diff --git a/.gitignore b/.gitignore index 59ca0c47f2be..8c8a600c506b 100644 --- a/.gitignore +++ b/.gitignore @@ -206,3 +206,6 @@ Engine/Binaries/DotNET/SwarmAgent.Options.xml # Ignore CLion directory .idea/ + +# Annoying windows files +[Dd]esktop.ini diff --git a/Engine/Build/Android/Java/src/com/epicgames/ue4/GooglePlayLicensing.java b/Engine/Build/Android/Java/src/com/epicgames/ue4/GooglePlayLicensing.java index 53aa34f8f72a..08514685d0e3 100644 --- a/Engine/Build/Android/Java/src/com/epicgames/ue4/GooglePlayLicensing.java +++ b/Engine/Build/Android/Java/src/com/epicgames/ue4/GooglePlayLicensing.java @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This file needs to be here so the "ant" build step doesnt fail when looking for a /src folder. package com.epicgames.ue4; diff --git a/Engine/Build/Android/Java/src/com/epicgames/ue4/GooglePlayStoreHelper.java b/Engine/Build/Android/Java/src/com/epicgames/ue4/GooglePlayStoreHelper.java index 3c08b8b16c94..afcc28d021f9 100644 --- a/Engine/Build/Android/Java/src/com/epicgames/ue4/GooglePlayStoreHelper.java +++ b/Engine/Build/Android/Java/src/com/epicgames/ue4/GooglePlayStoreHelper.java @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //This file needs to be here so the "ant" build step doesnt fail when looking for a /src folder. package com.epicgames.ue4; diff --git a/Engine/Build/Android/Java/src/com/epicgames/ue4/LocalNotificationReceiver.java b/Engine/Build/Android/Java/src/com/epicgames/ue4/LocalNotificationReceiver.java index f008e0a0ca23..c382b7f0c194 100644 --- a/Engine/Build/Android/Java/src/com/epicgames/ue4/LocalNotificationReceiver.java +++ b/Engine/Build/Android/Java/src/com/epicgames/ue4/LocalNotificationReceiver.java @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. package com.epicgames.ue4; diff --git a/Engine/Build/Android/Java/src/com/epicgames/ue4/MediaPlayer14.java b/Engine/Build/Android/Java/src/com/epicgames/ue4/MediaPlayer14.java index 2197df78ddff..a0dbd11f1315 100644 --- a/Engine/Build/Android/Java/src/com/epicgames/ue4/MediaPlayer14.java +++ b/Engine/Build/Android/Java/src/com/epicgames/ue4/MediaPlayer14.java @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. package com.epicgames.ue4; diff --git a/Engine/Build/Android/Java/src/com/epicgames/ue4/MessageBox01.java b/Engine/Build/Android/Java/src/com/epicgames/ue4/MessageBox01.java index 7bd7bc99a066..b4553ddcd1f9 100644 --- a/Engine/Build/Android/Java/src/com/epicgames/ue4/MessageBox01.java +++ b/Engine/Build/Android/Java/src/com/epicgames/ue4/MessageBox01.java @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. package com.epicgames.ue4; diff --git a/Engine/Build/Android/Java/src/com/epicgames/ue4/WebViewControl.java b/Engine/Build/Android/Java/src/com/epicgames/ue4/WebViewControl.java index 28dc21723d69..a961be23daa4 100644 --- a/Engine/Build/Android/Java/src/com/epicgames/ue4/WebViewControl.java +++ b/Engine/Build/Android/Java/src/com/epicgames/ue4/WebViewControl.java @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. package com.epicgames.ue4; import android.os.Build; diff --git a/Engine/Build/Android/Legacy/src/com/epicgames/ue4/LocalNotificationReceiver.java b/Engine/Build/Android/Legacy/src/com/epicgames/ue4/LocalNotificationReceiver.java index 004c8d259033..999e0b218d51 100644 --- a/Engine/Build/Android/Legacy/src/com/epicgames/ue4/LocalNotificationReceiver.java +++ b/Engine/Build/Android/Legacy/src/com/epicgames/ue4/LocalNotificationReceiver.java @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. package com.epicgames.ue4; diff --git a/Engine/Build/Android/Prebuilt/ConfigRulesTool/src/ConfigRulesTool.java b/Engine/Build/Android/Prebuilt/ConfigRulesTool/src/ConfigRulesTool.java index f53ba35e8635..24138b2e0058 100644 --- a/Engine/Build/Android/Prebuilt/ConfigRulesTool/src/ConfigRulesTool.java +++ b/Engine/Build/Android/Prebuilt/ConfigRulesTool/src/ConfigRulesTool.java @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. import java.io.*; import java.util.*; diff --git a/Engine/Build/Android/Prebuilt/bsdsignal/src/jni/bsdsignal/bsdsignal.c b/Engine/Build/Android/Prebuilt/bsdsignal/src/jni/bsdsignal/bsdsignal.c index d4222335a3e0..f33dba6d9fe9 100644 --- a/Engine/Build/Android/Prebuilt/bsdsignal/src/jni/bsdsignal/bsdsignal.c +++ b/Engine/Build/Android/Prebuilt/bsdsignal/src/jni/bsdsignal/bsdsignal.c @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This isn't really third-party but is a convenient place diff --git a/Engine/Build/BatchFiles/Clean.bat b/Engine/Build/BatchFiles/Clean.bat index d1ea10feacdc..45c781c36d2d 100644 --- a/Engine/Build/BatchFiles/Clean.bat +++ b/Engine/Build/BatchFiles/Clean.bat @@ -1,7 +1,7 @@ @echo off rem ## Unreal Engine 4 cleanup script -rem ## Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +rem ## Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. rem ## rem ## This script is expecting to exist in the UE4 root directory. It will not work correctly rem ## if you copy it to a different location and run it. diff --git a/Engine/Build/BatchFiles/GenerateGlobalizationFiles.bat b/Engine/Build/BatchFiles/GenerateGlobalizationFiles.bat index d9d68139880e..834b41237dc1 100644 --- a/Engine/Build/BatchFiles/GenerateGlobalizationFiles.bat +++ b/Engine/Build/BatchFiles/GenerateGlobalizationFiles.bat @@ -1,5 +1,5 @@ @echo off -rem ## Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +rem ## Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. echo Generating globalization files... diff --git a/Engine/Build/BatchFiles/GenerateProjectFiles.bat b/Engine/Build/BatchFiles/GenerateProjectFiles.bat index a579f5e0adc7..3c059d457dad 100644 --- a/Engine/Build/BatchFiles/GenerateProjectFiles.bat +++ b/Engine/Build/BatchFiles/GenerateProjectFiles.bat @@ -1,7 +1,7 @@ @echo off rem ## Unreal Engine 4 Visual Studio project setup script -rem ## Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +rem ## Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. rem ## rem ## This script is expecting to exist in the UE4 root directory. It will not work correctly rem ## if you copy it to a different location and run it. diff --git a/Engine/Build/BatchFiles/GetMSBuildPath.bat b/Engine/Build/BatchFiles/GetMSBuildPath.bat index ed007b479f8b..a40a3c4ae3a4 100644 --- a/Engine/Build/BatchFiles/GetMSBuildPath.bat +++ b/Engine/Build/BatchFiles/GetMSBuildPath.bat @@ -1,7 +1,7 @@ @echo off rem ## Unreal Engine 4 utility script -rem ## Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +rem ## Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. rem ## rem ## This script determines the path to MSBuild necessary to compile C# tools for the current version of the engine. rem ## The discovered path is set to the MSBUILD_EXE environment variable on success. diff --git a/Engine/Build/BatchFiles/Linux/Build.sh b/Engine/Build/BatchFiles/Linux/Build.sh index 3ac5ebcd379c..a4ea26ec2848 100755 --- a/Engine/Build/BatchFiles/Linux/Build.sh +++ b/Engine/Build/BatchFiles/Linux/Build.sh @@ -1,5 +1,5 @@ #!/bin/bash -# Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +# Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. # This script gets can be used to build clean individual projects using UnrealBuildTool set -e diff --git a/Engine/Build/BatchFiles/Linux/ContainerBuildThirdParty.sh b/Engine/Build/BatchFiles/Linux/ContainerBuildThirdParty.sh index b1fd751ab83e..46834563208b 100755 --- a/Engine/Build/BatchFiles/Linux/ContainerBuildThirdParty.sh +++ b/Engine/Build/BatchFiles/Linux/ContainerBuildThirdParty.sh @@ -1,7 +1,7 @@ #!/bin/bash ## Unreal Engine 4 Container Build script for Third Party Libs -## Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +## Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. ## This script is expecting to exist in the UE4/Engine/Build/BatchFiles/Linux directory. It will not work correctly ## if you copy it to a different location and run it. diff --git a/Engine/Build/BatchFiles/Linux/FixDependencyFiles.sh b/Engine/Build/BatchFiles/Linux/FixDependencyFiles.sh index d73b64a17b90..88819aba64b6 100755 --- a/Engine/Build/BatchFiles/Linux/FixDependencyFiles.sh +++ b/Engine/Build/BatchFiles/Linux/FixDependencyFiles.sh @@ -1,5 +1,5 @@ #!/bin/bash -# Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +# Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. # Fixes for case sensitive filesystem. echo "Fixing inconsistent case in filenames." diff --git a/Engine/Build/BatchFiles/Linux/FixMonoFiles.sh b/Engine/Build/BatchFiles/Linux/FixMonoFiles.sh index ca846f8ee3b4..8b4c09ab3a86 100755 --- a/Engine/Build/BatchFiles/Linux/FixMonoFiles.sh +++ b/Engine/Build/BatchFiles/Linux/FixMonoFiles.sh @@ -1,5 +1,5 @@ #!/bin/bash -# Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +# Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. function try_symlink_dir { if [ -d $(dirname $2)/$1 ]; then diff --git a/Engine/Build/BatchFiles/Linux/GenerateGDBInit.sh b/Engine/Build/BatchFiles/Linux/GenerateGDBInit.sh index 43dbd02da67d..facac6129544 100755 --- a/Engine/Build/BatchFiles/Linux/GenerateGDBInit.sh +++ b/Engine/Build/BatchFiles/Linux/GenerateGDBInit.sh @@ -1,5 +1,5 @@ #!/bin/bash -# Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +# Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. SCRIPT_DIR=$(cd "$(dirname "$BASH_SOURCE")" ; pwd) TOP_DIR=$(cd "$SCRIPT_DIR/../../.." ; pwd) diff --git a/Engine/Build/BatchFiles/Linux/GenerateProjectFiles.sh b/Engine/Build/BatchFiles/Linux/GenerateProjectFiles.sh index aa1c82905d20..82663eab5ba8 100755 --- a/Engine/Build/BatchFiles/Linux/GenerateProjectFiles.sh +++ b/Engine/Build/BatchFiles/Linux/GenerateProjectFiles.sh @@ -1,5 +1,5 @@ #!/bin/bash -# Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +# Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. echo echo Setting up Unreal Engine 4 project files... diff --git a/Engine/Build/BatchFiles/Linux/GitDependencies.sh b/Engine/Build/BatchFiles/Linux/GitDependencies.sh index cb29f4f63c98..f7ef7053ef5e 100755 --- a/Engine/Build/BatchFiles/Linux/GitDependencies.sh +++ b/Engine/Build/BatchFiles/Linux/GitDependencies.sh @@ -1,5 +1,5 @@ #!/bin/bash -# Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +# Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. # Certain versions of mono can crash while running GitDependencies # This script checks if that happened and simply re-runs the tool. diff --git a/Engine/Build/BatchFiles/Linux/RunMono.sh b/Engine/Build/BatchFiles/Linux/RunMono.sh index f5eabb27164c..85828d8d4fbc 100755 --- a/Engine/Build/BatchFiles/Linux/RunMono.sh +++ b/Engine/Build/BatchFiles/Linux/RunMono.sh @@ -1,7 +1,7 @@ #!/bin/bash ## Unreal Engine 4 Mono setup script -## Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +## Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. ## This script is expecting to exist in the UE4/Engine/Build/BatchFiles directory. It will not work correctly ## if you copy it to a different location and run it. diff --git a/Engine/Build/BatchFiles/Linux/RunXBuild.sh b/Engine/Build/BatchFiles/Linux/RunXBuild.sh index 5768be4ed226..fcd1b896d4a7 100755 --- a/Engine/Build/BatchFiles/Linux/RunXBuild.sh +++ b/Engine/Build/BatchFiles/Linux/RunXBuild.sh @@ -1,7 +1,7 @@ #!/bin/bash ## Unreal Engine 4 XBuild setup script -## Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +## Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. ## This script is expecting to exist in the UE4/Engine/Build/BatchFiles directory. It will not work correctly ## if you copy it to a different location and run it. diff --git a/Engine/Build/BatchFiles/Linux/SetupMono.sh b/Engine/Build/BatchFiles/Linux/SetupMono.sh index 94b61afdc206..c70e5ce0b704 100755 --- a/Engine/Build/BatchFiles/Linux/SetupMono.sh +++ b/Engine/Build/BatchFiles/Linux/SetupMono.sh @@ -1,5 +1,5 @@ #!/bin/bash -# Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +# Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. # Fix Mono and engine dependencies if needed START_DIR=`pwd` diff --git a/Engine/Build/BatchFiles/Linux/SetupToolchain.sh b/Engine/Build/BatchFiles/Linux/SetupToolchain.sh index 7cfb3ec251bc..5bed18988f47 100755 --- a/Engine/Build/BatchFiles/Linux/SetupToolchain.sh +++ b/Engine/Build/BatchFiles/Linux/SetupToolchain.sh @@ -1,5 +1,5 @@ #!/bin/bash -# Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +# Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. # put ourselves into Engine directory (two up from location of this script) pushd "`dirname "$0"`/../../.." > /dev/null diff --git a/Engine/Build/BatchFiles/MSBuild.bat b/Engine/Build/BatchFiles/MSBuild.bat index 962814419b37..4d65bdd358fd 100644 --- a/Engine/Build/BatchFiles/MSBuild.bat +++ b/Engine/Build/BatchFiles/MSBuild.bat @@ -1,7 +1,7 @@ @echo off rem ## Unreal Engine 4 Visual Studio MSBuild Execution Script -rem ## Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +rem ## Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. rem ## rem ## This script is expecting to exist in the UE4 Engine/Build/BatchFiles directory. It will not work correctly rem ## if you copy it to a different location and run it. diff --git a/Engine/Build/BatchFiles/Mac/GitDependencies.sh b/Engine/Build/BatchFiles/Mac/GitDependencies.sh index 98ea1a5545fa..1b0415fad3fd 100755 --- a/Engine/Build/BatchFiles/Mac/GitDependencies.sh +++ b/Engine/Build/BatchFiles/Mac/GitDependencies.sh @@ -1,5 +1,5 @@ #!/bin/sh -# Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +# Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. set -e diff --git a/Engine/Build/BatchFiles/Mac/GitDependenciesHook.sh b/Engine/Build/BatchFiles/Mac/GitDependenciesHook.sh index 9fc06a430989..26e9a84faac1 100755 --- a/Engine/Build/BatchFiles/Mac/GitDependenciesHook.sh +++ b/Engine/Build/BatchFiles/Mac/GitDependenciesHook.sh @@ -1,5 +1,5 @@ #!/bin/sh -# Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +# Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. set -e diff --git a/Engine/Build/BatchFiles/Mac/RunMono.sh b/Engine/Build/BatchFiles/Mac/RunMono.sh index 1210a63961bd..7caa0fe514ae 100755 --- a/Engine/Build/BatchFiles/Mac/RunMono.sh +++ b/Engine/Build/BatchFiles/Mac/RunMono.sh @@ -1,7 +1,7 @@ #!/bin/sh ## Unreal Engine 4 Mono setup script -## Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +## Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. ## This script is expecting to exist in the UE4/Engine/Build/BatchFiles directory. It will not work correctly ## if you copy it to a different location and run it. diff --git a/Engine/Build/BatchFiles/Mac/RunXBuild.sh b/Engine/Build/BatchFiles/Mac/RunXBuild.sh index 3c43b9d918de..9efdd239f4c3 100755 --- a/Engine/Build/BatchFiles/Mac/RunXBuild.sh +++ b/Engine/Build/BatchFiles/Mac/RunXBuild.sh @@ -1,7 +1,7 @@ #!/bin/sh ## Unreal Engine 4 XBuild setup script -## Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +## Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. ## This script is expecting to exist in the UE4/Engine/Build/BatchFiles directory. It will not work correctly ## if you copy it to a different location and run it. diff --git a/Engine/Build/BatchFiles/Mac/SymbolicateOSXCrashLog.py b/Engine/Build/BatchFiles/Mac/SymbolicateOSXCrashLog.py index 661c93a86507..6191cb1efe9e 100644 --- a/Engine/Build/BatchFiles/Mac/SymbolicateOSXCrashLog.py +++ b/Engine/Build/BatchFiles/Mac/SymbolicateOSXCrashLog.py @@ -1,5 +1,5 @@ #!/usr/bin/python -# Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +# Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. # # This script will symbolicate a macOS crash report. It currently only works with x86_64 binaries because the regexes are dumb. # It depends on atos so you must have xcode installed. It will use the currently set xcode to find atos. diff --git a/Engine/Build/BatchFiles/RunUAT.bat b/Engine/Build/BatchFiles/RunUAT.bat index 999027076bc4..9d68aa58c0f4 100644 --- a/Engine/Build/BatchFiles/RunUAT.bat +++ b/Engine/Build/BatchFiles/RunUAT.bat @@ -1,7 +1,7 @@ @echo off rem ## Unreal Engine 4 AutomationTool setup script -rem ## Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +rem ## Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. rem ## rem ## This script is expecting to exist in the UE4/Engine/Build/BatchFiles directory. It will not work correctly rem ## if you copy it to a different location and run it. diff --git a/Engine/Build/BatchFiles/RunUAT.command b/Engine/Build/BatchFiles/RunUAT.command index c7902d943260..08935ac9863a 100755 --- a/Engine/Build/BatchFiles/RunUAT.command +++ b/Engine/Build/BatchFiles/RunUAT.command @@ -1,5 +1,5 @@ #!/bin/sh -## Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +## Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. ## ## Unreal Engine 4 AutomationTool setup script ## diff --git a/Engine/Build/BatchFiles/RunUAT.sh b/Engine/Build/BatchFiles/RunUAT.sh index e754462343fc..9d5316210534 100755 --- a/Engine/Build/BatchFiles/RunUAT.sh +++ b/Engine/Build/BatchFiles/RunUAT.sh @@ -1,5 +1,5 @@ #!/bin/bash -## Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +## Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. ## ## Unreal Engine 4 AutomationTool setup script ## diff --git a/Engine/Build/Commit.gitdeps.xml b/Engine/Build/Commit.gitdeps.xml index 676fcc906f16..ef5f11ecd8b9 100644 --- a/Engine/Build/Commit.gitdeps.xml +++ b/Engine/Build/Commit.gitdeps.xml @@ -3521,7 +3521,7 @@ - + @@ -15816,76 +15816,76 @@ - - - + + + - - - - + + + + - - - + + + - - - + + + - - - + + + - - - + + + - - - + + + - - - + + + - - - - + + + + - - - + + + - - - + + + - - - + + + - - - + + + - - - + + + @@ -15924,40 +15924,40 @@ - - - + + + - - - + + + - - - - + + + + - - - + + + - - - + + + - - - + + + - - - + + + @@ -15996,76 +15996,76 @@ - - - + + + - - - + + + - - - + + + - - - + + + - - - + + + - - - - + + + + - - - + + + - - - + + + - - - + + + - - - + + + - - - + + + - - - + + + - - - + + + - - - - + + + + @@ -21848,7 +21848,7 @@ - + @@ -25865,7 +25865,7 @@ - + @@ -27482,7 +27482,85 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -27519,8 +27597,15 @@ + + + + + + + @@ -27574,8 +27659,8 @@ - - + + @@ -29444,7 +29529,7 @@ - + @@ -29588,8 +29673,8 @@ - - + + @@ -32001,10 +32086,10 @@ - - - - + + + + @@ -33800,7 +33885,7 @@ - + @@ -34644,561 +34729,6 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - @@ -39339,13 +38869,11 @@ - - @@ -39366,7 +38894,6 @@ - @@ -39392,7 +38919,6 @@ - @@ -39402,7 +38928,7 @@ - + @@ -39447,7 +38973,6 @@ - @@ -39516,7 +39041,7 @@ - + @@ -39669,7 +39194,6 @@ - @@ -39689,7 +39213,6 @@ - @@ -39712,6 +39235,7 @@ + @@ -39721,7 +39245,6 @@ - @@ -39732,12 +39255,13 @@ - + + @@ -39790,6 +39314,7 @@ + @@ -39806,7 +39331,7 @@ - + @@ -39881,7 +39406,6 @@ - @@ -39890,7 +39414,6 @@ - @@ -39967,6 +39490,7 @@ + @@ -39975,13 +39499,12 @@ - - + @@ -39994,7 +39517,7 @@ - + @@ -40034,7 +39557,6 @@ - @@ -40106,6 +39628,7 @@ + @@ -40127,8 +39650,8 @@ - + @@ -40140,6 +39663,7 @@ + @@ -40173,12 +39697,13 @@ + - + @@ -40210,6 +39735,7 @@ + @@ -40222,12 +39748,11 @@ - + - @@ -40247,12 +39772,10 @@ - - @@ -40265,7 +39788,6 @@ - @@ -40284,6 +39806,7 @@ + @@ -40305,7 +39828,7 @@ - + @@ -40313,6 +39836,7 @@ + @@ -40358,7 +39882,6 @@ - @@ -40387,7 +39910,6 @@ - @@ -40435,7 +39957,6 @@ - @@ -40471,8 +39992,6 @@ - - @@ -40520,7 +40039,6 @@ - @@ -40563,7 +40081,7 @@ - + @@ -40575,6 +40093,7 @@ + @@ -40589,7 +40108,6 @@ - @@ -40621,13 +40139,11 @@ - - @@ -40668,7 +40184,6 @@ - @@ -40680,12 +40195,13 @@ + - + @@ -40695,7 +40211,6 @@ - @@ -40728,7 +40243,6 @@ - @@ -40811,7 +40325,6 @@ - @@ -40873,7 +40386,6 @@ - @@ -40887,11 +40399,12 @@ - + + @@ -40908,15 +40421,12 @@ - - - @@ -40965,7 +40475,6 @@ - @@ -41053,7 +40562,7 @@ - + @@ -41072,7 +40581,6 @@ - @@ -41159,7 +40667,6 @@ - @@ -41170,7 +40677,6 @@ - @@ -41249,7 +40755,6 @@ - @@ -41287,7 +40792,7 @@ - + @@ -41325,7 +40830,7 @@ - + @@ -41344,6 +40849,7 @@ + @@ -41406,7 +40912,7 @@ - + @@ -41474,7 +40980,6 @@ - @@ -41482,7 +40987,6 @@ - @@ -41496,7 +41000,6 @@ - @@ -41509,7 +41012,6 @@ - @@ -41528,7 +41030,7 @@ - + @@ -41558,7 +41060,6 @@ - @@ -41567,7 +41068,6 @@ - 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- - @@ -55922,7 +55198,6 @@ - @@ -55964,7 +55239,6 @@ - @@ -55987,11 +55261,10 @@ + - - @@ -56030,14 +55303,14 @@ + - + - @@ -56067,7 +55340,6 @@ - @@ -56141,6 +55413,7 @@ + @@ -56156,7 +55429,6 @@ - @@ -56166,6 +55438,7 @@ + @@ -56192,6 +55465,7 @@ + @@ -56205,12 +55479,10 @@ - - @@ -56238,7 +55510,7 @@ - + @@ -56300,7 +55572,7 @@ - + @@ -56328,6 +55600,7 @@ + @@ -56343,7 +55616,6 @@ - @@ -56373,6 +55645,7 @@ + @@ -56391,6 +55664,7 @@ + @@ -56488,7 +55762,6 @@ - @@ -56514,6 +55787,7 @@ + @@ -56595,9 +55869,8 @@ - - + @@ -56607,7 +55880,6 @@ - @@ -56624,7 +55896,6 @@ - @@ -56648,10 +55919,10 @@ - + @@ -56679,7 +55950,6 @@ - @@ -56688,14 +55958,14 @@ - + - + @@ -56716,7 +55986,6 @@ - @@ -56733,7 +56002,7 @@ - + @@ -56742,13 +56011,10 @@ - - - @@ -56768,7 +56034,6 @@ - @@ -56784,7 +56049,6 @@ - @@ -56804,7 +56068,6 @@ - @@ -56820,7 +56083,6 @@ - @@ -56835,7 +56097,6 @@ - @@ -56846,9 +56107,7 @@ - - @@ -56892,7 +56151,6 @@ - @@ -56908,7 +56166,6 @@ - @@ -56916,6 +56173,7 @@ + @@ -56928,7 +56186,6 @@ - @@ -56936,7 +56193,6 @@ - @@ -56963,7 +56219,7 @@ - + @@ -57000,7 +56256,6 @@ - @@ -57014,7 +56269,6 @@ - @@ -57077,14 +56331,13 @@ - - + @@ -57101,6 +56354,7 @@ + @@ -57151,7 +56405,6 @@ - @@ -57214,6 +56467,7 @@ + @@ -57232,7 +56486,6 @@ - @@ -57242,6 +56495,7 @@ + @@ -57288,7 +56542,6 @@ - @@ -57297,7 +56550,6 @@ - @@ -57316,11 +56568,10 @@ - + - @@ -57357,7 +56608,8 @@ - + + @@ -57380,7 +56632,6 @@ - @@ -57408,7 +56659,6 @@ - @@ -57430,7 +56680,6 @@ - @@ -57446,9 +56695,8 @@ + - - @@ -57488,7 +56736,7 @@ - + @@ -57535,8 +56783,6 @@ - - @@ -57556,7 +56802,7 @@ - + @@ -57571,9 +56817,9 @@ + - @@ -57650,7 +56896,6 @@ - @@ -57663,7 +56908,7 @@ - + @@ -57741,6 +56986,7 @@ + @@ -57871,7 +57117,6 @@ - @@ -57964,7 +57209,7 @@ - + @@ -57999,14 +57244,13 @@ - - + @@ -58020,6 +57264,7 @@ + @@ -58044,7 +57289,6 @@ - @@ -58100,7 +57344,6 @@ - @@ -58125,7 +57368,7 @@ - + @@ -58134,7 +57377,6 @@ - @@ -58145,12 +57387,11 @@ - - + @@ -58159,7 +57400,6 @@ - @@ -58178,7 +57418,6 @@ - @@ -58203,6 +57442,7 @@ + @@ -58300,14 +57540,13 @@ - - + @@ -58333,10 +57572,10 @@ - + @@ -58352,7 +57591,6 @@ - @@ -58366,10 +57604,9 @@ - + - @@ -58396,11 +57633,10 @@ - + - @@ -58419,12 +57655,10 @@ - - @@ -58432,12 +57666,12 @@ - + @@ -58457,6 +57691,7 @@ + @@ -58465,7 +57700,7 @@ - + @@ -58495,7 +57730,7 @@ - + @@ -58515,11 +57750,9 @@ - - @@ -58597,7 +57830,6 @@ - @@ -58628,11 +57860,10 @@ - - + @@ -58650,7 +57881,6 @@ - @@ -58672,7 +57902,6 @@ - @@ -58703,7 +57932,6 @@ - @@ -58746,7 +57974,6 @@ - @@ -58772,10 +57999,9 @@ - - + @@ -58813,6 +58039,7 @@ + @@ -58878,7 +58105,6 @@ - @@ -58909,7 +58135,7 @@ - + @@ -58939,7 +58165,7 @@ - + @@ -58960,20 +58186,20 @@ - - + - + + @@ -58988,7 +58214,7 @@ - + @@ -59016,14 +58242,13 @@ - + - @@ -59054,6 +58279,7 @@ + @@ -59087,7 +58313,6 @@ - @@ -59118,6 +58343,7 @@ + @@ -59135,7 +58361,6 @@ - @@ -59187,6 +58412,7 @@ + @@ -59233,7 +58459,6 @@ - @@ -59252,13 +58477,12 @@ - - + - + @@ -59346,7 +58570,6 @@ - @@ -59369,6 +58592,7 @@ + @@ -59387,7 +58611,6 @@ - @@ -59406,8 +58629,8 @@ - - + + @@ -59456,7 +58679,7 @@ - + @@ -59487,25 +58710,23 @@ - + - - + - @@ -59535,7 +58756,7 @@ - + @@ -59548,9 +58769,7 @@ - - @@ -59570,7 +58789,6 @@ - @@ -59650,13 +58868,13 @@ - + @@ -59664,14 +58882,12 @@ - - @@ -59697,7 +58913,6 @@ - @@ -59742,7 +58957,7 @@ - + @@ -59764,14 +58979,12 @@ - - @@ -59796,14 +59009,12 @@ - - @@ -59824,7 +59035,6 @@ - @@ -59869,6 +59079,7 @@ + @@ -59879,7 +59090,6 @@ - @@ -59893,7 +59103,7 @@ - + @@ -59923,8 +59133,7 @@ - - + @@ -59973,7 +59182,6 @@ - @@ -60078,10 +59286,9 @@ - + - - + @@ -60103,7 +59310,6 @@ - @@ -60122,7 +59328,6 @@ - @@ -60160,7 +59365,6 @@ - @@ -60180,33 +59384,28 @@ - - - + - - - @@ -60230,7 +59429,6 @@ - @@ -60241,7 +59439,7 @@ - + @@ -60283,7 +59481,6 @@ - @@ -60298,7 +59495,6 @@ - @@ -60386,9 +59582,7 @@ - - @@ -60408,7 +59602,6 @@ - @@ -60419,11 +59612,10 @@ - + - + - @@ -60443,7 +59635,6 @@ - @@ -60476,10 +59667,9 @@ - + - @@ -60531,7 +59721,6 @@ - @@ -60544,7 +59733,6 @@ - @@ -60554,7 +59742,6 @@ - @@ -60566,7 +59753,6 @@ - @@ -60608,8 +59794,7 @@ - - + @@ -60644,9 +59829,7 @@ - - @@ -60659,7 +59842,6 @@ - @@ -60677,7 +59859,7 @@ - + @@ -60702,13 +59884,14 @@ + - + @@ -60753,7 +59936,6 @@ - @@ -60790,10 +59972,9 @@ - + - @@ -60810,6 +59991,7 @@ + @@ -60819,6 +60001,7 @@ + @@ -60829,7 +60012,6 @@ - @@ -60842,10 +60024,10 @@ + - @@ -60888,13 +60070,13 @@ - + @@ -60910,7 +60092,6 @@ - @@ -60962,7 +60143,6 @@ - @@ -60976,7 +60156,6 @@ - @@ -61014,7 +60193,7 @@ - + @@ -61078,7 +60257,7 @@ - + @@ -61090,8 +60269,6 @@ - - @@ -61103,7 +60280,7 @@ - + @@ -61149,10 +60326,9 @@ - + - @@ -61197,6 +60373,7 @@ + @@ -61206,7 +60383,6 @@ - @@ -61214,10 +60390,10 @@ - + - + @@ -61239,7 +60415,6 @@ - @@ -61277,11 +60452,10 @@ - - + @@ -61310,6 +60484,7 @@ + @@ -61321,6 +60496,7 @@ + @@ -61336,7 +60512,6 @@ - @@ -61364,7 +60539,7 @@ - + @@ -61374,7 +60549,7 @@ - + @@ -61393,7 +60568,6 @@ - @@ -61417,7 +60591,7 @@ - + @@ -61435,6 +60609,7 @@ + @@ -61451,7 +60626,6 @@ - @@ -61459,18 +60633,15 @@ - - - @@ -61479,6 +60650,7 @@ + @@ -61498,7 +60670,6 @@ - @@ -61525,7 +60696,7 @@ - + @@ -61548,8 +60719,6 @@ - - @@ -61557,9 +60726,7 @@ - - @@ -61605,15 +60772,12 @@ - - - @@ -61700,7 +60864,6 @@ - @@ -61719,7 +60882,7 @@ - + @@ -61796,7 +60959,7 @@ - + @@ -61820,11 +60983,12 @@ + - + @@ -61837,7 +61001,6 @@ - @@ -61867,7 +61030,6 @@ - @@ -61877,14 +61039,12 @@ - - @@ -61895,7 +61055,6 @@ - @@ -61903,11 +61062,9 @@ - - @@ -61925,7 +61082,6 @@ - @@ -61949,7 +61105,7 @@ - + @@ -61963,7 +61119,7 @@ - + @@ -62007,7 +61163,6 @@ - @@ -62015,7 +61170,7 @@ - + @@ -62026,7 +61181,7 @@ - + @@ -62034,6 +61189,7 @@ + @@ -62048,13 +61204,12 @@ - + - - + @@ -62068,7 +61223,6 @@ - @@ -62093,7 +61247,6 @@ - @@ -62118,7 +61271,6 @@ - @@ -62132,6 +61284,7 @@ + @@ -62235,11 +61388,12 @@ + - + @@ -62268,7 +61422,6 @@ - @@ -62296,7 +61449,7 @@ - + @@ -62348,7 +61501,6 @@ - @@ -62417,11 +61569,9 @@ - - - + @@ -62443,7 +61593,6 @@ - @@ -62477,7 +61626,6 @@ - @@ -62604,8 +61752,7 @@ - - + @@ -62663,7 +61810,7 @@ - + @@ -62701,7 +61848,6 @@ - @@ -62709,13 +61855,12 @@ - + - @@ -62862,9 +62007,8 @@ - - + @@ -62931,7 +62075,6 @@ - @@ -62964,7 +62107,6 @@ - @@ -63003,6 +62145,7 @@ + @@ -63034,12 +62177,10 @@ - - @@ -63089,7 +62230,7 @@ - + @@ -63119,7 +62260,7 @@ - + @@ -63217,7 +62358,7 @@ - + @@ -63262,13 +62403,10 @@ - - - @@ -63321,6 +62459,7 @@ + @@ -63342,6 +62481,7 @@ + @@ -63353,25 +62493,22 @@ - - - - + @@ -63388,7 +62525,6 @@ - @@ -63398,11 +62534,10 @@ - - + @@ -63410,10 +62545,8 @@ - - @@ -63431,7 +62564,7 @@ - + @@ -63521,7 +62654,7 @@ - + @@ -63541,19 +62674,15 @@ - - - - @@ -63625,7 +62754,6 @@ - @@ -63641,6 +62769,7 @@ + @@ -63682,13 +62811,10 @@ - - - @@ -63763,6 +62889,7 @@ + @@ -63771,12 +62898,9 @@ - - - @@ -63808,7 +62932,6 @@ - @@ -63841,14 +62964,13 @@ - + - @@ -63885,7 +63007,7 @@ - + @@ -63903,7 +63025,6 @@ - @@ -63913,7 +63034,6 @@ - @@ -63925,7 +63045,6 @@ - @@ -64000,7 +63119,7 @@ - + @@ -64017,7 +63136,7 @@ - + @@ -64057,7 +63176,6 @@ - @@ -64100,13 +63218,11 @@ - - @@ -64119,13 +63235,11 @@ - - @@ -64136,7 +63250,7 @@ - + @@ -64147,7 +63261,6 @@ - @@ -64168,11 +63281,11 @@ - + @@ -64204,14 +63317,13 @@ - + - + - @@ -64246,6 +63358,7 @@ + @@ -64255,7 +63368,6 @@ - @@ -64293,7 +63405,7 @@ - + @@ -64322,7 +63434,7 @@ - + @@ -64341,12 +63453,13 @@ + + - @@ -64392,7 +63505,6 @@ - @@ -64424,6 +63536,7 @@ + @@ -64431,7 +63544,6 @@ - @@ -64465,7 +63577,6 @@ - @@ -64482,7 +63593,6 @@ - @@ -64496,7 +63606,7 @@ - + @@ -64524,10 +63634,9 @@ - + - @@ -64569,6 +63678,7 @@ + @@ -64578,14 +63688,11 @@ - - - @@ -64623,6 +63730,7 @@ + @@ -64643,7 +63751,6 @@ - @@ -64671,6 +63778,7 @@ + @@ -64784,7 +63892,7 @@ - + @@ -64799,7 +63907,6 @@ - @@ -64807,7 +63914,6 @@ - @@ -64866,7 +63972,6 @@ - @@ -64892,7 +63997,6 @@ - @@ -64972,7 +64076,6 @@ - @@ -65010,7 +64113,7 @@ - + @@ -65032,7 +64135,7 @@ - + @@ -65060,7 +64163,6 @@ - @@ -65080,8 +64182,7 @@ - - + @@ -65110,6 +64211,7 @@ + @@ -65130,7 +64232,6 @@ - @@ -65162,16 +64263,14 @@ - + - - @@ -65201,10 +64300,8 @@ - - @@ -65217,7 +64314,6 @@ - @@ -65286,6 +64382,7 @@ + @@ -65411,7 +64508,6 @@ - @@ -65438,7 +64534,7 @@ - + @@ -65470,7 +64566,7 @@ - + @@ -65551,10 +64647,8 @@ - - @@ -65564,9 +64658,8 @@ - - + @@ -65600,7 +64693,6 @@ - @@ -65651,7 +64743,7 @@ - + @@ -65662,12 +64754,10 @@ - - @@ -65688,6 +64778,7 @@ + @@ -65725,7 +64816,7 @@ - + @@ -65749,7 +64840,6 @@ - @@ -65758,8 +64848,7 @@ - - + @@ -65821,6 +64910,7 @@ + @@ -65840,12 +64930,11 @@ - - + @@ -65856,7 +64945,6 @@ - @@ -65909,7 +64997,6 @@ - @@ -65917,7 +65004,7 @@ - + @@ -65946,22 +65033,20 @@ - - - + @@ -65975,7 +65060,6 @@ - @@ -65983,12 +65067,9 @@ - - - @@ -66051,7 +65132,6 @@ - @@ -66076,7 +65156,6 @@ - @@ -66115,6 +65194,7 @@ + @@ -66211,7 +65291,6 @@ - @@ -66249,10 +65328,9 @@ - + - @@ -66302,7 +65380,6 @@ - @@ -66353,7 +65430,7 @@ - + @@ -66363,7 +65440,6 @@ - @@ -66383,7 +65459,6 @@ - @@ -66393,7 +65468,6 @@ - @@ -66415,7 +65489,6 @@ - @@ -66432,11 +65505,12 @@ + - + @@ -66463,7 +65537,6 @@ - @@ -66475,7 +65548,6 @@ - @@ -66527,7 +65599,7 @@ - + @@ -66543,7 +65615,6 @@ - @@ -66558,7 +65629,6 @@ - @@ -66586,16 +65656,13 @@ - - - @@ -66604,12 +65671,9 @@ - - - @@ -66617,7 +65681,6 @@ - @@ -66626,7 +65689,6 @@ - @@ -66640,7 +65702,6 @@ - @@ -66656,11 +65717,8 @@ - - - @@ -66675,11 +65733,8 @@ - - - @@ -66689,8 +65744,8 @@ - + @@ -66701,12 +65756,8 @@ - - - - @@ -66714,13 +65765,9 @@ - - - - @@ -66732,7 +65779,6 @@ - @@ -66741,11 +65787,11 @@ + + - - @@ -66756,9 +65802,7 @@ - - @@ -66766,63 +65810,50 @@ - - + - - - + - - + - - - - - - - - - + - - + @@ -66833,20 +65864,18 @@ - - - + @@ -66854,13 +65883,11 @@ - - @@ -66875,7 +65902,6 @@ - @@ -66888,12 +65914,10 @@ - - @@ -66910,13 +65934,13 @@ - + - + @@ -66928,12 +65952,12 @@ - + @@ -66945,13 +65969,9 @@ - - - - @@ -66962,34 +65982,28 @@ - - - - - - @@ -67000,23 +66014,22 @@ + - - - + @@ -67030,32 +66043,27 @@ - - + - - - + - - @@ -67070,20 +66078,20 @@ - - - + + + @@ -67096,7 +66104,6 @@ - @@ -67106,11 +66113,9 @@ - - @@ -67118,11 +66123,9 @@ - - @@ -67132,7 +66135,6 @@ - @@ -67140,9 +66142,8 @@ - - + @@ -67152,17 +66153,14 @@ - + - - - @@ -67173,6 +66171,7 @@ + @@ -67186,9 +66185,7 @@ - - @@ -67204,8 +66201,6 @@ - - @@ -67220,9 +66215,6 @@ - - - @@ -67231,14 +66223,12 @@ - - @@ -67256,17 +66246,16 @@ - + - @@ -67275,10 +66264,9 @@ + - - @@ -67286,6 +66274,7 @@ + @@ -67296,18 +66285,14 @@ - - - - @@ -67328,20 +66313,16 @@ - - - - + - @@ -67354,15 +66335,14 @@ + - - + - @@ -67373,29 +66353,24 @@ - - + - - - - @@ -67413,7 +66388,6 @@ - @@ -67424,57 +66398,48 @@ - - - - - - - - - - + - + @@ -67484,28 +66449,21 @@ - - - - - - - @@ -67516,7 +66474,6 @@ - @@ -67527,31 +66484,24 @@ - + - - + - - - - - - @@ -67564,13 +66514,11 @@ - - @@ -67578,9 +66526,7 @@ - - @@ -67601,26 +66547,21 @@ - - + - - - - @@ -67628,10 +66569,10 @@ + - @@ -67639,11 +66580,8 @@ - - - @@ -67654,7 +66592,6 @@ - @@ -67669,17 +66606,16 @@ - - - + + @@ -67692,7 +66628,6 @@ - @@ -67700,17 +66635,13 @@ - - - - @@ -67718,25 +66649,22 @@ - + - - - @@ -67746,20 +66674,19 @@ - + - + - @@ -67768,8 +66695,8 @@ - + @@ -67782,34 +66709,26 @@ - - - + - - - - - - @@ -67819,15 +66738,13 @@ - - + - @@ -67837,43 +66754,35 @@ + - - - - - - - - - @@ -67882,20 +66791,17 @@ - - - + - @@ -67905,7 +66811,6 @@ - @@ -67915,11 +66820,11 @@ - + @@ -67937,12 +66842,13 @@ - + + @@ -67951,7 +66857,6 @@ - @@ -67967,20 +66872,19 @@ - - - + + - + @@ -67989,12 +66893,11 @@ - - + @@ -68007,9 +66910,7 @@ - - @@ -68018,9 +66919,7 @@ - - @@ -68029,36 +66928,28 @@ - - - - - - + - - - @@ -68077,10 +66968,7 @@ - - - @@ -68106,7 +66994,6 @@ - @@ -68117,14 +67004,14 @@ - + - + @@ -68156,22 +67043,18 @@ - - - - + - @@ -68188,12 +67071,9 @@ - - - @@ -68216,25 +67096,22 @@ + + - - + - - - - @@ -68242,7 +67119,6 @@ - @@ -68250,7 +67126,6 @@ - @@ -68271,24 +67146,19 @@ - + - - - - - @@ -68299,12 +67169,12 @@ + - @@ -68337,14 +67207,12 @@ - - + - @@ -68356,7 +67224,6 @@ - @@ -68366,7 +67233,6 @@ - @@ -68374,13 +67240,10 @@ - - - @@ -68390,7 +67253,6 @@ - @@ -68398,26 +67260,21 @@ + - - - - - - @@ -68428,8 +67285,6 @@ - - @@ -68440,6 +67295,7 @@ + @@ -68452,39 +67308,33 @@ + - - - - + - - - - @@ -68509,7 +67359,6 @@ - @@ -68518,24 +67367,19 @@ - - - - + - - @@ -68546,7 +67390,6 @@ - @@ -68554,17 +67397,15 @@ - - - + @@ -68582,7 +67423,6 @@ - @@ -68592,19 +67432,17 @@ - + - - @@ -68626,11 +67464,9 @@ - - @@ -68643,16 +67479,14 @@ - + - - @@ -68661,7 +67495,6 @@ - @@ -68691,7 +67524,6 @@ - @@ -68701,21 +67533,17 @@ + - - - - - - + @@ -68723,31 +67551,23 @@ - - - - - - - + - - @@ -68757,6 +67577,8 @@ + + @@ -68766,8 +67588,6 @@ - - @@ -68777,11 +67597,9 @@ - - @@ -68798,12 +67616,10 @@ - - @@ -68819,7 +67635,6 @@ - @@ -68833,6 +67648,7 @@ + @@ -68841,9 +67657,9 @@ + - @@ -68851,8 +67667,6 @@ - - @@ -68867,15 +67681,15 @@ + - + - @@ -68892,12 +67706,11 @@ + - + - - @@ -68908,12 +67721,12 @@ + - @@ -68924,30 +67737,25 @@ - - - + - - - @@ -68957,17 +67765,18 @@ + + - @@ -68975,7 +67784,6 @@ - @@ -68983,9 +67791,7 @@ - - @@ -68995,44 +67801,35 @@ - - - - - - - - - @@ -69043,18 +67840,15 @@ - - - - + @@ -69064,24 +67858,20 @@ - - - - - + @@ -69093,7 +67883,6 @@ - @@ -69104,57 +67893,45 @@ - - + + - - - - - - - - - - - - - + @@ -69174,20 +67951,15 @@ - - - - - @@ -69196,13 +67968,11 @@ - - @@ -69211,31 +67981,25 @@ - - - - - - @@ -69247,33 +68011,28 @@ - - + - - - - + - @@ -69287,7 +68046,6 @@ - @@ -69301,17 +68059,14 @@ - + - - - - + @@ -69319,23 +68074,21 @@ - - - + @@ -69344,7 +68097,6 @@ - @@ -69359,40 +68111,30 @@ - - - + - - - - - - - - @@ -69403,7 +68145,7 @@ - + @@ -69419,7 +68161,6 @@ - @@ -69438,19 +68179,17 @@ + - - - @@ -69459,10 +68198,9 @@ + - - @@ -69474,16 +68212,13 @@ - - - + - @@ -69499,10 +68234,10 @@ + - @@ -69510,9 +68245,7 @@ - - @@ -69526,55 +68259,45 @@ - + - - + + - - - - - - - - - - @@ -69584,7 +68307,6 @@ - @@ -69592,6 +68314,7 @@ + @@ -69603,11 +68326,9 @@ - - @@ -69621,10 +68342,10 @@ - + @@ -69633,16 +68354,14 @@ - - - + @@ -69651,6 +68370,7 @@ + @@ -69658,25 +68378,25 @@ + - - - + + @@ -69692,7 +68412,6 @@ - @@ -69702,8 +68421,8 @@ + - @@ -69712,10 +68431,9 @@ - + - @@ -69723,19 +68441,16 @@ - - - + - @@ -69749,12 +68464,9 @@ - - - @@ -69766,9 +68478,6 @@ - - - @@ -69783,10 +68492,10 @@ - + @@ -69794,7 +68503,7 @@ - + @@ -69813,7 +68522,6 @@ - @@ -69830,8 +68538,9 @@ + + - diff --git a/Engine/Build/IOS/UE4CmdLineRun/UE4CmdLineRun.m b/Engine/Build/IOS/UE4CmdLineRun/UE4CmdLineRun.m index 410e6f281a9e..a4e1349b7c10 100644 --- a/Engine/Build/IOS/UE4CmdLineRun/UE4CmdLineRun.m +++ b/Engine/Build/IOS/UE4CmdLineRun/UE4CmdLineRun.m @@ -1,4 +1,4 @@ -// Copyright 2013-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 2013-2019 Epic Games, Inc. All Rights Reserved. #import #import diff --git a/Engine/Build/Mac/RadioEffectUnit/RadioEffectUnit.cpp b/Engine/Build/Mac/RadioEffectUnit/RadioEffectUnit.cpp index 35afc016e3f4..8ddaf6bad054 100644 --- a/Engine/Build/Mac/RadioEffectUnit/RadioEffectUnit.cpp +++ b/Engine/Build/Mac/RadioEffectUnit/RadioEffectUnit.cpp @@ -1,5 +1,5 @@ /** - * Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + * Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. */ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ diff --git a/Engine/Build/Mac/RadioEffectUnit/RadioEffectUnitVersion.h b/Engine/Build/Mac/RadioEffectUnit/RadioEffectUnitVersion.h index 20b80830138f..0e8a5f3fc971 100644 --- a/Engine/Build/Mac/RadioEffectUnit/RadioEffectUnitVersion.h +++ b/Engine/Build/Mac/RadioEffectUnit/RadioEffectUnitVersion.h @@ -1,5 +1,5 @@ /** - * Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + * Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. */ #pragma once diff --git a/Engine/Config/BaseDeviceProfiles.ini b/Engine/Config/BaseDeviceProfiles.ini index 59ac4d862eb9..b351f2e65d30 100644 --- a/Engine/Config/BaseDeviceProfiles.ini +++ b/Engine/Config/BaseDeviceProfiles.ini @@ -87,31 +87,31 @@ [/Script/Engine.TextureLODSettings] @TextureLODGroups=Group -TextureLODGroups=(Group=TEXTUREGROUP_World,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) -+TextureLODGroups=(Group=TEXTUREGROUP_WorldNormalMap,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) -+TextureLODGroups=(Group=TEXTUREGROUP_WorldSpecular,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) -+TextureLODGroups=(Group=TEXTUREGROUP_Character,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) -+TextureLODGroups=(Group=TEXTUREGROUP_CharacterNormalMap,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) -+TextureLODGroups=(Group=TEXTUREGROUP_CharacterSpecular,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) -+TextureLODGroups=(Group=TEXTUREGROUP_Weapon,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) -+TextureLODGroups=(Group=TEXTUREGROUP_WeaponNormalMap,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) -+TextureLODGroups=(Group=TEXTUREGROUP_WeaponSpecular,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) -+TextureLODGroups=(Group=TEXTUREGROUP_Vehicle,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) -+TextureLODGroups=(Group=TEXTUREGROUP_VehicleNormalMap,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) -+TextureLODGroups=(Group=TEXTUREGROUP_VehicleSpecular,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) -+TextureLODGroups=(Group=TEXTUREGROUP_Cinematic,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) -+TextureLODGroups=(Group=TEXTUREGROUP_Effects,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) -+TextureLODGroups=(Group=TEXTUREGROUP_EffectsNotFiltered,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) -+TextureLODGroups=(Group=TEXTUREGROUP_Skybox,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) -+TextureLODGroups=(Group=TEXTUREGROUP_UI,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) -+TextureLODGroups=(Group=TEXTUREGROUP_Lightmap,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) -+TextureLODGroups=(Group=TEXTUREGROUP_Shadowmap,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage) -+TextureLODGroups=(Group=TEXTUREGROUP_RenderTarget,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) -+TextureLODGroups=(Group=TEXTUREGROUP_MobileFlattened,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) -+TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Heightmap,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) -+TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Weightmap,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_World,MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_WorldNormalMap,MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_WorldSpecular,MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_Character,MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_CharacterNormalMap,MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_CharacterSpecular,MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_Weapon,MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_WeaponNormalMap,MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_WeaponSpecular,MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_Vehicle,MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_VehicleNormalMap,MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_VehicleSpecular,MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_Cinematic,MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_Effects,MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=linear,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_EffectsNotFiltered,MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_Skybox,MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_UI,MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_Lightmap,MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_Shadowmap,MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_RenderTarget,MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_MobileFlattened,MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Heightmap,MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Weightmap,MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Bokeh,MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=linear,MipGenSettings=TMGS_SimpleAverage) -+TextureLODGroups=(Group=TEXTUREGROUP_Pixels2D,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=point,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) ++TextureLODGroups=(Group=TEXTUREGROUP_Pixels2D,MinLODSize=1,MaxLODSize=8192,LODBias=0,MinMagFilter=point,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) [Windows DeviceProfile] DeviceType=Windows diff --git a/Engine/Config/BaseEngine.ini b/Engine/Config/BaseEngine.ini index 1027ea99ce44..82455bb1ece1 100644 --- a/Engine/Config/BaseEngine.ini +++ b/Engine/Config/BaseEngine.ini @@ -632,6 +632,9 @@ bUseStreamingPause=false ; 4.22 +FunctionRedirects=(OldName="UserWidget.PlayAnimation",NewName="UserWidget.PlayAnimationAtTime") +; Chaos ++ClassRedirects=(OldName="/Script/GeometryCollectionCore.GeometryCollection",NewName="/Script/GeometryCollectionEngine.GeometryCollection") ++ClassRedirects=(OldName="/Script/GeometryCollectionCore.GeometryCollectionCache",NewName="/Script/GeometryCollectionEngine.GeometryCollectionCache") [CoreUObject.Metadata] ; Note: UnrealHeaderTool should be rerun after making changes to MetadataRedirects to catch any keys specified in class headers diff --git a/Engine/Config/ConsoleVariables.ini b/Engine/Config/ConsoleVariables.ini index 3ad991a4ee9f..ae0c2ba992fd 100644 --- a/Engine/Config/ConsoleVariables.ini +++ b/Engine/Config/ConsoleVariables.ini @@ -65,3 +65,6 @@ ;r.AsyncPipelineCompile=0 net.UseAdaptiveNetUpdateFrequency=0 + +; 0 effectively disables physx, 1 allows physx to still run alongside ChaosPhysics +p.chaos.AllowCreatePhysxBodies=1 diff --git a/Engine/Extras/LLDBDataFormatters/UE4DataFormatters.py b/Engine/Extras/LLDBDataFormatters/UE4DataFormatters.py index 834627e7591b..c2bc0fb20fa0 100644 --- a/Engine/Extras/LLDBDataFormatters/UE4DataFormatters.py +++ b/Engine/Extras/LLDBDataFormatters/UE4DataFormatters.py @@ -1,4 +1,4 @@ -# Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +# Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. # /*============================================================================= # LLDB Data Formatters for Unreal Types diff --git a/Engine/Extras/LLDBDataFormatters/UE4DataFormatters_2ByteChars.py b/Engine/Extras/LLDBDataFormatters/UE4DataFormatters_2ByteChars.py index f846bbc0d4df..bb6ea7ed6a43 100644 --- a/Engine/Extras/LLDBDataFormatters/UE4DataFormatters_2ByteChars.py +++ b/Engine/Extras/LLDBDataFormatters/UE4DataFormatters_2ByteChars.py @@ -1,4 +1,4 @@ -# Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +# Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. # /*============================================================================= # LLDB Data Formatters for Unreal Types diff --git a/Engine/Extras/Maya_AnimationRiggingTools/ArtToolsOSX/MayaTools/General/Scripts/customMayaMenu.py b/Engine/Extras/Maya_AnimationRiggingTools/ArtToolsOSX/MayaTools/General/Scripts/customMayaMenu.py index 56413eda3fdf..a2a16f669668 100644 --- a/Engine/Extras/Maya_AnimationRiggingTools/ArtToolsOSX/MayaTools/General/Scripts/customMayaMenu.py +++ b/Engine/Extras/Maya_AnimationRiggingTools/ArtToolsOSX/MayaTools/General/Scripts/customMayaMenu.py @@ -1 +1 @@ -import traceback import maya.cmds as cmds import maya.mel as mel import os, cPickle import glob from functools import partial def customMayaMenu(): gMainWindow = mel.eval('$temp1=$gMainWindow') menus = cmds.window(gMainWindow, q = True, menuArray = True) found = False for menu in menus: label = cmds.menu(menu, q = True, label = True) if label == "Epic Games": found = True if found == False: customMenu = cmds.menu(parent=gMainWindow, label = 'Epic Games') #tools path toolsPath = os.path.join(cmds.internalVar(usd = True), "mayaTools.txt") if os.path.exists(toolsPath): f = open(toolsPath, 'r') mayaToolsDir = f.readline() f.close() #ART cmds.menuItem(parent = customMenu, label = "Animation Rigging Toolset", bld = True, enable = False) cmds.menuItem(parent = customMenu, divider = True) cmds.menuItem(parent = customMenu, label = "Character Rig Creator", c = launchSkeletonBuilder) cmds.menuItem(parent = customMenu, label = "Edit Existing Character", c = editCharacter) cmds.menuItem(parent = customMenu, label = "Add Character For Animation", c = launchAddCharacter) cmds.menuItem(parent = customMenu, label = "Animation Interface", c = launchAnimUI) cmds.menuItem(parent = customMenu, label = "Settings", c = launchARTSettings) artHelp = cmds.menuItem(parent = customMenu, label = "Help", subMenu=True) cmds.menuItem(parent = artHelp, label = "Learning Videos", c = launchLearningVideos) cmds.menuItem(parent = artHelp, label = "Help Documentation", c = launchRigHelp) cmds.menuItem(parent = artHelp, label = "About", c = aboutARTTools) cmds.menuItem(parent = customMenu, divider = True) cmds.menuItem(parent = customMenu, label = "Misc. Tools", bld = True, enable = False) cmds.menuItem(parent = customMenu, divider = True) #PERFORCE p4Menu = cmds.menuItem(parent = customMenu, label = "Perforce", subMenu=True, to = True) cmds.menuItem("perforceSubmitMenuItem", parent = p4Menu, label = "Submit Current File", enable = False, c = p4Submit) cmds.menuItem("perforceAddAndSubmitMenuItem", parent = p4Menu, label = "Add and Submit Current File", enable = False, c = p4AddSubmit) cmds.menuItem("perforceCheckOutMenuItem", parent = p4Menu, label = "Check Out Current File", enable = False, c = p4CheckOut) cmds.menuItem("perforceFileHistoryMenuItem", parent = p4Menu, label = "Current File History", enable = False, c = p4GetHistory) cmds.menuItem("perforceGetLatestMenuItem", parent = p4Menu, label = "Get Latest Revision of Current File", enable = False, c = p4GetLatest) cmds.menuItem("perforceProjectList", parent = p4Menu, label = "Set Project", enable = False, subMenu = True) cmds.menuItem("perforceProject_New", parent = "perforceProjectList", label = "New Project", c = createNewProj) cmds.radioMenuItemCollection("perforceProjectRadioMenuCollection", parent = "perforceProjectList") cmds.menuItem(parent = customMenu, divider = True) #check settings to see if use source control is turned on toolsPath = os.path.join(cmds.internalVar(usd = True), "mayaTools.txt") if os.path.exists(toolsPath): f = open(toolsPath, 'r') mayaToolsDir = f.readline() f.close() settingsLocation = os.path.join(mayaToolsDir, "General", "Scripts", "projectSettings.txt") if os.path.exists(settingsLocation): f = open(settingsLocation, 'r') settings = cPickle.load(f) f.close() #find use source control value sourceControl = settings.get("UseSourceControl") if sourceControl: cmds.menuItem("perforceSubmitMenuItem", edit = True, enable = True) cmds.menuItem("perforceAddAndSubmitMenuItem", edit = True, enable = True) cmds.menuItem("perforceCheckOutMenuItem", edit = True, enable = True) cmds.menuItem("perforceFileHistoryMenuItem", edit = True, enable = True) cmds.menuItem("perforceGetLatestMenuItem", edit = True, enable = True) cmds.menuItem("perforceProjectList", edit = True, enable = True) #launch script job for checking Maya Tools cmds.scriptJob(event = ["NewSceneOpened", autoUpdateTools]) ############################################################################################# ############################################################################################# ############################################################################################# def p4ProjectMenu(*args): #clear any projects that are in the collection first items = cmds.lsUI(menuItems = True) for i in items: data = cmds.menuItem(i, q = True, docTag = True) if data == "P4Proj": cmds.deleteUI(i) #find projects toolsPath = os.path.join(cmds.internalVar(usd = True), "mayaTools.txt") if os.path.exists(toolsPath): f = open(toolsPath, 'r') mayaToolsDir = f.readline() f.close() projects = os.listdir(os.path.join(mayaToolsDir, "General", "Scripts")) p4Projects = [] #Test_Project_Settings for proj in projects: if proj.rpartition(".")[2] == "txt": if proj.partition("_")[2].partition("_")[0] == "Project": p4Projects.append(proj) #set the current project try: f = open(os.path.join(mayaToolsDir, "General", "Scripts", "projectSettings.txt", 'r')) settings = cPickle.load(f) f.close() currentProj = settings.get("CurrentProject") except: pass #add the projects to the menu for proj in p4Projects: projectName = proj.partition("_")[0] if projectName == currentProj: val = True else: val = False menuItem = cmds.menuItem(label = projectName, parent = "perforceProjectList", cl = "perforceProjectRadioMenuCollection", rb = val, docTag = "P4Proj", c = partial(setProj, projectName)) cmds.menuItem(parent = "perforceProjectList", optionBox = True, c = partial(editProj, projectName)) ############################################################################################# ############################################################################################# ############################################################################################# def setProj(projectName, *args): import perforceUtils reload(perforceUtils) perforceUtils.setCurrentProject(projectName) ############################################################################################# ############################################################################################# ############################################################################################# def editProj(projectName, *args): import perforceUtils reload(perforceUtils) perforceUtils.editProject(projectName) ############################################################################################# ############################################################################################# ############################################################################################# def createNewProj(*args): import perforceUtils reload(perforceUtils) perforceUtils.createNewProject() ############################################################################################# ############################################################################################# ############################################################################################# def autoUpdateTools(*args): import perforceUtils reload(perforceUtils) perforceUtils.p4_checkForUpdates() ############################################################################################# ############################################################################################# ############################################################################################# def launchARTSettings(*args): import ART_Settings reload(ART_Settings) ART_Settings.ART_Settings() ############################################################################################# ############################################################################################# ############################################################################################# def aboutARTTools(*args): cmds.confirmDialog(title = "About", message = "(c) Epic Games, Inc. 2013-2018\nCreated by: Jeremy Ernst\njeremy.ernst@epicgames.com\nVisit www.epicgames.com\n\nOS X Port by Alex Widener\nalexwidener.com\nalexwidener@gmail.com", icon = "information") ############################################################################################# ############################################################################################# ############################################################################################# def editCharacter(*args): if cmds.window("artEditCharacterUI", exists = True): cmds.deleteUI("artEditCharacterUI") window = cmds.window("artEditCharacterUI", w = 300, h = 400, title = "Edit Character", mxb = False, mnb = False, sizeable = False) mainLayout = cmds.columnLayout(w = 300, h = 400, rs = 5, co = ["both", 5]) #banner image toolsPath = os.path.join(cmds.internalVar(usd = True), "mayaTools.txt") if os.path.exists(toolsPath): f = open(toolsPath, 'r') mayaToolsDir = f.readline() f.close() cmds.image(w = 300, h = 50, image = os.path.join(mayaToolsDir, "General", "Icons", "ART", "artBanner300px.bmp"), parent = mainLayout) cmds.text(label = "", h = 1, parent = mainLayout) optionMenu = cmds.optionMenu("artProjOptionMenu", label = "Project:", w =290, h = 40, cc = getProjCharacters, parent = mainLayout) textScrollList = cmds.textScrollList("artProjCharacterList", w = 290, h = 300, parent = mainLayout) button = cmds.button(w = 290, h = 40, label = "Edit Export File", c = editSelectedCharacter, ann = "Edit the character's skeleton settings, joint positions, or skin weights.", parent = mainLayout) button2 = cmds.button(w = 290, h = 40, label = "Edit Rig File", c = editSelectedCharacterRig, ann = "Edit the character's control rig that will be referenced in by animation.", parent = mainLayout) cmds.text(label = "", h = 1) cmds.showWindow(window) getProjects() getProjCharacters() ############################################################################################# ############################################################################################# ############################################################################################# def getProjects(*args): toolsPath = os.path.join(cmds.internalVar(usd = True), "mayaTools.txt") if os.path.exists(toolsPath): f = open(toolsPath, 'r') mayaToolsDir = f.readline() f.close() projects = os.listdir(os.path.join(mayaToolsDir, "General", "ART", "Projects")) for project in projects: cmds.menuItem(label = project, parent = "artProjOptionMenu") ############################################################################################# ############################################################################################# ############################################################################################# def getProjCharacters(*args): toolsPath = os.path.join(cmds.internalVar(usd = True), "mayaTools.txt") if os.path.exists(toolsPath): f = open(toolsPath, 'r') mayaToolsDir = f.readline() f.close() proj = cmds.optionMenu("artProjOptionMenu", q = True, value = True) cmds.textScrollList("artProjCharacterList", edit = True, removeAll = True) #characters = glob.glob(os.path.join(mayaToolsDir, "General", "ART", "Projects", proj, "ExportFiles"), "*") # Maya has a bug up it's ass about the .DS_Store file, and it will not at all ignore it. I give up. if proj != os.path.join(mayaToolsDir, "General", "ART", "Projects", ".DS_Store", "ExportFiles"): characters = os.listdir(os.path.join(mayaToolsDir, "General", "ART", "Projects", proj, "ExportFiles")) else: pass for character in characters: if os.path.isfile(os.path.join(mayaToolsDir, "General", "ART", "Projects", proj, "ExportFiles", character)): if character.rpartition(".")[2] == "mb": niceName = character.rpartition(".")[0] niceName = niceName.partition("_Export")[0] cmds.textScrollList("artProjCharacterList", edit = True, append = niceName) ############################################################################################# ############################################################################################# ############################################################################################# def editSelectedCharacter(*args): toolsPath = os.path.join(cmds.internalVar(usd = True), "mayaTools.txt") if os.path.exists(toolsPath): f = open(toolsPath, 'r') mayaToolsDir = f.readline() f.close() proj = cmds.optionMenu("artProjOptionMenu", q = True, value = True) character = cmds.textScrollList("artProjCharacterList", q = True, si = True)[0] cmds.file(os.path.join(mayaToolsDir, "General", "ART", "Projects", proj, "ExportFiles", character + "_Export.mb"), open = True, force = True) cmds.deleteUI("artEditCharacterUI") launchSkeletonBuilder() ############################################################################################# ############################################################################################# ############################################################################################# def editSelectedCharacterRig(*args): toolsPath = os.path.join(cmds.internalVar(usd = True), "mayaTools.txt") if os.path.exists(toolsPath): f = open(toolsPath, 'r') mayaToolsDir = f.readline() f.close() proj = cmds.optionMenu("artProjOptionMenu", q = True, value = True) character = cmds.textScrollList("artProjCharacterList", q = True, si = True)[0] cmds.file(os.path.join(mayaToolsDir, "General", "ART", "Projects", proj, "AnimRigs", character + ".mb"), open = True, force = True) cmds.deleteUI("artEditCharacterUI") launchSkeletonBuilder() ############################################################################################# ############################################################################################# ############################################################################################# def changeMayaToolsLoc(*args): path = os.path.join(cmds.internalVar(usd = True), "mayaTools.txt") if os.path.exists(path): os.remove(path) cmds.confirmDialog(title = "Change Location", message = "Once you have chosen your new tools location, it is recommended that you restart Maya.", button = "OK") cmds.file(new = True, force = True) ############################################################################################# ############################################################################################# ############################################################################################# def launchSkeletonBuilder(*args): import ART_skeletonBuilder_UI reload(ART_skeletonBuilder_UI) UI = ART_skeletonBuilder_UI.SkeletonBuilder_UI() ############################################################################################# ############################################################################################# ############################################################################################# def launchAddCharacter(*args): import ART_addCharacter_UI reload(ART_addCharacter_UI) UI = ART_addCharacter_UI.AddCharacter_UI() ############################################################################################# ############################################################################################# ############################################################################################# def launchAnimUI(*args): import ART_animationUI reload(ART_animationUI) UI = ART_animationUI.AnimationUI() ############################################################################################# ############################################################################################# ############################################################################################# def launchEpic(*args): cmds.launch(web="http://www.epicgames.com") ############################################################################################# ############################################################################################# ############################################################################################# def launchUnreal(*args): cmds.launch(web="http://www.unrealengine.com") ############################################################################################# ############################################################################################# ############################################################################################# def launchAnimHelp(*args): toolsPath = os.path.join(cmds.internalVar(usd = True), "mayaTools.txt") if os.path.exists(toolsPath): f = open(toolsPath, 'r') mayaToolsDir = f.readline() f.close() if os.path.exists(mayaToolsDir + "General", "ART", "Help", "ART_AnimHelp.pdf"): cmds.launch(pdfFile = os.path.join(mayaToolsDir, "General", "ART", "Help", "ART_AnimHelp.pdf")) ############################################################################################# ############################################################################################# ############################################################################################# def launchRigHelp(self, *args): cmds.launch(web = "https://docs.unrealengine.com/latest/INT/Engine/Content/Tools/MayaRiggingTool/index.html") ############################################################################################# ############################################################################################# ############################################################################################# def launchLearningVideos(self, *args): import ART_Help reload(ART_Help) ART_Help.ART_LearningVideos() ############################################################################################# ############################################################################################# ############################################################################################# def setupScene(*args): cmds.currentUnit(time = 'ntsc') cmds.playbackOptions(min = 0, max = 100, animationStartTime = 0, animationEndTime = 100) cmds.currentTime(0) #check for skeleton builder or animation UIs if cmds.dockControl("skeletonBuilder_dock", exists = True): print "Custom Maya Menu: SetupScene" channelBox = cmds.formLayout("SkelBuilder_channelBoxFormLayout", q = True, childArray = True) if channelBox != None: channelBox = channelBox[0] #reparent the channelBox Layout back to maya's window cmds.control(channelBox, e = True, p = "MainChannelsLayersLayout") channelBoxLayout = mel.eval('$temp1=$gChannelsLayersForm') channelBoxForm = mel.eval('$temp1 = $gChannelButtonForm') #edit the channel box pane's attachment to the formLayout cmds.formLayout(channelBoxLayout, edit = True, af = [(channelBox, "left", 0),(channelBox, "right", 0), (channelBox, "bottom", 0)], attachControl = (channelBox, "top", 0, channelBoxForm)) #print "deleting dock and window and shit" cmds.deleteUI("skeletonBuilder_dock") if cmds.window("SkelBuilder_window", exists = True): cmds.deleteUI("SkelBuilder_window") if cmds.dockControl("artAnimUIDock", exists = True): channelBox = cmds.formLayout("ART_cbFormLayout", q = True, childArray = True) if channelBox != None: channelBox = channelBox[0] #reparent the channelBox Layout back to maya's window cmds.control(channelBox, e = True, p = "MainChannelsLayersLayout") channelBoxLayout = mel.eval('$temp1=$gChannelsLayersForm') channelBoxForm = mel.eval('$temp1 = $gChannelButtonForm') #edit the channel box pane's attachment to the formLayout cmds.formLayout(channelBoxLayout, edit = True, af = [(channelBox, "left", 0),(channelBox, "right", 0), (channelBox, "bottom", 0)], attachControl = (channelBox, "top", 0, channelBoxForm)) #print "deleting dock and window and shit" cmds.deleteUI("artAnimUIDock") if cmds.window("artAnimUI", exists = True): cmds.deleteUI("artAnimUI") ############################################################################################# ############################################################################################# ############################################################################################# def autoOpenAnimUI(): if cmds.objExists("*:master_anim_space_switcher_follow"): launchAnimUI() ############################################################################################# ############################################################################################# ############################################################################################# def p4GetLatest(*args): import perforceUtils reload(perforceUtils) perforceUtils.p4_getLatestRevision(None) ############################################################################################# ############################################################################################# ############################################################################################# def p4CheckOut(*args): import perforceUtils reload(perforceUtils) perforceUtils.p4_checkOutCurrentFile(None) ############################################################################################# ############################################################################################# ############################################################################################# def p4GetHistory(*args): import perforceUtils reload(perforceUtils) perforceUtils.p4_getRevisionHistory() ############################################################################################# ############################################################################################# ############################################################################################# def p4Submit(*args): import perforceUtils reload(perforceUtils) perforceUtils.p4_submitCurrentFile(None, None) ############################################################################################# ############################################################################################# ############################################################################################# def p4AddSubmit(*args): import perforceUtils reload(perforceUtils) perforceUtils.p4_addAndSubmitCurrentFile(None, None) # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #LAUNCH SCRIPT JOBS scriptJobNum2 = cmds.scriptJob(event = ["PostSceneRead", autoOpenAnimUI]) scriptJobNum = cmds.scriptJob(event = ["NewSceneOpened", setupScene]) p4ScriptJob = cmds.scriptJob(event = ["NewSceneOpened", p4ProjectMenu]) \ No newline at end of file +import traceback import maya.cmds as cmds import maya.mel as mel import os, cPickle import glob from functools import partial def customMayaMenu(): gMainWindow = mel.eval('$temp1=$gMainWindow') menus = cmds.window(gMainWindow, q = True, menuArray = True) found = False for menu in menus: label = cmds.menu(menu, q = True, label = True) if label == "Epic Games": found = True if found == False: customMenu = cmds.menu(parent=gMainWindow, label = 'Epic Games') #tools path toolsPath = os.path.join(cmds.internalVar(usd = True), "mayaTools.txt") if os.path.exists(toolsPath): f = open(toolsPath, 'r') mayaToolsDir = f.readline() f.close() #ART cmds.menuItem(parent = customMenu, label = "Animation Rigging Toolset", bld = True, enable = False) cmds.menuItem(parent = customMenu, divider = True) cmds.menuItem(parent = customMenu, label = "Character Rig Creator", c = launchSkeletonBuilder) cmds.menuItem(parent = customMenu, label = "Edit Existing Character", c = editCharacter) cmds.menuItem(parent = customMenu, label = "Add Character For Animation", c = launchAddCharacter) cmds.menuItem(parent = customMenu, label = "Animation Interface", c = launchAnimUI) cmds.menuItem(parent = customMenu, label = "Settings", c = launchARTSettings) artHelp = cmds.menuItem(parent = customMenu, label = "Help", subMenu=True) cmds.menuItem(parent = artHelp, label = "Learning Videos", c = launchLearningVideos) cmds.menuItem(parent = artHelp, label = "Help Documentation", c = launchRigHelp) cmds.menuItem(parent = artHelp, label = "About", c = aboutARTTools) cmds.menuItem(parent = customMenu, divider = True) cmds.menuItem(parent = customMenu, label = "Misc. Tools", bld = True, enable = False) cmds.menuItem(parent = customMenu, divider = True) #PERFORCE p4Menu = cmds.menuItem(parent = customMenu, label = "Perforce", subMenu=True, to = True) cmds.menuItem("perforceSubmitMenuItem", parent = p4Menu, label = "Submit Current File", enable = False, c = p4Submit) cmds.menuItem("perforceAddAndSubmitMenuItem", parent = p4Menu, label = "Add and Submit Current File", enable = False, c = p4AddSubmit) cmds.menuItem("perforceCheckOutMenuItem", parent = p4Menu, label = "Check Out Current File", enable = False, c = p4CheckOut) cmds.menuItem("perforceFileHistoryMenuItem", parent = p4Menu, label = "Current File History", enable = False, c = p4GetHistory) cmds.menuItem("perforceGetLatestMenuItem", parent = p4Menu, label = "Get Latest Revision of Current File", enable = False, c = p4GetLatest) cmds.menuItem("perforceProjectList", parent = p4Menu, label = "Set Project", enable = False, subMenu = True) cmds.menuItem("perforceProject_New", parent = "perforceProjectList", label = "New Project", c = createNewProj) cmds.radioMenuItemCollection("perforceProjectRadioMenuCollection", parent = "perforceProjectList") cmds.menuItem(parent = customMenu, divider = True) #check settings to see if use source control is turned on toolsPath = os.path.join(cmds.internalVar(usd = True), "mayaTools.txt") if os.path.exists(toolsPath): f = open(toolsPath, 'r') mayaToolsDir = f.readline() f.close() settingsLocation = os.path.join(mayaToolsDir, "General", "Scripts", "projectSettings.txt") if os.path.exists(settingsLocation): f = open(settingsLocation, 'r') settings = cPickle.load(f) f.close() #find use source control value sourceControl = settings.get("UseSourceControl") if sourceControl: cmds.menuItem("perforceSubmitMenuItem", edit = True, enable = True) cmds.menuItem("perforceAddAndSubmitMenuItem", edit = True, enable = True) cmds.menuItem("perforceCheckOutMenuItem", edit = True, enable = True) cmds.menuItem("perforceFileHistoryMenuItem", edit = True, enable = True) cmds.menuItem("perforceGetLatestMenuItem", edit = True, enable = True) cmds.menuItem("perforceProjectList", edit = True, enable = True) #launch script job for checking Maya Tools cmds.scriptJob(event = ["NewSceneOpened", autoUpdateTools]) ############################################################################################# ############################################################################################# ############################################################################################# def p4ProjectMenu(*args): #clear any projects that are in the collection first items = cmds.lsUI(menuItems = True) for i in items: data = cmds.menuItem(i, q = True, docTag = True) if data == "P4Proj": cmds.deleteUI(i) #find projects toolsPath = os.path.join(cmds.internalVar(usd = True), "mayaTools.txt") if os.path.exists(toolsPath): f = open(toolsPath, 'r') mayaToolsDir = f.readline() f.close() projects = os.listdir(os.path.join(mayaToolsDir, "General", "Scripts")) p4Projects = [] #Test_Project_Settings for proj in projects: if proj.rpartition(".")[2] == "txt": if proj.partition("_")[2].partition("_")[0] == "Project": p4Projects.append(proj) #set the current project try: f = open(os.path.join(mayaToolsDir, "General", "Scripts", "projectSettings.txt", 'r')) settings = cPickle.load(f) f.close() currentProj = settings.get("CurrentProject") except: pass #add the projects to the menu for proj in p4Projects: projectName = proj.partition("_")[0] if projectName == currentProj: val = True else: val = False menuItem = cmds.menuItem(label = projectName, parent = "perforceProjectList", cl = "perforceProjectRadioMenuCollection", rb = val, docTag = "P4Proj", c = partial(setProj, projectName)) cmds.menuItem(parent = "perforceProjectList", optionBox = True, c = partial(editProj, projectName)) ############################################################################################# ############################################################################################# ############################################################################################# def setProj(projectName, *args): import perforceUtils reload(perforceUtils) perforceUtils.setCurrentProject(projectName) ############################################################################################# ############################################################################################# ############################################################################################# def editProj(projectName, *args): import perforceUtils reload(perforceUtils) perforceUtils.editProject(projectName) ############################################################################################# ############################################################################################# ############################################################################################# def createNewProj(*args): import perforceUtils reload(perforceUtils) perforceUtils.createNewProject() ############################################################################################# ############################################################################################# ############################################################################################# def autoUpdateTools(*args): import perforceUtils reload(perforceUtils) perforceUtils.p4_checkForUpdates() ############################################################################################# ############################################################################################# ############################################################################################# def launchARTSettings(*args): import ART_Settings reload(ART_Settings) ART_Settings.ART_Settings() ############################################################################################# ############################################################################################# ############################################################################################# def aboutARTTools(*args): cmds.confirmDialog(title = "About", message = "(c) Epic Games, Inc. 2013-2019\nCreated by: Jeremy Ernst\njeremy.ernst@epicgames.com\nVisit www.epicgames.com\n\nOS X Port by Alex Widener\nalexwidener.com\nalexwidener@gmail.com", icon = "information") ############################################################################################# ############################################################################################# ############################################################################################# def editCharacter(*args): if cmds.window("artEditCharacterUI", exists = True): cmds.deleteUI("artEditCharacterUI") window = cmds.window("artEditCharacterUI", w = 300, h = 400, title = "Edit Character", mxb = False, mnb = False, sizeable = False) mainLayout = cmds.columnLayout(w = 300, h = 400, rs = 5, co = ["both", 5]) #banner image toolsPath = os.path.join(cmds.internalVar(usd = True), "mayaTools.txt") if os.path.exists(toolsPath): f = open(toolsPath, 'r') mayaToolsDir = f.readline() f.close() cmds.image(w = 300, h = 50, image = os.path.join(mayaToolsDir, "General", "Icons", "ART", "artBanner300px.bmp"), parent = mainLayout) cmds.text(label = "", h = 1, parent = mainLayout) optionMenu = cmds.optionMenu("artProjOptionMenu", label = "Project:", w =290, h = 40, cc = getProjCharacters, parent = mainLayout) textScrollList = cmds.textScrollList("artProjCharacterList", w = 290, h = 300, parent = mainLayout) button = cmds.button(w = 290, h = 40, label = "Edit Export File", c = editSelectedCharacter, ann = "Edit the character's skeleton settings, joint positions, or skin weights.", parent = mainLayout) button2 = cmds.button(w = 290, h = 40, label = "Edit Rig File", c = editSelectedCharacterRig, ann = "Edit the character's control rig that will be referenced in by animation.", parent = mainLayout) cmds.text(label = "", h = 1) cmds.showWindow(window) getProjects() getProjCharacters() ############################################################################################# ############################################################################################# ############################################################################################# def getProjects(*args): toolsPath = os.path.join(cmds.internalVar(usd = True), "mayaTools.txt") if os.path.exists(toolsPath): f = open(toolsPath, 'r') mayaToolsDir = f.readline() f.close() projects = os.listdir(os.path.join(mayaToolsDir, "General", "ART", "Projects")) for project in projects: cmds.menuItem(label = project, parent = "artProjOptionMenu") ############################################################################################# ############################################################################################# ############################################################################################# def getProjCharacters(*args): toolsPath = os.path.join(cmds.internalVar(usd = True), "mayaTools.txt") if os.path.exists(toolsPath): f = open(toolsPath, 'r') mayaToolsDir = f.readline() f.close() proj = cmds.optionMenu("artProjOptionMenu", q = True, value = True) cmds.textScrollList("artProjCharacterList", edit = True, removeAll = True) #characters = glob.glob(os.path.join(mayaToolsDir, "General", "ART", "Projects", proj, "ExportFiles"), "*") # Maya has a bug up it's ass about the .DS_Store file, and it will not at all ignore it. I give up. if proj != os.path.join(mayaToolsDir, "General", "ART", "Projects", ".DS_Store", "ExportFiles"): characters = os.listdir(os.path.join(mayaToolsDir, "General", "ART", "Projects", proj, "ExportFiles")) else: pass for character in characters: if os.path.isfile(os.path.join(mayaToolsDir, "General", "ART", "Projects", proj, "ExportFiles", character)): if character.rpartition(".")[2] == "mb": niceName = character.rpartition(".")[0] niceName = niceName.partition("_Export")[0] cmds.textScrollList("artProjCharacterList", edit = True, append = niceName) ############################################################################################# ############################################################################################# ############################################################################################# def editSelectedCharacter(*args): toolsPath = os.path.join(cmds.internalVar(usd = True), "mayaTools.txt") if os.path.exists(toolsPath): f = open(toolsPath, 'r') mayaToolsDir = f.readline() f.close() proj = cmds.optionMenu("artProjOptionMenu", q = True, value = True) character = cmds.textScrollList("artProjCharacterList", q = True, si = True)[0] cmds.file(os.path.join(mayaToolsDir, "General", "ART", "Projects", proj, "ExportFiles", character + "_Export.mb"), open = True, force = True) cmds.deleteUI("artEditCharacterUI") launchSkeletonBuilder() ############################################################################################# ############################################################################################# ############################################################################################# def editSelectedCharacterRig(*args): toolsPath = os.path.join(cmds.internalVar(usd = True), "mayaTools.txt") if os.path.exists(toolsPath): f = open(toolsPath, 'r') mayaToolsDir = f.readline() f.close() proj = cmds.optionMenu("artProjOptionMenu", q = True, value = True) character = cmds.textScrollList("artProjCharacterList", q = True, si = True)[0] cmds.file(os.path.join(mayaToolsDir, "General", "ART", "Projects", proj, "AnimRigs", character + ".mb"), open = True, force = True) cmds.deleteUI("artEditCharacterUI") launchSkeletonBuilder() ############################################################################################# ############################################################################################# ############################################################################################# def changeMayaToolsLoc(*args): path = os.path.join(cmds.internalVar(usd = True), "mayaTools.txt") if os.path.exists(path): os.remove(path) cmds.confirmDialog(title = "Change Location", message = "Once you have chosen your new tools location, it is recommended that you restart Maya.", button = "OK") cmds.file(new = True, force = True) ############################################################################################# ############################################################################################# ############################################################################################# def launchSkeletonBuilder(*args): import ART_skeletonBuilder_UI reload(ART_skeletonBuilder_UI) UI = ART_skeletonBuilder_UI.SkeletonBuilder_UI() ############################################################################################# ############################################################################################# ############################################################################################# def launchAddCharacter(*args): import ART_addCharacter_UI reload(ART_addCharacter_UI) UI = ART_addCharacter_UI.AddCharacter_UI() ############################################################################################# ############################################################################################# ############################################################################################# def launchAnimUI(*args): import ART_animationUI reload(ART_animationUI) UI = ART_animationUI.AnimationUI() ############################################################################################# ############################################################################################# ############################################################################################# def launchEpic(*args): cmds.launch(web="http://www.epicgames.com") ############################################################################################# ############################################################################################# ############################################################################################# def launchUnreal(*args): cmds.launch(web="http://www.unrealengine.com") ############################################################################################# ############################################################################################# ############################################################################################# def launchAnimHelp(*args): toolsPath = os.path.join(cmds.internalVar(usd = True), "mayaTools.txt") if os.path.exists(toolsPath): f = open(toolsPath, 'r') mayaToolsDir = f.readline() f.close() if os.path.exists(mayaToolsDir + "General", "ART", "Help", "ART_AnimHelp.pdf"): cmds.launch(pdfFile = os.path.join(mayaToolsDir, "General", "ART", "Help", "ART_AnimHelp.pdf")) ############################################################################################# ############################################################################################# ############################################################################################# def launchRigHelp(self, *args): cmds.launch(web = "https://docs.unrealengine.com/latest/INT/Engine/Content/Tools/MayaRiggingTool/index.html") ############################################################################################# ############################################################################################# ############################################################################################# def launchLearningVideos(self, *args): import ART_Help reload(ART_Help) ART_Help.ART_LearningVideos() ############################################################################################# ############################################################################################# ############################################################################################# def setupScene(*args): cmds.currentUnit(time = 'ntsc') cmds.playbackOptions(min = 0, max = 100, animationStartTime = 0, animationEndTime = 100) cmds.currentTime(0) #check for skeleton builder or animation UIs if cmds.dockControl("skeletonBuilder_dock", exists = True): print "Custom Maya Menu: SetupScene" channelBox = cmds.formLayout("SkelBuilder_channelBoxFormLayout", q = True, childArray = True) if channelBox != None: channelBox = channelBox[0] #reparent the channelBox Layout back to maya's window cmds.control(channelBox, e = True, p = "MainChannelsLayersLayout") channelBoxLayout = mel.eval('$temp1=$gChannelsLayersForm') channelBoxForm = mel.eval('$temp1 = $gChannelButtonForm') #edit the channel box pane's attachment to the formLayout cmds.formLayout(channelBoxLayout, edit = True, af = [(channelBox, "left", 0),(channelBox, "right", 0), (channelBox, "bottom", 0)], attachControl = (channelBox, "top", 0, channelBoxForm)) #print "deleting dock and window and shit" cmds.deleteUI("skeletonBuilder_dock") if cmds.window("SkelBuilder_window", exists = True): cmds.deleteUI("SkelBuilder_window") if cmds.dockControl("artAnimUIDock", exists = True): channelBox = cmds.formLayout("ART_cbFormLayout", q = True, childArray = True) if channelBox != None: channelBox = channelBox[0] #reparent the channelBox Layout back to maya's window cmds.control(channelBox, e = True, p = "MainChannelsLayersLayout") channelBoxLayout = mel.eval('$temp1=$gChannelsLayersForm') channelBoxForm = mel.eval('$temp1 = $gChannelButtonForm') #edit the channel box pane's attachment to the formLayout cmds.formLayout(channelBoxLayout, edit = True, af = [(channelBox, "left", 0),(channelBox, "right", 0), (channelBox, "bottom", 0)], attachControl = (channelBox, "top", 0, channelBoxForm)) #print "deleting dock and window and shit" cmds.deleteUI("artAnimUIDock") if cmds.window("artAnimUI", exists = True): cmds.deleteUI("artAnimUI") ############################################################################################# ############################################################################################# ############################################################################################# def autoOpenAnimUI(): if cmds.objExists("*:master_anim_space_switcher_follow"): launchAnimUI() ############################################################################################# ############################################################################################# ############################################################################################# def p4GetLatest(*args): import perforceUtils reload(perforceUtils) perforceUtils.p4_getLatestRevision(None) ############################################################################################# ############################################################################################# ############################################################################################# def p4CheckOut(*args): import perforceUtils reload(perforceUtils) perforceUtils.p4_checkOutCurrentFile(None) ############################################################################################# ############################################################################################# ############################################################################################# def p4GetHistory(*args): import perforceUtils reload(perforceUtils) perforceUtils.p4_getRevisionHistory() ############################################################################################# ############################################################################################# ############################################################################################# def p4Submit(*args): import perforceUtils reload(perforceUtils) perforceUtils.p4_submitCurrentFile(None, None) ############################################################################################# ############################################################################################# ############################################################################################# def p4AddSubmit(*args): import perforceUtils reload(perforceUtils) perforceUtils.p4_addAndSubmitCurrentFile(None, None) # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #LAUNCH SCRIPT JOBS scriptJobNum2 = cmds.scriptJob(event = ["PostSceneRead", autoOpenAnimUI]) scriptJobNum = cmds.scriptJob(event = ["NewSceneOpened", setupScene]) p4ScriptJob = cmds.scriptJob(event = ["NewSceneOpened", p4ProjectMenu]) \ No newline at end of file diff --git a/Engine/Extras/Maya_AnimationRiggingTools/MayaTools/General/Scripts/customMayaMenu.py b/Engine/Extras/Maya_AnimationRiggingTools/MayaTools/General/Scripts/customMayaMenu.py index 72c4eedf5e7e..33182ba1e278 100644 --- a/Engine/Extras/Maya_AnimationRiggingTools/MayaTools/General/Scripts/customMayaMenu.py +++ b/Engine/Extras/Maya_AnimationRiggingTools/MayaTools/General/Scripts/customMayaMenu.py @@ -193,7 +193,7 @@ def launchARTSettings(*args): ############################################################################################# def aboutARTTools(*args): - cmds.confirmDialog(title = "About", message = "Copyright 2013-2018 Epic Games, Inc.\nCreated by: Jeremy Ernst\njeremy.ernst@epicgames.com\nVisit www.epicgames.com", icon = "information") + cmds.confirmDialog(title = "About", message = "Copyright 2013-2019 Epic Games, Inc.\nCreated by: Jeremy Ernst\njeremy.ernst@epicgames.com\nVisit www.epicgames.com", icon = "information") ############################################################################################# ############################################################################################# diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/IntMargin.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/IntMargin.h index 7d9fd82f6b84..8445bd8aa9f4 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/IntMargin.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/IntMargin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperCharacter.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperCharacter.h index 671977cff5fb..cfd4629e1443 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperCharacter.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperCharacter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperFlipbook.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperFlipbook.h index 39f69bb524f1..145e740cf0e6 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperFlipbook.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperFlipbook.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperFlipbookActor.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperFlipbookActor.h index 49cfe46776f7..a85cc6025714 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperFlipbookActor.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperFlipbookActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperFlipbookComponent.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperFlipbookComponent.h index e4c94b9633cb..1cf6a939763a 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperFlipbookComponent.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperFlipbookComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperGroupedSpriteActor.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperGroupedSpriteActor.h index 7c9b69998693..fcfb206fab5b 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperGroupedSpriteActor.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperGroupedSpriteActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperGroupedSpriteComponent.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperGroupedSpriteComponent.h index 1fa91648025e..ebbe1476e52a 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperGroupedSpriteComponent.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperGroupedSpriteComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperRuntimeSettings.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperRuntimeSettings.h index 233de021eaac..9477ad57b07c 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperRuntimeSettings.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperRuntimeSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSprite.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSprite.h index 69c12a40e778..1c13d73abdf4 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSprite.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSprite.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSpriteActor.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSpriteActor.h index 80696086354e..537410013a04 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSpriteActor.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSpriteActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSpriteAtlas.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSpriteAtlas.h index 8b510456463c..bdf3164b508f 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSpriteAtlas.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSpriteAtlas.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSpriteBlueprintLibrary.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSpriteBlueprintLibrary.h index 8bf0755c344a..89c8470f0a4c 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSpriteBlueprintLibrary.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSpriteBlueprintLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSpriteComponent.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSpriteComponent.h index 117c76e24a4b..a80221aa6677 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSpriteComponent.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSpriteComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTerrainActor.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTerrainActor.h index 74146821158e..fa8bab4371dd 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTerrainActor.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTerrainActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTerrainComponent.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTerrainComponent.h index fbe5a0ea5f4c..04190935376d 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTerrainComponent.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTerrainComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTerrainMaterial.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTerrainMaterial.h index 13f406ab65a9..4dccc80793fe 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTerrainMaterial.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTerrainMaterial.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTerrainSplineComponent.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTerrainSplineComponent.h index 460ad433a649..ae1651ad997c 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTerrainSplineComponent.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTerrainSplineComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileLayer.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileLayer.h index b07b2fa97d9f..fc216425ade5 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileLayer.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileLayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileMap.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileMap.h index df4a5919e2b5..26c5e56efe43 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileMap.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileMap.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileMapActor.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileMapActor.h index b9021bcc55a6..75e4810f4831 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileMapActor.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileMapActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileMapComponent.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileMapComponent.h index 6736be8b9bb6..291ae12e55f7 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileMapComponent.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileMapComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileSet.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileSet.h index 097dd03009f4..4023837211c6 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileSet.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileSet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/SpriteDrawCall.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/SpriteDrawCall.h index e6fa4e7b8bca..b45673d40ece 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/SpriteDrawCall.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/SpriteDrawCall.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/SpriteEditorOnlyTypes.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/SpriteEditorOnlyTypes.h index 4e12252b3b24..24060a361e14 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/SpriteEditorOnlyTypes.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/SpriteEditorOnlyTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/TileMapBlueprintLibrary.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/TileMapBlueprintLibrary.h index 7a718260c224..45ad4417f7df 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/TileMapBlueprintLibrary.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/TileMapBlueprintLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Paper2D.Build.cs b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Paper2D.Build.cs index dadf74b9e902..3bdae4fd6253 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Paper2D.Build.cs +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Paper2D.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/BitmapUtils.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/BitmapUtils.h index 198b63754ca1..4689c361a63e 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/BitmapUtils.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/BitmapUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/GroupedSpriteSceneProxy.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/GroupedSpriteSceneProxy.cpp index 6802e3b54d4a..1076db82b05c 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/GroupedSpriteSceneProxy.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/GroupedSpriteSceneProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GroupedSpriteSceneProxy.h" #include "PaperGroupedSpriteComponent.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/GroupedSpriteSceneProxy.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/GroupedSpriteSceneProxy.h index edae71d4115d..3be21bd0d84e 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/GroupedSpriteSceneProxy.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/GroupedSpriteSceneProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/Paper2DModule.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/Paper2DModule.cpp index a03d9ca26069..adc457d675ec 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/Paper2DModule.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/Paper2DModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Paper2DModule.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/Paper2DPrivate.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/Paper2DPrivate.h index 677acd661f84..9c0122df07e2 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/Paper2DPrivate.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/Paper2DPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperCharacter.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperCharacter.cpp index a93998989636..a5df291a4626 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperCharacter.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperCharacter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperCharacter.h" #include "Components/CapsuleComponent.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperCustomVersion.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperCustomVersion.cpp index cb9c4cf128b9..54aa62026c02 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperCustomVersion.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperCustomVersion.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperCustomVersion.h" #include "Serialization/CustomVersion.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperCustomVersion.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperCustomVersion.h index a9c428c8aa9a..f826d8c18476 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperCustomVersion.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperCustomVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperFlipbook.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperFlipbook.cpp index a7b3cdc87f12..c38f6bcd0988 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperFlipbook.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperFlipbook.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperFlipbook.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperFlipbookActor.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperFlipbookActor.cpp index f1518ca21d8f..65c38d4aa0da 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperFlipbookActor.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperFlipbookActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperFlipbookActor.h" #include "PaperFlipbookComponent.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperFlipbookComponent.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperFlipbookComponent.cpp index a0a65e80fde6..ff87b8362e55 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperFlipbookComponent.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperFlipbookComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperFlipbookComponent.h" #include "RenderingThread.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperFlipbookSceneProxy.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperFlipbookSceneProxy.cpp index 51b14ded8d15..56f8dc4666e3 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperFlipbookSceneProxy.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperFlipbookSceneProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperFlipbookSceneProxy.h" #include "PaperFlipbookComponent.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperFlipbookSceneProxy.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperFlipbookSceneProxy.h index fb6006018022..ca668ccbd186 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperFlipbookSceneProxy.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperFlipbookSceneProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperGeomTools.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperGeomTools.cpp index 5d651393f92f..841059dc876f 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperGeomTools.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperGeomTools.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperGeomTools.h" #include "Paper2DPrivate.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperGroupedSpriteActor.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperGroupedSpriteActor.cpp index 742a23ef9322..2e6492c1f07d 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperGroupedSpriteActor.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperGroupedSpriteActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperGroupedSpriteActor.h" #include "PaperGroupedSpriteComponent.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperGroupedSpriteComponent.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperGroupedSpriteComponent.cpp index 85a3c134fc12..a7ca7b87d989 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperGroupedSpriteComponent.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperGroupedSpriteComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperGroupedSpriteComponent.h" #include "AI/NavigationSystemBase.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperRenderSceneProxy.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperRenderSceneProxy.cpp index 8ac7bc93c4ab..03cd389dd6f5 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperRenderSceneProxy.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperRenderSceneProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperRenderSceneProxy.h" #include "Containers/ResourceArray.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperRenderSceneProxy.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperRenderSceneProxy.h index 51008a55dfcd..8bae3936d5b0 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperRenderSceneProxy.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperRenderSceneProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperRuntimeSettings.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperRuntimeSettings.cpp index 9c732e4f183f..ae1846bbd38c 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperRuntimeSettings.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperRuntimeSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperRuntimeSettings.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperSprite.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperSprite.cpp index 94ce88816540..b713a38e12fc 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperSprite.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperSprite.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperSprite.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperSpriteActor.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperSpriteActor.cpp index c7d35e348825..aabe98e7ddc6 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperSpriteActor.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperSpriteActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperSpriteActor.h" #include "Engine/CollisionProfile.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperSpriteAtlas.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperSpriteAtlas.cpp index feeacda1b6b9..54e2afcf616b 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperSpriteAtlas.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperSpriteAtlas.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperSpriteAtlas.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperSpriteBlueprintLibrary.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperSpriteBlueprintLibrary.cpp index 92c5e1fd0141..62a65f5a4485 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperSpriteBlueprintLibrary.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperSpriteBlueprintLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperSpriteBlueprintLibrary.h" #include "PaperSprite.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperSpriteComponent.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperSpriteComponent.cpp index ceea6dcd45c2..8d229bf63ed3 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperSpriteComponent.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperSpriteComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperSpriteComponent.h" #include "RenderingThread.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperSpriteSceneProxy.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperSpriteSceneProxy.cpp index c4168a51f335..06370c8dc852 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperSpriteSceneProxy.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperSpriteSceneProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperSpriteSceneProxy.h" #include "Materials/Material.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperSpriteSceneProxy.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperSpriteSceneProxy.h index bf989ac71a42..5634c419b604 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperSpriteSceneProxy.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperSpriteSceneProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperTileLayer.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperTileLayer.cpp index a39a9b22e385..49932f874eb6 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperTileLayer.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperTileLayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperTileLayer.h" #include "Paper2DModule.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperTileMap.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperTileMap.cpp index 851e99cb5d99..3cefb9007763 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperTileMap.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperTileMap.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperTileMap.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperTileMapActor.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperTileMapActor.cpp index 223547f18540..31af70c87c98 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperTileMapActor.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperTileMapActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperTileMapActor.h" #include "PaperTileMapComponent.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperTileMapComponent.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperTileMapComponent.cpp index 2b099e0bf52e..a33e5572cc99 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperTileMapComponent.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperTileMapComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperTileMapComponent.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperTileMapRenderSceneProxy.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperTileMapRenderSceneProxy.cpp index 0d6bba2f788d..ae3f2988d59b 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperTileMapRenderSceneProxy.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperTileMapRenderSceneProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperTileMapRenderSceneProxy.h" #include "Materials/Material.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperTileMapRenderSceneProxy.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperTileMapRenderSceneProxy.h index 15c71380d23e..e897d7c4af78 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperTileMapRenderSceneProxy.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperTileMapRenderSceneProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperTileSet.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperTileSet.cpp index 3517445c5b23..9983ca8725db 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperTileSet.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperTileSet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperTileSet.h" #include "PaperCustomVersion.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/Rendering/MaterialExpressionSpriteTextureSampler.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/Rendering/MaterialExpressionSpriteTextureSampler.cpp index ea834f56a666..ea16a84b753f 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/Rendering/MaterialExpressionSpriteTextureSampler.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/Rendering/MaterialExpressionSpriteTextureSampler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialExpressionSpriteTextureSampler.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/Terrain/PaperTerrainActor.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/Terrain/PaperTerrainActor.cpp index ea0e34a648b2..530d5b1a90e5 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/Terrain/PaperTerrainActor.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/Terrain/PaperTerrainActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperTerrainActor.h" #include "PaperTerrainComponent.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/Terrain/PaperTerrainComponent.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/Terrain/PaperTerrainComponent.cpp index 629577a0ee35..a8df3f30c71e 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/Terrain/PaperTerrainComponent.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/Terrain/PaperTerrainComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperTerrainComponent.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/Terrain/PaperTerrainMaterial.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/Terrain/PaperTerrainMaterial.cpp index a0cf11804e0f..7b195abea2ee 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/Terrain/PaperTerrainMaterial.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/Terrain/PaperTerrainMaterial.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperTerrainMaterial.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/Terrain/PaperTerrainSplineComponent.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/Terrain/PaperTerrainSplineComponent.cpp index 6826b3166a04..2a0028295289 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/Terrain/PaperTerrainSplineComponent.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/Terrain/PaperTerrainSplineComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperTerrainSplineComponent.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/TileMapBlueprintLibrary.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/TileMapBlueprintLibrary.cpp index 265a4e9bed2c..b182302e2391 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/TileMapBlueprintLibrary.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/TileMapBlueprintLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TileMapBlueprintLibrary.h" #include "PaperTileSet.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Public/AlphaBitmap.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Public/AlphaBitmap.h index c6e635e69635..5d5e458be852 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Public/AlphaBitmap.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Public/AlphaBitmap.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Public/MaterialExpressionSpriteTextureSampler.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Public/MaterialExpressionSpriteTextureSampler.h index ad425875194f..acb15dc7c05a 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Public/MaterialExpressionSpriteTextureSampler.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Public/MaterialExpressionSpriteTextureSampler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Public/Paper2DModule.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Public/Paper2DModule.h index 662c205b9ab7..fdbefc67e682 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Public/Paper2DModule.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Public/Paper2DModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Public/PaperGeomTools.h b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Public/PaperGeomTools.h index e6177e41feb9..2174675b99d3 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2D/Public/PaperGeomTools.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2D/Public/PaperGeomTools.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperFlipbookActorFactory.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperFlipbookActorFactory.h index 14ac1cfc808c..c31f3d7ff1bb 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperFlipbookActorFactory.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperFlipbookActorFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperFlipbookFactory.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperFlipbookFactory.h index 6b1f40fa1bb5..beaa7f0bc838 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperFlipbookFactory.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperFlipbookFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperFlipbookThumbnailRenderer.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperFlipbookThumbnailRenderer.h index aa70bca0daeb..5ed00ed913b9 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperFlipbookThumbnailRenderer.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperFlipbookThumbnailRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperImporterSettings.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperImporterSettings.h index 0850faf46b79..29cde7487558 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperImporterSettings.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperImporterSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperSpriteActorFactory.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperSpriteActorFactory.h index d6c28fe6e983..8c5b244d67da 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperSpriteActorFactory.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperSpriteActorFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperSpriteFactory.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperSpriteFactory.h index cbd9507a42e7..f4987d99b5c9 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperSpriteFactory.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperSpriteFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperSpriteThumbnailRenderer.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperSpriteThumbnailRenderer.h index 8c7551ab4189..9d94e8ba2c58 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperSpriteThumbnailRenderer.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperSpriteThumbnailRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperTileMapFactory.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperTileMapFactory.h index 2840090e3bdc..100a91ff5056 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperTileMapFactory.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperTileMapFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperTileMapPromotionFactory.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperTileMapPromotionFactory.h index 6d8f0650e492..4c60f9cc448c 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperTileMapPromotionFactory.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperTileMapPromotionFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperTileSetFactory.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperTileSetFactory.h index d225f91656b5..92ed0da44002 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperTileSetFactory.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperTileSetFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperTileSetThumbnailRenderer.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperTileSetThumbnailRenderer.h index b944e31b11dc..d8b30834c4fd 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperTileSetThumbnailRenderer.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperTileSetThumbnailRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/TerrainSplineActorFactory.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/TerrainSplineActorFactory.h index dd92824b4460..c4c7fe8ac3e8 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/TerrainSplineActorFactory.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/TerrainSplineActorFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/TileMapActorFactory.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/TileMapActorFactory.h index 9490014208df..4e49d8b4f111 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/TileMapActorFactory.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/TileMapActorFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/TileMapAssetImportData.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/TileMapAssetImportData.h index c905f63437f4..2094a59df2e9 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/TileMapAssetImportData.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/TileMapAssetImportData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Paper2DEditor.Build.cs b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Paper2DEditor.Build.cs index ed3dd367bccd..a7ab86dae350 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Paper2DEditor.Build.cs +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Paper2DEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/AtlasAssetTypeActions.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/AtlasAssetTypeActions.cpp index 272fa91cbf85..75177cac9452 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/AtlasAssetTypeActions.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/AtlasAssetTypeActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Atlasing/AtlasAssetTypeActions.h" #include "AssetData.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/AtlasAssetTypeActions.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/AtlasAssetTypeActions.h index f134172fcf31..158a5b8cdce8 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/AtlasAssetTypeActions.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/AtlasAssetTypeActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/PaperAtlasGenerator.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/PaperAtlasGenerator.cpp index 3d14d4bbb34c..276013251374 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/PaperAtlasGenerator.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/PaperAtlasGenerator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Atlasing/PaperAtlasGenerator.h" #include "Paper2DEditorLog.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/PaperAtlasGenerator.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/PaperAtlasGenerator.h index dd2f037b3d25..a8f40d352f1c 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/PaperAtlasGenerator.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/PaperAtlasGenerator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/PaperAtlasHelpers.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/PaperAtlasHelpers.h index 5ba4c8777c7e..add4ca01719b 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/PaperAtlasHelpers.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/PaperAtlasHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/PaperAtlasTextureHelpers.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/PaperAtlasTextureHelpers.cpp index ecde52afcd20..fa7f0ddc9a13 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/PaperAtlasTextureHelpers.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/PaperAtlasTextureHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Atlasing/PaperAtlasTextureHelpers.h" #include "Paper2DEditorLog.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/PaperAtlasTextureHelpers.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/PaperAtlasTextureHelpers.h index 46f12e3bbb32..e07d21d6ac94 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/PaperAtlasTextureHelpers.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/PaperAtlasTextureHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/PaperSpriteAtlasFactory.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/PaperSpriteAtlasFactory.cpp index 446be0f38dd7..494f3735d9b0 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/PaperSpriteAtlasFactory.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/PaperSpriteAtlasFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Atlasing/PaperSpriteAtlasFactory.h" #include "PaperSpriteAtlas.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/PaperSpriteAtlasFactory.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/PaperSpriteAtlasFactory.h index 5f835d50a415..032c2c9f22c2 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/PaperSpriteAtlasFactory.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Atlasing/PaperSpriteAtlasFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/ContentBrowserExtensions/ContentBrowserExtensions.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/ContentBrowserExtensions/ContentBrowserExtensions.cpp index 55344923e934..4c39d612462b 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/ContentBrowserExtensions/ContentBrowserExtensions.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/ContentBrowserExtensions/ContentBrowserExtensions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ContentBrowserExtensions/ContentBrowserExtensions.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/ContentBrowserExtensions/ContentBrowserExtensions.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/ContentBrowserExtensions/ContentBrowserExtensions.h index fefc5f05f6a9..60933db6f00d 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/ContentBrowserExtensions/ContentBrowserExtensions.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/ContentBrowserExtensions/ContentBrowserExtensions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/ExtractSprites/PaperExtractSpritesSettings.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/ExtractSprites/PaperExtractSpritesSettings.cpp index 43c4c2087bf4..4537642661d8 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/ExtractSprites/PaperExtractSpritesSettings.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/ExtractSprites/PaperExtractSpritesSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ExtractSprites/PaperExtractSpritesSettings.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/ExtractSprites/PaperExtractSpritesSettings.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/ExtractSprites/PaperExtractSpritesSettings.h index 93f9191bba3a..83d5c6e3e20f 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/ExtractSprites/PaperExtractSpritesSettings.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/ExtractSprites/PaperExtractSpritesSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/ExtractSprites/SPaperExtractSpritesDialog.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/ExtractSprites/SPaperExtractSpritesDialog.cpp index b3701aed3151..89b4e298ab51 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/ExtractSprites/SPaperExtractSpritesDialog.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/ExtractSprites/SPaperExtractSpritesDialog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ExtractSprites/SPaperExtractSpritesDialog.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/ExtractSprites/SPaperExtractSpritesDialog.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/ExtractSprites/SPaperExtractSpritesDialog.h index 55b25595a56c..93a507e3b471 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/ExtractSprites/SPaperExtractSpritesDialog.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/ExtractSprites/SPaperExtractSpritesDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookAssetTypeActions.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookAssetTypeActions.cpp index e7527ce3465c..49c47eb16539 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookAssetTypeActions.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookAssetTypeActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FlipbookAssetTypeActions.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookAssetTypeActions.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookAssetTypeActions.h index 4eaa6ef2c9bc..9bea80c0300b 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookAssetTypeActions.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookAssetTypeActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookComponentDetailsCustomization.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookComponentDetailsCustomization.cpp index 7a1aff0db26c..4b7d53b26c68 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookComponentDetailsCustomization.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookComponentDetailsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FlipbookEditor/FlipbookComponentDetailsCustomization.h" #include "DetailLayoutBuilder.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookComponentDetailsCustomization.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookComponentDetailsCustomization.h index e2cebad692b4..6f0065601eb3 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookComponentDetailsCustomization.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookComponentDetailsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditor.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditor.cpp index 6a5c661ba400..575d1ddf3448 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditor.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FlipbookEditor/FlipbookEditor.h" #include "EditorViewportClient.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditor.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditor.h index 6ab0f5c9b959..cdbdbc48db40 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditor.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditorCommands.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditorCommands.cpp index 09944f1bff32..db0a4ad45fd4 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditorCommands.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditorCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FlipbookEditor/FlipbookEditorCommands.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditorCommands.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditorCommands.h index 20e2899f4a3d..f36205577c17 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditorCommands.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditorCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditorSettings.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditorSettings.cpp index d45197eb0f90..575aed69a324 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditorSettings.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditorSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FlipbookEditor/FlipbookEditorSettings.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditorSettings.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditorSettings.h index 760d19903870..093108194eda 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditorSettings.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditorSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditorViewportClient.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditorViewportClient.cpp index 70b7ae481960..a94b6d80eaf9 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditorViewportClient.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditorViewportClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FlipbookEditor/FlipbookEditorViewportClient.h" #include "PaperFlipbookComponent.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditorViewportClient.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditorViewportClient.h index f8c57753fa93..a0c7ac9e829e 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditorViewportClient.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/FlipbookEditorViewportClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/SFlipbookEditorViewportToolbar.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/SFlipbookEditorViewportToolbar.cpp index 7119f57ec97f..4a5f1abfe6fd 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/SFlipbookEditorViewportToolbar.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/SFlipbookEditorViewportToolbar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FlipbookEditor/SFlipbookEditorViewportToolbar.h" #include "SEditorViewport.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/SFlipbookEditorViewportToolbar.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/SFlipbookEditorViewportToolbar.h index 7d94fa1225cb..8a57f136c091 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/SFlipbookEditorViewportToolbar.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/SFlipbookEditorViewportToolbar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/SFlipbookTimeline.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/SFlipbookTimeline.cpp index 92277d6e3b75..2b8924989628 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/SFlipbookTimeline.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/SFlipbookTimeline.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FlipbookEditor/SFlipbookTimeline.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/SFlipbookTimeline.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/SFlipbookTimeline.h index bd297f8e02a5..daffb0cbdb2f 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/SFlipbookTimeline.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/SFlipbookTimeline.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/SFlipbookTrackHandle.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/SFlipbookTrackHandle.h index 4b590c608028..e04be277a81e 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/SFlipbookTrackHandle.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/SFlipbookTrackHandle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/STimelineHeader.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/STimelineHeader.h index 10a29c788efe..eae2cc262311 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/STimelineHeader.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/STimelineHeader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/STimelineTrack.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/STimelineTrack.cpp index 6ee5d953116a..924319ae185e 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/STimelineTrack.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/STimelineTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FlipbookEditor/STimelineTrack.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/STimelineTrack.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/STimelineTrack.h index d85cfeb38591..f2cd64e53b17 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/STimelineTrack.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/FlipbookEditor/STimelineTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/GroupedSprites/GroupedSpriteDetailsCustomization.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/GroupedSprites/GroupedSpriteDetailsCustomization.cpp index d7e7c2bb571c..84892f0677d5 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/GroupedSprites/GroupedSpriteDetailsCustomization.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/GroupedSprites/GroupedSpriteDetailsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GroupedSprites/GroupedSpriteDetailsCustomization.h" #include "Layout/Margin.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/GroupedSprites/GroupedSpriteDetailsCustomization.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/GroupedSprites/GroupedSpriteDetailsCustomization.h index fb07c0dedbef..1d20ccd49f1e 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/GroupedSprites/GroupedSpriteDetailsCustomization.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/GroupedSprites/GroupedSpriteDetailsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/GroupedSprites/PaperGroupedSpriteUtilities.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/GroupedSprites/PaperGroupedSpriteUtilities.cpp index 9dd6e20b8772..c4c2d027f450 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/GroupedSprites/PaperGroupedSpriteUtilities.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/GroupedSprites/PaperGroupedSpriteUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GroupedSprites/PaperGroupedSpriteUtilities.h" #include "Paper2DEditorLog.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/GroupedSprites/PaperGroupedSpriteUtilities.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/GroupedSprites/PaperGroupedSpriteUtilities.h index 8d9dfe895cc6..693cf4da2d1a 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/GroupedSprites/PaperGroupedSpriteUtilities.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/GroupedSprites/PaperGroupedSpriteUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/LevelEditorMenuExtensions/Paper2DLevelEditorExtensions.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/LevelEditorMenuExtensions/Paper2DLevelEditorExtensions.cpp index 46b619fe4a46..aef8a6d1cde4 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/LevelEditorMenuExtensions/Paper2DLevelEditorExtensions.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/LevelEditorMenuExtensions/Paper2DLevelEditorExtensions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelEditorMenuExtensions/Paper2DLevelEditorExtensions.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/LevelEditorMenuExtensions/Paper2DLevelEditorExtensions.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/LevelEditorMenuExtensions/Paper2DLevelEditorExtensions.h index da65ceb3536d..bf268ec9d7a0 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/LevelEditorMenuExtensions/Paper2DLevelEditorExtensions.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/LevelEditorMenuExtensions/Paper2DLevelEditorExtensions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/MeshPainting/MeshPaintSpriteAdapter.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/MeshPainting/MeshPaintSpriteAdapter.cpp index 91706d7f9b21..9ec7569713e9 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/MeshPainting/MeshPaintSpriteAdapter.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/MeshPainting/MeshPaintSpriteAdapter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshPainting/MeshPaintSpriteAdapter.h" #include "Paper2DModule.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/MeshPainting/MeshPaintSpriteAdapter.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/MeshPainting/MeshPaintSpriteAdapter.h index 3d8b201cc080..2920b20f3659 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/MeshPainting/MeshPaintSpriteAdapter.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/MeshPainting/MeshPaintSpriteAdapter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Paper2DEditorLog.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Paper2DEditorLog.h index d33fb8946907..52d3131197c1 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Paper2DEditorLog.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Paper2DEditorLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Paper2DEditorModule.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Paper2DEditorModule.cpp index b93e5535fdc3..2610bcbc4174 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Paper2DEditorModule.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/Paper2DEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Paper2DEditorModule.h" #include "Paper2DEditorLog.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorCommands.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorCommands.cpp index b363a567f872..d02fbbd98b9e 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorCommands.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperEditorCommands.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorCommands.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorCommands.h index bd18f5a797ff..e568e2df5aa5 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorCommands.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/AssetEditorSelectedItem.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/AssetEditorSelectedItem.h index 0565df45772a..dac35a7b80c5 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/AssetEditorSelectedItem.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/AssetEditorSelectedItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SocketEditing.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SocketEditing.cpp index 5579260a86ea..8b677fe2ea6f 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SocketEditing.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SocketEditing.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperEditorShared/SocketEditing.h" #include "Engine/EngineTypes.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SocketEditing.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SocketEditing.h index eab20d390e31..689a9a293db6 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SocketEditing.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SocketEditing.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SpriteGeometryEditCommands.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SpriteGeometryEditCommands.cpp index 4d4b195caaee..95505202a3dd 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SpriteGeometryEditCommands.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SpriteGeometryEditCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperEditorShared/SpriteGeometryEditCommands.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SpriteGeometryEditCommands.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SpriteGeometryEditCommands.h index 6e6272cc8630..4bbb8ef608aa 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SpriteGeometryEditCommands.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SpriteGeometryEditCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SpriteGeometryEditMode.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SpriteGeometryEditMode.cpp index 636e02f78329..b63dfc8bb990 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SpriteGeometryEditMode.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SpriteGeometryEditMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperEditorShared/SpriteGeometryEditMode.h" #include "SceneView.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SpriteGeometryEditMode.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SpriteGeometryEditMode.h index db79b1d6250d..3a597af19692 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SpriteGeometryEditMode.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SpriteGeometryEditMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SpriteGeometryEditing.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SpriteGeometryEditing.cpp index 3b84812de02f..7150cfb1e593 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SpriteGeometryEditing.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SpriteGeometryEditing.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperEditorShared/SpriteGeometryEditing.h" #include "Materials/Material.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SpriteGeometryEditing.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SpriteGeometryEditing.h index 31f418a1f214..cffe466441f0 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SpriteGeometryEditing.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorShared/SpriteGeometryEditing.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorViewportClient.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorViewportClient.cpp index 071f2a9de886..a0f8488da77a 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorViewportClient.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorViewportClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperEditorViewportClient.h" #include "Paper2DModule.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorViewportClient.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorViewportClient.h index 174ef5187201..027c721a8174 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorViewportClient.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperEditorViewportClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperFlipbookActorFactory.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperFlipbookActorFactory.cpp index 3e2bd623e79d..1fa4d549938f 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperFlipbookActorFactory.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperFlipbookActorFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperFlipbookActorFactory.h" #include "AssetData.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperFlipbookAssetBroker.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperFlipbookAssetBroker.h index 032dff3fa8c4..eee0385c5325 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperFlipbookAssetBroker.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperFlipbookAssetBroker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperFlipbookFactory.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperFlipbookFactory.cpp index c5f2da7bef34..7ed0d1db391a 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperFlipbookFactory.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperFlipbookFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperFlipbookFactory.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperFlipbookHelpers.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperFlipbookHelpers.cpp index c47e11d23410..471678d95cdd 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperFlipbookHelpers.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperFlipbookHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperFlipbookHelpers.h" #include "ObjectTools.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperFlipbookThumbnailRenderer.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperFlipbookThumbnailRenderer.cpp index 8056107caff7..13fcd081b20b 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperFlipbookThumbnailRenderer.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperFlipbookThumbnailRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperFlipbookThumbnailRenderer.h" #include "Misc/App.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperImporterSettings.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperImporterSettings.cpp index 52d0dc94d1bc..eb808485e9e6 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperImporterSettings.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperImporterSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperImporterSettings.h" #include "Paper2DEditorLog.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperJSONHelpers.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperJSONHelpers.cpp index 270bb45f695b..36192def92b3 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperJSONHelpers.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperJSONHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperJSONHelpers.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperSpriteActorFactory.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperSpriteActorFactory.cpp index 6022cc94eb60..c6bdf472f036 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperSpriteActorFactory.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperSpriteActorFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperSpriteActorFactory.h" #include "AssetData.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperSpriteAssetBroker.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperSpriteAssetBroker.h index 14ab2fb575cb..7c12c082ad9a 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperSpriteAssetBroker.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperSpriteAssetBroker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperSpriteFactory.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperSpriteFactory.cpp index c8ccbeaffc3d..7e4710d91700 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperSpriteFactory.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperSpriteFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperSpriteFactory.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperSpriteThumbnailRenderer.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperSpriteThumbnailRenderer.cpp index e3cd005c15df..9c87b57c0e40 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperSpriteThumbnailRenderer.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperSpriteThumbnailRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperSpriteThumbnailRenderer.h" #include "Engine/EngineTypes.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperStyle.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperStyle.cpp index 9da06552104f..6152de91f5ae 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperStyle.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperStyle.h" #include "Styling/SlateStyleRegistry.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperStyle.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperStyle.h index 72f85d759e53..2248255b193d 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperStyle.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperTileMapFactory.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperTileMapFactory.cpp index 590cfe8a4f2b..ae6c7e1ad17e 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperTileMapFactory.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperTileMapFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperTileMapFactory.h" #include "PaperTileMap.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperTileMapPromotionFactory.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperTileMapPromotionFactory.cpp index 68430fc8b716..4b4cc162d1f3 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperTileMapPromotionFactory.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperTileMapPromotionFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperTileMapPromotionFactory.h" #include "PaperTileMap.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperTileSetFactory.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperTileSetFactory.cpp index 0d3887e119b5..b294ccecd3ae 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperTileSetFactory.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperTileSetFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperTileSetFactory.h" #include "PaperTileSet.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperTileSetThumbnailRenderer.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperTileSetThumbnailRenderer.cpp index 6a6179def06a..8efa449645c6 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperTileSetThumbnailRenderer.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/PaperTileSetThumbnailRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperTileSetThumbnailRenderer.h" #include "Engine/Texture2D.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SPaperEditorViewport.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SPaperEditorViewport.cpp index 6e4684eb5773..186405099b27 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SPaperEditorViewport.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SPaperEditorViewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SPaperEditorViewport.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SPaperEditorViewport.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SPaperEditorViewport.h index ce4083f7fbd9..7ab89098d76f 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SPaperEditorViewport.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SPaperEditorViewport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteAssetTypeActions.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteAssetTypeActions.cpp index 8b878ce8da7f..9b37cc1fae11 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteAssetTypeActions.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteAssetTypeActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SpriteAssetTypeActions.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteAssetTypeActions.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteAssetTypeActions.h index 08e062f009ce..62f97babf3ee 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteAssetTypeActions.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteAssetTypeActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteCanvas.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteCanvas.cpp index d6a2677eaaa8..e51e84284f9b 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteCanvas.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteCanvas.cpp @@ -1,2 +1,2 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteCanvas.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteCanvas.h index 26e68ff14c98..b0d0f03b2fa6 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteCanvas.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteCanvas.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SSpriteEditorViewportToolbar.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SSpriteEditorViewportToolbar.cpp index 6bb12b68b5c6..da8215c7017e 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SSpriteEditorViewportToolbar.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SSpriteEditorViewportToolbar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SpriteEditor/SSpriteEditorViewportToolbar.h" #include "SpriteEditor/SpriteEditorCommands.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SSpriteEditorViewportToolbar.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SSpriteEditorViewportToolbar.h index 820a98bb140e..eda1f6055c04 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SSpriteEditorViewportToolbar.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SSpriteEditorViewportToolbar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SSpriteList.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SSpriteList.cpp index b7a8fd2a136c..96fa098d19d8 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SSpriteList.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SSpriteList.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SpriteEditor/SSpriteList.h" #include "IContentBrowserSingleton.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SSpriteList.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SSpriteList.h index 591f72110483..cbbdec303536 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SSpriteList.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SSpriteList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteComponentDetailsCustomization.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteComponentDetailsCustomization.cpp index c7817c19d9d3..fcdc6f1d6a63 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteComponentDetailsCustomization.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteComponentDetailsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SpriteEditor/SpriteComponentDetailsCustomization.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteComponentDetailsCustomization.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteComponentDetailsCustomization.h index e1b3a85e25ed..99660bb21a02 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteComponentDetailsCustomization.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteComponentDetailsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteDetailsCustomization.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteDetailsCustomization.cpp index 262fe0d800ec..066ae430f8e6 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteDetailsCustomization.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteDetailsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SpriteEditor/SpriteDetailsCustomization.h" #include "Materials/MaterialInterface.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteDetailsCustomization.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteDetailsCustomization.h index 82b05cfb3c4d..1a3d0e281624 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteDetailsCustomization.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteDetailsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditor.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditor.cpp index ef7e977e46be..529099a09ee4 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditor.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SpriteEditor/SpriteEditor.h" #include "Framework/MultiBox/MultiBoxDefs.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditor.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditor.h index 77e8b99b20e3..44ee71d2724b 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditor.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditorCommands.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditorCommands.cpp index e7d667e7e7f3..1c74b7c25c13 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditorCommands.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditorCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SpriteEditor/SpriteEditorCommands.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditorCommands.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditorCommands.h index 94048ee63630..a2560887123d 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditorCommands.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditorCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditorSelections.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditorSelections.h index 3d3bb95ec449..bd3c60110449 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditorSelections.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditorSelections.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditorSettings.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditorSettings.cpp index d7de899a0486..7e2273c95da2 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditorSettings.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditorSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SpriteEditor/SpriteEditorSettings.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditorSettings.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditorSettings.h index ad99111f441f..d3a7e37b9466 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditorSettings.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditorSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditorViewportClient.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditorViewportClient.cpp index 06c8d4a44f23..c9e92f028930 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditorViewportClient.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditorViewportClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SpriteEditor/SpriteEditorViewportClient.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditorViewportClient.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditorViewportClient.h index 1d1269a7f9eb..380cac318daa 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditorViewportClient.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpriteEditorViewportClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpritePolygonCollectionCustomization.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpritePolygonCollectionCustomization.cpp index 7438e08b4a5b..3ddbcf266c1a 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpritePolygonCollectionCustomization.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpritePolygonCollectionCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SpriteEditor/SpritePolygonCollectionCustomization.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpritePolygonCollectionCustomization.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpritePolygonCollectionCustomization.h index fb964129ca31..eca81563f37c 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpritePolygonCollectionCustomization.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/SpriteEditor/SpritePolygonCollectionCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TerrainSplineEditing/TerrainSplineActorFactory.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TerrainSplineEditing/TerrainSplineActorFactory.cpp index 65ba4ca3ec41..6aa9d3ca84e7 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TerrainSplineEditing/TerrainSplineActorFactory.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TerrainSplineEditing/TerrainSplineActorFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TerrainSplineActorFactory.h" #include "AssetData.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/EdModeTileMap.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/EdModeTileMap.cpp index ee1381cf4ee9..b4c1deceae43 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/EdModeTileMap.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/EdModeTileMap.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TileMapEditing/EdModeTileMap.h" #include "NavigationSystem.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/EdModeTileMap.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/EdModeTileMap.h index 0bf822a469cb..beb9e79a2e10 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/EdModeTileMap.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/EdModeTileMap.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/PaperTileMapAssetBroker.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/PaperTileMapAssetBroker.h index 4e424d0a566b..16c2c1daab01 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/PaperTileMapAssetBroker.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/PaperTileMapAssetBroker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/PaperTileMapDetailsCustomization.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/PaperTileMapDetailsCustomization.cpp index a2fc8a839d52..d243df6a0e6d 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/PaperTileMapDetailsCustomization.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/PaperTileMapDetailsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TileMapEditing/PaperTileMapDetailsCustomization.h" #include "Layout/Margin.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/PaperTileMapDetailsCustomization.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/PaperTileMapDetailsCustomization.h index 5cee77cc1741..da65435457e6 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/PaperTileMapDetailsCustomization.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/PaperTileMapDetailsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/STileLayerItem.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/STileLayerItem.cpp index 735469ef614b..8a577f61762e 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/STileLayerItem.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/STileLayerItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TileMapEditing/STileLayerItem.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/STileLayerItem.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/STileLayerItem.h index 9ccbf9f4b5b0..15e8bbb2fa81 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/STileLayerItem.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/STileLayerItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/STileLayerList.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/STileLayerList.cpp index ad460b1a71ac..3a2959fec09b 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/STileLayerList.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/STileLayerList.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TileMapEditing/STileLayerList.h" #include "PaperTileLayer.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/STileLayerList.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/STileLayerList.h index 713e340f649e..3067debddbc9 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/STileLayerList.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/STileLayerList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/STileMapEditorViewportToolbar.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/STileMapEditorViewportToolbar.cpp index 192e525f5d81..12b51967ffc3 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/STileMapEditorViewportToolbar.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/STileMapEditorViewportToolbar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TileMapEditing/STileMapEditorViewportToolbar.h" #include "TileMapEditing/TileMapEditorCommands.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/STileMapEditorViewportToolbar.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/STileMapEditorViewportToolbar.h index 77f93301e4dd..00a465d9028f 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/STileMapEditorViewportToolbar.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/STileMapEditorViewportToolbar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapActorFactory.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapActorFactory.cpp index 8b89bac98727..249ea984f62b 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapActorFactory.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapActorFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TileMapActorFactory.h" #include "AssetData.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapAssetImportData.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapAssetImportData.cpp index fa2d822fb7b7..3615f1cf375f 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapAssetImportData.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapAssetImportData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TileMapAssetImportData.h" #include "PaperTileMap.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapAssetTypeActions.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapAssetTypeActions.cpp index bb62b79320f5..b0f2591df0a8 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapAssetTypeActions.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapAssetTypeActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TileMapEditing/TileMapAssetTypeActions.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapAssetTypeActions.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapAssetTypeActions.h index 05e1ca63ed4b..229752620ee9 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapAssetTypeActions.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapAssetTypeActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEdModeToolkit.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEdModeToolkit.cpp index 197be08b904f..a43a2ac1cf8d 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEdModeToolkit.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEdModeToolkit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TileMapEditing/TileMapEdModeToolkit.h" #include "Framework/MultiBox/MultiBoxDefs.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEdModeToolkit.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEdModeToolkit.h index 3cf24f399013..59b7e0739b71 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEdModeToolkit.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEdModeToolkit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditor.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditor.cpp index 3979ef1aeff9..0d917634ec03 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditor.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TileMapEditing/TileMapEditor.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditor.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditor.h index 364503580e74..5a34631250c3 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditor.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditorCommands.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditorCommands.cpp index 1bd1bda7ab2e..ae4c739b7306 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditorCommands.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditorCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TileMapEditing/TileMapEditorCommands.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditorCommands.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditorCommands.h index d44b8bf4eb2b..e823c7d39399 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditorCommands.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditorCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditorSettings.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditorSettings.cpp index 4ae71aac5483..04e2d98c7935 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditorSettings.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditorSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TileMapEditing/TileMapEditorSettings.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditorSettings.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditorSettings.h index 2f5e0ec4ece7..815692faa989 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditorSettings.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditorSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditorViewportClient.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditorViewportClient.cpp index a02588b84eca..52dcad573cef 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditorViewportClient.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditorViewportClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TileMapEditing/TileMapEditorViewportClient.h" #include "Components/PrimitiveComponent.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditorViewportClient.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditorViewportClient.h index c7b3a86a8448..f42f0838ca13 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditorViewportClient.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileMapEditing/TileMapEditorViewportClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetAssetTypeActions.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetAssetTypeActions.cpp index 25b3ccf9f3f2..214ddeea632b 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetAssetTypeActions.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetAssetTypeActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TileSetAssetTypeActions.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetAssetTypeActions.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetAssetTypeActions.h index 25cd31d73b90..a78bf423a6f5 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetAssetTypeActions.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetAssetTypeActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor.cpp index dc5eb67f580f..dd3b70033db1 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TileSetEditor.h" #include "UObject/Package.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor.h index e4a65c241c30..ea1ff6240a4f 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/SingleTileEditorViewport.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/SingleTileEditorViewport.cpp index bc2e09155e8b..5c7c7c8593e2 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/SingleTileEditorViewport.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/SingleTileEditorViewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TileSetEditor/SingleTileEditorViewport.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/SingleTileEditorViewport.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/SingleTileEditorViewport.h index 806712347f05..33beb273c258 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/SingleTileEditorViewport.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/SingleTileEditorViewport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/SingleTileEditorViewportClient.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/SingleTileEditorViewportClient.cpp index 0c16bc33627c..df7f28a30473 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/SingleTileEditorViewportClient.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/SingleTileEditorViewportClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TileSetEditor/SingleTileEditorViewportClient.h" #include "Materials/MaterialInterface.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/SingleTileEditorViewportClient.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/SingleTileEditorViewportClient.h index c7b3595bd44b..a73041c91574 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/SingleTileEditorViewportClient.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/SingleTileEditorViewportClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetDetailsCustomization.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetDetailsCustomization.cpp index 01b23c16ab61..9793149af227 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetDetailsCustomization.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetDetailsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TileSetEditor/TileSetDetailsCustomization.h" #include "Layout/Margin.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetDetailsCustomization.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetDetailsCustomization.h index 34bdf7a6290a..51908e5f14af 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetDetailsCustomization.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetDetailsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetEditorCommands.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetEditorCommands.cpp index b19ea45f0270..f9e8a69c7a47 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetEditorCommands.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetEditorCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TileSetEditor/TileSetEditorCommands.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetEditorCommands.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetEditorCommands.h index 782e9c41c0f1..582eeae78f41 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetEditorCommands.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetEditorCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetEditorSettings.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetEditorSettings.cpp index 953fedd12738..9f8151e596e2 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetEditorSettings.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetEditorSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TileSetEditor/TileSetEditorSettings.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetEditorSettings.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetEditorSettings.h index 8b34fb3ac089..08c4b0f93acb 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetEditorSettings.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetEditorSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetEditorViewportClient.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetEditorViewportClient.cpp index 4e637c6d787a..b1b43a184ac4 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetEditorViewportClient.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetEditorViewportClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TileSetEditor/TileSetEditorViewportClient.h" #include "IntMargin.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetEditorViewportClient.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetEditorViewportClient.h index a9f44b7ce119..28cdfedd8685 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetEditorViewportClient.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetEditorViewportClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetSelectorViewport.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetSelectorViewport.cpp index 784e87d057bd..092b2b69354d 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetSelectorViewport.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetSelectorViewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TileSetEditor/TileSetSelectorViewport.h" #include "Widgets/SViewport.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetSelectorViewport.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetSelectorViewport.h index ca7f82221df4..00a8c820ec33 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetSelectorViewport.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSetSelectorViewport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSheetPaddingFactory.cpp b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSheetPaddingFactory.cpp index cd6fe9f5415c..4801ac083114 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSheetPaddingFactory.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSheetPaddingFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TileSetEditor/TileSheetPaddingFactory.h" #include "Paper2DEditorLog.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSheetPaddingFactory.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSheetPaddingFactory.h index bc06b53ebaeb..fa5232acf004 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSheetPaddingFactory.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Private/TileSetEditor/TileSheetPaddingFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Public/Paper2DEditorModule.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Public/Paper2DEditorModule.h index 0719f8adc53a..fedf006ce577 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Public/Paper2DEditorModule.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Public/Paper2DEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Public/PaperFlipbookHelpers.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Public/PaperFlipbookHelpers.h index 85191b743dda..d50090952565 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Public/PaperFlipbookHelpers.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Public/PaperFlipbookHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Public/PaperJSONHelpers.h b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Public/PaperJSONHelpers.h index 96d4d10d3b77..6ce174e76b31 100644 --- a/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Public/PaperJSONHelpers.h +++ b/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Public/PaperJSONHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/PaperSpriteSheetImporter.Build.cs b/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/PaperSpriteSheetImporter.Build.cs index 8e7c80778544..c1b9aae17109 100644 --- a/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/PaperSpriteSheetImporter.Build.cs +++ b/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/PaperSpriteSheetImporter.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperJsonSpriteSheetImporter.cpp b/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperJsonSpriteSheetImporter.cpp index f365381712a1..ec33ba44d68a 100644 --- a/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperJsonSpriteSheetImporter.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperJsonSpriteSheetImporter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperJsonSpriteSheetImporter.h" #include "PaperSpriteSheetImporterLog.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperJsonSpriteSheetImporter.h b/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperJsonSpriteSheetImporter.h index fd33e927d95f..5f035f493091 100644 --- a/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperJsonSpriteSheetImporter.h +++ b/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperJsonSpriteSheetImporter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheet.cpp b/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheet.cpp index e2806c911dc5..5e01fe05b296 100644 --- a/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheet.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperSpriteSheet.h" #include "EditorFramework/AssetImportData.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheet.h b/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheet.h index 315d5f04e9dd..31cf2e18b880 100644 --- a/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheet.h +++ b/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetAssetTypeActions.cpp b/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetAssetTypeActions.cpp index fee2807b24da..6be636d1ba2e 100644 --- a/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetAssetTypeActions.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetAssetTypeActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperSpriteSheetAssetTypeActions.h" #include "Misc/PackageName.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetAssetTypeActions.h b/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetAssetTypeActions.h index 01677e0acb25..fdb0fffae75c 100644 --- a/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetAssetTypeActions.h +++ b/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetAssetTypeActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetImportFactory.cpp b/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetImportFactory.cpp index f292593f234f..4b52f7838d9e 100644 --- a/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetImportFactory.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetImportFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperSpriteSheetImportFactory.h" #include "Misc/FileHelper.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetImportFactory.h b/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetImportFactory.h index cf15c87e1993..55dd132eded7 100644 --- a/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetImportFactory.h +++ b/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetImportFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetImporterLog.h b/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetImporterLog.h index ccb00f89f1a1..0b83ebb3b4b2 100644 --- a/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetImporterLog.h +++ b/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetImporterLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetImporterModule.cpp b/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetImporterModule.cpp index 8b48b5aae254..6451c3059950 100644 --- a/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetImporterModule.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetImporterModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "PaperSpriteSheetImporterLog.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetReimportFactory.cpp b/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetReimportFactory.cpp index 7aae1f942206..421a01453ead 100644 --- a/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetReimportFactory.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetReimportFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperSpriteSheetReimportFactory.h" #include "PaperSpriteSheetImporterLog.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetReimportFactory.h b/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetReimportFactory.h index 6b093b2d133f..dd386f46fd0b 100644 --- a/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetReimportFactory.h +++ b/Engine/Plugins/2D/Paper2D/Source/PaperSpriteSheetImporter/Private/PaperSpriteSheetReimportFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/PaperTiledImporter/Classes/PaperTiledImporterFactory.h b/Engine/Plugins/2D/Paper2D/Source/PaperTiledImporter/Classes/PaperTiledImporterFactory.h index 0a713fc81704..66a158050c75 100644 --- a/Engine/Plugins/2D/Paper2D/Source/PaperTiledImporter/Classes/PaperTiledImporterFactory.h +++ b/Engine/Plugins/2D/Paper2D/Source/PaperTiledImporter/Classes/PaperTiledImporterFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/PaperTiledImporter/PaperTiledImporter.Build.cs b/Engine/Plugins/2D/Paper2D/Source/PaperTiledImporter/PaperTiledImporter.Build.cs index deec83fb494b..69100a61d02f 100644 --- a/Engine/Plugins/2D/Paper2D/Source/PaperTiledImporter/PaperTiledImporter.Build.cs +++ b/Engine/Plugins/2D/Paper2D/Source/PaperTiledImporter/PaperTiledImporter.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/2D/Paper2D/Source/PaperTiledImporter/Private/PaperTiledImporterFactory.cpp b/Engine/Plugins/2D/Paper2D/Source/PaperTiledImporter/Private/PaperTiledImporterFactory.cpp index f48e02bb98c4..15f8857d0c50 100644 --- a/Engine/Plugins/2D/Paper2D/Source/PaperTiledImporter/Private/PaperTiledImporterFactory.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/PaperTiledImporter/Private/PaperTiledImporterFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperTiledImporterFactory.h" #include "PaperTiledImporterLog.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/PaperTiledImporter/Private/PaperTiledImporterLog.h b/Engine/Plugins/2D/Paper2D/Source/PaperTiledImporter/Private/PaperTiledImporterLog.h index cef646dabcf5..d55eb040ba20 100644 --- a/Engine/Plugins/2D/Paper2D/Source/PaperTiledImporter/Private/PaperTiledImporterLog.h +++ b/Engine/Plugins/2D/Paper2D/Source/PaperTiledImporter/Private/PaperTiledImporterLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/PaperTiledImporter/Private/PaperTiledImporterModule.cpp b/Engine/Plugins/2D/Paper2D/Source/PaperTiledImporter/Private/PaperTiledImporterModule.cpp index 8096a28ccc76..9f5dcbbe6f9a 100644 --- a/Engine/Plugins/2D/Paper2D/Source/PaperTiledImporter/Private/PaperTiledImporterModule.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/PaperTiledImporter/Private/PaperTiledImporterModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "PaperTiledImporterLog.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/SmartSnapping/Private/PlanarConstraintSnapPolicy.cpp b/Engine/Plugins/2D/Paper2D/Source/SmartSnapping/Private/PlanarConstraintSnapPolicy.cpp index 19e009183fb8..c7007ffe2fa8 100644 --- a/Engine/Plugins/2D/Paper2D/Source/SmartSnapping/Private/PlanarConstraintSnapPolicy.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/SmartSnapping/Private/PlanarConstraintSnapPolicy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PlanarConstraintSnapPolicy.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/SmartSnapping/Private/PlanarConstraintSnapPolicy.h b/Engine/Plugins/2D/Paper2D/Source/SmartSnapping/Private/PlanarConstraintSnapPolicy.h index 8201416dfad5..3a30edf02807 100644 --- a/Engine/Plugins/2D/Paper2D/Source/SmartSnapping/Private/PlanarConstraintSnapPolicy.h +++ b/Engine/Plugins/2D/Paper2D/Source/SmartSnapping/Private/PlanarConstraintSnapPolicy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/SmartSnapping/Private/SmartSnappingModule.cpp b/Engine/Plugins/2D/Paper2D/Source/SmartSnapping/Private/SmartSnappingModule.cpp index 146df6e31d4f..a871b771e4e7 100644 --- a/Engine/Plugins/2D/Paper2D/Source/SmartSnapping/Private/SmartSnappingModule.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/SmartSnapping/Private/SmartSnappingModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/SmartSnapping/SmartSnapping.Build.cs b/Engine/Plugins/2D/Paper2D/Source/SmartSnapping/SmartSnapping.Build.cs index 2009ace0315b..f1b3ea491203 100644 --- a/Engine/Plugins/2D/Paper2D/Source/SmartSnapping/SmartSnapping.Build.cs +++ b/Engine/Plugins/2D/Paper2D/Source/SmartSnapping/SmartSnapping.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/PaperSpriterImportData.cpp b/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/PaperSpriterImportData.cpp index d005d569b18d..265cdf036e88 100644 --- a/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/PaperSpriterImportData.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/PaperSpriterImportData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaperSpriterImportData.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/PaperSpriterImportData.h b/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/PaperSpriterImportData.h index d8652575b6e1..512606f6b25f 100644 --- a/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/PaperSpriterImportData.h +++ b/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/PaperSpriterImportData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/SpriterDataModel.cpp b/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/SpriterDataModel.cpp index e32fed8c2746..95e7be80b817 100644 --- a/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/SpriterDataModel.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/SpriterDataModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SpriterDataModel.h" #include "SpriterImporterLog.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/SpriterDataModel.h b/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/SpriterDataModel.h index 26bdfb16f946..dbdca0b4dd2f 100644 --- a/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/SpriterDataModel.h +++ b/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/SpriterDataModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/SpriterImporterFactory.cpp b/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/SpriterImporterFactory.cpp index 344dbaa036f4..a1eb8051b7ee 100644 --- a/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/SpriterImporterFactory.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/SpriterImporterFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SpriterImporterFactory.h" #include "SpriterImporterLog.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/SpriterImporterFactory.h b/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/SpriterImporterFactory.h index ccb6cf276c91..69d77c06791b 100644 --- a/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/SpriterImporterFactory.h +++ b/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/SpriterImporterFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/SpriterImporterLog.h b/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/SpriterImporterLog.h index 5f334f8f6b1f..4758b11a0f0d 100644 --- a/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/SpriterImporterLog.h +++ b/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/SpriterImporterLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/SpriterImporterModule.cpp b/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/SpriterImporterModule.cpp index 0fe236cce69d..c4d5b78051cc 100644 --- a/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/SpriterImporterModule.cpp +++ b/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/Private/SpriterImporterModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "SpriterImporterLog.h" diff --git a/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/SpriterImporter.Build.cs b/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/SpriterImporter.Build.cs index 630f3be5bb0c..70389bf727ea 100644 --- a/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/SpriterImporter.Build.cs +++ b/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/SpriterImporter.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/AI/AISupport/Source/AISupportModule/AISupportModule.Build.cs b/Engine/Plugins/AI/AISupport/Source/AISupportModule/AISupportModule.Build.cs index 28eceaa9d830..b7ec19cdec65 100644 --- a/Engine/Plugins/AI/AISupport/Source/AISupportModule/AISupportModule.Build.cs +++ b/Engine/Plugins/AI/AISupport/Source/AISupportModule/AISupportModule.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/AI/AISupport/Source/AISupportModule/Private/AISupportModule.cpp b/Engine/Plugins/AI/AISupport/Source/AISupportModule/Private/AISupportModule.cpp index aae9e64494c2..d39c8e014015 100644 --- a/Engine/Plugins/AI/AISupport/Source/AISupportModule/Private/AISupportModule.cpp +++ b/Engine/Plugins/AI/AISupport/Source/AISupportModule/Private/AISupportModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AISupportModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/AI/AISupport/Source/AISupportModule/Public/AISupportModule.h b/Engine/Plugins/AI/AISupport/Source/AISupportModule/Public/AISupportModule.h index a6bfba0dd1ef..6252afc57c3f 100644 --- a/Engine/Plugins/AI/AISupport/Source/AISupportModule/Public/AISupportModule.h +++ b/Engine/Plugins/AI/AISupport/Source/AISupportModule/Public/AISupportModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/HTNPlanner.Build.cs b/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/HTNPlanner.Build.cs index 9e888b9ad02f..237c2e7ec1bb 100644 --- a/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/HTNPlanner.Build.cs +++ b/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/HTNPlanner.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Private/AI/HTNBrainComponent.cpp b/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Private/AI/HTNBrainComponent.cpp index 04013794a8b8..9b48d5a3b9e7 100644 --- a/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Private/AI/HTNBrainComponent.cpp +++ b/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Private/AI/HTNBrainComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AI/HTNBrainComponent.h" diff --git a/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Private/Debug/GameplayDebuggerCategory_HTN.cpp b/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Private/Debug/GameplayDebuggerCategory_HTN.cpp index bf382fca7c9b..0757bc822032 100644 --- a/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Private/Debug/GameplayDebuggerCategory_HTN.cpp +++ b/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Private/Debug/GameplayDebuggerCategory_HTN.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Debug/GameplayDebuggerCategory_HTN.h" diff --git a/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Private/Debug/HTNDebug.cpp b/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Private/Debug/HTNDebug.cpp index 466c3cd75a67..63d0f7576dba 100644 --- a/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Private/Debug/HTNDebug.cpp +++ b/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Private/Debug/HTNDebug.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Debug/HTNDebug.h" #include "HTNBuilder.h" diff --git a/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Private/HTNBuilder.cpp b/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Private/HTNBuilder.cpp index 865e65bc8fe1..5aebacbc0016 100644 --- a/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Private/HTNBuilder.cpp +++ b/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Private/HTNBuilder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HTNBuilder.h" #include "Debug/HTNDebug.h" diff --git a/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Private/HTNDomain.cpp b/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Private/HTNDomain.cpp index 492754583acb..6c19de3e321f 100644 --- a/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Private/HTNDomain.cpp +++ b/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Private/HTNDomain.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HTNDomain.h" #include "Debug/HTNDebug.h" diff --git a/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Private/HTNPlanner.cpp b/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Private/HTNPlanner.cpp index 379d128a7c4f..e4b21c9723a5 100644 --- a/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Private/HTNPlanner.cpp +++ b/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Private/HTNPlanner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HTNPlanner.h" diff --git a/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Private/HTNPlannerModule.cpp b/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Private/HTNPlannerModule.cpp index 4bc801ac4128..f121e290150a 100644 --- a/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Private/HTNPlannerModule.cpp +++ b/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Private/HTNPlannerModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HTNPlannerModule.h" //#include "EngineDefines.h" diff --git a/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Public/AI/HTNBrainComponent.h b/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Public/AI/HTNBrainComponent.h index 5d5cddb37484..a394832ff30c 100644 --- a/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Public/AI/HTNBrainComponent.h +++ b/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Public/AI/HTNBrainComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Public/Debug/GameplayDebuggerCategory_HTN.h b/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Public/Debug/GameplayDebuggerCategory_HTN.h index f3853f8578ce..e33b05a6d085 100644 --- a/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Public/Debug/GameplayDebuggerCategory_HTN.h +++ b/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Public/Debug/GameplayDebuggerCategory_HTN.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Public/Debug/HTNDebug.h b/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Public/Debug/HTNDebug.h index 8d0a9746f0b1..d9ba70cfb615 100644 --- a/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Public/Debug/HTNDebug.h +++ b/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Public/Debug/HTNDebug.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "HTNDomain.h" diff --git a/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Public/HTNBuilder.h b/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Public/HTNBuilder.h index 4d5a780a3f82..7819f17189a1 100644 --- a/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Public/HTNBuilder.h +++ b/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Public/HTNBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Public/HTNDomain.h b/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Public/HTNDomain.h index c76f55b32dab..5cacb5043b3c 100644 --- a/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Public/HTNDomain.h +++ b/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Public/HTNDomain.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Public/HTNPlanner.h b/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Public/HTNPlanner.h index 66099a9592a6..e1dc0f13ce6c 100644 --- a/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Public/HTNPlanner.h +++ b/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Public/HTNPlanner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Public/HTNPlannerModule.h b/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Public/HTNPlannerModule.h index 74f01a1d2ba8..8241848e96cf 100644 --- a/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Public/HTNPlannerModule.h +++ b/Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Public/HTNPlannerModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/AI/HTNPlanner/Source/HTNTestSuite/HTNTestSuite.Build.cs b/Engine/Plugins/AI/HTNPlanner/Source/HTNTestSuite/HTNTestSuite.Build.cs index decb05d4df83..e13aa4d4066a 100644 --- a/Engine/Plugins/AI/HTNPlanner/Source/HTNTestSuite/HTNTestSuite.Build.cs +++ b/Engine/Plugins/AI/HTNPlanner/Source/HTNTestSuite/HTNTestSuite.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/AI/HTNPlanner/Source/HTNTestSuite/Private/HTNTest.cpp b/Engine/Plugins/AI/HTNPlanner/Source/HTNTestSuite/Private/HTNTest.cpp index e66d88c96c9f..94e7fc26ae8e 100644 --- a/Engine/Plugins/AI/HTNPlanner/Source/HTNTestSuite/Private/HTNTest.cpp +++ b/Engine/Plugins/AI/HTNPlanner/Source/HTNTestSuite/Private/HTNTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HTNBuilder.h" diff --git a/Engine/Plugins/AI/HTNPlanner/Source/HTNTestSuite/Private/HTNTestSuiteModule.cpp b/Engine/Plugins/AI/HTNPlanner/Source/HTNTestSuite/Private/HTNTestSuiteModule.cpp index d19217c67d59..9530f05635c2 100644 --- a/Engine/Plugins/AI/HTNPlanner/Source/HTNTestSuite/Private/HTNTestSuiteModule.cpp +++ b/Engine/Plugins/AI/HTNPlanner/Source/HTNTestSuite/Private/HTNTestSuiteModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HTNTestSuiteModule.h" diff --git a/Engine/Plugins/AI/HTNPlanner/Source/HTNTestSuite/Private/MockHTN.h b/Engine/Plugins/AI/HTNPlanner/Source/HTNTestSuite/Private/MockHTN.h index 990b2c408cf9..9aae392f0620 100644 --- a/Engine/Plugins/AI/HTNPlanner/Source/HTNTestSuite/Private/MockHTN.h +++ b/Engine/Plugins/AI/HTNPlanner/Source/HTNTestSuite/Private/MockHTN.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/AI/HTNPlanner/Source/HTNTestSuite/Public/HTNTestSuiteModule.h b/Engine/Plugins/AI/HTNPlanner/Source/HTNTestSuite/Public/HTNTestSuiteModule.h index 9a05d86486d5..b112c643821d 100644 --- a/Engine/Plugins/AI/HTNPlanner/Source/HTNTestSuite/Public/HTNTestSuiteModule.h +++ b/Engine/Plugins/AI/HTNPlanner/Source/HTNTestSuite/Public/HTNTestSuiteModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/LiveLink.Build.cs b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/LiveLink.Build.cs index 58c281ff8e97..83355d62d2ee 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/LiveLink.Build.cs +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/LiveLink.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/AnimNode_LiveLinkPose.cpp b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/AnimNode_LiveLinkPose.cpp index 3a599b552b85..719ab8a1618e 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/AnimNode_LiveLinkPose.cpp +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/AnimNode_LiveLinkPose.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNode_LiveLinkPose.h" #include "ILiveLinkClient.h" diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkBlueprintLibrary.cpp b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkBlueprintLibrary.cpp index c463c00b9f31..706592efbc27 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkBlueprintLibrary.cpp +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkBlueprintLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LiveLinkBlueprintLibrary.h" #include "Features/IModularFeatures.h" diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkBlueprintStructs.cpp b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkBlueprintStructs.cpp index 5d49bee2eac1..7902f0914580 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkBlueprintStructs.cpp +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkBlueprintStructs.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LiveLinkBlueprintStructs.h" #include "Misc/QualifiedFrameTime.h" diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkClient.cpp b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkClient.cpp index bac0361db15c..3b8f1ad72257 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkClient.cpp +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LiveLinkClient.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkClientReference.cpp b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkClientReference.cpp index ab26144a4bd2..8f98fe5efee1 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkClientReference.cpp +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkClientReference.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LiveLinkClientReference.h" #include "Features/IModularFeatures.h" diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkComponent.cpp b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkComponent.cpp index e2c4c44ad67f..1c55f968ea4d 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkComponent.cpp +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LiveLinkComponent.h" #include "Components/SkeletalMeshComponent.h" diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkDrivenComponent.cpp b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkDrivenComponent.cpp index 83ada1350f1f..d9ce9605ef88 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkDrivenComponent.cpp +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkDrivenComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LiveLinkDrivenComponent.h" diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkInstance.cpp b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkInstance.cpp index 99e2044b8e8e..0260bea7b642 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkInstance.cpp +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkInstance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LiveLinkInstance.h" diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkMessageBusFinder.cpp b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkMessageBusFinder.cpp index a846db2123ce..1eb01fd55628 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkMessageBusFinder.cpp +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkMessageBusFinder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LiveLinkMessageBusFinder.h" diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkMessageBusHeartbeatManager.cpp b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkMessageBusHeartbeatManager.cpp index 17aca3d84d9b..3f72dff54bfb 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkMessageBusHeartbeatManager.cpp +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkMessageBusHeartbeatManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LiveLinkMessageBusHeartbeatManager.h" #include "LiveLinkMessageBusSource.h" diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkMessageBusSource.cpp b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkMessageBusSource.cpp index ca2ddee2b520..102200e980b8 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkMessageBusSource.cpp +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkMessageBusSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LiveLinkMessageBusSource.h" #include "LiveLinkMessages.h" diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkModule.cpp b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkModule.cpp index 1fe9554a0ecf..a765c780407d 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkModule.cpp +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ILiveLinkModule.h" diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkRemapAsset.cpp b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkRemapAsset.cpp index 9b7eeb03e2de..90d4c6ee51e3 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkRemapAsset.cpp +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkRemapAsset.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LiveLinkRemapAsset.h" #include "LiveLinkTypes.h" diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkRetargetAsset.cpp b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkRetargetAsset.cpp index 8353b0a93d81..128be6a8fb0f 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkRetargetAsset.cpp +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkRetargetAsset.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LiveLinkRetargetAsset.h" diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkRetargetAssetReference.cpp b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkRetargetAssetReference.cpp index 2b6dc7995ba6..b714a15da9c2 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkRetargetAssetReference.cpp +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkRetargetAssetReference.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LiveLinkRetargetAssetReference.h" #include "LiveLinkRemapAsset.h" diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkVirtualSubject.cpp b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkVirtualSubject.cpp index 1863e127cf50..77c4e32523e5 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkVirtualSubject.cpp +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkVirtualSubject.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LiveLinkVirtualSubject.h" diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/MovieScene/MoivieSceneLiveLinkSectionTemplate.cpp b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/MovieScene/MoivieSceneLiveLinkSectionTemplate.cpp index 9be8442ed75a..dbb1604bcba0 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/MovieScene/MoivieSceneLiveLinkSectionTemplate.cpp +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/MovieScene/MoivieSceneLiveLinkSectionTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieScene/MovieSceneLiveLinkSectionTemplate.h" #include "MovieScene/MovieSceneLiveLinkTrack.h" diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/MovieScene/MovieSceneLiveLinkSection.cpp b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/MovieScene/MovieSceneLiveLinkSection.cpp index 617235fb6be3..9f365d9bf793 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/MovieScene/MovieSceneLiveLinkSection.cpp +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/MovieScene/MovieSceneLiveLinkSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieScene/MovieSceneLiveLinkSection.h" #include "UObject/SequencerObjectVersion.h" diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/MovieScene/MovieSceneLiveLinkSectionTemplate.h b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/MovieScene/MovieSceneLiveLinkSectionTemplate.h index 38619e17629d..57099a1f0423 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/MovieScene/MovieSceneLiveLinkSectionTemplate.h +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/MovieScene/MovieSceneLiveLinkSectionTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/MovieScene/MovieSceneLiveLinkSource.cpp b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/MovieScene/MovieSceneLiveLinkSource.cpp index 1b0617f06fd3..959d029edc92 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/MovieScene/MovieSceneLiveLinkSource.cpp +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/MovieScene/MovieSceneLiveLinkSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneLiveLinkSource.h" #include "Features/IModularFeatures.h" diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/MovieScene/MovieSceneLiveLinkSource.h b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/MovieScene/MovieSceneLiveLinkSource.h index cca180e55859..0d5088c0c9e8 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/MovieScene/MovieSceneLiveLinkSource.h +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/MovieScene/MovieSceneLiveLinkSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/MovieScene/MovieSceneLiveLinkTrack.cpp b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/MovieScene/MovieSceneLiveLinkTrack.cpp index 4aa6f7895041..82264c90365a 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/MovieScene/MovieSceneLiveLinkTrack.cpp +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/MovieScene/MovieSceneLiveLinkTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieScene/MovieSceneLiveLinkTrack.h" #include "MovieScene/MovieSceneLiveLinkSection.h" diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/TimeSync/LiveLinkTimeSynchronizationSource.cpp b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/TimeSync/LiveLinkTimeSynchronizationSource.cpp index 02d3125ae764..26ad6f864356 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/TimeSync/LiveLinkTimeSynchronizationSource.cpp +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/TimeSync/LiveLinkTimeSynchronizationSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LiveLinkTimeSynchronizationSource.h" #include "LiveLinkClient.h" diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/TimeSync/LiveLinkTimeSynchronizationSource.h b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/TimeSync/LiveLinkTimeSynchronizationSource.h index 3a361b60fcc7..50868b8e0860 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/TimeSync/LiveLinkTimeSynchronizationSource.h +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/TimeSync/LiveLinkTimeSynchronizationSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/AnimNode_LiveLinkPose.h b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/AnimNode_LiveLinkPose.h index 19dcfcb02880..74f15150e5fb 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/AnimNode_LiveLinkPose.h +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/AnimNode_LiveLinkPose.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/ILiveLinkModule.h b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/ILiveLinkModule.h index b3d3a71fa982..4d5068ab2b03 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/ILiveLinkModule.h +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/ILiveLinkModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkBlueprintLibrary.h b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkBlueprintLibrary.h index d1876d81f1f5..fa988a8ce832 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkBlueprintLibrary.h +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkBlueprintLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkBlueprintStructs.h b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkBlueprintStructs.h index d2dad0971aa1..240dcfdb379c 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkBlueprintStructs.h +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkBlueprintStructs.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkClient.h b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkClient.h index f6cffdf069a1..5351349c108f 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkClient.h +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkClientReference.h b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkClientReference.h index f19cee7e8fb0..288b3302e895 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkClientReference.h +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkClientReference.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkComponent.h b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkComponent.h index 408efaf67192..1cd0f60173a0 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkComponent.h +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkDrivenComponent.h b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkDrivenComponent.h index d2cba27be7d9..552554a796f1 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkDrivenComponent.h +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkDrivenComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkInstance.h b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkInstance.h index 5742f06f0be4..131f13d89c88 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkInstance.h +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkInstance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkMessageBusFinder.h b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkMessageBusFinder.h index b28abd1344b7..2902bb3e1c74 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkMessageBusFinder.h +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkMessageBusFinder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkMessageBusHeartbeatManager.h b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkMessageBusHeartbeatManager.h index 34d1dafa9523..189277fbf17a 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkMessageBusHeartbeatManager.h +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkMessageBusHeartbeatManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkMessageBusSource.h b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkMessageBusSource.h index 3492112c1caa..6a1ad32520f6 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkMessageBusSource.h +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkMessageBusSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkRemapAsset.h b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkRemapAsset.h index 6370b08fa964..610a3dec96b5 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkRemapAsset.h +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkRemapAsset.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkRetargetAsset.h b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkRetargetAsset.h index 245e79884ff3..84a8ca03bfca 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkRetargetAsset.h +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkRetargetAsset.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkRetargetAssetReference.h b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkRetargetAssetReference.h index eb2cfbcd7775..a990be5fa12e 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkRetargetAssetReference.h +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkRetargetAssetReference.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkVirtualSubject.h b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkVirtualSubject.h index 02c8257ff88d..b8dc0bcf939f 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkVirtualSubject.h +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkVirtualSubject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/MovieScene/MovieSceneLiveLinkSection.h b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/MovieScene/MovieSceneLiveLinkSection.h index e97ab24ec5fc..80acba432e41 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/MovieScene/MovieSceneLiveLinkSection.h +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/MovieScene/MovieSceneLiveLinkSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/MovieScene/MovieSceneLiveLinkTrack.h b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/MovieScene/MovieSceneLiveLinkTrack.h index f26dce139c72..3a007cef0432 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/MovieScene/MovieSceneLiveLinkTrack.h +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/MovieScene/MovieSceneLiveLinkTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/LiveLinkEditor.Build.cs b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/LiveLinkEditor.Build.cs index efe903211c73..97b508828d2d 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/LiveLinkEditor.Build.cs +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/LiveLinkEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/AnimGraphNode_LiveLinkPose.cpp b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/AnimGraphNode_LiveLinkPose.cpp index 8d589580fa83..dc209f60cc6f 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/AnimGraphNode_LiveLinkPose.cpp +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/AnimGraphNode_LiveLinkPose.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_LiveLinkPose.h" diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/AnimGraphNode_LiveLinkPose.h b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/AnimGraphNode_LiveLinkPose.h index 7da47c1c5017..8881b72386b3 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/AnimGraphNode_LiveLinkPose.h +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/AnimGraphNode_LiveLinkPose.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkClientCommands.cpp b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkClientCommands.cpp index b3331ba86392..b282ff1f610f 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkClientCommands.cpp +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkClientCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LiveLinkClientCommands.h" #include "EditorStyleSet.h" diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkClientCommands.h b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkClientCommands.h index 73ebf62b2ff2..1184da25ba5d 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkClientCommands.h +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkClientCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkClientPanel.cpp b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkClientPanel.cpp index 9245f3e8d864..99b96f0b145e 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkClientPanel.cpp +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkClientPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LiveLinkClientPanel.h" #include "Editor.h" diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkClientPanel.h b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkClientPanel.h index 0b695d251cc0..32a08e563950 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkClientPanel.h +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkClientPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkEditorModule.cpp b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkEditorModule.cpp index 7221ebe0e8b9..5ff2ca0efc73 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkEditorModule.cpp +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Interfaces/IPluginManager.h" diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkMessageBusSourceEditor.cpp b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkMessageBusSourceEditor.cpp index 74643c9d01f6..0839bda3e849 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkMessageBusSourceEditor.cpp +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkMessageBusSourceEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LiveLinkMessageBusSourceEditor.h" #include "LiveLinkMessageBusFinder.h" diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkMessageBusSourceEditor.h b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkMessageBusSourceEditor.h index b0a0fad52bfc..36294241b70d 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkMessageBusSourceEditor.h +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkMessageBusSourceEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkMessageBusSourceFactory.cpp b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkMessageBusSourceFactory.cpp index 864d95542d16..7d4d648121ac 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkMessageBusSourceFactory.cpp +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkMessageBusSourceFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LiveLinkMessageBusSourceFactory.h" #include "LiveLinkMessageBusSource.h" #include "LiveLinkMessageBusSourceEditor.h" diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkMessageBusSourceFactory.h b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkMessageBusSourceFactory.h index c617cdcd97c8..c1498d40e40e 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkMessageBusSourceFactory.h +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkMessageBusSourceFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkPreviewController.cpp b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkPreviewController.cpp index 8543ebe3ca0b..fcbe0528e534 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkPreviewController.cpp +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkPreviewController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LiveLinkPreviewController.h" #include "ILiveLinkClient.h" diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkPreviewController.h b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkPreviewController.h index de109124c590..fb6b8df3f9a2 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkPreviewController.h +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkPreviewController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkVirtualSubjectDetails.cpp b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkVirtualSubjectDetails.cpp index 10ec781a4296..ee6dd52538c2 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkVirtualSubjectDetails.cpp +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkVirtualSubjectDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LiveLinkVirtualSubjectDetails.h" diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkVirtualSubjectDetails.h b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkVirtualSubjectDetails.h index b348a37424f4..a54b1ffd07cf 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkVirtualSubjectDetails.h +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/LiveLinkVirtualSubjectDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Abstract base class of animation composite base diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/Sequencer/LiveLinkPropertyTrackEditor.cpp b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/Sequencer/LiveLinkPropertyTrackEditor.cpp index 8bb8b8162f8f..7c7b11997770 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/Sequencer/LiveLinkPropertyTrackEditor.cpp +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/Sequencer/LiveLinkPropertyTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LiveLinkPropertyTrackEditor.h" #include "MovieScene/MovieSceneLiveLinkSection.h" diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/Sequencer/LiveLinkPropertyTrackEditor.h b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/Sequencer/LiveLinkPropertyTrackEditor.h index 41ee6c5b2e7b..9fe29476bd63 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/Sequencer/LiveLinkPropertyTrackEditor.h +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/Sequencer/LiveLinkPropertyTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/SequencerRecorderSections/MovieSceneLiveLinkSectionRecorder.cpp b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/SequencerRecorderSections/MovieSceneLiveLinkSectionRecorder.cpp index d0df3b3d0a09..17eafd2c83b6 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/SequencerRecorderSections/MovieSceneLiveLinkSectionRecorder.cpp +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/SequencerRecorderSections/MovieSceneLiveLinkSectionRecorder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneLiveLinkSectionRecorder.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/SequencerRecorderSections/MovieSceneLiveLinkSectionRecorder.h b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/SequencerRecorderSections/MovieSceneLiveLinkSectionRecorder.h index 5bbdd50325da..9d9a3957500d 100644 --- a/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/SequencerRecorderSections/MovieSceneLiveLinkSectionRecorder.h +++ b/Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Private/SequencerRecorderSections/MovieSceneLiveLinkSectionRecorder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Blendables/LightPropagationVolume/Source/LightPropagationVolumeEditor/Classes/LightPropagationVolumeBlendableFactory.h b/Engine/Plugins/Blendables/LightPropagationVolume/Source/LightPropagationVolumeEditor/Classes/LightPropagationVolumeBlendableFactory.h index 9012dcb35f87..edd447f4c352 100644 --- a/Engine/Plugins/Blendables/LightPropagationVolume/Source/LightPropagationVolumeEditor/Classes/LightPropagationVolumeBlendableFactory.h +++ b/Engine/Plugins/Blendables/LightPropagationVolume/Source/LightPropagationVolumeEditor/Classes/LightPropagationVolumeBlendableFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Blendables/LightPropagationVolume/Source/LightPropagationVolumeEditor/LightPropagationVolumeEditor.Build.cs b/Engine/Plugins/Blendables/LightPropagationVolume/Source/LightPropagationVolumeEditor/LightPropagationVolumeEditor.Build.cs index dc06f881a0d6..9556eea194af 100644 --- a/Engine/Plugins/Blendables/LightPropagationVolume/Source/LightPropagationVolumeEditor/LightPropagationVolumeEditor.Build.cs +++ b/Engine/Plugins/Blendables/LightPropagationVolume/Source/LightPropagationVolumeEditor/LightPropagationVolumeEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Blendables/LightPropagationVolume/Source/LightPropagationVolumeEditor/Private/AssetTypeActions_LightPropagationVolumeBlendable.h b/Engine/Plugins/Blendables/LightPropagationVolume/Source/LightPropagationVolumeEditor/Private/AssetTypeActions_LightPropagationVolumeBlendable.h index 4466edfd5b3e..23b61056e36e 100644 --- a/Engine/Plugins/Blendables/LightPropagationVolume/Source/LightPropagationVolumeEditor/Private/AssetTypeActions_LightPropagationVolumeBlendable.h +++ b/Engine/Plugins/Blendables/LightPropagationVolume/Source/LightPropagationVolumeEditor/Private/AssetTypeActions_LightPropagationVolumeBlendable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Blendables/LightPropagationVolume/Source/LightPropagationVolumeEditor/Private/LightPropagationVolumeEditorModule.cpp b/Engine/Plugins/Blendables/LightPropagationVolume/Source/LightPropagationVolumeEditor/Private/LightPropagationVolumeEditorModule.cpp index a1b5c582b87f..0523d2d07de8 100644 --- a/Engine/Plugins/Blendables/LightPropagationVolume/Source/LightPropagationVolumeEditor/Private/LightPropagationVolumeEditorModule.cpp +++ b/Engine/Plugins/Blendables/LightPropagationVolume/Source/LightPropagationVolumeEditor/Private/LightPropagationVolumeEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LightPropagationVolumeModule.cpp: Module encapsulates the asset type for blending LightPropagationVolume settings diff --git a/Engine/Plugins/Blendables/LightPropagationVolume/Source/LightPropagationVolumeRuntime/LightPropagationVolumeRuntime.Build.cs b/Engine/Plugins/Blendables/LightPropagationVolume/Source/LightPropagationVolumeRuntime/LightPropagationVolumeRuntime.Build.cs index 9e09b30a9ac4..0e98828005b3 100644 --- a/Engine/Plugins/Blendables/LightPropagationVolume/Source/LightPropagationVolumeRuntime/LightPropagationVolumeRuntime.Build.cs +++ b/Engine/Plugins/Blendables/LightPropagationVolume/Source/LightPropagationVolumeRuntime/LightPropagationVolumeRuntime.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Blendables/LightPropagationVolume/Source/LightPropagationVolumeRuntime/Private/LightPropagationVolumeRuntimeModule.cpp b/Engine/Plugins/Blendables/LightPropagationVolume/Source/LightPropagationVolumeRuntime/Private/LightPropagationVolumeRuntimeModule.cpp index b0fad6f96aa4..5ef2dc93666a 100644 --- a/Engine/Plugins/Blendables/LightPropagationVolume/Source/LightPropagationVolumeRuntime/Private/LightPropagationVolumeRuntimeModule.cpp +++ b/Engine/Plugins/Blendables/LightPropagationVolume/Source/LightPropagationVolumeRuntime/Private/LightPropagationVolumeRuntimeModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LightPropagationVolumeRuntimeModule.cpp: Module encapsulates the LightPropagationVolume settings diff --git a/Engine/Plugins/Blendables/LightPropagationVolume/Source/LightPropagationVolumeRuntime/Public/LightPropagationVolumeBlendable.h b/Engine/Plugins/Blendables/LightPropagationVolume/Source/LightPropagationVolumeRuntime/Public/LightPropagationVolumeBlendable.h index a147de679986..1258d18f3601 100644 --- a/Engine/Plugins/Blendables/LightPropagationVolume/Source/LightPropagationVolumeRuntime/Public/LightPropagationVolumeBlendable.h +++ b/Engine/Plugins/Blendables/LightPropagationVolume/Source/LightPropagationVolumeRuntime/Public/LightPropagationVolumeBlendable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposureBlueprintLibrary.h b/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposureBlueprintLibrary.h index 179b95036d71..3c34ff98e2a4 100644 --- a/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposureBlueprintLibrary.h +++ b/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposureBlueprintLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposureLensBloomPass.h b/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposureLensBloomPass.h index 40514aa964fa..045c4a62ed21 100644 --- a/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposureLensBloomPass.h +++ b/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposureLensBloomPass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposurePipelineBaseActor.h b/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposurePipelineBaseActor.h index 0d447e111f27..a4143f831467 100644 --- a/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposurePipelineBaseActor.h +++ b/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposurePipelineBaseActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposurePlayerCompositingTarget.h b/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposurePlayerCompositingTarget.h index 843490129205..b15657701c72 100644 --- a/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposurePlayerCompositingTarget.h +++ b/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposurePlayerCompositingTarget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposurePostProcessPass.h b/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposurePostProcessPass.h index 3992eddc0021..dc9e316b6734 100644 --- a/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposurePostProcessPass.h +++ b/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposurePostProcessPass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposureTonemapperPass.h b/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposureTonemapperPass.h index 7ebeca537475..149b72e23f30 100644 --- a/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposureTonemapperPass.h +++ b/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposureTonemapperPass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Compositing/Composure/Source/Composure/Composure.Build.cs b/Engine/Plugins/Compositing/Composure/Source/Composure/Composure.Build.cs index 3317a0c57cf9..75801375d0e5 100644 --- a/Engine/Plugins/Compositing/Composure/Source/Composure/Composure.Build.cs +++ b/Engine/Plugins/Compositing/Composure/Source/Composure/Composure.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/Composure.cpp b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/Composure.cpp index e6f0d4e87723..3ad749569387 100644 --- a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/Composure.cpp +++ b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/Composure.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureBlueprintLibrary.cpp b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureBlueprintLibrary.cpp index aa6b36e8a7a7..af382dd5a302 100644 --- a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureBlueprintLibrary.cpp +++ b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureBlueprintLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ComposureBlueprintLibrary.h" diff --git a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureInternals.h b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureInternals.h index 51d7ffbc5fd3..52d6b5acc5ad 100644 --- a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureInternals.h +++ b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureInternals.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureLensBloomPass.cpp b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureLensBloomPass.cpp index a4c010fb9032..062e089861fc 100644 --- a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureLensBloomPass.cpp +++ b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureLensBloomPass.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ComposureLensBloomPass.h" #include "ComposurePostProcessBlendable.h" diff --git a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposurePipelineBaseActor.cpp b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposurePipelineBaseActor.cpp index 63f71c5c3208..1cdb7878a319 100644 --- a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposurePipelineBaseActor.cpp +++ b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposurePipelineBaseActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ComposurePipelineBaseActor.h" diff --git a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposurePlayerCompositingCameraModifier.h b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposurePlayerCompositingCameraModifier.h index ce823e500355..34fcf1248a7c 100644 --- a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposurePlayerCompositingCameraModifier.h +++ b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposurePlayerCompositingCameraModifier.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposurePlayerCompositingTarget.cpp b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposurePlayerCompositingTarget.cpp index 790d20410c5f..01c21ea820bd 100644 --- a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposurePlayerCompositingTarget.cpp +++ b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposurePlayerCompositingTarget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ComposurePlayerCompositingTarget.h" #include "ComposurePlayerCompositingCameraModifier.h" diff --git a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposurePostMoves.cpp b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposurePostMoves.cpp index 931ba2dc828b..45eeb1bb0fb3 100644 --- a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposurePostMoves.cpp +++ b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposurePostMoves.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ComposurePostMoves.h" diff --git a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposurePostProcessBlendable.h b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposurePostProcessBlendable.h index fc24a4705d0e..da18dc830ecb 100644 --- a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposurePostProcessBlendable.h +++ b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposurePostProcessBlendable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposurePostProcessPass.cpp b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposurePostProcessPass.cpp index 577b62dc7e43..42b7886cab7e 100644 --- a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposurePostProcessPass.cpp +++ b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposurePostProcessPass.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ComposurePostProcessPass.h" #include "ComposurePostProcessBlendable.h" diff --git a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureTonemapperPass.cpp b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureTonemapperPass.cpp index e5155485ff56..43a1a421b912 100644 --- a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureTonemapperPass.cpp +++ b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureTonemapperPass.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ComposureTonemapperPass.h" #include "ComposurePostProcessBlendable.h" diff --git a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureUVMap.cpp b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureUVMap.cpp index f90c2d5580d9..7e9e53125246 100644 --- a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureUVMap.cpp +++ b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureUVMap.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ComposureUVMap.h" diff --git a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureUtils.cpp b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureUtils.cpp index 426f5d3517d5..7889d8267da2 100644 --- a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureUtils.cpp +++ b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ComposureUtils.h" diff --git a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/MovieScene/MovieSceneComposurePostMoveSettingsSection.cpp b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/MovieScene/MovieSceneComposurePostMoveSettingsSection.cpp index 50157edf8d7a..09691851e3ce 100644 --- a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/MovieScene/MovieSceneComposurePostMoveSettingsSection.cpp +++ b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/MovieScene/MovieSceneComposurePostMoveSettingsSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieScene/MovieSceneComposurePostMoveSettingsSection.h" #include "UObject/SequencerObjectVersion.h" diff --git a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/MovieScene/MovieSceneComposurePostMoveSettingsSectionTemplate.cpp b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/MovieScene/MovieSceneComposurePostMoveSettingsSectionTemplate.cpp index 42d1fc175074..71aec7eb9029 100644 --- a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/MovieScene/MovieSceneComposurePostMoveSettingsSectionTemplate.cpp +++ b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/MovieScene/MovieSceneComposurePostMoveSettingsSectionTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneComposurePostMoveSettingsSectionTemplate.h" #include "MovieScene/MovieSceneComposurePostMoveSettingsTrack.h" diff --git a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/MovieScene/MovieSceneComposurePostMoveSettingsSectionTemplate.h b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/MovieScene/MovieSceneComposurePostMoveSettingsSectionTemplate.h index 13dc6ed9fbfb..8c303485e299 100644 --- a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/MovieScene/MovieSceneComposurePostMoveSettingsSectionTemplate.h +++ b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/MovieScene/MovieSceneComposurePostMoveSettingsSectionTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/MovieScene/MovieSceneComposurePostMoveSettingsTrack.cpp b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/MovieScene/MovieSceneComposurePostMoveSettingsTrack.cpp index 0c9ab12472ab..cad825009f65 100644 --- a/Engine/Plugins/Compositing/Composure/Source/Composure/Private/MovieScene/MovieSceneComposurePostMoveSettingsTrack.cpp +++ b/Engine/Plugins/Compositing/Composure/Source/Composure/Private/MovieScene/MovieSceneComposurePostMoveSettingsTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieScene/MovieSceneComposurePostMoveSettingsTrack.h" #include "MovieScene/MovieSceneComposurePostMoveSettingsSection.h" diff --git a/Engine/Plugins/Compositing/Composure/Source/Composure/Public/ComposurePostMoves.h b/Engine/Plugins/Compositing/Composure/Source/Composure/Public/ComposurePostMoves.h index 40cbbd2a8f2e..401ed3b34002 100644 --- a/Engine/Plugins/Compositing/Composure/Source/Composure/Public/ComposurePostMoves.h +++ b/Engine/Plugins/Compositing/Composure/Source/Composure/Public/ComposurePostMoves.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Compositing/Composure/Source/Composure/Public/ComposureUVMap.h b/Engine/Plugins/Compositing/Composure/Source/Composure/Public/ComposureUVMap.h index 8f946b2cad35..fe745a48e40a 100644 --- a/Engine/Plugins/Compositing/Composure/Source/Composure/Public/ComposureUVMap.h +++ b/Engine/Plugins/Compositing/Composure/Source/Composure/Public/ComposureUVMap.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Compositing/Composure/Source/Composure/Public/ComposureUtils.h b/Engine/Plugins/Compositing/Composure/Source/Composure/Public/ComposureUtils.h index 5e153805a749..0887e01a5a1b 100644 --- a/Engine/Plugins/Compositing/Composure/Source/Composure/Public/ComposureUtils.h +++ b/Engine/Plugins/Compositing/Composure/Source/Composure/Public/ComposureUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Compositing/Composure/Source/Composure/Public/IComposure.h b/Engine/Plugins/Compositing/Composure/Source/Composure/Public/IComposure.h index 5fafde28d4df..060188ea5163 100644 --- a/Engine/Plugins/Compositing/Composure/Source/Composure/Public/IComposure.h +++ b/Engine/Plugins/Compositing/Composure/Source/Composure/Public/IComposure.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Compositing/Composure/Source/Composure/Public/MovieScene/MovieSceneComposurePostMoveSettingsSection.h b/Engine/Plugins/Compositing/Composure/Source/Composure/Public/MovieScene/MovieSceneComposurePostMoveSettingsSection.h index 19604f202edc..899f9abaf1e4 100644 --- a/Engine/Plugins/Compositing/Composure/Source/Composure/Public/MovieScene/MovieSceneComposurePostMoveSettingsSection.h +++ b/Engine/Plugins/Compositing/Composure/Source/Composure/Public/MovieScene/MovieSceneComposurePostMoveSettingsSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Compositing/Composure/Source/Composure/Public/MovieScene/MovieSceneComposurePostMoveSettingsTrack.h b/Engine/Plugins/Compositing/Composure/Source/Composure/Public/MovieScene/MovieSceneComposurePostMoveSettingsTrack.h index 84a6e17cc421..ee9e59c5fa82 100644 --- a/Engine/Plugins/Compositing/Composure/Source/Composure/Public/MovieScene/MovieSceneComposurePostMoveSettingsTrack.h +++ b/Engine/Plugins/Compositing/Composure/Source/Composure/Public/MovieScene/MovieSceneComposurePostMoveSettingsTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Compositing/Composure/Source/ComposureEditor/ComposureEditor.Build.cs b/Engine/Plugins/Compositing/Composure/Source/ComposureEditor/ComposureEditor.Build.cs index 74627a0d5bb7..1aa01cb1038a 100644 --- a/Engine/Plugins/Compositing/Composure/Source/ComposureEditor/ComposureEditor.Build.cs +++ b/Engine/Plugins/Compositing/Composure/Source/ComposureEditor/ComposureEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Compositing/Composure/Source/ComposureEditor/Private/ComposureEditorModule.cpp b/Engine/Plugins/Compositing/Composure/Source/ComposureEditor/Private/ComposureEditorModule.cpp index 13e5ff5ee665..9618217a6dd2 100644 --- a/Engine/Plugins/Compositing/Composure/Source/ComposureEditor/Private/ComposureEditorModule.cpp +++ b/Engine/Plugins/Compositing/Composure/Source/ComposureEditor/Private/ComposureEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ComposureEditorModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Compositing/Composure/Source/ComposureEditor/Private/Sequencer/ComposurePostMoveSettingsPropertyTrackEditor.cpp b/Engine/Plugins/Compositing/Composure/Source/ComposureEditor/Private/Sequencer/ComposurePostMoveSettingsPropertyTrackEditor.cpp index e130b4df3749..c838ba2a9bc4 100644 --- a/Engine/Plugins/Compositing/Composure/Source/ComposureEditor/Private/Sequencer/ComposurePostMoveSettingsPropertyTrackEditor.cpp +++ b/Engine/Plugins/Compositing/Composure/Source/ComposureEditor/Private/Sequencer/ComposurePostMoveSettingsPropertyTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ComposurePostMoveSettingsPropertyTrackEditor.h" #include "MovieScene/MovieSceneComposurePostMoveSettingsSection.h" diff --git a/Engine/Plugins/Compositing/Composure/Source/ComposureEditor/Private/Sequencer/ComposurePostMoveSettingsPropertyTrackEditor.h b/Engine/Plugins/Compositing/Composure/Source/ComposureEditor/Private/Sequencer/ComposurePostMoveSettingsPropertyTrackEditor.h index 15c7f5cc69b7..812a1e0ff4c3 100644 --- a/Engine/Plugins/Compositing/Composure/Source/ComposureEditor/Private/Sequencer/ComposurePostMoveSettingsPropertyTrackEditor.h +++ b/Engine/Plugins/Compositing/Composure/Source/ComposureEditor/Private/Sequencer/ComposurePostMoveSettingsPropertyTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Compositing/Composure/Source/ComposureEditor/Private/Sequencer/SComposurePostMoveSettingsImportDialog.cpp b/Engine/Plugins/Compositing/Composure/Source/ComposureEditor/Private/Sequencer/SComposurePostMoveSettingsImportDialog.cpp index 988d45475e4a..275aee45dd4c 100644 --- a/Engine/Plugins/Compositing/Composure/Source/ComposureEditor/Private/Sequencer/SComposurePostMoveSettingsImportDialog.cpp +++ b/Engine/Plugins/Compositing/Composure/Source/ComposureEditor/Private/Sequencer/SComposurePostMoveSettingsImportDialog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SComposurePostMoveSettingsImportDialog.h" #include "Widgets/Layout/SGridPanel.h" diff --git a/Engine/Plugins/Compositing/Composure/Source/ComposureEditor/Private/Sequencer/SComposurePostMoveSettingsImportDialog.h b/Engine/Plugins/Compositing/Composure/Source/ComposureEditor/Private/Sequencer/SComposurePostMoveSettingsImportDialog.h index 5a7f72fbb0b5..4bf421f54a4d 100644 --- a/Engine/Plugins/Compositing/Composure/Source/ComposureEditor/Private/Sequencer/SComposurePostMoveSettingsImportDialog.h +++ b/Engine/Plugins/Compositing/Composure/Source/ComposureEditor/Private/Sequencer/SComposurePostMoveSettingsImportDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Compositing/Composure/Source/ComposureEditor/Public/ComposureEditorModule.h b/Engine/Plugins/Compositing/Composure/Source/ComposureEditor/Public/ComposureEditorModule.h index a90e91321213..6cbe953de8b2 100644 --- a/Engine/Plugins/Compositing/Composure/Source/ComposureEditor/Public/ComposureEditorModule.h +++ b/Engine/Plugins/Compositing/Composure/Source/ComposureEditor/Public/ComposureEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Compositing/LensDistortion/Shaders/Private/UVGeneration.usf b/Engine/Plugins/Compositing/LensDistortion/Shaders/Private/UVGeneration.usf index abf5a1a8af25..f7307ee2e289 100644 --- a/Engine/Plugins/Compositing/LensDistortion/Shaders/Private/UVGeneration.usf +++ b/Engine/Plugins/Compositing/LensDistortion/Shaders/Private/UVGeneration.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LensDistortionUVGeneration.usf: Generate lens distortion and undistortion diff --git a/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/Classes/LensDistortionAPI.h b/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/Classes/LensDistortionAPI.h index a5633e6f001e..06a29885062c 100644 --- a/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/Classes/LensDistortionAPI.h +++ b/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/Classes/LensDistortionAPI.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/Classes/LensDistortionBlueprintLibrary.h b/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/Classes/LensDistortionBlueprintLibrary.h index 3d680a0e645a..971076f9eefa 100644 --- a/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/Classes/LensDistortionBlueprintLibrary.h +++ b/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/Classes/LensDistortionBlueprintLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/LensDistortion.Build.cs b/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/LensDistortion.Build.cs index f5863af472e2..dec284b4fc5f 100644 --- a/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/LensDistortion.Build.cs +++ b/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/LensDistortion.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/Private/LensDistortion.cpp b/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/Private/LensDistortion.cpp index 6e88a7372035..3ad95ed4fa2d 100644 --- a/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/Private/LensDistortion.cpp +++ b/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/Private/LensDistortion.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/Private/LensDistortionBlueprintLibrary.cpp b/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/Private/LensDistortionBlueprintLibrary.cpp index 9486617657a3..5011deb56746 100644 --- a/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/Private/LensDistortionBlueprintLibrary.cpp +++ b/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/Private/LensDistortionBlueprintLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LensDistortionBlueprintLibrary.h" diff --git a/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/Private/LensDistortionRendering.cpp b/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/Private/LensDistortionRendering.cpp index 805839966406..b9c0500077c3 100644 --- a/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/Private/LensDistortionRendering.cpp +++ b/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/Private/LensDistortionRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LensDistortionAPI.h" diff --git a/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/Public/ILensDistortion.h b/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/Public/ILensDistortion.h index 7408ddd233b8..1fb93a2f9de3 100644 --- a/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/Public/ILensDistortion.h +++ b/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/Public/ILensDistortion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Compositing/OpenCVLensDistortion/Shaders/Private/DisplacementMapGeneration.usf b/Engine/Plugins/Compositing/OpenCVLensDistortion/Shaders/Private/DisplacementMapGeneration.usf index 7e2ce2c8837a..3d9a7fd4553f 100644 --- a/Engine/Plugins/Compositing/OpenCVLensDistortion/Shaders/Private/DisplacementMapGeneration.usf +++ b/Engine/Plugins/Compositing/OpenCVLensDistortion/Shaders/Private/DisplacementMapGeneration.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DisplacementMapGenerator.usf: Generate lens distortion and undistortion diff --git a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVHelper/OpenCVHelper.Build.cs b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVHelper/OpenCVHelper.Build.cs index afc1c0272d44..0b30c702d572 100644 --- a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVHelper/OpenCVHelper.Build.cs +++ b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVHelper/OpenCVHelper.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVHelper/Private/OpenCVHelperModule.cpp b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVHelper/Private/OpenCVHelperModule.cpp index e51f314654f5..d78a5989cc69 100644 --- a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVHelper/Private/OpenCVHelperModule.cpp +++ b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVHelper/Private/OpenCVHelperModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOpenCVHelperModule.h" #include "Modules/ModuleManager.h" // for IMPLEMENT_MODULE() diff --git a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVHelper/Public/IOpenCVHelperModule.h b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVHelper/Public/IOpenCVHelperModule.h index 2837aab6aaa2..a1134f2c804a 100644 --- a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVHelper/Public/IOpenCVHelperModule.h +++ b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVHelper/Public/IOpenCVHelperModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVHelper/Public/OpenCVHelper.h b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVHelper/Public/OpenCVHelper.h index 92933098931d..50f3428ff8cc 100644 --- a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVHelper/Public/OpenCVHelper.h +++ b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVHelper/Public/OpenCVHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensCalibration/OpenCVLensCalibration.Build.cs b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensCalibration/OpenCVLensCalibration.Build.cs index c74aa2a58312..6275585af576 100644 --- a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensCalibration/OpenCVLensCalibration.Build.cs +++ b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensCalibration/OpenCVLensCalibration.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensCalibration/Private/OpenCVLensCalibrationModule.cpp b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensCalibration/Private/OpenCVLensCalibrationModule.cpp index aabc1e5bebfd..d420d4bba1a5 100644 --- a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensCalibration/Private/OpenCVLensCalibrationModule.cpp +++ b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensCalibration/Private/OpenCVLensCalibrationModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOpenCVLensCalibrationModule.h" diff --git a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensCalibration/Private/OpenCVLensCalibrator.cpp b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensCalibration/Private/OpenCVLensCalibrator.cpp index f8463011dd1f..4a5723604af0 100644 --- a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensCalibration/Private/OpenCVLensCalibrator.cpp +++ b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensCalibration/Private/OpenCVLensCalibrator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OpenCVLensCalibrator.h" diff --git a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensCalibration/Private/OpenCVLensCalibrator.h b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensCalibration/Private/OpenCVLensCalibrator.h index f5fc73763829..862e92520e0d 100644 --- a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensCalibration/Private/OpenCVLensCalibrator.h +++ b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensCalibration/Private/OpenCVLensCalibrator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensCalibration/Public/IOpenCVLensCalibrationModule.h b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensCalibration/Public/IOpenCVLensCalibrationModule.h index 33cf0390260b..e7f226fff7b2 100644 --- a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensCalibration/Public/IOpenCVLensCalibrationModule.h +++ b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensCalibration/Public/IOpenCVLensCalibrationModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/OpenCVLensDistortion.Build.cs b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/OpenCVLensDistortion.Build.cs index 391ab53cbcb8..c70580c8a558 100644 --- a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/OpenCVLensDistortion.Build.cs +++ b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/OpenCVLensDistortion.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Private/LensDistortionDisplacementMapRendering.cpp b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Private/LensDistortionDisplacementMapRendering.cpp index be83224aabba..327745116d4f 100644 --- a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Private/LensDistortionDisplacementMapRendering.cpp +++ b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Private/LensDistortionDisplacementMapRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OpenCVLensDistortionParameters.h" diff --git a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Private/OpenCVLensDistortionBlueprintLibrary.cpp b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Private/OpenCVLensDistortionBlueprintLibrary.cpp index 56c04a361582..2599ca3b4042 100644 --- a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Private/OpenCVLensDistortionBlueprintLibrary.cpp +++ b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Private/OpenCVLensDistortionBlueprintLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OpenCVLensDistortionBlueprintLibrary.h" diff --git a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Private/OpenCVLensDistortionModule.cpp b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Private/OpenCVLensDistortionModule.cpp index c431704ae9ac..54d80e6c74fc 100644 --- a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Private/OpenCVLensDistortionModule.cpp +++ b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Private/OpenCVLensDistortionModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOpenCVLensDistortionModule.h" diff --git a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Private/OpenCVLensDistortionParameters.cpp b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Private/OpenCVLensDistortionParameters.cpp index 621062d116c1..016a29f73a95 100644 --- a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Private/OpenCVLensDistortionParameters.cpp +++ b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Private/OpenCVLensDistortionParameters.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OpenCVLensDistortionParameters.h" diff --git a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Public/IOpenCVLensDistortionModule.h b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Public/IOpenCVLensDistortionModule.h index 554f3659b018..d34de08c5919 100644 --- a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Public/IOpenCVLensDistortionModule.h +++ b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Public/IOpenCVLensDistortionModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Public/OpenCVLensDistortionBlueprintLibrary.h b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Public/OpenCVLensDistortionBlueprintLibrary.h index b1700d1d93c1..689989e6a556 100644 --- a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Public/OpenCVLensDistortionBlueprintLibrary.h +++ b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Public/OpenCVLensDistortionBlueprintLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Public/OpenCVLensDistortionParameters.h b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Public/OpenCVLensDistortionParameters.h index ab09079f1a78..0a18370ce48e 100644 --- a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Public/OpenCVLensDistortionParameters.h +++ b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Public/OpenCVLensDistortionParameters.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/ThirdParty/OpenCV/OpenCV.Build.cs b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/ThirdParty/OpenCV/OpenCV.Build.cs index 413d7cb0a833..bafaff861bcb 100644 --- a/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/ThirdParty/OpenCV/OpenCV.Build.cs +++ b/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/ThirdParty/OpenCV/OpenCV.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.IO; using UnrealBuildTool; diff --git a/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilities/ActorLayerUtilities.Build.cs b/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilities/ActorLayerUtilities.Build.cs index abe1baf95991..133ad2d6411c 100644 --- a/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilities/ActorLayerUtilities.Build.cs +++ b/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilities/ActorLayerUtilities.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilities/Private/ActorLayerUtilities.cpp b/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilities/Private/ActorLayerUtilities.cpp index 22ad94d3a8b7..3e23a8c9fcd2 100644 --- a/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilities/Private/ActorLayerUtilities.cpp +++ b/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilities/Private/ActorLayerUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ActorLayerUtilities.h" #include "Engine/Engine.h" diff --git a/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilities/Public/ActorLayerUtilities.h b/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilities/Public/ActorLayerUtilities.h index d10f2fd00a23..3e416217e048 100644 --- a/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilities/Public/ActorLayerUtilities.h +++ b/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilities/Public/ActorLayerUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilitiesEditor/ActorLayerUtilitiesEditor.Build.cs b/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilitiesEditor/ActorLayerUtilitiesEditor.Build.cs index b272295aa198..1dbb9dbb0f67 100644 --- a/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilitiesEditor/ActorLayerUtilitiesEditor.Build.cs +++ b/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilitiesEditor/ActorLayerUtilitiesEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilitiesEditor/Private/ActorLayerPropertyTypeCustomization.cpp b/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilitiesEditor/Private/ActorLayerPropertyTypeCustomization.cpp index a61b443acbbd..3b53525216f5 100644 --- a/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilitiesEditor/Private/ActorLayerPropertyTypeCustomization.cpp +++ b/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilitiesEditor/Private/ActorLayerPropertyTypeCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ActorLayerPropertyTypeCustomization.h" #include "Algo/Accumulate.h" diff --git a/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilitiesEditor/Private/ActorLayerPropertyTypeCustomization.h b/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilitiesEditor/Private/ActorLayerPropertyTypeCustomization.h index 650dc6f04ddc..06740fdf91ed 100644 --- a/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilitiesEditor/Private/ActorLayerPropertyTypeCustomization.h +++ b/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilitiesEditor/Private/ActorLayerPropertyTypeCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilitiesEditor/Private/ActorLayerUtilitiesEditor.cpp b/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilitiesEditor/Private/ActorLayerUtilitiesEditor.cpp index 373e3531de16..2a4ca00deeaa 100644 --- a/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilitiesEditor/Private/ActorLayerUtilitiesEditor.cpp +++ b/Engine/Plugins/Developer/ActorLayerUtilities/Source/ActorLayerUtilitiesEditor/Private/ActorLayerUtilitiesEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleManager.h" #include "PropertyEditorModule.h" diff --git a/Engine/Plugins/Developer/BlankPlugin/Source/BlankPlugin/BlankPlugin.Build.cs b/Engine/Plugins/Developer/BlankPlugin/Source/BlankPlugin/BlankPlugin.Build.cs index a71186fbc2ba..1155a35e7bd7 100644 --- a/Engine/Plugins/Developer/BlankPlugin/Source/BlankPlugin/BlankPlugin.Build.cs +++ b/Engine/Plugins/Developer/BlankPlugin/Source/BlankPlugin/BlankPlugin.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Developer/BlankPlugin/Source/BlankPlugin/Private/BlankPlugin.cpp b/Engine/Plugins/Developer/BlankPlugin/Source/BlankPlugin/Private/BlankPlugin.cpp index 51f0450025d4..8659c02c8fec 100644 --- a/Engine/Plugins/Developer/BlankPlugin/Source/BlankPlugin/Private/BlankPlugin.cpp +++ b/Engine/Plugins/Developer/BlankPlugin/Source/BlankPlugin/Private/BlankPlugin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Developer/BlankPlugin/Source/BlankPlugin/Public/IBlankPlugin.h b/Engine/Plugins/Developer/BlankPlugin/Source/BlankPlugin/Public/IBlankPlugin.h index 796895b81e31..cb0e376af7e6 100644 --- a/Engine/Plugins/Developer/BlankPlugin/Source/BlankPlugin/Public/IBlankPlugin.h +++ b/Engine/Plugins/Developer/BlankPlugin/Source/BlankPlugin/Public/IBlankPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/CLionSourceCodeAccess/Source/CLionSourceCodeAccess/CLionSourceCodeAccess.Build.cs b/Engine/Plugins/Developer/CLionSourceCodeAccess/Source/CLionSourceCodeAccess/CLionSourceCodeAccess.Build.cs index b91c219be856..668ec8093d3f 100644 --- a/Engine/Plugins/Developer/CLionSourceCodeAccess/Source/CLionSourceCodeAccess/CLionSourceCodeAccess.Build.cs +++ b/Engine/Plugins/Developer/CLionSourceCodeAccess/Source/CLionSourceCodeAccess/CLionSourceCodeAccess.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Developer/CLionSourceCodeAccess/Source/CLionSourceCodeAccess/Private/CLionSourceCodeAccessModule.cpp b/Engine/Plugins/Developer/CLionSourceCodeAccess/Source/CLionSourceCodeAccess/Private/CLionSourceCodeAccessModule.cpp index 61b98894807d..d2d4fa71e072 100644 --- a/Engine/Plugins/Developer/CLionSourceCodeAccess/Source/CLionSourceCodeAccess/Private/CLionSourceCodeAccessModule.cpp +++ b/Engine/Plugins/Developer/CLionSourceCodeAccess/Source/CLionSourceCodeAccess/Private/CLionSourceCodeAccessModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CLionSourceCodeAccessModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Developer/CLionSourceCodeAccess/Source/CLionSourceCodeAccess/Private/CLionSourceCodeAccessModule.h b/Engine/Plugins/Developer/CLionSourceCodeAccess/Source/CLionSourceCodeAccess/Private/CLionSourceCodeAccessModule.h index e59b625b264f..e30f359be29f 100644 --- a/Engine/Plugins/Developer/CLionSourceCodeAccess/Source/CLionSourceCodeAccess/Private/CLionSourceCodeAccessModule.h +++ b/Engine/Plugins/Developer/CLionSourceCodeAccess/Source/CLionSourceCodeAccess/Private/CLionSourceCodeAccessModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/CLionSourceCodeAccess/Source/CLionSourceCodeAccess/Private/CLionSourceCodeAccessor.cpp b/Engine/Plugins/Developer/CLionSourceCodeAccess/Source/CLionSourceCodeAccess/Private/CLionSourceCodeAccessor.cpp index b4fbab5978e4..e05200fd6f2e 100644 --- a/Engine/Plugins/Developer/CLionSourceCodeAccess/Source/CLionSourceCodeAccess/Private/CLionSourceCodeAccessor.cpp +++ b/Engine/Plugins/Developer/CLionSourceCodeAccess/Source/CLionSourceCodeAccess/Private/CLionSourceCodeAccessor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CLionSourceCodeAccessor.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Plugins/Developer/CLionSourceCodeAccess/Source/CLionSourceCodeAccess/Private/CLionSourceCodeAccessor.h b/Engine/Plugins/Developer/CLionSourceCodeAccess/Source/CLionSourceCodeAccess/Private/CLionSourceCodeAccessor.h index 762125357f4e..28ff5027d498 100644 --- a/Engine/Plugins/Developer/CLionSourceCodeAccess/Source/CLionSourceCodeAccess/Private/CLionSourceCodeAccessor.h +++ b/Engine/Plugins/Developer/CLionSourceCodeAccess/Source/CLionSourceCodeAccess/Private/CLionSourceCodeAccessor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/Source/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.Build.cs b/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/Source/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.Build.cs index 53bb1d9a12d1..d21be28c10bb 100644 --- a/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/Source/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.Build.cs +++ b/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/Source/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/Source/CodeLiteSourceCodeAccess/Private/CodeLiteSourceCodeAccessModule.cpp b/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/Source/CodeLiteSourceCodeAccess/Private/CodeLiteSourceCodeAccessModule.cpp index 4b4e4947ddc2..5cf18dfa6e6d 100644 --- a/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/Source/CodeLiteSourceCodeAccess/Private/CodeLiteSourceCodeAccessModule.cpp +++ b/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/Source/CodeLiteSourceCodeAccess/Private/CodeLiteSourceCodeAccessModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CodeLiteSourceCodeAccessModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/Source/CodeLiteSourceCodeAccess/Private/CodeLiteSourceCodeAccessModule.h b/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/Source/CodeLiteSourceCodeAccess/Private/CodeLiteSourceCodeAccessModule.h index 0bd2beafb60e..554d05c96e9c 100644 --- a/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/Source/CodeLiteSourceCodeAccess/Private/CodeLiteSourceCodeAccessModule.h +++ b/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/Source/CodeLiteSourceCodeAccess/Private/CodeLiteSourceCodeAccessModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/Source/CodeLiteSourceCodeAccess/Private/CodeLiteSourceCodeAccessor.cpp b/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/Source/CodeLiteSourceCodeAccess/Private/CodeLiteSourceCodeAccessor.cpp index 90f7b77485cd..5b308d92ec18 100644 --- a/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/Source/CodeLiteSourceCodeAccess/Private/CodeLiteSourceCodeAccessor.cpp +++ b/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/Source/CodeLiteSourceCodeAccess/Private/CodeLiteSourceCodeAccessor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CodeLiteSourceCodeAccessor.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/Source/CodeLiteSourceCodeAccess/Private/CodeLiteSourceCodeAccessor.h b/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/Source/CodeLiteSourceCodeAccess/Private/CodeLiteSourceCodeAccessor.h index 182ac6293325..52e2723a25c1 100644 --- a/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/Source/CodeLiteSourceCodeAccess/Private/CodeLiteSourceCodeAccessor.h +++ b/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/Source/CodeLiteSourceCodeAccess/Private/CodeLiteSourceCodeAccessor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/GitSourceControl.Build.cs b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/GitSourceControl.Build.cs index e47502562833..e902205505ed 100644 --- a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/GitSourceControl.Build.cs +++ b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/GitSourceControl.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlCommand.cpp b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlCommand.cpp index d48c9cbeeff3..08b3a6af1437 100644 --- a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlCommand.cpp +++ b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlCommand.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GitSourceControlCommand.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlCommand.h b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlCommand.h index 4a749b4a6de8..6249d468e1c5 100644 --- a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlCommand.h +++ b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlCommand.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlModule.cpp b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlModule.cpp index d314ba7ef499..50f709396d2a 100644 --- a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlModule.cpp +++ b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GitSourceControlModule.h" #include "Misc/App.h" diff --git a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlModule.h b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlModule.h index 92e235e6cb96..a21f037cb623 100644 --- a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlModule.h +++ b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlOperations.cpp b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlOperations.cpp index 55b0cb351559..04dc930de79b 100644 --- a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlOperations.cpp +++ b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlOperations.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GitSourceControlOperations.h" #include "Misc/Paths.h" diff --git a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlOperations.h b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlOperations.h index b7cd92b697ac..b9bbec1160e3 100644 --- a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlOperations.h +++ b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlOperations.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlProvider.cpp b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlProvider.cpp index b689e3049fd3..0ac28cf17ddb 100644 --- a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlProvider.cpp +++ b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlProvider.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GitSourceControlProvider.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlProvider.h b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlProvider.h index f50feb898db5..660507949e5f 100644 --- a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlProvider.h +++ b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlProvider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlRevision.cpp b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlRevision.cpp index 26e97fa09117..e4a28b221335 100644 --- a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlRevision.cpp +++ b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlRevision.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GitSourceControlRevision.h" #include "HAL/FileManager.h" diff --git a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlRevision.h b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlRevision.h index 5de61abd5761..2c0ade2fe22a 100644 --- a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlRevision.h +++ b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlRevision.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlSettings.cpp b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlSettings.cpp index 59d398ac3155..c5349f62b043 100644 --- a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlSettings.cpp +++ b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GitSourceControlSettings.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlSettings.h b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlSettings.h index bd688bbbca61..a3b3e8ba7ba1 100644 --- a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlSettings.h +++ b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlState.cpp b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlState.cpp index 7e040ddff3eb..b20753475c46 100644 --- a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlState.cpp +++ b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlState.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GitSourceControlState.h" diff --git a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlState.h b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlState.h index 50341e426f85..6e5e9a76d9ef 100644 --- a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlState.h +++ b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlUtils.cpp b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlUtils.cpp index 2e9c581f26df..29c583b911fa 100644 --- a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlUtils.cpp +++ b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GitSourceControlUtils.h" #include "GitSourceControlCommand.h" diff --git a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlUtils.h b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlUtils.h index c38c3f505e79..a798511c144a 100644 --- a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlUtils.h +++ b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/GitSourceControlUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/IGitSourceControlWorker.h b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/IGitSourceControlWorker.h index 724bc576c50b..9521eec7b101 100644 --- a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/IGitSourceControlWorker.h +++ b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/IGitSourceControlWorker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/SGitSourceControlSettings.cpp b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/SGitSourceControlSettings.cpp index b43357f8de10..9508e1dcf399 100644 --- a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/SGitSourceControlSettings.cpp +++ b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/SGitSourceControlSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGitSourceControlSettings.h" #include "Fonts/SlateFontInfo.h" diff --git a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/SGitSourceControlSettings.h b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/SGitSourceControlSettings.h index 57f20414360d..68eed66c7c24 100644 --- a/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/SGitSourceControlSettings.h +++ b/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/Private/SGitSourceControlSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/KDevelopSourceCodeAccess/Source/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.Build.cs b/Engine/Plugins/Developer/KDevelopSourceCodeAccess/Source/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.Build.cs index aba0e15eb18e..e857da0b6ef7 100644 --- a/Engine/Plugins/Developer/KDevelopSourceCodeAccess/Source/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.Build.cs +++ b/Engine/Plugins/Developer/KDevelopSourceCodeAccess/Source/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Developer/KDevelopSourceCodeAccess/Source/KDevelopSourceCodeAccess/Private/KDevelopSourceCodeAccessModule.cpp b/Engine/Plugins/Developer/KDevelopSourceCodeAccess/Source/KDevelopSourceCodeAccess/Private/KDevelopSourceCodeAccessModule.cpp index 128bb51ed875..b7eb5d7ab8b7 100644 --- a/Engine/Plugins/Developer/KDevelopSourceCodeAccess/Source/KDevelopSourceCodeAccess/Private/KDevelopSourceCodeAccessModule.cpp +++ b/Engine/Plugins/Developer/KDevelopSourceCodeAccess/Source/KDevelopSourceCodeAccess/Private/KDevelopSourceCodeAccessModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KDevelopSourceCodeAccessModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Developer/KDevelopSourceCodeAccess/Source/KDevelopSourceCodeAccess/Private/KDevelopSourceCodeAccessModule.h b/Engine/Plugins/Developer/KDevelopSourceCodeAccess/Source/KDevelopSourceCodeAccess/Private/KDevelopSourceCodeAccessModule.h index 603f7027f952..21c300d76465 100644 --- a/Engine/Plugins/Developer/KDevelopSourceCodeAccess/Source/KDevelopSourceCodeAccess/Private/KDevelopSourceCodeAccessModule.h +++ b/Engine/Plugins/Developer/KDevelopSourceCodeAccess/Source/KDevelopSourceCodeAccess/Private/KDevelopSourceCodeAccessModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/KDevelopSourceCodeAccess/Source/KDevelopSourceCodeAccess/Private/KDevelopSourceCodeAccessor.cpp b/Engine/Plugins/Developer/KDevelopSourceCodeAccess/Source/KDevelopSourceCodeAccess/Private/KDevelopSourceCodeAccessor.cpp index 80285cdeb420..16c293921bee 100644 --- a/Engine/Plugins/Developer/KDevelopSourceCodeAccess/Source/KDevelopSourceCodeAccess/Private/KDevelopSourceCodeAccessor.cpp +++ b/Engine/Plugins/Developer/KDevelopSourceCodeAccess/Source/KDevelopSourceCodeAccess/Private/KDevelopSourceCodeAccessor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KDevelopSourceCodeAccessor.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Plugins/Developer/KDevelopSourceCodeAccess/Source/KDevelopSourceCodeAccess/Private/KDevelopSourceCodeAccessor.h b/Engine/Plugins/Developer/KDevelopSourceCodeAccess/Source/KDevelopSourceCodeAccess/Private/KDevelopSourceCodeAccessor.h index 6e9600d54cd8..95871ad9ae27 100644 --- a/Engine/Plugins/Developer/KDevelopSourceCodeAccess/Source/KDevelopSourceCodeAccess/Private/KDevelopSourceCodeAccessor.h +++ b/Engine/Plugins/Developer/KDevelopSourceCodeAccess/Source/KDevelopSourceCodeAccess/Private/KDevelopSourceCodeAccessor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Developer/NullSourceCodeAccess/Source/NullSourceCodeAccess/NullSourceCodeAccess.Build.cs b/Engine/Plugins/Developer/NullSourceCodeAccess/Source/NullSourceCodeAccess/NullSourceCodeAccess.Build.cs index cc73de5e12d8..3d9ed7b5c9d7 100644 --- a/Engine/Plugins/Developer/NullSourceCodeAccess/Source/NullSourceCodeAccess/NullSourceCodeAccess.Build.cs +++ b/Engine/Plugins/Developer/NullSourceCodeAccess/Source/NullSourceCodeAccess/NullSourceCodeAccess.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Developer/NullSourceCodeAccess/Source/NullSourceCodeAccess/Private/NullSourceCodeAccessModule.cpp b/Engine/Plugins/Developer/NullSourceCodeAccess/Source/NullSourceCodeAccess/Private/NullSourceCodeAccessModule.cpp index d7af0d6a982e..6aa2aa97cf86 100644 --- a/Engine/Plugins/Developer/NullSourceCodeAccess/Source/NullSourceCodeAccess/Private/NullSourceCodeAccessModule.cpp +++ b/Engine/Plugins/Developer/NullSourceCodeAccess/Source/NullSourceCodeAccess/Private/NullSourceCodeAccessModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NullSourceCodeAccessModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Developer/NullSourceCodeAccess/Source/NullSourceCodeAccess/Private/NullSourceCodeAccessModule.h b/Engine/Plugins/Developer/NullSourceCodeAccess/Source/NullSourceCodeAccess/Private/NullSourceCodeAccessModule.h index 2f0a64bae43d..a65c73eaa791 100644 --- a/Engine/Plugins/Developer/NullSourceCodeAccess/Source/NullSourceCodeAccess/Private/NullSourceCodeAccessModule.h +++ b/Engine/Plugins/Developer/NullSourceCodeAccess/Source/NullSourceCodeAccess/Private/NullSourceCodeAccessModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/NullSourceCodeAccess/Source/NullSourceCodeAccess/Private/NullSourceCodeAccessor.cpp b/Engine/Plugins/Developer/NullSourceCodeAccess/Source/NullSourceCodeAccess/Private/NullSourceCodeAccessor.cpp index 564d512979e0..b5caee839d5f 100644 --- a/Engine/Plugins/Developer/NullSourceCodeAccess/Source/NullSourceCodeAccess/Private/NullSourceCodeAccessor.cpp +++ b/Engine/Plugins/Developer/NullSourceCodeAccess/Source/NullSourceCodeAccess/Private/NullSourceCodeAccessor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NullSourceCodeAccessor.h" #include "Misc/Paths.h" diff --git a/Engine/Plugins/Developer/NullSourceCodeAccess/Source/NullSourceCodeAccess/Private/NullSourceCodeAccessor.h b/Engine/Plugins/Developer/NullSourceCodeAccess/Source/NullSourceCodeAccess/Private/NullSourceCodeAccessor.h index 46ee27c9e9d0..c995540d7dfc 100644 --- a/Engine/Plugins/Developer/NullSourceCodeAccess/Source/NullSourceCodeAccess/Private/NullSourceCodeAccessor.h +++ b/Engine/Plugins/Developer/NullSourceCodeAccess/Source/NullSourceCodeAccess/Private/NullSourceCodeAccessor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/OneSkyLocalizationService.Build.cs b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/OneSkyLocalizationService.Build.cs index 417bdadd2f2f..deffe722894e 100644 --- a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/OneSkyLocalizationService.Build.cs +++ b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/OneSkyLocalizationService.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/IOneSkyLocalizationServiceWorker.h b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/IOneSkyLocalizationServiceWorker.h index a1faa3871abd..82f25f2145a5 100644 --- a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/IOneSkyLocalizationServiceWorker.h +++ b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/IOneSkyLocalizationServiceWorker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyConnection.cpp b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyConnection.cpp index 902229654dcf..431122ddeb29 100644 --- a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyConnection.cpp +++ b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyConnection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OneSkyConnection.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyConnection.h b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyConnection.h index 115c3b28902d..bc57c851d97d 100644 --- a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyConnection.h +++ b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyConnection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyConnectionInfo.h b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyConnectionInfo.h index be83c6cd2fdc..76eee583dccf 100644 --- a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyConnectionInfo.h +++ b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyConnectionInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceCommand.cpp b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceCommand.cpp index 7862c22feeae..68b9ca40e097 100644 --- a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceCommand.cpp +++ b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceCommand.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OneSkyLocalizationServiceCommand.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceCommand.h b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceCommand.h index 7771372ecd57..8a5f9e8f2d5f 100644 --- a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceCommand.h +++ b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceCommand.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceModule.cpp b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceModule.cpp index a248c56db7cb..8a7806853c9c 100644 --- a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceModule.cpp +++ b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OneSkyLocalizationServiceModule.h" #include "Misc/App.h" diff --git a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceModule.h b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceModule.h index 58cb24c1d8f5..98605db0353c 100644 --- a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceModule.h +++ b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceOperations.cpp b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceOperations.cpp index 3aed975b5c5a..32cf7352fa9e 100644 --- a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceOperations.cpp +++ b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceOperations.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OneSkyLocalizationServiceOperations.h" #include "Misc/FileHelper.h" diff --git a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceOperations.h b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceOperations.h index 75434361544f..e138ea6a421b 100644 --- a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceOperations.h +++ b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceOperations.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceProvider.cpp b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceProvider.cpp index 6dbd364f66d1..5155fea67c94 100644 --- a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceProvider.cpp +++ b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceProvider.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OneSkyLocalizationServiceProvider.h" #include "HAL/PlatformFilemanager.h" diff --git a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceProvider.h b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceProvider.h index c5a54743272e..8ddaee711e91 100644 --- a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceProvider.h +++ b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceProvider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceResponseTypes.h b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceResponseTypes.h index 48c1da2341b8..f35f77395a6b 100644 --- a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceResponseTypes.h +++ b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceResponseTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceRevision.cpp b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceRevision.cpp index 6ddb28578600..2811fdcd388c 100644 --- a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceRevision.cpp +++ b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceRevision.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OneSkyLocalizationServiceRevision.h" diff --git a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceRevision.h b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceRevision.h index 733c5e5f5818..294c6f8b816b 100644 --- a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceRevision.h +++ b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceRevision.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceSettings.cpp b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceSettings.cpp index c037793a22b1..f434a237cc86 100644 --- a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceSettings.cpp +++ b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OneSkyLocalizationServiceSettings.h" #include "HAL/FileManager.h" diff --git a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceSettings.h b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceSettings.h index f6d768938358..57cc6e30cc05 100644 --- a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceSettings.h +++ b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceState.cpp b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceState.cpp index 19c303d760bd..e93ea3777964 100644 --- a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceState.cpp +++ b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceState.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OneSkyLocalizationServiceState.h" #include "OneSkyLocalizationServiceRevision.h" diff --git a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceState.h b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceState.h index b10536b16da8..710611955362 100644 --- a/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceState.h +++ b/Engine/Plugins/Developer/OneSkyLocalizationService/Source/OneSkyLocalizationService/Private/OneSkyLocalizationServiceState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/PerforceSourceControl.Build.cs b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/PerforceSourceControl.Build.cs index c315377b0980..493d93021123 100644 --- a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/PerforceSourceControl.Build.cs +++ b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/PerforceSourceControl.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/IPerforceSourceControlWorker.h b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/IPerforceSourceControlWorker.h index 0627375137ba..50a5e41032ba 100644 --- a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/IPerforceSourceControlWorker.h +++ b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/IPerforceSourceControlWorker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceConnection.cpp b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceConnection.cpp index 6235be5c19d8..ce256d5a9e6f 100644 --- a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceConnection.cpp +++ b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceConnection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PerforceConnection.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceConnection.h b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceConnection.h index 80ffffceb83f..1b497e3946ce 100644 --- a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceConnection.h +++ b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceConnection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceConnectionInfo.h b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceConnectionInfo.h index cd3bcd24a6fd..7fd49405ca5c 100644 --- a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceConnectionInfo.h +++ b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceConnectionInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlCommand.cpp b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlCommand.cpp index 44ff626705f9..ff536aae8e35 100644 --- a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlCommand.cpp +++ b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlCommand.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PerforceSourceControlCommand.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlCommand.h b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlCommand.h index 934629ee3026..dc5b0320bdf3 100644 --- a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlCommand.h +++ b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlCommand.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlLabel.cpp b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlLabel.cpp index 094b7f011639..2afbc625d1a1 100644 --- a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlLabel.cpp +++ b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlLabel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PerforceSourceControlLabel.h" #include "PerforceSourceControlPrivate.h" diff --git a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlLabel.h b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlLabel.h index 08f8300a950b..be581826b74a 100644 --- a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlLabel.h +++ b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlLabel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlModule.cpp b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlModule.cpp index b0ec8d45331c..ec75652cfee5 100644 --- a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlModule.cpp +++ b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PerforceSourceControlModule.h" #include "Misc/App.h" diff --git a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlModule.h b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlModule.h index 0dbb00c02391..a589038bd41a 100644 --- a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlModule.h +++ b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlOperations.cpp b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlOperations.cpp index 45def7c58eea..8530ffab085d 100644 --- a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlOperations.cpp +++ b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlOperations.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PerforceSourceControlOperations.h" #include "PerforceSourceControlPrivate.h" diff --git a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlOperations.h b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlOperations.h index 1c47181e9b40..385e0f401e83 100644 --- a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlOperations.h +++ b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlOperations.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlPrivate.h b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlPrivate.h index 30bca0b04a22..80ff9b266b92 100644 --- a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlPrivate.h +++ b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlProvider.cpp b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlProvider.cpp index f0ddf90c7f6f..b1dbea36fe3f 100644 --- a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlProvider.cpp +++ b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlProvider.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PerforceSourceControlProvider.h" #include "PerforceSourceControlPrivate.h" diff --git a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlProvider.h b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlProvider.h index 0e01873b22a7..e36da98e6be1 100644 --- a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlProvider.h +++ b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlProvider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlRevision.cpp b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlRevision.cpp index 0b8dfa7accb7..94221fcbef5a 100644 --- a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlRevision.cpp +++ b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlRevision.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PerforceSourceControlRevision.h" #include "PerforceSourceControlPrivate.h" diff --git a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlRevision.h b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlRevision.h index 0ed16a214d68..07d29f72a045 100644 --- a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlRevision.h +++ b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlRevision.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlSettings.cpp b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlSettings.cpp index 3d32b84cfa70..d80cedd65e21 100644 --- a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlSettings.cpp +++ b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PerforceSourceControlSettings.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlSettings.h b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlSettings.h index c5ab85b4b654..8869cb416e15 100644 --- a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlSettings.h +++ b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlState.cpp b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlState.cpp index 38b374606532..2d2944c73646 100644 --- a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlState.cpp +++ b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlState.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PerforceSourceControlState.h" #include "PerforceSourceControlRevision.h" diff --git a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlState.h b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlState.h index 2cb34a9618ef..9b8cf85696c4 100644 --- a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlState.h +++ b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/PerforceSourceControlState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/SPerforceSourceControlSettings.cpp b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/SPerforceSourceControlSettings.cpp index 411f655cdddf..12fbf1d154be 100644 --- a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/SPerforceSourceControlSettings.cpp +++ b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/SPerforceSourceControlSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SPerforceSourceControlSettings.h" #include "PerforceSourceControlPrivate.h" diff --git a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/SPerforceSourceControlSettings.h b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/SPerforceSourceControlSettings.h index 98a15fd2e497..a9667810b3dc 100644 --- a/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/SPerforceSourceControlSettings.h +++ b/Engine/Plugins/Developer/PerforceSourceControl/Source/PerforceSourceControl/Private/SPerforceSourceControlSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginCommands.cpp b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginCommands.cpp index 016c5ba58d7c..bd84f0584399 100644 --- a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginCommands.cpp +++ b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #if WITH_EDITOR diff --git a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginCommands.h b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginCommands.h index 6fe1ea277164..dc47d17c6118 100644 --- a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginCommands.h +++ b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginLoader.cpp b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginLoader.cpp index 877eda210c49..0aef4a65b7e9 100644 --- a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginLoader.cpp +++ b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginLoader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RenderDocPluginLoader.h" #include "RenderDocPluginModule.h" diff --git a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginLoader.h b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginLoader.h index ebdabce83be7..8623dbd80e8e 100644 --- a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginLoader.h +++ b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginLoader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginModule.cpp b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginModule.cpp index 9117b82b220c..d1317bc56da8 100644 --- a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginModule.cpp +++ b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RenderDocPluginModule.h" diff --git a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginModule.h b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginModule.h index 8fcbdf01ae3b..a85b744faa06 100644 --- a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginModule.h +++ b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginNotification.cpp b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginNotification.cpp index 292de726a52d..2c97dbf5202d 100644 --- a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginNotification.cpp +++ b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginNotification.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #if WITH_EDITOR diff --git a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginNotification.h b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginNotification.h index a2e6a3ff9d26..3d501bf76df4 100644 --- a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginNotification.h +++ b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginNotification.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginSettings.cpp b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginSettings.cpp index c0776281802b..3cbabdaa83a1 100644 --- a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginSettings.cpp +++ b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RenderDocPluginSettings.h" #include "UObject/UnrealType.h" diff --git a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginStyle.cpp b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginStyle.cpp index 268626978e94..f1d4f5850f0b 100644 --- a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginStyle.cpp +++ b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #if WITH_EDITOR diff --git a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginStyle.h b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginStyle.h index bb2f2edf5699..5635e1b52dbb 100644 --- a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginStyle.h +++ b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/RenderDocPluginStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/SRenderDocPluginEditorExtension.cpp b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/SRenderDocPluginEditorExtension.cpp index 38c20147759d..de83db512720 100644 --- a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/SRenderDocPluginEditorExtension.cpp +++ b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/SRenderDocPluginEditorExtension.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #if WITH_EDITOR diff --git a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/SRenderDocPluginEditorExtension.h b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/SRenderDocPluginEditorExtension.h index 955c9ff69834..3b50b8119771 100644 --- a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/SRenderDocPluginEditorExtension.h +++ b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/SRenderDocPluginEditorExtension.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/SRenderDocPluginHelpWindow.cpp b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/SRenderDocPluginHelpWindow.cpp index d39d1857d254..671e4dc80806 100644 --- a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/SRenderDocPluginHelpWindow.cpp +++ b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/SRenderDocPluginHelpWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #if WITH_EDITOR diff --git a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/SRenderDocPluginHelpWindow.h b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/SRenderDocPluginHelpWindow.h index e2ba7ba7cfa9..54cd7b928678 100644 --- a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/SRenderDocPluginHelpWindow.h +++ b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Private/SRenderDocPluginHelpWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Public/IRenderDocPlugin.h b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Public/IRenderDocPlugin.h index 0e7f3e00b972..fd2a27237d60 100644 --- a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Public/IRenderDocPlugin.h +++ b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Public/IRenderDocPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Public/RenderDocPluginSettings.h b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Public/RenderDocPluginSettings.h index 747077467bbe..d093a15813cd 100644 --- a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Public/RenderDocPluginSettings.h +++ b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/Public/RenderDocPluginSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/RenderDocPlugin.Build.cs b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/RenderDocPlugin.Build.cs index 422e96302467..f882e9a9a5c8 100644 --- a/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/RenderDocPlugin.Build.cs +++ b/Engine/Plugins/Developer/RenderDocPlugin/Source/RenderDocPlugin/RenderDocPlugin.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/ISubversionSourceControlWorker.h b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/ISubversionSourceControlWorker.h index 954b984ee624..1d07a8ec8f92 100644 --- a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/ISubversionSourceControlWorker.h +++ b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/ISubversionSourceControlWorker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SSubversionSourceControlSettings.cpp b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SSubversionSourceControlSettings.cpp index 61a66cf89caf..464b38ea2d42 100644 --- a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SSubversionSourceControlSettings.cpp +++ b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SSubversionSourceControlSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSubversionSourceControlSettings.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SSubversionSourceControlSettings.h b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SSubversionSourceControlSettings.h index 26b409a6b4a8..7791ffbc95f3 100644 --- a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SSubversionSourceControlSettings.h +++ b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SSubversionSourceControlSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlCommand.cpp b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlCommand.cpp index b5098cf10d6d..1525f6ce8674 100644 --- a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlCommand.cpp +++ b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlCommand.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SubversionSourceControlCommand.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlCommand.h b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlCommand.h index 1c763f2d4ef8..80bc10eea036 100644 --- a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlCommand.h +++ b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlCommand.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlLabel.cpp b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlLabel.cpp index 2b303eca1757..fd21db25fb2b 100644 --- a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlLabel.cpp +++ b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlLabel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SubversionSourceControlLabel.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlLabel.h b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlLabel.h index 0fb2d6607604..fbbaa97fcf50 100644 --- a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlLabel.h +++ b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlLabel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlModule.cpp b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlModule.cpp index 17edd35d9234..8fe44db708d6 100644 --- a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlModule.cpp +++ b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SubversionSourceControlModule.h" #include "Misc/App.h" diff --git a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlModule.h b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlModule.h index e01c7c38ea2a..0fc30d396df1 100644 --- a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlModule.h +++ b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlOperations.cpp b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlOperations.cpp index 07e35ebb27cc..88c75ca31fa6 100644 --- a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlOperations.cpp +++ b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlOperations.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SubversionSourceControlOperations.h" #include "HAL/PlatformFilemanager.h" diff --git a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlOperations.h b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlOperations.h index 7281a37e61cb..e6d2773a46fd 100644 --- a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlOperations.h +++ b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlOperations.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlProvider.cpp b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlProvider.cpp index 93054181e780..bb978126ebb7 100644 --- a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlProvider.cpp +++ b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlProvider.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SubversionSourceControlProvider.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlProvider.h b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlProvider.h index 844f2fd7dff6..e86fe7a213bd 100644 --- a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlProvider.h +++ b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlProvider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlRevision.cpp b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlRevision.cpp index 3fdec4f550ed..9f92de99e903 100644 --- a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlRevision.cpp +++ b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlRevision.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SubversionSourceControlRevision.h" #include "HAL/FileManager.h" diff --git a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlRevision.h b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlRevision.h index 1a77ad4db65d..870211a27d65 100644 --- a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlRevision.h +++ b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlRevision.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlSettings.cpp b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlSettings.cpp index eee2bc4064ec..8981d635bee6 100644 --- a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlSettings.cpp +++ b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SubversionSourceControlSettings.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlSettings.h b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlSettings.h index 40f0f2ec278c..3594d391550c 100644 --- a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlSettings.h +++ b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlState.cpp b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlState.cpp index 3b8d158aa7e2..03484e6e53a9 100644 --- a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlState.cpp +++ b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlState.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SubversionSourceControlState.h" diff --git a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlState.h b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlState.h index 59aaa35efdb9..7c391104730f 100644 --- a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlState.h +++ b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlUtils.cpp b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlUtils.cpp index dfb3c71ba7f9..60412446c5d6 100644 --- a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlUtils.cpp +++ b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SubversionSourceControlUtils.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlUtils.h b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlUtils.h index 0cec0c582a0f..a08cc794b49c 100644 --- a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlUtils.h +++ b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/Private/SubversionSourceControlUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/SubversionSourceControl.Build.cs b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/SubversionSourceControl.Build.cs index a32355e6827b..75006dcc1553 100644 --- a/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/SubversionSourceControl.Build.cs +++ b/Engine/Plugins/Developer/SubversionSourceControl/Source/SubversionSourceControl/SubversionSourceControl.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Plugins/Developer/UObjectPlugin/Source/UObjectPlugin/Classes/MyPluginObject.h b/Engine/Plugins/Developer/UObjectPlugin/Source/UObjectPlugin/Classes/MyPluginObject.h index d60902e69e05..1e7218d036a3 100644 --- a/Engine/Plugins/Developer/UObjectPlugin/Source/UObjectPlugin/Classes/MyPluginObject.h +++ b/Engine/Plugins/Developer/UObjectPlugin/Source/UObjectPlugin/Classes/MyPluginObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/UObjectPlugin/Source/UObjectPlugin/Private/MyPluginObject.cpp b/Engine/Plugins/Developer/UObjectPlugin/Source/UObjectPlugin/Private/MyPluginObject.cpp index f5ac9ee8418d..2f63a5e5b665 100644 --- a/Engine/Plugins/Developer/UObjectPlugin/Source/UObjectPlugin/Private/MyPluginObject.cpp +++ b/Engine/Plugins/Developer/UObjectPlugin/Source/UObjectPlugin/Private/MyPluginObject.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MyPluginObject.h" diff --git a/Engine/Plugins/Developer/UObjectPlugin/Source/UObjectPlugin/Private/UObjectPlugin.cpp b/Engine/Plugins/Developer/UObjectPlugin/Source/UObjectPlugin/Private/UObjectPlugin.cpp index 32505036c4ee..382c583de243 100644 --- a/Engine/Plugins/Developer/UObjectPlugin/Source/UObjectPlugin/Private/UObjectPlugin.cpp +++ b/Engine/Plugins/Developer/UObjectPlugin/Source/UObjectPlugin/Private/UObjectPlugin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Developer/UObjectPlugin/Source/UObjectPlugin/Public/IUObjectPlugin.h b/Engine/Plugins/Developer/UObjectPlugin/Source/UObjectPlugin/Public/IUObjectPlugin.h index 52b7d1aed28b..97924225e780 100644 --- a/Engine/Plugins/Developer/UObjectPlugin/Source/UObjectPlugin/Public/IUObjectPlugin.h +++ b/Engine/Plugins/Developer/UObjectPlugin/Source/UObjectPlugin/Public/IUObjectPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/UObjectPlugin/Source/UObjectPlugin/UObjectPlugin.Build.cs b/Engine/Plugins/Developer/UObjectPlugin/Source/UObjectPlugin/UObjectPlugin.Build.cs index 2e3637a54e8b..100bbe32c5ee 100644 --- a/Engine/Plugins/Developer/UObjectPlugin/Source/UObjectPlugin/UObjectPlugin.Build.cs +++ b/Engine/Plugins/Developer/UObjectPlugin/Source/UObjectPlugin/UObjectPlugin.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Source/VisualStudioCodeSourceCodeAccess/Private/VisualStudioCodeSourceCodeAccessModule.cpp b/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Source/VisualStudioCodeSourceCodeAccess/Private/VisualStudioCodeSourceCodeAccessModule.cpp index 73bb32289224..85f770f2fdd9 100644 --- a/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Source/VisualStudioCodeSourceCodeAccess/Private/VisualStudioCodeSourceCodeAccessModule.cpp +++ b/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Source/VisualStudioCodeSourceCodeAccess/Private/VisualStudioCodeSourceCodeAccessModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VisualStudioCodeSourceCodeAccessModule.h" #include "Features/IModularFeatures.h" diff --git a/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Source/VisualStudioCodeSourceCodeAccess/Private/VisualStudioCodeSourceCodeAccessModule.h b/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Source/VisualStudioCodeSourceCodeAccess/Private/VisualStudioCodeSourceCodeAccessModule.h index f8c320c26e03..aa0910c10645 100644 --- a/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Source/VisualStudioCodeSourceCodeAccess/Private/VisualStudioCodeSourceCodeAccessModule.h +++ b/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Source/VisualStudioCodeSourceCodeAccess/Private/VisualStudioCodeSourceCodeAccessModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Source/VisualStudioCodeSourceCodeAccess/Private/VisualStudioCodeSourceCodeAccessor.cpp b/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Source/VisualStudioCodeSourceCodeAccess/Private/VisualStudioCodeSourceCodeAccessor.cpp index 431309a6bb7b..0e5327b0f41a 100644 --- a/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Source/VisualStudioCodeSourceCodeAccess/Private/VisualStudioCodeSourceCodeAccessor.cpp +++ b/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Source/VisualStudioCodeSourceCodeAccess/Private/VisualStudioCodeSourceCodeAccessor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VisualStudioCodeSourceCodeAccessor.h" #include "VisualStudioCodeSourceCodeAccessModule.h" diff --git a/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Source/VisualStudioCodeSourceCodeAccess/Private/VisualStudioCodeSourceCodeAccessor.h b/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Source/VisualStudioCodeSourceCodeAccess/Private/VisualStudioCodeSourceCodeAccessor.h index a6e86412d409..59d1c9b3a01f 100644 --- a/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Source/VisualStudioCodeSourceCodeAccess/Private/VisualStudioCodeSourceCodeAccessor.h +++ b/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Source/VisualStudioCodeSourceCodeAccess/Private/VisualStudioCodeSourceCodeAccessor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "ISourceCodeAccessor.h" diff --git a/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Source/VisualStudioCodeSourceCodeAccess/VisualStudioCodeSourceCodeAccess.Build.cs b/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Source/VisualStudioCodeSourceCodeAccess/VisualStudioCodeSourceCodeAccess.Build.cs index 5b5c0b9a69ad..a232f94206f4 100644 --- a/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Source/VisualStudioCodeSourceCodeAccess/VisualStudioCodeSourceCodeAccess.Build.cs +++ b/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Source/VisualStudioCodeSourceCodeAccess/VisualStudioCodeSourceCodeAccess.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using Microsoft.Win32; namespace UnrealBuildTool.Rules diff --git a/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Source/VisualStudioSourceCodeAccess/Private/VisualStudioSourceCodeAccessModule.cpp b/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Source/VisualStudioSourceCodeAccess/Private/VisualStudioSourceCodeAccessModule.cpp index f22d3a8c4e68..23dd7e24a810 100644 --- a/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Source/VisualStudioSourceCodeAccess/Private/VisualStudioSourceCodeAccessModule.cpp +++ b/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Source/VisualStudioSourceCodeAccess/Private/VisualStudioSourceCodeAccessModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VisualStudioSourceCodeAccessModule.h" #include "Features/IModularFeatures.h" diff --git a/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Source/VisualStudioSourceCodeAccess/Private/VisualStudioSourceCodeAccessModule.h b/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Source/VisualStudioSourceCodeAccess/Private/VisualStudioSourceCodeAccessModule.h index b3fa18d70711..9dc4ed332ccf 100644 --- a/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Source/VisualStudioSourceCodeAccess/Private/VisualStudioSourceCodeAccessModule.h +++ b/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Source/VisualStudioSourceCodeAccess/Private/VisualStudioSourceCodeAccessModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Source/VisualStudioSourceCodeAccess/Private/VisualStudioSourceCodeAccessor.cpp b/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Source/VisualStudioSourceCodeAccess/Private/VisualStudioSourceCodeAccessor.cpp index 6690661536a8..5bb7b9877bb9 100644 --- a/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Source/VisualStudioSourceCodeAccess/Private/VisualStudioSourceCodeAccessor.cpp +++ b/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Source/VisualStudioSourceCodeAccess/Private/VisualStudioSourceCodeAccessor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VisualStudioSourceCodeAccessor.h" #include "VisualStudioSourceCodeAccessModule.h" diff --git a/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Source/VisualStudioSourceCodeAccess/Private/VisualStudioSourceCodeAccessor.h b/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Source/VisualStudioSourceCodeAccess/Private/VisualStudioSourceCodeAccessor.h index 529fe2a3f0b8..72f8eb1c57fd 100644 --- a/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Source/VisualStudioSourceCodeAccess/Private/VisualStudioSourceCodeAccessor.h +++ b/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Source/VisualStudioSourceCodeAccess/Private/VisualStudioSourceCodeAccessor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "ISourceCodeAccessor.h" diff --git a/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Source/VisualStudioSourceCodeAccess/Private/VisualStudioSourceCodeAccessorWrapper.cpp b/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Source/VisualStudioSourceCodeAccess/Private/VisualStudioSourceCodeAccessorWrapper.cpp index 9e9258f2d823..5fd88398c5f0 100644 --- a/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Source/VisualStudioSourceCodeAccess/Private/VisualStudioSourceCodeAccessorWrapper.cpp +++ b/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Source/VisualStudioSourceCodeAccess/Private/VisualStudioSourceCodeAccessorWrapper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VisualStudioSourceCodeAccessorWrapper.h" #include "VisualStudioSourceCodeAccessModule.h" diff --git a/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Source/VisualStudioSourceCodeAccess/Private/VisualStudioSourceCodeAccessorWrapper.h b/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Source/VisualStudioSourceCodeAccess/Private/VisualStudioSourceCodeAccessorWrapper.h index e831d9339229..83817815b726 100644 --- a/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Source/VisualStudioSourceCodeAccess/Private/VisualStudioSourceCodeAccessorWrapper.h +++ b/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Source/VisualStudioSourceCodeAccess/Private/VisualStudioSourceCodeAccessorWrapper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "VisualStudioSourceCodeAccessor.h" diff --git a/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Source/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.Build.cs b/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Source/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.Build.cs index 90c547073dee..f9bf0ed9a4d0 100644 --- a/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Source/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.Build.cs +++ b/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Source/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using Microsoft.Win32; using System.IO; diff --git a/Engine/Plugins/Developer/XCodeSourceCodeAccess/Source/XCodeSourceCodeAccess/Private/XCodeSourceCodeAccessModule.cpp b/Engine/Plugins/Developer/XCodeSourceCodeAccess/Source/XCodeSourceCodeAccess/Private/XCodeSourceCodeAccessModule.cpp index 8ac249adfeb9..192fb884cf6b 100644 --- a/Engine/Plugins/Developer/XCodeSourceCodeAccess/Source/XCodeSourceCodeAccess/Private/XCodeSourceCodeAccessModule.cpp +++ b/Engine/Plugins/Developer/XCodeSourceCodeAccess/Source/XCodeSourceCodeAccess/Private/XCodeSourceCodeAccessModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XCodeSourceCodeAccessModule.h" #include "Runtime/Core/Public/Features/IModularFeatures.h" diff --git a/Engine/Plugins/Developer/XCodeSourceCodeAccess/Source/XCodeSourceCodeAccess/Private/XCodeSourceCodeAccessModule.h b/Engine/Plugins/Developer/XCodeSourceCodeAccess/Source/XCodeSourceCodeAccess/Private/XCodeSourceCodeAccessModule.h index 97662ec6535e..e62a3803e7b6 100644 --- a/Engine/Plugins/Developer/XCodeSourceCodeAccess/Source/XCodeSourceCodeAccess/Private/XCodeSourceCodeAccessModule.h +++ b/Engine/Plugins/Developer/XCodeSourceCodeAccess/Source/XCodeSourceCodeAccess/Private/XCodeSourceCodeAccessModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/XCodeSourceCodeAccess/Source/XCodeSourceCodeAccess/Private/XCodeSourceCodeAccessor.cpp b/Engine/Plugins/Developer/XCodeSourceCodeAccess/Source/XCodeSourceCodeAccess/Private/XCodeSourceCodeAccessor.cpp index 6ac6d531c710..eb99be8a61cf 100644 --- a/Engine/Plugins/Developer/XCodeSourceCodeAccess/Source/XCodeSourceCodeAccess/Private/XCodeSourceCodeAccessor.cpp +++ b/Engine/Plugins/Developer/XCodeSourceCodeAccess/Source/XCodeSourceCodeAccess/Private/XCodeSourceCodeAccessor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XCodeSourceCodeAccessor.h" #include "DesktopPlatformModule.h" diff --git a/Engine/Plugins/Developer/XCodeSourceCodeAccess/Source/XCodeSourceCodeAccess/Private/XCodeSourceCodeAccessor.h b/Engine/Plugins/Developer/XCodeSourceCodeAccess/Source/XCodeSourceCodeAccess/Private/XCodeSourceCodeAccessor.h index bdbb77b07739..4b6c518117bc 100644 --- a/Engine/Plugins/Developer/XCodeSourceCodeAccess/Source/XCodeSourceCodeAccess/Private/XCodeSourceCodeAccessor.h +++ b/Engine/Plugins/Developer/XCodeSourceCodeAccess/Source/XCodeSourceCodeAccess/Private/XCodeSourceCodeAccessor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Developer/XCodeSourceCodeAccess/Source/XCodeSourceCodeAccess/XCodeSourceCodeAccess.Build.cs b/Engine/Plugins/Developer/XCodeSourceCodeAccess/Source/XCodeSourceCodeAccess/XCodeSourceCodeAccess.Build.cs index 83aae72da624..f4d206aa3e84 100644 --- a/Engine/Plugins/Developer/XCodeSourceCodeAccess/Source/XCodeSourceCodeAccess/XCodeSourceCodeAccess.Build.cs +++ b/Engine/Plugins/Developer/XCodeSourceCodeAccess/Source/XCodeSourceCodeAccess/XCodeSourceCodeAccess.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/AssetManagerEditor.Build.cs b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/AssetManagerEditor.Build.cs index a538637da63d..f922a843e8dc 100644 --- a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/AssetManagerEditor.Build.cs +++ b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/AssetManagerEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/AssetManagerEditorCommands.cpp b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/AssetManagerEditorCommands.cpp index 69d915e0c5b7..75c69ef4fba8 100644 --- a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/AssetManagerEditorCommands.cpp +++ b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/AssetManagerEditorCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetManagerEditorCommands.h" diff --git a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/AssetManagerEditorCommands.h b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/AssetManagerEditorCommands.h index 417ae563df24..45b9311cee3d 100644 --- a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/AssetManagerEditorCommands.h +++ b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/AssetManagerEditorCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/AssetManagerEditorModule.cpp b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/AssetManagerEditorModule.cpp index f9e8b96c65e3..84f1896c808d 100644 --- a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/AssetManagerEditorModule.cpp +++ b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/AssetManagerEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetManagerEditorModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/PrimaryAssetIdCustomization.cpp b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/PrimaryAssetIdCustomization.cpp index 4ae8d666ef9c..a936c80862c0 100644 --- a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/PrimaryAssetIdCustomization.cpp +++ b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/PrimaryAssetIdCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PrimaryAssetIdCustomization.h" #include "AssetManagerEditorModule.h" diff --git a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/PrimaryAssetIdCustomization.h b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/PrimaryAssetIdCustomization.h index 3147f1607a81..e82aaae6ddb9 100644 --- a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/PrimaryAssetIdCustomization.h +++ b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/PrimaryAssetIdCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/PrimaryAssetTypeCustomization.cpp b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/PrimaryAssetTypeCustomization.cpp index fa9076904c33..c7ac3ad5d113 100644 --- a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/PrimaryAssetTypeCustomization.cpp +++ b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/PrimaryAssetTypeCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PrimaryAssetTypeCustomization.h" #include "AssetManagerEditorModule.h" diff --git a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/PrimaryAssetTypeCustomization.h b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/PrimaryAssetTypeCustomization.h index e58c71493e2e..2362314305e7 100644 --- a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/PrimaryAssetTypeCustomization.h +++ b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/PrimaryAssetTypeCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/EdGraphNode_Reference.cpp b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/EdGraphNode_Reference.cpp index cdf794147ae4..10ffa6ef213b 100644 --- a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/EdGraphNode_Reference.cpp +++ b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/EdGraphNode_Reference.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EdGraphNode_Reference.h" #include "GenericPlatform/GenericPlatformFile.h" diff --git a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/EdGraphNode_Reference.h b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/EdGraphNode_Reference.h index 376bd7b5c27d..42b443d755e5 100644 --- a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/EdGraphNode_Reference.h +++ b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/EdGraphNode_Reference.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/EdGraph_ReferenceViewer.cpp b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/EdGraph_ReferenceViewer.cpp index 838b05be1156..f36676b4d8f5 100644 --- a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/EdGraph_ReferenceViewer.cpp +++ b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/EdGraph_ReferenceViewer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EdGraph_ReferenceViewer.h" #include "EdGraph/EdGraphPin.h" diff --git a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/EdGraph_ReferenceViewer.h b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/EdGraph_ReferenceViewer.h index 9b4b44f542d4..d6babe05b3dd 100644 --- a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/EdGraph_ReferenceViewer.h +++ b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/EdGraph_ReferenceViewer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/HistoryManager.cpp b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/HistoryManager.cpp index 2ed36ef028e0..bf02482d1bef 100644 --- a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/HistoryManager.cpp +++ b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/HistoryManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HistoryManager.h" #include "Textures/SlateIcon.h" diff --git a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/HistoryManager.h b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/HistoryManager.h index f8d063d966ae..380a06aac469 100644 --- a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/HistoryManager.h +++ b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/HistoryManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/ReferenceViewerSchema.cpp b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/ReferenceViewerSchema.cpp index cbf59fc26b27..a0de4341a4be 100644 --- a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/ReferenceViewerSchema.cpp +++ b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/ReferenceViewerSchema.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ReferenceViewerSchema.h" #include "Textures/SlateIcon.h" diff --git a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/ReferenceViewerSchema.h b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/ReferenceViewerSchema.h index f4923dcb9cae..0a8f37842fcd 100644 --- a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/ReferenceViewerSchema.h +++ b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/ReferenceViewerSchema.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/SReferenceNode.cpp b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/SReferenceNode.cpp index e343897c5675..9b4edb243efe 100644 --- a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/SReferenceNode.cpp +++ b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/SReferenceNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SReferenceNode.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/SReferenceNode.h b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/SReferenceNode.h index 16cfe3969b27..937727513441 100644 --- a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/SReferenceNode.h +++ b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/SReferenceNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/SReferenceViewer.cpp b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/SReferenceViewer.cpp index 01d48726d89d..2a13b5d157de 100644 --- a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/SReferenceViewer.cpp +++ b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/SReferenceViewer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SReferenceViewer.h" #include "Widgets/SOverlay.h" diff --git a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/SReferenceViewer.h b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/SReferenceViewer.h index 6bde6479c1c9..0f85e681e6b1 100644 --- a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/SReferenceViewer.h +++ b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/SReferenceViewer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/SAssetAuditBrowser.cpp b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/SAssetAuditBrowser.cpp index 2684d942002c..dc48d0464645 100644 --- a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/SAssetAuditBrowser.cpp +++ b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/SAssetAuditBrowser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAssetAuditBrowser.h" diff --git a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/SAssetAuditBrowser.h b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/SAssetAuditBrowser.h index 8e255daeb195..6c3fc52e84a3 100644 --- a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/SAssetAuditBrowser.h +++ b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/SAssetAuditBrowser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/SSizeMap.cpp b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/SSizeMap.cpp index bab288221a23..640a872efa18 100644 --- a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/SSizeMap.cpp +++ b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/SSizeMap.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSizeMap.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/SSizeMap.h b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/SSizeMap.h index 6e9bf7d5214c..76352572e47b 100644 --- a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/SSizeMap.h +++ b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/SSizeMap.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Public/AssetManagerEditorModule.h b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Public/AssetManagerEditorModule.h index 9edbfd25b5e0..ffcd36b99c63 100644 --- a/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Public/AssetManagerEditorModule.h +++ b/Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Public/AssetManagerEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/BlueprintMaterialTextureNodes/Source/BlueprintMaterialTextureNodes/BlueprintMaterialTextureNodes.Build.cs b/Engine/Plugins/Editor/BlueprintMaterialTextureNodes/Source/BlueprintMaterialTextureNodes/BlueprintMaterialTextureNodes.Build.cs index ae973c57e972..f9356890f587 100644 --- a/Engine/Plugins/Editor/BlueprintMaterialTextureNodes/Source/BlueprintMaterialTextureNodes/BlueprintMaterialTextureNodes.Build.cs +++ b/Engine/Plugins/Editor/BlueprintMaterialTextureNodes/Source/BlueprintMaterialTextureNodes/BlueprintMaterialTextureNodes.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Editor/BlueprintMaterialTextureNodes/Source/BlueprintMaterialTextureNodes/Private/BlueprintMaterialTextureNodes.cpp b/Engine/Plugins/Editor/BlueprintMaterialTextureNodes/Source/BlueprintMaterialTextureNodes/Private/BlueprintMaterialTextureNodes.cpp index e9c701158bc1..8004d0472a5f 100644 --- a/Engine/Plugins/Editor/BlueprintMaterialTextureNodes/Source/BlueprintMaterialTextureNodes/Private/BlueprintMaterialTextureNodes.cpp +++ b/Engine/Plugins/Editor/BlueprintMaterialTextureNodes/Source/BlueprintMaterialTextureNodes/Private/BlueprintMaterialTextureNodes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintMaterialTextureNodes.h" diff --git a/Engine/Plugins/Editor/BlueprintMaterialTextureNodes/Source/BlueprintMaterialTextureNodes/Private/BlueprintMaterialTextureNodesBPLibrary.cpp b/Engine/Plugins/Editor/BlueprintMaterialTextureNodes/Source/BlueprintMaterialTextureNodes/Private/BlueprintMaterialTextureNodesBPLibrary.cpp index 212e240a431a..f40591a460b2 100644 --- a/Engine/Plugins/Editor/BlueprintMaterialTextureNodes/Source/BlueprintMaterialTextureNodes/Private/BlueprintMaterialTextureNodesBPLibrary.cpp +++ b/Engine/Plugins/Editor/BlueprintMaterialTextureNodes/Source/BlueprintMaterialTextureNodes/Private/BlueprintMaterialTextureNodesBPLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintMaterialTextureNodesBPLibrary.h" #include "BlueprintMaterialTextureNodes.h" diff --git a/Engine/Plugins/Editor/BlueprintMaterialTextureNodes/Source/BlueprintMaterialTextureNodes/Public/BlueprintMaterialTextureNodes.h b/Engine/Plugins/Editor/BlueprintMaterialTextureNodes/Source/BlueprintMaterialTextureNodes/Public/BlueprintMaterialTextureNodes.h index de3516c6fda2..1b0df222cf62 100644 --- a/Engine/Plugins/Editor/BlueprintMaterialTextureNodes/Source/BlueprintMaterialTextureNodes/Public/BlueprintMaterialTextureNodes.h +++ b/Engine/Plugins/Editor/BlueprintMaterialTextureNodes/Source/BlueprintMaterialTextureNodes/Public/BlueprintMaterialTextureNodes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/BlueprintMaterialTextureNodes/Source/BlueprintMaterialTextureNodes/Public/BlueprintMaterialTextureNodesBPLibrary.h b/Engine/Plugins/Editor/BlueprintMaterialTextureNodes/Source/BlueprintMaterialTextureNodes/Public/BlueprintMaterialTextureNodesBPLibrary.h index 0e227a09eca0..6d108db6d405 100644 --- a/Engine/Plugins/Editor/BlueprintMaterialTextureNodes/Source/BlueprintMaterialTextureNodes/Public/BlueprintMaterialTextureNodesBPLibrary.h +++ b/Engine/Plugins/Editor/BlueprintMaterialTextureNodes/Source/BlueprintMaterialTextureNodes/Public/BlueprintMaterialTextureNodesBPLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Classes/CryptoKeysCommandlet.h b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Classes/CryptoKeysCommandlet.h index 9ac480386ba5..de4ca26b2431 100644 --- a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Classes/CryptoKeysCommandlet.h +++ b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Classes/CryptoKeysCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Classes/CryptoKeysSettings.h b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Classes/CryptoKeysSettings.h index 4cbaff6d2d91..5f85c91fc2a9 100644 --- a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Classes/CryptoKeysSettings.h +++ b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Classes/CryptoKeysSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/CryptoKeys.Build.cs b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/CryptoKeys.Build.cs index 71d10f4479ba..63bb009aab66 100644 --- a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/CryptoKeys.Build.cs +++ b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/CryptoKeys.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeys.cpp b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeys.cpp index 6fa9fbfdeff3..18dd3b9976c7 100644 --- a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeys.cpp +++ b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeys.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CryptoKeys.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysCommandlet.cpp b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysCommandlet.cpp index d7b24757b605..3a36209fc26e 100644 --- a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysCommandlet.cpp +++ b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CryptoKeysCommandlet.h" #include "CryptoKeysSettings.h" diff --git a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysHelpers.cpp b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysHelpers.cpp index ad660ef3932d..602bec83ea8e 100644 --- a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysHelpers.cpp +++ b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CryptoKeysHelpers.h" #include "CryptoKeysOpenSSL.h" diff --git a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysHelpers.h b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysHelpers.h index 7837631f40e9..11fe2671c797 100644 --- a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysHelpers.h +++ b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysProjectBuildMutatorFeature.cpp b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysProjectBuildMutatorFeature.cpp index d5cf384c05cc..6513cad7ad28 100644 --- a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysProjectBuildMutatorFeature.cpp +++ b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysProjectBuildMutatorFeature.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CryptoKeysProjectBuildMutatorFeature.h" #include "CryptoKeysSettings.h" diff --git a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysProjectBuildMutatorFeature.h b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysProjectBuildMutatorFeature.h index 4bb6cc84c66f..8e5f458c660a 100644 --- a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysProjectBuildMutatorFeature.h +++ b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysProjectBuildMutatorFeature.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysSettings.cpp b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysSettings.cpp index 82d5d362fc1b..ca844edb212e 100644 --- a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysSettings.cpp +++ b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CryptoKeysSettings.h" #include "CryptoKeysHelpers.h" #include "Settings/ProjectPackagingSettings.h" diff --git a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysSettingsDetails.cpp b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysSettingsDetails.cpp index 7c35fb829461..6c2d0b2f248b 100644 --- a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysSettingsDetails.cpp +++ b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysSettingsDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CryptoKeysSettingsDetails.h" #include "CryptoKeysSettings.h" diff --git a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysSettingsDetails.h b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysSettingsDetails.h index 17cddeedf854..753482693f3a 100644 --- a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysSettingsDetails.h +++ b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Private/CryptoKeysSettingsDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Public/CryptoKeys.h b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Public/CryptoKeys.h index f46a7a9018d5..32b8b3e31212 100644 --- a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Public/CryptoKeys.h +++ b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeys/Public/CryptoKeys.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeysOpenSSL/CryptoKeysOpenSSL.Build.cs b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeysOpenSSL/CryptoKeysOpenSSL.Build.cs index f3497d215030..35319083ba7a 100644 --- a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeysOpenSSL/CryptoKeysOpenSSL.Build.cs +++ b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeysOpenSSL/CryptoKeysOpenSSL.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeysOpenSSL/Private/CryptoKeysOpenSSL.cpp b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeysOpenSSL/Private/CryptoKeysOpenSSL.cpp index fedb5d7bc512..8efe79ee3b1f 100644 --- a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeysOpenSSL/Private/CryptoKeysOpenSSL.cpp +++ b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeysOpenSSL/Private/CryptoKeysOpenSSL.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CryptoKeysOpenSSL.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeysOpenSSL/Public/CryptoKeysOpenSSL.h b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeysOpenSSL/Public/CryptoKeysOpenSSL.h index 7d1c4926d4fb..d12b74aeeb99 100644 --- a/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeysOpenSSL/Public/CryptoKeysOpenSSL.h +++ b/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeysOpenSSL/Public/CryptoKeysOpenSSL.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Editor/DataValidation/Source/DataValidation/DataValidation.Build.cs b/Engine/Plugins/Editor/DataValidation/Source/DataValidation/DataValidation.Build.cs index 174709e5102f..4389fe6203bf 100644 --- a/Engine/Plugins/Editor/DataValidation/Source/DataValidation/DataValidation.Build.cs +++ b/Engine/Plugins/Editor/DataValidation/Source/DataValidation/DataValidation.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Editor/DataValidation/Source/DataValidation/Private/DataValidationCommandlet.cpp b/Engine/Plugins/Editor/DataValidation/Source/DataValidation/Private/DataValidationCommandlet.cpp index 8b9818ca1e82..ae44ff12a3b5 100644 --- a/Engine/Plugins/Editor/DataValidation/Source/DataValidation/Private/DataValidationCommandlet.cpp +++ b/Engine/Plugins/Editor/DataValidation/Source/DataValidation/Private/DataValidationCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DataValidationCommandlet.h" #include "DataValidationManager.h" diff --git a/Engine/Plugins/Editor/DataValidation/Source/DataValidation/Private/DataValidationManager.cpp b/Engine/Plugins/Editor/DataValidation/Source/DataValidation/Private/DataValidationManager.cpp index d27cc55f975d..5f3c5e6a258a 100644 --- a/Engine/Plugins/Editor/DataValidation/Source/DataValidation/Private/DataValidationManager.cpp +++ b/Engine/Plugins/Editor/DataValidation/Source/DataValidation/Private/DataValidationManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DataValidationManager.h" diff --git a/Engine/Plugins/Editor/DataValidation/Source/DataValidation/Private/DataValidationModule.cpp b/Engine/Plugins/Editor/DataValidation/Source/DataValidation/Private/DataValidationModule.cpp index 2b0f0d0f0549..9047c352ef02 100644 --- a/Engine/Plugins/Editor/DataValidation/Source/DataValidation/Private/DataValidationModule.cpp +++ b/Engine/Plugins/Editor/DataValidation/Source/DataValidation/Private/DataValidationModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DataValidationModule.h" #include "DataValidationManager.h" diff --git a/Engine/Plugins/Editor/DataValidation/Source/DataValidation/Public/DataValidationCommandlet.h b/Engine/Plugins/Editor/DataValidation/Source/DataValidation/Public/DataValidationCommandlet.h index a0f5cd03275b..c3d75d0b274c 100644 --- a/Engine/Plugins/Editor/DataValidation/Source/DataValidation/Public/DataValidationCommandlet.h +++ b/Engine/Plugins/Editor/DataValidation/Source/DataValidation/Public/DataValidationCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Commandlets/Commandlet.h" diff --git a/Engine/Plugins/Editor/DataValidation/Source/DataValidation/Public/DataValidationManager.h b/Engine/Plugins/Editor/DataValidation/Source/DataValidation/Public/DataValidationManager.h index c97a39f8f40a..e7d1fb926e51 100644 --- a/Engine/Plugins/Editor/DataValidation/Source/DataValidation/Public/DataValidationManager.h +++ b/Engine/Plugins/Editor/DataValidation/Source/DataValidation/Public/DataValidationManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/DataValidation/Source/DataValidation/Public/DataValidationModule.h b/Engine/Plugins/Editor/DataValidation/Source/DataValidation/Public/DataValidationModule.h index 5dfbf6901e44..68512f96f4a8 100644 --- a/Engine/Plugins/Editor/DataValidation/Source/DataValidation/Public/DataValidationModule.h +++ b/Engine/Plugins/Editor/DataValidation/Source/DataValidation/Public/DataValidationModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/EditorScriptingUtilities.Build.cs b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/EditorScriptingUtilities.Build.cs index 63e36aae0ed8..4161ae6d0bc5 100644 --- a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/EditorScriptingUtilities.Build.cs +++ b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/EditorScriptingUtilities.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; namespace UnrealBuildTool.Rules diff --git a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorAssetLibrary.cpp b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorAssetLibrary.cpp index 706ae106a694..22076b12a531 100644 --- a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorAssetLibrary.cpp +++ b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorAssetLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorAssetLibrary.h" diff --git a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorFilterLibrary.cpp b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorFilterLibrary.cpp index e9e6b8d0b182..374cc99b903f 100644 --- a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorFilterLibrary.cpp +++ b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorFilterLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorFilterLibrary.h" diff --git a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorLevelLibrary.cpp b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorLevelLibrary.cpp index 3de7516a1101..cb0ab2434c08 100644 --- a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorLevelLibrary.cpp +++ b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorLevelLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorLevelLibrary.h" diff --git a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorPythonExecuter.cpp b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorPythonExecuter.cpp index f031b5feda90..0fa5b10bf715 100644 --- a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorPythonExecuter.cpp +++ b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorPythonExecuter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorPythonExecuter.h" diff --git a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorPythonExecuter.h b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorPythonExecuter.h index 8cfa1ae4d57d..c1ba613ca7f9 100644 --- a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorPythonExecuter.h +++ b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorPythonExecuter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorScriptingUtilitiesModule.cpp b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorScriptingUtilitiesModule.cpp index 8d9af4d5a46b..9da554738ac9 100644 --- a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorScriptingUtilitiesModule.cpp +++ b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorScriptingUtilitiesModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorScriptingUtils.cpp b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorScriptingUtils.cpp index a2c51c5dc3fb..130163e0ba5c 100644 --- a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorScriptingUtils.cpp +++ b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorScriptingUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorScriptingUtils.h" #include "Algo/Count.h" diff --git a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorScriptingUtils.h b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorScriptingUtils.h index ce58913e9f65..f1c779aef1e3 100644 --- a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorScriptingUtils.h +++ b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorScriptingUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorSkeletalMeshLibrary.cpp b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorSkeletalMeshLibrary.cpp index 21037471f200..8f61b421ad79 100644 --- a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorSkeletalMeshLibrary.cpp +++ b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorSkeletalMeshLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorSkeletalMeshLibrary.h" diff --git a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorStaticMeshLibrary.cpp b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorStaticMeshLibrary.cpp index fc98609f533c..57549e2fd780 100644 --- a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorStaticMeshLibrary.cpp +++ b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorStaticMeshLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorStaticMeshLibrary.h" diff --git a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorAssetLibrary.h b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorAssetLibrary.h index 4025ee6339aa..ba133d72b165 100644 --- a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorAssetLibrary.h +++ b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorAssetLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorFilterLibrary.h b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorFilterLibrary.h index 29becda2592f..28c04c36c71b 100644 --- a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorFilterLibrary.h +++ b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorFilterLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorLevelLibrary.h b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorLevelLibrary.h index c606e62b67c3..638c9c3f4106 100644 --- a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorLevelLibrary.h +++ b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorLevelLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorSkeletalMeshLibrary.h b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorSkeletalMeshLibrary.h index 5492900e186b..95592a78e5c7 100644 --- a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorSkeletalMeshLibrary.h +++ b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorSkeletalMeshLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorStaticMeshLibrary.h b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorStaticMeshLibrary.h index e3c724ea5805..36fc3ae3392e 100644 --- a/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorStaticMeshLibrary.h +++ b/Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorStaticMeshLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimation/FacialAnimation.Build.cs b/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimation/FacialAnimation.Build.cs index f82792154b5b..962874099f19 100644 --- a/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimation/FacialAnimation.Build.cs +++ b/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimation/FacialAnimation.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimation/Private/AudioCurveSourceComponent.cpp b/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimation/Private/AudioCurveSourceComponent.cpp index c91d3eae3c46..4119cb65797c 100644 --- a/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimation/Private/AudioCurveSourceComponent.cpp +++ b/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimation/Private/AudioCurveSourceComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioCurveSourceComponent.h" #include "Sound/SoundWave.h" diff --git a/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimation/Private/FacialAnimationModule.cpp b/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimation/Private/FacialAnimationModule.cpp index dbdc3963da79..69ca5e041f28 100644 --- a/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimation/Private/FacialAnimationModule.cpp +++ b/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimation/Private/FacialAnimationModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FacialAnimationModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimation/Private/FacialAnimationModule.h b/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimation/Private/FacialAnimationModule.h index 7673c0a3f755..673f7b8a84ba 100644 --- a/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimation/Private/FacialAnimationModule.h +++ b/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimation/Private/FacialAnimationModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimation/Public/AudioCurveSourceComponent.h b/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimation/Public/AudioCurveSourceComponent.h index 1f426486fa02..8133cb45f141 100644 --- a/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimation/Public/AudioCurveSourceComponent.h +++ b/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimation/Public/AudioCurveSourceComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/FacialAnimationEditor.Build.cs b/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/FacialAnimationEditor.Build.cs index 5a228227df4f..8845f2019e15 100644 --- a/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/FacialAnimationEditor.Build.cs +++ b/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/FacialAnimationEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Private/FacialAnimationBulkImporterSettings.cpp b/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Private/FacialAnimationBulkImporterSettings.cpp index 58e7b471e207..73619f096a35 100644 --- a/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Private/FacialAnimationBulkImporterSettings.cpp +++ b/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Private/FacialAnimationBulkImporterSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FacialAnimationBulkImporterSettings.h" diff --git a/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Private/FacialAnimationBulkImporterSettings.h b/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Private/FacialAnimationBulkImporterSettings.h index 873aa7e8acc9..a4df158542d1 100644 --- a/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Private/FacialAnimationBulkImporterSettings.h +++ b/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Private/FacialAnimationBulkImporterSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Private/FacialAnimationEditorModule.cpp b/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Private/FacialAnimationEditorModule.cpp index 3f32c3c5a975..eb3d5241f751 100644 --- a/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Private/FacialAnimationEditorModule.cpp +++ b/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Private/FacialAnimationEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FacialAnimationEditorModule.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Private/FacialAnimationEditorModule.h b/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Private/FacialAnimationEditorModule.h index cce102b2fcc9..8e216416422b 100644 --- a/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Private/FacialAnimationEditorModule.h +++ b/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Private/FacialAnimationEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Private/FacialAnimationImportItem.cpp b/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Private/FacialAnimationImportItem.cpp index e7d7c70ff966..224627ff7808 100644 --- a/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Private/FacialAnimationImportItem.cpp +++ b/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Private/FacialAnimationImportItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FacialAnimationImportItem.h" #include "FacialAnimationBulkImporterSettings.h" diff --git a/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Private/SFacialAnimationBulkImporter.cpp b/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Private/SFacialAnimationBulkImporter.cpp index b7e1784f8b56..ae9335a6b2d2 100644 --- a/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Private/SFacialAnimationBulkImporter.cpp +++ b/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Private/SFacialAnimationBulkImporter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SFacialAnimationBulkImporter.h" #include "FacialAnimationImportItem.h" diff --git a/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Private/SFacialAnimationBulkImporter.h b/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Private/SFacialAnimationBulkImporter.h index d12149c518e5..b84bb08ed2cb 100644 --- a/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Private/SFacialAnimationBulkImporter.h +++ b/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Private/SFacialAnimationBulkImporter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Public/FacialAnimationImportItem.h b/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Public/FacialAnimationImportItem.h index 367456c16688..080073f0a196 100644 --- a/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Public/FacialAnimationImportItem.h +++ b/Engine/Plugins/Editor/FacialAnimation/Source/FacialAnimationEditor/Public/FacialAnimationImportItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/GLTFImporter.Build.cs b/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/GLTFImporter.Build.cs index c8dfaa145c3b..fea3a10ff1e5 100644 --- a/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/GLTFImporter.Build.cs +++ b/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/GLTFImporter.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFAsset.cpp b/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFAsset.cpp index 90fca728172a..7ae6498ed7dd 100644 --- a/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFAsset.cpp +++ b/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFAsset.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GLTFAsset.h" diff --git a/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFAsset.h b/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFAsset.h index 785e35e6eda7..a5aa75fffad3 100644 --- a/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFAsset.h +++ b/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFAsset.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFImportFactory.cpp b/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFImportFactory.cpp index 232c02e1df6e..0fbcdfa6460c 100644 --- a/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFImportFactory.cpp +++ b/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFImportFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GLTFImportFactory.h" #include "GLTFReader.h" diff --git a/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFImportFactory.h b/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFImportFactory.h index 84fd0ba70717..7770351f0849 100644 --- a/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFImportFactory.h +++ b/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFImportFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFImporterModule.cpp b/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFImporterModule.cpp index d6500ca2b678..050e966fa684 100644 --- a/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFImporterModule.cpp +++ b/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFImporterModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFMaterial.cpp b/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFMaterial.cpp index 87276f94f68c..88bd7d7392c2 100644 --- a/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFMaterial.cpp +++ b/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFMaterial.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GLTFMaterial.h" #include "GLTFPackage.h" diff --git a/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFMaterial.h b/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFMaterial.h index 1f285a366546..3c3e0a2f6dd2 100644 --- a/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFMaterial.h +++ b/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFMaterial.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFPackage.h b/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFPackage.h index 976c42c53d2b..ef371e52cecf 100644 --- a/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFPackage.h +++ b/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFPackage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFReader.cpp b/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFReader.cpp index cc89d10f7664..d0462859228c 100644 --- a/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFReader.cpp +++ b/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFReader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GLTFReader.h" diff --git a/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFReader.h b/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFReader.h index d4d44b3e64ee..963dd49f1e40 100644 --- a/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFReader.h +++ b/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFReader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFStaticMesh.cpp b/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFStaticMesh.cpp index b290507b0ebc..b0924e62031a 100644 --- a/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFStaticMesh.cpp +++ b/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFStaticMesh.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GLTFStaticMesh.h" #include "GLTFPackage.h" diff --git a/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFStaticMesh.h b/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFStaticMesh.h index 06220194061b..b263b98f6c04 100644 --- a/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFStaticMesh.h +++ b/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFStaticMesh.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Public/IGLTFImporter.h b/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Public/IGLTFImporter.h index 59abd2d169a2..418d126c5f6f 100644 --- a/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Public/IGLTFImporter.h +++ b/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Public/IGLTFImporter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_LiteralGameplayTag.h b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_LiteralGameplayTag.h index e44f9d3fb7f6..f0ef91e00344 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_LiteralGameplayTag.h +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_LiteralGameplayTag.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_MultiCompareBase.h b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_MultiCompareBase.h index 4b5ba7da0dc9..5db5e387c430 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_MultiCompareBase.h +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_MultiCompareBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_MultiCompareGameplayTagAssetInterface.h b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_MultiCompareGameplayTagAssetInterface.h index 2cb7ddb973c0..3fe562aa8b98 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_MultiCompareGameplayTagAssetInterface.h +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_MultiCompareGameplayTagAssetInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_MultiCompareGameplayTagAssetInterfaceSingleTags.h b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_MultiCompareGameplayTagAssetInterfaceSingleTags.h index 0d741077c419..482d540852a8 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_MultiCompareGameplayTagAssetInterfaceSingleTags.h +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_MultiCompareGameplayTagAssetInterfaceSingleTags.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_MultiCompareGameplayTagContainer.h b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_MultiCompareGameplayTagContainer.h index ebe8d77acd99..cba84be51156 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_MultiCompareGameplayTagContainer.h +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_MultiCompareGameplayTagContainer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_MultiCompareGameplayTagContainerSingleTags.h b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_MultiCompareGameplayTagContainerSingleTags.h index 288e64d4f9bc..2fb8334f5dc2 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_MultiCompareGameplayTagContainerSingleTags.h +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_MultiCompareGameplayTagContainerSingleTags.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_SwitchGameplayTag.h b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_SwitchGameplayTag.h index ef6782c0eb15..25352caec2ca 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_SwitchGameplayTag.h +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_SwitchGameplayTag.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_SwitchGameplayTagContainer.h b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_SwitchGameplayTagContainer.h index d0ed2a999564..49ae04ee1ccb 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_SwitchGameplayTagContainer.h +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_SwitchGameplayTagContainer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/GameplayTagsEditor.Build.cs b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/GameplayTagsEditor.Build.cs index 33f17f6e7f97..2834e63469e0 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/GameplayTagsEditor.Build.cs +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/GameplayTagsEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/AssetTypeActions_GameplayTagAssetBase.cpp b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/AssetTypeActions_GameplayTagAssetBase.cpp index d4c4fd9eb164..bdd20ec127bb 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/AssetTypeActions_GameplayTagAssetBase.cpp +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/AssetTypeActions_GameplayTagAssetBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions_GameplayTagAssetBase.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagContainerCustomization.cpp b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagContainerCustomization.cpp index 8e5afce0687c..e870d5b19047 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagContainerCustomization.cpp +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagContainerCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayTagContainerCustomization.h" #include "Widgets/Input/SComboButton.h" diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagContainerCustomization.h b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagContainerCustomization.h index 54380195f1f3..c4a35fb2f2d5 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagContainerCustomization.h +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagContainerCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagCustomization.cpp b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagCustomization.cpp index 26b15b41b6f9..7590318600d3 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagCustomization.cpp +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayTagCustomization.h" #include "Widgets/Input/SComboButton.h" diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagCustomization.h b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagCustomization.h index 437b224778cc..b2d73bf72b9e 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagCustomization.h +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagQueryCustomization.cpp b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagQueryCustomization.cpp index e271781cbda8..15445c167d2a 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagQueryCustomization.cpp +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagQueryCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayTagQueryCustomization.h" #include "UObject/UnrealType.h" diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagQueryCustomization.h b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagQueryCustomization.h index c780bdb7e219..7628d20ecfd2 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagQueryCustomization.h +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagQueryCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagReferenceHelperDetails.cpp b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagReferenceHelperDetails.cpp index 14193412abc7..bcd5b87f3fc4 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagReferenceHelperDetails.cpp +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagReferenceHelperDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayTagReferenceHelperDetails.h" #include "AssetRegistryModule.h" diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagReferenceHelperDetails.h b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagReferenceHelperDetails.h index 5f6a62c1fca0..2e0590bacfd9 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagReferenceHelperDetails.h +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagReferenceHelperDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagSearchFilter.cpp b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagSearchFilter.cpp index 42ebf88b49b4..941d75c7f465 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagSearchFilter.cpp +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagSearchFilter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayTagSearchFilter.h" #include "Framework/Commands/UIAction.h" diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagSearchFilter.h b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagSearchFilter.h index 8e7912668c3b..3abf7316cf22 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagSearchFilter.h +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagSearchFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsEditorModule.cpp b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsEditorModule.cpp index da86b1ac0b5a..5762277777b9 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsEditorModule.cpp +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayTagsEditorModule.h" #include "Misc/Paths.h" diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsGraphPanelNodeFactory.h b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsGraphPanelNodeFactory.h index 5b04c062eff4..86354e692d30 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsGraphPanelNodeFactory.h +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsGraphPanelNodeFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsGraphPanelPinFactory.h b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsGraphPanelPinFactory.h index 467013a996c9..49c27a424f25 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsGraphPanelPinFactory.h +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsGraphPanelPinFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_LiteralGameplayTag.cpp b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_LiteralGameplayTag.cpp index d805bf2b5587..216bdfa0dc59 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_LiteralGameplayTag.cpp +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_LiteralGameplayTag.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayTagsK2Node_LiteralGameplayTag.h" #include "EdGraphSchema_K2.h" diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_MultiCompareBase.cpp b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_MultiCompareBase.cpp index d354b5a2ed88..44de586fdbc4 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_MultiCompareBase.cpp +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_MultiCompareBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayTagsK2Node_MultiCompareBase.h" #include "UObject/UnrealType.h" diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_MultiCompareGameplayTagAssetInterface.cpp b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_MultiCompareGameplayTagAssetInterface.cpp index 1d15e4027c87..93b8ed039533 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_MultiCompareGameplayTagAssetInterface.cpp +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_MultiCompareGameplayTagAssetInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayTagsK2Node_MultiCompareGameplayTagAssetInterface.h" #include "GameplayTagContainer.h" diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_MultiCompareGameplayTagAssetInterfaceSingleTags.cpp b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_MultiCompareGameplayTagAssetInterfaceSingleTags.cpp index f0eec6993f99..df6075c61ec8 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_MultiCompareGameplayTagAssetInterfaceSingleTags.cpp +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_MultiCompareGameplayTagAssetInterfaceSingleTags.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayTagsK2Node_MultiCompareGameplayTagAssetInterfaceSingleTags.h" #include "GameplayTagContainer.h" diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_MultiCompareGameplayTagContainer.cpp b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_MultiCompareGameplayTagContainer.cpp index 8e3ec6d3e8f4..0ed37f43d84e 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_MultiCompareGameplayTagContainer.cpp +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_MultiCompareGameplayTagContainer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayTagsK2Node_MultiCompareGameplayTagContainer.h" #include "EdGraphSchema_K2.h" diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_MultiCompareGameplayTagContainerSingleTags.cpp b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_MultiCompareGameplayTagContainerSingleTags.cpp index 5bd3313b0f0b..6719114b162f 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_MultiCompareGameplayTagContainerSingleTags.cpp +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_MultiCompareGameplayTagContainerSingleTags.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayTagsK2Node_MultiCompareGameplayTagContainerSingleTags.h" #include "GameplayTagContainer.h" diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_SwitchGameplayTag.cpp b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_SwitchGameplayTag.cpp index 47850d3664e0..2c28625ae011 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_SwitchGameplayTag.cpp +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_SwitchGameplayTag.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayTagsK2Node_SwitchGameplayTag.h" #include "EdGraphSchema_K2.h" diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_SwitchGameplayTagContainer.cpp b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_SwitchGameplayTagContainer.cpp index 6b0062f6a348..4efe479c7d2f 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_SwitchGameplayTagContainer.cpp +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_SwitchGameplayTagContainer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayTagsK2Node_SwitchGameplayTagContainer.h" #include "EdGraphSchema_K2.h" diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsSettingsCustomization.cpp b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsSettingsCustomization.cpp index 79ce4b719ea1..21c18669bd2a 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsSettingsCustomization.cpp +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsSettingsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayTagsSettingsCustomization.h" #include "GameplayTagsSettings.h" diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsSettingsCustomization.h b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsSettingsCustomization.h index cda259df7306..6fab5a06239b 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsSettingsCustomization.h +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsSettingsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SAddNewGameplayTagSourceWidget.cpp b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SAddNewGameplayTagSourceWidget.cpp index 9242bcac1500..30c39959e363 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SAddNewGameplayTagSourceWidget.cpp +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SAddNewGameplayTagSourceWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAddNewGameplayTagSourceWidget.h" #include "DetailLayoutBuilder.h" diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SAddNewGameplayTagSourceWidget.h b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SAddNewGameplayTagSourceWidget.h index 1291f7a748c7..9dcc25c4fe4e 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SAddNewGameplayTagSourceWidget.h +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SAddNewGameplayTagSourceWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SAddNewGameplayTagWidget.cpp b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SAddNewGameplayTagWidget.cpp index 5b4bd652f970..0839fd5253c3 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SAddNewGameplayTagWidget.cpp +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SAddNewGameplayTagWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAddNewGameplayTagWidget.h" #include "DetailLayoutBuilder.h" diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SAddNewGameplayTagWidget.h b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SAddNewGameplayTagWidget.h index efbaaa70f719..a6e6231c3777 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SAddNewGameplayTagWidget.h +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SAddNewGameplayTagWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SAddNewRestrictedGameplayTagWidget.cpp b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SAddNewRestrictedGameplayTagWidget.cpp index a0da7ddc44d9..b979db639296 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SAddNewRestrictedGameplayTagWidget.cpp +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SAddNewRestrictedGameplayTagWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAddNewRestrictedGameplayTagWidget.h" #include "DetailLayoutBuilder.h" diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SAddNewRestrictedGameplayTagWidget.h b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SAddNewRestrictedGameplayTagWidget.h index 29a6613feb37..e8dce10b32ef 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SAddNewRestrictedGameplayTagWidget.h +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SAddNewRestrictedGameplayTagWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagContainerGraphPin.cpp b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagContainerGraphPin.cpp index 578b2e919f8b..d37dffab883d 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagContainerGraphPin.cpp +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagContainerGraphPin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGameplayTagContainerGraphPin.h" #include "Widgets/Input/SComboButton.h" diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagContainerGraphPin.h b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagContainerGraphPin.h index 37a97dc57e77..a75eb64e27cd 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagContainerGraphPin.h +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagContainerGraphPin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagGraphPin.cpp b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagGraphPin.cpp index 68e8600ebe5a..453146fad325 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagGraphPin.cpp +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagGraphPin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGameplayTagGraphPin.h" #include "Widgets/Input/SComboButton.h" diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagGraphPin.h b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagGraphPin.h index 48f6a78bc3d3..1c5ca804fe9b 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagGraphPin.h +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagGraphPin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagQueryGraphPin.cpp b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagQueryGraphPin.cpp index cdf1b3b26692..f6d9fb433777 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagQueryGraphPin.cpp +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagQueryGraphPin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGameplayTagQueryGraphPin.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagQueryGraphPin.h b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagQueryGraphPin.h index a8c6b8286f9d..82ed31e564a3 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagQueryGraphPin.h +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagQueryGraphPin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagQueryWidget.cpp b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagQueryWidget.cpp index 151beb3a5ef5..6b9a089e804f 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagQueryWidget.cpp +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagQueryWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGameplayTagQueryWidget.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagQueryWidget.h b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagQueryWidget.h index e1a162a739c8..72fe56e4f626 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagQueryWidget.h +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagQueryWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagWidget.cpp b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagWidget.cpp index d5f670f11906..79e2d25a1803 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagWidget.cpp +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGameplayTagWidget.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagWidget.h b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagWidget.h index 57210a2fd906..e889a9c2776c 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagWidget.h +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGameplayTagWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGraphNode_MultiCompareGameplayTag.cpp b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGraphNode_MultiCompareGameplayTag.cpp index 67356fe7ed50..87e72c10e397 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGraphNode_MultiCompareGameplayTag.cpp +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGraphNode_MultiCompareGameplayTag.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGraphNode_MultiCompareGameplayTag.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGraphNode_MultiCompareGameplayTag.h b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGraphNode_MultiCompareGameplayTag.h index 3966be7ad438..2fcce7996e23 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGraphNode_MultiCompareGameplayTag.h +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SGraphNode_MultiCompareGameplayTag.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SRenameGameplayTagDialog.cpp b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SRenameGameplayTagDialog.cpp index d343e5a187d0..80138da0dd86 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SRenameGameplayTagDialog.cpp +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SRenameGameplayTagDialog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SRenameGameplayTagDialog.h" #include "GameplayTagsEditorModule.h" diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SRenameGameplayTagDialog.h b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SRenameGameplayTagDialog.h index 457c562e5b5a..2631c20d268c 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SRenameGameplayTagDialog.h +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/SRenameGameplayTagDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Public/AssetTypeActions_GameplayTagAssetBase.h b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Public/AssetTypeActions_GameplayTagAssetBase.h index e517ad1f742c..ca63fce6efc6 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Public/AssetTypeActions_GameplayTagAssetBase.h +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Public/AssetTypeActions_GameplayTagAssetBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Public/GameplayTagsEditorModule.h b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Public/GameplayTagsEditorModule.h index e01bbafb2187..2ff23c7e9c02 100644 --- a/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Public/GameplayTagsEditorModule.h +++ b/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Public/GameplayTagsEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/MacGraphicsSwitching.Build.cs b/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/MacGraphicsSwitching.Build.cs index cd515a91fd4a..4e162354e3fb 100644 --- a/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/MacGraphicsSwitching.Build.cs +++ b/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/MacGraphicsSwitching.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingModule.cpp b/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingModule.cpp index ca6c0c7e6385..3c7729f6a0d0 100644 --- a/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingModule.cpp +++ b/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MacGraphicsSwitchingModule.h" #include "IMacGraphicsSwitchingModule.h" diff --git a/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingModule.h b/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingModule.h index 9055376c0592..47bbef811c43 100644 --- a/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingModule.h +++ b/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingModule.h @@ -1,3 +1,3 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingSettings.cpp b/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingSettings.cpp index 23fc042f8c4e..1268644dd263 100644 --- a/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingSettings.cpp +++ b/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MacGraphicsSwitchingSettings.h" #include "MacGraphicsSwitchingModule.h" diff --git a/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingSettings.h b/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingSettings.h index 49fd8826a2f0..a7397522973f 100644 --- a/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingSettings.h +++ b/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingSettingsDetails.cpp b/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingSettingsDetails.cpp index f39f6818e8b0..d07b74b0e16c 100644 --- a/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingSettingsDetails.cpp +++ b/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingSettingsDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MacGraphicsSwitchingSettingsDetails.h" #include "MacGraphicsSwitchingModule.h" diff --git a/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingSettingsDetails.h b/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingSettingsDetails.h index e1ada3111dd1..9772ceb4c53b 100644 --- a/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingSettingsDetails.h +++ b/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingSettingsDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingStyle.cpp b/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingStyle.cpp index 88d10093c9e0..48017c2eeb25 100644 --- a/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingStyle.cpp +++ b/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MacGraphicsSwitchingStyle.h" #include "MacGraphicsSwitchingModule.h" diff --git a/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingStyle.h b/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingStyle.h index 5be7df5590b7..e8fc5f81abd5 100644 --- a/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingStyle.h +++ b/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingWidget.cpp b/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingWidget.cpp index ad993e0de3b4..a80d04de8d99 100644 --- a/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingWidget.cpp +++ b/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MacGraphicsSwitchingWidget.h" #include "MacGraphicsSwitchingModule.h" diff --git a/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingWidget.h b/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingWidget.h index f1521e95c800..a5779eb68549 100644 --- a/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingWidget.h +++ b/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Private/MacGraphicsSwitchingWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Public/IMacGraphicsSwitchingModule.h b/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Public/IMacGraphicsSwitchingModule.h index 08aa48bc26ca..ddcb25cdcbcd 100644 --- a/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Public/IMacGraphicsSwitchingModule.h +++ b/Engine/Plugins/Editor/MacGraphicsSwitching/Source/MacGraphicsSwitching/Public/IMacGraphicsSwitchingModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MeshEditor/MeshEditor.uplugin b/Engine/Plugins/Editor/MeshEditor/MeshEditor.uplugin index e5fb13c39620..d9ea317bb5f1 100644 --- a/Engine/Plugins/Editor/MeshEditor/MeshEditor.uplugin +++ b/Engine/Plugins/Editor/MeshEditor/MeshEditor.uplugin @@ -10,7 +10,7 @@ "DocsURL" : "", "MarketplaceURL" : "", "SupportURL" : "", - "EnabledByDefault" : true, + "EnabledByDefault" : false, "CanContainContent" : true, "IsBetaVersion" : false, "Installed" : false, @@ -31,6 +31,14 @@ { "Name": "EditableMesh", "Enabled": true - } + }, + { + "Name": "BlastPlugin", + "Enabled": true + }, + { + "Name": "GeometryCollectionPlugin", + "Enabled": true + } ] -} \ No newline at end of file +} diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/FractureToolComponent.cpp b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/FractureToolComponent.cpp new file mode 100644 index 000000000000..8e109798fada --- /dev/null +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/FractureToolComponent.cpp @@ -0,0 +1,559 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "FractureToolComponent.h" +#include "Async/ParallelFor.h" +#include "GeometryCollection/GeometryCollectionComponent.h" +#include "GeometryCollection/GeometryCollectionObject.h" +#include "GeometryCollection/GeometryCollectionClusteringUtility.h" +#include "EditableMesh.h" +#include "MeshFractureSettings.h" + +#include "GeometryCollection/GeometryCollectionActor.h" +#include "Engine/Selection.h" +#include "Editor.h" +#include "EditableMeshFactory.h" +#include "Materials/Material.h" +#include "FractureToolDelegates.h" +#include "EditorSupportDelegates.h" + + +DEFINE_LOG_CATEGORY_STATIC(UFractureToolComponentLogging, NoLogging, All); + + +UFractureToolComponent::UFractureToolComponent(const FObjectInitializer& ObjectInitializer) : ShowBoneColors(true) +{ +} + + +void UFractureToolComponent::OnRegister() +{ + Super::OnRegister(); + + FFractureToolDelegates::Get().OnFractureExpansionEnd.AddUObject(this, &UFractureToolComponent::OnFractureExpansionEnd); + FFractureToolDelegates::Get().OnFractureExpansionUpdate.AddUObject(this, &UFractureToolComponent::OnFractureExpansionUpdate); + FFractureToolDelegates::Get().OnVisualizationSettingsChanged.AddUObject(this, &UFractureToolComponent::OnVisualisationSettingsChanged); + FFractureToolDelegates::Get().OnUpdateExplodedView.AddUObject(this, &UFractureToolComponent::OnUpdateExplodedView); + FFractureToolDelegates::Get().OnUpdateFractureLevelView.AddUObject(this, &UFractureToolComponent::OnUpdateFractureLevelView); +} + +void UFractureToolComponent::OnFractureExpansionEnd() +{ + UGeometryCollectionComponent* GeometryCollectionComponent = GetGeometryCollectionComponent(); + if (GeometryCollectionComponent) + { + FScopedColorEdit EditBoneColor = GeometryCollectionComponent->EditBoneSelection(); + EditBoneColor.SetShowBoneColors(ShowBoneColors); + } +} + +void UFractureToolComponent::OnFractureExpansionUpdate() +{ + UGeometryCollectionComponent* GeometryCollectionComponent = GetGeometryCollectionComponent(); + if (GeometryCollectionComponent) + { + FScopedColorEdit EditBoneColor = GeometryCollectionComponent->EditBoneSelection(); + EditBoneColor.SetShowBoneColors(ShowBoneColors); + } +} + +void UFractureToolComponent::OnVisualisationSettingsChanged(bool ShowBoneColorsIn) +{ + UGeometryCollectionComponent* GeometryCollectionComponent = GetGeometryCollectionComponent(); + if (GeometryCollectionComponent) + { + FScopedColorEdit EditBoneColor = GeometryCollectionComponent->EditBoneSelection(); + EditBoneColor.SetShowBoneColors(ShowBoneColorsIn); + ShowBoneColors = ShowBoneColorsIn; + } +} + +void UFractureToolComponent::OnFractureLevelChanged(uint8 ViewLevelIn) +{ + UGeometryCollectionComponent* GeometryCollectionComponent = GetGeometryCollectionComponent(); + if (GeometryCollectionComponent) + { + FScopedColorEdit EditBoneColor = GeometryCollectionComponent->EditBoneSelection(); + EditBoneColor.SetLevelViewMode(ViewLevelIn - 1); + + const UGeometryCollection* RestCollection = GeometryCollectionComponent->GetRestCollection(); + if (RestCollection) + { + // Reset the selected bones as previous selection most likely won't make sense after changing the actively viewed level + UEditableMesh* EditableMesh = Cast(RestCollection->EditableMesh); + if (EditableMesh) + { + EditBoneColor.ResetBoneSelection(); + } + } + } +} + +void UFractureToolComponent::UpdateBoneState(UPrimitiveComponent* Component) +{ + UGeometryCollectionComponent* GeometryCollectionComponent = Cast(Component); + if (GeometryCollectionComponent) + { + // this scoped method will refresh bone colors + FScopedColorEdit EditBoneColor = GeometryCollectionComponent->EditBoneSelection(); + } +} + +void UFractureToolComponent::SetSelectedBones(UEditableMesh* EditableMesh, int32 BoneSelected, bool Multiselection, bool ShowBoneColorsIn) +{ + UGeometryCollectionComponent* GeometryCollectionComponent = GetGeometryCollectionComponent(EditableMesh); + if (GeometryCollectionComponent) + { + FScopedColorEdit EditBoneColor = GeometryCollectionComponent->EditBoneSelection(); + + if (UGeometryCollection* MeshGeometryCollection = GetGeometryCollection(EditableMesh)) + { + TSharedPtr GeometryCollectionPtr = MeshGeometryCollection->GetGeometryCollection(); + if (FGeometryCollection* GeometryCollection = GeometryCollectionPtr.Get()) + { + + // has the color mode been toggled + ShowBoneColors = ShowBoneColorsIn; + if (EditBoneColor.GetShowBoneColors() != ShowBoneColors) + { + EditBoneColor.SetShowBoneColors(ShowBoneColors); + } + EditBoneColor.SetShowSelectedBones(true); + bool BoneWasAlreadySelected = EditBoneColor.IsBoneSelected(BoneSelected); + + // if multiselect then append new BoneSelected to what is already selected, otherwise we just clear and replace the old selection with BoneSelected + if (!Multiselection) + { + EditBoneColor.ResetBoneSelection(); + } + + // toggle the bone selection + if (BoneWasAlreadySelected) + { + EditBoneColor.ClearSelectedBone(BoneSelected); + } + else + { + EditBoneColor.AddSelectedBone(BoneSelected); + } + + // The actual selection made is based on the hierarchy and the view mode + if (GeometryCollection) + { + const TArray& Selected = EditBoneColor.GetSelectedBones(); + TArray RevisedSelected; + TArray Highlighted; + FGeometryCollectionClusteringUtility::ContextBasedClusterSelection(GeometryCollection, EditBoneColor.GetViewLevel(), Selected, RevisedSelected, Highlighted); + EditBoneColor.SetSelectedBones(RevisedSelected); + EditBoneColor.SetHighlightedBones(Highlighted); + + FFractureToolDelegates::Get().OnComponentSelectionChanged.Broadcast(GeometryCollectionComponent); + } + } + + FEditorSupportDelegates::RedrawAllViewports.Broadcast(); + + } + } +} + + +void UFractureToolComponent::OnSelected(UPrimitiveComponent* SelectedComponent) +{ + UGeometryCollectionComponent* GeometryCollectionComponent = Cast(SelectedComponent); + if (GeometryCollectionComponent) + { + FScopedColorEdit EditBoneColor = GeometryCollectionComponent->EditBoneSelection(); + + EditBoneColor.SetShowBoneColors(ShowBoneColors); + EditBoneColor.SetShowSelectedBones(true); + } + +} + +void UFractureToolComponent::OnDeselected(UPrimitiveComponent* DeselectedComponent) +{ + UGeometryCollectionComponent* GeometryCollectionComponent = Cast(DeselectedComponent); + if (GeometryCollectionComponent) + { + FScopedColorEdit EditBoneColor = GeometryCollectionComponent->EditBoneSelection(); + + EditBoneColor.SetShowBoneColors(false); + EditBoneColor.SetShowSelectedBones(false); + } +} + +void UFractureToolComponent::OnEnterFractureMode() +{ + +} + +void UFractureToolComponent::OnExitFractureMode() +{ + // find all the selected geometry collections and turn off color rendering mode + AActor* ReturnActor = nullptr; + const TArray& SelectedActors = GetSelectedActors(); + + for (int i = 0; i < SelectedActors.Num(); i++) + { + TArray PrimitiveComponents = SelectedActors[i]->GetComponentsByClass(UPrimitiveComponent::StaticClass()); + for (UActorComponent* PrimitiveActorComponent : PrimitiveComponents) + { + UPrimitiveComponent* Component = CastChecked(PrimitiveActorComponent); + + if (Component) + { + OnDeselected(Component); + } + } + } +} + +TArray UFractureToolComponent::GetSelectedActors() const +{ + USelection* SelectedActors = GEditor->GetSelectedActors(); + TArray Actors; + for (FSelectionIterator Iter(*SelectedActors); Iter; ++Iter) + { + AActor* Actor = Cast(*Iter); + if (Actor) + { + Actors.Add(Actor); + } + } + return Actors; +} + +AActor* UFractureToolComponent::GetEditableMeshActor(UEditableMesh* EditableMesh) +{ + AActor* ReturnActor = nullptr; + const TArray& SelectedActors = GetSelectedActors(); + + for (int i = 0; i < SelectedActors.Num(); i++) + { + TArray PrimitiveComponents = SelectedActors[i]->GetComponentsByClass(UPrimitiveComponent::StaticClass()); + for (UActorComponent* PrimitiveActorComponent : PrimitiveComponents) + { + UPrimitiveComponent* Component = CastChecked(PrimitiveActorComponent); + FEditableMeshSubMeshAddress SubMeshAddress = UEditableMeshFactory::MakeSubmeshAddress(Component, 0); + + if (EditableMesh->GetSubMeshAddress() == SubMeshAddress) + { + ReturnActor = Component->GetOwner(); + break; + } + } + } + + return ReturnActor; +} + +AActor* UFractureToolComponent::GetEditableMeshActor() +{ + AActor* ReturnActor = nullptr; + const TArray& SelectedActors = GetSelectedActors(); + + for (int i = 0; i < SelectedActors.Num(); i++) + { + TArray PrimitiveComponents = SelectedActors[i]->GetComponentsByClass(UPrimitiveComponent::StaticClass()); + for (UActorComponent* PrimitiveActorComponent : PrimitiveComponents) + { + UPrimitiveComponent* Component = CastChecked(PrimitiveActorComponent); + + if (Component) + { + ReturnActor = Component->GetOwner(); + break; + } + } + } + + return ReturnActor; +} + +UGeometryCollectionComponent* UFractureToolComponent::GetGeometryCollectionComponent(UEditableMesh* SourceMesh) +{ + check(SourceMesh); + UGeometryCollectionComponent* GeometryCollectionComponent = nullptr; + AActor* Actor = GetEditableMeshActor(SourceMesh); + AGeometryCollectionActor* GeometryCollectionActor = Cast(Actor); + if (GeometryCollectionActor) + { + GeometryCollectionComponent = GeometryCollectionActor->GetGeometryCollectionComponent(); + } + + return GeometryCollectionComponent; +} + +UGeometryCollectionComponent* UFractureToolComponent::GetGeometryCollectionComponent() +{ + UGeometryCollectionComponent* GeometryCollectionComponent = nullptr; + AActor* Actor = GetEditableMeshActor(); + AGeometryCollectionActor* GeometryCollectionActor = Cast(Actor); + if (GeometryCollectionActor) + { + GeometryCollectionComponent = GeometryCollectionActor->GetGeometryCollectionComponent(); + } + + return GeometryCollectionComponent; +} + +UGeometryCollection* UFractureToolComponent::GetGeometryCollection(const UEditableMesh* SourceMesh) +{ + check(SourceMesh); + const FEditableMeshSubMeshAddress& SubMeshAddress = SourceMesh->GetSubMeshAddress(); + return Cast(static_cast(SubMeshAddress.MeshObjectPtr)); +} + +void UFractureToolComponent::OnUpdateFractureLevelView(uint8 FractureLevel) +{ + TArray ActorList = GetSelectedActors(); + + for (int ActorIndex = 0; ActorIndex < ActorList.Num(); ActorIndex++) + { + AGeometryCollectionActor* GeometryActor = Cast(ActorList[ActorIndex]); + + if (GeometryActor) + { + check(GeometryActor->GeometryCollectionComponent); + FGeometryCollectionEdit GeometryCollectionEdit = GeometryActor->GeometryCollectionComponent->EditRestCollection(); + UGeometryCollection* GeometryCollection = GeometryCollectionEdit.GetRestCollection(); + check(GeometryCollection); + GeometryActor->GeometryCollectionComponent->MarkRenderStateDirty(); + } + } + + OnUpdateExplodedView(static_cast(EViewResetType::RESET_TRANSFORMS), FractureLevel); + + // Visualization parameters have been modified + OnFractureLevelChanged(FractureLevel); +} + +void UFractureToolComponent::OnUpdateExplodedView(uint8 ResetTypeIn, uint8 FractureLevelIn) const +{ + EMeshFractureLevel FractureLevel = static_cast(FractureLevelIn); + EViewResetType ResetType = static_cast(ResetTypeIn); + const TArray ActorList = GetSelectedActors(); + + // when viewing individual fracture levels we use straight forward explosion algorithm + EExplodedViewMode ViewMode = EExplodedViewMode::Linear; + + // when viewing all pieces, let the expansion happen one level at a time + if (FractureLevel == EMeshFractureLevel::AllLevels) + ViewMode = EExplodedViewMode::SplitLevels; + + for (int ActorIndex = 0; ActorIndex < ActorList.Num(); ActorIndex++) + { + AGeometryCollectionActor* GeometryActor = Cast(ActorList[ActorIndex]); + if (GeometryActor) + { + check(GeometryActor->GeometryCollectionComponent); + if (!HasExplodedAttributes(GeometryActor)) + continue; + + switch (ViewMode) + { + case EExplodedViewMode::SplitLevels: + ExplodeInLevels(GeometryActor); + break; + + case EExplodedViewMode::Linear: + default: + ExplodeLinearly(GeometryActor, FractureLevel); + break; + } + + GeometryActor->GeometryCollectionComponent->MarkRenderStateDirty(); + } + } + + if (ResetType == EViewResetType::RESET_ALL) + { + // Force an update using the output GeometryCollection which may not have existed before the fracture + FFractureToolDelegates::Get().OnFractureExpansionEnd.Broadcast(); + } + else + { + // only the transforms will have updated + FFractureToolDelegates::Get().OnFractureExpansionUpdate.Broadcast(); + } + + FEditorSupportDelegates::RedrawAllViewports.Broadcast(); +} + +void UFractureToolComponent::ExplodeInLevels(AGeometryCollectionActor* GeometryActor) const +{ + check(GeometryActor->GeometryCollectionComponent); + FGeometryCollectionEdit GeometryCollectionEdit = GeometryActor->GeometryCollectionComponent->EditRestCollection(); + UGeometryCollection* GeometryCollection = GeometryCollectionEdit.GetRestCollection(); + + if (GeometryCollection) + { + TSharedPtr GeometryCollectionPtr = GeometryCollection->GetGeometryCollection(); + if (FGeometryCollection* Collection = GeometryCollectionPtr.Get()) + { + float ComponentScaling = CalculateComponentScaling(GeometryActor->GeometryCollectionComponent); + + TSharedRef > TransformArray = Collection->GetAttribute("Transform", FGeometryCollection::TransformGroup); + TSharedRef > ExplodedVectorsArray = Collection->GetAttribute("ExplodedVector", FGeometryCollection::TransformGroup); + TSharedRef > ExplodedTransformsArray = Collection->GetAttribute("ExplodedTransform", FGeometryCollection::TransformGroup); + TSharedRef > HierarchyArray = Collection->GetAttribute("BoneHierarchy", FGeometryCollection::TransformGroup); + + TManagedArray & Transform = *TransformArray; + TManagedArray& ExplodedVectors = *ExplodedVectorsArray; + TManagedArray& ExplodedTransforms = *ExplodedTransformsArray; + TManagedArray& Hierarchy = *HierarchyArray; + + + int32 NumTransforms = Collection->NumElements(FGeometryCollection::TransformGroup); + int32 MaxFractureLevel = -1; + for (int i = 0; i < NumTransforms; i++) + { + if (Hierarchy[i].Level > MaxFractureLevel) + MaxFractureLevel = Hierarchy[i].Level; + } + + for (int Level = 1; Level <= MaxFractureLevel; Level++) + { + for (int t = 0; t < NumTransforms; t++) + { + if (Hierarchy[t].Level != Level) + continue; + + int32 FractureLevel = Level - 1; + if (FractureLevel >= 0) + { + if (FractureLevel > 7) + FractureLevel = 7; + + // smaller chunks appear to explode later than their parents + float UseVal = FMath::Max(0.0f, UMeshFractureSettings::ExplodedViewExpansion - 0.1f * FractureLevel); + + // due to the fact that the levels break later the overall range gets shorter + // so compensate for this making the later fragments move farther/faster than the earlier ones + UseVal *= (0.95f / (1.0f - 0.1f * FractureLevel)); + + for (int i = 0; i < FractureLevel; i++) + { + UseVal *= UseVal; + } + FVector NewPos = ExplodedTransforms[t].GetLocation() + ComponentScaling * ExplodedVectors[t] * UseVal; + Transform[t].SetLocation(NewPos); + } + } + } + } + } +} + +void UFractureToolComponent::ExplodeLinearly(AGeometryCollectionActor* GeometryActor, EMeshFractureLevel FractureLevel) const +{ + check(GeometryActor->GeometryCollectionComponent); + FGeometryCollectionEdit GeometryCollectionEdit = GeometryActor->GeometryCollectionComponent->EditRestCollection(); + UGeometryCollection* GeometryCollection = GeometryCollectionEdit.GetRestCollection(); + + if (GeometryCollection) + { + TSharedPtr GeometryCollectionPtr = GeometryCollection->GetGeometryCollection(); + if (FGeometryCollection* Collection = GeometryCollectionPtr.Get()) + { + float ComponentScaling = CalculateComponentScaling(GeometryActor->GeometryCollectionComponent); + + const TSharedRef > ExplodedVectorsArray = Collection->GetAttribute("ExplodedVector", FGeometryCollection::TransformGroup); + const TSharedRef > ExplodedTransformsArray = Collection->GetAttribute("ExplodedTransform", FGeometryCollection::TransformGroup); + const TManagedArray& ExplodedVectors = *ExplodedVectorsArray; + const TManagedArray& ExplodedTransforms = *ExplodedTransformsArray; + + TManagedArray & Transform = *Collection->Transform; + const TManagedArray& Hierarchy = *Collection->BoneHierarchy; + + + int32 NumTransforms = Collection->NumElements(FGeometryCollection::TransformGroup); + int32 FractureLevelNumber = static_cast(FractureLevel) - static_cast(EMeshFractureLevel::Level0); + int32 MaxFractureLevel = FractureLevelNumber; + for (int i = 0; i < NumTransforms; i++) + { + if (Hierarchy[i].Level > MaxFractureLevel) + MaxFractureLevel = Hierarchy[i].Level; + } + + for (int Level = 1; Level <= MaxFractureLevel; Level++) + { + for (int t = 0; t < NumTransforms; t++) + { + if (Hierarchy[t].Level == FractureLevelNumber) + { + FVector NewPos = ExplodedTransforms[t].GetLocation() + ComponentScaling * ExplodedVectors[t] * UMeshFractureSettings::ExplodedViewExpansion; + Transform[t].SetLocation(NewPos); + } + else + { + FVector NewPos = ExplodedTransforms[t].GetLocation(); + Transform[t].SetLocation(NewPos); + } + } + } + } + } +} + +float UFractureToolComponent::CalculateComponentScaling(UGeometryCollectionComponent* GeometryCollectionComponent) const +{ + FBoxSphereBounds Bounds; + + check(GeometryCollectionComponent); + FGeometryCollectionEdit GeometryCollectionEdit = GeometryCollectionComponent->EditRestCollection(); + if (UGeometryCollection* GeometryCollectionObject = GeometryCollectionEdit.GetRestCollection()) + { + TSharedPtr GeometryCollectionPtr = GeometryCollectionObject->GetGeometryCollection(); + if (FGeometryCollection* GeometryCollection = GeometryCollectionPtr.Get()) + { + + // reset the transforms so the component is no longer exploded, otherwise get bounds of exploded state which is a moving target + TSharedRef > TransformsArray = GeometryCollection->GetAttribute("Transform", FGeometryCollection::TransformGroup); + TManagedArray & Transforms = *TransformsArray; + + for (int i = 0; i < Transforms.Num(); i++) + { + Transforms[i].SetLocation(FVector::ZeroVector); + } + Bounds = GeometryCollectionComponent->CalcBounds(FTransform::Identity); + } + } + return Bounds.SphereRadius * 0.01f * 0.2f; +} + +void UFractureToolComponent::ShowGeometry(class UGeometryCollection* GeometryCollectionObject, int Index, bool GeometryVisible, bool IncludeChildren) +{ + TSharedPtr GeometryCollectionPtr = GeometryCollectionObject->GetGeometryCollection(); + if (FGeometryCollection* GeometryCollection = GeometryCollectionPtr.Get()) + { + // #todo: the way the visibility is defined in the GeometryCollection makes this operation really slow - best if the visibility was at bone level + TSharedRef > BoneMapArray = GeometryCollection->GetAttribute("BoneMap", FGeometryCollection::VerticesGroup); + TSharedRef > IndicesArray = GeometryCollection->GetAttribute("Indices", FGeometryCollection::FacesGroup); + TSharedRef > VisibleArray = GeometryCollection->GetAttribute("Visible", FGeometryCollection::FacesGroup); + + TManagedArray& BoneMap = *BoneMapArray; + TManagedArray& Indices = *IndicesArray; + TManagedArray& Visible = *VisibleArray; + + + for (int32 i = 0; i < Indices.Num(); i++) + { + + if (BoneMap[Indices[i][0]] == Index || (IncludeChildren && BoneMap[Indices[i][0]] > Index)) + { + Visible[i] = GeometryVisible; + } + } + } +} + +bool UFractureToolComponent::HasExplodedAttributes(AGeometryCollectionActor* GeometryActor) const +{ + if (GeometryActor && GeometryActor->GeometryCollectionComponent && GeometryActor->GeometryCollectionComponent->GetRestCollection() && + GeometryActor->GeometryCollectionComponent->GetRestCollection()->GetGeometryCollection()) + { + return GeometryActor->GeometryCollectionComponent->GetRestCollection()->GetGeometryCollection()->HasAttribute("ExplodedVector", FGeometryCollection::TransformGroup); + } + return false; +} diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/FractureToolComponent.h b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/FractureToolComponent.h new file mode 100644 index 000000000000..9a638cf95f4b --- /dev/null +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/FractureToolComponent.h @@ -0,0 +1,65 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "Components/MeshComponent.h" +#include "GameFramework/Actor.h" +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionComponent.h" +#include "MeshFractureSettings.h" + +#include "FractureToolComponent.generated.h" + +struct FBoneHierarchyConstantData; +struct FBoneHierarchyDynamicData; +class UEditableMesh; + +/** +* UFractureToolComponent +*/ +UCLASS() +class UFractureToolComponent : public UActorComponent +{ + GENERATED_BODY() +public: + UFractureToolComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); + virtual void OnRegister() override; + + /** Called at end of expansion slider movement, or after a fracture command */ + void OnFractureExpansionEnd(); + /** Called during expansion slider movement */ + void OnFractureExpansionUpdate(); + /** View setting changed */ + void OnVisualisationSettingsChanged(bool ShowBoneColors); + /** Fracture level view changed */ + void OnFractureLevelChanged(uint8 ViewLevel); + + void UpdateBoneState(UPrimitiveComponent* Component); + void SetSelectedBones(UEditableMesh* EditableMesh, int32 BoneSelected, bool Multiselection, bool ShowBoneColorsIn); + + void OnSelected(UPrimitiveComponent* SelectedComponent); + void OnDeselected(UPrimitiveComponent* DeselectedComponent); + + void OnEnterFractureMode(); + void OnExitFractureMode(); + + void OnUpdateFractureLevelView(uint8 FractureLevel); + void OnUpdateExplodedView(uint8 ResetType, uint8 FractureLevel) const; + +private: + TArray GetSelectedActors() const; + AActor* GetEditableMeshActor(UEditableMesh* EditableMesh); + AActor* GetEditableMeshActor(); + UGeometryCollection* GetGeometryCollection(const UEditableMesh* SourceMesh); + UGeometryCollectionComponent* GetGeometryCollectionComponent(UEditableMesh* SourceMesh); + UGeometryCollectionComponent* GetGeometryCollectionComponent(); + + void ExplodeInLevels(class AGeometryCollectionActor* GeometryActor) const; + void ExplodeLinearly(class AGeometryCollectionActor* GeometryActor, EMeshFractureLevel FractureLevel) const; + float CalculateComponentScaling(class UGeometryCollectionComponent* GeometryCollectionComponent) const; + void ShowGeometry(class UGeometryCollection* GeometryCollection, int Index, bool GeometryVisible, bool IncludeChildren = true); + bool HasExplodedAttributes(AGeometryCollectionActor* GeometryActor) const; + + bool ShowBoneColors; + +}; diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditor.Build.cs b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditor.Build.cs index 80e826455d39..5851ea1d4869 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditor.Build.cs +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { @@ -23,23 +23,30 @@ namespace UnrealBuildTool.Rules "VREditor", "Projects", "RHI", - "LevelEditor" + "LevelEditor", + "MeshBuilder", + "BlastAuthoring", + "GeometryCollectionCore", + "GeometryCollectionEngine", } ); - PrivateIncludePathModuleNames.AddRange( + PrivateIncludePathModuleNames.AddRange( new string[] { "ContentBrowser", "LevelEditor", - "MeshDescription" - } - ); + "MeshDescription", + } + ); - DynamicallyLoadedModuleNames.AddRange( + DynamicallyLoadedModuleNames.AddRange( new string[] { "ContentBrowser" - } - ); + } + ); + + EnableMeshEditorSupport(Target); + } } } \ No newline at end of file diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorCommands.cpp b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorCommands.cpp index bb592d6d9f13..9b8d1bae4bfe 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorCommands.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshEditorCommands.h" #include "MeshEditorStyle.h" @@ -54,6 +54,13 @@ FUIAction UMeshEditorInstantCommand::MakeUIAction( IMeshEditorModeUIContract& Me FCanExecuteAction::CreateLambda( [&MeshEditorMode] { return MeshEditorMode.GetSelectedMeshElementType() != EEditableMeshElementType::Invalid; } ) ); } + else if (ElementType == EEditableMeshElementType::Fracture) + { + UIAction = FUIAction( + ExecuteAction, + FCanExecuteAction::CreateLambda([&MeshEditorMode] { return MeshEditorMode.GetSelectedEditableMeshes().Num() > 0; }) + ); + } else { UIAction = FUIAction( @@ -110,6 +117,7 @@ void FMeshEditorCommonCommands::RegisterCommands() UI_COMMAND(SetEdgeSelectionMode, "Set Edge Selection Mode", "Sets the selection mode so that only edges will be selected.", EUserInterfaceActionType::None, FInputChord(EKeys::Two)); UI_COMMAND(SetPolygonSelectionMode, "Set Polygon Selection Mode", "Sets the selection mode so that only polygons will be selected.", EUserInterfaceActionType::None, FInputChord(EKeys::Three)); UI_COMMAND(SetAnySelectionMode, "Set Any Selection Mode", "Sets the selection mode so that any element type may be selected.", EUserInterfaceActionType::None, FInputChord(EKeys::Four)); + UI_COMMAND(SetFractureSelectionMode, "Set Fracture Selection Mode", "Sets the selection mode for mesh fracturing.", EUserInterfaceActionType::None, FInputChord(EKeys::Five)); for( UMeshEditorCommand* Command : MeshEditorCommands::Get() ) { @@ -216,6 +224,28 @@ void FMeshEditorPolygonCommands::RegisterCommands() } +FMeshEditorFractureCommands::FMeshEditorFractureCommands() + : TCommands( + "MeshEditorFracture", + LOCTEXT("MeshEditorFracture", "Mesh Editor Fracture"), + "MeshEditorCommon", + FMeshEditorStyle::GetStyleSetName()) +{ +} + + +void FMeshEditorFractureCommands::RegisterCommands() +{ + for (UMeshEditorCommand* Command : MeshEditorCommands::Get()) + { + if (Command->GetElementType() == EEditableMeshElementType::Fracture) + { + Command->RegisterUICommand(this); + } + } +} + + void UMeshEditorCommandList::HarvestMeshEditorCommands() { MeshEditorCommands.Reset(); diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorGeometryCollectionAdapter.cpp b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorGeometryCollectionAdapter.cpp new file mode 100644 index 000000000000..9a420fd38c5e --- /dev/null +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorGeometryCollectionAdapter.cpp @@ -0,0 +1,441 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "MeshEditorGeometryCollectionAdapter.h" +#include "EditableMesh.h" +#include "MeshAttributes.h" +#include "WireframeMeshComponent.h" +#include "EditorSupportDelegates.h" +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionAlgo.h" +#include "GeometryCollection/GeometryCollectionObject.h" + +namespace GeometryCollectionAdapter +{ + static FColor GetEdgeColor(bool bIsHardEdge, bool bIsUVSeam) + { + return FColor::White; + } +} // GeometryCollectionAdapter + +UMeshEditorGeometryCollectionAdapter::UMeshEditorGeometryCollectionAdapter() : WireFrameEnabled(false) +{ + +} + +void UMeshEditorGeometryCollectionAdapter::Initialize( UEditableMesh* EditableMesh, UWireframeMesh* InWireframeMesh ) +{ + WireframeMesh = InWireframeMesh; +} + +void UMeshEditorGeometryCollectionAdapter::OnRebuildRenderMeshStart( const UEditableMesh* EditableMesh, const bool bInvalidateLighting ) +{ + if (WireFrameEnabled == false) + return; + + for( TObjectIterator It( RF_ClassDefaultObject, false, EInternalObjectFlags::PendingKill ); It; ++It ) + { + if( It->GetWireframeMesh() == WireframeMesh ) + { + if( It->IsRenderStateCreated() ) + { + check( It->IsRegistered() ); + It->UnregisterComponent(); + } + } + } + + WireframeMesh->ReleaseResources(); + + // Flush the rendering commands generated by the detachments. + FlushRenderingCommands(); +} + + +void UMeshEditorGeometryCollectionAdapter::OnRebuildRenderMesh(const UEditableMesh* EditableMesh) +{ + check(EditableMesh); + WireframeMesh->Reset(); + if (WireFrameEnabled == false) + return; + + const FMeshDescription* MeshDescription = EditableMesh->GetMeshDescription(); + check(MeshDescription); + + const FEditableMeshSubMeshAddress& SubMeshAddress = EditableMesh->GetSubMeshAddress(); + + // Add all vertices + TVertexAttributesConstRef VertexPositions = MeshDescription->VertexAttributes().GetAttributesRef(MeshAttribute::Vertex::Position); + + if (UGeometryCollection* GeometryCollectionObject = Cast(static_cast(EditableMesh->GetSubMeshAddress().MeshObjectPtr))) + { + TSharedPtr GeometryCollectionPtr = GeometryCollectionObject->GetGeometryCollection(); + if (FGeometryCollection* GeometryCollection = GeometryCollectionPtr.Get()) + { + TSharedRef > BoneMapArray = GeometryCollection->GetAttribute("BoneMap", FGeometryCollection::VerticesGroup); + TManagedArray& BoneMap = *BoneMapArray; + + TArray BoneTransforms; + GeometryCollectionAlgo::GlobalMatrices(GeometryCollection, BoneTransforms); + checkSlow(GeometryCollection->Transform->Num() == BoneTransforms.Num()); + + for (const FVertexID VertexID : MeshDescription->Vertices().GetElementIDs()) + { + FVector VertexPosition = VertexPositions[VertexID]; + int32 Bone = BoneMap[VertexID.GetValue()]; + FTransform BoneTtransform = BoneTransforms[Bone]; + VertexPosition = BoneTtransform.TransformPosition(VertexPosition); + + WireframeMesh->AddVertex(VertexID); + WireframeMesh->SetVertexPosition(VertexID, VertexPosition); + } + + // Add all edges + TEdgeAttributesConstRef EdgeHardnesses = MeshDescription->EdgeAttributes().GetAttributesRef(MeshAttribute::Edge::IsHard); + TEdgeAttributesConstRef EdgeUVSeams = MeshDescription->EdgeAttributes().GetAttributesRef(MeshAttribute::Edge::IsUVSeam); + for (const FEdgeID EdgeID : MeshDescription->Edges().GetElementIDs()) + { + WireframeMesh->AddEdge(EdgeID); + WireframeMesh->SetEdgeVertices(EdgeID, EditableMesh->GetEdgeVertex(EdgeID, 0), EditableMesh->GetEdgeVertex(EdgeID, 1)); + WireframeMesh->SetEdgeColor(EdgeID, GeometryCollectionAdapter::GetEdgeColor(EdgeHardnesses[EdgeID], EdgeUVSeams[EdgeID])); + } + + TManagedArray& Hierarchy = *GeometryCollection->BoneHierarchy; + for (int Element = 0; Element < Hierarchy.Num(); Element++) + { + if (Hierarchy[Element].IsGeometry()) + { + AddPolygonGroupToWireframe(MeshDescription, Element, EditableMesh); + } + } + } + } +} + + +void UMeshEditorGeometryCollectionAdapter::AddPolygonGroupToWireframe(const FMeshDescription* MeshDescription, int SelectedPolygonGroup, const UEditableMesh* EditableMesh) +{ + if (WireFrameEnabled == false) + return; + + if (SelectedPolygonGroup == -1) + return; + + if (UGeometryCollection* GeometryCollectionObject = Cast(static_cast(EditableMesh->GetSubMeshAddress().MeshObjectPtr))) + { + TSharedPtr GeometryCollectionPtr = GeometryCollectionObject->GetGeometryCollection(); + if (FGeometryCollection* GeometryCollection = GeometryCollectionPtr.Get()) + { + check(GeometryCollection); + TSharedRef > HierarchyArray = GeometryCollection->GetAttribute("BoneHierarchy", FGeometryCollection::TransformGroup); + TManagedArray& Hierarchy = *HierarchyArray; + + FColor PolygonGroupColour = FColor::Blue; + + const TArray& PolygonGroupIDs = MeshDescription->GetPolygonGroupPolygons(FPolygonGroupID(SelectedPolygonGroup)); + if (PolygonGroupIDs.Num() > 0) + { + // Add all polygons and edge instances + TPolygonAttributesConstRef PolygonNormals = MeshDescription->PolygonAttributes().GetAttributesRef(MeshAttribute::Polygon::Normal); + + for (const FPolygonID PolygonID : PolygonGroupIDs) + { + WireframeMesh->AddPolygon(PolygonID); + WireframeMesh->SetPolygonNormal(PolygonID, PolygonNormals[PolygonID]); + + const int32 NumEdges = EditableMesh->GetPolygonPerimeterEdgeCount(PolygonID); + for (int32 Index = 0; Index < NumEdges; ++Index) + { + bool bOutWindingIsReversed; + FEdgeID EdgeID = EditableMesh->GetPolygonPerimeterEdge(PolygonID, Index, bOutWindingIsReversed); + WireframeMesh->SetEdgeColor(EdgeID, PolygonGroupColour); + WireframeMesh->AddEdgeInstance(EdgeID, PolygonID); + } + } + } + } + } +} + +void UMeshEditorGeometryCollectionAdapter::OnRebuildRenderMeshFinish( const UEditableMesh* EditableMesh, const bool bRebuildBoundsAndCollision, const bool bIsPreviewRollback ) +{ + if (WireFrameEnabled == false) + return; + + const FMeshDescription* MeshDescription = EditableMesh->GetMeshDescription(); + check( MeshDescription ); + + TPolygonAttributesConstRef PolygonNormals = MeshDescription->PolygonAttributes().GetAttributesRef( MeshAttribute::Polygon::Normal ); + for( const FPolygonID PolygonID : EditableMesh->PolygonsPendingNewTangentBasis ) + { + WireframeMesh->SetPolygonNormal( PolygonID, PolygonNormals[ PolygonID ] ); + } + + WireframeMesh->InitResources(); + + for( TObjectIterator It( RF_ClassDefaultObject, false, EInternalObjectFlags::PendingKill ); It; ++It ) + { + if( It->GetWireframeMesh() == WireframeMesh ) + { + if( !It->IsRenderStateCreated() ) + { + It->RegisterComponent(); + } + } + } +} + + +void UMeshEditorGeometryCollectionAdapter::OnStartModification( const UEditableMesh* EditableMesh, const EMeshModificationType MeshModificationType, const EMeshTopologyChange MeshTopologyChange ) +{ +} + + +void UMeshEditorGeometryCollectionAdapter::OnEndModification( const UEditableMesh* EditableMesh ) +{ +} + + +void UMeshEditorGeometryCollectionAdapter::OnReindexElements( const UEditableMesh* EditableMesh, const FElementIDRemappings& Remappings ) +{ +} + + +bool UMeshEditorGeometryCollectionAdapter::IsCommitted( const UEditableMesh* EditableMesh ) const +{ + return false; +} + + +bool UMeshEditorGeometryCollectionAdapter::IsCommittedAsInstance( const UEditableMesh* EditableMesh ) const +{ + return false; +} + + +void UMeshEditorGeometryCollectionAdapter::OnCommit( UEditableMesh* EditableMesh ) +{ +} + + +UEditableMesh* UMeshEditorGeometryCollectionAdapter::OnCommitInstance( UEditableMesh* EditableMesh, UPrimitiveComponent* ComponentToInstanceTo ) +{ + return nullptr; +} + + +void UMeshEditorGeometryCollectionAdapter::OnRevert( UEditableMesh* EditableMesh ) +{ +} + + +UEditableMesh* UMeshEditorGeometryCollectionAdapter::OnRevertInstance( UEditableMesh* EditableMesh ) +{ + return nullptr; +} + + +void UMeshEditorGeometryCollectionAdapter::OnPropagateInstanceChanges( UEditableMesh* EditableMesh ) +{ +} + + +void UMeshEditorGeometryCollectionAdapter::OnDeleteVertexInstances( const UEditableMesh* EditableMesh, const TArray& VertexInstanceIDs ) +{ +} + + +void UMeshEditorGeometryCollectionAdapter::OnDeleteOrphanVertices( const UEditableMesh* EditableMesh, const TArray& VertexIDs ) +{ + if (WireFrameEnabled == false) + return; + + for( const FVertexID VertexID : VertexIDs ) + { + WireframeMesh->RemoveVertex( VertexID ); + } +} + + +void UMeshEditorGeometryCollectionAdapter::OnCreateEmptyVertexRange( const UEditableMesh* EditableMesh, const TArray& VertexIDs ) +{ + if (WireFrameEnabled == false) + return; + + for( const FVertexID VertexID : VertexIDs ) + { + WireframeMesh->AddVertex( VertexID ); + } +} + + +void UMeshEditorGeometryCollectionAdapter::OnCreateVertices( const UEditableMesh* EditableMesh, const TArray& VertexIDs ) +{ + if (WireFrameEnabled == false) + return; + + const FMeshDescription* MeshDescription = EditableMesh->GetMeshDescription(); + check( MeshDescription ); + + TVertexAttributesConstRef VertexPositions = MeshDescription->VertexAttributes().GetAttributesRef( MeshAttribute::Vertex::Position ); + for( const FVertexID VertexID : VertexIDs ) + { + WireframeMesh->AddVertex( VertexID ); + WireframeMesh->SetVertexPosition( VertexID, VertexPositions[ VertexID ] ); + } +} + + +void UMeshEditorGeometryCollectionAdapter::OnCreateVertexInstances( const UEditableMesh* EditableMesh, const TArray& VertexInstanceIDs ) +{ +} + + +void UMeshEditorGeometryCollectionAdapter::OnSetVertexAttribute( const UEditableMesh* EditableMesh, const FVertexID VertexID, const FMeshElementAttributeData& Attribute ) +{ + if (WireFrameEnabled == false) + return; + + if( Attribute.AttributeName == MeshAttribute::Vertex::Position ) + { + WireframeMesh->SetVertexPosition( VertexID, Attribute.AttributeValue.GetValue() ); + } +} + + +void UMeshEditorGeometryCollectionAdapter::OnCreateEdges( const UEditableMesh* EditableMesh, const TArray& EdgeIDs ) +{ + if (WireFrameEnabled == false) + return; + + const FMeshDescription* MeshDescription = EditableMesh->GetMeshDescription(); + check( MeshDescription ); + + TEdgeAttributesConstRef EdgeHardnesses = MeshDescription->EdgeAttributes().GetAttributesRef( MeshAttribute::Edge::IsHard ); + TEdgeAttributesConstRef EdgeUVSeams = MeshDescription->EdgeAttributes().GetAttributesRef( MeshAttribute::Edge::IsUVSeam ); + + for( const FEdgeID EdgeID : EdgeIDs ) + { + WireframeMesh->AddEdge( EdgeID ); + WireframeMesh->SetEdgeVertices( EdgeID, EditableMesh->GetEdgeVertex( EdgeID, 0 ), EditableMesh->GetEdgeVertex( EdgeID, 1 ) ); + WireframeMesh->SetEdgeColor( EdgeID, GeometryCollectionAdapter::GetEdgeColor( EdgeHardnesses[ EdgeID ], EdgeUVSeams[ EdgeID ] ) ); + + for( const FPolygonID PolygonID : MeshDescription->GetEdgeConnectedPolygons( EdgeID ) ) + { + WireframeMesh->AddEdgeInstance( EdgeID, PolygonID ); + } + } +} + + +void UMeshEditorGeometryCollectionAdapter::OnDeleteEdges( const UEditableMesh* EditableMesh, const TArray& EdgeIDs ) +{ + if (WireFrameEnabled == false) + return; + + const FMeshDescription* MeshDescription = EditableMesh->GetMeshDescription(); + check( MeshDescription ); + + for( const FEdgeID EdgeID : EdgeIDs ) + { + for( const FPolygonID PolygonID : MeshDescription->GetEdgeConnectedPolygons( EdgeID ) ) + { + WireframeMesh->RemoveEdgeInstance( EdgeID, PolygonID ); + } + + WireframeMesh->RemoveEdge( EdgeID ); + } +} + + +void UMeshEditorGeometryCollectionAdapter::OnSetEdgesVertices( const UEditableMesh* EditableMesh, const TArray& EdgeIDs ) +{ + if (WireFrameEnabled == false) + return; + + for( const FEdgeID EdgeID : EdgeIDs ) + { + WireframeMesh->SetEdgeVertices( EdgeID, EditableMesh->GetEdgeVertex( EdgeID, 0 ), EditableMesh->GetEdgeVertex( EdgeID, 1 ) ); + } +} + + +void UMeshEditorGeometryCollectionAdapter::OnSetEdgeAttribute( const UEditableMesh* EditableMesh, const FEdgeID EdgeID, const FMeshElementAttributeData& Attribute ) +{ + if (WireFrameEnabled == false) + return; + + const FMeshDescription* MeshDescription = EditableMesh->GetMeshDescription(); + check( MeshDescription ); + + TEdgeAttributesConstRef EdgeHardnesses = MeshDescription->EdgeAttributes().GetAttributesRef( MeshAttribute::Edge::IsHard ); + TEdgeAttributesConstRef EdgeUVSeams = MeshDescription->EdgeAttributes().GetAttributesRef( MeshAttribute::Edge::IsUVSeam ); + + if( Attribute.AttributeName == MeshAttribute::Edge::IsHard || + Attribute.AttributeName == MeshAttribute::Edge::IsUVSeam ) + { + WireframeMesh->SetEdgeColor( EdgeID, GeometryCollectionAdapter::GetEdgeColor( EdgeHardnesses[ EdgeID ], EdgeUVSeams[ EdgeID ] ) ); + } +} + + +void UMeshEditorGeometryCollectionAdapter::OnCreatePolygons( const UEditableMesh* EditableMesh, const TArray& PolygonIDs ) +{ + if (WireFrameEnabled == false) + return; + + const FMeshDescription* MeshDescription = EditableMesh->GetMeshDescription(); + check( MeshDescription ); + + TPolygonAttributesConstRef PolygonNormals = MeshDescription->PolygonAttributes().GetAttributesRef( MeshAttribute::Polygon::Normal ); + for( const FPolygonID PolygonID : PolygonIDs ) + { + WireframeMesh->AddPolygon( PolygonID ); + WireframeMesh->SetPolygonNormal( PolygonID, PolygonNormals[ PolygonID ] ); + + const int32 NumEdges = EditableMesh->GetPolygonPerimeterEdgeCount( PolygonID ); + for( int32 Index = 0; Index < NumEdges; ++Index ) + { + bool bOutWindingIsReversed; + WireframeMesh->AddEdgeInstance( EditableMesh->GetPolygonPerimeterEdge( PolygonID, Index, bOutWindingIsReversed ), PolygonID ); + } + } +} + + +void UMeshEditorGeometryCollectionAdapter::OnDeletePolygons( const UEditableMesh* EditableMesh, const TArray& PolygonIDs ) +{ + if (WireFrameEnabled == false) + return; + + for( const FPolygonID PolygonID : PolygonIDs ) + { + const int32 NumEdges = EditableMesh->GetPolygonPerimeterEdgeCount( PolygonID ); + for( int32 Index = 0; Index < NumEdges; ++Index ) + { + bool bOutWindingIsReversed; + WireframeMesh->RemoveEdgeInstance( EditableMesh->GetPolygonPerimeterEdge( PolygonID, Index, bOutWindingIsReversed ), PolygonID ); + } + + WireframeMesh->RemovePolygon( PolygonID ); + } +} + + +void UMeshEditorGeometryCollectionAdapter::OnChangePolygonVertexInstances( const UEditableMesh* EditableMesh, const TArray& PolygonIDs ) +{ +} + + +void UMeshEditorGeometryCollectionAdapter::OnCreatePolygonGroups( const UEditableMesh* EditableMesh, const TArray& PolygonGroupIDs ) +{ +} + + +void UMeshEditorGeometryCollectionAdapter::OnDeletePolygonGroups( const UEditableMesh* EditableMesh, const TArray& PolygonGroupIDs ) +{ +} + + +void UMeshEditorGeometryCollectionAdapter::OnRetriangulatePolygons( const UEditableMesh* EditableMesh, const TArray& PolygonIDs ) +{ +} diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorGeometryCollectionAdapter.h b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorGeometryCollectionAdapter.h new file mode 100644 index 000000000000..fa3f4853c0c0 --- /dev/null +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorGeometryCollectionAdapter.h @@ -0,0 +1,70 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "EditableMeshTypes.h" +#include "EditableMeshAdapter.h" +#include "MeshEditorGeometryCollectionAdapter.generated.h" + + +UCLASS(MinimalAPI) +class UMeshEditorGeometryCollectionAdapter : public UEditableMeshAdapter +{ + GENERATED_BODY() + +public: + + /** Default constructor that initializes good defaults for UEditableGeometryCollectionAdapter */ + UMeshEditorGeometryCollectionAdapter(); + + /** Create Wireframe from Editable mesh */ + void Initialize( UEditableMesh* EditableMesh, class UWireframeMesh* WireframeMesh ); + + virtual void InitializeFromEditableMesh( const UEditableMesh* EditableMesh ) override {} + virtual void OnRebuildRenderMeshStart( const UEditableMesh* EditableMesh, const bool bInvalidateLighting ) override; + virtual void OnRebuildRenderMesh( const UEditableMesh* EditableMesh ) override; + + void AddPolygonGroupToWireframe(const FMeshDescription* MeshDescription, int SelectedPolygonGroup, const UEditableMesh* EditableMesh); + + virtual void OnRebuildRenderMeshFinish(const UEditableMesh* EditableMesh, const bool bRebuildBoundsAndCollision, const bool bIsPreviewRollback) override; + virtual void OnStartModification( const UEditableMesh* EditableMesh, const EMeshModificationType MeshModificationType, const EMeshTopologyChange MeshTopologyChange ) override; + virtual void OnEndModification( const UEditableMesh* EditableMesh ) override; + virtual void OnReindexElements( const UEditableMesh* EditableMesh, const FElementIDRemappings& Remappings ) override; + virtual bool IsCommitted( const UEditableMesh* EditableMesh ) const override; + virtual bool IsCommittedAsInstance( const UEditableMesh* EditableMesh ) const override; + virtual void OnCommit( UEditableMesh* EditableMesh ) override; + virtual UEditableMesh* OnCommitInstance( UEditableMesh* EditableMesh, UPrimitiveComponent* ComponentToInstanceTo ) override; + virtual void OnRevert( UEditableMesh* EditableMesh ) override; + virtual UEditableMesh* OnRevertInstance( UEditableMesh* EditableMesh ) override; + virtual void OnPropagateInstanceChanges( UEditableMesh* EditableMesh ) override; + + virtual void OnDeleteVertexInstances( const UEditableMesh* EditableMesh, const TArray& VertexInstanceIDs ) override; + virtual void OnDeleteOrphanVertices( const UEditableMesh* EditableMesh, const TArray& VertexIDs ) override; + virtual void OnCreateEmptyVertexRange( const UEditableMesh* EditableMesh, const TArray& VertexIDs ) override; + virtual void OnCreateVertices( const UEditableMesh* EditableMesh, const TArray& VertexIDs ) override; + virtual void OnCreateVertexInstances( const UEditableMesh* EditableMesh, const TArray& VertexInstanceIDs ) override; + virtual void OnSetVertexAttribute( const UEditableMesh* EditableMesh, const FVertexID VertexID, const FMeshElementAttributeData& Attribute ) override; + virtual void OnSetVertexInstanceAttribute( const UEditableMesh* EditableMesh, const FVertexInstanceID VertexInstanceID, const FMeshElementAttributeData& Attribute ) override {} + virtual void OnCreateEdges( const UEditableMesh* EditableMesh, const TArray& EdgeIDs ) override; + virtual void OnDeleteEdges( const UEditableMesh* EditableMesh, const TArray& EdgeIDs ) override; + virtual void OnSetEdgesVertices( const UEditableMesh* EditableMesh, const TArray& EdgeIDs ) override; + virtual void OnSetEdgeAttribute( const UEditableMesh* EditableMesh, const FEdgeID EdgeID, const FMeshElementAttributeData& Attribute ) override; + virtual void OnCreatePolygons( const UEditableMesh* EditableMesh, const TArray& PolygonIDs ) override; + virtual void OnDeletePolygons( const UEditableMesh* EditableMesh, const TArray& PolygonIDs ) override; + virtual void OnChangePolygonVertexInstances( const UEditableMesh* EditableMesh, const TArray& PolygonIDs ) override; + virtual void OnSetPolygonAttribute( const UEditableMesh* EditableMesh, const FPolygonID PolygonID, const FMeshElementAttributeData& Attribute ) override {} + virtual void OnCreatePolygonGroups( const UEditableMesh* EditableMesh, const TArray& PolygonGroupIDs ) override; + virtual void OnDeletePolygonGroups( const UEditableMesh* EditableMesh, const TArray& PolygonGroupIDs ) override; + virtual void OnSetPolygonGroupAttribute( const UEditableMesh* EditableMesh, const FPolygonGroupID PolygonGroupID, const FMeshElementAttributeData& Attribute ) override {} + virtual void OnAssignPolygonsToPolygonGroups( const UEditableMesh* EditableMesh, const TArray& PolygonGroupForPolygons ) override {} + virtual void OnRetriangulatePolygons( const UEditableMesh* EditableMesh, const TArray& PolygonIDs ) override; + +private: + + /** The wireframe mesh asset we're representing */ + UPROPERTY() + UWireframeMesh* WireframeMesh; + + bool WireFrameEnabled; +}; diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorMode.cpp b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorMode.cpp index e31ab5e19e5b..1a1a9ddc75dc 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorMode.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshEditorMode.h" #include "MeshEditorCommands.h" @@ -40,6 +40,7 @@ #include "Materials/MaterialInterface.h" #include "MeshEditorStaticMeshAdapter.h" #include "MeshEditorSubdividedStaticMeshAdapter.h" +#include "MeshEditorGeometryCollectionAdapter.h" #include "WireframeMeshComponent.h" #include "Misc/FeedbackContext.h" #include "Framework/Application/SlateApplication.h" @@ -49,10 +50,17 @@ #include "SLevelViewport.h" #include "MeshEditorSelectionModifiers.h" #include "Algo/Find.h" +#include "MeshFractureSettings.h" +#include "IEditableMeshFormat.h" +#include "GeometryHitTest.h" +#include "FractureToolComponent.h" + +#include "GeometryCollection/GeometryCollectionActor.h" +#include "FractureToolDelegates.h" + #define LOCTEXT_NAMESPACE "MeshEditorMode" - // @todo mesheditor extensibility: This should probably be removed after we've evicted all current mesh editing actions to another module namespace EMeshEditAction { @@ -83,8 +91,6 @@ namespace MeshEd static FAutoConsoleVariable OverlayVertexSize( TEXT( "MeshEd.OverlayVertexSize" ), 4.0f, TEXT( "How large a vertex is on a mesh overlay" ) ); static FAutoConsoleVariable OverlayLineThickness( TEXT( "MeshEd.OverlayLineThickness" ), 0.9f, TEXT( "How thick overlay lines should be on top of meshes when hovered or selected" ) ); static FAutoConsoleVariable OverlayDistanceScaleFactor( TEXT( "MeshEd.OverlayDistanceScaleFactor" ), 0.002f, TEXT( "How much to scale overlay wires automatically based on distance to the viewer" ) ); - static FAutoConsoleVariable OverlayPerspectiveDistanceBias( TEXT( "MeshEd.OverlayPerspectiveDistanceBias" ), 0.05f, TEXT( "How much to bias distance scale by in perspective views, regardless of distance to the viewer" ) ); - static FAutoConsoleVariable OverlayOrthographicDistanceBias( TEXT( "MeshEd.OverlayOrthographicDistanceBias" ), 1.0f, TEXT( "How much to bias distance scale by in orthograph views, regardless of distance to the viewer" ) ); static FAutoConsoleVariable SelectedSizeBias( TEXT( "MeshEd.SelectedSizeBias" ), 0.1f, TEXT( "Selected mesh element size bias" ) ); static FAutoConsoleVariable SelectedAnimationExtraSizeBias( TEXT( "MeshEd.SelectedAnimationExtraSizeBias" ), 2.5f, TEXT( "Extra hovered mesh element size bias when animating" ) ); static FAutoConsoleVariable HoveredSizeBias( TEXT( "MeshEd.HoveredSizeBias" ), 0.1f, TEXT( "Selected mesh element size bias" ) ); @@ -247,6 +253,7 @@ TUniquePtr FMeshEditorMode::FSetElementSelectionModeChange::Execute( UO case EEditableMeshElementType::Vertex: return MeshEditorMode.SelectedVertices; case EEditableMeshElementType::Edge: return MeshEditorMode.SelectedEdges; case EEditableMeshElementType::Polygon: return MeshEditorMode.SelectedPolygons; + case EEditableMeshElementType::Fracture: return MeshEditorMode.SelectedMeshElements; case EEditableMeshElementType::Any: return MeshEditorMode.SelectedMeshElements; default: return MeshEditorMode.SelectedMeshElements; } @@ -383,19 +390,6 @@ FString FMeshEditorMode::FSetElementSelectionModeChange::ToString() const } -FMeshEditorMode::FMeshEditorInteractorData::FMeshEditorInteractorData() - : ViewportInteractor( nullptr ), - bGrabberSphereIsValid( false ), - GrabberSphere( 0 ), - bLaserIsValid( false ), - LaserStart( FVector::ZeroVector ), - LaserEnd( FVector::ZeroVector ), - HoverInteractorShape(EInteractorShape::Invalid), - HoveredMeshElement(), - PreviouslyHoveredMeshElement(), - HoverLocation( FVector::ZeroVector ) -{ -} FMeshEditorMode::FMeshEditorMode() : HoveredGeometryMaterial( nullptr ), @@ -419,6 +413,7 @@ FMeshEditorMode::FMeshEditorMode() SelectedElementsComponent( nullptr ), SelectedSubDElementsComponent( nullptr ), DebugNormalsComponent( nullptr ), + FractureToolComponent(nullptr), ActiveActionInteractor( nullptr ), bActiveActionNeedsHoverLocation( false ), bIsFirstActiveActionUpdate( false ), @@ -460,8 +455,13 @@ FMeshEditorMode::FMeshEditorMode() FMeshEditorVertexCommands::Register(); FMeshEditorEdgeCommands::Register(); FMeshEditorPolygonCommands::Register(); + FMeshEditorFractureCommands::Register(); FMeshEditorSelectionModifiers::Register(); + // Mesh fracture configuration settings + MeshFractureSettings = NewObject(GetTransientPackage(), *LOCTEXT("FractureSettingsName", "FractureSettings").ToString()); + MeshFractureSettings->AddToRoot(); + // Register UI commands BindCommands(); } @@ -471,6 +471,7 @@ FMeshEditorMode::~FMeshEditorMode() { // Unregister mesh editor actions FMeshEditorSelectionModifiers::Unregister(); + FMeshEditorFractureCommands::Unregister(); FMeshEditorPolygonCommands::Unregister(); FMeshEditorEdgeCommands::Unregister(); FMeshEditorVertexCommands::Unregister(); @@ -513,6 +514,13 @@ void FMeshEditorMode::OnEndPIE( bool bIsSimulating ) } } +void FMeshEditorMode::OnAssetReload(const EPackageReloadPhase InPackageReloadPhase, FPackageReloadedEvent* InPackageReloadedEvent) +{ + if (InPackageReloadPhase == EPackageReloadPhase::PostBatchPostGC) + { + UpdateSelectedEditableMeshes(); + } +} void FMeshEditorMode::OnEditableMeshElementIDsRemapped( UEditableMesh* EditableMesh, const FElementIDRemappings& Remappings ) { @@ -641,6 +649,7 @@ void FMeshEditorMode::BindCommands() const FMeshEditorVertexCommands& MeshEditorVertexCommands( FMeshEditorVertexCommands::Get() ); const FMeshEditorEdgeCommands& MeshEditorEdgeCommands( FMeshEditorEdgeCommands::Get() ); const FMeshEditorPolygonCommands& MeshEditorPolygonCommands( FMeshEditorPolygonCommands::Get() ); + const FMeshEditorFractureCommands& MeshEditorFractureCommands(FMeshEditorFractureCommands::Get()); // Register editing modes (equipped actions) RegisterVertexEditingMode( MeshEditorVertexCommands.MoveVertex, EMeshEditAction::Move ); @@ -717,6 +726,11 @@ void FMeshEditorMode::BindCommands() case EEditableMeshElementType::Polygon: PolygonActions.Emplace( Command->GetUICommandInfo(), Command->MakeUIAction( *this ) ); break; + + case EEditableMeshElementType::Fracture: + FractureActions.Emplace(Command->GetUICommandInfo(), Command->MakeUIAction(*this)); + break; + case EEditableMeshElementType::Any: VertexActions.Emplace( Command->GetUICommandInfo(), Command->MakeUIAction( *this ) ); EdgeActions.Emplace( Command->GetUICommandInfo(), Command->MakeUIAction( *this ) ); @@ -757,6 +771,13 @@ void FMeshEditorMode::BindCommands() PolygonCommands->MapAction( PolygonAction.Get<0>(), PolygonAction.Get<1>() ); } + // Bind fracture actions + FractureCommands = MakeShared(); + for (const TTuple, FUIAction>& FractureAction : FractureActions) + { + FractureCommands->MapAction(FractureAction.Get<0>(), FractureAction.Get<1>()); + } + BindSelectionModifiersCommands(); } @@ -797,6 +818,14 @@ void FMeshEditorMode::RegisterPolygonEditingMode( const TSharedPtr& Command, FName EditingMode) +{ + FractureActions.Emplace(Command, FUIAction( + FExecuteAction::CreateLambda([this, EditingMode] { SetEquippedAction(EEditableMeshElementType::Fracture, EditingMode); }), + FCanExecuteAction::CreateLambda([this] { return IsMeshElementTypeSelectedOrIsActiveSelectionMode(EEditableMeshElementType::Fracture); }), + FIsActionChecked::CreateLambda([this, EditingMode] { return (EquippedFractureAction == EditingMode); }) + )); +} void FMeshEditorMode::RegisterCommonCommand( const TSharedPtr& Command, const FExecuteAction& ExecuteAction, const FCanExecuteAction CanExecuteAction ) { @@ -852,6 +881,7 @@ void FMeshEditorMode::Enter() LevelEditorModule.OnActorSelectionChanged().AddRaw( this, &FMeshEditorMode::OnActorSelectionChanged ); FEditorDelegates::EndPIE.AddRaw( this, &FMeshEditorMode::OnEndPIE ); + FCoreUObjectDelegates::OnPackageReloaded.AddRaw(this, &FMeshEditorMode::OnAssetReload); // Create wireframe component container FActorSpawnParameters ActorSpawnParameters; @@ -886,6 +916,10 @@ void FMeshEditorMode::Enter() DebugNormalsComponent->TranslucencySortPriority = 600; DebugNormalsComponent->RegisterComponent(); + // Add component for bone hierarchy rendering + FractureToolComponent = NewObject( WireframeComponentContainer ); + FractureToolComponent->RegisterComponent(); + UEditorWorldExtensionCollection* ExtensionCollection = GEditor->GetEditorWorldExtensionsManager()->GetEditorWorldExtensions( GetWorld() ); check( ExtensionCollection != nullptr ); @@ -940,11 +974,18 @@ void FMeshEditorMode::Enter() } UpdateSelectedEditableMeshes(); + + // Let us know when the fracture UI exploded view slider is interacted with + FFractureToolDelegates::Get().OnFractureExpansionBegin.AddRaw(this, &FMeshEditorMode::OnFractureExpansionBegin); + FFractureToolDelegates::Get().OnFractureExpansionEnd.AddRaw(this, &FMeshEditorMode::OnFractureExpansionEnd); } void FMeshEditorMode::Exit() { + FFractureToolDelegates::Get().OnFractureExpansionBegin.RemoveAll(this); + FFractureToolDelegates::Get().OnFractureExpansionEnd.RemoveAll(this); + if( VREditorMode && VREditorMode->IsFullyInitialized() ) { VREditorMode->ResetActionsMenuGenerator(); @@ -1017,8 +1058,10 @@ void FMeshEditorMode::Exit() WireframeComponentContainer->Destroy(); WireframeComponentContainer = nullptr; + FractureToolComponent->DestroyComponent(); FEditorDelegates::EndPIE.RemoveAll( this ); + FCoreUObjectDelegates::OnPackageReloaded.RemoveAll(this); FLevelEditorModule* LevelEditor = FModuleManager::GetModulePtr( "LevelEditor" ); if( LevelEditor ) @@ -1087,9 +1130,18 @@ UEditableMesh* FMeshEditorMode::FindOrCreateEditableMesh( UPrimitiveComponent& C // Create a wireframe mesh for the base cage UWireframeMesh* WireframeBaseCage = NewObject(); - UMeshEditorStaticMeshAdapter* WireframeAdapter = NewObject(); - EditableMesh->Adapters.Add( WireframeAdapter ); - WireframeAdapter->Initialize( EditableMesh, WireframeBaseCage ); + if (!EditableMesh->SubMeshAddress.EditableMeshFormat->HandlesBones()) + { + UMeshEditorStaticMeshAdapter* WireframeAdapter = NewObject(); + EditableMesh->Adapters.Add(WireframeAdapter); + WireframeAdapter->Initialize(EditableMesh, WireframeBaseCage); + } + else + { + UMeshEditorGeometryCollectionAdapter* WireframeAdapter = NewObject(); + EditableMesh->Adapters.Add(WireframeAdapter); + WireframeAdapter->Initialize(EditableMesh, WireframeBaseCage); + } // Create a wireframe mesh for the subdivided mesh UWireframeMesh* WireframeSubdividedMesh = NewObject(); @@ -1111,11 +1163,15 @@ UEditableMesh* FMeshEditorMode::FindOrCreateEditableMesh( UPrimitiveComponent& C } } - // Create a wireframe component if necessary - const FWireframeMeshComponents& WireframeMeshComponents = CreateWireframeMeshComponents( &Component ); - const FTransform Transform = Component.GetComponentTransform(); - WireframeMeshComponents.WireframeMeshComponent->SetWorldTransform( Transform ); - WireframeMeshComponents.WireframeSubdividedMeshComponent->SetWorldTransform( Transform ); + // only create this if the above succeeds i.e. the Component is a supported EditableMesh type + if (EditableMesh) + { + // Create a wireframe component if necessary + const FWireframeMeshComponents& WireframeMeshComponents = CreateWireframeMeshComponents(&Component); + const FTransform Transform = Component.GetComponentTransform(); + WireframeMeshComponents.WireframeMeshComponent->SetWorldTransform(Transform); + WireframeMeshComponents.WireframeSubdividedMeshComponent->SetWorldTransform(Transform); + } return EditableMesh; } @@ -1403,7 +1459,6 @@ void FMeshEditorMode::RequestSelectedElementsOverlayUpdate() bShouldUpdateSelectedElementsOverlay = true; } - void FMeshEditorMode::UpdateSelectedElementsOverlay() { SelectedElementsComponent->Clear(); @@ -1415,6 +1470,19 @@ void FMeshEditorMode::UpdateSelectedElementsOverlay() static TMap, TSet> SelectedEdgesByComponentsAndSubMeshes; SelectedEdgesByComponentsAndSubMeshes.Reset(); + if (this->MeshElementSelectionMode == EEditableMeshElementType::Fracture) + { + for (const FMeshElement& SelectedMeshElement : SelectedMeshElements) + { + const FEditableMeshSubMeshAddress& SubMeshAddress = SelectedMeshElement.ElementAddress.SubMeshAddress; + if (FractureToolComponent && SubMeshAddress.EditableMeshFormat->HandlesBones()) + { + UPrimitiveComponent* Component = SelectedMeshElement.Component.Get(); + FractureToolComponent->UpdateBoneState(Component); + } + } + } + for( const FMeshElement& SelectedMeshElement : SelectedMeshElements ) { // Add selected elements to base cage overlay @@ -1587,9 +1655,18 @@ void FMeshEditorMode::CommitEditableMeshIfNecessary( UEditableMesh* EditableMesh // Create a wireframe mesh for the base cage UWireframeMesh* WireframeBaseCage = NewObject(); - UMeshEditorStaticMeshAdapter* WireframeAdapter = NewObject(); - NewEditableMesh->Adapters.Add( WireframeAdapter ); - WireframeAdapter->Initialize( NewEditableMesh, WireframeBaseCage ); + if (!EditableMesh->SubMeshAddress.EditableMeshFormat->HandlesBones()) + { + UMeshEditorStaticMeshAdapter* WireframeAdapter = NewObject(); + NewEditableMesh->Adapters.Add( WireframeAdapter ); + WireframeAdapter->Initialize( NewEditableMesh, WireframeBaseCage ); + } + else + { + UMeshEditorGeometryCollectionAdapter* WireframeAdapter = NewObject(); + NewEditableMesh->Adapters.Add(WireframeAdapter); + WireframeAdapter->Initialize(NewEditableMesh, WireframeBaseCage); + } // Create a wireframe mesh for the subdivided mesh UWireframeMesh* WireframeSubdividedMesh = NewObject(); @@ -1828,6 +1905,8 @@ void FMeshEditorMode::BindSelectionModifiersCommands() { case EEditableMeshElementType::Invalid: break; + case EEditableMeshElementType::Fracture: + break; case EEditableMeshElementType::Vertex: VertexSelectionModifiersActions.Emplace( SelectionModifier->GetUICommandInfo(), SelectionModifierUIAction ); @@ -2476,7 +2555,7 @@ void FMeshEditorMode::Render( const FSceneView* SceneView, FViewport* Viewport, } -FMeshEditorMode::FMeshEditorInteractorData& FMeshEditorMode::GetMeshEditorInteractorData( const UViewportInteractor* ViewportInteractor ) const +FMeshEditorInteractorData& FMeshEditorMode::GetMeshEditorInteractorData( const UViewportInteractor* ViewportInteractor ) const { check( ViewportInteractor != nullptr ); @@ -2652,10 +2731,25 @@ void FMeshEditorMode::OnViewportInteractionHoverUpdate( UViewportInteractor* Vie // static TArray CandidateElementAddresses; // CandidateElementAddresses.Reset(); + // @todo pure GeometryComponents don't have physics representation to use for hit testing + // so temp just add the GeometryComponents to the hit list if their actors are selected + USelection* SelectedActors = GEditor->GetSelectedActors(); + TArray Actors; + for (FSelectionIterator Iter(*SelectedActors); Iter; ++Iter) + { + AGeometryCollectionActor* GCActor = Cast(*Iter); + if (GCActor) + { + UPrimitiveComponent* Component = (UPrimitiveComponent*)(GCActor->GetGeometryCollectionComponent()); + HitComponents.AddUnique(Component); + } + } + UPrimitiveComponent* ClosestComponent = nullptr; FEditableMeshElementAddress ClosestElementAddress; EInteractorShape ClosestInteractorShape = EInteractorShape::Invalid; FVector ClosestHoverLocation = FVector::ZeroVector; + FHitParamsOut ParamsOut(ClosestHoverLocation, ClosestComponent, ClosestElementAddress, ClosestInteractorShape); for( UPrimitiveComponent* HitComponent : HitComponents ) { @@ -2677,7 +2771,12 @@ void FMeshEditorMode::OnViewportInteractionHoverUpdate( UViewportInteractor* Vie { // If we're selecting by painting, only hover over elements of the same type that we already have selected EEditableMeshElementType OnlyElementType = EEditableMeshElementType::Invalid; - if( this->MeshElementSelectionMode != EEditableMeshElementType::Any ) + + if (this->MeshElementSelectionMode == EEditableMeshElementType::Fracture) + { + OnlyElementType = EEditableMeshElementType::Polygon; + } + else if( this->MeshElementSelectionMode != EEditableMeshElementType::Any ) { OnlyElementType = this->MeshElementSelectionMode; } @@ -2686,69 +2785,25 @@ void FMeshEditorMode::OnViewportInteractionHoverUpdate( UViewportInteractor* Vie OnlyElementType = GetSelectedMeshElementType(); } - // Shapes are in world space, but we need it in the local space of our component - const FVector ComponentSpaceLaserStart = ComponentToWorldMatrix.InverseTransformPosition( MeshEditorInteractorData.LaserStart ); - const FVector ComponentSpaceLaserEnd = ComponentToWorldMatrix.InverseTransformPosition( MeshEditorInteractorData.LaserEnd ); - - const FSphere ComponentSpaceGrabberSphere( - ComponentToWorldMatrix.InverseTransformPosition( MeshEditorInteractorData.GrabberSphere.Center ), - ComponentToWorldMatrix.InverseTransformVector( FVector( MeshEditorInteractorData.GrabberSphere.W ) ).X ); - - const FTransform CameraToWorld = CachedCameraToWorld.IsSet() ? CachedCameraToWorld.GetValue() : HitComponent->GetComponentToWorld(); // @todo mesheditor: We're expecting to have a CameraToWorld here + const FTransform CameraToWorld = CachedCameraToWorld.IsSet() ? CachedCameraToWorld.GetValue() : HitComponent->GetComponentToWorld(); const bool bIsPerspectiveView = bCachedIsPerspectiveView.IsSet() ? bCachedIsPerspectiveView.GetValue() : true; - const FVector ComponentSpaceCameraLocation = ComponentToWorldMatrix.InverseTransformPosition( CameraToWorld.GetLocation() ); - const float ComponentSpaceFuzzyDistanceScaleFactor = ComponentToWorldMatrix.InverseTransformVector( FVector( MeshEd::OverlayDistanceScaleFactor->GetFloat() / ViewportWorldInteraction->GetWorldScaleFactor(), 0.0f, 0.0f ) ).Size(); + const float ComponentSpaceFuzzyDistanceScaleFactor = ComponentToWorldMatrix.InverseTransformVector(FVector(MeshEd::OverlayDistanceScaleFactor->GetFloat() / ViewportWorldInteraction->GetWorldScaleFactor(), 0.0f, 0.0f)).Size(); - EInteractorShape HitInteractorShape = EInteractorShape::Invalid; - FVector ComponentSpaceHitLocation = FVector::ZeroVector; - FEditableMeshElementAddress MeshElementAddress = QueryElement( - *EditableMesh, - InteractorShape, - ComponentSpaceGrabberSphere, - ComponentSpaceGrabberSphereFuzzyDistance, - ComponentSpaceLaserStart, - ComponentSpaceLaserEnd, - ComponentSpaceRayFuzzyDistance, - OnlyElementType, - ComponentSpaceCameraLocation, - bIsPerspectiveView, - ComponentSpaceFuzzyDistanceScaleFactor, - /* Out */ HitInteractorShape, - /* Out */ ComponentSpaceHitLocation ); + FHitParamsIn ParamsIn(HitComponent, CameraToWorld, bIsPerspectiveView, ComponentSpaceFuzzyDistanceScaleFactor, ComponentToWorldMatrix, MeshEditorInteractorData, EditableMesh, InteractorShape, ComponentSpaceGrabberSphereFuzzyDistance, ComponentSpaceRayFuzzyDistance, OnlyElementType); - if( MeshElementAddress.ElementType != EEditableMeshElementType::Invalid ) - { - const FVector WorldSpaceHitLocation = ComponentToWorldMatrix.TransformPosition( ComponentSpaceHitLocation ); - - const float ClosestDistanceToGrabberSphere = ( MeshEditorInteractorData.GrabberSphere.Center - ClosestHoverLocation ).Size(); - const float DistanceToGrabberSphere = ( MeshEditorInteractorData.GrabberSphere.Center - WorldSpaceHitLocation ).Size(); - - const float ClosestDistanceOnRay = ( MeshEditorInteractorData.LaserStart - ClosestHoverLocation ).Size(); - const float DistanceOnRay = ( MeshEditorInteractorData.LaserStart - WorldSpaceHitLocation ).Size(); - - // NOTE: We're preferring any grabber sphere hit over laser hits - if( ClosestComponent == nullptr || - ( HitInteractorShape == EInteractorShape::GrabberSphere && DistanceToGrabberSphere < ClosestDistanceToGrabberSphere ) || - ( HitInteractorShape == EInteractorShape::Laser && DistanceOnRay < ClosestDistanceOnRay ) ) - { - ClosestComponent = HitComponent; - ClosestElementAddress = MeshElementAddress; - ClosestInteractorShape = HitInteractorShape; - ClosestHoverLocation = WorldSpaceHitLocation; - } - } + EditableMesh->GeometryHitTest(ParamsIn, ParamsOut); } } } - if( ClosestElementAddress.ElementType != EEditableMeshElementType::Invalid ) + if( ParamsOut.ClosestElementAddress.ElementType != EEditableMeshElementType::Invalid ) { // We have a hovered element! - MeshEditorInteractorData.HoveredMeshElement.Component = ClosestComponent; + MeshEditorInteractorData.HoveredMeshElement.Component = ParamsOut.ClosestComponent; MeshEditorInteractorData.HoveredMeshElement.LastHoverTime = FSlateApplication::Get().GetCurrentTime(); - MeshEditorInteractorData.HoveredMeshElement.ElementAddress = ClosestElementAddress; - MeshEditorInteractorData.HoverInteractorShape = ClosestInteractorShape; - MeshEditorInteractorData.HoverLocation = ClosestHoverLocation; + MeshEditorInteractorData.HoveredMeshElement.ElementAddress = ParamsOut.ClosestElementAddress; + MeshEditorInteractorData.HoverInteractorShape = ParamsOut.ClosestInteractorShape; + MeshEditorInteractorData.HoverLocation = ParamsOut.ClosestHoverLocation; bWasHandled = true; OutHoverImpactPoint = MeshEditorInteractorData.HoverLocation; @@ -3376,6 +3431,57 @@ void FMeshEditorMode::UpdateActiveAction( const bool bIsActionFinishing ) bIsFirstActiveActionUpdate = false; } +void FMeshEditorMode::OnFractureExpansionBegin() +{ + if (this->MeshElementSelectionMode == EEditableMeshElementType::Fracture) + { + // just elimitante the wireframe just now as it looks wrong being static when the mesh is expanding, since it's going to be recreated again in OnFractureExpansionEnd + for (int i = 0; i < SelectedComponentsAndEditableMeshes.Num(); i++) + { + const FComponentAndEditableMesh& ComponentAndEditableMesh = this->SelectedComponentsAndEditableMeshes[i]; + check(ComponentAndEditableMesh.EditableMesh); + check(ComponentAndEditableMesh.Component.IsValid()); + + FWireframeMeshComponents* WireframeMeshComponentsPtr = this->ComponentToWireframeComponentMap.Find(FObjectKey(ComponentAndEditableMesh.Component.Get())); + if (WireframeMeshComponentsPtr) + { + check(WireframeMeshComponentsPtr->WireframeMeshComponent); + check(WireframeMeshComponentsPtr->WireframeMeshComponent->GetWireframeMesh()); + WireframeMeshComponentsPtr->WireframeMeshComponent->GetWireframeMesh()->Reset(); + WireframeMeshComponentsPtr->WireframeSubdividedMeshComponent->GetWireframeMesh()->Reset(); + + WireframeMeshComponentsPtr->WireframeMeshComponent->MarkRenderStateDirty(); + WireframeMeshComponentsPtr->WireframeSubdividedMeshComponent->MarkRenderStateDirty(); + } + } + } +} + +void FMeshEditorMode::OnFractureExpansionEnd() +{ + if (this->MeshElementSelectionMode == EEditableMeshElementType::Fracture) + { + // update the editable mesh and the wireframes now that the Geometry Collection pieces have stopped moving + for (int i = 0; i < SelectedComponentsAndEditableMeshes.Num(); i++) + { + const FComponentAndEditableMesh& ComponentAndEditableMesh = this->SelectedComponentsAndEditableMeshes[i]; + check(ComponentAndEditableMesh.EditableMesh); + check(ComponentAndEditableMesh.Component.IsValid()); + UEditableMeshFactory::RefreshEditableMesh(ComponentAndEditableMesh.EditableMesh, *ComponentAndEditableMesh.Component); + + // select all new pieces + ComponentAndEditableMesh.EditableMesh->RebuildRenderMesh(); + + const FEditableMeshSubMeshAddress& SubMeshAddress = ComponentAndEditableMesh.EditableMesh->GetSubMeshAddress(); + if (FractureToolComponent && SubMeshAddress.EditableMeshFormat->HandlesBones()) + { + UPrimitiveComponent* Component = ComponentAndEditableMesh.Component.Get(); + FractureToolComponent->UpdateBoneState(Component); + } + } + } + +} void FMeshEditorMode::GetSelectedMeshesAndElements( EEditableMeshElementType ElementType, TMap>& OutMeshesAndElements ) { @@ -3471,392 +3577,6 @@ bool FMeshEditorMode::FindEdgeSplitUnderInteractor( UViewportInteractor* Viewpor } -FEditableMeshElementAddress FMeshEditorMode::QueryElement( const UEditableMesh& EditableMesh, const EInteractorShape InteractorShape, const FSphere& Sphere, const float SphereFuzzyDistance, const FVector& RayStart, const FVector& RayEnd, const float RayFuzzyDistance, const EEditableMeshElementType OnlyElementType, const FVector& CameraLocation, const bool bIsPerspectiveView, const float FuzzyDistanceScaleFactor, EInteractorShape& OutInteractorShape, FVector& OutHitLocation ) const -{ - OutHitLocation = FVector::ZeroVector; - - FEditableMeshElementAddress HitElementAddress; - HitElementAddress.SubMeshAddress = EditableMesh.GetSubMeshAddress(); - - - // Figure out our candidate set of polygons by performing a spatial query on the mesh - static TArray CandidatePolygons; - CandidatePolygons.Reset(); - - if( InteractorShape == EInteractorShape::Laser ) - { - // @todo mesheditor spatial: Do we need to use a "fat ray" to account for fuzzy testing (or expanded octree boxes)? We don't currently have a 'segment distance to AABB' function. - - check( EditableMesh.IsSpatialDatabaseAllowed() ); // We need a spatial database to do this query fast! - EditableMesh.SearchSpatialDatabaseForPolygonsPotentiallyIntersectingLineSegment( RayStart, RayEnd, /* Out */ CandidatePolygons ); - - // @todo mesheditor debug - // if( EditableMesh.GetPolygonCount() > 0 ) - // { - // UE_LOG( LogEditableMesh, Display, TEXT( "%i (%0.1f%%)" ), CandidatePolygons.Num(), ( (float)CandidatePolygons.Num() / (float)EditableMesh.GetPolygonCount() ) * 100.0f ); - // } - } - else - { - // @todo mesheditor spatial: Need GrabberSphere support for spatial queries. Currently we're just testing all polygons (slow!) - for( const FPolygonID PolygonID : EditableMesh.GetMeshDescription()->Polygons().GetElementIDs() ) - { - CandidatePolygons.Add( PolygonID ); - } - } - - static TSet FrontFacingVertices; - FrontFacingVertices.Reset(); - - static TSet FrontFacingEdges; - FrontFacingEdges.Reset(); - - static TSet FrontFacingPolygons; - FrontFacingPolygons.Reset(); - - TPolygonAttributesConstRef PolygonCenters = EditableMesh.GetMeshDescription()->PolygonAttributes().GetAttributesRef( MeshAttribute::Polygon::Center ); - - // Look for all the front-facing elements - for( const FPolygonID PolygonID : CandidatePolygons ) - { - const FVector PolygonNormal = EditableMesh.ComputePolygonNormal( PolygonID ); - const FVector PolygonCenter = PolygonCenters[ PolygonID ]; - if( ( InteractorShape == EInteractorShape::GrabberSphere ) || // Sphere tests never eliminate back-facing geometry - !bIsPerspectiveView || // @todo mesheditor: Add support for backface culling in orthographic views - FVector::DotProduct( CameraLocation - PolygonCenter, PolygonNormal ) > 0.0f ) - { - FrontFacingPolygons.Add( PolygonID ); - - const int32 PolygonVertexCount = EditableMesh.GetPolygonPerimeterVertexCount( PolygonID ); - for( int32 Index = 0; Index < PolygonVertexCount; ++Index ) - { - FrontFacingVertices.Add( EditableMesh.GetPolygonPerimeterVertex( PolygonID, Index ) ); - bool bOutEdgeWindingIsReversedForPolygons; - FrontFacingEdges.Add( EditableMesh.GetPolygonPerimeterEdge( PolygonID, Index, bOutEdgeWindingIsReversedForPolygons ) ); - } - } - } - - EInteractorShape ClosestInteractorShape = EInteractorShape::Invalid; - FVector ClosestHitLocation = FVector::ZeroVector; - float ClosestDistanceOnRay = TNumericLimits::Max(); - float ClosestDistanceToRay = TNumericLimits::Max(); - FVector CurrentRayEnd = RayEnd; - - const FMeshDescription* MeshDescription = EditableMesh.GetMeshDescription(); - TVertexAttributesConstRef VertexPositions = MeshDescription->VertexAttributes().GetAttributesRef( MeshAttribute::Vertex::Position ); - - // Check polygons first; this is so we always impose a closest hit location at the poly before checking other elements, so anything behind is occluded - for( const FPolygonID PolygonID : FrontFacingPolygons ) - { - static TArray MeshVertexIDs; - MeshVertexIDs.Reset(); - EditableMesh.GetPolygonPerimeterVertices( PolygonID, /* Out */ MeshVertexIDs ); - - const uint32 PolygonTriangleCount = EditableMesh.GetPolygonTriangulatedTriangleCount( PolygonID ); - for( uint32 PolygonTriangleNumber = 0; PolygonTriangleNumber < PolygonTriangleCount; ++PolygonTriangleNumber ) - { - FVector TriangleVertexPositions[ 3 ]; - for( uint32 TriangleVertexNumber = 0; TriangleVertexNumber < 3; ++TriangleVertexNumber ) - { - const FVertexInstanceID VertexInstanceID = EditableMesh.GetPolygonTriangulatedTriangle( PolygonID, PolygonTriangleNumber ).GetVertexInstanceID( TriangleVertexNumber ); - const FVertexID VertexID = EditableMesh.GetVertexInstanceVertex( VertexInstanceID ); - TriangleVertexPositions[ TriangleVertexNumber ] = VertexPositions[ VertexID ]; - } - - const bool bAlreadyHitTriangle = ( HitElementAddress.ElementType == EEditableMeshElementType::Polygon ); - const bool bHit = CheckTriangle( InteractorShape, Sphere, SphereFuzzyDistance, RayStart, CurrentRayEnd, RayFuzzyDistance, TriangleVertexPositions, CameraLocation, bIsPerspectiveView, FuzzyDistanceScaleFactor, ClosestInteractorShape, ClosestDistanceToRay, ClosestDistanceOnRay, ClosestHitLocation, bAlreadyHitTriangle ); - if( bHit ) - { - HitElementAddress.ElementType = EEditableMeshElementType::Polygon; - HitElementAddress.ElementID = PolygonID; - } - } - } - - // Reset the closest distance to ray (which will have been set to 0 by the polygon check) so other elements can be found within the fuzzy distance - ClosestDistanceToRay = TNumericLimits::Max(); - - // Check edges - if( OnlyElementType == EEditableMeshElementType::Invalid || OnlyElementType == EEditableMeshElementType::Edge ) - { - for( const FEdgeID EdgeID : FrontFacingEdges ) - { - FVector EdgeVertexPositions[ 2 ]; - EdgeVertexPositions[ 0 ] = VertexPositions[ EditableMesh.GetEdgeVertex( EdgeID, 0 ) ]; - EdgeVertexPositions[ 1 ] = VertexPositions[ EditableMesh.GetEdgeVertex( EdgeID, 1 ) ]; - - const bool bAlreadyHitEdge = ( HitElementAddress.ElementType == EEditableMeshElementType::Edge ); - const bool bHit = CheckEdge( InteractorShape, Sphere, SphereFuzzyDistance, RayStart, CurrentRayEnd, RayFuzzyDistance, EdgeVertexPositions, CameraLocation, bIsPerspectiveView, FuzzyDistanceScaleFactor, ClosestInteractorShape, ClosestDistanceToRay, ClosestDistanceOnRay, ClosestHitLocation, bAlreadyHitEdge ); - if( bHit ) - { - HitElementAddress.ElementType = EEditableMeshElementType::Edge; - HitElementAddress.ElementID = EdgeID; - } - } - } - - ClosestDistanceToRay = TNumericLimits::Max(); - - // Check vertices - if( OnlyElementType == EEditableMeshElementType::Invalid || OnlyElementType == EEditableMeshElementType::Vertex ) - { - for( const FVertexID VertexID : FrontFacingVertices ) - { - const FVector VertexPosition = VertexPositions[ VertexID ]; - const bool bAlreadyHitVertex = ( HitElementAddress.ElementType == EEditableMeshElementType::Vertex ); - const bool bHit = CheckVertex( InteractorShape, Sphere, SphereFuzzyDistance, RayStart, CurrentRayEnd, RayFuzzyDistance, VertexPosition, CameraLocation, bIsPerspectiveView, FuzzyDistanceScaleFactor, ClosestInteractorShape, ClosestDistanceToRay, ClosestDistanceOnRay, ClosestHitLocation, bAlreadyHitVertex ); - if( bHit ) - { - HitElementAddress.ElementType = EEditableMeshElementType::Vertex; - HitElementAddress.ElementID = VertexID; - } - } - } - - if( HitElementAddress.ElementType != EEditableMeshElementType::Invalid ) - { - OutInteractorShape = ClosestInteractorShape; - OutHitLocation = ClosestHitLocation; - } - - return HitElementAddress; -} - - -bool FMeshEditorMode::CheckVertex( const EInteractorShape InteractorShape, const FSphere& Sphere, const float SphereFuzzyDistance, const FVector& RayStart, const FVector& RayEnd, const float RayFuzzyDistance, const FVector& VertexPosition, const FVector& CameraLocation, const bool bIsPerspectiveView, const float FuzzyDistanceScaleFactor, EInteractorShape& ClosestInteractorShape, float& ClosestDistanceToRay, float& ClosestDistanceOnRay, FVector& ClosestHitLocation, const bool bAlreadyHitVertex ) -{ - bool bHit = false; - - const float DistanceBias = bIsPerspectiveView ? MeshEd::OverlayPerspectiveDistanceBias->GetFloat() : MeshEd::OverlayOrthographicDistanceBias->GetFloat(); - const float DistanceToCamera = bIsPerspectiveView ? ( CameraLocation - VertexPosition ).Size() : 0.0f; - const float DistanceBasedScaling = DistanceBias + DistanceToCamera * FuzzyDistanceScaleFactor; - check( DistanceBasedScaling > 0.0f ); - - if( InteractorShape == EInteractorShape::GrabberSphere ) - { - const float DistanceToSphere = ( VertexPosition - Sphere.Center ).Size(); - if( DistanceToSphere <= Sphere.W ) - { - // Inside sphere - if( DistanceToSphere < ClosestDistanceToRay || - ( !bAlreadyHitVertex && FMath::Abs( DistanceToSphere - ClosestDistanceToRay ) < SphereFuzzyDistance * DistanceBasedScaling ) ) - { - ClosestDistanceToRay = DistanceToSphere; - ClosestDistanceOnRay = 0.0f; - ClosestHitLocation = VertexPosition; - ClosestInteractorShape = EInteractorShape::GrabberSphere; - - bHit = true; - } - } - } - - if( InteractorShape == EInteractorShape::Laser ) - { - const FVector ClosestPointOnRay = FMath::ClosestPointOnSegment( VertexPosition, RayStart, RayEnd ); - const float DistanceToRay = ( ClosestPointOnRay - VertexPosition ).Size(); - const float DistanceOnRay = ( ClosestPointOnRay - RayStart ).Size(); - - const FVector RayDirection = ( RayEnd - RayStart ).GetSafeNormal(); - const FVector DirectionTowardClosestPointOnRay = ( ClosestPointOnRay - RayStart ).GetSafeNormal(); - const bool bIsBehindRay = FVector::DotProduct( RayDirection, DirectionTowardClosestPointOnRay ) < 0.0f; - if( !bIsBehindRay ) - { - // Are we within the minimum distance for hitting a vertex? - if( DistanceToRay < RayFuzzyDistance * DistanceBasedScaling ) - { - const bool bWithinFuzzyRadius = FMath::Abs( DistanceOnRay - ClosestDistanceOnRay ) < RayFuzzyDistance * DistanceBasedScaling; - - if( ( bWithinFuzzyRadius && DistanceToRay < ClosestDistanceToRay ) || ( !bWithinFuzzyRadius && DistanceOnRay < ClosestDistanceOnRay ) ) - { - ClosestDistanceToRay = DistanceToRay; - ClosestDistanceOnRay = DistanceOnRay; - ClosestHitLocation = ClosestPointOnRay; - ClosestInteractorShape = EInteractorShape::Laser; - bHit = true; - } - - // @todo mesheditor debug - // const float Radius = GHackComponentToWorld.InverseTransformVector( FVector( RayFuzzyDistance * DistanceBasedScaling, 0.0f, 0.0f ) ).X; - // DrawDebugSphere( GHackVWI->GetWorld(), GHackComponentToWorld.TransformPosition( VertexPosition ), Radius, 8, bHit ? FColor::Green : FColor::Yellow, false, 0.0f ); - } - } - } - - return bHit; -} - - -bool FMeshEditorMode::CheckEdge( const EInteractorShape InteractorShape, const FSphere& Sphere, const float SphereFuzzyDistance, const FVector& RayStart, const FVector& RayEnd, const float RayFuzzyDistance, const FVector EdgeVertexPositions[ 2 ], const FVector& CameraLocation, const bool bIsPerspectiveView, const float FuzzyDistanceScaleFactor, EInteractorShape& ClosestInteractorShape, float& ClosestDistanceToRay, float& ClosestDistanceOnRay, FVector& ClosestHitLocation, const bool bAlreadyHitEdge ) -{ - bool bHit = false; - - if( InteractorShape == EInteractorShape::GrabberSphere ) - { - const float DistanceToSphere = FMath::PointDistToSegment( Sphere.Center, EdgeVertexPositions[ 0 ], EdgeVertexPositions[ 1 ] ); - if( DistanceToSphere <= Sphere.W ) - { - const FVector ClosestPointOnEdge = FMath::ClosestPointOnSegment( Sphere.Center, EdgeVertexPositions[ 0 ], EdgeVertexPositions[ 1 ] ); - const float DistanceToCamera = bIsPerspectiveView ? ( CameraLocation - ClosestPointOnEdge ).Size() : 0.0f; - const float DistanceBias = bIsPerspectiveView ? MeshEd::OverlayPerspectiveDistanceBias->GetFloat() : MeshEd::OverlayOrthographicDistanceBias->GetFloat(); - const float DistanceBasedScaling = DistanceBias + DistanceToCamera * FuzzyDistanceScaleFactor; - - // Inside sphere - if( DistanceToSphere < ClosestDistanceToRay || - ( !bAlreadyHitEdge && FMath::Abs( DistanceToSphere - ClosestDistanceToRay ) < SphereFuzzyDistance * DistanceBasedScaling ) ) - { - ClosestDistanceToRay = DistanceToSphere; - ClosestDistanceOnRay = 0.0f; - ClosestHitLocation = ClosestPointOnEdge; - ClosestInteractorShape = EInteractorShape::GrabberSphere; - - bHit = true; - } - } - } - - - if( InteractorShape == EInteractorShape::Laser ) - { - FVector ClosestPointOnEdge, ClosestPointOnRay; - FMath::SegmentDistToSegmentSafe( - EdgeVertexPositions[ 0 ], EdgeVertexPositions[ 1 ], - RayStart, RayEnd, - /* Out */ ClosestPointOnEdge, - /* Out */ ClosestPointOnRay ); - const float DistanceToRay = ( ClosestPointOnEdge - ClosestPointOnRay ).Size(); - const float DistanceOnRay = ( ClosestPointOnRay - RayStart ).Size(); - - const FVector RayDirection = ( RayEnd - RayStart ).GetSafeNormal(); - const FVector DirectionTowardClosestPointOnRay = ( ClosestPointOnRay - RayStart ).GetSafeNormal(); - const bool bIsBehindRay = FVector::DotProduct( RayDirection, DirectionTowardClosestPointOnRay ) < 0.0f; - if( !bIsBehindRay ) - { - const float DistanceToCamera = bIsPerspectiveView ? ( CameraLocation - ClosestPointOnEdge ).Size() : 0.0f; - const float DistanceBias = bIsPerspectiveView ? MeshEd::OverlayPerspectiveDistanceBias->GetFloat() : MeshEd::OverlayOrthographicDistanceBias->GetFloat(); - const float DistanceBasedScaling = DistanceBias + DistanceToCamera * FuzzyDistanceScaleFactor; - check( DistanceBasedScaling > 0.0f ); - - // Are we within the minimum distance for hitting an edge? - if( DistanceToRay < RayFuzzyDistance * DistanceBasedScaling ) - { - const bool bWithinFuzzyRadius = FMath::Abs( DistanceOnRay - ClosestDistanceOnRay ) < RayFuzzyDistance * DistanceBasedScaling; - - if( ( bWithinFuzzyRadius && DistanceToRay < ClosestDistanceToRay ) || ( !bWithinFuzzyRadius && DistanceOnRay < ClosestDistanceOnRay ) ) - { - ClosestDistanceToRay = DistanceToRay; - ClosestDistanceOnRay = DistanceOnRay; - ClosestHitLocation = ClosestPointOnRay; - ClosestInteractorShape = EInteractorShape::Laser; - bHit = true; - } - - // @todo mesheditor debug - // const float Radius = GHackComponentToWorld.InverseTransformVector( FVector( RayFuzzyDistance * DistanceBasedScaling, 0.0f, 0.0f ) ).X; - // DrawDebugSphere( GHackVWI->GetWorld(), GHackComponentToWorld.InverseTransformPosition( ClosestPointOnEdge ), Radius, 12, bHit ? FColor::Green : FColor::Yellow, false, 0.0f ); - } - } - } - - return bHit; -} - - -bool FMeshEditorMode::CheckTriangle( const EInteractorShape InteractorShape, const FSphere& Sphere, const float SphereFuzzyDistance, const FVector& RayStart, const FVector& RayEnd, const float RayFuzzyDistance, const FVector TriangleVertexPositions[ 3 ], const FVector& CameraLocation, const bool bIsPerspectiveView, const float FuzzyDistanceScaleFactor, EInteractorShape& ClosestInteractorShape, float& ClosestDistanceToRay, float& ClosestDistanceOnRay, FVector& ClosestHitLocation, const bool bAlreadyHitTriangle ) -{ - bool bHit = false; - - if( InteractorShape == EInteractorShape::GrabberSphere ) - { - // @todo grabber: FMath::ClosestPointOnTriangleToPoint doesn't work with degenerates (always returns ray start point?) - const FVector ClosestPointOnTriangleToSphere = FMath::ClosestPointOnTriangleToPoint( Sphere.Center, TriangleVertexPositions[ 0 ], TriangleVertexPositions[ 1 ], TriangleVertexPositions[ 2 ] ); - const float DistanceToSphere = ( ClosestPointOnTriangleToSphere - Sphere.Center ).Size(); - if( DistanceToSphere <= Sphere.W ) - { - const float DistanceToCamera = bIsPerspectiveView ? ( CameraLocation - ClosestPointOnTriangleToSphere ).Size() : 0.0f; - const float DistanceBias = bIsPerspectiveView ? MeshEd::OverlayPerspectiveDistanceBias->GetFloat() : MeshEd::OverlayOrthographicDistanceBias->GetFloat(); - const float DistanceBasedScaling = DistanceBias + DistanceToCamera * FuzzyDistanceScaleFactor; - - // Inside sphere - if( DistanceToSphere < ClosestDistanceToRay || - ( !bAlreadyHitTriangle && FMath::Abs( DistanceToSphere - ClosestDistanceToRay ) < SphereFuzzyDistance * DistanceBasedScaling ) ) - { - ClosestHitLocation = ClosestPointOnTriangleToSphere; - ClosestDistanceToRay = DistanceToSphere; - ClosestDistanceOnRay = 0.0f; - ClosestInteractorShape = EInteractorShape::GrabberSphere; - - bHit = true; - } - } - } - - - if( InteractorShape == EInteractorShape::Laser ) - { - // @todo mesheditor: We have like 5 different versions of this in the engine, but nothing generic in a nice place - struct Local - { - static bool RayIntersectTriangle( const FVector& Start, const FVector& End, const FVector& A, const FVector& B, const FVector& C, FVector& IntersectPoint ) - { - const FVector TriNormal = ( B - A ) ^ ( C - A ); - - bool bCollide = FMath::SegmentPlaneIntersection( Start, End, FPlane( A, TriNormal ), IntersectPoint ); - if( !bCollide ) - { - return false; - } - - // Make sure points are not colinear. ComputeBaryCentric2D() doesn't like that. - if( TriNormal.SizeSquared() > SMALL_NUMBER ) - { - FVector BaryCentric = FMath::ComputeBaryCentric2D( IntersectPoint, A, B, C ); - if( BaryCentric.X > 0.0f && BaryCentric.Y > 0.0f && BaryCentric.Z > 0.0f ) - { - return true; - } - } - return false; - } - }; - - - // @todo mesheditor: Possibly we shouldn't always check for faces when in wire frame view mode? - - // Note: Polygon is assumed to be front facing - FVector IntersectionPoint; - - // @todo mesheditor hole: Needs support for polygon hole contours - // @todo mesheditor perf: We also have a SIMD version of this that does four triangles at once - if( Local::RayIntersectTriangle( RayStart, RayEnd, TriangleVertexPositions[ 0 ], TriangleVertexPositions[ 1 ], TriangleVertexPositions[ 2 ], /* Out */ IntersectionPoint ) ) - { - const float DistanceToCamera = bIsPerspectiveView ? ( CameraLocation - IntersectionPoint ).Size() : 0.0f; - const float DistanceBias = bIsPerspectiveView ? MeshEd::OverlayPerspectiveDistanceBias->GetFloat() : MeshEd::OverlayOrthographicDistanceBias->GetFloat(); - const float DistanceBasedScaling = DistanceBias + DistanceToCamera * FuzzyDistanceScaleFactor; - - const float DistanceToRay = 0.0f; // We intersected the triangle, otherwise we wouldn't even be in here - const float DistanceOnRay = ( IntersectionPoint - RayStart ).Size(); - if( DistanceOnRay < ClosestDistanceOnRay || - ( !bAlreadyHitTriangle && FMath::Abs( DistanceOnRay - ClosestDistanceOnRay ) < RayFuzzyDistance * DistanceBasedScaling ) ) - { - ClosestHitLocation = IntersectionPoint; - ClosestDistanceToRay = DistanceToRay; - ClosestDistanceOnRay = DistanceOnRay; - ClosestInteractorShape = EInteractorShape::Laser; - - bHit = true; - } - - // @todo mesheditor debug - // const float Radius = GHackComponentToWorld.InverseTransformVector( FVector( RayFuzzyDistance * DistanceBasedScaling, 0.0f, 0.0f ) ).X; - // DrawDebugSphere( GHackVWI->GetWorld(), GHackComponentToWorld.TransformPosition( IntersectionPoint ), Radius, 16, bHit ? FColor::Green : FColor::Yellow, false, 0.0f ); - } - } - - return bHit; -} - void FMeshEditorMode::SetMeshElementSelectionMode( EEditableMeshElementType ElementType ) @@ -3865,6 +3585,15 @@ void FMeshEditorMode::SetMeshElementSelectionMode( EEditableMeshElementType Elem FSetElementSelectionModeChangeInput ChangeInput; ChangeInput.Mode = ElementType; TrackUndo( MeshEditorModeProxyObject, FSetElementSelectionModeChange( MoveTemp( ChangeInput ) ).Execute( MeshEditorModeProxyObject ) ); + + if (ElementType == EEditableMeshElementType::Fracture) + { + FractureToolComponent->OnEnterFractureMode(); + } + else + { + FractureToolComponent->OnExitFractureMode(); + } } @@ -3937,6 +3666,12 @@ void FMeshEditorMode::OnViewportInteractionInputAction( FEditorViewportClient& V { FMeshElement HoveredMeshElement = GetHoveredMeshElement( MeshEditorInteractorData.ViewportInteractor.Get() ); + if (this->MeshElementSelectionMode == EEditableMeshElementType::Fracture) + { + // Take the hovered BoneID and store it in the Editable Mesh now a selection has been made + UpdateBoneSelection(HoveredMeshElement, ViewportInteractor); + } + // Make sure the actor is selected // @todo mesheditor: Do we need/want to automatically select actors when doing mesh editing? If so, consider how undo will // encapsulate the actor selection change with the mesh element selection change @@ -4001,6 +3736,10 @@ void FMeshEditorMode::OnViewportInteractionInputAction( FEditorViewportClient& V case EEditableMeshElementType::Polygon: EquippedAction = EquippedPolygonAction; break; + + case EEditableMeshElementType::Fracture: + EquippedAction = EquippedFractureAction; + break; } const EEditableMeshElementType CommandElementType = EditCommand->GetElementType(); @@ -4688,11 +4427,14 @@ const FMeshEditorMode::FWireframeMeshComponents& FMeshEditorMode::CreateWirefram void FMeshEditorMode::DestroyWireframeMeshComponents( UPrimitiveComponent* Component ) { + if (ComponentToWireframeComponentMap.Contains(FObjectKey( Component ))) + { FWireframeMeshComponents& WireframeMeshComponents = ComponentToWireframeComponentMap.FindChecked( FObjectKey( Component ) ); WireframeMeshComponents.WireframeMeshComponent->DestroyComponent(); WireframeMeshComponents.WireframeSubdividedMeshComponent->DestroyComponent(); ComponentToWireframeComponentMap.Remove( FObjectKey( Component ) ); } +} void FMeshEditorMode::UpdateSelectedEditableMeshes() @@ -4763,6 +4505,15 @@ void FMeshEditorMode::UpdateSelectedEditableMeshes() { SelectedComponentsAndEditableMeshes.AddUnique( FComponentAndEditableMesh( Component, EditableMesh ) ); SelectedEditableMeshes.AddUnique( EditableMesh ); + + if (this->MeshElementSelectionMode == EEditableMeshElementType::Fracture) + { + if (FractureToolComponent) + { + FractureToolComponent->OnSelected(Component); + } + } + } } } @@ -4784,6 +4535,14 @@ void FMeshEditorMode::UpdateSelectedEditableMeshes() for( UPrimitiveComponent* DeselectedComponent : DeselectedComponents ) { + if (this->MeshElementSelectionMode == EEditableMeshElementType::Fracture) + { + if (FractureToolComponent) + { + FractureToolComponent->OnDeselected(DeselectedComponent); + } + } + DestroyWireframeMeshComponents( DeselectedComponent ); } @@ -4984,6 +4743,10 @@ void FMeshEditorMode::SetEquippedAction( const EEditableMeshElementType ForEleme EquippedPolygonAction = ActionToEquip; break; + case EEditableMeshElementType::Fracture: + EquippedFractureAction = ActionToEquip; + break; + default: check( 0 ); } @@ -5113,5 +4876,20 @@ FMeshElement FMeshEditorMode::GetHoveredMeshElement( const UViewportInteractor* return HoveredMeshElement; } +void FMeshEditorMode::UpdateBoneSelection(FMeshElement &HoveredMeshElement, UViewportInteractor* ViewportInteractor) +{ + UPrimitiveComponent* Comp = HoveredMeshElement.Component.Get(); + if (Comp != nullptr) + { + const int32 LODIndex = 0; + UEditableMesh* EditableMesh = FindOrCreateEditableMesh(*Comp, UEditableMeshFactory::MakeSubmeshAddress(Comp, LODIndex)); + + int32 BoneNum = HoveredMeshElement.ElementAddress.BoneID.GetValue(); + //UE_LOG(LogEditableMesh, Log, TEXT("CLICK Bone %d"), BoneNum); + const bool bIsMultiSelecting = ViewportInteractor->IsModifierPressed(); + FractureToolComponent->SetSelectedBones(EditableMesh, BoneNum, bIsMultiSelecting, GetFractureSettings()->CommonSettings->ShowBoneColors); + } +} #undef LOCTEXT_NAMESPACE + diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorMode.h b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorMode.h index 072032b3fced..6ceeb8023040 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorMode.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -19,6 +19,7 @@ #include "WireframeMeshComponent.h" #include "OverlayComponent.h" #include "UObject/ObjectKey.h" +#include "MeshEditorInteractorData.h" #include "MeshEditorMode.generated.h" class UMeshEditorSelectionModifier; @@ -44,61 +45,6 @@ class FMeshEditorMode : public FEdMode, protected IMeshEditorModeUIContract { public: - /** - * The types of interactor shapes we support - */ - enum class EInteractorShape - { - /** Invalid shape (or none) */ - Invalid, - - /** Grabber sphere */ - GrabberSphere, - - /** Laser pointer shape */ - Laser, - }; - - /** - * Contains state for either a mouse cursor or a virtual hand (in VR), to be used to interact with a mesh - */ - struct FMeshEditorInteractorData - { - /** The viewport interactor that is this data's counterpart */ - TWeakObjectPtr ViewportInteractor; - - /** True if we have a valid interaction grabber sphere right now */ - bool bGrabberSphereIsValid; - - /** The sphere for radial interactions */ - FSphere GrabberSphere; - - /** True if we have a valid interaction ray right now */ - bool bLaserIsValid; - - /** World space start location of the interaction ray the last time we were ticked */ - FVector LaserStart; - - /** World space end location of the interaction ray */ - FVector LaserEnd; - - /** What shape of interactor are we using to hover? */ - EInteractorShape HoverInteractorShape; - - /** Information about a mesh we're hovering over or editing */ - FMeshElement HoveredMeshElement; - - /** The element we were hovering over last frame */ - FMeshElement PreviouslyHoveredMeshElement; - - /** The hover point. With a ray, this could be the impact point along the ray. With grabber sphere interaction, this - would be the point within the sphere radius where we've found a point on an object to interact with */ - FVector HoverLocation; - - - /** Default constructor that initializes everything to safe values */ - FMeshEditorInteractorData(); - }; public: @@ -143,10 +89,12 @@ protected: virtual const TArray, FUIAction>>& GetVertexActions() const override { return VertexActions; } virtual const TArray, FUIAction>>& GetEdgeActions() const override { return EdgeActions; } virtual const TArray, FUIAction>>& GetPolygonActions() const override { return PolygonActions; } + virtual const TArray, FUIAction>>& GetFractureActions() const override { return FractureActions; } virtual const TArray, FUIAction>>& GetVertexSelectionModifiers() const override { return VertexSelectionModifiersActions; } virtual const TArray, FUIAction>>& GetEdgeSelectionModifiers() const override { return EdgeSelectionModifiersActions; } virtual const TArray, FUIAction>>& GetPolygonSelectionModifiers() const override { return PolygonSelectionModifiersActions; } + virtual const TArray, FUIAction>>& GetFractureSelectionModifiers() const override { return FractureSelectionModifiersActions; } virtual bool IsEditingPerInstance() const override { return bPerInstanceEdits; } virtual void SetEditingPerInstance( bool bPerInstance ) override { bPerInstanceEdits = bPerInstance; } @@ -193,6 +141,8 @@ protected: { return ActiveActionInteractor; } + /** Access fracture settings to/from UI detail views - deliberately not const as views can change settings */ + virtual class UMeshFractureSettings* GetFractureSettings() override { return MeshFractureSettings; } /** Gets the container of all the assets used in the mesh editor */ @@ -222,11 +172,11 @@ protected: /** Applies a modification to the mesh that's currently hovered */ void UpdateActiveAction( const bool bIsActionFinishing ); - /** Geometry tests */ - FEditableMeshElementAddress QueryElement( const UEditableMesh& EditableMesh, const EInteractorShape InteractorShape, const FSphere& Sphere, const float SphereFuzzyDistance, const FVector& RayStart, const FVector& RayEnd, const float RayFuzzyDistance, const EEditableMeshElementType OnlyElementType, const FVector& CameraLocation, const bool bIsPerspectiveView, const float FuzzyDistanceScaleFactor, EInteractorShape& OutInteractorShape, FVector& OutHitLocation ) const; - static bool CheckVertex( const EInteractorShape InteractorShape, const FSphere& Sphere, const float SphereFuzzyDistance, const FVector& RayStart, const FVector& RayEnd, const float FuzzyDistance, const FVector& VertexPosition, const FVector& CameraLocation, const bool bIsPerspectiveView, const float FuzzyDistanceScaleFactor, EInteractorShape& ClosestInteractorShape, float& ClosestDistanceToRay, float& ClosestDistanceOnRay, FVector& ClosestHitLocation, const bool bAlreadyHitVertex ); - static bool CheckEdge( const EInteractorShape InteractorShape, const FSphere& Sphere, const float SphereFuzzyDistance, const FVector& RayStart, const FVector& RayEnd, const float FuzzyDistance, const FVector EdgeVertexPositions[ 2 ], const FVector& CameraLocation, const bool bIsPerspectiveView, const float FuzzyDistanceScaleFactor, EInteractorShape& ClosestInteractorShape, float& ClosestDistanceToRay, float& ClosestDistanceOnRay, FVector& ClosestHitLocation, const bool bAlreadyEdge ); - static bool CheckTriangle( const EInteractorShape InteractorShape, const FSphere& Sphere, const float SphereFuzzyDistance, const FVector& RayStart, const FVector& RayEnd, const float FuzzyDistance, const FVector TriangleVertexPositions[ 3 ], const FVector& CameraLocation, const bool bIsPerspectiveView, const float FuzzyDistanceScaleFactor, EInteractorShape& ClosestInteractorShape, float& ClosestDistanceToRay, float& ClosestDistanceOnRay, FVector& ClosestHitLocation, const bool bAlreadyHitTriangle ); + /** Called when fracture UI exploded view slider interaction starts */ + void OnFractureExpansionBegin(); + + /** Called when fracture UI exploded view slider interaction finishes */ + void OnFractureExpansionEnd(); /** Returns the index of an element in the selection set, or INDEX_NONE if its not selected */ int32 GetSelectedMeshElementIndex( const FMeshElement& MeshElement ) const; @@ -251,6 +201,7 @@ protected: void RegisterVertexEditingMode( const TSharedPtr& Command, FName EditingMode ); void RegisterEdgeEditingMode( const TSharedPtr& Command, FName EditingMode ); void RegisterPolygonEditingMode( const TSharedPtr& Command, FName EditingMode ); + void RegisterFractureEditingMode( const TSharedPtr& Command, FName EditingMode ); void RegisterCommonCommand( const TSharedPtr& Command, const FExecuteAction& ExecuteAction, const FCanExecuteAction CanExecuteAction = FCanExecuteAction() ); void RegisterAnyElementCommand( const TSharedPtr& Command, const FExecuteAction& ExecuteAction ); @@ -310,6 +261,9 @@ protected: /** Callback when PIE/SIE ends */ void OnEndPIE( bool bIsSimulating ); + /** Callback when object is reloaded under the hood */ + void OnAssetReload(const EPackageReloadPhase InPackageReloadPhase, FPackageReloadedEvent* InPackageReloadedEvent); + /** Callback from the level editor when the map changes */ void OnMapChanged( UWorld* World, EMapChangeType MapChangeType ); @@ -358,6 +312,9 @@ protected: /** Updates debug normals/tangents */ void UpdateDebugNormals(); + /** Determine the selected Bone(s) within a single Editable Mesh */ + void UpdateBoneSelection(FMeshElement &HoveredMeshElement, UViewportInteractor* ViewportInteractor); + protected: @@ -579,6 +536,9 @@ protected: /** The next action that will be started when interacting with a selected polygon */ FName EquippedPolygonAction; + /** The next action that will be started when interacting with fractures */ + FName EquippedFractureAction; + /** The interactive action currently being performed (and previewed). These usually happen over multiple frames, and result in a 'final' application of the change that performs a more exhaustive (and more expensive) update. */ FName ActiveAction; @@ -620,6 +580,9 @@ protected: /** Component containing debug normals/tangents */ UOverlayComponent* DebugNormalsComponent; + /** Component containing Fracture Tool Functionality */ + class UFractureToolComponent* FractureToolComponent; + /** When performing an interactive action that was initiated using an interactor, this is the interactor that was used. */ class UViewportInteractor* ActiveActionInteractor; @@ -644,14 +607,19 @@ protected: /** Command list for actions available when a polygon is selected */ TSharedPtr PolygonCommands; + /** Command list for fracturing */ + TSharedPtr FractureCommands; + TArray, FUIAction>> CommonActions; TArray, FUIAction>> VertexActions; TArray, FUIAction>> EdgeActions; TArray, FUIAction>> PolygonActions; + TArray, FUIAction>> FractureActions; TArray, FUIAction>> VertexSelectionModifiersActions; TArray, FUIAction>> EdgeSelectionModifiersActions; TArray, FUIAction>> PolygonSelectionModifiersActions; + TArray, FUIAction>> FractureSelectionModifiersActions; // // DrawVertices @@ -700,5 +668,9 @@ protected: /** Holds all the assets for the mesh editor */ class UMeshEditorAssetContainer* AssetContainer; + + /** Fracture settings from UI detail views */ + class UMeshFractureSettings* MeshFractureSettings; + }; diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorModeToolkit.cpp b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorModeToolkit.cpp index 6b4cec0cac67..771a6dfc00ea 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorModeToolkit.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorModeToolkit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshEditorModeToolkit.h" #include "IMeshEditorModeUIContract.h" @@ -14,6 +14,7 @@ #include "Widgets/Layout/SSeparator.h" #include "Widgets/Layout/SBox.h" #include "EditorStyleSet.h" +#include "SFractureSettingsWidget.h" #define LOCTEXT_NAMESPACE "MeshEditorModeToolkit" @@ -252,6 +253,11 @@ void SMeshEditorModeControls::Construct( const FArguments& InArgs, IMeshEditorMo SNew( SMeshEditorModeControlWidget, LOCTEXT( "PolygonGroupName", "Polygon" ), MeshEditorMode.GetPolygonActions(), MeshEditorMode.GetPolygonSelectionModifiers() ) ]; + WidgetSwitcher->AddSlot(static_cast(EEditableMeshElementType::Fracture)) + [ + SNew(SMeshEditorModeControlWidget, LOCTEXT("FractureGroupName", "Fracture"), MeshEditorMode.GetFractureActions(), MeshEditorMode.GetFractureSelectionModifiers()) + ]; + WidgetSwitcher->AddSlot( static_cast( EEditableMeshElementType::Invalid ) ) [ SNew( SBox ) @@ -298,6 +304,13 @@ void SMeshEditorModeControls::Construct( const FArguments& InArgs, IMeshEditorMo [ SNew( SMeshEditorSelectionModeWidget, MeshEditorMode, EEditableMeshElementType::Vertex, LOCTEXT( "Vertex", "Vertex" ) ) ] + + SHorizontalBox::Slot() + .FillWidth(1) + .Padding(2) + [ + SNew(SMeshEditorSelectionModeWidget, MeshEditorMode, EEditableMeshElementType::Fracture, LOCTEXT("Fracture", "Fracture")) + ] + ] +SVerticalBox::Slot() .AutoHeight() @@ -386,19 +399,31 @@ void SMeshEditorModeControls::Construct( const FArguments& InArgs, IMeshEditorMo + SVerticalBox::Slot() .AutoHeight() [ - SNew( SBox ) - .Visibility_Lambda( [&MeshEditorMode]() { return MeshEditorMode.GetSelectedEditableMeshes().Num() > 0 ? EVisibility::Visible : EVisibility::Collapsed; } ) + SNew(SBox) + .Visibility_Lambda([&MeshEditorMode, WidgetSwitcher]() { return MeshEditorMode.GetSelectedEditableMeshes().Num() > 0 + && WidgetSwitcher->GetActiveWidgetIndex() != static_cast(EEditableMeshElementType::Fracture) ? EVisibility::Visible : EVisibility::Collapsed; }) [ - SNew( SMeshEditorModeControlWidget, LOCTEXT( "MeshGroupName", "Mesh" ), MeshEditorMode.GetCommonActions(), TArray< TTuple< TSharedPtr, FUIAction > >() ) + SNew(SMeshEditorModeControlWidget, LOCTEXT("MeshGroupName", "Mesh"), MeshEditorMode.GetCommonActions(), TArray< TTuple< TSharedPtr, FUIAction > >()) ] ] + + SVerticalBox::Slot() + .AutoHeight() + [ + SNew(SFractureSettingsWidget, MeshEditorMode) + .FractureSettings(MeshEditorMode.GetFractureSettings()) + .Visibility_Lambda([&MeshEditorMode, WidgetSwitcher]() + { + return (MeshEditorMode.GetSelectedEditableMeshes().Num() > 0 && + WidgetSwitcher->GetActiveWidgetIndex() == static_cast(EEditableMeshElementType::Fracture)) ? + EVisibility::Visible : EVisibility::Collapsed; + }) + ] ] ] ] ]; } - void FMeshEditorModeToolkit::RegisterTabSpawners( const TSharedRef& TabManager ) { } diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorModeToolkit.h b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorModeToolkit.h index 52b0b030fcab..76b9bda4c7a2 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorModeToolkit.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorModeToolkit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Toolkits/BaseToolkit.h" diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorModule.cpp b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorModule.cpp index 5222872ec79c..6ee5c21b23f2 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorModule.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshEditorModule.h" #include "EditorModeRegistry.h" @@ -24,7 +24,7 @@ class FMeshEditorModule : public IModuleInterface { public: FMeshEditorModule() : - bIsEnabled( false ), + bIsEnabled( true ), MeshEditorEnable( TEXT( "MeshEditor.Enable" ), TEXT( "Makes MeshEditor mode available" ), FConsoleCommandDelegate::CreateRaw( this, &FMeshEditorModule::Register ) ), MeshEditorDisable( TEXT( "MeshEditor.Disable" ), TEXT( "Makes MeshEditor mode unavailable" ), FConsoleCommandDelegate::CreateRaw( this, &FMeshEditorModule::Unregister ) ) { @@ -87,6 +87,7 @@ void FMeshEditorModule::StartupModule() void FMeshEditorModule::Register() { +#if ENABLE_MESH_EDITOR if( bIsEnabled ) { return; @@ -124,6 +125,7 @@ void FMeshEditorModule::Register() nullptr, // No UI commands needed for switching modes. They're all handled directly by callback FMenuExtensionDelegate::CreateRaw( this, &FMeshEditorModule::FillVRRadialMenuModes ) ); } +#endif } diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorModule.h b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorModule.h index 577f05566b3e..78605edaab71 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorModule.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorSelectionModifiers.cpp b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorSelectionModifiers.cpp index 3f4b3b7a6c26..9dba7439a4c2 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorSelectionModifiers.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorSelectionModifiers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshEditorSelectionModifiers.h" diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorSettings.cpp b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorSettings.cpp index b4b4e1199a09..7010ff286f24 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorSettings.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshEditorSettings.h" #include "UnrealEdMisc.h" diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorSettings.h b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorSettings.h index 6f4096284b8e..0381811a586d 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorSettings.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorStaticMeshAdapter.cpp b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorStaticMeshAdapter.cpp index 145758fe9584..144dd08c640c 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorStaticMeshAdapter.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorStaticMeshAdapter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshEditorStaticMeshAdapter.h" #include "EditableMesh.h" diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorStyle.cpp b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorStyle.cpp index 60fb26d58307..69410fb346ad 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorStyle.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshEditorStyle.h" #include "Styling/SlateStyleRegistry.h" diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorSubdividedStaticMeshAdapter.cpp b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorSubdividedStaticMeshAdapter.cpp index 3280e14d7763..bfc4b59ff7db 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorSubdividedStaticMeshAdapter.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorSubdividedStaticMeshAdapter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshEditorSubdividedStaticMeshAdapter.h" #include "EditableMesh.h" diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorSubdividedStaticMeshAdapter.h b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorSubdividedStaticMeshAdapter.h index d271f9fc5e2f..853e22de3a8a 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorSubdividedStaticMeshAdapter.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorSubdividedStaticMeshAdapter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorUtilities.cpp b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorUtilities.cpp index 13b8b6377811..87fc5d5895ec 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorUtilities.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshEditorUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshEditorUtilities.h" diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshElementTransformer.cpp b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshElementTransformer.cpp index 7c7705abc739..3a4bb3e48eea 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshElementTransformer.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshElementTransformer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshElementTransformer.h" #include "MeshElementViewportTransformable.h" diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshElementTransformer.h b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshElementTransformer.h index cb263401c016..f668537a1e3a 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshElementTransformer.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshElementTransformer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshElementViewportTransformable.cpp b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshElementViewportTransformable.cpp index 14d6b6914046..faf4f5536a21 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshElementViewportTransformable.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshElementViewportTransformable.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshElementViewportTransformable.h" #include "MeshEditorMode.h" diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshElementViewportTransformable.h b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshElementViewportTransformable.h index b1bbf4d8af3a..ebc02b41a6b4 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshElementViewportTransformable.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/MeshElementViewportTransformable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/OverlayComponent.cpp b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/OverlayComponent.cpp index 4bf15346a957..6093a47b5f49 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/OverlayComponent.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/OverlayComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OverlayComponent.h" #include "RenderingThread.h" diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/IMeshEditorModeEditingContract.h b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/IMeshEditorModeEditingContract.h index bf2f5ea291a7..4e4cb04c6909 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/IMeshEditorModeEditingContract.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/IMeshEditorModeEditingContract.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -59,4 +59,7 @@ public: /** When performing an interactive action that was initiated using an interactor, this is the interactor that was used. */ virtual class UViewportInteractor* GetActiveActionInteractor() = 0; + /** Access fracture settings from UI detail views */ + virtual class UMeshFractureSettings* GetFractureSettings() = 0; + }; diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/IMeshEditorModeUIContract.h b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/IMeshEditorModeUIContract.h index 6eee06c53a63..8b8d2d07c194 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/IMeshEditorModeUIContract.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/IMeshEditorModeUIContract.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -32,10 +32,12 @@ public: virtual const TArray, FUIAction>>& GetVertexActions() const = 0; virtual const TArray, FUIAction>>& GetEdgeActions() const = 0; virtual const TArray, FUIAction>>& GetPolygonActions() const = 0; + virtual const TArray, FUIAction>>& GetFractureActions() const = 0; virtual const TArray, FUIAction>>& GetVertexSelectionModifiers() const = 0; virtual const TArray, FUIAction>>& GetEdgeSelectionModifiers() const = 0; virtual const TArray, FUIAction>>& GetPolygonSelectionModifiers() const = 0; + virtual const TArray, FUIAction>>& GetFractureSelectionModifiers() const = 0; virtual bool IsEditingPerInstance() const = 0; virtual void SetEditingPerInstance( bool bPerInstance ) = 0; diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshEditorAssetContainer.h b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshEditorAssetContainer.h index 1df224ee6145..00af87a9a4e7 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshEditorAssetContainer.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshEditorAssetContainer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshEditorCommands.h b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshEditorCommands.h index 75d0be3ef858..9e08332d589c 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshEditorCommands.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshEditorCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -166,6 +166,7 @@ public: TSharedPtr SetEdgeSelectionMode; TSharedPtr SetPolygonSelectionMode; TSharedPtr SetAnySelectionMode; + TSharedPtr SetFractureSelectionMode; }; @@ -240,6 +241,17 @@ public: TSharedPtr TriangulatePolygon; }; +// Mesh Fracture Tools +class MESHEDITOR_API FMeshEditorFractureCommands : public TCommands +{ +public: + FMeshEditorFractureCommands(); + + // TCommands<> interface + virtual void RegisterCommands() override; + // End of TCommands<> interface +}; + UCLASS() class MESHEDITOR_API UMeshEditorCommandList : public UObject diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshEditorSelectionModifiers.h b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshEditorSelectionModifiers.h index 2565fea32dfc..61da4a2b59c8 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshEditorSelectionModifiers.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshEditorSelectionModifiers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshEditorStaticMeshAdapter.h b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshEditorStaticMeshAdapter.h index 9f309e96ec27..2ba6dbafd4e2 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshEditorStaticMeshAdapter.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshEditorStaticMeshAdapter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshEditorStyle.h b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshEditorStyle.h index 5f96feef3216..740af8f09b54 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshEditorStyle.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshEditorStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshEditorUtilities.h b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshEditorUtilities.h index 5816f94453e2..55087801ac4e 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshEditorUtilities.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshEditorUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/OverlayComponent.h b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/OverlayComponent.h index 48abfade9e4c..3b93696ad738 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/OverlayComponent.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/OverlayComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/WireframeMeshComponent.h b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/WireframeMeshComponent.h index 0c0f613673f8..7baac503403e 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/WireframeMeshComponent.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/WireframeMeshComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/SFractureSettingsWidget.cpp b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/SFractureSettingsWidget.cpp new file mode 100644 index 000000000000..b7f60344a569 --- /dev/null +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/SFractureSettingsWidget.cpp @@ -0,0 +1,290 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "SFractureSettingsWidget.h" + +#include "Modules/ModuleManager.h" +#include "PropertyEditorModule.h" +#include "IDetailsView.h" +#include "Layout/Visibility.h" +#include "Widgets/Layout/SScrollBox.h" +#include "Widgets/Images/SImage.h" +#include "Widgets/Layout/SWidgetSwitcher.h" +#include "Widgets/Layout/SSeparator.h" +#include "Widgets/Views/SListView.h" +#include "Widgets/Input/SButton.h" + +#include "DetailLayoutBuilder.h" + +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionComponent.h" +#include "GeometryCollection/GeometryCollectionActor.h" +#include "EditorSupportDelegates.h" + +#include "IMeshEditorModeEditingContract.h" +#include "EditableMesh.h" +#include "EditorSupportDelegates.h" +#include "FractureToolDelegates.h" + +#define LOCTEXT_NAMESPACE "FractureSettingsWidget" + +void SCustomSlider::Construct(const SCustomSlider::FArguments& InDeclaration) +{ + SSlider::Construct(SSlider::FArguments() + .Style(InDeclaration._Style) + .IsFocusable(InDeclaration._IsFocusable) + .OnMouseCaptureBegin(InDeclaration._OnMouseCaptureBegin) + .OnMouseCaptureEnd(InDeclaration._OnMouseCaptureEnd) + .OnControllerCaptureBegin(InDeclaration._OnControllerCaptureBegin) + .OnControllerCaptureEnd(InDeclaration._OnControllerCaptureEnd) + .OnValueChanged(InDeclaration._OnValueChanged)); + + OnAnalogCapture = InDeclaration._OnAnalogCapture; + IsSliderControlMoving = false; + SetValue(0.0f); +} + +void SCustomSlider::Tick(const FGeometry& AllottedGeometry, const double InCurrentTime, const float InDeltaTime) +{ + if (IsSliderControlMoving) + { + OnAnalogCapture.ExecuteIfBound(GetValue()); + } +} + +FReply SCustomSlider::OnMouseButtonDown(const FGeometry& MyGeometry, const FPointerEvent& MouseEvent) +{ + IsSliderControlMoving = true; + FFractureToolDelegates::Get().OnFractureExpansionBegin.Broadcast(); + return SSlider::OnMouseButtonDown(MyGeometry, MouseEvent); +} + +FReply SCustomSlider::OnMouseButtonUp(const FGeometry& MyGeometry, const FPointerEvent& MouseEvent) +{ + IsSliderControlMoving = false; + FFractureToolDelegates::Get().OnFractureExpansionUpdate.Broadcast(); + return SSlider::OnMouseButtonUp(MyGeometry, MouseEvent); +} + +void SFractureSettingsWidget::Construct(const FArguments& InArgs, IMeshEditorModeEditingContract& MeshEditorModeIn) +{ + PreviousViewMode = EMeshFractureLevel::AllLevels; + PrevShowBoneColors = true; + MeshFractureSettings = InArgs._FractureSettings; + check(MeshFractureSettings); + check(MeshFractureSettings->CommonSettings); + + CreateDetailsView(); + + const EMeshFractureMode& FractureMode = MeshFractureSettings->CommonSettings->FractureMode; + + // Uses the widget switcher widget so only the widget in the slot which corresponds to the selected mesh element type will be shown + WidgetSwitcher = SNew(SWidgetSwitcher) + .WidgetIndex_Lambda([&FractureMode]() -> int32 + { + return static_cast(FractureMode); + } + ); + + WidgetSwitcher->AddSlot(static_cast(EMeshFractureMode::Uniform)) + [ + SNew(SHorizontalBox) + + SHorizontalBox::Slot() + [ + UniformDetailsView->AsShared() + ] + ]; + + WidgetSwitcher->AddSlot(static_cast(EMeshFractureMode::Clustered)) + [ + SNew(SHorizontalBox) + + SHorizontalBox::Slot() + [ + ClusterDetailsView->AsShared() + ] + ]; + + WidgetSwitcher->AddSlot(static_cast(EMeshFractureMode::Radial)) + [ + SNew(SHorizontalBox) + + SHorizontalBox::Slot() + [ + RadialDetailsView->AsShared() + ] + ]; + + WidgetSwitcher->AddSlot(static_cast(EMeshFractureMode::Slicing)) + [ + SNew(SHorizontalBox) + + SHorizontalBox::Slot() + [ + SlicingDetailsView->AsShared() + ] + ]; + + WidgetSwitcher->AddSlot(static_cast(EMeshFractureMode::PlaneCut)) + [ + SNew(SHorizontalBox) + + SHorizontalBox::Slot() + [ + PlaneCutDetailsView->AsShared() + ] + ]; + +#ifdef CUTOUT_ENABLED + WidgetSwitcher->AddSlot(static_cast(EMeshFractureMode::Cutout)) + [ + SNew(SHorizontalBox) + + SHorizontalBox::Slot() + [ + CutoutDetailsView->AsShared() + ] + ]; + + WidgetSwitcher->AddSlot(static_cast(EMeshFractureMode::Brick)) + [ + SNew(SHorizontalBox) + + SHorizontalBox::Slot() + [ + BrickDetailsView->AsShared() + ] + ]; + +#endif // CUTOUT_ENABLED + + ChildSlot + [ + SNew(SVerticalBox) + + SVerticalBox::Slot() + .AutoHeight() + .Padding(0) + [ + CommonDetailsView->AsShared() + ] + + SVerticalBox::Slot() + .AutoHeight() + .Padding(0) + [ + SNew(SCustomSlider) + .OnValueChanged(this, &SFractureSettingsWidget::HandleExplodedViewSliderChanged) + .OnAnalogCapture(this, &SFractureSettingsWidget::HandleExplodedViewSliderAnalog) + .Value(this, &SFractureSettingsWidget::HandleExplodedViewSliderValue) + .ToolTipText(LOCTEXT("ExplodedViewToolTip", "Show fractured pieces as an exploded view.")) + ] + + SVerticalBox::Slot() + .AutoHeight() + [ + SNew(SBox) + .Padding(0.0f) + [ + WidgetSwitcher.ToSharedRef() + ] + ] + + // Separator + + SVerticalBox::Slot() + .AutoHeight() + .Padding(0, 0, 0, 1) + [ + SNew(SSeparator) + .Visibility(EVisibility::Visible) + ] + ]; + +} + +void SFractureSettingsWidget::HandleExplodedViewSliderChanged(float NewValue) +{ + HandleExplodedViewSliderChangedInternal(NewValue); +} + +void SFractureSettingsWidget::HandleExplodedViewSliderChangedInternal(float NewValue) +{ + UMeshFractureSettings::ExplodedViewExpansion = NewValue; + FFractureToolDelegates::Get().OnUpdateExplodedView.Broadcast(static_cast(EViewResetType::RESET_TRANSFORMS), static_cast(MeshFractureSettings->CommonSettings->ViewMode)); +} + +float SFractureSettingsWidget::HandleExplodedViewSliderValue() const +{ + return UMeshFractureSettings::ExplodedViewExpansion; +} + +void SFractureSettingsWidget::HandleExplodedViewSliderAnalog(float NewValue) +{ + HandleExplodedViewSliderChangedInternal(NewValue); +} + +void SFractureSettingsWidget::CreateDetailsView() +{ + FPropertyEditorModule& EditModule = FModuleManager::Get().GetModuleChecked("PropertyEditor"); + + FDetailsViewArgs DetailsViewArgs( + /*bUpdateFromSelection=*/ false, + /*bLockable=*/ false, + /*bAllowSearch=*/ false, + FDetailsViewArgs::HideNameArea, + /*bHideSelectionTip=*/ true, + /*InNotifyHook=*/ nullptr, + /*InSearchInitialKeyFocus=*/ false, + /*InViewIdentifier=*/ NAME_None); + DetailsViewArgs.DefaultsOnlyVisibility = EEditDefaultsOnlyNodeVisibility::Automatic; + DetailsViewArgs.bShowOptions = false; + DetailsViewArgs.bAllowMultipleTopLevelObjects = true; + + CommonDetailsView = EditModule.CreateDetailView(DetailsViewArgs); + CommonDetailsView->SetObject(MeshFractureSettings->CommonSettings, true); + CommonDetailsView->OnFinishedChangingProperties().AddRaw(this, &SFractureSettingsWidget::OnDetailsPanelFinishedChangingProperties); + + UniformDetailsView = EditModule.CreateDetailView(DetailsViewArgs); + UniformDetailsView->SetObject(MeshFractureSettings->UniformSettings, true); + + ClusterDetailsView = EditModule.CreateDetailView(DetailsViewArgs); + ClusterDetailsView->SetObject(MeshFractureSettings->ClusterSettings, true); + + RadialDetailsView = EditModule.CreateDetailView(DetailsViewArgs); + RadialDetailsView->SetObject(MeshFractureSettings->RadialSettings, true); + + SlicingDetailsView = EditModule.CreateDetailView(DetailsViewArgs); + SlicingDetailsView->SetObject(MeshFractureSettings->SlicingSettings, true); + + PlaneCutDetailsView = EditModule.CreateDetailView(DetailsViewArgs); + PlaneCutDetailsView->SetObject(MeshFractureSettings->PlaneCutSettings, true); + +#ifdef CUTOUT_ENABLED + CutoutDetailsView = EditModule.CreateDetailView(DetailsViewArgs); + CutoutDetailsView->SetObject(MeshFractureSettings->CutoutSettings, true); + + BrickDetailsView = EditModule.CreateDetailView(DetailsViewArgs); + BrickDetailsView->SetObject(MeshFractureSettings->BrickSettings, true); +#endif +} + +void SFractureSettingsWidget::OnDetailsPanelFinishedChangingProperties(const FPropertyChangedEvent& InEvent) +{ + check(MeshFractureSettings); + UCommonFractureSettings* CommonSettings = MeshFractureSettings->CommonSettings; + check(CommonSettings); + + const EMeshFractureMode& FractureMode = CommonSettings->FractureMode; + if (WidgetSwitcher.IsValid()) + { + WidgetSwitcher->SetActiveWidgetIndex(static_cast(FractureMode)); + } + + if (PreviousViewMode != CommonSettings->ViewMode) + { + PreviousViewMode = CommonSettings->ViewMode; + // show/hide bones based on their level in the hierarchy + FFractureToolDelegates::Get().OnUpdateFractureLevelView.Broadcast(static_cast(CommonSettings->ViewMode)); + } + + if ( PrevShowBoneColors != CommonSettings->ShowBoneColors) + { + PrevShowBoneColors = CommonSettings->ShowBoneColors; + FFractureToolDelegates::Get().OnVisualizationSettingsChanged.Broadcast(CommonSettings->ShowBoneColors); + + } + +} + +#undef LOCTEXT_NAMESPACE + diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/SFractureSettingsWidget.h b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/SFractureSettingsWidget.h new file mode 100644 index 000000000000..8002b0e82313 --- /dev/null +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/SFractureSettingsWidget.h @@ -0,0 +1,166 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "Widgets/DeclarativeSyntaxSupport.h" +#include "Widgets/SCompoundWidget.h" +#include "Widgets/Views/SListView.h" +#include "Widgets/Input/SComboBox.h" +#include "Widgets/Views/STreeView.h" +#include "Framework/SlateDelegates.h" +#include "IDetailCustomization.h" +#include "IDetailRootObjectCustomization.h" +#include "Widgets/Input/SSlider.h" +#include "MeshFractureSettings.h" + +class IDetailsView; +class FMeshEditorModeToolkit; +struct FTreeItem; + +// #note: cutout fracturing isn't currently working +//#define CUTOUT_ENABLED + +class SCustomSlider : public SSlider +{ +public: + SLATE_BEGIN_ARGS(SCustomSlider) + : _IndentHandle(true) + , _Locked(false) + , _Orientation(EOrientation::Orient_Horizontal) + , _SliderBarColor(FLinearColor::White) + , _SliderHandleColor(FLinearColor::White) + , _Style(&FCoreStyle::Get().GetWidgetStyle("Slider")) + , _StepSize(0.01f) + , _Value(0.2f) + , _IsFocusable(true) + , _OnMouseCaptureBegin() + , _OnMouseCaptureEnd() + , _OnValueChanged() + , _OnAnalogCapture() + { } + + /** Whether the slidable area should be indented to fit the handle. */ + SLATE_ATTRIBUTE(bool, IndentHandle) + + /** Whether the handle is interactive or fixed. */ + SLATE_ATTRIBUTE(bool, Locked) + + /** The slider's orientation. */ + SLATE_ARGUMENT(EOrientation, Orientation) + + /** The color to draw the slider bar in. */ + SLATE_ATTRIBUTE(FSlateColor, SliderBarColor) + + /** The color to draw the slider handle in. */ + SLATE_ATTRIBUTE(FSlateColor, SliderHandleColor) + + /** The style used to draw the slider. */ + SLATE_STYLE_ARGUMENT(FSliderStyle, Style) + + /** The input mode while using the controller. */ + SLATE_ATTRIBUTE(float, StepSize) + + /** A value that drives where the slider handle appears. Value is normalized between 0 and 1. */ + SLATE_ATTRIBUTE(float, Value) + + /** Sometimes a slider should only be mouse-clickable and never keyboard focusable. */ + SLATE_ARGUMENT(bool, IsFocusable) + + /** Invoked when the mouse is pressed and a capture begins. */ + SLATE_EVENT(FSimpleDelegate, OnMouseCaptureBegin) + + /** Invoked when the mouse is released and a capture ends. */ + SLATE_EVENT(FSimpleDelegate, OnMouseCaptureEnd) + + /** Invoked when the Controller is pressed and capture begins. */ + SLATE_EVENT(FSimpleDelegate, OnControllerCaptureBegin) + + /** Invoked when the controller capture is released. */ + SLATE_EVENT(FSimpleDelegate, OnControllerCaptureEnd) + + /** Called when the value is changed by the slider. */ + SLATE_EVENT(FOnFloatValueChanged, OnValueChanged) + + /** Invoked when the mouse is pressed and a capture begins. */ + SLATE_EVENT(FOnFloatValueChanged, OnAnalogCapture) + + SLATE_END_ARGS() + + /** Construct Custom Slider. */ + void Construct(const SCustomSlider::FArguments& InDeclaration); + + /** Capture slider analog value when slider in use. */ + virtual void Tick(const FGeometry& AllottedGeometry, const double InCurrentTime, const float InDeltaTime) override; + + /** Slider use begine when mouse button down. */ + virtual FReply OnMouseButtonDown(const FGeometry& MyGeometry, const FPointerEvent& MouseEvent) override; + + /** Slider use ends when button released. */ + virtual FReply OnMouseButtonUp(const FGeometry& MyGeometry, const FPointerEvent& MouseEvent) override; + +private: + /** Holds a delegate that is executed when the mouse is let up and a capture ends. */ + FOnFloatValueChanged OnAnalogCapture; + + /** Slider control in use */ + bool IsSliderControlMoving; +}; + + +class SFractureSettingsWidget : public SCompoundWidget +{ +public: + + typedef TSlateDelegates< TSharedPtr >::FOnSelectionChanged FOnSelectionChanged; + + SLATE_BEGIN_ARGS(SFractureSettingsWidget) {} + SLATE_ARGUMENT(UMeshFractureSettings*, FractureSettings) + + SLATE_END_ARGS() + + /** Construct the widget */ + void Construct(const FArguments& InArgs, class IMeshEditorModeEditingContract& MeshEditorMode); + + /** Callback for changes in the exploded view expansion slider. */ + void HandleExplodedViewSliderChanged(float NewValue); + + /** Callback for getting the exploded view expansion slider's value. */ + float HandleExplodedViewSliderValue() const; + + /** Callback for instant analog control of exploded view expansion slider's. */ + void HandleExplodedViewSliderAnalog(float NewValue); + +protected: + + void CreateDetailsView(); + + void HandleExplodedViewSliderChangedInternal(float NewValue); + + /** Delegate for when the common properties have changed.*/ + void OnDetailsPanelFinishedChangingProperties(const FPropertyChangedEvent& InEvent); + + // Details views for authoring fracturing settings + TSharedPtr CommonDetailsView; + TSharedPtr UniformDetailsView; + TSharedPtr ClusterDetailsView; + TSharedPtr RadialDetailsView; + TSharedPtr SlicingDetailsView; + TSharedPtr PlaneCutDetailsView; +#ifdef CUTOUT_ENABLED + TSharedPtr CutoutDetailsView; + TSharedPtr BrickDetailsView; +#endif + + /** Fracture Configuration Settings */ + UMeshFractureSettings* MeshFractureSettings; + + /** Switcher for the different fracture types */ + TSharedPtr WidgetSwitcher; + + /** Previously selected fracture level */ + EMeshFractureLevel PreviousViewMode; + + /** Previous show bone colors mode */ + bool PrevShowBoneColors; + +}; diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/WireframeMeshComponent.cpp b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/WireframeMeshComponent.cpp index defce0b736d5..bc661e351642 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/WireframeMeshComponent.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/WireframeMeshComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WireframeMeshComponent.h" #include "RenderingThread.h" diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/AssignMaterial.cpp b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/AssignMaterial.cpp index cbb6a75702e6..2cc2261b5d62 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/AssignMaterial.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/AssignMaterial.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssignMaterial.h" diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/AutoClusterMeshCommand.cpp b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/AutoClusterMeshCommand.cpp new file mode 100644 index 000000000000..2aaae20c6b53 --- /dev/null +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/AutoClusterMeshCommand.cpp @@ -0,0 +1,216 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "AutoClusterMeshCommand.h" +#include "IMeshEditorModeEditingContract.h" +#include "IMeshEditorModeUIContract.h" +#include "ScopedTransaction.h" +#include "Editor.h" +#include "Engine/Selection.h" +#include "Framework/Commands/UIAction.h" +#include "MeshFractureSettings.h" +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionObject.h" +#include "GeometryCollection/GeometryCollectionComponent.h" +#include "EditorSupportDelegates.h" +#include "GeometryCollection/GeometryCollectionClusteringUtility.h" + +#define LOCTEXT_NAMESPACE "ClusterMeshCommand" + +DEFINE_LOG_CATEGORY(LogAutoClusterCommand); + +FUIAction UAutoClusterMeshCommand::MakeUIAction(class IMeshEditorModeUIContract& MeshEditorMode) +{ + FUIAction UIAction; + { + FExecuteAction ExecuteAction(FExecuteAction::CreateLambda([&MeshEditorMode, this] + { + this->Execute(MeshEditorMode); + })); + + // The 'Auto-cluster' button is only available when there is a geometry collection selected and we are viewing Level 1 in the hierarchy + // button is grayed out at other times + UIAction = FUIAction( + ExecuteAction, + FCanExecuteAction::CreateLambda([&MeshEditorMode] { return (MeshEditorMode.GetSelectedEditableMeshes().Num() > 0) + && MeshEditorMode.GetFractureSettings()->CommonSettings->ViewMode == EMeshFractureLevel::Level1; }) + ); + } + return UIAction; + +} + +void UAutoClusterMeshCommand::RegisterUICommand( FBindingContext* BindingContext ) +{ + UI_COMMAND_EXT( BindingContext, /* Out */ UICommandInfo, "AutoClusterMesh", "Auto Cluster", "Performs Voronoi Cluster.", EUserInterfaceActionType::Button, FInputChord() ); +} + +void UAutoClusterMeshCommand::Execute(IMeshEditorModeEditingContract& MeshEditorMode) +{ + if (MeshEditorMode.GetActiveAction() != NAME_None) + { + return; + } + + if (MeshEditorMode.GetSelectedEditableMeshes().Num() == 0) + { + return; + } + + FScopedTransaction Transaction(LOCTEXT("AutoClusterMesh", "Auto Cluster Mersh")); + + MeshEditorMode.CommitSelectedMeshes(); + + TArray SelectedMeshes = MeshEditorMode.GetSelectedEditableMeshes(); + + // we only handle clustering of a single geometry collection + if (SelectedMeshes.Num() == 1 && GetGeometryCollectionComponent(SelectedMeshes[0])) + { + // Combining child bones from within a single Editable Mesh that already is a Geometry Collection + ClusterChildBonesOfASingleMesh(MeshEditorMode, SelectedMeshes); + } + + UpdateExplodedView(MeshEditorMode, EViewResetType::RESET_TRANSFORMS); +} + + +void UAutoClusterMeshCommand::ClusterChildBonesOfASingleMesh(IMeshEditorModeEditingContract& MeshEditorMode, TArray& SelectedMeshes) +{ + const UMeshFractureSettings* FratureSettings = MeshEditorMode.GetFractureSettings(); + int8 FractureLevel = FratureSettings->CommonSettings->GetFractureLevelNumber(); + int NumClusters = FratureSettings->UniformSettings->NumberVoronoiSites; + + for (UEditableMesh* EditableMesh : SelectedMeshes) + { + AActor* SelectedActor = GetEditableMeshActor(EditableMesh); + check(SelectedActor); + + EditableMesh->StartModification(EMeshModificationType::Final, EMeshTopologyChange::TopologyChange); + { + UGeometryCollectionComponent* Component = Cast(SelectedActor->GetComponentByClass(UGeometryCollectionComponent::StaticClass())); + + if (Component) + { + ClusterSelectedBones(FractureLevel, NumClusters, EditableMesh, Component); + } + } + EditableMesh->EndModification(); + + MeshEditorMode.TrackUndo(EditableMesh, EditableMesh->MakeUndo()); + } +} + + +void UAutoClusterMeshCommand::ClusterSelectedBones(int FractureLevel, int NumClusters, UEditableMesh* EditableMesh, UGeometryCollectionComponent* GeometryCollectionComponent) +{ + check(EditableMesh); + check(GeometryCollectionComponent); + + if (FractureLevel > 0) + { + FGeometryCollectionEdit GeometryCollectionEdit = GeometryCollectionComponent->EditRestCollection(); + if (UGeometryCollection* GeometryCollectionObject = GeometryCollectionEdit.GetRestCollection()) + { + TSharedPtr GeometryCollectionPtr = GeometryCollectionObject->GetGeometryCollection(); + if (FGeometryCollection* GeometryCollection = GeometryCollectionPtr.Get()) + { + const TManagedArray& Hierarchy = *GeometryCollection->BoneHierarchy; + + TMap Locations; + for (int Element = 0; Element < Hierarchy.Num(); Element++) + { + const FGeometryCollectionBoneNode& Node = Hierarchy[Element]; + if (Node.Level == FractureLevel) + { + FVector Centre(0, 0, 0); + GetCenterOfBone(GeometryCollectionObject, Element, Centre); + Locations.Add(Element, Centre); + } + } + + TArray Sites; + GenerateClusterSites(NumClusters, FractureLevel, Locations, Sites); + if (Sites.Num() > 0) + { + ClusterToNearestSite(FractureLevel, GeometryCollectionComponent, Locations, Sites); + } + + GeometryCollectionComponent->MarkRenderDynamicDataDirty(); + GeometryCollectionComponent->MarkRenderStateDirty(); + FEditorSupportDelegates::RedrawAllViewports.Broadcast(); + } + } + } + +} + +void UAutoClusterMeshCommand::GenerateClusterSites(int NumSitesToGenerate, int FractureLevel, TMap& Locations, TArray& Sites) +{ + TArray Keys; + for (auto& Location : Locations) + { + Keys.Push(Location.Key); + } + + if (Keys.Num() > 0) + { + for (int SiteIndex = 0; SiteIndex < NumSitesToGenerate; SiteIndex++) + { + int RandomIndex = FMath::Rand() % Keys.Num(); + Sites.Push(Locations[Keys[RandomIndex]]); + } + } +} + +void UAutoClusterMeshCommand::ClusterToNearestSite(int FractureLevel, UGeometryCollectionComponent* GeometryCollectionComponent, TMap& Locations, TArray& Sites) +{ + FGeometryCollectionEdit GeometryCollectionEdit = GeometryCollectionComponent->EditRestCollection(); + if (UGeometryCollection* GeometryCollectionObject = GeometryCollectionEdit.GetRestCollection()) + { + TSharedPtr GeometryCollectionPtr = GeometryCollectionObject->GetGeometryCollection(); + if (FGeometryCollection* GeometryCollection = GeometryCollectionPtr.Get()) + { + + TArray> SiteToBone; + SiteToBone.AddDefaulted(Sites.Num()); + + for (auto& location : Locations) + { + int NearestSite = FindNearestSitetoBone(location.Value, Sites); + if (NearestSite >= 0) + { + SiteToBone[NearestSite].Push(location.Key); + } + } + + for (int SiteIndex = 0; SiteIndex < Sites.Num(); SiteIndex++) + { + if (SiteToBone[SiteIndex].Num() > 0) + { + FGeometryCollectionClusteringUtility::ClusterBonesUnderNewNode(GeometryCollection, SiteToBone[SiteIndex][0], SiteToBone[SiteIndex], false); + } + } + } + } +} + +int UAutoClusterMeshCommand::FindNearestSitetoBone(const FVector& BoneLocation, const TArray& Sites) +{ + // brute force search + int ClosestSite = -1; + float ClosestDistSqr = FLT_MAX; + for (int SiteIndex = 0; SiteIndex < Sites.Num(); SiteIndex++) + { + const FVector& SiteLocation = Sites[SiteIndex]; + float DistanceSqr = FVector::DistSquared(SiteLocation, BoneLocation); + if (DistanceSqr < ClosestDistSqr) + { + ClosestDistSqr = DistanceSqr; + ClosestSite = SiteIndex; + } + } + + return ClosestSite; +} + + +#undef LOCTEXT_NAMESPACE diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/AutoClusterMeshCommand.h b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/AutoClusterMeshCommand.h new file mode 100644 index 000000000000..b1f7cb15d2f9 --- /dev/null +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/AutoClusterMeshCommand.h @@ -0,0 +1,37 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once +#include "CoreMinimal.h" +#include "EngineDefines.h" +#include "MeshEditorCommands.h" +#include "EditableMesh.h" +#include "GeometryCollectionCommandCommon.h" +#include "AutoClusterMeshCommand.generated.h" + +DECLARE_LOG_CATEGORY_EXTERN(LogAutoClusterCommand, Log, All); + +/** Performs clustering of the currently selected geometry collection bones */ +UCLASS() +class UAutoClusterMeshCommand : public UMeshEditorInstantCommand, public FGeometryCollectionCommandCommon +{ +public: + GENERATED_BODY() + +protected: + + // Overrides + virtual EEditableMeshElementType GetElementType() const override + { + return EEditableMeshElementType::Fracture; + } + virtual FUIAction MakeUIAction(class IMeshEditorModeUIContract& MeshEditorMode) override; + virtual void RegisterUICommand(class FBindingContext* BindingContext) override; + virtual void Execute(class IMeshEditorModeEditingContract& MeshEditorMode) override; + +private: + void ClusterChildBonesOfASingleMesh(IMeshEditorModeEditingContract& MeshEditorMode, TArray& SelectedMeshes); + void ClusterSelectedBones(int FractureLevel, int NumClusters, UEditableMesh* EditableMesh, UGeometryCollectionComponent* GeometryCollectionComponent); + void GenerateClusterSites(int NumSitesToGenerate, int FractureLevel, TMap& Locations, TArray& Sites); + void ClusterToNearestSite(int FractureLevel, UGeometryCollectionComponent* GeometryCollectionComponent, TMap& Locations, TArray& Sites); + int FindNearestSitetoBone(const FVector& Location, const TArray& Sites); +}; diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/BevelOrInsetPolygon.cpp b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/BevelOrInsetPolygon.cpp index e7a9606331e4..33d7a7106f92 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/BevelOrInsetPolygon.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/BevelOrInsetPolygon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BevelOrInsetPolygon.h" #include "IMeshEditorModeEditingContract.h" diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/ClusterMeshCommand.cpp b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/ClusterMeshCommand.cpp new file mode 100644 index 000000000000..85beb95aa2c2 --- /dev/null +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/ClusterMeshCommand.cpp @@ -0,0 +1,207 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "ClusterMeshCommand.h" +#include "IMeshEditorModeEditingContract.h" +#include "ScopedTransaction.h" +#include "Editor.h" +#include "Engine/Selection.h" +#include "MeshAttributes.h" +#include "MeshDescription.h" +#include "PackageTools.h" +#include "MeshFractureSettings.h" +#include "EditableMeshFactory.h" +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionActor.h" +#include "GeometryCollection/GeometryCollectionComponent.h" +#include "GeometryCollection/GeometryCollectionObject.h" +#include "EditorSupportDelegates.h" +#include "GeometryCollection/GeometryCollectionClusteringUtility.h" + + +#define LOCTEXT_NAMESPACE "ClusterMeshCommand" + +DEFINE_LOG_CATEGORY(LogClusterCommand); + + +void UClusterMeshCommand::RegisterUICommand( FBindingContext* BindingContext ) +{ + UI_COMMAND_EXT( BindingContext, /* Out */ UICommandInfo, "ClusterMesh", "Cluster Under New Node", "Performs cluster of selected meshes by reparenting to a new node.", EUserInterfaceActionType::Button, FInputChord() ); +} + +void UClusterMeshCommand::Execute(IMeshEditorModeEditingContract& MeshEditorMode) +{ + if (MeshEditorMode.GetActiveAction() != NAME_None) + { + return; + } + + if (MeshEditorMode.GetSelectedEditableMeshes().Num() == 0) + { + return; + } + + FScopedTransaction Transaction(LOCTEXT("ClusterMesh", "Cluster Under New Node")); + + MeshEditorMode.CommitSelectedMeshes(); + + TArray SelectedActors = MeshEditorMode.GetSelectedEditableMeshes(); + ClusterMeshes(MeshEditorMode, SelectedActors); + + UpdateExplodedView(MeshEditorMode, EViewResetType::RESET_TRANSFORMS); +} + +void UClusterMeshCommand::ClusterMeshes(IMeshEditorModeEditingContract& MeshEditorMode, TArray& SelectedMeshes) +{ + if (SelectedMeshes.Num() == 1 && GetGeometryCollectionComponent(SelectedMeshes[0])) + { + // Combining child bones from within a single Editable Mesh that already is a Geometry Collection + ClusterChildBonesOfASingleMesh(MeshEditorMode, SelectedMeshes); + } + else + { + // Combining Separate meshes into a single Geometry Collection as leaf nodes + ClusterMultipleMeshes(MeshEditorMode, SelectedMeshes); + } +} + +void UClusterMeshCommand::ClusterMultipleMeshes(IMeshEditorModeEditingContract& MeshEditorMode, TArray& SelectedMeshes) +{ + UGeometryCollectionComponent* GeometryCollectionComponent = nullptr; + UEditableMesh* SourceMesh = nullptr; + FTransform SourceActorTransform = FTransform::Identity; + AGeometryCollectionActor* NewActor = nullptr; + + // find first geometry collection component + for (UEditableMesh* EditableMesh : SelectedMeshes) + { + GeometryCollectionComponent = GetGeometryCollectionComponent(EditableMesh); + if (GeometryCollectionComponent != nullptr) + { + SourceMesh = EditableMesh; + AActor* SelectedActor = GetEditableMeshActor(SourceMesh); + SourceActorTransform = SelectedActor->GetTransform(); + + break; + } + } + + TArray NewNodeElements; + UGeometryCollectionComponent* SourceGeometryCollectionComponent = nullptr; + + // if no GeometryCollectionComponent exits amongst all selected items then make a fresh Geometry Collection Actor + // and use its GeometryCollection as destination for all the selected geometry + if (GeometryCollectionComponent == nullptr) + { + // just get required details from the first selected editable mesh actor + AActor* SelectedActor = GetEditableMeshActor(SelectedMeshes[0]); + check(SelectedActor); + const FString& Name = SelectedActor->GetActorLabel(); + SourceActorTransform = SelectedActor->GetTransform(); + + // The scale of each individual mesh will be part of transform passed in to AppendStaticMesh + SourceActorTransform.SetScale3D(FVector(1.0f, 1.0f, 1.0f)); + NewActor = CreateNewGeometryActor(Name, SourceActorTransform, SelectedMeshes[0]); + + // scoped edit of collection + SourceGeometryCollectionComponent = NewActor->GetGeometryCollectionComponent(); + } + else + { + SourceGeometryCollectionComponent = GetGeometryCollectionComponent(SourceMesh); + } + + check(SourceGeometryCollectionComponent); + + // scoped edit of collection + FGeometryCollectionEdit GeometryCollectionEdit = SourceGeometryCollectionComponent->EditRestCollection(); + if (UGeometryCollection* GeometryCollectionObject = GeometryCollectionEdit.GetRestCollection()) + { + TSharedPtr GeometryCollectionPtr = GeometryCollectionObject->GetGeometryCollection(); + if (FGeometryCollection* GeometryCollection = GeometryCollectionPtr.Get()) + { + + // add the extraneous meshes to our geometry collection + bool DeleteSourceMesh = MeshEditorMode.GetFractureSettings()->CommonSettings->DeleteSourceMesh; + AppendMeshesToGeometryCollection(SelectedMeshes, SourceMesh, SourceActorTransform, GeometryCollectionObject, DeleteSourceMesh, NewNodeElements); + + // merge original selection with newly created bones that were added to our geometry collection + TArray SourceElements; + MergeSelections(SourceGeometryCollectionComponent, NewNodeElements, SourceElements); + + // cluster Selected Bones under the first selected bone + int32 InsertAtIndex = SourceElements[0]; + FGeometryCollectionClusteringUtility::ClusterBonesUnderNewNode(GeometryCollection, InsertAtIndex, SourceElements, false); + + if (NewActor) + { + // select the new actor in the editor + GEditor->SelectActor(NewActor, true, true); + } + + if (GeometryCollectionObject) + { + LogHierarchy(GeometryCollectionObject); + } + } + } +} + + +void UClusterMeshCommand::ClusterChildBonesOfASingleMesh(IMeshEditorModeEditingContract& MeshEditorMode, TArray& SelectedMeshes) +{ + for (UEditableMesh* EditableMesh : SelectedMeshes) + { + AActor* SelectedActor = GetEditableMeshActor(EditableMesh); + check(SelectedActor); + + EditableMesh->StartModification(EMeshModificationType::Final, EMeshTopologyChange::TopologyChange); + { + UGeometryCollectionComponent* Component = Cast(SelectedActor->GetComponentByClass(UGeometryCollectionComponent::StaticClass())); + + if (Component) + { + ClusterSelectedBones(EditableMesh, Component); + Component->MarkRenderDynamicDataDirty(); + Component->MarkRenderStateDirty(); + } + } + EditableMesh->EndModification(); + + MeshEditorMode.TrackUndo(EditableMesh, EditableMesh->MakeUndo()); + } +} + + +void UClusterMeshCommand::ClusterSelectedBones(UEditableMesh* EditableMesh, UGeometryCollectionComponent* GeometryCollectionComponent) +{ + check(EditableMesh); + check(GeometryCollectionComponent); + const TArray SelectedBones = GeometryCollectionComponent->GetSelectedBones(); + + if (SelectedBones.Num() > 1) + { + FGeometryCollectionEdit GeometryCollectionEdit = GeometryCollectionComponent->EditRestCollection(); + if (UGeometryCollection* GeometryCollectionObject = GeometryCollectionEdit.GetRestCollection()) + { + TSharedPtr GeometryCollectionPtr = GeometryCollectionObject->GetGeometryCollection(); + if (FGeometryCollection* GeometryCollection = GeometryCollectionPtr.Get()) + { + + AddAdditionalAttributesIfRequired(GeometryCollectionObject); + AddSingleRootNodeIfRequired(GeometryCollectionObject); + + //UE_LOG(LogClusterCommand, Log, TEXT("Hierarchy Before Clustering ...")); + //LogHierarchy(GeometryCollection); + + // cluster Selected Bones under the first selected bone + int32 InsertAtIndex = SelectedBones[0]; + FGeometryCollectionClusteringUtility::ClusterBonesUnderNewNode(GeometryCollection, InsertAtIndex, SelectedBones, false); + + //UE_LOG(LogClusterCommand, Log, TEXT("Hierarchy After Clustering ...")); + //LogHierarchy(GeometryCollection); + } + } + } +} + +#undef LOCTEXT_NAMESPACE diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/ClusterMeshCommand.h b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/ClusterMeshCommand.h new file mode 100644 index 000000000000..e816376e12e6 --- /dev/null +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/ClusterMeshCommand.h @@ -0,0 +1,35 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once +#include "CoreMinimal.h" +#include "EngineDefines.h" +#include "MeshEditorCommands.h" +#include "EditableMesh.h" +#include "GeometryCollectionCommandCommon.h" +#include "ClusterMeshCommand.generated.h" + +DECLARE_LOG_CATEGORY_EXTERN(LogClusterCommand, Log, All); + +/** Performs merging of the currently selected meshes */ +UCLASS() +class UClusterMeshCommand : public UMeshEditorInstantCommand, public FGeometryCollectionCommandCommon +{ +public: + GENERATED_BODY() + +protected: + + // Overrides + virtual EEditableMeshElementType GetElementType() const override + { + return EEditableMeshElementType::Fracture; + } + virtual void RegisterUICommand(class FBindingContext* BindingContext) override; + virtual void Execute(class IMeshEditorModeEditingContract& MeshEditorMode) override; + +private: + void ClusterMeshes(IMeshEditorModeEditingContract& MeshEditorMode, TArray& SelectedMeshes); + void ClusterMultipleMeshes(IMeshEditorModeEditingContract& MeshEditorMode, TArray& SelectedMeshes); + void ClusterChildBonesOfASingleMesh(IMeshEditorModeEditingContract& MeshEditorMode, TArray& SelectedMeshes); + void ClusterSelectedBones(UEditableMesh* EditableMesh, UGeometryCollectionComponent* GeometryCollectionComponent); +}; diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/CollapseAllHierarchyCommand.cpp b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/CollapseAllHierarchyCommand.cpp new file mode 100644 index 000000000000..3844e87e036c --- /dev/null +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/CollapseAllHierarchyCommand.cpp @@ -0,0 +1,108 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "CollapseAllHierarchyCommand.h" +#include "IMeshEditorModeEditingContract.h" +#include "ScopedTransaction.h" +#include "Editor.h" +#include "Engine/Selection.h" +#include "MeshAttributes.h" +#include "MeshDescription.h" +#include "PackageTools.h" +#include "MeshFractureSettings.h" +#include "EditableMeshFactory.h" +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionActor.h" +#include "GeometryCollection/GeometryCollectionComponent.h" +#include "GeometryCollection/GeometryCollectionObject.h" +#include "EditorSupportDelegates.h" +#include "GeometryCollection/GeometryCollectionConversion.h" +#include "GeometryCollection/GeometryCollectionClusteringUtility.h" + + +#define LOCTEXT_NAMESPACE "CollapseAllHierarchyCommand" + +DEFINE_LOG_CATEGORY(LogCollapseAllHierarchyCommand); + + +void UCollapseAllHierarchyCommand::RegisterUICommand( FBindingContext* BindingContext ) +{ + UI_COMMAND_EXT( BindingContext, /* Out */ UICommandInfo, "FlattenHierarchy", "Flatten Hierarchy", "Performs flattening of entire hierarchy at given view level. When viewing 'All Levels' it will collapse all nodes be flat under the root.", EUserInterfaceActionType::Button, FInputChord() ); +} + +void UCollapseAllHierarchyCommand::Execute(IMeshEditorModeEditingContract& MeshEditorMode) +{ + if (MeshEditorMode.GetActiveAction() != NAME_None) + { + return; + } + + if (MeshEditorMode.GetSelectedEditableMeshes().Num() == 0) + { + return; + } + + FScopedTransaction Transaction(LOCTEXT("Collapse All Hierarchy", "Collapse All Hierarchy")); + + MeshEditorMode.CommitSelectedMeshes(); + + TArray SelectedActors = MeshEditorMode.GetSelectedEditableMeshes(); + + CollapseHierarchies(MeshEditorMode, SelectedActors); + + UpdateExplodedView(MeshEditorMode, EViewResetType::RESET_TRANSFORMS); +} + +void UCollapseAllHierarchyCommand::CollapseHierarchies(IMeshEditorModeEditingContract& MeshEditorMode, TArray& SelectedMeshes) +{ + for (UEditableMesh* EditableMesh : SelectedMeshes) + { + UGeometryCollectionComponent* GeometryCollectionComponent = GetGeometryCollectionComponent(EditableMesh); + if (GeometryCollectionComponent != nullptr) + { + // scoped edit of collection + FGeometryCollectionEdit GeometryCollectionEdit = GeometryCollectionComponent->EditRestCollection(); + if (UGeometryCollection* GeometryCollectionObject = GeometryCollectionEdit.GetRestCollection()) + { + TSharedPtr GeometryCollectionPtr = GeometryCollectionObject->GetGeometryCollection(); + if (FGeometryCollection* GeometryCollection = GeometryCollectionPtr.Get()) + { + AddAdditionalAttributesIfRequired(GeometryCollectionObject); + AddSingleRootNodeIfRequired(GeometryCollectionObject); + + //UE_LOG(LogCollapseAllHierarchyCommand, Log, TEXT("Hierarchy Before Collapsing ...")); + //LogHierarchy(GeometryCollectionObject); + + TManagedArray& Hierarchy = *GeometryCollection->BoneHierarchy; + + TArray Elements; + + for (int Element = 0; Element < Hierarchy.Num(); Element++) + { + const FGeometryCollectionBoneNode& Node = Hierarchy[Element]; + if (Node.IsGeometry()) + { + Elements.Add(Element); + } + } + + if (Elements.Num() > 0) + { + FGeometryCollectionClusteringUtility::ClusterBonesUnderExistingRoot(GeometryCollection, Elements); + } + + FScopedColorEdit EditBoneColor = GeometryCollectionComponent->EditBoneSelection(); + EditBoneColor.ResetBoneSelection(); + + //UE_LOG(LogCollapseAllHierarchyCommand, Log, TEXT("Hierarchy After Collapsing ...")); + //LogHierarchy(GeometryCollectionObject); + + GeometryCollectionComponent->MarkRenderDynamicDataDirty(); + GeometryCollectionComponent->MarkRenderStateDirty(); + } + } + } + } + +} + +#undef LOCTEXT_NAMESPACE diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/CollapseAllHierarchyCommand.h b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/CollapseAllHierarchyCommand.h new file mode 100644 index 000000000000..51a8504c77a3 --- /dev/null +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/CollapseAllHierarchyCommand.h @@ -0,0 +1,32 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once +#include "CoreMinimal.h" +#include "EngineDefines.h" +#include "MeshEditorCommands.h" +#include "EditableMesh.h" +#include "GeometryCollectionCommandCommon.h" +#include "CollapseAllHierarchyCommand.generated.h" + +DECLARE_LOG_CATEGORY_EXTERN(LogCollapseAllHierarchyCommand, Log, All); + +/** Performs merging of the currently selected meshes */ +UCLASS() +class UCollapseAllHierarchyCommand : public UMeshEditorInstantCommand, public FGeometryCollectionCommandCommon +{ +public: + GENERATED_BODY() + +protected: + + // Overrides + virtual EEditableMeshElementType GetElementType() const override + { + return EEditableMeshElementType::Fracture; + } + virtual void RegisterUICommand(class FBindingContext* BindingContext) override; + virtual void Execute(class IMeshEditorModeEditingContract& MeshEditorMode) override; + +private: + void CollapseHierarchies(IMeshEditorModeEditingContract& MeshEditorMode, TArray& SelectedMeshes); +}; diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/CollapseSelectedHierarchyCommand.cpp b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/CollapseSelectedHierarchyCommand.cpp new file mode 100644 index 000000000000..0edf6fcf3854 --- /dev/null +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/CollapseSelectedHierarchyCommand.cpp @@ -0,0 +1,92 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "CollapseSelectedHierarchyCommand.h" +#include "IMeshEditorModeEditingContract.h" +#include "ScopedTransaction.h" +#include "Editor.h" +#include "Engine/Selection.h" +#include "MeshAttributes.h" +#include "MeshDescription.h" +#include "PackageTools.h" +#include "MeshFractureSettings.h" +#include "EditableMeshFactory.h" +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionActor.h" +#include "GeometryCollection/GeometryCollectionComponent.h" +#include "GeometryCollection/GeometryCollectionObject.h" +#include "EditorSupportDelegates.h" +#include "GeometryCollection/GeometryCollectionConversion.h" +#include "GeometryCollection/GeometryCollectionClusteringUtility.h" + + +#define LOCTEXT_NAMESPACE "CollapseSelectedHierarchyCommand" + +DEFINE_LOG_CATEGORY(LogCollapseSelectedHierarchyCommand); + + +void UCollapseSelectedHierarchyCommand::RegisterUICommand( FBindingContext* BindingContext ) +{ + UI_COMMAND_EXT( BindingContext, /* Out */ UICommandInfo, "CollapseSelectedHierarchy", "Uncluster", "Performs collpase of hierarchy at selected nodes.", EUserInterfaceActionType::Button, FInputChord() ); +} + +void UCollapseSelectedHierarchyCommand::Execute(IMeshEditorModeEditingContract& MeshEditorMode) +{ + if (MeshEditorMode.GetActiveAction() != NAME_None) + { + return; + } + + if (MeshEditorMode.GetSelectedEditableMeshes().Num() == 0) + { + return; + } + + FScopedTransaction Transaction(LOCTEXT("CollapseSelectedHierarchy", "Uncluster")); + + MeshEditorMode.CommitSelectedMeshes(); + + TArray SelectedActors = MeshEditorMode.GetSelectedEditableMeshes(); + + CollapseHierarchies(MeshEditorMode, SelectedActors); + + UpdateExplodedView(MeshEditorMode, EViewResetType::RESET_TRANSFORMS); +} + +void UCollapseSelectedHierarchyCommand::CollapseHierarchies(IMeshEditorModeEditingContract& MeshEditorMode, TArray& SelectedMeshes) +{ + for (UEditableMesh* EditableMesh : SelectedMeshes) + { + UGeometryCollectionComponent* GeometryCollectionComponent = GetGeometryCollectionComponent(EditableMesh); + if (GeometryCollectionComponent != nullptr) + { + // scoped edit of collection + FGeometryCollectionEdit GeometryCollectionEdit = GeometryCollectionComponent->EditRestCollection(); + if (UGeometryCollection* GeometryCollectionObject = GeometryCollectionEdit.GetRestCollection()) + { + TSharedPtr GeometryCollectionPtr = GeometryCollectionObject->GetGeometryCollection(); + if (FGeometryCollection* GeometryCollection = GeometryCollectionPtr.Get()) + { + + AddAdditionalAttributesIfRequired(GeometryCollectionObject); + + UE_LOG(LogCollapseSelectedHierarchyCommand, Log, TEXT("Hierarchy Before Collapsing ...")); + LogHierarchy(GeometryCollectionObject); + + const UMeshFractureSettings* FratureSettings = MeshEditorMode.GetFractureSettings(); + int8 FractureLevel = FratureSettings->CommonSettings->GetFractureLevelNumber(); + FGeometryCollectionClusteringUtility::CollapseSelectedHierarchy(FractureLevel, GeometryCollectionComponent->GetSelectedBones(), GeometryCollection); + FScopedColorEdit EditBoneColor = GeometryCollectionComponent->EditBoneSelection(); + EditBoneColor.ResetBoneSelection(); + + UE_LOG(LogCollapseSelectedHierarchyCommand, Log, TEXT("Hierarchy After Collapsing ...")); + LogHierarchy(GeometryCollectionObject); + + GeometryCollectionComponent->MarkRenderDynamicDataDirty(); + GeometryCollectionComponent->MarkRenderStateDirty(); + } + } + } + } +} + +#undef LOCTEXT_NAMESPACE diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/CollapseSelectedHierarchyCommand.h b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/CollapseSelectedHierarchyCommand.h new file mode 100644 index 000000000000..46aeb9ad1c2c --- /dev/null +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/CollapseSelectedHierarchyCommand.h @@ -0,0 +1,32 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once +#include "CoreMinimal.h" +#include "EngineDefines.h" +#include "MeshEditorCommands.h" +#include "EditableMesh.h" +#include "GeometryCollectionCommandCommon.h" +#include "CollapseSelectedHierarchyCommand.generated.h" + +DECLARE_LOG_CATEGORY_EXTERN(LogCollapseSelectedHierarchyCommand, Log, All); + +/** Performs merging of the currently selected meshes */ +UCLASS() +class UCollapseSelectedHierarchyCommand : public UMeshEditorInstantCommand, public FGeometryCollectionCommandCommon +{ +public: + GENERATED_BODY() + +protected: + + // Overrides + virtual EEditableMeshElementType GetElementType() const override + { + return EEditableMeshElementType::Fracture; + } + virtual void RegisterUICommand(class FBindingContext* BindingContext) override; + virtual void Execute(class IMeshEditorModeEditingContract& MeshEditorMode) override; + +private: + void CollapseHierarchies(IMeshEditorModeEditingContract& MeshEditorMode, TArray& SelectedMeshes); +}; diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/ConvertMeshToGeometryCollectionCommand.cpp b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/ConvertMeshToGeometryCollectionCommand.cpp new file mode 100644 index 000000000000..45fb5b642569 --- /dev/null +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/ConvertMeshToGeometryCollectionCommand.cpp @@ -0,0 +1,24 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "ConvertMeshToGeometryCollectionCommand.h" +#include "IMeshEditorModeEditingContract.h" +#include "GeometryCollection/GeometryCollectionConversion.h" + +#define LOCTEXT_NAMESPACE "ConvertMeshToGeometryCollectionCommand" + +void UConvertMeshToGeometryCollectionCommand::RegisterUICommand( FBindingContext* BindingContext ) +{ + UI_COMMAND_EXT( BindingContext, /* Out */ UICommandInfo, "GenerateAsset", "Generate Asset", "Converts selected mesh to a Geometry Collection.", EUserInterfaceActionType::Button, FInputChord() ); +} + +void UConvertMeshToGeometryCollectionCommand::Execute(IMeshEditorModeEditingContract& MeshEditorMode) +{ + if (MeshEditorMode.GetActiveAction() != NAME_None) + { + return; + } + + FGeometryCollectionConversion::CreateGeometryCollectionCommand(GetWorld()); +} + +#undef LOCTEXT_NAMESPACE diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/ConvertMeshToGeometryCollectionCommand.h b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/ConvertMeshToGeometryCollectionCommand.h new file mode 100644 index 000000000000..d59a245039c9 --- /dev/null +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/ConvertMeshToGeometryCollectionCommand.h @@ -0,0 +1,24 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once +#include "CoreMinimal.h" +#include "MeshEditorCommands.h" +#include "ConvertMeshToGeometryCollectionCommand.generated.h" + +/** Performs merging of the currently selected meshes */ +UCLASS() +class UConvertMeshToGeometryCollectionCommand : public UMeshEditorInstantCommand +{ +public: + GENERATED_BODY() + +protected: + + // Overrides + virtual EEditableMeshElementType GetElementType() const override + { + return EEditableMeshElementType::Fracture; + } + virtual void RegisterUICommand(class FBindingContext* BindingContext) override; + virtual void Execute(class IMeshEditorModeEditingContract& MeshEditorMode) override; +}; diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/DeleteMeshElement.cpp b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/DeleteMeshElement.cpp index fb2ba3429a0e..ac85490097fd 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/DeleteMeshElement.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/DeleteMeshElement.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DeleteMeshElement.h" diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/EditVertexOrEdgeSharpness.cpp b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/EditVertexOrEdgeSharpness.cpp index bf77600fc699..5c87aa42ef3c 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/EditVertexOrEdgeSharpness.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/EditVertexOrEdgeSharpness.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditVertexOrEdgeSharpness.h" #include "IMeshEditorModeEditingContract.h" diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/ExtendEdge.cpp b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/ExtendEdge.cpp index c6edcd366e2f..40ea22253bd6 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/ExtendEdge.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/ExtendEdge.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ExtendEdge.h" #include "IMeshEditorModeEditingContract.h" diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/ExtendVertex.cpp b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/ExtendVertex.cpp index 0fb0fae4c9be..1f1598e8b81a 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/ExtendVertex.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/ExtendVertex.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ExtendVertex.h" #include "IMeshEditorModeEditingContract.h" diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/ExtrudePolygon.cpp b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/ExtrudePolygon.cpp index 8460a2eb8948..716db4a8aef5 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/ExtrudePolygon.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/ExtrudePolygon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ExtrudePolygon.h" #include "IMeshEditorModeEditingContract.h" diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/FlipPolygon.cpp b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/FlipPolygon.cpp index 80e719931ea0..7adc86b248d0 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/FlipPolygon.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/FlipPolygon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FlipPolygon.h" diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/FractureMeshCommand.cpp b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/FractureMeshCommand.cpp new file mode 100644 index 000000000000..303888c6ee49 --- /dev/null +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/FractureMeshCommand.cpp @@ -0,0 +1,222 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "FractureMeshCommand.h" +#include "IMeshEditorModeEditingContract.h" +#include "ScopedTransaction.h" +#include "Editor.h" +#include "Engine/Selection.h" +#include "MeshAttributes.h" +#include "MeshDescription.h" +#include "PackageTools.h" +#include "FractureMesh.h" +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionComponent.h" +#include "GeometryCollection/GeometryCollectionActor.h" +#include "GeometryCollection/GeometryCollectionClusteringUtility.h" +#include "EditorSupportDelegates.h" +#include "FractureToolDelegates.h" + +#define LOCTEXT_NAMESPACE "FractureMeshCommand" + +DEFINE_LOG_CATEGORY(LogFractureCommand); + +void UFractureMeshCommand::RegisterUICommand( FBindingContext* BindingContext ) +{ + UI_COMMAND_EXT( BindingContext, /* Out */ UICommandInfo, "FractureMesh", " Fracture Mesh", "Performs fracture on selected mesh.", EUserInterfaceActionType::Button, FInputChord() ); +} + +void UFractureMeshCommand::Execute(IMeshEditorModeEditingContract& MeshEditorMode) +{ + if (MeshEditorMode.GetActiveAction() != NAME_None) + { + return; + } + + if (MeshEditorMode.GetSelectedEditableMeshes().Num() == 0) + { + return; + } + + const UMeshFractureSettings* FractureSettings = MeshEditorMode.GetFractureSettings(); + + FScopedTransaction Transaction(LOCTEXT("FractureMesh", "Fracture Mesh")); + + MeshEditorMode.CommitSelectedMeshes(); + + TArray SelectedMeshes = MeshEditorMode.GetSelectedEditableMeshes(); + + TArray PlaneActors; + TArray PlaneCuts; + if (FractureSettings->CommonSettings->FractureMode == EMeshFractureMode::PlaneCut) + { + ExtractPlaneCutsFromPlaneActors(SelectedMeshes, PlaneCuts, PlaneActors); + } + + for (UEditableMesh* EditableMesh : SelectedMeshes) + { + AActor* SelectedActor = GetEditableMeshActor(EditableMesh); + check(SelectedActor); + + if (FractureSettings->CommonSettings->FractureMode == EMeshFractureMode::PlaneCut) + { + if (IsPlaneActor(SelectedActor, PlaneActors)) + continue; + + FractureSettings->PlaneCutSettings->PlaneCuts.Empty(); + for (UPlaneCut Cut : PlaneCuts) + { + UPlaneCut LocalCut; + // values need to be relative to the cut actor's transform + LocalCut.Position = Cut.Position - SelectedActor->GetTransform().GetTranslation(); + LocalCut.Normal = Cut.Normal; + FractureSettings->PlaneCutSettings->PlaneCuts.Push(LocalCut); + } + } + + EditableMesh->StartModification(EMeshModificationType::Final, EMeshTopologyChange::TopologyChange); + { + FractureMesh(SelectedActor, MeshEditorMode, EditableMesh, *FractureSettings); + + UGeometryCollectionComponent* Component = Cast(SelectedActor->GetComponentByClass(UGeometryCollectionComponent::StaticClass())); + if (Component) + { + Component->MarkRenderDynamicDataDirty(); + Component->MarkRenderStateDirty(); + } + } + EditableMesh->EndModification(); + + MeshEditorMode.TrackUndo(EditableMesh, EditableMesh->MakeUndo()); + } + + UpdateExplodedView(MeshEditorMode, EViewResetType::RESET_ALL); + +} + +void UFractureMeshCommand::ExtractPlaneCutsFromPlaneActors(TArray& SelectedMeshes, TArray& PlaneCuts, TArray& PlaneActors) +{ + const TArray SelectedActors = GetSelectedActors(); + + for (AActor* Actor : SelectedActors) + { + if (Actor->GetName().StartsWith("Plane", ESearchCase::IgnoreCase)) + { + UEditableMesh* CuttingMesh = GetEditableMeshForActor(Actor, SelectedMeshes); + + if (CuttingMesh) + { + FTransform PlaneTransform = Actor->GetTransform(); + UPlaneCut PlaneCutSettings; + + for (const auto PolygonID : CuttingMesh->GetMeshDescription()->Polygons().GetElementIDs()) + { + PlaneCutSettings.Position = PlaneTransform.TransformPosition(CuttingMesh->ComputePolygonCenter(PolygonID)); + PlaneCutSettings.Normal = PlaneTransform.TransformVector(CuttingMesh->ComputePolygonNormal(PolygonID)); + PlaneCuts.Push(PlaneCutSettings); + break; + } + PlaneActors.Push(Actor); + } + } + } +} + +bool UFractureMeshCommand::IsPlaneActor(const AActor* SelectedActor, TArray& PlaneActors) +{ + for (const AActor* Actor : PlaneActors) + { + if (SelectedActor == Actor) + return true; + } + + return false; +} + +void UFractureMeshCommand::FractureMesh(AActor* OriginalActor, IMeshEditorModeEditingContract& MeshEditorMode, UEditableMesh* SourceMesh, const UMeshFractureSettings& FractureSettings) +{ + UFractureMesh* FractureIF = NewObject(GetTransientPackage()); + + const FTransform& Transform = OriginalActor->GetTransform(); + const FString& Name = OriginalActor->GetActorLabel(); + + // Try Get the GeometryCollectionComponent from the editable mesh + UGeometryCollectionComponent* GeometryCollectionComponent = GetGeometryCollectionComponent(SourceMesh); + TArray GeneratedChunks; + TArray DeletedChunks; + + // if no GeometryCollectionComponent exists then create a Geometry Collection Actor + if (GeometryCollectionComponent == nullptr) + { + // create new GeometryCollectionActor + AGeometryCollectionActor* NewActor = CreateNewGeometryActor(Name, Transform, SourceMesh); + + FGeometryCollectionEdit GeometryCollectionEdit = NewActor->GetGeometryCollectionComponent()->EditRestCollection(); + UGeometryCollection* GeometryCollectionObject = GeometryCollectionEdit.GetRestCollection(); + check(GeometryCollectionObject); + + // add fracture chunks to this geometry collection + int RandomSeed = FractureSettings.CommonSettings->RandomSeed; + FractureIF->FractureMesh(SourceMesh, Name, FractureSettings, -1, Transform, RandomSeed, GeometryCollectionObject, GeneratedChunks, DeletedChunks); + + check(DeletedChunks.Num() == 0); + + for (FGeneratedFracturedChunk& GeneratedChunk : GeneratedChunks) + { + GeometryCollectionObject->AppendGeometry(*GeneratedChunk.GeometryCollectionObject); + FractureIF->FixupHierarchy(0, GeometryCollectionObject, GeneratedChunk, Name); + } + + ensure(GeometryCollectionObject->GetGeometryCollection()->HasContiguousFaces()); + ensure(GeometryCollectionObject->GetGeometryCollection()->HasContiguousVertices()); + + // select the new actor in the editor + GEditor->SelectActor(OriginalActor, false, true); + GEditor->SelectActor(NewActor, true, true); + + if (FractureSettings.CommonSettings->DeleteSourceMesh) + { + RemoveActor(OriginalActor); + } + } + else + { + // scoped edit of collection + FGeometryCollectionEdit GeometryCollectionEdit = GeometryCollectionComponent->EditRestCollection(); + UGeometryCollection* GeometryCollectionObject = GeometryCollectionEdit.GetRestCollection(); + TSharedPtr GeometryCollection = GeometryCollectionObject->GetGeometryCollection(); + + AddAdditionalAttributesIfRequired(GeometryCollectionObject); + AddSingleRootNodeIfRequired(GeometryCollectionObject); + + int RandomSeed = FractureSettings.CommonSettings->RandomSeed; + + for (int32 FracturedChunkIndex : GeometryCollectionComponent->GetSelectedBones()) + { + TArray LeafBones; + FGeometryCollectionClusteringUtility::GetLeafBones(GeometryCollection.Get(), FracturedChunkIndex, LeafBones); + for (int32 LeafBone : LeafBones) + { + FractureIF->FractureMesh(SourceMesh, Name, FractureSettings, LeafBone, Transform, RandomSeed++, GeometryCollectionObject, GeneratedChunks, DeletedChunks); + } + } + + // delete the parent chunk that has just been fractured into component chunks + GeometryCollection.Get()->RemoveGeometryElements(DeletedChunks); + + // add the new fracture chunks to the existing geometry collection + for (FGeneratedFracturedChunk& GeneratedChunk : GeneratedChunks) + { + GeometryCollectionObject->AppendGeometry(*GeneratedChunk.GeometryCollectionObject); + FractureIF->FixupHierarchy(GeneratedChunk.FracturedChunkIndex, GeometryCollectionObject, GeneratedChunk, Name); + } + + ensure(GeometryCollectionObject->GetGeometryCollection()->HasContiguousFaces()); + ensure(GeometryCollectionObject->GetGeometryCollection()->HasContiguousVertices()); + + } + + delete FractureIF; + +} + +#undef LOCTEXT_NAMESPACE diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/FractureMeshCommand.h b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/FractureMeshCommand.h new file mode 100644 index 000000000000..84858412f9ef --- /dev/null +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/FractureMeshCommand.h @@ -0,0 +1,41 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once +#include "CoreMinimal.h" +#include "EngineDefines.h" +#include "MeshEditorCommands.h" +#include "EditableMesh.h" +#include "MeshFractureSettings.h" +#include "GeneratedFracturedChunk.h" +#include "GeometryCollectionCommandCommon.h" +#include "FractureMeshCommand.generated.h" + +DECLARE_LOG_CATEGORY_EXTERN(LogFractureCommand, Log, All); + + +/** Performs Voronoi or Slicing fracture of the currently selected mesh */ +UCLASS() +class UFractureMeshCommand : public UMeshEditorInstantCommand, public FGeometryCollectionCommandCommon +{ +public: + GENERATED_BODY() + +protected: + + // Overrides + virtual EEditableMeshElementType GetElementType() const override + { + return EEditableMeshElementType::Fracture; + } + virtual void RegisterUICommand(class FBindingContext* BindingContext) override; + virtual void Execute(class IMeshEditorModeEditingContract& MeshEditorMode) override; + +private: + /** Performs fracturing of an Editable Mesh */ + void FractureMesh(AActor* OriginalActor, IMeshEditorModeEditingContract& MeshEditorMode, UEditableMesh* SourceMesh, const UMeshFractureSettings& FractureSettings); + + /** Extract plane cut settings from plane Actor in same Scene */ + void ExtractPlaneCutsFromPlaneActors(TArray& SelectedMeshes, TArray& PlaneCuts, TArray& PlaneActors); + bool IsPlaneActor(const AActor* SelectedActor, TArray& PlaneActors); + +}; diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/GeometryCollectionCommandCommon.cpp b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/GeometryCollectionCommandCommon.cpp new file mode 100644 index 000000000000..bc5b3f3f0ae6 --- /dev/null +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/GeometryCollectionCommandCommon.cpp @@ -0,0 +1,460 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollectionCommandCommon.h" +#include "IMeshEditorModeEditingContract.h" +#include "ScopedTransaction.h" +#include "Editor.h" +#include "Engine/Selection.h" +#include "PackageTools.h" +#include "Layers/ILayers.h" +#include "GeometryCollection/GeometryCollectionActor.h" +#include "EditableMeshFactory.h" +#include "EditorSupportDelegates.h" +#include "MeshFractureSettings.h" +#include "AssetRegistryModule.h" +#include "GeometryCollection/GeometryCollectionFactory.h" +#include "GeometryCollection/GeometryCollectionConversion.h" +#include "GeometryCollection/GeometryCollectionClusteringUtility.h" +#include "GeometryCollection/GeometryCollectionAlgo.h" +#include "GeometryCollection/GeometryCollectionFactory.h" +#include "AssetToolsModule.h" +#include "FractureToolDelegates.h" + +#define LOCTEXT_NAMESPACE "LogGeometryCommandCommon" + +DEFINE_LOG_CATEGORY(LogGeometryCommandCommon); + +namespace CommandCommon +{ + static TArray GetSelectedActors() + { + USelection* SelectedActors = GEditor->GetSelectedActors(); + TArray Actors; + for (FSelectionIterator Iter(*SelectedActors); Iter; ++Iter) + { + AActor* Actor = Cast(*Iter); + if (Actor) + { + Actors.Add(Actor); + } + } + return Actors; + } + + static ULevel* GetSelectedLevel() + { + USelection* SelectedActors = GEditor->GetSelectedActors(); + TArray UniqueLevels; + for (FSelectionIterator Iter(*SelectedActors); Iter; ++Iter) + { + AActor* Actor = Cast(*Iter); + if (Actor) + { + UniqueLevels.AddUnique(Actor->GetLevel()); + } + } + check(UniqueLevels.Num() == 1); + return UniqueLevels[0]; + } + + static AActor* AddActor(ULevel* InLevel, UClass* Class) + { + check(Class); + + UWorld* World = InLevel->OwningWorld; + ULevel* DesiredLevel = InLevel; + + // Transactionally add the actor. + AActor* Actor = NULL; + { + FScopedTransaction Transaction(NSLOCTEXT("UnrealEd", "AddActor", "Add Actor")); + + FActorSpawnParameters SpawnInfo; + SpawnInfo.OverrideLevel = DesiredLevel; + SpawnInfo.SpawnCollisionHandlingOverride = ESpawnActorCollisionHandlingMethod::AlwaysSpawn; + SpawnInfo.ObjectFlags = RF_Transactional; + const auto Location = FVector(0); + const auto Rotation = FTransform(FVector(0)).GetRotation().Rotator(); + Actor = World->SpawnActor(Class, &Location, &Rotation, SpawnInfo); + + check(Actor); + Actor->InvalidateLightingCache(); + Actor->PostEditMove(true); + } + + // If this actor is part of any layers (set in its default properties), add them into the visible layers list. + GEditor->Layers->SetLayersVisibility(Actor->Layers, true); + + // Clean up. + Actor->MarkPackageDirty(); + ULevel::LevelDirtiedEvent.Broadcast(); + + return Actor; + } + +} // namespace CommandCommon + + +AGeometryCollectionActor* FGeometryCollectionCommandCommon::CreateNewGeometryActor(const FString& Name, const FTransform& Transform, UEditableMesh* SourceMesh) +{ + // create an asset package first + FString NewPackageName = FPackageName::FilenameToLongPackageName(FPaths::ProjectContentDir() + Name); + + FString UniquePackageName; + FString UniqueAssetName; + + FAssetToolsModule& AssetToolsModule = FModuleManager::LoadModuleChecked("AssetTools"); + AssetToolsModule.Get().CreateUniqueAssetName(NewPackageName, TEXT(""), UniquePackageName, UniqueAssetName); + + UPackage* Package = CreatePackage(NULL, *UniquePackageName); + UGeometryCollection* GeometryCollection = static_cast( + UGeometryCollectionFactory::StaticFactoryCreateNew(UGeometryCollection::StaticClass(), Package, + FName(*UniqueAssetName), RF_Standalone | RF_Public, NULL, GWarn)); + + // Create the new Geometry Collection actor + AGeometryCollectionActor* NewActor = Cast(CommandCommon::AddActor(CommandCommon::GetSelectedLevel(), AGeometryCollectionActor::StaticClass())); + check(NewActor->GetGeometryCollectionComponent()); + + // Set the Geometry Collection asset in the new actor + NewActor->GetGeometryCollectionComponent()->SetRestCollection(GeometryCollection); + + // copy transform of original static mesh actor to this new actor + NewActor->SetActorLabel(Name); + NewActor->SetActorTransform(Transform); + + // copy the original material(s) across + TPolygonGroupAttributesConstRef MaterialSlotNames = SourceMesh->GetMeshDescription()->PolygonGroupAttributes().GetAttributesRef(MeshAttribute::PolygonGroup::MaterialAssetName); + + int CurrSlot = 0; + if (MaterialSlotNames.GetNumElements() > 0) + { + for (const FPolygonGroupID PolygonGroupID : SourceMesh->GetMeshDescription()->PolygonGroups().GetElementIDs()) + { + FString MaterialName = MaterialSlotNames[PolygonGroupID].ToString(); + UMaterialInterface* OriginalMaterial = LoadObject(nullptr, *MaterialName); + + if (OriginalMaterial) + { + // sync materials on the UObject + GeometryCollection->Materials.Add(OriginalMaterial); + } + } + + // add slot for internal and selection materials + // #todo(dmp): support arbitrary internal materials and a good interface + GeometryCollection->AppendStandardMaterials(); + + // set materials on the component + NewActor->GetGeometryCollectionComponent()->InitializeMaterials(GeometryCollection->Materials, GeometryCollection->GetInteriorMaterialIndex(), GeometryCollection->GetBoneSelectedMaterialIndex()); + } + + // Mark relevant stuff dirty + FAssetRegistryModule::AssetCreated(GeometryCollection); + GeometryCollection->MarkPackageDirty(); + Package->SetDirtyFlag(true); + + return NewActor; +} + +void FGeometryCollectionCommandCommon::RemoveActor(AActor* Actor) +{ + UWorld* World = CommandCommon::GetSelectedLevel()->OwningWorld; + GEditor->SelectActor(Actor, false, true); + bool ItWorked = World->DestroyActor(Actor, true, true); +} + + +void FGeometryCollectionCommandCommon::LogHierarchy(const UGeometryCollection* GeometryCollectionObject) +{ + if (GeometryCollectionObject) + { + TSharedPtr GeometryCollectionPtr = GeometryCollectionObject->GetGeometryCollection(); + if (FGeometryCollection* GeometryCollection = GeometryCollectionPtr.Get()) + { + + UE_LOG(LogGeometryCommandCommon, Log, TEXT("Sizes: VerticesGroup %d, FacesGroup %d, GeometryGroup %d, TransformGroup %d"), + GeometryCollection->NumElements(FGeometryCollection::VerticesGroup), + GeometryCollection->NumElements(FGeometryCollection::FacesGroup), + GeometryCollection->NumElements(FGeometryCollection::GeometryGroup), + GeometryCollection->NumElements(FGeometryCollection::TransformGroup)); + + const TSharedRef > ExplodedVectorsArray = GeometryCollection->GetAttribute("ExplodedVector", FGeometryCollection::TransformGroup); + const TSharedRef > ExplodedTransformsArray = GeometryCollection->GetAttribute("ExplodedTransform", FGeometryCollection::TransformGroup); + const TSharedRef > HierarchyArray = GeometryCollection->GetAttribute("BoneHierarchy", FGeometryCollection::TransformGroup); + const TSharedRef > TransformsArray = GeometryCollection->GetAttribute("Transform", FGeometryCollection::TransformGroup); + const TSharedRef > BoneNamesArray = GeometryCollection->GetAttribute("BoneName", FGeometryCollection::TransformGroup); + + const TManagedArray& Hierarchy = *HierarchyArray; + const TManagedArray& ExplodedVectors = *ExplodedVectorsArray; + const TManagedArray& Transforms = *TransformsArray; + const TManagedArray& ExplodedTransforms = *ExplodedTransformsArray; + const TManagedArray& BoneNames = *BoneNamesArray; + + for (int BoneIndex = 0; BoneIndex < Hierarchy.Num(); BoneIndex++) + { + const FTransform& Transform = Transforms[BoneIndex]; + const FVector& LocalLocation = ExplodedTransforms[BoneIndex].GetLocation(); + + UE_LOG(LogGeometryCommandCommon, Log, TEXT("Location %3.2f, %3.2f, %3.2f"), Transform.GetLocation().X, Transform.GetLocation().Y, Transform.GetLocation().Z); + UE_LOG(LogGeometryCommandCommon, Log, TEXT("Scaling %3.2f, %3.2f, %3.2f"), Transform.GetScale3D().X, Transform.GetScale3D().Y, Transform.GetScale3D().Z); + UE_LOG(LogGeometryCommandCommon, Log, TEXT("Local Location %3.2f, %3.2f, %3.2f"), LocalLocation.X, LocalLocation.Y, LocalLocation.Z); + + const FVector& Vector = ExplodedVectors[BoneIndex]; + UE_LOG(LogGeometryCommandCommon, Log, TEXT("BoneID %d, Name %s, Level %d, IsGeometry %d, ParentBoneID %d, Offset (%3.2f, %3.2f, %3.2f), Vector (%3.2f, %3.2f, %3.2f)"), + BoneIndex, BoneNames[BoneIndex].GetCharArray().GetData(), Hierarchy[BoneIndex].Level, Hierarchy[BoneIndex].IsGeometry(), Hierarchy[BoneIndex].Parent, LocalLocation.X, LocalLocation.Y, LocalLocation.Z, Vector.X, Vector.Y, Vector.Z); + + for (const int32 & ChildIndex : Hierarchy[BoneIndex].Children) + { + UE_LOG(LogGeometryCommandCommon, Log, TEXT("..ChildBoneID %d"), ChildIndex); + } + + check((Hierarchy[BoneIndex].Children.Num() > 0) == Hierarchy[BoneIndex].IsTransform()); + + } + } + } +} + +void FGeometryCollectionCommandCommon::UpdateExplodedView(class IMeshEditorModeEditingContract &MeshEditorMode, EViewResetType ResetType) +{ + // Update the exploded view in the UI based on the current exploded view slider position + FFractureToolDelegates::Get().OnUpdateExplodedView.Broadcast(static_cast(ResetType), static_cast(MeshEditorMode.GetFractureSettings()->CommonSettings->ViewMode)); + + FFractureToolDelegates::Get().OnComponentsUpdated.Broadcast(); +} + +UGeometryCollectionComponent* FGeometryCollectionCommandCommon::GetGeometryCollectionComponent(UEditableMesh* SourceMesh) +{ + check(SourceMesh); + UGeometryCollectionComponent* GeometryCollectionComponent = nullptr; + AActor* Actor = GetEditableMeshActor(SourceMesh); + AGeometryCollectionActor* GeometryCollectionActor = Cast(Actor); + if (GeometryCollectionActor) + { + GeometryCollectionComponent = GeometryCollectionActor->GetGeometryCollectionComponent(); + } + + return GeometryCollectionComponent; +} + +class UStaticMesh* FGeometryCollectionCommandCommon::GetStaticMesh(UEditableMesh* SourceMesh) +{ + check(SourceMesh); + const FEditableMeshSubMeshAddress& SubMeshAddress = SourceMesh->GetSubMeshAddress(); + return Cast(static_cast(SubMeshAddress.MeshObjectPtr)); +} + +AActor* FGeometryCollectionCommandCommon::GetEditableMeshActor(UEditableMesh* EditableMesh) +{ + AActor* ReturnActor = nullptr; + const TArray& SelectedActors = CommandCommon::GetSelectedActors(); + + for (int i = 0; i < SelectedActors.Num(); i++) + { + TArray PrimitiveComponents = SelectedActors[i]->GetComponentsByClass(UPrimitiveComponent::StaticClass()); + for (UActorComponent* PrimitiveActorComponent : PrimitiveComponents) + { + UPrimitiveComponent* Component = CastChecked(PrimitiveActorComponent); + FEditableMeshSubMeshAddress SubMeshAddress = UEditableMeshFactory::MakeSubmeshAddress(Component, 0); + + if (EditableMesh->GetSubMeshAddress() == SubMeshAddress) + { + ReturnActor = Component->GetOwner(); + break; + } + } + } + + return ReturnActor; +} + +UEditableMesh* FGeometryCollectionCommandCommon::GetEditableMeshForActor(AActor* Actor, TArray& SelectedMeshes) +{ + check(Actor); + TArray PrimitiveComponents = Actor->GetComponentsByClass(UPrimitiveComponent::StaticClass()); + for (UActorComponent* PrimitiveActorComponent : PrimitiveComponents) + { + UPrimitiveComponent* Component = CastChecked(PrimitiveActorComponent); + FEditableMeshSubMeshAddress SubMeshAddress = UEditableMeshFactory::MakeSubmeshAddress(Component, 0); + + for (UEditableMesh* EditableMesh : SelectedMeshes) + { + if (EditableMesh->GetSubMeshAddress() == SubMeshAddress) + { + return EditableMesh; + } + } + } + + return nullptr; +} + +UPackage* FGeometryCollectionCommandCommon::CreateGeometryCollectionPackage(UGeometryCollection*& GeometryCollection) +{ + UPackage* Package = CreatePackage(NULL, TEXT("/Game/GeometryCollectionAsset")); + GeometryCollection = static_cast( + UGeometryCollectionFactory::StaticFactoryCreateNew(UGeometryCollection::StaticClass(), Package, + FName("GeometryCollectionAsset"), RF_Standalone | RF_Public, NULL, GWarn)); + return Package; +} + +void FGeometryCollectionCommandCommon::AddSingleRootNodeIfRequired(UGeometryCollection* GeometryCollectionObject) +{ + TSharedPtr GeometryCollectionPtr = GeometryCollectionObject->GetGeometryCollection(); + if (FGeometryCollection* GeometryCollection = GeometryCollectionPtr.Get()) + { + if (FGeometryCollectionClusteringUtility::ContainsMultipleRootBones(GeometryCollection)) + { + FGeometryCollectionClusteringUtility::ClusterAllBonesUnderNewRoot(GeometryCollection); + } + } +} + +void FGeometryCollectionCommandCommon::AddAdditionalAttributesIfRequired(UGeometryCollection* GeometryCollectionObject) +{ + TSharedPtr GeometryCollectionPtr = GeometryCollectionObject->GetGeometryCollection(); + if (FGeometryCollection* GeometryCollection = GeometryCollectionPtr.Get()) + { + if (!GeometryCollection->HasAttribute("ExplodedVector", FGeometryCollection::TransformGroup)) + { + GeometryCollection->AddAttribute("ExplodedVector", FGeometryCollection::TransformGroup); + GeometryCollection->AddAttribute("ExplodedTransform", FGeometryCollection::TransformGroup); + } + } +} + +int FGeometryCollectionCommandCommon::GetRootBone(const UGeometryCollection* GeometryCollectionObject) +{ + // Note - it is possible for their to be 2 roots briefly since FGeometryCollectionConversion::AppendStaticMesh puts new + // geometry at the root, but this is very quickly fixed up in those situations, see AppendMeshesToGeometryCollection + TSharedPtr GeometryCollectionPtr = GeometryCollectionObject->GetGeometryCollection(); + if (FGeometryCollection* GeometryCollection = GeometryCollectionPtr.Get()) + { + TArray RootBones; + FGeometryCollectionClusteringUtility::GetRootBones(GeometryCollection, RootBones); + return RootBones[0]; + } + check(false); + return -1; +} + +void FGeometryCollectionCommandCommon::AppendMeshesToGeometryCollection(TArray& SelectedMeshes, UEditableMesh* SourceMesh, FTransform &SourceActorTransform, UGeometryCollection* GeometryCollectionObject, bool DeleteSourceMesh, TArray& OutNewNodeElements) +{ + if (GeometryCollectionObject) + { + TSharedPtr GeometryCollectionPtr = GeometryCollectionObject->GetGeometryCollection(); + if (FGeometryCollection* GeometryCollection = GeometryCollectionPtr.Get()) + { + + AddAdditionalAttributesIfRequired(GeometryCollectionObject); + + for (UEditableMesh* EditableMesh : SelectedMeshes) + { + // don't want to add duplicate of itself + if (EditableMesh == SourceMesh) + continue; + UStaticMesh* StaticMesh = GetStaticMesh(EditableMesh); + AActor* MeshActor = GetEditableMeshActor(EditableMesh); + FTransform MeshTransform = MeshActor->GetTransform(); + + MeshTransform.SetLocation(MeshTransform.GetLocation() - SourceActorTransform.GetLocation()); + //this should be Parent relative transform + FGeometryCollectionConversion::AppendStaticMesh(StaticMesh, MeshTransform, GeometryCollectionObject, false); + + // fix up the additional information required by fracture UI slider + TSharedRef > ExplodedVectorsArray = GeometryCollection->GetAttribute("ExplodedVector", FGeometryCollection::TransformGroup); + TSharedRef > ExplodedTransformsArray = GeometryCollection->GetAttribute("ExplodedTransform", FGeometryCollection::TransformGroup); + TManagedArray& ExplodedTransforms = *ExplodedTransformsArray; + TManagedArray& ExplodedVectors = *ExplodedVectorsArray; + + int LastElement = GeometryCollection->NumElements(FGeometryCollection::TransformGroup) - 1; + ExplodedVectors[LastElement] = MeshTransform.GetLocation(); + ExplodedTransforms[LastElement] = MeshTransform; + TManagedArray& BoneName = *GeometryCollection->BoneName; + BoneName[LastElement] = "Root"; + + OutNewNodeElements.Add(LastElement); + + if (DeleteSourceMesh) + { + RemoveActor(MeshActor); + } + } + + GeometryCollection->ReindexMaterials(); + } + } +} + +void FGeometryCollectionCommandCommon::MergeSelections(const UGeometryCollectionComponent* SourceComponent, const TArray& SelectionB, TArray& MergedSelectionOut) +{ + if (SourceComponent) + { + for (int32 NewElement : SourceComponent->GetSelectedBones()) + { + MergedSelectionOut.AddUnique(NewElement); + } + } + + for (int32 NewElement : SelectionB) + { + MergedSelectionOut.AddUnique(NewElement); + } +} + +void FGeometryCollectionCommandCommon::GetCenterOfBone(UGeometryCollection* GeometryCollectionObject, int Element, FVector& CentreOut) +{ + if (GeometryCollectionObject) + { + TSharedPtr GeometryCollectionPtr = GeometryCollectionObject->GetGeometryCollection(); + if (FGeometryCollection* GeometryCollection = GeometryCollectionPtr.Get()) + { + TArray Transforms; + GeometryCollectionAlgo::GlobalMatrices(GeometryCollection, Transforms); + check(GeometryCollection); + const TManagedArray& Hierarchy = *GeometryCollection->BoneHierarchy; + + FVector SumCOM(0, 0, 0); + int Count = 0; + CombineCenterOfGeometryRecursive(Transforms, Hierarchy, Element, SumCOM, Count); + + if (Count > 0) + { + SumCOM /= Count; + } + + CentreOut = SumCOM; + } + } +} + +void FGeometryCollectionCommandCommon::CombineCenterOfGeometryRecursive(TArray& Transforms, const TManagedArray& Hierarchy, int Element, FVector& SumCOMOut, int& CountOut) +{ + if (Hierarchy[Element].IsGeometry()) + { + SumCOMOut += Transforms[Element].GetLocation(); + CountOut++; + } + + for (int ChildElement : Hierarchy[Element].Children) + { + CombineCenterOfGeometryRecursive(Transforms, Hierarchy, ChildElement, SumCOMOut, CountOut); + } +} + +TArray FGeometryCollectionCommandCommon::GetSelectedActors() +{ + USelection* SelectedActors = GEditor->GetSelectedActors(); + TArray Actors; + for (FSelectionIterator Iter(*SelectedActors); Iter; ++Iter) + { + AActor* Actor = Cast(*Iter); + if (Actor) + { + Actors.Add(Actor); + } + } + return Actors; +} + +#undef LOCTEXT_NAMESPACE diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/GeometryCollectionCommandCommon.h b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/GeometryCollectionCommandCommon.h new file mode 100644 index 000000000000..3587aae513a6 --- /dev/null +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/GeometryCollectionCommandCommon.h @@ -0,0 +1,70 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "CoreMinimal.h" +#include "EngineDefines.h" +#include "MeshEditorCommands.h" +#include "EditableMesh.h" +#include "GeometryCollection/GeometryCollectionObject.h" +#include "GeometryCollection/GeometryCollectionBoneNode.h" +#include "GeometryCollection/GeometryCollectionComponent.h" +#include "MeshFractureSettings.h" + +DECLARE_LOG_CATEGORY_EXTERN(LogGeometryCommandCommon, Log, All); + + +/** Common functionality between Fracture & Cluster commands */ +class FGeometryCollectionCommandCommon +{ +protected: + /** Try Get the Geometry Collection Component from the editable mesh submesh address, can return nullptr if the editable mesh is not from a Geometry Collection */ + UGeometryCollectionComponent* GetGeometryCollectionComponent(UEditableMesh* SourceMesh); + + /** GetStatic mesh from editable mesh */ + UStaticMesh* GetStaticMesh(UEditableMesh* SourceMesh); + + /** Get the actor associated with this editable mesh */ + AActor* GetEditableMeshActor(UEditableMesh* EditableMesh); + + /** Find the editable mesh associated with this actor */ + UEditableMesh* GetEditableMeshForActor(AActor* Actor, TArray& SelectedMeshes); + + /** Create a Geometry Actor */ + class AGeometryCollectionActor* CreateNewGeometryActor(const FString& Name, const FTransform& Transform, UEditableMesh* SourceMesh); + + /** Create a geomerty Collection asset */ + class UPackage* CreateGeometryCollectionPackage(UGeometryCollection*& GeometryCollection); + + /** Where fracturing is concerned we expect a single parent root node */ + void AddSingleRootNodeIfRequired(UGeometryCollection* GeometryCollection); + + /** Add fracturing attributes to geometry collection */ + void AddAdditionalAttributesIfRequired(UGeometryCollection* OutGeometryCollection); + + /** Remove original actor from world is an option when fracturing meshes since a new Geometry Collection actor is created at this time */ + void RemoveActor(AActor* Actor); + + /** Debug logging of geometry collection details */ + void LogHierarchy(const UGeometryCollection* GeometryCollection); + + /** Update Exploded view from UI slider position */ + void UpdateExplodedView(class IMeshEditorModeEditingContract &MeshEditorMode, EViewResetType ResetType); + + /** The fracture system expects there to be only one root */ + int GetRootBone(const UGeometryCollection* GeometryCollection); + + /** Appen all the selected meshes to a geometry collection */ + void AppendMeshesToGeometryCollection(TArray& SelectedMeshes, UEditableMesh* SourceMesh, FTransform &SourceActorTransform, UGeometryCollection* GeometryCollection, bool DeleteSourceMesh, TArray& OutNewNodeElements); + + /** Merge two lists of selections into one */ + void MergeSelections(const UGeometryCollectionComponent* SourceComponent, const TArray& SelectionB, TArray& MergedSelectionOut); + + /** Determine center of bone by combining centres of child geometry nodes */ + void GetCenterOfBone(UGeometryCollection* GeometryCollection, int Element, FVector& CentreOut); + + /** recursively find centres of child geometry nodes */ + void CombineCenterOfGeometryRecursive(TArray& Transforms, const TManagedArray& Hierarchy, int Element, FVector& SumCOMOut, int& CountOut); + + /** Get array of selected actors */ + TArray GetSelectedActors(); +}; \ No newline at end of file diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/HardenOrSoftenEdge.cpp b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/HardenOrSoftenEdge.cpp index 6a5510469efe..18981ddddc42 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/HardenOrSoftenEdge.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/HardenOrSoftenEdge.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HardenOrSoftenEdge.h" #include "IMeshEditorModeEditingContract.h" diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/InsertEdgeLoop.cpp b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/InsertEdgeLoop.cpp index a317a61b5ed1..747c10f0ebf9 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/InsertEdgeLoop.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/InsertEdgeLoop.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "InsertEdgeLoop.h" #include "IMeshEditorModeEditingContract.h" diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/MergeToClusterCommand.cpp b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/MergeToClusterCommand.cpp new file mode 100644 index 000000000000..5a81723ff8c5 --- /dev/null +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/MergeToClusterCommand.cpp @@ -0,0 +1,206 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "MergeToClusterCommand.h" +#include "IMeshEditorModeEditingContract.h" +#include "ScopedTransaction.h" +#include "Editor.h" +#include "Engine/Selection.h" +#include "MeshAttributes.h" +#include "MeshDescription.h" +#include "PackageTools.h" +#include "MeshFractureSettings.h" +#include "EditableMeshFactory.h" +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionActor.h" +#include "GeometryCollection/GeometryCollectionComponent.h" +#include "GeometryCollection/GeometryCollectionObject.h" +#include "EditorSupportDelegates.h" +#include "GeometryCollection/GeometryCollectionClusteringUtility.h" + + +#define LOCTEXT_NAMESPACE "MergeToClusterCommand" + +DEFINE_LOG_CATEGORY(LogMergeCommand); + + +void UMergeToClusterCommand::RegisterUICommand( FBindingContext* BindingContext ) +{ + UI_COMMAND_EXT( BindingContext, /* Out */ UICommandInfo, "MergeToCluster", "Merge To Cluster", "Performs merge of clusters without creating a shared parent node.", EUserInterfaceActionType::Button, FInputChord() ); +} + +void UMergeToClusterCommand::Execute(IMeshEditorModeEditingContract& MeshEditorMode) +{ + if (MeshEditorMode.GetActiveAction() != NAME_None) + { + return; + } + + if (MeshEditorMode.GetSelectedEditableMeshes().Num() == 0) + { + return; + } + + FScopedTransaction Transaction(LOCTEXT("MergeToCluster", "Merge To Cluster")); + + MeshEditorMode.CommitSelectedMeshes(); + + TArray SelectedActors = MeshEditorMode.GetSelectedEditableMeshes(); + MergeToCluster(MeshEditorMode, SelectedActors); + + UpdateExplodedView(MeshEditorMode, EViewResetType::RESET_TRANSFORMS); +} + +void UMergeToClusterCommand::MergeToCluster(IMeshEditorModeEditingContract& MeshEditorMode, TArray& SelectedMeshes) +{ + if (SelectedMeshes.Num() == 1 && GetGeometryCollectionComponent(SelectedMeshes[0])) + { + // Combining child bones from within a single Editable Mesh that already is a Geometry Collection + MergeChildBonesOfASingleMesh(MeshEditorMode, SelectedMeshes); + } + else + { + // Combining Separate meshes into a single Geometry Collection as leaf nodes + MergeMultipleMeshes(MeshEditorMode, SelectedMeshes); + } +} + +void UMergeToClusterCommand::MergeMultipleMeshes(IMeshEditorModeEditingContract& MeshEditorMode, TArray& SelectedMeshes) +{ + UGeometryCollectionComponent* GeometryCollectionComponent = nullptr; + UEditableMesh* SourceMesh = nullptr; + FTransform SourceActorTransform = FTransform::Identity; + AGeometryCollectionActor* NewActor = nullptr; + + // find first geometry collection component + for (UEditableMesh* EditableMesh : SelectedMeshes) + { + GeometryCollectionComponent = GetGeometryCollectionComponent(EditableMesh); + if (GeometryCollectionComponent != nullptr) + { + SourceMesh = EditableMesh; + AActor* SelectedActor = GetEditableMeshActor(SourceMesh); + SourceActorTransform = SelectedActor->GetTransform(); + + break; + } + } + + TArray NewNodeElements; + UGeometryCollectionComponent* SourceGeometryCollectionComponent = nullptr; + // if no GeometryCollectionComponent exits amongst all selected items then make a fresh Geometry Collection Actor + // and use its GeometryCollection as destination for all the selected geometry + if (GeometryCollectionComponent == nullptr) + { + // just get required details from the first selected editable mesh actor + AActor* SelectedActor = GetEditableMeshActor(SelectedMeshes[0]); + check(SelectedActor); + const FString& Name = SelectedActor->GetActorLabel(); + SourceActorTransform = SelectedActor->GetTransform(); + + // The scale of each individual mesh will be part of transform passed in to AppendStaticMesh + SourceActorTransform.SetScale3D(FVector(1.0f, 1.0f, 1.0f)); + NewActor = CreateNewGeometryActor(Name, SourceActorTransform, SelectedMeshes[0]); + + SourceGeometryCollectionComponent = NewActor->GetGeometryCollectionComponent(); + } + else + { + SourceGeometryCollectionComponent = GetGeometryCollectionComponent(SourceMesh); + } + + check(SourceGeometryCollectionComponent); + + // scoped edit of collection + FGeometryCollectionEdit GeometryCollectionEdit = SourceGeometryCollectionComponent->EditRestCollection(); + if (UGeometryCollection* GeometryCollectionObject = GeometryCollectionEdit.GetRestCollection()) + { + if (GeometryCollectionObject) + { + TSharedPtr GeometryCollectionPtr = GeometryCollectionObject->GetGeometryCollection(); + if (FGeometryCollection* GeometryCollection = GeometryCollectionPtr.Get()) + { + + // add the extraneous meshes to our geometry collection + bool DeleteSourceMesh = MeshEditorMode.GetFractureSettings()->CommonSettings->DeleteSourceMesh; + AppendMeshesToGeometryCollection(SelectedMeshes, SourceMesh, SourceActorTransform, GeometryCollectionObject, DeleteSourceMesh, NewNodeElements); + + // merge original selection with newly created bones that were added to our geometry collection + TArray SourceElements; + MergeSelections(SourceGeometryCollectionComponent, NewNodeElements, SourceElements); + + // cluster Selected Bones into the 'best' cluster + // SelectedBones needs to include those added by the AppendMeshesToGeometryCollection + FGeometryCollectionClusteringUtility::ClusterBonesUnderExistingNode(GeometryCollection, SourceElements); + + if (NewActor) + { + // select the new actor in the editor + GEditor->SelectActor(NewActor, true, true); + } + + if (GeometryCollectionObject) + { + LogHierarchy(GeometryCollectionObject); + } + } + } + } +} + + +void UMergeToClusterCommand::MergeChildBonesOfASingleMesh(IMeshEditorModeEditingContract& MeshEditorMode, TArray& SelectedMeshes) +{ + for (UEditableMesh* EditableMesh : SelectedMeshes) + { + AActor* SelectedActor = GetEditableMeshActor(EditableMesh); + check(SelectedActor); + + EditableMesh->StartModification(EMeshModificationType::Final, EMeshTopologyChange::TopologyChange); + { + UGeometryCollectionComponent* Component = Cast(SelectedActor->GetComponentByClass(UGeometryCollectionComponent::StaticClass())); + + if (Component) + { + MergeSelectedBones(EditableMesh, Component); + Component->MarkRenderDynamicDataDirty(); + Component->MarkRenderStateDirty(); + } + } + EditableMesh->EndModification(); + + MeshEditorMode.TrackUndo(EditableMesh, EditableMesh->MakeUndo()); + } +} + + +void UMergeToClusterCommand::MergeSelectedBones(UEditableMesh* EditableMesh, UGeometryCollectionComponent* GeometryCollectionComponent) +{ + check(EditableMesh); + check(GeometryCollectionComponent); + const TArray SelectedBones = GeometryCollectionComponent->GetSelectedBones(); + + if (SelectedBones.Num() > 1) + { + FGeometryCollectionEdit GeometryCollectionEdit = GeometryCollectionComponent->EditRestCollection(); + if (UGeometryCollection* GeometryCollectionObject = GeometryCollectionEdit.GetRestCollection()) + { + TSharedPtr GeometryCollectionPtr = GeometryCollectionObject->GetGeometryCollection(); + if (FGeometryCollection* GeometryCollection = GeometryCollectionPtr.Get()) + { + AddAdditionalAttributesIfRequired(GeometryCollectionObject); + AddSingleRootNodeIfRequired(GeometryCollectionObject); + + //UE_LOG(LogMergeCommand, Log, TEXT("Hierarchy Before Merging ...")); + //LogHierarchy(GeometryCollection); + + // cluster Selected Bones into the 'best' cluster + FGeometryCollectionClusteringUtility::ClusterBonesUnderExistingNode(GeometryCollection, SelectedBones); + + //UE_LOG(LogMergeCommand, Log, TEXT("Hierarchy After Merging ...")); + //LogHierarchy(GeometryCollection); + } + } + } +} + +#undef LOCTEXT_NAMESPACE diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/MergeToClusterCommand.h b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/MergeToClusterCommand.h new file mode 100644 index 000000000000..b956bb2d0c7e --- /dev/null +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/MergeToClusterCommand.h @@ -0,0 +1,35 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once +#include "CoreMinimal.h" +#include "EngineDefines.h" +#include "MeshEditorCommands.h" +#include "EditableMesh.h" +#include "GeometryCollectionCommandCommon.h" +#include "MergeToClusterCommand.generated.h" + +DECLARE_LOG_CATEGORY_EXTERN(LogMergeCommand, Log, All); + +/** Performs merging of the currently selected meshes */ +UCLASS() +class UMergeToClusterCommand : public UMeshEditorInstantCommand, public FGeometryCollectionCommandCommon +{ +public: + GENERATED_BODY() + +protected: + + // Overrides + virtual EEditableMeshElementType GetElementType() const override + { + return EEditableMeshElementType::Fracture; + } + virtual void RegisterUICommand(class FBindingContext* BindingContext) override; + virtual void Execute(class IMeshEditorModeEditingContract& MeshEditorMode) override; + +private: + void MergeToCluster(IMeshEditorModeEditingContract& MeshEditorMode, TArray& SelectedMeshes); + void MergeMultipleMeshes(IMeshEditorModeEditingContract& MeshEditorMode, TArray& SelectedMeshes); + void MergeChildBonesOfASingleMesh(IMeshEditorModeEditingContract& MeshEditorMode, TArray& SelectedMeshes); + void MergeSelectedBones(UEditableMesh* EditableMesh, UGeometryCollectionComponent* GeometryCollectionComponent); +}; diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/PolygonModeling.Build.cs b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/PolygonModeling.Build.cs index 01627ffd8760..8b91d12b97bd 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/PolygonModeling.Build.cs +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/PolygonModeling.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { @@ -18,9 +18,13 @@ namespace UnrealBuildTool.Rules "MeshEditor", "MeshDescription", "SlateCore", - "ViewportInteraction" - } - ); + "ViewportInteraction", + "BlastAuthoring", + "GeometryCollectionCore", + "GeometryCollectionEngine", + "GeometryCollectionEditor" + } + ); } } } \ No newline at end of file diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/PolygonModelingModule.cpp b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/PolygonModelingModule.cpp index b7a0ffc620d7..8b9a9473f1f9 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/PolygonModelingModule.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/PolygonModelingModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/AssignMaterial.h b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/AssignMaterial.h index 930a644d0a43..662306ef230b 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/AssignMaterial.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/AssignMaterial.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/BevelOrInsetPolygon.h b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/BevelOrInsetPolygon.h index c3430f9229ec..4b51f8cfb204 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/BevelOrInsetPolygon.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/BevelOrInsetPolygon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/DeleteMeshElement.h b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/DeleteMeshElement.h index b4a316994cfb..43b0bf72f965 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/DeleteMeshElement.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/DeleteMeshElement.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/EditVertexOrEdgeSharpness.h b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/EditVertexOrEdgeSharpness.h index e2a8585424a2..cbd3413ca8ba 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/EditVertexOrEdgeSharpness.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/EditVertexOrEdgeSharpness.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/ExtendEdge.h b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/ExtendEdge.h index fb77f824e985..fe373db7cdfa 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/ExtendEdge.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/ExtendEdge.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/ExtendVertex.h b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/ExtendVertex.h index 85bf6163abf5..54efbeb5b430 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/ExtendVertex.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/ExtendVertex.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/ExtrudePolygon.h b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/ExtrudePolygon.h index a36c99e2cede..f6cf4cb1d2f4 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/ExtrudePolygon.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/ExtrudePolygon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/FlipPolygon.h b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/FlipPolygon.h index 1f02951a31a3..96165a4f003d 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/FlipPolygon.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/FlipPolygon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/HardenOrSoftenEdge.h b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/HardenOrSoftenEdge.h index 21445cc959df..6dd4f9247812 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/HardenOrSoftenEdge.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/HardenOrSoftenEdge.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/InsertEdgeLoop.h b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/InsertEdgeLoop.h index 4160b519242a..39fa53eac973 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/InsertEdgeLoop.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/InsertEdgeLoop.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/QuadrangulateMesh.h b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/QuadrangulateMesh.h index 2ef8b717a298..6f2d39105f7a 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/QuadrangulateMesh.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/QuadrangulateMesh.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/RemoveEdge.h b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/RemoveEdge.h index dc8dcd79e9b9..ec48a6c2523c 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/RemoveEdge.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/RemoveEdge.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/RemoveVertex.h b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/RemoveVertex.h index 0eeb123a0edd..1f5b790df1a1 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/RemoveVertex.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/RemoveVertex.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/SplitEdge.h b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/SplitEdge.h index e7eeb630a053..41411f2e91e9 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/SplitEdge.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/SplitEdge.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/SplitPolygon.h b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/SplitPolygon.h index f654dd80c139..c3d55d327b3f 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/SplitPolygon.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/SplitPolygon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/TessellatePolygon.h b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/TessellatePolygon.h index c7740215b50f..48513c596d1d 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/TessellatePolygon.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/TessellatePolygon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/UnifyNormals.h b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/UnifyNormals.h index cfa49c2fccde..6e2ca41d226f 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/UnifyNormals.h +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/Public/UnifyNormals.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/QuadrangulateMesh.cpp b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/QuadrangulateMesh.cpp index fb5ef47b304c..5e9a278d8607 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/QuadrangulateMesh.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/QuadrangulateMesh.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "QuadrangulateMesh.h" #include "IMeshEditorModeEditingContract.h" diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/RemoveEdge.cpp b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/RemoveEdge.cpp index 283660ea5bd3..3aef04295c81 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/RemoveEdge.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/RemoveEdge.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RemoveEdge.h" #include "IMeshEditorModeEditingContract.h" diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/RemoveVertex.cpp b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/RemoveVertex.cpp index f21973f70c85..cda009c6140a 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/RemoveVertex.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/RemoveVertex.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RemoveVertex.h" #include "IMeshEditorModeEditingContract.h" diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/SplitEdge.cpp b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/SplitEdge.cpp index 4c2f7f5e0645..f145bd96137e 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/SplitEdge.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/SplitEdge.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SplitEdge.h" #include "IMeshEditorModeEditingContract.h" diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/SplitMesh.cpp b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/SplitMesh.cpp new file mode 100644 index 000000000000..aef2e66334c3 --- /dev/null +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/SplitMesh.cpp @@ -0,0 +1,382 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "SplitMesh.h" +#include "Components/BoxComponent.h" +#include "EditableMesh.h" +#include "EditableMeshFactory.h" +#include "Editor.h" +#include "Engine/Selection.h" +#include "IMeshEditorModeEditingContract.h" +#include "MeshAttributes.h" +#include "MeshDescription.h" +#include "MeshEditor/MeshEditorMode.h" +#include "PackageTools.h" +#include "Settings/EditorExperimentalSettings.h" +#include "ScopedTransaction.h" +#include "Engine/StaticMeshActor.h" +#include "Layers/ILayers.h" +#include "IMeshBuilderModule.h" +#include "Materials/Material.h" +#include "AssetSelection.h" + +#define LOCTEXT_NAMESPACE "MeshEditorMode" + +static AActor* AddActor(ULevel* InLevel, UClass* Class) +{ + check(Class); + + UWorld* World = InLevel->OwningWorld; + ULevel* DesiredLevel = InLevel; + + // Transactionally add the actor. + AActor* Actor = nullptr; + + { + FScopedTransaction Transaction(NSLOCTEXT("UnrealEd", "AddActor", "Add Actor")); + + FActorSpawnParameters SpawnInfo; + SpawnInfo.OverrideLevel = DesiredLevel; + SpawnInfo.SpawnCollisionHandlingOverride = ESpawnActorCollisionHandlingMethod::AlwaysSpawn; + SpawnInfo.ObjectFlags = RF_Transactional; + const auto Location = FVector(0); + const auto Rotation = FTransform(FVector(0)).GetRotation().Rotator(); + Actor = World->SpawnActor(Class, &Location, &Rotation, SpawnInfo); + + check(Actor); + Actor->InvalidateLightingCache(); + Actor->PostEditMove(true); + } + + // If this actor is part of any layers (set in its default properties), add them into the visible layers list. + GEditor->Layers->SetLayersVisibility(Actor->Layers, true); + + // Clean up. + Actor->MarkPackageDirty(); + ULevel::LevelDirtiedEvent.Broadcast(); + + return Actor; +} + +static TArray GetSelectedActors() +{ + USelection* SelectedActors = GEditor->GetSelectedActors(); + TArray Actors; + for(FSelectionIterator Iter(*SelectedActors); Iter; ++Iter) + { + AActor* Actor = Cast(*Iter); + if(Actor) + { + Actors.Add(Actor); + } + } + return Actors; +} + +static ULevel* GetSelectedLevel() +{ + USelection* SelectedActors = GEditor->GetSelectedActors(); + TArray UniqueLevels; + for(FSelectionIterator Iter(*SelectedActors); Iter; ++Iter) + { + AActor* Actor = Cast(*Iter); + if(Actor) + { + UniqueLevels.AddUnique(Actor->GetLevel()); + } + } + check(UniqueLevels.Num() == 1); + return UniqueLevels[0]; +} + +template +static void CopyAllAttributes(TAttributesSet& DestAttributesSet, const TAttributesSet& SrcAttributesSet, const ElementIDType ElementID) +{ + SrcAttributesSet.ForEach( + [&DestAttributesSet, ElementID](const FName AttributeName, const auto& AttributeIndicesArray) + { + using AttributeType = decltype(AttributeIndicesArray.GetDefaultValue()); + for(int32 Index = 0; Index < AttributeIndicesArray.GetNumIndices(); ++Index) + { + DestAttributesSet.template SetAttribute(ElementID, AttributeName, Index, AttributeIndicesArray.Get(ElementID, Index)); + } + } + ); +} + +template +static void CopyAllAttributesToDifferentElement(TAttributesSet& DestAttributesSet, const TAttributesSet& SrcAttributesSet, const ElementIDType DstElementID, const ElementIDType SrcElementID) +{ + SrcAttributesSet.ForEach( + [&DestAttributesSet, DstElementID, SrcElementID](const FName AttributeName, const auto& AttributeIndicesArray) + { + using AttributeType = decltype(AttributeIndicesArray.GetDefaultValue()); + for(int32 Index = 0; Index < AttributeIndicesArray.GetNumIndices(); ++Index) + { + DestAttributesSet.template SetAttribute(DstElementID, AttributeName, Index, AttributeIndicesArray.Get(SrcElementID, Index)); + } + } + ); +} + +void USplitMeshCommand::RegisterUICommand(FBindingContext* BindingContext) +{ + UI_COMMAND_EXT(BindingContext, /* Out */ UICommandInfo, "SplitMesh", "Split", "Attempts to split the mesh into two meshes based on a selected plane.", EUserInterfaceActionType::Button, FInputChord(EKeys::C, true)); +} + +void USplitMeshCommand::Execute(IMeshEditorModeEditingContract& MeshEditorMode) +{ + const TArray& SelectedMeshes = MeshEditorMode.GetSelectedEditableMeshes(); + const TArray SelectedActors = GetSelectedActors(); + check(SelectedMeshes.Num() == SelectedActors.Num()); + + // @todo (mlentine): Need to deal with transformed planes appropriately + const UEditableMesh* CuttingMesh = SelectedMeshes.Last(); + FTransform PlaneTransform = SelectedActors.Last()->GetTransform(); + FVector PlaneCenter; + FVector PlaneNormal; + + for(const FPolygonID PolygonID : CuttingMesh->GetMeshDescription()->Polygons().GetElementIDs()) + { + PlaneCenter = PlaneTransform.TransformPosition(CuttingMesh->ComputePolygonCenter(PolygonID)); + PlaneNormal = PlaneTransform.TransformVector(CuttingMesh->ComputePolygonNormal(PolygonID)); + break; + } + + FScopedTransaction Transaction(LOCTEXT("UndoSplitMesh", "Split Mesh")); + + MeshEditorMode.CommitSelectedMeshes(); + + const int32 NumSelectedMeshes = SelectedMeshes.Num(); + for(int32 MeshIndex = 0; MeshIndex < NumSelectedMeshes - 1; ++MeshIndex) + { + FTransform WorldToLocal = SelectedActors[MeshIndex]->GetTransform().Inverse(); + FVector TransformedPlaneNormal = WorldToLocal.TransformVector(PlaneNormal); + FVector TransformedPlaneCenter = WorldToLocal.TransformPosition(PlaneCenter); + FPlane CuttingPlane = FPlane(TransformedPlaneNormal.X, TransformedPlaneNormal.Y, TransformedPlaneNormal.Z, FVector::DotProduct(TransformedPlaneNormal, TransformedPlaneCenter)); + + UEditableMesh* Mesh = SelectedMeshes[MeshIndex]; + TVertexAttributesConstRef VertexPositions = Mesh->GetMeshDescription()->VertexAttributes().GetAttributesRef(MeshAttribute::Vertex::Position); + + Mesh->StartModification(EMeshModificationType::Final, EMeshTopologyChange::TopologyChange); + + // Triangulated polys + TArray PolygonsToTriangulate; + TArray TriangulatedPolygons; + for(const FPolygonID PolygonId : Mesh->GetMeshDescription()->Polygons().GetElementIDs()) + { + if(Mesh->GetPolygonPerimeterVertexCount(PolygonId) > 3) + { + PolygonsToTriangulate.Add(PolygonId); + } + } + Mesh->TriangulatePolygons(PolygonsToTriangulate, TriangulatedPolygons); + + // Generate split polys + TArray PolygonIds1; + TArray PolygonIds2; + TArray NewPolygonIds; + TArray BoundaryIds; + Mesh->SplitPolygonalMesh(CuttingPlane, PolygonIds1, PolygonIds2, BoundaryIds); + + // Triangulate split polys + PolygonsToTriangulate.Reset(); + TriangulatedPolygons.Reset(); + for(int32 PolygonIdIndex = 0; PolygonIdIndex < PolygonIds1.Num(); ++PolygonIdIndex) + { + const FPolygonID& PolygonID = PolygonIds1[PolygonIdIndex]; + if(Mesh->GetPolygonPerimeterVertexCount(PolygonID) > 3) + { + PolygonsToTriangulate.Add(PolygonID); + // Remove this element from the list + PolygonIds1[PolygonIdIndex--] = PolygonIds1.Last(); + PolygonIds1.SetNum(PolygonIds1.Num() - 1); + } + } + Mesh->TriangulatePolygons(PolygonsToTriangulate, TriangulatedPolygons); + PolygonIds1.Append(TriangulatedPolygons); + NewPolygonIds.Append(PolygonIds1); + + // Fill Hole + TSet SeenVerts; + FVector Center(0, 0, 0); + int32 Count = 0; + for(const FEdgeID EdgeId : BoundaryIds) + { + FVertexID Vertex0 = Mesh->GetMeshDescription()->GetEdgeVertex(EdgeId, 0); + FVertexID Vertex1 = Mesh->GetMeshDescription()->GetEdgeVertex(EdgeId, 1); + if(!SeenVerts.Contains(Vertex0)) + { + SeenVerts.Add(Vertex0); + Center += VertexPositions[Vertex0]; + Count++; + } + if(!SeenVerts.Contains(Vertex1)) + { + SeenVerts.Add(Vertex1); + Center += VertexPositions[Vertex1]; + Count++; + } + } + Center /= Count; + FVertexID NewVert = Mesh->GetMeshDescription()->CreateVertex(); + Mesh->GetMeshDescription()->VertexAttributes().SetAttribute(NewVert, MeshAttribute::Vertex::Position, 0, Center); + FVertexInstanceID NewVertInstance = Mesh->GetMeshDescription()->CreateVertexInstance(NewVert); + + TMap VertToEdgeIdMap; + FPolygonGroupID GroupId = Mesh->GetMeshDescription()->CreatePolygonGroup(); + for(const FEdgeID EdgeId : BoundaryIds) + { + FEdgeID Edge0, Edge1; + + FVertexID Vertex0 = Mesh->GetMeshDescription()->GetEdgeVertex(EdgeId, 0); + TArray VertexInstances0 = Mesh->GetMeshDescription()->GetVertexVertexInstances(Vertex0); + check(VertexInstances0.Num() > 0); + if(VertToEdgeIdMap.Contains(Vertex0)) + { + Edge0 = VertToEdgeIdMap[Vertex0]; + } + else + { + Edge0 = Mesh->GetMeshDescription()->CreateEdge(Vertex0, NewVert); + VertToEdgeIdMap.Add(Vertex0, Edge0); + } + + FVertexID Vertex1 = Mesh->GetMeshDescription()->GetEdgeVertex(EdgeId, 1); + TArray VertexInstances1 = Mesh->GetMeshDescription()->GetVertexVertexInstances(Vertex1); + check(VertexInstances1.Num() > 0); + if(VertToEdgeIdMap.Contains(Vertex1)) + { + Edge1 = VertToEdgeIdMap[Vertex1]; + } + else + { + Edge1 = Mesh->GetMeshDescription()->CreateEdge(Vertex1, NewVert); + VertToEdgeIdMap.Add(Vertex1, Edge1); + } + TArray Edges; + Edges.SetNum(3); + if(FVector::DotProduct(TransformedPlaneNormal, FVector::CrossProduct(VertexPositions[Vertex1] - VertexPositions[Vertex0], Center - VertexPositions[Vertex1])) < 0) + { + Edges[0].VertexInstanceID = VertexInstances0[0]; + Edges[0].EdgeID = EdgeId; + Edges[1].VertexInstanceID = VertexInstances1[0]; + Edges[1].EdgeID = Edge1; + Edges[2].VertexInstanceID = NewVertInstance; + Edges[2].EdgeID = Edge0; + } + else + { + Edges[0].VertexInstanceID = VertexInstances1[0]; + Edges[0].EdgeID = EdgeId; + Edges[1].VertexInstanceID = VertexInstances0[0]; + Edges[1].EdgeID = Edge0; + Edges[2].VertexInstanceID = NewVertInstance; + Edges[2].EdgeID = Edge1; + } + const auto NewPolygonID = Mesh->GetMeshDescription()->CreatePolygon(GroupId, Edges); + NewPolygonIds.Add(NewPolygonID); + } + + // Create New Mesh + FString NewMeshName = Mesh->GetName() + "_2"; + FString NewPackageName = FPackageName::GetLongPackagePath(Mesh->GetOutermost()->GetName()) + TEXT("/") + NewMeshName; + NewPackageName = UPackageTools::SanitizePackageName(NewPackageName); + UPackage* NewPackage = CreatePackage(nullptr, *NewPackageName); + UStaticMesh* NewStaticMesh = NewObject(NewPackage, *NewMeshName, RF_Public); + FMeshDescription* NewMeshDescription = NewStaticMesh->GetOriginalMeshDescription(0); + check(NewMeshDescription); + new (NewStaticMesh->SourceModels) FStaticMeshSourceModel(); + + // @todo (mlentine): Need to make sure all numbers are the same + { + const int32 NumTexCoordIndices = Mesh->GetMeshDescription()->VertexInstanceAttributes().GetAttributeIndexCount(MeshAttribute::VertexInstance::TextureCoordinate); + NewMeshDescription->VertexInstanceAttributes().SetAttributeIndexCount(MeshAttribute::VertexInstance::TextureCoordinate, NumTexCoordIndices); + } + + TSet VertexInstanceSet; + TSet VertexSet; + TSet EdgeSet; + TSet PolygonGroupSet; + for(const FPolygonID PolygonId : NewPolygonIds) + { + const TArray& VertexInstanceIds = Mesh->GetMeshDescription()->GetPolygonPerimeterVertexInstances(PolygonId); + // @todo (mlentine): Remove this when we don't need duplicate vertex instance ids. + TArray NewVertexInstanceIds; + for(const FVertexInstanceID& VertexInstanceId : VertexInstanceIds) + { + const FVertexID& VertexId = Mesh->GetMeshDescription()->GetVertexInstanceVertex(VertexInstanceId); + if(!VertexSet.Contains(VertexId)) + { + NewMeshDescription->CreateVertexWithID(VertexId); + CopyAllAttributes(NewMeshDescription->VertexAttributes(), Mesh->GetMeshDescription()->VertexAttributes(), VertexId); + VertexSet.Add(VertexId); + } + // @todo (mlentine): This is the ideal way but isn't possible as the mesh building assumes each polygon has a different vert instance id + /*if (!VertexInstanceSet.Contains(VertexInstanceID)) + { + NewMeshDescription->CreateVertexInstanceWithID(VertexInstanceID, VertexID); + CopyAllAttributes(NewMeshDescription->VertexInstanceAttributes(), Mesh->GetMeshDescription()->VertexInstanceAttributes(), VertexInstanceID); + VertexInstanceSet.Add(VertexInstanceID); + }*/ + FVertexInstanceID NewVertexInstanceID = NewMeshDescription->CreateVertexInstance(VertexId); + NewVertexInstanceIds.Add(NewVertexInstanceID); + CopyAllAttributesToDifferentElement(NewMeshDescription->VertexInstanceAttributes(), Mesh->GetMeshDescription()->VertexInstanceAttributes(), NewVertexInstanceID, VertexInstanceId); + } + TArray EdgeIds; + Mesh->GetMeshDescription()->GetPolygonEdges(PolygonId, EdgeIds); + for(const FEdgeID EdgeId : EdgeIds) + { + if(!EdgeSet.Contains(EdgeId)) + { + NewMeshDescription->CreateEdgeWithID(EdgeId, Mesh->GetMeshDescription()->GetEdgeVertex(EdgeId, 0), Mesh->GetMeshDescription()->GetEdgeVertex(EdgeId, 1)); + CopyAllAttributes(NewMeshDescription->EdgeAttributes(), Mesh->GetMeshDescription()->EdgeAttributes(), EdgeId); + EdgeSet.Add(EdgeId); + } + } + const FPolygonGroupID PolygonGroupId = Mesh->GetMeshDescription()->GetPolygonPolygonGroup(PolygonId); + if(!PolygonGroupSet.Contains(PolygonGroupId)) + { + NewMeshDescription->CreatePolygonGroupWithID(PolygonGroupId); + CopyAllAttributes(NewMeshDescription->PolygonGroupAttributes(), Mesh->GetMeshDescription()->PolygonGroupAttributes(), PolygonGroupId); + PolygonGroupSet.Add(PolygonGroupId); + } + TArray ContourPoints; + check(EdgeIds.Num() == VertexInstanceIds.Num()); + + const int32 NumEdges = EdgeIds.Num(); + for(int32 EdgeIdIndex = 0; EdgeIdIndex < NumEdges; ++EdgeIdIndex) + { + FMeshDescription::FContourPoint ContourPoint; + ContourPoint.VertexInstanceID = /*VertexInstanceIDs[j]*/ NewVertexInstanceIds[EdgeIdIndex]; + ContourPoint.EdgeID = EdgeIds[EdgeIdIndex]; + check(EdgeIds[EdgeIdIndex] == Mesh->GetMeshDescription()->GetVertexPairEdge(Mesh->GetMeshDescription()->GetVertexInstanceVertex(VertexInstanceIds[EdgeIdIndex]), Mesh->GetMeshDescription()->GetVertexInstanceVertex(VertexInstanceIds[(EdgeIdIndex + 1) % EdgeIds.Num()]))); + ContourPoints.Add(ContourPoint); + } + NewMeshDescription->CreatePolygonWithID(PolygonId, PolygonGroupId, ContourPoints); + CopyAllAttributes(NewMeshDescription->PolygonAttributes(), Mesh->GetMeshDescription()->PolygonAttributes(), PolygonId); + } + + FElementIDRemappings Remappings; + NewMeshDescription->Compact(Remappings); + NewMeshDescription->TriangulateMesh(); + for(int32 PolygonIdIndex = 0; PolygonIdIndex <= GroupId.GetValue(); ++PolygonIdIndex) + { + NewStaticMesh->StaticMaterials.Add(UMaterial::GetDefaultMaterial(MD_Surface)); + } + NewStaticMesh->CommitOriginalMeshDescription(0); + NewStaticMesh->Build(); + NewStaticMesh->PostEditChange(); + AStaticMeshActor* NewMeshActor = Cast(AddActor(GetSelectedLevel(), AStaticMeshActor::StaticClass())); + NewMeshActor->GetStaticMeshComponent()->SetStaticMesh(NewStaticMesh); + + // Delete Part of Old Mesh + Mesh->DeletePolygons(PolygonIds1, true, true, true, true); + + Mesh->EndModification(); + + MeshEditorMode.TrackUndo(Mesh, Mesh->MakeUndo()); + } +} + +#undef LOCTEXT_NAMESPACE + diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/SplitMesh.h b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/SplitMesh.h new file mode 100644 index 000000000000..e9a79bc214c4 --- /dev/null +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/SplitMesh.h @@ -0,0 +1,22 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "MeshEditorCommands.h" +#include "SplitMesh.generated.h" + + +/** Attempts to split the mesh into two from a selected plane */ +UCLASS() +class USplitMeshCommand : public UMeshEditorInstantCommand +{ + GENERATED_BODY() + +protected: + + // Overrides + virtual EEditableMeshElementType GetElementType() const { return EEditableMeshElementType::Invalid; } + virtual void RegisterUICommand( class FBindingContext* BindingContext ) override; + virtual void Execute( class IMeshEditorModeEditingContract& MeshEditorMode ) override; + +}; diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/SplitPolygon.cpp b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/SplitPolygon.cpp index 7fca4498d081..9ce1c5f1f96e 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/SplitPolygon.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/SplitPolygon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SplitPolygon.h" #include "IMeshEditorModeEditingContract.h" diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/TessellatePolygon.cpp b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/TessellatePolygon.cpp index e1b85554d2d0..02fad51c22a1 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/TessellatePolygon.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/TessellatePolygon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TessellatePolygon.h" #include "IMeshEditorModeEditingContract.h" diff --git a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/UnifyNormals.cpp b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/UnifyNormals.cpp index 5f909fd5895d..1dcb74c05268 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/UnifyNormals.cpp +++ b/Engine/Plugins/Editor/MeshEditor/Source/PolygonModeling/UnifyNormals.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnifyNormals.h" #include "EditableMesh.h" diff --git a/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/MobileLauncherProfileWizard.Build.cs b/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/MobileLauncherProfileWizard.Build.cs index 368c642a4f65..43c1bbee127a 100644 --- a/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/MobileLauncherProfileWizard.Build.cs +++ b/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/MobileLauncherProfileWizard.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Private/AndroidProfileWizard.cpp b/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Private/AndroidProfileWizard.cpp index 1d5676404fe8..e5bf012d939c 100644 --- a/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Private/AndroidProfileWizard.cpp +++ b/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Private/AndroidProfileWizard.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AndroidProfileWizard.h" #include "GenericPlatform/GenericPlatformFile.h" diff --git a/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Private/AndroidProfileWizard.h b/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Private/AndroidProfileWizard.h index c74e7f17e6c1..6e06f9e1b293 100644 --- a/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Private/AndroidProfileWizard.h +++ b/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Private/AndroidProfileWizard.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Private/IOSProfileWizard.cpp b/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Private/IOSProfileWizard.cpp index 9e36a50b87a1..1c9e39658785 100644 --- a/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Private/IOSProfileWizard.cpp +++ b/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Private/IOSProfileWizard.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOSProfileWizard.h" #include "GenericPlatform/GenericPlatformFile.h" diff --git a/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Private/IOSProfileWizard.h b/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Private/IOSProfileWizard.h index 2e08cd3d0312..d27d3f4d02cc 100644 --- a/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Private/IOSProfileWizard.h +++ b/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Private/IOSProfileWizard.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Private/MobileLauncherProfileWizard.cpp b/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Private/MobileLauncherProfileWizard.cpp index 9ecefee43e50..c55fc2a4a405 100644 --- a/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Private/MobileLauncherProfileWizard.cpp +++ b/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Private/MobileLauncherProfileWizard.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Private/SProfileWizardUI.cpp b/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Private/SProfileWizardUI.cpp index ccb07112b620..69e1a841fc28 100644 --- a/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Private/SProfileWizardUI.cpp +++ b/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Private/SProfileWizardUI.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProfileWizardUI.h" diff --git a/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Private/SProfileWizardUI.h b/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Private/SProfileWizardUI.h index b0333a63d2c6..7e8d939c87a7 100644 --- a/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Private/SProfileWizardUI.h +++ b/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Private/SProfileWizardUI.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Public/IMobileLauncherProfileWizard.h b/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Public/IMobileLauncherProfileWizard.h index 590ec564d12c..a02692f1da5d 100644 --- a/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Public/IMobileLauncherProfileWizard.h +++ b/Engine/Plugins/Editor/MobileLauncherProfileWizard/Source/MobileLauncherProfileWizard/Public/IMobileLauncherProfileWizard.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/PluginBrowser.Build.cs b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/PluginBrowser.Build.cs index 35ecaafd1836..3f0b5d4c5af3 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/PluginBrowser.Build.cs +++ b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/PluginBrowser.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/DefaultPluginWizardDefinition.cpp b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/DefaultPluginWizardDefinition.cpp index 39ab222af737..2ef54198cb18 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/DefaultPluginWizardDefinition.cpp +++ b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/DefaultPluginWizardDefinition.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DefaultPluginWizardDefinition.h" #include "GenericPlatform/GenericPlatformFile.h" diff --git a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/DefaultPluginWizardDefinition.h b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/DefaultPluginWizardDefinition.h index c47dbcb88f39..e0c524e41c67 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/DefaultPluginWizardDefinition.h +++ b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/DefaultPluginWizardDefinition.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/NewPluginDescriptorData.cpp b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/NewPluginDescriptorData.cpp index 26023f7f794f..cd977d7d5df7 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/NewPluginDescriptorData.cpp +++ b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/NewPluginDescriptorData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NewPluginDescriptorData.h" diff --git a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/NewPluginDescriptorData.h b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/NewPluginDescriptorData.h index 9a0a547591e9..555814eecfa8 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/NewPluginDescriptorData.h +++ b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/NewPluginDescriptorData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginBrowserModule.cpp b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginBrowserModule.cpp index 176b67a5fc39..62a8b1e70b1a 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginBrowserModule.cpp +++ b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginBrowserModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PluginBrowserModule.h" #include "Textures/SlateIcon.h" diff --git a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginBrowserModule.h b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginBrowserModule.h index 2e6f18a35094..23edf5db6056 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginBrowserModule.h +++ b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginBrowserModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginBrowserPrivate.h b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginBrowserPrivate.h index 7606774b0c5f..7ae85a2857a8 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginBrowserPrivate.h +++ b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginBrowserPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginHelpers.cpp b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginHelpers.cpp index 73e13100f84a..d6858ea11914 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginHelpers.cpp +++ b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PluginHelpers.h" #include "GenericPlatform/GenericPlatformFile.h" diff --git a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginHelpers.h b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginHelpers.h index 55c4f69b3e32..30cb619890bb 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginHelpers.h +++ b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginMetadataObject.cpp b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginMetadataObject.cpp index 1280ad81a20f..b9869219e1fd 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginMetadataObject.cpp +++ b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginMetadataObject.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PluginMetadataObject.h" #include "Misc/Paths.h" diff --git a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginMetadataObject.h b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginMetadataObject.h index b0a3810ad852..71f2bde9efd3 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginMetadataObject.h +++ b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginMetadataObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginStyle.cpp b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginStyle.cpp index 6fecf9c5b076..6c13f3ae3bc7 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginStyle.cpp +++ b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PluginStyle.h" #include "Styling/SlateStyleRegistry.h" diff --git a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginStyle.h b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginStyle.h index 9727beffaa6d..7aea341e79fc 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginStyle.h +++ b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/PluginStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SFilePathBlock.cpp b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SFilePathBlock.cpp index 126b0d05d6e5..52a5d340919d 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SFilePathBlock.cpp +++ b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SFilePathBlock.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SFilePathBlock.h" #include "Widgets/SOverlay.h" diff --git a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SFilePathBlock.h b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SFilePathBlock.h index f13392003998..06f71559cd13 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SFilePathBlock.h +++ b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SFilePathBlock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SNewPluginWizard.cpp b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SNewPluginWizard.cpp index 533f366be318..3104abcd23c4 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SNewPluginWizard.cpp +++ b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SNewPluginWizard.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNewPluginWizard.h" #include "Misc/Paths.h" diff --git a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SNewPluginWizard.h b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SNewPluginWizard.h index 977e302652c9..69b69c7ffec8 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SNewPluginWizard.h +++ b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SNewPluginWizard.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginBrowser.cpp b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginBrowser.cpp index 8c2fb488d08d..b14ce46b6ccc 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginBrowser.cpp +++ b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginBrowser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SPluginBrowser.h" #include "Misc/App.h" diff --git a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginBrowser.h b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginBrowser.h index 0fb39d2aef72..8724ea7459da 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginBrowser.h +++ b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginBrowser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginCategory.cpp b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginCategory.cpp index 6743657cd2a5..23c265372e45 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginCategory.cpp +++ b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginCategory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SPluginCategory.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginCategory.h b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginCategory.h index df4b5f7ff054..97f94553ba35 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginCategory.h +++ b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginCategory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginCategoryTree.cpp b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginCategoryTree.cpp index e266317e73a6..f2c6c76b1068 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginCategoryTree.cpp +++ b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginCategoryTree.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SPluginCategoryTree.h" #include "Interfaces/IPluginManager.h" diff --git a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginCategoryTree.h b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginCategoryTree.h index 4ec4b141cc2c..25457410ccad 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginCategoryTree.h +++ b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginCategoryTree.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginTile.cpp b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginTile.cpp index 3f8ac49a6092..7dd892460e67 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginTile.cpp +++ b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginTile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SPluginTile.h" #include "HAL/PlatformFilemanager.h" diff --git a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginTile.h b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginTile.h index 094314b6cc60..45cf41206e88 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginTile.h +++ b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginTile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginTileList.cpp b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginTileList.cpp index 65823e6cc7e7..744dcebfcab3 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginTileList.cpp +++ b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginTileList.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SPluginTileList.h" #include "Widgets/Views/SListView.h" diff --git a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginTileList.h b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginTileList.h index f071a145a112..dae1c4f86deb 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginTileList.h +++ b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Private/SPluginTileList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Public/IPluginBrowser.h b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Public/IPluginBrowser.h index e1e453fe7e65..1bd0f6e1a229 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Public/IPluginBrowser.h +++ b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Public/IPluginBrowser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Public/IPluginWizardDefinition.h b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Public/IPluginWizardDefinition.h index 4bbd6a76ed6f..8adbc1f047e3 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Public/IPluginWizardDefinition.h +++ b/Engine/Plugins/Editor/PluginBrowser/Source/PluginBrowser/Public/IPluginWizardDefinition.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/PluginBrowser/Templates/Advanced/Source/PLUGIN_NAME/PLUGIN_NAME.Build.cs b/Engine/Plugins/Editor/PluginBrowser/Templates/Advanced/Source/PLUGIN_NAME/PLUGIN_NAME.Build.cs index 381855e76cd0..d7dcc638b994 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Templates/Advanced/Source/PLUGIN_NAME/PLUGIN_NAME.Build.cs +++ b/Engine/Plugins/Editor/PluginBrowser/Templates/Advanced/Source/PLUGIN_NAME/PLUGIN_NAME.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Editor/PluginBrowser/Templates/Advanced/Source/PLUGIN_NAME/Private/PLUGIN_NAME.cpp b/Engine/Plugins/Editor/PluginBrowser/Templates/Advanced/Source/PLUGIN_NAME/Private/PLUGIN_NAME.cpp index 359cc63f61b3..4ba2d821ec8d 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Templates/Advanced/Source/PLUGIN_NAME/Private/PLUGIN_NAME.cpp +++ b/Engine/Plugins/Editor/PluginBrowser/Templates/Advanced/Source/PLUGIN_NAME/Private/PLUGIN_NAME.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PLUGIN_NAME.h" #include "PLUGIN_NAMEStyle.h" diff --git a/Engine/Plugins/Editor/PluginBrowser/Templates/Advanced/Source/PLUGIN_NAME/Private/PLUGIN_NAMECommands.cpp b/Engine/Plugins/Editor/PluginBrowser/Templates/Advanced/Source/PLUGIN_NAME/Private/PLUGIN_NAMECommands.cpp index 776808dc54af..ebdb62082941 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Templates/Advanced/Source/PLUGIN_NAME/Private/PLUGIN_NAMECommands.cpp +++ b/Engine/Plugins/Editor/PluginBrowser/Templates/Advanced/Source/PLUGIN_NAME/Private/PLUGIN_NAMECommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PLUGIN_NAMECommands.h" diff --git a/Engine/Plugins/Editor/PluginBrowser/Templates/Advanced/Source/PLUGIN_NAME/Private/PLUGIN_NAMEStyle.cpp b/Engine/Plugins/Editor/PluginBrowser/Templates/Advanced/Source/PLUGIN_NAME/Private/PLUGIN_NAMEStyle.cpp index 726e1b062a11..379491370c9a 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Templates/Advanced/Source/PLUGIN_NAME/Private/PLUGIN_NAMEStyle.cpp +++ b/Engine/Plugins/Editor/PluginBrowser/Templates/Advanced/Source/PLUGIN_NAME/Private/PLUGIN_NAMEStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PLUGIN_NAMEStyle.h" #include "Styling/SlateStyleRegistry.h" diff --git a/Engine/Plugins/Editor/PluginBrowser/Templates/Advanced/Source/PLUGIN_NAME/Public/PLUGIN_NAME.h b/Engine/Plugins/Editor/PluginBrowser/Templates/Advanced/Source/PLUGIN_NAME/Public/PLUGIN_NAME.h index be607cd38651..68888cee57eb 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Templates/Advanced/Source/PLUGIN_NAME/Public/PLUGIN_NAME.h +++ b/Engine/Plugins/Editor/PluginBrowser/Templates/Advanced/Source/PLUGIN_NAME/Public/PLUGIN_NAME.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/PluginBrowser/Templates/Advanced/Source/PLUGIN_NAME/Public/PLUGIN_NAMECommands.h b/Engine/Plugins/Editor/PluginBrowser/Templates/Advanced/Source/PLUGIN_NAME/Public/PLUGIN_NAMECommands.h index d588ec41ab4d..c0bcb9d1c436 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Templates/Advanced/Source/PLUGIN_NAME/Public/PLUGIN_NAMECommands.h +++ b/Engine/Plugins/Editor/PluginBrowser/Templates/Advanced/Source/PLUGIN_NAME/Public/PLUGIN_NAMECommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/PluginBrowser/Templates/Advanced/Source/PLUGIN_NAME/Public/PLUGIN_NAMEStyle.h b/Engine/Plugins/Editor/PluginBrowser/Templates/Advanced/Source/PLUGIN_NAME/Public/PLUGIN_NAMEStyle.h index f387c7bc4ff3..a10188264406 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Templates/Advanced/Source/PLUGIN_NAME/Public/PLUGIN_NAMEStyle.h +++ b/Engine/Plugins/Editor/PluginBrowser/Templates/Advanced/Source/PLUGIN_NAME/Public/PLUGIN_NAMEStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/PluginBrowser/Templates/Basic/Source/PLUGIN_NAME/PLUGIN_NAME.Build.cs b/Engine/Plugins/Editor/PluginBrowser/Templates/Basic/Source/PLUGIN_NAME/PLUGIN_NAME.Build.cs index 381855e76cd0..d7dcc638b994 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Templates/Basic/Source/PLUGIN_NAME/PLUGIN_NAME.Build.cs +++ b/Engine/Plugins/Editor/PluginBrowser/Templates/Basic/Source/PLUGIN_NAME/PLUGIN_NAME.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Editor/PluginBrowser/Templates/Basic/Source/PLUGIN_NAME/Private/PLUGIN_NAME.cpp b/Engine/Plugins/Editor/PluginBrowser/Templates/Basic/Source/PLUGIN_NAME/Private/PLUGIN_NAME.cpp index b351b02463bd..ce3db351f755 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Templates/Basic/Source/PLUGIN_NAME/Private/PLUGIN_NAME.cpp +++ b/Engine/Plugins/Editor/PluginBrowser/Templates/Basic/Source/PLUGIN_NAME/Private/PLUGIN_NAME.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PLUGIN_NAME.h" #include "PLUGIN_NAMEStyle.h" diff --git a/Engine/Plugins/Editor/PluginBrowser/Templates/Basic/Source/PLUGIN_NAME/Private/PLUGIN_NAMECommands.cpp b/Engine/Plugins/Editor/PluginBrowser/Templates/Basic/Source/PLUGIN_NAME/Private/PLUGIN_NAMECommands.cpp index c08a277b3919..c227a10e309f 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Templates/Basic/Source/PLUGIN_NAME/Private/PLUGIN_NAMECommands.cpp +++ b/Engine/Plugins/Editor/PluginBrowser/Templates/Basic/Source/PLUGIN_NAME/Private/PLUGIN_NAMECommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PLUGIN_NAMECommands.h" diff --git a/Engine/Plugins/Editor/PluginBrowser/Templates/Basic/Source/PLUGIN_NAME/Private/PLUGIN_NAMEStyle.cpp b/Engine/Plugins/Editor/PluginBrowser/Templates/Basic/Source/PLUGIN_NAME/Private/PLUGIN_NAMEStyle.cpp index 1c33681d6acc..65170c9c116c 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Templates/Basic/Source/PLUGIN_NAME/Private/PLUGIN_NAMEStyle.cpp +++ b/Engine/Plugins/Editor/PluginBrowser/Templates/Basic/Source/PLUGIN_NAME/Private/PLUGIN_NAMEStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PLUGIN_NAMEStyle.h" #include "PLUGIN_NAME.h" diff --git a/Engine/Plugins/Editor/PluginBrowser/Templates/Basic/Source/PLUGIN_NAME/Public/PLUGIN_NAME.h b/Engine/Plugins/Editor/PluginBrowser/Templates/Basic/Source/PLUGIN_NAME/Public/PLUGIN_NAME.h index 1c9d50ea87f2..49a643e1ecf9 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Templates/Basic/Source/PLUGIN_NAME/Public/PLUGIN_NAME.h +++ b/Engine/Plugins/Editor/PluginBrowser/Templates/Basic/Source/PLUGIN_NAME/Public/PLUGIN_NAME.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/PluginBrowser/Templates/Basic/Source/PLUGIN_NAME/Public/PLUGIN_NAMECommands.h b/Engine/Plugins/Editor/PluginBrowser/Templates/Basic/Source/PLUGIN_NAME/Public/PLUGIN_NAMECommands.h index d1f3fdc24cfe..09722f8318fb 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Templates/Basic/Source/PLUGIN_NAME/Public/PLUGIN_NAMECommands.h +++ b/Engine/Plugins/Editor/PluginBrowser/Templates/Basic/Source/PLUGIN_NAME/Public/PLUGIN_NAMECommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/PluginBrowser/Templates/Basic/Source/PLUGIN_NAME/Public/PLUGIN_NAMEStyle.h b/Engine/Plugins/Editor/PluginBrowser/Templates/Basic/Source/PLUGIN_NAME/Public/PLUGIN_NAMEStyle.h index 0e999662122c..6c0bc0f978cf 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Templates/Basic/Source/PLUGIN_NAME/Public/PLUGIN_NAMEStyle.h +++ b/Engine/Plugins/Editor/PluginBrowser/Templates/Basic/Source/PLUGIN_NAME/Public/PLUGIN_NAMEStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/PluginBrowser/Templates/Blank/Source/PLUGIN_NAME/PLUGIN_NAME.Build.cs b/Engine/Plugins/Editor/PluginBrowser/Templates/Blank/Source/PLUGIN_NAME/PLUGIN_NAME.Build.cs index 074c85a20eee..30b035434722 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Templates/Blank/Source/PLUGIN_NAME/PLUGIN_NAME.Build.cs +++ b/Engine/Plugins/Editor/PluginBrowser/Templates/Blank/Source/PLUGIN_NAME/PLUGIN_NAME.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Editor/PluginBrowser/Templates/Blank/Source/PLUGIN_NAME/Private/PLUGIN_NAME.cpp b/Engine/Plugins/Editor/PluginBrowser/Templates/Blank/Source/PLUGIN_NAME/Private/PLUGIN_NAME.cpp index 020eea0e9d23..fee69c893ab5 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Templates/Blank/Source/PLUGIN_NAME/Private/PLUGIN_NAME.cpp +++ b/Engine/Plugins/Editor/PluginBrowser/Templates/Blank/Source/PLUGIN_NAME/Private/PLUGIN_NAME.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PLUGIN_NAME.h" diff --git a/Engine/Plugins/Editor/PluginBrowser/Templates/Blank/Source/PLUGIN_NAME/Public/PLUGIN_NAME.h b/Engine/Plugins/Editor/PluginBrowser/Templates/Blank/Source/PLUGIN_NAME/Public/PLUGIN_NAME.h index 089133523224..4c21df2cfd06 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Templates/Blank/Source/PLUGIN_NAME/Public/PLUGIN_NAME.h +++ b/Engine/Plugins/Editor/PluginBrowser/Templates/Blank/Source/PLUGIN_NAME/Public/PLUGIN_NAME.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/PluginBrowser/Templates/BlueprintLibrary/Source/PLUGIN_NAME/Private/PLUGIN_NAME.cpp b/Engine/Plugins/Editor/PluginBrowser/Templates/BlueprintLibrary/Source/PLUGIN_NAME/Private/PLUGIN_NAME.cpp index f490a3e9594e..c3f8b4660bdf 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Templates/BlueprintLibrary/Source/PLUGIN_NAME/Private/PLUGIN_NAME.cpp +++ b/Engine/Plugins/Editor/PluginBrowser/Templates/BlueprintLibrary/Source/PLUGIN_NAME/Private/PLUGIN_NAME.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PLUGIN_NAME.h" diff --git a/Engine/Plugins/Editor/PluginBrowser/Templates/BlueprintLibrary/Source/PLUGIN_NAME/Private/PLUGIN_NAMEBPLibrary.cpp b/Engine/Plugins/Editor/PluginBrowser/Templates/BlueprintLibrary/Source/PLUGIN_NAME/Private/PLUGIN_NAMEBPLibrary.cpp index 9f854a3b57de..2ff637408c3b 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Templates/BlueprintLibrary/Source/PLUGIN_NAME/Private/PLUGIN_NAMEBPLibrary.cpp +++ b/Engine/Plugins/Editor/PluginBrowser/Templates/BlueprintLibrary/Source/PLUGIN_NAME/Private/PLUGIN_NAMEBPLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PLUGIN_NAMEBPLibrary.h" #include "PLUGIN_NAME.h" diff --git a/Engine/Plugins/Editor/PluginBrowser/Templates/BlueprintLibrary/Source/PLUGIN_NAME/Public/PLUGIN_NAME.h b/Engine/Plugins/Editor/PluginBrowser/Templates/BlueprintLibrary/Source/PLUGIN_NAME/Public/PLUGIN_NAME.h index 8c2f5942a20e..ebd06b1b307b 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Templates/BlueprintLibrary/Source/PLUGIN_NAME/Public/PLUGIN_NAME.h +++ b/Engine/Plugins/Editor/PluginBrowser/Templates/BlueprintLibrary/Source/PLUGIN_NAME/Public/PLUGIN_NAME.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/PluginBrowser/Templates/BlueprintLibrary/Source/PLUGIN_NAME/Public/PLUGIN_NAMEBPLibrary.h b/Engine/Plugins/Editor/PluginBrowser/Templates/BlueprintLibrary/Source/PLUGIN_NAME/Public/PLUGIN_NAMEBPLibrary.h index 4067dfa7e1e1..2d1c8d878253 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Templates/BlueprintLibrary/Source/PLUGIN_NAME/Public/PLUGIN_NAMEBPLibrary.h +++ b/Engine/Plugins/Editor/PluginBrowser/Templates/BlueprintLibrary/Source/PLUGIN_NAME/Public/PLUGIN_NAMEBPLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/PluginBrowser/Templates/EditorMode/Source/PLUGIN_NAME/PLUGIN_NAME.Build.cs b/Engine/Plugins/Editor/PluginBrowser/Templates/EditorMode/Source/PLUGIN_NAME/PLUGIN_NAME.Build.cs index 83712cb1bb32..1d4d7471a268 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Templates/EditorMode/Source/PLUGIN_NAME/PLUGIN_NAME.Build.cs +++ b/Engine/Plugins/Editor/PluginBrowser/Templates/EditorMode/Source/PLUGIN_NAME/PLUGIN_NAME.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Editor/PluginBrowser/Templates/EditorMode/Source/PLUGIN_NAME/Private/PLUGIN_NAME.cpp b/Engine/Plugins/Editor/PluginBrowser/Templates/EditorMode/Source/PLUGIN_NAME/Private/PLUGIN_NAME.cpp index 913da8ebd4d7..ce156b12199f 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Templates/EditorMode/Source/PLUGIN_NAME/Private/PLUGIN_NAME.cpp +++ b/Engine/Plugins/Editor/PluginBrowser/Templates/EditorMode/Source/PLUGIN_NAME/Private/PLUGIN_NAME.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PLUGIN_NAME.h" #include "PLUGIN_NAMEEdMode.h" diff --git a/Engine/Plugins/Editor/PluginBrowser/Templates/EditorMode/Source/PLUGIN_NAME/Private/PLUGIN_NAMEEdMode.cpp b/Engine/Plugins/Editor/PluginBrowser/Templates/EditorMode/Source/PLUGIN_NAME/Private/PLUGIN_NAMEEdMode.cpp index 94fd4481f3ff..8b4f57969d7e 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Templates/EditorMode/Source/PLUGIN_NAME/Private/PLUGIN_NAMEEdMode.cpp +++ b/Engine/Plugins/Editor/PluginBrowser/Templates/EditorMode/Source/PLUGIN_NAME/Private/PLUGIN_NAMEEdMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PLUGIN_NAMEEdMode.h" #include "PLUGIN_NAMEEdModeToolkit.h" diff --git a/Engine/Plugins/Editor/PluginBrowser/Templates/EditorMode/Source/PLUGIN_NAME/Private/PLUGIN_NAMEEdModeToolkit.cpp b/Engine/Plugins/Editor/PluginBrowser/Templates/EditorMode/Source/PLUGIN_NAME/Private/PLUGIN_NAMEEdModeToolkit.cpp index d8ab1f421529..878f7941c783 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Templates/EditorMode/Source/PLUGIN_NAME/Private/PLUGIN_NAMEEdModeToolkit.cpp +++ b/Engine/Plugins/Editor/PluginBrowser/Templates/EditorMode/Source/PLUGIN_NAME/Private/PLUGIN_NAMEEdModeToolkit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PLUGIN_NAMEEdModeToolkit.h" #include "PLUGIN_NAMEEdMode.h" diff --git a/Engine/Plugins/Editor/PluginBrowser/Templates/EditorMode/Source/PLUGIN_NAME/Public/PLUGIN_NAME.h b/Engine/Plugins/Editor/PluginBrowser/Templates/EditorMode/Source/PLUGIN_NAME/Public/PLUGIN_NAME.h index 089133523224..4c21df2cfd06 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Templates/EditorMode/Source/PLUGIN_NAME/Public/PLUGIN_NAME.h +++ b/Engine/Plugins/Editor/PluginBrowser/Templates/EditorMode/Source/PLUGIN_NAME/Public/PLUGIN_NAME.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/PluginBrowser/Templates/EditorMode/Source/PLUGIN_NAME/Public/PLUGIN_NAMEEdMode.h b/Engine/Plugins/Editor/PluginBrowser/Templates/EditorMode/Source/PLUGIN_NAME/Public/PLUGIN_NAMEEdMode.h index c74c26647cec..bd89561c8ac5 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Templates/EditorMode/Source/PLUGIN_NAME/Public/PLUGIN_NAMEEdMode.h +++ b/Engine/Plugins/Editor/PluginBrowser/Templates/EditorMode/Source/PLUGIN_NAME/Public/PLUGIN_NAMEEdMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/PluginBrowser/Templates/EditorMode/Source/PLUGIN_NAME/Public/PLUGIN_NAMEEdModeToolkit.h b/Engine/Plugins/Editor/PluginBrowser/Templates/EditorMode/Source/PLUGIN_NAME/Public/PLUGIN_NAMEEdModeToolkit.h index 8cb04a60920c..e91a7dc6c37d 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Templates/EditorMode/Source/PLUGIN_NAME/Public/PLUGIN_NAMEEdModeToolkit.h +++ b/Engine/Plugins/Editor/PluginBrowser/Templates/EditorMode/Source/PLUGIN_NAME/Public/PLUGIN_NAMEEdModeToolkit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/PluginBrowser/Templates/ThirdPartyLibrary/Source/PLUGIN_NAME/PLUGIN_NAME.Build.cs b/Engine/Plugins/Editor/PluginBrowser/Templates/ThirdPartyLibrary/Source/PLUGIN_NAME/PLUGIN_NAME.Build.cs index 5d3bfc8cfa61..5928ed3fa3b4 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Templates/ThirdPartyLibrary/Source/PLUGIN_NAME/PLUGIN_NAME.Build.cs +++ b/Engine/Plugins/Editor/PluginBrowser/Templates/ThirdPartyLibrary/Source/PLUGIN_NAME/PLUGIN_NAME.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Editor/PluginBrowser/Templates/ThirdPartyLibrary/Source/PLUGIN_NAME/Private/PLUGIN_NAME.cpp b/Engine/Plugins/Editor/PluginBrowser/Templates/ThirdPartyLibrary/Source/PLUGIN_NAME/Private/PLUGIN_NAME.cpp index 93aef7fedbc8..0e4b1d6d6039 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Templates/ThirdPartyLibrary/Source/PLUGIN_NAME/Private/PLUGIN_NAME.cpp +++ b/Engine/Plugins/Editor/PluginBrowser/Templates/ThirdPartyLibrary/Source/PLUGIN_NAME/Private/PLUGIN_NAME.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PLUGIN_NAME.h" #include "Core.h" diff --git a/Engine/Plugins/Editor/PluginBrowser/Templates/ThirdPartyLibrary/Source/PLUGIN_NAME/Public/PLUGIN_NAME.h b/Engine/Plugins/Editor/PluginBrowser/Templates/ThirdPartyLibrary/Source/PLUGIN_NAME/Public/PLUGIN_NAME.h index 022a43df5811..46f0feef751d 100644 --- a/Engine/Plugins/Editor/PluginBrowser/Templates/ThirdPartyLibrary/Source/PLUGIN_NAME/Public/PLUGIN_NAME.h +++ b/Engine/Plugins/Editor/PluginBrowser/Templates/ThirdPartyLibrary/Source/PLUGIN_NAME/Public/PLUGIN_NAME.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Classes/ReimportSpeedTreeFactory.h b/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Classes/ReimportSpeedTreeFactory.h index c43b5fcb6d98..1325776a9e6a 100644 --- a/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Classes/ReimportSpeedTreeFactory.h +++ b/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Classes/ReimportSpeedTreeFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //============================================================================= // ReimportSpeedTreeFactory diff --git a/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Classes/SpeedTreeImportData.h b/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Classes/SpeedTreeImportData.h index 96f7287632c9..f42c3263ee91 100644 --- a/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Classes/SpeedTreeImportData.h +++ b/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Classes/SpeedTreeImportData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Import data and options used when importing a static mesh from fbx diff --git a/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Classes/SpeedTreeImportFactory.h b/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Classes/SpeedTreeImportFactory.h index b39d217603e6..35bee438ed3a 100644 --- a/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Classes/SpeedTreeImportFactory.h +++ b/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Classes/SpeedTreeImportFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Factory for importing SpeedTrees diff --git a/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Private/ReimportSpeedTreeFactory.cpp b/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Private/ReimportSpeedTreeFactory.cpp index 6c51863660a6..1520e16452be 100644 --- a/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Private/ReimportSpeedTreeFactory.cpp +++ b/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Private/ReimportSpeedTreeFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ReimportSpeedTreeFactory.h" #include "Misc/Paths.h" diff --git a/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Private/SpeedTreeImportData.cpp b/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Private/SpeedTreeImportData.cpp index 169af32226b1..628742752725 100644 --- a/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Private/SpeedTreeImportData.cpp +++ b/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Private/SpeedTreeImportData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SpeedTreeImportData.h" #include "PropertyHandle.h" #include "DetailLayoutBuilder.h" diff --git a/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Private/SpeedTreeImportFactory.cpp b/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Private/SpeedTreeImportFactory.cpp index 363249508927..bf4322f3508d 100644 --- a/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Private/SpeedTreeImportFactory.cpp +++ b/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Private/SpeedTreeImportFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SpeedTreeImportFactory.h" #include "Misc/FileHelper.h" diff --git a/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Private/SpeedTreeImporterModule.cpp b/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Private/SpeedTreeImporterModule.cpp index 5d993b38192f..1aacbae338ab 100644 --- a/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Private/SpeedTreeImporterModule.cpp +++ b/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Private/SpeedTreeImporterModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Public/ISpeedTreeImporter.h b/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Public/ISpeedTreeImporter.h index 9f50932e3ed7..8fb8025ed6bd 100644 --- a/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Public/ISpeedTreeImporter.h +++ b/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/Public/ISpeedTreeImporter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/SpeedTreeImporter.Build.cs b/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/SpeedTreeImporter.Build.cs index e979ca03da78..1f1d7c3a3677 100644 --- a/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/SpeedTreeImporter.Build.cs +++ b/Engine/Plugins/Editor/SpeedTreeImporter/Source/SpeedTreeImporter/SpeedTreeImporter.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/PropertyHelpers.cpp b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/PropertyHelpers.cpp index 131510523ae1..fcf33768c4fc 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/PropertyHelpers.cpp +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/PropertyHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PropertyHelpers.h" #include "UObject/UnrealType.h" diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/PropertyHelpers.h b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/PropertyHelpers.h index 1be261ab482a..95c06a959069 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/PropertyHelpers.h +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/PropertyHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/PropertySetter.cpp b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/PropertySetter.cpp index 9f8fbe9458bb..188e2c067ce9 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/PropertySetter.cpp +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/PropertySetter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PropertySetter.h" #include "PropertyHelpers.h" diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/PropertySetter.h b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/PropertySetter.h index 400ee3a5ff80..6c1b971f1225 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/PropertySetter.h +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/PropertySetter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/StaticMeshImporter.cpp b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/StaticMeshImporter.cpp index 593c81c1f97e..2f050c5a4711 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/StaticMeshImporter.cpp +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/StaticMeshImporter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StaticMeshImporter.h" #include "USDImporter.h" diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/StaticMeshImporter.h b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/StaticMeshImporter.h index 6323780b5448..9c1435a3514c 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/StaticMeshImporter.h +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/StaticMeshImporter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDAssetImportData.cpp b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDAssetImportData.cpp index e507a7ee676a..604cad5bc259 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDAssetImportData.cpp +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDAssetImportData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "USDAssetImportData.h" diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDAssetImportData.h b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDAssetImportData.h index 38d5bfea052b..408db91cfe00 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDAssetImportData.h +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDAssetImportData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDAssetImportFactory.cpp b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDAssetImportFactory.cpp index 243c0949d3b9..3e418198da68 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDAssetImportFactory.cpp +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDAssetImportFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "USDAssetImportFactory.h" #include "USDImporter.h" diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDAssetImportFactory.h b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDAssetImportFactory.h index ec60769feb06..ee4c0224748a 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDAssetImportFactory.h +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDAssetImportFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDConversionUtils.cpp b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDConversionUtils.cpp index 6f692746c9ad..756034758869 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDConversionUtils.cpp +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDConversionUtils.cpp @@ -1,3 +1,3 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "USDConversionUtils.h" diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDConversionUtils.h b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDConversionUtils.h index c93fc6f6d4b1..f65df826fdb6 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDConversionUtils.h +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDConversionUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDImportOptions.cpp b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDImportOptions.cpp index 5ffa1c7262ae..b54e366761d7 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDImportOptions.cpp +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDImportOptions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "USDImportOptions.h" #include "UObject/UnrealType.h" diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDImportOptions.h b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDImportOptions.h index fac2b94a256e..29aa4b2f232b 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDImportOptions.h +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDImportOptions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDImporter.cpp b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDImporter.cpp index a7527896dae7..e0b4409e3c4e 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDImporter.cpp +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDImporter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "USDImporter.h" #include "Misc/ScopedSlowTask.h" diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDImporter.h b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDImporter.h index 617bcb3c47e5..d0c124de418d 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDImporter.h +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDImporter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDImporterModule.cpp b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDImporterModule.cpp index 57c0c24ba188..1dfed4ad754d 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDImporterModule.cpp +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDImporterModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "USDImporterPrivatePCH.h" #include "Misc/Paths.h" diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDImporterPrivatePCH.h b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDImporterPrivatePCH.h index 4a2397a6bc37..a0706b3f778a 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDImporterPrivatePCH.h +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDImporterPrivatePCH.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDImporterProjectSettings.cpp b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDImporterProjectSettings.cpp index 9fa885e2de5a..d78ae380935c 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDImporterProjectSettings.cpp +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDImporterProjectSettings.cpp @@ -1,3 +1,3 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "USDImporterProjectSettings.h" \ No newline at end of file diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDLevelInfo.cpp b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDLevelInfo.cpp index 01624d940d95..0ee5993c1e68 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDLevelInfo.cpp +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDLevelInfo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "USDLevelInfo.h" #include "HAL/FileManager.h" diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDLevelInfo.h b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDLevelInfo.h index d7ab4844e855..f987606c9415 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDLevelInfo.h +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDLevelInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDLevelInfoDetails.cpp b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDLevelInfoDetails.cpp index 9c8da4b238ee..7bdc81d3d6be 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDLevelInfoDetails.cpp +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDLevelInfoDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "USDLevelInfoDetails.h" #include "USDLevelInfo.h" diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDLevelInfoDetails.h b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDLevelInfoDetails.h index f15d9e247b1d..74932635120f 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDLevelInfoDetails.h +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDLevelInfoDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDPrimResolver.cpp b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDPrimResolver.cpp index d53306cc77d9..0f46ff43d5bd 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDPrimResolver.cpp +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDPrimResolver.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "USDPrimResolver.h" #include "USDImporter.h" diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDPrimResolverKind.cpp b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDPrimResolverKind.cpp index c03aa7fd4dfc..808bf1c44c44 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDPrimResolverKind.cpp +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDPrimResolverKind.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "USDPrimResolverKind.h" #include "USDImporter.h" diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDPrimResolverKind.h b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDPrimResolverKind.h index 90d9d597e093..68d1e7af0576 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDPrimResolverKind.h +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDPrimResolverKind.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDSceneImportFactory.cpp b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDSceneImportFactory.cpp index b66c726a506b..71fec071e3f4 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDSceneImportFactory.cpp +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDSceneImportFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "USDSceneImportFactory.h" #include "USDImportOptions.h" diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDSceneImportFactory.h b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDSceneImportFactory.h index 9c8846f6dd7f..db0adb3fdb6b 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDSceneImportFactory.h +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/USDSceneImportFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/UsdTestActor.cpp b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/UsdTestActor.cpp index 3e5a3191934f..fec562421bd1 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/UsdTestActor.cpp +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/UsdTestActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UsdTestActor.h" diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/UsdTestActor.h b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/UsdTestActor.h index a63bacb9f6ed..eb65ed852024 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/UsdTestActor.h +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Private/UsdTestActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Public/IUSDImporter.h b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Public/IUSDImporter.h index aa82aa5f0cc6..a8aa1b6e76aa 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Public/IUSDImporter.h +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Public/IUSDImporter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Public/IUSDImporterModule.h b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Public/IUSDImporterModule.h index 834032c13e3c..45ee3b0e5b50 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Public/IUSDImporterModule.h +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Public/IUSDImporterModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Public/USDImporterProjectSettings.h b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Public/USDImporterProjectSettings.h index b3da32d3c313..c260414b3a4a 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Public/USDImporterProjectSettings.h +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Public/USDImporterProjectSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Public/USDPrimResolver.h b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Public/USDPrimResolver.h index 557d0062e4e3..f376ce1b8e27 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Public/USDPrimResolver.h +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/Public/USDPrimResolver.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/USDImporter.Build.cs b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/USDImporter.Build.cs index 8f258cbbda2b..1c79736be796 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/USDImporter/USDImporter.Build.cs +++ b/Engine/Plugins/Editor/USDImporter/Source/USDImporter/USDImporter.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.IO; diff --git a/Engine/Plugins/Editor/USDImporter/Source/UnrealUSDWrapper/Source/Private/UnrealUSDWrapper.cpp b/Engine/Plugins/Editor/USDImporter/Source/UnrealUSDWrapper/Source/Private/UnrealUSDWrapper.cpp index 4d22b234b24d..0e51d7dcda2e 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/UnrealUSDWrapper/Source/Private/UnrealUSDWrapper.cpp +++ b/Engine/Plugins/Editor/USDImporter/Source/UnrealUSDWrapper/Source/Private/UnrealUSDWrapper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // UnrealUSDWrapper.cpp : Defines the exported functions for the DLL application. // diff --git a/Engine/Plugins/Editor/USDImporter/Source/UnrealUSDWrapper/Source/Private/dllmain.cpp b/Engine/Plugins/Editor/USDImporter/Source/UnrealUSDWrapper/Source/Private/dllmain.cpp index 8b8ae07655ec..53e2007b9dd2 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/UnrealUSDWrapper/Source/Private/dllmain.cpp +++ b/Engine/Plugins/Editor/USDImporter/Source/UnrealUSDWrapper/Source/Private/dllmain.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // dllmain.cpp : Defines the entry point for the DLL application. diff --git a/Engine/Plugins/Editor/USDImporter/Source/UnrealUSDWrapper/Source/Public/UnrealUSDWrapper.h b/Engine/Plugins/Editor/USDImporter/Source/UnrealUSDWrapper/Source/Public/UnrealUSDWrapper.h index a892c062e9db..cc075986af87 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/UnrealUSDWrapper/Source/Public/UnrealUSDWrapper.h +++ b/Engine/Plugins/Editor/USDImporter/Source/UnrealUSDWrapper/Source/Public/UnrealUSDWrapper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Editor/USDImporter/Source/UnrealUSDWrapper/UsdWrapperTest/UsdWrapperTest.cpp b/Engine/Plugins/Editor/USDImporter/Source/UnrealUSDWrapper/UsdWrapperTest/UsdWrapperTest.cpp index 49976fe5dd66..da465682feb6 100644 --- a/Engine/Plugins/Editor/USDImporter/Source/UnrealUSDWrapper/UsdWrapperTest/UsdWrapperTest.cpp +++ b/Engine/Plugins/Editor/USDImporter/Source/UnrealUSDWrapper/UsdWrapperTest/UsdWrapperTest.cpp @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + // UsdWrapperTest.cpp : Defines the entry point for the console application. // diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/DatasmithContent.Build.cs b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/DatasmithContent.Build.cs index a5b4e8882015..5efad5d7e028 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/DatasmithContent.Build.cs +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/DatasmithContent.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithAssetImportData.cpp b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithAssetImportData.cpp index f62851ec2f5e..01df957b496d 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithAssetImportData.cpp +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithAssetImportData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DatasmithAssetImportData.h" diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithAssetUserData.cpp b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithAssetUserData.cpp index 97421051352a..a95d8dec9f06 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithAssetUserData.cpp +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithAssetUserData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DatasmithAssetUserData.h" diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithContentBlueprintLibrary.cpp b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithContentBlueprintLibrary.cpp index be5cda6da977..fa8c820eef73 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithContentBlueprintLibrary.cpp +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithContentBlueprintLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DatasmithContentBlueprintLibrary.h" diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithContentModule.cpp b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithContentModule.cpp index bbee6a72b384..d3106151e61e 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithContentModule.cpp +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithContentModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DatasmithContentModule.h" diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithImportOptions.cpp b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithImportOptions.cpp index a2fe30af1c1e..299824a1958d 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithImportOptions.cpp +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithImportOptions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DatasmithImportOptions.h" diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithScene.cpp b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithScene.cpp index 6c4607ee5620..d7620a84bf7f 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithScene.cpp +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/DatasmithScene.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DatasmithScene.h" diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithActorTemplate.cpp b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithActorTemplate.cpp index ef212c3406d6..1adf955a829e 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithActorTemplate.cpp +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithActorTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ObjectTemplates/DatasmithActorTemplate.h" diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithAreaLightActorTemplate.cpp b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithAreaLightActorTemplate.cpp index e719c6985682..4846edd8ed23 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithAreaLightActorTemplate.cpp +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithAreaLightActorTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ObjectTemplates/DatasmithAreaLightActorTemplate.h" diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithCineCameraComponentTemplate.cpp b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithCineCameraComponentTemplate.cpp index db7796a07c79..4c1ddb2e134b 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithCineCameraComponentTemplate.cpp +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithCineCameraComponentTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ObjectTemplates/DatasmithCineCameraComponentTemplate.h" diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithLandscapeTemplate.cpp b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithLandscapeTemplate.cpp index 990d708b7727..cf9895b32dec 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithLandscapeTemplate.cpp +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithLandscapeTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ObjectTemplates/DatasmithLandscapeTemplate.h" diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithLightComponentTemplate.cpp b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithLightComponentTemplate.cpp index 4bcae4eb16a4..4eaf9f7b8441 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithLightComponentTemplate.cpp +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithLightComponentTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ObjectTemplates/DatasmithLightComponentTemplate.h" diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithObjectTemplate.cpp b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithObjectTemplate.cpp index be21c45e19d0..5a8d86eae872 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithObjectTemplate.cpp +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithObjectTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ObjectTemplates/DatasmithObjectTemplate.h" #include "DatasmithAssetUserData.h" diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithPointLightComponentTemplate.cpp b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithPointLightComponentTemplate.cpp index 8454c8773dec..fb11c9ee1eee 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithPointLightComponentTemplate.cpp +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithPointLightComponentTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ObjectTemplates/DatasmithPointLightComponentTemplate.h" diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithSceneComponentTemplate.cpp b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithSceneComponentTemplate.cpp index 611eb1eb088f..3da44f307861 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithSceneComponentTemplate.cpp +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithSceneComponentTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ObjectTemplates/DatasmithSceneComponentTemplate.h" diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithSkyLightComponentTemplate.cpp b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithSkyLightComponentTemplate.cpp index 5d1c62f78baa..2b483e8ba2a4 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithSkyLightComponentTemplate.cpp +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithSkyLightComponentTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ObjectTemplates/DatasmithSkyLightComponentTemplate.h" diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithSpotLightComponentTemplate.cpp b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithSpotLightComponentTemplate.cpp index bae2e3e84765..4c5fc5c983ea 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithSpotLightComponentTemplate.cpp +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithSpotLightComponentTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ObjectTemplates/DatasmithSpotLightComponentTemplate.h" diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithStaticMeshComponentTemplate.cpp b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithStaticMeshComponentTemplate.cpp index bf26b37ba18a..d3fe38764fa2 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithStaticMeshComponentTemplate.cpp +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithStaticMeshComponentTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ObjectTemplates/DatasmithStaticMeshComponentTemplate.h" diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithStaticMeshTemplate.cpp b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithStaticMeshTemplate.cpp index 834edde5d367..7e55db72ea58 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithStaticMeshTemplate.cpp +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Private/ObjectTemplates/DatasmithStaticMeshTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ObjectTemplates/DatasmithStaticMeshTemplate.h" diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithAreaLightActor.h b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithAreaLightActor.h index ee802f1c513a..a1c458084f12 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithAreaLightActor.h +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithAreaLightActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithAssetImportData.h b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithAssetImportData.h index fbf8465316f0..669f7636ebe8 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithAssetImportData.h +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithAssetImportData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithAssetUserData.h b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithAssetUserData.h index 7c425fedcf80..1dbaf9368a2e 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithAssetUserData.h +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithAssetUserData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithContentBlueprintLibrary.h b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithContentBlueprintLibrary.h index 817370e3ef32..2dfd3ca3d774 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithContentBlueprintLibrary.h +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithContentBlueprintLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithContentModule.h b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithContentModule.h index 34ebe6c04593..13101b34aa4a 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithContentModule.h +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithContentModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithImportOptions.h b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithImportOptions.h index 1cb7dcadd43e..438b7a11029a 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithImportOptions.h +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithImportOptions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithScene.h b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithScene.h index 848a2db5c126..a08fe5ac43d4 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithScene.h +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithScene.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithSceneActor.h b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithSceneActor.h index 47f7c0a1324d..83e0fc689d9e 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithSceneActor.h +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithSceneActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithActorTemplate.h b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithActorTemplate.h index 1dfbfd3a4534..5a84ccfec4fe 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithActorTemplate.h +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithActorTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithAreaLightActorTemplate.h b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithAreaLightActorTemplate.h index 373acb28d2fe..578a804a38a4 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithAreaLightActorTemplate.h +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithAreaLightActorTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithCineCameraComponentTemplate.h b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithCineCameraComponentTemplate.h index e7601edcc227..23c0a0a95277 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithCineCameraComponentTemplate.h +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithCineCameraComponentTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithLandscapeTemplate.h b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithLandscapeTemplate.h index 1aa26f73ea7b..4480c4c5e08b 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithLandscapeTemplate.h +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithLandscapeTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithLightComponentTemplate.h b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithLightComponentTemplate.h index 977b10257a07..8694cf2482fd 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithLightComponentTemplate.h +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithLightComponentTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithObjectTemplate.h b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithObjectTemplate.h index 8749429d01d0..6db3356ce46a 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithObjectTemplate.h +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithObjectTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithPointLightComponentTemplate.h b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithPointLightComponentTemplate.h index 41622d30bfb2..4420ea61ba39 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithPointLightComponentTemplate.h +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithPointLightComponentTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithSceneComponentTemplate.h b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithSceneComponentTemplate.h index 8b285461facc..ca5f114b526d 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithSceneComponentTemplate.h +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithSceneComponentTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithSkyLightComponentTemplate.h b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithSkyLightComponentTemplate.h index bdcecc575297..26dfbe104bb6 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithSkyLightComponentTemplate.h +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithSkyLightComponentTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithSpotLightComponentTemplate.h b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithSpotLightComponentTemplate.h index 66ae8395e917..33581fefb830 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithSpotLightComponentTemplate.h +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithSpotLightComponentTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithStaticMeshComponentTemplate.h b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithStaticMeshComponentTemplate.h index 9a6ef70955ca..bb67ac35eaf6 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithStaticMeshComponentTemplate.h +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithStaticMeshComponentTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithStaticMeshTemplate.h b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithStaticMeshTemplate.h index aabaf65284dc..d9d22d597beb 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithStaticMeshTemplate.h +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithStaticMeshTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContentEditor/DatasmithContentEditor.Build.cs b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContentEditor/DatasmithContentEditor.Build.cs index f0cb95177f93..20a7a09d6df3 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContentEditor/DatasmithContentEditor.Build.cs +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContentEditor/DatasmithContentEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContentEditor/Private/DatasmithContentEditorModule.cpp b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContentEditor/Private/DatasmithContentEditorModule.cpp index 9440bb120ce2..59f35eb5ed7f 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContentEditor/Private/DatasmithContentEditorModule.cpp +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContentEditor/Private/DatasmithContentEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DatasmithContentEditorModule.h" #include "DatasmithSceneActorDetailsPanel.h" diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContentEditor/Private/DatasmithSceneActorDetailsPanel.cpp b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContentEditor/Private/DatasmithSceneActorDetailsPanel.cpp index 244a58a425f9..531b2f970f68 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContentEditor/Private/DatasmithSceneActorDetailsPanel.cpp +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContentEditor/Private/DatasmithSceneActorDetailsPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DatasmithSceneActorDetailsPanel.h" diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContentEditor/Private/DatasmithSceneActorDetailsPanel.h b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContentEditor/Private/DatasmithSceneActorDetailsPanel.h index 88432e971db4..ce7cc56035d0 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContentEditor/Private/DatasmithSceneActorDetailsPanel.h +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContentEditor/Private/DatasmithSceneActorDetailsPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContentEditor/Public/DatasmithContentEditorModule.h b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContentEditor/Public/DatasmithContentEditorModule.h index b2a5613db498..a710c91c40b2 100644 --- a/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContentEditor/Public/DatasmithContentEditorModule.h +++ b/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContentEditor/Public/DatasmithContentEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/LevelVariantSets.cpp b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/LevelVariantSets.cpp index 31eb6eb51155..a90a4d8a8f01 100644 --- a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/LevelVariantSets.cpp +++ b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/LevelVariantSets.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelVariantSets.h" diff --git a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/LevelVariantSetsActor.cpp b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/LevelVariantSetsActor.cpp index bdfd4a8993d6..3c5b54c91216 100644 --- a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/LevelVariantSetsActor.cpp +++ b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/LevelVariantSetsActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelVariantSetsActor.h" diff --git a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/PropertyValue.cpp b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/PropertyValue.cpp index aaaf470050d4..b4db34981e71 100644 --- a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/PropertyValue.cpp +++ b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/PropertyValue.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PropertyValue.h" diff --git a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/PropertyValueMaterial.cpp b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/PropertyValueMaterial.cpp index e44a75b69564..3f7a33150072 100644 --- a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/PropertyValueMaterial.cpp +++ b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/PropertyValueMaterial.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PropertyValueMaterial.h" diff --git a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/PropertyValueTransform.cpp b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/PropertyValueTransform.cpp index 6062b58d32af..4eb9686cd00f 100644 --- a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/PropertyValueTransform.cpp +++ b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/PropertyValueTransform.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PropertyValueTransform.h" diff --git a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/PropertyValueVisibility.cpp b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/PropertyValueVisibility.cpp index 0b84b2d775f1..de48ce67a589 100644 --- a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/PropertyValueVisibility.cpp +++ b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/PropertyValueVisibility.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PropertyValueVisibility.h" diff --git a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/Variant.cpp b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/Variant.cpp index 61a4f46a987f..e90fbf6b3836 100644 --- a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/Variant.cpp +++ b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/Variant.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Variant.h" diff --git a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/VariantManagerContentModule.cpp b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/VariantManagerContentModule.cpp index 97acb7930efa..13a79255c33d 100644 --- a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/VariantManagerContentModule.cpp +++ b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/VariantManagerContentModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VariantManagerContentModule.h" diff --git a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/VariantObjectBinding.cpp b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/VariantObjectBinding.cpp index 0c6472c68411..6c8df4d9d3c5 100644 --- a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/VariantObjectBinding.cpp +++ b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/VariantObjectBinding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VariantObjectBinding.h" diff --git a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/VariantSet.cpp b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/VariantSet.cpp index 551123f98e53..1f32c1ecb080 100644 --- a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/VariantSet.cpp +++ b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/VariantSet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VariantSet.h" diff --git a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/LevelVariantSets.h b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/LevelVariantSets.h index ee0bb4a8560c..31a8600bdf0e 100644 --- a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/LevelVariantSets.h +++ b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/LevelVariantSets.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/LevelVariantSetsActor.h b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/LevelVariantSetsActor.h index 9c6cf48232c7..9d8c03ce9ee3 100644 --- a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/LevelVariantSetsActor.h +++ b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/LevelVariantSetsActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/PropertyValue.h b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/PropertyValue.h index 470c2453dced..5388a2941868 100644 --- a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/PropertyValue.h +++ b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/PropertyValue.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/PropertyValueMaterial.h b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/PropertyValueMaterial.h index 21cdbb44ad19..5257b52a2b24 100644 --- a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/PropertyValueMaterial.h +++ b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/PropertyValueMaterial.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/PropertyValueTransform.h b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/PropertyValueTransform.h index e194f289fdd5..5e0d7f1d03be 100644 --- a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/PropertyValueTransform.h +++ b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/PropertyValueTransform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/PropertyValueVisibility.h b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/PropertyValueVisibility.h index 23db09dda832..40f8d4fc9e72 100644 --- a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/PropertyValueVisibility.h +++ b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/PropertyValueVisibility.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/Variant.h b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/Variant.h index 9b69f9cf2c9f..460105a0b5d6 100644 --- a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/Variant.h +++ b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/Variant.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/VariantManagerContentModule.h b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/VariantManagerContentModule.h index 7851c57b1a6a..3f83a4233afb 100644 --- a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/VariantManagerContentModule.h +++ b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/VariantManagerContentModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/VariantObjectBinding.h b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/VariantObjectBinding.h index 54dfc04fd09c..ab3a19d3c421 100644 --- a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/VariantObjectBinding.h +++ b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/VariantObjectBinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/VariantSet.h b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/VariantSet.h index b657c1683392..c9ff9ec74912 100644 --- a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/VariantSet.h +++ b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/VariantSet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/VariantManagerContent.Build.cs b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/VariantManagerContent.Build.cs index 0f2ca4f4de84..506b4cfd78d8 100644 --- a/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/VariantManagerContent.Build.cs +++ b/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/VariantManagerContent.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/AlembicImporter.Build.cs b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/AlembicImporter.Build.cs index 20ad8ffd9499..abce2fb88cbe 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/AlembicImporter.Build.cs +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/AlembicImporter.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/Classes/AlembicImportFactory.h b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/Classes/AlembicImportFactory.h index 526087b08877..9e9ebd93d5c8 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/Classes/AlembicImportFactory.h +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/Classes/AlembicImportFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/Private/AlembicImportFactory.cpp b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/Private/AlembicImportFactory.cpp index 3b865bd4d94d..717b48268d4a 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/Private/AlembicImportFactory.cpp +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/Private/AlembicImportFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AlembicImportFactory.h" #include "Engine/StaticMesh.h" diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/Private/AlembicImportOptions.cpp b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/Private/AlembicImportOptions.cpp index 1812a04ea185..7a4464bd0035 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/Private/AlembicImportOptions.cpp +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/Private/AlembicImportOptions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AlembicImportOptions.h" diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/Private/AlembicImportOptions.h b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/Private/AlembicImportOptions.h index 79ba79850cbb..01080bba276f 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/Private/AlembicImportOptions.h +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/Private/AlembicImportOptions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/Private/AlembicImporterModule.cpp b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/Private/AlembicImporterModule.cpp index 74f6ac1e7c75..a3f7ec9add09 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/Private/AlembicImporterModule.cpp +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/Private/AlembicImporterModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AlembicImporterModule.h" #include "AlembicLibraryModule.h" diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/Private/STrackSelectionTableRow.h b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/Private/STrackSelectionTableRow.h index 968356097a38..c95e120f3179 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/Private/STrackSelectionTableRow.h +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/Private/STrackSelectionTableRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/Public/AlembicImporterModule.h b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/Public/AlembicImporterModule.h index 2e7a216b7798..f70426014143 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/Public/AlembicImporterModule.h +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicImporter/Public/AlembicImporterModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/AlembicLibrary.Build.cs b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/AlembicLibrary.Build.cs index 6b769d3f55d4..492e76027f7b 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/AlembicLibrary.Build.cs +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/AlembicLibrary.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcAssetImportData.cpp b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcAssetImportData.cpp index b938cf7f1516..506670effd0a 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcAssetImportData.cpp +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcAssetImportData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AbcAssetImportData.h" diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcFile.cpp b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcFile.cpp index 7833608aebc7..cd821dd2bf31 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcFile.cpp +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcFile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AbcFile.h" #include "Misc/Paths.h" diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcImportLogger.cpp b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcImportLogger.cpp index 452a2fc5de2b..4931cd4fa027 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcImportLogger.cpp +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcImportLogger.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AbcImportLogger.h" #include "Logging/MessageLog.h" diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcImportSettings.cpp b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcImportSettings.cpp index 1192330c3837..8231bff67cc1 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcImportSettings.cpp +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcImportSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AbcImportSettings.h" #include "UObject/Class.h" diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcImportSettingsCustomization.cpp b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcImportSettingsCustomization.cpp index dfddf59cfd55..b324c0b36e44 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcImportSettingsCustomization.cpp +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcImportSettingsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AbcImportSettingsCustomization.h" diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcImportSettingsCustomization.h b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcImportSettingsCustomization.h index 88546dceaa1d..ef1b1ed872fd 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcImportSettingsCustomization.h +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcImportSettingsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcImportUtilities.cpp b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcImportUtilities.cpp index db8d80314831..5ea3c037c2be 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcImportUtilities.cpp +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcImportUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AbcImportUtilities.h" #include "Stats/StatsMisc.h" diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcImportUtilities.h b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcImportUtilities.h index 88d4b912e508..83a76cdb525d 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcImportUtilities.h +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcImportUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcImporter.cpp b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcImporter.cpp index fa6d063b12d0..32e03b665946 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcImporter.cpp +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcImporter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AbcImporter.h" diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcObject.cpp b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcObject.cpp index 965ed1d2cb06..0083e71dede0 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcObject.cpp +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcObject.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AbcObject.h" #include "AbcImportUtilities.h" diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcPolyMesh.cpp b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcPolyMesh.cpp index 1f2665afc919..45d3a513e7f3 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcPolyMesh.cpp +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcPolyMesh.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AbcPolyMesh.h" #include "AbcImportUtilities.h" diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcTransform.cpp b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcTransform.cpp index 6c60bcef22a3..23d925d45b61 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcTransform.cpp +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AbcTransform.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AbcTransform.h" #include "AbcImportUtilities.h" diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AlembicLibraryModule.cpp b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AlembicLibraryModule.cpp index d7ef073adea3..9eba2fe9c16e 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AlembicLibraryModule.cpp +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AlembicLibraryModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AlembicLibraryModule.h" #include "AbcImporter.h" diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AlembicTestCommandlet.cpp b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AlembicTestCommandlet.cpp index a1b142a9f691..f1e057c7688d 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AlembicTestCommandlet.cpp +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AlembicTestCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AlembicTestCommandlet.h" #include "AbcImporter.h" diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AlembicTestCommandlet.h b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AlembicTestCommandlet.h index 52030a023126..859003f76d67 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AlembicTestCommandlet.h +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/AlembicTestCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/EigenHelper.h b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/EigenHelper.h index f15450700603..6e731bcc0ea3 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/EigenHelper.h +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Private/EigenHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcAssetImportData.h b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcAssetImportData.h index a754a89a9c0e..86c6543beef1 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcAssetImportData.h +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcAssetImportData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h index 6ebf5203dd30..a8050899d340 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcFile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcImportLogger.h b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcImportLogger.h index 5d5287a9000e..4e7362527e3b 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcImportLogger.h +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcImportLogger.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h index 64d68b33d07d..dc193693052e 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcImporter.h b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcImporter.h index c2bc1f983ad7..ff519aeaf532 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcImporter.h +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcImporter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcObject.h b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcObject.h index 210fb9f714cd..e40bf0b5666a 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcObject.h +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcPolyMesh.h b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcPolyMesh.h index 89fa14736b5b..eb2ceddb08a7 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcPolyMesh.h +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcPolyMesh.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcTransform.h b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcTransform.h index 47dfb61e9b9d..504374087c08 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcTransform.h +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcTransform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AlembicLibraryModule.h b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AlembicLibraryModule.h index 509c2a017137..17e922d2917d 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AlembicLibraryModule.h +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AlembicLibraryModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/ThirdParty/Alembic/AlembicLib.Build.cs b/Engine/Plugins/Experimental/AlembicImporter/Source/ThirdParty/Alembic/AlembicLib.Build.cs index 04a1231fec9f..4d22ef755d18 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/ThirdParty/Alembic/AlembicLib.Build.cs +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/ThirdParty/Alembic/AlembicLib.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Diagnostics; diff --git a/Engine/Plugins/Experimental/AlembicImporter/Source/ThirdParty/Eigen/Eigen.Build.cs b/Engine/Plugins/Experimental/AlembicImporter/Source/ThirdParty/Eigen/Eigen.Build.cs index 8a45c8d13e0f..0587b4963166 100644 --- a/Engine/Plugins/Experimental/AlembicImporter/Source/ThirdParty/Eigen/Eigen.Build.cs +++ b/Engine/Plugins/Experimental/AlembicImporter/Source/ThirdParty/Eigen/Eigen.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtils/AppleImageUtils.Build.cs b/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtils/AppleImageUtils.Build.cs index 16ac075971bb..1f44f38a7200 100644 --- a/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtils/AppleImageUtils.Build.cs +++ b/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtils/AppleImageUtils.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtils/Private/AppleImageUtilsBlueprintProxy.cpp b/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtils/Private/AppleImageUtilsBlueprintProxy.cpp index 3ca4a3ccdf35..7e13266ff50d 100644 --- a/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtils/Private/AppleImageUtilsBlueprintProxy.cpp +++ b/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtils/Private/AppleImageUtilsBlueprintProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AppleImageUtilsBlueprintProxy.h" #include "IAppleImageUtilsPlugin.h" diff --git a/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtils/Private/AppleImageUtilsPlugin.cpp b/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtils/Private/AppleImageUtilsPlugin.cpp index 4597a986eab5..34042d39ecbc 100644 --- a/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtils/Private/AppleImageUtilsPlugin.cpp +++ b/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtils/Private/AppleImageUtilsPlugin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtils/Public/AppleImageUtilsAvailability.h b/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtils/Public/AppleImageUtilsAvailability.h index ad27beda8172..9c93abf3175e 100644 --- a/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtils/Public/AppleImageUtilsAvailability.h +++ b/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtils/Public/AppleImageUtilsAvailability.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtils/Public/AppleImageUtilsBlueprintProxy.h b/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtils/Public/AppleImageUtilsBlueprintProxy.h index 6a65c6a42edb..40758b057deb 100644 --- a/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtils/Public/AppleImageUtilsBlueprintProxy.h +++ b/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtils/Public/AppleImageUtilsBlueprintProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtils/Public/AppleImageUtilsTypes.h b/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtils/Public/AppleImageUtilsTypes.h index 8a3d419d0d1c..8c08eb55eb4e 100644 --- a/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtils/Public/AppleImageUtilsTypes.h +++ b/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtils/Public/AppleImageUtilsTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtils/Public/IAppleImageUtilsPlugin.h b/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtils/Public/IAppleImageUtilsPlugin.h index 3e617d0e36c8..5d6aec9107f3 100644 --- a/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtils/Public/IAppleImageUtilsPlugin.h +++ b/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtils/Public/IAppleImageUtilsPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtilsBlueprintSupport/AppleImageUtilsBlueprintSupport.Build.cs b/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtilsBlueprintSupport/AppleImageUtilsBlueprintSupport.Build.cs index c5db20142e07..1f41793b6928 100644 --- a/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtilsBlueprintSupport/AppleImageUtilsBlueprintSupport.Build.cs +++ b/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtilsBlueprintSupport/AppleImageUtilsBlueprintSupport.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtilsBlueprintSupport/Classes/AppleImageUtilsBlueprintSupport.h b/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtilsBlueprintSupport/Classes/AppleImageUtilsBlueprintSupport.h index 20ec68f6c01f..b035304bc0c0 100644 --- a/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtilsBlueprintSupport/Classes/AppleImageUtilsBlueprintSupport.h +++ b/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtilsBlueprintSupport/Classes/AppleImageUtilsBlueprintSupport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtilsBlueprintSupport/Private/AppleImageUtilsBlueprintSupport.cpp b/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtilsBlueprintSupport/Private/AppleImageUtilsBlueprintSupport.cpp index cef1ec11d7f1..cf14fc2d6a7e 100644 --- a/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtilsBlueprintSupport/Private/AppleImageUtilsBlueprintSupport.cpp +++ b/Engine/Plugins/Experimental/AppleImageUtils/Source/AppleImageUtilsBlueprintSupport/Private/AppleImageUtilsBlueprintSupport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AppleImageUtilsBlueprintSupport.h" #include "AppleImageUtilsBlueprintProxy.h" diff --git a/Engine/Plugins/Experimental/AppleVision/Source/AppleVision/AppleVision.Build.cs b/Engine/Plugins/Experimental/AppleVision/Source/AppleVision/AppleVision.Build.cs index 9a73b7816403..c2f91068431a 100644 --- a/Engine/Plugins/Experimental/AppleVision/Source/AppleVision/AppleVision.Build.cs +++ b/Engine/Plugins/Experimental/AppleVision/Source/AppleVision/AppleVision.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Experimental/AppleVision/Source/AppleVision/Private/AppleVisionBlueprintProxy.cpp b/Engine/Plugins/Experimental/AppleVision/Source/AppleVision/Private/AppleVisionBlueprintProxy.cpp index 5c94a8781298..30be96de9664 100644 --- a/Engine/Plugins/Experimental/AppleVision/Source/AppleVision/Private/AppleVisionBlueprintProxy.cpp +++ b/Engine/Plugins/Experimental/AppleVision/Source/AppleVision/Private/AppleVisionBlueprintProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AppleVisionBlueprintProxy.h" #include "IAppleVisionPlugin.h" diff --git a/Engine/Plugins/Experimental/AppleVision/Source/AppleVision/Private/AppleVisionPlugin.cpp b/Engine/Plugins/Experimental/AppleVision/Source/AppleVision/Private/AppleVisionPlugin.cpp index 3c2bdf9a3895..1b04dbd841c0 100644 --- a/Engine/Plugins/Experimental/AppleVision/Source/AppleVision/Private/AppleVisionPlugin.cpp +++ b/Engine/Plugins/Experimental/AppleVision/Source/AppleVision/Private/AppleVisionPlugin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Experimental/AppleVision/Source/AppleVision/Public/AppleVisionAvailability.h b/Engine/Plugins/Experimental/AppleVision/Source/AppleVision/Public/AppleVisionAvailability.h index 8b592c03188e..226ee4ff5efa 100644 --- a/Engine/Plugins/Experimental/AppleVision/Source/AppleVision/Public/AppleVisionAvailability.h +++ b/Engine/Plugins/Experimental/AppleVision/Source/AppleVision/Public/AppleVisionAvailability.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/AppleVision/Source/AppleVision/Public/AppleVisionBlueprintProxy.h b/Engine/Plugins/Experimental/AppleVision/Source/AppleVision/Public/AppleVisionBlueprintProxy.h index 43efcc32a77d..df784f33d7b0 100644 --- a/Engine/Plugins/Experimental/AppleVision/Source/AppleVision/Public/AppleVisionBlueprintProxy.h +++ b/Engine/Plugins/Experimental/AppleVision/Source/AppleVision/Public/AppleVisionBlueprintProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/AppleVision/Source/AppleVision/Public/AppleVisionTypes.h b/Engine/Plugins/Experimental/AppleVision/Source/AppleVision/Public/AppleVisionTypes.h index 3690ff1c3116..654c007e1f20 100644 --- a/Engine/Plugins/Experimental/AppleVision/Source/AppleVision/Public/AppleVisionTypes.h +++ b/Engine/Plugins/Experimental/AppleVision/Source/AppleVision/Public/AppleVisionTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/AppleVision/Source/AppleVision/Public/IAppleVisionPlugin.h b/Engine/Plugins/Experimental/AppleVision/Source/AppleVision/Public/IAppleVisionPlugin.h index 19bc9086624c..28a6917c9b8a 100644 --- a/Engine/Plugins/Experimental/AppleVision/Source/AppleVision/Public/IAppleVisionPlugin.h +++ b/Engine/Plugins/Experimental/AppleVision/Source/AppleVision/Public/IAppleVisionPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/AppleVision/Source/AppleVisionBlueprintSupport/AppleVisionBlueprintSupport.Build.cs b/Engine/Plugins/Experimental/AppleVision/Source/AppleVisionBlueprintSupport/AppleVisionBlueprintSupport.Build.cs index 04398f376b6b..d35a66a96d1b 100644 --- a/Engine/Plugins/Experimental/AppleVision/Source/AppleVisionBlueprintSupport/AppleVisionBlueprintSupport.Build.cs +++ b/Engine/Plugins/Experimental/AppleVision/Source/AppleVisionBlueprintSupport/AppleVisionBlueprintSupport.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Experimental/AppleVision/Source/AppleVisionBlueprintSupport/Classes/AppleVisionBlueprintSupport.h b/Engine/Plugins/Experimental/AppleVision/Source/AppleVisionBlueprintSupport/Classes/AppleVisionBlueprintSupport.h index f5bb2ab36059..2406e803f922 100644 --- a/Engine/Plugins/Experimental/AppleVision/Source/AppleVisionBlueprintSupport/Classes/AppleVisionBlueprintSupport.h +++ b/Engine/Plugins/Experimental/AppleVision/Source/AppleVisionBlueprintSupport/Classes/AppleVisionBlueprintSupport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/AppleVision/Source/AppleVisionBlueprintSupport/Private/AppleVisionBlueprintSupport.cpp b/Engine/Plugins/Experimental/AppleVision/Source/AppleVisionBlueprintSupport/Private/AppleVisionBlueprintSupport.cpp index 70e2b9400fdc..d2ce1f9572a4 100644 --- a/Engine/Plugins/Experimental/AppleVision/Source/AppleVisionBlueprintSupport/Private/AppleVisionBlueprintSupport.cpp +++ b/Engine/Plugins/Experimental/AppleVision/Source/AppleVisionBlueprintSupport/Private/AppleVisionBlueprintSupport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AppleVisionBlueprintSupport.h" #include "AppleVisionBlueprintProxy.h" diff --git a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/BackChannel.Build.cs b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/BackChannel.Build.cs index a62a044249e8..2f4f322ea72e 100644 --- a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/BackChannel.Build.cs +++ b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/BackChannel.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/BackChannelCommon.h b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/BackChannelCommon.h index aeb9c40a886d..a903cdbaae39 100644 --- a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/BackChannelCommon.h +++ b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/BackChannelCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Protocol/BackChannelOSCBundle.cpp b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Protocol/BackChannelOSCBundle.cpp index 2234b3569de5..854abb675f3a 100644 --- a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Protocol/BackChannelOSCBundle.cpp +++ b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Protocol/BackChannelOSCBundle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BackChannel/Protocol/OSC/BackChannelOSCBundle.h" #include "BackChannel/Private/BackChannelCommon.h" diff --git a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Protocol/BackChannelOSCConnection.cpp b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Protocol/BackChannelOSCConnection.cpp index 12de45d342ab..87513eda0c26 100644 --- a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Protocol/BackChannelOSCConnection.cpp +++ b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Protocol/BackChannelOSCConnection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BackChannel/Protocol/OSC/BackChannelOSCConnection.h" #include "BackChannel/Private/BackChannelCommon.h" diff --git a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Protocol/BackChannelOSCDispatch.cpp b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Protocol/BackChannelOSCDispatch.cpp index de4ee19bf7b2..853f343f6201 100644 --- a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Protocol/BackChannelOSCDispatch.cpp +++ b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Protocol/BackChannelOSCDispatch.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BackChannel/Protocol/OSC/BackChannelOSCDispatch.h" #include "BackChannel/Private/BackChannelCommon.h" diff --git a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Protocol/BackChannelOSCMessage.cpp b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Protocol/BackChannelOSCMessage.cpp index 990de3eb7c56..57e924d78f95 100644 --- a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Protocol/BackChannelOSCMessage.cpp +++ b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Protocol/BackChannelOSCMessage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BackChannel/Protocol/OSC/BackChannelOSCMessage.h" #include "BackChannel/Private/BackChannelCommon.h" diff --git a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Protocol/BackChannelOSCPacket.cpp b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Protocol/BackChannelOSCPacket.cpp index d68a899a0b67..b1cb724f167f 100644 --- a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Protocol/BackChannelOSCPacket.cpp +++ b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Protocol/BackChannelOSCPacket.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BackChannel/Protocol/OSC/BackChannelOSCPacket.h" #include "BackChannel/Private/BackChannelCommon.h" diff --git a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Protocol/TestBackChannelOSC.cpp b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Protocol/TestBackChannelOSC.cpp index ae80dfd0d5b1..2cb85e5fa31f 100644 --- a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Protocol/TestBackChannelOSC.cpp +++ b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Protocol/TestBackChannelOSC.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BackChannel/Private/BackChannelCommon.h" #include "BackChannel/Transport/IBackChannelTransport.h" diff --git a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Transport/BackChannelConnection.cpp b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Transport/BackChannelConnection.cpp index e55b07d8892b..4f47fc9ce61f 100644 --- a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Transport/BackChannelConnection.cpp +++ b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Transport/BackChannelConnection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BackChannel/Private/Transport/BackChannelConnection.h" #include "BackChannel/Private/BackChannelCommon.h" diff --git a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Transport/BackChannelConnection.h b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Transport/BackChannelConnection.h index 195f5fdfd4ed..58b286fab88e 100644 --- a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Transport/BackChannelConnection.h +++ b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Transport/BackChannelConnection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Transport/BackChannelTransport.cpp b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Transport/BackChannelTransport.cpp index 8a440e5785b0..b01cbcfd8e7a 100644 --- a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Transport/BackChannelTransport.cpp +++ b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Transport/BackChannelTransport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BackChannel/Private/BackChannelCommon.h" #include "BackChannel/Transport/IBackChannelTransport.h" diff --git a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Transport/TestBackChannelTransport.cpp b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Transport/TestBackChannelTransport.cpp index 9a56b198edcb..94e92d5e7f2c 100644 --- a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Transport/TestBackChannelTransport.cpp +++ b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Private/Transport/TestBackChannelTransport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BackChannel/Private/BackChannelCommon.h" #include "BackChannel/Transport/IBackChannelTransport.h" diff --git a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Protocol/OSC/BackChannelOSC.h b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Protocol/OSC/BackChannelOSC.h index 7086c63209ba..deeb9079a47f 100644 --- a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Protocol/OSC/BackChannelOSC.h +++ b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Protocol/OSC/BackChannelOSC.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Protocol/OSC/BackChannelOSCBundle.h b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Protocol/OSC/BackChannelOSCBundle.h index ae03c4cfba19..8def42ca3bcc 100644 --- a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Protocol/OSC/BackChannelOSCBundle.h +++ b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Protocol/OSC/BackChannelOSCBundle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Protocol/OSC/BackChannelOSCConnection.h b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Protocol/OSC/BackChannelOSCConnection.h index 2e348c73f35c..883a39c4e752 100644 --- a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Protocol/OSC/BackChannelOSCConnection.h +++ b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Protocol/OSC/BackChannelOSCConnection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Protocol/OSC/BackChannelOSCDispatch.h b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Protocol/OSC/BackChannelOSCDispatch.h index 026fba536063..82f461566ede 100644 --- a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Protocol/OSC/BackChannelOSCDispatch.h +++ b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Protocol/OSC/BackChannelOSCDispatch.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Protocol/OSC/BackChannelOSCMessage.h b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Protocol/OSC/BackChannelOSCMessage.h index c834346da872..07d936840965 100644 --- a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Protocol/OSC/BackChannelOSCMessage.h +++ b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Protocol/OSC/BackChannelOSCMessage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Protocol/OSC/BackChannelOSCPacket.h b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Protocol/OSC/BackChannelOSCPacket.h index 8dbefe32a0f2..fedb579a03ae 100644 --- a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Protocol/OSC/BackChannelOSCPacket.h +++ b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Protocol/OSC/BackChannelOSCPacket.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Transport/IBackChannelConnection.h b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Transport/IBackChannelConnection.h index 7752f9d43d22..e03367d4fa47 100644 --- a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Transport/IBackChannelConnection.h +++ b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Transport/IBackChannelConnection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Transport/IBackChannelTransport.h b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Transport/IBackChannelTransport.h index ec9fcd56f2be..ecb533841f4a 100644 --- a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Transport/IBackChannelTransport.h +++ b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Transport/IBackChannelTransport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Utils/BackChannelThreadedConnection.cpp b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Utils/BackChannelThreadedConnection.cpp index b04a28b242b5..6c0af9809e12 100644 --- a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Utils/BackChannelThreadedConnection.cpp +++ b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Utils/BackChannelThreadedConnection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BackChannel/Utils/BackChannelThreadedConnection.h" #include "BackChannel/Private/BackChannelCommon.h" diff --git a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Utils/BackChannelThreadedConnection.h b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Utils/BackChannelThreadedConnection.h index ff3b4842e331..9ebc7197af76 100644 --- a/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Utils/BackChannelThreadedConnection.h +++ b/Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Utils/BackChannelThreadedConnection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/BlastPlugin/BlastDestruction.tps b/Engine/Plugins/Experimental/BlastPlugin/BlastDestruction.tps new file mode 100644 index 000000000000..69b38fd007f5 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/BlastDestruction.tps @@ -0,0 +1,13 @@ + + + nVidia Blast Destruction + //UE4/Dev-Destruction + Blast is nVidia's new destruction library, replacing nVidia APEX which was previously part of the engine. + https://developer.nvidia.com/gameworks-source-sdk-eula + + Licensees + Git + P4 + + None + \ No newline at end of file diff --git a/Engine/Plugins/Experimental/BlastPlugin/BlastPlugin.uplugin b/Engine/Plugins/Experimental/BlastPlugin/BlastPlugin.uplugin new file mode 100644 index 000000000000..2cbf9a72d23f --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/BlastPlugin.uplugin @@ -0,0 +1,34 @@ +{ + "FileVersion" : 3, + "Version" : 1, + "VersionName" : "0.1", + "FriendlyName" : "Blast Plugin (Experimental)", + "Description" : "A Plugin to expose Blast authoring functionality.", + "Category" : "Editor", + "CreatedBy" : "Epic Games, Inc.", + "CreatedByURL" : "http://epicgames.com", + "DocsURL" : "", + "MarketplaceURL" : "", + "SupportURL" : "", + "EnabledByDefault" : false, + "CanContainContent" : false, + "IsBetaVersion" : true, + "Installed": false, + "Modules": [ + { + "Name": "BlastAuthoring", + "Type": "Editor", + "LoadingPhase": "Default" + } + ], + "Plugins": [ + { + "Name": "EditableMesh", + "Enabled": true + }, + { + "Name": "GeometryCollectionPlugin", + "Enabled": true + } + ] +} \ No newline at end of file diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/BlastAuthoring.Build.cs b/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/BlastAuthoring.Build.cs new file mode 100644 index 000000000000..1b418af65e40 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/BlastAuthoring.Build.cs @@ -0,0 +1,43 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +namespace UnrealBuildTool.Rules +{ + public class BlastAuthoring : ModuleRules + { + public BlastAuthoring(ReadOnlyTargetRules Target) : base(Target) + { + PublicDependencyModuleNames.AddRange( + new string[] + { + "Core", + "CoreUObject", + "EditableMesh", + "MeshDescription", + "Blast", + "GeometryCollectionCore", + "GeometryCollectionEngine" + + // ... add other public dependencies that you statically link with here ... + } + ); + + PrivateDependencyModuleNames.AddRange( + new string[] + { + "Core", + "CoreUObject", + "Blast" + + // ... add private dependencies that you statically link with here ... + } + ); + + DynamicallyLoadedModuleNames.AddRange( + new string[] + { + // ... add any modules that your module loads dynamically here ... + } + ); + } + } +} diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Private/BlastLibraryModule.cpp b/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Private/BlastLibraryModule.cpp new file mode 100644 index 000000000000..403e6abc0868 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Private/BlastLibraryModule.cpp @@ -0,0 +1,18 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "BlastLibraryModule.h" +#include "MeshFractureSettings.h" +#include "FractureMesh.h" + +class FBlastLibraryModule : public IBlastLibraryModule +{ + virtual void StartupModule() override + { + } + + virtual void ShutdownModule() override + { + } +}; + +IMPLEMENT_MODULE(FBlastLibraryModule, BlastAuthoring); \ No newline at end of file diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Private/FractureMesh.cpp b/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Private/FractureMesh.cpp new file mode 100644 index 000000000000..acf9d4f3c4ad --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Private/FractureMesh.cpp @@ -0,0 +1,532 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "FractureMesh.h" +#include "Editor.h" +#include "MeshAttributes.h" +#include "MeshDescription.h" +#include "Engine/StaticMeshActor.h" +#include "Layers/ILayers.h" +#include "Materials/Material.h" +#include "DrawDebugHelpers.h" +#include "MeshUtility.h" +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionAlgo.h" +#include "GeometryCollection/GeometryCollectionClusteringUtility.h" +#include "GeometryCollection/GeometryCollectionObject.h" + +#if PLATFORM_WINDOWS +#include "PxPhysicsAPI.h" +#include "NvBlast.h" +#include "NvBlastAssert.h" +#include "NvBlastGlobals.h" +#include "NvBlastExtAuthoring.h" +#include "NvBlastExtAuthoringMesh.h" +#include "NvBlastExtAuthoringCutout.h" +#include "NvBlastExtAuthoringFractureTool.h" +#endif + +#define LOCTEXT_NAMESPACE "FractureMesh" + +DEFINE_LOG_CATEGORY(LogFractureMesh); + +#if PLATFORM_WINDOWS +using namespace Nv::Blast; +using namespace physx; +#endif + +namespace FractureMesh +{ + static TAutoConsoleVariable CVarEnableBlastDebugVisualization(TEXT("physics.Destruction.BlastDebugVisualization"), 0, TEXT("If enabled, the blast fracture output will be rendered using debug rendering. Note: this must be enabled BEFORE fracturing.")); +} + +static UWorld* FindEditorWorld() +{ + if (GEngine) + { + for (const FWorldContext& Context : GEngine->GetWorldContexts()) + { + if (Context.WorldType == EWorldType::Editor) + { + return Context.World(); + } + } + } + + return NULL; +} + +void UFractureMesh::FractureMesh(const UEditableMesh* SourceMesh, const FString& ParentName, const UMeshFractureSettings& FractureSettings, int32 FracturedChunkIndex, const FTransform& Transform, int RandomSeed, UGeometryCollection* FracturedGeometryCollection, TArray& GeneratedChunksOut, TArray& DeletedChunksOut) +{ +#if PLATFORM_WINDOWS + const double CacheStartTime = FPlatformTime::Seconds(); + check(FractureSettings.CommonSettings); + + FractureRandomGenerator RandomGenerator(RandomSeed); + Nv::Blast::FractureTool* BlastFractureTool = NvBlastExtAuthoringCreateFractureTool(); + + check(BlastFractureTool); + + BlastFractureTool->setInteriorMaterialId(FracturedGeometryCollection->GetInteriorMaterialIndex()); + + // convert mesh and assign to fracture tool + Nv::Blast::Mesh* NewBlastMesh = nullptr; + if (FracturedChunkIndex == -1) + FMeshUtility::EditableMeshToBlastMesh(SourceMesh, NewBlastMesh); + else + FMeshUtility::EditableMeshToBlastMesh(SourceMesh, FracturedChunkIndex, NewBlastMesh); + + if (NewBlastMesh) + { + BlastFractureTool->setSourceMesh(NewBlastMesh); + BlastFractureTool->setRemoveIslands(FractureSettings.CommonSettings->RemoveIslands); + + // init Voronoi Site Generator if required + Nv::Blast::VoronoiSitesGenerator* SiteGenerator = nullptr; + if (FractureSettings.CommonSettings->FractureMode <= EMeshFractureMode::Radial) + { + SiteGenerator = NvBlastExtAuthoringCreateVoronoiSitesGenerator(NewBlastMesh, &RandomGenerator); + } + + // Where Voronoi sites are required + switch (FractureSettings.CommonSettings->FractureMode) + { + case EMeshFractureMode::Uniform: + check(FractureSettings.UniformSettings); + SiteGenerator->uniformlyGenerateSitesInMesh(FractureSettings.UniformSettings->NumberVoronoiSites); + break; + + case EMeshFractureMode::Clustered: + check(FractureSettings.ClusterSettings); + SiteGenerator->clusteredSitesGeneration(FractureSettings.ClusterSettings->NumberClusters, FractureSettings.ClusterSettings->SitesPerCluster, FractureSettings.ClusterSettings->ClusterRadius); + break; + + case EMeshFractureMode::Radial: + check(FractureSettings.RadialSettings); + PxVec3 Center(FractureSettings.RadialSettings->Center.X, FractureSettings.RadialSettings->Center.Y, FractureSettings.RadialSettings->Center.Z); + PxVec3 Normal(FractureSettings.RadialSettings->Normal.X, FractureSettings.RadialSettings->Normal.Y, FractureSettings.RadialSettings->Normal.Z); + SiteGenerator->radialPattern(Center, Normal, FractureSettings.RadialSettings->Radius, FractureSettings.RadialSettings->AngularSteps, FractureSettings.RadialSettings->RadialSteps, FractureSettings.RadialSettings->AngleOffset, FractureSettings.RadialSettings->Variability); + break; + } + + const physx::PxVec3* VononoiSites = nullptr; + uint32 SitesCount = 0; + int32 ReturnCode = 0; + bool ReplaceChunk = false; + int ChunkID = 0; + + switch (FractureSettings.CommonSettings->FractureMode) + { + // Voronoi + case EMeshFractureMode::Uniform: + case EMeshFractureMode::Clustered: + case EMeshFractureMode::Radial: + { + SitesCount = SiteGenerator->getVoronoiSites(VononoiSites); + ReturnCode = BlastFractureTool->voronoiFracturing(ChunkID, SitesCount, VononoiSites, ReplaceChunk); + if (ReturnCode != 0) + { + UE_LOG(LogFractureMesh, Error, TEXT("Mesh Slicing failed ReturnCode=%d"), ReturnCode); + } + } + break; + + // Slicing + case EMeshFractureMode::Slicing: + { + check(FractureSettings.SlicingSettings); + + Nv::Blast::SlicingConfiguration SlicingConfiguration; + SlicingConfiguration.x_slices = FractureSettings.SlicingSettings->SlicesX; + SlicingConfiguration.y_slices = FractureSettings.SlicingSettings->SlicesY; + SlicingConfiguration.z_slices = FractureSettings.SlicingSettings->SlicesZ; + SlicingConfiguration.angle_variations = FractureSettings.SlicingSettings->SliceAngleVariation; + SlicingConfiguration.offset_variations = FractureSettings.SlicingSettings->SliceOffsetVariation; + + ReturnCode = BlastFractureTool->slicing(ChunkID, SlicingConfiguration, ReplaceChunk, &RandomGenerator); + if (ReturnCode != 0) + { + UE_LOG(LogFractureMesh, Error, TEXT("Mesh Slicing failed ReturnCode=%d"), ReturnCode); + } + } + break; + + // Plane Cut + case EMeshFractureMode::PlaneCut: + { + check(FractureSettings.PlaneCutSettings); + TArray Transforms; + UGeometryCollection* GeometryCollectionObject = Cast(static_cast(SourceMesh->GetSubMeshAddress().MeshObjectPtr)); + FGeometryCollection* GeometryCollection = nullptr; + + if (GeometryCollectionObject) + { + TSharedPtr GeometryCollectionPtr = GeometryCollectionObject->GetGeometryCollection(); + GeometryCollection = GeometryCollectionPtr.Get(); + + if (GeometryCollection) + { + GeometryCollectionAlgo::GlobalMatrices(GeometryCollection, Transforms); + } + } + + TArray ChunkIDs; + ChunkIDs.Push(ChunkID); + int CutNumber = 0; + + for (UPlaneCut& Cut : FractureSettings.PlaneCutSettings->PlaneCuts) + { + const NoiseConfiguration Noise; + + if (GeometryCollection) + { + for (int32 CID : ChunkIDs) + { + FVector TransNormal = Transforms[FracturedChunkIndex].InverseTransformVector(Cut.Normal); + FVector TransPosition = Transforms[FracturedChunkIndex].InverseTransformPosition(Cut.Position); + const physx::PxVec3 Normal(TransNormal.X, TransNormal.Y, TransNormal.Z); + const physx::PxVec3 Position(TransPosition.X, TransPosition.Y, TransPosition.Z); + ReturnCode = BlastFractureTool->cut(CID, Normal, Position, Noise, CutNumber != 0, &RandomGenerator); + } + } + else + { + for (int32 CID : ChunkIDs) + { + const physx::PxVec3 Normal(Cut.Normal.X, Cut.Normal.Y, Cut.Normal.Z); + const physx::PxVec3 Position(Cut.Position.X, Cut.Position.Y, Cut.Position.Z); + ReturnCode = BlastFractureTool->cut(CID, Normal, Position, Noise, CutNumber != 0, &RandomGenerator); + } + } + + int32 NumChunks = static_cast(BlastFractureTool->getChunkCount()); + if (NumChunks > 2) + { + CutNumber++; + ChunkIDs.Empty(); + + // All generated chunks are candidates for any further cuts (however we must exclude the initial chunk from now on) + for (int32 ChunkIndex = 0; ChunkIndex < NumChunks; ChunkIndex++) + { + int32 NewChunkID = BlastFractureTool->getChunkId(ChunkIndex); + + // don't try and fracture the initial chunk again + if (NewChunkID != ChunkID) + { + ChunkIDs.Push(NewChunkID); + } + } + } + } + + // ReturnCode zero is a success, if we end with one chunk then the chunk we started with hasn't been split + ReturnCode = !(BlastFractureTool->getChunkCount()>2); + } + break; + +#ifdef CUTOUT_ENABLED + // Bitmap Cutout + case EMeshFractureMode::Cutout: + { + if (FractureSettings.CutoutSettings->CutoutTexture.IsValid()) + { + check(FractureSettings.CutoutSettings); + + CutoutConfiguration CutoutConfig; + + TArray RawData; + int32 Width = 0; + int32 Height = 0; + ExtractDataFromTexture(FractureSettings.CutoutSettings->CutoutTexture, RawData, Width, Height); + + CutoutConfiguration cutoutConfig; + { + physx::PxVec3 axis = FractureSettings.CutoutSettings->Normal + if (axis.isZero()) + { + axis = PxVec3(0.f, 0.f, 1.f); + } + axis.normalize(); + float d = axis.dot(physx::PxVec3(0.f, 0.f, 1.f)); + if (d < (1e-6f - 1.0f)) + { + cutoutConfig.transform.q = physx::PxQuat(physx::PxPi, PxVec3(1.f, 0.f, 0.f)); + } + else if (d < 1.f) + { + float s = physx::PxSqrt((1 + d) * 2); + float invs = 1 / s; + auto c = axis.cross(PxVec3(0.f, 0.f, 1.f)); + cutoutConfig.transform.q = physx::PxQuat(c.x * invs, c.y * invs, c.z * invs, s * 0.5f); + cutoutConfig.transform.q.normalize(); + } + cutoutConfig.transform.p = PxVec3(0, 0, 0);// = point.getValue(); + } + + CutoutConfig.cutoutSet = NvBlastExtAuthoringCreateCutoutSet(); + // CutoutConfig.scale = PxVec2(FractureSettings.CutoutSettings->Scale.X, FractureSettings.CutoutSettings->Scale.Y); + // CutoutConfig.transform = U2PTransform(FractureSettings.CutoutSettings->Transform); + FQuat Rot = FractureSettings.CutoutSettings->Transform.GetRotation(); + PxQuat PQuat = PxQuat(Rot.X, Rot.Y, Rot.Z, Rot.W); + FVector Loc = FractureSettings.CutoutSettings->Transform.GetLocation(); + PxVec3 PPos = PxVec3(Loc.X, Loc.Y, Loc.Z); + + CutoutConfig.transform = PxTransform(PPos, PQuat); + + bool Periodic = false; + bool ExpandGaps = true; + + NvBlastExtAuthoringBuildCutoutSet(*CutoutConfig.cutoutSet, RawData.GetData(), Width, Height, FractureSettings.CutoutSettings->SegmentationErrorThreshold, FractureSettings.CutoutSettings->SnapThreshold, Periodic, ExpandGaps); + + ReturnCode = BlastFractureTool->cutout(ChunkID, CutoutConfig, false, &RandomGenerator); + if (ReturnCode != 0) + { + UE_LOG(LogFractureMesh, Error, TEXT("Mesh Slicing failed ReturnCode=%d"), ReturnCode); + } + } + } + break; + + case EMeshFractureMode::Brick: + { + if (ReturnCode != 0) + { + UE_LOG(LogFractureMesh, Error, TEXT("Mesh Brick failed ReturnCode=%d"), ReturnCode); + } + } + break; + +#endif // CUTOUT_ENABLED + + default: + UE_LOG(LogFractureMesh, Error, TEXT("Invalid Mesh Fracture Mode")); + + } + + if (ReturnCode == 0) + { + // triangulates cut surfaces and fixes up UVs + BlastFractureTool->finalizeFracturing(); + + // Makes a Geometry collection for each of fracture chunks + GenerateChunkMeshes(BlastFractureTool, FractureSettings, FracturedChunkIndex, ParentName, Transform, NewBlastMesh, FracturedGeometryCollection, GeneratedChunksOut, DeletedChunksOut); + + float ProcessingTime = static_cast(FPlatformTime::Seconds() - CacheStartTime); + LogStatsAndTimings(NewBlastMesh, BlastFractureTool, Transform, FractureSettings, ProcessingTime); + + if (FractureMesh::CVarEnableBlastDebugVisualization.GetValueOnGameThread() != 0) + { + RenderDebugGraphics(BlastFractureTool, FractureSettings, Transform); + } + } + + // release tools + if (SiteGenerator) + { + SiteGenerator->release(); + } + if (NewBlastMesh) + { + NewBlastMesh->release(); + } + } + + BlastFractureTool->release(); +#endif +} + +#if PLATFORM_WINDOWS +void UFractureMesh::GenerateChunkMeshes(Nv::Blast::FractureTool* BlastFractureTool, const UMeshFractureSettings& FractureSettings, int32 FracturedChunkIndex, const FString& ParentName, const FTransform& ParentTransform, Nv::Blast::Mesh* BlastMesh, UGeometryCollection* FracturedGeometryCollection, TArray& GeneratedChunksOut, TArray& DeletedChunksOut) +{ + check(BlastFractureTool); + check(BlastMesh); + check(FracturedGeometryCollection); + check(FractureSettings.CommonSettings); + + // -1 special case when fracturing a fresh static mesh + if (FracturedChunkIndex < 0) + FracturedChunkIndex = 0; + FMeshUtility::AddBlastMeshToGeometryCollection(BlastFractureTool, FracturedChunkIndex, ParentName, ParentTransform, FracturedGeometryCollection, GeneratedChunksOut, DeletedChunksOut); +} +#endif + +void UFractureMesh::FixupHierarchy(int32 FracturedChunkIndex, class UGeometryCollection* GeometryCollectionObject, FGeneratedFracturedChunk& GeneratedChunk, const FString& Name) +{ + TSharedPtr GeometryCollectionPtr = GeometryCollectionObject->GetGeometryCollection(); + FGeometryCollection* GeometryCollection = GeometryCollectionPtr.Get(); + + TSharedRef > ExplodedVectorsArray = GeometryCollection->GetAttribute("ExplodedVector", FGeometryCollection::TransformGroup); + TSharedRef > HierarchyArray = GeometryCollection->GetAttribute("BoneHierarchy", FGeometryCollection::TransformGroup); + TSharedRef > BoneNamesArray = GeometryCollection->GetAttribute("BoneName", FGeometryCollection::TransformGroup); + TSharedRef > ExplodedTransformsArray = GeometryCollection->GetAttribute("ExplodedTransform", FGeometryCollection::TransformGroup); + + TManagedArray& ExplodedTransforms = *ExplodedTransformsArray; + TManagedArray& ExplodedVectors = *ExplodedVectorsArray; + TManagedArray& Hierarchy = *HierarchyArray; + TManagedArray& BoneNames = *BoneNamesArray; + + int32 LastTransformGroupIndex = GeometryCollection->NumElements(FGeometryCollection::TransformGroup) - 1; + + TManagedArray & TransformsOut = *GeometryCollection->Transform; + // additional data to allow us to operate the exploded view slider in the editor + ExplodedTransforms[LastTransformGroupIndex] = TransformsOut[LastTransformGroupIndex]; + ExplodedVectors[LastTransformGroupIndex] = GeneratedChunk.ChunkLocation; + + // bone hierarchy and chunk naming + int32 ParentFractureLevel = Hierarchy[FracturedChunkIndex].Level; + + if (GeneratedChunk.FirstChunk) + { + // the root/un-fractured piece, fracture level 0, No parent bone + Hierarchy[LastTransformGroupIndex].Level = 0; + BoneNames[LastTransformGroupIndex] = Name; + } + else + { + // all of the chunk fragments, fracture level > 0, has valid parent bone + Hierarchy[LastTransformGroupIndex].Level = ParentFractureLevel + 1; + } + + Hierarchy[LastTransformGroupIndex].Parent = GeneratedChunk.ParentBone; + Hierarchy[LastTransformGroupIndex].SetFlags(FGeometryCollectionBoneNode::ENodeFlags::FS_Geometry); + + if (GeneratedChunk.ParentBone >= 0) + { + Hierarchy[GeneratedChunk.ParentBone].Children.Add(LastTransformGroupIndex); + Hierarchy[GeneratedChunk.ParentBone].ClearFlags(FGeometryCollectionBoneNode::ENodeFlags::FS_Geometry); + } + + FGeometryCollectionClusteringUtility::RecursivelyUpdateChildBoneNames(FracturedChunkIndex, Hierarchy, BoneNames); + FMeshUtility::ValidateGeometryCollectionState(GeometryCollectionObject); + +} + +#if PLATFORM_WINDOWS +void UFractureMesh::LogStatsAndTimings(const Nv::Blast::Mesh* BlastMesh, const Nv::Blast::FractureTool* BlastFractureTool, const FTransform& Transform, const UMeshFractureSettings& FractureSettings, float ProcessingTime) +{ + check(FractureSettings.CommonSettings); + + uint32 VertexCount = BlastMesh->getVerticesCount(); + uint32 EdgeCount = BlastMesh->getEdgesCount(); + uint32 FacetCount = BlastMesh->getFacetCount(); + + FVector Scale = Transform.GetScale3D(); + UE_LOG(LogFractureMesh, Verbose, TEXT("Scaling %3.2f, %3.2f, %3.2f"), Scale.X, Scale.Y, Scale.Z); + UE_LOG(LogFractureMesh, Verbose, TEXT("Mesh: VertCount=%d, EdgeCount=%d, FacetCount=%d"), VertexCount, EdgeCount, FacetCount); + UE_LOG(LogFractureMesh, Verbose, TEXT("Fracture Chunk Count = %d"), BlastFractureTool->getChunkCount()); + if (ProcessingTime < 0.5f) + { + UE_LOG(LogFractureMesh, Verbose, TEXT("Fracture: Fracturing Time=%5.4f ms"), ProcessingTime*1000.0f); + } + else + { + UE_LOG(LogFractureMesh, Verbose, TEXT("Fracture: Fracturing Time=%5.4f seconds"), ProcessingTime); + } +} +#endif + +void UFractureMesh::ExtractDataFromTexture(const TWeakObjectPtr SourceTexture, TArray& RawDataOut, int32& WidthOut, int32& HeightOut) +{ + // use the source art if it exists + FTextureSource* TextureSource = nullptr; + if ((SourceTexture != nullptr) && SourceTexture->Source.IsValid()) + { + switch (SourceTexture->Source.GetFormat()) + { + case TSF_G8: + case TSF_BGRA8: + TextureSource = &(SourceTexture->Source); + break; + default: + break; + }; + } + + if (TextureSource != nullptr) + { + TArray TextureRawData; + TextureSource->GetMipData(TextureRawData, 0); + int32 BytesPerPixel = TextureSource->GetBytesPerPixel(); + ETextureSourceFormat PixelFormat = TextureSource->GetFormat(); + WidthOut = TextureSource->GetSizeX(); + HeightOut = TextureSource->GetSizeY(); + RawDataOut.SetNumZeroed(WidthOut * HeightOut); + + for (int Y = 0; Y < HeightOut; ++Y) + { + for (int X = 0; X < WidthOut; ++X) + { + int32 PixelByteOffset = (X + Y * WidthOut) * BytesPerPixel; + const uint8* PixelPtr = TextureRawData.GetData() + PixelByteOffset; + FColor Color; + if (PixelFormat == TSF_BGRA8) + { + Color = *((FColor*)PixelPtr); + } + else + { + checkSlow(PixelFormat == TSF_G8); + const uint8 Intensity = *PixelPtr; + Color = FColor(Intensity, Intensity, Intensity, Intensity); + } + + RawDataOut[Y * WidthOut + X] = Color.A; + } + } + } +} + +#if PLATFORM_WINDOWS +void UFractureMesh::RenderDebugGraphics(Nv::Blast::FractureTool* BlastFractureTool, const UMeshFractureSettings& FractureSettings, const FTransform& Transform) +{ + check(FractureSettings.CommonSettings); + + uint32 ChunkCount = BlastFractureTool->getChunkCount(); + for (uint32 ChunkIndex = 0; ChunkIndex < ChunkCount; ChunkIndex++) + { + const Nv::Blast::ChunkInfo& ChunkInfo = BlastFractureTool->getChunkInfo(ChunkIndex); + Nv::Blast::Mesh* ChunkMesh = ChunkInfo.meshData; + + // only render the children + bool DebugDrawParent = false; + uint32 StartIndex = DebugDrawParent ? 0 : 1; + if (ChunkIndex >= StartIndex) + { + DrawDebugBlastMesh(ChunkMesh, ChunkIndex, UMeshFractureSettings::ExplodedViewExpansion, Transform); + } + } +} + +void UFractureMesh::DrawDebugBlastMesh(const Nv::Blast::Mesh* ChunkMesh, int ChunkIndex, float ExplodedViewAmount, const FTransform& Transform) +{ + UWorld* InWorld = FindEditorWorld(); + + TArray Colors = { FColor::Red, FColor::Green, FColor::Blue, FColor::Yellow, FColor::Magenta, FColor::Cyan, FColor::Black, FColor::Orange, FColor::Purple }; + FColor UseColor = Colors[ChunkIndex % 9]; + + const physx::PxBounds3& Bounds = ChunkMesh->getBoundingBox(); + float MaxBounds = FMath::Max(FMath::Max(Bounds.getExtents().x, Bounds.getExtents().y), Bounds.getExtents().z); + + PxVec3 ApproxChunkCenter = Bounds.getCenter(); + + uint32 NumEdges = ChunkMesh->getEdgesCount(); + const Nv::Blast::Edge* Edges = ChunkMesh->getEdges(); + const Nv::Blast::Vertex* Vertices = ChunkMesh->getVertices(); + for (uint32 i = 0; i < NumEdges; i++) + { + const Nv::Blast::Vertex& V1 = Vertices[Edges[i].s]; + const Nv::Blast::Vertex& V2 = Vertices[Edges[i].e]; + + PxVec3 S = V1.p + ApproxChunkCenter*MaxBounds*5.0f; + PxVec3 E = V2.p + ApproxChunkCenter*MaxBounds*5.0f; + + FVector Start = FVector(S.x, S.y, S.z)*MagicScaling; + FVector End = FVector(E.x, E.y, E.z)*MagicScaling; + + FVector TStart = Transform.TransformPosition(Start); + FVector TEnd = Transform.TransformPosition(End); + DrawDebugLine(InWorld, TStart, TEnd, UseColor, true); + } +} +#endif + +#undef LOCTEXT_NAMESPACE diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Private/MeshFractureSettings.cpp b/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Private/MeshFractureSettings.cpp new file mode 100644 index 000000000000..8ea76fcff394 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Private/MeshFractureSettings.cpp @@ -0,0 +1,148 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "MeshFractureSettings.h" +#include "UnrealEdMisc.h" + +#include "Engine/Selection.h" +#include "GeometryCollection/GeometryCollectionComponent.h" +#include "GeometryCollection/GeometryCollectionActor.h" + +#define LOCTEXT_NAMESPACE "MeshFractureSettings" + +float UMeshFractureSettings::ExplodedViewExpansion = 0.0f; + + +static TArray GetSelectedActors() +{ + USelection* SelectedActors = GEditor->GetSelectedActors(); + TArray Actors; + for (FSelectionIterator Iter(*SelectedActors); Iter; ++Iter) + { + AActor* Actor = Cast(*Iter); + if (Actor) + { + Actors.Add(Actor); + } + } + return Actors; +} + +UCommonFractureSettings::UCommonFractureSettings() : ViewMode(EMeshFractureLevel::AllLevels) + , ShowBoneColors(true), DeleteSourceMesh(true), FractureMode(EMeshFractureMode::Uniform), RemoveIslands(false), RandomSeed(99) +{ + +} + +UUniformFractureSettings::UUniformFractureSettings() : NumberVoronoiSites(10) +{ + +} + +UClusterFractureSettings::UClusterFractureSettings() : NumberClusters(3), SitesPerCluster(3), ClusterRadius(1.0f) +{ + +} + +URadialFractureSettings::URadialFractureSettings() : Center(FVector(0,0,0)), Normal(FVector(0, 0, 1)), Radius(50.0f), AngularSteps(5), RadialSteps(5), AngleOffset(0.0f), Variability(0.0f) +{ + +} + +USlicingFractureSettings::USlicingFractureSettings() : SlicesX(3), SlicesY(3), SlicesZ(3), SliceAngleVariation(0.0f), SliceOffsetVariation(0.0f) +{ + +} + +UPlaneCut::UPlaneCut() : Position(FVector(0,0,0)), Normal(FVector(0, 0, 1)) +{ + +} + +UPlaneCutFractureSettings::UPlaneCutFractureSettings() +{ + +} + +UCutoutFractureSettings::UCutoutFractureSettings() : Transform(FTransform::Identity), Scale(FVector2D(-1, -1)), IsRelativeTransform(true), SnapThreshold(1.0f), SegmentationErrorThreshold(0.001f) +{ + +} + +UBrickFractureSettings::UBrickFractureSettings() : SlicesX(3), SlicesY(3), SlicesZ(3) +{ + +} + + +UMeshFractureSettings::UMeshFractureSettings() +{ + CommonSettings = NewObject(GetTransientPackage(), *LOCTEXT("SettingsName", "CommonSettings").ToString()); + CommonSettings->AddToRoot(); + + UniformSettings = NewObject(GetTransientPackage(), *LOCTEXT("SettingsName", "UniformSettings").ToString()); + UniformSettings->AddToRoot(); + + ClusterSettings = NewObject(GetTransientPackage(), *LOCTEXT("SettingsName", "ClusterSettings").ToString()); + ClusterSettings->AddToRoot(); + + RadialSettings = NewObject(GetTransientPackage(), *LOCTEXT("SettingsName", "RadialSettings").ToString()); + RadialSettings->AddToRoot(); + + SlicingSettings = NewObject(GetTransientPackage(), *LOCTEXT("SettingsName", "SlicingSettings").ToString()); + SlicingSettings->AddToRoot(); + + PlaneCutSettings = NewObject(GetTransientPackage(), *LOCTEXT("SettingsName", "PlaneCutSettings").ToString()); + PlaneCutSettings->AddToRoot(); + + CutoutSettings = NewObject(GetTransientPackage(), *LOCTEXT("SettingsName", "CutoutSettings").ToString()); + CutoutSettings->AddToRoot(); + + BrickSettings = NewObject(GetTransientPackage(), *LOCTEXT("SettingsName", "BrickSettings").ToString()); + BrickSettings->AddToRoot(); + +} + +UMeshFractureSettings::~UMeshFractureSettings() +{ + if (CommonSettings) + { + CommonSettings->RemoveFromRoot(); + CommonSettings = nullptr; + } + + if (UniformSettings) + { + UniformSettings->RemoveFromRoot(); + UniformSettings = nullptr; + } + + if (ClusterSettings) + { + ClusterSettings->RemoveFromRoot(); + ClusterSettings = nullptr; + } + + if (RadialSettings) + { + RadialSettings->RemoveFromRoot(); + RadialSettings = nullptr; + } + + if (SlicingSettings) + { + SlicingSettings->RemoveFromRoot(); + SlicingSettings = nullptr; + } + + if (PlaneCutSettings) + { + PlaneCutSettings->RemoveFromRoot(); + PlaneCutSettings = nullptr; + } + + if (CutoutSettings) + { + CutoutSettings->RemoveFromRoot(); + CutoutSettings = nullptr; + } +} diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Private/MeshUtility.cpp b/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Private/MeshUtility.cpp new file mode 100644 index 000000000000..409cb338cf54 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Private/MeshUtility.cpp @@ -0,0 +1,486 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "MeshUtility.h" +#include "PxPhysicsAPI.h" +#include "MeshAttributes.h" +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionClusteringUtility.h" +#include "GeometryCollection/GeometryCollectionAlgo.h" +#include "GeometryCollection/GeometryCollectionObject.h" +#include "MeshFractureSettings.h" +#include "GeneratedFracturedChunk.h" +#if PLATFORM_WINDOWS +#include "NvBlast.h" +#include "NvBlastAssert.h" +#include "NvBlastGlobals.h" +#include "NvBlastExtAuthoring.h" +#include "NvBlastExtAuthoringMesh.h" +#include "NvBlastExtAuthoringFractureTool.h" +#endif + +DEFINE_LOG_CATEGORY(LogBlastMeshUtility); + +using namespace physx; + +#if PLATFORM_WINDOWS +void FMeshUtility::EditableMeshToBlastMesh(const UEditableMesh* SourceMesh, Nv::Blast::Mesh*& OutBlastMesh) +{ + const FMeshDescription* MeshDescription = SourceMesh->GetMeshDescription(); + + TVertexAttributesConstRef VertexPositions = MeshDescription->VertexAttributes().GetAttributesRef(MeshAttribute::Vertex::Position); + TVertexInstanceAttributesConstRef VertexUvs = MeshDescription->VertexInstanceAttributes().GetAttributesRef(MeshAttribute::VertexInstance::TextureCoordinate); + TVertexInstanceAttributesConstRef VertexNormals = MeshDescription->VertexInstanceAttributes().GetAttributesRef(MeshAttribute::VertexInstance::Normal); + + // Blast representation + TArray BlastUvs; + TArray BlastPositions; + TArray BlastNormals; + TArray BlastIndices; + + // push all positions + for(const FVertexInstanceID VertexInstanceId : MeshDescription->VertexInstances().GetElementIDs()) + { + FVector P = VertexPositions[MeshDescription->GetVertexInstanceVertex(VertexInstanceId)]; + BlastPositions.Push(PxVec3(P.X, P.Y, P.Z)); + + FVector N = VertexNormals[VertexInstanceId]; + BlastNormals.Push(PxVec3(N.X, N.Y, N.Z)); + + BlastUvs.Push(PxVec2(VertexUvs[VertexInstanceId].X, VertexUvs[VertexInstanceId].Y)); + } + + for(const FPolygonID PolygonID : MeshDescription->Polygons().GetElementIDs()) + { + const TArray& MeshTriangles = MeshDescription->GetPolygonTriangles(PolygonID); + for(const FMeshTriangle& MeshTriangle : MeshTriangles) + { + for(int32 TriVertIndex = 0; TriVertIndex < 3; ++TriVertIndex) + { + const FVertexInstanceID VertexInstanceId = MeshTriangle.GetVertexInstanceID(TriVertIndex); + BlastIndices.Push(VertexInstanceId.GetValue()); + } + + } + + } + + OutBlastMesh = NvBlastExtAuthoringCreateMesh(BlastPositions.GetData(), BlastNormals.GetData(), BlastUvs.GetData(), BlastPositions.Num(), BlastIndices.GetData(), BlastIndices.Num()); + + int32 FacetCount = OutBlastMesh->getFacetCount(); + Nv::Blast::Facet* FacetBuffer = OutBlastMesh->getFacetsBufferWritable(); + + // set the materialID coming from the MeshDescription on each blast mesh vertex + TPolygonGroupAttributesConstRef MaterialSlotNames = MeshDescription->PolygonGroupAttributes().GetAttributesRef(MeshAttribute::PolygonGroup::MaterialAssetName); + const FPolygonArray& Polys = MeshDescription->Polygons(); + for(int32 Facet = 0; Facet < FacetCount; Facet++) + { + FacetBuffer[Facet].materialId = Polys[FPolygonID(Facet)].PolygonGroupID.GetValue(); + } +} + +void FMeshUtility::EditableMeshToBlastMesh(const UEditableMesh* SourceMesh, int32 PolygonGroup, Nv::Blast::Mesh*& OutBlastMesh) +{ + OutBlastMesh = nullptr; + const FMeshDescription* MeshDescription = SourceMesh->GetMeshDescription(); + + TVertexAttributesConstRef VertexPositions = MeshDescription->VertexAttributes().GetAttributesRef(MeshAttribute::Vertex::Position); + TVertexInstanceAttributesConstRef VertexUVs = MeshDescription->VertexInstanceAttributes().GetAttributesRef(MeshAttribute::VertexInstance::TextureCoordinate); + TVertexInstanceAttributesConstRef VertexNormals = MeshDescription->VertexInstanceAttributes().GetAttributesRef(MeshAttribute::VertexInstance::Normal); + UGeometryCollection* GeometryCollection = Cast(static_cast(SourceMesh->GetSubMeshAddress().MeshObjectPtr)); + + //#define VALIDATE_INPUT +#ifdef VALIDATE_INPUT + TSharedPtr GeometryCollectionPtr = GeometryCollection->GetGeometryCollection(); + FGeometryCollection* FGC = GeometryCollectionPtr.Get(); + TManagedArray& Visible = *FGC->Visible; +#endif // VALIDATE_INPUT + + // Blast representation + TArray BlastUVs; + TArray BlastPositions; + TArray BlastNormals; + TArray BlastIndices; + TArray MaterialId; + + // push all positions + for(const FVertexInstanceID VertexInstanceID : MeshDescription->VertexInstances().GetElementIDs()) + { + FVector P = VertexPositions[MeshDescription->GetVertexInstanceVertex(VertexInstanceID)]; + BlastPositions.Push(PxVec3(P.X, P.Y, P.Z)); + + FVector N = VertexNormals[VertexInstanceID]; + BlastNormals.Push(PxVec3(N.X, N.Y, N.Z)); + + BlastUVs.Push(PxVec2(VertexUVs[VertexInstanceID].X, VertexUVs[VertexInstanceID].Y)); + } + + const TArray& PolygonGroupIDs = MeshDescription->GetPolygonGroupPolygons(FPolygonGroupID(PolygonGroup)); + + TSharedPtr GeometryCollectionSPtr = GeometryCollection->GetGeometryCollection(); + FGeometryCollection* GeometryCollectionPtr = GeometryCollectionSPtr.Get(); + check(GeometryCollectionPtr); + + const TManagedArray& MaterialIDs = *GeometryCollectionPtr->MaterialID; + + if(PolygonGroupIDs.Num() > 0) + { + for(const FPolygonID PolygonID : PolygonGroupIDs) + { + const TArray& MeshTriangles = MeshDescription->GetPolygonTriangles(PolygonID); + + check(MeshTriangles.Num() == 1); + +#ifdef VALIDATE_INPUT + // does triangle match the geometry collection triangle + const FVertexInstanceID VertexInstanceID0 = MeshTriangles[0].GetVertexInstanceID(0); + const FVertexInstanceID VertexInstanceID1 = MeshTriangles[0].GetVertexInstanceID(1); + const FVertexInstanceID VertexInstanceID2 = MeshTriangles[0].GetVertexInstanceID(2); + + TManagedArray& Indices = *FGC->Indices; + FIntVector Ind = Indices[PolygonID.GetValue()]; + check(VertexInstanceID0.GetValue() == Ind[0]) + check(VertexInstanceID1.GetValue() == Ind[1]) + check(VertexInstanceID2.GetValue() == Ind[2]) + check(Visible[PolygonID.GetValue()]); +#endif // VALIDATE_INPUT + + for(const FMeshTriangle& MeshTriangle : MeshTriangles) + { + for(int32 TriVertIndex = 0; TriVertIndex < 3; ++TriVertIndex) + { + const FVertexInstanceID VertexInstanceID = MeshTriangle.GetVertexInstanceID(TriVertIndex); + BlastIndices.Push(VertexInstanceID.GetValue()); + } + if(GeometryCollection) + { + // Material setup coming directly from GeometryCollection bypassing MeshDescription! + int MaterialID = MaterialIDs[PolygonID.GetValue()]; + MaterialId.Push(MaterialID); + } + } + } + } + + if(BlastPositions.Num()) + { + OutBlastMesh = NvBlastExtAuthoringCreateMesh(BlastPositions.GetData(), BlastNormals.GetData(), BlastUVs.GetData(), BlastPositions.Num(), BlastIndices.GetData(), BlastIndices.Num()); + + int32 FacetCount = OutBlastMesh->getFacetCount(); + Nv::Blast::Facet* facetBuffer = OutBlastMesh->getFacetsBufferWritable(); + + for(int32 Facet = 0; Facet < FacetCount; Facet++) + { + // retain the material ids coming from the geometry collection + facetBuffer[Facet].materialId = MaterialId[Facet]; + } + + } +} + +void FMeshUtility::GenerateGeometryCollectionFromBlastChunk(Nv::Blast::FractureTool* BlastFractureTool, int32 ChunkIndex, UGeometryCollection* FracturedGeometryCollectionObject, bool IsVisible, FGeneratedFracturedChunk& ChunkOut) +{ + // get shared vertices and index buffers for all chunks + Nv::Blast::Vertex* VertexBuffer = nullptr; + uint32* IndexBuffer = nullptr; + uint32* IndexBufferOffsets = nullptr; + uint32 NumVertices = BlastFractureTool->getBufferedBaseMeshes(VertexBuffer, IndexBuffer, IndexBufferOffsets); + + const Nv::Blast::ChunkInfo& ChunkInfo = BlastFractureTool->getChunkInfo(ChunkIndex); + Nv::Blast::Mesh* ChunkMesh = ChunkInfo.meshData; + + //UE_LOG(LogBlastMeshUtility, Log, TEXT("Blast to GC chunk %d, num verts %d:"), ChunkIndex, ChunkInfo.meshData->getVerticesCount()); + + //for (uint32 i = 0; i < ChunkInfo.meshData->getVerticesCount(); i++) + //{ + // const Nv::Blast::Vertex* VertexBuff = ChunkInfo.meshData->getVertices(); + + // UE_LOG(LogBlastMeshUtility, Log, TEXT(" Vert[%i] (%3.2f, %3.2f, %3.2f), N(%3.2f, %3.2f, %3.2f)"), + // i, VertexBuff[i].p.x, VertexBuff[i].p.y, VertexBuff[i].p.z, + // VertexBuff[i].n.x, VertexBuff[i].n.y, VertexBuff[i].n.z); + //} + + physx::PxVec3 Origin(0, 0, 0); + + // make a geometry collection for each fractured chunk + // this new collection will be appended to the OutGeometryCollection + ChunkOut.GeometryCollectionObject = TSharedPtr(NewObject()); + TSharedPtr NewGeometryCollectionPtr = ChunkOut.GeometryCollectionObject->GetGeometryCollection(); + FGeometryCollection* GeometryCollection = NewGeometryCollectionPtr.Get(); + check(GeometryCollection); + + AddAdditionalAttributesIfRequired(*ChunkOut.GeometryCollectionObject); + + // Geometry Collection Accessors - Verts Group + TManagedArray& Vertices = *GeometryCollection->Vertex; + TManagedArray& Normals = *GeometryCollection->Normal; + TManagedArray& UVs = *GeometryCollection->UV; + + // Geometry Collection Accessors - Geometry Group + TManagedArray& Indices = *GeometryCollection->Indices; + TManagedArray& Visible = *GeometryCollection->Visible; + TManagedArray& MaterialID = *GeometryCollection->MaterialID; + TManagedArray& MaterialIndex = *GeometryCollection->MaterialIndex; + + // Geometry Collection Accessors - Transform Group + TManagedArray & Transforms = *GeometryCollection->Transform; + + // Geometry Collection Accessors - Material Group + TManagedArray & Sections = *GeometryCollection->Sections; + + uint32 BufIndex = IndexBufferOffsets[ChunkIndex]; + uint32 NumIndices = (IndexBufferOffsets[ChunkIndex + 1] - IndexBufferOffsets[ChunkIndex]); + + Nv::Blast::Triangle* Triangles = nullptr; + uint32 NumTriangles = BlastFractureTool->getBaseMesh(ChunkIndex, Triangles); + + check(NumIndices == NumTriangles * 3); + int NumMaterialsInChunk = 0; + int LastMaterialIndex = -1; + + TMap VertMapping; + for(uint32 VertIndex = 0; VertIndex < NumIndices; VertIndex += 3) + { + const Nv::Blast::Triangle& Triangle = Triangles[VertIndex / 3]; + + // #todo(dmp): support multiple interior materials + int32 UseMaterialID = Triangle.materialId == MATERIAL_INTERIOR ? FracturedGeometryCollectionObject->GetInteriorMaterialIndex() : Triangle.materialId; + + int32 IndicesIndex = GeometryCollection->AddElements(1, FGeometryCollection::FacesGroup); + uint32 BaseIndex = BufIndex + VertIndex; + + uint32 RemappedIndex[3]; + + for(int TriVertIndex = 0; TriVertIndex < 3; TriVertIndex++) + { + uint32 NextIndex = BaseIndex + TriVertIndex; + uint32 BlastVertIndex = IndexBuffer[NextIndex]; + check(BlastVertIndex < NumVertices); + + uint32 MappedIndex = VertMapping.FindRef(BlastVertIndex); + if(MappedIndex > 0) + { + RemappedIndex[TriVertIndex] = MappedIndex - 1; + } + else + { + int GCVerticesIndex = GeometryCollection->AddElements(1, FGeometryCollection::VerticesGroup); + RemappedIndex[TriVertIndex] = GCVerticesIndex; + VertMapping.Add(BlastVertIndex, GCVerticesIndex + 1); + + const Nv::Blast::Vertex& BlastVertex = VertexBuffer[BlastVertIndex]; + + Vertices[GCVerticesIndex] = FVector(BlastVertex.p.x, BlastVertex.p.y, BlastVertex.p.z); + Normals[GCVerticesIndex] = FVector(BlastVertex.n.x, BlastVertex.n.y, BlastVertex.n.z); + + if(BlastVertex.n.magnitudeSquared() < 0.25f) + { + physx::PxVec3 Normal = Triangle.getNormal(); + Normals[GCVerticesIndex] = FVector(-Normal.x, -Normal.y, -Normal.z); + } + + const PxVec2& BlastUVCoord = BlastVertex.uv[0]; + UVs[GCVerticesIndex] = FVector2D(BlastUVCoord.x, BlastUVCoord.y); + } + + } + + Indices[IndicesIndex] = FIntVector(RemappedIndex[0], RemappedIndex[1], RemappedIndex[2]); + Visible[IndicesIndex] = IsVisible; + MaterialID[IndicesIndex] = UseMaterialID; + MaterialIndex[IndicesIndex] = IndicesIndex; + } + + int ParticlesIndex = GeometryCollection->AddElements(1, FGeometryCollection::TransformGroup); + FTransform RelativeTransform = FTransform::Identity; + ChunkOut.ChunkLocation = CalcChunkDelta(ChunkMesh, Origin); + Transforms[ParticlesIndex] = FTransform::Identity; + GeometryCollectionAlgo::PrepareForSimulation(GeometryCollection, false); +} + +void FMeshUtility::AddBlastMeshToGeometryCollection(Nv::Blast::FractureTool* BlastFractureTool, int32 FracturedChunkIndex, const FString& ParentName, const FTransform& ParentTransform, UGeometryCollection* FracturedGeometryCollectionObject, TArray& GeneratedChunksOut, TArray& DeletedChunksOut) +{ + check(BlastFractureTool); + AddAdditionalAttributesIfRequired(*FracturedGeometryCollectionObject); + TSharedPtr GeometryCollectionPtr = FracturedGeometryCollectionObject->GetGeometryCollection(); + FGeometryCollection* FracturedGeometryCollection = GeometryCollectionPtr.Get(); + + TSharedRef > HierarchyArray = FracturedGeometryCollection->GetAttribute("BoneHierarchy", FGeometryCollection::TransformGroup); + + TManagedArray& Hierarchy = *HierarchyArray; + + // keep note of chunks to delete - the ones we are now fracturing into smaller chunks + if(FracturedChunkIndex < Hierarchy.Num()) + { + TSharedRef > BoneMapArray = FracturedGeometryCollection->GetAttribute("BoneMap", FGeometryCollection::VerticesGroup); + TSharedRef > IndicesArray = FracturedGeometryCollection->GetAttribute("Indices", FGeometryCollection::FacesGroup); + + TManagedArray& BoneMap = *BoneMapArray; + TManagedArray& Indices = *IndicesArray; + + const int32 NumIndices = Indices.Num(); + for(int32 Index = 0; Index < NumIndices; Index++) + { + // only delete if fractured chunk got made into children + if(BoneMap[Indices[Index][0]] == FracturedChunkIndex) + { + DeletedChunksOut.AddUnique(FracturedChunkIndex); + } + } + + } + + physx::PxVec3 Origin(0, 0, 0); + uint32 NumChunks = BlastFractureTool->getChunkCount(); + + int32 RootBone = 0; + bool FirstEverRoot = true; + if(FracturedGeometryCollection->NumElements(FGeometryCollection::TransformGroup) > 0) + { + FirstEverRoot = false; + TArray RootBones; + FGeometryCollectionClusteringUtility::GetRootBones(FracturedGeometryCollection, RootBones); + check(RootBones.Num() == 1); + RootBone = RootBones[0]; + } + + for(uint32 ChunkIndex = 0; ChunkIndex < NumChunks; ChunkIndex++) + { + int32 ParentBone = FracturedChunkIndex; + bool IsVisible = true; + bool TheFirstEverChunk = (FirstEverRoot && ChunkIndex == 0); + + if(TheFirstEverChunk) + { + ParentBone = FGeometryCollectionBoneNode::InvalidBone; + } + + // chunk 0 is the original model before fracture - when fracturing a fresh static mesh we keep level 0 geometry + // otherwise we discard the first 'intact' mesh that comes back from blast + if(ChunkIndex > 0 || FirstEverRoot) + { + // hide the unfractured root mesh for now + if(TheFirstEverChunk) + { + IsVisible = false; + } + + FGeneratedFracturedChunk ChunkOut; + + GenerateGeometryCollectionFromBlastChunk(BlastFractureTool, ChunkIndex, FracturedGeometryCollectionObject, IsVisible, ChunkOut); + ChunkOut.FracturedChunkIndex = FracturedChunkIndex; + ChunkOut.FirstChunk = TheFirstEverChunk; + ChunkOut.ParentBone = ParentBone; + GeneratedChunksOut.Push(ChunkOut); + } + } +} +#endif + +void FMeshUtility::AddAdditionalAttributesIfRequired(UGeometryCollection& OutGeometryCollectionObject) +{ + TSharedPtr GeometryCollectionPtr = OutGeometryCollectionObject.GetGeometryCollection(); + FGeometryCollection* OutGeometryCollection = GeometryCollectionPtr.Get(); + check(OutGeometryCollection); + + if(!OutGeometryCollection->HasAttribute("ExplodedVector", FGeometryCollection::TransformGroup)) + { + OutGeometryCollection->AddAttribute("ExplodedVector", FGeometryCollection::TransformGroup); + OutGeometryCollection->AddAttribute("ExplodedTransform", FGeometryCollection::TransformGroup); + check(OutGeometryCollection->HasAttribute("ExplodedVector", FGeometryCollection::TransformGroup)); + check(OutGeometryCollection->HasAttribute("ExplodedTransform", FGeometryCollection::TransformGroup)); + } +} + +void FMeshUtility::LogHierarchy(const UGeometryCollection* GeometryCollectionObject) +{ + TSharedPtr GeometryCollectionPtr = GeometryCollectionObject->GetGeometryCollection(); + FGeometryCollection* GeometryCollection = GeometryCollectionPtr.Get(); + check(GeometryCollection); + + UE_LOG(LogBlastMeshUtility, Log, TEXT("Sizes: VerticesGroup %d, FacesGroup %d, GeometryGroup %d, TransformGroup %d"), + GeometryCollection->NumElements(FGeometryCollection::VerticesGroup), + GeometryCollection->NumElements(FGeometryCollection::FacesGroup), + GeometryCollection->NumElements(FGeometryCollection::GeometryGroup), + GeometryCollection->NumElements(FGeometryCollection::TransformGroup)); + + const TSharedRef > ExplodedVectorsArray = GeometryCollection->GetAttribute("ExplodedVector", FGeometryCollection::TransformGroup); + const TManagedArray& Hierarchy = *GeometryCollection->BoneHierarchy; + const TManagedArray& ExplodedVectors = *ExplodedVectorsArray; + const TManagedArray& Transforms = *GeometryCollection->Transform; + const TManagedArray& BoneNames = *GeometryCollection->BoneName; + + for(int BoneIndex = 0; BoneIndex < Hierarchy.Num(); BoneIndex++) + { + const FTransform& Transform = Transforms[BoneIndex]; + UE_LOG(LogBlastMeshUtility, Log, TEXT("Location %3.2f, %3.2f, %3.2f"), Transform.GetLocation().X, Transform.GetLocation().Y, Transform.GetLocation().Z); + UE_LOG(LogBlastMeshUtility, Log, TEXT("Scaling %3.2f, %3.2f, %3.2f"), Transform.GetScale3D().X, Transform.GetScale3D().Y, Transform.GetScale3D().Z); + + UE_LOG(LogBlastMeshUtility, Log, TEXT("BoneID %d, Name %s, Level %d, IsGeometry %d, ParentBoneID %d, Vector (%3.2f, %3.2f, %3.2f)"), + BoneIndex, BoneNames[BoneIndex].GetCharArray().GetData(), Hierarchy[BoneIndex].Level, Hierarchy[BoneIndex].IsGeometry(), Hierarchy[BoneIndex].Parent, ExplodedVectors[BoneIndex].X, ExplodedVectors[BoneIndex].Y, ExplodedVectors[BoneIndex].Z); + + for(int32 Element : Hierarchy[BoneIndex].Children) + { + UE_LOG(LogBlastMeshUtility, Log, TEXT("..ChildBoneID %d"), Element); + } + } +} + +void FMeshUtility::ValidateGeometryCollectionState(const UGeometryCollection* GeometryCollectionObject) +{ + TSharedPtr GeometryCollectionPtr = GeometryCollectionObject->GetGeometryCollection(); + FGeometryCollection* GeometryCollection = GeometryCollectionPtr.Get(); + check(GeometryCollection); + + const TManagedArray& Hierarchy = *GeometryCollection->BoneHierarchy; + const TManagedArray& BoneNames = *GeometryCollection->BoneName; + + // there should only ever be one root node + int NumRootNodes = 0; + const int32 NumBones = Hierarchy.Num(); + for(int HierarchyBoneIndex = 0; HierarchyBoneIndex < NumBones; HierarchyBoneIndex++) + { + if(Hierarchy[HierarchyBoneIndex].Parent == FGeometryCollectionBoneNode::InvalidBone) + { + NumRootNodes++; + } + } + check(NumRootNodes == 1); + + // only leaf nodes should be marked as geometry nodes and all others are marked as transform nodes + for(int BoneIndex = 0; BoneIndex < Hierarchy.Num(); BoneIndex++) + { + check((Hierarchy[BoneIndex].Children.Num() > 0) == Hierarchy[BoneIndex].IsTransform()); + } + +} + +#if PLATFORM_WINDOWS +FVector FMeshUtility::CalcChunkDelta(Nv::Blast::Mesh* ChunkMesh, physx::PxVec3 Origin) +{ + const physx::PxBounds3& Bounds = ChunkMesh->getBoundingBox(); + const physx::PxVec3& Center = (Bounds.getCenter() - Origin) * 100.0f; + FVector ChunkCenter = FVector(Center.x, Center.y, Center.z); + FVector BoxExtents = FVector(Bounds.getExtents().x, Bounds.getExtents().y, Bounds.getExtents().z); + float MaxExtent = FMath::Max(FMath::Max(BoxExtents.X, BoxExtents.Y), BoxExtents.Z); + FVector Delta = ChunkCenter * MaxExtent * 20.0f; + return Delta; +} + +FVector FMeshUtility::GetChunkCenter(Nv::Blast::Mesh* ChunkMesh, physx::PxVec3 Origin) +{ + const physx::PxBounds3& Bounds = ChunkMesh->getBoundingBox(); + const physx::PxVec3& Center = (Bounds.getCenter() - Origin) * 100.0f; + return FVector(Center.x, Center.y, Center.z); + +} +#endif + +int FMeshUtility::GetMaterialForIndex(const UGeometryCollection* GeometryCollectionObject, int TriangleIndex) +{ + TSharedPtr GeometryCollectionPtr = GeometryCollectionObject->GetGeometryCollection(); + FGeometryCollection* GeometryCollection = GeometryCollectionPtr.Get(); + check(GeometryCollection); + + const TManagedArray& MaterialIDs = *GeometryCollection->MaterialID; + return MaterialIDs[TriangleIndex]; +} diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Private/MeshUtility.h b/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Private/MeshUtility.h new file mode 100644 index 000000000000..35dfdc65fc2d --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Private/MeshUtility.h @@ -0,0 +1,56 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once +#include "CoreMinimal.h" +#include "EngineDefines.h" +#include "EditableMesh.h" + +namespace Nv +{ + namespace Blast + { + class Mesh; + class FractureTool; + } +} + +namespace physx +{ + class PxVec3; +} + + +DECLARE_LOG_CATEGORY_EXTERN(LogBlastMeshUtility, Log, All); + +class FMeshUtility +{ +public: +#if PLATFORM_WINDOWS + /** Converts entire Editable Mesh to a Blast Mesh format ready for fracturing algorithms */ + static void EditableMeshToBlastMesh(const UEditableMesh* SourceMesh, Nv::Blast::Mesh*& OutBlastMesh); + + /** Converts one Polygon Group of an Editable Mesh to a Blast Mesh format ready for fracturing algorithms, OutBlastMesh could be nullptr if no geometry found */ + static void EditableMeshToBlastMesh(const UEditableMesh* SourceMesh, int32 PolygonGroup, Nv::Blast::Mesh*& OutBlastMesh); + + /** Add Blast Mesh data to the provided Geometry Collection - indexed vertices version */ + static void AddBlastMeshToGeometryCollection(Nv::Blast::FractureTool* BlastFractureTool, int32 FracturedChunkIndex, const FString& ParentName, const FTransform& ParentTransform, class UGeometryCollection* FracturedGeometryCollection, TArray& GeneratedChunksOut, TArray& DeletedChunksOut); +#endif + + /** Write fracture hierarchy details to log file */ + static void LogHierarchy(const class UGeometryCollection* GeometryCollection); + + static void ValidateGeometryCollectionState(const UGeometryCollection* GeometryCollection); +private: + static void AddAdditionalAttributesIfRequired(UGeometryCollection& OutGeometryCollection); + +#if PLATFORM_WINDOWS + static FVector CalcChunkDelta(Nv::Blast::Mesh* ChunkMesh, physx::PxVec3 Origin); + + static FVector GetChunkCenter(Nv::Blast::Mesh* ChunkMesh, physx::PxVec3 Origin); + + static void GenerateGeometryCollectionFromBlastChunk(Nv::Blast::FractureTool* BlastFractureTool, int32 ChunkIndex, UGeometryCollection* FracturedGeometryCollectionObject, bool IsVisible, struct FGeneratedFracturedChunk& ChunkOut); +#endif + + static int GetMaterialForIndex(const UGeometryCollection* GeometryCollection, int TriangleIndex); + +}; diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Public/BlastLibraryModule.h b/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Public/BlastLibraryModule.h new file mode 100644 index 000000000000..8378dfa845d7 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Public/BlastLibraryModule.h @@ -0,0 +1,39 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Modules/ModuleInterface.h" +#include "Modules/ModuleManager.h" + +/** + * The public interface to this module. In most cases, this interface is only public to sibling modules + * within this plugin. + */ +class IBlastLibraryModule : public IModuleInterface +{ + +public: + + /** + * Singleton-like access to this module's interface. This is just for convenience! + * Beware of calling this during the shutdown phase, though. Your module might have been unloaded already. + * + * @return Returns singleton instance, loading the module on demand if needed + */ + static inline class IBlastLibraryModule& Get() + { + return FModuleManager::LoadModuleChecked< IBlastLibraryModule >( "BlastAuthoring" ); + } + + /** + * Checks to see if this module is loaded and ready. It is only valid to call Get() if IsAvailable() returns true. + * + * @return True if the module is loaded and ready to use + */ + static inline bool IsAvailable() + { + return FModuleManager::Get().IsModuleLoaded( "BlastAuthoring" ); + } + +}; diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Public/FractureMesh.h b/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Public/FractureMesh.h new file mode 100644 index 000000000000..b02ab793be54 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Public/FractureMesh.h @@ -0,0 +1,74 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once +#include "CoreMinimal.h" +#include "EngineDefines.h" +#include "EditableMesh.h" +#include "MeshFractureSettings.h" +#include "NvBlastExtAuthoringFractureTool.h" +#include "GeneratedFracturedChunk.h" +#include "FractureMesh.generated.h" + +DECLARE_LOG_CATEGORY_EXTERN(LogFractureMesh, Log, All); + +/** Random Generator class implementation required by Blast, based on Nv::Blast::RandomGeneratorBase */ +class FractureRandomGenerator : public Nv::Blast::RandomGeneratorBase +{ +public: + FractureRandomGenerator(int32_t RandomSeed) + { + seed(RandomSeed); + }; + + virtual ~FractureRandomGenerator() {}; + + virtual float getRandomValue() override + { + return RandStream.GetFraction(); + } + virtual void seed(int32_t RandomSeed) override + { + RandStream.Initialize(RandomSeed); + } + +private: + FRandomStream RandStream; + +}; + +/** Performs Voronoi or Slicing fracture of the currently selected mesh */ +UCLASS() +class BLASTAUTHORING_API UFractureMesh : public UObject +{ + GENERATED_BODY() + +public: + /** Performs fracturing of an Editable Mesh */ + void FractureMesh(const UEditableMesh* SourceMesh, const FString& ParentName, const UMeshFractureSettings& FractureSettings, int32 FracturedChunkIndex, const FTransform& Transform, int RandomSeed, UGeometryCollection* FracturedGeometryCollection, TArray& GeneratedChunksOut, TArray& DeletedChunksOut); + + /** ensure node hierarchy is setup appropriately */ + void FixupHierarchy(int32 FracturedChunkIndex, class UGeometryCollection* GeometryCollectionObject, FGeneratedFracturedChunk& GeneratedChunk, const FString& Name); + +private: + const float MagicScaling = 100.0f; + +#if PLATFORM_WINDOWS + /** Generate geometry for all the bones of the geometry collection */ + void GenerateChunkMeshes(Nv::Blast::FractureTool* BlastFractureTool, const UMeshFractureSettings& FractureSettings, int32 FracturedChunkIndex, const FString& ParentName, const FTransform& ParentTransform, Nv::Blast::Mesh* BlastMesh, UGeometryCollection* FracturedGeometryCollection, TArray& GeneratedChunksOut, TArray& DeletedChunksOut); + + /** Log some stats */ + void LogStatsAndTimings(const Nv::Blast::Mesh* BlastMesh, const Nv::Blast::FractureTool* BlastFractureTool, const FTransform& Transform, const UMeshFractureSettings& FractureSettings, float ProcessingTime); +#endif + + /** Get raw bitmap data from texture */ + void ExtractDataFromTexture(const TWeakObjectPtr SourceTexture, TArray& RawDataOut, int32& WidthOut, int32& HeightOut); + +#if PLATFORM_WINDOWS + /** Draw debug render of exploded shape, i.e. all fracture chunks */ + void RenderDebugGraphics(Nv::Blast::FractureTool* BlastFractureTool, const UMeshFractureSettings& FractureSettings, const FTransform& Transform); + + /** Draws all edges of Blast Mesh as debug lines */ + void DrawDebugBlastMesh(const Nv::Blast::Mesh* ChunkMesh, int ChunkIndex, float ExplodedViewAmount, const FTransform& Transform); +#endif + +}; diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Public/GeneratedFracturedChunk.h b/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Public/GeneratedFracturedChunk.h new file mode 100644 index 000000000000..ba0bc16721e1 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Public/GeneratedFracturedChunk.h @@ -0,0 +1,14 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + + +struct FGeneratedFracturedChunk +{ + TSharedPtr GeometryCollectionObject; + FVector ChunkLocation; + int32 ParentBone; + int32 BoneID; + bool FirstChunk; + int32 FracturedChunkIndex; +}; diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Public/MeshFractureSettings.h b/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Public/MeshFractureSettings.h new file mode 100644 index 000000000000..103f0f67a1b7 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Public/MeshFractureSettings.h @@ -0,0 +1,394 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "Engine/Texture.h" +#include "MeshFractureSettings.generated.h" + +// +/** Mesh fracture pattern modes */ +UENUM() +enum class EMeshFractureMode : uint8 +{ + /** Standard Voronoi */ + Uniform UMETA(DisplayName = "Uniform Voronoi"), + + /** Clustered Voronoi */ + Clustered UMETA(DisplayName = "Clustered Voronoi"), + + /** Radial Voronoi */ + Radial UMETA(DisplayName = "Radial Voronoi"), + + /** Slicing algorithm - non-voronoi */ + Slicing UMETA(DisplayName = "Slicing"), + + /** Simple Plane Slice - non-voronoi */ + PlaneCut UMETA(DisplayName = "Plane Cut"), + +#ifdef CUTOUT_ENABLED + /** Bitmap Cutout Slicing algorithm - non-voronoi */ + Cutout UMETA(DisplayName = "Bitmap Cutout"), + + /** Special case Brick Cutout Slicing algorithm - non-voronoi */ + Brick UMETA(DisplayName = "Brick"), +#endif +}; + +// +/** Mesh fracture levels - lazy way to get a drop down list from UI */ +UENUM() +enum class EMeshFractureLevel : uint8 +{ + AllLevels UMETA(DisplayName = "All Levels"), + + Level0 UMETA(DisplayName = "Level0"), + + Level1 UMETA(DisplayName = "Level1"), + + Level2 UMETA(DisplayName = "Level2"), + + Level3 UMETA(DisplayName = "Level3"), + + Level4 UMETA(DisplayName = "Level4"), + + Level5 UMETA(DisplayName = "Level5"), + + Level6 UMETA(DisplayName = "Level6"), +}; + +// +/** Exploded View Mode */ +UENUM() +enum class EExplodedViewMode : uint8 +{ + /** Levels split at different times */ + SplitLevels UMETA(DisplayName = "As Levels"), + + /** All levels split at the same time linearly */ + Linear UMETA(DisplayName = "Linear") +}; + +// +/** Colorize View Mode */ +UENUM() +enum class EFractureColorizeMode : uint8 +{ + /** Fracture colorization turned off */ + ColorOff UMETA(DisplayName = "Colors off"), + + /** Random colored fracture pieces */ + ColorRandom UMETA(DisplayName = "Random Color"), + + /** Colored based on bone hierarchy level */ + ColorLevels UMETA(DisplayName = "Color Levels") +}; + +// +/** Selection Mode */ +UENUM() +enum class EFractureSelectionMode : uint8 +{ + ChunkSelect UMETA(DisplayName = "Chunk Select"), + + ClusterSelect UMETA(DisplayName = "Cluster Select"), + + LevelSelect UMETA(DisplayName = "Level Select") + +}; + +UENUM() +enum class EViewResetType : uint8 +{ + RESET_ALL, + RESET_TRANSFORMS +}; + +UCLASS(config = EditorPerProjectUserSettings) +class BLASTAUTHORING_API UCommonFractureSettings + : public UObject +{ + GENERATED_BODY() +public: + UCommonFractureSettings(); + + /** In Editor Fracture Viewing mode */ + UPROPERTY(EditAnywhere, Category = CommonFracture) + EMeshFractureLevel ViewMode; + + /** Enable bone color mode */ + UPROPERTY(EditAnywhere, Category = CommonFracture) + bool ShowBoneColors; + + /** Delete Source mesh when fracturing & generating a Geometry Collection */ + UPROPERTY(EditAnywhere, Category = CommonFracture) + bool DeleteSourceMesh; + + /** Fracture mode */ + UPROPERTY(EditAnywhere, Category = CommonFracture) + EMeshFractureMode FractureMode; + + /** Cleanup mesh option */ + UPROPERTY(EditAnywhere, Category = CommonFracture) + bool RemoveIslands; + + /** Random number generator seed for repeatability */ + UPROPERTY(EditAnywhere, Category = CommonFracture, meta = (DisplayName = "Random Seed", UIMin = "2", UIMax = "1000", ClampMin = "2", ClampMax = "1000")) + int RandomSeed; + + int8 GetFractureLevelNumber() + { + return static_cast(ViewMode) - static_cast(EMeshFractureLevel::Level0); + } +}; + + +UCLASS(config = EditorPerProjectUserSettings) +class BLASTAUTHORING_API UUniformFractureSettings + : public UObject +{ + GENERATED_BODY() +public: + UUniformFractureSettings(); + + /** Number of Voronoi sites - Uniform Voronoi Method */ + UPROPERTY(EditAnywhere, Category = UniformVoronoi, meta = (DisplayName = "# Voronoi Sites", UIMin = "2", UIMax = "5000", ClampMin = "2", ClampMax = "5000")) + int NumberVoronoiSites; +}; + +UCLASS(config = EditorPerProjectUserSettings) +class BLASTAUTHORING_API UClusterFractureSettings + : public UObject +{ + GENERATED_BODY() +public: + UClusterFractureSettings(); + + /** Number of Clusters - Clustered Voronoi Method */ + UPROPERTY(EditAnywhere, Category = ClusteredVoronoi) + float NumberClusters; + + /** Sites per of Clusters - Clustered Voronoi Method */ + UPROPERTY(EditAnywhere, Category = ClusteredVoronoi) + float SitesPerCluster; + + /** Clusters Radius - Clustered Voronoi Method */ + UPROPERTY(EditAnywhere, Category = ClusteredVoronoi) + float ClusterRadius; +}; + +UCLASS(config = EditorPerProjectUserSettings) +class BLASTAUTHORING_API URadialFractureSettings + : public UObject +{ + GENERATED_BODY() +public: + URadialFractureSettings(); + + // Radial Voronoi + /** Center of generated pattern */ + UPROPERTY(EditAnywhere, Category = RadialVoronoi) + FVector Center; + + /** Normal to plane in which sites are generated */ + UPROPERTY(EditAnywhere, Category = RadialVoronoi) + FVector Normal; + + /** Pattern radius */ + UPROPERTY(EditAnywhere, Category = RadialVoronoi) + float Radius; + + /** Number of angular steps */ + UPROPERTY(EditAnywhere, Category = RadialVoronoi) + int AngularSteps; + + /** Number of radial steps */ + UPROPERTY(EditAnywhere, Category = RadialVoronoi) + int RadialSteps; + + /** Angle offset at each radial step */ + UPROPERTY(EditAnywhere, Category = RadialVoronoi) + float AngleOffset; + + /** Randomness of sites distribution */ + UPROPERTY(EditAnywhere, Category = RadialVoronoi) + float Variability; + +}; + +UCLASS(config = EditorPerProjectUserSettings) +class BLASTAUTHORING_API USlicingFractureSettings + : public UObject +{ + GENERATED_BODY() +public: + USlicingFractureSettings(); + + /** Num Slices X axis - Slicing Method */ + UPROPERTY(EditAnywhere, Category = Slicing) + int SlicesX; + + /** Num Slices Y axis - Slicing Method */ + UPROPERTY(EditAnywhere, Category = Slicing) + int SlicesY; + + /** Num Slices Z axis - Slicing Method */ + UPROPERTY(EditAnywhere, Category = Slicing) + int SlicesZ; + + /** Slicing Angle Variation - Slicing Method [0..1] */ + UPROPERTY(EditAnywhere, Category = Slicing) + float SliceAngleVariation; + + /** Slicing Offset Variation - Slicing Method [0..1] */ + UPROPERTY(EditAnywhere, Category = Slicing) + float SliceOffsetVariation; +}; + + +struct BLASTAUTHORING_API UPlaneCut +{ +public: + UPlaneCut(); + + /** Position on cutting plane */ + FVector Position; + + /** Normal of cutting plane */ + FVector Normal; +}; + + +UCLASS(config = EditorPerProjectUserSettings) +class BLASTAUTHORING_API UPlaneCutFractureSettings + : public UObject +{ + GENERATED_BODY() +public: + UPlaneCutFractureSettings(); + + /** Multiple plane cuts */ + TArray PlaneCuts; + +}; + + +// #todo: Noise configuration +UCLASS(config = EditorPerProjectUserSettings) +class BLASTAUTHORING_API UCutoutFractureSettings + : public UObject +{ + GENERATED_BODY() +public: + UCutoutFractureSettings(); + + /** + Transform for initial pattern position and orientation. + By default 2d pattern lies in XY plane (Y is up) the center of pattern is (0, 0) + */ + UPROPERTY(EditAnywhere, Category = Cutout) + FTransform Transform; + + /** + Scale for pattern. Unscaled pattern has size (1, 1). + For negative scale pattern will be placed at the center of chunk and scaled with max distance between points of its AABB + */ + UPROPERTY(EditAnywhere, Category = Cutout) + FVector2D Scale; + + /** + If relative transform is set - position will be displacement vector from chunk's center. Otherwise from global origin. + */ + UPROPERTY(EditAnywhere, Category = Cutout) + bool IsRelativeTransform; + + /** + The pixel distance at which neighboring cutout vertices and segments may be snapped into alignment. By default set it to 1 + */ + UPROPERTY(EditAnywhere, Category = Cutout) + float SnapThreshold; + + /** + Reduce the number of vertices on curve until segmentation error is smaller than this value. By default set it to 0.001 + */ + UPROPERTY(EditAnywhere, Category = Cutout) + float SegmentationErrorThreshold; + + /** Cutout axis */ +// UPROPERTY(EditAnywhere, Category = Cutout) +// FVector CutoutAxis; + + /** Cutout bitmap */ + UPROPERTY(EditAnywhere, Category = Cutout) + TWeakObjectPtr CutoutTexture; +}; + + +// #todo: custom brick gracture pattern +UCLASS(config = EditorPerProjectUserSettings) +class BLASTAUTHORING_API UBrickFractureSettings + : public UObject +{ + GENERATED_BODY() +public: + UBrickFractureSettings(); + + /** Num Slices X axis - Slicing Method */ + UPROPERTY(EditAnywhere, Category = Brick) + int SlicesX; + + /** Num Slices Y axis - Slicing Method */ + UPROPERTY(EditAnywhere, Category = Brick) + int SlicesY; + + /** Num Slices Z axis - Slicing Method */ + UPROPERTY(EditAnywhere, Category = Brick) + int SlicesZ; +}; + + +UCLASS(config = EditorPerProjectUserSettings) +class BLASTAUTHORING_API UMeshFractureSettings + : public UObject +{ + GENERATED_BODY() + +public: + + UMeshFractureSettings(); + ~UMeshFractureSettings(); + + // general + UPROPERTY(EditAnywhere, Category = FractureCommon) + UCommonFractureSettings* CommonSettings; + + // Uniform Voronoi + UPROPERTY(EditAnywhere, Category = UniformVoronoi) + UUniformFractureSettings* UniformSettings; + + // Clustered Voronoi + UPROPERTY(EditAnywhere, Category = ClusteredVoronoi) + UClusterFractureSettings* ClusterSettings; + + // Radial Voronoi + UPROPERTY(EditAnywhere, Category = RadialVoronoi) + URadialFractureSettings* RadialSettings; + + // Slicing + UPROPERTY(EditAnywhere, Category = Slicing) + USlicingFractureSettings* SlicingSettings; + + // Plane Cut + UPROPERTY(EditAnywhere, Category = PlaneCut) + UPlaneCutFractureSettings* PlaneCutSettings; + + // Cutout + UPROPERTY(EditAnywhere, Category = Cutout) + UCutoutFractureSettings* CutoutSettings; + + // Brick + UPROPERTY(EditAnywhere, Category = Cutout) + UBrickFractureSettings* BrickSettings; + + // UI slider is provided for this debug functionality + static float ExplodedViewExpansion; +}; \ No newline at end of file diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/Blast.Build.cs b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/Blast.Build.cs new file mode 100644 index 000000000000..ab11c3a2fd6a --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/Blast.Build.cs @@ -0,0 +1,126 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +using UnrealBuildTool; +using System; +using System.IO; +using System.Collections.Generic; + +public class Blast : ModuleRules +{ + enum BlastLibraryMode + { + Debug, + Profile, + Checked, + Shipping + } + + BlastLibraryMode GetBlastLibraryMode(UnrealTargetConfiguration Config) + { + switch (Config) + { + case UnrealTargetConfiguration.Debug: + if (Target.bDebugBuildsActuallyUseDebugCRT) + { + return BlastLibraryMode.Debug; + } + else + { + return BlastLibraryMode.Checked; + } + case UnrealTargetConfiguration.Shipping: + case UnrealTargetConfiguration.Test: + return BlastLibraryMode.Shipping; + case UnrealTargetConfiguration.Development: + case UnrealTargetConfiguration.DebugGame: + case UnrealTargetConfiguration.Unknown: + default: + if(Target.bUseShippingPhysXLibraries) + { + return BlastLibraryMode.Shipping; + } + else if (Target.bUseCheckedPhysXLibraries) + { + return BlastLibraryMode.Checked; + } + else + { + return BlastLibraryMode.Profile; + } + } + } + + static string GetBlastLibraryConfiguration(BlastLibraryMode Mode) + { + switch (Mode) + { + case BlastLibraryMode.Debug: + return "DEBUG"; + case BlastLibraryMode.Checked: + return "CHECKED"; + case BlastLibraryMode.Profile: + return "PROFILE"; + case BlastLibraryMode.Shipping: + default: + return ""; + } + } + + public Blast(ReadOnlyTargetRules Target) : base(Target) + { + Type = ModuleType.External; + + // Determine which kind of libraries to link against + BlastLibraryMode LibraryMode = GetBlastLibraryMode(Target.Configuration); + string LibConfiguration = GetBlastLibraryConfiguration(LibraryMode); + + string BlastDir = ModuleDirectory; + + PublicIncludePaths.AddRange( + new string[] { + BlastDir + "/common", + BlastDir + "/lowlevel/include", + BlastDir + "/globals/include", + BlastDir + "/extensions/physx/include", + BlastDir + "/extensions/authoring/include", + } + ); + + PublicDependencyModuleNames.AddRange( + new string[] + { + "Engine", + "PhysX", + }); + + + List < string> BlastLibraries = new List(); + BlastLibraries.AddRange( + new string[] + { + "NvBlast", + "NvBlastGlobals", + "NvBlastExtAuthoring" + }); + + string LibSuffix = null; + + // Libraries for windows platform + if (Target.Platform == UnrealTargetPlatform.Win64) + { + LibSuffix = "_x64.lib"; + + string BlastLibDirFullPath = BlastDir + "/Lib/Win64/VS" + Target.WindowsPlatform.GetVisualStudioCompilerVersionName(); + PublicLibraryPaths.Add(BlastLibDirFullPath); + } + // TODO: Other configurations? + + if(LibSuffix != null) + { + foreach (string Lib in BlastLibraries) + { + PublicAdditionalLibraries.Add(String.Format("{0}{1}{2}", Lib, LibConfiguration, LibSuffix)); + } + } + } +} diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/Lib/Win64/VS2015/NvBlastCHECKED_x64.exp b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/Lib/Win64/VS2015/NvBlastCHECKED_x64.exp new file mode 100644 index 000000000000..9d7f9776098b Binary files /dev/null and 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b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/Lib/Win64/VS2015/NvBlast_x64.exp differ diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastArray.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastArray.h new file mode 100644 index 000000000000..9e9308a75333 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastArray.h @@ -0,0 +1,67 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTARRAY_H +#define NVBLASTARRAY_H + + +#include "NvBlastAllocator.h" +#include "PsInlineArray.h" + + +namespace Nv +{ +namespace Blast +{ + +/** +Wrapped PxShared Array that uses NvBlastGlobals AllocatorCalllback. +*/ +template +struct Array +{ + typedef physx::shdfnd::Array type; +}; + + +/** +Wrapped PxShared InlineArray that uses NvBlastGlobals AllocatorCalllback. + +InlineArraya is array that pre-allocates for N elements. +*/ +template +struct InlineArray +{ + typedef physx::shdfnd::InlineArray type; +}; + +} // namespace Blast +} // namespace Nv + + +#endif // #ifndef NVBLASTARRAY_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastAssert.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastAssert.h new file mode 100644 index 000000000000..89782972ac6b --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastAssert.h @@ -0,0 +1,81 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTASSERT_H +#define NVBLASTASSERT_H + + +#include "NvBlastPreprocessor.h" + + +#if !NV_ENABLE_ASSERTS +#define NVBLAST_ASSERT(exp) ((void)0) +#define NVBLAST_ALWAYS_ASSERT_MESSAGE(message) ((void)0) +#define NVBLAST_ASSERT_WITH_MESSAGE(condition, message) ((void)0) +#else +#if NV_VC +#define NVBLAST_CODE_ANALYSIS_ASSUME(exp) \ + __analysis_assume(!!(exp)) // This macro will be used to get rid of analysis warning messages if a NVBLAST_ASSERT is used +// to "guard" illegal mem access, for example. +#else +#define NVBLAST_CODE_ANALYSIS_ASSUME(exp) +#endif +#define NVBLAST_ASSERT(exp) \ +{ \ + static bool _ignore = false; \ + if (!(exp) && !_ignore) NvBlastAssertHandler(#exp, __FILE__, __LINE__, _ignore); \ + NVBLAST_CODE_ANALYSIS_ASSUME(exp); \ +} ((void)0) +#define NVBLAST_ALWAYS_ASSERT_MESSAGE(message) \ +{ \ + static bool _ignore = false; \ + if(!_ignore) \ + { \ + NvBlastAssertHandler(message, __FILE__, __LINE__, _ignore); \ + } \ +} ((void)0) +#define NVBLAST_ASSERT_WITH_MESSAGE(exp, message) \ +{ \ + static bool _ignore = false; \ + if (!(exp) && !_ignore) NvBlastAssertHandler(message, __FILE__, __LINE__, _ignore); \ + NVBLAST_CODE_ANALYSIS_ASSUME(exp); \ +} ((void)0) +#endif + +#define NVBLAST_ALWAYS_ASSERT() NVBLAST_ASSERT(0) + + +extern "C" +{ + +NVBLAST_API void NvBlastAssertHandler(const char* expr, const char* file, int line, bool& ignore); + +} // extern "C" + + +#endif // #ifndef NVBLASTASSERT_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastAtomic.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastAtomic.h new file mode 100644 index 000000000000..8957ba94ac07 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastAtomic.h @@ -0,0 +1,50 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTATOMIC_H +#define NVBLASTATOMIC_H + +#include "NvBlastTypes.h" + + +namespace Nv +{ +namespace Blast +{ + +/* increment the specified location. Return the incremented value */ +int32_t atomicIncrement(volatile int32_t* val); + + +/* decrement the specified location. Return the decremented value */ +int32_t atomicDecrement(volatile int32_t* val); + +} // namespace Blast +} // namespace Nv + +#endif // #ifndef NVBLASTATOMIC_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastDLink.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastDLink.h new file mode 100644 index 000000000000..61f48624553a --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastDLink.h @@ -0,0 +1,303 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTDLINK_H +#define NVBLASTDLINK_H + + +#include "NvBlastAssert.h" +#include "NvBlastIndexFns.h" + + +namespace Nv +{ +namespace Blast +{ + +template +struct IndexDLink +{ + IndexType m_adj[2]; +}; + + +template +class IndexDList +{ +public: + void initLinksSolitary(IndexDLink* links, IndexType linkCount) + { + for (IndexType i = 0; i < linkCount; ++i) + { + links[i].m_adj[0] = invalidIndex(); + links[i].m_adj[1] = invalidIndex(); + } + } + + void initLinksChain(IndexDLink* links, IndexType linkCount) + { + if (linkCount > 0) + { + links[0].m_adj[0] = invalidIndex(); + for (IndexType i = 1; i < linkCount; ++i) + { + links[i - 1].m_adj[1] = i; + links[i].m_adj[0] = i - 1; + } + links[linkCount - 1].m_adj[1] = invalidIndex(); + } + } + + IndexType getAdj(IndexDLink* links, IndexType linkIndex, int which) + { + return links[linkIndex].m_adj[which & 1]; + } + + void remove(IndexDLink* links, IndexType linkIndex) + { + IndexDLink& link = links[linkIndex]; + const IndexType adj0 = link.m_adj[0]; + const IndexType adj1 = link.m_adj[1]; + if (!isInvalidIndex(adj1)) + { + links[adj1].m_adj[0] = adj0; + link.m_adj[1] = invalidIndex(); + } + if (!isInvalidIndex(adj0)) + { + links[adj0].m_adj[1] = adj1; + link.m_adj[0] = invalidIndex(); + } + } + + bool isSolitary(IndexDLink* links, IndexType linkIndex) + { + const IndexDLink& link = links[linkIndex]; + return isInvalidIndex(link.m_adj[0]) && isInvalidIndex(link.m_adj[1]); + } + + void insertListHead(IndexType& listHead, IndexDLink* links, IndexType linkIndex) + { + NVBLAST_ASSERT(!isInvalidIndex(linkIndex)); + if (!isInvalidIndex(listHead)) + { + links[listHead].m_adj[0] = linkIndex; + } + links[linkIndex].m_adj[1] = listHead; + listHead = linkIndex; + } + + IndexType removeListHead(IndexType& listHead, IndexDLink* links) + { + const IndexType linkIndex = listHead; + if (!isInvalidIndex(linkIndex)) + { + listHead = links[linkIndex].m_adj[1]; + if (!isInvalidIndex(listHead)) + { + links[listHead].m_adj[0] = invalidIndex(); + } + links[linkIndex].m_adj[1] = invalidIndex(); + } + return linkIndex; + } + + void removeFromList(IndexType& listHead, IndexDLink* links, IndexType linkIndex) + { + NVBLAST_ASSERT(!isInvalidIndex(linkIndex)); + if (listHead == linkIndex) + { + listHead = links[linkIndex].m_adj[1]; + } + remove(links, linkIndex); + } +}; + + +struct DLink +{ + DLink() : m_prev(nullptr), m_next(nullptr) {} + + DLink* getPrev() const + { + return m_prev; + } + + DLink* getNext() const + { + return m_next; + } + +private: + DLink* m_prev; + DLink* m_next; + + friend class DList; +}; + + +class DList +{ +public: + DList() : m_head(nullptr), m_tail(nullptr) {} + + bool isEmpty() const + { + NVBLAST_ASSERT((m_head == nullptr) == (m_tail == nullptr)); + return m_head == nullptr; + } + + bool isSolitary(const DLink& link) const + { + return link.m_prev == nullptr && link.m_next == nullptr && m_head != &link; + } + + DLink* getHead() const + { + return m_head; + } + + DLink* getTail() const + { + return m_tail; + } + + bool insertHead(DLink& link) + { + NVBLAST_ASSERT(isSolitary(link)); + if (!isSolitary(link)) + { + return false; + } + + link.m_next = m_head; + if (m_head != nullptr) + { + m_head->m_prev = &link; + } + m_head = &link; + if (m_tail == nullptr) + { + m_tail = &link; + } + + return true; + } + + bool insertTail(DLink& link) + { + NVBLAST_ASSERT(isSolitary(link)); + if (!isSolitary(link)) + { + return false; + } + + link.m_prev = m_tail; + if (m_tail != nullptr) + { + m_tail->m_next = &link; + } + m_tail = &link; + if (m_head == nullptr) + { + m_head = &link; + } + + return true; + } + + void remove(DLink& link) + { + if (link.m_prev != nullptr) + { + link.m_prev->m_next = link.m_next; + } + else + if (m_head == &link) + { + m_head = link.m_next; + } + + if (link.m_next != nullptr) + { + link.m_next->m_prev = link.m_prev; + } + else + if (m_tail == &link) + { + m_tail = link.m_prev; + } + + link.m_next = link.m_prev = nullptr; + } + + class It + { + public: + enum Direction { Reverse, Forward }; + + It(const DList& list, Direction dir = Forward) : m_curr(dir == Forward ? list.getHead() : list.getTail()) {} + + /** Validity of current value. */ + operator bool() const + { + return m_curr != nullptr; + } + + /** Current value. */ + operator const DLink*() const + { + return m_curr; + } + + /** Pre-increment. */ + const DLink* operator ++ () + { + return m_curr = m_curr->getNext(); + } + + /** Pre-deccrement. */ + const DLink* operator -- () + { + return m_curr = m_curr->getPrev(); + } + + private: + const DLink* m_curr; + }; + +private: + DLink* m_head; + DLink* m_tail; +}; + +} // end namespace Blast +} // end namespace Nv + + +#endif // #ifndef NVBLASTDLINK_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastFixedArray.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastFixedArray.h new file mode 100644 index 000000000000..cfe5ebe71583 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastFixedArray.h @@ -0,0 +1,146 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTFIXEDARRAY_H +#define NVBLASTFIXEDARRAY_H + +#include "NvBlastAssert.h" +#include "NvBlastMemory.h" + +namespace Nv +{ +namespace Blast +{ + +/*! +FixedArray is a sequential container which is intended to be used with placement new on chunk of memory. +It'll use following memory for data layout. As follows: + +// some memory +char ​*buf = new char[64 *​ 1024]; + +// placement new on this memory +FixedArray* arr = new (buf) FixedArray(); + +// you can get max requiredMemorySize by an array of 'capacity' elements count to use memory left +buf = buf + FixedArray::requiredMemorySize(capacity); + +buf: + ++------------------------------------------------------------+ +| uint32_t | T[0] | T[1] | T[2] | ... | ++------------------------------------------------------------+ + + +!!!TODO: +- check ctor/dtor of elements calls +*/ +template +class FixedArray +{ +public: + explicit FixedArray() : m_size(0) + { + } + + static size_t requiredMemorySize(uint32_t capacity) + { + return align16(sizeof(FixedArray)) + align16(capacity * sizeof(T)); + } + + NV_FORCE_INLINE T& pushBack(T& t) + { + new (data() + m_size) T(t); + return data()[m_size++]; + } + + T popBack() + { + NVBLAST_ASSERT(m_size); + T t = data()[m_size - 1]; + data()[--m_size].~T(); + return t; + } + + void clear() + { + for(T* first = data(); first < data() + m_size; ++first) + first->~T(); + m_size = 0; + } + + NV_FORCE_INLINE void forceSize_Unsafe(uint32_t s) + { + m_size = s; + } + + NV_FORCE_INLINE T& operator[](uint32_t idx) + { + NVBLAST_ASSERT(idx < m_size); + return data()[idx]; + } + + NV_FORCE_INLINE const T& operator[](uint32_t idx) const + { + NVBLAST_ASSERT(idx < m_size); + return data()[idx]; + } + + NV_FORCE_INLINE T& at(uint32_t idx) + { + NVBLAST_ASSERT(idx < m_size); + return data()[idx]; + } + + NV_FORCE_INLINE const T& at(uint32_t idx) const + { + NVBLAST_ASSERT(idx < m_size); + return data()[idx]; + } + + NV_FORCE_INLINE uint32_t size() const + { + return m_size; + } + +private: + uint32_t m_size; + + NV_FORCE_INLINE T* data() + { + return (T*)((char*)this + sizeof(FixedArray)); + } + +private: + FixedArray(const FixedArray& that); +}; + +} // namespace Blast +} // namespace Nv + +#endif // ifndef NVBLASTFIXEDARRAY_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastFixedBitmap.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastFixedBitmap.h new file mode 100644 index 000000000000..b6c00f8374bb --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastFixedBitmap.h @@ -0,0 +1,136 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTFIXEDBITMAP_H +#define NVBLASTFIXEDBITMAP_H + +#include "NvBlastAssert.h" +#include "NvBlastMemory.h" +#include + +namespace Nv +{ +namespace Blast +{ + +/*! +FixedBitmap is a bitset (bitmap) of fixed side, it's intended to be used with placement new on chunk of memory. +It'll use following memory for data layout. As follows: + +// some memory +char ​*buf = new char[64 *​ 1024]; + +const uint32_t bitsCount = 100; + +// placement new on this memory +FixedBitmap* arr = new (buf) FixedBitmap(bitsCount); + +// you can get max requiredMemorySize by an bitMap to use memory left +buf = buf + FixedBitmap::requiredMemorySize(bitsCount); + +buf: + ++------------------------------------------------------------+ +| uint32_t | word0 | word1 | word2 | ... | ++------------------------------------------------------------+ + +*/ +class FixedBitmap +{ +public: + explicit FixedBitmap(uint32_t bitsCount) + { + m_bitsCount = bitsCount; + } + + static uint32_t getWordsCount(uint32_t bitsCount) + { + return (bitsCount + 31) >> 5; + } + + static size_t requiredMemorySize(uint32_t bitsCount) + { + return align16(sizeof(FixedBitmap)) + align16(getWordsCount(bitsCount) * sizeof(uint32_t)); + } + + void clear() + { + memset(data(), 0, getWordsCount(m_bitsCount) * sizeof(uint32_t)); + } + + void fill() + { + const uint32_t wordCount = getWordsCount(m_bitsCount); + uint32_t* mem = data(); + memset(mem, 0xFF, wordCount * sizeof(uint32_t)); + const uint32_t bitsRemainder = m_bitsCount & 31; + if (bitsRemainder > 0) + { + mem[wordCount - 1] &= ~(0xFFFFFFFF << bitsRemainder); + } + } + + int test(uint32_t index) const + { + NVBLAST_ASSERT(index < m_bitsCount); + return data()[index >> 5] & (1 << (index & 31)); + } + + void set(uint32_t index) + { + NVBLAST_ASSERT(index < m_bitsCount); + data()[index >> 5] |= 1 << (index & 31); + } + + void reset(uint32_t index) + { + NVBLAST_ASSERT(index < m_bitsCount); + data()[index >> 5] &= ~(1 << (index & 31)); + } + +private: + uint32_t m_bitsCount; + + NV_FORCE_INLINE uint32_t* data() + { + return (uint32_t*)((char*)this + sizeof(FixedBitmap)); + } + + NV_FORCE_INLINE const uint32_t* data() const + { + return (uint32_t*)((char*)this + sizeof(FixedBitmap)); + } + +private: + FixedBitmap(const FixedBitmap& that); +}; + +} // namespace Blast +} // namespace Nv + +#endif // ifndef NVBLASTFIXEDBITMAP_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastFixedBoolArray.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastFixedBoolArray.h new file mode 100644 index 000000000000..aa5332f41780 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastFixedBoolArray.h @@ -0,0 +1,124 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTFIXEDBOOLARRAY_H +#define NVBLASTFIXEDBOOLARRAY_H + +#include "NvBlastAssert.h" +#include "NvBlastMemory.h" +#include + +namespace Nv +{ +namespace Blast +{ + +/*! +FixedBoolArray is an array of bools of fixed size, it's intended to be used with placement new on chunk of memory. +It'll use following memory for data layout. As follows: + +// some memory +char ​*buf = new char[64 *​ 1024]; + +const uint32_t size = 100; + +// placement new on this memory +FixedBoolArray* arr = new (buf) FixedBoolArray(size); + +// you can get max requiredMemorySize by an bitMap to use memory left +buf = buf + FixedBoolArray::requiredMemorySize(size); + +buf: + ++------------------------------------------------------------+ +| uint32_t | bool0 | bool1 | bool2 | ... | ++------------------------------------------------------------+ + +*/ +class FixedBoolArray +{ +public: + explicit FixedBoolArray(uint32_t size) + { + m_size = size; + } + + static size_t requiredMemorySize(uint32_t size) + { + return align16(sizeof(FixedBoolArray)) + align16(size); + } + + void clear() + { + memset(data(), 0, m_size); + } + + void fill() + { + memset(data(), 1, m_size); + } + + int test(uint32_t index) const + { + NVBLAST_ASSERT(index < m_size); + return data()[index]; + } + + void set(uint32_t index) + { + NVBLAST_ASSERT(index < m_size); + data()[index] = 1; + } + + void reset(uint32_t index) + { + NVBLAST_ASSERT(index < m_size); + data()[index] = 0; + } + +private: + uint32_t m_size; + + NV_FORCE_INLINE char* data() + { + return ((char*)this + sizeof(FixedBoolArray)); + } + + NV_FORCE_INLINE const char* data() const + { + return ((char*)this + sizeof(FixedBoolArray)); + } + +private: + FixedBoolArray(const FixedBoolArray& that); +}; + +} // namespace Blast +} // namespace Nv + +#endif // ifndef NVBLASTFIXEDBOOLARRAY_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastFixedPriorityQueue.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastFixedPriorityQueue.h new file mode 100644 index 000000000000..393790ac29df --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastFixedPriorityQueue.h @@ -0,0 +1,210 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTFIXEDPRIORITYQUEUE_H +#define NVBLASTFIXEDPRIORITYQUEUE_H + +#include "NvBlastAssert.h" +#include "NvBlastMemory.h" + +namespace Nv +{ + +namespace Blast +{ + +/*! +FixedPriorityQueue is a priority queue container which is intended to be used with placement new on chunk of memory. +It'll use following memory for data layout. As follows: + +// some memory +char ​*buf = new char[64 *​ 1024]; + +// placement new on this memory +FixedPriorityQueue* arr = new (buf) FixedPriorityQueue(); + +// you can get max requiredMemorySize by an array of 'capacity' elements count to use memory left +buf = buf + FixedPriorityQueue::requiredMemorySize(capacity); + +buf: + ++------------------------------------------------------------+ +| uint32_t | T[0] | T[1] | T[2] | ... | ++------------------------------------------------------------+ + +*/ + +template +struct Less +{ + bool operator()(const A& a, const A& b) const + { + return a < b; + } +}; + + +template > +class FixedPriorityQueue : protected Comparator // inherit so that stateless comparators take no space +{ +public: + FixedPriorityQueue(const Comparator& less = Comparator()) : Comparator(less), mHeapSize(0) + { + } + + ~FixedPriorityQueue() + { + } + + static size_t requiredMemorySize(uint32_t capacity) + { + return align16(sizeof(FixedPriorityQueue)) + align16(capacity * sizeof(Element)); + } + + //! Get the element with the highest priority + const Element top() const + { + return data()[0]; + } + + //! Get the element with the highest priority + Element top() + { + return data()[0]; + } + + //! Check to whether the priority queue is empty + bool empty() const + { + return (mHeapSize == 0); + } + + //! Empty the priority queue + void clear() + { + mHeapSize = 0; + } + + //! Insert a new element into the priority queue. Only valid when size() is less than Capacity + void push(const Element& value) + { + uint32_t newIndex; + uint32_t parentIndex = parent(mHeapSize); + + for (newIndex = mHeapSize; newIndex > 0 && compare(value, data()[parentIndex]); newIndex = parentIndex, parentIndex= parent(newIndex)) + { + data()[ newIndex ] = data()[parentIndex]; + } + data()[newIndex] = value; + mHeapSize++; + NVBLAST_ASSERT(valid()); + } + + //! Delete the highest priority element. Only valid when non-empty. + Element pop() + { + NVBLAST_ASSERT(mHeapSize > 0); + uint32_t i, child; + //try to avoid LHS + uint32_t tempHs = mHeapSize-1; + mHeapSize = tempHs; + Element min = data()[0]; + Element last = data()[tempHs]; + + for (i = 0; (child = left(i)) < tempHs; i = child) + { + /* Find highest priority child */ + const uint32_t rightChild = child + 1; + + child += ((rightChild < tempHs) & compare((data()[rightChild]), (data()[child]))) ? 1 : 0; + + if(compare(last, data()[child])) + break; + + data()[i] = data()[child]; + } + data()[ i ] = last; + + NVBLAST_ASSERT(valid()); + return min; + } + + //! Make sure the priority queue sort all elements correctly + bool valid() const + { + const Element& min = data()[0]; + for(uint32_t i=1; i)); + } + + NV_FORCE_INLINE Element* data() const + { + return (Element*)((char*)this + sizeof(FixedPriorityQueue)); + } + + bool compare(const Element& a, const Element& b) const + { + return Comparator::operator()(a,b); + } + + static uint32_t left(uint32_t nodeIndex) + { + return (nodeIndex << 1) + 1; + } + + static uint32_t parent(uint32_t nodeIndex) + { + return (nodeIndex - 1) >> 1; + } + + FixedPriorityQueue& operator = (const FixedPriorityQueue); +}; + +} // namespace Blast +} // namespace Nv + +#endif // ifndef NVBLASTFIXEDPRIORITYQUEUE_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastFixedQueue.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastFixedQueue.h new file mode 100644 index 000000000000..99bbdc0ffac2 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastFixedQueue.h @@ -0,0 +1,141 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTFIXEDQUEUE_H +#define NVBLASTFIXEDQUEUE_H + +#include "NvBlastAssert.h" +#include "NvBlastMemory.h" + +namespace Nv +{ +namespace Blast +{ + +/*! +FixedQueue is a queue container which is intended to be used with placement new on chunk of memory. +It'll use following memory for data layout. As follows: + +// some memory +char ​*buf = new char[64 *​ 1024]; + +// placement new on this memory +FixedQueue* arr = new (buf) FixedQueue(); + +// you can get max requiredMemorySize by an array of 'capacity' elements count to use memory left +buf = buf + FixedQueue::requiredMemorySize(capacity); + +*/ +template +class FixedQueue +{ +public: + explicit FixedQueue(uint32_t maxEntries) : m_num(0), m_head(0), m_tail(0), m_maxEntries(maxEntries) + { + } + + static size_t requiredMemorySize(uint32_t capacity) + { + return align16(sizeof(FixedQueue)) + align16(capacity * sizeof(T)); + } + + T popFront() + { + NVBLAST_ASSERT(m_num>0); + + m_num--; + T& element = data()[m_tail]; + m_tail = (m_tail+1) % (m_maxEntries); + return element; + } + + T front() + { + NVBLAST_ASSERT(m_num>0); + + return data()[m_tail]; + } + + T popBack() + { + NVBLAST_ASSERT(m_num>0); + + m_num--; + m_head = (m_head-1) % (m_maxEntries); + return data()[m_head]; + } + + T back() + { + NVBLAST_ASSERT(m_num>0); + + uint32_t headAccess = (m_head-1) % (m_maxEntries); + return data()[headAccess]; + } + + bool pushBack(const T& element) + { + if (m_num == m_maxEntries) return false; + data()[m_head] = element; + + m_num++; + m_head = (m_head+1) % (m_maxEntries); + + return true; + } + + bool empty() const + { + return m_num == 0; + } + + uint32_t size() const + { + return m_num; + } + + +private: + uint32_t m_num; + uint32_t m_head; + uint32_t m_tail; + uint32_t m_maxEntries; + + T* data() + { + return (T*)((char*)this + sizeof(FixedQueue)); + } + +private: + FixedQueue(const FixedQueue& that); +}; + +} // namespace Blast +} // namespace Nv + +#endif // ifndef NVBLASTFIXEDQUEUE_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastGeometry.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastGeometry.h new file mode 100644 index 000000000000..15fbf57aa892 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastGeometry.h @@ -0,0 +1,237 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTGEOMETRY_H +#define NVBLASTGEOMETRY_H + +#include "NvBlastTypes.h" +#include "NvBlastMath.h" +#include "NvBlastAssert.h" + +#include + + +namespace Nv { +namespace Blast{ + + +/** +Find the closest node to point in the graph. Uses primarily distance to chunk centroids. +Bond normals are expected to be directed from the lower to higher node index. +Cannot be used for graph actors with only the world chunk in the graph. + +\param[in] point the point to test against +\param[in] firstGraphNodeIndex the entry point for familyGraphNodeIndexLinks +\param[in] familyGraphNodeIndexLinks the list index links of the actor's graph +\param[in] adjacencyPartition the actor's SupportGraph adjacency partition +\param[in] adjacentNodeIndices the actor's SupportGraph adjacent node indices +\param[in] adjacentBondIndices the actor's SupportGraph adjacent bond indices +\param[in] assetBonds the actor's asset bonds +\param[in] bondHealths the actor's bond healths +\param[in] assetChunks the actor's asset chunks +\param[in] supportChunkHealths the actor's graph chunks healths +\param[in] chunkIndices maps node index to chunk index in SupportGraph + +\return the index of the node closest to point +*/ +NV_FORCE_INLINE uint32_t findClosestNode(const float point[4], + const uint32_t firstGraphNodeIndex, const uint32_t* familyGraphNodeIndexLinks, + const uint32_t* adjacencyPartition, const uint32_t* adjacentNodeIndices, const uint32_t* adjacentBondIndices, + const NvBlastBond* assetBonds, const float* bondHealths, + const NvBlastChunk* assetChunks, const float* supportChunkHealths, const uint32_t* chunkIndices) +{ + // firstGraphNodeIndex could still be the world chunk, however + // there should be no way a single-node actor that is just the world chunk exists. + uint32_t nodeIndex = firstGraphNodeIndex; + // Since there should always be a regular chunk in the graph, it is possible to initialize closestNode + // as world chunk index but it would always evaluate to some meaningful node index eventually. + uint32_t closestNode = nodeIndex; + float minDist = std::numeric_limits().max(); + + // find the closest healthy chunk in the graph by its centroid to point distance + while (!Nv::Blast::isInvalidIndex(nodeIndex)) + { + if (supportChunkHealths[nodeIndex] > 0.0f) + { + uint32_t chunkIndex = chunkIndices[nodeIndex]; + if (!isInvalidIndex(chunkIndex)) // Invalid if this is the world chunk + { + const NvBlastChunk& chunk = assetChunks[chunkIndex]; + const float* centroid = chunk.centroid; + + float d[3]; VecMath::sub(point, centroid, d); + float dist = VecMath::dot(d, d); + + if (dist < minDist) + { + minDist = dist; + closestNode = nodeIndex; + } + } + } + nodeIndex = familyGraphNodeIndexLinks[nodeIndex]; + } + + // as long as the world chunk is not input as a single-node graph actor + NVBLAST_ASSERT(!isInvalidIndex(chunkIndices[closestNode])); + + bool iterateOnBonds = true; + if (iterateOnBonds) + { + // improve geometric accuracy by looking on which side of the closest bond the point lies + // expects bond normals to point from the smaller to the larger node index + + nodeIndex = closestNode; + minDist = std::numeric_limits().max(); + + const uint32_t startIndex = adjacencyPartition[nodeIndex]; + const uint32_t stopIndex = adjacencyPartition[nodeIndex + 1]; + + for (uint32_t adjacentIndex = startIndex; adjacentIndex < stopIndex; adjacentIndex++) + { + const uint32_t neighbourIndex = adjacentNodeIndices[adjacentIndex]; + const uint32_t neighbourChunk = chunkIndices[neighbourIndex]; + if (!isInvalidIndex(neighbourChunk)) // Invalid if neighbor is the world chunk + { + const uint32_t bondIndex = adjacentBondIndices[adjacentIndex]; + // do not follow broken bonds, since it means that neighbor is not actually connected in the graph + if (bondHealths[bondIndex] > 0.0f && supportChunkHealths[neighbourIndex] > 0.0f) + { + const NvBlastBond& bond = assetBonds[bondIndex]; + + const float* centroid = bond.centroid; + float d[3]; VecMath::sub(point, centroid, d); + float dist = VecMath::dot(d, d); + + if (dist < minDist) + { + minDist = dist; + float s = VecMath::dot(d, bond.normal); + if (nodeIndex < neighbourIndex) + { + closestNode = s < 0.0f ? nodeIndex : neighbourIndex; + } + else + { + closestNode = s < 0.0f ? neighbourIndex : nodeIndex; + } + } + } + } + } + } + + return closestNode; +} + + +/** +Find the closest node to point in the graph. Uses primarily distance to bond centroids. +Slower compared to chunk based lookup but may yield better accuracy in some cases. +Bond normals are expected to be directed from the lower to higher node index. +Cannot be used for graph actors with only the world chunk in the graph. + +\param[in] point the point to test against +\param[in] firstGraphNodeIndex the entry point for familyGraphNodeIndexLinks +\param[in] familyGraphNodeIndexLinks the list index links of the actor's graph +\param[in] adjacencyPartition the actor's SupportGraph adjacency partition +\param[in] adjacentNodeIndices the actor's SupportGraph adjacent node indices +\param[in] adjacentBondIndices the actor's SupportGraph adjacent bond indices +\param[in] assetBonds the actor's asset bonds +\param[in] bondHealths the actor's bond healths +\param[in] chunkIndices maps node index to chunk index in SupportGraph + +\return the index of the node closest to point +*/ +NV_FORCE_INLINE uint32_t findClosestNode(const float point[4], + const uint32_t firstGraphNodeIndex, const uint32_t* familyGraphNodeIndexLinks, + const uint32_t* adjacencyPartition, const uint32_t* adjacentNodeIndices, const uint32_t* adjacentBondIndices, + const NvBlastBond* bonds, const float* bondHealths, const uint32_t* chunkIndices) +{ + // firstGraphNodeIndex could still be the world chunk, however + // there should be no way a single-node actor that is just the world chunk exists. + uint32_t nodeIndex = firstGraphNodeIndex; + // Since there should always be a regular chunk in the graph, it is possible to initialize closestNode + // as world chunk index but it would always evaluate to some meaningful node index eventually. + uint32_t closestNode = nodeIndex; + float minDist = std::numeric_limits().max(); + + while (!Nv::Blast::isInvalidIndex(nodeIndex)) + { + const uint32_t startIndex = adjacencyPartition[nodeIndex]; + const uint32_t stopIndex = adjacencyPartition[nodeIndex + 1]; + + for (uint32_t adjacentIndex = startIndex; adjacentIndex < stopIndex; adjacentIndex++) + { + const uint32_t neighbourIndex = adjacentNodeIndices[adjacentIndex]; + if (nodeIndex < neighbourIndex) + { + const uint32_t bondIndex = adjacentBondIndices[adjacentIndex]; + if (bondHealths[bondIndex] > 0.0f) + { + const NvBlastBond& bond = bonds[bondIndex]; + + const float* centroid = bond.centroid; + float d[3]; VecMath::sub(point, centroid, d); + float dist = VecMath::dot(d, d); + + if (dist < minDist) + { + minDist = dist; + // if any of the nodes is the world chunk, use the valid one instead + if (isInvalidIndex(chunkIndices[neighbourIndex])) + { + closestNode = nodeIndex; + } + else if (isInvalidIndex(chunkIndices[nodeIndex])) + { + closestNode = neighbourIndex; + } + else + { + float s = VecMath::dot(d, bond.normal); + closestNode = s < 0 ? nodeIndex : neighbourIndex; + } + } + } + } + } + nodeIndex = familyGraphNodeIndexLinks[nodeIndex]; + } + + // as long as the world chunk is not input as a single-node graph actor + NVBLAST_ASSERT(!isInvalidIndex(chunkIndices[closestNode])); + return closestNode; +} + + +} // namespace Blast +} // namespace Nv + + +#endif // NVBLASTGEOMETRY_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastHashMap.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastHashMap.h new file mode 100644 index 000000000000..49d4b5c2f358 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastHashMap.h @@ -0,0 +1,55 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTHASHMAP_H +#define NVBLASTHASHMAP_H + + +#include "NvBlastAllocator.h" +#include "PsHashMap.h" + + +namespace Nv +{ +namespace Blast +{ + +/** +Wrapped PxShared HashMap that uses NvBlastGlobals AllocatorCalllback. +*/ +template > +struct HashMap +{ + typedef physx::shdfnd::HashMap type; +}; + +} // namespace Blast +} // namespace Nv + + +#endif // #ifndef NVBLASTHASHMAP_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastHashSet.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastHashSet.h new file mode 100644 index 000000000000..58fa5e153b25 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastHashSet.h @@ -0,0 +1,54 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTHASHSET_H +#define NVBLASTHASHSET_H + + +#include "NvBlastAllocator.h" +#include "PsHashSet.h" + +namespace Nv +{ +namespace Blast +{ + +/** +Wrapped PxShared HashSet that uses NvBlastGlobals AllocatorCalllback. +*/ +template > +struct HashSet +{ + typedef physx::shdfnd::HashSet type; +}; + +} // namespace Blast +} // namespace Nv + + +#endif // #ifndef NVBLASTHASHSET_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastIncludeWindows.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastIncludeWindows.h new file mode 100644 index 000000000000..04d6dd47ba13 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastIncludeWindows.h @@ -0,0 +1,103 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTINCLUDEWINDOWS_H +#define NVBLASTINCLUDEWINDOWS_H + +#ifndef _WINDOWS_ // windows already included if this is defined + +#include "NvBlastPreprocessor.h" + +#ifndef _WIN32 +#error "This file should only be included by Windows builds!!" +#endif + +// We only support >= Windows XP, and we need this for critical section and +#if !NV_WINRT +#define _WIN32_WINNT 0x0501 +#else +#define _WIN32_WINNT 0x0602 +#endif + +// turn off as much as we can for windows. All we really need is the thread functions(critical sections/Interlocked* +// etc) +#define NOGDICAPMASKS +#define NOVIRTUALKEYCODES +#define NOWINMESSAGES +#define NOWINSTYLES +#define NOSYSMETRICS +#define NOMENUS +#define NOICONS +#define NOKEYSTATES +#define NOSYSCOMMANDS +#define NORASTEROPS +#define NOSHOWWINDOW +#define NOATOM +#define NOCLIPBOARD +#define NOCOLOR +#define NOCTLMGR +#define NODRAWTEXT +#define NOGDI +#define NOMB +#define NOMEMMGR +#define NOMETAFILE +#define NOMINMAX +#define NOOPENFILE +#define NOSCROLL +#define NOSERVICE +#define NOSOUND +#define NOTEXTMETRIC +#define NOWH +#define NOWINOFFSETS +#define NOCOMM +#define NOKANJI +#define NOHELP +#define NOPROFILER +#define NODEFERWINDOWPOS +#define NOMCX +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN +#endif +#if !NV_WINRT +#define NOUSER +#define NONLS +#define NOMSG +#endif + +#pragma warning(push) +#pragma warning(disable : 4668) //'symbol' is not defined as a preprocessor macro, replacing with '0' for 'directives' +#include +#pragma warning(pop) + +#if NV_SSE2 +#include +#endif + +#endif // #ifndef _WINDOWS_ + +#endif // #ifndef NVBLASTINCLUDEWINDOWS_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastIndexFns.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastIndexFns.h new file mode 100644 index 000000000000..b83c84d5d2fc --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastIndexFns.h @@ -0,0 +1,145 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTINDEXFNS_H +#define NVBLASTINDEXFNS_H + + +#include "NvBlastTypes.h" + +#include + + +namespace Nv +{ +namespace Blast +{ + +/** +Set to invalid index. +*/ +template +NV_INLINE T invalidIndex() +{ + return ~(T)0; +} + + +/** +Test for invalid index (max representable integer). +*/ +template +NV_INLINE bool isInvalidIndex(T index) +{ + return index == invalidIndex(); +} + + +/** + Create a lookup table for data sorted by a templated index type. + + Note: when using this function with unsigned integer index types invalidIndex() is treated as a value less than zero. + + On input: + + The indices must lie in the interval [indexBase, indexBase+indexRange]. + + indexSource must point to the first index in the data. + + indexCount must be set to the number of indices in the data. + + indexByteStride must be set to the distance, in bytes, between subequent indices. + + lookup must point to a T array of size indexRange+2. + + On return: + + lookup will be filled such that: + + lookup[i] = the position of first data element with index (i + indexBase) + + lookup[indexRange+1] = indexCount + + The last (indexRange+1) element is used so that one may always determine the number of data elements with the given index using: + + count = lookup[i+1] - lookup[i] + + Note, if an index (i + indexBase) is not present in the data then, lookup[i+1] = lookup[i], so the count (above) will correctly be zero. + In this case, the actual value of lookup[i] is irrelevant. +*/ +template +void createIndexStartLookup(T* lookup, T indexBase, T indexRange, T* indexSource, T indexCount, T indexByteStride) +{ + ++indexBase; // Ordering invalidIndex() as lowest value + T indexPos = 0; + for (T i = 0; i <= indexRange; ++i) + { + for (; indexPos < indexCount; ++indexPos, indexSource = (T*)((uintptr_t)indexSource + indexByteStride)) + { + if (*indexSource + 1 >= i + indexBase) // +1 to order invalidIndex() as lowest value + { + lookup[i] = indexPos; + break; + } + } + if (indexPos == indexCount) + { + lookup[i] = indexPos; + } + } + lookup[indexRange + 1] = indexCount; +} + + +/** +Creates the inverse of a map, such that inverseMap[map[i]] = i. +Unmapped indices are set to invalidIndex. + +\param[out] inverseMap inverse map space of given size +\param[in] map original map of given size, unmapped entries must contain invalidIndex +\param[in] size size of the involved maps +*/ +template +void invertMap(T* inverseMap, const T* map, const T size) +{ + memset(inverseMap, invalidIndex(), size*sizeof(T)); + + for (T i = 0; i < size; i++) + { + if (!isInvalidIndex(map[i])) + { + inverseMap[map[i]] = i; + } + } +} + +} // end namespace Blast +} // end namespace Nv + + +#endif // #ifndef NVBLASTINDEXFNS_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastIteratorBase.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastIteratorBase.h new file mode 100644 index 000000000000..be30197c2ee7 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastIteratorBase.h @@ -0,0 +1,153 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTITERATORBASE_H +#define NVBLASTITERATORBASE_H + + +#include "NvBlastIndexFns.h" + +namespace Nv +{ +namespace Blast +{ + +/** +Common functionality and implementation for iterators over an index, using invalidIndex() to indicate termination. +Derived class needs to implement increment operators. +*/ +template +class IteratorBase +{ +public: + /** Constructor sets m_curr value */ + IteratorBase(T curr); + + /** Validity of current value. */ + operator bool() const; + + /** Current value. */ + operator T() const; + +protected: + T m_curr; +}; + + +//////// IteratorBase inline methods //////// + +template +NV_INLINE IteratorBase::IteratorBase(T curr) : m_curr(curr) +{ +} + + +template +NV_INLINE IteratorBase::operator bool() const +{ + return !isInvalidIndex(m_curr); +} + + +template +NV_INLINE IteratorBase::operator T() const +{ + return m_curr; +} + + +/** +Common functionality and implementation for an indexed linked list iterator +*/ +template +class LListIt : public IteratorBase +{ +public: + LListIt(IndexType curr, IndexType* links); + + /** Pre-increment. Only use if valid() == true. */ + uint32_t operator ++ (); + +protected: + IndexType* m_links; +}; + + +//////// LListIt inline methods //////// + +template +NV_INLINE LListIt::LListIt(IndexType curr, IndexType* links) : IteratorBase(curr), m_links(links) +{ +} + + +template +NV_INLINE uint32_t LListIt::operator ++ () +{ + NVBLAST_ASSERT((bool)(*this)); + return (this->m_curr = m_links[this->m_curr]); +} + + +/** +Common functionality and implementation for an IndexDList iterator +*/ +template +class DListIt : public IteratorBase +{ +public: + DListIt(IndexType curr, IndexDLink* links); + + /** Pre-increment. Only use if valid() == true. */ + uint32_t operator ++ (); + +protected: + IndexDLink* m_links; +}; + + +//////// DListIt inline methods //////// + +template +NV_INLINE DListIt::DListIt(IndexType curr, IndexDLink* links) : IteratorBase(curr), m_links(links) +{ +} + + +template +NV_INLINE uint32_t DListIt::operator ++ () +{ + NVBLAST_ASSERT((bool)(*this)); + return (this->m_curr = m_links[this->m_curr].m_adj[1]); +} + +} // end namespace Blast +} // end namespace Nv + + +#endif // #ifndef NVBLASTITERATORBASE_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastMath.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastMath.h new file mode 100644 index 000000000000..bea2828b32ab --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastMath.h @@ -0,0 +1,109 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTMATH_H +#define NVBLASTMATH_H + +#include + +namespace Nv +{ +namespace Blast +{ + +namespace VecMath +{ + + +NV_INLINE void div(float a[3], float divisor) +{ + for (int i = 0; i < 3; i++) + a[i] /= divisor; +} + +NV_INLINE void mul(float a[3], float multiplier) +{ + for (int i = 0; i < 3; i++) + a[i] *= multiplier; +} + +NV_INLINE void add(const float a[3], float b[3]) +{ + for (int i = 0; i < 3; i++) + b[i] = a[i] + b[i]; +} + +NV_INLINE void add(const float a[3], const float b[3], float r[3]) +{ + for (int i = 0; i < 3; i++) + r[i] = a[i] + b[i]; +} + +NV_INLINE void sub(const float a[3], const float b[3], float r[3]) +{ + for (int i = 0; i < 3; i++) + r[i] = a[i] - b[i]; +} + +NV_INLINE float dot(const float a[3], const float b[3]) +{ + float r = 0; + for (int i = 0; i < 3; i++) + r += a[i] * b[i]; + return r; +} + +NV_INLINE float length(const float a[3]) +{ + return sqrtf(dot(a, a)); +} + +NV_INLINE float dist(const float a[3], const float b[3]) +{ + float v[3]; + sub(a, b, v); + return length(v); +} + +NV_INLINE float normal(const float a[3], float r[3]) +{ + float d = length(a); + for (int i = 0; i < 3; i++) + r[i] = a[i] / d; + + return d; +} + + +} // namespace VecMath + +} // namespace Blast +} // namespace Nv + + +#endif // #ifndef NVBLASTMATH_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastMemory.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastMemory.h new file mode 100644 index 000000000000..cd394e494544 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastMemory.h @@ -0,0 +1,141 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTMEMORY_H +#define NVBLASTMEMORY_H + +#include + +namespace Nv +{ +namespace Blast +{ + + +/** +Utility function to align the given value to the next 16-byte boundary. + +Returns the aligned value. +*/ +template +NV_INLINE T align16(T value) +{ + return (value + 0xF)&~(T)0xF; +} + + +/** Offset void* pointer by 'offset' bytes helper-functions */ + +template +NV_INLINE T pointerOffset(void* p, ptrdiff_t offset) +{ + return reinterpret_cast(reinterpret_cast(p)+offset); +} + +template +NV_INLINE T pointerOffset(const void* p, ptrdiff_t offset) +{ + return reinterpret_cast(reinterpret_cast(p)+offset); +} + +NV_INLINE const void* pointerOffset(const void* p, ptrdiff_t offset) +{ + return pointerOffset(p, offset); +} + +NV_INLINE void* pointerOffset(void* p, ptrdiff_t offset) +{ + return pointerOffset(p, offset); +} + +} // namespace Blast +} // namespace Nv + + +/** Block data offset and accessor macro. */ +#define NvBlastBlockData(_dataType, _name, _accessor) \ +_dataType* _accessor() const \ +{ \ + return (_dataType*)((uintptr_t)this + _name); \ +} \ +uint32_t _name + + +/** Block data offset and accessor macro for an array (includes an _accessor##ArraySize() function which returns the last expression). */ +#define NvBlastBlockArrayData(_dataType, _name, _accessor, _sizeExpr) \ +_dataType* _accessor() const \ +{ \ + return (_dataType*)((uintptr_t)this + _name); \ +} \ +uint32_t _accessor##ArraySize() const \ +{ \ + return _sizeExpr; \ +} \ +uint32_t _name + + +/** Block data offset generation macros. */ + +/** Start offset generation with this. */ +#define NvBlastCreateOffsetStart(_baseOffset) \ +size_t _lastOffset = _baseOffset; \ +size_t _lastSize = 0 + +/** Create the next offset generation with this. The value will be aligned to a 16-byte boundary. */ +#define NvBlastCreateOffsetAlign16(_name, _size) \ +_name = align16(_lastOffset + _lastSize); \ +_lastOffset = _name; \ +_lastSize = _size + +/** End offset generation with this. It evaluates to the (16-byte aligned) total size of the data block. */ +#define NvBlastCreateOffsetEndAlign16() \ +align16(_lastOffset + _lastSize) + + +/** Stack allocation */ +#if NV_WINDOWS_FAMILY +#include +#define NvBlastAlloca(x) _alloca(x) +#elif NV_LINUX || NV_ANDROID +#include +#define NvBlastAlloca(x) alloca(x) +#elif NV_APPLE_FAMILY +#include +#define NvBlastAlloca(x) alloca(x) +#elif NV_PS4 +#include +#define NvBlastAlloca(x) alloca(x) +#elif NV_XBOXONE +#include +#define NvBlastAlloca(x) alloca(x) +#endif + +#define NvBlastAllocaAligned16(x) (void*)(((uintptr_t)PxAlloca(x + 0xF) + 0xF) & ~(uintptr_t)0xF) + + +#endif // #ifndef NVBLASTMEMORY_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastTime.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastTime.h new file mode 100644 index 000000000000..7c7a6abcf973 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/common/NvBlastTime.h @@ -0,0 +1,121 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTTIME_H +#define NVBLASTTIME_H + +#include "NvBlastTypes.h" + + +namespace Nv +{ +namespace Blast +{ + +class Time +{ +public: + Time() : m_lastTickCount(getTimeTicks()) {} + + int64_t getElapsedTicks() + { + const int64_t lastTickCount = m_lastTickCount; + m_lastTickCount = getTimeTicks(); + return m_lastTickCount - lastTickCount; + } + + int64_t peekElapsedTicks() const + { + return getTimeTicks() - m_lastTickCount; + } + + int64_t getLastTickCount() const + { + return m_lastTickCount; + } + + static double seconds(int64_t ticks) + { + return s_secondsPerTick * ticks; + } + +private: + int64_t getTimeTicks() const; + static double getTickDuration(); + + int64_t m_lastTickCount; + static const double s_secondsPerTick; +}; + +} // namespace Blast +} // namespace Nv + + +//////// Time inline functions for various platforms //////// + +#if NV_MICROSOFT_FAMILY + +#include "NvBlastIncludeWindows.h" + +NV_INLINE int64_t Nv::Blast::Time::getTimeTicks() const +{ + LARGE_INTEGER a; + QueryPerformanceCounter(&a); + return a.QuadPart; +} + +NV_INLINE double Nv::Blast::Time::getTickDuration() +{ + LARGE_INTEGER a; + QueryPerformanceFrequency(&a); + return 1.0 / (double)a.QuadPart; +} + +#elif NV_UNIX_FAMILY + +#include + +NV_INLINE int64_t Nv::Blast::Time::getTimeTicks() const +{ + struct timespec mCurrTimeInt; + clock_gettime(CLOCK_REALTIME, &mCurrTimeInt); + return (static_cast(mCurrTimeInt.tv_sec) * 1000000000) + (static_cast(mCurrTimeInt.tv_nsec)); +} + +NV_INLINE double Nv::Blast::Time::getTickDuration() +{ + return 1.e-9; +} + +#elif NV_PS4 + +#include "ps4/NvBlastTimePS4.h" + +#endif + +#endif // #ifndef NVBLASTTIME_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/assetutils/include/NvBlastExtAssetUtils.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/assetutils/include/NvBlastExtAssetUtils.h new file mode 100644 index 000000000000..b4688b187435 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/assetutils/include/NvBlastExtAssetUtils.h @@ -0,0 +1,143 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTEXTASSETUTILS_H +#define NVBLASTEXTASSETUTILS_H + + +#include "NvBlastTypes.h" +#include "NvCTypes.h" +#include + + +/** +Reauthor the provided asset to bond the specified support chunks to the world. + +\param[in] asset Pointer to the original asset. Won't be modified. +\param[in] worldBoundChunks Array of support chunk indices which are to be bound to the world. +\param[in] worldBoundChunksCount Size of worldBoundChunks array. +\param[in] bondDirections Array of normals for each bond (size worldBoundChunksCount) +\param[in] bondUserData Array of user data values for the new bonds, of size worldBoundChunksCount. May be NULL. If NULL, bond user data will be set to zero. + +\return a new asset with added bonds if successful, NULL otherwise. +*/ +NVBLAST_API NvBlastAsset* NvBlastExtAssetUtilsAddWorldBonds +( + const NvBlastAsset* asset, + const uint32_t* worldBoundChunks, + uint32_t worldBoundChunkCount, + const NvcVec3* bondDirections, + const uint32_t* bondUserData +); + + +/** +Bond descriptor used to merge assets. + +In addition to the NvBlastBondDesc fields, adds "component" indices to indicate +to which component asset the chunk indices in NvBlastBondDesc refer. Used in the +function NvBlastExtAssetUtilsMergeAssets. +*/ +struct NvBlastExtAssetUtilsBondDesc : public NvBlastBondDesc +{ + uint32_t componentIndices[2]; //!< The asset component for the corresponding chunkIndices[2] value. +}; + + +/** +Creates an asset descriptor which will build an asset that merges several assets. Each asset (or component) +is given a transform, applied to the geometric information in the chunk and bond descriptors. + +New bond descriptors may be given to bond support chunks from different components. + +An NvBlastAsset may appear more than once in the components array. + +This function will call NvBlastEnsureAssetExactSupportCoverage on the returned chunk descriptors. It will also +call NvBlastReorderAssetDescChunks if the user passes in valid arrays for chunkReorderMap and chunkReorderMapSize. +Otherwise, the user must ensure that the returned chunk descriptors are in a valid order is valid before using them. + +NOTE: This function allocates memory using the allocator in NvBlastGlobals, to create the new chunk and bond +descriptor arrays referenced in the returned NvBlastAssetDesc. The user must free this memory after use with +NVBLAST_FREE appied to the pointers in the returned NvBlastAssetDesc. + +\param[in] components An array of assets to merge, of size componentCount. +\param[in] scales An array of scales to apply to the geometric data in the chunks and bonds. + If NULL, no scales are applied. If not NULL, the array must be of size componentCount. +\param[in] rotations An array of rotations to apply to the geometric data in the chunks and bonds, + stored quaternion format. The quaternions MUST be normalized. If NULL, no rotations are applied. + If not NULL, the array must be of size componentCount. +\param[in] translations An array of translations to apply to the geometric data in the chunks and bonds. + If NULL, no translations are applied. If not NULL, the array must be of size componentCount. +\param[in] componentCount The size of the components and relativeTransforms arrays. +\param[in] newBondDescs Descriptors of type NvBlastExtAssetUtilsBondDesc for new bonds between components, of size newBondCount. If NULL, newBondCount must be 0. +\param[in] newBondCount The size of the newBondDescs array. +\param[in] chunkIndexOffsets If not NULL, must point to a uin32_t array of size componentCount. It will be filled with the starting elements in chunkReorderMap corresponding to + each component. +\param[in] chunkReorderMap If not NULL, the returned descriptor is run through NvBlastReorderAssetDescChunks, to ensure that it is a valid asset descriptor. In the process, chunks + may be reordered (in addition to their natural re-indexing due to them all being placed in one array). To map from the old chunk indexing for the various + component assets to the chunk indexing used in the returned descriptor, set chunkReorderMap to point to a uin32_t array of size equal to the total number + of chunks in all components, and pass in a non-NULL value to chunkIndexOffsets as described above. Then, for component index c and chunk index k within + that component, the new chunk index is given by: index = chunkReorderMap[ k + chunkIndexOffsets[c] ]. +\param[in] chunkReorderMapSize The size of the array passed into chunkReorderMap, if chunkReorderMap is not NULL. This is for safety, so that this function does not overwrite chunkReorderMap. + +\return an asset descriptor that will build an asset which merges the components, using NvBlastCreateAsset. +*/ +NVBLAST_API NvBlastAssetDesc NvBlastExtAssetUtilsMergeAssets +( + const NvBlastAsset** components, + const NvcVec3* scales, + const NvcQuat* rotations, + const NvcVec3* translations, + uint32_t componentCount, + const NvBlastExtAssetUtilsBondDesc* newBondDescs, + uint32_t newBondCount, + uint32_t* chunkIndexOffsets, + uint32_t* chunkReorderMap, + uint32_t chunkReorderMapSize +); + + +/** +Transforms asset in place using scale, rotation, transform. +Chunk centroids, chunk bond centroids and bond normals are being transformed. +Chunk volume and bond area are changed accordingly. + +\param[in, out] asset Pointer to the asset to be transformed (modified). +\param[in] scale Pointer to scale to be applied. Can be nullptr. +\param[in] rotation Pointer to rotation to be applied. Can be nullptr. +\param[in] translation Pointer to translation to be applied. Can be nullptr. +*/ +NVBLAST_API void NvBlastExtAssetTransformInPlace +( + NvBlastAsset* asset, + const NvcVec3* scale, + const NvcQuat* rotation, + const NvcVec3* translation +); + +#endif // ifndef NVBLASTEXTASSETUTILS_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/authoring/include/NvBlastExtAuthoring.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/authoring/include/NvBlastExtAuthoring.h new file mode 100644 index 000000000000..f85f12768f61 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/authoring/include/NvBlastExtAuthoring.h @@ -0,0 +1,253 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTAUTHORING_H +#define NVBLASTAUTHORING_H + +#include "NvBlastExtAuthoringTypes.h" + +namespace physx +{ + class PxCooking; + class PxPhysicsInsertionCallback; +} + +namespace Nv +{ + namespace Blast + { + class Mesh; + class VoronoiSitesGenerator; + class CutoutSet; + class FractureTool; + class ConvexMeshBuilder; + class BlastBondGenerator; + class MeshCleaner; + struct CollisionParams; + struct CollisionHull; + } +} + +struct NvBlastExtAssetUtilsBondDesc; + +/** +Constructs mesh object from array of triangles. +User should call release() after usage. + +\param[in] positions Array for vertex positions, 3 * verticesCount floats will be read +\param[in] normals Array for vertex normals, 3 * verticesCount floats will be read +\param[in] uv Array for vertex uv coordinates, 2 * verticesCount floats will be read +\param[in] verticesCount Number of vertices in mesh +\param[in] indices Array of vertex indices. Indices contain vertex index triplets which form a mesh triangle. +\param[in] indicesCount Indices count (should be equal to numberOfTriangles * 3) + +\return pointer to Nv::Blast::Mesh if it was created succefully otherwise return nullptr +*/ +NVBLAST_API Nv::Blast::Mesh* NvBlastExtAuthoringCreateMesh(const physx::PxVec3* positions, const physx::PxVec3* normals, + const physx::PxVec2* uv, uint32_t verticesCount, const uint32_t* indices, uint32_t indicesCount); + +/** +Constructs mesh object from array of vertices, edges and facets. +User should call release() after usage. + +\param[in] vertices Array for Nv::Blast::Vertex +\param[in] edges Array for Nv::Blast::Edge +\param[in] facets Array for Nv::Blast::Facet +\param[in] verticesCount Number of vertices in mesh +\param[in] edgesCount Number of edges in mesh +\param[in] facetsCount Number of facets in mesh + +\return pointer to Nv::Blast::Mesh if it was created succefully otherwise return nullptr +*/ +NVBLAST_API Nv::Blast::Mesh* NvBlastExtAuthoringCreateMeshFromFacets(const void* vertices, const void* edges, const void* facets, + uint32_t verticesCount, uint32_t edgesCount, uint32_t facetsCount); + +/** +Voronoi sites should not be generated outside of the fractured mesh, so VoronoiSitesGenerator +should be supplied with fracture mesh. +\param[in] mesh Fracture mesh +\param[in] rnd User supplied random value generator. +\return Pointer to VoronoiSitesGenerator. User's code should release it after usage. +*/ +NVBLAST_API Nv::Blast::VoronoiSitesGenerator* NvBlastExtAuthoringCreateVoronoiSitesGenerator(Nv::Blast::Mesh* mesh, + Nv::Blast::RandomGeneratorBase* rng); + +/** Instantiates a blank CutoutSet */ +NVBLAST_API Nv::Blast::CutoutSet* NvBlastExtAuthoringCreateCutoutSet(); + +/** +Builds a cutout set (which must have been initially created by createCutoutSet()). +Uses a bitmap described by pixelBuffer, bufferWidth, and bufferHeight. Each pixel is represented +by one byte in the buffer. + +\param cutoutSet the CutoutSet to build +\param pixelBuffer pointer to be beginning of the pixel buffer +\param bufferWidth the width of the buffer in pixels +\param bufferHeight the height of the buffer in pixels +\param segmentationErrorThreshold Reduce the number of vertices on curve untill segmentation error is smaller then specified. By default set it to 0.001. +\param snapThreshold the pixel distance at which neighboring cutout vertices and segments may be fudged into alignment. By default set it to 1. +\param periodic whether or not to use periodic boundary conditions when creating cutouts from the map +\param expandGaps expand cutout regions to gaps or keep it as is + +*/ +NVBLAST_API void NvBlastExtAuthoringBuildCutoutSet(Nv::Blast::CutoutSet& cutoutSet, const uint8_t* pixelBuffer, + uint32_t bufferWidth, uint32_t bufferHeight, float segmentationErrorThreshold, float snapThreshold, bool periodic, bool expandGaps); + +/** +Create FractureTool object. +\return Pointer to create FractureTool. User's code should release it after usage. +*/ +NVBLAST_API Nv::Blast::FractureTool* NvBlastExtAuthoringCreateFractureTool(); + +/** +Create BlastBondGenerator +\return Pointer to created BlastBondGenerator. User's code should release it after usage. +*/ +NVBLAST_API Nv::Blast::BlastBondGenerator* NvBlastExtAuthoringCreateBondGenerator(physx::PxCooking* cooking, + physx::PxPhysicsInsertionCallback* insertionCallback); + +/** +Create ConvexMeshBuilder +\return Pointer to created ConvexMeshBuilder. User's code should release it after usage. +*/ +NVBLAST_API Nv::Blast::ConvexMeshBuilder* NvBlastExtAuthoringCreateConvexMeshBuilder(physx::PxCooking* cooking, + physx::PxPhysicsInsertionCallback* insertionCallback); + + +/** +Transforms collision hull in place using scale, rotation, transform. +\param[in, out] hull Pointer to the hull to be transformed (modified). +\param[in] scale Pointer to scale to be applied. Can be nullptr. +\param[in] rotation Pointer to rotation to be applied. Can be nullptr. +\param[in] translation Pointer to translation to be applied. Can be nullptr. +*/ +NVBLAST_API void NvBlastExtAuthoringTransformCollisionHullInPlace +( + Nv::Blast::CollisionHull* hull, + const physx::PxVec3* scaling, + const physx::PxQuat* rotation, + const physx::PxVec3* translation +); + +/** +Transforms collision hull in place using scale, rotation, transform. +\param[in] hull Pointer to the hull to be transformed (modified). +\param[in] scale Pointer to scale to be applied. Can be nullptr. +\param[in] rotation Pointer to rotation to be applied. Can be nullptr. +\param[in] translation Pointer to translation to be applied. Can be nullptr. +*/ +NVBLAST_API Nv::Blast::CollisionHull* NvBlastExtAuthoringTransformCollisionHull +( + const Nv::Blast::CollisionHull* hull, + const physx::PxVec3* scaling, + const physx::PxQuat* rotation, + const physx::PxVec3* translation +); + +/** +Performs pending fractures and generates fractured asset, render and collision geometry + +\param[in] fTool Fracture tool created by NvBlastExtAuthoringCreateFractureTool +\param[in] bondGenerator Bond generator created by NvBlastExtAuthoringCreateBondGenerator +\param[in] collisionBuilder Collision builder created by NvBlastExtAuthoringCreateConvexMeshBuilder +\param[in] defaultSupportDepth All new chunks will be marked as support if its depth equal to defaultSupportDepth. + By default leaves (chunks without children) marked as support. +\param[in] collisionParam Parameters of collision hulls generation. +\return Authoring result +*/ +NVBLAST_API Nv::Blast::AuthoringResult* NvBlastExtAuthoringProcessFracture(Nv::Blast::FractureTool& fTool, + Nv::Blast::BlastBondGenerator& bondGenerator, Nv::Blast::ConvexMeshBuilder& collisionBuilder, const Nv::Blast::CollisionParams& collisionParam, int32_t defaultSupportDepth = -1); + +/** +Updates graphics mesh only + +\param[in] fTool Fracture tool created by NvBlastExtAuthoringCreateFractureTool +\param[out] ares AuthoringResult object which contains chunks, for which rendermeshes will be updated (e.g. to tweak UVs). Initially should be created by NvBlastExtAuthoringProcessFracture. +*/ +NVBLAST_API void NvBlastExtAuthoringUpdateGraphicsMesh(Nv::Blast::FractureTool& fTool, Nv::Blast::AuthoringResult& ares); + +/** +Build collision meshes + +\param[in,out] ares AuthoringResult object which contains chunks, for which collision meshes will be built. +\param[in] collisionBuilder Reference to ConvexMeshBuilder instance. +\param[in] collisionParam Parameters of collision hulls generation. +\param[in] chunksToProcessCount Number of chunk indices in chunksToProcess memory buffer. +\param[in] chunksToProcess Chunk indices for which collision mesh should be built. +*/ +NVBLAST_API void NvBlastExtAuthoringBuildCollisionMeshes +( + Nv::Blast::AuthoringResult& ares, + Nv::Blast::ConvexMeshBuilder& collisionBuilder, + const Nv::Blast::CollisionParams& collisionParam, + uint32_t chunksToProcessCount, + uint32_t* chunksToProcess +); + +/** + Creates MeshCleaner object + \return pointer to Nv::Blast::Mesh if it was created succefully otherwise return nullptr +*/ +NVBLAST_API Nv::Blast::MeshCleaner* NvBlastExtAuthoringCreateMeshCleaner(); + +/** +Finds bonds connecting chunks in a list of assets + +New bond descriptors may be given to bond support chunks from different components. + +An NvBlastAsset may appear more than once in the components array. + +NOTE: This function allocates memory using the allocator in NvBlastGlobals, to create the new bond +descriptor arrays returned. The user must free this memory after use with NVBLAST_FREE + +\param[in] components An array of assets to merge, of size componentCount. +\param[in] scales If not NULL, an array of size componentCount of scales to apply to the geometric data in the chunks and bonds. If NULL, no scaling is applied. +\param[in] rotations If not NULL, an array of size componentCount of rotations to apply to the geometric data in the chunks and bonds. The quaternions MUST be normalized. + If NULL, no rotations are applied. +\param[in] translations If not NULL, an array of of size componentCount of translations to apply to the geometric data in the chunks and bonds. If NULL, no translations are applied. +\param[in] convexHullOffsets For each component, an array of chunkSize+1 specifying the start of the convex hulls for that chunk inside the chunkHulls array for that component. +\param[in] chunkHulls For each component, an array of CollisionHull* specifying the collision geometry for the chunks in that component. +\param[in] componentCount The size of the components and relativeTransforms arrays. +\param[out] newBondDescs Descriptors of type NvBlastExtAssetUtilsBondDesc for new bonds between components. +\param[in] maxSeparation Maximal distance between chunks which can be connected by bond. +\return the number of bonds in newBondDescs +*/ +NVBLAST_API uint32_t NvBlastExtAuthoringFindAssetConnectingBonds +( + const NvBlastAsset** components, + const physx::PxVec3* scales, + const physx::PxQuat* rotations, + const physx::PxVec3* translations, + const uint32_t** convexHullOffsets, + const Nv::Blast::CollisionHull*** chunkHulls, + uint32_t componentCount, + NvBlastExtAssetUtilsBondDesc*& newBondDescs, + float maxSeparation = 0.0f +); + +#endif // ifndef NVBLASTAUTHORING_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/authoring/include/NvBlastExtAuthoringBondGenerator.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/authoring/include/NvBlastExtAuthoringBondGenerator.h new file mode 100644 index 000000000000..5f3fe33c0331 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/authoring/include/NvBlastExtAuthoringBondGenerator.h @@ -0,0 +1,175 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTEXTAUTHORINGBONDGENERATOR_H +#define NVBLASTEXTAUTHORINGBONDGENERATOR_H + +#include "NvBlastExtAuthoringTypes.h" + +namespace physx +{ +class PxPlane; +class PxCooking; +class PxPhysicsInsertionCallback; +} + +struct NvBlastBondDesc; +struct NvBlastChunkDesc; +struct NvBlastBond; + +namespace Nv +{ +namespace Blast +{ + +// Forward declarations +class FractureTool; +class TriangleProcessor; +struct PlaneChunkIndexer; + +/** + Bond interface generation configuration + EXACT - common surface will be searched + AVERAGE - Inerface is approximated by projections or intersecitons with midplane + maxSeparation - for AVERAGE mode. Maximum distance between chunks and midplane used in decision whether create bond or chunks are too far from each other. +*/ +struct BondGenerationConfig +{ + enum BondGenMode { EXACT, AVERAGE }; + float maxSeparation; + BondGenMode bondMode; +}; + + +struct PlaneChunkIndexer +{ + PlaneChunkIndexer(int32_t chunkId, int32_t trId, physx::PxPlane pl) : chunkId(chunkId), trId(trId), plane(pl) {} + int32_t chunkId; + int32_t trId; + physx::PxPlane plane; +}; + + +/** + Tool for gathering bond information from provided mesh geometry +*/ + +class BlastBondGenerator +{ +public: + virtual ~BlastBondGenerator() {} + + /** + Release BlastBondGenerator memory + */ + virtual void release() = 0; + + /** + This method based on marking triangles during fracture process, so can be used only with internally fractured meshes. + \note User should call NVBLAST_FREE for resultBondDescs when it not needed anymore + \param[in] tool FractureTool which contains chunks representation, tool->finalizeFracturing() should be called before. + \param[in] chunkIsSupport Pointer to array of flags, if true - chunk is support. Array size should be equal to chunk count in tool. + \param[out] resultBondDescs Pointer to array of created bond descriptors. + \param[out] resultChunkDescriptors Pointer to array of created chunk descriptors. + \return Number of created bonds + */ + virtual int32_t buildDescFromInternalFracture(FractureTool* tool, const bool* chunkIsSupport, + NvBlastBondDesc*& resultBondDescs, NvBlastChunkDesc*& resultChunkDescriptors) = 0; + + + /** + Creates bond description between two meshes + \param[in] meshACount Number of triangles in mesh A + \param[in] meshA Pointer to array of triangles of mesh A. + \param[in] meshBCount Number of triangles in mesh B + \param[in] meshB Pointer to array of triangles of mesh B. + \param[out] resultBond Result bond description. + \param[in] conf Bond creation mode. + \return 0 if success + */ + virtual int32_t createBondBetweenMeshes(uint32_t meshACount, const Triangle* meshA, uint32_t meshBCount, const Triangle* meshB, + NvBlastBond& resultBond, BondGenerationConfig conf = BondGenerationConfig()) = 0; + + /** + Creates bond description between number of meshes + \note User should call NVBLAST_FREE for resultBondDescs when it not needed anymore + \param[in] meshCount Number of meshes + \param[in] geometryOffset Pointer to array of triangle offsets for each mesh. + Containts meshCount + 1 element, last one is total number of triangles in geometry + \param[in] geometry Pointer to array of triangles. + Triangles from geometryOffset[i] to geometryOffset[i+1] correspond to i-th mesh. + \param[in] overlapsCount Number of overlaps + \param[in] overlaps Pointer to array of pairs - indexes of chunks, for which bond should be created. + \param[out] resultBond Pointer to array of result bonds. + \param[in] cfg Bond creation mode. + \return Number of created bonds + */ + virtual int32_t createBondBetweenMeshes(uint32_t meshCount, const uint32_t* geometryOffset, const Triangle* geometry, + uint32_t overlapsCount, const uint32_t* overlapsA, const uint32_t* overlapsB, + NvBlastBondDesc*& resultBond, BondGenerationConfig cfg) = 0; + + + /** + Creates bond description for prefractured meshes, when there is no info about which chunks should be connected with bond. + \note User should call NVBLAST_FREE for resultBondDescs when it not needed anymore + \param[in] meshCount Number of meshes + \param[in] geometryOffset Pointer to array of triangle offsets for each mesh. + Containts meshCount + 1 element, last one is total number of triangles in geometry + \param[in] geometry Pointer to array of triangles. + Triangles from geometryOffset[i] to geometryOffset[i+1] correspond to i-th mesh. + \param[in] chunkIsSupport Pointer to array of flags, if true - chunk is support. Array size should be equal to chunk count in tool. + \param[out] resultBondDescs Pointer to array of result bonds. + \param[in] conf Bond creation mode. + \return Number of created bonds + */ + virtual int32_t bondsFromPrefractured(uint32_t meshCount, const uint32_t* geometryOffset, const Triangle* geometry, + const bool* chunkIsSupport, NvBlastBondDesc*& resultBondDescs, + BondGenerationConfig conf = BondGenerationConfig()) = 0; + + /** + Creates bond description for prefractured meshes, when there is no info about which chunks should be connected with bond. + This uses the same process as bondsFromPrefractured using the BondGenMode::AVERAGE mode however the existing collision data is used. + \note User should call NVBLAST_FREE for resultBondDescs when it not needed anymore. + \param[in] meshCount Number of meshes + \param[in] convexHullOffset Pointer to array of convex hull offsets for each mesh. + Containts meshCount + 1 element, last one is total number of hulls in the geometry + \param[in] chunkHulls Pointer to array of convex hulls. + Hulls from convexHullOffset[i] to convexHullOffset[i+1] correspond to i-th mesh. + \param[in] chunkIsSupport Pointer to array of flags, if true - chunk is support. Array size should be equal to chunk count in tool. + \param[in] meshGroups Pointer to array of group ids for each mesh, bonds will not be generated between meshs of the same group. If null each mesh is assumed to be in it's own group. + \param[out] resultBondDescs Pointer to array of result bonds. + \return Number of created bonds + */ + virtual int32_t bondsFromPrefractured(uint32_t meshCount, const uint32_t* convexHullOffset, const CollisionHull** chunkHulls, + const bool* chunkIsSupport, const uint32_t* meshGroups, NvBlastBondDesc*& resultBondDescs, float maxSeparation) = 0; +}; + +} // namespace Blast +} // namespace Nv + +#endif // NVBLASTEXTAUTHORINGBONDGENERATOR_H \ No newline at end of file diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/authoring/include/NvBlastExtAuthoringCollisionBuilder.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/authoring/include/NvBlastExtAuthoringCollisionBuilder.h new file mode 100644 index 000000000000..03ef8a81132a --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/authoring/include/NvBlastExtAuthoringCollisionBuilder.h @@ -0,0 +1,138 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTEXTAUTHORINGCOLLISIONBUILDER_H +#define NVBLASTEXTAUTHORINGCOLLISIONBUILDER_H + +#include "NvBlastTypes.h" + +namespace physx +{ +class PxCooking; +class PxPhysicsInsertionCallback; +class PxVec3; +class PxConvexMesh; +} + + +namespace Nv +{ +namespace Blast +{ + +struct CollisionHull; +struct Triangle; + +struct CollisionParams +{ + CollisionParams() + { + setDefault(); + } + void setDefault() + { + maximumNumberOfHulls = 8; + maximumNumberOfVerticesPerHull = 64; + voxelGridResolution = 1000000; + concavity = 0.0025f; + } + uint32_t maximumNumberOfHulls; // Maximum number of convex hull generated for one chunk. If equal to 1 convex decomposition is disabled. + uint32_t maximumNumberOfVerticesPerHull; // Controls the maximum number of triangles per convex-hull (default=64, range=4-1024) + uint32_t voxelGridResolution; // Voxel grid resolution used for chunk convex decomposition (default=1,000,000, range=10,000-16,000,000). + float concavity; // Value between 0 and 1, controls how accurate hull generation is +}; + +/** + ConvexMeshBuilder provides routine to build collision hulls from array of vertices. + Collision hull is built as convex hull of provided point set. + If due to some reason building of convex hull is failed, collision hull is built as bounding box of vertex set. +*/ +class ConvexMeshBuilder +{ +public: + virtual ~ConvexMeshBuilder() {} + + /** + Release ConvexMeshBuilder memory + */ + virtual void release() = 0; + + /** + Method creates CollisionHull from provided array of vertices. + \param[in] verticesCount Number of vertices + \param[in] vertexData Vertex array of some object, for which collision geometry should be built + \param[out] output Reference on CollisionHull object in which generated geometry should be saved + */ + virtual CollisionHull* buildCollisionGeometry(uint32_t verticesCount, const physx::PxVec3* vertexData) = 0; + + /** + Method creates PxConvexMesh from provided array of vertices. + \param[in] verticesCount Number of vertices + \param[in] vertexData Vertex array of some object, for which collision geometry should be built + + \return pointer to the PxConvexMesh object if it was built successfully, 'nullptr' otherwise. + */ + virtual physx::PxConvexMesh* buildConvexMesh(uint32_t verticesCount, const physx::PxVec3* vertexData) = 0; + + + /** + Method creates PxConvexMesh from provided ConvexHull geometry + \param[in] hull ConvexHull geometry + + \return pointer to the PxConvexMesh object if it was built successfully, 'nullptr' otherwise. + */ + virtual physx::PxConvexMesh* buildConvexMesh(const CollisionHull& hull) = 0; + + + /** + Convex geometry trimming. + Using slicing with noised slicing surface can result in intersecting collision geometry. + It leads to unstable behaviour of rigid body simulation. + This method trims all intersecting parts of collision geometry. + As a drawback, trimming collision geometry can lead to penetrating render meshes during simulation. + + \param[in] chunksCount Number of chunks + \param[in,out] in ConvexHull geometry which should be clipped. + \param[in] chunkDepth Array of depth levels of convex hulls corresponding chunks. + + */ + virtual void trimCollisionGeometry(uint32_t chunksCount, CollisionHull** in, const uint32_t* chunkDepth) = 0; + + + /** + Create mesh convex decomposition + */ + virtual int32_t buildMeshConvexDecomposition(const Nv::Blast::Triangle* mesh, uint32_t triangleCount, const CollisionParams& params, CollisionHull** &convexes) = 0; + +}; + +} // namespace Blast +} // namespace Nv + + +#endif // ifndef NVBLASTEXTAUTHORINGCOLLISIONBUILDER_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/authoring/include/NvBlastExtAuthoringCutout.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/authoring/include/NvBlastExtAuthoringCutout.h new file mode 100644 index 000000000000..44ed12f827f8 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/authoring/include/NvBlastExtAuthoringCutout.h @@ -0,0 +1,106 @@ +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + +#ifndef NVBLASTAUTHORINGCUTOUT_H +#define NVBLASTAUTHORINGCUTOUT_H + +#include "NvBlastExtAuthoringTypes.h" + + +namespace Nv +{ +namespace Blast +{ + +/** +Interface to a "cutout set," used with chippable fracturing. A cutout set is created from a bitmap. The +result is turned into cutouts which are applied to the mesh. For example, a bitmap which looks like a brick +pattern will generate a cutout for each "brick," forming the cutout set. + +Each cutout is a 2D entity, meant to be projected onto various faces of a mesh. They are represented +by a set of 2D vertices, which form closed loops. More than one loop may represent a single cutout, if +the loops are forced to be convex. Otherwise, a cutout is represented by a single loop. +*/ +class CutoutSet +{ +public: + /** Returns the number of cutouts in the set. */ + virtual uint32_t getCutoutCount() const = 0; + + /** + Applies to the cutout indexed by cutoutIndex: + Returns the number of vertices in the cutout. + */ + virtual uint32_t getCutoutVertexCount(uint32_t cutoutIndex) const = 0; + + /** + Applies to the cutout indexed by cutoutIndex: + Returns the number of loops in this cutout. + */ + virtual uint32_t getCutoutLoopCount(uint32_t cutoutIndex) const = 0; + + /** + Applies to the cutout indexed by cutoutIndex: + Returns the vertex indexed by vertexIndex. (Only the X and Y coordinates are used.) + */ + virtual const physx::PxVec3& getCutoutVertex(uint32_t cutoutIndex, uint32_t vertexIndex) const = 0; + + /** + Applies to the cutout indexed by cutoutIndex: + Returns the number of vertices in the loop indexed by loopIndex. + */ + virtual uint32_t getCutoutLoopSize(uint32_t coutoutIndex, uint32_t loopIndex) const = 0; + + /** + Applies to the cutout indexed by cutoutIndex: + Returns the vertex index of the vertex indexed by vertexNum, in the loop + indexed by loopIndex. + */ + virtual uint32_t getCutoutLoopVertexIndex(uint32_t cutoutIndex, uint32_t loopIndex, uint32_t vertexNum) const = 0; + + /** + Applies to the cutout indexed by cutoutIndex: + Returns the flags of the vertex indexed by vertexNum, in the loop + indexed by loopIndex. + */ + virtual uint32_t getCutoutLoopVertexFlags(uint32_t cutoutIndex, uint32_t loopIndex, uint32_t vertexNum) const = 0; + + /** + Whether or not this cutout set is to be tiled. + */ + virtual bool isPeriodic() const = 0; + + /** + The dimensions of the fracture map used to create the cutout set. + */ + virtual const physx::PxVec2& getDimensions() const = 0; + + /** Serialization */ + //virtual void serialize(physx::PxFileBuf& stream) const = 0; + //virtual void deserialize(physx::PxFileBuf& stream) = 0; + + /** Releases all memory and deletes itself. */ + virtual void release() = 0; + +protected: + /** Protected destructor. Use the release() method. */ + virtual ~CutoutSet() {} +}; + +} // namespace Blast +} // namespace Nv + + +#endif // idndef NVBLASTAUTHORINGCUTOUT_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/authoring/include/NvBlastExtAuthoringFractureTool.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/authoring/include/NvBlastExtAuthoringFractureTool.h new file mode 100644 index 000000000000..ca3680639653 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/authoring/include/NvBlastExtAuthoringFractureTool.h @@ -0,0 +1,482 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTAUTHORINGFRACTURETOOL_H +#define NVBLASTAUTHORINGFRACTURETOOL_H + +#include "NvBlastExtAuthoringTypes.h" + +namespace Nv +{ +namespace Blast +{ + +class SpatialAccelerator; +class Triangulator; +class Mesh; +class CutoutSet; + +/* + Chunk data, chunk with chunkId == 0 is always source mesh. +*/ +struct ChunkInfo +{ + Mesh* meshData; + int32_t parent; + int32_t chunkId; + bool isLeaf; + bool isChanged; +}; + +/* + Noise fracturing configuration for chunks's faces +*/ +struct NoiseConfiguration +{ + /** + Noisy slicing configutaion: + + Amplitude of cutting surface noise. If it is 0 - noise is disabled. + */ + float amplitude = 0.f; + + /** + Frequencey of cutting surface noise. + */ + float frequency = 1.f; + + /** + Octave number in slicing surface noise. + */ + uint32_t octaveNumber = 1; + + /** + Cutting surface resolution. + */ + uint32_t surfaceResolution = 1; +}; + +/* + Slicing fracturing configuration +*/ +struct SlicingConfiguration +{ + /** + Number of slices in each direction + */ + int32_t x_slices = 1, y_slices = 1, z_slices = 1; + + /** + Offset variation, value in [0, 1] + */ + float offset_variations = 0.f; + + /** + Angle variation, value in [0, 1] + */ + float angle_variations = 0.f; + + /* + Noise parameters for faces between sliced chunks + */ + NoiseConfiguration noise; +}; + +/** + Cutout fracturing configuration +*/ +struct CutoutConfiguration +{ + /** + Set of grouped convex loop patterns for cutout in normal direction. + Not required for PLANE_ONLY mode + */ + CutoutSet* cutoutSet = nullptr; + + /** + Transform for initial pattern position and orientation. + By default 2d pattern lies in XY plane (Y is up) the center of pattern is (0, 0) + */ + physx::PxTransform transform = physx::PxTransform(physx::PxIdentity); + + /** + Scale for pattern. Unscaled pattern has size (1, 1). + For negative scale pattern will be placed at the center of chunk and scaled with max distance between points of its AABB + */ + physx::PxVec2 scale = physx::PxVec2(-1, -1); + + /** + If relative transform is set - position will be displacement vector from chunk's center. Otherwise from global origin. + */ + bool isRelativeTransform = true; + + /** + Noise parameters for cutout surface, see NoiseConfiguration. + */ + NoiseConfiguration noise; +}; + +/** + Class for voronoi sites generation inside supplied mesh. +*/ +class VoronoiSitesGenerator +{ +public: + virtual ~VoronoiSitesGenerator() {} + + /** + Release VoronoiSitesGenerator memory + */ + virtual void release() = 0; + + /** + Set base fracture mesh + */ + virtual void setBaseMesh(const Mesh* mesh) = 0; + + /** + Access to generated voronoi sites. + \param[out] Pointer to generated voronoi sites + \return Count of generated voronoi sites. + */ + virtual uint32_t getVoronoiSites(const physx::PxVec3*& sites) = 0; + + /** + Add site in particular point + \param[in] site Site coordinates + */ + virtual void addSite(const physx::PxVec3& site) = 0; + /** + Uniformly generate sites inside the mesh + \param[in] numberOfSites Number of generated sites + */ + virtual void uniformlyGenerateSitesInMesh(uint32_t numberOfSites) = 0; + + /** + Generate sites in clustered fashion + \param[in] numberOfClusters Number of generated clusters + \param[in] sitesPerCluster Number of sites in each cluster + \param[in] clusterRadius Voronoi cells cluster radius + */ + virtual void clusteredSitesGeneration(uint32_t numberOfClusters, uint32_t sitesPerCluster, float clusterRadius) = 0; + + /** + Radial pattern of sites generation + \param[in] center Center of generated pattern + \param[in] normal Normal to plane in which sites are generated + \param[in] radius Pattern radius + \param[in] angularSteps Number of angular steps + \param[in] radialSteps Number of radial steps + \param[in] angleOffset Angle offset at each radial step + \param[in] variability Randomness of sites distribution + */ + virtual void radialPattern(const physx::PxVec3& center, const physx::PxVec3& normal, float radius, int32_t angularSteps, int32_t radialSteps, float angleOffset = 0.0f, float variability = 0.0f) = 0; + + /** + Generate sites inside sphere + \param[in] count Count of generated sites + \param[in] radius Radius of sphere + \param[in] center Center of sphere + */ + virtual void generateInSphere(const uint32_t count, const float radius, const physx::PxVec3& center) = 0; + + /** + Set stencil mesh. With stencil mesh sites are generated only inside both of fracture and stencil meshes. + \param[in] stencil Stencil mesh. + */ + virtual void setStencil(const Mesh* stencil) = 0; + + /** + Removes stencil mesh + */ + virtual void clearStencil() = 0; + + /** + Deletes sites inside supplied sphere + \param[in] radius Radius of sphere + \param[in] center Center of sphere + \param[in] eraserProbability Probability of removing some particular site + */ + virtual void deleteInSphere(const float radius, const physx::PxVec3& center, const float eraserProbability = 1) = 0; +}; + +/** + FractureTool class provides methods to fracture provided mesh and generate Blast asset data +*/ +class FractureTool +{ + +public: + virtual ~FractureTool() {} + + /** + Release FractureTool memory + */ + virtual void release() = 0; + + /** + Reset FractureTool state. + */ + virtual void reset() = 0; + + + /** + Set input mesh which will be fractured, FractureTool will be reseted. + */ + virtual void setSourceMesh(const Mesh* mesh) = 0; + + /** + Set chunk mesh, parentId should be valid, return id of new chunk. + */ + virtual int32_t setChunkMesh(const Mesh* mesh, int32_t parentId) = 0; + + /** + Set the material id to use for new interior faces. Defaults to MATERIAL_INTERIOR + */ + virtual void setInteriorMaterialId(int32_t materialId) = 0; + + /** + Gets the material id to use for new interior faces + */ + virtual int32_t getInteriorMaterialId() const = 0; + + /** + Replaces an material id on faces with a new one + */ + virtual void replaceMaterialId(int32_t oldMaterialId, int32_t newMaterialId) = 0; + + /** + Get chunk mesh in polygonal representation. User's code should release it after usage. + */ + virtual Mesh* createChunkMesh(int32_t chunkId) = 0; + + /** + Input mesh is scaled and transformed internally to fit unit cube centered in origin. + Method provides offset vector and scale parameter; + */ + virtual void getTransformation(physx::PxVec3& offset, float& scale) = 0; + + + /** + Fractures specified chunk with voronoi method. + \param[in] chunkId Chunk to fracture + \param[in] cellPoints Array of voronoi sites + \param[in] replaceChunk if 'true', newly generated chunks will replace source chunk, if 'false', newly generated chunks will be at next depth level, source chunk will be parent for them. + Case replaceChunk == true && chunkId == 0 considered as wrong input parameters + \return If 0, fracturing is successful. + */ + virtual int32_t voronoiFracturing(uint32_t chunkId, uint32_t cellCount, const physx::PxVec3* cellPoints, bool replaceChunk) = 0; + + /** + Fractures specified chunk with voronoi method. Cells can be scaled along x,y,z axes. + \param[in] chunkId Chunk to fracture + \param[in] cellPoints Array of voronoi sites + \param[in] cellPoints Array of voronoi sites + \param[in] scale Voronoi cells scaling factor + \param[in] rotation Voronoi cells rotation. Has no effect without cells scale factor + \param[in] replaceChunk if 'true', newly generated chunks will replace source chunk, if 'false', newly generated chunks will be at next depth level, source chunk will be parent for them. + Case replaceChunk == true && chunkId == 0 considered as wrong input parameters + \return If 0, fracturing is successful. + */ + virtual int32_t voronoiFracturing(uint32_t chunkId, uint32_t cellCount, const physx::PxVec3* cellPoints, const physx::PxVec3& scale, const physx::PxQuat& rotation, bool replaceChunk) = 0; + + + /** + Fractures specified chunk with slicing method. + \param[in] chunkId Chunk to fracture + \param[in] conf Slicing parameters, see SlicingConfiguration. + \param[in] replaceChunk if 'true', newly generated chunks will replace source chunk, if 'false', newly generated chunks will be at next depth level, source chunk will be parent for them. + Case replaceChunk == true && chunkId == 0 considered as wrong input parameters + \param[in] rnd User supplied random number generator + + \return If 0, fracturing is successful. + */ + virtual int32_t slicing(uint32_t chunkId, const SlicingConfiguration& conf, bool replaceChunk, RandomGeneratorBase* rnd) = 0; + + /** + Cut chunk with plane. + \param[in] chunkId Chunk to fracture + \param[in] normal Plane normal + \param[in] position Point on plane + \param[in] noise Noise configuration for plane-chunk intersection, see NoiseConfiguration. + \param[in] replaceChunk if 'true', newly generated chunks will replace source chunk, if 'false', newly generated chunks will be at next depth level, source chunk will be parent for them. + Case replaceChunk == true && chunkId == 0 considered as wrong input parameters + \param[in] rnd User supplied random number generator + + \return If 0, fracturing is successful. + */ + virtual int32_t cut(uint32_t chunkId, const physx::PxVec3& normal, const physx::PxVec3& position, const NoiseConfiguration& noise, bool replaceChunk, RandomGeneratorBase* rnd) = 0; + + /** + Cutout fracture for specified chunk. + \param[in] chunkId Chunk to fracture + \param[in] conf Cutout parameters, see CutoutConfiguration. + \param[in] replaceChunk if 'true', newly generated chunks will replace source chunk, if 'false', newly generated chunks will be at next depth level, source chunk will be parent for them. + Case replaceChunk == true && chunkId == 0 considered as wrong input parameters + \param[in] rnd User supplied random number generator + + \return If 0, fracturing is successful. + */ + virtual int32_t cutout(uint32_t chunkId, CutoutConfiguration conf, bool replaceChunk, RandomGeneratorBase* rnd) = 0; + + + /** + Creates resulting fractured mesh geometry from intermediate format + */ + virtual void finalizeFracturing() = 0; + + /** + Returns overall number of chunks in fracture. + */ + virtual uint32_t getChunkCount() const = 0; + + /** + Get chunk information + */ + virtual const ChunkInfo& getChunkInfo(int32_t chunkIndex) = 0; + + /** + Get percentage of mesh overlap. + percentage computed as volume(intersection(meshA , meshB)) / volume (meshA) + \param[in] meshA Mesh A + \param[in] meshB Mesh B + \return mesh overlap percentage + */ + virtual float getMeshOverlap(const Mesh& meshA, const Mesh& meshB) = 0; + + /** + Get chunk base mesh + \param[in] chunkIndex Chunk index + \param[out] output Array of triangles to be filled + \return number of triangles in base mesh + */ + virtual uint32_t getBaseMesh(int32_t chunkIndex, Triangle*& output) = 0; + + /** + Update chunk base mesh + \note Doesn't allocates output array, Triangle* output should be preallocated by user + \param[in] chunkIndex Chunk index + \param[out] output Array of triangles to be filled + \return number of triangles in base mesh + */ + virtual uint32_t updateBaseMesh(int32_t chunkIndex, Triangle* output) = 0; + + /** + Return index of chunk with specified chunkId + \param[in] chunkId Chunk ID + \return Chunk index in internal buffer, if not exist -1 is returned. + */ + virtual int32_t getChunkIndex(int32_t chunkId) = 0; + + /** + Return id of chunk with specified index. + \param[in] chunkIndex Chunk index + \return Chunk id or -1 if there is no such chunk. + */ + virtual int32_t getChunkId(int32_t chunkIndex) = 0; + + /** + Return depth level of the given chunk + \param[in] chunkId Chunk ID + \return Chunk depth or -1 if there is no such chunk. + */ + virtual int32_t getChunkDepth(int32_t chunkId) = 0; + + /** + Return array of chunks IDs with given depth. + \param[in] depth Chunk depth + \param[out] Pointer to array of chunk IDs + \return Number of chunks in array + */ + virtual uint32_t getChunksIdAtDepth(uint32_t depth, int32_t*& chunkIds) = 0; + + /** + Get result geometry without noise as vertex and index buffers, where index buffers contain series of triplets + which represent triangles. + \param[out] vertexBuffer Array of vertices to be filled + \param[out] indexBuffer Array of indices to be filled + \param[out] indexBufferOffsets Array of offsets in indexBuffer for each base mesh. + Contains getChunkCount() + 1 elements. Last one is indexBuffer size + \return Number of vertices in vertexBuffer + */ + virtual uint32_t getBufferedBaseMeshes(Vertex*& vertexBuffer, uint32_t*& indexBuffer, uint32_t*& indexBufferOffsets) = 0; + + /** + Set automatic islands removing. May cause instabilities. + \param[in] isRemoveIslands Flag whether remove or not islands. + */ + virtual void setRemoveIslands(bool isRemoveIslands) = 0; + + /** + Try find islands and remove them on some specifical chunk. If chunk has childs, island removing can lead to wrong results! Apply it before further chunk splitting. + \param[in] chunkId Chunk ID which should be checked for islands + \return Number of found islands is returned + */ + virtual int32_t islandDetectionAndRemoving(int32_t chunkId) = 0; + + /** + Check if input mesh contains open edges. Open edges can lead to wrong fracturing results. + \return true if mesh contains open edges + */ + virtual bool isMeshContainOpenEdges(const Mesh* input) = 0; + + /** + Delete all children for specified chunk (also recursively delete chidren of children). + \param[in] chunkId Chunk ID which children should be deleted + \return true if one or more chunks were removed + */ + virtual bool deleteAllChildrenOfChunk(int32_t chunkId) = 0; + + /** + Optimize chunk hierarhy for better runtime performance. + It tries to unite chunks to groups of some size in order to transform flat hierarchy (all chunks are children of single root) + to tree like hieracrhy with limited number of children for each chunk. + \param[in] maxAtLevel If number of children of some chunk less then maxAtLevel then it would be considered as already optimized and skipped. + \param[in] maxGroupSize Max number of children for processed chunks. + */ + virtual void uniteChunks(uint32_t maxAtLevel, uint32_t maxGroupSize) = 0; + + /** + Rescale interior uv coordinates of given chunk to fit square of given size. + \param[in] side Size of square side + \param[in] chunkId Chunk ID for which UVs should be scaled. + */ + virtual void fitUvToRect(float side, uint32_t chunkId) = 0; + + /** + Rescale interior uv coordinates of all existing chunks to fit square of given size, relative sizes will be preserved. + \param[in] side Size of square side + */ + virtual void fitAllUvToRect(float side) = 0; + +}; + +} // namespace Blast +} // namespace Nv + +#endif // ifndef NVBLASTAUTHORINGFRACTURETOOL_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/authoring/include/NvBlastExtAuthoringMesh.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/authoring/include/NvBlastExtAuthoringMesh.h new file mode 100644 index 000000000000..d3196e4874c8 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/authoring/include/NvBlastExtAuthoringMesh.h @@ -0,0 +1,154 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTAUTHORINGMESH_H +#define NVBLASTAUTHORINGMESH_H + +#include "NvBlastExtAuthoringTypes.h" + +namespace Nv +{ +namespace Blast +{ + +/** + Class for internal mesh representation +*/ +class Mesh +{ +public: + virtual ~Mesh() {} + + /** + Release Mesh memory + */ + virtual void release() = 0; + + /** + Return true if mesh is valid + */ + virtual bool isValid() const = 0; + + /** + Return writable pointer on vertices array + */ + virtual Vertex* getVerticesWritable() = 0; + + /** + Return pointer on vertices array + */ + virtual const Vertex* getVertices() const = 0; + + + /** + Return writable pointer on edges array + */ + virtual Edge* getEdgesWritable() = 0; + + /** + Return pointer on edges array + */ + virtual const Edge* getEdges() const = 0; + + /** + Return writable pointer on facets array + */ + virtual Facet* getFacetsBufferWritable() = 0; + + /** + Return pointer on facets array + */ + virtual const Facet* getFacetsBuffer() const = 0; + + /** + Return writable pointer on specified facet + */ + virtual Facet* getFacetWritable(int32_t facet) = 0; + /** + Return pointer on specified facet + */ + virtual const Facet* getFacet(int32_t facet) const = 0; + + /** + Return edges count + */ + virtual uint32_t getEdgesCount() const = 0; + + /** + Return vertices count + */ + virtual uint32_t getVerticesCount() const = 0; + + /** + Return facet count + */ + virtual uint32_t getFacetCount() const = 0; + + /** + Return reference on mesh bounding box. + */ + virtual const physx::PxBounds3& getBoundingBox() const = 0; + + /** + Return writable reference on mesh bounding box. + */ + virtual physx::PxBounds3& getBoundingBoxWritable() = 0; + + + /** + Set per-facet material id. + */ + virtual void setMaterialId(const int32_t* materialIds) = 0; + + /** + Replaces an material id on faces with a new one + */ + virtual void replaceMaterialId(int32_t oldMaterialId, int32_t newMaterialId) = 0; + + /** + Set per-facet smoothing group. + */ + virtual void setSmoothingGroup(const int32_t* smoothingGroups) = 0; + + /** + Recalculate bounding box + */ + virtual void recalculateBoundingBox() = 0; + + /** + Compute mesh volume. Can be used only for triangulated meshes. + Return mesh volume. If mesh is not triangulated return 0. + */ + virtual float getMeshVolume() = 0; +}; + +} // namespace Blast +} // namespace Nv + + +#endif // ifndef NVBLASTAUTHORINGMESH_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/authoring/include/NvBlastExtAuthoringMeshCleaner.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/authoring/include/NvBlastExtAuthoringMeshCleaner.h new file mode 100644 index 000000000000..f6880dd7d6a5 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/authoring/include/NvBlastExtAuthoringMeshCleaner.h @@ -0,0 +1,71 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTEXTAUTHORINGMESHCLEANER_H +#define NVBLASTEXTAUTHORINGMESHCLEANER_H + +#include "NvBlastExtAuthoringTypes.h" + +/** + FractureTool has requirements to input meshes to fracture them successfully: + 1) Mesh should be closed (watertight) + 2) There should not be self-intersections and open-edges. +*/ + +/** + Mesh cleaner input is closed mesh with self-intersections and open-edges (only in the interior). + It tries to track outer hull to make input mesh solid and meet requierements of FractureTool. If mesh contained some internal cavities they will be removed. +*/ + +namespace Nv +{ +namespace Blast +{ + +class Mesh; + +class MeshCleaner +{ +public: + virtual ~MeshCleaner() {} + + /** + Tries to remove self intersections and open edges in interior of mesh. + \param[in] mesh Mesh to be cleaned. + \return Cleaned mesh or nullptr if failed. + */ + virtual Mesh* cleanMesh(const Mesh* mesh) = 0; + + virtual void release() = 0; +}; + + +} // namespace Blast +} // namespace Nv + +#endif // ifndef NVBLASTEXTAUTHORINGMESHCLEANER_H \ No newline at end of file diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/authoring/include/NvBlastExtAuthoringTypes.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/authoring/include/NvBlastExtAuthoringTypes.h new file mode 100644 index 000000000000..8d5d3e29e92b --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/authoring/include/NvBlastExtAuthoringTypes.h @@ -0,0 +1,287 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTAUTHORINGTYPES_H +#define NVBLASTAUTHORINGTYPES_H + +#include +#include +#include +#include "NvBlastTypes.h" + +#define NOT_VALID_VERTEX INT32_MAX + +namespace Nv +{ +namespace Blast +{ + +/** + Edge representation +*/ +struct Edge +{ + uint32_t s, e; + Edge() : s(NOT_VALID_VERTEX), e(NOT_VALID_VERTEX){} + Edge(int s, int e) : s(s), e(e) {} + bool operator<(const Edge& b) const + { + if (s == b.s) + return e < b.e; + else + return s < b.s; + } +}; + +/** + Mesh vertex representation +*/ +struct Vertex +{ + physx::PxVec3 p; // Position + physx::PxVec3 n; // Normal + physx::PxVec2 uv[1]; // UV-coordinates array, currently supported only one UV coordinate. +}; + + +// Interior material ID +#define MATERIAL_INTERIOR 1000 +#define SMOOTHING_GROUP_INTERIOR 1000 + + + +/** + Mesh triangle representation +*/ +struct Triangle +{ + Triangle() {}; + Triangle(Vertex a, Vertex b, Vertex c) : a(a), b(b), c(c) {}; + Vertex a, b, c; + int32_t userData; + int32_t materialId; + int32_t smoothingGroup; + physx::PxVec3 getNormal() const + { + return ((b.p - a.p).cross(c.p - a.p)); + } + inline Vertex& getVertex(uint32_t index) + { + return (&a)[index]; + } + inline const Vertex& getVertex(uint32_t index) const + { + return (&a)[index]; + } +}; + + +/** + Index based triangle +*/ +struct TriangleIndexed +{ + TriangleIndexed() {}; + TriangleIndexed(uint32_t a, uint32_t b, uint32_t c) : ea(a), eb(b), ec(c) {}; + + uint32_t getOpposite(uint32_t a, uint32_t b) + { + if (ea != a && ea != b) + return ea; + if (eb != a && eb != b) + return eb; + if (ec != a && ec != b) + return ec; + return NOT_VALID_VERTEX; + } + + bool isContainEdge(uint32_t a, uint32_t b) + { + return (a == ea || a == eb || a == ec) && (b == ea || b == eb || b == ec); + } + + Triangle convertToTriangle(Vertex* vertices) + { + Triangle tr; + tr.a = vertices[ea]; + tr.b = vertices[eb]; + tr.c = vertices[ec]; + + tr.userData = userData; + tr.materialId = materialId; + tr.smoothingGroup = smoothingGroup; + return tr; + } + + uint32_t ea, eb, ec; + int32_t materialId; + int32_t smoothingGroup; + int32_t userData; +}; + + + + +/** + Mesh facet representation +*/ +struct Facet +{ + int32_t firstEdgeNumber; + uint32_t edgesCount; + int64_t userData; + int32_t materialId; + int32_t smoothingGroup; + + Facet(int32_t fEdge = 0, uint32_t eCount = 0, int32_t materialId = 0, int64_t userData = 0, int32_t smoothingGroup = 0) : firstEdgeNumber(fEdge), edgesCount(eCount), userData(userData), materialId(materialId), smoothingGroup(smoothingGroup) {} +}; + +/** + Abstract base class for user-defined random value generator. +*/ +class RandomGeneratorBase +{ +public: + // Generates uniformly distributed value in [0, 1] range. + virtual float getRandomValue() = 0; + // Seeds random value generator + virtual void seed(int32_t seed) = 0; + virtual ~RandomGeneratorBase() {}; +}; + +/** + Collision hull geometry format. +*/ +struct CollisionHull +{ + /** + Collision hull polygon format. + */ + struct HullPolygon + { + // Polygon base plane + float mPlane[4]; + // Number vertices in polygon + uint16_t mNbVerts; + // First index in CollisionHull.indices array for this polygon + uint16_t mIndexBase; + }; + ///** + + uint32_t pointsCount; + uint32_t indicesCount; + uint32_t polygonDataCount; + physx::PxVec3* points; + uint32_t* indices; + HullPolygon* polygonData; + + virtual ~CollisionHull() {} + + virtual void release() = 0; +}; + +/** + Authoring results. Which contains NvBlastAsset, render and collision meshes +*/ +struct AuthoringResult +{ + uint32_t chunkCount; //Number of chunks in Blast asset + + uint32_t bondCount; //Number of bonds in Blast asset + + NvBlastAsset* asset; //Blast asset + + /** + assetToFractureChunkIdMap used for getting internal FractureChunkId with FractureTool::getChunkId. + FractureChunkId = FractureTool.getChunkId(aResult.assetToFractureChunkIdMap(AssetChunkId); + */ + uint32_t* assetToFractureChunkIdMap; + + /** + Offsets for render mesh geometry. Contains chunkCount + 1 element. + First triangle for i-th chunk: aResult.geometry[aResult.geometryOffset[i]] + aResult.geometryOffset[chunkCount+1] is total number of triangles in geometry + */ + uint32_t* geometryOffset; + + Triangle* geometry; //Raw array of Triangle for all chunks + + NvBlastChunkDesc* chunkDescs; //Array of chunk descriptors. Contains chunkCount elements + + NvBlastBondDesc* bondDescs; //Array of bond descriptors. Contains bondCount elements + + /** + Collision hull offsets. Contains chunkCount + 1 element. + First collision hull for i-th chunk: aResult.collisionHull[aResult.collisionHullOffset[i]] + aResult.collisionHullOffset[chunkCount+1] is total number of collision hulls in collisionHull + */ + uint32_t* collisionHullOffset; + + CollisionHull** collisionHull; //Raw array of pointers to collision hull for all chunks. + + /** + Array of chunk physics parameters. Contains chunkCount elements + */ + struct ExtPxChunk* physicsChunks; + + /** + Array of phisics subchunks (convex mesh) descriptors. + Use collisionHullOffset for accessing elements. + */ + struct ExtPxSubchunk* physicsSubchunks; + + /** + Array of material names. + */ + const char** materialNames; + /** + Size of array of material names. + */ + + uint32_t materialCount; + + //// Member functions //// + virtual ~AuthoringResult() {} + + /** + Free collision hulls data + */ + virtual void releaseCollisionHulls() = 0; + + /** + Free all data and AuthoringResult + */ + virtual void release() = 0; +}; + + +} // namespace Blast +} // namespace Nv + + +#endif // ifndef NVBLASTAUTHORINGTYPES_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtCustomProfiler.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtCustomProfiler.h new file mode 100644 index 000000000000..402509c3310a --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtCustomProfiler.h @@ -0,0 +1,161 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTDEFAULTPROFILER_H +#define NVBLASTDEFAULTPROFILER_H + +#include "NvBlastProfiler.h" +#include "PxProfiler.h" + +#if NV_NVTX +#include "nvToolsExt.h" +NV_INLINE void platformZoneStart(const char* name) { nvtxRangePushA(name); } +NV_INLINE void platformZoneEnd() { nvtxRangePop(); } + +#elif NV_XBOXONE +#include "xboxone/NvBlastProfilerXB1.h" + +#elif NV_PS4 +#include "ps4/NvBlastProfilerPS4.h" + +#else +NV_INLINE void platformZoneStart(const char*) { } +NV_INLINE void platformZoneEnd() { } + +#endif + +#define SUPPORTS_THREAD_LOCAL (!NV_VC || NV_VC > 12) + +namespace Nv +{ +namespace Blast +{ + +struct ExtProfileData +{ + const char* name; + void* data; +}; + +#if SUPPORTS_THREAD_LOCAL +static const int32_t PROFILER_MAX_NESTED_DEPTH = 64; +static thread_local ExtProfileData th_ProfileData[PROFILER_MAX_NESTED_DEPTH]; +static thread_local int32_t th_depth = 0; +#endif + + +/** +Implements Nv::Blast::ProfilerCallback to serve the physx::PxProfilerCallback set in PxFoundation +for PhysX Visual Debugger support and platform specific profilers like NVIDIA(R) NSight(TM). +*/ +class ExtCustomProfiler : public ProfilerCallback +{ +public: + /** + Construct an ExtCustomProfiler with platform specific profiler signals disabled. + */ + ExtCustomProfiler() : m_platformEnabled(false) {} + + + ////// ProfilerCallback interface ////// + + virtual void zoneStart(const char* name) override + { + +#if SUPPORTS_THREAD_LOCAL + if (PxGetProfilerCallback()) + { + void* data = PxGetProfilerCallback()->zoneStart(name, false, 0xb1a57); + + if (th_depth < PROFILER_MAX_NESTED_DEPTH && th_depth >= 0) + { + th_ProfileData[th_depth].name = name; + th_ProfileData[th_depth].data = data; + th_depth++; + } + else + { + assert(th_depth < PROFILER_MAX_NESTED_DEPTH && th_depth >= 0); + } + } +#endif + + if (m_platformEnabled) + { + platformZoneStart(name); + } + } + + virtual void zoneEnd() override + { + +#if SUPPORTS_THREAD_LOCAL + if (PxGetProfilerCallback()) + { + th_depth--; + + if (th_depth >= 0) + { + ExtProfileData& pd = th_ProfileData[th_depth]; + PxGetProfilerCallback()->zoneEnd(pd.data, pd.name, false, 0xb1a57); + } + else + { + assert(th_depth >= 0); + } + } +#endif + + if (m_platformEnabled) + { + platformZoneEnd(); + } + } + + + ////// local interface ////// + + /** + Enable or disable platform specific profiler signals. Disabled by default. + + \param[in] enabled true enables, false disables platform profiler calls. + */ + void setPlatformEnabled(bool enabled) + { + m_platformEnabled = enabled; + } + +private: + bool m_platformEnabled; +}; + +} // namespace Blast +} // namespace Nv + + +#endif // NVBLASTDEFAULTPROFILER_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtImpactDamageManager.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtImpactDamageManager.h new file mode 100644 index 000000000000..ea059d86a2d3 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtImpactDamageManager.h @@ -0,0 +1,171 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTEXTIMPACTDAMAGEMANAGER_H +#define NVBLASTEXTIMPACTDAMAGEMANAGER_H + +#include "PxFiltering.h" +#include "NvPreprocessor.h" + +// Forward declarations +namespace physx +{ +struct PxContactPair; +struct PxContactPairHeader; +} + + +namespace Nv +{ +namespace Blast +{ + +// Forward declarations +class ExtPxActor; +class ExtPxManager; + + +/** +Custom Damage Function +*/ +typedef bool(*ExtImpactDamageFunction)(void* data, ExtPxActor* actor, physx::PxShape* shape, physx::PxVec3 worldPos, physx::PxVec3 worldForce); + + +/** +Impact Damage Manager Settings. +*/ +struct ExtImpactSettings +{ + bool isSelfCollissionEnabled; //!< family's self collision enabled. + bool shearDamage; //!< use shear damage program (otherwise simple radial damage is used) + float hardness; //!< hardness of material for impact damage. Damage = impulse / hardness . This damage is capped by the material's health. + float damageRadiusMax; //!< the maximum radius in which full damage is applied. + float damageThresholdMin; //!< minimum damage fraction threshold to be applied. Range [0, 1]. For example 0.1 filters all damage below 10% of health. + float damageThresholdMax; //!< maximum damage fraction threshold to be applied. Range [0, 1]. For example 0.8 won't allow more then 80% of health damage to be applied. + float damageFalloffRadiusFactor; //!< damage attenuation radius factor. Given a radius R for full damage, for [R, R * damageFalloffRadiusFactor] radius interval damage attenuates down to zero at the outer radius. + ExtImpactDamageFunction damageFunction; //!< custom damage function, can be nullptr, default internal one will be used in that case. + void* damageFunctionData; //!< data to be passed in custom damage function. + + + ExtImpactSettings() : + isSelfCollissionEnabled(false), + shearDamage(true), + hardness(10.0f), + damageRadiusMax(2.0f), + damageThresholdMin(0.1f), // to filter small damage events + damageThresholdMax(1.0f), + damageFalloffRadiusFactor(2.0f), + damageFunction(nullptr), + damageFunctionData(nullptr) + {} +}; + + +/** +Impact Damage Manager. + +Requires ExtPxManager. +Call onContact from PxSimulationEventCallback onContact to accumulate damage. +Call applyDamage to apply accumulated damage. +*/ +class NV_DLL_EXPORT ExtImpactDamageManager +{ +public: + //////// manager creation //////// + + /** + Create a new ExtImpactDamageManager. + + \param[in] pxManager The ExtPxManager instance to be used by impact damage manager. + \param[in] settings The settings to be set on ExtImpactDamageManager. + + \return the new ExtImpactDamageManager if successful, NULL otherwise. + */ + static ExtImpactDamageManager* create(ExtPxManager* pxManager, ExtImpactSettings settings = ExtImpactSettings()); + + /** + Release this manager. + */ + virtual void release() = 0; + + + //////// interface //////// + + /** + Set ExtImpactDamageManager settings. + + \param[in] settings The settings to be set on ExtImpactDamageManager. + */ + virtual void setSettings(const ExtImpactSettings& settings) = 0; + + /** + This method is equal to PxSimulationEventCallback::onContact. + + User should implement own PxSimulationEventCallback onContact and call this method in order ExtImpactDamageManager to work correctly. + + Contacts will be processed and impact damage will be accumulated. + + \param[in] pairHeader Information on the two actors whose shapes triggered a contact report. + \param[in] pairs The contact pairs of two actors for which contact reports have been requested. @see PxContactPair. + \param[in] nbPairs The number of provided contact pairs. + + @see PxSimulationEventCallback + */ + virtual void onContact(const physx::PxContactPairHeader& pairHeader, const physx::PxContactPair* pairs, uint32_t nbPairs) = 0; + + + /** + Apply accumulated impact damage. + */ + virtual void applyDamage() = 0; + + + //////// filter shader //////// + + /** + Custom implementation of PxSimulationFilterShader, enables necessary information to be passed in onContact(). + Set it in your PxScene PxSceneDesc in order to impact damage to work correctly or implement your own. + + @see PxSimulationFilterShader + */ + static physx::PxFilterFlags FilterShader( + physx::PxFilterObjectAttributes attributes0, + physx::PxFilterData filterData0, + physx::PxFilterObjectAttributes attributes1, + physx::PxFilterData filterData1, + physx::PxPairFlags& pairFlags, + const void* constantBlock, + uint32_t constantBlockSize); + +}; + +} // namespace Blast +} // namespace Nv + + +#endif // ifndef NVBLASTEXTIMPACTDAMAGEMANAGER_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtPx.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtPx.h new file mode 100644 index 000000000000..a458e15e0f7d --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtPx.h @@ -0,0 +1,47 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTEXTPX_H +#define NVBLASTEXTPX_H + + +/** +This is the main include header for the BlastExt Physics, for users who +want to use a single #include file. + +Alternatively, one can instead directly #include a subset of the below files. +*/ + +#include "NvBlastExtPxActor.h" +#include "NvBlastExtPxAsset.h" +#include "NvBlastExtPxFamily.h" +#include "NvBlastExtPxListener.h" +#include "NvBlastExtPxManager.h" + + +#endif // ifndef NVBLASTEXTPX_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtPxActor.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtPxActor.h new file mode 100644 index 000000000000..6cb1853fe732 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtPxActor.h @@ -0,0 +1,101 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTEXTPXACTOR_H +#define NVBLASTEXTPXACTOR_H + +#include "NvBlastTypes.h" + + +// Forward declarations +namespace physx +{ + class PxRigidDynamic; +} + + +namespace Nv +{ +namespace Blast +{ + +// Forward declarations +class ExtPxFamily; +class TkActor; + + +/** +Actor. + +Corresponds one to one to PxRigidDynamic and ExtActor. +*/ +class ExtPxActor +{ +public: + /** + Get the number of visible chunks for this actor. May be used in conjunction with getChunkIndices(). + + \return the number of visible chunk indices for the actor. + */ + virtual uint32_t getChunkCount() const = 0; + + /** + Access actor's array of chunk indices. Use getChunkCount() to get a size of this array. + + \return a pointer to an array of chunk indices of an actor. + */ + virtual const uint32_t* getChunkIndices() const = 0; + + /** + Every actor has corresponding PxActor. + + /return a pointer to PxRigidDynamic actor. + */ + virtual physx::PxRigidDynamic& getPhysXActor() const = 0; + + /** + Every actor has corresponding TkActor. + + /return a pointer to TkActor actor. + */ + virtual TkActor& getTkActor() const = 0; + + /** + Every actor has corresponding ExtPxFamily. + + /return a pointer to ExtPxFamily family. + */ + virtual ExtPxFamily& getFamily() const = 0; +}; + + +} // namespace Blast +} // namespace Nv + + +#endif // ifndef NVBLASTEXTPXACTOR_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtPxAsset.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtPxAsset.h new file mode 100644 index 000000000000..0796c7e0a2f8 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtPxAsset.h @@ -0,0 +1,254 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTEXTPXASSET_H +#define NVBLASTEXTPXASSET_H + +#include "NvBlastTkFramework.h" +#include "PxConvexMeshGeometry.h" +#include "PxTransform.h" +#include "NvBlastPreprocessor.h" + + +// Forward declarations +namespace physx +{ +class PxCooking; + +namespace general_PxIOStream2 +{ +class PxFileBuf; +} +} + +class NvBlastExtDamageAccelerator; + + +namespace Nv +{ +namespace Blast +{ + + +/** +Descriptor for PxAsset creation. + +PxAsset creates TkAsset internally, so TkAssetDesc must be filled. +In addition it needs physics chunks data. Every chunk can have any amount of Convexes (Subchunks). +*/ +struct ExtPxAssetDesc : public TkAssetDesc +{ + /** + Physics Subchunk. + + Represents convex and it's position. + */ + struct SubchunkDesc + { + physx::PxTransform transform; //!< convex local transform + physx::PxConvexMeshGeometry geometry; //!< convex geometry + }; + + /** + Physics Chunk. + + Contains any amount of subchunks. Empty subchunks array makes chunk invisible. + */ + struct ChunkDesc + { + SubchunkDesc* subchunks; //!< array of subchunks for chunk, can be empty + uint32_t subchunkCount; //!< size array of subchunks for chunk, can be 0 + bool isStatic; //!< is chunk static. Static chunk makes PxActor Kinematic. + }; + + ChunkDesc* pxChunks; //!< array of chunks in asset, should be of size chunkCount (@see NvBlastAssetDesc) +}; + + +/** +Physics Subchunk. + +Represents convex and it's local position. +*/ +struct ExtPxSubchunk +{ + physx::PxTransform transform; //!< convex local transform + physx::PxConvexMeshGeometry geometry; //!< convex geometry +}; + + +/** +Physics Chunk. + +Contains any amount of subchunks. +*/ +struct ExtPxChunk +{ + uint32_t firstSubchunkIndex; //!< first Subchunk index in Subchunk's array in ExtPhyicsAsset + uint32_t subchunkCount; //!< Subchunk count. Can be 0. + bool isStatic; //!< is chunk static (kinematic)?. +}; + + +/** +Asset. + +Keeps all the static data needed for physics. +*/ +class NV_DLL_EXPORT ExtPxAsset +{ +public: + + /** + Create a new ExtPxAsset. + + \param[in] desc The ExtPxAssetDesc descriptor to be used, @see ExtPxAssetDesc. + \param[in] framework The TkFramework instance to be used to create TkAsset. + + \return the new ExtPxAsset if successful, NULL otherwise. + */ + static ExtPxAsset* create(const ExtPxAssetDesc& desc, TkFramework& framework); + + /** + Create a new ExtPxAsset. + + \param[in] desc The ExtPxAssetDesc descriptor to be used, @see ExtPxAssetDesc. + \param[in] framework The TkFramework instance to be used to create TkAsset. + + \return the new ExtPxAsset if successful, NULL otherwise. + */ + static ExtPxAsset* create(const TkAssetDesc& desc, ExtPxChunk* pxChunks, ExtPxSubchunk* pxSubchunks, TkFramework& framework); + + + /* + Factory method for deserialization + + Doesn't specify chunks or subchunks as they'll be fed in during deserialization to avoid copying stuff around. + + */ + static ExtPxAsset* create(TkAsset* asset); + + /* + Create a new ExtPxAsset. + + \param[in] asset TkAsset from which ExtPxAsset will be created + \param[in] chunks Array of physics chunks descriptors + \param[in] chunkCount Size of chunks descriptors array + + + \return the new ExtPxAsset if successful, NULL otherwise. + + */ + static ExtPxAsset* create(TkAsset* asset, ExtPxAssetDesc::ChunkDesc* chunks, uint32_t chunkCount); + + /** + Release this ExtPxAsset. + */ + virtual void release() = 0; + + /** + Every ExtPxAsset has corresponding TkAsset. + + /return a pointer to TkAsset actor. + */ + virtual const TkAsset& getTkAsset() const = 0; + + /** + Get the number of chunks for this asset. May be used in conjunction with getChunks(). + + \return the number of chunks for the asset. + */ + virtual uint32_t getChunkCount() const = 0; + + /** + Access asset's array of chunks. Use getChunkCount() to get the size of this array. + + \return a pointer to an array of chunk of an asset. + */ + virtual const ExtPxChunk* getChunks() const = 0; + + /** + Get the number of subchunks for this asset. May be used in conjunction with getSubchunks(). + Subchunk count is the maximum value of ExtPxChunk: (firstSubchunkIndex + subchunkCount). + + \return the number of subchunks for the asset. + */ + virtual uint32_t getSubchunkCount() const = 0; + + /** + Access asset's array of subchunks. Use getSubchunkCount() to get the size of this array. + + \return a pointer to an array of subchunks of an asset. + */ + virtual const ExtPxSubchunk* getSubchunks() const = 0; + + /** + Get the default NvBlastActorDesc to be used when creating family from this asset. It is called 'default', + because it can be overwritten in ExtPxManager::createFamily(...) function. + + Initially default NvBlastActorDesc contains only uniform health values, and 'nullptr' is set in arrays of health. + Call setUniformHealth(false) in order to set health per bond/chunk. You can then access directly values stored in NvBlastActorDesc, + change them and they will be serialized/deserialized as withing asset itself. + + NOTE: do not change actual pointers in NvBlastActorDesc: initialBondHealths and initialSupportChunkHealths. You can change actual values + in those arrays or if they are 'nullptr' call setUniformHealth(false) before. Or call setUniformHealth(true) to make them 'nullptr'. + + \return the default NvBlastActorDesc. + */ + virtual NvBlastActorDesc& getDefaultActorDesc() = 0; + + virtual const NvBlastActorDesc& getDefaultActorDesc() const = 0; + + /** + Set if uniform health values should be used in NvBlastActorDesc or per bond/chunk ones. @see getDefaultActorDesc. + */ + virtual void setUniformHealth(bool enabled) = 0; + + /** + Set damage accelerator associated with this asset. + */ + virtual void setAccelerator(NvBlastExtDamageAccelerator* accelerator) = 0; + + /** + Set damage accelerator associated with this asset. + */ + virtual NvBlastExtDamageAccelerator* getAccelerator() const = 0; + + /** + Pointer field available to the user. + */ + void* userData; +}; + + + +} // namespace Blast +} // namespace Nv + + +#endif // ifndef NVBLASTEXTPXASSET_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtPxFamily.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtPxFamily.h new file mode 100644 index 000000000000..f2f14e42a76e --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtPxFamily.h @@ -0,0 +1,257 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTEXTPXFAMILY_H +#define NVBLASTEXTPXFAMILY_H + +#include "PxFiltering.h" + + +// Forward declarations +namespace physx +{ +class PxRigidDynamic; +class PxMaterial; +class PxScene; +class PxTransform; +} + +struct NvBlastExtMaterial; + + +namespace Nv +{ +namespace Blast +{ + +// Forward declarations +class ExtPxActor; +class ExtPxAsset; +class ExtPxListener; +class TkFamily; + + +/** +PxShape Desc. + +Used to set settings for newly created PxShapes. + +@see PxShape +*/ +struct ExtPxShapeDescTemplate +{ + uint8_t flags; //!< PxShapeFlags flags + physx::PxFilterData simulationFilterData; //!< user definable collision filter data + physx::PxFilterData queryFilterData; //!< user definable query filter data. + float contactOffset; //!< contact offset + float restOffset; //!< rest offset +}; + + +/** +PxActor Desc. + +Used to set settings for newly created PxActors. +*/ +struct ExtPxActorDescTemplate +{ + uint8_t flags; //!< actor flags +}; + + +/** +Physics Spawn Settings. + +This Struct unifies setting to be used when PhysX actors are created. +*/ +struct ExtPxSpawnSettings +{ + physx::PxScene* scene; //!< PxScene for PxActors to be spawned + physx::PxMaterial* material; //!< default PxMaterial + float density; //!< default density for PhysX +}; + + +/** +PxFamily. + +A collection of actors. Maps 1 to 1 with TkFamily. +*/ +class ExtPxFamily +{ +public: + /** + Spawn ExtPxFamily. Can be called only once. Actual PhysX actors will created and placed in PxScene + + \param[in] pose World transform. + \param[in] scale Scale applied to spawned actors. + \param[in] settings Spawn settings. + + \return true if spawn was successful, false otherwise. + */ + virtual bool spawn(const physx::PxTransform& pose, const physx::PxVec3& scale, const ExtPxSpawnSettings& settings) = 0; + + + /** + Despawn this ExtPxFamily. This removes the PhysX actors from PxScene and deletes them, as well as + deleting the created ExtPxActors + + This does not call release() on the family. + + \returns true if successful. + */ + virtual bool despawn() = 0; + + + /** + The number of actors currently in this family. + + \return the number of ExtPxActor that currently exist in this family. + */ + virtual uint32_t getActorCount() const = 0; + + /** + Retrieve an array of pointers (into the user-supplied buffer) to actors. + + \param[out] buffer A user-supplied array of ExtPxActor pointers. + \param[in] bufferSize The number of elements available to write into buffer. + + \return the number of ExtPxActor pointers written to the buffer. + */ + virtual uint32_t getActors(ExtPxActor** buffer, uint32_t bufferSize) const = 0; + + /** + Every family has corresponding TkFamily. + + /return a pointer to TkFamily actor. + */ + virtual TkFamily& getTkFamily() const = 0; + + /** + Access an array of shapes of subchunks. The size of array is equal getPxAsset()->getSubchunkCount(). + For every corresponding subchunk it contains pointer to created PxShape or nullptr. + + \return the pointer to subchunk shapes array. + */ + virtual const physx::PxShape* const* getSubchunkShapes() const = 0; + + /** + Every family has an associated asset. + + \return a pointer to the (const) ExtPxAsset object. + */ + virtual ExtPxAsset& getPxAsset() const = 0; + + /** + Set the default material to be used for PxRigidDynamic creation. + + \param[in] material The material to be the new default. + */ + virtual void setMaterial(physx::PxMaterial& material) = 0; + + /* + Set ExtPxPxShapeDesc to be used on all newly created PxShapes. + + NOTE: Using it will override marking LEAF_CHUNK in simulationFilterData.word3 now. + + \param[in] pxShapeDesc The PxShape desc to be the new default. Can be nullptr. + */ + virtual void setPxShapeDescTemplate(const ExtPxShapeDescTemplate* pxShapeDesc) = 0; + + /** + Get the default ExtPxPxShapeDesc to be used on all newly created PxShapes. + + \return a pointer to the default PxShape desc. Can be nullptr. + */ + virtual const ExtPxShapeDescTemplate* getPxShapeDescTemplate() const = 0; + + /* + Set ExtPxPxActorDesc to be used on all newly created PxActors. + + \param[in] pxActorDesc The PxActor desc to be the new default. Can be nullptr. + */ + virtual void setPxActorDesc(const ExtPxActorDescTemplate* pxActorDesc) = 0; + + /** + Get the default ExtPxPxActorDesc to be used on all newly created PxActors. + + \return a pointer to the default PxActor desc. Can be nullptr. + */ + virtual const ExtPxActorDescTemplate* getPxActorDesc() const = 0; + + /** + The default material associated with this actor family. + + \return a pointer to the default material. + */ + virtual const NvBlastExtMaterial* getMaterial() const = 0; + + /** + Set the default material associated with this actor family. + + \param[in] material The material to be the new default. + */ + virtual void setMaterial(const NvBlastExtMaterial* material) = 0; + + /** + Add a user implementation of ExtPxListener to this family's list of listeners. + + \param[in] listener The event listener to add. + */ + virtual void subscribe(ExtPxListener& listener) = 0; + + /** + Remove a user implementation of ExtPxListener from this family's list of listeners. + + \param[in] listener The event listener to remove. + */ + virtual void unsubscribe(ExtPxListener& listener) = 0; + + /** + Call after split. + */ + virtual void postSplitUpdate() = 0; + + /** + Release this family. + */ + virtual void release() = 0; + + /** + UserData pointer. Free to be used by user in any way. + */ + void* userData; +}; + + + +} // namespace Blast +} // namespace Nv + + +#endif // ifndef NVBLASTEXTPXFAMILY_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtPxListener.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtPxListener.h new file mode 100644 index 000000000000..dd64159c10fd --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtPxListener.h @@ -0,0 +1,73 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTEXTPXLISTENER_H +#define NVBLASTEXTPXLISTENER_H + + +namespace Nv +{ +namespace Blast +{ + +// Forward declarations +class ExtPxFamily; +class ExtPxActor; + + +/** +Physics Listener Interface. + +Actor create/destroy events listener. +*/ +class ExtPxListener +{ +public: + /** + Interface to be implemented by the user. Will be called when ExtPxFamily creates new actor. + + \param[in] family Corresponding ExtPxFamily with new actor. + \param[in] actor The new actor. + */ + virtual void onActorCreated(ExtPxFamily& family, ExtPxActor& actor) = 0; + + /** + Interface to be implemented by the user. Will be called when ExtPxFamily destroy an actor. + + \param[in] family Corresponding ExtPxFamily. + \param[in] actor The actor to be destroyed. + */ + virtual void onActorDestroyed(ExtPxFamily& family, ExtPxActor& actor) = 0; +}; + + +} // namespace Blast +} // namespace Nv + + +#endif // ifndef NVBLASTEXTPXLISTENER_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtPxManager.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtPxManager.h new file mode 100644 index 000000000000..7fe6f50d1e06 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtPxManager.h @@ -0,0 +1,263 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTEXTPXMANAGER_H +#define NVBLASTEXTPXMANAGER_H + +#include "NvBlastTypes.h" +#include "PxConvexMeshGeometry.h" +#include "PxTransform.h" +#include "NvPreprocessor.h" + + +// Forward declarations +namespace physx +{ +class PxPhysics; +class PxRigidDynamic; +class PxJoint; + +namespace general_PxIOStream2 +{ +class PxFileBuf; +} +} + + +namespace Nv +{ +namespace Blast +{ + +// Forward declarations +class ExtPxActor; +class ExtPxAsset; +class ExtPxFamily; +class ExtPxListener; +class TkFamily; +class TkFramework; +class TkGroup; +class TkJoint; + + +/** +Family Desc. + +Used to create Physics Family. +*/ +struct ExtPxFamilyDesc +{ + ExtPxAsset* pxAsset; //!< px asset to create from, pointer will be stored in family. + const NvBlastActorDesc* actorDesc; //!< actor descriptor to be used when creating TkActor. If nullptr, default NvBlastActorDesc from ExtPxAsset will be used. + TkGroup* group; //!< if not nullptr, created TkActor will be placed in group +}; + + +/** +Function pointer for PxJoint creation. + +It will be called when new joints are being created. It should return valid PxJoint pointer or nullptr. +*/ +typedef physx::PxJoint*(*ExtPxCreateJointFunction)(ExtPxActor* actor0, const physx::PxTransform& localFrame0, ExtPxActor* actor1, const physx::PxTransform& localFrame1, physx::PxPhysics& physics, TkJoint& joint); + + +/** +Physics Manager. + +Used to create and manage Physics Families. +*/ +class NV_DLL_EXPORT ExtPxManager +{ +public: + //////// manager creation //////// + + /** + Create a new ExtPxManager. + + \param[in] physics The PxPhysics instance to be used by ExtPxManager. + \param[in] framework The TkFramework instance to be used by ExtPxManager. + \param[in] createFn The function to be used when creating joints, can be nullptr. + \param[in] useUserData Flag if ExtPxManager is allowed to override PxActor's userData, it will store pointer to PxActor there. + It is recommended as fastest way. If set to 'false' HashMap will be used. + + \return the new ExtPxManager if successful, NULL otherwise. + */ + static ExtPxManager* create(physx::PxPhysics& physics, TkFramework& framework, ExtPxCreateJointFunction createFn = nullptr, bool useUserData = true); + + /** + Release this manager. + */ + virtual void release() = 0; + + + //////// impact //////// + + /** + Simulation Filter data to be set on leaf chunk actors + */ + enum FilterDataAttributes + { + LEAF_CHUNK = 1, + }; + + + //////// interface //////// + + /** + Create a px family from the given descriptor. + + \param[in] desc The family descriptor (see ExtPxFamilyDesc). + + \return the created family, if the descriptor was valid and memory was available for the operation. Otherwise, returns NULL. + */ + virtual ExtPxFamily* createFamily(const ExtPxFamilyDesc& desc) = 0; + + /** + Create a px joint associated with TkJoint. + + ExtPxCreateJointFunction will be called after this call. + ExtPxCreateJointFunction must be set, nothing will happen otherwise. + + \param[in] joint TkJoint to be used to create px joint. + + \return true iff Joint was created. + */ + virtual bool createJoint(TkJoint& joint) = 0; + + /** + Destroy a px joint associated with TkJoint. + + \param[in] joint TkJoint to be used to destroy px joint. + */ + virtual void destroyJoint(TkJoint& joint) = 0; + + /** + Set ExtPxCreateJointFunction to be used when new joints are being created.\ + + \param[in] createFn Create function pointer to set, can be nullptr. + */ + virtual void setCreateJointFunction(ExtPxCreateJointFunction createFn) = 0; + + /** + The number of families currently in this manager. + + \return the number of ExtPxFamily that currently exist in this manger. + */ + virtual uint32_t getFamilyCount() const = 0; + + /** + Retrieve an array of pointers (into the user-supplied buffer) to families. + + \param[out] buffer A user-supplied array of ExtPxFamily pointers. + \param[in] bufferSize The number of elements available to write into buffer. + + \return the number of ExtPxFamily pointers written to the buffer. + */ + virtual uint32_t getFamilies(ExtPxFamily** buffer, uint32_t bufferSize) const = 0; + + /** + Look up an associated ExtPxFamily by TkFamily pointer. + + \param[in] family The TkFamily pointer to look up. + + \return pointer to the ExtPxFamily object if it exists, NULL otherwise. + */ + virtual ExtPxFamily* getFamilyFromTkFamily(TkFamily& family) const = 0; + + /** + Look up an associated ExtPxActor by PxRigidDynamic pointer. + + \param[in] pxActor The PxRigidDynamic pointer to look up. + + \return pointer to the ExtPxActor object if it exists, NULL otherwise. + */ + virtual ExtPxActor* getActorFromPhysXActor(const physx::PxRigidDynamic& pxActor) const = 0; + + /** + Get a PxPhysics object pointer used upon manager creation. + + \return a pointer to the (const) PxPhysics object. + */ + virtual physx::PxPhysics& getPhysics() const = 0; + + /** + Get a TkFramework object pointer used upon manager creation. + + \return a pointer to the TkFramework object. + */ + virtual TkFramework& getFramework() const = 0; + + /** + Get if useUserData was set upon manager creation. + + \return true iff PxActor userData is used by manager. + */ + virtual bool isPxUserDataUsed() const = 0; + + /** + Limits the total number of actors that can exist at a given time. A value of zero disables this (gives no limit). + + \param[in] limit If not zero, the maximum number of actors that will be allowed to exist. + */ + virtual void setActorCountLimit(uint32_t limit) = 0; + + /** + Retrieve the limit to the total number of actors that can exist at a given time. A value of zero disables this (gives no limit). + + \return the limit to the total number of actors that can exist at a given time (or zero if there is no limit). + */ + virtual uint32_t getActorCountLimit() = 0; + + /** + The total number of PxActors generated by Blast. + + \return the total number of PxActors generated by Blast. + */ + virtual uint32_t getPxActorCount() const = 0; + + /** + Add a user implementation of ExtPxListener to this family's list of listeners. + + \param[in] listener The event listener to add. + */ + virtual void subscribe(ExtPxListener& listener) = 0; + + /** + Remove a user implementation of ExtPxListener from this family's list of listeners. + + \param[in] listener The event listener to remove. + */ + virtual void unsubscribe(ExtPxListener& listener) = 0; +}; + + +} // namespace Blast +} // namespace Nv + + +#endif // ifndef NVBLASTEXTPXMANAGER_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtPxStressSolver.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtPxStressSolver.h new file mode 100644 index 000000000000..b5fe5efb6736 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtPxStressSolver.h @@ -0,0 +1,98 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTEXTPXSTRESSSOLVER_H +#define NVBLASTEXTPXSTRESSSOLVER_H + +#include "NvBlastExtStressSolver.h" +#include "common/PxRenderBuffer.h" + + +namespace Nv +{ +namespace Blast +{ + +// forward declarations +class ExtPxFamily; + + +/** +Px Stress Solver. Px wrapper over ExtStressSolver. + +Uses ExtPxFamily and ExtStressSolver. see #ExtStressSolver for more details. +Works on both dynamic and static actor's within family. +For static actors it applies gravity. +For dynamic actors it applies centrifugal force. +*/ +class NV_DLL_EXPORT ExtPxStressSolver +{ +public: + //////// creation //////// + + /** + Create a new ExtStressSolver. + + \param[in] family The ExtPxFamily instance to calculate stress on. + \param[in] settings The settings to be set on ExtStressSolver. + + \return the new ExtStressSolver if successful, NULL otherwise. + */ + static ExtPxStressSolver* create(ExtPxFamily& family, ExtStressSolverSettings settings = ExtStressSolverSettings()); + + + //////// interface //////// + + /** + Release this stress solver. + */ + virtual void release() = 0; + + /** + Get actual ExtStressSolver used. + + \return the pointer to ExtStressSolver used internally. + */ + virtual ExtStressSolver& getSolver() const = 0; + + /** + Update stress solver. + + Calculate stress and optionally apply damage. + + \param[in] doDamage If 'true' damage will be applied after stress solver. + */ + virtual void update(bool doDamage = true) = 0; +}; + + +} // namespace Blast +} // namespace Nv + + +#endif // ifndef NVBLASTEXTPXSTRESSSOLVER_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtPxTask.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtPxTask.h new file mode 100644 index 000000000000..99636d93dff2 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtPxTask.h @@ -0,0 +1,106 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTEXTPXTASK_H +#define NVBLASTEXTPXTASK_H + +#include "NvBlastTypes.h" + + +// Forward declarations +namespace physx +{ +class PxTaskManager; +} + + +namespace Nv +{ +namespace Blast +{ + + +// Forward declarations +class TkGroup; + + +/** +Uses a physx::PxTaskManager to process a TkGroup concurrently. +*/ +class NV_DLL_EXPORT ExtGroupTaskManager +{ +protected: + virtual ~ExtGroupTaskManager() {} + +public: + /** + Construct using existing physx::PxTaskManager and TkGroup. The TkGroup can be set later with setGroup(). + */ + static ExtGroupTaskManager* create(physx::PxTaskManager&, TkGroup* = nullptr); + + /** + Set the group to process. Cannot be changed while a group being processed. + */ + virtual void setGroup(TkGroup*) = 0; + + /** + Start processing the group. + The parallelizing strategy is to have all worker tasks running concurrently. + The number of started tasks may be smaller than the requested value, + when the task manager's dispatcher thread count or the number of group jobs are + smaller. + + \param[in] workerCount The number of worker tasks to start, + 0 uses the dispatcher's worker thread count. + + \return The number of worker tasks started. + If 0, processing did not start and wait() will never return true. + */ + virtual uint32_t process(uint32_t workerCount = 0) = 0; + + /** + Wait for the group to end processing. When processing has finished, TkGroup::endProcess is executed. + + \param[in] block true: does not return until the group has been processed. + false: return immediately if workers are still processing the group. + + \return true if group processing was completed (and the group was actually processing) + */ + virtual bool wait(bool block = true) = 0; + + /** + Release this object. + */ + virtual void release() = 0; +}; + + +} // namespace Blast +} // namespace Nv + +#endif // NVBLASTEXTPXTASK_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtSync.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtSync.h new file mode 100644 index 000000000000..cbb0648e5c7c --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastExtSync.h @@ -0,0 +1,231 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTEXTSYNC_H +#define NVBLASTEXTSYNC_H + +#include "NvBlastTk.h" +#include "foundation/PxTransform.h" +#include "NvPreprocessor.h" +#include "NvBlastGlobals.h" + + +namespace Nv +{ +namespace Blast +{ + +class ExtPxFamily; +class ExtPxManager; + + +/** +Sync Event types +*/ +struct ExtSyncEventType +{ + enum Enum + { + Fracture = 0, //!< Contains Fracture commands + FamilySync, //!< Contains full family Family blob + Physics, //!< Contains actor's physical info, like transforms + + Count + }; +}; + + +/** +Generic Sync Event +*/ +struct NV_DLL_EXPORT ExtSyncEvent +{ + ExtSyncEvent(ExtSyncEventType::Enum t) : type(t) {} + virtual ~ExtSyncEvent() {} + + template + const T* getEvent() const { return reinterpret_cast(this); } + + /** + Any Event can be copied (cloned). + + \return the pointer to the new copy of event. + */ + virtual ExtSyncEvent* clone() const = 0; + + void release(); + + ExtSyncEventType::Enum type; //!< Event type + uint64_t timestamp; //!< Event timestamp + NvBlastID familyID; //!< TkFamily ID +}; + + +/** +Generic CRTP for Sync Events +*/ +template +struct ExtSyncEventInstance : public ExtSyncEvent +{ + ExtSyncEventInstance() : ExtSyncEvent(eventType) {} + + static const ExtSyncEventType::Enum EVENT_TYPE = eventType; + + ExtSyncEvent* clone() const override + { + return NVBLAST_NEW (T) (*(T*)this); + } +}; + + +/** +Fracture Sync Event +*/ +struct ExtSyncEventFracture : public ExtSyncEventInstance +{ + std::vector bondFractures; //!< bond fracture data + std::vector chunkFractures; //!< chunk fracture data +}; + + +/** +Family Sync Event +*/ +struct ExtSyncEventFamilySync : public ExtSyncEventInstance +{ + std::vector family; //!< family binary blob +}; + + +/** +Physics Sync Event +*/ +struct ExtSyncEventPhysicsSync : public ExtSyncEventInstance +{ + struct ActorData + { + uint32_t actorIndex; //!< actor index in family + physx::PxTransform transform; //!< actor world transform + }; + + std::vector data; //!< actors data +}; + + +/** +Sync Manager. + +Implements TkEventListener interface. It can be directly subscribed to listen for family events. +*/ +class NV_DLL_EXPORT ExtSync : public TkEventListener +{ +public: + //////// creation //////// + + /** + Create a new ExtSync. + + \return the new ExtSync if successful, NULL otherwise. + */ + static ExtSync* create(); + + + //////// common interface //////// + + /** + Release Sync manager. + */ + virtual void release() = 0; + + + //////// server-side interface //////// + + /** + TkEventListener interface. + + \param[in] events The array of events being dispatched. + \param[in] eventCount The number of events in the array. + */ + virtual void receive(const TkEvent* events, uint32_t eventCount) = 0; + + /** + Sync family state. Writes to internal sync buffer. + + \param[in] family The TkFamily to sync + */ + virtual void syncFamily(const TkFamily& family) = 0; + + /** + Sync PxFamily state. Writes to internal sync buffer. + + \param[in] family The ExtPxFamily to sync + */ + virtual void syncFamily(const ExtPxFamily& family) = 0; + + /** + The size of internal sync buffer (events count). + + \return the number of events in internal sync buffer. + */ + virtual uint32_t getSyncBufferSize() const = 0; + + /** + Acquire internal sync buffer. + + \param[in] buffer Reference to sync event buffer pointer to be set. + \param[in] size Reference to the size of the buffer array to be set. + */ + virtual void acquireSyncBuffer(const ExtSyncEvent*const*& buffer, uint32_t& size) const = 0; + + /** + Clear internal sync buffer. + */ + virtual void releaseSyncBuffer() = 0; + + + //////// client-side interface //////// + + /** + Apply external sync buffer on TkFramework and possibly ExtPxManager. This function call will result in + respective families/actors changes in order to synchronize state. + + \param[in] framework The TkFramework instance to be used. + \param[in] buffer Sync buffer array pointer. + \param[in] size Sync buffer array size. + \param[in] groupForNewActors TkGroup to be used for newly created actors. Can be nullptr. + \param[in] manager The ExtPxManager instance to be used. Can be nullptr, physics sync events will be ignored in that case. + */ + virtual void applySyncBuffer(TkFramework& framework, const ExtSyncEvent** buffer, uint32_t size, TkGroup* groupForNewActors, ExtPxManager* manager = nullptr) = 0; + +}; + +} // namespace Blast +} // namespace Nv + + +#endif // ifndef NVBLASTEXTSYNC_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastPxCallbacks.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastPxCallbacks.h new file mode 100644 index 000000000000..b8a8b0d9ee2a --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/physx/include/NvBlastPxCallbacks.h @@ -0,0 +1,73 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTPXCALLBACKS_H +#define NVBLASTPXCALLBACKS_H + +#include "NvBlastGlobals.h" +#include "PxErrorCallback.h" +#include "PxAllocatorCallback.h" + +/** +This file contains helper functions to get PxShared compatible versions of global AllocatorCallback and ErrorCallback. +*/ + + +NV_INLINE physx::PxErrorCallback& NvBlastGetPxErrorCallback() +{ + class PxErrorCallbackWrapper : public physx::PxErrorCallback + { + virtual void reportError(physx::PxErrorCode::Enum code, const char* message, const char* file, int line) override + { + NvBlastGlobalGetErrorCallback()->reportError((Nv::Blast::ErrorCode::Enum)code, message, file, line); + } + }; + static PxErrorCallbackWrapper wrapper; + return wrapper; +} + +NV_INLINE physx::PxAllocatorCallback& NvBlastGetPxAllocatorCallback() +{ + class PxAllocatorCallbackWrapper : public physx::PxAllocatorCallback + { + virtual void* allocate(size_t size, const char* typeName, const char* filename, int line) override + { + return NvBlastGlobalGetAllocatorCallback()->allocate(size, typeName, filename, line); + } + + virtual void deallocate(void* ptr) override + { + NvBlastGlobalGetAllocatorCallback()->deallocate(ptr); + } + }; + static PxAllocatorCallbackWrapper wrapper; + return wrapper; +} + + +#endif // #ifndef NVBLASTPXCALLBACKS_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/serialization/include/NvBlastExtLlSerialization.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/serialization/include/NvBlastExtLlSerialization.h new file mode 100644 index 000000000000..5e58300a6a40 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/serialization/include/NvBlastExtLlSerialization.h @@ -0,0 +1,113 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. + + +#pragma once + +#include "NvBlastGlobals.h" + + +/** +Blast Low-level serialization support. Contains serializers which can be used by the ExtSerialization manager. +*/ + + +// Forward declarations +struct NvBlastAsset; +struct NvBlastFamily; + + +namespace Nv +{ +namespace Blast +{ + +// Forward declarations +class ExtSerialization; + + +/** Standard Object Type IDs */ +struct LlObjectTypeID +{ + enum Enum + { + Asset = NVBLAST_FOURCC('L', 'L', 'A', 'S'), + Family = NVBLAST_FOURCC('L', 'L', 'F', 'A'), + }; +}; + +} // namespace Blast +} // namespace Nv + + +/** +Load all low-level serializers into the ExtSerialization manager. *N.B.* This is done automatically when +the ExtSerialization manager is created via NvBlastExtSerializationCreate(), so currently this public function +is unnecessary. Note also that other modules' serializers (ExtTkSerialization and ExtPxSerialization) are +_not_ loaded automatically, and need to be explicitly loaded by the user using their respective load functions. + +It does no harm to call this function more than once; serializers already loaded will not be loaded again. + +\param[in] serialization Serialization manager into which to load serializers. + +\return the number of serializers loaded. +*/ +NVBLAST_API size_t NvBlastExtLlSerializerLoadSet(Nv::Blast::ExtSerialization& serialization); + + +/** +Utility wrapper function to serialize an NvBlastAsset. Allocates the buffer internally using the +callack set in ExtSerialization::setBufferProvider. + +Equivalent to: + + serialization.serializeIntoBuffer(buffer, asset, Nv::Blast::LlObjectTypeID::Asset); + +\param[out] buffer Pointer to the buffer created. +\param[in] serialization Serialization manager. +\param[in] asset Pointer to the NvBlastAsset to serialize. + +\return the number of bytes serialized into the buffer (zero if unsuccessful). +*/ +NVBLAST_API uint64_t NvBlastExtSerializationSerializeAssetIntoBuffer(void*& buffer, Nv::Blast::ExtSerialization& serialization, const NvBlastAsset* asset); + + +/** +Utility wrapper function to serialize an NvBlastFamily. Allocates the buffer internally using the +callack set in ExtSerialization::setBufferProvider. + +Equivalent to: + + serialization.serializeIntoBuffer(buffer, family, Nv::Blast::LlObjectTypeID::Family); + +\param[out] buffer Pointer to the buffer created. +\param[in] serialization Serialization manager. +\param[in] family Pointer to the NvBlastFamily to serialize. + +\return the number of bytes serialized into the buffer (zero if unsuccessful). +*/ +NVBLAST_API uint64_t NvBlastExtSerializationSerializeFamilyIntoBuffer(void*& buffer, Nv::Blast::ExtSerialization& serialization, const NvBlastFamily* family); diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/serialization/include/NvBlastExtPxSerialization.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/serialization/include/NvBlastExtPxSerialization.h new file mode 100644 index 000000000000..7a5f8b687232 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/serialization/include/NvBlastExtPxSerialization.h @@ -0,0 +1,99 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. + + +#pragma once + +#include "NvBlastGlobals.h" + + +/** +Blast serialization support for the ExtPhysX extension. Contains serializers which can be used by the ExtSerialization manager. +*/ + + +namespace Nv +{ +namespace Blast +{ + +// Forward declarations +class TkFramework; +class ExtSerialization; +class ExtPxAsset; + + +/** Standard Object Type IDs */ +struct ExtPxObjectTypeID +{ + enum Enum + { + Asset = NVBLAST_FOURCC('P', 'X', 'A', 'S'), + }; +}; + +} // namespace Blast +} // namespace Nv + + +namespace physx +{ + +// Forward declarations +class PxPhysics; +class PxCooking; + +} // namespace physx + + +/** +Load all ExtPhysX extension serializers into the ExtSerialization manager. + +It does no harm to call this function more than once; serializers already loaded will not be loaded again. + +\param[in] serialization Serialization manager into which to load serializers. + +\return the number of serializers loaded. +*/ +NVBLAST_API size_t NvBlastExtPxSerializerLoadSet(Nv::Blast::TkFramework& framework, physx::PxPhysics& physics, physx::PxCooking& cooking, Nv::Blast::ExtSerialization& serialization); + + +/** +Utility wrapper function to serialize an ExtPxAsset. Allocates the buffer internally using the +callack set in ExtSerialization::setBufferProvider. + +Equivalent to: + + serialization.serializeIntoBuffer(buffer, asset, Nv::Blast::ExtPxObjectTypeID::Asset); + +\param[out] buffer Pointer to the buffer created. +\param[in] serialization Serialization manager. +\param[in] asset Pointer to the ExtPxAsset to serialize. + +\return the number of bytes serialized into the buffer (zero if unsuccessful). +*/ +NVBLAST_API uint64_t NvBlastExtSerializationSerializeExtPxAssetIntoBuffer(void*& buffer, Nv::Blast::ExtSerialization& serialization, const Nv::Blast::ExtPxAsset* asset); diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/serialization/include/NvBlastExtSerialization.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/serialization/include/NvBlastExtSerialization.h new file mode 100644 index 000000000000..d9296473e244 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/serialization/include/NvBlastExtSerialization.h @@ -0,0 +1,156 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. + + +#pragma once + +#include "NvBlastGlobals.h" + + +namespace Nv +{ +namespace Blast +{ + +/** + Serialization manager interface +*/ +class ExtSerialization +{ +public: + /** Standard Encoding IDs */ + struct EncodingID + { + enum Enum + { + CapnProtoBinary = NVBLAST_FOURCC('C', 'P', 'N', 'B'), + RawBinary = NVBLAST_FOURCC('R', 'A', 'W', ' '), + }; + }; + + /** Buffer provider API, used to request a buffer for serialization. */ + class BufferProvider + { + public: + virtual void* requestBuffer(size_t size) = 0; + }; + + /** + Set the serialization encoding to use. (See EncodingID.) + + \return true iff successful. + */ + virtual bool setSerializationEncoding(uint32_t encodingID) = 0; + + /** + Retrieve the current serialization encoding being used. Note, by default this is set to the encoding of the first + serializer registered by a module. Currently this is done automatically by the NvBlastExtLlExtension module. + + \return the current serialization encoding (zero if none is set). + */ + virtual uint32_t getSerializationEncoding() const = 0; + + /** + Set the buffer provider callback to use. (See BufferProvider.) If not set, a default provider using NVBLAST_ALLOC (see + NvBlastGlobals.h) is used, which may be freed using NvBLAST_FREE. + + \param[in] bufferProvider Buffer provider callback to use. If NULL, uses the default provider using the allocator given + in NvBlastGlobals. + */ + virtual void setBufferProvider(BufferProvider* bufferProvider) = 0; + + /** + Reads information from a buffer, returning the contained object type ID, encoding ID, and data size. + \param[out] objectTypeID If not NULL, the object type ID is written to *objectTypeID. + \param[out] encodingID If not NULL, the encoding ID is written to *encodingID. + \param[out] dataSize If not NULL, the data size is written to *dataSize. (Does not include the size of the header.) + \param[in] buffer Pointer to the buffer to read. + \param[in] bufferSize Size of the buffer to read. + + \return true iff the header is successfully read. + */ + virtual bool peekHeader(uint32_t* objectTypeID, uint32_t* encodingID, uint64_t* dataSize, const void* buffer, uint64_t bufferSize) = 0; + + /** + Determines the current object in the buffer and returns the position in the buffer immediately after the object. + + \param[in, out] bufferSize Size of the buffer to read on input, on output the remaining buffer size given the return buffer value. + \param[in] buffer Pointer to the buffer to read. + + \return a pointer to the new position in the buffer after the skipped object if successful, NULL otherwise. The bufferSize field is only updated if a valid pointer is returned. + */ + virtual const void* skipObject(uint64_t& bufferSize, const void* buffer) = 0; + + /** + Deserialize from a buffer into a newly allocated object. + + \param[in] buffer Pointer to the buffer to read. + \param[in] bufferSize Size of the buffer to read. + \param[out] objectTypeIDPtr Optional, if not NULL then *objectTypeIDPtr will be filled with the deserialized object's + type ID if deserialization is successful, or 0 if unsuccessful. + + \return object pointer; returns null if failed to deserialize. + */ + virtual void* deserializeFromBuffer(const void* buffer, uint64_t bufferSize, uint32_t* objectTypeIDPtr = nullptr) = 0; + + /** + Serialize into a buffer. Allocates the buffer internally using the callack set in setBufferProvider. + + \param[out] buffer Pointer to the buffer created. + \param[in] object Object pointer. + \param[in] objectTypeID Object type ID. + + \return the number of bytes serialized into the buffer (zero if unsuccessful). + */ + virtual uint64_t serializeIntoBuffer(void*& buffer, const void* object, uint32_t objectTypeID) = 0; + + /** + Release the serialization manager and all contained objects. + */ + virtual void release() = 0; + +protected: + /** + Destructor is virtual and not public - use the release() method instead of explicitly deleting the serialization manager + */ + virtual ~ExtSerialization() {} +}; + +} // namespace Blast +} // namespace Nv + + +//////// Global API to create serialization //////// + +/** +Create a new serialization manager. To release it, use its release() method. + +This uses the global allocator set in NvBlastGlobals.h. + +\return a new serialization manager. +*/ +NVBLAST_API Nv::Blast::ExtSerialization* NvBlastExtSerializationCreate(); diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/serialization/include/NvBlastExtTkSerialization.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/serialization/include/NvBlastExtTkSerialization.h new file mode 100644 index 000000000000..18df1d5a5a44 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/serialization/include/NvBlastExtTkSerialization.h @@ -0,0 +1,89 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. + + +#pragma once + +#include "NvBlastGlobals.h" + + +/** +Blast High-level serialization support. Contains serializers which can be used by the ExtSerialization manager. +*/ + + +namespace Nv +{ +namespace Blast +{ + +// Forward declarations +class ExtSerialization; +class TkFramework; +class TkAsset; + + +/** Standard Object Type IDs */ +struct TkObjectTypeID +{ + enum Enum + { + Asset = NVBLAST_FOURCC('T', 'K', 'A', 'S'), + }; +}; + +} // namespace Blast +} // namespace Nv + + +/** +Load all high-level serializers into the ExtSerialization manager. + +It does no harm to call this function more than once; serializers already loaded will not be loaded again. + +\param[in] serialization Serialization manager into which to load serializers. + +\return the number of serializers loaded. +*/ +NVBLAST_API size_t NvBlastExtTkSerializerLoadSet(Nv::Blast::TkFramework& framework, Nv::Blast::ExtSerialization& serialization); + + +/** +Utility wrapper function to serialize a TkAsset. Allocates the buffer internally using the +callack set in ExtSerialization::setBufferProvider. + +Equivalent to: + + serialization.serializeIntoBuffer(buffer, asset, Nv::Blast::TkObjectTypeID::Asset); + +\param[out] buffer Pointer to the buffer created. +\param[in] serialization Serialization manager. +\param[in] asset Pointer to the TkAsset to serialize. + +\return the number of bytes serialized into the buffer (zero if unsuccessful). +*/ +NVBLAST_API uint64_t NvBlastExtSerializationSerializeTkAssetIntoBuffer(void*& buffer, Nv::Blast::ExtSerialization& serialization, const Nv::Blast::TkAsset* asset); diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/shaders/include/NvBlastExtDamageShaders.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/shaders/include/NvBlastExtDamageShaders.h new file mode 100644 index 000000000000..ef660623857d --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/shaders/include/NvBlastExtDamageShaders.h @@ -0,0 +1,277 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTEXTDAMAGESHADERS_H +#define NVBLASTEXTDAMAGESHADERS_H + +#include "NvBlastTypes.h" +#include "NvBlastDebugRender.h" + + +/** +A few example damage shader implementations. +*/ + + +/////////////////////////////////////////////////////////////////////////////// +// Damage Accelerator +/////////////////////////////////////////////////////////////////////////////// + +class NvBlastExtDamageAccelerator +{ +public: + virtual void release() = 0; + + virtual Nv::Blast::DebugBuffer fillDebugRender(int depth = -1, bool segments = false) = 0; +}; + +NVBLAST_API NvBlastExtDamageAccelerator* NvBlastExtDamageAcceleratorCreate(const NvBlastAsset* asset, int type); + + +/////////////////////////////////////////////////////////////////////////////// +// Damage Program +/////////////////////////////////////////////////////////////////////////////// + +/** +Damage program params. + +Custom user params to be passed in shader functions. This structure hints recommended parameters layout, but it +doesn't required to be this way. + +The idea of this 'hint' is that damage parameters are basically 2 entities: material + damage description. +1. Material is something that describes an actor properties (e.g. mass, stiffness, fragility) which are not expected to be changed often. +2. Damage description is something that describes particular damage event (e.g. position, radius and force of explosion). + +Also this damage program hints that there could be more than one damage event happening and processed per one shader call (for efficiency reasons). +So different damage descriptions can be stacked and passed in one shader call (while material is kept the same obviously). +*/ +struct NvBlastExtProgramParams +{ + NvBlastExtProgramParams(const void* desc, const void* material_ = nullptr, NvBlastExtDamageAccelerator* accelerator_ = nullptr) + : damageDesc(desc), material(material_), accelerator(accelerator_) {} + + const void* damageDesc; //!< array of damage descriptions + const void* material; //!< pointer to material + NvBlastExtDamageAccelerator* accelerator; +}; + + +/////////////////////////////////////////////////////////////////////////////// +// Common Material +/////////////////////////////////////////////////////////////////////////////// + +/** +Example of simple material. It is passed into damage shader, thus it is not used +currently in any of them. The user can use it to filter and normalize before applying. + +Material function implementers may choose their own set. +*/ +struct NvBlastExtMaterial +{ + NvBlastExtMaterial() : health(100.f), minDamageThreshold(0.0f), maxDamageThreshold(1.0f) {} + + float health; //!< health + float minDamageThreshold; //!< min damage fraction threshold to be applied. Range [0, 1]. For example 0.1 filters all damage below 10% of health. + float maxDamageThreshold; //!< max damage fraction threshold to be applied. Range [0, 1]. For example 0.8 won't allow more then 80% of health damage to be applied. + + /** + Helper to normalize damage. + + Pass damage defined in health, damage in range [0, 1] is returned, where 0 basically + indicates that the threshold wasn't reached and there is no point in applying it. + + \param[in] damageInHealth Damage defined in terms of health amount to be reduced. + + \return normalized damage + */ + float getNormalizedDamage(float damageInHealth) const + { + const float damage = health > 0.f ? damageInHealth / health : 1.0f; + return damage > minDamageThreshold ? (damage < maxDamageThreshold ? damage : maxDamageThreshold) : 0.f; + } +}; + + +/////////////////////////////////////////////////////////////////////////////// +// Point Radial Damage +/////////////////////////////////////////////////////////////////////////////// + +/** +Radial Damage Desc +*/ +struct NvBlastExtRadialDamageDesc +{ + float damage; //!< normalized damage amount, range: [0, 1] (maximum health value to be reduced) + float position[3]; //!< origin of damage action + float minRadius; //!< inner radius of damage action + float maxRadius; //!< outer radius of damage action +}; + +/** +Radial Falloff and Radial Cutter damage for both graph and subgraph shaders. + +NOTE: The signature of shader functions are equal to NvBlastGraphShaderFunction and NvBlastSubgraphShaderFunction respectively. +They are not expected to be called directly. +@see NvBlastGraphShaderFunction, NvBlastSubgraphShaderFunction +*/ +NVBLAST_API void NvBlastExtFalloffGraphShader(NvBlastFractureBuffers* commandBuffers, const NvBlastGraphShaderActor* actor, const void* params); +NVBLAST_API void NvBlastExtFalloffSubgraphShader(NvBlastFractureBuffers* commandBuffers, const NvBlastSubgraphShaderActor* actor, const void* params); +NVBLAST_API void NvBlastExtCutterGraphShader(NvBlastFractureBuffers* commandBuffers, const NvBlastGraphShaderActor* actor, const void* params); +NVBLAST_API void NvBlastExtCutterSubgraphShader(NvBlastFractureBuffers* commandBuffers, const NvBlastSubgraphShaderActor* actor, const void* params); + + +/////////////////////////////////////////////////////////////////////////////// +// Capsule Radial Damage +/////////////////////////////////////////////////////////////////////////////// + +/** +Capsule Radial Damage Desc +*/ +struct NvBlastExtCapsuleRadialDamageDesc +{ + float damage; //!< normalized damage amount, range: [0, 1] (maximum health value to be reduced) + float position0[3]; //!< damage segment point A position + float position1[3]; //!< damage segment point B position + float minRadius; //!< inner radius of damage action + float maxRadius; //!< outer radius of damage action +}; + +/** +Capsule Radial Falloff damage for both graph and subgraph shaders. + +For every bond/chunk damage is calculated from the distance to line segment AB described in NvBlastExtCapsuleRadialDamageDesc. +If distance is smaller then minRadius, full compressive amount of damage is applied. From minRadius to maxRaidus it linearly falls off to zero. + +NOTE: The signature of shader functions are equal to NvBlastGraphShaderFunction and NvBlastSubgraphShaderFunction respectively. +They are not expected to be called directly. +@see NvBlastGraphShaderFunction, NvBlastSubgraphShaderFunction +*/ +NVBLAST_API void NvBlastExtCapsuleFalloffGraphShader(NvBlastFractureBuffers* commandBuffers, const NvBlastGraphShaderActor* actor, const void* params); +NVBLAST_API void NvBlastExtCapsuleFalloffSubgraphShader(NvBlastFractureBuffers* commandBuffers, const NvBlastSubgraphShaderActor* actor, const void* params); + + +/////////////////////////////////////////////////////////////////////////////// +// Shear Damage +/////////////////////////////////////////////////////////////////////////////// + +/** +Shear Damage Desc +*/ +struct NvBlastExtShearDamageDesc +{ + float damage; //!< normalized damage amount, range: [0, 1] (maximum health value to be reduced) + + float normal[3]; //!< directional damage component + float position[3]; //!< origin of damage action + + float minRadius; //!< inner radius of damage action + float maxRadius; //!< outer radius of damage action +}; + +/** +Shear Damage Shaders + +NOTE: The signature of shader functions are equal to NvBlastGraphShaderFunction and NvBlastSubgraphShaderFunction respectively. +They are not expected to be called directly. +@see NvBlastGraphShaderFunction, NvBlastSubgraphShaderFunction +*/ +NVBLAST_API void NvBlastExtShearGraphShader(NvBlastFractureBuffers* commandBuffers, const NvBlastGraphShaderActor* actor, const void* params); +NVBLAST_API void NvBlastExtShearSubgraphShader(NvBlastFractureBuffers* commandBuffers, const NvBlastSubgraphShaderActor* actor, const void* params); + + +/////////////////////////////////////////////////////////////////////////////// +// Triangle Intersection Damage +/////////////////////////////////////////////////////////////////////////////// + +/** +Triangle Intersection Damage Desc +*/ +struct NvBlastExtTriangleIntersectionDamageDesc +{ + float damage; //!< normalized damage amount, range: [0, 1] (maximum health value to be reduced) + NvcVec3 position0; //!< triangle point A position + NvcVec3 position1; //!< triangle point B position + NvcVec3 position2; //!< triangle point C position +}; + +/** +Triangle Intersection damage for both graph and subgraph shaders. + +Every bond is considered to be a segment connecting two chunk centroids. For every bond (segment) intersection with passed triangle is checked. If intersects +full damage is applied on bond. +For subgraph shader segments are formed as connections between it's subchunks centroids. Intersection is check in the same fashion. + +The idea is that if you want to cut an object say with the laser sword, you can form a triangle by taking the position of a sword on this timeframe and on previous one. +So that nothing will be missed in terms of space and time. By sweeping sword through whole object it will be cut in halves inevitably, since all bonds segments form connected graph. + +NOTE: The signature of shader functions are equal to NvBlastGraphShaderFunction and NvBlastSubgraphShaderFunction respectively. +They are not expected to be called directly. +@see NvBlastGraphShaderFunction, NvBlastSubgraphShaderFunction +*/ +NVBLAST_API void NvBlastExtTriangleIntersectionGraphShader(NvBlastFractureBuffers* commandBuffers, const NvBlastGraphShaderActor* actor, const void* params); +NVBLAST_API void NvBlastExtTriangleIntersectionSubgraphShader(NvBlastFractureBuffers* commandBuffers, const NvBlastSubgraphShaderActor* actor, const void* params); + + +/////////////////////////////////////////////////////////////////////////////// +// Impact Spread +/////////////////////////////////////////////////////////////////////////////// + +/** +Impact Spread Damage Desc +*/ +struct NvBlastExtImpactSpreadDamageDesc +{ + float damage; //!< normalized damage amount, range: [0, 1] (maximum health value to be reduced) + float position[3]; //!< origin of damage action + + float minRadius; //!< inner radius of damage action + float maxRadius; //!< outer radius of damage action +}; + +/** +Impact Spread Damage Shaders. + +It assumes that position is somewhere on the chunk and looks for nearest chunk to this position and damages it. +Then it does breadth-first support graph traversal. For radial falloff metric distance is measured along the edges of the graph. +That allows to avoid damaging parts which are near in space but disjointed topologically. For example if you hit one column of an arc +it would take much bigger radius for damage to travel to the other column than in the simple radial damage. + +Shader is designed to be used with impact damage, where it is know in advance that actual hit happened. + +This shader requires NvBlastExtDamageAccelerator passed in, it request scratch memory from it, therefore it is also designed to work +only in single threaded mode. It can easily be changed by passing scratch memory as a part of NvBlastExtProgramParams if required. + +NOTE: The signature of shader functions are equal to NvBlastGraphShaderFunction and NvBlastSubgraphShaderFunction respectively. +They are not expected to be called directly. +@see NvBlastGraphShaderFunction, NvBlastSubgraphShaderFunction +*/ +NVBLAST_API void NvBlastExtImpactSpreadGraphShader(NvBlastFractureBuffers* commandBuffers, const NvBlastGraphShaderActor* actor, const void* params); +NVBLAST_API void NvBlastExtImpactSpreadSubgraphShader(NvBlastFractureBuffers* commandBuffers, const NvBlastSubgraphShaderActor* actor, const void* params); + + +#endif // NVBLASTEXTDAMAGESHADERS_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/stress/include/NvBlastExtStressSolver.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/stress/include/NvBlastExtStressSolver.h new file mode 100644 index 000000000000..0d0fbdceeacb --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/extensions/stress/include/NvBlastExtStressSolver.h @@ -0,0 +1,410 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTEXTSTRESSSOLVER_H +#define NVBLASTEXTSTRESSSOLVER_H + +#include "NvBlastTypes.h" +#include "PxVec3.h" +#include + + +namespace Nv +{ +namespace Blast +{ + + +/** +Stress Solver Settings + +Stress on every bond is calculated as +stress = (bond.linearStress * stressLinearFactor + bond.angularStress * stressAngularFactor) / hardness; +where: +bond.linearStress = the linear stress force on particular bond +bond.angularStress = the angular stress force on particular bond +stressLinearFactor, stressAngularFactor, hardness = multiplier parameters set by this struct + +Support graph reduction: +graphReductionLevel is the number of node merge passes. The resulting graph will be +roughly 2^graphReductionLevel times smaller than the original. +*/ +struct ExtStressSolverSettings +{ + float hardness; //!< hardness of bond's material + float stressLinearFactor; //!< linear stress on bond multiplier + float stressAngularFactor; //!< angular stress on bond multiplier + uint32_t bondIterationsPerFrame; //!< number of bond iterations to perform per frame, @see getIterationsPerFrame() below + uint32_t graphReductionLevel; //!< graph reduction level + + ExtStressSolverSettings() : + hardness(1000.0f), + stressLinearFactor(0.25f), + stressAngularFactor(0.75f), + bondIterationsPerFrame(18000), + graphReductionLevel(3) + {} +}; + + +/** +Parameter to addForce() calls, determines the exact operation that is carried out. + +@see ExtStressSolver.addForce() +*/ +struct ExtForceMode +{ + enum Enum + { + IMPULSE, //!< parameter has unit of mass * distance /time + VELOCITY, //!< parameter has unit of distance / time, i.e. the effect is mass independent: a velocity change. + }; +}; + + +/** +Stress Solver. + +Uses NvBlastFamily, allocates and prepares its graph once when it's created. Then it's being quickly updated on every +actor split. +It uses NvBlastAsset support graph, you can apply forces on nodes and stress on bonds will be calculated as the result. +When stress on bond exceeds it's health bond is considered broken (overstressed). +Basic usage: +1. Create it with create function once for family +2. Fill node info for every node in support graph or use setAllNodesInfoFromLL() function. +3. Use notifyActorCreated / notifyActorDestroyed whenever actors are created and destroyed in family. +4. Every frame: Apply forces (there are different functions for it see @addForce) +5. Every frame: Call update() for actual solver to process. +6. If getOverstressedBondCount() > 0 use generateFractureCommands() functions to get FractureCommands with bonds fractured +*/ +class NV_DLL_EXPORT ExtStressSolver +{ +public: + //////// creation //////// + + /** + Create a new ExtStressSolver. + + \param[in] family The ExtPxFamily instance to calculate stress on. + \param[in] settings The settings to be set on ExtStressSolver. + + \return the new ExtStressSolver if successful, NULL otherwise. + */ + static ExtStressSolver* create(NvBlastFamily& family, ExtStressSolverSettings settings = ExtStressSolverSettings()); + + + //////// interface //////// + + /** + Release this stress solver. + */ + virtual void release() = 0; + + /** + Set node info. + + All the required info per node for stress solver is set with this function. Call it for every node in graph or use setAllNodesInfoFromLL(). + + \param[in] graphNodeIndex Index of the node in support graph. see NvBlastSupportGraph. + \param[in] mass Node mass. For static node it is irrelevant. + \param[in] volume Node volume. For static node it is irrelevant. + \param[in] localPosition Node local position. + \param[in] isStatic Is node static. + */ + virtual void setNodeInfo(uint32_t graphNodeIndex, float mass, float volume, physx::PxVec3 localPosition, bool isStatic) = 0; + + /** + Set all nodes info using low level NvBlastAsset data. + Uses NvBlastChunk's centroid and volume. + Uses 'world' node to mark nodes as static. + + \param[in] density Density. Used to convert volume to mass. + */ + virtual void setAllNodesInfoFromLL(float density = 1.0f) = 0; + + /** + Set stress solver settings. + Changing graph reduction level will lead to graph being rebuilt (which is fast, but still not recommended). + All other settings are applied instantly and can be changed every frame. + + \param[in] settings The settings to be set on ExtStressSolver. + */ + virtual void setSettings(const ExtStressSolverSettings& settings) = 0; + + /** + Get stress solver settings. + + \return the pointer to stress solver settings currently set. + */ + virtual const ExtStressSolverSettings& getSettings() const = 0; + + /** + Notify stress solver on newly created actor. + + Call this function for all initial actors present in family and later upon every actor split. + + \param[in] actor The actor created. + + \return true if actor will take part in stress solver process. false if actor doesn't contain any bonds. + */ + virtual bool notifyActorCreated(const NvBlastActor& actor) = 0; + + /** + Notify stress solver on destroyed actor. + + Call this function when actor is destroyed (split futher) or deactivated. + + \param[in] actor The actor destroyed. + */ + virtual void notifyActorDestroyed(const NvBlastActor& actor) = 0; + + /** + Apply external impulse on particular actor of family. This function will find nearest actor's graph node to apply impulse on. + + \param[in] actor The actor to apply impulse on. + \param[in] localPosition Local position in actor's coordinates to apply impulse on. + \param[in] localForce Force to apply in local actor's coordinates. + \param[in] mode The mode to use when applying the force/impulse(see #ExtForceMode) + + \return true iff node was found and force applied. + */ + virtual bool addForce(const NvBlastActor& actor, physx::PxVec3 localPosition, physx::PxVec3 localForce, ExtForceMode::Enum mode = ExtForceMode::IMPULSE) = 0; + + /** + Apply external impulse on particular node. + + \param[in] graphNodeIndex The graph node index to apply impulse on. See #NvBlastSupportGraph. + \param[in] localForce Force to apply in local actor's coordinates. + \param[in] mode The mode to use when applying the force/impulse(see #ExtForceMode) + */ + virtual void addForce(uint32_t graphNodeIndex, physx::PxVec3 localForce, ExtForceMode::Enum mode = ExtForceMode::IMPULSE) = 0; + + /** + Apply external gravity on particular actor of family. This function applies gravity on every node withing actor, so it makes sense only for static actors. + + \param[in] actor The actor to apply impulse on. + \param[in] localGravity Gravity to apply in local actor's coordinates. ExtForceMode::VELOCITY is used. + + \return true iff force was applied on at least one node. + */ + virtual bool addGravityForce(const NvBlastActor& actor, physx::PxVec3 localGravity) = 0; + + /** + Apply centrifugal force produced by actor's angular movement. + + \param[in] actor The actor to apply impulse on. + \param[in] localCenterMass Actor's local center of mass. + \param[in] localAngularVelocity Local angular velocity of an actor. + + \return true iff force was applied on at least one node. + */ + virtual bool addAngularVelocity(const NvBlastActor& actor, physx::PxVec3 localCenterMass, physx::PxVec3 localAngularVelocity) = 0; + + /** + Update stress solver. + + Actual performance heavy stress calculation happens there. Call it after all relevant forces were applied, usually every frame. + */ + virtual void update() = 0; + + /** + Get overstressed/broken bonds count. + + This count is updated after every update() call. Number of overstressed bond directly hints if any bond fracture is recommended by stress solver. + + \return the overstressed bonds count. + */ + virtual uint32_t getOverstressedBondCount() const = 0; + + /** + Generate fracture commands for particular actor. + + Calling this function if getOverstressedBondCount() == 0 or actor has no bond doesn't make sense, bondFractureCount will be '0'. + Filled fracture commands buffer can be passed directly to NvBlastActorApplyFracture. + + IMPORTANT: NvBlastFractureBuffers::bondFractures will point to internal stress solver memory which will be valid till next call + of any of generateFractureCommands() functions or stress solver release() call. + + \param[in] actor The actor to fill fracture commands for. + \param[in] commands Pointer to command buffer to fill. + */ + virtual void generateFractureCommands(const NvBlastActor& actor, NvBlastFractureBuffers& commands) = 0; + + /** + Generate fracture commands for whole family. A bit faster way to get all fractured bonds than calling generateFractureCommands() for every actor. + + Calling this function if getOverstressedBondCount() == 0 or actor has no bond doesn't make sense, bondFractureCount will be '0'. + + IMPORTANT: NvBlastFractureBuffers::bondFractures will point to internal stress solver memory which will be valid till next call + of any of generateFractureCommands() functions or stress solver release() call. + + \param[in] commands Pointer to command buffer to fill. + */ + virtual void generateFractureCommands(NvBlastFractureBuffers& commands) = 0; + + /** + Generate fracture commands for every actor in family. + + Actors and commands buffer must be passed in order to be filled. It's recommended for bufferSize to be the count of actor with more then one bond in family. + + Calling this function if getOverstressedBondCount() == 0 or actor has no bond doesn't make sense, '0' will be returned. + + IMPORTANT: NvBlastFractureBuffers::bondFractures will point to internal stress solver memory which will be valid till next call + of any of generateFractureCommands() functions or stress solver release() call. + + \param[out] buffer A user-supplied array of NvBlastActor pointers to fill. + \param[out] commandsBuffer A user-supplied array of NvBlastFractureBuffers to fill. + \param[in] bufferSize The number of elements available to write into buffer. + + \return the number of actors and command buffers written to the buffer. + */ + virtual uint32_t generateFractureCommandsPerActor(const NvBlastActor** actorBuffer, NvBlastFractureBuffers* commandsBuffer, uint32_t bufferSize) = 0; + + /** + Reset stress solver. + + Stress solver uses warm start internally, calling this function will flush all previous data calculated and also zeros frame count. + This function is to be used for debug purposes. + */ + virtual void reset() = 0; + + /** + Get stress solver linear error. + + \return the total linear error of stress calculation. + */ + virtual float getStressErrorLinear() const = 0; + + /** + Get stress solver angular error. + + \return the total angular error of stress calculation. + */ + virtual float getStressErrorAngular() const = 0; + + /** + Get stress solver total frames count (update() calls) since it was created (or reset). + + \return the frames count. + */ + virtual uint32_t getFrameCount() const = 0; + + /** + Get stress solver bonds count, after graph reduction was applied. + + \return the bonds count. + */ + virtual uint32_t getBondCount() const = 0; + + + /** + Debug Render Mode + */ + enum DebugRenderMode + { + STRESS_GRAPH = 0, //!< render only stress graph + STRESS_GRAPH_NODES_IMPULSES = 1, //!< render stress graph + nodes impulses after solving stress + STRESS_GRAPH_BONDS_IMPULSES = 2 //!< render stress graph + bonds impulses after solving stress + }; + + /** + Used to store a single line and colour for debug rendering. + */ + struct DebugLine + { + DebugLine(const physx::PxVec3& p0, const physx::PxVec3& p1, const uint32_t& c) + : pos0(p0), color0(c), pos1(p1), color1(c) {} + + physx::PxVec3 pos0; + uint32_t color0; + physx::PxVec3 pos1; + uint32_t color1; + }; + + /** + Debug Buffer + */ + struct DebugBuffer + { + const DebugLine* lines; + uint32_t lineCount; + }; + + /** + Fill debug render for passed array of support graph nodes. + + NOTE: Returned DebugBuffer points into internal memory which is valid till next fillDebugRender() call. + + \param[in] nodes Node indices of support graph to debug render for. + \param[in] nodeCount Node indices count. + \param[in] mode Debug render mode. + \param[in] scale Scale to be applied on impulses. + + \return debug buffer with array of lines + */ + virtual const DebugBuffer fillDebugRender(const uint32_t* nodes, uint32_t nodeCount, DebugRenderMode mode, float scale = 1.0f) = 0; + + + //////// helpers //////// + + /** + Get solver iteration per frame (update() call) for particular settings and bondCount. + + Helper method to know how many solver iterations are made per frame. + This function made so transparent to make it clear how ExtStressSolverSettings::bondIterationsPerFrame is used. + + \param[in] settings Debug render mode. + \param[in] bondCount Scale to be applied on impulses. + + \return the iterations per frame count. + */ + static uint32_t getIterationsPerFrame(const ExtStressSolverSettings& settings, uint32_t bondCount) + { + uint32_t perFrame = settings.bondIterationsPerFrame / (bondCount + 1); + return perFrame > 0 ? perFrame : 1; + } + + /** + Get iteration per frame (update() call). + + Helper method to know how many solver iterations are made per frame. + + \return the iterations per frame count. + */ + uint32_t getIterationsPerFrame() const + { + return getIterationsPerFrame(getSettings(), getBondCount()); + } + +}; + +} // namespace Blast +} // namespace Nv + + +#endif // ifndef NVBLASTEXTSTRESSSOLVER_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/globals/include/NvBlastAllocator.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/globals/include/NvBlastAllocator.h new file mode 100644 index 000000000000..5dfed5c87863 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/globals/include/NvBlastAllocator.h @@ -0,0 +1,69 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTALLOCATOR_H +#define NVBLASTALLOCATOR_H + +#include "NvBlastGlobals.h" + +/** +This file contains AllocatorCallback wrappers compatible with PxShared containers. +*/ + +namespace Nv +{ +namespace Blast +{ + +/** +Allocator uses global AllocatorCallback. +*/ +class Allocator +{ +public: + Allocator(const char* = 0) + { + } + + void* allocate(size_t size, const char* filename, int line) + { + return NvBlastGlobalGetAllocatorCallback()->allocate(size, nullptr, filename, line); + } + + void deallocate(void* ptr) + { + NvBlastGlobalGetAllocatorCallback()->deallocate(ptr); + } +}; + + +} // namespace Blast +} // namespace Nv + + +#endif // #ifndef NVBLASTALLOCATOR_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/globals/include/NvBlastDebugRender.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/globals/include/NvBlastDebugRender.h new file mode 100644 index 000000000000..635a65fe0186 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/globals/include/NvBlastDebugRender.h @@ -0,0 +1,64 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + +#pragma once + +#include + +namespace Nv +{ +namespace Blast +{ + + +/** +Used to store a single line and colour for debug rendering. +*/ +struct DebugLine +{ + DebugLine(const NvcVec3& p0, const NvcVec3& p1, uint32_t c) + : pos0(p0), color0(c), pos1(p1), color1(c) {} + + NvcVec3 pos0; + uint32_t color0; + NvcVec3 pos1; + uint32_t color1; +}; + + +/** +Debug Buffer +*/ +struct DebugBuffer +{ + const DebugLine* lines; + uint32_t lineCount; +}; + + +} // namespace Blast +} // namespace Nv diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/globals/include/NvBlastGlobals.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/globals/include/NvBlastGlobals.h new file mode 100644 index 000000000000..ce21d3841c52 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/globals/include/NvBlastGlobals.h @@ -0,0 +1,277 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTGLOBALS_H +#define NVBLASTGLOBALS_H + +#include +#include "NvBlastTypes.h" + + +namespace Nv +{ +namespace Blast +{ + + +/** +\brief Abstract base class for an application defined memory allocator that can be used by toolkit (Tk) or any extension (Ext). +*/ +class AllocatorCallback +{ +public: + /** + \brief destructor + */ + virtual ~AllocatorCallback() + { + } + + /** + \brief Allocates size bytes of memory, which must be 16-byte aligned. + + This method should never return NULL. If you run out of memory, then + you should terminate the app or take some other appropriate action. + + \param size Number of bytes to allocate. + \param typeName Name of the datatype that is being allocated + \param filename The source file which allocated the memory + \param line The source line which allocated the memory + \return The allocated block of memory. + */ + virtual void* allocate(size_t size, const char* typeName, const char* filename, int line) = 0; + + /** + \brief Frees memory previously allocated by allocate(). + + \param ptr Memory to free. + */ + virtual void deallocate(void* ptr) = 0; +}; + + +/** +\brief Error codes + +These error codes are passed to #ErrorCallback + +\note: It's actually the copy of PxErrorCallback's PxErrorCode so it can be easily casted to it. Keep that +in mind if you are going to change this enum. + +@see ErrorCallback +*/ +struct ErrorCode +{ + enum Enum + { + eNO_ERROR = 0, + + //! \brief An informational message. + eDEBUG_INFO = 1, + + //! \brief a warning message for the user to help with debugging + eDEBUG_WARNING = 2, + + //! \brief method called with invalid parameter(s) + eINVALID_PARAMETER = 4, + + //! \brief method was called at a time when an operation is not possible + eINVALID_OPERATION = 8, + + //! \brief method failed to allocate some memory + eOUT_OF_MEMORY = 16, + + /** \brief The library failed for some reason. + Possibly you have passed invalid values like NaNs, which are not checked for. + */ + eINTERNAL_ERROR = 32, + + //! \brief An unrecoverable error, execution should be halted and log output flushed + eABORT = 64, + + //! \brief The SDK has determined that an operation may result in poor performance. + ePERF_WARNING = 128, + + //! \brief A bit mask for including all errors + eMASK_ALL = -1 + }; +}; + + +/** +\brief User defined interface class. Used by the library to emit debug information. + +\note The SDK state should not be modified from within any error reporting functions. +*/ +class ErrorCallback +{ +public: + virtual ~ErrorCallback() + { + } + + /** + \brief Reports an error code. + \param code Error code, see #ErrorCode + \param message Message to display. + \param file File error occured in. + \param line Line number error occured on. + */ + virtual void reportError(ErrorCode::Enum code, const char* message, const char* file, int line) = 0; +}; + + +} // namespace Blast +} // namespace Nv + + +//////// Global API to Access Global AllocatorCallback and ErrorCallback //////// + +/** +Retrieve a pointer to the global AllocatorCallback. Default implementation with std allocator is used if user didn't provide +it's own. It always exist, 'nullptr' will never be returned. + +\return the pointer to the global AllocatorCallback. +*/ +NVBLAST_API Nv::Blast::AllocatorCallback* NvBlastGlobalGetAllocatorCallback(); + +/** +Set global AllocatorCallback. If 'nullptr' is passed the default AllocatorCallback with std allocator is set. +*/ +NVBLAST_API void NvBlastGlobalSetAllocatorCallback(Nv::Blast::AllocatorCallback* allocatorCallback); + +/** +Retrieve a pointer to the global ErrorCallback. Default implementation which writes messages to stdout is used if user didn't provide +it's own. It always exist, 'nullptr' will never be returned. + +\return the pointer to the global ErrorCallback. +*/ +NVBLAST_API Nv::Blast::ErrorCallback* NvBlastGlobalGetErrorCallback(); + +/** +Set global ErrorCallback. If 'nullptr' is passed the default ErrorCallback that writes messages to stdout is set. +*/ +NVBLAST_API void NvBlastGlobalSetErrorCallback(Nv::Blast::ErrorCallback* errorCallback); + + +//////// Helper Global Functions //////// + +namespace Nv +{ +namespace Blast +{ + + +/** +Logging wrapper compatible with NvBlastLog. @see NvBlastLog. + +Pass this function to LowLevel function calls in order to get logging into global ErrorCallback. +*/ +NV_INLINE void logLL(int type, const char* msg, const char* file, int line) +{ + ErrorCode::Enum errorCode = ErrorCode::eNO_ERROR; + switch (type) + { + case NvBlastMessage::Error: errorCode = ErrorCode::eINVALID_OPERATION; break; + case NvBlastMessage::Warning: errorCode = ErrorCode::eDEBUG_WARNING; break; + case NvBlastMessage::Info: errorCode = ErrorCode::eDEBUG_INFO; break; + case NvBlastMessage::Debug: errorCode = ErrorCode::eNO_ERROR; break; + } + + NvBlastGlobalGetErrorCallback()->reportError(errorCode, msg, file, line); +} + + +} // namespace Blast +} // namespace Nv + + + +//////// Allocator macros //////// + +/** +Alloc/Free macros that use global AllocatorCallback. Thus allocated memory is 16-byte aligned. +*/ +#define NVBLAST_ALLOC(_size) NvBlastGlobalGetAllocatorCallback()->allocate(_size, nullptr, __FILE__, __LINE__) +#define NVBLAST_ALLOC_NAMED(_size, _name) NvBlastGlobalGetAllocatorCallback()->allocate(_size, _name, __FILE__, __LINE__) +#define NVBLAST_FREE(_mem) NvBlastGlobalGetAllocatorCallback()->deallocate(_mem) + +/** +Placement new with ExtContext allocation. +Example: Foo* foo = NVBLAST_NEW(Foo, context) (params); +*/ +#define NVBLAST_NEW(T) new (NvBlastGlobalGetAllocatorCallback()->allocate(sizeof(T), #T, __FILE__, __LINE__)) T + +/** +Respective delete to NVBLAST_NEW +Example: NVBLAST_DELETE(foo, Foo, context); +*/ +#define NVBLAST_DELETE(obj, T) \ + (obj)->~T(); \ + NvBlastGlobalGetAllocatorCallback()->deallocate(obj) + + + +//////// Log macros //////// + +/** +Logging macros that use global AllocatorCallback. +*/ +#define NVBLAST_LOG(_code, _msg) NvBlastGlobalGetErrorCallback()->reportError(_code, _msg, __FILE__, __LINE__) +#define NVBLAST_LOG_ERROR(_msg) NVBLAST_LOG(Nv::Blast::ErrorCode::eINVALID_OPERATION, _msg) +#define NVBLAST_LOG_WARNING(_msg) NVBLAST_LOG(Nv::Blast::ErrorCode::eDEBUG_WARNING, _msg) +#define NVBLAST_LOG_INFO(_msg) NVBLAST_LOG(Nv::Blast::ErrorCode::eDEBUG_INFO, _msg) +#define NVBLAST_LOG_DEBUG(_msg) NVBLAST_LOG(Nv::Blast::ErrorCode::eNO_ERROR, _msg) + +/** +Check macros that use global AllocatorCallback. The idea is that you pass an expression to check, if it fails +it logs and calls '_onFail' code you passed. +*/ +#define NVBLAST_CHECK(_code, _expr, _msg, _onFail) \ + { \ + if(!(_expr)) \ + { \ + NVBLAST_LOG(_code, _msg); \ + { _onFail; }; \ + } \ + } + +#define NVBLAST_CHECK_ERROR(_expr, _msg, _onFail) NVBLAST_CHECK(Nv::Blast::ErrorCode::eINVALID_OPERATION, _expr, _msg, _onFail) +#define NVBLAST_CHECK_WARNING(_expr, _msg, _onFail) NVBLAST_CHECK(Nv::Blast::ErrorCode::eDEBUG_WARNING, _expr, _msg, _onFail) +#define NVBLAST_CHECK_INFO(_expr, _msg, _onFail) NVBLAST_CHECK(Nv::Blast::ErrorCode::eDEBUG_INFO, _expr, _msg, _onFail) +#define NVBLAST_CHECK_DEBUG(_expr, _msg, _onFail) NVBLAST_CHECK(Nv::Blast::ErrorCode::eNO_ERROR, _expr, _msg, _onFail) + + +//////// Misc //////// + + +// Macro to load a uint32_t (or larger) with four characters +#define NVBLAST_FOURCC(_a, _b, _c, _d) ( (uint32_t)(_a) | (uint32_t)(_b)<<8 | (uint32_t)(_c)<<16 | (uint32_t)(_d)<<24 ) + + +#endif // ifndef NVBLASTGLOBALS_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/globals/include/NvBlastProfiler.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/globals/include/NvBlastProfiler.h new file mode 100644 index 000000000000..cf7b626e3eb7 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/globals/include/NvBlastProfiler.h @@ -0,0 +1,98 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTPROFILER_H +#define NVBLASTPROFILER_H + +#include "NvBlastPreprocessor.h" + + +namespace Nv +{ +namespace Blast +{ + + +/** +Custom Blast profiler interface. +*/ +class ProfilerCallback +{ +protected: + virtual ~ProfilerCallback() {} + +public: + /** + Called when a nested profile zone starts. + */ + virtual void zoneStart(const char* name) = 0; + + /** + Called when the current profile zone ends. + */ + virtual void zoneEnd() = 0; +}; + + +/** +Profiler detail to be reported. The higher setting is used, the more details are reported. +*/ +struct ProfilerDetail +{ + enum Level + { + LOW, + MEDIUM, + HIGH + }; +}; + + +} // namespace Blast +} // namespace Nv + + +/** +Profiler features are only active in checked, debug and profile builds. +*/ + +/** +Set a custom profiler callback. May be nullptr (the default). +*/ +NVBLAST_API void NvBlastProfilerSetCallback(Nv::Blast::ProfilerCallback* pcb); + + +/** +Sets the depth of reported profile zones. +Higher levels (more nesting) of instrumentation can have a significant impact. +Defaults to Nv::Blast::ProfilerDetail::Level::LOW. +*/ +NVBLAST_API void NvBlastProfilerSetDetail(Nv::Blast::ProfilerDetail::Level); + + +#endif diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/lowlevel/include/NvBlast.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/lowlevel/include/NvBlast.h new file mode 100644 index 000000000000..898705983f9b --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/lowlevel/include/NvBlast.h @@ -0,0 +1,893 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLAST_H +#define NVBLAST_H + + +#include "NvBlastTypes.h" + + +/////////////////////////////////////////////////////////////////////////////// +// NvBlastAsset functions +/////////////////////////////////////////////////////////////////////////////// +///@{ + +/** +Calculates the memory requirements for an asset based upon its descriptor. Use this function +when building an asset with NvBlastCreateAsset. + +\param[in] desc Asset descriptor (see NvBlastAssetDesc). +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return the memory size (in bytes) required for the asset, or zero if desc is invalid. +*/ +NVBLAST_API size_t NvBlastGetAssetMemorySize(const NvBlastAssetDesc* desc, NvBlastLog logFn); + + +/** +Returns the number of bytes of scratch memory that the user must supply to NvBlastCreateAsset, +based upon the descriptor that will be passed into that function. + +\param[in] desc The asset descriptor that will be passed into NvBlastCreateAsset. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return the number of bytes of scratch memory required for a call to NvBlastCreateAsset with that descriptor. +*/ +NVBLAST_API size_t NvBlastGetRequiredScratchForCreateAsset(const NvBlastAssetDesc* desc, NvBlastLog logFn); + + +/** +Asset-building function. + +Constructs an NvBlastAsset in-place at the address given by the user. The address must point to a block +of memory of at least the size given by NvBlastGetAssetMemorySize(desc, logFn), and must be 16-byte aligned. + +Support chunks (marked in the NvBlastChunkDesc struct) must provide full coverage over the asset. +This means that from any leaf chunk to the root node, exactly one chunk must be support. If this condition +is not met the function fails to create an asset. + +Any bonds described by NvBlastBondDesc descriptors that reference non-support chunks will be removed. +Duplicate bonds will be removed as well (bonds that are between the same chunk pairs). + +Chunks in the asset should be arranged such that sibling chunks (chunks with the same parent) are contiguous. +Chunks are also should be arranged such that leaf chunks (chunks with no children) are at the end of the chunk list. +If chunks aren't arranged properly the function fails to create an asset. + +\param[in] mem Pointer to block of memory of at least the size given by NvBlastGetAssetMemorySize(desc, logFn). Must be 16-byte aligned. +\param[in] desc Asset descriptor (see NvBlastAssetDesc). +\param[in] scratch User-supplied scratch memory of size NvBlastGetRequiredScratchForCreateAsset(desc) bytes. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return pointer to new NvBlastAsset (will be the same address as mem), or NULL if unsuccessful. +*/ +NVBLAST_API NvBlastAsset* NvBlastCreateAsset(void* mem, const NvBlastAssetDesc* desc, void* scratch, NvBlastLog logFn); + + +/** +Calculates the memory requirements for a family based upon an asset. Use this function +when building a family with NvBlastAssetCreateFamily. + +\param[in] asset Asset used to build the family (see NvBlastAsset). +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return the memory size (in bytes) required for the family, or zero if asset is invalid. +*/ +NVBLAST_API size_t NvBlastAssetGetFamilyMemorySize(const NvBlastAsset* asset, NvBlastLog logFn); + + +/** +Family-building function. + +Constructs an NvBlastFamily in-place at the address given by the user. The address must point to a block +of memory of at least the size given by NvBlastAssetGetFamilyMemorySize(asset, logFn), and must be 16-byte aligned. + +\param[in] mem Pointer to block of memory of at least the size given by NvBlastAssetGetFamilyMemorySize(asset, logFn). Must be 16-byte aligned. +\param[in] asset Asset to instance. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return the family. +*/ +NVBLAST_API NvBlastFamily* NvBlastAssetCreateFamily(void* mem, const NvBlastAsset* asset, NvBlastLog logFn); + + +/** +Retrieve the asset ID. + +\param[in] asset The given asset. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return the ID of the asset. +*/ +NVBLAST_API NvBlastID NvBlastAssetGetID(const NvBlastAsset* asset, NvBlastLog logFn); + + +/** +Set an asset's ID + +\param[in] asset The given asset. +\param[in] id A pointer to the id to copy into the asset. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return true iff the id is successfully set. +*/ +NVBLAST_API bool NvBlastAssetSetID(NvBlastAsset* asset, const NvBlastID* id, NvBlastLog logFn); + + +/** +Retrieve the data format version for the given asset + +\param[in] asset The asset. Cannot be NULL. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return the data format version (NvBlastAssetDataFormat). +*/ +NVBLAST_API uint32_t NvBlastAssetGetFormatVersion(const NvBlastAsset* asset, NvBlastLog logFn); + + +/** +Retrieve the memory size (in bytes) of the given data asset + +\param[in] asset The asset. Cannot be NULL. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return the memory size of the asset (in bytes). +*/ +NVBLAST_API uint32_t NvBlastAssetGetSize(const NvBlastAsset* asset, NvBlastLog logFn); + + +/** +Get the number of chunks in the given asset. + +\param[in] asset The asset. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return the number of chunks in the asset. +*/ +NVBLAST_API uint32_t NvBlastAssetGetChunkCount(const NvBlastAsset* asset, NvBlastLog logFn); + + +/** +Get the number of support chunks in the given asset. This will equal the number of +graph nodes in NvBlastSupportGraph::nodeCount returned by NvBlastAssetGetSupportGraph only +if no extra "world" node was created due to bonds defined between support chunks and the world. +If such bonds were created, then there is an extra graph node representing the world, and this +function will return NvBlastSupportGraph::nodeCount - 1. + +\param[in] asset The asset. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return the number of chunks in the asset. +*/ +NVBLAST_API uint32_t NvBlastAssetGetSupportChunkCount(const NvBlastAsset* asset, NvBlastLog logFn); + + +/** +Get the number of leaf chunks in the given asset. + +\param[in] asset The asset. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return the number of leaf chunks in the asset. +*/ +NVBLAST_API uint32_t NvBlastAssetGetLeafChunkCount(const NvBlastAsset* asset, NvBlastLog logFn); + + +/** +Get the first subsupport chunk index in the given asset. Chunks are sorted such that subsupport chunks +come last. This is the first subsupport chunk index. Equals to total chunk count if there are no subsupport +chunks. + +\param[in] asset The asset. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return the first subsupport chunk index in the asset. +*/ +NVBLAST_API uint32_t NvBlastAssetGetFirstSubsupportChunkIndex(const NvBlastAsset* asset, NvBlastLog logFn); + + +/** +Get the number of bonds in the given asset. + +\param[in] asset The asset. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return the number of bonds in the asset. +*/ +NVBLAST_API uint32_t NvBlastAssetGetBondCount(const NvBlastAsset* asset, NvBlastLog logFn); + + +/** +Access the support graph for the given asset. + +\param[in] asset The asset. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return a struct of support graph for the given asset. +*/ +NVBLAST_API const NvBlastSupportGraph NvBlastAssetGetSupportGraph(const NvBlastAsset* asset, NvBlastLog logFn); + + +/** +Access a map from chunk index to graph node index. +Returned map is valid in the domain [0, NvBlastAssetGetChunkCount(asset, logFn)). +Non-support chunks are mapped to the invalid index 0xFFFFFFFF. + +\param[in] asset The asset. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return an array of uint32_t values defining the map, of size NvBlastAssetGetChunkCount(asset, logFn). +*/ +NVBLAST_API const uint32_t* NvBlastAssetGetChunkToGraphNodeMap(const NvBlastAsset* asset, NvBlastLog logFn); + + +/** +Access an array of chunks of the given asset. + +\param[in] asset The asset. +\param[in] logFn User - supplied message function(see NvBlastLog definition).May be NULL. + +\return a pointer to an array of chunks of the asset. +*/ +NVBLAST_API const NvBlastChunk* NvBlastAssetGetChunks(const NvBlastAsset* asset, NvBlastLog logFn); + + +/** +Access an array of bonds of the given asset. + +\param[in] asset The asset. +\param[in] logFn User - supplied message function(see NvBlastLog definition).May be NULL. + +\return a pointer to an array of bonds of the asset. +*/ +NVBLAST_API const NvBlastBond* NvBlastAssetGetBonds(const NvBlastAsset* asset, NvBlastLog logFn); + + +/** +A buffer size sufficient to serialize an actor instanced from a given asset. +This function is faster than NvBlastActorGetSerializationSize, and can be used to create a reusable buffer +for actor serialization. + +\param[in] asset The asset. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return the required buffer size in bytes. +*/ +NVBLAST_API uint32_t NvBlastAssetGetActorSerializationSizeUpperBound(const NvBlastAsset* asset, NvBlastLog logFn); + +///@} End NvBlastAsset functions + + +/////////////////////////////////////////////////////////////////////////////// +// NvBlastAsset helper functions +/////////////////////////////////////////////////////////////////////////////// +///@{ + +/** +Function to ensure (check and update) support coverage of chunks. + +Support chunks (marked in the NvBlastChunkDesc struct) must provide full coverage over the asset. +This means that from any leaf chunk to the root node, exactly one chunk must be support. If this condition +is not met, the actual support chunks will be adjusted accordingly. + +Chunk order depends on support coverage, so this function should be called before chunk reordering. + +\param[in] chunkDescs Array of chunk descriptors of size chunkCount. It will be updated accordingly. +\param[in] chunkCount The number of chunk descriptors. +\param[in] scratch User-supplied scratch storage, must point to chunkCount valid bytes of memory. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return true iff coverage was already exact. +*/ +NVBLAST_API bool NvBlastEnsureAssetExactSupportCoverage(NvBlastChunkDesc* chunkDescs, uint32_t chunkCount, void* scratch, NvBlastLog logFn); + + +/** +Build chunk reorder map. + +NvBlastCreateAsset function requires NvBlastChunkDesc array to be in correct oder: + +1. Root chunks (chunks with invalid parent index) must be first in the asset's chunk list. +2. Chunks in the asset must be arranged such that sibling chunks (chunks with the same parent) are contiguous. +3. Chunks must be arranged such that upper-support chunks (support chunks and their parent chunks) go first in +chunk list. + +This function builds chunk reorder map which can be used to order chunk descs. Reordering chunk's descriptors +according to generated map places them in correct order for NvBlastCreateAsset to succeed. + +Iff chunks are already ordered correctly, function returns 'true' and identity chunk reorder map. Otherwise 'false' is returned. + +\param[out] chunkReorderMap User-supplied map of size chunkCount to fill. For every chunk index this array will contain new chunk position (index). +\param[in] chunkDescs Array of chunk descriptors of size chunkCount. +\param[in] chunkCount The number of chunk descriptors. +\param[in] scratch User-supplied scratch storage, must point to 2 * chunkCount * sizeof(uint32_t) valid bytes of memory. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return true iff the chunks did not require reordering (chunkReorderMap is the identity map). +*/ +NVBLAST_API bool NvBlastBuildAssetDescChunkReorderMap(uint32_t* chunkReorderMap, const NvBlastChunkDesc* chunkDescs, uint32_t chunkCount, void* scratch, NvBlastLog logFn); + + +/** +Apply chunk reorder map. + +Function applies reorder map on NvBlastChunkDesc and NvBlastBondDesc arrays. It reorders chunks, replaces their 'parentChunkIndex' field +with new indices. Bonds are kept in the same order, but their 'chunkIndices' field is updated with proper indices. + +@see NvBlastBuildAssetDescChunkReorderMap + +\param[out] reorderedChunkDescs User-supplied array of size chunkCount to fill with new reordered NvBlastChunkDesc's. +\param[in] chunkDescs Array of chunk descriptors of size chunkCount. +\param[in] chunkCount The number of chunk descriptors. +\param[in] bondDescs Array of bond descriptors of size chunkCount. It will be updated accordingly. +\param[in] bondCount The number of bond descriptors. +\param[in] chunkReorderMap Chunk reorder map to use, must be of size chunkCount. +\param[in] keepBondNormalChunkOrder If true, bond normals will be flipped if their chunk index order was reveresed by the reorder map. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. +*/ +NVBLAST_API void NvBlastApplyAssetDescChunkReorderMap +( + NvBlastChunkDesc* reorderedChunkDescs, + const NvBlastChunkDesc* chunkDescs, + uint32_t chunkCount, + NvBlastBondDesc* bondDescs, + uint32_t bondCount, + const uint32_t* chunkReorderMap, + bool keepBondNormalChunkOrder, + NvBlastLog logFn +); + + +/** +Apply chunk reorder map. + +Function applies reorder map on NvBlastChunkDesc and NvBlastBondDesc arrays. It reorders chunks, replaces their 'parentChunkIndex' field +with new indices. Bonds are kept in the same order, but their 'chunkIndices' field is updated with proper indices. + +This overload of function reorders chunks in place. + +@see NvBlastBuildAssetDescChunkReorderMap + +\param[in] chunkDescs Array of chunk descriptors of size chunkCount. It will be updated accordingly. +\param[in] chunkCount The number of chunk descriptors. +\param[in] bondDescs Array of bond descriptors of size chunkCount. It will be updated accordingly. +\param[in] bondCount The number of bond descriptors. +\param[in] chunkReorderMap Chunk reorder map to use, must be of size chunkCount. +\param[in] keepBondNormalChunkOrder If true, bond normals will be flipped if their chunk index order was reveresed by the reorder map. +\param[in] scratch User-supplied scratch storage, must point to chunkCount * sizeof(NvBlastChunkDesc) valid bytes of memory. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. +*/ +NVBLAST_API void NvBlastApplyAssetDescChunkReorderMapInPlace +( + NvBlastChunkDesc* chunkDescs, + uint32_t chunkCount, + NvBlastBondDesc* bondDescs, + uint32_t bondCount, + const uint32_t* chunkReorderMap, + bool keepBondNormalChunkOrder, + void* scratch, + NvBlastLog logFn +); + + +/** +Build and apply chunk reorder map. + +Function basically calls NvBlastBuildAssetDescChunkReorderMap and NvBlastApplyAssetDescChunkReorderMap. Used for Convenience. + +\param[in] chunkDescs Array of chunk descriptors of size chunkCount. It will be updated accordingly. +\param[in] chunkCount The number of chunk descriptors. +\param[in] bondDescs Array of bond descriptors of size chunkCount. It will be updated accordingly. +\param[in] bondCount The number of bond descriptors. +\param[in] chunkReorderMap Chunk reorder map to fill, must be of size chunkCount. +\param[in] keepBondNormalChunkOrder If true, bond normals will be flipped if their chunk index order was reveresed by the reorder map. +\param[in] scratch User-supplied scratch storage, must point to chunkCount * sizeof(NvBlastChunkDesc) valid bytes of memory. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return true iff the chunks did not require reordering (chunkReorderMap is the identity map). +*/ +NVBLAST_API bool NvBlastReorderAssetDescChunks +( + NvBlastChunkDesc* chunkDescs, + uint32_t chunkCount, + NvBlastBondDesc* bondDescs, + uint32_t bondCount, + uint32_t* chunkReorderMap, + bool keepBondNormalChunkOrder, + void* scratch, + NvBlastLog logFn +); + +///@} End NvBlastAsset helper functions + + +/////////////////////////////////////////////////////////////////////////////// +// NvBlastFamily functions +/////////////////////////////////////////////////////////////////////////////// +///@{ + +/** +Retrieve the data format version for the given family. + +\param[in] family The family. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return the family format version. +*/ +NVBLAST_API uint32_t NvBlastFamilyGetFormatVersion(const NvBlastFamily* family, NvBlastLog logFn); + + +/** +Retrieve the asset of the given family. + +\param[in] family The family. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return pointer to the asset associated with the family. +*/ +NVBLAST_API const NvBlastAsset* NvBlastFamilyGetAsset(const NvBlastFamily* family, NvBlastLog logFn); + + +/** +Set asset to the family. It should be the same asset as the one family was created from (same ID). + +\param[in] family The family. +\param[in] asset Asset to instance. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. +*/ +NVBLAST_API void NvBlastFamilySetAsset(NvBlastFamily* family, const NvBlastAsset* asset, NvBlastLog logFn); + + +/** +Retrieve the size (in bytes) of the given family. + +\param[in] family The family. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return the size of the family (in bytes). +*/ +NVBLAST_API uint32_t NvBlastFamilyGetSize(const NvBlastFamily* family, NvBlastLog logFn); + + +/** +Retrieve the asset ID of the given family. + +\param[in] family The family. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return the ID of the asset associated with the family. +*/ +NVBLAST_API NvBlastID NvBlastFamilyGetAssetID(const NvBlastFamily* family, NvBlastLog logFn); + + +/** +Returns the number of bytes of scratch memory that the user must supply to NvBlastFamilyCreateFirstActor. + +\param[in] family The family from which the first actor will be instanced. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return the number of bytes of scratch memory required for a call to NvBlastFamilyCreateFirstActor. +*/ +NVBLAST_API size_t NvBlastFamilyGetRequiredScratchForCreateFirstActor(const NvBlastFamily* family, NvBlastLog logFn); + + +/** +Instance the family's asset into a new, unfractured actor. + +\param[in] family Family in which to create a new actor. The family must have no other actors in it. (See NvBlastAssetCreateFamily.) +\param[in] desc Actor descriptor (see NvBlastActorDesc). +\param[in] scratch User-supplied scratch memory of size NvBlastFamilyGetRequiredScratchForCreateFirstActor(asset) bytes, where 'asset' is the NvBlastAsset from which the family was created. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return pointer to new NvBlastActor if successful (the actor was successfully inserted into the family), or NULL if unsuccessful. +*/ +NVBLAST_API NvBlastActor* NvBlastFamilyCreateFirstActor(NvBlastFamily* family, const NvBlastActorDesc* desc, void* scratch, NvBlastLog logFn); + + +/** +Retrieve the number of active actors associated with the given family. + +\param[in] family The family. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return the number of active actors in the family. +*/ +NVBLAST_API uint32_t NvBlastFamilyGetActorCount(const NvBlastFamily* family, NvBlastLog logFn); + + +/** +Deserialize a single Actor from a buffer into the given family. The actor will be inserted if it +is compatible with the current family state. That is, it must not share any chunks or internal +IDs with the actors already present in the family. + +\param[in] family Family in which to deserialize the actor. +\param[in] buffer User-supplied buffer containing the actor to deserialize. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return the deserialized actor if successful, NULL otherwise. +*/ +NVBLAST_API NvBlastActor* NvBlastFamilyDeserializeActor(NvBlastFamily* family, const void* buffer, NvBlastLog logFn); + + +/** +Retrieve the active actors associated with the given family. + +\param[out] actors User-supplied array to be filled with the returned actor pointers. +\param[out] actorsSize The size of the actors array. To receive all actor pointers, the size must be at least that given by NvBlastFamilyGetActorCount(family). +\param[in] family The family. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return the number of actor pointers written to actors. This will not exceed actorsSize. +*/ +NVBLAST_API uint32_t NvBlastFamilyGetActors(NvBlastActor** actors, uint32_t actorsSize, const NvBlastFamily* family, NvBlastLog logFn); + + +/** +Retrieve the actor associated with the given chunk. + +\param[in] family The family. +\param[in] chunkIndex The index of chunk. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return pointer to actor associated with given chunk. NULL if there is no such actor. +*/ +NVBLAST_API NvBlastActor* NvBlastFamilyGetChunkActor(const NvBlastFamily* family, uint32_t chunkIndex, NvBlastLog logFn); + + +/** +Retrieve the max active actor count family could have. + +\param[in] family The family. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return the max number of active actors family could have. +*/ +NVBLAST_API uint32_t NvBlastFamilyGetMaxActorCount(const NvBlastFamily* family, NvBlastLog logFn); + +///@} End NvBlastFamily functions + + +/////////////////////////////////////////////////////////////////////////////////////// +// NvBlastActor accessor, serialization, and deactivation functions +/////////////////////////////////////////////////////////////////////////////////////// +///@{ + +/** +Get the number of visible chunks for this actor. May be used in conjunction with NvBlastActorGetVisibleChunkIndices. + +\param[in] actor The actor. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return the number of visible chunk indices for the actor. +*/ +NVBLAST_API uint32_t NvBlastActorGetVisibleChunkCount(const NvBlastActor* actor, NvBlastLog logFn); + + +/** +Retrieve a list of visible chunk indices for the actor into the given array. + +\param[in] visibleChunkIndices User-supplied array to be filled in with indices of visible chunks for this actor. +\param[in] visibleChunkIndicesSize The size of the visibleChunkIndices array. To receive all visible chunk indices, the size must be at least that given by NvBlastActorGetVisibleChunkCount(actor). +\param[in] actor The actor. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return the number of indices written to visibleChunkIndices. This will not exceed visibleChunkIndicesSize. +*/ +NVBLAST_API uint32_t NvBlastActorGetVisibleChunkIndices(uint32_t* visibleChunkIndices, uint32_t visibleChunkIndicesSize, const NvBlastActor* actor, NvBlastLog logFn); + + +/** +Get the number of graph nodes for this actor. May be used in conjunction with NvBlastActorGetGraphNodeIndices. + +\param[in] actor The actor. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return the number of graph node indices for the actor. +*/ +NVBLAST_API uint32_t NvBlastActorGetGraphNodeCount(const NvBlastActor* actor, NvBlastLog logFn); + + +/** +Retrieve a list of graph node indices for the actor into the given array. + +\param[in] graphNodeIndices User-supplied array to be filled in with indices of graph nodes for this actor. +\param[in] graphNodeIndicesSize The size of the graphNodeIndices array. To receive all graph node indices, the size must be at least that given by NvBlastActorGetGraphNodeCount(actor). +\param[in] actor The actor. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return the number of indices written to graphNodeIndices. This will not exceed graphNodeIndicesSize. +*/ +NVBLAST_API uint32_t NvBlastActorGetGraphNodeIndices(uint32_t* graphNodeIndices, uint32_t graphNodeIndicesSize, const NvBlastActor* actor, NvBlastLog logFn); + + +/** +Access the bond health data for an actor. + +This function returns a pointer to the head of an array of bond healths (floats). This array is the same for any actor that +has been created from repeated fracturing of the same original instance of an asset (in the same instance family). + +The indices obtained from NvBlastSupportGraph::adjacentBondIndices in the asset may be used to access this array. + +The size of the array returned is NvBlastAssetGetBondCount(asset, logFn), where 'asset' is the NvBlastAsset +that was used to create the actor. + +This array is valid as long as any actor in the instance family for the input actor exists. + +If the input actor is invalid, NULL will be returned. + +\param[in] actor The actor. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return the array of bond healths for the actor's instance family, or NULL if the actor is invalid. +*/ +NVBLAST_API const float* NvBlastActorGetBondHealths(const NvBlastActor* actor, NvBlastLog logFn); + + +/** +The buffer size needed to serialize a single actor. This will give the exact size needed. For an upper bound +on the buffer size needed for any actor instanced from an NvBlastAsset, use NvBlastAssetGetActorSerializationSizeUpperBound. + +\param[in] actor The actor. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return the required buffer size in bytes. +*/ +NVBLAST_API uint32_t NvBlastActorGetSerializationSize(const NvBlastActor* actor, NvBlastLog logFn); + + +/** +Serialize a single actor to a buffer. + +\param[out] buffer User-supplied buffer, must be at least of size given by NvBlastActorGetSerializationSize(actor). +\param[in] bufferSize The size of the user-supplied buffer. +\param[in] actor The actor. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return the number of bytes written to the buffer, or 0 if there is an error (such as an under-sized buffer). +*/ +NVBLAST_API uint32_t NvBlastActorSerialize(void* buffer, uint32_t bufferSize, const NvBlastActor* actor, NvBlastLog logFn); + + +/** +Access to an actor's family. + +\param[in] actor The actor. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return the family with which the actor is associated. +*/ +NVBLAST_API NvBlastFamily* NvBlastActorGetFamily(const NvBlastActor* actor, NvBlastLog logFn); + + +/** +Access to an actor's internal index. + +\param[in] actor The actor. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return actor's internal index in family. +*/ +NVBLAST_API uint32_t NvBlastActorGetIndex(const NvBlastActor* actor, NvBlastLog logFn); + + +/** +Deactivate an actor within its family. Conceptually this is "destroying" the actor, however memory will not be released until the family is released. + +\param[in] actor Points to a user-supplied actor struct. May be NULL, in which case this function no-ops. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return true iff successful (actor was active). +*/ +NVBLAST_API bool NvBlastActorDeactivate(NvBlastActor* actor, NvBlastLog logFn); + +///@} End NvBlastActor accessor, serialization, and deactivation functions + + +/////////////////////////////////////////////////////////////////////////////// +// NvBlastActor damage and fracturing functions +/////////////////////////////////////////////////////////////////////////////// +///@{ + +/** +Creates fracture commands for the actor using a damage program and program parameters (material and damage descriptions). + +\param[in,out] commandBuffers Target buffers to hold generated commands. + To avoid data loss, provide an entry for every support chunk and every bond in the original actor. +\param[in] actor The NvBlastActor to create fracture commands for. +\param[in] program A NvBlastDamageProgram containing damage shaders. +\param[in] programParams Parameters for the NvBlastDamageProgram. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. +\param[in,out] timers If non-NULL this struct will be filled out with profiling information for the step, in profile build configurations. + +Interpretation of NvBlastFractureBuffers: +As input: + Counters denote available entries for FractureData. + Chunk and Bond userdata are not used. + Health values are not used. + +As output: + Counters denote valid entires in FractureData arrays. + Chunks and Bond userdata reflect the respective userdata set during asset initialization, where implemented by the material function. + Health values denote how much damage is to be applied. +*/ +NVBLAST_API void NvBlastActorGenerateFracture +( + NvBlastFractureBuffers* commandBuffers, + const NvBlastActor* actor, + const NvBlastDamageProgram program, + const void* programParams, + NvBlastLog logFn, + NvBlastTimers* timers +); + + +/** +Applies the direct fracture and breaks graph bonds/edges as necessary. +Chunks damaged beyond their respective health fracture their children recursively, creating a NvBlastChunkFractureData for each. + +\param[in,out] eventBuffers Target buffers to hold applied fracture events. May be NULL, in which case events are not reported. + To avoid data loss, provide an entry for every lower-support chunk and every bond in the original actor. +\param[in,out] actor The NvBlastActor to apply fracture to. +\param[in] commands The fracture commands to process. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. +\param[in,out] timers If non-NULL this struct will be filled out with profiling information for the step, in profile build configurations. + +Interpretation of NvBlastFractureBuffers: +commands: + Counters denote the number of command entries to process. + Chunk and Bond userdata are not used. + Health values denote the amount of damage to apply, as a positive value. + +eventBuffers as input: + Counters denote available entries for FractureData. + Chunk and Bond userdata are not used. + Health values are not used. + +eventBuffers as output: + Counters denote valid entires in FractureData arrays. + Chunks and Bond userdata reflect the respective userdata set during asset initialization. + Health values denote how much health is remaining for the damaged element. + Broken elements report a negative value corresponding to the superfluous health damage. + +commands and eventBuffers may point to the same memory. +*/ +NVBLAST_API void NvBlastActorApplyFracture +( + NvBlastFractureBuffers* eventBuffers, + NvBlastActor* actor, + const NvBlastFractureBuffers* commands, + NvBlastLog logFn, + NvBlastTimers* timers +); + + +/** +Releases the oldActor and creates its children newActors if necessary. + +\param[out] result The list of deleted and created NvBlastActor objects. +\param[in] actor The actor to split. +\param[in] newActorsMaxCount Number of available NvBlastActor slots. In the worst case, one NvBlastActor may be created for every chunk in the asset. +\param[in] scratch Scratch Memory used during processing. NvBlastActorGetRequiredScratchForSplit provides the necessary size. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. +\param[in,out] timers If non-NULL this struct will be filled out with profiling information for the step, in profile build configurations + +\return 1..n: new actors were created +\return 0: oldActor is unchanged +*/ +NVBLAST_API uint32_t NvBlastActorSplit +( + NvBlastActorSplitEvent* result, + NvBlastActor* actor, + uint32_t newActorsMaxCount, + void* scratch, + NvBlastLog logFn, + NvBlastTimers* timers +); + + +/** +Returns the number of bytes of scratch memory that the user must supply to NvBlastActorSplit, +based upon the actor that will be passed into that function. + +\param[in] actor The actor that will be passed into NvBlastActorSplit. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return the number of bytes of scratch memory required for a call to NvBlastActorSplit with that actor. +*/ +NVBLAST_API size_t NvBlastActorGetRequiredScratchForSplit(const NvBlastActor* actor, NvBlastLog logFn); + + +/** +Returns the upper-bound number of actors which can be created by calling NvBlastActorSplit with that actor, this +value can't exceed chunk count. + +\param[in] actor The actor. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return the upper-bound number of actors which can be created by calling NvBlastActorSplit with that actor. +*/ +NVBLAST_API uint32_t NvBlastActorGetMaxActorCountForSplit(const NvBlastActor* actor, NvBlastLog logFn); + + +/** +Determines if the actor can fracture further. + +\param[in] actor The actor potentially being fractured. +\param[in] logFn User-supplied message function (see NvBlastLog definition). May be NULL. + +\return true if any result can be expected from fracturing the actor. false if no further change to the actor is possible. +*/ +NVBLAST_API bool NvBlastActorCanFracture(const NvBlastActor* actor, NvBlastLog logFn); + + +/** +Determines if the actor is damaged (was fractured) and split call is required. + +The actor could be damaged by calling NvBlastActorApplyFracture or NvBlastFamilyApplyFracture and NvBlastActorSplit is expected after. +This function gives a hint that NvBlastActorSplit will have some work to be done and actor could potentially be split. +If actor is not damaged calling NvBlastActorSplit will make no effect. + +\return true iff split call is required for this actor. +*/ +NVBLAST_API bool NvBlastActorIsSplitRequired(const NvBlastActor* actor, NvBlastLog logFn); + + +/** +\return true iff this actor contains the "world" support graph node, created when a bond contains the UINT32_MAX value for one of their chunkIndices. +*/ +NVBLAST_API bool NvBlastActorIsBoundToWorld(const NvBlastActor* actor, NvBlastLog logFn); + +///@} End NvBlastActor damage and fracturing functions + + +/////////////////////////////////////////////////////////////////////////////// +// NvBlastTimers functions and helpers +/////////////////////////////////////////////////////////////////////////////// +///@{ + +/** +Resets all values in the given NvBlastTimers struct to zero. + +\param[in] timers The NvBlastTimers to set to zero. +*/ +NVBLAST_API void NvBlastTimersReset(NvBlastTimers* timers); + + +/** +Convert a tick value from NvBlastTimers to seconds. + +\param[in] ticks The tick value. + +\return the seconds correposnding to the input tick value. +*/ +NVBLAST_API double NvBlastTicksToSeconds(int64_t ticks); + +///@} End NvBlastTimers functions and helpers + + +#endif // ifndef NVBLAST_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/lowlevel/include/NvBlastPreprocessor.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/lowlevel/include/NvBlastPreprocessor.h new file mode 100644 index 000000000000..8cf7f55bfef8 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/lowlevel/include/NvBlastPreprocessor.h @@ -0,0 +1,40 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTPREPROCESSOR_H +#define NVBLASTPREPROCESSOR_H + + +#include "NvPreprocessor.h" + + +/** Blast API declaration */ +#define NVBLAST_API NV_C_EXPORT NV_DLL_EXPORT + + +#endif // ifndef NVBLASTPREPROCESSOR_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/lowlevel/include/NvBlastTypes.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/lowlevel/include/NvBlastTypes.h new file mode 100644 index 000000000000..dbd58d8ad09d --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/lowlevel/include/NvBlastTypes.h @@ -0,0 +1,594 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTTYPES_H +#define NVBLASTTYPES_H + + +#include "NvBlastPreprocessor.h" +#include + + +/////////////////////////////////////////////////////////////////////////////// +// NvBlast common types +/////////////////////////////////////////////////////////////////////////////// +///@{ + +/** +Types of log messages. +*/ +struct NvBlastMessage +{ + enum Type + { + Error, //!< Error messages + Warning, //!< Warning messages + Info, //!< Information messages + Debug //!< Used only in debug version of dll + }; +}; + + +/** +Function pointer type for logging. + +When a function with this signature is passed into Blast functions with an NvBlastLog argument, +Blast will use it to report errors, warnings, and other information. +*/ +typedef void(*NvBlastLog)(int type, const char* msg, const char* file, int line); + + +/** +ID used to identify assets. +*/ +struct NvBlastID +{ + char data[16]; +}; + + +/** +Time spent (in ticks) in various parts of Blast. +These values may be filled in during the execution of various API functions. +To convert to seconds, use NvBlastTicksToSeconds(ticks). + +In profile build configurations, if a pointer to an instance of this struct is passed into +Blast functions with an NvBlastTimers argument, then Blast will add to appropriate fields +the time measured in corresponding sections of code. The user must clear the timer fields +with NvBlastTimersReset to initialize or reset. +*/ +struct NvBlastTimers +{ + int64_t material; //!< Time spent in material function + int64_t fracture; //!< Time spent applying damage + int64_t island; //!< Time spent discovering islands + int64_t partition; //!< Time spent partitioning the graph + int64_t visibility; //!< Time spent updating visibility +}; + + +/** +Generic data block header for all data blocks. +*/ +struct NvBlastDataBlock +{ + /** + Enum of data block types + */ + enum Type + { + AssetDataBlock, + FamilyDataBlock, + + Count + }; + + + /** + A data type keeps value from Type enum + */ + uint32_t dataType; + + /** + A number which is incremented every time the data layout changes. Depending on dataType corresponding data + format is kept. See NvBlastAssetDataFormat, NvBlastFamilyDataFormat enum. + */ + uint32_t formatVersion; + + /** + The size of the family, including this header. + + Memory sizes are restricted to 32-bit representable values. + */ + uint32_t size; + + /** + Reserved to be possibly used in future versions + */ + uint32_t reserved; +}; + +///@} End NvBlast common types + + +/////////////////////////////////////////////////////////////////////////////// +// NvBlastAsset related types +/////////////////////////////////////////////////////////////////////////////// +///@{ + +/** +Represents a piece of a destructible asset which may be realized as an entity with a physical and graphical component. + +Chunks may form a hierarchical decomposition of the asset. They contain parent and child chunk index information which +defines the hierarchy. The parent and child chunk indices are their positions with the NvBlastAsset::chunks array. + +Child chunk indices are contiguous, starting at firstChildIndex and ending with childIndexStop - 1. +*/ +struct NvBlastChunk +{ + /** + Central position for the chunk's volume + */ + float centroid[3]; + + /** + Volume of the chunk + */ + float volume; + + /** + Index of parent (UINT32_MAX denotes no parent) + */ + uint32_t parentChunkIndex; + + /** + Index of first child + */ + uint32_t firstChildIndex; + + /** + Stop for child indices + */ + uint32_t childIndexStop; + + /** + Field for user to associate with external data + */ + uint32_t userData; +}; + + +/** +Represents the interface between two chunks. At most one bond is created for a chunk pair. +*/ +struct NvBlastBond +{ + /** + Interface average normal + */ + float normal[3]; + + /** + Area of interface + */ + float area; + + /** + Central position on the interface between chunks + */ + float centroid[3]; + + /** + Extra data associated with bond, e.g. whether or not to create a joint + */ + uint32_t userData; +}; + + +/** +Describes the connectivity between support chunks via bonds. + +Vertices in the support graph are termed "nodes," and represent particular chunks (NvBlastChunk) in an NvBlastAsset. +The indexing for nodes is not the same as that for chunks. Only some chunks are represented by nodes in the graph, +and these chunks are called "support chunks." + +Adjacent node indices and adjacent bond indices are stored for each node, and therefore each bond is represented twice in this graph, +going from node[i] -> node[j] and from node[j] -> node[i]. Therefore the size of the adjacentNodeIndices and adjacentBondIndices +arrays are twice the number of bonds stored in the corresponding NvBlastAsset. + +The graph is used as follows. Given a NvBlastSupportGraph "graph" and node index i, (0 <= i < graph.nodeCount), one may find all +adjacent bonds and nodes using: + + // adj is the lookup value in graph.adjacentNodeIndices and graph.adjacentBondIndices + for (uint32_t adj = graph.adjacencyPartition[i]; adj < graph.adjacencyPartition[i+1]; ++adj) + { + // An adjacent node: + uint32_t adjacentNodeIndex = graph.adjacentNodeIndices[adj]; + + // The corresponding bond (that connects node index i with node indexed adjacentNodeIndex: + uint32_t adjacentBondIndex = graph.adjacentBondIndices[adj]; + } + +For a graph node with index i, the corresponding asset chunk index is found using graph.chunkIndices[i]. The reverse mapping +(obtaining a graph node index from an asset chunk index) can be done using the + + NvBlastAssetGetChunkToGraphNodeMap(asset, logFn) + +function. See the documentation for its use. The returned "node index" for a non-support chunk is the invalid value 0xFFFFFFFF. +*/ +struct NvBlastSupportGraph +{ + /** + Total number of nodes in the support graph. + */ + uint32_t nodeCount; + + /** + Indices of chunks represented by the nodes, an array of size nodeCount. + */ + uint32_t* chunkIndices; + + /** + Partitions both the adjacentNodeIndices and the adjacentBondIndices arrays into subsets corresponding to each node. + The size of this array is nodeCount+1. + For 0 <= i < nodeCount, adjacencyPartition[i] is the index of the first element in adjacentNodeIndices (or adjacentBondIndices) for nodes adjacent to the node with index i. + adjacencyPartition[nodeCount] is the size of the adjacentNodeIndices and adjacentBondIndices arrays. + This allows one to easily count the number of nodes adjacent to a node with index i, using adjacencyPartition[i+1] - adjacencyPartition[i]. + */ + uint32_t* adjacencyPartition; + + /** + Array composed of subarrays holding the indices of nodes adjacent to a given node. The subarrays may be accessed through the adjacencyPartition array. + */ + uint32_t* adjacentNodeIndices; + + /** + Array composed of subarrays holding the indices of bonds (NvBlastBond) for a given node. The subarrays may be accessed through the adjacencyPartition array. + */ + uint32_t* adjacentBondIndices; +}; + + +/** +Asset (opaque) + +Static destructible data, used to create actor families. + +Pointer to this struct can be created with NvBlastCreateAsset. + +The NvBlastAsset includes a ID which may be used to match it with physics and graphics data. +*/ +struct NvBlastAsset {}; + + +/** +Chunk descriptor used to build an asset. See NvBlastAssetDesc. +*/ +struct NvBlastChunkDesc +{ + enum Flags + { + NoFlags = 0, + + /** If this flag is set then the chunk will become a support chunk, unless an ancestor chunk is also marked as support. */ + SupportFlag = (1 << 0) + }; + + /** Central position in chunk. */ + float centroid[3]; + + /** Volume of chunk. */ + float volume; + + /** Index of this chunk's parent. If this is a root chunk, then this value must be UINT32_MAX. */ + uint32_t parentChunkIndex; + + /** See Flags enum for possible flags. */ + uint32_t flags; + + /** User-supplied data which will be accessible to the user in chunk fracture events. */ + uint32_t userData; +}; + + +/** +Chunk bond descriptor used to build an asset. See NvBlastAssetDesc. +*/ +struct NvBlastBondDesc +{ + /** Bond data (see NvBlastBond). */ + NvBlastBond bond; + + /** + The indices of the chunks linked by this bond. They must be different support chunk indices. + If one of the chunk indices is the invalid index (UINT32_MAX), then this will create a bond between + the chunk indexed by the other index (which must be valid) and "the world." Any actor containing + this bond will cause the function NvBlastActorIsBoundToWorld to return true. + */ + uint32_t chunkIndices[2]; +}; + + +/** +Asset descriptor, used to build an asset with NvBlastCreateAsset + +A valid asset descriptor must have a non-zero chunkCount and valid chunkDescs. + +The user may create an asset with no bonds (e.g. a single-chunk asset). In this case bondCount should be +zero and bondDescs is ignored. +*/ +struct NvBlastAssetDesc +{ + /** The number of chunk descriptors. */ + uint32_t chunkCount; + + /** Array of chunk descriptors of size chunkCount. */ + const NvBlastChunkDesc* chunkDescs; + + /** The number of bond descriptors. */ + uint32_t bondCount; + + /** Array of bond descriptors of size bondCount. */ + const NvBlastBondDesc* bondDescs; +}; + +///@} End NvBlastAsset related types + + +/////////////////////////////////////////////////////////////////////////////// +// NvBlastActor related types +/////////////////////////////////////////////////////////////////////////////// +///@{ + +/** +Family (opaque) + +a family can be created by the NvBlastAssetCreateFamily function and released +by the NvBlastFamilyRelease. Family is needed to create first actor. All the following +actors which can be created with NvBlastActorSplit function (as a result of fracture) will share the same family +block. NvBlastFamilyGetActorCount can be used to know if family can be safely released. +*/ +struct NvBlastFamily {}; + + +/** +Actor (opaque) + +Actors can be generated by the NvBlastFamilyCreateFirstActor +and NvBlastActorSplit functions. Opaque NvBlastActor pointers reference data within the family +generated during NvBlastFamilyCreateFirstActor, and represent the actor in all actor-related API +functions. +*/ +struct NvBlastActor {}; + + +/** +Actor descriptor, used to create an instance of an NvBlastAsset with NvBlastFamilyCreateFirstActor + +See NvBlastFamilyCreateFirstActor. +*/ +struct NvBlastActorDesc +{ + /** + Initial health of all bonds, if initialBondHealths is NULL (see initialBondHealths). + */ + float uniformInitialBondHealth; + + /** + Initial bond healths. If not NULL, this array must be of length NvBlastAssetGetChunkCount(asset, logFn). + If NULL, uniformInitialBondHealth must be set. + */ + const float* initialBondHealths; + + /** + Initial health of all lower-support chunks, if initialSupportChunkHealths is NULL (see initialSupportChunkHealths). + */ + float uniformInitialLowerSupportChunkHealth; + + /** + Initial health of all support chunks. If not NULL, this must be of length + NvBlastAssetGetSupportChunkCount(asset, logFn).nodeCount. The elements in the initialSupportChunkHealth + array will correspond to the chunk indices in the NvBlastAssetGetSupportGraph(asset, logFn).chunkIndices + array. Every descendent of a support chunk will have its health initialized to its ancestor support + chunk's health, so this initializes all lower-support chunk healths. + If NULL, uniformInitialLowerSupportChunkHealth must be set. + */ + const float* initialSupportChunkHealths; +}; + +///@} End NvBlastActor related types + + +/////////////////////////////////////////////////////////////////////////////// +// Types used for damage and fracturing +/////////////////////////////////////////////////////////////////////////////// +///@{ + + +/** +Fracture Data for Chunks + +Data interpretation varies depending on the function used. +@see NvBlastActorGenerateFracture NvBlastActorApplyFracture NvBlastFractureBuffers +*/ +struct NvBlastChunkFractureData +{ + uint32_t userdata; //!< chunk's user data + uint32_t chunkIndex; //!< asset chunk index + float health; //!< health value (damage or remains) +}; + + +/** +Fracture Data for Bonds + +Data interpretation varies depending on the function used. +@see NvBlastActorGenerateFracture NvBlastActorApplyFracture NvBlastFractureBuffers +*/ +struct NvBlastBondFractureData +{ + uint32_t userdata; //!< bond's user data + uint32_t nodeIndex0; //!< graph node index of bond + uint32_t nodeIndex1; //!< pair graph node index of bond + float health; //!< health value (damage or remains) +}; + + +/** +Memory to be used by fracture functions. + +Used as input and output target. +@see NvBlastActorGenerateFracture NvBlastActorApplyFracture +*/ +struct NvBlastFractureBuffers +{ + uint32_t bondFractureCount; //!< available elements in bondFractures + uint32_t chunkFractureCount; //!< available elements in chunkFractures + NvBlastBondFractureData* bondFractures; //!< memory to be filled by fracture functions + NvBlastChunkFractureData* chunkFractures; //!< memory to be filled by fracture functions +}; + + +/** +Description of a NvBlastActorSplit result. +This tells the user about changes in the actor, or creation of children. +*/ +struct NvBlastActorSplitEvent +{ + NvBlastActor* deletedActor; //!< deleted actor or nullptr if actor has not changed + NvBlastActor** newActors; //!< list of created actors +}; + + +/** +A single actor's representation used by NvBlastGraphShaderFunction. +*/ +struct NvBlastGraphShaderActor +{ + uint32_t actorIndex; //!< Actor's index. + uint32_t graphNodeCount; //!< Actor's graph node count. + uint32_t assetNodeCount; //!< Asset node count. + uint32_t firstGraphNodeIndex; //!< Entry index for graphNodeIndexLinks + const uint32_t* graphNodeIndexLinks; //!< Linked index list of connected nodes. Traversable with nextIndex = graphNodeIndexLinks[currentIndex], terminates with 0xFFFFFFFF. + const uint32_t* chunkIndices; //!< Graph's map from node index to support chunk index. + const uint32_t* adjacencyPartition; //!< See NvBlastSupportGraph::adjacencyPartition. + const uint32_t* adjacentNodeIndices; //!< See NvBlastSupportGraph::adjacentNodeIndices. + const uint32_t* adjacentBondIndices; //!< See NvBlastSupportGraph::adjacentBondIndices. + const NvBlastBond* assetBonds; //!< NvBlastBonds geometry in the NvBlastAsset. + const NvBlastChunk* assetChunks; //!< NvBlastChunks geometry in the NvBlastAsset. + const float* familyBondHealths; //!< Actual bond health values for broken bond detection. + const float* supportChunkHealths; //!< Actual chunk health values for dead chunk detection. + const uint32_t* nodeActorIndices; //!< Family's map from node index to actor index. +}; + + +/** +A single actor's representation used by NvBlastSubgraphShaderFunction. +*/ +struct NvBlastSubgraphShaderActor +{ + uint32_t chunkIndex; //!< Index of chunk represented by this actor. + const NvBlastChunk* assetChunks; //!< NvBlastChunks geometry in the NvBlastAsset. +}; + + +/** +Damage shader for actors with more then one node in support graph. + +From a an input actor data (NvBlastGraphShaderActor) and user custom data (params), +creates a list of NvBlastFractureCommand to be applied to the respective NvBlastActor. + +\param[in,out] commandBuffers The resulting health damage to apply. + Typically requires an array of size (number of support chunks) + (number of bonds) of the processed asset + but may depend on the actual implementation. +\param[in] actor The actor representation used for creating commands. +\param[in] programParams A set of parameters defined by the damage shader implementer. + +Interpretation of NvBlastFractureBuffers: +As input: +Counters denote available entries for FractureData. +Chunk and Bond userdata are not used. +Health values are not used. + +As output: +Counters denote valid entires in FractureData arrays. +Chunks and Bond userdata reflect the respective userdata set during asset initialization. +Health values denote how much damage is to be applied. + +@see NvBlastFractureBuffers NvBlastGraphShaderActor +*/ +typedef void(*NvBlastGraphShaderFunction)(NvBlastFractureBuffers* commandBuffers, const NvBlastGraphShaderActor* actor, const void* programParams); + + +/** +Damage shader for actors with single chunk. + +From a an input actor data (NvBlastSubgraphShaderActor) and user custom data (params), +creates a list of NvBlastFractureCommand to be applied to the respective NvBlastActor. + +\param[in,out] commandBuffers The resulting health damage to apply. + Typically requires an array of size (number of support chunks) + (number of bonds) of the processed asset + but may depend on the actual implementation. +\param[in] actor The actor representation used for creating commands. +\param[in] programParams A set of parameters defined by the damage shader implementer. + +Interpretation of NvBlastFractureBuffers: +As input: +Counters denote available entries for FractureData. +Chunk and Bond userdata are not used. +Health values are not used. + +As output: +Counters denote valid entires in FractureData arrays. +Chunks and Bond userdata reflect the respective userdata set during asset initialization. +Health values denote how much damage is to be applied. + +@see NvBlastFractureBuffers NvBlastSubgraphShaderActor +*/ +typedef void(*NvBlastSubgraphShaderFunction)(NvBlastFractureBuffers* commandBuffers, const NvBlastSubgraphShaderActor* actor, const void* programParams); + + +/** +Damage Program. + +Contains both graph and subgraph shader. When used on actor appropriate shader will be called. +Any shader can be nullptr to be skipped. + +@see NvBlastGraphShaderFunction NvBlastSubgraphShaderFunction +*/ +struct NvBlastDamageProgram +{ + NvBlastGraphShaderFunction graphShaderFunction; + NvBlastSubgraphShaderFunction subgraphShaderFunction; +}; + + +///@} End of types used for damage and fracturing + + +#endif // ifndef NVBLASTTYPES_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/lowlevel/include/NvCTypes.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/lowlevel/include/NvCTypes.h new file mode 100644 index 000000000000..563e83296a9a --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/lowlevel/include/NvCTypes.h @@ -0,0 +1,125 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + + +#ifndef NV_C_TYPES_H +#define NV_C_TYPES_H + +#include "NvPreprocessor.h" +#ifdef _MSC_VER +#ifndef _INTPTR +#define _INTPTR 0 +#endif +#endif +#include + +/** C type for 2-float vectors */ +typedef struct +{ + float x, y; +} NvcVec2; + +/** C type for 3-float vectors */ +typedef struct +{ + float x, y, z; +} NvcVec3; + +/** C type for 4-float vectors */ +typedef struct +{ + float x, y, z, w; +} NvcVec4; + +/** C type for quaternions */ +typedef struct +{ + float x, y, z, w; +} NvcQuat; + +/** C type for transforms */ +typedef struct +{ + NvcQuat q; + NvcVec3 p; +} NvcTransform; + +/** C type for 3x3 matrices */ +typedef struct +{ + NvcVec3 column0, column1, column2, column3; +} NvcMat34; + +/** C type for 3x3 matrices */ +typedef struct +{ + NvcVec3 column0, column1, column2; +} NvcMat33; + +/** C type for 4x4 matrices */ +typedef struct +{ + NvcVec4 column0, column1, column2, column3; +} NvcMat44; + +/** C type for 3d bounding box */ +typedef struct +{ + NvcVec3 minimum; + NvcVec3 maximum; +} NvcBounds3; + +/** C type for a plane */ +typedef struct +{ + NvcVec3 n; + float d; +} NvcPlane; + +/** C type for 2-integer vectors */ +typedef struct +{ + int32_t x, y; +} NvcVec2i; + +/** C type for 3-integer vectors */ +typedef struct +{ + int32_t x, y, z; +} NvcVec3i; + +/** C type for 4-integer vectors */ +typedef struct +{ + int32_t x, y, z, w; +} NvcVec4i; + +/** @} */ + +#endif // NV_C_TYPES_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/lowlevel/include/NvPreprocessor.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/lowlevel/include/NvPreprocessor.h new file mode 100644 index 000000000000..e17673f68a20 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/lowlevel/include/NvPreprocessor.h @@ -0,0 +1,540 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#ifndef NV_NVFOUNDATION_NVPREPROCESSOR_H +#define NV_NVFOUNDATION_NVPREPROCESSOR_H + +#include + +/** \addtogroup foundation + @{ +*/ + +/* +The following preprocessor identifiers specify compiler, OS, and architecture. +All definitions have a value of 1 or 0, use '#if' instead of '#ifdef'. +*/ + +/** +Compiler defines, see http://sourceforge.net/p/predef/wiki/Compilers/ +*/ +#if defined(_MSC_VER) +#if _MSC_VER >= 1900 +#define NV_VC 14 +#elif _MSC_VER >= 1800 +#define NV_VC 12 +#elif _MSC_VER >= 1700 +#define NV_VC 11 +#elif _MSC_VER >= 1600 +#define NV_VC 10 +#elif _MSC_VER >= 1500 +#define NV_VC 9 +#else +#error "Unknown VC version" +#endif +#elif defined(__clang__) +#define NV_CLANG 1 +#elif defined(__SNC__) +#define NV_SNC 1 +#elif defined(__ghs__) +#define NV_GHS 1 +#elif defined(__GNUC__) // note: __clang__, __SNC__, or __ghs__ imply __GNUC__ +#define NV_GCC 1 +#else +#error "Unknown compiler" +#endif + +/** +Operating system defines, see http://sourceforge.net/p/predef/wiki/OperatingSystems/ +*/ +#if defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_PARTITION_APP +#define NV_WINRT 1 // Windows Runtime, either on Windows RT or Windows 8 +#elif defined(XBOXONE) || defined(_XBOX_ONE) +#define NV_XBOXONE 1 +#elif defined(_WIN64) // note: XBOXONE implies _WIN64 +#define NV_WIN64 1 +#elif defined(_M_PPC) +#define NV_X360 1 +#elif defined(_WIN32) // note: _M_PPC implies _WIN32 +#define NV_WIN32 1 +#elif defined(__ANDROID__) +#define NV_ANDROID 1 +#elif defined(__linux__) // note: __ANDROID__ implies __linux__ +#define NV_LINUX 1 +#elif defined(__APPLE__) && (defined(__arm__) || defined(__arm64__)) +#define NV_IOS 1 +#elif defined(__APPLE__) +#define NV_OSX 1 +#elif defined(__CELLOS_LV2__) +#define NV_PS3 1 +#elif defined(__ORBIS__) +#define NV_PS4 1 +#elif defined(__SNC__) && defined(__arm__) +#define NV_PSP2 1 +#elif defined(__ghs__) +#define NV_WIIU 1 +#else +#error "Unknown operating system" +#endif + +/** +Architecture defines, see http://sourceforge.net/p/predef/wiki/Architectures/ +*/ +#if defined(__x86_64__) || defined(_M_X64) // ps4 compiler defines _M_X64 without value +#define NV_X64 1 +#elif defined(__i386__) || defined(_M_IX86) +#define NV_X86 1 +#elif defined(__arm64__) || defined(__aarch64__) +#define NV_A64 1 +#elif defined(__arm__) || defined(_M_ARM) +#define NV_ARM 1 +#elif defined(__SPU__) +#define NV_SPU 1 +#elif defined(__ppc__) || defined(_M_PPC) || defined(__CELLOS_LV2__) +#define NV_PPC 1 +#else +#error "Unknown architecture" +#endif + +/** +SIMD defines +*/ +#if defined(__i386__) || defined(_M_IX86) || defined(__x86_64__) || defined(_M_X64) +#define NV_SSE2 1 +#endif +#if defined(_M_ARM) || defined(__ARM_NEON__) +#define NV_NEON 1 +#endif +#if defined(_M_PPC) || defined(__CELLOS_LV2__) +#define NV_VMX 1 +#endif + +/** +define anything not defined on this platform to 0 +*/ +#ifndef NV_VC +#define NV_VC 0 +#endif +#ifndef NV_CLANG +#define NV_CLANG 0 +#endif +#ifndef NV_SNC +#define NV_SNC 0 +#endif +#ifndef NV_GHS +#define NV_GHS 0 +#endif +#ifndef NV_GCC +#define NV_GCC 0 +#endif +#ifndef NV_WINRT +#define NV_WINRT 0 +#endif +#ifndef NV_XBOXONE +#define NV_XBOXONE 0 +#endif +#ifndef NV_WIN64 +#define NV_WIN64 0 +#endif +#ifndef NV_X360 +#define NV_X360 0 +#endif +#ifndef NV_WIN32 +#define NV_WIN32 0 +#endif +#ifndef NV_ANDROID +#define NV_ANDROID 0 +#endif +#ifndef NV_LINUX +#define NV_LINUX 0 +#endif +#ifndef NV_IOS +#define NV_IOS 0 +#endif +#ifndef NV_OSX +#define NV_OSX 0 +#endif +#ifndef NV_PS3 +#define NV_PS3 0 +#endif +#ifndef NV_PS4 +#define NV_PS4 0 +#endif +#ifndef NV_PSP2 +#define NV_PSP2 0 +#endif +#ifndef NV_WIIU +#define NV_WIIU 0 +#endif +#ifndef NV_X64 +#define NV_X64 0 +#endif +#ifndef NV_X86 +#define NV_X86 0 +#endif +#ifndef NV_A64 +#define NV_A64 0 +#endif +#ifndef NV_ARM +#define NV_ARM 0 +#endif +#ifndef NV_SPU +#define NV_SPU 0 +#endif +#ifndef NV_PPC +#define NV_PPC 0 +#endif +#ifndef NV_SSE2 +#define NV_SSE2 0 +#endif +#ifndef NV_NEON +#define NV_NEON 0 +#endif +#ifndef NV_VMX +#define NV_VMX 0 +#endif + +/* +define anything not defined through the command line to 0 +*/ +#ifndef NV_DEBUG +#define NV_DEBUG 0 +#endif +#ifndef NV_CHECKED +#define NV_CHECKED 0 +#endif +#ifndef NV_PROFILE +#define NV_PROFILE 0 +#endif +#ifndef NV_NVTX +#define NV_NVTX 0 +#endif +#ifndef NV_DOXYGEN +#define NV_DOXYGEN 0 +#endif + +/** +family shortcuts +*/ +// compiler +#define NV_GCC_FAMILY (NV_CLANG || NV_SNC || NV_GHS || NV_GCC) +// os +#define NV_WINDOWS_FAMILY (NV_WINRT || NV_WIN32 || NV_WIN64) +#define NV_MICROSOFT_FAMILY (NV_XBOXONE || NV_X360 || NV_WINDOWS_FAMILY) +#define NV_LINUX_FAMILY (NV_LINUX || NV_ANDROID) +#define NV_APPLE_FAMILY (NV_IOS || NV_OSX) // equivalent to #if __APPLE__ +#define NV_UNIX_FAMILY (NV_LINUX_FAMILY || NV_APPLE_FAMILY) // shortcut for unix/posix platforms +// architecture +#define NV_INTEL_FAMILY (NV_X64 || NV_X86) +#define NV_ARM_FAMILY (NV_ARM || NV_A64) +#define NV_P64_FAMILY (NV_X64 || NV_A64) // shortcut for 64-bit architectures + +// shortcut for PS3 PPU +#define NV_PPU (NV_PS3&& NV_PPC) + +/** +Assert macro +*/ +#ifndef NV_ENABLE_ASSERTS +#if NV_DEBUG && !defined(__CUDACC__) +#define NV_ENABLE_ASSERTS 1 +#else +#define NV_ENABLE_ASSERTS 0 +#endif +#endif + +/** +DLL export macros +*/ +#ifndef NV_C_EXPORT +#if NV_WINDOWS_FAMILY || NV_LINUX || NV_PS4 || NV_XBOXONE +#define NV_C_EXPORT extern "C" +#else +#define NV_C_EXPORT +#endif +#endif + +#if NV_UNIX_FAMILY && __GNUC__ >= 4 +#define NV_UNIX_EXPORT __attribute__((visibility("default"))) +#else +#define NV_UNIX_EXPORT +#endif + +#if NV_WINDOWS_FAMILY +#define NV_DLL_EXPORT __declspec(dllexport) +#define NV_DLL_IMPORT __declspec(dllimport) +#else +#define NV_DLL_EXPORT NV_UNIX_EXPORT +#define NV_DLL_IMPORT +#endif + +/** +Define API function declaration + +NV_FOUNDATION_DLL=1 - used by the DLL library (PhysXCommon) to export the API +NV_FOUNDATION_DLL=0 - for windows configurations where the NV_FOUNDATION_API is linked through standard static linking +no definition - this will allow DLLs and libraries to use the exported API from PhysXCommon + +*/ + +#if NV_WINDOWS_FAMILY && !NV_ARM_FAMILY || NV_WINRT +#ifndef NV_FOUNDATION_DLL +#define NV_FOUNDATION_API NV_DLL_IMPORT +#elif NV_FOUNDATION_DLL +#define NV_FOUNDATION_API NV_DLL_EXPORT +#endif +#elif NV_UNIX_FAMILY +#ifdef NV_FOUNDATION_DLL +#define NV_FOUNDATION_API NV_UNIX_EXPORT +#endif +#endif + +#ifndef NV_FOUNDATION_API +#define NV_FOUNDATION_API +#endif + +/** +Calling convention +*/ +#ifndef NV_CALL_CONV +#if NV_MICROSOFT_FAMILY +#define NV_CALL_CONV __cdecl +#else +#define NV_CALL_CONV +#endif +#endif + +/** +Pack macros - disabled on SPU because they are not supported +*/ +#if NV_VC +#define NV_PUSH_PACK_DEFAULT __pragma(pack(push, 8)) +#define NV_POP_PACK __pragma(pack(pop)) +#elif NV_GCC_FAMILY && !NV_SPU +#define NV_PUSH_PACK_DEFAULT _Pragma("pack(push, 8)") +#define NV_POP_PACK _Pragma("pack(pop)") +#else +#define NV_PUSH_PACK_DEFAULT +#define NV_POP_PACK +#endif + +/** +Inline macro +*/ +#define NV_INLINE inline +#if NV_MICROSOFT_FAMILY +#pragma inline_depth(255) +#endif + +/** +Force inline macro +*/ +#if NV_VC +#define NV_FORCE_INLINE __forceinline +#elif NV_LINUX // Workaround; Fedora Core 3 do not agree with force inline and NvcPool +#define NV_FORCE_INLINE inline +#elif NV_GCC_FAMILY +#define NV_FORCE_INLINE inline __attribute__((always_inline)) +#else +#define NV_FORCE_INLINE inline +#endif + +/** +Noinline macro +*/ +#if NV_MICROSOFT_FAMILY +#define NV_NOINLINE __declspec(noinline) +#elif NV_GCC_FAMILY +#define NV_NOINLINE __attribute__((noinline)) +#else +#define NV_NOINLINE +#endif + +/** +Restrict macro +*/ +#if defined(__CUDACC__) +#define NV_RESTRICT __restrict__ +#else +#define NV_RESTRICT __restrict +#endif + +/** +Noalias macro +*/ +#if NV_MICROSOFT_FAMILY +#define NV_NOALIAS __declspec(noalias) +#else +#define NV_NOALIAS +#endif + +/** +Alignment macros + +NV_ALIGN_PREFIX and NV_ALIGN_SUFFIX can be used for type alignment instead of aligning individual variables as follows: +NV_ALIGN_PREFIX(16) +struct A { +... +} NV_ALIGN_SUFFIX(16); +This declaration style is parsed correctly by Visual Assist. + +*/ +#ifndef NV_ALIGN +#if NV_MICROSOFT_FAMILY +#define NV_ALIGN(alignment, decl) __declspec(align(alignment)) decl +#define NV_ALIGN_PREFIX(alignment) __declspec(align(alignment)) +#define NV_ALIGN_SUFFIX(alignment) +#elif NV_GCC_FAMILY +#define NV_ALIGN(alignment, decl) decl __attribute__((aligned(alignment))) +#define NV_ALIGN_PREFIX(alignment) +#define NV_ALIGN_SUFFIX(alignment) __attribute__((aligned(alignment))) +#else +#define NV_ALIGN(alignment, decl) +#define NV_ALIGN_PREFIX(alignment) +#define NV_ALIGN_SUFFIX(alignment) +#endif +#endif + +/** +Deprecated macro +- To deprecate a function: Place NV_DEPRECATED at the start of the function header (leftmost word). +- To deprecate a 'typedef', a 'struct' or a 'class': Place NV_DEPRECATED directly after the keywords ('typdef', +'struct', 'class'). + +Use these macro definitions to create warnings for deprecated functions +#define NV_DEPRECATED __declspec(deprecated) // Microsoft +#define NV_DEPRECATED __attribute__((deprecated())) // GCC +*/ +#define NV_DEPRECATED + +/** +General defines +*/ + +// static assert +#if defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 7)) || defined(__ORBIS__) +#define NV_COMPILE_TIME_ASSERT(exp) typedef char NvCompileTimeAssert_Dummy[(exp) ? 1 : -1] __attribute__((unused)) +#else +#define NV_COMPILE_TIME_ASSERT(exp) typedef char NvCompileTimeAssert_Dummy[(exp) ? 1 : -1] +#endif + +#if NV_GCC_FAMILY && !NV_SNC && !NV_GHS +#define NV_OFFSET_OF(X, Y) __builtin_offsetof(X, Y) +#else +#define NV_OFFSET_OF(X, Y) offsetof(X, Y) +#endif + +#define NV_OFFSETOF_BASE 0x100 // casting the null ptr takes a special-case code path, which we don't want +#define NV_OFFSET_OF_RT(Class, Member) \ + (reinterpret_cast(&reinterpret_cast(NV_OFFSETOF_BASE)->Member) - size_t(NV_OFFSETOF_BASE)) + +// check that exactly one of NDEBUG and _DEBUG is defined +#if !defined(NDEBUG) ^ defined(_DEBUG) +#error Exactly one of NDEBUG and _DEBUG needs to be defined! +#endif + +// make sure NV_CHECKED is defined in all _DEBUG configurations as well +#if !defined(NV_CHECKED) && defined(NV_DEBUG) +#error NV_CHECKED must be defined when NV_DEBUG is defined +#endif + +#ifdef __CUDACC__ +#define NV_CUDA_CALLABLE __host__ __device__ +#else +#define NV_CUDA_CALLABLE +#endif + +// avoid unreferenced parameter warning +// preferred solution: omit the parameter's name from the declaration +template +NV_CUDA_CALLABLE NV_INLINE void NV_UNUSED(T const&) +{ +} + +// Ensure that the application hasn't tweaked the pack value to less than 8, which would break +// matching between the API headers and the binaries +// This assert works on win32/win64/360/ps3, but may need further specialization on other platforms. +// Some GCC compilers need the compiler flag -malign-double to be set. +// Apparently the apple-clang-llvm compiler doesn't support malign-double. +#if NV_PS4 || NV_APPLE_FAMILY +struct NvPackValidation +{ + char _; + long a; +}; +#elif NV_ANDROID +struct NvPackValidation +{ + char _; + double a; +}; +#else +struct NvPackValidation +{ + char _; + long long a; +}; +#endif +#if !NV_APPLE_FAMILY +NV_COMPILE_TIME_ASSERT(NV_OFFSET_OF(NvPackValidation, a) == 8); +#endif + +// use in a cpp file to suppress LNK4221 +#if NV_VC +#define NV_DUMMY_SYMBOL \ + namespace \ + { \ + char NvDummySymbol; \ + } +#else +#define NV_DUMMY_SYMBOL +#endif + +#if NV_GCC_FAMILY && !NV_GHS +#define NV_WEAK_SYMBOL __attribute__((weak)) // this is to support SIMD constant merging in template specialization +#else +#define NV_WEAK_SYMBOL +#endif + +// Macro for avoiding default assignment and copy, because doing this by inheritance can increase class size on some +// platforms. +#define NV_NOCOPY(Class) \ + \ +protected: \ + Class(const Class&); \ + Class& operator=(const Class&); + +#define NV_STRINGIZE_HELPER(X) #X +#define NV_STRINGIZE(X) NV_STRINGIZE_HELPER(X) + +#define NV_CONCAT_HELPER(X, Y) X##Y +#define NV_CONCAT(X, Y) NV_CONCAT_HELPER(X, Y) + +/** @} */ +#endif // #ifndef NV_NVFOUNDATION_NVPREPROCESSOR_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTk.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTk.h new file mode 100644 index 000000000000..60827d307578 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTk.h @@ -0,0 +1,49 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTTK_H +#define NVBLASTTK_H + + +/** +This is the main include header for the BlastTk SDK, for users who +want to use a single #include file. + +Alternatively, one can instead directly #include a subset of the below files. +*/ + + +#include "NvBlastTkFramework.h" +#include "NvBlastTkAsset.h" +#include "NvBlastTkActor.h" +#include "NvBlastTkJoint.h" +#include "NvBlastTkFamily.h" +#include "NvBlastTkGroup.h" + + +#endif // ifndef NVBLASTTK_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTkActor.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTkActor.h new file mode 100644 index 000000000000..56aca6359e7c --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTkActor.h @@ -0,0 +1,235 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTTKACTOR_H +#define NVBLASTTKACTOR_H + +#include "NvBlastTkObject.h" +#include "NvBlastTypes.h" + +// Forward declarations +struct NvBlastActor; +struct NvBlastFamily; + + +namespace Nv +{ +namespace Blast +{ + +// Forward declarations +class TkAsset; +class TkFamily; +class TkGroup; +class TkJoint; + + +/** +The BlastTk entity which encapsulates an NvBlastActor. Every TkActor represents a group +of chunks which may correspond to a single physical rigid body. TkActors are created +using TkFramework::createActor. +*/ +class TkActor : public TkObject +{ +public: + /** + Access to underlying low-level actor. + + \return a pointer to the (const) low-level NvBlastActor object. + */ + virtual const NvBlastActor* getActorLL() const = 0; + + /** + Every actor is part of an actor family, even if that family contains a single actor. + This function returns a reference to the actor's TkFamily. + + \return a pointer to the actor's TkFamily. + */ + virtual TkFamily& getFamily() const = 0; + + /** + Every actor has a unique index within a family. This function returns that index. + */ + virtual uint32_t getIndex() const = 0; + + /** + Actors may be part of (no more than) one group. See TkGroup for the functions to add and remove actors. + This function returns a pointer to the actor's group, or NULL if it is not in a group. + */ + virtual TkGroup* getGroup() const = 0; + + /** + Remove this actor from its group, if it is in one. + + \return the actor's former group if successful, NULL otherwise. + */ + virtual TkGroup* removeFromGroup() = 0; + + /** + Every actor has an associated asset. + + \return a pointer to the (const) TkAsset object. + */ + virtual const TkAsset* getAsset() const = 0; + + /** + Get the number of visible chunks for this actor. May be used in conjunction with getVisibleChunkIndices. + + NOTE: Wrapper function over low-level function call, see NvBlastActorGetVisibleChunkCount for details. + + \return the number of visible chunk indices for the actor. + */ + virtual uint32_t getVisibleChunkCount() const = 0; + + /** + Retrieve a list of visible chunk indices for the actor into the given array. + + NOTE: Wrapper function over low-level function call, see NvBlastActorGetVisibleChunkIndices for details. + + \param[in] visibleChunkIndices User-supplied array to be filled in with indices of visible chunks for this actor. + \param[in] visibleChunkIndicesSize The size of the visibleChunkIndices array. To receive all visible chunk indices, the size must be at least that given by getVisibleChunkCount(). + + \return the number of indices written to visibleChunkIndices. This will not exceed visibleChunkIndicesSize. + */ + virtual uint32_t getVisibleChunkIndices(uint32_t* visibleChunkIndices, uint32_t visibleChunkIndicesSize) const = 0; + + /** + Get the number of graph nodes for this actor. May be used in conjunction with getGraphNodeIndices. + + NOTE: Wrapper function over low-level function call, see NvBlastActorGetGraphNodeCount for details. + + \return the number of graph node indices for the actor. + */ + virtual uint32_t getGraphNodeCount() const = 0; + + /** + Retrieve a list of graph node indices for the actor into the given array. + + NOTE: Wrapper function over low-level function call, see NvBlastActorGetGraphNodeIndices for details. + + \param[in] graphNodeIndices User-supplied array to be filled in with indices of graph nodes for this actor. + \param[in] graphNodeIndicesSize The size of the graphNodeIndices array. To receive all graph node indices, the size must be at least that given by getGraphNodeCount(). + + \return the number of indices written to graphNodeIndices. This will not exceed graphNodeIndicesSize. + */ + virtual uint32_t getGraphNodeIndices(uint32_t* graphNodeIndices, uint32_t graphNodeIndicesSize) const = 0; + + /** + Access the bond health data for an actor. + + NOTE: Wrapper function over low-level function call, see NvBlastActorGetBondHealths for details. + + \return the array of bond healths for the actor's family, or NULL if the actor is invalid. + */ + virtual const float* getBondHealths() const = 0; + + /** + Returns the upper-bound number of actors which can be created by splitting this actor. + + NOTE: Wrapper function over low-level function call, see NvBlastActorGetMaxActorCountForSplit for details. + + \return the upper-bound number of actors which can be created by splitting this actor. + */ + virtual uint32_t getSplitMaxActorCount() const = 0; + + /** + Report whether this actor is in 'pending' state. Being in 'pending' state leads to actor being processed by group. + + \return true iff actor is in 'pending' state. + */ + virtual bool isPending() const = 0; + + /** + Apply damage to this actor. + + Actual damage processing is deferred till the group worker process() call. Sets actor in 'pending' state. + + It's the user's responsibility to keep programParams pointer alive until the group endProcess() call. + + \param[in] program A NvBlastDamageProgram containing damage shaders. + \param[in] programParams Parameters for the NvBlastDamageProgram. + */ + virtual void damage(const NvBlastDamageProgram& program, const void* programParams) = 0; + + /** + Creates fracture commands for the actor using an NvBlastMaterialFunction. + + Cannot be called during group processing, in that case a warning will be raised and function will do nothing. + + NOTE: Wrapper function over low-level function call, see NvBlastActorGenerateFracture for details. + + \param[in,out] commands Target buffers to hold generated commands. + To avoid data loss, provide an entry for every support chunk and every bond in the original actor. + \param[in] program A NvBlastDamageProgram containing damage shaders. + \param[in] programParams Parameters for the NvBlastDamageProgram. + */ + virtual void generateFracture(NvBlastFractureBuffers* commands, const NvBlastDamageProgram& program, const void* programParams) const = 0; + + /** + Function applies the direct fracture and breaks graph bonds/edges as necessary. Sets actor in 'pending' state if any bonds or chunks were damaged. Dispatches FractureCommand events. + + NOTE: Calls NvBlastActorApplyFracture internally. see NvBlastActorApplyFracture for details. + + \param[in,out] eventBuffers Target buffers to hold applied fracture events. May be NULL, in which case events are not reported. + To avoid data loss, provide an entry for every lower-support chunk and every bond in the original actor. + \param[in] commands The fracture commands to process. + */ + virtual void applyFracture(NvBlastFractureBuffers* eventBuffers, const NvBlastFractureBuffers* commands) = 0; + + /** + The number of joints currently attached to this actor. + + \return the number of TkJoints that are currently attached to this actor. + */ + virtual uint32_t getJointCount() const = 0; + + /** + Retrieve an array of pointers (into the user-supplied buffer) to joints. + + \param[out] joints A user-supplied array of TkJoint pointers. + \param[in] jointsSize The number of elements available to write into the joints array. + + \return the number of TkJoint pointers written to the joints array. + */ + virtual uint32_t getJoints(TkJoint** joints, uint32_t jointsSize) const = 0; + + /** + Whether or not this actor is bound to the world using a bond with an invalid chunk index to represent the NRF. + + NOTE: Wrapper function over low-level function call NvBlastActorIsBoundToWorld. + + \return true iff this actor contains the "world" support graph node, created when a bond contains the UINT32_MAX value for one of their chunkIndices. + */ + virtual bool isBoundToWorld() const = 0; +}; + +} // namespace Blast +} // namespace Nv + + +#endif // ifndef NVBLASTTKACTOR_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTkAsset.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTkAsset.h new file mode 100644 index 000000000000..4a4f5bea107c --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTkAsset.h @@ -0,0 +1,154 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTTKASSET_H +#define NVBLASTTKASSET_H + +#include "NvBlastTkIdentifiable.h" +#include "NvBlastTypes.h" +#include "PxVec3.h" + +// Forward declarations +struct NvBlastAsset; + + +namespace Nv +{ +namespace Blast +{ + +/** +A descriptor stored by a TkAsset for an internal joint. Internal joints are created when a TkAsset is instanced into a TkActor. +*/ +struct TkAssetJointDesc +{ + uint32_t nodeIndices[2]; //!< The graph node indices corresponding to the support chunks joined by a joint + physx::PxVec3 attachPositions[2]; //!< The joint's attachment positions in asset-local space +}; + + +/** +The static data associated with a destructible actor. TkAsset encapsulates an NvBlastAsset. In addition to the NvBlastAsset, +the TkAsset stores joint descriptors (see TkAssetJointDesc). +*/ +class TkAsset : public TkIdentifiable +{ +public: + /** + Access to underlying low-level asset. + + \return a pointer to the (const) low-level NvBlastAsset object. + */ + virtual const NvBlastAsset* getAssetLL() const = 0; + + /** + Get the number of chunks in this asset. + + NOTE: Wrapper function over low-level function call, see NvBlastAssetGetChunkCount for details. + + \return the number of chunks in the asset. + */ + virtual uint32_t getChunkCount() const = 0; + + /** + Get the number of leaf chunks in the given asset. + + NOTE: Wrapper function over low-level function call, see NvBlastAssetGetLeafChunkCount for details. + + \return the number of leaf chunks in the asset. + */ + virtual uint32_t getLeafChunkCount() const = 0; + + /** + Get the number of bonds in the given asset. + + NOTE: Wrapper function over low-level function call, see NvBlastAssetGetBondCount for details. + + \return the number of bonds in the asset. + */ + virtual uint32_t getBondCount() const = 0; + + /** + Access an array of chunks of the given asset. + + NOTE: Wrapper function over low-level function call, see NvBlastAssetGetChunks for details. + + \return a pointer to an array of chunks of the asset. + */ + virtual const NvBlastChunk* getChunks() const = 0; + + /** + Access an array of bonds of the given asset. + + NOTE: Wrapper function over low-level function call, see NvBlastAssetGetBonds for details. + + \return a pointer to an array of bonds of the asset. + */ + virtual const NvBlastBond* getBonds() const = 0; + + /** + Access an support graph for the given asset. + + NOTE: Wrapper function over low-level function call, see NvBlastAssetGetSupportGraph for details. + + \return a struct of support graph for the given asset. + */ + virtual const NvBlastSupportGraph getGraph() const = 0; + + /** + Retrieve the size (in bytes) of the LL asset. + + NOTE: Wrapper function over low-level function call, see NvBlastAssetGetSize for details. + + \return the size of the data block (in bytes). + */ + virtual uint32_t getDataSize() const = 0; + + /** + The number of internal TkJoint objects that will be created when this asset is instanced into a TkActor + (see TkFramework::createActor). These joints will not trigger TkJointUpdateEvent events + until this actor is split into actors such that a joint connects two actors. At this time the actor's family + will dispatch a TkJointUpdateEvent::External event during a call to TkGroup::endProcess() (see TkGroup). + + \return the number of descriptors for internal joints. + */ + virtual uint32_t getJointDescCount() const = 0; + + /** + The descriptors for the internal joints created when this asset is instanced. (See getJointDescCount.) + + \return a pointer to the array of descriptors for internal joints. + */ + virtual const TkAssetJointDesc* getJointDescs() const = 0; +}; + +} // namespace Blast +} // namespace Nv + + +#endif // ifndef NVBLASTTKASSET_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTkEvent.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTkEvent.h new file mode 100644 index 000000000000..ca2d5e90c30c --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTkEvent.h @@ -0,0 +1,184 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTTKEVENT_H +#define NVBLASTTKEVENT_H + +#include + +#include "NvBlastTypes.h" + + +namespace Nv +{ +namespace Blast +{ + +// Forward declarations +class TkObject; +class TkActor; +class TkFamily; +class TkJoint; + + +/** +By the time events are dispatched, a specific TkActor may have been split and became invalid. +This structure caches the state before invalidation happened. +*/ +struct TkActorData +{ + TkFamily* family; //!< TkFamily of the originating TkActor + void* userData; //!< TkActor.userData of the originating TkActor + uint32_t index; //!< TkActor::getIndex() of the originating TkActor +}; + + +/** +Event data dispatched to TkEventListener objects. The user may implement the abstract TkEventListener interface +and pass the listener object to a BlastTk object which dispatches events. (See for example TkFamily.) +*/ +struct TkEvent +{ + // Enums + enum Type + { + Split, //!< Sent when a TkActor is split. See TkSplitEvent. + FractureCommand, //!< Sent when a TkActor generated fracture commands using TkActor::generateFracture. + FractureEvent, //!< Sent when a TkActor is fractured using TkActor::applyFracture. + JointUpdate, //!< Sent when TkJoints change their attachment state. See TkJointUpdateEvent. + + TypeCount + }; + + // Data + const void* payload; //!< Type-dependent payload data + Type type; //!< See the Type enum, above + + /** + Casts the payload data into its type-dependent format. + + \return the payload for an event of type T + */ + template + const T* getPayload() const { return reinterpret_cast(payload); } +}; + + +/** +Payload for TkEvent::Split events + +When this event is sent, the parent TkActor that was split is no longer valid. Therefore it is not referenced +directly in the event data. Instead, its TkFamily, index within the TkFamily, and userData are stored. In addition, +this event gives the child TkActors generated by the split. +*/ +struct TkSplitEvent +{ + enum { EVENT_TYPE = TkEvent::Split }; + + TkActorData parentData; //!< The data of parent TkActor that was split + uint32_t numChildren; //!< The number of children into which the parent TkActor was split + TkActor** children; //!< An array of pointers to the children into which the TkActor was split +}; + + +/** +Payload for the TkEvent::FractureCommand events + +Fracture Commands used to apply fracture to a TkActor. +*/ +struct TkFractureCommands +{ + enum { EVENT_TYPE = TkEvent::FractureCommand }; + + TkActorData tkActorData; //!< The data of TkActor that received the fracture command + NvBlastFractureBuffers buffers; //!< The fracture commands used to modify the TkActor +}; + + +/** +Payload for the TkEvent::FractureEvent events + +Fracture Events resulting from applying fracture to a TkActor. +*/ +struct TkFractureEvents +{ + enum { EVENT_TYPE = TkEvent::FractureEvent }; + + TkActorData tkActorData; //!< The data of TkActor that received the fracture command + NvBlastFractureBuffers buffers; //!< The fracture result of the modified TkActor + uint32_t bondsDamaged; //!< number of damaged bonds (health remains) + uint32_t bondsBroken; //!< number of broken bonds (health exhausted) + uint32_t chunksDamaged; //!< number of damaged chunks (health remains) including child chunks + uint32_t chunksBroken; //!< number of broken chunks (health exhausted) including child chunks +}; + + +/** +Payload for the TkEvent::JointUpdate events + +Event type sent when a TkJoint's TkActor references change. This may indicate a joint becoming external, +simply changing actors when split events occur on one or both of the actors, or when one or both of the actors +are destroyed. +*/ +struct TkJointUpdateEvent +{ + enum { EVENT_TYPE = TkEvent::JointUpdate }; + + enum Subtype + { + External, //!< A joint that used to be internal to a single TkActor now joins two different TkActors + Changed, //!< One or both of the joint's attached TkActors has changed. The previous TkActors were distinct, however, differentiating this from the JointExternal case + Unreferenced //!< The joint's actors have been set to NULL. The joint will not be used again, and the user may release the TkJoint at this time + }; + + TkJoint* joint; //!< The joint being updated + Subtype subtype; //!< The type of update event this is (see Subtype) +}; + + +/** +Interface for a listener of TkEvent data. The user must implement this interface and pass it +to the object which will dispatch the events. +*/ +class TkEventListener +{ +public: + /** + Interface to be implemented by the user. Events will be sent by BlastTk through a call to this function. + + \param[in] events The array of events being dispatched. + \param[in] eventCount The number of events in the array. + */ + virtual void receive(const TkEvent* events, uint32_t eventCount) = 0; +}; + +} // namespace Blast +} // namespace Nv + + +#endif // ifndef NVBLASTTKEVENT_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTkFamily.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTkFamily.h new file mode 100644 index 000000000000..4fe080316c80 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTkFamily.h @@ -0,0 +1,128 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTTKFAMILY_H +#define NVBLASTTKFAMILY_H + +#include "NvBlastTkIdentifiable.h" + + +// Forward declarations +struct NvBlastFamily; + + +namespace Nv +{ +namespace Blast +{ + +// Forward declarations +class TkActor; +class TkAsset; +class TkEventListener; + + +/** +The TkFamily is associated with the TkActor that is instanced from a TkAsset, as well as all descendent TkActors generated +by spliting TkActors within the family. It encapsulates an NvBlastFamily, and also holds a material which will be used +by default on all TkActors during damage functions. +*/ +class TkFamily : public TkIdentifiable +{ +public: + /** + Access to underlying low-level family. + + \return a pointer to the (const) low-level NvBlastFamily object. + */ + virtual const NvBlastFamily* getFamilyLL() const = 0; + + /** + Every family has an associated asset (the TkAsset which was instanced to create the first member of the family). + + \return a pointer to the (const) TkAsset object. + */ + virtual const TkAsset* getAsset() const = 0; + + /** + The number of actors currently in this family. + + \return the number of TkActors that currently exist in this family. + */ + virtual uint32_t getActorCount() const = 0; + + /** + Retrieve an array of pointers (into the user-supplied buffer) to actors. + + \param[out] buffer A user-supplied array of TkActor pointers. + \param[in] bufferSize The number of elements available to write into buffer. + \param[in] indexStart The starting index of the actor. + + \return the number of TkActor pointers written to the buffer. + */ + virtual uint32_t getActors(TkActor** buffer, uint32_t bufferSize, uint32_t indexStart = 0) const = 0; + + /** + Add a user implementation of TkEventListener to this family's list of listeners. These listeners will receive + all split and fracture events generated by TkActor objects in this family. They will also receive joint update events + when TkJoint objects are updated that are (or were) associated with a TkActor in this family. + + \param[in] l The event listener to add. + */ + virtual void addListener(TkEventListener& l) = 0; + + /** + Remove a TkEventReciever from this family's list of listeners. + + \param[in] l The event listener to remove. + */ + virtual void removeListener(TkEventListener& l) = 0; + + /** + This function applies fracture buffers on relevant actors (actor which contains corresponding bond/chunk) in family. + + \param[in] commands The fracture commands to process. + */ + virtual void applyFracture(const NvBlastFractureBuffers* commands) = 0; + + /** + A function to reinitialize this family with new family. The Family must be created from the same low-level asset, but can be + in any other state. As a result split events (TkEvent::Split) will be dispatched reflecting the resulting changes (created and removed actors) + Afterwards the family will contain a copy of the new family and all actors' low-level actor pointers will be updated. + + \param[in] newFamily The NvBlastFamily to use to reinitialize this family. + \param[in] group The group for new actors to be placed in. + */ + virtual void reinitialize(const NvBlastFamily* newFamily, TkGroup* group = nullptr) = 0; +}; + +} // namespace Blast +} // namespace Nv + + +#endif // ifndef NVBLASTTKFAMILY_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTkFramework.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTkFramework.h new file mode 100644 index 000000000000..91958fb98f3f --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTkFramework.h @@ -0,0 +1,329 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTTKFRAMEWORK_H +#define NVBLASTTKFRAMEWORK_H + + +#include "NvBlastTkType.h" +#include "NvBlastTkEvent.h" + +#include "NvBlastPreprocessor.h" +#include "NvBlastTypes.h" + +#include "PxVec3.h" + + +// Forward declarations +namespace physx +{ +class PxTransform; +} + + +namespace Nv +{ +namespace Blast +{ + +// Forward declarations +class TkObject; +class TkEventDispatcher; +class TkAsset; +struct TkGroupDesc; +class TkGroup; +class TkActor; +class TkJoint; +class TkIdentifiable; +struct TkAssetJointDesc; + + + +/** +Descriptor for asset creation + +Used to create a TkAsset. This may be used by an authoring tool to describe the asset to be created. + +The TkAssetDesc is a simple extension of the low-level NvBlastAsset descriptor, NvBlastAssetDesc. +*/ +struct TkAssetDesc : public NvBlastAssetDesc +{ + /** + Flags which may be associated with each bond described in the base NvBlastAssetDesc. + */ + enum BondFlags + { + NoFlags = 0, + + /** + If this flag is set then a TkJoint will be created joining the support chunks jointed by the bond. + + These joints will remain "quiet" until the actor is split in such a way that the joint joins two + different actors. In that case, a TkJointUpdateEvent will be dispatched with subtype External. + (See TkJointUpdateEvent.) + */ + BondJointed = (1 << 0) + }; + + /** + An array of size bondCount, see BondFlags. + If NULL, all flags are assumed to be NoFlags. + */ + const uint8_t* bondFlags; + + /** Constructor sets sane default values. The zero chunkCount will cause TkFramework::createAsset(...) to fail, though gracefully. */ + TkAssetDesc() : bondFlags(nullptr) + { + chunkCount = bondCount = 0; + chunkDescs = nullptr; + bondDescs = nullptr; + } +}; + + +/** +Descriptor for actor creation. + +The TkActorDesc is a simple extension of the low-level NvBlastActor descriptor, NvBlastActorDesc. +*/ +struct TkActorDesc : public NvBlastActorDesc +{ + const TkAsset* asset; //!< The TkAsset to instance + + /** Constructor sets sane default values */ + TkActorDesc(const TkAsset* inAsset = nullptr) : asset(inAsset) + { + uniformInitialBondHealth = uniformInitialLowerSupportChunkHealth = 1.0f; + initialBondHealths = initialSupportChunkHealths = nullptr; + } +}; + + +/** +Descriptor for joint creation. +*/ +struct TkJointDesc +{ + TkFamily* families[2]; //!< The TkFamily objects containing the chunks joined by the joint + uint32_t chunkIndices[2]; //!< The chunk indices within the corresponding TkFamily objects joined by the joint. The indexed chunks will be support chunks. + physx::PxVec3 attachPositions[2]; //!< The position of the joint relative to each TkActor which owns the chunks jointed by this joint +}; + + +/** +Struct-enum to index object types handled by the framework +*/ +struct TkTypeIndex +{ + enum Enum + { + Asset = 0, //!< TkAsset object type + Family, //!< TkFamily object type + Group, //!< TkGroup object type + + TypeCount + }; +}; + + +/** +BlastTk Framework. + +The framework exists as a singleton and is used to create objects, deserialize object streams, and hold references +to identified objects (TkAsset, TkFamily, and TkGroup) which may be recalled by their GUIDs. +*/ +class TkFramework +{ +public: + /** + Release this framework and all contained objects. + Global singleton is set to NULL. + */ + virtual void release() = 0; + + /** + To find the type information for a given TkIdentifiable-derived class, use this funtion with the TkTypeIndex::Enum + corresponding to the desired class name. + + \param[in] typeIndex Enumerated object type (see TkTypeIndex). + + \return type object associated with the object's class. + */ + virtual const TkType* getType(TkTypeIndex::Enum typeIndex) const = 0; + + /** + Look up an object derived from TkIdentifiable by its ID. + + \param[in] id The ID of the object to look up (see NvBlastID). + + \return pointer the object if it exists, NULL otherwise. + */ + virtual TkIdentifiable* findObjectByID(const NvBlastID& id) const = 0; + + /** + The number of TkIdentifiable-derived objects in the framework of the given type. + + \param[in] type The type object for the given type. + + \return the number of objects that currently exist of the given type. + */ + virtual uint32_t getObjectCount(const TkType& type) const = 0; + + /** + Retrieve an array of pointers (into the user-supplied buffer) to TkIdentifiable-derived objects of the given type. + + \param[out] buffer A user-supplied array of TkIdentifiable pointers. + \param[in] bufferSize The number of elements available to write into buffer. + \param[in] type The type object for the given type. + \param[in] indexStart The starting index of the object. + + \return the number of TkIdentifiable pointers written to the buffer. + */ + virtual uint32_t getObjects(TkIdentifiable** buffer, uint32_t bufferSize, const TkType& type, uint32_t indexStart = 0) const = 0; + + //////// Asset creation //////// + /** + Helper function to build and apply chunk reorder map, so that chunk descriptors are properly ordered for the createAsset function. + + This is a convenience wrapper for the low-level NvBlastReorderAssetDescChunks function. + + This function may modify both the chunkDescs and bondDescs array, since rearranging chunk descriptors requires re-indexing within the bond descriptors. + + \param[in] chunkDescs Array of chunk descriptors of size chunkCount. It will be updated accordingly. + \param[in] chunkCount The number of chunk descriptors. + \param[in] bondDescs Array of bond descriptors of size chunkCount. It will be updated accordingly. + \param[in] bondCount The number of bond descriptors. + \param[in] chunkReorderMap If not NULL, must be a pointer to a uint32_t array of size desc.chunkCount. Maps old chunk indices to the reordered chunk indices. + \param[in] keepBondNormalChunkOrder If true, bond normals will be flipped if their chunk index order was reveresed by the reorder map. + + \return true iff the chunks did not require reordering (chunkReorderMap is the identity map). + */ + virtual bool reorderAssetDescChunks(NvBlastChunkDesc* chunkDescs, uint32_t chunkCount, NvBlastBondDesc* bondDescs, uint32_t bondCount, uint32_t* chunkReorderMap = nullptr, bool keepBondNormalChunkOrder = false) const = 0; + + /** + Helper function to ensure (check and update) support coverage of chunks, required for asset creation via the createAsset function. + + This is a convenience wrapper for the low-level NvBlastEnsureAssetExactSupportCoverage function. + + The chunk descriptors may have their support flags be modified to ensure exact coverage. + + \param[in] chunkDescs An array of chunk descriptors. + \param[in] chunkCount The size of the chunkDescs array. + + \return true iff coverage was already exact. + */ + virtual bool ensureAssetExactSupportCoverage(NvBlastChunkDesc* chunkDescs, uint32_t chunkCount) const = 0; + + /** + Create an asset from the given descriptor. + + \param[in] desc The asset descriptor (see TkAssetDesc). + + \return the created asset, if the descriptor was valid and memory was available for the operation. Otherwise, returns NULL. + */ + virtual TkAsset* createAsset(const TkAssetDesc& desc) = 0; + + /** + Create an asset from a low-level NvBlastAsset. + + \param[in] assetLL The low-level NvBlastAsset to encapsulate. + \param[in] jointDescs Optional joint descriptors to add to the new asset. + \param[in] jointDescCount The number of joint descriptors in the jointDescs array. If non-zero, jointDescs cannot be NULL. + \param[in] ownsAsset Does this TkAsset own the NvBlastAsset and thus is responsible for freeing it. + + \return the created asset, if memory was available for the operation. Otherwise, returns NULL. + */ + virtual TkAsset* createAsset(const NvBlastAsset* assetLL, Nv::Blast::TkAssetJointDesc* jointDescs = nullptr, uint32_t jointDescCount = 0, bool ownsAsset = false) = 0; + + //////// Group creation //////// + /** + Create a group from the given descriptor. A group is a processing unit, to which the user may add TkActors. New actors generated + from splitting a TkActor are automatically put into the same group. However, any actor may be removed from its group and optionally + placed into another group, or left groupless. + + \param[in] desc The group descriptor (see TkGroupDesc). + + \return the created group, if the descriptor was valid and memory was available for the operation. Otherwise, returns NULL. + */ + virtual TkGroup* createGroup(const TkGroupDesc& desc) = 0; + + //////// Actor creation //////// + /** + Create an actor from the given descriptor. The actor will be the first member of a new TkFamily. + + \param[in] desc The actor descriptor (see TkActorDesc). + + \return the created actor, if the descriptor was valid and memory was available for the operation. Otherwise, returns NULL. + */ + virtual TkActor* createActor(const TkActorDesc& desc) = 0; + + //////// Joint creation //////// + /** + Create a joint from the given descriptor. The following restrictions apply: + + * Only one joint may be created between any two support chunks. + + * A joint cannot be created between chunks within the same actor using this method. See TkAssetDesc for a description of + bond joint flags, which will create internal joints within an actor. + + \param[in] desc The joint descriptor (see TkJointDesc). + + \return the created joint, if the descriptor was valid and memory was available for the operation. Otherwise, returns NULL. + */ + virtual TkJoint* createJoint(const TkJointDesc& desc) = 0; + +protected: + /** + Destructor is virtual and not public - use the release() method instead of explicitly deleting the TkFramework + */ + virtual ~TkFramework() {} +}; + +} // namespace Blast +} // namespace Nv + + +//////// Global API to Create and Access Framework //////// + +/** +Create a new TkFramework. This creates a global singleton, and will fail if a TkFramework object already exists. + +\return the new TkFramework if successful, NULL otherwise. +*/ +NVBLAST_API Nv::Blast::TkFramework* NvBlastTkFrameworkCreate(); + + +/** +Retrieve a pointer to the global TkFramework singleton (if it exists). + +\return the pointer to the global TkFramework (NULL if none exists). +*/ +NVBLAST_API Nv::Blast::TkFramework* NvBlastTkFrameworkGet(); + + +#endif // ifndef NVBLASTTKFRAMEWORK_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTkGroup.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTkGroup.h new file mode 100644 index 000000000000..e704b2844048 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTkGroup.h @@ -0,0 +1,210 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTTKGROUP_H +#define NVBLASTTKGROUP_H + +#include "NvBlastTkIdentifiable.h" + + +namespace Nv +{ +namespace Blast +{ + +// Forward declarations +class TkActor; + + +/** +Descriptor for a TkGroup. TkGroup uses a number of TkGroupWorker to process its actors. +@see TkGroupWorker, TkGroup::setWorkerCount +*/ +struct TkGroupDesc +{ + uint32_t workerCount; //!< The number of expected TkWorkers to process the TkGroup concurrently. +}; + + +/** +Used to collect internal counters using TkGroup::getStats (for profile builds only) +@see TkGroup::getStats() +*/ +struct TkGroupStats +{ + NvBlastTimers timers; //!< Accumulated time spent in blast low-level functions, see NvBlastTimers + uint32_t processedActorsCount; //!< Accumulated number of processed actors in all TkWorker + int64_t workerTime; //!< Accumulated time spent executing TkWorker::run. Unit is ticks, see NvBlastTimers. +}; + + +/** +A worker as provided by TkGroup::acquireWorker(). It manages the necessary memory for parallel processing. +The group can be processed concurrently by calling process() from different threads using a different TkGroupWorker each. + +TkActors that have been damaged with applyFracture() such that they may be split into separate +actors are split by this function. TkActors that have damage queued through the actor's damage() function +will be fractured and split by this function. +*/ +class TkGroupWorker +{ +public: + /** + Process a job of this worker's TkGroup. + + /param[in] jobId a job id in the range (0, TkGroup::startProcess()] + */ + virtual void process(uint32_t jobId) = 0; +}; + + +/** +A group is a processing unit, to which the user may add TkActors. New actors generated from splitting a TkActor +are automatically put into the same group. However, any actor may be removed from its group and placed into +another group (or no group) by the user's choice. + +When the group's process function is called, all actors' damage buffers will be processed and turned into fracture events +and the actor is split if applicable. + +This work can be done in multiple threads with the help of TkGroupWorker: +Instead of calling the process function, commence the procedure with startProcess which returns the number of jobs to process. +Each concurrent thread uses an acquired TkGroupWorker to process the jobs. +Over the whole procedure, each job must be processed once and only once. +Jobs can be processed in any order. TkGroupWorkers can be returned and acquired later by another task. +After processing every job and returning all the workers to the group, endProcess concludes the procedure. +*/ +class TkGroup : public TkIdentifiable +{ +public: + /** + Add the actor to this group, if the actor does not currently belong to a group. + + \param[in] actor The actor to add. + + \return true if successful, false otherwise. + */ + virtual bool addActor(TkActor& actor) = 0; + + /** + The number of actors currently in this group. + + \return the number of TkActors that currently exist in this group. + */ + virtual uint32_t getActorCount() const = 0; + + /** + Retrieve an array of pointers (into the user-supplied buffer) to actors. + + \param[out] buffer A user-supplied array of TkActor pointers. + \param[in] bufferSize The number of elements available to write into buffer. + \param[in] indexStart The starting index of the actor. + + \return the number of TkActor pointers written to the buffer. + */ + virtual uint32_t getActors(TkActor** buffer, uint32_t bufferSize, uint32_t indexStart = 0) const = 0; + + /** + Lock this group for processing concurrently with TkGroupWorker. The group is unlocked again with the endProcess() function. + + \return The number of jobs to process. TkGroupWorker::process must be called once for each jobID from 0 to this number-1. + See TkGroup::process for a single threaded example. + */ + virtual uint32_t startProcess() = 0; + + /** + Unlock this group after all jobs were processed with TkGroupWorker. All workers must have been returned with returnWorker(). + This function gathers the results of the split operations on the actors in this group. Events will be dispatched + to notify listeners of new and deleted actors. + + Note that groups concurrently dispatching events for the same TkFamily require synchronization in the TkFamily's Listener. + However, concurrent use of endProcess is not recommended in this version. It should be called from the main thread. + + \return true if the group was processing + */ + virtual bool endProcess() = 0; + + /** + Set the expected number of concurrent worker threads that will process this group concurrently. + */ + virtual void setWorkerCount(uint32_t workerCount) = 0; + + /** + \return The total amount of workers allocated for this group. + */ + virtual uint32_t getWorkerCount() const = 0; + + /** + Acquire one worker to process the group concurrently on a thread. + The worker must be returned with returnWorker() before endProcess() is called on its group. + + \return A worker for this group (at most getWorkerCount) or nullptr if none is available. + */ + virtual TkGroupWorker* acquireWorker() = 0; + + /** + Return a worker previously acquired with acquireWorker() to this TkGroup. + + \param[in] The TkGroupWorker previously acquired from this TkGroup. + */ + virtual void returnWorker(TkGroupWorker*) = 0; + + /** + Helper function to process the group synchronously on a single thread. + */ + void process(); + + /** + For profile builds only, request stats of the last successful processing. Inactive in other builds. + The times and counters reported account for all the TkWorker (accumulated) taking part in the processing. + + \param[in] stats The struct to be filled in. + */ + virtual void getStats(TkGroupStats& stats) const = 0; +}; + +} // namespace Blast +} // namespace Nv + + +NV_INLINE void Nv::Blast::TkGroup::process() +{ + uint32_t jobCount = startProcess(); + if (jobCount > 0) + { + TkGroupWorker* worker = acquireWorker(); + for (uint32_t i = 0; i < jobCount; i++) + { + worker->process(i); + } + returnWorker(worker); + } + endProcess(); +} + + +#endif // ifndef NVBLASTTKGROUP_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTkIdentifiable.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTkIdentifiable.h new file mode 100644 index 000000000000..3f590019c840 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTkIdentifiable.h @@ -0,0 +1,84 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTTKIDENTIFIABLE_H +#define NVBLASTTKIDENTIFIABLE_H + + +#include "NvBlastTkObject.h" + +#include "NvBlastTypes.h" + + +namespace Nv +{ +namespace Blast +{ + +// Forward declarations +class TkType; + + +/** +TkIdentifiable objects have getID and setID methods for individual objects. They also have a type (class) identification. +*/ +class TkIdentifiable : public TkObject +{ +public: + // Identifiable API + + /** + Return the ID associated with this object. + + \return the ID for this object. + */ + virtual const NvBlastID& getID() const = 0; + + /** + Set the ID for this object. + */ + virtual void setID(const NvBlastID& id) = 0; + + /** + Access to the static (class) type data for this object. + + \return the static type data for this object type. + */ + virtual const TkType& getType() const = 0; + + /** + Integer field available to the user which may be serialized. + */ + uint64_t userIntData; +}; + +} // namespace Blast +} // namespace Nv + + +#endif // ifndef NVBLASTTKIDENTIFIABLE_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTkJoint.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTkJoint.h new file mode 100644 index 000000000000..05944d4284ec --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTkJoint.h @@ -0,0 +1,78 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTTKJOINT_H +#define NVBLASTTKJOINT_H + +#include "NvBlastTkObject.h" + +#include "PxVec3.h" + + +namespace Nv +{ +namespace Blast +{ + +/** +The data contained in a TkJoint. +*/ +struct TkJointData +{ + TkActor* actors[2]; //!< The TkActor objects joined by the joint + uint32_t chunkIndices[2]; //!< The chunk indices within the corresponding TkActor objects joined by the joint. The indexed chunks will be support chunks. + physx::PxVec3 attachPositions[2]; //!< The position of the joint relative to each TkActor +}; + + +/** +The TkJoint is may join two different TkActors, or be created internally within a single TkActor. + +When a TkActor is created from a TkAsset with jointed bonds (the asset is created using a TkAssetDesc with joint flags on bonds, see TkActorDesc) then +internal TkJoint objects are created and associated with every TkActor created from that TkAsset. The user only gets notification of the internal TkJoint +objects when the TkActor is split into separate TkActor objects that hold the support chunks joined by an internal TkJoint. + +The user will be notified when the TkActor objects that are attached to TkJoint objects change, or are released. In that case, a TkEvent with +a TkJointUpdateEvent payload is dispatched to TkEventListener objects registered with the TkFamily objects to which the actors belong. +*/ +class TkJoint : public TkObject +{ +public: + /** + Retrieve data in this joint. + + \return a TkJointData containing this joint's data. + */ + virtual const TkJointData getData() const = 0; +}; + +} // namespace Blast +} // namespace Nv + + +#endif // ifndef NVBLASTTKJOINT_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTkObject.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTkObject.h new file mode 100644 index 000000000000..86d517e92275 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTkObject.h @@ -0,0 +1,75 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTTKOBJECT_H +#define NVBLASTTKOBJECT_H + + +namespace Nv +{ +namespace Blast +{ + +/** +Base class for all objects in Tk. All TkObjects are releasable. +*/ +class TkObject +{ +public: + /** + Constructor clears userData. + */ + TkObject() : userData(nullptr) {} + + // Object API + + /** + Release this object and free associated memory. + */ + virtual void release() = 0; + +protected: + /** + Destructor is virtual and not public - use the release() method instead of explicitly deleting a TkObject + */ + virtual ~TkObject() {} + +public: + // Data + + /** + Pointer field available to the user. + */ + void* userData; +}; + +} // namespace Blast +} // namespace Nv + + +#endif // ifndef NVBLASTTKOBJECT_H diff --git a/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTkType.h b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTkType.h new file mode 100644 index 000000000000..946ddc5da207 --- /dev/null +++ b/Engine/Plugins/Experimental/BlastPlugin/Source/ThirdParty/toolkit/include/NvBlastTkType.h @@ -0,0 +1,83 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. + + +#ifndef NVBLASTTKTYPE_H +#define NVBLASTTKTYPE_H + +#include "NvBlastTypes.h" + + + +namespace Nv +{ +namespace Blast +{ + +/** +Interface for static (class) type data. This data is used for identification in streams, +class-specific object queries in TkFramework, etc. Only classes derived from TkIdentifiable +use TkType data. +*/ +class TkType +{ +public: + /** + The class name. + + \return the class name. + */ + virtual const char* getName() const = 0; + + /** + The data format version for this class. When deserializing, this version must match the + current version. If not, the user may convert the data format using the format conversion + extension. + + \return the version number. + */ + virtual uint32_t getVersion() const = 0; + + /** + Test for equality. This type is used in static (per-class) data, so types are equal exactly + when their addresses are equal. + + \param[in] type The TkType to compare with this TkType. + + \return true if this type equals the input type, false otherwise. + */ + bool operator == (const TkType& type) const + { + return &type == this; + } +}; + +} // namespace Blast +} // namespace Nv + + +#endif // ifndef NVBLASTTKTYPE_H diff --git a/Engine/Plugins/Experimental/BlueprintStats/Source/BlueprintStats/BlueprintStats.Build.cs b/Engine/Plugins/Experimental/BlueprintStats/Source/BlueprintStats/BlueprintStats.Build.cs index edcb7abb5b49..4665170af80a 100644 --- a/Engine/Plugins/Experimental/BlueprintStats/Source/BlueprintStats/BlueprintStats.Build.cs +++ b/Engine/Plugins/Experimental/BlueprintStats/Source/BlueprintStats/BlueprintStats.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Experimental/BlueprintStats/Source/BlueprintStats/Private/BlueprintStats.cpp b/Engine/Plugins/Experimental/BlueprintStats/Source/BlueprintStats/Private/BlueprintStats.cpp index 454f9feac56b..72fc6df723ca 100644 --- a/Engine/Plugins/Experimental/BlueprintStats/Source/BlueprintStats/Private/BlueprintStats.cpp +++ b/Engine/Plugins/Experimental/BlueprintStats/Source/BlueprintStats/Private/BlueprintStats.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintStats.h" #include "UObject/Class.h" diff --git a/Engine/Plugins/Experimental/BlueprintStats/Source/BlueprintStats/Private/BlueprintStats.h b/Engine/Plugins/Experimental/BlueprintStats/Source/BlueprintStats/Private/BlueprintStats.h index d158210da253..c3f4491f45c7 100644 --- a/Engine/Plugins/Experimental/BlueprintStats/Source/BlueprintStats/Private/BlueprintStats.h +++ b/Engine/Plugins/Experimental/BlueprintStats/Source/BlueprintStats/Private/BlueprintStats.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Experimental/BlueprintStats/Source/BlueprintStats/Private/BlueprintStatsModule.cpp b/Engine/Plugins/Experimental/BlueprintStats/Source/BlueprintStats/Private/BlueprintStatsModule.cpp index 08b5ab68e4b9..4ca869d0f6e5 100644 --- a/Engine/Plugins/Experimental/BlueprintStats/Source/BlueprintStats/Private/BlueprintStatsModule.cpp +++ b/Engine/Plugins/Experimental/BlueprintStats/Source/BlueprintStats/Private/BlueprintStatsModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Templates/Greater.h" diff --git a/Engine/Plugins/Experimental/BlueprintStats/Source/BlueprintStats/Public/IBlueprintStatsModule.h b/Engine/Plugins/Experimental/BlueprintStats/Source/BlueprintStats/Public/IBlueprintStatsModule.h index 3ceb578b61d5..fb5b8f228d5a 100644 --- a/Engine/Plugins/Experimental/BlueprintStats/Source/BlueprintStats/Public/IBlueprintStatsModule.h +++ b/Engine/Plugins/Experimental/BlueprintStats/Source/BlueprintStats/Public/IBlueprintStatsModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ChaosCloth/ChaosCloth.uplugin b/Engine/Plugins/Experimental/ChaosCloth/ChaosCloth.uplugin new file mode 100644 index 000000000000..ca05adf9c68b --- /dev/null +++ b/Engine/Plugins/Experimental/ChaosCloth/ChaosCloth.uplugin @@ -0,0 +1,24 @@ +{ + "FileVersion" : 3, + "Version" : 1, + "VersionName" : "0.1", + "FriendlyName" : "Chaos Cloth", + "Description" : "Adds Chaos Cloth Module.", + "Category": "Physics", + "CreatedBy" : "Epic Games, Inc.", + "CreatedByURL" : "http://epicgames.com", + "DocsURL" : "", + "MarketplaceURL" : "", + "SupportURL" : "", + "EnabledByDefault" : false, + "CanContainContent" : false, + "IsBetaVersion" : true, + "Installed" : false, + "Modules": [ + { + "Name": "ChaosCloth", + "Type": "Runtime", + "LoadingPhase": "PostEngineInit" + } + ] +} diff --git a/Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/ChaosCloth.Build.cs b/Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/ChaosCloth.Build.cs new file mode 100644 index 000000000000..73f580b965e1 --- /dev/null +++ b/Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/ChaosCloth.Build.cs @@ -0,0 +1,25 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +using UnrealBuildTool; + +public class ChaosCloth : ModuleRules +{ + public ChaosCloth(ReadOnlyTargetRules Target) : base(Target) + { + PrivateIncludePaths.Add("Chaos/Private"); + PublicIncludePaths.Add(ModuleDirectory + "/Public"); + + PublicDependencyModuleNames.AddRange( + new string[] { + "Core", + "CoreUObject", + "ClothingSystemRuntime", + "ClothingSystemRuntimeInterface", + "Engine", + "Chaos" + } + ); + + SetupModulePhysicsSupport(Target); + } +} diff --git a/Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/Private/ChaosClothModule.cpp b/Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/Private/ChaosClothModule.cpp new file mode 100644 index 000000000000..b418f3379d66 --- /dev/null +++ b/Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/Private/ChaosClothModule.cpp @@ -0,0 +1,26 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "ChaosClothModule.h" +#include "Modules/ModuleManager.h" +#include "ChaosClothPrivate.h" + +////////////////////////////////////////////////////////////////////////// +// FChaosClothModule + +class FChaosClothModule : public IChaosClothModuleInterface +{ + public: + virtual void StartupModule() override + { + check(GConfig); + } + + virtual void ShutdownModule() override + { + } +}; + +////////////////////////////////////////////////////////////////////////// + +IMPLEMENT_MODULE(FChaosClothModule, ChaosCloth); +DEFINE_LOG_CATEGORY(LogChaosCloth); diff --git a/Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/Private/ChaosClothPrivate.h b/Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/Private/ChaosClothPrivate.h new file mode 100644 index 000000000000..c0722199fedc --- /dev/null +++ b/Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/Private/ChaosClothPrivate.h @@ -0,0 +1,7 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" + +DECLARE_LOG_CATEGORY_EXTERN(LogChaosCloth, Verbose, All); diff --git a/Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/Private/ChaosClothingSimulation.cpp b/Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/Private/ChaosClothingSimulation.cpp new file mode 100644 index 000000000000..071d48a9ebe8 --- /dev/null +++ b/Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/Private/ChaosClothingSimulation.cpp @@ -0,0 +1,592 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#include "ChaosClothingSimulation.h" + +#include "Async/ParallelFor.h" +#include "Assets/ClothingAsset.h" +#include "ClothingSimulation.h" +#include "Components/SkeletalMeshComponent.h" +#include "PhysicsEngine/PhysicsAsset.h" +#include "Chaos/Box.h" +#include "Chaos/Capsule.h" +#include "Chaos/Cylinder.h" +#include "Chaos/GeometryParticles.h" +#include "Chaos/ImplicitObjectIntersection.h" +#include "Chaos/ImplicitObjectUnion.h" +#include "Chaos/Levelset.h" +#include "Chaos/PBDAxialSpringConstraints.h" +#include "Chaos/PBDBendingConstraints.h" +#include "Chaos/PBDParticles.h" +#include "Chaos/PBDSpringConstraints.h" +#include "Chaos/PBDVolumeConstraint.h" +#include "Chaos/PerParticleGravity.h" +#include "Chaos/PerParticlePBDLongRangeConstraints.h" +#include "Chaos/PerParticlePBDShapeConstraints.h" +#include "Chaos/Plane.h" +#include "Chaos/Sphere.h" +#include "Chaos/TaperedCylinder.h" +#include "Chaos/Transform.h" +#include "Chaos/Utilities.h" +#include "Chaos/Vector.h" +#include "ChaosClothPrivate.h" + +#if WITH_PHYSX && !PLATFORM_LUMIN && !PLATFORM_ANDROID +#include "PhysXIncludes.h" +#endif + +#include +#include +#include + +using namespace Chaos; + +static TAutoConsoleVariable CVarClothNumIterations(TEXT("physics.ClothNumIterations"), 1, TEXT("")); +static TAutoConsoleVariable CVarClothSelfCollisionThickness(TEXT("physics.ClothSelfCollisionThickness"), 2.f, TEXT("")); +static TAutoConsoleVariable CVarClothCollisionThickness(TEXT("physics.ClothCollisionThickness"), 1.2f, TEXT("")); +static TAutoConsoleVariable CVarClothCoefficientOfFriction(TEXT("physics.ClothCoefficientOfFriction"), 0.f, TEXT("")); +static TAutoConsoleVariable CVarClothDamping(TEXT("physics.ClothDamping"), 0.01f, TEXT("")); +static TAutoConsoleVariable CVarClothGravityMagnitude(TEXT("physics.ClothGravityMagnitude"), 490.f, TEXT("")); + +void ClothingSimulation::CreateActor(USkeletalMeshComponent* InOwnerComponent, UClothingAssetBase* InAsset, int32 InSimDataIndex) +{ + EdgeStiffness = InOwnerComponent->EdgeStiffness; + BendingStiffness = InOwnerComponent->BendingStiffness; + AreaStiffness = InOwnerComponent->AreaStiffness; + VolumeStiffness = InOwnerComponent->VolumeStiffness; + StrainLimitingStiffness = InOwnerComponent->StrainLimitingStiffness; + ShapeTargetStiffness = InOwnerComponent->ShapeTargetStiffness; + bUseBendingElements = InOwnerComponent->bUseBendingElements; + bUseTetrahedralConstraints = InOwnerComponent->bUseTetrahedralConstraints; + bUseThinShellVolumeConstraints = InOwnerComponent->bUseThinShellVolumeConstraints; + bUseSelfCollisions = InOwnerComponent->bUseSelfCollisions; + bUseContinuousCollisionDetection = InOwnerComponent->bUseContinuousCollisionDetection; + + ClothingSimulationContext Context; + FillContext(InOwnerComponent, 0, &Context); + + // TODO(mlentine): Support multiple assets. + Asset = Cast(InAsset); + check(Asset->LodData.Num() == 1); + FClothLODData& AssetLodData = Asset->LodData[0]; + FClothPhysicalMeshData& PhysMesh = AssetLodData.PhysicalMeshData; + + FTransform RootBoneTransform = Context.BoneTransforms[Asset->ReferenceBoneIndex]; + FClothingSimulationBase::SkinPhysicsMesh(Asset, PhysMesh, RootBoneTransform, Context.RefToLocals.GetData(), Context.RefToLocals.Num(), reinterpret_cast&>(AnimationPositions), reinterpret_cast&>(AnimationNormals)); + FTransform RootBoneWorldTransform = RootBoneTransform * Context.LocalToWorld; + ParallelFor(AnimationPositions.Num(), [&](int32 Index) { + AnimationPositions[Index] = RootBoneWorldTransform.TransformPosition(AnimationPositions[Index]); + AnimationNormals[Index] = RootBoneWorldTransform.TransformVector(AnimationNormals[Index]); + }); + + TPBDParticles& LocalParticles = Evolution->Particles(); + uint32 Size = LocalParticles.Size(); + check(Size == 0); + LocalParticles.AddParticles(PhysMesh.Vertices.Num()); + if (IndexToRangeMap.Num() <= InSimDataIndex) + IndexToRangeMap.SetNum(InSimDataIndex + 1); + IndexToRangeMap[InSimDataIndex] = Chaos::TVector({Size, LocalParticles.Size()}); + for (uint32 i = Size; i < LocalParticles.Size(); ++i) + { + LocalParticles.X(i) = AnimationPositions[i - Size]; + LocalParticles.V(i) = Chaos::TVector(0.f, 0.f, 0.f); + LocalParticles.M(i) = 1.f; + LocalParticles.InvM(i) = PhysMesh.MaxDistances[i - Size] > 0.1 ? 1.f : 0.f; + } + + TArray> InputSurfaceElements; + for (int i = Size; i < PhysMesh.Indices.Num() / 3; ++i) + { + const int32 Index = 3 * i; + InputSurfaceElements.Add({static_cast(PhysMesh.Indices[Index]), static_cast(PhysMesh.Indices[Index + 1]), static_cast(PhysMesh.Indices[Index + 2])}); + } + Mesh.Reset(new Chaos::TTriangleMesh(MoveTemp(InputSurfaceElements))); + const auto& SurfaceElements = Mesh->GetSurfaceElements(); + // Add Model + if (ShapeTargetStiffness) + { + check(ShapeTargetStiffness > 0.f && ShapeTargetStiffness <= 1.f); + Evolution->AddPBDConstraintFunction(std::bind( + static_cast::*)(TPBDParticles & InParticles, const float Dt) const>(&Chaos::TPerParticlePBDShapeConstraints::Apply), + Chaos::TPerParticlePBDShapeConstraints(Evolution->Particles(), AnimationPositions, ShapeTargetStiffness), std::placeholders::_1, std::placeholders::_2)); + } + if (EdgeStiffness) + { + check(EdgeStiffness > 0.f && EdgeStiffness <= 1.f); + Evolution->AddPBDConstraintFunction([SpringConstraints = Chaos::TPBDSpringConstraints(Evolution->Particles(), SurfaceElements, EdgeStiffness)](TPBDParticles& InParticles, const float Dt) { + SpringConstraints.Apply(InParticles, Dt); + }); + } + if (BendingStiffness) + { + check(BendingStiffness > 0.f && BendingStiffness <= 1.f); + if (bUseBendingElements) + { + TArray> BendingConstraints = Mesh->GetUniqueAdjacentElements(); + Evolution->AddPBDConstraintFunction(std::bind(&Chaos::TPBDBendingConstraints::Apply, + Chaos::TPBDBendingConstraints(Evolution->Particles(), MoveTemp(BendingConstraints)), std::placeholders::_1, std::placeholders::_2)); + } + else + { + TArray> BendingConstraints = Mesh->GetUniqueAdjacentPoints(); + Evolution->AddPBDConstraintFunction([SpringConstraints = Chaos::TPBDSpringConstraints(Evolution->Particles(), MoveTemp(BendingConstraints), BendingStiffness)](TPBDParticles& InParticles, const float Dt) { + SpringConstraints.Apply(InParticles, Dt); + }); + } + } + if (AreaStiffness) + { + TArray> SurfaceConstraints = SurfaceElements; + Evolution->AddPBDConstraintFunction(std::bind(&Chaos::TPBDAxialSpringConstraints::Apply, + Chaos::TPBDAxialSpringConstraints(Evolution->Particles(), MoveTemp(SurfaceConstraints), AreaStiffness), std::placeholders::_1, std::placeholders::_2)); + } + if (VolumeStiffness) + { + check(VolumeStiffness > 0.f && VolumeStiffness <= 1.f); + if (bUseTetrahedralConstraints) + { + // TODO(mlentine): Need to tetrahedralize surface to support this + check(false); + } + else if (bUseThinShellVolumeConstraints) + { + TArray> BendingConstraints = Mesh->GetUniqueAdjacentPoints(); + TArray> DoubleBendingConstraints; + { + TMap> BendingHash; + for (int32 i = 0; i < BendingConstraints.Num(); ++i) + { + BendingHash.FindOrAdd(BendingConstraints[i][0]).Add(BendingConstraints[i][1]); + BendingHash.FindOrAdd(BendingConstraints[i][1]).Add(BendingConstraints[i][0]); + } + TSet> Visited; + for (auto Elem : BendingHash) + { + for (int32 i = 0; i < Elem.Value.Num(); ++i) + { + for (int32 j = i + 1; j < Elem.Value.Num(); ++j) + { + if (Elem.Value[i] == Elem.Value[j]) + continue; + auto NewElem = Chaos::TVector(Elem.Value[i], Elem.Value[j]); + if (!Visited.Contains(NewElem)) + { + DoubleBendingConstraints.Add(NewElem); + Visited.Add(NewElem); + Visited.Add(Chaos::TVector(Elem.Value[j], Elem.Value[i])); + } + } + } + } + } + Evolution->AddPBDConstraintFunction([SpringConstraints = Chaos::TPBDSpringConstraints(Evolution->Particles(), MoveTemp(DoubleBendingConstraints), VolumeStiffness)](TPBDParticles& InParticles, const float Dt) { + SpringConstraints.Apply(InParticles, Dt); + }); + } + else + { + TArray> SurfaceConstraints = SurfaceElements; + Evolution->AddPBDConstraintFunction(std::bind(&Chaos::TPBDVolumeConstraint::Apply, + Chaos::TPBDVolumeConstraint(Evolution->Particles(), MoveTemp(SurfaceConstraints), VolumeStiffness), std::placeholders::_1, std::placeholders::_2)); + } + } + if (StrainLimitingStiffness) + { + Evolution->AddPBDConstraintFunction(std::bind( + static_cast::*)(TPBDParticles & InParticles, const float Dt) const>(&Chaos::TPerParticlePBDLongRangeConstraints::Apply), + Chaos::TPerParticlePBDLongRangeConstraints(Evolution->Particles(), *Mesh, StrainLimitingStiffness), std::placeholders::_1, std::placeholders::_2)); + } + // Add Self Collisions + if (bUseSelfCollisions) + { + // TODO(mlentine): Parallelize these for multiple meshes + Evolution->CollisionTriangles().Append(SurfaceElements); + for (uint32 i = Size; i < LocalParticles.Size(); ++i) + { + auto Neighbors = Mesh->GetNRing(i, 5); + for (const auto& Element : Neighbors) + { + check(i != Element); + Evolution->DisabledCollisionElements().Add(Chaos::TVector(i, Element)); + Evolution->DisabledCollisionElements().Add(Chaos::TVector(Element, i)); + } + } + } + // Add Collision Bodies + TGeometryParticles& CollisionParticles = Evolution->CollisionParticles(); + USkeletalMesh* TargetMesh = InOwnerComponent->SkeletalMesh; + // TODO(mlentine): Support collision body activation on a per particle basis, preferably using a map but also can be a particle attribute + if (UPhysicsAsset* PhysAsset = Asset->PhysicsAsset) + { + for (const USkeletalBodySetup* BodySetup : PhysAsset->SkeletalBodySetups) + { + int32 MeshBoneIndex = TargetMesh->RefSkeleton.FindBoneIndex(BodySetup->BoneName); + int32 MappedBoneIndex = INDEX_NONE; + + if (MeshBoneIndex != INDEX_NONE) + { + MappedBoneIndex = Asset->UsedBoneNames.AddUnique(BodySetup->BoneName); + } + + { + uint32 OldSize = CollisionParticles.Size(); + CollisionParticles.AddParticles(BodySetup->AggGeom.SphereElems.Num()); + for (uint32 i = OldSize; i < CollisionParticles.Size(); ++i) + { + const auto& CollisionSphere = BodySetup->AggGeom.SphereElems[i - OldSize]; + CollisionParticles.Geometry(i) = new Chaos::TSphere(Chaos::TVector(0.f, 0.f, 0.f), CollisionSphere.Radius); + BaseTransforms[i] = Chaos::TRigidTransform(CollisionSphere.Center, Chaos::TRotation::MakeFromEuler(Chaos::TVector(0.f, 0.f, 0.f))); + BoneIndices[i] = MappedBoneIndex; + } + } + { + uint32 OldSize = CollisionParticles.Size(); + CollisionParticles.AddParticles(BodySetup->AggGeom.BoxElems.Num()); + for (uint32 i = OldSize; i < CollisionParticles.Size(); ++i) + { + const auto& Box = BodySetup->AggGeom.BoxElems[i - OldSize]; + Chaos::TVector half_extents(Box.X / 2.f, Box.Y / 2.f, Box.Z / 2.f); + CollisionParticles.Geometry(i) = new Chaos::TBox(-half_extents, half_extents); + BaseTransforms[i] = Chaos::TRigidTransform(Box.Center, Box.Rotation.Quaternion()); + BoneIndices[i] = MappedBoneIndex; + } + } + { + uint32 OldSize = CollisionParticles.Size(); + CollisionParticles.AddParticles(BodySetup->AggGeom.SphylElems.Num()); + for (uint32 i = OldSize; i < CollisionParticles.Size(); ++i) + { + const auto& Capsule = BodySetup->AggGeom.SphylElems[i - OldSize]; + if (Capsule.Length == 0) + { + CollisionParticles.Geometry(i) = new Chaos::TSphere(Chaos::TVector(0), Capsule.Radius); + } + else + { + Chaos::TVector half_extents(0, 0, Capsule.Length / 2); + CollisionParticles.Geometry(i) = new Chaos::TCapsule(-half_extents, half_extents, Capsule.Radius); + } + BaseTransforms[i] = Chaos::TRigidTransform(Capsule.Center, Capsule.Rotation.Quaternion()); + BoneIndices[i] = MappedBoneIndex; + } + } + /*{ + int32 OldSize = CollisionParticles.Size(); + CollisionParticles.AddParticles(BodySetup->AggGeom.TaperedCapsuleElems.Num()); + for (int32 i = OldSize; i < CollisionParticles.Size(); ++i) + { + const auto& Capsule = BodySetup->AggGeom.TaperedCapsuleElems[i - OldSize]; + if (Capsule.Length == 0) + { + CollisionParticles.Geometry(i) = new Chaos::Sphere(Chaos::TVector(0), Capsule.Radius1 > Capsule.Radius0 ? Capsule.Radius1 : Capsule.Radius0); + } + else + { + TArray>> Objects; + Chaos::TVector half_extents(0, 0, Capsule.Length / 2); + Objects.Add(TUniquePtr>( + new Chaos::TTaperedCylinder(-half_extents, half_extents, Capsule.Radius1, Capsule.Radius0))); + Objects.Add(TUniquePtr>( + new Chaos::Sphere(-half_extents, Capsule.Radius1))); + Objects.Add(TUniquePtr>( + new Chaos::Sphere(half_extents, Capsule.Radius0))); + CollisionParticles.Geometry(i) = new Chaos::TImplicitObjectUnion(MoveTemp(Objects)); + } + BaseTransforms[i] = Chaos::TRigidTransform(Capsule.Center, Capsule.Rotation.Quaternion()); + BoneIndices[i] = MappedBoneIndex; + } + }*/ + { +// Collision bodies are stored in PhysX specific data structures so they can only be imported if we enable PhysX. +#if WITH_PHYSX && !PLATFORM_LUMIN && !PLATFORM_ANDROID + uint32 OldSize = CollisionParticles.Size(); + CollisionParticles.AddParticles(BodySetup->AggGeom.ConvexElems.Num()); + for (uint32 i = OldSize; i < CollisionParticles.Size(); ++i) + { + const auto& CollisionBody = BodySetup->AggGeom.ConvexElems[i - OldSize]; + TArray> CollisionMeshElements; + const auto PhysXMesh = CollisionBody.GetConvexMesh(); + for (int32 j = 0; j < static_cast(PhysXMesh->getNbPolygons()); ++j) + { + physx::PxHullPolygon Poly; + PhysXMesh->getPolygonData(j, Poly); + check(Poly.mNbVerts == 3); + const auto Indices = PhysXMesh->getIndexBuffer() + Poly.mIndexBase; + CollisionMeshElements.Add(Chaos::TVector(Indices[0], Indices[1], Indices[2])); + } + Chaos::TParticles CollisionMeshParticles; + CollisionMeshParticles.AddParticles(CollisionBody.VertexData.Num()); + for (uint32 j = 0; j < CollisionMeshParticles.Size(); ++j) + { + CollisionMeshParticles.X(j) = CollisionBody.VertexData[j]; + } + Chaos::TBox BoundingBox(CollisionMeshParticles.X(0), CollisionMeshParticles.X(0)); + for (uint32 j = 1; j < CollisionMeshParticles.Size(); ++j) + { + BoundingBox.GrowToInclude(CollisionMeshParticles.X(i)); + } + int32 MaxAxisSize = 100; + int32 MaxAxis; + const auto Extents = BoundingBox.Extents(); + if (Extents[0] > Extents[1] && Extents[0] > Extents[2]) + { + MaxAxis = 0; + } + else if (Extents[1] > Extents[2]) + { + MaxAxis = 1; + } + else + { + MaxAxis = 2; + } + Chaos::TUniformGrid Grid(BoundingBox.Min(), BoundingBox.Max(), Chaos::TVector(100 * Extents[0] / Extents[MaxAxis], 100 * Extents[0] / Extents[MaxAxis], 100 * Extents[0] / Extents[MaxAxis])); + Chaos::TTriangleMesh CollisionMesh(MoveTemp(CollisionMeshElements)); + CollisionParticles.Geometry(i) = new Chaos::TLevelSet(Grid, CollisionMeshParticles, CollisionMesh); + BaseTransforms[i] = Chaos::TRigidTransform(Chaos::TVector(0.f, 0.f, 0.f), Chaos::TRotation::MakeFromEuler(Chaos::TVector(0.f, 0.f, 0.f))); + BoneIndices[i] = MappedBoneIndex; + } +#endif + } + } + } + AnimationTransforms.SetNum(BaseTransforms.Num()); + for (uint32 i = 0; i < CollisionParticles.Size(); ++i) + { + if (BoneIndices[i] != INDEX_NONE) + { + const int32 MappedIndex = Asset->UsedBoneIndices[BoneIndices[i]]; + if (MappedIndex != INDEX_NONE) + { + const FTransform& BoneTransform = Context.BoneTransforms[MappedIndex]; + AnimationTransforms[i] = BaseTransforms[i] * BoneTransform * Context.LocalToWorld; + CollisionParticles.X(i) = AnimationTransforms[i].GetTranslation(); + CollisionParticles.R(i) = AnimationTransforms[i].GetRotation(); + } + } + } +} + +void ClothingSimulation::Initialize() +{ + NumIterations = CVarClothNumIterations.GetValueOnGameThread(); + SelfCollisionThickness = CVarClothSelfCollisionThickness.GetValueOnGameThread(); + CollisionThickness = CVarClothCollisionThickness.GetValueOnGameThread(); + CoefficientOfFriction = CVarClothCoefficientOfFriction.GetValueOnGameThread(); + Damping = CVarClothDamping.GetValueOnGameThread(); + GravityMagnitude = CVarClothGravityMagnitude.GetValueOnGameThread(); + + Chaos::TPBDParticles LocalParticles; + Chaos::TKinematicGeometryParticles TRigidParticles; + Evolution.Reset(new Chaos::TPBDEvolution(MoveTemp(LocalParticles), MoveTemp(TRigidParticles), {}, NumIterations, CollisionThickness, SelfCollisionThickness, CoefficientOfFriction, Damping)); + Evolution->CollisionParticles().AddArray(&BoneIndices); + Evolution->CollisionParticles().AddArray(&BaseTransforms); + if (GravityMagnitude) + { + Evolution->AddForceFunction(Chaos::Utilities::GetDeformablesGravityFunction(Chaos::TVector(0.f, 0.f, -1.f), GravityMagnitude)); + } + Evolution->SetKinematicUpdateFunction([&](Chaos::TPBDParticles& ParticlesInput, const float Dt, const float LocalTime, int32 Index) { + if (ParticlesInput.InvM(Index) > 0) + return; + float Alpha = (LocalTime - Time) / DeltaTime; + ParticlesInput.X(Index) = Alpha * AnimationPositions[Index] + (1 - Alpha) * OldAnimationPositions[Index]; + }); + Evolution->SetCollisionKinematicUpdateFunction([&](Chaos::TKinematicGeometryParticles& ParticlesInput, const float Dt, const float LocalTime, int32 Index) { + float Alpha = (LocalTime - Time) / DeltaTime; + Chaos::TVector NewX = Alpha * AnimationTransforms[Index].GetTranslation() + (1 - Alpha) * OldAnimationTransforms[Index].GetTranslation(); + ParticlesInput.V(Index) = (NewX - ParticlesInput.X(Index)) / DeltaTime; + ParticlesInput.X(Index) = NewX; + Chaos::TRotation NewR = FQuat::Slerp(OldAnimationTransforms[Index].GetRotation(), AnimationTransforms[Index].GetRotation(), Alpha); + Chaos::TRotation Delta = NewR * ParticlesInput.R(Index).Inverse(); + Chaos::TVector Axis; + float Angle; + Delta.ToAxisAndAngle(Axis, Angle); + ParticlesInput.W(Index) = Axis * Angle / Dt; + ParticlesInput.R(Index) = NewR; + }); + MaxDeltaTime = 1.0f; + ClampDeltaTime = 0.f; + Time = 0.f; +} + +void ClothingSimulation::FillContext(USkeletalMeshComponent* InComponent, float InDeltaTime, IClothingSimulationContext* InOutContext) +{ + ClothingSimulationContext* Context = static_cast(InOutContext); + Context->DeltaTime = ClampDeltaTime > 0 ? std::min(InDeltaTime, ClampDeltaTime) : InDeltaTime; + Context->RefToLocals.Reset(); + Context->LocalToWorld = InComponent->GetComponentToWorld(); + InComponent->GetCurrentRefToLocalMatrices(Context->RefToLocals, 0); + + USkeletalMesh* SkelMesh = InComponent->SkeletalMesh; + if (USkinnedMeshComponent* MasterComponent = InComponent->MasterPoseComponent.Get()) + { + int32 NumBones = InComponent->GetMasterBoneMap().Num(); + if (NumBones == 0) + { + if (InComponent->SkeletalMesh) + { + // This case indicates an invalid master pose component (e.g. no skeletal mesh) + NumBones = InComponent->SkeletalMesh->RefSkeleton.GetNum(); + Context->BoneTransforms.Empty(NumBones); + Context->BoneTransforms.AddDefaulted(NumBones); + } + } + else + { + Context->BoneTransforms.Reset(NumBones); + Context->BoneTransforms.AddDefaulted(NumBones); + for (int32 BoneIndex = 0; BoneIndex < NumBones; ++BoneIndex) + { + bool bFoundMaster = false; + if (InComponent->GetMasterBoneMap().IsValidIndex(BoneIndex)) + { + const int32 MasterIndex = InComponent->GetMasterBoneMap()[BoneIndex]; + if (MasterIndex != INDEX_NONE) + { + Context->BoneTransforms[BoneIndex] = MasterComponent->GetComponentSpaceTransforms()[MasterIndex]; + bFoundMaster = true; + } + } + + if (!bFoundMaster && SkelMesh) + { + const int32 ParentIndex = SkelMesh->RefSkeleton.GetParentIndex(BoneIndex); + if (ParentIndex != INDEX_NONE) + { + Context->BoneTransforms[BoneIndex] = Context->BoneTransforms[ParentIndex] * SkelMesh->RefSkeleton.GetRefBonePose()[BoneIndex]; + } + else + { + Context->BoneTransforms[BoneIndex] = SkelMesh->RefSkeleton.GetRefBonePose()[BoneIndex]; + } + } + } + } + } + else + { + Context->BoneTransforms = InComponent->GetComponentSpaceTransforms(); + } +} + +void ClothingSimulation::Simulate(IClothingSimulationContext* InContext) +{ + ClothingSimulationContext* Context = static_cast(InContext); + if (Context->DeltaTime == 0) + return; + // Get New Animation Positions and Normals + OldAnimationTransforms = AnimationTransforms; + OldAnimationPositions = AnimationPositions; + FClothLODData& AssetLodData = Asset->LodData[0]; + FTransform RootBoneTransform = Context->BoneTransforms[Asset->ReferenceBoneIndex]; + FClothPhysicalMeshData& PhysMesh = AssetLodData.PhysicalMeshData; + FClothingSimulationBase::SkinPhysicsMesh(Asset, PhysMesh, RootBoneTransform, Context->RefToLocals.GetData(), Context->RefToLocals.Num(), reinterpret_cast&>(AnimationPositions), reinterpret_cast&>(AnimationNormals)); + FTransform RootBoneWorldTransform = RootBoneTransform * Context->LocalToWorld; + ParallelFor(AnimationPositions.Num(), [&](int32 Index) { + AnimationPositions[Index] = RootBoneWorldTransform.TransformPosition(AnimationPositions[Index]); + AnimationNormals[Index] = RootBoneWorldTransform.TransformVector(AnimationNormals[Index]); + }); + // Collision bodies + TGeometryParticles& CollisionParticles = Evolution->CollisionParticles(); + for (uint32 i = 0; i < CollisionParticles.Size(); ++i) + { + if (BoneIndices[i] != INDEX_NONE) + { + const int32 MappedIndex = Asset->UsedBoneIndices[BoneIndices[i]]; + if (MappedIndex != INDEX_NONE) + { + const FTransform& BoneTransform = Context->BoneTransforms[MappedIndex]; + AnimationTransforms[i] = BaseTransforms[i] * BoneTransform * Context->LocalToWorld; + } + } + } + // Advance Sim + DeltaTime = Context->DeltaTime; + while (Context->DeltaTime > MaxDeltaTime) + { + Evolution->AdvanceOneTimeStep(MaxDeltaTime); + Context->DeltaTime -= MaxDeltaTime; + } + Evolution->AdvanceOneTimeStep(Context->DeltaTime); + Time += DeltaTime; +} + +void ClothingSimulation::GetSimulationData(TMap& OutData, USkeletalMeshComponent* InOwnerComponent, USkinnedMeshComponent* InOverrideComponent) const +{ + if (!Mesh) return; + TArray> PointNormals = Mesh->GetPointNormals(Evolution->Particles()); + for (int32 i = 0; i < IndexToRangeMap.Num(); ++i) + { + FClothSimulData Data; + Data.Positions.SetNum(IndexToRangeMap[i][1] - IndexToRangeMap[i][0]); + Data.Normals.SetNum(IndexToRangeMap[i][1] - IndexToRangeMap[i][0]); + for (uint32 j = IndexToRangeMap[i][0]; j < IndexToRangeMap[i][1]; ++j) + { + Data.Positions[j - IndexToRangeMap[i][0]] = Evolution->Particles().X(j); + Data.Normals[j - IndexToRangeMap[i][0]] = PointNormals[j]; + } + OutData.Emplace(i, Data); + } +} + +void ClothingSimulation::AddExternalCollisions(const FClothCollisionData& InData) +{ + TGeometryParticles& CollisionParticles = Evolution->CollisionParticles(); + { + uint32 Size = CollisionParticles.Size(); + CollisionParticles.AddParticles(InData.Spheres.Num()); + for (uint32 i = Size; i < CollisionParticles.Size(); ++i) + { + const auto& CollisionSphere = InData.Spheres[i - Size]; + CollisionParticles.X(i) = Chaos::TVector(0.f, 0.f, 0.f); + CollisionParticles.R(i) = Chaos::TRotation::MakeFromEuler(Chaos::TVector(0.f, 0.f, 0.f)); + CollisionParticles.Geometry(i) = new Chaos::TSphere(CollisionSphere.LocalPosition, CollisionSphere.Radius); + IndexAndSphereCollisionMap.Add(MakePair(i, CollisionSphere)); + } + } + { + uint32 Size = CollisionParticles.Size(); + CollisionParticles.AddParticles(InData.Convexes.Num()); + for (uint32 i = Size; i < CollisionParticles.Size(); ++i) + { + const auto& convex = InData.Convexes[i - Size]; + CollisionParticles.X(i) = Chaos::TVector(0.f, 0.f, 0.f); + CollisionParticles.R(i) = Chaos::TRotation::MakeFromEuler(Chaos::TVector(0.f, 0.f, 0.f)); + TArray>> Planes; + for (int32 j = 0; j < convex.Planes.Num(); ++j) + { + Planes.Add(TUniquePtr>( + new Chaos::TPlane(Chaos::TVector(0.f, 0.f, convex.Planes[j].W / convex.Planes[j].Z), + Chaos::TVector(convex.Planes[j].X, convex.Planes[j].Y, convex.Planes[j].Z)))); + } + CollisionParticles.Geometry(i) = new Chaos::TImplicitObjectIntersection(MoveTemp(Planes)); + IndexAndConvexCollisionMap.Add(MakePair(i, convex)); + } + } +} + +void ClothingSimulation::ClearExternalCollisions() +{ + Evolution->CollisionParticles().Resize(0); + IndexAndSphereCollisionMap.Reset(); + IndexAndConvexCollisionMap.Reset(); +} + +void ClothingSimulation::GetCollisions(FClothCollisionData& OutCollisions, bool bIncludeExternal) const +{ + OutCollisions.Spheres.Reset(); + OutCollisions.SphereConnections.Reset(); + OutCollisions.Convexes.Reset(); + for (const auto& IndexSphere : IndexAndSphereCollisionMap) + { + if (Evolution->Collided(IndexSphere.First)) + { + OutCollisions.Spheres.Add(IndexSphere.Second); + } + } + for (const auto& IndexConvex : IndexAndConvexCollisionMap) + { + if (Evolution->Collided(IndexConvex.First)) + { + OutCollisions.Convexes.Add(IndexConvex.Second); + } + } +} diff --git a/Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/Private/ChaosClothingSimulation.h b/Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/Private/ChaosClothingSimulation.h new file mode 100644 index 000000000000..ec5f7f212278 --- /dev/null +++ b/Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/Private/ChaosClothingSimulation.h @@ -0,0 +1,97 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "Assets/ClothingAsset.h" +#include "ClothingSimulationInterface.h" +#include "Chaos/ArrayCollectionArray.h" +#include "Chaos/PBDEvolution.h" +#include "Chaos/Transform.h" +#include "Chaos/TriangleMesh.h" + +#include + +namespace Chaos +{ + +class ClothingSimulationContext : public IClothingSimulationContext +{ + public: + ClothingSimulationContext() {} + ~ClothingSimulationContext() {} + float DeltaTime; + TArray RefToLocals; + TArray BoneTransforms; + FTransform LocalToWorld; +}; + +class ClothingSimulation : public IClothingSimulation +{ + public: + ClothingSimulation() + : NumIterations(1), EdgeStiffness(1.f), BendingStiffness(1.f), AreaStiffness(1.f), VolumeStiffness(0.f), StrainLimitingStiffness(1.f), ShapeTargetStiffness(0.f), + SelfCollisionThickness(2.f), CollisionThickness(1.2f), GravityMagnitude(490.f), + bUseBendingElements(false), bUseTetrahedralConstraints(false), bUseThinShellVolumeConstraints(false), bUseSelfCollisions(false), bUseContinuousCollisionDetection(false) + { + } + virtual ~ClothingSimulation() {} + + protected: + void CreateActor(USkeletalMeshComponent* InOwnerComponent, UClothingAssetBase* InAsset, int32 SimDataIndex); + IClothingSimulationContext* CreateContext() { return new ClothingSimulationContext(); } + void FillContext(USkeletalMeshComponent* InComponent, float InDeltaTime, IClothingSimulationContext* InOutContext); + void Initialize(); + void Shutdown() {} + bool ShouldSimulate() const { return true; } + void Simulate(IClothingSimulationContext* InContext); + void DestroyActors() {} + void DestroyContext(IClothingSimulationContext* InContext) { delete InContext; } + void GetSimulationData(TMap& OutData, USkeletalMeshComponent* InOwnerComponent, USkinnedMeshComponent* InOverrideComponent) const; + FBoxSphereBounds GetBounds(const USkeletalMeshComponent* InOwnerComponent) const + { + return FBoxSphereBounds(Evolution->Particles().X().GetData(), Evolution->Particles().Size()); + } + void AddExternalCollisions(const FClothCollisionData& InData); + void ClearExternalCollisions(); + void GetCollisions(FClothCollisionData& OutCollisions, bool bIncludeExternal = true) const; + + private: + // UE Collision Data (Needed only for GetCollisions) + TArray> IndexAndSphereCollisionMap; + TArray> IndexAndConvexCollisionMap; + // Animation Data + UClothingAsset* Asset; + TArray> OldAnimationTransforms; + TArray> AnimationTransforms; + TArray> OldAnimationPositions; + TArray> AnimationPositions; + TArray> AnimationNormals; + Chaos::TArrayCollectionArray BoneIndices; + Chaos::TArrayCollectionArray> BaseTransforms; + // Sim Data + TArray> IndexToRangeMap; + TUniquePtr> Mesh; + TUniquePtr> Evolution; + float Time; + float DeltaTime; + float MaxDeltaTime; + float ClampDeltaTime; + // Parameters that should be set in the ui + int32 NumIterations; + float EdgeStiffness; + float BendingStiffness; + float AreaStiffness; + float VolumeStiffness; + float StrainLimitingStiffness; + float ShapeTargetStiffness; + float SelfCollisionThickness; + float CollisionThickness; + float CoefficientOfFriction; + float Damping; + float GravityMagnitude; + bool bUseBendingElements; + bool bUseTetrahedralConstraints; + bool bUseThinShellVolumeConstraints; + bool bUseSelfCollisions; + bool bUseContinuousCollisionDetection; +}; +} diff --git a/Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/Private/ChaosClothingSimulationFactory.cpp b/Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/Private/ChaosClothingSimulationFactory.cpp new file mode 100644 index 000000000000..d4eeba19bfd9 --- /dev/null +++ b/Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/Private/ChaosClothingSimulationFactory.cpp @@ -0,0 +1,25 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "ChaosClothingSimulationFactory.h" +#include "Assets/ClothingAsset.h" +#include "ChaosClothingSimulation.h" + +IClothingSimulation* UChaosClothingSimulationFactory::CreateSimulation() +{ + return new Chaos::ClothingSimulation(); +} + +void UChaosClothingSimulationFactory::DestroySimulation(IClothingSimulation* InSimulation) +{ + delete InSimulation; +} + +bool UChaosClothingSimulationFactory::SupportsAsset(UClothingAssetBase* InAsset) +{ + return true; +} + +bool UChaosClothingSimulationFactory::SupportsRuntimeInteraction() +{ + return false; +} diff --git a/Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/Public/ChaosClothModule.h b/Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/Public/ChaosClothModule.h new file mode 100644 index 000000000000..6c5cea517cad --- /dev/null +++ b/Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/Public/ChaosClothModule.h @@ -0,0 +1,15 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Modules/ModuleInterface.h" + +#define CHAOS_CLOTH_MODULE_NAME "ChaosCloth" + +////////////////////////////////////////////////////////////////////////// +// IChaosClothModuleInterface + +class IChaosClothModuleInterface : public IModuleInterface +{ +}; diff --git a/Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/Public/ChaosClothingSimulationFactory.h b/Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/Public/ChaosClothingSimulationFactory.h new file mode 100644 index 000000000000..4b8914c7313b --- /dev/null +++ b/Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/Public/ChaosClothingSimulationFactory.h @@ -0,0 +1,18 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "ClothingSimulationFactoryInterface.h" + +#include "ChaosClothingSimulationFactory.generated.h" + +UCLASS() +class CHAOSCLOTH_API UChaosClothingSimulationFactory : public UClothingSimulationFactory +{ + GENERATED_BODY() + public: + virtual IClothingSimulation* CreateSimulation() override; + virtual void DestroySimulation(IClothingSimulation* InSimulation) override; + virtual bool SupportsAsset(UClothingAssetBase* InAsset) override; + virtual bool SupportsRuntimeInteraction() override; +}; diff --git a/Engine/Plugins/Experimental/ChaosNiagara/ChaosNiagara.uplugin b/Engine/Plugins/Experimental/ChaosNiagara/ChaosNiagara.uplugin new file mode 100644 index 000000000000..fe49c6e53f46 --- /dev/null +++ b/Engine/Plugins/Experimental/ChaosNiagara/ChaosNiagara.uplugin @@ -0,0 +1,35 @@ +{ + "FileVersion": 1, + "Version": 1, + "VersionName": "0.1", + "FriendlyName": "Chaos Niagara", + "Description": "Import destruction data from Chaos into Niagara to generate secondary destruction effects.", + "Category": "", + "CreatedBy": "", + "CreatedByURL": "", + "DocsURL": "", + "MarketplaceURL": "", + "SupportURL": "", + "EnabledByDefault": false, + "CanContainContent": true, + "IsBetaVersion": true, + "Installed": false, + "Modules": [ + { + "Name": "ChaosNiagara", + "Type": "Runtime", + "LoadingPhase": "Default", + "WhitelistPlatforms": [ "Win64", "Win32", "PS4", "XboxOne", "Mac" ] + } + ], + "Plugins": [ + { + "Name": "Niagara", + "Enabled": true + }, + { + "Name": "ChaosSolverPlugin", + "Enabled": true + } + ] +} \ No newline at end of file diff --git a/Engine/Plugins/Experimental/ChaosNiagara/Source/ChaosNiagara/ChaosNiagara.Build.cs b/Engine/Plugins/Experimental/ChaosNiagara/Source/ChaosNiagara/ChaosNiagara.Build.cs new file mode 100644 index 000000000000..0cdeebc69c8e --- /dev/null +++ b/Engine/Plugins/Experimental/ChaosNiagara/Source/ChaosNiagara/ChaosNiagara.Build.cs @@ -0,0 +1,71 @@ +/* +* Copyright (c) <2018> Side Effects Software Inc. +* +* Permission is hereby granted, free of charge, to any person obtaining a copy +* of this software and associated documentation files (the "Software"), to deal +* in the Software without restriction, including without limitation the rights +* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +* copies of the Software, and to permit persons to whom the Software is +* furnished to do so, subject to the following conditions: +* +* The above copyright notice and this permission notice shall be included in all +* copies or substantial portions of the Software. +* +* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +* SOFTWARE. +* +*/ + +using UnrealBuildTool; + +public class ChaosNiagara : ModuleRules +{ + public ChaosNiagara(ReadOnlyTargetRules Target) : base(Target) + { + //PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; + PrivateIncludePaths.Add("ChaosNiagara/Private"); + PublicIncludePaths.Add(ModuleDirectory + "/Public"); + + PrivateDependencyModuleNames.AddRange( + new string[] + { + "CoreUObject", + "Engine", + "Slate", + "SlateCore", + "NiagaraCore", + "Niagara", + "NiagaraShader", + "RenderCore", + "UtilityShaders", + "ChaosSolverEngine", + "Chaos", + "ChaosSolvers" + } + ); + + + PublicDependencyModuleNames.AddRange( + new string[] + { + "Core", + "NiagaraCore", + "Niagara", + "NiagaraShader", + "CoreUObject", + "VectorVM", + "RHI", + "UtilityShaders", + "NiagaraVertexFactories", + "ChaosSolverEngine" + } + ); + + + } +} diff --git a/Engine/Plugins/Experimental/ChaosNiagara/Source/ChaosNiagara/Classes/NiagaraDataInterfaceChaosDestruction.h b/Engine/Plugins/Experimental/ChaosNiagara/Source/ChaosNiagara/Classes/NiagaraDataInterfaceChaosDestruction.h new file mode 100644 index 000000000000..9c248b7b4f99 --- /dev/null +++ b/Engine/Plugins/Experimental/ChaosNiagara/Source/ChaosNiagara/Classes/NiagaraDataInterfaceChaosDestruction.h @@ -0,0 +1,361 @@ +/* +*/ +#pragma once + +#include "CoreMinimal.h" +#include "UObject/ObjectMacros.h" +#include "NiagaraCommon.h" +#include "NiagaraShared.h" +#include "VectorVM.h" +#include "NiagaraDataInterface.h" +#include "Chaos/ChaosSolver.h" +#include "Chaos/ChaosSolverActor.h" +#include "NiagaraDataInterfaceChaosDestruction.generated.h" + +USTRUCT() +struct FChaosDestructionEvent +{ + GENERATED_USTRUCT_BODY() + + UPROPERTY(EditAnywhere, Category = "Chaos Destruction Event") + FVector Position; + + UPROPERTY(EditAnywhere, Category = "Chaos Destruction Event") + FVector Normal; + + UPROPERTY(EditAnywhere, Category = "Chaos Destruction Event") + FVector Velocity; + + UPROPERTY(EditAnywhere, Category = "Chaos Destruction Event") + FVector AngularVelocity; + + UPROPERTY(EditAnywhere, Category = "Chaos Destruction Event") + float ExtentMin; + + UPROPERTY(EditAnywhere, Category = "Chaos Destruction Event") + float ExtentMax; + + UPROPERTY(EditAnywhere, Category = "Chaos Destruction Event") + int32 ParticleID; + + UPROPERTY(EditAnywhere, Category = "Chaos Destruction Event") + float Time; + + UPROPERTY(EditAnywhere, Category = "Chaos Destruction Event") + int32 Type; + + FChaosDestructionEvent() + : Position(FVector::ZeroVector) + , Normal(FVector::ZeroVector) + , Velocity(FVector::ZeroVector) + , AngularVelocity(FVector::ZeroVector) + , ExtentMin(0.f) + , ExtentMax(0.f) + , ParticleID(-1) + , Time(0.f) + , Type(-1) + { + } + + inline bool operator==(const FChaosDestructionEvent& Other) const + { + if ((Other.Position != Position) || (Other.Normal != Normal) + || (Other.Velocity != Velocity) + || (Other.AngularVelocity != AngularVelocity) + || (Other.ExtentMin != ExtentMin) + || (Other.ExtentMax != ExtentMax) + || (Other.ParticleID != ParticleID) || (Other.Time != Time) + || (Other.Type != Type)) + return false; + + return true; + } + + inline bool operator!=(const FChaosDestructionEvent& Other) const + { + return !(*this == Other); + } +}; + +struct FNDIChaosDestruction_InstanceData +{ + struct FParticleData + { + FVector Position; + FVector Normal; + FVector Velocity; + FVector AngularVelocity; + float ExtentMin; + float ExtentMax; + FVector Color; + int32 SolverID; + }; + TArray ParticleDataArray; +}; + +UENUM(BlueprintType) +enum class EDataSortTypeEnum : uint8 +{ + ChaosNiagara_DataSortType_NoSorting UMETA(DisplayName = "No Sorting"), + ChaosNiagara_DataSortType_RandomShuffle UMETA(DisplayName = "Random Shuffle"), + ChaosNiagara_DataSortType_SortByMassMaxToMin UMETA(DisplayName = "Sort by Mass - Max to Min"), + ChaosNiagara_DataSortType_SortByMassMinToMax UMETA(DisplayName = "Sort by Mass - Min to Max"), + //~~~ + //256th entry + ChaosNiagara_Max UMETA(Hidden) +}; + +UENUM(BlueprintType) +enum class ERandomVelocityGenerationTypeEnum : uint8 +{ + ChaosNiagara_RandomVelocityGenerationType_RandomDistribution UMETA(DisplayName = "Random Distribution"), + ChaosNiagara_RandomVelocityGenerationType_CollisionNormalBased UMETA(DisplayName = "Collision Normal Based (Collision Data Only)"), +// ChaosNiagara_RandomVelocityGenerationType_NRandomSpread UMETA(DisplayName = "N Random Spread (Collision Data Only)"), + //~~~ + //256th entry + ChaosNiagara_Max UMETA(Hidden) +}; + +UENUM(BlueprintType) +enum class EDebugTypeEnum : uint8 +{ + ChaosNiagara_DebugType_NoDebug UMETA(DisplayName = "No Debug"), + ChaosNiagara_DebugType_ColorBySolver UMETA(DisplayName = "Color by Solver"), + ChaosNiagara_DebugType_ColorByParticleIndex UMETA(DisplayName = "Color by ParticleIndex"), + //~~~ + //256th entry + ChaosNiagara_Max UMETA(Hidden) +}; + +UENUM(BlueprintType) +enum class EDataSourceTypeEnum : uint8 +{ + ChaosNiagara_DataSourceType_Collision UMETA(DisplayName = "Collision Data"), + ChaosNiagara_DataSourceType_Breaking UMETA(DisplayName = "Breaking Data"), + ChaosNiagara_DataSourceType_Trailing UMETA(DisplayName = "Trailing Data"), + //~~~ + //256th entry + ChaosNiagara_Max UMETA(Hidden) +}; + +/** Data Interface allowing sampling of Chaos Destruction data. */ +UCLASS(EditInlineNew, Category = "Chaos Niagara", meta = (DisplayName = "Chaos Destruction Data")) +class CHAOSNIAGARA_API UNiagaraDataInterfaceChaosDestruction : public UNiagaraDataInterface +{ + GENERATED_UCLASS_BODY() + +public: + /* Chaos Solver */ + UPROPERTY(EditAnywhere, Category = "Solver", meta = (DisplayName = "Chaos Solver")) + TSet ChaosSolverActorSet; + + /** + * Sorting method to sort the collision data + */ + UPROPERTY(EditAnywhere, Category = "Solver Data", meta = (DisplayName = "Data Source")) + EDataSourceTypeEnum DataSourceType; + + /* Number of times the RBD collision data gets processed every second */ + UPROPERTY(EditAnywhere, Category = "Solver Data", meta = (DisplayName = "Data Process Frequency", UIMin = 0)) + int32 DataProcessFrequency; + + /* Maximum number of collisions used for spawning particles every time RBD collision data gets processed */ + UPROPERTY(EditAnywhere, Category = "Solver Data", meta = (DisplayName = "Max Number of Data Entries to Process", UIMin = 0)) + int32 MaxNumberOfDataEntries; + + /* Turn on/off spawning */ + UPROPERTY(EditAnywhere, Category = "Spawn Settings", meta = (DisplayName = "Spawn Particles")) + bool DoSpawn; + + /* Minimum accumulated impulse in a RBD collision to spawn particles from */ + UPROPERTY(EditAnywhere, Category = "Spawn Settings - Thresholds to Spawn", meta = (DisplayName = "Min Impulse To Spawn Particles (Collision Data Only)", UIMin = 0.0)) + float MinImpulseToSpawn; + + /* Minimum speed in a RBD collision to spawn particles from */ + UPROPERTY(EditAnywhere, Category = "Spawn Settings - Thresholds to Spawn", meta = (DisplayName = "Min Speed To Spawn Particles", UIMin = 0.0)) + float MinSpeedToSpawn; + + /* Minimum mass in a RBD collision to spawn particles from */ + UPROPERTY(EditAnywhere, Category = "Spawn Settings - Thresholds to Spawn", meta = (DisplayName = "Min Mass To Spawn Particles", UIMin = 0.0)) + float MinMassToSpawn; + + /** + * Sorting method to sort the collision data + */ + UPROPERTY(EditAnywhere, Category = "Spawn Settings - Sorting Solver Data", meta = (DisplayName = "Sorting Method")) + EDataSortTypeEnum DataSortingType; + + /* For every collision random number of particles will be spawned in the range of [SpawnMultiplierMin, SpawnMultiplierMax] */ + UPROPERTY(EditAnywhere, Category = "Spawn Settings", meta = (DisplayName = "Spawn Multiplier Min", UIMin = 0)) + int32 SpawnMultiplierMin; + + /* For every collision random number of particles will be spawned in the range of [SpawnMultiplierMin, SpawnMultiplierMax] */ + UPROPERTY(EditAnywhere, Category = "Spawn Settings", meta = (DisplayName = "Spawn Multiplier Max", UIMin = 0)) + int32 SpawnMultiplierMax; + + /* Random displacement value for the particle spawn position */ + UPROPERTY(EditAnywhere, Category = "Spawn Position Settings", meta = (DisplayName = "Spread Random Magnitude (Collision Data Only)", UIMin = 0.0)) + float RandomPositionMagnitude; + + /**/ + UPROPERTY(EditAnywhere, Category = "Spawn Position Settings", meta = (DisplayName = "Breaking Region Radius Multiplier (Breaking and Trailing Data Only)", UIMin = 0.0)) + float BreakingRegionRadiusMultiplier; + + /* How much of the collision velocity gets inherited */ + UPROPERTY(EditAnywhere, Category = "Velocity Settings - Inherited Velocity", meta = (DisplayName = "Inherited Velocity Multiplier")) + float InheritedVelocityMultiplier; + + /** + * The method used to create the random velocities for the newly spawned particles + */ + UPROPERTY(EditAnywhere, Category = "Velocity Settings - Random Generation", meta = (DisplayName = "Algorithm")) + ERandomVelocityGenerationTypeEnum RandomVelocityGenerationType; + + /* Every particles will be spawned with random velocity with magnitude in the range of [RandomVelocityMagnitudeMin, RandomVelocityMagnitudeMax] */ + UPROPERTY(EditAnywhere, Category = "Velocity Settings", meta = (DisplayName = "Velocity Random Magnitude Min/Max", UIMin = 0.0)) + FVector2D RandomVelocityMagnitude; + + /**/ + UPROPERTY(EditAnywhere, Category = "Velocity Settings - Collision Data/Collision Normal Based or Breaking Data", meta = (DisplayName = "Spread Angle Max [Degrees]", UIMin = 0.0)) + float SpreadAngleMax; + + /* Offset value added to spawned particles velocity */ + UPROPERTY(EditAnywhere, Category = "Velocity Settings", meta = (DisplayName = "Velocity Offset")) + FVector VelocityOffset; + + /* Clamp particles velocity */ + UPROPERTY(EditAnywhere, Category = "Velocity Settings", meta = (DisplayName = "Final Velocity Magnitude Maximum")) + float VelocityMagnitudeMax; + + /* Debug visualization method */ + UPROPERTY(EditAnywhere, Category = "Debug Settings", meta = (DisplayName = "Debug Visualization")) + EDebugTypeEnum DebugType; + + /* ParticleIndex to process collisionData for */ + UPROPERTY(EditAnywhere, Category = "Debug Settings", meta = (DisplayName = "ParticleIndex to Process")) + int32 ParticleIndexToProcess; + + //---------------------------------------------------------------------------- + // UObject Interface + virtual void PostInitProperties() override; + virtual void PostLoad() override; +#if WITH_EDITOR + virtual void PostEditChangeProperty(struct FPropertyChangedEvent& PropertyChangedEvent) override; +#endif + + //---------------------------------------------------------------------------- + // UNiagaraDataInterface Interface + virtual bool InitPerInstanceData(void* PerInstanceData, FNiagaraSystemInstance* SystemInstance) override; + virtual void DestroyPerInstanceData(void* PerInstanceData, FNiagaraSystemInstance* SystemInstance) override; + virtual bool PerInstanceTick(void* PerInstanceData, FNiagaraSystemInstance* SystemInstance, float DeltaSeconds) override; + virtual int32 PerInstanceDataSize() const override; + + virtual void GetFunctions(TArray& OutFunctions)override; + virtual void GetVMExternalFunction(const FVMExternalFunctionBindingInfo& BindingInfo, void* InstanceData, FVMExternalFunction &OutFunc) override; + virtual bool Equals(const UNiagaraDataInterface* Other) const override; + virtual bool CanExecuteOnTarget(ENiagaraSimTarget Target) const override { return Target == ENiagaraSimTarget::CPUSim; } + + //---------------------------------------------------------------------------- + // EXPOSED FUNCTIONS + template + void GetPosition(FVectorVMContext& Context); + + template + void GetNormal(FVectorVMContext& Context); + + template + void GetVelocity(FVectorVMContext& Context); + + template + void GetAngularVelocity(FVectorVMContext& Context); + + template + void GetExtentMin(FVectorVMContext& Context); + + template + void GetExtentMax(FVectorVMContext& Context); + + template + void GetParticleIdsToSpawnAtTime(FVectorVMContext& Context); + + template + void GetPointType(FVectorVMContext& Context); + + template + void GetColor(FVectorVMContext& Context); + + // Sort predicates to sort CollisionData + inline static bool CollisionDataSortByMassPredicateMaxToMin(const Chaos::TCollisionData& Lhs, const Chaos::TCollisionData& Rhs) + { + return FMath::Max(Lhs.Mass1, Lhs.Mass2) > FMath::Max(Rhs.Mass1, Rhs.Mass2); + } + + inline static bool CollisionDataSortByMassPredicateMinToMax(const Chaos::TCollisionData& Lhs, const Chaos::TCollisionData& Rhs) + { + return FMath::Max(Lhs.Mass1, Lhs.Mass2) < FMath::Max(Rhs.Mass1, Rhs.Mass2); + } + + inline static bool CollisionDataRandomShuffleSortPredicate(const Chaos::TCollisionData& Lhs, const Chaos::TCollisionData& Rhs) + { + return FMath::FRand() < 0.5f; + } + + inline static bool BreakingDataSortByMassPredicateMaxToMin(const Chaos::TBreakingData& Lhs, const Chaos::TBreakingData& Rhs) + { + return Lhs.Mass > Rhs.Mass; + } + + inline static bool BreakingDataSortByMassPredicateMinToMax(const Chaos::TBreakingData& Lhs, const Chaos::TBreakingData& Rhs) + { + return Lhs.Mass < Rhs.Mass; + } + + inline static bool BreakingDataRandomShuffleSortPredicate(const Chaos::TBreakingData& Lhs, const Chaos::TBreakingData& Rhs) + { + return FMath::FRand() < 0.5f; + } + + inline static bool TrailingDataSortByMassPredicateMaxToMin(const Chaos::TTrailingData& Lhs, const Chaos::TTrailingData& Rhs) + { + return Lhs.Mass > Rhs.Mass; + } + + inline static bool TrailingDataSortByMassPredicateMinToMax(const Chaos::TTrailingData& Lhs, const Chaos::TTrailingData& Rhs) + { + return Lhs.Mass < Rhs.Mass; + } + + inline static bool TrailingDataRandomShuffleSortPredicate(const Chaos::TTrailingData& Lhs, const Chaos::TTrailingData& Rhs) + { + return FMath::FRand() < 0.5f; + } + +protected: + virtual bool CopyToInternal(UNiagaraDataInterface* Destination) const override; + + void InitParticleDataArray(TArray& ParticleDataArray); + void BuildCollisionParticleDataArray(TArray& ParticleDataArray); + void BuildBreakingParticleDataArray(TArray& ParticleDataArray); + void BuildTrailingParticleDataArray(TArray& ParticleDataArray); + void BuildPDBRigidSolverArray(); + + UPROPERTY() + int32 LastSpawnedPointID; + + UPROPERTY() + int32 PrevLastSpawnedPointID; + + UPROPERTY() + float LastSpawnTime; + + UPROPERTY() + TArray LastDataTimeProcessedArray; + + // Colors for debugging particles + TArray ColorArray; + +#if INCLUDE_CHAOS + TArray PDBRigidSolverArray; +#endif +}; + diff --git a/Engine/Plugins/Experimental/ChaosNiagara/Source/ChaosNiagara/Private/ChaosNiagara.cpp b/Engine/Plugins/Experimental/ChaosNiagara/Source/ChaosNiagara/Private/ChaosNiagara.cpp new file mode 100644 index 000000000000..5c39b0904513 --- /dev/null +++ b/Engine/Plugins/Experimental/ChaosNiagara/Source/ChaosNiagara/Private/ChaosNiagara.cpp @@ -0,0 +1,42 @@ +/* +* Copyright (c) <2018> Side Effects Software Inc. +* +* Permission is hereby granted, free of charge, to any person obtaining a copy +* of this software and associated documentation files (the "Software"), to deal +* in the Software without restriction, including without limitation the rights +* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +* copies of the Software, and to permit persons to whom the Software is +* furnished to do so, subject to the following conditions: +* +* The above copyright notice and this permission notice shall be included in all +* copies or substantial portions of the Software. +* +* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +* SOFTWARE. +* +*/ + +#include "ChaosNiagara.h" +#include "Modules/ModuleManager.h" + +#define LOCTEXT_NAMESPACE "FChaosNiagaraModule" + +void FChaosNiagaraModule::StartupModule() +{ + // This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module +} + +void FChaosNiagaraModule::ShutdownModule() +{ + // This function may be called during shutdown to clean up your module. For modules that support dynamic reloading, + // we call this function before unloading the module. +} + +#undef LOCTEXT_NAMESPACE + +IMPLEMENT_MODULE(FChaosNiagaraModule, ChaosNiagara) diff --git a/Engine/Plugins/Experimental/ChaosNiagara/Source/ChaosNiagara/Private/NiagaraDataInterfaceChaosDestruction.cpp b/Engine/Plugins/Experimental/ChaosNiagara/Source/ChaosNiagara/Private/NiagaraDataInterfaceChaosDestruction.cpp new file mode 100644 index 000000000000..bd7881e1ef13 --- /dev/null +++ b/Engine/Plugins/Experimental/ChaosNiagara/Source/ChaosNiagara/Private/NiagaraDataInterfaceChaosDestruction.cpp @@ -0,0 +1,1206 @@ +/* +*/ + +#include "NiagaraDataInterfaceChaosDestruction.h" +#include "NiagaraTypes.h" +#include "Misc/FileHelper.h" +#include "NiagaraShader.h" +#include "ShaderParameterUtils.h" +#include "PBDRigidsSolver.h" + +#define LOCTEXT_NAMESPACE "ChaosNiagaraDestructionDataInterface" + +// Name of all the functions available in the data interface +static const FName GetPositionName("GetPosition"); +static const FName GetNormalName("GetNormal"); +static const FName GetVelocityName("GetVelocity"); +static const FName GetAngularVelocityName("GetAngularVelocity"); +static const FName GetExtentMinName("GetExtentMin"); +static const FName GetExtentMaxName("GetExtentMax"); +static const FName GetParticleIdsToSpawnAtTimeName("GetParticleIdsToSpawnAtTime"); +static const FName GetPointTypeName("GetPointType"); +static const FName GetColorName("GetColor"); + +UNiagaraDataInterfaceChaosDestruction::UNiagaraDataInterfaceChaosDestruction(FObjectInitializer const& ObjectInitializer) + : Super(ObjectInitializer) +{ + DoSpawn = true; + DataProcessFrequency = 1; + MaxNumberOfDataEntries = 10; + MinMassToSpawn = -1.f; + MinImpulseToSpawn = -1.f; + MinSpeedToSpawn = -1.f; + DataSortingType = EDataSortTypeEnum::ChaosNiagara_DataSortType_NoSorting; + SpawnMultiplierMin = 1; + SpawnMultiplierMax = 1; + RandomPositionMagnitude = 0.f; + BreakingRegionRadiusMultiplier = 1.f; + InheritedVelocityMultiplier = 1.f; + RandomVelocityGenerationType = ERandomVelocityGenerationTypeEnum::ChaosNiagara_RandomVelocityGenerationType_RandomDistribution; + RandomVelocityMagnitude = { 1.f, 2.f }; + SpreadAngleMax = 30.f; + VelocityOffset = FVector(0.f, 0.f, 0.f); + VelocityMagnitudeMax = -1; + DebugType = EDebugTypeEnum::ChaosNiagara_DebugType_NoDebug; + ParticleIndexToProcess = -1; + + LastSpawnedPointID = -1; + PrevLastSpawnedPointID = -1; + LastSpawnTime = -1.f; + + // Colors to visualize particles for debugging + ColorArray.Add({ 1.0, 1.0, 1.0 }); // White + ColorArray.Add({ 1.0, 0.0, 0.0 }); // Red + ColorArray.Add({ 0.0, 1.0, 0.0 }); // Lime + ColorArray.Add({ 0.0, 0.0, 1.0 }); // Blue + ColorArray.Add({ 1.0, 1.0, 0.0 }); // Yellow + ColorArray.Add({ 0.0, 1.0, 1.0 }); // Cyan + ColorArray.Add({ 1.0, 0.0, 1.0 }); // Magenta + ColorArray.Add({ 0.75, 0.75, 0.75 }); // Silver + ColorArray.Add({ 0.5, 0.5, 0.5 }); // Gray + ColorArray.Add({ 0.5, 0.0, 0.0 }); // Maroon + ColorArray.Add({ 0.5, 0.5, 0.0 }); // Olive + ColorArray.Add({ 0.0, 0.5, 0.0 }); // Green + ColorArray.Add({ 0.5, 0.0, 0.5 }); // Purple + ColorArray.Add({ 0.0, 0.5, 0.5 }); // Teal + ColorArray.Add({ 0.0, 0.0, 0.5 }); // Navy + ColorArray.Add({ 1.0, 165.0/255.0, 0.5 }); // Orange + ColorArray.Add({ 1.0, 215.0 / 255.0, 0.5 }); // Gold + ColorArray.Add({ 154.0 / 255.0, 205.0 / 255.0, 50.0 / 255.0}); // Yellow green + ColorArray.Add({ 127.0 / 255.0, 255.0 / 255.0, 212.0 / 255.0 }); // Aqua marine +} + +void UNiagaraDataInterfaceChaosDestruction::PostInitProperties() +{ + Super::PostInitProperties(); + + if (HasAnyFlags(RF_ClassDefaultObject)) + { + FNiagaraTypeRegistry::Register(FNiagaraTypeDefinition(GetClass()), true, false, false); + FNiagaraTypeRegistry::Register(FChaosDestructionEvent::StaticStruct(), true, true, false); + } + + LastSpawnedPointID = -1; + PrevLastSpawnedPointID = -1; + LastSpawnTime = -1.f; +} + +void UNiagaraDataInterfaceChaosDestruction::PostLoad() +{ + Super::PostLoad(); + + LastSpawnedPointID = -1; + PrevLastSpawnedPointID = -1; + LastSpawnTime = -1.f; + + BuildPDBRigidSolverArray(); + int32 NumSolvers = ChaosSolverActorSet.Num(); + if (!NumSolvers) + { + LastDataTimeProcessedArray.SetNum(1); + LastDataTimeProcessedArray[0] = -1.f; + } + else + { + LastDataTimeProcessedArray.SetNum(NumSolvers); + for (int32 Idx = 0; Idx < NumSolvers; ++Idx) + { + LastDataTimeProcessedArray[Idx] = -1.f; + } + } +} + +#if WITH_EDITOR + +void UNiagaraDataInterfaceChaosDestruction::PostEditChangeProperty(struct FPropertyChangedEvent& PropertyChangedEvent) +{ + Super::PostEditChangeProperty(PropertyChangedEvent); + + if (PropertyChangedEvent.Property && + PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED(UNiagaraDataInterfaceChaosDestruction, ChaosSolverActorSet)) + { + Modify(); + if (ChaosSolverActorSet.Num()) + { + LastSpawnedPointID = -1; + PrevLastSpawnedPointID = -1; + LastSpawnTime = -1.f; + } + + BuildPDBRigidSolverArray(); + } +} + +#endif + +bool UNiagaraDataInterfaceChaosDestruction::CopyToInternal(UNiagaraDataInterface* Destination) const +{ + if (!Super::CopyToInternal(Destination)) + { + if (UNiagaraDataInterfaceChaosDestruction* DestinationChaosDestruction = CastChecked(Destination)) + { + DestinationChaosDestruction->ChaosSolverActorSet = ChaosSolverActorSet; + DestinationChaosDestruction->DoSpawn = DoSpawn; + DestinationChaosDestruction->DataProcessFrequency = DataProcessFrequency; + DestinationChaosDestruction->MaxNumberOfDataEntries = MaxNumberOfDataEntries; + DestinationChaosDestruction->MinMassToSpawn = MinMassToSpawn; + DestinationChaosDestruction->MinImpulseToSpawn = MinMassToSpawn; + DestinationChaosDestruction->MinSpeedToSpawn = MinSpeedToSpawn; + DestinationChaosDestruction->DataSortingType = DataSortingType; + DestinationChaosDestruction->SpawnMultiplierMin = SpawnMultiplierMin; + DestinationChaosDestruction->SpawnMultiplierMax = SpawnMultiplierMax; + DestinationChaosDestruction->RandomPositionMagnitude = RandomPositionMagnitude; + DestinationChaosDestruction->BreakingRegionRadiusMultiplier = BreakingRegionRadiusMultiplier; + DestinationChaosDestruction->InheritedVelocityMultiplier = InheritedVelocityMultiplier; + DestinationChaosDestruction->VelocityOffset = VelocityOffset; + DestinationChaosDestruction->RandomVelocityGenerationType = RandomVelocityGenerationType; + DestinationChaosDestruction->RandomVelocityMagnitude = RandomVelocityMagnitude; + DestinationChaosDestruction->SpreadAngleMax = SpreadAngleMax; + DestinationChaosDestruction->VelocityMagnitudeMax = VelocityMagnitudeMax; + DestinationChaosDestruction->DebugType = DebugType; + DestinationChaosDestruction->ParticleIndexToProcess = ParticleIndexToProcess; + + DestinationChaosDestruction->LastSpawnedPointID = -1; + DestinationChaosDestruction->PrevLastSpawnedPointID = -1; + DestinationChaosDestruction->LastSpawnTime = -1.f; + DestinationChaosDestruction->LastDataTimeProcessedArray = LastDataTimeProcessedArray; + + return true; + } + } + return false; +} + +bool UNiagaraDataInterfaceChaosDestruction::Equals(const UNiagaraDataInterface* Other) const +{ + if (!Super::Equals(Other)) + return false; + + const UNiagaraDataInterfaceChaosDestruction* OtherChaosDestruction = CastChecked(Other); + if (OtherChaosDestruction == nullptr || OtherChaosDestruction->ChaosSolverActorSet.Num() == 0 || ChaosSolverActorSet.Num() == 0) + return false; + + bool bResult = true; + for (int32 Idx = 0; Idx < ChaosSolverActorSet.Num(); ++Idx) + { + bResult = bResult && + OtherChaosDestruction->ChaosSolverActorSet.Array()[Idx]->GetName().Equals(ChaosSolverActorSet.Array()[Idx]->GetName()); + } + + return bResult + && OtherChaosDestruction->DoSpawn == DoSpawn + && OtherChaosDestruction->DataProcessFrequency == DataProcessFrequency + && OtherChaosDestruction->MaxNumberOfDataEntries == MaxNumberOfDataEntries + && OtherChaosDestruction->MinMassToSpawn == MinMassToSpawn + && OtherChaosDestruction->MinImpulseToSpawn == MinImpulseToSpawn + && OtherChaosDestruction->MinSpeedToSpawn == MinSpeedToSpawn + && OtherChaosDestruction->DataSortingType == DataSortingType + && OtherChaosDestruction->SpawnMultiplierMin == SpawnMultiplierMin + && OtherChaosDestruction->SpawnMultiplierMax == SpawnMultiplierMax + && OtherChaosDestruction->RandomPositionMagnitude == RandomPositionMagnitude + && OtherChaosDestruction->BreakingRegionRadiusMultiplier == BreakingRegionRadiusMultiplier + && OtherChaosDestruction->VelocityOffset == VelocityOffset + && OtherChaosDestruction->InheritedVelocityMultiplier == InheritedVelocityMultiplier + && OtherChaosDestruction->RandomVelocityGenerationType == RandomVelocityGenerationType + && OtherChaosDestruction->RandomVelocityMagnitude == RandomVelocityMagnitude + && OtherChaosDestruction->SpreadAngleMax == SpreadAngleMax + && OtherChaosDestruction->VelocityMagnitudeMax == VelocityMagnitudeMax + && OtherChaosDestruction->DebugType == DebugType + && OtherChaosDestruction->ParticleIndexToProcess == ParticleIndexToProcess; +} + +int32 UNiagaraDataInterfaceChaosDestruction::PerInstanceDataSize()const +{ + return sizeof(FNDIChaosDestruction_InstanceData); +} + +bool UNiagaraDataInterfaceChaosDestruction::InitPerInstanceData(void* PerInstanceData, FNiagaraSystemInstance* SystemInstance) +{ + FNDIChaosDestruction_InstanceData* InstData = new (PerInstanceData) FNDIChaosDestruction_InstanceData(); + + LastSpawnedPointID = -1; + PrevLastSpawnedPointID = -1; + LastSpawnTime = -1.0f; + + InitParticleDataArray(InstData->ParticleDataArray); + + return true; +} + +void UNiagaraDataInterfaceChaosDestruction::DestroyPerInstanceData(void* PerInstanceData, FNiagaraSystemInstance* SystemInstance) +{ + FNDIChaosDestruction_InstanceData* InstData = (FNDIChaosDestruction_InstanceData*)PerInstanceData; + InstData->~FNDIChaosDestruction_InstanceData(); +} + +bool UNiagaraDataInterfaceChaosDestruction::PerInstanceTick(void* PerInstanceData, FNiagaraSystemInstance* SystemInstance, float DeltaSeconds) +{ + return false; +} + +// Returns the signature of all the functions avaialable in the data interface +void UNiagaraDataInterfaceChaosDestruction::GetFunctions(TArray& OutFunctions) +{ + { + // GetPosition + FNiagaraFunctionSignature Sig; + Sig.Name = GetPositionName; + Sig.bMemberFunction = true; + Sig.bRequiresContext = false; + Sig.Inputs.Add(FNiagaraVariable(FNiagaraTypeDefinition(GetClass()), TEXT("DestructionData"))); // DestructionData in + Sig.Inputs.Add(FNiagaraVariable(FNiagaraTypeDefinition::GetIntDef(), TEXT("ParticleID"))); // ParticleID In + Sig.Outputs.Add(FNiagaraVariable(FNiagaraTypeDefinition::GetVec3Def(), TEXT("Position"))); // Vector3 Out + + Sig.SetDescription(LOCTEXT("DataInterfaceChaos_GetPosition", + "Helper function returning the position value for a given ...")); + + OutFunctions.Add(Sig); + } + + { + // GetNormal + FNiagaraFunctionSignature Sig; + Sig.Name = GetNormalName; + Sig.bMemberFunction = true; + Sig.bRequiresContext = false; + Sig.Inputs.Add(FNiagaraVariable(FNiagaraTypeDefinition(GetClass()), TEXT("DestructionData"))); // DestructionData in + Sig.Inputs.Add(FNiagaraVariable(FNiagaraTypeDefinition::GetIntDef(), TEXT("ParticleID"))); // ParticleID In + Sig.Outputs.Add(FNiagaraVariable(FNiagaraTypeDefinition::GetVec3Def(), TEXT("Normal"))); // Vector3 Out + + Sig.SetDescription(LOCTEXT("DataInterfaceChaos_GetNormal", + "Helper function returning the normal value for a given ...")); + + OutFunctions.Add(Sig); + } + + { + // GetVelocity + FNiagaraFunctionSignature Sig; + Sig.Name = GetVelocityName; + Sig.bMemberFunction = true; + Sig.bRequiresContext = false; + Sig.Inputs.Add(FNiagaraVariable(FNiagaraTypeDefinition(GetClass()), TEXT("DestructionData"))); // DestructionData in + Sig.Inputs.Add(FNiagaraVariable(FNiagaraTypeDefinition::GetIntDef(), TEXT("ParticleID"))); // ParticleID In + Sig.Outputs.Add(FNiagaraVariable(FNiagaraTypeDefinition::GetVec3Def(), TEXT("Velocity"))); // Vector3 Out + + Sig.SetDescription(LOCTEXT("DataInterfaceChaos_GetVelocity", + "Helper function returning the velocity value for a given ...")); + + OutFunctions.Add(Sig); + } + + { + // GetAngularVelocity + FNiagaraFunctionSignature Sig; + Sig.Name = GetAngularVelocityName; + Sig.bMemberFunction = true; + Sig.bRequiresContext = false; + Sig.Inputs.Add(FNiagaraVariable(FNiagaraTypeDefinition(GetClass()), TEXT("DestructionData"))); // DestructionData in + Sig.Inputs.Add(FNiagaraVariable(FNiagaraTypeDefinition::GetIntDef(), TEXT("ParticleID"))); // ParticleID In + Sig.Outputs.Add(FNiagaraVariable(FNiagaraTypeDefinition::GetVec3Def(), TEXT("AngularVelocity"))); // Vector3 Out + + Sig.SetDescription(LOCTEXT("DataInterfaceChaos_GetAngularVelocity", + "Helper function returning the angular velocity value for a given ...")); + + OutFunctions.Add(Sig); + } + + { + // GetExtentMin + FNiagaraFunctionSignature Sig; + Sig.Name = GetExtentMinName; + Sig.bMemberFunction = true; + Sig.bRequiresContext = false; + Sig.Inputs.Add(FNiagaraVariable(FNiagaraTypeDefinition(GetClass()), TEXT("DestructionData"))); // DestructionData in + Sig.Inputs.Add(FNiagaraVariable(FNiagaraTypeDefinition::GetIntDef(), TEXT("ParticleID"))); // ParticleID In + Sig.Outputs.Add(FNiagaraVariable(FNiagaraTypeDefinition::GetFloatDef(), TEXT("ExtentMin"))); // Float Out + + Sig.SetDescription(LOCTEXT("DataInterfaceChaos_GetExtentMin", + "Helper function returning the min extent value for a given ...")); + + OutFunctions.Add(Sig); + } + + { + // GetExtentMax + FNiagaraFunctionSignature Sig; + Sig.Name = GetExtentMaxName; + Sig.bMemberFunction = true; + Sig.bRequiresContext = false; + Sig.Inputs.Add(FNiagaraVariable(FNiagaraTypeDefinition(GetClass()), TEXT("DestructionData"))); // DestructionData in + Sig.Inputs.Add(FNiagaraVariable(FNiagaraTypeDefinition::GetIntDef(), TEXT("ParticleID"))); // ParticleID In + Sig.Outputs.Add(FNiagaraVariable(FNiagaraTypeDefinition::GetFloatDef(), TEXT("ExtentMax"))); // Float Out + + Sig.SetDescription(LOCTEXT("DataInterfaceChaos_GetExtentMin", + "Helper function returning the max extent value for a given ...")); + + OutFunctions.Add(Sig); + } + + { + // GetParticleIdsToSpawnAtTime + FNiagaraFunctionSignature Sig; + Sig.Name = GetParticleIdsToSpawnAtTimeName; + Sig.bMemberFunction = true; + Sig.bRequiresContext = false; + Sig.Inputs.Add(FNiagaraVariable(FNiagaraTypeDefinition(GetClass()), TEXT("DestructionData"))); // DestructionData in + Sig.Inputs.Add(FNiagaraVariable(FNiagaraTypeDefinition::GetFloatDef(), TEXT("Time"))); // Time in + Sig.Outputs.Add(FNiagaraVariable(FNiagaraTypeDefinition::GetIntDef(), TEXT("MinID"))); // Int Out + Sig.Outputs.Add(FNiagaraVariable(FNiagaraTypeDefinition::GetIntDef(), TEXT("MaxID"))); // Int Out + Sig.Outputs.Add(FNiagaraVariable(FNiagaraTypeDefinition::GetIntDef(), TEXT("Count"))); // Int Out + + Sig.SetDescription(LOCTEXT("DataInterfaceChaos_GetParticleIdsToSpawnAtTime", + "Returns the count and IDs of the particles that should spawn for a given time value.")); + + OutFunctions.Add(Sig); + } + + { + // GetPointType + FNiagaraFunctionSignature Sig; + Sig.Name = GetPointTypeName; + Sig.bMemberFunction = true; + Sig.bRequiresContext = false; + Sig.Inputs.Add(FNiagaraVariable(FNiagaraTypeDefinition(GetClass()), TEXT("DestructionData"))); // DestructionData in + Sig.Inputs.Add(FNiagaraVariable(FNiagaraTypeDefinition::GetIntDef(), TEXT("ParticleID"))); // ParticleID In + Sig.Outputs.Add(FNiagaraVariable(FNiagaraTypeDefinition::GetIntDef(), TEXT("Type"))); // Int Out + + Sig.SetDescription(LOCTEXT("DataInterfaceChaos_GetPointType", + "Helper function returning the type value for a given particle when spawned.\n")); + + OutFunctions.Add(Sig); + } + + { + // GetColor + FNiagaraFunctionSignature Sig; + Sig.Name = GetColorName; + Sig.bMemberFunction = true; + Sig.bRequiresContext = false; + Sig.Inputs.Add(FNiagaraVariable(FNiagaraTypeDefinition(GetClass()), TEXT("DestructionData"))); // DestructionData in + Sig.Inputs.Add(FNiagaraVariable(FNiagaraTypeDefinition::GetIntDef(), TEXT("ParticleID"))); // ParticleID In + Sig.Outputs.Add(FNiagaraVariable(FNiagaraTypeDefinition::GetColorDef(), TEXT("Color"))); // Color Out + + Sig.SetDescription(LOCTEXT("DataInterfaceChaos_GetColor", + "Helper function returning the color for a given particle when spawned.")); + + OutFunctions.Add(Sig); + } +} + +DEFINE_NDI_FUNC_BINDER(UNiagaraDataInterfaceChaosDestruction, GetPosition); +DEFINE_NDI_FUNC_BINDER(UNiagaraDataInterfaceChaosDestruction, GetNormal); +DEFINE_NDI_FUNC_BINDER(UNiagaraDataInterfaceChaosDestruction, GetVelocity); +DEFINE_NDI_FUNC_BINDER(UNiagaraDataInterfaceChaosDestruction, GetAngularVelocity); +DEFINE_NDI_FUNC_BINDER(UNiagaraDataInterfaceChaosDestruction, GetExtentMin); +DEFINE_NDI_FUNC_BINDER(UNiagaraDataInterfaceChaosDestruction, GetExtentMax); +DEFINE_NDI_FUNC_BINDER(UNiagaraDataInterfaceChaosDestruction, GetParticleIdsToSpawnAtTime); +DEFINE_NDI_FUNC_BINDER(UNiagaraDataInterfaceChaosDestruction, GetPointType); +DEFINE_NDI_FUNC_BINDER(UNiagaraDataInterfaceChaosDestruction, GetColor); + +void UNiagaraDataInterfaceChaosDestruction::GetVMExternalFunction(const FVMExternalFunctionBindingInfo& BindingInfo, void* InstanceData, FVMExternalFunction &OutFunc) +{ + if (BindingInfo.Name == GetPositionName && BindingInfo.GetNumInputs() == 2 && BindingInfo.GetNumOutputs() == 3) + { + TNDIParamBinder<0, int32, NDI_FUNC_BINDER(UNiagaraDataInterfaceChaosDestruction, GetPosition)>::Bind(this, BindingInfo, InstanceData, OutFunc); + } + else if (BindingInfo.Name == GetNormalName && BindingInfo.GetNumInputs() == 2 && BindingInfo.GetNumOutputs() == 3) + { + TNDIParamBinder<0, int32, NDI_FUNC_BINDER(UNiagaraDataInterfaceChaosDestruction, GetNormal)>::Bind(this, BindingInfo, InstanceData, OutFunc); + } + else if (BindingInfo.Name == GetVelocityName && BindingInfo.GetNumInputs() == 2 && BindingInfo.GetNumOutputs() == 3) + { + TNDIParamBinder<0, int32, NDI_FUNC_BINDER(UNiagaraDataInterfaceChaosDestruction, GetVelocity)>::Bind(this, BindingInfo, InstanceData, OutFunc); + } + else if (BindingInfo.Name == GetAngularVelocityName && BindingInfo.GetNumInputs() == 2 && BindingInfo.GetNumOutputs() == 3) + { + TNDIParamBinder<0, int32, NDI_FUNC_BINDER(UNiagaraDataInterfaceChaosDestruction, GetAngularVelocity)>::Bind(this, BindingInfo, InstanceData, OutFunc); + } + else if (BindingInfo.Name == GetExtentMinName && BindingInfo.GetNumInputs() == 2 && BindingInfo.GetNumOutputs() == 1) + { + TNDIParamBinder<0, int32, NDI_FUNC_BINDER(UNiagaraDataInterfaceChaosDestruction, GetExtentMin)>::Bind(this, BindingInfo, InstanceData, OutFunc); + } + else if (BindingInfo.Name == GetExtentMaxName && BindingInfo.GetNumInputs() == 2 && BindingInfo.GetNumOutputs() == 1) + { + TNDIParamBinder<0, int32, NDI_FUNC_BINDER(UNiagaraDataInterfaceChaosDestruction, GetExtentMax)>::Bind(this, BindingInfo, InstanceData, OutFunc); + } + else if (BindingInfo.Name == GetParticleIdsToSpawnAtTimeName && BindingInfo.GetNumInputs() == 2 && BindingInfo.GetNumOutputs() == 3) + { + TNDIParamBinder<0, float, NDI_FUNC_BINDER(UNiagaraDataInterfaceChaosDestruction, GetParticleIdsToSpawnAtTime)>::Bind(this, BindingInfo, InstanceData, OutFunc); + } + else if (BindingInfo.Name == GetPointTypeName && BindingInfo.GetNumInputs() == 2 && BindingInfo.GetNumOutputs() == 1) + { + TNDIParamBinder<0, int32, NDI_FUNC_BINDER(UNiagaraDataInterfaceChaosDestruction, GetPointType)>::Bind(this, BindingInfo, InstanceData, OutFunc); + } + else if (BindingInfo.Name == GetColorName && BindingInfo.GetNumInputs() == 2 && BindingInfo.GetNumOutputs() == 4) + { + TNDIParamBinder<0, int32, NDI_FUNC_BINDER(UNiagaraDataInterfaceChaosDestruction, GetColor)>::Bind(this, BindingInfo, InstanceData, OutFunc); + } + else + { + UE_LOG(LogTemp, Error, + TEXT("Could not find data interface function:\n\tName: %s\n\tInputs: %i\n\tOutputs: %i"), + *BindingInfo.Name.ToString(), BindingInfo.GetNumInputs(), BindingInfo.GetNumOutputs()); + OutFunc = FVMExternalFunction(); + } +} + +void UNiagaraDataInterfaceChaosDestruction::InitParticleDataArray(TArray& ParticleDataArray) +{ + ParticleDataArray.Empty(); +} + +void UNiagaraDataInterfaceChaosDestruction::BuildPDBRigidSolverArray() +{ +#if INCLUDE_CHAOS + // Validate the ChaosSolverActor parameter from the UI + // if no solver was specified use the always existing worldSolver + // Duplicate items need to be skipped + if (!ChaosSolverActorSet.Num()) + { + if (TSharedPtr WorldSolver = FPhysScene_Chaos::GetInstance()) + { + if (Chaos::PBDRigidsSolver* Solver = WorldSolver->GetSolver()) + { + PDBRigidSolverArray.Add(Solver); + } + } + } + else + { + for (AChaosSolverActor* ChaosSolverActorObject : ChaosSolverActorSet) + { + if (ChaosSolverActorObject) + { + if (Chaos::PBDRigidsSolver* Solver = ChaosSolverActorObject->GetSolver()) + { + PDBRigidSolverArray.Add(Solver); + } + } + } + } +#endif +} + +DEFINE_LOG_CATEGORY_STATIC(LogChaosNiagaraCollision, Verbose, All); + +void UNiagaraDataInterfaceChaosDestruction::BuildCollisionParticleDataArray(TArray& ParticleDataArray) +{ +#if INCLUDE_CHAOS + InitParticleDataArray(ParticleDataArray); + + int32 IdxSolver = 0; + for (Chaos::PBDRigidsSolver* PDBRigidSolver : PDBRigidSolverArray) + { + if (PDBRigidSolver->GetSolverTime() == 0.f) + { + continue; + } + + Chaos::PBDRigidsSolver::FCollisionData CollisionDataObject = PDBRigidSolver->GetCollisionData(); + Chaos::PBDRigidsSolver::FCollisionDataArray CollisionDataArray = CollisionDataObject.CollisionDataArray; + + if (CollisionDataArray.Num() == 0) + { + continue; + } + + if (DataSortingType == EDataSortTypeEnum::ChaosNiagara_DataSortType_SortByMassMaxToMin) + { + CollisionDataArray.Sort(UNiagaraDataInterfaceChaosDestruction::CollisionDataSortByMassPredicateMaxToMin); + } + else if (DataSortingType == EDataSortTypeEnum::ChaosNiagara_DataSortType_SortByMassMinToMax) + { + CollisionDataArray.Sort(UNiagaraDataInterfaceChaosDestruction::CollisionDataSortByMassPredicateMinToMax); + } + else if (DataSortingType == EDataSortTypeEnum::ChaosNiagara_DataSortType_RandomShuffle) + { + CollisionDataArray.Sort(UNiagaraDataInterfaceChaosDestruction::CollisionDataRandomShuffleSortPredicate); + } + + int32 NumCollisionsUsedToSpawn = 0; + float LastDataTimeProcessedMax = -1.f; + for (int32 IdxCollision = 0; IdxCollision < FMath::Min(CollisionDataObject.NumCollisions, CollisionDataArray.Num()); ++IdxCollision) + { + Chaos::TCollisionData CollisionData = CollisionDataArray[IdxCollision]; + + if (CollisionData.Time <= LastDataTimeProcessedArray[IdxSolver]) + { + continue; + } + LastDataTimeProcessedMax = FMath::Max(LastDataTimeProcessedMax, CollisionData.Time); + + if (NumCollisionsUsedToSpawn >= MaxNumberOfDataEntries) + { + break; + } + + FVector CollisionLocation = CollisionData.Location; + FVector CollisionVelocity1 = CollisionData.Velocity1; + FVector CollisionVelocity2 = CollisionData.Velocity2; + FVector CollisionNormal = CollisionData.Normal; + ensure(CollisionData.Mass1 > 0.01); + ensure(CollisionData.Mass2 > 0.01); + float CollisionMass = FMath::Max(CollisionData.Mass1, CollisionData.Mass2); + FVector AccumulatedImpulse = CollisionData.AccumulatedImpulse; + int32 ParticleIndex = CollisionData.ParticleIndex; + ensure(ParticleIndex >= 0); + + if (ParticleIndexToProcess != -1 && ParticleIndex != ParticleIndexToProcess) + { + continue; + } + + if (MinSpeedToSpawn > 0.f && FMath::Max(CollisionVelocity1.Size(), CollisionVelocity2.Size()) < MinSpeedToSpawn) + { + continue; + } + + if (MinImpulseToSpawn > 0.f && AccumulatedImpulse.Size() < MinImpulseToSpawn) + { + continue; + } + + if (MinMassToSpawn > 0.0 && CollisionMass < MinMassToSpawn) + { + continue; + } + + NumCollisionsUsedToSpawn++; + + int32 NumParticles = FMath::RandRange((int)SpawnMultiplierMin, (int)FMath::Max(SpawnMultiplierMin, SpawnMultiplierMax)); + for (int32 Idx = 0; Idx < NumParticles; ++Idx) + { + FVector RandomPosition(FMath::FRandRange(-RandomPositionMagnitude, RandomPositionMagnitude), + FMath::FRandRange(-RandomPositionMagnitude, RandomPositionMagnitude), + FMath::FRandRange(-RandomPositionMagnitude, RandomPositionMagnitude)); + + FVector ParticleVelocity; + if (RandomVelocityGenerationType == ERandomVelocityGenerationTypeEnum::ChaosNiagara_RandomVelocityGenerationType_RandomDistribution) + { + FVector RandomVector(FMath::FRandRange(-1.f, 1.f), FMath::FRandRange(-1.f, 1.f), FMath::FRandRange(-1.f, 1.f)); + RandomVector.Normalize(); + + ParticleVelocity = RandomVector * FMath::FRandRange(RandomVelocityMagnitude.X, FMath::Max(RandomVelocityMagnitude.X, RandomVelocityMagnitude.Y)) + VelocityOffset; + } + else if (RandomVelocityGenerationType == ERandomVelocityGenerationTypeEnum::ChaosNiagara_RandomVelocityGenerationType_CollisionNormalBased) + { + CollisionNormal.Normalize(); + + // Create a random point in the plane perpendicular to N + float W = FMath::Tan(FMath::DegreesToRadians(SpreadAngleMax)); + float X = CollisionLocation.X + FMath::FRandRange(-W, W); + float Y = CollisionLocation.Y + FMath::FRandRange(-W, W); + float Z = CollisionLocation.Z - (X - CollisionLocation.X) * CollisionNormal.X / CollisionNormal.Z - (Y - CollisionLocation.Y) * CollisionNormal.Y / CollisionNormal.Z; + FVector PointInPlane(X, Y, Z); + FVector NewVelocity = PointInPlane + CollisionNormal; + NewVelocity.Normalize(); + ParticleVelocity = NewVelocity * FMath::FRandRange(RandomVelocityMagnitude.X, FMath::Max(RandomVelocityMagnitude.X, RandomVelocityMagnitude.Y)) + VelocityOffset; + } + // @todo (gustav) : Implement this +// else if (RandomVelocityGenerationType == ERandomVelocityGenerationTypeEnum::ChaosNiagara_RandomVelocityGenerationType_NRandomSpread) +// { +// } + + // Clamp velocity + FVector ComputedVelocity = (CollisionVelocity1 - CollisionVelocity2) * InheritedVelocityMultiplier + ParticleVelocity; + if (VelocityMagnitudeMax > 0.f && ComputedVelocity.Size() > VelocityMagnitudeMax) + { + ComputedVelocity.Normalize(); + ComputedVelocity *= VelocityMagnitudeMax; + } + + FVector ParticleColor = FVector::OneVector; + if (DebugType == EDebugTypeEnum::ChaosNiagara_DebugType_ColorBySolver) + { + ParticleColor = ColorArray[IdxSolver % ColorArray.Num()]; + } + else if (DebugType == EDebugTypeEnum::ChaosNiagara_DebugType_ColorByParticleIndex) + { + ParticleColor = ColorArray[ParticleIndex % ColorArray.Num()]; + } + + // Store particle data in the array + FNDIChaosDestruction_InstanceData::FParticleData ParticleData{ + CollisionLocation + RandomPosition, + CollisionNormal, + ComputedVelocity, + ParticleColor, + IdxSolver + }; + ParticleDataArray.Add(ParticleData); + } + } + LastDataTimeProcessedArray[IdxSolver] = LastDataTimeProcessedMax; + + IdxSolver++; + } +#endif +} + +void UNiagaraDataInterfaceChaosDestruction::BuildBreakingParticleDataArray(TArray& ParticleDataArray) +{ +#if INCLUDE_CHAOS + InitParticleDataArray(ParticleDataArray); + + int32 IdxSolver = 0; + for (Chaos::PBDRigidsSolver* PDBRigidSolver : PDBRigidSolverArray) + { + if (PDBRigidSolver->GetSolverTime() == 0.f) + { + continue; + } + + Chaos::PBDRigidsSolver::FBreakingData BreakingDataObject = PDBRigidSolver->GetBreakingData(); + Chaos::PBDRigidsSolver::FBreakingDataArray BreakingDataArray = BreakingDataObject.BreakingDataArray; + + if (BreakingDataArray.Num() == 0) + { + continue; + } + + if (DataSortingType == EDataSortTypeEnum::ChaosNiagara_DataSortType_SortByMassMaxToMin) + { + BreakingDataArray.Sort(UNiagaraDataInterfaceChaosDestruction::BreakingDataSortByMassPredicateMaxToMin); + } + else if (DataSortingType == EDataSortTypeEnum::ChaosNiagara_DataSortType_SortByMassMinToMax) + { + BreakingDataArray.Sort(UNiagaraDataInterfaceChaosDestruction::BreakingDataSortByMassPredicateMinToMax); + } + else if (DataSortingType == EDataSortTypeEnum::ChaosNiagara_DataSortType_RandomShuffle) + { + BreakingDataArray.Sort(UNiagaraDataInterfaceChaosDestruction::BreakingDataRandomShuffleSortPredicate); + } + + int32 NumBreakingsUsedToSpawn = 0; + float LastDataTimeProcessedMax = -1.f; + for (int32 IdxBreaking = 0; IdxBreaking < FMath::Min(BreakingDataObject.NumBreakings, BreakingDataArray.Num()); ++IdxBreaking) + { + Chaos::TBreakingData BreakingData = BreakingDataArray[IdxBreaking]; + + if (BreakingData.Time <= LastDataTimeProcessedArray[IdxSolver]) + { + continue; + } + LastDataTimeProcessedMax = FMath::Max(LastDataTimeProcessedMax, BreakingData.Time); + + if (NumBreakingsUsedToSpawn >= MaxNumberOfDataEntries) + { + break; + } + + FVector BreakingLocation = BreakingData.BreakingRegionCentroid; + float BreakingRadius = BreakingData.BreakingRegionRadius; + FVector BreakingVelocity = BreakingData.Velocity; + FVector BreakingNormal = BreakingData.BreakingRegionNormal; + ensure(BreakingData.Mass > 0.01f); + float BreakingMass = BreakingData.Mass; + int32 ParticleIndex = BreakingData.ParticleIndex; + ensure(ParticleIndex >= 0); + + if (ParticleIndexToProcess != -1 && ParticleIndex != ParticleIndexToProcess) + { + continue; + } + + if (MinSpeedToSpawn > 0.f && BreakingVelocity.Size() < MinSpeedToSpawn) + { + continue; + } + + if (MinMassToSpawn > 0.0 && BreakingMass < MinMassToSpawn) + { + continue; + } + + NumBreakingsUsedToSpawn++; + + int32 NumParticles = FMath::RandRange((int)SpawnMultiplierMin, (int)FMath::Max(SpawnMultiplierMin, SpawnMultiplierMax)); + float BreakingRadiusScaled = BreakingRadius * BreakingRegionRadiusMultiplier; + for (int32 Idx = 0; Idx < NumParticles; ++Idx) + { + // Compute position + FVector RandomPosition(FMath::FRandRange(-BreakingRadiusScaled, BreakingRadiusScaled), + FMath::FRandRange(-BreakingRadiusScaled, BreakingRadiusScaled), + FMath::FRandRange(-BreakingRadiusScaled, BreakingRadiusScaled)); + + // Compute velocity + FVector ParticleVelocity; +// if (RandomVelocityGenerationType == ERandomVelocityGenerationTypeEnum::ChaosNiagara_RandomVelocityGenerationType_RandomDistribution) + { + FVector RandomVector(FMath::FRandRange(-1.f, 1.f), FMath::FRandRange(-1.f, 1.f), FMath::FRandRange(-1.f, 1.f)); + RandomVector.Normalize(); + + ParticleVelocity = RandomVector * FMath::FRandRange(RandomVelocityMagnitude.X, FMath::Max(RandomVelocityMagnitude.X, RandomVelocityMagnitude.Y)) + VelocityOffset; + } + + // Clamp computed velocity + FVector ComputedVelocity = BreakingVelocity * InheritedVelocityMultiplier + ParticleVelocity; + if (VelocityMagnitudeMax > 0.f && ComputedVelocity.Size() > VelocityMagnitudeMax) + { + ComputedVelocity.Normalize(); + ComputedVelocity *= VelocityMagnitudeMax; + } + + FVector ParticleColor = FVector::OneVector; + if (DebugType == EDebugTypeEnum::ChaosNiagara_DebugType_ColorBySolver) + { + ParticleColor = ColorArray[IdxSolver % ColorArray.Num()]; + } + else if (DebugType == EDebugTypeEnum::ChaosNiagara_DebugType_ColorByParticleIndex) + { + ParticleColor = ColorArray[ParticleIndex % ColorArray.Num()]; + } + + // Store particle data in the array + FNDIChaosDestruction_InstanceData::FParticleData ParticleData{ + BreakingLocation + RandomPosition, + BreakingNormal, + ComputedVelocity, + ParticleColor, + IdxSolver + }; + ParticleDataArray.Add(ParticleData); + } + } + LastDataTimeProcessedArray[IdxSolver] = LastDataTimeProcessedMax; + + IdxSolver++; + } + +#endif +} + +void UNiagaraDataInterfaceChaosDestruction::BuildTrailingParticleDataArray(TArray& ParticleDataArray) +{ +#if INCLUDE_CHAOS + InitParticleDataArray(ParticleDataArray); + + int32 IdxSolver = 0; + for (Chaos::PBDRigidsSolver* PDBRigidSolver : PDBRigidSolverArray) + { + const float CurrentTime = PDBRigidSolver->GetSolverTime(); + if (CurrentTime == 0.f) + { + continue; + } + + //float Dt = 1.f / DataProcessFrequency; + //if (LastDataTimeProcessedArray[IdxSolver] != -1.f && + // CurrentTime < LastDataTimeProcessedArray[IdxSolver] + Dt) + //{ + // continue; + //} + //LastDataTimeProcessedArray[IdxSolver] = CurrentTime; + + Chaos::PBDRigidsSolver::FTrailingData TrailingDataObject = PDBRigidSolver->GetTrailingData(); + Chaos::PBDRigidsSolver::FTrailingDataSet TrailingDataSet = TrailingDataObject.TrailingDataSet; + + if (TrailingDataSet.Num() == 0) + { + continue; + } + +// if (DataSortingType == EDataSortTypeEnum::ChaosNiagara_DataSortType_SortByMassMaxToMin) +// { +// TrailingDataArray.Sort(UNiagaraDataInterfaceChaosDestruction::TrailingDataSortByMassPredicateMaxToMin); +// } +// else if (DataSortingType == EDataSortTypeEnum::ChaosNiagara_DataSortType_SortByMassMinToMax) +// { +// TrailingDataArray.Sort(UNiagaraDataInterfaceChaosDestruction::TrailingDataSortByMassPredicateMinToMax); +// } +// else if (DataSortingType == EDataSortTypeEnum::ChaosNiagara_DataSortType_RandomShuffle) +// { +// TrailingDataArray.Sort(UNiagaraDataInterfaceChaosDestruction::TrailingDataRandomShuffleSortPredicate); +// } + + int32 NumTrailingsUsedToSpawn = 0; +// for (int32 IdxTrailing = 0; IdxTrailing < TrailingDataSet.Num(); ++IdxTrailing) +// { +// Chaos::TTrailingData TrailingData = TrailingDataArray[IdxTrailing]; + for (auto& TrailingData: TrailingDataSet) + { + if (NumTrailingsUsedToSpawn >= MaxNumberOfDataEntries) + { + break; + } + + FVector TrailingLocation = TrailingData.Location; +// FVector TrailingNormal = TrailingData.Normal; + FVector TrailingNormal = FVector(ForceInitToZero); + float TrailingExtentMin = TrailingData.ExtentMin; + float TrailingExtentMax = TrailingData.ExtentMax; + FVector TrailingVelocity = TrailingData.Velocity; + FVector TrailingAngularVelocity = TrailingData.AngularVelocity; + ensure(TrailingData.Mass > 0.01); + float TrailingMass = TrailingData.Mass; + int32 ParticleIndex = TrailingData.ParticleIndex; + ensure(ParticleIndex >= 0); + + // FVector InvertedVelocity = TrailingVelocity * -1.f; + // InvertedVelocity.Normalize(); + // TrailingNormal.Normalize(); + // if (FVector::DotProduct(InvertedVelocity, TrailingNormal) > FMath::Cos(SpreadAngleMax)) + // { + // continue; + // } + + if (ParticleIndexToProcess != -1 && ParticleIndex != ParticleIndexToProcess) + { + continue; + } + + if (MinSpeedToSpawn > 0.f && TrailingVelocity.Size() < MinSpeedToSpawn) + { + continue; + } + + if (MinMassToSpawn > 0.0 && TrailingMass < MinMassToSpawn) + { + continue; + } + + NumTrailingsUsedToSpawn++; + + int32 NumParticles = FMath::RandRange((int)SpawnMultiplierMin, (int)FMath::Max(SpawnMultiplierMin, SpawnMultiplierMax)); + float TrailingRadiusScaled = TrailingExtentMin * BreakingRegionRadiusMultiplier; + for (int32 Idx = 0; Idx < NumParticles; ++Idx) + { + // Compute position + FVector RandomPosition(FMath::FRandRange(-TrailingRadiusScaled, TrailingRadiusScaled), + FMath::FRandRange(-TrailingRadiusScaled, TrailingRadiusScaled), + FMath::FRandRange(-TrailingRadiusScaled, TrailingRadiusScaled)); + + // Compute velocity + FVector ParticleVelocity; + // if (RandomVelocityGenerationType == ERandomVelocityGenerationTypeEnum::ChaosNiagara_RandomVelocityGenerationType_RandomDistribution) + { + FVector RandomVector(FMath::FRandRange(-1.f, 1.f), FMath::FRandRange(-1.f, 1.f), FMath::FRandRange(-1.f, 1.f)); + RandomVector.Normalize(); + + ParticleVelocity = RandomVector * FMath::FRandRange(RandomVelocityMagnitude.X, FMath::Max(RandomVelocityMagnitude.X, RandomVelocityMagnitude.Y)) + VelocityOffset; + } + + // Clamp computed velocity + FVector ComputedVelocity = TrailingVelocity * InheritedVelocityMultiplier + ParticleVelocity; + if (VelocityMagnitudeMax > 0.f && ComputedVelocity.Size() > VelocityMagnitudeMax) + { + ComputedVelocity.Normalize(); + ComputedVelocity *= VelocityMagnitudeMax; + } + + FVector ParticleColor = FVector::OneVector; + if (DebugType == EDebugTypeEnum::ChaosNiagara_DebugType_ColorBySolver) + { + ParticleColor = ColorArray[IdxSolver % ColorArray.Num()]; + } + else if (DebugType == EDebugTypeEnum::ChaosNiagara_DebugType_ColorByParticleIndex) + { + ParticleColor = ColorArray[ParticleIndex % ColorArray.Num()]; + } + + // Store particle data in the array + FNDIChaosDestruction_InstanceData::FParticleData ParticleData{ + TrailingLocation + RandomPosition, + TrailingNormal, + ComputedVelocity, + TrailingAngularVelocity, + TrailingExtentMin, + TrailingExtentMax, + ParticleColor, + IdxSolver + }; + ParticleDataArray.Add(ParticleData); + } + } + + IdxSolver++; + } +#endif +} + +template +void UNiagaraDataInterfaceChaosDestruction::GetPosition(FVectorVMContext& Context) +{ + ParticleIDParamType ParticleIDParam(Context); + VectorVM::FUserPtrHandler InstData(Context); + VectorVM::FExternalFuncRegisterHandler OutSampleX(Context); + VectorVM::FExternalFuncRegisterHandler OutSampleY(Context); + VectorVM::FExternalFuncRegisterHandler OutSampleZ(Context); + + for (int32 i = 0; i < Context.NumInstances; ++i) + { + if (InstData->ParticleDataArray.Num()) + { + int32 ParticleID = ParticleIDParam.Get(); + // Remap ParticleID + ParticleID -= PrevLastSpawnedPointID + 1; + + FVector V = InstData->ParticleDataArray[ParticleID].Position; + + *OutSampleX.GetDest() = V.X; + *OutSampleY.GetDest() = V.Y; + *OutSampleZ.GetDest() = V.Z; + } + + ParticleIDParam.Advance(); + OutSampleX.Advance(); + OutSampleY.Advance(); + OutSampleZ.Advance(); + } +} + +template +void UNiagaraDataInterfaceChaosDestruction::GetNormal(FVectorVMContext& Context) +{ + ParticleIDParamType ParticleIDParam(Context); + VectorVM::FUserPtrHandler InstData(Context); + VectorVM::FExternalFuncRegisterHandler OutSampleX(Context); + VectorVM::FExternalFuncRegisterHandler OutSampleY(Context); + VectorVM::FExternalFuncRegisterHandler OutSampleZ(Context); + + for (int32 i = 0; i < Context.NumInstances; ++i) + { + if (InstData->ParticleDataArray.Num()) + { + int32 ParticleID = ParticleIDParam.Get(); + // Remap ParticleID + ParticleID -= PrevLastSpawnedPointID + 1; + + FVector V = InstData->ParticleDataArray[ParticleID].Normal; + + *OutSampleX.GetDest() = V.X; + *OutSampleY.GetDest() = V.Y; + *OutSampleZ.GetDest() = V.Z; + } + + ParticleIDParam.Advance(); + OutSampleX.Advance(); + OutSampleY.Advance(); + OutSampleZ.Advance(); + } +} + +template +void UNiagaraDataInterfaceChaosDestruction::GetVelocity(FVectorVMContext& Context) +{ + ParticleIDParamType ParticleIDParam(Context); + VectorVM::FUserPtrHandler InstData(Context); + VectorVM::FExternalFuncRegisterHandler OutSampleX(Context); + VectorVM::FExternalFuncRegisterHandler OutSampleY(Context); + VectorVM::FExternalFuncRegisterHandler OutSampleZ(Context); + + for (int32 i = 0; i < Context.NumInstances; ++i) + { + if (InstData->ParticleDataArray.Num()) + { + int32 ParticleID = ParticleIDParam.Get(); + // Remap ParticleID + ParticleID -= PrevLastSpawnedPointID + 1; + FVector V = InstData->ParticleDataArray[ParticleID].Velocity; + + *OutSampleX.GetDest() = V.X; + *OutSampleY.GetDest() = V.Y; + *OutSampleZ.GetDest() = V.Z; + } + + ParticleIDParam.Advance(); + OutSampleX.Advance(); + OutSampleY.Advance(); + OutSampleZ.Advance(); + } +} + +template +void UNiagaraDataInterfaceChaosDestruction::GetAngularVelocity(FVectorVMContext& Context) +{ + ParticleIDParamType ParticleIDParam(Context); + VectorVM::FUserPtrHandler InstData(Context); + VectorVM::FExternalFuncRegisterHandler OutSampleX(Context); + VectorVM::FExternalFuncRegisterHandler OutSampleY(Context); + VectorVM::FExternalFuncRegisterHandler OutSampleZ(Context); + + for (int32 i = 0; i < Context.NumInstances; ++i) + { + if (InstData->ParticleDataArray.Num()) + { + int32 ParticleID = ParticleIDParam.Get(); + // Remap ParticleID + ParticleID -= PrevLastSpawnedPointID + 1; + FVector W = InstData->ParticleDataArray[ParticleID].AngularVelocity; + + *OutSampleX.GetDest() = W.X; + *OutSampleY.GetDest() = W.Y; + *OutSampleZ.GetDest() = W.Z; + } + + ParticleIDParam.Advance(); + OutSampleX.Advance(); + OutSampleY.Advance(); + OutSampleZ.Advance(); + } +} + +template +void UNiagaraDataInterfaceChaosDestruction::GetExtentMin(FVectorVMContext& Context) +{ + ParticleIDParamType ParticleIDParam(Context); + VectorVM::FUserPtrHandler InstData(Context); + VectorVM::FExternalFuncRegisterHandler OutValue(Context); + + for (int32 i = 0; i < Context.NumInstances; ++i) + { + if (InstData->ParticleDataArray.Num()) + { + int32 ParticleID = ParticleIDParam.Get(); + // Remap ParticleID + ParticleID -= PrevLastSpawnedPointID + 1; + float Value = InstData->ParticleDataArray[ParticleID].ExtentMin; + + *OutValue.GetDest() = Value; + } + + ParticleIDParam.Advance(); + OutValue.Advance(); + } +} + +template +void UNiagaraDataInterfaceChaosDestruction::GetExtentMax(FVectorVMContext& Context) +{ + ParticleIDParamType ParticleIDParam(Context); + VectorVM::FUserPtrHandler InstData(Context); + VectorVM::FExternalFuncRegisterHandler OutValue(Context); + + for (int32 i = 0; i < Context.NumInstances; ++i) + { + if (InstData->ParticleDataArray.Num()) + { + int32 ParticleID = ParticleIDParam.Get(); + // Remap ParticleID + ParticleID -= PrevLastSpawnedPointID + 1; + float Value = InstData->ParticleDataArray[ParticleID].ExtentMax; + + *OutValue.GetDest() = Value; + } + + ParticleIDParam.Advance(); + OutValue.Advance(); + } +} + +// Returns the last index of the points that should be spawned at time t +template +void UNiagaraDataInterfaceChaosDestruction::GetParticleIdsToSpawnAtTime(FVectorVMContext& Context) +{ + TimeParamType TimeParam(Context); + VectorVM::FUserPtrHandler InstData(Context); + VectorVM::FExternalFuncRegisterHandler OutMinValue(Context); + VectorVM::FExternalFuncRegisterHandler OutMaxValue(Context); + VectorVM::FExternalFuncRegisterHandler OutCountValue(Context); + + if (DoSpawn) + { + float CurrentTime = TimeParam.Get(); + float EllapsedTime = CurrentTime - LastSpawnTime; + if (LastSpawnTime > 0.f && + EllapsedTime < 1.f / (float)DataProcessFrequency) + return; + + if (DataSourceType == EDataSourceTypeEnum::ChaosNiagara_DataSourceType_Collision) + { + BuildCollisionParticleDataArray(InstData->ParticleDataArray); + } + else if (DataSourceType == EDataSourceTypeEnum::ChaosNiagara_DataSourceType_Breaking) + { + BuildBreakingParticleDataArray(InstData->ParticleDataArray); + } + else if (DataSourceType == EDataSourceTypeEnum::ChaosNiagara_DataSourceType_Trailing) + { + BuildTrailingParticleDataArray(InstData->ParticleDataArray); + } + + int32 Min = LastSpawnedPointID + 1; + int32 Count = InstData->ParticleDataArray.Num(); + int32 Max = Min + Count - 1; + LastSpawnTime = CurrentTime; + PrevLastSpawnedPointID = LastSpawnedPointID; + LastSpawnedPointID = Max; + + *OutMinValue.GetDest() = Min; + *OutMaxValue.GetDest() = Max; + *OutCountValue.GetDest() = Count; + + TimeParam.Advance(); + OutMinValue.Advance(); + OutMaxValue.Advance(); + OutCountValue.Advance(); + } +} + +template +void UNiagaraDataInterfaceChaosDestruction::GetPointType(FVectorVMContext& Context) +{ + ParticleIDParamType ParticleIDParam(Context); + VectorVM::FUserPtrHandler InstData(Context); + VectorVM::FExternalFuncRegisterHandler OutValue(Context); + + for (int32 i = 0; i < Context.NumInstances; ++i) + { + if (InstData->ParticleDataArray.Num()) + { + int32 ParticleID = ParticleIDParam.Get(); + // Remap ParticleID + ParticleID -= PrevLastSpawnedPointID + 1; + + int32 Value = 0; + + *OutValue.GetDest() = Value; + } + + ParticleIDParam.Advance(); + OutValue.Advance(); + } +} + +template +void UNiagaraDataInterfaceChaosDestruction::GetColor(FVectorVMContext& Context) +{ + ParticleIDParamType ParticleIDParam(Context); + VectorVM::FUserPtrHandler InstData(Context); + VectorVM::FExternalFuncRegisterHandler OutSampleR(Context); + VectorVM::FExternalFuncRegisterHandler OutSampleG(Context); + VectorVM::FExternalFuncRegisterHandler OutSampleB(Context); + VectorVM::FExternalFuncRegisterHandler OutSampleA(Context); + + for (int32 i = 0; i < Context.NumInstances; ++i) + { + if (InstData->ParticleDataArray.Num()) + { + int32 ParticleID = ParticleIDParam.Get(); + // Remap ParticleID + ParticleID -= PrevLastSpawnedPointID + 1; + + FVector V = InstData->ParticleDataArray[ParticleID].Color; + + FLinearColor C = FLinearColor::White; + C.R = V.X; + C.G = V.Y; + C.B = V.Z; + C.A = 1.0; + + *OutSampleR.GetDest() = C.R; + *OutSampleG.GetDest() = C.G; + *OutSampleB.GetDest() = C.B; + *OutSampleA.GetDest() = C.A; + } + + ParticleIDParam.Advance(); + OutSampleR.Advance(); + OutSampleG.Advance(); + OutSampleB.Advance(); + OutSampleA.Advance(); + } +} + +#undef LOCTEXT_NAMESPACE diff --git a/Engine/Plugins/Experimental/ChaosNiagara/Source/ChaosNiagara/Public/ChaosNiagara.h b/Engine/Plugins/Experimental/ChaosNiagara/Source/ChaosNiagara/Public/ChaosNiagara.h new file mode 100644 index 000000000000..2d3ef09d4423 --- /dev/null +++ b/Engine/Plugins/Experimental/ChaosNiagara/Source/ChaosNiagara/Public/ChaosNiagara.h @@ -0,0 +1,36 @@ +/* +* Copyright (c) <2018> Side Effects Software Inc. +* +* Permission is hereby granted, free of charge, to any person obtaining a copy +* of this software and associated documentation files (the "Software"), to deal +* in the Software without restriction, including without limitation the rights +* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +* copies of the Software, and to permit persons to whom the Software is +* furnished to do so, subject to the following conditions: +* +* The above copyright notice and this permission notice shall be included in all +* copies or substantial portions of the Software. +* +* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +* SOFTWARE. +* +*/ + +#pragma once + +#include "CoreMinimal.h" +#include "Modules/ModuleInterface.h" + +class FChaosNiagaraModule : public IModuleInterface +{ +public: + + /** IModuleInterface implementation */ + virtual void StartupModule() override; + virtual void ShutdownModule() override; +}; \ No newline at end of file diff --git a/Engine/Plugins/Experimental/ChaosSolverPlugin/ChaosSolverPlugin.uplugin b/Engine/Plugins/Experimental/ChaosSolverPlugin/ChaosSolverPlugin.uplugin new file mode 100644 index 000000000000..1c767847a26c --- /dev/null +++ b/Engine/Plugins/Experimental/ChaosSolverPlugin/ChaosSolverPlugin.uplugin @@ -0,0 +1,24 @@ +{ + "FileVersion" : 1, + "Version" : 1, + "VersionName" : "0.1", + "FriendlyName" : "Chaos Solver", + "Description" : "Physics Solver", + "Category": "Physics", + "CreatedBy" : "Epic Games, Inc.", + "CreatedByURL" : "http://epicgames.com", + "DocsURL" : "", + "MarketplaceURL" : "", + "SupportURL" : "", + "EnabledByDefault" : false, + "CanContainContent" : true, + "IsBetaVersion" : true, + "Installed" : false, + "Modules": [ + { + "Name": "ChaosSolverEditor", + "Type": "Editor", + "LoadingPhase": "Default" + }, + ] +} diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/GeometryCollectionComponentEditor.Build.cs b/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/ChaosSolverEditor.Build.cs similarity index 62% rename from Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/GeometryCollectionComponentEditor.Build.cs rename to Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/ChaosSolverEditor.Build.cs index 522274412eb7..f41d7a77122a 100644 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/GeometryCollectionComponentEditor.Build.cs +++ b/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/ChaosSolverEditor.Build.cs @@ -1,12 +1,12 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { - public class GeometryCollectionComponentEditor : ModuleRules + public class ChaosSolverEditor : ModuleRules { - public GeometryCollectionComponentEditor(ReadOnlyTargetRules Target) : base(Target) + public ChaosSolverEditor(ReadOnlyTargetRules Target) : base(Target) { - PrivateIncludePaths.Add("GeometryCollectionComponentEditor/Private"); + PrivateIncludePaths.Add("ChaosSolverEditor/Private"); PublicIncludePaths.Add(ModuleDirectory + "/Public"); PublicDependencyModuleNames.AddRange( @@ -21,7 +21,7 @@ namespace UnrealBuildTool.Rules "PropertyEditor", "RenderCore", "RHI", - "GeometryCollectionComponent", + "ChaosSolverEngine", "RawMesh", "AssetTools", "AssetRegistry" diff --git a/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Private/Chaos/ActorFactoryChaosSolver.cpp b/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Private/Chaos/ActorFactoryChaosSolver.cpp new file mode 100644 index 000000000000..4ca76b0a6b7d --- /dev/null +++ b/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Private/Chaos/ActorFactoryChaosSolver.cpp @@ -0,0 +1,55 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "Chaos/ActorFactoryChaosSolver.h" +#include "Chaos/ChaosSolverActor.h" +#include "Chaos/ChaosSolver.h" +#include "Chaos/ChaosSolverFactory.h" +#include "Misc/FileHelper.h" +#include "ActorFactories/ActorFactory.h" +#include "AssetData.h" +#include "Editor.h" +#include "EditorFramework/AssetImportData.h" + +#define LOCTEXT_NAMESPACE "ActorFactoryChaosSolver" + +DEFINE_LOG_CATEGORY_STATIC(AFFS_Log, Log, All); + +/*----------------------------------------------------------------------------- +UActorFactoryChaosSolver +-----------------------------------------------------------------------------*/ +UActorFactoryChaosSolver::UActorFactoryChaosSolver(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) +{ + DisplayName = LOCTEXT("ChaosSolverDisplayName", "ChaosSolver"); + NewActorClass = AChaosSolverActor::StaticClass(); +} + +bool UActorFactoryChaosSolver::CanCreateActorFrom(const FAssetData& AssetData, FText& OutErrorMsg) +{ + if (!AssetData.IsValid() || !AssetData.GetClass()->IsChildOf(UChaosSolver::StaticClass())) + { + OutErrorMsg = NSLOCTEXT("CanCreateActor", "NoChaosSolverSpecified", "No ChaosSolver was specified."); + return false; + } + + return true; +} + +void UActorFactoryChaosSolver::PostSpawnActor(UObject* Asset, AActor* NewActor) +{ + Super::PostSpawnActor(Asset, NewActor); + + UChaosSolver* ChaosSolver = CastChecked(Asset); + AChaosSolverActor* NewChaosSolverActor = CastChecked(NewActor); +} + +void UActorFactoryChaosSolver::PostCreateBlueprint(UObject* Asset, AActor* CDO) +{ + if (Asset != NULL && CDO != NULL) + { + UChaosSolver* ChaosSolver = CastChecked(Asset); + AChaosSolverActor* ChaosSolverActor = CastChecked(CDO); + } +} + +#undef LOCTEXT_NAMESPACE diff --git a/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Private/Chaos/ActorFactoryChaosSolver.h b/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Private/Chaos/ActorFactoryChaosSolver.h new file mode 100644 index 000000000000..0222f7107f64 --- /dev/null +++ b/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Private/Chaos/ActorFactoryChaosSolver.h @@ -0,0 +1,27 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + + +#pragma once + +#include "CoreMinimal.h" +#include "UObject/ObjectMacros.h" +#include "ActorFactories/ActorFactory.h" +#include "ActorFactoryChaosSolver.generated.h" + +class AActor; +struct FAssetData; + +UCLASS(MinimalAPI, config=Editor) +class UActorFactoryChaosSolver : public UActorFactory +{ + GENERATED_UCLASS_BODY() + + //~ Begin UActorFactory Interface + virtual void PostSpawnActor( UObject* Asset, AActor* NewActor ) override; + virtual void PostCreateBlueprint( UObject* Asset, AActor* CDO ) override; + virtual bool CanCreateActorFrom( const FAssetData& AssetData, FText& OutErrorMsg ) override; + //~ End UActorFactory Interface +}; + + + diff --git a/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Private/Chaos/AssetTypeActions_ChaosSolver.cpp b/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Private/Chaos/AssetTypeActions_ChaosSolver.cpp new file mode 100644 index 000000000000..52ea01222857 --- /dev/null +++ b/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Private/Chaos/AssetTypeActions_ChaosSolver.cpp @@ -0,0 +1,31 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "Chaos/AssetTypeActions_ChaosSolver.h" + +#include "ThumbnailRendering/SceneThumbnailInfo.h" +#include "Chaos/ChaosSolver.h" + +#define LOCTEXT_NAMESPACE "AssetTypeActions" + +UClass* FAssetTypeActions_ChaosSolver::GetSupportedClass() const +{ + return + UChaosSolver::StaticClass(); +} + +UThumbnailInfo* FAssetTypeActions_ChaosSolver::GetThumbnailInfo(UObject* Asset) const +{ + UChaosSolver* ChaosSolver = CastChecked(Asset); + return NewObject(ChaosSolver, NAME_None, RF_Transactional); +} + +void FAssetTypeActions_ChaosSolver::GetActions(const TArray& InObjects, FMenuBuilder& MenuBuilder) +{ + FAssetTypeActions_Base::GetActions(InObjects, MenuBuilder); +} + +void FAssetTypeActions_ChaosSolver::OpenAssetEditor(const TArray& InObjects, TSharedPtr EditWithinLevelEditor) +{ +} + +#undef LOCTEXT_NAMESPACE diff --git a/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Private/Chaos/ChaosSolverEditorCommands.cpp b/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Private/Chaos/ChaosSolverEditorCommands.cpp new file mode 100644 index 000000000000..80d843b5c40a --- /dev/null +++ b/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Private/Chaos/ChaosSolverEditorCommands.cpp @@ -0,0 +1,13 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "Chaos/ChaosSolverEditorCommands.h" + +#include "Engine/Selection.h" +#include "Engine/World.h" +#include "EngineUtils.h" +#include "Chaos/ChaosSolver.h" +#include "Chaos/ChaosSolverActor.h" +#include "Logging/LogMacros.h" +#include "Editor.h" + +DEFINE_LOG_CATEGORY_STATIC(UFEC_Log, NoLogging, All); diff --git a/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Private/Chaos/ChaosSolverEditorPlugin.cpp b/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Private/Chaos/ChaosSolverEditorPlugin.cpp new file mode 100644 index 000000000000..97b0403f4a24 --- /dev/null +++ b/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Private/Chaos/ChaosSolverEditorPlugin.cpp @@ -0,0 +1,47 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + + +#include "Chaos/ChaosSolverEditorPlugin.h" + +#include "AssetToolsModule.h" +#include "CoreMinimal.h" +#include "Chaos/ChaosSolver.h" +#include "Chaos/AssetTypeActions_ChaosSolver.h" +#include "Chaos/ChaosSolverEditorStyle.h" +#include "Chaos/ChaosSolverEditorCommands.h" +#include "HAL/ConsoleManager.h" +#include "Modules/ModuleManager.h" +#include "PropertyEditorModule.h" + + + +IMPLEMENT_MODULE( IChaosSolverEditorPlugin, ChaosSolverEditor ) + +void IChaosSolverEditorPlugin::StartupModule() +{ + FChaosSolverEditorStyle::Get(); + + FAssetToolsModule& AssetToolsModule = FAssetToolsModule::GetModule(); + IAssetTools& AssetTools = AssetToolsModule.Get(); + AssetTypeActions_ChaosSolver = new FAssetTypeActions_ChaosSolver(); + AssetTools.RegisterAssetTypeActions(MakeShareable(AssetTypeActions_ChaosSolver)); + + if (GIsEditor && !IsRunningCommandlet()) + { + } + +} + + +void IChaosSolverEditorPlugin::ShutdownModule() +{ + if (UObjectInitialized()) + { + FAssetToolsModule& AssetToolsModule = FAssetToolsModule::GetModule(); + IAssetTools& AssetTools = AssetToolsModule.Get(); + AssetTools.UnregisterAssetTypeActions(AssetTypeActions_ChaosSolver->AsShared()); + } +} + + + diff --git a/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Private/Chaos/ChaosSolverEditorStyle.h b/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Private/Chaos/ChaosSolverEditorStyle.h new file mode 100644 index 000000000000..c2455e89de3c --- /dev/null +++ b/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Private/Chaos/ChaosSolverEditorStyle.h @@ -0,0 +1,49 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once +#include "Styling/SlateStyle.h" +#include "Styling/SlateStyleRegistry.h" + +class FChaosSolverEditorStyle : public FSlateStyleSet +{ +public: + FChaosSolverEditorStyle() : FSlateStyleSet("ChaosSolverEditorStyle") + { + const FVector2D Icon16x16(16.f, 16.f); + const FVector2D Icon64x64(64.f, 64.f); + + FString PluginBasePath = FPaths::GetPath(FModuleManager::Get().GetModuleFilename("ChaosSolverEditor")); + SetContentRoot(PluginBasePath / TEXT("../../Resources")); + + Set("ClassIcon.ChaosSolver", new FSlateImageBrush(RootToContentDir(TEXT("ChaosSolver_16x.png")), Icon16x16)); + Set("ClassThumbnail.ChaosSolver", new FSlateImageBrush(RootToContentDir(TEXT("ChaosSolver_64x.png")), Icon64x64)); + + FSlateStyleRegistry::RegisterSlateStyle(*this); + } + + ~FChaosSolverEditorStyle() + { + FSlateStyleRegistry::UnRegisterSlateStyle(*this); + } + +public: + + static FChaosSolverEditorStyle& Get() + { + if (!Singleton.IsSet()) + { + Singleton.Emplace(); + } + return Singleton.GetValue(); + } + + static void Destroy() + { + Singleton.Reset(); + } + +private: + static TOptional Singleton; +}; + +TOptional FChaosSolverEditorStyle::Singleton; \ No newline at end of file diff --git a/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Private/Chaos/ChaosSolverFactory.cpp b/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Private/Chaos/ChaosSolverFactory.cpp new file mode 100644 index 000000000000..6a794b354482 --- /dev/null +++ b/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Private/Chaos/ChaosSolverFactory.cpp @@ -0,0 +1,37 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "Chaos/ChaosSolverFactory.h" + +#include "Editor.h" +#include "Editor/EditorEngine.h" +#include "Engine/Selection.h" + +#define LOCTEXT_NAMESPACE "ChaosSolver" + +///////////////////////////////////////////////////// +// ChaosSolverFactory + +UChaosSolverFactory::UChaosSolverFactory(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) +{ + bCreateNew = true; + bEditAfterNew = true; + SupportedClass = UChaosSolver::StaticClass(); +} + +UChaosSolver* UChaosSolverFactory::StaticFactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) +{ + return static_cast(NewObject(InParent, Class, Name, Flags | RF_Transactional | RF_Public | RF_Standalone)); +} + +UObject* UChaosSolverFactory::FactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) +{ + UChaosSolver* NewChaosSolver = StaticFactoryCreateNew(Class, InParent, Name, Flags, Context, Warn); + NewChaosSolver->MarkPackageDirty(); + return NewChaosSolver; +} + +#undef LOCTEXT_NAMESPACE + + + diff --git a/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Public/Chaos/AssetTypeActions_ChaosSolver.h b/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Public/Chaos/AssetTypeActions_ChaosSolver.h new file mode 100644 index 000000000000..68463db5aff6 --- /dev/null +++ b/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Public/Chaos/AssetTypeActions_ChaosSolver.h @@ -0,0 +1,20 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Toolkits/IToolkitHost.h" +#include "AssetTypeActions_Base.h" + +class FAssetTypeActions_ChaosSolver : public FAssetTypeActions_Base +{ +public: + // IAssetTypeActions Implementation + virtual FText GetName() const override { return NSLOCTEXT("AssetTypeActions", "AssetTypeActions_ChaosSolver", "Chaos Solver"); } + virtual void GetActions(const TArray& InObjects, FMenuBuilder& MenuBuilder) override; + virtual FColor GetTypeColor() const override { return FColor(255, 192, 128); } + virtual UClass* GetSupportedClass() const override; + virtual void OpenAssetEditor(const TArray& InObjects, TSharedPtr EditWithinLevelEditor = TSharedPtr()) override; + virtual uint32 GetCategories() override { return EAssetTypeCategories::Physics; } + virtual UThumbnailInfo* GetThumbnailInfo(UObject* Asset) const override; +}; diff --git a/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Public/Chaos/ChaosSolverEditorCommands.h b/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Public/Chaos/ChaosSolverEditorCommands.h new file mode 100644 index 000000000000..01bb8b46eaa4 --- /dev/null +++ b/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Public/Chaos/ChaosSolverEditorCommands.h @@ -0,0 +1,14 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once +#include "Engine/World.h" + +class UStaticMesh; +class USkeletalMesh; + +/** +* The public interface to this module +*/ +class CHAOSSOLVEREDITOR_API FChaosSolverCommands +{ +}; \ No newline at end of file diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Public/GeometryCollectionComponentEditorPlugin.h b/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Public/Chaos/ChaosSolverEditorPlugin.h similarity index 61% rename from Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Public/GeometryCollectionComponentEditorPlugin.h rename to Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Public/Chaos/ChaosSolverEditorPlugin.h index 9f2389c02a20..e864eb30db4b 100644 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Public/GeometryCollectionComponentEditorPlugin.h +++ b/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Public/Chaos/ChaosSolverEditorPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -10,7 +10,7 @@ /** * The public interface to this module */ -class IGeometryCollectionComponentEditorPlugin : public IModuleInterface +class IChaosSolverEditorPlugin : public IModuleInterface { TArray EditorCommands; @@ -25,9 +25,9 @@ public: * * @return Returns singleton instance, loading the module on demand if needed */ - static inline IGeometryCollectionComponentEditorPlugin& Get() + static inline IChaosSolverEditorPlugin& Get() { - return FModuleManager::LoadModuleChecked< IGeometryCollectionComponentEditorPlugin >( "GeometryCollectionComponentEditorPlugin" ); + return FModuleManager::LoadModuleChecked< IChaosSolverEditorPlugin >( "ChaosSolverEditorPlugin" ); } /** @@ -37,11 +37,11 @@ public: */ static inline bool IsAvailable() { - return FModuleManager::Get().IsModuleLoaded( "GeometryCollectionComponentEditorPlugin" ); + return FModuleManager::Get().IsModuleLoaded( "ChaosSolverEditorPlugin" ); } private: - class FAssetTypeActions_GeometryCollection* AssetTypeActions_GeometryCollection; + class FAssetTypeActions_ChaosSolver* AssetTypeActions_ChaosSolver; }; diff --git a/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Public/Chaos/ChaosSolverFactory.h b/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Public/Chaos/ChaosSolverFactory.h new file mode 100644 index 000000000000..2b5c3b9e3252 --- /dev/null +++ b/Engine/Plugins/Experimental/ChaosSolverPlugin/Source/ChaosSolverEditor/Public/Chaos/ChaosSolverFactory.h @@ -0,0 +1,29 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +/** Factory which allows import of an ChaosSolverAsset */ + +#pragma once + +#include "CoreMinimal.h" +#include "UObject/ObjectMacros.h" +#include "Factories/Factory.h" +#include "Chaos/ChaosSolver.h" + +#include "ChaosSolverFactory.generated.h" + + +/** +* Factory for Simple Cube +*/ + +UCLASS() +class CHAOSSOLVEREDITOR_API UChaosSolverFactory : public UFactory +{ + GENERATED_UCLASS_BODY() + + //~ Begin UFactory Interface + virtual UObject* FactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) override; + static UChaosSolver* StaticFactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn); +}; + + diff --git a/Engine/Plugins/Experimental/CharacterAI/Source/CharacterAI/CharacterAI.Build.cs b/Engine/Plugins/Experimental/CharacterAI/Source/CharacterAI/CharacterAI.Build.cs index 335a209d493a..b90d222705b1 100644 --- a/Engine/Plugins/Experimental/CharacterAI/Source/CharacterAI/CharacterAI.Build.cs +++ b/Engine/Plugins/Experimental/CharacterAI/Source/CharacterAI/CharacterAI.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Experimental/CharacterAI/Source/CharacterAI/Private/CharacterAIModule.cpp b/Engine/Plugins/Experimental/CharacterAI/Source/CharacterAI/Private/CharacterAIModule.cpp index d2dcd72cd4d6..725b4853643f 100644 --- a/Engine/Plugins/Experimental/CharacterAI/Source/CharacterAI/Private/CharacterAIModule.cpp +++ b/Engine/Plugins/Experimental/CharacterAI/Source/CharacterAI/Private/CharacterAIModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CharacterAIModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Experimental/CharacterAI/Source/CharacterAI/Private/CharacterAIPrivate.h b/Engine/Plugins/Experimental/CharacterAI/Source/CharacterAI/Private/CharacterAIPrivate.h index 206fd7b211e4..0311cf4bd901 100644 --- a/Engine/Plugins/Experimental/CharacterAI/Source/CharacterAI/Private/CharacterAIPrivate.h +++ b/Engine/Plugins/Experimental/CharacterAI/Source/CharacterAI/Private/CharacterAIPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/CharacterAI/Source/CharacterAI/Public/CharacterAIModule.h b/Engine/Plugins/Experimental/CharacterAI/Source/CharacterAI/Public/CharacterAIModule.h index 0f9a3ef70925..0d2de0347284 100644 --- a/Engine/Plugins/Experimental/CharacterAI/Source/CharacterAI/Public/CharacterAIModule.h +++ b/Engine/Plugins/Experimental/CharacterAI/Source/CharacterAI/Public/CharacterAIModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/CodeEditor.Build.cs b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/CodeEditor.Build.cs index 6ea866bf8f9c..828726c0d86a 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/CodeEditor.Build.cs +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/CodeEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CPPRichTextSyntaxHighlighterTextLayoutMarshaller.cpp b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CPPRichTextSyntaxHighlighterTextLayoutMarshaller.cpp index 3345c99a0f38..ca481458f9ff 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CPPRichTextSyntaxHighlighterTextLayoutMarshaller.cpp +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CPPRichTextSyntaxHighlighterTextLayoutMarshaller.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CPPRichTextSyntaxHighlighterTextLayoutMarshaller.h" #include "Framework/Text/IRun.h" diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CPPRichTextSyntaxHighlighterTextLayoutMarshaller.h b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CPPRichTextSyntaxHighlighterTextLayoutMarshaller.h index 82fc4256abd6..51beeca398fa 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CPPRichTextSyntaxHighlighterTextLayoutMarshaller.h +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CPPRichTextSyntaxHighlighterTextLayoutMarshaller.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeAssetTypeActions.cpp b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeAssetTypeActions.cpp index 037b80bf8809..229f2ca2e04e 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeAssetTypeActions.cpp +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeAssetTypeActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CodeAssetTypeActions.h" #include "CodeProject.h" diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeAssetTypeActions.h b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeAssetTypeActions.h index d8de6f192b84..3a89613d9570 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeAssetTypeActions.h +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeAssetTypeActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeEditor.cpp b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeEditor.cpp index 0790473ee4aa..807121be2731 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeEditor.cpp +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleInterface.h" diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeEditorCustomization.cpp b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeEditorCustomization.cpp index b5951cf23c77..169cc8fbf389 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeEditorCustomization.cpp +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeEditorCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CodeEditorCustomization.h" diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeEditorCustomization.h b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeEditorCustomization.h index 8692c5b69610..b43dcc0a293b 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeEditorCustomization.h +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeEditorCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeEditorStyle.cpp b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeEditorStyle.cpp index 221747658a89..39ab2edad675 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeEditorStyle.cpp +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeEditorStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CodeEditorStyle.h" #include "Styling/SlateStyleRegistry.h" diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeEditorStyle.h b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeEditorStyle.h index 53d2f736d2ef..d2eb768fc1e3 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeEditorStyle.h +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeEditorStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProject.cpp b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProject.cpp index edf4b553513a..d852b9e557e2 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProject.cpp +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProject.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CodeProject.h" #include "Misc/Paths.h" diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProject.h b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProject.h index 6ab8b7e8e8dc..1923d174bed8 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProject.h +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectEditor.cpp b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectEditor.cpp index 662b1b17bdf0..54e4531ad111 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectEditor.cpp +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CodeProjectEditor.h" #include "CodeProjectItem.h" diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectEditor.h b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectEditor.h index 8ca31a8c133e..a9557e4213c4 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectEditor.h +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectEditorCommands.cpp b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectEditorCommands.cpp index 753cfb8a5162..8ef156f6fae1 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectEditorCommands.cpp +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectEditorCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CodeProjectEditorCommands.h" #include "CodeEditorStyle.h" diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectEditorCommands.h b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectEditorCommands.h index 496bf28a2a80..1dd4b2f3ba8e 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectEditorCommands.h +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectEditorCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectEditorToolbar.cpp b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectEditorToolbar.cpp index a09d5859e19a..569be1a8970a 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectEditorToolbar.cpp +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectEditorToolbar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CodeProjectEditorToolbar.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectEditorToolbar.h b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectEditorToolbar.h index b9c9da10dc22..69f8fc8edc2b 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectEditorToolbar.h +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectEditorToolbar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectFactory.cpp b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectFactory.cpp index 8ec8dfabc08c..f483708de077 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectFactory.cpp +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CodeProjectFactory.h" #include "CodeProject.h" diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectFactory.h b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectFactory.h index fa24de48cf28..bcabc0596980 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectFactory.h +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectItem.cpp b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectItem.cpp index 871562694240..40822058cee9 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectItem.cpp +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CodeProjectItem.h" #include "Misc/Paths.h" diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectItem.h b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectItem.h index 0a911c5dd806..f4a1c6a177b7 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectItem.h +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/CodeProjectItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/DirectoryScanner.cpp b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/DirectoryScanner.cpp index 68ec708e7bd0..4a64d1702788 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/DirectoryScanner.cpp +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/DirectoryScanner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DirectoryScanner.h" #include "GenericPlatform/GenericPlatformFile.h" diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/DirectoryScanner.h b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/DirectoryScanner.h index b2070687a8ad..1aae63ac0641 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/DirectoryScanner.h +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/DirectoryScanner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SCodeEditableText.cpp b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SCodeEditableText.cpp index 529982724601..ecd6c0e644f3 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SCodeEditableText.cpp +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SCodeEditableText.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SCodeEditableText.h" #include "CodeEditorStyle.h" diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SCodeEditableText.h b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SCodeEditableText.h index 5fa40eee9e6c..bcf95eb06439 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SCodeEditableText.h +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SCodeEditableText.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SCodeEditor.cpp b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SCodeEditor.cpp index 500db6da388c..5f81cd40e478 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SCodeEditor.cpp +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SCodeEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SCodeEditor.h" #include "Misc/FileHelper.h" diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SCodeEditor.h b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SCodeEditor.h index 279a9a89d67a..346da7042a23 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SCodeEditor.h +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SCodeEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SCodeProjectEditor.cpp b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SCodeProjectEditor.cpp index 30200269aabd..13aa8b27779f 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SCodeProjectEditor.cpp +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SCodeProjectEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SCodeProjectEditor.h" #include "Widgets/SOverlay.h" diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SCodeProjectEditor.h b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SCodeProjectEditor.h index a53a5b520038..63e78e0a5132 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SCodeProjectEditor.h +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SCodeProjectEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SProjectViewItem.cpp b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SProjectViewItem.cpp index 0b9e51f365ab..86d91a6f18d5 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SProjectViewItem.cpp +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SProjectViewItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProjectViewItem.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SProjectViewItem.h b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SProjectViewItem.h index b0d46a76661c..f45f89d2e3d7 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SProjectViewItem.h +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/SProjectViewItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/WhiteSpaceTextRun.cpp b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/WhiteSpaceTextRun.cpp index 2d5772f0183d..09fffc22ef55 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/WhiteSpaceTextRun.cpp +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/WhiteSpaceTextRun.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WhiteSpaceTextRun.h" #include "Fonts/FontMeasure.h" diff --git a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/WhiteSpaceTextRun.h b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/WhiteSpaceTextRun.h index 15f24077f919..dabd2a04f47d 100644 --- a/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/WhiteSpaceTextRun.h +++ b/Engine/Plugins/Experimental/CodeEditor/Source/CodeEditor/Private/WhiteSpaceTextRun.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/CodeView/Source/CodeView/CodeView.Build.cs b/Engine/Plugins/Experimental/CodeView/Source/CodeView/CodeView.Build.cs index 2e4fdf0290e1..508648078c91 100644 --- a/Engine/Plugins/Experimental/CodeView/Source/CodeView/CodeView.Build.cs +++ b/Engine/Plugins/Experimental/CodeView/Source/CodeView/CodeView.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Experimental/CodeView/Source/CodeView/Private/CodeViewPlugin.cpp b/Engine/Plugins/Experimental/CodeView/Source/CodeView/Private/CodeViewPlugin.cpp index c6a9447beffb..4e868c97b8e0 100644 --- a/Engine/Plugins/Experimental/CodeView/Source/CodeView/Private/CodeViewPlugin.cpp +++ b/Engine/Plugins/Experimental/CodeView/Source/CodeView/Private/CodeViewPlugin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleInterface.h" diff --git a/Engine/Plugins/Experimental/CodeView/Source/CodeView/Private/SCodeView.cpp b/Engine/Plugins/Experimental/CodeView/Source/CodeView/Private/SCodeView.cpp index 826207398136..9cd04d3fd194 100644 --- a/Engine/Plugins/Experimental/CodeView/Source/CodeView/Private/SCodeView.cpp +++ b/Engine/Plugins/Experimental/CodeView/Source/CodeView/Private/SCodeView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SCodeView.h" #include "Widgets/Images/SImage.h" diff --git a/Engine/Plugins/Experimental/CodeView/Source/CodeView/Private/SCodeView.h b/Engine/Plugins/Experimental/CodeView/Source/CodeView/Private/SCodeView.h index 7b622a76de1a..88806dec3e14 100644 --- a/Engine/Plugins/Experimental/CodeView/Source/CodeView/Private/SCodeView.h +++ b/Engine/Plugins/Experimental/CodeView/Source/CodeView/Private/SCodeView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/ControlRig.Build.cs b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/ControlRig.Build.cs index acf3f3303731..249335691fc2 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/ControlRig.Build.cs +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/ControlRig.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/AnimNode_ControlRig.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/AnimNode_ControlRig.cpp index 01d98324fff2..a31d152015bd 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/AnimNode_ControlRig.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/AnimNode_ControlRig.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNode_ControlRig.h" #include "ControlRig.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/AnimNode_ControlRigBase.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/AnimNode_ControlRigBase.cpp index 0775fcd18a5e..064dafd2534a 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/AnimNode_ControlRigBase.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/AnimNode_ControlRigBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNode_ControlRigBase.h" #include "ControlRig.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/AnimNode_ControlRig_ExternalSource.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/AnimNode_ControlRig_ExternalSource.cpp index cfe771993c05..5e9f827b5357 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/AnimNode_ControlRig_ExternalSource.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/AnimNode_ControlRig_ExternalSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNode_ControlRig_ExternalSource.h" #include "ControlRig.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRig.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRig.cpp index ea088e789e15..89f6f674c60a 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRig.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRig.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRig.h" #include "GameFramework/Actor.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigBlueprintGeneratedClass.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigBlueprintGeneratedClass.cpp index 6e114eba634e..146681242490 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigBlueprintGeneratedClass.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigBlueprintGeneratedClass.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigBlueprintGeneratedClass.h" #include "Units/RigUnit_Control.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigComponent.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigComponent.cpp index e06f2e83f81a..f8184829fcba 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigComponent.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigComponent.h" #include "ControlRig.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigControl.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigControl.cpp index b865349859a1..17c794f4b326 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigControl.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigControl.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigControl.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigDefines.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigDefines.cpp index 32b65f82bea4..32d78c808935 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigDefines.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigDefines.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigDefines.h" #include "PropertyPathHelpers.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigLibrary.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigLibrary.cpp index 932e95474fd7..9ab63f12f566 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigLibrary.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc.All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc.All Rights Reserved. #include "ControlRigLibrary.h" #include "Animation/Skeleton.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigModule.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigModule.cpp index 894a5e6b04d5..4eaf71dcd6cc 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigModule.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigModule.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigModule.h index a9e3f12424de..bb3f2fa6134a 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigModule.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigPrivatePCH.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigPrivatePCH.h index de7b639ceba1..329c831de9ee 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigPrivatePCH.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigPrivatePCH.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigSkeletalMeshBinding.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigSkeletalMeshBinding.cpp index 64c5862b8229..f26325b9df24 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigSkeletalMeshBinding.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigSkeletalMeshBinding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigSkeletalMeshBinding.h" #include "GameFramework/Actor.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigStaticMeshControl.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigStaticMeshControl.cpp index 1dba9c08fa79..49f4d718f326 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigStaticMeshControl.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigStaticMeshControl.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigStaticMeshControl.h" #include "Components/StaticMeshComponent.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigStaticMeshControl.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigStaticMeshControl.h index 276cc9e38fca..27a3e6f0d384 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigStaticMeshControl.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigStaticMeshControl.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigVM.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigVM.cpp index 6f85bd50f8fe..6fcfc1a8bb62 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigVM.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigVM.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigVM.h" #include "Units/RigUnit.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigVM.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigVM.h index 3f57c61b5396..57a671174ae7 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigVM.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigVM.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/HelperUtil.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/HelperUtil.cpp index d7cfc15eab2d..e69ab601075d 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/HelperUtil.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/HelperUtil.cpp @@ -1,3 +1,3 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HelperUtil.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Rigs/AnimationHierarchy.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Rigs/AnimationHierarchy.cpp index db324b12d5ae..0b98ff4b3e17 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Rigs/AnimationHierarchy.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Rigs/AnimationHierarchy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Rigs/AnimationHierarchy.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Rigs/Hierarchy.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Rigs/Hierarchy.cpp index 8df4a5b5f94b..ba32061ec763 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Rigs/Hierarchy.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Rigs/Hierarchy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Hierarchy.h" #include "ControlRig.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigBindingTemplate.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigBindingTemplate.cpp index 6fb3fa0bf242..567ca3899cd5 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigBindingTemplate.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigBindingTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sequencer/ControlRigBindingTemplate.h" #include "MovieSceneSequence.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigBindingTrack.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigBindingTrack.cpp index 7979faae4c18..a17d87ab5ae3 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigBindingTrack.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigBindingTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sequencer/ControlRigBindingTrack.h" #include "Sections/MovieSceneSpawnSection.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigObjectSpawner.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigObjectSpawner.cpp index 9aa571b72905..39567f088579 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigObjectSpawner.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigObjectSpawner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sequencer/ControlRigObjectSpawner.h" #include "ControlRig.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigSequence.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigSequence.cpp index 6456c3ed4576..303e04ace2dd 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigSequence.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigSequence.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sequencer/ControlRigSequence.h" #include "UObject/Package.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigSequenceObjectReference.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigSequenceObjectReference.cpp index f93412b0ada8..2ef5b27daead 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigSequenceObjectReference.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigSequenceObjectReference.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sequencer/ControlRigSequenceObjectReference.h" #include "ControlRig.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigSequencerAnimInstance.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigSequencerAnimInstance.cpp index afa332cc5210..8ff7d04298a8 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigSequencerAnimInstance.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigSequencerAnimInstance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sequencer/ControlRigSequencerAnimInstance.h" #include "ControlRigSequencerAnimInstanceProxy.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigSequencerAnimInstanceProxy.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigSequencerAnimInstanceProxy.cpp index 9d0f045f892c..7fe6f23264fa 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigSequencerAnimInstanceProxy.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigSequencerAnimInstanceProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigSequencerAnimInstanceProxy.h" #include "Sequencer/ControlRigSequencerAnimInstance.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigSequencerAnimInstanceProxy.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigSequencerAnimInstanceProxy.h index fab7cbcc0b08..1bbea8e2c819 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigSequencerAnimInstanceProxy.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigSequencerAnimInstanceProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/MovieSceneControlRigSection.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/MovieSceneControlRigSection.cpp index 46edd5c34bf2..7a20fa63ceef 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/MovieSceneControlRigSection.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/MovieSceneControlRigSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sequencer/MovieSceneControlRigSection.h" #include "Animation/AnimSequence.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/MovieSceneControlRigTrack.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/MovieSceneControlRigTrack.cpp index d8d9a2e1a351..ed0ec809f42e 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/MovieSceneControlRigTrack.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/MovieSceneControlRigTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sequencer/MovieSceneControlRigTrack.h" #include "Sequencer/MovieSceneControlRigSection.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/MathLibrary.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/MathLibrary.h index e66822c27ca2..aeba8be605d0 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/MathLibrary.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/MathLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/RigUnit_Converter.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/RigUnit_Converter.h index 4ebe36d9bfb3..3e263c00dc2b 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/RigUnit_Converter.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/RigUnit_Converter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/RigUnit_Float.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/RigUnit_Float.cpp index a049c6af8fdb..4320596d0a61 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/RigUnit_Float.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/RigUnit_Float.cpp @@ -1,3 +1,3 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RigUnit_Float.h" \ No newline at end of file diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/RigUnit_Float.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/RigUnit_Float.h index 327857957e61..024e0db1721a 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/RigUnit_Float.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/RigUnit_Float.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/RigUnit_Quaternion.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/RigUnit_Quaternion.cpp index eac1312677e6..22ddad768c3c 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/RigUnit_Quaternion.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/RigUnit_Quaternion.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RigUnit_Quaternion.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/RigUnit_Quaternion.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/RigUnit_Quaternion.h index 3f33bf4e59f3..84df96cb634c 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/RigUnit_Quaternion.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/RigUnit_Quaternion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/RigUnit_Transform.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/RigUnit_Transform.h index 4f75043dda54..7afaeffdb570 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/RigUnit_Transform.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/RigUnit_Transform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/RigUnit_Vector.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/RigUnit_Vector.h index d2a044fe4fb7..9595edcabd4e 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/RigUnit_Vector.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/Math/RigUnit_Vector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit.cpp index 7923f757de6a..b0944ef32b92 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Units/RigUnit.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_AimConstraint.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_AimConstraint.cpp index 8b90f9729972..2428f0663706 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_AimConstraint.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_AimConstraint.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RigUnit_AimConstraint.h" #include "Units/RigUnitContext.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_AimConstraint.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_AimConstraint.h index 5756f116afe3..f14a6891707c 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_AimConstraint.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_AimConstraint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_ApplyFK.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_ApplyFK.cpp index 4fcbf52da3a0..b38ba0ec8031 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_ApplyFK.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_ApplyFK.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RigUnit_ApplyFK.h" #include "Units/RigUnitContext.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_ApplyFK.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_ApplyFK.h index 29fdd0e9cf8a..2019dc810ca7 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_ApplyFK.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_ApplyFK.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_BlendTransform.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_BlendTransform.cpp index e9ca8e5047d6..4bb77daede55 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_BlendTransform.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_BlendTransform.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RigUnit_BlendTransform.h" #include "Units/RigUnitContext.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_BlendTransform.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_BlendTransform.h index 58c8734519f1..4d3936c9bc5c 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_BlendTransform.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_BlendTransform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_Control.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_Control.cpp index 7dd4bc81fd46..7d23884ac14f 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_Control.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_Control.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Units/RigUnit_Control.h" #include "Units/RigUnitContext.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_Control_StaticMesh.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_Control_StaticMesh.cpp index 64a4bb8c071b..15d2025604b3 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_Control_StaticMesh.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_Control_StaticMesh.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Units/RigUnit_Control_StaticMesh.h" #include "ControlRigStaticMeshControl.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_CreateHierarchy.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_CreateHierarchy.cpp index e9f815d3b2a4..af620ab866a7 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_CreateHierarchy.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_CreateHierarchy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RigUnit_CreateHierarchy.h" #include "Units/RigUnitContext.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_CreateHierarchy.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_CreateHierarchy.h index b0870ad98e42..1b2ea2c0b575 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_CreateHierarchy.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_CreateHierarchy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_Example.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_Example.cpp index 9b5a3cbe6142..e3fdfa92de5d 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_Example.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_Example.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RigUnit_Example.h" #include "Units/RigUnitContext.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_Example.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_Example.h index efa93b083935..cd0b033c5c7f 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_Example.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_Example.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_FABRIK.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_FABRIK.cpp index d5be95dd8266..56e7fc70c2e3 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_FABRIK.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_FABRIK.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RigUnit_FABRIK.h" #include "Units/RigUnitContext.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_FABRIK.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_FABRIK.h index 2bb4c23d7099..50b1f04b67e3 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_FABRIK.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_FABRIK.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_GetJointTransform.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_GetJointTransform.cpp index f3680e21b369..58e3f57c7a33 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_GetJointTransform.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_GetJointTransform.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RigUnit_GetJointTransform.h" #include "Units/RigUnitContext.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_GetJointTransform.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_GetJointTransform.h index bfe75880e8e9..9b5c9fcdd6ed 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_GetJointTransform.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_GetJointTransform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_MergeHierarchy.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_MergeHierarchy.cpp index cb0de276ca2c..c077f4e65487 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_MergeHierarchy.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_MergeHierarchy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RigUnit_MergeHierarchy.h" #include "Units/RigUnitContext.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_MergeHierarchy.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_MergeHierarchy.h index 8319a1095160..c93410d5240a 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_MergeHierarchy.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_MergeHierarchy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_TransformConstraint.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_TransformConstraint.cpp index cc38e380a753..ab6187e1a338 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_TransformConstraint.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_TransformConstraint.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RigUnit_TransformConstraint.h" #include "Units/RigUnitContext.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_TransformConstraint.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_TransformConstraint.h index 896949f48186..f77710def06e 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_TransformConstraint.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_TransformConstraint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_TwoBoneIKFK.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_TwoBoneIKFK.cpp index 81f92899cdb2..86829896a27e 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_TwoBoneIKFK.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Units/RigUnit_TwoBoneIKFK.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Units/RigUnit_TwoBoneIKFK.h" #include "Units/RigUnitContext.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/AnimNode_ControlRig.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/AnimNode_ControlRig.h index f33f25b9cb08..8428f689cca9 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/AnimNode_ControlRig.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/AnimNode_ControlRig.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/AnimNode_ControlRigBase.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/AnimNode_ControlRigBase.h index fcef068cd9bf..13fdc99e082b 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/AnimNode_ControlRigBase.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/AnimNode_ControlRigBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/AnimNode_ControlRig_ExternalSource.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/AnimNode_ControlRig_ExternalSource.h index bd9b149c473f..a14ea42192b5 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/AnimNode_ControlRig_ExternalSource.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/AnimNode_ControlRig_ExternalSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRig.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRig.h index 2dc321aa21bf..de37b3b13ca0 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRig.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRig.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigBlueprintGeneratedClass.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigBlueprintGeneratedClass.h index 55eaac65b7e6..deaebc357635 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigBlueprintGeneratedClass.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigBlueprintGeneratedClass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigComponent.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigComponent.h index bfbc945c9f98..21488d601d5b 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigComponent.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigControl.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigControl.h index 34a0a9312e3d..a380fd072400 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigControl.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigControl.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigDefines.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigDefines.h index deb90897f2a9..1cf459f748f1 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigDefines.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigDefines.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigLibrary.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigLibrary.h index 65ef8d00d218..75b26867fce8 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigLibrary.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc.All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc.All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigMetaData.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigMetaData.h index f66d1a894248..739c4db7420e 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigMetaData.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigMetaData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigSkeletalMeshBinding.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigSkeletalMeshBinding.h index 8f00d3b5f925..bfb92f2f9f37 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigSkeletalMeshBinding.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigSkeletalMeshBinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/HelperUtil.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/HelperUtil.h index add676a9b00d..6e000aa7bff5 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/HelperUtil.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/HelperUtil.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Hierarchy.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Hierarchy.h index fde6fe929e95..08d57b498247 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Hierarchy.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Hierarchy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/IControlRigModule.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/IControlRigModule.h index 8035e5623fab..606c84fb6d1b 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/IControlRigModule.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/IControlRigModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/IControlRigObjectBinding.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/IControlRigObjectBinding.h index e6523338b427..4536e338b4f5 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/IControlRigObjectBinding.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/IControlRigObjectBinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Rigs/AnimationHierarchy.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Rigs/AnimationHierarchy.h index a357a81161fa..8b9da5f3d0dc 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Rigs/AnimationHierarchy.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Rigs/AnimationHierarchy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigBindingTemplate.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigBindingTemplate.h index 7ca2272daab4..01a62bd6ca65 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigBindingTemplate.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigBindingTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigBindingTrack.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigBindingTrack.h index e57e4b1902b1..e2e1f91e7e32 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigBindingTrack.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigBindingTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigObjectSpawner.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigObjectSpawner.h index 588d17237b47..906ffd53313b 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigObjectSpawner.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigObjectSpawner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigSequence.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigSequence.h index 574f8a635298..6929bab7ab49 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigSequence.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigSequence.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigSequenceObjectReference.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigSequenceObjectReference.h index 41bff835e11e..ed07707f921e 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigSequenceObjectReference.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigSequenceObjectReference.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigSequencerAnimInstance.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigSequencerAnimInstance.h index ed38130035f3..f75e57aa6dfd 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigSequencerAnimInstance.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigSequencerAnimInstance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigInstanceData.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigInstanceData.h index c378f2963da1..e48df736a22d 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigInstanceData.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigInstanceData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigSection.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigSection.h index 76aec49b4a26..ad775569fdca 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigSection.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigTrack.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigTrack.h index 1ebce29752ad..ac4b1f9ac997 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigTrack.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/StructReference.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/StructReference.h index e8b3557b76c1..b8cbe679bcf2 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/StructReference.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/StructReference.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Units/RigUnit.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Units/RigUnit.h index be008f2ce4f6..db528209d351 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Units/RigUnit.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Units/RigUnit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Units/RigUnitContext.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Units/RigUnitContext.h index 1624c0b8e947..41950bcc1609 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Units/RigUnitContext.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Units/RigUnitContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Units/RigUnit_Control.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Units/RigUnit_Control.h index d676fb0fd887..c7cbdda2b9ce 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Units/RigUnit_Control.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Units/RigUnit_Control.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Units/RigUnit_Control_StaticMesh.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Units/RigUnit_Control_StaticMesh.h index 0841f0899d5a..f48a7146aa24 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Units/RigUnit_Control_StaticMesh.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Units/RigUnit_Control_StaticMesh.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Units/RigUnit_TwoBoneIKFK.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Units/RigUnit_TwoBoneIKFK.h index 6f4103ada437..b3ab470da2c8 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Units/RigUnit_TwoBoneIKFK.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Units/RigUnit_TwoBoneIKFK.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/ControlRigEditor.Build.cs b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/ControlRigEditor.Build.cs index 1112d5c61e3a..90aef12b87b1 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/ControlRigEditor.Build.cs +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/ControlRigEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/AnimGraphNode_ControlRig.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/AnimGraphNode_ControlRig.cpp index 1baa45c99308..88b39c72f908 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/AnimGraphNode_ControlRig.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/AnimGraphNode_ControlRig.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_ControlRig.h" #include "Kismet2/CompilerResultsLog.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/AnimGraphNode_ControlRig.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/AnimGraphNode_ControlRig.h index 0c308977e587..da1a25d24a6e 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/AnimGraphNode_ControlRig.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/AnimGraphNode_ControlRig.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/AnimSequenceConverterFactory.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/AnimSequenceConverterFactory.h index c08c72d81705..8248fe95f18e 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/AnimSequenceConverterFactory.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/AnimSequenceConverterFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprint.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprint.cpp index ca06268b5d71..c9265f68873b 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprint.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprint.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigBlueprint.h" #include "ControlRigBlueprintGeneratedClass.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprint.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprint.h index 90e2667f3f62..21475ea01ce9 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprint.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintActions.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintActions.cpp index 67d07bfd9aac..6d41e93222b4 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintActions.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigBlueprintActions.h" #include "ControlRigBlueprintFactory.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintActions.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintActions.h index c549844815c3..d13b142ee4dd 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintActions.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintCommands.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintCommands.cpp index 8275f7a50885..21f4f2ad6df7 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintCommands.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigBlueprintCommands.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintCommands.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintCommands.h index 2269e3cd7d12..6648ee9001d2 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintCommands.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintCompiler.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintCompiler.cpp index 99d0a57865d2..79f8de2bf2e5 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintCompiler.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintCompiler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigBlueprintCompiler.h" #include "ControlRig.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintCompiler.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintCompiler.h index b169fb51dfe0..f496474db6fd 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintCompiler.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintCompiler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintFactory.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintFactory.cpp index a5e0cf80bc2d..e83a98616f8f 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintFactory.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigBlueprintFactory.h" #include "UObject/Interface.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintFactory.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintFactory.h index c8558f01323e..609d8a55dcd7 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintFactory.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigComponentDetails.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigComponentDetails.cpp index 40ac457fe15e..2d4465d00ca4 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigComponentDetails.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigComponentDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigComponentDetails.h" #include "UObject/Class.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigComponentDetails.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigComponentDetails.h index a73660a6b342..9ba55d534a12 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigComponentDetails.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigComponentDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigDetails.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigDetails.cpp index 813acd2f5af4..bd507ac090a6 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigDetails.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigDetails.h" #include "UObject/Class.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigDetails.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigDetails.h index a912001e6828..fd075ea397d4 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigDetails.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigEditorLibrary.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigEditorLibrary.cpp index 4128f1b9a457..3b901e0c82ab 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigEditorLibrary.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigEditorLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigEditorLibrary.h" #include "Blueprint/BlueprintSupport.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigEditorModule.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigEditorModule.cpp index 2df346975b3f..cabedae778e0 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigEditorModule.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigEditorModule.h" #include "PropertyEditorModule.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigEditorModule.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigEditorModule.h index 7dbc19885852..ae09a5798e95 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigEditorModule.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigEditorPrivatePCH.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigEditorPrivatePCH.h index 8881b3d88115..12790bb395e5 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigEditorPrivatePCH.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigEditorPrivatePCH.h @@ -1,3 +1,3 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealEd.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigEditorStyle.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigEditorStyle.h index 63946cd1086d..b2a6ebb5bd96 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigEditorStyle.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigEditorStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigHierarchyCommands.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigHierarchyCommands.cpp index a88495c8cb73..e5b66f2e7ad3 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigHierarchyCommands.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigHierarchyCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigHierarchyCommands.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigHierarchyCommands.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigHierarchyCommands.h index 2cebd6e4c149..5768673ea1d0 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigHierarchyCommands.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigHierarchyCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigVariableDetailsCustomization.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigVariableDetailsCustomization.cpp index 7defd2eb6549..f7e6a6b9d84e 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigVariableDetailsCustomization.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigVariableDetailsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigVariableDetailsCustomization.h" #include "Kismet2/BlueprintEditorUtils.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigVariableDetailsCustomization.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigVariableDetailsCustomization.h index 668a8e11a7c7..b314996a649e 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigVariableDetailsCustomization.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/ControlRigVariableDetailsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigEditMode.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigEditMode.cpp index b0ad526e8d3e..e2907d5f50a9 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigEditMode.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigEditMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigEditMode.h" #include "ControlRigEditModeToolkit.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigEditMode.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigEditMode.h index 4bf6a9a64052..268fb439ad56 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigEditMode.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigEditMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigEditModeCommands.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigEditModeCommands.cpp index b773fa615291..2863969b09ef 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigEditModeCommands.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigEditModeCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigEditModeCommands.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigEditModeCommands.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigEditModeCommands.h index 713ea520e50d..5a3409c35608 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigEditModeCommands.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigEditModeCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigEditModeSettings.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigEditModeSettings.cpp index ea56d347fe10..47001ea90b64 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigEditModeSettings.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigEditModeSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigEditModeSettings.h" #include "EditorModeManager.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigEditModeSettings.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigEditModeSettings.h index e2afaba2898b..bb333708717d 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigEditModeSettings.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigEditModeSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigEditModeToolkit.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigEditModeToolkit.h index 2baea396bb8c..d3ee106a4bde 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigEditModeToolkit.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigEditModeToolkit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigPickerWidget.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigPickerWidget.cpp index 742d52892d56..10be2269a9fe 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigPickerWidget.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigPickerWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigPickerWidget.h" #include "ControlRigEditMode.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigPickerWidget.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigPickerWidget.h index c349cea6b820..fe930633269d 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigPickerWidget.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigPickerWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigTrajectoryCache.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigTrajectoryCache.cpp index 5c359a7f45d6..74ff9b441fb4 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigTrajectoryCache.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigTrajectoryCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigTrajectoryCache.h" #include "ISequencer.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigTrajectoryCache.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigTrajectoryCache.h index a1c562a5d286..19449f77c773 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigTrajectoryCache.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlRigTrajectoryCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlUnitProxy.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlUnitProxy.cpp index cb83c52b7ec9..f420f8f1ec0d 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlUnitProxy.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlUnitProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlUnitProxy.h" #include "ControlRigControl.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlUnitProxy.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlUnitProxy.h index 1a46bde34d0d..9fd16734145f 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlUnitProxy.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/ControlUnitProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/SControlPicker.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/SControlPicker.cpp index 72c7981aa6e3..5365d5c09902 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/SControlPicker.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/SControlPicker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SControlPicker.h" #include "Widgets/SCanvas.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/SControlPicker.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/SControlPicker.h index 951003d93327..613171ac5970 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/SControlPicker.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/SControlPicker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/SControlRigEditModeTools.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/SControlRigEditModeTools.cpp index 6081d58796e0..e26c7f900220 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/SControlRigEditModeTools.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/SControlRigEditModeTools.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SControlRigEditModeTools.h" #include "PropertyEditorModule.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/SControlRigEditModeTools.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/SControlRigEditModeTools.h index 5d6c793282f0..d559a70a75f1 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/SControlRigEditModeTools.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/SControlRigEditModeTools.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/SEditorUserWidgetHost.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/SEditorUserWidgetHost.cpp index 0ff6256ae22e..6dbd652b0f33 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/SEditorUserWidgetHost.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/SEditorUserWidgetHost.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SEditorUserWidgetHost.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/SEditorUserWidgetHost.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/SEditorUserWidgetHost.h index e1d68cb4243f..faa82565f6f5 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/SEditorUserWidgetHost.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/EditMode/SEditorUserWidgetHost.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigBlueprintUtils.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigBlueprintUtils.cpp index aaaee010123f..d64367cfa89c 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigBlueprintUtils.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigBlueprintUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigBlueprintUtils.h" #include "Kismet2/BlueprintEditorUtils.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigBlueprintUtils.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigBlueprintUtils.h index 4e64e1c33012..d27fbdbc21f8 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigBlueprintUtils.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigBlueprintUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigEditor.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigEditor.cpp index 38dcf19d4c47..0a8a181af0d0 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigEditor.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigEditor.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigEditor.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigEditor.h index 335e1655ca56..dbdaa9807487 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigEditor.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigEditorEditMode.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigEditorEditMode.cpp index 86f6da9c75c7..5d941c5cc677 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigEditorEditMode.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigEditorEditMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigEditorEditMode.h" #include "IPersonaPreviewScene.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigEditorEditMode.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigEditorEditMode.h index 026b8506ffa9..b215f2657c54 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigEditorEditMode.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigEditorEditMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigEditorMode.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigEditorMode.cpp index a1165e48efdb..97ca09cbcc70 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigEditorMode.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigEditorMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigEditorMode.h" #include "BlueprintEditorTabs.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigEditorMode.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigEditorMode.h index 9505ef62ea60..6aa3dbf7e3fa 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigEditorMode.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigEditorMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigSkeletalMeshComponent.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigSkeletalMeshComponent.cpp index c7e7ea9bf86e..f0e2e64087a2 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigSkeletalMeshComponent.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigSkeletalMeshComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigSkeletalMeshComponent.h" #include "Sequencer/ControlRigSequencerAnimInstance.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigSkeletalMeshComponent.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigSkeletalMeshComponent.h index 14120576cb77..4e6ae4574127 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigSkeletalMeshComponent.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigSkeletalMeshComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigTabSummoner.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigTabSummoner.cpp index 45c5ef3f1341..e5bf91499220 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigTabSummoner.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigTabSummoner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigTabSummoner.h" #include "SControlRig.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigTabSummoner.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigTabSummoner.h index eb81adfec49a..f7abd464618b 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigTabSummoner.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/ControlRigTabSummoner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/RigHierarchyTabSummoner.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/RigHierarchyTabSummoner.cpp index ce0b90ae3176..a1972a7326c9 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/RigHierarchyTabSummoner.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/RigHierarchyTabSummoner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RigHierarchyTabSummoner.h" #include "SRigHierarchy.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/RigHierarchyTabSummoner.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/RigHierarchyTabSummoner.h index 5820a1d78590..593423f469c8 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/RigHierarchyTabSummoner.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/RigHierarchyTabSummoner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SControlRig.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SControlRig.cpp index 2abcaecf4f71..373e94441c13 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SControlRig.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SControlRig.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SControlRig.h" #include "Widgets/Input/SComboButton.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SControlRig.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SControlRig.h index 854e15164f0b..f8e949366a85 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SControlRig.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SControlRig.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SControlRigItem.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SControlRigItem.cpp index c35d21ec9306..b239489fb649 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SControlRigItem.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SControlRigItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SControlRigItem.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SControlRigItem.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SControlRigItem.h index b92d295a89c7..0ba77ab6f818 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SControlRigItem.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SControlRigItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SControlRigUnitCombo.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SControlRigUnitCombo.cpp index a864bd8b269c..281297125c26 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SControlRigUnitCombo.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SControlRigUnitCombo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SControlRigUnitCombo.h" #include "Widgets/Input/SSearchBox.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SControlRigUnitCombo.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SControlRigUnitCombo.h index 5607567cd821..dfcf96e2c6f5 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SControlRigUnitCombo.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SControlRigUnitCombo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SRigHierarchy.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SRigHierarchy.cpp index 5d1b7259bca1..ebc01ae96f22 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SRigHierarchy.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SRigHierarchy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SRigHierarchy.h" #include "Widgets/Input/SComboButton.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SRigHierarchy.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SRigHierarchy.h index 9bffb8968651..717b32f0f23e 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SRigHierarchy.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Editor/SRigHierarchy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigConnectionDrawingPolicy.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigConnectionDrawingPolicy.cpp index e5cdf24064f8..2936f50446d9 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigConnectionDrawingPolicy.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigConnectionDrawingPolicy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigConnectionDrawingPolicy.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigConnectionDrawingPolicy.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigConnectionDrawingPolicy.h index 1e4f50de372f..64b3735d5df5 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigConnectionDrawingPolicy.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigConnectionDrawingPolicy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraph.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraph.cpp index 7a82cb7242eb..96c6c254b609 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraph.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigGraph.h" #include "ControlRigBlueprint.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraph.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraph.h index bdb3b6b909f7..d34d38eb3e92 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraph.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphNode.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphNode.cpp index 1d4f1c5c6da8..403c18dd802e 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphNode.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigGraphNode.h" #include "ControlRigGraph.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphNode.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphNode.h index 8ee6a1b2e00b..13cf8bbe8129 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphNode.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphPanelNodeFactory.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphPanelNodeFactory.cpp index d0e3dd58dfd2..24f75db8edf9 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphPanelNodeFactory.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphPanelNodeFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigGraphPanelNodeFactory.h" #include "ControlRigGraphNode.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphPanelNodeFactory.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphPanelNodeFactory.h index ab61de617533..1b75b2b241b5 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphPanelNodeFactory.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphPanelNodeFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphPanelPinFactory.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphPanelPinFactory.cpp index ae3ee780171f..f594965fd3b6 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphPanelPinFactory.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphPanelPinFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigGraphPanelPinFactory.h" #include "ControlRigGraphSchema.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphPanelPinFactory.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphPanelPinFactory.h index 297e41565646..0bd8012c0ea9 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphPanelPinFactory.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphPanelPinFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphSchema.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphSchema.cpp index 859abedcb850..536ae21884dc 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphSchema.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphSchema.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigGraphSchema.h" #include "ControlRigGraph.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphSchema.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphSchema.h index e22a7c3b81b8..9f1da5ae6e3a 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphSchema.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/ControlRigGraphSchema.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/NodeSpawners/ControlRigPropertyNodeSpawner.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/NodeSpawners/ControlRigPropertyNodeSpawner.cpp index d8a86e6e1ab5..f189a2022671 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/NodeSpawners/ControlRigPropertyNodeSpawner.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/NodeSpawners/ControlRigPropertyNodeSpawner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigPropertyNodeSpawner.h" #include "ControlRigGraphNode.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/NodeSpawners/ControlRigPropertyNodeSpawner.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/NodeSpawners/ControlRigPropertyNodeSpawner.h index 1436e845fa6f..579203d1dfbe 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/NodeSpawners/ControlRigPropertyNodeSpawner.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/NodeSpawners/ControlRigPropertyNodeSpawner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/NodeSpawners/ControlRigUnitNodeSpawner.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/NodeSpawners/ControlRigUnitNodeSpawner.cpp index 656441da593a..2b9309659345 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/NodeSpawners/ControlRigUnitNodeSpawner.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/NodeSpawners/ControlRigUnitNodeSpawner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigUnitNodeSpawner.h" #include "ControlRigGraphNode.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/NodeSpawners/ControlRigUnitNodeSpawner.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/NodeSpawners/ControlRigUnitNodeSpawner.h index 135a4eddda03..2b57a54f8fca 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/NodeSpawners/ControlRigUnitNodeSpawner.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/NodeSpawners/ControlRigUnitNodeSpawner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/NodeSpawners/ControlRigVariableNodeSpawner.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/NodeSpawners/ControlRigVariableNodeSpawner.cpp index f7e6af544854..d8aaa84ce5f7 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/NodeSpawners/ControlRigVariableNodeSpawner.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/NodeSpawners/ControlRigVariableNodeSpawner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigVariableNodeSpawner.h" #include "ControlRigGraphNode.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/NodeSpawners/ControlRigVariableNodeSpawner.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/NodeSpawners/ControlRigVariableNodeSpawner.h index b98a8e8c9390..428731f6f071 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/NodeSpawners/ControlRigVariableNodeSpawner.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/NodeSpawners/ControlRigVariableNodeSpawner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/SControlRigGraphNode.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/SControlRigGraphNode.cpp index dfd22367d01a..9e6c029619e5 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/SControlRigGraphNode.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/SControlRigGraphNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SControlRigGraphNode.h" #include "ControlRigGraphNode.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/SControlRigGraphNode.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/SControlRigGraphNode.h index 76ac4c61d20b..132572862f49 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/SControlRigGraphNode.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Graph/SControlRigGraphNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigBindingTrackEditor.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigBindingTrackEditor.cpp index 3b969d999ece..87ae0751bc7f 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigBindingTrackEditor.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigBindingTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigBindingTrackEditor.h" #include "Sequencer/ControlRigBindingTrack.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigBindingTrackEditor.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigBindingTrackEditor.h index b321e3a2a9bd..9c7468b773d3 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigBindingTrackEditor.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigBindingTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigEditorObjectBinding.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigEditorObjectBinding.cpp index c73902b8d97b..390dd934b382 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigEditorObjectBinding.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigEditorObjectBinding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigEditorObjectBinding.h" #include "ISequencer.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigEditorObjectBinding.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigEditorObjectBinding.h index fd61d5f6219d..06897c8a271a 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigEditorObjectBinding.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigEditorObjectBinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigEditorObjectSpawner.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigEditorObjectSpawner.cpp index 8c926cef6304..a27a2f34ead0 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigEditorObjectSpawner.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigEditorObjectSpawner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigEditorObjectSpawner.h" #include "ControlRig.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigEditorObjectSpawner.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigEditorObjectSpawner.h index f1a3307bbc69..f6ad135576c1 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigEditorObjectSpawner.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigEditorObjectSpawner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceActions.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceActions.cpp index f0c44b47d715..42dacd815c13 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceActions.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigSequenceActions.h" #include "EngineGlobals.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceActions.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceActions.h index 7b54b8314291..0f65562f51d3 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceActions.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceExporter.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceExporter.cpp index e96b373209c1..422567e7bf2f 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceExporter.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceExporter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigSequenceExporter.h" #include "Sequencer/ControlRigSequence.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceExporter.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceExporter.h index c7e24a20b0b1..6ad98bb5bf5b 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceExporter.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceExporter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceExporterSettings.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceExporterSettings.h index 3d308fc337eb..521c7607832c 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceExporterSettings.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceExporterSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceExporterSettingsDetailsCustomization.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceExporterSettingsDetailsCustomization.cpp index 70ca43d70766..457679d99bf1 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceExporterSettingsDetailsCustomization.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceExporterSettingsDetailsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigSequenceExporterSettingsDetailsCustomization.h" #include "DetailLayoutBuilder.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceExporterSettingsDetailsCustomization.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceExporterSettingsDetailsCustomization.h index 77eaf13b033c..f3784526f82a 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceExporterSettingsDetailsCustomization.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceExporterSettingsDetailsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceFactory.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceFactory.cpp index 7e90bb81c147..6fe778eb9a00 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceFactory.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigSequenceFactory.h" #include "Sequencer/ControlRigSequence.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceFactory.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceFactory.h index 15fbad4dd6b5..96fa75674e67 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceFactory.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigSequenceFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigTrackEditor.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigTrackEditor.cpp index 0e95cbd8c18d..b7712128d038 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigTrackEditor.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ControlRigTrackEditor.h" #include "Sequencer/MovieSceneControlRigSection.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigTrackEditor.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigTrackEditor.h index adf1aa10793a..e0647360b600 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigTrackEditor.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/ControlRigTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/MovieSceneControlRigSectionDetailsCustomization.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/MovieSceneControlRigSectionDetailsCustomization.cpp index a1355e2cbd4d..82c3ccae0261 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/MovieSceneControlRigSectionDetailsCustomization.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/MovieSceneControlRigSectionDetailsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneControlRigSectionDetailsCustomization.h" #include "DetailLayoutBuilder.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/MovieSceneControlRigSectionDetailsCustomization.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/MovieSceneControlRigSectionDetailsCustomization.h index c0c28f8fbf8d..e05bd679cdc3 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/MovieSceneControlRigSectionDetailsCustomization.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Sequencer/MovieSceneControlRigSectionDetailsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Units/RigUnitEditor_Base.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Units/RigUnitEditor_Base.cpp index 28e2e873ccb7..2cbd49266154 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Units/RigUnitEditor_Base.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Units/RigUnitEditor_Base.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Units/RigUnitEditor_Base.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Units/RigUnitEditor_TwoBoneIKFK.cpp b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Units/RigUnitEditor_TwoBoneIKFK.cpp index 2cdf05131bf3..fa3efafcdde9 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Units/RigUnitEditor_TwoBoneIKFK.cpp +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Private/Units/RigUnitEditor_TwoBoneIKFK.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Units/RigUnitEditor_TwoBoneIKFK.h" diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Public/ControlRigEditorLibrary.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Public/ControlRigEditorLibrary.h index 25e0914c6f6d..5fd763060291 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Public/ControlRigEditorLibrary.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Public/ControlRigEditorLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Public/IControlRigEditor.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Public/IControlRigEditor.h index 8624dfadad79..ce8583458867 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Public/IControlRigEditor.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Public/IControlRigEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Public/IControlRigEditorModule.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Public/IControlRigEditorModule.h index 7e6439a8f06c..87efbe6ea3cc 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Public/IControlRigEditorModule.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Public/IControlRigEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Public/Units/RigUnitEditor_Base.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Public/Units/RigUnitEditor_Base.h index 303b6863f599..a04dc2b8ab14 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Public/Units/RigUnitEditor_Base.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Public/Units/RigUnitEditor_Base.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Public/Units/RigUnitEditor_TwoBoneIKFK.h b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Public/Units/RigUnitEditor_TwoBoneIKFK.h index 4715ae51332c..1524dc888fc1 100644 --- a/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Public/Units/RigUnitEditor_TwoBoneIKFK.h +++ b/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Public/Units/RigUnitEditor_TwoBoneIKFK.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/FieldSystemPlugin/FieldSystemPlugin.uplugin b/Engine/Plugins/Experimental/FieldSystemPlugin/FieldSystemPlugin.uplugin new file mode 100644 index 000000000000..401cd9af1e36 --- /dev/null +++ b/Engine/Plugins/Experimental/FieldSystemPlugin/FieldSystemPlugin.uplugin @@ -0,0 +1,24 @@ +{ + "FileVersion" : 3, + "Version" : 1, + "VersionName" : "0.1", + "FriendlyName" : "Field System", + "Description" : "Analytic Field", + "Category": "Geometry", + "CreatedBy" : "Epic Games, Inc.", + "CreatedByURL" : "http://epicgames.com", + "DocsURL" : "", + "MarketplaceURL" : "", + "SupportURL" : "", + "EnabledByDefault" : false, + "CanContainContent" : true, + "IsBetaVersion" : true, + "Installed" : false, + "Modules": [ + { + "Name": "FieldSystemEditor", + "Type": "Editor", + "LoadingPhase": "Default" + }, + ] +} diff --git a/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/FieldSystemEditor.Build.cs b/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/FieldSystemEditor.Build.cs new file mode 100644 index 000000000000..72cc2a0faa85 --- /dev/null +++ b/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/FieldSystemEditor.Build.cs @@ -0,0 +1,32 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +namespace UnrealBuildTool.Rules +{ + public class FieldSystemEditor : ModuleRules + { + public FieldSystemEditor(ReadOnlyTargetRules Target) : base(Target) + { + PublicIncludePaths.Add(ModuleDirectory + "/Public"); + + PublicDependencyModuleNames.AddRange( + new string[] + { + "Core", + "CoreUObject", + "Slate", + "SlateCore", + "Engine", + "UnrealEd", + "PropertyEditor", + "RenderCore", + "RHI", + "FieldSystemCore", + "FieldSystemEngine", + "RawMesh", + "AssetTools", + "AssetRegistry" + } + ); + } + } +} diff --git a/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Private/Field/ActorFactoryFieldSystem.cpp b/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Private/Field/ActorFactoryFieldSystem.cpp new file mode 100644 index 000000000000..4b73b303463b --- /dev/null +++ b/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Private/Field/ActorFactoryFieldSystem.cpp @@ -0,0 +1,67 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "Field/ActorFactoryFieldSystem.h" +#include "Field/FieldSystemActor.h" +#include "Field/FieldSystem.h" +#include "Field/FieldSystemComponent.h" +#include "Field/FieldSystemFactory.h" +#include "Misc/FileHelper.h" +#include "ActorFactories/ActorFactory.h" +#include "AssetData.h" +#include "Editor.h" +#include "EditorFramework/AssetImportData.h" + +#define LOCTEXT_NAMESPACE "ActorFactoryFieldSystem" + +DEFINE_LOG_CATEGORY_STATIC(AFFS_Log, Log, All); + +/*----------------------------------------------------------------------------- +UActorFactoryFieldSystem +-----------------------------------------------------------------------------*/ +UActorFactoryFieldSystem::UActorFactoryFieldSystem(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) +{ + DisplayName = LOCTEXT("FieldSystemDisplayName", "FieldSystem"); + NewActorClass = AFieldSystemActor::StaticClass(); +} + +bool UActorFactoryFieldSystem::CanCreateActorFrom(const FAssetData& AssetData, FText& OutErrorMsg) +{ + if (!AssetData.IsValid() || !AssetData.GetClass()->IsChildOf(UFieldSystem::StaticClass())) + { + OutErrorMsg = NSLOCTEXT("CanCreateActor", "NoFieldSystemSpecified", "No FieldSystem mesh was specified."); + return false; + } + + return true; +} + +void UActorFactoryFieldSystem::PostSpawnActor(UObject* Asset, AActor* NewActor) +{ + Super::PostSpawnActor(Asset, NewActor); + + UFieldSystem* FieldSystem = CastChecked(Asset); + AFieldSystemActor* NewFieldSystemActor = CastChecked(NewActor); + + // Term Component + NewFieldSystemActor->GetFieldSystemComponent()->UnregisterComponent(); + + // Change properties + NewFieldSystemActor->GetFieldSystemComponent()->SetFieldSystem(FieldSystem); + + // Init Component + NewFieldSystemActor->GetFieldSystemComponent()->RegisterComponent(); +} + +void UActorFactoryFieldSystem::PostCreateBlueprint(UObject* Asset, AActor* CDO) +{ + if (Asset != NULL && CDO != NULL) + { + UFieldSystem* FieldSystem = CastChecked(Asset); + AFieldSystemActor* FieldSystemActor = CastChecked(CDO); + + FieldSystemActor->GetFieldSystemComponent()->FieldSystem = FieldSystem; + } +} + +#undef LOCTEXT_NAMESPACE \ No newline at end of file diff --git a/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Private/Field/ActorFactoryFieldSystem.h b/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Private/Field/ActorFactoryFieldSystem.h new file mode 100644 index 000000000000..8228829fd948 --- /dev/null +++ b/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Private/Field/ActorFactoryFieldSystem.h @@ -0,0 +1,27 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + + +#pragma once + +#include "CoreMinimal.h" +#include "UObject/ObjectMacros.h" +#include "ActorFactories/ActorFactory.h" +#include "ActorFactoryFieldSystem.generated.h" + +class AActor; +struct FAssetData; + +UCLASS(MinimalAPI, config=Editor) +class UActorFactoryFieldSystem : public UActorFactory +{ + GENERATED_UCLASS_BODY() + + //~ Begin UActorFactory Interface + virtual void PostSpawnActor( UObject* Asset, AActor* NewActor ) override; + virtual void PostCreateBlueprint( UObject* Asset, AActor* CDO ) override; + virtual bool CanCreateActorFrom( const FAssetData& AssetData, FText& OutErrorMsg ) override; + //~ End UActorFactory Interface +}; + + + diff --git a/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Private/Field/AssetTypeActions_FieldSystem.cpp b/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Private/Field/AssetTypeActions_FieldSystem.cpp new file mode 100644 index 000000000000..c7e19fd5beb0 --- /dev/null +++ b/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Private/Field/AssetTypeActions_FieldSystem.cpp @@ -0,0 +1,31 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "Field/AssetTypeActions_FieldSystem.h" + +#include "ThumbnailRendering/SceneThumbnailInfo.h" +#include "Field/FieldSystem.h" + +#define LOCTEXT_NAMESPACE "AssetTypeActions" + +UClass* FAssetTypeActions_FieldSystem::GetSupportedClass() const +{ + return + UFieldSystem::StaticClass(); +} + +UThumbnailInfo* FAssetTypeActions_FieldSystem::GetThumbnailInfo(UObject* Asset) const +{ + UFieldSystem* FieldSystem = CastChecked(Asset); + return NewObject(FieldSystem, NAME_None, RF_Transactional); +} + +void FAssetTypeActions_FieldSystem::GetActions(const TArray& InObjects, FMenuBuilder& MenuBuilder) +{ + FAssetTypeActions_Base::GetActions(InObjects, MenuBuilder); +} + +void FAssetTypeActions_FieldSystem::OpenAssetEditor(const TArray& InObjects, TSharedPtr EditWithinLevelEditor) +{ +} + +#undef LOCTEXT_NAMESPACE diff --git a/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Private/Field/FieldSystemEditorCommands.cpp b/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Private/Field/FieldSystemEditorCommands.cpp new file mode 100644 index 000000000000..e5a273896329 --- /dev/null +++ b/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Private/Field/FieldSystemEditorCommands.cpp @@ -0,0 +1,14 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "Field/FieldSystemEditorCommands.h" + +#include "Engine/Selection.h" +#include "Engine/World.h" +#include "EngineUtils.h" +#include "Field/FieldSystem.h" +#include "Field/FieldSystemActor.h" +#include "Field/FieldSystemComponent.h" +#include "Logging/LogMacros.h" +#include "Editor.h" + +DEFINE_LOG_CATEGORY_STATIC(UFEC_Log, NoLogging, All); diff --git a/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Private/Field/FieldSystemEditorModule.cpp b/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Private/Field/FieldSystemEditorModule.cpp new file mode 100644 index 000000000000..671f5a9e9d91 --- /dev/null +++ b/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Private/Field/FieldSystemEditorModule.cpp @@ -0,0 +1,40 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + + +#include "Field/FieldSystemEditorModule.h" + +#include "AssetToolsModule.h" +#include "CoreMinimal.h" +#include "Field/FieldSystem.h" +#include "Field/AssetTypeActions_FieldSystem.h" +#include "Field/FieldSystemEditorStyle.h" +#include "Field/FieldSystemEditorCommands.h" +#include "HAL/ConsoleManager.h" +#include "Modules/ModuleManager.h" +#include "PropertyEditorModule.h" + +IMPLEMENT_MODULE( IFieldSystemEditorModule, FieldSystemEditor ) + +void IFieldSystemEditorModule::StartupModule() +{ + FFieldSystemEditorStyle::Get(); + + FAssetToolsModule& AssetToolsModule = FAssetToolsModule::GetModule(); + IAssetTools& AssetTools = AssetToolsModule.Get(); + AssetTypeActions_FieldSystem = new FAssetTypeActions_FieldSystem(); + AssetTools.RegisterAssetTypeActions(MakeShareable(AssetTypeActions_FieldSystem)); + + if (GIsEditor && !IsRunningCommandlet()) + { + } +} + +void IFieldSystemEditorModule::ShutdownModule() +{ + if (UObjectInitialized()) + { + FAssetToolsModule& AssetToolsModule = FAssetToolsModule::GetModule(); + IAssetTools& AssetTools = AssetToolsModule.Get(); + AssetTools.UnregisterAssetTypeActions(AssetTypeActions_FieldSystem->AsShared()); + } +} \ No newline at end of file diff --git a/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Private/Field/FieldSystemEditorStyle.h b/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Private/Field/FieldSystemEditorStyle.h new file mode 100644 index 000000000000..a4b8bc9fd86a --- /dev/null +++ b/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Private/Field/FieldSystemEditorStyle.h @@ -0,0 +1,49 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once +#include "Styling/SlateStyle.h" +#include "Styling/SlateStyleRegistry.h" + +class FFieldSystemEditorStyle : public FSlateStyleSet +{ +public: + FFieldSystemEditorStyle() : FSlateStyleSet("FieldSystemEditorStyle") + { + const FVector2D Icon16x16(16.f, 16.f); + const FVector2D Icon64x64(64.f, 64.f); + + FString PluginBasePath = FPaths::GetPath(FModuleManager::Get().GetModuleFilename("FieldSystemEditor")); + SetContentRoot(PluginBasePath / TEXT("../../Resources")); + + Set("ClassIcon.FieldSystem", new FSlateImageBrush(RootToContentDir(TEXT("FieldSystem_16x.png")), Icon16x16)); + Set("ClassThumbnail.FieldSystem", new FSlateImageBrush(RootToContentDir(TEXT("FieldSystem_64x.png")), Icon64x64)); + + FSlateStyleRegistry::RegisterSlateStyle(*this); + } + + ~FFieldSystemEditorStyle() + { + FSlateStyleRegistry::UnRegisterSlateStyle(*this); + } + +public: + + static FFieldSystemEditorStyle& Get() + { + if (!Singleton.IsSet()) + { + Singleton.Emplace(); + } + return Singleton.GetValue(); + } + + static void Destroy() + { + Singleton.Reset(); + } + +private: + static TOptional Singleton; +}; + +TOptional FFieldSystemEditorStyle::Singleton; \ No newline at end of file diff --git a/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Private/Field/FieldSystemFactory.cpp b/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Private/Field/FieldSystemFactory.cpp new file mode 100644 index 000000000000..d403b1730f0a --- /dev/null +++ b/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Private/Field/FieldSystemFactory.cpp @@ -0,0 +1,43 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "Field/FieldSystemFactory.h" +#include "Field/FieldSystemCoreAlgo.h" + +#include "Editor.h" +#include "Editor/EditorEngine.h" +#include "Engine/Selection.h" + +#define LOCTEXT_NAMESPACE "FieldSystem" + +///////////////////////////////////////////////////// +// FieldSystemFactory + +UFieldSystemFactory::UFieldSystemFactory(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) +{ + bCreateNew = true; + bEditAfterNew = true; + SupportedClass = UFieldSystem::StaticClass(); +} + +UFieldSystem* UFieldSystemFactory::StaticFactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) +{ + UFieldSystem* System = static_cast(NewObject(InParent, Class, Name, Flags | RF_Transactional | RF_Public | RF_Standalone)); + FieldSystemAlgo::InitDefaultFieldData(System->GetFieldData()); + System->MarkPackageDirty(); + return System; +} + +UObject* UFieldSystemFactory::FactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) +{ + + UFieldSystem* NewFieldSystem = StaticFactoryCreateNew(Class, InParent, Name, Flags, Context, Warn); + FieldSystemAlgo::InitDefaultFieldData(NewFieldSystem->GetFieldData()); + NewFieldSystem->MarkPackageDirty(); + return NewFieldSystem; +} + +#undef LOCTEXT_NAMESPACE + + + diff --git a/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Public/Field/AssetTypeActions_FieldSystem.h b/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Public/Field/AssetTypeActions_FieldSystem.h new file mode 100644 index 000000000000..b741cb7453c7 --- /dev/null +++ b/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Public/Field/AssetTypeActions_FieldSystem.h @@ -0,0 +1,20 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Toolkits/IToolkitHost.h" +#include "AssetTypeActions_Base.h" + +class FAssetTypeActions_FieldSystem : public FAssetTypeActions_Base +{ +public: + // IAssetTypeActions Implementation + virtual FText GetName() const override { return NSLOCTEXT("AssetTypeActions", "AssetTypeActions_FieldSystem", "Field System"); } + virtual void GetActions(const TArray& InObjects, FMenuBuilder& MenuBuilder) override; + virtual FColor GetTypeColor() const override { return FColor(255, 192, 128); } + virtual UClass* GetSupportedClass() const override; + virtual void OpenAssetEditor(const TArray& InObjects, TSharedPtr EditWithinLevelEditor = TSharedPtr()) override; + virtual uint32 GetCategories() override { return EAssetTypeCategories::Physics; } + virtual UThumbnailInfo* GetThumbnailInfo(UObject* Asset) const override; +}; diff --git a/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Public/Field/FieldSystemEditorCommands.h b/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Public/Field/FieldSystemEditorCommands.h new file mode 100644 index 000000000000..f1bec0205041 --- /dev/null +++ b/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Public/Field/FieldSystemEditorCommands.h @@ -0,0 +1,15 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once +#include "Engine/World.h" + +class UStaticMesh; +class USkeletalMesh; +class UFieldSystem; + +/** +* The public interface to this module +*/ +class FIELDSYSTEMEDITOR_API FFieldSystemCommands +{ +}; \ No newline at end of file diff --git a/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Public/Field/FieldSystemEditorModule.h b/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Public/Field/FieldSystemEditorModule.h new file mode 100644 index 000000000000..abd56b1f5824 --- /dev/null +++ b/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Public/Field/FieldSystemEditorModule.h @@ -0,0 +1,47 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Modules/ModuleInterface.h" +#include "Modules/ModuleManager.h" + + +/** + * The public interface to this module + */ +class FIELDSYSTEMEDITOR_API IFieldSystemEditorModule : public IModuleInterface +{ + TArray EditorCommands; + +public: + virtual void StartupModule(); + virtual void ShutdownModule(); + + + /** + * Singleton-like access to this module's interface. This is just for convenience! + * Beware of calling this during the shutdown phase, though. Your module might have been unloaded already. + * + * @return Returns singleton instance, loading the module on demand if needed + */ + static inline IFieldSystemEditorModule& Get() + { + return FModuleManager::LoadModuleChecked< IFieldSystemEditorModule >("FieldSystemEditorModule"); + } + + /** + * Checks to see if this module is loaded and ready. It is only valid to call Get() if IsAvailable() returns true. + * + * @return True if the module is loaded and ready to use + */ + static inline bool IsAvailable() + { + return FModuleManager::Get().IsModuleLoaded("FieldSystemEditorModule"); + } + +private: + class FAssetTypeActions_FieldSystem* AssetTypeActions_FieldSystem; + +}; + diff --git a/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Public/Field/FieldSystemFactory.h b/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Public/Field/FieldSystemFactory.h new file mode 100644 index 000000000000..c7d7a04d000b --- /dev/null +++ b/Engine/Plugins/Experimental/FieldSystemPlugin/Source/FieldSyStemEditor/Public/Field/FieldSystemFactory.h @@ -0,0 +1,32 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +/** Factory which allows import of an FieldSystemAsset */ + +#pragma once + +#include "CoreMinimal.h" +#include "UObject/ObjectMacros.h" +#include "Factories/Factory.h" +#include "Field/FieldSystem.h" + +#include "FieldSystemFactory.generated.h" + + +/** +* Factory for Simple Cube +*/ + +UCLASS() +class FIELDSYSTEMEDITOR_API UFieldSystemFactory : public UFactory +{ + GENERATED_UCLASS_BODY() + + //~ Begin UFactory Interface + virtual UObject* FactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) override; + //~ Begin UFactory Interface + + static UFieldSystem* StaticFactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn); + +}; + + diff --git a/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Gauntlet.Build.cs b/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Gauntlet.Build.cs index e4fc71493c9f..208efcc2ef30 100644 --- a/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Gauntlet.Build.cs +++ b/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Gauntlet.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Private/GauntletModule.cpp b/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Private/GauntletModule.cpp index 454391868bb3..ed91f21f651c 100644 --- a/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Private/GauntletModule.cpp +++ b/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Private/GauntletModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GauntletModule.h" #include "Engine/Engine.h" #include "UObject/Package.h" diff --git a/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Private/GauntletTestController.cpp b/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Private/GauntletTestController.cpp index 1fec51bcb8eb..e6e4e1b4cd41 100644 --- a/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Private/GauntletTestController.cpp +++ b/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Private/GauntletTestController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GauntletTestController.h" #include "Engine/Engine.h" diff --git a/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Private/GauntletTestControllerBootTest.cpp b/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Private/GauntletTestControllerBootTest.cpp index da5c46d87fc3..8e3cc2c398a4 100644 --- a/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Private/GauntletTestControllerBootTest.cpp +++ b/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Private/GauntletTestControllerBootTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GauntletTestControllerBootTest.h" diff --git a/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Private/GauntletTestControllerErrorTest.cpp b/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Private/GauntletTestControllerErrorTest.cpp index d08893528a25..ad061a25d597 100644 --- a/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Private/GauntletTestControllerErrorTest.cpp +++ b/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Private/GauntletTestControllerErrorTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GauntletTestControllerErrorTest.h" #include "Engine/Engine.h" diff --git a/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Public/GauntletModule.h b/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Public/GauntletModule.h index 1300dd2c4662..de0ec6e7e170 100644 --- a/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Public/GauntletModule.h +++ b/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Public/GauntletModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Public/GauntletTestController.h b/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Public/GauntletTestController.h index efe0d853d38a..3065073da851 100644 --- a/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Public/GauntletTestController.h +++ b/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Public/GauntletTestController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Public/GauntletTestControllerBootTest.h b/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Public/GauntletTestControllerBootTest.h index 70057a23e6ab..1e9d26c9536c 100644 --- a/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Public/GauntletTestControllerBootTest.h +++ b/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Public/GauntletTestControllerBootTest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Public/GauntletTestControllerErrorTest.h b/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Public/GauntletTestControllerErrorTest.h index 8b3d37a07f5b..54bcac97f01f 100644 --- a/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Public/GauntletTestControllerErrorTest.h +++ b/Engine/Plugins/Experimental/Gauntlet/Source/Gauntlet/Public/GauntletTestControllerErrorTest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCache.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCache.h index 8b210e73bde0..58c00c6c3214 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCache.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheActor.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheActor.h index 674f6afca7f3..b77a4c63f1ab 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheActor.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheCodecBase.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheCodecBase.h index baa9bea75b8c..7b651c529326 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheCodecBase.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheCodecBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheCodecRaw.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheCodecRaw.h index 38b31a35879b..8f3018291f34 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheCodecRaw.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheCodecRaw.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheCodecV1.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheCodecV1.h index b47394a538b4..d0b0e5b6c33a 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheCodecV1.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheCodecV1.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheComponent.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheComponent.h index a173e61c8f8a..d2c04c7729a3 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheComponent.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheMeshData.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheMeshData.h index 073152e7c485..14ec427f7e6f 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheMeshData.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheMeshData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheStreamingManagerBase.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheStreamingManagerBase.h index f11d07e71187..3b2204307641 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheStreamingManagerBase.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheStreamingManagerBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheTrack.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheTrack.h index 4b6cf6d4ed35..0be5ecac7f67 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheTrack.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheTrackFlipbookAnimation.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheTrackFlipbookAnimation.h index 5ca7deeee5e6..c323b367ef7d 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheTrackFlipbookAnimation.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheTrackFlipbookAnimation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheTrackStreamable.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheTrackStreamable.h index b1bfa29d9193..8218f7e8f364 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheTrackStreamable.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheTrackStreamable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheTrackTransformAnimation.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheTrackTransformAnimation.h index a2fef8e60edd..0cac86a14af7 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheTrackTransformAnimation.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheTrackTransformAnimation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheTrackTransformGroupAnimation.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheTrackTransformGroupAnimation.h index fea2103586f1..a18b43778adb 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheTrackTransformGroupAnimation.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheTrackTransformGroupAnimation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/ICodecDecoder.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/ICodecDecoder.h index f500657af73f..a212b9465692 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/ICodecDecoder.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/ICodecDecoder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/ICodecEncoder.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/ICodecEncoder.h index fc5cd01148fe..0450bb1ca717 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/ICodecEncoder.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/ICodecEncoder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/GeometryCache.Build.cs b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/GeometryCache.Build.cs index a60150a1d049..de196c2d3a30 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/GeometryCache.Build.cs +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/GeometryCache.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/CodecV1.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/CodecV1.cpp index 0e49beca3ac5..78cd81351b44 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/CodecV1.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/CodecV1.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CodecV1.h" #include "GeometryCacheMeshData.h" #include "Serialization/MemoryWriter.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/CodecV1.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/CodecV1.h index 1df26f2cee0f..838896606968 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/CodecV1.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/CodecV1.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/CodecV1Test.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/CodecV1Test.h index 7b01ebeb56cd..db7946b1692e 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/CodecV1Test.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/CodecV1Test.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/FloatCompression.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/FloatCompression.cpp index b1dd1ae7183d..71262d6b65f1 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/FloatCompression.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/FloatCompression.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FloatCompression.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/FloatCompression.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/FloatCompression.h index f338481f2495..9320b41f6ae5 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/FloatCompression.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/FloatCompression.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCache.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCache.cpp index 1d8a33a95055..de0a4c5ccc49 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCache.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GeometryCache.h" #include "EditorFramework/AssetImportData.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheActor.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheActor.cpp index c9847c5a7be7..da38aa926ffc 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheActor.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GeometryCacheActor.h" #include "GeometryCache.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheCodecBase.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheCodecBase.cpp index ff166be277f4..b58c92c8213f 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheCodecBase.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheCodecBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GeometryCacheCodecBase.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheCodecRaw.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheCodecRaw.cpp index 2ea17234470f..f6c2680e9fc6 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheCodecRaw.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheCodecRaw.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GeometryCacheCodecRaw.h" #include "GeometryCacheMeshData.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheCodecV1.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheCodecV1.cpp index e8fc314dbcbf..837bac9f04f3 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheCodecV1.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheCodecV1.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GeometryCacheCodecV1.h" #include "GeometryCacheMeshData.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheComponent.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheComponent.cpp index 74f4df7c86e3..16a43c89ecee 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheComponent.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GeometryCacheComponent.h" #include "GeometryCache.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheHelpers.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheHelpers.h index f827cd917188..abb966082c88 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheHelpers.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheMeshData.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheMeshData.cpp index 72596cbd6376..1f7534315e90 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheMeshData.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheMeshData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GeometryCacheMeshData.h" #include "GeometryCacheModule.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheModule.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheModule.cpp index af9a7117beff..1e3a9b001818 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheModule.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GeometryCacheModule.h" #if WITH_EDITOR diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCachePreprocessor.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCachePreprocessor.cpp index 15ff8d0c9bce..4112e169f8c4 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCachePreprocessor.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCachePreprocessor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GeometryCachePreprocessor.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCachePreprocessor.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCachePreprocessor.h index 46ae3532af9c..e847e618d80e 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCachePreprocessor.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCachePreprocessor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #if WITH_EDITOR diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheSceneProxy.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheSceneProxy.cpp index 450b8e47799c..61e5367c7795 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheSceneProxy.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheSceneProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GeometryCacheSceneProxy.h" #include "MaterialShared.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheSceneProxy.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheSceneProxy.h index bc0fb2b8d450..0fe0cd4aa7e2 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheSceneProxy.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheSceneProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheStreamingManager.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheStreamingManager.cpp index 12327ad284f7..7af477ffc8f9 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheStreamingManager.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheStreamingManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GeometryCacheStreamingManager.h" #include "HAL/PlatformFile.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheStreamingManager.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheStreamingManager.h index 4ed66b5850e9..3bf8b138e74c 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheStreamingManager.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheStreamingManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheTrack.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheTrack.cpp index 7ab9cebb3bd0..136555562249 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheTrack.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GeometryCacheTrack.h" #include "GeometryCacheHelpers.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheTrackFlipbookAnimation.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheTrackFlipbookAnimation.cpp index 4e92b51f0b4f..6f1a1f2be371 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheTrackFlipbookAnimation.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheTrackFlipbookAnimation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GeometryCacheTrackFlipbookAnimation.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheTrackStreamable.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheTrackStreamable.cpp index 8cb433f5f8ae..085b454345a0 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheTrackStreamable.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheTrackStreamable.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GeometryCacheTrackStreamable.h" #include "GeometryCacheStreamingManager.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheTrackTransformAnimation.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheTrackTransformAnimation.cpp index feb0a89146d8..5485d884d019 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheTrackTransformAnimation.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheTrackTransformAnimation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GeometryCacheTrackTransformAnimation.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheTrackTransformGroupAnimation.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheTrackTransformGroupAnimation.cpp index 1e74750f8240..569ba6bb77fa 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheTrackTransformGroupAnimation.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheTrackTransformGroupAnimation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GeometryCacheTrackTransformGroupAnimation.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/HuffmanBitStream.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/HuffmanBitStream.h index 782137932e0a..0dded4cc1bb2 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/HuffmanBitStream.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/HuffmanBitStream.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/HuffmanTable.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/HuffmanTable.cpp index c42d9e532dca..ed1f696a9303 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/HuffmanTable.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/HuffmanTable.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HuffmanTable.h" #include "HuffmanBitStream.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/HuffmanTable.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/HuffmanTable.h index ee1fd2ea0e61..26e65a68a236 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/HuffmanTable.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/HuffmanTable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/NormalCompression.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/NormalCompression.cpp index 1f5ec46a2e33..9c7aaea8da9f 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/NormalCompression.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/NormalCompression.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NormalCompression.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/NormalCompression.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/NormalCompression.h index baacc88c115b..987b1758702f 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/NormalCompression.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/NormalCompression.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/RingBuffer.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/RingBuffer.h index df20bcf8a229..efc911ba07da 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/RingBuffer.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/RingBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/StreamingGeometryCacheData.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/StreamingGeometryCacheData.cpp index 1688c26e8e54..a9602a8286b8 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/StreamingGeometryCacheData.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/StreamingGeometryCacheData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StreamingGeometryCacheData.h" #include "Async/AsyncFileHandle.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/StreamingGeometryCacheData.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/StreamingGeometryCacheData.h index 034ef625e85a..6f73ff9fe5f1 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/StreamingGeometryCacheData.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/StreamingGeometryCacheData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Public/GeometryCacheModule.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Public/GeometryCacheModule.h index 5392663cd5c7..633266ca2217 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Public/GeometryCacheModule.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Public/GeometryCacheModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Classes/ActorFactoryGeometryCache.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Classes/ActorFactoryGeometryCache.h index 8cf0a42c4080..cd80089ab7eb 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Classes/ActorFactoryGeometryCache.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Classes/ActorFactoryGeometryCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Classes/AssetTypeActions_GeometryCache.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Classes/AssetTypeActions_GeometryCache.h index 546b317ec174..8dc0951accc5 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Classes/AssetTypeActions_GeometryCache.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Classes/AssetTypeActions_GeometryCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Classes/GeometryCacheAssetBroker.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Classes/GeometryCacheAssetBroker.h index f4222f67ea90..7358306926e1 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Classes/GeometryCacheAssetBroker.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Classes/GeometryCacheAssetBroker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Classes/GeometryCacheThumbnailRenderer.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Classes/GeometryCacheThumbnailRenderer.h index a6515bf55b60..59717f035a38 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Classes/GeometryCacheThumbnailRenderer.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Classes/GeometryCacheThumbnailRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Classes/GeometryCacheThumbnailScene.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Classes/GeometryCacheThumbnailScene.h index b4e612d2a77d..aba1cfed05c9 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Classes/GeometryCacheThumbnailScene.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Classes/GeometryCacheThumbnailScene.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/GeometryCacheEd.Build.cs b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/GeometryCacheEd.Build.cs index a5d5e4e5c2cf..cd3be750acd6 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/GeometryCacheEd.Build.cs +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/GeometryCacheEd.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Private/ActorFactoryGeometryCache.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Private/ActorFactoryGeometryCache.cpp index 8e8e9b706204..5f16883a50d6 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Private/ActorFactoryGeometryCache.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Private/ActorFactoryGeometryCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ActorFactoryGeometryCache.h" #include "AssetData.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Private/AssetTypeActions_GeometryCache.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Private/AssetTypeActions_GeometryCache.cpp index f8707f65268d..5d70ad43cfc6 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Private/AssetTypeActions_GeometryCache.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Private/AssetTypeActions_GeometryCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions_GeometryCache.h" #include "EditorFramework/AssetImportData.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Private/GeometryCacheAssetBroker.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Private/GeometryCacheAssetBroker.cpp index f778f7d9a6cb..1f695ca96ddd 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Private/GeometryCacheAssetBroker.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Private/GeometryCacheAssetBroker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GeometryCacheAssetBroker.h" #include "GeometryCache.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Private/GeometryCacheEdModule.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Private/GeometryCacheEdModule.cpp index 3e164dc07556..8d55a6f2f070 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Private/GeometryCacheEdModule.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Private/GeometryCacheEdModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GeometryCacheEdModule.h" #include "ThumbnailRendering/ThumbnailManager.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Private/GeometryCacheThumbnailRenderer.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Private/GeometryCacheThumbnailRenderer.cpp index 29670c03928c..cbd1c0150f48 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Private/GeometryCacheThumbnailRenderer.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Private/GeometryCacheThumbnailRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GeometryCacheThumbnailRenderer.h" #include "Misc/App.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Private/GeometryCacheThumbnailScene.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Private/GeometryCacheThumbnailScene.cpp index b37ec8a35fef..8215fe956ac1 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Private/GeometryCacheThumbnailScene.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Private/GeometryCacheThumbnailScene.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GeometryCacheThumbnailScene.h" #include "ThumbnailRendering/SceneThumbnailInfo.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Public/GeometryCacheEdModule.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Public/GeometryCacheEdModule.h index 742f73839b8b..3c26e652ce55 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Public/GeometryCacheEdModule.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheEd/Public/GeometryCacheEdModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheSequencer/Classes/GeometryCacheTrackEditor.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheSequencer/Classes/GeometryCacheTrackEditor.cpp index a64e8ac0025d..ada7a7bef4d0 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheSequencer/Classes/GeometryCacheTrackEditor.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheSequencer/Classes/GeometryCacheTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GeometryCacheTrackEditor.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheSequencer/Classes/GeometryCacheTrackEditor.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheSequencer/Classes/GeometryCacheTrackEditor.h index 35d5ead0fe2b..16101d342aee 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheSequencer/Classes/GeometryCacheTrackEditor.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheSequencer/Classes/GeometryCacheTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheSequencer/GeometryCacheSequencer.Build.cs b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheSequencer/GeometryCacheSequencer.Build.cs index 8d4a97d727bd..74475eb5f29e 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheSequencer/GeometryCacheSequencer.Build.cs +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheSequencer/GeometryCacheSequencer.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheSequencer/Private/GeometryCacheSequencerModule.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheSequencer/Private/GeometryCacheSequencerModule.cpp index 49f3c0427acd..fe73153e6b31 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheSequencer/Private/GeometryCacheSequencerModule.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheSequencer/Private/GeometryCacheSequencerModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GeometryCacheSequencerModule.h" #include "ISequencerModule.h" #include "Modules/ModuleInterface.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheSequencer/Public/GeometryCacheSequencerModule.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheSequencer/Public/GeometryCacheSequencerModule.h index 832c836e957d..ec9ca4197ff4 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheSequencer/Public/GeometryCacheSequencerModule.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheSequencer/Public/GeometryCacheSequencerModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "ISequencerModule.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Classes/MovieSceneGeometryCacheSection.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Classes/MovieSceneGeometryCacheSection.h index befb5cca69a2..7accde706816 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Classes/MovieSceneGeometryCacheSection.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Classes/MovieSceneGeometryCacheSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Classes/MovieSceneGeometryCacheTrack.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Classes/MovieSceneGeometryCacheTrack.h index 4319e539606b..40c73403a0b3 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Classes/MovieSceneGeometryCacheTrack.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Classes/MovieSceneGeometryCacheTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/GeometryCacheTracks.Build.cs b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/GeometryCacheTracks.Build.cs index a27810ceba37..6782d95e3764 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/GeometryCacheTracks.Build.cs +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/GeometryCacheTracks.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Private/GeometryCacheTracksModule.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Private/GeometryCacheTracksModule.cpp index 240854005006..77d71f73bb09 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Private/GeometryCacheTracksModule.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Private/GeometryCacheTracksModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GeometryCacheTracksModule.h" #if WITH_EDITOR diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Private/MovieSceneGeometryCacheSection.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Private/MovieSceneGeometryCacheSection.cpp index 8db4e21003e5..ba547ddf8f26 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Private/MovieSceneGeometryCacheSection.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Private/MovieSceneGeometryCacheSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneGeometryCacheSection.h" #include "MovieSceneGeometryCacheTemplate.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Private/MovieSceneGeometryCacheTemplate.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Private/MovieSceneGeometryCacheTemplate.cpp index 99ba56404663..3449ba2d527b 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Private/MovieSceneGeometryCacheTemplate.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Private/MovieSceneGeometryCacheTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneGeometryCacheTemplate.h" #include "Compilation/MovieSceneCompilerRules.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Private/MovieSceneGeometryCacheTemplate.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Private/MovieSceneGeometryCacheTemplate.h index 60c317763ab6..b36736a8e001 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Private/MovieSceneGeometryCacheTemplate.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Private/MovieSceneGeometryCacheTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Private/MovieSceneGeometryCacheTrack.cpp b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Private/MovieSceneGeometryCacheTrack.cpp index bc9ffe636d41..f1874d22899a 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Private/MovieSceneGeometryCacheTrack.cpp +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Private/MovieSceneGeometryCacheTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneGeometryCacheTrack.h" #include "GeometryCacheComponent.h" diff --git a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Public/GeometryCacheTracksModule.h b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Public/GeometryCacheTracksModule.h index 3d9f8dc9836e..4e9e6f883982 100644 --- a/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Public/GeometryCacheTracksModule.h +++ b/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCacheTracks/Public/GeometryCacheTracksModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/GeometryCollectionPlugin.uplugin b/Engine/Plugins/Experimental/GeometryCollectionPlugin/GeometryCollectionPlugin.uplugin index 30ec1e0411d7..92d08e1e675a 100644 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/GeometryCollectionPlugin.uplugin +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/GeometryCollectionPlugin.uplugin @@ -11,26 +11,29 @@ "MarketplaceURL" : "", "SupportURL" : "", "EnabledByDefault" : false, - "CanContainContent" : false, + "CanContainContent" : true, "IsBetaVersion" : true, "Installed" : false, "Modules": [ - { - "Name": "GeometryCollectionComponent", + { + "Name": "GeometryCollectionExampleCore", "Type": "Runtime", "LoadingPhase": "Default" }, { - "Name": "GeometryCollectionComponentEditor", + "Name": "GeometryCollectionEditor", "Type": "Editor", "LoadingPhase": "Default" }, ], - "Plugins": - [ - { - "Name": "ProceduralMeshComponent", - "Enabled": true - } - ] + "Plugins": [ + { + "Name": "ProceduralMeshComponent", + "Enabled": true + }, + { + "Name": "ChaosSolverPlugin", + "Enabled": true + } + ] } diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/GeometryCollectionComponent.Build.cs b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/GeometryCollectionComponent.Build.cs deleted file mode 100644 index e275a09f3dc3..000000000000 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/GeometryCollectionComponent.Build.cs +++ /dev/null @@ -1,27 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - -namespace UnrealBuildTool.Rules -{ - public class GeometryCollectionComponent : ModuleRules - { - public GeometryCollectionComponent(ReadOnlyTargetRules Target) : base(Target) - { - PrivateIncludePaths.Add("GeometryCollectionComponent/Private"); - PublicIncludePaths.Add(ModuleDirectory + "/Public"); - - PublicDependencyModuleNames.AddRange( - new string[] - { - "Core", - "CoreUObject", - "Engine", - "RenderCore", - "RHI", - "Apeiron", - "PhysX", - "APEX" - } - ); - } - } -} diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollection.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollection.cpp deleted file mode 100644 index 449ddd10b333..000000000000 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollection.cpp +++ /dev/null @@ -1,164 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - -/*============================================================================= - GeometryCollection.cpp: UGeometryCollection methods. -=============================================================================*/ - -#include "GeometryCollection.h" - -#if WITH_EDITOR -#include "EditorFramework/AssetImportData.h" -#endif - -DEFINE_LOG_CATEGORY_STATIC(UGeometryCollectionLogging, NoLogging, All); -const FName UGeometryCollection::VerticesGroup = "Vertices"; -const FName UGeometryCollection::GeometryGroup = "Geometry"; - - -UGeometryCollection::UGeometryCollection(const FObjectInitializer& ObjectInitializer) - : UTransformCollection(ObjectInitializer) - , Vertex(new TManagedArray()) - , UV(new TManagedArray()) - , Color(new TManagedArray()) - , TangentU(new TManagedArray()) - , TangentV(new TManagedArray()) - , Normal(new TManagedArray()) - , BoneMap(new TManagedArray()) - , Indices(new TManagedArray()) - , Visible(new TManagedArray()) -{ - check(ObjectInitializer.GetClass() == GetClass()); - if (UGeometryCollection * CollectionAsset = static_cast(ObjectInitializer.GetObj())) - { - Vertex = CollectionAsset->Vertex; - Normal = CollectionAsset->Normal; - UV = CollectionAsset->UV; - Color = CollectionAsset->Color; - TangentU = CollectionAsset->TangentU; - TangentV = CollectionAsset->TangentV; - BoneMap = CollectionAsset->BoneMap; - Indices = CollectionAsset->Indices; - Visible = CollectionAsset->Visible; - } - - // Vertices Group - AddAttribute("Vertex", UGeometryCollection::VerticesGroup, Vertex); - AddAttribute("Normal", UGeometryCollection::VerticesGroup, Normal); - AddAttribute("UV", UGeometryCollection::VerticesGroup, UV); - AddAttribute("Color", UGeometryCollection::VerticesGroup, Color); - AddAttribute("TangentU", UGeometryCollection::VerticesGroup, TangentU); - AddAttribute("TangentV", UGeometryCollection::VerticesGroup, TangentV); - AddAttribute("BoneMap", UGeometryCollection::VerticesGroup, BoneMap); - - // Geometry Group - AddAttribute("Indices", UGeometryCollection::GeometryGroup, Indices); - AddAttribute("Visible", UGeometryCollection::GeometryGroup, Visible); -} - -int32 UGeometryCollection::AppendGeometry(const UGeometryCollection & Element) -{ - check(Element.NumElements(UGeometryCollection::GeometryGroup) > 0); - check(Element.NumElements(UGeometryCollection::VerticesGroup) > 0); - - int NumNewVertices = Element.NumElements(UGeometryCollection::VerticesGroup); - const TManagedArray& ElementVertices = *Element.Vertex; - const TManagedArray& ElementNormals = *Element.Normal; - const TManagedArray& ElementUVs = *Element.UV; - const TManagedArray& ElementColors = *Element.Color; - const TManagedArray& ElementTangentUs = *Element.TangentU; - const TManagedArray& ElementTangentVs = *Element.TangentV; - const TManagedArray& ElementBoneMap = *Element.BoneMap; - const TManagedArray& ElementIndices = *Element.Indices; - const TManagedArray& ElementVisible = *Element.Visible; - const TManagedArray& ElementTransform = *Element.Transform; - const TManagedArray& ElementBoneName = *Element.BoneName; - const TManagedArray& ElementBoneHierarchy = *Element.BoneHierarchy; - - - int VerticesIndex = AddElements(NumNewVertices, UGeometryCollection::VerticesGroup); - TManagedArray& Vertices = *Vertex; - TManagedArray& Normals = *Normal; - TManagedArray& UVs = *UV; - TManagedArray& Colors = *Color; - TManagedArray& TangentUs = *TangentU; - TManagedArray& TangentVs = *TangentV; - TManagedArray& BoneMaps = *BoneMap; - - for (int vdx = 0; vdx < NumNewVertices; vdx++) - { - Vertices[VerticesIndex + vdx] = ElementVertices[vdx]; - Normals[VerticesIndex + vdx] = ElementNormals[vdx]; - UVs[VerticesIndex + vdx] = ElementUVs[vdx]; - Colors[VerticesIndex + vdx] = ElementColors[vdx]; - TangentUs[VerticesIndex + vdx] = ElementTangentUs[vdx]; - TangentVs[VerticesIndex + vdx] = ElementTangentVs[vdx]; - BoneMaps[VerticesIndex + vdx] = NumElements(UGeometryCollection::TransformGroup); - } - - int NumNewIndices = ElementIndices.Num(); - int IndicesIndex = AddElements(NumNewIndices, UGeometryCollection::GeometryGroup); - for (int32 tdx = 0; tdx < NumNewIndices; tdx++) - { - (*Indices)[IndicesIndex + tdx] = FIntVector(VerticesIndex, VerticesIndex, VerticesIndex) + ElementIndices[tdx]; - (*Visible)[IndicesIndex + tdx] = ElementVisible[tdx]; - } - - return Super::AppendTransform(Element); -} - - -bool UGeometryCollection::HasVisibleGeometry() -{ - if (!Visible) - { - return false; - } - bool bHasVisibleGeometry = false; - TManagedArray& VisibleIndices = *Visible; - - for (int32 fdx = 0; fdx < VisibleIndices.Num(); fdx++) - { - if (VisibleIndices[fdx]) - { - bHasVisibleGeometry = true; - break; - } - } - return bHasVisibleGeometry; -} - -void UGeometryCollection::Initialize(UManagedArrayCollection & CollectionIn) -{ - Super::Initialize(CollectionIn); - BindSharedArrays(); -} - - - -void UGeometryCollection::Serialize(FArchive& Ar) -{ - Super::Serialize(Ar); - - if (Ar.IsLoading()) - { - BindSharedArrays(); - } -} - - - -void UGeometryCollection::BindSharedArrays() -{ - Super::BindSharedArrays(); - - Vertex = ShareAttribute("Vertex", UGeometryCollection::VerticesGroup); - Normal = ShareAttribute("Normal", UGeometryCollection::VerticesGroup); - UV = ShareAttribute("UV", UGeometryCollection::VerticesGroup); - Color = ShareAttribute("Color", UGeometryCollection::VerticesGroup); - TangentU = ShareAttribute("TangentU", UGeometryCollection::VerticesGroup); - TangentV = ShareAttribute("TangentV", UGeometryCollection::VerticesGroup); - BoneMap = ShareAttribute("BoneMap", UGeometryCollection::VerticesGroup); - Indices = ShareAttribute("Indices", UGeometryCollection::GeometryGroup); - Visible = ShareAttribute("Visible", UGeometryCollection::GeometryGroup); -} - diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollectionActor.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollectionActor.cpp deleted file mode 100644 index c27b169ff6fb..000000000000 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollectionActor.cpp +++ /dev/null @@ -1,452 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - -/*============================================================================= -GeometryCollectionActor.cpp: AGeometryCollectionActor methods. -=============================================================================*/ - -#include "GeometryCollectionActor.h" - -#include "GeometryCollectionAlgo.h" -#include "GeometryCollectionComponent.h" -#include "GeometryCollectionUtility.h" -#include "GeometryCollectionBoneNode.h" -#include "Engine/SkeletalMesh.h" -#include "Math/Box.h" - -#include "Physics/PhysicsInterfaceCore.h" -#include "Physics/ImmediatePhysics/ImmediatePhysicsActorHandle.h" -#include "Apeiron/Utilities.h" -#include "Apeiron/Plane.h" -#include "Apeiron/Box.h" -#include "Apeiron/Sphere.h" - -DEFINE_LOG_CATEGORY_STATIC(AGeometryCollectionActorLogging, Log, All); - -bool AGeometryCollectionActor::InitializedState = false; -int8 AGeometryCollectionActor::Invalid = -1; - -FTransform TransformMatrix(const FTransform& A, const FTransform& B) { return B * A; } - -AGeometryCollectionActor::AGeometryCollectionActor(const FObjectInitializer& ObjectInitializer) - : Super(ObjectInitializer) - , DamageThreshold(250.0) - , Friction(0.5) - , Bouncyness(0.1) - , RigidBodyIdArray(new TManagedArray()) - , CenterOfMassArray(new TManagedArray()) -{ - GeometryCollectionComponent = CreateDefaultSubobject(TEXT("GeometryCollectionComponent0")); - RootComponent = GeometryCollectionComponent; - AGeometryCollectionActor::InitializedState = false; - - PrimaryActorTick.bCanEverTick = true; - SetActorTickEnabled(true); -} - -void AGeometryCollectionActor::Tick(float DeltaTime) -{ - UE_LOG(AGeometryCollectionActorLogging, Log, TEXT("AGeometryCollectionActor::Tick()")); - InitializeSimulation(); -} - -void AGeometryCollectionActor::InitializeSimulation() -{ - UE_LOG(AGeometryCollectionActorLogging, Log, TEXT("AGeometryCollectionActor::InitializeSimulation()")); - - UGeometryCollection* Collection = GeometryCollectionComponent->GetDynamicCollection(); - if (Collection && !AGeometryCollectionActor::InitializedState) - { - Collection->AddAttribute("RigidBodyID", UGeometryCollection::TransformGroup, RigidBodyIdArray); - Collection->AddAttribute("CenterOfMass", UGeometryCollection::TransformGroup, CenterOfMassArray); - - Scene.SetKinematicUpdateFunction([this](FParticleType&, const float, const float, const int32) { - }); - - Scene.SetStartFrameFunction([this](const float StartFrame) { - StartFrameCallback(StartFrame); - }); - - Scene.SetEndFrameFunction([this](const float EndFrame) { - EndFrameCallback(EndFrame); - }); - - Scene.SetCreateBodiesFunction([this](FParticleType& Particles) { - CreateRigidBodyCallback(Particles); - }); - - Scene.SetParameterUpdateFunction([this](FParticleType&, const float, const int32) { - }); - - Scene.SetDisableCollisionsUpdateFunction([this](TSet>&) { - }); - - Scene.AddPBDConstraintFunction([this](FParticleType&, const float) { - }); - -#if INCLUDE_APEIRON - Scene.AddForceFunction(Apeiron::Utilities::GetRigidsGravityFunction(Apeiron::TVector(0.f, 0.f, -1.f), 980.f)); -#else - Scene.AddForceFunction([this](FParticleType& Particles, const float, const int32 Index) { - Particles[Index]->AddForce(FVector(0, 0, -980.f)); - }); -#endif - - AGeometryCollectionActor::InitializedState = true; - -#if !INCLUDE_APEIRON - Scene.Init(); -#endif - } - - int32 NumTimeSteps = 1.f; - float dt = GWorld->DeltaTimeSeconds / (float)NumTimeSteps; - for (int i = 0; i < NumTimeSteps; i++) - { - Scene.Tick(dt); - } -} - -#if INCLUDE_APEIRON -void AGeometryCollectionActor::StartFrameCallback(float EndFrame) -{ - Scene.SetFriction(Friction); - Scene.SetRestitution(Bouncyness); -} - -void AGeometryCollectionActor::ResetAttributes() -{ - UGeometryCollection* Collection = GeometryCollectionComponent->GetDynamicCollection(); - if (Collection->HasAttribute("RigidBodyID", UGeometryCollection::TransformGroup)) - { - TManagedArray & RigidBodyId = *RigidBodyIdArray; - - ParallelFor(Collection->NumElements(UGeometryCollection::TransformGroup), [&](int32 Index) - { - RigidBodyId[Index] = Invalid; - }); - } -} - -void AGeometryCollectionActor::CreateRigidBodyCallback(FParticleType& Particles) -{ - UE_LOG(AGeometryCollectionActorLogging, Log, TEXT("AGeometryCollectionActor::AddRigidBodiesCallback()")); - UGeometryCollection* Collection = GeometryCollectionComponent->GetDynamicCollection(); - if (!Particles.Size() && Collection->HasAttribute("RigidBodyID", UGeometryCollection::TransformGroup)) - { - Particles.AddArray(&ExternalID); - ResetAttributes(); - - TManagedArray & RigidBodyId = *RigidBodyIdArray; - TManagedArray & CenterOfMass = *CenterOfMassArray; - - TManagedArray & BoneMap = *Collection->BoneMap; - TManagedArray & BoneHierarchy = *Collection->BoneHierarchy; - TManagedArray & Vertex = *Collection->Vertex; - - TArray Transform; - GeometryCollectionAlgo::GlobalMatrices(Collection, Transform); - check(Collection->Transform->Num() == Transform.Num()); - - // hard-coded floor (@todo on solver instead) - Particles.AddParticles(1); - ExternalID[0] = Invalid; - Particles.X(0) = Apeiron::TVector(0.f, 0.f, 0.f); - Particles.V(0) = Apeiron::TVector(0.f, 0.f, 0.f); - Particles.R(0) = Apeiron::TRotation::MakeFromEuler(Apeiron::TVector(0.f, 0.f, 0.f)); - Particles.W(0) = Apeiron::TVector(0.f, 0.f, 0.f); - Particles.M(0) = 1.f; - Particles.InvM(0) = 0.f; - Particles.I(0) = Apeiron::PMatrix(1.f, 0.f, 0.f, 0.f, 1.f, 0.f, 0.f, 0.f, 1.f); - Particles.InvI(0) = Apeiron::PMatrix(0.f, 0.f, 0.f, 0.f, 0.f, 0.f, 0.f, 0.f, 0.f); - Particles.Geometry(0) = new Apeiron::TPlane(Apeiron::TVector(0.f, 0.f, 0.f), Apeiron::TVector(0.f, 0.f, 1.f)); - - // calculate bounds and center of mass ( @todo MassProperties) - FVector Scale = GeometryCollectionComponent->GetComponentTransform().GetScale3D(); - ensure(Scale.X==1.0&&Scale.Y==1.0&&Scale.Z==1.0); - - TArray Bounds; - Bounds.AddZeroed(Collection->NumElements(UGeometryCollection::TransformGroup)); - - TArray SurfaceParticlesCount; - SurfaceParticlesCount.AddZeroed(Collection->NumElements(UGeometryCollection::TransformGroup)); - - TArray SumOfMass; - SumOfMass.AddZeroed(Collection->NumElements(UGeometryCollection::TransformGroup)); - - for (int i = 0; i < Vertex.Num(); i++) - { - int32 ParticleIndex = BoneMap[i]; - Bounds[ParticleIndex] += Vertex[i]; - SurfaceParticlesCount[ParticleIndex]++; - SumOfMass[ParticleIndex] += Vertex[i]; - } - - // Determine which collection particles to simulate - TArray< TPair > SimulatableParticles; - for (int i = 0; i < Collection->Transform->Num(); i++) - { - if (!BoneHierarchy[i].Children.Num()) - { - if (SurfaceParticlesCount[i] && 0.f < Bounds[i].GetSize().SizeSquared()) - { - SimulatableParticles.Add(TPair(i, -1)); - } - } - } - - // Add entries into simulation array - int NumRigids = Particles.Size(); - Particles.AddParticles(SimulatableParticles.Num()); - ParallelFor(SimulatableParticles.Num(), [&](int32 Index) - { - SimulatableParticles[Index].Value = NumRigids + Index; - }); - - - // Add the rigids - ParallelFor(SimulatableParticles.Num(), [&](int32 Index) - { - int32 i = SimulatableParticles[Index].Key; - int32 RigidBodyIndex = SimulatableParticles[Index].Value; - - ExternalID[RigidBodyIndex] = i; - RigidBodyId[i] = RigidBodyIndex; - - CenterOfMass[i] = SumOfMass[i] / SurfaceParticlesCount[i]; - Bounds[i] = Bounds[i].InverseTransformBy(FTransform(CenterOfMass[i])); - - FTransform WorldTransform = Transform[i]*GeometryCollectionComponent->GetComponentTransform(); - Particles.X(RigidBodyIndex) = WorldTransform.TransformPosition(CenterOfMass[i]); - Particles.V(RigidBodyIndex) = Apeiron::TVector(0.f, 0.f, 0.f); - Particles.R(RigidBodyIndex) = WorldTransform.GetRotation(); - Particles.W(RigidBodyIndex) = Apeiron::TVector(0.f, 0.f, 0.f); - - Particles.M(RigidBodyIndex) = 1.f; - Particles.InvM(RigidBodyIndex) = 1.f; - - float SideSquared = Bounds[i].GetSize()[0] * Bounds[i].GetSize()[0] / 6.f; - float InvSideSquared = 1.f / SideSquared; - Particles.I(RigidBodyIndex) = Apeiron::PMatrix(SideSquared, 0.f, 0.f, 0.f, SideSquared, 0.f, 0.f, 0.f, SideSquared); - Particles.InvI(RigidBodyIndex) = Apeiron::PMatrix(InvSideSquared, 0.f, 0.f, 0.f, InvSideSquared, 0.f, 0.f, 0.f, InvSideSquared); - //Particles.I(RigidBodyIndex) = Apeiron::Matrix(1.f, 0.f, 0.f, 0.f, 1.f, 0.f, 0.f, 0.f, 1.f); - //Particles.InvI(RigidBodyIndex) = Apeiron::Matrix(1.f, 0.f, 0.f, 0.f, 1.f, 0.f, 0.f, 0.f, 1.f); - - Particles.Geometry(RigidBodyIndex) = new Apeiron::TBox(Bounds[i].Min, Bounds[i].Max); - //Particles.Geometry(RigidBodyIndex) = new Apeiron::Sphere(FVector(0, 0, 0), Bounds[i].GetExtent().GetMin()); - - if (false) - { - Particles.CollisionParticles(RigidBodyIndex).AddParticles(SurfaceParticlesCount[i]); - for (int VertexIndex = 0, CollisionIndex = 0; VertexIndex < Collection->NumElements(UGeometryCollection::VerticesGroup); VertexIndex++) - { - if (BoneMap[VertexIndex] == i) - { - Particles.CollisionParticles(RigidBodyIndex).X(CollisionIndex++) = Vertex[VertexIndex]; - } - } - } - }); - - // build clusters. - for (int i = 0; i < Collection->Transform->Num(); i++) - { - if (BoneHierarchy[i].Parent == FGeometryCollectionBoneNode::InvalidBone - && BoneHierarchy[i].Children.Num() > 0) - { - InitializeClustering(i, Particles); - } - } - - Scene.InitializeFromParticleData(); - } -} - -void AGeometryCollectionActor::BuildClusters(const TMap > & ClusterMap) -{ - if (ClusterMap.Num()) - { - UGeometryCollection* Collection = GeometryCollectionComponent->GetDynamicCollection(); - if (Collection->HasAttribute("RigidBodyID", UGeometryCollection::TransformGroup)) - { - TManagedArray & RigidBodyID = *RigidBodyIdArray; - TManagedArray & Bone = *Collection->BoneHierarchy; - - // create clusters - for (const auto& Entry : ClusterMap) - { - const auto ClusterIndex = Entry.Key; - TArray Bodies = Entry.Value; - int NewSolverClusterID = Scene.CreateClusterParticle(Bodies); - - // two-way mapping - RigidBodyID[ClusterIndex] = NewSolverClusterID; - ExternalID[NewSolverClusterID] = ClusterIndex; - - Scene.SetClusterStrain(NewSolverClusterID, DamageThreshold); - } - - Scene.InitializeFromParticleData(); - - } - } -} - - -void AGeometryCollectionActor::InitializeClustering(uint32 ParentIndex, FParticleType& Particles) -{ - UE_LOG(AGeometryCollectionActorLogging, Log, TEXT("AGeometryCollectionActor::InitializeClustering()")); - - UGeometryCollection* Collection = GeometryCollectionComponent->GetDynamicCollection(); - if (Collection->HasAttribute("RigidBodyID", UGeometryCollection::TransformGroup)) - { - TManagedArray & RigidBodyID = *RigidBodyIdArray; - TManagedArray & Bone = *Collection->BoneHierarchy; - - // gather cluster arrays based on root transforms - TMap > ClusterMap; - TArray ChildSet; - for (const auto ChildIndex : Bone[ParentIndex].Children) - { - if (Bone[ChildIndex].Children.Num()) - { - InitializeClustering(ChildIndex, Particles); - } - ChildSet.Add(RigidBodyID[ChildIndex]); - } - if (ChildSet.Num()) - { - ClusterMap.Add(ParentIndex, ChildSet); - } - - BuildClusters(ClusterMap); - } -} - - -void AGeometryCollectionActor::EndFrameCallback(float EndFrame) -{ - UE_LOG(AGeometryCollectionActorLogging, Log, TEXT("AGeometryCollectionActor::EndFrameFunction()")); - UGeometryCollection* Collection = GeometryCollectionComponent->GetDynamicCollection(); - if (Collection->HasAttribute("RigidBodyID", UGeometryCollection::TransformGroup)) - { - TManagedArray & RigidBodyId = *RigidBodyIdArray; - TManagedArray & CenterOfMass = *CenterOfMassArray; - TManagedArray & Transform = *Collection->Transform; - TManagedArray & Hierarchy = *Collection->BoneHierarchy; - - const Apeiron::TPBDRigidParticles& Particles = Scene.GetRigidParticles(); - - FTransform InverseComponentTransform = GeometryCollectionComponent->GetComponentTransform().Inverse(); - ParallelFor(Collection->NumElements(UGeometryCollection::TransformGroup), [&](int32 i) - { - if (!Hierarchy[i].Children.Num()) - { - Transform[i].SetTranslation(InverseComponentTransform.TransformPosition(Particles.X(RigidBodyId[i]))); - Transform[i].SetRotation(InverseComponentTransform.TransformRotation(Particles.R(RigidBodyId[i]))); - } - else - { - Transform[i].SetTranslation(FVector::ZeroVector); - Transform[i].SetRotation(FQuat::Identity); - } - }); - - GeometryCollectionComponent->SetRenderStateDirty(); - } -} -#else -void AGeometryCollectionActor::StartFrameCallback(float EndFrame) -{ - UE_LOG(AGeometryCollectionActorLogging, Log, TEXT("AGeometryCollectionActor::StartFrameCallback()")); - UGeometryCollection* Collection = GeometryCollectionComponent->GetDynamicCollection(); - if (!Scene.GetSimulation()->NumActors() && Collection->HasAttribute("RigidBodyID", UGeometryCollection::TransformGroup)) - { - TManagedArray & RigidBodyId = *RigidBodyIdArray; - TManagedArray & CenterOfMass = *CenterOfMassArray; - - TManagedArray & Transform = *Collection->Transform; - TManagedArray & BoneMap = *Collection->BoneMap; - TManagedArray & Vertex = *Collection->Vertex; - - PxMaterial* NewMaterial = GPhysXSDK->createMaterial(0, 0, 0); - - // floor - FTransform FloorTransform; - PxRigidStatic* FloorActor = GPhysXSDK->createRigidStatic(PxTransform()); - PxShape* FloorShape = PxRigidActorExt::createExclusiveShape(*FloorActor, PxBoxGeometry(U2PVector(FVector(10000.f, 10000.f, 10.f))), *NewMaterial); - // This breaks threading correctness in a general sense but is needed until we can call this in create rigid bodies - const_cast(Scene.GetSimulation())->CreateStaticActor(FloorActor, FloorTransform); - - FVector Scale = GeometryCollectionComponent->GetComponentTransform().GetScale3D(); - - TArray Bounds; - Bounds.AddZeroed(Collection->NumElements(UGeometryCollection::TransformGroup)); - - TArray SurfaceParticlesCount; - SurfaceParticlesCount.AddZeroed(Collection->NumElements(UGeometryCollection::TransformGroup)); - - TArray SumOfMass; - SumOfMass.AddZeroed(Collection->NumElements(UGeometryCollection::TransformGroup)); - - for (int i = 0; i < Vertex.Num(); i++) - { - FVector ScaledVertex = Scale*Vertex[i]; - int32 ParticleIndex = BoneMap[i]; - Bounds[ParticleIndex] += ScaledVertex; - SurfaceParticlesCount[ParticleIndex]++; - SumOfMass[ParticleIndex] += ScaledVertex; - } - - - for (int32 i = 0; i < Collection->Transform->Num(); ++i) - { - if (SurfaceParticlesCount[i] && 0.fGetComponentTransform(), Transform[i]); - float SideSquared = Bounds[i].GetSize()[0] * Bounds[i].GetSize()[0] / 6.f; - - PxRigidDynamic* NewActor = GPhysXSDK->createRigidDynamic(PxTransform()); - NewActor->setLinearVelocity(U2PVector(FVector(0.f, 0.f, 0.f))); - NewActor->setAngularVelocity(U2PVector(FVector(0.f, 0.f, 0.f))); - NewActor->setMass(1.f); - NewActor->setMassSpaceInertiaTensor(U2PVector(FVector(SideSquared, SideSquared, SideSquared))); - PxShape* NewShape = PxRigidActorExt::createExclusiveShape(*NewActor, PxBoxGeometry(U2PVector((Bounds[i].Max - Bounds[i].Min) / 2.f)), *NewMaterial); - const_cast(Scene.GetSimulation())->CreateDynamicActor(NewActor, NewTransform); - } - } - } -} - -void AGeometryCollectionActor::CreateRigidBodyCallback(FParticleType& Particles) -{ -} - -void AGeometryCollectionActor::EndFrameCallback(float EndFrame) -{ - UE_LOG(AGeometryCollectionActorLogging, Log, TEXT("AGeometryCollectionActor::EndFrameFunction()")); - UGeometryCollection* Collection = GeometryCollectionComponent->GetDynamicCollection(); - if (Collection->HasAttribute("RigidBodyID", UGeometryCollection::TransformGroup)) - { - TManagedArray & RigidBodyId = *RigidBodyIdArray; - TManagedArray & CenterOfMass = *CenterOfMassArray; - TManagedArray & Transform = *Collection->Transform; - - const TArray& Actors = Scene.GetSimulation()->GetActorHandles(); - - FTransform InverseComponentTransform = GeometryCollectionComponent->GetComponentTransform().Inverse(); - for (int i = 0; i < Collection->NumElements(UGeometryCollection::TransformGroup); i++) - { - int32 RigidBodyIndex = RigidBodyId[i]; - Transform[i] = TransformMatrix(InverseComponentTransform, Actors[RigidBodyIndex]->GetWorldTransform()); - } - - GeometryCollectionComponent->SetRenderStateDirty(); - } -} -#endif diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollectionAlgo.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollectionAlgo.cpp deleted file mode 100644 index 11c8f192267b..000000000000 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollectionAlgo.cpp +++ /dev/null @@ -1,248 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - -/*============================================================================= - GeometryCollection.cpp: UGeometryCollection methods. -=============================================================================*/ - -#include "GeometryCollectionAlgo.h" -#include "GeometryCollectionBoneNode.h" -#include "Async/ParallelFor.h" - -DEFINE_LOG_CATEGORY_STATIC(GeometryCollectionAlgoLog, Log, All); - -namespace GeometryCollectionAlgo -{ - - void PrintParentHierarchyRecursive(int32 Index - , const TManagedArray& Transform - , const TManagedArray& Hierarchy - , const TManagedArray& BoneName - , int8 Tab = 0 - ) - { - check(Index >= 0); - check(Index < Transform.Num()); - FString Buffer; - Buffer += FString::Printf(TEXT("(%+6.2f,%+6.2f,%+6.2f)"), Transform[Index].GetTranslation().X, - Transform[Index].GetTranslation().Y, Transform[Index].GetTranslation().Z); - for (int Tdx = 0; Tdx < Tab; Tdx++) - Buffer += " "; - Buffer += FString::Printf(TEXT("[%d] Name : '%s' %s"), Index, *BoneName[Index], *Hierarchy[Index].ToString()); - UE_LOG(GeometryCollectionAlgoLog, Log, TEXT("%s"), *Buffer); - - for (auto& ChildIndex : Hierarchy[Index].Children) - { - PrintParentHierarchyRecursive(ChildIndex, Transform, Hierarchy, BoneName, Tab + 3); - } - } - - - void PrintParentHierarchy(const UGeometryCollection * Collection) - { - check(Collection); - - const TSharedRef< TManagedArray > TransformArray = Collection->GetAttribute("Transform", UGeometryCollection::TransformGroup); - const TManagedArray& Transform = *TransformArray; - - const TSharedRef > BoneNamesArray = Collection->GetAttribute("BoneName", UGeometryCollection::TransformGroup); - const TManagedArray& BoneName = *BoneNamesArray; - - const TSharedRef > HierarchyArray = Collection->GetAttribute("BoneHierarchy", UGeometryCollection::TransformGroup); - const TManagedArray& Hierarchy = *HierarchyArray; - - int32 NumParticles = Collection->NumElements(UGeometryCollection::TransformGroup); - for (int32 Index = 0; Index < NumParticles; Index++) - { - if (Hierarchy[Index].Parent == FGeometryCollectionBoneNode::InvalidBone) - { - PrintParentHierarchyRecursive(Index, Transform, Hierarchy, BoneName); - } - } - } - - TSharedRef > ContiguousArray(int32 Length) - { - TArray * Array = new TArray(); - Array->SetNumUninitialized(Length); - ParallelFor(Length, [&](int32 Idx) - { - Array->operator[](Idx) = Idx; - }); - return TSharedRef >(Array); - } - - - FVector AveragePosition(UGeometryCollection* Collection, const TArray& Indices) - { - TManagedArray& Transform = *Collection->Transform; - int32 NumIndices = Indices.Num(); - - FVector Translation(0); - for (int32 Index = 0; Index < NumIndices; Index++) - { - Translation += Transform[ Indices[Index] ].GetTranslation(); - } - if (NumIndices > 1) - { - Translation /= NumIndices; - } - return Translation; - } - - bool HasMultipleRoots(UGeometryCollection * Collection) - { - int32 ParentCount = 0; - TManagedArray& BoneHierarchy = *Collection->BoneHierarchy; - for (int32 i = 0; i < BoneHierarchy.Num(); i++) - { - if (BoneHierarchy[i].Parent == FGeometryCollectionBoneNode::InvalidBone) ParentCount++; - if (ParentCount > 1) return true; - } - return false; - } - - void ParentTransform(UGeometryCollection* GeometryCollection, const int32 InsertAtIndex, const int32 ChildIndex) - { - TArray SelectedBones; - SelectedBones.Add(ChildIndex); - ParentTransforms(GeometryCollection, InsertAtIndex, SelectedBones); - } - - void ParentTransforms(UGeometryCollection* GeometryCollection, const int32 InsertAtIndex, const TArray& SelectedBones) - { - check(GeometryCollection!=nullptr); - - TManagedArray& Transform = *GeometryCollection->Transform; - TManagedArray& Hierarchy = *GeometryCollection->BoneHierarchy; - if (ensure(-1 <= InsertAtIndex&&InsertAtIndex < Hierarchy.Num())) - { - // pre calculate global positions - TArray GlobalTransform; - GeometryCollectionAlgo::GlobalMatrices(GeometryCollection, GlobalTransform); - - // append children - for (int32 Index = 0; Index < SelectedBones.Num(); Index++) { - int32 BoneIndex = SelectedBones[Index]; - if (ensure(0 <= BoneIndex&&BoneIndex < Hierarchy.Num())) - { - // remove entry in previous parent - int32 ParentIndex = Hierarchy[BoneIndex].Parent; - if (ParentIndex != FGeometryCollectionBoneNode::InvalidBone) - { - if (ensure(0 <= ParentIndex&&ParentIndex < Hierarchy.Num())) - { - Hierarchy[ParentIndex].Children.Remove(BoneIndex); - } - } - - // set new parent - Hierarchy[BoneIndex].Parent = InsertAtIndex; - } - } - - FTransform ParentInverse = FTransform::Identity; - if (InsertAtIndex != -1) - { - Hierarchy[InsertAtIndex].Children.Append(SelectedBones); - ParentInverse = GlobalTransform[InsertAtIndex].Inverse(); - } - // move the children to the local space of the transform. - for (int32 Index = 0; Index < SelectedBones.Num(); Index++) - { - int32 BoneIndex = SelectedBones[Index]; - Transform[BoneIndex] = ParentInverse*GlobalTransform[BoneIndex]; - } - - } - } - - struct CacheElement - { - CacheElement() :Processed(false), Global() {} - bool Processed; - FTransform Global; - }; - - FTransform GlobalMatricesRecursive(const int32 & Index, const TManagedArray& Hierarchy, const TManagedArray& Transform, TArray& AccelerationStructure) - { - if (AccelerationStructure[Index].Processed) - return AccelerationStructure[Index].Global; - - FTransform Result = Transform[Index]; - if ( Hierarchy[Index].Parent != FGeometryCollectionBoneNode::InvalidBone ) - Result =Result*GlobalMatricesRecursive( Hierarchy[Index].Parent, Hierarchy, Transform, AccelerationStructure); - - AccelerationStructure[Index].Global = Result; - AccelerationStructure[Index].Processed = true; - return AccelerationStructure[Index].Global; - } - - void GlobalMatrices(UGeometryCollection* GeometryCollection, const TArray& Indices, TArray & Transforms) - { - TArray AccelerationStructures; - AccelerationStructures.AddDefaulted(GeometryCollection->NumElements(UGeometryCollection::TransformGroup)); - - TManagedArray& Hierarchy = *GeometryCollection->BoneHierarchy; - TManagedArray& Transform = *GeometryCollection->Transform; - - Transforms.SetNumUninitialized(Indices.Num(), false); - ParallelFor(Indices.Num(), [&](int32 Index) - { - Transforms[Index] = GlobalMatricesRecursive(Index, Hierarchy, Transform, AccelerationStructures); - }); - } - - void GlobalMatrices(UGeometryCollection* GeometryCollection, TArray & Transforms) - { - TArray AccelerationStructures; - AccelerationStructures.AddDefaulted(GeometryCollection->NumElements(UGeometryCollection::TransformGroup)); - - TManagedArray& Hierarchy = *GeometryCollection->BoneHierarchy; - TManagedArray& Transform = *GeometryCollection->Transform; - - Transforms.SetNumUninitialized(Transform.Num(), false); - ParallelFor(Transform.Num(), [&](int32 Index) - { - Transforms[Index] = GlobalMatricesRecursive(Index, Hierarchy, Transform, AccelerationStructures); - }); - } - - - void PrepareForSimulation(UGeometryCollection* GeometryCollection) - { - - TManagedArray & BoneMap = *GeometryCollection->BoneMap; - TManagedArray & Vertex = *GeometryCollection->Vertex; - TManagedArray & Transform = *GeometryCollection->Transform; - TManagedArray & BoneHierarchy = *GeometryCollection->BoneHierarchy; - - TArray SurfaceParticlesCount; - SurfaceParticlesCount.AddZeroed(GeometryCollection->NumElements(UGeometryCollection::TransformGroup)); - - TArray CenterOfMass; - CenterOfMass.AddZeroed(GeometryCollection->NumElements(UGeometryCollection::TransformGroup)); - - for (int i = 0; i < Vertex.Num(); i++) - { - int32 ParticleIndex = BoneMap[i]; - SurfaceParticlesCount[ParticleIndex]++; - CenterOfMass[ParticleIndex] += Vertex[i]; - } - - for (int i = 0; i < Transform.Num(); i++) - { - if (SurfaceParticlesCount[i]) - { - CenterOfMass[i] /= SurfaceParticlesCount[i]; - Transform[i].SetTranslation(Transform[i].GetTranslation()+CenterOfMass[i]); - } - } - - for (int i = 0; i < Vertex.Num(); i++) - { - int32 ParticleIndex = BoneMap[i]; - Vertex[i] -= CenterOfMass[ParticleIndex]; - } - } - -} \ No newline at end of file diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollectionClusteringUtility.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollectionClusteringUtility.cpp deleted file mode 100644 index a203a78fd55b..000000000000 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollectionClusteringUtility.cpp +++ /dev/null @@ -1,513 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - -#include "GeometryCollectionClusteringUtility.h" -#include "GeometryCollection.h" -#include "Containers/Set.h" -#include "Async/ParallelFor.h" - -void FGeometryCollectionClusteringUtility::ClusterBonesUnderNewNode(UGeometryCollection* GeometryCollection, const int32 InsertAtIndex, const TArray& SelectedBones, bool CalcNewLocalTransform) -{ - check(GeometryCollection); - - TSharedRef > HierarchyArray = GeometryCollection->GetAttribute("BoneHierarchy", UGeometryCollection::TransformGroup); - TSharedRef > ExplodedVectorsArray = GeometryCollection->GetAttribute("ExplodedVector", UGeometryCollection::TransformGroup); - TSharedRef > TransformsArray = GeometryCollection->GetAttribute("Transform", UGeometryCollection::TransformGroup); - TSharedRef > ExplodedTransformsArray = GeometryCollection->GetAttribute("ExplodedTransform", UGeometryCollection::TransformGroup); - TSharedRef > BoneNamesArray = GeometryCollection->GetAttribute("BoneName", UGeometryCollection::TransformGroup); - - TManagedArray& Hierarchy = *HierarchyArray; - TManagedArray& ExplodedVectors = *ExplodedVectorsArray; - TManagedArray& Transforms = *TransformsArray; - TManagedArray& ExplodedTransforms = *ExplodedTransformsArray; - TManagedArray& BoneNames = *BoneNamesArray; - - - // insert a new node between the selected bones and their shared parent - int NewBoneIndex = GeometryCollection->AddElements(1, UGeometryCollection::TransformGroup); - - // New Bone Setup takes level/parent from the first of the Selected Bones - int32 SourceBoneIndex = InsertAtIndex; - int32 OriginalParentIndex = Hierarchy[SourceBoneIndex].Parent; - BoneNames[NewBoneIndex] = BoneNames[SourceBoneIndex]; - Hierarchy[NewBoneIndex].Level = Hierarchy[SourceBoneIndex].Level; - Hierarchy[NewBoneIndex].Parent = Hierarchy[SourceBoneIndex].Parent; - Hierarchy[NewBoneIndex].Children = TSet(SelectedBones); - Hierarchy[NewBoneIndex].ClearFlags(FGeometryCollectionBoneNode::ENodeFlags::FS_Geometry); - - // Selected Bone Setup - FVector SumOfOffsets(0, 0, 0); - for (int32 SelectedBoneIndex : SelectedBones) - { - // Parent Bone Fixup Children - remove the selected nodes - // the selected bones might not all have the same parent so try remove selected bones from all selected bones' parents - if (Hierarchy[SelectedBoneIndex].Parent != FGeometryCollectionBoneNode::InvalidBone) - { - Hierarchy[Hierarchy[SelectedBoneIndex].Parent].Children.Remove(SelectedBoneIndex); - } - - Hierarchy[SelectedBoneIndex].Level = Hierarchy[NewBoneIndex].Level + 1; - Hierarchy[SelectedBoneIndex].Parent = NewBoneIndex; - Hierarchy[SelectedBoneIndex].SetFlags( FGeometryCollectionBoneNode::FS_Clustered ); - check((Hierarchy[SelectedBoneIndex].Children.Num() > 0) == Hierarchy[SelectedBoneIndex].IsTransform()); - - RecursivelyUpdateHierarchyLevelOfChildren(Hierarchy, SelectedBoneIndex); - - // these are already calculated in the case of pre-fractured geometry - if (CalcNewLocalTransform) - { - ExplodedVectors[SelectedBoneIndex] = Transforms[SelectedBoneIndex].GetLocation(); - } - - SumOfOffsets += ExplodedVectors[SelectedBoneIndex]; - } - - Transforms[NewBoneIndex] = FTransform::Identity; - ExplodedTransforms[NewBoneIndex] = Transforms[NewBoneIndex]; - - // Parent Bone Fixup of Children - add the new node under the first bone selected - // #todo: might want to add it to the one closest to the root in the hierarchy - if (OriginalParentIndex != FGeometryCollectionBoneNode::InvalidBone) - { - Hierarchy[OriginalParentIndex].Children.Add(NewBoneIndex); - } - - // This bones offset is the average of all the selected bones - ExplodedVectors[NewBoneIndex] = SumOfOffsets / SelectedBones.Num(); - - // update all the bone names from here on down the tree to the leaves - if (Hierarchy[NewBoneIndex].Parent != FGeometryCollectionBoneNode::InvalidBone) - { - RecursivelyUpdateChildBoneNames(Hierarchy[NewBoneIndex].Parent, Hierarchy, BoneNames); - } - else - { - // #todo: how should we get the appropriate actor's name or invent a name here? - BoneNames[NewBoneIndex] = "ClusterBone"; - RecursivelyUpdateChildBoneNames(NewBoneIndex, Hierarchy, BoneNames); - } - -} - -void FGeometryCollectionClusteringUtility::ClusterAllBonesUnderNewRoot(UGeometryCollection* GeometryCollection) -{ - check(GeometryCollection); - bool CalcNewLocalTransform = true; - - TSharedRef > HierarchyArray = GeometryCollection->GetAttribute("BoneHierarchy", UGeometryCollection::TransformGroup); - TSharedRef > ExplodedVectorsArray = GeometryCollection->GetAttribute("ExplodedVector", UGeometryCollection::TransformGroup); - TSharedRef > TransformsArray = GeometryCollection->GetAttribute("Transform", UGeometryCollection::TransformGroup); - TSharedRef > ExplodedTransformsArray = GeometryCollection->GetAttribute("ExplodedTransform", UGeometryCollection::TransformGroup); - TSharedRef > BoneNamesArray = GeometryCollection->GetAttribute("BoneName", UGeometryCollection::TransformGroup); - - TManagedArray& Hierarchy = *HierarchyArray; - TManagedArray& ExplodedVectors = *ExplodedVectorsArray; - TManagedArray& Transforms = *TransformsArray; - TManagedArray& ExplodedTransforms = *ExplodedTransformsArray; - TManagedArray& BoneNames = *BoneNamesArray; - - TArray ChildBones; - for (int ChildIndex = 0; ChildIndex < Hierarchy.Num(); ChildIndex++) - { - ChildBones.Push(ChildIndex); - } - - // insert a new Root node - int RootNoneIndex = GeometryCollection->AddElements(1, UGeometryCollection::TransformGroup); - - // New Bone Setup takes level/parent from the first of the Selected Bones - BoneNames[RootNoneIndex] = "ClusterBone"; - Hierarchy[RootNoneIndex].Level = 0; - Hierarchy[RootNoneIndex].Parent = FGeometryCollectionBoneNode::InvalidBone; - Hierarchy[RootNoneIndex].Children = TSet(ChildBones); - Hierarchy[RootNoneIndex].StatusFlags = 0; // Not a Geometry Node - check(Hierarchy[RootNoneIndex].IsTransform()); - - // Selected Bone Setup - FVector SumOfOffsets(0, 0, 0); - for (int32 ChildBoneIndex : ChildBones) - { - Hierarchy[ChildBoneIndex].Level = 1; - Hierarchy[ChildBoneIndex].Parent = RootNoneIndex; - Hierarchy[ChildBoneIndex].SetFlags(FGeometryCollectionBoneNode::FS_Geometry | FGeometryCollectionBoneNode::FS_Clustered); - check(Hierarchy[ChildBoneIndex].IsGeometry()); - - ExplodedVectors[ChildBoneIndex] = Transforms[ChildBoneIndex].GetLocation(); - ExplodedTransforms[ChildBoneIndex] = Transforms[ChildBoneIndex]; - - SumOfOffsets += ExplodedVectors[ChildBoneIndex]; - } - - Transforms[RootNoneIndex] = FTransform::Identity; - ExplodedTransforms[RootNoneIndex] = Transforms[RootNoneIndex]; - - // This bones offset is the average of all the selected bones - ExplodedVectors[RootNoneIndex] = SumOfOffsets / ChildBones.Num(); - - RecursivelyUpdateChildBoneNames(RootNoneIndex, Hierarchy, BoneNames); -} - -void FGeometryCollectionClusteringUtility::ClusterBonesUnderExistingRoot(UGeometryCollection* GeometryCollection, TArray& SourceElements) -{ - check(GeometryCollection); - bool CalcNewLocalTransform = true; - - TSharedRef > ExplodedVectorsArray = GeometryCollection->GetAttribute("ExplodedVector", UGeometryCollection::TransformGroup); - TSharedRef > ExplodedTransformsArray = GeometryCollection->GetAttribute("ExplodedTransform", UGeometryCollection::TransformGroup); - - TManagedArray& Hierarchy = *GeometryCollection->BoneHierarchy; - TManagedArray& Transforms = *GeometryCollection->Transform; - TManagedArray& BoneNames = *GeometryCollection->BoneName; - TManagedArray& ExplodedTransforms = *ExplodedTransformsArray; - TManagedArray& ExplodedVectors = *ExplodedVectorsArray; - - TArray RootBonesOut; - GetRootBones(GeometryCollection, RootBonesOut); - check(RootBonesOut.Num() == 1); // only expecting a single root node - int32 RootBoneElement = RootBonesOut[0]; - - // New Bone Setup takes level/parent from the first of the Selected Bones - check(Hierarchy[RootBoneElement].Level == 0); - check(Hierarchy[RootBoneElement].Parent == FGeometryCollectionBoneNode::InvalidBone); - - TArray NodesToDelete; - for (int32 SourceElement : SourceElements) - { - Hierarchy[RootBoneElement].Children.Add(SourceElement); - - int32 ParentElement = Hierarchy[SourceElement].Parent; - while(ParentElement != FGeometryCollectionBoneNode::InvalidBone && ParentElement != RootBoneElement) - { - NodesToDelete.AddUnique(ParentElement); - ParentElement = Hierarchy[ParentElement].Parent; - }; - - Hierarchy[SourceElement].Level = 1; - Hierarchy[SourceElement].Parent = RootBoneElement; - Hierarchy[SourceElement].ClearFlags(FGeometryCollectionBoneNode::FS_Clustered); // ?? - } - - if (NodesToDelete.Num() > 0) - { - DeleteNodesInHierarchy(GeometryCollection, NodesToDelete); - } - - RecursivelyUpdateChildBoneNames(RootBoneElement, Hierarchy, BoneNames); -} - -void FGeometryCollectionClusteringUtility::CollapseHierarchyOneLevel(UGeometryCollection* GeometryCollection, TArray& SourceElements) -{ - check(GeometryCollection); - bool CalcNewLocalTransform = true; - - TSharedRef > ExplodedVectorsArray = GeometryCollection->GetAttribute("ExplodedVector", UGeometryCollection::TransformGroup); - TSharedRef > ExplodedTransformsArray = GeometryCollection->GetAttribute("ExplodedTransform", UGeometryCollection::TransformGroup); - - TManagedArray& Hierarchy = *GeometryCollection->BoneHierarchy; - TManagedArray& Transforms = *GeometryCollection->Transform; - TManagedArray& BoneNames = *GeometryCollection->BoneName; - TManagedArray& ExplodedTransforms = *ExplodedTransformsArray; - TManagedArray& ExplodedVectors = *ExplodedVectorsArray; - - for (int32 SourceElement : SourceElements) - { - int32 DeletedNode = SourceElement; - if (DeletedNode != FGeometryCollectionBoneNode::InvalidBone) - { - int32 NewParentElement = Hierarchy[DeletedNode].Parent; - - if (NewParentElement != FGeometryCollectionBoneNode::InvalidBone) - { - for (int32 ChildElement : Hierarchy[DeletedNode].Children) - { - Hierarchy[NewParentElement].Children.Add(ChildElement); - - Hierarchy[ChildElement].Level -= 1; - Hierarchy[ChildElement].Parent = NewParentElement; - Hierarchy[ChildElement].ClearFlags(FGeometryCollectionBoneNode::FS_Clustered); // ?? - } - } - } - } - - DeleteNodesInHierarchy(GeometryCollection, SourceElements); - TArray Roots; - GetRootBones(GeometryCollection, Roots); - RecursivelyUpdateChildBoneNames(Roots[0], Hierarchy, BoneNames); -} - - -void FGeometryCollectionClusteringUtility::DeleteNodesInHierarchy(UGeometryCollection* GeometryCollection, TArray& NodesToDelete) -{ - check(GeometryCollection); - check(NodesToDelete.Num() > 0); - TManagedArray& Hierarchy = *GeometryCollection->BoneHierarchy; - TManagedArray& Transforms = *GeometryCollection->Transform; - TManagedArray& BoneMap = *GeometryCollection->BoneMap; - - TSharedRef > ExplodedVectorsArray = GeometryCollection->GetAttribute("ExplodedVector", UGeometryCollection::TransformGroup); - TSharedRef > ExplodedTransformsArray = GeometryCollection->GetAttribute("ExplodedTransform", UGeometryCollection::TransformGroup); - TManagedArray& ExplodedVectors = *ExplodedVectorsArray; - TManagedArray& ExplodedTransforms = *ExplodedTransformsArray; - - // bone names, exploded vectors, exploded transforms - - int32 OriginalSize = Hierarchy.Num(); - int32 DeletedNumber = 0; - for (int32 Element : NodesToDelete) - { - // should never be deleting a node that contains geometry - if (Hierarchy[Element].IsGeometry()) - continue; - - DeletedNumber++; - int32 SwapElement = OriginalSize - DeletedNumber; - int32 ParentElement = Hierarchy[SwapElement].Parent; - - if (ParentElement != FGeometryCollectionBoneNode::InvalidBone) - { - // remove parents reference to this child - Hierarchy[ParentElement].Children.Remove(SwapElement); - } - - // move data so deleted are at bottom of element list - Hierarchy[Element] = Hierarchy[SwapElement]; - Transforms[Element] = Transforms[SwapElement]; - ExplodedVectors[Element] = ExplodedVectors[SwapElement]; - ExplodedTransforms[Element] = ExplodedTransforms[SwapElement]; - - // sort out parent references of children that are being re-parented - ParallelFor(Hierarchy.Num(), [&](int32 i) - { - if (Hierarchy[i].Parent == SwapElement) - { - Hierarchy[i].Parent = Element; - } - }); - - ParallelFor(BoneMap.Num(), [&](int32 i) - { - if (BoneMap[i] == SwapElement) - BoneMap[i] = Element; - }); - - } - - if (DeletedNumber > 0) - { - // now resize the Transform group - int NewSize = OriginalSize - DeletedNumber; - GeometryCollection->Resize(NewSize, UGeometryCollection::TransformGroup); - } - -} - -bool FGeometryCollectionClusteringUtility::ContainsMultipleRootBones(UGeometryCollection* GeometryCollection) -{ - check(GeometryCollection); - const TSharedRef > HierarchyArray = GeometryCollection->GetAttribute("BoneHierarchy", UGeometryCollection::TransformGroup); - const TManagedArray& Hierarchy = *HierarchyArray; - - // never assume the root bone is always index 0 in the particle group - int NumRootBones = 0; - for (int i = 0; i < Hierarchy.Num(); i++) - { - if (Hierarchy[i].Parent == FGeometryCollectionBoneNode::InvalidBone) - { - NumRootBones++; - if (NumRootBones > 1) - { - return true; - } - } - } - return false; -} - - -void FGeometryCollectionClusteringUtility::GetRootBones(const UGeometryCollection* GeometryCollection, TArray& RootBonesOut) -{ - check(GeometryCollection); - const TManagedArray& Hierarchy = *GeometryCollection->BoneHierarchy; - - // never assume the root bone is always index 0 in the particle group - for (int i = 0; i < Hierarchy.Num(); i++) - { - if (Hierarchy[i].Parent == FGeometryCollectionBoneNode::InvalidBone) - { - RootBonesOut.AddUnique(i); - } - } -} - -void FGeometryCollectionClusteringUtility::GetClusteredBonesWithCommonParent(const UGeometryCollection* GeometryCollection, int32 SourceBone, TArray& BonesOut) -{ - check(GeometryCollection); - const TSharedRef > HierarchyArray = GeometryCollection->GetAttribute("BoneHierarchy", UGeometryCollection::TransformGroup); - const TManagedArray& Hierarchy = *HierarchyArray; - - // then see if this bone as any other bones clustered to it - if (Hierarchy[SourceBone].StatusFlags & FGeometryCollectionBoneNode::ENodeFlags::FS_Clustered) - { - int32 SourceParent = Hierarchy[SourceBone].Parent; - - for (int i = 0; i < Hierarchy.Num(); i++) - { - if (SourceParent == Hierarchy[i].Parent && (Hierarchy[i].StatusFlags & FGeometryCollectionBoneNode::ENodeFlags::FS_Clustered)) - BonesOut.AddUnique(i); - } - } - -} - -void FGeometryCollectionClusteringUtility::GetChildBonesFromLevel(const UGeometryCollection* GeometryCollection, int32 SourceBone, int32 Level, TArray& BonesOut) -{ - check(GeometryCollection); - const TSharedRef > HierarchyArray = GeometryCollection->GetAttribute("BoneHierarchy", UGeometryCollection::TransformGroup); - const TManagedArray& Hierarchy = *HierarchyArray; - - if (SourceBone >= 0) - { - int32 SourceParent = SourceBone; - while (Hierarchy[SourceParent].Level > Level) - { - if (Hierarchy[SourceParent].Parent == -1) - break; - - SourceParent = Hierarchy[SourceParent].Parent; - } - - RecursiveAddAllChildren(Hierarchy, SourceParent, BonesOut); - } - -} - -void FGeometryCollectionClusteringUtility::RecursiveAddAllChildren(const TManagedArray& Hierarchy, int32 SourceBone, TArray& BonesOut) -{ - BonesOut.AddUnique(SourceBone); - for (int32 Child : Hierarchy[SourceBone].Children) - { - RecursiveAddAllChildren(Hierarchy, Child, BonesOut); - } - -} - -int32 FGeometryCollectionClusteringUtility::GetParentOfBoneAtSpecifiedLevel(const UGeometryCollection* GeometryCollection, int32 SourceBone, int32 Level) -{ - check(GeometryCollection); - const TSharedRef > HierarchyArray = GeometryCollection->GetAttribute("BoneHierarchy", UGeometryCollection::TransformGroup); - const TManagedArray& Hierarchy = *HierarchyArray; - - if (SourceBone >= 0) - { - int32 SourceParent = SourceBone; - while (Hierarchy[SourceParent].Level > Level) - { - if (Hierarchy[SourceParent].Parent == -1) - break; - - SourceParent = Hierarchy[SourceParent].Parent; - } - - return SourceParent; - } - - return FGeometryCollectionBoneNode::InvalidBone; -} - -void FGeometryCollectionClusteringUtility::RecursivelyUpdateChildBoneNames(int32 BoneIndex, const TManagedArray& Hierarchy, TManagedArray& BoneNames) -{ - check(BoneIndex < Hierarchy.Num()); - - if (Hierarchy[BoneIndex].Children.Num() > 0) - { - const FString& ParentName = BoneNames[BoneIndex]; - for (int32 ChildIndex : Hierarchy[BoneIndex].Children) - { - TCHAR ChunkNumberStr[5] = { 0 }; - FCString::Sprintf(ChunkNumberStr, TEXT("_%03d"), ChildIndex); - FString NewName = ParentName + ChunkNumberStr; - BoneNames[ChildIndex] = NewName; - RecursivelyUpdateChildBoneNames(ChildIndex, Hierarchy, BoneNames); - } - } -} - -void FGeometryCollectionClusteringUtility::RecursivelyUpdateHierarchyLevelOfChildren(TManagedArray& Hierarchy, int32 ParentElement) -{ - check(ParentElement < Hierarchy.Num()); - - for (int32 Element : Hierarchy[ParentElement].Children) - { - Hierarchy[Element].Level = Hierarchy[ParentElement].Level + 1; - RecursivelyUpdateHierarchyLevelOfChildren(Hierarchy, Element); - } - -} - -void FGeometryCollectionClusteringUtility::CollapseLevelHierarchy(int8 Level, UGeometryCollection* GeometryCollection) -{ - check(GeometryCollection); - TSharedRef > HierarchyArray = GeometryCollection->GetAttribute("BoneHierarchy", UGeometryCollection::TransformGroup); - TManagedArray& Hierarchy = *HierarchyArray; - - TArray Elements; - - if (Level == -1) // AllLevels - { - - for (int Element = 0; Element < Hierarchy.Num(); Element++) - { - const FGeometryCollectionBoneNode& Node = Hierarchy[Element]; - if (Node.IsGeometry()) - { - Elements.Add(Element); - } - } - - ClusterBonesUnderExistingRoot(GeometryCollection, Elements); - } - else - { - for (int Element = 0; Element < Hierarchy.Num(); Element++) - { - const FGeometryCollectionBoneNode& Node = Hierarchy[Element]; - - // if matches selected level then re-parent this node to the root - if (Node.Level == Level) - { - Elements.Add(Element); - } - } - - CollapseHierarchyOneLevel(GeometryCollection, Elements); - } - -} - -void FGeometryCollectionClusteringUtility::CollapseSelectedHierarchy(int8 Level, const TArray& SelectedBones, UGeometryCollection* GeometryCollection) -{ - check(GeometryCollection); - TManagedArray& Hierarchy = *(GeometryCollection->BoneHierarchy); - - // can't collapse root node away and doesn't make sense to operate when AllLevels selected - if (Level > 0) - { - TArray Elements; - for (int Element = 0; Element < SelectedBones.Num(); Element++) - { - FGeometryCollectionBoneNode& Node = Hierarchy[SelectedBones[Element]]; - - // if matches selected level then re-parent this node to the root if it's not a leaf node - if (Node.Level == Level && Node.Children.Num() > 0) - { - Elements.Add(SelectedBones[Element]); - } - } - - if (Elements.Num() > 0) - { - CollapseHierarchyOneLevel(GeometryCollection, Elements); - } - } - -} diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollectionComponent.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollectionComponent.cpp deleted file mode 100644 index 9520aa66f277..000000000000 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollectionComponent.cpp +++ /dev/null @@ -1,264 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - -#include "GeometryCollectionComponent.h" -#include "GeometryCollectionComponentPluginPrivate.h" -#include "GeometryCollectionSceneProxy.h" -#include "GeometryCollectionUtility.h" -#include "GeometryCollectionAlgo.h" -#include "Async/ParallelFor.h" - -DEFINE_LOG_CATEGORY_STATIC(UGeometryCollectionComponentLogging, NoLogging, All); - -UGeometryCollectionComponent::UGeometryCollectionComponent(const FObjectInitializer& ObjectInitializer) - : Super(ObjectInitializer) - , RestCollection(NewObject()) - , DynamicCollection(NewObject()) - , bRenderStateDirty(true) -{ - //UE_LOG(UGeometryCollectionComponentLogging, Log, TEXT("GeometryCollectionComponent[%p]::UGeometryCollectionComponent()"),this); - - PrimaryComponentTick.bCanEverTick = true; - bTickInEditor = true; - bAutoActivate = true; - -} - -FBoxSphereBounds UGeometryCollectionComponent::CalcBounds(const FTransform& LocalToWorldIn) const -{ - - //UE_LOG(UGeometryCollectionComponentLogging, Log, TEXT("GeometryCollectionComponent[%p]::CalcBounds()[%p]"), this, DynamicCollection); - - if (DynamicCollection && DynamicCollection->HasVisibleGeometry()) - { - FBox BoundingBox(ForceInit); - - int32 NumParticles = DynamicCollection->NumElements(UGeometryCollection::TransformGroup); - int32 NumFaces = DynamicCollection->NumElements(UGeometryCollection::GeometryGroup); - int32 NumVertices = DynamicCollection->NumElements(UGeometryCollection::VerticesGroup); - TManagedArray& Vertices = *DynamicCollection->Vertex; - TManagedArray& BoneMap = *DynamicCollection->BoneMap; - TManagedArray& Indices = *DynamicCollection->Indices; - TManagedArray& VisibleFaces = *DynamicCollection->Visible; - checkSlow(BoneMap.Num() == Vertices.Num()); - - TArray Transform; - GeometryCollectionAlgo::GlobalMatrices(DynamicCollection, Transform); - checkSlow(DynamicCollection->Transform->Num() == Transform.Num()); - - // Pre-calculate the local mesh to world matrices. - TArray LocalToWorld; - LocalToWorld.AddUninitialized(NumParticles); - ParallelFor(NumParticles, [&](int32 ParticleIdx) - { - LocalToWorld[ParticleIdx] = Transform[ParticleIdx] * LocalToWorldIn; - }); - - // Transform the visible vertices. - for (int32 FaceIdx = 0; FaceIdx < NumFaces; FaceIdx++) - { - if (VisibleFaces[FaceIdx]) - { - - for (uint8 Idx = 0; Idx < 3; Idx++) { - int PointIdx = Indices[FaceIdx][Idx]; - checkSlow(0 <= PointIdx && PointIdx < BoneMap.Num()); - BoundingBox += LocalToWorld[BoneMap[PointIdx]].TransformPosition(Vertices[PointIdx]); - } - } - } - return FBoxSphereBounds(BoundingBox); - } - return FBoxSphereBounds(ForceInitToZero); -} - -void UGeometryCollectionComponent::CreateRenderState_Concurrent() -{ - //UE_LOG(UGeometryCollectionComponentLogging, Log, TEXT("GeometryCollectionComponent[%p]::CreateRenderState_Concurrent()"), this); - - Super::CreateRenderState_Concurrent(); - - if (SceneProxy && DynamicCollection && DynamicCollection->HasVisibleGeometry()) - { - FGeometryCollectionConstantData * ConstantData = ::new FGeometryCollectionConstantData; - InitConstantData(ConstantData); - - FGeometryCollectionDynamicData * DynamicData = ::new FGeometryCollectionDynamicData; - InitDynamicData(DynamicData); - - // Enqueue command to send to render thread - ENQUEUE_UNIQUE_RENDER_COMMAND_THREEPARAMETER(FSendGeometryCollectionData, - FGeometryCollectionSceneProxy*, GeometryCollectionSceneProxy, (FGeometryCollectionSceneProxy*)SceneProxy, - FGeometryCollectionConstantData*, ConstantData, ConstantData, - FGeometryCollectionDynamicData*, DynamicData, DynamicData, - { - GeometryCollectionSceneProxy->SetConstantData_RenderThread(ConstantData); - GeometryCollectionSceneProxy->SetDynamicData_RenderThread(DynamicData); - }); - } -} - - -FPrimitiveSceneProxy* UGeometryCollectionComponent::CreateSceneProxy() -{ - //UE_LOG(UGeometryCollectionComponentLogging, Log, TEXT("GeometryCollectionComponent[%p]::CreateSceneProxy()"), this); - - if (DynamicCollection) - { - return new FGeometryCollectionSceneProxy(this); - } - return nullptr; -} - -void UGeometryCollectionComponent::InitConstantData(FGeometryCollectionConstantData * ConstantData) -{ - //UE_LOG(UGeometryCollectionComponentLogging, Log, TEXT("GeometryCollectionComponent[%p]::InitConstantData()"), this); - - check(ConstantData); - check(DynamicCollection); - - int32 NumPoints = DynamicCollection->NumElements(UGeometryCollection::VerticesGroup); - TManagedArray& Vertex = *DynamicCollection->Vertex; - TManagedArray& BoneMap = *DynamicCollection->BoneMap; - TManagedArray& TangentU = *DynamicCollection->TangentU; - TManagedArray& TangentV = *DynamicCollection->TangentV; - TManagedArray& Normal = *DynamicCollection->Normal; - TManagedArray& UV = *DynamicCollection->UV; - TManagedArray& Color = *DynamicCollection->Color; - - ConstantData->Vertices.AddUninitialized(NumPoints); - ConstantData->BoneMap.AddUninitialized(NumPoints); - ConstantData->TangentU.AddUninitialized(NumPoints); - ConstantData->TangentV.AddUninitialized(NumPoints); - ConstantData->Normals.AddUninitialized(NumPoints); - ConstantData->UVs.AddUninitialized(NumPoints); - ConstantData->Colors.AddUninitialized(NumPoints); - - ParallelFor(NumPoints, [&](int32 PointIdx) - { - ConstantData->Vertices[PointIdx] = Vertex[PointIdx]; - ConstantData->BoneMap[PointIdx] = BoneMap[PointIdx]; - ConstantData->TangentU[PointIdx] = TangentU[PointIdx]; - ConstantData->TangentV[PointIdx] = TangentV[PointIdx]; - ConstantData->Normals[PointIdx] = Normal[PointIdx]; - ConstantData->UVs[PointIdx] = UV[PointIdx]; - ConstantData->Colors[PointIdx] = Color[PointIdx]; - }); - - int32 NumIndices = 0; - TManagedArray& Indices = *DynamicCollection->Indices; - TManagedArray& Visible = *DynamicCollection->Visible; - for (int vdx = 0; vdx < DynamicCollection->NumElements(UGeometryCollection::GeometryGroup); vdx++) - { - NumIndices += static_cast(Visible[vdx]); - } - - ConstantData->Indices.AddUninitialized(NumIndices); - for (int IndexIdx = 0, cdx = 0; IndexIdx < DynamicCollection->NumElements(UGeometryCollection::GeometryGroup); IndexIdx++) - { - if (Visible[IndexIdx]) - { - ConstantData->Indices[cdx++] = Indices[IndexIdx]; - } - } -} - -void UGeometryCollectionComponent::InitDynamicData(FGeometryCollectionDynamicData * DynamicData) -{ - //UE_LOG(UGeometryCollectionComponentLogging, Log, TEXT("GeometryCollectionComponent[%p]::InitDynamicData()"), this); - - check(DynamicData); - check(DynamicCollection); - - TArray GlobalMatrices; - GeometryCollectionAlgo::GlobalMatrices(DynamicCollection, GlobalMatrices); - - int32 NumTransforms = DynamicCollection->NumElements(UGeometryCollection::TransformGroup); - DynamicData->Transforms.AddUninitialized(NumTransforms); - - check(GlobalMatrices.Num() == NumTransforms); - ParallelFor(NumTransforms, [&](int32 MatrixIdx) - { - DynamicData->Transforms[MatrixIdx] = GlobalMatrices[MatrixIdx].ToMatrixWithScale(); - }); -} - - -void UGeometryCollectionComponent::TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) -{ - //UE_LOG(UGeometryCollectionComponentLogging, Log, TEXT("GeometryCollectionComponent[%p]::TickComponent()"), this); - Super::TickComponent(DeltaTime, TickType, ThisTickFunction); - if (bRenderStateDirty && DynamicCollection && DynamicCollection->HasVisibleGeometry()) - { - MarkRenderDynamicDataDirty(); - bRenderStateDirty = false; - } -} - -void UGeometryCollectionComponent::OnRegister() -{ - //UE_LOG(UGeometryCollectionComponentLogging, Log, TEXT("GeometryCollectionComponent[%p]::OnRegister()[%p]"), this,RestCollection ); - Super::OnRegister(); - ResetDynamicCollection(); -} - -void UGeometryCollectionComponent::ResetDynamicCollection() -{ - //UE_LOG(UGeometryCollectionComponentLogging, Log, TEXT("GeometryCollectionComponent[%p]::ResetDynamicCollection()"), static_cast(this)); - if (RestCollection) - { - DynamicCollection = NewObject(this); - DynamicCollection->Initialize(*RestCollection); - DynamicCollection->LocalizeAttribute("Transform", UGeometryCollection::TransformGroup); - SetRenderStateDirty(); - - if( RestCollection ) UE_LOG(UGeometryCollectionComponentLogging, Log, TEXT("... RestCollection[%p]\n%s"), RestCollection, *RestCollection->ToString() ); - if( DynamicCollection ) UE_LOG(UGeometryCollectionComponentLogging, Log, TEXT("... DynamicCollection[%p]\n%s"), DynamicCollection, *DynamicCollection->ToString()); - } -} - -void UGeometryCollectionComponent::SendRenderDynamicData_Concurrent() -{ - //UE_LOG(UGeometryCollectionComponentLogging, Log, TEXT("GeometryCollectionComponent[%p]::SendRenderDynamicData_Concurrent()"), this); - Super::SendRenderDynamicData_Concurrent(); - if (SceneProxy) - { - if (DynamicCollection) - { - FGeometryCollectionDynamicData * DynamicData = ::new FGeometryCollectionDynamicData; - InitDynamicData(DynamicData); - - // Enqueue command to send to render thread - ENQUEUE_UNIQUE_RENDER_COMMAND_TWOPARAMETER(FSendGeometryCollectionData, - FGeometryCollectionSceneProxy*, GeometryCollectionSceneProxy, (FGeometryCollectionSceneProxy*)SceneProxy, - FGeometryCollectionDynamicData*, DynamicData, DynamicData, - { - GeometryCollectionSceneProxy->SetDynamicData_RenderThread(DynamicData); - }); - } - } -} - -void UGeometryCollectionComponent::SetRestCollection(UGeometryCollection * RestCollectionIn) -{ - //UE_LOG(UGeometryCollectionComponentLogging, Log, TEXT("GeometryCollectionComponent[%p]::SetRestCollection()"), this); - if (RestCollectionIn) - { - RestCollection = RestCollectionIn; - // All rest states are shared across components and will have a AssetScope. - RestCollection->SetArrayScopes(UManagedArrayCollection::EArrayScope::FScopeShared); - ResetDynamicCollection(); - } -} - -FGeometryCollectionEdit::~FGeometryCollectionEdit() -{ - if (Update) - { - Component->ResetDynamicCollection(); - } -} - -UGeometryCollection* FGeometryCollectionEdit::GetRestCollection() -{ - return Component->RestCollection; -} \ No newline at end of file diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollectionUtility.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollectionUtility.cpp deleted file mode 100644 index 87251e0b102d..000000000000 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollectionUtility.cpp +++ /dev/null @@ -1,163 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - -/*============================================================================= - GeometryCollection->cpp: UGeometryCollection methods. -=============================================================================*/ - -#include "GeometryCollectionUtility.h" -#include "Templates/SharedPointer.h" -DEFINE_LOG_CATEGORY_STATIC(FGeometryCollectionUtilityLogging, Log, All); - -namespace GeometryCollection -{ - TSharedPtr MakeCubeElement(const FTransform& center, float Scale) - { - UGeometryCollection * RestCollection = NewObject(); - - int NumNewVertices = 8; // 8 vertices per cube - int VerticesIndex = RestCollection->AddElements(NumNewVertices, UGeometryCollection::VerticesGroup); - TSharedRef > VerticesRef = RestCollection->GetAttribute("Vertex", UGeometryCollection::VerticesGroup); - TSharedRef > NormalsRef = RestCollection->GetAttribute("Normal", UGeometryCollection::VerticesGroup); - TSharedRef > TangentURef = RestCollection->GetAttribute("TangentU", UGeometryCollection::VerticesGroup); - TSharedRef > TangentVRef = RestCollection->GetAttribute("TangentV", UGeometryCollection::VerticesGroup); - TSharedRef > UVsRef = RestCollection->GetAttribute("UV", UGeometryCollection::VerticesGroup); - TSharedRef > ColorsRef = RestCollection->GetAttribute("Color", UGeometryCollection::VerticesGroup); - - int NumNewIndices = 2 * 6; // two triangles per face - int IndicesIndex = RestCollection->AddElements(NumNewIndices, UGeometryCollection::GeometryGroup); - TSharedRef > IndicesRef = RestCollection->GetAttribute("Indices", UGeometryCollection::GeometryGroup); - TSharedRef > VisibleRef = RestCollection->GetAttribute("Visible", UGeometryCollection::GeometryGroup); - - int NumNewParticles = 1; // 1 particle for this geometry structure - int ParticlesIndex = RestCollection->AddElements(NumNewParticles, UGeometryCollection::TransformGroup); - TSharedRef > TransformRef = RestCollection->GetAttribute("Transform", UGeometryCollection::TransformGroup); - - TManagedArray& Vertices= *VerticesRef; - TManagedArray& Normals= *NormalsRef; - TManagedArray& TangentU= *TangentURef; - TManagedArray& TangentV= *TangentVRef; - TManagedArray& UVs= *UVsRef; - TManagedArray& Colors= *ColorsRef; - TManagedArray& Indices= *IndicesRef; - TManagedArray& Visible= *VisibleRef; - TManagedArray& Transform= *TransformRef; - - - // set the particle information - Transform[0] = center; - - // set the vertex information - int32 Index = 0; - Vertices[0] = FVector(-Scale / 2.f, -Scale / 2.f, -Scale / 2.f); - Vertices[1] = FVector(+Scale / 2.f, -Scale / 2.f, -Scale / 2.f); - Vertices[2] = FVector(-Scale / 2.f, +Scale / 2.f, -Scale / 2.f); - Vertices[3] = FVector(+Scale / 2.f, +Scale / 2.f, -Scale / 2.f); - Vertices[4] = FVector(-Scale / 2.f, -Scale / 2.f, +Scale / 2.f); - Vertices[5] = FVector(+Scale / 2.f, -Scale / 2.f, +Scale / 2.f); - Vertices[6] = FVector(-Scale / 2.f, +Scale / 2.f, +Scale / 2.f); - Vertices[7] = FVector(+Scale / 2.f, +Scale / 2.f, +Scale / 2.f); - - Normals[0] = FVector(-1.f, -1.f, -1.f).GetSafeNormal(); - Normals[1] = FVector(1.f, -1.f, -1.f).GetSafeNormal(); - Normals[2] = FVector(-1.f, 1.f, -1.f).GetSafeNormal(); - Normals[3] = FVector(1.f, 1.f, -1.f).GetSafeNormal(); - Normals[4] = FVector(-1.f, -1.f, 1.f).GetSafeNormal(); - Normals[5] = FVector(1.f, -1.f, 1.f).GetSafeNormal(); - Normals[6] = FVector(-1.f, 1.f, 1.f).GetSafeNormal(); - Normals[7] = FVector(1.f, 1.f, 1.f).GetSafeNormal(); - - UVs[0] = FVector2D(0, 0); - UVs[1] = FVector2D(1, 0); - UVs[2] = FVector2D(0, 1); - UVs[3] = FVector2D(1, 1); - UVs[4] = FVector2D(0, 0); - UVs[5] = FVector2D(1, 0); - UVs[6] = FVector2D(0, 1); - UVs[7] = FVector2D(1, 1); - - Colors[0] = FLinearColor::White; - Colors[1] = FLinearColor::White; - Colors[2] = FLinearColor::White; - Colors[3] = FLinearColor::White; - Colors[4] = FLinearColor::White; - Colors[5] = FLinearColor::White; - Colors[6] = FLinearColor::White; - Colors[7] = FLinearColor::White; - - - // set the index information - - // Bottom: Y = -1 - Indices[0] = FIntVector(Index + 5,Index + 1,Index); - Indices[1] = FIntVector(Index,Index + 4,Index + 5); - // Top: Y = 1 - Indices[2] = FIntVector(Index + 2,Index + 3,Index + 7); - Indices[3] = FIntVector(Index + 7,Index + 6,Index + 2); - // Back: Z = -1 - Indices[4] = FIntVector(Index + 3,Index + 2,Index); - Indices[5] = FIntVector(Index,Index + 1,Index + 3); - // Front: Z = 1 - Indices[6] = FIntVector(Index + 4,Index + 6,Index + 7); - Indices[7] = FIntVector(Index + 7,Index + 5,Index + 4); - // Left: X = -1 - Indices[8] = FIntVector(Index, Index + 2,Index + 6); - Indices[9] = FIntVector(Index + 6,Index + 4,Index); - // Right: X = 1 - Indices[10] = FIntVector(Index + 7,Index + 3,Index + 1); - Indices[11] = FIntVector(Index + 1,Index + 5,Index + 7); - - for (int i = 0; i < 12;i++) - { - Visible[i] = true; - } - - for (int IndexIdx = 0; IndexIdx < 12; IndexIdx++) - { - FIntVector Tri = Indices[IndexIdx]; - for (int idx = 0; idx < 3; idx++) - { - const FVector Normal = Normals[Tri[idx]]; - const FVector Edge = (Vertices[Tri[(idx + 1) % 3]] - Vertices[Tri[idx]]); - TangentU[Tri[idx]] = (Edge ^ Normal).GetSafeNormal(); - TangentV[Tri[idx]] = (Normal ^ TangentU[Tri[idx]]).GetSafeNormal(); - } - } - return TSharedPtr(RestCollection); - } - - - void SetupCubeGridExample(TSharedPtr RestCollectionIn) - { - check(RestCollectionIn.IsValid()); - - float domain = 10; - FVector Stack(domain); - float numElements = powf(domain, 3); - - float Length = 50.f; - float Seperation = .2f; - float Expansion = 1.f + Seperation; - - FVector Stackf((float)Stack[0], (float)Stack[1], (float)Stack[2]); - FVector MinCorner = -Length * Expansion / 2.f * Stackf; - - - for (int32 i = 0; i < Stack[0]; ++i) - { - for (int32 j = 0; j < Stack[1]; ++j) - { - for (int32 k = 0; k < Stack[2]; ++k) - { - FVector Delta(j % 2 == 1 ? Length / 2.f : 0.f, 0.f, j % 2 == 1 ? Length / 2.f : 0.f); - FVector CenterOfMass = FVector(MinCorner[0] + Expansion * Length * i + Length * (Expansion / 2.f), - MinCorner[0] + Expansion * Length * j + Length * (Expansion / 2.f), - MinCorner[0] + Expansion * Length * k + Length * (Expansion / 2.f)) + Delta; - TSharedPtr Element = MakeCubeElement(FTransform(CenterOfMass), Length); - RestCollectionIn->AppendGeometry(*Element); - } - } - } - } -} - - diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollectionUtility.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollectionUtility.h deleted file mode 100644 index 298a3ef5837c..000000000000 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollectionUtility.h +++ /dev/null @@ -1,26 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - -#pragma once - -#include "CoreMinimal.h" -#include "EngineDefines.h" -#include "Engine/EngineTypes.h" -#include "GeometryCollection.h" -#include "Templates/SharedPointer.h" - -namespace GeometryCollection -{ - - /**** - * MakeCubeElement - * Utility to create a triangulated unit cube using the UGeometryCollection format. - */ - TSharedPtr MakeCubeElement(const FTransform& center, float Scale); - - /**** - * SetupCubeGridExample - * Utility to create a grid (10x10x10) of triangulated unit cube using the UGeometryCollection format. - */ - void SetupCubeGridExample(TSharedPtr GeometryCollection); - -}; diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/ManagedArrayCollection.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/ManagedArrayCollection.cpp deleted file mode 100644 index fa45d863bd32..000000000000 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/ManagedArrayCollection.cpp +++ /dev/null @@ -1,195 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - -#include "ManagedArrayCollection.h" - -DEFINE_LOG_CATEGORY_STATIC(UManagedArrayCollectionLogging, NoLogging, All); - -UManagedArrayCollection::UManagedArrayCollection(class FObjectInitializer const & Object) - :UObject(Object) -{ -} - - -void UManagedArrayCollection::Initialize(UManagedArrayCollection & CollectionIn) -{ - this->Map = CollectionIn.Map; - this->GroupInfo = CollectionIn.GroupInfo; -} - -void UManagedArrayCollection::AddGroup(FName Group) -{ - check(!GroupInfo.Contains(Group)) - FGroupInfo info { - 0 - }; - GroupInfo.Add(Group, info); -} - - -TArray UManagedArrayCollection::GroupNames() const -{ - TArray keys; - if (GroupInfo.Num()) - { - GroupInfo.GetKeys(keys); - } - return keys; -} - -bool UManagedArrayCollection::HasAttribute(FName Name, FName Group) const -{ - bool bReturnValue = false; - for (const auto& Entry : Map) - { - if (Entry.Key.Get<0>() == Name && Entry.Key.Get<1>() == Group) - { - bReturnValue = true; - break; - } - } - return bReturnValue; -} - -TArray UManagedArrayCollection::AttributeNames(FName Group) const -{ - TArray AttributeNames; - for (const auto & Entry : Map) - { - if (Entry.Key.Get<1>() == Group) - { - AttributeNames.Add(Entry.Key.Get<0>()); - } - } - return AttributeNames; -} - -int32 UManagedArrayCollection::NumElements(FName Group) const -{ - int32 Num = 0; - if (GroupInfo.Contains(Group)) - { - Num = GroupInfo[Group].Size; - } - return Num; -} - -int32 UManagedArrayCollection::AddElements(int32 NumberElements, FName Group) -{ - int32 StartSize = 0; - if (!GroupInfo.Contains(Group)) - { - AddGroup(Group); - } - - StartSize = GroupInfo[Group].Size; - for (auto & Entry : Map) - { - if (Entry.Key.Get<1>() == Group) - { - Entry.Value.Value->Resize(StartSize + NumberElements); - } - } - GroupInfo[Group].Size += NumberElements; - return StartSize; -} - -void UManagedArrayCollection::LocalizeAttribute(FName Name, FName Group) -{ - check(HasAttribute(Name, Group)); - FKeyType key = UManagedArrayCollection::MakeMapKey(Name, Group); - - TSharedPtr ManagedArrayPtr = TSharedPtr(Map[key].Value->NewCopy()); - EArrayType ArrayType = Map[key].ArrayType; - - Map.Add(key, FValueType(ArrayType, ManagedArrayPtr)); - BindSharedArrays(); -} - -void UManagedArrayCollection::Resize(int32 Size, FName Group) -{ - check(HasGroup(Group)); - GroupInfo[Group].Size = Size; - for (auto & Entry : Map) - { - if (Entry.Key.Get<1>() == Group) - { - Entry.Value.Value->Resize(Size); - } - } -} - -#include -#include -FString UManagedArrayCollection::ToString() const -{ - FString Buffer(""); - for (FName GroupName : GroupNames()) - { - Buffer += GroupName.ToString() + "\n"; - for (FName AttributeName : AttributeNames(GroupName)) - { - auto Key = UManagedArrayCollection::MakeMapKey(AttributeName, GroupName); - auto Value = Map[Key]; - - const void * PointerAddress = static_cast(Value.Value.Get()); - std::stringstream AddressStream; - AddressStream << PointerAddress; - - Buffer += GroupName.ToString() + ":" + AttributeName.ToString() + " ["+ FString(AddressStream.str().c_str()) +"]\n"; - } - } - return Buffer; -} - -void UManagedArrayCollection::SetArrayScopes(EArrayScope ArrayScope) -{ - for(auto& Elem : Map) - { - Elem.Value.ArrayScope = ArrayScope; - } -} - - - -void UManagedArrayCollection::Serialize(FArchive& Ar) -{ - Super::Serialize(Ar); - int Version = 1; - Ar << Version; - - Ar << GroupInfo << Map; -} - -FArchive& operator<<(FArchive& Ar, UManagedArrayCollection::FGroupInfo& GroupInfo) -{ - int Version = 1; - Ar << Version; - - Ar << GroupInfo.Size; - return Ar; -} - -FArchive& operator<<(FArchive& Ar, UManagedArrayCollection::FValueType& ValueIn) -{ - int Version = 1; - Ar << Version; - - // @question : Is there a better way to do this? - int ArrayTypeAsInt = static_cast(ValueIn.ArrayType); - Ar << ArrayTypeAsInt; - ValueIn.ArrayType = static_cast(ArrayTypeAsInt); - - int ArrayScopeAsInt = static_cast(ValueIn.ArrayScope); - Ar << ArrayScopeAsInt; - ValueIn.ArrayScope = static_cast(ArrayScopeAsInt); - - if (!ValueIn.Value.IsValid()) - { - ValueIn.Value = NewManagedTypedArray(ValueIn.ArrayType); - } - - // make Serialize a public base - // add a OnSerialize as private virtual. - ValueIn.Value->Serialize(Ar); - return Ar; -} diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/TransformCollection.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/TransformCollection.cpp deleted file mode 100644 index 0f0d2c17d6fa..000000000000 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/TransformCollection.cpp +++ /dev/null @@ -1,69 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - -/*============================================================================= - GeometryCollection.cpp: UTransformCollection methods. -=============================================================================*/ - -#include "TransformCollection.h" - -#if WITH_EDITOR -#include "EditorFramework/AssetImportData.h" -#endif - -DEFINE_LOG_CATEGORY_STATIC(UTransformCollectionLogging, NoLogging, All); -const FName UTransformCollection::TransformGroup = "Transform"; - -UTransformCollection::UTransformCollection(const FObjectInitializer& ObjectInitializer) - : UManagedArrayCollection(ObjectInitializer) - , Transform(new TManagedArray()) - , BoneName(new TManagedArray()) - , BoneHierarchy(new TManagedArray()) -{ - check(ObjectInitializer.GetClass() == GetClass()); - if (UTransformCollection * CollectionAsset = static_cast(ObjectInitializer.GetObj())) - { - Transform = CollectionAsset->Transform; - BoneName = CollectionAsset->BoneName; - BoneHierarchy = CollectionAsset->BoneHierarchy; - } - - // Hierarchy Group - AddAttribute("Transform", UTransformCollection::TransformGroup, Transform); - AddAttribute("BoneName", UTransformCollection::TransformGroup, BoneName); - AddAttribute("BoneHierarchy", UTransformCollection::TransformGroup, BoneHierarchy); -} - -int32 UTransformCollection::AppendTransform(const UTransformCollection & Element) -{ - check(Element.NumElements(UTransformCollection::TransformGroup) == 1); - const TManagedArray& ElementTransform = *Element.Transform; - const TManagedArray& ElementBoneName = *Element.BoneName; - const TManagedArray& ElementBoneHierarchy = *Element.BoneHierarchy; - - - // we are adding just one new piece of geometry, @todo - add general append support ? - int ParticleIndex = AddElements(1, UTransformCollection::TransformGroup); - TManagedArray& Transforms = *Transform; - Transforms[ParticleIndex] = ElementTransform[0]; - TManagedArray& BoneNames = *BoneName; - BoneNames[ParticleIndex] = ElementBoneName[0]; - TManagedArray & BoneHierarchys = *BoneHierarchy; - BoneHierarchys[ParticleIndex] = ElementBoneHierarchy[0]; - return NumElements(UTransformCollection::TransformGroup) - 1; -} - -void UTransformCollection::Initialize(UManagedArrayCollection & CollectionIn) -{ - Super::Initialize(CollectionIn); - BindSharedArrays(); -} - -void UTransformCollection::BindSharedArrays() -{ - Super::BindSharedArrays(); - - Transform = ShareAttribute("Transform", TransformGroup); - BoneName = ShareAttribute("BoneName", TransformGroup); - BoneHierarchy = ShareAttribute("BoneHierarchy", TransformGroup); -} - diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/GeometryCollection.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/GeometryCollection.h deleted file mode 100644 index e23e29a0d075..000000000000 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/GeometryCollection.h +++ /dev/null @@ -1,143 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - -#pragma once - -#include "CoreMinimal.h" -#include "EngineDefines.h" -#include "Engine/EngineTypes.h" -#include "TransformCollection.h" -#include "Misc/Crc.h" - -#include "GeometryCollection.generated.h" - -/** -* GeometryCollection (UObject) -* -* Stores the TArray groups necessary to process simulation geometry. -* For example: -* - int32 NumVertices = 100; - int32 NumParticles = 200; - UGeometryCollection GeometryCollection; - - // Build Geometry Vertex Information - GeometryCollection.AddAttribute("Vertex", UGeometryCollection::VerticesGroup); - int VerticesIndex = GeometryCollection.AddElements(NumVertices, UGeometryCollection::VerticesGroup); - check(NumVertices == GeometryCollection.NumElements(UGeometryCollection::VerticesGroup)); - - TSharedRef< TManagedArray > VerticesArray = GeometryCollection.GetAttribute("Vertex", UGeometryCollection::VerticesGroup); - TManagedArray& Vertices = *VerticesArray; - for (int32 Index = VerticesIndex; Index < NumVertices; Index++) - { - //Vertices[Index] = Something ... - } - - // Build a generic particle array - GeometryCollection.AddAttribute("Transform", UGeometryCollection::TransformGroup); - GeometryCollection.AddAttribute("Velocity", UGeometryCollection::TransformGroup); - int ParticleIndex = GeometryCollection.AddElements(NumParticles, UGeometryCollection::TransformGroup); - check(NumParticles == GeometryCollection.NumElements(UGeometryCollection::TransformGroup)); - - TSharedRef< TManagedArray > TransformArray = GeometryCollection.GetAttribute("Transform", UGeometryCollection::TransformGroup); - TSharedRef< TManagedArray > VelocityArray = GeometryCollection.GetAttribute("Velocity", UGeometryCollection::TransformGroup); - - TManagedArray& Transform = *TransformArray; - TManagedArray& Velocity = *VelocityArray; - for (int32 Index = ParticleIndex; Index < NumParticles; Index++) - { - //Transform[Index] = Something... - } -* -* -* -* -* -* @see UGeometryCollectionComponent -*/ -UCLASS(customconstructor) -class GEOMETRYCOLLECTIONCOMPONENT_API UGeometryCollection - : public UTransformCollection -{ - GENERATED_UCLASS_BODY() - -public: - - UGeometryCollection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); - - - /*** - * Attribute Groups - * - * These attribute groups are predefined data member of the UGeometryCollection. - * - * VerticesGroup ("Vertices") - * - * FVectorArray Vertex = GetAttribute("Vertex", VerticesGroup) - * FInt32Array BoneMap = GetAttribute("BoneMap", VerticesGroup) - * FVectorArray Normal = GetAttribute("Normal", MaterialGroup) - * FVector2DArray UV = GetAttribute("UV", MaterialGroup) - * FVectorArray TangentU = GetAttribute("TangentU", MaterialGroup) - * FVectorArray TangentV = GetAttribute("TangentV", MaterialGroup) - * FLinearColorArray Color = GetAttribute("Color", MaterialGroup) - * - * The VerticesGroup will store per-vertex information about the geometry. For - * example, the "Position" attribute stores a FVector array for the relative - * offset of a vertex from the geometries geometric center, and the "BoneMap" - * attribute stores an index in to the TransformGroups Transform array so that - * the local space vertices may be mapped in to world space positions. - * - * - * GeometryGroup ("Geometry") - * Default Attributes : - * - * FIntVectorArray Indices = GetAttribute("Indices", GeometryGroup) - * FBoolArray Visible = GetAttribute("Visible", GeometryGroup) - * - * The GeometryGroup will store the triangulated face data, and any other information - * that is associated with the faces of the geometry. The "Triangle" attribute is - * stored as Vector, and represents the vertices of a individual triangle. - * - */ - static const FName VerticesGroup; // Vertices - static const FName GeometryGroup; // Geometry - - /** Append a single geometric object to a UGeometryCollection */ - int32 AppendGeometry(const UGeometryCollection & GeometryCollection); - - /** Connect the Geometry Collection to the users arrays.*/ - virtual void BindSharedArrays() override; - - /** Returns true if there is anything to render */ - bool HasVisibleGeometry(); - - /** - * Setup collection based on input collection, resulting arrays are shared. - * @param CollectionIn : Input collection to share - */ - virtual void Initialize(UManagedArrayCollection & CollectionIn) override; - - /** Serialize */ - void Serialize(FArchive& Ar); - - /** Information for thumbnail rendering */ - UPROPERTY(VisibleAnywhere, Instanced, Category = Thumbnail) - class UThumbnailInfo* ThumbnailInfo; - - // Vertices Group - TSharedPtr< TManagedArray > Vertex; - TSharedPtr< TManagedArray > UV; - TSharedPtr< TManagedArray > Color; - TSharedPtr< TManagedArray > TangentU; - TSharedPtr< TManagedArray > TangentV; - TSharedPtr< TManagedArray > Normal; - TSharedPtr< TManagedArray > BoneMap; - - // Geometry Group - TSharedPtr< TManagedArray > Indices; - TSharedPtr< TManagedArray > Visible; - - /** The editable mesh representation of this geometry collection */ - class UObject* EditableMesh; -}; - - diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/GeometryCollectionActor.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/GeometryCollectionActor.h deleted file mode 100644 index cf0d31db278f..000000000000 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/GeometryCollectionActor.h +++ /dev/null @@ -1,94 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - -#pragma once - -/** This class represents an APEX GeometryCollection Actor. */ - -#include "CoreMinimal.h" -#include "UObject/ObjectMacros.h" -#include "GameFramework/Actor.h" -#include "GeometryCollection.h" -#include "Physics/Experimental/PhysScene_Apeiron.h" -#include "Physics/Experimental/PhysScene_LLImmediate.h" -#include "Physics/ImmediatePhysics/ImmediatePhysicsActorHandle.h" - -#include "GeometryCollectionActor.generated.h" - -class UGeometryCollectionComponent; - -UCLASS() -class GEOMETRYCOLLECTIONCOMPONENT_API AGeometryCollectionActor : public AActor -{ - GENERATED_UCLASS_BODY() -public: - -#if INCLUDE_APEIRON - typedef Apeiron::TPBDRigidParticles FParticleType; -#else - typedef TArray FParticleType; -#endif - - static int8 Invalid; - - /* Game state callback */ - void Tick(float DeltaSeconds); - - /* GeometryCollectionComponent */ - UPROPERTY(VisibleAnywhere, Category = Destruction, meta = (ExposeFunctionCategories = "Components|GeometryCollection", AllowPrivateAccess = "true")) - UGeometryCollectionComponent* GeometryCollectionComponent; - UGeometryCollectionComponent* GetGeometryCollectionComponent() const { return GeometryCollectionComponent; } - - /** - * Damage threshold for clusters. - */ - UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Physics") - float DamageThreshold; - - /** - * Uniform Friction - */ - UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Physics") - float Friction; - - /** - * Coefficient of Restitution (aka Bouncyness) - */ - UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Physics") - float Bouncyness; - -protected: - - /* Reset simulation specific attributes. */ - void ResetAttributes(); - - /* Create and Advance the simulation*/ - UFUNCTION(BlueprintCallable, Category = "Physics") - void InitializeSimulation(); - - /**/ - void BuildClusters(const TMap > & ClusterMap); - - /* Bind the initial clustering configuration.*/ - void InitializeClustering(uint32 ParentIndex, FParticleType&); - - /* Start of frame physics solver callback */ - void StartFrameCallback(float StartFrame); - - /* Create rigid body physics solver callback */ - void CreateRigidBodyCallback(FParticleType&); - - /* End of frame physics solver callback */ - void EndFrameCallback(float EndFrame); - -private: -#if INCLUDE_APEIRON - FPhysScene_Apeiron Scene; - Apeiron::TArrayCollectionArray ExternalID; -#else - FPhysScene_LLImmediate Scene; -#endif - TSharedRef< TManagedArray > RigidBodyIdArray; - TSharedRef< TManagedArray > CenterOfMassArray; - - static bool InitializedState; -}; \ No newline at end of file diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/GeometryCollectionAlgo.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/GeometryCollectionAlgo.h deleted file mode 100644 index 9830dda68540..000000000000 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/GeometryCollectionAlgo.h +++ /dev/null @@ -1,65 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - -#pragma once - -#include "GeometryCollection.h" - -namespace GeometryCollectionAlgo -{ - - /* - * Print the parent hierarchy of the collection. - */ - void - GEOMETRYCOLLECTIONCOMPONENT_API PrintParentHierarchy(const UGeometryCollection * Collection); - - /* - * Generate a contiguous array of int32's from 0 to Length-1 - */ - TSharedRef > - GEOMETRYCOLLECTIONCOMPONENT_API ContiguousArray(int32 Length); - - /* - * Check if the Collection has multiple transform roots. - */ - bool - GEOMETRYCOLLECTIONCOMPONENT_API HasMultipleRoots(UGeometryCollection * Collection); - - /* - * Parent a single transform - */ - void - GEOMETRYCOLLECTIONCOMPONENT_API ParentTransform(UGeometryCollection* GeometryCollection, const int32 ParentIndex, const int32 ChildIndex); - - /* - * Parent the list of transforms to the selected index. - */ - void - GEOMETRYCOLLECTIONCOMPONENT_API ParentTransforms(UGeometryCollection* GeometryCollection, const int32 InsertAtIndex, const TArray& SelectedBones); - - /* - * Find the average position of the transforms. - */ - FVector - GEOMETRYCOLLECTIONCOMPONENT_API AveragePosition(UGeometryCollection* Collection, const TArray& Indices); - - /* - * Global Matrices of the collection based on list of indices - */ - void - GEOMETRYCOLLECTIONCOMPONENT_API GlobalMatrices(UGeometryCollection* GeometryCollection, const TArray& Indices, TArray & Transforms); - - /* - * Global Matrices of the collection, transforms will be resized to fit - */ - void - GEOMETRYCOLLECTIONCOMPONENT_API GlobalMatrices(UGeometryCollection* GeometryCollection, TArray & Transforms); - - /* - * Perpare for simulation moves the geometry to center of mass aligned - */ - void - GEOMETRYCOLLECTIONCOMPONENT_API PrepareForSimulation(UGeometryCollection* GeometryCollection); - - -} diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/GeometryCollectionClusteringUtility.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/GeometryCollectionClusteringUtility.h deleted file mode 100644 index 451638a44421..000000000000 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/GeometryCollectionClusteringUtility.h +++ /dev/null @@ -1,78 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - -#pragma once - -#include "CoreMinimal.h" -#include "ManagedArrayCollection.h" - -class UGeometryCollection; - -class GEOMETRYCOLLECTIONCOMPONENT_API FGeometryCollectionClusteringUtility -{ -public: - /** - * Creates a cluster in the node hierarchy by re-parenting the Selected Bones off a new node in the hierarchy - * It makes more sense to think that the Selected Bones are all at the same level in the hierarchy however - * it will re-parent multiple levels at the InsertAtIndex location bone - * - * e.g. if you have a flat chunk hierarchy after performing Voronoi fracturing - * L0 Root - * | - * ---------- - * | | | | - * L1 A B C D - * - * Cluster A & B at insertion point A, results in - * L0 Root - * | - * ---------- - * | | | - * L1 E C D - * | - * ---- - * | | - * L2 A B - * - * Node E has no geometry of its own, only a transform by which to control A & B as a single unit - */ - static void ClusterBonesUnderNewNode(UGeometryCollection* GeometryCollection, int32 InsertAtIndex, const TArray& SelectedBones, bool CalcNewLocalTransform); - - /** Cluster all existing bones under a new root node, so there is now only one root node and a completely flat hierarchy underneath it */ - static void ClusterAllBonesUnderNewRoot(UGeometryCollection* GeometryCollection); - - static void DeleteNodesInHierarchy(UGeometryCollection* GeometryCollection, TArray& NodesToDelete); - - /** Returns true if bone hierarchy contains more than one root node */ - static bool ContainsMultipleRootBones(UGeometryCollection* GeometryCollection); - - /** Finds the root bone in the hierarchy, the one with an invalid parent bone index */ - static void GetRootBones(const UGeometryCollection* GeometryCollection, TArray& RootBonesOut); - - /** Finds all Bones in same cluster as the one specified */ - static void GetClusteredBonesWithCommonParent(const UGeometryCollection* GeometryCollection, int32 SourceBone, TArray& BonesOut); - - /** Get list of child bones down from the source bone below the specified hierarchy level */ - static void GetChildBonesFromLevel(const UGeometryCollection* GeometryCollection, int32 SourceBone, int32 Level, TArray& BonesOut); - - /** Recursively Add all children to output bone list from source bone down to the leaf nodes */ - static void RecursiveAddAllChildren(const TManagedArray& Hierarchy, int32 SourceBone, TArray& BonesOut); - - /** Search hierarchy for the parent of the specified bone, where the parent exists at the given level in the hierarchy */ - static int32 GetParentOfBoneAtSpecifiedLevel(const UGeometryCollection* GeometryCollection, int32 SourceBone, int32 Level); - - /** - * Maintains the bone naming convention of - * Root "Name" - * Level 1 "Name_001", "Name_0002", ... - * Level 2 children of "Name_0001" are "Name_0001_0001", "Name_0001_0002",.. etc - * from the given bone index down through the hierarchy to the leaf nodes - */ - static void RecursivelyUpdateChildBoneNames(int32 BoneIndex, const TManagedArray& Hierarchy, TManagedArray& BoneNames); - - /** Recursively update the hierarchy level of all the children below this bone */ - static void RecursivelyUpdateHierarchyLevelOfChildren(TManagedArray& Hierarchy, int32 ParentElement); - static void CollapseLevelHierarchy(int8 Level, UGeometryCollection* GeometryCollection); - static void CollapseSelectedHierarchy(int8 Level, const TArray& SelectedBones, UGeometryCollection* GeometryCollection); - static void ClusterBonesUnderExistingRoot(UGeometryCollection* GeometryCollection, TArray& SourceElements); - static void CollapseHierarchyOneLevel(UGeometryCollection* GeometryCollection, TArray& SourceElements); -}; diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/GeometryCollectionComponent.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/GeometryCollectionComponent.h deleted file mode 100644 index 8025fd0e155e..000000000000 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/GeometryCollectionComponent.h +++ /dev/null @@ -1,97 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - -#pragma once - -#include "Components/MeshComponent.h" -#include "GameFramework/Actor.h" -#include "GeometryCollection.h" - -#include "GeometryCollectionComponent.generated.h" - -struct FGeometryCollectionConstantData; -struct FGeometryCollectionDynamicData; -class UGeometryCollectionComponent; - -/** -* FGeometryCollectionEdit -* Structured RestCollection access where the scope -* of the object controls serialization back into the -* dynamic collection -*/ -class GEOMETRYCOLLECTIONCOMPONENT_API FGeometryCollectionEdit -{ - - UGeometryCollectionComponent * Component; - bool Update; - -public: - FGeometryCollectionEdit(UGeometryCollectionComponent * InComponent, bool InUpdate = true) - : Component(InComponent) - , Update(InUpdate) - {} - ~FGeometryCollectionEdit(); - - UGeometryCollection* GetRestCollection(); -}; - -/** -* GeometryCollectionComponent -*/ -UCLASS(meta = (BlueprintSpawnableComponent)) -class GEOMETRYCOLLECTIONCOMPONENT_API UGeometryCollectionComponent : public UMeshComponent -{ - GENERATED_UCLASS_BODY() - friend class FGeometryCollectionEdit; - -public: - //~ Begin UActorComponent Interface. - virtual void CreateRenderState_Concurrent() override; - virtual void SendRenderDynamicData_Concurrent() override; - //~ Begin UActorComponent Interface. - - //~ Begin USceneComponent Interface. - virtual FBoxSphereBounds CalcBounds(const FTransform& LocalToWorld) const override; - virtual bool HasAnySockets() const override { return false; } - virtual void TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) override; - //~ Begin USceneComponent Interface. - - //~ Begin UPrimitiveComponent Interface. - virtual FPrimitiveSceneProxy* CreateSceneProxy() override; - virtual void OnRegister() override; - //~ End UPrimitiveComponent Interface. - - //~ Begin UMeshComponent Interface. - FORCEINLINE virtual int32 GetNumMaterials() const override { return 1; } - //~ End UMeshComponent Interface. - - /** Accessors for the RestCollection */ - void SetRestCollection(UGeometryCollection * RestCollectionIn); - FORCEINLINE const UGeometryCollection* GetRestCollection() const { return RestCollection; } - FORCEINLINE FGeometryCollectionEdit EditRestCollection(bool Update = true) { return FGeometryCollectionEdit(this, Update); } - - UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Physics") - UGeometryCollection* RestCollection; - - /** Accessors for the DynamicCollection */ - UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Physics") - UGeometryCollection* DynamicCollection; - FORCEINLINE UGeometryCollection* GetDynamicCollection() { return DynamicCollection; } - FORCEINLINE const UGeometryCollection* GetDynamicCollection() const { return DynamicCollection; } - - FORCEINLINE void SetRenderStateDirty() { bRenderStateDirty = true; } - -protected: - - /** Populate the static geometry structures for the render thread. */ - void InitConstantData(FGeometryCollectionConstantData* ConstantData); - - /** Populate the dynamic particle data for the render thread. */ - void InitDynamicData(FGeometryCollectionDynamicData* ConstantData); - - /** Reset the dynamic collection from the current rest state. */ - void ResetDynamicCollection(); - -private : - - bool bRenderStateDirty; -}; diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/ManagedArray.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/ManagedArray.h deleted file mode 100644 index 292a5a48fdf0..000000000000 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/ManagedArray.h +++ /dev/null @@ -1,198 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -#pragma once -#include "Containers/Array.h" -#include "Templates/SharedPointer.h" -#include "Templates/UnrealTemplate.h" - -class UManagedArrayCollection; -DEFINE_LOG_CATEGORY_STATIC(UManagedArrayLogging, NoLogging, All); - -/*** -* Managed Array Base -* -* The ManagedArrayBase allows a common base class for the -* the template class ManagedArray. (see ManagedArray) -* -*/ -class FManagedArrayBase : public FNoncopyable -{ - friend UManagedArrayCollection; -protected: - /** - * Protected access to array resizing. Only the managers of the Array - * are allowed to perform a resize. (see friend list above). - */ - virtual void Resize(const int32 Num) {}; -public: - - virtual ~FManagedArrayBase() {} - - /** Return unmanaged copy of array. */ - virtual FManagedArrayBase * NewCopy() - { - check(false); - return nullptr; - } - - /** The length of the array.*/ - virtual int32 Num() const - { - return 0; - }; - - /** Serialization */ - virtual void Serialize(FArchive& Ar) - { - check(false); - } - -}; - - -/*** -* Managed Array -* -* Restricts clients ability to resize the array external to the containing manager. -*/ -template -class TManagedArray : public FManagedArrayBase -{ - -public: - - using ElementType = InElementType; - - /** - * Constructor (default) Build an empty shared array - * - */ - FORCEINLINE TManagedArray() - {} - - /** - * Constructor (TArray) - * - */ - FORCEINLINE TManagedArray(const TArray& Other) - : Array(Other) - {} - - /** - * Copy Constructor (default) - */ - FORCEINLINE TManagedArray(const TManagedArray& Other) = delete; - - /** - * Copy Constructor - */ - FORCEINLINE TManagedArray(const TManagedArray&& Other) = delete; - - /** - * Assignment operator - */ - FORCEINLINE TManagedArray& operator=(TManagedArray&& Other) = delete; - - - /** - * Virtual Destructor - * - */ - virtual ~TManagedArray() - {} - - /** - * Return a copy of the ManagedArray. - */ - virtual FManagedArrayBase * NewCopy() override - { - return new TManagedArray(Array); - } - - /** - * Returning a reference to the element at index. - * - * @returns Array element reference - */ - FORCEINLINE ElementType & operator[](int Index) - { - // @todo : optimization - // TArray->operator(Index) will perform checks against the - // the array. It might be worth implementing the memory - // management directly on the ManagedArray, to avoid the - // overhead of the TArray. - return Array[Index]; - } - FORCEINLINE const ElementType & operator[](int Index) const - { - return Array[Index]; - } - - /** - * Helper function for returning a typed pointer to the first array entry. - * - * @returns Pointer to first array entry or nullptr if ArrayMax == 0. - */ - FORCEINLINE const ElementType * GetData() const - { - return &Array.operator[](0); - } - - /** - * Helper function returning the size of the inner type. - * - * @returns Size in bytes of array type. - */ - FORCEINLINE size_t GetTypeSize() const - { - return sizeof(ElementType); - } - - /** - * Returning the size of the array - * - * @returns Array size - */ - FORCEINLINE int32 Num() const override - { - return Array.Num(); - } - - /** - * Checks if index is in array range. - * - * @param Index Index to check. - */ - FORCEINLINE void RangeCheck(int32 Index) const - { - checkf((Index >= 0) & (Index < Array.Num()), TEXT("Array index out of bounds: %i from an array of size %i"), Index, Array.Num()); - } - - /** - * Serialization Support - * - * @param FArchive& Ar - */ - virtual void Serialize(FArchive& Ar) - { - int Version = 1; - Ar << Version; - Ar << Array; - } - - // @todo Add RangedFor support. - -private: - - /** - * Protected Resize to prevent external resizing of the array - * - * @param New array size. - */ - void Resize(const int32 Size) - { - Array.SetNum(Size,true); - } - - TArray Array; - -}; diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Private/GeometryCollectionCommands.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Private/GeometryCollectionCommands.cpp deleted file mode 100644 index 9554a7aa4173..000000000000 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Private/GeometryCollectionCommands.cpp +++ /dev/null @@ -1,135 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - -#include "GeometryCollectionCommands.h" - -#include "Engine/Selection.h" -#include "GeometryCollection.h" -#include "GeometryCollectionActor.h" -#include "GeometryCollectionAlgo.h" -#include "GeometryCollectionComponent.h" -#include "GeometryCollectionClusteringUtility.h" -#include "Logging/LogMacros.h" -#include "Editor.h" - -DEFINE_LOG_CATEGORY_STATIC(UGeometryCollectionCommandsLogging, Log, All); - -void FGeometryCollectionCommands::ToString(UWorld * World) -{ - if (USelection* SelectedActors = GEditor->GetSelectedActors()) - { - for (FSelectionIterator Iter(*SelectedActors); Iter; ++Iter) - { - if (AGeometryCollectionActor* Actor = Cast(*Iter)) - { - const UGeometryCollection* RestCollection = Actor->GetGeometryCollectionComponent()->GetRestCollection(); - GeometryCollectionAlgo::PrintParentHierarchy(RestCollection); - } - } - } -} - -int32 FGeometryCollectionCommands::EnsureSingleRoot(UGeometryCollection* RestCollection) -{ - TManagedArray& Transform = *RestCollection->Transform; - TManagedArray& Hierarchy = *RestCollection->BoneHierarchy; - int32 NumElements = RestCollection->NumElements(UGeometryCollection::TransformGroup); - if (GeometryCollectionAlgo::HasMultipleRoots(RestCollection)) - { - TArray RootIndices; - for (int32 Index = 0; Index < NumElements; Index++) - { - if (Hierarchy[Index].Parent == FGeometryCollectionBoneNode::InvalidBone) - { - RootIndices.Add(Index); - } - } - int32 RootIndex = RestCollection->AddElements(1, UGeometryCollection::TransformGroup); - Transform[RootIndex].SetTranslation(GeometryCollectionAlgo::AveragePosition(RestCollection,RootIndices)); - GeometryCollectionAlgo::ParentTransforms(RestCollection, RootIndex, RootIndices); - return RootIndex; - } - else - { - for (int32 Index = 0; Index < NumElements; Index++) - { - if (Hierarchy[Index].Parent == FGeometryCollectionBoneNode::InvalidBone) - { - return Index; - } - } - } - check(false); - return -1; -} - - - -void SplitAcrossYZPlaneRecursive(uint32 RootIndex, const FTransform & ParentTransform, UGeometryCollection* Collection) -{ - TSet RootIndices; - TManagedArray& Hierarchy = *Collection->BoneHierarchy; - TManagedArray& Transform = *Collection->Transform; - - TArray SelectedBonesA, SelectedBonesB; - for (auto& ChildIndex : Hierarchy[RootIndex].Children) - { - if (Hierarchy[ChildIndex].Children.Num()) - { - SplitAcrossYZPlaneRecursive(ChildIndex, ParentTransform, Collection); - } - - FVector Translation = (Transform[ChildIndex]*ParentTransform).GetTranslation(); - UE_LOG(UGeometryCollectionCommandsLogging, Log, TEXT("... (%3.5f,%3.5f,%3.5f)"), Translation.X, Translation.Y, Translation.Z); - - if (Translation.X > 0.f) - { - SelectedBonesA.Add(ChildIndex); - } - else - { - SelectedBonesB.Add(ChildIndex); - } - } - - if (SelectedBonesB.Num() && SelectedBonesA.Num()) - { - int32 BoneAIndex = Collection->AddElements(1, UGeometryCollection::TransformGroup); - GeometryCollectionAlgo::ParentTransform(Collection, RootIndex, BoneAIndex); - Transform[BoneAIndex].SetTranslation(GeometryCollectionAlgo::AveragePosition(Collection, SelectedBonesA)); - GeometryCollectionAlgo::ParentTransforms(Collection, BoneAIndex, SelectedBonesA); - - int32 BoneBIndex = Collection->AddElements(1, UGeometryCollection::TransformGroup); - GeometryCollectionAlgo::ParentTransform(Collection, RootIndex, BoneBIndex); - Transform[BoneBIndex].SetTranslation(GeometryCollectionAlgo::AveragePosition(Collection, SelectedBonesB)); - GeometryCollectionAlgo::ParentTransforms(Collection, BoneBIndex, SelectedBonesB); - } -} - - -void FGeometryCollectionCommands::SplitAcrossYZPlane(UWorld * World) -{ - UE_LOG(UGeometryCollectionCommandsLogging, Log, TEXT("FGeometryCollectionCommands::SplitAcrossXZPlane")); - if (USelection* SelectedActors = GEditor->GetSelectedActors()) - { - for (FSelectionIterator Iter(*SelectedActors); Iter; ++Iter) - { - if (AGeometryCollectionActor* Actor = Cast(*Iter)) - { - FGeometryCollectionEdit RestCollectionEdit = Actor->GetGeometryCollectionComponent()->EditRestCollection(); - UGeometryCollection* RestCollection = RestCollectionEdit.GetRestCollection(); - - FGeometryCollectionCommands::EnsureSingleRoot(RestCollection); - - TManagedArray& Hierarchy = *RestCollection->BoneHierarchy; - for (int32 Index = 0; Index < Hierarchy.Num(); Index++) - { - if (Hierarchy[Index].Parent == FGeometryCollectionBoneNode::InvalidBone) - { - SplitAcrossYZPlaneRecursive(Index, Actor->GetTransform(), RestCollection); - } - } - } - } - } -} - diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Private/GeometryCollectionComponentEditorPlugin.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Private/GeometryCollectionComponentEditorPlugin.cpp deleted file mode 100644 index 93b19b74ae22..000000000000 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Private/GeometryCollectionComponentEditorPlugin.cpp +++ /dev/null @@ -1,72 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - - -#include "GeometryCollectionComponentEditorPlugin.h" - -#include "AssetToolsModule.h" -#include "CoreMinimal.h" -#include "Modules/ModuleManager.h" -#include "PropertyEditorModule.h" -#include "GeometryCollectionComponent.h" -#include "AssetTypeActions_GeometryCollection.h" -#include "GeometryCollectionEditorStyle.h" -#include "GeometryCollectionConversion.h" -#include "HAL/ConsoleManager.h" -#include "GeometryCollectionCommands.h" - - - -IMPLEMENT_MODULE( IGeometryCollectionComponentEditorPlugin, GeometryCollectionComponentEditor ) - -void IGeometryCollectionComponentEditorPlugin::StartupModule() -{ - FGeometryCollectionEditorStyle::Get(); - - FAssetToolsModule& AssetToolsModule = FAssetToolsModule::GetModule(); - IAssetTools& AssetTools = AssetToolsModule.Get(); - AssetTypeActions_GeometryCollection = new FAssetTypeActions_GeometryCollection(); - AssetTools.RegisterAssetTypeActions(MakeShareable(AssetTypeActions_GeometryCollection)); - - if (GIsEditor && !IsRunningCommandlet()) - { - EditorCommands.Add(IConsoleManager::Get().RegisterConsoleCommand( - TEXT("GeometryCollection.CreateFromSelectedActors"), - TEXT("Creates a GeometryCollection from the selected Actors that contain Skeletal and Statict Mesh Components"), - FConsoleCommandWithWorldDelegate::CreateStatic(&FGeometryCollectionConversion::CreateFromSelectedActorsCommand), - ECVF_Default - )); - EditorCommands.Add(IConsoleManager::Get().RegisterConsoleCommand( - TEXT("GeometryCollection.CreateFromSelectedAssets"), - TEXT("Creates a GeometryCollection from the selected Skeletal Mesh and Static Mesh Assets"), - FConsoleCommandWithWorldDelegate::CreateStatic(&FGeometryCollectionConversion::CreateFromSelectedAssetsCommand), - ECVF_Default - )); - EditorCommands.Add(IConsoleManager::Get().RegisterConsoleCommand( - TEXT("GeometryCollection.ToString"), - TEXT("Dump the contents of the collection to the log file. WARNING: The collection can be very large."), - FConsoleCommandWithWorldDelegate::CreateStatic(&FGeometryCollectionCommands::ToString), - ECVF_Default - )); - EditorCommands.Add(IConsoleManager::Get().RegisterConsoleCommand( - TEXT("GeometryCollection.ClusterAlongYZPlane"), - TEXT("Debuigging command to split the unclustered geometry collection along the YZPlane."), - FConsoleCommandWithWorldDelegate::CreateStatic(&FGeometryCollectionCommands::SplitAcrossYZPlane), - ECVF_Default - )); - } - -} - - -void IGeometryCollectionComponentEditorPlugin::ShutdownModule() -{ - if (UObjectInitialized()) - { - FAssetToolsModule& AssetToolsModule = FAssetToolsModule::GetModule(); - IAssetTools& AssetTools = AssetToolsModule.Get(); - AssetTools.UnregisterAssetTypeActions(AssetTypeActions_GeometryCollection->AsShared()); - } -} - - - diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Private/GeometryCollectionConversion.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Private/GeometryCollectionConversion.cpp deleted file mode 100644 index 19c11587401b..000000000000 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Private/GeometryCollectionConversion.cpp +++ /dev/null @@ -1,332 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - -#include "GeometryCollectionConversion.h" - -#include "AssetRegistryModule.h" -#include "AnimationRuntime.h" -#include "Async/ParallelFor.h" -#include "Components/SkeletalMeshComponent.h" -#include "Components/StaticMeshComponent.h" -#include "Editor.h" -#include "Editor/EditorEngine.h" -#include "Engine/Selection.h" -#include "Engine/StaticMesh.h" -#include "GameFramework/Actor.h" -#include "GeometryCollection.h" -#include "GeometryCollectionActor.h" -#include "GeometryCollectionAlgo.h" -#include "GeometryCollectionFactory.h" -#include "GeometryCollectionComponent.h" -#include "Logging/LogMacros.h" -#include "Rendering/SkeletalMeshRenderData.h" -#include "GeometryCollectionBoneNode.h" -#include "GeometryCollectionClusteringUtility.h" - -DEFINE_LOG_CATEGORY_STATIC(UGeometryCollectionConversionLogging, Log, All); - -void FGeometryCollectionConversion::AppendStaticMesh(const UStaticMesh * StaticMesh, const FTransform & StaticMeshTransform, UGeometryCollection * GeometryCollection) -{ - //UE_LOG(UGeometryCollectionConversionLogging, Log, TEXT("FGeometryCollectionConversion::AppendStaticMesh()")); - check(StaticMesh); - check(GeometryCollection); - - // @todo : Discuss how to handle multiple LOD's - if (StaticMesh->RenderData && StaticMesh->RenderData->LODResources.Num() > 0) - { - FStaticMeshVertexBuffers & VertexBuffer = StaticMesh->RenderData->LODResources[0].VertexBuffers; - - // vertex information - TManagedArray& Vertex = *GeometryCollection->Vertex; - TManagedArray& TangentU = *GeometryCollection->TangentU; - TManagedArray& TangentV = *GeometryCollection->TangentV; - TManagedArray& Normal = *GeometryCollection->Normal; - TManagedArray& UV = *GeometryCollection->UV; - TManagedArray& Color = *GeometryCollection->Color; - TManagedArray& BoneMap = *GeometryCollection->BoneMap; - - const int32 VertexCount = VertexBuffer.PositionVertexBuffer.GetNumVertices(); - int VertexStart = GeometryCollection->AddElements(VertexCount, UGeometryCollection::VerticesGroup); - for (int32 VertexIndex = 0; VertexIndex < VertexCount; VertexIndex++) - { - int VertexOffset = VertexStart + VertexIndex; - Vertex[VertexOffset] = VertexBuffer.PositionVertexBuffer.VertexPosition(VertexIndex); - BoneMap[VertexOffset] = GeometryCollection->NumElements(UGeometryCollection::TransformGroup); - - TangentU[VertexOffset] = VertexBuffer.StaticMeshVertexBuffer.VertexTangentX(VertexIndex); - TangentV[VertexOffset] = VertexBuffer.StaticMeshVertexBuffer.VertexTangentY(VertexIndex); - Normal[VertexOffset] = VertexBuffer.StaticMeshVertexBuffer.VertexTangentZ(VertexIndex); - - // @todo : Support multiple UV's per vertex based on MAX_STATIC_TEXCOORDS - UV[VertexOffset] = VertexBuffer.StaticMeshVertexBuffer.GetVertexUV(VertexIndex, 0); - if (VertexBuffer.ColorVertexBuffer.GetNumVertices() == VertexCount) - Color[VertexOffset] = VertexBuffer.ColorVertexBuffer.VertexColor(VertexIndex); - } - - // Triangle Indices - TManagedArray& Indices = *GeometryCollection->Indices; - TManagedArray& Visible = *GeometryCollection->Visible; - - FRawStaticIndexBuffer & IndexBuffer = StaticMesh->RenderData->LODResources[0].IndexBuffer; - FIndexArrayView IndexBufferView = IndexBuffer.GetArrayView(); - const int32 IndicesCount = IndexBuffer.GetNumIndices() / 3; - int IndicesStart = GeometryCollection->AddElements(IndicesCount, UGeometryCollection::GeometryGroup); - for (int32 IndicesIndex = 0, StaticIndex = 0; IndicesIndex < IndicesCount; IndicesIndex++, StaticIndex += 3) - { - int32 IndicesOffset = IndicesStart + IndicesIndex; - Indices[IndicesOffset] = FIntVector( - IndexBufferView[StaticIndex] + VertexStart, - IndexBufferView[StaticIndex + 1] + VertexStart, - IndexBufferView[StaticIndex + 2] + VertexStart); - Visible[IndicesOffset] = true; - } - - // Geometry transform - TManagedArray& Transform = *GeometryCollection->Transform; - - int32 TransformIndex = GeometryCollection->AddElements(1, UGeometryCollection::TransformGroup); - Transform[TransformIndex] = StaticMeshTransform; - - // Bone Hierarchy - Added at root with no common parent - TManagedArray & BoneHierarchy = *GeometryCollection->BoneHierarchy; - BoneHierarchy[TransformIndex].Level = 0; - BoneHierarchy[TransformIndex].Parent = FGeometryCollectionBoneNode::InvalidBone; - BoneHierarchy[TransformIndex].StatusFlags = FGeometryCollectionBoneNode::FS_Geometry; - } -} - - -void FGeometryCollectionConversion::AppendSkeletalMesh(const USkeletalMesh* SkeletalMesh, const FTransform & SkeletalMeshTransform, UGeometryCollection * GeometryCollection) -{ - //UE_LOG(UGeometryCollectionConversionLogging, Log, TEXT("FGeometryCollectionConversion::AppendSkeletalMesh()")); - check(SkeletalMesh); - check(GeometryCollection); - - if (USkeleton * Skeleton = SkeletalMesh->Skeleton) - { - if (const FSkeletalMeshRenderData * SkelMeshRenderData = SkeletalMesh->GetResourceForRendering()) - { - if (SkelMeshRenderData->LODRenderData.Num()) - { - const FSkeletalMeshLODRenderData & SkeletalMeshLODRenderData = SkelMeshRenderData->LODRenderData[0]; - const FSkinWeightVertexBuffer & SkinWeightVertexBuffer = SkeletalMeshLODRenderData.SkinWeightVertexBuffer; - - // @todo : Add support for multiple render sections. - check(SkeletalMeshLODRenderData.RenderSections.Num() == 1); - const FSkelMeshRenderSection & RenderSection = SkeletalMeshLODRenderData.RenderSections[0]; - const TArray & SkeletalBoneMap = RenderSection.BoneMap; - - // - // The Component transform for each Mesh will become the FTransform that drives - // its associated VerticesGroup. The Skeleton will contain a nested transform hierarchy - // that is evaluated using the GetComponentSpaceTransformRefPose. The resulting - // Transforms array stored in the GeometryCollection will be the same size as - // the SkeletalBoneMap. Note the @todo: the SkeletalBoneMap is pulled from only - // the first render section, this will need to be expanded to include all render - // sections. - // - TManagedArray& Transform = *GeometryCollection->Transform; - int32 TransformBaseIndex = GeometryCollection->AddElements(SkeletalBoneMap.Num(), UGeometryCollection::TransformGroup); - const FReferenceSkeleton & ReferenceSkeletion = Skeleton->GetReferenceSkeleton(); - const TArray & RestArray = Skeleton->GetRefLocalPoses(); - for (int32 BoneIndex = 0; BoneIndex < SkeletalBoneMap.Num(); BoneIndex++) - { - FTransform BoneTransform = FAnimationRuntime::GetComponentSpaceTransformRefPose(ReferenceSkeletion, SkeletalBoneMap[BoneIndex]); - Transform[TransformBaseIndex + BoneIndex] = BoneTransform; - } - - - // - // The Triangle Indices - // - TManagedArray& Indices = *GeometryCollection->Indices; - TManagedArray& Visible = *GeometryCollection->Visible; - - TArray IndexBuffer; - SkeletalMeshLODRenderData.MultiSizeIndexContainer.GetIndexBuffer(IndexBuffer); - - const int32 IndicesCount = IndexBuffer.Num() / 3; - int NumVertices = GeometryCollection->NumElements(UGeometryCollection::VerticesGroup); - int IndicesBaseIndex = GeometryCollection->AddElements(IndicesCount, UGeometryCollection::GeometryGroup); - for (int32 IndicesIndex = 0, StaticIndex = 0; IndicesIndex < IndicesCount; IndicesIndex++, StaticIndex += 3) - { - int32 IndicesOffset = IndicesBaseIndex + IndicesIndex; - Indices[IndicesOffset] = FIntVector( - IndexBuffer[StaticIndex] + NumVertices, - IndexBuffer[StaticIndex + 1] + NumVertices, - IndexBuffer[StaticIndex + 2] + NumVertices); - Visible[IndicesOffset] = true; - } - - // - // Vertex Attributes - // - TManagedArray& Vertex = *GeometryCollection->Vertex; - TManagedArray& TangentU = *GeometryCollection->TangentU; - TManagedArray& TangentV = *GeometryCollection->TangentV; - TManagedArray& Normal = *GeometryCollection->Normal; - TManagedArray& UV = *GeometryCollection->UV; - TManagedArray& Color = *GeometryCollection->Color; - TManagedArray& BoneMap = *GeometryCollection->BoneMap; - - const FStaticMeshVertexBuffers & VertexBuffers = SkeletalMeshLODRenderData.StaticVertexBuffers; - const FPositionVertexBuffer & PositionVertexBuffer = VertexBuffers.PositionVertexBuffer; - - const int32 VertexCount = PositionVertexBuffer.GetNumVertices(); - int VertexBaseIndex = GeometryCollection->AddElements(VertexCount, UGeometryCollection::VerticesGroup); - for (int32 VertexIndex = 0; VertexIndex < VertexCount; VertexIndex++) - { - int VertexOffset = VertexBaseIndex + VertexIndex; - BoneMap[VertexOffset] = -1; - if (const TSkinWeightInfo * SkinWeightInfo = SkinWeightVertexBuffer.GetSkinWeightPtr(VertexIndex)) - { - uint8 SkeletalBoneIndex = -1; - check(SkinWeightInfo->GetRigidWeightBone(SkeletalBoneIndex)); - BoneMap[VertexOffset] = SkeletalBoneIndex + TransformBaseIndex; - Vertex[VertexOffset] = Transform[BoneMap[VertexOffset]].ToInverseMatrixWithScale().TransformPosition(PositionVertexBuffer.VertexPosition(VertexIndex)); - } - check(BoneMap[VertexOffset] != -1); - TangentU[VertexOffset] = VertexBuffers.StaticMeshVertexBuffer.VertexTangentX(VertexIndex); - TangentV[VertexOffset] = VertexBuffers.StaticMeshVertexBuffer.VertexTangentY(VertexIndex); - Normal[VertexOffset] = VertexBuffers.StaticMeshVertexBuffer.VertexTangentZ(VertexIndex); - - // @todo : Support multiple UV's per vertex based on MAX_STATIC_TEXCOORDS - UV[VertexOffset] = VertexBuffers.StaticMeshVertexBuffer.GetVertexUV(VertexIndex, 0); - if (VertexBuffers.ColorVertexBuffer.GetNumVertices() == VertexCount) - Color[VertexOffset] = VertexBuffers.ColorVertexBuffer.VertexColor(VertexIndex); - } - - // transform based on position of the actor. - for (int32 BoneIndex = 0; BoneIndex < SkeletalBoneMap.Num(); BoneIndex++) - { - Transform[TransformBaseIndex + BoneIndex] *= SkeletalMeshTransform; - } - } - } - } -} - -void FGeometryCollectionConversion::CreateFromSelectedActorsCommand(UWorld * World) -{ - //UE_LOG(UGeometryCollectionConversionLogging, Log, TEXT("FGeometryCollectionConversion::CreateCommand()")); - - TArray< TPair > StaticMeshList; - TArray< TPair > SkeletalMeshList; - - if (USelection* SelectedActors = GEditor->GetSelectedActors()) - { - for (FSelectionIterator Iter(*SelectedActors); Iter; ++Iter) - { - if (AActor* Actor = Cast(*Iter)) - { - TArray StaticMeshComponents; - Actor->GetComponents(StaticMeshComponents); - - if (StaticMeshComponents.Num() > 0) - { - for (int Index = 0; Index < StaticMeshComponents.Num(); Index++) - { - if (StaticMeshComponents[Index]->GetStaticMesh()) - { - StaticMeshList.Add(TPair( - StaticMeshComponents[Index]->GetStaticMesh(), - Actor->GetTransform())); - } - } - } - - TArray < USkeletalMeshComponent * > SkeletalMeshComponents; - Actor->GetComponents(SkeletalMeshComponents); - - if (SkeletalMeshComponents.Num() > 0) - { - for (int Index = 0; Index < SkeletalMeshComponents.Num(); Index++) - { - if (SkeletalMeshComponents[Index]->SkeletalMesh) - { - SkeletalMeshList.Add(TPair( - SkeletalMeshComponents[Index]->SkeletalMesh, - Actor->GetTransform())); - } - } - } - } - } - } - - if (StaticMeshList.Num() || SkeletalMeshList.Num()) - { - UPackage* Package = CreatePackage(NULL, TEXT("/Game/GeometryCollectionAsset")); - auto GeometryCollectionFactory = NewObject(); - UGeometryCollection* GeometryCollection = static_cast( - GeometryCollectionFactory->FactoryCreateNew(UGeometryCollection::StaticClass(), Package, - FName("GeometryCollectionAsset"), RF_Standalone | RF_Public, NULL, GWarn)); - - for (TPair & StaticMeshData : StaticMeshList) - { - FGeometryCollectionConversion::AppendStaticMesh(StaticMeshData.Key, StaticMeshData.Value, GeometryCollection); - } - - for (TPair & SkeletalMeshData : SkeletalMeshList) - { - FGeometryCollectionConversion::AppendSkeletalMesh(SkeletalMeshData.Key, SkeletalMeshData.Value, GeometryCollection); - } - - - GeometryCollectionAlgo::PrepareForSimulation(GeometryCollection); - - FAssetRegistryModule::AssetCreated(GeometryCollection); - GeometryCollection->MarkPackageDirty(); - Package->SetDirtyFlag(true); - } - -} - -void FGeometryCollectionConversion::CreateFromSelectedAssetsCommand(UWorld * World) -{ - //UE_LOG(UGeometryCollectionConversionLogging, Log, TEXT("FGeometryCollectionConversion::CreateCommand()")); - - TArray< TPair > StaticMeshList; - TArray< TPair > SkeletalMeshList; - - TArray SelectedAssets; - GEditor->GetContentBrowserSelections(SelectedAssets); - for (const FAssetData& AssetData : SelectedAssets) - { - if (AssetData.GetAsset()->IsA()) - { - UE_LOG(UGeometryCollectionConversionLogging, Log, TEXT("Static Mesh Content Browser : %s"), *AssetData.GetClass()->GetName()); - StaticMeshList.Add(TPair(static_cast(AssetData.GetAsset()), FTransform())); - } - else if (AssetData.GetAsset()->IsA()) - { - UE_LOG(UGeometryCollectionConversionLogging, Log, TEXT("Skeletal Mesh Content Browser : %s"), *AssetData.GetClass()->GetName()); - SkeletalMeshList.Add(TPair(static_cast(AssetData.GetAsset()), FTransform())); - } - } - - if (StaticMeshList.Num() || SkeletalMeshList.Num()) - { - UPackage* Package = CreatePackage(NULL, TEXT("/Game/GeometryCollectionAsset")); - auto GeometryCollectionFactory = NewObject(); - UGeometryCollection* GeometryCollection = static_cast( - GeometryCollectionFactory->FactoryCreateNew(UGeometryCollection::StaticClass(), Package, - FName("GeometryCollectionAsset"), RF_Standalone | RF_Public, NULL, GWarn)); - - for (TPair & StaticMeshData : StaticMeshList) - { - FGeometryCollectionConversion::AppendStaticMesh(StaticMeshData.Key, StaticMeshData.Value, GeometryCollection); - } - - for (TPair & SkeletalMeshData : SkeletalMeshList) - { - FGeometryCollectionConversion::AppendSkeletalMesh(SkeletalMeshData.Key, SkeletalMeshData.Value, GeometryCollection); - } - - GeometryCollectionAlgo::PrepareForSimulation(GeometryCollection); - - FAssetRegistryModule::AssetCreated(GeometryCollection); - GeometryCollection->MarkPackageDirty(); - Package->SetDirtyFlag(true); - } - -} diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Private/GeometryCollectionFactory.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Private/GeometryCollectionFactory.cpp deleted file mode 100644 index 7cca77f35322..000000000000 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Private/GeometryCollectionFactory.cpp +++ /dev/null @@ -1,27 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - -#include "GeometryCollectionFactory.h" - -#define LOCTEXT_NAMESPACE "GeometryCollection" - -///////////////////////////////////////////////////// -// GeometryCollectionFactory - -UGeometryCollectionFactory::UGeometryCollectionFactory(const FObjectInitializer& ObjectInitializer) - : Super(ObjectInitializer) -{ - bCreateNew = true; - bEditAfterNew = true; - SupportedClass = UGeometryCollection::StaticClass(); -} - -UObject* UGeometryCollectionFactory::FactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) -{ - UGeometryCollection* NewGeometryCollection = NewObject(InParent, Class, Name, Flags | RF_Transactional | RF_Public | RF_Standalone); - return NewGeometryCollection; -} - -#undef LOCTEXT_NAMESPACE - - - diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Public/GeometryCollectionCommands.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Public/GeometryCollectionCommands.h deleted file mode 100644 index 0f70d7b44067..000000000000 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Public/GeometryCollectionCommands.h +++ /dev/null @@ -1,34 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - -#pragma once -#include "Engine/World.h" - -class UStaticMesh; -class USkeletalMesh; -class UGeometryCollection; - -/** -* The public interface to this module -*/ -class GEOMETRYCOLLECTIONCOMPONENTEDITOR_API FGeometryCollectionCommands -{ -public: - - /** - * Command invoked from "GeometryCollection.ToString", uses the selected GeometryCollectionActor to output the RestCollection to the Log - * @param World - */ - static void ToString(UWorld * World); - - - /* - * Split across xz-plane - */ - static void SplitAcrossYZPlane(UWorld * World); - - /* - * Ensure single root. - */ - static int32 EnsureSingleRoot(UGeometryCollection* RestCollection); - -}; \ No newline at end of file diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/GeometryCollectionEditor.Build.cs b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/GeometryCollectionEditor.Build.cs new file mode 100644 index 000000000000..7828d4f097f7 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/GeometryCollectionEditor.Build.cs @@ -0,0 +1,36 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +namespace UnrealBuildTool.Rules +{ + public class GeometryCollectionEditor : ModuleRules + { + public GeometryCollectionEditor(ReadOnlyTargetRules Target) : base(Target) + { + PrivateIncludePaths.Add("GeometryCollectionEditor/Private"); + PublicIncludePaths.Add(ModuleDirectory + "/Public"); + + PublicDependencyModuleNames.AddRange( + new string[] + { + "Core", + "CoreUObject", + "Slate", + "SlateCore", + "Engine", + "UnrealEd", + "PropertyEditor", + "RenderCore", + "RHI", + "GeometryCollectionCore", + "GeometryCollectionEngine", + "RawMesh", + "AssetTools", + "AssetRegistry", + "SceneOutliner", + "FieldSystemCore", + "EditorStyle" + } + ); + } + } +} diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Private/ActorFactoryGeometryCollection.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/ActorFactoryGeometryCollection.cpp similarity index 78% rename from Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Private/ActorFactoryGeometryCollection.cpp rename to Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/ActorFactoryGeometryCollection.cpp index 0dcfdf628b5f..3b1ac37616ac 100644 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Private/ActorFactoryGeometryCollection.cpp +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/ActorFactoryGeometryCollection.cpp @@ -1,10 +1,10 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. -#include "ActorFactoryGeometryCollection.h" -#include "GeometryCollectionActor.h" -#include "GeometryCollection.h" -#include "GeometryCollectionComponent.h" -#include "GeometryCollectionFactory.h" +#include "GeometryCollection/ActorFactoryGeometryCollection.h" +#include "GeometryCollection/GeometryCollectionActor.h" +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionComponent.h" +#include "GeometryCollection/GeometryCollectionFactory.h" #include "Misc/FileHelper.h" #include "ActorFactories/ActorFactory.h" #include "AssetData.h" @@ -49,6 +49,9 @@ void UActorFactoryGeometryCollection::PostSpawnActor(UObject* Asset, AActor* New // Change properties NewGeometryCollectionActor->GetGeometryCollectionComponent()->SetRestCollection(GeometryCollection); + // add all of the materials from the UGeometryCollection + NewGeometryCollectionActor->GetGeometryCollectionComponent()->InitializeMaterials(GeometryCollection->Materials, GeometryCollection->GetInteriorMaterialIndex(), GeometryCollection->GetBoneSelectedMaterialIndex()); + // Init Component NewGeometryCollectionActor->GetGeometryCollectionComponent()->RegisterComponent(); } diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Private/ActorFactoryGeometryCollection.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/ActorFactoryGeometryCollection.h similarity index 91% rename from Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Private/ActorFactoryGeometryCollection.h rename to Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/ActorFactoryGeometryCollection.h index bd47cb9d28c6..520c62a415ee 100644 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Private/ActorFactoryGeometryCollection.h +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/ActorFactoryGeometryCollection.h @@ -1,11 +1,11 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" #include "ActorFactories/ActorFactory.h" + #include "ActorFactoryGeometryCollection.generated.h" class AActor; diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Private/AssetTypeActions_GeometryCollection.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/AssetTypeActions_GeometryCollection.cpp similarity index 72% rename from Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Private/AssetTypeActions_GeometryCollection.cpp rename to Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/AssetTypeActions_GeometryCollection.cpp index 5067f63c3b65..ca97e1e94c10 100644 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Private/AssetTypeActions_GeometryCollection.cpp +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/AssetTypeActions_GeometryCollection.cpp @@ -1,8 +1,8 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. -#include "AssetTypeActions_GeometryCollection.h" +#include "GeometryCollection/AssetTypeActions_GeometryCollection.h" #include "ThumbnailRendering/SceneThumbnailInfo.h" -#include "GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionObject.h" #define LOCTEXT_NAMESPACE "AssetTypeActions" @@ -15,13 +15,7 @@ UClass* FAssetTypeActions_GeometryCollection::GetSupportedClass() const UThumbnailInfo* FAssetTypeActions_GeometryCollection::GetThumbnailInfo(UObject* Asset) const { UGeometryCollection* GeometryCollection = CastChecked(Asset); - UThumbnailInfo* ThumbnailInfo = GeometryCollection->ThumbnailInfo; - if (ThumbnailInfo == NULL) - { - ThumbnailInfo = NewObject(GeometryCollection, NAME_None, RF_Transactional); - GeometryCollection->ThumbnailInfo = ThumbnailInfo; - } - return ThumbnailInfo; + return NewObject(GeometryCollection, NAME_None, RF_Transactional); } void FAssetTypeActions_GeometryCollection::GetActions(const TArray& InObjects, FMenuBuilder& MenuBuilder) diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/AssetTypeActions_GeometryCollectionCache.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/AssetTypeActions_GeometryCollectionCache.cpp new file mode 100644 index 000000000000..d8592ee8a970 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/AssetTypeActions_GeometryCollectionCache.cpp @@ -0,0 +1,43 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/AssetTypeActions_GeometryCollectionCache.h" +#include "GeometryCollection/GeometryCollectionCache.h" + +#define LOCTEXT_NAMESPACE "AssetActions_GeometryCollectionCache" + +FText FAssetTypeActions_GeometryCollectionCache::GetName() const +{ + return LOCTEXT("Name", "Geometry Collection Cache"); +} + +UClass* FAssetTypeActions_GeometryCollectionCache::GetSupportedClass() const +{ + return UGeometryCollectionCache::StaticClass(); +} + +FColor FAssetTypeActions_GeometryCollectionCache::GetTypeColor() const +{ + return FColor(255, 127, 40); +} + +void FAssetTypeActions_GeometryCollectionCache::GetActions(const TArray& InObjects, class FMenuBuilder& MenuBuilder) +{ + +} + +void FAssetTypeActions_GeometryCollectionCache::OpenAssetEditor(const TArray& InObjects, TSharedPtr EditWithinLevelEditor /*= TSharedPtr()*/) +{ + // No editor for caches +} + +uint32 FAssetTypeActions_GeometryCollectionCache::GetCategories() +{ + return EAssetTypeCategories::Physics; +} + +FText FAssetTypeActions_GeometryCollectionCache::GetAssetDescription(const struct FAssetData& AssetData) const +{ + return FText::GetEmpty(); +} + +#undef LOCTEXT_NAMESPACE diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/DetailCustomizations/GeomComponentCacheCustomization.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/DetailCustomizations/GeomComponentCacheCustomization.cpp new file mode 100644 index 000000000000..23a2611d2cc7 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/DetailCustomizations/GeomComponentCacheCustomization.cpp @@ -0,0 +1,290 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/DetailCustomizations/GeomComponentCacheCustomization.h" +#include "PropertyHandle.h" +#include "DetailWidgetRow.h" +#include "IPropertyTypeCustomization.h" +#include "GeometryCollection/GeometryCollectionComponent.h" +#include "IDetailChildrenBuilder.h" +#include "ContentBrowserModule.h" +#include "IContentBrowserSingleton.h" +#include "GeometryCollection/GeometryCollectionCache.h" +#include "PropertyCustomizationHelpers.h" +#include "GeometryCollection/GeometryCollectionObject.h" +#include "GeometryCollection/GeometryCollectionEditorPlugin.h" +#include "EditorFontGlyphs.h" + +#define LOCTEXT_NAMESPACE "GeomCollectionCacheParamsCustomization" + +TSharedRef FGeomComponentCacheParametersCustomization::MakeInstance() +{ + return MakeShared(); +} + +void FGeomComponentCacheParametersCustomization::CustomizeHeader(TSharedRef PropertyHandle, FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& CustomizationUtils) +{ + HeaderRow.NameContent() + [ + PropertyHandle->CreatePropertyNameWidget() + ]; +} + +void FGeomComponentCacheParametersCustomization::CustomizeChildren(TSharedRef PropertyHandle, IDetailChildrenBuilder& ChildBuilder, IPropertyTypeCustomizationUtils& CustomizationUtils) +{ + TargetCacheHandle = PropertyHandle->GetChildHandle(GET_MEMBER_NAME_CHECKED(FGeomComponentCacheParameters, TargetCache)); + + if(IPropertyHandle* HandlePtr = TargetCacheHandle.Get()) + { + HandlePtr->MarkHiddenByCustomization(); + + UObject* CachePtr = nullptr; + HandlePtr->GetValue(CachePtr); + + // First add the header notification informing the user of the cache state + const ISlateStyle* Style = IGeometryCollectionEditorPlugin::GetEditorStyle(); + check(Style); + + auto MessageVisibility = [this]() + { + UObject* CacheObject = nullptr; + TargetCacheHandle->GetValue(CacheObject); + + return CacheObject ? EVisibility::Visible : EVisibility::Collapsed; + }; + + auto GetBorderImage = [this, Style]() + { + UObject* CacheObject = nullptr; + TargetCacheHandle->GetValue(CacheObject); + + UGeometryCollection* Collection = GetCollection(); + UGeometryCollectionCache* TypedCacheObject = Cast(CacheObject); + + if(CacheObject && Collection) + { + bool bIdsMatch = false; + bool bStatesMatch = false; + + CheckTagsMatch(Collection, TypedCacheObject, bIdsMatch, bStatesMatch); + + if(!bIdsMatch) + { + return Style->GetBrush("GeomCacheCompat.Error"); + } + + if(!bStatesMatch) + { + return Style->GetBrush("GeomCacheCompat.Warning"); + } + } + + return Style->GetBrush("GeomCacheCompat.OK"); + }; + + auto GetIcon = [this]() + { + UObject* CacheObject = nullptr; + TargetCacheHandle->GetValue(CacheObject); + + UGeometryCollection* Collection = GetCollection(); + UGeometryCollectionCache* TypedCacheObject = Cast(CacheObject); + + if(CacheObject && Collection) + { + bool bIdsMatch = false; + bool bStatesMatch = false; + + CheckTagsMatch(Collection, TypedCacheObject, bIdsMatch, bStatesMatch); + + if(!bIdsMatch || !bStatesMatch) + { + return FEditorFontGlyphs::Exclamation_Triangle; + } + } + + return FEditorFontGlyphs::Check; + }; + + auto GetMessageText = [this]() + { + UObject* CacheObject = nullptr; + TargetCacheHandle->GetValue(CacheObject); + + UGeometryCollection* Collection = GetCollection(); + UGeometryCollectionCache* TypedCacheObject = Cast(CacheObject); + + if(CacheObject && Collection) + { + bool bIdsMatch = false; + bool bStatesMatch = false; + + CheckTagsMatch(Collection, TypedCacheObject, bIdsMatch, bStatesMatch); + + if(!bIdsMatch) + { + return LOCTEXT("Message_IdMismatch", "Cache incompatible, not valid for record or playback"); + } + + if(!bStatesMatch) + { + return LOCTEXT("Message_StateMismatch", "Cache is stale, valid for record but not playback."); + } + + // Everything matches + return LOCTEXT("Message_Ok", "Cache valid for playback and record"); + } + + return FText::GetEmpty(); + }; + + auto IsEnabled = [this]() -> bool + { + return (GetCollection() != nullptr); + }; + + ChildBuilder.AddCustomRow(LOCTEXT("TargetCache_Info", "Target Cache")) + .WholeRowContent() + [ + SNew(SBorder) + .Padding(6.0f) + .BorderImage_Lambda(GetBorderImage) + .Visibility_Lambda(MessageVisibility) + [ + SNew(SHorizontalBox) + +SHorizontalBox::Slot() + .AutoWidth() + .VAlign(VAlign_Center) + .Padding(0.0f, 0.0f, 4.0f, 0.0f) + [ + SNew(STextBlock) + .TextStyle(*Style, "GeomCacheCompat.Font") + .Font(FEditorStyle::Get().GetFontStyle("FontAwesome.10")) + .Text_Lambda(GetIcon) + ] + +SHorizontalBox::Slot() + .VAlign(VAlign_Center) + .FillWidth(1.0f) + [ + SNew(STextBlock) + .Text_Lambda(GetMessageText) + .TextStyle(*Style, "GeomCacheCompat.Font") + ] + ] + ]; + + // Now add the cache selector + ChildBuilder.AddCustomRow(LOCTEXT("TargetCache_RowName", "Target Cache")) + .NameContent() + [ + HandlePtr->CreatePropertyNameWidget() + ] + .ValueContent() + [ + SNew(SObjectPropertyEntryBox) + .PropertyHandle(TargetCacheHandle) + .AllowedClass(UGeometryCollectionCache::StaticClass()) + .ThumbnailPool(CustomizationUtils.GetThumbnailPool()) + .OnShouldFilterAsset(FOnShouldFilterAsset::CreateRaw(this, &FGeomComponentCacheParametersCustomization::ShouldFilterAsset)) + .DisplayUseSelected(true) + .DisplayBrowse(true) + .IsEnabled_Lambda(IsEnabled) + ]; + } + + uint32 NumChildren = 0; + FPropertyAccess::Result AccessResult = PropertyHandle->GetNumChildren(NumChildren); + + if(AccessResult != FPropertyAccess::Fail && NumChildren > 0) + { + for(uint32 Index = 0; Index < NumChildren; ++Index) + { + TSharedPtr ChildHandle = PropertyHandle->GetChildHandle(Index); + + if(!ChildHandle->IsCustomized()) + { + ChildBuilder.AddProperty(ChildHandle.ToSharedRef()); + } + } + } +} + +void FGeomComponentCacheParametersCustomization::AddReferencedObjects(FReferenceCollector& Collector) +{ + UGeometryCollection* Collection = GetCollection(); + if(Collection) + { + Collector.AddReferencedObject(Collection); + } +} + +UGeometryCollection* FGeomComponentCacheParametersCustomization::GetCollection() const +{ + if(!TargetCacheHandle.IsValid()) + { + return nullptr; + } + + if(IPropertyHandle* HandlePtr = TargetCacheHandle.Get()) + { + // Find the component in our outer chain and return whichever we find + TArray Outers; + HandlePtr->GetOuterObjects(Outers); + + for(UObject* PotentialComponent : Outers) + { + if(UGeometryCollectionComponent* AsTyped = Cast(PotentialComponent)) + { + return AsTyped->RestCollection; + } + } + } + + return nullptr; +} + +bool FGeomComponentCacheParametersCustomization::ShouldFilterAsset(const FAssetData& InData) const +{ + FString IdTagValue; + FString StateTagValue; + InData.GetTagValue(UGeometryCollectionCache::TagName_IdGuid, IdTagValue); + InData.GetTagValue(UGeometryCollectionCache::TagName_StateGuid, StateTagValue); + + UGeometryCollection* Collection = GetCollection(); + + if(Collection && !IdTagValue.IsEmpty() && !StateTagValue.IsEmpty()) + { + FGuid IdGuid; + FGuid StateGuid; + FGuid::Parse(IdTagValue, IdGuid); + FGuid::Parse(StateTagValue, StateGuid); + + if(Collection && IdGuid == Collection->GetIdGuid()) + { + // We have a collection and our IDs match + return false; + } + } + + // Not supported by this component + return true; +} + +void FGeomComponentCacheParametersCustomization::CheckTagsMatch(const UGeometryCollection* InCollection, const UGeometryCollectionCache* InCache, bool& bOutIdsMatch, bool& bOutStatesMatch) +{ + check(InCollection && InCache); + + FAssetData CacheAssetData(InCache); + FString IdGuidString; + + check(CacheAssetData.GetTagValue(UGeometryCollectionCache::TagName_IdGuid, IdGuidString)); + + FGuid EmbeddedIdGuid; + + const bool bIdGuidValid = FGuid::Parse(IdGuidString, EmbeddedIdGuid); + const bool bStateGuidValid = InCache->GetCompatibleStateGuid().IsValid(); + + bOutIdsMatch = bIdGuidValid && EmbeddedIdGuid == InCollection->GetIdGuid(); + bOutStatesMatch = bStateGuidValid && InCache->GetCompatibleStateGuid() == InCollection->GetStateGuid(); +} + +#undef LOCTEXT_NAMESPACE diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionBoneTreeItem.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionBoneTreeItem.cpp new file mode 100644 index 000000000000..04b978cbf218 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionBoneTreeItem.cpp @@ -0,0 +1,331 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionBoneTreeItem.h" +#include "Editor.h" +#include "ScopedTransaction.h" +#include "SceneOutlinerPublicTypes.h" +#include "SceneOutlinerDragDrop.h" +#include "SceneOutlinerStandaloneTypes.h" +#include "FractureToolDelegates.h" +#include "GeometryCollection/GeometryCollectionTreeItem.h" +#include "GeometryCollection/GeometryCollectionComponent.h" +#include "GeometryCollection/GeometryCollectionClusteringUtility.h" +#include "GeometryCollection/GeometryCollectionObject.h" +#include "Logging/MessageLog.h" + +#define LOCTEXT_NAMESPACE "SceneOutliner_SubComponentTreeItem" + + +namespace SceneOutliner +{ + +FDragValidationInfo FGeometryCollectionBoneDropTarget::ValidateDrop(FDragDropPayload& DraggedObjects, UWorld& World) const +{ + if (DraggedObjects.Folders) + { + return FDragValidationInfo(FActorDragDropGraphEdOp::ToolTip_IncompatibleGeneric, LOCTEXT("FoldersOnActorError", "Cannot attach folders to components")); + } + + const UActorComponent* DropTarget = DestinationItem->ParentComponent.Get(); + + if (!DropTarget || !DraggedObjects.SubComponents) + { + return FDragValidationInfo(FActorDragDropGraphEdOp::ToolTip_IncompatibleGeneric, FText()); + } + + UGeometryCollectionComponent* GeometryCollectionComponent = Cast(DestinationItem->ParentComponent); + if (!GeometryCollectionComponent) + { + return FDragValidationInfo(FActorDragDropGraphEdOp::ToolTip_IncompatibleGeneric, FText()); + } + + FText AttachErrorMsg; + bool bCanAttach = true; + bool bDraggedOntoAttachmentParent = true; + + const auto& DragItems = DraggedObjects.SubComponents.GetValue(); + + for (const auto& DragBonePtr : DragItems) + { + if (DragBonePtr.IsValid()) + { + auto DragItem = DragBonePtr.Pin(); + + if (DestinationItem->ParentComponent != DragItem->ParentComponent) + { + bCanAttach = false; + break; + } + + const FGeometryCollectionBoneTreeItem* GeometryCollectionBoneTreeItem = static_cast(DragItem.Get()); + int32 DragBone = GeometryCollectionBoneTreeItem->BoneIndex; + if (FGeometryCollectionClusteringUtility::NodeExistsOnThisBranch(GeometryCollectionComponent->GetRestCollection()->GetGeometryCollection().Get(), DestinationItem->BoneIndex, DragBone)) + { + bCanAttach = false; + break; + } + + } + } + + if (bCanAttach) + { + const FText Label = FText::FromString(DropTarget->GetName()); + return FDragValidationInfo(FActorDragDropGraphEdOp::ToolTip_CompatibleAttach, Label); + } + else + { + const FText Label = FText::FromString(DropTarget->GetName()); + return FDragValidationInfo(FActorDragDropGraphEdOp::ToolTip_IncompatibleGeneric, Label); + } +} + +void FGeometryCollectionBoneDropTarget::OnDrop(FDragDropPayload& DraggedObjects, UWorld& World, const FDragValidationInfo& ValidationInfo, TSharedRef DroppedOnWidget) +{ + UActorComponent* DropComponent = DestinationItem->ParentComponent.Get(); + if (!DropComponent) + { + return; + } + + UGeometryCollectionComponent* GeometryCollectionComponent = Cast(DropComponent); + if (!GeometryCollectionComponent || !GeometryCollectionComponent->GetRestCollection()) + { + return; + } + + FMessageLog EditorErrors("EditorErrors"); + EditorErrors.NewPage(LOCTEXT("GeomertyCollectionAttachmentsPageLabel", "Geometry Collection attachment")); + + TArray SelectedBones; + FSubComponentItemArray DraggedComponents = DraggedObjects.SubComponents.GetValue(); + + for (const auto& WeakDropItem : DraggedComponents) + { + if (auto DropItem = WeakDropItem.Pin()) + { + if (DropItem.IsValid()) + { + check(DestinationItem->ParentComponent == DropItem->ParentComponent); + const FGeometryCollectionBoneTreeItem* BoneItem = static_cast(DropItem.Get()); // ARG + SelectedBones.Push(BoneItem->GetBoneIndex()); + } + } + } + + { + // modify parent and child + const FScopedTransaction Transaction(LOCTEXT("UndoAction_GeometryCollectionHierarchy", "Geometry Collection Attach")); + + // Scoped edit of Geometry Collection + FGeometryCollectionEdit GeometryCollectionEdit = GeometryCollectionComponent->EditRestCollection(); + UGeometryCollection* GeometryCollection = GeometryCollectionEdit.GetRestCollection(); + GeometryCollection->Modify(); + + FGeometryCollectionClusteringUtility::ClusterBonesByContext(GeometryCollection->GetGeometryCollection().Get(), DestinationItem->GetBoneIndex(), SelectedBones); + } + + // Report errors + EditorErrors.Notify(NSLOCTEXT("ActorAttachmentError", "AttachmentsFailed", "Attachments Failed!")); + + FFractureToolDelegates::Get().OnComponentsUpdated.Broadcast(); +} + +FGeometryCollectionBoneTreeItem::FGeometryCollectionBoneTreeItem(UActorComponent* InComponent, FGeometryCollectionTreeItem* InParentTreeItem, uint32 BoneIndex) + : FSubComponentTreeItem(InComponent), ParentTreeItem(InParentTreeItem), BoneIndex(BoneIndex) +{ + // get a unique index from our ID generator + UniqueID = SceneOutliner::FTreeItemUniqueIDGenerator::Get().GetNextID(); +} + +FGeometryCollectionBoneTreeItem::~FGeometryCollectionBoneTreeItem() +{ + // get release index from our ID generator + FTreeItemUniqueIDGenerator::Get().ReleaseID(UniqueID); +} + +/** Get the ID that represents this tree item. Used to reference this item in a map */ +FTreeItemID FGeometryCollectionBoneTreeItem::GetID() const +{ + return FTreeItemID(FTreeItemID::EType::GCBone, UniqueID); +} + +FTreeItemPtr FGeometryCollectionBoneTreeItem::FindParent(const FTreeItemMap& ExistingItems) const +{ + UActorComponent* ComponentPtr = ParentComponent.Get(); + if (!ComponentPtr) + { + return nullptr; + } + + if (UGeometryCollectionComponent* GCComponent = Cast(ComponentPtr)) + { + if (const UGeometryCollection* GeometryCollectionObject = GCComponent->GetRestCollection()) + { + TSharedPtr GeometryCollectionPtr = GeometryCollectionObject->GetGeometryCollection(); + if (FGeometryCollection* GeometryCollection = GeometryCollectionPtr.Get()) + { + const TManagedArray& Hierarchy = *GeometryCollection->BoneHierarchy; + + if (Hierarchy[BoneIndex].Parent == FGeometryCollectionBoneNode::InvalidBone) + { + return ExistingItems.FindRef(ComponentPtr); + } + else + { + const TArray& ParentSubComponentItems = ParentTreeItem->GetSubComponentItems(); + check(Hierarchy[BoneIndex].Parent < ParentSubComponentItems.Num()); + return ParentTreeItem->GetSubComponentItems()[Hierarchy[BoneIndex].Parent]; + } + } + } + } + + return nullptr; +} + +void FGeometryCollectionBoneTreeItem::Visit(const ITreeItemVisitor& Visitor) const +{ + Visitor.Visit(*this); +} + +void FGeometryCollectionBoneTreeItem::Visit(const IMutableTreeItemVisitor& Visitor) +{ + Visitor.Visit(*this); +} + +FString FGeometryCollectionBoneTreeItem::GetDisplayString() const +{ + const UActorComponent* ComponentPtr = ParentComponent.Get(); + if (ComponentPtr) + { + const UGeometryCollectionComponent* GCComponent = Cast(ComponentPtr); + if (GCComponent) + { + if (const UGeometryCollection* GeometryCollectionObject = GCComponent->GetRestCollection()) + { + TSharedPtr GeometryCollectionPtr = GeometryCollectionObject->GetGeometryCollection(); + if (FGeometryCollection* GeometryCollection = GeometryCollectionPtr.Get()) + { + const TManagedArray& Hierarchy = *GeometryCollection->BoneHierarchy; + const TManagedArray& BoneName = *GeometryCollection->BoneName; + return (BoneIndex < BoneName.Num()) ? BoneName[BoneIndex] : FString(); + } + } + } + } + return LOCTEXT("ComponentLabelForMissingComponent", "(Deleted Component)").ToString(); +} + + +UClass* FGeometryCollectionBoneTreeItem::GetIconClass() const +{ + return UGeometryCollection::StaticClass(); +} + +FDragValidationInfo FGeometryCollectionBoneTreeItem::ValidateDrop(FDragDropPayload& DraggedObjects, UWorld& World) const +{ + FGeometryCollectionBoneDropTarget Target(this); + return Target.ValidateDrop(DraggedObjects, World); +} + +void FGeometryCollectionBoneTreeItem::OnDrop(FDragDropPayload& DraggedObjects, UWorld& World, const FDragValidationInfo& ValidationInfo, TSharedRef DroppedOnWidget) +{ + FGeometryCollectionBoneDropTarget Target(this); + return Target.OnDrop(DraggedObjects, World, ValidationInfo, DroppedOnWidget); +} + +void FGeometryCollectionBoneTreeItem::OnDoubleClick() const +{ + // nop +} + +bool FGeometryCollectionBoneTreeItem::ValidateSubComponentName(const FText& InName, FText& OutErrorMessage) +{ + FText TrimmedLabel = FText::TrimPrecedingAndTrailing(InName); + + if (TrimmedLabel.IsEmpty()) + { + OutErrorMessage = LOCTEXT("RenameFailed_LeftBlank", "Names cannot be left blank"); + return false; + } + + if (TrimmedLabel.ToString().Len() >= NAME_SIZE) + { + FFormatNamedArguments Arguments; + Arguments.Add(TEXT("CharCount"), NAME_SIZE); + OutErrorMessage = FText::Format(LOCTEXT("RenameFailed_TooLong", "Names must be less than {CharCount} characters long."), Arguments); + return false; + } + + if (FName(*TrimmedLabel.ToString()) == NAME_None) + { + OutErrorMessage = LOCTEXT("RenameFailed_ReservedNameNone", "\"None\" is a reserved term and cannot be used for actor names"); + return false; + } + + return true; +} + +void FGeometryCollectionBoneTreeItem::RenameSubComponent(const FText& InName) +{ + UActorComponent* ComponentPtr = ParentComponent.Get(); + if (!ComponentPtr) + { + return; + } + UGeometryCollectionComponent* GCComponent = Cast(ComponentPtr); + FGeometryCollectionEdit ScopedEdit = GCComponent->EditRestCollection(false); + if (UGeometryCollection* GeometryCollectionObject = ScopedEdit.GetRestCollection()) + { + TSharedPtr GeometryCollectionPtr = GeometryCollectionObject->GetGeometryCollection(); + if (FGeometryCollection* GeometryCollection = GeometryCollectionPtr.Get()) + { + if (GeometryCollection && BoneIndex < GeometryCollection->BoneName->Num()) + { + TManagedArray& BoneNames = *GeometryCollection->BoneName; + if (BoneNames[BoneIndex] != InName.ToString()) + { + const FScopedTransaction Transaction(LOCTEXT("SceneOutlinerRenameSubComponentTransaction", "Rename Sub-component")); + GeometryCollectionObject->Modify(); + FGeometryCollectionClusteringUtility::RenameBone(GeometryCollection, BoneIndex, InName.ToString()); + } + } + } + } +} + +FString FGeometryCollectionBoneTreeItem::GetTypeName() const +{ + UActorComponent * ComponentPtr = ParentComponent.Get(); + if (ComponentPtr) + { + UGeometryCollectionComponent* GCComponent = Cast(ComponentPtr); + if (GCComponent && GCComponent->GetRestCollection() && GCComponent->GetRestCollection()->GetGeometryCollection() ) + { + const TManagedArray& Hierarchy = *GCComponent->GetRestCollection()->GetGeometryCollection()->BoneHierarchy; + if (BoneIndex >= Hierarchy.Num()) + { + return LOCTEXT("DeletedBoneTypeName", "Deleted Bone").ToString(); + } + if (Hierarchy[BoneIndex].Parent == FGeometryCollectionBoneNode::InvalidBone) + { + return LOCTEXT("RootBoneTypeName", "Root Bone").ToString(); + } + if (Hierarchy[BoneIndex].IsGeometry()) + { + return LOCTEXT("GeometryBoneTypeName", "Geometry Bone").ToString(); + } + else + { + return LOCTEXT("TransformBoneTypeName", "Transform Bone").ToString(); + } + } + } + + return LOCTEXT("BoneTypeName", "Bone").ToString(); +} + +} // namespace SceneOutliner + +#undef LOCTEXT_NAMESPACE diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionCacheFactory.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionCacheFactory.cpp new file mode 100644 index 000000000000..249845a991d0 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionCacheFactory.cpp @@ -0,0 +1,86 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionCacheFactory.h" +#include "GeometryCollection/GeometryCollectionCache.h" +#include "GeometryCollection/GeometryCollectionObject.h" +#include "IContentBrowserSingleton.h" +#include "ContentBrowserModule.h" + +#include "Widgets/SWindow.h" +#include "Widgets/Layout/SBorder.h" +#include "EditorStyleSet.h" +#include "Editor.h" + +#define LOCTEXT_NAMESPACE "GeomCollectionCacheFactory" + +UGeometryCollectionCacheFactory::UGeometryCollectionCacheFactory() +{ + SupportedClass = UGeometryCollectionCache::StaticClass(); +} + +bool UGeometryCollectionCacheFactory::CanCreateNew() const +{ + return true; +} + +bool UGeometryCollectionCacheFactory::FactoryCanImport(const FString& Filename) +{ + return false; +} + +bool UGeometryCollectionCacheFactory::ShouldShowInNewMenu() const +{ + return true; +} + +UObject* UGeometryCollectionCacheFactory::FactoryCreateNew(UClass* InClass, UObject* InParent, FName InName, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) +{ + if(TargetCollection) + { + UGeometryCollectionCache* NewCache = NewObject(InParent, InClass, InName, Flags); + + return NewCache; + } + + return nullptr; +} + +bool UGeometryCollectionCacheFactory::ConfigureProperties() +{ + TargetCollection = nullptr; + + FContentBrowserModule& ContentBrowserModule = FModuleManager::LoadModuleChecked("ContentBrowser"); + + // Config for picker list of geometry collections + FAssetPickerConfig AssetPickerConfig; + AssetPickerConfig.Filter.ClassNames.Add(UGeometryCollection::StaticClass()->GetFName()); + AssetPickerConfig.OnAssetSelected = FOnAssetSelected::CreateUObject(this, &UGeometryCollectionCacheFactory::OnConfigSelection); + AssetPickerConfig.InitialAssetViewType = EAssetViewType::List; + + // Create and show the window + PickerWindow = SNew(SWindow) + .Title(LOCTEXT("CreateCacheOptions", "Pick Target Geometry Collection")) + .ClientSize(FVector2D(500, 600)) + .SupportsMinimize(false) + .SupportsMaximize(false) + [ + SNew(SBorder) + .BorderImage(FEditorStyle::GetBrush("Menu.Background")) + [ + ContentBrowserModule.Get().CreateAssetPicker(AssetPickerConfig) + ] + ]; + + GEditor->EditorAddModalWindow(PickerWindow.ToSharedRef()); + PickerWindow.Reset(); + + return !!TargetCollection; +} + +void UGeometryCollectionCacheFactory::OnConfigSelection(const FAssetData& InSelectedAssetData) +{ + TargetCollection = Cast(InSelectedAssetData.GetAsset()); + PickerWindow->RequestDestroyWindow(); +} + +#undef LOCTEXT_NAMESPACE diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionCommands.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionCommands.cpp new file mode 100644 index 000000000000..beb094094b53 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionCommands.cpp @@ -0,0 +1,470 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionCommands.h" + +#include "Engine/Selection.h" +#include "Engine/World.h" +#include "EngineUtils.h" +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionActor.h" +#include "GeometryCollection/GeometryCollectionObject.h" +#include "GeometryCollection/GeometryCollectionComponent.h" +#include "GeometryCollection/GeometryCollectionAlgo.h" +#include "GeometryCollection/GeometryCollectionClusteringUtility.h" +#include "GeometryCollection/GeometryCollectionProximityUtility.h" +#include "GeometryCollection/GeometryCollectionUtility.h" +#include "GeometryCollection/GeometryCollectionEngineUtility.h" + +#include "Logging/LogMacros.h" +#include "Editor.h" +#include "EditorSupportDelegates.h" + + +DEFINE_LOG_CATEGORY_STATIC(UGeometryCollectionCommandsLogging, NoLogging, All); + +void FGeometryCollectionCommands::ToString(UWorld * World) +{ + if (USelection* SelectedActors = GEditor->GetSelectedActors()) + { + for (FSelectionIterator Iter(*SelectedActors); Iter; ++Iter) + { + if (AGeometryCollectionActor* Actor = Cast(*Iter)) + { + const UGeometryCollection* RestCollection = Actor->GetGeometryCollectionComponent()->GetRestCollection(); + GeometryCollectionAlgo::PrintParentHierarchy(RestCollection->GetGeometryCollection().Get()); + } + } + } +} + +void FGeometryCollectionCommands::WriteToHeaderFile(const TArray& Args, UWorld * World) +{ + if (Args.Num() > 0) + { + if (USelection* SelectedActors = GEditor->GetSelectedActors()) + { + for (FSelectionIterator Iter(*SelectedActors); Iter; ++Iter) + { + if (AGeometryCollectionActor* Actor = Cast(*Iter)) + { + FString Name = *Args[0]; + ensure(!Name.IsEmpty()); + FString Path = *Args[1]; + if (Path.IsEmpty()) + { + Path = ""; + } + UE_LOG(UGeometryCollectionCommandsLogging, Log, TEXT("... %s %s"), *Name, *Path); + + const UGeometryCollection* RestCollection = Actor->GetGeometryCollectionComponent()->GetRestCollection(); + RestCollection->GetGeometryCollection().Get()->WriteDataToHeaderFile(Name, Path); + + return; + } + } + } + } +} + +void FGeometryCollectionCommands::WriteToOBJFile(const TArray& Args, UWorld * World) +{ + if (Args.Num() > 0) + { + if (USelection* SelectedActors = GEditor->GetSelectedActors()) + { + for (FSelectionIterator Iter(*SelectedActors); Iter; ++Iter) + { + if (AGeometryCollectionActor* Actor = Cast(*Iter)) + { + FString Name = *Args[0]; + ensure(!Name.IsEmpty()); + FString Path = *Args[1]; + if (Path.IsEmpty()) + { + Path = ""; + } + UE_LOG(UGeometryCollectionCommandsLogging, Log, TEXT("... %s %s"), *Name, *Path); + + const UGeometryCollection* RestCollection = Actor->GetGeometryCollectionComponent()->GetRestCollection(); + RestCollection->GetGeometryCollection().Get()->WriteDataToOBJFile(Name, Path); + + return; + } + } + } + } +} + +void FGeometryCollectionCommands::PrintStatistics(UWorld * World) +{ + if (USelection* SelectedActors = GEditor->GetSelectedActors()) + { + for (FSelectionIterator Iter(*SelectedActors); Iter; ++Iter) + { + if (AGeometryCollectionActor* Actor = Cast(*Iter)) + { + const UGeometryCollection* RestCollection = Actor->GetGeometryCollectionComponent()->GetRestCollection(); + const FGeometryCollection* GeometryCollection = RestCollection->GetGeometryCollection().Get(); + + GeometryCollectionAlgo::PrintStatistics(GeometryCollection); + return; + } + } + } +} + +void FGeometryCollectionCommands::PrintDetailedStatistics(UWorld * World) +{ + if (USelection* SelectedActors = GEditor->GetSelectedActors()) + { + for (FSelectionIterator Iter(*SelectedActors); Iter; ++Iter) + { + if (AGeometryCollectionActor* Actor = Cast(*Iter)) + { + const UGeometryCollection* RestCollection = Actor->GetGeometryCollectionComponent()->GetRestCollection(); + const FGeometryCollection* GeometryCollection = RestCollection->GetGeometryCollection().Get(); + const UGeometryCollectionCache* Cache = Actor->GetGeometryCollectionComponent()->CacheParameters.TargetCache; + + GeometryCollectionEngineUtility::PrintDetailedStatistics(GeometryCollection, Cache); + return; + } + } + } +} + +void FGeometryCollectionCommands::DeleteCoincidentVertices(const TArray& Args, UWorld * World) +{ + if (USelection* SelectedActors = GEditor->GetSelectedActors()) + { + for (FSelectionIterator Iter(*SelectedActors); Iter; ++Iter) + { + if (AGeometryCollectionActor* Actor = Cast(*Iter)) + { + float Tol = 1e-2; + if (Args.Num() > 0) + Tol = FCString::Atof(*Args[0]); + ensure(Tol > 0.f); + UE_LOG(UGeometryCollectionCommandsLogging, Log, TEXT("... %f"), Tol); + + const UGeometryCollection* RestCollection = Actor->GetGeometryCollectionComponent()->GetRestCollection(); + GeometryCollectionAlgo::DeleteCoincidentVertices(RestCollection->GetGeometryCollection().Get(), Tol); + } + } + } +} + +void FGeometryCollectionCommands::DeleteZeroAreaFaces(const TArray& Args, UWorld * World) +{ + if (USelection* SelectedActors = GEditor->GetSelectedActors()) + { + for (FSelectionIterator Iter(*SelectedActors); Iter; ++Iter) + { + if (AGeometryCollectionActor* Actor = Cast(*Iter)) + { + float Tol = 1e-4; + if (Args.Num() > 0) + Tol = FCString::Atof(*Args[0]); + ensure(Tol > 0.f); + UE_LOG(UGeometryCollectionCommandsLogging, Log, TEXT("... %f"), Tol); + + const UGeometryCollection* RestCollection = Actor->GetGeometryCollectionComponent()->GetRestCollection(); + GeometryCollectionAlgo::DeleteZeroAreaFaces(RestCollection->GetGeometryCollection().Get(), Tol); + } + } + } +} + +void FGeometryCollectionCommands::DeleteHiddenFaces(UWorld * World) +{ + if (USelection* SelectedActors = GEditor->GetSelectedActors()) + { + for (FSelectionIterator Iter(*SelectedActors); Iter; ++Iter) + { + if (AGeometryCollectionActor* Actor = Cast(*Iter)) + { + const UGeometryCollection* RestCollection = Actor->GetGeometryCollectionComponent()->GetRestCollection(); + GeometryCollectionAlgo::DeleteHiddenFaces(RestCollection->GetGeometryCollection().Get()); + } + } + } +} + +void FGeometryCollectionCommands::DeleteStaleVertices(UWorld * World) +{ + if (USelection* SelectedActors = GEditor->GetSelectedActors()) + { + for (FSelectionIterator Iter(*SelectedActors); Iter; ++Iter) + { + if (AGeometryCollectionActor* Actor = Cast(*Iter)) + { + const UGeometryCollection* RestCollection = Actor->GetGeometryCollectionComponent()->GetRestCollection(); + GeometryCollectionAlgo::DeleteStaleVertices(RestCollection->GetGeometryCollection().Get()); + } + } + } +} + +int32 FGeometryCollectionCommands::EnsureSingleRoot(UGeometryCollection* RestCollection) +{ + if (RestCollection) + { + TManagedArray& Transform = *RestCollection->GetGeometryCollection()->Transform; + TManagedArray& Hierarchy = *RestCollection->GetGeometryCollection()->BoneHierarchy; + int32 NumElements = RestCollection->GetGeometryCollection()->NumElements(FGeometryCollection::TransformGroup); + if (GeometryCollectionAlgo::HasMultipleRoots(RestCollection->GetGeometryCollection().Get())) + { + TArray RootIndices; + for (int32 Index = 0; Index < NumElements; Index++) + { + if (Hierarchy[Index].Parent == FGeometryCollectionBoneNode::InvalidBone) + { + RootIndices.Add(Index); + } + } + int32 RootIndex = RestCollection->GetGeometryCollection()->AddElements(1, FGeometryCollection::TransformGroup); + Transform[RootIndex].SetTranslation(GeometryCollectionAlgo::AveragePosition(RestCollection->GetGeometryCollection().Get(), RootIndices)); + GeometryCollectionAlgo::ParentTransforms(RestCollection->GetGeometryCollection().Get(), RootIndex, RootIndices); + return RootIndex; + } + else + { + for (int32 Index = 0; Index < NumElements; Index++) + { + if (Hierarchy[Index].Parent == FGeometryCollectionBoneNode::InvalidBone) + { + return Index; + } + } + } + check(false); + } + return -1; +} + + + +void SplitAcrossYZPlaneRecursive(uint32 RootIndex, const FTransform & ParentTransform, UGeometryCollection* Collection) +{ + TSet RootIndices; + TManagedArray& Hierarchy = *Collection->GetGeometryCollection()->BoneHierarchy; + TManagedArray& Transform = *Collection->GetGeometryCollection()->Transform; + + TArray SelectedBonesA, SelectedBonesB; + for (auto& ChildIndex : Hierarchy[RootIndex].Children) + { + if (Hierarchy[ChildIndex].Children.Num()) + { + SplitAcrossYZPlaneRecursive(ChildIndex, ParentTransform, Collection); + } + + FVector Translation = (Transform[ChildIndex]*ParentTransform).GetTranslation(); + UE_LOG(UGeometryCollectionCommandsLogging, Log, TEXT("... [%d] global:(%3.5f,%3.5f,%3.5f) local:(%3.5f,%3.5f,%3.5f)"), + ChildIndex, Translation.X, Translation.Y, Translation.Z, Transform[ChildIndex].GetTranslation().X, + Transform[ChildIndex].GetTranslation().Y, Transform[ChildIndex].GetTranslation().Z ); + + if (Translation.X > 0.f) + { + SelectedBonesA.Add(ChildIndex); + } + else + { + SelectedBonesB.Add(ChildIndex); + } + } + + if (SelectedBonesB.Num() && SelectedBonesA.Num()) + { + int32 BoneAIndex = Collection->GetGeometryCollection()->AddElements(1, FGeometryCollection::TransformGroup); + GeometryCollectionAlgo::ParentTransform(Collection->GetGeometryCollection().Get(), RootIndex, BoneAIndex); + Transform[BoneAIndex].SetTranslation(GeometryCollectionAlgo::AveragePosition(Collection->GetGeometryCollection().Get(), SelectedBonesA)); + GeometryCollectionAlgo::ParentTransforms(Collection->GetGeometryCollection().Get(), BoneAIndex, SelectedBonesA); + + int32 BoneBIndex = Collection->GetGeometryCollection()->AddElements(1, FGeometryCollection::TransformGroup); + GeometryCollectionAlgo::ParentTransform(Collection->GetGeometryCollection().Get(), RootIndex, BoneBIndex); + Transform[BoneBIndex].SetTranslation(GeometryCollectionAlgo::AveragePosition(Collection->GetGeometryCollection().Get(), SelectedBonesB)); + GeometryCollectionAlgo::ParentTransforms(Collection->GetGeometryCollection().Get(), BoneBIndex, SelectedBonesB); + } +} + +void FGeometryCollectionCommands::SplitAcrossYZPlane(UWorld * World) +{ + UE_LOG(UGeometryCollectionCommandsLogging, Log, TEXT("FGeometryCollectionCommands::SplitAcrossXZPlane")); + if (USelection* SelectedActors = GEditor->GetSelectedActors()) + { + for (FSelectionIterator Iter(*SelectedActors); Iter; ++Iter) + { + if (AGeometryCollectionActor* Actor = Cast(*Iter)) + { + FGeometryCollectionEdit RestCollectionEdit = Actor->GetGeometryCollectionComponent()->EditRestCollection(); + UGeometryCollection* RestCollection = RestCollectionEdit.GetRestCollection(); + ensure(RestCollection); + + FGeometryCollectionCommands::EnsureSingleRoot(RestCollection); + + TManagedArray& Hierarchy = *RestCollection->GetGeometryCollection()->BoneHierarchy; + for (int32 Index = 0; Index < Hierarchy.Num(); Index++) + { + if (Hierarchy[Index].Parent == FGeometryCollectionBoneNode::InvalidBone) + { + SplitAcrossYZPlaneRecursive(Index, Actor->GetTransform(), RestCollection); + } + } + + // post update all dependent actors. + for (TActorIterator ActorItr(Actor->GetWorld(), AGeometryCollectionActor::StaticClass()); ActorItr; ++ActorItr) + { + if (AGeometryCollectionActor* LocalActor = Cast(*ActorItr)) + { + if (LocalActor->GetGeometryCollectionComponent()->GetRestCollection() == RestCollection) + { + UE_LOG(UGeometryCollectionCommandsLogging, Log, TEXT("...%s"), *LocalActor->GetActorLabel()); + LocalActor->GetGeometryCollectionComponent()->ResetDynamicCollection(); + } + } + } + } + } + + } +} + + +void FGeometryCollectionCommands::DeleteGeometry(const TArray& Args, UWorld* World) +{ + UE_LOG(UGeometryCollectionCommandsLogging, Log, TEXT("FGeometryCollectionCommands::SplitAcrossXZPlane")); + if (Args.Num() > 0) + { + TArray SelectedAssets; + GEditor->GetContentBrowserSelections(SelectedAssets); + for (const FAssetData& AssetData : SelectedAssets) + { + if (AssetData.GetAsset()->IsA()) + { + if (UGeometryCollection* Collection = static_cast(AssetData.GetAsset())) + { + int32 Arg = FCString::Atoi(*Args[0]); + for (int32 i = 0; i < Args.Num(); i++) + { + FString EntryName(Args[i]); + UE_LOG(UGeometryCollectionCommandsLogging, Log, TEXT("... %s"), *EntryName); + + int32 IndexToRemove = Collection->GetGeometryCollection()->BoneName->Find(EntryName); + if (0 <= IndexToRemove) + { + Collection->RemoveElements(FGeometryCollection::TransformGroup, { IndexToRemove }); + + // @todo(MaterialReindexing) Deleteing the materials for now, until we support reindexing. + int32 NumMaterials = Collection->NumElements(FGeometryCollection::MaterialGroup); + TSharedPtr< TArray > MaterialIndices = GeometryCollectionAlgo::ContiguousArray(NumMaterials); + Collection->RemoveElements(FGeometryCollection::MaterialGroup, *MaterialIndices); + } + } + } + } + } + } +} + +void FGeometryCollectionCommands::SelectAllGeometry(const TArray& Args, UWorld* World) +{ + if (USelection* SelectedActors = GEditor->GetSelectedActors()) + { + for (FSelectionIterator Iter(*SelectedActors); Iter; ++Iter) + { + if (AGeometryCollectionActor* Actor = Cast(*Iter)) + { + FScopedColorEdit ColorEdit = Actor->GetGeometryCollectionComponent()->EditBoneSelection(); + ColorEdit.SelectBones(GeometryCollection::ESelectionMode::AllGeometry); + } + } + } + FEditorSupportDelegates::RedrawAllViewports.Broadcast(); + +} + +void FGeometryCollectionCommands::SelectNone(const TArray& Args, UWorld* World) +{ + if (USelection* SelectedActors = GEditor->GetSelectedActors()) + { + for (FSelectionIterator Iter(*SelectedActors); Iter; ++Iter) + { + if (AGeometryCollectionActor* Actor = Cast(*Iter)) + { + FScopedColorEdit ColorEdit = Actor->GetGeometryCollectionComponent()->EditBoneSelection(); + ColorEdit.SelectBones(GeometryCollection::ESelectionMode::None); + } + } + } + FEditorSupportDelegates::RedrawAllViewports.Broadcast(); + +} + +void FGeometryCollectionCommands::SelectInverseGeometry(const TArray& Args, UWorld* World) +{ + if (USelection* SelectedActors = GEditor->GetSelectedActors()) + { + for (FSelectionIterator Iter(*SelectedActors); Iter; ++Iter) + { + if (AGeometryCollectionActor* Actor = Cast(*Iter)) + { + FScopedColorEdit ColorEdit = Actor->GetGeometryCollectionComponent()->EditBoneSelection(); + ColorEdit.SelectBones(GeometryCollection::ESelectionMode::InverseGeometry); + } + } + } + FEditorSupportDelegates::RedrawAllViewports.Broadcast(); + +} + +void FGeometryCollectionCommands::BuildProximityDatabase(const TArray& Args, UWorld * World) +{ + if (USelection* SelectedActors = GEditor->GetSelectedActors()) + { + for (FSelectionIterator Iter(*SelectedActors); Iter; ++Iter) + { + if (AGeometryCollectionActor* Actor = Cast(*Iter)) + { + const UGeometryCollection* RestCollection = Actor->GetGeometryCollectionComponent()->GetRestCollection(); + + if (2 <= RestCollection->GetGeometryCollection().Get()->NumElements(FGeometryCollection::GeometryGroup)) + { + FGeometryCollectionProximityUtility::UpdateProximity(RestCollection->GetGeometryCollection().Get()); + } + } + } + } +} + +void FGeometryCollectionCommands::SetupNestedBoneAsset(UWorld * World) +{ + TArray SelectedAssets; + GEditor->GetContentBrowserSelections(SelectedAssets); + for (const FAssetData& AssetData : SelectedAssets) + { + if (AssetData.GetAsset()->IsA()) + { + if (UGeometryCollection* Collection = static_cast(AssetData.GetAsset())) + { + GeometryCollection::SetupNestedBoneCollection(Collection->GetGeometryCollection().Get()); + } + } + } +} + +void FGeometryCollectionCommands::SetupTwoClusteredCubesAsset(UWorld * World) +{ + TArray SelectedAssets; + GEditor->GetContentBrowserSelections(SelectedAssets); + for (const FAssetData& AssetData : SelectedAssets) + { + if (AssetData.GetAsset()->IsA()) + { + if (UGeometryCollection* Collection = static_cast(AssetData.GetAsset())) + { + GeometryCollection::SetupTwoClusteredCubesCollection(Collection->GetGeometryCollection().Get()); + } + } + } +} + + diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionConversion.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionConversion.cpp new file mode 100644 index 000000000000..38a2f39e7cc1 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionConversion.cpp @@ -0,0 +1,427 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionConversion.h" + +#include "AssetRegistryModule.h" +#include "AnimationRuntime.h" +#include "Async/ParallelFor.h" +#include "Components/SkeletalMeshComponent.h" +#include "Components/StaticMeshComponent.h" +#include "Editor.h" +#include "Editor/EditorEngine.h" +#include "Engine/Selection.h" +#include "Engine/StaticMesh.h" +#include "GameFramework/Actor.h" +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionActor.h" +#include "GeometryCollection/GeometryCollectionAlgo.h" +#include "GeometryCollection/GeometryCollectionFactory.h" +#include "GeometryCollection/GeometryCollectionComponent.h" +#include "GeometryCollection/GeometryCollectionBoneNode.h" +#include "GeometryCollection/GeometryCollectionClusteringUtility.h" +#include "GeometryCollection/GeometryCollectionUtility.h" +#include "Logging/LogMacros.h" +#include "Rendering/SkeletalMeshRenderData.h" + + +DEFINE_LOG_CATEGORY_STATIC(UGeometryCollectionConversionLogging, Log, All); + +void FGeometryCollectionConversion::AppendStaticMesh(const UStaticMesh * StaticMesh, const FTransform & StaticMeshTransform, UGeometryCollection * GeometryCollectionObject, bool ReindexMaterials) +{ + //UE_LOG(UGeometryCollectionConversionLogging, Log, TEXT("FGeometryCollectionConversion::AppendStaticMesh()")); + check(StaticMesh); + check(GeometryCollectionObject); + TSharedPtr GeometryCollectionPtr = GeometryCollectionObject->GetGeometryCollection(); + FGeometryCollection* GeometryCollection = GeometryCollectionPtr.Get(); + check(GeometryCollection); + + // @todo : Discuss how to handle multiple LOD's + if (StaticMesh->RenderData && StaticMesh->RenderData->LODResources.Num() > 0) + { + FStaticMeshVertexBuffers & VertexBuffer = StaticMesh->RenderData->LODResources[0].VertexBuffers; + + // vertex information + TManagedArray& Vertex = *GeometryCollection->Vertex; + TManagedArray& TangentU = *GeometryCollection->TangentU; + TManagedArray& TangentV = *GeometryCollection->TangentV; + TManagedArray& Normal = *GeometryCollection->Normal; + TManagedArray& UV = *GeometryCollection->UV; + TManagedArray& Color = *GeometryCollection->Color; + TManagedArray& BoneMap = *GeometryCollection->BoneMap; + TManagedArray& BoneColor = *GeometryCollection->BoneColor; + TManagedArray& BoneName = *GeometryCollection->BoneName; + + const int32 VertexCount = VertexBuffer.PositionVertexBuffer.GetNumVertices(); + int InitialNumVertices = GeometryCollection->NumElements(FGeometryCollection::VerticesGroup); + int VertexStart = GeometryCollection->AddElements(VertexCount, FGeometryCollection::VerticesGroup); + for (int32 VertexIndex = 0; VertexIndex < VertexCount; VertexIndex++) + { + int VertexOffset = VertexStart + VertexIndex; + Vertex[VertexOffset] = VertexBuffer.PositionVertexBuffer.VertexPosition(VertexIndex); + BoneMap[VertexOffset] = GeometryCollection->NumElements(FGeometryCollection::TransformGroup); + + TangentU[VertexOffset] = VertexBuffer.StaticMeshVertexBuffer.VertexTangentX(VertexIndex); + TangentV[VertexOffset] = VertexBuffer.StaticMeshVertexBuffer.VertexTangentY(VertexIndex); + Normal[VertexOffset] = VertexBuffer.StaticMeshVertexBuffer.VertexTangentZ(VertexIndex); + + // @todo : Support multiple UV's per vertex based on MAX_STATIC_TEXCOORDS + UV[VertexOffset] = VertexBuffer.StaticMeshVertexBuffer.GetVertexUV(VertexIndex, 0); + if (VertexBuffer.ColorVertexBuffer.GetNumVertices() == VertexCount) + Color[VertexOffset] = VertexBuffer.ColorVertexBuffer.VertexColor(VertexIndex); + } + + // Triangle Indices + TManagedArray& Indices = *GeometryCollection->Indices; + TManagedArray& Visible = *GeometryCollection->Visible; + TManagedArray& MaterialID = *GeometryCollection->MaterialID; + TManagedArray& MaterialIndex = *GeometryCollection->MaterialIndex; + + FRawStaticIndexBuffer & IndexBuffer = StaticMesh->RenderData->LODResources[0].IndexBuffer; + FIndexArrayView IndexBufferView = IndexBuffer.GetArrayView(); + const int32 IndicesCount = IndexBuffer.GetNumIndices() / 3; + int InitialNumIndices = GeometryCollection->NumElements(FGeometryCollection::FacesGroup); + int IndicesStart = GeometryCollection->AddElements(IndicesCount, FGeometryCollection::FacesGroup); + for (int32 IndicesIndex = 0, StaticIndex = 0; IndicesIndex < IndicesCount; IndicesIndex++, StaticIndex += 3) + { + int32 IndicesOffset = IndicesStart + IndicesIndex; + Indices[IndicesOffset] = FIntVector( + IndexBufferView[StaticIndex] + VertexStart, + IndexBufferView[StaticIndex + 1] + VertexStart, + IndexBufferView[StaticIndex + 2] + VertexStart); + Visible[IndicesOffset] = true; + MaterialID[IndicesOffset] = 0; + MaterialIndex[IndicesOffset] = IndicesOffset; + } + + // Geometry transform + TManagedArray& Transform = *GeometryCollection->Transform; + + int32 TransformIndex1 = GeometryCollection->AddElements(1, FGeometryCollection::TransformGroup); + Transform[TransformIndex1] = StaticMeshTransform; + + // Bone Hierarchy - Added at root with no common parent + TManagedArray & BoneHierarchy = *GeometryCollection->BoneHierarchy; + BoneHierarchy[TransformIndex1].Level = 0; + BoneHierarchy[TransformIndex1].Parent = FGeometryCollectionBoneNode::InvalidBone; + BoneHierarchy[TransformIndex1].StatusFlags = FGeometryCollectionBoneNode::FS_Geometry; + + const FColor RandBoneColor(FMath::Rand() % 100 + 5, FMath::Rand() % 100 + 5, FMath::Rand() % 100 + 5, 255); + BoneColor[TransformIndex1] = FLinearColor(RandBoneColor); + BoneName[TransformIndex1] = StaticMesh->GetName(); + + // GeometryGroup + int GeometryIndex = GeometryCollection->AddElements(1, FGeometryCollection::GeometryGroup); + + TManagedArray& TransformIndex = *GeometryCollection->TransformIndex; + TManagedArray& BoundingBox = *GeometryCollection->BoundingBox; + TManagedArray& InnerRadius = *GeometryCollection->InnerRadius; + TManagedArray& OuterRadius = *GeometryCollection->OuterRadius; + TManagedArray& VertexStartArray = *GeometryCollection->VertexStart; + TManagedArray& VertexCountArray = *GeometryCollection->VertexCount; + TManagedArray& FaceStartArray = *GeometryCollection->FaceStart; + TManagedArray& FaceCountArray = *GeometryCollection->FaceCount; + + TransformIndex[GeometryIndex] = BoneMap[VertexStart]; + VertexStartArray[GeometryIndex] = InitialNumVertices; + VertexCountArray[GeometryIndex] = VertexCount; + FaceStartArray[GeometryIndex] = InitialNumIndices; + FaceCountArray[GeometryIndex] = IndicesCount; + + FVector Center(0); + for (int32 VertexIndex = VertexStart; VertexIndex < VertexStart+VertexCount; VertexIndex++) + { + Center += Vertex[VertexIndex]; + } + if (VertexCount) Center /= VertexCount; + + // Inner/Outer edges, bounding box + BoundingBox[GeometryIndex] = FBox(ForceInitToZero); + InnerRadius[GeometryIndex] = FLT_MAX; + OuterRadius[GeometryIndex] = -FLT_MAX; + for (int32 VertexIndex = VertexStart; VertexIndex < VertexStart+VertexCount; VertexIndex++) + { + BoundingBox[GeometryIndex] += Vertex[VertexIndex]; + + float Delta = (Center - Vertex[VertexIndex]).Size(); + InnerRadius[GeometryIndex] = FMath::Min(InnerRadius[GeometryIndex], Delta); + OuterRadius[GeometryIndex] = FMath::Max(OuterRadius[GeometryIndex], Delta); + } + + // Inner/Outer centroid + for (int fdx = IndicesStart; fdx < IndicesStart + IndicesCount; fdx++) + { + FVector Centroid(0); + for (int e = 0; e < 3; e++) + { + Centroid += Vertex[Indices[fdx][e]]; + } + Centroid /= 3; + + float Delta = (Center - Centroid).Size(); + InnerRadius[GeometryIndex] = FMath::Min(InnerRadius[GeometryIndex], Delta); + OuterRadius[GeometryIndex] = FMath::Max(OuterRadius[GeometryIndex], Delta); + } + + // Inner/Outer edges + for (int fdx = IndicesStart; fdx < IndicesStart + IndicesCount; fdx++) + { + for (int e = 0; e < 3; e++) + { + int i = e, j = (e + 1) % 3; + FVector Edge = Vertex[Indices[fdx][i]] + 0.5*(Vertex[Indices[fdx][j]] - Vertex[Indices[fdx][i]]); + float Delta = (Center - Edge).Size(); + InnerRadius[GeometryIndex] = FMath::Min(InnerRadius[GeometryIndex], Delta); + OuterRadius[GeometryIndex] = FMath::Max(OuterRadius[GeometryIndex], Delta); + } + } + + // for each material, add a reference in our GeometryCollectionObject + int CurrIdx = 0; + UMaterialInterface *CurrMaterial = StaticMesh->GetMaterial(CurrIdx); + + int MaterialStart = GeometryCollectionObject->Materials.Num(); + while (CurrMaterial) + { + GeometryCollectionObject->Materials.Add(CurrMaterial); + CurrMaterial = StaticMesh->GetMaterial(++CurrIdx); + } + + TManagedArray & Sections = *GeometryCollection->Sections; + + // We make sections that mirror what is in the static mesh. Note that this isn't explicitly + // necessary since we reindex after all the meshes are added, but it is a good step to have + // optimal min/max vertex index right from the static mesh. All we really need to do is + // assign material ids and rely on reindexing, in theory + const TArray &StaticMeshSections = StaticMesh->RenderData->LODResources[0].Sections; + for (const FStaticMeshSection &CurrSection : StaticMeshSections) + { + // create new section + int32 SectionIndex = GeometryCollection->AddElements(1, FGeometryCollection::MaterialGroup); + + Sections[SectionIndex].MaterialID = MaterialStart + CurrSection.MaterialIndex; + + Sections[SectionIndex].FirstIndex = IndicesStart*3 + CurrSection.FirstIndex; + Sections[SectionIndex].MinVertexIndex = VertexStart + CurrSection.MinVertexIndex; + + Sections[SectionIndex].NumTriangles = CurrSection.NumTriangles; + Sections[SectionIndex].MaxVertexIndex = VertexStart + CurrSection.MaxVertexIndex; + + // set the MaterialID for all of the faces + // note the divide by 3 - the GeometryCollection stores indices in tuples of 3 rather than in a flat array + for (int32 i = Sections[SectionIndex].FirstIndex/3; i < Sections[SectionIndex].FirstIndex/3 + Sections[SectionIndex].NumTriangles; ++i) + { + MaterialID[i] = SectionIndex; + } + } + + if (ReindexMaterials) { + GeometryCollection->ReindexMaterials(); + } + } +} + + +void FGeometryCollectionConversion::AppendSkeletalMesh(const USkeletalMesh* SkeletalMesh, const FTransform & SkeletalMeshTransform, UGeometryCollection * GeometryCollectionObject, bool ReindexMaterials) +{ + //UE_LOG(UGeometryCollectionConversionLogging, Log, TEXT("FGeometryCollectionConversion::AppendSkeletalMesh()")); + check(SkeletalMesh); + if (GeometryCollectionObject) + { + TSharedPtr GeometryCollectionPtr = GeometryCollectionObject->GetGeometryCollection(); + if (FGeometryCollection* GeometryCollection = GeometryCollectionPtr.Get()) + { + + if (USkeleton * Skeleton = SkeletalMesh->Skeleton) + { + if (const FSkeletalMeshRenderData * SkelMeshRenderData = SkeletalMesh->GetResourceForRendering()) + { + if (SkelMeshRenderData->LODRenderData.Num()) + { + const FSkeletalMeshLODRenderData & SkeletalMeshLODRenderData = SkelMeshRenderData->LODRenderData[0]; + const FSkinWeightVertexBuffer & SkinWeightVertexBuffer = SkeletalMeshLODRenderData.SkinWeightVertexBuffer; + + const FSkelMeshRenderSection & RenderSection = SkeletalMeshLODRenderData.RenderSections[0]; + const TArray & SkeletalBoneMap = RenderSection.BoneMap; + + // + // The Component transform for each Mesh will become the FTransform that drives + // its associated VerticesGroup. The Skeleton will contain a nested transform hierarchy + // that is evaluated using the GetComponentSpaceTransformRefPose. The resulting + // Transforms array stored in the GeometryCollection will be the same size as + // the SkeletalBoneMap. Note the @todo: the SkeletalBoneMap is pulled from only + // the first render section, this will need to be expanded to include all render + // sections. + // + TManagedArray& Transform = *GeometryCollection->Transform; + int32 TransformBaseIndex = GeometryCollection->AddElements(SkeletalBoneMap.Num(), FGeometryCollection::TransformGroup); + const FReferenceSkeleton & ReferenceSkeletion = Skeleton->GetReferenceSkeleton(); + const TArray & RestArray = Skeleton->GetRefLocalPoses(); + for (int32 BoneIndex = 0; BoneIndex < SkeletalBoneMap.Num(); BoneIndex++) + { + FTransform BoneTransform = FAnimationRuntime::GetComponentSpaceTransformRefPose(ReferenceSkeletion, SkeletalBoneMap[BoneIndex]); + Transform[TransformBaseIndex + BoneIndex] = BoneTransform; + } + + + // + // The Triangle Indices + // + TManagedArray& Indices = *GeometryCollection->Indices; + TManagedArray& Visible = *GeometryCollection->Visible; + TManagedArray& MaterialID = *GeometryCollection->MaterialID; + TManagedArray& MaterialIndex = *GeometryCollection->MaterialIndex; + + TArray IndexBuffer; + SkeletalMeshLODRenderData.MultiSizeIndexContainer.GetIndexBuffer(IndexBuffer); + + const int32 IndicesCount = IndexBuffer.Num() / 3; + int NumVertices = GeometryCollection->NumElements(FGeometryCollection::VerticesGroup); + int InitialNumIndices = GeometryCollection->NumElements(FGeometryCollection::FacesGroup); + int IndicesBaseIndex = GeometryCollection->AddElements(IndicesCount, FGeometryCollection::FacesGroup); + for (int32 IndicesIndex = 0, StaticIndex = 0; IndicesIndex < IndicesCount; IndicesIndex++, StaticIndex += 3) + { + int32 IndicesOffset = IndicesBaseIndex + IndicesIndex; + Indices[IndicesOffset] = FIntVector( + IndexBuffer[StaticIndex] + NumVertices, + IndexBuffer[StaticIndex + 1] + NumVertices, + IndexBuffer[StaticIndex + 2] + NumVertices); + Visible[IndicesOffset] = true; + MaterialID[IndicesOffset] = 0; + MaterialIndex[IndicesOffset] = IndicesOffset; + } + + // + // Vertex Attributes + // + TManagedArray& Vertex = *GeometryCollection->Vertex; + TManagedArray& TangentU = *GeometryCollection->TangentU; + TManagedArray& TangentV = *GeometryCollection->TangentV; + TManagedArray& Normal = *GeometryCollection->Normal; + TManagedArray& UV = *GeometryCollection->UV; + TManagedArray& Color = *GeometryCollection->Color; + TManagedArray& BoneMap = *GeometryCollection->BoneMap; + TManagedArray& BoneColor = *GeometryCollection->BoneColor; + TManagedArray& BoneName = *GeometryCollection->BoneName; + TManagedArray& BoneHierarchy = *GeometryCollection->BoneHierarchy; + + const FStaticMeshVertexBuffers & VertexBuffers = SkeletalMeshLODRenderData.StaticVertexBuffers; + const FPositionVertexBuffer & PositionVertexBuffer = VertexBuffers.PositionVertexBuffer; + + const int32 VertexCount = PositionVertexBuffer.GetNumVertices(); + int InitialNumVertices = GeometryCollection->NumElements(FGeometryCollection::VerticesGroup); + int VertexBaseIndex = GeometryCollection->AddElements(VertexCount, FGeometryCollection::VerticesGroup); + for (int32 VertexIndex = 0; VertexIndex < VertexCount; VertexIndex++) + { + int VertexOffset = VertexBaseIndex + VertexIndex; + BoneMap[VertexOffset] = -1; + if (const TSkinWeightInfo * SkinWeightInfo = SkinWeightVertexBuffer.GetSkinWeightPtr(VertexIndex)) + { + uint8 SkeletalBoneIndex = -1; + check(SkinWeightInfo->GetRigidWeightBone(SkeletalBoneIndex)); + BoneMap[VertexOffset] = SkeletalBoneIndex + TransformBaseIndex; + Vertex[VertexOffset] = Transform[BoneMap[VertexOffset]].ToInverseMatrixWithScale().TransformPosition(PositionVertexBuffer.VertexPosition(VertexIndex)); + } + check(BoneMap[VertexOffset] != -1); + TangentU[VertexOffset] = VertexBuffers.StaticMeshVertexBuffer.VertexTangentX(VertexIndex); + TangentV[VertexOffset] = VertexBuffers.StaticMeshVertexBuffer.VertexTangentY(VertexIndex); + Normal[VertexOffset] = VertexBuffers.StaticMeshVertexBuffer.VertexTangentZ(VertexIndex); + + // @todo : Support multiple UV's per vertex based on MAX_STATIC_TEXCOORDS + UV[VertexOffset] = VertexBuffers.StaticMeshVertexBuffer.GetVertexUV(VertexIndex, 0); + if (VertexBuffers.ColorVertexBuffer.GetNumVertices() == VertexCount) + Color[VertexOffset] = VertexBuffers.ColorVertexBuffer.VertexColor(VertexIndex); + } + + int32 InitialIndex = -1; + int32 LastParentIndex = -1; + int32 CurrentLevel = 0; + for (int32 BoneIndex = 0; BoneIndex < SkeletalBoneMap.Num(); BoneIndex++) + { + // transform based on position of the actor. + Transform[TransformBaseIndex + BoneIndex] = SkeletalMeshTransform * Transform[TransformBaseIndex + BoneIndex]; + + // bone attributes + BoneName[TransformBaseIndex + BoneIndex] = ReferenceSkeletion.GetBoneName(SkeletalBoneMap[BoneIndex]).ToString(); + const FColor RandBoneColor(FMath::Rand() % 100 + 5, FMath::Rand() % 100 + 5, FMath::Rand() % 100 + 5, 255); + BoneColor[TransformBaseIndex + BoneIndex] = FLinearColor(RandBoneColor); + + // Bone Hierarchy - Added at root with no common parent + int32 ParentIndex = ReferenceSkeletion.GetParentIndex(SkeletalBoneMap[BoneIndex]); + int32 UseParentIndex = ParentIndex + InitialIndex; + if (LastParentIndex != UseParentIndex) + { + LastParentIndex = UseParentIndex; + CurrentLevel++; + } + BoneHierarchy[TransformBaseIndex + BoneIndex].Level = CurrentLevel; + BoneHierarchy[TransformBaseIndex + BoneIndex].Parent = UseParentIndex; + BoneHierarchy[TransformBaseIndex + BoneIndex].StatusFlags = FGeometryCollectionBoneNode::FS_Geometry; + } + + // Geometry Group + TSharedPtr< TArray > GeometryIndices = GeometryCollectionAlgo::ContiguousArray(GeometryCollection->NumElements(FGeometryCollection::GeometryGroup)); + GeometryCollection->RemoveDependencyFor(FGeometryCollection::GeometryGroup); + GeometryCollection->RemoveElements(FGeometryCollection::GeometryGroup, *GeometryIndices); + ::GeometryCollection::AddGeometryProperties(GeometryCollection); + + // for each material, add a reference in our GeometryCollectionObject + int CurrIdx = 0; + UMaterialInterface *CurrMaterial = SkeletalMesh->Materials[CurrIdx].MaterialInterface; + + int MaterialStart = GeometryCollectionObject->Materials.Num(); + while (CurrMaterial) + { + GeometryCollectionObject->Materials.Add(CurrMaterial); + CurrMaterial = SkeletalMesh->Materials[++CurrIdx].MaterialInterface; + } + + const TArray &StaticMeshSections = SkeletalMesh->GetResourceForRendering()->LODRenderData[0].RenderSections; + + TManagedArray & Sections = *GeometryCollection->Sections; + + for (const FSkelMeshRenderSection &CurrSection : StaticMeshSections) + { + // create new section + int32 SectionIndex = GeometryCollection->AddElements(1, FGeometryCollection::MaterialGroup); + + Sections[SectionIndex].MaterialID = MaterialStart + CurrSection.MaterialIndex; + + Sections[SectionIndex].FirstIndex = IndicesBaseIndex * 3 + CurrSection.BaseIndex; + Sections[SectionIndex].MinVertexIndex = VertexBaseIndex + CurrSection.BaseVertexIndex; + + Sections[SectionIndex].NumTriangles = CurrSection.NumTriangles; + + // #todo(dmp): what should we set this to? SkeletalMesh sections are different + // but we are resetting this when the re indexing happens + Sections[SectionIndex].MaxVertexIndex = VertexBaseIndex + CurrSection.NumVertices; + + // set the materialid for all of the faces + for (int32 i = Sections[SectionIndex].FirstIndex / 3; i < Sections[SectionIndex].FirstIndex / 3 + Sections[SectionIndex].NumTriangles; ++i) + { + MaterialID[i] = SectionIndex; + } + } + + } + } + } + + if (ReindexMaterials) { + GeometryCollection->ReindexMaterials(); + } + } + } +} + +void FGeometryCollectionConversion::CreateGeometryCollectionCommand(UWorld * World) +{ + UPackage* Package = CreatePackage(NULL, TEXT("/Game/GeometryCollectionAsset")); + auto GeometryCollectionFactory = NewObject(); + UGeometryCollection* GeometryCollection = static_cast( + GeometryCollectionFactory->FactoryCreateNew(UGeometryCollection::StaticClass(), Package, + FName("GeometryCollectionAsset"), RF_Standalone | RF_Public, NULL, GWarn)); + FAssetRegistryModule::AssetCreated(GeometryCollection); + Package->SetDirtyFlag(true); +} + + diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionEditorPlugin.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionEditorPlugin.cpp new file mode 100644 index 000000000000..5c601ad85c9a --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionEditorPlugin.cpp @@ -0,0 +1,209 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + + +#include "GeometryCollection/GeometryCollectionEditorPlugin.h" + +#include "AssetToolsModule.h" +#include "CoreMinimal.h" +#include "Modules/ModuleManager.h" +#include "PropertyEditorModule.h" +#include "GeometryCollection/GeometryCollectionComponent.h" +#include "GeometryCollection/GeometryCollectionCommands.h" +#include "GeometryCollection/AssetTypeActions_GeometryCollection.h" +#include "GeometryCollection/AssetTypeActions_GeometryCollectionCache.h" +#include "GeometryCollection/GeometryCollectionEditorStyle.h" +#include "GeometryCollection/GeometryCollectionConversion.h" +#include "HAL/ConsoleManager.h" +#include "Features/IModularFeatures.h" +#include "GeometryCollection/DetailCustomizations/GeomComponentCacheCustomization.h" +#include "Styling/SlateStyle.h" +#include "Styling/SlateStyleRegistry.h" +#include "Styling/CoreStyle.h" + +IMPLEMENT_MODULE( IGeometryCollectionEditorPlugin, GeometryCollectionEditor ) + +#define BOX_BRUSH(StyleSet, RelativePath, ...) FSlateBoxBrush(StyleSet->RootToContentDir(RelativePath, TEXT(".png")), __VA_ARGS__) +#define DEFAULT_FONT(...) FCoreStyle::GetDefaultFontStyle(__VA_ARGS__) + +void IGeometryCollectionEditorPlugin::StartupModule() +{ + FGeometryCollectionEditorStyle::Get(); + + FAssetToolsModule& AssetToolsModule = FAssetToolsModule::GetModule(); + IAssetTools& AssetTools = AssetToolsModule.Get(); + GeometryCollectionAssetActions = new FAssetTypeActions_GeometryCollection(); + GeometryCollectionCacheAssetActions = new FAssetTypeActions_GeometryCollectionCache(); + AssetTools.RegisterAssetTypeActions(MakeShareable(GeometryCollectionAssetActions)); + AssetTools.RegisterAssetTypeActions(MakeShareable(GeometryCollectionCacheAssetActions)); + + if (GIsEditor && !IsRunningCommandlet()) + { + EditorCommands.Add(IConsoleManager::Get().RegisterConsoleCommand( + TEXT("GeometryCollection.ToString"), + TEXT("Dump the contents of the collection to the log file. WARNING: The collection can be very large."), + FConsoleCommandWithWorldDelegate::CreateStatic(&FGeometryCollectionCommands::ToString), + ECVF_Default + )); + EditorCommands.Add(IConsoleManager::Get().RegisterConsoleCommand( + TEXT("GeometryCollection.ClusterAlongYZPlane"), + TEXT("Debuigging command to split the unclustered geometry collection along the YZPlane."), + FConsoleCommandWithWorldDelegate::CreateStatic(&FGeometryCollectionCommands::SplitAcrossYZPlane), + ECVF_Default + )); + EditorCommands.Add(IConsoleManager::Get().RegisterConsoleCommand( + TEXT("GeometryCollection.DeleteGeometry"), + TEXT("Delete geometry by transform name."), + FConsoleCommandWithWorldAndArgsDelegate::CreateStatic(&FGeometryCollectionCommands::DeleteGeometry), + ECVF_Default + )); + EditorCommands.Add(IConsoleManager::Get().RegisterConsoleCommand( + TEXT("GeometryCollection.SelectAllGeometry"), + TEXT("Select all geometry in hierarchy."), + FConsoleCommandWithWorldAndArgsDelegate::CreateStatic(&FGeometryCollectionCommands::SelectAllGeometry), + ECVF_Default + )); + EditorCommands.Add(IConsoleManager::Get().RegisterConsoleCommand( + TEXT("GeometryCollection.SelectNone"), + TEXT("Deselect all geometry in hierarchy."), + FConsoleCommandWithWorldAndArgsDelegate::CreateStatic(&FGeometryCollectionCommands::SelectNone), + ECVF_Default + )); + EditorCommands.Add(IConsoleManager::Get().RegisterConsoleCommand( + TEXT("GeometryCollection.SelectInverseGeometry"), + TEXT("Deselect inverse of currently selected geometry in hierarchy."), + FConsoleCommandWithWorldAndArgsDelegate::CreateStatic(&FGeometryCollectionCommands::SelectInverseGeometry), + ECVF_Default + )); + EditorCommands.Add(IConsoleManager::Get().RegisterConsoleCommand( + TEXT("GeometryCollection.WriteToHeaderFile"), + TEXT("Dump the contents of the collection to a header file. WARNING: The collection can be very large."), + FConsoleCommandWithWorldAndArgsDelegate::CreateStatic(&FGeometryCollectionCommands::WriteToHeaderFile), + ECVF_Default + )); + EditorCommands.Add(IConsoleManager::Get().RegisterConsoleCommand( + TEXT("GeometryCollection.WriteToOBJFile"), + TEXT("Dump the contents of the collection to an OBJ file. WARNING: The collection can be very large."), + FConsoleCommandWithWorldAndArgsDelegate::CreateStatic(&FGeometryCollectionCommands::WriteToOBJFile), + ECVF_Default + )); + EditorCommands.Add(IConsoleManager::Get().RegisterConsoleCommand( + TEXT("GeometryCollection.BuildProximityDatabase"), + TEXT("Build the Proximity information in the GeometryGroup for the selected collection."), + FConsoleCommandWithWorldAndArgsDelegate::CreateStatic(&FGeometryCollectionCommands::BuildProximityDatabase), + ECVF_Default + )); + EditorCommands.Add(IConsoleManager::Get().RegisterConsoleCommand( + TEXT("GeometryCollection.DeleteCoincidentVertices"), + TEXT("Delete coincident vertices on a GeometryCollection. WARNING: The collection can be very large."), + FConsoleCommandWithWorldAndArgsDelegate::CreateStatic(&FGeometryCollectionCommands::DeleteCoincidentVertices), + ECVF_Default + )); + EditorCommands.Add(IConsoleManager::Get().RegisterConsoleCommand( + TEXT("GeometryCollection.DeleteZeroAreaFaces"), + TEXT("Delete zero area faces on a GeometryCollection. WARNING: The collection can be very large."), + FConsoleCommandWithWorldAndArgsDelegate::CreateStatic(&FGeometryCollectionCommands::DeleteZeroAreaFaces), + ECVF_Default + )); + EditorCommands.Add(IConsoleManager::Get().RegisterConsoleCommand( + TEXT("GeometryCollection.DeleteHiddenFaces"), + TEXT("Delete hidden faces on a GeometryCollection. WARNING: The collection can be very large."), + FConsoleCommandWithWorldDelegate::CreateStatic(&FGeometryCollectionCommands::DeleteHiddenFaces), + ECVF_Default + )); + EditorCommands.Add(IConsoleManager::Get().RegisterConsoleCommand( + TEXT("GeometryCollection.DeleteStaleVertices"), + TEXT("Delete stale vertices on a GeometryCollection. WARNING: The collection can be very large."), + FConsoleCommandWithWorldDelegate::CreateStatic(&FGeometryCollectionCommands::DeleteStaleVertices), + ECVF_Default + )); + EditorCommands.Add(IConsoleManager::Get().RegisterConsoleCommand( + TEXT("GeometryCollection.PrintStatistics"), + TEXT("Prints statistics of the contents of the collection."), + FConsoleCommandWithWorldDelegate::CreateStatic(&FGeometryCollectionCommands::PrintStatistics), + ECVF_Default + )); + EditorCommands.Add(IConsoleManager::Get().RegisterConsoleCommand( + TEXT("GeometryCollection.PrintDetailedStatistics"), + TEXT("Prints detailed statistics of the contents of the collection."), + FConsoleCommandWithWorldDelegate::CreateStatic(&FGeometryCollectionCommands::PrintDetailedStatistics), + ECVF_Default + )); + EditorCommands.Add(IConsoleManager::Get().RegisterConsoleCommand( + TEXT("GeometryCollection.SetupNestedBoneAsset"), + TEXT("Converts the selected GeometryCollectionAsset into a test asset."), + FConsoleCommandWithWorldDelegate::CreateStatic(&FGeometryCollectionCommands::SetupNestedBoneAsset), + ECVF_Default + )); + EditorCommands.Add(IConsoleManager::Get().RegisterConsoleCommand( + TEXT("GeometryCollection.SetupTwoClusteredCubesAsset"), + TEXT("Addes two clustered cubes to the selected actor."), + FConsoleCommandWithWorldDelegate::CreateStatic(&FGeometryCollectionCommands::SetupTwoClusteredCubesAsset), + ECVF_Default + )); + } + + // Bind our scene outliner provider to the editor + IModularFeatures& ModularFeatures = IModularFeatures::Get(); + ModularFeatures.RegisterModularFeature(TEXT("SceneOutlinerTraversal"), &OutlinerTraversalAccessor); + ModularFeatures.RegisterModularFeature(ITargetCacheProvider::GetFeatureName(), &TargetCacheProvider); + + // Register type customizations + FPropertyEditorModule* PropertyModule = FModuleManager::GetModulePtr("PropertyEditor"); + if(PropertyModule) + { + PropertyModule->RegisterCustomPropertyTypeLayout("GeomComponentCacheParameters", FOnGetPropertyTypeCustomizationInstance::CreateStatic(&FGeomComponentCacheParametersCustomization::MakeInstance)); + } + + // Style sets + StyleSet = MakeShared(GetEditorStyleName()); + + StyleSet->SetContentRoot(FPaths::EngineContentDir() / TEXT("Editor/Slate")); + StyleSet->SetCoreContentRoot(FPaths::EngineContentDir() / TEXT("Slate")); + + StyleSet->Set("GeomCacheCompat.Error", new BOX_BRUSH(StyleSet, "Common/RoundedSelection_16x", 4.0f / 16.0f, FLinearColor(0.728f, 0.0f, 0.0f))); + StyleSet->Set("GeomCacheCompat.Warning", new BOX_BRUSH(StyleSet, "Common/RoundedSelection_16x", 4.0f / 16.0f, FLinearColor(0.728f, 0.364f, 0.003f))); + StyleSet->Set("GeomCacheCompat.OK", new BOX_BRUSH(StyleSet, "Common/RoundedSelection_16x", 4.0f / 16.0f, FLinearColor(0.10616f, 0.48777f, 0.10616f))); + + StyleSet->Set("GeomCacheCompat.Font", FTextBlockStyle() + .SetFont(DEFAULT_FONT("Bold", 10)) + .SetColorAndOpacity(FLinearColor(1.0f, 1.0f, 1.0f)) + .SetHighlightColor(FLinearColor(1.0f, 1.0f, 1.0f)) + .SetShadowOffset(FVector2D(1, 1)) + .SetShadowColorAndOpacity(FLinearColor(0, 0, 0, 0.9f))); + + FSlateStyleRegistry::RegisterSlateStyle(*StyleSet.Get()); +} + + +void IGeometryCollectionEditorPlugin::ShutdownModule() +{ + if (UObjectInitialized()) + { + FAssetToolsModule& AssetToolsModule = FAssetToolsModule::GetModule(); + IAssetTools& AssetTools = AssetToolsModule.Get(); + AssetTools.UnregisterAssetTypeActions(GeometryCollectionAssetActions->AsShared()); + AssetTools.UnregisterAssetTypeActions(GeometryCollectionCacheAssetActions->AsShared()); + + // Unbind provider from editor + IModularFeatures& ModularFeatures = IModularFeatures::Get(); + ModularFeatures.UnregisterModularFeature(TEXT("SceneOutlinerTraversal"), &OutlinerTraversalAccessor); + ModularFeatures.UnregisterModularFeature(ITargetCacheProvider::GetFeatureName(), &TargetCacheProvider); + + // Unregister type customizations + FPropertyEditorModule* PropertyModule = FModuleManager::GetModulePtr("PropertyEditor"); + if(PropertyModule) + { + PropertyModule->UnregisterCustomPropertyTypeLayout("GeomCollectionCacheParameters"); + } + } +} + +FName IGeometryCollectionEditorPlugin::GetEditorStyleName() +{ + return TEXT("GeometryCollectionStyle"); +} + +const ISlateStyle* IGeometryCollectionEditorPlugin::GetEditorStyle() +{ + return FSlateStyleRegistry::FindSlateStyle(GetEditorStyleName()); +} diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Private/GeometryCollectionEditorStyle.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionEditorStyle.h similarity index 91% rename from Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Private/GeometryCollectionEditorStyle.h rename to Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionEditorStyle.h index 50da272a112a..453b64deeabb 100644 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Private/GeometryCollectionEditorStyle.h +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionEditorStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Styling/SlateStyle.h" @@ -12,7 +12,7 @@ public: const FVector2D Icon16x16(16.f, 16.f); const FVector2D Icon64x64(64.f, 64.f); - FString PluginBasePath = FPaths::GetPath(FModuleManager::Get().GetModuleFilename("GeometryCollectionComponent")); + FString PluginBasePath = FPaths::GetPath(FModuleManager::Get().GetModuleFilename("GeometryCollectionEditor")); SetContentRoot(PluginBasePath / TEXT("../../Resources")); Set("ClassIcon.GeometryCollection", new FSlateImageBrush(RootToContentDir(TEXT("GeometryCollection_16x.png")), Icon16x16)); diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionFactory.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionFactory.cpp new file mode 100644 index 000000000000..b8550f573132 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionFactory.cpp @@ -0,0 +1,143 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionFactory.h" + +#include "GeometryCollection/GeometryCollectionAlgo.h" +#include "GeometryCollection/GeometryCollectionBoneNode.h" +#include "GeometryCollection/GeometryCollectionConversion.h" +#include "GeometryCollection/GeometryCollectionObject.h" +#include "GeometryCollection/GeometryCollection.h" +#include "Editor.h" +#include "Editor/EditorEngine.h" +#include "Engine/Selection.h" +#include "Engine/StaticMesh.h" +#include "Engine/SkeletalMesh.h" +#include "Components/SkeletalMeshComponent.h" +#include "Components/StaticMeshComponent.h" + +#define LOCTEXT_NAMESPACE "GeometryCollection" + +///////////////////////////////////////////////////// +// GeometryCollectionFactory + +UGeometryCollectionFactory::UGeometryCollectionFactory(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) +{ + bCreateNew = true; + bEditAfterNew = true; + SupportedClass = UGeometryCollection::StaticClass(); +} + +UGeometryCollection* UGeometryCollectionFactory::StaticFactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) +{ + return static_cast(NewObject(InParent, Class, Name, Flags | RF_Transactional | RF_Public | RF_Standalone)); +} + +UObject* UGeometryCollectionFactory::FactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) +{ + FTransform LastTransform = FTransform::Identity; + TArray< TPair > StaticMeshList; + TArray< TPair > SkeletalMeshList; + + TArray SelectedAssets; + GEditor->GetContentBrowserSelections(SelectedAssets); + for (const FAssetData& AssetData : SelectedAssets) + { + if (AssetData.GetAsset()->IsA()) + { + StaticMeshList.Add(TPair(static_cast(AssetData.GetAsset()), FTransform())); + } + else if (AssetData.GetAsset()->IsA()) + { + SkeletalMeshList.Add(TPair(static_cast(AssetData.GetAsset()), FTransform())); + } + } + + if (USelection* SelectedActors = GEditor->GetSelectedActors()) + { + for (FSelectionIterator Iter(*SelectedActors); Iter; ++Iter) + { + if (AActor* Actor = Cast(*Iter)) + { + TArray StaticMeshComponents; + Actor->GetComponents(StaticMeshComponents); + + if (StaticMeshComponents.Num() > 0) + { + for (int Index = 0; Index < StaticMeshComponents.Num(); Index++) + { + if (StaticMeshComponents[Index]->GetStaticMesh()) + { + StaticMeshList.Add(TPair( + StaticMeshComponents[Index]->GetStaticMesh(), + Actor->GetTransform())); + } + } + } + + TArray < USkeletalMeshComponent * > SkeletalMeshComponents; + Actor->GetComponents(SkeletalMeshComponents); + + if (SkeletalMeshComponents.Num() > 0) + { + for (int Index = 0; Index < SkeletalMeshComponents.Num(); Index++) + { + if (SkeletalMeshComponents[Index]->SkeletalMesh) + { + SkeletalMeshList.Add(TPair( + SkeletalMeshComponents[Index]->SkeletalMesh, + Actor->GetTransform())); + } + } + } + + if (SelectedActors->GetBottom() == Actor) + { + LastTransform = Actor->GetTransform(); + } + } + } + } + + UGeometryCollection* NewGeometryCollection = StaticFactoryCreateNew(Class, InParent, Name, Flags, Context, Warn); + + for (TPair & StaticMeshData : StaticMeshList) + { + FGeometryCollectionConversion::AppendStaticMesh(StaticMeshData.Key, StaticMeshData.Value, NewGeometryCollection, false); + } + + for (TPair & SkeletalMeshData : SkeletalMeshList) + { + FGeometryCollectionConversion::AppendSkeletalMesh(SkeletalMeshData.Key, SkeletalMeshData.Value, NewGeometryCollection, false); + } + + // Add internal material and selection material + NewGeometryCollection->AppendStandardMaterials(); + + NewGeometryCollection->ReindexMaterialSections(); + GeometryCollectionAlgo::PrepareForSimulation(NewGeometryCollection->GetGeometryCollection().Get()); + + // Initial pivot : + // Offset everything from the last selected element so the transform will align with the null space. + if (TSharedPtr Collection = NewGeometryCollection->GetGeometryCollection()) + { + TManagedArray & Bone = *Collection->BoneHierarchy; + TManagedArray& Transform = *Collection->Transform; + + for(int TransformGroupIndex =0; TransformGroupIndexTransform->Num(); TransformGroupIndex++) + { + if (Bone[TransformGroupIndex].Parent == FGeometryCollection::Invalid) + { + Transform[TransformGroupIndex] = Transform[TransformGroupIndex].GetRelativeTransform(LastTransform); + } + } + } + + NewGeometryCollection->Modify(); + return NewGeometryCollection; +} + +#undef LOCTEXT_NAMESPACE + + + diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionProviderEditor.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionProviderEditor.cpp new file mode 100644 index 000000000000..d2184462b40a --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionProviderEditor.cpp @@ -0,0 +1,26 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionProviderEditor.h" + +#include "GeometryCollection/GeometryCollectionCache.h" +#include "GeometryCollection/GeometryCollectionObject.h" + +#include "AssetToolsModule.h" +#include "UObject/Package.h" +#include "Misc/PackageName.h" + +UGeometryCollectionCache* FTargetCacheProviderEditor::GetCacheForCollection(UGeometryCollection* InCollection) +{ + // Put it in the same folder as the collection + UPackage* CollectionPackage = InCollection->GetOutermost(); + check(CollectionPackage); + + FAssetToolsModule& AssetToolsModule = FModuleManager::LoadModuleChecked("AssetTools"); + FString PackageName; + FString AssetName; + AssetToolsModule.Get().CreateUniqueAssetName(CollectionPackage->GetName(), TEXT("_Cache"), PackageName, AssetName); + + UObject* NewCacheObj = AssetToolsModule.Get().CreateAsset(AssetName, FPackageName::GetLongPackagePath(PackageName), UGeometryCollectionCache::StaticClass(), nullptr); + return CastChecked(NewCacheObj); +} + diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionTreeItem.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionTreeItem.cpp new file mode 100644 index 000000000000..e00abdcdc3fe --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionTreeItem.cpp @@ -0,0 +1,176 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionTreeItem.h" +#include "GeometryCollection/GeometryCollectionBoneTreeItem.h" +#include "GeometryCollection/GeometryCollectionComponent.h" +#include "GeometryCollection/GeometryCollectionObject.h" +#include "GeometryCollection/GeometryCollectionClusteringUtility.h" +#include "Engine/Selection.h" +#include "Editor.h" +#include "SceneOutlinerDelegates.h" +#include "EditorSupportDelegates.h" +#include "FractureToolDelegates.h" +#include "SOutlinerTreeView.h" + +#define LOCTEXT_NAMESPACE "SceneOutliner_GeometryCollectionTreeItem" + +namespace SceneOutliner +{ + +FGeometryCollectionTreeItem::FGeometryCollectionTreeItem(UGeometryCollectionComponent* InGeometryCollection) + : FComponentTreeItem(InGeometryCollection), GeometryCollectionComponent(InGeometryCollection) +{ + FGeometryCollectionSelection::InitSingleton(); + + const UGeometryCollection* GeometryCollectionObject = GeometryCollectionComponent->GetRestCollection(); + if (GeometryCollectionObject && GeometryCollectionObject->GetGeometryCollection()) + { + const TManagedArray& Hierarchy = *GeometryCollectionObject->GetGeometryCollection()->BoneHierarchy; + + // Add a sub item to the outliner tree for each of the bones/chunks in this GeometryCollection + for (int Element = 0; Element < Hierarchy.Num(); Element++) + { + const FGeometryCollectionBoneNode& Node = Hierarchy[Element]; + FTreeItemRef NewItem = MakeShareable(new FGeometryCollectionBoneTreeItem(InGeometryCollection, this, Element)); + SubComponentItems.Add(NewItem); + } + } +} + +void FGeometryCollectionTreeItem::SynchronizeSubItemSelection(TSharedPtr OutlinerTreeView) +{ + const TArray& SelectedBones = GeometryCollectionComponent->GetSelectedBones(); + + // first clear selections in outliner tree + for (auto& Item : SubComponentItems) + { + OutlinerTreeView->SetItemSelection(Item, false); + } + + // then mark the new 'selected' set as selected in tree + for (int32 Element : SelectedBones) + { + OutlinerTreeView->SetItemExpansion(SubComponentItems[Element], true); + OutlinerTreeView->SetItemSelection(SubComponentItems[Element], true); + } +} + +void FGeometryCollectionTreeItem::OnDoubleClick() const +{ + // nop +} + +FGeometryCollectionSelection::FGeometryCollectionSelection() +{ + // actor selection change + USelection::SelectionChangedEvent.AddRaw(this, &FGeometryCollectionSelection::OnActorSelectionChanged); + + // Capture selection changes of sub-component tree items + FSceneOutlinerDelegates::Get().OnSubComponentSelectionChanged.AddRaw(this, &FGeometryCollectionSelection::OnSubComponentSelectionChanged); +} + +FGeometryCollectionSelection::~FGeometryCollectionSelection() +{ + USelection::SelectionChangedEvent.RemoveAll(this); + FSceneOutlinerDelegates::Get().OnSubComponentSelectionChanged.RemoveAll(this); + +} + +void FGeometryCollectionSelection::OnActorSelectionChanged(UObject* Object) +{ + USelection* Selection = Cast(Object); + + // process Actors that have been deselected + for (TWeakObjectPtr Actor : SelectedActors) + { + if (Actor.IsValid() && !Actor->IsSelected()) + { + const TArray& ActorComponents = Actor->GetComponentsByClass(UGeometryCollectionComponent::StaticClass()); + for (UActorComponent* ActorComponent : ActorComponents) + { + UGeometryCollectionComponent* GeometryCollectionComponent = Cast(ActorComponent); + if (GeometryCollectionComponent) + { + FScopedColorEdit ScopedSelection = GeometryCollectionComponent->EditBoneSelection(); + ScopedSelection.SetShowSelectedBones(false); + } + } + } + } + + SelectedActors.Empty(); + + // process Actors that have been selected + if (Selection == GEditor->GetSelectedActors()) + { + for (FSelectionIterator It(GEditor->GetSelectedActorIterator()); It; ++It) + { + AActor* Actor = CastChecked(*It); + const TArray& ActorComponents = Actor->GetComponentsByClass(UGeometryCollectionComponent::StaticClass()); + for (UActorComponent* ActorComponent : ActorComponents) + { + UGeometryCollectionComponent* GeometryCollectionComponent = Cast(ActorComponent); + if (GeometryCollectionComponent) + { + if (!SelectedActors.Contains(Actor)) + { + // newly selected + FScopedColorEdit ScopedSelection = GeometryCollectionComponent->EditBoneSelection(); + ScopedSelection.SetShowSelectedBones(true); + SelectedActors.Push(Actor); + } + } + } + } + } +} + +void FGeometryCollectionSelection::OnSubComponentSelectionChanged(TArray& SubComponentItemSelection) +{ + bool Dirty = false; + UGeometryCollectionComponent* LastGeometryCollectionComponent = nullptr; + for (FSubComponentTreeItem* Item : SubComponentItemSelection) + { + UGeometryCollectionComponent* GeometryCollectionComponent = Cast(Item->ParentComponent); + if (GeometryCollectionComponent) + { + FScopedColorEdit ScopedSelection = GeometryCollectionComponent->EditBoneSelection(); + + if (GeometryCollectionComponent != LastGeometryCollectionComponent) + { + ScopedSelection.ResetBoneSelection(); + } + LastGeometryCollectionComponent = GeometryCollectionComponent; + + if (const UGeometryCollection* MeshGeometryCollection = GeometryCollectionComponent->GetRestCollection()) + { + TSharedPtr GeometryCollectionPtr = MeshGeometryCollection->GetGeometryCollection(); + if (FGeometryCollection* GeometryCollection = GeometryCollectionPtr.Get()) + { + FGeometryCollectionBoneTreeItem* BoneItem = static_cast(Item); + ScopedSelection.AddSelectedBone(BoneItem->BoneIndex); + + const TArray& Selected = ScopedSelection.GetSelectedBones(); + TArray RevisedSelected; + TArray Highlighted; + FGeometryCollectionClusteringUtility::ContextBasedClusterSelection(GeometryCollection, ScopedSelection.GetViewLevel(), Selected, RevisedSelected, Highlighted); + ScopedSelection.SetSelectedBones(RevisedSelected); + ScopedSelection.SetHighlightedBones(Highlighted); + + Dirty = true; + } + } + } + } + + if (Dirty) + { + FEditorSupportDelegates::RedrawAllViewports.Broadcast(); + } + +} + + +} // namespace SceneOutliner + +#undef LOCTEXT_NAMESPACE diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/OutlinerTraversalAccessor.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/OutlinerTraversalAccessor.cpp new file mode 100644 index 000000000000..caa511e62bf1 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/OutlinerTraversalAccessor.cpp @@ -0,0 +1,24 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/OutlinerTraversalAccessor.h" +#include "GeometryCollection/GeometryCollectionComponent.h" +#include "GeometryCollection/GeometryCollectionTreeItem.h" +#include "SSceneOutliner.h" + +#define LOCTEXT_NAMESPACE "OutlinerTraversalAccessor" + +using namespace SceneOutliner; + +bool FOutlinerTraversalAccessor::ConstructTreeItem(SSceneOutliner& SSceneOutliner, UActorComponent* Component) +{ + bool Handled = false; + if (Cast(Component)) + { + SSceneOutliner.ConstructItemFor(Cast(Component)); + Handled = true; + } + + return Handled; +} + +#undef LOCTEXT_NAMESPACE diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/OutlinerTraversalAccessor.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/OutlinerTraversalAccessor.h new file mode 100644 index 000000000000..b3760cc47391 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/OutlinerTraversalAccessor.h @@ -0,0 +1,16 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "ISceneOutlinerTraversal.h" + + +class GEOMETRYCOLLECTIONEDITOR_API FOutlinerTraversalAccessor : public ISceneOutlinerTraversal +{ +public: + + ///** ISceneOutlinerTraversal implementation */ + virtual bool ConstructTreeItem(SceneOutliner::SSceneOutliner& SSceneOutliner, class UActorComponent* Component) override; + +}; diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Public/AssetTypeActions_GeometryCollection.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/AssetTypeActions_GeometryCollection.h similarity index 93% rename from Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Public/AssetTypeActions_GeometryCollection.h rename to Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/AssetTypeActions_GeometryCollection.h index 993abaeeed25..44d595a6d5f0 100644 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Public/AssetTypeActions_GeometryCollection.h +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/AssetTypeActions_GeometryCollection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/AssetTypeActions_GeometryCollectionCache.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/AssetTypeActions_GeometryCollectionCache.h new file mode 100644 index 000000000000..71be27570159 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/AssetTypeActions_GeometryCollectionCache.h @@ -0,0 +1,19 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "AssetTypeActions_Base.h" + +class FAssetTypeActions_GeometryCollectionCache : public FAssetTypeActions_Base +{ +public: + + virtual FText GetName() const override; + virtual UClass* GetSupportedClass() const override; + virtual FColor GetTypeColor() const override; + virtual void GetActions(const TArray& InObjects, class FMenuBuilder& MenuBuilder) override; + virtual void OpenAssetEditor(const TArray& InObjects, TSharedPtr EditWithinLevelEditor = TSharedPtr()) override; + virtual uint32 GetCategories() override; + virtual FText GetAssetDescription(const struct FAssetData& AssetData) const override; + +}; \ No newline at end of file diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/DetailCustomizations/GeomComponentCacheCustomization.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/DetailCustomizations/GeomComponentCacheCustomization.h new file mode 100644 index 000000000000..0d978bfc3a66 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/DetailCustomizations/GeomComponentCacheCustomization.h @@ -0,0 +1,38 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "IPropertyTypeCustomization.h" + +struct FAssetData; +class UGeometryCollection; +class UGeometryCollectionCache; + +class FGeomComponentCacheParametersCustomization : public IPropertyTypeCustomization, public FGCObject +{ +public: + + static TSharedRef MakeInstance(); + + // IPropertyTypeCustomization + virtual void CustomizeHeader(TSharedRef PropertyHandle, FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& CustomizationUtils) override; + virtual void CustomizeChildren(TSharedRef PropertyHandle, IDetailChildrenBuilder& ChildBuilder, IPropertyTypeCustomizationUtils& CustomizationUtils) override; + + // FGCObject + virtual void AddReferencedObjects(FReferenceCollector& Collector) override; + +private: + + // Get the collection attached to the parameter struct. + UGeometryCollection* GetCollection() const; + + // Whether we filter out caches. Condition is that the Id guids match. + bool ShouldFilterAsset(const FAssetData& InData) const; + + // Check the conditions required for a cache to be compatible with recording and playback. bOutIdsMatch describes whether the cache + // is compatible at all and bOutStatesMatch describes whether playback is possible using that cache and collection combo. + void CheckTagsMatch(const UGeometryCollection* InCollection, const UGeometryCollectionCache* InCache, bool& bOutIdsMatch, bool& bOutStatesMatch); + + // Handle to the target cache property inside the parameters struct + TSharedPtr TargetCacheHandle; +}; \ No newline at end of file diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/GeometryCollectionBoneTreeItem.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/GeometryCollectionBoneTreeItem.h new file mode 100644 index 000000000000..9b970a9866e6 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/GeometryCollectionBoneTreeItem.h @@ -0,0 +1,91 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Widgets/SWidget.h" +#include "UObject/ObjectKey.h" +#include "UObject/ObjectMacros.h" +#include "Components/SceneComponent.h" +#include "SubComponentTreeItem.h" +#include "SceneOutlinerStandaloneTypes.h" + +namespace SceneOutliner +{ + struct FGeometryCollectionTreeItem; + struct FGeometryCollectionBoneTreeItem; + + /** Helper class to manage moving arbitrary data onto an Component if any */ + struct FGeometryCollectionBoneDropTarget : IDropTarget + { + /** The Component this tree item is associated with. */ + const FGeometryCollectionBoneTreeItem* DestinationItem; + + /** Construct this object out of an Component */ + FGeometryCollectionBoneDropTarget(const FGeometryCollectionBoneTreeItem* InItem) : DestinationItem(InItem) {} + + public: + + /** Called to test whether the specified payload can be dropped onto this tree item */ + virtual FDragValidationInfo ValidateDrop(FDragDropPayload& DraggedObjects, UWorld& World) const override; + + /** Called to drop the specified objects on this item. Only called if ValidateDrop() allows. */ + virtual void OnDrop(FDragDropPayload& DraggedObjects, UWorld& World, const FDragValidationInfo& ValidationInfo, TSharedRef DroppedOnWidget) override; + }; + + /** A tree item that represents an Component in the world */ + struct FGeometryCollectionBoneTreeItem : public FSubComponentTreeItem + { + public: + /** The Component this tree item is associated with. */ + FGeometryCollectionTreeItem* ParentTreeItem; + + /** The Bone/Chunk index */ + int32 BoneIndex; + + /** unique index for use with FTreeItemID */ + FTreeItemUniqueID UniqueID; + + /** Construct this item from an Component */ + FGeometryCollectionBoneTreeItem(UActorComponent* InComponent, FGeometryCollectionTreeItem* InParentTreeItem, uint32 BoneIndex); + ~FGeometryCollectionBoneTreeItem(); + + /** Get the ID that represents this tree item. Used to reference this item in a map */ + virtual FTreeItemID GetID() const override; + + /** Get this item's parent item. It is valid to return nullptr if this item has no parent */ + virtual FTreeItemPtr FindParent(const FTreeItemMap& ExistingItems) const override; + + /** Visit this tree item */ + virtual void Visit(const ITreeItemVisitor& Visitor) const override; + virtual void Visit(const IMutableTreeItemVisitor& Visitor) override; + + /** Get the raw string to display for this tree item - used for sorting */ + virtual FString GetDisplayString() const override; + + /** Get the class type that we will use for this tree item's icon */ + virtual UClass* GetIconClass() const; + + /** Get the Geometry Collection Bone Index associated with this tree item */ + uint32 GetBoneIndex() const { return BoneIndex; } + + /** Called to test whether the specified payload can be dropped onto this tree item */ + virtual FDragValidationInfo ValidateDrop(FDragDropPayload& DraggedObjects, UWorld& World) const override; + + /** Called to drop the specified objects on this item. Only called if ValidateDrop() allows. */ + virtual void OnDrop(FDragDropPayload& DraggedObjects, UWorld& World, const FDragValidationInfo& ValidationInfo, TSharedRef DroppedOnWidget) override; + + /** Called when tree item is double clicked - only works in certain modes */ + virtual void OnDoubleClick() const override; + + /** Called to validate a new sub-component name before it is set on a bone */ + virtual bool ValidateSubComponentName(const FText& InName, FText& OutErrorMessage) override; + + /** Called when a sub-component is being renamed, in our case renaming on one of the bones */ + virtual void RenameSubComponent(const FText& InName) override; + + /** Get the string that appears in the Type column of the world outliner */ + virtual FString GetTypeName() const override; + }; + +} // namespace SceneOutliner diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/GeometryCollectionCacheFactory.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/GeometryCollectionCacheFactory.h new file mode 100644 index 000000000000..d7f92aa72724 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/GeometryCollectionCacheFactory.h @@ -0,0 +1,44 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "Factories/Factory.h" +#include "GeometryCollectionCacheFactory.generated.h" + +class UGeometryCollection; +class UGeometryCollectionCache; +class SWindow; +struct FAssetData; + +UCLASS(Experimental) +class UGeometryCollectionCacheFactory : public UFactory +{ + GENERATED_BODY() + +public: + + /** Config properties required for CreateNew */ + + UPROPERTY() + UGeometryCollection* TargetCollection; + + /** End required properties */ + + UGeometryCollectionCacheFactory(); + + /** UFactory Interface */ + virtual bool CanCreateNew() const override; + virtual bool FactoryCanImport(const FString& Filename) override; + virtual bool ShouldShowInNewMenu() const override; + virtual UObject* FactoryCreateNew(UClass* InClass, UObject* InParent, FName InName, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) override; + virtual bool ConfigureProperties() override; + /** End UFactory Interface */ + +private: + + /** Callback from window created in ConfigureProperties once a user picks a target Geometry Collection */ + void OnConfigSelection(const FAssetData& InSelectedAssetData); + + /** Window created in ConfigureProperties for target selection */ + TSharedPtr PickerWindow; +}; \ No newline at end of file diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/GeometryCollectionCommands.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/GeometryCollectionCommands.h new file mode 100644 index 000000000000..9d1a96ebddfc --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/GeometryCollectionCommands.h @@ -0,0 +1,116 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once +#include "Engine/World.h" + +class UStaticMesh; +class USkeletalMesh; +class UGeometryCollection; + +/** +* The public interface to this module +*/ +class GEOMETRYCOLLECTIONEDITOR_API FGeometryCollectionCommands +{ +public: + + /** + * Command invoked from "GeometryCollection.ToString", uses the selected GeometryCollectionActor to output the RestCollection to the Log + * @param World + */ + static void ToString(UWorld * World); + + /** + * Command invoked from "GeometryCollection.WriteToHeaderFile", uses the selected GeometryCollectionActor to output the RestCollection to a header file + * @param World + */ + static void WriteToHeaderFile(const TArray& Args, UWorld * World); + + /** + * Command invoked from "GeometryCollection.WriteToOBJFile", uses the selected GeometryCollectionActor to output the RestCollection to an OBJ file + * @param World + */ + static void WriteToOBJFile(const TArray& Args, UWorld * World); + + /** + * Command invoked from "GeometryCollectionAlgo.PrintStatistics", uses the selected GeometryCollectionActor to output statistics + * @param World + */ + static void PrintStatistics(UWorld * World); + + /** + * Command invoked from "GeometryCollectionAlgo.PrintDetailedStatistics", uses the selected GeometryCollectionActor to output detailed statistics + * @param World + */ + static void PrintDetailedStatistics(UWorld * World); + + /** + * + * @param World + */ + static void DeleteCoincidentVertices(const TArray& Args, UWorld * World); + + /** + * + * @param World + */ + static void DeleteZeroAreaFaces(const TArray& Args, UWorld * World); + + /** + * + * @param World + */ + static void DeleteHiddenFaces(UWorld * World); + + /** + * + * @param World + */ + static void DeleteStaleVertices(UWorld * World); + + /* + * Split across xz-plane + */ + static void SplitAcrossYZPlane(UWorld * World); + + /** + * Remove the selected geometry entry + */ + static void DeleteGeometry(const TArray& Args, UWorld* World); + + /** + * Select all geometry in hierarchy + */ + static void SelectAllGeometry(const TArray& Args, UWorld* World); + + /** + * Select no geometry in hierarchy + */ + static void SelectNone(const TArray& Args, UWorld* World); + + /** + * Select inverse of currently selected geometry in hierarchy + */ + static void SelectInverseGeometry(const TArray& Args, UWorld* World); + + /* + * Ensure single root. + */ + static int32 EnsureSingleRoot(UGeometryCollection* RestCollection); + + /* + * Build Proximity Database + */ + static void BuildProximityDatabase(const TArray& Args, UWorld * World); + + /* + * Test Bone Asset + */ + static void SetupNestedBoneAsset(UWorld * World); + + /* + * Setup two clustered cubes + */ + static void SetupTwoClusteredCubesAsset(UWorld * World); + +}; \ No newline at end of file diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Public/GeometryCollectionConversion.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/GeometryCollectionConversion.h similarity index 62% rename from Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Public/GeometryCollectionConversion.h rename to Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/GeometryCollectionConversion.h index 7c71afb3c71a..122ab6473c1c 100644 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Public/GeometryCollectionConversion.h +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/GeometryCollectionConversion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Engine/World.h" @@ -10,7 +10,7 @@ class UGeometryCollection; /** * The public interface to this module */ -class GEOMETRYCOLLECTIONCOMPONENTEDITOR_API FGeometryCollectionConversion +class GEOMETRYCOLLECTIONEDITOR_API FGeometryCollectionConversion { public: @@ -20,7 +20,7 @@ public: * @param StaticMeshTransform : Mesh transform. * @param GeometryCollection : Collection to append the mesh into. */ - static void AppendStaticMesh(const UStaticMesh * StaticMesh, const FTransform & StaticMeshTransform, UGeometryCollection * GeometryCollection); + static void AppendStaticMesh(const UStaticMesh * StaticMesh, const FTransform & StaticMeshTransform, UGeometryCollection * GeometryCollection, bool ReindexMaterials = true); /** * Appends a skeletal mesh to a GeometryCollectionComponent. @@ -28,18 +28,12 @@ public: * @param SkeletalMeshTransform : Mesh transform. * @param GeometryCollection : Collection to append the mesh into. */ - static void AppendSkeletalMesh(const USkeletalMesh* SkeletalMesh, const FTransform & SkeletalMeshTransform, UGeometryCollection * GeometryCollection); + static void AppendSkeletalMesh(const USkeletalMesh* SkeletalMesh, const FTransform & SkeletalMeshTransform, UGeometryCollection * GeometryCollection, bool ReindexMaterials = true); /** - * Command invoked from "GeometryCollection.CreateFromSelectedActors", uses the selected Actors to create a GeometryCollection Asset + * Command invoked from "GeometryCollection.CreatGeometryCollection", uses the selected Actors to create a GeometryCollection Asset * @param World */ - static void CreateFromSelectedActorsCommand(UWorld * World); - - /** - * Command invoked from "GeometryCollection.CreateFromSelectedAssets", uses the selected Assets to create a GeometryCollection Asset - * @param World - */ - static void CreateFromSelectedAssetsCommand(UWorld * World); + static void CreateGeometryCollectionCommand(UWorld * World); }; \ No newline at end of file diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/GeometryCollectionEditorPlugin.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/GeometryCollectionEditorPlugin.h new file mode 100644 index 000000000000..5f91151059d9 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/GeometryCollectionEditorPlugin.h @@ -0,0 +1,68 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Modules/ModuleInterface.h" +#include "Modules/ModuleManager.h" +#include "GeometryCollection/OutlinerTraversalAccessor.h" +#include "GeometryCollection/GeometryCollectionProviderEditor.h" + +class FSlateStyleSet; +class FAssetTypeActions_GeometryCollection; +class FAssetTypeActions_GeometryCollectionCache; + +/** + * The public interface to this module + */ +class IGeometryCollectionEditorPlugin : public IModuleInterface +{ +public: + virtual void StartupModule(); + virtual void ShutdownModule(); + + + /** + * Singleton-like access to this module's interface. This is just for convenience! + * Beware of calling this during the shutdown phase, though. Your module might have been unloaded already. + * + * @return Returns singleton instance, loading the module on demand if needed + */ + static inline IGeometryCollectionEditorPlugin& Get() + { + return FModuleManager::LoadModuleChecked< IGeometryCollectionEditorPlugin >( "GeometryCollectionEditorPlugin" ); + } + + /** + * Checks to see if this module is loaded and ready. It is only valid to call Get() if IsAvailable() returns true. + * + * @return True if the module is loaded and ready to use + */ + static inline bool IsAvailable() + { + return FModuleManager::Get().IsModuleLoaded( "GeometryCollectionEditorPlugin" ); + } + + FOutlinerTraversalAccessor& GetAccessor() { return OutlinerTraversalAccessor; } + TSharedPtr GetStyleSet() { return StyleSet; } + + static FName GetEditorStyleName(); + static const ISlateStyle* GetEditorStyle(); + +private: + TArray EditorCommands; + + // Asset actions for new asset types + FAssetTypeActions_GeometryCollection* GeometryCollectionAssetActions; + FAssetTypeActions_GeometryCollectionCache* GeometryCollectionCacheAssetActions; + + // Modular features + FOutlinerTraversalAccessor OutlinerTraversalAccessor; + // Provider for new caches requested from other modules + FTargetCacheProviderEditor TargetCacheProvider; + ////////////////////////////////////////////////////////////////////////// + + // Styleset for geom collection tool brushes/fonts etc. + TSharedPtr StyleSet; +}; + diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Public/GeometryCollectionFactory.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/GeometryCollectionFactory.h similarity index 58% rename from Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Public/GeometryCollectionFactory.h rename to Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/GeometryCollectionFactory.h index e3718baf94c3..78cb6242ca0d 100644 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponentEditor/Public/GeometryCollectionFactory.h +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/GeometryCollectionFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** Factory which allows import of an GeometryCollectionAsset */ @@ -7,7 +7,7 @@ #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" #include "Factories/Factory.h" -#include "GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionObject.h" #include "GeometryCollectionFactory.generated.h" @@ -17,7 +17,7 @@ */ UCLASS() -class GEOMETRYCOLLECTIONCOMPONENTEDITOR_API UGeometryCollectionFactory : public UFactory +class GEOMETRYCOLLECTIONEDITOR_API UGeometryCollectionFactory : public UFactory { GENERATED_UCLASS_BODY() @@ -25,6 +25,8 @@ class GEOMETRYCOLLECTIONCOMPONENTEDITOR_API UGeometryCollectionFactory : public virtual UObject* FactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) override; //~ Begin UFactory Interface + static UGeometryCollection* StaticFactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn); + }; diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/GeometryCollectionProviderEditor.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/GeometryCollectionProviderEditor.h new file mode 100644 index 000000000000..427ec0841d64 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/GeometryCollectionProviderEditor.h @@ -0,0 +1,13 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "GeometryCollection/GeometryCollectionCache.h" + +class FTargetCacheProviderEditor : public ITargetCacheProvider +{ +public: + + virtual UGeometryCollectionCache* GetCacheForCollection(UGeometryCollection* InCollection) override; + +}; \ No newline at end of file diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/GeometryCollectionTreeItem.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/GeometryCollectionTreeItem.h new file mode 100644 index 000000000000..9d2f6ec0e5e3 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/GeometryCollectionTreeItem.h @@ -0,0 +1,58 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Widgets/SWidget.h" +#include "ITreeItem.h" +#include "UObject/ObjectKey.h" +#include "ComponentTreeItem.h" + +class UGeometryCollectionComponent; + +namespace SceneOutliner +{ + class FGeometryCollectionSelection + { + public: + FGeometryCollectionSelection(); + ~FGeometryCollectionSelection(); + + /** This will trigger from both an actor selection change in the world, or one in scene outliner */ + void OnActorSelectionChanged(UObject* Object); + + /** Capture selection changes of sub-component tree items */ + void OnSubComponentSelectionChanged(TArray& SubComponentItemSelection); + + TArray> SelectedActors; + + GEOMETRYCOLLECTIONEDITOR_API static FGeometryCollectionSelection& InitSingleton() + { + static FGeometryCollectionSelection Singleton; + return Singleton; + } + + }; + + /** A tree item that represents an GeometryCollection in the world */ + struct FGeometryCollectionTreeItem : FComponentTreeItem + { + /** The GeometryCollection this tree item is associated with. */ + mutable TWeakObjectPtr GeometryCollectionComponent; + + /** Construct this item from an GeometryCollection */ + FGeometryCollectionTreeItem(UGeometryCollectionComponent* InGeometryCollection); + + virtual void SynchronizeSubItemSelection(TSharedPtr OutlinerTreeView) override; + + /** Called when tree item is double clicked */ + virtual void OnDoubleClick() const override; + + public: + + /** true if this item exists in both the current world and PIE. */ + bool bExistsInCurrentWorldAndPIE; + + }; + +} // namespace SceneOutliner diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/GeometryCollectionExampleCore.Build.cs b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/GeometryCollectionExampleCore.Build.cs new file mode 100644 index 000000000000..8b2a25e7b4b6 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/GeometryCollectionExampleCore.Build.cs @@ -0,0 +1,27 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +namespace UnrealBuildTool.Rules +{ + public class GeometryCollectionExampleCore : ModuleRules + { + public GeometryCollectionExampleCore(ReadOnlyTargetRules Target) : base(Target) + { + PrivateIncludePaths.Add("GeometryCollectionExampleCore/Private"); + PublicIncludePaths.Add(ModuleDirectory + "/Public"); + + PublicDependencyModuleNames.AddRange( + new string[] + { + "Core", + "CoreUObject", + "GeometryCollectionCore", + "GeometryCollectionSimulationCore", + "ChaosSolvers", + "Chaos", + "FieldSystemCore", + "FieldSystemSimulationCore" + } + ); + } + } +} diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExample.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExample.cpp new file mode 100644 index 000000000000..7d33e6a6e7be --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExample.cpp @@ -0,0 +1,90 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionExample.h" +#include "GeometryCollection/GeometryCollectionExampleResponse.h" + +#include "GeometryCollection/GeometryCollectionExampleClustering.h" +#include "GeometryCollection/GeometryCollectionExampleCreation.h" +#include "GeometryCollection/GeometryCollectionExampleDecimation.h" +#include "GeometryCollection/GeometryCollectionExampleFields.h" +#include "GeometryCollection/GeometryCollectionExampleMatrices.h" +#include "GeometryCollection/GeometryCollectionExampleSimulation.h" +#include "GeometryCollection/GeometryCollectionExampleProximity.h" +#include "GeometryCollection/GeometryCollectionExampleClean.h" +#include "GeometryCollection/GeometryCollectionExampleSpatialHash.h" + +namespace GeometryCollectionExample +{ +#define RUN_EXAMPLE(X) X(RESPONSE()); + + template + void ExecuteExamples() + { + RUN_EXAMPLE(BasicGlobalMatrices); + RUN_EXAMPLE(TransformMatrixElement); + RUN_EXAMPLE(ReparentingMatrices); + RUN_EXAMPLE(ParentTransformTest); + RUN_EXAMPLE(ReindexMaterialsTest); + RUN_EXAMPLE(Creation); + RUN_EXAMPLE(ContiguousElementsTest); + RUN_EXAMPLE(DeleteFromEnd); + RUN_EXAMPLE(DeleteFromStart); + RUN_EXAMPLE(DeleteFromMiddle); + RUN_EXAMPLE(DeleteBranch); + RUN_EXAMPLE(DeleteRootLeafMiddle); + RUN_EXAMPLE(DeleteEverything); + RUN_EXAMPLE(Fields_RadialIntMask); + RUN_EXAMPLE(Fields_RadialFalloff); + RUN_EXAMPLE(Fields_UniformVector); + RUN_EXAMPLE(Fields_RaidalVector); + RUN_EXAMPLE(Fields_SumVectorFullMult); + RUN_EXAMPLE(Fields_SumVectorFullDiv); + RUN_EXAMPLE(Fields_SumVectorFullAdd); + RUN_EXAMPLE(Fields_SumVectorFullSub); + RUN_EXAMPLE(Fields_SumVectorLeftSide); + RUN_EXAMPLE(Fields_SumVectorRightSide); + RUN_EXAMPLE(Fields_SumScalar); + RUN_EXAMPLE(Fields_SumScalarRightSide); + RUN_EXAMPLE(Fields_SumScalarLeftSide); + RUN_EXAMPLE(Fields_ContextOverrides); + RUN_EXAMPLE(Fields_DefaultRadialFalloff); + RUN_EXAMPLE(RigidBodiesFallingUnderGravity); + RUN_EXAMPLE(RigidBodiesCollidingWithSolverFloor); + RUN_EXAMPLE(RigidBodiesSingleSphereIntersectingWithSolverFloor); + RUN_EXAMPLE(RigidBodiesSingleSphereCollidingWithSolverFloor); + RUN_EXAMPLE(RigidBodiesKinematic); + RUN_EXAMPLE(RigidBodiesKinematicFieldActivation); + RUN_EXAMPLE(RigidBodiesSleepingActivation); + RUN_EXAMPLE(RigidBodiesInitialLinearVelocity); + RUN_EXAMPLE(RigidBodies_ClusterTest_SingleLevelNonBreaking); + RUN_EXAMPLE(RigidBodies_ClusterTest_DeactivateClusterParticle); + RUN_EXAMPLE(RigidBodies_ClusterTest_SingleLevelBreaking); + RUN_EXAMPLE(RigidBodies_ClusterTest_NestedCluster); + RUN_EXAMPLE(RigidBodies_ClusterTest_NestedCluster_MultiStrain); + RUN_EXAMPLE(RigidBodies_ClusterTest_NestedCluster_Halt); + RUN_EXAMPLE(RigidBodies_Field_StayDynamic); + RUN_EXAMPLE(RigidBodies_Field_LinearForce); + RUN_EXAMPLE(BuildProximity); + RUN_EXAMPLE(GeometryDeleteFromStart); + RUN_EXAMPLE(GeometryDeleteFromEnd); + RUN_EXAMPLE(GeometryDeleteFromMiddle); + RUN_EXAMPLE(GeometryDeleteMultipleFromMiddle); + RUN_EXAMPLE(GeometryDeleteRandom); + RUN_EXAMPLE(GeometryDeleteRandom2); + RUN_EXAMPLE(GeometryDeleteAll); + RUN_EXAMPLE(TestFracturedGeometry); + RUN_EXAMPLE(TestDeleteCoincidentVertices); + RUN_EXAMPLE(TestDeleteCoincidentVertices2); + RUN_EXAMPLE(TestDeleteZeroAreaFaces); + RUN_EXAMPLE(TestDeleteHiddenFaces); + RUN_EXAMPLE(GetClosestPointsTest1); + RUN_EXAMPLE(GetClosestPointsTest2); + RUN_EXAMPLE(GetClosestPointsTest3); + RUN_EXAMPLE(GetClosestPointTest); + RUN_EXAMPLE(HashTableUpdateTest); + RUN_EXAMPLE(HashTablePressureTest); + RUN_EXAMPLE(TestGeometryDecimation); + + } + template void ExecuteExamples(); +} diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleClean.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleClean.cpp new file mode 100644 index 000000000000..062c7c5a5c73 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleClean.cpp @@ -0,0 +1,129 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionExampleClean.h" + +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionAlgo.h" +#include "GeometryCollection/GeometryCollectionUtility.h" +#include "GeometryCollection/TransformCollection.h" +#include "GeometryCollection/GeometryCollectionProximityUtility.h" +#include "UObject/Package.h" +#include "UObject/UObjectGlobals.h" +#include "../Resource/FracturedGeometry.h" + +namespace GeometryCollectionExample +{ + template + bool TestDeleteCoincidentVertices(ExampleResponse&& R) + { + TSharedPtr Collection = GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(0.f, 0.f, 0.f)), FVector(1.0)); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(1.f, 0.f, 0.f)), FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(0.5f, 0.f, 1.f)), FVector(1.0))); + + // 0 + // ...1 + // ......2 + (*Collection->BoneHierarchy)[0].Parent = -1; + (*Collection->BoneHierarchy)[0].Children.Add(1); + (*Collection->BoneHierarchy)[1].Parent = 0; + (*Collection->BoneHierarchy)[1].Children.Add(2); + (*Collection->BoneHierarchy)[2].Parent = 1; +// GeometryCollectionAlgo::ParentTransform(Collection, 0, 1); + + FGeometryCollection* Coll = Collection.Get(); + + GeometryCollectionAlgo::DeleteCoincidentVertices(Coll, 1e-2); + + + R.ExpectTrue(Coll->NumElements(FGeometryCollection::VerticesGroup) == 24); + R.ExpectTrue(Coll->NumElements(FGeometryCollection::FacesGroup) == 36); + + GeometryCollectionAlgo::DeleteZeroAreaFaces(Coll, 1e-4); + + R.ExpectTrue(Coll->NumElements(FGeometryCollection::VerticesGroup) == 24); + R.ExpectTrue(Coll->NumElements(FGeometryCollection::FacesGroup) == 36); + + return !R.HasError(); + } + template bool TestDeleteCoincidentVertices(ExampleResponse&& R); + + + + template + bool TestDeleteCoincidentVertices2(ExampleResponse&& R) + { + FGeometryCollection* Coll = FGeometryCollection::NewGeometryCollection(FracturedGeometry::RawVertexArray, + FracturedGeometry::RawIndicesArray, + FracturedGeometry::RawBoneMapArray, + FracturedGeometry::RawTransformArray, + FracturedGeometry::RawBoneHierarchyArray); + + R.ExpectTrue(Coll->NumElements(FGeometryCollection::VerticesGroup) == 667); + R.ExpectTrue(Coll->NumElements(FGeometryCollection::FacesGroup) == 493); + + GeometryCollectionAlgo::DeleteCoincidentVertices(Coll, 1e-2); + + R.ExpectTrue(Coll->NumElements(FGeometryCollection::VerticesGroup) == 270); + R.ExpectTrue(Coll->NumElements(FGeometryCollection::FacesGroup) == 493); + + return !R.HasError(); + } + template bool TestDeleteCoincidentVertices2(ExampleResponse&& R); + + template + bool TestDeleteZeroAreaFaces(ExampleResponse&& R) + { + FGeometryCollection* Coll = FGeometryCollection::NewGeometryCollection(FracturedGeometry::RawVertexArray, + FracturedGeometry::RawIndicesArray, + FracturedGeometry::RawBoneMapArray, + FracturedGeometry::RawTransformArray, + FracturedGeometry::RawBoneHierarchyArray); + + R.ExpectTrue(Coll->NumElements(FGeometryCollection::VerticesGroup) == 667); + R.ExpectTrue(Coll->NumElements(FGeometryCollection::FacesGroup) == 493); + + GeometryCollectionAlgo::DeleteZeroAreaFaces(Coll, 1e-4); + + R.ExpectTrue(Coll->NumElements(FGeometryCollection::VerticesGroup) == 667); + R.ExpectTrue(Coll->NumElements(FGeometryCollection::FacesGroup) == 493); + + return !R.HasError(); + } + template bool TestDeleteZeroAreaFaces(ExampleResponse&& R); + + template + bool TestDeleteHiddenFaces(ExampleResponse&& R) + { + FGeometryCollection* Coll = FGeometryCollection::NewGeometryCollection(FracturedGeometry::RawVertexArray, + FracturedGeometry::RawIndicesArray, + FracturedGeometry::RawBoneMapArray, + FracturedGeometry::RawTransformArray, + FracturedGeometry::RawBoneHierarchyArray); + + R.ExpectTrue(Coll->NumElements(FGeometryCollection::VerticesGroup) == 667); + R.ExpectTrue(Coll->NumElements(FGeometryCollection::FacesGroup) == 493); + + TManagedArray& VisibleArray = *Coll->Visible; + + int32 NumFaces = Coll->NumElements(FGeometryCollection::FacesGroup); + for (int32 Idx = 0; Idx < NumFaces; ++Idx) + { + if (!(Idx % 5)) + { + VisibleArray[Idx] = false; + } + } + + R.ExpectTrue(Coll->NumElements(FGeometryCollection::VerticesGroup) == 667); + R.ExpectTrue(Coll->NumElements(FGeometryCollection::FacesGroup) == 493); + + GeometryCollectionAlgo::DeleteHiddenFaces(Coll); + + R.ExpectTrue( Coll->NumElements(FGeometryCollection::VerticesGroup) == 667); + R.ExpectTrue(Coll->NumElements(FGeometryCollection::FacesGroup) == 404); + + return !R.HasError(); + } + template bool TestDeleteHiddenFaces(ExampleResponse&& R); +} + diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleClustering.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleClustering.cpp new file mode 100644 index 000000000000..4a742bf83044 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleClustering.cpp @@ -0,0 +1,692 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionExampleClustering.h" +#include "GeometryCollection/GeometryCollectionExampleUtility.h" + +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionUtility.h" +#include "GeometryCollection/GeometryCollectionSolverCallbacks.h" +#include "GeometryCollection/GeometryCollectionAlgo.h" +#include "GeometryCollection/GeometryCollectionClusteringUtility.h" + +#include "GeometryCollection/TransformCollection.h" +#include "UObject/Package.h" +#include "UObject/UObjectGlobals.h" + +#include "Field/FieldSystem.h" +#include "Field/FieldSystemNodes.h" +#include "Field/FieldSystemCoreAlgo.h" +#include "Field/FieldSystemSimulationCoreCallbacks.h" + +DEFINE_LOG_CATEGORY_STATIC(GCTCL_Log, Verbose, All); + + +namespace GeometryCollectionExample +{ + + template + bool RigidBodies_ClusterTest_SingleLevelNonBreaking(ExampleResponse&& R) + { +#if INCLUDE_CHAOS + TSharedPtr RestCollection = GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0, 0, 0.)), FVector(0, -10, 10)),FVector(1.0)); + RestCollection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0, 0, 0.)), FVector(0, 10, 10)), FVector(1.0))); + R.ExpectTrue(RestCollection->Transform->Num() == 2); + + + FGeometryCollectionClusteringUtility::ClusterAllBonesUnderNewRoot(RestCollection.Get()); + R.ExpectTrue(RestCollection->Transform->Num() == 3); + RestCollection->Transform->operator[](2) = FTransform(FQuat::MakeFromEuler(FVector(90.f, 0, 0.)), FVector(0, 0, 40)); + + //GeometryCollectionAlgo::PrintParentHierarchy(RestCollection.Get()); + + TSharedPtr DynamicCollection = CopyGeometryCollection(RestCollection.Get()); + FGeometryCollectionSolverCallbacks SolverCallbacks; + FSimulationParameters Parameters; + + Parameters.RestCollection = RestCollection.Get(); + Parameters.DynamicCollection = DynamicCollection.Get(); + Parameters.CollisionType = ECollisionTypeEnum::Chaos_Surface_Volumetric; + Parameters.DamageThreshold = { 1000.f }; + Parameters.Simulating = true; + + SolverCallbacks.UpdateParameters(Parameters); + SolverCallbacks.Initialize(); + + Chaos::PBDRigidsSolver Solver; + Solver.RegisterCallbacks(&SolverCallbacks); + Solver.SetHasFloor(true); + Solver.SetEnabled(true); + + TManagedArray& Transform = *DynamicCollection->Transform; + float StartingRigidDistance = (Transform[1].GetTranslation() - Transform[0].GetTranslation()).Size(), CurrentRigidDistance = 0.f; + + + + for (int Frame = 0; Frame < 10; Frame++) + { + //UE_LOG(GCTCL_Log, Verbose, TEXT("Frame[%d]"), Frame); + + Solver.AdvanceSolverBy(1 / 24.); + const Chaos::TPBDRigidParticles& Particles = SolverCallbacks.GetSolver()->GetRigidParticles(); + CurrentRigidDistance = (Transform[1].GetTranslation() - Transform[0].GetTranslation()).Size(); + + //for (int rdx = 0; rdx < Transform.Num(); rdx++) + //{ + // UE_LOG(GCTCL_Log, Verbose, TEXT("... ... ... Position[%d] : (%3.5f,%3.5f,%3.5f)"), rdx, Transform[rdx].GetTranslation().X, Transform[rdx].GetTranslation().Y, Transform[rdx].GetTranslation().Z); + //} + //for (int32 rdx = 0; rdx < (int32)Particles.Size(); rdx++) + //{ + // UE_LOG(GCTCL_Log, Verbose, TEXT("... ... ...Disabled[%d] : %d"), rdx, Particles.Disabled(rdx)); + //} + //UE_LOG(GCTCL_Log, Verbose, TEXT("StartingRigidDistance : %3.5f"), StartingRigidDistance); + //UE_LOG(GCTCL_Log, Verbose, TEXT("DeltaRigidDistance : %3.5f"), CurrentRigidDistance - StartingRigidDistance); + + R.ExpectTrue(Particles.Disabled(0) == false); + R.ExpectTrue(Particles.Disabled(1) == true); + R.ExpectTrue(Particles.Disabled(2) == true); + R.ExpectTrue(Particles.Disabled(3) == false); + + R.ExpectTrue(FMath::Abs(CurrentRigidDistance - StartingRigidDistance) < 1e-4); + } +#endif + + return !R.HasError(); + } + template bool RigidBodies_ClusterTest_SingleLevelNonBreaking(ExampleResponse&& R); + + + template + bool RigidBodies_ClusterTest_DeactivateClusterParticle(ExampleResponse&& R) + { +#if INCLUDE_CHAOS + TSharedPtr RestCollection = GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f)), FVector(20.f)),FVector(1.0)); + RestCollection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f)), FVector(30.f)), FVector(1.0))); + RestCollection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f)), FVector(40.f)), FVector(1.0))); + RestCollection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f)), FVector(50.f)), FVector(1.0))); + RestCollection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f)), FVector(50.f)), FVector(1.0))); + + RestCollection->AddElements(4, FGeometryCollection::TransformGroup); + // @todo(ClusteringUtils) This is a bad assumption, the state flags should be initialized to zero. + (*RestCollection->BoneHierarchy)[5].StatusFlags = FGeometryCollectionBoneNode::ENodeFlags::FS_Clustered; + (*RestCollection->BoneHierarchy)[6].StatusFlags = FGeometryCollectionBoneNode::ENodeFlags::FS_Clustered; + (*RestCollection->BoneHierarchy)[7].StatusFlags = FGeometryCollectionBoneNode::ENodeFlags::FS_Clustered; + (*RestCollection->BoneHierarchy)[8].StatusFlags = FGeometryCollectionBoneNode::ENodeFlags::FS_Clustered; + + GeometryCollectionAlgo::ParentTransforms(RestCollection.Get(), 5, { 4,3 }); + GeometryCollectionAlgo::ParentTransforms(RestCollection.Get(), 6, { 5,2 }); + GeometryCollectionAlgo::ParentTransforms(RestCollection.Get(), 7, { 6,1 }); + GeometryCollectionAlgo::ParentTransforms(RestCollection.Get(), 8, { 7,0 }); + + (*RestCollection->BoneHierarchy)[0].Level = 4; + (*RestCollection->BoneHierarchy)[1].Level = 3; + (*RestCollection->BoneHierarchy)[2].Level = 2; + (*RestCollection->BoneHierarchy)[3].Level = 1; + (*RestCollection->BoneHierarchy)[4].Level = 0; + (*RestCollection->BoneHierarchy)[5].Level = 3; + (*RestCollection->BoneHierarchy)[6].Level = 2; + (*RestCollection->BoneHierarchy)[7].Level = 1; + (*RestCollection->BoneHierarchy)[8].Level = 0; + + TSharedPtr DynamicCollection = CopyGeometryCollection(RestCollection.Get()); + FGeometryCollectionSolverCallbacks SolverCallbacks; + FSimulationParameters Parameters; + + Parameters.RestCollection = RestCollection.Get(); + Parameters.DynamicCollection = DynamicCollection.Get(); + Parameters.CollisionType = ECollisionTypeEnum::Chaos_Surface_Volumetric; + Parameters.ImplicitType = EImplicitTypeEnum::Chaos_Implicit_Cube; + Parameters.ObjectType = EObjectTypeEnum::Chaos_Object_Kinematic; + Parameters.MaxClusterLevel = 1; + Parameters.DamageThreshold = { 50.0, 50.0, 50.0, FLT_MAX }; + Parameters.Simulating = true; + + SolverCallbacks.UpdateParameters(Parameters); + SolverCallbacks.Initialize(); + + Chaos::PBDRigidsSolver Solver; + Solver.RegisterCallbacks(&SolverCallbacks); + Solver.SetHasFloor(true); + Solver.SetEnabled(true); + + TManagedArray& Transform = *DynamicCollection->Transform; + float StartingRigidDistance = (Transform[1].GetTranslation() - Transform[0].GetTranslation()).Size(), CurrentRigidDistance = 0.f; + + TArray Conditions = { false,false }; + + for (int Frame = 0; Frame < 4; Frame++) + { + Solver.AdvanceSolverBy(1 / 24.); + const Chaos::TPBDRigidParticles& Particles = SolverCallbacks.GetSolver()->GetRigidParticles(); + + if (Frame == 2) + { + Solver.DeactivateClusterParticle({ 9 }); + } + + //UE_LOG(GCTCL_Log, Verbose, TEXT("FRAME : %d"), Frame); + //for (int32 rdx = 0; rdx < (int32)Particles.Size(); rdx++) + //{ + //UE_LOG(GCTCL_Log, Verbose, TEXT("... ... ...Disabled[%d] : %d"), rdx, Particles.Disabled(rdx)); + //UE_LOG(GCTCL_Log, Verbose, TEXT("... ... ... InvM[%d] : %f"), rdx, Particles.InvM(rdx)); + //} + + if (Conditions[0] == false && Frame == 1) + { + if (Particles.Disabled(0) == false && + Particles.Disabled(1) == true && + Particles.Disabled(2) == true && + Particles.Disabled(3) == true && + Particles.Disabled(4) == true && + Particles.Disabled(5) == true && + Particles.Disabled(6) == true && + Particles.Disabled(7) == true && + Particles.Disabled(8) == true && + Particles.Disabled(9) == false) + { + Conditions[0] = true; + R.ExpectTrue(Particles.InvM(9) == 0.f); // kinematic cluster + R.ExpectTrue(Particles.InvM(8) == 0.f); // disabled child + R.ExpectTrue(Particles.InvM(1) == 0.f); // disabled child + } + } + else if (Conditions[0] == true && Conditions[1] == false && Frame == 2) + { + if (Particles.Disabled(0) == false && + Particles.Disabled(1) == false && + Particles.Disabled(2) == true && + Particles.Disabled(3) == true && + Particles.Disabled(4) == true && + Particles.Disabled(5) == true && + Particles.Disabled(6) == true && + Particles.Disabled(7) == true && + Particles.Disabled(8) == false && + Particles.Disabled(9) == true) + { + Conditions[1] = true; + R.ExpectTrue(Particles.InvM(9) == 0.f); // disabled cluster body + R.ExpectTrue(Particles.InvM(1) != 0.f); // enabled child + R.ExpectTrue(Particles.InvM(8) != 0.f); // enabled child + } + } + } + for (int i = 0; i < Conditions.Num(); i++) + { + R.ExpectTrue(Conditions[i]); + } +#endif + + return !R.HasError(); + } + template bool RigidBodies_ClusterTest_DeactivateClusterParticle(ExampleResponse&& R); + + + + template + bool RigidBodies_ClusterTest_SingleLevelBreaking(ExampleResponse&& R) + { +#if INCLUDE_CHAOS + TSharedPtr RestCollection = GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0, 0, 0.)), FVector(0, -10, 10)),FVector(1.0)); + RestCollection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0, 0, 0.)), FVector(0, 10, 10)), FVector(1.0))); + R.ExpectTrue(RestCollection->Transform->Num() == 2); + + + FGeometryCollectionClusteringUtility::ClusterAllBonesUnderNewRoot(RestCollection.Get()); + R.ExpectTrue(RestCollection->Transform->Num() == 3); + RestCollection->Transform->operator[](2) = FTransform(FQuat::MakeFromEuler(FVector(90.f, 0, 0.)), FVector(0, 0, 40)); + + //GeometryCollectionAlgo::PrintParentHierarchy(RestCollection.Get()); + + TSharedPtr DynamicCollection = CopyGeometryCollection(RestCollection.Get()); + FGeometryCollectionSolverCallbacks SolverCallbacks; + FSimulationParameters Parameters; + + Parameters.RestCollection = RestCollection.Get(); + Parameters.DynamicCollection = DynamicCollection.Get(); + Parameters.CollisionType = ECollisionTypeEnum::Chaos_Surface_Volumetric; + Parameters.ImplicitType = EImplicitTypeEnum::Chaos_Implicit_Cube; + Parameters.DamageThreshold = { 0.1f }; + Parameters.Simulating = true; + + SolverCallbacks.UpdateParameters(Parameters); + SolverCallbacks.Initialize(); + + Chaos::PBDRigidsSolver Solver; + Solver.RegisterCallbacks(&SolverCallbacks); + Solver.SetHasFloor(true); + Solver.SetEnabled(true); + + TManagedArray& Transform = *DynamicCollection->Transform; + float StartingRigidDistance = (Transform[1].GetTranslation() - Transform[0].GetTranslation()).Size(), CurrentRigidDistance = 0.f; + + + + for (int Frame = 0; Frame < 10; Frame++) + { + //UE_LOG(GCTCL_Log, Verbose, TEXT("Frame[%d]"), Frame); + + Solver.AdvanceSolverBy(1 / 24.); + const Chaos::TPBDRigidParticles& Particles = SolverCallbacks.GetSolver()->GetRigidParticles(); + CurrentRigidDistance = (Transform[1].GetTranslation() - Transform[0].GetTranslation()).Size(); + + //for (int rdx = 0; rdx < Transform.Num(); rdx++) + //{ + // UE_LOG(GCTCL_Log, Verbose, TEXT("... ... ... Position[%d] : (%3.5f,%3.5f,%3.5f)"), rdx, Transform[rdx].GetTranslation().X, Transform[rdx].GetTranslation().Y, Transform[rdx].GetTranslation().Z); + //} + //for (int32 rdx = 0; rdx < (int32)Particles.Size(); rdx++) + //{ + // UE_LOG(GCTCL_Log, Verbose, TEXT("... ... ...Disabled[%d] : %d"), rdx, Particles.Disabled(rdx)); + //} + //UE_LOG(GCTCL_Log, Verbose, TEXT("StartingRigidDistance : %3.5f"), StartingRigidDistance); + //UE_LOG(GCTCL_Log, Verbose, TEXT("DeltaRigidDistance : %3.5f"), CurrentRigidDistance - StartingRigidDistance); + + if (Frame < 5) + { + R.ExpectTrue(Particles.Disabled(0) == false); + R.ExpectTrue(Particles.Disabled(1) == true); + R.ExpectTrue(Particles.Disabled(2) == true); + R.ExpectTrue(Particles.Disabled(3) == false); + } + else + { + R.ExpectTrue(Particles.Disabled(0) == false); + R.ExpectTrue(Particles.Disabled(1) == false); + R.ExpectTrue(Particles.Disabled(2) == false); + R.ExpectTrue(Particles.Disabled(3) == true); + } + + + if (Frame <= 5) + { + R.ExpectTrue(FMath::Abs(CurrentRigidDistance - StartingRigidDistance) < 1e-4); + } + else + { + R.ExpectTrue(FMath::Abs(CurrentRigidDistance - StartingRigidDistance) > 1e-4); + + } + } +#endif + + return !R.HasError(); + } + template bool RigidBodies_ClusterTest_SingleLevelBreaking(ExampleResponse&& R); + + + template + bool RigidBodies_ClusterTest_NestedCluster(ExampleResponse&& R) + { +#if INCLUDE_CHAOS + TSharedPtr RestCollection = GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0, 0, 0.)), FVector(0, -10, 10)),FVector(1.0)); + RestCollection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0, 0, 0.)), FVector(0, 10, 10)), FVector(1.0))); + R.ExpectTrue(RestCollection->Transform->Num() == 2); + + FGeometryCollectionClusteringUtility::ClusterAllBonesUnderNewRoot(RestCollection.Get()); + R.ExpectTrue(RestCollection->Transform->Num() == 3); + RestCollection->Transform->operator[](2) = FTransform(FQuat::MakeFromEuler(FVector(90.f, 0, 0.)), FVector(0, 0, 40)); + + FGeometryCollectionClusteringUtility::ClusterBonesUnderNewNode(RestCollection.Get(), 3, { 2 }, true); + R.ExpectTrue(RestCollection->Transform->Num() == 4); + RestCollection->Transform->operator[](3) = FTransform(FQuat::MakeFromEuler(FVector(0.f, 0, 0.)), FVector(0, 0, 10)); + + //GeometryCollectionAlgo::PrintParentHierarchy(RestCollection.Get()); + + TSharedPtr DynamicCollection = CopyGeometryCollection(RestCollection.Get()); + FGeometryCollectionSolverCallbacks SolverCallbacks; + FSimulationParameters Parameters; + + Parameters.RestCollection = RestCollection.Get(); + Parameters.DynamicCollection = DynamicCollection.Get(); + Parameters.CollisionType = ECollisionTypeEnum::Chaos_Surface_Volumetric; + Parameters.ImplicitType = EImplicitTypeEnum::Chaos_Implicit_Cube; + Parameters.DamageThreshold = { 0.1f }; + Parameters.Simulating = true; + + SolverCallbacks.UpdateParameters(Parameters); + SolverCallbacks.Initialize(); + + Chaos::PBDRigidsSolver Solver; + Solver.RegisterCallbacks(&SolverCallbacks); + Solver.SetHasFloor(true); + Solver.SetEnabled(true); + + TManagedArray& Transform = *DynamicCollection->Transform; + float StartingRigidDistance = (Transform[1].GetTranslation() - Transform[0].GetTranslation()).Size(), CurrentRigidDistance = 0.f; + + TArray Conditions = {false,false,false}; + + for (int Frame = 0; Frame < 20; Frame++) + { + Solver.AdvanceSolverBy(1 / 24.); + + const Chaos::TPBDRigidParticles& Particles = SolverCallbacks.GetSolver()->GetRigidParticles(); + CurrentRigidDistance = (Transform[1].GetTranslation() - Transform[0].GetTranslation()).Size(); + + //UE_LOG(GCTCL_Log, Verbose, TEXT("FRAME : %d"), Frame); + //for (int rdx = 0; rdx < Transform.Num(); rdx++) + //{ + // UE_LOG(GCTCL_Log, Verbose, TEXT("... ... ... Position[%d] : (%3.5f,%3.5f,%3.5f)"), rdx, Transform[rdx].GetTranslation().X, Transform[rdx].GetTranslation().Y, Transform[rdx].GetTranslation().Z); + //} + //for (int32 rdx = 0; rdx < (int32)Particles.Size(); rdx++) + //{ + // UE_LOG(GCTCL_Log, Verbose, TEXT("... ... ...Disabled[%d] : %d"), rdx, Particles.Disabled(rdx)); + //} + //UE_LOG(GCTCL_Log, Verbose, TEXT("StartingRigidDistance : %3.5f"), StartingRigidDistance); + //UE_LOG(GCTCL_Log, Verbose, TEXT("DeltaRigidDistance : %3.5f"), CurrentRigidDistance - StartingRigidDistance); + + if (Conditions[0]==false) + { + if (Particles.Disabled(0) == false && + Particles.Disabled(1) == true && + Particles.Disabled(2) == true && + Particles.Disabled(3) == true && + Particles.Disabled(4) == false) + { + Conditions[0] = true; + } + } + else if (Conditions[0]==true && Conditions[1] == false) + { + if (Particles.Disabled(0) == false && + Particles.Disabled(1) == true && + Particles.Disabled(2) == true && + Particles.Disabled(3) == false && + Particles.Disabled(4) == true) + { + Conditions[1] = true; + } + } + else if (Conditions[1] == true && Conditions[2] == false) + { + if (Particles.Disabled(0) == false && + Particles.Disabled(1) == false && + Particles.Disabled(2) == false && + Particles.Disabled(3) == true && + Particles.Disabled(4) == true) + { + Conditions[2] = true; + } + } + } + for (int i = 0; i < Conditions.Num(); i++) + { + R.ExpectTrue(Conditions[i]); + } +#endif + + return !R.HasError(); + } + template bool RigidBodies_ClusterTest_NestedCluster(ExampleResponse&& R); + + + template + bool RigidBodies_ClusterTest_NestedCluster_MultiStrain(ExampleResponse&& R) + { +#if INCLUDE_CHAOS + TSharedPtr RestCollection = GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f)), FVector(20.f)),FVector(1.0)); + RestCollection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f)), FVector(30.f)), FVector(1.0))); + RestCollection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f)), FVector(40.f)), FVector(1.0))); + RestCollection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f)), FVector(50.f)), FVector(1.0))); + RestCollection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f)), FVector(50.f)), FVector(1.0))); + + RestCollection->AddElements(4, FGeometryCollection::TransformGroup); + // @todo(ClusteringUtils) This is a bad assumption, the state flags should be initialized to zero. + (*RestCollection->BoneHierarchy)[5].StatusFlags = FGeometryCollectionBoneNode::ENodeFlags::FS_Clustered; + (*RestCollection->BoneHierarchy)[6].StatusFlags = FGeometryCollectionBoneNode::ENodeFlags::FS_Clustered; + (*RestCollection->BoneHierarchy)[7].StatusFlags = FGeometryCollectionBoneNode::ENodeFlags::FS_Clustered; + (*RestCollection->BoneHierarchy)[8].StatusFlags = FGeometryCollectionBoneNode::ENodeFlags::FS_Clustered; + + GeometryCollectionAlgo::ParentTransforms(RestCollection.Get(), 5, { 4,3 }); + GeometryCollectionAlgo::ParentTransforms(RestCollection.Get(), 6, { 5,2 }); + GeometryCollectionAlgo::ParentTransforms(RestCollection.Get(), 7, { 6,1 }); + GeometryCollectionAlgo::ParentTransforms(RestCollection.Get(), 8, { 7,0 }); + + (*RestCollection->BoneHierarchy)[0].Level = 4; + (*RestCollection->BoneHierarchy)[1].Level = 3; + (*RestCollection->BoneHierarchy)[2].Level = 2; + (*RestCollection->BoneHierarchy)[3].Level = 1; + (*RestCollection->BoneHierarchy)[4].Level = 0; + (*RestCollection->BoneHierarchy)[5].Level = 3; + (*RestCollection->BoneHierarchy)[6].Level = 2; + (*RestCollection->BoneHierarchy)[7].Level = 1; + (*RestCollection->BoneHierarchy)[8].Level = 0; + + // @todo(brice->Bill.Henderson) Why did this not work? I needed to build my own parenting and level initilization. + //FGeometryCollectionClusteringUtility::ClusterAllBonesUnderNewRoot(RestCollection.Get()); + //FGeometryCollectionClusteringUtility::ClusterBonesUnderNewNode(RestCollection.Get(), 4, { 0, 1 }, true); + //FGeometryCollectionClusteringUtility::ClusterBonesUnderNewNode(RestCollection.Get(), 4, { 2, 3 }, true); + + GeometryCollectionAlgo::PrintParentHierarchy(RestCollection.Get()); + + TSharedPtr DynamicCollection = CopyGeometryCollection(RestCollection.Get()); + FGeometryCollectionSolverCallbacks SolverCallbacks; + FSimulationParameters Parameters; + + Parameters.RestCollection = RestCollection.Get(); + Parameters.DynamicCollection = DynamicCollection.Get(); + Parameters.CollisionType = ECollisionTypeEnum::Chaos_Surface_Volumetric; + Parameters.ImplicitType = EImplicitTypeEnum::Chaos_Implicit_Cube; + Parameters.DamageThreshold = { 50.0, 50.0, 50.0, FLT_MAX }; + Parameters.Simulating = true; + + SolverCallbacks.UpdateParameters(Parameters); + SolverCallbacks.Initialize(); + + Chaos::PBDRigidsSolver Solver; + Solver.RegisterCallbacks(&SolverCallbacks); + Solver.SetHasFloor(true); + Solver.SetEnabled(true); + + TManagedArray& Transform = *DynamicCollection->Transform; + float StartingRigidDistance = (Transform[1].GetTranslation() - Transform[0].GetTranslation()).Size(), CurrentRigidDistance = 0.f; + + TArray Conditions = { false,false,false }; + + for (int Frame = 0; Frame < 20; Frame++) + { + Solver.AdvanceSolverBy(1 / 24.); + + const Chaos::TPBDRigidParticles& Particles = SolverCallbacks.GetSolver()->GetRigidParticles(); + CurrentRigidDistance = (Transform[1].GetTranslation() - Transform[0].GetTranslation()).Size(); + + //UE_LOG(GCTCL_Log, Verbose, TEXT("FRAME : %d"), Frame); + //for (int rdx = 0; rdx < Transform.Num(); rdx++) + //{ + // UE_LOG(GCTCL_Log, Verbose, TEXT("... ... ... Position[%d] : (%3.5f,%3.5f,%3.5f)"), rdx, Transform[rdx].GetTranslation().X, Transform[rdx].GetTranslation().Y, Transform[rdx].GetTranslation().Z); + //} + //for (int32 rdx = 0; rdx < (int32)Particles.Size(); rdx++) + //{ + // UE_LOG(GCTCL_Log, Verbose, TEXT("... ... ...Disabled[%d] : %d"), rdx, Particles.Disabled(rdx)); + //} + //UE_LOG(GCTCL_Log, Verbose, TEXT("StartingRigidDistance : %3.5f"), StartingRigidDistance); + //UE_LOG(GCTCL_Log, Verbose, TEXT("DeltaRigidDistance : %3.5f"), CurrentRigidDistance - StartingRigidDistance); + + + if (Conditions[0] == false) + { + if (Particles.Disabled(0) == false && + Particles.Disabled(1) == true && + Particles.Disabled(2) == true && + Particles.Disabled(3) == true && + Particles.Disabled(4) == true && + Particles.Disabled(5) == true && + Particles.Disabled(6) == true && + Particles.Disabled(7) == true && + Particles.Disabled(8) == true && + Particles.Disabled(9) == false) + { + Conditions[0] = true; + } + } + else if (Conditions[0] == true && Conditions[1] == false) + { + if (Particles.Disabled(0) == false && + Particles.Disabled(1) == false && + Particles.Disabled(2) == true && + Particles.Disabled(3) == true && + Particles.Disabled(4) == true && + Particles.Disabled(5) == true && + Particles.Disabled(6) == true && + Particles.Disabled(7) == true && + Particles.Disabled(8) == false && + Particles.Disabled(9) == true) + { + Conditions[1] = true; + } + } + else if (Conditions[1] == true && Conditions[2] == false) + { + if (Particles.Disabled(0) == false && + Particles.Disabled(1) == false && + Particles.Disabled(2) == false && + Particles.Disabled(3) == true && + Particles.Disabled(4) == true && + Particles.Disabled(5) == true && + Particles.Disabled(6) == true && + Particles.Disabled(7) == false && + Particles.Disabled(8) == true && + Particles.Disabled(9) == true) + { + Conditions[2] = true; + } + } + } + for (int i = 0; i < Conditions.Num(); i++) + { + R.ExpectTrue(Conditions[i]); + } +#endif + + return !R.HasError(); + } + template bool RigidBodies_ClusterTest_NestedCluster_MultiStrain(ExampleResponse&& R); + + + + template + bool RigidBodies_ClusterTest_NestedCluster_Halt(ExampleResponse&& R) + { +#if INCLUDE_CHAOS + TSharedPtr RestCollection = GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f)), FVector(20.f)),FVector(1.0)); + RestCollection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f)), FVector(30.f)), FVector(1.0))); + RestCollection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f)), FVector(40.f)), FVector(1.0))); + RestCollection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f)), FVector(50.f)), FVector(1.0))); + RestCollection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f)), FVector(50.f)), FVector(1.0))); + + RestCollection->AddElements(4, FGeometryCollection::TransformGroup); + // @todo(ClusteringUtils) This is a bad assumption, the state flags should be initialized to zero. + (*RestCollection->BoneHierarchy)[5].StatusFlags = FGeometryCollectionBoneNode::ENodeFlags::FS_Clustered; + (*RestCollection->BoneHierarchy)[6].StatusFlags = FGeometryCollectionBoneNode::ENodeFlags::FS_Clustered; + (*RestCollection->BoneHierarchy)[7].StatusFlags = FGeometryCollectionBoneNode::ENodeFlags::FS_Clustered; + (*RestCollection->BoneHierarchy)[8].StatusFlags = FGeometryCollectionBoneNode::ENodeFlags::FS_Clustered; + + GeometryCollectionAlgo::ParentTransforms(RestCollection.Get(), 5, { 4,3 }); + GeometryCollectionAlgo::ParentTransforms(RestCollection.Get(), 6, { 5,2 }); + GeometryCollectionAlgo::ParentTransforms(RestCollection.Get(), 7, { 6,1 }); + GeometryCollectionAlgo::ParentTransforms(RestCollection.Get(), 8, { 7,0 }); + + (*RestCollection->BoneHierarchy)[0].Level = 4; + (*RestCollection->BoneHierarchy)[1].Level = 3; + (*RestCollection->BoneHierarchy)[2].Level = 2; + (*RestCollection->BoneHierarchy)[3].Level = 1; + (*RestCollection->BoneHierarchy)[4].Level = 0; + (*RestCollection->BoneHierarchy)[5].Level = 3; + (*RestCollection->BoneHierarchy)[6].Level = 2; + (*RestCollection->BoneHierarchy)[7].Level = 1; + (*RestCollection->BoneHierarchy)[8].Level = 0; + + // @todo(brice->Bill.Henderson) Why did this not work? I needed to build my own parenting and level initilization. + //FGeometryCollectionClusteringUtility::ClusterAllBonesUnderNewRoot(RestCollection.Get()); + //FGeometryCollectionClusteringUtility::ClusterBonesUnderNewNode(RestCollection.Get(), 4, { 0, 1 }, true); + //FGeometryCollectionClusteringUtility::ClusterBonesUnderNewNode(RestCollection.Get(), 4, { 2, 3 }, true); + + GeometryCollectionAlgo::PrintParentHierarchy(RestCollection.Get()); + + TSharedPtr DynamicCollection = CopyGeometryCollection(RestCollection.Get()); + FGeometryCollectionSolverCallbacks SolverCallbacks; + FSimulationParameters Parameters; + + Parameters.RestCollection = RestCollection.Get(); + Parameters.DynamicCollection = DynamicCollection.Get(); + Parameters.CollisionType = ECollisionTypeEnum::Chaos_Surface_Volumetric; + Parameters.ImplicitType = EImplicitTypeEnum::Chaos_Implicit_Cube; + Parameters.MaxClusterLevel = 1; + Parameters.DamageThreshold = { 50.0, 50.0, 50.0, FLT_MAX }; + Parameters.Simulating = true; + + SolverCallbacks.UpdateParameters(Parameters); + SolverCallbacks.Initialize(); + + Chaos::PBDRigidsSolver Solver; + Solver.RegisterCallbacks(&SolverCallbacks); + Solver.SetHasFloor(true); + Solver.SetEnabled(true); + + TManagedArray& Transform = *DynamicCollection->Transform; + float StartingRigidDistance = (Transform[1].GetTranslation() - Transform[0].GetTranslation()).Size(), CurrentRigidDistance = 0.f; + + TArray Conditions = { false,false }; + + for (int Frame = 0; Frame < 10; Frame++) + { + Solver.AdvanceSolverBy(1 / 24.); + + const Chaos::TPBDRigidParticles& Particles = SolverCallbacks.GetSolver()->GetRigidParticles(); + CurrentRigidDistance = (Transform[1].GetTranslation() - Transform[0].GetTranslation()).Size(); + + //UE_LOG(GCTCL_Log, Verbose, TEXT("FRAME : %d"), Frame); + //for (int rdx = 0; rdx < Transform.Num(); rdx++) + //{ + //UE_LOG(GCTCL_Log, Verbose, TEXT("... ... ... Position[%d] : (%3.5f,%3.5f,%3.5f)"), rdx, Transform[rdx].GetTranslation().X, Transform[rdx].GetTranslation().Y, Transform[rdx].GetTranslation().Z); + //} + //for (int32 rdx = 0; rdx < (int32)Particles.Size(); rdx++) + //{ + //UE_LOG(GCTCL_Log, Verbose, TEXT("... ... ...Disabled[%d] : %d"), rdx, Particles.Disabled(rdx)); + //} + //UE_LOG(GCTCL_Log, Verbose, TEXT("StartingRigidDistance : %3.5f"), StartingRigidDistance); + //UE_LOG(GCTCL_Log, Verbose, TEXT("DeltaRigidDistance : %3.5f"), CurrentRigidDistance - StartingRigidDistance); + + + if (Conditions[0] == false) + { + if (Particles.Disabled(0) == false && + Particles.Disabled(1) == true && + Particles.Disabled(2) == true && + Particles.Disabled(3) == true && + Particles.Disabled(4) == true && + Particles.Disabled(5) == true && + Particles.Disabled(6) == true && + Particles.Disabled(7) == true && + Particles.Disabled(8) == true && + Particles.Disabled(9) == false) + { + Conditions[0] = true; + } + } + else if (Conditions[0] == true && Conditions[1] == false) + { + if (Particles.Disabled(0) == false && + Particles.Disabled(1) == false && + Particles.Disabled(2) == true && + Particles.Disabled(3) == true && + Particles.Disabled(4) == true && + Particles.Disabled(5) == true && + Particles.Disabled(6) == true && + Particles.Disabled(7) == true && + Particles.Disabled(8) == false && + Particles.Disabled(9) == true) + { + Conditions[1] = true; + } + } + } + for (int i = 0; i < Conditions.Num(); i++) + { + R.ExpectTrue(Conditions[i]); + } +#endif + + return !R.HasError(); + } + template bool RigidBodies_ClusterTest_NestedCluster_Halt(ExampleResponse&& R); + +} diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleCreation.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleCreation.cpp new file mode 100644 index 000000000000..3fb3d93aa1f2 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleCreation.cpp @@ -0,0 +1,903 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionExampleCreation.h" + +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionUtility.h" +#include "GeometryCollection/GeometryCollectionAlgo.h" +#include "GeometryCollection/TransformCollection.h" +#include "UObject/Package.h" +#include "UObject/UObjectGlobals.h" + +DEFINE_LOG_CATEGORY_STATIC(GCTCR_Log, Verbose, All); + + +namespace GeometryCollectionExample +{ + template + bool Creation(ExampleResponse&& R) + { + TSharedPtr Collection(new FGeometryCollection()); + + GeometryCollection::SetupCubeGridExample(Collection); + + R.ExpectTrue(Collection->HasGroup(FTransformCollection::TransformGroup)); + R.ExpectTrue(Collection->HasGroup(FGeometryCollection::VerticesGroup)); + R.ExpectTrue(Collection->HasGroup(FGeometryCollection::FacesGroup)); + R.ExpectTrue(Collection->HasGroup(FGeometryCollection::MaterialGroup)); + R.ExpectTrue(Collection->HasGroup(FGeometryCollection::GeometryGroup)); + + R.ExpectTrue(Collection->NumElements(FTransformCollection::TransformGroup) == 1000); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::VerticesGroup) == 8000); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::FacesGroup) == 12000); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::MaterialGroup) == 2); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::GeometryGroup) == 1000); + + int HalfTheFaces = Collection->NumElements(FGeometryCollection::FacesGroup) / 2; + R.ExpectTrue((*Collection->Sections)[0].MaterialID == 0); + R.ExpectTrue((*Collection->Sections)[0].FirstIndex == 0); + R.ExpectTrue((*Collection->Sections)[0].NumTriangles == HalfTheFaces); + R.ExpectTrue((*Collection->Sections)[0].MinVertexIndex == 0); + R.ExpectTrue((*Collection->Sections)[0].MaxVertexIndex == Collection->NumElements(FGeometryCollection::VerticesGroup) - 1); + + R.ExpectTrue((*Collection->Sections)[1].MaterialID == 1); + R.ExpectTrue((*Collection->Sections)[1].FirstIndex == HalfTheFaces * 3); + R.ExpectTrue((*Collection->Sections)[1].NumTriangles == HalfTheFaces); + R.ExpectTrue((*Collection->Sections)[1].MinVertexIndex == 0); + R.ExpectTrue((*Collection->Sections)[1].MaxVertexIndex == Collection->NumElements(FGeometryCollection::VerticesGroup) - 1); + + R.ExpectTrue(Collection->HasContiguousFaces()); + R.ExpectTrue(Collection->HasContiguousVertices()); + R.ExpectTrue(Collection->HasContiguousRenderFaces()); + return !R.HasError(); + } + template bool Creation(ExampleResponse&& R); + + template + bool ContiguousElementsTest(ExampleResponse&& R) + { + { + TSharedPtr Collection = GeometryCollection::MakeCubeElement(FTransform::Identity, FVector(1.0)); + R.ExpectTrue(Collection->HasContiguousFaces()); + R.ExpectTrue(Collection->HasContiguousVertices()); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FVector(0, 0, 10)), FVector(1.0))); + R.ExpectTrue(Collection->HasContiguousFaces()); + R.ExpectTrue(Collection->HasContiguousVertices()); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FVector(0, 0, 10)), FVector(1.0))); + R.ExpectTrue(Collection->HasContiguousFaces()); + R.ExpectTrue(Collection->HasContiguousVertices()); + } + { + TSharedPtr Collection(new FGeometryCollection()); + GeometryCollection::SetupCubeGridExample(Collection); + R.ExpectTrue(Collection->HasContiguousFaces()); + R.ExpectTrue(Collection->HasContiguousVertices()); + } + return !R.HasError(); + } + template bool ContiguousElementsTest(ExampleResponse&& R); + + + template + bool DeleteFromEnd(ExampleResponse&& R) + { + TSharedPtr Collection = GeometryCollection::MakeCubeElement(FTransform::Identity, FVector(1.0)); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FVector(0, 0, 10)), FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FVector(0, 0, 20)), FVector(1.0))); + + (*Collection->BoneHierarchy)[0].Parent = -1; + (*Collection->BoneHierarchy)[0].Children.Add(1); + + (*Collection->BoneHierarchy)[1].Parent = 0; + (*Collection->BoneHierarchy)[1].Children.Add(2); + + (*Collection->BoneHierarchy)[2].Parent = 1; + + R.ExpectTrue(Collection->HasGroup(FTransformCollection::TransformGroup)); + R.ExpectTrue(Collection->HasGroup(FGeometryCollection::VerticesGroup)); + R.ExpectTrue(Collection->HasGroup(FGeometryCollection::FacesGroup)); + R.ExpectTrue(Collection->HasGroup(FGeometryCollection::MaterialGroup)); + R.ExpectTrue(Collection->HasGroup(FGeometryCollection::GeometryGroup)); + + R.ExpectTrue(Collection->NumElements(FTransformCollection::TransformGroup) == 3); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::VerticesGroup) == 24); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::FacesGroup) == 36); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::MaterialGroup) == 2); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::GeometryGroup) == 3); + + int HalfTheFaces = Collection->NumElements(FGeometryCollection::FacesGroup) / 2; + R.ExpectTrue((*Collection->Sections)[0].MaterialID == 0); + R.ExpectTrue((*Collection->Sections)[0].FirstIndex == 0); + R.ExpectTrue((*Collection->Sections)[0].NumTriangles == HalfTheFaces); + R.ExpectTrue((*Collection->Sections)[0].MinVertexIndex == 0); + R.ExpectTrue((*Collection->Sections)[0].MaxVertexIndex == Collection->NumElements(FGeometryCollection::VerticesGroup) - 1); + + R.ExpectTrue((*Collection->Sections)[1].MaterialID == 1); + R.ExpectTrue((*Collection->Sections)[1].FirstIndex == HalfTheFaces * 3); + R.ExpectTrue((*Collection->Sections)[1].NumTriangles == HalfTheFaces); + R.ExpectTrue((*Collection->Sections)[1].MinVertexIndex == 0); + R.ExpectTrue((*Collection->Sections)[1].MaxVertexIndex == Collection->NumElements(FGeometryCollection::VerticesGroup) - 1); + + TArray DelList = { 2 }; + Collection->RemoveElements(FTransformCollection::TransformGroup, DelList); + + R.ExpectTrue(Collection->NumElements(FTransformCollection::TransformGroup) == 2); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::VerticesGroup) == 16); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::FacesGroup) == 24); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::MaterialGroup) == 2); + + for (int Index = 0; Index < Collection->NumElements(FGeometryCollection::VerticesGroup); Index++) + { + R.ExpectTrue((*Collection->BoneMap)[Index] < Collection->NumElements(FGeometryCollection::TransformGroup)); + } + for (int Index = 0; Index < Collection->NumElements(FGeometryCollection::FacesGroup); Index++) + { + R.ExpectTrue((*Collection->Indices)[Index][0] < Collection->NumElements(FGeometryCollection::VerticesGroup)); + R.ExpectTrue((*Collection->Indices)[Index][1] < Collection->NumElements(FGeometryCollection::VerticesGroup)); + R.ExpectTrue((*Collection->Indices)[Index][2] < Collection->NumElements(FGeometryCollection::VerticesGroup)); + } + + R.ExpectTrue((*Collection->Transform)[0].GetTranslation().Z == 0.f); + R.ExpectTrue((*Collection->Transform)[1].GetTranslation().Z == 10.f); + + HalfTheFaces = Collection->NumElements(FGeometryCollection::FacesGroup) / 2; + R.ExpectTrue((*Collection->Sections)[0].MaterialID == 0); + R.ExpectTrue((*Collection->Sections)[0].FirstIndex == 0); + R.ExpectTrue((*Collection->Sections)[0].NumTriangles == HalfTheFaces); + R.ExpectTrue((*Collection->Sections)[0].MinVertexIndex == 0); + R.ExpectTrue((*Collection->Sections)[0].MaxVertexIndex == Collection->NumElements(FGeometryCollection::VerticesGroup) - 1); + + R.ExpectTrue((*Collection->Sections)[1].MaterialID == 1); + R.ExpectTrue((*Collection->Sections)[1].FirstIndex == HalfTheFaces * 3); + R.ExpectTrue((*Collection->Sections)[1].NumTriangles == HalfTheFaces); + R.ExpectTrue((*Collection->Sections)[1].MinVertexIndex == 0); + R.ExpectTrue((*Collection->Sections)[1].MaxVertexIndex == Collection->NumElements(FGeometryCollection::VerticesGroup) - 1); + + // GeometryGroup Updated Tests + { + R.ExpectTrue(Collection->NumElements(FGeometryCollection::GeometryGroup) == 2); + + R.ExpectTrue((*Collection->TransformIndex)[0] == 0); + R.ExpectTrue((*Collection->TransformIndex)[1] == 1); + + R.ExpectTrue((*Collection->FaceStart)[0] == 0); + R.ExpectTrue((*Collection->FaceStart)[1] == 12); + + R.ExpectTrue((*Collection->FaceCount)[0] == 12); + R.ExpectTrue((*Collection->FaceCount)[1] == 12); + R.ExpectTrue((*Collection->Indices).Num() == 24); + + R.ExpectTrue((*Collection->VertexStart)[0] == 0); + R.ExpectTrue((*Collection->VertexStart)[1] == 8); + + R.ExpectTrue((*Collection->VertexCount)[0] == 8); + R.ExpectTrue((*Collection->VertexCount)[1] == 8); + R.ExpectTrue((*Collection->Vertex).Num() == 16); + } + + R.ExpectTrue(Collection->HasContiguousFaces()); + R.ExpectTrue(Collection->HasContiguousVertices()); + R.ExpectTrue(Collection->HasContiguousRenderFaces()); + return !R.HasError(); + } + template bool DeleteFromEnd(ExampleResponse&& R); + + + template + bool DeleteFromStart(ExampleResponse&& R) + { + TSharedPtr Collection = GeometryCollection::MakeCubeElement(FTransform::Identity, FVector(1.0)); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FVector(0, 0, 10)), FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FVector(0, 0, 20)), FVector(1.0))); + + (*Collection->BoneHierarchy)[0].Parent = -1; + (*Collection->BoneHierarchy)[0].Children.Add(1); + + (*Collection->BoneHierarchy)[1].Parent = 0; + (*Collection->BoneHierarchy)[1].Children.Add(2); + + (*Collection->BoneHierarchy)[2].Parent = 1; + + R.ExpectTrue(Collection->HasGroup(FTransformCollection::TransformGroup)); + R.ExpectTrue(Collection->HasGroup(FGeometryCollection::VerticesGroup)); + R.ExpectTrue(Collection->HasGroup(FGeometryCollection::FacesGroup)); + R.ExpectTrue(Collection->HasGroup(FGeometryCollection::MaterialGroup)); + R.ExpectTrue(Collection->HasGroup(FGeometryCollection::GeometryGroup)); + + R.ExpectTrue(Collection->NumElements(FTransformCollection::TransformGroup) == 3); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::VerticesGroup) == 24); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::FacesGroup) == 36); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::MaterialGroup) == 2); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::GeometryGroup) == 3); + + int HalfTheFaces = Collection->NumElements(FGeometryCollection::FacesGroup) / 2; + R.ExpectTrue((*Collection->Sections)[0].MaterialID == 0); + R.ExpectTrue((*Collection->Sections)[0].FirstIndex == 0); + R.ExpectTrue((*Collection->Sections)[0].NumTriangles == HalfTheFaces); + R.ExpectTrue((*Collection->Sections)[0].MinVertexIndex == 0); + R.ExpectTrue((*Collection->Sections)[0].MaxVertexIndex == Collection->NumElements(FGeometryCollection::VerticesGroup) - 1); + + R.ExpectTrue((*Collection->Sections)[1].MaterialID == 1); + R.ExpectTrue((*Collection->Sections)[1].FirstIndex == HalfTheFaces * 3); + R.ExpectTrue((*Collection->Sections)[1].NumTriangles == HalfTheFaces); + R.ExpectTrue((*Collection->Sections)[1].MinVertexIndex == 0); + R.ExpectTrue((*Collection->Sections)[1].MaxVertexIndex == Collection->NumElements(FGeometryCollection::VerticesGroup) - 1); + + TArray DelList = { 0 }; + Collection->RemoveElements(FTransformCollection::TransformGroup, DelList); + + R.ExpectTrue(Collection->NumElements(FTransformCollection::TransformGroup) == 2); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::VerticesGroup) == 16); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::FacesGroup) == 24); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::MaterialGroup) == 2); + + for (int Index = 0; Index < Collection->NumElements(FGeometryCollection::VerticesGroup); Index++) + { + R.ExpectTrue((*Collection->BoneMap)[Index] < Collection->NumElements(FGeometryCollection::TransformGroup)); + } + for (int Index = 0; Index < Collection->NumElements(FGeometryCollection::FacesGroup); Index++) + { + R.ExpectTrue((*Collection->Indices)[Index][0] < Collection->NumElements(FGeometryCollection::VerticesGroup)); + R.ExpectTrue((*Collection->Indices)[Index][1] < Collection->NumElements(FGeometryCollection::VerticesGroup)); + R.ExpectTrue((*Collection->Indices)[Index][2] < Collection->NumElements(FGeometryCollection::VerticesGroup)); + } + + R.ExpectTrue((*Collection->Transform)[0].GetTranslation().Z == 10.f); + R.ExpectTrue((*Collection->Transform)[1].GetTranslation().Z == 20.f); + + HalfTheFaces = Collection->NumElements(FGeometryCollection::FacesGroup) / 2; + R.ExpectTrue((*Collection->Sections)[0].MaterialID == 0); + R.ExpectTrue((*Collection->Sections)[0].FirstIndex == 0); + R.ExpectTrue((*Collection->Sections)[0].NumTriangles == HalfTheFaces); + R.ExpectTrue((*Collection->Sections)[0].MinVertexIndex == 0); + R.ExpectTrue((*Collection->Sections)[0].MaxVertexIndex == Collection->NumElements(FGeometryCollection::VerticesGroup) - 1); + + R.ExpectTrue((*Collection->Sections)[1].MaterialID == 1); + R.ExpectTrue((*Collection->Sections)[1].FirstIndex == HalfTheFaces * 3); + R.ExpectTrue((*Collection->Sections)[1].NumTriangles == HalfTheFaces); + R.ExpectTrue((*Collection->Sections)[1].MinVertexIndex == 0); + R.ExpectTrue((*Collection->Sections)[1].MaxVertexIndex == Collection->NumElements(FGeometryCollection::VerticesGroup) - 1); + + // GeometryGroup Updated Tests + { + R.ExpectTrue(Collection->NumElements(FGeometryCollection::GeometryGroup) == 2); + + R.ExpectTrue((*Collection->TransformIndex)[0] == 0); + R.ExpectTrue((*Collection->TransformIndex)[1] == 1); + + R.ExpectTrue((*Collection->FaceStart)[0] == 0); + R.ExpectTrue((*Collection->FaceStart)[1] == 12); + + R.ExpectTrue((*Collection->FaceCount)[0] == 12); + R.ExpectTrue((*Collection->FaceCount)[1] == 12); + R.ExpectTrue((*Collection->Indices).Num() == 24); + + R.ExpectTrue((*Collection->VertexStart)[0] == 0); + R.ExpectTrue((*Collection->VertexStart)[1] == 8); + + R.ExpectTrue((*Collection->VertexCount)[0] == 8); + R.ExpectTrue((*Collection->VertexCount)[1] == 8); + R.ExpectTrue((*Collection->Vertex).Num() == 16); + } + + R.ExpectTrue(Collection->HasContiguousFaces()); + R.ExpectTrue(Collection->HasContiguousVertices()); + R.ExpectTrue(Collection->HasContiguousRenderFaces()); + return !R.HasError(); + } + template bool DeleteFromStart(ExampleResponse&& R); + + template + bool DeleteFromMiddle(ExampleResponse&& R) + { + TSharedPtr Collection = GeometryCollection::MakeCubeElement(FTransform::Identity, FVector(1.0)); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FVector(0, 0, 10)), FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FVector(0, 0, 20)), FVector(1.0))); + + (*Collection->BoneHierarchy)[0].Parent = -1; + (*Collection->BoneHierarchy)[0].Children.Add(1); + + (*Collection->BoneHierarchy)[1].Parent = 0; + (*Collection->BoneHierarchy)[1].Children.Add(2); + + (*Collection->BoneHierarchy)[2].Parent = 1; + + R.ExpectTrue(Collection->HasGroup(FTransformCollection::TransformGroup)); + R.ExpectTrue(Collection->HasGroup(FGeometryCollection::VerticesGroup)); + R.ExpectTrue(Collection->HasGroup(FGeometryCollection::FacesGroup)); + R.ExpectTrue(Collection->HasGroup(FGeometryCollection::MaterialGroup)); + R.ExpectTrue(Collection->HasGroup(FGeometryCollection::GeometryGroup)); + + R.ExpectTrue(Collection->NumElements(FTransformCollection::TransformGroup) == 3); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::VerticesGroup) == 24); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::FacesGroup) == 36); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::MaterialGroup) == 2); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::GeometryGroup) == 3); + + int HalfTheFaces = Collection->NumElements(FGeometryCollection::FacesGroup) / 2; + R.ExpectTrue((*Collection->Sections)[0].MaterialID == 0); + R.ExpectTrue((*Collection->Sections)[0].FirstIndex == 0); + R.ExpectTrue((*Collection->Sections)[0].NumTriangles == HalfTheFaces); + R.ExpectTrue((*Collection->Sections)[0].MinVertexIndex == 0); + R.ExpectTrue((*Collection->Sections)[0].MaxVertexIndex == Collection->NumElements(FGeometryCollection::VerticesGroup) - 1); + + R.ExpectTrue((*Collection->Sections)[1].MaterialID == 1); + R.ExpectTrue((*Collection->Sections)[1].FirstIndex == HalfTheFaces * 3); + R.ExpectTrue((*Collection->Sections)[1].NumTriangles == HalfTheFaces); + R.ExpectTrue((*Collection->Sections)[1].MinVertexIndex == 0); + R.ExpectTrue((*Collection->Sections)[1].MaxVertexIndex == Collection->NumElements(FGeometryCollection::VerticesGroup) - 1); + + TArray DelList = { 1 }; + Collection->RemoveElements(FTransformCollection::TransformGroup, DelList); + + R.ExpectTrue(Collection->NumElements(FTransformCollection::TransformGroup) == 2); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::VerticesGroup) == 16); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::FacesGroup) == 24); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::MaterialGroup) == 2); + + for (int Index = 0; Index < Collection->NumElements(FGeometryCollection::VerticesGroup); Index++) + { + R.ExpectTrue((*Collection->BoneMap)[Index] < Collection->NumElements(FGeometryCollection::TransformGroup)); + } + for (int Index = 0; Index < Collection->NumElements(FGeometryCollection::FacesGroup); Index++) + { + R.ExpectTrue((*Collection->Indices)[Index][0] < Collection->NumElements(FGeometryCollection::VerticesGroup)); + R.ExpectTrue((*Collection->Indices)[Index][1] < Collection->NumElements(FGeometryCollection::VerticesGroup)); + R.ExpectTrue((*Collection->Indices)[Index][2] < Collection->NumElements(FGeometryCollection::VerticesGroup)); + } + + R.ExpectTrue((*Collection->Transform)[0].GetTranslation().Z == 0.f); + R.ExpectTrue((*Collection->Transform)[1].GetTranslation().Z == 30.f); + + HalfTheFaces = Collection->NumElements(FGeometryCollection::FacesGroup) / 2; + R.ExpectTrue((*Collection->Sections)[0].MaterialID == 0); + R.ExpectTrue((*Collection->Sections)[0].FirstIndex == 0); + R.ExpectTrue((*Collection->Sections)[0].NumTriangles == HalfTheFaces); + R.ExpectTrue((*Collection->Sections)[0].MinVertexIndex == 0); + R.ExpectTrue((*Collection->Sections)[0].MaxVertexIndex == Collection->NumElements(FGeometryCollection::VerticesGroup) - 1); + + R.ExpectTrue((*Collection->Sections)[1].MaterialID == 1); + R.ExpectTrue((*Collection->Sections)[1].FirstIndex == HalfTheFaces * 3); + R.ExpectTrue((*Collection->Sections)[1].NumTriangles == HalfTheFaces); + R.ExpectTrue((*Collection->Sections)[1].MinVertexIndex == 0); + R.ExpectTrue((*Collection->Sections)[1].MaxVertexIndex == Collection->NumElements(FGeometryCollection::VerticesGroup) - 1); + + // GeometryGroup Updated Tests + { + R.ExpectTrue(Collection->NumElements(FGeometryCollection::GeometryGroup) == 2); + + R.ExpectTrue((*Collection->TransformIndex)[0] == 0); + R.ExpectTrue((*Collection->TransformIndex)[1] == 1); + + R.ExpectTrue((*Collection->FaceStart)[0] == 0); + R.ExpectTrue((*Collection->FaceStart)[1] == 12); + + R.ExpectTrue((*Collection->FaceCount)[0] == 12); + R.ExpectTrue((*Collection->FaceCount)[1] == 12); + R.ExpectTrue((*Collection->Indices).Num() == 24); + + R.ExpectTrue((*Collection->VertexStart)[0] == 0); + R.ExpectTrue((*Collection->VertexStart)[1] == 8); + + R.ExpectTrue((*Collection->VertexCount)[0] == 8); + R.ExpectTrue((*Collection->VertexCount)[1] == 8); + R.ExpectTrue((*Collection->Vertex).Num() == 16); + } + + R.ExpectTrue(Collection->HasContiguousFaces()); + R.ExpectTrue(Collection->HasContiguousVertices()); + R.ExpectTrue(Collection->HasContiguousRenderFaces()); + + return !R.HasError(); + } + template bool DeleteFromMiddle(ExampleResponse&& R); + + + template + bool DeleteBranch(ExampleResponse&& R) + { + TSharedPtr Collection = GeometryCollection::MakeCubeElement(FTransform::Identity, FVector(1.0)); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FVector(0, 0, 10)), FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FVector(0, 0, 10)), FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FVector(0, 0, 10)), FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FVector(0, 0, 10)), FVector(1.0))); + + // 0 + // ...1 + // ......3 + // ...2 + // ......4 + (*Collection->BoneHierarchy)[0].Parent = -1; + (*Collection->BoneHierarchy)[0].Children.Add(1); + (*Collection->BoneHierarchy)[1].Children.Add(2); + (*Collection->BoneHierarchy)[1].Parent = 0; + (*Collection->BoneHierarchy)[1].Children.Add(3); + (*Collection->BoneHierarchy)[2].Parent = 0; + (*Collection->BoneHierarchy)[2].Children.Add(4); + (*Collection->BoneHierarchy)[3].Parent = 1; + (*Collection->BoneHierarchy)[4].Parent = 2; + + + R.ExpectTrue(Collection->HasGroup(FTransformCollection::TransformGroup)); + R.ExpectTrue(Collection->HasGroup(FGeometryCollection::VerticesGroup)); + R.ExpectTrue(Collection->HasGroup(FGeometryCollection::FacesGroup)); + R.ExpectTrue(Collection->HasGroup(FGeometryCollection::MaterialGroup)); + + R.ExpectTrue(Collection->NumElements(FTransformCollection::TransformGroup) == 5); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::VerticesGroup) == 40); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::FacesGroup) == 60); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::MaterialGroup) == 2); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::GeometryGroup) == 5); + + int HalfTheFaces = Collection->NumElements(FGeometryCollection::FacesGroup) / 2; + R.ExpectTrue((*Collection->Sections)[0].MaterialID == 0); + R.ExpectTrue((*Collection->Sections)[0].FirstIndex == 0); + R.ExpectTrue((*Collection->Sections)[0].NumTriangles == HalfTheFaces); + R.ExpectTrue((*Collection->Sections)[0].MinVertexIndex == 0); + R.ExpectTrue((*Collection->Sections)[0].MaxVertexIndex == Collection->NumElements(FGeometryCollection::VerticesGroup) - 1); + + R.ExpectTrue((*Collection->Sections)[1].MaterialID == 1); + R.ExpectTrue((*Collection->Sections)[1].FirstIndex == HalfTheFaces * 3); + R.ExpectTrue((*Collection->Sections)[1].NumTriangles == HalfTheFaces); + R.ExpectTrue((*Collection->Sections)[1].MinVertexIndex == 0); + R.ExpectTrue((*Collection->Sections)[1].MaxVertexIndex == Collection->NumElements(FGeometryCollection::VerticesGroup) - 1); + + // 0 + // ...2 + // ......4 + TArray DelList = { 1, 3 }; + Collection->RemoveElements(FTransformCollection::TransformGroup, DelList); + + R.ExpectTrue(Collection->NumElements(FTransformCollection::TransformGroup) == 3); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::VerticesGroup) == 24); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::FacesGroup) == 36); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::MaterialGroup) == 2); + + R.ExpectTrue((*Collection->BoneHierarchy)[0].Parent == -1); + R.ExpectTrue((*Collection->BoneHierarchy)[0].Children.Num() == 1); + R.ExpectTrue((*Collection->BoneHierarchy)[0].Children.Contains(1)); + R.ExpectTrue((*Collection->BoneHierarchy)[1].Parent == 0); + R.ExpectTrue((*Collection->BoneHierarchy)[1].Children.Num() == 1); + R.ExpectTrue((*Collection->BoneHierarchy)[1].Children.Contains(2)); + R.ExpectTrue((*Collection->BoneHierarchy)[2].Parent == 1); + R.ExpectTrue((*Collection->BoneHierarchy)[2].Children.Num() == 0); + + for (int Index = 0; Index < Collection->NumElements(FGeometryCollection::VerticesGroup); Index++) + { + R.ExpectTrue((*Collection->BoneMap)[Index] < Collection->NumElements(FGeometryCollection::TransformGroup)); + } + for (int Index = 0; Index < Collection->NumElements(FGeometryCollection::FacesGroup); Index++) + { + R.ExpectTrue((*Collection->Indices)[Index][0] < Collection->NumElements(FGeometryCollection::VerticesGroup)); + R.ExpectTrue((*Collection->Indices)[Index][1] < Collection->NumElements(FGeometryCollection::VerticesGroup)); + R.ExpectTrue((*Collection->Indices)[Index][2] < Collection->NumElements(FGeometryCollection::VerticesGroup)); + } + + R.ExpectTrue((*Collection->Transform)[0].GetTranslation().Z == 0.f); + R.ExpectTrue((*Collection->Transform)[1].GetTranslation().Z == 10.f); + + HalfTheFaces = Collection->NumElements(FGeometryCollection::FacesGroup) / 2; + R.ExpectTrue((*Collection->Sections)[0].MaterialID == 0); + R.ExpectTrue((*Collection->Sections)[0].FirstIndex == 0); + R.ExpectTrue((*Collection->Sections)[0].NumTriangles == HalfTheFaces); + R.ExpectTrue((*Collection->Sections)[0].MinVertexIndex == 0); + R.ExpectTrue((*Collection->Sections)[0].MaxVertexIndex == Collection->NumElements(FGeometryCollection::VerticesGroup) - 1); + + R.ExpectTrue((*Collection->Sections)[1].MaterialID == 1); + R.ExpectTrue((*Collection->Sections)[1].FirstIndex == HalfTheFaces * 3); + R.ExpectTrue((*Collection->Sections)[1].NumTriangles == HalfTheFaces); + R.ExpectTrue((*Collection->Sections)[1].MinVertexIndex == 0); + R.ExpectTrue((*Collection->Sections)[1].MaxVertexIndex == Collection->NumElements(FGeometryCollection::VerticesGroup) - 1); + + // GeometryGroup Updated Tests + { + R.ExpectTrue(Collection->NumElements(FGeometryCollection::GeometryGroup) == 3); + + R.ExpectTrue((*Collection->TransformIndex)[0] == 0); + R.ExpectTrue((*Collection->TransformIndex)[1] == 1); + R.ExpectTrue((*Collection->TransformIndex)[2] == 2); + + R.ExpectTrue((*Collection->FaceStart)[0] == 0); + R.ExpectTrue((*Collection->FaceStart)[1] == 12); + R.ExpectTrue((*Collection->FaceStart)[2] == 24); + + R.ExpectTrue((*Collection->FaceCount)[0] == 12); + R.ExpectTrue((*Collection->FaceCount)[1] == 12); + R.ExpectTrue((*Collection->FaceCount)[2] == 12); + R.ExpectTrue((*Collection->Indices).Num() == 36); + + R.ExpectTrue((*Collection->VertexStart)[0] == 0); + R.ExpectTrue((*Collection->VertexStart)[1] == 8); + R.ExpectTrue((*Collection->VertexStart)[2] == 16); + + R.ExpectTrue((*Collection->VertexCount)[0] == 8); + R.ExpectTrue((*Collection->VertexCount)[1] == 8); + R.ExpectTrue((*Collection->VertexCount)[2] == 8); + R.ExpectTrue((*Collection->Vertex).Num() == 24); + } + + R.ExpectTrue(Collection->HasContiguousFaces()); + R.ExpectTrue(Collection->HasContiguousVertices()); + R.ExpectTrue(Collection->HasContiguousRenderFaces()); + + return !R.HasError(); + } + template bool DeleteBranch(ExampleResponse&& R); + + + template + bool DeleteRootLeafMiddle(ExampleResponse&& R) + { + TSharedPtr Collection = GeometryCollection::MakeCubeElement(FTransform::Identity, FVector(1.0)); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FVector(0, 0, 10)), FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FVector(0, 0, 10)), FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FVector(0, 0, 10)), FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FVector(0, 0, 10)), FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FVector(0, 0, 10)), FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FVector(0, 0, 10)), FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FVector(0, 0, 10)), FVector(1.0))); + + // 0 + // ...1 + // ...5 + // ......6 + // ......3 + // ...2 + // ......7 + // .........4 + (*Collection->BoneHierarchy)[0].Parent = -1; + (*Collection->BoneHierarchy)[0].Children.Add(1); + (*Collection->BoneHierarchy)[0].Children.Add(5); + (*Collection->BoneHierarchy)[0].Children.Add(2); + (*Collection->BoneHierarchy)[1].Parent = 0; + (*Collection->BoneHierarchy)[2].Parent = 0; + (*Collection->BoneHierarchy)[2].Children.Add(7); + (*Collection->BoneHierarchy)[3].Parent = 5; + (*Collection->BoneHierarchy)[4].Parent = 7; + (*Collection->BoneHierarchy)[5].Parent = 0; + (*Collection->BoneHierarchy)[5].Children.Add(6); + (*Collection->BoneHierarchy)[5].Children.Add(3); + (*Collection->BoneHierarchy)[6].Parent = 5; + (*Collection->BoneHierarchy)[7].Parent = 2; + (*Collection->BoneHierarchy)[7].Children.Add(4); + + (*Collection->BoneName)[0] = "0"; + (*Collection->BoneName)[1] = "1"; + (*Collection->BoneName)[2] = "2"; + (*Collection->BoneName)[3] = "3"; + (*Collection->BoneName)[4] = "4"; + (*Collection->BoneName)[5] = "5"; + (*Collection->BoneName)[6] = "6"; + (*Collection->BoneName)[7] = "7"; + + R.ExpectTrue(Collection->HasGroup(FTransformCollection::TransformGroup)); + R.ExpectTrue(Collection->HasGroup(FGeometryCollection::VerticesGroup)); + R.ExpectTrue(Collection->HasGroup(FGeometryCollection::FacesGroup)); + R.ExpectTrue(Collection->HasGroup(FGeometryCollection::MaterialGroup)); + R.ExpectTrue(Collection->HasGroup(FGeometryCollection::GeometryGroup)); + + R.ExpectTrue(Collection->NumElements(FTransformCollection::TransformGroup) == 8); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::VerticesGroup) == 64); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::FacesGroup) == 96); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::MaterialGroup) == 2); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::GeometryGroup) == 8); + + int HalfTheFaces = Collection->NumElements(FGeometryCollection::FacesGroup) / 2; + R.ExpectTrue((*Collection->Sections)[0].MaterialID == 0); + R.ExpectTrue((*Collection->Sections)[0].FirstIndex == 0); + R.ExpectTrue((*Collection->Sections)[0].NumTriangles == HalfTheFaces); + R.ExpectTrue((*Collection->Sections)[0].MinVertexIndex == 0); + R.ExpectTrue((*Collection->Sections)[0].MaxVertexIndex == Collection->NumElements(FGeometryCollection::VerticesGroup) - 1); + + R.ExpectTrue((*Collection->Sections)[1].MaterialID == 1); + R.ExpectTrue((*Collection->Sections)[1].FirstIndex == HalfTheFaces * 3); + R.ExpectTrue((*Collection->Sections)[1].NumTriangles == HalfTheFaces); + R.ExpectTrue((*Collection->Sections)[1].MinVertexIndex == 0); + R.ExpectTrue((*Collection->Sections)[1].MaxVertexIndex == Collection->NumElements(FGeometryCollection::VerticesGroup) - 1); + + // 1 + // 6 + // 3 + // 2 + // ...4 + TArray DelList = { 0,5,7 }; + Collection->RemoveElements(FTransformCollection::TransformGroup, DelList); + + R.ExpectTrue(Collection->NumElements(FTransformCollection::TransformGroup) == 5); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::VerticesGroup) == 40); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::FacesGroup) == 60); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::MaterialGroup) == 2); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::GeometryGroup) == 5); + + R.ExpectTrue((*Collection->BoneHierarchy)[0].Parent == -1); + R.ExpectTrue((*Collection->BoneHierarchy)[0].Children.Num() == 0); + R.ExpectTrue((*Collection->BoneHierarchy)[1].Parent == -1); + R.ExpectTrue((*Collection->BoneHierarchy)[1].Children.Num() == 1); + R.ExpectTrue((*Collection->BoneHierarchy)[1].Children.Contains(3)); + R.ExpectTrue((*Collection->BoneHierarchy)[2].Parent == -1); + R.ExpectTrue((*Collection->BoneHierarchy)[2].Children.Num() == 0); + R.ExpectTrue((*Collection->BoneHierarchy)[3].Parent == 1); + R.ExpectTrue((*Collection->BoneHierarchy)[3].Children.Num() == 0); + R.ExpectTrue((*Collection->BoneHierarchy)[4].Parent == -1); + R.ExpectTrue((*Collection->BoneHierarchy)[4].Children.Num() == 0); + + int32 Index0 = Collection->BoneName->Find("0"); + int32 Index1 = Collection->BoneName->Find("1"); + int32 Index2 = Collection->BoneName->Find("2"); + int32 Index3 = Collection->BoneName->Find("3"); + int32 Index4 = Collection->BoneName->Find("4"); + int32 Index6 = Collection->BoneName->Find("6"); + + R.ExpectTrue(Index0 == -1); + R.ExpectTrue(Index6 != -1); + R.ExpectTrue((*Collection->BoneHierarchy)[Index1].Parent == -1); + R.ExpectTrue((*Collection->BoneHierarchy)[Index2].Parent == -1); + R.ExpectTrue((*Collection->BoneHierarchy)[Index2].Children.Num() == 1); + R.ExpectTrue((*Collection->BoneHierarchy)[Index2].Children.Contains(Index4)); + R.ExpectTrue((*Collection->BoneHierarchy)[Index4].Parent == Index2); + R.ExpectTrue((*Collection->BoneHierarchy)[Index4].Children.Num() == 0); + + for (int Index = 0; Index < Collection->NumElements(FGeometryCollection::VerticesGroup); Index++) + { + R.ExpectTrue((*Collection->BoneMap)[Index] < Collection->NumElements(FGeometryCollection::TransformGroup)); + } + for (int Index = 0; Index < Collection->NumElements(FGeometryCollection::FacesGroup); Index++) + { + R.ExpectTrue((*Collection->Indices)[Index][0] < Collection->NumElements(FGeometryCollection::VerticesGroup)); + R.ExpectTrue((*Collection->Indices)[Index][1] < Collection->NumElements(FGeometryCollection::VerticesGroup)); + R.ExpectTrue((*Collection->Indices)[Index][2] < Collection->NumElements(FGeometryCollection::VerticesGroup)); + } + + R.ExpectTrue((*Collection->Transform)[Index1].GetTranslation().Z == 10.f); + R.ExpectTrue((*Collection->Transform)[Index2].GetTranslation().Z == 10.f); + R.ExpectTrue((*Collection->Transform)[Index3].GetTranslation().Z == 20.f); + R.ExpectTrue((*Collection->Transform)[Index4].GetTranslation().Z == 20.f); + R.ExpectTrue((*Collection->Transform)[Index6].GetTranslation().Z == 20.f); + + HalfTheFaces = Collection->NumElements(FGeometryCollection::FacesGroup) / 2; + R.ExpectTrue((*Collection->Sections)[0].MaterialID == 0); + R.ExpectTrue((*Collection->Sections)[0].FirstIndex == 0); + R.ExpectTrue((*Collection->Sections)[0].NumTriangles == HalfTheFaces); + R.ExpectTrue((*Collection->Sections)[0].MinVertexIndex == 0); + R.ExpectTrue((*Collection->Sections)[0].MaxVertexIndex == Collection->NumElements(FGeometryCollection::VerticesGroup) - 1); + + R.ExpectTrue((*Collection->Sections)[1].MaterialID == 1); + R.ExpectTrue((*Collection->Sections)[1].FirstIndex == HalfTheFaces * 3); + R.ExpectTrue((*Collection->Sections)[1].NumTriangles == HalfTheFaces); + R.ExpectTrue((*Collection->Sections)[1].MinVertexIndex == 0); + R.ExpectTrue((*Collection->Sections)[1].MaxVertexIndex == Collection->NumElements(FGeometryCollection::VerticesGroup) - 1); + + + // GeometryGroup Updated Tests + { + R.ExpectTrue(Collection->NumElements(FGeometryCollection::GeometryGroup) == 5); + + + R.ExpectTrue((*Collection->TransformIndex)[Index1] == 0); + R.ExpectTrue((*Collection->TransformIndex)[Index2] == 1); + R.ExpectTrue((*Collection->TransformIndex)[Index3] == 2); + R.ExpectTrue((*Collection->TransformIndex)[Index4] == 3); + R.ExpectTrue((*Collection->TransformIndex)[Index6] == 4); + + R.ExpectTrue((*Collection->FaceStart)[Index1] == 0); + R.ExpectTrue((*Collection->FaceStart)[Index2] == 12); + R.ExpectTrue((*Collection->FaceStart)[Index3] == 24); + R.ExpectTrue((*Collection->FaceStart)[Index4] == 36); + R.ExpectTrue((*Collection->FaceStart)[Index6] == 48); + + R.ExpectTrue((*Collection->FaceCount)[Index1] == 12); + R.ExpectTrue((*Collection->FaceCount)[Index2] == 12); + R.ExpectTrue((*Collection->FaceCount)[Index3] == 12); + R.ExpectTrue((*Collection->FaceCount)[Index4] == 12); + R.ExpectTrue((*Collection->FaceCount)[Index6] == 12); + R.ExpectTrue((*Collection->Indices).Num() == 60); + + R.ExpectTrue((*Collection->VertexStart)[Index1] == 0); + R.ExpectTrue((*Collection->VertexStart)[Index2] == 8); + R.ExpectTrue((*Collection->VertexStart)[Index3] == 16); + R.ExpectTrue((*Collection->VertexStart)[Index4] == 24); + R.ExpectTrue((*Collection->VertexStart)[Index6] == 32); + + R.ExpectTrue((*Collection->VertexCount)[Index1] == 8); + R.ExpectTrue((*Collection->VertexCount)[Index2] == 8); + R.ExpectTrue((*Collection->VertexCount)[Index3] == 8); + R.ExpectTrue((*Collection->VertexCount)[Index4] == 8); + R.ExpectTrue((*Collection->VertexCount)[Index6] == 8); + R.ExpectTrue((*Collection->Vertex).Num() == 40); + } + + R.ExpectTrue(Collection->HasContiguousFaces()); + R.ExpectTrue(Collection->HasContiguousVertices()); + R.ExpectTrue(Collection->HasContiguousRenderFaces()); + + return !R.HasError(); + } + template bool DeleteRootLeafMiddle(ExampleResponse&& R); + + + + template + bool DeleteEverything(ExampleResponse&& R) + { + TSharedPtr Collection = GeometryCollection::MakeCubeElement(FTransform::Identity, FVector(1.0)); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FVector(0, 0, 10)), FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FVector(0, 0, 10)), FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FVector(0, 0, 10)), FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FVector(0, 0, 10)), FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FVector(0, 0, 10)), FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FVector(0, 0, 10)), FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FVector(0, 0, 10)), FVector(1.0))); + + // 0 + // ...1 + // ...5 + // ......6 + // ......3 + // ...2 + // ......7 + // .........4 + (*Collection->BoneHierarchy)[0].Parent = -1; + (*Collection->BoneHierarchy)[0].Children.Add(1); + (*Collection->BoneHierarchy)[0].Children.Add(5); + (*Collection->BoneHierarchy)[0].Children.Add(2); + (*Collection->BoneHierarchy)[1].Parent = 0; + (*Collection->BoneHierarchy)[2].Parent = 0; + (*Collection->BoneHierarchy)[2].Children.Add(7); + (*Collection->BoneHierarchy)[3].Parent = 5; + (*Collection->BoneHierarchy)[4].Parent = 7; + (*Collection->BoneHierarchy)[5].Parent = 0; + (*Collection->BoneHierarchy)[5].Children.Add(6); + (*Collection->BoneHierarchy)[5].Children.Add(3); + (*Collection->BoneHierarchy)[6].Parent = 5; + (*Collection->BoneHierarchy)[7].Parent = 2; + (*Collection->BoneHierarchy)[7].Children.Add(4); + + TArray DelList = { 0,1,2,3,4,5,6,7 }; + Collection->RemoveElements(FTransformCollection::TransformGroup, DelList); + + R.ExpectTrue(Collection->HasGroup(FTransformCollection::TransformGroup)); + R.ExpectTrue(Collection->HasGroup(FGeometryCollection::VerticesGroup)); + R.ExpectTrue(Collection->HasGroup(FGeometryCollection::FacesGroup)); + R.ExpectTrue(Collection->HasGroup(FGeometryCollection::MaterialGroup)); + + R.ExpectTrue(Collection->NumElements(FTransformCollection::TransformGroup) == 0); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::VerticesGroup) == 0); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::FacesGroup) == 0); + R.ExpectTrue(Collection->NumElements(FGeometryCollection::MaterialGroup) == 0); + + R.ExpectTrue(Collection->NumElements(FGeometryCollection::GeometryGroup) == 0); + R.ExpectTrue((*Collection->Indices).Num() == 0); + R.ExpectTrue((*Collection->Vertex).Num() == 0); + + R.ExpectTrue(Collection->HasContiguousFaces()); + R.ExpectTrue(Collection->HasContiguousVertices()); + R.ExpectTrue(Collection->HasContiguousRenderFaces()); + + return !R.HasError(); + } + template bool DeleteEverything(ExampleResponse&& R); + + + template + bool ParentTransformTest(ExampleResponse&& R) + { + FGeometryCollection* Collection = new FGeometryCollection(); + + int32 TransformIndex = Collection->AddElements(1, FGeometryCollection::TransformGroup); + (*Collection->Transform)[TransformIndex].SetTranslation(FVector(13)); + R.ExpectTrue(TransformIndex == 0); + + TransformIndex = Collection->AddElements(1, FGeometryCollection::TransformGroup); + (*Collection->Transform)[TransformIndex].SetTranslation(FVector(7)); + R.ExpectTrue(TransformIndex == 1); + + // + // Parent a transform + // + GeometryCollectionAlgo::ParentTransform(Collection, 1, 0); + R.ExpectTrue((*Collection->BoneHierarchy)[0].Children.Num()==0); + R.ExpectTrue((*Collection->BoneHierarchy)[0].Parent == 1); + R.ExpectTrue((*Collection->BoneHierarchy)[1].Children.Num() == 1); + R.ExpectTrue((*Collection->BoneHierarchy)[1].Children.Contains(0) ); + R.ExpectTrue((*Collection->BoneHierarchy)[1].Parent == -1); + + TArray GlobalTransform; + GeometryCollectionAlgo::GlobalMatrices(Collection, GlobalTransform); + R.ExpectTrue(((*Collection->Transform)[0].GetTranslation() - FVector(6)).Size() < KINDA_SMALL_NUMBER); + R.ExpectTrue((GlobalTransform[0].GetTranslation()-FVector(13)).Size()AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FVector(3)), FVector(1.0))); + R.ExpectTrue(((*Collection->Transform)[TransformIndex].GetTranslation() - FVector(3)).Size() < KINDA_SMALL_NUMBER); + R.ExpectTrue((*Collection->TransformIndex).Num() == 1); + R.ExpectTrue((*Collection->TransformIndex)[0] == TransformIndex); + R.ExpectTrue((*Collection->VertexStart)[0] == 0); + R.ExpectTrue((*Collection->VertexCount)[0] == 8); + for (int i = (*Collection->VertexStart)[0]; i < (*Collection->VertexCount)[0]; i++) + { + R.ExpectTrue((*Collection->BoneMap)[i] == TransformIndex); + } + + // + // Parent the geometry + // + GeometryCollectionAlgo::ParentTransform(Collection, 0, TransformIndex); + R.ExpectTrue((*Collection->BoneHierarchy)[0].Children.Num() == 1); + R.ExpectTrue((*Collection->BoneHierarchy)[0].Parent == 1); + R.ExpectTrue((*Collection->BoneHierarchy)[1].Children.Num() == 1); + R.ExpectTrue((*Collection->BoneHierarchy)[1].Children.Contains(0)); + R.ExpectTrue((*Collection->BoneHierarchy)[1].Parent == -1); + R.ExpectTrue(((*Collection->Transform)[TransformIndex].GetTranslation() - FVector(-10)).Size() < KINDA_SMALL_NUMBER); + R.ExpectTrue((*Collection->TransformIndex).Num() == 1); + R.ExpectTrue((*Collection->TransformIndex)[0] == TransformIndex); + R.ExpectTrue((*Collection->VertexStart)[0] == 0); + R.ExpectTrue((*Collection->VertexCount)[0] == 8); + for (int i = (*Collection->VertexStart)[0]; i < (*Collection->VertexCount)[0]; i++) + { + R.ExpectTrue((*Collection->BoneMap)[i] == TransformIndex); + } + + GeometryCollectionAlgo::GlobalMatrices(Collection, GlobalTransform); + R.ExpectTrue((GlobalTransform[0].GetTranslation() - FVector(13)).Size() < KINDA_SMALL_NUMBER); + R.ExpectTrue((GlobalTransform[2].GetTranslation() - FVector(3)).Size() < KINDA_SMALL_NUMBER); + + + + // + // Force a circular parent + // + R.ExpectTrue(!GeometryCollectionAlgo::HasCycle((*Collection->BoneHierarchy), TransformIndex)); + (*Collection->BoneHierarchy)[0].Children.Add(2); + (*Collection->BoneHierarchy)[0].Parent = 2; + (*Collection->BoneHierarchy)[2].Children.Add(0); + (*Collection->BoneHierarchy)[2].Parent = 0; + R.ExpectTrue(GeometryCollectionAlgo::HasCycle((*Collection->BoneHierarchy), TransformIndex)); + + delete Collection; + + return !R.HasError(); + } + template bool ParentTransformTest(ExampleResponse&& R); + + template + bool ReindexMaterialsTest(ExampleResponse&& R) + { + TSharedPtr Collection = GeometryCollection::MakeCubeElement(FTransform::Identity, FVector(1.0)); + + R.ExpectTrue(Collection->Sections->Num() == 2); + + Collection->ReindexMaterials(); + + // Reindexing doesn't change the number of sections + R.ExpectTrue(Collection->Sections->Num() == 2); + + // Ensure material selections have correct material ids after reindexing + for (int i = 0; i < 12; i++) + { + if (i < 6) + { + R.ExpectTrue((*Collection->MaterialID)[i] == 0); + } + else + { + R.ExpectTrue((*Collection->MaterialID)[i] == 1); + } + } + + // Delete vertices for a single material id + TArray DelList = { 0,1,2,3,4,5 }; + Collection->RemoveElements(FGeometryCollection::FacesGroup, DelList); + + Collection->ReindexMaterials(); + + // Ensure we now have 1 section + R.ExpectTrue(Collection->Sections->Num() == 1); + R.ExpectTrue((*Collection->Sections)[0].MaterialID == 1); + R.ExpectTrue((*Collection->Sections)[0].NumTriangles == 6); + + return !R.HasError(); + } + template bool ReindexMaterialsTest(ExampleResponse&& R); +} \ No newline at end of file diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleDecimation.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleDecimation.cpp new file mode 100644 index 000000000000..3b7aaf7435d2 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleDecimation.cpp @@ -0,0 +1,220 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionExampleDecimation.h" + +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionAlgo.h" +#include "GeometryCollection/GeometryCollectionUtility.h" +#include "GeometryCollection/TransformCollection.h" +#include "GeometryCollection/GeometryCollectionProximityUtility.h" + +#include "Chaos/ArrayCollectionArray.h" +#include "Chaos/Particles.h" +#include "Chaos/TriangleMesh.h" +#include "Chaos/Vector.h" + +#include "UObject/Package.h" +#include "UObject/UObjectGlobals.h" + +#include "../Resource/BoxGeometry.h" +#include "../Resource/CylinderGeometry.h" +#include "../Resource/EllipsoidGeometry.h" +#include "../Resource/EllipsoidGeometry2.h" +#include "../Resource/EllipsoidGeometry3.h" +#include "../Resource/FracturedGeometry.h" +#include "../Resource/SphereGeometry.h" +#include "../Resource/TorusGeometry.h" + +//#define VERBOSE +#define WRITE_OBJ_FILES + +namespace GeometryCollectionExample +{ + + Chaos::TParticles + BuildParticlesFeomGeomCollection(FGeometryCollection *TestCollection) + { + TManagedArray &Vertex = *TestCollection->Vertex; + const int numParticles = Vertex.Num(); + Chaos::TParticles particles; + particles.AddParticles(numParticles); + for (int i = 0; i < numParticles; i++) + particles.X(i).Set(Vertex[i][0], Vertex[i][1], Vertex[i][2]); + return particles; + } + + Chaos::TTriangleMesh + BuildTriMeshFromGeomCollection(FGeometryCollection *TestCollection) + { + TManagedArray &Indices = *TestCollection->Indices; + const int numTris = Indices.Num(); + TArray> tris; + tris.SetNumUninitialized(numTris); + for (int i = 0; i < numTris; i++) + tris[i] = Chaos::TVector(Indices[i][0], Indices[i][1], Indices[i][2]); + + Chaos::TTriangleMesh triMesh(MoveTemp(tris)); + return triMesh; + } + + void + PrintBoolArray(const TManagedArray &bArray) + { +#ifdef VERBOSE + for (int j = 0; j < bArray.Num(); j++) + std::cout << (bArray[j] ? "1" : "0"); + std::cout << std::endl; +#endif + } + + void + WriteImportanceOrderObjs( + FGeometryCollection *TestCollection, + const TArray &importance, + const TArray &coincidentVertices, + const char *baseName, + const char *path) + { + // Add an array to the vertices group for visibility + TManagedArray &visibility = + *TestCollection->AddAttribute( + "VertexVisibility", FGeometryCollection::VerticesGroup); + // Initialize visibility + const int numParticles = importance.Num();// visibility.Num(); + check(numParticles <= visibility.Num()); + const int numGoodParticles = numParticles - coincidentVertices.Num(); + check(numParticles >= numGoodParticles); + for (int i = 0; i < numParticles; i++) + visibility[i] = false; + +#ifdef VERBOSE + std::cout << baseName << " - Num points: " << numParticles + << " Num coincident: " << coincidentVertices.Num() + << " - visibility:" << std::endl; +#endif +#ifdef WRITE_OBJ_FILES + TestCollection->WriteDataToOBJFile(FString(baseName), path, true, false); +#endif + int i = 0; + for (; i < FMath::Min(4, numGoodParticles); i++) + visibility[importance[i]] = true; +#ifdef WRITE_OBJ_FILES + TestCollection->WriteDataToOBJFile(FString(baseName)+"_4", path, false, true); +#endif + PrintBoolArray(visibility); + + for (; i < FMath::Min(8, numGoodParticles); i++) + visibility[importance[i]] = true; +#ifdef WRITE_OBJ_FILES + TestCollection->WriteDataToOBJFile(FString(baseName) +"_8", path, false, true); +#endif + PrintBoolArray(visibility); + + for (; i < static_cast(ceil(numGoodParticles * .1)); i++) + visibility[importance[i]] = true; +#ifdef WRITE_OBJ_FILES + TestCollection->WriteDataToOBJFile(FString(baseName) +"_10pct", path, false, true); +#endif + PrintBoolArray(visibility); + + for (; i < static_cast(ceil(numGoodParticles * .25)); i++) + visibility[importance[i]] = true; +#ifdef WRITE_OBJ_FILES + TestCollection->WriteDataToOBJFile(FString(baseName) +"_25pct", path, false, true); +#endif + PrintBoolArray(visibility); + + for (; i < static_cast(ceil(numGoodParticles * .5)); i++) + visibility[importance[i]] = true; +#ifdef WRITE_OBJ_FILES + TestCollection->WriteDataToOBJFile(FString(baseName) +"_50pct", path, false, true); +#endif + PrintBoolArray(visibility); + } + + template + bool + RunGeomDecimationTest(FGeometryCollection* TestCollection, ExampleResponse& R, const char *BaseName, const char *OutputDir, const uint32 ExpectedHash, const bool RestrictToLocalIndexRange = false) + { + Chaos::TParticles Particles = BuildParticlesFeomGeomCollection(TestCollection); + Chaos::TTriangleMesh TriMesh = BuildTriMeshFromGeomCollection(TestCollection); + + const Chaos::TArrayCollectionArray>& X = Particles.X(); + const TArrayView> XV(const_cast*>(X.GetData()), X.Num()); + TArray CoincidentVertices; + const TArray Importance = TriMesh.GetVertexImportanceOrdering(XV, &CoincidentVertices, RestrictToLocalIndexRange); + check(CoincidentVertices.Num() < Importance.Num()); + + const int numParticles = Particles.Size(); + R.ExpectTrue((!RestrictToLocalIndexRange && Importance.Num() == numParticles) || + (RestrictToLocalIndexRange && Importance.Num() <= numParticles)); // got the right number of indices + R.ExpectTrue(TSet(Importance).Num() == Importance.Num()); // indices were unique + + WriteImportanceOrderObjs( + TestCollection, Importance, CoincidentVertices, BaseName, OutputDir); + + const uint32 hash = GetTypeHash(Importance); +#ifdef VERBOSE + std::cout << BaseName << " importance ordering hash: " << hash << std::endl; +#endif + if (hash != ExpectedHash) + { + std::cout << "GeometryCollectionTestDecimation - " << BaseName + << " - expected importance ordering hash: " << ExpectedHash + << " got: " << hash << ". Failing." << std::endl; + } + return hash == ExpectedHash; + } + + template + bool + RunGeomDecimationTest(ExampleResponse& R, const char *BaseName, const char *OutputDir, const uint32 ExpectedHash, const bool RestrictToLocalIndexRange = false) + { + TGeom Geom; + FGeometryCollection* TestCollection = + FGeometryCollection::NewGeometryCollection( + Geom.RawVertexArray, + Geom.RawIndicesArray); + return RunGeomDecimationTest(TestCollection, R, BaseName, OutputDir, ExpectedHash, RestrictToLocalIndexRange); + } + + template + bool + RunGlobalGeomDecimationTest(ExampleResponse& R, const char *BaseName, const char *OutputDir, const uint32 ExpectedHash, const bool RestrictToLocalIndexRange = true) + { + TGeom Geom; + FGeometryCollection* TestCollection = + FGeometryCollection::NewGeometryCollection( + Geom.RawVertexArray, + Geom.RawIndicesArray1); + return RunGeomDecimationTest(TestCollection, R, BaseName, OutputDir, ExpectedHash, RestrictToLocalIndexRange); + } + + template + bool TestGeometryDecimation(ExampleResponse&& R) + { + bool Success = true; + // If E:\TestGeometry\Decimation doesn't already exist, the files aren't written. + + // Standalone point pools. + Success &= RunGeomDecimationTest(R, "box", "E:\\TestGeometry\\Decimation\\", 4024338882); + Success &= RunGeomDecimationTest(R, "cylinder", "E:\\TestGeometry\\Decimation\\", 2477299646); + Success &= RunGeomDecimationTest(R, "ellipsoid", "E:\\TestGeometry\\Decimation\\", 1158371240); + Success &= RunGeomDecimationTest(R, "ellipsoid2", "E:\\TestGeometry\\Decimation\\", 554754926); + Success &= RunGeomDecimationTest(R, "ellipsoid3", "E:\\TestGeometry\\Decimation\\", 2210765036); + Success &= RunGeomDecimationTest(R, "fractured", "E:\\TestGeometry\\Decimation\\", 2030682536); + Success &= RunGeomDecimationTest(R, "sphere", "E:\\TestGeometry\\Decimation\\", 4119721232); + Success &= RunGeomDecimationTest(R, "torus", "E:\\TestGeometry\\Decimation\\", 2519379615); + + // Geometry in a global point pool. + Success &= RunGeomDecimationTest(R, "globalFractured", "E:\\TestGeometry\\Decimation\\", 1018810169, true); + Success &= RunGlobalGeomDecimationTest(R, "globalFracturedMerged", "E:\\TestGeometry\\Decimation\\", 1018810169, true); + + R.ExpectTrue(Success); + + return !R.HasError(); + } + template bool TestGeometryDecimation(ExampleResponse&& R); + +} + diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleFields.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleFields.cpp new file mode 100644 index 000000000000..7bc42cefca8a --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleFields.cpp @@ -0,0 +1,1106 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionExampleFields.h" + +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionUtility.h" +#include "GeometryCollection/GeometryCollectionAlgo.h" + +#include "GeometryCollection/TransformCollection.h" +#include "UObject/Package.h" +#include "UObject/UObjectGlobals.h" + +#include "Field/FieldSystem.h" +#include "Field/FieldSystemNodes.h" +#include "Field/FieldSystemCoreAlgo.h" + +DEFINE_LOG_CATEGORY_STATIC(GCTF_Log, Verbose, All); + + +namespace GeometryCollectionExample +{ + template + bool Fields_RadialIntMask(ExampleResponse&& R) + { + + TSharedPtr< TArray > Indices = GeometryCollectionAlgo::ContiguousArray(10); + TArrayView IndexView(&(Indices->operator[](0)), Indices->Num()); + + TArray SamplesArray; + SamplesArray.Init(FVector(0.f), 10); + for (int32 Index = 0; Index < 10; Index++) + { + SamplesArray[Index] = FVector(Index); + } + TArrayView SamplesView(&(SamplesArray.operator[](0)), SamplesArray.Num()); + + + TSharedPtr System(NewObject()); + + FRadialIntMask & RadialMask = System->NewNode("FieldName"); + RadialMask.Position = FVector(0.0, 0.0, 0.0); + RadialMask.Radius = 5.0; + + FFieldContext Context{ + RadialMask.GetTerminalID(), + IndexView, + SamplesView, + &System->GetFieldData() + }; + + TArray ResultsArray; + ResultsArray.Init(false, 10.0); + TArrayView ResultsView(&(ResultsArray.operator[](0)), ResultsArray.Num()); + System->Evaluate(Context, ResultsView); + + for (int32 Index = 0; Index < 10; Index++) + { + if (Index <= 2) + { + R.ExpectTrue(!!ResultsView[Index]); + } + else + { + R.ExpectTrue(!ResultsView[Index]); + } + //UE_LOG(GCTF_Log, Error, TEXT("[%d] %d"), Index, ResultsView[Index]); + } + + return !R.HasError(); + } + template bool Fields_RadialIntMask(ExampleResponse&& R); + + template + bool Fields_RadialFalloff(ExampleResponse&& R) + { + + TSharedPtr< TArray > Indices = GeometryCollectionAlgo::ContiguousArray(10); + TArrayView IndexView(&(Indices->operator[](0)), Indices->Num()); + + TArray SamplesArray; + SamplesArray.Init(FVector(0.f), 10); + for (int32 Index = 0; Index < 10; Index++) + { + SamplesArray[Index] = FVector(Index,0,0); + } + TArrayView SamplesView(&(SamplesArray.operator[](0)), SamplesArray.Num()); + + + TSharedPtr System(NewObject()); + + FRadialFalloff & RadialFalloff = System->NewNode("FieldName"); + RadialFalloff.Position = FVector(0.0, 0.0, 0.0); + RadialFalloff.Radius = 5.0; + RadialFalloff.Magnitude = 3.0; + + FFieldContext Context{ + RadialFalloff.GetTerminalID(), + IndexView, + SamplesView, + &System->GetFieldData() + }; + + TArray ResultsArray; + ResultsArray.Init(false, 10); + TArrayView ResultsView(&(ResultsArray.operator[](0)), ResultsArray.Num()); + System->Evaluate(Context, ResultsView); + + for (int32 Index = 0; Index < 10; Index++) + { + float ExpectedVal = RadialFalloff.Magnitude*float((RadialFalloff.Radius * RadialFalloff.Radius) - (Index*Index)) / (RadialFalloff.Radius*RadialFalloff.Radius); + + if (Index <=5 ) + { + R.ExpectTrue(FMath::Abs(ResultsView[Index])-ExpectedVal(ExampleResponse&& R); + + + + template + bool Fields_UniformVector(ExampleResponse&& R) + { + + TSharedPtr< TArray > Indices = GeometryCollectionAlgo::ContiguousArray(10); + TArrayView IndexView(&(Indices->operator[](0)), Indices->Num()); + + TArray SamplesArray; + SamplesArray.Init(FVector(0.f), 10); + for (int32 Index = 0; Index < 10; Index++) + { + SamplesArray[Index] = FVector(Index, 0, 0); + } + TArrayView SamplesView(&(SamplesArray.operator[](0)), SamplesArray.Num()); + + + TSharedPtr System(NewObject()); + + FUniformVector & UniformVector = System->NewNode("FieldName"); + UniformVector.Direction = FVector(3,5,7); + UniformVector.Magnitude = 10.0; + + FFieldContext Context{ + UniformVector.GetTerminalID(), + IndexView, + SamplesView, + &System->GetFieldData() + }; + + TArray ResultsArray; + ResultsArray.Init(FVector(0), 10); + TArrayView ResultsView(&(ResultsArray.operator[](0)), ResultsArray.Num()); + System->Evaluate(Context, ResultsView); + + for (int32 Index = 0; Index < 10; Index++) + { + FVector ExpectedVal = 10.0*FVector(3, 5, 7); + R.ExpectTrue((ResultsView[Index]- ExpectedVal).Size() < KINDA_SMALL_NUMBER); + //UE_LOG(GCTF_Log, Error, TEXT("[%d] sample:(%3.5f,%3.5f,%3.5f) (%3.5f,%3.5f,%3.5f) (%3.5f,%3.5f,%3.5f)"), Index, + // ExpectedVal.X, ExpectedVal.Y, ExpectedVal.Z, + // SamplesArray[Index].X, SamplesArray[Index].Y, SamplesArray[Index].Z, + // ResultsView[Index].X, ResultsView[Index].Y, ResultsView[Index].Z); + } + + return !R.HasError(); + } + template bool Fields_UniformVector(ExampleResponse&& R); + + + template + bool Fields_RaidalVector(ExampleResponse&& R) + { + TSharedPtr< TArray > Indices = GeometryCollectionAlgo::ContiguousArray(10); + TArrayView IndexView(&(Indices->operator[](0)), Indices->Num()); + + TArray SamplesArray; + SamplesArray.Init(FVector(0.f), 10); + for (int32 Index = 0; Index < 10; Index++) + { + SamplesArray[Index] = FVector(100.*(FMath::SRand() - 0.5), 100.*(FMath::SRand() - 0.5), 100.*(FMath::SRand() - 0.5)); + } + TArrayView SamplesView(&(SamplesArray.operator[](0)), SamplesArray.Num()); + + + TSharedPtr System(NewObject()); + + FRadialVector & RadialVector = System->NewNode("FieldName"); + RadialVector.Position = FVector(3,4,5); + RadialVector.Magnitude = 10.0; + + FFieldContext Context{ + RadialVector.GetTerminalID(), + IndexView, + SamplesView, + &System->GetFieldData() + }; + + TArray ResultsArray; + ResultsArray.Init(FVector(0), 10); + TArrayView ResultsView(&(ResultsArray.operator[](0)), ResultsArray.Num()); + System->Evaluate(Context, ResultsView); + + for (int32 Index = 0; Index < 10; Index++) + { + FVector ExpectedVal = RadialVector.Magnitude * (SamplesArray[Index] - RadialVector.Position).GetSafeNormal(); + R.ExpectTrue((ResultsView[Index] - ExpectedVal).Size() < KINDA_SMALL_NUMBER); + //UE_LOG(GCTF_Log, Error, TEXT("[%d] sample:(%3.5f,%3.5f,%3.5f) (%3.5f,%3.5f,%3.5f) (%3.5f,%3.5f,%3.5f)"), Index, + // ExpectedVal.X, ExpectedVal.Y, ExpectedVal.Z, + // SamplesArray[Index].X, SamplesArray[Index].Y, SamplesArray[Index].Z, + // ResultsView[Index].X, ResultsView[Index].Y, ResultsView[Index].Z); + } + + return !R.HasError(); + } + template bool Fields_RaidalVector(ExampleResponse&& R); + + + template + bool Fields_SumVectorFullMult(ExampleResponse&& R) + { + TSharedPtr< TArray > Indices = GeometryCollectionAlgo::ContiguousArray(10); + TArrayView IndexView(&(Indices->operator[](0)), Indices->Num()); + + float AverageSampleLength = 0.0; + TArray SamplesArray; + SamplesArray.Init(FVector(0.f), 10); + for (int32 Index = 0; Index < 10; Index++) + { + SamplesArray[Index] = FVector(0); + if (Index > 0) + { + SamplesArray[Index] = FVector(100.*(FMath::SRand() - 0.5), 100.*(FMath::SRand() - 0.5), 100.*(FMath::SRand() - 0.5)); + } + AverageSampleLength += SamplesArray[Index].Size(); + } + AverageSampleLength /= 10.0; + TArrayView SamplesView(&(SamplesArray.operator[](0)), SamplesArray.Num()); + + + TSharedPtr System(NewObject()); + + FRadialFalloff & RadialFalloff = System->NewNode("FieldName"); + RadialFalloff.Position = FVector(0.0, 0.0, 0.0); + RadialFalloff.Radius = AverageSampleLength; + RadialFalloff.Magnitude = 3.0; + + FRadialVector & RadialVector = System->NewNode("FieldName"); + RadialVector.Position = FVector(0); + RadialVector.Magnitude = 10.0; + + FUniformVector & UniformVector = System->NewNode("FieldName"); + UniformVector.Direction = FVector(3, 5, 7); + UniformVector.Magnitude = 10.0; + + FSumVector & SumVector = System->NewNode("FieldName"); + SumVector.Scalar = RadialFalloff.GetTerminalID(); + SumVector.VectorLeft = RadialVector.GetTerminalID(); + SumVector.VectorRight = UniformVector.GetTerminalID(); + SumVector.Operation = EFieldOperationType::Field_Multiply; + + + FFieldContext Context{ + SumVector.GetTerminalID(), + IndexView, + SamplesView, + &System->GetFieldData() + }; + + TArray ResultsArray; + ResultsArray.Init(FVector(0), 10); + TArrayView ResultsView(&(ResultsArray.operator[](0)), ResultsArray.Num()); + System->Evaluate(Context, ResultsView); + + float RadialFalloffSize2 = RadialFalloff.Radius * RadialFalloff.Radius; + for (int32 Index = 0; Index < 10; Index++) + { + FVector RightResult = UniformVector.Magnitude * UniformVector.Direction; + FVector LeftResult = RadialVector.Magnitude * (SamplesArray[Index]- RadialVector.Position).GetSafeNormal(); + float RadialFalloffDelta2 = (SamplesArray[Index] - RadialFalloff.Position).SizeSquared(); + float ScalarResult = RadialFalloff.Magnitude* (RadialFalloffSize2 - RadialFalloffDelta2) / RadialFalloffSize2; + if (RadialFalloffDelta2 >= RadialFalloffSize2) + ScalarResult = 0.f; + + FVector ExpectedVal = ScalarResult * (LeftResult * RightResult); + + //UE_LOG(GCTF_Log, Error, TEXT("[%d:%3.5f] sample:(%3.5f,%3.5f,%3.5f) (%3.5f,%3.5f,%3.5f) (%3.5f,%3.5f,%3.5f)"), Index, + // (ResultsView[Index] - ExpectedVal).Size(), + // ExpectedVal.X, ExpectedVal.Y, ExpectedVal.Z, + // SamplesArray[Index].X, SamplesArray[Index].Y, SamplesArray[Index].Z, + // ResultsView[Index].X, ResultsView[Index].Y, ResultsView[Index].Z); + + R.ExpectTrue((ResultsView[Index] - ExpectedVal).Size() < KINDA_SMALL_NUMBER); + } + + return !R.HasError(); + } + template bool Fields_SumVectorFullMult(ExampleResponse&& R); + + + template + bool Fields_SumVectorFullDiv(ExampleResponse&& R) + { + TSharedPtr< TArray > Indices = GeometryCollectionAlgo::ContiguousArray(10); + TArrayView IndexView(&(Indices->operator[](0)), Indices->Num()); + + float AverageSampleLength = 0.0; + TArray SamplesArray; + SamplesArray.Init(FVector(0.f), 10); + for (int32 Index = 0; Index < 10; Index++) + { + SamplesArray[Index] = FVector(0); + if (Index > 0) + { + SamplesArray[Index] = FVector(100.*(FMath::SRand() - 0.5), 100.*(FMath::SRand() - 0.5), 100.*(FMath::SRand() - 0.5)); + } + AverageSampleLength += SamplesArray[Index].Size(); + } + AverageSampleLength /= 10.0; + TArrayView SamplesView(&(SamplesArray.operator[](0)), SamplesArray.Num()); + + + TSharedPtr System(NewObject()); + + FRadialFalloff & RadialFalloff = System->NewNode("FieldName"); + RadialFalloff.Position = FVector(0.0, 0.0, 0.0); + RadialFalloff.Radius = AverageSampleLength; + RadialFalloff.Magnitude = 3.0; + + FRadialVector & RadialVector = System->NewNode("FieldName"); + RadialVector.Position = FVector(0); + RadialVector.Magnitude = 10.0; + + FUniformVector & UniformVector = System->NewNode("FieldName"); + UniformVector.Direction = FVector(3, 5, 7); + UniformVector.Magnitude = 10.0; + + FSumVector & SumVector = System->NewNode("FieldName"); + SumVector.Scalar = RadialFalloff.GetTerminalID(); + SumVector.VectorLeft = RadialVector.GetTerminalID(); + SumVector.VectorRight = UniformVector.GetTerminalID(); + SumVector.Operation = EFieldOperationType::Field_Divide; + + + FFieldContext Context{ + SumVector.GetTerminalID(), + IndexView, + SamplesView, + &System->GetFieldData() + }; + + TArray ResultsArray; + ResultsArray.Init(FVector(0), 10); + TArrayView ResultsView(&(ResultsArray.operator[](0)), ResultsArray.Num()); + System->Evaluate(Context, ResultsView); + + float RadialFalloffSize2 = RadialFalloff.Radius * RadialFalloff.Radius; + for (int32 Index = 0; Index < 10; Index++) + { + FVector RightResult = UniformVector.Magnitude * UniformVector.Direction; + FVector LeftResult = RadialVector.Magnitude * (SamplesArray[Index] - RadialVector.Position).GetSafeNormal(); + float RadialFalloffDelta2 = (SamplesArray[Index] - RadialFalloff.Position).SizeSquared(); + float ScalarResult = RadialFalloff.Magnitude* (RadialFalloffSize2 - RadialFalloffDelta2) / RadialFalloffSize2; + if (RadialFalloffDelta2 >= RadialFalloffSize2) + ScalarResult = 0.f; + + FVector ExpectedVal = ScalarResult * (LeftResult / RightResult); + + //UE_LOG(GCTF_Log, Error, TEXT("[%d:%3.5f] sample:(%3.5f,%3.5f,%3.5f) (%3.5f,%3.5f,%3.5f) (%3.5f,%3.5f,%3.5f)"), Index, + // (ResultsView[Index] - ExpectedVal).Size(), + // ExpectedVal.X, ExpectedVal.Y, ExpectedVal.Z, + // SamplesArray[Index].X, SamplesArray[Index].Y, SamplesArray[Index].Z, + // ResultsView[Index].X, ResultsView[Index].Y, ResultsView[Index].Z); + + R.ExpectTrue((ResultsView[Index] - ExpectedVal).Size() < KINDA_SMALL_NUMBER); + } + + return !R.HasError(); + } + template bool Fields_SumVectorFullDiv(ExampleResponse&& R); + + + template + bool Fields_SumVectorFullAdd(ExampleResponse&& R) + { + TSharedPtr< TArray > Indices = GeometryCollectionAlgo::ContiguousArray(10); + TArrayView IndexView(&(Indices->operator[](0)), Indices->Num()); + + float AverageSampleLength = 0.0; + TArray SamplesArray; + SamplesArray.Init(FVector(0.f), 10); + for (int32 Index = 0; Index < 10; Index++) + { + SamplesArray[Index] = FVector(0); + if (Index > 0) + { + SamplesArray[Index] = FVector(100.*(FMath::SRand() - 0.5), 100.*(FMath::SRand() - 0.5), 100.*(FMath::SRand() - 0.5)); + } + AverageSampleLength += SamplesArray[Index].Size(); + } + AverageSampleLength /= 10.0; + TArrayView SamplesView(&(SamplesArray.operator[](0)), SamplesArray.Num()); + + + TSharedPtr System(NewObject()); + + FRadialFalloff & RadialFalloff = System->NewNode("FieldName"); + RadialFalloff.Position = FVector(0.0, 0.0, 0.0); + RadialFalloff.Radius = AverageSampleLength; + RadialFalloff.Magnitude = 3.0; + + FRadialVector & RadialVector = System->NewNode("FieldName"); + RadialVector.Position = FVector(0); + RadialVector.Magnitude = 10.0; + + FUniformVector & UniformVector = System->NewNode("FieldName"); + UniformVector.Direction = FVector(3, 5, 7); + UniformVector.Magnitude = 10.0; + + FSumVector & SumVector = System->NewNode("FieldName"); + SumVector.Scalar = RadialFalloff.GetTerminalID(); + SumVector.VectorLeft = RadialVector.GetTerminalID(); + SumVector.VectorRight = UniformVector.GetTerminalID(); + SumVector.Operation = EFieldOperationType::Field_Add; + + + FFieldContext Context{ + SumVector.GetTerminalID(), + IndexView, + SamplesView, + &System->GetFieldData() + }; + + TArray ResultsArray; + ResultsArray.Init(FVector(0), 10); + TArrayView ResultsView(&(ResultsArray.operator[](0)), ResultsArray.Num()); + System->Evaluate(Context, ResultsView); + + float RadialFalloffSize2 = RadialFalloff.Radius * RadialFalloff.Radius; + for (int32 Index = 0; Index < 10; Index++) + { + FVector RightResult = UniformVector.Magnitude * UniformVector.Direction; + FVector LeftResult = RadialVector.Magnitude * (SamplesArray[Index] - RadialVector.Position).GetSafeNormal(); + float RadialFalloffDelta2 = (SamplesArray[Index] - RadialFalloff.Position).SizeSquared(); + float ScalarResult = RadialFalloff.Magnitude* (RadialFalloffSize2 - RadialFalloffDelta2) / RadialFalloffSize2; + if (RadialFalloffDelta2 >= RadialFalloffSize2) + ScalarResult = 0.f; + + FVector ExpectedVal = ScalarResult * (LeftResult + RightResult); + + //UE_LOG(GCTF_Log, Error, TEXT("[%d:%3.5f] sample:(%3.5f,%3.5f,%3.5f) (%3.5f,%3.5f,%3.5f) (%3.5f,%3.5f,%3.5f)"), Index, + // (ResultsView[Index] - ExpectedVal).Size(), + // ExpectedVal.X, ExpectedVal.Y, ExpectedVal.Z, + // SamplesArray[Index].X, SamplesArray[Index].Y, SamplesArray[Index].Z, + // ResultsView[Index].X, ResultsView[Index].Y, ResultsView[Index].Z); + + R.ExpectTrue((ResultsView[Index] - ExpectedVal).Size() < KINDA_SMALL_NUMBER); + } + + return !R.HasError(); + } + template bool Fields_SumVectorFullAdd(ExampleResponse&& R); + + template + bool Fields_SumVectorFullSub(ExampleResponse&& R) + { + TSharedPtr< TArray > Indices = GeometryCollectionAlgo::ContiguousArray(10); + TArrayView IndexView(&(Indices->operator[](0)), Indices->Num()); + + float AverageSampleLength = 0.0; + TArray SamplesArray; + SamplesArray.Init(FVector(0.f), 10); + for (int32 Index = 0; Index < 10; Index++) + { + SamplesArray[Index] = FVector(0); + if (Index > 0) + { + SamplesArray[Index] = FVector(100.*(FMath::SRand() - 0.5), 100.*(FMath::SRand() - 0.5), 100.*(FMath::SRand() - 0.5)); + } + AverageSampleLength += SamplesArray[Index].Size(); + } + AverageSampleLength /= 10.0; + TArrayView SamplesView(&(SamplesArray.operator[](0)), SamplesArray.Num()); + + + TSharedPtr System(NewObject()); + + FRadialFalloff & RadialFalloff = System->NewNode("FieldName"); + RadialFalloff.Position = FVector(0.0, 0.0, 0.0); + RadialFalloff.Radius = AverageSampleLength; + RadialFalloff.Magnitude = 3.0; + + FRadialVector & RadialVector = System->NewNode("FieldName"); + RadialVector.Position = FVector(0); + RadialVector.Magnitude = 10.0; + + FUniformVector & UniformVector = System->NewNode("FieldName"); + UniformVector.Direction = FVector(3, 5, 7); + UniformVector.Magnitude = 10.0; + + FSumVector & SumVector = System->NewNode("FieldName"); + SumVector.Scalar = RadialFalloff.GetTerminalID(); + SumVector.VectorLeft = RadialVector.GetTerminalID(); + SumVector.VectorRight = UniformVector.GetTerminalID(); + SumVector.Operation = EFieldOperationType::Field_Substract; + + + FFieldContext Context{ + SumVector.GetTerminalID(), + IndexView, + SamplesView, + &System->GetFieldData() + }; + + TArray ResultsArray; + ResultsArray.Init(FVector(0), 10); + TArrayView ResultsView(&(ResultsArray.operator[](0)), ResultsArray.Num()); + System->Evaluate(Context, ResultsView); + + float RadialFalloffSize2 = RadialFalloff.Radius * RadialFalloff.Radius; + for (int32 Index = 0; Index < 10; Index++) + { + FVector RightResult = UniformVector.Magnitude * UniformVector.Direction; + FVector LeftResult = RadialVector.Magnitude * (SamplesArray[Index] - RadialVector.Position).GetSafeNormal(); + float RadialFalloffDelta2 = (SamplesArray[Index] - RadialFalloff.Position).SizeSquared(); + float ScalarResult = RadialFalloff.Magnitude* (RadialFalloffSize2 - RadialFalloffDelta2) / RadialFalloffSize2; + if (RadialFalloffDelta2 >= RadialFalloffSize2) + ScalarResult = 0.f; + + FVector ExpectedVal = ScalarResult * (LeftResult - RightResult); + + //UE_LOG(GCTF_Log, Error, TEXT("[%d:%3.5f] sample:(%3.5f,%3.5f,%3.5f) (%3.5f,%3.5f,%3.5f) (%3.5f,%3.5f,%3.5f)"), Index, + // (ResultsView[Index] - ExpectedVal).Size(), + // ExpectedVal.X, ExpectedVal.Y, ExpectedVal.Z, + // SamplesArray[Index].X, SamplesArray[Index].Y, SamplesArray[Index].Z, + // ResultsView[Index].X, ResultsView[Index].Y, ResultsView[Index].Z); + + R.ExpectTrue((ResultsView[Index] - ExpectedVal).Size() < KINDA_SMALL_NUMBER); + } + + return !R.HasError(); + } + template bool Fields_SumVectorFullSub(ExampleResponse&& R); + + template + bool Fields_SumVectorLeftSide(ExampleResponse&& R) + { + TSharedPtr< TArray > Indices = GeometryCollectionAlgo::ContiguousArray(10); + TArrayView IndexView(&(Indices->operator[](0)), Indices->Num()); + + float AverageSampleLength = 0.0; + TArray SamplesArray; + SamplesArray.Init(FVector(0.f), 10); + for (int32 Index = 0; Index < 10; Index++) + { + SamplesArray[Index] = FVector(0); + if (Index > 0) + { + SamplesArray[Index] = FVector(100.*(FMath::SRand() - 0.5), 100.*(FMath::SRand() - 0.5), 100.*(FMath::SRand() - 0.5)); + } + AverageSampleLength += SamplesArray[Index].Size(); + } + AverageSampleLength /= 10.0; + TArrayView SamplesView(&(SamplesArray.operator[](0)), SamplesArray.Num()); + + + TSharedPtr System(NewObject()); + + FRadialFalloff & RadialFalloff = System->NewNode("FieldName"); + RadialFalloff.Position = FVector(0.0, 0.0, 0.0); + RadialFalloff.Radius = AverageSampleLength; + RadialFalloff.Magnitude = 3.0; + + FRadialVector & RadialVector = System->NewNode("FieldName"); + RadialVector.Position = FVector(0); + RadialVector.Magnitude = 10.0; + + FUniformVector & UniformVector = System->NewNode("FieldName"); + UniformVector.Direction = FVector(3, 5, 7); + UniformVector.Magnitude = 10.0; + + FSumVector & SumVector = System->NewNode("FieldName"); + SumVector.Scalar = RadialFalloff.GetTerminalID(); + SumVector.VectorLeft = RadialVector.GetTerminalID(); + SumVector.VectorRight = FFieldNodeBase::Invalid; + SumVector.Operation = EFieldOperationType::Field_Multiply; + + + FFieldContext Context{ + SumVector.GetTerminalID(), + IndexView, + SamplesView, + &System->GetFieldData() + }; + + TArray ResultsArray; + ResultsArray.Init(FVector(0), 10); + TArrayView ResultsView(&(ResultsArray.operator[](0)), ResultsArray.Num()); + System->Evaluate(Context, ResultsView); + + float RadialFalloffSize2 = RadialFalloff.Radius * RadialFalloff.Radius; + for (int32 Index = 0; Index < 10; Index++) + { + FVector RightResult = UniformVector.Magnitude * UniformVector.Direction; + FVector LeftResult = RadialVector.Magnitude * (SamplesArray[Index] - RadialVector.Position).GetSafeNormal(); + float RadialFalloffDelta2 = (SamplesArray[Index] - RadialFalloff.Position).SizeSquared(); + float ScalarResult = RadialFalloff.Magnitude* (RadialFalloffSize2 - RadialFalloffDelta2) / RadialFalloffSize2; + if (RadialFalloffDelta2 >= RadialFalloffSize2) + ScalarResult = 0.f; + + FVector ExpectedVal = ScalarResult * (LeftResult); + + //UE_LOG(GCTF_Log, Error, TEXT("[%d:%3.5f] sample:(%3.5f,%3.5f,%3.5f) (%3.5f,%3.5f,%3.5f) (%3.5f,%3.5f,%3.5f)"), Index, + // (ResultsView[Index] - ExpectedVal).Size(), + // ExpectedVal.X, ExpectedVal.Y, ExpectedVal.Z, + // SamplesArray[Index].X, SamplesArray[Index].Y, SamplesArray[Index].Z, + // ResultsView[Index].X, ResultsView[Index].Y, ResultsView[Index].Z); + + R.ExpectTrue((ResultsView[Index] - ExpectedVal).Size() < KINDA_SMALL_NUMBER); + } + + return !R.HasError(); + } + template bool Fields_SumVectorLeftSide(ExampleResponse&& R); + + + template + bool Fields_SumVectorRightSide(ExampleResponse&& R) + { + TSharedPtr< TArray > Indices = GeometryCollectionAlgo::ContiguousArray(10); + TArrayView IndexView(&(Indices->operator[](0)), Indices->Num()); + + float AverageSampleLength = 0.0; + TArray SamplesArray; + SamplesArray.Init(FVector(0.f), 10); + for (int32 Index = 0; Index < 10; Index++) + { + SamplesArray[Index] = FVector(0); + if (Index > 0) + { + SamplesArray[Index] = FVector(100.*(FMath::SRand() - 0.5), 100.*(FMath::SRand() - 0.5), 100.*(FMath::SRand() - 0.5)); + } + AverageSampleLength += SamplesArray[Index].Size(); + } + AverageSampleLength /= 10.0; + TArrayView SamplesView(&(SamplesArray.operator[](0)), SamplesArray.Num()); + + + TSharedPtr System(NewObject()); + + FRadialFalloff & RadialFalloff = System->NewNode("FieldName"); + RadialFalloff.Position = FVector(0.0, 0.0, 0.0); + RadialFalloff.Radius = AverageSampleLength; + RadialFalloff.Magnitude = 3.0; + + FRadialVector & RadialVector = System->NewNode("FieldName"); + RadialVector.Position = FVector(0); + RadialVector.Magnitude = 10.0; + + FUniformVector & UniformVector = System->NewNode("FieldName"); + UniformVector.Direction = FVector(3, 5, 7); + UniformVector.Magnitude = 10.0; + + FSumVector & SumVector = System->NewNode("FieldName"); + SumVector.Scalar = RadialFalloff.GetTerminalID(); + SumVector.VectorLeft = FFieldNodeBase::Invalid; + SumVector.VectorRight = UniformVector.GetTerminalID(); + SumVector.Operation = EFieldOperationType::Field_Multiply; + + + FFieldContext Context{ + SumVector.GetTerminalID(), + IndexView, + SamplesView, + &System->GetFieldData() + }; + + TArray ResultsArray; + ResultsArray.Init(FVector(0), 10); + TArrayView ResultsView(&(ResultsArray.operator[](0)), ResultsArray.Num()); + System->Evaluate(Context, ResultsView); + + float RadialFalloffSize2 = RadialFalloff.Radius * RadialFalloff.Radius; + for (int32 Index = 0; Index < 10; Index++) + { + FVector RightResult = UniformVector.Magnitude * UniformVector.Direction; + FVector LeftResult = RadialVector.Magnitude * (SamplesArray[Index] - RadialVector.Position).GetSafeNormal(); + float RadialFalloffDelta2 = (SamplesArray[Index] - RadialFalloff.Position).SizeSquared(); + float ScalarResult = RadialFalloff.Magnitude* (RadialFalloffSize2 - RadialFalloffDelta2) / RadialFalloffSize2; + if (RadialFalloffDelta2 >= RadialFalloffSize2) + ScalarResult = 0.f; + + FVector ExpectedVal = ScalarResult * (RightResult); + + //UE_LOG(GCTF_Log, Error, TEXT("[%d:%3.5f] sample:(%3.5f,%3.5f,%3.5f) (%3.5f,%3.5f,%3.5f) (%3.5f,%3.5f,%3.5f)"), Index, + // (ResultsView[Index] - ExpectedVal).Size(), + // ExpectedVal.X, ExpectedVal.Y, ExpectedVal.Z, + // SamplesArray[Index].X, SamplesArray[Index].Y, SamplesArray[Index].Z, + // ResultsView[Index].X, ResultsView[Index].Y, ResultsView[Index].Z); + + R.ExpectTrue((ResultsView[Index] - ExpectedVal).Size() < KINDA_SMALL_NUMBER); + } + + return !R.HasError(); + } + template bool Fields_SumVectorRightSide(ExampleResponse&& R); + + + template + bool Fields_SumScalar(ExampleResponse&& R) + { + int32 NumPoints = 20; + TSharedPtr< TArray > Indices = GeometryCollectionAlgo::ContiguousArray(NumPoints); + TArrayView IndexView(&(Indices->operator[](0)), Indices->Num()); + + TArray SamplesArray; + SamplesArray.Init(FVector(0.f), NumPoints); + for (int32 Index = -10; Index < 10; Index++) + { + SamplesArray[Index+10] = FVector(Index, 0, 0); + } + TArrayView SamplesView(&(SamplesArray.operator[](0)), SamplesArray.Num()); + + + TSharedPtr System(NewObject()); + + FRadialFalloff & RadialFalloff = System->NewNode("FieldName"); + RadialFalloff.Position = FVector(5.0, 0.0, 0.0); + RadialFalloff.Radius = 10; + RadialFalloff.Magnitude = 3.0; + float RadialFalloffRadius2 = RadialFalloff.Radius * RadialFalloff.Radius; + + FRadialIntMask & RadialMask = System->NewNode("FieldName"); + RadialMask.Position = FVector(-5.0, 0.0, 0.0); + RadialMask.Radius = 5.0; + RadialMask.InteriorValue = 1.0; + RadialMask.ExteriorValue = 0.0; + float RadialMaskRadius2 = RadialMask.Radius * RadialMask.Radius; + + FSumScalar & SumScalar = System->NewNode("FieldName"); + SumScalar.ScalarLeft = RadialFalloff.GetTerminalID(); + SumScalar.ScalarRight = RadialMask.GetTerminalID(); + SumScalar.Operation = EFieldOperationType::Field_Multiply; + + FFieldContext Context{ + SumScalar.GetTerminalID(), + IndexView, + SamplesView, + &System->GetFieldData() + }; + + TArray ResultsArray; + ResultsArray.Init(0.f, SamplesArray.Num()); + TArrayView ResultsView(&(ResultsArray.operator[](0)), ResultsArray.Num()); + System->Evaluate(Context, ResultsView); + + for (int32 Index = 0; Index < NumPoints; Index++) + { + float ScalarLeft = 0.f; + { // FRadialFalloff::Evaluate + float RadialFalloffDelta2 = (RadialFalloff.Position - SamplesArray[Index]).SizeSquared(); + if (RadialFalloffDelta2 < RadialFalloffRadius2) + { + ScalarLeft = RadialFalloff.Magnitude * (RadialFalloffRadius2 - RadialFalloffDelta2) / RadialFalloffRadius2; + } + } + + float ScalarRight = 0.f; + {// FRadialIntMask::Evaluate + float RadialMaskDelta2 = (RadialMask.Position - SamplesArray[Index]).SizeSquared(); + if (RadialMaskDelta2 < RadialMaskRadius2) + ScalarRight = RadialMask.InteriorValue; + else + ScalarRight = RadialMask.ExteriorValue; + } + + float ExpectedVal = ScalarLeft*ScalarRight; + + //UE_LOG(GCTF_Log, Error, TEXT("[%d:%3.5f] sample:(%3.5f,%3.5f,%3.5f) %3.5f -> %3.5f"), Index, + // ResultsView[Index] - ExpectedVal, + // SamplesArray[Index].X, SamplesArray[Index].Y, SamplesArray[Index].Z, + // ExpectedVal, ResultsView[Index]); + + R.ExpectTrue((ResultsView[Index] - ExpectedVal) < KINDA_SMALL_NUMBER); + } + + return !R.HasError(); + } + template bool Fields_SumScalar(ExampleResponse&& R); + + + template + bool Fields_SumScalarRightSide(ExampleResponse&& R) + { + int32 NumPoints = 20; + TSharedPtr< TArray > Indices = GeometryCollectionAlgo::ContiguousArray(NumPoints); + TArrayView IndexView(&(Indices->operator[](0)), Indices->Num()); + + TArray SamplesArray; + SamplesArray.Init(FVector(0.f), NumPoints); + for (int32 Index = -10; Index < 10; Index++) + { + SamplesArray[Index + 10] = FVector(Index, 0, 0); + } + TArrayView SamplesView(&(SamplesArray.operator[](0)), SamplesArray.Num()); + + + TSharedPtr System(NewObject()); + + FRadialFalloff & RadialFalloff = System->NewNode("FieldName"); + RadialFalloff.Position = FVector(5.0, 0.0, 0.0); + RadialFalloff.Radius = 10; + RadialFalloff.Magnitude = 3.0; + float RadialFalloffRadius2 = RadialFalloff.Radius * RadialFalloff.Radius; + + FRadialIntMask & RadialMask = System->NewNode("FieldName"); + RadialMask.Position = FVector(-5.0, 0.0, 0.0); + RadialMask.Radius = 5.0; + RadialMask.InteriorValue = 1.0; + RadialMask.ExteriorValue = 0.0; + float RadialMaskRadius2 = RadialMask.Radius * RadialMask.Radius; + + FSumScalar & SumScalar = System->NewNode("FieldName"); + SumScalar.ScalarLeft = FFieldNodeBase::Invalid; + SumScalar.ScalarRight = RadialMask.GetTerminalID(); + SumScalar.Operation = EFieldOperationType::Field_Multiply; + + FFieldContext Context{ + SumScalar.GetTerminalID(), + IndexView, + SamplesView, + &System->GetFieldData() + }; + + TArray ResultsArray; + ResultsArray.Init(0.f, SamplesArray.Num()); + TArrayView ResultsView(&(ResultsArray.operator[](0)), ResultsArray.Num()); + System->Evaluate(Context, ResultsView); + + for (int32 Index = 0; Index < NumPoints; Index++) + { + float ScalarLeft = 1.f; + + float ScalarRight = 0.f; + {// FRadialIntMask::Evaluate + float RadialMaskDelta2 = (RadialMask.Position - SamplesArray[Index]).SizeSquared(); + if (RadialMaskDelta2 < RadialMaskRadius2) + ScalarRight = RadialMask.InteriorValue; + else + ScalarRight = RadialMask.ExteriorValue; + } + + float ExpectedVal = ScalarLeft * ScalarRight; + + //UE_LOG(GCTF_Log, Error, TEXT("[%d:%3.5f] sample:(%3.5f,%3.5f,%3.5f) %3.5f -> %3.5f"), Index, + // ResultsView[Index] - ExpectedVal, + // SamplesArray[Index].X, SamplesArray[Index].Y, SamplesArray[Index].Z, + // ExpectedVal, ResultsView[Index]); + + R.ExpectTrue((ResultsView[Index] - ExpectedVal) < KINDA_SMALL_NUMBER); + } + + return !R.HasError(); + } + template bool Fields_SumScalarRightSide(ExampleResponse&& R); + + template + bool Fields_SumScalarLeftSide(ExampleResponse&& R) + { + int32 NumPoints = 20; + TSharedPtr< TArray > Indices = GeometryCollectionAlgo::ContiguousArray(NumPoints); + TArrayView IndexView(&(Indices->operator[](0)), Indices->Num()); + + TArray SamplesArray; + SamplesArray.Init(FVector(0.f), NumPoints); + for (int32 Index = -10; Index < 10; Index++) + { + SamplesArray[Index + 10] = FVector(Index, 0, 0); + } + TArrayView SamplesView(&(SamplesArray.operator[](0)), SamplesArray.Num()); + + + TSharedPtr System(NewObject()); + + FRadialFalloff & RadialFalloff = System->NewNode("FieldName"); + RadialFalloff.Position = FVector(5.0, 0.0, 0.0); + RadialFalloff.Radius = 10; + RadialFalloff.Magnitude = 3.0; + float RadialFalloffRadius2 = RadialFalloff.Radius * RadialFalloff.Radius; + + FRadialIntMask & RadialMask = System->NewNode("FieldName"); + RadialMask.Position = FVector(-5.0, 0.0, 0.0); + RadialMask.Radius = 5.0; + RadialMask.InteriorValue = 1.0; + RadialMask.ExteriorValue = 0.0; + float RadialMaskRadius2 = RadialMask.Radius * RadialMask.Radius; + + FSumScalar & SumScalar = System->NewNode("FieldName"); + SumScalar.ScalarLeft = RadialFalloff.GetTerminalID(); + SumScalar.ScalarRight = FFieldNodeBase::Invalid; + SumScalar.Operation = EFieldOperationType::Field_Multiply; + + FFieldContext Context{ + SumScalar.GetTerminalID(), + IndexView, + SamplesView, + &System->GetFieldData() + }; + + TArray ResultsArray; + ResultsArray.Init(0.f, SamplesArray.Num()); + TArrayView ResultsView(&(ResultsArray.operator[](0)), ResultsArray.Num()); + System->Evaluate(Context, ResultsView); + + for (int32 Index = 0; Index < NumPoints; Index++) + { + float ScalarLeft = 0.f; + { // FRadialFalloff::Evaluate + float RadialFalloffDelta2 = (RadialFalloff.Position - SamplesArray[Index]).SizeSquared(); + if (RadialFalloffDelta2 < RadialFalloffRadius2) + { + ScalarLeft = RadialFalloff.Magnitude * (RadialFalloffRadius2 - RadialFalloffDelta2) / RadialFalloffRadius2; + } + } + + float ScalarRight = 1.f; + + float ExpectedVal = ScalarLeft * ScalarRight; + + //UE_LOG(GCTF_Log, Error, TEXT("[%d:%3.5f] sample:(%3.5f,%3.5f,%3.5f) %3.5f -> %3.5f"), Index, + // ResultsView[Index] - ExpectedVal, + // SamplesArray[Index].X, SamplesArray[Index].Y, SamplesArray[Index].Z, + // ExpectedVal, ResultsView[Index]); + + R.ExpectTrue((ResultsView[Index] - ExpectedVal) < KINDA_SMALL_NUMBER); + } + + return !R.HasError(); + } + template bool Fields_SumScalarLeftSide(ExampleResponse&& R); + + + template + bool Fields_ContextOverrides(ExampleResponse&& R) + { + TSharedPtr< TArray > Indices = GeometryCollectionAlgo::ContiguousArray(10); + TArrayView IndexView(&(Indices->operator[](0)), Indices->Num()); + + float AverageSampleLength = 0.0; + TArray SamplesArray; + SamplesArray.Init(FVector(0.f), 10); + for (int32 Index = 0; Index < 10; Index++) + { + SamplesArray[Index] = FVector(0); + if (Index > 0) + { + SamplesArray[Index] = FVector(100.*(FMath::SRand() - 0.5), 100.*(FMath::SRand() - 0.5), 100.*(FMath::SRand() - 0.5)); + } + AverageSampleLength += SamplesArray[Index].Size(); + } + AverageSampleLength /= 10.0; + TArrayView SamplesView(&(SamplesArray.operator[](0)), SamplesArray.Num()); + + + TSharedPtr System(NewObject()); + + FRadialFalloff & RadialFalloff = System->NewNode("FieldName"); + RadialFalloff.Position = FVector(0.0, 0.0, 0.0); + RadialFalloff.Radius = AverageSampleLength; + RadialFalloff.Magnitude = 3.0; + + FRadialVector & RadialVector = System->NewNode("FieldName"); + RadialVector.Position = FVector(0); + RadialVector.Magnitude = 10.0; + + FUniformVector & UniformVector = System->NewNode("FieldName"); + UniformVector.Direction = FVector(3, 5, 7); + UniformVector.Magnitude = 10.0; + + FSumVector & SumVector = System->NewNode("FieldName"); + SumVector.Scalar = RadialFalloff.GetTerminalID(); + SumVector.VectorLeft = RadialVector.GetTerminalID(); + SumVector.VectorRight = UniformVector.GetTerminalID(); + SumVector.Operation = EFieldOperationType::Field_Multiply; + + FVector Position(100, 33, 55); + FVector Direction(-2, 5, 22); + float Magnitude = 0.2f; + float Radius = 1000.f; + FFieldContext Context{ + SumVector.GetTerminalID(), + IndexView, + SamplesView, + &System->GetFieldData(), + &Position, + &Direction, + &Radius, + &Magnitude + }; + + TArray ResultsArray; + ResultsArray.Init(FVector(0), 10); + TArrayView ResultsView(&(ResultsArray.operator[](0)), ResultsArray.Num()); + System->Evaluate(Context, ResultsView); + + float Radial2 = Radius * Radius; + for (int32 Index = 0; Index < 10; Index++) + { + FVector RightResult = Magnitude * Direction; + FVector LeftResult = Magnitude * (SamplesArray[Index] - Position).GetSafeNormal(); + float RadialFalloffDelta2 = (SamplesArray[Index] - Position).SizeSquared(); + float ScalarResult = Magnitude* (Radial2 - RadialFalloffDelta2) / Radial2; + if (RadialFalloffDelta2 >= Radial2) + ScalarResult = 0.f; + + FVector ExpectedVal = ScalarResult * (LeftResult * RightResult); + + //UE_LOG(GCTF_Log, Error, TEXT("[%d:%3.5f] sample:(%3.5f,%3.5f,%3.5f) (%3.5f,%3.5f,%3.5f) (%3.5f,%3.5f,%3.5f)"), Index, + // (ResultsView[Index] - ExpectedVal).Size(), + // ExpectedVal.X, ExpectedVal.Y, ExpectedVal.Z, + // SamplesArray[Index].X, SamplesArray[Index].Y, SamplesArray[Index].Z, + // ResultsView[Index].X, ResultsView[Index].Y, ResultsView[Index].Z); + + R.ExpectTrue((ResultsView[Index] - ExpectedVal).Size() < KINDA_SMALL_NUMBER); + } + + return !R.HasError(); + } + template bool Fields_ContextOverrides(ExampleResponse&& R); + + template + bool Fields_DefaultRadialFalloff(ExampleResponse&& R) + { + + TSharedPtr< TArray > Indices = GeometryCollectionAlgo::ContiguousArray(10); + TArrayView IndexView(&(Indices->operator[](0)), Indices->Num()); + + TArray SamplesArray; + SamplesArray.Init(FVector(0.f), 10); + for (int32 Index = 0; Index < 10; Index++) + { + SamplesArray[Index] = FVector(Index, 0, 0); + } + TArrayView SamplesView(&(SamplesArray.operator[](0)), SamplesArray.Num()); + + + TSharedPtr System(NewObject()); + FieldSystemAlgo::InitDefaultFieldData(System->GetFieldData()); + + FVector Position = FVector(0.0, 0.0, 0.0); + FVector Direction = FVector(0.0, 0.0, 0.0); + float Radius = 5.0; + float Magnitude = 3.0; + + R.ExpectTrue(System->TerminalIndex("RadialVectorFalloff") != -1); + + FFieldContext Context{ + System->TerminalIndex("RadialVectorFalloff"), + IndexView, + SamplesView, + &System->GetFieldData(), + &Position, + &Direction, + &Radius, + &Magnitude + }; + + TArray ResultsArray; + ResultsArray.Init(FVector(0), 10); + TArrayView ResultsView(&(ResultsArray.operator[](0)), ResultsArray.Num()); + System->Evaluate(Context, ResultsView); + + float RadialFalloffSize2 = Radius * Radius; + + for (int32 Index = 0; Index < 10; Index++) + { + FVector LeftResult = Magnitude * (SamplesArray[Index] - Position).GetSafeNormal(); + float RadialFalloffDelta2 = (SamplesArray[Index] - Position).SizeSquared(); + float ScalarResult = Magnitude* (RadialFalloffSize2 - RadialFalloffDelta2) / RadialFalloffSize2; + if (RadialFalloffDelta2 >= RadialFalloffSize2) + ScalarResult = 0.f; + FVector ExpectedVal = ScalarResult * (LeftResult); + R.ExpectTrue((ResultsView[Index]- ExpectedVal).Size() < KINDA_SMALL_NUMBER); + + //UE_LOG(GCTF_Log, Error, TEXT("[%d:%3.5f] sample:(%3.5f,%3.5f,%3.5f) (%3.5f,%3.5f,%3.5f) (%3.5f,%3.5f,%3.5f)"), Index, + // (ResultsView[Index] - ExpectedVal).Size(), + // ExpectedVal.X, ExpectedVal.Y, ExpectedVal.Z, + // SamplesArray[Index].X, SamplesArray[Index].Y, SamplesArray[Index].Z, + // ResultsView[Index].X, ResultsView[Index].Y, ResultsView[Index].Z); + } + + return !R.HasError(); + } + template bool Fields_DefaultRadialFalloff(ExampleResponse&& R); + +} diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleMatrices.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleMatrices.cpp new file mode 100644 index 000000000000..7824d82582d7 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleMatrices.cpp @@ -0,0 +1,159 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionExampleMatrices.h" + +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionAlgo.h" +#include "GeometryCollection/GeometryCollectionUtility.h" +#include "GeometryCollection/TransformCollection.h" +#include "UObject/Package.h" +#include "UObject/UObjectGlobals.h" + +namespace GeometryCollectionExample +{ + DEFINE_LOG_CATEGORY_STATIC(GCTM_Log, Verbose, All); + + template + bool BasicGlobalMatrices(ExampleResponse&& R) + { + TSharedPtr Collection = GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0, 0, 90.)), FVector(0, 10, 0)), FVector(1.0)); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0, 0, 90.)), FVector(0, 10, 0)), FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0, 0, 90.)), FVector(0, 10, 0)), FVector(1.0))); + + // 0 + // ...1 + // ......2 + (*Collection->BoneHierarchy)[0].Parent = -1; + (*Collection->BoneHierarchy)[0].Children.Add(1); + (*Collection->BoneHierarchy)[1].Parent = 0; + (*Collection->BoneHierarchy)[1].Children.Add(2); + (*Collection->BoneHierarchy)[2].Parent = 1; + + TArray GlobalTransform; + GeometryCollectionAlgo::GlobalMatrices(Collection.Get(), GlobalTransform); + + FVector Rot0 = GlobalTransform[0].GetRotation().Euler(); + R.ExpectTrue(Rot0.Equals(FVector(0, 0, 90), 0.0001)); + + FVector Rot1 = GlobalTransform[1].GetRotation().Euler(); + R.ExpectTrue(Rot1.Equals(FVector(0, 0, -180), 0.0001)); + + FVector Rot2 = GlobalTransform[2].GetRotation().Euler(); + R.ExpectTrue(Rot2.Equals(FVector(0, 0, -90), 0.0001)); + + FVector Pos0 = GlobalTransform[0].GetTranslation(); + R.ExpectTrue(Pos0.Equals(FVector(0, 10, 0), 0.0001)); + + FVector Pos1 = GlobalTransform[1].GetTranslation(); + R.ExpectTrue(Pos1.Equals(FVector(-10, 10, 0), 0.0001)); + + FVector Pos2 = GlobalTransform[2].GetTranslation(); + R.ExpectTrue(Pos2.Equals(FVector(-10, 0, 0), 0.0001)); + + FTransform Frame = GeometryCollectionAlgo::GlobalMatrix(Collection.Get(), 2); + R.ExpectTrue(Frame.GetRotation().Euler().Equals(FVector(0, 0, -90), 0.0001)); + R.ExpectTrue(Frame.GetTranslation().Equals(FVector(-10, 0, 0), 0.0001)); + + Frame = GeometryCollectionAlgo::GlobalMatrix(Collection.Get(), 1); + R.ExpectTrue(Frame.GetRotation().Euler().Equals(FVector(0, 0, -180), 0.0001)); + R.ExpectTrue(Frame.GetTranslation().Equals(FVector(-10, 10, 0), 0.0001)); + + return !R.HasError(); + } + template bool BasicGlobalMatrices(ExampleResponse&& R); + + template + bool ReparentingMatrices(ExampleResponse&& R) + { + TSharedPtr Collection = GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0, 0, 90.)), FVector(0, 10, 0)), FVector(1.0)); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0, 0, 90.)), FVector(0, 10, 0)), FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0, 0, -90.)), FVector(-10, 0, 0)), FVector(1.0))); + + // 0 + // ...1 + // 2 + (*Collection->BoneHierarchy)[0].Parent = -1; + (*Collection->BoneHierarchy)[0].Children.Add(1); + (*Collection->BoneHierarchy)[1].Parent = 0; + (*Collection->BoneHierarchy)[2].Parent = -1; + + // 0 + // ...1 + // ......2 + TArray Bones = { 2 }; + GeometryCollectionAlgo::ParentTransforms(Collection.Get(), 1, Bones); + R.ExpectTrue((*Collection->Transform)[2].GetTranslation().Equals(FVector(0, 10, 0), 0.0001)); + R.ExpectTrue((*Collection->Transform)[2].GetRotation().Euler().Equals(FVector(0, 0, 90.), 0.0001)); + + TArray GlobalTransform; + GeometryCollectionAlgo::GlobalMatrices(Collection.Get(), GlobalTransform); + + FVector Rot0 = GlobalTransform[0].GetRotation().Euler(); + R.ExpectTrue(Rot0.Equals(FVector(0, 0, 90), 0.0001)); + + FVector Rot1 = GlobalTransform[1].GetRotation().Euler(); + R.ExpectTrue(Rot1.Equals(FVector(0, 0, -180), 0.0001)); + + FVector Rot2 = GlobalTransform[2].GetRotation().Euler(); + R.ExpectTrue(Rot2.Equals(FVector(0, 0, -90), 0.0001)); + + FVector Pos0 = GlobalTransform[0].GetTranslation(); + R.ExpectTrue(Pos0.Equals(FVector(0, 10, 0), 0.0001)); + + FVector Pos1 = GlobalTransform[1].GetTranslation(); + R.ExpectTrue(Pos1.Equals(FVector(-10, 10, 0), 0.0001)); + + FVector Pos2 = GlobalTransform[2].GetTranslation(); + R.ExpectTrue(Pos2.Equals(FVector(-10, 0, 0), 0.0001)); + + return !R.HasError(); + } + template bool ReparentingMatrices(ExampleResponse&& R); + + + template + bool TransformMatrixElement(ExampleResponse&& R) + { + FTransformCollection Collection; + + int index=0; + for (int i=0; i < 4; i++) + { + index = Collection.AddElements(1, FGeometryCollection::TransformGroup); + (*Collection.BoneHierarchy)[index].Parent = index - 1; + (*Collection.BoneHierarchy)[index].Children.Add(index+1); + } + (*Collection.BoneHierarchy)[index].Children.Empty(); + + (*Collection.Transform)[0] = FTransform(FQuat::MakeFromEuler(FVector(0, 0, 0)), FVector(0, 0, 0)); + (*Collection.Transform)[1] = FTransform(FQuat::MakeFromEuler(FVector(0, 0, 90.)), FVector(1, 0, 0)); + (*Collection.Transform)[2] = FTransform(FQuat::MakeFromEuler(FVector(0, 90.,0)), FVector(1, 0, 0)); + (*Collection.Transform)[3] = FTransform(FQuat::MakeFromEuler(FVector(0, 0, 0)), FVector(1, 0, 0)); + + TArray GlobalMatrices0; + GeometryCollectionAlgo::GlobalMatrices(&Collection, GlobalMatrices0); + + Collection.RelativeTransformation(1, FTransform(FQuat::MakeFromEuler(FVector(22, 90, 55)), FVector(17,11,13))); + Collection.RelativeTransformation(2, FTransform(FQuat::MakeFromEuler(FVector(22, 90, 55)), FVector(17, 11, 13))); + + TArray GlobalMatrices1; + GeometryCollectionAlgo::GlobalMatrices(&Collection, GlobalMatrices1); + + + //for (int rdx = 0; rdx < GlobalMatrices0.Num(); rdx++) + //{ + // UE_LOG(GCTM_Log, Verbose, TEXT("... Position[%d] : (%3.5f,%3.5f,%3.5f)"), rdx, (*Collection.Transform)[rdx].GetTranslation().X, (*Collection.Transform)[rdx].GetTranslation().Y, (*Collection.Transform)[rdx].GetTranslation().Z); + // UE_LOG(GCTM_Log, Verbose, TEXT("... GlobalM0[%d] : (%3.5f,%3.5f,%3.5f)"), rdx, GlobalMatrices0[rdx].GetTranslation().X, GlobalMatrices0[rdx].GetTranslation().Y, GlobalMatrices0[rdx].GetTranslation().Z); + // UE_LOG(GCTM_Log, Verbose, TEXT("... GlobalM1[%d] : (%3.5f,%3.5f,%3.5f)"), rdx, GlobalMatrices1[rdx].GetTranslation().X, GlobalMatrices1[rdx].GetTranslation().Y, GlobalMatrices1[rdx].GetTranslation().Z); + //} + R.ExpectTrue(FMath::Abs((GlobalMatrices1[0].GetTranslation() - GlobalMatrices0[0].GetTranslation()).Size()) < 1e-3); + R.ExpectTrue(FMath::Abs((GlobalMatrices1[1].GetTranslation() - GlobalMatrices0[1].GetTranslation()).Size()) > 1.0); + R.ExpectTrue(FMath::Abs((GlobalMatrices1[2].GetTranslation() - GlobalMatrices0[2].GetTranslation()).Size()) > 1.0); + R.ExpectTrue(FMath::Abs((GlobalMatrices1[3].GetTranslation() - GlobalMatrices0[3].GetTranslation()).Size()) < 1e-3); + + return !R.HasError(); + } + template bool TransformMatrixElement(ExampleResponse&& R); + +} + diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExamplePlugin.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExamplePlugin.cpp new file mode 100644 index 000000000000..715c155475bf --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExamplePlugin.cpp @@ -0,0 +1,31 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionExamplePlugin.h" + +#include "CoreMinimal.h" +#include "Modules/ModuleManager.h" + + + + +class FGeometryCollectionExamplePlugin : public IGeometryCollectionExamplePlugin +{ + /** IModuleInterface implementation */ + virtual void StartupModule() override; + virtual void ShutdownModule() override; +}; + +IMPLEMENT_MODULE(FGeometryCollectionExamplePlugin, GeometryCollectionExamplePlugin) + + + +void FGeometryCollectionExamplePlugin::StartupModule() +{ + +} + + +void FGeometryCollectionExamplePlugin::ShutdownModule() +{ + +} diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleProximity.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleProximity.cpp new file mode 100644 index 000000000000..8272365dc158 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleProximity.cpp @@ -0,0 +1,884 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionExampleProximity.h" + +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionAlgo.h" +#include "GeometryCollection/GeometryCollectionUtility.h" +#include "GeometryCollection/TransformCollection.h" +#include "GeometryCollection/GeometryCollectionProximityUtility.h" +#include "UObject/Package.h" +#include "UObject/UObjectGlobals.h" +#include "../Resource/FracturedGeometry.h" + +namespace GeometryCollectionExample +{ + template + bool BuildProximity(ExampleResponse&& R) + { + TSharedPtr Collection = GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(0.f, 0.f, 0.f)), FVector(1.0)); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(1.f, 0.f, 0.f)),FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(0.5f, 0.f, 1.f)),FVector(1.0))); + + // 0 + // ...1 + // ......2 + (*Collection->BoneHierarchy)[0].Parent = -1; + (*Collection->BoneHierarchy)[0].Children.Add(1); + (*Collection->BoneHierarchy)[1].Parent = 0; + (*Collection->BoneHierarchy)[1].Children.Add(2); + (*Collection->BoneHierarchy)[2].Parent = 1; +// GeometryCollectionAlgo::ParentTransform(Collection, 0, 1); + + FGeometryCollection* Coll = Collection.Get(); + + TArray GlobalTransform; + GeometryCollectionAlgo::GlobalMatrices(Coll, GlobalTransform); + + FGeometryCollectionProximityUtility::UpdateProximity(Coll); + + R.ExpectTrue((*Coll->Proximity)[0].Contains(1)); + R.ExpectTrue((*Coll->Proximity)[1].Contains(0)); + R.ExpectTrue((*Coll->Proximity)[1].Contains(2)); + R.ExpectTrue((*Coll->Proximity)[2].Contains(1)); + + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(0)); + + return !R.HasError(); + } + template bool BuildProximity(ExampleResponse&& R); + + template + bool GeometryDeleteFromStart(ExampleResponse&& R) + { + TSharedPtr Collection = GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(0.f, 0.f, 0.f)), FVector(1.0)); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(1.f, 0.f, 0.f)),FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(2.f, 0.f, 0.f)),FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(-0.5f, 0.f, 1.f)),FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(0.5f, 0.f, 1.f)),FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(1.5f, 0.f, 1.f)),FVector(1.0))); + + // 0 + // ...1 + // ......2 + (*Collection->BoneHierarchy)[0].Parent = -1; + (*Collection->BoneHierarchy)[0].Children.Add(1); + + (*Collection->BoneHierarchy)[1].Parent = 0; + (*Collection->BoneHierarchy)[1].Children.Add(2); + + (*Collection->BoneHierarchy)[2].Parent = 0; + (*Collection->BoneHierarchy)[2].Children.Add(3); + + (*Collection->BoneHierarchy)[3].Parent = 0; + (*Collection->BoneHierarchy)[3].Children.Add(4); + + (*Collection->BoneHierarchy)[4].Parent = 0; + (*Collection->BoneHierarchy)[4].Children.Add(5); + + (*Collection->BoneHierarchy)[5].Parent = 0; + // GeometryCollectionAlgo::ParentTransform(Collection, 0, 1); + + FGeometryCollection* Coll = Collection.Get(); + + TArray GlobalTransform; + GeometryCollectionAlgo::GlobalMatrices(Coll, GlobalTransform); + + FGeometryCollectionProximityUtility::UpdateProximity(Coll); + + // Proximity = [(3,4,1), (0,4,5,2), (1,5), (0,4), (0,1,3,5), (1,2,4)] + + R.ExpectTrue((*Coll->Proximity)[0].Contains(3)); + R.ExpectTrue((*Coll->Proximity)[0].Contains(4)); + R.ExpectTrue((*Coll->Proximity)[0].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(5)); + + R.ExpectTrue((*Coll->Proximity)[1].Contains(0)); + R.ExpectTrue((*Coll->Proximity)[1].Contains(4)); + R.ExpectTrue((*Coll->Proximity)[1].Contains(5)); + R.ExpectTrue((*Coll->Proximity)[1].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(3)); + + R.ExpectTrue((*Coll->Proximity)[2].Contains(1)); + R.ExpectTrue((*Coll->Proximity)[2].Contains(5)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(4)); + + R.ExpectTrue((*Coll->Proximity)[3].Contains(0)); + R.ExpectTrue((*Coll->Proximity)[3].Contains(4)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(5)); + + R.ExpectTrue((*Coll->Proximity)[4].Contains(0)); + R.ExpectTrue((*Coll->Proximity)[4].Contains(1)); + R.ExpectTrue((*Coll->Proximity)[4].Contains(3)); + R.ExpectTrue((*Coll->Proximity)[4].Contains(5)); + R.ExpectTrue(!(*Coll->Proximity)[4].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[4].Contains(4)); + + R.ExpectTrue((*Coll->Proximity)[5].Contains(1)); + R.ExpectTrue((*Coll->Proximity)[5].Contains(2)); + R.ExpectTrue((*Coll->Proximity)[5].Contains(4)); + R.ExpectTrue(!(*Coll->Proximity)[5].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[5].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[5].Contains(5)); + + TArray DelList = { 0 }; + Coll->RemoveElements(FGeometryCollection::GeometryGroup, DelList); + + // Proximity = [(3,4,1), (0,4), (3), (0,2,4), (0,1,3)] + + R.ExpectTrue((*Coll->Proximity)[0].Contains(3)); + R.ExpectTrue((*Coll->Proximity)[0].Contains(4)); + R.ExpectTrue((*Coll->Proximity)[0].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(5)); + + R.ExpectTrue((*Coll->Proximity)[1].Contains(0)); + R.ExpectTrue((*Coll->Proximity)[1].Contains(4)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(5)); + + R.ExpectTrue((*Coll->Proximity)[2].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(5)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(4)); + + R.ExpectTrue((*Coll->Proximity)[3].Contains(0)); + R.ExpectTrue((*Coll->Proximity)[3].Contains(2)); + R.ExpectTrue((*Coll->Proximity)[3].Contains(4)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(5)); + + R.ExpectTrue((*Coll->Proximity)[4].Contains(0)); + R.ExpectTrue((*Coll->Proximity)[4].Contains(1)); + R.ExpectTrue((*Coll->Proximity)[4].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[4].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[4].Contains(4)); + R.ExpectTrue(!(*Coll->Proximity)[4].Contains(5)); + + R.ExpectTrue(Collection->NumElements(FGeometryCollection::GeometryGroup) == 5); + + return !R.HasError(); + } + template bool GeometryDeleteFromStart(ExampleResponse&& R); + + + + template + bool GeometryDeleteFromEnd(ExampleResponse&& R) + { + TSharedPtr Collection = GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(0.f, 0.f, 0.f)), FVector(1.0)); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(1.f, 0.f, 0.f)),FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(2.f, 0.f, 0.f)),FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(-0.5f, 0.f, 1.f)),FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(0.5f, 0.f, 1.f)),FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(1.5f, 0.f, 1.f)),FVector(1.0))); + + // 0 + // ...1 + // ......2 + (*Collection->BoneHierarchy)[0].Parent = -1; + (*Collection->BoneHierarchy)[0].Children.Add(1); + + (*Collection->BoneHierarchy)[1].Parent = 0; + (*Collection->BoneHierarchy)[1].Children.Add(2); + + (*Collection->BoneHierarchy)[2].Parent = 0; + (*Collection->BoneHierarchy)[2].Children.Add(3); + + (*Collection->BoneHierarchy)[3].Parent = 0; + (*Collection->BoneHierarchy)[3].Children.Add(4); + + (*Collection->BoneHierarchy)[4].Parent = 0; + (*Collection->BoneHierarchy)[4].Children.Add(5); + + (*Collection->BoneHierarchy)[5].Parent = 0; + // GeometryCollectionAlgo::ParentTransform(Collection, 0, 1); + + FGeometryCollection* Coll = Collection.Get(); + + TArray GlobalTransform; + GeometryCollectionAlgo::GlobalMatrices(Coll, GlobalTransform); + + FGeometryCollectionProximityUtility::UpdateProximity(Coll); + + // Proximity = [(3,4,1), (0,4,5,2), (1,5), (0,4), (0,1,3,5), (1,2,4)] + + R.ExpectTrue((*Coll->Proximity)[0].Contains(3)); + R.ExpectTrue((*Coll->Proximity)[0].Contains(4)); + R.ExpectTrue((*Coll->Proximity)[0].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(5)); + + R.ExpectTrue((*Coll->Proximity)[1].Contains(0)); + R.ExpectTrue((*Coll->Proximity)[1].Contains(4)); + R.ExpectTrue((*Coll->Proximity)[1].Contains(5)); + R.ExpectTrue((*Coll->Proximity)[1].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(3)); + + R.ExpectTrue((*Coll->Proximity)[2].Contains(1)); + R.ExpectTrue((*Coll->Proximity)[2].Contains(5)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(4)); + + R.ExpectTrue((*Coll->Proximity)[3].Contains(0)); + R.ExpectTrue((*Coll->Proximity)[3].Contains(4)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(5)); + + R.ExpectTrue((*Coll->Proximity)[4].Contains(0)); + R.ExpectTrue((*Coll->Proximity)[4].Contains(1)); + R.ExpectTrue((*Coll->Proximity)[4].Contains(3)); + R.ExpectTrue((*Coll->Proximity)[4].Contains(5)); + R.ExpectTrue(!(*Coll->Proximity)[4].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[4].Contains(4)); + + R.ExpectTrue((*Coll->Proximity)[5].Contains(1)); + R.ExpectTrue((*Coll->Proximity)[5].Contains(2)); + R.ExpectTrue((*Coll->Proximity)[5].Contains(4)); + R.ExpectTrue(!(*Coll->Proximity)[5].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[5].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[5].Contains(5)); + + TArray DelList = { 5 }; + Coll->RemoveElements(FGeometryCollection::GeometryGroup, DelList); + + // Proximity = [(3,4,1), (0,4,2), (1), (0,4), (0,1,3)] + + R.ExpectTrue((*Coll->Proximity)[0].Contains(3)); + R.ExpectTrue((*Coll->Proximity)[0].Contains(4)); + R.ExpectTrue((*Coll->Proximity)[0].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(5)); + + R.ExpectTrue((*Coll->Proximity)[1].Contains(0)); + R.ExpectTrue((*Coll->Proximity)[1].Contains(4)); + R.ExpectTrue((*Coll->Proximity)[1].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(5)); + + R.ExpectTrue((*Coll->Proximity)[2].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(5)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(4)); + + R.ExpectTrue((*Coll->Proximity)[3].Contains(0)); + R.ExpectTrue((*Coll->Proximity)[3].Contains(4)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(5)); + + R.ExpectTrue((*Coll->Proximity)[4].Contains(0)); + R.ExpectTrue((*Coll->Proximity)[4].Contains(1)); + R.ExpectTrue((*Coll->Proximity)[4].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[4].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[4].Contains(4)); + R.ExpectTrue(!(*Coll->Proximity)[4].Contains(5)); + + R.ExpectTrue(Collection->NumElements(FGeometryCollection::GeometryGroup) == 5); + + return !R.HasError(); + } + template bool GeometryDeleteFromEnd(ExampleResponse&& R); + + template + bool GeometryDeleteFromMiddle(ExampleResponse&& R) + { + TSharedPtr Collection = GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(0.f, 0.f, 0.f)), FVector(1.0)); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(1.f, 0.f, 0.f)),FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(2.f, 0.f, 0.f)),FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(-0.5f, 0.f, 1.f)),FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(0.5f, 0.f, 1.f)),FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(1.5f, 0.f, 1.f)),FVector(1.0))); + + // 0 + // ...1 + // ......2 + (*Collection->BoneHierarchy)[0].Parent = -1; + (*Collection->BoneHierarchy)[0].Children.Add(1); + + (*Collection->BoneHierarchy)[1].Parent = 0; + (*Collection->BoneHierarchy)[1].Children.Add(2); + + (*Collection->BoneHierarchy)[2].Parent = 0; + (*Collection->BoneHierarchy)[2].Children.Add(3); + + (*Collection->BoneHierarchy)[3].Parent = 0; + (*Collection->BoneHierarchy)[3].Children.Add(4); + + (*Collection->BoneHierarchy)[4].Parent = 0; + (*Collection->BoneHierarchy)[4].Children.Add(5); + + (*Collection->BoneHierarchy)[5].Parent = 0; + // GeometryCollectionAlgo::ParentTransform(Collection, 0, 1); + + FGeometryCollection* Coll = Collection.Get(); + + TArray GlobalTransform; + GeometryCollectionAlgo::GlobalMatrices(Coll, GlobalTransform); + + FGeometryCollectionProximityUtility::UpdateProximity(Coll); + + // Proximity = [(3,4,1), (0,4,5,2), (1,5), (0,4), (0,1,3,5), (1,2,4)] + + R.ExpectTrue((*Coll->Proximity)[0].Contains(3)); + R.ExpectTrue((*Coll->Proximity)[0].Contains(4)); + R.ExpectTrue((*Coll->Proximity)[0].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(5)); + + R.ExpectTrue((*Coll->Proximity)[1].Contains(0)); + R.ExpectTrue((*Coll->Proximity)[1].Contains(4)); + R.ExpectTrue((*Coll->Proximity)[1].Contains(5)); + R.ExpectTrue((*Coll->Proximity)[1].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(3)); + + R.ExpectTrue((*Coll->Proximity)[2].Contains(1)); + R.ExpectTrue((*Coll->Proximity)[2].Contains(5)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(4)); + + R.ExpectTrue((*Coll->Proximity)[3].Contains(0)); + R.ExpectTrue((*Coll->Proximity)[3].Contains(4)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(5)); + + R.ExpectTrue((*Coll->Proximity)[4].Contains(0)); + R.ExpectTrue((*Coll->Proximity)[4].Contains(1)); + R.ExpectTrue((*Coll->Proximity)[4].Contains(3)); + R.ExpectTrue((*Coll->Proximity)[4].Contains(5)); + R.ExpectTrue(!(*Coll->Proximity)[4].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[4].Contains(4)); + + R.ExpectTrue((*Coll->Proximity)[5].Contains(1)); + R.ExpectTrue((*Coll->Proximity)[5].Contains(2)); + R.ExpectTrue((*Coll->Proximity)[5].Contains(4)); + R.ExpectTrue(!(*Coll->Proximity)[5].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[5].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[5].Contains(5)); + + TArray DelList = { 3 }; + Coll->RemoveElements(FGeometryCollection::GeometryGroup, DelList); + + // Proximity = [(3,1), (0,3,4,2), (1,4), (0,1,4), (1,2,3)] + + R.ExpectTrue((*Coll->Proximity)[0].Contains(3)); + R.ExpectTrue((*Coll->Proximity)[0].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(4)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(5)); + + R.ExpectTrue((*Coll->Proximity)[1].Contains(0)); + R.ExpectTrue((*Coll->Proximity)[1].Contains(3)); + R.ExpectTrue((*Coll->Proximity)[1].Contains(4)); + R.ExpectTrue((*Coll->Proximity)[1].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(5)); + + R.ExpectTrue((*Coll->Proximity)[2].Contains(1)); + R.ExpectTrue((*Coll->Proximity)[2].Contains(4)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(5)); + + R.ExpectTrue((*Coll->Proximity)[3].Contains(0)); + R.ExpectTrue((*Coll->Proximity)[3].Contains(1)); + R.ExpectTrue((*Coll->Proximity)[3].Contains(4)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(5)); + + R.ExpectTrue((*Coll->Proximity)[4].Contains(1)); + R.ExpectTrue((*Coll->Proximity)[4].Contains(2)); + R.ExpectTrue((*Coll->Proximity)[4].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[4].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[4].Contains(4)); + R.ExpectTrue(!(*Coll->Proximity)[4].Contains(5)); + + R.ExpectTrue(Collection->NumElements(FGeometryCollection::GeometryGroup) == 5); + + return !R.HasError(); + } + template bool GeometryDeleteFromMiddle(ExampleResponse&& R); + + template + bool GeometryDeleteMultipleFromMiddle(ExampleResponse&& R) + { + TSharedPtr Collection = GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(0.f, 0.f, 0.f)), FVector(1.0)); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(1.f, 0.f, 0.f)),FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(2.f, 0.f, 0.f)),FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(-0.5f, 0.f, 1.f)),FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(0.5f, 0.f, 1.f)),FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(1.5f, 0.f, 1.f)),FVector(1.0))); + + // 0 + // ...1 + // ......2 + (*Collection->BoneHierarchy)[0].Parent = -1; + (*Collection->BoneHierarchy)[0].Children.Add(1); + + (*Collection->BoneHierarchy)[1].Parent = 0; + (*Collection->BoneHierarchy)[1].Children.Add(2); + + (*Collection->BoneHierarchy)[2].Parent = 0; + (*Collection->BoneHierarchy)[2].Children.Add(3); + + (*Collection->BoneHierarchy)[3].Parent = 0; + (*Collection->BoneHierarchy)[3].Children.Add(4); + + (*Collection->BoneHierarchy)[4].Parent = 0; + (*Collection->BoneHierarchy)[4].Children.Add(5); + + (*Collection->BoneHierarchy)[5].Parent = 0; + // GeometryCollectionAlgo::ParentTransform(Collection, 0, 1); + + FGeometryCollection* Coll = Collection.Get(); + + TArray GlobalTransform; + GeometryCollectionAlgo::GlobalMatrices(Coll, GlobalTransform); + + FGeometryCollectionProximityUtility::UpdateProximity(Coll); + + // Proximity = [(3,4,1), (0,4,5,2), (1,5), (0,4), (0,1,3,5), (1,2,4)] + + R.ExpectTrue((*Coll->Proximity)[0].Contains(3)); + R.ExpectTrue((*Coll->Proximity)[0].Contains(4)); + R.ExpectTrue((*Coll->Proximity)[0].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(5)); + + R.ExpectTrue((*Coll->Proximity)[1].Contains(0)); + R.ExpectTrue((*Coll->Proximity)[1].Contains(4)); + R.ExpectTrue((*Coll->Proximity)[1].Contains(5)); + R.ExpectTrue((*Coll->Proximity)[1].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(3)); + + R.ExpectTrue((*Coll->Proximity)[2].Contains(1)); + R.ExpectTrue((*Coll->Proximity)[2].Contains(5)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(4)); + + R.ExpectTrue((*Coll->Proximity)[3].Contains(0)); + R.ExpectTrue((*Coll->Proximity)[3].Contains(4)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(5)); + + R.ExpectTrue((*Coll->Proximity)[4].Contains(0)); + R.ExpectTrue((*Coll->Proximity)[4].Contains(1)); + R.ExpectTrue((*Coll->Proximity)[4].Contains(3)); + R.ExpectTrue((*Coll->Proximity)[4].Contains(5)); + R.ExpectTrue(!(*Coll->Proximity)[4].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[4].Contains(4)); + + R.ExpectTrue((*Coll->Proximity)[5].Contains(1)); + R.ExpectTrue((*Coll->Proximity)[5].Contains(2)); + R.ExpectTrue((*Coll->Proximity)[5].Contains(4)); + R.ExpectTrue(!(*Coll->Proximity)[5].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[5].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[5].Contains(5)); + + TArray DelList = { 2,3,4 }; + Coll->RemoveElements(FGeometryCollection::GeometryGroup, DelList); + + // Proximity = [(1), (0,2), (1)] + + R.ExpectTrue((*Coll->Proximity)[0].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(4)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(5)); + + R.ExpectTrue((*Coll->Proximity)[1].Contains(0)); + R.ExpectTrue((*Coll->Proximity)[1].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(4)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(5)); + + R.ExpectTrue((*Coll->Proximity)[2].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(4)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(5)); + + R.ExpectTrue(Collection->NumElements(FGeometryCollection::GeometryGroup) == 3); + + return !R.HasError(); + } + template bool GeometryDeleteMultipleFromMiddle(ExampleResponse&& R); + + template + bool GeometryDeleteRandom(ExampleResponse&& R) + { + TSharedPtr Collection = GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(0.f, 0.f, 0.f)), FVector(1.0)); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(1.f, 0.f, 0.f)),FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(2.f, 0.f, 0.f)),FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(-0.5f, 0.f, 1.f)),FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(0.5f, 0.f, 1.f)),FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(1.5f, 0.f, 1.f)),FVector(1.0))); + + // 0 + // ...1 + // ......2 + (*Collection->BoneHierarchy)[0].Parent = -1; + (*Collection->BoneHierarchy)[0].Children.Add(1); + + (*Collection->BoneHierarchy)[1].Parent = 0; + (*Collection->BoneHierarchy)[1].Children.Add(2); + + (*Collection->BoneHierarchy)[2].Parent = 0; + (*Collection->BoneHierarchy)[2].Children.Add(3); + + (*Collection->BoneHierarchy)[3].Parent = 0; + (*Collection->BoneHierarchy)[3].Children.Add(4); + + (*Collection->BoneHierarchy)[4].Parent = 0; + (*Collection->BoneHierarchy)[4].Children.Add(5); + + (*Collection->BoneHierarchy)[5].Parent = 0; + // GeometryCollectionAlgo::ParentTransform(Collection, 0, 1); + + FGeometryCollection* Coll = Collection.Get(); + + TArray GlobalTransform; + GeometryCollectionAlgo::GlobalMatrices(Coll, GlobalTransform); + + FGeometryCollectionProximityUtility::UpdateProximity(Coll); + + // Proximity = [(3,4,1), (0,4,5,2), (1,5), (0,4), (0,1,3,5), (1,2,4)] + + R.ExpectTrue((*Coll->Proximity)[0].Contains(3)); + R.ExpectTrue((*Coll->Proximity)[0].Contains(4)); + R.ExpectTrue((*Coll->Proximity)[0].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(5)); + + R.ExpectTrue((*Coll->Proximity)[1].Contains(0)); + R.ExpectTrue((*Coll->Proximity)[1].Contains(4)); + R.ExpectTrue((*Coll->Proximity)[1].Contains(5)); + R.ExpectTrue((*Coll->Proximity)[1].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(3)); + + R.ExpectTrue((*Coll->Proximity)[2].Contains(1)); + R.ExpectTrue((*Coll->Proximity)[2].Contains(5)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(4)); + + R.ExpectTrue((*Coll->Proximity)[3].Contains(0)); + R.ExpectTrue((*Coll->Proximity)[3].Contains(4)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(5)); + + R.ExpectTrue((*Coll->Proximity)[4].Contains(0)); + R.ExpectTrue((*Coll->Proximity)[4].Contains(1)); + R.ExpectTrue((*Coll->Proximity)[4].Contains(3)); + R.ExpectTrue((*Coll->Proximity)[4].Contains(5)); + R.ExpectTrue(!(*Coll->Proximity)[4].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[4].Contains(4)); + + R.ExpectTrue((*Coll->Proximity)[5].Contains(1)); + R.ExpectTrue((*Coll->Proximity)[5].Contains(2)); + R.ExpectTrue((*Coll->Proximity)[5].Contains(4)); + R.ExpectTrue(!(*Coll->Proximity)[5].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[5].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[5].Contains(5)); + + TArray DelList = { 1,3,5 }; + Coll->RemoveElements(FGeometryCollection::GeometryGroup, DelList); + + // Proximity = [(2), (), (0)] + + R.ExpectTrue((*Coll->Proximity)[0].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(4)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(5)); + + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(4)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(5)); + + R.ExpectTrue((*Coll->Proximity)[2].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(4)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(5)); + + R.ExpectTrue(Collection->NumElements(FGeometryCollection::GeometryGroup) == 3); + + return !R.HasError(); + } + template bool GeometryDeleteRandom(ExampleResponse&& R); + + template + bool GeometryDeleteRandom2(ExampleResponse&& R) + { + TSharedPtr Collection = GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(0.f, 0.f, 0.f)), FVector(1.0)); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(1.f, 0.f, 0.f)),FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(2.f, 0.f, 0.f)),FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(-0.5f, 0.f, 1.f)),FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(0.5f, 0.f, 1.f)),FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(1.5f, 0.f, 1.f)),FVector(1.0))); + + // 0 + // ...1 + // ......2 + (*Collection->BoneHierarchy)[0].Parent = -1; + (*Collection->BoneHierarchy)[0].Children.Add(1); + + (*Collection->BoneHierarchy)[1].Parent = 0; + (*Collection->BoneHierarchy)[1].Children.Add(2); + + (*Collection->BoneHierarchy)[2].Parent = 0; + (*Collection->BoneHierarchy)[2].Children.Add(3); + + (*Collection->BoneHierarchy)[3].Parent = 0; + (*Collection->BoneHierarchy)[3].Children.Add(4); + + (*Collection->BoneHierarchy)[4].Parent = 0; + (*Collection->BoneHierarchy)[4].Children.Add(5); + + (*Collection->BoneHierarchy)[5].Parent = 0; + // GeometryCollectionAlgo::ParentTransform(Collection, 0, 1); + + FGeometryCollection* Coll = Collection.Get(); + + TArray GlobalTransform; + GeometryCollectionAlgo::GlobalMatrices(Coll, GlobalTransform); + + FGeometryCollectionProximityUtility::UpdateProximity(Coll); + + // Proximity = [(3,4,1), (0,4,5,2), (1,5), (0,4), (0,1,3,5), (1,2,4)] + + R.ExpectTrue((*Coll->Proximity)[0].Contains(3)); + R.ExpectTrue((*Coll->Proximity)[0].Contains(4)); + R.ExpectTrue((*Coll->Proximity)[0].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(5)); + + R.ExpectTrue((*Coll->Proximity)[1].Contains(0)); + R.ExpectTrue((*Coll->Proximity)[1].Contains(4)); + R.ExpectTrue((*Coll->Proximity)[1].Contains(5)); + R.ExpectTrue((*Coll->Proximity)[1].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(3)); + + R.ExpectTrue((*Coll->Proximity)[2].Contains(1)); + R.ExpectTrue((*Coll->Proximity)[2].Contains(5)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(4)); + + R.ExpectTrue((*Coll->Proximity)[3].Contains(0)); + R.ExpectTrue((*Coll->Proximity)[3].Contains(4)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(5)); + + R.ExpectTrue((*Coll->Proximity)[4].Contains(0)); + R.ExpectTrue((*Coll->Proximity)[4].Contains(1)); + R.ExpectTrue((*Coll->Proximity)[4].Contains(3)); + R.ExpectTrue((*Coll->Proximity)[4].Contains(5)); + R.ExpectTrue(!(*Coll->Proximity)[4].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[4].Contains(4)); + + R.ExpectTrue((*Coll->Proximity)[5].Contains(1)); + R.ExpectTrue((*Coll->Proximity)[5].Contains(2)); + R.ExpectTrue((*Coll->Proximity)[5].Contains(4)); + R.ExpectTrue(!(*Coll->Proximity)[5].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[5].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[5].Contains(5)); + + TArray DelList = { 0,1,4,5 }; + Coll->RemoveElements(FGeometryCollection::GeometryGroup, DelList); + + // Proximity = [(), ()] + + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(4)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(5)); + + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(4)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(5)); + + R.ExpectTrue(Collection->NumElements(FGeometryCollection::GeometryGroup) == 2); + + return !R.HasError(); + } + template bool GeometryDeleteRandom2(ExampleResponse&& R); + + template + bool GeometryDeleteAll(ExampleResponse&& R) + { + TSharedPtr Collection = GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(0.f, 0.f, 0.f)), FVector(1.0)); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(1.f, 0.f, 0.f)),FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(2.f, 0.f, 0.f)),FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(-0.5f, 0.f, 1.f)),FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(0.5f, 0.f, 1.f)),FVector(1.0))); + Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0.f, 0.f, 0.f)), FVector(1.5f, 0.f, 1.f)),FVector(1.0))); + + // 0 + // ...1 + // ......2 + (*Collection->BoneHierarchy)[0].Parent = -1; + (*Collection->BoneHierarchy)[0].Children.Add(1); + + (*Collection->BoneHierarchy)[1].Parent = 0; + (*Collection->BoneHierarchy)[1].Children.Add(2); + + (*Collection->BoneHierarchy)[2].Parent = 0; + (*Collection->BoneHierarchy)[2].Children.Add(3); + + (*Collection->BoneHierarchy)[3].Parent = 0; + (*Collection->BoneHierarchy)[3].Children.Add(4); + + (*Collection->BoneHierarchy)[4].Parent = 0; + (*Collection->BoneHierarchy)[4].Children.Add(5); + + (*Collection->BoneHierarchy)[5].Parent = 0; + // GeometryCollectionAlgo::ParentTransform(Collection, 0, 1); + + FGeometryCollection* Coll = Collection.Get(); + + TArray GlobalTransform; + GeometryCollectionAlgo::GlobalMatrices(Coll, GlobalTransform); + + FGeometryCollectionProximityUtility::UpdateProximity(Coll); + + // Proximity = [(3,4,1), (0,4,5,2), (1,5), (0,4), (0,1,3,5), (1,2,4)] + + R.ExpectTrue((*Coll->Proximity)[0].Contains(3)); + R.ExpectTrue((*Coll->Proximity)[0].Contains(4)); + R.ExpectTrue((*Coll->Proximity)[0].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[0].Contains(5)); + + R.ExpectTrue((*Coll->Proximity)[1].Contains(0)); + R.ExpectTrue((*Coll->Proximity)[1].Contains(4)); + R.ExpectTrue((*Coll->Proximity)[1].Contains(5)); + R.ExpectTrue((*Coll->Proximity)[1].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[1].Contains(3)); + + R.ExpectTrue((*Coll->Proximity)[2].Contains(1)); + R.ExpectTrue((*Coll->Proximity)[2].Contains(5)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[2].Contains(4)); + + R.ExpectTrue((*Coll->Proximity)[3].Contains(0)); + R.ExpectTrue((*Coll->Proximity)[3].Contains(4)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(1)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[3].Contains(5)); + + R.ExpectTrue((*Coll->Proximity)[4].Contains(0)); + R.ExpectTrue((*Coll->Proximity)[4].Contains(1)); + R.ExpectTrue((*Coll->Proximity)[4].Contains(3)); + R.ExpectTrue((*Coll->Proximity)[4].Contains(5)); + R.ExpectTrue(!(*Coll->Proximity)[4].Contains(2)); + R.ExpectTrue(!(*Coll->Proximity)[4].Contains(4)); + + R.ExpectTrue((*Coll->Proximity)[5].Contains(1)); + R.ExpectTrue((*Coll->Proximity)[5].Contains(2)); + R.ExpectTrue((*Coll->Proximity)[5].Contains(4)); + R.ExpectTrue(!(*Coll->Proximity)[5].Contains(0)); + R.ExpectTrue(!(*Coll->Proximity)[5].Contains(3)); + R.ExpectTrue(!(*Coll->Proximity)[5].Contains(5)); + + TArray DelList = { 0,1,2,3,4,5 }; + Coll->RemoveElements(FGeometryCollection::GeometryGroup, DelList); + + // Proximity = [] + + R.ExpectTrue(Collection->NumElements(FGeometryCollection::GeometryGroup) == 0); + + return !R.HasError(); + } + template bool GeometryDeleteAll(ExampleResponse&& R); + + + template + bool TestFracturedGeometry(ExampleResponse&& R) + { + FGeometryCollection* TestCollection = FGeometryCollection::NewGeometryCollection(FracturedGeometry::RawVertexArray, + FracturedGeometry::RawIndicesArray, + FracturedGeometry::RawBoneMapArray, + FracturedGeometry::RawTransformArray, + FracturedGeometry::RawBoneHierarchyArray); + + R.ExpectTrue(TestCollection->NumElements(FGeometryCollection::GeometryGroup) == 11); + + return !R.HasError(); + } + template bool TestFracturedGeometry(ExampleResponse&& R); + + +} + diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleResponse.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleResponse.cpp new file mode 100644 index 000000000000..333e41b126ce --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleResponse.cpp @@ -0,0 +1,16 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionExampleResponse.h" + +namespace GeometryCollectionExample +{ + + void ExampleResponse::ExpectTrue(bool Condition, FString Reason) + { + ErrorFlag |= !Condition; + if (!Condition) + { + Reasons.Add(Reason); + } + } +} \ No newline at end of file diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleSimulation.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleSimulation.cpp new file mode 100644 index 000000000000..82cc22984758 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleSimulation.cpp @@ -0,0 +1,558 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionExampleSimulation.h" +#include "GeometryCollection/GeometryCollectionExampleUtility.h" + +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionSolverCallbacks.h" +#include "GeometryCollection/GeometryCollectionUtility.h" +#include "GeometryCollection/TransformCollection.h" +#include "UObject/Package.h" +#include "UObject/UObjectGlobals.h" + +#include "Field/FieldSystem.h" +#include "Field/FieldSystemNodes.h" +#include "Field/FieldSystemSimulationCoreCallbacks.h" + +#define SMALL_THRESHOLD 1e-4 + + +namespace GeometryCollectionExample +{ + template + bool RigidBodiesFallingUnderGravity(ExampleResponse&& R) + { +#if INCLUDE_CHAOS + TSharedPtr RestCollection = GeometryCollection::MakeCubeElement(FTransform::Identity, FVector(1.0)); + TSharedPtr DynamicCollection = CopyGeometryCollection(RestCollection.Get()); + + FGeometryCollectionSolverCallbacks SolverCallbacks; + FSimulationParameters Parameters; + + Parameters.RestCollection = RestCollection.Get(); + Parameters.DynamicCollection = DynamicCollection.Get(); + Parameters.CollisionType = ECollisionTypeEnum::Chaos_Volumetric; + Parameters.Simulating = true; + + SolverCallbacks.UpdateParameters(Parameters); + SolverCallbacks.Initialize(); + + Chaos::PBDRigidsSolver Solver; + Solver.RegisterCallbacks(&SolverCallbacks); + Solver.SetHasFloor(false); + Solver.SetEnabled(true); + + Solver.AdvanceSolverBy(1 / 24.); + + // never touched + TManagedArray& RestTransform = *RestCollection->Transform; + R.ExpectTrue(FMath::Abs(RestTransform[0].GetTranslation().Z) < SMALL_THRESHOLD); + + // simulated + TManagedArray& Transform = *DynamicCollection->Transform; + R.ExpectTrue(Transform.Num() == 1); + R.ExpectTrue(Transform[0].GetTranslation().Z < 0); +#endif + + return !R.HasError(); + } + template bool RigidBodiesFallingUnderGravity(ExampleResponse&& R); + + + + template + bool RigidBodiesCollidingWithSolverFloor(ExampleResponse&& R) + { +#if INCLUDE_CHAOS + TSharedPtr RestCollection = GeometryCollection::MakeCubeElement(FTransform::Identity, FVector(1.0)); + TSharedPtr DynamicCollection = CopyGeometryCollection(RestCollection.Get()); + + FGeometryCollectionSolverCallbacks SolverCallbacks; + FSimulationParameters Parameters; + + Parameters.RestCollection = RestCollection.Get(); + Parameters.DynamicCollection = DynamicCollection.Get(); + Parameters.CollisionType = ECollisionTypeEnum::Chaos_Volumetric; + Parameters.ImplicitType = EImplicitTypeEnum::Chaos_Implicit_Cube; + Parameters.Simulating = true; + + SolverCallbacks.UpdateParameters(Parameters); + SolverCallbacks.Initialize(); + + Chaos::PBDRigidsSolver Solver; + Solver.RegisterCallbacks(&SolverCallbacks); + Solver.SetHasFloor(true); + Solver.SetIsFloorAnalytic(true); + Solver.SetEnabled(true); + + Solver.AdvanceSolverBy(1 / 24.); + + // never touched + TManagedArray& RestTransform = *RestCollection->Transform; + R.ExpectTrue(FMath::Abs(RestTransform[0].GetTranslation().Z) < SMALL_THRESHOLD); + + // simulated + TManagedArray& Transform = *DynamicCollection->Transform; + R.ExpectTrue(Transform.Num() == 1); + R.ExpectTrue(FMath::Abs(Transform[0].GetTranslation().Z - 0.5) < SMALL_THRESHOLD); +#endif + + return !R.HasError(); + } + template bool RigidBodiesCollidingWithSolverFloor(ExampleResponse&& R); + + + template + bool RigidBodiesSingleSphereCollidingWithSolverFloor(ExampleResponse&& R) + { +#if INCLUDE_CHAOS + TSharedPtr RestCollection = GeometryCollection::MakeCubeElement(FTransform::Identity, FVector(1.0)); + (*RestCollection->Transform)[0].SetTranslation(FVector(0, 0, 10)); + TSharedPtr DynamicCollection = CopyGeometryCollection(RestCollection.Get()); + + FGeometryCollectionSolverCallbacks SolverCallbacks; + FSimulationParameters Parameters; + + Parameters.RestCollection = RestCollection.Get(); + Parameters.DynamicCollection = DynamicCollection.Get(); + Parameters.Bouncyness = 0.f; + Parameters.CollisionType = ECollisionTypeEnum::Chaos_Volumetric; + Parameters.ImplicitType = EImplicitTypeEnum::Chaos_Implicit_Sphere; + Parameters.Simulating = true; + + SolverCallbacks.UpdateParameters(Parameters); + SolverCallbacks.Initialize(); + + Chaos::PBDRigidsSolver Solver; + Solver.RegisterCallbacks(&SolverCallbacks); + Solver.SetHasFloor(true); + Solver.SetIsFloorAnalytic(true); + Solver.SetEnabled(true); + + for (int i = 0; i < 100; i++) + { + Solver.AdvanceSolverBy(1 / 240.); + } + + // never touched + TManagedArray& RestTransform = *RestCollection->Transform; + R.ExpectTrue(FMath::Abs(RestTransform[0].GetTranslation().Z-10.0) < KINDA_SMALL_NUMBER); + + // simulated + TManagedArray& Transform = *DynamicCollection->Transform; + TManagedArray& InnerRadius = *DynamicCollection->InnerRadius; + //UE_LOG(LogTest, Verbose, TEXT("Height : (%3.5f), Inner Radius:%3.5f"), Transform[0].GetTranslation().Z, InnerRadius[0]); + + R.ExpectTrue(Transform.Num() == 1); + R.ExpectTrue(FMath::Abs(Transform[0].GetTranslation().Z - 0.5) < 0.1); // @todo - Why is this not 0.5f +#endif + + return !R.HasError(); + } + template bool RigidBodiesSingleSphereCollidingWithSolverFloor(ExampleResponse&& R); + + + template + bool RigidBodiesSingleSphereIntersectingWithSolverFloor(ExampleResponse&& R) + { +#if INCLUDE_CHAOS + TSharedPtr RestCollection = GeometryCollection::MakeCubeElement(FTransform::Identity, FVector(1.0)); + TSharedPtr DynamicCollection = CopyGeometryCollection(RestCollection.Get()); + + FGeometryCollectionSolverCallbacks SolverCallbacks; + FSimulationParameters Parameters; + + Parameters.RestCollection = RestCollection.Get(); + Parameters.DynamicCollection = DynamicCollection.Get(); + Parameters.CollisionType = ECollisionTypeEnum::Chaos_Volumetric; + Parameters.ImplicitType = EImplicitTypeEnum::Chaos_Implicit_Sphere; + Parameters.Simulating = true; + + SolverCallbacks.UpdateParameters(Parameters); + SolverCallbacks.Initialize(); + + Chaos::PBDRigidsSolver Solver; + Solver.RegisterCallbacks(&SolverCallbacks); + Solver.SetHasFloor(true); + Solver.SetIsFloorAnalytic(true); + Solver.SetEnabled(true); + + Solver.AdvanceSolverBy(1 / 24.); + + // never touched + TManagedArray& RestTransform = *RestCollection->Transform; + R.ExpectTrue(FMath::Abs(RestTransform[0].GetTranslation().Z) < KINDA_SMALL_NUMBER); + + // simulated + TManagedArray& Transform = *DynamicCollection->Transform; + R.ExpectTrue(Transform.Num() == 1); + //UE_LOG(LogTest, Verbose, TEXT("Position : (%3.5f,%3.5f,%3.5f)"), Transform[0].GetTranslation().X, Transform[0].GetTranslation().Y, Transform[0].GetTranslation().Z); + + R.ExpectTrue(FMath::Abs(Transform[0].GetTranslation().Z - 0.5) < KINDA_SMALL_NUMBER); +#endif + + return !R.HasError(); + } + template bool RigidBodiesSingleSphereIntersectingWithSolverFloor(ExampleResponse&& R); + + + template + bool RigidBodiesKinematic(ExampleResponse&& R) + { +#if INCLUDE_CHAOS + TSharedPtr RestCollection = GeometryCollection::MakeCubeElement(FTransform::Identity, FVector(1.0)); + TSharedPtr DynamicCollection = CopyGeometryCollection(RestCollection.Get()); + + FGeometryCollectionSolverCallbacks SolverCallbacks; + FSimulationParameters Parameters; + + Parameters.RestCollection = RestCollection.Get(); + Parameters.DynamicCollection = DynamicCollection.Get(); + Parameters.CollisionType = ECollisionTypeEnum::Chaos_Volumetric; + Parameters.ObjectType = EObjectTypeEnum::Chaos_Object_Kinematic; + Parameters.Simulating = true; + + SolverCallbacks.UpdateParameters(Parameters); + SolverCallbacks.Initialize(); + + Chaos::PBDRigidsSolver Solver; + Solver.RegisterCallbacks(&SolverCallbacks); + Solver.SetHasFloor(false); + Solver.SetIsFloorAnalytic(true); + Solver.SetEnabled(true); + + for (int i = 0; i < 100; i++) + { + Solver.AdvanceSolverBy(1 / 24.); + } + + // simulated + TManagedArray& Transform = *DynamicCollection->Transform; + R.ExpectTrue(Transform.Num() == 1); + //UE_LOG(LogTest, Verbose, TEXT("Position : (%3.5f,%3.5f,%3.5f)"), Transform[0].GetTranslation().X, Transform[0].GetTranslation().Y, Transform[0].GetTranslation().Z); + R.ExpectTrue(Transform[0].GetTranslation().Z == 0.f); +#endif + + return !R.HasError(); + } + template bool RigidBodiesKinematic(ExampleResponse&& R); + + template + bool RigidBodiesKinematicFieldActivation(ExampleResponse&& R) + { +#if INCLUDE_CHAOS + TSharedPtr RestCollection = GeometryCollection::MakeCubeElement(FTransform::Identity, FVector(1.0)); + TSharedPtr DynamicCollection = CopyGeometryCollection(RestCollection.Get()); + + FGeometryCollectionSolverCallbacks SolverCallbacks; + FSimulationParameters Parameters; + + Parameters.RestCollection = RestCollection.Get(); + Parameters.DynamicCollection = DynamicCollection.Get(); + Parameters.CollisionType = ECollisionTypeEnum::Chaos_Volumetric; + Parameters.ObjectType = EObjectTypeEnum::Chaos_Object_Kinematic; + Parameters.Simulating = true; + + TSharedPtr System(NewObject()); + Parameters.FieldSystem = &System->GetFieldData(); + + FRadialIntMask & RadialMask = System->NewNode("StayDynamic"); + RadialMask.Position = FVector(0.0, 0.0, 0.0); + RadialMask.Radius = 100.0; + RadialMask.InteriorValue = 1.0; + RadialMask.ExteriorValue = 0.0; + RadialMask.SetMaskCondition = ESetMaskConditionType::Field_Set_IFF_NOT_Interior; + + SolverCallbacks.UpdateParameters(Parameters); + SolverCallbacks.Initialize(); + + Chaos::PBDRigidsSolver Solver; + Solver.RegisterCallbacks(&SolverCallbacks); + Solver.SetHasFloor(false); + Solver.SetIsFloorAnalytic(true); + Solver.SetEnabled(true); + + for (int i = 0; i < 100; i++) + { + Solver.AdvanceSolverBy(1 / 24.); + } + + // simulated + TManagedArray& Transform = *DynamicCollection->Transform; + R.ExpectTrue(Transform.Num() == 1); + R.ExpectTrue(Transform[0].GetTranslation().Z == 0.f); + //UE_LOG(LogTest, Verbose, TEXT("Position : (%3.5f,%3.5f,%3.5f)"), Transform[0].GetTranslation().X, Transform[0].GetTranslation().Y, Transform[0].GetTranslation().Z); + + RadialMask.InteriorValue = 0.0; + RadialMask.ExteriorValue = 1.0; + + for (int i = 0; i < 100; i++) + { + Solver.AdvanceSolverBy(1 / 24.); + } + + //UE_LOG(LogTest, Verbose, TEXT("Position : (%3.5f,%3.5f,%3.5f)"), Transform[0].GetTranslation().X, Transform[0].GetTranslation().Y, Transform[0].GetTranslation().Z); + R.ExpectTrue(Transform[0].GetTranslation().Z <= 0.f); +#endif + + return !R.HasError(); + } + template bool RigidBodiesKinematicFieldActivation(ExampleResponse&& R); + + + template + bool RigidBodiesSleepingActivation(ExampleResponse&& R) + { +#if INCLUDE_CHAOS + TSharedPtr RestCollection = GeometryCollection::MakeCubeElement(FTransform::Identity, FVector(1.0)); + + RestCollection->AppendGeometry(*RestCollection); + TManagedArray& RestTransform = *RestCollection->Transform; + RestTransform[1].SetTranslation(FVector(0.f, 0.f, 5.f)); + + TSharedPtr DynamicCollection = CopyGeometryCollection(RestCollection.Get()); + + FGeometryCollectionSolverCallbacks SolverCallbacks; + FSimulationParameters Parameters; + + Parameters.RestCollection = RestCollection.Get(); + Parameters.DynamicCollection = DynamicCollection.Get(); + Parameters.CollisionType = ECollisionTypeEnum::Chaos_Volumetric; + Parameters.ObjectType = EObjectTypeEnum::Chaos_Object_Kinematic; + Parameters.ImplicitType = EImplicitTypeEnum::Chaos_Implicit_Cube; + Parameters.Simulating = true; + + SolverCallbacks.UpdateParameters(Parameters); + SolverCallbacks.Initialize(); + + // + // + // + TSharedPtr< TManagedArray > ObjectTypeArray = DynamicCollection->FindAttribute("DynamicState", FTransformCollection::TransformGroup); + TManagedArray & ObjectType = *ObjectTypeArray; + ObjectType[0] = (int32)EObjectTypeEnum::Chaos_Object_Sleeping; + ObjectType[1] = (int32)EObjectTypeEnum::Chaos_Object_Dynamic; + + Chaos::PBDRigidsSolver Solver; + Solver.RegisterCallbacks(&SolverCallbacks); + Solver.SetHasFloor(false); + Solver.SetIsFloorAnalytic(true); + Solver.SetEnabled(true); + + TManagedArray& Transform = *DynamicCollection->Transform; + for (int i = 0; i < 100; i++) + { + Solver.AdvanceSolverBy(1 / 24.); + //UE_LOG(LogTest, Verbose, TEXT("Position[0] : (%3.5f,%3.5f,%3.5f)"), Transform[0].GetTranslation().X, Transform[0].GetTranslation().Y, Transform[0].GetTranslation().Z); + //UE_LOG(LogTest, Verbose, TEXT("Position[1] : (%3.5f,%3.5f,%3.5f)"), Transform[1].GetTranslation().X, Transform[1].GetTranslation().Y, Transform[1].GetTranslation().Z); + } + + // todo: WIP +#endif + + return !R.HasError(); + } + template bool RigidBodiesSleepingActivation(ExampleResponse&& R); + + + template + bool RigidBodiesInitialLinearVelocity(ExampleResponse&& R) + { +#if INCLUDE_CHAOS + TSharedPtr RestCollection = GeometryCollection::MakeCubeElement(FTransform::Identity, FVector(1.0)); + TSharedPtr DynamicCollection = CopyGeometryCollection(RestCollection.Get()); + + FGeometryCollectionSolverCallbacks SolverCallbacks; + FSimulationParameters Parameters; + + Parameters.RestCollection = RestCollection.Get(); + Parameters.DynamicCollection = DynamicCollection.Get(); + Parameters.CollisionType = ECollisionTypeEnum::Chaos_Volumetric; + Parameters.InitialVelocityType = EInitialVelocityTypeEnum::Chaos_Initial_Velocity_User_Defined; + Parameters.InitialLinearVelocity = FVector(0.f, 100.f, 0.f); + Parameters.Simulating = true; + + SolverCallbacks.UpdateParameters(Parameters); + SolverCallbacks.Initialize(); + + Chaos::PBDRigidsSolver Solver; + Solver.RegisterCallbacks(&SolverCallbacks); + Solver.SetHasFloor(false); + Solver.SetIsFloorAnalytic(true); + Solver.SetEnabled(true); + + TManagedArray& Transform = *DynamicCollection->Transform; + + float PreviousY = 0.f; + R.ExpectTrue(Transform[0].GetTranslation().X == 0 ); + R.ExpectTrue(Transform[0].GetTranslation().Y == 0 ); + + for (int i = 0; i < 10; i++) + { + Solver.AdvanceSolverBy(1 / 24.); + R.ExpectTrue(Transform[0].GetTranslation().X == 0); + R.ExpectTrue(Transform[0].GetTranslation().Y > PreviousY); + PreviousY = Transform[0].GetTranslation().Y; + } +#endif + + return !R.HasError(); + } + template bool RigidBodiesInitialLinearVelocity(ExampleResponse&& R); + + template + bool RigidBodies_Field_StayDynamic(ExampleResponse&& R) + { +#if INCLUDE_CHAOS + // + // Rigid Body Setup + // + TSharedPtr RestCollection = GeometryCollection::MakeCubeElement(FTransform::Identity, FVector(1.0)); + TManagedArray& RestTransform = *RestCollection->Transform; + RestTransform[0].SetTranslation(FVector(0.f, 0.f, 5.f)); + TSharedPtr DynamicCollection = CopyGeometryCollection(RestCollection.Get()); + FGeometryCollectionSolverCallbacks SolverCallbacks; + FSimulationParameters Parameters; + Parameters.RestCollection = RestCollection.Get(); + Parameters.DynamicCollection = DynamicCollection.Get(); + Parameters.CollisionType = ECollisionTypeEnum::Chaos_Volumetric; + Parameters.ObjectType = EObjectTypeEnum::Chaos_Object_Kinematic; + Parameters.Simulating = true; + SolverCallbacks.UpdateParameters(Parameters); + SolverCallbacks.Initialize(); + + // + // Field setup + // + FFieldSystem System; + FRadialIntMask & RadialMask = System.NewNode("StayDynamic"); + RadialMask.Position = FVector(0.0, 0.0, 0.0); + RadialMask.Radius = 5.0; + RadialMask.InteriorValue = 0; + RadialMask.ExteriorValue = 1; + RadialMask.SetMaskCondition = ESetMaskConditionType::Field_Set_IFF_NOT_Interior; + FFieldSystemSolverCallbacks FieldCallbacks(System); + + // + // Solver setup + // + Chaos::PBDRigidsSolver Solver; + Solver.RegisterCallbacks(&SolverCallbacks); + Solver.RegisterFieldCallbacks(&FieldCallbacks); + Solver.SetHasFloor(false); + Solver.SetEnabled(true); + + TManagedArray& Transform = *DynamicCollection->Transform; + float PreviousHeight = 5.f; + for (int Frame = 0; Frame < 10; Frame++) + { + //UE_LOG(LogTest, Verbose, TEXT("Frame[%d]"), Frame); + + if (Frame == 5) + { + FFieldSystemCommand Command("StayDynamic", EFieldPhysicsType::Field_StayDynamic, FVector(0.0,0.0,5.0), FVector(0), 5.f, 0.f); + FieldCallbacks.BufferCommand(Command); + } + + Solver.AdvanceSolverBy(1 / 24.); + const Chaos::TPBDRigidParticles& Particles = Solver.GetRigidParticles(); + + if(Frame < 5) + { + R.ExpectTrue(FMath::Abs(Transform[0].GetTranslation().Z-5.f) < SMALL_THRESHOLD); + } + else + { + R.ExpectTrue(Transform[0].GetTranslation().Z < PreviousHeight); + } + PreviousHeight = Transform[0].GetTranslation().Z; + + //UE_LOG(LogTest, Verbose, TEXT("Position[0] : (%3.5f,%3.5f,%3.5f)"), Transform[0].GetTranslation().X, Transform[0].GetTranslation().Y, Transform[0].GetTranslation().Z); + //for (int32 rdx = 0; rdx < (int32)Particles.Size(); rdx++) + //{ + // UE_LOG(GCTCL_Log, Verbose, TEXT("... ... ...Disabled[%d] : %d"), rdx, Particles.Disabled(rdx)); + //} + } +#endif + + return !R.HasError(); + } + template bool RigidBodies_Field_StayDynamic(ExampleResponse&& R); + + + template + bool RigidBodies_Field_LinearForce(ExampleResponse&& R) + { + /* + // + // Rigid Body Setup + // + TSharedPtr RestCollection = GeometryCollection::MakeCubeElement(FTransform::Identity, FVector(1.0)); + TManagedArray& RestTransform = *RestCollection->Transform; + RestTransform[0].SetTranslation(FVector(0.f, 0.f, 5.f)); + TSharedPtr DynamicCollection = CopyGeometryCollection(RestCollection.Get()); + FGeometryCollectionSolverCallbacks SolverCallbacks; + FSimulationParameters Parameters; + Parameters.RestCollection = RestCollection.Get(); + Parameters.DynamicCollection = DynamicCollection.Get(); + Parameters.CollisionType = ECollisionTypeEnum::Chaos_Volumetric; + Parameters.ObjectType = EObjectTypeEnum::Chaos_Object_Dynamic; + Parameters.Simulating = true; + SolverCallbacks.UpdateParameters(Parameters); + SolverCallbacks.Initialize(); + + // + // Field setup + // + FFieldSystem System; + FUniformVector & UniformVector = System.NewNode("LinearForce"); + UniformVector.Direction = FVector(1.0, 0.0, 0.0); + UniformVector.Magnitude = 0.0; + FFieldSystemSolverCallbacks FieldCallbacks(System); + + // + // Solver setup + // + Chaos::PBDRigidsSolver Solver; + Solver.RegisterCallbacks(&SolverCallbacks); + Solver.RegisterFieldCallbacks(&FieldCallbacks); + Solver.SetHasFloor(false); + Solver.SetEnabled(true); + + TManagedArray& Transform = *DynamicCollection->Transform; + float PreviousY = 0.f; + for (int Frame = 0; Frame < 10; Frame++) + { + //UE_LOG(LogTest, Verbose, TEXT("Frame[%d]"), Frame); + + if (Frame >= 5) + { + FFieldSystemCommand Command("LinearForce", EFieldPhysicsType::Field_LinearForce, FVector(0), FVector(0,1,0), 0.f, 100.f); + FieldCallbacks.BufferCommand(Command); + } + + Solver.AdvanceSolverBy(1 / 24.); + + + if (Frame < 5) + { + R.ExpectTrue(FMath::Abs(Transform[0].GetTranslation().Y) < SMALL_THRESHOLD); + } + else + { + R.ExpectTrue(Transform[0].GetTranslation().Y > PreviousY); + } + + PreviousY = Transform[0].GetTranslation().Y; + + //UE_LOG(LogTest, Verbose, TEXT("Position[0] : (%3.5f,%3.5f,%3.5f)"), Transform[0].GetTranslation().X, Transform[0].GetTranslation().Y, Transform[0].GetTranslation().Z); + } + + return !R.HasError(); + */ + return true; + } + template bool RigidBodies_Field_LinearForce(ExampleResponse&& R); + +} + diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleSpatialHash.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleSpatialHash.cpp new file mode 100644 index 000000000000..dbab2bea339f --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleSpatialHash.cpp @@ -0,0 +1,1451 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionExampleSpatialHash.h" + +#include "Chaos/SpatialHash.h" +#include "Chaos/Vector.h" +#include "Chaos/UniformGrid.h" + +using namespace Chaos; + +namespace GeometryCollectionExample +{ + TArray> Particles_1000 = { + TVector(242.847260, 481.256165, -13.585100), + TVector(435.885071, -282.438385, 139.666855), + TVector(-445.298431, -480.780701, 249.928925), + TVector(-366.115631, 188.174911, -100.105080), + TVector(-39.497826, -355.566345, 410.021149), + TVector(453.887482, 342.295929, -386.697174), + TVector(-166.218842, 235.897385, 48.100235), + TVector(-135.756531, -115.386566, 135.813873), + TVector(-209.570068, -405.279755, 92.008408), + TVector(116.359421, 442.871704, -340.068665), + TVector(-199.028992, -455.636810, 149.907349), + TVector(392.379395, -68.763680, -214.853882), + TVector(424.941986, 118.032127, 241.568237), + TVector(-138.925217, 207.964340, -467.774963), + TVector(-293.256439, 327.879272, 431.063690), + TVector(-443.070923, -242.276810, -466.837311), + TVector(-295.278717, 113.062233, 255.074921), + TVector(-485.050446, -376.803070, -363.403687), + TVector(8.656306, 323.288849, -465.676056), + TVector(-331.124115, 318.202667, 352.432983), + TVector(219.598160, -427.561310, -292.257568), + TVector(-324.289490, -38.059406, 411.193909), + TVector(211.905167, -495.017914, -80.945450), + TVector(93.131706, 79.776901, -300.230011), + TVector(-144.997726, 221.176514, 226.593231), + TVector(415.781769, -63.400192, 169.896378), + TVector(-330.696533, -489.526794, -400.910492), + TVector(251.829620, -31.448917, -382.271606), + TVector(-425.152679, -458.614655, 51.982407), + TVector(164.195389, 208.738022, -230.793777), + TVector(-17.935198, 281.633972, -351.171600), + TVector(173.350342, -437.429382, 91.033569), + TVector(-70.044777, 193.334167, -457.776947), + TVector(-110.712700, 394.487610, -117.631584), + TVector(282.877594, -76.428200, -275.897461), + TVector(-296.953613, 248.468033, 473.379364), + TVector(31.360893, -333.663116, 46.762947), + TVector(-198.153778, -445.840729, 79.908501), + TVector(128.918915, -295.266418, 314.310822), + TVector(316.397064, 492.675201, -22.353359), + TVector(-491.591217, 69.599388, 231.100067), + TVector(291.210999, 101.786095, 120.066353), + TVector(423.432739, -116.051521, 63.189121), + TVector(26.807938, -58.308739, 196.850739), + TVector(304.386108, 20.512476, -332.404999), + TVector(-58.052666, 446.858154, -268.646576), + TVector(287.384186, -11.148350, -427.704193), + TVector(-323.134003, -476.013550, -239.163696), + TVector(-173.272537, 242.319489, -92.413162), + TVector(-411.048706, -376.898102, -439.149384), + TVector(-50.688236, -39.021629, -265.853241), + TVector(-14.189429, 307.057281, -136.264999), + TVector(411.916718, -84.504379, 176.262268), + TVector(-301.438812, -16.466000, 452.945557), + TVector(-388.439606, 173.828278, -251.492279), + TVector(81.262894, 270.865540, 79.648582), + TVector(269.125061, -165.186569, -418.280579), + TVector(330.922028, -214.150269, -428.172791), + TVector(-62.023949, 74.801361, 248.813751), + TVector(-304.046417, 39.656052, -266.617676), + TVector(22.606955, -18.725525, -447.961426), + TVector(36.056423, -448.865997, -264.509033), + TVector(137.205154, 346.061523, -321.620117), + TVector(376.354828, -102.586586, 76.467255), + TVector(-366.762238, 97.189377, 107.817734), + TVector(115.618156, 320.713226, -234.216919), + TVector(76.897949, -153.455826, -250.158554), + TVector(-315.094116, 289.712494, -111.678459), + TVector(404.938019, 78.903725, 311.296692), + TVector(100.629440, -91.474968, 346.249451), + TVector(-432.814850, 120.009628, -236.909195), + TVector(474.372375, 89.540321, -218.007278), + TVector(-323.821411, -233.918503, -91.109077), + TVector(483.060181, 203.055328, -205.172928), + TVector(-249.791428, 84.899841, 228.451096), + TVector(294.685486, 325.919922, -0.660057), + TVector(-14.357883, 335.928558, -161.407257), + TVector(372.147278, -70.000824, -212.874008), + TVector(-327.496155, -64.205551, -426.782471), + TVector(436.892456, 172.015228, -332.489990), + TVector(234.468964, -140.563171, -356.856842), + TVector(393.857178, -456.811340, 215.239670), + TVector(-435.665466, 161.061432, 380.296021), + TVector(129.007431, -426.722839, 227.838455), + TVector(194.553925, -36.660133, -377.745667), + TVector(81.091064, -14.494259, -4.698598), + TVector(477.823120, -10.339551, -7.439713), + TVector(329.294647, 124.934334, -31.539204), + TVector(-422.967651, -152.839935, 151.815918), + TVector(-308.065582, -433.543488, 131.536697), + TVector(-127.482574, 153.704529, 379.379822), + TVector(-319.516907, -306.675568, -38.896194), + TVector(-496.178192, 362.924774, 445.143158), + TVector(-224.624146, -133.979889, 191.335220), + TVector(-95.945503, -392.088684, -354.644684), + TVector(-495.001221, -203.064224, 341.611084), + TVector(215.307480, -8.802383, -109.866089), + TVector(182.149399, 338.504395, -108.400612), + TVector(-113.992783, -94.048676, 118.602669), + TVector(-70.679138, -154.011536, 429.839661), + TVector(332.228394, 87.196899, -45.364479), + TVector(-175.798126, 103.366310, 385.613434), + TVector(-25.403736, -189.473389, 107.609818), + TVector(158.140579, 231.748474, -174.921295), + TVector(484.330750, -382.601440, 355.660980), + TVector(-404.474609, -274.204559, 452.758545), + TVector(402.803925, 301.364594, -453.891449), + TVector(502.352783, 36.137814, 337.968567), + TVector(65.537506, -379.603210, -95.491714), + TVector(89.513794, 281.446289, -234.911484), + TVector(-102.142372, -439.478943, -174.701263), + TVector(-20.548677, 473.107239, -323.945831), + TVector(-155.732178, 68.468956, 191.888657), + TVector(-246.176056, -293.127228, -238.780548), + TVector(-95.137886, -473.429840, -335.837036), + TVector(-322.929810, -116.150703, 106.371223), + TVector(-151.638062, 294.123230, 165.768921), + TVector(-10.748709, 189.459122, -180.566452), + TVector(-344.513885, 127.258980, 310.102112), + TVector(283.779053, -425.878815, 253.507355), + TVector(-18.693506, -423.215637, 241.473343), + TVector(35.291294, -463.113495, 182.119644), + TVector(303.328033, -484.533508, -263.075684), + TVector(87.316788, -224.655762, -103.466148), + TVector(212.502106, 291.240143, -37.698509), + TVector(-210.226746, -327.624908, 395.187469), + TVector(-140.676331, -233.533524, -479.738281), + TVector(497.348663, -369.330139, 444.607452), + TVector(-238.005859, -224.585403, 4.934497), + TVector(45.412025, 32.898960, -293.969574), + TVector(98.159065, 9.253073, 4.286590), + TVector(319.760895, 224.277390, -338.729858), + TVector(-42.885143, 115.941803, -123.498299), + TVector(108.643486, 313.689636, 187.122147), + TVector(406.882111, -121.451370, -84.784233), + TVector(146.114685, 38.404434, 407.395233), + TVector(160.098679, 365.562958, 128.340561), + TVector(-386.604553, 16.026035, -306.665375), + TVector(-460.128113, -274.787689, 313.081543), + TVector(-338.667877, -167.673691, 449.656464), + TVector(-478.769501, -58.871258, 187.899368), + TVector(298.361237, 172.653214, -422.237030), + TVector(41.355042, 440.904236, -66.577209), + TVector(-265.183990, 229.690628, -382.926849), + TVector(-230.065567, 315.269165, 389.309387), + TVector(-316.057129, -355.076782, 178.763885), + TVector(85.727577, 147.384888, 168.909027), + TVector(-47.438934, -140.508743, 389.811249), + TVector(-430.916351, 442.169373, -481.091522), + TVector(395.342865, 287.928619, 40.688911), + TVector(217.577255, -229.733948, 39.387207), + TVector(343.270477, 344.142456, 45.235668), + TVector(-401.817596, 28.426838, -119.573418), + TVector(128.027695, -406.198761, 284.970947), + TVector(50.713970, 155.177231, -86.203201), + TVector(-402.503448, -423.153809, -344.427216), + TVector(-46.463890, 124.469421, 97.708450), + TVector(-6.806405, -119.038109, -451.151428), + TVector(-1.850709, 375.763916, 56.923214), + TVector(-170.375183, -292.288879, 422.587708), + TVector(-249.433105, 418.539520, 3.763342), + TVector(468.953613, 416.916473, 418.092651), + TVector(116.477264, -272.551880, -419.505920), + TVector(-438.834564, 441.874298, -209.974182), + TVector(179.419418, 468.942902, 178.058395), + TVector(494.977844, -347.529480, -234.845490), + TVector(-26.445614, 391.839844, -24.952581), + TVector(357.358093, 347.280396, -111.459297), + TVector(-296.790741, -460.193146, -227.551010), + TVector(-319.615082, -463.213837, -440.750702), + TVector(206.071945, -241.811203, 289.759521), + TVector(-53.932663, 130.412476, 115.283928), + TVector(-69.709816, 498.642181, 447.779358), + TVector(407.621704, 476.327332, -256.166016), + TVector(21.676502, 453.380371, 178.511337), + TVector(-290.401917, 355.511597, 382.167267), + TVector(504.071777, -360.653137, 229.144562), + TVector(-243.678436, 155.493469, 183.954086), + TVector(-467.052673, 352.004578, 52.671970), + TVector(468.161835, -226.483109, 491.347473), + TVector(217.355408, 362.222626, 89.066299), + TVector(126.294121, 403.935944, 82.119270), + TVector(293.756897, -428.025848, 391.344910), + TVector(-325.266998, -277.345398, 286.974884), + TVector(-480.968597, 94.638840, 83.035339), + TVector(236.918701, 7.528419, -109.665215), + TVector(139.164246, -93.484459, -48.898651), + TVector(237.845810, -151.939453, 280.384460), + TVector(333.581909, 479.386780, -278.951172), + TVector(-341.485321, -93.856857, 207.125443), + TVector(-86.909576, -188.278214, 143.421204), + TVector(-66.238350, -203.608887, -37.058567), + TVector(-64.851662, -66.259056, -397.260559), + TVector(157.171814, 240.519943, -148.522537), + TVector(-306.800476, 116.314789, -444.796082), + TVector(-99.924103, 302.389313, 194.601913), + TVector(415.608643, -107.468674, 450.370361), + TVector(-165.727753, 219.635284, -200.704056), + TVector(-263.506897, 386.968872, -347.490540), + TVector(255.214966, 499.137726, -262.156403), + TVector(346.128967, 359.255890, 0.684109), + TVector(-286.785858, -440.778961, 215.371262), + TVector(-51.834534, 389.829651, 318.104858), + TVector(-97.144279, -466.515533, 252.337067), + TVector(-416.057007, -230.970139, 75.810295), + TVector(6.348568, 51.064812, -258.457550), + TVector(442.648163, -426.150421, 101.559387), + TVector(-265.301544, -145.404190, 271.145844), + TVector(-96.758461, 78.118881, -384.166840), + TVector(421.493286, -229.252975, 269.107758), + TVector(-182.264236, -322.529449, -64.740425), + TVector(-173.167313, -320.209869, -496.485718), + TVector(106.462219, -307.318665, -279.109558), + TVector(304.753632, -437.096771, -225.148392), + TVector(458.123566, 113.099739, 207.414810), + TVector(307.121307, 485.922760, 318.148193), + TVector(-452.206238, 322.692352, 375.763641), + TVector(263.728455, -362.559357, 400.060303), + TVector(-309.801331, -220.855164, 279.631866), + TVector(369.716461, -120.790161, 112.604385), + TVector(-386.976440, 135.268738, -156.356934), + TVector(-285.658813, -202.765656, -255.164474), + TVector(420.791290, 258.702515, -423.125671), + TVector(-16.065334, -74.793091, 111.739700), + TVector(233.123444, -114.529510, 359.088043), + TVector(-486.324463, 467.615784, -357.605743), + TVector(63.094154, 280.725525, -317.769196), + TVector(185.273453, -199.382828, 237.923233), + TVector(-71.881752, 244.433304, -101.894142), + TVector(-395.057831, -160.960007, -495.831970), + TVector(22.908978, 276.191620, 60.804462), + TVector(-101.668625, -405.397156, 417.193207), + TVector(504.664032, -387.371979, -21.519670), + TVector(378.585876, 24.861179, 118.139366), + TVector(-329.140381, -56.256165, -10.868471), + TVector(-439.060638, 462.255035, 488.677979), + TVector(136.785736, 241.239883, -472.301270), + TVector(364.087372, 398.172729, -340.828979), + TVector(496.814514, 189.570526, -48.344467), + TVector(-469.635376, -342.848877, -323.324615), + TVector(297.816284, -133.993637, -180.453491), + TVector(32.932522, 229.530457, 289.877899), + TVector(151.280884, -456.170288, -319.627869), + TVector(-420.404480, -293.554932, 270.833588), + TVector(-166.668228, 109.309616, 405.425049), + TVector(441.952728, 326.790924, 59.650425), + TVector(214.444229, 332.840210, -372.769104), + TVector(489.963867, 255.110016, -415.670074), + TVector(466.107330, -350.707520, -219.496033), + TVector(-8.776596, -270.673126, -425.700897), + TVector(259.316559, 49.319492, -65.606682), + TVector(186.495071, -473.441284, 73.194115), + TVector(-136.528824, 235.461594, 330.558777), + TVector(2.054496, -221.085983, -34.610844), + TVector(-208.910797, -484.323486, 99.621880), + TVector(-414.959259, 318.349701, 115.878944), + TVector(154.392975, 297.179962, -326.410278), + TVector(307.997650, -70.161720, -474.591980), + TVector(-217.917801, -478.218353, -12.422220), + TVector(467.680939, -2.456307, 58.813637), + TVector(86.730492, 443.689087, 97.530373), + TVector(-397.356812, 340.257629, 155.705902), + TVector(69.964935, -70.281136, 419.339935), + TVector(183.865814, -364.347839, 335.858521), + TVector(-302.469086, 21.223116, -303.115265), + TVector(-474.538330, 242.544510, 427.714325), + TVector(-431.092438, -78.810555, 189.516037), + TVector(6.765585, -67.465637, -115.456863), + TVector(-276.002167, -472.678253, -253.048294), + TVector(-199.849228, -227.568649, -160.294403), + TVector(-108.410561, 44.930061, 423.044373), + TVector(-346.054016, 418.617706, -19.676897), + TVector(-342.096344, -477.604767, -477.088806), + TVector(479.841034, 386.763885, -42.855141), + TVector(-104.704468, 74.109421, -157.756973), + TVector(191.766357, -450.928650, 10.097423), + TVector(435.326416, 109.941628, -81.168564), + TVector(342.072723, -276.451630, -209.329865), + TVector(-202.457809, -140.131271, -85.280479), + TVector(302.150665, 208.333298, 229.783981), + TVector(97.332260, 285.877869, 132.989716), + TVector(337.881348, 282.068085, -163.986832), + TVector(289.349670, 283.998779, -73.085823), + TVector(110.647957, -205.171188, -447.227661), + TVector(468.525665, 292.997345, 101.583885), + TVector(-291.419373, -53.174358, 253.407928), + TVector(273.323639, -495.496765, 158.377808), + TVector(-270.494995, 434.222015, -237.417007), + TVector(194.389664, -381.760742, 4.799733), + TVector(433.793304, 127.222366, -91.119720), + TVector(417.663879, -82.795349, -385.559875), + TVector(401.849792, -412.919983, 294.427124), + TVector(254.382568, 390.357788, -143.784927), + TVector(-241.637207, -393.453949, 0.316825), + TVector(-179.876526, -43.772667, -200.043716), + TVector(-442.323883, -441.111206, -10.510733), + TVector(-240.411072, -155.672272, -47.652023), + TVector(497.738770, -212.067123, 401.503906), + TVector(402.815002, -143.715179, -188.653061), + TVector(-489.982269, 316.128601, 345.323730), + TVector(300.345062, -155.779419, 204.738510), + TVector(77.386360, -36.566715, 102.221626), + TVector(-335.144714, 280.103424, -292.268463), + TVector(-186.268845, -359.714447, 255.017151), + TVector(-482.140747, -277.856232, -99.578735), + TVector(-25.758312, 457.362823, 445.665161), + TVector(240.899567, -426.061676, -260.382721), + TVector(55.926075, -427.102051, -359.296631), + TVector(158.620926, -267.245697, -235.343918), + TVector(245.058151, -199.262283, 225.736847), + TVector(419.409363, 173.585281, 498.865143), + TVector(-412.597717, 90.972641, 317.952545), + TVector(-62.846321, 451.261017, -458.941254), + TVector(-2.112951, 131.697693, -266.969543), + TVector(-71.756104, 197.926178, -429.611969), + TVector(11.005249, -204.399704, -209.509171), + TVector(212.048920, -94.764648, 47.061363), + TVector(41.838615, 315.251892, 358.783783), + TVector(64.526154, 282.856964, 364.213318), + TVector(-382.895752, -74.937675, -170.513199), + TVector(-229.276535, 214.105637, -39.135128), + TVector(75.192513, -194.803925, 495.327209), + TVector(354.394287, 92.570404, 483.486603), + TVector(-244.930145, 285.403839, 234.446716), + TVector(275.039795, 364.044403, 393.990021), + TVector(58.853001, -418.431580, 365.284119), + TVector(48.189995, 429.757599, 459.396606), + TVector(-330.372833, 186.196960, 256.824799), + TVector(-166.618195, -74.863319, 187.036301), + TVector(345.432831, -357.747986, 471.830658), + TVector(-412.335114, 164.854645, 291.070343), + TVector(-159.294495, -422.622314, -274.262207), + TVector(460.284729, -490.375885, 370.148071), + TVector(-495.377197, -483.675629, 125.418221), + TVector(312.226471, -382.799805, -271.448212), + TVector(231.756332, 343.922577, -237.322403), + TVector(475.138306, -281.960419, -257.061768), + TVector(109.477234, 137.296082, 328.897614), + TVector(75.855858, -389.354401, -165.045700), + TVector(-365.439606, 409.793213, -344.337372), + TVector(190.476425, -101.289902, -414.852570), + TVector(279.838470, 233.962219, -253.028793), + TVector(494.554565, -19.035469, -454.912781), + TVector(454.232025, 35.941002, -190.781250), + TVector(-56.776436, -279.633240, 189.594269), + TVector(310.733643, 398.778229, 115.157578), + TVector(-263.777832, 172.952682, 282.845673), + TVector(186.960114, 100.191246, -10.737085), + TVector(42.900192, -386.867004, -338.782196), + TVector(-478.718567, 366.690582, -20.681892), + TVector(-472.947754, 143.301193, 470.928955), + TVector(359.031982, 460.143951, 15.223279), + TVector(154.614395, 25.273403, 294.822174), + TVector(-241.822739, -151.170242, 406.183472), + TVector(55.765213, -299.225281, 160.921265), + TVector(-301.307129, -37.103012, -360.608032), + TVector(305.408875, -40.611671, 76.352386), + TVector(-497.209076, -469.388916, -459.909882), + TVector(286.822144, -57.591499, 389.806213), + TVector(162.141525, -503.654846, -275.600830), + TVector(-182.711426, 315.135590, 404.320831), + TVector(337.266113, 51.407089, 262.918945), + TVector(-406.571289, -117.127121, 70.271652), + TVector(114.971306, 195.756882, 243.510223), + TVector(-362.377289, -262.646118, 91.277992), + TVector(-392.248230, -211.562515, 154.876434), + TVector(-292.514435, -322.307587, -351.594696), + TVector(-182.941010, 423.471985, -404.903961), + TVector(165.530823, -206.140228, -298.378845), + TVector(-416.617889, -257.617523, 199.112396), + TVector(436.571655, -452.221466, -363.210236), + TVector(-389.141083, -448.004852, 467.495148), + TVector(-208.353821, 1.455436, -61.053047), + TVector(-348.666504, -360.129059, 108.620987), + TVector(322.255554, 224.415009, 129.610779), + TVector(148.647110, -171.054153, 380.197510), + TVector(75.727539, -392.240784, 178.413345), + TVector(461.597107, 276.866791, 259.316498), + TVector(-188.851700, -506.120392, -319.079224), + TVector(-289.873566, -213.433243, -476.541992), + TVector(-429.349792, -436.986786, -341.291595), + TVector(-450.236450, 293.807220, -95.385590), + TVector(-148.397507, -481.259491, 60.426525), + TVector(-38.914791, -320.977356, 239.912582), + TVector(-236.772995, -13.772430, 18.371197), + TVector(-154.725891, -247.160095, -457.026764), + TVector(463.904083, 491.605286, -375.312134), + TVector(-212.990738, 281.237244, 101.881554), + TVector(323.667542, -288.400696, 309.234619), + TVector(-326.013184, 373.602356, -51.600929), + TVector(-190.772171, 474.976013, -433.544464), + TVector(-333.529053, 315.955322, -257.584686), + TVector(134.168442, -207.142593, -237.205246), + TVector(296.645691, 365.430115, -112.621956), + TVector(-468.717041, 170.278976, 195.752731), + TVector(-438.273071, -493.193787, -182.837982), + TVector(231.807053, 223.102142, 399.603668), + TVector(-375.413666, 197.269531, 313.079163), + TVector(-237.321411, 109.774902, -339.539185), + TVector(-166.832520, 96.780251, 359.589966), + TVector(-267.849762, -280.576569, 475.385895), + TVector(-252.170349, -314.955566, 194.826065), + TVector(-273.626068, -25.612484, 429.888763), + TVector(-245.710617, -31.107174, 359.815826), + TVector(338.739014, -305.491547, -372.876892), + TVector(347.317963, -343.655151, -226.199097), + TVector(289.561157, 391.568512, -474.444702), + TVector(220.610565, -88.228981, -361.703247), + TVector(-32.137150, 279.242523, 198.910324), + TVector(-8.652587, 364.053284, 238.536423), + TVector(40.961662, -460.244446, -364.799927), + TVector(361.533600, 22.532135, -321.670197), + TVector(171.925217, 220.863037, -46.238152), + TVector(463.140991, 8.700814, -463.133301), + TVector(-59.747097, 281.821930, 428.465240), + TVector(257.694885, 466.107269, 318.531647), + TVector(459.052460, -122.432251, 258.799042), + TVector(-206.521057, -310.223267, 42.945801), + TVector(-407.930511, 132.792847, 301.889709), + TVector(-39.667675, -282.247284, 349.816925), + TVector(-465.366119, 352.759094, -173.244797), + TVector(-413.010193, -477.918304, 355.389771), + TVector(-450.918243, -48.948486, 261.834137), + TVector(437.413147, -346.686432, -68.407776), + TVector(470.035217, -269.245605, -108.699028), + TVector(-35.032028, 135.417145, 257.586334), + TVector(75.725121, -276.935791, -326.210388), + TVector(-304.540161, 423.531372, 42.857964), + TVector(-345.388794, 171.240051, -295.388153), + TVector(388.476990, 106.416595, 346.194427), + TVector(-485.112671, -156.939224, -200.522675), + TVector(-437.545441, 27.217869, 498.712799), + TVector(204.316681, -224.850067, -339.840942), + TVector(-151.853455, 248.350433, -187.171616), + TVector(-307.778015, 163.964737, -86.852859), + TVector(-205.014755, -419.126160, -385.212982), + TVector(227.781250, -349.337646, 137.707748), + TVector(-10.358829, -194.446289, 338.442078), + TVector(-417.454987, -191.506866, 42.314259), + TVector(82.920601, -52.581219, -3.668561), + TVector(-274.859253, 197.977814, 290.917664), + TVector(-4.264119, 305.476501, 124.254005), + TVector(129.336411, 183.637756, 481.332550), + TVector(173.257721, 443.100189, 135.882431), + TVector(-87.686172, 9.278550, 95.688065), + TVector(61.007362, -356.733215, 369.337708), + TVector(1.323771, 453.525726, 54.349140), + TVector(-16.970961, -330.322845, 438.671906), + TVector(138.369293, -393.005615, -467.887878), + TVector(-427.099731, -227.800430, 254.199707), + TVector(-281.752869, 169.402893, -391.806885), + TVector(-142.945038, 316.538391, 9.495449), + TVector(-72.653976, -399.100006, 410.704193), + TVector(231.520157, -316.594879, -272.584106), + TVector(429.107941, 117.408150, -313.621460), + TVector(452.603210, -146.106125, -427.421448), + TVector(-375.593292, 94.462799, 53.581905), + TVector(-55.000862, 72.902519, -214.643555), + TVector(-248.467163, 87.782814, 257.279053), + TVector(58.364777, 1.555672, -432.226685), + TVector(179.784897, 296.020782, -493.251495), + TVector(133.515884, 364.398621, 153.062073), + TVector(-121.021133, 115.270088, 429.297211), + TVector(437.074677, 340.916077, 321.067566), + TVector(-333.861237, -36.074306, 279.406219), + TVector(-290.295868, 300.841583, 455.068359), + TVector(-124.641281, 30.949348, -411.464447), + TVector(133.962753, -440.555389, -299.577881), + TVector(396.931213, -245.877213, -190.799362), + TVector(356.561005, 23.755669, -227.658783), + TVector(-474.655884, 385.636536, -66.421341), + TVector(139.589798, 69.430588, 170.049866), + TVector(-180.300003, -298.759399, 258.781311), + TVector(20.341511, -83.750069, 375.604584), + TVector(-399.209808, 206.307449, -457.492279), + TVector(-156.781555, -425.006805, 247.062256), + TVector(-358.142517, 323.665619, 221.020615), + TVector(-421.605438, -109.430000, 48.458839), + TVector(196.358795, 387.362946, 200.109055), + TVector(148.137253, -442.203552, 455.346405), + TVector(-372.717529, -181.955505, -73.061211), + TVector(290.558380, 108.710373, -495.497101), + TVector(-31.508862, 83.961823, -477.688690), + TVector(-292.825073, 401.452118, 40.023769), + TVector(305.654327, 344.614014, -484.734528), + TVector(-96.112999, 358.886139, 343.926056), + TVector(-77.975006, -200.611725, 436.614349), + TVector(-380.808777, -163.183243, -320.000305), + TVector(62.807953, -454.936523, 7.864151), + TVector(-187.136566, 436.261383, -459.129639), + TVector(319.254303, -140.143600, 260.507874), + TVector(364.995758, 234.210785, -314.793121), + TVector(273.834473, 228.884338, -373.565582), + TVector(-114.984818, -150.249619, 97.978058), + TVector(-248.512909, -421.554565, 213.249817), + TVector(-492.481293, 469.495331, -255.983932), + TVector(-16.879589, 12.693143, 457.127899), + TVector(-53.525154, -326.802917, 24.634113), + TVector(-334.570618, -152.623810, 437.137939), + TVector(90.214264, 175.983749, -8.492594), + TVector(31.551510, 428.279022, -300.236816), + TVector(317.410583, 254.281158, -45.379452), + TVector(373.628571, 191.565323, -198.368378), + TVector(64.589760, 398.502136, 497.781342), + TVector(-0.037627, 84.928665, 97.766304), + TVector(-8.477995, -301.029846, 501.411163), + TVector(-280.640747, 77.739326, 76.746017), + TVector(266.135651, -270.332184, -361.952667), + TVector(-383.617249, 148.858490, 182.130127), + TVector(403.772430, -251.491165, -221.811371), + TVector(-294.830170, -490.427002, -170.026215), + TVector(53.154369, 467.205048, -448.689087), + TVector(-129.967773, 428.182007, -46.346104), + TVector(191.463226, 266.097168, 264.876465), + TVector(-437.797546, -450.429962, -259.037445), + TVector(-215.436646, -151.502197, 194.260773), + TVector(484.741058, -173.245331, 123.784691), + TVector(34.323772, -78.265396, 57.515343), + TVector(370.565460, 36.129570, 70.543785), + TVector(180.909195, -214.449432, -177.712982), + TVector(285.844330, -316.742218, 215.586060), + TVector(35.213249, -146.679428, -493.202515), + TVector(233.160828, -256.384430, 194.695938), + TVector(-88.168633, 93.744286, -437.774414), + TVector(271.689056, 471.789734, 45.359272), + TVector(317.096863, 264.992401, -403.157959), + TVector(-402.694550, 325.856262, 478.495819), + TVector(316.440643, -246.744217, -93.578743), + TVector(-395.915802, -468.904175, 130.210083), + TVector(42.076511, -406.658875, -341.539703), + TVector(36.240406, 141.743973, -193.116684), + TVector(-152.039856, 77.129044, 398.644958), + TVector(-355.971039, 425.330536, 460.346649), + TVector(60.770130, -395.947510, 147.437332), + TVector(-214.917877, 59.491798, -444.995972), + TVector(140.642242, -59.842747, -38.536938), + TVector(188.785370, -317.715149, 55.586563), + TVector(295.941864, -399.058563, -309.803619), + TVector(-112.782791, -464.218567, -28.075764), + TVector(-82.076530, 38.060524, -20.929352), + TVector(-469.907013, -281.681427, -78.295082), + TVector(119.298927, -250.638474, -85.414314), + TVector(-128.127975, 191.990936, 61.930561), + TVector(239.815323, 462.536224, -400.664368), + TVector(-287.905029, 272.487396, -464.064850), + TVector(-494.923065, -497.227448, -166.287704), + TVector(18.459965, -105.025818, 208.102951), + TVector(-53.974419, 369.376190, -311.218903), + TVector(-153.935562, -369.343689, 26.955284), + TVector(146.761658, 265.337189, -393.263428), + TVector(-146.298996, -136.789230, -325.342255), + TVector(-100.364998, 41.565681, 457.100800), + TVector(277.951416, -408.010315, 407.601990), + TVector(147.904114, -311.830902, -218.217270), + TVector(466.625061, 323.143860, 439.660309), + TVector(-318.369232, 293.648956, -205.911560), + TVector(-23.487226, 264.688660, -465.763947), + TVector(-220.470505, -491.979248, 177.967453), + TVector(140.845749, 402.280426, 62.372787), + TVector(17.263393, -441.855255, 491.291290), + TVector(214.466415, -32.933830, 294.420410), + TVector(-346.603973, 9.985657, 60.781410), + TVector(-195.714737, 199.831345, -430.127625), + TVector(167.359177, -508.080200, 183.680038), + TVector(-373.838013, 401.451385, 314.726532), + TVector(41.688915, -286.448090, 122.907547), + TVector(-382.816803, 425.577545, -39.088512), + TVector(240.300323, 36.714249, -103.350105), + TVector(23.932772, 139.608200, -13.257769), + TVector(-21.746332, 276.681641, 79.779503), + TVector(-283.722321, -67.413910, -375.658569), + TVector(-271.633575, -485.069733, -366.141876), + TVector(-348.512238, 47.829094, -129.952454), + TVector(-252.011780, 158.338440, -257.046661), + TVector(108.062462, -496.475952, -461.153839), + TVector(262.097015, -56.576897, -440.833496), + TVector(305.524475, -230.071289, 331.628082), + TVector(-22.767382, -439.109314, 408.974548), + TVector(141.733932, 246.540741, 311.647552), + TVector(-264.110657, 381.439331, -446.906342), + TVector(-275.137939, 88.810036, -264.103394), + TVector(-53.893646, 18.765507, -275.342865), + TVector(-41.145519, 198.195770, 86.848518), + TVector(494.006226, -439.392975, -332.041748), + TVector(196.101349, 47.783283, 449.556702), + TVector(499.082855, -187.807938, 393.422974), + TVector(453.721741, 91.746445, -412.286835), + TVector(200.884109, 219.703476, -195.398315), + TVector(-176.367020, -146.422821, 254.175781), + TVector(-292.394165, -405.298157, -189.712097), + TVector(-235.512955, 37.762169, -413.338989), + TVector(375.974091, -172.405563, 394.345856), + TVector(-475.005432, 114.267296, 8.441391), + TVector(53.267559, -0.840073, -392.984711), + TVector(461.063263, 253.957397, -328.321167), + TVector(311.979065, -311.673889, -437.875366), + TVector(397.504364, -382.269562, -348.164490), + TVector(-412.530670, 487.768219, -494.902313), + TVector(-12.422531, -108.480331, 389.718872), + TVector(-498.177856, -10.606319, -468.527710), + TVector(461.339600, -185.411560, -97.692200), + TVector(-325.283905, -486.712250, 226.168793), + TVector(30.354443, 204.111557, -467.552856), + TVector(325.571350, 322.428223, 487.607727), + TVector(250.228699, -267.591461, -280.306427), + TVector(110.416611, -422.861145, 93.341728), + TVector(-108.744652, -75.164307, -27.947912), + TVector(-410.901947, 29.794373, -453.682526), + TVector(227.952576, -149.207458, 97.670715), + TVector(-217.920776, -446.394104, -330.747803), + TVector(-493.794678, -136.821960, 89.575592), + TVector(29.973211, -467.271637, 299.598663), + TVector(-289.283325, 3.323531, 329.302887), + TVector(-315.627838, 22.672043, -19.657959), + TVector(290.506439, -245.193787, -283.277618), + TVector(82.247894, 152.804947, 232.322479), + TVector(-460.359863, 120.355774, 287.276947), + TVector(-153.289673, -83.147911, -156.624023), + TVector(90.157425, -19.796318, 273.277435), + TVector(477.792419, -236.119202, 229.204010), + TVector(-256.717163, -482.556976, 73.805763), + TVector(193.965469, 335.502594, 407.249084), + TVector(-317.301361, -150.861511, -267.027252), + TVector(-234.212891, 169.193054, 12.468929), + TVector(-122.958778, 184.225220, -281.832764), + TVector(172.889267, -244.481308, -13.491559), + TVector(-455.732452, 49.398464, -487.256653), + TVector(-159.274445, 459.628967, -212.599030), + TVector(-387.381226, -152.931030, -90.010475), + TVector(307.135651, -367.885498, -283.762726), + TVector(328.798981, -28.141937, 463.444977), + TVector(380.734222, -358.904053, 189.726608), + TVector(468.789429, 147.742126, -324.019531), + TVector(42.212719, -194.596542, -74.217674), + TVector(59.225803, 408.615936, -400.222412), + TVector(370.151001, -91.616234, 261.225952), + TVector(-470.818481, -468.467255, 78.603943), + TVector(138.056259, 381.496429, 343.030334), + TVector(193.678894, 455.798859, -211.394592), + TVector(-229.254257, 221.660156, 389.758728), + TVector(-5.426409, -338.579559, 312.063416), + TVector(257.437988, -221.585373, 387.992676), + TVector(252.890198, 253.480331, -242.888504), + TVector(209.788422, -122.203262, -205.307999), + TVector(-318.215576, -212.441605, -161.507248), + TVector(-126.018051, -14.938378, -1.914866), + TVector(459.003052, -27.093025, -119.271439), + TVector(-135.497726, -67.959251, -299.740143), + TVector(-80.400352, 405.449738, -25.305824), + TVector(331.517822, 394.212524, 247.202957), + TVector(-200.813217, -309.824463, -405.956848), + TVector(-441.577362, -177.000031, 187.491730), + TVector(74.007347, 374.367279, -95.020447), + TVector(121.376175, -351.564667, -99.246315), + TVector(-262.610840, 30.166679, 29.652109), + TVector(-314.689545, 497.851013, -483.978546), + TVector(313.566833, 81.872368, 127.936455), + TVector(-188.062775, -27.774809, 115.440559), + TVector(-341.138977, 357.470673, -145.548004), + TVector(486.098114, 274.056396, 222.557999), + TVector(-72.550583, 344.608856, 105.476044), + TVector(264.338104, 74.919327, -229.340485), + TVector(-175.829681, -369.921143, -270.168060), + TVector(-439.134644, -89.340073, 31.625027), + TVector(453.240509, -441.942139, 95.360649), + TVector(154.489624, -154.061584, 400.117432), + TVector(-313.318878, -33.365116, 106.443497), + TVector(330.858704, -237.466278, 123.621101), + TVector(-45.459476, 78.616837, -341.070862), + TVector(441.839722, 32.821724, -157.368378), + TVector(109.813148, -52.941776, 239.197540), + TVector(427.729797, 150.852295, -305.669281), + TVector(352.765961, -344.256653, -172.584900), + TVector(220.896759, -161.305695, 178.608856), + TVector(448.311707, 38.369102, 399.040466), + TVector(472.728241, -392.619904, 241.380356), + TVector(368.655579, -266.348083, 167.329361), + TVector(-123.666168, 378.069885, -89.481934), + TVector(-336.294861, 51.444096, -87.166710), + TVector(-369.083496, -458.447845, 98.342430), + TVector(-55.750771, 339.577606, -408.659973), + TVector(-482.072876, 150.491394, 397.955597), + TVector(409.708344, -323.285004, 156.616943), + TVector(-314.299561, -338.588318, -299.799225), + TVector(-192.229752, 106.959435, 207.915497), + TVector(-452.993591, 259.077301, -69.118973), + TVector(-197.157608, 70.561081, 64.728676), + TVector(-114.701218, 134.810394, -192.752838), + TVector(153.844879, 24.124008, 162.939880), + TVector(67.719635, -194.299057, -166.483276), + TVector(1.335489, 359.135803, 46.276474), + TVector(424.380859, -412.495636, -53.856392), + TVector(-139.507996, 313.362976, 41.137463), + TVector(214.556305, -439.377991, 480.978149), + TVector(-158.288101, -315.038330, -205.470322), + TVector(379.632813, 49.237480, 417.151611), + TVector(202.860367, -314.930786, -198.860855), + TVector(-317.129272, -133.717133, 28.658985), + TVector(63.951645, -112.618736, -89.152397), + TVector(17.702831, 234.660385, 180.245789), + TVector(-377.576660, -24.887493, -469.610931), + TVector(345.185242, 213.848083, -256.143799), + TVector(142.740067, 87.932396, -289.893524), + TVector(-22.680691, -423.115723, -375.482117), + TVector(129.229919, -20.208080, -435.842743), + TVector(394.180267, 183.998291, 237.897949), + TVector(-156.247345, -345.617188, -184.086685), + TVector(364.063629, 24.309664, -5.958552), + TVector(188.311218, -466.302551, 434.813477), + TVector(-469.209778, -112.618576, -184.919434), + TVector(-451.891876, 497.062286, -135.598953), + TVector(378.478271, -145.985580, -348.906616), + TVector(219.920868, -29.429941, -389.540527), + TVector(-254.188583, -402.559814, 317.781769), + TVector(27.369122, -331.625244, 274.275543), + TVector(-217.105591, 367.324432, -38.490540), + TVector(203.528549, -139.666687, -314.880646), + TVector(154.908478, -25.651628, -420.904816), + TVector(-469.438873, 87.876419, 66.652931), + TVector(-333.965698, 360.856689, 72.119110), + TVector(488.991943, -214.173782, 419.365845), + TVector(-277.820953, -254.352295, -91.200630), + TVector(439.502411, 26.660156, 426.572296), + TVector(468.905945, -11.083944, 155.270737), + TVector(-495.571320, 387.675476, 462.737518), + TVector(-186.521759, 101.496666, -261.693604), + TVector(90.920319, 71.203964, 109.361191), + TVector(17.147041, 423.844116, -181.388031), + TVector(369.990997, -292.010284, 288.890625), + TVector(60.613506, 159.628769, -103.001495), + TVector(-257.314941, -166.768173, -243.437576), + TVector(77.085098, 3.844237, 419.141571), + TVector(-458.424011, 453.982086, 335.668457), + TVector(303.147461, -477.858582, -135.595367), + TVector(-222.218338, 123.374260, -54.167019), + TVector(-494.821838, -138.728119, 258.205933), + TVector(-136.733047, -466.762512, -186.554367), + TVector(204.075165, -192.734528, 433.739014), + TVector(-319.658051, 292.774658, 32.510475), + TVector(12.988228, 32.229332, -259.525146), + TVector(-204.495483, 113.742813, 72.229324), + TVector(-313.391907, 268.926453, 237.994965), + TVector(242.856934, -416.193878, 40.125309), + TVector(-165.330872, -395.039185, 418.327393), + TVector(132.115372, -386.139526, -370.297211), + TVector(-407.942047, 387.773682, -38.150467), + TVector(147.654724, -210.536514, -391.827484), + TVector(-30.641947, 302.514984, -240.807571), + TVector(396.797455, 465.584167, -356.327606), + TVector(-305.894348, 64.769714, -49.091156), + TVector(250.053772, -158.923706, -142.490967), + TVector(-401.443176, 418.603394, 176.916687), + TVector(-359.780640, 400.231323, 497.037109), + TVector(401.878052, 321.170319, 298.311890), + TVector(181.906036, 267.527496, -17.216560), + TVector(445.974976, 338.542999, 201.290375), + TVector(89.655312, 379.368988, -201.071686), + TVector(6.037948, 284.681519, 54.224926), + TVector(387.153778, -196.234482, -233.471909), + TVector(-217.539261, -418.254059, -285.199127), + TVector(303.981140, 27.526760, -62.991222), + TVector(-44.497070, 444.238495, 142.227112), + TVector(-99.575264, 332.114532, 35.407833), + TVector(195.880249, -260.194214, -362.574951), + TVector(-310.030914, 3.017864, -272.879150), + TVector(309.401825, 131.976395, -162.977493), + TVector(177.787186, 331.832581, 483.424805), + TVector(111.223648, 171.324600, 22.910141), + TVector(-320.300995, 32.750374, 155.601318), + TVector(136.154068, -243.289734, 435.059937), + TVector(31.219498, -384.007172, -14.303829), + TVector(346.465851, 161.306412, 51.708912), + TVector(441.630371, -348.427002, -263.559570), + TVector(-58.018818, -284.034180, 370.620483), + TVector(295.010162, 259.240082, 449.701813), + TVector(-202.479752, -105.063347, -493.480896), + TVector(-429.426727, 434.960815, 393.926544), + TVector(370.617340, -167.715836, -253.901047), + TVector(447.859619, 319.031830, 391.865295), + TVector(-418.072998, -350.835144, -340.582916), + TVector(-71.606926, -98.131294, 311.736633), + TVector(-12.847464, -193.450745, 191.561478), + TVector(-287.912384, -489.076385, 170.124374), + TVector(-468.832947, -202.537277, -48.793205), + TVector(-10.518171, -6.994138, -135.136917), + TVector(266.009308, -153.235062, -30.693954), + TVector(37.256340, 385.157379, 87.387573), + TVector(-140.082138, -425.385742, 341.019958), + TVector(62.312660, -298.999664, -129.484314), + TVector(234.936493, -375.094360, 175.418106), + TVector(-497.933197, -132.034790, 32.442165), + TVector(110.264862, 182.039871, -406.137421), + TVector(91.399551, -66.263954, 47.827297), + TVector(43.856106, -75.838997, 365.306824), + TVector(-441.755920, 357.432800, 345.410248), + TVector(219.876984, 198.773697, 237.144592), + TVector(-159.568146, -90.452614, -18.121225), + TVector(367.322815, -401.861237, -172.313202), + TVector(136.421295, -497.713348, 263.639435), + TVector(396.573547, -77.614662, 381.327637), + TVector(-98.037285, -392.667755, -204.347610), + TVector(-53.931679, 289.289734, 248.584946), + TVector(231.024994, 250.363159, -5.442340), + TVector(-402.099304, 243.218750, 361.723175), + TVector(-1.935601, 307.764435, -339.409912), + TVector(88.147064, -463.239990, 468.840607), + TVector(-445.917816, -256.462616, 436.532898), + TVector(485.821045, 273.518890, 78.126137), + TVector(258.126770, 305.317322, 50.478436), + TVector(346.955383, 222.997009, -72.118675), + TVector(35.718273, -279.336914, -245.215576), + TVector(17.232561, 221.282135, 280.632568), + TVector(-246.400085, 304.329712, 486.540649), + TVector(-418.094635, 188.411026, -260.046844), + TVector(486.912903, 44.777508, 443.996185), + TVector(17.106686, 218.798126, 386.416229), + TVector(-199.415588, -120.824661, -229.835831), + TVector(-142.555557, -216.238892, 442.719879), + TVector(329.952850, 289.765747, 183.226959), + TVector(337.699524, -415.055847, 380.550476), + TVector(59.022850, -231.557846, 410.690521), + TVector(77.245583, -351.342957, 472.001251), + TVector(271.513184, 475.373505, -70.126228), + TVector(425.505096, -439.727844, -181.198532), + TVector(-192.034790, -414.214447, 324.280182), + TVector(423.361084, 340.175171, -81.980225), + TVector(-325.619263, -157.283859, 259.649689), + TVector(-359.773743, -297.939148, -26.119272), + TVector(200.246796, 246.236435, 323.897949), + TVector(37.607941, 501.192535, -15.849398), + TVector(-209.371429, 330.160065, 373.491333), + TVector(70.644516, 442.666077, 72.106834), + TVector(-310.009735, -379.638428, -89.026405), + TVector(-249.964935, 434.356415, -299.653320), + TVector(138.560974, -403.578217, 172.654572), + TVector(-194.141479, -397.234161, -2.258315), + TVector(304.175171, 101.337479, 357.824341), + TVector(332.062500, 435.855438, -331.452698), + TVector(-317.252686, 231.718094, -228.020706), + TVector(-485.773590, -56.148117, 396.037659), + TVector(372.522552, 288.538727, 248.570251), + TVector(272.492981, -110.849731, -259.996185), + TVector(-260.067932, 174.032272, -312.912628), + TVector(-394.346222, -55.168137, -439.820313), + TVector(-307.365601, -105.651131, 432.960999), + TVector(48.140404, -479.203003, -443.260468), + TVector(-330.982269, -367.176636, 114.752853), + TVector(397.082916, 244.712494, 127.284767), + TVector(343.038757, 18.491329, -69.749680), + TVector(263.772644, 405.052185, 9.259210), + TVector(-359.616364, -187.057220, -106.649704), + TVector(-353.354492, -412.111328, 203.061890), + TVector(102.048737, 495.084595, 442.758209), + TVector(-456.208130, 31.061054, -7.214787), + TVector(-87.615944, -60.893303, 490.913055), + TVector(312.474152, 277.960449, 327.582214), + TVector(419.000427, -340.344177, -202.477768), + TVector(77.631340, -359.942352, 86.030457), + TVector(-448.060791, -253.719330, 158.454056), + TVector(-323.966583, 254.895660, 498.216370), + TVector(-257.010193, -63.992962, -238.286270), + TVector(-152.542801, 142.612427, 278.131805), + TVector(-290.204071, 17.431198, 455.071289), + TVector(-84.454140, -481.627380, -81.845963), + TVector(-49.251705, 492.814240, -400.990356), + TVector(133.434860, 211.286331, 264.486816), + TVector(160.666306, -453.340088, -267.420532), + TVector(-102.160011, -81.536636, 435.788422), + TVector(-327.481659, 53.605957, -5.233283), + TVector(-390.630493, 263.710205, 250.741226), + TVector(-212.689941, -290.729736, -452.812622), + TVector(323.304108, -189.292877, 282.542725), + TVector(200.388931, 88.663307, 264.143341), + TVector(395.102051, -342.192535, -432.549072), + TVector(95.515923, 104.375679, -226.292114), + TVector(-78.489449, 133.073410, 166.310944), + TVector(59.702744, -322.175354, 64.118088), + TVector(176.845703, -421.282440, -451.053467), + TVector(23.051291, -238.145432, 124.031837), + TVector(-322.084900, 336.274353, 475.586243), + TVector(228.963364, 280.838470, 445.000275), + TVector(-67.625320, 43.560417, 162.803314), + TVector(313.961578, 144.568924, 27.833916), + TVector(-437.552124, 39.851318, 246.364685), + TVector(293.991394, 26.638645, -466.483185), + TVector(-15.643284, -32.327515, -108.133560), + TVector(-174.976273, 282.457123, 49.708904), + TVector(-403.294220, 175.853073, -278.381775), + TVector(260.787811, -468.081085, 73.374443), + TVector(-298.561798, -196.181564, 296.001373), + TVector(-108.103348, 341.735809, 404.463043), + TVector(280.621155, -392.227814, 274.551453), + TVector(48.302628, 274.015106, -217.826645), + TVector(198.892838, -469.775574, -230.302353), + TVector(146.142456, 13.736415, 198.004166), + TVector(68.312065, 412.105286, -43.762749), + TVector(414.404816, 439.540619, -112.330765), + TVector(-108.059639, -180.368195, -196.176239), + TVector(187.269501, 225.511902, 71.477402), + TVector(485.541351, 122.598534, 324.112823), + TVector(-31.154594, -159.426315, -140.581116), + TVector(452.245392, 59.953800, 147.865860), + TVector(-358.633209, 37.629639, -147.439911), + TVector(363.269043, -186.428619, 180.844971), + TVector(-362.337738, -259.660675, -238.166443), + TVector(-290.981842, 248.433441, -320.657440), + TVector(228.107422, -423.695282, 73.042740), + TVector(-178.730164, -220.365707, -27.782463), + TVector(-360.515015, 17.043581, 432.639526), + TVector(88.342270, 184.069382, 491.987976), + TVector(-112.328255, 366.327332, 269.742981), + TVector(-93.778374, 263.024628, -443.282806), + TVector(-63.793636, -481.682739, 401.505432), + TVector(285.116882, -33.987297, 27.663197), + TVector(-118.394234, -450.533020, 462.363037), + TVector(-330.916351, 17.028519, 351.805328), + TVector(386.197723, -264.465179, 262.607361), + TVector(276.885010, -183.275894, -265.133789), + TVector(-379.101471, 84.408394, -147.433487), + TVector(342.329346, 268.923859, 253.932343), + TVector(-435.106415, -184.667892, 463.423523), + TVector(-100.211296, -182.488327, -477.911987), + TVector(432.110748, 298.131561, -231.481735), + TVector(366.625366, 466.135040, 240.753647), + TVector(-483.727173, -109.737434, 47.036072), + TVector(176.910110, 77.377747, 396.179718), + TVector(-169.598343, -471.004517, 57.093140), + TVector(-168.729630, 230.448380, 106.623581), + TVector(-232.800537, 383.889404, -474.429871), + TVector(61.024345, -219.489746, 263.532928), + TVector(44.017464, -82.668983, -207.454208), + TVector(-372.388428, 363.136261, -177.321442), + TVector(221.367264, -486.005707, 42.866577), + TVector(366.508972, -503.322815, 41.103863), + TVector(-425.799866, 335.874146, 31.120129), + TVector(-244.356094, -159.913300, -226.389099), + TVector(-465.340149, 77.238518, -330.249329), + TVector(54.811268, -224.414108, 391.816467), + TVector(-416.615875, 253.186554, -183.422897), + TVector(-471.347626, 111.408249, -131.995667), + TVector(-328.718872, -181.054932, 308.038177), + TVector(26.176086, -140.261536, -308.605072), + TVector(452.054291, -152.797791, 105.357086), + TVector(460.707245, -452.626190, -245.706589), + TVector(144.994659, -173.984665, 20.164036), + TVector(353.056702, 356.093658, -337.417816), + TVector(420.200165, -369.286713, 53.554878), + TVector(-498.443176, 397.906555, 161.707779), + TVector(204.318344, 340.892700, 248.180893), + TVector(-103.978828, 79.519547, -176.997665), + TVector(300.538391, -106.618523, 376.380005), + TVector(-88.699852, -298.883545, 463.044220), + TVector(-189.133194, -120.374062, 471.720123), + TVector(-232.826477, 191.292572, -386.231079), + TVector(-503.215485, 422.156708, 227.584488), + TVector(-41.182899, -445.773254, -311.649292), + TVector(-170.514404, 504.357971, 228.764755), + TVector(215.648605, 395.522705, -1.628571), + TVector(-213.455185, -319.496399, 139.415359), + TVector(-130.202209, 440.260559, -155.865982), + TVector(67.849815, -280.295532, -388.072510), + TVector(121.543549, -331.289948, -44.286308), + TVector(-317.588348, 407.176056, -57.182713), + TVector(-365.286926, 120.554642, 389.323456), + TVector(-257.592987, 489.830963, -430.179535), + TVector(-137.035355, 156.895401, -78.515114), + TVector(252.097168, 391.660858, 476.311401), + TVector(-67.612610, -471.811188, -409.967621), + TVector(107.611862, -289.668182, 215.391602), + TVector(42.352196, 391.627838, -207.757401), + TVector(-131.048630, 400.819214, -298.737122), + TVector(-33.783573, 291.254639, -107.200447), + TVector(245.426544, -13.329924, 49.717831), + TVector(-261.175873, -217.770386, -21.352859), + TVector(-329.423218, 76.655823, -35.446362), + TVector(-374.217041, -359.624146, -497.894775), + TVector(99.257133, 494.434082, -181.241455), + TVector(-132.451004, 406.858673, -34.047302), + TVector(-131.861893, -321.896790, -94.569695), + TVector(477.703705, -324.566528, -400.340240), + TVector(-356.651123, -208.791153, 307.570404), + TVector(412.649048, -390.665863, -121.070847), + TVector(256.742371, -60.640480, -494.739807), + TVector(489.897217, -288.228210, 456.471680), + TVector(-508.189087, 95.922569, -32.517235), + TVector(306.148956, 304.306885, -231.333603), + TVector(85.316963, -304.270569, 292.722046), + TVector(285.805328, -30.749529, 114.658882), + TVector(63.009415, -470.683807, -199.886246), + TVector(-387.160553, 54.602676, -190.766418), + TVector(-176.493454, 415.552216, -223.084976), + TVector(216.595490, -177.922791, 68.296440), + TVector(308.156647, -350.138519, 148.473419), + TVector(-209.073914, 424.546326, -465.904449), + TVector(-433.986603, 384.053772, -36.132854), + TVector(-478.188690, -490.482056, 117.804314), + TVector(-357.817078, 212.460587, -371.945007), + TVector(-259.424530, -339.205597, -341.291931), + TVector(-359.928253, -54.288857, 190.037048), + TVector(321.722168, -401.531952, 301.523346) + }; + + template + bool GetClosestPointsTest1(ExampleResponse&& R) + { + TSpatialHash SpatialHash(Particles_1000, 18.f); + // TSpatialHash::Init() Time is 0.000123 + TVector Particle_LookUp(122.0, 214.0, 3.0); + + // Get all the points in MaxRadius + TArray ClosestPoints = SpatialHash.GetClosestPoints(Particle_LookUp, 122.0); + // TSpatialHash::GetClosestPoints() Time is 0.000096 + + R.ExpectTrue(ClosestPoints.Num() == 7); + + TSet CPSet(ClosestPoints); + R.ExpectTrue(CPSet.Contains(767)); + R.ExpectTrue(CPSet.Contains(499)); + R.ExpectTrue(CPSet.Contains(412)); + R.ExpectTrue(CPSet.Contains(754)); + R.ExpectTrue(CPSet.Contains(898)); + R.ExpectTrue(CPSet.Contains(55)); + R.ExpectTrue(CPSet.Contains(802)); + + R.ExpectTrue(!CPSet.Contains(800)); + R.ExpectTrue(!CPSet.Contains(700)); + R.ExpectTrue(!CPSet.Contains(1)); + R.ExpectTrue(!CPSet.Contains(900)); + R.ExpectTrue(!CPSet.Contains(498)); + + // ---------------------------------------------------------- + + TVector Particle_LookUp1(-234.78, -19.31, 444.12); + + // Get all the points in MaxRadius + TArray ClosestPoints1 = SpatialHash.GetClosestPoints(Particle_LookUp1, 199.0); + // TSpatialHash::GetClosestPoints() Time is 0.000121 + + R.ExpectTrue(ClosestPoints1.Num() == 24); + + TSet CPSet1(ClosestPoints1); + R.ExpectTrue(CPSet1.Contains(402)); + R.ExpectTrue(CPSet1.Contains(53)); + R.ExpectTrue(CPSet1.Contains(862)); + R.ExpectTrue(CPSet1.Contains(403)); + R.ExpectTrue(CPSet1.Contains(21)); + R.ExpectTrue(CPSet1.Contains(844)); + R.ExpectTrue(CPSet1.Contains(952)); + R.ExpectTrue(CPSet1.Contains(612)); + R.ExpectTrue(CPSet1.Contains(908)); + R.ExpectTrue(CPSet1.Contains(531)); + R.ExpectTrue(CPSet1.Contains(353)); + R.ExpectTrue(CPSet1.Contains(915)); + R.ExpectTrue(CPSet1.Contains(270)); + R.ExpectTrue(CPSet1.Contains(867)); + R.ExpectTrue(CPSet1.Contains(551)); + R.ExpectTrue(CPSet1.Contains(101)); + R.ExpectTrue(CPSet1.Contains(244)); + R.ExpectTrue(CPSet1.Contains(399)); + R.ExpectTrue(CPSet1.Contains(854)); + R.ExpectTrue(CPSet1.Contains(498)); + R.ExpectTrue(CPSet1.Contains(462)); + R.ExpectTrue(CPSet1.Contains(139)); + R.ExpectTrue(CPSet1.Contains(464)); + R.ExpectTrue(CPSet1.Contains(963)); + + R.ExpectTrue(!CPSet1.Contains(1)); + + // ---------------------------------------------------------- + + TVector Particle_LookUp2(499.0, 222.0, -12.0); + + // Get all the points in MaxRadius + TArray ClosestPoints2 = SpatialHash.GetClosestPoints(Particle_LookUp2, 52.0); + // TSpatialHash::GetClosestPoints() Time is 0.000008 + + R.ExpectTrue(ClosestPoints2.Num() == 1); + + TSet CPSet2(ClosestPoints2); + R.ExpectTrue(CPSet2.Contains(238)); + + R.ExpectTrue(!CPSet2.Contains(403)); + + // ---------------------------------------------------------- + + TVector Particle_LookUp3(-333.0, -129.0, -489.0); + + // Get all the points in MaxRadius + TArray ClosestPoints3 = SpatialHash.GetClosestPoints(Particle_LookUp3, 122.0); + // TSpatialHash::GetClosestPoints() Time is 0.000035 + + R.ExpectTrue(ClosestPoints3.Num() == 5); + + TSet CPSet3(ClosestPoints3); + R.ExpectTrue(CPSet3.Contains(229)); + R.ExpectTrue(CPSet3.Contains(78)); + R.ExpectTrue(CPSet3.Contains(379)); + R.ExpectTrue(CPSet3.Contains(843)); + R.ExpectTrue(CPSet3.Contains(700)); + + R.ExpectTrue(!CPSet3.Contains(1)); + + return !R.HasError(); + } + template bool GetClosestPointsTest1(ExampleResponse&& R); + + template + bool GetClosestPointsTest2(ExampleResponse&& R) + { + TSpatialHash SpatialHash(Particles_1000); + // TSpatialHash::Init() Time is 0.000080 + TVector Particle_LookUp(122.0, 214.0, 3.0); + + // Get all the points in MaxRadius + TArray ClosestPoints = SpatialHash.GetClosestPoints(Particle_LookUp, 122.0); + // TSpatialHash::GetClosestPoints() Time is 0.000039 + + R.ExpectTrue(ClosestPoints.Num() == 7); + + TSet CPSet(ClosestPoints); + R.ExpectTrue(CPSet.Contains(767)); + R.ExpectTrue(CPSet.Contains(499)); + R.ExpectTrue(CPSet.Contains(412)); + R.ExpectTrue(CPSet.Contains(754)); + R.ExpectTrue(CPSet.Contains(898)); + R.ExpectTrue(CPSet.Contains(55)); + R.ExpectTrue(CPSet.Contains(802)); + + R.ExpectTrue(!CPSet.Contains(900)); + R.ExpectTrue(!CPSet.Contains(498)); + + // ---------------------------------------------------------- + + TVector Particle_LookUp1(-234.78, -19.31, 444.12); + + // Get all the points in MaxRadius + TArray ClosestPoints1 = SpatialHash.GetClosestPoints(Particle_LookUp1, 199.0); + // TSpatialHash::GetClosestPoints() Time is 0.000046 + + R.ExpectTrue(ClosestPoints1.Num() == 24); + + TSet CPSet1(ClosestPoints1); + R.ExpectTrue(CPSet1.Contains(402)); + R.ExpectTrue(CPSet1.Contains(53)); + R.ExpectTrue(CPSet1.Contains(862)); + R.ExpectTrue(CPSet1.Contains(403)); + R.ExpectTrue(CPSet1.Contains(21)); + R.ExpectTrue(CPSet1.Contains(844)); + R.ExpectTrue(CPSet1.Contains(952)); + R.ExpectTrue(CPSet1.Contains(612)); + R.ExpectTrue(CPSet1.Contains(908)); + R.ExpectTrue(CPSet1.Contains(531)); + R.ExpectTrue(CPSet1.Contains(353)); + R.ExpectTrue(CPSet1.Contains(915)); + R.ExpectTrue(CPSet1.Contains(270)); + R.ExpectTrue(CPSet1.Contains(867)); + R.ExpectTrue(CPSet1.Contains(551)); + R.ExpectTrue(CPSet1.Contains(101)); + R.ExpectTrue(CPSet1.Contains(244)); + R.ExpectTrue(CPSet1.Contains(399)); + R.ExpectTrue(CPSet1.Contains(854)); + R.ExpectTrue(CPSet1.Contains(498)); + R.ExpectTrue(CPSet1.Contains(462)); + R.ExpectTrue(CPSet1.Contains(139)); + R.ExpectTrue(CPSet1.Contains(464)); + R.ExpectTrue(CPSet1.Contains(963)); + + R.ExpectTrue(!CPSet1.Contains(1)); + + // ---------------------------------------------------------- + + TVector Particle_LookUp2(499.0, 222.0, -12.0); + + // Get all the points in MaxRadius + TArray ClosestPoints2 = SpatialHash.GetClosestPoints(Particle_LookUp2, 52.0); + // TSpatialHash::GetClosestPoints() Time is 0.000003 + + R.ExpectTrue(ClosestPoints2.Num() == 1); + + TSet CPSet2(ClosestPoints2); + R.ExpectTrue(CPSet2.Contains(238)); + + R.ExpectTrue(!CPSet2.Contains(403)); + + // ---------------------------------------------------------- + + TVector Particle_LookUp3(-333.0, -129.0, -489.0); + + // Get all the points in MaxRadius + TArray ClosestPoints3 = SpatialHash.GetClosestPoints(Particle_LookUp3, 122.0); + // TSpatialHash::GetClosestPoints() Time is 0.000020 + + R.ExpectTrue(ClosestPoints3.Num() == 5); + + TSet CPSet3(ClosestPoints3); + R.ExpectTrue(CPSet3.Contains(229)); + R.ExpectTrue(CPSet3.Contains(78)); + R.ExpectTrue(CPSet3.Contains(379)); + R.ExpectTrue(CPSet3.Contains(843)); + R.ExpectTrue(CPSet3.Contains(700)); + + R.ExpectTrue(!CPSet3.Contains(1)); + + return !R.HasError(); + + } + template bool GetClosestPointsTest2(ExampleResponse&& R); + + template + bool GetClosestPointsTest3(ExampleResponse&& R) + { + TSpatialHash SpatialHash(Particles_1000); + // TSpatialHash::Init() Time is 0.000080 + TVector Particle_LookUp(122.0, 214.0, 3.0); + + // Get all the points in MaxRadius + TArray ClosestPoints = SpatialHash.GetClosestPoints(Particle_LookUp, 122.0, 12); + // TSpatialHash::GetClosestPoints() Time is 0.000050 + + R.ExpectTrue(ClosestPoints.Num() == 7); + + R.ExpectTrue(ClosestPoints[0] == 767); + R.ExpectTrue(ClosestPoints[1] == 499); + R.ExpectTrue(ClosestPoints[2] == 412); + R.ExpectTrue(ClosestPoints[3] == 754); + R.ExpectTrue(ClosestPoints[4] == 898); + R.ExpectTrue(ClosestPoints[5] == 55); + R.ExpectTrue(ClosestPoints[6] == 802); + + // ---------------------------------------------------------- + + TVector Particle_LookUp1(-234.78, -19.31, 444.12); + + // Get all the points in MaxRadius + TArray ClosestPoints1 = SpatialHash.GetClosestPoints(Particle_LookUp1, 199.0, 20); + // TSpatialHash::GetClosestPoints() Time is 0.000065 + + R.ExpectTrue(ClosestPoints1.Num() == 20); + + R.ExpectTrue(ClosestPoints1[0] == 402); + R.ExpectTrue(ClosestPoints1[1] == 53); + R.ExpectTrue(ClosestPoints1[2] == 862); + R.ExpectTrue(ClosestPoints1[3] == 403); + R.ExpectTrue(ClosestPoints1[4] == 21); + R.ExpectTrue(ClosestPoints1[5] == 844); + R.ExpectTrue(ClosestPoints1[6] == 952); + R.ExpectTrue(ClosestPoints1[7] == 612); + R.ExpectTrue(ClosestPoints1[8] == 908); + R.ExpectTrue(ClosestPoints1[9] == 531); + R.ExpectTrue(ClosestPoints1[10] == 353); + R.ExpectTrue(ClosestPoints1[11] == 915); + R.ExpectTrue(ClosestPoints1[12] == 270); + R.ExpectTrue(ClosestPoints1[13] == 867); + R.ExpectTrue(ClosestPoints1[14] == 551); + R.ExpectTrue(ClosestPoints1[15] == 101); + R.ExpectTrue(ClosestPoints1[16] == 244); + R.ExpectTrue(ClosestPoints1[17] == 399); + R.ExpectTrue(ClosestPoints1[18] == 854); + R.ExpectTrue(ClosestPoints1[19] == 498); + + // ---------------------------------------------------------- + + TVector Particle_LookUp2(499.0, 222.0, -12.0); + + // Get all the points in MaxRadius + TArray ClosestPoints2 = SpatialHash.GetClosestPoints(Particle_LookUp2, 200.0, 5); + // TSpatialHash::GetClosestPoints() Time is 0.000048 + + R.ExpectTrue(ClosestPoints2.Num() == 5); + + R.ExpectTrue(ClosestPoints2[0] == 238); + R.ExpectTrue(ClosestPoints2[1] == 807); + R.ExpectTrue(ClosestPoints2[2] == 149); + R.ExpectTrue(ClosestPoints2[3] == 284); + R.ExpectTrue(ClosestPoints2[4] == 245); + + // ---------------------------------------------------------- + + TVector Particle_LookUp3(-333.0, -129.0, -489.0); + + // Get all the points in MaxRadius + TArray ClosestPoints3 = SpatialHash.GetClosestPoints(Particle_LookUp3, 122.0, 12); + // TSpatialHash::GetClosestPoints() Time is 0.000024 + + R.ExpectTrue(ClosestPoints3.Num() == 5); + + R.ExpectTrue(ClosestPoints3[0] == 229); + R.ExpectTrue(ClosestPoints3[1] == 78); + R.ExpectTrue(ClosestPoints3[2] == 379); + R.ExpectTrue(ClosestPoints3[3] == 843); + R.ExpectTrue(ClosestPoints3[4] == 700); + + // ---------------------------------------------------------- + + TVector Particle_LookUp4(1.1, 2.2, 3.3); + + // Get all the points in MaxRadius + TArray ClosestPoints4 = SpatialHash.GetClosestPoints(Particle_LookUp4, 250.0, 100000); + // TSpatialHash::GetClosestPoints() Time is 0.000147 + + R.ExpectTrue(ClosestPoints4.Num() == 63); + + // ---------------------------------------------------------- + + TVector Particle_LookUp5(1.1, 2.2, 3.3); + + // Get all the points in MaxRadius + TArray ClosestPoints5 = SpatialHash.GetClosestPoints(Particle_LookUp5, 1250.0, 100000); + // TSpatialHash::GetClosestPoints() Time is 0.000782 + + R.ExpectTrue(ClosestPoints5.Num() == 1000); + + return !R.HasError(); + + } + template bool GetClosestPointsTest3(ExampleResponse&& R); + + template + bool GetClosestPointTest(ExampleResponse&& R) + { + TSpatialHash SpatialHash(Particles_1000); + // TSpatialHash::Init() Time is 0.000087 + TVector Particle_LookUp(0.0, 122.0, -23.0); + + // Get all the points in MaxRadius + int32 ClosestPoint = SpatialHash.GetClosestPoint(Particle_LookUp); + // TSpatialHash::GetClosestPoints() Time is 0.000005 + + R.ExpectTrue(ClosestPoint == 568); + + // ---------------------------------------------------------- + + TVector Particle_LookUp1(-34.0, -56.0, 444.0); + + // Get all the points in MaxRadius + int32 ClosestPoint1 = SpatialHash.GetClosestPoint(Particle_LookUp1); + // TSpatialHash::GetClosestPoints() Time is 0.000005 + + R.ExpectTrue(ClosestPoint1 == 854); + + // ---------------------------------------------------------- + + TVector Particle_LookUp2(12.34, 437.8, -345.67); + + // Get all the points in MaxRadius + int32 ClosestPoint2 = SpatialHash.GetClosestPoint(Particle_LookUp2); + // TSpatialHash::GetClosestPoints() Time is 0.000005 + + R.ExpectTrue(ClosestPoint2 == 500); + + return !R.HasError(); + + } + template bool GetClosestPointTest(ExampleResponse&& R); + + template + bool HashTableUpdateTest(ExampleResponse&& R) + { + TSpatialHash SpatialHash(Particles_1000); + // TSpatialHash::Init() Time is 0.000087 + TVector Particle_LookUp(0.0, 122.0, -23.0); + + int32 ClosestPoint = SpatialHash.GetClosestPoint(Particle_LookUp); + // TSpatialHash::GetClosestPoints() Time is 0.000005 + + R.ExpectTrue(ClosestPoint == 568); + + SpatialHash.Update(15.0); + int32 ClosestPoint1 = SpatialHash.GetClosestPoint(Particle_LookUp); + // TSpatialHash::GetClosestPoints() Time is 0.000005 + + R.ExpectTrue(ClosestPoint1 == 568); + + // ---------------------------------------------------------- + + TSpatialHash SpatialHash2(Particles_1000); + TVector Particle_LookUp2(-333.0, -129.0, -489.0); + + // Get all the points in MaxRadius + TArray ClosestPoints2 = SpatialHash2.GetClosestPoints(Particle_LookUp2, 122.0, 12); + // TSpatialHash::GetClosestPoints() Time is 0.000024 + + R.ExpectTrue(ClosestPoints2.Num() == 5); + + R.ExpectTrue(ClosestPoints2[0] == 229); + R.ExpectTrue(ClosestPoints2[1] == 78); + R.ExpectTrue(ClosestPoints2[2] == 379); + R.ExpectTrue(ClosestPoints2[3] == 843); + R.ExpectTrue(ClosestPoints2[4] == 700); + + SpatialHash2.Update(35.0); + TArray ClosestPoints3 = SpatialHash2.GetClosestPoints(Particle_LookUp2, 122.0, 12); + // TSpatialHash::GetClosestPoints() Time is 0.000005 + + R.ExpectTrue(ClosestPoints3.Num() == 5); + + R.ExpectTrue(ClosestPoints3[0] == 229); + R.ExpectTrue(ClosestPoints3[1] == 78); + R.ExpectTrue(ClosestPoints3[2] == 379); + R.ExpectTrue(ClosestPoints3[3] == 843); + R.ExpectTrue(ClosestPoints3[4] == 700); + + return !R.HasError(); + + } + template bool HashTableUpdateTest(ExampleResponse&& R); + + template + bool HashTablePressureTest(ExampleResponse&& R) + { + const int32 NUM_PARTICLES = 1000000; + const float BOUNDARY_MIN = -1000.0; + const float BOUNDARY_MAX = 1000.0; + TArray> Particles; + for (int32 Idx = 0; Idx < NUM_PARTICLES; ++Idx) + { + Particles.Add(TVector(FMath::RandRange(BOUNDARY_MIN, BOUNDARY_MAX), FMath::RandRange(BOUNDARY_MIN, BOUNDARY_MAX), FMath::RandRange(BOUNDARY_MIN, BOUNDARY_MAX))); + } + + TSpatialHash SpatialHash(Particles); + // TSpatialHash::Init() Time is 0.029013 + + TVector Particle_LookUp(0.0, 122.0, -23.0); + TArray ClosestPoints = SpatialHash.GetClosestPoints(Particle_LookUp, 500.0, 150); + // TSpatialHash::GetClosestPoints() Time is 0.073857 + + TArray ClosestPoints2 = SpatialHash.GetClosestPoints(Particle_LookUp, 500.0); + // TSpatialHash::GetClosestPoints() Time is 0.043953 + + R.ExpectTrue(ClosestPoints.Num() == 150); + + return !R.HasError(); + + } + template bool HashTablePressureTest(ExampleResponse&& R); + +} + diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleUtility.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleUtility.cpp new file mode 100644 index 000000000000..1e1c9c1465d8 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Private/GeometryCollection/GeometryCollectionExampleUtility.cpp @@ -0,0 +1,16 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionExampleUtility.h" +#include "UObject/UObjectGlobals.h" + +namespace GeometryCollectionExample { + + TSharedPtr CopyGeometryCollection(FGeometryCollection* InputCollection) + { + TSharedPtr NewCollection(new FGeometryCollection()); + NewCollection->Initialize(*InputCollection); + NewCollection->LocalizeAttribute("Transform", FGeometryCollection::TransformGroup); + return NewCollection; + } +} + diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExample.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExample.h new file mode 100644 index 000000000000..fc602b9889c9 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExample.h @@ -0,0 +1,6 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "GeometryCollection/GeometryCollectionExampleResponse.h" + +template void ExecuteExamples(); diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleClean.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleClean.h new file mode 100644 index 000000000000..dc005bf25ab2 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleClean.h @@ -0,0 +1,19 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "GeometryCollection/GeometryCollectionExample.h" + +namespace GeometryCollectionExample +{ + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API TestDeleteCoincidentVertices(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API TestDeleteCoincidentVertices2(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API TestDeleteZeroAreaFaces(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API TestDeleteHiddenFaces(ExampleResponse&& R); +} diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleClustering.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleClustering.h new file mode 100644 index 000000000000..7f7ebf028a25 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleClustering.h @@ -0,0 +1,27 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "GeometryCollection/GeometryCollectionExample.h" +#include "GeometryCollection/GeometryCollectionExampleResponse.h" +namespace GeometryCollectionExample +{ + + template + bool RigidBodies_ClusterTest_SingleLevelNonBreaking(ExampleResponse&& R); + + template + bool RigidBodies_ClusterTest_DeactivateClusterParticle(ExampleResponse&& R); + + template + bool RigidBodies_ClusterTest_SingleLevelBreaking(ExampleResponse&& R); + + template + bool RigidBodies_ClusterTest_NestedCluster(ExampleResponse&& R); + + template + bool RigidBodies_ClusterTest_NestedCluster_MultiStrain(ExampleResponse&& R); + + template + bool RigidBodies_ClusterTest_NestedCluster_Halt(ExampleResponse&& R); + +} diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleCreation.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleCreation.h new file mode 100644 index 000000000000..bb4a9eb89853 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleCreation.h @@ -0,0 +1,37 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "GeometryCollection/GeometryCollectionExample.h" + +namespace GeometryCollectionExample +{ + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API Creation(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API ContiguousElementsTest(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API DeleteFromEnd(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API DeleteFromStart(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API DeleteFromMiddle(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API DeleteBranch(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API DeleteRootLeafMiddle(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API DeleteEverything(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API ParentTransformTest(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API ReindexMaterialsTest(ExampleResponse&& R); +} diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleDecimation.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleDecimation.h new file mode 100644 index 000000000000..f66ac3b3a21d --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleDecimation.h @@ -0,0 +1,12 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "GeometryCollection/GeometryCollectionExample.h" + +namespace GeometryCollectionExample +{ + + template + bool TestGeometryDecimation(ExampleResponse&& R); + +} diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleFields.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleFields.h new file mode 100644 index 000000000000..f016f0ee06d2 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleFields.h @@ -0,0 +1,52 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "GeometryCollection/GeometryCollectionExample.h" + +namespace GeometryCollectionExample +{ + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API Fields_RadialIntMask(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API Fields_RadialFalloff(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API Fields_UniformVector(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API Fields_RaidalVector(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API Fields_SumVectorFullMult(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API Fields_SumVectorFullDiv(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API Fields_SumVectorFullAdd(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API Fields_SumVectorFullSub(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API Fields_SumVectorLeftSide(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API Fields_SumVectorRightSide(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API Fields_SumScalar(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API Fields_SumScalarRightSide(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API Fields_SumScalarLeftSide(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API Fields_ContextOverrides(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API Fields_DefaultRadialFalloff(ExampleResponse&& R); +} diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleMatrices.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleMatrices.h new file mode 100644 index 000000000000..90d340120766 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleMatrices.h @@ -0,0 +1,18 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "GeometryCollection/GeometryCollectionExample.h" + +namespace GeometryCollectionExample +{ + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API BasicGlobalMatrices(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API ReparentingMatrices(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API TransformMatrixElement(ExampleResponse&& R); + +} diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExamplePlugin.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExamplePlugin.h new file mode 100644 index 000000000000..e839ba624fec --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExamplePlugin.h @@ -0,0 +1,39 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Modules/ModuleInterface.h" +#include "Modules/ModuleManager.h" + + +/** +* The public interface to this module +*/ +class IGeometryCollectionExamplePlugin : public IModuleInterface +{ + +public: + + /** + * Singleton-like access to this module's interface. This is just for convenience! + * Beware of calling this during the shutdown phase, though. Your module might have been unloaded already. + * + * @return Returns singleton instance, loading the module on demand if needed + */ + static inline IGeometryCollectionExamplePlugin& Get() + { + return FModuleManager::LoadModuleChecked< IGeometryCollectionExamplePlugin >("GeometryCollectionExamplePlugin"); + } + + /** + * Checks to see if this module is loaded and ready. It is only valid to call Get() if IsAvailable() returns true. + * + * @return True if the module is loaded and ready to use + */ + static inline bool IsAvailable() + { + return FModuleManager::Get().IsModuleLoaded("GeometryCollectionExamplePlugin"); + } +}; + diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleProximity.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleProximity.h new file mode 100644 index 000000000000..948006b25c38 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleProximity.h @@ -0,0 +1,36 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "GeometryCollection/GeometryCollectionExample.h" + +namespace GeometryCollectionExample +{ + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API BuildProximity(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API GeometryDeleteFromStart(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API GeometryDeleteFromEnd(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API GeometryDeleteFromMiddle(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API GeometryDeleteMultipleFromMiddle(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API GeometryDeleteRandom(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API GeometryDeleteRandom2(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API GeometryDeleteAll(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API TestFracturedGeometry(ExampleResponse&& R); + +} diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleResponse.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleResponse.h new file mode 100644 index 000000000000..58c82c6d2106 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleResponse.h @@ -0,0 +1,19 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "CoreMinimal.h" + +namespace GeometryCollectionExample +{ + class GEOMETRYCOLLECTIONEXAMPLECORE_API ExampleResponse + { + public: + ExampleResponse() : ErrorFlag(false) {} + virtual ~ExampleResponse() {} + virtual void ExpectTrue(bool, FString Reason = ""); + virtual bool HasError() { return ErrorFlag; } + TArray Reasons; + bool ErrorFlag; + }; + +} \ No newline at end of file diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleSimulation.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleSimulation.h new file mode 100644 index 000000000000..cc077fcf78c6 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleSimulation.h @@ -0,0 +1,40 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "GeometryCollection/GeometryCollectionExample.h" +#include "GeometryCollection/GeometryCollectionExampleResponse.h" + +namespace GeometryCollectionExample +{ + + template + bool RigidBodiesFallingUnderGravity(ExampleResponse&& R); + + template + bool RigidBodiesCollidingWithSolverFloor(ExampleResponse&& R); + + template + bool RigidBodiesSingleSphereCollidingWithSolverFloor(ExampleResponse&& R); + + template + bool RigidBodiesSingleSphereIntersectingWithSolverFloor(ExampleResponse&& R); + + template + bool RigidBodiesKinematic(ExampleResponse&& R); + + template + bool RigidBodiesKinematicFieldActivation(ExampleResponse&& R); + + template + bool RigidBodiesSleepingActivation(ExampleResponse&& R); + + template + bool RigidBodiesInitialLinearVelocity(ExampleResponse&& R); + + template + bool RigidBodies_Field_StayDynamic(ExampleResponse&& R); + + template + bool RigidBodies_Field_LinearForce(ExampleResponse&& R); + +} diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleSpatialHash.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleSpatialHash.h new file mode 100644 index 000000000000..589ff105b022 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleSpatialHash.h @@ -0,0 +1,27 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "GeometryCollection/GeometryCollectionExample.h" + +namespace GeometryCollectionExample +{ + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API GetClosestPointsTest1(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API GetClosestPointsTest2(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API GetClosestPointsTest3(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API GetClosestPointTest(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API HashTableUpdateTest(ExampleResponse&& R); + + template + bool GEOMETRYCOLLECTIONEXAMPLECORE_API HashTablePressureTest(ExampleResponse&& R); + +} diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleUtility.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleUtility.h new file mode 100644 index 000000000000..e33fc22f9dbf --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Public/GeometryCollection/GeometryCollectionExampleUtility.h @@ -0,0 +1,12 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once +#include "Templates/SharedPointer.h" +#include "GeometryCollection/GeometryCollection.h" + + +namespace GeometryCollectionExample { + + TSharedPtr GEOMETRYCOLLECTIONEXAMPLECORE_API CopyGeometryCollection(FGeometryCollection* InputCollection); + +} diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Resource/BoxGeometry.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Resource/BoxGeometry.h new file mode 100644 index 000000000000..7c3fd44fa070 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Resource/BoxGeometry.h @@ -0,0 +1,45 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once +namespace GeometryCollectionExample +{ + + class BoxGeometry + { + + public: + BoxGeometry() {} + ~BoxGeometry() {} + + static const TArray RawVertexArray; + static const TArray RawIndicesArray; + }; + + + const TArray BoxGeometry::RawVertexArray = { + -50.000000, -50.000000, -50.000000, + 50.000000, -50.000000, -50.000000, + 50.000000, -50.000000, 50.000000, + -50.000000, -50.000000, 50.000000, + -50.000000, 50.000000, -50.000000, + 50.000000, 50.000000, -50.000000, + 50.000000, 50.000000, 50.000000, + -50.000000, 50.000000, 50.000000, + }; + + const TArray BoxGeometry::RawIndicesArray = { + 1, 5, 4, + 2, 6, 5, + 3, 7, 6, + 0, 4, 7, + 2, 1, 0, + 5, 6, 7, + 7, 4, 5, + 0, 3, 2, + 7, 3, 0, + 6, 2, 3, + 5, 1, 2, + 4, 0, 1 + }; + +} \ No newline at end of file diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Resource/Cylinder.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Resource/Cylinder.h new file mode 100644 index 000000000000..b21ffd3e2218 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Resource/Cylinder.h @@ -0,0 +1,742 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + + +namespace GeometryCollectionExample +{ + class CylinderGeometry + { + + public: + CylinderGeometry(); + ~CylinderGeometry() {}; + + static const TArray RawVertexArray; + static const TArray RawIndicesArray; + }; + + const TArray CylinderGeometry::RawVertexArray = { + 100.000000, 0.000000, 100.000000, + 95.105652, 30.901701, 100.000000, + 80.901703, 58.778526, 100.000000, + 58.778526, 80.901703, 100.000000, + 30.901697, 95.105652, 100.000000, + -0.000004, 100.000000, 100.000000, + -30.901703, 95.105652, 100.000000, + -58.778519, 80.901703, 100.000000, + -80.901703, 58.778519, 100.000000, + -95.105659, 30.901680, 100.000000, + -100.000000, -0.000009, 100.000000, + -95.105652, -30.901697, 100.000000, + -80.901695, -58.778538, 100.000000, + -58.778507, -80.901711, 100.000000, + -30.901709, -95.105652, 100.000000, + 0.000001, -100.000000, 100.000000, + 30.901712, -95.105652, 100.000000, + 58.778549, -80.901680, 100.000000, + 80.901726, -58.778496, 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100.000000, + -58.778519, 80.901703, 100.000000, + -80.901703, 58.778519, 100.000000, + -95.105659, 30.901680, 100.000000, + -100.000000, -0.000009, 100.000000, + -95.105652, -30.901697, 100.000000, + -80.901695, -58.778538, 100.000000, + -58.778507, -80.901711, 100.000000, + -30.901709, -95.105652, 100.000000, + 0.000001, -100.000000, 100.000000, + 30.901712, -95.105652, 100.000000, + 58.778549, -80.901680, 100.000000, + 80.901726, -58.778496, 100.000000, + 95.105652, -30.901695, 100.000000, + 100.000000, 0.000000, 60.000004, + 95.105652, 30.901701, 60.000004, + 80.901703, 58.778526, 60.000004, + 58.778526, 80.901703, 60.000004, + 30.901697, 95.105652, 60.000004, + -0.000004, 100.000000, 60.000004, + -30.901703, 95.105652, 60.000004, + -58.778519, 80.901703, 60.000004, + -80.901703, 58.778519, 60.000004, + -95.105659, 30.901680, 60.000004, + -100.000000, -0.000009, 60.000004, + -95.105652, -30.901697, 60.000004, + -80.901695, -58.778538, 60.000004, + -58.778507, -80.901711, 60.000004, + -30.901709, -95.105652, 60.000004, + 0.000001, -100.000000, 60.000004, + 30.901712, -95.105652, 60.000004, + 58.778549, -80.901680, 60.000004, + 80.901726, -58.778496, 60.000004, + 95.105652, -30.901695, 60.000004, + 100.000000, 0.000000, 20.000002, + 95.105652, 30.901701, 20.000002, + 80.901703, 58.778526, 20.000002, + 58.778526, 80.901703, 20.000002, + 30.901697, 95.105652, 20.000002, + -0.000004, 100.000000, 20.000002, + -30.901703, 95.105652, 20.000002, + -58.778519, 80.901703, 20.000002, + -80.901703, 58.778519, 20.000002, + -95.105659, 30.901680, 20.000002, + -100.000000, -0.000009, 20.000002, + -95.105652, -30.901697, 20.000002, + -80.901695, -58.778538, 20.000002, + -58.778507, -80.901711, 20.000002, + -30.901709, -95.105652, 20.000002, + 0.000001, -100.000000, 20.000002, + 30.901712, -95.105652, 20.000002, + 58.778549, -80.901680, 20.000002, + 80.901726, -58.778496, 20.000002, + 95.105652, -30.901695, 20.000002, + 100.000000, -0.000000, -19.999998, + 95.105652, 30.901701, -19.999998, + 80.901703, 58.778526, -19.999998, + 58.778526, 80.901703, -19.999998, + 30.901697, 95.105652, -19.999998, + -0.000004, 100.000000, -19.999998, + -30.901703, 95.105652, -19.999998, + -58.778519, 80.901703, -19.999998, + -80.901703, 58.778519, -19.999998, + -95.105659, 30.901680, -19.999998, + -100.000000, -0.000009, -19.999998, + -95.105652, -30.901697, -19.999998, + -80.901695, -58.778538, -19.999998, + -58.778507, -80.901711, -19.999998, + -30.901709, -95.105652, -19.999998, + 0.000001, -100.000000, -19.999998, + 30.901712, -95.105652, -19.999998, + 58.778549, -80.901680, -19.999998, + 80.901726, -58.778496, -19.999998, + 95.105652, -30.901695, -19.999998, + 100.000000, -0.000000, -60.000004, + 95.105652, 30.901701, -60.000004, + 80.901703, 58.778526, -60.000004, + 58.778526, 80.901703, -60.000004, + 30.901697, 95.105652, -60.000004, + -0.000004, 100.000000, -60.000004, + -30.901703, 95.105652, -60.000004, + -58.778519, 80.901703, -60.000004, + -80.901703, 58.778519, -60.000004, + -95.105659, 30.901680, -60.000004, + -100.000000, -0.000009, -60.000004, + -95.105652, -30.901697, -60.000004, + -80.901695, -58.778538, -60.000004, + -58.778507, -80.901711, -60.000004, + -30.901709, -95.105652, -60.000004, + 0.000001, -100.000000, -60.000004, + 30.901712, -95.105652, -60.000004, + 58.778549, -80.901680, -60.000004, + 80.901726, -58.778496, -60.000004, + 95.105652, -30.901695, -60.000004, + 100.000000, -0.000000, -100.000000, + 95.105652, 30.901701, -100.000000, + 80.901703, 58.778526, -100.000000, + 58.778526, 80.901703, -100.000000, + 30.901697, 95.105652, -100.000000, + -0.000004, 100.000000, -100.000000, + -30.901703, 95.105652, -100.000000, + -58.778519, 80.901703, -100.000000, + -80.901703, 58.778519, -100.000000, + -95.105659, 30.901680, -100.000000, + -100.000000, -0.000009, -100.000000, + -95.105652, -30.901697, -100.000000, + -80.901695, -58.778538, -100.000000, + -58.778507, -80.901711, -100.000000, + -30.901709, -95.105652, -100.000000, + 0.000001, -100.000000, -100.000000, + 30.901712, -95.105652, -100.000000, + 58.778549, -80.901680, -100.000000, + 80.901726, -58.778496, -100.000000, + 95.105652, -30.901695, -100.000000 + }; + + const TArray CylinderGeometry::RawIndicesArray = {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}; + + +} \ No newline at end of file diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Resource/CylinderGeometry.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Resource/CylinderGeometry.h new file mode 100644 index 000000000000..d5cf7010bb71 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Resource/CylinderGeometry.h @@ -0,0 +1,738 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once +namespace GeometryCollectionExample +{ + class CylinderGeometry + { + + public: + CylinderGeometry() {} + ~CylinderGeometry() {} + + static const TArray RawVertexArray; + static const TArray RawIndicesArray; + }; + + const TArray CylinderGeometry::RawVertexArray = { + 100.000000, 0.000000, 100.000000, + 95.105652, 30.901701, 100.000000, + 80.901703, 58.778526, 100.000000, + 58.778526, 80.901703, 100.000000, + 30.901697, 95.105652, 100.000000, + -0.000004, 100.000000, 100.000000, + -30.901703, 95.105652, 100.000000, + -58.778519, 80.901703, 100.000000, + -80.901703, 58.778519, 100.000000, + -95.105659, 30.901680, 100.000000, + -100.000000, -0.000009, 100.000000, + -95.105652, -30.901697, 100.000000, + -80.901695, -58.778538, 100.000000, + -58.778507, -80.901711, 100.000000, + -30.901709, -95.105652, 100.000000, + 0.000001, -100.000000, 100.000000, + 30.901712, -95.105652, 100.000000, + 58.778549, -80.901680, 100.000000, + 80.901726, -58.778496, 100.000000, + 95.105652, -30.901695, 100.000000, + 100.000000, 0.000000, 60.000004, + 95.105652, 30.901701, 60.000004, + 80.901703, 58.778526, 60.000004, + 58.778526, 80.901703, 60.000004, + 30.901697, 95.105652, 60.000004, + -0.000004, 100.000000, 60.000004, + -30.901703, 95.105652, 60.000004, + -58.778519, 80.901703, 60.000004, + -80.901703, 58.778519, 60.000004, + -95.105659, 30.901680, 60.000004, + -100.000000, -0.000009, 60.000004, + -95.105652, -30.901697, 60.000004, + -80.901695, -58.778538, 60.000004, + -58.778507, -80.901711, 60.000004, + -30.901709, -95.105652, 60.000004, + 0.000001, -100.000000, 60.000004, + 30.901712, -95.105652, 60.000004, + 58.778549, -80.901680, 60.000004, + 80.901726, -58.778496, 60.000004, + 95.105652, -30.901695, 60.000004, + 100.000000, 0.000000, 20.000002, + 95.105652, 30.901701, 20.000002, + 80.901703, 58.778526, 20.000002, + 58.778526, 80.901703, 20.000002, + 30.901697, 95.105652, 20.000002, + -0.000004, 100.000000, 20.000002, + -30.901703, 95.105652, 20.000002, + -58.778519, 80.901703, 20.000002, + -80.901703, 58.778519, 20.000002, + -95.105659, 30.901680, 20.000002, + -100.000000, -0.000009, 20.000002, + -95.105652, -30.901697, 20.000002, + -80.901695, -58.778538, 20.000002, + -58.778507, -80.901711, 20.000002, + -30.901709, -95.105652, 20.000002, + 0.000001, -100.000000, 20.000002, + 30.901712, -95.105652, 20.000002, + 58.778549, -80.901680, 20.000002, + 80.901726, -58.778496, 20.000002, + 95.105652, -30.901695, 20.000002, + 100.000000, -0.000000, -19.999998, + 95.105652, 30.901701, -19.999998, + 80.901703, 58.778526, -19.999998, + 58.778526, 80.901703, -19.999998, + 30.901697, 95.105652, -19.999998, + -0.000004, 100.000000, -19.999998, + -30.901703, 95.105652, -19.999998, + -58.778519, 80.901703, -19.999998, + -80.901703, 58.778519, -19.999998, + -95.105659, 30.901680, -19.999998, + -100.000000, -0.000009, -19.999998, + -95.105652, -30.901697, -19.999998, + -80.901695, -58.778538, -19.999998, + -58.778507, -80.901711, -19.999998, + -30.901709, -95.105652, -19.999998, + 0.000001, -100.000000, -19.999998, + 30.901712, -95.105652, -19.999998, + 58.778549, -80.901680, -19.999998, + 80.901726, -58.778496, -19.999998, + 95.105652, -30.901695, -19.999998, + 100.000000, -0.000000, -60.000004, + 95.105652, 30.901701, -60.000004, + 80.901703, 58.778526, -60.000004, + 58.778526, 80.901703, -60.000004, + 30.901697, 95.105652, -60.000004, + -0.000004, 100.000000, -60.000004, + -30.901703, 95.105652, -60.000004, + -58.778519, 80.901703, -60.000004, + -80.901703, 58.778519, -60.000004, + -95.105659, 30.901680, -60.000004, + -100.000000, -0.000009, -60.000004, + -95.105652, -30.901697, -60.000004, + -80.901695, -58.778538, -60.000004, + -58.778507, -80.901711, -60.000004, + -30.901709, -95.105652, -60.000004, + 0.000001, -100.000000, -60.000004, + 30.901712, -95.105652, -60.000004, + 58.778549, -80.901680, -60.000004, + 80.901726, -58.778496, -60.000004, + 95.105652, -30.901695, -60.000004, + 100.000000, -0.000000, -100.000000, + 95.105652, 30.901701, -100.000000, + 80.901703, 58.778526, -100.000000, + 58.778526, 80.901703, -100.000000, + 30.901697, 95.105652, -100.000000, + -0.000004, 100.000000, -100.000000, + -30.901703, 95.105652, -100.000000, + -58.778519, 80.901703, -100.000000, + -80.901703, 58.778519, -100.000000, + -95.105659, 30.901680, -100.000000, + -100.000000, -0.000009, -100.000000, + -95.105652, -30.901697, -100.000000, + -80.901695, -58.778538, -100.000000, + -58.778507, -80.901711, -100.000000, + -30.901709, -95.105652, -100.000000, + 0.000001, -100.000000, -100.000000, + 30.901712, -95.105652, -100.000000, + 58.778549, -80.901680, -100.000000, + 80.901726, -58.778496, -100.000000, + 95.105652, -30.901695, -100.000000, + 100.000000, 0.0000003, 100.000000, + 95.105652, 30.9017013, 100.000000, + 80.901703, 58.7785263, 100.000000, + 58.778526, 80.9017033, 100.000000, + 30.901697, 95.1056523, 100.000000, + -0.000004, 100.0000003, 100.000000, + -30.901703, 95.1056523, 100.000000, + -58.778519, 80.9017033, 100.000000, + -80.901703, 58.7785193, 100.000000, + -95.105659, 30.9016803, 100.000000, + -100.000000, -0.0000093, 100.000000, + -95.105652, -30.9016973, 100.000000, + -80.901695, -58.7785383, 100.000000, + -58.778507, -80.9017113, 100.000000, + -30.901709, -95.1056523, 100.000000, + 0.000001, -100.0000003, 100.000000, + 30.901712, -95.1056523, 100.000000, + 58.778549, -80.9016803, 100.000000, + 80.901726, -58.7784963, 100.000000, + 95.105652, -30.9016953, 100.000000, + 100.000000, 0.0000003, 60.000004, + 95.105652, 30.9017013, 60.000004, + 80.901703, 58.7785263, 60.000004, + 58.778526, 80.9017033, 60.000004, + 30.901697, 95.1056523, 60.000004, + -0.000004, 100.0000003, 60.000004, + -30.901703, 95.1056523, 60.000004, + -58.778519, 80.9017033, 60.000004, + -80.901703, 58.7785193, 60.000004, + -95.105659, 30.9016803, 60.000004, + -100.000000, -0.0000093, 60.000004, + -95.105652, -30.9016973, 60.000004, + -80.901695, -58.7785383, 60.000004, + -58.778507, -80.9017113, 60.000004, + -30.901709, -95.1056523, 60.000004, + 0.000001, -100.0000003, 60.000004, + 30.901712, -95.1056523, 60.000004, + 58.778549, -80.9016803, 60.000004, + 80.901726, -58.7784963, 60.000004, + 95.105652, -30.9016953, 60.000004, + 100.000000, 0.0000003, 20.000002, + 95.105652, 30.9017013, 20.000002, + 80.901703, 58.7785263, 20.000002, + 58.778526, 80.9017033, 20.000002, + 30.901697, 95.1056523, 20.000002, + -0.000004, 100.0000003, 20.000002, + -30.901703, 95.1056523, 20.000002, + -58.778519, 80.9017033, 20.000002, + -80.901703, 58.7785193, 20.000002, + -95.105659, 30.9016803, 20.000002, + -100.000000, -0.0000093, 20.000002, + -95.105652, -30.9016973, 20.000002, + -80.901695, -58.7785383, 20.000002, + -58.778507, -80.9017113, 20.000002, + -30.901709, -95.1056523, 20.000002, + 0.000001, -100.0000003, 20.000002, + 30.901712, -95.1056523, 20.000002, + 58.778549, -80.9016803, 20.000002, + 80.901726, -58.7784963, 20.000002, + 95.105652, -30.9016953, 20.000002, + 100.000000, 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-58.7785383, -100.000000, + -58.778507, -80.9017113, -100.000000, + -30.901709, -95.1056523, -100.000000, + 0.000001, -100.0000003, -100.000000, + 30.901712, -95.1056523, -100.000000, + 58.778549, -80.9016803, -100.000000, + 80.901726, -58.7784963, -100.000000, + 95.105652, -30.9016953, -100.000000, + 100.000000, 0.0000, 100.000000, + 95.105652, 30.9017, 100.000000, + 80.901703, 58.7785, 100.000000, + 58.778526, 80.9017, 100.000000, + 30.901697, 95.1057, 100.000000, + -0.000004, 100.0000, 100.000000, + -30.901703, 95.1057, 100.000000, + -58.778519, 80.9017, 100.000000, + -80.901703, 58.7785, 100.000000, + -95.105659, 30.9017, 100.000000, + -100.000000, -0.0000, 100.000000, + -95.105652, -30.9017, 100.000000, + -80.901695, -58.7785, 100.000000, + -58.778507, -80.9017, 100.000000, + -30.901709, -95.1057, 100.000000, + 0.000001, -100.0000, 100.000000, + 30.901712, -95.1057, 100.000000, + 58.778549, -80.9017, 100.000000, + 80.901726, -58.7785, 100.000000, + 95.105652, -30.9017, 100.000000, + 100.000000, 0.0000, 60.000004, + 95.105652, 30.9017, 60.000004, + 80.901703, 58.7785, 60.000004, + 58.778526, 80.9017, 60.000004, + 30.901697, 95.1057, 60.000004, + -0.000004, 100.0000, 60.000004, + -30.901703, 95.1057, 60.000004, + -58.778519, 80.9017, 60.000004, + -80.901703, 58.7785, 60.000004, + -95.105659, 30.9017, 60.000004, + -100.000000, -0.0000, 60.000004, + -95.105652, -30.9017, 60.000004, + -80.901695, -58.7785, 60.000004, + -58.778507, -80.9017, 60.000004, + -30.901709, -95.1057, 60.000004, + 0.000001, -100.0000, 60.000004, + 30.901712, -95.1057, 60.000004, + 58.778549, -80.9017, 60.000004, + 80.901726, -58.7785, 60.000004, + 95.105652, -30.9017, 60.000004, + 100.000000, 0.0000, 20.000002, + 95.105652, 30.9017, 20.000002, + 80.901703, 58.7785, 20.000002, + 58.778526, 80.9017, 20.000002, + 30.901697, 95.1057, 20.000002, + -0.000004, 100.0000, 20.000002, + -30.901703, 95.1057, 20.000002, + -58.778519, 80.9017, 20.000002, + -80.901703, 58.7785, 20.000002, + -95.105659, 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100.000000, + -30.901709, -95.105652, 100.000000, + 0.000001, -100.000000, 100.000000, + 30.901712, -95.105652, 100.000000, + 58.778549, -80.901680, 100.000000, + 80.901726, -58.778496, 100.000000, + 95.105652, -30.901695, 100.000000, + 100.000000, 0.000000, 60.000004, + 95.105652, 30.901701, 60.000004, + 80.901703, 58.778526, 60.000004, + 58.778526, 80.901703, 60.000004, + 30.901697, 95.105652, 60.000004, + -0.000004, 100.000000, 60.000004, + -30.901703, 95.105652, 60.000004, + -58.778519, 80.901703, 60.000004, + -80.901703, 58.778519, 60.000004, + -95.105659, 30.901680, 60.000004, + -100.000000, -0.000009, 60.000004, + -95.105652, -30.901697, 60.000004, + -80.901695, -58.778538, 60.000004, + -58.778507, -80.901711, 60.000004, + -30.901709, -95.105652, 60.000004, + 0.000001, -100.000000, 60.000004, + 30.901712, -95.105652, 60.000004, + 58.778549, -80.901680, 60.000004, + 80.901726, -58.778496, 60.000004, + 95.105652, -30.901695, 60.000004, + 100.000000, 0.000000, 20.000002, + 95.105652, 30.901701, 20.000002, + 80.901703, 58.778526, 20.000002, + 58.778526, 80.901703, 20.000002, + 30.901697, 95.105652, 20.000002, + -0.000004, 100.000000, 20.000002, + -30.901703, 95.105652, 20.000002, + -58.778519, 80.901703, 20.000002, + -80.901703, 58.778519, 20.000002, + -95.105659, 30.901680, 20.000002, + -100.000000, -0.000009, 20.000002, + -95.105652, -30.901697, 20.000002, + -80.901695, -58.778538, 20.000002, + -58.778507, -80.901711, 20.000002, + -30.901709, -95.105652, 20.000002, + 0.000001, -100.000000, 20.000002, + 30.901712, -95.105652, 20.000002, + 58.778549, -80.901680, 20.000002, + 80.901726, -58.778496, 20.000002, + 95.105652, -30.901695, 20.000002, + 100.000000, -0.000000, -19.999998, + 95.105652, 30.901701, -19.999998, + 80.901703, 58.778526, -19.999998, + 58.778526, 80.901703, -19.999998, + 30.901697, 95.105652, -19.999998, + -0.000004, 100.000000, -19.999998, + -30.901703, 95.105652, -19.999998, + -58.778519, 80.901703, -19.999998, + -80.901703, 58.778519, -19.999998, + -95.105659, 30.901680, -19.999998, + -100.000000, -0.000009, -19.999998, + -95.105652, -30.901697, -19.999998, + -80.901695, -58.778538, -19.999998, + -58.778507, -80.901711, -19.999998, + -30.901709, -95.105652, -19.999998, + 0.000001, -100.000000, -19.999998, + 30.901712, -95.105652, -19.999998, + 58.778549, -80.901680, -19.999998, + 80.901726, -58.778496, -19.999998, + 95.105652, -30.901695, -19.999998, + 100.000000, -0.000000, -60.000004, + 95.105652, 30.901701, -60.000004, + 80.901703, 58.778526, -60.000004, + 58.778526, 80.901703, -60.000004, + 30.901697, 95.105652, -60.000004, + -0.000004, 100.000000, -60.000004, + -30.901703, 95.105652, -60.000004, + -58.778519, 80.901703, -60.000004, + -80.901703, 58.778519, -60.000004, + -95.105659, 30.901680, -60.000004, + -100.000000, -0.000009, -60.000004, + -95.105652, -30.901697, -60.000004, + -80.901695, -58.778538, -60.000004, + -58.778507, -80.901711, -60.000004, + -30.901709, -95.105652, -60.000004, + 0.000001, -100.000000, -60.000004, + 30.901712, -95.105652, -60.000004, + 58.778549, -80.901680, -60.000004, + 80.901726, -58.778496, -60.000004, + 95.105652, -30.901695, -60.000004, + 100.000000, -0.000000, -100.000000, + 95.105652, 30.901701, -100.000000, + 80.901703, 58.778526, -100.000000, + 58.778526, 80.901703, -100.000000, + 30.901697, 95.105652, -100.000000, + -0.000004, 100.000000, -100.000000, + -30.901703, 95.105652, -100.000000, + -58.778519, 80.901703, -100.000000, + -80.901703, 58.778519, -100.000000, + -95.105659, 30.901680, -100.000000, + -100.000000, -0.000009, -100.000000, + -95.105652, -30.901697, -100.000000, + -80.901695, -58.778538, -100.000000, + -58.778507, -80.901711, -100.000000, + -30.901709, -95.105652, -100.000000, + 0.000001, -100.000000, -100.000000, + 30.901712, -95.105652, -100.000000, + 58.778549, -80.901680, -100.000000, + 80.901726, -58.778496, -100.000000, + 95.105652, -30.901695, -100.000000 + }; + + const TArray CylinderGeometry::RawIndicesArray = {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}; +} \ No newline at end of file diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Resource/EllipsoidGeometry.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Resource/EllipsoidGeometry.h new file mode 100644 index 000000000000..536374673dd5 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Resource/EllipsoidGeometry.h @@ -0,0 +1,776 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once +namespace GeometryCollectionExample +{ + class EllipsoidGeometry + { + + public: + EllipsoidGeometry() {} + ~EllipsoidGeometry() {} + + static const TArray RawVertexArray; + static const TArray RawIndicesArray; + }; + + + const TArray EllipsoidGeometry::RawVertexArray = { + 0.000000, 0.000000, -100.000000, + 0.000000, 21.962393, -97.558456, + 41.774948, 6.786763, -97.558472, + 0.000000, 42.852455, -90.353020, + 44.223892, 30.434498, -92.654213, + 81.510193, 13.242155, -90.353020, + 0.000000, 61.650002, -78.735481, + 45.006493, 51.224689, -82.883247, + 83.527344, 37.231178, -82.883247, + 117.265259, 19.050928, -78.735489, + 0.000000, 77.437073, -63.273209, + 44.223896, 69.261757, -68.657623, + 83.527359, 57.482807, -70.367065, + 118.077721, 42.432804, -68.657631, + 147.294037, 23.929405, -63.273209, + 0.000000, 89.442734, -44.721313, + 41.774960, 84.223846, -49.699677, + 81.510201, 74.892166, -52.251171, + 117.265259, 61.903389, -52.251171, + 147.294037, 45.891808, -49.699677, + 170.130173, 27.639368, -44.721321, + 25.818336, -17.767946, -97.558472, + 71.555756, -11.624928, -92.654213, + 50.376068, -34.668358, -90.353020, + 111.342911, -5.572543, -82.883270, + 96.629242, -28.214546, -82.883270, + 72.473923, -49.875896, -78.735497, + 145.409622, 0.373371, -68.657646, + 135.150116, -21.956450, -70.367073, + 117.199966, -43.036842, -68.657646, + 91.032738, -62.647907, -63.273220, + 173.112427, 6.161456, -49.699692, + 167.641403, -15.617439, -52.251190, + 153.984177, -36.633751, -52.251190, + 132.807724, -55.861145, -49.699692, + 105.146240, -72.360695, -44.721325, + -25.818336, -17.767946, -97.558472, + 0.000000, -37.619091, -92.654213, + -50.376068, -34.668358, -90.353020, + 23.807199, -54.668720, -82.883270, + -23.807199, -54.668720, -82.883270, + -72.473923, -49.875896, -78.735497, + 45.644176, -69.031013, -68.657646, + 0.000000, -71.052620, -70.367065, + -45.644176, -69.031013, -68.657646, + -91.032738, -62.647907, -63.273220, + 65.214394, -80.415871, -49.699692, + 22.097843, -84.544273, -52.251183, + -22.097843, -84.544273, -52.251183, + -65.214394, -80.415871, -49.699692, + -105.146240, -72.360695, -44.721325, + -41.774948, 6.786763, -97.558472, + -71.555756, -11.624928, -92.654213, + -81.510193, 13.242155, -90.353020, + -96.629242, -28.214546, -82.883270, + -111.342911, -5.572543, -82.883270, + -117.265259, 19.050928, -78.735489, + -117.199966, -43.036842, -68.657646, + -135.150116, -21.956450, -70.367073, + -145.409622, 0.373371, -68.657646, + -147.294037, 23.929405, -63.273209, + -132.807724, -55.861145, -49.699692, + -153.984177, -36.633751, -52.251190, + -167.641403, -15.617439, -52.251190, + -173.112427, 6.161456, -49.699692, + -170.130173, 27.639368, -44.721321, + -44.223892, 30.434498, -92.654213, + -83.527344, 37.231178, -82.883247, + -45.006493, 51.224689, -82.883247, + -118.077721, 42.432804, -68.657631, + -83.527359, 57.482807, -70.367065, + -44.223896, 69.261757, -68.657623, + -147.294037, 45.891808, -49.699677, + -117.265259, 61.903389, -52.251171, + -81.510201, 74.892166, -52.251171, + -41.774960, 84.223846, -49.699677, + -25.818338, 95.205017, -27.737299, + -71.555756, 88.071297, -31.038528, + -50.376068, 96.318359, -9.398762, + -111.342873, 76.625198, -32.082233, + -96.629227, 86.750999, -11.830645, + -72.473907, 92.728340, 9.398762, + -145.409561, 61.242340, -31.038528, + -135.150070, 72.757484, -11.830645, + -117.199936, 80.655952, 7.788676, + -91.032715, 84.610298, 27.737301, + -173.112381, 41.697357, -27.737301, + -167.641312, 53.719284, -9.398762, + -153.984100, 63.118046, 9.398762, + -132.807678, 69.434662, 27.737301, + -105.146240, 72.360695, 44.721325, + -189.069000, 17.142641, -27.737301, + -189.633484, -6.811248, -31.038534, + -198.775467, 5.808771, -9.398764, + -180.156631, -29.268211, -32.082249, + -194.870255, -19.142406, -11.830646, + -198.775467, -5.808771, 9.398764, + -161.423843, -50.221455, -31.038534, + -180.156601, -41.784412, 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23.807199, 54.668720, 82.883270, + -23.807199, 54.668720, 82.883270, + -72.473923, 49.875896, 78.735497, + 91.032738, 62.647907, 63.273220, + 45.644176, 69.031013, 68.657646, + 0.000000, 71.052620, 70.367065, + -45.644176, 69.031013, 68.657646, + -91.032738, 62.647907, 63.273220, + 41.774948, -6.786763, 97.558472, + 81.510193, -13.242155, 90.353020, + 71.555756, 11.624928, 92.654213, + 117.265259, -19.050928, 78.735489, + 111.342911, 5.572543, 82.883270, + 96.629242, 28.214546, 82.883270, + 147.294037, -23.929405, 63.273209, + 145.409622, -0.373371, 68.657646, + 135.150116, 21.956450, 70.367073, + 117.199966, 43.036842, 68.657646, + 0.000000, -21.962393, 97.558456, + 0.000000, -42.852455, 90.353020, + 44.223892, -30.434498, 92.654213, + 0.000000, -61.650002, 78.735481, + 45.006493, -51.224689, 82.883247, + 83.527344, -37.231178, 82.883247, + 0.000000, -77.437073, 63.273209, + 44.223896, -69.261757, 68.657623, + 83.527359, -57.482807, 70.367065, + 118.077721, -42.432804, 68.657631, + -41.774948, -6.786763, 97.558472, + -81.510193, -13.242155, 90.353020, + -44.223892, -30.434498, 92.654213, + -117.265259, -19.050928, 78.735489, + -83.527344, -37.231178, 82.883247, + -45.006493, -51.224689, 82.883247, + -147.294037, -23.929405, 63.273209, + -118.077721, -42.432804, 68.657631, + -83.527359, -57.482807, 70.367065, + -44.223896, -69.261757, 68.657623, + -71.555756, 11.624928, 92.654213, + -96.629242, 28.214546, 82.883270, + -111.342911, 5.572543, 82.883270, + -117.199966, 43.036842, 68.657646, + -135.150116, 21.956450, 70.367073, + -145.409622, -0.373371, 68.657646 + }; + + const TArray EllipsoidGeometry::RawIndicesArray = { + 2, 1, 0, + 4, 3, 1, + 5, 4, 2, + 7, 6, 3, + 8, 7, 4, + 9, 8, 5, + 11, 10, 6, + 12, 11, 7, + 13, 12, 8, + 14, 13, 9, + 16, 15, 10, + 17, 16, 11, + 18, 17, 12, + 19, 18, 13, + 20, 19, 14, + 2, 4, 1, + 4, 7, 3, + 5, 8, 4, + 7, 11, 6, + 8, 12, 7, + 9, 13, 8, + 11, 16, 10, + 12, 17, 11, + 13, 18, 12, + 14, 19, 13, + 21, 2, 0, + 22, 5, 2, + 23, 22, 21, + 24, 9, 5, + 25, 24, 22, + 26, 25, 23, + 27, 14, 9, + 28, 27, 24, + 29, 28, 25, + 30, 29, 26, + 31, 20, 14, + 32, 31, 27, + 33, 32, 28, + 34, 33, 29, + 35, 34, 30, + 21, 22, 2, + 22, 24, 5, + 23, 25, 22, + 24, 27, 9, + 25, 28, 24, + 26, 29, 25, + 27, 31, 14, + 28, 32, 27, + 29, 33, 28, + 30, 34, 29, + 36, 21, 0, + 37, 23, 21, + 38, 37, 36, + 39, 26, 23, + 40, 39, 37, + 41, 40, 38, + 42, 30, 26, + 43, 42, 39, + 44, 43, 40, + 45, 44, 41, + 46, 35, 30, + 47, 46, 42, + 48, 47, 43, + 49, 48, 44, + 50, 49, 45, + 36, 37, 21, + 37, 39, 23, + 38, 40, 37, + 39, 42, 26, + 40, 43, 39, + 41, 44, 40, + 42, 46, 30, + 43, 47, 42, + 44, 48, 43, + 45, 49, 44, + 51, 36, 0, + 52, 38, 36, + 53, 52, 51, + 54, 41, 38, + 55, 54, 52, + 56, 55, 53, + 57, 45, 41, + 58, 57, 54, + 59, 58, 55, + 60, 59, 56, + 61, 50, 45, + 62, 61, 57, + 63, 62, 58, + 64, 63, 59, + 65, 64, 60, + 51, 52, 36, + 52, 54, 38, + 53, 55, 52, + 54, 57, 41, + 55, 58, 54, + 56, 59, 55, + 57, 61, 45, + 58, 62, 57, + 59, 63, 58, + 60, 64, 59, 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+// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once +namespace GeometryCollectionExample +{ + class EllipsoidGeometry2 + { + + public: + EllipsoidGeometry2() {} + ~EllipsoidGeometry2() {} + + static const TArray RawVertexArray; + static const TArray RawIndicesArray; + }; + + + const TArray EllipsoidGeometry2::RawVertexArray = { + 0.000000, 0.000000, -200.000000, + 0.000000, 21.962393, -195.116913, + 20.887474, 6.786763, -195.116943, + 0.000000, 42.852455, -180.706039, + 22.111946, 30.434498, -185.308426, + 40.755096, 13.242155, -180.706039, + 0.000000, 61.650002, -157.470963, + 22.503246, 51.224689, -165.766495, + 41.763672, 37.231178, -165.766495, + 58.632629, 19.050928, -157.470978, + 0.000000, 77.437073, -126.546417, + 22.111948, 69.261757, -137.315247, + 41.763680, 57.482807, -140.734131, + 59.038860, 42.432804, -137.315262, + 73.647018, 23.929405, -126.546417, + 0.000000, 89.442734, -89.442627, + 20.887480, 84.223846, -99.399353, + 40.755100, 74.892166, -104.502342, + 58.632629, 61.903389, -104.502342, + 73.647018, 45.891808, -99.399353, + 85.065086, 27.639368, -89.442642, + 12.909168, -17.767946, -195.116943, + 35.777878, -11.624928, -185.308426, + 25.188034, -34.668358, -180.706039, + 55.671455, -5.572543, -165.766541, + 48.314621, -28.214546, -165.766541, + 36.236961, -49.875896, -157.470993, + 72.704811, 0.373371, -137.315292, + 67.575058, -21.956450, -140.734146, + 58.599983, -43.036842, -137.315292, + 45.516369, -62.647907, -126.546440, + 86.556213, 6.161456, -99.399384, + 83.820702, -15.617439, -104.502380, + 76.992088, -36.633751, -104.502380, + 66.403862, -55.861145, -99.399384, + 52.573120, -72.360695, -89.442650, + -12.909168, -17.767946, -195.116943, + 0.000000, -37.619091, -185.308426, + -25.188034, -34.668358, -180.706039, + 11.903600, -54.668720, -165.766541, + -11.903600, -54.668720, -165.766541, + -36.236961, -49.875896, -157.470993, + 22.822088, -69.031013, -137.315292, + 0.000000, -71.052620, -140.734131, + -22.822088, -69.031013, -137.315292, + -45.516369, -62.647907, -126.546440, + 32.607197, -80.415871, -99.399384, + 11.048922, -84.544273, -104.502365, + -11.048922, -84.544273, -104.502365, + -32.607197, -80.415871, -99.399384, + -52.573120, -72.360695, -89.442650, + -20.887474, 6.786763, -195.116943, + -35.777878, -11.624928, -185.308426, + -40.755096, 13.242155, -180.706039, + -48.314621, -28.214546, -165.766541, + -55.671455, -5.572543, -165.766541, + -58.632629, 19.050928, -157.470978, + -58.599983, -43.036842, -137.315292, + -67.575058, -21.956450, -140.734146, + -72.704811, 0.373371, -137.315292, + -73.647018, 23.929405, -126.546417, + -66.403862, -55.861145, -99.399384, + -76.992088, -36.633751, -104.502380, + -83.820702, -15.617439, -104.502380, + -86.556213, 6.161456, -99.399384, + -85.065086, 27.639368, -89.442642, + -22.111946, 30.434498, -185.308426, + -41.763672, 37.231178, -165.766495, + -22.503246, 51.224689, -165.766495, + -59.038860, 42.432804, -137.315262, + -41.763680, 57.482807, -140.734131, + 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11.903600, 54.668720, 165.766541, + -11.903600, 54.668720, 165.766541, + -36.236961, 49.875896, 157.470993, + 45.516369, 62.647907, 126.546440, + 22.822088, 69.031013, 137.315292, + 0.000000, 71.052620, 140.734131, + -22.822088, 69.031013, 137.315292, + -45.516369, 62.647907, 126.546440, + 20.887474, -6.786763, 195.116943, + 40.755096, -13.242155, 180.706039, + 35.777878, 11.624928, 185.308426, + 58.632629, -19.050928, 157.470978, + 55.671455, 5.572543, 165.766541, + 48.314621, 28.214546, 165.766541, + 73.647018, -23.929405, 126.546417, + 72.704811, -0.373371, 137.315292, + 67.575058, 21.956450, 140.734146, + 58.599983, 43.036842, 137.315292, + 0.000000, -21.962393, 195.116913, + 0.000000, -42.852455, 180.706039, + 22.111946, -30.434498, 185.308426, + 0.000000, -61.650002, 157.470963, + 22.503246, -51.224689, 165.766495, + 41.763672, -37.231178, 165.766495, + 0.000000, -77.437073, 126.546417, + 22.111948, -69.261757, 137.315247, + 41.763680, -57.482807, 140.734131, + 59.038860, -42.432804, 137.315262, + -20.887474, -6.786763, 195.116943, + -40.755096, -13.242155, 180.706039, + -22.111946, -30.434498, 185.308426, + -58.632629, -19.050928, 157.470978, + -41.763672, -37.231178, 165.766495, + -22.503246, -51.224689, 165.766495, + -73.647018, -23.929405, 126.546417, + -59.038860, -42.432804, 137.315262, + -41.763680, -57.482807, 140.734131, + -22.111948, -69.261757, 137.315247, + -35.777878, 11.624928, 185.308426, + -48.314621, 28.214546, 165.766541, + -55.671455, 5.572543, 165.766541, + -58.599983, 43.036842, 137.315292, + -67.575058, 21.956450, 140.734146, + -72.704811, -0.373371, 137.315292 + }; + + const TArray EllipsoidGeometry2::RawIndicesArray = { + 2, 1, 0, + 4, 3, 1, + 5, 4, 2, + 7, 6, 3, + 8, 7, 4, + 9, 8, 5, + 11, 10, 6, + 12, 11, 7, + 13, 12, 8, + 14, 13, 9, + 16, 15, 10, + 17, 16, 11, + 18, 17, 12, + 19, 18, 13, + 20, 19, 14, + 2, 4, 1, + 4, 7, 3, + 5, 8, 4, + 7, 11, 6, + 8, 12, 7, + 9, 13, 8, + 11, 16, 10, + 12, 17, 11, + 13, 18, 12, + 14, 19, 13, + 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b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Resource/EllipsoidGeometry3.h @@ -0,0 +1,776 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once +namespace GeometryCollectionExample +{ + class EllipsoidGeometry3 + { + + public: + EllipsoidGeometry3() {} + ~EllipsoidGeometry3() {} + + static const TArray RawVertexArray; + static const TArray RawIndicesArray; + }; + + + const TArray EllipsoidGeometry3::RawVertexArray = { + 0.000000, 0.000000, -250.000000, + 0.000000, 21.962393, -243.896149, + 31.331211, 6.786763, -243.896179, + 0.000000, 42.852455, -225.882553, + 33.167919, 30.434498, -231.635529, + 61.132645, 13.242155, -225.882553, + 0.000000, 61.650002, -196.838699, + 33.754868, 51.224689, -207.208115, + 62.645508, 37.231178, -207.208115, + 87.948944, 19.050928, -196.838715, + 0.000000, 77.437073, -158.183014, + 33.167923, 69.261757, -171.644058, + 62.645519, 57.482807, -175.917664, + 88.558289, 42.432804, -171.644073, + 110.470528, 23.929405, -158.183014, + 0.000000, 89.442734, -111.803284, + 31.331219, 84.223846, -124.249191, + 61.132652, 74.892166, -130.627930, + 87.948944, 61.903389, 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158.183014, + 33.167923, -69.261757, 171.644058, + 62.645519, -57.482807, 175.917664, + 88.558289, -42.432804, 171.644073, + -31.331211, -6.786763, 243.896179, + -61.132645, -13.242155, 225.882553, + -33.167919, -30.434498, 231.635529, + -87.948944, -19.050928, 196.838715, + -62.645508, -37.231178, 207.208115, + -33.754868, -51.224689, 207.208115, + -110.470528, -23.929405, 158.183014, + -88.558289, -42.432804, 171.644073, + -62.645519, -57.482807, 175.917664, + -33.167923, -69.261757, 171.644058, + -53.666817, 11.624928, 231.635529, + -72.471931, 28.214546, 207.208176, + -83.507187, 5.572543, 207.208176, + -87.899979, 43.036842, 171.644119, + -101.362587, 21.956450, 175.917679, + -109.057220, -0.373371, 171.644119 + }; + + const TArray EllipsoidGeometry3::RawIndicesArray = { + 2, 1, 0, + 4, 3, 1, + 5, 4, 2, + 7, 6, 3, + 8, 7, 4, + 9, 8, 5, + 11, 10, 6, + 12, 11, 7, + 13, 12, 8, + 14, 13, 9, + 16, 15, 10, + 17, 16, 11, + 18, 17, 12, + 19, 18, 13, + 20, 19, 14, + 2, 4, 1, + 4, 7, 3, + 5, 8, 4, + 7, 11, 6, + 8, 12, 7, + 9, 13, 8, + 11, 16, 10, + 12, 17, 11, + 13, 18, 12, + 14, 19, 13, + 21, 2, 0, + 22, 5, 2, + 23, 22, 21, + 24, 9, 5, + 25, 24, 22, + 26, 25, 23, + 27, 14, 9, + 28, 27, 24, + 29, 28, 25, + 30, 29, 26, + 31, 20, 14, + 32, 31, 27, + 33, 32, 28, + 34, 33, 29, + 35, 34, 30, + 21, 22, 2, + 22, 24, 5, + 23, 25, 22, + 24, 27, 9, + 25, 28, 24, + 26, 29, 25, + 27, 31, 14, + 28, 32, 27, + 29, 33, 28, + 30, 34, 29, + 36, 21, 0, + 37, 23, 21, + 38, 37, 36, + 39, 26, 23, + 40, 39, 37, + 41, 40, 38, + 42, 30, 26, + 43, 42, 39, + 44, 43, 40, + 45, 44, 41, + 46, 35, 30, + 47, 46, 42, + 48, 47, 43, + 49, 48, 44, + 50, 49, 45, + 36, 37, 21, + 37, 39, 23, + 38, 40, 37, + 39, 42, 26, + 40, 43, 39, + 41, 44, 40, + 42, 46, 30, + 43, 47, 42, + 44, 48, 43, + 45, 49, 44, + 51, 36, 0, + 52, 38, 36, + 53, 52, 51, + 54, 41, 38, + 55, 54, 52, + 56, 55, 53, + 57, 45, 41, + 58, 57, 54, + 59, 58, 55, + 60, 59, 56, + 61, 50, 45, + 62, 61, 57, + 63, 62, 58, + 64, 63, 59, + 65, 64, 60, + 51, 52, 36, + 52, 54, 38, + 53, 55, 52, + 54, 57, 41, + 55, 58, 54, + 56, 59, 55, + 57, 61, 45, + 58, 62, 57, + 59, 63, 58, + 60, 64, 59, + 1, 51, 0, + 66, 53, 51, + 3, 66, 1, + 67, 56, 53, + 68, 67, 66, + 6, 68, 3, + 69, 60, 56, + 70, 69, 67, + 71, 70, 68, + 10, 71, 6, + 72, 65, 60, + 73, 72, 69, + 74, 73, 70, + 75, 74, 71, + 15, 75, 10, + 1, 66, 51, + 66, 67, 53, + 3, 68, 66, + 67, 69, 56, + 68, 70, 67, + 6, 71, 68, + 69, 72, 60, + 70, 73, 69, + 71, 74, 70, + 10, 75, 71, + 76, 75, 15, + 77, 74, 75, + 78, 77, 76, + 79, 73, 74, + 80, 79, 77, + 81, 80, 78, + 82, 72, 73, + 83, 82, 79, + 84, 83, 80, + 85, 84, 81, + 86, 65, 72, + 87, 86, 82, + 88, 87, 83, + 89, 88, 84, + 90, 89, 85, + 76, 77, 75, + 77, 79, 74, + 78, 80, 77, + 79, 82, 73, + 80, 83, 79, + 81, 84, 80, + 82, 86, 72, + 83, 87, 82, + 84, 88, 83, + 85, 89, 84, + 91, 64, 65, + 92, 63, 64, + 93, 92, 91, + 94, 62, 63, + 95, 94, 92, + 96, 95, 93, + 97, 61, 62, + 98, 97, 94, + 99, 98, 95, + 100, 99, 96, + 101, 50, 61, + 102, 101, 97, + 103, 102, 98, + 104, 103, 99, + 105, 104, 100, + 91, 92, 64, + 92, 94, 63, + 93, 95, 92, + 94, 97, 62, + 95, 98, 94, + 96, 99, 95, + 97, 101, 61, + 98, 102, 97, + 99, 103, 98, + 100, 104, 99, + 106, 49, 50, + 107, 48, 49, + 108, 107, 106, + 109, 47, 48, + 110, 109, 107, + 111, 110, 108, + 112, 46, 47, + 113, 112, 109, + 114, 113, 110, + 115, 114, 111, + 116, 35, 46, + 117, 116, 112, + 118, 117, 113, + 119, 118, 114, + 120, 119, 115, + 106, 107, 49, + 107, 109, 48, + 108, 110, 107, + 109, 112, 47, + 110, 113, 109, + 111, 114, 110, + 112, 116, 46, + 113, 117, 112, + 114, 118, 113, + 115, 119, 114, + 121, 34, 35, + 122, 33, 34, + 123, 122, 121, + 124, 32, 33, + 125, 124, 122, + 126, 125, 123, + 127, 31, 32, + 128, 127, 124, + 129, 128, 125, + 130, 129, 126, + 131, 20, 31, + 132, 131, 127, + 133, 132, 128, + 134, 133, 129, + 135, 134, 130, + 121, 122, 34, + 122, 124, 33, + 123, 125, 122, + 124, 127, 32, + 125, 128, 124, + 126, 129, 125, + 127, 131, 31, + 128, 132, 127, + 129, 133, 128, + 130, 134, 129, + 136, 19, 20, + 137, 18, 19, + 138, 137, 136, + 139, 17, 18, + 140, 139, 137, + 141, 140, 138, + 142, 16, 17, + 143, 142, 139, + 144, 143, 140, + 145, 144, 141, + 146, 15, 16, + 147, 146, 142, + 148, 147, 143, + 149, 148, 144, + 150, 149, 145, + 136, 137, 19, + 137, 139, 18, + 138, 140, 137, + 139, 142, 17, + 140, 143, 139, + 141, 144, 140, + 142, 146, 16, + 143, 147, 142, + 144, 148, 143, + 145, 149, 144, + 146, 76, 15, + 151, 78, 76, + 147, 151, 146, + 152, 81, 78, + 153, 152, 151, + 148, 153, 147, + 154, 85, 81, + 155, 154, 152, + 156, 155, 153, + 149, 156, 148, + 157, 90, 85, + 158, 157, 154, + 159, 158, 155, + 160, 159, 156, + 150, 160, 149, + 146, 151, 76, + 151, 152, 78, + 147, 153, 151, + 152, 154, 81, + 153, 155, 152, + 148, 156, 153, + 154, 157, 85, + 155, 158, 154, + 156, 159, 155, + 149, 160, 156, + 86, 91, 65, + 161, 93, 91, + 87, 161, 86, + 162, 96, 93, + 163, 162, 161, + 88, 163, 87, + 164, 100, 96, + 165, 164, 162, + 166, 165, 163, + 89, 166, 88, + 167, 105, 100, + 168, 167, 164, + 169, 168, 165, + 170, 169, 166, + 90, 170, 89, + 86, 161, 91, + 161, 162, 93, + 87, 163, 161, + 162, 164, 96, + 163, 165, 162, + 88, 166, 163, + 164, 167, 100, + 165, 168, 164, + 166, 169, 165, + 89, 170, 166, + 101, 106, 50, + 171, 108, 106, + 102, 171, 101, + 172, 111, 108, + 173, 172, 171, + 103, 173, 102, + 174, 115, 111, + 175, 174, 172, + 176, 175, 173, + 104, 176, 103, + 177, 120, 115, + 178, 177, 174, + 179, 178, 175, + 180, 179, 176, + 105, 180, 104, + 101, 171, 106, + 171, 172, 108, + 102, 173, 171, + 172, 174, 111, + 173, 175, 172, + 103, 176, 173, + 174, 177, 115, + 175, 178, 174, + 176, 179, 175, + 104, 180, 176, + 116, 121, 35, + 181, 123, 121, + 117, 181, 116, + 182, 126, 123, + 183, 182, 181, + 118, 183, 117, + 184, 130, 126, + 185, 184, 182, + 186, 185, 183, + 119, 186, 118, + 187, 135, 130, + 188, 187, 184, + 189, 188, 185, + 190, 189, 186, + 120, 190, 119, + 116, 181, 121, + 181, 182, 123, + 117, 183, 181, + 182, 184, 126, + 183, 185, 182, + 118, 186, 183, + 184, 187, 130, + 185, 188, 184, + 186, 189, 185, + 119, 190, 186, + 131, 136, 20, + 191, 138, 136, + 132, 191, 131, + 192, 141, 138, + 193, 192, 191, + 133, 193, 132, + 194, 145, 141, + 195, 194, 192, + 196, 195, 193, + 134, 196, 133, + 197, 150, 145, + 198, 197, 194, + 199, 198, 195, + 200, 199, 196, + 135, 200, 134, + 131, 191, 136, + 191, 192, 138, + 132, 193, 191, + 192, 194, 141, + 193, 195, 192, + 133, 196, 193, + 194, 197, 145, + 195, 198, 194, + 196, 199, 195, + 134, 200, 196, + 203, 202, 201, + 205, 204, 202, + 206, 205, 203, + 208, 207, 204, + 209, 208, 205, + 210, 209, 206, + 212, 211, 207, + 213, 212, 208, + 214, 213, 209, + 215, 214, 210, + 160, 150, 211, + 159, 160, 212, + 158, 159, 213, + 157, 158, 214, + 90, 157, 215, + 203, 205, 202, + 205, 208, 204, + 206, 209, 205, + 208, 212, 207, + 209, 213, 208, + 210, 214, 209, + 212, 160, 211, + 213, 159, 212, + 214, 158, 213, + 215, 157, 214, + 202, 216, 201, + 218, 217, 216, + 204, 218, 202, + 220, 219, 217, + 221, 220, 218, + 207, 221, 204, + 223, 222, 219, + 224, 223, 220, + 225, 224, 221, + 211, 225, 207, + 200, 135, 222, + 199, 200, 223, + 198, 199, 224, + 197, 198, 225, + 150, 197, 211, + 202, 218, 216, + 218, 220, 217, + 204, 221, 218, + 220, 223, 219, + 221, 224, 220, + 207, 225, 221, + 223, 200, 222, + 224, 199, 223, + 225, 198, 224, + 211, 197, 225, + 216, 226, 201, + 228, 227, 226, + 217, 228, 216, + 230, 229, 227, + 231, 230, 228, + 219, 231, 217, + 233, 232, 229, + 234, 233, 230, + 235, 234, 231, + 222, 235, 219, + 190, 120, 232, + 189, 190, 233, + 188, 189, 234, + 187, 188, 235, + 135, 187, 222, + 216, 228, 226, + 228, 230, 227, + 217, 231, 228, + 230, 233, 229, + 231, 234, 230, + 219, 235, 231, + 233, 190, 232, + 234, 189, 233, + 235, 188, 234, + 222, 187, 235, + 226, 236, 201, + 238, 237, 236, + 227, 238, 226, + 240, 239, 237, + 241, 240, 238, + 229, 241, 227, + 243, 242, 239, + 244, 243, 240, + 245, 244, 241, + 232, 245, 229, + 180, 105, 242, + 179, 180, 243, + 178, 179, 244, + 177, 178, 245, + 120, 177, 232, + 226, 238, 236, + 238, 240, 237, + 227, 241, 238, + 240, 243, 239, + 241, 244, 240, + 229, 245, 241, + 243, 180, 242, + 244, 179, 243, + 245, 178, 244, + 232, 177, 245, + 236, 203, 201, + 246, 206, 203, + 237, 246, 236, + 247, 210, 206, + 248, 247, 246, + 239, 248, 237, + 249, 215, 210, + 250, 249, 247, + 251, 250, 248, + 242, 251, 239, + 170, 90, 215, + 169, 170, 249, + 168, 169, 250, + 167, 168, 251, + 105, 167, 242, + 236, 246, 203, + 246, 247, 206, + 237, 248, 246, + 247, 249, 210, + 248, 250, 247, + 239, 251, 248, + 249, 170, 215, + 250, 169, 249, + 251, 168, 250, + 242, 167, 251 + }; + +} \ No newline at end of file diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Resource/FracturedGeometry.cpp b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Resource/FracturedGeometry.cpp new file mode 100644 index 000000000000..1bed91b39664 --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Resource/FracturedGeometry.cpp @@ -0,0 +1,1953 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollectionExampleCore/Resource/FracturedGeometry.h" +#include "Chaos/Box.h" +#include "Math/RandomStream.h" + +namespace GeometryCollectionExample +{ + + const TArray FracturedGeometry::RawVertexArray = { + 50, 0, -50, + 50, 50, -50, + 0, 50, -50, + 0, 0, -50, + -50, 50, -50, + 50, -50, -50, + -50, 0, -50, + 0, -50, -50, + -50, -50, -50, + 50, 50, 50, + 50, 1.22465e-14, 50, + 0, 50, 50, + 0, 1.22465e-14, 50, + 50, -50, 50, + -50, 50, 50, + 0, -50, 50, + -50, 1.22465e-14, 50, + -50, -50, 50, + 50, 50, -50, + 50, 50, -3.06162e-15, + 0, 50, -50, + 0, 50, -3.06162e-15, + 50, 50, 50, + -50, 50, -50, + 0, 50, 50, + -50, 50, -3.06162e-15, + -50, 50, 50, + 50, -50, -50, + 50, -50, 3.06162e-15, + 50, 0, -50, + 50, 6.12323e-15, -1.8747e-31, + 50, -50, 50, + 50, 50, -50, + 50, 1.22465e-14, 50, + 50, 50, -3.06162e-15, + 50, 50, 50, + -50, -50, -50, + -50, -50, 3.06162e-15, + 0, -50, -50, + 0, -50, 3.06162e-15, + -50, -50, 50, + 50, -50, -50, + 0, -50, 50, + 50, -50, 3.06162e-15, + 50, -50, 50, + -50, 50, -50, + -50, 50, -3.06162e-15, + -50, 0, -50, + -50, 6.12323e-15, -1.8747e-31, + -50, 50, 50, + -50, -50, -50, + -50, 1.22465e-14, 50, + -50, -50, 3.06162e-15, + -50, -50, 50, + 16.2172, 8.6841, 15.7825, + -10.3678, 35.2691, 15.7825, + 24.0997, 35.2691, 15.7825, + 9.27464, -14.7309, 15.7825, + -10.3678, -14.7309, 15.7825, + 3.62653, -28.7252, 15.7825, + 5.3612, -27.9296, 15.7825, + -10.3678, -35.1439, 15.7825, + 15.9054, 35.2691, -7.94424, + 2.08283, 35.2691, -21.7668, + 11.8691, 35.2691, -19.6313, + -10.3678, 35.2691, 15.7825, + -10.3678, 35.2691, -24.4836, + 24.0997, 35.2691, 15.7825, + -10.3678, 35.2691, 15.7825, + -10.3678, 2.16495, -17.3216, + -10.3678, 35.2691, -24.4836, + -10.3678, -14.7309, 15.7825, + -10.3678, -14.7309, -13.6663, + -10.3678, -33.1022, -2.58878, + -10.3678, -32.2934, -9.86669, + -10.3678, -35.1439, 15.7825, + -3.61541, -29.2878, -9.04352, + 11.8691, 35.2691, -19.6313, + -10.3678, -32.2934, -9.86669, + -10.3678, -14.7309, -13.6663, + -10.3678, 2.16495, -17.3216, + -10.3678, 35.2691, -24.4836, + 2.08283, 35.2691, -21.7668, + 5.3612, -27.9296, 15.7825, + 9.27464, -14.7309, 15.7825, + -3.61541, -29.2878, -9.04352, + 11.8691, 35.2691, -19.6313, + 15.9054, 35.2691, -7.94424, + 24.0997, 35.2691, 15.7825, + 16.2172, 8.6841, 15.7825, + -10.3678, -35.1439, 15.7825, + 3.62653, -28.7252, 15.7825, + -10.3678, -33.1022, -2.58878, + -10.3678, -32.2934, -9.86669, + -3.61541, -29.2878, -9.04352, + 5.3612, -27.9296, 15.7825, + -0.0144844, -15.9719, -42.5147, + -4.03455, 9.82732, -42.5147, + -27.0941, -15.9719, -42.5147, + -27.0941, 9.35167, -42.5147, + -14.633, 13.3885, -42.5147, + -27.0941, -15.9719, -42.5147, + -27.0941, -15.9719, 7.4853, + -0.0144844, -15.9719, -42.5147, + 8.77472, -15.9719, -28.3835, + 22.9059, -15.9719, -5.6636, + 22.9059, -15.9719, 7.4853, + 6.25886, -15.9719, 24.1323, + -27.0941, -15.9719, 29.5568, + 27.9481, -15.9719, 2.44314, + 22.9059, -15.9719, 21.4249, + 31.0841, -15.9719, 7.4853, 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-37.1796, 0.105114, -10.7773, + -32.416, 3.29756, 12.2323, + -29.3394, 6.29887, 17.8589, + -1.07873, 46.0235, -49.9396, + -3.48997, 43.2226, -49.9396, + 14.0524, -18.9292, 50.0604, + 15.3987, -21.1432, 50.0604, + -29.3394, 6.29887, 17.8589, + -32.416, 3.29756, 12.2323, + -20.7301, -17.211, 11.3318, + -7.8023, -25.666, 20.2703, + -6.40977, -25.666, 21.8688, + 15.3987, -25.666, 46.9035, + 55.2747, -18.9041, 17.9434, + 16.8182, 19.5525, 17.9434, + 55.2747, -14.3813, 17.9434, + 53.9278, -12.1671, 17.9434, + 20.3745, 19.6809, 17.9434, + 5.27474, 19.1354, 17.9434, + 5.27474, -18.9041, 17.9434, + -30.7309, 17.1016, 17.9434, + -28.9962, 17.8972, 17.9434, + -44.7253, -18.9041, 17.9434, + -44.7253, 10.6829, 17.9434, + 55.2747, -18.9041, 17.9434, + 55.2747, -17.0449, 16.0842, + 55.2747, -18.9041, 14.7865, + 55.2747, -14.3813, 17.9434, + -44.7253, -18.9041, -9.98509, + -44.7253, -18.9041, 17.9434, + -11.3723, -18.9041, -15.4095, + 5.27474, -18.9041, 17.9434, + 5.27474, -18.9041, -18.117, + 33.4663, -18.9041, -10.2481, + 32.0739, -18.9041, -11.8465, + 20.5753, -18.9041, -20.6054, + 55.2747, -18.9041, 17.9434, + 55.2747, -18.9041, 14.7865, + -44.7253, 11.8339, -11.4835, + -44.7253, 13.5335, -7.70581, + -44.7253, 2.14147, -11.011, + -44.7253, 12.7246, -0.427895, + -44.7253, -18.9041, -9.98509, + -44.7253, -18.9041, 17.9434, + -44.7253, 10.6829, 17.9434, + -37.973, 16.539, -6.8829, + -28.9962, 17.8972, 17.9434, + -44.7253, 13.5335, -7.70605, + -44.7253, 12.7246, -0.427923, + -44.7253, 10.6829, 17.9434, + -30.7309, 17.1016, 17.9434, + -29.5643, 16.539, -14.1787, + -44.7253, 11.8343, -11.4836, + -11.6668, 17.0634, -17.115, + 7.46001, 10.0597, -19.8843, + 19.146, -10.4492, -20.7851, + 20.5752, -18.9041, -20.6054, + 5.27474, -18.9041, -18.117, + -11.3723, -18.9041, -15.4095, + -44.7253, -18.9041, -9.98513, + -44.7253, 2.14142, -11.0111, + -37.973, 16.539, -6.8829, + -44.7253, 13.5335, -7.70605, + -29.5643, 16.539, -14.1787, + -44.7253, 11.8343, -11.4836, + 19.146, -10.4492, -20.7851, + 20.5752, -18.9041, -20.6054, + 32.0735, -18.9041, -11.8468, + 10.5365, 13.0605, -14.2583, + 53.9286, -12.1676, 17.9434, + 8.68832, 18.2024, -7.42243, + 20.3744, 19.681, 17.9434, + -11.6668, 17.0634, -17.115, + 7.46001, 10.0597, -19.8843, + 8.68832, 18.2024, -7.42243, + 10.5365, 13.0605, -14.2583, + 8.68832, 18.2024, -7.42243, + 20.3744, 19.681, 17.9434, + -11.6668, 17.0634, -17.115, + -29.5643, 16.539, -14.1787, + -37.973, 16.539, -6.8829, + -28.9962, 17.8972, 17.9434, + 5.27474, 19.1354, 17.9434, + 16.8182, 19.5525, 17.9434, + 19.146, -10.4492, -20.7851, + 32.0735, -18.9041, -11.8468, + 7.46001, 10.0597, -19.8843, + 10.5365, 13.0605, -14.2583, + 53.9286, -12.1676, 17.9434, + 55.2747, -14.3814, 17.9434, + 55.2747, -17.0449, 16.0843, + 55.2747, -18.9041, 14.7866, + 33.4662, -18.9041, -10.248, + }; + + const TArray FracturedGeometry::RawIndicesArray = { + 0, 1, 2, + 0, 2, 3, + 3, 2, 4, + 5, 0, 3, + 3, 4, 6, + 5, 3, 7, + 7, 3, 6, + 7, 6, 8, + 9, 10, 11, + 11, 10, 12, + 10, 13, 12, + 11, 12, 14, + 12, 13, 15, + 14, 12, 16, + 12, 15, 16, + 16, 15, 17, + 18, 19, 20, + 20, 19, 21, + 19, 22, 21, + 20, 21, 23, + 21, 22, 24, + 23, 21, 25, + 21, 24, 25, + 25, 24, 26, + 27, 28, 29, + 29, 28, 30, + 28, 31, 30, + 29, 30, 32, + 30, 31, 33, + 32, 30, 34, + 30, 33, 34, + 34, 33, 35, + 36, 37, 38, + 38, 37, 39, + 37, 40, 39, + 38, 39, 41, + 39, 40, 42, + 41, 39, 43, + 39, 42, 43, + 43, 42, 44, + 45, 46, 47, + 47, 46, 48, + 46, 49, 48, + 47, 48, 50, + 48, 49, 51, + 50, 48, 52, + 48, 51, 52, + 52, 51, 53, + 54, 55, 56, + 57, 58, 54, + 54, 58, 55, + 58, 57, 59, + 59, 57, 60, + 61, 58, 59, + 62, 63, 64, + 65, 66, 67, + 67, 66, 62, + 62, 66, 63, + 68, 69, 70, + 71, 72, 68, + 68, 72, 69, + 73, 74, 71, + 71, 74, 72, + 71, 75, 73, + 76, 77, 78, + 78, 77, 79, + 79, 77, 80, + 81, 80, 82, + 80, 77, 82, + 83, 84, 85, + 85, 84, 86, + 86, 84, 87, + 88, 87, 89, + 87, 84, 89, + 90, 91, 92, + 92, 91, 93, + 93, 91, 94, + 94, 91, 95, + 96, 97, 98, + 98, 97, 99, + 99, 97, 100, + 101, 102, 103, + 103, 102, 104, + 104, 102, 105, + 105, 102, 106, + 107, 106, 108, + 108, 106, 102, + 106, 109, 105, + 106, 107, 110, + 106, 111, 109, + 110, 112, 106, + 106, 112, 111, + 113, 114, 115, + 115, 114, 116, + 116, 114, 117, + 118, 116, 119, + 119, 116, 117, + 116, 118, 120, + 121, 122, 123, + 122, 124, 123, + 123, 124, 125, + 125, 124, 126, + 126, 124, 127, + 128, 129, 130, + 129, 131, 130, + 131, 132, 130, + 132, 133, 130, + 130, 133, 134, + 134, 133, 135, + 135, 133, 136, + 137, 138, 139, + 139, 138, 140, + 140, 138, 141, + 141, 138, 142, + 143, 144, 145, + 146, 147, 148, + 149, 150, 151, + 151, 150, 152, + 152, 150, 153, + 153, 150, 154, + 154, 150, 155, + 155, 150, 156, + 156, 150, 157, + 157, 150, 158, + 159, 160, 161, + 161, 160, 162, + 163, 164, 165, + 165, 164, 166, + 167, 166, 168, + 168, 166, 164, + 169, 166, 167, + 170, 171, 172, + 172, 171, 173, + 174, 175, 173, + 173, 175, 172, + 174, 173, 176, + 174, 177, 175, + 175, 177, 178, + 179, 174, 176, + 174, 180, 177, + 180, 174, 181, + 181, 174, 182, + 182, 174, 179, + 182, 179, 183, + 184, 185, 186, + 186, 187, 184, + 184, 187, 188, + 187, 189, 188, + 188, 189, 190, + 190, 189, 191, + 192, 193, 194, + 193, 195, 194, + 194, 195, 196, + 197, 198, 199, + 199, 198, 200, + 200, 198, 201, + 201, 198, 202, + 203, 202, 204, + 204, 202, 205, + 202, 198, 205, + 206, 207, 208, + 208, 207, 209, + 209, 207, 210, + 211, 212, 213, + 213, 212, 214, + 214, 212, 215, + 215, 212, 216, + 216, 212, 217, + 218, 219, 220, + 218, 220, 221, + 221, 220, 222, + 222, 223, 221, + 224, 225, 222, + 222, 225, 223, + 226, 227, 228, + 228, 227, 229, + 227, 226, 230, + 230, 226, 231, + 231, 232, 230, + 230, 232, 233, + 233, 232, 234, + 230, 233, 235, + 236, 237, 238, + 236, 238, 239, + 240, 241, 238, + 238, 241, 239, + 239, 242, 236, + 236, 242, 243, + 239, 241, 244, + 239, 245, 242, + 244, 246, 239, + 239, 246, 245, + 245, 246, 247, + 248, 249, 250, + 250, 249, 251, + 251, 249, 252, + 252, 249, 253, + 253, 249, 254, + 255, 256, 257, + 257, 256, 258, + 259, 258, 260, + 260, 258, 261, + 258, 256, 261, + 262, 263, 264, + 265, 264, 266, + 264, 263, 266, + 267, 268, 269, + 269, 268, 270, + 270, 268, 271, + 271, 268, 272, + 272, 268, 273, + 273, 268, 274, + 275, 276, 277, + 277, 276, 278, + 278, 276, 279, + 279, 276, 280, + 281, 282, 283, + 283, 282, 284, + 285, 286, 287, + 287, 286, 288, + 287, 289, 285, + 285, 289, 290, + 289, 291, 290, + 290, 291, 292, + 292, 291, 293, + 294, 295, 296, + 296, 295, 297, + 295, 294, 298, + 298, 294, 299, + 300, 301, 302, + 302, 301, 303, + 303, 304, 302, + 302, 304, 305, + 305, 304, 306, + 306, 304, 307, + 307, 308, 306, + 306, 308, 309, + 309, 308, 310, + 306, 309, 311, + 312, 313, 314, + 313, 315, 314, + 315, 316, 314, + 314, 316, 317, + 317, 316, 318, + 319, 318, 320, + 318, 316, 320, + 321, 322, 323, + 323, 322, 324, + 324, 322, 325, + 322, 326, 325, + 327, 328, 329, + 329, 328, 330, + 330, 328, 331, + 331, 328, 332, + 332, 328, 333, + 333, 328, 334, + 334, 328, 335, + 336, 337, 338, + 339, 340, 341, + 341, 340, 342, + 343, 344, 345, + 346, 347, 343, + 343, 347, 344, + 346, 343, 348, + 348, 343, 349, + 349, 343, 350, + 351, 352, 353, + 352, 351, 354, + 353, 352, 355, + 355, 352, 356, + 356, 352, 357, + 352, 354, 358, + 358, 354, 359, + 352, 360, 357, + 360, 352, 361, + 361, 352, 358, + 358, 362, 361, + 363, 364, 365, + 364, 366, 365, + 366, 367, 365, + 367, 368, 365, + 365, 368, 369, + 370, 369, 371, + 369, 368, 371, + 372, 373, 374, + 374, 373, 375, + 375, 373, 376, + 377, 378, 379, + 380, 379, 381, + 379, 378, 381, + 382, 383, 384, + 383, 385, 384, + 385, 386, 384, + 384, 386, 387, + 387, 386, 388, + 388, 386, 389, + 390, 391, 392, + 392, 391, 393, + 394, 395, 396, + 396, 395, 397, + 397, 395, 398, + 399, 400, 396, + 396, 400, 394, + 396, 401, 399, + 399, 401, 402, + 403, 404, 399, + 399, 404, 400, + 405, 399, 402, + 399, 406, 403, + 399, 405, 406, + 406, 405, 407, + 407, 405, 408, + 407, 408, 409, + 409, 408, 410, + 411, 412, 413, + 411, 413, 414, + 415, 416, 414, + 414, 416, 411, + 417, 418, 419, + 419, 418, 420, + 420, 418, 421, + 421, 418, 422, + 423, 424, 425, + 424, 426, 425, + 425, 426, 427, + 427, 426, 428, + 428, 426, 429, + 430, 431, 432, + 431, 433, 432, + 433, 434, 432, + 432, 434, 435, + 435, 434, 436, + 436, 434, 437, + 438, 439, 440, + 440, 439, 441, + 441, 439, 442, + 439, 443, 442, + 444, 445, 446, + 446, 445, 447, + 447, 445, 448, + 449, 450, 451, + 451, 450, 452, + 452, 450, 453, + 454, 455, 456, + 456, 455, 457, + 457, 455, 458, + 459, 458, 460, + 458, 455, 460, + 461, 462, 463, + 463, 462, 464, + 465, 466, 467, + 467, 466, 468, + 469, 470, 466, + 466, 470, 468, + 468, 471, 467, + 467, 471, 472, + 472, 471, 473, + 470, 474, 468, + 468, 475, 471, + 468, 474, 475, + 475, 474, 476, + 477, 478, 479, + 479, 478, 480, + 477, 481, 478, + 478, 481, 482, + 483, 484, 485, + 484, 486, 485, + 487, 485, 488, + 488, 485, 489, + 485, 486, 489, + 490, 491, 492, + 493, 494, 495, + 495, 494, 496, + 496, 494, 497, + 498, 497, 499, + 497, 494, 499, + 500, 501, 502, + 502, 501, 503, + 503, 501, 504, + 504, 501, 505, + 506, 507, 508, + 509, 508, 510, + 508, 507, 510, + 511, 512, 513, + 513, 512, 514, + 514, 512, 515, + 516, 517, 518, + 517, 519, 518, + 518, 519, 520, + 520, 519, 521, + 521, 519, 522, + 522, 519, 523, + 524, 525, 526, + 526, 525, 527, + 528, 525, 524, + 525, 528, 529, + 529, 528, 530, + 531, 532, 533, + 534, 535, 536, + 536, 535, 537, + 537, 535, 538, + 538, 535, 539, + 538, 539, 540, + 540, 539, 541, + 541, 539, 542, + 542, 539, 543, + 537, 544, 536, + 545, 540, 546, + 546, 540, 541, + 547, 548, 549, + 550, 551, 547, + 547, 551, 548, + 552, 553, 554, + 555, 556, 557, + 556, 558, 557, + 557, 558, 559, + 559, 558, 560, + 561, 560, 562, + 562, 560, 563, + 560, 558, 563, + 564, 565, 566, + 565, 567, 566, + 567, 568, 566, + 568, 569, 566, + 566, 569, 570, + 570, 569, 571, + 572, 573, 574, + 574, 573, 575, + 575, 573, 576, + 577, 576, 578, + 576, 573, 578, + 579, 580, 581, + 581, 580, 582, + 582, 580, 583, + 583, 580, 584, + 584, 580, 585, + 585, 580, 586, + 587, 588, 589, + 589, 588, 590, + 590, 588, 591, + 588, 587, 592, + 592, 587, 593, + 593, 594, 592, + 592, 594, 595, + 596, 597, 593, + 593, 597, 594, + 598, 599, 600, + 601, 599, 598, + 602, 603, 604, + 605, 606, 603, + 603, 606, 604, + 607, 608, 605, + 605, 608, 606, + 606, 608, 609, + 610, 611, 605, + 605, 611, 607, + 612, 613, 614, + 614, 613, 615, + 614, 615, 616, + 616, 615, 617, + 617, 615, 618, + 619, 620, 621, + 621, 620, 622, + 623, 622, 624, + 622, 620, 624, + 625, 626, 627, + 627, 626, 628, + 628, 626, 629, + 629, 626, 630, + 630, 626, 631, + 631, 626, 632, + 633, 632, 634, + 632, 626, 634, + 635, 636, 637, + 637, 636, 638, + 639, 640, 641, + 642, 643, 644, + 644, 643, 645, + 646, 647, 648, + 648, 647, 649, + 650, 651, 652, + 652, 651, 653, + 653, 651, 654, + 655, 654, 656, + 656, 654, 657, + 654, 651, 657, + 658, 659, 660, + 660, 659, 661, + 661, 659, 662, + 662, 659, 663, + 663, 659, 664, + 665, 664, 666, + 664, 659, 666, +}; + +const TArray FracturedGeometry::RawBoneMapArray = { + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 2, + 3, + 3, + 3, + 3, + 3, + 3, + 3, + 3, + 3, + 3, + 3, + 3, + 3, + 3, + 3, + 3, + 3, + 3, + 3, + 3, + 3, + 3, + 3, + 3, + 3, + 3, + 3, + 3, + 3, + 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FVector(15.1425, -37.0131, -20.864), FVector(1, 1, 1)), + FTransform(FQuat(0, 0, 0, 1), FVector(36.0685, 5.31049, 11.1455), FVector(1, 1, 1)), + FTransform(FQuat(0, 0, 0, 1), FVector(-1.88543, 9.18788, -27.1135), FVector(1, 1, 1)), + FTransform(FQuat(0, 0, 0, 1), FVector(-11.0343, 13.7687, 32.3775), FVector(1, 1, 1)), + FTransform(FQuat(0, 0, 0, 1), FVector(34.6013, -24.334, -0.060406), FVector(1, 1, 1)), + FTransform(FQuat(0, 0, 0, 1), FVector(-5.27474, -31.0959, 32.0566), FVector(1, 1, 1)), +}; + +const TArray FracturedGeometry::RawBoneHierarchyArray = { + FGeometryCollectionBoneNode(0, -1, 0), + FGeometryCollectionBoneNode(1, 0, 1), + FGeometryCollectionBoneNode(1, 0, 1), + FGeometryCollectionBoneNode(1, 0, 1), + FGeometryCollectionBoneNode(1, 0, 1), + FGeometryCollectionBoneNode(1, 0, 1), + FGeometryCollectionBoneNode(1, 0, 1), + FGeometryCollectionBoneNode(1, 0, 1), + FGeometryCollectionBoneNode(1, 0, 1), + FGeometryCollectionBoneNode(1, 0, 1), + FGeometryCollectionBoneNode(1, 0, 1), +}; + +FracturedGeometry::FracturedGeometry() +{} + +FracturedGeometry::~FracturedGeometry() +{} + +GlobalFracturedGeometry::GlobalFracturedGeometry() + : RawIndicesArray0(FracturedGeometry::RawIndicesArray) + , RawIndicesArray1(FracturedGeometry::RawIndicesArray) + , RawIndicesArray2(FracturedGeometry::RawIndicesArray) + , RawIndicesArray(RawIndicesArray1) + , RawBoneMapArray(FracturedGeometry::RawBoneMapArray) + , RawTransformArray(FracturedGeometry::RawTransformArray) + , RawBoneHierarchyArray(FracturedGeometry::RawBoneHierarchyArray) +{ + // The FracturedGeometry data set has lots of free and coincident vertices. + // We're going to concatenate 2 copies of it. + const int NumOrigFractured = FracturedGeometry::RawVertexArray.Num(); + RawVertexArray.Reserve(NumOrigFractured * 3); + RawVertexArray.Append(FracturedGeometry::RawVertexArray); + RawVertexArray.Append(FracturedGeometry::RawVertexArray); + RawVertexArray.Append(FracturedGeometry::RawVertexArray); + check(RawVertexArray.Num() == NumOrigFractured * 3); + + // Randomly perturb some of the vertices in the first point set. + FRandomStream RandIdx(NumOrigFractured); + FRandomStream RandPos(NumOrigFractured); + for(int32 i=0; i < NumOrigFractured; i += RandIdx.RandRange(0,10)) + { + RawVertexArray[i] += RandPos.FRandRange(-1.0f, 1.0f); + } + + // Measure the extent of the second point set. + Chaos::TBox BBox( + Chaos::TVector( + RawVertexArray[NumOrigFractured + 0], + RawVertexArray[NumOrigFractured + 1], + RawVertexArray[NumOrigFractured + 2]), + Chaos::TVector( + RawVertexArray[NumOrigFractured + 0], + RawVertexArray[NumOrigFractured + 1], + RawVertexArray[NumOrigFractured + 2])); + for(int32 i=NumOrigFractured+3; i < NumOrigFractured*2; i+=3) + { + BBox.GrowToInclude( + Chaos::TVector( + RawVertexArray[i + 0], + RawVertexArray[i + 1], + RawVertexArray[i + 2])); + } + + // Translate the third point set out of the way. + const Chaos::TVector Extents = BBox.Extents(); + for(int32 i=NumOrigFractured*2 + 1; i < NumOrigFractured*3; i+=3) + { + RawVertexArray[i] += Extents[1] + 1.0e-5; + } + + // Offset the index arrays (orig array is flat) + for(int32 &Idx : RawIndicesArray1) + { + Idx += NumOrigFractured / 3; + } + for (int32 &Idx : RawIndicesArray2) + { + Idx += NumOrigFractured / 3 * 2; + } + + // Merge the index arrays + RawIndicesArrayMerged.Reserve(RawIndicesArray0.Num() + RawIndicesArray1.Num() + RawIndicesArray2.Num()); + RawIndicesArrayMerged.Append(RawIndicesArray0); + RawIndicesArrayMerged.Append(RawIndicesArray1); + RawIndicesArrayMerged.Append(RawIndicesArray2); +} + +GlobalFracturedGeometry::~GlobalFracturedGeometry() +{} + + +} \ No newline at end of file diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Resource/FracturedGeometry.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Resource/FracturedGeometry.h new file mode 100644 index 000000000000..0f85be56d5fb --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Resource/FracturedGeometry.h @@ -0,0 +1,43 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once +#include "Containers/Array.h" +#include "Math/Transform.h" +#include "GeometryCollection/GeometryCollectionBoneNode.h" + +namespace GeometryCollectionExample +{ + + class FracturedGeometry + { + public: + FracturedGeometry(); + ~FracturedGeometry(); + + static const TArray RawVertexArray; + static const TArray RawIndicesArray; + static const TArray RawBoneMapArray; + static const TArray RawTransformArray; + static const TArray RawBoneHierarchyArray; + }; + + /** + * A version of \c FracturedGeometry in a global point pool. + */ + class GlobalFracturedGeometry + { + public: + GlobalFracturedGeometry(); + ~GlobalFracturedGeometry(); + + TArray RawVertexArray; + TArray RawIndicesArray0; // Randomly coincident to RawIndicesArray1 + TArray RawIndicesArray1; // Unchanged from FracturedGeometry + TArray RawIndicesArray2; // Offset in Y + const TArray &RawIndicesArray; // Points to RawIndicesArray1 + TArray RawIndicesArrayMerged; // RawIndicesArray 0, 1, and 2 concatenated + const TArray RawBoneMapArray; + const TArray RawTransformArray; + const TArray RawBoneHierarchyArray; + }; +} \ No newline at end of file diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Resource/SphereGeometry.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Resource/SphereGeometry.h new file mode 100644 index 000000000000..ab66be941ccb --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Resource/SphereGeometry.h @@ -0,0 +1,777 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once +namespace GeometryCollectionExample +{ + + class SphereGeometry + { + + public: + SphereGeometry() {} + ~SphereGeometry() {} + + static const TArray RawVertexArray; + static const TArray RawIndicesArray; + }; + + + const TArray SphereGeometry::RawVertexArray = { + 0.000000, 0.000000, -100.000000, + 0.000000, 21.962393, -97.558456, + 20.887474, 6.786763, -97.558472, + 0.000000, 42.852455, -90.353020, + 22.111946, 30.434498, -92.654213, + 40.755096, 13.242155, -90.353020, + 0.000000, 61.650002, -78.735481, + 22.503246, 51.224689, -82.883247, + 41.763672, 37.231178, -82.883247, + 58.632629, 19.050928, -78.735489, + 0.000000, 77.437073, -63.273209, + 22.111948, 69.261757, -68.657623, + 41.763680, 57.482807, -70.367065, + 59.038860, 42.432804, -68.657631, + 73.647018, 23.929405, -63.273209, + 0.000000, 89.442734, -44.721313, + 20.887480, 84.223846, -49.699677, + 40.755100, 74.892166, -52.251171, + 58.632629, 61.903389, -52.251171, + 73.647018, 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+ 22.822083, 92.280876, 31.038532, + -32.607197, 80.415871, 49.699692, + -11.048922, 84.544273, 52.251183, + 11.048922, 84.544273, 52.251183, + 32.607197, 80.415871, 49.699692, + -94.816734, 30.807846, -7.788676, + -97.435127, 19.142406, 11.830647, + -90.078285, 41.784401, 11.830645, + -94.816750, 6.811248, 31.038538, + -90.078316, 29.268208, 32.082245, + -80.711922, 50.221455, 31.038534, + -86.556213, -6.161456, 49.699692, + -83.820702, 15.617439, 52.251190, + -76.992088, 36.633751, 52.251190, + -66.403862, 55.861145, 49.699692, + -58.599960, -80.655945, -7.788675, + -48.314613, -86.750999, 11.830645, + -67.575035, -72.757484, 11.830645, + -35.777878, -88.071297, 31.038528, + -55.671436, -76.625198, 32.082233, + -72.704781, -61.242340, 31.038528, + -20.887480, -84.223846, 49.699677, + -40.755100, -74.892166, 52.251171, + -58.632629, -61.903389, 52.251171, + -73.647018, -45.891808, 49.699677, + 58.599968, -80.655952, -7.788676, + 67.575035, -72.757484, 11.830645, + 48.314613, -86.750999, 11.830645, + 72.704781, -61.242340, 31.038528, + 55.671436, -76.625198, 32.082233, + 35.777878, -88.071297, 31.038528, + 73.647018, -45.891808, 49.699677, + 58.632629, -61.903389, 52.251171, + 40.755100, -74.892166, 52.251171, + 20.887480, -84.223846, 49.699677, + 94.816742, 30.807844, -7.788676, + 90.078300, 41.784412, 11.830647, + 97.435127, 19.142406, 11.830646, + 80.711922, 50.221455, 31.038534, + 90.078316, 29.268211, 32.082249, + 94.816750, 6.811248, 31.038538, + 66.403862, 55.861145, 49.699692, + 76.992088, 36.633751, 52.251190, + 83.820702, 15.617439, 52.251190, + 86.556213, -6.161456, 49.699692, + 0.000000, 0.000000, 100.000000, + 12.909168, 17.767946, 97.558472, + -12.909168, 17.767946, 97.558472, + 25.188034, 34.668358, 90.353020, + 0.000000, 37.619091, 92.654213, + -25.188034, 34.668358, 90.353020, + 36.236961, 49.875896, 78.735497, + 11.903600, 54.668720, 82.883270, + -11.903600, 54.668720, 82.883270, + -36.236961, 49.875896, 78.735497, + 45.516369, 62.647907, 63.273220, + 22.822088, 69.031013, 68.657646, + 0.000000, 71.052620, 70.367065, + -22.822088, 69.031013, 68.657646, + -45.516369, 62.647907, 63.273220, + 20.887474, -6.786763, 97.558472, + 40.755096, -13.242155, 90.353020, + 35.777878, 11.624928, 92.654213, + 58.632629, -19.050928, 78.735489, + 55.671455, 5.572543, 82.883270, + 48.314621, 28.214546, 82.883270, + 73.647018, -23.929405, 63.273209, + 72.704811, -0.373371, 68.657646, + 67.575058, 21.956450, 70.367073, + 58.599983, 43.036842, 68.657646, + 0.000000, -21.962393, 97.558456, + 0.000000, -42.852455, 90.353020, + 22.111946, -30.434498, 92.654213, + 0.000000, -61.650002, 78.735481, + 22.503246, -51.224689, 82.883247, + 41.763672, -37.231178, 82.883247, + 0.000000, -77.437073, 63.273209, + 22.111948, -69.261757, 68.657623, + 41.763680, -57.482807, 70.367065, + 59.038860, -42.432804, 68.657631, + -20.887474, -6.786763, 97.558472, + -40.755096, -13.242155, 90.353020, + -22.111946, -30.434498, 92.654213, + -58.632629, -19.050928, 78.735489, + -41.763672, -37.231178, 82.883247, + -22.503246, -51.224689, 82.883247, + -73.647018, -23.929405, 63.273209, + -59.038860, -42.432804, 68.657631, + -41.763680, -57.482807, 70.367065, + -22.111948, -69.261757, 68.657623, + -35.777878, 11.624928, 92.654213, + -48.314621, 28.214546, 82.883270, + -55.671455, 5.572543, 82.883270, + -58.599983, 43.036842, 68.657646, + -67.575058, 21.956450, 70.367073, + -72.704811, -0.373371, 68.657646 + }; + + const TArray SphereGeometry::RawIndicesArray = { + 2, 1, 0, + 4, 3, 1, + 5, 4, 2, + 7, 6, 3, + 8, 7, 4, + 9, 8, 5, + 11, 10, 6, + 12, 11, 7, + 13, 12, 8, + 14, 13, 9, + 16, 15, 10, + 17, 16, 11, + 18, 17, 12, + 19, 18, 13, + 20, 19, 14, + 2, 4, 1, + 4, 7, 3, + 5, 8, 4, + 7, 11, 6, + 8, 12, 7, + 9, 13, 8, + 11, 16, 10, + 12, 17, 11, + 13, 18, 12, + 14, 19, 13, + 21, 2, 0, + 22, 5, 2, + 23, 22, 21, + 24, 9, 5, + 25, 24, 22, + 26, 25, 23, + 27, 14, 9, + 28, 27, 24, + 29, 28, 25, + 30, 29, 26, + 31, 20, 14, + 32, 31, 27, + 33, 32, 28, + 34, 33, 29, + 35, 34, 30, + 21, 22, 2, + 22, 24, 5, + 23, 25, 22, + 24, 27, 9, + 25, 28, 24, + 26, 29, 25, + 27, 31, 14, + 28, 32, 27, + 29, 33, 28, + 30, 34, 29, + 36, 21, 0, + 37, 23, 21, + 38, 37, 36, + 39, 26, 23, + 40, 39, 37, + 41, 40, 38, + 42, 30, 26, + 43, 42, 39, + 44, 43, 40, + 45, 44, 41, + 46, 35, 30, + 47, 46, 42, + 48, 47, 43, + 49, 48, 44, + 50, 49, 45, + 36, 37, 21, + 37, 39, 23, + 38, 40, 37, + 39, 42, 26, + 40, 43, 39, + 41, 44, 40, + 42, 46, 30, + 43, 47, 42, + 44, 48, 43, + 45, 49, 44, + 51, 36, 0, + 52, 38, 36, + 53, 52, 51, + 54, 41, 38, + 55, 54, 52, + 56, 55, 53, + 57, 45, 41, + 58, 57, 54, + 59, 58, 55, + 60, 59, 56, + 61, 50, 45, + 62, 61, 57, + 63, 62, 58, + 64, 63, 59, + 65, 64, 60, + 51, 52, 36, + 52, 54, 38, + 53, 55, 52, + 54, 57, 41, + 55, 58, 54, + 56, 59, 55, + 57, 61, 45, + 58, 62, 57, + 59, 63, 58, + 60, 64, 59, + 1, 51, 0, + 66, 53, 51, + 3, 66, 1, + 67, 56, 53, + 68, 67, 66, + 6, 68, 3, + 69, 60, 56, + 70, 69, 67, + 71, 70, 68, + 10, 71, 6, + 72, 65, 60, + 73, 72, 69, + 74, 73, 70, + 75, 74, 71, + 15, 75, 10, + 1, 66, 51, + 66, 67, 53, + 3, 68, 66, + 67, 69, 56, + 68, 70, 67, + 6, 71, 68, + 69, 72, 60, + 70, 73, 69, + 71, 74, 70, + 10, 75, 71, + 76, 75, 15, + 77, 74, 75, + 78, 77, 76, + 79, 73, 74, + 80, 79, 77, + 81, 80, 78, + 82, 72, 73, + 83, 82, 79, + 84, 83, 80, + 85, 84, 81, + 86, 65, 72, + 87, 86, 82, + 88, 87, 83, + 89, 88, 84, + 90, 89, 85, + 76, 77, 75, + 77, 79, 74, + 78, 80, 77, + 79, 82, 73, + 80, 83, 79, + 81, 84, 80, + 82, 86, 72, + 83, 87, 82, + 84, 88, 83, + 85, 89, 84, + 91, 64, 65, + 92, 63, 64, + 93, 92, 91, + 94, 62, 63, + 95, 94, 92, + 96, 95, 93, + 97, 61, 62, + 98, 97, 94, + 99, 98, 95, + 100, 99, 96, + 101, 50, 61, + 102, 101, 97, + 103, 102, 98, + 104, 103, 99, + 105, 104, 100, + 91, 92, 64, + 92, 94, 63, + 93, 95, 92, + 94, 97, 62, + 95, 98, 94, + 96, 99, 95, + 97, 101, 61, + 98, 102, 97, + 99, 103, 98, + 100, 104, 99, + 106, 49, 50, + 107, 48, 49, + 108, 107, 106, + 109, 47, 48, + 110, 109, 107, + 111, 110, 108, + 112, 46, 47, + 113, 112, 109, + 114, 113, 110, + 115, 114, 111, + 116, 35, 46, + 117, 116, 112, + 118, 117, 113, + 119, 118, 114, + 120, 119, 115, + 106, 107, 49, + 107, 109, 48, + 108, 110, 107, + 109, 112, 47, + 110, 113, 109, + 111, 114, 110, + 112, 116, 46, + 113, 117, 112, + 114, 118, 113, + 115, 119, 114, + 121, 34, 35, + 122, 33, 34, + 123, 122, 121, + 124, 32, 33, + 125, 124, 122, + 126, 125, 123, + 127, 31, 32, + 128, 127, 124, + 129, 128, 125, + 130, 129, 126, + 131, 20, 31, + 132, 131, 127, + 133, 132, 128, + 134, 133, 129, + 135, 134, 130, + 121, 122, 34, + 122, 124, 33, + 123, 125, 122, + 124, 127, 32, + 125, 128, 124, + 126, 129, 125, + 127, 131, 31, + 128, 132, 127, + 129, 133, 128, + 130, 134, 129, + 136, 19, 20, + 137, 18, 19, + 138, 137, 136, + 139, 17, 18, + 140, 139, 137, + 141, 140, 138, + 142, 16, 17, + 143, 142, 139, + 144, 143, 140, + 145, 144, 141, + 146, 15, 16, + 147, 146, 142, + 148, 147, 143, + 149, 148, 144, + 150, 149, 145, + 136, 137, 19, + 137, 139, 18, + 138, 140, 137, + 139, 142, 17, + 140, 143, 139, + 141, 144, 140, + 142, 146, 16, + 143, 147, 142, + 144, 148, 143, + 145, 149, 144, + 146, 76, 15, + 151, 78, 76, + 147, 151, 146, + 152, 81, 78, + 153, 152, 151, + 148, 153, 147, + 154, 85, 81, + 155, 154, 152, + 156, 155, 153, + 149, 156, 148, + 157, 90, 85, + 158, 157, 154, + 159, 158, 155, + 160, 159, 156, + 150, 160, 149, + 146, 151, 76, + 151, 152, 78, + 147, 153, 151, + 152, 154, 81, + 153, 155, 152, + 148, 156, 153, + 154, 157, 85, + 155, 158, 154, + 156, 159, 155, + 149, 160, 156, + 86, 91, 65, + 161, 93, 91, + 87, 161, 86, + 162, 96, 93, + 163, 162, 161, + 88, 163, 87, + 164, 100, 96, + 165, 164, 162, + 166, 165, 163, + 89, 166, 88, + 167, 105, 100, + 168, 167, 164, + 169, 168, 165, + 170, 169, 166, + 90, 170, 89, + 86, 161, 91, + 161, 162, 93, + 87, 163, 161, + 162, 164, 96, + 163, 165, 162, + 88, 166, 163, + 164, 167, 100, + 165, 168, 164, + 166, 169, 165, + 89, 170, 166, + 101, 106, 50, + 171, 108, 106, + 102, 171, 101, + 172, 111, 108, + 173, 172, 171, + 103, 173, 102, + 174, 115, 111, + 175, 174, 172, + 176, 175, 173, + 104, 176, 103, + 177, 120, 115, + 178, 177, 174, + 179, 178, 175, + 180, 179, 176, + 105, 180, 104, + 101, 171, 106, + 171, 172, 108, + 102, 173, 171, + 172, 174, 111, + 173, 175, 172, + 103, 176, 173, + 174, 177, 115, + 175, 178, 174, + 176, 179, 175, + 104, 180, 176, + 116, 121, 35, + 181, 123, 121, + 117, 181, 116, + 182, 126, 123, + 183, 182, 181, + 118, 183, 117, + 184, 130, 126, + 185, 184, 182, + 186, 185, 183, + 119, 186, 118, + 187, 135, 130, + 188, 187, 184, + 189, 188, 185, + 190, 189, 186, + 120, 190, 119, + 116, 181, 121, + 181, 182, 123, + 117, 183, 181, + 182, 184, 126, + 183, 185, 182, + 118, 186, 183, + 184, 187, 130, + 185, 188, 184, + 186, 189, 185, + 119, 190, 186, + 131, 136, 20, + 191, 138, 136, + 132, 191, 131, + 192, 141, 138, + 193, 192, 191, + 133, 193, 132, + 194, 145, 141, + 195, 194, 192, + 196, 195, 193, + 134, 196, 133, + 197, 150, 145, + 198, 197, 194, + 199, 198, 195, + 200, 199, 196, + 135, 200, 134, + 131, 191, 136, + 191, 192, 138, + 132, 193, 191, + 192, 194, 141, + 193, 195, 192, + 133, 196, 193, + 194, 197, 145, + 195, 198, 194, + 196, 199, 195, + 134, 200, 196, + 203, 202, 201, + 205, 204, 202, + 206, 205, 203, + 208, 207, 204, + 209, 208, 205, + 210, 209, 206, + 212, 211, 207, + 213, 212, 208, + 214, 213, 209, + 215, 214, 210, + 160, 150, 211, + 159, 160, 212, + 158, 159, 213, + 157, 158, 214, + 90, 157, 215, + 203, 205, 202, + 205, 208, 204, + 206, 209, 205, + 208, 212, 207, + 209, 213, 208, + 210, 214, 209, + 212, 160, 211, + 213, 159, 212, + 214, 158, 213, + 215, 157, 214, + 202, 216, 201, + 218, 217, 216, + 204, 218, 202, + 220, 219, 217, + 221, 220, 218, + 207, 221, 204, + 223, 222, 219, + 224, 223, 220, + 225, 224, 221, + 211, 225, 207, + 200, 135, 222, + 199, 200, 223, + 198, 199, 224, + 197, 198, 225, + 150, 197, 211, + 202, 218, 216, + 218, 220, 217, + 204, 221, 218, + 220, 223, 219, + 221, 224, 220, + 207, 225, 221, + 223, 200, 222, + 224, 199, 223, + 225, 198, 224, + 211, 197, 225, + 216, 226, 201, + 228, 227, 226, + 217, 228, 216, + 230, 229, 227, + 231, 230, 228, + 219, 231, 217, + 233, 232, 229, + 234, 233, 230, + 235, 234, 231, + 222, 235, 219, + 190, 120, 232, + 189, 190, 233, + 188, 189, 234, + 187, 188, 235, + 135, 187, 222, + 216, 228, 226, + 228, 230, 227, + 217, 231, 228, + 230, 233, 229, + 231, 234, 230, + 219, 235, 231, + 233, 190, 232, + 234, 189, 233, + 235, 188, 234, + 222, 187, 235, + 226, 236, 201, + 238, 237, 236, + 227, 238, 226, + 240, 239, 237, + 241, 240, 238, + 229, 241, 227, + 243, 242, 239, + 244, 243, 240, + 245, 244, 241, + 232, 245, 229, + 180, 105, 242, + 179, 180, 243, + 178, 179, 244, + 177, 178, 245, + 120, 177, 232, + 226, 238, 236, + 238, 240, 237, + 227, 241, 238, + 240, 243, 239, + 241, 244, 240, + 229, 245, 241, + 243, 180, 242, + 244, 179, 243, + 245, 178, 244, + 232, 177, 245, + 236, 203, 201, + 246, 206, 203, + 237, 246, 236, + 247, 210, 206, + 248, 247, 246, + 239, 248, 237, + 249, 215, 210, + 250, 249, 247, + 251, 250, 248, + 242, 251, 239, + 170, 90, 215, + 169, 170, 249, + 168, 169, 250, + 167, 168, 251, + 105, 167, 242, + 236, 246, 203, + 246, 247, 206, + 237, 248, 246, + 247, 249, 210, + 248, 250, 247, + 239, 251, 248, + 249, 170, 215, + 250, 169, 249, + 251, 168, 250, + 242, 167, 251 + }; + +} \ No newline at end of file diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Resource/TorusGeometry.h b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Resource/TorusGeometry.h new file mode 100644 index 000000000000..e4289ff6265a --- /dev/null +++ b/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionExampleCore/Resource/TorusGeometry.h @@ -0,0 +1,565 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once +namespace GeometryCollectionExample +{ + class TorusGeometry + { + + public: + TorusGeometry() {} + ~TorusGeometry() {} + + static const TArray RawVertexArray; + static const TArray RawIndicesArray; + }; + + + const TArray TorusGeometry::RawVertexArray = { + 120.000000, -0.000193, -0.000002, + 114.126831, 37.081871, -0.000002, + 97.082130, 70.534103, -0.000002, + 70.534348, 97.081955, -0.000002, + 37.082165, 114.126740, -0.000002, + 0.000116, 120.000000, -0.000002, + -37.081944, 114.126816, -0.000002, + -70.534164, 97.082092, -0.000002, + -97.082001, 70.534286, -0.000002, + -114.126762, 37.082092, -0.000002, + -120.000000, 0.000039, -0.000002, + -114.126793, -37.082016, -0.000002, + -97.082047, -70.534225, -0.000002, + -70.534225, -97.082039, -0.000002, + -37.082043, -114.126778, -0.000002, + -0.000005, -120.000000, -0.000002, + 37.082035, -114.126785, -0.000002, + 70.534225, -97.082039, -0.000002, + 97.082039, -70.534225, -0.000002, + 114.126785, -37.082039, -0.000002, + 115.320885, -0.000185, -12.855755, + 109.676727, 35.635952, -12.855755, + 93.296646, 67.783791, -12.855755, + 67.784035, 93.296471, -12.855755, + 35.636234, 109.676643, -12.855755, + 0.000111, 115.320885, -12.855755, + -35.636021, 109.676712, -12.855755, + -67.783852, 93.296608, -12.855755, + -93.296516, 67.783966, -12.855755, + -109.676659, 35.636162, -12.855755, + -115.320885, 0.000038, -12.855755, + -109.676689, -35.636089, -12.855755, + -93.296562, -67.783905, -12.855755, + -67.783905, -93.296555, -12.855755, + -35.636116, -109.676674, -12.855755, + -0.000005, -115.320885, -12.855755, + 35.636112, -109.676682, -12.855755, + 67.783913, -93.296555, -12.855755, + 93.296555, -67.783913, -12.855755, + 109.676682, -35.636116, -12.855755, + 103.472961, -0.000166, -19.696156, + 98.408676, 31.974760, -19.696156, + 83.711464, 60.819767, -19.696156, + 60.819984, 83.711311, -19.696156, + 31.975012, 98.408600, -19.696156, + 0.000100, 103.472961, -19.696156, + -31.974821, 98.408661, -19.696156, + -60.819824, 83.711426, -19.696156, + -83.711349, 60.819931, -19.696156, + -98.408615, 31.974947, -19.696156, + -103.472961, 0.000034, -19.696156, + -98.408646, -31.974882, -19.696156, + -83.711388, -60.819874, -19.696156, + -60.819874, -83.711388, -19.696156, + -31.974907, -98.408630, -19.696156, + -0.000005, -103.472961, -19.696156, + 31.974901, -98.408638, -19.696156, + 60.819881, -83.711388, -19.696156, + 83.711388, -60.819881, -19.696156, + 98.408638, -31.974905, -19.696156, + 90.000000, -0.000144, -17.320509, + 85.595123, 27.811403, -17.320509, + 72.811600, 52.900574, -17.320509, + 52.900764, 72.811462, -17.320509, + 27.811625, 85.595055, -17.320509, + 0.000087, 90.000000, -17.320509, + -27.811459, 85.595108, -17.320509, + -52.900623, 72.811569, -17.320509, + -72.811501, 52.900715, -17.320509, + -85.595070, 27.811567, -17.320509, + -90.000000, 0.000029, -17.320509, + -85.595093, -27.811512, -17.320509, + -72.811539, -52.900665, -17.320509, + -52.900665, -72.811531, -17.320509, + -27.811533, -85.595085, -17.320509, + -0.000004, -90.000000, -17.320509, + 27.811527, -85.595085, -17.320509, + 52.900673, -72.811531, -17.320509, + 72.811531, -52.900673, -17.320509, + 85.595085, -27.811531, -17.320509, + 81.206146, -0.000130, -6.840407, + 77.231667, 25.093966, -6.840407, + 65.697212, 47.731686, -6.840407, + 47.731857, 65.697098, -6.840407, + 25.094164, 77.231606, -6.840407, + 0.000078, 81.206146, -6.840407, + -25.094015, 77.231659, -6.840407, + -47.731731, 65.697189, -6.840407, + -65.697121, 47.731812, -6.840407, + -77.231621, 25.094114, -6.840407, + -81.206146, 0.000026, -6.840407, + -77.231644, -25.094063, -6.840407, + -65.697159, -47.731770, -6.840407, + -47.731770, -65.697151, -6.840407, + -25.094082, -77.231628, -6.840407, + -0.000004, -81.206146, -6.840407, + 25.094078, -77.231636, -6.840407, + 47.731773, -65.697151, -6.840407, + 65.697151, -47.731773, -6.840407, + 77.231636, -25.094080, -6.840407, + 81.206146, -0.000130, 6.840396, + 77.231667, 25.093966, 6.840396, + 65.697212, 47.731686, 6.840396, + 47.731857, 65.697098, 6.840396, + 25.094164, 77.231606, 6.840396, + 0.000078, 81.206146, 6.840396, + -25.094015, 77.231659, 6.840396, + -47.731731, 65.697189, 6.840396, + -65.697121, 47.731812, 6.840396, + -77.231621, 25.094114, 6.840396, + -81.206146, 0.000026, 6.840396, + -77.231644, -25.094063, 6.840396, + -65.697159, -47.731770, 6.840396, + -47.731770, -65.697151, 6.840396, + -25.094082, -77.231628, 6.840396, + -0.000004, -81.206146, 6.840396, + 25.094078, -77.231636, 6.840396, + 47.731773, -65.697151, 6.840396, + 65.697151, -47.731773, 6.840396, + 77.231636, -25.094080, 6.840396, + 89.999992, -0.000144, 17.320503, + 85.595116, 27.811401, 17.320503, + 72.811592, 52.900570, 17.320503, + 52.900757, 72.811462, 17.320503, + 27.811623, 85.595047, 17.320503, + 0.000087, 89.999992, 17.320503, + -27.811455, 85.595100, 17.320503, + -52.900620, 72.811562, 17.320503, + -72.811493, 52.900711, 17.320503, + -85.595062, 27.811565, 17.320503, + -89.999992, 0.000029, 17.320503, + -85.595085, -27.811508, 17.320503, + -72.811531, -52.900661, 17.320503, + -52.900661, -72.811523, 17.320503, + -27.811531, -85.595078, 17.320503, + -0.000004, -89.999992, 17.320503, + 27.811525, -85.595085, 17.320503, + 52.900669, -72.811523, 17.320503, + 72.811523, -52.900669, 17.320503, + 85.595085, -27.811527, 17.320503, + 103.472954, -0.000166, 19.696157, + 98.408676, 31.974756, 19.696157, + 83.711456, 60.819763, 19.696157, + 60.819981, 83.711304, 19.696157, + 31.975010, 98.408592, 19.696157, + 0.000100, 103.472954, 19.696157, + -31.974819, 98.408653, 19.696157, + -60.819820, 83.711426, 19.696157, + -83.711342, 60.819923, 19.696157, + -98.408607, 31.974945, 19.696157, + -103.472954, 0.000034, 19.696157, + -98.408638, -31.974880, 19.696157, + -83.711388, -60.819870, 19.696157, + -60.819870, -83.711380, 19.696157, + -31.974905, -98.408623, 19.696157, + -0.000005, -103.472954, 19.696157, + 31.974899, -98.408630, 19.696157, + 60.819874, -83.711380, 19.696157, + 83.711380, -60.819874, 19.696157, + 98.408630, -31.974901, 19.696157, + 115.320877, -0.000185, 12.855764, + 109.676720, 35.635952, 12.855764, + 93.296638, 67.783783, 12.855764, + 67.784027, 93.296471, 12.855764, + 35.636230, 109.676636, 12.855764, + 0.000111, 115.320877, 12.855764, + -35.636021, 109.676704, 12.855764, + -67.783852, 93.296600, 12.855764, + -93.296509, 67.783966, 12.855764, + -109.676651, 35.636158, 12.855764, + -115.320877, 0.000038, 12.855764, + -109.676682, -35.636089, 12.855764, + -93.296555, -67.783905, 12.855764, + -67.783905, -93.296547, 12.855764, + -35.636116, -109.676666, 12.855764, + -0.000005, -115.320877, 12.855764, + 35.636108, -109.676674, 12.855764, + 67.783913, -93.296547, 12.855764, + 93.296547, -67.783913, 12.855764, + 109.676674, -35.636112, 12.855764 + }; + + const TArray TorusGeometry::RawIndicesArray = {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}; + + +} \ No newline at end of file diff --git a/Engine/Plugins/Experimental/HTML5Networking/README.md b/Engine/Plugins/Experimental/HTML5Networking/README.md index cc4dbfb17a3a..63266cb64f67 100644 --- a/Engine/Plugins/Experimental/HTML5Networking/README.md +++ b/Engine/Plugins/Experimental/HTML5Networking/README.md @@ -39,4 +39,4 @@ Build! and follow existing Unreal Networking documentation to setup servers/clie Disconnect events on client or server side are not handled properly yet -Copyright 2015-2018 Epic Games. +Copyright 2015-2019 Epic Games. diff --git a/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Classes/WebSocketConnection.h b/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Classes/WebSocketConnection.h index 599e5f70e4bb..53f6a37aa5d9 100644 --- a/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Classes/WebSocketConnection.h +++ b/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Classes/WebSocketConnection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Classes/WebSocketNetDriver.h b/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Classes/WebSocketNetDriver.h index 1efa43ed5087..ae259efb475c 100644 --- a/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Classes/WebSocketNetDriver.h +++ b/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Classes/WebSocketNetDriver.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // // websocket based implementation of the net driver // diff --git a/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/HTML5Networking.Build.cs b/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/HTML5Networking.Build.cs index dd08e965c8ba..8a49993929d6 100644 --- a/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/HTML5Networking.Build.cs +++ b/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/HTML5Networking.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/HTML5NetworkingPlugin.cpp b/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/HTML5NetworkingPlugin.cpp index 9dee6cbdb319..52ce6287aa8e 100644 --- a/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/HTML5NetworkingPlugin.cpp +++ b/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/HTML5NetworkingPlugin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HTML5NetworkingPrivate.h" diff --git a/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/HTML5NetworkingPrivate.h b/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/HTML5NetworkingPrivate.h index 9803f81dc59e..f96039f6682c 100644 --- a/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/HTML5NetworkingPrivate.h +++ b/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/HTML5NetworkingPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/WebSocket.cpp b/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/WebSocket.cpp index ecfd858c469b..4e3e0b67226a 100644 --- a/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/WebSocket.cpp +++ b/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/WebSocket.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebSocket.h" #include "HTML5NetworkingPrivate.h" #include "IPAddress.h" diff --git a/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/WebSocket.h b/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/WebSocket.h index 2471b126aaab..abf2647c43ba 100644 --- a/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/WebSocket.h +++ b/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/WebSocket.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // // libwebsocket client wrapper. // diff --git a/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/WebSocketNetDriver.cpp b/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/WebSocketNetDriver.cpp index 5ab0e757a3d0..b71df38d8bca 100644 --- a/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/WebSocketNetDriver.cpp +++ b/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/WebSocketNetDriver.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Unreal Websocket network driver. diff --git a/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/WebSocketServer.cpp b/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/WebSocketServer.cpp index 9e606083aad7..5385fa18b6b6 100644 --- a/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/WebSocketServer.cpp +++ b/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/WebSocketServer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebSocketServer.h" #include "HTML5NetworkingPrivate.h" diff --git a/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/WebSocketServer.h b/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/WebSocketServer.h index 6e5494543b5d..c51d8c093425 100644 --- a/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/WebSocketServer.h +++ b/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/WebSocketServer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // // Read http://lucumr.pocoo.org/2012/9/24/websockets-101/ for a nice intro to web sockets. // This uses https://libwebsockets.org/trac/libwebsockets diff --git a/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/WebsocketConnection.cpp b/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/WebsocketConnection.cpp index be7b63b12d5c..6781c8726044 100644 --- a/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/WebsocketConnection.cpp +++ b/Engine/Plugins/Experimental/HTML5Networking/Source/HTML5Networking/Private/WebsocketConnection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HTML5NetworkingPrivate.h" diff --git a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/ImagePlate.Build.cs b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/ImagePlate.Build.cs index 910ab3cff681..135ddd66ca09 100644 --- a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/ImagePlate.Build.cs +++ b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/ImagePlate.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/ImagePlate.cpp b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/ImagePlate.cpp index c673d1ec8f33..6195f88ae10d 100644 --- a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/ImagePlate.cpp +++ b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/ImagePlate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ImagePlate.h" #include "ImagePlateComponent.h" diff --git a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/ImagePlateComponent.cpp b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/ImagePlateComponent.cpp index 314bf86b28f9..5967abb7058d 100644 --- a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/ImagePlateComponent.cpp +++ b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/ImagePlateComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ImagePlateComponent.h" diff --git a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/ImagePlateComponents.cpp b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/ImagePlateComponents.cpp index cd6405c7fe44..199655a632f8 100644 --- a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/ImagePlateComponents.cpp +++ b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/ImagePlateComponents.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/ImagePlateFileSequence.cpp b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/ImagePlateFileSequence.cpp index 62c83efb438a..8c0f90f8e0bb 100644 --- a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/ImagePlateFileSequence.cpp +++ b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/ImagePlateFileSequence.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ImagePlateFileSequence.h" #include "IImageWrapper.h" diff --git a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/ImagePlateFrustumComponent.cpp b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/ImagePlateFrustumComponent.cpp index ad2e9a786a10..ce25e896f71c 100644 --- a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/ImagePlateFrustumComponent.cpp +++ b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/ImagePlateFrustumComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DrawFrsutumComponent.cpp: UDrawFrsutumComponent implementation. diff --git a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/ImagePlateFrustumComponent.h b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/ImagePlateFrustumComponent.h index e6e92fc6525c..c3cdd0095feb 100644 --- a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/ImagePlateFrustumComponent.h +++ b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/ImagePlateFrustumComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/MovieSceneImagePlateSection.cpp b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/MovieSceneImagePlateSection.cpp index 2082539779e7..5c138411892c 100644 --- a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/MovieSceneImagePlateSection.cpp +++ b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/MovieSceneImagePlateSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneImagePlateSection.h" #include "MovieScene.h" diff --git a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/MovieSceneImagePlateTemplate.cpp b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/MovieSceneImagePlateTemplate.cpp index 289d0d82d483..e1bec251a168 100644 --- a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/MovieSceneImagePlateTemplate.cpp +++ b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/MovieSceneImagePlateTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneImagePlateTemplate.h" diff --git a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/MovieSceneImagePlateTemplate.h b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/MovieSceneImagePlateTemplate.h index 9a3fbfd762a1..717c34f50b0f 100644 --- a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/MovieSceneImagePlateTemplate.h +++ b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/MovieSceneImagePlateTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/MovieSceneImagePlateTrack.cpp b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/MovieSceneImagePlateTrack.cpp index bf3359963158..a4005864b335 100644 --- a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/MovieSceneImagePlateTrack.cpp +++ b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Private/MovieSceneImagePlateTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneImagePlateTrack.h" #include "MovieSceneImagePlateSection.h" diff --git a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Public/ImagePlate.h b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Public/ImagePlate.h index 41f8b8afc5f6..7f4e336dd812 100644 --- a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Public/ImagePlate.h +++ b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Public/ImagePlate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Public/ImagePlateComponent.h b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Public/ImagePlateComponent.h index dd03e72f40df..f510355f5b27 100644 --- a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Public/ImagePlateComponent.h +++ b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Public/ImagePlateComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Public/ImagePlateFileSequence.h b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Public/ImagePlateFileSequence.h index c850fcc577e0..99170d4ec51f 100644 --- a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Public/ImagePlateFileSequence.h +++ b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Public/ImagePlateFileSequence.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Public/MovieSceneImagePlateSection.h b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Public/MovieSceneImagePlateSection.h index 990e54c0e987..e2f64d5ede04 100644 --- a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Public/MovieSceneImagePlateSection.h +++ b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Public/MovieSceneImagePlateSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Public/MovieSceneImagePlateTrack.h b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Public/MovieSceneImagePlateTrack.h index 0d5b39f32a44..046fbb301484 100644 --- a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Public/MovieSceneImagePlateTrack.h +++ b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Public/MovieSceneImagePlateTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlateEditor/ImagePlateEditor.Build.cs b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlateEditor/ImagePlateEditor.Build.cs index c7819375d086..a904d7e7745e 100644 --- a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlateEditor/ImagePlateEditor.Build.cs +++ b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlateEditor/ImagePlateEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlateEditor/Private/AssetTypeActions_ImagePlateFileSequence.h b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlateEditor/Private/AssetTypeActions_ImagePlateFileSequence.h index a2c905cfd094..9961a59bab32 100644 --- a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlateEditor/Private/AssetTypeActions_ImagePlateFileSequence.h +++ b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlateEditor/Private/AssetTypeActions_ImagePlateFileSequence.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlateEditor/Private/ImagePlateEditor.cpp b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlateEditor/Private/ImagePlateEditor.cpp index fdc306bf65df..9ac5a82bba97 100644 --- a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlateEditor/Private/ImagePlateEditor.cpp +++ b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlateEditor/Private/ImagePlateEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ISequencerModule.h" #include "Modules/ModuleInterface.h" diff --git a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlateEditor/Private/ImagePlateFileSequenceFactory.cpp b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlateEditor/Private/ImagePlateFileSequenceFactory.cpp index dc088c39ecf1..36fb2c6d5f20 100644 --- a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlateEditor/Private/ImagePlateFileSequenceFactory.cpp +++ b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlateEditor/Private/ImagePlateFileSequenceFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ImagePlateFileSequenceFactory.h" #include "ImagePlateFileSequence.h" diff --git a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlateEditor/Private/ImagePlateFileSequenceFactory.h b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlateEditor/Private/ImagePlateFileSequenceFactory.h index 3ac99cf93567..e833f0266c55 100644 --- a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlateEditor/Private/ImagePlateFileSequenceFactory.h +++ b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlateEditor/Private/ImagePlateFileSequenceFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlateEditor/Private/ImagePlateTrackEditor.cpp b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlateEditor/Private/ImagePlateTrackEditor.cpp index 59c33518d1f5..cc9074de23ac 100644 --- a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlateEditor/Private/ImagePlateTrackEditor.cpp +++ b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlateEditor/Private/ImagePlateTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ImagePlateTrackEditor.h" #include "ImagePlateFileSequence.h" diff --git a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlateEditor/Private/ImagePlateTrackEditor.h b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlateEditor/Private/ImagePlateTrackEditor.h index 670e4ccd6b8e..cfa240ff4885 100644 --- a/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlateEditor/Private/ImagePlateTrackEditor.h +++ b/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlateEditor/Private/ImagePlateTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/Phya/Source/Phya/Phya.Build.cs b/Engine/Plugins/Experimental/Phya/Source/Phya/Phya.Build.cs index 9f56df0713b6..cb1b64bd67f0 100644 --- a/Engine/Plugins/Experimental/Phya/Source/Phya/Phya.Build.cs +++ b/Engine/Plugins/Experimental/Phya/Source/Phya/Phya.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/PixelStreaming.Build.cs b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/PixelStreaming.Build.cs index 23f687dd5d3e..eb674dd6717b 100644 --- a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/PixelStreaming.Build.cs +++ b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/PixelStreaming.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; using System.Collections.Generic; diff --git a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/AudioEncoder.cpp b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/AudioEncoder.cpp index 0243ad16dc2b..a379f36aa957 100644 --- a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/AudioEncoder.cpp +++ b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/AudioEncoder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioEncoder.h" #include "Engine/Engine.h" diff --git a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/AudioEncoder.h b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/AudioEncoder.h index 2593c175b01e..a43fc52c16ef 100644 --- a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/AudioEncoder.h +++ b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/AudioEncoder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/JavaScriptKeyCodes.inl b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/JavaScriptKeyCodes.inl index 984317c72834..fb09f46da6d4 100644 --- a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/JavaScriptKeyCodes.inl +++ b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/JavaScriptKeyCodes.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/NvVideoEncoder.cpp b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/NvVideoEncoder.cpp index 441702cba9e8..bfcb68e658ab 100644 --- a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/NvVideoEncoder.cpp +++ b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/NvVideoEncoder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NvVideoEncoder.h" diff --git a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/NvVideoEncoder.h b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/NvVideoEncoder.h index a06e6a497737..ba38716c2cb5 100644 --- a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/NvVideoEncoder.h +++ b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/NvVideoEncoder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/PixelStreamingInputComponent.cpp b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/PixelStreamingInputComponent.cpp index 424950fdbea6..da90bca22678 100644 --- a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/PixelStreamingInputComponent.cpp +++ b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/PixelStreamingInputComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PixelStreamingInputComponent.h" #include "Engine/Engine.h" diff --git a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/PixelStreamingInputDevice.cpp b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/PixelStreamingInputDevice.cpp index f8685449ebdd..ac4fc7ec9076 100644 --- a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/PixelStreamingInputDevice.cpp +++ b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/PixelStreamingInputDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PixelStreamingInputDevice.h" #include "PixelStreamingInputComponent.h" diff --git a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/PixelStreamingInputDevice.h b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/PixelStreamingInputDevice.h index dc6c0a776b0c..a22666f014cc 100644 --- a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/PixelStreamingInputDevice.h +++ b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/PixelStreamingInputDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/PixelStreamingPlugin.cpp b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/PixelStreamingPlugin.cpp index b8db56b05798..5df425f0efee 100644 --- a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/PixelStreamingPlugin.cpp +++ b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/PixelStreamingPlugin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/PixelStreamingSettings.cpp b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/PixelStreamingSettings.cpp index 706d1f01e32d..e9eae8382af6 100644 --- a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/PixelStreamingSettings.cpp +++ b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/PixelStreamingSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PixelStreamingSettings.h" diff --git a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/ProtocolDefs.h b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/ProtocolDefs.h index 4e5f2d3a7664..943561f7403e 100644 --- a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/ProtocolDefs.h +++ b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/ProtocolDefs.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/ProxyConnection.cpp b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/ProxyConnection.cpp index c1260bfebf7d..afb0e06daa15 100644 --- a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/ProxyConnection.cpp +++ b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/ProxyConnection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProxyConnection.h" diff --git a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/ProxyConnection.h b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/ProxyConnection.h index f436b847a4aa..e069c6279075 100644 --- a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/ProxyConnection.h +++ b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/ProxyConnection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/Streamer.cpp b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/Streamer.cpp index 7eaeee0690ce..040b501e7b96 100644 --- a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/Streamer.cpp +++ b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/Streamer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Streamer.h" #include "UnrealClient.h" diff --git a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/Streamer.h b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/Streamer.h index 8fa1cb6ef943..64be6922e3a0 100644 --- a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/Streamer.h +++ b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/Streamer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/Utils.h b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/Utils.h index 18d302aee0e7..5b5d9c8b240d 100644 --- a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/Utils.h +++ b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/Utils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/VideoEncoder.h b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/VideoEncoder.h index 62ef059c6c3e..537140b66150 100644 --- a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/VideoEncoder.h +++ b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Private/VideoEncoder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Public/IPixelStreamingPlugin.h b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Public/IPixelStreamingPlugin.h index fec94005d217..b750049d9bd9 100644 --- a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Public/IPixelStreamingPlugin.h +++ b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Public/IPixelStreamingPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Public/PixelStreamingCommon.h b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Public/PixelStreamingCommon.h index 9149ab90bec9..40b3fef4d105 100644 --- a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Public/PixelStreamingCommon.h +++ b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Public/PixelStreamingCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Public/PixelStreamingInputComponent.h b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Public/PixelStreamingInputComponent.h index 0009b07f1d61..5d355f4ea537 100644 --- a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Public/PixelStreamingInputComponent.h +++ b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Public/PixelStreamingInputComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Public/PixelStreamingSettings.h b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Public/PixelStreamingSettings.h index 3791372f1145..0c428b42d8b2 100644 --- a/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Public/PixelStreamingSettings.h +++ b/Engine/Plugins/Experimental/PixelStreaming/Source/PixelStreaming/Public/PixelStreamingSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCrypto/PlatformCrypto.Build.cs b/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCrypto/PlatformCrypto.Build.cs index 83cfe4f9643f..5fc1954e83fe 100644 --- a/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCrypto/PlatformCrypto.Build.cs +++ b/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCrypto/PlatformCrypto.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCrypto/Private/PlatformCrypto.cpp b/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCrypto/Private/PlatformCrypto.cpp index be364a5cd19a..ea09fe5d5ec8 100644 --- a/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCrypto/Private/PlatformCrypto.cpp +++ b/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCrypto/Private/PlatformCrypto.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCrypto/Public/IPlatformCrypto.h b/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCrypto/Public/IPlatformCrypto.h index f038fdc06971..a40d07cc75b4 100644 --- a/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCrypto/Public/IPlatformCrypto.h +++ b/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCrypto/Public/IPlatformCrypto.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCrypto/Public/PlatformCryptoIncludes.h b/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCrypto/Public/PlatformCryptoIncludes.h index 74fb30916850..d17975dfba16 100644 --- a/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCrypto/Public/PlatformCryptoIncludes.h +++ b/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCrypto/Public/PlatformCryptoIncludes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCrypto/Public/PlatformCryptoTypes.h b/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCrypto/Public/PlatformCryptoTypes.h index 97cb1971248e..5fc47a18f736 100644 --- a/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCrypto/Public/PlatformCryptoTypes.h +++ b/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCrypto/Public/PlatformCryptoTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCryptoOpenSSL/PlatformCryptoOpenSSL.Build.cs b/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCryptoOpenSSL/PlatformCryptoOpenSSL.Build.cs index 8dd6eb7aa7ad..4850edfcdb14 100644 --- a/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCryptoOpenSSL/PlatformCryptoOpenSSL.Build.cs +++ b/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCryptoOpenSSL/PlatformCryptoOpenSSL.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCryptoOpenSSL/Private/EncryptionContextOpenSSL.cpp b/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCryptoOpenSSL/Private/EncryptionContextOpenSSL.cpp index d5e7a1b7364a..63ac3b46e9a7 100644 --- a/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCryptoOpenSSL/Private/EncryptionContextOpenSSL.cpp +++ b/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCryptoOpenSSL/Private/EncryptionContextOpenSSL.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EncryptionContextOpenSSL.h" diff --git a/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCryptoOpenSSL/Private/PlatformCryptoOpenSSL.cpp b/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCryptoOpenSSL/Private/PlatformCryptoOpenSSL.cpp index eb81af097325..45bb4e98aef9 100644 --- a/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCryptoOpenSSL/Private/PlatformCryptoOpenSSL.cpp +++ b/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCryptoOpenSSL/Private/PlatformCryptoOpenSSL.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCryptoOpenSSL/Public/EncryptionContextOpenSSL.h b/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCryptoOpenSSL/Public/EncryptionContextOpenSSL.h index 17491f2ae8de..5debb5dde431 100644 --- a/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCryptoOpenSSL/Public/EncryptionContextOpenSSL.h +++ b/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCryptoOpenSSL/Public/EncryptionContextOpenSSL.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCryptoOpenSSL/Public/IPlatformCryptoOpenSSL.h b/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCryptoOpenSSL/Public/IPlatformCryptoOpenSSL.h index 0a48b6a60e51..6222a33e9bd2 100644 --- a/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCryptoOpenSSL/Public/IPlatformCryptoOpenSSL.h +++ b/Engine/Plugins/Experimental/PlatformCrypto/Source/PlatformCryptoOpenSSL/Public/IPlatformCryptoOpenSSL.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODBarycentricUtilities.h b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODBarycentricUtilities.h index 8d840aeed412..285eb132a366 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODBarycentricUtilities.h +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODBarycentricUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODDebugTimer.h b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODDebugTimer.h index 90cdf6638ce5..d86003247ba8 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODDebugTimer.h +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODDebugTimer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODGrid2d.h b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODGrid2d.h index a97bc0fe18c4..55ab565b03cb 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODGrid2d.h +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODGrid2d.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMaterialTransferUtilities.cpp b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMaterialTransferUtilities.cpp index 017a5d28d42e..efe537a751fa 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMaterialTransferUtilities.cpp +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMaterialTransferUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProxyLODMaterialTransferUtilities.h" diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMaterialTransferUtilities.h b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMaterialTransferUtilities.h index 5db99547c7a9..6ad637eb7eae 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMaterialTransferUtilities.h +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMaterialTransferUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshAttrTransfer.cpp b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshAttrTransfer.cpp index f26d84c3b243..5e6dfc2de348 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshAttrTransfer.cpp +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshAttrTransfer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProxyLODMeshAttrTransfer.h" #include "ProxyLODBarycentricUtilities.h" // for some of the barycentric stuff diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshAttrTransfer.h b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshAttrTransfer.h index b6d0699d3eed..f97ba46514d9 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshAttrTransfer.h +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshAttrTransfer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshConvertUtils.cpp b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshConvertUtils.cpp index d56a9ad3fbc4..554101242226 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshConvertUtils.cpp +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshConvertUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProxyLODMeshConvertUtils.h" #include "ProxyLODMeshUtilities.h" diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshConvertUtils.h b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshConvertUtils.h index b9d7e394b580..76d9ec059795 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshConvertUtils.h +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshConvertUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshParameterization.cpp b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshParameterization.cpp index 945b0d0c8abf..1a80cbf7b883 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshParameterization.cpp +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshParameterization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProxyLODMeshParameterization.h" diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshParameterization.h b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshParameterization.h index 5c04b14bc449..a48a8db892bb 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshParameterization.h +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshParameterization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshPartition.h b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshPartition.h index 7a5f04ac1253..ab449f152220 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshPartition.h +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshPartition.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshSDFConversions.cpp b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshSDFConversions.cpp index 82ae49714344..45776a201f42 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshSDFConversions.cpp +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshSDFConversions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProxyLODMeshSDFConversions.h" #include "ProxyLODMeshConvertUtils.h" diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshSDFConversions.h b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshSDFConversions.h index ec702ec187f8..fa681254c1ea 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshSDFConversions.h +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshSDFConversions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshTypes.cpp b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshTypes.cpp index 0db40183defd..44ffcc00c9ca 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshTypes.cpp +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProxyLODMeshTypes.h" diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshTypes.h b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshTypes.h index dbea3dab5f5f..eee4c771d11e 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshTypes.h +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshUtilities.cpp b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshUtilities.cpp index f685b86c7ab2..b1288003090f 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshUtilities.cpp +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProxyLODMeshUtilities.h" diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshUtilities.h b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshUtilities.h index 431f22005c42..f2f0c03742f3 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshUtilities.h +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODMeshUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODParallelSimplifier.cpp b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODParallelSimplifier.cpp index 29faecfa4460..19fee51f009a 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODParallelSimplifier.cpp +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODParallelSimplifier.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProxyLODParallelSimplifier.h" #include "ProxyLODMeshPartition.h" diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODParallelSimplifier.h b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODParallelSimplifier.h index 90af1e601e1e..0a8fd7118820 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODParallelSimplifier.h +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODParallelSimplifier.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODPlugin.cpp b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODPlugin.cpp index 6459ca2fbaf4..47e57eb0e537 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODPlugin.cpp +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODPlugin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //#include "Engine.h" #include "CoreMinimal.h" diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODRasterizer.cpp b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODRasterizer.cpp index 7291aa760584..c879b3c5de24 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODRasterizer.cpp +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODRasterizer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProxyLODRasterizer.h" diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODRasterizer.h b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODRasterizer.h index 7dafbdf09bde..6825e7e09a0e 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODRasterizer.h +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODRasterizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODThreadedWrappers.h b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODThreadedWrappers.h index 52c0b89af3f7..5f68275054da 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODThreadedWrappers.h +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODThreadedWrappers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODTwoDTriangleUtilities.h b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODTwoDTriangleUtilities.h index c6ec909bcd98..a8429d828771 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODTwoDTriangleUtilities.h +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODTwoDTriangleUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODVertexTypes.h b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODVertexTypes.h index 1f9b5b334dff..02bc8e4c1339 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODVertexTypes.h +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODVertexTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODVolume.cpp b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODVolume.cpp index 9134c6a43aae..e34b909413a3 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODVolume.cpp +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODVolume.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProxyLODVolume.h" diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODkDOPInterface.h b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODkDOPInterface.h index 402560d04bff..7482bd000bc5 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODkDOPInterface.h +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODkDOPInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODkDOPUtils.cpp b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODkDOPUtils.cpp index fd6796e78eb9..e1396d72ed03 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODkDOPUtils.cpp +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Private/ProxyLODkDOPUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProxyLODkDOPInterface.h" diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/ProxyLODMeshReduction.Build.cs b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/ProxyLODMeshReduction.Build.cs index af295bea39b4..ad12b505c42b 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/ProxyLODMeshReduction.Build.cs +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/ProxyLODMeshReduction.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Public/IProxyLODPlugin.h b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Public/IProxyLODPlugin.h index b356aad2e149..49146fa7fa16 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Public/IProxyLODPlugin.h +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Public/IProxyLODPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Public/ProxyLODVolume.h b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Public/ProxyLODVolume.h index 8488f539a9fd..8267d5d16579 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Public/ProxyLODVolume.h +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Public/ProxyLODVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ThirdParty/DirectXMesh.Build.cs b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ThirdParty/DirectXMesh.Build.cs index 60129bbb8e5b..f2a946f75579 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ThirdParty/DirectXMesh.Build.cs +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ThirdParty/DirectXMesh.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // djh using System.IO; using UnrealBuildTool; diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ThirdParty/OpenVDB.Build.cs b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ThirdParty/OpenVDB.Build.cs index 427a89534c7e..07be2cf80045 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ThirdParty/OpenVDB.Build.cs +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ThirdParty/OpenVDB.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // djh using System.IO; using UnrealBuildTool; diff --git a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ThirdParty/UVAtlas.Build.cs b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ThirdParty/UVAtlas.Build.cs index cbbbea570190..6be3774ae7a8 100644 --- a/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ThirdParty/UVAtlas.Build.cs +++ b/Engine/Plugins/Experimental/ProxyLODPlugin/Source/ThirdParty/UVAtlas.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // djh using System.IO; using UnrealBuildTool; diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/IncludePython.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/IncludePython.h index eb7a00a767ec..03a3ce06b700 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/IncludePython.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/IncludePython.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyConstant.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyConstant.cpp index 002af780bfde..c16479b69ce7 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyConstant.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyConstant.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PyConstant.h" #include "PyUtil.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyConstant.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyConstant.h index 6266fee078a8..5f0addeccd14 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyConstant.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyConstant.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyConversion.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyConversion.cpp index 965c4ef900ed..dc1e3ca4a46b 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyConversion.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyConversion.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PyConversion.h" #include "PyUtil.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyConversion.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyConversion.h index e8497f0dbd96..b8f68e16b3e3 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyConversion.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyConversion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyConversionMethod.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyConversionMethod.h index c8fd066df61e..398742273e46 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyConversionMethod.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyConversionMethod.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyConversionResult.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyConversionResult.h index a40610e654fe..1a2ec11054e7 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyConversionResult.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyConversionResult.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyCore.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyCore.cpp index 3b1596a5ec6b..0517d926b5a3 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyCore.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyCore.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PyCore.h" #include "PyUtil.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyCore.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyCore.h index 9ca01fd74ebd..2d6bf45a0f98 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyCore.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyCore.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyEditor.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyEditor.cpp index 9867dd962a93..b83bb2c6e63d 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyEditor.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PyEditor.h" #include "PyUtil.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyEditor.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyEditor.h index 122afe7c50bd..7da08f8969a2 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyEditor.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyEngine.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyEngine.cpp index 0b3c4df2ad07..c716bf01735e 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyEngine.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyEngine.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PyEngine.h" #include "PyUtil.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyEngine.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyEngine.h index e7090d490199..8c24b9d03479 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyEngine.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyEngine.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyFileWriter.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyFileWriter.cpp index f4c42184d39e..13f54125e798 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyFileWriter.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyFileWriter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PyFileWriter.h" #include "PyGenUtil.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyFileWriter.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyFileWriter.h index 95e89d742b01..20446d65e9ef 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyFileWriter.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyFileWriter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyGIL.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyGIL.h index 2130c6537fb8..701da36e1dcd 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyGIL.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyGIL.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyGenUtil.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyGenUtil.cpp index febcf6617451..a4e71b2ae091 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyGenUtil.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyGenUtil.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PyGenUtil.h" #include "PyUtil.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyGenUtil.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyGenUtil.h index 0d167e7dc0eb..85a92c4a2e9a 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyGenUtil.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyGenUtil.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyMethodWithClosure.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyMethodWithClosure.cpp index ffd110c5a48c..4e2f13c6f1de 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyMethodWithClosure.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyMethodWithClosure.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PyMethodWithClosure.h" #include "PyUtil.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyMethodWithClosure.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyMethodWithClosure.h index dcd3ea66960e..2ab89e71bdf4 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyMethodWithClosure.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyMethodWithClosure.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyOnlineDocsWriter.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyOnlineDocsWriter.cpp index 73a16fd43317..1ef85a874163 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyOnlineDocsWriter.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyOnlineDocsWriter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PyOnlineDocsWriter.h" #include "PythonScriptPlugin.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyOnlineDocsWriter.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyOnlineDocsWriter.h index 58257a1cb9c0..6adcca167c0c 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyOnlineDocsWriter.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyOnlineDocsWriter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyPtr.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyPtr.h index 3effd2f66266..af7202fdf20e 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyPtr.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyPtr.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyReferenceCollector.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyReferenceCollector.cpp index 41a7cdcb9747..d829da9f3876 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyReferenceCollector.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyReferenceCollector.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PyReferenceCollector.h" #include "PyWrapperBase.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyReferenceCollector.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyReferenceCollector.h index dd4bcd1dd272..b730df5bd50e 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyReferenceCollector.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyReferenceCollector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PySlate.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PySlate.cpp index 4c9633a07537..84529f18c913 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PySlate.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PySlate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PySlate.h" #include "PyGIL.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PySlate.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PySlate.h index fa4167e68d4e..dd5769e2e478 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PySlate.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PySlate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyTest.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyTest.cpp index ec127cb46f6d..6185285e4bec 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyTest.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PyTest.h" #include "PyUtil.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyTest.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyTest.h index e1ef9287fdba..0d4af8f2ad62 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyTest.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyTest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyUtil.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyUtil.cpp index ecd336e85aad..2b7d964bf8fa 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyUtil.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyUtil.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PyUtil.h" #include "PyCore.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyUtil.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyUtil.h index adf0cafbc6a1..a518eb84cdb8 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyUtil.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyUtil.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperArray.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperArray.cpp index 4d010f943491..571816923fa9 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperArray.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperArray.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PyWrapperArray.h" #include "PyWrapperTypeRegistry.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperArray.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperArray.h index e2542821e5f7..6a2d99864460 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperArray.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperArray.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperBase.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperBase.cpp index d4c74684259d..b7f5a27db956 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperBase.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PyWrapperBase.h" #include "PyReferenceCollector.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperBase.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperBase.h index 9793b2fb2253..bb10a146b887 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperBase.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperBasic.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperBasic.h index 9a64d5be6525..1fcb4987e6f8 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperBasic.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperBasic.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperDelegate.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperDelegate.cpp index 07a60e19f463..7ef7f66757a2 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperDelegate.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperDelegate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PyWrapperDelegate.h" #include "PyWrapperObject.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperDelegate.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperDelegate.h index e7126965fe32..0558d6d74e42 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperDelegate.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperDelegate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperEnum.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperEnum.cpp index 9868c61376a7..1e2428c75094 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperEnum.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperEnum.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PyWrapperEnum.h" #include "PyWrapperTypeRegistry.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperEnum.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperEnum.h index e6b176aef8fe..3b63ba22b5a2 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperEnum.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperEnum.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperFixedArray.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperFixedArray.cpp index c8f92aa7aeb7..dc593218d686 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperFixedArray.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperFixedArray.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PyWrapperFixedArray.h" #include "PyWrapperTypeRegistry.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperFixedArray.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperFixedArray.h index 783b8dd83cde..726e3ae38837 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperFixedArray.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperFixedArray.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperMap.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperMap.cpp index b3889fb5e760..908133f15606 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperMap.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperMap.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PyWrapperMap.h" #include "PyWrapperTypeRegistry.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperMap.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperMap.h index ff9b616cf420..dc04a1661145 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperMap.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperMap.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperMath.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperMath.cpp index dd04b7e039d3..9847c253a83d 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperMath.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperMath.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PyWrapperMath.h" #include "PyWrapperTypeRegistry.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperMath.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperMath.h index 72f5f66bf17a..a98a091def25 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperMath.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperMath.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperName.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperName.cpp index aa811f2de4fd..84cd9d834e19 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperName.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperName.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PyWrapperName.h" #include "PyWrapperTypeRegistry.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperName.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperName.h index e96aedd2506a..06688cd57bd3 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperName.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperName.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperObject.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperObject.cpp index 9f3f4ab6ed59..aa36a2ee1939 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperObject.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperObject.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PyWrapperObject.h" #include "PyWrapperOwnerContext.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperObject.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperObject.h index 93862687f73e..c282ae80d7a8 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperObject.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperOwnerContext.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperOwnerContext.cpp index 8fbb7bab1072..c95a6746c0a8 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperOwnerContext.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperOwnerContext.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PyWrapperOwnerContext.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperOwnerContext.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperOwnerContext.h index f684cb519552..5618e9f6941b 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperOwnerContext.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperOwnerContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperSet.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperSet.cpp index 6da475951c26..2f880849be92 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperSet.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperSet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PyWrapperSet.h" #include "PyWrapperTypeRegistry.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperSet.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperSet.h index e730ab7bd8bb..6ec4e32ef364 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperSet.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperSet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperStruct.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperStruct.cpp index 416135ff8c35..0efb10999a95 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperStruct.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperStruct.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PyWrapperStruct.h" #include "PyWrapperTypeRegistry.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperStruct.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperStruct.h index aed3cc53c6ab..df94c6e4d7a4 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperStruct.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperStruct.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperText.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperText.cpp index 33b83f676562..b0afbdaad9b5 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperText.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperText.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PyWrapperText.h" #include "PyWrapperTypeRegistry.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperText.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperText.h index 3f7b3d9d4514..04e4648e20ae 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperText.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperText.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperTypeRegistry.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperTypeRegistry.cpp index 842c3e22c676..cf7c493c9c35 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperTypeRegistry.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperTypeRegistry.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PyWrapperTypeRegistry.h" #include "PyWrapperOwnerContext.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperTypeRegistry.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperTypeRegistry.h index c22cae0e4626..4ad3daeb6f47 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperTypeRegistry.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PyWrapperTypeRegistry.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonOnlineDocsCommandlet.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonOnlineDocsCommandlet.cpp index bf74327a3cd7..27ba842e1506 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonOnlineDocsCommandlet.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonOnlineDocsCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PythonOnlineDocsCommandlet.h" #include "PyWrapperTypeRegistry.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonOnlineDocsCommandlet.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonOnlineDocsCommandlet.h index e7bb1ac78363..ac1e6e61fe6a 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonOnlineDocsCommandlet.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonOnlineDocsCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonScriptCommandlet.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonScriptCommandlet.cpp index b15a2971cba3..67e4646707f5 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonScriptCommandlet.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonScriptCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PythonScriptCommandlet.h" #include "PythonScriptPlugin.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonScriptCommandlet.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonScriptCommandlet.h index f734e930ecf5..1120b0d43f60 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonScriptCommandlet.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonScriptCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonScriptPlugin.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonScriptPlugin.cpp index f91e83472ac5..2b84a9af4743 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonScriptPlugin.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonScriptPlugin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PythonScriptPlugin.h" #include "PythonScriptPluginSettings.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonScriptPlugin.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonScriptPlugin.h index 160c07ceecb0..0c964d0f8523 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonScriptPlugin.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonScriptPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonScriptPluginSettings.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonScriptPluginSettings.cpp index 8c76a6c37d62..e93b635112b2 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonScriptPluginSettings.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonScriptPluginSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PythonScriptPluginSettings.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonScriptPluginSettings.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonScriptPluginSettings.h index 6a0345f248d2..05b17e1cd318 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonScriptPluginSettings.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Private/PythonScriptPluginSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Public/IPythonScriptPlugin.h b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Public/IPythonScriptPlugin.h index d4080c295ea4..0d22929d0946 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Public/IPythonScriptPlugin.h +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/Public/IPythonScriptPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/PythonScriptPlugin.Build.cs b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/PythonScriptPlugin.Build.cs index 59ef800bcb37..002cbe0044e6 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/PythonScriptPlugin.Build.cs +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPlugin/PythonScriptPlugin.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; namespace UnrealBuildTool.Rules diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPluginPreload/Private/PythonScriptPluginPreload.cpp b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPluginPreload/Private/PythonScriptPluginPreload.cpp index 58d096421ed6..fd81c68c3f42 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPluginPreload/Private/PythonScriptPluginPreload.cpp +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPluginPreload/Private/PythonScriptPluginPreload.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/Paths.h" diff --git a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPluginPreload/PythonScriptPluginPreload.Build.cs b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPluginPreload/PythonScriptPluginPreload.Build.cs index 6dafad82f1ae..d20a15958951 100644 --- a/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPluginPreload/PythonScriptPluginPreload.Build.cs +++ b/Engine/Plugins/Experimental/PythonScriptPlugin/Source/PythonScriptPluginPreload/PythonScriptPluginPreload.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; namespace UnrealBuildTool.Rules diff --git a/Engine/Plugins/Experimental/RawInput/Source/RawInput/Private/RawInput.cpp b/Engine/Plugins/Experimental/RawInput/Source/RawInput/Private/RawInput.cpp index 6efc6b86a000..7e2e486bfbd8 100644 --- a/Engine/Plugins/Experimental/RawInput/Source/RawInput/Private/RawInput.cpp +++ b/Engine/Plugins/Experimental/RawInput/Source/RawInput/Private/RawInput.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RawInput.h" #include "RawInputFunctionLibrary.h" diff --git a/Engine/Plugins/Experimental/RawInput/Source/RawInput/Private/RawInputFunctionLibrary.cpp b/Engine/Plugins/Experimental/RawInput/Source/RawInput/Private/RawInputFunctionLibrary.cpp index 5bfdd864f104..8e3538b8091b 100644 --- a/Engine/Plugins/Experimental/RawInput/Source/RawInput/Private/RawInputFunctionLibrary.cpp +++ b/Engine/Plugins/Experimental/RawInput/Source/RawInput/Private/RawInputFunctionLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RawInputFunctionLibrary.h" #if PLATFORM_WINDOWS diff --git a/Engine/Plugins/Experimental/RawInput/Source/RawInput/Private/RawInputSettings.cpp b/Engine/Plugins/Experimental/RawInput/Source/RawInput/Private/RawInputSettings.cpp index a9cc1455e681..39bf4a9e7b07 100644 --- a/Engine/Plugins/Experimental/RawInput/Source/RawInput/Private/RawInputSettings.cpp +++ b/Engine/Plugins/Experimental/RawInput/Source/RawInput/Private/RawInputSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RawInputSettings.h" #include "RawInputFunctionLibrary.h" diff --git a/Engine/Plugins/Experimental/RawInput/Source/RawInput/Private/Windows/RawInputWindows.cpp b/Engine/Plugins/Experimental/RawInput/Source/RawInput/Private/Windows/RawInputWindows.cpp index afd0a4a9137d..57723887de10 100644 --- a/Engine/Plugins/Experimental/RawInput/Source/RawInput/Private/Windows/RawInputWindows.cpp +++ b/Engine/Plugins/Experimental/RawInput/Source/RawInput/Private/Windows/RawInputWindows.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/RawInputWindows.h" #include "IInputDeviceModule.h" diff --git a/Engine/Plugins/Experimental/RawInput/Source/RawInput/Public/RawInput.h b/Engine/Plugins/Experimental/RawInput/Source/RawInput/Public/RawInput.h index 4bf1f1071921..cd5a1980ec37 100644 --- a/Engine/Plugins/Experimental/RawInput/Source/RawInput/Public/RawInput.h +++ b/Engine/Plugins/Experimental/RawInput/Source/RawInput/Public/RawInput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/RawInput/Source/RawInput/Public/RawInputFunctionLibrary.h b/Engine/Plugins/Experimental/RawInput/Source/RawInput/Public/RawInputFunctionLibrary.h index 0512c9d382ea..714a4b074141 100644 --- a/Engine/Plugins/Experimental/RawInput/Source/RawInput/Public/RawInputFunctionLibrary.h +++ b/Engine/Plugins/Experimental/RawInput/Source/RawInput/Public/RawInputFunctionLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/RawInput/Source/RawInput/Public/RawInputSettings.h b/Engine/Plugins/Experimental/RawInput/Source/RawInput/Public/RawInputSettings.h index 887413d6dbdc..8910124dae9d 100644 --- a/Engine/Plugins/Experimental/RawInput/Source/RawInput/Public/RawInputSettings.h +++ b/Engine/Plugins/Experimental/RawInput/Source/RawInput/Public/RawInputSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/RawInput/Source/RawInput/Public/Windows/RawInputWindows.h b/Engine/Plugins/Experimental/RawInput/Source/RawInput/Public/Windows/RawInputWindows.h index c0fb7d1c867f..1a8b5d30a1fa 100644 --- a/Engine/Plugins/Experimental/RawInput/Source/RawInput/Public/Windows/RawInputWindows.h +++ b/Engine/Plugins/Experimental/RawInput/Source/RawInput/Public/Windows/RawInputWindows.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/RawInput/Source/RawInput/RawInput.Build.cs b/Engine/Plugins/Experimental/RawInput/Source/RawInput/RawInput.Build.cs index a73121b35fa4..6157648a9ac2 100644 --- a/Engine/Plugins/Experimental/RawInput/Source/RawInput/RawInput.Build.cs +++ b/Engine/Plugins/Experimental/RawInput/Source/RawInput/RawInput.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; diff --git a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Channels/RemoteSessionARCameraChannel.h b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Channels/RemoteSessionARCameraChannel.h index 7391f085aab1..5e9be2bfc7d4 100644 --- a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Channels/RemoteSessionARCameraChannel.h +++ b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Channels/RemoteSessionARCameraChannel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Channels/RemoteSessionChannel.h b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Channels/RemoteSessionChannel.h index 323507bee6db..32331e67370b 100644 --- a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Channels/RemoteSessionChannel.h +++ b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Channels/RemoteSessionChannel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Channels/RemoteSessionFrameBufferChannel.h b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Channels/RemoteSessionFrameBufferChannel.h index 10f46aa7c2ed..e8f7f4579914 100644 --- a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Channels/RemoteSessionFrameBufferChannel.h +++ b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Channels/RemoteSessionFrameBufferChannel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Channels/RemoteSessionInputChannel.h b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Channels/RemoteSessionInputChannel.h index e0fa4c78ddfd..5e0ae62cd363 100644 --- a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Channels/RemoteSessionInputChannel.h +++ b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Channels/RemoteSessionInputChannel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Channels/RemoteSessionXRTrackingChannel.h b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Channels/RemoteSessionXRTrackingChannel.h index 1d6a59aba112..b3e02b7ce929 100644 --- a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Channels/RemoteSessionXRTrackingChannel.h +++ b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Channels/RemoteSessionXRTrackingChannel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/Channels/RemoteSessionARCameraChannel.cpp b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/Channels/RemoteSessionARCameraChannel.cpp index 8e11a6db35e6..c354888b3858 100644 --- a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/Channels/RemoteSessionARCameraChannel.cpp +++ b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/Channels/RemoteSessionARCameraChannel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Channels/RemoteSessionARCameraChannel.h" #include "RemoteSession.h" diff --git a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/Channels/RemoteSessionFrameBufferChannel.cpp b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/Channels/RemoteSessionFrameBufferChannel.cpp index 2026451280f3..7b921a9d7dfd 100644 --- a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/Channels/RemoteSessionFrameBufferChannel.cpp +++ b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/Channels/RemoteSessionFrameBufferChannel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Channels/RemoteSessionFrameBufferChannel.h" #include "RemoteSession.h" diff --git a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/Channels/RemoteSessionInputChannel.cpp b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/Channels/RemoteSessionInputChannel.cpp index b5a0e34fd8c9..22a02f953d2e 100644 --- a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/Channels/RemoteSessionInputChannel.cpp +++ b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/Channels/RemoteSessionInputChannel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Channels/RemoteSessionInputChannel.h" #include "Framework/Application/SlateApplication.h" diff --git a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/Channels/RemoteSessionXRTrackingChannel.cpp b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/Channels/RemoteSessionXRTrackingChannel.cpp index 1e74a1a7ecb4..8b6d34f67183 100644 --- a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/Channels/RemoteSessionXRTrackingChannel.cpp +++ b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/Channels/RemoteSessionXRTrackingChannel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Channels/RemoteSessionXRTrackingChannel.h" #include "RemoteSession.h" diff --git a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/MessageHandler/Messages.h b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/MessageHandler/Messages.h index 2e5f2bdca0c6..7f1abef6b3ac 100644 --- a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/MessageHandler/Messages.h +++ b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/MessageHandler/Messages.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/MessageHandler/ProxyMessageHandler.cpp b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/MessageHandler/ProxyMessageHandler.cpp index 3d5bab5dc23c..50c110f746a4 100644 --- a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/MessageHandler/ProxyMessageHandler.cpp +++ b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/MessageHandler/ProxyMessageHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProxyMessageHandler.h" diff --git a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/MessageHandler/ProxyMessageHandler.h b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/MessageHandler/ProxyMessageHandler.h index 282e12c2c2a1..fa9d94118eb3 100644 --- a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/MessageHandler/ProxyMessageHandler.h +++ b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/MessageHandler/ProxyMessageHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/MessageHandler/RecordingMessageHandler.cpp b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/MessageHandler/RecordingMessageHandler.cpp index d10e0f4f9af9..b3ad4cddd21f 100644 --- a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/MessageHandler/RecordingMessageHandler.cpp +++ b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/MessageHandler/RecordingMessageHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RecordingMessageHandler.h" #include "RemoteSession.h" diff --git a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/MessageHandler/RecordingMessageHandler.h b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/MessageHandler/RecordingMessageHandler.h index 08d149d16dc8..9a67cf002cc6 100644 --- a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/MessageHandler/RecordingMessageHandler.h +++ b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/MessageHandler/RecordingMessageHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/RemoteSessionClient.cpp b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/RemoteSessionClient.cpp index e46e6bb72edf..9494593409fa 100644 --- a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/RemoteSessionClient.cpp +++ b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/RemoteSessionClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RemoteSessionClient.h" #include "BackChannel/Transport/IBackChannelTransport.h" diff --git a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/RemoteSessionClient.h b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/RemoteSessionClient.h index 5f6c3ba8e4f6..414b49dd8666 100644 --- a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/RemoteSessionClient.h +++ b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/RemoteSessionClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/RemoteSessionHost.cpp b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/RemoteSessionHost.cpp index 01424bc09a81..ad00ef341a32 100644 --- a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/RemoteSessionHost.cpp +++ b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/RemoteSessionHost.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RemoteSessionHost.h" #include "BackChannel/Transport/IBackChannelTransport.h" diff --git a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/RemoteSessionHost.h b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/RemoteSessionHost.h index 7c696482bfe9..a32cb737324b 100644 --- a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/RemoteSessionHost.h +++ b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/RemoteSessionHost.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/RemoteSessionModule.cpp b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/RemoteSessionModule.cpp index da076f4644f9..eb999f2799ed 100644 --- a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/RemoteSessionModule.cpp +++ b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/RemoteSessionModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RemoteSession.h" #include "Framework/Application/SlateApplication.h" diff --git a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/RemoteSessionRole.cpp b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/RemoteSessionRole.cpp index 076cc703a7cf..69282b4667d4 100644 --- a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/RemoteSessionRole.cpp +++ b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/RemoteSessionRole.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RemoteSessionRole.h" diff --git a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/RemoteSessionRole.h b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/RemoteSessionRole.h index 8a785203871c..cde29a946407 100644 --- a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/RemoteSessionRole.h +++ b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/RemoteSessionRole.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/RemoteSession.Build.cs b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/RemoteSession.Build.cs index b2d0ec6c5e55..2051c4fd32db 100644 --- a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/RemoteSession.Build.cs +++ b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/RemoteSession.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/RemoteSession.h b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/RemoteSession.h index a2306d8977f0..32d3cbdd2e7e 100644 --- a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/RemoteSession.h +++ b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/RemoteSession.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/RemoteSessionRole.h b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/RemoteSessionRole.h index 336b0e3dbecf..17e4169909b9 100644 --- a/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/RemoteSessionRole.h +++ b/Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/RemoteSessionRole.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunEngine.cpp b/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunEngine.cpp index e167d70c5290..91cd0db8bc10 100644 --- a/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunEngine.cpp +++ b/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunEngine.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ShotgunEngine.h" diff --git a/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunEngine.h b/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunEngine.h index 8b659bd61fa7..50ed40c1ea15 100644 --- a/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunEngine.h +++ b/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunEngine.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunModule.cpp b/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunModule.cpp index a0f635dacafc..4a2356fe700e 100644 --- a/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunModule.cpp +++ b/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IShotgunModule.h" #include "ShotgunSettings.h" diff --git a/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunSettings.cpp b/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunSettings.cpp index 5ac366f60841..d83c0c3b96b7 100644 --- a/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunSettings.cpp +++ b/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ShotgunSettings.h" diff --git a/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunSettings.h b/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunSettings.h index e5922d63055e..829c6f719acf 100644 --- a/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunSettings.h +++ b/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunStyle.cpp b/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunStyle.cpp index 592f85255aed..66bbb64cf265 100644 --- a/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunStyle.cpp +++ b/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ShotgunStyle.h" diff --git a/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunStyle.h b/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunStyle.h index 810b9cca3120..18e353ebcd50 100644 --- a/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunStyle.h +++ b/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunUIManager.cpp b/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunUIManager.cpp index a239b9fbcf1a..9708a837a260 100644 --- a/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunUIManager.cpp +++ b/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunUIManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ShotgunUIManager.h" #include "ShotgunEngine.h" diff --git a/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunUIManager.h b/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunUIManager.h index b171db002bd3..76648f61202f 100644 --- a/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunUIManager.h +++ b/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Private/ShotgunUIManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Public/IShotgunModule.h b/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Public/IShotgunModule.h index 5ab7029f2663..669edaa9d7d3 100644 --- a/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Public/IShotgunModule.h +++ b/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Public/IShotgunModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Shotgun.Build.cs b/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Shotgun.Build.cs index b93e2049f5b6..f731a66801f6 100644 --- a/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Shotgun.Build.cs +++ b/Engine/Plugins/Experimental/Shotgun/Source/Shotgun/Shotgun.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Experimental/SimpleHMD/Source/SimpleHMD/Private/SimpleHMD.cpp b/Engine/Plugins/Experimental/SimpleHMD/Source/SimpleHMD/Private/SimpleHMD.cpp index a27248046e40..d1b3bf93021e 100644 --- a/Engine/Plugins/Experimental/SimpleHMD/Source/SimpleHMD/Private/SimpleHMD.cpp +++ b/Engine/Plugins/Experimental/SimpleHMD/Source/SimpleHMD/Private/SimpleHMD.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SimpleHMD.h" #include "Misc/App.h" diff --git a/Engine/Plugins/Experimental/SimpleHMD/Source/SimpleHMD/Private/SimpleHMD.h b/Engine/Plugins/Experimental/SimpleHMD/Source/SimpleHMD/Private/SimpleHMD.h index 210c80f7d8f0..25edeca0af4c 100644 --- a/Engine/Plugins/Experimental/SimpleHMD/Source/SimpleHMD/Private/SimpleHMD.h +++ b/Engine/Plugins/Experimental/SimpleHMD/Source/SimpleHMD/Private/SimpleHMD.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/SimpleHMD/Source/SimpleHMD/Public/ISimpleHMDPlugin.h b/Engine/Plugins/Experimental/SimpleHMD/Source/SimpleHMD/Public/ISimpleHMDPlugin.h index 991458a7e17f..c684b7fcc24d 100644 --- a/Engine/Plugins/Experimental/SimpleHMD/Source/SimpleHMD/Public/ISimpleHMDPlugin.h +++ b/Engine/Plugins/Experimental/SimpleHMD/Source/SimpleHMD/Public/ISimpleHMDPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/SimpleHMD/Source/SimpleHMD/SimpleHMD.Build.cs b/Engine/Plugins/Experimental/SimpleHMD/Source/SimpleHMD/SimpleHMD.Build.cs index 613074de2c9e..07f266d4a18b 100644 --- a/Engine/Plugins/Experimental/SimpleHMD/Source/SimpleHMD/SimpleHMD.Build.cs +++ b/Engine/Plugins/Experimental/SimpleHMD/Source/SimpleHMD/SimpleHMD.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalMeshReductionPlugin.cpp b/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalMeshReductionPlugin.cpp index 3b97a4086ebc..230ad49360ef 100644 --- a/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalMeshReductionPlugin.cpp +++ b/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalMeshReductionPlugin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalMeshReductionSkinnedMesh.h b/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalMeshReductionSkinnedMesh.h index 6fca97e8f28a..6a22b9fc7d97 100644 --- a/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalMeshReductionSkinnedMesh.h +++ b/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalMeshReductionSkinnedMesh.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "SkeletalSimplifierMeshManager.h" diff --git a/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifier.cpp b/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifier.cpp index 8e926fc96e35..379782b56c9d 100644 --- a/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifier.cpp +++ b/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifier.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkeletalSimplifier.h" diff --git a/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifier.h b/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifier.h index 13cddb7e74de..e427627ad7e8 100644 --- a/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifier.h +++ b/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifier.h @@ -1,4 +1,4 @@ -// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifierLinearAlgebra.h b/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifierLinearAlgebra.h index a682acec42e4..12a8ab13100e 100644 --- a/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifierLinearAlgebra.h +++ b/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifierLinearAlgebra.h @@ -1,4 +1,4 @@ -// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifierMeshManager.cpp b/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifierMeshManager.cpp index 537ef120796a..61ddd7d7710d 100644 --- a/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifierMeshManager.cpp +++ b/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifierMeshManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkeletalSimplifierMeshManager.h" diff --git a/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifierMeshManager.h b/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifierMeshManager.h index b7bcca3ecd4e..77673ed1dbac 100644 --- a/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifierMeshManager.h +++ b/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifierMeshManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifierQuadricCache.h b/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifierQuadricCache.h index 831e8759352c..928fafbd77ae 100644 --- a/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifierQuadricCache.h +++ b/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifierQuadricCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifierQuadrics.h b/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifierQuadrics.h index 9ea8470f0160..d75aecef2b1e 100644 --- a/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifierQuadrics.h +++ b/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifierQuadrics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifierVertex.h b/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifierVertex.h index a0202a524f11..2acd9947960b 100644 --- a/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifierVertex.h +++ b/Engine/Plugins/Experimental/SkeletalReduction/Source/Private/SkeletalSimplifierVertex.h @@ -1,4 +1,4 @@ -// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/SkeletalReduction/Source/Public/ISkeletalMeshReduction.h b/Engine/Plugins/Experimental/SkeletalReduction/Source/Public/ISkeletalMeshReduction.h index 226810f721c9..e9a8e642c6ed 100644 --- a/Engine/Plugins/Experimental/SkeletalReduction/Source/Public/ISkeletalMeshReduction.h +++ b/Engine/Plugins/Experimental/SkeletalReduction/Source/Public/ISkeletalMeshReduction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/SkeletalReduction/Source/SkeletalMeshReduction.Build.cs b/Engine/Plugins/Experimental/SkeletalReduction/Source/SkeletalMeshReduction.Build.cs index e05ef7715f19..cf62c55c6d8d 100644 --- a/Engine/Plugins/Experimental/SkeletalReduction/Source/SkeletalMeshReduction.Build.cs +++ b/Engine/Plugins/Experimental/SkeletalReduction/Source/SkeletalMeshReduction.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Experimental/StructBox/Source/StructBox/Classes/StructBox.h b/Engine/Plugins/Experimental/StructBox/Source/StructBox/Classes/StructBox.h index 6643abe875a6..3355386f143c 100644 --- a/Engine/Plugins/Experimental/StructBox/Source/StructBox/Classes/StructBox.h +++ b/Engine/Plugins/Experimental/StructBox/Source/StructBox/Classes/StructBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/StructBox/Source/StructBox/Classes/StructBoxLibrary.h b/Engine/Plugins/Experimental/StructBox/Source/StructBox/Classes/StructBoxLibrary.h index 1e5bdd3a8629..62e7990b91e1 100644 --- a/Engine/Plugins/Experimental/StructBox/Source/StructBox/Classes/StructBoxLibrary.h +++ b/Engine/Plugins/Experimental/StructBox/Source/StructBox/Classes/StructBoxLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/StructBox/Source/StructBox/Private/StructBox.cpp b/Engine/Plugins/Experimental/StructBox/Source/StructBox/Private/StructBox.cpp index 754d0e18c516..4715410a62b6 100644 --- a/Engine/Plugins/Experimental/StructBox/Source/StructBox/Private/StructBox.cpp +++ b/Engine/Plugins/Experimental/StructBox/Source/StructBox/Private/StructBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StructBox.h" diff --git a/Engine/Plugins/Experimental/StructBox/Source/StructBox/Private/StructBoxLibrary.cpp b/Engine/Plugins/Experimental/StructBox/Source/StructBox/Private/StructBoxLibrary.cpp index fdd97974660e..e1f450a1c6a5 100644 --- a/Engine/Plugins/Experimental/StructBox/Source/StructBox/Private/StructBoxLibrary.cpp +++ b/Engine/Plugins/Experimental/StructBox/Source/StructBox/Private/StructBoxLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StructBoxLibrary.h" diff --git a/Engine/Plugins/Experimental/StructBox/Source/StructBox/Private/StructBoxModule.cpp b/Engine/Plugins/Experimental/StructBox/Source/StructBox/Private/StructBoxModule.cpp index b5cb1b18c853..f8c79c8075c9 100644 --- a/Engine/Plugins/Experimental/StructBox/Source/StructBox/Private/StructBoxModule.cpp +++ b/Engine/Plugins/Experimental/StructBox/Source/StructBox/Private/StructBoxModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Experimental/StructBox/Source/StructBox/Public/IStructBoxModule.h b/Engine/Plugins/Experimental/StructBox/Source/StructBox/Public/IStructBoxModule.h index 0f85937006d8..fe354ec8ad7c 100644 --- a/Engine/Plugins/Experimental/StructBox/Source/StructBox/Public/IStructBoxModule.h +++ b/Engine/Plugins/Experimental/StructBox/Source/StructBox/Public/IStructBoxModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/StructBox/Source/StructBox/StructBox.Build.cs b/Engine/Plugins/Experimental/StructBox/Source/StructBox/StructBox.Build.cs index c1b1c0bc215a..dc382629b9ce 100644 --- a/Engine/Plugins/Experimental/StructBox/Source/StructBox/StructBox.Build.cs +++ b/Engine/Plugins/Experimental/StructBox/Source/StructBox/StructBox.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; using UnrealBuildTool; diff --git a/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/LevelSequencePlaybackController.cpp b/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/LevelSequencePlaybackController.cpp index 405555c94bb9..0246bb7b5ab7 100644 --- a/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/LevelSequencePlaybackController.cpp +++ b/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/LevelSequencePlaybackController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelSequencePlaybackController.h" #include "AssetRegistryModule.h" diff --git a/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCamera.cpp b/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCamera.cpp index 493d7a5b088f..15d214e1bf2f 100644 --- a/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCamera.cpp +++ b/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCamera.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VirtualCamera.h" diff --git a/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraCineCameraComponent.cpp b/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraCineCameraComponent.cpp index 9d134775fd71..3bfb9f20bd56 100644 --- a/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraCineCameraComponent.cpp +++ b/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraCineCameraComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VirtualCameraCineCameraComponent.h" #include "Engine/StaticMesh.h" diff --git a/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraMovementComponent.cpp b/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraMovementComponent.cpp index c3059e2b3c78..8fda6b83a8a8 100644 --- a/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraMovementComponent.cpp +++ b/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraMovementComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VirtualCameraMovementComponent.h" #include "Kismet/KismetMathLibrary.h" diff --git a/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraPawnBase.cpp b/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraPawnBase.cpp index 2cdfaceb2102..e341321f0dac 100644 --- a/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraPawnBase.cpp +++ b/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraPawnBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VirtualCameraPawnBase.h" #include "UnrealClient.h" diff --git a/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraPlayerControllerBase.cpp b/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraPlayerControllerBase.cpp index d89ac913ec88..1364cf7194b8 100644 --- a/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraPlayerControllerBase.cpp +++ b/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraPlayerControllerBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VirtualCameraPlayerControllerBase.h" #include "Engine/World.h" diff --git a/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraSaveGame.cpp b/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraSaveGame.cpp index 4051c908aebe..94c4f892b919 100644 --- a/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraSaveGame.cpp +++ b/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraSaveGame.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VirtualCameraSaveGame.h" diff --git a/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/LevelSequencePlaybackController.h b/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/LevelSequencePlaybackController.h index 51efd7e5214e..28cd0e532a31 100644 --- a/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/LevelSequencePlaybackController.h +++ b/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/LevelSequencePlaybackController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCamera.h b/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCamera.h index f2ec99408cdb..d8af16ef52e9 100644 --- a/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCamera.h +++ b/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCamera.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraCineCameraComponent.h b/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraCineCameraComponent.h index 03775d8b1c12..88c118a6f929 100644 --- a/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraCineCameraComponent.h +++ b/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraCineCameraComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraMovementComponent.h b/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraMovementComponent.h index 88b04c1c7245..fad987978c08 100644 --- a/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraMovementComponent.h +++ b/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraMovementComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraPawnBase.h b/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraPawnBase.h index c8c3ca667d2d..d2ae6100e114 100644 --- a/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraPawnBase.h +++ b/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraPawnBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraPlayerControllerBase.h b/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraPlayerControllerBase.h index efd6dbd090db..54a873427332 100644 --- a/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraPlayerControllerBase.h +++ b/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraPlayerControllerBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraSaveGame.h b/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraSaveGame.h index 792d01c3737f..e09e7e76a377 100644 --- a/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraSaveGame.h +++ b/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraSaveGame.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/VirtualCamera.Build.cs b/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/VirtualCamera.Build.cs index da8c0b936c95..96fce12aee7b 100644 --- a/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/VirtualCamera.Build.cs +++ b/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/VirtualCamera.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NDISkeletalMeshCommon.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NDISkeletalMeshCommon.h index 202192e91f92..080aeaaeac04 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NDISkeletalMeshCommon.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NDISkeletalMeshCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once ////////////////////////////////////////////////////////////////////////// diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraCollision.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraCollision.h index 0bdcc5b8a2e3..cee3d60ff730 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraCollision.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraCollision.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraConstants.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraConstants.h index cd9c23caff3a..f3c1f1d66dc7 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraConstants.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraConstants.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "NiagaraTypes.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterface.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterface.h index 6db26a92aec8..0fba8babef84 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterface.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Niagara/Public/NiagaraCommon.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceCollisionQuery.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceCollisionQuery.h index e9c95b51658b..7430fe2f5a40 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceCollisionQuery.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceCollisionQuery.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "NiagaraCommon.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceColorCurve.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceColorCurve.h index f0f1cac716a1..3e9c081b81f9 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceColorCurve.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceColorCurve.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "NiagaraCommon.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceCurlNoise.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceCurlNoise.h index 955550e674d8..4ae56dce2dab 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceCurlNoise.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceCurlNoise.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceCurve.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceCurve.h index 0d1d94e82d39..9b559be29999 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceCurve.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceCurve.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "NiagaraCommon.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceMeshCommon.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceMeshCommon.h index c02a0528a87d..3c4391122524 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceMeshCommon.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceMeshCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "NiagaraDataInterface.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceSimpleCounter.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceSimpleCounter.h index c948b0cc3827..a2a97715095c 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceSimpleCounter.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceSimpleCounter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "NiagaraCommon.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceSkeletalMesh.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceSkeletalMesh.h index c43d380c43f4..40c9e3313766 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceSkeletalMesh.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceSkeletalMesh.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "NiagaraDataInterfaceMeshCommon.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceSpline.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceSpline.h index 2b2318f21c03..e0cad2c72561 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceSpline.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceSpline.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "NiagaraDataInterface.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceStaticMesh.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceStaticMesh.h index 9935c905334c..ccafb73f2b27 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceStaticMesh.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceStaticMesh.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "NiagaraDataInterfaceMeshCommon.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceTexture.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceTexture.h index 9bd8d9c0ce3f..03527434d40f 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceTexture.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceTexture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceVector2DCurve.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceVector2DCurve.h index 0cd28bfabf3d..d3e97ed5ace1 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceVector2DCurve.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceVector2DCurve.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "NiagaraCommon.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceVector4Curve.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceVector4Curve.h index 1774148f9788..1d423ce4b28d 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceVector4Curve.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceVector4Curve.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "NiagaraCommon.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceVectorCurve.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceVectorCurve.h index fc24f5c91e87..3de039746524 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceVectorCurve.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceVectorCurve.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "NiagaraCommon.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceVectorField.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceVectorField.h index 4c51be23428d..457aa54a2b9f 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceVectorField.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceVectorField.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "NiagaraDataInterface.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataSet.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataSet.h index f9aab18af870..aee801a96062 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataSet.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataSet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraEmitter.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraEmitter.h index 173b797dc726..3e3a393c7e24 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraEmitter.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraEmitter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraEmitterHandle.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraEmitterHandle.h index dabbff267503..11703cb34d36 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraEmitterHandle.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraEmitterHandle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraEmitterInstance.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraEmitterInstance.h index fb56abfa2e05..d7dddb83ce05 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraEmitterInstance.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraEmitterInstance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== NiagaraEmitterInstance.h: Niagara emitter simulation class diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraEmitterInstanceBatcher.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraEmitterInstanceBatcher.h index f5826dba1b72..ca0dbde569b7 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraEmitterInstanceBatcher.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraEmitterInstanceBatcher.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== NiagaraEmitterInstanceBatcher.h: Queueing and batching for Niagara simulation; diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraEvents.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraEvents.h index adfae2807d99..2a6d7f4de333 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraEvents.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraEvents.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== NiagaraEmitterInstance.h: Niagara emitter simulation class diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraParameterCollection.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraParameterCollection.h index 882f8192dec7..03dadfcdaef2 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraParameterCollection.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraParameterCollection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraScript.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraScript.h index 6331c1f89d78..66cab2a5c2c0 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraScript.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraScript.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraScriptExecutionContext.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraScriptExecutionContext.h index 6bd831fd5a70..18f4e9d622db 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraScriptExecutionContext.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraScriptExecutionContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== NiagaraEmitterInstance.h: Niagara emitter simulation class diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraScriptSourceBase.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraScriptSourceBase.h index 7d3dcd3843ff..7d8fbe4c196d 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraScriptSourceBase.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraScriptSourceBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraSystem.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraSystem.h index 6bb054da172b..5c6085ec9fe9 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraSystem.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraSystem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Niagara.Build.cs b/Engine/Plugins/FX/Niagara/Source/Niagara/Niagara.Build.cs index 2b1260234e87..6b9611f13142 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Niagara.Build.cs +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Niagara.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/MovieSceneNiagaraSystemSpawnSection.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/MovieSceneNiagaraSystemSpawnSection.cpp index 7a389d751cca..7f21c4371133 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/MovieSceneNiagaraSystemSpawnSection.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/MovieSceneNiagaraSystemSpawnSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieScene/MovieSceneNiagaraSystemSpawnSection.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/MovieSceneNiagaraSystemTrack.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/MovieSceneNiagaraSystemTrack.cpp index ad648bf05ae0..dc2467b7a2e9 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/MovieSceneNiagaraSystemTrack.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/MovieSceneNiagaraSystemTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieScene/MovieSceneNiagaraSystemTrack.h" #include "CoreMinimal.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/MovieSceneNiagaraSystemTrackTemplate.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/MovieSceneNiagaraSystemTrackTemplate.cpp index 3db0ba9b1838..10777fa415fa 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/MovieSceneNiagaraSystemTrackTemplate.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/MovieSceneNiagaraSystemTrackTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneNiagaraSystemTrackTemplate.h" #include "MovieSceneExecutionToken.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/MovieSceneNiagaraSystemTrackTemplate.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/MovieSceneNiagaraSystemTrackTemplate.h index e59f3e714345..ecead5780677 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/MovieSceneNiagaraSystemTrackTemplate.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/MovieSceneNiagaraSystemTrackTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/MovieSceneNiagaraTrack.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/MovieSceneNiagaraTrack.cpp index 15de9a9dd4a5..84794b1e0aa6 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/MovieSceneNiagaraTrack.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/MovieSceneNiagaraTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieScene/MovieSceneNiagaraTrack.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraBoolParameterSectionTemplate.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraBoolParameterSectionTemplate.cpp index 4eace8a606ec..6dcd00c7f0a7 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraBoolParameterSectionTemplate.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraBoolParameterSectionTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneNiagaraBoolParameterSectionTemplate.h" #include "NiagaraComponent.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraBoolParameterSectionTemplate.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraBoolParameterSectionTemplate.h index 544ccfb25c3c..284255d598c9 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraBoolParameterSectionTemplate.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraBoolParameterSectionTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraBoolParameterTrack.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraBoolParameterTrack.cpp index b39a6ba5ff06..85539c8136d0 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraBoolParameterTrack.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraBoolParameterTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieScene/Parameters/MovieSceneNiagaraBoolParameterTrack.h" #include "MovieScene/Parameters/MovieSceneNiagaraBoolParameterSectionTemplate.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraColorParameterSectionTemplate.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraColorParameterSectionTemplate.cpp index 15bea630c1ef..c1574a6c4e32 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraColorParameterSectionTemplate.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraColorParameterSectionTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneNiagaraColorParameterSectionTemplate.h" #include "NiagaraComponent.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraColorParameterSectionTemplate.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraColorParameterSectionTemplate.h index 14a5eb0f821f..130bd9d3f226 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraColorParameterSectionTemplate.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraColorParameterSectionTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraColorParameterTrack.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraColorParameterTrack.cpp index 3063738544f2..b4db3e1b8fae 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraColorParameterTrack.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraColorParameterTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieScene/Parameters/MovieSceneNiagaraColorParameterTrack.h" #include "MovieScene/Parameters/MovieSceneNiagaraColorParameterSectionTemplate.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraFloatParameterSectionTemplate.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraFloatParameterSectionTemplate.cpp index 94161584baf7..6dc09041eb33 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraFloatParameterSectionTemplate.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraFloatParameterSectionTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneNiagaraFloatParameterSectionTemplate.h" #include "NiagaraComponent.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraFloatParameterSectionTemplate.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraFloatParameterSectionTemplate.h index b7c844b0b438..b76a31346b7b 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraFloatParameterSectionTemplate.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraFloatParameterSectionTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraFloatParameterTrack.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraFloatParameterTrack.cpp index 5b95da9aece8..3cfe58660365 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraFloatParameterTrack.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraFloatParameterTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieScene/Parameters/MovieSceneNiagaraFloatParameterTrack.h" #include "MovieScene/Parameters/MovieSceneNiagaraFloatParameterSectionTemplate.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraIntegerParameterSectionTemplate.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraIntegerParameterSectionTemplate.cpp index 3f329877d8d2..f300c1517e08 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraIntegerParameterSectionTemplate.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraIntegerParameterSectionTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneNiagaraIntegerParameterSectionTemplate.h" #include "NiagaraComponent.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraIntegerParameterSectionTemplate.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraIntegerParameterSectionTemplate.h index c9903da0e618..8c5a609b22d2 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraIntegerParameterSectionTemplate.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraIntegerParameterSectionTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraIntegerParameterTrack.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraIntegerParameterTrack.cpp index 855caa7fd233..bca12af8744e 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraIntegerParameterTrack.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraIntegerParameterTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieScene/Parameters/MovieSceneNiagaraIntegerParameterTrack.h" #include "MovieScene/Parameters/MovieSceneNiagaraIntegerParameterSectionTemplate.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraParameterSectionTemplate.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraParameterSectionTemplate.cpp index f918f0c7609e..a0870e2f19ca 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraParameterSectionTemplate.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraParameterSectionTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneNiagaraParameterSectionTemplate.h" #include "NiagaraComponent.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraParameterSectionTemplate.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraParameterSectionTemplate.h index 2f2015c5da05..c0575234d1dc 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraParameterSectionTemplate.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraParameterSectionTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraParameterTrack.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraParameterTrack.cpp index d6c9f4e142ea..187fa3fc2e4c 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraParameterTrack.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraParameterTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieScene/Parameters/MovieSceneNiagaraParameterTrack.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraVectorParameterSectionTemplate.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraVectorParameterSectionTemplate.cpp index f80dea22b9a1..8d82199d90ac 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraVectorParameterSectionTemplate.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraVectorParameterSectionTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneNiagaraVectorParameterSectionTemplate.h" #include "NiagaraComponent.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraVectorParameterSectionTemplate.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraVectorParameterSectionTemplate.h index e37422608d8b..ec23f5cf507c 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraVectorParameterSectionTemplate.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraVectorParameterSectionTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraVectorParameterTrack.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraVectorParameterTrack.cpp index 593ed919b8a2..9d4806eb016e 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraVectorParameterTrack.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/MovieScene/Parameters/MovieSceneNiagaraVectorParameterTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieScene/Parameters/MovieSceneNiagaraVectorParameterTrack.h" #include "MovieScene/Parameters/MovieSceneNiagaraVectorParameterSectionTemplate.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NDISkeletalMesh_BoneSampling.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NDISkeletalMesh_BoneSampling.cpp index 06202ffbfb40..ebc0053eaca1 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NDISkeletalMesh_BoneSampling.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NDISkeletalMesh_BoneSampling.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraDataInterfaceSkeletalMesh.h" #include "NiagaraComponent.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NDISkeletalMesh_TriangleSampling.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NDISkeletalMesh_TriangleSampling.cpp index 810329fff2a6..1656db7c2dc1 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NDISkeletalMesh_TriangleSampling.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NDISkeletalMesh_TriangleSampling.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraDataInterfaceSkeletalMesh.h" #include "NiagaraComponent.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NDISkeletalMesh_VertexSampling.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NDISkeletalMesh_VertexSampling.cpp index e784c771cf34..b9cc954b7728 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NDISkeletalMesh_VertexSampling.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NDISkeletalMesh_VertexSampling.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraDataInterfaceSkeletalMesh.h" #include "NiagaraComponent.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraActor.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraActor.cpp index 9c627e03bcf3..b0ff2d35beb0 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraActor.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraActor.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraCollision.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraCollision.cpp index 53b03b8d1e9a..94702e41da3c 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraCollision.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraCollision.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraCollision.h" #include "NiagaraEmitterInstance.h" @@ -207,7 +207,6 @@ int32 FNiagaraDICollisionQueryBatch::SubmitQuery(FVector Position, FVector Direc FCollisionQueryParams QueryParams(SCENE_QUERY_STAT(NiagraAsync)); QueryParams.OwnerTag = "Niagara"; - QueryParams.bTraceAsyncScene = true; QueryParams.bFindInitialOverlaps = false; QueryParams.bReturnFaceIndex = false; QueryParams.bReturnPhysicalMaterial = true; diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraCommon.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraCommon.cpp index 90a6ed5d85db..7c22624bbdce 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraCommon.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraCommon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraCommon.h" #include "NiagaraDataSet.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraComponent.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraComponent.cpp index 65dd5176c3e5..b6c87ca87577 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraComponent.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraComponent.h" #include "VectorVM.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraConstants.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraConstants.cpp index 62b2483de1a7..ea881f30ad46 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraConstants.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraConstants.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraConstants.h" #include "NiagaraModule.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterface.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterface.cpp index 8c5dcb48d78b..e2f68e66a851 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterface.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraDataInterface.h" #include "Curves/CurveVector.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceBindingInstance.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceBindingInstance.cpp index 863464092f94..56a39a73837b 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceBindingInstance.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceBindingInstance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraDataInterfaceBindingInstance.h" #include "NiagaraTypes.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceCollisionQuery.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceCollisionQuery.cpp index 96e8b06725ee..7e8927a1d720 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceCollisionQuery.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceCollisionQuery.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraDataInterfaceCollisionQuery.h" #include "NiagaraTypes.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceColorCurve.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceColorCurve.cpp index cc9e094df904..79a1d87b34a9 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceColorCurve.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceColorCurve.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraDataInterfaceColorCurve.h" #include "Curves/CurveVector.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceCurlNoise.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceCurlNoise.cpp index aa52ea0675ad..76663e6b474e 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceCurlNoise.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceCurlNoise.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraDataInterfaceCurlNoise.h" #include "NiagaraShader.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceCurve.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceCurve.cpp index e8856d404643..4aad70dd22f9 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceCurve.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceCurve.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraDataInterfaceCurve.h" #include "Curves/CurveVector.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceMeshCommon.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceMeshCommon.cpp index bd80f75c1251..b36e191119fe 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceMeshCommon.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceMeshCommon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraDataInterfaceMeshCommon.h" #include "NiagaraEmitterInstance.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceSimpleCounter.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceSimpleCounter.cpp index ca4b2e353643..e125b95da19f 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceSimpleCounter.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceSimpleCounter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraDataInterfaceSimpleCounter.h" #include "NiagaraTypes.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceSkeletalMesh.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceSkeletalMesh.cpp index ec75ea375346..f7837f7de5a8 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceSkeletalMesh.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceSkeletalMesh.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraDataInterfaceSkeletalMesh.h" #include "NiagaraEmitterInstance.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceSpline.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceSpline.cpp index f4968e097f0a..4188e30dae82 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceSpline.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceSpline.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraDataInterfaceSpline.h" #include "NiagaraEmitterInstance.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceStaticMesh.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceStaticMesh.cpp index 54fdc3ab8c81..d3e4bfbac4d0 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceStaticMesh.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceStaticMesh.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraDataInterfaceStaticMesh.h" #include "NiagaraEmitterInstance.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceTexture.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceTexture.cpp index 0e18c7173795..df5258ed0423 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceTexture.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceTexture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraDataInterfaceTexture.h" #include "NiagaraShader.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceVector2DCurve.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceVector2DCurve.cpp index 74300fdae049..63f81d0d4d3d 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceVector2DCurve.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceVector2DCurve.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraDataInterfaceVector2DCurve.h" #include "Curves/CurveVector.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceVector4Curve.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceVector4Curve.cpp index b4f560de93bd..caa15a3ba861 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceVector4Curve.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceVector4Curve.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraDataInterfaceVector4Curve.h" #include "Curves/CurveVector.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceVectorCurve.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceVectorCurve.cpp index 1474e4f0c012..fb400c13f35a 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceVectorCurve.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceVectorCurve.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraDataInterfaceVectorCurve.h" #include "Curves/CurveVector.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceVectorField.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceVectorField.cpp index 83e5eb333bdb..ca9764a77c84 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceVectorField.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceVectorField.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraDataInterfaceVectorField.h" #include "Internationalization/Internationalization.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataSet.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataSet.cpp index 6f4eb0d7c1a3..5cfdf2286864 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataSet.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataSet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraDataSet.h" #include "NiagaraCommon.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraEditorDataBase.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraEditorDataBase.cpp index bfa256c5ea98..43c98b10afab 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraEditorDataBase.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraEditorDataBase.cpp @@ -1 +1 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraEmitter.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraEmitter.cpp index f71dff1e7b52..94c339884f5b 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraEmitter.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraEmitter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraEmitter.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraEmitterHandle.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraEmitterHandle.cpp index 181b9a39711a..899d5cf3fef6 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraEmitterHandle.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraEmitterHandle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraEmitterHandle.h" #include "NiagaraSystem.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraEmitterInstance.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraEmitterInstance.cpp index efb70d312840..70752717eaa9 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraEmitterInstance.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraEmitterInstance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraEmitterInstance.h" #include "Materials/Material.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraEmitterInstanceBatcher.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraEmitterInstanceBatcher.cpp index ff08a696f9ae..1c82c2c7a4c5 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraEmitterInstanceBatcher.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraEmitterInstanceBatcher.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraEmitterInstanceBatcher.h" #include "NiagaraScriptExecutionContext.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraEvents.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraEvents.cpp index 520a96ff348a..1e21defbd0dd 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraEvents.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraEvents.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraEvents.h" #include "NiagaraSystemInstance.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraFunctionLibrary.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraFunctionLibrary.cpp index b411b08c707d..289360356bc6 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraFunctionLibrary.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraFunctionLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraFunctionLibrary.h" #include "EngineGlobals.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraLightRendererProperties.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraLightRendererProperties.cpp index c72e1a2a315d..87c793de6add 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraLightRendererProperties.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraLightRendererProperties.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraLightRendererProperties.h" #include "NiagaraRenderer.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraMeshRendererProperties.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraMeshRendererProperties.cpp index 3c4a1ccddfa8..99851d43ae59 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraMeshRendererProperties.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraMeshRendererProperties.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraMeshRendererProperties.h" #include "NiagaraRendererMeshes.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraModule.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraModule.cpp index 5fb4ebe88fa0..6e275ea68f30 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraModule.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraParameterBindingInstance.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraParameterBindingInstance.cpp index 8f8fcdf7af45..7809b9471058 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraParameterBindingInstance.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraParameterBindingInstance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraParameterBindingInstance.h" #include "NiagaraTypes.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraParameterCollection.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraParameterCollection.cpp index 4bff00974896..a88ee5f2c640 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraParameterCollection.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraParameterCollection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraParameterCollection.h" #include "NiagaraDataInterface.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraParameterStore.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraParameterStore.cpp index ea12a1e69e23..9695e00dd427 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraParameterStore.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraParameterStore.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraParameterStore.h" #include "NiagaraCommon.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraParameters.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraParameters.cpp index f2d2541d4e31..428f737cedad 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraParameters.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraParameters.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraParameters.h" #include "NiagaraEmitter.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraRenderer.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraRenderer.cpp index ca02499a5940..9f7fd4d0f1f2 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraRenderer.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraRenderer.h" #include "ParticleResources.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraRendererMeshes.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraRendererMeshes.cpp index 064dfbf7b106..eb579e87c05b 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraRendererMeshes.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraRendererMeshes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraRendererMeshes.h" #include "ParticleResources.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraRendererRibbons.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraRendererRibbons.cpp index e8f19ee72462..7985fc8b6b83 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraRendererRibbons.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraRendererRibbons.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraRendererRibbons.h" #include "ParticleResources.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraRendererSprites.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraRendererSprites.cpp index a2c9d3083ed0..d2fb80696cc3 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraRendererSprites.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraRendererSprites.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraRenderer.h" #include "ParticleResources.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraRibbonRendererProperties.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraRibbonRendererProperties.cpp index 9e597be0ed14..5a675f3be66e 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraRibbonRendererProperties.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraRibbonRendererProperties.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraRibbonRendererProperties.h" #include "NiagaraRendererRibbons.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraScript.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraScript.cpp index fff7d5b829da..f993f7dc41ae 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraScript.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraScript.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraScript.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraScriptDerivedData.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraScriptDerivedData.cpp index e0174aff80ed..59c7403d8129 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraScriptDerivedData.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraScriptDerivedData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraScriptDerivedData.h" #include "NiagaraStats.h" #include "Serialization/MemoryWriter.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraScriptDerivedData.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraScriptDerivedData.h index 46c121b4e8be..7fc7955c380e 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraScriptDerivedData.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraScriptDerivedData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraScriptExecutionContext.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraScriptExecutionContext.cpp index 76b41c57abe1..bc9e63981ec3 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraScriptExecutionContext.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraScriptExecutionContext.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraScriptExecutionContext.h" #include "NiagaraStats.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraScriptExecutionParameterStore.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraScriptExecutionParameterStore.cpp index a4f1861f09c9..a8fd62ca32b1 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraScriptExecutionParameterStore.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraScriptExecutionParameterStore.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraScriptExecutionParameterStore.h" #include "NiagaraStats.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSettings.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSettings.cpp index a89eec155567..34fda1254972 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSettings.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraSettings.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSpriteRendererProperties.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSpriteRendererProperties.cpp index 0a780f2d3278..6aabc144090a 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSpriteRendererProperties.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSpriteRendererProperties.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraSpriteRendererProperties.h" #include "NiagaraRenderer.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraStats.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraStats.h index 287dce4ac2db..5292094576c8 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraStats.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraStats.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSystem.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSystem.cpp index 690439d1fdce..d18ca5132485 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSystem.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSystem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraSystem.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSystemInstance.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSystemInstance.cpp index bf63c6775f0c..ac5faa487212 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSystemInstance.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSystemInstance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraSystemInstance.h" #include "NiagaraConstants.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSystemSimulation.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSystemSimulation.cpp index f26ca28aca7f..7389e965138a 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSystemSimulation.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSystemSimulation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraSystemSimulation.h" #include "NiagaraModule.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraWorldManager.cpp b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraWorldManager.cpp index f9da13effbc8..e14f6195ac70 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraWorldManager.cpp +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraWorldManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraWorldManager.h" #include "NiagaraModule.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/MovieSceneNiagaraSystemSpawnSection.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/MovieSceneNiagaraSystemSpawnSection.h index 785077ef5ddc..36ead9c4da37 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/MovieSceneNiagaraSystemSpawnSection.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/MovieSceneNiagaraSystemSpawnSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/MovieSceneNiagaraSystemTrack.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/MovieSceneNiagaraSystemTrack.h index 9756bcb9d13f..1e5fdb8323cc 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/MovieSceneNiagaraSystemTrack.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/MovieSceneNiagaraSystemTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "MovieScene/MovieSceneNiagaraTrack.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/MovieSceneNiagaraTrack.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/MovieSceneNiagaraTrack.h index dd96949aebc9..35eb92452182 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/MovieSceneNiagaraTrack.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/MovieSceneNiagaraTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/Parameters/MovieSceneNiagaraBoolParameterTrack.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/Parameters/MovieSceneNiagaraBoolParameterTrack.h index 0e6545920fdd..a81938e6e3b8 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/Parameters/MovieSceneNiagaraBoolParameterTrack.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/Parameters/MovieSceneNiagaraBoolParameterTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/Parameters/MovieSceneNiagaraColorParameterTrack.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/Parameters/MovieSceneNiagaraColorParameterTrack.h index f9c1fcf1adce..5ff3a02a990b 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/Parameters/MovieSceneNiagaraColorParameterTrack.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/Parameters/MovieSceneNiagaraColorParameterTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/Parameters/MovieSceneNiagaraFloatParameterTrack.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/Parameters/MovieSceneNiagaraFloatParameterTrack.h index f1b56fc7e115..465105613c48 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/Parameters/MovieSceneNiagaraFloatParameterTrack.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/Parameters/MovieSceneNiagaraFloatParameterTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/Parameters/MovieSceneNiagaraIntegerParameterTrack.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/Parameters/MovieSceneNiagaraIntegerParameterTrack.h index 597644045dd1..1f54558f521d 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/Parameters/MovieSceneNiagaraIntegerParameterTrack.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/Parameters/MovieSceneNiagaraIntegerParameterTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/Parameters/MovieSceneNiagaraParameterTrack.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/Parameters/MovieSceneNiagaraParameterTrack.h index c271db6d4b0a..9ea5227eab1e 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/Parameters/MovieSceneNiagaraParameterTrack.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/Parameters/MovieSceneNiagaraParameterTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/Parameters/MovieSceneNiagaraVectorParameterTrack.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/Parameters/MovieSceneNiagaraVectorParameterTrack.h index a3f3ffaf002b..eb26a06f2233 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/Parameters/MovieSceneNiagaraVectorParameterTrack.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/MovieScene/Parameters/MovieSceneNiagaraVectorParameterTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraActor.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraActor.h index 1106fa5815d7..430b97438034 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraActor.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraCommon.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraCommon.h index cec5ab4f4ac8..809036008c25 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraCommon.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraComponent.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraComponent.h index 0e52190346ee..61343c17236c 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraComponent.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraDataInterfaceBindingInstance.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraDataInterfaceBindingInstance.h index bc9f8745eb3d..cb2a1b73ba33 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraDataInterfaceBindingInstance.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraDataInterfaceBindingInstance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "NiagaraScript.h" diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraEditorDataBase.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraEditorDataBase.h index a2c73ca621db..f74ffa05e8ea 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraEditorDataBase.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraEditorDataBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraFunctionLibrary.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraFunctionLibrary.h index b01229980c8f..5ca65ab88329 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraFunctionLibrary.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraFunctionLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraGlobalReadBuffer.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraGlobalReadBuffer.h index f4fbc358b821..ac01f872d231 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraGlobalReadBuffer.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraGlobalReadBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== NiagaraGlobalReadBuffer.h: Class for allocating transient rendering data. diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraLightRendererProperties.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraLightRendererProperties.h index e250ffbc01ae..a9da445ee5f1 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraLightRendererProperties.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraLightRendererProperties.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraMeshRendererProperties.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraMeshRendererProperties.h index d6ccd7d9f9fb..ccd0ee988a84 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraMeshRendererProperties.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraMeshRendererProperties.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraModule.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraModule.h index 7a622948340d..9bff7a88f1f4 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraModule.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraParameterBindingInstance.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraParameterBindingInstance.h index 992445730629..bbb674b9c3cf 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraParameterBindingInstance.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraParameterBindingInstance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraParameterStore.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraParameterStore.h index 49089d274fd5..60e53361710b 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraParameterStore.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraParameterStore.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraParameters.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraParameters.h index ca47da75d7fe..ea23f2978929 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraParameters.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraParameters.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRenderer.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRenderer.h index ec7458065711..831e702b6d04 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRenderer.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== NiagaraRenderer.h: Base class for Niagara render modules diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRendererMeshes.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRendererMeshes.h index bbd2260b3c29..65c9ed6d2ca9 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRendererMeshes.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRendererMeshes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== NiagaraRenderer.h: Base class for Niagara render modules diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRendererProperties.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRendererProperties.h index 58b737029123..5dcabaf56c9c 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRendererProperties.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRendererProperties.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRendererRibbons.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRendererRibbons.h index ddc70e857c15..cdec544c6ea2 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRendererRibbons.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRendererRibbons.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== NiagaraRenderer.h: Base class for Niagara render modules diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRibbonRendererProperties.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRibbonRendererProperties.h index f1fdcd4a7962..35141f10d9f3 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRibbonRendererProperties.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraRibbonRendererProperties.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraScriptExecutionParameterStore.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraScriptExecutionParameterStore.h index bf86432e22e7..c5d1dcec3719 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraScriptExecutionParameterStore.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraScriptExecutionParameterStore.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraSettings.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraSettings.h index dbbf1d82b32d..294631f3c15f 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraSettings.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraSpriteRendererProperties.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraSpriteRendererProperties.h index 0978c836fb17..20016d6ed50a 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraSpriteRendererProperties.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraSpriteRendererProperties.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraSystemInstance.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraSystemInstance.h index d9dcfa421acc..2b70898611fb 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraSystemInstance.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraSystemInstance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraSystemSimulation.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraSystemSimulation.h index 80f3d7c9a9d2..b7861b4e4ea8 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraSystemSimulation.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraSystemSimulation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraTypes.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraTypes.h index 90117ec6b7ce..8dd4e67c859d 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraTypes.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraWorldManager.h b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraWorldManager.h index dc18654f6de9..2f94e2fca60e 100644 --- a/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraWorldManager.h +++ b/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraWorldManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraCore/NiagaraCore.Build.cs b/Engine/Plugins/FX/Niagara/Source/NiagaraCore/NiagaraCore.Build.cs index 6f5788fbf109..c1c62a5be13e 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraCore/NiagaraCore.Build.cs +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraCore/NiagaraCore.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraCore/Private/NiagaraCoreModule.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraCore/Private/NiagaraCoreModule.cpp index f7d3ffb513ea..d5d96310ac94 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraCore/Private/NiagaraCoreModule.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraCore/Private/NiagaraCoreModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraCoreModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraCore/Private/NiagaraCustomVersion.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraCore/Private/NiagaraCustomVersion.cpp index e14ca3191762..9578bf83b4a4 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraCore/Private/NiagaraCustomVersion.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraCore/Private/NiagaraCustomVersion.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraCustomVersion.h" #include "Serialization/CustomVersion.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraCore/Private/NiagaraMergeable.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraCore/Private/NiagaraMergeable.cpp index 860928990771..8fce5544e371 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraCore/Private/NiagaraMergeable.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraCore/Private/NiagaraMergeable.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraMergeable.h" #include "UObject/PropertyPortFlags.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraCore/Public/NiagaraCoreModule.h b/Engine/Plugins/FX/Niagara/Source/NiagaraCore/Public/NiagaraCoreModule.h index 3d49c197b4a8..9724b771b387 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraCore/Public/NiagaraCoreModule.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraCore/Public/NiagaraCoreModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraCore/Public/NiagaraCustomVersion.h b/Engine/Plugins/FX/Niagara/Source/NiagaraCore/Public/NiagaraCustomVersion.h index 45d1cbbd10e1..498df3a37fd2 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraCore/Public/NiagaraCustomVersion.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraCore/Public/NiagaraCustomVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraCore/Public/NiagaraDataInterfaceBase.h b/Engine/Plugins/FX/Niagara/Source/NiagaraCore/Public/NiagaraDataInterfaceBase.h index 8d836f42d7f4..19b3899fc501 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraCore/Public/NiagaraDataInterfaceBase.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraCore/Public/NiagaraDataInterfaceBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "NiagaraMergeable.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraCore/Public/NiagaraMergeable.h b/Engine/Plugins/FX/Niagara/Source/NiagaraCore/Public/NiagaraMergeable.h index cf4c1aec97be..1b9fa68658bc 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraCore/Public/NiagaraMergeable.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraCore/Public/NiagaraMergeable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/NiagaraEditor.Build.cs b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/NiagaraEditor.Build.cs index f44ef77926f5..8f6e8deb6a28 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/NiagaraEditor.Build.cs +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/NiagaraEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraEmitter.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraEmitter.cpp index d57fcdbf3f1f..70e7cc687bc2 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraEmitter.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraEmitter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions_NiagaraEmitter.h" #include "NiagaraEmitter.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraEmitter.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraEmitter.h index 3c26b565316a..353e631c0462 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraEmitter.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraEmitter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraParameterCollection.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraParameterCollection.cpp index aa77f24dba73..786fa1b624b0 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraParameterCollection.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraParameterCollection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions_NiagaraParameterCollection.h" #include "NiagaraParameterCollection.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraParameterCollection.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraParameterCollection.h index c4dcc2d0d15b..80a3c9a3fea7 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraParameterCollection.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraParameterCollection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraScript.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraScript.cpp index d2db978a01b4..4209600d881d 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraScript.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraScript.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_NiagaraScript.h" #include "NiagaraScript.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraScript.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraScript.h index 6fb3601f0b1d..da94c2e41db3 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraScript.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraScript.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraSystem.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraSystem.cpp index 67aa08bdcb17..c240aefcd658 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraSystem.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraSystem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_NiagaraSystem.h" #include "NiagaraSystem.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraSystem.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraSystem.h index 3f432c75a55b..9bb40e14b338 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraSystem.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/AssetTypeActions/AssetTypeActions_NiagaraSystem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraComponentDetails.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraComponentDetails.cpp index 787bbd5c60b3..544bd39e8040 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraComponentDetails.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraComponentDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraComponentDetails.h" #include "PropertyHandle.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraComponentDetails.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraComponentDetails.h index 33828fe68f9a..16e5ffdc3a02 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraComponentDetails.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraComponentDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraEventScriptPropertiesCustomization.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraEventScriptPropertiesCustomization.cpp index 545ad3a2739a..f590439e23e2 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraEventScriptPropertiesCustomization.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraEventScriptPropertiesCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Customizations/NiagaraEventScriptPropertiesCustomization.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraMetaDataCustomNodeBuilder.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraMetaDataCustomNodeBuilder.h index 43c605dc87ba..4cdcdb51aee4 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraMetaDataCustomNodeBuilder.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraMetaDataCustomNodeBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "IDetailPropertyRow.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraParameterCollectionCustomNodeBuilder.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraParameterCollectionCustomNodeBuilder.h index a48037218df5..76c96a4851a7 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraParameterCollectionCustomNodeBuilder.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraParameterCollectionCustomNodeBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "DetailLayoutBuilder.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraScriptDetails.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraScriptDetails.cpp index 4f723bcd0c66..3bc39caa7780 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraScriptDetails.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraScriptDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraScriptDetails.h" #include "DetailLayoutBuilder.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraScriptDetails.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraScriptDetails.h index 67f78c5041b4..c9b3ebea189d 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraScriptDetails.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraScriptDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraTypeCustomizations.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraTypeCustomizations.cpp index 78f1de9b35f3..6f0c3a88ff4e 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraTypeCustomizations.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraTypeCustomizations.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraTypeCustomizations.h" #include "CoreMinimal.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraTypeCustomizations.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraTypeCustomizations.h index ee5455e7de36..2dee6bea70ee 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraTypeCustomizations.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Customizations/NiagaraTypeCustomizations.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/EdGraphSchema_Niagara.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/EdGraphSchema_Niagara.cpp index 9fc3d34197b0..924ea211f937 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/EdGraphSchema_Niagara.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/EdGraphSchema_Niagara.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EdGraphSchema_Niagara.h" #include "NiagaraEditorModule.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraActions.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraActions.cpp index bf6962886ca2..5986b56fed99 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraActions.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraActions.h" #include "NiagaraNodeParameterMapGet.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraCompiler.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraCompiler.cpp index 0d46d23b291e..3d1121d89865 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraCompiler.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraCompiler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraCompiler.h" #include "NiagaraHlslTranslator.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraCompiler.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraCompiler.h index ed44786d9128..ce3ee9e85a29 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraCompiler.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraCompiler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraCurveOwner.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraCurveOwner.cpp index 5c3a6163b941..b4f1e377582b 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraCurveOwner.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraCurveOwner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraCurveOwner.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorCommands.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorCommands.cpp index b08c195a1337..e7096beee01c 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorCommands.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraEditorCommands.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorCommon.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorCommon.cpp index a55ca590d004..9b07dc51555d 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorCommon.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorCommon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraEditorCommon.h" #include "AssetData.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorModule.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorModule.cpp index d2462ba8ad4e..75abe566cf79 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorModule.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraEditorModule.h" #include "NiagaraModule.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorSettings.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorSettings.cpp index fe650ef05224..67391a89704b 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorSettings.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraEditorSettings.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorStyle.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorStyle.cpp index 77b1e80dd6ee..bda88f3f885f 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorStyle.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraEditorStyle.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorUtilities.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorUtilities.cpp index 9fe07a28a74c..06b6e366e609 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorUtilities.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraEditorUtilities.h" #include "NiagaraEditorModule.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEmitterDetailsCustomization.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEmitterDetailsCustomization.cpp index f9ee35698131..5ac7e621e37e 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEmitterDetailsCustomization.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEmitterDetailsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraEmitterDetailsCustomization.h" #include "PropertyHandle.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEmitterDetailsCustomization.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEmitterDetailsCustomization.h index 8831ba148128..c42b7ec03264 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEmitterDetailsCustomization.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEmitterDetailsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEmitterEditorData.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEmitterEditorData.cpp index 7c605b9a487e..a7042e74a51d 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEmitterEditorData.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEmitterEditorData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraEmitterEditorData.h" #include "NiagaraStackEditorData.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEmitterEditorData.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEmitterEditorData.h index 02ba84c41e02..2cfd44ae931a 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEmitterEditorData.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEmitterEditorData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEmitterFactoryNew.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEmitterFactoryNew.cpp index 1174ace409cc..0d1be150cfaa 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEmitterFactoryNew.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEmitterFactoryNew.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraEmitterFactoryNew.h" #include "NiagaraEmitter.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraGraph.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraGraph.cpp index d1d7f293aae1..5044cd37ef29 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraGraph.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraGraph.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraHlslTranslator.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraHlslTranslator.cpp index c95e2415ea9f..1561d8c08ac7 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraHlslTranslator.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraHlslTranslator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraHlslTranslator.h" #include "NiagaraComponent.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraHlslTranslator.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraHlslTranslator.h index 2083facbd379..1ff3ef90e28b 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraHlslTranslator.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraHlslTranslator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNode.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNode.cpp index e5f5b5c99597..2cb3aafa00aa 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNode.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraNode.h" #include "NiagaraGraph.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeAssignment.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeAssignment.cpp index c649327d2de9..d77697c09779 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeAssignment.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeAssignment.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraNodeAssignment.h" #include "UObject/UnrealType.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeConvert.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeConvert.cpp index 3950ddda405b..4e5d9afbb065 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeConvert.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeConvert.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraNodeConvert.h" #include "EdGraphSchema_Niagara.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeConvert.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeConvert.h index f324fa4a15df..6b3dcaffa38e 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeConvert.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeConvert.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeCustomHlsl.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeCustomHlsl.cpp index 847cfe08e1c2..5078dd662f75 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeCustomHlsl.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeCustomHlsl.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraNodeCustomHlsl.h" #include "NiagaraCustomVersion.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeDataSetBase.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeDataSetBase.cpp index f0959bd3847d..947a58e1db4e 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeDataSetBase.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeDataSetBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraNodeDataSetBase.h" #include "UObject/UnrealType.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeEmitter.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeEmitter.cpp index 0caf06726301..c23d84e6b1dd 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeEmitter.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeEmitter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraNodeEmitter.h" #include "NiagaraSystem.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeEmitter.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeEmitter.h index df13c4486974..fbae09f0eb35 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeEmitter.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeEmitter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeFactory.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeFactory.cpp index a843ef4783b2..3b4245f29d92 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeFactory.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraNodeFactory.h" #include "NiagaraNodeReroute.h" #include "SGraphNodeKnot.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeFactory.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeFactory.h index 226fc0b01aca..bf03671d5f47 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeFactory.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "NodeFactory.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeFunctionCall.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeFunctionCall.cpp index becd713236d1..d0f5ffa4d5bb 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeFunctionCall.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeFunctionCall.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraNodeFunctionCall.h" #include "UObject/UnrealType.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeIf.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeIf.cpp index 90a978f2ea35..4e3401f87238 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeIf.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeIf.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraNodeIf.h" #include "NiagaraEditorUtilities.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeIf.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeIf.h index 410097cf2e8d..a9e7b229b891 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeIf.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeIf.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "NiagaraNodeWithDynamicPins.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeInput.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeInput.cpp index da0177cb92fc..a97f2f654cd6 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeInput.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeInput.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraNodeInput.h" #include "UObject/UnrealType.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeOp.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeOp.cpp index f2ea84f72e3d..97f559785580 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeOp.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeOp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraNodeOp.h" #include "NiagaraHlslTranslator.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeOutput.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeOutput.cpp index e72c78b7749e..c95cd289ed35 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeOutput.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeOutput.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraNodeOutput.h" #include "UObject/UnrealType.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeParameterMapBase.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeParameterMapBase.cpp index 5ed126cce049..8b374a38e127 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeParameterMapBase.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeParameterMapBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraNodeParameterMapBase.h" #include "EdGraphSchema_Niagara.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeParameterMapBase.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeParameterMapBase.h index f09c147d7ac4..3f68169a157c 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeParameterMapBase.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeParameterMapBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeParameterMapGet.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeParameterMapGet.cpp index 53901af0f720..b1a1a86a4d2a 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeParameterMapGet.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeParameterMapGet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraNodeParameterMapGet.h" #include "EdGraphSchema_Niagara.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeParameterMapGet.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeParameterMapGet.h index f8c3bf66d370..bd5724b98d72 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeParameterMapGet.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeParameterMapGet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeParameterMapSet.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeParameterMapSet.cpp index 87429e496f59..898ad0a671fa 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeParameterMapSet.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeParameterMapSet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraNodeParameterMapSet.h" #include "EdGraphSchema_Niagara.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeParameterMapSet.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeParameterMapSet.h index 5672ad302bd3..6aab171fa28a 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeParameterMapSet.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeParameterMapSet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeReadDataSet.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeReadDataSet.cpp index e34bbd915028..703eeeeb5567 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeReadDataSet.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeReadDataSet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraNodeReadDataSet.h" #include "UObject/UnrealType.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeReroute.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeReroute.cpp index 3a198b5c14d0..ecb26c40a7dd 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeReroute.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeReroute.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraNodeReroute.h" #include "NiagaraEditorUtilities.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeReroute.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeReroute.h index 6b3998005a1c..976070c2a1ad 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeReroute.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeReroute.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "NiagaraNode.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeUsageSelector.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeUsageSelector.cpp index 7b87c8168b71..cc406cb55051 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeUsageSelector.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeUsageSelector.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraNodeUsageSelector.h" #include "NiagaraEditorUtilities.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeUsageSelector.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeUsageSelector.h index 317af550d51e..a003d0ffa42c 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeUsageSelector.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeUsageSelector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "NiagaraNodeWithDynamicPins.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeWithDynamicPins.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeWithDynamicPins.cpp index 581c001c83f7..53ddf65aec0f 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeWithDynamicPins.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeWithDynamicPins.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraNodeWithDynamicPins.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeWriteDataSet.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeWriteDataSet.cpp index 6b813a62b092..e8d82baa9bf6 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeWriteDataSet.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeWriteDataSet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraNodeWriteDataSet.h" #include "UObject/UnrealType.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraObjectSelection.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraObjectSelection.h index 81b423f12fd4..45a550c6f8be 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraObjectSelection.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraObjectSelection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraParameterCollectionFactoryNew.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraParameterCollectionFactoryNew.cpp index 9cbe1f051b2f..8f74d003e61d 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraParameterCollectionFactoryNew.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraParameterCollectionFactoryNew.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraParameterCollectionFactoryNew.h" #include "CoreMinimal.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraParameterMapHistory.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraParameterMapHistory.cpp index 55cdb3bad277..bc65d83cbbd1 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraParameterMapHistory.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraParameterMapHistory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraParameterMapHistory.h" #include "NiagaraEditorCommon.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraScriptFactory.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraScriptFactory.cpp index 2ba3ee751986..963860e0b4f2 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraScriptFactory.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraScriptFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraScriptMergeManager.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraScriptMergeManager.cpp index d63b783ff1d0..278f5a61c44f 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraScriptMergeManager.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraScriptMergeManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraScriptMergeManager.h" #include "NiagaraEmitter.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraScriptMergeManager.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraScriptMergeManager.h index ef581b2020c4..de3300f32f9c 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraScriptMergeManager.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraScriptMergeManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraScriptSource.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraScriptSource.cpp index f5ddcc6eefb4..5eaa602b5e96 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraScriptSource.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraScriptSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraScriptSource.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraStackEditorData.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraStackEditorData.cpp index 15db6f1e8ace..b36eaaa74ee4 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraStackEditorData.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraStackEditorData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraStackEditorData.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraStackFunctionInputBinder.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraStackFunctionInputBinder.cpp index 0bc37903ee72..8fb109e4dab7 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraStackFunctionInputBinder.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraStackFunctionInputBinder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraStackFunctionInputBinder.h" #include "NiagaraScript.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraSystemEditorData.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraSystemEditorData.cpp index d4c448393229..7d32f195b84a 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraSystemEditorData.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraSystemEditorData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraSystemEditorData.h" #include "NiagaraStackEditorData.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraSystemEditorData.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraSystemEditorData.h index aa99ec62b033..ca0d96c9e540 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraSystemEditorData.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraSystemEditorData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraSystemFactoryNew.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraSystemFactoryNew.cpp index b571f9ba6a22..7b5115d667db 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraSystemFactoryNew.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraSystemFactoryNew.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraSystemFactoryNew.h" #include "CoreMinimal.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraThumbnailRenderer.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraThumbnailRenderer.cpp index 936ac6f8d193..ac0b2e985ee0 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraThumbnailRenderer.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraThumbnailRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraThumbnailRenderer.h" #include "CanvasTypes.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraThumbnailRenderer.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraThumbnailRenderer.h index 4ebb661898b9..e1ffa771317b 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraThumbnailRenderer.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraThumbnailRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SItemSelector.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SItemSelector.h index ca0edcabe160..ee7f052db4d7 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SItemSelector.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SItemSelector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNewEmitterDialog.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNewEmitterDialog.cpp index 78d2128c1842..417839e87e12 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNewEmitterDialog.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNewEmitterDialog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNewEmitterDialog.h" #include "NiagaraEmitter.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNewEmitterDialog.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNewEmitterDialog.h index 7fca6ea5e5b2..5332599bdfa0 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNewEmitterDialog.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNewEmitterDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNewSystemDialog.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNewSystemDialog.cpp index c7529c2cfbef..08f66449fb1c 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNewSystemDialog.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNewSystemDialog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNewSystemDialog.h" #include "NiagaraSystem.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNewSystemDialog.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNewSystemDialog.h index c5f48595ce47..3f4eeed36550 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNewSystemDialog.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNewSystemDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNiagaraGraphPinNumeric.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNiagaraGraphPinNumeric.cpp index e051f1120ed5..7e2113e326c4 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNiagaraGraphPinNumeric.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNiagaraGraphPinNumeric.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNiagaraGraphPinNumeric.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNiagaraGraphPinNumeric.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNiagaraGraphPinNumeric.h index a1cc21470987..ed7105173ae4 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNiagaraGraphPinNumeric.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNiagaraGraphPinNumeric.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNiagaraNewAssetDialog.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNiagaraNewAssetDialog.cpp index 0f4803c23327..59bac5f5927a 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNiagaraNewAssetDialog.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNiagaraNewAssetDialog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNiagaraNewAssetDialog.h" #include "NiagaraEmitter.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNiagaraNewAssetDialog.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNiagaraNewAssetDialog.h index cd0b6c84c0e7..7e8f35052b17 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNiagaraNewAssetDialog.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNiagaraNewAssetDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNiagaraParameterEditor.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNiagaraParameterEditor.cpp index 918aab4f749a..9f2da1f954bc 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNiagaraParameterEditor.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNiagaraParameterEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNiagaraParameterEditor.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNiagaraTemplateAssetPicker.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNiagaraTemplateAssetPicker.cpp index 87d11d0654ab..83a2cc102b6c 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNiagaraTemplateAssetPicker.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNiagaraTemplateAssetPicker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNiagaraTemplateAssetPicker.h" #include "NiagaraEmitter.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNiagaraTemplateAssetPicker.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNiagaraTemplateAssetPicker.h index 05c48e9e03ab..070d36850ffc 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNiagaraTemplateAssetPicker.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/SNiagaraTemplateAssetPicker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/LevelSequence/NiagaraSystemSpawnSection.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/LevelSequence/NiagaraSystemSpawnSection.cpp index 2557bb209b8e..7faa2db603ea 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/LevelSequence/NiagaraSystemSpawnSection.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/LevelSequence/NiagaraSystemSpawnSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sequencer/LevelSequence/NiagaraSystemSpawnSection.h" #include "MovieScene/MovieSceneNiagaraSystemSpawnSection.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/LevelSequence/NiagaraSystemSpawnSection.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/LevelSequence/NiagaraSystemSpawnSection.h index 7c6735d35272..8187b54a0034 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/LevelSequence/NiagaraSystemSpawnSection.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/LevelSequence/NiagaraSystemSpawnSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/LevelSequence/NiagaraSystemTrackEditor.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/LevelSequence/NiagaraSystemTrackEditor.cpp index 1dae8d4e7cda..59ade5dec038 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/LevelSequence/NiagaraSystemTrackEditor.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/LevelSequence/NiagaraSystemTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraSystemTrackEditor.h" #include "MovieScene/MovieSceneNiagaraSystemTrack.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/LevelSequence/NiagaraSystemTrackEditor.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/LevelSequence/NiagaraSystemTrackEditor.h index 89cbcf672f18..6090234b9b85 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/LevelSequence/NiagaraSystemTrackEditor.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/LevelSequence/NiagaraSystemTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/MovieSceneNiagaraEmitterTrack.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/MovieSceneNiagaraEmitterTrack.cpp index df7079665bf7..5f7287d7b696 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/MovieSceneNiagaraEmitterTrack.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/MovieSceneNiagaraEmitterTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneNiagaraEmitterTrack.h" #include "NiagaraEmitterHandle.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/MovieSceneNiagaraEmitterTrack.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/MovieSceneNiagaraEmitterTrack.h index ecb369b17b91..0a6d88af5abf 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/MovieSceneNiagaraEmitterTrack.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/MovieSceneNiagaraEmitterTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/MovieSceneNiagaraEmitterTrackInstance.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/MovieSceneNiagaraEmitterTrackInstance.cpp index 322a73309b5f..fa082905365a 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/MovieSceneNiagaraEmitterTrackInstance.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/MovieSceneNiagaraEmitterTrackInstance.cpp @@ -1,3 +1,3 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneNiagaraEmitterTrackInstance.h" \ No newline at end of file diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/MovieSceneNiagaraEmitterTrackInstance.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/MovieSceneNiagaraEmitterTrackInstance.h index fa32a7190d1a..23df632a7699 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/MovieSceneNiagaraEmitterTrackInstance.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/MovieSceneNiagaraEmitterTrackInstance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/NiagaraEmitterTrackEditor.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/NiagaraEmitterTrackEditor.cpp index 26e58bf6d8ef..ae5360dbf4d4 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/NiagaraEmitterTrackEditor.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/NiagaraEmitterTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraEmitterTrackEditor.h" #include "NiagaraEmitter.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/NiagaraEmitterTrackEditor.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/NiagaraEmitterTrackEditor.h index 822d02a3fecb..e4b6a605be3c 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/NiagaraEmitterTrackEditor.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/NiagaraEmitterTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/NiagaraSequence.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/NiagaraSequence.cpp index 45f8a9555fd0..8299e55fc884 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/NiagaraSequence.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/NiagaraSequence.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraSequence.h" #include "ViewModels/NiagaraSystemViewModel.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/NiagaraSequence.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/NiagaraSequence.h index a63bbb2afef9..740c60c4ebcb 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/NiagaraSequence.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/NiagaraSequence.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/Sections/MovieSceneNiagaraEmitterSection.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/Sections/MovieSceneNiagaraEmitterSection.cpp index 626e16f43a4e..a4dda282f060 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/Sections/MovieSceneNiagaraEmitterSection.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/Sections/MovieSceneNiagaraEmitterSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneNiagaraEmitterSection.h" #include "NiagaraEmitterSection.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/Sections/MovieSceneNiagaraEmitterSection.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/Sections/MovieSceneNiagaraEmitterSection.h index 54efa0315111..da4863544f37 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/Sections/MovieSceneNiagaraEmitterSection.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/Sections/MovieSceneNiagaraEmitterSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/Sections/NiagaraEmitterSection.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/Sections/NiagaraEmitterSection.cpp index ad76a6b56d25..21facb80aae6 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/Sections/NiagaraEmitterSection.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/Sections/NiagaraEmitterSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraEmitterSection.h" #include "MovieSceneNiagaraEmitterSection.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/Sections/NiagaraEmitterSection.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/Sections/NiagaraEmitterSection.h index e4ed417655e0..95dd569eb38f 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/Sections/NiagaraEmitterSection.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Sequencer/NiagaraSequence/Sections/NiagaraEmitterSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TNiagaraGraphPinEditableName.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TNiagaraGraphPinEditableName.h index 9d5bf4b7f001..d51bc92fbd02 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TNiagaraGraphPinEditableName.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TNiagaraGraphPinEditableName.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Tests/NiagaraEditorTestUtilities.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Tests/NiagaraEditorTestUtilities.cpp index 2e190c56073d..8df2d22b40e9 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Tests/NiagaraEditorTestUtilities.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Tests/NiagaraEditorTestUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraEditorTestUtilities.h" #include "NiagaraSystem.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Tests/NiagaraEditorTestUtilities.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Tests/NiagaraEditorTestUtilities.h index 0dbcd054f297..8a78e24bf515 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Tests/NiagaraEditorTestUtilities.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Tests/NiagaraEditorTestUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Tests/NiagaraEmitterInheritanceTests.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Tests/NiagaraEmitterInheritanceTests.cpp index e1ec29008573..4ab20c53b8f2 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Tests/NiagaraEmitterInheritanceTests.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Tests/NiagaraEmitterInheritanceTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraEmitterInheritanceTests.h" #include "NiagaraScriptMergeManager.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Tests/NiagaraEmitterInheritanceTests.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Tests/NiagaraEmitterInheritanceTests.h index bce76802e129..4b35abaa33d1 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Tests/NiagaraEmitterInheritanceTests.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Tests/NiagaraEmitterInheritanceTests.h @@ -1,3 +1,3 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once \ No newline at end of file diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Tests/NiagaraStackViewModelTests.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Tests/NiagaraStackViewModelTests.cpp index 6c7d244d424a..a1fea0d2bcbe 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Tests/NiagaraStackViewModelTests.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Tests/NiagaraStackViewModelTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraStackViewModelTests.h" #include "ViewModels/NiagaraSystemViewModel.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Tests/NiagaraStackViewModelTests.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Tests/NiagaraStackViewModelTests.h index 2e58a3b24ad6..a85cba917047 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Tests/NiagaraStackViewModelTests.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Tests/NiagaraStackViewModelTests.h @@ -1,2 +1,2 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once \ No newline at end of file diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Toolkits/NiagaraParameterCollectionToolkit.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Toolkits/NiagaraParameterCollectionToolkit.cpp index ca7bd6d426c6..ce329e5d9ee5 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Toolkits/NiagaraParameterCollectionToolkit.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Toolkits/NiagaraParameterCollectionToolkit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraParameterCollectionToolkit.h" #include "NiagaraEditorModule.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Toolkits/NiagaraParameterCollectionToolkit.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Toolkits/NiagaraParameterCollectionToolkit.h index 496746cc1d6f..006487fe49e9 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Toolkits/NiagaraParameterCollectionToolkit.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Toolkits/NiagaraParameterCollectionToolkit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Toolkits/NiagaraScriptToolkit.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Toolkits/NiagaraScriptToolkit.cpp index 94c8854976eb..9eeb467b4f65 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Toolkits/NiagaraScriptToolkit.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Toolkits/NiagaraScriptToolkit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraScriptToolkit.h" #include "NiagaraEditorModule.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Toolkits/NiagaraScriptToolkit.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Toolkits/NiagaraScriptToolkit.h index 978948f46653..5aa6dbe35471 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Toolkits/NiagaraScriptToolkit.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Toolkits/NiagaraScriptToolkit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Toolkits/NiagaraSystemToolkit.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Toolkits/NiagaraSystemToolkit.cpp index 19311d6ab579..9482153f1f2e 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Toolkits/NiagaraSystemToolkit.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Toolkits/NiagaraSystemToolkit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraSystemToolkit.h" #include "NiagaraEditorModule.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Toolkits/NiagaraSystemToolkit.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Toolkits/NiagaraSystemToolkit.h index 9068ccc8959f..508efc961857 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Toolkits/NiagaraSystemToolkit.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Toolkits/NiagaraSystemToolkit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraBoolTypeEditorUtilities.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraBoolTypeEditorUtilities.cpp index a16f6262a97f..81cab412a953 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraBoolTypeEditorUtilities.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraBoolTypeEditorUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraBoolTypeEditorUtilities.h" #include "NiagaraTypes.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraBoolTypeEditorUtilities.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraBoolTypeEditorUtilities.h index daf84d64d738..44c57cebfbc5 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraBoolTypeEditorUtilities.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraBoolTypeEditorUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraColorTypeEditorUtilities.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraColorTypeEditorUtilities.cpp index db3a25a1d7d2..ab3abed2a987 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraColorTypeEditorUtilities.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraColorTypeEditorUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraColorTypeEditorUtilities.h" #include "SNiagaraParameterEditor.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraColorTypeEditorUtilities.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraColorTypeEditorUtilities.h index dab9934039b9..eb935e163e36 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraColorTypeEditorUtilities.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraColorTypeEditorUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraDataInterfaceCurveTypeEditorUtilities.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraDataInterfaceCurveTypeEditorUtilities.cpp index 2cbd374de502..9771d7b7afa6 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraDataInterfaceCurveTypeEditorUtilities.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraDataInterfaceCurveTypeEditorUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraDataInterfaceCurveTypeEditorUtilities.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraDataInterfaceCurveTypeEditorUtilities.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraDataInterfaceCurveTypeEditorUtilities.h index 877997ac9c40..7fbbd3ad3fe8 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraDataInterfaceCurveTypeEditorUtilities.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraDataInterfaceCurveTypeEditorUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraEnumTypeEditorUtilities.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraEnumTypeEditorUtilities.cpp index a8f86d146889..1c69c2f53142 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraEnumTypeEditorUtilities.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraEnumTypeEditorUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraEnumTypeEditorUtilities.h" #include "SNiagaraParameterEditor.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraEnumTypeEditorUtilities.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraEnumTypeEditorUtilities.h index 2ee117b789c7..24e69d98678e 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraEnumTypeEditorUtilities.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraEnumTypeEditorUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraFloatTypeEditorUtilities.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraFloatTypeEditorUtilities.cpp index c69f4d7ac624..545b881ede09 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraFloatTypeEditorUtilities.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraFloatTypeEditorUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraFloatTypeEditorUtilities.h" #include "SNiagaraParameterEditor.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraFloatTypeEditorUtilities.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraFloatTypeEditorUtilities.h index 6f63b18d8f01..db3ab68b2aae 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraFloatTypeEditorUtilities.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraFloatTypeEditorUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraIntegerTypeEditorUtilities.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraIntegerTypeEditorUtilities.cpp index 0a754b01c3e6..abf10d8cea77 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraIntegerTypeEditorUtilities.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraIntegerTypeEditorUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraIntegerTypeEditorUtilities.h" #include "SNiagaraParameterEditor.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraIntegerTypeEditorUtilities.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraIntegerTypeEditorUtilities.h index 37e885a6c795..2962a7fb5f49 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraIntegerTypeEditorUtilities.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraIntegerTypeEditorUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraMatrixTypeEditorUtilities.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraMatrixTypeEditorUtilities.cpp index 7292ebb6d784..05efb1762e2b 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraMatrixTypeEditorUtilities.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraMatrixTypeEditorUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraMatrixTypeEditorUtilities.h" #include "NiagaraTypes.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraMatrixTypeEditorUtilities.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraMatrixTypeEditorUtilities.h index feb35e41c6c3..3e84d1e67ed9 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraMatrixTypeEditorUtilities.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraMatrixTypeEditorUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraVectorTypeEditorUtilities.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraVectorTypeEditorUtilities.cpp index 720c06c1c906..1d9cb8bc022c 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraVectorTypeEditorUtilities.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraVectorTypeEditorUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraVectorTypeEditorUtilities.h" #include "SNiagaraParameterEditor.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraVectorTypeEditorUtilities.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraVectorTypeEditorUtilities.h index b6545580844a..a01e9d49f252 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraVectorTypeEditorUtilities.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/TypeEditorUtilities/NiagaraVectorTypeEditorUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraCollectionParameterViewModel.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraCollectionParameterViewModel.cpp index c8717cf52e5c..b8482d94b623 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraCollectionParameterViewModel.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraCollectionParameterViewModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraCollectionParameterViewModel.h" #include "NiagaraEditorUtilities.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraCollectionParameterViewModel.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraCollectionParameterViewModel.h index 2b85a7cd88c4..013663b33194 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraCollectionParameterViewModel.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraCollectionParameterViewModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraConvertNodeViewModel.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraConvertNodeViewModel.cpp index 34eef3ac5fb0..5aa0a232c5ff 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraConvertNodeViewModel.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraConvertNodeViewModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraConvertNodeViewModel.h" #include "NiagaraNodeConvert.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraConvertNodeViewModel.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraConvertNodeViewModel.h index 4c5e0f4ec717..abccabac6ca3 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraConvertNodeViewModel.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraConvertNodeViewModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraConvertPinSocketViewModel.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraConvertPinSocketViewModel.cpp index 8c3fcffbe70e..1aca194681a2 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraConvertPinSocketViewModel.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraConvertPinSocketViewModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraConvertPinSocketViewModel.h" #include "NiagaraConvertPinViewModel.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraConvertPinSocketViewModel.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraConvertPinSocketViewModel.h index 5d9191b73907..960c72963e59 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraConvertPinSocketViewModel.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraConvertPinSocketViewModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraConvertPinViewModel.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraConvertPinViewModel.cpp index 2f8a0903f722..2e63ffab8cea 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraConvertPinViewModel.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraConvertPinViewModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraConvertPinViewModel.h" #include "NiagaraNodeConvert.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraConvertPinViewModel.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraConvertPinViewModel.h index 4dd939afef0f..33abff3c152e 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraConvertPinViewModel.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraConvertPinViewModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Templates/SharedPointer.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraEmitterHandleViewModel.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraEmitterHandleViewModel.cpp index e9ffbae9a76e..5611f08743be 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraEmitterHandleViewModel.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraEmitterHandleViewModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/NiagaraEmitterHandleViewModel.h" #include "NiagaraSystem.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraEmitterViewModel.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraEmitterViewModel.cpp index ea005b0ac51b..7f02be998388 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraEmitterViewModel.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraEmitterViewModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/NiagaraEmitterViewModel.h" #include "NiagaraEmitter.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraMetaDataCollectionViewModel.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraMetaDataCollectionViewModel.cpp index 3b15215c7f52..01681ed9a980 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraMetaDataCollectionViewModel.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraMetaDataCollectionViewModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraMetaDataCollectionViewModel.h" #include "NiagaraTypes.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraMetaDataCollectionViewModel.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraMetaDataCollectionViewModel.h index f96a9992558c..9320528aae60 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraMetaDataCollectionViewModel.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraMetaDataCollectionViewModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraMetaDataViewModel.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraMetaDataViewModel.cpp index f2c6015bf2cb..f94d639694e4 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraMetaDataViewModel.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraMetaDataViewModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraMetaDataViewModel.h" #include "NiagaraEditorUtilities.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraMetaDataViewModel.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraMetaDataViewModel.h index eed2e1dd5e3a..a80fbdfba0ff 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraMetaDataViewModel.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraMetaDataViewModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraParameterCollectionAssetViewModel.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraParameterCollectionAssetViewModel.cpp index 95a8bd89f18f..28ff2b36b3a0 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraParameterCollectionAssetViewModel.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraParameterCollectionAssetViewModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraParameterCollectionAssetViewModel.h" #include "NiagaraParameterCollection.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraParameterCollectionAssetViewModel.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraParameterCollectionAssetViewModel.h index 7b31afa765b5..1167662c4b70 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraParameterCollectionAssetViewModel.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraParameterCollectionAssetViewModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraParameterCollectionViewModel.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraParameterCollectionViewModel.cpp index c72fbd956277..7c90ea114622 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraParameterCollectionViewModel.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraParameterCollectionViewModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraParameterCollectionViewModel.h" #include "NiagaraParameterViewModel.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraParameterCollectionViewModel.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraParameterCollectionViewModel.h index 4fe5e6f97b80..d367d2d87131 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraParameterCollectionViewModel.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraParameterCollectionViewModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraParameterEditMode.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraParameterEditMode.h index 1f736c3573c6..fcfea6fb6094 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraParameterEditMode.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraParameterEditMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraParameterViewModel.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraParameterViewModel.cpp index 4e7d4cf74844..d17d2749d7ef 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraParameterViewModel.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraParameterViewModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraParameterViewModel.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraParameterViewModel.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraParameterViewModel.h index cebde3b183e0..2b32da554e90 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraParameterViewModel.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraParameterViewModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptGraphViewModel.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptGraphViewModel.cpp index 75ba4460fa03..b14b48d4f162 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptGraphViewModel.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptGraphViewModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraScriptGraphViewModel.h" #include "NiagaraScript.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptGraphViewModel.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptGraphViewModel.h index b3bc3732a1ce..2fb80507f29c 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptGraphViewModel.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptGraphViewModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptInputCollectionViewModel.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptInputCollectionViewModel.cpp index 08c83bd50f66..dfe9e28073b3 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptInputCollectionViewModel.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptInputCollectionViewModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraScriptInputCollectionViewModel.h" #include "NiagaraScript.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptInputCollectionViewModel.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptInputCollectionViewModel.h index 36f676992f8b..5938568085ac 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptInputCollectionViewModel.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptInputCollectionViewModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptOutputCollectionViewModel.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptOutputCollectionViewModel.cpp index 2a2159d25b6a..1df48982c75b 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptOutputCollectionViewModel.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptOutputCollectionViewModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraScriptOutputCollectionViewModel.h" #include "NiagaraScript.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptOutputCollectionViewModel.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptOutputCollectionViewModel.h index 43cecfc87301..96d0e52cfd3e 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptOutputCollectionViewModel.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptOutputCollectionViewModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptParameterViewModel.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptParameterViewModel.cpp index 82a414c98e11..fc3e9904840e 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptParameterViewModel.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptParameterViewModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraScriptParameterViewModel.h" #include "NiagaraEditorUtilities.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptParameterViewModel.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptParameterViewModel.h index 3f80e83cf33d..d7111e584157 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptParameterViewModel.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptParameterViewModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptViewModel.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptViewModel.cpp index 551cc6cc494b..d105c6a5122c 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptViewModel.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptViewModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraScriptViewModel.h" #include "NiagaraScript.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptViewModel.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptViewModel.h index 299695728c80..7a163936d142 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptViewModel.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptViewModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraSystemScriptViewModel.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraSystemScriptViewModel.cpp index 3845295b338d..6a9342f98fc7 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraSystemScriptViewModel.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraSystemScriptViewModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraSystemScriptViewModel.h" #include "NiagaraSystem.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraSystemScriptViewModel.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraSystemScriptViewModel.h index 7fbd5d8b1094..aa1e113cd8f5 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraSystemScriptViewModel.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraSystemScriptViewModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraSystemViewModel.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraSystemViewModel.cpp index f00e27de60be..207b69bd468c 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraSystemViewModel.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraSystemViewModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/NiagaraSystemViewModel.h" #include "NiagaraSystem.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraParameterHandle.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraParameterHandle.cpp index 1e7553a7c42c..583de0423a48 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraParameterHandle.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraParameterHandle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/Stack/NiagaraParameterHandle.h" #include "NiagaraNodeFunctionCall.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackAdvancedExpander.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackAdvancedExpander.cpp index 9a1b2b609baa..20aa96698683 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackAdvancedExpander.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackAdvancedExpander.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/Stack/NiagaraStackAdvancedExpander.h" #include "NiagaraStackEditorData.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackEmitterSpawnScriptItemGroup.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackEmitterSpawnScriptItemGroup.cpp index 210bae88ce76..10058c35a1c5 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackEmitterSpawnScriptItemGroup.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackEmitterSpawnScriptItemGroup.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/Stack/NiagaraStackEmitterSpawnScriptItemGroup.h" #include "ViewModels/Stack/NiagaraStackObject.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackEntry.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackEntry.cpp index 87309fb8b843..70831de04645 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackEntry.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackEntry.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/Stack/NiagaraStackEntry.h" #include "ViewModels/Stack/NiagaraStackErrorItem.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackErrorItem.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackErrorItem.cpp index a8d7ad114187..e52392a05c6c 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackErrorItem.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackErrorItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/Stack/NiagaraStackErrorItem.h" #include "NiagaraStackEditorData.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackEventHandlerGroup.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackEventHandlerGroup.cpp index c780698e9d14..d85e13d139dd 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackEventHandlerGroup.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackEventHandlerGroup.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/Stack/NiagaraStackEventHandlerGroup.h" #include "ViewModels/Stack/NiagaraStackRendererItem.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackEventScriptItemGroup.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackEventScriptItemGroup.cpp index cdfddeb9d6e1..81527d5237b3 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackEventScriptItemGroup.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackEventScriptItemGroup.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/Stack/NiagaraStackEventScriptItemGroup.h" #include "NiagaraEmitter.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackFunctionInput.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackFunctionInput.cpp index 7bc95e6e8884..b1263bf34087 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackFunctionInput.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackFunctionInput.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/Stack/NiagaraStackFunctionInput.h" #include "ViewModels/Stack/NiagaraStackFunctionInputCollection.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackFunctionInputCollection.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackFunctionInputCollection.cpp index f86544429e4e..1cfcef26ee58 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackFunctionInputCollection.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackFunctionInputCollection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/Stack/NiagaraStackFunctionInputCollection.h" #include "ViewModels/Stack/NiagaraStackFunctionInput.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackFunctionInputCondition.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackFunctionInputCondition.cpp index 03d6162ee086..00dcdf1e2843 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackFunctionInputCondition.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackFunctionInputCondition.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/Stack/NiagaraStackFunctionInputCondition.h" #include "NiagaraEditorModule.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackGraphUtilities.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackGraphUtilities.cpp index e0d2a389dabd..61b5b2766b54 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackGraphUtilities.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackGraphUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/Stack/NiagaraStackGraphUtilities.h" #include "NiagaraParameterMapHistory.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackInputCategory.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackInputCategory.cpp index ec1d9de0565e..8be293fc0bdc 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackInputCategory.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackInputCategory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/Stack/NiagaraStackInputCategory.h" #include "ViewModels/Stack/NiagaraStackFunctionInput.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackItem.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackItem.cpp index 675a1cedf5a0..9411aadf1370 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackItem.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/Stack/NiagaraStackItem.h" #include "ViewModels/Stack/NiagaraStackSpacer.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackItemGroup.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackItemGroup.cpp index 0c6cb97d4388..d7ba31146b66 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackItemGroup.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackItemGroup.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/Stack/NiagaraStackItemGroup.h" #include "ViewModels/Stack/NiagaraStackItem.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackModuleItem.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackModuleItem.cpp index 1d9982a129e7..8049f8ac8d20 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackModuleItem.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackModuleItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/Stack/NiagaraStackModuleItem.h" #include "NiagaraEditorModule.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackModuleItemOutput.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackModuleItemOutput.cpp index 897c3ea31595..6f669c783291 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackModuleItemOutput.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackModuleItemOutput.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/Stack/NiagaraStackModuleItemOutput.h" #include "NiagaraNodeFunctionCall.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackModuleItemOutputCollection.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackModuleItemOutputCollection.cpp index e95951d9ef3d..925a67670f17 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackModuleItemOutputCollection.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackModuleItemOutputCollection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/Stack/NiagaraStackModuleItemOutputCollection.h" #include "ViewModels/Stack/NiagaraStackModuleItemOutput.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackModuleSpacer.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackModuleSpacer.cpp index fdc1c2dd1374..96f17b1f34e4 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackModuleSpacer.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackModuleSpacer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/Stack/NiagaraStackModuleSpacer.h" #include "NiagaraActions.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackObject.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackObject.cpp index 0de5f642a60f..d9492bac19ee 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackObject.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackObject.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/Stack/NiagaraStackObject.h" #include "ViewModels/Stack/NiagaraStackPropertyRow.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackParameterStoreEntry.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackParameterStoreEntry.cpp index 8763f1669bdd..8d1b13fe560e 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackParameterStoreEntry.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackParameterStoreEntry.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/Stack/NiagaraStackParameterStoreEntry.h" #include "NiagaraScriptSource.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackParameterStoreGroup.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackParameterStoreGroup.cpp index 6139afbe140f..266d6705d49d 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackParameterStoreGroup.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackParameterStoreGroup.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/Stack/NiagaraStackParameterStoreGroup.h" #include "ViewModels/Stack/NiagaraStackModuleItem.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackPropertyRow.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackPropertyRow.cpp index 358a94248de4..80624053f2f7 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackPropertyRow.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackPropertyRow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/Stack/NiagaraStackPropertyRow.h" #include "NiagaraNode.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackRenderItemGroup.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackRenderItemGroup.cpp index f8b935d6a79f..3caa71541f90 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackRenderItemGroup.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackRenderItemGroup.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/Stack/NiagaraStackRenderItemGroup.h" #include "ViewModels/Stack/NiagaraStackRendererItem.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackRendererItem.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackRendererItem.cpp index 6e0a4a55b5ca..d9451f300192 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackRendererItem.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackRendererItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/Stack/NiagaraStackRendererItem.h" #include "ViewModels/Stack/NiagaraStackObject.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackRoot.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackRoot.cpp index a778e33535f8..ae90267ee7ce 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackRoot.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackRoot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/Stack/NiagaraStackRoot.h" #include "ViewModels/Stack/NiagaraStackScriptItemGroup.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackScriptItemGroup.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackScriptItemGroup.cpp index 4c41538709c1..1c5e86785be2 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackScriptItemGroup.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackScriptItemGroup.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/Stack/NiagaraStackScriptItemGroup.h" #include "ViewModels/Stack/NiagaraStackModuleItem.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackSpacer.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackSpacer.cpp index 8ee0b6767c77..58aadb9d9b16 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackSpacer.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackSpacer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/Stack/NiagaraStackSpacer.h" #include "NiagaraActions.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackViewModel.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackViewModel.cpp index 99e87605e32a..b425c85fcc51 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackViewModel.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackViewModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/Stack/NiagaraStackViewModel.h" #include "ViewModels/Stack/NiagaraStackRoot.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraConvertPinSocket.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraConvertPinSocket.cpp index 1c2e1c3fc988..aa07183139ca 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraConvertPinSocket.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraConvertPinSocket.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNiagaraConvertPinSocket.h" #include "NiagaraConvertNodeViewModel.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraConvertPinSocket.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraConvertPinSocket.h index 27ee02d8a5e4..ae4ea66f50f8 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraConvertPinSocket.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraConvertPinSocket.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraCurveEditor.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraCurveEditor.cpp index ac3e58891d19..d90bfdf23bb8 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraCurveEditor.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraCurveEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNiagaraCurveEditor.h" #include "ViewModels/NiagaraSystemViewModel.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraCurveEditor.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraCurveEditor.h index 748402ca511b..795847f47af3 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraCurveEditor.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraCurveEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Widgets/SCompoundWidget.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGeneratedCodeView.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGeneratedCodeView.cpp index e4284635a37c..e9bda7adf628 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGeneratedCodeView.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGeneratedCodeView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNiagaraGeneratedCodeView.h" #include "Textures/SlateIcon.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGeneratedCodeView.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGeneratedCodeView.h index e02de721cc5d..83d22d6ef8b4 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGeneratedCodeView.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGeneratedCodeView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNode.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNode.cpp index c07d140c6f30..918fbef4c58b 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNode.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNiagaraGraphNode.h" #include "GraphEditorSettings.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNode.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNode.h index 3c50e7170cdd..fcb3e1fcd383 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNode.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeConvert.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeConvert.cpp index 7966b3597d6e..c212414e4603 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeConvert.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeConvert.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNiagaraGraphNodeConvert.h" #include "NiagaraNodeConvert.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeConvert.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeConvert.h index ba9678853af9..9f3996e6c587 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeConvert.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeConvert.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeCustomHlsl.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeCustomHlsl.cpp index 01130ccd3efe..9534d3813b4f 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeCustomHlsl.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeCustomHlsl.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNiagaraGraphNodeCustomHlsl.h" #include "NiagaraNodeCustomHlsl.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeCustomHlsl.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeCustomHlsl.h index 0909fc07da9f..b8257bef5d17 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeCustomHlsl.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeCustomHlsl.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeInput.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeInput.cpp index 46ccbcc338ad..982c0781eced 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeInput.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeInput.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNiagaraGraphNodeInput.h" #include "NiagaraNodeInput.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeInput.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeInput.h index acb7503026b4..1e11efb4be4d 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeInput.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeInput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeWriteDataSet.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeWriteDataSet.cpp index fbfe2e2bc3a1..6af3218fcc1a 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeWriteDataSet.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeWriteDataSet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNiagaraGraphNodeWriteDataSet.h" #include "NiagaraNodeInput.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeWriteDataSet.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeWriteDataSet.h index 4af0fbccaeb7..3c8bef541a77 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeWriteDataSet.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphNodeWriteDataSet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphParameterMapGetNode.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphParameterMapGetNode.cpp index 752139c1ff0e..eb982af74e5b 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphParameterMapGetNode.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphParameterMapGetNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNiagaraGraphParameterMapGetNode.h" #include "NiagaraNodeParameterMapGet.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphParameterMapGetNode.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphParameterMapGetNode.h index d25440c34e8e..577b82edbfc4 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphParameterMapGetNode.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphParameterMapGetNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "SNiagaraGraphNode.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphPinAdd.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphPinAdd.cpp index 5ca53576c626..c1474aa0a158 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphPinAdd.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphPinAdd.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNiagaraGraphPinAdd.h" #include "NiagaraNodeWithDynamicPins.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphPinAdd.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphPinAdd.h index 885c769eeadd..46a8370d1e95 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphPinAdd.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraGraphPinAdd.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraParameterCollection.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraParameterCollection.cpp index 6ea750a48b20..440f2150bd52 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraParameterCollection.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraParameterCollection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNiagaraParameterCollection.h" #include "NiagaraEditorModule.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraParameterCollection.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraParameterCollection.h index 5db93c5cc3b1..04e07e0f3781 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraParameterCollection.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraParameterCollection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraParameterMapPaletteItem.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraParameterMapPaletteItem.cpp index b80931dcaac4..fbd25fb5133c 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraParameterMapPaletteItem.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraParameterMapPaletteItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNiagaraParameterMapPaletteItem.h" #include "NiagaraActions.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraParameterMapPaletteItem.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraParameterMapPaletteItem.h index d23a78866586..7cc234a752f5 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraParameterMapPaletteItem.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraParameterMapPaletteItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraParameterMapView.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraParameterMapView.cpp index 54c4d35e6ae7..f3b2cc17a977 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraParameterMapView.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraParameterMapView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNiagaraParameterMapView.h" #include "SNiagaraParameterMapPaletteItem.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraParameterMapView.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraParameterMapView.h index badf219493a3..f029834b89d9 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraParameterMapView.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraParameterMapView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraScriptGraph.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraScriptGraph.cpp index c6ec5f54b95c..8040443d8e9c 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraScriptGraph.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraScriptGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNiagaraScriptGraph.h" #include "NiagaraScriptGraphViewModel.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraScriptGraph.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraScriptGraph.h index 998db8d82a42..a5d8eafb6492 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraScriptGraph.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraScriptGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSelectedEmitterHandles.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSelectedEmitterHandles.cpp index f935aa5ba13a..7dc2dc67a420 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSelectedEmitterHandles.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSelectedEmitterHandles.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNiagaraSelectedEmitterHandles.h" #include "NiagaraEditorStyle.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSelectedEmitterHandles.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSelectedEmitterHandles.h index 0522cf54a569..458935bf5dc4 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSelectedEmitterHandles.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSelectedEmitterHandles.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSelectedObjectsDetails.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSelectedObjectsDetails.cpp index 9dc2f9680c3d..4892f9166a39 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSelectedObjectsDetails.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSelectedObjectsDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNiagaraSelectedObjectsDetails.h" #include "NiagaraObjectSelection.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSelectedObjectsDetails.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSelectedObjectsDetails.h index 4631a9a3779b..49817c7e51f2 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSelectedObjectsDetails.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSelectedObjectsDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSpreadsheetView.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSpreadsheetView.cpp index 75a1cb663d66..4909ae56aa58 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSpreadsheetView.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSpreadsheetView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNiagaraSpreadsheetView.h" #include "Textures/SlateIcon.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSpreadsheetView.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSpreadsheetView.h index f621e4692e72..b726f4775626 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSpreadsheetView.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSpreadsheetView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSystemScript.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSystemScript.cpp index 5800c13e4947..2ad6db1c31bb 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSystemScript.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSystemScript.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNiagaraSystemScript.h" #include "ViewModels/NiagaraSystemViewModel.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSystemScript.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSystemScript.h index 6d0f36581ddb..a5a522fdcbd6 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSystemScript.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSystemScript.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Widgets/SCompoundWidget.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSystemViewport.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSystemViewport.cpp index 11e6653fcc9a..97c5dc577174 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSystemViewport.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSystemViewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNiagaraSystemViewport.h" #include "Widgets/Layout/SBox.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSystemViewport.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSystemViewport.h index 7bd949b881e5..c75381c2d090 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSystemViewport.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSystemViewport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSystemViewportToolBar.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSystemViewportToolBar.cpp index 71f06289e6e2..f7baf5f9f241 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSystemViewportToolBar.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSystemViewportToolBar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNiagaraSystemViewportToolBar.h" #include "Widgets/Layout/SBorder.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSystemViewportToolBar.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSystemViewportToolBar.h index 3d766040d13f..e1ab9dd4a9f9 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSystemViewportToolBar.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/Widgets/SNiagaraSystemViewportToolBar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ActorFactoryNiagara.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ActorFactoryNiagara.h index fe5a23dc3031..7b410dae6155 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ActorFactoryNiagara.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ActorFactoryNiagara.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/Customizations/NiagaraEventScriptPropertiesCustomization.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/Customizations/NiagaraEventScriptPropertiesCustomization.h index d271b7aab443..137d28d11292 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/Customizations/NiagaraEventScriptPropertiesCustomization.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/Customizations/NiagaraEventScriptPropertiesCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/EdGraphSchema_Niagara.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/EdGraphSchema_Niagara.h index 8abadc6db62e..b0e1a665832c 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/EdGraphSchema_Niagara.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/EdGraphSchema_Niagara.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/INiagaraCompiler.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/INiagaraCompiler.h index 01a6e13faebf..f38d6c38dbdd 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/INiagaraCompiler.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/INiagaraCompiler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/INiagaraEditorTypeUtilities.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/INiagaraEditorTypeUtilities.h index 6f2492e55105..703a892e5c17 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/INiagaraEditorTypeUtilities.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/INiagaraEditorTypeUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Templates/SharedPointer.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraActions.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraActions.h index 99ffbb2246ca..ce15b5e0ad29 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraActions.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraCurveOwner.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraCurveOwner.h index 92b14ffc380f..ca8c95976795 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraCurveOwner.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraCurveOwner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorCommands.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorCommands.h index acab52257983..451760bd9dca 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorCommands.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Framework/Commands/Commands.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorCommon.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorCommon.h index 6cb3af3e4213..7f6ddfff1449 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorCommon.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorModule.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorModule.h index 2f67ce5bb5a9..19b493ca56e6 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorModule.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorSettings.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorSettings.h index f2247e6a41d7..352167a52f08 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorSettings.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorStyle.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorStyle.h index 2396c8248845..1ab6068ff31e 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorStyle.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Styling/ISlateStyle.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorTickables.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorTickables.h index af5740a9198d..706ed7b59d83 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorTickables.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorTickables.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorUtilities.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorUtilities.h index b58ab9db8fd5..7cf857d8d4ea 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorUtilities.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEmitterFactoryNew.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEmitterFactoryNew.h index d2ccfa5167f2..76d62d060e46 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEmitterFactoryNew.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEmitterFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "NiagaraSettings.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraGraph.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraGraph.h index 9f8be528b11a..1df93c8361a9 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraGraph.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNode.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNode.h index 3c27ad6cf554..ab9744fd33a1 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNode.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeAssignment.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeAssignment.h index 3f79ecaff272..919fe1c9b91c 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeAssignment.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeAssignment.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeCustomHlsl.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeCustomHlsl.h index d12ea4439d37..cd7066e322d9 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeCustomHlsl.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeCustomHlsl.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeDataSetBase.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeDataSetBase.h index 9f31f74fc911..ee41774c311a 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeDataSetBase.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeDataSetBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeFunctionCall.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeFunctionCall.h index 56f9df0d4d93..40163e5a217f 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeFunctionCall.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeFunctionCall.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeInput.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeInput.h index e9b8298d8c14..7931bc2b6128 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeInput.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeInput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeOp.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeOp.h index e3b3128427ac..933cb52bc779 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeOp.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeOp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeOutput.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeOutput.h index 315b1640f08e..3bd63d3f4175 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeOutput.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeOutput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeReadDataSet.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeReadDataSet.h index e72f033dba6f..e76eadaab9d4 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeReadDataSet.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeReadDataSet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeWithDynamicPins.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeWithDynamicPins.h index c953f8ddae79..fbe0f81fee23 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeWithDynamicPins.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeWithDynamicPins.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeWriteDataSet.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeWriteDataSet.h index ec557e5b0066..7e85196dca5e 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeWriteDataSet.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeWriteDataSet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraParameterCollectionFactoryNew.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraParameterCollectionFactoryNew.h index 6f3b68826b08..bbfe26bfc004 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraParameterCollectionFactoryNew.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraParameterCollectionFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraParameterMapHistory.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraParameterMapHistory.h index 133bc289f786..8a40ecd181aa 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraParameterMapHistory.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraParameterMapHistory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraScriptFactoryNew.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraScriptFactoryNew.h index 566671cda965..abb23e72508a 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraScriptFactoryNew.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraScriptFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraScriptSource.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraScriptSource.h index 98a8cfefb3bc..1419af6582e6 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraScriptSource.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraScriptSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraSpawnShortcut.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraSpawnShortcut.h index 3d46b6341f36..f456335bdbe4 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraSpawnShortcut.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraSpawnShortcut.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraStackEditorData.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraStackEditorData.h index a1b340206734..4dbb9e7b5fae 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraStackEditorData.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraStackEditorData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraStackFunctionInputBinder.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraStackFunctionInputBinder.h index 9c6017854995..ee1d9a5f1995 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraStackFunctionInputBinder.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraStackFunctionInputBinder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraSystemFactoryNew.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraSystemFactoryNew.h index 07911abaaeea..e1b1d944b327 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraSystemFactoryNew.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraSystemFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/SNiagaraParameterEditor.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/SNiagaraParameterEditor.h index 039c34131ad3..a105dcb80895 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/SNiagaraParameterEditor.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/SNiagaraParameterEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Widgets/SCompoundWidget.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/NiagaraEmitterHandleViewModel.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/NiagaraEmitterHandleViewModel.h index 7d07019a77c0..c63d2e4c7f3d 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/NiagaraEmitterHandleViewModel.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/NiagaraEmitterHandleViewModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/NiagaraEmitterViewModel.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/NiagaraEmitterViewModel.h index 6f4ef8f25804..190d91629fc9 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/NiagaraEmitterViewModel.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/NiagaraEmitterViewModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/NiagaraSystemViewModel.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/NiagaraSystemViewModel.h index 80963be3dee0..4f038ef542d7 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/NiagaraSystemViewModel.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/NiagaraSystemViewModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/INiagaraStackItemGroupAddUtilities.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/INiagaraStackItemGroupAddUtilities.h index 5d8508d9996b..29c800c71f38 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/INiagaraStackItemGroupAddUtilities.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/INiagaraStackItemGroupAddUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraParameterHandle.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraParameterHandle.h index 16c62dfe8e12..640c6950e21b 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraParameterHandle.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraParameterHandle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackAdvancedExpander.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackAdvancedExpander.h index 4e8068f9eaff..3d7f29c79318 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackAdvancedExpander.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackAdvancedExpander.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackEmitterSpawnScriptItemGroup.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackEmitterSpawnScriptItemGroup.h index 00abe22d53d1..f66074eb8b44 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackEmitterSpawnScriptItemGroup.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackEmitterSpawnScriptItemGroup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackEntry.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackEntry.h index 5f9b13d0d056..5bac714c8c5c 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackEntry.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackEntry.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackErrorItem.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackErrorItem.h index 109f78e6668a..e976fb541e28 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackErrorItem.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackErrorItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackEventHandlerGroup.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackEventHandlerGroup.h index 6ded043167a8..45bb26df0f9e 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackEventHandlerGroup.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackEventHandlerGroup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackEventScriptItemGroup.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackEventScriptItemGroup.h index dd6b9739db9e..601d1a8c8fe3 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackEventScriptItemGroup.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackEventScriptItemGroup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackFunctionInput.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackFunctionInput.h index 981f49a79019..955a9f283613 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackFunctionInput.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackFunctionInput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackFunctionInputCollection.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackFunctionInputCollection.h index f3c9aad14045..97315b25e0e1 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackFunctionInputCollection.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackFunctionInputCollection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackFunctionInputCondition.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackFunctionInputCondition.h index 43de24b67e80..35f57f1602a1 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackFunctionInputCondition.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackFunctionInputCondition.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackGraphUtilities.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackGraphUtilities.h index d9fafeb6587c..7fdca2646b6d 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackGraphUtilities.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackGraphUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackInputCategory.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackInputCategory.h index a19bc6456423..9a56dbe5adb2 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackInputCategory.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackInputCategory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackItem.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackItem.h index fe09c0c8f95f..7e4cbcbe7566 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackItem.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackItemGroup.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackItemGroup.h index 976b65b48c9f..18234e573131 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackItemGroup.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackItemGroup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackModuleItem.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackModuleItem.h index 9e00264d2d87..d7ee316c5593 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackModuleItem.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackModuleItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackModuleItemOutput.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackModuleItemOutput.h index d7a81581849d..d7ee6c9d5583 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackModuleItemOutput.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackModuleItemOutput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackModuleItemOutputCollection.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackModuleItemOutputCollection.h index 4d436ce85fcc..2792dde1da29 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackModuleItemOutputCollection.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackModuleItemOutputCollection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackModuleSpacer.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackModuleSpacer.h index 2f2c26d6df83..6737b4c4ff8e 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackModuleSpacer.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackModuleSpacer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackObject.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackObject.h index 30a55e59c626..b8495a92f5e7 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackObject.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackParameterStoreEntry.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackParameterStoreEntry.h index 7581bdf0b558..2e9a35c17629 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackParameterStoreEntry.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackParameterStoreEntry.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "ViewModels/Stack/NiagaraStackItem.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackParameterStoreGroup.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackParameterStoreGroup.h index 5efeae638380..1a7ed4184638 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackParameterStoreGroup.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackParameterStoreGroup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackPropertyRow.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackPropertyRow.h index 0e8b793d7b9f..9707ebe339c2 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackPropertyRow.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackPropertyRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackRenderItemGroup.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackRenderItemGroup.h index 928151e6dfae..e50494c3b1a2 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackRenderItemGroup.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackRenderItemGroup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackRendererItem.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackRendererItem.h index 4ed07ac3ae43..f3ae90739dbf 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackRendererItem.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackRendererItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackRoot.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackRoot.h index f6888eff7147..5aac83dea03a 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackRoot.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackRoot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackScriptItemGroup.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackScriptItemGroup.h index fc275f9183c6..7684594213f0 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackScriptItemGroup.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackScriptItemGroup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackSpacer.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackSpacer.h index b880c6c33058..844dbae904c9 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackSpacer.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackSpacer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackViewModel.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackViewModel.h index 3e881afca8b7..4f425d2ca349 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackViewModel.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackViewModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/TNiagaraViewModelManager.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/TNiagaraViewModelManager.h index a341ff6211dc..8e187574274b 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/TNiagaraViewModelManager.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/TNiagaraViewModelManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Containers/Map.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/NiagaraEditorWidgets.Build.cs b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/NiagaraEditorWidgets.Build.cs index bf0e04e7dcdc..ddd5f29d7ebd 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/NiagaraEditorWidgets.Build.cs +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/NiagaraEditorWidgets.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDataInterfaceCurveDetails.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDataInterfaceCurveDetails.cpp index 7186eeba3aff..dcae6bb714b9 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDataInterfaceCurveDetails.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDataInterfaceCurveDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraDataInterfaceCurveDetails.h" #include "NiagaraCurveOwner.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDataInterfaceCurveDetails.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDataInterfaceCurveDetails.h index 2ad467df51c3..4cbe136351ac 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDataInterfaceCurveDetails.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDataInterfaceCurveDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDataInterfaceDetails.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDataInterfaceDetails.cpp index 0123093897bb..39df72782566 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDataInterfaceDetails.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDataInterfaceDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraDataInterfaceDetails.h" #include "IDetailCustomization.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDataInterfaceDetails.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDataInterfaceDetails.h index b96e4f9de10c..c79091473815 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDataInterfaceDetails.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDataInterfaceDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDataInterfaceSkeletalMeshDetails.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDataInterfaceSkeletalMeshDetails.cpp index 3ffa9077358f..ea7ac63250a3 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDataInterfaceSkeletalMeshDetails.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDataInterfaceSkeletalMeshDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraDataInterfaceSkeletalMeshDetails.h" #include "NiagaraDetailSourcedArrayBuilder.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDataInterfaceSkeletalMeshDetails.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDataInterfaceSkeletalMeshDetails.h index 9ed556943dc6..fbaf8e767b35 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDataInterfaceSkeletalMeshDetails.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDataInterfaceSkeletalMeshDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDetailSourcedArrayBuilder.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDetailSourcedArrayBuilder.cpp index 3f89840f1dfd..fa9dbd7a6b76 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDetailSourcedArrayBuilder.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDetailSourcedArrayBuilder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraDetailSourcedArrayBuilder.h" #include "NiagaraDataInterfaceDetails.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDetailSourcedArrayBuilder.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDetailSourcedArrayBuilder.h index c0b4e09161a4..2a0ae723a936 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDetailSourcedArrayBuilder.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/NiagaraDetailSourcedArrayBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/SNiagaraNamePropertySelector.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/SNiagaraNamePropertySelector.cpp index e8c14325907d..1bac50423575 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/SNiagaraNamePropertySelector.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/SNiagaraNamePropertySelector.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNiagaraNamePropertySelector.h" #include "NiagaraDataInterfaceDetails.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/SNiagaraNamePropertySelector.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/SNiagaraNamePropertySelector.h index 9b68dc08baa7..82bd17812b86 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/SNiagaraNamePropertySelector.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/DetailCustomizations/SNiagaraNamePropertySelector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/NiagaraEditorWidgetsModule.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/NiagaraEditorWidgetsModule.cpp index 94dee23b6c67..6aa5a99dee5f 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/NiagaraEditorWidgetsModule.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/NiagaraEditorWidgetsModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraEditorWidgetsModule.h" #include "NiagaraEditorWidgetsStyle.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/NiagaraEditorWidgetsStyle.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/NiagaraEditorWidgetsStyle.cpp index d9f014b69b1a..a7a09c7b34dc 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/NiagaraEditorWidgetsStyle.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/NiagaraEditorWidgetsStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraEditorWidgetsStyle.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/NiagaraEditorWidgetsStyle.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/NiagaraEditorWidgetsStyle.h index 1fbc6957a939..d66ba3f719b0 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/NiagaraEditorWidgetsStyle.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/NiagaraEditorWidgetsStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Styling/ISlateStyle.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/NiagaraEditorWidgetsUtilities.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/NiagaraEditorWidgetsUtilities.cpp index a2ddc3348088..13bd5ae0e06b 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/NiagaraEditorWidgetsUtilities.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/NiagaraEditorWidgetsUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraEditorWidgetsUtilities.h" #include "ViewModels/Stack/NiagaraStackEntry.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/NiagaraEditorWidgetsUtilities.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/NiagaraEditorWidgetsUtilities.h index 8ad150a093ef..c9e1911ba3ab 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/NiagaraEditorWidgetsUtilities.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/NiagaraEditorWidgetsUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/SNiagaraStack.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/SNiagaraStack.cpp index f2db45f6e427..8749e18e47be 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/SNiagaraStack.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/SNiagaraStack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNiagaraStack.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/SNiagaraStack.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/SNiagaraStack.h index 056b6fc1b85d..a97ec765886a 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/SNiagaraStack.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/SNiagaraStack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/SNiagaraStackEntryWidget.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/SNiagaraStackEntryWidget.cpp index 57400375cebd..89025ccab549 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/SNiagaraStackEntryWidget.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/SNiagaraStackEntryWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNiagaraStackEntryWidget.h" #include "ViewModels/Stack/NiagaraStackViewModel.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/SNiagaraStackEntryWidget.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/SNiagaraStackEntryWidget.h index b9b8abc35947..3641ae046db6 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/SNiagaraStackEntryWidget.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/SNiagaraStackEntryWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackEmitterPropertiesItem.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackEmitterPropertiesItem.cpp index f797092a8c4f..cdf3dfa2edfc 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackEmitterPropertiesItem.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackEmitterPropertiesItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Stack/SNiagaraStackEmitterPropertiesItem.h" #include "NiagaraEditorWidgetsStyle.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackEmitterPropertiesItem.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackEmitterPropertiesItem.h index ca5daa61acd8..030f2f6800dc 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackEmitterPropertiesItem.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackEmitterPropertiesItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackErrorButton.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackErrorButton.cpp index 3aebe8c53f2c..849b3d622a54 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackErrorButton.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackErrorButton.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNiagaraStackErrorButton.h" #include "NiagaraEditorWidgetsStyle.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackErrorButton.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackErrorButton.h index a45c2284ef6a..cd90f0981ab4 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackErrorButton.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackErrorButton.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackErrorItem.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackErrorItem.cpp index a4ee05588a00..fca71ff7cf28 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackErrorItem.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackErrorItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Stack/SNiagaraStackErrorItem.h" #include "NiagaraEditorWidgetsStyle.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackErrorItem.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackErrorItem.h index 87cdda202aed..b9db56dcadc8 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackErrorItem.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackErrorItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackEventHandlerPropertiesItem.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackEventHandlerPropertiesItem.cpp index bade8198d85d..103254f497d2 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackEventHandlerPropertiesItem.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackEventHandlerPropertiesItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Stack/SNiagaraStackEventHandlerPropertiesItem.h" #include "NiagaraEditorWidgetsStyle.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackEventHandlerPropertiesItem.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackEventHandlerPropertiesItem.h index 7d97c4270f63..4887a1f8a2b6 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackEventHandlerPropertiesItem.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackEventHandlerPropertiesItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackFunctionInputName.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackFunctionInputName.cpp index e5cee1923f91..4eccf8c44d8c 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackFunctionInputName.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackFunctionInputName.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Stack/SNiagaraStackFunctionInputName.h" #include "NiagaraEditorWidgetsStyle.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackFunctionInputName.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackFunctionInputName.h index a703a3d69b7a..831685002e7f 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackFunctionInputName.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackFunctionInputName.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackFunctionInputValue.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackFunctionInputValue.cpp index 02215d0341b4..64d8a845282c 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackFunctionInputValue.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackFunctionInputValue.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Stack/SNiagaraStackFunctionInputValue.h" #include "ViewModels/Stack/NiagaraStackFunctionInput.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackFunctionInputValue.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackFunctionInputValue.h index 586589291021..b3163db60454 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackFunctionInputValue.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackFunctionInputValue.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackItemExpander.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackItemExpander.cpp index a1bb58ae8827..eba739aa7dfb 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackItemExpander.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackItemExpander.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Stack/SNiagaraStackItemExpander.h" #include "ViewModels/Stack/NiagaraStackAdvancedExpander.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackItemExpander.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackItemExpander.h index db26b794a59c..1515822b3ad5 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackItemExpander.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackItemExpander.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackItemGroup.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackItemGroup.cpp index 3e63e5bf1a49..aa0340ed302e 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackItemGroup.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackItemGroup.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Stack/SNiagaraStackItemGroup.h" #include "NiagaraEditorWidgetsStyle.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackItemGroup.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackItemGroup.h index f66a1b577d37..350c98a5bec2 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackItemGroup.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackItemGroup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackItemGroupAddMenu.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackItemGroupAddMenu.cpp index 722a266efb0f..d1a6133dd8fc 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackItemGroupAddMenu.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackItemGroupAddMenu.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Stack/SNiagaraStackItemGroupAddMenu.h" #include "EditorStyleSet.h" #include "NiagaraActions.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackItemGroupAddMenu.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackItemGroupAddMenu.h index 92f84d8696ab..f6e7a709605d 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackItemGroupAddMenu.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackItemGroupAddMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackModuleItem.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackModuleItem.cpp index d88ab8dd8d63..e351fb6d84e4 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackModuleItem.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackModuleItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Stack/SNiagaraStackModuleItem.h" #include "NiagaraEditorWidgetsStyle.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackModuleItem.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackModuleItem.h index 2ed081c5e121..9dd06e4b8370 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackModuleItem.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackModuleItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackParameterStoreEntryName.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackParameterStoreEntryName.cpp index 7092a936a11b..1d69dcaf2562 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackParameterStoreEntryName.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackParameterStoreEntryName.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Stack/SNiagaraStackParameterStoreEntryName.h" #include "NiagaraEditorStyle.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackParameterStoreEntryName.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackParameterStoreEntryName.h index e748094f7b99..c62b5655001a 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackParameterStoreEntryName.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackParameterStoreEntryName.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackParameterStoreEntryValue.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackParameterStoreEntryValue.cpp index 452be85db206..fdb57cf4733c 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackParameterStoreEntryValue.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackParameterStoreEntryValue.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Stack/SNiagaraStackParameterStoreEntryValue.h" #include "NiagaraEditorModule.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackParameterStoreEntryValue.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackParameterStoreEntryValue.h index 869f1f65e0a7..4014d01ed450 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackParameterStoreEntryValue.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackParameterStoreEntryValue.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackRendererItem.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackRendererItem.cpp index 5e5df81425c8..0d8d2c781851 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackRendererItem.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackRendererItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Stack/SNiagaraStackRendererItem.h" #include "NiagaraEditorWidgetsStyle.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackRendererItem.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackRendererItem.h index 31b08085c53c..48daded364d0 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackRendererItem.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackRendererItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackSpacer.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackSpacer.cpp index 2846e4d2646f..f4c827c2a5f9 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackSpacer.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackSpacer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNiagaraStackSpacer.h" #include "SDropTarget.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackSpacer.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackSpacer.h index 9a3d303a1e24..7dd7cbbf2bf1 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackSpacer.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackSpacer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackTableRow.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackTableRow.cpp index 51a092de8acf..1a629ab16de5 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackTableRow.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackTableRow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Stack/SNiagaraStackTableRow.h" #include "NiagaraEditorWidgetsStyle.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackTableRow.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackTableRow.h index 61dcb4ff03c9..47a76e08ba2d 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackTableRow.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Private/Stack/SNiagaraStackTableRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Public/NiagaraEditorWidgetsModule.h b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Public/NiagaraEditorWidgetsModule.h index ea087fafae82..ea5e40ddbab7 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Public/NiagaraEditorWidgetsModule.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraEditorWidgets/Public/NiagaraEditorWidgetsModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraShader/NiagaraShader.Build.cs b/Engine/Plugins/FX/Niagara/Source/NiagaraShader/NiagaraShader.Build.cs index 2e8a8f8cd17b..ae7638aa016a 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraShader/NiagaraShader.Build.cs +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraShader/NiagaraShader.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShader.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShader.cpp index f8046ed5b9be..fd1c6301c8c7 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShader.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraShader.h" #include "NiagaraShared.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShaderCompilationManager.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShaderCompilationManager.cpp index 256561acd17d..fafc87a99f35 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShaderCompilationManager.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShaderCompilationManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraShaderCompilationManager.h" #include "NiagaraShared.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShaderDerivedDataVersion.h b/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShaderDerivedDataVersion.h index ae25db1276e8..8f4826ff58cb 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShaderDerivedDataVersion.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShaderDerivedDataVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= NiagaraShaderDerivedDataVersion.h: Shader derived data version for Niagara. diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShaderModule.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShaderModule.cpp index 60d52cabaaba..d9211010bcb1 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShaderModule.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShaderModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraShaderModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShared.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShared.cpp index 42c6c2937468..ea7d925e79dc 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShared.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShared.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= NiagaraShared.cpp: Shared Niagara compute shader implementation. diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShader.h b/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShader.h index 58a1be376c2a..0afe53d8191b 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShader.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MaterialShader.h: Shader base classes diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShaderCompilationManager.h b/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShaderCompilationManager.h index 5d9c4d102543..87405253848f 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShaderCompilationManager.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShaderCompilationManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShaderMap.h b/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShaderMap.h index 410a6eb7ec29..d53cf122533f 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShaderMap.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShaderMap.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MaterialShared.h: Shared material definitions. diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShaderModule.h b/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShaderModule.h index 481cec96e64d..7e4f8ab37f61 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShaderModule.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShaderModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShaderType.h b/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShaderType.h index e92de391da03..26f63a3d6bf7 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShaderType.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShaderType.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= NiagaraShaderType.h: Niagara shader type definition. diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShared.h b/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShared.h index 8bcdea329c61..c44716f855f2 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShared.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShared.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= NiagaraShared.h: Shared Niagara definitions. diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/NiagaraVertexFactories.Build.cs b/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/NiagaraVertexFactories.Build.cs index 258bc152e4bc..37869115530e 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/NiagaraVertexFactories.Build.cs +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/NiagaraVertexFactories.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Private/NiagaraMeshVertexFactory.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Private/NiagaraMeshVertexFactory.cpp index eb7faaceddf5..82749b07993e 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Private/NiagaraMeshVertexFactory.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Private/NiagaraMeshVertexFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleVertexFactory.cpp: Particle vertex factory implementation. diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Private/NiagaraRibbonVertexFactory.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Private/NiagaraRibbonVertexFactory.cpp index 8ad88ed854f3..2d93686b5d82 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Private/NiagaraRibbonVertexFactory.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Private/NiagaraRibbonVertexFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleVertexFactory.cpp: Particle vertex factory implementation. diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Private/NiagaraSpriteVertexFactory.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Private/NiagaraSpriteVertexFactory.cpp index e82f91e4e0f0..bcf9790b099b 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Private/NiagaraSpriteVertexFactory.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Private/NiagaraSpriteVertexFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleVertexFactory.cpp: Particle vertex factory implementation. diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Private/NiagaraVertexFactoriesModule.cpp b/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Private/NiagaraVertexFactoriesModule.cpp index 5a47bf507163..650d45ac56ed 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Private/NiagaraVertexFactoriesModule.cpp +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Private/NiagaraVertexFactoriesModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NiagaraVertexFactoriesModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Public/NiagaraMeshVertexFactory.h b/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Public/NiagaraMeshVertexFactory.h index c2287294f115..204e35d4e368 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Public/NiagaraMeshVertexFactory.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Public/NiagaraMeshVertexFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleVertexFactory.h: Particle vertex factory definitions. diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Public/NiagaraRibbonVertexFactory.h b/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Public/NiagaraRibbonVertexFactory.h index 76ee5b66eb8d..794887b1a146 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Public/NiagaraRibbonVertexFactory.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Public/NiagaraRibbonVertexFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleVertexFactory.h: Particle vertex factory definitions. diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Public/NiagaraSpriteVertexFactory.h b/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Public/NiagaraSpriteVertexFactory.h index f236b71a3888..1d958788a6cd 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Public/NiagaraSpriteVertexFactory.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Public/NiagaraSpriteVertexFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleVertexFactory.h: Particle vertex factory definitions. diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Public/NiagaraVertexFactoriesModule.h b/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Public/NiagaraVertexFactoriesModule.h index 739a3509ec7f..52cdd4164353 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Public/NiagaraVertexFactoriesModule.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Public/NiagaraVertexFactoriesModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Public/NiagaraVertexFactory.h b/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Public/NiagaraVertexFactory.h index f0c7f25d3e28..320288315214 100644 --- a/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Public/NiagaraVertexFactory.h +++ b/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Public/NiagaraVertexFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleVertexFactory.h: Particle vertex factory definitions. diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MLSDK/MLSDK.Build.cs b/Engine/Plugins/Lumin/MagicLeap/Source/MLSDK/MLSDK.Build.cs index 0b61761d6c4a..ff7541d47450 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MLSDK/MLSDK.Build.cs +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MLSDK/MLSDK.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MLSDK/Public/MagicLeapMath.h b/Engine/Plugins/Lumin/MagicLeap/Source/MLSDK/Public/MagicLeapMath.h index 34df94f5b851..afd611326420 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MLSDK/Public/MagicLeapMath.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MLSDK/Public/MagicLeapMath.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MLSDK/Public/MagicLeapPluginUtil.h b/Engine/Plugins/Lumin/MagicLeap/Source/MLSDK/Public/MagicLeapPluginUtil.h index c24620f6e330..0254c859a9ff 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MLSDK/Public/MagicLeapPluginUtil.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MLSDK/Public/MagicLeapPluginUtil.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Classes/CameraCaptureComponent.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Classes/CameraCaptureComponent.h index 9b94021163f6..55d4f81a1e9a 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Classes/CameraCaptureComponent.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Classes/CameraCaptureComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Classes/ImageTrackerComponent.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Classes/ImageTrackerComponent.h index 08c3043ffadf..4cd901545844 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Classes/ImageTrackerComponent.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Classes/ImageTrackerComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Classes/MagicLeapHMDFunctionLibrary.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Classes/MagicLeapHMDFunctionLibrary.h index f63964a2217d..4865f816f50e 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Classes/MagicLeapHMDFunctionLibrary.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Classes/MagicLeapHMDFunctionLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Classes/MagicLeapSettings.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Classes/MagicLeapSettings.h index 5c568c77c0cd..2254a0d7ea61 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Classes/MagicLeapSettings.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Classes/MagicLeapSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Classes/MeshTrackerComponent.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Classes/MeshTrackerComponent.h index 017e596e97d4..d3edd2d3d6e3 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Classes/MeshTrackerComponent.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Classes/MeshTrackerComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Classes/PlanesComponent.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Classes/PlanesComponent.h index c565c207c270..436a8347f32f 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Classes/PlanesComponent.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Classes/PlanesComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Classes/RaycastComponent.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Classes/RaycastComponent.h index d82104654133..eaa428ed0a65 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Classes/RaycastComponent.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Classes/RaycastComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/MagicLeap.Build.cs b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/MagicLeap.Build.cs index e7131b993f0f..1096777a3ad5 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/MagicLeap.Build.cs +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/MagicLeap.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/AppEventHandler.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/AppEventHandler.cpp index cb91d4e8be71..b03a789e3f1b 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/AppEventHandler.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/AppEventHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AppEventHandler.h" #include "AppFramework.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/AppEventHandler.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/AppEventHandler.h index 67324a331f36..a32e01dce87c 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/AppEventHandler.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/AppEventHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/AppFramework.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/AppFramework.cpp index 05bc910cb4c3..f0c92b30f237 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/AppFramework.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/AppFramework.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AppFramework.h" #include "MagicLeapHMD.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/AppFramework.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/AppFramework.h index 39c735488584..f30268b7509f 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/AppFramework.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/AppFramework.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/AsyncDestroyer.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/AsyncDestroyer.cpp index fd620c2b87d7..061128a26166 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/AsyncDestroyer.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/AsyncDestroyer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AsyncDestroyer.h" #include "Engine/Engine.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/AsyncDestroyer.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/AsyncDestroyer.h index 044c014d709b..16760ab2d934 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/AsyncDestroyer.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/AsyncDestroyer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/CameraCaptureComponent.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/CameraCaptureComponent.cpp index 00c8a4dca11a..94afd83e7520 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/CameraCaptureComponent.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/CameraCaptureComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CameraCaptureComponent.h" #include "CameraCaptureRunnable.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/ImageTrackerComponent.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/ImageTrackerComponent.cpp index fbc7006fac45..a8b23d310c2e 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/ImageTrackerComponent.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/ImageTrackerComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ImageTrackerComponent.h" #include "MagicLeapHMD.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapCustomPresent.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapCustomPresent.cpp index b55b9c176147..0382ac3f42ea 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapCustomPresent.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapCustomPresent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MagicLeapCustomPresent.h" #include "MagicLeapHMD.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapCustomPresent.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapCustomPresent.h index 70e1ed04e2a9..3a443edd6e79 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapCustomPresent.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapCustomPresent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapHMD.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapHMD.cpp index adabaf892365..fc79d49e1ff2 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapHMD.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapHMD.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MagicLeapHMD.h" #include "MagicLeapHMDFunctionLibrary.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapHMD.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapHMD.h index e3295caac89f..8a86517a1d4f 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapHMD.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapHMD.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapHMDFunctionLibrary.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapHMDFunctionLibrary.cpp index 22667d9fde64..be24965f4672 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapHMDFunctionLibrary.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapHMDFunctionLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MagicLeapHMDFunctionLibrary.h" #include "MagicLeapHMD.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapSDKDetection.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapSDKDetection.cpp index 6ec1027f9c2e..42f83db8f03b 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapSDKDetection.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapSDKDetection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MagicLeapSDKDetection.h" #include "MagicLeapPluginUtil.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapStereoLayers.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapStereoLayers.cpp index 81339fac2560..3a058cc4b343 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapStereoLayers.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapStereoLayers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // #include "MagicLeapStereoLayers.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapStereoLayers.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapStereoLayers.h index db2404edb073..7f754abc7916 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapStereoLayers.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapStereoLayers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapUtils.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapUtils.cpp index d554dba1ca0e..8fa125ddd651 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapUtils.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MagicLeapUtils.h" #include "MagicLeapMath.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapUtils.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapUtils.h index 8cfbd1bf4b90..8f476ad45e55 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapUtils.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapXRCamera.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapXRCamera.cpp index de235c0558e4..9841173464a2 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapXRCamera.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapXRCamera.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MagicLeapXRCamera.h" #include "SceneView.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapXRCamera.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapXRCamera.h index ae6fb74b213d..a40f10081a9a 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapXRCamera.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapXRCamera.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MeshTrackerComponent.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MeshTrackerComponent.cpp index 359c1d8d2ee8..281cea7c350f 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MeshTrackerComponent.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MeshTrackerComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshTrackerComponent.h" #include "IMagicLeapHMD.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/PlanesComponent.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/PlanesComponent.cpp index baaf9d0a89b8..7d8263d3bc38 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/PlanesComponent.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/PlanesComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PlanesComponent.h" #include "Components/BoxComponent.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/RaycastComponent.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/RaycastComponent.cpp index 038828604e1d..038f57e0e555 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/RaycastComponent.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/RaycastComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RaycastComponent.h" #include "MagicLeapHMD.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Public/IMagicLeapHMD.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Public/IMagicLeapHMD.h index 57e5ddda6a75..5c84b82ea146 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Public/IMagicLeapHMD.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Public/IMagicLeapHMD.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Public/IMagicLeapInputDevice.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Public/IMagicLeapInputDevice.h index a5aa889b83e2..4a70fc8f97c0 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Public/IMagicLeapInputDevice.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Public/IMagicLeapInputDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Public/IMagicLeapPlugin.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Public/IMagicLeapPlugin.h index 5e4de143ec00..a5bf7b5cd6c1 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Public/IMagicLeapPlugin.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Public/IMagicLeapPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Public/MagicLeapSDKDetection.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Public/MagicLeapSDKDetection.h index bf8e968d5d5a..f8c9a751ae9f 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Public/MagicLeapSDKDetection.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Public/MagicLeapSDKDetection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapAudio/MagicLeapAudio.Build.cs b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapAudio/MagicLeapAudio.Build.cs index acdd271effd9..401ecee5626b 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapAudio/MagicLeapAudio.Build.cs +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapAudio/MagicLeapAudio.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapAudio/Private/AudioMixerMagicLeap.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapAudio/Private/AudioMixerMagicLeap.cpp index 3138cd526564..1dd5e692a08d 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapAudio/Private/AudioMixerMagicLeap.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapAudio/Private/AudioMixerMagicLeap.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioMixer.h" #include "AudioMixerDevice.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapAudio/Private/AudioMixerPlatformMagicLeap.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapAudio/Private/AudioMixerPlatformMagicLeap.cpp index a16eacf3f8d3..ac0fb02c502b 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapAudio/Private/AudioMixerPlatformMagicLeap.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapAudio/Private/AudioMixerPlatformMagicLeap.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioMixerPlatformMagicLeap.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapAudio/Private/AudioMixerPlatformMagicLeap.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapAudio/Private/AudioMixerPlatformMagicLeap.h index 8d890eca6f48..488f8d200b5d 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapAudio/Private/AudioMixerPlatformMagicLeap.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapAudio/Private/AudioMixerPlatformMagicLeap.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/MagicLeapController.Build.cs b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/MagicLeapController.Build.cs index 479a4e4c7ecf..00786b523b1c 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/MagicLeapController.Build.cs +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/MagicLeapController.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/MagicLeapController.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/MagicLeapController.cpp index 0c813de75b85..9b990e28843a 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/MagicLeapController.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/MagicLeapController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MagicLeapController.h" #include "IMagicLeapControllerPlugin.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/MagicLeapController.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/MagicLeapController.h index b8149476d915..e0d6b36b67f8 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/MagicLeapController.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/MagicLeapController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/MagicLeapControllerFunctionLibrary.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/MagicLeapControllerFunctionLibrary.cpp index cdb5ce1f2ab2..1728b44cadb8 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/MagicLeapControllerFunctionLibrary.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/MagicLeapControllerFunctionLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MagicLeapControllerFunctionLibrary.h" #include "IMagicLeapControllerPlugin.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/MagicLeapInputState.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/MagicLeapInputState.h index c03cf593ba6d..c05ae99d547a 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/MagicLeapInputState.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/MagicLeapInputState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/Tests/MagicLeapControllerTests.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/Tests/MagicLeapControllerTests.cpp index d8b7b3addd3b..e67f03bd7a52 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/Tests/MagicLeapControllerTests.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/Tests/MagicLeapControllerTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/Package.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/TouchpadGesturesComponent.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/TouchpadGesturesComponent.cpp index f2b984a7178d..67ed35f66008 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/TouchpadGesturesComponent.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/TouchpadGesturesComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TouchpadGesturesComponent.h" #include "IMagicLeapControllerPlugin.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Public/IMagicLeapControllerPlugin.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Public/IMagicLeapControllerPlugin.h index fcc983d13f1e..053e5ac5db56 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Public/IMagicLeapControllerPlugin.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Public/IMagicLeapControllerPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Public/MagicLeapControllerFunctionLibrary.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Public/MagicLeapControllerFunctionLibrary.h index 75ed1f70eebe..f1722f3d06ac 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Public/MagicLeapControllerFunctionLibrary.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Public/MagicLeapControllerFunctionLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Public/MagicLeapControllerKeys.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Public/MagicLeapControllerKeys.h index 0626679d9279..ac578a37a9da 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Public/MagicLeapControllerKeys.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Public/MagicLeapControllerKeys.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Public/TouchpadGesturesComponent.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Public/TouchpadGesturesComponent.h index 9fb8899a6906..68cf9be9f0d5 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Public/TouchpadGesturesComponent.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Public/TouchpadGesturesComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapEyeTracker/MagicLeapEyeTracker.Build.cs b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapEyeTracker/MagicLeapEyeTracker.Build.cs index 1d74638ba75d..c09d7a5dd282 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapEyeTracker/MagicLeapEyeTracker.Build.cs +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapEyeTracker/MagicLeapEyeTracker.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapEyeTracker/Private/MagicLeapEyeTrackerModule.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapEyeTracker/Private/MagicLeapEyeTrackerModule.cpp index 8430442c59a8..056b82ee57b8 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapEyeTracker/Private/MagicLeapEyeTrackerModule.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapEyeTracker/Private/MagicLeapEyeTrackerModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MagicLeapEyeTrackerModule.h" #include "GameFramework/HUD.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapEyeTracker/Private/MagicLeapVREyeTracker.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapEyeTracker/Private/MagicLeapVREyeTracker.cpp index 0600ebaf4bba..3461b33e1f2c 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapEyeTracker/Private/MagicLeapVREyeTracker.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapEyeTracker/Private/MagicLeapVREyeTracker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MagicLeapVREyeTracker.h" #include "IEyeTrackerModule.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapEyeTracker/Private/MagicLeapVREyeTracker.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapEyeTracker/Private/MagicLeapVREyeTracker.h index b695697273d8..aaae38c150ca 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapEyeTracker/Private/MagicLeapVREyeTracker.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapEyeTracker/Private/MagicLeapVREyeTracker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapEyeTracker/Public/IMagicLeapVREyeTracker.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapEyeTracker/Public/IMagicLeapVREyeTracker.h index d9cb3def0f0c..c99b9e8e0c7f 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapEyeTracker/Public/IMagicLeapVREyeTracker.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapEyeTracker/Public/IMagicLeapVREyeTracker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapEyeTracker/Public/MagicLeapEyeTrackerModule.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapEyeTracker/Public/MagicLeapEyeTrackerModule.h index 79913933da21..5f45813aa23d 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapEyeTracker/Public/MagicLeapEyeTrackerModule.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapEyeTracker/Public/MagicLeapEyeTrackerModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapEyeTracker/Public/MagicLeapEyeTrackerTypes.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapEyeTracker/Public/MagicLeapEyeTrackerTypes.h index 100bad701616..e52a8ddb6424 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapEyeTracker/Public/MagicLeapEyeTrackerTypes.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapEyeTracker/Public/MagicLeapEyeTrackerTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/MagicLeapHandTracking.Build.cs b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/MagicLeapHandTracking.Build.cs index 65b2fd09c85b..8097537a7b7d 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/MagicLeapHandTracking.Build.cs +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/MagicLeapHandTracking.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/LiveLinkMagicLeapHandTrackingSourceEditor.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/LiveLinkMagicLeapHandTrackingSourceEditor.cpp index 23fae97fca27..d509a585a080 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/LiveLinkMagicLeapHandTrackingSourceEditor.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/LiveLinkMagicLeapHandTrackingSourceEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LiveLinkMagicLeapHandTrackingSourceEditor.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/LiveLinkMagicLeapHandTrackingSourceEditor.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/LiveLinkMagicLeapHandTrackingSourceEditor.h index 0513672b6c2a..2308914969c0 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/LiveLinkMagicLeapHandTrackingSourceEditor.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/LiveLinkMagicLeapHandTrackingSourceEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/LiveLinkMagicLeapHandTrackingSourceFactory.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/LiveLinkMagicLeapHandTrackingSourceFactory.cpp index b60a0634454d..9b3f0a72c1b5 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/LiveLinkMagicLeapHandTrackingSourceFactory.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/LiveLinkMagicLeapHandTrackingSourceFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LiveLinkMagicLeapHandTrackingSourceFactory.h" #include "LiveLinkMagicLeapHandTrackingSourceEditor.h" #include "IMagicLeapHandTrackingPlugin.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/LiveLinkMagicLeapHandTrackingSourceFactory.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/LiveLinkMagicLeapHandTrackingSourceFactory.h index d5153cd49f88..f708cabc5ee2 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/LiveLinkMagicLeapHandTrackingSourceFactory.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/LiveLinkMagicLeapHandTrackingSourceFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/MagicLeapHandTracking.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/MagicLeapHandTracking.cpp index 3e6c1877b7df..6c6fd770437a 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/MagicLeapHandTracking.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/MagicLeapHandTracking.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MagicLeapHandTracking.h" #include "IMagicLeapPlugin.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/MagicLeapHandTracking.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/MagicLeapHandTracking.h index ed978b6ff79f..b11ee5d3f9c1 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/MagicLeapHandTracking.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/MagicLeapHandTracking.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/MagicLeapHandTrackingFunctionLibrary.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/MagicLeapHandTrackingFunctionLibrary.cpp index db1aa6657a41..d1896821f353 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/MagicLeapHandTrackingFunctionLibrary.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/MagicLeapHandTrackingFunctionLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MagicLeapHandTrackingFunctionLibrary.h" #include "IMagicLeapHandTrackingPlugin.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/MagicLeapHandTrackingLiveLink.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/MagicLeapHandTrackingLiveLink.cpp index d7358e2a4c7f..750f4136c623 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/MagicLeapHandTrackingLiveLink.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Private/MagicLeapHandTrackingLiveLink.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MagicLeapHandTracking.h" #include "IMagicLeapHandTrackingPlugin.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Public/IMagicLeapHandTrackingPlugin.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Public/IMagicLeapHandTrackingPlugin.h index fc11c52ac284..78988bf41f82 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Public/IMagicLeapHandTrackingPlugin.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Public/IMagicLeapHandTrackingPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Public/MagicLeapHandTrackingFunctionLibrary.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Public/MagicLeapHandTrackingFunctionLibrary.h index 3d03b67cbb38..f68e5750221e 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Public/MagicLeapHandTrackingFunctionLibrary.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Public/MagicLeapHandTrackingFunctionLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Public/MagicLeapHandTrackingTypes.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Public/MagicLeapHandTrackingTypes.h index c4164e97614d..abb577cbc3d0 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Public/MagicLeapHandTrackingTypes.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHandTracking/Public/MagicLeapHandTrackingTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperOpenGL/MagicLeapHelperOpenGL.Build.cs b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperOpenGL/MagicLeapHelperOpenGL.Build.cs index 68f70b0c59e3..588946d20909 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperOpenGL/MagicLeapHelperOpenGL.Build.cs +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperOpenGL/MagicLeapHelperOpenGL.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperOpenGL/Private/MagicLeapHelperOpenGL.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperOpenGL/Private/MagicLeapHelperOpenGL.cpp index 6525656a1d30..7b0398c54d6c 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperOpenGL/Private/MagicLeapHelperOpenGL.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperOpenGL/Private/MagicLeapHelperOpenGL.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MagicLeapHelperOpenGL.h" #include "IMagicLeapHelperOpenGLPlugin.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperOpenGL/Private/TexturePixelReader.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperOpenGL/Private/TexturePixelReader.cpp index 901866fe3a60..6fa8515048b4 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperOpenGL/Private/TexturePixelReader.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperOpenGL/Private/TexturePixelReader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TexturePixelReader.h" #include "Misc/CString.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperOpenGL/Public/IMagicLeapHelperOpenGLPlugin.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperOpenGL/Public/IMagicLeapHelperOpenGLPlugin.h index a57386703703..e22b2597f935 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperOpenGL/Public/IMagicLeapHelperOpenGLPlugin.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperOpenGL/Public/IMagicLeapHelperOpenGLPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperOpenGL/Public/MagicLeapHelperOpenGL.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperOpenGL/Public/MagicLeapHelperOpenGL.h index 9e9976bd6e86..990e4f792e34 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperOpenGL/Public/MagicLeapHelperOpenGL.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperOpenGL/Public/MagicLeapHelperOpenGL.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperOpenGL/Public/TexturePixelReader.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperOpenGL/Public/TexturePixelReader.h index 1d7a0473acf8..bb2216076b2c 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperOpenGL/Public/TexturePixelReader.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperOpenGL/Public/TexturePixelReader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperVulkan/MagicLeapHelperVulkan.Build.cs b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperVulkan/MagicLeapHelperVulkan.Build.cs index 80848c13bccc..955b8cfd0270 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperVulkan/MagicLeapHelperVulkan.Build.cs +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperVulkan/MagicLeapHelperVulkan.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperVulkan/Private/MagicLeapHelperVulkan.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperVulkan/Private/MagicLeapHelperVulkan.cpp index 01c03db6336c..f46cb4785015 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperVulkan/Private/MagicLeapHelperVulkan.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperVulkan/Private/MagicLeapHelperVulkan.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MagicLeapHelperVulkan.h" #include "IMagicLeapHelperVulkanPlugin.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperVulkan/Public/IMagicLeapHelperVulkanPlugin.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperVulkan/Public/IMagicLeapHelperVulkanPlugin.h index 5ba320eeaa28..7805f4125459 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperVulkan/Public/IMagicLeapHelperVulkanPlugin.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperVulkan/Public/IMagicLeapHelperVulkanPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperVulkan/Public/MagicLeapHelperVulkan.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperVulkan/Public/MagicLeapHelperVulkan.h index 62ec70f066f6..caf8f4a2a972 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperVulkan/Public/MagicLeapHelperVulkan.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapHelperVulkan/Public/MagicLeapHelperVulkan.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapIdentity/MagicLeapIdentity.Build.cs b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapIdentity/MagicLeapIdentity.Build.cs index 86d18870aaf6..22a845e58aa4 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapIdentity/MagicLeapIdentity.Build.cs +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapIdentity/MagicLeapIdentity.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapIdentity/Private/MagicLeapIdentity.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapIdentity/Private/MagicLeapIdentity.cpp index bc8c29bb2f47..054982c5f74c 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapIdentity/Private/MagicLeapIdentity.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapIdentity/Private/MagicLeapIdentity.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MagicLeapIdentity.h" #include "IMagicLeapIdentityPlugin.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapIdentity/Public/IMagicLeapIdentityPlugin.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapIdentity/Public/IMagicLeapIdentityPlugin.h index 9fc903cf03f7..208a1c698df2 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapIdentity/Public/IMagicLeapIdentityPlugin.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapIdentity/Public/IMagicLeapIdentityPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapIdentity/Public/MagicLeapIdentity.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapIdentity/Public/MagicLeapIdentity.h index 077ef3e1d1fa..d876b162376e 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapIdentity/Public/MagicLeapIdentity.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapIdentity/Public/MagicLeapIdentity.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapIdentity/Public/MagicLeapIdentityTypes.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapIdentity/Public/MagicLeapIdentityTypes.h index 4596e0ed7ee6..9937dec4c667 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapIdentity/Public/MagicLeapIdentityTypes.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapIdentity/Public/MagicLeapIdentityTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapSecureStorage/MagicLeapSecureStorage.Build.cs b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapSecureStorage/MagicLeapSecureStorage.Build.cs index fc91ab8e4cc8..dc0d85425335 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapSecureStorage/MagicLeapSecureStorage.Build.cs +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapSecureStorage/MagicLeapSecureStorage.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapSecureStorage/Private/MagicLeapSecureStorage.cpp b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapSecureStorage/Private/MagicLeapSecureStorage.cpp index 9b09559a7f1e..867ebf8b8736 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapSecureStorage/Private/MagicLeapSecureStorage.cpp +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapSecureStorage/Private/MagicLeapSecureStorage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MagicLeapSecureStorage.h" #include "IMagicLeapSecureStoragePlugin.h" diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapSecureStorage/Public/IMagicLeapSecureStoragePlugin.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapSecureStorage/Public/IMagicLeapSecureStoragePlugin.h index fea13c1d94a9..ef0dd54c6e33 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapSecureStorage/Public/IMagicLeapSecureStoragePlugin.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapSecureStorage/Public/IMagicLeapSecureStoragePlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapSecureStorage/Public/MagicLeapSecureStorage.h b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapSecureStorage/Public/MagicLeapSecureStorage.h index dcbb1a893aef..d7eac8076880 100644 --- a/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapSecureStorage/Public/MagicLeapSecureStorage.h +++ b/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapSecureStorage/Public/MagicLeapSecureStorage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapCameraPreviewFactory/MagicLeapCameraPreviewFactory.Build.cs b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapCameraPreviewFactory/MagicLeapCameraPreviewFactory.Build.cs index 01908db0d491..d49216b01760 100644 --- a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapCameraPreviewFactory/MagicLeapCameraPreviewFactory.Build.cs +++ b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapCameraPreviewFactory/MagicLeapCameraPreviewFactory.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapCameraPreviewFactory/Private/MagicLeapCameraPreviewFactoryModule.cpp b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapCameraPreviewFactory/Private/MagicLeapCameraPreviewFactoryModule.cpp index e87782f9c276..7d85e89e8670 100644 --- a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapCameraPreviewFactory/Private/MagicLeapCameraPreviewFactoryModule.cpp +++ b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapCameraPreviewFactory/Private/MagicLeapCameraPreviewFactoryModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/Paths.h" diff --git a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/MagicLeapMedia.Build.cs b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/MagicLeapMedia.Build.cs index 416a463091ff..67f8cd48d776 100644 --- a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/MagicLeapMedia.Build.cs +++ b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/MagicLeapMedia.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; diff --git a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/ExternalOESTextureRenderer.cpp b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/ExternalOESTextureRenderer.cpp index 81f2dd011106..5ca2a63dcf39 100644 --- a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/ExternalOESTextureRenderer.cpp +++ b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/ExternalOESTextureRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ExternalOESTextureRenderer.h" #include "RenderingThread.h" diff --git a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/ExternalOESTextureRenderer.h b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/ExternalOESTextureRenderer.h index be3a1801e49d..ffc55499f5df 100644 --- a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/ExternalOESTextureRenderer.h +++ b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/ExternalOESTextureRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MagicLeapCameraPreviewPlayer.cpp b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MagicLeapCameraPreviewPlayer.cpp index 8d74da567da4..af8adfb426d9 100644 --- a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MagicLeapCameraPreviewPlayer.cpp +++ b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MagicLeapCameraPreviewPlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MagicLeapCameraPreviewPlayer.h" #include "IMagicLeapMediaModule.h" diff --git a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MagicLeapCameraPreviewPlayer.h b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MagicLeapCameraPreviewPlayer.h index d8f1e16b22e3..2f563ad76c90 100644 --- a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MagicLeapCameraPreviewPlayer.h +++ b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MagicLeapCameraPreviewPlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MagicLeapMediaModule.cpp b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MagicLeapMediaModule.cpp index 85318a768c07..68bcd1a2abd1 100644 --- a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MagicLeapMediaModule.cpp +++ b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MagicLeapMediaModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "MagicLeapMediaPlayer.h" diff --git a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MagicLeapMediaPlayer.cpp b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MagicLeapMediaPlayer.cpp index 0bab685ca143..c3cc25f4bb4e 100644 --- a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MagicLeapMediaPlayer.cpp +++ b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MagicLeapMediaPlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MagicLeapMediaPlayer.h" #include "IMagicLeapMediaModule.h" diff --git a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MagicLeapMediaPlayer.h b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MagicLeapMediaPlayer.h index 0fea47c75293..37db4c7b1457 100644 --- a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MagicLeapMediaPlayer.h +++ b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MagicLeapMediaPlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MagicLeapMediaTextureSample.h b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MagicLeapMediaTextureSample.h index 5ac8b0cf3824..7af836842e1c 100644 --- a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MagicLeapMediaTextureSample.h +++ b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MagicLeapMediaTextureSample.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MediaWorker.cpp b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MediaWorker.cpp index 28d59c837887..8973ebe3bfb2 100644 --- a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MediaWorker.cpp +++ b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MediaWorker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaWorker.h" #include "IMagicLeapMediaModule.h" diff --git a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MediaWorker.h b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MediaWorker.h index 20ba5951173e..ad054b80bf0f 100644 --- a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MediaWorker.h +++ b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Private/MediaWorker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Public/IMagicLeapMediaModule.h b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Public/IMagicLeapMediaModule.h index 5cf0535d5ee2..d9ab65cd115c 100644 --- a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Public/IMagicLeapMediaModule.h +++ b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMedia/Public/IMagicLeapMediaModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMediaEditor/MagicLeapMediaEditor.Build.cs b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMediaEditor/MagicLeapMediaEditor.Build.cs index af55af387620..479ce3e3e9d3 100644 --- a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMediaEditor/MagicLeapMediaEditor.Build.cs +++ b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMediaEditor/MagicLeapMediaEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMediaEditor/Private/MagicLeapFileMediaSourceFactory.cpp b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMediaEditor/Private/MagicLeapFileMediaSourceFactory.cpp index b8fd65373dd7..12e8ac5ddc07 100644 --- a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMediaEditor/Private/MagicLeapFileMediaSourceFactory.cpp +++ b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMediaEditor/Private/MagicLeapFileMediaSourceFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MagicLeapFileMediaSourceFactory.h" #include "FileMediaSource.h" diff --git a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMediaEditor/Private/MagicLeapFileMediaSourceFactory.h b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMediaEditor/Private/MagicLeapFileMediaSourceFactory.h index 6cd827612182..11ea16f6cc52 100644 --- a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMediaEditor/Private/MagicLeapFileMediaSourceFactory.h +++ b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMediaEditor/Private/MagicLeapFileMediaSourceFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMediaEditor/Private/MagicLeapMediaEditorModule.cpp b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMediaEditor/Private/MagicLeapMediaEditorModule.cpp index be19c38f4112..e331432e8ab4 100644 --- a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMediaEditor/Private/MagicLeapMediaEditorModule.cpp +++ b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMediaEditor/Private/MagicLeapMediaEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMediaFactory/MagicLeapMediaFactory.Build.cs b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMediaFactory/MagicLeapMediaFactory.Build.cs index 5c86cf39e68f..3d9212e74632 100644 --- a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMediaFactory/MagicLeapMediaFactory.Build.cs +++ b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMediaFactory/MagicLeapMediaFactory.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMediaFactory/Private/MagicLeapMediaFactoryModule.cpp b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMediaFactory/Private/MagicLeapMediaFactoryModule.cpp index 065bccf5f10f..d4b250c8034e 100644 --- a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMediaFactory/Private/MagicLeapMediaFactoryModule.cpp +++ b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMediaFactory/Private/MagicLeapMediaFactoryModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/Paths.h" diff --git a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMediaFactory/Private/MagicLeapMediaFactoryPrivate.h b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMediaFactory/Private/MagicLeapMediaFactoryPrivate.h index d7d9026f86a4..0bab2877d8f4 100644 --- a/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMediaFactory/Private/MagicLeapMediaFactoryPrivate.h +++ b/Engine/Plugins/Lumin/MagicLeapMedia/Source/MagicLeapMediaFactory/Private/MagicLeapMediaFactoryPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeapScreens/Source/MagicLeapScreens/Classes/ScreensComponent.h b/Engine/Plugins/Lumin/MagicLeapScreens/Source/MagicLeapScreens/Classes/ScreensComponent.h index c403bfb6fd76..60e06fe367a0 100644 --- a/Engine/Plugins/Lumin/MagicLeapScreens/Source/MagicLeapScreens/Classes/ScreensComponent.h +++ b/Engine/Plugins/Lumin/MagicLeapScreens/Source/MagicLeapScreens/Classes/ScreensComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Lumin/MagicLeapScreens/Source/MagicLeapScreens/MagicLeapScreens.Build.cs b/Engine/Plugins/Lumin/MagicLeapScreens/Source/MagicLeapScreens/MagicLeapScreens.Build.cs index 83ddda10f4de..d85963612c05 100644 --- a/Engine/Plugins/Lumin/MagicLeapScreens/Source/MagicLeapScreens/MagicLeapScreens.Build.cs +++ b/Engine/Plugins/Lumin/MagicLeapScreens/Source/MagicLeapScreens/MagicLeapScreens.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; diff --git a/Engine/Plugins/Lumin/MagicLeapScreens/Source/MagicLeapScreens/Private/ScreensComponent.cpp b/Engine/Plugins/Lumin/MagicLeapScreens/Source/MagicLeapScreens/Private/ScreensComponent.cpp index 11b12fc3915b..a29fa05b4393 100644 --- a/Engine/Plugins/Lumin/MagicLeapScreens/Source/MagicLeapScreens/Private/ScreensComponent.cpp +++ b/Engine/Plugins/Lumin/MagicLeapScreens/Source/MagicLeapScreens/Private/ScreensComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ScreensComponent.h" #include "CoreMinimal.h" diff --git a/Engine/Plugins/Lumin/MagicLeapScreens/Source/MagicLeapScreens/Public/IMagicLeapScreensPlugin.h b/Engine/Plugins/Lumin/MagicLeapScreens/Source/MagicLeapScreens/Public/IMagicLeapScreensPlugin.h index 98fb0c2b78b9..ab9f42293bf9 100644 --- a/Engine/Plugins/Lumin/MagicLeapScreens/Source/MagicLeapScreens/Public/IMagicLeapScreensPlugin.h +++ b/Engine/Plugins/Lumin/MagicLeapScreens/Source/MagicLeapScreens/Public/IMagicLeapScreensPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/AndroidCamera.Build.cs b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/AndroidCamera.Build.cs index 39e2cefcbea7..cb7618a5d8a1 100644 --- a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/AndroidCamera.Build.cs +++ b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/AndroidCamera.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.IO; diff --git a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Java/src/com/epicgames/ue4/CameraPlayer14.java b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Java/src/com/epicgames/ue4/CameraPlayer14.java index eea04aa99704..a8aeb5f91e54 100644 --- a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Java/src/com/epicgames/ue4/CameraPlayer14.java +++ b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Java/src/com/epicgames/ue4/CameraPlayer14.java @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. package com.epicgames.ue4; diff --git a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Private/AndroidCameraModule.cpp b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Private/AndroidCameraModule.cpp index 674a41e3b544..6353ea2e3c2a 100644 --- a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Private/AndroidCameraModule.cpp +++ b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Private/AndroidCameraModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AndroidCameraPrivate.h" diff --git a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Private/AndroidCameraPrivate.h b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Private/AndroidCameraPrivate.h index c47ee77f1aac..06aa4907982c 100644 --- a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Private/AndroidCameraPrivate.h +++ b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Private/AndroidCameraPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Private/AndroidJavaCameraPlayer.cpp b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Private/AndroidJavaCameraPlayer.cpp index 8cf5e913e7ae..fa2d259dbb1d 100644 --- a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Private/AndroidJavaCameraPlayer.cpp +++ b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Private/AndroidJavaCameraPlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AndroidJavaCameraPlayer.h" #include "Android/AndroidApplication.h" diff --git a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Private/Player/AndroidCameraPlayer.cpp b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Private/Player/AndroidCameraPlayer.cpp index 356d1c00da7f..1867c5df56c6 100644 --- a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Private/Player/AndroidCameraPlayer.cpp +++ b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Private/Player/AndroidCameraPlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AndroidCameraPlayer.h" #include "AndroidCameraPrivate.h" diff --git a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Private/Player/AndroidCameraPlayer.h b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Private/Player/AndroidCameraPlayer.h index a81b5d1c9dd6..89e26a64982f 100644 --- a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Private/Player/AndroidCameraPlayer.h +++ b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Private/Player/AndroidCameraPlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Private/Player/AndroidCameraTextureSample.h b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Private/Player/AndroidCameraTextureSample.h index 5c2c92add2e6..182eb1a3eb1d 100644 --- a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Private/Player/AndroidCameraTextureSample.h +++ b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Private/Player/AndroidCameraTextureSample.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Public/AndroidJavaCameraPlayer.h b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Public/AndroidJavaCameraPlayer.h index 44a36dc569ff..6f92fb6310d9 100644 --- a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Public/AndroidJavaCameraPlayer.h +++ b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Public/AndroidJavaCameraPlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Public/IAndroidCameraModule.h b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Public/IAndroidCameraModule.h index 4ab1125b08cf..61d742e193e1 100644 --- a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Public/IAndroidCameraModule.h +++ b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCamera/Public/IAndroidCameraModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraEditor/AndroidCameraEditor.Build.cs b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraEditor/AndroidCameraEditor.Build.cs index a80581f9b3eb..5ce8fcb7b2a3 100644 --- a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraEditor/AndroidCameraEditor.Build.cs +++ b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraEditor/AndroidCameraEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraEditor/Private/AndroidCameraModule.cpp b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraEditor/Private/AndroidCameraModule.cpp index b4c7daa78fb6..53cc3ea7837f 100644 --- a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraEditor/Private/AndroidCameraModule.cpp +++ b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraEditor/Private/AndroidCameraModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AndroidCameraEditor.h" #include "ISettingsModule.h" diff --git a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraEditor/Private/AndroidCameraRuntimeSettings.cpp b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraEditor/Private/AndroidCameraRuntimeSettings.cpp index 1959b8951dad..fe5bf25082ac 100644 --- a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraEditor/Private/AndroidCameraRuntimeSettings.cpp +++ b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraEditor/Private/AndroidCameraRuntimeSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AndroidCameraRuntimeSettings.h" diff --git a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraEditor/Public/AndroidCameraEditor.h b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraEditor/Public/AndroidCameraEditor.h index 16348b18e69d..2148b982659a 100644 --- a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraEditor/Public/AndroidCameraEditor.h +++ b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraEditor/Public/AndroidCameraEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraEditor/Public/AndroidCameraRuntimeSettings.h b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraEditor/Public/AndroidCameraRuntimeSettings.h index c5ca2fcdcfc2..e732a044ec20 100644 --- a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraEditor/Public/AndroidCameraRuntimeSettings.h +++ b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraEditor/Public/AndroidCameraRuntimeSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraFactory/AndroidCameraFactory.Build.cs b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraFactory/AndroidCameraFactory.Build.cs index 8fad9a09e63d..233093f63f7a 100644 --- a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraFactory/AndroidCameraFactory.Build.cs +++ b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraFactory/AndroidCameraFactory.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraFactory/Private/AndroidCameraFactoryModule.cpp b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraFactory/Private/AndroidCameraFactoryModule.cpp index 75c6efc18a15..685dbf9ba6f3 100644 --- a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraFactory/Private/AndroidCameraFactoryModule.cpp +++ b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraFactory/Private/AndroidCameraFactoryModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AndroidCameraFactoryPrivate.h" diff --git a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraFactory/Private/AndroidCameraFactoryPrivate.h b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraFactory/Private/AndroidCameraFactoryPrivate.h index 21b7dcb2d9b8..5f2c80276e36 100644 --- a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraFactory/Private/AndroidCameraFactoryPrivate.h +++ b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraFactory/Private/AndroidCameraFactoryPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraFactory/Private/AndroidCameraSettings.cpp b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraFactory/Private/AndroidCameraSettings.cpp index 06587c8ee4b9..d38470b9532b 100644 --- a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraFactory/Private/AndroidCameraSettings.cpp +++ b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraFactory/Private/AndroidCameraSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AndroidCameraSettings.h" diff --git a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraFactory/Public/AndroidCameraSettings.h b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraFactory/Public/AndroidCameraSettings.h index e55f1c06094f..5675ecb09f77 100644 --- a/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraFactory/Public/AndroidCameraSettings.h +++ b/Engine/Plugins/Media/AndroidCamera/Source/AndroidCameraFactory/Public/AndroidCameraSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMedia/AndroidMedia.Build.cs b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMedia/AndroidMedia.Build.cs index 317a243725c9..bf3d873b8235 100644 --- a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMedia/AndroidMedia.Build.cs +++ b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMedia/AndroidMedia.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMedia/Private/AndroidMediaModule.cpp b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMedia/Private/AndroidMediaModule.cpp index 61453ae333e1..d87fc62ee605 100644 --- a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMedia/Private/AndroidMediaModule.cpp +++ b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMedia/Private/AndroidMediaModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AndroidMediaPrivate.h" diff --git a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMedia/Private/AndroidMediaPrivate.h b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMedia/Private/AndroidMediaPrivate.h index 9d2c9d86190f..3da9ef97c3e6 100644 --- a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMedia/Private/AndroidMediaPrivate.h +++ b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMedia/Private/AndroidMediaPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMedia/Private/Player/AndroidMediaPlayer.cpp b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMedia/Private/Player/AndroidMediaPlayer.cpp index 65cb45f54a64..99836a285463 100644 --- a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMedia/Private/Player/AndroidMediaPlayer.cpp +++ b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMedia/Private/Player/AndroidMediaPlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AndroidMediaPlayer.h" #include "AndroidMediaPrivate.h" diff --git a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMedia/Private/Player/AndroidMediaPlayer.h b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMedia/Private/Player/AndroidMediaPlayer.h index 68b284204879..1e91307e0ff7 100644 --- a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMedia/Private/Player/AndroidMediaPlayer.h +++ b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMedia/Private/Player/AndroidMediaPlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMedia/Private/Player/AndroidMediaTextureSample.h b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMedia/Private/Player/AndroidMediaTextureSample.h index bb0e50bb7dd3..5ce773ea514e 100644 --- a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMedia/Private/Player/AndroidMediaTextureSample.h +++ b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMedia/Private/Player/AndroidMediaTextureSample.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMedia/Public/IAndroidMediaModule.h b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMedia/Public/IAndroidMediaModule.h index 001c18a603e1..c5a61b09e434 100644 --- a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMedia/Public/IAndroidMediaModule.h +++ b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMedia/Public/IAndroidMediaModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaEditor/AndroidMediaEditor.Build.cs b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaEditor/AndroidMediaEditor.Build.cs index f545ddd1c115..229a885d88fa 100644 --- a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaEditor/AndroidMediaEditor.Build.cs +++ b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaEditor/AndroidMediaEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaEditor/Private/AndroidFileMediaSourceFactory.cpp b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaEditor/Private/AndroidFileMediaSourceFactory.cpp index 02d62de46869..1623134f2d51 100644 --- a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaEditor/Private/AndroidFileMediaSourceFactory.cpp +++ b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaEditor/Private/AndroidFileMediaSourceFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AndroidFileMediaSourceFactory.h" #include "FileMediaSource.h" diff --git a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaEditor/Private/AndroidFileMediaSourceFactory.h b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaEditor/Private/AndroidFileMediaSourceFactory.h index 45e66ce89f8f..863cbdfee959 100644 --- a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaEditor/Private/AndroidFileMediaSourceFactory.h +++ b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaEditor/Private/AndroidFileMediaSourceFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaEditor/Private/AndroidMediaEditorModule.cpp b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaEditor/Private/AndroidMediaEditorModule.cpp index 802de01097dd..e952d3a62930 100644 --- a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaEditor/Private/AndroidMediaEditorModule.cpp +++ b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaEditor/Private/AndroidMediaEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaFactory/AndroidMediaFactory.Build.cs b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaFactory/AndroidMediaFactory.Build.cs index 45293e8ce414..b665d76fb733 100644 --- a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaFactory/AndroidMediaFactory.Build.cs +++ b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaFactory/AndroidMediaFactory.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaFactory/Private/AndroidMediaFactoryModule.cpp b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaFactory/Private/AndroidMediaFactoryModule.cpp index 96b7f890fa35..ed8f0f7e1957 100644 --- a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaFactory/Private/AndroidMediaFactoryModule.cpp +++ b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaFactory/Private/AndroidMediaFactoryModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AndroidMediaFactoryPrivate.h" diff --git a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaFactory/Private/AndroidMediaFactoryPrivate.h b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaFactory/Private/AndroidMediaFactoryPrivate.h index 5699aeaa6749..fc44d03a3d23 100644 --- a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaFactory/Private/AndroidMediaFactoryPrivate.h +++ b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaFactory/Private/AndroidMediaFactoryPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaFactory/Private/AndroidMediaSettings.cpp b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaFactory/Private/AndroidMediaSettings.cpp index dd73545510bd..e8cd1e83d3d1 100644 --- a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaFactory/Private/AndroidMediaSettings.cpp +++ b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaFactory/Private/AndroidMediaSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AndroidMediaSettings.h" diff --git a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaFactory/Public/AndroidMediaSettings.h b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaFactory/Public/AndroidMediaSettings.h index 568e97c49a94..14cf35d112e6 100644 --- a/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaFactory/Public/AndroidMediaSettings.h +++ b/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaFactory/Public/AndroidMediaSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/AudioCaptureTimecodeProvider/Source/AudioCaptureTimecodeProvider/AudioCaptureTimecodeProvider.Build.cs b/Engine/Plugins/Media/AudioCaptureTimecodeProvider/Source/AudioCaptureTimecodeProvider/AudioCaptureTimecodeProvider.Build.cs index 1da92aadb583..69400bfdb607 100644 --- a/Engine/Plugins/Media/AudioCaptureTimecodeProvider/Source/AudioCaptureTimecodeProvider/AudioCaptureTimecodeProvider.Build.cs +++ b/Engine/Plugins/Media/AudioCaptureTimecodeProvider/Source/AudioCaptureTimecodeProvider/AudioCaptureTimecodeProvider.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Media/AudioCaptureTimecodeProvider/Source/AudioCaptureTimecodeProvider/Private/AudioCaptureTimecodeProvider.cpp b/Engine/Plugins/Media/AudioCaptureTimecodeProvider/Source/AudioCaptureTimecodeProvider/Private/AudioCaptureTimecodeProvider.cpp index 89c191f5f1c6..bb7426036070 100644 --- a/Engine/Plugins/Media/AudioCaptureTimecodeProvider/Source/AudioCaptureTimecodeProvider/Private/AudioCaptureTimecodeProvider.cpp +++ b/Engine/Plugins/Media/AudioCaptureTimecodeProvider/Source/AudioCaptureTimecodeProvider/Private/AudioCaptureTimecodeProvider.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioCaptureTimecodeProvider.h" #include "AudioCaptureTimecodeProviderModule.h" diff --git a/Engine/Plugins/Media/AudioCaptureTimecodeProvider/Source/AudioCaptureTimecodeProvider/Private/AudioCaptureTimecodeProviderModule.cpp b/Engine/Plugins/Media/AudioCaptureTimecodeProvider/Source/AudioCaptureTimecodeProvider/Private/AudioCaptureTimecodeProviderModule.cpp index 02203afb1c40..2ea4b0049c0c 100644 --- a/Engine/Plugins/Media/AudioCaptureTimecodeProvider/Source/AudioCaptureTimecodeProvider/Private/AudioCaptureTimecodeProviderModule.cpp +++ b/Engine/Plugins/Media/AudioCaptureTimecodeProvider/Source/AudioCaptureTimecodeProvider/Private/AudioCaptureTimecodeProviderModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioCaptureTimecodeProviderModule.h" diff --git a/Engine/Plugins/Media/AudioCaptureTimecodeProvider/Source/AudioCaptureTimecodeProvider/Public/AudioCaptureTimecodeProvider.h b/Engine/Plugins/Media/AudioCaptureTimecodeProvider/Source/AudioCaptureTimecodeProvider/Public/AudioCaptureTimecodeProvider.h index 2ed9a58e597e..6ec8a7ffa2ff 100644 --- a/Engine/Plugins/Media/AudioCaptureTimecodeProvider/Source/AudioCaptureTimecodeProvider/Public/AudioCaptureTimecodeProvider.h +++ b/Engine/Plugins/Media/AudioCaptureTimecodeProvider/Source/AudioCaptureTimecodeProvider/Public/AudioCaptureTimecodeProvider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/AudioCaptureTimecodeProvider/Source/AudioCaptureTimecodeProvider/Public/AudioCaptureTimecodeProviderModule.h b/Engine/Plugins/Media/AudioCaptureTimecodeProvider/Source/AudioCaptureTimecodeProvider/Public/AudioCaptureTimecodeProviderModule.h index a60390721ef9..96cd7e2d7383 100644 --- a/Engine/Plugins/Media/AudioCaptureTimecodeProvider/Source/AudioCaptureTimecodeProvider/Public/AudioCaptureTimecodeProviderModule.h +++ b/Engine/Plugins/Media/AudioCaptureTimecodeProvider/Source/AudioCaptureTimecodeProvider/Public/AudioCaptureTimecodeProviderModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/AvfMedia.Build.cs b/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/AvfMedia.Build.cs index 2f05ea471af3..81777dac601e 100644 --- a/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/AvfMedia.Build.cs +++ b/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/AvfMedia.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/AvfMediaModule.cpp b/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/AvfMediaModule.cpp index 24977785bfac..e272bf8b148c 100644 --- a/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/AvfMediaModule.cpp +++ b/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/AvfMediaModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AvfMediaPrivate.h" diff --git a/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/AvfMediaPrivate.h b/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/AvfMediaPrivate.h index 696a7c86c3fc..3e219dab555f 100644 --- a/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/AvfMediaPrivate.h +++ b/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/AvfMediaPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaAudioSample.h b/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaAudioSample.h index 3a808cedf910..30d211b2c840 100644 --- a/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaAudioSample.h +++ b/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaAudioSample.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaOverlaySample.h b/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaOverlaySample.h index c3e9e97c338a..21521d0499f3 100644 --- a/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaOverlaySample.h +++ b/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaOverlaySample.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaPlayer.cpp b/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaPlayer.cpp index 78ea41e87d8a..163220c33034 100644 --- a/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaPlayer.cpp +++ b/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaPlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AvfMediaPlayer.h" #include "AvfMediaPrivate.h" diff --git a/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaPlayer.h b/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaPlayer.h index 83950f67aa95..dbffca08f598 100644 --- a/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaPlayer.h +++ b/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaPlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaTextureSample.h b/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaTextureSample.h index 8227f620fd90..b81f6f943f33 100644 --- a/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaTextureSample.h +++ b/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaTextureSample.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaTracks.cpp b/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaTracks.cpp index 622d43d9887e..74fc06930bfc 100644 --- a/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaTracks.cpp +++ b/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaTracks.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AvfMediaTracks.h" #include "AvfMediaPrivate.h" diff --git a/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaTracks.h b/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaTracks.h index 5b016620efed..143d35c7e9a2 100644 --- a/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaTracks.h +++ b/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaTracks.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaVideoSampler.cpp b/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaVideoSampler.cpp index c04802be8411..fc1f91ab4538 100644 --- a/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaVideoSampler.cpp +++ b/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaVideoSampler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AvfMediaVideoSampler.h" #include "AvfMediaPrivate.h" diff --git a/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaVideoSampler.h b/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaVideoSampler.h index 1e0211bec023..f720a6ea558b 100644 --- a/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaVideoSampler.h +++ b/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Player/AvfMediaVideoSampler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Shared/AvfMediaUtils.cpp b/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Shared/AvfMediaUtils.cpp index 1313843aa6ff..a830362c8983 100644 --- a/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Shared/AvfMediaUtils.cpp +++ b/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Shared/AvfMediaUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AvfMediaUtils.h" diff --git a/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Shared/AvfMediaUtils.h b/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Shared/AvfMediaUtils.h index 40ab2236188e..31bae4850490 100644 --- a/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Shared/AvfMediaUtils.h +++ b/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Private/Shared/AvfMediaUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Public/IAvfMediaModule.h b/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Public/IAvfMediaModule.h index 2e2e5d7dbf15..5d0a269a1708 100644 --- a/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Public/IAvfMediaModule.h +++ b/Engine/Plugins/Media/AvfMedia/Source/AvfMedia/Public/IAvfMediaModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/AvfMedia/Source/AvfMediaEditor/AvfMediaEditor.Build.cs b/Engine/Plugins/Media/AvfMedia/Source/AvfMediaEditor/AvfMediaEditor.Build.cs index 66ccd0d0767b..c36f43d562e7 100644 --- a/Engine/Plugins/Media/AvfMedia/Source/AvfMediaEditor/AvfMediaEditor.Build.cs +++ b/Engine/Plugins/Media/AvfMedia/Source/AvfMediaEditor/AvfMediaEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Media/AvfMedia/Source/AvfMediaEditor/Private/AvfFileMediaSourceFactory.cpp b/Engine/Plugins/Media/AvfMedia/Source/AvfMediaEditor/Private/AvfFileMediaSourceFactory.cpp index 764f2c35c397..c8445a6a4370 100644 --- a/Engine/Plugins/Media/AvfMedia/Source/AvfMediaEditor/Private/AvfFileMediaSourceFactory.cpp +++ b/Engine/Plugins/Media/AvfMedia/Source/AvfMediaEditor/Private/AvfFileMediaSourceFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AvfFileMediaSourceFactory.h" diff --git a/Engine/Plugins/Media/AvfMedia/Source/AvfMediaEditor/Private/AvfFileMediaSourceFactory.h b/Engine/Plugins/Media/AvfMedia/Source/AvfMediaEditor/Private/AvfFileMediaSourceFactory.h index b39edf6be3dd..f8c2581d972b 100644 --- a/Engine/Plugins/Media/AvfMedia/Source/AvfMediaEditor/Private/AvfFileMediaSourceFactory.h +++ b/Engine/Plugins/Media/AvfMedia/Source/AvfMediaEditor/Private/AvfFileMediaSourceFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/AvfMedia/Source/AvfMediaEditor/Private/AvfMediaEditorModule.cpp b/Engine/Plugins/Media/AvfMedia/Source/AvfMediaEditor/Private/AvfMediaEditorModule.cpp index b451f6afb321..81b150321c92 100644 --- a/Engine/Plugins/Media/AvfMedia/Source/AvfMediaEditor/Private/AvfMediaEditorModule.cpp +++ b/Engine/Plugins/Media/AvfMedia/Source/AvfMediaEditor/Private/AvfMediaEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Media/AvfMedia/Source/AvfMediaFactory/AvfMediaFactory.Build.cs b/Engine/Plugins/Media/AvfMedia/Source/AvfMediaFactory/AvfMediaFactory.Build.cs index 0306a1cd7b6d..6cc925eea3c5 100644 --- a/Engine/Plugins/Media/AvfMedia/Source/AvfMediaFactory/AvfMediaFactory.Build.cs +++ b/Engine/Plugins/Media/AvfMedia/Source/AvfMediaFactory/AvfMediaFactory.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Media/AvfMedia/Source/AvfMediaFactory/Private/AvfMediaFactoryClasses.cpp b/Engine/Plugins/Media/AvfMedia/Source/AvfMediaFactory/Private/AvfMediaFactoryClasses.cpp index 13fff94efe63..64daa5f2e34a 100644 --- a/Engine/Plugins/Media/AvfMedia/Source/AvfMediaFactory/Private/AvfMediaFactoryClasses.cpp +++ b/Engine/Plugins/Media/AvfMedia/Source/AvfMediaFactory/Private/AvfMediaFactoryClasses.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AvfMediaSettings.h" diff --git a/Engine/Plugins/Media/AvfMedia/Source/AvfMediaFactory/Private/AvfMediaFactoryModule.cpp b/Engine/Plugins/Media/AvfMedia/Source/AvfMediaFactory/Private/AvfMediaFactoryModule.cpp index 6d33b523ef57..d65695c616a3 100644 --- a/Engine/Plugins/Media/AvfMedia/Source/AvfMediaFactory/Private/AvfMediaFactoryModule.cpp +++ b/Engine/Plugins/Media/AvfMedia/Source/AvfMediaFactory/Private/AvfMediaFactoryModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AvfMediaFactoryPrivate.h" diff --git a/Engine/Plugins/Media/AvfMedia/Source/AvfMediaFactory/Private/AvfMediaFactoryPrivate.h b/Engine/Plugins/Media/AvfMedia/Source/AvfMediaFactory/Private/AvfMediaFactoryPrivate.h index 7fe88fef7a78..120b9df66d00 100644 --- a/Engine/Plugins/Media/AvfMedia/Source/AvfMediaFactory/Private/AvfMediaFactoryPrivate.h +++ b/Engine/Plugins/Media/AvfMedia/Source/AvfMediaFactory/Private/AvfMediaFactoryPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/AvfMedia/Source/AvfMediaFactory/Public/AvfMediaSettings.h b/Engine/Plugins/Media/AvfMedia/Source/AvfMediaFactory/Public/AvfMediaSettings.h index 62ce16974e1e..20feba8fef3b 100644 --- a/Engine/Plugins/Media/AvfMedia/Source/AvfMediaFactory/Public/AvfMediaSettings.h +++ b/Engine/Plugins/Media/AvfMedia/Source/AvfMediaFactory/Public/AvfMediaSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/ImgMedia.Build.cs b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/ImgMedia.Build.cs index 49679afb9f78..2e0d4fe072d5 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/ImgMedia.Build.cs +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/ImgMedia.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Assets/ImgMediaSource.cpp b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Assets/ImgMediaSource.cpp index 6b3128b2a387..3919e6c3d11b 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Assets/ImgMediaSource.cpp +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Assets/ImgMediaSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ImgMediaSource.h" #include "ImgMediaPrivate.h" diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/ImgMediaModule.cpp b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/ImgMediaModule.cpp index 57dab95348be..4b86e1f60341 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/ImgMediaModule.cpp +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/ImgMediaModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ImgMediaPrivate.h" diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/ImgMediaPrivate.h b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/ImgMediaPrivate.h index 56f348e0a81c..f5cb5af65e55 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/ImgMediaPrivate.h +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/ImgMediaPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Loader/ImgMediaLoader.cpp b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Loader/ImgMediaLoader.cpp index a913f7e521d4..b6dfb099fab5 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Loader/ImgMediaLoader.cpp +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Loader/ImgMediaLoader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ImgMediaLoader.h" #include "ImgMediaPrivate.h" diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Loader/ImgMediaLoader.h b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Loader/ImgMediaLoader.h index f51a625048ed..f9aedcdd744b 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Loader/ImgMediaLoader.h +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Loader/ImgMediaLoader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Loader/ImgMediaLoaderWork.cpp b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Loader/ImgMediaLoaderWork.cpp index 03e869928d77..a8882f1f05b4 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Loader/ImgMediaLoaderWork.cpp +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Loader/ImgMediaLoaderWork.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ImgMediaLoaderWork.h" #include "ImgMediaPrivate.h" diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Loader/ImgMediaLoaderWork.h b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Loader/ImgMediaLoaderWork.h index e6a0592d0cae..796a51f3225c 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Loader/ImgMediaLoaderWork.h +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Loader/ImgMediaLoaderWork.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Player/ImgMediaPlayer.cpp b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Player/ImgMediaPlayer.cpp index 2d10e69469f5..826b244991c2 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Player/ImgMediaPlayer.cpp +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Player/ImgMediaPlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ImgMediaPlayer.h" #include "ImgMediaPrivate.h" diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Player/ImgMediaPlayer.h b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Player/ImgMediaPlayer.h index 26a94fbc9d4e..318119eb3415 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Player/ImgMediaPlayer.h +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Player/ImgMediaPlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Player/ImgMediaTextureSample.h b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Player/ImgMediaTextureSample.h index 5acd28dd6c6a..a196e7036310 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Player/ImgMediaTextureSample.h +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Player/ImgMediaTextureSample.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Readers/ExrImgMediaReader.cpp b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Readers/ExrImgMediaReader.cpp index ebde99e3fad8..97eac99de3b2 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Readers/ExrImgMediaReader.cpp +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Readers/ExrImgMediaReader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ExrImgMediaReader.h" diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Readers/ExrImgMediaReader.h b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Readers/ExrImgMediaReader.h index 117985a8d46d..78d7d3408827 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Readers/ExrImgMediaReader.h +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Readers/ExrImgMediaReader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Readers/GenericImgMediaReader.cpp b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Readers/GenericImgMediaReader.cpp index f28b5e7f4ebc..8c6546abbc13 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Readers/GenericImgMediaReader.cpp +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Readers/GenericImgMediaReader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericImgMediaReader.h" #include "ImgMediaPrivate.h" diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Readers/GenericImgMediaReader.h b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Readers/GenericImgMediaReader.h index 0b23982d31d0..de77d96479ce 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Readers/GenericImgMediaReader.h +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Readers/GenericImgMediaReader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Readers/IImgMediaReader.h b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Readers/IImgMediaReader.h index 4ab9c616327e..3645c645f550 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Readers/IImgMediaReader.h +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Readers/IImgMediaReader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Scheduler/IImgMediaScheduler.h b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Scheduler/IImgMediaScheduler.h index 9e66e4e38dfd..66d569abc1e0 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Scheduler/IImgMediaScheduler.h +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Scheduler/IImgMediaScheduler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Scheduler/ImgMediaScheduler.cpp b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Scheduler/ImgMediaScheduler.cpp index 32ce3495b1c1..61519eb41b80 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Scheduler/ImgMediaScheduler.cpp +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Scheduler/ImgMediaScheduler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ImgMediaScheduler.h" diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Scheduler/ImgMediaScheduler.h b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Scheduler/ImgMediaScheduler.h index c37eb5448b09..4e682a2a0a21 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Scheduler/ImgMediaScheduler.h +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Scheduler/ImgMediaScheduler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Scheduler/ImgMediaSchedulerThread.cpp b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Scheduler/ImgMediaSchedulerThread.cpp index ff26b9c8c8ac..647779169b60 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Scheduler/ImgMediaSchedulerThread.cpp +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Scheduler/ImgMediaSchedulerThread.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ImgMediaSchedulerThread.h" diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Scheduler/ImgMediaSchedulerThread.h b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Scheduler/ImgMediaSchedulerThread.h index 74ea802bd684..ce55c3825eb0 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Scheduler/ImgMediaSchedulerThread.h +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Scheduler/ImgMediaSchedulerThread.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Public/IImgMediaModule.h b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Public/IImgMediaModule.h index 52a2c0049e37..58764f22faef 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Public/IImgMediaModule.h +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Public/IImgMediaModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Public/ImgMediaSource.h b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Public/ImgMediaSource.h index a249bf703dcc..d0adea79fc68 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Public/ImgMediaSource.h +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Public/ImgMediaSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/ImgMediaEditor.Build.cs b/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/ImgMediaEditor.Build.cs index bfa3c3ffa0d7..a9c856e11303 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/ImgMediaEditor.Build.cs +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/ImgMediaEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/Private/Customizations/ImgMediaSourceCustomization.cpp b/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/Private/Customizations/ImgMediaSourceCustomization.cpp index 2b6d499b9880..153ed3fcaa77 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/Private/Customizations/ImgMediaSourceCustomization.cpp +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/Private/Customizations/ImgMediaSourceCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ImgMediaSourceCustomization.h" diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/Private/Customizations/ImgMediaSourceCustomization.h b/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/Private/Customizations/ImgMediaSourceCustomization.h index 5ce4c699d05f..107e4e963a7a 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/Private/Customizations/ImgMediaSourceCustomization.h +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/Private/Customizations/ImgMediaSourceCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/Private/Factories/ImgMediaSourceFactory.cpp b/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/Private/Factories/ImgMediaSourceFactory.cpp index 18d27b885f48..ebd3aac10ab9 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/Private/Factories/ImgMediaSourceFactory.cpp +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/Private/Factories/ImgMediaSourceFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ImgMediaSourceFactory.h" #include "Misc/Paths.h" diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/Private/Factories/ImgMediaSourceFactory.h b/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/Private/Factories/ImgMediaSourceFactory.h index 89336598368a..e87acc8e1e9b 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/Private/Factories/ImgMediaSourceFactory.h +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/Private/Factories/ImgMediaSourceFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/Private/Factories/ImgMediaSourceFactoryNew.cpp b/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/Private/Factories/ImgMediaSourceFactoryNew.cpp index 5f94d7c53c95..2c46c4b23cd5 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/Private/Factories/ImgMediaSourceFactoryNew.cpp +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/Private/Factories/ImgMediaSourceFactoryNew.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ImgMediaSourceFactoryNew.h" diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/Private/Factories/ImgMediaSourceFactoryNew.h b/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/Private/Factories/ImgMediaSourceFactoryNew.h index b1b108cf3455..8d648180235d 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/Private/Factories/ImgMediaSourceFactoryNew.h +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/Private/Factories/ImgMediaSourceFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/Private/ImgMediaEditorModule.cpp b/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/Private/ImgMediaEditorModule.cpp index 30267765e6ca..bd09623b856b 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/Private/ImgMediaEditorModule.cpp +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMediaEditor/Private/ImgMediaEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMediaFactory/ImgMediaFactory.Build.cs b/Engine/Plugins/Media/ImgMedia/Source/ImgMediaFactory/ImgMediaFactory.Build.cs index 4414db796024..b813f4fddf79 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMediaFactory/ImgMediaFactory.Build.cs +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMediaFactory/ImgMediaFactory.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMediaFactory/Private/ImgMediaFactoryModule.cpp b/Engine/Plugins/Media/ImgMedia/Source/ImgMediaFactory/Private/ImgMediaFactoryModule.cpp index 463c85c778dd..94e395a095a8 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMediaFactory/Private/ImgMediaFactoryModule.cpp +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMediaFactory/Private/ImgMediaFactoryModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ImgMediaFactoryPrivate.h" diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMediaFactory/Private/ImgMediaFactoryPrivate.h b/Engine/Plugins/Media/ImgMedia/Source/ImgMediaFactory/Private/ImgMediaFactoryPrivate.h index b4fb00237f0d..e04532dd39db 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMediaFactory/Private/ImgMediaFactoryPrivate.h +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMediaFactory/Private/ImgMediaFactoryPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMediaFactory/Private/ImgMediaSettings.cpp b/Engine/Plugins/Media/ImgMedia/Source/ImgMediaFactory/Private/ImgMediaSettings.cpp index 0541551f88ae..7e7abcc82594 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMediaFactory/Private/ImgMediaSettings.cpp +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMediaFactory/Private/ImgMediaSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ImgMediaSettings.h" diff --git a/Engine/Plugins/Media/ImgMedia/Source/ImgMediaFactory/Public/ImgMediaSettings.h b/Engine/Plugins/Media/ImgMedia/Source/ImgMediaFactory/Public/ImgMediaSettings.h index 489a096960e3..110905299eb3 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/ImgMediaFactory/Public/ImgMediaSettings.h +++ b/Engine/Plugins/Media/ImgMedia/Source/ImgMediaFactory/Public/ImgMediaSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/ImgMedia/Source/OpenExrWrapper/OpenExrWrapper.Build.cs b/Engine/Plugins/Media/ImgMedia/Source/OpenExrWrapper/OpenExrWrapper.Build.cs index 3a159e3d4b1b..642801a6bea7 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/OpenExrWrapper/OpenExrWrapper.Build.cs +++ b/Engine/Plugins/Media/ImgMedia/Source/OpenExrWrapper/OpenExrWrapper.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Media/ImgMedia/Source/OpenExrWrapper/Private/OpenExrWrapper.cpp b/Engine/Plugins/Media/ImgMedia/Source/OpenExrWrapper/Private/OpenExrWrapper.cpp index 4ae7d65929f9..cf10df17f311 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/OpenExrWrapper/Private/OpenExrWrapper.cpp +++ b/Engine/Plugins/Media/ImgMedia/Source/OpenExrWrapper/Private/OpenExrWrapper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OpenExrWrapper.h" diff --git a/Engine/Plugins/Media/ImgMedia/Source/OpenExrWrapper/Public/OpenExrWrapper.h b/Engine/Plugins/Media/ImgMedia/Source/OpenExrWrapper/Public/OpenExrWrapper.h index b78661127e27..00d305e2c87b 100644 --- a/Engine/Plugins/Media/ImgMedia/Source/OpenExrWrapper/Public/OpenExrWrapper.h +++ b/Engine/Plugins/Media/ImgMedia/Source/OpenExrWrapper/Public/OpenExrWrapper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/LinearTimecode.Build.cs b/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/LinearTimecode.Build.cs index b189d38b754b..a5a7e9743147 100644 --- a/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/LinearTimecode.Build.cs +++ b/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/LinearTimecode.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Private/LinearTimecodeComponent.cpp b/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Private/LinearTimecodeComponent.cpp index 24ba1d21707d..bcdbf212c9f0 100644 --- a/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Private/LinearTimecodeComponent.cpp +++ b/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Private/LinearTimecodeComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LinearTimecodeComponent.h" #include "LinearTimecodeDecoder.h" diff --git a/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Private/LinearTimecodeDecoder.cpp b/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Private/LinearTimecodeDecoder.cpp index 277285adb49b..897ac04dab64 100644 --- a/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Private/LinearTimecodeDecoder.cpp +++ b/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Private/LinearTimecodeDecoder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LinearTimecodeDecoder.h" #include "HAL/UnrealMemory.h" diff --git a/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Private/LinearTimecodePlugin.cpp b/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Private/LinearTimecodePlugin.cpp index f430deb2b78c..17f8574b1e6b 100644 --- a/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Private/LinearTimecodePlugin.cpp +++ b/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Private/LinearTimecodePlugin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LinearTimecodePlugin.h" diff --git a/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Private/MediaAudioSampleReader.h b/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Private/MediaAudioSampleReader.h index b534018de7c2..891111ed739e 100644 --- a/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Private/MediaAudioSampleReader.h +++ b/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Private/MediaAudioSampleReader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Public/DropTimecode.h b/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Public/DropTimecode.h index 6e0e7b3ca3b7..3ce68f8aaa21 100644 --- a/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Public/DropTimecode.h +++ b/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Public/DropTimecode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Public/LinearTimecodeComponent.h b/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Public/LinearTimecodeComponent.h index 5d6089fc1639..9d125d3fb723 100644 --- a/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Public/LinearTimecodeComponent.h +++ b/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Public/LinearTimecodeComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Public/LinearTimecodeDecoder.h b/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Public/LinearTimecodeDecoder.h index 33b24b6830d4..de7a4292135f 100644 --- a/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Public/LinearTimecodeDecoder.h +++ b/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Public/LinearTimecodeDecoder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Public/LinearTimecodePlugin.h b/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Public/LinearTimecodePlugin.h index 9f175bd7f472..86dc77f2479e 100644 --- a/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Public/LinearTimecodePlugin.h +++ b/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Public/LinearTimecodePlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/MediaCompositing.Build.cs b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/MediaCompositing.Build.cs index e0a7e3e59d60..f19422f6cd8a 100644 --- a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/MediaCompositing.Build.cs +++ b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/MediaCompositing.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Private/MediaCompositing.cpp b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Private/MediaCompositing.cpp index efaa39a7ac28..45277eaa86bd 100644 --- a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Private/MediaCompositing.cpp +++ b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Private/MediaCompositing.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Private/MovieScene/MovieSceneMediaData.cpp b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Private/MovieScene/MovieSceneMediaData.cpp index 04b2f5f47b6c..4589c8acf4e3 100644 --- a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Private/MovieScene/MovieSceneMediaData.cpp +++ b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Private/MovieScene/MovieSceneMediaData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneMediaData.h" diff --git a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Private/MovieScene/MovieSceneMediaSection.cpp b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Private/MovieScene/MovieSceneMediaSection.cpp index 5b25e28954b8..1124c8a26b0e 100644 --- a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Private/MovieScene/MovieSceneMediaSection.cpp +++ b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Private/MovieScene/MovieSceneMediaSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneMediaSection.h" #include "MovieScene.h" diff --git a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Private/MovieScene/MovieSceneMediaTemplate.cpp b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Private/MovieScene/MovieSceneMediaTemplate.cpp index 6cb8987d57e3..8253726245b7 100644 --- a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Private/MovieScene/MovieSceneMediaTemplate.cpp +++ b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Private/MovieScene/MovieSceneMediaTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneMediaTemplate.h" diff --git a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Private/MovieScene/MovieSceneMediaTemplate.h b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Private/MovieScene/MovieSceneMediaTemplate.h index 10b573b1e789..02b6aa0d21b7 100644 --- a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Private/MovieScene/MovieSceneMediaTemplate.h +++ b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Private/MovieScene/MovieSceneMediaTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Private/MovieScene/MovieSceneMediaTrack.cpp b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Private/MovieScene/MovieSceneMediaTrack.cpp index 7ab78ef29ba3..a10e69ce774e 100644 --- a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Private/MovieScene/MovieSceneMediaTrack.cpp +++ b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Private/MovieScene/MovieSceneMediaTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneMediaTrack.h" diff --git a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Public/MovieSceneMediaData.h b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Public/MovieSceneMediaData.h index 39291067ef85..07c4c216c474 100644 --- a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Public/MovieSceneMediaData.h +++ b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Public/MovieSceneMediaData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Public/MovieSceneMediaSection.h b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Public/MovieSceneMediaSection.h index 1f7ed8bae594..725412757135 100644 --- a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Public/MovieSceneMediaSection.h +++ b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Public/MovieSceneMediaSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Public/MovieSceneMediaTrack.h b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Public/MovieSceneMediaTrack.h index 32f7c3152c7c..d155156144c3 100644 --- a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Public/MovieSceneMediaTrack.h +++ b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositing/Public/MovieSceneMediaTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/MediaCompositingEditor.Build.cs b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/MediaCompositingEditor.Build.cs index 5f24d80556e5..7e36a5cc22d8 100644 --- a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/MediaCompositingEditor.Build.cs +++ b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/MediaCompositingEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/MediaCompositingEditor.cpp b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/MediaCompositingEditor.cpp index e568b480d759..d7a221fa3ddb 100644 --- a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/MediaCompositingEditor.cpp +++ b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/MediaCompositingEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Delegates/IDelegateInstance.h" #include "ISequencerModule.h" diff --git a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaPlayerRecording.cpp b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaPlayerRecording.cpp index 155fd5e0304b..6665c385dba6 100644 --- a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaPlayerRecording.cpp +++ b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaPlayerRecording.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaPlayerRecording.h" diff --git a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaPlayerRecording.h b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaPlayerRecording.h index 4869566e2ac8..2a4c2fdad833 100644 --- a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaPlayerRecording.h +++ b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaPlayerRecording.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaSequenceRecorderExtender.cpp b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaSequenceRecorderExtender.cpp index c131ccc98a11..cabd553af302 100644 --- a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaSequenceRecorderExtender.cpp +++ b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaSequenceRecorderExtender.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaSequenceRecorderExtender.h" #include "DragAndDrop/AssetDragDropOp.h" diff --git a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaSequenceRecorderExtender.h b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaSequenceRecorderExtender.h index 9f2fa180f17b..0ac47e0b96e4 100644 --- a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaSequenceRecorderExtender.h +++ b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaSequenceRecorderExtender.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaThumbnailSection.cpp b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaThumbnailSection.cpp index 0bde98dda265..0dede65755a8 100644 --- a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaThumbnailSection.cpp +++ b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaThumbnailSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaThumbnailSection.h" diff --git a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaThumbnailSection.h b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaThumbnailSection.h index c0927c3b03b5..edab343db0a8 100644 --- a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaThumbnailSection.h +++ b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaThumbnailSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaTrackEditor.cpp b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaTrackEditor.cpp index 590a8ff0e61c..0b1f7ef2fdd5 100644 --- a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaTrackEditor.cpp +++ b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaTrackEditor.h" diff --git a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaTrackEditor.h b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaTrackEditor.h index ea46b1f5a7ae..cd7d9ae0eb43 100644 --- a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaTrackEditor.h +++ b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MediaTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MovieSceneMediaPlayerSectionRecorder.cpp b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MovieSceneMediaPlayerSectionRecorder.cpp index 7f88e342a6a6..d1adcd8108b8 100644 --- a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MovieSceneMediaPlayerSectionRecorder.cpp +++ b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MovieSceneMediaPlayerSectionRecorder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneMediaPlayerSectionRecorder.h" diff --git a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MovieSceneMediaPlayerSectionRecorder.h b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MovieSceneMediaPlayerSectionRecorder.h index d96ebaf0bc8b..7a5e68d7f699 100644 --- a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MovieSceneMediaPlayerSectionRecorder.h +++ b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Sequencer/MovieSceneMediaPlayerSectionRecorder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Shared/MediaCompositingEditorStyle.cpp b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Shared/MediaCompositingEditorStyle.cpp index a48141e91362..737130ac9900 100644 --- a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Shared/MediaCompositingEditorStyle.cpp +++ b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Shared/MediaCompositingEditorStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaCompositingEditorStyle.h" diff --git a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Shared/MediaCompositingEditorStyle.h b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Shared/MediaCompositingEditorStyle.h index cd2e284e6fdf..5523fc4211af 100644 --- a/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Shared/MediaCompositingEditorStyle.h +++ b/Engine/Plugins/Media/MediaCompositing/Source/MediaCompositingEditor/Private/Shared/MediaCompositingEditorStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/MediaFrameworkUtilities.Build.cs b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/MediaFrameworkUtilities.Build.cs index 36fcdf85f774..7fbb082214a5 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/MediaFrameworkUtilities.Build.cs +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/MediaFrameworkUtilities.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaAssets/ProxyMediaOutput.cpp b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaAssets/ProxyMediaOutput.cpp index 7887da24e4fc..ca9f63c650cb 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaAssets/ProxyMediaOutput.cpp +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaAssets/ProxyMediaOutput.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaAssets/ProxyMediaOutput.h" #include "MediaFrameworkUtilitiesModule.h" diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaAssets/ProxyMediaSource.cpp b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaAssets/ProxyMediaSource.cpp index 2c9a97933811..30b0966028ef 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaAssets/ProxyMediaSource.cpp +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaAssets/ProxyMediaSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaAssets/ProxyMediaSource.h" #include "MediaFrameworkUtilitiesModule.h" diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaBundle.cpp b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaBundle.cpp index 8b137c64e9e9..b37b2f5b6b6a 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaBundle.cpp +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaBundle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaBundle.h" diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaBundleActorBase.cpp b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaBundleActorBase.cpp index 244c55abbe6e..7d4d1a00c699 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaBundleActorBase.cpp +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaBundleActorBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaBundleActorBase.h" diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaBundleTimeSynchronizationSource.cpp b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaBundleTimeSynchronizationSource.cpp index 9c46a888f81f..5f3841c62aa9 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaBundleTimeSynchronizationSource.cpp +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaBundleTimeSynchronizationSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaBundleTimeSynchronizationSource.h" diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaFrameworkUtilitiesModule.cpp b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaFrameworkUtilitiesModule.cpp index 6506b139f384..2082768c3b4a 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaFrameworkUtilitiesModule.cpp +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaFrameworkUtilitiesModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaFrameworkUtilitiesModule.h" diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaFrameworkUtilitiesModule.h b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaFrameworkUtilitiesModule.h index e4af7af6223c..7b526aa85a09 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaFrameworkUtilitiesModule.h +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaFrameworkUtilitiesModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/Profile/MediaProfile.cpp b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/Profile/MediaProfile.cpp index f2a22a5341a2..adb1f17ca4dc 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/Profile/MediaProfile.cpp +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/Profile/MediaProfile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Profile/MediaProfile.h" diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/Profile/MediaProfileManager.cpp b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/Profile/MediaProfileManager.cpp index 1b00dbcd0a9b..0661415f297c 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/Profile/MediaProfileManager.cpp +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/Profile/MediaProfileManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Profile/MediaProfileManager.h" #include "MediaFrameworkUtilitiesModule.h" diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/Profile/MediaProfileManager.h b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/Profile/MediaProfileManager.h index b26b38441c8c..c46f805cb5fa 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/Profile/MediaProfileManager.h +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/Profile/MediaProfileManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/Profile/MediaProfileSettings.cpp b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/Profile/MediaProfileSettings.cpp index 4a606c2be7aa..660604227d4c 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/Profile/MediaProfileSettings.cpp +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/Profile/MediaProfileSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Profile/MediaProfileSettings.h" diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/MediaAssets/ProxyMediaOutput.h b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/MediaAssets/ProxyMediaOutput.h index e14182590518..ca50951bef62 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/MediaAssets/ProxyMediaOutput.h +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/MediaAssets/ProxyMediaOutput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/MediaAssets/ProxyMediaSource.h b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/MediaAssets/ProxyMediaSource.h index 5baa92cc33b0..450d38305d8d 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/MediaAssets/ProxyMediaSource.h +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/MediaAssets/ProxyMediaSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/MediaBundle.h b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/MediaBundle.h index 576cca9c40fb..843a9fee28d0 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/MediaBundle.h +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/MediaBundle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/MediaBundleActorBase.h b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/MediaBundleActorBase.h index 4d00116409bc..bf9a8b658e42 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/MediaBundleActorBase.h +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/MediaBundleActorBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/MediaBundleTimeSynchronizationSource.h b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/MediaBundleTimeSynchronizationSource.h index 0313f1d9144e..132d7a906e22 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/MediaBundleTimeSynchronizationSource.h +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/MediaBundleTimeSynchronizationSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/Profile/IMediaProfileManager.h b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/Profile/IMediaProfileManager.h index 71052a0d90b7..c83d81a2d3fd 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/Profile/IMediaProfileManager.h +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/Profile/IMediaProfileManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/Profile/MediaProfile.h b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/Profile/MediaProfile.h index 217362088f51..e730648c652d 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/Profile/MediaProfile.h +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/Profile/MediaProfile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/Profile/MediaProfileSettings.h b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/Profile/MediaProfileSettings.h index 28b210672bf0..982def032ff3 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/Profile/MediaProfileSettings.h +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/Profile/MediaProfileSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/MediaFrameworkUtilitiesEditor.Build.cs b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/MediaFrameworkUtilitiesEditor.Build.cs index adf4e5875ea6..bcbc96df541c 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/MediaFrameworkUtilitiesEditor.Build.cs +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/MediaFrameworkUtilitiesEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetEditor/MediaBundleEditorToolkit.cpp b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetEditor/MediaBundleEditorToolkit.cpp index bf3ed650dd10..31d61db6d070 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetEditor/MediaBundleEditorToolkit.cpp +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetEditor/MediaBundleEditorToolkit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetEditor/MediaBundleEditorToolkit.h" diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetEditor/MediaBundleEditorToolkit.h b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetEditor/MediaBundleEditorToolkit.h index da2147673823..2abc634a9d03 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetEditor/MediaBundleEditorToolkit.h +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetEditor/MediaBundleEditorToolkit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetEditor/MediaProfileCommands.cpp b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetEditor/MediaProfileCommands.cpp index 148db4ed9faa..1f1db5621c37 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetEditor/MediaProfileCommands.cpp +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetEditor/MediaProfileCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaProfileCommands.h" diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetEditor/MediaProfileCommands.h b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetEditor/MediaProfileCommands.h index 354fc431c613..49b0ef8a758d 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetEditor/MediaProfileCommands.h +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetEditor/MediaProfileCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetEditor/MediaProfileEditorToolkit.cpp b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetEditor/MediaProfileEditorToolkit.cpp index a73ab0f670ab..b910dd3c5c3a 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetEditor/MediaProfileEditorToolkit.cpp +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetEditor/MediaProfileEditorToolkit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetEditor/MediaProfileEditorToolkit.h" #include "Profile/MediaProfile.h" diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetEditor/MediaProfileEditorToolkit.h b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetEditor/MediaProfileEditorToolkit.h index 2a6152de0247..27ea2e0406e3 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetEditor/MediaProfileEditorToolkit.h +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetEditor/MediaProfileEditorToolkit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetTypeActions/AssetTypeActions_MediaBundle.cpp b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetTypeActions/AssetTypeActions_MediaBundle.cpp index c0664681145b..b26161a9a98c 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetTypeActions/AssetTypeActions_MediaBundle.cpp +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetTypeActions/AssetTypeActions_MediaBundle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_MediaBundle.h" diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetTypeActions/AssetTypeActions_MediaBundle.h b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetTypeActions/AssetTypeActions_MediaBundle.h index 77480010d097..fccdb1cb3614 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetTypeActions/AssetTypeActions_MediaBundle.h +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetTypeActions/AssetTypeActions_MediaBundle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetTypeActions/AssetTypeActions_MediaProfile .cpp b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetTypeActions/AssetTypeActions_MediaProfile .cpp index c0cdcdf2aa6a..6d19433a2b9e 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetTypeActions/AssetTypeActions_MediaProfile .cpp +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetTypeActions/AssetTypeActions_MediaProfile .cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_MediaProfile.h" diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetTypeActions/AssetTypeActions_MediaProfile.h b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetTypeActions/AssetTypeActions_MediaProfile.h index 8c4a4bb94b02..b5fefa22eca6 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetTypeActions/AssetTypeActions_MediaProfile.h +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/AssetTypeActions/AssetTypeActions_MediaProfile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/CaptureTab/SMediaFrameworkCapture.cpp b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/CaptureTab/SMediaFrameworkCapture.cpp index d4b3ebb50ea7..4f3313439ca3 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/CaptureTab/SMediaFrameworkCapture.cpp +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/CaptureTab/SMediaFrameworkCapture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CaptureTab/SMediaFrameworkCapture.h" diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/CaptureTab/SMediaFrameworkCapture.h b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/CaptureTab/SMediaFrameworkCapture.h index f87fa8fd2feb..1884904998c8 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/CaptureTab/SMediaFrameworkCapture.h +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/CaptureTab/SMediaFrameworkCapture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/CaptureTab/SMediaFrameworkCaptureOutputWidget.cpp b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/CaptureTab/SMediaFrameworkCaptureOutputWidget.cpp index 91300a437568..093ff769e281 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/CaptureTab/SMediaFrameworkCaptureOutputWidget.cpp +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/CaptureTab/SMediaFrameworkCaptureOutputWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CaptureTab/SMediaFrameworkCaptureOutputWidget.h" diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/CaptureTab/SMediaFrameworkCaptureOutputWidget.h b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/CaptureTab/SMediaFrameworkCaptureOutputWidget.h index 77384117549a..369b79c49833 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/CaptureTab/SMediaFrameworkCaptureOutputWidget.h +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/CaptureTab/SMediaFrameworkCaptureOutputWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/Factories/MediaProfileFactoryNew.cpp b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/Factories/MediaProfileFactoryNew.cpp index 073490409426..1a7c66ea4e00 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/Factories/MediaProfileFactoryNew.cpp +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/Factories/MediaProfileFactoryNew.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/MediaProfileFactoryNew.h" #include "AssetTypeCategories.h" diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/Factories/MediaProfileFactoryNew.h b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/Factories/MediaProfileFactoryNew.h index 5864d2638bbd..0eaf30e4b00e 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/Factories/MediaProfileFactoryNew.h +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/Factories/MediaProfileFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/Factories/ProxyMediaOutputFactoryNew.cpp b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/Factories/ProxyMediaOutputFactoryNew.cpp index 872d1708af18..b3b0ade2b3f1 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/Factories/ProxyMediaOutputFactoryNew.cpp +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/Factories/ProxyMediaOutputFactoryNew.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/ProxyMediaOutputFactoryNew.h" #include "AssetTypeCategories.h" diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/Factories/ProxyMediaOutputFactoryNew.h b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/Factories/ProxyMediaOutputFactoryNew.h index 7c91fcd446ef..11114f055de1 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/Factories/ProxyMediaOutputFactoryNew.h +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/Factories/ProxyMediaOutputFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/Factories/ProxyMediaSourceFactoryNew.cpp b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/Factories/ProxyMediaSourceFactoryNew.cpp index c6ade5284ce0..7152a0087eb4 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/Factories/ProxyMediaSourceFactoryNew.cpp +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/Factories/ProxyMediaSourceFactoryNew.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/ProxyMediaSourceFactoryNew.h" #include "AssetTypeCategories.h" diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/Factories/ProxyMediaSourceFactoryNew.h b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/Factories/ProxyMediaSourceFactoryNew.h index 0ad4836462da..4793dcf48017 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/Factories/ProxyMediaSourceFactoryNew.h +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/Factories/ProxyMediaSourceFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaBundleActorDetails.cpp b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaBundleActorDetails.cpp index 543b82f6067a..d772535ba3af 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaBundleActorDetails.cpp +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaBundleActorDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaBundleActorDetails.h" diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaBundleActorDetails.h b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaBundleActorDetails.h index fc7171f951a5..94f51fd5e9da 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaBundleActorDetails.h +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaBundleActorDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaBundleFactoryNew.cpp b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaBundleFactoryNew.cpp index ef0717896f02..e16866ee3a71 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaBundleFactoryNew.cpp +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaBundleFactoryNew.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaBundleFactoryNew.h" diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaBundleFactoryNew.h b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaBundleFactoryNew.h index 63242e3f9502..bf3b1cbe865b 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaBundleFactoryNew.h +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaBundleFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaFrameworkUtilitiesEditorModule.cpp b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaFrameworkUtilitiesEditorModule.cpp index 0b9f2c5db247..8936f11fdf16 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaFrameworkUtilitiesEditorModule.cpp +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaFrameworkUtilitiesEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleInterface.h" diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaFrameworkUtilitiesPlacement.cpp b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaFrameworkUtilitiesPlacement.cpp index 7c94092267a2..0b6bb16787d0 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaFrameworkUtilitiesPlacement.cpp +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaFrameworkUtilitiesPlacement.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaFrameworkUtilitiesPlacement.h" diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaFrameworkUtilitiesPlacement.h b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaFrameworkUtilitiesPlacement.h index 45ed34163cf7..b703a1ab22b8 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaFrameworkUtilitiesPlacement.h +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaFrameworkUtilitiesPlacement.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaFrameworkWorldSettingsAssetUserData.cpp b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaFrameworkWorldSettingsAssetUserData.cpp index 174dee08392f..cdeb85bee03b 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaFrameworkWorldSettingsAssetUserData.cpp +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaFrameworkWorldSettingsAssetUserData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaFrameworkWorldSettingsAssetUserData.h" #include "UObject/EnterpriseObjectVersion.h" diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaFrameworkWorldSettingsAssetUserData.h b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaFrameworkWorldSettingsAssetUserData.h index 897db596f2c0..89259d83dcc8 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaFrameworkWorldSettingsAssetUserData.h +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/MediaFrameworkWorldSettingsAssetUserData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/UI/MediaFrameworkUtilitiesEditorStyle.cpp b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/UI/MediaFrameworkUtilitiesEditorStyle.cpp index 508aa666d44f..045d757dc8b8 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/UI/MediaFrameworkUtilitiesEditorStyle.cpp +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/UI/MediaFrameworkUtilitiesEditorStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UI/MediaFrameworkUtilitiesEditorStyle.h" diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/UI/MediaFrameworkUtilitiesEditorStyle.h b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/UI/MediaFrameworkUtilitiesEditorStyle.h index cba8030fca1b..a37619e77cb5 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/UI/MediaFrameworkUtilitiesEditorStyle.h +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/UI/MediaFrameworkUtilitiesEditorStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/UI/MediaProfileMenuEntry.cpp b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/UI/MediaProfileMenuEntry.cpp index 542226cd3374..8b3fcb5fcf8d 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/UI/MediaProfileMenuEntry.cpp +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/UI/MediaProfileMenuEntry.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UI/MediaProfileMenuEntry.h" diff --git a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/UI/MediaProfileMenuEntry.h b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/UI/MediaProfileMenuEntry.h index 787d832a7dde..39bb24a523f9 100644 --- a/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/UI/MediaProfileMenuEntry.h +++ b/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilitiesEditor/Private/UI/MediaProfileMenuEntry.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/MediaIOCore.Build.cs b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/MediaIOCore.Build.cs index 935e706ef85b..f9bd1c7acfda 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/MediaIOCore.Build.cs +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/MediaIOCore.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/MediaCapture.cpp b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/MediaCapture.cpp index b9a71de59785..39ff68d258f5 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/MediaCapture.cpp +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/MediaCapture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaCapture.h" diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/MediaIOCoreCommonDisplayMode.cpp b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/MediaIOCoreCommonDisplayMode.cpp index 1e0d4220f629..b6f720accf10 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/MediaIOCoreCommonDisplayMode.cpp +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/MediaIOCoreCommonDisplayMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaIOCoreCommonDisplayMode.h" diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/MediaIOCoreDefinitions.cpp b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/MediaIOCoreDefinitions.cpp index 7b3e7b87c695..4c9f551f4eb2 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/MediaIOCoreDefinitions.cpp +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/MediaIOCoreDefinitions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaIOCoreDefinitions.h" #include "Containers/ArrayView.h" diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/MediaIOCoreDeviceProvider.cpp b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/MediaIOCoreDeviceProvider.cpp index b2a0dfa8c687..fa5751766693 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/MediaIOCoreDeviceProvider.cpp +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/MediaIOCoreDeviceProvider.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IMediaIOCoreDeviceProvider.h" #include "MediaIOCoreCommonDisplayMode.h" diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/MediaIOCoreModule.cpp b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/MediaIOCoreModule.cpp index e6b5cb020a66..619fc67d3923 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/MediaIOCoreModule.cpp +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/MediaIOCoreModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaIOCoreModule.h" #include "IMediaIOCoreDeviceProvider.h" diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/MediaIOCoreModule.h b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/MediaIOCoreModule.h index 496a071f2cb7..381800692793 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/MediaIOCoreModule.h +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/MediaIOCoreModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/MediaOutput.cpp b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/MediaOutput.cpp index 1efd12248b2b..28623f4f574b 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/MediaOutput.cpp +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/MediaOutput.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaOutput.h" diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/Player/MediaIOCorePlayerBase.cpp b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/Player/MediaIOCorePlayerBase.cpp index 7da304afab2d..cd964ba166e3 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/Player/MediaIOCorePlayerBase.cpp +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/Player/MediaIOCorePlayerBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaIOCorePlayerBase.h" diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/Player/MediaIOCoreSamples.cpp b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/Player/MediaIOCoreSamples.cpp index bcb126be5238..6eab7dfa67fd 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/Player/MediaIOCoreSamples.cpp +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/Player/MediaIOCoreSamples.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaIOCoreSamples.h" diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/Shared/MediaIOCoreAudioSampleBase.cpp b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/Shared/MediaIOCoreAudioSampleBase.cpp index 72626a2920a9..1920d0f03def 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/Shared/MediaIOCoreAudioSampleBase.cpp +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/Shared/MediaIOCoreAudioSampleBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaIOCoreAudioSampleBase.h" diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/Shared/MediaIOCoreBinarySampleBase.cpp b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/Shared/MediaIOCoreBinarySampleBase.cpp index cbff8de360c6..9798cc537153 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/Shared/MediaIOCoreBinarySampleBase.cpp +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/Shared/MediaIOCoreBinarySampleBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaIOCoreBinarySampleBase.h" diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/Shared/MediaIOCoreEncodeTime.cpp b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/Shared/MediaIOCoreEncodeTime.cpp index bd769f58e399..d5946f5c0219 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/Shared/MediaIOCoreEncodeTime.cpp +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/Shared/MediaIOCoreEncodeTime.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaIOCoreEncodeTime.h" diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/Shared/MediaIOCoreTextureSampleBase.cpp b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/Shared/MediaIOCoreTextureSampleBase.cpp index 1183c36ec5cf..51ac62945e83 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/Shared/MediaIOCoreTextureSampleBase.cpp +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/Shared/MediaIOCoreTextureSampleBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaIOCoreTextureSampleBase.h" diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/Shared/MediaIOCoreWaitVsyncThread.cpp b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/Shared/MediaIOCoreWaitVsyncThread.cpp index bed4813dfca9..c44964f50f5c 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/Shared/MediaIOCoreWaitVsyncThread.cpp +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/Shared/MediaIOCoreWaitVsyncThread.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaIOCoreWaitVsyncThread.h" #include "IMediaIOCoreHardwareSync.h" diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/IMediaIOCoreDeviceProvider.h b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/IMediaIOCoreDeviceProvider.h index 77ebdcdf0bac..cd1369fcaa1a 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/IMediaIOCoreDeviceProvider.h +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/IMediaIOCoreDeviceProvider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/IMediaIOCoreHardwareSync.h b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/IMediaIOCoreHardwareSync.h index fc7a1c6090fe..57d83227950e 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/IMediaIOCoreHardwareSync.h +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/IMediaIOCoreHardwareSync.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/IMediaIOCoreModule.h b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/IMediaIOCoreModule.h index efbc4628eaf4..e37d372b8be3 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/IMediaIOCoreModule.h +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/IMediaIOCoreModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaCapture.h b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaCapture.h index a0bbca91c93a..2b835127aaac 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaCapture.h +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaCapture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreAudioSampleBase.h b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreAudioSampleBase.h index cdb634bcd27f..9512843869a3 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreAudioSampleBase.h +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreAudioSampleBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreBinarySampleBase.h b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreBinarySampleBase.h index ca4d501a9588..610afb32d161 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreBinarySampleBase.h +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreBinarySampleBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreCommonDisplayMode.h b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreCommonDisplayMode.h index 4d6e48e9f107..6c4e8632ff12 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreCommonDisplayMode.h +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreCommonDisplayMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreDefinitions.h b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreDefinitions.h index cfa1f5843dd9..42a3875f0e3b 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreDefinitions.h +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreDefinitions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreEncodeTime.h b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreEncodeTime.h index fd15cfb0bbee..d47693f89aba 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreEncodeTime.h +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreEncodeTime.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCorePlayerBase.h b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCorePlayerBase.h index 921c7990ec0d..5ff42192d550 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCorePlayerBase.h +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCorePlayerBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreSamples.h b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreSamples.h index 881aacdc1c07..fe6dcfb597b2 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreSamples.h +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreSamples.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreTextureSampleBase.h b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreTextureSampleBase.h index e93e4fe8714c..558d3a2f7567 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreTextureSampleBase.h +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreTextureSampleBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreWaitVsyncThread.h b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreWaitVsyncThread.h index 781006fa7e9a..ac71b13581ad 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreWaitVsyncThread.h +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreWaitVsyncThread.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaOutput.h b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaOutput.h index f64e11a8bf74..49fa5e9ed470 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaOutput.h +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaOutput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/MediaIOEditor.Build.cs b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/MediaIOEditor.Build.cs index 89be4c61f652..a889bb8779f9 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/MediaIOEditor.Build.cs +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/MediaIOEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Private/Customizations/MediaIOConfigurationCustomization.cpp b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Private/Customizations/MediaIOConfigurationCustomization.cpp index a08f274ec6e8..0f9a7f6f78e8 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Private/Customizations/MediaIOConfigurationCustomization.cpp +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Private/Customizations/MediaIOConfigurationCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Customizations/MediaIOConfigurationCustomization.h" diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Private/Customizations/MediaIOCustomizationBase.cpp b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Private/Customizations/MediaIOCustomizationBase.cpp index b2f2d4958d04..73a6656fe595 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Private/Customizations/MediaIOCustomizationBase.cpp +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Private/Customizations/MediaIOCustomizationBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Customizations/MediaIOCustomizationBase.h" diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Private/Customizations/MediaIODeviceCustomization.cpp b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Private/Customizations/MediaIODeviceCustomization.cpp index d4176f6e6306..d8b79737d69c 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Private/Customizations/MediaIODeviceCustomization.cpp +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Private/Customizations/MediaIODeviceCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Customizations/MediaIODeviceCustomization.h" diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Private/Customizations/MediaIOOutputConfigurationCustomization.cpp b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Private/Customizations/MediaIOOutputConfigurationCustomization.cpp index f1c5970bee05..ca9aee2f1aca 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Private/Customizations/MediaIOOutputConfigurationCustomization.cpp +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Private/Customizations/MediaIOOutputConfigurationCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Customizations/MediaIOOutputConfigurationCustomization.h" diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Private/MediaIOEditorModule.cpp b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Private/MediaIOEditorModule.cpp index 9ab5aaac9816..0a4f45142381 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Private/MediaIOEditorModule.cpp +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Private/MediaIOEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaIOEditorModule.h" diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Private/MediaIOEditorModule.h b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Private/MediaIOEditorModule.h index aaa6e7b20ced..099d823d78d5 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Private/MediaIOEditorModule.h +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Private/MediaIOEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Private/MediaIOPermutationsSelectorBuilder.cpp b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Private/MediaIOPermutationsSelectorBuilder.cpp index 1d7d3f1421c7..bceeea3fa884 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Private/MediaIOPermutationsSelectorBuilder.cpp +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Private/MediaIOPermutationsSelectorBuilder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaIOPermutationsSelectorBuilder.h" diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Public/Customizations/MediaIOConfigurationCustomization.h b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Public/Customizations/MediaIOConfigurationCustomization.h index 26cd095c80cd..475795471e48 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Public/Customizations/MediaIOConfigurationCustomization.h +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Public/Customizations/MediaIOConfigurationCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Public/Customizations/MediaIOCustomizationBase.h b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Public/Customizations/MediaIOCustomizationBase.h index c3130fc6c044..66dcd817308d 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Public/Customizations/MediaIOCustomizationBase.h +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Public/Customizations/MediaIOCustomizationBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Public/Customizations/MediaIODeviceCustomization.h b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Public/Customizations/MediaIODeviceCustomization.h index b934a123c12a..fa827f2baad6 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Public/Customizations/MediaIODeviceCustomization.h +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Public/Customizations/MediaIODeviceCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Public/Customizations/MediaIOOutputConfigurationCustomization.h b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Public/Customizations/MediaIOOutputConfigurationCustomization.h index dbf01d12dc4f..c4261f13bc64 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Public/Customizations/MediaIOOutputConfigurationCustomization.h +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Public/Customizations/MediaIOOutputConfigurationCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Public/MediaIOPermutationsSelectorBuilder.h b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Public/MediaIOPermutationsSelectorBuilder.h index 74edf43e0a0d..d01566b6a294 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Public/MediaIOPermutationsSelectorBuilder.h +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Public/MediaIOPermutationsSelectorBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Public/Widgets/SMediaPermutationsSelector.h b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Public/Widgets/SMediaPermutationsSelector.h index 231ff500a4ae..6d5afb440dc5 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Public/Widgets/SMediaPermutationsSelector.h +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Public/Widgets/SMediaPermutationsSelector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Public/Widgets/SMediaPermutationsSelector.inl b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Public/Widgets/SMediaPermutationsSelector.inl index a47776b5683b..6479659436de 100644 --- a/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Public/Widgets/SMediaPermutationsSelector.inl +++ b/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Public/Widgets/SMediaPermutationsSelector.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/MultiBox/MultiBoxBuilder.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/MediaPlayerEditor.Build.cs b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/MediaPlayerEditor.Build.cs index 9b352bea5521..6373c06dd616 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/MediaPlayerEditor.Build.cs +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/MediaPlayerEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/FileMediaSourceActions.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/FileMediaSourceActions.cpp index d2ee6bfb3cb8..bf6e4ef3c8d7 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/FileMediaSourceActions.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/FileMediaSourceActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTools/FileMediaSourceActions.h" #include "AssetData.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/FileMediaSourceActions.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/FileMediaSourceActions.h index 7ac1d7e7900a..3e1777cda8ba 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/FileMediaSourceActions.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/FileMediaSourceActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaPlayerActions.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaPlayerActions.cpp index adcf25a64b4a..fa57ee49a11e 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaPlayerActions.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaPlayerActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTools/MediaPlayerActions.h" #include "MediaPlayer.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaPlayerActions.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaPlayerActions.h index f070eda0752b..ae51ff9632ae 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaPlayerActions.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaPlayerActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaPlaylistActions.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaPlaylistActions.cpp index 50644ad5062b..26025d503aec 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaPlaylistActions.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaPlaylistActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTools/MediaPlaylistActions.h" #include "MediaPlaylist.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaPlaylistActions.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaPlaylistActions.h index 423360366559..17a505acd6c0 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaPlaylistActions.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaPlaylistActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaSourceActions.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaSourceActions.cpp index 7eb4e699e405..54b117fa74f2 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaSourceActions.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaSourceActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTools/MediaSourceActions.h" #include "AssetData.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaSourceActions.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaSourceActions.h index ae1b2c556b44..f4677528a6de 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaSourceActions.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaSourceActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaTextureActions.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaTextureActions.cpp index 77acdf6e97c1..55e9f6b2e267 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaTextureActions.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaTextureActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTools/MediaTextureActions.h" #include "Engine/Texture.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaTextureActions.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaTextureActions.h index 9aa2d39a678b..9c83b613fe37 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaTextureActions.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/MediaTextureActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/PlatformMediaSourceActions.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/PlatformMediaSourceActions.cpp index b75916113e38..39abdd83859a 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/PlatformMediaSourceActions.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/PlatformMediaSourceActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTools/PlatformMediaSourceActions.h" #include "PlatformMediaSource.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/PlatformMediaSourceActions.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/PlatformMediaSourceActions.h index 74c45e7bf5d7..1b6411b43550 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/PlatformMediaSourceActions.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/PlatformMediaSourceActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/StreamMediaSourceActions.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/StreamMediaSourceActions.cpp index b82c0d400592..87e0fc6e5c2f 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/StreamMediaSourceActions.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/StreamMediaSourceActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTools/StreamMediaSourceActions.h" #include "StreamMediaSource.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/StreamMediaSourceActions.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/StreamMediaSourceActions.h index d679aa005e2e..4bdfe3a4dccc 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/StreamMediaSourceActions.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/AssetTools/StreamMediaSourceActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/BaseMediaSourceCustomization.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/BaseMediaSourceCustomization.cpp index d91c10274004..a96969c6c55c 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/BaseMediaSourceCustomization.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/BaseMediaSourceCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Customizations/BaseMediaSourceCustomization.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/BaseMediaSourceCustomization.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/BaseMediaSourceCustomization.h index f5a512a41f23..b331744085e4 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/BaseMediaSourceCustomization.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/BaseMediaSourceCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/FileMediaSourceCustomization.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/FileMediaSourceCustomization.cpp index bd9c8bb04822..5effcb2cbc52 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/FileMediaSourceCustomization.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/FileMediaSourceCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Customizations/FileMediaSourceCustomization.h" #include "Misc/Paths.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/FileMediaSourceCustomization.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/FileMediaSourceCustomization.h index 2e2ce2f53327..b892bbd7073e 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/FileMediaSourceCustomization.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/FileMediaSourceCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/MediaTextureCustomization.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/MediaTextureCustomization.cpp index 3e510e90bfaa..e6c7de13bf6c 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/MediaTextureCustomization.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/MediaTextureCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Customizations/MediaTextureCustomization.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/MediaTextureCustomization.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/MediaTextureCustomization.h index da05aa78af2b..b401921a3bf8 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/MediaTextureCustomization.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/MediaTextureCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/PlatformMediaSourceCustomization.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/PlatformMediaSourceCustomization.cpp index dab3e2d86765..d726daabcab4 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/PlatformMediaSourceCustomization.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/PlatformMediaSourceCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Customizations/PlatformMediaSourceCustomization.h" #include "MediaSource.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/PlatformMediaSourceCustomization.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/PlatformMediaSourceCustomization.h index 316139951d2b..23f2c9fb37e6 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/PlatformMediaSourceCustomization.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Customizations/PlatformMediaSourceCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/FileMediaSourceFactoryNew.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/FileMediaSourceFactoryNew.cpp index 093949323b52..5612ec06d143 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/FileMediaSourceFactoryNew.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/FileMediaSourceFactoryNew.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/FileMediaSourceFactoryNew.h" #include "AssetTypeCategories.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/FileMediaSourceFactoryNew.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/FileMediaSourceFactoryNew.h index 83f81107b447..608c1fd926b1 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/FileMediaSourceFactoryNew.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/FileMediaSourceFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/MediaPlayerFactoryNew.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/MediaPlayerFactoryNew.cpp index 1529ab852033..3c0078721716 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/MediaPlayerFactoryNew.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/MediaPlayerFactoryNew.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaPlayerFactoryNew.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/MediaPlayerFactoryNew.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/MediaPlayerFactoryNew.h index 3550a9c0d52b..441497c4eef7 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/MediaPlayerFactoryNew.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/MediaPlayerFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/MediaPlaylistFactoryNew.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/MediaPlaylistFactoryNew.cpp index 8a74276ec08b..c7652fcff0b9 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/MediaPlaylistFactoryNew.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/MediaPlaylistFactoryNew.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/MediaPlaylistFactoryNew.h" #include "AssetTypeCategories.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/MediaPlaylistFactoryNew.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/MediaPlaylistFactoryNew.h index 4d9cd50d3510..76ce9d9bf132 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/MediaPlaylistFactoryNew.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/MediaPlaylistFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/MediaTextureFactoryNew.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/MediaTextureFactoryNew.cpp index be823adfff5b..0f34081b2ed0 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/MediaTextureFactoryNew.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/MediaTextureFactoryNew.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/MediaTextureFactoryNew.h" #include "AssetTypeCategories.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/MediaTextureFactoryNew.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/MediaTextureFactoryNew.h index f89b5fd15507..e58f0a875969 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/MediaTextureFactoryNew.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/MediaTextureFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/PlatformMediaSourceFactoryNew.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/PlatformMediaSourceFactoryNew.cpp index 2083c3f7fc30..c41c397849ff 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/PlatformMediaSourceFactoryNew.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/PlatformMediaSourceFactoryNew.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/PlatformMediaSourceFactoryNew.h" #include "AssetTypeCategories.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/PlatformMediaSourceFactoryNew.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/PlatformMediaSourceFactoryNew.h index 80c2de3a5441..cdfd2e6cba5c 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/PlatformMediaSourceFactoryNew.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/PlatformMediaSourceFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/StreamMediaSourceFactoryNew.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/StreamMediaSourceFactoryNew.cpp index c3dc86593639..415a4cb3d6c7 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/StreamMediaSourceFactoryNew.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/StreamMediaSourceFactoryNew.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/StreamMediaSourceFactoryNew.h" #include "AssetTypeCategories.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/StreamMediaSourceFactoryNew.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/StreamMediaSourceFactoryNew.h index 02b8245a59e7..0ecc0ce10c2b 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/StreamMediaSourceFactoryNew.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Factories/StreamMediaSourceFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/MediaPlayerEditorClasses.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/MediaPlayerEditorClasses.cpp index f4e3c71b07fc..f28dc04d6549 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/MediaPlayerEditorClasses.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/MediaPlayerEditorClasses.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Shared/MediaPlayerEditorSettings.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/MediaPlayerEditorLog.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/MediaPlayerEditorLog.h index dcaca2cfd7df..8a305c25f388 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/MediaPlayerEditorLog.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/MediaPlayerEditorLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/MediaPlayerEditorModule.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/MediaPlayerEditorModule.cpp index 0b473440db81..bea7c85b2a0c 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/MediaPlayerEditorModule.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/MediaPlayerEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "ComponentVisualizer.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Models/MediaPlayerEditorCommands.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Models/MediaPlayerEditorCommands.cpp index 10a6b17970b4..bb055eeb9aa4 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Models/MediaPlayerEditorCommands.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Models/MediaPlayerEditorCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Models/MediaPlayerEditorCommands.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Models/MediaPlayerEditorCommands.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Models/MediaPlayerEditorCommands.h index 567383dbacbd..4174a12dbb77 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Models/MediaPlayerEditorCommands.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Models/MediaPlayerEditorCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Shared/MediaPlayerEditorSettings.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Shared/MediaPlayerEditorSettings.h index 4e57ddd40a0d..0a0c026dee76 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Shared/MediaPlayerEditorSettings.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Shared/MediaPlayerEditorSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Shared/MediaPlayerEditorStyle.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Shared/MediaPlayerEditorStyle.cpp index 2f9451369328..d26bebc37bed 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Shared/MediaPlayerEditorStyle.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Shared/MediaPlayerEditorStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaPlayerEditorStyle.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Shared/MediaPlayerEditorStyle.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Shared/MediaPlayerEditorStyle.h index e3b31cf54b14..f8741a917c5c 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Shared/MediaPlayerEditorStyle.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Shared/MediaPlayerEditorStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Toolkits/MediaPlayerEditorToolkit.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Toolkits/MediaPlayerEditorToolkit.cpp index 9c44c362b087..3408e9e3c124 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Toolkits/MediaPlayerEditorToolkit.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Toolkits/MediaPlayerEditorToolkit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Toolkits/MediaPlayerEditorToolkit.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Toolkits/MediaPlayerEditorToolkit.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Toolkits/MediaPlayerEditorToolkit.h index 9f28fa621501..f97ca3208877 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Toolkits/MediaPlayerEditorToolkit.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Toolkits/MediaPlayerEditorToolkit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Toolkits/MediaPlaylistEditorToolkit.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Toolkits/MediaPlaylistEditorToolkit.cpp index a817d6022782..e7fa3e2735ae 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Toolkits/MediaPlaylistEditorToolkit.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Toolkits/MediaPlaylistEditorToolkit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Toolkits/MediaPlaylistEditorToolkit.h" #include "Editor.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Toolkits/MediaPlaylistEditorToolkit.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Toolkits/MediaPlaylistEditorToolkit.h index ada21a62d3d8..ba86800b58ca 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Toolkits/MediaPlaylistEditorToolkit.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Toolkits/MediaPlaylistEditorToolkit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Visualizers/MediaSoundComponentVisualizer.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Visualizers/MediaSoundComponentVisualizer.h index 18784ac752ab..1914caa75a57 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Visualizers/MediaSoundComponentVisualizer.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Visualizers/MediaSoundComponentVisualizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorCache.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorCache.cpp index 9e7f925352c4..769413063160 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorCache.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SMediaPlayerEditorCache.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorCache.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorCache.h index 85c3e102988d..564b450c5f37 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorCache.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorDetails.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorDetails.cpp index 0fd882966150..a7295d3d8a60 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorDetails.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SMediaPlayerEditorDetails.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorDetails.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorDetails.h index f98f2e404422..264510d427f3 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorDetails.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorInfo.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorInfo.cpp index 7fdd72d0ed9e..5c979ff44611 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorInfo.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorInfo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SMediaPlayerEditorInfo.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorInfo.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorInfo.h index 63060beefb62..7b7c2bccd5fa 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorInfo.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorMedia.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorMedia.cpp index dc3a3ec6def5..2dec149f5007 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorMedia.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorMedia.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SMediaPlayerEditorMedia.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorMedia.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorMedia.h index 1fadb3aca609..ad74fab0133a 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorMedia.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorMedia.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorOutput.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorOutput.cpp index 175217bfdcbe..096172c2f8dd 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorOutput.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorOutput.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SMediaPlayerEditorOutput.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorOutput.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorOutput.h index 8e9499b27bb5..2f3dc219aa0a 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorOutput.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorOutput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorOverlay.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorOverlay.cpp index 20135015feff..6b9c6d91a285 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorOverlay.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorOverlay.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SMediaPlayerEditorOverlay.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorOverlay.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorOverlay.h index 95bb18c99445..72b0c7263df0 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorOverlay.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorOverlay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorPlaylist.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorPlaylist.cpp index 74a008fa3b0a..d8bdcf4aaa53 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorPlaylist.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorPlaylist.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SMediaPlayerEditorPlaylist.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorPlaylist.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorPlaylist.h index 2863202832c1..0feff8f02fe9 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorPlaylist.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorPlaylist.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorStats.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorStats.cpp index a5e5f254843d..be703b78731b 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorStats.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorStats.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SMediaPlayerEditorStats.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorStats.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorStats.h index 047b806f52e7..69e1dd1679d8 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorStats.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorStats.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorViewer.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorViewer.cpp index ef1a7eed522c..a2a67a0cc2e6 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorViewer.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorViewer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SMediaPlayerEditorViewer.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorViewer.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorViewer.h index d24e31eee337..8970428d4703 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorViewer.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorViewer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorViewport.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorViewport.cpp index face732a3bd0..f9e2eab0729e 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorViewport.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorViewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SMediaPlayerEditorViewport.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorViewport.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorViewport.h index 467d35b47f97..0d07a6c95e59 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorViewport.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlayerEditorViewport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlaylistEditorDetails.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlaylistEditorDetails.cpp index fd37a2cf7bfe..1be901524783 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlaylistEditorDetails.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlaylistEditorDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SMediaPlaylistEditorDetails.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlaylistEditorDetails.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlaylistEditorDetails.h index 4aa4e7fc40a0..b26909d92705 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlaylistEditorDetails.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlaylistEditorDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlaylistEditorMedia.cpp b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlaylistEditorMedia.cpp index f61ad36ea8ba..49f5371339b2 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlaylistEditorMedia.cpp +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlaylistEditorMedia.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SMediaPlaylistEditorMedia.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlaylistEditorMedia.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlaylistEditorMedia.h index 699da6d1d5fa..80fa4114a7ae 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlaylistEditorMedia.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaPlaylistEditorMedia.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaSourceTableRow.h b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaSourceTableRow.h index c023b2ff38e5..f8785db4a865 100644 --- a/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaSourceTableRow.h +++ b/Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Private/Widgets/SMediaSourceTableRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MfMedia/Source/MfMedia/MfMedia.Build.cs b/Engine/Plugins/Media/MfMedia/Source/MfMedia/MfMedia.Build.cs index 89a57e8dd095..dbfebb089930 100644 --- a/Engine/Plugins/Media/MfMedia/Source/MfMedia/MfMedia.Build.cs +++ b/Engine/Plugins/Media/MfMedia/Source/MfMedia/MfMedia.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/IMfMediaSourceReaderSink.h b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/IMfMediaSourceReaderSink.h index d37316bb6b2a..620062517792 100644 --- a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/IMfMediaSourceReaderSink.h +++ b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/IMfMediaSourceReaderSink.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/MfMediaByteStream.cpp b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/MfMediaByteStream.cpp index 735056bf1e54..f1a0653d18a3 100644 --- a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/MfMediaByteStream.cpp +++ b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/MfMediaByteStream.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MfMediaByteStream.h" diff --git a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/MfMediaByteStream.h b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/MfMediaByteStream.h index 1f16be3a9c73..5dad064f7630 100644 --- a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/MfMediaByteStream.h +++ b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/MfMediaByteStream.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/MfMediaReadState.h b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/MfMediaReadState.h index 5dd3d97dbdae..b4aabc227699 100644 --- a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/MfMediaReadState.h +++ b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/MfMediaReadState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/MfMediaSourceReaderCallback.cpp b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/MfMediaSourceReaderCallback.cpp index 566ad8ac7073..893527108b9a 100644 --- a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/MfMediaSourceReaderCallback.cpp +++ b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/MfMediaSourceReaderCallback.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MfMediaSourceReaderCallback.h" #include "MfMediaPrivate.h" diff --git a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/MfMediaSourceReaderCallback.h b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/MfMediaSourceReaderCallback.h index f959701849f9..6b04a849237f 100644 --- a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/MfMediaSourceReaderCallback.h +++ b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/MfMediaSourceReaderCallback.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/MfMediaUtils.cpp b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/MfMediaUtils.cpp index 3a736069891d..1af9bc6a7454 100644 --- a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/MfMediaUtils.cpp +++ b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/MfMediaUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MfMediaUtils.h" diff --git a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/MfMediaUtils.h b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/MfMediaUtils.h index 76d1bc8cb515..dec122d414ba 100644 --- a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/MfMediaUtils.h +++ b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Mf/MfMediaUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/MfMediaModule.cpp b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/MfMediaModule.cpp index c2f67a6e2cd3..1ad8811acdb8 100644 --- a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/MfMediaModule.cpp +++ b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/MfMediaModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MfMediaPrivate.h" diff --git a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/MfMediaPrivate.h b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/MfMediaPrivate.h index 08c54b481c42..e63065577b0f 100644 --- a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/MfMediaPrivate.h +++ b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/MfMediaPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Player/MfMediaAudioSample.h b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Player/MfMediaAudioSample.h index b44d9ae7b37d..ed8bedebe165 100644 --- a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Player/MfMediaAudioSample.h +++ b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Player/MfMediaAudioSample.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Player/MfMediaPlayer.cpp b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Player/MfMediaPlayer.cpp index 75b5495cb922..fbc5fa290aec 100644 --- a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Player/MfMediaPlayer.cpp +++ b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Player/MfMediaPlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MfMediaPlayer.h" diff --git a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Player/MfMediaPlayer.h b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Player/MfMediaPlayer.h index 0cd041014d49..c111a0c42684 100644 --- a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Player/MfMediaPlayer.h +++ b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Player/MfMediaPlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Player/MfMediaSample.h b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Player/MfMediaSample.h index 90cd89703e28..ff68aac00b1d 100644 --- a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Player/MfMediaSample.h +++ b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Player/MfMediaSample.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Player/MfMediaTextureSample.h b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Player/MfMediaTextureSample.h index 01f20ddf6c96..cf0d9ec86e6d 100644 --- a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Player/MfMediaTextureSample.h +++ b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Player/MfMediaTextureSample.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Player/MfMediaTracks.cpp b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Player/MfMediaTracks.cpp index e85d5e064adf..28f2358de7d6 100644 --- a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Player/MfMediaTracks.cpp +++ b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Player/MfMediaTracks.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MfMediaTracks.h" #include "MfMediaPrivate.h" diff --git a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Player/MfMediaTracks.h b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Player/MfMediaTracks.h index 79e04899c619..18b9973f9066 100644 --- a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Player/MfMediaTracks.h +++ b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Private/Player/MfMediaTracks.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Public/IMfMediaModule.h b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Public/IMfMediaModule.h index fb695fdc1c5b..fede05b01883 100644 --- a/Engine/Plugins/Media/MfMedia/Source/MfMedia/Public/IMfMediaModule.h +++ b/Engine/Plugins/Media/MfMedia/Source/MfMedia/Public/IMfMediaModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MfMedia/Source/MfMediaEditor/MfMediaEditor.Build.cs b/Engine/Plugins/Media/MfMedia/Source/MfMediaEditor/MfMediaEditor.Build.cs index 06b92e069793..7d5524ef5e6a 100644 --- a/Engine/Plugins/Media/MfMedia/Source/MfMediaEditor/MfMediaEditor.Build.cs +++ b/Engine/Plugins/Media/MfMedia/Source/MfMediaEditor/MfMediaEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Media/MfMedia/Source/MfMediaEditor/Private/MfFileMediaSourceFactory.cpp b/Engine/Plugins/Media/MfMedia/Source/MfMediaEditor/Private/MfFileMediaSourceFactory.cpp index aee8fb7e3ffb..aef5c66dc8ed 100644 --- a/Engine/Plugins/Media/MfMedia/Source/MfMediaEditor/Private/MfFileMediaSourceFactory.cpp +++ b/Engine/Plugins/Media/MfMedia/Source/MfMediaEditor/Private/MfFileMediaSourceFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MfFileMediaSourceFactory.h" diff --git a/Engine/Plugins/Media/MfMedia/Source/MfMediaEditor/Private/MfFileMediaSourceFactory.h b/Engine/Plugins/Media/MfMedia/Source/MfMediaEditor/Private/MfFileMediaSourceFactory.h index 6cfa8dddb6d0..afffb22717db 100644 --- a/Engine/Plugins/Media/MfMedia/Source/MfMediaEditor/Private/MfFileMediaSourceFactory.h +++ b/Engine/Plugins/Media/MfMedia/Source/MfMediaEditor/Private/MfFileMediaSourceFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/MfMedia/Source/MfMediaEditor/Private/MfMediaEditorModule.cpp b/Engine/Plugins/Media/MfMedia/Source/MfMediaEditor/Private/MfMediaEditorModule.cpp index c4ec04485a1c..73cd3e6d8a3c 100644 --- a/Engine/Plugins/Media/MfMedia/Source/MfMediaEditor/Private/MfMediaEditorModule.cpp +++ b/Engine/Plugins/Media/MfMedia/Source/MfMediaEditor/Private/MfMediaEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Media/MfMedia/Source/MfMediaFactory/MfMediaFactory.Build.cs b/Engine/Plugins/Media/MfMedia/Source/MfMediaFactory/MfMediaFactory.Build.cs index 915d3a1a5e2d..7717a0723f86 100644 --- a/Engine/Plugins/Media/MfMedia/Source/MfMediaFactory/MfMediaFactory.Build.cs +++ b/Engine/Plugins/Media/MfMedia/Source/MfMediaFactory/MfMediaFactory.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Media/MfMedia/Source/MfMediaFactory/Private/MfMediaFactoryModule.cpp b/Engine/Plugins/Media/MfMedia/Source/MfMediaFactory/Private/MfMediaFactoryModule.cpp index d5c549e00cd8..675b60542eeb 100644 --- a/Engine/Plugins/Media/MfMedia/Source/MfMediaFactory/Private/MfMediaFactoryModule.cpp +++ b/Engine/Plugins/Media/MfMedia/Source/MfMediaFactory/Private/MfMediaFactoryModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MfMediaFactoryPrivate.h" diff --git a/Engine/Plugins/Media/MfMedia/Source/MfMediaFactory/Private/MfMediaFactoryPrivate.h b/Engine/Plugins/Media/MfMedia/Source/MfMediaFactory/Private/MfMediaFactoryPrivate.h index 6447a15747df..a3fd475b838b 100644 --- a/Engine/Plugins/Media/MfMedia/Source/MfMediaFactory/Private/MfMediaFactoryPrivate.h +++ b/Engine/Plugins/Media/MfMedia/Source/MfMediaFactory/Private/MfMediaFactoryPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Private/MediaPlayerTimeSynchronizationSource.cpp b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Private/MediaPlayerTimeSynchronizationSource.cpp index dcfe5ea1e0a2..7319d921a2cd 100644 --- a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Private/MediaPlayerTimeSynchronizationSource.cpp +++ b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Private/MediaPlayerTimeSynchronizationSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaPlayerTimeSynchronizationSource.h" #include "TimecodeSynchronizerModule.h" diff --git a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Private/TimecodeSynchronizer.cpp b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Private/TimecodeSynchronizer.cpp index 45d170daefd8..412abf1387ba 100644 --- a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Private/TimecodeSynchronizer.cpp +++ b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Private/TimecodeSynchronizer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TimecodeSynchronizer.h" #include "TimecodeSynchronizerModule.h" diff --git a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Private/TimecodeSynchronizerModule.cpp b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Private/TimecodeSynchronizerModule.cpp index e0575157507f..e344513082a6 100644 --- a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Private/TimecodeSynchronizerModule.cpp +++ b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Private/TimecodeSynchronizerModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TimecodeSynchronizerModule.h" diff --git a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Private/TimecodeSynchronizerProjectSettings.cpp b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Private/TimecodeSynchronizerProjectSettings.cpp index 13e26ee879a8..8065f511a565 100644 --- a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Private/TimecodeSynchronizerProjectSettings.cpp +++ b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Private/TimecodeSynchronizerProjectSettings.cpp @@ -1,3 +1,3 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TimecodeSynchronizerProjectSettings.h" diff --git a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Public/MediaPlayerTimeSynchronizationSource.h b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Public/MediaPlayerTimeSynchronizationSource.h index 745273d6ef7c..65ac2edf98bd 100644 --- a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Public/MediaPlayerTimeSynchronizationSource.h +++ b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Public/MediaPlayerTimeSynchronizationSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Public/TimecodeSynchronizer.h b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Public/TimecodeSynchronizer.h index a8d52d7bb491..d557f2f6d980 100644 --- a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Public/TimecodeSynchronizer.h +++ b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Public/TimecodeSynchronizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Public/TimecodeSynchronizerModule.h b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Public/TimecodeSynchronizerModule.h index 77bbf73b633a..4ad9d3db1730 100644 --- a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Public/TimecodeSynchronizerModule.h +++ b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Public/TimecodeSynchronizerModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Public/TimecodeSynchronizerProjectSettings.h b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Public/TimecodeSynchronizerProjectSettings.h index 64ac67777d07..98d36fb3da8f 100644 --- a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Public/TimecodeSynchronizerProjectSettings.h +++ b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Public/TimecodeSynchronizerProjectSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/TimecodeSynchronizer.Build.cs b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/TimecodeSynchronizer.Build.cs index 513755d7df20..16b8c3d7593c 100644 --- a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/TimecodeSynchronizer.Build.cs +++ b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/TimecodeSynchronizer.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/AssetEditor/TimecodeSynchronizerEditorToolkit.cpp b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/AssetEditor/TimecodeSynchronizerEditorToolkit.cpp index 9f3c26a0b357..56b89db466aa 100644 --- a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/AssetEditor/TimecodeSynchronizerEditorToolkit.cpp +++ b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/AssetEditor/TimecodeSynchronizerEditorToolkit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetEditor/TimecodeSynchronizerEditorToolkit.h" diff --git a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/AssetEditor/TimecodeSynchronizerEditorToolkit.h b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/AssetEditor/TimecodeSynchronizerEditorToolkit.h index 38c75e0f43dd..db3ef45a0d9d 100644 --- a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/AssetEditor/TimecodeSynchronizerEditorToolkit.h +++ b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/AssetEditor/TimecodeSynchronizerEditorToolkit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/AssetTypeActions/AssetTypeActions_TimecodeSynchronizer.cpp b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/AssetTypeActions/AssetTypeActions_TimecodeSynchronizer.cpp index cd2ee37b3eab..f26c76663d91 100644 --- a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/AssetTypeActions/AssetTypeActions_TimecodeSynchronizer.cpp +++ b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/AssetTypeActions/AssetTypeActions_TimecodeSynchronizer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_TimecodeSynchronizer.h" diff --git a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/AssetTypeActions/AssetTypeActions_TimecodeSynchronizer.h b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/AssetTypeActions/AssetTypeActions_TimecodeSynchronizer.h index a24070e9b8cf..0ab19407f3e1 100644 --- a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/AssetTypeActions/AssetTypeActions_TimecodeSynchronizer.h +++ b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/AssetTypeActions/AssetTypeActions_TimecodeSynchronizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/Factory/TimecodeSynchronizerFactory.cpp b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/Factory/TimecodeSynchronizerFactory.cpp index a9690ccca06a..6ea838cff3ac 100644 --- a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/Factory/TimecodeSynchronizerFactory.cpp +++ b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/Factory/TimecodeSynchronizerFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TimecodeSynchronizerFactory.h" diff --git a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/TimecodeSynchronizerEditorModule.cpp b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/TimecodeSynchronizerEditorModule.cpp index 73aabd16a703..bfeefd7ec3d3 100644 --- a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/TimecodeSynchronizerEditorModule.cpp +++ b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/TimecodeSynchronizerEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TimecodeSynchronizerEditorModule.h" diff --git a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/UI/TimecodeSynchronizerEditorCommand.cpp b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/UI/TimecodeSynchronizerEditorCommand.cpp index 7026efa6d6a4..0cc50fbb889b 100644 --- a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/UI/TimecodeSynchronizerEditorCommand.cpp +++ b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/UI/TimecodeSynchronizerEditorCommand.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UI/TimecodeSynchronizerEditorCommand.h" diff --git a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/UI/TimecodeSynchronizerEditorCommand.h b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/UI/TimecodeSynchronizerEditorCommand.h index 4d894338137f..426693b8cf63 100644 --- a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/UI/TimecodeSynchronizerEditorCommand.h +++ b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/UI/TimecodeSynchronizerEditorCommand.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/UI/TimecodeSynchronizerEditorLevelToolbar.cpp b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/UI/TimecodeSynchronizerEditorLevelToolbar.cpp index 1626d15280a9..ab0940ef7bf7 100644 --- a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/UI/TimecodeSynchronizerEditorLevelToolbar.cpp +++ b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/UI/TimecodeSynchronizerEditorLevelToolbar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UI/TimecodeSynchronizerEditorLevelToolbar.h" diff --git a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/UI/TimecodeSynchronizerEditorLevelToolbar.h b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/UI/TimecodeSynchronizerEditorLevelToolbar.h index a0192864f821..f2e8f15a6054 100644 --- a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/UI/TimecodeSynchronizerEditorLevelToolbar.h +++ b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/UI/TimecodeSynchronizerEditorLevelToolbar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/UI/TimecodeSynchronizerEditorStyle.cpp b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/UI/TimecodeSynchronizerEditorStyle.cpp index a68417e091b0..aa98b2c107b4 100644 --- a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/UI/TimecodeSynchronizerEditorStyle.cpp +++ b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/UI/TimecodeSynchronizerEditorStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UI/TimecodeSynchronizerEditorStyle.h" diff --git a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/UI/TimecodeSynchronizerEditorStyle.h b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/UI/TimecodeSynchronizerEditorStyle.h index 67f06371fabf..2818d9685bfe 100644 --- a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/UI/TimecodeSynchronizerEditorStyle.h +++ b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/UI/TimecodeSynchronizerEditorStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/Widgets/STimecodeSynchronizerSourceViewer.cpp b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/Widgets/STimecodeSynchronizerSourceViewer.cpp index cb0c9d4ea60a..557ab55f3f01 100644 --- a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/Widgets/STimecodeSynchronizerSourceViewer.cpp +++ b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/Widgets/STimecodeSynchronizerSourceViewer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/STimecodeSynchronizerSourceViewer.h" diff --git a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/Widgets/STimecodeSynchronizerSourceViewer.h b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/Widgets/STimecodeSynchronizerSourceViewer.h index 707dcae9f474..76c684428409 100644 --- a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/Widgets/STimecodeSynchronizerSourceViewer.h +++ b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/Widgets/STimecodeSynchronizerSourceViewer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/Widgets/STimecodeSynchronizerSourceViewport.cpp b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/Widgets/STimecodeSynchronizerSourceViewport.cpp index f4619b553e48..8b27162917db 100644 --- a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/Widgets/STimecodeSynchronizerSourceViewport.cpp +++ b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/Widgets/STimecodeSynchronizerSourceViewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/STimecodeSynchronizerSourceViewport.h" #include "TimecodeSynchronizer.h" diff --git a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/Widgets/STimecodeSynchronizerSourceViewport.h b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/Widgets/STimecodeSynchronizerSourceViewport.h index 63658cd9dbbc..45efe282278f 100644 --- a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/Widgets/STimecodeSynchronizerSourceViewport.h +++ b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Private/Widgets/STimecodeSynchronizerSourceViewport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Public/TimecodeSynchronizerEditorModule.h b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Public/TimecodeSynchronizerEditorModule.h index 6b768b8f2860..568ebbac45fd 100644 --- a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Public/TimecodeSynchronizerEditorModule.h +++ b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Public/TimecodeSynchronizerEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Public/TimecodeSynchronizerFactory.h b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Public/TimecodeSynchronizerFactory.h index 3ccd4f799738..4ad7a2d9701e 100644 --- a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Public/TimecodeSynchronizerFactory.h +++ b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/Public/TimecodeSynchronizerFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/TimecodeSynchronizerEditor.build.cs b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/TimecodeSynchronizerEditor.build.cs index aee1d30039ae..d10b14e90bcf 100644 --- a/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/TimecodeSynchronizerEditor.build.cs +++ b/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/TimecodeSynchronizerEditor.build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Media/WebMMedia/Source/ThirdParty/libWebM/LibVpx.Build.cs b/Engine/Plugins/Media/WebMMedia/Source/ThirdParty/libWebM/LibVpx.Build.cs index e48c4829f317..24c676ce7924 100644 --- a/Engine/Plugins/Media/WebMMedia/Source/ThirdParty/libWebM/LibVpx.Build.cs +++ b/Engine/Plugins/Media/WebMMedia/Source/ThirdParty/libWebM/LibVpx.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Media/WebMMedia/Source/ThirdParty/libWebM/LibWebm.Build.cs b/Engine/Plugins/Media/WebMMedia/Source/ThirdParty/libWebM/LibWebm.Build.cs index 8bb7e51ddfa9..623a4ff781a8 100644 --- a/Engine/Plugins/Media/WebMMedia/Source/ThirdParty/libWebM/LibWebm.Build.cs +++ b/Engine/Plugins/Media/WebMMedia/Source/ThirdParty/libWebM/LibWebm.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/Player/MkvFileReader.cpp b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/Player/MkvFileReader.cpp index 5399cd7da181..5d1fa7758743 100644 --- a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/Player/MkvFileReader.cpp +++ b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/Player/MkvFileReader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MkvFileReader.h" diff --git a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/Player/MkvFileReader.h b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/Player/MkvFileReader.h index d3ef46219782..9a3d65249efa 100644 --- a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/Player/MkvFileReader.h +++ b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/Player/MkvFileReader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/Player/WebMAudioDecoder.cpp b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/Player/WebMAudioDecoder.cpp index 2234199d0bf3..fa5f21f4546a 100644 --- a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/Player/WebMAudioDecoder.cpp +++ b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/Player/WebMAudioDecoder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebMAudioDecoder.h" #include "WebMMediaPrivate.h" diff --git a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/Player/WebMMediaPlayer.cpp b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/Player/WebMMediaPlayer.cpp index f3ada47fff31..8412612884b7 100644 --- a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/Player/WebMMediaPlayer.cpp +++ b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/Player/WebMMediaPlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebMMediaPlayer.h" diff --git a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/Player/WebMMediaPlayer.h b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/Player/WebMMediaPlayer.h index 39a07548b0d6..945741cb9905 100644 --- a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/Player/WebMMediaPlayer.h +++ b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/Player/WebMMediaPlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/Player/WebMMediaTextureSample.cpp b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/Player/WebMMediaTextureSample.cpp index fa726c891dcc..96004e957c74 100644 --- a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/Player/WebMMediaTextureSample.cpp +++ b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/Player/WebMMediaTextureSample.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebMMediaTextureSample.h" #include "RHI.h" diff --git a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/Player/WebMVideoDecoder.cpp b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/Player/WebMVideoDecoder.cpp index e4049a189daa..884cbcca53f9 100644 --- a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/Player/WebMVideoDecoder.cpp +++ b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/Player/WebMVideoDecoder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebMVideoDecoder.h" diff --git a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/WebMContainer.cpp b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/WebMContainer.cpp index 0b4c15ff3939..f3225504a224 100644 --- a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/WebMContainer.cpp +++ b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/WebMContainer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebMContainer.h" diff --git a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/WebMMediaModule.cpp b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/WebMMediaModule.cpp index ba0dfe53099f..efdaafd843f6 100644 --- a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/WebMMediaModule.cpp +++ b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/WebMMediaModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebMMediaPrivate.h" diff --git a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/WebMMediaPrivate.h b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/WebMMediaPrivate.h index a4b155ff7b34..b4f8d9cd27f5 100644 --- a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/WebMMediaPrivate.h +++ b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Private/WebMMediaPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Public/IWebMMediaModule.h b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Public/IWebMMediaModule.h index c3888a28f094..425dbf45f57a 100644 --- a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Public/IWebMMediaModule.h +++ b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Public/IWebMMediaModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Public/WebMAudioDecoder.h b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Public/WebMAudioDecoder.h index 151a0ab6a769..321ab9dcab0f 100644 --- a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Public/WebMAudioDecoder.h +++ b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Public/WebMAudioDecoder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Public/WebMContainer.h b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Public/WebMContainer.h index 26e1b8d0fc70..4d95ee5b2dfc 100644 --- a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Public/WebMContainer.h +++ b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Public/WebMContainer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Public/WebMMediaAudioSample.h b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Public/WebMMediaAudioSample.h index d7b3b09c74d5..f8faf010f4cd 100644 --- a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Public/WebMMediaAudioSample.h +++ b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Public/WebMMediaAudioSample.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Public/WebMMediaFrame.h b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Public/WebMMediaFrame.h index 0130dc4ae460..cca01be369fe 100644 --- a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Public/WebMMediaFrame.h +++ b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Public/WebMMediaFrame.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Public/WebMMediaTextureSample.h b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Public/WebMMediaTextureSample.h index c770b9f5ee4a..745d01a619ae 100644 --- a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Public/WebMMediaTextureSample.h +++ b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Public/WebMMediaTextureSample.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Public/WebMVideoDecoder.h b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Public/WebMVideoDecoder.h index d5e4f06f5875..858ac1203d70 100644 --- a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Public/WebMVideoDecoder.h +++ b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/Public/WebMVideoDecoder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/WebMMedia.Build.cs b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/WebMMedia.Build.cs index 3b988b6c732f..a4881f87178d 100644 --- a/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/WebMMedia.Build.cs +++ b/Engine/Plugins/Media/WebMMedia/Source/WebMMedia/WebMMedia.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules diff --git a/Engine/Plugins/Media/WebMMedia/Source/WebMMediaEditor/Private/WebMFileMediaSourceFactory.cpp b/Engine/Plugins/Media/WebMMedia/Source/WebMMediaEditor/Private/WebMFileMediaSourceFactory.cpp index 5c0bdeb29868..28e658569d77 100644 --- a/Engine/Plugins/Media/WebMMedia/Source/WebMMediaEditor/Private/WebMFileMediaSourceFactory.cpp +++ b/Engine/Plugins/Media/WebMMedia/Source/WebMMediaEditor/Private/WebMFileMediaSourceFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebMFileMediaSourceFactory.h" diff --git a/Engine/Plugins/Media/WebMMedia/Source/WebMMediaEditor/Private/WebMFileMediaSourceFactory.h b/Engine/Plugins/Media/WebMMedia/Source/WebMMediaEditor/Private/WebMFileMediaSourceFactory.h index aed90820b6fc..58e90af47a22 100644 --- a/Engine/Plugins/Media/WebMMedia/Source/WebMMediaEditor/Private/WebMFileMediaSourceFactory.h +++ b/Engine/Plugins/Media/WebMMedia/Source/WebMMediaEditor/Private/WebMFileMediaSourceFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "UObject/ObjectMacros.h" diff --git a/Engine/Plugins/Media/WebMMedia/Source/WebMMediaEditor/Private/WebMMediaEditorModule.cpp b/Engine/Plugins/Media/WebMMedia/Source/WebMMediaEditor/Private/WebMMediaEditorModule.cpp index 78ca465ce4b4..1451152f5fe0 100644 --- a/Engine/Plugins/Media/WebMMedia/Source/WebMMediaEditor/Private/WebMMediaEditorModule.cpp +++ b/Engine/Plugins/Media/WebMMedia/Source/WebMMediaEditor/Private/WebMMediaEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Media/WebMMedia/Source/WebMMediaEditor/WebMMediaEditor.Build.cs b/Engine/Plugins/Media/WebMMedia/Source/WebMMediaEditor/WebMMediaEditor.Build.cs index 981dd7c05d6d..c716e0b53ae5 100644 --- a/Engine/Plugins/Media/WebMMedia/Source/WebMMediaEditor/WebMMediaEditor.Build.cs +++ b/Engine/Plugins/Media/WebMMedia/Source/WebMMediaEditor/WebMMediaEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Media/WebMMedia/Source/WebMMediaFactory/Private/WebMMediaFactoryModule.cpp b/Engine/Plugins/Media/WebMMedia/Source/WebMMediaFactory/Private/WebMMediaFactoryModule.cpp index c1d693a23dce..ba614ed8d154 100644 --- a/Engine/Plugins/Media/WebMMedia/Source/WebMMediaFactory/Private/WebMMediaFactoryModule.cpp +++ b/Engine/Plugins/Media/WebMMedia/Source/WebMMediaFactory/Private/WebMMediaFactoryModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebMMediaFactoryPrivate.h" diff --git a/Engine/Plugins/Media/WebMMedia/Source/WebMMediaFactory/Private/WebMMediaFactoryPrivate.h b/Engine/Plugins/Media/WebMMedia/Source/WebMMediaFactory/Private/WebMMediaFactoryPrivate.h index c8d9645e4076..ed9065784249 100644 --- a/Engine/Plugins/Media/WebMMedia/Source/WebMMediaFactory/Private/WebMMediaFactoryPrivate.h +++ b/Engine/Plugins/Media/WebMMedia/Source/WebMMediaFactory/Private/WebMMediaFactoryPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/WebMMedia/Source/WebMMediaFactory/WebMMediaFactory.Build.cs b/Engine/Plugins/Media/WebMMedia/Source/WebMMediaFactory/WebMMediaFactory.Build.cs index b11b8f10948c..46008c24affc 100644 --- a/Engine/Plugins/Media/WebMMedia/Source/WebMMediaFactory/WebMMediaFactory.Build.cs +++ b/Engine/Plugins/Media/WebMMedia/Source/WebMMediaFactory/WebMMediaFactory.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaAudioSample.h b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaAudioSample.h index a5de9a87484d..805b0b99d2ff 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaAudioSample.h +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaAudioSample.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaBinarySample.h b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaBinarySample.h index da478ead0c88..62a77ed7a91e 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaBinarySample.h +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaBinarySample.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaOverlaySample.h b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaOverlaySample.h index 7169dac3c081..3924db673544 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaOverlaySample.h +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaOverlaySample.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaPlayer.cpp b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaPlayer.cpp index c608363eb1eb..56bd5b8f971e 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaPlayer.cpp +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaPlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WmfMediaPlayer.h" diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaPlayer.h b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaPlayer.h index b42cd9cdc494..12512e54e2e7 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaPlayer.h +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaPlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaTextureSample.h b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaTextureSample.h index 0f1c99faf653..6bd24bb95b34 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaTextureSample.h +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaTextureSample.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaTracks.cpp b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaTracks.cpp index 4fba29ffe64c..32ffdf26714a 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaTracks.cpp +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaTracks.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WmfMediaTracks.h" #include "WmfMediaPrivate.h" diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaTracks.h b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaTracks.h index ac99889255c1..cab2f19310e0 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaTracks.h +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Player/WmfMediaTracks.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaByteStream.cpp b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaByteStream.cpp index 01874629d3b9..8b952d014bdb 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaByteStream.cpp +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaByteStream.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WmfMediaByteStream.h" diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaByteStream.h b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaByteStream.h index 9884a24def37..b16dcc1346e5 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaByteStream.h +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaByteStream.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaReadState.h b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaReadState.h index 6734aad73713..545a02a82929 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaReadState.h +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaReadState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaSampler.h b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaSampler.h index 24e9ffbb5ae5..0638becb07ba 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaSampler.h +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaSampler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaSession.cpp b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaSession.cpp index a1a85cf00f7c..f8db34cb6fb5 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaSession.cpp +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaSession.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WmfMediaSession.h" diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaSession.h b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaSession.h index 65141bed02e7..08abcde2c313 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaSession.h +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaSession.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaSink.cpp b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaSink.cpp index 1abffd326c9c..309e1dc42a54 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaSink.cpp +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaSink.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WmfMediaSink.h" diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaSink.h b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaSink.h index c605cd5d8b22..e90e1c2f5a01 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaSink.h +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaSink.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaStreamSink.cpp b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaStreamSink.cpp index ba17174dc973..79a5cd3e65d2 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaStreamSink.cpp +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaStreamSink.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WmfMediaStreamSink.h" diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaStreamSink.h b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaStreamSink.h index c520c12614d7..1ada51e52a66 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaStreamSink.h +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaStreamSink.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaUtils.cpp b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaUtils.cpp index 447dea419144..bd82488d9fde 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaUtils.cpp +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WmfMediaUtils.h" diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaUtils.h b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaUtils.h index 97d6a8f4fb45..f0e7a2494c27 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaUtils.h +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/Wmf/WmfMediaUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/WmfMediaModule.cpp b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/WmfMediaModule.cpp index 17b3758f7c38..84b3cb072b37 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/WmfMediaModule.cpp +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/WmfMediaModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WmfMediaPrivate.h" diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/WmfMediaPrivate.h b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/WmfMediaPrivate.h index 65b3e51d000c..94b647689940 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/WmfMediaPrivate.h +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Private/WmfMediaPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Public/IWmfMediaModule.h b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Public/IWmfMediaModule.h index 056a7eba1d8f..8aa592e69f71 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Public/IWmfMediaModule.h +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/Public/IWmfMediaModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/WmfMedia.Build.cs b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/WmfMedia.Build.cs index af19bbd072dd..3400767cbb0d 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/WmfMedia.Build.cs +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMedia/WmfMedia.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMediaEditor/Private/WmfFileMediaSourceFactory.cpp b/Engine/Plugins/Media/WmfMedia/Source/WmfMediaEditor/Private/WmfFileMediaSourceFactory.cpp index 2c672e96a682..7c12e9063d0a 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMediaEditor/Private/WmfFileMediaSourceFactory.cpp +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMediaEditor/Private/WmfFileMediaSourceFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WmfFileMediaSourceFactory.h" diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMediaEditor/Private/WmfFileMediaSourceFactory.h b/Engine/Plugins/Media/WmfMedia/Source/WmfMediaEditor/Private/WmfFileMediaSourceFactory.h index cfec396350e8..783b2cffbfa3 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMediaEditor/Private/WmfFileMediaSourceFactory.h +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMediaEditor/Private/WmfFileMediaSourceFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMediaEditor/Private/WmfMediaEditorModule.cpp b/Engine/Plugins/Media/WmfMedia/Source/WmfMediaEditor/Private/WmfMediaEditorModule.cpp index 5e579f5f6f57..6263cf9ac976 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMediaEditor/Private/WmfMediaEditorModule.cpp +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMediaEditor/Private/WmfMediaEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMediaEditor/WmfMediaEditor.Build.cs b/Engine/Plugins/Media/WmfMedia/Source/WmfMediaEditor/WmfMediaEditor.Build.cs index b23ee9e1f13e..93bdbb42f1f1 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMediaEditor/WmfMediaEditor.Build.cs +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMediaEditor/WmfMediaEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMediaFactory/Private/WmfMediaFactoryClasses.cpp b/Engine/Plugins/Media/WmfMedia/Source/WmfMediaFactory/Private/WmfMediaFactoryClasses.cpp index a21491a77b46..40c75da3d442 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMediaFactory/Private/WmfMediaFactoryClasses.cpp +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMediaFactory/Private/WmfMediaFactoryClasses.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WmfMediaSettings.h" diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMediaFactory/Private/WmfMediaFactoryModule.cpp b/Engine/Plugins/Media/WmfMedia/Source/WmfMediaFactory/Private/WmfMediaFactoryModule.cpp index 9177100ded42..967c0b3b731f 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMediaFactory/Private/WmfMediaFactoryModule.cpp +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMediaFactory/Private/WmfMediaFactoryModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WmfMediaFactoryPrivate.h" diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMediaFactory/Private/WmfMediaFactoryPrivate.h b/Engine/Plugins/Media/WmfMedia/Source/WmfMediaFactory/Private/WmfMediaFactoryPrivate.h index 871a48ca2c4b..495bc2fbe67c 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMediaFactory/Private/WmfMediaFactoryPrivate.h +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMediaFactory/Private/WmfMediaFactoryPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMediaFactory/Public/WmfMediaSettings.h b/Engine/Plugins/Media/WmfMedia/Source/WmfMediaFactory/Public/WmfMediaSettings.h index b592dd5fed47..581ecabd8c80 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMediaFactory/Public/WmfMediaSettings.h +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMediaFactory/Public/WmfMediaSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Media/WmfMedia/Source/WmfMediaFactory/WmfMediaFactory.Build.cs b/Engine/Plugins/Media/WmfMedia/Source/WmfMediaFactory/WmfMediaFactory.Build.cs index ea1524a5fee0..24d954dc1992 100644 --- a/Engine/Plugins/Media/WmfMedia/Source/WmfMediaFactory/WmfMediaFactory.Build.cs +++ b/Engine/Plugins/Media/WmfMedia/Source/WmfMediaFactory/WmfMediaFactory.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/MessagingDebugger.Build.cs b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/MessagingDebugger.Build.cs index b36390b867fb..949552738025 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/MessagingDebugger.Build.cs +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/MessagingDebugger.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/MessagingDebuggerModule.cpp b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/MessagingDebuggerModule.cpp index ffc1a0f10992..8a33622bfaef 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/MessagingDebuggerModule.cpp +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/MessagingDebuggerModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Features/IModularFeature.h" diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Models/MessagingDebuggerCommands.h b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Models/MessagingDebuggerCommands.h index b2481a74d6a4..ed912f81ad90 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Models/MessagingDebuggerCommands.h +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Models/MessagingDebuggerCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Models/MessagingDebuggerEndpointFilter.h b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Models/MessagingDebuggerEndpointFilter.h index fe8642c39a74..ae004331ee9b 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Models/MessagingDebuggerEndpointFilter.h +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Models/MessagingDebuggerEndpointFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Models/MessagingDebuggerMessageFilter.h b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Models/MessagingDebuggerMessageFilter.h index 0397d361d477..f58f7dc6a64f 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Models/MessagingDebuggerMessageFilter.h +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Models/MessagingDebuggerMessageFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Models/MessagingDebuggerModel.cpp b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Models/MessagingDebuggerModel.cpp index af9b630dbdf6..efecb8adb7c4 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Models/MessagingDebuggerModel.cpp +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Models/MessagingDebuggerModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Models/MessagingDebuggerModel.h" diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Models/MessagingDebuggerModel.h b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Models/MessagingDebuggerModel.h index 0dad9e3d9f0e..3c5b01df63da 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Models/MessagingDebuggerModel.h +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Models/MessagingDebuggerModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Models/MessagingDebuggerTypeFilter.h b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Models/MessagingDebuggerTypeFilter.h index bec452dbebd9..779507a0cd07 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Models/MessagingDebuggerTypeFilter.h +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Models/MessagingDebuggerTypeFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Styles/MessagingDebuggerStyle.h b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Styles/MessagingDebuggerStyle.h index 7fa02ccf4084..976f2eb9d7b5 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Styles/MessagingDebuggerStyle.h +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Styles/MessagingDebuggerStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Breakpoints/SMessagingBreakpoints.cpp b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Breakpoints/SMessagingBreakpoints.cpp index b9e92a9eebde..06f815628392 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Breakpoints/SMessagingBreakpoints.cpp +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Breakpoints/SMessagingBreakpoints.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Breakpoints/SMessagingBreakpoints.h" diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Breakpoints/SMessagingBreakpoints.h b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Breakpoints/SMessagingBreakpoints.h index 1547d7b86273..a3144da4f082 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Breakpoints/SMessagingBreakpoints.h +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Breakpoints/SMessagingBreakpoints.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Breakpoints/SMessagingBreakpointsTableRow.cpp b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Breakpoints/SMessagingBreakpointsTableRow.cpp index 35418453050a..5b593edc0b94 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Breakpoints/SMessagingBreakpointsTableRow.cpp +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Breakpoints/SMessagingBreakpointsTableRow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Breakpoints/SMessagingBreakpointsTableRow.h" diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Breakpoints/SMessagingBreakpointsTableRow.h b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Breakpoints/SMessagingBreakpointsTableRow.h index 255d07ed10ba..2bd2aa9da6da 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Breakpoints/SMessagingBreakpointsTableRow.h +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Breakpoints/SMessagingBreakpointsTableRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/EndpointDetails/SMessagingAddressTableRow.cpp b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/EndpointDetails/SMessagingAddressTableRow.cpp index 2121401d551f..409f4f44b07e 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/EndpointDetails/SMessagingAddressTableRow.cpp +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/EndpointDetails/SMessagingAddressTableRow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/EndpointDetails/SMessagingAddressTableRow.h" diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/EndpointDetails/SMessagingAddressTableRow.h b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/EndpointDetails/SMessagingAddressTableRow.h index 4be8f9197f89..ac761ea1e00c 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/EndpointDetails/SMessagingAddressTableRow.h +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/EndpointDetails/SMessagingAddressTableRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/EndpointDetails/SMessagingEndpointDetails.cpp b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/EndpointDetails/SMessagingEndpointDetails.cpp index 3c8879bc4a49..a1dc9cbe80bf 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/EndpointDetails/SMessagingEndpointDetails.cpp +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/EndpointDetails/SMessagingEndpointDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/EndpointDetails/SMessagingEndpointDetails.h" diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/EndpointDetails/SMessagingEndpointDetails.h b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/EndpointDetails/SMessagingEndpointDetails.h index 681389adc881..d77275129b0c 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/EndpointDetails/SMessagingEndpointDetails.h +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/EndpointDetails/SMessagingEndpointDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Endpoints/SMessagingEndpoints.cpp b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Endpoints/SMessagingEndpoints.cpp index ec2a3f8f31f3..32f98a3e6ac9 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Endpoints/SMessagingEndpoints.cpp +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Endpoints/SMessagingEndpoints.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Endpoints/SMessagingEndpoints.h" diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Endpoints/SMessagingEndpoints.h b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Endpoints/SMessagingEndpoints.h index 99c4f689ab75..19de822c34f1 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Endpoints/SMessagingEndpoints.h +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Endpoints/SMessagingEndpoints.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Endpoints/SMessagingEndpointsFilterBar.cpp b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Endpoints/SMessagingEndpointsFilterBar.cpp index 6a5badca9e9e..d9803692a63e 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Endpoints/SMessagingEndpointsFilterBar.cpp +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Endpoints/SMessagingEndpointsFilterBar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Endpoints/SMessagingEndpointsFilterBar.h" diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Endpoints/SMessagingEndpointsFilterBar.h b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Endpoints/SMessagingEndpointsFilterBar.h index 2174231f21e0..ef1abadc99c3 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Endpoints/SMessagingEndpointsFilterBar.h +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Endpoints/SMessagingEndpointsFilterBar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Endpoints/SMessagingEndpointsTableRow.cpp b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Endpoints/SMessagingEndpointsTableRow.cpp index 7ad15142539b..7ddc91db5fdf 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Endpoints/SMessagingEndpointsTableRow.cpp +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Endpoints/SMessagingEndpointsTableRow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Endpoints/SMessagingEndpointsTableRow.h" diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Endpoints/SMessagingEndpointsTableRow.h b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Endpoints/SMessagingEndpointsTableRow.h index 378b7382a385..c7eb4907bad9 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Endpoints/SMessagingEndpointsTableRow.h +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Endpoints/SMessagingEndpointsTableRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Graph/SMessagingGraph.cpp b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Graph/SMessagingGraph.cpp index 9b4c04db158c..aed5ee17fd7b 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Graph/SMessagingGraph.cpp +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Graph/SMessagingGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Graph/SMessagingGraph.h" diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Graph/SMessagingGraph.h b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Graph/SMessagingGraph.h index d5b32bd69de5..35a1771082b1 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Graph/SMessagingGraph.h +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Graph/SMessagingGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/History/SMessagingHistory.cpp b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/History/SMessagingHistory.cpp index 703f6a1f5f7a..6b4851fe512f 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/History/SMessagingHistory.cpp +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/History/SMessagingHistory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/History/SMessagingHistory.h" diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/History/SMessagingHistory.h b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/History/SMessagingHistory.h index 6e6e3808cf2c..242b48f04852 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/History/SMessagingHistory.h +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/History/SMessagingHistory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/History/SMessagingHistoryFilterBar.h b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/History/SMessagingHistoryFilterBar.h index 9d7a727969ed..3bec008fe5a4 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/History/SMessagingHistoryFilterBar.h +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/History/SMessagingHistoryFilterBar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/History/SMessagingHistoryTableRow.cpp b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/History/SMessagingHistoryTableRow.cpp index a06603fae6c4..bba72a34a465 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/History/SMessagingHistoryTableRow.cpp +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/History/SMessagingHistoryTableRow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/History/SMessagingHistoryTableRow.h" diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/History/SMessagingHistoryTableRow.h b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/History/SMessagingHistoryTableRow.h index c642d748fa09..8a076e223a21 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/History/SMessagingHistoryTableRow.h +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/History/SMessagingHistoryTableRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Interceptors/SMessagingInterceptors.cpp b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Interceptors/SMessagingInterceptors.cpp index 6855a29b2eea..2a0aab19b795 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Interceptors/SMessagingInterceptors.cpp +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Interceptors/SMessagingInterceptors.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Interceptors/SMessagingInterceptors.h" #include "SlateOptMacros.h" diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Interceptors/SMessagingInterceptors.h b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Interceptors/SMessagingInterceptors.h index f8b37e45af0b..3d235b793fb3 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Interceptors/SMessagingInterceptors.h +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Interceptors/SMessagingInterceptors.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Interceptors/SMessagingInterceptorsTableRow.cpp b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Interceptors/SMessagingInterceptorsTableRow.cpp index 178fe6ea3616..4ce748b53a55 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Interceptors/SMessagingInterceptorsTableRow.cpp +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Interceptors/SMessagingInterceptorsTableRow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Interceptors/SMessagingInterceptorsTableRow.h" diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Interceptors/SMessagingInterceptorsTableRow.h b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Interceptors/SMessagingInterceptorsTableRow.h index 98d87b8d149f..f4a9c3aecb88 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Interceptors/SMessagingInterceptorsTableRow.h +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Interceptors/SMessagingInterceptorsTableRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/MessageData/SMessagingMessageData.cpp b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/MessageData/SMessagingMessageData.cpp index 3bd3ad4e8314..ba1fdc7d87b8 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/MessageData/SMessagingMessageData.cpp +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/MessageData/SMessagingMessageData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/MessageData/SMessagingMessageData.h" diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/MessageData/SMessagingMessageData.h b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/MessageData/SMessagingMessageData.h index 8828fa7dc4ae..a5b0926862fd 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/MessageData/SMessagingMessageData.h +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/MessageData/SMessagingMessageData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/MessageDetails/SMessagingDispatchStateTableRow.h b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/MessageDetails/SMessagingDispatchStateTableRow.h index 280060d10095..9f55d00e6850 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/MessageDetails/SMessagingDispatchStateTableRow.h +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/MessageDetails/SMessagingDispatchStateTableRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/MessageDetails/SMessagingMessageDetails.cpp b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/MessageDetails/SMessagingMessageDetails.cpp index 3d7f9cfef0b2..39e051bdaf11 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/MessageDetails/SMessagingMessageDetails.cpp +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/MessageDetails/SMessagingMessageDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/MessageDetails/SMessagingMessageDetails.h" diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/MessageDetails/SMessagingMessageDetails.h b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/MessageDetails/SMessagingMessageDetails.h index 6122162e6830..1ee7cc382ccb 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/MessageDetails/SMessagingMessageDetails.h +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/MessageDetails/SMessagingMessageDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/SMessagingDebugger.cpp b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/SMessagingDebugger.cpp index e439aac7b56c..4960f072cc55 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/SMessagingDebugger.cpp +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/SMessagingDebugger.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SMessagingDebugger.h" diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/SMessagingDebugger.h b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/SMessagingDebugger.h index efcfef9c2e6c..f6e37db16f17 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/SMessagingDebugger.h +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/SMessagingDebugger.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Toolbar/SMessagingDebuggerToolbar.cpp b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Toolbar/SMessagingDebuggerToolbar.cpp index 02d598a2dd61..898270caa4da 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Toolbar/SMessagingDebuggerToolbar.cpp +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Toolbar/SMessagingDebuggerToolbar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Toolbar/SMessagingDebuggerToolbar.h" diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Toolbar/SMessagingDebuggerToolbar.h b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Toolbar/SMessagingDebuggerToolbar.h index 5dfd530f2ade..a124d99fde9f 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Toolbar/SMessagingDebuggerToolbar.h +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Toolbar/SMessagingDebuggerToolbar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Types/SMessagingTypes.cpp b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Types/SMessagingTypes.cpp index 98f643cc748d..3b8a462532d3 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Types/SMessagingTypes.cpp +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Types/SMessagingTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Types/SMessagingTypes.h" diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Types/SMessagingTypes.h b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Types/SMessagingTypes.h index 914e7fa34d57..72c5b55d4e65 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Types/SMessagingTypes.h +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Types/SMessagingTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Types/SMessagingTypesFilterBar.cpp b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Types/SMessagingTypesFilterBar.cpp index a903b17b6e4e..0649f900e231 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Types/SMessagingTypesFilterBar.cpp +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Types/SMessagingTypesFilterBar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Types/SMessagingTypesFilterBar.h" diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Types/SMessagingTypesFilterBar.h b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Types/SMessagingTypesFilterBar.h index f0b6912a94d8..47a65c35e8f3 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Types/SMessagingTypesFilterBar.h +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Types/SMessagingTypesFilterBar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Types/SMessagingTypesTableRow.cpp b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Types/SMessagingTypesTableRow.cpp index 20c2e502bc30..6cfffe7f1c4c 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Types/SMessagingTypesTableRow.cpp +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Types/SMessagingTypesTableRow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Types/SMessagingTypesTableRow.h" diff --git a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Types/SMessagingTypesTableRow.h b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Types/SMessagingTypesTableRow.h index 51f788c7ed63..65c36f843199 100644 --- a/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Types/SMessagingTypesTableRow.h +++ b/Engine/Plugins/Messaging/MessagingDebugger/Source/MessagingDebugger/Private/Widgets/Types/SMessagingTypesTableRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Settings/TcpMessagingSettings.h b/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Settings/TcpMessagingSettings.h index fe08e7d20a47..0a5584d33bc9 100644 --- a/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Settings/TcpMessagingSettings.h +++ b/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Settings/TcpMessagingSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/TcpMessagingModule.cpp b/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/TcpMessagingModule.cpp index fa921f9eafa1..9179161ff30d 100644 --- a/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/TcpMessagingModule.cpp +++ b/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/TcpMessagingModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TcpMessagingPrivate.h" diff --git a/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/TcpMessagingPrivate.h b/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/TcpMessagingPrivate.h index 25d36679db5c..cfab031698db 100644 --- a/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/TcpMessagingPrivate.h +++ b/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/TcpMessagingPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpDeserializedMessage.cpp b/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpDeserializedMessage.cpp index 499fab807d93..55895b47e8c7 100644 --- a/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpDeserializedMessage.cpp +++ b/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpDeserializedMessage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Transport/TcpDeserializedMessage.h" #include "UObject/Package.h" diff --git a/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpDeserializedMessage.h b/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpDeserializedMessage.h index 0db25a6cc8f9..bfaa0813d19f 100644 --- a/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpDeserializedMessage.h +++ b/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpDeserializedMessage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpMessageTransport.cpp b/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpMessageTransport.cpp index cb7092f393ea..fd5625205fb4 100644 --- a/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpMessageTransport.cpp +++ b/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpMessageTransport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Transport/TcpMessageTransport.h" diff --git a/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpMessageTransport.h b/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpMessageTransport.h index 1a1856c60b57..cbbe2c845442 100644 --- a/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpMessageTransport.h +++ b/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpMessageTransport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpMessageTransportConnection.cpp b/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpMessageTransportConnection.cpp index e3cd059d7f94..fa3cf9db3947 100644 --- a/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpMessageTransportConnection.cpp +++ b/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpMessageTransportConnection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Transport/TcpMessageTransportConnection.h" #include "Serialization/ArrayWriter.h" diff --git a/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpMessageTransportConnection.h b/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpMessageTransportConnection.h index 3b8335f4c41b..f7e22e6a2c22 100644 --- a/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpMessageTransportConnection.h +++ b/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpMessageTransportConnection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpSerializeMessageTask.cpp b/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpSerializeMessageTask.cpp index 429667c61953..e07b93d82cdd 100644 --- a/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpSerializeMessageTask.cpp +++ b/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpSerializeMessageTask.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Transport/TcpSerializeMessageTask.h" #include "Transport/TcpMessageTransportConnection.h" diff --git a/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpSerializeMessageTask.h b/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpSerializeMessageTask.h index 819ce3404084..42812808f48a 100644 --- a/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpSerializeMessageTask.h +++ b/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpSerializeMessageTask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpSerializedMessage.h b/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpSerializedMessage.h index e118d2a7a877..17e50cd65283 100644 --- a/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpSerializedMessage.h +++ b/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Private/Transport/TcpSerializedMessage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Public/ITcpMessagingModule.h b/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Public/ITcpMessagingModule.h index dbf604f5afd3..744eb75e1698 100644 --- a/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Public/ITcpMessagingModule.h +++ b/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/Public/ITcpMessagingModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/TcpMessaging.Build.cs b/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/TcpMessaging.Build.cs index 224adba8f9bc..542130650e9b 100644 --- a/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/TcpMessaging.Build.cs +++ b/Engine/Plugins/Messaging/TcpMessaging/Source/TcpMessaging/TcpMessaging.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Shared/UdpMessageSegment.h b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Shared/UdpMessageSegment.h index 5cda750e6a83..adfe9c8e2626 100644 --- a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Shared/UdpMessageSegment.h +++ b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Shared/UdpMessageSegment.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Shared/UdpMessagingSettings.h b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Shared/UdpMessagingSettings.h index 1aed9679ffb8..a647d7d75397 100644 --- a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Shared/UdpMessagingSettings.h +++ b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Shared/UdpMessagingSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tests/UdpMessageSegmenterTest.cpp b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tests/UdpMessageSegmenterTest.cpp index d0abf8de62c0..b2dbc0e61f87 100644 --- a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tests/UdpMessageSegmenterTest.cpp +++ b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tests/UdpMessageSegmenterTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tests/UdpMessageTransportTest.cpp b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tests/UdpMessageTransportTest.cpp index 21b03d982f50..33fe2320a7a3 100644 --- a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tests/UdpMessageTransportTest.cpp +++ b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tests/UdpMessageTransportTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/Guid.h" diff --git a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tests/UdpMessagingTestTypes.h b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tests/UdpMessagingTestTypes.h index 2e184c670e8b..a2f0142ae7b8 100644 --- a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tests/UdpMessagingTestTypes.h +++ b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tests/UdpMessagingTestTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tests/UdpSerializeMessageTaskTest.cpp b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tests/UdpSerializeMessageTaskTest.cpp index 5a9b4628da53..d959f3e50a3b 100644 --- a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tests/UdpSerializeMessageTaskTest.cpp +++ b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tests/UdpSerializeMessageTaskTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/Event.h" diff --git a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpDeserializedMessage.cpp b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpDeserializedMessage.cpp index 66f9be17a6dc..c7fbb8ecb5fc 100644 --- a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpDeserializedMessage.cpp +++ b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpDeserializedMessage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Transport/UdpDeserializedMessage.h" diff --git a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpDeserializedMessage.h b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpDeserializedMessage.h index 011289f718de..0b1d5b4001ad 100644 --- a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpDeserializedMessage.h +++ b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpDeserializedMessage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageBeacon.cpp b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageBeacon.cpp index dd14e4952911..b5a55850f85f 100644 --- a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageBeacon.cpp +++ b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageBeacon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Transport/UdpMessageBeacon.h" #include "UdpMessagingPrivate.h" diff --git a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageBeacon.h b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageBeacon.h index ddd9719138c5..80b1e235220b 100644 --- a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageBeacon.h +++ b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageBeacon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageProcessor.cpp b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageProcessor.cpp index fc1adf729bae..2be57074799e 100644 --- a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageProcessor.cpp +++ b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageProcessor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Transport/UdpMessageProcessor.h" #include "UdpMessagingPrivate.h" diff --git a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageProcessor.h b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageProcessor.h index 523d422c161a..26b153244c77 100644 --- a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageProcessor.h +++ b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageProcessor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageResequencer.h b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageResequencer.h index e9f3122a0ce2..f1673cf2be5f 100644 --- a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageResequencer.h +++ b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageResequencer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageSegmenter.cpp b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageSegmenter.cpp index a5eceefdf323..ae2cef826d9a 100644 --- a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageSegmenter.cpp +++ b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageSegmenter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Transport/UdpMessageSegmenter.h" diff --git a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageSegmenter.h b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageSegmenter.h index 38e8524351ae..8cd79f7b7b64 100644 --- a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageSegmenter.h +++ b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageSegmenter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageTransport.cpp b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageTransport.cpp index bd2df07f4d66..94dfed8c9b2d 100644 --- a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageTransport.cpp +++ b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageTransport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Transport/UdpMessageTransport.h" #include "UdpMessagingPrivate.h" diff --git a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageTransport.h b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageTransport.h index 3a1101ee14a5..ce09f8ed5d2b 100644 --- a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageTransport.h +++ b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpMessageTransport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpReassembledMessage.h b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpReassembledMessage.h index 06650a1afc49..0258449fd03f 100644 --- a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpReassembledMessage.h +++ b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpReassembledMessage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpSerializeMessageTask.cpp b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpSerializeMessageTask.cpp index ce9f5796efea..feb7a70342ae 100644 --- a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpSerializeMessageTask.cpp +++ b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpSerializeMessageTask.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Transport/UdpSerializeMessageTask.h" diff --git a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpSerializeMessageTask.h b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpSerializeMessageTask.h index fe4abf5a09a8..b2ef6f5e9eb7 100644 --- a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpSerializeMessageTask.h +++ b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpSerializeMessageTask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpSerializedMessage.h b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpSerializedMessage.h index ef99a91c708e..62c5bb5b95e4 100644 --- a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpSerializedMessage.h +++ b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Transport/UdpSerializedMessage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tunnel/UdpMessageTunnel.cpp b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tunnel/UdpMessageTunnel.cpp index df8ce92d00fe..2ace4ef6d945 100644 --- a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tunnel/UdpMessageTunnel.cpp +++ b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tunnel/UdpMessageTunnel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tunnel/UdpMessageTunnel.h" #include "UdpMessagingPrivate.h" diff --git a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tunnel/UdpMessageTunnel.h b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tunnel/UdpMessageTunnel.h index a6abf896535d..b270f30f8021 100644 --- a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tunnel/UdpMessageTunnel.h +++ b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tunnel/UdpMessageTunnel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tunnel/UdpMessageTunnelConnection.cpp b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tunnel/UdpMessageTunnelConnection.cpp index 83bce23551d0..7ce11fc780e7 100644 --- a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tunnel/UdpMessageTunnelConnection.cpp +++ b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tunnel/UdpMessageTunnelConnection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tunnel/UdpMessageTunnelConnection.h" diff --git a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tunnel/UdpMessageTunnelConnection.h b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tunnel/UdpMessageTunnelConnection.h index 487987e579bc..dfbdf6df399c 100644 --- a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tunnel/UdpMessageTunnelConnection.h +++ b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/Tunnel/UdpMessageTunnelConnection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/UdpMessagingClasses.cpp b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/UdpMessagingClasses.cpp index 812e515c697d..f8d47ce1c84e 100644 --- a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/UdpMessagingClasses.cpp +++ b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/UdpMessagingClasses.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Shared/UdpMessagingSettings.h" diff --git a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/UdpMessagingModule.cpp b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/UdpMessagingModule.cpp index 030e64b2ab09..17b39b1f2f85 100644 --- a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/UdpMessagingModule.cpp +++ b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/UdpMessagingModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UdpMessagingPrivate.h" diff --git a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/UdpMessagingPrivate.h b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/UdpMessagingPrivate.h index c44a06d11253..1d24443f08ce 100644 --- a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/UdpMessagingPrivate.h +++ b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Private/UdpMessagingPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Public/IUdpMessageTunnel.h b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Public/IUdpMessageTunnel.h index 50401e6fa74d..909d93efff72 100644 --- a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Public/IUdpMessageTunnel.h +++ b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Public/IUdpMessageTunnel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Public/IUdpMessageTunnelConnection.h b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Public/IUdpMessageTunnelConnection.h index 2986e519dbb2..365e3589ddbf 100644 --- a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Public/IUdpMessageTunnelConnection.h +++ b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Public/IUdpMessageTunnelConnection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/UdpMessaging.Build.cs b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/UdpMessaging.Build.cs index 1500bd743e5d..a5d6d30a9859 100644 --- a/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/UdpMessaging.Build.cs +++ b/Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/UdpMessaging.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/ActorSequence.Build.cs b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/ActorSequence.Build.cs index 52a14dbae408..86ecf447c506 100644 --- a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/ActorSequence.Build.cs +++ b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/ActorSequence.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Private/ActorSequence.cpp b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Private/ActorSequence.cpp index b6f4ca5dd9aa..fdcd13fd4977 100644 --- a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Private/ActorSequence.cpp +++ b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Private/ActorSequence.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ActorSequence.h" #include "MovieScene.h" diff --git a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Private/ActorSequenceComponent.cpp b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Private/ActorSequenceComponent.cpp index 40286e37ac09..7921d3946e5e 100644 --- a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Private/ActorSequenceComponent.cpp +++ b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Private/ActorSequenceComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ActorSequenceComponent.h" #include "ActorSequence.h" diff --git a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Private/ActorSequenceObjectReference.cpp b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Private/ActorSequenceObjectReference.cpp index 514f393e23f5..a30542070837 100644 --- a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Private/ActorSequenceObjectReference.cpp +++ b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Private/ActorSequenceObjectReference.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ActorSequenceObjectReference.h" #include "Engine/SCS_Node.h" diff --git a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Private/ActorSequencePlayer.cpp b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Private/ActorSequencePlayer.cpp index d731df43ee0a..d282088a5ab4 100644 --- a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Private/ActorSequencePlayer.cpp +++ b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Private/ActorSequencePlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ActorSequencePlayer.h" #include "Engine/BlueprintGeneratedClass.h" diff --git a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Private/ActorSequencePrivatePCH.h b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Private/ActorSequencePrivatePCH.h index aada61174c7c..beb5c866e9bb 100644 --- a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Private/ActorSequencePrivatePCH.h +++ b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Private/ActorSequencePrivatePCH.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequence.h b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequence.h index be066adaefde..117ae3198753 100644 --- a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequence.h +++ b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequence.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceComponent.h b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceComponent.h index a4f0d6139310..0f17b86677c6 100644 --- a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceComponent.h +++ b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceObjectReference.h b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceObjectReference.h index 56769632f943..f4694eb244eb 100644 --- a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceObjectReference.h +++ b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequenceObjectReference.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequencePlayer.h b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequencePlayer.h index 19bd9d8886ac..ce67fda61ebd 100644 --- a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequencePlayer.h +++ b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequence/Public/ActorSequencePlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/ActorSequenceEditor.Build.cs b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/ActorSequenceEditor.Build.cs index 2c0def5ceeea..d2cbd83fb62c 100644 --- a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/ActorSequenceEditor.Build.cs +++ b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/ActorSequenceEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/Private/ActorSequenceComponentCustomization.cpp b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/Private/ActorSequenceComponentCustomization.cpp index 24ea95184903..4a95a8090c18 100644 --- a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/Private/ActorSequenceComponentCustomization.cpp +++ b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/Private/ActorSequenceComponentCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ActorSequenceComponentCustomization.h" diff --git a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/Private/ActorSequenceComponentCustomization.h b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/Private/ActorSequenceComponentCustomization.h index b762370df2d3..feb275317161 100644 --- a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/Private/ActorSequenceComponentCustomization.h +++ b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/Private/ActorSequenceComponentCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/Private/ActorSequenceEditor.cpp b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/Private/ActorSequenceEditor.cpp index d5caa8eacdf5..cf541640ed6e 100644 --- a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/Private/ActorSequenceEditor.cpp +++ b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/Private/ActorSequenceEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ActorSequence.h" #include "ActorSequenceComponent.h" diff --git a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/Private/ActorSequenceEditorStyle.h b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/Private/ActorSequenceEditorStyle.h index 1443a3d54f64..658236bb7d86 100644 --- a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/Private/ActorSequenceEditorStyle.h +++ b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/Private/ActorSequenceEditorStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/Private/ActorSequenceEditorTabSummoner.cpp b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/Private/ActorSequenceEditorTabSummoner.cpp index 2c0cfe3569f3..02f071275fbd 100644 --- a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/Private/ActorSequenceEditorTabSummoner.cpp +++ b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/Private/ActorSequenceEditorTabSummoner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ActorSequenceEditorTabSummoner.h" diff --git a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/Private/ActorSequenceEditorTabSummoner.h b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/Private/ActorSequenceEditorTabSummoner.h index 42c7beb8e557..63775af6a98e 100644 --- a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/Private/ActorSequenceEditorTabSummoner.h +++ b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/Private/ActorSequenceEditorTabSummoner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/Private/MovieSceneSequenceEditor_ActorSequence.h b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/Private/MovieSceneSequenceEditor_ActorSequence.h index 4bc2c783b900..e9f31f677a9e 100644 --- a/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/Private/MovieSceneSequenceEditor_ActorSequence.h +++ b/Engine/Plugins/MovieScene/ActorSequence/Source/ActorSequenceEditor/Private/MovieSceneSequenceEditor_ActorSequence.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/LevelSequenceEditor.Build.cs b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/LevelSequenceEditor.Build.cs index 95db6f5534b2..d6d8a320d501 100644 --- a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/LevelSequenceEditor.Build.cs +++ b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/LevelSequenceEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/AssetTools/LevelSequenceActions.cpp b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/AssetTools/LevelSequenceActions.cpp index f13f178fa645..8eba80b1d244 100644 --- a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/AssetTools/LevelSequenceActions.cpp +++ b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/AssetTools/LevelSequenceActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTools/LevelSequenceActions.h" #include "EngineGlobals.h" diff --git a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/AssetTools/LevelSequenceActions.h b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/AssetTools/LevelSequenceActions.h index 1cf7e9c2ece9..9a953cd4e10c 100644 --- a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/AssetTools/LevelSequenceActions.h +++ b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/AssetTools/LevelSequenceActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/CinematicViewport/CinematicViewportLayoutEntity.h b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/CinematicViewport/CinematicViewportLayoutEntity.h index f87efafc1cd7..e61b95bf2f60 100644 --- a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/CinematicViewport/CinematicViewportLayoutEntity.h +++ b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/CinematicViewport/CinematicViewportLayoutEntity.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/CinematicViewport/FilmOverlays.cpp b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/CinematicViewport/FilmOverlays.cpp index a383e8b1730a..3e44add7cb27 100644 --- a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/CinematicViewport/FilmOverlays.cpp +++ b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/CinematicViewport/FilmOverlays.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CinematicViewport/FilmOverlays.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/CinematicViewport/FilmOverlays.h b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/CinematicViewport/FilmOverlays.h index 1ef4537b714c..5662cff791c3 100644 --- a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/CinematicViewport/FilmOverlays.h +++ b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/CinematicViewport/FilmOverlays.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/CinematicViewport/SCinematicLevelViewport.cpp b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/CinematicViewport/SCinematicLevelViewport.cpp index 108aae267ed3..6775b365c056 100644 --- a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/CinematicViewport/SCinematicLevelViewport.cpp +++ b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/CinematicViewport/SCinematicLevelViewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CinematicViewport/SCinematicLevelViewport.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/CinematicViewport/SCinematicLevelViewport.h b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/CinematicViewport/SCinematicLevelViewport.h index 5d1fdc4b5a76..118f99490516 100644 --- a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/CinematicViewport/SCinematicLevelViewport.h +++ b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/CinematicViewport/SCinematicLevelViewport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/CinematicViewport/SCinematicTransportRange.cpp b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/CinematicViewport/SCinematicTransportRange.cpp index 4437756195e1..6235fbb28aa8 100644 --- a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/CinematicViewport/SCinematicTransportRange.cpp +++ b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/CinematicViewport/SCinematicTransportRange.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CinematicViewport/SCinematicTransportRange.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/CinematicViewport/SCinematicTransportRange.h b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/CinematicViewport/SCinematicTransportRange.h index abc9a96b598c..ca3ca555a6b1 100644 --- a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/CinematicViewport/SCinematicTransportRange.h +++ b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/CinematicViewport/SCinematicTransportRange.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Factories/LevelSequenceFactoryNew.cpp b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Factories/LevelSequenceFactoryNew.cpp index b57459112c9d..d25332e17962 100644 --- a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Factories/LevelSequenceFactoryNew.cpp +++ b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Factories/LevelSequenceFactoryNew.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/LevelSequenceFactoryNew.h" #include "LevelSequence.h" diff --git a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Factories/LevelSequenceFactoryNew.h b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Factories/LevelSequenceFactoryNew.h index d9ea89a8af0f..067d3601f01d 100644 --- a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Factories/LevelSequenceFactoryNew.h +++ b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Factories/LevelSequenceFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/LevelSequenceEditorCommands.cpp b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/LevelSequenceEditorCommands.cpp index f7638f796f02..669d1e52273d 100644 --- a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/LevelSequenceEditorCommands.cpp +++ b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/LevelSequenceEditorCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelSequenceEditorCommands.h" diff --git a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/LevelSequenceEditorCommands.h b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/LevelSequenceEditorCommands.h index c31e6aee8586..4b172ddfef7d 100644 --- a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/LevelSequenceEditorCommands.h +++ b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/LevelSequenceEditorCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/LevelSequenceEditorModule.cpp b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/LevelSequenceEditorModule.cpp index 3380dc902ad0..5893e57eb46b 100644 --- a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/LevelSequenceEditorModule.cpp +++ b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/LevelSequenceEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelSequenceEditorModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/LevelSequenceEditorModule.h b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/LevelSequenceEditorModule.h index 2c08500d588d..291fd035ca13 100644 --- a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/LevelSequenceEditorModule.h +++ b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/LevelSequenceEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/LevelSequenceEditorToolkit.cpp b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/LevelSequenceEditorToolkit.cpp index de590b7567ae..1fa130cf7b3b 100644 --- a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/LevelSequenceEditorToolkit.cpp +++ b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/LevelSequenceEditorToolkit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelSequenceEditorToolkit.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/LevelSequenceEditorToolkit.h b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/LevelSequenceEditorToolkit.h index d1de17d653c0..f0504706477f 100644 --- a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/LevelSequenceEditorToolkit.h +++ b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/LevelSequenceEditorToolkit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorActorBinding.cpp b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorActorBinding.cpp index d3dea73e79af..6a139970b991 100644 --- a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorActorBinding.cpp +++ b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorActorBinding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelSequenceEditorActorBinding.h" #include "ISequencer.h" diff --git a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorActorBinding.h b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorActorBinding.h index 24669a40724d..b0a583bd8b4c 100644 --- a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorActorBinding.h +++ b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorActorBinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorActorSpawner.cpp b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorActorSpawner.cpp index b37648c276f2..35b336d18c98 100644 --- a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorActorSpawner.cpp +++ b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorActorSpawner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelSequenceEditorActorSpawner.h" #include "MovieScene.h" diff --git a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorActorSpawner.h b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorActorSpawner.h index 62efa6d35d6d..6413a6ad6ad3 100644 --- a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorActorSpawner.h +++ b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorActorSpawner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorHelpers.cpp b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorHelpers.cpp index ae9edc09cb82..063cd0d0e267 100644 --- a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorHelpers.cpp +++ b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/LevelSequenceEditorHelpers.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorHelpers.h b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorHelpers.h index 257070d91da9..f237cf51f51c 100644 --- a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorHelpers.h +++ b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorSettings.cpp b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorSettings.cpp index 29e5536ed464..e7e0ddb048c4 100644 --- a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorSettings.cpp +++ b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/LevelSequenceEditorSettings.h" diff --git a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorSettings.h b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorSettings.h index bcfc991e9a86..81add397d891 100644 --- a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorSettings.h +++ b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorSpawnRegister.cpp b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorSpawnRegister.cpp index b2b1e8b040b9..e58c5216c16f 100644 --- a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorSpawnRegister.cpp +++ b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorSpawnRegister.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/LevelSequenceEditorSpawnRegister.h" #include "Components/ActorComponent.h" diff --git a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorSpawnRegister.h b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorSpawnRegister.h index 5e1f8ff463a0..a01eee474ca8 100644 --- a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorSpawnRegister.h +++ b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorSpawnRegister.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/MovieSceneSequenceEditor_LevelSequence.h b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/MovieSceneSequenceEditor_LevelSequence.h index e1ac535200e1..b25df4f9105f 100644 --- a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/MovieSceneSequenceEditor_LevelSequence.h +++ b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/MovieSceneSequenceEditor_LevelSequence.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Styles/LevelSequenceEditorStyle.h b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Styles/LevelSequenceEditorStyle.h index 446cf0fa192d..8e3c7e3e83d8 100644 --- a/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Styles/LevelSequenceEditorStyle.h +++ b/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Styles/LevelSequenceEditorStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/MatineeToLevelSequence/Source/MatineeToLevelSequence/MatineeToLevelSequence.Build.cs b/Engine/Plugins/MovieScene/MatineeToLevelSequence/Source/MatineeToLevelSequence/MatineeToLevelSequence.Build.cs index 95771e6014fe..100f84bf131f 100644 --- a/Engine/Plugins/MovieScene/MatineeToLevelSequence/Source/MatineeToLevelSequence/MatineeToLevelSequence.Build.cs +++ b/Engine/Plugins/MovieScene/MatineeToLevelSequence/Source/MatineeToLevelSequence/MatineeToLevelSequence.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/MovieScene/MatineeToLevelSequence/Source/MatineeToLevelSequence/Private/MatineeToLevelSequenceLog.h b/Engine/Plugins/MovieScene/MatineeToLevelSequence/Source/MatineeToLevelSequence/Private/MatineeToLevelSequenceLog.h index b5ed1a45a8c5..52707bfb699c 100644 --- a/Engine/Plugins/MovieScene/MatineeToLevelSequence/Source/MatineeToLevelSequence/Private/MatineeToLevelSequenceLog.h +++ b/Engine/Plugins/MovieScene/MatineeToLevelSequence/Source/MatineeToLevelSequence/Private/MatineeToLevelSequenceLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/MatineeToLevelSequence/Source/MatineeToLevelSequence/Private/MatineeToLevelSequenceModule.cpp b/Engine/Plugins/MovieScene/MatineeToLevelSequence/Source/MatineeToLevelSequence/Private/MatineeToLevelSequenceModule.cpp index 19348f11e681..8460b95cd995 100644 --- a/Engine/Plugins/MovieScene/MatineeToLevelSequence/Source/MatineeToLevelSequence/Private/MatineeToLevelSequenceModule.cpp +++ b/Engine/Plugins/MovieScene/MatineeToLevelSequence/Source/MatineeToLevelSequence/Private/MatineeToLevelSequenceModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MatineeToLevelSequenceModule.h" #include "MatineeToLevelSequenceLog.h" diff --git a/Engine/Plugins/MovieScene/MatineeToLevelSequence/Source/MatineeToLevelSequence/Public/MatineeToLevelSequenceModule.h b/Engine/Plugins/MovieScene/MatineeToLevelSequence/Source/MatineeToLevelSequence/Public/MatineeToLevelSequenceModule.h index 3fac1e4c329e..62bed7e96305 100644 --- a/Engine/Plugins/MovieScene/MatineeToLevelSequence/Source/MatineeToLevelSequence/Public/MatineeToLevelSequenceModule.h +++ b/Engine/Plugins/MovieScene/MatineeToLevelSequence/Source/MatineeToLevelSequence/Public/MatineeToLevelSequenceModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneBindingExtensions.cpp b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneBindingExtensions.cpp index 3bcf83a72797..b0a3f3a71dca 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneBindingExtensions.cpp +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneBindingExtensions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ExtensionLibraries/MovieSceneBindingExtensions.h" #include "ExtensionLibraries/MovieSceneSequenceExtensions.h" diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieScenePropertyTrackExtensions.cpp b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieScenePropertyTrackExtensions.cpp index 03acad1744ba..ee68fa86f53f 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieScenePropertyTrackExtensions.cpp +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieScenePropertyTrackExtensions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ExtensionLibraries/MovieScenePropertyTrackExtensions.h" #include "Tracks/MovieScenePropertyTrack.h" diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneSectionExtensions.cpp b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneSectionExtensions.cpp index 40740bcd440e..77d89353c01e 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneSectionExtensions.cpp +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneSectionExtensions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ExtensionLibraries/MovieSceneSectionExtensions.h" #include "SequencerScriptingRange.h" diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneSequenceExtensions.cpp b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneSequenceExtensions.cpp index c116587869e6..057dde25d3a5 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneSequenceExtensions.cpp +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneSequenceExtensions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ExtensionLibraries/MovieSceneSequenceExtensions.h" #include "MovieSceneSequence.h" diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneSubSectionExtensions.cpp b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneSubSectionExtensions.cpp index 700a3fad84bf..401ed459aaf8 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneSubSectionExtensions.cpp +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneSubSectionExtensions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ExtensionLibraries/MovieSceneSubSectionExtensions.h" #include "Sections/MovieSceneSubSection.h" diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneTrackExtensions.cpp b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneTrackExtensions.cpp index ebb677be02bb..32faddc6cd10 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneTrackExtensions.cpp +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneTrackExtensions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ExtensionLibraries/MovieSceneTrackExtensions.h" #include "MovieSceneTrack.h" diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/SequencerScriptingRangeExtensions.cpp b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/SequencerScriptingRangeExtensions.cpp index 22ecfc031c41..813e77a4e4aa 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/SequencerScriptingRangeExtensions.cpp +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/SequencerScriptingRangeExtensions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ExtensionLibraries/SequencerScriptingRangeExtensions.h" #include "SequencerScriptingRange.h" diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingActorReference.h b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingActorReference.h index e078139f4857..2c03d648de87 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingActorReference.h +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingActorReference.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingBool.h b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingBool.h index f8745bd91bbf..932eb2b97b05 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingBool.h +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingBool.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingByte.h b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingByte.h index b428c2754d99..7100831c2ed5 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingByte.h +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingByte.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingChannel.h b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingChannel.h index 971e79060776..8cfe4b537047 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingChannel.h +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingChannel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingEvent.h b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingEvent.h index cac62c1ad63c..ea7b426cde3e 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingEvent.h +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingEvent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingFloat.h b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingFloat.h index 54c5a219ec95..4eb1f1510cda 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingFloat.h +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingFloat.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingInteger.h b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingInteger.h index 733bbbd70119..59826fba9e3b 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingInteger.h +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingInteger.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingString.h b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingString.h index b3cbca43bde0..5d8e02121f0a 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingString.h +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/KeysAndChannels/MovieSceneScriptingString.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/SequencerBindingProxy.cpp b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/SequencerBindingProxy.cpp index 1797b8c0d277..f8d5d0f66c76 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/SequencerBindingProxy.cpp +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/SequencerBindingProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequencerBindingProxy.h" #include "MovieSceneSequence.h" diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/SequencerBindingProxy.h b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/SequencerBindingProxy.h index 6bb8c7293ed4..6cd89b15f4a1 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/SequencerBindingProxy.h +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/SequencerBindingProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/SequencerScripting.cpp b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/SequencerScripting.cpp index b50b278aeea9..671acc472865 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/SequencerScripting.cpp +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/SequencerScripting.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequencerScripting.h" diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/SequencerScriptingRange.h b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/SequencerScriptingRange.h index c3a70842cad4..f1e158216853 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/SequencerScriptingRange.h +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/SequencerScriptingRange.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneBindingExtensions.h b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneBindingExtensions.h index 2034681fca41..1118c25e358f 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneBindingExtensions.h +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneBindingExtensions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieScenePropertyTrackExtensions.h b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieScenePropertyTrackExtensions.h index e65f814c68ba..70060abaa803 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieScenePropertyTrackExtensions.h +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieScenePropertyTrackExtensions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneSectionExtensions.h b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneSectionExtensions.h index eabc35c05649..5fcbedae90b8 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneSectionExtensions.h +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneSectionExtensions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneSequenceExtensions.h b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneSequenceExtensions.h index 95819f4e9bf7..862b63bfc1f0 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneSequenceExtensions.h +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneSequenceExtensions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneSubSectionExtensions.h b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneSubSectionExtensions.h index 4ea9c469fbdb..5ce1e3f0ca97 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneSubSectionExtensions.h +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneSubSectionExtensions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneTrackExtensions.h b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneTrackExtensions.h index e27eb897f69e..9415ea2e1353 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneTrackExtensions.h +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneTrackExtensions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/SequencerScriptingRangeExtensions.h b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/SequencerScriptingRangeExtensions.h index 0bec362e2eb9..c715b7f1c4c1 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/SequencerScriptingRangeExtensions.h +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/SequencerScriptingRangeExtensions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/SequenceTimeUnit.h b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/SequenceTimeUnit.h index 3b10e92b8910..1bdee99e0b6b 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/SequenceTimeUnit.h +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/SequenceTimeUnit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/SequencerScripting.h b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/SequencerScripting.h index eb06c5ae6fe5..7b54db541324 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/SequencerScripting.h +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/SequencerScripting.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/SequencerScripting.Build.cs b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/SequencerScripting.Build.cs index 4a78ebace05e..69c4fc57ec6e 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/SequencerScripting.Build.cs +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/SequencerScripting.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/Private/SequencerScriptingEditor.cpp b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/Private/SequencerScriptingEditor.cpp index 7720a9399747..2c838633df55 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/Private/SequencerScriptingEditor.cpp +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/Private/SequencerScriptingEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequencerScriptingEditor.h" diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/Private/SequencerTools.cpp b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/Private/SequencerTools.cpp index fc1ff411c5a4..e2c210e2f726 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/Private/SequencerTools.cpp +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/Private/SequencerTools.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequencerTools.h" #include "SequencerScriptingEditor.h" diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/Public/SequencerScriptingEditor.h b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/Public/SequencerScriptingEditor.h index cedfbad7edc4..e362ea391885 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/Public/SequencerScriptingEditor.h +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/Public/SequencerScriptingEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/Public/SequencerTools.h b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/Public/SequencerTools.h index e0c79fd68e70..2485bab7e7b7 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/Public/SequencerTools.h +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/Public/SequencerTools.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/SequencerScriptingEditor.Build.cs b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/SequencerScriptingEditor.Build.cs index a36b39800afc..ee0ceae395c0 100644 --- a/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/SequencerScriptingEditor.Build.cs +++ b/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/SequencerScriptingEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Classes/UnitTests/FTextCrash.h b/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Classes/UnitTests/FTextCrash.h index bac6bb53ee5c..533121c09109 100644 --- a/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Classes/UnitTests/FTextCrash.h +++ b/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Classes/UnitTests/FTextCrash.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Classes/UnitTests/NetBitsTest.h b/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Classes/UnitTests/NetBitsTest.h index a58320f014ad..14c82d736c8d 100644 --- a/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Classes/UnitTests/NetBitsTest.h +++ b/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Classes/UnitTests/NetBitsTest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Classes/UnitTests/Obsolete/UTT61_DebugReplicateData.h b/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Classes/UnitTests/Obsolete/UTT61_DebugReplicateData.h index 6c91759eb56f..04b83c2fedf1 100644 --- a/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Classes/UnitTests/Obsolete/UTT61_DebugReplicateData.h +++ b/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Classes/UnitTests/Obsolete/UTT61_DebugReplicateData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Classes/UnitTests/PacketLimitTest.h b/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Classes/UnitTests/PacketLimitTest.h index 3582883dc025..c02526875641 100644 --- a/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Classes/UnitTests/PacketLimitTest.h +++ b/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Classes/UnitTests/PacketLimitTest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Classes/UnitTests/PacketLimitTest_Oodle.h b/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Classes/UnitTests/PacketLimitTest_Oodle.h index 7b2c578df7f8..19e9148d543f 100644 --- a/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Classes/UnitTests/PacketLimitTest_Oodle.h +++ b/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Classes/UnitTests/PacketLimitTest_Oodle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/NUTUnrealEngine4.Build.cs b/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/NUTUnrealEngine4.Build.cs index 314839ba91ce..84f561c6f267 100644 --- a/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/NUTUnrealEngine4.Build.cs +++ b/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/NUTUnrealEngine4.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Private/NUTUnrealEngine4.cpp b/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Private/NUTUnrealEngine4.cpp index 24a49323e038..de72fece6c8e 100644 --- a/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Private/NUTUnrealEngine4.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Private/NUTUnrealEngine4.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Private/UnitTests/FTextCrash.cpp b/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Private/UnitTests/FTextCrash.cpp index 1e0cb04889b7..df7f5ce055f1 100644 --- a/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Private/UnitTests/FTextCrash.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Private/UnitTests/FTextCrash.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnitTests/FTextCrash.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Private/UnitTests/NetBitsTest.cpp b/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Private/UnitTests/NetBitsTest.cpp index b728087911f6..9ff529f2fce3 100644 --- a/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Private/UnitTests/NetBitsTest.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Private/UnitTests/NetBitsTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnitTests/NetBitsTest.h" #include "Serialization/BitReader.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Private/UnitTests/Obsolete/UTT61_DebugReplicateData.cpp b/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Private/UnitTests/Obsolete/UTT61_DebugReplicateData.cpp index 275ceefc5eaa..1d78a1872d5f 100644 --- a/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Private/UnitTests/Obsolete/UTT61_DebugReplicateData.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Private/UnitTests/Obsolete/UTT61_DebugReplicateData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnitTests/Obsolete/UTT61_DebugReplicateData.h" #include "UObject/Package.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Private/UnitTests/PacketLimitTest.cpp b/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Private/UnitTests/PacketLimitTest.cpp index 8bb395c65510..80c6c2ab4290 100644 --- a/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Private/UnitTests/PacketLimitTest.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Private/UnitTests/PacketLimitTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnitTests/PacketLimitTest.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Private/UnitTests/PacketLimitTest_Oodle.cpp b/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Private/UnitTests/PacketLimitTest_Oodle.cpp index 662690258f63..8485f96e6c49 100644 --- a/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Private/UnitTests/PacketLimitTest_Oodle.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Private/UnitTests/PacketLimitTest_Oodle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnitTests/PacketLimitTest_Oodle.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Public/INUTUnrealEngine4.h b/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Public/INUTUnrealEngine4.h index 6bcdfef5ed82..0e063cef3356 100644 --- a/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Public/INUTUnrealEngine4.h +++ b/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Public/INUTUnrealEngine4.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Public/UnrealEngine4Environment.h b/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Public/UnrealEngine4Environment.h index da87158e8877..1d17b6c514df 100644 --- a/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Public/UnrealEngine4Environment.h +++ b/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Public/UnrealEngine4Environment.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/ClientUnitTest.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/ClientUnitTest.h index ff4a087d2344..d38c0238fa31 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/ClientUnitTest.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/ClientUnitTest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/MinimalClient.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/MinimalClient.h index a55b543ebe03..c2d6baede2e7 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/MinimalClient.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/MinimalClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/NUTActor.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/NUTActor.h index 3c6f2b3d9767..6f81e0d70aac 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/NUTActor.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/NUTActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/NUTGlobals.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/NUTGlobals.h index d1e9f57eb8cb..7f6500977892 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/NUTGlobals.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/NUTGlobals.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/Net/UnitTestActorChannel.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/Net/UnitTestActorChannel.h index 60a17b74ffb2..8702ca6eda9c 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/Net/UnitTestActorChannel.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/Net/UnitTestActorChannel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/Net/UnitTestChannel.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/Net/UnitTestChannel.h index 1b7bd7b5fa65..91f7e0f45041 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/Net/UnitTestChannel.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/Net/UnitTestChannel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/Net/UnitTestPackageMap.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/Net/UnitTestPackageMap.h index 27778f3b7088..6b38aca06976 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/Net/UnitTestPackageMap.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/Net/UnitTestPackageMap.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/ProcessUnitTest.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/ProcessUnitTest.h index d270535226d7..7448383c93af 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/ProcessUnitTest.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/ProcessUnitTest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTask.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTask.h index 9fb47abc8a2f..47e590a2549c 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTask.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTest.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTest.h index 7ce7b8d6ff7c..d406de1eb732 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTest.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTestBase.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTestBase.h index e2639a88a7c7..63a560a21e35 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTestBase.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTestBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTestCommandlet.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTestCommandlet.h index 9ec31142b7ff..91a43a465119 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTestCommandlet.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTestCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTestManager.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTestManager.h index 3ec8882514a3..76cbd909c8f6 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTestManager.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTestManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTests/Engine/HTML5Client.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTests/Engine/HTML5Client.h index fb301617c63c..fc41b3bd805a 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTests/Engine/HTML5Client.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTests/Engine/HTML5Client.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTests/Engine/IPClient.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTests/Engine/IPClient.h index 015707cdca1d..b4e963818950 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTests/Engine/IPClient.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTests/Engine/IPClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTests/Engine/SteamClient.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTests/Engine/SteamClient.h index 7ec0c9b2a1e7..3ad0243ff27c 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTests/Engine/SteamClient.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTests/Engine/SteamClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTests/VMReflection.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTests/VMReflection.h index 024a0d951763..7c422cb24058 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTests/VMReflection.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTests/VMReflection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/NetcodeUnitTest.Build.cs b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/NetcodeUnitTest.Build.cs index 8fa50f6d195c..ecb14df27d13 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/NetcodeUnitTest.Build.cs +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/NetcodeUnitTest.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/ClientUnitTest.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/ClientUnitTest.cpp index 5ff5fddd3c86..48613f0c0ebc 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/ClientUnitTest.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/ClientUnitTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClientUnitTest.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/MinimalClient.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/MinimalClient.cpp index 988ee26dbbb0..471394013942 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/MinimalClient.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/MinimalClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MinimalClient.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTActor.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTActor.cpp index 1940f6a5d3aa..6a4f7e658bf9 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTActor.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NUTActor.h" #include "Misc/CommandLine.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTEnum.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTEnum.cpp index 4489e2702d7d..3976e372866b 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTEnum.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTEnum.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NUTEnum.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTGlobals.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTGlobals.cpp index 8275376c0233..48ec8a97e871 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTGlobals.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTGlobals.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NUTGlobals.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTUtil.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTUtil.cpp index 7bfeb08a6d32..5b5e185d6ed6 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTUtil.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTUtil.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NUTUtil.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTUtilDebug.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTUtilDebug.cpp index 24c641e5dc73..539ee4017b57 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTUtilDebug.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTUtilDebug.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NUTUtilDebug.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTUtilProfiler.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTUtilProfiler.cpp index e8d928b57b56..392891cd0a1e 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTUtilProfiler.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTUtilProfiler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NUTUtilProfiler.h" #include "Stats/Stats.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTUtilReflection.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTUtilReflection.cpp index f1b3822c66ee..fe4747a7e813 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTUtilReflection.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTUtilReflection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NUTUtilReflection.h" #include "Containers/ArrayBuilder.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTUtilReflectionParser.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTUtilReflectionParser.cpp index 309d2446bc34..46e5e496ca3f 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTUtilReflectionParser.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTUtilReflectionParser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NUTUtilReflectionParser.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/Net/NUTUtilNet.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/Net/NUTUtilNet.cpp index 89e10e75fcf1..d3e5a8bbc054 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/Net/NUTUtilNet.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/Net/NUTUtilNet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Net/NUTUtilNet.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/Net/UnitTestActorChannel.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/Net/UnitTestActorChannel.cpp index 87d01b856a45..42f6d1c0ce6a 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/Net/UnitTestActorChannel.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/Net/UnitTestActorChannel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Net/UnitTestActorChannel.h" #include "Engine/Engine.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/Net/UnitTestChannel.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/Net/UnitTestChannel.cpp index 25fdb64394e8..b4b1ed3e232d 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/Net/UnitTestChannel.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/Net/UnitTestChannel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Net/UnitTestChannel.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/Net/UnitTestPackageMap.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/Net/UnitTestPackageMap.cpp index fb549db0ba34..95798d5365ca 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/Net/UnitTestPackageMap.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/Net/UnitTestPackageMap.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Net/UnitTestPackageMap.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NetcodeUnitTest.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NetcodeUnitTest.cpp index 55bd44cef398..1173b221ea69 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NetcodeUnitTest.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NetcodeUnitTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NetcodeUnitTest.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/ProcessUnitTest.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/ProcessUnitTest.cpp index 5e3d7611558f..f0fc3b6ff45f 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/ProcessUnitTest.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/ProcessUnitTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProcessUnitTest.h" #include "Containers/ArrayBuilder.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/Tests/AllUnitTestsTest.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/Tests/AllUnitTestsTest.cpp index 6cc764acea82..d33095189ff6 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/Tests/AllUnitTestsTest.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/Tests/AllUnitTestsTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UI/LogWidgetCommands.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UI/LogWidgetCommands.cpp index ff12538f7fc1..0ab02e03668c 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UI/LogWidgetCommands.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UI/LogWidgetCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UI/LogWidgetCommands.h" #include "NetcodeUnitTest.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UI/LogWindowManager.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UI/LogWindowManager.cpp index 3804f0d2236e..e74b2a4ceb99 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UI/LogWindowManager.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UI/LogWindowManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UI/LogWindowManager.h" #include "GenericPlatform/GenericApplication.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UI/SLogDialog.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UI/SLogDialog.cpp index 697704c08b74..70197bfa413e 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UI/SLogDialog.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UI/SLogDialog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UI/SLogDialog.h" #include "Misc/Attribute.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UI/SLogWidget.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UI/SLogWidget.cpp index a5711b65f7e6..a712cdfcc4bd 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UI/SLogWidget.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UI/SLogWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UI/SLogWidget.h" #include "Fonts/FontMeasure.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UI/SLogWindow.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UI/SLogWindow.cpp index 1f4000f4f1f9..afc1d18623f7 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UI/SLogWindow.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UI/SLogWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UI/SLogWindow.h" #include "UI/SLogWidget.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitLogging.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitLogging.cpp index c192a63980c8..c7245bae7973 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitLogging.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitLogging.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnitLogging.h" #include "UnitTestManager.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTask.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTask.cpp index d255f6ef622b..1b247cfb9a34 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTask.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTask.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnitTask.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTest.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTest.cpp index b6f66b65517d..e99143d00476 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTest.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnitTest.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTestCommandlet.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTestCommandlet.cpp index 2f72b17d884b..c5b92673ed00 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTestCommandlet.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTestCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnitTestCommandlet.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTestEnvironment.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTestEnvironment.cpp index 1323b6e3e6ca..e1f3d8240b70 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTestEnvironment.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTestEnvironment.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnitTestEnvironment.h" #include "Misc/CommandLine.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTestManager.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTestManager.cpp index 3abf614a5955..d7a82dbe9b44 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTestManager.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTestManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnitTestManager.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTests/Engine/HTML5Client.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTests/Engine/HTML5Client.cpp index 6d2eb06d04f0..45140b9f4d15 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTests/Engine/HTML5Client.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTests/Engine/HTML5Client.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnitTests/Engine/HTML5Client.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTests/Engine/IPClient.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTests/Engine/IPClient.cpp index 2bfdc6fdee24..af362319538b 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTests/Engine/IPClient.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTests/Engine/IPClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnitTests/Engine/IPClient.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTests/Engine/SteamClient.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTests/Engine/SteamClient.cpp index 8929c9a600aa..2af4df2fe9c3 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTests/Engine/SteamClient.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTests/Engine/SteamClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnitTests/Engine/SteamClient.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTests/VMReflection.cpp b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTests/VMReflection.cpp index 9dcf3491ff7b..8f27e46c9124 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTests/VMReflection.cpp +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTests/VMReflection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnitTests/VMReflection.h" #include "GameFramework/Actor.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/INetcodeUnitTest.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/INetcodeUnitTest.h index 6bade65bb5db..6181a5aab83e 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/INetcodeUnitTest.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/INetcodeUnitTest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTEnum.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTEnum.h index 8c4e86e21d47..1e00621dedce 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTEnum.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTEnum.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtil.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtil.h index d4dd452e8dc6..4c814adb2c8b 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtil.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtil.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtilDebug.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtilDebug.h index 364280cf4796..9ad20350b27a 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtilDebug.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtilDebug.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtilProfiler.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtilProfiler.h index 0a4b368aa988..4491d5e9ad7b 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtilProfiler.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtilProfiler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtilReflection.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtilReflection.h index 2be587ff6a56..080deaf560a8 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtilReflection.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtilReflection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtilReflectionParser.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtilReflectionParser.h index a8175ce50004..b36848144d3a 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtilReflectionParser.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtilReflectionParser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/Net/NUTUtilNet.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/Net/NUTUtilNet.h index 3990fc54523b..d8d5f1556eac 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/Net/NUTUtilNet.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/Net/NUTUtilNet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NetcodeUnitTest.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NetcodeUnitTest.h index 6e844ee6097c..8bf0ddb9104c 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NetcodeUnitTest.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NetcodeUnitTest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UI/LogWidgetCommands.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UI/LogWidgetCommands.h index 5076ecf6b9ea..f0b06a950eec 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UI/LogWidgetCommands.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UI/LogWidgetCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UI/LogWindowManager.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UI/LogWindowManager.h index 0d245ce59039..3c0bcaed9f6e 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UI/LogWindowManager.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UI/LogWindowManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UI/SLogDialog.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UI/SLogDialog.h index 081798b5aecf..1c1f7ce277d6 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UI/SLogDialog.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UI/SLogDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UI/SLogWidget.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UI/SLogWidget.h index 8bdd6ed854ba..a043b43b0aa8 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UI/SLogWidget.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UI/SLogWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UI/SLogWindow.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UI/SLogWindow.h index 109694e8e107..4fb20ae2378a 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UI/SLogWindow.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UI/SLogWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UI/SMultiSelectTableRow.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UI/SMultiSelectTableRow.h index 0f56310f7136..b4fb0c47273d 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UI/SMultiSelectTableRow.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UI/SMultiSelectTableRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UnitLogging.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UnitLogging.h index bc52ff540b8e..d54f0c023840 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UnitLogging.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UnitLogging.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UnitTestEnvironment.h b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UnitTestEnvironment.h index 69014007e145..17d19dc70193 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UnitTestEnvironment.h +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UnitTestEnvironment.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/VAXSnippets/Unit Test Header.txt b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/VAXSnippets/Unit Test Header.txt index 5f37fa5c6655..4ad4b01061f4 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/VAXSnippets/Unit Test Header.txt +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/VAXSnippets/Unit Test Header.txt @@ -3,7 +3,7 @@ Shortcut: Description: Creates the header file for a basic unit test. Source: -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/VAXSnippets/Unit Test Source.txt b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/VAXSnippets/Unit Test Source.txt index b63f101c8a0b..18dfbf8d017c 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/VAXSnippets/Unit Test Source.txt +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/VAXSnippets/Unit Test Source.txt @@ -3,7 +3,7 @@ Shortcut: Description: Creates the source file for a basic unit test. Source: -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnitTests/$FILE_BASE$.h" diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/VAXSnippets/Unit Test Subclass Header.txt b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/VAXSnippets/Unit Test Subclass Header.txt index ad17f6279136..1372a5d65339 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/VAXSnippets/Unit Test Subclass Header.txt +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/VAXSnippets/Unit Test Subclass Header.txt @@ -3,7 +3,7 @@ Shortcut: Description: Creates a header for a unit test subclass. Source: -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/VAXSnippets/Unit Test Subclass Source.txt b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/VAXSnippets/Unit Test Subclass Source.txt index e0430b46c6a1..402a1c2acfc7 100644 --- a/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/VAXSnippets/Unit Test Subclass Source.txt +++ b/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/VAXSnippets/Unit Test Subclass Source.txt @@ -3,7 +3,7 @@ Shortcut: Description: Creates the source file for a unit test subclass. Source: -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnitTests/$FILE_BASE$.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Build/Android/Java/src/com/epicgames/ue4/AmazonStoreHelper.java b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Build/Android/Java/src/com/epicgames/ue4/AmazonStoreHelper.java index 102c5da90511..122596c25d04 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Build/Android/Java/src/com/epicgames/ue4/AmazonStoreHelper.java +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Build/Android/Java/src/com/epicgames/ue4/AmazonStoreHelper.java @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. package com.epicgames.ue4; diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/GameCircleRuntimeSettings/Classes/GameCircleRuntimeSettings.h b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/GameCircleRuntimeSettings/Classes/GameCircleRuntimeSettings.h index ec2b2a5419fb..6e396e75cd94 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/GameCircleRuntimeSettings/Classes/GameCircleRuntimeSettings.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/GameCircleRuntimeSettings/Classes/GameCircleRuntimeSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/GameCircleRuntimeSettings/GameCircleRuntimeSettings.Build.cs b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/GameCircleRuntimeSettings/GameCircleRuntimeSettings.Build.cs index 20a9741539bd..26a3cf55af71 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/GameCircleRuntimeSettings/GameCircleRuntimeSettings.Build.cs +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/GameCircleRuntimeSettings/GameCircleRuntimeSettings.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/GameCircleRuntimeSettings/Private/GameCircleRuntimeSettings.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/GameCircleRuntimeSettings/Private/GameCircleRuntimeSettings.cpp index 9f5eec2fd784..d92d0e6c7933 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/GameCircleRuntimeSettings/Private/GameCircleRuntimeSettings.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/GameCircleRuntimeSettings/Private/GameCircleRuntimeSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameCircleRuntimeSettings.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/GameCircleRuntimeSettings/Private/GameCircleRuntimeSettingsModule.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/GameCircleRuntimeSettings/Private/GameCircleRuntimeSettingsModule.cpp index 166f3c066036..c46e6ef5d31b 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/GameCircleRuntimeSettings/Private/GameCircleRuntimeSettingsModule.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/GameCircleRuntimeSettings/Private/GameCircleRuntimeSettingsModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleInterface.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/OnlineSubsystemGameCircle.Build.cs b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/OnlineSubsystemGameCircle.Build.cs index 19fcc5e1ace7..435cffb97380 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/OnlineSubsystemGameCircle.Build.cs +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/OnlineSubsystemGameCircle.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSAchievementsClientCallbacks.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSAchievementsClientCallbacks.cpp index abb135882e0e..286d06bc0e58 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSAchievementsClientCallbacks.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSAchievementsClientCallbacks.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineAGSAchievementsClientCallbacks.h" #include "OnlineSubsystemGameCircle.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSAchievementsClientCallbacks.h b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSAchievementsClientCallbacks.h index 0c2c5cd8bcad..51c4ca915351 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSAchievementsClientCallbacks.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSAchievementsClientCallbacks.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSCallbackManager.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSCallbackManager.cpp index 8b41b6ed25ec..8c6319e84f59 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSCallbackManager.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSCallbackManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineAGSCallbackManager.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSCallbackManager.h b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSCallbackManager.h index ce428f0babe8..56f5e375b268 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSCallbackManager.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSCallbackManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSGameCircleClientCallbacks.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSGameCircleClientCallbacks.cpp index 00512d199c27..5e1dd33918ff 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSGameCircleClientCallbacks.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSGameCircleClientCallbacks.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineAGSGameCircleClientCallbacks.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSGameCircleClientCallbacks.h b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSGameCircleClientCallbacks.h index 36957528219a..b1f2114328a5 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSGameCircleClientCallbacks.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSGameCircleClientCallbacks.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSLeaderboardsClientCallbacks.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSLeaderboardsClientCallbacks.cpp index f96bb84715fc..6412bf3ce6a5 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSLeaderboardsClientCallbacks.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSLeaderboardsClientCallbacks.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineAGSLeaderboardsClientCallbacks.h" #include "Async/Async.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSLeaderboardsClientCallbacks.h b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSLeaderboardsClientCallbacks.h index e9912e01f7fb..4179a8ff2118 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSLeaderboardsClientCallbacks.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSLeaderboardsClientCallbacks.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSPlayerClientCallbacks.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSPlayerClientCallbacks.cpp index 2b2de7b87669..b709a61a002b 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSPlayerClientCallbacks.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSPlayerClientCallbacks.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineAGSPlayerClientCallbacks.h" #include "OnlineSubsystemGameCircle.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSPlayerClientCallbacks.h b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSPlayerClientCallbacks.h index ecf7c18aaefb..9d4c3fe154ac 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSPlayerClientCallbacks.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAGSPlayerClientCallbacks.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAchievementsInterfaceGameCircle.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAchievementsInterfaceGameCircle.cpp index aa29dff4ea7c..eb55c0d8a947 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAchievementsInterfaceGameCircle.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAchievementsInterfaceGameCircle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineAchievementsInterfaceGameCircle.h" #include "Online.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAchievementsInterfaceGameCircle.h b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAchievementsInterfaceGameCircle.h index 68618381901f..26a9deada2d1 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAchievementsInterfaceGameCircle.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineAchievementsInterfaceGameCircle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineExternalUIInterfaceGameCircle.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineExternalUIInterfaceGameCircle.cpp index 65f39f6a4573..46e65377a705 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineExternalUIInterfaceGameCircle.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineExternalUIInterfaceGameCircle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineExternalUIInterfaceGameCircle.h" #include "AGS/AchievementsClientInterface.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineExternalUIInterfaceGameCircle.h b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineExternalUIInterfaceGameCircle.h index adefa9a9f1ef..8f120659fd93 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineExternalUIInterfaceGameCircle.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineExternalUIInterfaceGameCircle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineFriendGameCircle.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineFriendGameCircle.cpp index f22696e272a5..e7dab0a41ade 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineFriendGameCircle.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineFriendGameCircle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineFriendGameCircle.h" #include "Interfaces/OnlinePresenceInterface.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineFriendGameCircle.h b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineFriendGameCircle.h index 7a771eaaad5f..0042bb0f58c7 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineFriendGameCircle.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineFriendGameCircle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineFriendsInterfaceGameCircle.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineFriendsInterfaceGameCircle.cpp index 9e97555c907b..e92fae035911 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineFriendsInterfaceGameCircle.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineFriendsInterfaceGameCircle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineFriendsInterfaceGameCircle.h" #include "OnlineFriendGameCircle.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineFriendsInterfaceGameCircle.h b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineFriendsInterfaceGameCircle.h index eb2f8498d5b6..ef64374e141d 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineFriendsInterfaceGameCircle.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineFriendsInterfaceGameCircle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineIdentityInterfaceGameCircle.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineIdentityInterfaceGameCircle.cpp index 36c8221df9a4..8edaa6e6e073 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineIdentityInterfaceGameCircle.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineIdentityInterfaceGameCircle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineIdentityInterfaceGameCircle.h" #include "OnlineSubsystemGameCircle.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineIdentityInterfaceGameCircle.h b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineIdentityInterfaceGameCircle.h index 7f3e4713cdd0..fa6d00e173a2 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineIdentityInterfaceGameCircle.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineIdentityInterfaceGameCircle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineLeaderboardInterfaceGameCircle.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineLeaderboardInterfaceGameCircle.cpp index a529f9152da7..542b2b39d6cb 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineLeaderboardInterfaceGameCircle.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineLeaderboardInterfaceGameCircle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineLeaderboardInterfaceGameCircle.h" #include "Online.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineLeaderboardInterfaceGameCircle.h b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineLeaderboardInterfaceGameCircle.h index aff078374792..44573a16fa7f 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineLeaderboardInterfaceGameCircle.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineLeaderboardInterfaceGameCircle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineStoreInterfaceGameCircle.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineStoreInterfaceGameCircle.cpp index df3d13cf1ca7..b463acfa9d3a 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineStoreInterfaceGameCircle.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineStoreInterfaceGameCircle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineStoreInterfaceGameCircle.h" #include "OnlineSubsystemGameCircle.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineStoreInterfaceGameCircle.h b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineStoreInterfaceGameCircle.h index 50bec9c0eca8..cf6e9906f2e5 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineStoreInterfaceGameCircle.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineStoreInterfaceGameCircle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineSubsystemGameCircle.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineSubsystemGameCircle.cpp index 33d87887779c..fb447a93224a 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineSubsystemGameCircle.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineSubsystemGameCircle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemGameCircle.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineSubsystemGameCircleModule.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineSubsystemGameCircleModule.cpp index 94c73390bc4b..4e51743c1757 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineSubsystemGameCircleModule.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Private/OnlineSubsystemGameCircleModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemGameCircleModule.h" #include "OnlineSubsystemGameCircle.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Public/OnlineSubsystemGameCircle.h b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Public/OnlineSubsystemGameCircle.h index 369c6abc4cba..3a0001423906 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Public/OnlineSubsystemGameCircle.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Public/OnlineSubsystemGameCircle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Public/OnlineSubsystemGameCircleModule.h b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Public/OnlineSubsystemGameCircleModule.h index a5f1ab90c5e1..fa8fedecea4e 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Public/OnlineSubsystemGameCircleModule.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Public/OnlineSubsystemGameCircleModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Public/OnlineSubsystemGameCirclePackage.h b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Public/OnlineSubsystemGameCirclePackage.h index a7957285a149..2e3468144a24 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Public/OnlineSubsystemGameCirclePackage.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/Source/OnlineSubsystemGameCircle/Public/OnlineSubsystemGameCirclePackage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Can't be #pragma once because other modules may define PACKAGE_SCOPE diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/OnlineSubsystemGooglePlay.Build.cs b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/OnlineSubsystemGooglePlay.Build.cs index a9f8bdd8be44..6c3d483182f6 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/OnlineSubsystemGooglePlay.Build.cs +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/OnlineSubsystemGooglePlay.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; using UnrealBuildTool; diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAchievementsInterfaceGooglePlay.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAchievementsInterfaceGooglePlay.cpp index 9f09e08cb624..afc6face93c3 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAchievementsInterfaceGooglePlay.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAchievementsInterfaceGooglePlay.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineAchievementsInterfaceGooglePlay.h" #include "OnlineAsyncTaskManagerGooglePlay.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAchievementsInterfaceGooglePlay.h b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAchievementsInterfaceGooglePlay.h index 636c789703e1..cce278f480c7 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAchievementsInterfaceGooglePlay.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAchievementsInterfaceGooglePlay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayAuthAction.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayAuthAction.cpp index b56ac6a4a065..dc4dad52a166 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayAuthAction.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayAuthAction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineAsyncTaskGooglePlayAuthAction.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayAuthAction.h b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayAuthAction.h index 12cfc0f88ff1..51a646322a20 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayAuthAction.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayAuthAction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayLogin.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayLogin.cpp index 1c4131edf39c..3fc04c3c4bf4 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayLogin.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayLogin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineAsyncTaskGooglePlayLogin.h" #include "OnlineSubsystemGooglePlay.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayLogin.h b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayLogin.h index 7b0a62fe791a..4431a4a54c3e 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayLogin.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayLogin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayLogout.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayLogout.cpp index 302ad26188c8..c9e90ea73a72 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayLogout.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayLogout.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineAsyncTaskGooglePlayLogout.h" #include "OnlineSubsystemGooglePlay.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayLogout.h b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayLogout.h index ec00701d0bc6..600745040332 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayLogout.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayLogout.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayQueryAchievements.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayQueryAchievements.cpp index c53eb2fa2b9f..88604f208960 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayQueryAchievements.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayQueryAchievements.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineAsyncTaskGooglePlayQueryAchievements.h" #include "OnlineSubsystemGooglePlay.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayQueryAchievements.h b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayQueryAchievements.h index b7e0a37fd141..6cdb708c2319 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayQueryAchievements.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayQueryAchievements.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayQueryInAppPurchases.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayQueryInAppPurchases.cpp index 1c653b960bc3..65e1f4c07232 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayQueryInAppPurchases.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayQueryInAppPurchases.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineAsyncTaskGooglePlayQueryInAppPurchases.h" #include "OnlineSubsystemGooglePlay.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayQueryInAppPurchases.h b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayQueryInAppPurchases.h index 82ea50647f73..223fca1cc711 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayQueryInAppPurchases.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayQueryInAppPurchases.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayReadLeaderboard.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayReadLeaderboard.cpp index 6e9c591213eb..c9086bf38e7c 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayReadLeaderboard.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayReadLeaderboard.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineAsyncTaskGooglePlayReadLeaderboard.h" #include "OnlineSubsystemGooglePlay.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayReadLeaderboard.h b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayReadLeaderboard.h index e247eff2aa08..7076a669e5e3 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayReadLeaderboard.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayReadLeaderboard.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayShowLoginUI.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayShowLoginUI.cpp index 194f93b7c914..06612c2f67eb 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayShowLoginUI.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayShowLoginUI.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineAsyncTaskGooglePlayShowLoginUI.h" #include "OnlineSubsystemGooglePlay.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayShowLoginUI.h b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayShowLoginUI.h index 7d1a3ad177f3..7b6c1404f061 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayShowLoginUI.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskGooglePlayShowLoginUI.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskManagerGooglePlay.h b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskManagerGooglePlay.h index cb327e0d3b28..98e64f60ba8a 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskManagerGooglePlay.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineAsyncTaskManagerGooglePlay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineExternalUIInterfaceGooglePlay.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineExternalUIInterfaceGooglePlay.cpp index e45d336f2fb7..07911abbfe23 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineExternalUIInterfaceGooglePlay.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineExternalUIInterfaceGooglePlay.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineExternalUIInterfaceGooglePlay.h" #include "AndroidRuntimeSettings.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineExternalUIInterfaceGooglePlay.h b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineExternalUIInterfaceGooglePlay.h index 614ffabc1d74..735c56aaaee1 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineExternalUIInterfaceGooglePlay.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineExternalUIInterfaceGooglePlay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineIdentityInterfaceGooglePlay.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineIdentityInterfaceGooglePlay.cpp index 859016488f53..a84d2f1c4289 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineIdentityInterfaceGooglePlay.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineIdentityInterfaceGooglePlay.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineIdentityInterfaceGooglePlay.h" #include "OnlineSubsystemGooglePlay.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineIdentityInterfaceGooglePlay.h b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineIdentityInterfaceGooglePlay.h index a4d1e30fb010..fae364c0d3f8 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineIdentityInterfaceGooglePlay.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineIdentityInterfaceGooglePlay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineLeaderboardInterfaceGooglePlay.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineLeaderboardInterfaceGooglePlay.cpp index 1ab1cc21cae3..021c1d8ca586 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineLeaderboardInterfaceGooglePlay.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineLeaderboardInterfaceGooglePlay.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineLeaderboardInterfaceGooglePlay.h" #include "OnlineAsyncTaskGooglePlayReadLeaderboard.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineLeaderboardInterfaceGooglePlay.h b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineLeaderboardInterfaceGooglePlay.h index ccbb4322ca4c..a0ceba200ae0 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineLeaderboardInterfaceGooglePlay.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineLeaderboardInterfaceGooglePlay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlinePurchaseGooglePlay.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlinePurchaseGooglePlay.cpp index 1fffd15cb0aa..e83ef9e8ee47 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlinePurchaseGooglePlay.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlinePurchaseGooglePlay.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlinePurchaseGooglePlay.h" #include "OnlineSubsystemGooglePlay.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineStoreGooglePlay.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineStoreGooglePlay.cpp index 1e757f6a6d6d..9bc4968cf697 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineStoreGooglePlay.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineStoreGooglePlay.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineStoreGooglePlay.h" #include "OnlineSubsystemGooglePlay.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineStoreGooglePlayCommon.h b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineStoreGooglePlayCommon.h index 65d2a927a3b6..edc6b4b682ad 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineStoreGooglePlayCommon.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineStoreGooglePlayCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineStoreInterfaceGooglePlay.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineStoreInterfaceGooglePlay.cpp index 19f441624d09..d67823c21ed6 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineStoreInterfaceGooglePlay.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineStoreInterfaceGooglePlay.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineStoreInterfaceGooglePlay.h" #include "OnlinePurchaseGooglePlay.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineStoreInterfaceGooglePlay.h b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineStoreInterfaceGooglePlay.h index 5987c29996e8..b54ff4d5d35a 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineStoreInterfaceGooglePlay.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineStoreInterfaceGooglePlay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineSubsystemGooglePlay.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineSubsystemGooglePlay.cpp index f4da90b31347..9e6625f714d7 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineSubsystemGooglePlay.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineSubsystemGooglePlay.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //Google Play Services diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineSubsystemGooglePlayModule.cpp b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineSubsystemGooglePlayModule.cpp index 5afbec5f1289..726ddd1c73ec 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineSubsystemGooglePlayModule.cpp +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Private/OnlineSubsystemGooglePlayModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemGooglePlayModule.h" #include "OnlineSubsystemGooglePlay.h" diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Public/OnlinePurchaseGooglePlay.h b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Public/OnlinePurchaseGooglePlay.h index 532a14db5f8e..7470cfe491f8 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Public/OnlinePurchaseGooglePlay.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Public/OnlinePurchaseGooglePlay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Public/OnlineStoreGooglePlay.h b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Public/OnlineStoreGooglePlay.h index f5b67bffe106..2bf5ec15d15c 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Public/OnlineStoreGooglePlay.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Public/OnlineStoreGooglePlay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Public/OnlineSubsystemGooglePlay.h b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Public/OnlineSubsystemGooglePlay.h index fd5a4f03cf89..111cd254dca7 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Public/OnlineSubsystemGooglePlay.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Public/OnlineSubsystemGooglePlay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Public/OnlineSubsystemGooglePlayModule.h b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Public/OnlineSubsystemGooglePlayModule.h index 8748b1af8388..2c588d918ff4 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Public/OnlineSubsystemGooglePlayModule.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Public/OnlineSubsystemGooglePlayModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Public/OnlineSubsystemGooglePlayPackage.h b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Public/OnlineSubsystemGooglePlayPackage.h index 22fab02b3c64..5afcffb048ea 100644 --- a/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Public/OnlineSubsystemGooglePlayPackage.h +++ b/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/Public/OnlineSubsystemGooglePlayPackage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Can't be #pragma once because other modules may define PACKAGE_SCOPE diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/OnlineSubsystemIOS.Build.cs b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/OnlineSubsystemIOS.Build.cs index f302ac025c9d..a19e612b1a6e 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/OnlineSubsystemIOS.Build.cs +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/OnlineSubsystemIOS.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineAchievementsInterfaceIOS.cpp b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineAchievementsInterfaceIOS.cpp index 54f60cd761d2..1ddda20fdde8 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineAchievementsInterfaceIOS.cpp +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineAchievementsInterfaceIOS.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Module includes #include "OnlineSubsystemIOSPrivatePCH.h" diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineAchievementsInterfaceIOS.h b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineAchievementsInterfaceIOS.h index dc71ff3f14c2..c0eee65d7835 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineAchievementsInterfaceIOS.h +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineAchievementsInterfaceIOS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineAppStoreUtils.cpp b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineAppStoreUtils.cpp index ba2c5d36c28d..0e39e26fedc5 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineAppStoreUtils.cpp +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineAppStoreUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemIOSPrivatePCH.h" #import "OnlineAppStoreUtils.h" diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineAppStoreUtils.h b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineAppStoreUtils.h index 0b9108afe217..ba61b9899ce5 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineAppStoreUtils.h +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineAppStoreUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemTypes.h" diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineExternalUIInterfaceIOS.cpp b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineExternalUIInterfaceIOS.cpp index 5c06dea93fbf..9800a6e87ae3 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineExternalUIInterfaceIOS.cpp +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineExternalUIInterfaceIOS.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Module includes #include "OnlineSubsystemIOSPrivatePCH.h" diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineExternalUIInterfaceIOS.h b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineExternalUIInterfaceIOS.h index 52e5f12ad397..1ea8c0c1c7d6 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineExternalUIInterfaceIOS.h +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineExternalUIInterfaceIOS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineFriendsInterfaceIOS.cpp b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineFriendsInterfaceIOS.cpp index a32e7a9df059..815e14e7d14b 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineFriendsInterfaceIOS.cpp +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineFriendsInterfaceIOS.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemIOSPrivatePCH.h" diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineFriendsInterfaceIOS.h b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineFriendsInterfaceIOS.h index cfd4f3c4e4d6..ed3a16c40d86 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineFriendsInterfaceIOS.h +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineFriendsInterfaceIOS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineIdentityInterfaceIOS.cpp b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineIdentityInterfaceIOS.cpp index 3314197141f8..4b2e053f0f0c 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineIdentityInterfaceIOS.cpp +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineIdentityInterfaceIOS.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemIOSPrivatePCH.h" #include "OnlineError.h" diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineIdentityInterfaceIOS.h b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineIdentityInterfaceIOS.h index 05d8a1ed1169..fc5c0dd8c894 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineIdentityInterfaceIOS.h +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineIdentityInterfaceIOS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineLeaderboardsInterfaceIOS.cpp b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineLeaderboardsInterfaceIOS.cpp index c0f2b217f0f2..06fc7cddcf10 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineLeaderboardsInterfaceIOS.cpp +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineLeaderboardsInterfaceIOS.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Module includes #include "OnlineSubsystemIOSPrivatePCH.h" diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineLeaderboardsInterfaceIOS.h b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineLeaderboardsInterfaceIOS.h index 4338c6ba7350..8cbf930e6aca 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineLeaderboardsInterfaceIOS.h +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineLeaderboardsInterfaceIOS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlinePurchaseIOS.cpp b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlinePurchaseIOS.cpp index 11d9654c2bcd..2868b5401d76 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlinePurchaseIOS.cpp +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlinePurchaseIOS.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemIOSPrivatePCH.h" #include "OnlinePurchaseIOS.h" diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSessionInterfaceIOS.cpp b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSessionInterfaceIOS.cpp index ad5897e29f98..7a680451af5a 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSessionInterfaceIOS.cpp +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSessionInterfaceIOS.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemIOSPrivatePCH.h" #include "OnlineSessionSettings.h" diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSessionInterfaceIOS.h b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSessionInterfaceIOS.h index cf304ae8cc9d..132e24aec054 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSessionInterfaceIOS.h +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSessionInterfaceIOS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSharedCloudInterfaceIOS.cpp b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSharedCloudInterfaceIOS.cpp index 33098b825009..42cce1976977 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSharedCloudInterfaceIOS.cpp +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSharedCloudInterfaceIOS.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemIOSPrivatePCH.h" #include "OnlineSharedCloudInterfaceIOS.h" diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSharedCloudInterfaceIOS.h b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSharedCloudInterfaceIOS.h index 3ed4f7a7a45e..f476aa817d27 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSharedCloudInterfaceIOS.h +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSharedCloudInterfaceIOS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineStoreIOS.cpp b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineStoreIOS.cpp index 5f9eff2a150d..421df124d63d 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineStoreIOS.cpp +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineStoreIOS.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemIOSPrivatePCH.h" #include "OnlineStoreIOS.h" diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineStoreInterfaceIOS.cpp b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineStoreInterfaceIOS.cpp index 5cf781f0bd37..b54ae9a7ed82 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineStoreInterfaceIOS.cpp +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineStoreInterfaceIOS.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemIOSPrivatePCH.h" #include "OnlineStoreInterfaceIOS.h" diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineStoreInterfaceIOS.h b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineStoreInterfaceIOS.h index 9ac0ab266926..51f2011a527f 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineStoreInterfaceIOS.h +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineStoreInterfaceIOS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineStoreKitHelper.cpp b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineStoreKitHelper.cpp index f2186cb58c30..b052f33d9b60 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineStoreKitHelper.cpp +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineStoreKitHelper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemIOSPrivatePCH.h" #import "OnlineStoreKitHelper.h" diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineStoreKitHelper.h b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineStoreKitHelper.h index d329e0699e87..704b4707a9e4 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineStoreKitHelper.h +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineStoreKitHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // SK includes #import diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSubsystemIOS.cpp b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSubsystemIOS.cpp index a7e579855ad8..8048c577f0e3 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSubsystemIOS.cpp +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSubsystemIOS.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemIOSPrivatePCH.h" #import "OnlineStoreKitHelper.h" diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSubsystemIOSModule.cpp b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSubsystemIOSModule.cpp index cd96162fd05f..60b9cc7fecf8 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSubsystemIOSModule.cpp +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSubsystemIOSModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemIOSPrivatePCH.h" #include "HttpModule.h" diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSubsystemIOSPrivatePCH.h b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSubsystemIOSPrivatePCH.h index 4d93a051629b..b4aa16bdae4f 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSubsystemIOSPrivatePCH.h +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSubsystemIOSPrivatePCH.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSubsystemIOSTypes.h b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSubsystemIOSTypes.h index dffe09489d91..8ef856acba89 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSubsystemIOSTypes.h +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineSubsystemIOSTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineTurnBasedInterfaceIOS.cpp b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineTurnBasedInterfaceIOS.cpp index 85d38fecbfc0..4d9583bcc502 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineTurnBasedInterfaceIOS.cpp +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineTurnBasedInterfaceIOS.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemIOSPrivatePCH.h" #include "OnlineTurnBasedInterfaceIOS.h" diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineTurnBasedInterfaceIOS.h b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineTurnBasedInterfaceIOS.h index fcb87b898566..28c9ac115ee6 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineTurnBasedInterfaceIOS.h +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineTurnBasedInterfaceIOS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineUserCloudInterfaceIOS.cpp b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineUserCloudInterfaceIOS.cpp index b7c5b882cf04..05b89174d56e 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineUserCloudInterfaceIOS.cpp +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineUserCloudInterfaceIOS.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemIOSPrivatePCH.h" #include "OnlineUserCloudInterfaceIOS.h" diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineUserCloudInterfaceIOS.h b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineUserCloudInterfaceIOS.h index e2d68982af4f..99701978c18c 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineUserCloudInterfaceIOS.h +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/OnlineUserCloudInterfaceIOS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/TurnBasedEventListener.cpp b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/TurnBasedEventListener.cpp index 4dbcf0e211dc..05224fca72b2 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/TurnBasedEventListener.cpp +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/TurnBasedEventListener.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemIOSPrivatePCH.h" #include "TurnBasedEventListener.h" diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/TurnBasedEventListener.h b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/TurnBasedEventListener.h index 8400930b7079..81d14e93bacd 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/TurnBasedEventListener.h +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/TurnBasedEventListener.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/TurnBasedMatchmakerDelegateIOS.cpp b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/TurnBasedMatchmakerDelegateIOS.cpp index 16c05d248d90..698b2c07ab68 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/TurnBasedMatchmakerDelegateIOS.cpp +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/TurnBasedMatchmakerDelegateIOS.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemIOSPrivatePCH.h" diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/TurnBasedMatchmakerDelegateIOS.h b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/TurnBasedMatchmakerDelegateIOS.h index 0d250846b749..aa4c7e9cf580 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/TurnBasedMatchmakerDelegateIOS.h +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/TurnBasedMatchmakerDelegateIOS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/TurnBasedMatchmakerIOS.cpp b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/TurnBasedMatchmakerIOS.cpp index ac4e79daebc6..e23942f0d772 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/TurnBasedMatchmakerIOS.cpp +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/TurnBasedMatchmakerIOS.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemIOSPrivatePCH.h" #include "TurnBasedMatchmakerIOS.h" diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/TurnBasedMatchmakerIOS.h b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/TurnBasedMatchmakerIOS.h index 20c71deaa9bc..22dafbea9765 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/TurnBasedMatchmakerIOS.h +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Private/TurnBasedMatchmakerIOS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Public/OnlinePurchaseIOS.h b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Public/OnlinePurchaseIOS.h index a019780753ea..5ce861797b62 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Public/OnlinePurchaseIOS.h +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Public/OnlinePurchaseIOS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Public/OnlineStoreIOS.h b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Public/OnlineStoreIOS.h index ab422c895235..25afcd814c03 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Public/OnlineStoreIOS.h +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Public/OnlineStoreIOS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Public/OnlineSubsystemIOS.h b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Public/OnlineSubsystemIOS.h index e1cbd6ea966d..b3ff55898321 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Public/OnlineSubsystemIOS.h +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Public/OnlineSubsystemIOS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Public/OnlineSubsystemIOSModule.h b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Public/OnlineSubsystemIOSModule.h index b9212795f0cb..7e2f6f3b2158 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Public/OnlineSubsystemIOSModule.h +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Public/OnlineSubsystemIOSModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Public/OnlineSubsystemIOSPackage.h b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Public/OnlineSubsystemIOSPackage.h index f6e44b3d4cd7..5b6ca0c76329 100644 --- a/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Public/OnlineSubsystemIOSPackage.h +++ b/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Public/OnlineSubsystemIOSPackage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Can't be #pragma once because other modules may define PACKAGE_SCOPE diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Hotfix/Hotfix.Build.cs b/Engine/Plugins/Online/OnlineFramework/Source/Hotfix/Hotfix.Build.cs index 68db04d06acb..45b465a55a0b 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Hotfix/Hotfix.Build.cs +++ b/Engine/Plugins/Online/OnlineFramework/Source/Hotfix/Hotfix.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Hotfix/Private/HotfixModule.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Hotfix/Private/HotfixModule.cpp index f7d8a4a643cb..3898cace8321 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Hotfix/Private/HotfixModule.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Hotfix/Private/HotfixModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HotfixModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Hotfix/Private/OnlineHotfixManager.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Hotfix/Private/OnlineHotfixManager.cpp index 36447f486e24..b2f1faacce72 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Hotfix/Private/OnlineHotfixManager.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Hotfix/Private/OnlineHotfixManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineHotfixManager.h" #include "OnlineSubsystemUtils.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Hotfix/Private/UpdateManager.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Hotfix/Private/UpdateManager.cpp index 5899139da05d..291da5a15bc7 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Hotfix/Private/UpdateManager.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Hotfix/Private/UpdateManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UpdateManager.h" #include "Misc/CommandLine.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Hotfix/Public/HotfixModule.h b/Engine/Plugins/Online/OnlineFramework/Source/Hotfix/Public/HotfixModule.h index 4b54d8866db9..19e1b3afd095 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Hotfix/Public/HotfixModule.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Hotfix/Public/HotfixModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Hotfix/Public/OnlineHotfixManager.h b/Engine/Plugins/Online/OnlineFramework/Source/Hotfix/Public/OnlineHotfixManager.h index 2a65278fc6d6..64aca2d207d1 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Hotfix/Public/OnlineHotfixManager.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Hotfix/Public/OnlineHotfixManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Hotfix/Public/UpdateManager.h b/Engine/Plugins/Online/OnlineFramework/Source/Hotfix/Public/UpdateManager.h index 0e708a4787e0..d8af0e410ecb 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Hotfix/Public/UpdateManager.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Hotfix/Public/UpdateManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Lobby.Build.cs b/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Lobby.Build.cs index f414cc52df76..a6f303482bcd 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Lobby.Build.cs +++ b/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Lobby.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyBeaconClient.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyBeaconClient.cpp index 68668a994b8d..566a6e2bdfb7 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyBeaconClient.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyBeaconClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LobbyBeaconClient.h" #include "GameFramework/PlayerController.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyBeaconHost.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyBeaconHost.cpp index 2b59575839ef..bb075bfe2cf9 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyBeaconHost.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyBeaconHost.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LobbyBeaconHost.h" #include "GameFramework/GameModeBase.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyBeaconPlayerState.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyBeaconPlayerState.cpp index 01026db55f0c..4f8f3fedfeb3 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyBeaconPlayerState.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyBeaconPlayerState.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LobbyBeaconPlayerState.h" #include "Net/UnrealNetwork.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyBeaconState.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyBeaconState.cpp index 2348fa9724a5..2ffdf723a9ef 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyBeaconState.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyBeaconState.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LobbyBeaconState.h" #include "TimerManager.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyModule.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyModule.cpp index 22c9fa9c69e9..b4d69f6e6530 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyModule.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LobbyModule.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/Lobby.h b/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/Lobby.h index 566ee6062df0..4401cce4ef26 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/Lobby.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/Lobby.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconClient.h b/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconClient.h index 1aee6e1a7767..1530dfb0d5bb 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconClient.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconHost.h b/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconHost.h index 39e2c33d8e4e..a950101ea208 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconHost.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconHost.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconPlayerState.h b/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconPlayerState.h index 7456f8d7b9c5..5244695caa61 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconPlayerState.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconPlayerState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconState.h b/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconState.h index 9b0712ec8741..1ed8854a47a1 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconState.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyModule.h b/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyModule.h index 02f54363af4e..31729a71b098 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyModule.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyPackage.h b/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyPackage.h index 5b606d4f0f35..1828d38ea37d 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyPackage.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyPackage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Can't be #pragma once because other modules may define PACKAGE_SCOPE diff --git a/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/LoginFlow.Build.cs b/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/LoginFlow.Build.cs index 32f51ae8b722..df0a7697c67a 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/LoginFlow.Build.cs +++ b/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/LoginFlow.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Private/LoginFlowManager.cpp b/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Private/LoginFlowManager.cpp index a64a8396b86f..5390d563e868 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Private/LoginFlowManager.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Private/LoginFlowManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LoginFlowManager.h" #include "LoginFlowPrivate.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Private/LoginFlowModule.cpp b/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Private/LoginFlowModule.cpp index 092a36f8d581..51f882f019ce 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Private/LoginFlowModule.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Private/LoginFlowModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ILoginFlowModule.h" #include "LoginFlowViewModel.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Private/LoginFlowPrivate.h b/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Private/LoginFlowPrivate.h index c43407d5d71a..0f94ef024c91 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Private/LoginFlowPrivate.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Private/LoginFlowPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Private/LoginFlowViewModel.cpp b/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Private/LoginFlowViewModel.cpp index 460a87ce8ce9..cbcb612aa31e 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Private/LoginFlowViewModel.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Private/LoginFlowViewModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LoginFlowViewModel.h" #include "OnlineSubsystem.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Private/LoginFlowViewModel.h b/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Private/LoginFlowViewModel.h index 02ed592845e2..7562d154ff27 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Private/LoginFlowViewModel.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Private/LoginFlowViewModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "LoginFlowPrivate.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Private/SLoginFlow.cpp b/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Private/SLoginFlow.cpp index d4afeeb12560..2d005eee4b35 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Private/SLoginFlow.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Private/SLoginFlow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SLoginFlow.h" #include "LoginFlowViewModel.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Private/SLoginFlow.h b/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Private/SLoginFlow.h index 87b277af6346..7ae61e2ad877 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Private/SLoginFlow.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Private/SLoginFlow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Public/ILoginFlowManager.h b/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Public/ILoginFlowManager.h index b147e7ea4d73..78435750fc07 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Public/ILoginFlowManager.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Public/ILoginFlowManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Templates/SharedPointer.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Public/ILoginFlowModule.h b/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Public/ILoginFlowModule.h index ccbc78d82ff4..a9dd2e1a8448 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Public/ILoginFlowModule.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Public/ILoginFlowModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Modules/ModuleManager.h" #include "ILoginFlowManager.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Public/LoginFlow.h b/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Public/LoginFlow.h index 4a8d3191b640..7bf6ae3c9d78 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Public/LoginFlow.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Public/LoginFlow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Public/LoginFlowManager.h b/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Public/LoginFlowManager.h index f16f2fa8bd2c..c573788c50d9 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Public/LoginFlowManager.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Public/LoginFlowManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "ILoginFlowModule.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Party.Build.cs b/Engine/Plugins/Online/OnlineFramework/Source/Party/Party.Build.cs index eed64af5f538..a787d81c1c80 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Party.Build.cs +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Party.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Chat/SocialChatChannel.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Chat/SocialChatChannel.cpp index 778e0b6a95b9..2659442dffdb 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Chat/SocialChatChannel.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Chat/SocialChatChannel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Chat/SocialChatChannel.h" #include "User/SocialUser.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Chat/SocialChatMessage.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Chat/SocialChatMessage.cpp index 4ded3e196dde..56780417b2cc 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Chat/SocialChatMessage.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Chat/SocialChatMessage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Chat/SocialChatMessage.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Chat/SocialChatRoom.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Chat/SocialChatRoom.cpp index 3cb9224c6613..6a0d031bd605 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Chat/SocialChatRoom.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Chat/SocialChatRoom.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Chat/SocialChatRoom.h" #include "SocialToolkit.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Chat/SocialPartyChatRoom.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Chat/SocialPartyChatRoom.cpp index 353f3b167818..0717d4962a51 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Chat/SocialPartyChatRoom.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Chat/SocialPartyChatRoom.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Chat/SocialPartyChatRoom.h" #include "SocialToolkit.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Chat/SocialPrivateMessageChannel.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Chat/SocialPrivateMessageChannel.cpp index 58762b5bb773..3c1c451f6d9e 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Chat/SocialPrivateMessageChannel.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Chat/SocialPrivateMessageChannel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Chat/SocialPrivateMessageChannel.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Chat/SocialReadOnlyChatChannel.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Chat/SocialReadOnlyChatChannel.cpp index 1fa177200416..60d87c485ce7 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Chat/SocialReadOnlyChatChannel.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Chat/SocialReadOnlyChatChannel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Chat/SocialReadOnlyChatChannel.h" #include "User/SocialUser.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Chatroom.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Chatroom.cpp index 549eb2f83fb5..1bb55f5b3f50 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Chatroom.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Chatroom.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Chatroom.h" #include "GameFramework/OnlineReplStructs.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Interactions/CoreInteractions.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Interactions/CoreInteractions.cpp index 0468ce57c297..40c1e51b5bf1 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Interactions/CoreInteractions.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Interactions/CoreInteractions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Interactions/CoreInteractions.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Interactions/PartyInteractions.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Interactions/PartyInteractions.cpp index a6dd175be26f..a7e7ffd2387b 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Interactions/PartyInteractions.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Interactions/PartyInteractions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Interactions/PartyInteractions.h" #include "User/SocialUser.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Party/PartyDataReplicator.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Party/PartyDataReplicator.cpp index 5127b655a906..d2fc948090bc 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Party/PartyDataReplicator.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Party/PartyDataReplicator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Party/PartyDataReplicator.h" #include "Party/SocialParty.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Party/PartyMember.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Party/PartyMember.cpp index 659663d18a37..b50011d45327 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Party/PartyMember.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Party/PartyMember.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Party/PartyMember.h" #include "Party/SocialParty.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Party/PartyPlatformSessionMonitor.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Party/PartyPlatformSessionMonitor.cpp index 259ac2e3fc80..568644f7bbf1 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Party/PartyPlatformSessionMonitor.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Party/PartyPlatformSessionMonitor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Party/PartyPlatformSessionMonitor.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Party/PartyPlatformSessionMonitor.h b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Party/PartyPlatformSessionMonitor.h index e34896b337ac..b233d8bfb39f 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Party/PartyPlatformSessionMonitor.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Party/PartyPlatformSessionMonitor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Party/PartyTypes.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Party/PartyTypes.cpp index 5c7ca2bca2d1..a1cf4ca0addd 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Party/PartyTypes.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Party/PartyTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Party/PartyTypes.h" #include "Party/SocialParty.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Party/SocialParty.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Party/SocialParty.cpp index 3a36267e7340..4928518581a5 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Party/SocialParty.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Party/SocialParty.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Party/SocialParty.h" #include "Party/PartyMember.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/PartyModule.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/PartyModule.cpp index 0b9ffbbe225b..6c9124f2a6a9 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/PartyModule.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/PartyModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PartyModule.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/SocialManager.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/SocialManager.cpp index 641e51f2f862..e1f72c4c9fa7 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/SocialManager.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/SocialManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SocialManager.h" #include "SocialToolkit.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/SocialQuery.h b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/SocialQuery.h index 69f472d0ac2b..4b40884fd17b 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/SocialQuery.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/SocialQuery.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/SocialToolkit.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/SocialToolkit.cpp index d458ce10f035..b0eea3ebdd41 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/SocialToolkit.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/SocialToolkit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SocialToolkit.h" #include "SocialManager.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/SocialTypes.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/SocialTypes.cpp index f0331b715a6c..4ceb66399e35 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/SocialTypes.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/SocialTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SocialTypes.h" #include "OnlineSubsystemUtils.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/User/SocialUser.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/User/SocialUser.cpp index 5a686e8e20a0..148b14521b69 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/User/SocialUser.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/User/SocialUser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "User/SocialUser.h" #include "SocialQuery.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/User/SocialUserList.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/User/SocialUserList.cpp index 65a741ffee37..85c1e2b2eeed 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/User/SocialUserList.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/User/SocialUserList.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "User/SocialUserList.h" #include "User/SocialUser.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/User/SocialUserList.h b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/User/SocialUserList.h index 756775ac45ea..35d58010513e 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/User/SocialUserList.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Private/User/SocialUserList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialChatChannel.h b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialChatChannel.h index cc6fbf1d5d03..8eeaf57c9e2a 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialChatChannel.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialChatChannel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialChatManager.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialChatManager.cpp index 03453fdeff72..3e9cda77f938 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialChatManager.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialChatManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SocialChatManager.h" #include "User/SocialUser.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialChatManager.h b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialChatManager.h index 11e128ceac5e..1444296dc8ba 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialChatManager.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialChatManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialChatMessage.h b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialChatMessage.h index 182c753d9324..b2a0ed9d8a49 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialChatMessage.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialChatMessage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Interfaces/OnlineChatInterface.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialChatRoom.h b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialChatRoom.h index dc53340b793f..b0089a028c22 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialChatRoom.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialChatRoom.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialPartyChatRoom.h b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialPartyChatRoom.h index c15a4dddb49b..b66c65c8d44d 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialPartyChatRoom.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialPartyChatRoom.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialPrivateMessageChannel.h b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialPrivateMessageChannel.h index 370b3c9fed53..3566310c046d 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialPrivateMessageChannel.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialPrivateMessageChannel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialReadOnlyChatChannel.h b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialReadOnlyChatChannel.h index 492681ac2910..3f9aa73ea0a7 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialReadOnlyChatChannel.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chat/SocialReadOnlyChatChannel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chatroom.h b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chatroom.h index c0a19167605e..fe8152002ad8 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chatroom.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Chatroom.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Interactions/CoreInteractions.h b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Interactions/CoreInteractions.h index 5d0587efeb27..9d2ca1b5cad0 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Interactions/CoreInteractions.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Interactions/CoreInteractions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "SocialInteractionMacros.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Interactions/PartyInteractions.h b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Interactions/PartyInteractions.h index 3af743c8f4d7..14ae2c16e3f1 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Interactions/PartyInteractions.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Interactions/PartyInteractions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "SocialInteractionMacros.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Interactions/SocialInteractionHandle.h b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Interactions/SocialInteractionHandle.h index 5c67a0a54ec7..cdf79f220fa5 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Interactions/SocialInteractionHandle.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Interactions/SocialInteractionHandle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "../SocialTypes.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Interactions/SocialInteractionMacros.h b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Interactions/SocialInteractionMacros.h index 69c4218387e7..9acd9695f99c 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Interactions/SocialInteractionMacros.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Interactions/SocialInteractionMacros.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Party/PartyDataReplicator.h b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Party/PartyDataReplicator.h index f525106708c7..b9dfbac0deff 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Party/PartyDataReplicator.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Party/PartyDataReplicator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Party/PartyMember.h b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Party/PartyMember.h index d3089ae2aee9..431cd5c357dc 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Party/PartyMember.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Party/PartyMember.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Party/PartyTypes.h b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Party/PartyTypes.h index ca69aba94f51..e3a551b9a1c9 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Party/PartyTypes.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Party/PartyTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Party/SocialParty.h b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Party/SocialParty.h index 26fd352c0b71..c29a6f762621 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Party/SocialParty.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Party/SocialParty.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/PartyModule.h b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/PartyModule.h index 2b1164c56537..07b8a01897ac 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/PartyModule.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/PartyModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/PartyPackage.h b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/PartyPackage.h index 5c5e52d575d0..352781c43b51 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/PartyPackage.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/PartyPackage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifdef PARTY_PACKAGE #define PARTY_SCOPE public diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/SocialManager.h b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/SocialManager.h index 4b6f39d6ccce..71b9c280aec8 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/SocialManager.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/SocialManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/SocialToolkit.h b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/SocialToolkit.h index 859077269c2e..4de72c69416d 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/SocialToolkit.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/SocialToolkit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/SocialTypes.h b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/SocialTypes.h index 579708f75205..a0eb0131aba8 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/SocialTypes.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/SocialTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/User/ISocialUserList.h b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/User/ISocialUserList.h index f92ef4d17691..f15701856bfc 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/User/ISocialUserList.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/User/ISocialUserList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/User/SocialUser.h b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/User/SocialUser.h index 93fe3c48ad1b..e0d025887837 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/User/SocialUser.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Party/Public/User/SocialUser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/PlayTimeLimit.Build.cs b/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/PlayTimeLimit.Build.cs index 9aff7514d6f2..9423547f82d2 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/PlayTimeLimit.Build.cs +++ b/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/PlayTimeLimit.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/Private/PlayTimeLimitImpl.cpp b/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/Private/PlayTimeLimitImpl.cpp index 6f34a8d2be94..89f46a61b19f 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/Private/PlayTimeLimitImpl.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/Private/PlayTimeLimitImpl.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PlayTimeLimitImpl.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/Private/PlayTimeLimitModule.cpp b/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/Private/PlayTimeLimitModule.cpp index 4328d6db6775..06095d971fb5 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/Private/PlayTimeLimitModule.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/Private/PlayTimeLimitModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PlayTimeLimitModule.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/Private/PlayTimeLimitUserMock.cpp b/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/Private/PlayTimeLimitUserMock.cpp index 40cdf4db50df..37524e4eb7b8 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/Private/PlayTimeLimitUserMock.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/Private/PlayTimeLimitUserMock.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PlayTimeLimitUserMock.h" #include "PlayTimeLimitImpl.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/Public/PlayTimeLimitImpl.h b/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/Public/PlayTimeLimitImpl.h index b24ad064d3d6..4f775187e62e 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/Public/PlayTimeLimitImpl.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/Public/PlayTimeLimitImpl.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/Public/PlayTimeLimitModule.h b/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/Public/PlayTimeLimitModule.h index 2ee8fe10cfc5..948f11b441f3 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/Public/PlayTimeLimitModule.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/Public/PlayTimeLimitModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/Public/PlayTimeLimitUser.h b/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/Public/PlayTimeLimitUser.h index 3f632f524755..518891db931e 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/Public/PlayTimeLimitUser.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/Public/PlayTimeLimitUser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/Public/PlayTimeLimitUserMock.h b/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/Public/PlayTimeLimitUserMock.h index d1144b3d999d..871ceaa1d3b3 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/Public/PlayTimeLimitUserMock.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/Public/PlayTimeLimitUserMock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosBeaconClient.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosBeaconClient.cpp index aa2a6c7602c3..fc705b548b3e 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosBeaconClient.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosBeaconClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "QosBeaconClient.h" #include "QosBeaconHost.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosBeaconHost.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosBeaconHost.cpp index fc5d756e9610..c964f49f1589 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosBeaconHost.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosBeaconHost.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "QosBeaconHost.h" #include "Engine/NetConnection.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosEvaluator.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosEvaluator.cpp index 4df5fbfd0a84..baac453eeb4a 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosEvaluator.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosEvaluator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "QosEvaluator.h" #include "TimerManager.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosEvaluator.h b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosEvaluator.h index 954d57dfadd5..41dc33b127fa 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosEvaluator.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosEvaluator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosInterface.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosInterface.cpp index 69e83318b19d..266bf93d7c5d 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosInterface.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "QosInterface.h" #include "QosModule.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosModule.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosModule.cpp index 131c8c844ea3..4f0e59e4480f 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosModule.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "QosModule.h" #include "QosInterface.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosRegionManager.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosRegionManager.cpp index 9f13a59744d7..f5e91993ab43 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosRegionManager.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosRegionManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "QosRegionManager.h" #include "Misc/CommandLine.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosStats.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosStats.cpp index 773170f20f65..f1a435aa8d9a 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosStats.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosStats.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "QosStats.h" #include "Misc/Guid.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosStats.h b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosStats.h index f72cd610f357..5af75783db57 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosStats.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosStats.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Public/QosBeaconClient.h b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Public/QosBeaconClient.h index e85e75f1ac13..71bfdefbac7d 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Public/QosBeaconClient.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Public/QosBeaconClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Public/QosBeaconHost.h b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Public/QosBeaconHost.h index ff77650bb90e..9fc64b658a05 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Public/QosBeaconHost.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Public/QosBeaconHost.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Public/QosInterface.h b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Public/QosInterface.h index 866a3901bd87..0de41bbc6f2d 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Public/QosInterface.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Public/QosInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Public/QosModule.h b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Public/QosModule.h index 02f060b78fa8..c5141e4b3acb 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Public/QosModule.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Public/QosModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Public/QosPackage.h b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Public/QosPackage.h index 0c730982b268..336efc17dee2 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Public/QosPackage.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Public/QosPackage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Can't be #pragma once because other modules may define PACKAGE_SCOPE diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Public/QosRegionManager.h b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Public/QosRegionManager.h index 4a389f68c03c..d33d6a4c1ef8 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Public/QosRegionManager.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Public/QosRegionManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Qos.Build.cs b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Qos.Build.cs index 4886187010b0..2c8484295d77 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Qos/Qos.Build.cs +++ b/Engine/Plugins/Online/OnlineFramework/Source/Qos/Qos.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Rejoin/Private/RejoinCheck.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Rejoin/Private/RejoinCheck.cpp index d7e555c6814b..7f0440f6ebb0 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Rejoin/Private/RejoinCheck.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Rejoin/Private/RejoinCheck.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RejoinCheck.h" #include "Engine/GameInstance.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Rejoin/Private/RejoinModule.cpp b/Engine/Plugins/Online/OnlineFramework/Source/Rejoin/Private/RejoinModule.cpp index 06af6f0c7372..650a74a9945c 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Rejoin/Private/RejoinModule.cpp +++ b/Engine/Plugins/Online/OnlineFramework/Source/Rejoin/Private/RejoinModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RejoinModule.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Rejoin/Public/RejoinCheck.h b/Engine/Plugins/Online/OnlineFramework/Source/Rejoin/Public/RejoinCheck.h index 71beb216f04a..feaab13db79c 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Rejoin/Public/RejoinCheck.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Rejoin/Public/RejoinCheck.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Engine/EngineTypes.h" diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Rejoin/Public/RejoinModule.h b/Engine/Plugins/Online/OnlineFramework/Source/Rejoin/Public/RejoinModule.h index 0e0640045a39..c7456b3adde1 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Rejoin/Public/RejoinModule.h +++ b/Engine/Plugins/Online/OnlineFramework/Source/Rejoin/Public/RejoinModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineFramework/Source/Rejoin/Rejoin.Build.cs b/Engine/Plugins/Online/OnlineFramework/Source/Rejoin/Rejoin.Build.cs index 267961186c91..e251703d4173 100644 --- a/Engine/Plugins/Online/OnlineFramework/Source/Rejoin/Rejoin.Build.cs +++ b/Engine/Plugins/Online/OnlineFramework/Source/Rejoin/Rejoin.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/OnlineSubsystem.Build.cs b/Engine/Plugins/Online/OnlineSubsystem/Source/OnlineSubsystem.Build.cs index 2a504e60b0de..95f606a90855 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/OnlineSubsystem.Build.cs +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/OnlineSubsystem.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/LANBeacon.cpp b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/LANBeacon.cpp index 99d481d2726a..25c142c25bb5 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/LANBeacon.cpp +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/LANBeacon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LANBeacon.h" #include "Misc/FeedbackContext.h" diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/NamedInterfaces.cpp b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/NamedInterfaces.cpp index ab1a16a2c095..98a0ce767deb 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/NamedInterfaces.cpp +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/NamedInterfaces.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NamedInterfaces.h" #include "UObject/Package.h" diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineAsyncTaskManager.cpp b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineAsyncTaskManager.cpp index 7bf495f0b420..d16cc38f5fa9 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineAsyncTaskManager.cpp +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineAsyncTaskManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineAsyncTaskManager.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineError.cpp b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineError.cpp index 4c50f4546b6e..324e287e3ca4 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineError.cpp +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineError.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineError.h" #include "OnlineSubsystemTypes.h" diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineKeyValuePair.cpp b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineKeyValuePair.cpp index 18fbcaee3963..d5c75e8b1ba4 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineKeyValuePair.cpp +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineKeyValuePair.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineKeyValuePair.h" #include "Serialization/JsonTypes.h" diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineMessage.cpp b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineMessage.cpp index 5a0a49b64d0d..d64c34380a2a 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineMessage.cpp +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineMessage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Policies/CondensedJsonPrintPolicy.h" diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineNotification.cpp b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineNotification.cpp index 313662273f89..dfbc5f61fc27 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineNotification.cpp +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineNotification.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineNotification.h" #include "Serialization/JsonTypes.h" diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineNotificationHandler.cpp b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineNotificationHandler.cpp index 7bfb4bb6e33d..c317beedc35d 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineNotificationHandler.cpp +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineNotificationHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineNotificationHandler.h" #include "OnlineSubsystem.h" diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineNotificationTransportManager.cpp b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineNotificationTransportManager.cpp index 6f40b025ff3d..d0c8607ee518 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineNotificationTransportManager.cpp +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineNotificationTransportManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineNotificationTransportManager.h" diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlinePartyInterface.cpp b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlinePartyInterface.cpp index ab63bacb55c9..dc2643780c4b 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlinePartyInterface.cpp +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlinePartyInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Interfaces/OnlinePartyInterface.h" #include "OnlineSubsystem.h" diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineSessionSettings.cpp b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineSessionSettings.cpp index db934a9a896a..e0dd00f5368f 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineSessionSettings.cpp +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineSessionSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSessionSettings.h" #include "OnlineSubsystem.h" diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineStats.cpp b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineStats.cpp index 2e2526766964..e184f135f2d3 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineStats.cpp +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineStats.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineStats.h" diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineSubsystem.cpp b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineSubsystem.cpp index 8e617e5e5614..004a3e825528 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineSubsystem.cpp +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineSubsystem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystem.h" #include "Misc/CommandLine.h" diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineSubsystemImpl.cpp b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineSubsystemImpl.cpp index 588c7c517165..d8a23449381b 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineSubsystemImpl.cpp +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineSubsystemImpl.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemImpl.h" #include "Containers/Ticker.h" diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineSubsystemModule.cpp b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineSubsystemModule.cpp index 5ef1937e04aa..a179b4c1aef6 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineSubsystemModule.cpp +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineSubsystemModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemModule.h" #include "Misc/CommandLine.h" diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/TurnBasedMatchInterface.cpp b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/TurnBasedMatchInterface.cpp index 70f39366d10e..e92a85f38e69 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Private/TurnBasedMatchInterface.cpp +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Private/TurnBasedMatchInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Interfaces/TurnBasedMatchInterface.h" diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/IMessageSanitizerInterface.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/IMessageSanitizerInterface.h index ffa3d5e0b108..006926986642 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/IMessageSanitizerInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/IMessageSanitizerInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/IVoiceChatRoom.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/IVoiceChatRoom.h index 3b01a1e19617..cd82659c2bd6 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/IVoiceChatRoom.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/IVoiceChatRoom.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineAchievementsInterface.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineAchievementsInterface.h index f4d4f1bc632e..40900cc06e82 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineAchievementsInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineAchievementsInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineChatInterface.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineChatInterface.h index 2601e50baf93..85c8737bcb8e 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineChatInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineChatInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineCodeRedemptionInterface.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineCodeRedemptionInterface.h index ff9164ca0bef..c1d9fbb380f5 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineCodeRedemptionInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineCodeRedemptionInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineEntitlementsInterface.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineEntitlementsInterface.h index 94bf82584b37..f229b4791ec6 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineEntitlementsInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineEntitlementsInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineEventsInterface.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineEventsInterface.h index 3b6dcfd2ebbb..ee481f9c71cf 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineEventsInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineEventsInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineExternalUIInterface.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineExternalUIInterface.h index 9bf842548293..6fce66145a72 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineExternalUIInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineExternalUIInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineFriendsInterface.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineFriendsInterface.h index 2c10b8693fda..f18b9f9fb6e3 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineFriendsInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineFriendsInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineFulfillmentInterface.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineFulfillmentInterface.h index c78401b238bb..31acf8321d81 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineFulfillmentInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineFulfillmentInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineGroupsInterface.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineGroupsInterface.h index 38e89da2957e..30fca1ac8045 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineGroupsInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineGroupsInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineIdentityInterface.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineIdentityInterface.h index 761eb5ebc868..4733fe2af2e2 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineIdentityInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineIdentityInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineLeaderboardInterface.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineLeaderboardInterface.h index df8929724b69..63914edeb8fb 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineLeaderboardInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineLeaderboardInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineMessageInterface.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineMessageInterface.h index e3269ee573a8..686498239d7b 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineMessageInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineMessageInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineNotificationTransportInterface.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineNotificationTransportInterface.h index 40fd7630acf0..cb02602dcf28 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineNotificationTransportInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineNotificationTransportInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlinePartyInterface.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlinePartyInterface.h index 5b9bf22ea5d9..a030cb4ead69 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlinePartyInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlinePartyInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlinePlayTimeLimit.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlinePlayTimeLimit.h index 147bf17c48e7..18a0e4b03282 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlinePlayTimeLimit.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlinePlayTimeLimit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlinePresenceInterface.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlinePresenceInterface.h index 1c528a21423f..08b533a1eda8 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlinePresenceInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlinePresenceInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlinePurchaseInterface.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlinePurchaseInterface.h index 9891ba94309c..858b5437ee58 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlinePurchaseInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlinePurchaseInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineSessionInterface.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineSessionInterface.h index 456a94ca8d47..789aba263c60 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineSessionInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineSessionInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineSharedCloudInterface.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineSharedCloudInterface.h index a6ce942615e6..f34b6c39840b 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineSharedCloudInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineSharedCloudInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineSharingInterface.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineSharingInterface.h index fe9d27a845f0..952ab27e0215 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineSharingInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineSharingInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineStoreInterface.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineStoreInterface.h index 5e553bfab6c8..6765b97d3ae5 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineStoreInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineStoreInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineStoreInterfaceV2.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineStoreInterfaceV2.h index d1968dd3ab5d..c9b24f13caf0 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineStoreInterfaceV2.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineStoreInterfaceV2.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineTimeInterface.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineTimeInterface.h index 5a3b4455fce4..4bf682b73d6a 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineTimeInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineTimeInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineTitleFileInterface.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineTitleFileInterface.h index bd7f19166091..ff833108b47a 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineTitleFileInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineTitleFileInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineTournamentInterface.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineTournamentInterface.h index 16db4f068d49..5ebb487a2a4b 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineTournamentInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineTournamentInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineTurnBasedInterface.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineTurnBasedInterface.h index 2e359f595be3..f2e11dbf15f9 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineTurnBasedInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineTurnBasedInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineUserCloudInterface.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineUserCloudInterface.h index 6f80d72143d0..c9a45c5f0389 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineUserCloudInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineUserCloudInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineUserInterface.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineUserInterface.h index d86d933b2860..a77e9692406a 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineUserInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineUserInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/TurnBasedMatchInterface.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/TurnBasedMatchInterface.h index 078cec59a3ec..8751a105199f 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/TurnBasedMatchInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/TurnBasedMatchInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/VoiceInterface.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/VoiceInterface.h index 51c2ea402ee5..1afe8f77499e 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/VoiceInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/VoiceInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/LANBeacon.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/LANBeacon.h index 5d6ebc70d635..75f49b4d8afc 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/LANBeacon.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/LANBeacon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/NamedInterfaces.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/NamedInterfaces.h index cc795daecf06..8964b581afab 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/NamedInterfaces.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/NamedInterfaces.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // // Named interfaces for Online Subsystem diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/NboSerializer.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/NboSerializer.h index d9e709d930aa..cbfd06bd15be 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/NboSerializer.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/NboSerializer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Online.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Online.h index af29714001f1..52777db6f1d9 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Online.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Online.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineAsyncTaskManager.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineAsyncTaskManager.h index e62e38ef0273..8deecdf78b42 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineAsyncTaskManager.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineAsyncTaskManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineDelegateMacros.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineDelegateMacros.h index 6aff0653a436..3ad8ed66ab49 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineDelegateMacros.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineDelegateMacros.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineDelegates.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineDelegates.h index ef8738386148..ee3ccae0fc7d 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineDelegates.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineDelegates.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineError.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineError.h index cd8c6b68dd1a..a17ac734ff98 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineError.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineError.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineErrorMacros.inl b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineErrorMacros.inl index dfcde7e920a7..3ee715a4011e 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineErrorMacros.inl +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineErrorMacros.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef ONLINE_ERROR_NAMESPACE #error "ONLINE_ERROR_NAMESPACE not defined" diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineFriendErrors.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineFriendErrors.h index bf92532c3552..243e8e850846 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineFriendErrors.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineFriendErrors.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineIdentityErrors.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineIdentityErrors.h index f23482a0d15c..5151cda42761 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineIdentityErrors.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineIdentityErrors.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineJsonSerializer.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineJsonSerializer.h index 3e4e1ca7ed45..70afaaf36800 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineJsonSerializer.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineJsonSerializer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineKeyValuePair.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineKeyValuePair.h index 3570c28f82f8..3416acd92c88 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineKeyValuePair.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineKeyValuePair.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineNotification.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineNotification.h index 3eca271fada9..ee34f04ddc28 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineNotification.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineNotification.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineNotificationHandler.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineNotificationHandler.h index a20ac99c0c1b..718e68d4df53 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineNotificationHandler.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineNotificationHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineNotificationTransportManager.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineNotificationTransportManager.h index 20d27c61a5bf..d3cdfcc8de81 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineNotificationTransportManager.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineNotificationTransportManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlinePurchaseErrors.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlinePurchaseErrors.h index c5fa2ddbf290..09ae9c6f40eb 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlinePurchaseErrors.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlinePurchaseErrors.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSessionSettings.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSessionSettings.h index 0e7750a82c4e..e64b154b1f81 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSessionSettings.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSessionSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineStats.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineStats.h index 1917026b7f4b..9a9e016c7c6d 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineStats.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineStats.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystem.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystem.h index 49d3a0d1ffee..a878dae4d132 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystem.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystemImpl.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystemImpl.h index 0788c860673d..b1b515ab8c03 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystemImpl.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystemImpl.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystemModule.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystemModule.h index 7c76c48443b3..84aa44915db6 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystemModule.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystemModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystemNames.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystemNames.h index bc60a7136218..2dd8413eaee6 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystemNames.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystemNames.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystemPackage.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystemPackage.h index 33efffb0e747..1844b280d598 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystemPackage.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystemPackage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Can't be #pragma once because other modules may define PACKAGE_SCOPE diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystemSessionSettings.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystemSessionSettings.h index 9b4b6f7383bb..51a59608a5c5 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystemSessionSettings.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystemSessionSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystemTypes.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystemTypes.h index c3c21ff1531b..094a6270ece5 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystemTypes.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystemTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlineAchievements.spec.cpp b/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlineAchievements.spec.cpp index 60111d30b6ce..683a1e6bf7de 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlineAchievements.spec.cpp +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlineAchievements.spec.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystem.h" #include "Online.h" diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlineChat.spec.cpp b/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlineChat.spec.cpp index ff8876faa3ed..ae0c9922aa39 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlineChat.spec.cpp +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlineChat.spec.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystem.h" #include "Online.h" diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlineEntitlements.spec.cpp b/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlineEntitlements.spec.cpp index 193c3a186e83..b7c5fa656369 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlineEntitlements.spec.cpp +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlineEntitlements.spec.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystem.h" #include "Online.h" diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlineFriends.spec.cpp b/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlineFriends.spec.cpp index 21a0443621ad..d6282900551d 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlineFriends.spec.cpp +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlineFriends.spec.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystem.h" diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlineIdentity.spec.cpp b/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlineIdentity.spec.cpp index 4a226b9a3920..b82ebf8dd370 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlineIdentity.spec.cpp +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlineIdentity.spec.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystem.h" #include "Online.h" diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlineLeaderboard.spec.cpp b/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlineLeaderboard.spec.cpp index 9de5a36b97b4..307aed9a6c2a 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlineLeaderboard.spec.cpp +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlineLeaderboard.spec.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystem.h" #include "Online.h" diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlineMessage.spec.cpp b/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlineMessage.spec.cpp index ac39a3a00ddc..f66f04b04670 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlineMessage.spec.cpp +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlineMessage.spec.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystem.h" #include "Online.h" diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlinePresence.spec.cpp b/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlinePresence.spec.cpp index 6c0d298429c5..0fd9be0815e1 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlinePresence.spec.cpp +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Test/OnlinePresence.spec.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystem.h" #include "Online.h" diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Test/Utils/OnlineErrors.data.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Test/Utils/OnlineErrors.data.h index a960f1afa6e0..224c5428dde6 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Test/Utils/OnlineErrors.data.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Test/Utils/OnlineErrors.data.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Test/Utils/OnlineTestCommon.cpp b/Engine/Plugins/Online/OnlineSubsystem/Source/Test/Utils/OnlineTestCommon.cpp index 316ee2b0b73f..8260130e9648 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Test/Utils/OnlineTestCommon.cpp +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Test/Utils/OnlineTestCommon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineTestCommon.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Plugins/Online/OnlineSubsystem/Source/Test/Utils/OnlineTestCommon.h b/Engine/Plugins/Online/OnlineSubsystem/Source/Test/Utils/OnlineTestCommon.h index e2df5f0ad707..577fb61fe6f6 100644 --- a/Engine/Plugins/Online/OnlineSubsystem/Source/Test/Utils/OnlineTestCommon.h +++ b/Engine/Plugins/Online/OnlineSubsystem/Source/Test/Utils/OnlineTestCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Online.h" #include "OnlineSubsystem.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/OnlineSubsystemAmazon.Build.cs b/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/OnlineSubsystemAmazon.Build.cs index c4225611df4e..429c4fd41c04 100644 --- a/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/OnlineSubsystemAmazon.Build.cs +++ b/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/OnlineSubsystemAmazon.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/Private/OnlineIdentityAmazon.cpp b/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/Private/OnlineIdentityAmazon.cpp index f8f159c11b50..71cd0b838102 100644 --- a/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/Private/OnlineIdentityAmazon.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/Private/OnlineIdentityAmazon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineIdentityAmazon.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/Private/OnlineIdentityAmazon.h b/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/Private/OnlineIdentityAmazon.h index 43ad000e3b45..deef15f4c870 100644 --- a/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/Private/OnlineIdentityAmazon.h +++ b/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/Private/OnlineIdentityAmazon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/Private/OnlineSubsystemAmazon.cpp b/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/Private/OnlineSubsystemAmazon.cpp index 6e31ccb80a46..514936633ecb 100644 --- a/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/Private/OnlineSubsystemAmazon.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/Private/OnlineSubsystemAmazon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemAmazon.h" #include "Misc/CommandLine.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/Private/OnlineSubsystemAmazonPrivate.h b/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/Private/OnlineSubsystemAmazonPrivate.h index 8e974754f0bb..aa781fec9c46 100644 --- a/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/Private/OnlineSubsystemAmazonPrivate.h +++ b/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/Private/OnlineSubsystemAmazonPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/Public/OnlineSubsystemAmazon.h b/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/Public/OnlineSubsystemAmazon.h index 42b70a64864c..7b17eb6c81ab 100644 --- a/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/Public/OnlineSubsystemAmazon.h +++ b/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/Public/OnlineSubsystemAmazon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/Public/OnlineSubsystemAmazonModule.h b/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/Public/OnlineSubsystemAmazonModule.h index 1dde934e98a8..dae734fbbf7f 100644 --- a/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/Public/OnlineSubsystemAmazonModule.h +++ b/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/Public/OnlineSubsystemAmazonModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/Public/OnlineSubsystemAmazonPackage.h b/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/Public/OnlineSubsystemAmazonPackage.h index 44e2621a1fc6..172fd38ce339 100644 --- a/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/Public/OnlineSubsystemAmazonPackage.h +++ b/Engine/Plugins/Online/OnlineSubsystemAmazon/Source/Public/OnlineSubsystemAmazonPackage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Can't be #pragma once because other modules may define PACKAGE_SCOPE diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/OnlineSubsystemFacebook.Build.cs b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/OnlineSubsystemFacebook.Build.cs index 86413fc7d67e..1b85dbf96c4d 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/OnlineSubsystemFacebook.Build.cs +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/OnlineSubsystemFacebook.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; using UnrealBuildTool; diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineExternalUIInterfaceFacebook.cpp b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineExternalUIInterfaceFacebook.cpp index 358628fd9141..5c85926b15ca 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineExternalUIInterfaceFacebook.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineExternalUIInterfaceFacebook.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineExternalUIInterfaceFacebook.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineExternalUIInterfaceFacebook.h b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineExternalUIInterfaceFacebook.h index d6dba51e3be9..713523b8d91e 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineExternalUIInterfaceFacebook.h +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineExternalUIInterfaceFacebook.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineFriendsFacebook.cpp b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineFriendsFacebook.cpp index 64d3aa20a74b..af775e97778f 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineFriendsFacebook.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineFriendsFacebook.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineFriendsFacebook.h" #include "OnlineSubsystemFacebookPrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineFriendsFacebook.h b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineFriendsFacebook.h index 4db5575590eb..7d85db658d6f 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineFriendsFacebook.h +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineFriendsFacebook.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineIdentityFacebook.cpp b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineIdentityFacebook.cpp index 201195d4f839..a37064427b00 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineIdentityFacebook.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineIdentityFacebook.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineIdentityFacebook.h" #include "Interfaces/OnlineExternalUIInterface.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineIdentityFacebook.h b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineIdentityFacebook.h index 0c621f5ffede..430f555016ec 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineIdentityFacebook.h +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineIdentityFacebook.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineSharingFacebook.cpp b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineSharingFacebook.cpp index f43439c5e375..5986133a9fbd 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineSharingFacebook.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineSharingFacebook.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Module includes #include "OnlineSharingFacebook.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineSharingFacebook.h b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineSharingFacebook.h index 5475b9dcb8e1..2d83a29ee2b0 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineSharingFacebook.h +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineSharingFacebook.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineSubsystemFacebook.cpp b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineSubsystemFacebook.cpp index a31790afbd96..a7a4c3e6ed04 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineSubsystemFacebook.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineSubsystemFacebook.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemFacebook.h" #include "OnlineSubsystemFacebookPrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineUserFacebook.cpp b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineUserFacebook.cpp index f2c181b52ea1..069bf464ec2c 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineUserFacebook.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineUserFacebook.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Module includes #include "OnlineUserFacebook.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineUserFacebook.h b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineUserFacebook.h index 2dfdb9e687af..b9cd6da2b01d 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineUserFacebook.h +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Android/OnlineUserFacebook.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/FacebookHelper.cpp b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/FacebookHelper.cpp index 76c0842d0a10..8d6d28546bc0 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/FacebookHelper.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/FacebookHelper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FacebookHelper.h" #include "OnlineSubsystemFacebookPrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/FacebookHelper.h b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/FacebookHelper.h index 28e09fe45227..a1cfc1054326 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/FacebookHelper.h +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/FacebookHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineExternalUIInterfaceFacebook.cpp b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineExternalUIInterfaceFacebook.cpp index 358628fd9141..5c85926b15ca 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineExternalUIInterfaceFacebook.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineExternalUIInterfaceFacebook.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineExternalUIInterfaceFacebook.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineExternalUIInterfaceFacebook.h b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineExternalUIInterfaceFacebook.h index d6dba51e3be9..713523b8d91e 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineExternalUIInterfaceFacebook.h +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineExternalUIInterfaceFacebook.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineFriendsFacebook.cpp b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineFriendsFacebook.cpp index 3cfad3bd1d8e..407ed3625999 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineFriendsFacebook.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineFriendsFacebook.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineFriendsFacebook.h" #include "OnlineSubsystemFacebookPrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineFriendsFacebook.h b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineFriendsFacebook.h index 464f5a9a36cc..a639ffaaae93 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineFriendsFacebook.h +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineFriendsFacebook.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineIdentityFacebook.cpp b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineIdentityFacebook.cpp index dbd1f953a776..820d0edc5d39 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineIdentityFacebook.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineIdentityFacebook.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Module includes #include "OnlineIdentityFacebook.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineIdentityFacebook.h b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineIdentityFacebook.h index 2acdd52249a1..75701fcc13d4 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineIdentityFacebook.h +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineIdentityFacebook.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineSharingFacebook.cpp b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineSharingFacebook.cpp index 1d8c5eecca10..cb36e1f74d74 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineSharingFacebook.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineSharingFacebook.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Module includes diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineSharingFacebook.h b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineSharingFacebook.h index 7d756e429500..7483f02c9725 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineSharingFacebook.h +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineSharingFacebook.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineSubsystemFacebook.cpp b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineSubsystemFacebook.cpp index f1571344c008..8efbf46e79de 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineSubsystemFacebook.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineSubsystemFacebook.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemFacebook.h" #include "OnlineSubsystemFacebookPrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineUserFacebook.cpp b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineUserFacebook.cpp index 4b0f72462278..2a7b582cd184 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineUserFacebook.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineUserFacebook.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Module includes #include "OnlineUserFacebook.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineUserFacebook.h b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineUserFacebook.h index 1e7002e5b142..9db3b7022fb5 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineUserFacebook.h +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/IOS/OnlineUserFacebook.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineAccountFacebookCommon.cpp b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineAccountFacebookCommon.cpp index d954b31e04b5..e390c694d6ab 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineAccountFacebookCommon.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineAccountFacebookCommon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineAccountFacebookCommon.h" #include "OnlineSubsystemFacebookPrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineAccountFacebookCommon.h b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineAccountFacebookCommon.h index d786be28d76c..9bce2f01b341 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineAccountFacebookCommon.h +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineAccountFacebookCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineExternalUIFacebookCommon.cpp b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineExternalUIFacebookCommon.cpp index b48a10ae4e40..430b81e241e4 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineExternalUIFacebookCommon.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineExternalUIFacebookCommon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineExternalUIFacebookCommon.h" #include "OnlineSubsystemFacebook.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineExternalUIFacebookCommon.h b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineExternalUIFacebookCommon.h index ee9241d576cd..0190c805b740 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineExternalUIFacebookCommon.h +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineExternalUIFacebookCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineFriendsFacebookCommon.cpp b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineFriendsFacebookCommon.cpp index a34b00897fd3..1e1e03bc9906 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineFriendsFacebookCommon.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineFriendsFacebookCommon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineFriendsFacebookCommon.h" #include "OnlineSubsystemFacebookPrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineFriendsFacebookCommon.h b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineFriendsFacebookCommon.h index fb724394b58b..8cb7fedcb26e 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineFriendsFacebookCommon.h +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineFriendsFacebookCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineIdentityFacebookCommon.cpp b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineIdentityFacebookCommon.cpp index de8e0da2e820..252cfa5080f7 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineIdentityFacebookCommon.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineIdentityFacebookCommon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineIdentityFacebookCommon.h" #if USES_RESTFUL_FACEBOOK diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineIdentityFacebookCommon.h b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineIdentityFacebookCommon.h index 8a709d632702..96b4fb617ba3 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineIdentityFacebookCommon.h +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineIdentityFacebookCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineSharingFacebookCommon.cpp b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineSharingFacebookCommon.cpp index 9989e92d99d5..a8146760a0cb 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineSharingFacebookCommon.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineSharingFacebookCommon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Module includes #include "OnlineSharingFacebookCommon.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineSharingFacebookCommon.h b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineSharingFacebookCommon.h index 04b383042c7f..550c935de666 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineSharingFacebookCommon.h +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineSharingFacebookCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineSubsystemFacebookCommon.cpp b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineSubsystemFacebookCommon.cpp index 20197da6e829..f5a2f6f71dac 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineSubsystemFacebookCommon.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineSubsystemFacebookCommon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemFacebookCommon.h" #include "OnlineSubsystemFacebookPrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineSubsystemFacebookCommon.h b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineSubsystemFacebookCommon.h index 62c6bc530855..a51425ffcc56 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineSubsystemFacebookCommon.h +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineSubsystemFacebookCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineSubsystemFacebookModule.cpp b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineSubsystemFacebookModule.cpp index 8fa91648805f..05044358d870 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineSubsystemFacebookModule.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineSubsystemFacebookModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemFacebookModule.h" #include "OnlineSubsystemFacebookPrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineSubsystemFacebookPrivate.h b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineSubsystemFacebookPrivate.h index 997519f20b73..e5a4b1b8ab0a 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineSubsystemFacebookPrivate.h +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineSubsystemFacebookPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineSubsystemFacebookTypes.h b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineSubsystemFacebookTypes.h index 612bff61f8ba..510fd5ccaa0d 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineSubsystemFacebookTypes.h +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineSubsystemFacebookTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineUserFacebookCommon.cpp b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineUserFacebookCommon.cpp index 9d55086bec18..0d49e88cf681 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineUserFacebookCommon.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineUserFacebookCommon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Module includes diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineUserFacebookCommon.h b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineUserFacebookCommon.h index 9ed9355e951b..4a16f6e50c55 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineUserFacebookCommon.h +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/OnlineUserFacebookCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineExternalUIInterfaceFacebookRest.cpp b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineExternalUIInterfaceFacebookRest.cpp index d3b2d5783c86..bc5e69e967cf 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineExternalUIInterfaceFacebookRest.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineExternalUIInterfaceFacebookRest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #if USES_RESTFUL_FACEBOOK diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineExternalUIInterfaceFacebookRest.h b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineExternalUIInterfaceFacebookRest.h index eb51276a6087..80ea2c435432 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineExternalUIInterfaceFacebookRest.h +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineExternalUIInterfaceFacebookRest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineFriendsFacebookRest.cpp b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineFriendsFacebookRest.cpp index a6784e5f1ae3..260749df9974 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineFriendsFacebookRest.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineFriendsFacebookRest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #if USES_RESTFUL_FACEBOOK diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineFriendsFacebookRest.h b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineFriendsFacebookRest.h index 47c0e5f5c889..3ea507003b0f 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineFriendsFacebookRest.h +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineFriendsFacebookRest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineIdentityFacebookRest.cpp b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineIdentityFacebookRest.cpp index bf1e7a75d700..dceeed28bbf5 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineIdentityFacebookRest.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineIdentityFacebookRest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #if USES_RESTFUL_FACEBOOK diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineIdentityFacebookRest.h b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineIdentityFacebookRest.h index 277d998a22f3..d2a472163cdd 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineIdentityFacebookRest.h +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineIdentityFacebookRest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineSharingFacebookRest.cpp b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineSharingFacebookRest.cpp index 9e464a0a3c6a..9a821c7cdd1b 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineSharingFacebookRest.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineSharingFacebookRest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #if USES_RESTFUL_FACEBOOK diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineSharingFacebookRest.h b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineSharingFacebookRest.h index d801af424c1b..b20fcdcac8ff 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineSharingFacebookRest.h +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineSharingFacebookRest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineSubsystemFacebookRest.cpp b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineSubsystemFacebookRest.cpp index 94d28721fd43..07795a7c4b2e 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineSubsystemFacebookRest.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineSubsystemFacebookRest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #if USES_RESTFUL_FACEBOOK diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineUserFacebookRest.cpp b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineUserFacebookRest.cpp index 773286646c77..c38e001630f2 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineUserFacebookRest.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineUserFacebookRest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #if USES_RESTFUL_FACEBOOK diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineUserFacebookRest.h b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineUserFacebookRest.h index 3e5d87428377..6391feeaeeb0 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineUserFacebookRest.h +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Private/Rest/OnlineUserFacebookRest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Public/OnlineSubsystemFacebook.h b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Public/OnlineSubsystemFacebook.h index a71edbde2a31..188eeced4a07 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Public/OnlineSubsystemFacebook.h +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Public/OnlineSubsystemFacebook.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Public/OnlineSubsystemFacebookModule.h b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Public/OnlineSubsystemFacebookModule.h index 8a4e15d84ad0..e4a487ebe77f 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Public/OnlineSubsystemFacebookModule.h +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Public/OnlineSubsystemFacebookModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Public/OnlineSubsystemFacebookPackage.h b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Public/OnlineSubsystemFacebookPackage.h index 9020b8bc0490..4b2975eb00ae 100644 --- a/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Public/OnlineSubsystemFacebookPackage.h +++ b/Engine/Plugins/Online/OnlineSubsystemFacebook/Source/Public/OnlineSubsystemFacebookPackage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Can't be #pragma once because other modules may define PACKAGE_SCOPE diff --git a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/OnlineSubsystemGoogle.Build.cs b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/OnlineSubsystemGoogle.Build.cs index 3d2ccb44434d..fcfc0776696a 100644 --- a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/OnlineSubsystemGoogle.Build.cs +++ b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/OnlineSubsystemGoogle.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; using UnrealBuildTool; diff --git a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Android/OnlineExternalUIInterfaceGoogle.cpp b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Android/OnlineExternalUIInterfaceGoogle.cpp index d21951100aad..afa0252abb22 100644 --- a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Android/OnlineExternalUIInterfaceGoogle.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Android/OnlineExternalUIInterfaceGoogle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineExternalUIInterfaceGoogle.h" #include "OnlineSubsystemGoogle.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Android/OnlineExternalUIInterfaceGoogle.h b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Android/OnlineExternalUIInterfaceGoogle.h index 2e2cf2bfd367..15d1e85cad51 100644 --- a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Android/OnlineExternalUIInterfaceGoogle.h +++ b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Android/OnlineExternalUIInterfaceGoogle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Android/OnlineIdentityGoogle.cpp b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Android/OnlineIdentityGoogle.cpp index eb29f321b641..41c6cedea988 100644 --- a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Android/OnlineIdentityGoogle.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Android/OnlineIdentityGoogle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineIdentityGoogle.h" #include "Interfaces/OnlineExternalUIInterface.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Android/OnlineIdentityGoogle.h b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Android/OnlineIdentityGoogle.h index 83237b08afbc..85b1efb358cd 100644 --- a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Android/OnlineIdentityGoogle.h +++ b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Android/OnlineIdentityGoogle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Android/OnlineSubsystemGoogle.cpp b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Android/OnlineSubsystemGoogle.cpp index 0e88a97dfe1b..8d8c2e89d09a 100644 --- a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Android/OnlineSubsystemGoogle.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Android/OnlineSubsystemGoogle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemGoogle.h" #include "OnlineSubsystemGooglePrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/IOS/GoogleHelper.cpp b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/IOS/GoogleHelper.cpp index 3eaa01a07f59..1135f4f6aca3 100644 --- a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/IOS/GoogleHelper.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/IOS/GoogleHelper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GoogleHelper.h" #include "OnlineSubsystemGooglePrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/IOS/GoogleHelper.h b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/IOS/GoogleHelper.h index 90c15268fb22..c75690659cd0 100644 --- a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/IOS/GoogleHelper.h +++ b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/IOS/GoogleHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/IOS/OnlineIdentityGoogle.cpp b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/IOS/OnlineIdentityGoogle.cpp index 2c747d3962dd..438372bda1ba 100644 --- a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/IOS/OnlineIdentityGoogle.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/IOS/OnlineIdentityGoogle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineIdentityGoogle.h" #include "OnlineSubsystemGooglePrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/IOS/OnlineIdentityGoogle.h b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/IOS/OnlineIdentityGoogle.h index ce2a330c4fb2..90d54894fa3a 100644 --- a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/IOS/OnlineIdentityGoogle.h +++ b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/IOS/OnlineIdentityGoogle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/IOS/OnlineSubsystemGoogle.cpp b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/IOS/OnlineSubsystemGoogle.cpp index 7256613b5246..0243d0cc991b 100644 --- a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/IOS/OnlineSubsystemGoogle.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/IOS/OnlineSubsystemGoogle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemGoogle.h" #include "OnlineSubsystemGooglePrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineAccountGoogleCommon.cpp b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineAccountGoogleCommon.cpp index 8bc7ddcecced..9e26c412e737 100644 --- a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineAccountGoogleCommon.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineAccountGoogleCommon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineAccountGoogleCommon.h" #include "OnlineSubsystemGooglePrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineAccountGoogleCommon.h b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineAccountGoogleCommon.h index 42ab0b592b0a..dffb45d21dd8 100644 --- a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineAccountGoogleCommon.h +++ b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineAccountGoogleCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineExternalUIGoogleCommon.cpp b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineExternalUIGoogleCommon.cpp index 48b584d5ac3e..e3dd6fb75e40 100644 --- a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineExternalUIGoogleCommon.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineExternalUIGoogleCommon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineExternalUIGoogleCommon.h" #include "OnlineSubsystemGoogle.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineExternalUIGoogleCommon.h b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineExternalUIGoogleCommon.h index c664b70d3105..ce8312dbdf33 100644 --- a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineExternalUIGoogleCommon.h +++ b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineExternalUIGoogleCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineIdentityGoogleCommon.cpp b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineIdentityGoogleCommon.cpp index 9858c1c42b84..e1615df319d6 100644 --- a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineIdentityGoogleCommon.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineIdentityGoogleCommon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineIdentityGoogleCommon.h" #if USES_RESTFUL_GOOGLE diff --git a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineIdentityGoogleCommon.h b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineIdentityGoogleCommon.h index 2af1227fbd9f..5dd6b498e134 100644 --- a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineIdentityGoogleCommon.h +++ b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineIdentityGoogleCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineSubsystemGoogleCommon.cpp b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineSubsystemGoogleCommon.cpp index 0eff4e96fcaa..5904b2b7a873 100644 --- a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineSubsystemGoogleCommon.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineSubsystemGoogleCommon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemGoogleCommon.h" #include "OnlineSubsystemGooglePrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineSubsystemGoogleModule.cpp b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineSubsystemGoogleModule.cpp index 1c992b6547fb..078e132f45b5 100644 --- a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineSubsystemGoogleModule.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineSubsystemGoogleModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemGoogleModule.h" #include "OnlineSubsystemGooglePrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineSubsystemGooglePrivate.h b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineSubsystemGooglePrivate.h index f22ecbe0a6ec..be87d0d3e962 100644 --- a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineSubsystemGooglePrivate.h +++ b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineSubsystemGooglePrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineSubsystemGoogleTypes.h b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineSubsystemGoogleTypes.h index cca4ca9b60dc..23aaf3f631ee 100644 --- a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineSubsystemGoogleTypes.h +++ b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/OnlineSubsystemGoogleTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Rest/OnlineExternalUIInterfaceGoogleRest.cpp b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Rest/OnlineExternalUIInterfaceGoogleRest.cpp index 2778905f1e37..24b381ea9c60 100644 --- a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Rest/OnlineExternalUIInterfaceGoogleRest.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Rest/OnlineExternalUIInterfaceGoogleRest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #if USES_RESTFUL_GOOGLE diff --git a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Rest/OnlineExternalUIInterfaceGoogleRest.h b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Rest/OnlineExternalUIInterfaceGoogleRest.h index 3b69c3f64e29..b13a05c18ec9 100644 --- a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Rest/OnlineExternalUIInterfaceGoogleRest.h +++ b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Rest/OnlineExternalUIInterfaceGoogleRest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Rest/OnlineIdentityGoogleRest.cpp b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Rest/OnlineIdentityGoogleRest.cpp index 71d22ba9b1ed..8333dd189e03 100644 --- a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Rest/OnlineIdentityGoogleRest.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Rest/OnlineIdentityGoogleRest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #if USES_RESTFUL_GOOGLE diff --git a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Rest/OnlineIdentityGoogleRest.h b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Rest/OnlineIdentityGoogleRest.h index 418ffab58d38..ba9adab98e9c 100644 --- a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Rest/OnlineIdentityGoogleRest.h +++ b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Rest/OnlineIdentityGoogleRest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Rest/OnlineSubsystemGoogleRest.cpp b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Rest/OnlineSubsystemGoogleRest.cpp index 3c08dd601c1b..6496019a807c 100644 --- a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Rest/OnlineSubsystemGoogleRest.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Private/Rest/OnlineSubsystemGoogleRest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #if USES_RESTFUL_GOOGLE diff --git a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Public/OnlineSubsystemGoogle.h b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Public/OnlineSubsystemGoogle.h index 2956635c9a5b..9206fc6c72e4 100644 --- a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Public/OnlineSubsystemGoogle.h +++ b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Public/OnlineSubsystemGoogle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Public/OnlineSubsystemGoogleCommon.h b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Public/OnlineSubsystemGoogleCommon.h index 86ea4f504faf..a1d9a3005dc9 100644 --- a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Public/OnlineSubsystemGoogleCommon.h +++ b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Public/OnlineSubsystemGoogleCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Public/OnlineSubsystemGoogleModule.h b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Public/OnlineSubsystemGoogleModule.h index 1e8c395ce353..d376326b19a5 100644 --- a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Public/OnlineSubsystemGoogleModule.h +++ b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Public/OnlineSubsystemGoogleModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Public/OnlineSubsystemGooglePackage.h b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Public/OnlineSubsystemGooglePackage.h index 66392088b0d4..117cc0491606 100644 --- a/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Public/OnlineSubsystemGooglePackage.h +++ b/Engine/Plugins/Online/OnlineSubsystemGoogle/Source/Public/OnlineSubsystemGooglePackage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Can't be #pragma once because other modules may define PACKAGE_SCOPE diff --git a/Engine/Plugins/Online/OnlineSubsystemNull/Source/OnlineSubsystemNull.Build.cs b/Engine/Plugins/Online/OnlineSubsystemNull/Source/OnlineSubsystemNull.Build.cs index 63a79058437f..124dabc818c3 100644 --- a/Engine/Plugins/Online/OnlineSubsystemNull/Source/OnlineSubsystemNull.Build.cs +++ b/Engine/Plugins/Online/OnlineSubsystemNull/Source/OnlineSubsystemNull.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/NboSerializerNull.h b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/NboSerializerNull.h index 07fb3978b8fc..08935b74e653 100644 --- a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/NboSerializerNull.h +++ b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/NboSerializerNull.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineAchievementsInterfaceNull.cpp b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineAchievementsInterfaceNull.cpp index 8a560bde3e39..91d299c4e551 100644 --- a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineAchievementsInterfaceNull.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineAchievementsInterfaceNull.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineAchievementsInterfaceNull.h" #include "OnlineSubsystem.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineAchievementsInterfaceNull.h b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineAchievementsInterfaceNull.h index f1e862036bad..33271934ed0b 100644 --- a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineAchievementsInterfaceNull.h +++ b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineAchievementsInterfaceNull.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineAsyncTaskManagerNull.cpp b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineAsyncTaskManagerNull.cpp index 4acf55e7cd96..c540e4675dd9 100644 --- a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineAsyncTaskManagerNull.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineAsyncTaskManagerNull.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineAsyncTaskManagerNull.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineAsyncTaskManagerNull.h b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineAsyncTaskManagerNull.h index 358d4f2ec23d..8fb33d6ad7bc 100644 --- a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineAsyncTaskManagerNull.h +++ b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineAsyncTaskManagerNull.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineIdentityNull.cpp b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineIdentityNull.cpp index 97410a10588c..300ec571a708 100644 --- a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineIdentityNull.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineIdentityNull.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineIdentityNull.h" #include "Misc/CommandLine.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineIdentityNull.h b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineIdentityNull.h index 1cf92321ee78..6f19cacaff93 100644 --- a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineIdentityNull.h +++ b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineIdentityNull.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineLeaderboardInterfaceNull.cpp b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineLeaderboardInterfaceNull.cpp index ff8368e39df3..69e75d1bd7fb 100644 --- a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineLeaderboardInterfaceNull.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineLeaderboardInterfaceNull.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineLeaderboardInterfaceNull.h" #include "OnlineSubsystemNull.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineLeaderboardInterfaceNull.h b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineLeaderboardInterfaceNull.h index d2c0381d436c..73deb8c0a691 100644 --- a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineLeaderboardInterfaceNull.h +++ b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineLeaderboardInterfaceNull.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineSessionInterfaceNull.cpp b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineSessionInterfaceNull.cpp index 4ecd54b02338..932b341162fa 100644 --- a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineSessionInterfaceNull.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineSessionInterfaceNull.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSessionInterfaceNull.h" #include "Misc/Guid.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineSessionInterfaceNull.h b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineSessionInterfaceNull.h index c83a53ce30cf..f4d7b6db63a1 100644 --- a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineSessionInterfaceNull.h +++ b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineSessionInterfaceNull.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineSubsystemModuleNull.cpp b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineSubsystemModuleNull.cpp index 76f2dc01b8da..bd80b7397db3 100644 --- a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineSubsystemModuleNull.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineSubsystemModuleNull.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineSubsystemNull.cpp b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineSubsystemNull.cpp index f9d07ca491b5..de545204e4b7 100644 --- a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineSubsystemNull.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineSubsystemNull.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemNull.h" #include "HAL/RunnableThread.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineSubsystemNullPrivate.h b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineSubsystemNullPrivate.h index 5d1ac317e235..5eadadd84703 100644 --- a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineSubsystemNullPrivate.h +++ b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineSubsystemNullPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineSubsystemNullTypes.h b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineSubsystemNullTypes.h index fcef96e1b701..f35c18c10a51 100644 --- a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineSubsystemNullTypes.h +++ b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/OnlineSubsystemNullTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/VoiceInterfaceNull.h b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/VoiceInterfaceNull.h index d27bf563d34a..14c1a936326e 100644 --- a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/VoiceInterfaceNull.h +++ b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Private/VoiceInterfaceNull.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VoiceInterfaceImpl.h" #include "UObject/CoreOnline.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Public/OnlineSubsystemNull.h b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Public/OnlineSubsystemNull.h index 54a807b28142..90ecf09b2061 100644 --- a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Public/OnlineSubsystemNull.h +++ b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Public/OnlineSubsystemNull.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Public/OnlineSubsystemNullModule.h b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Public/OnlineSubsystemNullModule.h index a197b6f3f213..04a244c1043f 100644 --- a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Public/OnlineSubsystemNullModule.h +++ b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Public/OnlineSubsystemNullModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Public/OnlineSubsystemNullPackage.h b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Public/OnlineSubsystemNullPackage.h index 0f3fe4ad50fc..ef1e5aafb594 100644 --- a/Engine/Plugins/Online/OnlineSubsystemNull/Source/Public/OnlineSubsystemNullPackage.h +++ b/Engine/Plugins/Online/OnlineSubsystemNull/Source/Public/OnlineSubsystemNullPackage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Can't be #pragma once because other modules may define PACKAGE_SCOPE diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Classes/OculusCreateSessionCallbackProxy.h b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Classes/OculusCreateSessionCallbackProxy.h index e675987c15d3..f22d1b158e5f 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Classes/OculusCreateSessionCallbackProxy.h +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Classes/OculusCreateSessionCallbackProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Classes/OculusEntitlementCallbackProxy.h b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Classes/OculusEntitlementCallbackProxy.h index 5b04b22bb837..a1137ace51c7 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Classes/OculusEntitlementCallbackProxy.h +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Classes/OculusEntitlementCallbackProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Classes/OculusFindSessionsCallbackProxy.h b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Classes/OculusFindSessionsCallbackProxy.h index 81b51df56535..8df9a8c2897f 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Classes/OculusFindSessionsCallbackProxy.h +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Classes/OculusFindSessionsCallbackProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Classes/OculusIdentityCallbackProxy.h b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Classes/OculusIdentityCallbackProxy.h index 8fd58f805881..3719f9e0bfa1 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Classes/OculusIdentityCallbackProxy.h +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Classes/OculusIdentityCallbackProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Classes/OculusUpdateSessionCallbackProxy.h b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Classes/OculusUpdateSessionCallbackProxy.h index fde529933132..850f1470354b 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Classes/OculusUpdateSessionCallbackProxy.h +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Classes/OculusUpdateSessionCallbackProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/OnlineSubsystemOculus.Build.cs b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/OnlineSubsystemOculus.Build.cs index 98da7007c592..4931596d4236 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/OnlineSubsystemOculus.Build.cs +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/OnlineSubsystemOculus.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/IPAddressOculus.h b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/IPAddressOculus.h index 42abc62fbf5f..b1f0ef81c530 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/IPAddressOculus.h +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/IPAddressOculus.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OVR_PlatformLoader.cpp b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OVR_PlatformLoader.cpp index 17be9be82d8f..d1314dfbe33d 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OVR_PlatformLoader.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OVR_PlatformLoader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "OnlineSubsystemOculusPrivate.h" #if PLATFORM_WINDOWS diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OculusCreateSessionCallbackProxy.cpp b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OculusCreateSessionCallbackProxy.cpp index 6accafc38a7b..34aee7cc62b0 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OculusCreateSessionCallbackProxy.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OculusCreateSessionCallbackProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusCreateSessionCallbackProxy.h" #include "OnlineSubsystemOculusPrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OculusEntitlementCallbackProxy.cpp b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OculusEntitlementCallbackProxy.cpp index a9683a346a47..c7243165e94e 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OculusEntitlementCallbackProxy.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OculusEntitlementCallbackProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusEntitlementCallbackProxy.h" #include "OnlineSubsystemOculusPrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OculusFindSessionsCallbackProxy.cpp b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OculusFindSessionsCallbackProxy.cpp index 17ef008cb6d2..03bb670ef187 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OculusFindSessionsCallbackProxy.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OculusFindSessionsCallbackProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusFindSessionsCallbackProxy.h" #include "OnlineSubsystemOculusPrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OculusIdentityCallbackProxy.cpp b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OculusIdentityCallbackProxy.cpp index 055f83ef7231..2ece2201897c 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OculusIdentityCallbackProxy.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OculusIdentityCallbackProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusIdentityCallbackProxy.h" #include "OnlineSubsystemOculusPrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OculusNetConnection.cpp b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OculusNetConnection.cpp index c40f204f9e36..2d5c7d802336 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OculusNetConnection.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OculusNetConnection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusNetConnection.h" #include "OnlineSubsystemOculusPrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OculusUpdateSessionCallbackProxy.cpp b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OculusUpdateSessionCallbackProxy.cpp index 8735ca92aac3..ed04661cd9ca 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OculusUpdateSessionCallbackProxy.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OculusUpdateSessionCallbackProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusUpdateSessionCallbackProxy.h" #include "OnlineSubsystemOculusPrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineAchievementsInterfaceOculus.cpp b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineAchievementsInterfaceOculus.cpp index 686329a44159..1572f576a39a 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineAchievementsInterfaceOculus.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineAchievementsInterfaceOculus.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineAchievementsInterfaceOculus.h" #include "OnlineSubsystemOculusPrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineAchievementsInterfaceOculus.h b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineAchievementsInterfaceOculus.h index 292e32d7eaaf..75af2cf37c28 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineAchievementsInterfaceOculus.h +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineAchievementsInterfaceOculus.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineFriendsInterfaceOculus.cpp b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineFriendsInterfaceOculus.cpp index 70efc29566b7..fd60077eed4b 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineFriendsInterfaceOculus.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineFriendsInterfaceOculus.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineFriendsInterfaceOculus.h" #include "OnlineSubsystemOculusPrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineFriendsInterfaceOculus.h b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineFriendsInterfaceOculus.h index d6aa7bbde451..80ff7cfa1bfd 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineFriendsInterfaceOculus.h +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineFriendsInterfaceOculus.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineIdentityOculus.cpp b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineIdentityOculus.cpp index 6b42b2440996..4e8e9f22b98a 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineIdentityOculus.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineIdentityOculus.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineIdentityOculus.h" #include "OnlineSubsystemOculusPrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineIdentityOculus.h b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineIdentityOculus.h index 493d4c1811ac..529b5f723588 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineIdentityOculus.h +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineIdentityOculus.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineLeaderboardInterfaceOculus.cpp b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineLeaderboardInterfaceOculus.cpp index f318bd2d6491..1b7c0f2f58f2 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineLeaderboardInterfaceOculus.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineLeaderboardInterfaceOculus.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineLeaderboardInterfaceOculus.h" #include "OnlineSubsystemOculusPrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineLeaderboardInterfaceOculus.h b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineLeaderboardInterfaceOculus.h index d205adb2a09a..4eb1129f9237 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineLeaderboardInterfaceOculus.h +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineLeaderboardInterfaceOculus.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineMessageMultiTaskOculus.cpp b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineMessageMultiTaskOculus.cpp index 05af0e2ea915..e0fd92f2d1f7 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineMessageMultiTaskOculus.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineMessageMultiTaskOculus.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineMessageMultiTaskOculus.h" #include "OnlineSubsystemOculusPrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineMessageMultiTaskOculus.h b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineMessageMultiTaskOculus.h index 5ca7a8dbcbd1..c46d7b840705 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineMessageMultiTaskOculus.h +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineMessageMultiTaskOculus.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineMessageTaskManagerOculus.cpp b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineMessageTaskManagerOculus.cpp index f127a62a46df..c3eb1fccf3af 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineMessageTaskManagerOculus.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineMessageTaskManagerOculus.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineMessageTaskManagerOculus.h" #include "OnlineSubsystemOculusPrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineSessionInterfaceOculus.cpp b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineSessionInterfaceOculus.cpp index a1e0e16ae2a8..ac53d456ca6d 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineSessionInterfaceOculus.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineSessionInterfaceOculus.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSessionInterfaceOculus.h" #include "OnlineSubsystemOculusPrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineSessionInterfaceOculus.h b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineSessionInterfaceOculus.h index 94850f79f234..b48a1cc7f171 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineSessionInterfaceOculus.h +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineSessionInterfaceOculus.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineSubsystemOculus.cpp b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineSubsystemOculus.cpp index d6eac4d3a229..af7bc6b80094 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineSubsystemOculus.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineSubsystemOculus.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemOculus.h" #include "OnlineSubsystemOculusPrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineSubsystemOculusModule.cpp b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineSubsystemOculusModule.cpp index acbfbc05de58..5d66362a5419 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineSubsystemOculusModule.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineSubsystemOculusModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemOculusModule.h" #include "OnlineSubsystemOculusPrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineSubsystemOculusPrivate.h b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineSubsystemOculusPrivate.h index 058e78d25406..2ec7f5a680d0 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineSubsystemOculusPrivate.h +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineSubsystemOculusPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineSubsystemOculusTypes.h b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineSubsystemOculusTypes.h index 769973555166..437817c9e05d 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineSubsystemOculusTypes.h +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineSubsystemOculusTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineUserCloudOculus.h b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineUserCloudOculus.h index 51e8e35501bc..066bedd9a2ce 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineUserCloudOculus.h +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineUserCloudOculus.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineVoiceOculus.cpp b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineVoiceOculus.cpp index 415e8174a5fc..976918a967f1 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineVoiceOculus.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineVoiceOculus.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineVoiceOculus.h" #include "Voice.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineVoiceOculus.h b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineVoiceOculus.h index 4478924c26ad..785328cffac8 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineVoiceOculus.h +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OnlineVoiceOculus.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Public/OnlineMessageTaskManagerOculus.h b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Public/OnlineMessageTaskManagerOculus.h index ba324bb96703..e3fee7139c77 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Public/OnlineMessageTaskManagerOculus.h +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Public/OnlineMessageTaskManagerOculus.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Public/OnlineSubsystemOculus.h b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Public/OnlineSubsystemOculus.h index bff1207f7ce8..0b73b2c97274 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Public/OnlineSubsystemOculus.h +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Public/OnlineSubsystemOculus.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Public/OnlineSubsystemOculusModule.h b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Public/OnlineSubsystemOculusModule.h index d1a644099d96..23da2a84f4e5 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Public/OnlineSubsystemOculusModule.h +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Public/OnlineSubsystemOculusModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Public/OnlineSubsystemOculusPackage.h b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Public/OnlineSubsystemOculusPackage.h index e1f13d715b75..fb537da18b9a 100644 --- a/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Public/OnlineSubsystemOculusPackage.h +++ b/Engine/Plugins/Online/OnlineSubsystemOculus/Source/Public/OnlineSubsystemOculusPackage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Can't be #pragma once because other modules may define PACKAGE_SCOPE diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Classes/SteamNetConnection.h b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Classes/SteamNetConnection.h index b976a2b59a5f..754eec4d35fc 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Classes/SteamNetConnection.h +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Classes/SteamNetConnection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // // Steam sockets based implementation of a network connection used by the Steam net driver class diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Classes/SteamNetDriver.h b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Classes/SteamNetDriver.h index f02b3c72e587..a953c8531249 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Classes/SteamNetDriver.h +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Classes/SteamNetDriver.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // // Steam sockets based implementation of the net driver diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/OnlineSubsystemSteam.Build.cs b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/OnlineSubsystemSteam.Build.cs index c668dc3aca03..6460f60c5d52 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/OnlineSubsystemSteam.Build.cs +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/OnlineSubsystemSteam.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/IPAddressSteam.cpp b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/IPAddressSteam.cpp index 295fd97950d8..fbc2c35ece33 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/IPAddressSteam.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/IPAddressSteam.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IPAddressSteam.h" #include "Algo/Reverse.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/IPAddressSteam.h b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/IPAddressSteam.h index 347b6a6952a3..84e9ee81d51c 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/IPAddressSteam.h +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/IPAddressSteam.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/NboSerializerSteam.h b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/NboSerializerSteam.h index 3502e707b071..29d5f313e23d 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/NboSerializerSteam.h +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/NboSerializerSteam.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineAchievementsInterfaceSteam.cpp b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineAchievementsInterfaceSteam.cpp index 6ec20bfd7ca1..39b8d352d4eb 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineAchievementsInterfaceSteam.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineAchievementsInterfaceSteam.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineAchievementsInterfaceSteam.h" #include "OnlineSubsystemSteam.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineAchievementsInterfaceSteam.h b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineAchievementsInterfaceSteam.h index a701f3daec18..d6b61ee138eb 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineAchievementsInterfaceSteam.h +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineAchievementsInterfaceSteam.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineAsyncTaskManagerSteam.cpp b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineAsyncTaskManagerSteam.cpp index 4bc019e47e42..e6c8383588cb 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineAsyncTaskManagerSteam.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineAsyncTaskManagerSteam.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineAsyncTaskManagerSteam.h" #include "SocketSubsystem.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineAsyncTaskManagerSteam.h b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineAsyncTaskManagerSteam.h index 40e91f06618d..b148672be2ee 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineAsyncTaskManagerSteam.h +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineAsyncTaskManagerSteam.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineAuthHandlerSteam.cpp b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineAuthHandlerSteam.cpp index db9147cf1fc8..d2d1d0379937 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineAuthHandlerSteam.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineAuthHandlerSteam.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineAuthHandlerSteam.h" #include "OnlineAuthInterfaceSteam.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineAuthHandlerSteam.h b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineAuthHandlerSteam.h index d835b4088f06..4e4c573b2881 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineAuthHandlerSteam.h +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineAuthHandlerSteam.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineAuthInterfaceSteam.cpp b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineAuthInterfaceSteam.cpp index e870c1175ebb..973c1c8202b2 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineAuthInterfaceSteam.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineAuthInterfaceSteam.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineAuthInterfaceSteam.h" #include "OnlineSubsystemSteam.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineExternalUIInterfaceSteam.cpp b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineExternalUIInterfaceSteam.cpp index b7e41766f301..1f430651536f 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineExternalUIInterfaceSteam.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineExternalUIInterfaceSteam.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineExternalUIInterfaceSteam.h" #include "Interfaces/OnlineSessionInterface.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineExternalUIInterfaceSteam.h b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineExternalUIInterfaceSteam.h index ea85beac7a2d..25c2b1dbea30 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineExternalUIInterfaceSteam.h +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineExternalUIInterfaceSteam.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineFriendsInterfaceSteam.cpp b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineFriendsInterfaceSteam.cpp index f42b673493b0..59c352ebd45a 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineFriendsInterfaceSteam.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineFriendsInterfaceSteam.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineFriendsInterfaceSteam.h" #include "OnlineSubsystemSteam.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineFriendsInterfaceSteam.h b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineFriendsInterfaceSteam.h index 004a1af34b9a..fa54dd02bfdd 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineFriendsInterfaceSteam.h +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineFriendsInterfaceSteam.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineIdentityInterfaceSteam.cpp b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineIdentityInterfaceSteam.cpp index 9a4e00f72989..2ac6df7cd1fd 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineIdentityInterfaceSteam.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineIdentityInterfaceSteam.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineIdentityInterfaceSteam.h" #include "OnlineSubsystemSteam.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineIdentityInterfaceSteam.h b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineIdentityInterfaceSteam.h index 01b1792206d2..f5612ea8aa2b 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineIdentityInterfaceSteam.h +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineIdentityInterfaceSteam.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineLeaderboardInterfaceSteam.cpp b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineLeaderboardInterfaceSteam.cpp index 2ac1dab13253..c798be6a3038 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineLeaderboardInterfaceSteam.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineLeaderboardInterfaceSteam.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineLeaderboardInterfaceSteam.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineLeaderboardInterfaceSteam.h b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineLeaderboardInterfaceSteam.h index a50293049350..b5b48b410edd 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineLeaderboardInterfaceSteam.h +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineLeaderboardInterfaceSteam.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlinePresenceInterfaceSteam.cpp b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlinePresenceInterfaceSteam.cpp index 4d319267cf49..aad7603e3ab4 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlinePresenceInterfaceSteam.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlinePresenceInterfaceSteam.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlinePresenceInterfaceSteam.h" #include "OnlineSubsystemSteam.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlinePresenceInterfaceSteam.h b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlinePresenceInterfaceSteam.h index 202fe06a3f5d..035de19ae837 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlinePresenceInterfaceSteam.h +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlinePresenceInterfaceSteam.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSessionAsyncLobbySteam.cpp b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSessionAsyncLobbySteam.cpp index e7043ff1c076..4ad45acd3cf0 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSessionAsyncLobbySteam.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSessionAsyncLobbySteam.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSessionAsyncLobbySteam.h" #include "SocketSubsystem.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSessionAsyncLobbySteam.h b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSessionAsyncLobbySteam.h index 5d5e0b902ca3..772e85caf1f9 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSessionAsyncLobbySteam.h +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSessionAsyncLobbySteam.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSessionAsyncServerSteam.cpp b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSessionAsyncServerSteam.cpp index 3a2cdf89da36..7b69b0aa539b 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSessionAsyncServerSteam.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSessionAsyncServerSteam.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSessionAsyncServerSteam.h" #include "GameFramework/GameStateBase.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSessionAsyncServerSteam.h b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSessionAsyncServerSteam.h index 4e97d7edd53b..1ef07faf3fbd 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSessionAsyncServerSteam.h +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSessionAsyncServerSteam.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSessionInterfaceSteam.cpp b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSessionInterfaceSteam.cpp index a5d790a5ba0a..41e94fdf9f48 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSessionInterfaceSteam.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSessionInterfaceSteam.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSessionInterfaceSteam.h" #include "Misc/CommandLine.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSessionInterfaceSteam.h b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSessionInterfaceSteam.h index 7df0a3097544..73f74874b392 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSessionInterfaceSteam.h +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSessionInterfaceSteam.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSharedCloudInterfaceSteam.cpp b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSharedCloudInterfaceSteam.cpp index 48bee82bc00d..9b16c08bc424 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSharedCloudInterfaceSteam.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSharedCloudInterfaceSteam.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSharedCloudInterfaceSteam.h" #include "OnlineSubsystemSteam.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSharedCloudInterfaceSteam.h b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSharedCloudInterfaceSteam.h index 97e78bf3cb2e..9db1a06f2a6f 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSharedCloudInterfaceSteam.h +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSharedCloudInterfaceSteam.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSubsystemModuleSteam.cpp b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSubsystemModuleSteam.cpp index f59da9c6a5b8..6645a74fe2c0 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSubsystemModuleSteam.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSubsystemModuleSteam.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/Paths.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSubsystemSteam.cpp b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSubsystemSteam.cpp index 8c20ade3c167..38a7f972b0b6 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSubsystemSteam.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSubsystemSteam.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemSteam.h" #include "GenericPlatform/GenericPlatformFile.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSubsystemSteamPrivate.h b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSubsystemSteamPrivate.h index 588f5256763e..56f0849455a1 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSubsystemSteamPrivate.h +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSubsystemSteamPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSubsystemSteamTypes.h b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSubsystemSteamTypes.h index 166db5d42fc0..2a5c8329cd7f 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSubsystemSteamTypes.h +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineSubsystemSteamTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineUserCloudInterfaceSteam.cpp b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineUserCloudInterfaceSteam.cpp index 19ac53b3dd7a..da9f41a5cd53 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineUserCloudInterfaceSteam.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineUserCloudInterfaceSteam.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineUserCloudInterfaceSteam.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineUserCloudInterfaceSteam.h b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineUserCloudInterfaceSteam.h index 4ea58a564cbf..c406459500f4 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineUserCloudInterfaceSteam.h +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/OnlineUserCloudInterfaceSteam.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SocketSubsystemSteam.cpp b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SocketSubsystemSteam.cpp index 545fb19f167e..70a4d4b71f02 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SocketSubsystemSteam.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SocketSubsystemSteam.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SocketSubsystemSteam.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SocketSubsystemSteam.h b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SocketSubsystemSteam.h index a76a341055b8..69cfe12467c5 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SocketSubsystemSteam.h +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SocketSubsystemSteam.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SocketsSteam.cpp b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SocketsSteam.cpp index 798e44c6e579..3236048c4f77 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SocketsSteam.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SocketsSteam.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SocketsSteam.h" #include "SocketSubsystemSteam.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SocketsSteam.h b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SocketsSteam.h index 18038e6740f8..19c5e5b46bf1 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SocketsSteam.h +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SocketsSteam.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SteamNetConnection.cpp b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SteamNetConnection.cpp index b6bc67064647..b5ab6256534e 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SteamNetConnection.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SteamNetConnection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SteamNetConnection.h" #include "OnlineSubsystemNames.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SteamNetDriver.cpp b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SteamNetDriver.cpp index dd81f7f95777..d003c34b2666 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SteamNetDriver.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SteamNetDriver.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SteamNetDriver.h" #include "OnlineSubsystemNames.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SteamSessionKeys.h b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SteamSessionKeys.h index 1e782ec288f3..b9f7f33017ff 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SteamSessionKeys.h +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SteamSessionKeys.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SteamUtilities.cpp b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SteamUtilities.cpp index f50e0c52415f..3a3cd561cc70 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SteamUtilities.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SteamUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SteamUtilities.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SteamUtilities.h b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SteamUtilities.h index d7bb2aee2d1b..ff2746d1ae1b 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SteamUtilities.h +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/SteamUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/VoiceEngineSteam.cpp b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/VoiceEngineSteam.cpp index 2b962da72c5c..08da7ea0745a 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/VoiceEngineSteam.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/VoiceEngineSteam.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VoiceEngineSteam.h" #include "Components/AudioComponent.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/VoiceEngineSteam.h b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/VoiceEngineSteam.h index 252122dad11c..44b0e15c74c2 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/VoiceEngineSteam.h +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/VoiceEngineSteam.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/VoiceInterfaceSteam.cpp b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/VoiceInterfaceSteam.cpp index df6b4ba34819..249a5830e131 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/VoiceInterfaceSteam.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/VoiceInterfaceSteam.cpp @@ -1,2 +1,2 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VoiceInterfaceSteam.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/VoiceInterfaceSteam.h b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/VoiceInterfaceSteam.h index 818d11f8fdfd..88b151415b16 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/VoiceInterfaceSteam.h +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/VoiceInterfaceSteam.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/VoicePacketSteam.cpp b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/VoicePacketSteam.cpp index 73b97a23f38c..d70d0613c443 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/VoicePacketSteam.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/VoicePacketSteam.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VoicePacketSteam.h" #include "OnlineSubsystemSteamTypes.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/VoicePacketSteam.h b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/VoicePacketSteam.h index 5098695fada1..de50e07f9022 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/VoicePacketSteam.h +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Private/VoicePacketSteam.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Public/OnlineAuthInterfaceSteam.h b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Public/OnlineAuthInterfaceSteam.h index 8d9a6be8da16..fc71b502e5b8 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Public/OnlineAuthInterfaceSteam.h +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Public/OnlineAuthInterfaceSteam.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Public/OnlineSubsystemSteam.h b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Public/OnlineSubsystemSteam.h index 1b9db3dcea6d..237c07f88a62 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Public/OnlineSubsystemSteam.h +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Public/OnlineSubsystemSteam.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Public/OnlineSubsystemSteamModule.h b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Public/OnlineSubsystemSteamModule.h index 36cfb0a8147f..f7fe7010d8d1 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Public/OnlineSubsystemSteamModule.h +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Public/OnlineSubsystemSteamModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Public/OnlineSubsystemSteamPackage.h b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Public/OnlineSubsystemSteamPackage.h index 718c614b6ab7..6ca720429739 100644 --- a/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Public/OnlineSubsystemSteamPackage.h +++ b/Engine/Plugins/Online/OnlineSubsystemSteam/Source/Public/OnlineSubsystemSteamPackage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Can't be #pragma once because other modules may define PACKAGE_SCOPE diff --git a/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/OnlineSubsystemTwitch.Build.cs b/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/OnlineSubsystemTwitch.Build.cs index 89dd73f76040..915e6672e36e 100644 --- a/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/OnlineSubsystemTwitch.Build.cs +++ b/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/OnlineSubsystemTwitch.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/OnlineAccountTwitch.cpp b/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/OnlineAccountTwitch.cpp index c8938d7658fa..b26a7b60004f 100644 --- a/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/OnlineAccountTwitch.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/OnlineAccountTwitch.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemTwitchPrivate.h" #include "OnlineAccountTwitch.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/OnlineExternalUITwitch.cpp b/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/OnlineExternalUITwitch.cpp index 016775a08915..af633ec7694f 100644 --- a/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/OnlineExternalUITwitch.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/OnlineExternalUITwitch.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemTwitchPrivate.h" #include "OnlineExternalUITwitch.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/OnlineExternalUITwitch.h b/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/OnlineExternalUITwitch.h index 888a802ab2a3..50b1d5f22e01 100644 --- a/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/OnlineExternalUITwitch.h +++ b/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/OnlineExternalUITwitch.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/OnlineIdentityTwitch.cpp b/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/OnlineIdentityTwitch.cpp index 8e2019e699b2..e2eb9c0fd017 100644 --- a/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/OnlineIdentityTwitch.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/OnlineIdentityTwitch.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemTwitchPrivate.h" #include "OnlineIdentityTwitch.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/OnlineSubsystemModuleTwitch.cpp b/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/OnlineSubsystemModuleTwitch.cpp index 935dd74583be..e5140617612f 100644 --- a/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/OnlineSubsystemModuleTwitch.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/OnlineSubsystemModuleTwitch.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemTwitchPrivate.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/OnlineSubsystemTwitch.cpp b/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/OnlineSubsystemTwitch.cpp index e724adf0abd1..99cfbf7e6f9c 100644 --- a/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/OnlineSubsystemTwitch.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/OnlineSubsystemTwitch.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemTwitchPrivate.h" #include "OnlineIdentityTwitch.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/OnlineSubsystemTwitchPrivate.h b/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/OnlineSubsystemTwitchPrivate.h index 58dbb972bdd4..b3c6cf02ac6f 100644 --- a/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/OnlineSubsystemTwitchPrivate.h +++ b/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/OnlineSubsystemTwitchPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/TwitchTokenValidationResponse.h b/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/TwitchTokenValidationResponse.h index a404cf94140e..8b4b7504b81c 100644 --- a/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/TwitchTokenValidationResponse.h +++ b/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/TwitchTokenValidationResponse.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Public/OnlineAccountTwitch.h b/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Public/OnlineAccountTwitch.h index ef69e30beded..98ffacf996e4 100644 --- a/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Public/OnlineAccountTwitch.h +++ b/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Public/OnlineAccountTwitch.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Public/OnlineIdentityTwitch.h b/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Public/OnlineIdentityTwitch.h index 4c21596c3c72..a2b9be121a11 100644 --- a/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Public/OnlineIdentityTwitch.h +++ b/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Public/OnlineIdentityTwitch.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Public/OnlineSubsystemTwitch.h b/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Public/OnlineSubsystemTwitch.h index 1d4bc95cbe77..fba1b91e0680 100644 --- a/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Public/OnlineSubsystemTwitch.h +++ b/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Public/OnlineSubsystemTwitch.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Public/OnlineSubsystemTwitchModule.h b/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Public/OnlineSubsystemTwitchModule.h index 77dce38a382d..02a5f584dad0 100644 --- a/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Public/OnlineSubsystemTwitchModule.h +++ b/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Public/OnlineSubsystemTwitchModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Public/OnlineSubsystemTwitchPackage.h b/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Public/OnlineSubsystemTwitchPackage.h index 46fa5aeff2c5..5c331ea4b321 100644 --- a/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Public/OnlineSubsystemTwitchPackage.h +++ b/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Public/OnlineSubsystemTwitchPackage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Can't be #pragma once because other modules may define PACKAGE_SCOPE diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Classes/K2Node_InAppPurchase.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Classes/K2Node_InAppPurchase.h index 32b4d44c7de7..a113972aba10 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Classes/K2Node_InAppPurchase.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Classes/K2Node_InAppPurchase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Classes/K2Node_InAppPurchaseQuery.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Classes/K2Node_InAppPurchaseQuery.h index 03206cc24a23..1e96493e7a99 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Classes/K2Node_InAppPurchaseQuery.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Classes/K2Node_InAppPurchaseQuery.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Classes/K2Node_InAppPurchaseRestore.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Classes/K2Node_InAppPurchaseRestore.h index c10aded4df88..b86be5e29897 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Classes/K2Node_InAppPurchaseRestore.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Classes/K2Node_InAppPurchaseRestore.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Classes/K2Node_LatentOnlineCall.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Classes/K2Node_LatentOnlineCall.h index 49986dbd4404..7619151a8780 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Classes/K2Node_LatentOnlineCall.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Classes/K2Node_LatentOnlineCall.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Classes/K2Node_LeaderboardFlush.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Classes/K2Node_LeaderboardFlush.h index 6f8c7d99dd02..1b67e3e54c0f 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Classes/K2Node_LeaderboardFlush.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Classes/K2Node_LeaderboardFlush.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Classes/K2Node_LeaderboardQuery.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Classes/K2Node_LeaderboardQuery.h index 25b47edd2c2f..c9b429f19451 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Classes/K2Node_LeaderboardQuery.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Classes/K2Node_LeaderboardQuery.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/OnlineBlueprintSupport.Build.cs b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/OnlineBlueprintSupport.Build.cs index 513dc7416913..08ac803486f4 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/OnlineBlueprintSupport.Build.cs +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/OnlineBlueprintSupport.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Private/K2Node_InAppPurchase.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Private/K2Node_InAppPurchase.cpp index 1f46fdce3b45..56458898dc62 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Private/K2Node_InAppPurchase.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Private/K2Node_InAppPurchase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_InAppPurchase.h" #include "InAppPurchaseCallbackProxy.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Private/K2Node_InAppPurchaseQuery.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Private/K2Node_InAppPurchaseQuery.cpp index a401a1348439..d70b96b8f5c7 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Private/K2Node_InAppPurchaseQuery.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Private/K2Node_InAppPurchaseQuery.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_InAppPurchaseQuery.h" #include "InAppPurchaseQueryCallbackProxy.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Private/K2Node_InAppPurchaseRestore.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Private/K2Node_InAppPurchaseRestore.cpp index d473b8fdaf33..3a664a8402fd 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Private/K2Node_InAppPurchaseRestore.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Private/K2Node_InAppPurchaseRestore.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_InAppPurchaseRestore.h" #include "InAppPurchaseRestoreCallbackProxy.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Private/K2Node_LatentOnlineCall.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Private/K2Node_LatentOnlineCall.cpp index ac5610e046f0..bc80f90b39f7 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Private/K2Node_LatentOnlineCall.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Private/K2Node_LatentOnlineCall.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_LatentOnlineCall.h" #include "UObject/UnrealType.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Private/K2Node_LeaderboardFlush.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Private/K2Node_LeaderboardFlush.cpp index 20efad043dcf..e2c0b8f42dce 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Private/K2Node_LeaderboardFlush.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Private/K2Node_LeaderboardFlush.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_LeaderboardFlush.h" #include "LeaderboardFlushCallbackProxy.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Private/K2Node_LeaderboardQuery.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Private/K2Node_LeaderboardQuery.cpp index 5c3771663666..04fa2030b08b 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Private/K2Node_LeaderboardQuery.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Private/K2Node_LeaderboardQuery.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_LeaderboardQuery.h" #include "LeaderboardQueryCallbackProxy.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Private/OnlineBlueprintSupportModule.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Private/OnlineBlueprintSupportModule.cpp index 047da8bb75dc..33f41fc9d744 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Private/OnlineBlueprintSupportModule.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineBlueprintSupport/Private/OnlineBlueprintSupportModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/AchievementBlueprintLibrary.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/AchievementBlueprintLibrary.h index 861cb7c64b85..30888d629c88 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/AchievementBlueprintLibrary.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/AchievementBlueprintLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/AchievementQueryCallbackProxy.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/AchievementQueryCallbackProxy.h index bc0f7eab0ae4..bc3f90171549 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/AchievementQueryCallbackProxy.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/AchievementQueryCallbackProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/AchievementWriteCallbackProxy.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/AchievementWriteCallbackProxy.h index 9eb9e0a6d7fd..14daf5a81ac0 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/AchievementWriteCallbackProxy.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/AchievementWriteCallbackProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/ConnectionCallbackProxy.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/ConnectionCallbackProxy.h index 86214e8f91e8..5ec8363bf517 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/ConnectionCallbackProxy.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/ConnectionCallbackProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/CreateSessionCallbackProxy.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/CreateSessionCallbackProxy.h index 88af77eae70e..ebcc8c5a71cc 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/CreateSessionCallbackProxy.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/CreateSessionCallbackProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/DestroySessionCallbackProxy.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/DestroySessionCallbackProxy.h index 62919b2125f5..434a8b96b1d8 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/DestroySessionCallbackProxy.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/DestroySessionCallbackProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/EndMatchCallbackProxy.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/EndMatchCallbackProxy.h index 1a406adc0682..cecd13c328e1 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/EndMatchCallbackProxy.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/EndMatchCallbackProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/EndTurnCallbackProxy.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/EndTurnCallbackProxy.h index 686a3766c8f0..6d324044eb9b 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/EndTurnCallbackProxy.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/EndTurnCallbackProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/FindSessionsCallbackProxy.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/FindSessionsCallbackProxy.h index 97fa0c65ec69..8b6f58f8ab18 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/FindSessionsCallbackProxy.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/FindSessionsCallbackProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/FindTurnBasedMatchCallbackProxy.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/FindTurnBasedMatchCallbackProxy.h index f3dd6031fecb..b5cedb3a8e84 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/FindTurnBasedMatchCallbackProxy.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/FindTurnBasedMatchCallbackProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/InAppPurchaseCallbackProxy.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/InAppPurchaseCallbackProxy.h index 2599c144ed95..19a09e4bd00e 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/InAppPurchaseCallbackProxy.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/InAppPurchaseCallbackProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/InAppPurchaseQueryCallbackProxy.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/InAppPurchaseQueryCallbackProxy.h index 8f77746a4aa1..99b028ea540e 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/InAppPurchaseQueryCallbackProxy.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/InAppPurchaseQueryCallbackProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/InAppPurchaseRestoreCallbackProxy.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/InAppPurchaseRestoreCallbackProxy.h index c9bcf5361618..74ba49e98993 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/InAppPurchaseRestoreCallbackProxy.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/InAppPurchaseRestoreCallbackProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/IpConnection.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/IpConnection.h index 80b26c33c981..1f4940aa5af6 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/IpConnection.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/IpConnection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // // Ip based implementation of a network connection used by the net driver class diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/IpNetDriver.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/IpNetDriver.h index 552b183e3fc8..7f82dcb93ba0 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/IpNetDriver.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/IpNetDriver.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // // Ip endpoint based implementation of the net driver diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/JoinSessionCallbackProxy.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/JoinSessionCallbackProxy.h index af6d8bfe7197..25c9d34bcdcd 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/JoinSessionCallbackProxy.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/JoinSessionCallbackProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/LeaderboardBlueprintLibrary.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/LeaderboardBlueprintLibrary.h index b815b582fdce..333ed65d2bed 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/LeaderboardBlueprintLibrary.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/LeaderboardBlueprintLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/LeaderboardFlushCallbackProxy.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/LeaderboardFlushCallbackProxy.h index 7485eb02d87e..62ab9fdf3461 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/LeaderboardFlushCallbackProxy.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/LeaderboardFlushCallbackProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/LeaderboardQueryCallbackProxy.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/LeaderboardQueryCallbackProxy.h index a52fe5401466..4dff793883c2 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/LeaderboardQueryCallbackProxy.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/LeaderboardQueryCallbackProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/LogoutCallbackProxy.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/LogoutCallbackProxy.h index a8c42cdd00f6..4382eb54b901 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/LogoutCallbackProxy.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/LogoutCallbackProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/OnlineSessionClient.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/OnlineSessionClient.h index b3e5d06811ce..5af652fa94b5 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/OnlineSessionClient.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/OnlineSessionClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Everything a local player will use to manage online sessions. diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/QuitMatchCallbackProxy.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/QuitMatchCallbackProxy.h index 1c7004ce8bb6..24d221ffe8a4 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/QuitMatchCallbackProxy.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/QuitMatchCallbackProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/ShowLoginUICallbackProxy.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/ShowLoginUICallbackProxy.h index 0428a8a3a84a..51508b563e95 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/ShowLoginUICallbackProxy.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/ShowLoginUICallbackProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/TestBeaconClient.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/TestBeaconClient.h index 6582b45f93cb..cde649a3f289 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/TestBeaconClient.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/TestBeaconClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/TestBeaconHost.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/TestBeaconHost.h index 02718c287f97..ba84e19c6485 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/TestBeaconHost.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/TestBeaconHost.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/TurnBasedBlueprintLibrary.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/TurnBasedBlueprintLibrary.h index 1afcf4fc1df4..c4a596383d61 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/TurnBasedBlueprintLibrary.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/TurnBasedBlueprintLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/OnlineSubsystemUtils.Build.cs b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/OnlineSubsystemUtils.Build.cs index 5b384f1601ed..ff89247c3072 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/OnlineSubsystemUtils.Build.cs +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/OnlineSubsystemUtils.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/AchievementBlueprintLibrary.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/AchievementBlueprintLibrary.cpp index b7c87dd72e91..ef562eb7758b 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/AchievementBlueprintLibrary.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/AchievementBlueprintLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AchievementBlueprintLibrary.h" #include "EngineGlobals.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/AchievementQueryCallbackProxy.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/AchievementQueryCallbackProxy.cpp index 0e106a34d22e..2231f1f2d7a7 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/AchievementQueryCallbackProxy.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/AchievementQueryCallbackProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AchievementQueryCallbackProxy.h" #include "EngineGlobals.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/AchievementWriteCallbackProxy.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/AchievementWriteCallbackProxy.cpp index d2ba49e91626..a4d6e57466ea 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/AchievementWriteCallbackProxy.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/AchievementWriteCallbackProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AchievementWriteCallbackProxy.h" #include "EngineGlobals.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/ConnectionCallbackProxy.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/ConnectionCallbackProxy.cpp index a4e3c35b750e..5ab8da8958f3 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/ConnectionCallbackProxy.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/ConnectionCallbackProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ConnectionCallbackProxy.h" #include "EngineGlobals.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/CreateSessionCallbackProxy.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/CreateSessionCallbackProxy.cpp index a88a8ece5b28..342148cb6ccf 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/CreateSessionCallbackProxy.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/CreateSessionCallbackProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CreateSessionCallbackProxy.h" #include "EngineGlobals.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/DestroySessionCallbackProxy.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/DestroySessionCallbackProxy.cpp index 3faa37ad0312..90963f725a69 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/DestroySessionCallbackProxy.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/DestroySessionCallbackProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DestroySessionCallbackProxy.h" #include "EngineGlobals.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/EndMatchCallbackProxy.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/EndMatchCallbackProxy.cpp index 0aad0a82700d..27254a071873 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/EndMatchCallbackProxy.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/EndMatchCallbackProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EndMatchCallbackProxy.h" #include "EngineGlobals.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/EndTurnCallbackProxy.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/EndTurnCallbackProxy.cpp index c04081dd0ba5..7bd4118f5140 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/EndTurnCallbackProxy.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/EndTurnCallbackProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EndTurnCallbackProxy.h" #include "Serialization/BitWriter.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/FindSessionsCallbackProxy.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/FindSessionsCallbackProxy.cpp index 0b194e289e60..7bc0661bc39f 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/FindSessionsCallbackProxy.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/FindSessionsCallbackProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FindSessionsCallbackProxy.h" #include "EngineGlobals.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/FindTurnBasedMatchCallbackProxy.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/FindTurnBasedMatchCallbackProxy.cpp index 66bbe5cd0706..04ef0772ea50 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/FindTurnBasedMatchCallbackProxy.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/FindTurnBasedMatchCallbackProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FindTurnBasedMatchCallbackProxy.h" #include "Serialization/BitReader.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/InAppPurchaseCallbackProxy.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/InAppPurchaseCallbackProxy.cpp index 674be4fe2f9f..fa362883aef7 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/InAppPurchaseCallbackProxy.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/InAppPurchaseCallbackProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "InAppPurchaseCallbackProxy.h" #include "Async/TaskGraphInterfaces.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/InAppPurchaseQueryCallbackProxy.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/InAppPurchaseQueryCallbackProxy.cpp index 612bcf668d3d..0dae3f689966 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/InAppPurchaseQueryCallbackProxy.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/InAppPurchaseQueryCallbackProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "InAppPurchaseQueryCallbackProxy.h" #include "Async/TaskGraphInterfaces.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/InAppPurchaseRestoreCallbackProxy.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/InAppPurchaseRestoreCallbackProxy.cpp index 2fd37b175b40..fdacd3faefbb 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/InAppPurchaseRestoreCallbackProxy.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/InAppPurchaseRestoreCallbackProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "InAppPurchaseRestoreCallbackProxy.h" #include "Async/TaskGraphInterfaces.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/IpConnection.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/IpConnection.cpp index 42b725d00a10..0108126dfa42 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/IpConnection.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/IpConnection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IpConnection.cpp: Unreal IP network connection. diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/IpNetDriver.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/IpNetDriver.cpp index 8a3948603f28..77ca309b9575 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/IpNetDriver.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/IpNetDriver.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IpNetDriver.cpp: Unreal IP network driver. diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/JoinSessionCallbackProxy.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/JoinSessionCallbackProxy.cpp index 1a476f199ce8..9416c53d332a 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/JoinSessionCallbackProxy.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/JoinSessionCallbackProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "JoinSessionCallbackProxy.h" #include "EngineGlobals.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/LeaderboardBlueprintLibrary.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/LeaderboardBlueprintLibrary.cpp index 9db379f8ef80..f5cb00548059 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/LeaderboardBlueprintLibrary.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/LeaderboardBlueprintLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LeaderboardBlueprintLibrary.h" #include "UObject/CoreOnline.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/LeaderboardFlushCallbackProxy.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/LeaderboardFlushCallbackProxy.cpp index 040b927e3e37..99d991f9c012 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/LeaderboardFlushCallbackProxy.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/LeaderboardFlushCallbackProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LeaderboardFlushCallbackProxy.h" #include "GameFramework/PlayerController.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/LeaderboardQueryCallbackProxy.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/LeaderboardQueryCallbackProxy.cpp index a6929e768bc5..5ffbee894962 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/LeaderboardQueryCallbackProxy.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/LeaderboardQueryCallbackProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LeaderboardQueryCallbackProxy.h" #include "TimerManager.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/LogoutCallbackProxy.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/LogoutCallbackProxy.cpp index 6ea7227e7051..8e8f43adcaf7 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/LogoutCallbackProxy.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/LogoutCallbackProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LogoutCallbackProxy.h" #include "EngineGlobals.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineBeacon.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineBeacon.cpp index aff09d91ff87..46777d641246 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineBeacon.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineBeacon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineBeacon.h" #include "Engine/NetConnection.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineBeaconClient.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineBeaconClient.cpp index 601b315c63c3..58ed084587d9 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineBeaconClient.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineBeaconClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineBeaconClient.h" #include "TimerManager.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineBeaconHost.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineBeaconHost.cpp index 4df2b1d32ce6..5f1e1110bb20 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineBeaconHost.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineBeaconHost.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineBeaconHost.h" #include "Misc/CommandLine.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineBeaconHostObject.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineBeaconHostObject.cpp index aacac7c5ff76..742b1ec363d1 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineBeaconHostObject.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineBeaconHostObject.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineBeaconHostObject.h" #include "Engine/NetConnection.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineEngineInterfaceImpl.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineEngineInterfaceImpl.cpp index 9a48800666ad..b2e7ec3a46c3 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineEngineInterfaceImpl.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineEngineInterfaceImpl.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineEngineInterfaceImpl.h" #include "OnlineSubsystem.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineEngineInterfaceImpl.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineEngineInterfaceImpl.h index a49329524c6b..a6cc35f34b68 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineEngineInterfaceImpl.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineEngineInterfaceImpl.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlinePIESettings.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlinePIESettings.cpp index 5e3b0e500227..95f657a93b9d 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlinePIESettings.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlinePIESettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlinePIESettings.h" #include "UObject/UnrealType.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlinePIESettings.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlinePIESettings.h index 90de7baf3c35..a88fa4e24bfd 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlinePIESettings.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlinePIESettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineSessionClient.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineSessionClient.cpp index 2fb6948e997d..03b0d3ab05be 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineSessionClient.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineSessionClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OnlineSessionClient.cpp: Online session related implementations diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineSubsystemBPCallHelper.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineSubsystemBPCallHelper.h index 24b9b8b87822..cb48eeb117fd 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineSubsystemBPCallHelper.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineSubsystemBPCallHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineSubsystemUtils.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineSubsystemUtils.cpp index f54bd6d25c54..2960c194d49a 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineSubsystemUtils.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineSubsystemUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemUtils.h" #include "Logging/LogScopedVerbosityOverride.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineSubsystemUtilsModule.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineSubsystemUtilsModule.cpp index 24c28241df7e..2e54cf420440 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineSubsystemUtilsModule.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineSubsystemUtilsModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OnlineSubsystemUtilsModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/PartyBeaconClient.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/PartyBeaconClient.cpp index e2e7c9dbbd2d..7041051e716c 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/PartyBeaconClient.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/PartyBeaconClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PartyBeaconClient.h" #include "OnlineSubsystemUtils.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/PartyBeaconHost.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/PartyBeaconHost.cpp index c1549e2f4c10..884c99ea4d38 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/PartyBeaconHost.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/PartyBeaconHost.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PartyBeaconHost.h" #include "Misc/CommandLine.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/PartyBeaconState.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/PartyBeaconState.cpp index 79f5b4c957b0..24faa806e67d 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/PartyBeaconState.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/PartyBeaconState.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PartyBeaconState.h" #include "OnlineBeacon.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/QuitMatchCallbackProxy.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/QuitMatchCallbackProxy.cpp index d48352ea1afb..b0ed8e9a6e4e 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/QuitMatchCallbackProxy.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/QuitMatchCallbackProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "QuitMatchCallbackProxy.h" #include "EngineGlobals.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/ShowLoginUICallbackProxy.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/ShowLoginUICallbackProxy.cpp index 70314987306c..08c0551b5610 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/ShowLoginUICallbackProxy.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/ShowLoginUICallbackProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ShowLoginUICallbackProxy.h" #include "EngineGlobals.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/TestBeaconClient.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/TestBeaconClient.cpp index 8f61c7bb531f..881e2f71d02f 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/TestBeaconClient.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/TestBeaconClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TestBeaconClient.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/TestBeaconHost.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/TestBeaconHost.cpp index f5e513f2a47f..d426504d0d8d 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/TestBeaconHost.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/TestBeaconHost.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TestBeaconHost.h" #include "TestBeaconClient.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/OnlineSubsystemUtilitiesTests.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/OnlineSubsystemUtilitiesTests.cpp index b25b9625328e..e578a647d3de 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/OnlineSubsystemUtilitiesTests.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/OnlineSubsystemUtilitiesTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/CommandLine.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestAchievementsInterface.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestAchievementsInterface.cpp index 95301b4f2f41..ff75c371acaf 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestAchievementsInterface.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestAchievementsInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tests/TestAchievementsInterface.h" #include "OnlineSubsystemUtils.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestAchievementsInterface.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestAchievementsInterface.h index fc4903b9cde0..0ac668eddfab 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestAchievementsInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestAchievementsInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestCloudInterface.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestCloudInterface.cpp index 05abc81ed222..ee71009accd8 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestCloudInterface.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestCloudInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tests/TestCloudInterface.h" #include "Misc/Paths.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestCloudInterface.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestCloudInterface.h index 331a45d65d79..4081e358026c 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestCloudInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestCloudInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestEntitlementsInterface.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestEntitlementsInterface.cpp index b5a7795ac685..83a589791caa 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestEntitlementsInterface.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestEntitlementsInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tests/TestEntitlementsInterface.h" #include "OnlineSubsystemUtils.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestEntitlementsInterface.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestEntitlementsInterface.h index 26b20d4a9e30..cdff65904628 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestEntitlementsInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestEntitlementsInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestExternalUIInterface.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestExternalUIInterface.cpp index 84b8536c9d4a..3d81543fa731 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestExternalUIInterface.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestExternalUIInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tests/TestExternalUIInterface.h" #include "OnlineSubsystem.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestExternalUIInterface.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestExternalUIInterface.h index a528ffaef33b..8c244aeebc03 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestExternalUIInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestExternalUIInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestFriendsInterface.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestFriendsInterface.cpp index f36b9355429e..2de59cd08ff4 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestFriendsInterface.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestFriendsInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tests/TestFriendsInterface.h" #include "OnlineSubsystemNames.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestFriendsInterface.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestFriendsInterface.h index f44b7098ee5d..7447a85fd895 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestFriendsInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestFriendsInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestIdentityInterface.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestIdentityInterface.cpp index 708ac4983576..fb02429c7c99 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestIdentityInterface.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestIdentityInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tests/TestIdentityInterface.h" #include "OnlineSubsystemUtils.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestIdentityInterface.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestIdentityInterface.h index ffda699699d8..7a5c359dd32d 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestIdentityInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestIdentityInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestKeyValuePairs.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestKeyValuePairs.cpp index 384b582aa7e7..b0c834f1eefa 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestKeyValuePairs.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestKeyValuePairs.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "OnlineKeyValuePair.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestLeaderboardInterface.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestLeaderboardInterface.cpp index a52b387af168..a8e319affae1 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestLeaderboardInterface.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestLeaderboardInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tests/TestLeaderboardInterface.h" #include "OnlineSubsystemUtils.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestLeaderboardInterface.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestLeaderboardInterface.h index 102fef6efc31..13986873c5f9 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestLeaderboardInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestLeaderboardInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestMessageInterface.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestMessageInterface.cpp index 169ccee04b78..c89f6df85ca7 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestMessageInterface.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestMessageInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tests/TestMessageInterface.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestMessageInterface.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestMessageInterface.h index 927a608233ba..88e38a655dfe 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestMessageInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestMessageInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestPresenceInterface.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestPresenceInterface.cpp index 8c03100e4eb1..a642f52f7766 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestPresenceInterface.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestPresenceInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TestPresenceInterface.h" #include "EngineGlobals.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestPresenceInterface.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestPresenceInterface.h index 9c9c9b7a8570..9ea5776d98d5 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestPresenceInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestPresenceInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestSessionInterface.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestSessionInterface.cpp index 0c2a02fb4e98..3625561a9c12 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestSessionInterface.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestSessionInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tests/TestSessionInterface.h" #include "GameFramework/GameModeBase.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestSessionInterface.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestSessionInterface.h index 83aea35c41c6..ba2d1c8081d8 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestSessionInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestSessionInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestSharingInterface.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestSharingInterface.cpp index 1585f66712f1..840523143d0b 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestSharingInterface.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestSharingInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tests/TestSharingInterface.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestSharingInterface.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestSharingInterface.h index e0974c327492..b0c31d178e60 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestSharingInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestSharingInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestTimeInterface.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestTimeInterface.cpp index d3d830760f01..1ece2ff0ba61 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestTimeInterface.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestTimeInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tests/TestTimeInterface.h" #include "OnlineSubsystemUtils.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestTimeInterface.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestTimeInterface.h index c7a4112b5b40..e7ebdc451caf 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestTimeInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestTimeInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestTitleFileInterface.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestTitleFileInterface.cpp index 5dfb5f70d36f..669c6ec95525 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestTitleFileInterface.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestTitleFileInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tests/TestTitleFileInterface.h" #include "OnlineSubsystemUtils.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestTitleFileInterface.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestTitleFileInterface.h index f85d6c0629fa..62e55a97bc7d 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestTitleFileInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestTitleFileInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestUserInterface.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestUserInterface.cpp index 17ac5bb0461f..5c5b7d53ff9a 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestUserInterface.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestUserInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tests/TestUserInterface.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestUserInterface.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestUserInterface.h index fef161f5e04b..0678390b4be2 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestUserInterface.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestUserInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestVoice.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestVoice.cpp index 45389eb0b7b0..c375c9740648 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestVoice.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestVoice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tests/TestVoice.h" #include "Components/AudioComponent.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestVoice.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestVoice.h index 464435d03604..6a2fbcaab77f 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestVoice.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestVoice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestVoiceData.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestVoiceData.h index 174965602d25..86d4479d753b 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestVoiceData.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/Tests/TestVoiceData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/TurnBasedBlueprintLibrary.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/TurnBasedBlueprintLibrary.cpp index 94a701c142a1..f0c35eac408b 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/TurnBasedBlueprintLibrary.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/TurnBasedBlueprintLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TurnBasedBlueprintLibrary.h" #include "EngineGlobals.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/VoiceEngineImpl.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/VoiceEngineImpl.cpp index ab907e4c0e6e..3e115900edd3 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/VoiceEngineImpl.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/VoiceEngineImpl.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VoiceEngineImpl.h" #include "Components/AudioComponent.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/VoiceInterfaceImpl.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/VoiceInterfaceImpl.cpp index 69da19e95234..1ebcc1c496fa 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/VoiceInterfaceImpl.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/VoiceInterfaceImpl.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VoiceInterfaceImpl.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/VoicePacketBuffer.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/VoicePacketBuffer.cpp index cf5ac2b9e4f2..6b910dee6891 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/VoicePacketBuffer.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/VoicePacketBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VoicePacketBuffer.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/VoicePacketImpl.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/VoicePacketImpl.cpp index 79119f7cb290..d42b24cb8041 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/VoicePacketImpl.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/VoicePacketImpl.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VoicePacketImpl.h" #include "OnlineSubsystem.h" diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/VoipListenerSynthComponent.cpp b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/VoipListenerSynthComponent.cpp index 025ee65d43f1..3f709dfa4a6a 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/VoipListenerSynthComponent.cpp +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/VoipListenerSynthComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VoipListenerSynthComponent.h" static float NumSecondsUntilIdling = 0.4f; diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineBeacon.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineBeacon.h index 5b4a95a4a117..0d37e965730e 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineBeacon.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineBeacon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineBeaconClient.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineBeaconClient.h index f359043ca362..8827449998c7 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineBeaconClient.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineBeaconClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineBeaconHost.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineBeaconHost.h index 413b44c875f4..0ce02a8d5750 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineBeaconHost.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineBeaconHost.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineBeaconHostObject.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineBeaconHostObject.h index ac7a8f3456d0..e3c48070fff5 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineBeaconHostObject.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineBeaconHostObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineSubsystemUtils.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineSubsystemUtils.h index 0777be42b3bd..f36be05496d7 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineSubsystemUtils.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineSubsystemUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineSubsystemUtilsModule.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineSubsystemUtilsModule.h index cf2695492c0d..8b21aa1e10d3 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineSubsystemUtilsModule.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineSubsystemUtilsModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineSubsystemUtilsPackage.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineSubsystemUtilsPackage.h index 9807b73ef0e8..faef1d36ebe0 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineSubsystemUtilsPackage.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineSubsystemUtilsPackage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Can't be #pragma once because other modules may define PACKAGE_SCOPE diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/PartyBeaconClient.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/PartyBeaconClient.h index 341f0c7069d9..811e8677e4e0 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/PartyBeaconClient.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/PartyBeaconClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/PartyBeaconHost.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/PartyBeaconHost.h index 7550253274da..8fdf692d51c8 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/PartyBeaconHost.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/PartyBeaconHost.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/PartyBeaconState.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/PartyBeaconState.h index 2f1a08d21aea..1c92e05d67c4 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/PartyBeaconState.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/PartyBeaconState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/VoiceEngineImpl.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/VoiceEngineImpl.h index df1110e44ceb..db281a99a737 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/VoiceEngineImpl.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/VoiceEngineImpl.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/VoiceInterfaceImpl.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/VoiceInterfaceImpl.h index 887c75f0c484..60ee46f66bf1 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/VoiceInterfaceImpl.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/VoiceInterfaceImpl.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/VoicePacketBuffer.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/VoicePacketBuffer.h index b5fd4851f6f1..e33f8d26db57 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/VoicePacketBuffer.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/VoicePacketBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/VoicePacketImpl.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/VoicePacketImpl.h index 1dd2f8c1dc86..81ab403f8348 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/VoicePacketImpl.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/VoicePacketImpl.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/VoipListenerSynthComponent.h b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/VoipListenerSynthComponent.h index 6d690a4bec46..d9f8ff7305fa 100644 --- a/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/VoipListenerSynthComponent.h +++ b/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/VoipListenerSynthComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Performance/PerformanceMonitor/Source/PerformanceMonitor/PerformanceMonitor.Build.cs b/Engine/Plugins/Performance/PerformanceMonitor/Source/PerformanceMonitor/PerformanceMonitor.Build.cs index f609c0f0c477..044f7df4d47b 100644 --- a/Engine/Plugins/Performance/PerformanceMonitor/Source/PerformanceMonitor/PerformanceMonitor.Build.cs +++ b/Engine/Plugins/Performance/PerformanceMonitor/Source/PerformanceMonitor/PerformanceMonitor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Performance/PerformanceMonitor/Source/PerformanceMonitor/Private/PerformanceMonitor.cpp b/Engine/Plugins/Performance/PerformanceMonitor/Source/PerformanceMonitor/Private/PerformanceMonitor.cpp index 6cc40a4640ee..557f0d24eb17 100644 --- a/Engine/Plugins/Performance/PerformanceMonitor/Source/PerformanceMonitor/Private/PerformanceMonitor.cpp +++ b/Engine/Plugins/Performance/PerformanceMonitor/Source/PerformanceMonitor/Private/PerformanceMonitor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //#include "OrionGame.h" #include "PerformanceMonitor.h" diff --git a/Engine/Plugins/Performance/PerformanceMonitor/Source/PerformanceMonitor/Private/PerformanceMonitor.h b/Engine/Plugins/Performance/PerformanceMonitor/Source/PerformanceMonitor/Private/PerformanceMonitor.h index 0c24ebbca6a7..9e04031f8dea 100644 --- a/Engine/Plugins/Performance/PerformanceMonitor/Source/PerformanceMonitor/Private/PerformanceMonitor.h +++ b/Engine/Plugins/Performance/PerformanceMonitor/Source/PerformanceMonitor/Private/PerformanceMonitor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Portal/LauncherChunkInstaller/Source/LauncherChunkInstaller/LauncherChunkInstaller.Build.cs b/Engine/Plugins/Portal/LauncherChunkInstaller/Source/LauncherChunkInstaller/LauncherChunkInstaller.Build.cs index 30c46924cb4d..a93537ef68ae 100644 --- a/Engine/Plugins/Portal/LauncherChunkInstaller/Source/LauncherChunkInstaller/LauncherChunkInstaller.Build.cs +++ b/Engine/Plugins/Portal/LauncherChunkInstaller/Source/LauncherChunkInstaller/LauncherChunkInstaller.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Portal/LauncherChunkInstaller/Source/LauncherChunkInstaller/Private/LauncherChunkInstaller.cpp b/Engine/Plugins/Portal/LauncherChunkInstaller/Source/LauncherChunkInstaller/Private/LauncherChunkInstaller.cpp index 505435a3f8d0..e6872a700777 100644 --- a/Engine/Plugins/Portal/LauncherChunkInstaller/Source/LauncherChunkInstaller/Private/LauncherChunkInstaller.cpp +++ b/Engine/Plugins/Portal/LauncherChunkInstaller/Source/LauncherChunkInstaller/Private/LauncherChunkInstaller.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LauncherChunkInstaller.h" #include "HAL/FileManager.h" diff --git a/Engine/Plugins/Portal/LauncherChunkInstaller/Source/LauncherChunkInstaller/Public/LauncherChunkInstaller.h b/Engine/Plugins/Portal/LauncherChunkInstaller/Source/LauncherChunkInstaller/Public/LauncherChunkInstaller.h index f8cbbcd83521..040d3138917a 100644 --- a/Engine/Plugins/Portal/LauncherChunkInstaller/Source/LauncherChunkInstaller/Public/LauncherChunkInstaller.h +++ b/Engine/Plugins/Portal/LauncherChunkInstaller/Source/LauncherChunkInstaller/Public/LauncherChunkInstaller.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Advertising/IOSTapJoy/Source/IOSTapJoy/IOSTapJoy.Build.cs b/Engine/Plugins/Runtime/Advertising/IOSTapJoy/Source/IOSTapJoy/IOSTapJoy.Build.cs index 42c65f951921..8c1f85ac385a 100644 --- a/Engine/Plugins/Runtime/Advertising/IOSTapJoy/Source/IOSTapJoy/IOSTapJoy.Build.cs +++ b/Engine/Plugins/Runtime/Advertising/IOSTapJoy/Source/IOSTapJoy/IOSTapJoy.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/Advertising/IOSTapJoy/Source/IOSTapJoy/Private/IOSTapJoy.cpp b/Engine/Plugins/Runtime/Advertising/IOSTapJoy/Source/IOSTapJoy/Private/IOSTapJoy.cpp index 3ceedbfb6db5..105f57a06410 100644 --- a/Engine/Plugins/Runtime/Advertising/IOSTapJoy/Source/IOSTapJoy/Private/IOSTapJoy.cpp +++ b/Engine/Plugins/Runtime/Advertising/IOSTapJoy/Source/IOSTapJoy/Private/IOSTapJoy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Interfaces/IAdvertisingProvider.h" diff --git a/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/AdjustEditor.Build.cs b/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/AdjustEditor.Build.cs index 6304bebeb685..d605682cfbe2 100644 --- a/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/AdjustEditor.Build.cs +++ b/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/AdjustEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Classes/AdjustSettings.h b/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Classes/AdjustSettings.h index ccab78bd0b1b..5a3c828298ca 100644 --- a/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Classes/AdjustSettings.h +++ b/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Classes/AdjustSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Private/AdjustEditor.cpp b/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Private/AdjustEditor.cpp index 43b586346c76..2dd4fbbedf46 100644 --- a/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Private/AdjustEditor.cpp +++ b/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Private/AdjustEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AdjustEditor.h" diff --git a/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Private/AdjustEditorPrivatePCH.h b/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Private/AdjustEditorPrivatePCH.h index 5eaf222155d8..c2338d5167fe 100644 --- a/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Private/AdjustEditorPrivatePCH.h +++ b/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Private/AdjustEditorPrivatePCH.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // You should place include statements to your module's private header files here. You only need to // add includes for headers that are used in most of your module's source files though. diff --git a/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Public/AdjustEditor.h b/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Public/AdjustEditor.h index 82ae56adf90c..e8a7b1d62b96 100644 --- a/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Public/AdjustEditor.h +++ b/Engine/Plugins/Runtime/Analytics/Adjust/Source/AdjustEditor/Public/AdjustEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Modules/ModuleInterface.h" diff --git a/Engine/Plugins/Runtime/Analytics/Adjust/Source/AndroidAdjust/AndroidAdjust.Build.cs b/Engine/Plugins/Runtime/Analytics/Adjust/Source/AndroidAdjust/AndroidAdjust.Build.cs index 78e62bbf6b2d..ec8f122261db 100644 --- a/Engine/Plugins/Runtime/Analytics/Adjust/Source/AndroidAdjust/AndroidAdjust.Build.cs +++ b/Engine/Plugins/Runtime/Analytics/Adjust/Source/AndroidAdjust/AndroidAdjust.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; diff --git a/Engine/Plugins/Runtime/Analytics/Adjust/Source/AndroidAdjust/Private/AndroidAdjust.cpp b/Engine/Plugins/Runtime/Analytics/Adjust/Source/AndroidAdjust/Private/AndroidAdjust.cpp index f94f5a8ab112..02bbcfda877f 100644 --- a/Engine/Plugins/Runtime/Analytics/Adjust/Source/AndroidAdjust/Private/AndroidAdjust.cpp +++ b/Engine/Plugins/Runtime/Analytics/Adjust/Source/AndroidAdjust/Private/AndroidAdjust.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AndroidAdjust.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Runtime/Analytics/Adjust/Source/AndroidAdjust/Private/AndroidAdjustPrivatePCH.h b/Engine/Plugins/Runtime/Analytics/Adjust/Source/AndroidAdjust/Private/AndroidAdjustPrivatePCH.h index d0e1f7fc7015..e6400957a9d4 100644 --- a/Engine/Plugins/Runtime/Analytics/Adjust/Source/AndroidAdjust/Private/AndroidAdjustPrivatePCH.h +++ b/Engine/Plugins/Runtime/Analytics/Adjust/Source/AndroidAdjust/Private/AndroidAdjustPrivatePCH.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/Analytics/Adjust/Source/AndroidAdjust/Private/AndroidAdjustProvider.h b/Engine/Plugins/Runtime/Analytics/Adjust/Source/AndroidAdjust/Private/AndroidAdjustProvider.h index e20ae1d428a1..1b2db141ebad 100644 --- a/Engine/Plugins/Runtime/Analytics/Adjust/Source/AndroidAdjust/Private/AndroidAdjustProvider.h +++ b/Engine/Plugins/Runtime/Analytics/Adjust/Source/AndroidAdjust/Private/AndroidAdjustProvider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Analytics/Adjust/Source/AndroidAdjust/Public/AndroidAdjust.h b/Engine/Plugins/Runtime/Analytics/Adjust/Source/AndroidAdjust/Public/AndroidAdjust.h index bea9ccabf242..731022070098 100644 --- a/Engine/Plugins/Runtime/Analytics/Adjust/Source/AndroidAdjust/Public/AndroidAdjust.h +++ b/Engine/Plugins/Runtime/Analytics/Adjust/Source/AndroidAdjust/Public/AndroidAdjust.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Analytics/Adjust/Source/IOSAdjust/IOSAdjust.Build.cs b/Engine/Plugins/Runtime/Analytics/Adjust/Source/IOSAdjust/IOSAdjust.Build.cs index ee12c47c621b..1e8a284dd307 100644 --- a/Engine/Plugins/Runtime/Analytics/Adjust/Source/IOSAdjust/IOSAdjust.Build.cs +++ b/Engine/Plugins/Runtime/Analytics/Adjust/Source/IOSAdjust/IOSAdjust.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; diff --git a/Engine/Plugins/Runtime/Analytics/Adjust/Source/IOSAdjust/Private/IOSAdjust.cpp b/Engine/Plugins/Runtime/Analytics/Adjust/Source/IOSAdjust/Private/IOSAdjust.cpp index 73b23171abe4..760905bbf3a4 100644 --- a/Engine/Plugins/Runtime/Analytics/Adjust/Source/IOSAdjust/Private/IOSAdjust.cpp +++ b/Engine/Plugins/Runtime/Analytics/Adjust/Source/IOSAdjust/Private/IOSAdjust.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOSAdjust.h" #include "IOSAdjustPrivatePCH.h" diff --git a/Engine/Plugins/Runtime/Analytics/Adjust/Source/IOSAdjust/Private/IOSAdjustPrivatePCH.h b/Engine/Plugins/Runtime/Analytics/Adjust/Source/IOSAdjust/Private/IOSAdjustPrivatePCH.h index 9d90197ab6e2..a345d3f646c0 100644 --- a/Engine/Plugins/Runtime/Analytics/Adjust/Source/IOSAdjust/Private/IOSAdjustPrivatePCH.h +++ b/Engine/Plugins/Runtime/Analytics/Adjust/Source/IOSAdjust/Private/IOSAdjustPrivatePCH.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/Analytics/Adjust/Source/IOSAdjust/Private/IOSAdjustProvider.h b/Engine/Plugins/Runtime/Analytics/Adjust/Source/IOSAdjust/Private/IOSAdjustProvider.h index f739f3628c06..be767ed45723 100644 --- a/Engine/Plugins/Runtime/Analytics/Adjust/Source/IOSAdjust/Private/IOSAdjustProvider.h +++ b/Engine/Plugins/Runtime/Analytics/Adjust/Source/IOSAdjust/Private/IOSAdjustProvider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Analytics/Adjust/Source/IOSAdjust/Public/IOSAdjust.h b/Engine/Plugins/Runtime/Analytics/Adjust/Source/IOSAdjust/Public/IOSAdjust.h index e7f301e27c2e..1d1048bf4293 100644 --- a/Engine/Plugins/Runtime/Analytics/Adjust/Source/IOSAdjust/Public/IOSAdjust.h +++ b/Engine/Plugins/Runtime/Analytics/Adjust/Source/IOSAdjust/Public/IOSAdjust.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.Build.cs b/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.Build.cs index 84b2b0f2bd31..357279953963 100644 --- a/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.Build.cs +++ b/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h b/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h index 71cbbac8c304..425dd40021d7 100644 --- a/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h +++ b/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Private/AnalyticsBlueprintLibrary.cpp b/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Private/AnalyticsBlueprintLibrary.cpp index 7ac3949a2ded..1847a8707479 100644 --- a/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Private/AnalyticsBlueprintLibrary.cpp +++ b/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Private/AnalyticsBlueprintLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnalyticsBlueprintLibrary.h" #include "AnalyticsEventAttribute.h" diff --git a/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Private/AnalyticsBlueprintLibraryModule.cpp b/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Private/AnalyticsBlueprintLibraryModule.cpp index ee22ad2c7958..316f36b62b2e 100644 --- a/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Private/AnalyticsBlueprintLibraryModule.cpp +++ b/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Private/AnalyticsBlueprintLibraryModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnalyticsBlueprintLibraryModule.h" diff --git a/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Public/AnalyticsBlueprintLibraryModule.h b/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Public/AnalyticsBlueprintLibraryModule.h index 6f76182fdc18..d0b9ee98d594 100644 --- a/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Public/AnalyticsBlueprintLibraryModule.h +++ b/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Public/AnalyticsBlueprintLibraryModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnaltyicsMulticastEditor/AnalyticsMulticastEditor.Build.cs b/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnaltyicsMulticastEditor/AnalyticsMulticastEditor.Build.cs index f6e4b6b9e956..4a478c6c4365 100644 --- a/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnaltyicsMulticastEditor/AnalyticsMulticastEditor.Build.cs +++ b/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnaltyicsMulticastEditor/AnalyticsMulticastEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnaltyicsMulticastEditor/Classes/AnalyticsMulticastSettings.h b/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnaltyicsMulticastEditor/Classes/AnalyticsMulticastSettings.h index ae9a850d1c35..82a1fca59051 100644 --- a/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnaltyicsMulticastEditor/Classes/AnalyticsMulticastSettings.h +++ b/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnaltyicsMulticastEditor/Classes/AnalyticsMulticastSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnaltyicsMulticastEditor/Private/AnalyticsMulticastEditor.cpp b/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnaltyicsMulticastEditor/Private/AnalyticsMulticastEditor.cpp index fe4c07e1834e..0dc7b9ae54c9 100644 --- a/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnaltyicsMulticastEditor/Private/AnalyticsMulticastEditor.cpp +++ b/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnaltyicsMulticastEditor/Private/AnalyticsMulticastEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnalyticsMulticastEditor.h" diff --git a/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnaltyicsMulticastEditor/Public/AnalyticsMulticastEditor.h b/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnaltyicsMulticastEditor/Public/AnalyticsMulticastEditor.h index 64b123331329..606cbb79f254 100644 --- a/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnaltyicsMulticastEditor/Public/AnalyticsMulticastEditor.h +++ b/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnaltyicsMulticastEditor/Public/AnalyticsMulticastEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnalyticsMulticast/AnalyticsMulticast.Build.cs b/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnalyticsMulticast/AnalyticsMulticast.Build.cs index 8aae270e6f48..7827ee405215 100644 --- a/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnalyticsMulticast/AnalyticsMulticast.Build.cs +++ b/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnalyticsMulticast/AnalyticsMulticast.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnalyticsMulticast/Private/AnalyticsMulticast.cpp b/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnalyticsMulticast/Private/AnalyticsMulticast.cpp index 778ae29b6a87..337a29f159cb 100644 --- a/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnalyticsMulticast/Private/AnalyticsMulticast.cpp +++ b/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnalyticsMulticast/Private/AnalyticsMulticast.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnalyticsMulticast.h" #include "AnalyticsEventAttribute.h" diff --git a/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnalyticsMulticast/Public/AnalyticsMulticast.h b/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnalyticsMulticast/Public/AnalyticsMulticast.h index 4d780a797d7b..223c9021a3b0 100644 --- a/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnalyticsMulticast/Public/AnalyticsMulticast.h +++ b/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/Source/AnalyticsMulticast/Public/AnalyticsMulticast.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Analytics/Apsalar/Source/ApsalarEditor/ApsalarEditor.Build.cs b/Engine/Plugins/Runtime/Analytics/Apsalar/Source/ApsalarEditor/ApsalarEditor.Build.cs index f90d367e6193..9fb99a9e7b96 100644 --- a/Engine/Plugins/Runtime/Analytics/Apsalar/Source/ApsalarEditor/ApsalarEditor.Build.cs +++ b/Engine/Plugins/Runtime/Analytics/Apsalar/Source/ApsalarEditor/ApsalarEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Runtime/Analytics/Apsalar/Source/ApsalarEditor/Classes/ApsalarSettings.h b/Engine/Plugins/Runtime/Analytics/Apsalar/Source/ApsalarEditor/Classes/ApsalarSettings.h index ba7bfc9e4cb6..569de34e47fd 100644 --- a/Engine/Plugins/Runtime/Analytics/Apsalar/Source/ApsalarEditor/Classes/ApsalarSettings.h +++ b/Engine/Plugins/Runtime/Analytics/Apsalar/Source/ApsalarEditor/Classes/ApsalarSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Analytics/Apsalar/Source/ApsalarEditor/Private/ApsalarEditor.cpp b/Engine/Plugins/Runtime/Analytics/Apsalar/Source/ApsalarEditor/Private/ApsalarEditor.cpp index 531dc0c2e660..67e52e17ee71 100644 --- a/Engine/Plugins/Runtime/Analytics/Apsalar/Source/ApsalarEditor/Private/ApsalarEditor.cpp +++ b/Engine/Plugins/Runtime/Analytics/Apsalar/Source/ApsalarEditor/Private/ApsalarEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ApsalarEditor.h" diff --git a/Engine/Plugins/Runtime/Analytics/Apsalar/Source/ApsalarEditor/Public/ApsalarEditor.h b/Engine/Plugins/Runtime/Analytics/Apsalar/Source/ApsalarEditor/Public/ApsalarEditor.h index 93282c5fa04d..bc08a9958e78 100644 --- a/Engine/Plugins/Runtime/Analytics/Apsalar/Source/ApsalarEditor/Public/ApsalarEditor.h +++ b/Engine/Plugins/Runtime/Analytics/Apsalar/Source/ApsalarEditor/Public/ApsalarEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Analytics/Apsalar/Source/IOSApsalar/IOSApsalar.Build.cs b/Engine/Plugins/Runtime/Analytics/Apsalar/Source/IOSApsalar/IOSApsalar.Build.cs index 4eb5cd72b9aa..24b7e0c7a204 100644 --- a/Engine/Plugins/Runtime/Analytics/Apsalar/Source/IOSApsalar/IOSApsalar.Build.cs +++ b/Engine/Plugins/Runtime/Analytics/Apsalar/Source/IOSApsalar/IOSApsalar.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/Analytics/Apsalar/Source/IOSApsalar/Private/IOSApsalar.cpp b/Engine/Plugins/Runtime/Analytics/Apsalar/Source/IOSApsalar/Private/IOSApsalar.cpp index 7abc5432394e..a652dded552d 100644 --- a/Engine/Plugins/Runtime/Analytics/Apsalar/Source/IOSApsalar/Private/IOSApsalar.cpp +++ b/Engine/Plugins/Runtime/Analytics/Apsalar/Source/IOSApsalar/Private/IOSApsalar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOSApsalar.h" #include "IOSApsalarProvider.h" diff --git a/Engine/Plugins/Runtime/Analytics/Apsalar/Source/IOSApsalar/Private/IOSApsalarProvider.h b/Engine/Plugins/Runtime/Analytics/Apsalar/Source/IOSApsalar/Private/IOSApsalarProvider.h index 9ee1a498e1c2..cf5c3deef4a0 100644 --- a/Engine/Plugins/Runtime/Analytics/Apsalar/Source/IOSApsalar/Private/IOSApsalarProvider.h +++ b/Engine/Plugins/Runtime/Analytics/Apsalar/Source/IOSApsalar/Private/IOSApsalarProvider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Analytics/Apsalar/Source/IOSApsalar/Public/IOSApsalar.h b/Engine/Plugins/Runtime/Analytics/Apsalar/Source/IOSApsalar/Public/IOSApsalar.h index 0c7798c576ff..7d7b352e3faa 100644 --- a/Engine/Plugins/Runtime/Analytics/Apsalar/Source/IOSApsalar/Public/IOSApsalar.h +++ b/Engine/Plugins/Runtime/Analytics/Apsalar/Source/IOSApsalar/Public/IOSApsalar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Analytics/FileLogging/Source/FileLogging/FileLogging.Build.cs b/Engine/Plugins/Runtime/Analytics/FileLogging/Source/FileLogging/FileLogging.Build.cs index 19bd8228fee3..554b44aa6d99 100644 --- a/Engine/Plugins/Runtime/Analytics/FileLogging/Source/FileLogging/FileLogging.Build.cs +++ b/Engine/Plugins/Runtime/Analytics/FileLogging/Source/FileLogging/FileLogging.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/Analytics/FileLogging/Source/FileLogging/Private/FileLogging.cpp b/Engine/Plugins/Runtime/Analytics/FileLogging/Source/FileLogging/Private/FileLogging.cpp index 3e7f35ac02fd..5e68aa2853a1 100644 --- a/Engine/Plugins/Runtime/Analytics/FileLogging/Source/FileLogging/Private/FileLogging.cpp +++ b/Engine/Plugins/Runtime/Analytics/FileLogging/Source/FileLogging/Private/FileLogging.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FileLogging.h" #include "AnalyticsEventAttribute.h" diff --git a/Engine/Plugins/Runtime/Analytics/FileLogging/Source/FileLogging/Private/FileLoggingProvider.h b/Engine/Plugins/Runtime/Analytics/FileLogging/Source/FileLogging/Private/FileLoggingProvider.h index cf5f7f575427..8ea0c4c0a14a 100644 --- a/Engine/Plugins/Runtime/Analytics/FileLogging/Source/FileLogging/Private/FileLoggingProvider.h +++ b/Engine/Plugins/Runtime/Analytics/FileLogging/Source/FileLogging/Private/FileLoggingProvider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Analytics/FileLogging/Source/FileLogging/Public/FileLogging.h b/Engine/Plugins/Runtime/Analytics/FileLogging/Source/FileLogging/Public/FileLogging.h index c3bd4780f0bf..1fd7b8ffd649 100644 --- a/Engine/Plugins/Runtime/Analytics/FileLogging/Source/FileLogging/Public/FileLogging.h +++ b/Engine/Plugins/Runtime/Analytics/FileLogging/Source/FileLogging/Public/FileLogging.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Analytics/Flurry/Source/FlurryEditor/Classes/FlurrySettings.h b/Engine/Plugins/Runtime/Analytics/Flurry/Source/FlurryEditor/Classes/FlurrySettings.h index d803498336ab..82fcd70f13d9 100644 --- a/Engine/Plugins/Runtime/Analytics/Flurry/Source/FlurryEditor/Classes/FlurrySettings.h +++ b/Engine/Plugins/Runtime/Analytics/Flurry/Source/FlurryEditor/Classes/FlurrySettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Analytics/Flurry/Source/FlurryEditor/FlurryEditor.Build.cs b/Engine/Plugins/Runtime/Analytics/Flurry/Source/FlurryEditor/FlurryEditor.Build.cs index 2014ae28f4a6..a45fde90e134 100644 --- a/Engine/Plugins/Runtime/Analytics/Flurry/Source/FlurryEditor/FlurryEditor.Build.cs +++ b/Engine/Plugins/Runtime/Analytics/Flurry/Source/FlurryEditor/FlurryEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Runtime/Analytics/Flurry/Source/FlurryEditor/Private/FlurryEditor.cpp b/Engine/Plugins/Runtime/Analytics/Flurry/Source/FlurryEditor/Private/FlurryEditor.cpp index 165e55241491..964af4f033b6 100644 --- a/Engine/Plugins/Runtime/Analytics/Flurry/Source/FlurryEditor/Private/FlurryEditor.cpp +++ b/Engine/Plugins/Runtime/Analytics/Flurry/Source/FlurryEditor/Private/FlurryEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FlurryEditor.h" diff --git a/Engine/Plugins/Runtime/Analytics/Flurry/Source/FlurryEditor/Public/FlurryEditor.h b/Engine/Plugins/Runtime/Analytics/Flurry/Source/FlurryEditor/Public/FlurryEditor.h index c5a37cacb9c4..26c43960ffa1 100644 --- a/Engine/Plugins/Runtime/Analytics/Flurry/Source/FlurryEditor/Public/FlurryEditor.h +++ b/Engine/Plugins/Runtime/Analytics/Flurry/Source/FlurryEditor/Public/FlurryEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Analytics/Flurry/Source/IOSFlurry/Source/IOSFlurry/IOSFlurry.Build.cs b/Engine/Plugins/Runtime/Analytics/Flurry/Source/IOSFlurry/Source/IOSFlurry/IOSFlurry.Build.cs index 2fb890e225cb..6e9f91c30718 100644 --- a/Engine/Plugins/Runtime/Analytics/Flurry/Source/IOSFlurry/Source/IOSFlurry/IOSFlurry.Build.cs +++ b/Engine/Plugins/Runtime/Analytics/Flurry/Source/IOSFlurry/Source/IOSFlurry/IOSFlurry.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/Analytics/Flurry/Source/IOSFlurry/Source/IOSFlurry/Private/IOSFlurry.cpp b/Engine/Plugins/Runtime/Analytics/Flurry/Source/IOSFlurry/Source/IOSFlurry/Private/IOSFlurry.cpp index 536550ebdf83..d9a86b251cc1 100644 --- a/Engine/Plugins/Runtime/Analytics/Flurry/Source/IOSFlurry/Source/IOSFlurry/Private/IOSFlurry.cpp +++ b/Engine/Plugins/Runtime/Analytics/Flurry/Source/IOSFlurry/Source/IOSFlurry/Private/IOSFlurry.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOSFlurry.h" #include "IOSFlurryProvider.h" diff --git a/Engine/Plugins/Runtime/Analytics/Flurry/Source/IOSFlurry/Source/IOSFlurry/Private/IOSFlurryProvider.h b/Engine/Plugins/Runtime/Analytics/Flurry/Source/IOSFlurry/Source/IOSFlurry/Private/IOSFlurryProvider.h index 6e54ad7ee714..ff7adce0d986 100644 --- a/Engine/Plugins/Runtime/Analytics/Flurry/Source/IOSFlurry/Source/IOSFlurry/Private/IOSFlurryProvider.h +++ b/Engine/Plugins/Runtime/Analytics/Flurry/Source/IOSFlurry/Source/IOSFlurry/Private/IOSFlurryProvider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Analytics/Flurry/Source/IOSFlurry/Source/IOSFlurry/Public/IOSFlurry.h b/Engine/Plugins/Runtime/Analytics/Flurry/Source/IOSFlurry/Source/IOSFlurry/Public/IOSFlurry.h index 02e6aa0e43f3..71b2d2522118 100644 --- a/Engine/Plugins/Runtime/Analytics/Flurry/Source/IOSFlurry/Source/IOSFlurry/Public/IOSFlurry.h +++ b/Engine/Plugins/Runtime/Analytics/Flurry/Source/IOSFlurry/Source/IOSFlurry/Public/IOSFlurry.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.Build.cs b/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.Build.cs index ae259dc8de67..f53f1128565e 100644 --- a/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.Build.cs +++ b/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Private/AndroidDeviceProfileMatchingRules.h b/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Private/AndroidDeviceProfileMatchingRules.h index 9200e75d6e8c..cbc2cf5a99e7 100644 --- a/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Private/AndroidDeviceProfileMatchingRules.h +++ b/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Private/AndroidDeviceProfileMatchingRules.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Private/AndroidDeviceProfileSelector.cpp b/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Private/AndroidDeviceProfileSelector.cpp index d03a11f78a53..4408d2b0af58 100644 --- a/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Private/AndroidDeviceProfileSelector.cpp +++ b/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Private/AndroidDeviceProfileSelector.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AndroidDeviceProfileSelector.h" #include "AndroidDeviceProfileMatchingRules.h" diff --git a/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Private/AndroidDeviceProfileSelectorModule.cpp b/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Private/AndroidDeviceProfileSelectorModule.cpp index 279a4e1f7436..6a867b58edf3 100644 --- a/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Private/AndroidDeviceProfileSelectorModule.cpp +++ b/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Private/AndroidDeviceProfileSelectorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AndroidDeviceProfileSelectorModule.h" #include "AndroidDeviceProfileSelector.h" diff --git a/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Private/AndroidDeviceProfileSelectorModule.h b/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Private/AndroidDeviceProfileSelectorModule.h index ded2014ff896..ef23be18ba8a 100644 --- a/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Private/AndroidDeviceProfileSelectorModule.h +++ b/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Private/AndroidDeviceProfileSelectorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Public/AndroidDeviceProfileSelector.h b/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Public/AndroidDeviceProfileSelector.h index 04133ccbbb6d..9144d2e7c1e1 100644 --- a/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Public/AndroidDeviceProfileSelector.h +++ b/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Public/AndroidDeviceProfileSelector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Public/AndroidJavaSurfaceViewDevices.h b/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Public/AndroidJavaSurfaceViewDevices.h index 4937cd2921cd..b534d9ba84d2 100644 --- a/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Public/AndroidJavaSurfaceViewDevices.h +++ b/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelector/Public/AndroidJavaSurfaceViewDevices.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelectorRuntime/AndroidDeviceProfileSelectorRuntime.Build.cs b/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelectorRuntime/AndroidDeviceProfileSelectorRuntime.Build.cs index 39a8d6254667..8fa228fcd306 100644 --- a/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelectorRuntime/AndroidDeviceProfileSelectorRuntime.Build.cs +++ b/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelectorRuntime/AndroidDeviceProfileSelectorRuntime.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelectorRuntime/Private/AndroidDeviceProfileSelectorRuntimeModule.cpp b/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelectorRuntime/Private/AndroidDeviceProfileSelectorRuntimeModule.cpp index 4f0c12984c1b..e2c634af14f0 100644 --- a/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelectorRuntime/Private/AndroidDeviceProfileSelectorRuntimeModule.cpp +++ b/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelectorRuntime/Private/AndroidDeviceProfileSelectorRuntimeModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.AndroidDeviceProfileSelector +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.AndroidDeviceProfileSelector #include "AndroidDeviceProfileSelectorRuntimeModule.h" #include "AndroidDeviceProfileSelectorRuntime.h" diff --git a/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelectorRuntime/Private/AndroidDeviceProfileSelectorRuntimeModule.h b/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelectorRuntime/Private/AndroidDeviceProfileSelectorRuntimeModule.h index fde219069238..697651149fc4 100644 --- a/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelectorRuntime/Private/AndroidDeviceProfileSelectorRuntimeModule.h +++ b/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelectorRuntime/Private/AndroidDeviceProfileSelectorRuntimeModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelectorRuntime/Public/AndroidDeviceProfileSelectorRuntime.h b/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelectorRuntime/Public/AndroidDeviceProfileSelectorRuntime.h index 64660976e0bf..d50e879172eb 100644 --- a/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelectorRuntime/Public/AndroidDeviceProfileSelectorRuntime.h +++ b/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileSelectorRuntime/Public/AndroidDeviceProfileSelectorRuntime.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AndroidMoviePlayer/Source/AndroidMoviePlayer/AndroidMoviePlayer.Build.cs b/Engine/Plugins/Runtime/AndroidMoviePlayer/Source/AndroidMoviePlayer/AndroidMoviePlayer.Build.cs index df7a6636d797..b59af23a9016 100644 --- a/Engine/Plugins/Runtime/AndroidMoviePlayer/Source/AndroidMoviePlayer/AndroidMoviePlayer.Build.cs +++ b/Engine/Plugins/Runtime/AndroidMoviePlayer/Source/AndroidMoviePlayer/AndroidMoviePlayer.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/AndroidMoviePlayer/Source/AndroidMoviePlayer/Private/AndroidMoviePlayer.cpp b/Engine/Plugins/Runtime/AndroidMoviePlayer/Source/AndroidMoviePlayer/Private/AndroidMoviePlayer.cpp index b84502fca800..533a9db9ab16 100644 --- a/Engine/Plugins/Runtime/AndroidMoviePlayer/Source/AndroidMoviePlayer/Private/AndroidMoviePlayer.cpp +++ b/Engine/Plugins/Runtime/AndroidMoviePlayer/Source/AndroidMoviePlayer/Private/AndroidMoviePlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AndroidMoviePlayer.h" #include "AndroidMovieStreamer.h" diff --git a/Engine/Plugins/Runtime/AndroidMoviePlayer/Source/AndroidMoviePlayer/Private/AndroidMovieStreamer.cpp b/Engine/Plugins/Runtime/AndroidMoviePlayer/Source/AndroidMoviePlayer/Private/AndroidMovieStreamer.cpp index 27f00bc15348..4bfe1389cd92 100644 --- a/Engine/Plugins/Runtime/AndroidMoviePlayer/Source/AndroidMoviePlayer/Private/AndroidMovieStreamer.cpp +++ b/Engine/Plugins/Runtime/AndroidMoviePlayer/Source/AndroidMoviePlayer/Private/AndroidMovieStreamer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AndroidMovieStreamer.h" diff --git a/Engine/Plugins/Runtime/AndroidMoviePlayer/Source/AndroidMoviePlayer/Private/AndroidMovieStreamer.h b/Engine/Plugins/Runtime/AndroidMoviePlayer/Source/AndroidMoviePlayer/Private/AndroidMovieStreamer.h index 1553fb83586b..07c424fd0a37 100644 --- a/Engine/Plugins/Runtime/AndroidMoviePlayer/Source/AndroidMoviePlayer/Private/AndroidMovieStreamer.h +++ b/Engine/Plugins/Runtime/AndroidMoviePlayer/Source/AndroidMoviePlayer/Private/AndroidMovieStreamer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AndroidMoviePlayer/Source/AndroidMoviePlayer/Public/AndroidMoviePlayer.h b/Engine/Plugins/Runtime/AndroidMoviePlayer/Source/AndroidMoviePlayer/Public/AndroidMoviePlayer.h index 99e692fd54bb..b31114f89413 100644 --- a/Engine/Plugins/Runtime/AndroidMoviePlayer/Source/AndroidMoviePlayer/Public/AndroidMoviePlayer.h +++ b/Engine/Plugins/Runtime/AndroidMoviePlayer/Source/AndroidMoviePlayer/Public/AndroidMoviePlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AnimDistanceMatching/Source/AnimDistanceMatching/AnimDistanceMatching.Build.cs b/Engine/Plugins/Runtime/AnimDistanceMatching/Source/AnimDistanceMatching/AnimDistanceMatching.Build.cs index f188cb0c3b7d..0a6dbb65674d 100644 --- a/Engine/Plugins/Runtime/AnimDistanceMatching/Source/AnimDistanceMatching/AnimDistanceMatching.Build.cs +++ b/Engine/Plugins/Runtime/AnimDistanceMatching/Source/AnimDistanceMatching/AnimDistanceMatching.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/AnimDistanceMatching/Source/AnimDistanceMatching/Private/AnimDistanceMatching.cpp b/Engine/Plugins/Runtime/AnimDistanceMatching/Source/AnimDistanceMatching/Private/AnimDistanceMatching.cpp index b38ff149b0d9..20016dd9c06f 100644 --- a/Engine/Plugins/Runtime/AnimDistanceMatching/Source/AnimDistanceMatching/Private/AnimDistanceMatching.cpp +++ b/Engine/Plugins/Runtime/AnimDistanceMatching/Source/AnimDistanceMatching/Private/AnimDistanceMatching.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Runtime/AnimDistanceMatching/Source/AnimDistanceMatching/Public/IAnimDistanceMatching.h b/Engine/Plugins/Runtime/AnimDistanceMatching/Source/AnimDistanceMatching/Public/IAnimDistanceMatching.h index 911f022c002f..f76af5749744 100644 --- a/Engine/Plugins/Runtime/AnimDistanceMatching/Source/AnimDistanceMatching/Public/IAnimDistanceMatching.h +++ b/Engine/Plugins/Runtime/AnimDistanceMatching/Source/AnimDistanceMatching/Public/IAnimDistanceMatching.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/AnimationBudgetAllocator.Build.cs b/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/AnimationBudgetAllocator.Build.cs index bfabbbd7bf0a..f43445388a6c 100644 --- a/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/AnimationBudgetAllocator.Build.cs +++ b/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/AnimationBudgetAllocator.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Private/AnimationBudgetAllocator.cpp b/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Private/AnimationBudgetAllocator.cpp index 54daeab9e964..ed2c4862cd68 100644 --- a/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Private/AnimationBudgetAllocator.cpp +++ b/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Private/AnimationBudgetAllocator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationBudgetAllocator.h" #include "Engine/Engine.h" diff --git a/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Private/AnimationBudgetAllocator.h b/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Private/AnimationBudgetAllocator.h index eabd9ba6d9f1..492234422754 100644 --- a/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Private/AnimationBudgetAllocator.h +++ b/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Private/AnimationBudgetAllocator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Private/AnimationBudgetAllocatorModule.cpp b/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Private/AnimationBudgetAllocatorModule.cpp index 991e86d791a2..bee1e638e6c6 100644 --- a/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Private/AnimationBudgetAllocatorModule.cpp +++ b/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Private/AnimationBudgetAllocatorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationBudgetAllocatorModule.h" #include "AnimationBudgetAllocator.h" diff --git a/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Private/AnimationBudgetAllocatorModule.h b/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Private/AnimationBudgetAllocatorModule.h index bf2d7f14b43d..8201ba2e30aa 100644 --- a/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Private/AnimationBudgetAllocatorModule.h +++ b/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Private/AnimationBudgetAllocatorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Private/SkeletalMeshComponentBudgeted.cpp b/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Private/SkeletalMeshComponentBudgeted.cpp index e448bd7bcea7..72a04ee76bd6 100644 --- a/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Private/SkeletalMeshComponentBudgeted.cpp +++ b/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Private/SkeletalMeshComponentBudgeted.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkeletalMeshComponentBudgeted.h" #include "AnimationBudgetAllocator.h" diff --git a/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Public/IAnimationBudgetAllocator.h b/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Public/IAnimationBudgetAllocator.h index c5dc1c6edd24..54580d180ab5 100644 --- a/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Public/IAnimationBudgetAllocator.h +++ b/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Public/IAnimationBudgetAllocator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Public/IAnimationBudgetAllocatorModule.h b/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Public/IAnimationBudgetAllocatorModule.h index 3d052867d207..f02205734d32 100644 --- a/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Public/IAnimationBudgetAllocatorModule.h +++ b/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Public/IAnimationBudgetAllocatorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Public/SkeletalMeshComponentBudgeted.h b/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Public/SkeletalMeshComponentBudgeted.h index 12bf77b79536..29bcc374390f 100644 --- a/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Public/SkeletalMeshComponentBudgeted.h +++ b/Engine/Plugins/Runtime/AnimationBudgetAllocator/Source/AnimationBudgetAllocator/Public/SkeletalMeshComponentBudgeted.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/ApexDestruction.Build.cs b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/ApexDestruction.Build.cs index 11a8d01d5c72..198794f49dd2 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/ApexDestruction.Build.cs +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/ApexDestruction.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/ApexDestructibleAssetImport.cpp b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/ApexDestructibleAssetImport.cpp index 732c957ae2b0..9543485bf3e5 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/ApexDestructibleAssetImport.cpp +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/ApexDestructibleAssetImport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ApexDestructibleAssetImport.cpp: diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/ApexDestructionCustomPayload.cpp b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/ApexDestructionCustomPayload.cpp index d610a427a4af..351c4d8496f1 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/ApexDestructionCustomPayload.cpp +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/ApexDestructionCustomPayload.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ApexDestructionCustomPayload.h" #include "DestructibleComponent.h" @@ -8,7 +8,7 @@ #if WITH_APEX -void FApexDestructionSyncActors::BuildSyncData_AssumesLocked(int32 SceneType, const TArray& ActiveActors) +void FApexDestructionSyncActors::BuildSyncData_AssumesLocked(const TArray& ActiveActors) { //We want to consolidate the transforms so that we update each destructible component once by passing it an array of chunks to update. //This helps avoid a lot of duplicated work like marking render dirty, computing inverse world component, etc... @@ -49,7 +49,7 @@ void FApexDestructionSyncActors::BuildSyncData_AssumesLocked(int32 SceneType, co } -void FApexDestructionSyncActors::FinalizeSync(int32 SceneType) +void FApexDestructionSyncActors::FinalizeSync() { //update each component for (auto It = ComponentUpdateMapping.CreateIterator(); It; ++It) diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/ApexDestructionModule.cpp b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/ApexDestructionModule.cpp index 19fa31b23486..c18a88cd8a46 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/ApexDestructionModule.cpp +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/ApexDestructionModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ApexDestructionModule.h" #include "Modules/ModuleManager.h" @@ -190,7 +190,7 @@ public: } - virtual void OnInitPhys(FPhysScene* PhysScene, EPhysicsSceneType SceneType) + virtual void OnInitPhys(FPhysScene* PhysScene) { #if WITH_APEX //Can't set this flag after scene already created @@ -200,12 +200,11 @@ public: PScene->setFlag(PxSceneFlag::eENABLE_KINEMATIC_PAIRS, true); }*/ - if((PhysScene->HasAsyncScene() && SceneType == PST_Async) || (!PhysScene->HasAsyncScene() && SceneType == PST_Sync)) { // Make sure we use the sync scene for apex world support of destructibles in the async scene - apex::Scene* ApexScene = PhysScene->GetApexScene(PhysScene->HasAsyncScene() ? PST_Async : PST_Sync); + apex::Scene* ApexScene = PhysScene->GetApexScene(); check(ApexScene); - PxScene* SyncPhysXScene = PhysScene->GetPxScene(PST_Sync); + PxScene* SyncPhysXScene = PhysScene->GetPxScene(); check(SyncPhysXScene); check(GApexModuleDestructible); GApexModuleDestructible->setWorldSupportPhysXScene(*ApexScene, SyncPhysXScene); diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/DestructibleActor.cpp b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/DestructibleActor.cpp index 1af4c992936c..3f0a64683e73 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/DestructibleActor.cpp +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/DestructibleActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DestructibleActor.cpp: ADestructibleActor methods. diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/DestructibleComponent.cpp b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/DestructibleComponent.cpp index 6775fec3850d..1c2f4f00e2a0 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/DestructibleComponent.cpp +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/DestructibleComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DestructibleComponent.cpp: UDestructibleComponent methods. @@ -42,7 +42,6 @@ UDestructibleComponent::UDestructibleComponent(const FObjectInitializer& ObjectI bHasCustomNavigableGeometry = EHasCustomNavigableGeometry::Yes; - BodyInstance.SetUseAsyncScene(true); static FName CollisionProfileName(TEXT("Destructible")); SetCollisionProfileName(CollisionProfileName); @@ -327,7 +326,7 @@ void UDestructibleComponent::OnCreatePhysicsState() verify( NvParameterized::setParamU32(*ActorParams,"p3ShapeDescTemplate.queryFilterData.word2", QueryFilterData.Word2 ) ); verify( NvParameterized::setParamU32(*ActorParams,"p3ShapeDescTemplate.queryFilterData.word3", QueryFilterData.Word3 ) ); -#if !WITH_APEIRON && !WITH_IMMEDIATE_PHYSX +#if !WITH_CHAOS && !WITH_IMMEDIATE_PHYSX // Set the PhysX material in the shape descriptor const FPhysicsMaterialHandle_PhysX& MaterialHandle = PhysMat->GetPhysicsMaterial(); if(PxMaterial* PMaterial = MaterialHandle.Material) @@ -377,10 +376,8 @@ void UDestructibleComponent::OnCreatePhysicsState() - // Destructibles are always dynamic or kinematic, and therefore only go into one of the scenes - const uint32 SceneType = BodyInstance.UseAsyncScene(PhysScene) ? PST_Async : PST_Sync; - apex::Scene* ApexScene = PhysScene->GetApexScene(SceneType); - PxScene* PScene = PhysScene->GetPxScene(SceneType); + apex::Scene* ApexScene = PhysScene->GetApexScene(); + PxScene* PScene = PhysScene->GetPxScene(); check(ApexScene); @@ -440,13 +437,12 @@ void UDestructibleComponent::OnDestroyPhysicsState() GPhysCommandHandler->DeferredRelease(ApexDestructibleActor); ApexDestructibleActor = NULL; -#if !WITH_APEIRON && !WITH_IMMEDIATE_PHYSX +#if !WITH_CHAOS && !WITH_IMMEDIATE_PHYSX //Destructible component uses the BodyInstance in PrimitiveComponent in a very dangerous way. It assigns PxRigidDynamic to it as it needs it. //Destructible PxRigidDynamic actors can be deleted from under us as PhysX sees fit. //Ideally we wouldn't ever have a dangling pointer, but in practice this is hard to avoid. //In theory anyone using BodyInstance on a PrimitiveComponent should be using functions like GetBodyInstance - in which case we properly fix up the dangling pointer BodyInstance.ActorHandle.SyncActor = NULL; - BodyInstance.ActorHandle.AsyncActor = NULL; #endif } #endif // #if WITH_APEX @@ -762,8 +758,7 @@ bool UDestructibleComponent::ExecuteOnPhysicsReadOnly(TFunctionRef Func) { FPhysScene* PhysScene = GetWorld()->GetPhysicsScene(); // Destructibles are always dynamic or kinematic, and therefore only go into one of the scenes - const uint32 SceneType = BodyInstance.UseAsyncScene(PhysScene) ? PST_Async : PST_Sync; - PxScene* PScene = PhysScene->GetPxScene(SceneType); + PxScene* PScene = PhysScene->GetPxScene(); SCOPED_SCENE_READ_LOCK(PScene); Func(); @@ -781,9 +776,7 @@ bool UDestructibleComponent::ExecuteOnPhysicsReadWrite(TFunctionRef Func if (ApexDestructibleActor) { FPhysScene* PhysScene = GetWorld()->GetPhysicsScene(); - // Destructibles are always dynamic or kinematic, and therefore only go into one of the scenes - const uint32 SceneType = BodyInstance.UseAsyncScene(PhysScene) ? PST_Async : PST_Sync; - PxScene* PScene = PhysScene->GetPxScene(SceneType); + PxScene* PScene = PhysScene->GetPxScene(); SCOPED_SCENE_WRITE_LOCK(PScene); Func(); @@ -1344,13 +1337,12 @@ void UDestructibleComponent::SetupFakeBodyInstance( physx::PxRigidActor* NewRigi //Ideally we wouldn't ever have a dangling pointer, but in practice this is hard to avoid. //In theory anyone using BodyInstance on a PrimitiveComponent should be using functions like GetBodyInstance - in which case we properly fix up the dangling pointer -#if WITH_APEIRON || WITH_IMMEDIATE_PHYSX +#if WITH_CHAOS || WITH_IMMEDIATE_PHYSX check(PrevState == nullptr); #else if (PrevState != NULL) { PrevState->ActorSync = BodyInstance.ActorHandle.SyncActor; - PrevState->ActorAsync = BodyInstance.ActorHandle.AsyncActor; PrevState->InstanceIndex = BodyInstance.InstanceBodyIndex; } #endif @@ -1358,22 +1350,20 @@ void UDestructibleComponent::SetupFakeBodyInstance( physx::PxRigidActor* NewRigi const UWorld* World = GetWorld(); const FPhysScene* PhysScene = World ? World->GetPhysicsScene() : nullptr; -#if WITH_APEIRON || WITH_IMMEDIATE_PHYSX +#if WITH_CHAOS || WITH_IMMEDIATE_PHYSX check(false); #else - BodyInstance.ActorHandle.SyncActor = BodyInstance.UseAsyncScene(PhysScene) ? NULL : NewRigidActor; - BodyInstance.ActorHandle.AsyncActor = BodyInstance.UseAsyncScene(PhysScene) ? NewRigidActor : NULL; + BodyInstance.ActorHandle.SyncActor = NewRigidActor; #endif BodyInstance.InstanceBodyIndex = InstanceIdx; } void UDestructibleComponent::ResetFakeBodyInstance( FFakeBodyInstanceState& PrevState ) { -#if WITH_APEIRON || WITH_IMMEDIATE_PHYSX +#if WITH_CHAOS || WITH_IMMEDIATE_PHYSX check(false); #else BodyInstance.ActorHandle.SyncActor = PrevState.ActorSync; - BodyInstance.ActorHandle.AsyncActor = PrevState.ActorAsync; #endif BodyInstance.InstanceBodyIndex = PrevState.InstanceIndex; } @@ -1674,7 +1664,7 @@ void UDestructibleComponent::SetMaterial(int32 ElementIndex, UMaterialInterface* if(SimpleMaterial) { -#if WITH_APEIRON || WITH_IMMEDIATE_PHYSX +#if WITH_CHAOS || WITH_IMMEDIATE_PHYSX check(false); #else const FPhysicsMaterialHandle_PhysX& MaterialHandle = SimpleMaterial->GetPhysicsMaterial(); diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/DestructibleFractureSettings.cpp b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/DestructibleFractureSettings.cpp index 740042929266..768b0000813b 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/DestructibleFractureSettings.cpp +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/DestructibleFractureSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DestructibleFractureSettings.h" #include "Materials/Material.h" diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/DestructibleMesh.cpp b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/DestructibleMesh.cpp index a9a522b354eb..1b681b9eecac 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/DestructibleMesh.cpp +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/DestructibleMesh.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DestructibleMesh.cpp: UDestructibleMesh methods. diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/ApexDestructibleAssetImport.h b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/ApexDestructibleAssetImport.h index 91b3f77a1b29..ea4cf41eed24 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/ApexDestructibleAssetImport.h +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/ApexDestructibleAssetImport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/ApexDestructionCustomPayload.h b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/ApexDestructionCustomPayload.h index 016849037d31..7ae847242763 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/ApexDestructionCustomPayload.h +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/ApexDestructionCustomPayload.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -19,9 +19,9 @@ class UDestructibleComponent; struct FApexDestructionSyncActors : public FCustomPhysXSyncActors { - virtual void BuildSyncData_AssumesLocked(int32 SceneType, const TArray& RigidActors) override; + virtual void BuildSyncData_AssumesLocked(const TArray& RigidActors) override; - virtual void FinalizeSync(int32 SceneType) override; + virtual void FinalizeSync() override; private: diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/ApexDestructionModule.h b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/ApexDestructionModule.h index 6658eef7f283..7dbf95246b3a 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/ApexDestructionModule.h +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/ApexDestructionModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleActor.h b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleActor.h index 750a374de284..83591a4d3690 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleActor.h +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleComponent.h b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleComponent.h index f89ee6aa1bd6..8b46e6b7a0ce 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleComponent.h +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" @@ -175,7 +175,6 @@ public: struct FFakeBodyInstanceState { physx::PxRigidActor* ActorSync; - physx::PxRigidActor* ActorAsync; int32 InstanceIndex; }; diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleFractureSettings.h b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleFractureSettings.h index 2651cbd93631..ca0e007103b4 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleFractureSettings.h +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleFractureSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleMesh.h b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleMesh.h index 8d641c658b35..46b8f576d6fc 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleMesh.h +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleMesh.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/ApexDestructionEditor.Build.cs b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/ApexDestructionEditor.Build.cs index b38de8f705ed..65708f013a66 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/ApexDestructionEditor.Build.cs +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/ApexDestructionEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/ActorFactoryDestructible.cpp b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/ActorFactoryDestructible.cpp index 4edace912d9d..2839d227bdbf 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/ActorFactoryDestructible.cpp +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/ActorFactoryDestructible.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ActorFactoryDestructible.h" #include "DestructibleActor.h" diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/ActorFactoryDestructible.h b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/ActorFactoryDestructible.h index 4a5f4f452a08..23b849d8113a 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/ActorFactoryDestructible.h +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/ActorFactoryDestructible.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/ApexDestructionEditorModule.cpp b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/ApexDestructionEditorModule.cpp index cc2862f7cac9..eb6f82c0df06 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/ApexDestructionEditorModule.cpp +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/ApexDestructionEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ApexDestructionEditorModule.h" #include "Misc/PackageName.h" diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/ApexDestructionEditorModule.h b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/ApexDestructionEditorModule.h index 151da339773d..492b86b38bf8 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/ApexDestructionEditorModule.h +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/ApexDestructionEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/ApexDestructionStyle.cpp b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/ApexDestructionStyle.cpp index fcfd8582ff5e..45bca1f3cf67 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/ApexDestructionStyle.cpp +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/ApexDestructionStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ApexDestructionStyle.h" #include "Styling/SlateStyleRegistry.h" diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/ApexDestructionStyle.h b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/ApexDestructionStyle.h index 4056eb54b4ae..1c5d399a7cf2 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/ApexDestructionStyle.h +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/ApexDestructionStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/AssetTypeActions_DestructibleMesh.cpp b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/AssetTypeActions_DestructibleMesh.cpp index f9ceef47dd98..49b01e59a789 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/AssetTypeActions_DestructibleMesh.cpp +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/AssetTypeActions_DestructibleMesh.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions_DestructibleMesh.h" #include "DestructibleMesh.h" diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/AssetTypeActions_DestructibleMesh.h b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/AssetTypeActions_DestructibleMesh.h index 8d602099d0da..885778b717a0 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/AssetTypeActions_DestructibleMesh.h +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/AssetTypeActions_DestructibleMesh.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleChunkParamsProxy.cpp b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleChunkParamsProxy.cpp index 15d55f095b60..2883ed7d8da0 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleChunkParamsProxy.cpp +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleChunkParamsProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DestructibleChunkParamsProxy.h" #include "IDestructibleMeshEditor.h" diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleChunkParamsProxy.h b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleChunkParamsProxy.h index 78dacc54e748..3dc3f55d4006 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleChunkParamsProxy.h +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleChunkParamsProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshComponentBroker.h b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshComponentBroker.h index fddcd4d26574..010ec15e3b19 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshComponentBroker.h +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshComponentBroker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshDetails.cpp b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshDetails.cpp index 9ea54a49972f..238a6b1ced13 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshDetails.cpp +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DestructibleMeshDetails.h" #include "Engine/SkeletalMesh.h" diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshDetails.h b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshDetails.h index 7e600580632f..531b8a9b10b9 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshDetails.h +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshEditor.cpp b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshEditor.cpp index badf938b6358..952ce59d2958 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshEditor.cpp +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DestructibleMeshEditor.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshEditor.h b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshEditor.h index 0fb7547c4302..54847455fabe 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshEditor.h +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshFactory.h b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshFactory.h index 7ee4db9ae918..5684ff686918 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshFactory.h +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** Factory which allows import of an ApexDestructibleAsset */ diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshThumbnailRenderer.cpp b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshThumbnailRenderer.cpp index 107499ba4ac4..1c9610afe17c 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshThumbnailRenderer.cpp +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshThumbnailRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DestructibleMeshThumbnailRenderer.h" #include "Misc/App.h" diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshThumbnailRenderer.h b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshThumbnailRenderer.h index 67ffda7a344c..df268901ddec 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshThumbnailRenderer.h +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshThumbnailRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshThumbnailScene.cpp b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshThumbnailScene.cpp index 375c31ac3239..cb0597b92ea2 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshThumbnailScene.cpp +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshThumbnailScene.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DestructibleMeshThumbnailScene.h" #include "DestructibleActor.h" diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshThumbnailScene.h b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshThumbnailScene.h index a95516ea1015..3ec1c9d8a4cc 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshThumbnailScene.h +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/DestructibleMeshThumbnailScene.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /* *************************************************************** diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/IDestructibleMeshEditor.h b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/IDestructibleMeshEditor.h index 78d89e8a49a0..09c8590d6394 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/IDestructibleMeshEditor.h +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/IDestructibleMeshEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/ReimportDestructibleMeshFactory.h b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/ReimportDestructibleMeshFactory.h index 8b54c96aaf7c..279d9d597f6e 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/ReimportDestructibleMeshFactory.h +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/ReimportDestructibleMeshFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** Factory which allows re-import of an ApexDestructibleAsset */ diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/SDestructibleMeshEditorViewport.cpp b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/SDestructibleMeshEditorViewport.cpp index f5470b7d7628..03963d0a358d 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/SDestructibleMeshEditorViewport.cpp +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/SDestructibleMeshEditorViewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SDestructibleMeshEditorViewport.h" #include "Misc/Paths.h" diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/SDestructibleMeshEditorViewport.h b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/SDestructibleMeshEditorViewport.h index c384fd524a98..322f6633fbfa 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/SDestructibleMeshEditorViewport.h +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestructionEditor/Private/SDestructibleMeshEditorViewport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/ApexDestruction/Source/ThirdParty/PhysX/ApexDestructionLib.Build.cs b/Engine/Plugins/Runtime/ApexDestruction/Source/ThirdParty/PhysX/ApexDestructionLib.Build.cs index 0c0955ece85b..220061cfba8e 100644 --- a/Engine/Plugins/Runtime/ApexDestruction/Source/ThirdParty/PhysX/ApexDestructionLib.Build.cs +++ b/Engine/Plugins/Runtime/ApexDestruction/Source/ThirdParty/PhysX/ApexDestructionLib.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System; diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/AppleARKit.Build.cs b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/AppleARKit.Build.cs index 23f5fbd0d352..769cc2332bbc 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/AppleARKit.Build.cs +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/AppleARKit.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitAnchor.cpp b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitAnchor.cpp index 1b8afead7ec9..c6a78c6cef56 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitAnchor.cpp +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitAnchor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // AppleARKit #include "AppleARKitAnchor.h" diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitBlueprintLibrary.cpp b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitBlueprintLibrary.cpp index acdd4e383afd..fffd9e14bea9 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitBlueprintLibrary.cpp +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitBlueprintLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AppleARKitBlueprintLibrary.h" #include "AppleARKitModule.h" diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitCamera.cpp b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitCamera.cpp index 929aa878a695..d2f25d68e75e 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitCamera.cpp +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitCamera.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // AppleARKit #include "AppleARKitCamera.h" diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitConversion.cpp b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitConversion.cpp index 39257fdf844e..ce73a85e9e8a 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitConversion.cpp +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitConversion.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AppleARKitConversion.h" #include "AppleARKitModule.h" diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitFrame.cpp b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitFrame.cpp index d378b9792fe0..15341dd0c4b9 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitFrame.cpp +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitFrame.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // AppleARKit #include "AppleARKitFrame.h" diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitHitTestResult.cpp b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitHitTestResult.cpp index 3ac51d98a107..dd850d418454 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitHitTestResult.cpp +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitHitTestResult.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // AppleARKit #include "AppleARKitHitTestResult.h" diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitLightEstimate.cpp b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitLightEstimate.cpp index 60bad2a225d3..8136c9bfbb73 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitLightEstimate.cpp +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitLightEstimate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // AppleARKit #include "AppleARKitLightEstimate.h" diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitModule.cpp b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitModule.cpp index acabb8c0f59b..5ff9ba429eea 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitModule.cpp +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AppleARKitModule.h" #include "AppleARKitSystem.h" diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitModule.h b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitModule.h index 4bd8cdbde7bb..376970e4d161 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitModule.h +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitPlaneAnchor.cpp b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitPlaneAnchor.cpp index 96f0ecf72a96..ea066b1cbe2f 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitPlaneAnchor.cpp +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitPlaneAnchor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // AppleARKit #include "AppleARKitPlaneAnchor.h" diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitSessionDelegate.cpp b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitSessionDelegate.cpp index 44c01f2b386c..0ddced2e073e 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitSessionDelegate.cpp +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitSessionDelegate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // AppleARKit #include "AppleARKitSessionDelegate.h" diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitSessionDelegate.h b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitSessionDelegate.h index 8092b2675e5f..13f1da73bb27 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitSessionDelegate.h +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitSessionDelegate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitSystem.cpp b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitSystem.cpp index d5aca0b051f9..dd83e68bbb5b 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitSystem.cpp +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitSystem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AppleARKitSystem.h" #include "DefaultXRCamera.h" diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitSystem.h b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitSystem.h index c951d52968ca..747e1c09f302 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitSystem.h +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitSystem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitTextures.cpp b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitTextures.cpp index 92400c8d1080..c760d619d6d0 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitTextures.cpp +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitTextures.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AppleARKitTextures.h" #include "ExternalTexture.h" diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitTrackable.cpp b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitTrackable.cpp index dad0435d6e7c..e0ccd3c2b9f9 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitTrackable.cpp +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitTrackable.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AppleARKitTrackable.h" #include "AppleARKitTextures.h" diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitVideoOverlay.cpp b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitVideoOverlay.cpp index dec608ee7c1d..a36db4535b9f 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitVideoOverlay.cpp +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitVideoOverlay.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AppleARKitVideoOverlay.h" #include "AppleARKitFrame.h" diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitVideoOverlay.h b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitVideoOverlay.h index c5830789e459..28c61f6589b5 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitVideoOverlay.h +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/AppleARKitVideoOverlay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/ExternalTextureGuid.h b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/ExternalTextureGuid.h index b11b2d5fc903..a678bf3c1ba1 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/ExternalTextureGuid.h +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/ExternalTextureGuid.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/ExternalTextureMaterialExpression.cpp b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/ExternalTextureMaterialExpression.cpp index 05d4c406ff6e..a966d668e783 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/ExternalTextureMaterialExpression.cpp +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/ExternalTextureMaterialExpression.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ExternalTextureMaterialExpression.h" #include "MaterialCompiler.h" diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/ExternalTextureMaterialExpression.h b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/ExternalTextureMaterialExpression.h index d50c7982452d..5fde65cc81da 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/ExternalTextureMaterialExpression.h +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Private/ExternalTextureMaterialExpression.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitAnchor.h b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitAnchor.h index be366f0e5279..eb7c9658e43c 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitAnchor.h +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitAnchor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitAvailability.h b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitAvailability.h index 8b631d910949..3842c58b8193 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitAvailability.h +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitAvailability.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitBlueprintLibrary.h b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitBlueprintLibrary.h index 04003ac85d35..43e51972f1f9 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitBlueprintLibrary.h +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitBlueprintLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitCamera.h b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitCamera.h index 02ad02e84230..58fefc37186f 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitCamera.h +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitCamera.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitConversion.h b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitConversion.h index 8f3513504b67..b94dfcab2086 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitConversion.h +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitConversion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitFaceSupport.h b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitFaceSupport.h index cb285263e799..324f23a43371 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitFaceSupport.h +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitFaceSupport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitFrame.h b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitFrame.h index 5b5d1126ca63..83e67e741e56 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitFrame.h +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitFrame.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitHitTestResult.h b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitHitTestResult.h index 3315070e07d5..6627d45dc0a6 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitHitTestResult.h +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitHitTestResult.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitLightEstimate.h b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitLightEstimate.h index 968078ff7ec4..1560c9ab1d52 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitLightEstimate.h +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitLightEstimate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitPlaneAnchor.h b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitPlaneAnchor.h index e352c56e0ba1..989227b78e18 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitPlaneAnchor.h +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitPlaneAnchor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitSettings.h b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitSettings.h index 57739b11337d..980fdaa3b2d4 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitSettings.h +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitTextures.h b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitTextures.h index 230cff4528fb..60464326b903 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitTextures.h +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitTextures.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitTrackable.h b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitTrackable.h index e11dbca33ac9..8c5ff3f058bb 100644 --- a/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitTrackable.h +++ b/Engine/Plugins/Runtime/AppleARKit/Source/AppleARKit/Public/AppleARKitTrackable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/AppleARKitFaceSupport.Build.cs b/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/AppleARKitFaceSupport.Build.cs index 08141d2fc551..52d4ad74332a 100644 --- a/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/AppleARKitFaceSupport.Build.cs +++ b/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/AppleARKitFaceSupport.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitFaceMeshComponent.cpp b/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitFaceMeshComponent.cpp index 8380532617b4..eeb5adf7e66e 100644 --- a/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitFaceMeshComponent.cpp +++ b/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitFaceMeshComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AppleARKitFaceMeshComponent.h" #include "ARBlueprintLibrary.h" diff --git a/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitFaceMeshConversion.h b/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitFaceMeshConversion.h index f9e7c817c019..222f5363e51e 100644 --- a/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitFaceMeshConversion.h +++ b/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitFaceMeshConversion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitFaceSupportImpl.cpp b/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitFaceSupportImpl.cpp index 46002aae19b2..79e13035f2c5 100644 --- a/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitFaceSupportImpl.cpp +++ b/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitFaceSupportImpl.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AppleARKitFaceSupportImpl.h" #include "AppleARKitSettings.h" diff --git a/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitFaceSupportImpl.h b/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitFaceSupportImpl.h index d17f831fa9b1..754cdb223e79 100644 --- a/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitFaceSupportImpl.h +++ b/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitFaceSupportImpl.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitFaceSupportModule.cpp b/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitFaceSupportModule.cpp index 2400b2dfc070..f25029833c73 100644 --- a/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitFaceSupportModule.cpp +++ b/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitFaceSupportModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AppleARKitFaceSupportModule.h" #include "AppleARKitSystem.h" diff --git a/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitFaceSupportModule.h b/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitFaceSupportModule.h index 26c8fbeaf7c9..37d17c157c11 100644 --- a/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitFaceSupportModule.h +++ b/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitFaceSupportModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitLiveLinkSource.cpp b/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitLiveLinkSource.cpp index f05ab07c2642..9653bc1412b1 100644 --- a/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitLiveLinkSource.cpp +++ b/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitLiveLinkSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AppleARKitLiveLinkSource.h" #include "UObject/Package.h" diff --git a/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitLiveLinkSource.h b/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitLiveLinkSource.h index 5d43f92e9eee..c3f51f2a7128 100644 --- a/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitLiveLinkSource.h +++ b/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Private/AppleARKitLiveLinkSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Public/AppleARKitFaceMeshComponent.h b/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Public/AppleARKitFaceMeshComponent.h index 43c9cb569d64..89d324ba214f 100644 --- a/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Public/AppleARKitFaceMeshComponent.h +++ b/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Public/AppleARKitFaceMeshComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Public/AppleARKitLiveLinkSourceFactory.h b/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Public/AppleARKitLiveLinkSourceFactory.h index 69c8a4ba21b8..a0032a325055 100644 --- a/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Public/AppleARKitLiveLinkSourceFactory.h +++ b/Engine/Plugins/Runtime/AppleARKitFaceSupport/Source/AppleARKitFaceSupport/Public/AppleARKitLiveLinkSourceFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AppleMoviePlayer/Source/AppleMoviePlayer/AppleMoviePlayer.Build.cs b/Engine/Plugins/Runtime/AppleMoviePlayer/Source/AppleMoviePlayer/AppleMoviePlayer.Build.cs index 0037c15c123d..0bdedb703066 100644 --- a/Engine/Plugins/Runtime/AppleMoviePlayer/Source/AppleMoviePlayer/AppleMoviePlayer.Build.cs +++ b/Engine/Plugins/Runtime/AppleMoviePlayer/Source/AppleMoviePlayer/AppleMoviePlayer.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/AppleMoviePlayer/Source/AppleMoviePlayer/Private/AppleMoviePlayer.cpp b/Engine/Plugins/Runtime/AppleMoviePlayer/Source/AppleMoviePlayer/Private/AppleMoviePlayer.cpp index ebf0c9ea80c6..4e31b98a1f03 100644 --- a/Engine/Plugins/Runtime/AppleMoviePlayer/Source/AppleMoviePlayer/Private/AppleMoviePlayer.cpp +++ b/Engine/Plugins/Runtime/AppleMoviePlayer/Source/AppleMoviePlayer/Private/AppleMoviePlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AppleMoviePlayer.h" #include "Modules/ModuleInterface.h" diff --git a/Engine/Plugins/Runtime/AppleMoviePlayer/Source/AppleMoviePlayer/Private/AppleMovieStreamer.cpp b/Engine/Plugins/Runtime/AppleMoviePlayer/Source/AppleMoviePlayer/Private/AppleMovieStreamer.cpp index bbf30e46950d..3d07de1bb653 100644 --- a/Engine/Plugins/Runtime/AppleMoviePlayer/Source/AppleMoviePlayer/Private/AppleMovieStreamer.cpp +++ b/Engine/Plugins/Runtime/AppleMoviePlayer/Source/AppleMoviePlayer/Private/AppleMovieStreamer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AppleMovieStreamer.h" diff --git a/Engine/Plugins/Runtime/AppleMoviePlayer/Source/AppleMoviePlayer/Private/AppleMovieStreamer.h b/Engine/Plugins/Runtime/AppleMoviePlayer/Source/AppleMoviePlayer/Private/AppleMovieStreamer.h index ad8e17bf87a7..1c053e185ac5 100644 --- a/Engine/Plugins/Runtime/AppleMoviePlayer/Source/AppleMoviePlayer/Private/AppleMovieStreamer.h +++ b/Engine/Plugins/Runtime/AppleMoviePlayer/Source/AppleMoviePlayer/Private/AppleMovieStreamer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AppleMoviePlayer/Source/AppleMoviePlayer/Public/AppleMoviePlayer.h b/Engine/Plugins/Runtime/AppleMoviePlayer/Source/AppleMoviePlayer/Public/AppleMoviePlayer.h index 99e692fd54bb..b31114f89413 100644 --- a/Engine/Plugins/Runtime/AppleMoviePlayer/Source/AppleMoviePlayer/Public/AppleMoviePlayer.h +++ b/Engine/Plugins/Runtime/AppleMoviePlayer/Source/AppleMoviePlayer/Public/AppleMoviePlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/ArchVisCharacter/Source/ArchVisCharacter/ArchVisCharacter.Build.cs b/Engine/Plugins/Runtime/ArchVisCharacter/Source/ArchVisCharacter/ArchVisCharacter.Build.cs index dcb0a1bf2e19..4f76230e9f66 100644 --- a/Engine/Plugins/Runtime/ArchVisCharacter/Source/ArchVisCharacter/ArchVisCharacter.Build.cs +++ b/Engine/Plugins/Runtime/ArchVisCharacter/Source/ArchVisCharacter/ArchVisCharacter.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/ArchVisCharacter/Source/ArchVisCharacter/Private/ArchVisCharMovementComponent.cpp b/Engine/Plugins/Runtime/ArchVisCharacter/Source/ArchVisCharacter/Private/ArchVisCharMovementComponent.cpp index 4232ca07bcbb..e34d7067b826 100644 --- a/Engine/Plugins/Runtime/ArchVisCharacter/Source/ArchVisCharacter/Private/ArchVisCharMovementComponent.cpp +++ b/Engine/Plugins/Runtime/ArchVisCharacter/Source/ArchVisCharacter/Private/ArchVisCharMovementComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ArchVisCharMovementComponent.h" #include "GameFramework/Character.h" diff --git a/Engine/Plugins/Runtime/ArchVisCharacter/Source/ArchVisCharacter/Private/ArchVisCharacter.cpp b/Engine/Plugins/Runtime/ArchVisCharacter/Source/ArchVisCharacter/Private/ArchVisCharacter.cpp index 645139411c38..52a93855adbf 100644 --- a/Engine/Plugins/Runtime/ArchVisCharacter/Source/ArchVisCharacter/Private/ArchVisCharacter.cpp +++ b/Engine/Plugins/Runtime/ArchVisCharacter/Source/ArchVisCharacter/Private/ArchVisCharacter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ArchVisCharacter.h" #include "Components/InputComponent.h" diff --git a/Engine/Plugins/Runtime/ArchVisCharacter/Source/ArchVisCharacter/Private/ArchVisCharacterPlugin.cpp b/Engine/Plugins/Runtime/ArchVisCharacter/Source/ArchVisCharacter/Private/ArchVisCharacterPlugin.cpp index 47ed2237a31b..dd07c2d5b489 100644 --- a/Engine/Plugins/Runtime/ArchVisCharacter/Source/ArchVisCharacter/Private/ArchVisCharacterPlugin.cpp +++ b/Engine/Plugins/Runtime/ArchVisCharacter/Source/ArchVisCharacter/Private/ArchVisCharacterPlugin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Runtime/ArchVisCharacter/Source/ArchVisCharacter/Public/ArchVisCharMovementComponent.h b/Engine/Plugins/Runtime/ArchVisCharacter/Source/ArchVisCharacter/Public/ArchVisCharMovementComponent.h index 456f82231d66..faedaa65799d 100644 --- a/Engine/Plugins/Runtime/ArchVisCharacter/Source/ArchVisCharacter/Public/ArchVisCharMovementComponent.h +++ b/Engine/Plugins/Runtime/ArchVisCharacter/Source/ArchVisCharacter/Public/ArchVisCharMovementComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/ArchVisCharacter/Source/ArchVisCharacter/Public/ArchVisCharacter.h b/Engine/Plugins/Runtime/ArchVisCharacter/Source/ArchVisCharacter/Public/ArchVisCharacter.h index a8e7680a097d..37590c85821c 100644 --- a/Engine/Plugins/Runtime/ArchVisCharacter/Source/ArchVisCharacter/Public/ArchVisCharacter.h +++ b/Engine/Plugins/Runtime/ArchVisCharacter/Source/ArchVisCharacter/Public/ArchVisCharacter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/AudioCapture.Build.cs b/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/AudioCapture.Build.cs index 985d533b2fe6..5b2ad460e005 100644 --- a/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/AudioCapture.Build.cs +++ b/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/AudioCapture.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Private/AudioCapture.cpp b/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Private/AudioCapture.cpp index 3e6ec582e390..735eccd48002 100644 --- a/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Private/AudioCapture.cpp +++ b/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Private/AudioCapture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioCapture.h" #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Private/AudioCaptureComponent.cpp b/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Private/AudioCaptureComponent.cpp index 0764ce556cdb..3ab208d03403 100644 --- a/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Private/AudioCaptureComponent.cpp +++ b/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Private/AudioCaptureComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioCaptureComponent.h" diff --git a/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Private/AudioCaptureInternal.h b/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Private/AudioCaptureInternal.h index 064478bb604c..b84215d6ee70 100644 --- a/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Private/AudioCaptureInternal.h +++ b/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Private/AudioCaptureInternal.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Private/AudioCaptureMLAudio.cpp b/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Private/AudioCaptureMLAudio.cpp index ca50adfd82a8..fd4bcc6cf64e 100644 --- a/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Private/AudioCaptureMLAudio.cpp +++ b/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Private/AudioCaptureMLAudio.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioCaptureInternal.h" #include "Misc/CoreDelegates.h" diff --git a/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Private/AudioCaptureRtAudio.cpp b/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Private/AudioCaptureRtAudio.cpp index d07e12014422..894674128585 100644 --- a/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Private/AudioCaptureRtAudio.cpp +++ b/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Private/AudioCaptureRtAudio.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioCapture.h" diff --git a/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Public/AudioCapture.h b/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Public/AudioCapture.h index 628672832faa..ac288d62a03e 100644 --- a/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Public/AudioCapture.h +++ b/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Public/AudioCapture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Public/AudioCaptureComponent.h b/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Public/AudioCaptureComponent.h index 1f07b7e654a1..7c1e035cfbf3 100644 --- a/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Public/AudioCaptureComponent.h +++ b/Engine/Plugins/Runtime/AudioCapture/Source/AudioCapture/Public/AudioCaptureComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AudioCapture/Source/AudioCaptureEditor/AudioCaptureEditor.build.cs b/Engine/Plugins/Runtime/AudioCapture/Source/AudioCaptureEditor/AudioCaptureEditor.build.cs index 0b22ab45a7b9..f7152ebd5b99 100644 --- a/Engine/Plugins/Runtime/AudioCapture/Source/AudioCaptureEditor/AudioCaptureEditor.build.cs +++ b/Engine/Plugins/Runtime/AudioCapture/Source/AudioCaptureEditor/AudioCaptureEditor.build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Runtime/AudioCapture/Source/AudioCaptureEditor/Private/AudioCaptureEditor.cpp b/Engine/Plugins/Runtime/AudioCapture/Source/AudioCaptureEditor/Private/AudioCaptureEditor.cpp index 0c6b698d253a..c542948878fb 100644 --- a/Engine/Plugins/Runtime/AudioCapture/Source/AudioCaptureEditor/Private/AudioCaptureEditor.cpp +++ b/Engine/Plugins/Runtime/AudioCapture/Source/AudioCaptureEditor/Private/AudioCaptureEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioCaptureEditor.h" #include "ISequenceRecorder.h" diff --git a/Engine/Plugins/Runtime/AudioCapture/Source/AudioCaptureEditor/Private/AudioCaptureEditor.h b/Engine/Plugins/Runtime/AudioCapture/Source/AudioCaptureEditor/Private/AudioCaptureEditor.h index f338481f2495..9320b41f6ae5 100644 --- a/Engine/Plugins/Runtime/AudioCapture/Source/AudioCaptureEditor/Private/AudioCaptureEditor.h +++ b/Engine/Plugins/Runtime/AudioCapture/Source/AudioCaptureEditor/Private/AudioCaptureEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/AudioCapture/Source/AudioCaptureEditor/Private/AudioRecordingManager.cpp b/Engine/Plugins/Runtime/AudioCapture/Source/AudioCaptureEditor/Private/AudioRecordingManager.cpp index 616486af7283..e9eb6ee2d79b 100644 --- a/Engine/Plugins/Runtime/AudioCapture/Source/AudioCaptureEditor/Private/AudioRecordingManager.cpp +++ b/Engine/Plugins/Runtime/AudioCapture/Source/AudioCaptureEditor/Private/AudioRecordingManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioRecordingManager.h" #include "AudioCaptureEditor.h" diff --git a/Engine/Plugins/Runtime/AudioCapture/Source/AudioCaptureEditor/Private/AudioRecordingManager.h b/Engine/Plugins/Runtime/AudioCapture/Source/AudioCaptureEditor/Private/AudioRecordingManager.h index 4f8527fe18da..e68f4cca266a 100644 --- a/Engine/Plugins/Runtime/AudioCapture/Source/AudioCaptureEditor/Private/AudioRecordingManager.h +++ b/Engine/Plugins/Runtime/AudioCapture/Source/AudioCaptureEditor/Private/AudioRecordingManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/CableComponent.Build.cs b/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/CableComponent.Build.cs index 0d8d87550318..9239bc1fdcbb 100644 --- a/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/CableComponent.Build.cs +++ b/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/CableComponent.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Classes/CableActor.h b/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Classes/CableActor.h index 283136beee4b..44627dfa25a8 100644 --- a/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Classes/CableActor.h +++ b/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Classes/CableActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Classes/CableComponent.h b/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Classes/CableComponent.h index fb8bba8936af..4ab76dd47b34 100644 --- a/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Classes/CableComponent.h +++ b/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Classes/CableComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Private/CableActor.cpp b/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Private/CableActor.cpp index 62f8d05f3df1..d4d121a1dff9 100644 --- a/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Private/CableActor.cpp +++ b/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Private/CableActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CableActor.h" #include "CableComponent.h" diff --git a/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Private/CableComponent.cpp b/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Private/CableComponent.cpp index 8d23bef004d7..bb4c45a8a3f1 100644 --- a/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Private/CableComponent.cpp +++ b/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Private/CableComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CableComponent.h" #include "EngineGlobals.h" diff --git a/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Private/CableComponentPlugin.cpp b/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Private/CableComponentPlugin.cpp index db0aac8feb33..33552f685df7 100644 --- a/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Private/CableComponentPlugin.cpp +++ b/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Private/CableComponentPlugin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Private/CableComponentStats.h b/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Private/CableComponentStats.h index 82169a1a9018..1498e13b8e56 100644 --- a/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Private/CableComponentStats.h +++ b/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Private/CableComponentStats.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/CustomMeshComponent/Source/CustomMeshComponent/Classes/CustomMeshComponent.h b/Engine/Plugins/Runtime/CustomMeshComponent/Source/CustomMeshComponent/Classes/CustomMeshComponent.h index c6610235659d..e3593cd5049c 100644 --- a/Engine/Plugins/Runtime/CustomMeshComponent/Source/CustomMeshComponent/Classes/CustomMeshComponent.h +++ b/Engine/Plugins/Runtime/CustomMeshComponent/Source/CustomMeshComponent/Classes/CustomMeshComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/CustomMeshComponent/Source/CustomMeshComponent/CustomMeshComponent.Build.cs b/Engine/Plugins/Runtime/CustomMeshComponent/Source/CustomMeshComponent/CustomMeshComponent.Build.cs index ddb08dc6775c..795ee29bd449 100644 --- a/Engine/Plugins/Runtime/CustomMeshComponent/Source/CustomMeshComponent/CustomMeshComponent.Build.cs +++ b/Engine/Plugins/Runtime/CustomMeshComponent/Source/CustomMeshComponent/CustomMeshComponent.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/CustomMeshComponent/Source/CustomMeshComponent/Private/CustomMeshComponent.cpp b/Engine/Plugins/Runtime/CustomMeshComponent/Source/CustomMeshComponent/Private/CustomMeshComponent.cpp index d5c7c0a70bd1..063eec114c87 100644 --- a/Engine/Plugins/Runtime/CustomMeshComponent/Source/CustomMeshComponent/Private/CustomMeshComponent.cpp +++ b/Engine/Plugins/Runtime/CustomMeshComponent/Source/CustomMeshComponent/Private/CustomMeshComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CustomMeshComponent.h" #include "RenderingThread.h" diff --git a/Engine/Plugins/Runtime/CustomMeshComponent/Source/CustomMeshComponent/Private/CustomMeshComponentPlugin.cpp b/Engine/Plugins/Runtime/CustomMeshComponent/Source/CustomMeshComponent/Private/CustomMeshComponentPlugin.cpp index 666d3961c108..8ddec57f29a6 100644 --- a/Engine/Plugins/Runtime/CustomMeshComponent/Source/CustomMeshComponent/Private/CustomMeshComponentPlugin.cpp +++ b/Engine/Plugins/Runtime/CustomMeshComponent/Source/CustomMeshComponent/Private/CustomMeshComponentPlugin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Runtime/CustomMeshComponent/Source/CustomMeshComponent/Public/ICustomMeshComponentPlugin.h b/Engine/Plugins/Runtime/CustomMeshComponent/Source/CustomMeshComponent/Public/ICustomMeshComponentPlugin.h index 757dcd98bfe7..d5bacf5f766a 100644 --- a/Engine/Plugins/Runtime/CustomMeshComponent/Source/CustomMeshComponent/Public/ICustomMeshComponentPlugin.h +++ b/Engine/Plugins/Runtime/CustomMeshComponent/Source/CustomMeshComponent/Public/ICustomMeshComponentPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/EditableMesh/EditableMesh.uplugin b/Engine/Plugins/Runtime/EditableMesh/EditableMesh.uplugin index bc660b05291a..5967c359edb8 100644 --- a/Engine/Plugins/Runtime/EditableMesh/EditableMesh.uplugin +++ b/Engine/Plugins/Runtime/EditableMesh/EditableMesh.uplugin @@ -14,12 +14,11 @@ "CanContainContent" : false, "IsBetaVersion" : false, "Installed" : false, - "Modules" : - [ - { - "Name" : "EditableMesh", - "Type" : "Runtime", - "LoadingPhase" : "Default" - } - ] + "Modules": [ + { + "Name": "EditableMesh", + "Type": "Runtime", + "LoadingPhase": "Default" + } + ] } \ No newline at end of file diff --git a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableGeometryCollectionAdapter.cpp b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableGeometryCollectionAdapter.cpp new file mode 100644 index 000000000000..55e7445bbdd7 --- /dev/null +++ b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableGeometryCollectionAdapter.cpp @@ -0,0 +1,1081 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "EditableGeometryCollectionAdapter.h" +#include "EditableMesh.h" +#include "EditableMeshChanges.h" +#include "Engine/StaticMesh.h" +#include "GeometryCollection/GeometryCollectionComponent.h" +#include "EditableMeshFactory.h" +#include "MeshAttributes.h" +#include "EditorSupportDelegates.h" +#include "GeometryCollection/GeometryCollectionAlgo.h" + +DEFINE_LOG_CATEGORY(LogGeometryCollectionAdapter); + +// #todo: still lots to implement in here and some it might be in common with the Static Mesh variant of this class + +const FAdaptorTriangleID FAdaptorTriangleID::Invalid( TNumericLimits::Max() ); + + +UEditableGeometryCollectionAdapter::UEditableGeometryCollectionAdapter() + : GeometryCollection( nullptr ), + GeometryCollectionLODIndex( 0 ), + CachedBoundingBoxAndSphere( FVector::ZeroVector, FVector::ZeroVector, 0.0f ) +{ +} + +void UEditableGeometryCollectionAdapter::InitEditableGeometryCollection( UEditableMesh* EditableMesh, class UPrimitiveComponent& Component, const FEditableMeshSubMeshAddress& InitSubMeshAddress ) +{ + EditableMesh->SetSubMeshAddress( InitSubMeshAddress ); + GeometryCollectionLODIndex = InitSubMeshAddress.LODIndex; + + RenderingPolygons.Reset(); + RenderingPolygonGroups.Reset(); + + // We're partial to geometry collection components, here + GeometryCollectionComponent = Cast( &Component ); + if( GeometryCollectionComponent != nullptr ) + { + FGeometryCollectionEdit GeometryCollectionEdit = GeometryCollectionComponent->EditRestCollection(); + if( UGeometryCollection* GeometryCollectionObject = GeometryCollectionEdit.GetRestCollection() ) + { + TSharedPtr GeometryCollectionPtr = GeometryCollectionObject->GetGeometryCollection(); + if (FGeometryCollection* GeometryCollectionSource = GeometryCollectionPtr.Get()) + { + //LogGeometryCollectionStats(FString(TEXT("Source Geometry Collection"))); + this->GeometryCollection = GeometryCollectionObject; + this->OriginalGeometryCollection = GeometryCollectionObject; + + FMeshDescription* MeshDescription = EditableMesh->GetMeshDescription(); + + // The Editable Mesh mesh attributes that are going to be initialised + TVertexAttributesRef VertexPositions = MeshDescription->VertexAttributes().GetAttributesRef(MeshAttribute::Vertex::Position); + TVertexInstanceAttributesRef VertexInstanceNormals = MeshDescription->VertexInstanceAttributes().GetAttributesRef(MeshAttribute::VertexInstance::Normal); + TVertexInstanceAttributesRef VertexInstanceTangents = MeshDescription->VertexInstanceAttributes().GetAttributesRef(MeshAttribute::VertexInstance::Tangent); + TVertexInstanceAttributesRef VertexInstanceBinormalSigns = MeshDescription->VertexInstanceAttributes().GetAttributesRef(MeshAttribute::VertexInstance::BinormalSign); + TVertexInstanceAttributesRef VertexInstanceColors = MeshDescription->VertexInstanceAttributes().GetAttributesRef(MeshAttribute::VertexInstance::Color); + TVertexInstanceAttributesRef VertexInstanceUVs = MeshDescription->VertexInstanceAttributes().GetAttributesRef(MeshAttribute::VertexInstance::TextureCoordinate); + + // The source Geometry Collection + TSharedRef > GCVerticesArray = GeometryCollectionSource->GetAttribute("Vertex", FGeometryCollection::VerticesGroup); + TSharedRef > GCNormalsArray = GeometryCollectionSource->GetAttribute("Normal", FGeometryCollection::VerticesGroup); + TSharedRef > GCTangentsArray = GeometryCollectionSource->GetAttribute("TangentU", FGeometryCollection::VerticesGroup); + TSharedRef > GCUVsArray = GeometryCollectionSource->GetAttribute("UV", FGeometryCollection::VerticesGroup); + TSharedRef > GCColorsArray = GeometryCollectionSource->GetAttribute("Color", FGeometryCollection::VerticesGroup); + TSharedRef > GCBoneMapArray = GeometryCollectionSource->GetAttribute("BoneMap", FGeometryCollection::VerticesGroup); + TSharedRef > GCIndicesArray = GeometryCollectionSource->GetAttribute("Indices", FGeometryCollection::FacesGroup); + TSharedRef > GCVisibleArray = GeometryCollectionSource->GetAttribute("Visible", FGeometryCollection::FacesGroup); + + + TManagedArray& GCVertices = *GCVerticesArray; + TManagedArray& GCNormals = *GCNormalsArray; + TManagedArray& GCTangents = *GCTangentsArray; + TManagedArray& GCUVs = *GCUVsArray; + TManagedArray& GCColors = *GCColorsArray; + TManagedArray& GCBoneMap = *GCBoneMapArray; + TManagedArray& GCIndices = *GCIndicesArray; + TManagedArray& GCVisible = *GCVisibleArray; + + TArray GCTransforms; + GeometryCollectionAlgo::GlobalMatrices(GeometryCollectionSource, GCTransforms); + checkSlow(GeometryCollectionSource->Transform->Num() == GCTransforms.Num()); + + + TArray BoneTriangleCount; + BoneTriangleCount.Init(0, GCTransforms.Num()); + for (int Index = 0; Index < GCBoneMap.Num(); Index++) + { + int32 BoneIndex = GCBoneMap[Index]; + check(BoneIndex < BoneTriangleCount.Num()); + BoneTriangleCount[BoneIndex]++; + } + + // Store off the number of texture coordinates in this mesh + const int32 NumUVs = 1; + VertexInstanceUVs.SetNumIndices(NumUVs); + EditableMesh->TextureCoordinateCount = NumUVs; + + // Vertex Positions + const int32 NumRenderingVertices = GCVertices.Num(); + MeshDescription->ReserveNewVertices(NumRenderingVertices); + MeshDescription->ReserveNewVertexInstances(NumRenderingVertices); + + // Vertex Colors + const int32 NumColorVertices = GCColors.Num(); + const bool bHasColor = NumColorVertices > 0; + check(!bHasColor || NumColorVertices == NumRenderingVertices); + + const double CacheStartLoopTime = FPlatformTime::Seconds(); + int32 CallCount = 0; + int32 NewVertexIndex = 0; + for (int32 RenderingVertexIndex = 0; RenderingVertexIndex < NumRenderingVertices; ++RenderingVertexIndex) + { + const FVector VertexPosition = GCVertices[RenderingVertexIndex]; + const FVertexInstanceID VertexInstanceID(RenderingVertexIndex); + + const FVertexID NewVertexID = MeshDescription->CreateVertex(); + VertexPositions[NewVertexID] = VertexPosition; + + MeshDescription->CreateVertexInstanceWithID(VertexInstanceID, NewVertexID); + CallCount++; + + // Populate the vertex instance attributes + { + const FVector Normal = GCNormals[RenderingVertexIndex]; + const FVector Tangent = GCTangents[RenderingVertexIndex]; + const FVector2D UV = GCUVs[RenderingVertexIndex]; + const FLinearColor Color = bHasColor ? FLinearColor(GCColors[RenderingVertexIndex]) : FLinearColor::White; + + VertexInstanceNormals[VertexInstanceID] = Normal; + VertexInstanceTangents[VertexInstanceID] = Tangent; + VertexInstanceColors[VertexInstanceID] = Color; + for (int32 UVIndex = 0; UVIndex < 1; ++UVIndex) + { + VertexInstanceUVs.Set(VertexInstanceID, UVIndex, GCUVs[RenderingVertexIndex]); + } + } + + } + + // one group per bone in the Geometry Collection + const uint32 NumBones = BoneTriangleCount.Num(); + const uint32 NumTotalTriangles = GCIndices.Num(); + + // Polygon Groups + MeshDescription->ReserveNewPolygonGroups(NumBones); + uint32 NumSections = NumBones; + + // Add all polygon groups from the mesh sections + for (uint32 RenderingSectionIndex = 0; RenderingSectionIndex < NumSections; ++RenderingSectionIndex) + { + // Create a new polygon group + const FPolygonGroupID NewPolygonGroupID = MeshDescription->CreatePolygonGroup(); + + // Create a rendering polygon group for holding the triangulated data and references to the static mesh rendering section. + // This is indexed by the same FPolygonGroupID as the PolygonGroups. + RenderingPolygonGroups.Insert(NewPolygonGroupID); + FAdaptorPolygon2Group& NewRenderingPolygonGroup = RenderingPolygonGroups[NewPolygonGroupID]; + + const uint32 NumSectionTriangles = BoneTriangleCount[RenderingSectionIndex]; + NewRenderingPolygonGroup.Triangles.Reserve(NumSectionTriangles); + NewRenderingPolygonGroup.MaxTriangles = NumSectionTriangles; + NewRenderingPolygonGroup.RenderingSectionIndex = RenderingSectionIndex; + NewRenderingPolygonGroup.MaterialIndex = 0; // #todo: support multiple materials + + MeshDescription->ReserveNewPolygons(NumSectionTriangles); + MeshDescription->ReserveNewEdges(NumSectionTriangles * 3); // more than required, but not a problem + + int32 TriangleGroupIndex = 0; + for (uint32 TriangleIndex = 0; TriangleIndex < NumTotalTriangles; ++TriangleIndex) + { + FIntVector Indices = GCIndices[TriangleIndex]; + + check(GCBoneMap[Indices[0]] == GCBoneMap[Indices[1]]); + check(GCBoneMap[Indices[0]] == GCBoneMap[Indices[2]]); + // only select those triangles that are associated with the currently selected MeshIndex/BoneIndex + if ((GCBoneMap[Indices[0]] != RenderingSectionIndex) || GCVisible[TriangleIndex] == false) + continue; + + FVertexInstanceID TriangleVertexInstanceIDs[3]; + FVertexID TriangleVertexIDs[3]; + for (uint32 TriangleVertexIndex = 0; TriangleVertexIndex < 3; ++TriangleVertexIndex) + { + TriangleVertexInstanceIDs[TriangleVertexIndex] = FVertexInstanceID(Indices[TriangleVertexIndex]); + TriangleVertexIDs[TriangleVertexIndex] = MeshDescription->GetVertexInstanceVertex(TriangleVertexInstanceIDs[TriangleVertexIndex]); + } + + // Make sure we have a valid triangle. The triangle can be invalid because at least two if it's vertex indices + // point to the exact same vertex. The triangle is degenerate. This can happen due to us welding the overlapping + // vertices because they were either extremely close to each other (or exactly overlapping.) We'll ignore this triangle. + const bool bIsValidTriangle = + TriangleVertexIDs[0] != TriangleVertexIDs[1] && + TriangleVertexIDs[1] != TriangleVertexIDs[2] && + TriangleVertexIDs[2] != TriangleVertexIDs[0]; + + if (bIsValidTriangle) + { + FEdgeID NewEdgeIDs[3]; + + // Connect edges + { + // Add the edges of this triangle + for (uint32 TriangleEdgeNumber = 0; TriangleEdgeNumber < 3; ++TriangleEdgeNumber) + { + const FVertexID VertexID0 = TriangleVertexIDs[TriangleEdgeNumber]; + const FVertexID VertexID1 = TriangleVertexIDs[(TriangleEdgeNumber + 1) % 3]; + + FEdgeID NewEdgeID = MeshDescription->GetVertexPairEdge(VertexID0, VertexID1); + + if (NewEdgeID == FEdgeID::Invalid) + { + NewEdgeID = MeshDescription->CreateEdge(VertexID0, VertexID1); + } + + NewEdgeIDs[TriangleEdgeNumber] = NewEdgeID; + } + } + + // Geometry Collections only support triangles, so there's no need to triangulate anything yet. We'll make both + // a triangle and a polygon here. + const FAdaptorTriangleID NewTriangleID = FAdaptorTriangleID(TriangleGroupIndex++); + + NewRenderingPolygonGroup.Triangles.Insert(NewTriangleID); + FMeshTriangle& NewTriangle = NewRenderingPolygonGroup.Triangles[NewTriangleID]; + static TArray Perimeter; + Perimeter.Reset(3); + Perimeter.AddUninitialized(3); + for (uint32 TriangleVertexIndex = 0; TriangleVertexIndex < 3; ++TriangleVertexIndex) + { + Perimeter[TriangleVertexIndex].VertexInstanceID = TriangleVertexInstanceIDs[TriangleVertexIndex]; + Perimeter[TriangleVertexIndex].EdgeID = NewEdgeIDs[TriangleVertexIndex]; + + NewTriangle.SetVertexInstanceID(TriangleVertexIndex, TriangleVertexInstanceIDs[TriangleVertexIndex]); + } + + // Insert a polygon into the mesh + const FPolygonID NewPolygonID(TriangleIndex); + MeshDescription->CreatePolygonWithID(NewPolygonID, NewPolygonGroupID, Perimeter); + + // Create a rendering polygon mirror, indexed by the same ID + RenderingPolygons.Insert(NewPolygonID); + FAdaptorPolygon& NewRenderingPolygon = RenderingPolygons[NewPolygonID]; + NewRenderingPolygon.PolygonGroupID = NewPolygonGroupID; + NewRenderingPolygon.TriangulatedPolygonTriangleIndices.Add(NewTriangleID); + + // Add triangle to polygon triangulation array + MeshDescription->GetPolygonTriangles(NewPolygonID).Add(NewTriangle); + + } + else + { + // Triangle was not valid. This will result in an empty entry in our Triangles sparse array. Luckily, + // the triangle is already degenerate so we don't need to change anything. This triangle index will be + // re-used if a new triangle needs to be created during editing + // @todo mesheditor: This can cause vertex instances to be orphaned. Should we delete them? + } + } + + // Determine edge hardnesses + MeshDescription->DetermineEdgeHardnessesFromVertexInstanceNormals(); + + // Determine UV seams + CA_SUPPRESS(6326); + if (NumUVs > 0) + { + MeshDescription->DetermineUVSeamsFromUVs(0); + } + + // Cache polygon tangent bases + static TArray PolygonIDs; + PolygonIDs.Reset(); + for (const FPolygonID PolygonID : EditableMesh->GetMeshDescription()->Polygons().GetElementIDs()) + { + PolygonIDs.Add(PolygonID); + } + + EditableMesh->GeneratePolygonTangentsAndNormals(PolygonIDs); + + } + } + } + + FTransform LocalToWorld = FTransform::Identity; + this->CachedBoundingBoxAndSphere = GeometryCollectionComponent->CalcBounds(LocalToWorld); + } + + +#if EDITABLE_MESH_USE_OPENSUBDIV + EditableMesh->RefreshOpenSubdiv(); +#endif + EditableMesh->RebuildOctree(); +} + + +void UEditableGeometryCollectionAdapter::InitFromBlankGeometryCollection( UEditableMesh* EditableMesh, UGeometryCollection& InGeometryCollection) +{ + GeometryCollection = &InGeometryCollection; +} + + +void UEditableGeometryCollectionAdapter::InitializeFromEditableMesh( const UEditableMesh* EditableMesh ) +{ + // Get the Geometry Collection from the editable mesh submesh address + const FEditableMeshSubMeshAddress& SubMeshAddress = EditableMesh->GetSubMeshAddress(); + GeometryCollection = static_cast( SubMeshAddress.MeshObjectPtr ); + + // @todo mesheditor instancing: sort this out + OriginalGeometryCollection = nullptr; + + // Always targets LOD0 at the moment + GeometryCollectionLODIndex = 0; + + RenderingPolygons.Reset(); + RenderingPolygonGroups.Reset(); + + const FMeshDescription* MeshDescription = EditableMesh->GetMeshDescription(); + + // Create all the required rendering polygon groups (initialized to 'empty', each with a unique rendering section index) + int32 RenderingSectionIndex = 0; + for( const FPolygonGroupID PolygonGroupID : MeshDescription->PolygonGroups().GetElementIDs() ) + { + RenderingPolygonGroups.Insert( PolygonGroupID ); + FAdaptorPolygon2Group& RenderingPolygonGroup = RenderingPolygonGroups[ PolygonGroupID ]; + RenderingPolygonGroup.RenderingSectionIndex = RenderingSectionIndex; + + //const FName SlotName = MeshDescription->PolygonGroupAttributes().GetAttribute( PolygonGroupID, MeshAttribute::PolygonGroup::ImportedMaterialSlotName ); + //RenderingPolygonGroup.MaterialIndex = GeometryCollection->StaticMaterials.IndexOfByPredicate( + // [ &SlotName ]( const FStaticMaterial& StaticMaterial ) + // { + // return StaticMaterial.ImportedMaterialSlotName == SlotName; + // } + //); + RenderingPolygonGroup.MaxTriangles = 0; + + RenderingSectionIndex++; + } + + // Go through all the polygons, adding their triangles to the rendering polygon group + for( const FPolygonID PolygonID : MeshDescription->Polygons().GetElementIDs() ) + { + const FPolygonGroupID PolygonGroupID = MeshDescription->GetPolygonPolygonGroup( PolygonID ); + FAdaptorPolygon2Group& RenderingPolygonGroup = RenderingPolygonGroups[ PolygonGroupID ]; + + RenderingPolygons.Insert( PolygonID ); + FAdaptorPolygon& RenderingPolygon = RenderingPolygons[ PolygonID ]; + RenderingPolygon.PolygonGroupID = PolygonGroupID; + + const TArray& Triangles = MeshDescription->GetPolygonTriangles( PolygonID ); + for( const FMeshTriangle& Triangle : Triangles ) + { + const FAdaptorTriangleID TriangleID = RenderingPolygonGroup.Triangles.Add( Triangle ); + RenderingPolygon.TriangulatedPolygonTriangleIndices.Add( TriangleID ); + } + + RenderingPolygonGroup.MaxTriangles += Triangles.Num(); + } + +} + + +void UEditableGeometryCollectionAdapter::OnRebuildRenderMesh(const UEditableMesh* EditableMesh) +{ + return; + const FMeshDescription* MeshDescription = EditableMesh->GetMeshDescription(); + + // Source is the Editable Mesh Data + TVertexAttributesConstRef VertexPositions = MeshDescription->VertexAttributes().GetAttributesRef(MeshAttribute::Vertex::Position); + TVertexInstanceAttributesConstRef VertexInstanceNormals = MeshDescription->VertexInstanceAttributes().GetAttributesRef(MeshAttribute::VertexInstance::Normal); + TVertexInstanceAttributesConstRef VertexInstanceTangents = MeshDescription->VertexInstanceAttributes().GetAttributesRef(MeshAttribute::VertexInstance::Tangent); + TVertexInstanceAttributesConstRef VertexInstanceBinormalSigns = MeshDescription->VertexInstanceAttributes().GetAttributesRef(MeshAttribute::VertexInstance::BinormalSign); + TVertexInstanceAttributesConstRef VertexInstanceColors = MeshDescription->VertexInstanceAttributes().GetAttributesRef(MeshAttribute::VertexInstance::Color); + TVertexInstanceAttributesConstRef VertexInstanceUVs = MeshDescription->VertexInstanceAttributes().GetAttributesRef(MeshAttribute::VertexInstance::TextureCoordinate); + + // Clear Geometry Collection + if (GeometryCollection) + { + TSharedPtr GeometryCollectionPtr = GeometryCollection->GetGeometryCollection(); + if (FGeometryCollection* Collection = GeometryCollectionPtr.Get()) + { + GeometryCollection->Modify(); + + Collection->Resize(0, FGeometryCollection::VerticesGroup); + Collection->Resize(0, FGeometryCollection::FacesGroup); + //GeometryCollection->Resize(0, FGeometryCollection::TransformGroup); + + // Destination is the Geometry Collection + TSharedRef > GCVerticesArray = Collection->GetAttribute("Vertex", FGeometryCollection::VerticesGroup); + TSharedRef > GCNormalsArray = Collection->GetAttribute("Normal", FGeometryCollection::VerticesGroup); + TSharedRef > GCTangentsArray = Collection->GetAttribute("TangentU", FGeometryCollection::VerticesGroup); + TSharedRef > GCUVsArray = Collection->GetAttribute("UV", FGeometryCollection::VerticesGroup); + TSharedRef > GCColorsArray = Collection->GetAttribute("Color", FGeometryCollection::VerticesGroup); + TSharedRef > GCBoneMapArray = Collection->GetAttribute("BoneMap", FGeometryCollection::VerticesGroup); + + TSharedRef > GCIndicesArray = Collection->GetAttribute("Indices", FGeometryCollection::FacesGroup); + TSharedRef > GCVisibleArray = Collection->GetAttribute("Visible", FGeometryCollection::FacesGroup); + + TSharedRef > GCTransformsArray = Collection->GetAttribute("Transform", FGeometryCollection::TransformGroup); + + TManagedArray& GCVertices = *GCVerticesArray; + TManagedArray& GCNormals = *GCNormalsArray; + TManagedArray& GCTangents = *GCTangentsArray; + TManagedArray& GCUVs = *GCUVsArray; + TManagedArray& GCColors = *GCColorsArray; + TManagedArray& GCBoneMap = *GCBoneMapArray; + + TManagedArray& GCIndices = *GCIndicesArray; + TManagedArray& GCVisible = *GCVisibleArray; + + TManagedArray & GCTransforms = *GCTransformsArray; + + + Collection->AddElements(VertexPositions.GetNumElements(), FGeometryCollection::VerticesGroup); + + // fill vertex buffer elements + for (const FVertexID& VertexID : MeshDescription->Vertices().GetElementIDs()) + { + int32 VertexIDValue = VertexID.GetValue(); + + FVector VertexPosition = VertexPositions[VertexID]; + GCVertices[VertexIDValue] = VertexPosition; + } + + for (const FVertexInstanceID& VertexInstanceID : MeshDescription->VertexInstances().GetElementIDs()) + { + int32 VertexInstanceIDValue = VertexInstanceID.GetValue(); + GCNormals[VertexInstanceIDValue] = VertexInstanceNormals[VertexInstanceID]; + GCUVs[VertexInstanceIDValue] = VertexInstanceUVs.Get(VertexInstanceID, 0); + GCTangents[VertexInstanceIDValue] = VertexInstanceTangents[VertexInstanceID]; + FVector4 Color = VertexInstanceColors[VertexInstanceID]; + GCColors[VertexInstanceIDValue] = FLinearColor(Color[0], Color[1], Color[2], Color[3]); + } + + for (const FPolygonID& PolygonID : MeshDescription->Polygons().GetElementIDs()) + { + const FPolygonGroupID& PolygonGroupID = MeshDescription->GetPolygonPolygonGroup(PolygonID); + int32 PolygonGroupIDValue = PolygonGroupID.GetValue(); + int32 PolygonIDValue = PolygonID.GetValue(); + const TArray& Triangles = MeshDescription->GetPolygonTriangles(PolygonID); + for (const FMeshTriangle& MeshTriangle : Triangles) + { + uint32 ElementIndex = Collection->AddElements(1, FGeometryCollection::FacesGroup); + + // might need a lookup here VertexInstanceID to GCVector array index + GCIndices[ElementIndex] = FIntVector(MeshTriangle.VertexInstanceID0.GetValue(), MeshTriangle.VertexInstanceID1.GetValue(), MeshTriangle.VertexInstanceID2.GetValue()); + GCVisible[ElementIndex] = true; + + GCBoneMap[MeshTriangle.VertexInstanceID0.GetValue()] = PolygonGroupIDValue; + GCBoneMap[MeshTriangle.VertexInstanceID1.GetValue()] = PolygonGroupIDValue; + GCBoneMap[MeshTriangle.VertexInstanceID2.GetValue()] = PolygonGroupIDValue; + + } + } + } + } + + LogGeometryCollectionStats(FString(TEXT("Generated Geometry Collection"))); +} + + +void UEditableGeometryCollectionAdapter::Serialize( FArchive& Ar ) +{ + Super::Serialize( Ar ); + + Ar.UsingCustomVersion( FEditableMeshCustomVersion::GUID ); + + Ar << RenderingPolygons; + Ar << RenderingPolygonGroups; +} + + +void UEditableGeometryCollectionAdapter::OnStartModification( const UEditableMesh* EditableMesh, const EMeshModificationType MeshModificationType, const EMeshTopologyChange MeshTopologyChange ) +{ + // @todo mesheditor undo: We're not using traditional transactions to undo mesh changes yet, but we still want to dirty the mesh package + // Also, should we even need the Initializing type? Should we not wait for the first modification before dirtying the package? + + GeometryCollection->Modify(); +} + + +void UEditableGeometryCollectionAdapter::OnRebuildRenderMeshStart( const UEditableMesh* EditableMesh, const bool bInvalidateLighting ) +{ + // #todo : should there be some work to do here to avoid threading issues, see OnRebuildRenderMeshStart in EditableStaticMeshAdaptor.cpp +} + + +void UEditableGeometryCollectionAdapter::OnEndModification( const UEditableMesh* EditableMesh ) +{ + // nothing to do here +} + + +void UEditableGeometryCollectionAdapter::OnRebuildRenderMeshFinish( const UEditableMesh* EditableMesh, const bool bRebuildBoundsAndCollision, const bool bIsPreviewRollback ) +{ + UpdateBounds(EditableMesh, bRebuildBoundsAndCollision); + + if (bRebuildBoundsAndCollision) + { + UpdateCollision(); + } + + if (GeometryCollectionComponent) + { + GeometryCollectionComponent->MarkRenderStateDirty(); + } +#if WITH_EDITOR + FEditorSupportDelegates::RedrawAllViewports.Broadcast(); +#endif // WITH_EDITOR +} + + +void UEditableGeometryCollectionAdapter::OnReindexElements( const UEditableMesh* EditableMesh, const FElementIDRemappings& Remappings ) +{ + // #todo: implement this + check(false); +} + + +bool UEditableGeometryCollectionAdapter::IsCommitted( const UEditableMesh* EditableMesh ) const +{ + return GeometryCollection->EditableMesh == EditableMesh; +} + + +bool UEditableGeometryCollectionAdapter::IsCommittedAsInstance( const UEditableMesh* EditableMesh ) const +{ + return GeometryCollection != OriginalGeometryCollection; +} + + +void UEditableGeometryCollectionAdapter::OnCommit( UEditableMesh* EditableMesh ) +{ + if( !IsCommitted( EditableMesh ) ) + { + // Move the editable mesh to an inner of the static mesh, and set the static mesh's EditableMesh property. + EditableMesh->Rename( nullptr, GeometryCollection, REN_DontCreateRedirectors ); + GeometryCollection->EditableMesh = EditableMesh; + } +} + + +UEditableMesh* UEditableGeometryCollectionAdapter::OnCommitInstance( UEditableMesh* EditableMesh, UPrimitiveComponent* ComponentToInstanceTo ) +{ + check(false); + + GeometryCollectionComponent = Cast( ComponentToInstanceTo ); + + if( GeometryCollectionComponent ) + { + // Duplicate the static mesh, putting it as an *inner* of the static mesh component. + // This is no longer a persistent asset, so clear the appropriate flags. + UGeometryCollection* NewGeometryCollection = DuplicateObject( OriginalGeometryCollection, GeometryCollectionComponent ); + NewGeometryCollection->ClearFlags( RF_Public | RF_Standalone ); + + // Point the static mesh component to the new static mesh instance we just made for it + GeometryCollectionComponent->SetRestCollection( NewGeometryCollection ); + + // Duplicate this editable mesh to a new instance inside the new static mesh instance, and set the static mesh's EditableMesh property. + UEditableMesh* NewEditableMesh = DuplicateObject( EditableMesh, NewGeometryCollection ); + + // Look for the corresponding adapter instance in the duplicated mesh. + const int32 AdapterIndex = EditableMesh->Adapters.Find( this ); + check( AdapterIndex != INDEX_NONE ); + UEditableGeometryCollectionAdapter* NewAdapter = Cast( NewEditableMesh->Adapters[ AdapterIndex ] ); + + NewGeometryCollection->EditableMesh = NewEditableMesh; + NewAdapter->GeometryCollection = NewGeometryCollection; + + // Update the submesh address which will have changed now it's been instanced + NewEditableMesh->SetSubMeshAddress( UEditableMeshFactory::MakeSubmeshAddress( GeometryCollectionComponent, EditableMesh->SubMeshAddress.LODIndex ) ); + NewEditableMesh->RebuildRenderMesh(); + + return NewEditableMesh; + } + + return nullptr; +} + + +void UEditableGeometryCollectionAdapter::OnRevert( UEditableMesh* EditableMesh ) +{ + // #todo: implement this? + check(false); + +} + + +UEditableMesh* UEditableGeometryCollectionAdapter::OnRevertInstance( UEditableMesh* EditableMesh ) +{ + // #todo: implement this + return nullptr; +} + + +void UEditableGeometryCollectionAdapter::OnPropagateInstanceChanges( UEditableMesh* EditableMesh ) +{ + // #todo: implement this + check( false ); +} + + +void UEditableGeometryCollectionAdapter::UpdateBounds( const UEditableMesh* EditableMesh, const bool bShouldRecompute ) +{ + if( bShouldRecompute ) + { + // Compute a new bounding box + // @todo mesheditor perf: During the final modification, only do this if the bounds may have changed (need hinting) + FBoxSphereBounds BoundingBoxAndSphere; + + // @todo mesheditor LODs: Really we should store the bounds of LOD0 inside the static mesh. Our editable mesh might be for a different LOD. + + // If we're in subdivision preview mode, use the bounds of the base cage mesh, so that simple collision + // queries will always include the base cage, even though the actual mesh geometry might be quite a bit smaller. + // This also relies on us specifically querying against the simple collision, which we do in a second pass after + // looking for meshes using a complex collision trace. + // @todo mesheditor: Ideally we are not storing an inflated bounds here just for base cage editor interaction + if( EditableMesh->IsPreviewingSubdivisions() ) + { + BoundingBoxAndSphere = EditableMesh->ComputeBoundingBoxAndSphere(); + } + else + { + FBox BoundingBox; + BoundingBox.Init(); + + const FMeshDescription* MeshDescription = EditableMesh->GetMeshDescription(); + + TVertexAttributesConstRef VertexPositions = EditableMesh->GetMeshDescription()->VertexAttributes().GetAttributesRef( MeshAttribute::Vertex::Position ); + + for( const FVertexID VertexID : MeshDescription->Vertices().GetElementIDs() ) + { + if( !EditableMesh->IsOrphanedVertex( VertexID ) ) + { + BoundingBox += VertexPositions[ VertexID ]; + } + } + + BoundingBox.GetCenterAndExtents( /* Out */ BoundingBoxAndSphere.Origin, /* Out */ BoundingBoxAndSphere.BoxExtent ); + + // Calculate the bounding sphere, using the center of the bounding box as the origin. + BoundingBoxAndSphere.SphereRadius = 0.0f; + + for( const FVertexID VertexID : MeshDescription->Vertices().GetElementIDs() ) + { + if( !EditableMesh->IsOrphanedVertex( VertexID ) ) + { + BoundingBoxAndSphere.SphereRadius = FMath::Max( ( VertexPositions[ VertexID ] - BoundingBoxAndSphere.Origin ).Size(), BoundingBoxAndSphere.SphereRadius ); + } + } + } + + this->CachedBoundingBoxAndSphere = BoundingBoxAndSphere; + } + +} + + +void UEditableGeometryCollectionAdapter::UpdateCollision() +{ + // #todo: implement this +} + + +void UEditableGeometryCollectionAdapter::OnSetVertexAttribute(const UEditableMesh* EditableMesh, const FVertexID VertexID, const FMeshElementAttributeData& Attribute) +{ + if (GeometryCollection) + { + TSharedPtr GeometryCollectionPtr = GeometryCollection->GetGeometryCollection(); + if (FGeometryCollection* Collection = GeometryCollectionPtr.Get()) + { + + TSharedRef > GCVerticesArray = Collection->GetAttribute("Vertex", FGeometryCollection::VerticesGroup); + TManagedArray& GCVertices = *GCVerticesArray; + + const FMeshDescription* MeshDescription = EditableMesh->GetMeshDescription(); + + if (Attribute.AttributeName == MeshAttribute::Vertex::Position) + { + const FVector NewVertexPosition = Attribute.AttributeValue.GetValue(); + + // @todo mesheditor: eventually break out subdivided mesh into a different adapter which handles things differently? + // (may also want different component eventually) + if (!EditableMesh->IsPreviewingSubdivisions()) + { + const FVertexInstanceArray& VertexInstances = EditableMesh->GetMeshDescription()->VertexInstances(); + + // Set the vertex buffer position of all of the vertex instances for this editable vertex + for (const FVertexInstanceID VertexInstanceID : MeshDescription->GetVertexVertexInstances(VertexID)) + { + check(MeshDescription->IsVertexInstanceValid(VertexInstanceID)); + auto& OldPosition = GCVertices[VertexInstanceID.GetValue()]; // temp for debug + GCVertices[VertexInstanceID.GetValue()] = NewVertexPosition; + } + } + + // Update cached bounds. This is not a "perfect" bounding sphere and centered box. Instead, we take our current bounds + // and inflate it to include the updated vertex position, translating the bounds proportionally to reduce how much it + // needs to be expanded. The "perfect" bounds will be computed in UpdateBounds() when an interaction is finalized. + { + const FVector OffsetFromCenter = NewVertexPosition - CachedBoundingBoxAndSphere.Origin; + const float SquaredDistanceToCenter = OffsetFromCenter.SizeSquared(); + const float SquaredSphereRadius = CachedBoundingBoxAndSphere.SphereRadius * CachedBoundingBoxAndSphere.SphereRadius; + if (SquaredDistanceToCenter > SquaredSphereRadius) + { + const float DistanceToCenter = FMath::Sqrt(SquaredDistanceToCenter); + const float RadiusDelta = (DistanceToCenter - CachedBoundingBoxAndSphere.SphereRadius) * 0.5f; + CachedBoundingBoxAndSphere.SphereRadius += RadiusDelta; + CachedBoundingBoxAndSphere.Origin += OffsetFromCenter * (RadiusDelta / DistanceToCenter); + } + + // Update extent + CachedBoundingBoxAndSphere.BoxExtent.X = FMath::Max(CachedBoundingBoxAndSphere.BoxExtent.X, FMath::Abs(NewVertexPosition.X - CachedBoundingBoxAndSphere.Origin.X)); + CachedBoundingBoxAndSphere.BoxExtent.Y = FMath::Max(CachedBoundingBoxAndSphere.BoxExtent.Y, FMath::Abs(NewVertexPosition.Y - CachedBoundingBoxAndSphere.Origin.Y)); + CachedBoundingBoxAndSphere.BoxExtent.Z = FMath::Max(CachedBoundingBoxAndSphere.BoxExtent.Z, FMath::Abs(NewVertexPosition.X - CachedBoundingBoxAndSphere.Origin.Z)); + } + } + } + } +} + + +void UEditableGeometryCollectionAdapter::OnSetEdgeAttribute( const UEditableMesh* EditableMesh, const FEdgeID EdgeID, const FMeshElementAttributeData& Attribute ) +{ + // Nothing to do here +} + + +void UEditableGeometryCollectionAdapter::OnSetVertexInstanceAttribute( const UEditableMesh* EditableMesh, const FVertexInstanceID VertexInstanceID, const FMeshElementAttributeData& Attribute ) +{ + TSharedPtr GeometryCollectionPtr = GeometryCollection->GetGeometryCollection(); + FGeometryCollection* Collection = GeometryCollectionPtr.Get(); + + TSharedRef > GCNormalsArray = Collection->GetAttribute("Normal", FGeometryCollection::VerticesGroup); + TSharedRef > GCTangentsArray = Collection->GetAttribute("TangentU", FGeometryCollection::VerticesGroup); + TSharedRef > GCUVsArray = Collection->GetAttribute("UV", FGeometryCollection::VerticesGroup); + TSharedRef > GCColorsArray = Collection->GetAttribute("Color", FGeometryCollection::VerticesGroup); + TManagedArray& GCNormals = *GCNormalsArray; + TManagedArray& GCTangents = *GCTangentsArray; + TManagedArray& GCUVs = *GCUVsArray; + TManagedArray& GCColors = *GCColorsArray; + + const TAttributesSet& VertexInstanceAttributes = EditableMesh->GetMeshDescription()->VertexInstanceAttributes(); + + if( Attribute.AttributeName == MeshAttribute::VertexInstance::Normal || + Attribute.AttributeName == MeshAttribute::VertexInstance::Tangent || + Attribute.AttributeName == MeshAttribute::VertexInstance::BinormalSign ) + { + if( !EditableMesh->IsPreviewingSubdivisions() ) + { + const FVector Normal = VertexInstanceAttributes.GetAttribute( VertexInstanceID, MeshAttribute::VertexInstance::Normal ); + const FVector Tangent = VertexInstanceAttributes.GetAttribute( VertexInstanceID, MeshAttribute::VertexInstance::Tangent ); + const float BinormalSign = VertexInstanceAttributes.GetAttribute( VertexInstanceID, MeshAttribute::VertexInstance::BinormalSign ); + + // @todo mesheditor perf: SetVertexTangents() and VertexTangentX/Y() functions actually does a bit of work to compute the basis every time. + // Ideally we can get/set this stuff directly to improve performance. This became slower after high precision basis values were added. + // @todo mesheditor perf: this is even more pertinent now we already have the binormal sign! + /*StaticMeshLOD.VertexBuffers.StaticMeshVertexBuffer.SetVertexTangents( + VertexInstanceID.GetValue(), + Tangent, + FVector::CrossProduct( Normal, Tangent ).GetSafeNormal() * BinormalSign, + Normal );*/ + + //#todo: other stuff here? + GCNormals[VertexInstanceID.GetValue()] = Normal; + GCTangents[VertexInstanceID.GetValue()] = Tangent; + } + } + else if( Attribute.AttributeName == MeshAttribute::VertexInstance::TextureCoordinate ) + { + if( !EditableMesh->IsPreviewingSubdivisions() ) + { + check( Attribute.AttributeIndex < EditableMesh->GetTextureCoordinateCount() ); + GCUVs[VertexInstanceID.GetValue()] = Attribute.AttributeValue.GetValue(); + } + } + else if( Attribute.AttributeName == MeshAttribute::VertexInstance::Color ) + { + if( !EditableMesh->IsPreviewingSubdivisions() ) + { + const FVector4 Value = Attribute.AttributeValue.GetValue(); + const FLinearColor LinearColor( Value.X, Value.Y, Value.Z, Value.W ); + const FColor NewColor = LinearColor.ToFColor( true ); + + //if( StaticMeshLOD.VertexBuffers.ColorVertexBuffer.GetNumVertices() != EditableMesh->GetMeshDescription()->VertexInstances().GetArraySize() ) + //{ + // if( LinearColor != FLinearColor::White ) + // { + // // Until now, we haven't needed a vertex color buffer. + // // Force one to be generated now that we have a non-white vertex in the mesh. + // OnRebuildRenderMesh( EditableMesh ); + // } + //} + //else + { + GCColors[VertexInstanceID.GetValue()] = NewColor; + } + } + } +} + + +void UEditableGeometryCollectionAdapter::OnCreateEmptyVertexRange( const UEditableMesh* EditableMesh, const TArray& VertexIDs ) +{ +} + + +void UEditableGeometryCollectionAdapter::OnCreateVertices( const UEditableMesh* EditableMesh, const TArray& VertexIDs ) +{ +} + + +void UEditableGeometryCollectionAdapter::OnCreateVertexInstances( const UEditableMesh* EditableMesh, const TArray& VertexInstanceIDs ) +{ + // #todo: implement this + check(false); +} + + +void UEditableGeometryCollectionAdapter::OnCreateEdges( const UEditableMesh* EditableMesh, const TArray& EdgeIDs ) +{ + // Nothing to do here for now +} + + +void UEditableGeometryCollectionAdapter::OnCreatePolygons( const UEditableMesh* EditableMesh, const TArray& PolygonIDs ) +{ + // Add mirror polygons for static mesh adapter + for( const FPolygonID PolygonID : PolygonIDs ) + { + RenderingPolygons.Insert( PolygonID ); + RenderingPolygons[ PolygonID ].PolygonGroupID = EditableMesh->GetGroupForPolygon( PolygonID ); + } +} + + +void UEditableGeometryCollectionAdapter::OnChangePolygonVertexInstances( const UEditableMesh* EditableMesh, const TArray& PolygonIDs ) +{ + OnRetriangulatePolygons( EditableMesh, PolygonIDs ); +} + + +void UEditableGeometryCollectionAdapter::OnRetriangulatePolygons( const UEditableMesh* EditableMesh, const TArray& PolygonIDs ) +{ + // #todo: implement this +} + + +void UEditableGeometryCollectionAdapter::OnDeleteVertexInstances( const UEditableMesh* EditableMesh, const TArray& VertexInstanceIDs ) +{ + // Nothing to do here +} + + +void UEditableGeometryCollectionAdapter::OnDeleteOrphanVertices( const UEditableMesh* EditableMesh, const TArray& VertexIDs ) +{ + // Nothing to do here +} + + +void UEditableGeometryCollectionAdapter::OnDeleteEdges( const UEditableMesh* EditableMesh, const TArray& EdgeIDs ) +{ + // Nothing to do here +} + + +void UEditableGeometryCollectionAdapter::OnSetEdgesVertices( const UEditableMesh* EditableMesh, const TArray& EdgeIDs ) +{ + // Nothing to do here +} + + +void UEditableGeometryCollectionAdapter::OnDeletePolygons( const UEditableMesh* EditableMesh, const TArray& PolygonIDs ) +{ + for( const FPolygonID PolygonID : PolygonIDs ) + { + // Removes all of a polygon's triangles (including rendering triangles from the index buffer.) + DeletePolygonTriangles( EditableMesh, PolygonID ); + + // Delete the polygon from the static mesh adapter mirror + RenderingPolygons.Remove( PolygonID ); + } +} + + +void UEditableGeometryCollectionAdapter::DeletePolygonTriangles( const UEditableMesh* EditableMesh, const FPolygonID PolygonID ) +{ + FAdaptorPolygon& Polygon = RenderingPolygons[ PolygonID ]; + const FPolygonGroupID PolygonGroupID = Polygon.PolygonGroupID; + + FAdaptorPolygon2Group& RenderingPolygonGroup = RenderingPolygonGroups[ PolygonGroupID ]; + + const int32 NumTrianglesToRemove = Polygon.TriangulatedPolygonTriangleIndices.Num(); + if( NumTrianglesToRemove > 0 ) + { + if (GeometryCollection) + { + TSharedPtr GeometryCollectionPtr = GeometryCollection->GetGeometryCollection(); + if (FGeometryCollection* Collection = GeometryCollectionPtr.Get()) + { + + TSharedRef > GCIndicesArray = Collection->GetAttribute("Indices", FGeometryCollection::FacesGroup); + TManagedArray& GCIndices = *GCIndicesArray; + + // Remove all of the polygon's triangles from our editable mesh's triangle list. While doing this, we'll keep + // track of all of the rendering mesh triangles that we'll need to remove later on. We'll also figure out which + // vertex instances will need to be removed from their corresponding vertex + for (const FAdaptorTriangleID TriangleIndexToRemove : Polygon.TriangulatedPolygonTriangleIndices) + { + const FMeshTriangle& TriToRemove = RenderingPolygonGroup.Triangles[TriangleIndexToRemove]; + + // sanity check + FIntVector TriIndices = GCIndices[TriangleIndexToRemove.GetValue()]; + check(TriToRemove.VertexInstanceID0.GetValue() == TriIndices[0]); + check(TriToRemove.VertexInstanceID1.GetValue() == TriIndices[1]); + check(TriToRemove.VertexInstanceID2.GetValue() == TriIndices[2]); + + UE_LOG(LogGeometryCollectionAdapter, Log, TEXT("Deleting Tri_ID %d, Indices %d %d %d "), TriangleIndexToRemove.GetValue(), TriIndices[0], TriIndices[1], TriIndices[2]); + + // Remove this triangle from our editable mesh + RenderingPolygonGroup.Triangles.Remove(TriangleIndexToRemove); + GCIndices[TriangleIndexToRemove.GetValue()] = FIntVector(-1, -1, -1); + //RenderingPolygonGroup.Triangles[TriangleIndexToRemove] = RenderingPolygonGroup.Triangles[FTriangleID2(GCIndices.Num() - 1)]; + //RenderingPolygonGroup.Triangles.Remove(FTriangleID2(GCIndices.Num() - 1)); + + //// swap indices then resize group - could resize in batch once all swaps are done + //GCIndices[TriangleIndexToRemove.GetValue()] = GCIndices[TriIndices.Num() - 1]; + //GeometryCollection->Resize(GCIndices.Num()-1, FGeometryCollection::FacesGroup); + + } + + Polygon.TriangulatedPolygonTriangleIndices.Reset(); + } + } + } +} + +void UEditableGeometryCollectionAdapter::OnCreatePolygonGroups( const UEditableMesh* EditableMesh, const TArray& PolygonGroupIDs) +{ + // #todo: implement this + check(false); +} + + +void UEditableGeometryCollectionAdapter::OnSetPolygonGroupAttribute( const UEditableMesh* EditableMesh, const FPolygonGroupID PolygonGroupID, const FMeshElementAttributeData& Attribute ) +{ + // #todo: implement this + check(false); +} + + +void UEditableGeometryCollectionAdapter::OnDeletePolygonGroups( const UEditableMesh* EditableMesh, const TArray& PolygonGroupIDs ) +{ + // #todo: implement this + check(false); +} + + +void UEditableGeometryCollectionAdapter::OnAssignPolygonsToPolygonGroups( const UEditableMesh* EditableMesh, const TArray& PolygonGroupForPolygons ) +{ + // #todo: implement this + check(false); +} + + +FPolygonGroupID UEditableGeometryCollectionAdapter::GetSectionForRenderingSectionIndex( const int32 RenderingSectionIndex ) const +{ + for( const FPolygonGroupID PolygonGroupID : RenderingPolygonGroups.GetElementIDs() ) + { + const FAdaptorPolygon2Group& RenderingPolygonGroup = RenderingPolygonGroups[ PolygonGroupID ]; + if( RenderingPolygonGroup.RenderingSectionIndex == RenderingSectionIndex ) + { + return PolygonGroupID; + } + } + + return FPolygonGroupID::Invalid; +} + + +void UEditableGeometryCollectionAdapter::LogGeometryCollectionStats(const FString& SourceString) +{ + if (GeometryCollection != nullptr) + { + TSharedPtr GeometryCollectionPtr = GeometryCollection->GetGeometryCollection(); + if (FGeometryCollection* Collection = GeometryCollectionPtr.Get()) + { + int32 NumVertices = Collection->NumElements(FGeometryCollection::VerticesGroup); + int32 NumIndices = Collection->NumElements(FGeometryCollection::FacesGroup); + int32 NumTransforms = Collection->NumElements(FGeometryCollection::TransformGroup); + + UE_LOG(LogGeometryCollectionAdapter, Log, TEXT("Geometry Collection...%s"), SourceString.GetCharArray().GetData()); + UE_LOG(LogGeometryCollectionAdapter, Log, TEXT(" Num Vertices = %d"), NumVertices); + UE_LOG(LogGeometryCollectionAdapter, Log, TEXT(" Num Indices = %d"), NumIndices); + UE_LOG(LogGeometryCollectionAdapter, Log, TEXT(" Num Transforms = %d"), NumTransforms); + } + } +} + +#if WITH_EDITOR +void UEditableGeometryCollectionAdapter::GeometryHitTest(const FHitParamsIn& InParams, FHitParamsOut& OutParams) +{ + TArray Transforms; + if (GeometryCollection) + { + TSharedPtr GeometryCollectionPtr = GeometryCollection->GetGeometryCollection(); + if (FGeometryCollection* Collection = GeometryCollectionPtr.Get()) + { + + GeometryCollectionAlgo::GlobalMatrices(Collection, Transforms); + checkSlow(Collection->Transform->Num() == Transforms.Num()); + + for (int PolyGroupID = 0; PolyGroupID < Transforms.Num(); PolyGroupID++) + { + + // Shapes are in world space, but we need it in the local space of our component + FVector ComponentSpaceLaserStart = InParams.ComponentToWorldMatrix.InverseTransformPosition(InParams.MeshEditorInteractorData.LaserStart); + FVector ComponentSpaceLaserEnd = InParams.ComponentToWorldMatrix.InverseTransformPosition(InParams.MeshEditorInteractorData.LaserEnd); + + ComponentSpaceLaserStart = Transforms[PolyGroupID].InverseTransformPosition(ComponentSpaceLaserStart); + ComponentSpaceLaserEnd = Transforms[PolyGroupID].InverseTransformPosition(ComponentSpaceLaserEnd); + + FVector GrabCenter = InParams.MeshEditorInteractorData.GrabberSphere.Center; + FVector GrabW = FVector(InParams.MeshEditorInteractorData.GrabberSphere.W); + GrabCenter = InParams.ComponentToWorldMatrix.InverseTransformPosition(GrabCenter); + GrabW = InParams.ComponentToWorldMatrix.InverseTransformVector(GrabW); + GrabCenter = Transforms[PolyGroupID].InverseTransformPosition(GrabCenter); + GrabW = Transforms[PolyGroupID].InverseTransformVector(GrabW); + FSphere ComponentSpaceGrabberSphere(GrabCenter, GrabW.X); + + FVector ComponentSpaceCameraLocation = InParams.ComponentToWorldMatrix.InverseTransformPosition(InParams.CameraToWorld.GetLocation()); + ComponentSpaceCameraLocation = Transforms[PolyGroupID].InverseTransformPosition(ComponentSpaceCameraLocation); + + EInteractorShape HitInteractorShape = EInteractorShape::Invalid; + FVector ComponentSpaceHitLocation = FVector::ZeroVector; + FEditableMeshElementAddress MeshElementAddress = FGeometryTests::QueryElement( + *InParams.EditableMesh, + InParams.InteractorShape, + ComponentSpaceGrabberSphere, + InParams.ComponentSpaceGrabberSphereFuzzyDistance, + ComponentSpaceLaserStart, + ComponentSpaceLaserEnd, + InParams.ComponentSpaceRayFuzzyDistance, + InParams.OnlyElementType, + ComponentSpaceCameraLocation, + InParams.bIsPerspectiveView, + InParams.ComponentSpaceFuzzyDistanceScaleFactor, + /* Out */ HitInteractorShape, + /* Out */ ComponentSpaceHitLocation, + PolyGroupID); + + if (MeshElementAddress.ElementType != EEditableMeshElementType::Invalid) + { + FVector WorldSpaceHitLocation = Transforms[PolyGroupID].TransformPosition(ComponentSpaceHitLocation); + WorldSpaceHitLocation = InParams.ComponentToWorldMatrix.TransformPosition(WorldSpaceHitLocation); + + const float ClosestDistanceToGrabberSphere = (InParams.MeshEditorInteractorData.GrabberSphere.Center - OutParams.ClosestHoverLocation).Size(); + const float DistanceToGrabberSphere = (InParams.MeshEditorInteractorData.GrabberSphere.Center - WorldSpaceHitLocation).Size(); + + const float ClosestDistanceOnRay = (InParams.MeshEditorInteractorData.LaserStart - OutParams.ClosestHoverLocation).Size(); + const float DistanceOnRay = (InParams.MeshEditorInteractorData.LaserStart - WorldSpaceHitLocation).Size(); + + //DrawDebugSphere(GetWorld(), WorldSpaceHitLocation, 10.0f, 32, FColor::Red); + + // NOTE: We're preferring any grabber sphere hit over laser hits + if (OutParams.ClosestComponent == nullptr || + (HitInteractorShape == EInteractorShape::GrabberSphere && DistanceToGrabberSphere < ClosestDistanceToGrabberSphere) || + (HitInteractorShape == EInteractorShape::Laser && DistanceOnRay < ClosestDistanceOnRay)) + { + OutParams.ClosestComponent = InParams.HitComponent; + OutParams.ClosestElementAddress = MeshElementAddress; + OutParams.ClosestInteractorShape = HitInteractorShape; + OutParams.ClosestHoverLocation = WorldSpaceHitLocation; + + // #todo: temp stop verts/edges/polys being selected by mistake + MeshElementAddress.ElementType = EEditableMeshElementType::Fracture; + } + } + } + } + } +} +#endif // WITH_EDITOR + diff --git a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableGeometryCollectionAdapter.h b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableGeometryCollectionAdapter.h new file mode 100644 index 000000000000..015e523dc7e1 --- /dev/null +++ b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableGeometryCollectionAdapter.h @@ -0,0 +1,200 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "EditableMeshAdapter.h" +#include "EditableMeshCustomVersion.h" +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionObject.h" +#include "GeometryHitTest.h" +#include "EditableGeometryCollectionAdapter.generated.h" + +DECLARE_LOG_CATEGORY_EXTERN(LogGeometryCollectionAdapter, Verbose, All); + + +USTRUCT() +struct FAdaptorTriangleID : public FElementID +{ + GENERATED_BODY() + + FAdaptorTriangleID() + { + } + + explicit FAdaptorTriangleID( const FElementID InitElementID ) + : FElementID( InitElementID.GetValue() ) + { + } + + explicit FAdaptorTriangleID( const uint32 InitIDValue ) + : FElementID( InitIDValue ) + { + } + + FORCEINLINE friend uint32 GetTypeHash( const FAdaptorTriangleID& Other ) + { + return GetTypeHash( Other.IDValue ); + } + + /** Invalid triangle ID */ + static const FAdaptorTriangleID Invalid; +}; + + +USTRUCT() +struct FAdaptorPolygon +{ + GENERATED_BODY() + + /** Which rendering polygon group the polygon is in */ + UPROPERTY() + FPolygonGroupID PolygonGroupID; + + /** This is a list of indices of triangles in the FRenderingPolygon2Group2::Triangles array. + We use this to maintain a record of which triangles in the section belong to this polygon. */ + UPROPERTY() + TArray TriangulatedPolygonTriangleIndices; + + /** Serializer */ + friend FArchive& operator<<( FArchive& Ar, FAdaptorPolygon& Polygon ) + { + Ar << Polygon.PolygonGroupID; + Ar << Polygon.TriangulatedPolygonTriangleIndices; + return Ar; + } +}; + + +USTRUCT() +struct FAdaptorPolygon2Group +{ + GENERATED_BODY() + + /** The rendering section index for this mesh section */ + UPROPERTY() + uint32 RenderingSectionIndex; + + /** The material slot index assigned to this polygon group's material */ + UPROPERTY() + int32 MaterialIndex; + + /** Maximum number of triangles which have been reserved in the index buffer */ + UPROPERTY() + int32 MaxTriangles; + + /** Sparse array of triangles, that matches the triangles in the mesh index buffers. Elements that + aren't allocated will be stored as degenerates in the mesh index buffer. */ + TMeshElementArray Triangles; + + /** Serializer */ + friend FArchive& operator<<( FArchive& Ar, FAdaptorPolygon2Group& Section ) + { + Ar << Section.RenderingSectionIndex; + Ar << Section.MaterialIndex; + Ar << Section.MaxTriangles; // @todo mesheditor serialization: Should not need to be serialized if we triangulate after load + Ar << Section.Triangles; + return Ar; + } +}; + + +UCLASS(MinimalAPI) +class UEditableGeometryCollectionAdapter : public UEditableMeshAdapter +{ + GENERATED_BODY() + +public: + + /** Default constructor that initializes good defaults for UEditableGeometryCollectionAdapter */ + UEditableGeometryCollectionAdapter(); + + virtual void Serialize( FArchive& Ar ) override; + + /** Creates a editable mesh from the specified component and sub-mesh address */ + void InitEditableGeometryCollection( UEditableMesh* EditableMesh, class UPrimitiveComponent& Component, const FEditableMeshSubMeshAddress& InitSubMeshAddress ); + EDITABLEMESH_API void InitFromBlankGeometryCollection( UEditableMesh* EditableMesh, UGeometryCollection& InGeometryCollection); + + virtual void InitializeFromEditableMesh( const UEditableMesh* EditableMesh ) override; + virtual void OnRebuildRenderMeshStart( const UEditableMesh* EditableMesh, const bool bInvalidateLighting ) override; + virtual void OnRebuildRenderMesh( const UEditableMesh* EditableMesh ) override; + virtual void OnRebuildRenderMeshFinish( const UEditableMesh* EditableMesh, const bool bRebuildBoundsAndCollision, const bool bIsPreviewRollback ) override; + virtual void OnStartModification( const UEditableMesh* EditableMesh, const EMeshModificationType MeshModificationType, const EMeshTopologyChange MeshTopologyChange ) override; + virtual void OnEndModification( const UEditableMesh* EditableMesh ) override; + virtual void OnReindexElements( const UEditableMesh* EditableMesh, const FElementIDRemappings& Remappings ) override; + virtual bool IsCommitted( const UEditableMesh* EditableMesh ) const override; + virtual bool IsCommittedAsInstance( const UEditableMesh* EditableMesh ) const override; + virtual void OnCommit( UEditableMesh* EditableMesh ) override; + virtual UEditableMesh* OnCommitInstance( UEditableMesh* EditableMesh, UPrimitiveComponent* ComponentToInstanceTo ) override; + virtual void OnRevert( UEditableMesh* EditableMesh ) override; + virtual UEditableMesh* OnRevertInstance( UEditableMesh* EditableMesh ) override; + virtual void OnPropagateInstanceChanges( UEditableMesh* EditableMesh ) override; + + virtual void OnDeleteVertexInstances( const UEditableMesh* EditableMesh, const TArray& VertexInstanceIDs ) override; + virtual void OnDeleteOrphanVertices( const UEditableMesh* EditableMesh, const TArray& VertexIDs ) override; + virtual void OnCreateEmptyVertexRange( const UEditableMesh* EditableMesh, const TArray& VertexIDs ) override; + virtual void OnCreateVertices( const UEditableMesh* EditableMesh, const TArray& VertexIDs ) override; + virtual void OnCreateVertexInstances( const UEditableMesh* EditableMesh, const TArray& VertexInstanceIDs ) override; + virtual void OnSetVertexAttribute( const UEditableMesh* EditableMesh, const FVertexID VertexID, const FMeshElementAttributeData& Attribute ) override; + virtual void OnSetVertexInstanceAttribute( const UEditableMesh* EditableMesh, const FVertexInstanceID VertexInstanceID, const FMeshElementAttributeData& Attribute ) override; + virtual void OnCreateEdges( const UEditableMesh* EditableMesh, const TArray& EdgeIDs ) override; + virtual void OnDeleteEdges( const UEditableMesh* EditableMesh, const TArray& EdgeIDs ) override; + virtual void OnSetEdgesVertices( const UEditableMesh* EditableMesh, const TArray& EdgeIDs ) override; + virtual void OnSetEdgeAttribute( const UEditableMesh* EditableMesh, const FEdgeID EdgeID, const FMeshElementAttributeData& Attribute ) override; + virtual void OnCreatePolygons( const UEditableMesh* EditableMesh, const TArray& PolygonIDs ) override; + virtual void OnDeletePolygons( const UEditableMesh* EditableMesh, const TArray& PolygonIDs ) override; + virtual void OnChangePolygonVertexInstances( const UEditableMesh* EditableMesh, const TArray& PolygonIDs ) override; + virtual void OnSetPolygonAttribute( const UEditableMesh* EditableMesh, const FPolygonID PolygonID, const FMeshElementAttributeData& Attribute ) override {} + virtual void OnCreatePolygonGroups( const UEditableMesh* EditableMesh, const TArray& PolygonGroupIDs ) override; + virtual void OnDeletePolygonGroups( const UEditableMesh* EditableMesh, const TArray& PolygonGroupIDs ) override; + virtual void OnSetPolygonGroupAttribute( const UEditableMesh* EditableMesh, const FPolygonGroupID PolygonGroupID, const FMeshElementAttributeData& Attribute ) override; + virtual void OnAssignPolygonsToPolygonGroups( const UEditableMesh* EditableMesh, const TArray& PolygonGroupForPolygons ) override; + virtual void OnRetriangulatePolygons( const UEditableMesh* EditableMesh, const TArray& PolygonIDs ) override; + +#if WITH_EDITOR + virtual void GeometryHitTest(const FHitParamsIn& InParams, FHitParamsOut& OutParams) override; +#endif // WITH_EDITOR + +private: + + + /** Deletes all of a polygon's triangles (including rendering triangles from the index buffer.) */ + void DeletePolygonTriangles( const UEditableMesh* EditableMesh, const FPolygonID PolygonID ); + + /** Rebuilds bounds */ + void UpdateBounds( const UEditableMesh* EditableMesh, const bool bShouldRecompute ); + + /** Rebuilds collision. Bounds should always be updated first. */ + void UpdateCollision(); + + /** Gets the editable mesh section index which corresponds to the given rendering section index */ + FPolygonGroupID GetSectionForRenderingSectionIndex( const int32 RenderingSectionIndex ) const; + +private: + + /** The Geometry Collection asset we're representing */ + UPROPERTY() + UGeometryCollection* GeometryCollection; + + UPROPERTY() + UGeometryCollection* OriginalGeometryCollection; + + UPROPERTY() + int32 GeometryCollectionLODIndex; + + /** All of the polygons in this mesh */ + TMeshElementArray RenderingPolygons; + + /** All of the polygon groups in this mesh */ + TMeshElementArray RenderingPolygonGroups; + + /** The Component this adaptir represents */ + class UGeometryCollectionComponent* GeometryCollectionComponent; + + /** Cached bounding box for the mesh. This bounds can be (temporarily) larger than the actual mesh itself as + an optimization. */ + FBoxSphereBounds CachedBoundingBoxAndSphere; + + void LogGeometryCollectionStats(const FString& SourceString); + +}; diff --git a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMesh.Build.cs b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMesh.Build.cs index e4640a97e8ae..09aece3c2a0c 100644 --- a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMesh.Build.cs +++ b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMesh.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { @@ -12,7 +12,9 @@ namespace UnrealBuildTool.Rules "CoreUObject", "Engine", "MeshDescription", - "RenderCore" // @todo mesheditor: For FlushRenderingCommands() + "GeometryCollectionCore", + "GeometryCollectionEngine", + "RenderCore" // @todo mesheditor: For FlushRenderingCommands() } ); diff --git a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMesh.cpp b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMesh.cpp index 1442b7cf18ce..54f1a8616208 100644 --- a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMesh.cpp +++ b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMesh.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditableMesh.h" #include "EditableMeshChanges.h" @@ -268,6 +268,23 @@ static bool CompareAttributesByPredicate( const TAttributesSet& A } +/** Copies all element attributes with the given ID into a different AttributesSet */ +template +static void CopyAllAttributes( TAttributesSet& DestAttributesSet, const TAttributesSet& SrcAttributesSet, const ElementIDType ElementID ) +{ + SrcAttributesSet.ForEachAttributeIndicesArray( + [ &DestAttributesSet, ElementID ]( const FName AttributeName, const auto& AttributeIndicesArray ) + { + for( int32 Index = 0; Index < AttributeIndicesArray.GetNumIndices(); ++Index ) + { + using AttributeType = decltype( AttributeIndicesArray.GetDefaultValue() ); + DestAttributesSet.template SetAttribute( ElementID, AttributeName, Index, AttributeIndicesArray.GetArrayForIndex( Index )[ ElementID ] ); + } + } + ); +} + + /** Copies all element attributes with the given ID into an FMeshElementAttributeList */ template static void BackupAllAttributes( FMeshElementAttributeList& AttributeList, const TAttributesSet& AttributesSet, const ElementIDType ElementID ) @@ -357,6 +374,7 @@ UEditableMesh::UEditableMesh() : MeshDescription( &OwnedMeshDescription ), bAllowUndo( false ), bAllowCompact( false ), + PrimaryAdapter(nullptr), PendingCompactCounter( 0 ), bAllowSpatialDatabase( false ) { @@ -3630,6 +3648,7 @@ void UEditableMesh::SplitPolygons( const TArray& PolygonsToSpli PerimeterVertexNumbers.Add( LastPolygonVertexNumbers[ 0 ] ); } + check(PerimeterVertexNumbers.Num() >= 3); NewPolygon.PerimeterVertices.Reserve( PerimeterVertexNumbers.Num() ); for( const int32 VertexNumber : PerimeterVertexNumbers ) { @@ -3785,6 +3804,7 @@ void UEditableMesh::DeleteOrphanVertices( const TArray& VertexIDsToDe { VerticesPendingMerging.Remove( VertexIDToDelete ); GetMeshDescription()->DeleteVertex( VertexIDToDelete ); + VerticesPendingMerging.Remove(VertexIDToDelete); } } @@ -6487,6 +6507,197 @@ void UEditableMesh::GenerateTangentsAndNormals() SetVertexInstancesAttributes( AttributesForVertexInstances ); } +void UEditableMesh::SplitPolygonalMesh(const FPlane& InPlane, TArray& PolygonIDs1, TArray& PolygonIDs2, TArray& BoundaryEdges) +{ + TPolygonAttributesConstRef PolygonCenters = GetMeshDescription()->PolygonAttributes().GetAttributesRef(MeshAttribute::Polygon::Center); + TVertexAttributesConstRef VertexPositions = GetMeshDescription()->VertexAttributes().GetAttributesRef(MeshAttribute::Vertex::Position); + + // Find potential polygons to split + TArray PotentialPolygonsToSplit; + SearchSpatialDatabaseForPolygonsPotentiallyIntersectingPlane(InPlane, PotentialPolygonsToSplit); + TSet PotentialPolygonsToSplitSet; + for (const auto& PolygonID : PotentialPolygonsToSplit) + { + PotentialPolygonsToSplitSet.Add(PolygonID); + } + + TMap> PolygonToEdgesMap; + for (const auto& PolygonID : GetMeshDescription()->Polygons().GetElementIDs()) + { + PolygonToEdgesMap.Add(PolygonID, {}); + GetMeshDescription()->GetPolygonEdges(PolygonID, PolygonToEdgesMap[PolygonID]); + } + + // Find polygons that need to be split and if they don't need to add them to the appropriate list + TArray PolygonsToSplit; + TMap EdgeToSplitVertMap; + for (const auto& PolygonID : GetMeshDescription()->Polygons().GetElementIDs()) + { + bool bIsPolygonIntersecting = false; + if (PotentialPolygonsToSplitSet.Contains(PolygonID)) + { + TSet VertexInstanceIDs; + VertexInstanceIDs.Append(GetMeshDescription()->GetPolygonPerimeterVertexInstances(PolygonID)); + int32 PosNeg = 0; + TArray PosNegResults; + for (const auto& VertexInstanceID : VertexInstanceIDs) + { + const FVertexID VertexID = GetMeshDescription()->GetVertexInstanceVertex(VertexInstanceID); + const float PlaneDot = InPlane.PlaneDot(VertexPositions[VertexID]); + if (PlaneDot > 0) + { + if (PosNeg < 0) + { + bIsPolygonIntersecting = true; + break; + } + else if (PosNeg == 0) + { + PosNeg = 1; + } + } + else if (PlaneDot < 0) + { + if (PosNeg > 0) + { + bIsPolygonIntersecting = true; + break; + } + else if (PosNeg == 0) + { + PosNeg = -1; + } + } + PosNegResults.Add(PlaneDot > 0); + } + } + if (bIsPolygonIntersecting) + { + const TArray& EdgeIDs = PolygonToEdgesMap[PolygonID]; + TArray TriangulatedPolygons; + if (EdgeIDs.Num() > 3) + { + TArray PolygonIDs, OutPolygonIDs; + TriangulatePolygons(PolygonIDs, OutPolygonIDs); + for (const auto& NewPolygonID : OutPolygonIDs) + { + TriangulatedPolygons.Add(NewPolygonID); + PolygonToEdgesMap.Add(NewPolygonID, {}); + GetMeshDescription()->GetPolygonEdges(PolygonID, PolygonToEdgesMap[NewPolygonID]); + } + } + else + { + TriangulatedPolygons.Add(PolygonID); + } + for (int32 i = 0; i < TriangulatedPolygons.Num(); ++i) + { + const auto& TriPolygonID = TriangulatedPolygons[i]; + const auto& TriEdgeIDs = PolygonToEdgesMap[TriPolygonID]; + check(TriEdgeIDs.Num() == 3); + TArray SplitVertexIDs; + for (const auto& EdgeID : TriEdgeIDs) + { + if (EdgeToSplitVertMap.Contains(EdgeID)) + { + SplitVertexIDs.Add(EdgeToSplitVertMap[EdgeID]); + } + else + { + const auto& VertexID0 = GetMeshDescription()->GetEdgeVertex(EdgeID, 0); + const auto& VertexID1 = GetMeshDescription()->GetEdgeVertex(EdgeID, 1); + const bool Sign0 = InPlane.PlaneDot(VertexPositions[VertexID0]) > 0; + const bool Sign1 = InPlane.PlaneDot(VertexPositions[VertexID1]) > 0; + if (Sign0 != Sign1) + { + const FVector EdgeVertex0Location = VertexPositions[VertexID0]; + const FVector EdgeVertex1Location = VertexPositions[VertexID1]; + + const FVector Direction = (EdgeVertex1Location - EdgeVertex0Location).GetSafeNormal(); + const FVector Intersection = FMath::RayPlaneIntersection(EdgeVertex0Location, Direction, InPlane); + + const float EdgeLength = (EdgeVertex1Location - EdgeVertex0Location).Size(); + const float ImpactProgressAlongEdge = (Intersection - EdgeVertex0Location).Size() / EdgeLength; + + TArray NewVertexIDs; + TArray SplitEdgeSplitList; + SplitEdgeSplitList.SetNumUninitialized(1); + SplitEdgeSplitList[0] = ImpactProgressAlongEdge; + + SplitEdge(EdgeID, SplitEdgeSplitList, NewVertexIDs); + check(NewVertexIDs.Num() == 1); + SplitVertexIDs.Add(NewVertexIDs[0]); + EdgeToSplitVertMap.Add(EdgeID, NewVertexIDs[0]); + } + } + } + // If we split then we may not be intersection + if (SplitVertexIDs.Num()) + { + check(SplitVertexIDs.Num() == 2); + FPolygonToSplit PolygonToSplit; + PolygonToSplit.PolygonID = TriPolygonID; + PolygonToSplit.VertexPairsToSplitAt.SetNum(1); + PolygonToSplit.VertexPairsToSplitAt[0].VertexID0 = SplitVertexIDs[0]; + PolygonToSplit.VertexPairsToSplitAt[0].VertexID1 = SplitVertexIDs[1]; + PolygonsToSplit.Add(PolygonToSplit); + } + else + { + //if (InPlane.PlaneDot(PolygonCenters[PolygonID]) >= 0) + if (InPlane.PlaneDot(UEditableMesh::ComputePolygonCenter(PolygonID)) >= 0) + { + PolygonIDs1.Add(PolygonID); + } + else + { + PolygonIDs2.Add(PolygonID); + } + } + } + } + else + { + //if (InPlane.PlaneDot(PolygonCenters[PolygonID]) >= 0) + if (InPlane.PlaneDot(UEditableMesh::ComputePolygonCenter(PolygonID)) >= 0) + { + PolygonIDs1.Add(PolygonID); + } + else + { + PolygonIDs2.Add(PolygonID); + } + } + } + + // Split polygons and add new ones to the correct list + SplitPolygons(PolygonsToSplit, BoundaryEdges); + for (const auto& EdgeID : BoundaryEdges) + { + const TArray& EdgeIDConnectedPolygons = GetMeshDescription()->GetEdgeConnectedPolygons(EdgeID); + for (const auto& NewPolygonID : EdgeIDConnectedPolygons) + { + //if (InPlane.PlaneDot(PolygonCenters[NewPolygonID]) >= 0) + if (InPlane.PlaneDot(UEditableMesh::ComputePolygonCenter(NewPolygonID)) >= 0) + { + PolygonIDs1.Add(NewPolygonID); + } + { + PolygonIDs2.Add(NewPolygonID); + } + } + } +} + +void UEditableMesh::GeometryHitTest(const FHitParamsIn& InParams, FHitParamsOut& OutParams) +{ +#if WITH_EDITOR + if (PrimaryAdapter) + { + PrimaryAdapter->GeometryHitTest(InParams, OutParams); + } +#endif // WITH_EDITOR +} #if 0 void UEditableMesh::GenerateTangentsForPolygons( const TArray< FPolygonID >& PolygonIDs ) @@ -8475,6 +8686,62 @@ void UEditableMesh::SearchSpatialDatabaseForPolygonsPotentiallyIntersectingLineS SearchSpatialDatabaseWithPredicate( SearchByLineSegmentIntersection, OutPolygons ); } +// @todo mesheditor: Combine this function with the one above +void UEditableMesh::SearchSpatialDatabaseForPolygonsPotentiallyIntersectingPlane( const FPlane& InPlane, TArray& OutPolygons ) const +{ + OutPolygons.Reset(); + + // @todo mesheditor scripting: Should spit a warning for Blueprint users if Octree is not allowed when calling this function + + if( IsSpatialDatabaseAllowed() && ensure( Octree.IsValid() ) ) + { + // @todo mesheditor perf: Do we need to use a custom stack allocator for iterating? The default should probably be okay. + for( FEditableMeshOctree::TConstIterator<> OctreeIt( *Octree ); + OctreeIt.HasPendingNodes(); + OctreeIt.Advance() ) + { + const FEditableMeshOctree::FNode& OctreeNode = OctreeIt.GetCurrentNode(); + const FOctreeNodeContext& OctreeNodeContext = OctreeIt.GetCurrentContext(); + + // Leaf nodes have no children, so don't bother iterating + if( !OctreeNode.IsLeaf() ) + { + // Find children of this octree node that overlap our line segment + FOREACH_OCTREE_CHILD_NODE( ChildRef ) + { + if( OctreeNode.HasChild( ChildRef ) ) + { + const FOctreeNodeContext ChildContext = OctreeNodeContext.GetChildContext( ChildRef ); + + const bool bIsOverlappingLineSegment = + FMath::PlaneAABBIntersection( + InPlane, + ChildContext.Bounds.GetBox()); + + if( bIsOverlappingLineSegment ) + { + // DrawDebugBox( GWorld, ChildContext.Bounds.Center, ChildContext.Bounds.Extent * 0.8f, FQuat::Identity, FColor::Green, false, 0.0f ); // @todo mesheditor debug: (also, wrong coordinate system!) + + // Push it on the iterator's pending node stack. + OctreeIt.PushChild( ChildRef ); + } + else + { + // DrawDebugBox( GWorld, ChildContext.Bounds.Center, ChildContext.Bounds.Extent, FQuat::Identity, FColor( 128, 128, 128 ), false, 0.0f ); // @todo mesheditor debug: (also, wrong coordinate system!) + } + } + } + } + + // All of the elements in this octree node are candidates. Note this node may not be a leaf node, and that's OK. + for( FEditableMeshOctree::ElementConstIt OctreeElementIt( OctreeNode.GetElementIt() ); OctreeElementIt; ++OctreeElementIt ) + { + const FEditableMeshOctreePolygon& OctreePolygon = *OctreeElementIt; + OutPolygons.Add( OctreePolygon.PolygonID ); + } + } + } +} void UEditableMesh::SetAllowSpatialDatabase( const bool bInAllowSpatialDatabase ) { @@ -8524,4 +8791,5 @@ TUniquePtr UEditableMesh::MakeUndo() Undo.Reset(); return UndoChange; -} \ No newline at end of file +} + diff --git a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshChanges.cpp b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshChanges.cpp index de2798aa56e1..4a2a574dd0d7 100644 --- a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshChanges.cpp +++ b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshChanges.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditableMeshChanges.h" #include "EditableMesh.h" diff --git a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshChanges.h b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshChanges.h index 28655e1286ec..e4a9b300ae8e 100644 --- a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshChanges.h +++ b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshChanges.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshCustomVersion.cpp b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshCustomVersion.cpp index 8690e353e34c..83bb3c8bc92c 100644 --- a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshCustomVersion.cpp +++ b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshCustomVersion.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditableMeshCustomVersion.h" #include "Serialization/CustomVersion.h" diff --git a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshCustomVersion.h b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshCustomVersion.h index 939804fda76c..ba9b00e7375a 100644 --- a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshCustomVersion.h +++ b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshCustomVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshFactory.cpp b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshFactory.cpp index 5b90c3e96300..8017896af7d4 100644 --- a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshFactory.cpp +++ b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshFactory.cpp @@ -1,9 +1,9 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditableMeshFactory.h" #include "Features/IModularFeatures.h" #include "IEditableMeshFormat.h" - +#include "EditableMesh.h" FEditableMeshSubMeshAddress UEditableMeshFactory::MakeSubmeshAddress( UPrimitiveComponent* PrimitiveComponent, const int32 LODIndex ) { @@ -16,18 +16,21 @@ FEditableMeshSubMeshAddress UEditableMeshFactory::MakeSubmeshAddress( UPrimitive { IEditableMeshFormat& EditableMeshFormat = *static_cast( IModularFeatures::Get().GetModularFeatureImplementation( "EditableMeshFormat", EditableMeshFormatIndex ) ); - SubMeshAddress = FEditableMeshSubMeshAddress(); - SubMeshAddress.MeshObjectPtr = nullptr; // This will be filled in below (FillMeshObjectPtr) - SubMeshAddress.EditableMeshFormat = &EditableMeshFormat; - SubMeshAddress.LODIndex = LODIndex; - EditableMeshFormat.FillMeshObjectPtr( *PrimitiveComponent, SubMeshAddress ); // @todo mesheditor: This stuff is a bit clunky, would like to refactor it - if( SubMeshAddress.MeshObjectPtr != nullptr ) - { - break; - } - else + if (EditableMeshFormat.HandlesComponentType(*PrimitiveComponent)) { SubMeshAddress = FEditableMeshSubMeshAddress(); + SubMeshAddress.MeshObjectPtr = nullptr; // This will be filled in below (FillMeshObjectPtr) + SubMeshAddress.EditableMeshFormat = &EditableMeshFormat; + SubMeshAddress.LODIndex = LODIndex; + EditableMeshFormat.FillMeshObjectPtr( *PrimitiveComponent, SubMeshAddress ); // @todo mesheditor: This stuff is a bit clunky, would like to refactor it + if( SubMeshAddress.MeshObjectPtr != nullptr ) + { + break; + } + else + { + SubMeshAddress = FEditableMeshSubMeshAddress(); + } } } @@ -78,4 +81,18 @@ UEditableMesh* UEditableMeshFactory::MakeEditableMesh( UPrimitiveComponent* Prim return EditableMesh; } +void UEditableMeshFactory::RefreshEditableMesh(UEditableMesh* EditableMesh, UPrimitiveComponent& PrimitiveComponent) +{ + check(EditableMesh != nullptr); + + const FEditableMeshSubMeshAddress& SubMeshAddress = EditableMesh->GetSubMeshAddress(); + + if (SubMeshAddress.EditableMeshFormat != nullptr && + SubMeshAddress.MeshObjectPtr != nullptr) + { + // @todo mesheditor perf: This is going to HITCH + SubMeshAddress.EditableMeshFormat->RefreshEditableMesh(EditableMesh, PrimitiveComponent); + } +} + diff --git a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshModule.cpp b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshModule.cpp index 11002b4fe63b..6996dc0e6220 100644 --- a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshModule.cpp +++ b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshModule.cpp @@ -1,8 +1,9 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditableMeshModule.h" #include "IEditableMeshModule.h" #include "StaticMeshEditableMeshFormat.h" +#include "GeometryCollectionEditableMeshFormat.h" class FEditableMeshModule : public IEditableMeshModule @@ -22,18 +23,23 @@ private: /** Static mesh editing */ FStaticMeshEditableMeshFormat StaticMeshEditableMeshFormat; + /** Geometry Collection editing */ + FGeometryCollectionEditableMeshFormat GeometryCollectionEditableMeshFormat; + }; void FEditableMeshModule::StartupModule() { - IModularFeatures::Get().RegisterModularFeature( "EditableMeshFormat", &StaticMeshEditableMeshFormat ); + IModularFeatures::Get().RegisterModularFeature("EditableMeshFormat", &StaticMeshEditableMeshFormat); + IModularFeatures::Get().RegisterModularFeature("EditableMeshFormat", &GeometryCollectionEditableMeshFormat); } void FEditableMeshModule::ShutdownModule() { - IModularFeatures::Get().UnregisterModularFeature( "EditableMeshFormat", &StaticMeshEditableMeshFormat ); + IModularFeatures::Get().UnregisterModularFeature("EditableMeshFormat", &StaticMeshEditableMeshFormat); + IModularFeatures::Get().UnregisterModularFeature("EditableMeshFormat", &GeometryCollectionEditableMeshFormat); } diff --git a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshModule.h b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshModule.h index 7901bac72ba5..70fbe82bbe44 100644 --- a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshModule.h +++ b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshOctree.h b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshOctree.h index be61a4ddcdcb..730cd012b505 100644 --- a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshOctree.h +++ b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableMeshOctree.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableStaticMeshAdapter.cpp b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableStaticMeshAdapter.cpp index d8b0f2706036..1b1b5a8c58e8 100644 --- a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableStaticMeshAdapter.cpp +++ b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableStaticMeshAdapter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditableStaticMeshAdapter.h" #include "EditableMesh.h" @@ -1885,3 +1885,57 @@ FPolygonGroupID UEditableStaticMeshAdapter::GetSectionForRenderingSectionIndex( return FPolygonGroupID::Invalid; } + +#if WITH_EDITOR +void UEditableStaticMeshAdapter::GeometryHitTest(const FHitParamsIn& InParams, FHitParamsOut& OutParams) +{ + // Shapes are in world space, but we need it in the local space of our component + const FVector ComponentSpaceLaserStart = InParams.ComponentToWorldMatrix.InverseTransformPosition(InParams.MeshEditorInteractorData.LaserStart); + const FVector ComponentSpaceLaserEnd = InParams.ComponentToWorldMatrix.InverseTransformPosition(InParams.MeshEditorInteractorData.LaserEnd); + + const FSphere ComponentSpaceGrabberSphere( + InParams.ComponentToWorldMatrix.InverseTransformPosition(InParams.MeshEditorInteractorData.GrabberSphere.Center), + InParams.ComponentToWorldMatrix.InverseTransformVector(FVector(InParams.MeshEditorInteractorData.GrabberSphere.W)).X); + + const FVector ComponentSpaceCameraLocation = InParams.ComponentToWorldMatrix.InverseTransformPosition(InParams.CameraToWorld.GetLocation()); + + EInteractorShape HitInteractorShape = EInteractorShape::Invalid; + FVector ComponentSpaceHitLocation = FVector::ZeroVector; + FEditableMeshElementAddress MeshElementAddress = FGeometryTests::QueryElement( + *InParams.EditableMesh, + InParams.InteractorShape, + ComponentSpaceGrabberSphere, + InParams.ComponentSpaceGrabberSphereFuzzyDistance, + ComponentSpaceLaserStart, + ComponentSpaceLaserEnd, + InParams.ComponentSpaceRayFuzzyDistance, + InParams.OnlyElementType, + ComponentSpaceCameraLocation, + InParams.bIsPerspectiveView, + InParams.ComponentSpaceFuzzyDistanceScaleFactor, + /* Out */ HitInteractorShape, + /* Out */ ComponentSpaceHitLocation); + + if (MeshElementAddress.ElementType != EEditableMeshElementType::Invalid) + { + const FVector WorldSpaceHitLocation = InParams.ComponentToWorldMatrix.TransformPosition(ComponentSpaceHitLocation); + + const float ClosestDistanceToGrabberSphere = (InParams.MeshEditorInteractorData.GrabberSphere.Center - OutParams.ClosestHoverLocation).Size(); + const float DistanceToGrabberSphere = (InParams.MeshEditorInteractorData.GrabberSphere.Center - WorldSpaceHitLocation).Size(); + + const float ClosestDistanceOnRay = (InParams.MeshEditorInteractorData.LaserStart - OutParams.ClosestHoverLocation).Size(); + const float DistanceOnRay = (InParams.MeshEditorInteractorData.LaserStart - WorldSpaceHitLocation).Size(); + + // NOTE: We're preferring any grabber sphere hit over laser hits + if (OutParams.ClosestComponent == nullptr || + (HitInteractorShape == EInteractorShape::GrabberSphere && DistanceToGrabberSphere < ClosestDistanceToGrabberSphere) || + (HitInteractorShape == EInteractorShape::Laser && DistanceOnRay < ClosestDistanceOnRay)) + { + OutParams.ClosestComponent = InParams.HitComponent; + OutParams.ClosestElementAddress = MeshElementAddress; + OutParams.ClosestInteractorShape = HitInteractorShape; + OutParams.ClosestHoverLocation = WorldSpaceHitLocation; + } + } +} +#endif // WITH_EDITOR diff --git a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableStaticMeshAdapter.h b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableStaticMeshAdapter.h index 7032338b98a3..9056e992429d 100644 --- a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableStaticMeshAdapter.h +++ b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/EditableStaticMeshAdapter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -162,6 +162,10 @@ public: virtual void OnAssignPolygonsToPolygonGroups( const UEditableMesh* EditableMesh, const TArray& PolygonGroupForPolygons ) override; virtual void OnRetriangulatePolygons( const UEditableMesh* EditableMesh, const TArray& PolygonIDs ) override; +#if WITH_EDITOR + virtual void GeometryHitTest(const FHitParamsIn& InParams, FHitParamsOut& OutParams) override; +#endif // WITH_EDITOR + private: diff --git a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/GeometryCollectionEditableMeshFormat.cpp b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/GeometryCollectionEditableMeshFormat.cpp new file mode 100644 index 000000000000..12559d0e950a --- /dev/null +++ b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/GeometryCollectionEditableMeshFormat.cpp @@ -0,0 +1,141 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollectionEditableMeshFormat.h" +#include "EditableMesh.h" +#include "Engine/StaticMesh.h" +#include "GeometryCollection/GeometryCollectionComponent.h" +#include "EditableGeometryCollectionAdapter.h" +#include "MeshAttributes.h" + +bool FGeometryCollectionEditableMeshFormat::HandlesComponentType(class UPrimitiveComponent& Component) +{ + return (Cast(&Component) != nullptr); +} + +bool FGeometryCollectionEditableMeshFormat::HandlesBones() +{ + return true; +} + +void FGeometryCollectionEditableMeshFormat::FillMeshObjectPtr( UPrimitiveComponent& Component, FEditableMeshSubMeshAddress& SubMeshAddress ) +{ + SubMeshAddress.MeshObjectPtr = nullptr; + + UGeometryCollectionComponent* GeometryCollectionComponentPtr = Cast( &Component ); + if( GeometryCollectionComponentPtr != nullptr ) + { + UGeometryCollectionComponent& GeometryCollectionComponent = *GeometryCollectionComponentPtr; + + FGeometryCollectionEdit GeometryCollectionEdit = GeometryCollectionComponent.EditRestCollection(false); + UGeometryCollection* GeometryCollection = GeometryCollectionEdit.GetRestCollection(); + if( GeometryCollection != nullptr) + { + SubMeshAddress.MeshObjectPtr = dynamic_cast(GeometryCollection); + } + } + + check(SubMeshAddress.MeshObjectPtr); +} + + +UEditableMesh* FGeometryCollectionEditableMeshFormat::MakeEditableMesh( UPrimitiveComponent& Component, const FEditableMeshSubMeshAddress& SubMeshAddress ) +{ + // If the static mesh already has an attached UEditableGeometryCollectionAdapter, use that in preference to creating a new one + const UGeometryCollectionComponent* GeometryCollectionComponentPtr = Cast( &Component ); + if( GeometryCollectionComponentPtr != nullptr ) + { + const UGeometryCollectionComponent& GeometryCollectionComponent = *GeometryCollectionComponentPtr; + if( GeometryCollectionComponent.GetRestCollection() != nullptr ) + { + UEditableMesh* EditableMesh = Cast( GeometryCollectionComponent.GetRestCollection()->EditableMesh ); + if( EditableMesh ) + { + EditableMesh->SetSubMeshAddress( SubMeshAddress ); + return EditableMesh; + } + } + } + + UEditableMesh* EditableMesh = NewObject(); + FMeshDescription* MeshDescription = EditableMesh->GetMeshDescription(); + EditableMesh->MeshDescription = MeshDescription; + RegisterMeshAttributes( MeshDescription ); + + // Register additional attributes required by EditableMesh + MeshDescription->PolygonGroupAttributes().RegisterAttribute( MeshAttribute::PolygonGroup::MaterialAssetName ); + + UEditableGeometryCollectionAdapter* EditableGeometryCollection = NewObject( EditableMesh ); + EditableMesh->Adapters.Add( EditableGeometryCollection); + EditableMesh->PrimaryAdapter = EditableGeometryCollection; + + EditableGeometryCollection->InitEditableGeometryCollection( EditableMesh, Component, SubMeshAddress ); + + // Don't bother returning a new mesh if it has no geometry + if( EditableMesh->GetVertexCount() == 0 ) + { + EditableMesh->Adapters.Remove( EditableGeometryCollection); + EditableGeometryCollection->MarkPendingKill(); + EditableMesh->MarkPendingKill(); + EditableMesh = nullptr; + } + + return EditableMesh; +} + +void FGeometryCollectionEditableMeshFormat::RefreshEditableMesh(UEditableMesh* EditableMesh, UPrimitiveComponent& Component) +{ + // #todo: we might be able to speed this up by detecting changes in the geometry collection rather than doing complete reset + EditableMesh->MeshDescription->Empty(); + //EditableMesh->MeshDescription->PolygonGroupAttributes().Initialize(0); + //RegisterMeshAttributes(EditableMesh->MeshDescription); + + // located the UEditableGeometryCollectionAdapter + check(EditableMesh->PrimaryAdapter); + UEditableGeometryCollectionAdapter* EditableGeometryCollection = Cast(EditableMesh->PrimaryAdapter); + check(EditableGeometryCollection); + + // this function + EditableGeometryCollection->InitEditableGeometryCollection(EditableMesh, Component, EditableMesh->GetSubMeshAddress()); + + // Don't bother returning a new mesh if it has no geometry + if (EditableMesh->GetVertexCount() == 0) + { + EditableMesh->Adapters.Remove(EditableGeometryCollection); + EditableGeometryCollection->MarkPendingKill(); + EditableMesh->MarkPendingKill(); + EditableMesh = nullptr; + } + +} + +void FGeometryCollectionEditableMeshFormat::RegisterMeshAttributes(FMeshDescription* MeshDescription) +{ + check(MeshDescription); + // Add basic vertex attributes + MeshDescription->VertexAttributes().RegisterAttribute(MeshAttribute::Vertex::Position, 1, FVector::ZeroVector, EMeshAttributeFlags::Lerpable); + MeshDescription->VertexAttributes().RegisterAttribute(MeshAttribute::Vertex::CornerSharpness, 1, 0.0f, EMeshAttributeFlags::Lerpable); + + // Add basic vertex instance attributes + MeshDescription->VertexInstanceAttributes().RegisterAttribute(MeshAttribute::VertexInstance::TextureCoordinate, 1, FVector2D::ZeroVector, EMeshAttributeFlags::Lerpable); + MeshDescription->VertexInstanceAttributes().RegisterAttribute(MeshAttribute::VertexInstance::Normal, 1, FVector::ZeroVector, EMeshAttributeFlags::AutoGenerated); + MeshDescription->VertexInstanceAttributes().RegisterAttribute(MeshAttribute::VertexInstance::Tangent, 1, FVector::ZeroVector, EMeshAttributeFlags::AutoGenerated); + MeshDescription->VertexInstanceAttributes().RegisterAttribute(MeshAttribute::VertexInstance::BinormalSign, 1, 0.0f, EMeshAttributeFlags::AutoGenerated); + MeshDescription->VertexInstanceAttributes().RegisterAttribute(MeshAttribute::VertexInstance::Color, 1, FVector4(1.0f), EMeshAttributeFlags::Lerpable); + + // Add basic edge attributes + MeshDescription->EdgeAttributes().RegisterAttribute(MeshAttribute::Edge::IsHard, 1, false); + MeshDescription->EdgeAttributes().RegisterAttribute(MeshAttribute::Edge::IsUVSeam, 1, false); + MeshDescription->EdgeAttributes().RegisterAttribute(MeshAttribute::Edge::CreaseSharpness, 1, 0.0f, EMeshAttributeFlags::Lerpable); + + // Add basic polygon attributes + MeshDescription->PolygonAttributes().RegisterAttribute(MeshAttribute::Polygon::Normal, 1, FVector::ZeroVector, EMeshAttributeFlags::AutoGenerated); + MeshDescription->PolygonAttributes().RegisterAttribute(MeshAttribute::Polygon::Tangent, 1, FVector::ZeroVector, EMeshAttributeFlags::AutoGenerated); + MeshDescription->PolygonAttributes().RegisterAttribute(MeshAttribute::Polygon::Binormal, 1, FVector::ZeroVector, EMeshAttributeFlags::AutoGenerated); + MeshDescription->PolygonAttributes().RegisterAttribute(MeshAttribute::Polygon::Center, 1, FVector::ZeroVector, EMeshAttributeFlags::AutoGenerated); + + // Add basic polygon group attributes + MeshDescription->PolygonGroupAttributes().RegisterAttribute(MeshAttribute::PolygonGroup::ImportedMaterialSlotName); //The unique key to match the mesh material slot + MeshDescription->PolygonGroupAttributes().RegisterAttribute(MeshAttribute::PolygonGroup::EnableCollision); //Deprecated + MeshDescription->PolygonGroupAttributes().RegisterAttribute(MeshAttribute::PolygonGroup::CastShadow); //Deprecated +} + diff --git a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/GeometryCollectionEditableMeshFormat.h b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/GeometryCollectionEditableMeshFormat.h new file mode 100644 index 000000000000..0d676a584e21 --- /dev/null +++ b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/GeometryCollectionEditableMeshFormat.h @@ -0,0 +1,27 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "IEditableMeshFormat.h" + + +/** + * Implements interactive mesh editing support for Geometry Collections + */ +class FGeometryCollectionEditableMeshFormat : public IEditableMeshFormat +{ + +public: + + // IEditableMeshFormat interface + virtual void FillMeshObjectPtr( class UPrimitiveComponent& Component, FEditableMeshSubMeshAddress& SubMeshAddress ) override; + virtual UEditableMesh* MakeEditableMesh( class UPrimitiveComponent& Component, const FEditableMeshSubMeshAddress& SubMeshAddress ) override; + virtual void RefreshEditableMesh(UEditableMesh* EditableMesh, UPrimitiveComponent& Component) override; + virtual bool HandlesComponentType(class UPrimitiveComponent& Component) override; + virtual bool HandlesBones() override; + +private: + void RegisterMeshAttributes(struct FMeshDescription* MeshDescription); + +}; diff --git a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/GeometryHitTest.cpp b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/GeometryHitTest.cpp new file mode 100644 index 000000000000..e3e1fe30d541 --- /dev/null +++ b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/GeometryHitTest.cpp @@ -0,0 +1,412 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryHitTest.h" +#include "EditableMesh.h" +#include "MeshAttributes.h" +#include "MeshElement.h" + +namespace GeometryTest +{ + static FAutoConsoleVariable OverlayPerspectiveDistanceBias(TEXT("MeshEd.OverlayPerspectiveDistanceBias"), 0.05f, TEXT("How much to bias distance scale by in perspective views, regardless of distance to the viewer")); + static FAutoConsoleVariable OverlayOrthographicDistanceBias(TEXT("MeshEd.OverlayOrthographicDistanceBias"), 1.0f, TEXT("How much to bias distance scale by in orthograph views, regardless of distance to the viewer")); +} + + + +FEditableMeshElementAddress FGeometryTests::QueryElement(const UEditableMesh& EditableMesh, const EInteractorShape InteractorShape, const FSphere& Sphere, const float SphereFuzzyDistance, const FVector& RayStart, const FVector& RayEnd, const float RayFuzzyDistance, const EEditableMeshElementType OnlyElementType, const FVector& CameraLocation, const bool bIsPerspectiveView, const float FuzzyDistanceScaleFactor, EInteractorShape& OutInteractorShape, FVector& OutHitLocation, int32 DesiredPolygonGroup) +{ + OutHitLocation = FVector::ZeroVector; + + FEditableMeshElementAddress HitElementAddress; + HitElementAddress.SubMeshAddress = EditableMesh.GetSubMeshAddress(); + + + // Figure out our candidate set of polygons by performing a spatial query on the mesh + static TArray CandidatePolygons; + CandidatePolygons.Reset(); + + if (InteractorShape == EInteractorShape::Laser) + { + // @todo mesheditor spatial: Do we need to use a "fat ray" to account for fuzzy testing (or expanded octree boxes)? We don't currently have a 'segment distance to AABB' function. + + check(EditableMesh.IsSpatialDatabaseAllowed()); // We need a spatial database to do this query fast! + EditableMesh.SearchSpatialDatabaseForPolygonsPotentiallyIntersectingLineSegment(RayStart, RayEnd, /* Out */ CandidatePolygons); + + // @todo mesheditor debug + // if( EditableMesh.GetPolygonCount() > 0 ) + // { + // UE_LOG( LogEditableMesh, Display, TEXT( "%i (%0.1f%%)" ), CandidatePolygons.Num(), ( (float)CandidatePolygons.Num() / (float)EditableMesh.GetPolygonCount() ) * 100.0f ); + // } + } + else + { + // @todo mesheditor spatial: Need GrabberSphere support for spatial queries. Currently we're just testing all polygons (slow!) + for (const FPolygonID PolygonID : EditableMesh.GetMeshDescription()->Polygons().GetElementIDs()) + { + CandidatePolygons.Add(PolygonID); + } + } + + static TSet FrontFacingVertices; + FrontFacingVertices.Reset(); + + static TSet FrontFacingEdges; + FrontFacingEdges.Reset(); + + static TSet FrontFacingPolygons; + FrontFacingPolygons.Reset(); + + TPolygonAttributesConstRef PolygonCenters = EditableMesh.GetMeshDescription()->PolygonAttributes().GetAttributesRef(MeshAttribute::Polygon::Center); + + // Look for all the front-facing elements + for (const FPolygonID PolygonID : CandidatePolygons) + { + if (DesiredPolygonGroup >= 0 && EditableMesh.GetMeshDescription()->GetPolygonPolygonGroup(PolygonID).GetValue() != DesiredPolygonGroup) + continue; + + const FVector PolygonNormal = EditableMesh.ComputePolygonNormal(PolygonID); + const FVector PolygonCenter = PolygonCenters[PolygonID]; + if ((InteractorShape == EInteractorShape::GrabberSphere) || // Sphere tests never eliminate back-facing geometry + !bIsPerspectiveView || // @todo mesheditor: Add support for backface culling in orthographic views + FVector::DotProduct(CameraLocation - PolygonCenter, PolygonNormal) > 0.0f) + { + FrontFacingPolygons.Add(PolygonID); + + const int32 PolygonVertexCount = EditableMesh.GetPolygonPerimeterVertexCount(PolygonID); + for (int32 Index = 0; Index < PolygonVertexCount; ++Index) + { + FrontFacingVertices.Add(EditableMesh.GetPolygonPerimeterVertex(PolygonID, Index)); + bool bOutEdgeWindingIsReversedForPolygons; + FrontFacingEdges.Add(EditableMesh.GetPolygonPerimeterEdge(PolygonID, Index, bOutEdgeWindingIsReversedForPolygons)); + } + } + } + + EInteractorShape ClosestInteractorShape = EInteractorShape::Invalid; + FVector ClosestHitLocation = FVector::ZeroVector; + float ClosestDistanceOnRay = TNumericLimits::Max(); + float ClosestDistanceToRay = TNumericLimits::Max(); + FVector CurrentRayEnd = RayEnd; + + const FMeshDescription* MeshDescription = EditableMesh.GetMeshDescription(); + TVertexAttributesConstRef VertexPositions = MeshDescription->VertexAttributes().GetAttributesRef(MeshAttribute::Vertex::Position); + + // Check polygons first; this is so we always impose a closest hit location at the poly before checking other elements, so anything behind is occluded + for (const FPolygonID PolygonID : FrontFacingPolygons) + { + static TArray MeshVertexIDs; + MeshVertexIDs.Reset(); + EditableMesh.GetPolygonPerimeterVertices(PolygonID, /* Out */ MeshVertexIDs); + + const uint32 PolygonTriangleCount = EditableMesh.GetPolygonTriangulatedTriangleCount(PolygonID); + for (uint32 PolygonTriangleNumber = 0; PolygonTriangleNumber < PolygonTriangleCount; ++PolygonTriangleNumber) + { + FVector TriangleVertexPositions[3]; + for (uint32 TriangleVertexNumber = 0; TriangleVertexNumber < 3; ++TriangleVertexNumber) + { + const FVertexInstanceID VertexInstanceID = EditableMesh.GetPolygonTriangulatedTriangle(PolygonID, PolygonTriangleNumber).GetVertexInstanceID(TriangleVertexNumber); + const FVertexID VertexID = EditableMesh.GetVertexInstanceVertex(VertexInstanceID); + TriangleVertexPositions[TriangleVertexNumber] = VertexPositions[VertexID]; + } + + const bool bAlreadyHitTriangle = (HitElementAddress.ElementType == EEditableMeshElementType::Polygon); + const bool bHit = CheckTriangle(InteractorShape, Sphere, SphereFuzzyDistance, RayStart, CurrentRayEnd, RayFuzzyDistance, TriangleVertexPositions, CameraLocation, bIsPerspectiveView, FuzzyDistanceScaleFactor, ClosestInteractorShape, ClosestDistanceToRay, ClosestDistanceOnRay, ClosestHitLocation, bAlreadyHitTriangle); + if (bHit) + { + HitElementAddress.ElementType = EEditableMeshElementType::Polygon; + HitElementAddress.ElementID = PolygonID; + + // aside to the element selection, we always fill in the polygon group ID (AKA Bone Index) of the selection + // this allows us to make selections of individual bones from within a Geometry Collection + HitElementAddress.BoneID = MeshDescription->GetPolygonPolygonGroup(PolygonID); + if (DesiredPolygonGroup != -1) + { + check(DesiredPolygonGroup == HitElementAddress.BoneID.GetValue()); + } + } + } + } + + // Reset the closest distance to ray (which will have been set to 0 by the polygon check) so other elements can be found within the fuzzy distance + ClosestDistanceToRay = TNumericLimits::Max(); + + // Check edges + if (OnlyElementType == EEditableMeshElementType::Invalid || OnlyElementType == EEditableMeshElementType::Edge) + { + for (const FEdgeID EdgeID : FrontFacingEdges) + { + FVector EdgeVertexPositions[2]; + EdgeVertexPositions[0] = VertexPositions[EditableMesh.GetEdgeVertex(EdgeID, 0)]; + EdgeVertexPositions[1] = VertexPositions[EditableMesh.GetEdgeVertex(EdgeID, 1)]; + + const bool bAlreadyHitEdge = (HitElementAddress.ElementType == EEditableMeshElementType::Edge); + const bool bHit = CheckEdge(InteractorShape, Sphere, SphereFuzzyDistance, RayStart, CurrentRayEnd, RayFuzzyDistance, EdgeVertexPositions, CameraLocation, bIsPerspectiveView, FuzzyDistanceScaleFactor, ClosestInteractorShape, ClosestDistanceToRay, ClosestDistanceOnRay, ClosestHitLocation, bAlreadyHitEdge); + if (bHit) + { + HitElementAddress.ElementType = EEditableMeshElementType::Edge; + HitElementAddress.ElementID = EdgeID; + } + } + } + + ClosestDistanceToRay = TNumericLimits::Max(); + + // Check vertices + if (OnlyElementType == EEditableMeshElementType::Invalid || OnlyElementType == EEditableMeshElementType::Vertex) + { + for (const FVertexID VertexID : FrontFacingVertices) + { + const FVector VertexPosition = VertexPositions[VertexID]; + const bool bAlreadyHitVertex = (HitElementAddress.ElementType == EEditableMeshElementType::Vertex); + const bool bHit = CheckVertex(InteractorShape, Sphere, SphereFuzzyDistance, RayStart, CurrentRayEnd, RayFuzzyDistance, VertexPosition, CameraLocation, bIsPerspectiveView, FuzzyDistanceScaleFactor, ClosestInteractorShape, ClosestDistanceToRay, ClosestDistanceOnRay, ClosestHitLocation, bAlreadyHitVertex); + if (bHit) + { + HitElementAddress.ElementType = EEditableMeshElementType::Vertex; + HitElementAddress.ElementID = VertexID; + } + } + } + + if (HitElementAddress.ElementType != EEditableMeshElementType::Invalid) + { + OutInteractorShape = ClosestInteractorShape; + OutHitLocation = ClosestHitLocation; + } + + return HitElementAddress; +} + + +bool FGeometryTests::CheckVertex(const EInteractorShape InteractorShape, const FSphere& Sphere, const float SphereFuzzyDistance, const FVector& RayStart, const FVector& RayEnd, const float RayFuzzyDistance, const FVector& VertexPosition, const FVector& CameraLocation, const bool bIsPerspectiveView, const float FuzzyDistanceScaleFactor, EInteractorShape& ClosestInteractorShape, float& ClosestDistanceToRay, float& ClosestDistanceOnRay, FVector& ClosestHitLocation, const bool bAlreadyHitVertex) +{ + bool bHit = false; + + const float DistanceBias = bIsPerspectiveView ? GeometryTest::OverlayPerspectiveDistanceBias->GetFloat() : GeometryTest::OverlayOrthographicDistanceBias->GetFloat(); + const float DistanceToCamera = bIsPerspectiveView ? (CameraLocation - VertexPosition).Size() : 0.0f; + const float DistanceBasedScaling = DistanceBias + DistanceToCamera * FuzzyDistanceScaleFactor; + check(DistanceBasedScaling > 0.0f); + + if (InteractorShape == EInteractorShape::GrabberSphere) + { + const float DistanceToSphere = (VertexPosition - Sphere.Center).Size(); + if (DistanceToSphere <= Sphere.W) + { + // Inside sphere + if (DistanceToSphere < ClosestDistanceToRay || + (!bAlreadyHitVertex && FMath::Abs(DistanceToSphere - ClosestDistanceToRay) < SphereFuzzyDistance * DistanceBasedScaling)) + { + ClosestDistanceToRay = DistanceToSphere; + ClosestDistanceOnRay = 0.0f; + ClosestHitLocation = VertexPosition; + ClosestInteractorShape = EInteractorShape::GrabberSphere; + + bHit = true; + } + } + } + + if (InteractorShape == EInteractorShape::Laser) + { + const FVector ClosestPointOnRay = FMath::ClosestPointOnSegment(VertexPosition, RayStart, RayEnd); + const float DistanceToRay = (ClosestPointOnRay - VertexPosition).Size(); + const float DistanceOnRay = (ClosestPointOnRay - RayStart).Size(); + + const FVector RayDirection = (RayEnd - RayStart).GetSafeNormal(); + const FVector DirectionTowardClosestPointOnRay = (ClosestPointOnRay - RayStart).GetSafeNormal(); + const bool bIsBehindRay = FVector::DotProduct(RayDirection, DirectionTowardClosestPointOnRay) < 0.0f; + if (!bIsBehindRay) + { + // Are we within the minimum distance for hitting a vertex? + if (DistanceToRay < RayFuzzyDistance * DistanceBasedScaling) + { + const bool bWithinFuzzyRadius = FMath::Abs(DistanceOnRay - ClosestDistanceOnRay) < RayFuzzyDistance * DistanceBasedScaling; + + if ((bWithinFuzzyRadius && DistanceToRay < ClosestDistanceToRay) || (!bWithinFuzzyRadius && DistanceOnRay < ClosestDistanceOnRay)) + { + ClosestDistanceToRay = DistanceToRay; + ClosestDistanceOnRay = DistanceOnRay; + ClosestHitLocation = ClosestPointOnRay; + ClosestInteractorShape = EInteractorShape::Laser; + bHit = true; + } + + // @todo mesheditor debug + // const float Radius = GHackComponentToWorld.InverseTransformVector( FVector( RayFuzzyDistance * DistanceBasedScaling, 0.0f, 0.0f ) ).X; + // DrawDebugSphere( GHackVWI->GetWorld(), GHackComponentToWorld.TransformPosition( VertexPosition ), Radius, 8, bHit ? FColor::Green : FColor::Yellow, false, 0.0f ); + } + } + } + + return bHit; +} + + +bool FGeometryTests::CheckEdge(const EInteractorShape InteractorShape, const FSphere& Sphere, const float SphereFuzzyDistance, const FVector& RayStart, const FVector& RayEnd, const float RayFuzzyDistance, const FVector EdgeVertexPositions[2], const FVector& CameraLocation, const bool bIsPerspectiveView, const float FuzzyDistanceScaleFactor, EInteractorShape& ClosestInteractorShape, float& ClosestDistanceToRay, float& ClosestDistanceOnRay, FVector& ClosestHitLocation, const bool bAlreadyHitEdge) +{ + bool bHit = false; + + if (InteractorShape == EInteractorShape::GrabberSphere) + { + const float DistanceToSphere = FMath::PointDistToSegment(Sphere.Center, EdgeVertexPositions[0], EdgeVertexPositions[1]); + if (DistanceToSphere <= Sphere.W) + { + const FVector ClosestPointOnEdge = FMath::ClosestPointOnSegment(Sphere.Center, EdgeVertexPositions[0], EdgeVertexPositions[1]); + const float DistanceToCamera = bIsPerspectiveView ? (CameraLocation - ClosestPointOnEdge).Size() : 0.0f; + const float DistanceBias = bIsPerspectiveView ? GeometryTest::OverlayPerspectiveDistanceBias->GetFloat() : GeometryTest::OverlayOrthographicDistanceBias->GetFloat(); + const float DistanceBasedScaling = DistanceBias + DistanceToCamera * FuzzyDistanceScaleFactor; + + // Inside sphere + if (DistanceToSphere < ClosestDistanceToRay || + (!bAlreadyHitEdge && FMath::Abs(DistanceToSphere - ClosestDistanceToRay) < SphereFuzzyDistance * DistanceBasedScaling)) + { + ClosestDistanceToRay = DistanceToSphere; + ClosestDistanceOnRay = 0.0f; + ClosestHitLocation = ClosestPointOnEdge; + ClosestInteractorShape = EInteractorShape::GrabberSphere; + + bHit = true; + } + } + } + + + if (InteractorShape == EInteractorShape::Laser) + { + FVector ClosestPointOnEdge, ClosestPointOnRay; + FMath::SegmentDistToSegmentSafe( + EdgeVertexPositions[0], EdgeVertexPositions[1], + RayStart, RayEnd, + /* Out */ ClosestPointOnEdge, + /* Out */ ClosestPointOnRay); + const float DistanceToRay = (ClosestPointOnEdge - ClosestPointOnRay).Size(); + const float DistanceOnRay = (ClosestPointOnRay - RayStart).Size(); + + const FVector RayDirection = (RayEnd - RayStart).GetSafeNormal(); + const FVector DirectionTowardClosestPointOnRay = (ClosestPointOnRay - RayStart).GetSafeNormal(); + const bool bIsBehindRay = FVector::DotProduct(RayDirection, DirectionTowardClosestPointOnRay) < 0.0f; + if (!bIsBehindRay) + { + const float DistanceToCamera = bIsPerspectiveView ? (CameraLocation - ClosestPointOnEdge).Size() : 0.0f; + const float DistanceBias = bIsPerspectiveView ? GeometryTest::OverlayPerspectiveDistanceBias->GetFloat() : GeometryTest::OverlayOrthographicDistanceBias->GetFloat(); + const float DistanceBasedScaling = DistanceBias + DistanceToCamera * FuzzyDistanceScaleFactor; + check(DistanceBasedScaling > 0.0f); + + // Are we within the minimum distance for hitting an edge? + if (DistanceToRay < RayFuzzyDistance * DistanceBasedScaling) + { + const bool bWithinFuzzyRadius = FMath::Abs(DistanceOnRay - ClosestDistanceOnRay) < RayFuzzyDistance * DistanceBasedScaling; + + if ((bWithinFuzzyRadius && DistanceToRay < ClosestDistanceToRay) || (!bWithinFuzzyRadius && DistanceOnRay < ClosestDistanceOnRay)) + { + ClosestDistanceToRay = DistanceToRay; + ClosestDistanceOnRay = DistanceOnRay; + ClosestHitLocation = ClosestPointOnRay; + ClosestInteractorShape = EInteractorShape::Laser; + bHit = true; + } + + // @todo mesheditor debug + // const float Radius = GHackComponentToWorld.InverseTransformVector( FVector( RayFuzzyDistance * DistanceBasedScaling, 0.0f, 0.0f ) ).X; + // DrawDebugSphere( GHackVWI->GetWorld(), GHackComponentToWorld.InverseTransformPosition( ClosestPointOnEdge ), Radius, 12, bHit ? FColor::Green : FColor::Yellow, false, 0.0f ); + } + } + } + + return bHit; +} + + +bool FGeometryTests::CheckTriangle(const EInteractorShape InteractorShape, const FSphere& Sphere, const float SphereFuzzyDistance, const FVector& RayStart, const FVector& RayEnd, const float RayFuzzyDistance, const FVector TriangleVertexPositions[3], const FVector& CameraLocation, const bool bIsPerspectiveView, const float FuzzyDistanceScaleFactor, EInteractorShape& ClosestInteractorShape, float& ClosestDistanceToRay, float& ClosestDistanceOnRay, FVector& ClosestHitLocation, const bool bAlreadyHitTriangle) +{ + bool bHit = false; + + if (InteractorShape == EInteractorShape::GrabberSphere) + { + // @todo grabber: FMath::ClosestPointOnTriangleToPoint doesn't work with degenerates (always returns ray start point?) + const FVector ClosestPointOnTriangleToSphere = FMath::ClosestPointOnTriangleToPoint(Sphere.Center, TriangleVertexPositions[0], TriangleVertexPositions[1], TriangleVertexPositions[2]); + const float DistanceToSphere = (ClosestPointOnTriangleToSphere - Sphere.Center).Size(); + if (DistanceToSphere <= Sphere.W) + { + const float DistanceToCamera = bIsPerspectiveView ? (CameraLocation - ClosestPointOnTriangleToSphere).Size() : 0.0f; + const float DistanceBias = bIsPerspectiveView ? GeometryTest::OverlayPerspectiveDistanceBias->GetFloat() : GeometryTest::OverlayOrthographicDistanceBias->GetFloat(); + const float DistanceBasedScaling = DistanceBias + DistanceToCamera * FuzzyDistanceScaleFactor; + + // Inside sphere + if (DistanceToSphere < ClosestDistanceToRay || + (!bAlreadyHitTriangle && FMath::Abs(DistanceToSphere - ClosestDistanceToRay) < SphereFuzzyDistance * DistanceBasedScaling)) + { + ClosestHitLocation = ClosestPointOnTriangleToSphere; + ClosestDistanceToRay = DistanceToSphere; + ClosestDistanceOnRay = 0.0f; + ClosestInteractorShape = EInteractorShape::GrabberSphere; + + bHit = true; + } + } + } + + + if (InteractorShape == EInteractorShape::Laser) + { + // @todo mesheditor: We have like 5 different versions of this in the engine, but nothing generic in a nice place + struct Local + { + static bool RayIntersectTriangle(const FVector& Start, const FVector& End, const FVector& A, const FVector& B, const FVector& C, FVector& IntersectPoint) + { + const FVector TriNormal = (B - A) ^ (C - A); + + bool bCollide = FMath::SegmentPlaneIntersection(Start, End, FPlane(A, TriNormal), IntersectPoint); + if (!bCollide) + { + return false; + } + + // Make sure points are not colinear. ComputeBaryCentric2D() doesn't like that. + if (TriNormal.SizeSquared() > SMALL_NUMBER) + { + FVector BaryCentric = FMath::ComputeBaryCentric2D(IntersectPoint, A, B, C); + if (BaryCentric.X > 0.0f && BaryCentric.Y > 0.0f && BaryCentric.Z > 0.0f) + { + return true; + } + } + return false; + } + }; + + + // @todo mesheditor: Possibly we shouldn't always check for faces when in wire frame view mode? + + // Note: Polygon is assumed to be front facing + FVector IntersectionPoint; + + // @todo mesheditor hole: Needs support for polygon hole contours + // @todo mesheditor perf: We also have a SIMD version of this that does four triangles at once + if (Local::RayIntersectTriangle(RayStart, RayEnd, TriangleVertexPositions[0], TriangleVertexPositions[1], TriangleVertexPositions[2], /* Out */ IntersectionPoint)) + { + const float DistanceToCamera = bIsPerspectiveView ? (CameraLocation - IntersectionPoint).Size() : 0.0f; + const float DistanceBias = bIsPerspectiveView ? GeometryTest::OverlayPerspectiveDistanceBias->GetFloat() : GeometryTest::OverlayOrthographicDistanceBias->GetFloat(); + const float DistanceBasedScaling = DistanceBias + DistanceToCamera * FuzzyDistanceScaleFactor; + + const float DistanceToRay = 0.0f; // We intersected the triangle, otherwise we wouldn't even be in here + const float DistanceOnRay = (IntersectionPoint - RayStart).Size(); + if (DistanceOnRay < ClosestDistanceOnRay || + (!bAlreadyHitTriangle && FMath::Abs(DistanceOnRay - ClosestDistanceOnRay) < RayFuzzyDistance * DistanceBasedScaling)) + { + ClosestHitLocation = IntersectionPoint; + ClosestDistanceToRay = DistanceToRay; + ClosestDistanceOnRay = DistanceOnRay; + ClosestInteractorShape = EInteractorShape::Laser; + + bHit = true; + } + + // @todo mesheditor debug + // const float Radius = GHackComponentToWorld.InverseTransformVector( FVector( RayFuzzyDistance * DistanceBasedScaling, 0.0f, 0.0f ) ).X; + // DrawDebugSphere( GHackVWI->GetWorld(), GHackComponentToWorld.TransformPosition( IntersectionPoint ), Radius, 16, bHit ? FColor::Green : FColor::Yellow, false, 0.0f ); + } + } + + return bHit; +} + diff --git a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/MeshElement.cpp b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/MeshElement.cpp new file mode 100644 index 000000000000..c80bead7c8f6 --- /dev/null +++ b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/MeshElement.cpp @@ -0,0 +1,83 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "MeshElement.h" +#include "EditableMesh.h" + +FMeshElement::FMeshElement() : Component(nullptr), +ElementAddress(), +LastHoverTime(0.0), +LastSelectTime(0.0) +{ + +} + +FMeshElement::FMeshElement(UPrimitiveComponent* InComponent, const FEditableMeshSubMeshAddress& InSubMeshAddress, FVertexID InVertexID, double InLastHoverTime /*= 0.0*/, double InLastSelectTime /*= 0.0 */) : Component(InComponent), +ElementAddress(InSubMeshAddress, InVertexID), +LastHoverTime(InLastHoverTime), +LastSelectTime(InLastSelectTime) +{ + +} + +FMeshElement::FMeshElement(UPrimitiveComponent* InComponent, const FEditableMeshSubMeshAddress& InSubMeshAddress, FEdgeID InEdgeID, double InLastHoverTime /*= 0.0*/, double InLastSelectTime /*= 0.0 */) : Component(InComponent), +ElementAddress(InSubMeshAddress, InEdgeID), +LastHoverTime(InLastHoverTime), +LastSelectTime(InLastSelectTime) +{ + +} + +FMeshElement::FMeshElement(UPrimitiveComponent* InComponent, const FEditableMeshSubMeshAddress& InSubMeshAddress, FPolygonID InPolygonID, double InLastHoverTime /*= 0.0*/, double InLastSelectTime /*= 0.0 */) : Component(InComponent), +ElementAddress(InSubMeshAddress, InPolygonID), +LastHoverTime(InLastHoverTime), +LastSelectTime(InLastSelectTime) +{ + +} + +bool FMeshElement::IsValidMeshElement() const +{ + return + (Component.IsValid() && + ElementAddress.SubMeshAddress.EditableMeshFormat != nullptr && + ElementAddress.ElementType != EEditableMeshElementType::Invalid); +} + +bool FMeshElement::IsSameMeshElement(const FMeshElement& Other) const +{ + // NOTE: We only care that the element addresses are the same, not other transient state + return Component == Other.Component && ElementAddress == Other.ElementAddress; +} + +FString FMeshElement::ToString() const +{ + return FString::Printf( + TEXT("Component:%s, %s"), + Component.IsValid() ? *Component->GetName() : TEXT(""), + *ElementAddress.ToString()); +} + +bool FMeshElement::IsElementIDValid(const UEditableMesh* EditableMesh) const +{ + bool bIsValid = false; + + if (EditableMesh != nullptr && ElementAddress.ElementID != FElementID::Invalid) + { + switch (ElementAddress.ElementType) + { + case EEditableMeshElementType::Vertex: + bIsValid = EditableMesh->IsValidVertex(FVertexID(ElementAddress.ElementID)); + break; + + case EEditableMeshElementType::Edge: + bIsValid = EditableMesh->IsValidEdge(FEdgeID(ElementAddress.ElementID)); + break; + + case EEditableMeshElementType::Polygon: + bIsValid = EditableMesh->IsValidPolygon(FPolygonID(ElementAddress.ElementID)); + break; + } + } + + return bIsValid; +} diff --git a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMesh.h b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMesh.h index cd962cddb2a3..b8aa442e2f13 100644 --- a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMesh.h +++ b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMesh.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -11,6 +11,7 @@ #include "Logging/LogMacros.h" #include "Materials/MaterialInterface.h" #include "GenericOctreePublic.h" // For FOctreeElementId +#include "GeometryHitTest.h" #include "EditableMesh.generated.h" class UEditableMeshAdapter; @@ -438,6 +439,8 @@ public: UFUNCTION( BlueprintPure, Category="Editable Mesh" ) void FindPolygonLoop( const FEdgeID EdgeID, TArray& OutEdgeLoopEdgeIDs, TArray& OutFlippedEdgeIDs, TArray& OutReversedEdgeIDPathToTake, TArray& OutPolygonIDsToSplit ) const; UFUNCTION( BlueprintPure, Category="Editable Mesh" ) void SearchSpatialDatabaseForPolygonsPotentiallyIntersectingLineSegment( const FVector LineSegmentStart, const FVector LineSegmentEnd, TArray& OutPolygons ) const; UFUNCTION( BlueprintPure, Category="Editable Mesh" ) void SearchSpatialDatabaseForPolygonsInVolume( const TArray& Planes, TArray& OutPolygons ) const; + UFUNCTION( BlueprintPure, Category="Editable Mesh" ) void SearchSpatialDatabaseForPolygonsPotentiallyIntersectingPlane( const FPlane& InPlane, TArray& OutPolygons ) const; + UFUNCTION( BlueprintCallable, Category="Editable Mesh" ) void SetSubdivisionCount( const int32 NewSubdivisionCount ); UFUNCTION( BlueprintCallable, Category="Editable Mesh" ) void MoveVertices( const TArray& VerticesToMove ); @@ -486,6 +489,9 @@ public: UFUNCTION( BlueprintCallable, Category="Editable Mesh" ) void SetTextureCoordinateCount( const int32 NumTexCoords ); UFUNCTION( BlueprintCallable, Category="Editable Mesh" ) void QuadrangulateMesh( TArray& OutNewPolygonIDs ); UFUNCTION( BlueprintCallable, Category="Editable Mesh" ) void GeneratePolygonTangentsAndNormals( const TArray& PolygonIDs ); + UFUNCTION( BlueprintCallable, Category="Editable Mesh" ) void SplitPolygonalMesh( const FPlane& InPlane, TArray& PolygonIDs1, TArray& PolygonIDs2, TArray& BoundaryIDs); + + void GeometryHitTest(const FHitParamsIn& InParams, FHitParamsOut& OutParams); protected: @@ -565,6 +571,8 @@ public: UPROPERTY() TArray Adapters; + UEditableMeshAdapter* PrimaryAdapter; + /** The number of texture coordinates stored on the vertices of this mesh */ UPROPERTY( BlueprintReadOnly, Category="Editable Mesh" ) int32 TextureCoordinateCount; @@ -648,4 +656,5 @@ public: friend struct FEditableMeshOctreeSemantics; // NOTE: Allows inline access to PolygonIDToOctreeElementIDMap + }; diff --git a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMeshAdapter.h b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMeshAdapter.h index d77b06562786..78b86f787c41 100644 --- a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMeshAdapter.h +++ b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMeshAdapter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -6,9 +6,9 @@ #include "UObject/Object.h" #include "EditableMesh.h" #include "EditableMeshTypes.h" +#include "GeometryHitTest.h" #include "EditableMeshAdapter.generated.h" - UCLASS(Abstract) class EDITABLEMESH_API UEditableMeshAdapter : public UObject { @@ -51,4 +51,9 @@ public: virtual void OnSetPolygonGroupAttribute( const UEditableMesh* EditableMesh, const FPolygonGroupID PolygonGroupID, const FMeshElementAttributeData& Attribute ) PURE_VIRTUAL(,); virtual void OnAssignPolygonsToPolygonGroups( const UEditableMesh* EditableMesh, const TArray& PolygonGroupForPolygons ) PURE_VIRTUAL(,); virtual void OnRetriangulatePolygons( const UEditableMesh* EditableMesh, const TArray& PolygonIDs ) PURE_VIRTUAL(,); + +#if WITH_EDITOR + virtual void GeometryHitTest(const FHitParamsIn& InParams, FHitParamsOut& OutParams) PURE_VIRTUAL(, ); +#endif // WITH_EDITOR + }; diff --git a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMeshFactory.h b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMeshFactory.h index 8b64611b8ee7..fa3ea59ee794 100644 --- a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMeshFactory.h +++ b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMeshFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -25,4 +25,6 @@ public: UFUNCTION( BlueprintCallable, Category = "Editable Mesh" ) static UEditableMesh* MakeEditableMesh( class UPrimitiveComponent* PrimitiveComponent, const int32 LODIndex ); + static void RefreshEditableMesh(UEditableMesh* EditableMesh, class UPrimitiveComponent& PrimitiveComponent); + }; diff --git a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMeshTypes.h b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMeshTypes.h index db0f87173387..532c7953c474 100644 --- a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMeshTypes.h +++ b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/EditableMeshTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -96,6 +96,9 @@ enum class EEditableMeshElementType /** A polygon with at least three 3D points. It could be triangle, quad, or more complex shape */ Polygon, + /** Mesh Fracturing Mode */ + Fracture, + /** Represents any element type */ Any, }; diff --git a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/GeometryHitTest.h b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/GeometryHitTest.h new file mode 100644 index 000000000000..54135990cc83 --- /dev/null +++ b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/GeometryHitTest.h @@ -0,0 +1,80 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +//#include "EditableMesh.h" +#include "MeshElement.h" +#include "MeshEditorInteractorData.h" + +class UEditableMesh; +class UPrimitiveComponent; + +struct FHitParamsIn +{ + FHitParamsIn(UPrimitiveComponent* HitComponentIn, + const FTransform& CameraToWorldIn, + bool bIsPerspectiveViewIn, + float ComponentSpaceFuzzyDistanceScaleFactorIn, + const FMatrix &ComponentToWorldMatrixIn, + FMeshEditorInteractorData &MeshEditorInteractorDataIn, + UEditableMesh* EditableMeshIn, + const EInteractorShape InteractorShapeIn, + const float ComponentSpaceGrabberSphereFuzzyDistanceIn, + const float ComponentSpaceRayFuzzyDistanceIn, + EEditableMeshElementType OnlyElementTypeIn + ) : HitComponent(HitComponentIn), + CameraToWorld(CameraToWorldIn), + bIsPerspectiveView(bIsPerspectiveViewIn), + ComponentSpaceFuzzyDistanceScaleFactor(ComponentSpaceFuzzyDistanceScaleFactorIn), + ComponentToWorldMatrix(ComponentToWorldMatrixIn), + MeshEditorInteractorData(MeshEditorInteractorDataIn), + EditableMesh(EditableMeshIn), + InteractorShape(InteractorShapeIn), + ComponentSpaceGrabberSphereFuzzyDistance(ComponentSpaceGrabberSphereFuzzyDistanceIn), + ComponentSpaceRayFuzzyDistance(ComponentSpaceRayFuzzyDistanceIn), + OnlyElementType(OnlyElementTypeIn) + {} + + UPrimitiveComponent* HitComponent; + const FTransform& CameraToWorld; + bool bIsPerspectiveView; + float ComponentSpaceFuzzyDistanceScaleFactor; + const FMatrix &ComponentToWorldMatrix; + FMeshEditorInteractorData &MeshEditorInteractorData; + UEditableMesh* EditableMesh; + const EInteractorShape InteractorShape; + const float ComponentSpaceGrabberSphereFuzzyDistance; + const float ComponentSpaceRayFuzzyDistance; + EEditableMeshElementType OnlyElementType; +}; + +struct FHitParamsOut +{ + FHitParamsOut(FVector& ClosestHoverLocationIn, + UPrimitiveComponent* ClosestComponentIn, + FEditableMeshElementAddress& ClosestElementAddressIn, + EInteractorShape& ClosestInteractorShapeIn) + : ClosestHoverLocation(ClosestHoverLocationIn) + , ClosestComponent(ClosestComponentIn) + , ClosestElementAddress(ClosestElementAddressIn) + , ClosestInteractorShape(ClosestInteractorShapeIn) {} + + FVector& ClosestHoverLocation; + UPrimitiveComponent* ClosestComponent; + FEditableMeshElementAddress& ClosestElementAddress; + EInteractorShape& ClosestInteractorShape; +}; + +class FGeometryTests +{ +public: + ///** Geometry tests */ + static FEditableMeshElementAddress QueryElement( const UEditableMesh& EditableMesh, const EInteractorShape InteractorShape, const FSphere& Sphere, const float SphereFuzzyDistance, const FVector& RayStart, const FVector& RayEnd, const float RayFuzzyDistance, const EEditableMeshElementType OnlyElementType, const FVector& CameraLocation, const bool bIsPerspectiveView, const float FuzzyDistanceScaleFactor, EInteractorShape& OutInteractorShape, FVector& OutHitLocation, int32 DesiredPolygonGroup = -1); + + static bool CheckVertex( const EInteractorShape InteractorShape, const FSphere& Sphere, const float SphereFuzzyDistance, const FVector& RayStart, const FVector& RayEnd, const float FuzzyDistance, const FVector& VertexPosition, const FVector& CameraLocation, const bool bIsPerspectiveView, const float FuzzyDistanceScaleFactor, EInteractorShape& ClosestInteractorShape, float& ClosestDistanceToRay, float& ClosestDistanceOnRay, FVector& ClosestHitLocation, const bool bAlreadyHitVertex ); + + static bool CheckEdge( const EInteractorShape InteractorShape, const FSphere& Sphere, const float SphereFuzzyDistance, const FVector& RayStart, const FVector& RayEnd, const float FuzzyDistance, const FVector EdgeVertexPositions[ 2 ], const FVector& CameraLocation, const bool bIsPerspectiveView, const float FuzzyDistanceScaleFactor, EInteractorShape& ClosestInteractorShape, float& ClosestDistanceToRay, float& ClosestDistanceOnRay, FVector& ClosestHitLocation, const bool bAlreadyEdge ); + + static bool CheckTriangle( const EInteractorShape InteractorShape, const FSphere& Sphere, const float SphereFuzzyDistance, const FVector& RayStart, const FVector& RayEnd, const float FuzzyDistance, const FVector TriangleVertexPositions[ 3 ], const FVector& CameraLocation, const bool bIsPerspectiveView, const float FuzzyDistanceScaleFactor, EInteractorShape& ClosestInteractorShape, float& ClosestDistanceToRay, float& ClosestDistanceOnRay, FVector& ClosestHitLocation, const bool bAlreadyHitTriangle ); + +}; diff --git a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/IEditableMeshFormat.h b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/IEditableMeshFormat.h index 90ed6df818b6..228dd95b1064 100644 --- a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/IEditableMeshFormat.h +++ b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/IEditableMeshFormat.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -18,5 +18,9 @@ public: // @todo mesheditor: Comments! virtual void FillMeshObjectPtr( class UPrimitiveComponent& Component, struct FEditableMeshSubMeshAddress& SubMeshAddress ) = 0; virtual class UEditableMesh* MakeEditableMesh( class UPrimitiveComponent& Component, const struct FEditableMeshSubMeshAddress& SubMeshAddress ) = 0; + virtual bool HandlesComponentType(class UPrimitiveComponent& Component) = 0; + virtual bool HandlesBones() = 0; + virtual void RefreshEditableMesh(UEditableMesh* EditableMesh, UPrimitiveComponent& Component) = 0; + }; \ No newline at end of file diff --git a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/IEditableMeshModule.h b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/IEditableMeshModule.h index 11b723f29762..c17c5745de38 100644 --- a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/IEditableMeshModule.h +++ b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/IEditableMeshModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/MeshEditorInteractorData.h b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/MeshEditorInteractorData.h new file mode 100644 index 000000000000..571ac0a4e6c9 --- /dev/null +++ b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/MeshEditorInteractorData.h @@ -0,0 +1,73 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "MeshElement.h" + +/** +* The types of interactor shapes we support +*/ +enum class EInteractorShape +{ + /** Invalid shape (or none) */ + Invalid, + + /** Grabber sphere */ + GrabberSphere, + + /** Laser pointer shape */ + Laser, +}; + +/** +* Contains state for either a mouse cursor or a virtual hand (in VR), to be used to interact with a mesh +*/ +struct FMeshEditorInteractorData +{ + /** The viewport interactor that is this data's counterpart */ + TWeakObjectPtr ViewportInteractor; + + /** True if we have a valid interaction grabber sphere right now */ + bool bGrabberSphereIsValid; + + /** The sphere for radial interactions */ + FSphere GrabberSphere; + + /** True if we have a valid interaction ray right now */ + bool bLaserIsValid; + + /** World space start location of the interaction ray the last time we were ticked */ + FVector LaserStart; + + /** World space end location of the interaction ray */ + FVector LaserEnd; + + /** What shape of interactor are we using to hover? */ + EInteractorShape HoverInteractorShape; + + /** Information about a mesh we're hovering over or editing */ + FMeshElement HoveredMeshElement; + + /** The element we were hovering over last frame */ + FMeshElement PreviouslyHoveredMeshElement; + + /** The hover point. With a ray, this could be the impact point along the ray. With grabber sphere interaction, this + would be the point within the sphere radius where we've found a point on an object to interact with */ + FVector HoverLocation; + + + /** Default constructor that initializes everything to safe values */ + FMeshEditorInteractorData() + : ViewportInteractor(nullptr), + bGrabberSphereIsValid(false), + GrabberSphere(0), + bLaserIsValid(false), + LaserStart(FVector::ZeroVector), + LaserEnd(FVector::ZeroVector), + HoverInteractorShape(EInteractorShape::Invalid), + HoveredMeshElement(), + PreviouslyHoveredMeshElement(), + HoverLocation(FVector::ZeroVector) + { + } +}; \ No newline at end of file diff --git a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshElement.h b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/MeshElement.h similarity index 59% rename from Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshElement.h rename to Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/MeshElement.h index 48599fd15ca2..4fca7382bf03 100644 --- a/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshElement.h +++ b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/Public/MeshElement.h @@ -1,11 +1,12 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "EditableMesh.h" #include "EditableMeshTypes.h" #include "Components/PrimitiveComponent.h" +class UEditableMesh; + /** * Uniquely identifies a specific element within a mesh */ @@ -20,33 +21,40 @@ struct FEditableMeshElementAddress /** The ID of the element within the mesh */ FElementID ElementID; + /** Group or bone within a skeletal mesh */ + FPolygonGroupID BoneID; + /** Default constructor that initializes variables to an invalid element address */ FEditableMeshElementAddress() : SubMeshAddress(), ElementType( EEditableMeshElementType::Invalid ), - ElementID( FElementID::Invalid ) + ElementID( FElementID::Invalid ), + BoneID(FPolygonGroupID::Invalid ) { } FEditableMeshElementAddress( const FEditableMeshSubMeshAddress& InSubMeshAddress, FVertexID InVertexID ) : SubMeshAddress( InSubMeshAddress ), ElementType( EEditableMeshElementType::Vertex ), - ElementID( InVertexID ) + ElementID(InVertexID), + BoneID(FPolygonGroupID::Invalid) { } FEditableMeshElementAddress( const FEditableMeshSubMeshAddress& InSubMeshAddress, FEdgeID InEdgeID ) : SubMeshAddress( InSubMeshAddress ), ElementType( EEditableMeshElementType::Edge ), - ElementID( InEdgeID ) + ElementID(InEdgeID), + BoneID(FPolygonGroupID::Invalid) { } FEditableMeshElementAddress( const FEditableMeshSubMeshAddress& InSubMeshAddress, FPolygonID InPolygonID ) : SubMeshAddress( InSubMeshAddress ), ElementType( EEditableMeshElementType::Polygon ), - ElementID( InPolygonID ) + ElementID(InPolygonID), + BoneID(FPolygonGroupID::Invalid) { } @@ -94,7 +102,7 @@ struct FEditableMeshElementAddress }; -struct MESHEDITOR_API FMeshElement +struct EDITABLEMESH_API FMeshElement { /** The component that is referencing the mesh. Does not necessarily own the mesh! The mesh could be shared between many components. */ @@ -111,87 +119,24 @@ struct MESHEDITOR_API FMeshElement /** Default constructor that initializes everything to safe values */ - FMeshElement() - : Component( nullptr ), - ElementAddress(), - LastHoverTime( 0.0 ), - LastSelectTime( 0.0 ) - { - } + FMeshElement(); - FMeshElement( UPrimitiveComponent* InComponent, const FEditableMeshSubMeshAddress& InSubMeshAddress, FVertexID InVertexID, double InLastHoverTime = 0.0, double InLastSelectTime = 0.0 ) - : Component( InComponent ), - ElementAddress( InSubMeshAddress, InVertexID ), - LastHoverTime( InLastHoverTime ), - LastSelectTime( InLastSelectTime ) - { - } + FMeshElement( UPrimitiveComponent* InComponent, const FEditableMeshSubMeshAddress& InSubMeshAddress, FVertexID InVertexID, double InLastHoverTime = 0.0, double InLastSelectTime = 0.0 ); - FMeshElement( UPrimitiveComponent* InComponent, const FEditableMeshSubMeshAddress& InSubMeshAddress, FEdgeID InEdgeID, double InLastHoverTime = 0.0, double InLastSelectTime = 0.0 ) - : Component( InComponent ), - ElementAddress( InSubMeshAddress, InEdgeID ), - LastHoverTime( InLastHoverTime ), - LastSelectTime( InLastSelectTime ) - { - } + FMeshElement( UPrimitiveComponent* InComponent, const FEditableMeshSubMeshAddress& InSubMeshAddress, FEdgeID InEdgeID, double InLastHoverTime = 0.0, double InLastSelectTime = 0.0 ); - FMeshElement( UPrimitiveComponent* InComponent, const FEditableMeshSubMeshAddress& InSubMeshAddress, FPolygonID InPolygonID, double InLastHoverTime = 0.0, double InLastSelectTime = 0.0 ) - : Component( InComponent ), - ElementAddress( InSubMeshAddress, InPolygonID ), - LastHoverTime( InLastHoverTime ), - LastSelectTime( InLastSelectTime ) - { - } + FMeshElement( UPrimitiveComponent* InComponent, const FEditableMeshSubMeshAddress& InSubMeshAddress, FPolygonID InPolygonID, double InLastHoverTime = 0.0, double InLastSelectTime = 0.0 ); /** Checks to see if we have something valid */ - inline bool IsValidMeshElement() const - { - return - ( Component.IsValid() && - ElementAddress.SubMeshAddress.EditableMeshFormat != nullptr && - ElementAddress.ElementType != EEditableMeshElementType::Invalid ); - } + bool IsValidMeshElement() const; /** Checks to see if this mesh element points to the same element as another mesh element */ - inline bool IsSameMeshElement( const FMeshElement& Other ) const - { - // NOTE: We only care that the element addresses are the same, not other transient state - return Component == Other.Component && ElementAddress == Other.ElementAddress; - } + bool IsSameMeshElement( const FMeshElement& Other ) const; /** Convert to a string */ - FString ToString() const - { - return FString::Printf( - TEXT( "Component:%s, %s" ), - Component.IsValid() ? *Component->GetName() : TEXT( "" ), - *ElementAddress.ToString() ); - } + FString ToString() const; /** Checks to see that the mesh element actually exists in the mesh */ - bool IsElementIDValid( const UEditableMesh* EditableMesh ) const - { - bool bIsValid = false; - - if( EditableMesh != nullptr && ElementAddress.ElementID != FElementID::Invalid ) - { - switch( ElementAddress.ElementType ) - { - case EEditableMeshElementType::Vertex: - bIsValid = EditableMesh->IsValidVertex( FVertexID( ElementAddress.ElementID ) ); - break; - - case EEditableMeshElementType::Edge: - bIsValid = EditableMesh->IsValidEdge( FEdgeID( ElementAddress.ElementID ) ); - break; - - case EEditableMeshElementType::Polygon: - bIsValid = EditableMesh->IsValidPolygon( FPolygonID( ElementAddress.ElementID ) ); - break; - } - } - - return bIsValid; - } + bool IsElementIDValid( const UEditableMesh* EditableMesh ) const; }; diff --git a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/StaticMeshEditableMeshFormat.cpp b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/StaticMeshEditableMeshFormat.cpp index 4b5bae3d09fa..753aa584c0bc 100644 --- a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/StaticMeshEditableMeshFormat.cpp +++ b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/StaticMeshEditableMeshFormat.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StaticMeshEditableMeshFormat.h" #include "EditableMesh.h" @@ -7,6 +7,16 @@ #include "StaticMeshResources.h" #include "EditableStaticMeshAdapter.h" +bool FStaticMeshEditableMeshFormat::HandlesComponentType(class UPrimitiveComponent& Component) +{ + return (Cast(&Component) != nullptr); +} + +bool FStaticMeshEditableMeshFormat::HandlesBones() +{ + return false; +} + void FStaticMeshEditableMeshFormat::FillMeshObjectPtr( UPrimitiveComponent& Component, FEditableMeshSubMeshAddress& SubMeshAddress ) { @@ -53,6 +63,7 @@ UEditableMesh* FStaticMeshEditableMeshFormat::MakeEditableMesh( UPrimitiveCompon UEditableStaticMeshAdapter* EditableStaticMesh = NewObject( EditableMesh ); EditableMesh->Adapters.Add( EditableStaticMesh ); + EditableMesh->PrimaryAdapter = EditableStaticMesh; EditableStaticMesh->InitEditableStaticMesh( EditableMesh, Component, SubMeshAddress ); diff --git a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/StaticMeshEditableMeshFormat.h b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/StaticMeshEditableMeshFormat.h index 0751ffc6a82b..033397cc03ed 100644 --- a/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/StaticMeshEditableMeshFormat.h +++ b/Engine/Plugins/Runtime/EditableMesh/Source/EditableMesh/StaticMeshEditableMeshFormat.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -17,5 +17,8 @@ public: // IEditableMeshFormat interface virtual void FillMeshObjectPtr( class UPrimitiveComponent& Component, FEditableMeshSubMeshAddress& SubMeshAddress ) override; virtual UEditableMesh* MakeEditableMesh( class UPrimitiveComponent& Component, const FEditableMeshSubMeshAddress& SubMeshAddress ) override; + virtual bool HandlesComponentType(class UPrimitiveComponent& Component) override; + virtual bool HandlesBones() override; + virtual void RefreshEditableMesh(UEditableMesh* EditableMesh, UPrimitiveComponent& Component) override { /* NOP */} }; diff --git a/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Source/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.Build.cs b/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Source/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.Build.cs index 4caaf0c01a4b..5381827f9593 100644 --- a/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Source/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.Build.cs +++ b/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Source/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Source/ExampleDeviceProfileSelector/Private/ExampleDeviceProfileSelectorModule.cpp b/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Source/ExampleDeviceProfileSelector/Private/ExampleDeviceProfileSelectorModule.cpp index 466e0f6d7b7e..b698fad3b15d 100644 --- a/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Source/ExampleDeviceProfileSelector/Private/ExampleDeviceProfileSelectorModule.cpp +++ b/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Source/ExampleDeviceProfileSelector/Private/ExampleDeviceProfileSelectorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ExampleDeviceProfileSelectorModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Source/ExampleDeviceProfileSelector/Private/ExampleDeviceProfileSelectorModule.h b/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Source/ExampleDeviceProfileSelector/Private/ExampleDeviceProfileSelectorModule.h index 4bb1721a83e3..707b8aafbf41 100644 --- a/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Source/ExampleDeviceProfileSelector/Private/ExampleDeviceProfileSelectorModule.h +++ b/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Source/ExampleDeviceProfileSelector/Private/ExampleDeviceProfileSelectorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Source/ExampleDeviceProfileSelector/Public/ExampleDeviceProfileSelector.h b/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Source/ExampleDeviceProfileSelector/Public/ExampleDeviceProfileSelector.h index 0a8ec3f2bc51..54142eceb65b 100644 --- a/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Source/ExampleDeviceProfileSelector/Public/ExampleDeviceProfileSelector.h +++ b/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Source/ExampleDeviceProfileSelector/Public/ExampleDeviceProfileSelector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Firebase/Source/Firebase.Build.cs b/Engine/Plugins/Runtime/Firebase/Source/Firebase.Build.cs index bd128a4811d7..d12090965a5b 100644 --- a/Engine/Plugins/Runtime/Firebase/Source/Firebase.Build.cs +++ b/Engine/Plugins/Runtime/Firebase/Source/Firebase.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; diff --git a/Engine/Plugins/Runtime/Firebase/Source/Private/Firebase.cpp b/Engine/Plugins/Runtime/Firebase/Source/Private/Firebase.cpp index a979c92aed40..5146612095b7 100644 --- a/Engine/Plugins/Runtime/Firebase/Source/Private/Firebase.cpp +++ b/Engine/Plugins/Runtime/Firebase/Source/Private/Firebase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Firebase.h" diff --git a/Engine/Plugins/Runtime/Firebase/Source/Private/Firebase.h b/Engine/Plugins/Runtime/Firebase/Source/Private/Firebase.h index 8972bda288f8..61a0f90b55c8 100644 --- a/Engine/Plugins/Runtime/Firebase/Source/Private/Firebase.h +++ b/Engine/Plugins/Runtime/Firebase/Source/Private/Firebase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/GameplayAbilities.Build.cs b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/GameplayAbilities.Build.cs index e9933e3908ca..1b13bbf2f7b3 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/GameplayAbilities.Build.cs +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/GameplayAbilities.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbility.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbility.cpp index da003054cdd2..720ecb75dc16 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbility.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbility.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/GameplayAbility.h" #include "TimerManager.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilitySet.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilitySet.cpp index 6a54b1b4033d..dfdcc213998c 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilitySet.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilitySet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayAbilitySet.h" #include "AbilitySystemComponent.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor.cpp index 2c28237aec43..9daeb5e20d8a 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/GameplayAbilityTargetActor.h" #include "GameplayAbilitySpec.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor_ActorPlacement.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor_ActorPlacement.cpp index 49ee164ef44b..2871474d3cbd 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor_ActorPlacement.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor_ActorPlacement.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/GameplayAbilityTargetActor_ActorPlacement.h" #include "Engine/World.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor_GroundTrace.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor_GroundTrace.cpp index 6ae88bb39270..356ed7ae1cf3 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor_GroundTrace.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor_GroundTrace.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/GameplayAbilityTargetActor_GroundTrace.h" #include "GameFramework/Pawn.h" @@ -144,7 +144,6 @@ FHitResult AGameplayAbilityTargetActor_GroundTrace::PerformTrace(AActor* InSourc FCollisionQueryParams Params(SCENE_QUERY_STAT(AGameplayAbilityTargetActor_GroundTrace), bTraceComplex); Params.bReturnPhysicalMaterial = true; - Params.bTraceAsyncScene = true; Params.AddIgnoredActor(InSourceActor); FVector TraceStart = StartLocation.GetTargetingTransform().GetLocation();// InSourceActor->GetActorLocation(); diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor_Radius.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor_Radius.cpp index c69845394f6b..28f7b424567f 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor_Radius.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor_Radius.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/GameplayAbilityTargetActor_Radius.h" #include "GameFramework/Pawn.h" @@ -53,7 +53,6 @@ TArray > AGameplayAbilityTargetActor_Radius::PerformOverl FCollisionQueryParams Params(SCENE_QUERY_STAT(RadiusTargetingOverlap), bTraceComplex); Params.bReturnPhysicalMaterial = false; - Params.bTraceAsyncScene = false; TArray Overlaps; diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor_SingleLineTrace.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor_SingleLineTrace.cpp index 59dcc7a3b3e9..4bd08e83de76 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor_SingleLineTrace.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor_SingleLineTrace.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/GameplayAbilityTargetActor_SingleLineTrace.h" #include "DrawDebugHelpers.h" @@ -23,7 +23,6 @@ FHitResult AGameplayAbilityTargetActor_SingleLineTrace::PerformTrace(AActor* InS FCollisionQueryParams Params(SCENE_QUERY_STAT(AGameplayAbilityTargetActor_SingleLineTrace), bTraceComplex); Params.bReturnPhysicalMaterial = true; - Params.bTraceAsyncScene = true; Params.AddIgnoredActors(ActorsToIgnore); FVector TraceStart = StartLocation.GetTargetingTransform().GetLocation();// InSourceActor->GetActorLocation(); diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor_Trace.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor_Trace.cpp index 25c0ea905d56..cebf613b057b 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor_Trace.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor_Trace.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/GameplayAbilityTargetActor_Trace.h" #include "DrawDebugHelpers.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetDataFilter.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetDataFilter.cpp index a060df31c470..9c76b7708aff 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetDataFilter.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetDataFilter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/GameplayAbilityTargetDataFilter.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityWorldReticle.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityWorldReticle.cpp index ee6befbd67f3..7ffa575b8a8c 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityWorldReticle.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityWorldReticle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/GameplayAbilityWorldReticle.h" #include "GameFramework/PlayerController.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityWorldReticle_ActorVisualization.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityWorldReticle_ActorVisualization.cpp index 1c97c8fc5117..abd5f9cd410d 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityWorldReticle_ActorVisualization.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityWorldReticle_ActorVisualization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/GameplayAbilityWorldReticle_ActorVisualization.h" #include "Abilities/GameplayAbilityTargetActor.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbility_CharacterJump.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbility_CharacterJump.cpp index 4f7bb8394919..ba828a6d22fb 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbility_CharacterJump.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbility_CharacterJump.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/GameplayAbility_CharacterJump.h" #include "GameFramework/Character.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbility_Montage.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbility_Montage.cpp index 549f88fd55bf..32fd2687ff81 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbility_Montage.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbility_Montage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/GameplayAbility_Montage.h" #include "Animation/AnimInstance.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask.cpp index 69b1c4192531..a16b155e88da 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask.h" #include "AbilitySystemComponent.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_ApplyRootMotionConstantForce.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_ApplyRootMotionConstantForce.cpp index fbf4e8c31d12..e587255a3a11 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_ApplyRootMotionConstantForce.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_ApplyRootMotionConstantForce.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_ApplyRootMotionConstantForce.h" #include "GameFramework/RootMotionSource.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_ApplyRootMotionJumpForce.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_ApplyRootMotionJumpForce.cpp index 2785ef1a7791..29295c472359 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_ApplyRootMotionJumpForce.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_ApplyRootMotionJumpForce.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_ApplyRootMotionJumpForce.h" #include "GameFramework/RootMotionSource.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_ApplyRootMotionMoveToActorForce.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_ApplyRootMotionMoveToActorForce.cpp index 4a16ba0b05c8..947ebc67f8dc 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_ApplyRootMotionMoveToActorForce.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_ApplyRootMotionMoveToActorForce.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_ApplyRootMotionMoveToActorForce.h" #include "Curves/CurveFloat.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_ApplyRootMotionMoveToForce.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_ApplyRootMotionMoveToForce.cpp index 97e1f539c18e..ca1d77e340ac 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_ApplyRootMotionMoveToForce.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_ApplyRootMotionMoveToForce.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_ApplyRootMotionMoveToForce.h" #include "GameFramework/RootMotionSource.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_ApplyRootMotionRadialForce.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_ApplyRootMotionRadialForce.cpp index f7d02cafbf9a..7eaf6d2c7185 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_ApplyRootMotionRadialForce.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_ApplyRootMotionRadialForce.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_ApplyRootMotionRadialForce.h" #include "GameFramework/RootMotionSource.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_ApplyRootMotion_Base.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_ApplyRootMotion_Base.cpp index b8a83e3e91e6..98245b7a7695 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_ApplyRootMotion_Base.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_ApplyRootMotion_Base.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_ApplyRootMotion_Base.h" #include "AbilitySystemComponent.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_MoveToLocation.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_MoveToLocation.cpp index 495e405c971a..39c17a04bc31 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_MoveToLocation.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_MoveToLocation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_MoveToLocation.h" #include "Curves/CurveFloat.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_NetworkSyncPoint.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_NetworkSyncPoint.cpp index 245b27c3df03..00ceb60c18cd 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_NetworkSyncPoint.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_NetworkSyncPoint.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_NetworkSyncPoint.h" #include "AbilitySystemComponent.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_PlayMontageAndWait.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_PlayMontageAndWait.cpp index 4d4e517f55ed..77a0148dbb7f 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_PlayMontageAndWait.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_PlayMontageAndWait.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_PlayMontageAndWait.h" #include "GameFramework/Character.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_Repeat.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_Repeat.cpp index 42b791718fb1..b26185cbaf7f 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_Repeat.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_Repeat.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_Repeat.h" #include "TimerManager.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_SpawnActor.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_SpawnActor.cpp index 7bb73a492d34..fa13fd478bf4 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_SpawnActor.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_SpawnActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_SpawnActor.h" #include "EngineGlobals.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_StartAbilityState.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_StartAbilityState.cpp index 62bedd3a2514..ee84abe3301a 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_StartAbilityState.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_StartAbilityState.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_StartAbilityState.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_VisualizeTargeting.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_VisualizeTargeting.cpp index 7862158543b3..af675c6f7f63 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_VisualizeTargeting.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_VisualizeTargeting.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_VisualizeTargeting.h" #include "TimerManager.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitAbilityActivate.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitAbilityActivate.cpp index 10c1b99d1c25..a146219ef70d 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitAbilityActivate.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitAbilityActivate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_WaitAbilityActivate.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitAbilityCommit.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitAbilityCommit.cpp index 5bdac9fe9ed8..053ce2233bf4 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitAbilityCommit.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitAbilityCommit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_WaitAbilityCommit.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitAttributeChange.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitAttributeChange.cpp index 6cb3cb96d3c5..2e030836431e 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitAttributeChange.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitAttributeChange.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_WaitAttributeChange.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitAttributeChangeRatioThreshold.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitAttributeChangeRatioThreshold.cpp index e135de73792b..a0a3b3163623 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitAttributeChangeRatioThreshold.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitAttributeChangeRatioThreshold.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_WaitAttributeChangeRatioThreshold.h" #include "TimerManager.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitAttributeChangeThreshold.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitAttributeChangeThreshold.cpp index 4a54c422f1a9..520089465964 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitAttributeChangeThreshold.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitAttributeChangeThreshold.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_WaitAttributeChangeThreshold.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitCancel.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitCancel.cpp index d7d1d62dd7f8..d4e3f074039e 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitCancel.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitCancel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_WaitCancel.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitConfirm.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitConfirm.cpp index ce9400719bc4..89505f252bc1 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitConfirm.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitConfirm.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_WaitConfirm.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitConfirmCancel.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitConfirmCancel.cpp index c9692dc60dd5..5166373b50c6 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitConfirmCancel.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitConfirmCancel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_WaitConfirmCancel.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitDelay.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitDelay.cpp index 2365405b1a92..d097c86dc068 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitDelay.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitDelay.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_WaitDelay.h" #include "TimerManager.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayEffectApplied.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayEffectApplied.cpp index 5a464ce4a124..1fe311d07cac 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayEffectApplied.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayEffectApplied.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_WaitGameplayEffectApplied.h" #include "AbilitySystemGlobals.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayEffectApplied_Self.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayEffectApplied_Self.cpp index 98a07be955c2..a153d9bb7c33 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayEffectApplied_Self.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayEffectApplied_Self.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_WaitGameplayEffectApplied_Self.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayEffectApplied_Target.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayEffectApplied_Target.cpp index 185333d08c91..b2651b569ac5 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayEffectApplied_Target.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayEffectApplied_Target.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_WaitGameplayEffectApplied_Target.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayEffectBlockedImmunity.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayEffectBlockedImmunity.cpp index 6ac4a6eff836..304a9403f78d 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayEffectBlockedImmunity.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayEffectBlockedImmunity.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_WaitGameplayEffectBlockedImmunity.h" #include "AbilitySystemGlobals.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayEffectRemoved.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayEffectRemoved.cpp index e3360f8ecedc..649e3c0cdbc3 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayEffectRemoved.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayEffectRemoved.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_WaitGameplayEffectRemoved.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayEffectStackChange.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayEffectStackChange.cpp index 619a6817c2e9..d0846c34ea5f 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayEffectStackChange.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayEffectStackChange.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_WaitGameplayEffectStackChange.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayEvent.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayEvent.cpp index a7f4f31ae140..2c912f9a8748 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayEvent.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayEvent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_WaitGameplayEvent.h" #include "AbilitySystemGlobals.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayTag.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayTag.cpp index 0f36d8813b96..1e516730482d 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayTag.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayTag.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_WaitGameplayTag.h" #include "AbilitySystemComponent.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayTagBase.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayTagBase.cpp index b2f8512e8a03..62019fbde6c8 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayTagBase.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitGameplayTagBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_WaitGameplayTagBase.h" #include "AbilitySystemGlobals.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitInputPress.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitInputPress.cpp index b61cf217f2d6..a61dfb595fbf 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitInputPress.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitInputPress.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_WaitInputPress.h" #include "AbilitySystemComponent.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitInputRelease.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitInputRelease.cpp index b32a57cd44eb..683a1421255e 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitInputRelease.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitInputRelease.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_WaitInputRelease.h" #include "AbilitySystemComponent.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitMovementModeChange.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitMovementModeChange.cpp index 2c32b441c018..962a489a08de 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitMovementModeChange.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitMovementModeChange.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_WaitMovementModeChange.h" #include "GameFramework/Character.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitOverlap.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitOverlap.cpp index 58c9b76c59f0..a5eaa7257e37 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitOverlap.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitOverlap.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_WaitOverlap.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitTargetData.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitTargetData.cpp index ee4578e340ed..4f2a54fc9737 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitTargetData.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitTargetData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_WaitTargetData.h" #include "EngineGlobals.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitVelocityChange.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitVelocityChange.cpp index 975566086c10..990986568ded 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitVelocityChange.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitVelocityChange.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/Tasks/AbilityTask_WaitVelocityChange.h" #include "GameFramework/MovementComponent.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemBlueprintLibrary.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemBlueprintLibrary.cpp index 1f02209b60c9..ff0a17832ca7 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemBlueprintLibrary.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemBlueprintLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AbilitySystemBlueprintLibrary.h" #include "GameplayEffectAggregator.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent.cpp index 790777e2f663..396605ad3c6e 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AbilitySystemComponent.h" #include "UObject/UObjectHash.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent_Abilities.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent_Abilities.cpp index 16042fda6961..44681b116184 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent_Abilities.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent_Abilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // ActorComponent.cpp: Actor component implementation. #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemDebugHUD.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemDebugHUD.cpp index bcf22c41bb6b..4e870c682f1b 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemDebugHUD.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemDebugHUD.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AbilitySystemDebugHUD.h" #include "GameFramework/PlayerController.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemGlobals.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemGlobals.cpp index 1b191c1066e5..10fb259d9fce 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemGlobals.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemGlobals.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AbilitySystemGlobals.h" #include "Abilities/GameplayAbilityTypes.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemInterface.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemInterface.cpp index 96bc92a413a0..5b8714a89bdf 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemInterface.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AbilitySystemInterface.h" #include "AbilitySystemReplicationProxyInterface.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemLog.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemLog.cpp index a348726e6f79..fe12c2c120a4 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemLog.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemLog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AbilitySystemLog.h" DEFINE_LOG_CATEGORY(LogAbilitySystem); diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemStats.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemStats.cpp index 762947ad3487..03873adcccd3 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemStats.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemStats.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AbilitySystemStats.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemTestAttributeSet.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemTestAttributeSet.cpp index 6020e4b02b5d..c4157364e9df 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemTestAttributeSet.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemTestAttributeSet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AbilitySystemTestAttributeSet.h" #include "GameplayTagContainer.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemTestPawn.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemTestPawn.cpp index f47c05ef4aa2..04aac9609491 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemTestPawn.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemTestPawn.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AbilitySystemTestPawn.h" #include "AbilitySystemComponent.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AttributeSet.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AttributeSet.cpp index a1d9e0cfa767..4a4141bb682d 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AttributeSet.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AttributeSet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AttributeSet.h" #include "Stats/StatsMisc.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayAbilitiesExec.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayAbilitiesExec.cpp index d8f170a0a72d..1c616c55a463 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayAbilitiesExec.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayAbilitiesExec.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/CoreMisc.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayAbilitiesModule.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayAbilitiesModule.cpp index 90d5d23f48a0..91fd0fe3b4c1 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayAbilitiesModule.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayAbilitiesModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayAbilitiesModule.h" #include "UObject/Object.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayAbilityBlueprint.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayAbilityBlueprint.cpp index 2157f441141a..3ac1e3cd2141 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayAbilityBlueprint.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayAbilityBlueprint.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayAbilityBlueprint.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayAbilityTargetTypes.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayAbilityTargetTypes.cpp index bea73356cf1d..9ea21428a047 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayAbilityTargetTypes.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayAbilityTargetTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/GameplayAbilityTargetTypes.h" #include "GameplayEffect.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayAbilityTypes.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayAbilityTypes.cpp index 39d6254556fa..2a06d1dd276f 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayAbilityTypes.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayAbilityTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Abilities/GameplayAbilityTypes.h" #include "GameFramework/PlayerController.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueInterface.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueInterface.cpp index 21d8182dcb27..8ad39fac3ce5 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueInterface.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayCueInterface.h" #include "AbilitySystemStats.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueManager.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueManager.cpp index cc76560ede86..f0cc468fe892 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueManager.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayCueManager.h" #include "Engine/ObjectLibrary.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueNotify_Actor.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueNotify_Actor.cpp index c6fc8536df38..b18b5babd5ce 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueNotify_Actor.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueNotify_Actor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayCueNotify_Actor.h" #include "TimerManager.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueNotify_HitImpact.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueNotify_HitImpact.cpp index 4a5d2094b05b..34c107380c7b 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueNotify_HitImpact.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueNotify_HitImpact.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayCueNotify_HitImpact.h" #include "Kismet/GameplayStatics.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueNotify_Static.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueNotify_Static.cpp index 5d2addaca347..a5cef6e50274 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueNotify_Static.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueNotify_Static.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayCueNotify_Static.h" #include "Engine/Blueprint.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueSet.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueSet.cpp index 32335d1081f0..ac6dc9d4f7b5 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueSet.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueSet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayCueSet.h" #include "GameplayTagsManager.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueTranslator.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueTranslator.cpp index d98c91792d05..15643920b9a4 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueTranslator.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueTranslator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayCueTranslator.h" #include "HAL/IConsoleManager.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayDebuggerCategory_Abilities.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayDebuggerCategory_Abilities.cpp index d5e5c0147016..5393e0b23e34 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayDebuggerCategory_Abilities.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayDebuggerCategory_Abilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayDebuggerCategory_Abilities.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayDebuggerCategory_Abilities.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayDebuggerCategory_Abilities.h index 865c7e55a04d..93a37776949a 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayDebuggerCategory_Abilities.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayDebuggerCategory_Abilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp index 4068f5847810..9ef95ae62a42 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayEffect.h" #include "TimerManager.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectAggregator.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectAggregator.cpp index ed93aee106db..8c381b939ad5 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectAggregator.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectAggregator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayEffectAggregator.h" #include "UObject/UObjectHash.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectAggregatorLibrary.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectAggregatorLibrary.cpp index 25b7654a802d..5c216775b8f4 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectAggregatorLibrary.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectAggregatorLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayEffectAggregatorLibrary.h" #include "UObject/UObjectHash.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectCalculation.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectCalculation.cpp index 7263f7d3c255..376b27dc2b5f 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectCalculation.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectCalculation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayEffectCalculation.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectCustomApplicationRequirement.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectCustomApplicationRequirement.cpp index 5dd54df5e18d..9a3c47a718ea 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectCustomApplicationRequirement.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectCustomApplicationRequirement.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayEffectCustomApplicationRequirement.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectExecutionCalculation.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectExecutionCalculation.cpp index cf1ecdd60b56..61dda7553101 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectExecutionCalculation.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectExecutionCalculation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayEffectExecutionCalculation.h" #include "AbilitySystemComponent.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectTemplate.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectTemplate.cpp index 408cea5481a4..61fcfd414169 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectTemplate.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayEffectTemplate.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectTests.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectTests.cpp index b2ee5ce17398..3af9f365d38e 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectTests.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectTypes.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectTypes.cpp index fc2bc3a22e47..5aef1b848b72 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectTypes.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayEffectTypes.h" #include "GameFramework/Pawn.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectUIData.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectUIData.cpp index 292784b5c72a..7bc0811359fb 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectUIData.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectUIData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayEffectUIData.h" #include "GameplayEffectUIData_TextOnly.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayModMagnitudeCalculation.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayModMagnitudeCalculation.cpp index 8aea5bd99fe3..2969d9276abd 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayModMagnitudeCalculation.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayModMagnitudeCalculation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayModMagnitudeCalculation.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayPrediction.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayPrediction.cpp index 51419e5b9112..be9a730fc1a1 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayPrediction.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayPrediction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayPrediction.h" #include "AbilitySystemComponent.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayTagResponseTable.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayTagResponseTable.cpp index b60cf33bb021..5951c82f4673 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayTagResponseTable.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayTagResponseTable.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayTagResponseTable.h" #include "AbilitySystemComponent.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/TickableAttributeSetInterface.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/TickableAttributeSetInterface.cpp index 585302ce1d4a..7ad7b0e0347b 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/TickableAttributeSetInterface.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/TickableAttributeSetInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TickableAttributeSetInterface.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbility.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbility.h index a2e8751a112b..9298f6b7f358 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbility.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbility.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor.h index b8b0907159c3..e47dafd3c0d0 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor_ActorPlacement.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor_ActorPlacement.h index 22620261e2d1..2c5269cc3e33 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor_ActorPlacement.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor_ActorPlacement.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor_GroundTrace.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor_GroundTrace.h index bde8650892bc..37694161d0a1 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor_GroundTrace.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor_GroundTrace.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor_Radius.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor_Radius.h index bcf098db8a4c..43047c40107a 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor_Radius.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor_Radius.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor_SingleLineTrace.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor_SingleLineTrace.h index 887210ff7b2d..5ad125042df3 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor_SingleLineTrace.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor_SingleLineTrace.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor_Trace.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor_Trace.h index dc7172b14ee2..614f563ad1a0 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor_Trace.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor_Trace.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetDataFilter.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetDataFilter.h index afecc6095555..8af55f6faadc 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetDataFilter.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetDataFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetTypes.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetTypes.h index 507bb285c5bd..f6e92ffc9b78 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetTypes.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTypes.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTypes.h index 2992ba55ba34..4b8e4f85ebe9 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTypes.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityWorldReticle.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityWorldReticle.h index 0b6464dd4007..4353ccdbb9c8 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityWorldReticle.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityWorldReticle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityWorldReticle_ActorVisualization.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityWorldReticle_ActorVisualization.h index e054b57fea99..fbcba922fad4 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityWorldReticle_ActorVisualization.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityWorldReticle_ActorVisualization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbility_CharacterJump.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbility_CharacterJump.h index 116c2d27581e..3d591c0da4f1 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbility_CharacterJump.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbility_CharacterJump.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbility_Montage.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbility_Montage.h index c997b42a7ab6..36d28b4311a2 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbility_Montage.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbility_Montage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask.h index aaf166730ef2..44597b9386e3 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_ApplyRootMotionConstantForce.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_ApplyRootMotionConstantForce.h index a451d7fc0540..674852de5512 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_ApplyRootMotionConstantForce.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_ApplyRootMotionConstantForce.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_ApplyRootMotionJumpForce.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_ApplyRootMotionJumpForce.h index fd245764ad25..c8bcf7a123ef 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_ApplyRootMotionJumpForce.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_ApplyRootMotionJumpForce.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_ApplyRootMotionMoveToActorForce.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_ApplyRootMotionMoveToActorForce.h index 0f2054b9cd9f..067d5c7b9f65 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_ApplyRootMotionMoveToActorForce.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_ApplyRootMotionMoveToActorForce.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_ApplyRootMotionMoveToForce.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_ApplyRootMotionMoveToForce.h index 6302ba3cbd58..356f605e170b 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_ApplyRootMotionMoveToForce.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_ApplyRootMotionMoveToForce.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_ApplyRootMotionRadialForce.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_ApplyRootMotionRadialForce.h index 0e06b3b2a539..fe4f9f4e45f6 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_ApplyRootMotionRadialForce.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_ApplyRootMotionRadialForce.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_ApplyRootMotion_Base.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_ApplyRootMotion_Base.h index 7ce9d58929ea..e51b6c2da901 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_ApplyRootMotion_Base.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_ApplyRootMotion_Base.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_MoveToLocation.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_MoveToLocation.h index c350c6299372..1e1629558474 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_MoveToLocation.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_MoveToLocation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_NetworkSyncPoint.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_NetworkSyncPoint.h index ea03c8c924d5..352a1022de1f 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_NetworkSyncPoint.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_NetworkSyncPoint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_PlayMontageAndWait.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_PlayMontageAndWait.h index 96e51d4c9885..83e5e9b842d3 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_PlayMontageAndWait.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_PlayMontageAndWait.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_Repeat.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_Repeat.h index 3343b4995c5e..b944f58d03d8 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_Repeat.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_Repeat.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_SpawnActor.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_SpawnActor.h index 5c47ae0f8e18..d4f4d2479c61 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_SpawnActor.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_SpawnActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_StartAbilityState.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_StartAbilityState.h index 5f3190c7e896..08600798ba44 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_StartAbilityState.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_StartAbilityState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_VisualizeTargeting.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_VisualizeTargeting.h index 14773ec26651..ce1e25283fbe 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_VisualizeTargeting.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_VisualizeTargeting.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitAbilityActivate.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitAbilityActivate.h index 3612de4093c2..9ae9b375026d 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitAbilityActivate.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitAbilityActivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitAbilityCommit.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitAbilityCommit.h index 69733b66bee1..14c61079c518 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitAbilityCommit.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitAbilityCommit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitAttributeChange.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitAttributeChange.h index 5eddad358bfc..88d5e0a8e015 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitAttributeChange.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitAttributeChange.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitAttributeChangeRatioThreshold.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitAttributeChangeRatioThreshold.h index c55cbc19d06f..776ef7da7a77 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitAttributeChangeRatioThreshold.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitAttributeChangeRatioThreshold.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitAttributeChangeThreshold.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitAttributeChangeThreshold.h index 1394a0ff012d..3e2a9742b798 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitAttributeChangeThreshold.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitAttributeChangeThreshold.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitCancel.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitCancel.h index b6904950ad74..0cad6c6d6a76 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitCancel.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitCancel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitConfirm.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitConfirm.h index 545f67d59408..00d5346f60aa 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitConfirm.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitConfirm.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitConfirmCancel.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitConfirmCancel.h index 7ce93073350d..74710e2abab9 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitConfirmCancel.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitConfirmCancel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitDelay.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitDelay.h index 7b96a497e083..bf47c009fd09 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitDelay.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitDelay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayEffectApplied.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayEffectApplied.h index aecab5cff403..768290345a31 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayEffectApplied.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayEffectApplied.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayEffectApplied_Self.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayEffectApplied_Self.h index 38e3665f4b82..1b13b11c4160 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayEffectApplied_Self.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayEffectApplied_Self.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayEffectApplied_Target.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayEffectApplied_Target.h index a5ee232714d1..d05d331a1ce3 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayEffectApplied_Target.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayEffectApplied_Target.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayEffectBlockedImmunity.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayEffectBlockedImmunity.h index 7455928e561e..7776f84cc322 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayEffectBlockedImmunity.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayEffectBlockedImmunity.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayEffectRemoved.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayEffectRemoved.h index 32e4b28d8b6c..f27e49149e73 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayEffectRemoved.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayEffectRemoved.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayEffectStackChange.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayEffectStackChange.h index 63e05abb0897..ade83d575004 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayEffectStackChange.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayEffectStackChange.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayEvent.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayEvent.h index 49f928874349..d3fe38fae75e 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayEvent.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayEvent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayTag.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayTag.h index ea6a39bf5131..2d3c27a42ccc 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayTag.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayTag.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayTagBase.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayTagBase.h index 6b42b106edce..54c408bd7225 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayTagBase.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayTagBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitInputPress.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitInputPress.h index 811e42710593..9948eb54dac4 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitInputPress.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitInputPress.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitInputRelease.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitInputRelease.h index 852a2335f84c..200af4e36c83 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitInputRelease.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitInputRelease.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitMovementModeChange.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitMovementModeChange.h index c3606a7cb67a..cea72fce7a32 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitMovementModeChange.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitMovementModeChange.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitOverlap.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitOverlap.h index c57ababad902..c1144291dd05 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitOverlap.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitOverlap.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitTargetData.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitTargetData.h index 0f9f37af21a0..e7661cfb2b51 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitTargetData.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitTargetData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitVelocityChange.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitVelocityChange.h index 999f21a0e22b..3fa6788aec81 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitVelocityChange.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitVelocityChange.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemBlueprintLibrary.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemBlueprintLibrary.h index d9a7e9114bf6..72e0026450ae 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemBlueprintLibrary.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemBlueprintLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h index 9001c9069a56..40b9fe26dded 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemDebugHUD.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemDebugHUD.h index a4deb96a4d2e..de88b91be3e5 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemDebugHUD.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemDebugHUD.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemGlobals.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemGlobals.h index 7783901768ba..6446a2c01220 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemGlobals.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemGlobals.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemInterface.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemInterface.h index 80880029a639..c3ec71148459 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemInterface.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemLog.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemLog.h index 6b497ed9d16a..f473d558b1e4 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemLog.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemReplicationProxyInterface.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemReplicationProxyInterface.h index 7697f65b138a..7bf927207a0a 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemReplicationProxyInterface.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemReplicationProxyInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemStats.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemStats.h index afe68f6e3c17..5ff7d55f3187 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemStats.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemStats.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemTestAttributeSet.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemTestAttributeSet.h index e00f6a9b4c49..06af4d8bb64d 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemTestAttributeSet.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemTestAttributeSet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemTestPawn.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemTestPawn.h index ec6e80133fe8..cb875dd40f5b 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemTestPawn.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemTestPawn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/ActiveGameplayEffectIterator.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/ActiveGameplayEffectIterator.h index 6cc5affccb85..0d065c188804 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/ActiveGameplayEffectIterator.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/ActiveGameplayEffectIterator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AttributeSet.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AttributeSet.h index dffcef90cdcf..5070c61016ed 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AttributeSet.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AttributeSet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayAbilitiesModule.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayAbilitiesModule.h index eaeb10c4d9bd..d9edf39fca9d 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayAbilitiesModule.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayAbilitiesModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayAbilityBlueprint.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayAbilityBlueprint.h index 4fb37de563dc..2ce90f5e1676 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayAbilityBlueprint.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayAbilityBlueprint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayAbilitySet.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayAbilitySet.h index f53a869044da..ebc195fb8955 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayAbilitySet.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayAbilitySet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayAbilitySpec.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayAbilitySpec.h index a366ad2f0d30..e1110fd85355 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayAbilitySpec.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayAbilitySpec.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueInterface.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueInterface.h index 72d50847273e..81ee0bc2608a 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueInterface.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueManager.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueManager.h index 8f7286943430..7ce86d0509d5 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueManager.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotify_Actor.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotify_Actor.h index 4eb6cb45cdf4..657a504135e5 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotify_Actor.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotify_Actor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotify_HitImpact.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotify_HitImpact.h index 7cfdedbf0cd4..bbd6651c2733 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotify_HitImpact.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotify_HitImpact.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotify_Static.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotify_Static.h index 5c4c4ade9206..b259afc9f460 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotify_Static.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotify_Static.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueSet.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueSet.h index 2f9c180fc565..baab6c00e680 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueSet.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueSet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueTranslator.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueTranslator.h index dee48d051e9a..786837af3b91 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueTranslator.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueTranslator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCue_Types.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCue_Types.h index 7610c1813886..24fa8818f009 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCue_Types.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCue_Types.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h index bd1b397e0f4d..47823548e4b8 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectAggregator.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectAggregator.h index 145003d8c62b..8f2e8e86d0fa 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectAggregator.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectAggregator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectAggregatorLibrary.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectAggregatorLibrary.h index 8fb51017ad7c..95fbfa28c95d 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectAggregatorLibrary.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectAggregatorLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectCalculation.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectCalculation.h index f131f4279d3c..fd4fb4b95c2e 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectCalculation.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectCalculation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectCustomApplicationRequirement.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectCustomApplicationRequirement.h index 94ecf852f38f..66f6a4598335 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectCustomApplicationRequirement.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectCustomApplicationRequirement.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectExecutionCalculation.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectExecutionCalculation.h index 4c4fc7a9ee59..ccce01aba051 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectExecutionCalculation.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectExecutionCalculation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectExtension.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectExtension.h index 7a872a2c829c..e8360bdbe753 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectExtension.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectExtension.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectTemplate.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectTemplate.h index a9c2914a123d..d36e8e9c1756 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectTemplate.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectTypes.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectTypes.h index 235165afd44c..c1cd0ad61a18 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectTypes.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectUIData.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectUIData.h index 363061d6ff2c..79eaf4dfa948 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectUIData.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectUIData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectUIData_TextOnly.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectUIData_TextOnly.h index fdca472bd983..e458f4fe14a0 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectUIData_TextOnly.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectUIData_TextOnly.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayModMagnitudeCalculation.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayModMagnitudeCalculation.h index d6b5eb778782..c8e12e8838c6 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayModMagnitudeCalculation.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayModMagnitudeCalculation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayPrediction.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayPrediction.h index 7f5070b3744c..eafe55f751ab 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayPrediction.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayPrediction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayTagResponseTable.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayTagResponseTable.h index b08f9dcaa9e7..d9eb9f70abf0 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayTagResponseTable.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayTagResponseTable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/TickableAttributeSetInterface.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/TickableAttributeSetInterface.h index bc276484ece3..4de77fe53947 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/TickableAttributeSetInterface.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/TickableAttributeSetInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/GameplayAbilitiesEditor.Build.cs b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/GameplayAbilitiesEditor.Build.cs index cac5818764b8..cfd0061fc9ad 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/GameplayAbilitiesEditor.Build.cs +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/GameplayAbilitiesEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/AssetTypeActions_GameplayAbilitiesBlueprint.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/AssetTypeActions_GameplayAbilitiesBlueprint.cpp index e629ed234689..d43ca161f380 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/AssetTypeActions_GameplayAbilitiesBlueprint.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/AssetTypeActions_GameplayAbilitiesBlueprint.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions_GameplayAbilitiesBlueprint.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/AssetTypeActions_GameplayAbilitiesBlueprint.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/AssetTypeActions_GameplayAbilitiesBlueprint.h index a46436689510..7567b73ca915 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/AssetTypeActions_GameplayAbilitiesBlueprint.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/AssetTypeActions_GameplayAbilitiesBlueprint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/AttributeBasedFloatDetails.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/AttributeBasedFloatDetails.cpp index 281f1354ecae..4e4daac21685 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/AttributeBasedFloatDetails.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/AttributeBasedFloatDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AttributeBasedFloatDetails.h" #include "Misc/Attribute.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/AttributeBasedFloatDetails.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/AttributeBasedFloatDetails.h index ad8707c9cd49..545e891ac671 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/AttributeBasedFloatDetails.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/AttributeBasedFloatDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/AttributeDetails.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/AttributeDetails.cpp index db82cffb201d..791411b35d17 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/AttributeDetails.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/AttributeDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AttributeDetails.h" #include "UObject/UnrealType.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayAbilitiesBlueprintFactory.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayAbilitiesBlueprintFactory.cpp index dc960b00242e..266bb81e9390 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayAbilitiesBlueprintFactory.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayAbilitiesBlueprintFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayAbilitiesBlueprintFactory.h" #include "InputCoreTypes.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayAbilitiesEditor.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayAbilitiesEditor.cpp index 926fa9bf68f9..50877fd16717 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayAbilitiesEditor.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayAbilitiesEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayAbilitiesEditor.h" #include "EditorReimportHandler.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayAbilitiesEditorModule.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayAbilitiesEditorModule.cpp index 31498e031cd1..70d0ddb446f1 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayAbilitiesEditorModule.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayAbilitiesEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayAbilitiesEditorModule.h" #include "Stats/StatsMisc.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayAbilitiesGraphPanelPinFactory.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayAbilitiesGraphPanelPinFactory.h index 2b8764d3f0e5..e71673b98a95 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayAbilitiesGraphPanelPinFactory.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayAbilitiesGraphPanelPinFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayAbilityGraph.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayAbilityGraph.cpp index 63a3ff89e52d..99c6bb3122c4 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayAbilityGraph.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayAbilityGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayAbilityGraph.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayAbilityGraphSchema.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayAbilityGraphSchema.cpp index 448a03beca92..bfdb8df5f294 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayAbilityGraphSchema.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayAbilityGraphSchema.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayAbilityGraphSchema.h" #include "EdGraphSchema_K2_Actions.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayCueTagDetails.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayCueTagDetails.cpp index c988e833a192..1727987bc7d1 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayCueTagDetails.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayCueTagDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayCueTagDetails.h" #include "Widgets/Input/SButton.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayCueTagDetails.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayCueTagDetails.h index a58916fcf3ef..db79a166853d 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayCueTagDetails.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayCueTagDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectCreationMenu.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectCreationMenu.cpp index d8d467f3710a..8fb0954d3d96 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectCreationMenu.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectCreationMenu.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayEffectCreationMenu.h" #include "GameplayAbilitiesEditor.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectDetails.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectDetails.cpp index d3af8844f557..72d13400be7f 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectDetails.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayEffectDetails.h" #include "UObject/UnrealType.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectDetails.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectDetails.h index 7013431a0f89..805e7ffafabd 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectDetails.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectExecutionDefinitionDetails.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectExecutionDefinitionDetails.cpp index d697b8c878df..1e69a5775064 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectExecutionDefinitionDetails.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectExecutionDefinitionDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayEffectExecutionDefinitionDetails.h" #include "IDetailChildrenBuilder.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectExecutionDefinitionDetails.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectExecutionDefinitionDetails.h index d869b8604020..f084b40fa6ff 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectExecutionDefinitionDetails.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectExecutionDefinitionDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectExecutionScopedModifierInfoDetails.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectExecutionScopedModifierInfoDetails.cpp index 23ac1139ba7e..1f89775ce607 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectExecutionScopedModifierInfoDetails.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectExecutionScopedModifierInfoDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayEffectExecutionScopedModifierInfoDetails.h" #include "Widgets/Layout/SBorder.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectExecutionScopedModifierInfoDetails.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectExecutionScopedModifierInfoDetails.h index c9dea2729b0a..15f21be3a7d9 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectExecutionScopedModifierInfoDetails.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectExecutionScopedModifierInfoDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectModifierMagnitudeDetails.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectModifierMagnitudeDetails.cpp index daf9abeee386..c15b7ffa6689 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectModifierMagnitudeDetails.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectModifierMagnitudeDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayEffectModifierMagnitudeDetails.h" #include "IDetailChildrenBuilder.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectModifierMagnitudeDetails.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectModifierMagnitudeDetails.h index 9f2a0f25f7d5..5254ca224ce6 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectModifierMagnitudeDetails.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayEffectModifierMagnitudeDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayModEvaluationChannelSettingsDetails.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayModEvaluationChannelSettingsDetails.cpp index 829cb667c408..147e2154d60e 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayModEvaluationChannelSettingsDetails.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayModEvaluationChannelSettingsDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayModEvaluationChannelSettingsDetails.h" #include "DetailWidgetRow.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayModEvaluationChannelSettingsDetails.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayModEvaluationChannelSettingsDetails.h index 9e6543f98eed..71c13c178dfd 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayModEvaluationChannelSettingsDetails.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/GameplayModEvaluationChannelSettingsDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/InheritableGameplayTagContainerDetails.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/InheritableGameplayTagContainerDetails.cpp index 4366a1429079..dbfbc9f99ec2 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/InheritableGameplayTagContainerDetails.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/InheritableGameplayTagContainerDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "InheritableGameplayTagContainerDetails.h" #include "PropertyHandle.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/InheritableGameplayTagContainerDetails.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/InheritableGameplayTagContainerDetails.h index a7f42f2d6051..c7ea634fa34b 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/InheritableGameplayTagContainerDetails.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/InheritableGameplayTagContainerDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/K2Node_GameplayCueEvent.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/K2Node_GameplayCueEvent.cpp index 879c65f884ab..ef1865cffc72 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/K2Node_GameplayCueEvent.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/K2Node_GameplayCueEvent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_GameplayCueEvent.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/K2Node_LatentAbilityCall.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/K2Node_LatentAbilityCall.cpp index 8d53424451c4..5813836b94ff 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/K2Node_LatentAbilityCall.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/K2Node_LatentAbilityCall.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_LatentAbilityCall.h" #include "Abilities/GameplayAbility.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/SGameplayAttributeGraphPin.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/SGameplayAttributeGraphPin.cpp index 7d0ddc7d0eb1..252e35939602 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/SGameplayAttributeGraphPin.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/SGameplayAttributeGraphPin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGameplayAttributeGraphPin.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/SGameplayAttributeGraphPin.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/SGameplayAttributeGraphPin.h index 2266d7379895..7003b9589e6b 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/SGameplayAttributeGraphPin.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/SGameplayAttributeGraphPin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/SGameplayAttributeWidget.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/SGameplayAttributeWidget.cpp index 4cf8ec75f658..86221f48f513 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/SGameplayAttributeWidget.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/SGameplayAttributeWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGameplayAttributeWidget.h" #include "UObject/UnrealType.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/SGameplayAttributeWidget.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/SGameplayAttributeWidget.h index 567d388cd450..45727322ea56 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/SGameplayAttributeWidget.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/SGameplayAttributeWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/SGameplayCueEditor.cpp b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/SGameplayCueEditor.cpp index 47e9c31ad16e..a875f1e97ed8 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/SGameplayCueEditor.cpp +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/SGameplayCueEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGameplayCueEditor.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/SGameplayCueEditor.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/SGameplayCueEditor.h index cd8e56678157..ba9fede3666c 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/SGameplayCueEditor.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/SGameplayCueEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/SGameplayCueEditor_Picker.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/SGameplayCueEditor_Picker.h index 3c9ef88314f4..2960207932e4 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/SGameplayCueEditor_Picker.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/SGameplayCueEditor_Picker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Meant to be only by SGameplayCueEditor.h #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/AttributeDetails.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/AttributeDetails.h index c2379a834c45..7c0645014294 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/AttributeDetails.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/AttributeDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayAbilitiesBlueprintFactory.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayAbilitiesBlueprintFactory.h index 02aeaaa4cd6d..96efcbc2d430 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayAbilitiesBlueprintFactory.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayAbilitiesBlueprintFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayAbilitiesEditor.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayAbilitiesEditor.h index ce3dd8d4e512..77db45e0cc5c 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayAbilitiesEditor.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayAbilitiesEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayAbilitiesEditorModule.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayAbilitiesEditorModule.h index 1a97c84a91a3..54c2bf3d7ed3 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayAbilitiesEditorModule.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayAbilitiesEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayAbilityGraph.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayAbilityGraph.h index 4b21d8b98e8e..47d9661b69d2 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayAbilityGraph.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayAbilityGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayAbilityGraphSchema.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayAbilityGraphSchema.h index ad23328dd0ee..500635a3a5c6 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayAbilityGraphSchema.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayAbilityGraphSchema.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayEffectCreationMenu.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayEffectCreationMenu.h index 4567c9df6471..e9356dd72100 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayEffectCreationMenu.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayEffectCreationMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Templates/SubclassOf.h" diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/K2Node_GameplayCueEvent.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/K2Node_GameplayCueEvent.h index be60856c5093..3fa3d631d6d3 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/K2Node_GameplayCueEvent.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/K2Node_GameplayCueEvent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/K2Node_LatentAbilityCall.h b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/K2Node_LatentAbilityCall.h index 0106312606df..42e1bd571f72 100644 --- a/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/K2Node_LatentAbilityCall.h +++ b/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/K2Node_LatentAbilityCall.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GoogleARCore/Source/GoogleARCoreBase/Private/GoogleARCoreXRCamera.cpp b/Engine/Plugins/Runtime/GoogleARCore/Source/GoogleARCoreBase/Private/GoogleARCoreXRCamera.cpp index 021da48acc09..148f905d475a 100644 --- a/Engine/Plugins/Runtime/GoogleARCore/Source/GoogleARCoreBase/Private/GoogleARCoreXRCamera.cpp +++ b/Engine/Plugins/Runtime/GoogleARCore/Source/GoogleARCoreBase/Private/GoogleARCoreXRCamera.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GoogleARCoreXRCamera.h" #include "GoogleARCoreXRTrackingSystem.h" diff --git a/Engine/Plugins/Runtime/GoogleARCore/Source/GoogleARCoreBase/Private/GoogleARCoreXRCamera.h b/Engine/Plugins/Runtime/GoogleARCore/Source/GoogleARCoreBase/Private/GoogleARCoreXRCamera.h index 7876a594a479..4813b49d5a8c 100644 --- a/Engine/Plugins/Runtime/GoogleARCore/Source/GoogleARCoreBase/Private/GoogleARCoreXRCamera.h +++ b/Engine/Plugins/Runtime/GoogleARCore/Source/GoogleARCoreBase/Private/GoogleARCoreXRCamera.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GoogleCloudMessaging/Source/GoogleCloudMessaging/GoogleCloudMessaging.Build.cs b/Engine/Plugins/Runtime/GoogleCloudMessaging/Source/GoogleCloudMessaging/GoogleCloudMessaging.Build.cs index 3c00a0bc1491..9db237f20841 100644 --- a/Engine/Plugins/Runtime/GoogleCloudMessaging/Source/GoogleCloudMessaging/GoogleCloudMessaging.Build.cs +++ b/Engine/Plugins/Runtime/GoogleCloudMessaging/Source/GoogleCloudMessaging/GoogleCloudMessaging.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; diff --git a/Engine/Plugins/Runtime/GoogleCloudMessaging/Source/GoogleCloudMessaging/Private/GoogleCloudMessaging.cpp b/Engine/Plugins/Runtime/GoogleCloudMessaging/Source/GoogleCloudMessaging/Private/GoogleCloudMessaging.cpp index de639706cec9..602ef02a9242 100644 --- a/Engine/Plugins/Runtime/GoogleCloudMessaging/Source/GoogleCloudMessaging/Private/GoogleCloudMessaging.cpp +++ b/Engine/Plugins/Runtime/GoogleCloudMessaging/Source/GoogleCloudMessaging/Private/GoogleCloudMessaging.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GoogleCloudMessaging.h" diff --git a/Engine/Plugins/Runtime/GoogleCloudMessaging/Source/GoogleCloudMessaging/Private/GoogleCloudMessagingAndroid.cpp b/Engine/Plugins/Runtime/GoogleCloudMessaging/Source/GoogleCloudMessaging/Private/GoogleCloudMessagingAndroid.cpp index eb96dfad2e32..e5d6db3fe899 100644 --- a/Engine/Plugins/Runtime/GoogleCloudMessaging/Source/GoogleCloudMessaging/Private/GoogleCloudMessagingAndroid.cpp +++ b/Engine/Plugins/Runtime/GoogleCloudMessaging/Source/GoogleCloudMessaging/Private/GoogleCloudMessagingAndroid.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GoogleCloudMessaging.h" diff --git a/Engine/Plugins/Runtime/GoogleCloudMessaging/Source/GoogleCloudMessaging/Public/GoogleCloudMessaging.h b/Engine/Plugins/Runtime/GoogleCloudMessaging/Source/GoogleCloudMessaging/Public/GoogleCloudMessaging.h index 3e35d65f743c..27903b68ac88 100644 --- a/Engine/Plugins/Runtime/GoogleCloudMessaging/Source/GoogleCloudMessaging/Public/GoogleCloudMessaging.h +++ b/Engine/Plugins/Runtime/GoogleCloudMessaging/Source/GoogleCloudMessaging/Public/GoogleCloudMessaging.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/GoogleCloudMessaging/Source/Java/RemoteNotificationsInstanceIDListener.java b/Engine/Plugins/Runtime/GoogleCloudMessaging/Source/Java/RemoteNotificationsInstanceIDListener.java index 796b7e0f0dc4..befaea30a232 100644 --- a/Engine/Plugins/Runtime/GoogleCloudMessaging/Source/Java/RemoteNotificationsInstanceIDListener.java +++ b/Engine/Plugins/Runtime/GoogleCloudMessaging/Source/Java/RemoteNotificationsInstanceIDListener.java @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. package com.epicgames.ue4; import android.content.Intent; diff --git a/Engine/Plugins/Runtime/GoogleCloudMessaging/Source/Java/RemoteNotificationsListener.java b/Engine/Plugins/Runtime/GoogleCloudMessaging/Source/Java/RemoteNotificationsListener.java index 0363c8fbe7c3..e4310c39dbb1 100644 --- a/Engine/Plugins/Runtime/GoogleCloudMessaging/Source/Java/RemoteNotificationsListener.java +++ b/Engine/Plugins/Runtime/GoogleCloudMessaging/Source/Java/RemoteNotificationsListener.java @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. package com.epicgames.ue4; import android.os.Bundle; diff --git a/Engine/Plugins/Runtime/GoogleCloudMessaging/Source/Java/RemoteNotificationsRegistrationIntentService.java b/Engine/Plugins/Runtime/GoogleCloudMessaging/Source/Java/RemoteNotificationsRegistrationIntentService.java index f7a409cf3761..a059a9989b25 100644 --- a/Engine/Plugins/Runtime/GoogleCloudMessaging/Source/Java/RemoteNotificationsRegistrationIntentService.java +++ b/Engine/Plugins/Runtime/GoogleCloudMessaging/Source/Java/RemoteNotificationsRegistrationIntentService.java @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. package com.epicgames.ue4; import java.io.IOException; diff --git a/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/HTTPChunkInstaller.Build.cs b/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/HTTPChunkInstaller.Build.cs index 1a7c3548efc2..40214722f80d 100644 --- a/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/HTTPChunkInstaller.Build.cs +++ b/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/HTTPChunkInstaller.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Private/HTTPChunkInstaller.cpp b/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Private/HTTPChunkInstaller.cpp index 7c4c01273dce..ecb4ab321278 100644 --- a/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Private/HTTPChunkInstaller.cpp +++ b/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Private/HTTPChunkInstaller.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HTTPChunkInstaller.h" #include "HTTPChunkInstallerLog.h" diff --git a/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Private/HTTPChunkInstallerLog.cpp b/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Private/HTTPChunkInstallerLog.cpp index 5934606cae55..5c37ccc0d2ec 100644 --- a/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Private/HTTPChunkInstallerLog.cpp +++ b/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Private/HTTPChunkInstallerLog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HTTPChunkInstallerLog.h" diff --git a/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Private/LocalTitleFile.cpp b/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Private/LocalTitleFile.cpp index 600a973acce2..e2e16adf834c 100644 --- a/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Private/LocalTitleFile.cpp +++ b/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Private/LocalTitleFile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LocalTitleFile.h" #include "HAL/FileManagerGeneric.h" diff --git a/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Public/ChunkInstall.h b/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Public/ChunkInstall.h index d461776da3d4..998c4a0ae108 100644 --- a/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Public/ChunkInstall.h +++ b/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Public/ChunkInstall.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Public/ChunkSetup.h b/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Public/ChunkSetup.h index 25fe7072ce2a..76593ab675c8 100644 --- a/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Public/ChunkSetup.h +++ b/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Public/ChunkSetup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Public/CloudDelegateMacros.h b/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Public/CloudDelegateMacros.h index 9a87768c4165..d29dc9e6ed45 100644 --- a/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Public/CloudDelegateMacros.h +++ b/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Public/CloudDelegateMacros.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Public/CloudTitleFileInterface.h b/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Public/CloudTitleFileInterface.h index cffe14442321..5bf2588390a0 100644 --- a/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Public/CloudTitleFileInterface.h +++ b/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Public/CloudTitleFileInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Public/HTTPChunkInstaller.h b/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Public/HTTPChunkInstaller.h index d7b2a1e8500f..cf7a50632a87 100644 --- a/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Public/HTTPChunkInstaller.h +++ b/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Public/HTTPChunkInstaller.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Public/HTTPChunkInstallerLog.h b/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Public/HTTPChunkInstallerLog.h index 025cc4a5db26..a25724ecc2f3 100644 --- a/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Public/HTTPChunkInstallerLog.h +++ b/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Public/HTTPChunkInstallerLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Public/LocalTitleFile.h b/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Public/LocalTitleFile.h index 13101262dc70..5b54b3333e06 100644 --- a/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Public/LocalTitleFile.h +++ b/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Public/LocalTitleFile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/IOSDeviceProfileSelector/Source/IOSDeviceProfileSelector/IOSDeviceProfileSelector.Build.cs b/Engine/Plugins/Runtime/IOSDeviceProfileSelector/Source/IOSDeviceProfileSelector/IOSDeviceProfileSelector.Build.cs index 6db9d34cedfb..14ed1aea7c24 100644 --- a/Engine/Plugins/Runtime/IOSDeviceProfileSelector/Source/IOSDeviceProfileSelector/IOSDeviceProfileSelector.Build.cs +++ b/Engine/Plugins/Runtime/IOSDeviceProfileSelector/Source/IOSDeviceProfileSelector/IOSDeviceProfileSelector.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/IOSDeviceProfileSelector/Source/IOSDeviceProfileSelector/Private/IOSDeviceProfileSelectorModule.cpp b/Engine/Plugins/Runtime/IOSDeviceProfileSelector/Source/IOSDeviceProfileSelector/Private/IOSDeviceProfileSelectorModule.cpp index e5e2633b8204..ca42057539a2 100644 --- a/Engine/Plugins/Runtime/IOSDeviceProfileSelector/Source/IOSDeviceProfileSelector/Private/IOSDeviceProfileSelectorModule.cpp +++ b/Engine/Plugins/Runtime/IOSDeviceProfileSelector/Source/IOSDeviceProfileSelector/Private/IOSDeviceProfileSelectorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOSDeviceProfileSelectorModule.h" #include "HAL/PlatformMisc.h" diff --git a/Engine/Plugins/Runtime/IOSDeviceProfileSelector/Source/IOSDeviceProfileSelector/Private/IOSDeviceProfileSelectorModule.h b/Engine/Plugins/Runtime/IOSDeviceProfileSelector/Source/IOSDeviceProfileSelector/Private/IOSDeviceProfileSelectorModule.h index 422a4bc44dc6..ba200fc9a60e 100644 --- a/Engine/Plugins/Runtime/IOSDeviceProfileSelector/Source/IOSDeviceProfileSelector/Private/IOSDeviceProfileSelectorModule.h +++ b/Engine/Plugins/Runtime/IOSDeviceProfileSelector/Source/IOSDeviceProfileSelector/Private/IOSDeviceProfileSelectorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/LeapMotion.Build.cs b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/LeapMotion.Build.cs index 4ec54d785d54..e5269ef01494 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/LeapMotion.Build.cs +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/LeapMotion.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/AnimBody/AnimBody.cpp b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/AnimBody/AnimBody.cpp index 738aa7f16922..c8f586cdca1f 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/AnimBody/AnimBody.cpp +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/AnimBody/AnimBody.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimBody/AnimBody.h" diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/AnimBody/AnimBone.cpp b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/AnimBody/AnimBone.cpp index 8b9333f880a6..d519ed412f31 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/AnimBody/AnimBone.cpp +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/AnimBody/AnimBone.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimBody/AnimBone.h" #include "LeapInterfaceUtility.h" diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/AnimBody/AnimFinger.cpp b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/AnimBody/AnimFinger.cpp index a629d5533bde..dc17cbab3a64 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/AnimBody/AnimFinger.cpp +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/AnimBody/AnimFinger.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimBody/AnimFinger.h" #include "LeapFinger.h" diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/AnimBody/AnimHand.cpp b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/AnimBody/AnimHand.cpp index 628c255329db..c3dd4ac2a348 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/AnimBody/AnimHand.cpp +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/AnimBody/AnimHand.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimBody/AnimHand.h" #include "LeapArm.h" diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/FLeapMotion.cpp b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/FLeapMotion.cpp index 170f00d9eece..cf050aec38b8 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/FLeapMotion.cpp +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/FLeapMotion.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FLeapMotion.h" #include "Misc/Paths.h" diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/FLeapMotion.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/FLeapMotion.h index 385f4e2cef11..28ecbd830c2d 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/FLeapMotion.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/FLeapMotion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapArm.cpp b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapArm.cpp index 8e52cef20e32..dc06b1ace4f3 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapArm.cpp +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapArm.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LeapArm.h" #include "LeapInterfaceUtility.h" diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapBaseObject.cpp b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapBaseObject.cpp index d78580ca40e6..b6fb7448159a 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapBaseObject.cpp +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapBaseObject.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LeapBaseObject.h" diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapBone.cpp b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapBone.cpp index dc27b32a820a..174df821f75d 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapBone.cpp +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapBone.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LeapBone.h" #include "LeapInterfaceUtility.h" diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapCircleGesture.cpp b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapCircleGesture.cpp index d90dfb11356f..be13a8797ebd 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapCircleGesture.cpp +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapCircleGesture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LeapCircleGesture.h" #include "LeapGesture.h" diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapController.cpp b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapController.cpp index abd41dfee964..ed59876398b9 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapController.cpp +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LeapController.h" #include "LeapEventInterface.h" diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapEventInterface.cpp b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapEventInterface.cpp index 16bda3f59d8d..7ba3d978f30c 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapEventInterface.cpp +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapEventInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LeapEventInterface.h" diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapFinger.cpp b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapFinger.cpp index 43ac1cd2ea25..0dd83b290052 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapFinger.cpp +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapFinger.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LeapFinger.h" #include "LeapBone.h" diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapFingerList.cpp b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapFingerList.cpp index 76233345dfea..f981b7f34ffb 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapFingerList.cpp +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapFingerList.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LeapFingerList.h" #include "LeapFinger.h" diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapFrame.cpp b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapFrame.cpp index 2ed79ce90ae1..e30810f6c4ab 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapFrame.cpp +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapFrame.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LeapFrame.h" #include "LeapTool.h" diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapGesture.cpp b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapGesture.cpp index f175e6cfedd7..88775c308164 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapGesture.cpp +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapGesture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LeapGesture.h" #include "LeapFrame.h" diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapGestureList.cpp b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapGestureList.cpp index f8175dbbc437..2d2aade85835 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapGestureList.cpp +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapGestureList.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LeapGestureList.h" #include "LeapGesture.h" diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapHand.cpp b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapHand.cpp index a4f60ae32ae0..6169b9928e59 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapHand.cpp +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapHand.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LeapHand.h" #include "LeapFrame.h" diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapHandList.cpp b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapHandList.cpp index 9727edfcd243..4f39498feb91 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapHandList.cpp +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapHandList.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LeapHandList.h" #include "LeapHand.h" diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapImage.cpp b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapImage.cpp index 34c591ab1177..6c393aca2a0a 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapImage.cpp +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapImage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LeapImage.h" #include "LeapInterfaceUtility.h" diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapImageList.cpp b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapImageList.cpp index 023cf7ddb552..d0b3bdda3f05 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapImageList.cpp +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapImageList.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LeapImageList.h" #include "LeapImage.h" diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapInteractionBox.cpp b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapInteractionBox.cpp index 0751445b1e11..d2b242c4bebe 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapInteractionBox.cpp +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapInteractionBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LeapInteractionBox.h" #include "LeapInterfaceUtility.h" diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapInterfaceUtility.cpp b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapInterfaceUtility.cpp index a4ca1aaf1e31..587feb3d5b22 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapInterfaceUtility.cpp +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapInterfaceUtility.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LeapInterfaceUtility.h" #include "IHeadMountedDisplay.h" diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapInterfaceUtility.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapInterfaceUtility.h index 44698032273d..46031678b1ca 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapInterfaceUtility.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapInterfaceUtility.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapKeyTapGesture.cpp b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapKeyTapGesture.cpp index d4abc97e4b9a..9d185dcee1ce 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapKeyTapGesture.cpp +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapKeyTapGesture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LeapKeyTapGesture.h" #include "LeapPointable.h" diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapPointable.cpp b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapPointable.cpp index 8cd01a8e7f91..1f36db600c13 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapPointable.cpp +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapPointable.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LeapPointable.h" #include "LeapFrame.h" diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapPointableList.cpp b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapPointableList.cpp index 1a49657b5cd9..9fafb921694f 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapPointableList.cpp +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapPointableList.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LeapPointableList.h" #include "LeapPointable.h" diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapScreenTapGesture.cpp b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapScreenTapGesture.cpp index 749e3aa7e11a..843b10419e83 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapScreenTapGesture.cpp +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapScreenTapGesture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LeapScreenTapGesture.h" #include "LeapPointable.h" diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapSwipeGesture.cpp b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapSwipeGesture.cpp index b462a4c6a8f5..49fb8e56114e 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapSwipeGesture.cpp +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapSwipeGesture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LeapSwipeGesture.h" #include "LeapPointable.h" diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapTool.cpp b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapTool.cpp index 09dda23a806e..f7cb5f6c4e86 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapTool.cpp +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapTool.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LeapTool.h" diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapToolList.cpp b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapToolList.cpp index 8853eb8c7993..c0f88a1ebbc2 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapToolList.cpp +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Private/LeapToolList.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LeapToolList.h" #include "LeapTool.h" diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/AnimBody/AnimBody.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/AnimBody/AnimBody.h index 1e53779b8815..89b74a07a450 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/AnimBody/AnimBody.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/AnimBody/AnimBody.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/AnimBody/AnimBone.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/AnimBody/AnimBone.h index 8557f9afb115..0fb40ac1b39c 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/AnimBody/AnimBone.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/AnimBody/AnimBone.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/AnimBody/AnimFinger.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/AnimBody/AnimFinger.h index 6bd7aca645ff..4ca1f0a0496e 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/AnimBody/AnimFinger.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/AnimBody/AnimFinger.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/AnimBody/AnimHand.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/AnimBody/AnimHand.h index 5b92a2c67124..2c4c1879f07e 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/AnimBody/AnimHand.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/AnimBody/AnimHand.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/ILeapMotion.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/ILeapMotion.h index 64a88bf8657d..05c511712f98 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/ILeapMotion.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/ILeapMotion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapArm.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapArm.h index 34e50b0322be..edcc1e36a52f 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapArm.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapArm.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapBaseObject.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapBaseObject.h index 2e5a63738b83..938a866ce8c8 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapBaseObject.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapBaseObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapBone.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapBone.h index e9badcbf2a89..7b3ea1986d35 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapBone.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapBone.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapCircleGesture.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapCircleGesture.h index df1c9123b0d6..ef0173318962 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapCircleGesture.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapCircleGesture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapController.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapController.h index 064096bb90f2..0f98b26f3561 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapController.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapEnums.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapEnums.h index 27d21e87af9b..2f926868cb9e 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapEnums.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapEnums.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapEventInterface.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapEventInterface.h index e33b0e6c0c29..09d83fd8e3a4 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapEventInterface.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapEventInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapFinger.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapFinger.h index 9db40d4ef4c2..80e7792f9871 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapFinger.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapFinger.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapFingerList.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapFingerList.h index 50258c4c49c0..ecdbbee7477f 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapFingerList.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapFingerList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapForwardDeclaration.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapForwardDeclaration.h index 837049227d81..d8c08dcbd5db 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapForwardDeclaration.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapForwardDeclaration.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapFrame.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapFrame.h index f2b446dd1853..30b1dd52eb5c 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapFrame.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapFrame.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapGesture.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapGesture.h index 7f9f4163274c..be307457a07e 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapGesture.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapGesture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapGestureList.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapGestureList.h index 4aa3ac127b5b..e5cde55aa4b2 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapGestureList.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapGestureList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapHand.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapHand.h index 08398d488497..f69dc498cc4c 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapHand.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapHand.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapHandList.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapHandList.h index 4da5513b48f6..709badab6447 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapHandList.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapHandList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapImage.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapImage.h index 9755e3cb3f0d..073f0547fc97 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapImage.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapImage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapImageList.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapImageList.h index 9b1af2bbd371..6e170f57bcf9 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapImageList.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapImageList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapInteractionBox.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapInteractionBox.h index 4fbc90ea8374..9a1cfe2ae806 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapInteractionBox.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapInteractionBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapKeyTapGesture.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapKeyTapGesture.h index 17be8af5c2e1..7f3538142f80 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapKeyTapGesture.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapKeyTapGesture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapPointable.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapPointable.h index 01020d6c1a91..0875ada1b840 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapPointable.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapPointable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapPointableList.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapPointableList.h index f29e2501bd4a..7e618ca4ff07 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapPointableList.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapPointableList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapScreenTapGesture.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapScreenTapGesture.h index dd96f4291004..73fc029ceef6 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapScreenTapGesture.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapScreenTapGesture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapSwipeGesture.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapSwipeGesture.h index 67a0fc991a13..869b8b1c18aa 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapSwipeGesture.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapSwipeGesture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapTool.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapTool.h index f4887b40dfb2..cfce598f1d3c 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapTool.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapTool.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapToolList.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapToolList.h index 6785a6c4790b..40faca4684db 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapToolList.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/LeapToolList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/Leap_NoPI.h b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/Leap_NoPI.h index 89cda7c7aa80..2e5e366fca79 100644 --- a/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/Leap_NoPI.h +++ b/Engine/Plugins/Runtime/LeapMotion/Source/LeapMotion/Public/Leap_NoPI.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/Source/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.Build.cs b/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/Source/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.Build.cs index 5f15cd799571..8cb044e29619 100644 --- a/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/Source/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.Build.cs +++ b/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/Source/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/Source/LinuxDeviceProfileSelector/Private/LinuxDeviceProfileSelectorModule.cpp b/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/Source/LinuxDeviceProfileSelector/Private/LinuxDeviceProfileSelectorModule.cpp index 2bc99e598415..31ee028d5ba5 100644 --- a/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/Source/LinuxDeviceProfileSelector/Private/LinuxDeviceProfileSelectorModule.cpp +++ b/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/Source/LinuxDeviceProfileSelector/Private/LinuxDeviceProfileSelectorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LinuxDeviceProfileSelectorModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/Source/LinuxDeviceProfileSelector/Private/LinuxDeviceProfileSelectorModule.h b/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/Source/LinuxDeviceProfileSelector/Private/LinuxDeviceProfileSelectorModule.h index f28c43f44fd4..81645a643e5f 100644 --- a/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/Source/LinuxDeviceProfileSelector/Private/LinuxDeviceProfileSelectorModule.h +++ b/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/Source/LinuxDeviceProfileSelector/Private/LinuxDeviceProfileSelectorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/Source/LinuxDeviceProfileSelector/Public/LinuxDeviceProfileSelector.h b/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/Source/LinuxDeviceProfileSelector/Public/LinuxDeviceProfileSelector.h index bffc59931e4e..61670b0e2f24 100644 --- a/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/Source/LinuxDeviceProfileSelector/Public/LinuxDeviceProfileSelector.h +++ b/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/Source/LinuxDeviceProfileSelector/Public/LinuxDeviceProfileSelector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidEditor/Classes/LocationServicesAndroidSettings.h b/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidEditor/Classes/LocationServicesAndroidSettings.h index 9a4373ad6d17..061936e3be5a 100644 --- a/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidEditor/Classes/LocationServicesAndroidSettings.h +++ b/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidEditor/Classes/LocationServicesAndroidSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidEditor/LocationServicesAndroidEditor.Build.cs b/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidEditor/LocationServicesAndroidEditor.Build.cs index f8082c8e56c0..6cbcbf6a7cc2 100644 --- a/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidEditor/LocationServicesAndroidEditor.Build.cs +++ b/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidEditor/LocationServicesAndroidEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidEditor/Private/LocationServicesAndroidEditor.cpp b/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidEditor/Private/LocationServicesAndroidEditor.cpp index e76b08e13614..3d6aa91ae104 100644 --- a/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidEditor/Private/LocationServicesAndroidEditor.cpp +++ b/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidEditor/Private/LocationServicesAndroidEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LocationServicesAndroidEditor.h" #include "LocationServicesAndroidSettings.h" diff --git a/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidEditor/Public/LocationServicesAndroidEditor.h b/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidEditor/Public/LocationServicesAndroidEditor.h index 78163648ab48..2a9f514b14bc 100644 --- a/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidEditor/Public/LocationServicesAndroidEditor.h +++ b/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidEditor/Public/LocationServicesAndroidEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Modules/ModuleInterface.h" diff --git a/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidImpl/Classes/LocationServicesAndroidImpl.h b/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidImpl/Classes/LocationServicesAndroidImpl.h index 7347a64554fa..a1459e5a09e8 100644 --- a/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidImpl/Classes/LocationServicesAndroidImpl.h +++ b/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidImpl/Classes/LocationServicesAndroidImpl.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidImpl/LocationServicesAndroidImpl.Build.cs b/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidImpl/LocationServicesAndroidImpl.Build.cs index da034e30c726..ff5806c85425 100644 --- a/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidImpl/LocationServicesAndroidImpl.Build.cs +++ b/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidImpl/LocationServicesAndroidImpl.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; diff --git a/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidImpl/Private/LocationServicesAndroidImpl.cpp b/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidImpl/Private/LocationServicesAndroidImpl.cpp index bc23d51a6677..d005f4140d7b 100644 --- a/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidImpl/Private/LocationServicesAndroidImpl.cpp +++ b/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidImpl/Private/LocationServicesAndroidImpl.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LocationServicesAndroidImpl.h" #include "Android/AndroidJNI.h" diff --git a/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidImpl/Private/LocationServicesAndroidImplModule.cpp b/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidImpl/Private/LocationServicesAndroidImplModule.cpp index 77c5adada6f1..5d64376c1f42 100644 --- a/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidImpl/Private/LocationServicesAndroidImplModule.cpp +++ b/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidImpl/Private/LocationServicesAndroidImplModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LocationServicesAndroidImplModule.h" #include "LocationServicesAndroidImpl.h" diff --git a/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidImpl/Public/LocationServicesAndroidImplModule.h b/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidImpl/Public/LocationServicesAndroidImplModule.h index 121114af3c6c..dac2608dae65 100644 --- a/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidImpl/Public/LocationServicesAndroidImplModule.h +++ b/Engine/Plugins/Runtime/LocationServicesAndroidImpl/Source/LocationServicesAndroidImpl/Public/LocationServicesAndroidImplModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LocationServicesBPLibrary/Source/LocationServicesBPLibrary/Classes/LocationServicesBPLibrary.h b/Engine/Plugins/Runtime/LocationServicesBPLibrary/Source/LocationServicesBPLibrary/Classes/LocationServicesBPLibrary.h index b903b4c0d192..f3e05718bbeb 100644 --- a/Engine/Plugins/Runtime/LocationServicesBPLibrary/Source/LocationServicesBPLibrary/Classes/LocationServicesBPLibrary.h +++ b/Engine/Plugins/Runtime/LocationServicesBPLibrary/Source/LocationServicesBPLibrary/Classes/LocationServicesBPLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LocationServicesBPLibrary/Source/LocationServicesBPLibrary/Classes/LocationServicesImpl.h b/Engine/Plugins/Runtime/LocationServicesBPLibrary/Source/LocationServicesBPLibrary/Classes/LocationServicesImpl.h index bde09c9e84a1..abed0cbc6bcd 100644 --- a/Engine/Plugins/Runtime/LocationServicesBPLibrary/Source/LocationServicesBPLibrary/Classes/LocationServicesImpl.h +++ b/Engine/Plugins/Runtime/LocationServicesBPLibrary/Source/LocationServicesBPLibrary/Classes/LocationServicesImpl.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LocationServicesBPLibrary/Source/LocationServicesBPLibrary/LocationServicesBPLibrary.Build.cs b/Engine/Plugins/Runtime/LocationServicesBPLibrary/Source/LocationServicesBPLibrary/LocationServicesBPLibrary.Build.cs index 7c720a23e86b..d1ff866a6919 100644 --- a/Engine/Plugins/Runtime/LocationServicesBPLibrary/Source/LocationServicesBPLibrary/LocationServicesBPLibrary.Build.cs +++ b/Engine/Plugins/Runtime/LocationServicesBPLibrary/Source/LocationServicesBPLibrary/LocationServicesBPLibrary.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/LocationServicesBPLibrary/Source/LocationServicesBPLibrary/Private/LocationServicesBPLibrary.cpp b/Engine/Plugins/Runtime/LocationServicesBPLibrary/Source/LocationServicesBPLibrary/Private/LocationServicesBPLibrary.cpp index 8c3e595e8b4a..586481956a9f 100644 --- a/Engine/Plugins/Runtime/LocationServicesBPLibrary/Source/LocationServicesBPLibrary/Private/LocationServicesBPLibrary.cpp +++ b/Engine/Plugins/Runtime/LocationServicesBPLibrary/Source/LocationServicesBPLibrary/Private/LocationServicesBPLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LocationServicesBPLibrary.h" #include "LocationServicesImpl.h" diff --git a/Engine/Plugins/Runtime/LocationServicesBPLibrary/Source/LocationServicesBPLibrary/Private/LocationServicesBPLibraryModule.cpp b/Engine/Plugins/Runtime/LocationServicesBPLibrary/Source/LocationServicesBPLibrary/Private/LocationServicesBPLibraryModule.cpp index 58653e56ca89..5cd5db40b8f9 100644 --- a/Engine/Plugins/Runtime/LocationServicesBPLibrary/Source/LocationServicesBPLibrary/Private/LocationServicesBPLibraryModule.cpp +++ b/Engine/Plugins/Runtime/LocationServicesBPLibrary/Source/LocationServicesBPLibrary/Private/LocationServicesBPLibraryModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LocationServicesBPLibraryModule.h" diff --git a/Engine/Plugins/Runtime/LocationServicesBPLibrary/Source/LocationServicesBPLibrary/Private/LocationServicesBPLibraryPCH.h b/Engine/Plugins/Runtime/LocationServicesBPLibrary/Source/LocationServicesBPLibrary/Private/LocationServicesBPLibraryPCH.h index 259e5295c7e1..e9042ff5a1ab 100644 --- a/Engine/Plugins/Runtime/LocationServicesBPLibrary/Source/LocationServicesBPLibrary/Private/LocationServicesBPLibraryPCH.h +++ b/Engine/Plugins/Runtime/LocationServicesBPLibrary/Source/LocationServicesBPLibrary/Private/LocationServicesBPLibraryPCH.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine.h" diff --git a/Engine/Plugins/Runtime/LocationServicesBPLibrary/Source/LocationServicesBPLibrary/Public/LocationServicesBPLibraryModule.h b/Engine/Plugins/Runtime/LocationServicesBPLibrary/Source/LocationServicesBPLibrary/Public/LocationServicesBPLibraryModule.h index b28aec745dc5..8c66b24a4ca0 100644 --- a/Engine/Plugins/Runtime/LocationServicesBPLibrary/Source/LocationServicesBPLibrary/Public/LocationServicesBPLibraryModule.h +++ b/Engine/Plugins/Runtime/LocationServicesBPLibrary/Source/LocationServicesBPLibrary/Public/LocationServicesBPLibraryModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSEditor/Classes/LocationServicesIOSSettings.h b/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSEditor/Classes/LocationServicesIOSSettings.h index d579247eb7c1..0a02636e597f 100644 --- a/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSEditor/Classes/LocationServicesIOSSettings.h +++ b/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSEditor/Classes/LocationServicesIOSSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSEditor/LocationServicesIOSEditor.Build.cs b/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSEditor/LocationServicesIOSEditor.Build.cs index c4bb75a37833..dde3efaaafd6 100644 --- a/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSEditor/LocationServicesIOSEditor.Build.cs +++ b/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSEditor/LocationServicesIOSEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSEditor/Private/LocationServicesIOSEditor.cpp b/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSEditor/Private/LocationServicesIOSEditor.cpp index 2e8acb7ba4d7..f540a27ab97f 100644 --- a/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSEditor/Private/LocationServicesIOSEditor.cpp +++ b/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSEditor/Private/LocationServicesIOSEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LocationServicesIOSEditor.h" #include "LocationServicesIOSSettings.h" diff --git a/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSEditor/Public/LocationServicesIOSEditor.h b/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSEditor/Public/LocationServicesIOSEditor.h index 630d4080106a..9c701f442556 100644 --- a/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSEditor/Public/LocationServicesIOSEditor.h +++ b/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSEditor/Public/LocationServicesIOSEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Modules/ModuleInterface.h" diff --git a/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSImpl/Classes/LocationServicesIOSImpl.h b/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSImpl/Classes/LocationServicesIOSImpl.h index 09db7b4a4928..c936b25e4d78 100644 --- a/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSImpl/Classes/LocationServicesIOSImpl.h +++ b/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSImpl/Classes/LocationServicesIOSImpl.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSImpl/LocationServicesIOSImpl.Build.cs b/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSImpl/LocationServicesIOSImpl.Build.cs index 533a57b840dc..5a5fae30fa21 100644 --- a/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSImpl/LocationServicesIOSImpl.Build.cs +++ b/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSImpl/LocationServicesIOSImpl.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; diff --git a/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSImpl/Private/LocationServicesIOSImpl.cpp b/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSImpl/Private/LocationServicesIOSImpl.cpp index 82ebf6b53fbd..e5ce3d93e10f 100644 --- a/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSImpl/Private/LocationServicesIOSImpl.cpp +++ b/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSImpl/Private/LocationServicesIOSImpl.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LocationServicesIOSImpl.h" #include diff --git a/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSImpl/Private/LocationServicesIOSImplModule.cpp b/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSImpl/Private/LocationServicesIOSImplModule.cpp index f976df02207d..692e98c3afa0 100644 --- a/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSImpl/Private/LocationServicesIOSImplModule.cpp +++ b/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSImpl/Private/LocationServicesIOSImplModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LocationServicesIOSImplModule.h" #include "LocationServicesIOSImpl.h" diff --git a/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSImpl/Public/LocationServicesIOSImplModule.h b/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSImpl/Public/LocationServicesIOSImplModule.h index c135a3c327ae..e815ad4f5f35 100644 --- a/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSImpl/Public/LocationServicesIOSImplModule.h +++ b/Engine/Plugins/Runtime/LocationServicesIOSImpl/Source/LocationServicesIOSImpl/Public/LocationServicesIOSImplModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/MIDIDevice.Build.cs b/Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/MIDIDevice.Build.cs index 6d2b3d551bc1..1ffe49d23344 100644 --- a/Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/MIDIDevice.Build.cs +++ b/Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/MIDIDevice.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/MIDIDeviceController.cpp b/Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/MIDIDeviceController.cpp index e941a7cb3c48..569f1773c8a5 100644 --- a/Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/MIDIDeviceController.cpp +++ b/Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/MIDIDeviceController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MIDIDeviceController.h" #include "MIDIDeviceLog.h" diff --git a/Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/MIDIDeviceLog.h b/Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/MIDIDeviceLog.h index 73494c6e605b..6335b0ae6793 100644 --- a/Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/MIDIDeviceLog.h +++ b/Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/MIDIDeviceLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/MIDIDeviceManager.cpp b/Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/MIDIDeviceManager.cpp index 1998beca7fbf..7bb471f1c957 100644 --- a/Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/MIDIDeviceManager.cpp +++ b/Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/MIDIDeviceManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MIDIDeviceManager.h" #include "UObject/UObjectIterator.h" diff --git a/Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/MIDIDeviceModule.cpp b/Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/MIDIDeviceModule.cpp index 94ceab95e284..2a17ae3279b6 100644 --- a/Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/MIDIDeviceModule.cpp +++ b/Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/MIDIDeviceModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Stats/Stats.h" diff --git a/Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/Public/MIDIDeviceController.h b/Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/Public/MIDIDeviceController.h index 2024f1ee5b38..520fa9967101 100644 --- a/Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/Public/MIDIDeviceController.h +++ b/Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/Public/MIDIDeviceController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/Public/MIDIDeviceManager.h b/Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/Public/MIDIDeviceManager.h index ff2c3d858fab..aea672b0d934 100644 --- a/Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/Public/MIDIDeviceManager.h +++ b/Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/Public/MIDIDeviceManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/MeshReconstruction/DummyMeshReconstructor/Source/DummyMeshReconstructor/DummyMeshReconstructor.Build.cs b/Engine/Plugins/Runtime/MeshReconstruction/DummyMeshReconstructor/Source/DummyMeshReconstructor/DummyMeshReconstructor.Build.cs index 509541bba80a..e1e9aa40da9b 100644 --- a/Engine/Plugins/Runtime/MeshReconstruction/DummyMeshReconstructor/Source/DummyMeshReconstructor/DummyMeshReconstructor.Build.cs +++ b/Engine/Plugins/Runtime/MeshReconstruction/DummyMeshReconstructor/Source/DummyMeshReconstructor/DummyMeshReconstructor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/MeshReconstruction/DummyMeshReconstructor/Source/DummyMeshReconstructor/Private/DummyMeshReconstructor.cpp b/Engine/Plugins/Runtime/MeshReconstruction/DummyMeshReconstructor/Source/DummyMeshReconstructor/Private/DummyMeshReconstructor.cpp index d8267a4f5e59..3547a972d897 100644 --- a/Engine/Plugins/Runtime/MeshReconstruction/DummyMeshReconstructor/Source/DummyMeshReconstructor/Private/DummyMeshReconstructor.cpp +++ b/Engine/Plugins/Runtime/MeshReconstruction/DummyMeshReconstructor/Source/DummyMeshReconstructor/Private/DummyMeshReconstructor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DummyMeshReconstructor.h" diff --git a/Engine/Plugins/Runtime/MeshReconstruction/DummyMeshReconstructor/Source/DummyMeshReconstructor/Private/DummyMeshReconstructorModule.cpp b/Engine/Plugins/Runtime/MeshReconstruction/DummyMeshReconstructor/Source/DummyMeshReconstructor/Private/DummyMeshReconstructorModule.cpp index 0ed2f2665b52..f3ebc75d671e 100644 --- a/Engine/Plugins/Runtime/MeshReconstruction/DummyMeshReconstructor/Source/DummyMeshReconstructor/Private/DummyMeshReconstructorModule.cpp +++ b/Engine/Plugins/Runtime/MeshReconstruction/DummyMeshReconstructor/Source/DummyMeshReconstructor/Private/DummyMeshReconstructorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DummyMeshReconstructorModule.h" #include "BaseMeshReconstructorModule.h" diff --git a/Engine/Plugins/Runtime/MeshReconstruction/DummyMeshReconstructor/Source/DummyMeshReconstructor/Public/DummyMeshReconstructor.h b/Engine/Plugins/Runtime/MeshReconstruction/DummyMeshReconstructor/Source/DummyMeshReconstructor/Public/DummyMeshReconstructor.h index 7b2377b6ab3f..927f03e65986 100644 --- a/Engine/Plugins/Runtime/MeshReconstruction/DummyMeshReconstructor/Source/DummyMeshReconstructor/Public/DummyMeshReconstructor.h +++ b/Engine/Plugins/Runtime/MeshReconstruction/DummyMeshReconstructor/Source/DummyMeshReconstructor/Public/DummyMeshReconstructor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/MeshReconstruction/DummyMeshReconstructor/Source/DummyMeshReconstructor/Public/DummyMeshReconstructorModule.h b/Engine/Plugins/Runtime/MeshReconstruction/DummyMeshReconstructor/Source/DummyMeshReconstructor/Public/DummyMeshReconstructorModule.h index 67053852a161..44631bbda9e2 100644 --- a/Engine/Plugins/Runtime/MeshReconstruction/DummyMeshReconstructor/Source/DummyMeshReconstructor/Public/DummyMeshReconstructorModule.h +++ b/Engine/Plugins/Runtime/MeshReconstruction/DummyMeshReconstructor/Source/DummyMeshReconstructor/Public/DummyMeshReconstructorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/MixedRealityCaptureFramework.Build.cs b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/MixedRealityCaptureFramework.Build.cs index 04f14ab9489d..41366f4a114e 100644 --- a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/MixedRealityCaptureFramework.Build.cs +++ b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/MixedRealityCaptureFramework.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MixedRealityCaptureActor.cpp b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MixedRealityCaptureActor.cpp index be8d2873bd03..dec3410994ad 100644 --- a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MixedRealityCaptureActor.cpp +++ b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MixedRealityCaptureActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MixedRealityCaptureActor.h" #include "MixedRealityCaptureComponent.h" diff --git a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MixedRealityCaptureComponent.cpp b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MixedRealityCaptureComponent.cpp index ee9c41b60ab1..e9e911811664 100644 --- a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MixedRealityCaptureComponent.cpp +++ b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MixedRealityCaptureComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MixedRealityCaptureComponent.h" #include "MotionControllerComponent.h" diff --git a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcCalibrationData.cpp b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcCalibrationData.cpp index 67366164336d..2d3897d34f29 100644 --- a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcCalibrationData.cpp +++ b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcCalibrationData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MrcCalibrationData.h" #include "Materials/MaterialInstanceDynamic.h" diff --git a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcFrameworkModule.cpp b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcFrameworkModule.cpp index 6e173215ac80..ff33ba727f3c 100644 --- a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcFrameworkModule.cpp +++ b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcFrameworkModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IMrcFrameworkModule.h" #include "Modules/ModuleManager.h" // for IMPLEMENT_MODULE() diff --git a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcFrameworkSettings.cpp b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcFrameworkSettings.cpp index 1bce2567f855..63c6eabec443 100644 --- a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcFrameworkSettings.cpp +++ b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcFrameworkSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MrcFrameworkSettings.h" diff --git a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcFrameworkSettings.h b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcFrameworkSettings.h index 702fe9cc2080..6552045b0a96 100644 --- a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcFrameworkSettings.h +++ b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcFrameworkSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcGarbageMatteCaptureComponent.cpp b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcGarbageMatteCaptureComponent.cpp index ba20918b668f..fc1e87c45c32 100644 --- a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcGarbageMatteCaptureComponent.cpp +++ b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcGarbageMatteCaptureComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MrcGarbageMatteCaptureComponent.h" diff --git a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcLatencyViewExtension.cpp b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcLatencyViewExtension.cpp index 3bbf268282b9..c2e172c01d5c 100644 --- a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcLatencyViewExtension.cpp +++ b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcLatencyViewExtension.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MrcLatencyViewExtension.h" #include "MotionDelayBuffer.h" diff --git a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcLatencyViewExtension.h b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcLatencyViewExtension.h index ffdae7df364c..fc1f461942c7 100644 --- a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcLatencyViewExtension.h +++ b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcLatencyViewExtension.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcProjectionBillboard.cpp b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcProjectionBillboard.cpp index 56f208b0f882..595ceea2579e 100644 --- a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcProjectionBillboard.cpp +++ b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcProjectionBillboard.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MrcProjectionBillboard.h" #include "Camera/CameraComponent.h" diff --git a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcProjectionBillboard.h b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcProjectionBillboard.h index 258d40eceee6..c6567540374b 100644 --- a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcProjectionBillboard.h +++ b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcProjectionBillboard.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcUtilLibrary.cpp b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcUtilLibrary.cpp index e0597c3514ba..340bd387830f 100644 --- a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcUtilLibrary.cpp +++ b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcUtilLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MrcUtilLibrary.h" #include "IMrcFrameworkModule.h" diff --git a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcVideoCaptureDevice.cpp b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcVideoCaptureDevice.cpp index b842e5277f4f..67957eaced64 100644 --- a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcVideoCaptureDevice.cpp +++ b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Private/MrcVideoCaptureDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MrcVideoCaptureDevice.h" #include "MediaPlayer.h" diff --git a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/IMrcFocalDriver.h b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/IMrcFocalDriver.h index 423f45796695..c29c5039f428 100644 --- a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/IMrcFocalDriver.h +++ b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/IMrcFocalDriver.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/IMrcFrameworkModule.h b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/IMrcFrameworkModule.h index 9e3b862f7df4..fabc7c9114ee 100644 --- a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/IMrcFrameworkModule.h +++ b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/IMrcFrameworkModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/MixedRealityCaptureActor.h b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/MixedRealityCaptureActor.h index d0290f21ec76..da73246950a1 100644 --- a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/MixedRealityCaptureActor.h +++ b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/MixedRealityCaptureActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/MixedRealityCaptureComponent.h b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/MixedRealityCaptureComponent.h index f2e5e1294f0a..e6d1d5afb59a 100644 --- a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/MixedRealityCaptureComponent.h +++ b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/MixedRealityCaptureComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/MrcCalibrationData.h b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/MrcCalibrationData.h index 39fdb5113eac..6895611965ec 100644 --- a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/MrcCalibrationData.h +++ b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/MrcCalibrationData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/MrcGarbageMatteCaptureComponent.h b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/MrcGarbageMatteCaptureComponent.h index 129b9ecc00c5..dcffd952de67 100644 --- a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/MrcGarbageMatteCaptureComponent.h +++ b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/MrcGarbageMatteCaptureComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/MrcUtilLibrary.h b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/MrcUtilLibrary.h index a77ee50d7f70..ff2e508df389 100644 --- a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/MrcUtilLibrary.h +++ b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/MrcUtilLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/MrcVideoCaptureDevice.h b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/MrcVideoCaptureDevice.h index deb74d517e55..aa55278ceaa1 100644 --- a/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/MrcVideoCaptureDevice.h +++ b/Engine/Plugins/Runtime/MixedRealityCaptureFramework/Source/MixedRealityCaptureFramework/Public/MrcVideoCaptureDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/MobilePatchingUtils/Source/MobilePatchingUtils/MobilePatchingUtils.Build.cs b/Engine/Plugins/Runtime/MobilePatchingUtils/Source/MobilePatchingUtils/MobilePatchingUtils.Build.cs index 178fd08a0df0..3addde8c5cf2 100644 --- a/Engine/Plugins/Runtime/MobilePatchingUtils/Source/MobilePatchingUtils/MobilePatchingUtils.Build.cs +++ b/Engine/Plugins/Runtime/MobilePatchingUtils/Source/MobilePatchingUtils/MobilePatchingUtils.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/MobilePatchingUtils/Source/MobilePatchingUtils/Private/MobilePatchingLibrary.cpp b/Engine/Plugins/Runtime/MobilePatchingUtils/Source/MobilePatchingUtils/Private/MobilePatchingLibrary.cpp index 1d06fcbecc54..07fce0b8da80 100644 --- a/Engine/Plugins/Runtime/MobilePatchingUtils/Source/MobilePatchingUtils/Private/MobilePatchingLibrary.cpp +++ b/Engine/Plugins/Runtime/MobilePatchingUtils/Source/MobilePatchingUtils/Private/MobilePatchingLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MobilePatchingLibrary.h" #include "HAL/PlatformFilemanager.h" diff --git a/Engine/Plugins/Runtime/MobilePatchingUtils/Source/MobilePatchingUtils/Private/MobilePatchingLibrary.h b/Engine/Plugins/Runtime/MobilePatchingUtils/Source/MobilePatchingUtils/Private/MobilePatchingLibrary.h index 85366c993c6a..5ee27cebfafe 100644 --- a/Engine/Plugins/Runtime/MobilePatchingUtils/Source/MobilePatchingUtils/Private/MobilePatchingLibrary.h +++ b/Engine/Plugins/Runtime/MobilePatchingUtils/Source/MobilePatchingUtils/Private/MobilePatchingLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/MobilePatchingUtils/Source/MobilePatchingUtils/Private/MobilePatchingUtils.cpp b/Engine/Plugins/Runtime/MobilePatchingUtils/Source/MobilePatchingUtils/Private/MobilePatchingUtils.cpp index de1063090754..3f78e26ecb5c 100644 --- a/Engine/Plugins/Runtime/MobilePatchingUtils/Source/MobilePatchingUtils/Private/MobilePatchingUtils.cpp +++ b/Engine/Plugins/Runtime/MobilePatchingUtils/Source/MobilePatchingUtils/Private/MobilePatchingUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Runtime/Nvidia/Ansel/Source/Ansel/Ansel.Build.cs b/Engine/Plugins/Runtime/Nvidia/Ansel/Source/Ansel/Ansel.Build.cs index 2731e8db2da2..6e077b52371f 100644 --- a/Engine/Plugins/Runtime/Nvidia/Ansel/Source/Ansel/Ansel.Build.cs +++ b/Engine/Plugins/Runtime/Nvidia/Ansel/Source/Ansel/Ansel.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Plugins/Runtime/Nvidia/Ansel/Source/Ansel/Private/Ansel.cpp b/Engine/Plugins/Runtime/Nvidia/Ansel/Source/Ansel/Private/Ansel.cpp index c8e815b28b62..6d807991f190 100644 --- a/Engine/Plugins/Runtime/Nvidia/Ansel/Source/Ansel/Private/Ansel.cpp +++ b/Engine/Plugins/Runtime/Nvidia/Ansel/Source/Ansel/Private/Ansel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Containers/StaticBitArray.h" diff --git a/Engine/Plugins/Runtime/Nvidia/Ansel/Source/Ansel/Private/AnselFunctionLibrary.cpp b/Engine/Plugins/Runtime/Nvidia/Ansel/Source/Ansel/Private/AnselFunctionLibrary.cpp index 174a15b8ae42..79bb4e187b47 100644 --- a/Engine/Plugins/Runtime/Nvidia/Ansel/Source/Ansel/Private/AnselFunctionLibrary.cpp +++ b/Engine/Plugins/Runtime/Nvidia/Ansel/Source/Ansel/Private/AnselFunctionLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnselFunctionLibrary.h" diff --git a/Engine/Plugins/Runtime/Nvidia/Ansel/Source/Ansel/Public/AnselFunctionLibrary.h b/Engine/Plugins/Runtime/Nvidia/Ansel/Source/Ansel/Public/AnselFunctionLibrary.h index d0da2606f871..a136f19854fe 100644 --- a/Engine/Plugins/Runtime/Nvidia/Ansel/Source/Ansel/Public/AnselFunctionLibrary.h +++ b/Engine/Plugins/Runtime/Nvidia/Ansel/Source/Ansel/Public/AnselFunctionLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Nvidia/Ansel/Source/Ansel/Public/IAnselPlugin.h b/Engine/Plugins/Runtime/Nvidia/Ansel/Source/Ansel/Public/IAnselPlugin.h index fa59ca18e3be..8c8954c9f511 100644 --- a/Engine/Plugins/Runtime/Nvidia/Ansel/Source/Ansel/Public/IAnselPlugin.h +++ b/Engine/Plugins/Runtime/Nvidia/Ansel/Source/Ansel/Public/IAnselPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Nvidia/Ansel/ThirdParty/NVAnselSDK/nvanselsdk.Build.cs b/Engine/Plugins/Runtime/Nvidia/Ansel/ThirdParty/NVAnselSDK/nvanselsdk.Build.cs index 8fc78d9f4720..f57da2773b7b 100644 --- a/Engine/Plugins/Runtime/Nvidia/Ansel/ThirdParty/NVAnselSDK/nvanselsdk.Build.cs +++ b/Engine/Plugins/Runtime/Nvidia/Ansel/ThirdParty/NVAnselSDK/nvanselsdk.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.IO; using UnrealBuildTool; diff --git a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/OculusAudio.Build.cs b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/OculusAudio.Build.cs index 41337cc51dd7..59b2b98ad20f 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/OculusAudio.Build.cs +++ b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/OculusAudio.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; diff --git a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/IOculusAudioPlugin.cpp b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/IOculusAudioPlugin.cpp index 02a95e100320..1d55d8be668b 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/IOculusAudioPlugin.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/IOculusAudioPlugin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOculusAudioPlugin.h" #include "OculusAudioContextManager.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAmbisonicSpatializer.cpp b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAmbisonicSpatializer.cpp index e6cd51fb03e1..e729fe4bfa99 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAmbisonicSpatializer.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAmbisonicSpatializer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusAmbisonicSpatializer.h" #include "OculusAudioMixer.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAmbisonicSpatializer.h b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAmbisonicSpatializer.h index 3c517d924338..ba2ac1e5d2be 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAmbisonicSpatializer.h +++ b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAmbisonicSpatializer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudio.cpp b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudio.cpp index 9a8b1d298ccd..7c0559ce9ebc 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudio.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudio.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusAudio.h" #include "OculusAmbisonicSpatializer.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudio.h b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudio.h index 90481ffaae14..4552b17788ff 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudio.h +++ b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudio.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioContextManager.cpp b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioContextManager.cpp index 6cc0bf31aced..7f4e93fea6d3 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioContextManager.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioContextManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusAudioContextManager.h" #include "OculusAmbisonicSpatializer.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioContextManager.h b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioContextManager.h index 2b559a4b27ca..1c3c2ab3079c 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioContextManager.h +++ b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioContextManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioDllManager.cpp b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioDllManager.cpp index b34102786e15..ae7d79fe7858 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioDllManager.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioDllManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusAudioDllManager.h" #include "Misc/Paths.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioDllManager.h b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioDllManager.h index 3d817ce25f24..952463e4b35b 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioDllManager.h +++ b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioDllManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "OVR_Audio.h" #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioEffect.cpp b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioEffect.cpp index a757eb3f9fb5..2dded9f34914 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioEffect.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioEffect.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #if PLATFORM_WINDOWS diff --git a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioEffect.h b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioEffect.h index da97e4386c16..b780375043ed 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioEffect.h +++ b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioEffect.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #if PLATFORM_WINDOWS #pragma once diff --git a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioLegacy.cpp b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioLegacy.cpp index e5043728b3f4..28138c6bcab3 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioLegacy.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioLegacy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #if PLATFORM_WINDOWS diff --git a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioLegacy.h b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioLegacy.h index 6ef424b734c9..abc1c1efa8e4 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioLegacy.h +++ b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioLegacy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #if PLATFORM_WINDOWS #pragma once #include "OVR_Audio.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioMixer.cpp b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioMixer.cpp index 9f0d38b347b5..75d0f0124b22 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioMixer.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioMixer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusAudioMixer.h" #include "OculusAudioSettings.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioMixer.h b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioMixer.h index b7e4739b5d4b..9d883876ab50 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioMixer.h +++ b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioMixer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "OVR_Audio.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioReverb.cpp b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioReverb.cpp index 5dd2e7503377..597db0056148 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioReverb.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioReverb.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusAudioReverb.h" #include "OculusAudioMixer.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioReverb.h b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioReverb.h index 3a4a2157ffbb..a872b5a77dd1 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioReverb.h +++ b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioReverb.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioSettings.cpp b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioSettings.cpp index b4e5b91adfae..17967a756fb9 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioSettings.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusAudioSettings.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioSettings.h b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioSettings.h index a10caf5b74d4..ea9987a68bb1 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioSettings.h +++ b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAudioSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Public/IOculusAudioPlugin.h b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Public/IOculusAudioPlugin.h index ae15c8f809f5..7fb5ee30b64b 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Public/IOculusAudioPlugin.h +++ b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Public/IOculusAudioPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Public/OculusAmbisonicsSettings.h b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Public/OculusAmbisonicsSettings.h index 475de873721d..5714d194a5f8 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Public/OculusAmbisonicsSettings.h +++ b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Public/OculusAmbisonicsSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Public/OculusAudioSourceSettings.cpp b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Public/OculusAudioSourceSettings.cpp index 6ad44e61b728..27374949d671 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Public/OculusAudioSourceSettings.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Public/OculusAudioSourceSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusAudioSourceSettings.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Public/OculusAudioSourceSettings.h b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Public/OculusAudioSourceSettings.h index e5b635d264b3..8ffdc5f4c541 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Public/OculusAudioSourceSettings.h +++ b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Public/OculusAudioSourceSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudioEditor/OculusAudioEditor.Build.cs b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudioEditor/OculusAudioEditor.Build.cs index d0ad1527bfeb..3e6f5ecd1e4c 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudioEditor/OculusAudioEditor.Build.cs +++ b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudioEditor/OculusAudioEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudioEditor/Private/IOculusAudioEditorPlugin.cpp b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudioEditor/Private/IOculusAudioEditorPlugin.cpp index e5f768388ca3..c58cc5b19c53 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudioEditor/Private/IOculusAudioEditorPlugin.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudioEditor/Private/IOculusAudioEditorPlugin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOculusAudioEditorPlugin.h" #include "OculusAudioSettings.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudioEditor/Private/OculusAmbisonicSettingsFactory.cpp b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudioEditor/Private/OculusAmbisonicSettingsFactory.cpp index d3f2764cd6aa..45e6629f810e 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudioEditor/Private/OculusAmbisonicSettingsFactory.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudioEditor/Private/OculusAmbisonicSettingsFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusAmbisonicSettingsFactory.h" #include "OculusAmbisonicsSettings.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudioEditor/Private/OculusAmbisonicSettingsFactory.h b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudioEditor/Private/OculusAmbisonicSettingsFactory.h index 67efcbd098fe..2a84e5c7b424 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudioEditor/Private/OculusAmbisonicSettingsFactory.h +++ b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudioEditor/Private/OculusAmbisonicSettingsFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudioEditor/Private/OculusAudioSourceSettingsFactory.cpp b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudioEditor/Private/OculusAudioSourceSettingsFactory.cpp index 47febcf2a083..9cb1e6eaf371 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudioEditor/Private/OculusAudioSourceSettingsFactory.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudioEditor/Private/OculusAudioSourceSettingsFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusAudioSourceSettingsFactory.h" #include "OculusAudioSourceSettings.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudioEditor/Private/OculusAudioSourceSettingsFactory.h b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudioEditor/Private/OculusAudioSourceSettingsFactory.h index 9e0839e004ab..019cddb04150 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudioEditor/Private/OculusAudioSourceSettingsFactory.h +++ b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudioEditor/Private/OculusAudioSourceSettingsFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudioEditor/Public/IOculusAudioEditorPlugin.h b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudioEditor/Public/IOculusAudioEditorPlugin.h index bf0771b245fc..833222e55872 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudioEditor/Public/IOculusAudioEditorPlugin.h +++ b/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudioEditor/Public/IOculusAudioEditorPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/OculusAvatar.build.cs b/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/OculusAvatar.build.cs index a2e4c97ef4bb..9ef1aa243e6f 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/OculusAvatar.build.cs +++ b/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/OculusAvatar.build.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using UnrealBuildTool; using System; using System.IO; diff --git a/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/Private/OvrAvatarHelpers.h b/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/Private/OvrAvatarHelpers.h index 367cafbd6b51..87f9611c3043 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/Private/OvrAvatarHelpers.h +++ b/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/Private/OvrAvatarHelpers.h @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #pragma once #include "OVR_Avatar.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/Public/OculusAvatarModule.cpp b/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/Public/OculusAvatarModule.cpp index 72935f97c39c..1c34416ff4a6 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/Public/OculusAvatarModule.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/Public/OculusAvatarModule.cpp @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #include "OculusAvatarModule.h" #include "Features/IModularFeatures.h" #include "OvrAvatarManager.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/Public/OculusAvatarModule.h b/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/Public/OculusAvatarModule.h index 25e2d76f1ef0..8d34ec4ddb85 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/Public/OculusAvatarModule.h +++ b/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/Public/OculusAvatarModule.h @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #pragma once #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/Public/OvrAvatar.cpp b/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/Public/OvrAvatar.cpp index c3228700047b..2b3d3448f993 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/Public/OvrAvatar.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/Public/OvrAvatar.cpp @@ -1,4 +1,4 @@ -// Fill out your copyright notice in the Description page of Project Settings. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OvrAvatar.h" #include "OvrAvatarManager.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/Public/OvrAvatar.h b/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/Public/OvrAvatar.h index caaae7631d65..5ed74011ee53 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/Public/OvrAvatar.h +++ b/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/Public/OvrAvatar.h @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #pragma once #include "GameFramework/Pawn.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/Public/OvrAvatarManager.cpp b/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/Public/OvrAvatarManager.cpp index d8173a4cbe47..a721c9102e3c 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/Public/OvrAvatarManager.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/Public/OvrAvatarManager.cpp @@ -1,3 +1,4 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OvrAvatarManager.h" #include "OvrAvatar.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/Public/OvrAvatarManager.h b/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/Public/OvrAvatarManager.h index 910ec59a1e1c..ba88f55247f1 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/Public/OvrAvatarManager.h +++ b/Engine/Plugins/Runtime/Oculus/OculusAvatar/Source/Public/OvrAvatarManager.h @@ -1,4 +1,7 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #pragma once + #include "Containers/Ticker.h" #include "OVR_Avatar.h" #include "Containers/Map.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/OculusEditor.Build.cs b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/OculusEditor.Build.cs index c9634a4afcb4..81247a95318b 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/OculusEditor.Build.cs +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/OculusEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusEditorModule.cpp b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusEditorModule.cpp index dfaa11433f89..71505b5f2599 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusEditorModule.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusEditorModule.cpp @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #include "OculusEditorModule.h" #include "OculusToolStyle.h" #include "OculusToolCommands.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusEditorModule.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusEditorModule.h index e017b6cc86d9..7ec02682d4df 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusEditorModule.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusEditorModule.h @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusEditorSettings.cpp b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusEditorSettings.cpp index bac0dcb8c2bd..9bc349ea3564 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusEditorSettings.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusEditorSettings.cpp @@ -1,4 +1,4 @@ -// Fill out your copyright notice in the Description page of Project Settings. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusEditorSettings.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusToolCommands.cpp b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusToolCommands.cpp index b271e472f23b..64949c5d6142 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusToolCommands.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusToolCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusToolCommands.h" #include "Framework/Docking/TabManager.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusToolCommands.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusToolCommands.h index e9701bc65712..ae4564948503 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusToolCommands.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusToolCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusToolStyle.cpp b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusToolStyle.cpp index 136353cb6492..495d2e2be4f3 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusToolStyle.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusToolStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusToolStyle.h" #include "Styling/SlateStyleRegistry.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusToolStyle.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusToolStyle.h index f91e3b9915a3..986449b138e1 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusToolStyle.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusToolStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusToolWidget.cpp b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusToolWidget.cpp index f49830c00f3f..e5763c4c28e3 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusToolWidget.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusToolWidget.cpp @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #include "OculusToolWidget.h" #include "OculusEditorSettings.h" #include "OculusHMD.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusToolWidget.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusToolWidget.h index 1f2f799f6eed..e264cfec9dfe 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusToolWidget.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Private/OculusToolWidget.h @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Public/IOculusEditorModule.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Public/IOculusEditorModule.h index c556af53318c..b7973e1003fa 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Public/IOculusEditorModule.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Public/IOculusEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Public/OculusEditorSettings.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Public/OculusEditorSettings.h index 4de252052793..1907db2b3ce8 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Public/OculusEditorSettings.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Public/OculusEditorSettings.h @@ -1,4 +1,4 @@ -// Fill out your copyright notice in the Description page of Project Settings. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/OculusHMD.Build.cs b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/OculusHMD.Build.cs index dd0e4318e97a..9f61cab54707 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/OculusHMD.Build.cs +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/OculusHMD.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.IO; diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusAssetManager.cpp b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusAssetManager.cpp index 5cb00ae9eb24..565b7c6805ca 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusAssetManager.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusAssetManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusAssetManager.h" #include "OculusHMDPrivate.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusAssetManager.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusAssetManager.h index 15c5342554b2..f8bf0469a460 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusAssetManager.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusAssetManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusFunctionLibrary.cpp b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusFunctionLibrary.cpp index 4207aee349f1..7b384b6935b7 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusFunctionLibrary.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusFunctionLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusFunctionLibrary.h" #include "OculusHMDPrivate.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD.cpp b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD.cpp index 3369cfa6ba41..e9666718e743 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusHMD.h" #include "OculusHMDPrivateRHI.h" @@ -446,6 +446,37 @@ namespace OculusHMD } + bool FOculusHMD::IsHeadTrackingEnforced() const + { + if (IsInGameThread()) + { + return Settings.IsValid() && Settings->Flags.bHeadTrackingEnforced; + } + else + { + CheckInRenderThread(); + return Settings_RenderThread.IsValid() && Settings_RenderThread->Flags.bHeadTrackingEnforced; + } + } + + void FOculusHMD::SetHeadTrackingEnforced(bool bEnabled) + { + CheckInGameThread(); + check(Settings.IsValid()); + + const bool bOldValue = Settings->Flags.bHeadTrackingEnforced; + Settings->Flags.bHeadTrackingEnforced = bEnabled; + + if (!bEnabled) + { + ResetControlRotation(); + } + else if (!bOldValue) + { + InitDevice(); + } + } + bool FOculusHMD::IsHeadTrackingAllowed() const { CheckInGameThread(); @@ -455,16 +486,7 @@ namespace OculusHMD return false; } -#if WITH_EDITOR - if (GIsEditor) - { - // @todo vreditor: We need to do a pass over VREditor code and make sure we are handling the VR modes correctly. HeadTracking can be enabled without Stereo3D, for example - UEditorEngine* EdEngine = Cast(GEngine); - return (!EdEngine || EdEngine->IsHMDTrackingAllowed()) && (Settings->Flags.bHeadTrackingEnforced || GEngine->IsStereoscopic3D()); - } -#endif//WITH_EDITOR - - return Settings.IsValid() && (Settings->Flags.bHeadTrackingEnforced || Settings->IsStereoEnabled()); + return FHeadMountedDisplayBase::IsHeadTrackingAllowed(); } @@ -1131,7 +1153,7 @@ namespace OculusHMD { CheckInRenderThread(); - check(IsStereoEnabled()); + check(IsStereoEnabled() || IsHeadTrackingEnforced()); // Don't use GetStereoProjectionMatrix because it is game thread only on oculus, we also don't need the zplane adjustments for this. const int32 ViewIndex = GetViewIndexForPass(StereoPassType); @@ -3283,30 +3305,6 @@ namespace OculusHMD } #if !UE_BUILD_SHIPPING - void FOculusHMD::EnforceHeadTrackingCommandHandler(const TArray& Args, UWorld* World, FOutputDevice& Ar) - { - CheckInGameThread(); - - bool bOldValue = Settings->Flags.bHeadTrackingEnforced; - - if (Args.Num() > 0) - { - Settings->Flags.bHeadTrackingEnforced = Args[0].Equals(TEXT("toggle"), ESearchCase::IgnoreCase) ? !Settings->Flags.bHeadTrackingEnforced : FCString::ToBool(*Args[0]); - if (!Settings->Flags.bHeadTrackingEnforced) - { - ResetControlRotation(); - } - } - - Ar.Logf(TEXT("Enforced head tracking is %s"), Settings->Flags.bHeadTrackingEnforced ? TEXT("on") : TEXT("off")); - - if (!bOldValue && Settings->Flags.bHeadTrackingEnforced) - { - InitDevice(); - } - } - - void FOculusHMD::StatsCommandHandler(const TArray& Args, UWorld*, FOutputDevice& Ar) { CheckInGameThread(); diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD.h index daccdd467c9a..46adcb167f5c 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "OculusHMDModule.h" @@ -94,6 +94,8 @@ public: virtual class IHeadMountedDisplay* GetHMDDevice() override { return this; } virtual class TSharedPtr< class IStereoRendering, ESPMode::ThreadSafe > GetStereoRenderingDevice() override { return SharedThis(this); } //virtual class IXRInput* GetXRInput() override; + virtual bool IsHeadTrackingEnforced() const override; + virtual void SetHeadTrackingEnforced(bool bEnabled) override; virtual bool IsHeadTrackingAllowed() const override; virtual void OnBeginPlay(FWorldContext& InWorldContext) override; virtual void OnEndPlay(FWorldContext& InWorldContext) override; @@ -330,7 +332,6 @@ protected: void ShowGlobalMenuCommandHandler(const TArray& Args, UWorld* World, FOutputDevice& Ar); void ShowQuitMenuCommandHandler(const TArray& Args, UWorld* World, FOutputDevice& Ar); #if !UE_BUILD_SHIPPING - void EnforceHeadTrackingCommandHandler(const TArray& Args, UWorld* World, FOutputDevice& Ar); void StatsCommandHandler(const TArray& Args, UWorld* World, FOutputDevice& Ar); void ShowSettingsCommandHandler(const TArray& Args, UWorld* World, FOutputDevice& Ar); void IPDCommandHandler(const TArray& Args, UWorld* World, FOutputDevice& Ar); diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMDModule.cpp b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMDModule.cpp index f8bed03056a1..8b86cf6fe9e1 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMDModule.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMDModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusHMDModule.h" #include "OculusHMD.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMDModule.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMDModule.h index b8931890d66a..a32c4557690f 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMDModule.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMDModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "OculusHMDPrivate.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMDPrivate.cpp b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMDPrivate.cpp index 15fc67618347..5d77e6c9ae97 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMDPrivate.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMDPrivate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusHMDPrivate.h" #include "RHICommandList.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMDPrivate.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMDPrivate.h index 2edf4700d213..01989890ce45 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMDPrivate.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMDPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "IOculusHMDModule.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMDPrivateRHI.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMDPrivateRHI.h index 0624325e20ee..3898306b6ee6 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMDPrivateRHI.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMDPrivateRHI.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMDRuntimeSettings.cpp b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMDRuntimeSettings.cpp index 33527044d29d..6482a165f90c 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMDRuntimeSettings.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMDRuntimeSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusHMDRuntimeSettings.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_ConsoleCommands.cpp b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_ConsoleCommands.cpp index be360d975fb9..e06b692f0405 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_ConsoleCommands.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_ConsoleCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusHMD_ConsoleCommands.h" #if OCULUS_HMD_SUPPORTED_PLATFORMS @@ -45,10 +45,6 @@ FConsoleCommands::FConsoleCommands(class FOculusHMD* InHMDPtr) FConsoleCommandWithWorldArgsAndOutputDeviceDelegate::CreateRaw(InHMDPtr, &FOculusHMD::ShowQuitMenuCommandHandler)) #if !UE_BUILD_SHIPPING - , EnforceHeadTrackingCommand(TEXT("vr.oculus.Debug.EnforceHeadTracking"), - *NSLOCTEXT("OculusRift", "CCommandText_EnforceTracking", - "Oculus Rift specific extension.\nSet to on to enforce head tracking even when not in stereo mode.").ToString(), - FConsoleCommandWithWorldArgsAndOutputDeviceDelegate::CreateRaw(InHMDPtr, &FOculusHMD::EnforceHeadTrackingCommandHandler)) , StatsCommand(TEXT("vr.oculus.Debug.bShowStats"), *NSLOCTEXT("OculusRift", "CCommandText_Stats", "Oculus Rift specific extension.\nEnable or disable rendering of stats.").ToString(), @@ -82,6 +78,12 @@ bool FConsoleCommands::Exec(UWorld* InWorld, const TCHAR* Cmd, FOutputDevice& Ar { AliasedCommand = TEXT("vr.oculus.ShowQuitMenu"); } +#if !UE_BUILD_SHIPPING + else if (FParse::Command(&Cmd, TEXT("vr.oculus.Debug.EnforceHeadTracking"))) + { + AliasedCommand = TEXT("vr.HeadTracking.bEnforced"); + } +#endif // !UE_BUILD_SHIPPING if (!AliasedCommand.IsEmpty()) { diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_ConsoleCommands.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_ConsoleCommands.h index 1c504c143ad1..0f99b93ddc1a 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_ConsoleCommands.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_ConsoleCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "OculusHMDPrivate.h" @@ -31,7 +31,6 @@ private: #if !UE_BUILD_SHIPPING // Debug console commands - FAutoConsoleCommand EnforceHeadTrackingCommand; FAutoConsoleCommand StatsCommand; FAutoConsoleCommand CubemapCommand; FAutoConsoleCommand ShowSettingsCommand; diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_CustomPresent.cpp b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_CustomPresent.cpp index a3ddd2174d98..4c8bae3b7ab7 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_CustomPresent.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_CustomPresent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusHMD_CustomPresent.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_CustomPresent.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_CustomPresent.h index bfbb2aed28e3..8d28b9ef4efc 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_CustomPresent.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_CustomPresent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "OculusHMDPrivate.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_CustomPresent_D3D11.cpp b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_CustomPresent_D3D11.cpp index c985e8d83d55..f8f9c3a6bb5f 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_CustomPresent_D3D11.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_CustomPresent_D3D11.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusHMD_CustomPresent.h" #include "OculusHMDPrivateRHI.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_CustomPresent_D3D12.cpp b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_CustomPresent_D3D12.cpp index c961d0cbcf35..fe8a026f1ca1 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_CustomPresent_D3D12.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_CustomPresent_D3D12.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusHMD_CustomPresent.h" #include "OculusHMDPrivateRHI.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_CustomPresent_OpenGL.cpp b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_CustomPresent_OpenGL.cpp index 328bb7d8e7d6..e6214870c120 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_CustomPresent_OpenGL.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_CustomPresent_OpenGL.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusHMD_CustomPresent.h" #include "OculusHMDPrivateRHI.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_CustomPresent_Vulkan.cpp b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_CustomPresent_Vulkan.cpp index 70fc9b8d70a3..beb5ec15ada1 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_CustomPresent_Vulkan.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_CustomPresent_Vulkan.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusHMD_CustomPresent.h" #include "OculusHMDPrivateRHI.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_DynamicResolutionState.cpp b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_DynamicResolutionState.cpp index 6b93cdce19a3..3d52903df106 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_DynamicResolutionState.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_DynamicResolutionState.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusHMD_DynamicResolutionState.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_DynamicResolutionState.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_DynamicResolutionState.h index 2ed06e2490c4..08c52a6b1855 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_DynamicResolutionState.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_DynamicResolutionState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "OculusHMDPrivate.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_GameFrame.cpp b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_GameFrame.cpp index c0a7aade4c49..1208b5311017 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_GameFrame.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_GameFrame.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusHMD_GameFrame.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_GameFrame.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_GameFrame.h index 69b47422f887..ea216bc72595 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_GameFrame.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_GameFrame.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "OculusHMDPrivate.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_Layer.cpp b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_Layer.cpp index 266bc50345a0..8d1280711703 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_Layer.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_Layer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusHMD_Layer.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_Layer.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_Layer.h index d0532b588a92..91e5fdcb1744 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_Layer.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_Layer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "OculusHMDPrivate.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_Settings.cpp b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_Settings.cpp index d968d36279c9..55819de3aa19 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_Settings.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_Settings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusHMD_Settings.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_Settings.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_Settings.h index c6205889d055..199892535987 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_Settings.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_Settings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "OculusHMDPrivate.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_SpectatorScreenController.cpp b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_SpectatorScreenController.cpp index efcde169d3a0..293a4eb87244 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_SpectatorScreenController.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_SpectatorScreenController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusHMD_SpectatorScreenController.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_SpectatorScreenController.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_SpectatorScreenController.h index 1c39fcf95594..41bbfe191fb9 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_SpectatorScreenController.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_SpectatorScreenController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "OculusHMDPrivate.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_Splash.cpp b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_Splash.cpp index e534324837ad..73ffd3d075fd 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_Splash.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_Splash.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusHMD_Splash.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_Splash.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_Splash.h index 2015c140eb36..2b6604d19ba7 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_Splash.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_Splash.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "OculusHMDPrivate.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_StressTester.cpp b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_StressTester.cpp index 272d2d772cdb..5e5442b5f209 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_StressTester.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_StressTester.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusHMD_StressTester.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_StressTester.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_StressTester.h index f77993da84eb..ce1afeabad5d 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_StressTester.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_StressTester.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "OculusHMDPrivate.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_TextureSetProxy.cpp b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_TextureSetProxy.cpp index bb701b25c59e..c9cf69079d41 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_TextureSetProxy.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_TextureSetProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusHMD_TextureSetProxy.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_TextureSetProxy.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_TextureSetProxy.h index c117ab297eaa..53817be064db 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_TextureSetProxy.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_TextureSetProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "OculusHMDPrivate.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_VulkanExtensions.cpp b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_VulkanExtensions.cpp index c8f7a22c488b..a10d454e32a8 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_VulkanExtensions.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_VulkanExtensions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusHMD_VulkanExtensions.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_VulkanExtensions.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_VulkanExtensions.h index 3773b0d0bee6..63d4034f2016 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_VulkanExtensions.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusHMD_VulkanExtensions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "OculusHMDPrivate.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusSceneCaptureCubemap.cpp b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusSceneCaptureCubemap.cpp index e4a1a6e75968..e36497e675b0 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusSceneCaptureCubemap.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusSceneCaptureCubemap.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusSceneCaptureCubemap.h" #include "OculusHMDPrivate.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusSceneCaptureCubemap.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusSceneCaptureCubemap.h index deef304c3fc4..cd883488466a 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusSceneCaptureCubemap.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusSceneCaptureCubemap.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "OculusHMDPrivate.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/IOculusHMDModule.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/IOculusHMDModule.h index 72b8ea1ce526..6a1060b7c33c 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/IOculusHMDModule.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/IOculusHMDModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/OculusAssetDirectory.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/OculusAssetDirectory.h index a7047dbae589..19a883faa814 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/OculusAssetDirectory.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/OculusAssetDirectory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/OculusFunctionLibrary.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/OculusFunctionLibrary.h index 5c5cd611b065..e64c10903bbf 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/OculusFunctionLibrary.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/OculusFunctionLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/OculusHMDRuntimeSettings.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/OculusHMDRuntimeSettings.h index 8e0960043819..5160415621f5 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/OculusHMDRuntimeSettings.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/OculusHMDRuntimeSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/OculusHMDTypes.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/OculusHMDTypes.h index d0e2f5d9bf7f..e52a137bbc8d 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/OculusHMDTypes.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/OculusHMDTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusInput/OculusInput.Build.cs b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusInput/OculusInput.Build.cs index ab377906b71b..04a6d34b6db4 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusInput/OculusInput.Build.cs +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusInput/OculusInput.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusInput/Private/OculusInput.cpp b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusInput/Private/OculusInput.cpp index 4f7fcbefe6bb..9e6fee29b04f 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusInput/Private/OculusInput.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusInput/Private/OculusInput.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusInput.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusInput/Private/OculusInput.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusInput/Private/OculusInput.h index fd754e8c0e00..b17124de8748 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusInput/Private/OculusInput.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusInput/Private/OculusInput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "IOculusInputModule.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusInput/Private/OculusInputModule.cpp b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusInput/Private/OculusInputModule.cpp index 3b38334fb76b..963341afc16e 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusInput/Private/OculusInputModule.cpp +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusInput/Private/OculusInputModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusInputModule.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusInput/Private/OculusInputModule.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusInput/Private/OculusInputModule.h index 696c635d45d5..7b373cd0ddcf 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusInput/Private/OculusInputModule.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusInput/Private/OculusInputModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "IOculusInputModule.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusInput/Private/OculusInputState.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusInput/Private/OculusInputState.h index 56151cbfc314..ec9a219c5cf6 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusInput/Private/OculusInputState.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusInput/Private/OculusInputState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "IOculusInputModule.h" diff --git a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusInput/Public/IOculusInputModule.h b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusInput/Public/IOculusInputModule.h index fd6801015589..27975ef03431 100644 --- a/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusInput/Public/IOculusInputModule.h +++ b/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusInput/Public/IOculusInputModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Runtime/OptionalMobileFeaturesBPLibrary/Source/OptionalMobileFeaturesBPLibrary/Classes/OptionalMobileFeaturesBPLibrary.h b/Engine/Plugins/Runtime/OptionalMobileFeaturesBPLibrary/Source/OptionalMobileFeaturesBPLibrary/Classes/OptionalMobileFeaturesBPLibrary.h index 3c2618a74fb6..67d371affd7d 100644 --- a/Engine/Plugins/Runtime/OptionalMobileFeaturesBPLibrary/Source/OptionalMobileFeaturesBPLibrary/Classes/OptionalMobileFeaturesBPLibrary.h +++ b/Engine/Plugins/Runtime/OptionalMobileFeaturesBPLibrary/Source/OptionalMobileFeaturesBPLibrary/Classes/OptionalMobileFeaturesBPLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/OptionalMobileFeaturesBPLibrary/Source/OptionalMobileFeaturesBPLibrary/OptionalMobileFeaturesBPLibrary.Build.cs b/Engine/Plugins/Runtime/OptionalMobileFeaturesBPLibrary/Source/OptionalMobileFeaturesBPLibrary/OptionalMobileFeaturesBPLibrary.Build.cs index 1d684be1682e..ef69808e2d90 100644 --- a/Engine/Plugins/Runtime/OptionalMobileFeaturesBPLibrary/Source/OptionalMobileFeaturesBPLibrary/OptionalMobileFeaturesBPLibrary.Build.cs +++ b/Engine/Plugins/Runtime/OptionalMobileFeaturesBPLibrary/Source/OptionalMobileFeaturesBPLibrary/OptionalMobileFeaturesBPLibrary.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/OptionalMobileFeaturesBPLibrary/Source/OptionalMobileFeaturesBPLibrary/Private/OptionalMobileFeaturesBPLibrary.cpp b/Engine/Plugins/Runtime/OptionalMobileFeaturesBPLibrary/Source/OptionalMobileFeaturesBPLibrary/Private/OptionalMobileFeaturesBPLibrary.cpp index 6d09ad5a3c24..95fca8bc4e60 100644 --- a/Engine/Plugins/Runtime/OptionalMobileFeaturesBPLibrary/Source/OptionalMobileFeaturesBPLibrary/Private/OptionalMobileFeaturesBPLibrary.cpp +++ b/Engine/Plugins/Runtime/OptionalMobileFeaturesBPLibrary/Source/OptionalMobileFeaturesBPLibrary/Private/OptionalMobileFeaturesBPLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OptionalMobileFeaturesBPLibrary.h" #include "HAL/PlatformMisc.h" diff --git a/Engine/Plugins/Runtime/OptionalMobileFeaturesBPLibrary/Source/OptionalMobileFeaturesBPLibrary/Private/OptionalMobileFeaturesBPLibraryModule.cpp b/Engine/Plugins/Runtime/OptionalMobileFeaturesBPLibrary/Source/OptionalMobileFeaturesBPLibrary/Private/OptionalMobileFeaturesBPLibraryModule.cpp index 2ba9846f8df7..9a9fba195804 100644 --- a/Engine/Plugins/Runtime/OptionalMobileFeaturesBPLibrary/Source/OptionalMobileFeaturesBPLibrary/Private/OptionalMobileFeaturesBPLibraryModule.cpp +++ b/Engine/Plugins/Runtime/OptionalMobileFeaturesBPLibrary/Source/OptionalMobileFeaturesBPLibrary/Private/OptionalMobileFeaturesBPLibraryModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OptionalMobileFeaturesBPLibraryModule.h" diff --git a/Engine/Plugins/Runtime/OptionalMobileFeaturesBPLibrary/Source/OptionalMobileFeaturesBPLibrary/Public/OptionalMobileFeaturesBPLibraryModule.h b/Engine/Plugins/Runtime/OptionalMobileFeaturesBPLibrary/Source/OptionalMobileFeaturesBPLibrary/Public/OptionalMobileFeaturesBPLibraryModule.h index 1d11e2c895ec..dc3288cbe44b 100644 --- a/Engine/Plugins/Runtime/OptionalMobileFeaturesBPLibrary/Source/OptionalMobileFeaturesBPLibrary/Public/OptionalMobileFeaturesBPLibraryModule.h +++ b/Engine/Plugins/Runtime/OptionalMobileFeaturesBPLibrary/Source/OptionalMobileFeaturesBPLibrary/Public/OptionalMobileFeaturesBPLibraryModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/PacketHandlers/AESHandlerComponent/Source/AESHandlerComponent.Build.cs b/Engine/Plugins/Runtime/PacketHandlers/AESHandlerComponent/Source/AESHandlerComponent.Build.cs index 2f9c00614117..38845814c9f6 100644 --- a/Engine/Plugins/Runtime/PacketHandlers/AESHandlerComponent/Source/AESHandlerComponent.Build.cs +++ b/Engine/Plugins/Runtime/PacketHandlers/AESHandlerComponent/Source/AESHandlerComponent.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Plugins/Runtime/PacketHandlers/AESHandlerComponent/Source/Private/AESHandlerComponent.cpp b/Engine/Plugins/Runtime/PacketHandlers/AESHandlerComponent/Source/Private/AESHandlerComponent.cpp index f4bed763bfd5..6f789b520b04 100644 --- a/Engine/Plugins/Runtime/PacketHandlers/AESHandlerComponent/Source/Private/AESHandlerComponent.cpp +++ b/Engine/Plugins/Runtime/PacketHandlers/AESHandlerComponent/Source/Private/AESHandlerComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AESHandlerComponent.h" diff --git a/Engine/Plugins/Runtime/PacketHandlers/AESHandlerComponent/Source/Public/AESHandlerComponent.h b/Engine/Plugins/Runtime/PacketHandlers/AESHandlerComponent/Source/Public/AESHandlerComponent.h index 1112135ce4b2..db1065c5e2a3 100644 --- a/Engine/Plugins/Runtime/PacketHandlers/AESHandlerComponent/Source/Public/AESHandlerComponent.h +++ b/Engine/Plugins/Runtime/PacketHandlers/AESHandlerComponent/Source/Public/AESHandlerComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Classes/OodleTrainerCommandlet.h b/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Classes/OodleTrainerCommandlet.h index be65dbb3373d..394733e5ab33 100644 --- a/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Classes/OodleTrainerCommandlet.h +++ b/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Classes/OodleTrainerCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/OodleHandlerComponent.Build.cs b/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/OodleHandlerComponent.Build.cs index a2a4525af5ef..06d55eb8d207 100644 --- a/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/OodleHandlerComponent.Build.cs +++ b/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/OodleHandlerComponent.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Private/OodleAnalytics.cpp b/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Private/OodleAnalytics.cpp index 2e1b16a2baa2..d0b53cdb3305 100644 --- a/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Private/OodleAnalytics.cpp +++ b/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Private/OodleAnalytics.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Includes #include "OodleAnalytics.h" diff --git a/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Private/OodleArchives.cpp b/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Private/OodleArchives.cpp index 3ebd62ca4c8b..d270141620e6 100644 --- a/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Private/OodleArchives.cpp +++ b/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Private/OodleArchives.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OodleArchives.h" #include "OodleHandlerComponent.h" diff --git a/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Private/OodleCustomCompressor.cpp b/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Private/OodleCustomCompressor.cpp index a9650003de25..5e6318b2819a 100644 --- a/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Private/OodleCustomCompressor.cpp +++ b/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Private/OodleCustomCompressor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Misc/Compression.h" diff --git a/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Private/OodleHandlerComponent.cpp b/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Private/OodleHandlerComponent.cpp index 7b11507acc0a..9e1f7856b626 100644 --- a/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Private/OodleHandlerComponent.cpp +++ b/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Private/OodleHandlerComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OodleHandlerComponent.h" #include "Misc/CoreMisc.h" diff --git a/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Private/OodleTrainerCommandlet.cpp b/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Private/OodleTrainerCommandlet.cpp index 81d4d389d365..d1fac1e481b1 100644 --- a/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Private/OodleTrainerCommandlet.cpp +++ b/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Private/OodleTrainerCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OodleTrainerCommandlet.h" #include "GenericPlatform/GenericPlatformFile.h" diff --git a/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Private/OodleUtils.cpp b/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Private/OodleUtils.cpp index 972e8b878830..38eba0f96959 100644 --- a/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Private/OodleUtils.cpp +++ b/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Private/OodleUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OodleUtils.h" #include "Serialization/MemoryReader.h" diff --git a/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Public/OodleAnalytics.h b/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Public/OodleAnalytics.h index 8870d0e9fefa..0a3e5f5e4465 100644 --- a/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Public/OodleAnalytics.h +++ b/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Public/OodleAnalytics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Public/OodleArchives.h b/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Public/OodleArchives.h index 7f1259ced8c7..12e128fec242 100644 --- a/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Public/OodleArchives.h +++ b/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Public/OodleArchives.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Public/OodleHandlerComponent.h b/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Public/OodleHandlerComponent.h index 67c60c4004db..b718cc66a927 100644 --- a/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Public/OodleHandlerComponent.h +++ b/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Public/OodleHandlerComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Public/OodleUtils.h b/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Public/OodleUtils.h index 5185a7379421..42fc860cb1e9 100644 --- a/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Public/OodleUtils.h +++ b/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Source/OodleHandlerComponent/Public/OodleUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/UnrealPakPlugin/UnrealPakPlugin.cpp b/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/UnrealPakPlugin/UnrealPakPlugin.cpp index 93fe34e1fd2d..ee58cc3108a2 100644 --- a/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/UnrealPakPlugin/UnrealPakPlugin.cpp +++ b/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/UnrealPakPlugin/UnrealPakPlugin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // These are normally defined by UBT, so we have to define them manually diff --git a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/PhysXVehicles.Build.cs b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/PhysXVehicles.Build.cs index a05b37f39e79..7cc4f25e14cf 100644 --- a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/PhysXVehicles.Build.cs +++ b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/PhysXVehicles.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/AnimNode_WheelHandler.cpp b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/AnimNode_WheelHandler.cpp index a43cdd6f37bd..092d5c68304b 100644 --- a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/AnimNode_WheelHandler.cpp +++ b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/AnimNode_WheelHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNode_WheelHandler.h" #include "AnimationRuntime.h" diff --git a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/PhysXVehicleManager.cpp b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/PhysXVehicleManager.cpp index 18180f0ac5bd..f70b6926a610 100644 --- a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/PhysXVehicleManager.cpp +++ b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/PhysXVehicleManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysXVehicleManager.h" #include "UObject/UObjectIterator.h" @@ -79,7 +79,7 @@ static PxQueryHitType::Enum WheelRaycastPreFilter( return PxQueryHitType::eNONE; } -FPhysXVehicleManager::FPhysXVehicleManager(FPhysScene* PhysScene, uint32 SceneType) +FPhysXVehicleManager::FPhysXVehicleManager(FPhysScene* PhysScene) : WheelRaycastBatchQuery(NULL) #if PX_DEBUG_VEHICLE_ON @@ -88,7 +88,7 @@ FPhysXVehicleManager::FPhysXVehicleManager(FPhysScene* PhysScene, uint32 SceneTy #endif { // Save pointer to PhysX scene - Scene = PhysScene->GetPxScene(SceneType); + Scene = PhysScene->GetPxScene(); // Set up delegates OnPhysScenePreTickHandle = PhysScene->OnPhysScenePreTick.AddRaw(this, &FPhysXVehicleManager::PreTick); @@ -314,12 +314,12 @@ void FPhysXVehicleManager::RemoveVehicle( TWeakObjectPtrPreTick(DeltaTime); } } -} void FPhysXVehicleManager::UpdateVehicles( float DeltaTime ) diff --git a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/PhysXVehiclesPlugin.cpp b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/PhysXVehiclesPlugin.cpp index e5aa4d882b3d..811c3e84a1f0 100644 --- a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/PhysXVehiclesPlugin.cpp +++ b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/PhysXVehiclesPlugin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "PhysicsPublic.h" @@ -42,31 +42,24 @@ private: } } - void PhysSceneInit(FPhysScene* PhysScene, EPhysicsSceneType SceneType) + void PhysSceneInit(FPhysScene* PhysScene) { - // Only create PhysXVehicleManager in the sync scene - if (SceneType == PST_Sync) - { #if WITH_PHYSX_VEHICLES - new FPhysXVehicleManager(PhysScene, SceneType); + new FPhysXVehicleManager(PhysScene); #endif // WITH_PHYSX - } } - void PhysSceneTerm(FPhysScene* PhysScene, EPhysicsSceneType SceneType) + void PhysSceneTerm(FPhysScene* PhysScene) { - if (SceneType == PST_Sync) - { #if WITH_PHYSX_VEHICLES - FPhysXVehicleManager* VehicleManager = FPhysXVehicleManager::GetVehicleManagerFromScene(PhysScene); - if (VehicleManager != nullptr) - { - VehicleManager->DetachFromPhysScene(PhysScene); - delete VehicleManager; - VehicleManager = nullptr; - } -#endif // WITH_PHYSX + FPhysXVehicleManager* VehicleManager = FPhysXVehicleManager::GetVehicleManagerFromScene(PhysScene); + if (VehicleManager != nullptr) + { + VehicleManager->DetachFromPhysScene(PhysScene); + delete VehicleManager; + VehicleManager = nullptr; } +#endif // WITH_PHYSX } FDelegateHandle OnUpdatePhysXMaterialHandle; diff --git a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/SimpleWheeledVehicleMovementComponent.cpp b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/SimpleWheeledVehicleMovementComponent.cpp index 14cf92eef260..9fa6995ba87d 100644 --- a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/SimpleWheeledVehicleMovementComponent.cpp +++ b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/SimpleWheeledVehicleMovementComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SimpleWheeledVehicleMovementComponent.h" #include "Components/PrimitiveComponent.h" diff --git a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/TireConfig.cpp b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/TireConfig.cpp index bfc9854cbf6a..a2e97054d453 100644 --- a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/TireConfig.cpp +++ b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/TireConfig.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TireConfig.h" #include "EngineDefines.h" diff --git a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/VehicleAnimInstance.cpp b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/VehicleAnimInstance.cpp index 4ac8117489ca..bf94a31a7b0b 100644 --- a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/VehicleAnimInstance.cpp +++ b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/VehicleAnimInstance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UVehicleAnimInstance.cpp: Single Node Tree Instance diff --git a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/VehicleWheel.cpp b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/VehicleWheel.cpp index 548edac4f399..d4dd0b760b62 100644 --- a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/VehicleWheel.cpp +++ b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/VehicleWheel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VehicleWheel.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/WheeledVehicle.cpp b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/WheeledVehicle.cpp index 67b9cfd3c917..34eff7d1c96f 100644 --- a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/WheeledVehicle.cpp +++ b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/WheeledVehicle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Vehicle.cpp: AWheeledVehicle implementation diff --git a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/WheeledVehicleMovementComponent.cpp b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/WheeledVehicleMovementComponent.cpp index 9dfa2e9ee7d5..bf60701ed754 100644 --- a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/WheeledVehicleMovementComponent.cpp +++ b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/WheeledVehicleMovementComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WheeledVehicleMovementComponent.h" #include "EngineGlobals.h" diff --git a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/WheeledVehicleMovementComponent4W.cpp b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/WheeledVehicleMovementComponent4W.cpp index 5389477005d4..ac313ed8333b 100644 --- a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/WheeledVehicleMovementComponent4W.cpp +++ b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Private/WheeledVehicleMovementComponent4W.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WheeledVehicleMovementComponent4W.h" #include "Components/PrimitiveComponent.h" @@ -267,10 +267,10 @@ void UWheeledVehicleMovementComponent4W::SetupVehicleDrive(PxVehicleWheelsSimDat FPhysicsCommand::ExecuteWrite(UpdatedPrimitive->GetBodyInstance()->ActorHandle, [&](const FPhysicsActorHandle& Actor) { -#if WITH_APEIRON || WITH_IMMEDIATE_PHYSX +#if WITH_CHAOS || WITH_IMMEDIATE_PHYSX PxRigidActor* PRigidActor = nullptr; #else - PxRigidActor* PRigidActor = Actor.SyncActor ? Actor.SyncActor : Actor.AsyncActor; + PxRigidActor* PRigidActor = Actor.SyncActor; #endif if(PRigidActor) diff --git a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/AnimNode_WheelHandler.h b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/AnimNode_WheelHandler.h index b3c59a5aefb9..85a0ab8efbda 100644 --- a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/AnimNode_WheelHandler.h +++ b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/AnimNode_WheelHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/IPhysXVehiclesPlugin.h b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/IPhysXVehiclesPlugin.h index 8893380bc81d..4a9050d3b562 100644 --- a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/IPhysXVehiclesPlugin.h +++ b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/IPhysXVehiclesPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/PhysXVehicleManager.h b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/PhysXVehicleManager.h index c06ff50e669d..d4c1c5aa502c 100644 --- a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/PhysXVehicleManager.h +++ b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/PhysXVehicleManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -26,7 +26,7 @@ public: // Used when designer tweaks values while the game is running. static uint32 VehicleSetupTag; - FPhysXVehicleManager(FPhysScene* PhysScene, uint32 SceneType); + FPhysXVehicleManager(FPhysScene* PhysScene); ~FPhysXVehicleManager(); /** @@ -62,11 +62,11 @@ public: /** * Update vehicle data before the scene simulates */ - void Update(FPhysScene* PhysScene, uint32 SceneType, float DeltaTime); + void Update(FPhysScene* PhysScene, float DeltaTime); /** * Update vehicle tuning and other state such as input */ - void PreTick(FPhysScene* PhysScene, uint32 SceneType, float DeltaTime); + void PreTick(FPhysScene* PhysScene, float DeltaTime); /** Detach this vehicle manager from a FPhysScene (remove delegates, remove from map etc) */ void DetachFromPhysScene(FPhysScene* PhysScene); diff --git a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/SimpleWheeledVehicleMovementComponent.h b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/SimpleWheeledVehicleMovementComponent.h index 79d0b177d6fb..2b0b5381f5b8 100644 --- a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/SimpleWheeledVehicleMovementComponent.h +++ b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/SimpleWheeledVehicleMovementComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /* * Simple n-wheeled vehicle with suspension and tire friction. If you need a motor sim see UWheeledVehicleMovementComponent4W @@ -10,7 +10,7 @@ #include "WheeledVehicleMovementComponent.h" #include "SimpleWheeledVehicleMovementComponent.generated.h" -UCLASS(meta = (BlueprintSpawnableComponent), hidecategories = (PlanarMovement, "Components|Movement|Planar", Activation, "Components|Activation")) +UCLASS(ClassGroup = (Physics), meta = (BlueprintSpawnableComponent), hidecategories = (PlanarMovement, "Components|Movement|Planar", Activation, "Components|Activation")) class PHYSXVEHICLES_API USimpleWheeledVehicleMovementComponent : public UWheeledVehicleMovementComponent { GENERATED_BODY() diff --git a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/TireConfig.h b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/TireConfig.h index b195d89b3401..0c9674278274 100644 --- a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/TireConfig.h +++ b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/TireConfig.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. diff --git a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/VehicleAnimInstance.h b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/VehicleAnimInstance.h index 45eb702857c4..f76db64cc534 100644 --- a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/VehicleAnimInstance.h +++ b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/VehicleAnimInstance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once /** diff --git a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/VehicleWheel.h b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/VehicleWheel.h index c60a0e66f54a..c17e5b8ecf5c 100644 --- a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/VehicleWheel.h +++ b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/VehicleWheel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /* * Component to handle the vehicle simulation for an actor diff --git a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/WheeledVehicle.h b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/WheeledVehicle.h index f4bc25cc7265..3a56dc8bf426 100644 --- a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/WheeledVehicle.h +++ b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/WheeledVehicle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/WheeledVehicleMovementComponent.h b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/WheeledVehicleMovementComponent.h index a0a43c722b47..6d6225b0b68f 100644 --- a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/WheeledVehicleMovementComponent.h +++ b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/WheeledVehicleMovementComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -175,7 +175,7 @@ struct PHYSXVEHICLES_API FVehicleInputRate /** * Component to handle the vehicle simulation for an actor. */ -UCLASS(Abstract, ClassGroup = Physics, hidecategories=(PlanarMovement, "Components|Movement|Planar", Activation, "Components|Activation")) +UCLASS(Abstract, hidecategories=(PlanarMovement, "Components|Movement|Planar", Activation, "Components|Activation")) class PHYSXVEHICLES_API UWheeledVehicleMovementComponent : public UPawnMovementComponent, public IRVOAvoidanceInterface { GENERATED_UCLASS_BODY() diff --git a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/WheeledVehicleMovementComponent4W.h b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/WheeledVehicleMovementComponent4W.h index fef65db15c20..17d6c12c326c 100644 --- a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/WheeledVehicleMovementComponent4W.h +++ b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/WheeledVehicleMovementComponent4W.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /* * Base VehicleSim for the 4W PhysX vehicle class @@ -148,7 +148,7 @@ struct FVehicleTransmissionData float ClutchStrength; }; -UCLASS(meta = (BlueprintSpawnableComponent), hidecategories = (PlanarMovement, "Components|Movement|Planar", Activation, "Components|Activation")) +UCLASS(ClassGroup = (Physics), meta = (BlueprintSpawnableComponent), hidecategories = (PlanarMovement, "Components|Movement|Planar", Activation, "Components|Activation")) class PHYSXVEHICLES_API UWheeledVehicleMovementComponent4W : public UWheeledVehicleMovementComponent { GENERATED_UCLASS_BODY() diff --git a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/PhysXVehiclesEditor.Build.cs b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/PhysXVehiclesEditor.Build.cs index 58a02ec4abf9..021f596d4aa3 100644 --- a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/PhysXVehiclesEditor.Build.cs +++ b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/PhysXVehiclesEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Private/AnimGraphNode_WheelHandler.cpp b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Private/AnimGraphNode_WheelHandler.cpp index 82f90c131e2a..d69eb36a63a3 100644 --- a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Private/AnimGraphNode_WheelHandler.cpp +++ b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Private/AnimGraphNode_WheelHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_WheelHandler.h" #include "Kismet2/BlueprintEditorUtils.h" diff --git a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Private/PhysXVehiclesEditorPlugin.cpp b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Private/PhysXVehiclesEditorPlugin.cpp index cffcaac90d88..8e4566a95a1a 100644 --- a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Private/PhysXVehiclesEditorPlugin.cpp +++ b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Private/PhysXVehiclesEditorPlugin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/Class.h" diff --git a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Private/VehicleTransmissionDataCustomization.cpp b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Private/VehicleTransmissionDataCustomization.cpp index b17ca7c4dd85..90fae6fc2394 100644 --- a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Private/VehicleTransmissionDataCustomization.cpp +++ b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Private/VehicleTransmissionDataCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VehicleTransmissionDataCustomization.h" #include "WheeledVehicleMovementComponent4W.h" diff --git a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Private/VehicleTransmissionDataCustomization.h b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Private/VehicleTransmissionDataCustomization.h index 717305d7f95e..5a0110b7158f 100644 --- a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Private/VehicleTransmissionDataCustomization.h +++ b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Private/VehicleTransmissionDataCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Private/WheeledVehicleMovementComponent4WDetails.cpp b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Private/WheeledVehicleMovementComponent4WDetails.cpp index 81118ff6bc0a..f091c780d71b 100644 --- a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Private/WheeledVehicleMovementComponent4WDetails.cpp +++ b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Private/WheeledVehicleMovementComponent4WDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WheeledVehicleMovementComponent4WDetails.h" #include "WheeledVehicleMovementComponent4W.h" diff --git a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Private/WheeledVehicleMovementComponent4WDetails.h b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Private/WheeledVehicleMovementComponent4WDetails.h index 9d0feebc78ec..0157aee17473 100644 --- a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Private/WheeledVehicleMovementComponent4WDetails.h +++ b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Private/WheeledVehicleMovementComponent4WDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Public/AnimGraphNode_WheelHandler.h b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Public/AnimGraphNode_WheelHandler.h index 41b98b1d709c..cf03ab66c43b 100644 --- a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Public/AnimGraphNode_WheelHandler.h +++ b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Public/AnimGraphNode_WheelHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Public/IPhysXVehiclesEditorPlugin.h b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Public/IPhysXVehiclesEditorPlugin.h index cd9a960667a9..f81521774ca3 100644 --- a/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Public/IPhysXVehiclesEditorPlugin.h +++ b/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehiclesEditor/Public/IPhysXVehiclesEditorPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/PhysXVehicles/Source/ThirdParty/PhysX/PhysXVehicleLib.Build.cs b/Engine/Plugins/Runtime/PhysXVehicles/Source/ThirdParty/PhysX/PhysXVehicleLib.Build.cs index 27d6fad184d4..9e5427830f9e 100644 --- a/Engine/Plugins/Runtime/PhysXVehicles/Source/ThirdParty/PhysX/PhysXVehicleLib.Build.cs +++ b/Engine/Plugins/Runtime/PhysXVehicles/Source/ThirdParty/PhysX/PhysXVehicleLib.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System; diff --git a/Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/Source/PreLoadScreenMoviePlayer/PreLoadScreenMoviePlayer.Build.cs b/Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/Source/PreLoadScreenMoviePlayer/PreLoadScreenMoviePlayer.Build.cs index 2b03a8ffa725..3acc7409ef19 100644 --- a/Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/Source/PreLoadScreenMoviePlayer/PreLoadScreenMoviePlayer.Build.cs +++ b/Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/Source/PreLoadScreenMoviePlayer/PreLoadScreenMoviePlayer.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/Source/PreLoadScreenMoviePlayer/Private/PreLoadMoviePlayerModuleBase.cpp b/Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/Source/PreLoadScreenMoviePlayer/Private/PreLoadMoviePlayerModuleBase.cpp index d6740b0c7b55..676c4c467659 100644 --- a/Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/Source/PreLoadScreenMoviePlayer/Private/PreLoadMoviePlayerModuleBase.cpp +++ b/Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/Source/PreLoadScreenMoviePlayer/Private/PreLoadMoviePlayerModuleBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PreLoadMoviePlayerModuleBase.h" diff --git a/Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/Source/PreLoadScreenMoviePlayer/Private/PreLoadMoviePlayerScreenBase.cpp b/Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/Source/PreLoadScreenMoviePlayer/Private/PreLoadMoviePlayerScreenBase.cpp index ae3a76035227..817a71d23cab 100644 --- a/Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/Source/PreLoadScreenMoviePlayer/Private/PreLoadMoviePlayerScreenBase.cpp +++ b/Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/Source/PreLoadScreenMoviePlayer/Private/PreLoadMoviePlayerScreenBase.cpp @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #include "PreLoadMoviePlayerScreenBase.h" #include "PreLoadScreenManager.h" #include "PreLoadMoviePlayerModule.h" diff --git a/Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/Source/PreLoadScreenMoviePlayer/Public/MoviePlayerAttributes.h b/Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/Source/PreLoadScreenMoviePlayer/Public/MoviePlayerAttributes.h index eecce8c262a3..859691dc32c6 100644 --- a/Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/Source/PreLoadScreenMoviePlayer/Public/MoviePlayerAttributes.h +++ b/Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/Source/PreLoadScreenMoviePlayer/Public/MoviePlayerAttributes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/Source/PreLoadScreenMoviePlayer/Public/PreLoadMoviePlayerModule.h b/Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/Source/PreLoadScreenMoviePlayer/Public/PreLoadMoviePlayerModule.h index ca1b170129e5..0e52d92a9787 100644 --- a/Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/Source/PreLoadScreenMoviePlayer/Public/PreLoadMoviePlayerModule.h +++ b/Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/Source/PreLoadScreenMoviePlayer/Public/PreLoadMoviePlayerModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/Source/PreLoadScreenMoviePlayer/Public/PreLoadMoviePlayerModuleBase.h b/Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/Source/PreLoadScreenMoviePlayer/Public/PreLoadMoviePlayerModuleBase.h index ed83058e34f7..ecad4092c7b3 100644 --- a/Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/Source/PreLoadScreenMoviePlayer/Public/PreLoadMoviePlayerModuleBase.h +++ b/Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/Source/PreLoadScreenMoviePlayer/Public/PreLoadMoviePlayerModuleBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/Source/PreLoadScreenMoviePlayer/Public/PreLoadMoviePlayerScreenBase.h b/Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/Source/PreLoadScreenMoviePlayer/Public/PreLoadMoviePlayerScreenBase.h index 2ff687701ace..0e9fb1eb6c7a 100644 --- a/Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/Source/PreLoadScreenMoviePlayer/Public/PreLoadMoviePlayerScreenBase.h +++ b/Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/Source/PreLoadScreenMoviePlayer/Public/PreLoadMoviePlayerScreenBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Private/KismetProceduralMeshLibrary.cpp b/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Private/KismetProceduralMeshLibrary.cpp index d69c0ff814c3..760b64d1fa57 100644 --- a/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Private/KismetProceduralMeshLibrary.cpp +++ b/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Private/KismetProceduralMeshLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetProceduralMeshLibrary.h" #include "RawIndexBuffer.h" diff --git a/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Private/ProceduralMeshComponent.cpp b/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Private/ProceduralMeshComponent.cpp index eac7e26fe3d4..0ab35e43da19 100644 --- a/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Private/ProceduralMeshComponent.cpp +++ b/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Private/ProceduralMeshComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProceduralMeshComponent.h" #include "PrimitiveViewRelevance.h" diff --git a/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Private/ProceduralMeshComponentPlugin.cpp b/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Private/ProceduralMeshComponentPlugin.cpp index 8509bea1b3b5..0874ba9abcb8 100644 --- a/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Private/ProceduralMeshComponentPlugin.cpp +++ b/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Private/ProceduralMeshComponentPlugin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Private/ProceduralMeshComponentPluginPrivate.h b/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Private/ProceduralMeshComponentPluginPrivate.h index dfb0e90de04a..257e30f0b886 100644 --- a/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Private/ProceduralMeshComponentPluginPrivate.h +++ b/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Private/ProceduralMeshComponentPluginPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/ProceduralMeshComponent.Build.cs b/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/ProceduralMeshComponent.Build.cs index 0a686ea5c467..54523c167e5d 100644 --- a/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/ProceduralMeshComponent.Build.cs +++ b/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/ProceduralMeshComponent.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Public/IProceduralMeshComponentPlugin.h b/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Public/IProceduralMeshComponentPlugin.h index 8cc876008083..5c500c7bbebf 100644 --- a/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Public/IProceduralMeshComponentPlugin.h +++ b/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Public/IProceduralMeshComponentPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Public/KismetProceduralMeshLibrary.h b/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Public/KismetProceduralMeshLibrary.h index 80d1aec66fb9..87fc1ec83ba8 100644 --- a/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Public/KismetProceduralMeshLibrary.h +++ b/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Public/KismetProceduralMeshLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Public/ProceduralMeshComponent.h b/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Public/ProceduralMeshComponent.h index 9fc21ea04eb5..de35cad60321 100644 --- a/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Public/ProceduralMeshComponent.h +++ b/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Public/ProceduralMeshComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponentEditor/Private/ProceduralMeshComponentDetails.cpp b/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponentEditor/Private/ProceduralMeshComponentDetails.cpp index 56fe8d592fcf..dabd27301b89 100644 --- a/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponentEditor/Private/ProceduralMeshComponentDetails.cpp +++ b/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponentEditor/Private/ProceduralMeshComponentDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProceduralMeshComponentDetails.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponentEditor/Private/ProceduralMeshComponentDetails.h b/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponentEditor/Private/ProceduralMeshComponentDetails.h index 61f62a7013ab..c12de33a82be 100644 --- a/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponentEditor/Private/ProceduralMeshComponentDetails.h +++ b/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponentEditor/Private/ProceduralMeshComponentDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponentEditor/Private/ProceduralMeshComponentEditorPlugin.cpp b/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponentEditor/Private/ProceduralMeshComponentEditorPlugin.cpp index 473da1f93368..be633f7ac3cb 100644 --- a/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponentEditor/Private/ProceduralMeshComponentEditorPlugin.cpp +++ b/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponentEditor/Private/ProceduralMeshComponentEditorPlugin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponentEditor/ProceduralMeshComponentEditor.Build.cs b/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponentEditor/ProceduralMeshComponentEditor.Build.cs index dbeb81dc1ac0..a196d415f860 100644 --- a/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponentEditor/ProceduralMeshComponentEditor.Build.cs +++ b/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponentEditor/ProceduralMeshComponentEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponentEditor/Public/IProceduralMeshComponentEditorPlugin.h b/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponentEditor/Public/IProceduralMeshComponentEditorPlugin.h index 4a283f403c50..8fcc0d959950 100644 --- a/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponentEditor/Public/IProceduralMeshComponentEditorPlugin.h +++ b/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponentEditor/Public/IProceduralMeshComponentEditorPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/BasicReplicationGraph.cpp b/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/BasicReplicationGraph.cpp index e868657cb7a3..6428e5c3480b 100644 --- a/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/BasicReplicationGraph.cpp +++ b/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/BasicReplicationGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // #include "BasicReplicationGraph.h" #include "Net/UnrealNetwork.h" diff --git a/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraph.cpp b/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraph.cpp index efd03de44f77..b112b15029cb 100644 --- a/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraph.cpp +++ b/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // diff --git a/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraphDebugging.cpp b/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraphDebugging.cpp index 539d0243d237..fa008c7bab5c 100644 --- a/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraphDebugging.cpp +++ b/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraphDebugging.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ReplicationGraph.h" #include "ReplicationGraphTypes.h" diff --git a/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraphModule.cpp b/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraphModule.cpp index 026091e0c4ea..006ed20dfd59 100644 --- a/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraphModule.cpp +++ b/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraphModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ReplicationGraphModule.h" diff --git a/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraphTypes.cpp b/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraphTypes.cpp index 51112401c169..959730420c73 100644 --- a/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraphTypes.cpp +++ b/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraphTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ReplicationGraphTypes.h" diff --git a/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/BasicReplicationGraph.h b/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/BasicReplicationGraph.h index cd20dfc6d12a..4789979b20e4 100644 --- a/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/BasicReplicationGraph.h +++ b/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/BasicReplicationGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h b/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h index ac7ae6cc0aef..696da273f23c 100644 --- a/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h +++ b/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= diff --git a/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraphModule.h b/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraphModule.h index b95c717c925e..39b8e952bef4 100644 --- a/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraphModule.h +++ b/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraphModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraphTypes.h b/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraphTypes.h index 278d2044ca19..d827a3b0f581 100644 --- a/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraphTypes.h +++ b/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraphTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/ReplicationGraph/Source/ReplicationGraph.Build.cs b/Engine/Plugins/Runtime/ReplicationGraph/Source/ReplicationGraph.Build.cs index 02b6f09fe056..39d208c5fcb2 100644 --- a/Engine/Plugins/Runtime/ReplicationGraph/Source/ReplicationGraph.Build.cs +++ b/Engine/Plugins/Runtime/ReplicationGraph/Source/ReplicationGraph.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Runtime/RuntimePhysXCooking/Source/RuntimePhysXCooking/Private/RuntimePhysXCooking.cpp b/Engine/Plugins/Runtime/RuntimePhysXCooking/Source/RuntimePhysXCooking/Private/RuntimePhysXCooking.cpp index 8a07bf0044b3..48d04170d2d6 100644 --- a/Engine/Plugins/Runtime/RuntimePhysXCooking/Source/RuntimePhysXCooking/Private/RuntimePhysXCooking.cpp +++ b/Engine/Plugins/Runtime/RuntimePhysXCooking/Source/RuntimePhysXCooking/Private/RuntimePhysXCooking.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleManager.h" #include "PhysXCooking.h" diff --git a/Engine/Plugins/Runtime/RuntimePhysXCooking/Source/RuntimePhysXCooking/RuntimePhysXCooking.Build.cs b/Engine/Plugins/Runtime/RuntimePhysXCooking/Source/RuntimePhysXCooking/RuntimePhysXCooking.Build.cs index b2159e935099..13b5fc848868 100644 --- a/Engine/Plugins/Runtime/RuntimePhysXCooking/Source/RuntimePhysXCooking/RuntimePhysXCooking.Build.cs +++ b/Engine/Plugins/Runtime/RuntimePhysXCooking/Source/RuntimePhysXCooking/RuntimePhysXCooking.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Plugins/Runtime/SignificanceManager/Source/SignificanceManager/Private/SignificanceManager.cpp b/Engine/Plugins/Runtime/SignificanceManager/Source/SignificanceManager/Private/SignificanceManager.cpp index 1aaf4d6c6bff..97bd8c265661 100644 --- a/Engine/Plugins/Runtime/SignificanceManager/Source/SignificanceManager/Private/SignificanceManager.cpp +++ b/Engine/Plugins/Runtime/SignificanceManager/Source/SignificanceManager/Private/SignificanceManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SignificanceManager.h" #include "EngineGlobals.h" diff --git a/Engine/Plugins/Runtime/SignificanceManager/Source/SignificanceManager/Public/SignificanceManager.h b/Engine/Plugins/Runtime/SignificanceManager/Source/SignificanceManager/Public/SignificanceManager.h index b775d56010a2..953386b715cf 100644 --- a/Engine/Plugins/Runtime/SignificanceManager/Source/SignificanceManager/Public/SignificanceManager.h +++ b/Engine/Plugins/Runtime/SignificanceManager/Source/SignificanceManager/Public/SignificanceManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/SignificanceManager/Source/SignificanceManager/SignificanceManager.Build.cs b/Engine/Plugins/Runtime/SignificanceManager/Source/SignificanceManager/SignificanceManager.Build.cs index 8d58798bfc3a..964a3cb6a891 100644 --- a/Engine/Plugins/Runtime/SignificanceManager/Source/SignificanceManager/SignificanceManager.Build.cs +++ b/Engine/Plugins/Runtime/SignificanceManager/Source/SignificanceManager/SignificanceManager.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Classes/SoundMod.h b/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Classes/SoundMod.h index 06c008b5ff19..186006212669 100644 --- a/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Classes/SoundMod.h +++ b/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Classes/SoundMod.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Classes/SoundModWave.h b/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Classes/SoundModWave.h index 9ddc07b689c9..39353ffbd800 100644 --- a/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Classes/SoundModWave.h +++ b/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Classes/SoundModWave.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Playable sound object for wave files that are generated from a Sound Mod diff --git a/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Private/SoundMod.cpp b/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Private/SoundMod.cpp index 9c36079f5264..1940646b3063 100644 --- a/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Private/SoundMod.cpp +++ b/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Private/SoundMod.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoundMod.h" #include "EngineDefines.h" diff --git a/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Private/SoundModPlugin.cpp b/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Private/SoundModPlugin.cpp index 44fc61a0a5ce..e875572ec4e2 100644 --- a/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Private/SoundModPlugin.cpp +++ b/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Private/SoundModPlugin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoundModPlugin.h" diff --git a/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Private/SoundModWave.cpp b/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Private/SoundModWave.cpp index 83e9cdd51776..f222b43078aa 100644 --- a/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Private/SoundModWave.cpp +++ b/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Private/SoundModWave.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoundModWave.h" diff --git a/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Private/SoundNodeModPlayer.cpp b/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Private/SoundNodeModPlayer.cpp index 38345dd192b1..1b71e4153270 100644 --- a/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Private/SoundNodeModPlayer.cpp +++ b/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Private/SoundNodeModPlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoundNodeModPlayer.h" #include "Audio.h" diff --git a/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Public/SoundModPlugin.h b/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Public/SoundModPlugin.h index c711b3be2c01..f4e10b91877d 100644 --- a/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Public/SoundModPlugin.h +++ b/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Public/SoundModPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Public/SoundNodeModPlayer.h b/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Public/SoundNodeModPlayer.h index fe77b63a4be0..462efb19b09b 100644 --- a/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Public/SoundNodeModPlayer.h +++ b/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/Public/SoundNodeModPlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/SoundMod.Build.cs b/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/SoundMod.Build.cs index 0307c979d607..f739db8f5c1c 100644 --- a/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/SoundMod.Build.cs +++ b/Engine/Plugins/Runtime/SoundMod/Source/SoundMod/SoundMod.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/SoundMod/Source/SoundModImporter/Classes/SoundModImporterFactory.h b/Engine/Plugins/Runtime/SoundMod/Source/SoundModImporter/Classes/SoundModImporterFactory.h index 1690fe9c8375..d01bceb921ab 100644 --- a/Engine/Plugins/Runtime/SoundMod/Source/SoundModImporter/Classes/SoundModImporterFactory.h +++ b/Engine/Plugins/Runtime/SoundMod/Source/SoundModImporter/Classes/SoundModImporterFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/SoundMod/Source/SoundModImporter/Private/AssetTypeActions_SoundMod.cpp b/Engine/Plugins/Runtime/SoundMod/Source/SoundModImporter/Private/AssetTypeActions_SoundMod.cpp index 346e73cb0a83..acaef33bc95f 100644 --- a/Engine/Plugins/Runtime/SoundMod/Source/SoundModImporter/Private/AssetTypeActions_SoundMod.cpp +++ b/Engine/Plugins/Runtime/SoundMod/Source/SoundModImporter/Private/AssetTypeActions_SoundMod.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions_SoundMod.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Plugins/Runtime/SoundMod/Source/SoundModImporter/Private/AssetTypeActions_SoundMod.h b/Engine/Plugins/Runtime/SoundMod/Source/SoundModImporter/Private/AssetTypeActions_SoundMod.h index 44c5e0b8b8be..e105ec76d0bc 100644 --- a/Engine/Plugins/Runtime/SoundMod/Source/SoundModImporter/Private/AssetTypeActions_SoundMod.h +++ b/Engine/Plugins/Runtime/SoundMod/Source/SoundModImporter/Private/AssetTypeActions_SoundMod.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/SoundMod/Source/SoundModImporter/Private/SoundModImporterFactory.cpp b/Engine/Plugins/Runtime/SoundMod/Source/SoundModImporter/Private/SoundModImporterFactory.cpp index 39f4b65658c4..4d9ed9458bec 100644 --- a/Engine/Plugins/Runtime/SoundMod/Source/SoundModImporter/Private/SoundModImporterFactory.cpp +++ b/Engine/Plugins/Runtime/SoundMod/Source/SoundModImporter/Private/SoundModImporterFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoundModImporterFactory.h" #include "EngineGlobals.h" diff --git a/Engine/Plugins/Runtime/SoundMod/Source/SoundModImporter/Private/SoundModImporterModule.cpp b/Engine/Plugins/Runtime/SoundMod/Source/SoundModImporter/Private/SoundModImporterModule.cpp index e7fe2443ab8b..893b92ff0ddc 100644 --- a/Engine/Plugins/Runtime/SoundMod/Source/SoundModImporter/Private/SoundModImporterModule.cpp +++ b/Engine/Plugins/Runtime/SoundMod/Source/SoundModImporter/Private/SoundModImporterModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Runtime/SoundMod/Source/SoundModImporter/Private/SoundModImporterPrivate.h b/Engine/Plugins/Runtime/SoundMod/Source/SoundModImporter/Private/SoundModImporterPrivate.h index 4e35e9102e77..4ba956e4107b 100644 --- a/Engine/Plugins/Runtime/SoundMod/Source/SoundModImporter/Private/SoundModImporterPrivate.h +++ b/Engine/Plugins/Runtime/SoundMod/Source/SoundModImporter/Private/SoundModImporterPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/SoundMod/Source/SoundModImporter/SoundModImporter.Build.cs b/Engine/Plugins/Runtime/SoundMod/Source/SoundModImporter/SoundModImporter.Build.cs index a86509bf90dc..6bf37bffc5e4 100644 --- a/Engine/Plugins/Runtime/SoundMod/Source/SoundModImporter/SoundModImporter.Build.cs +++ b/Engine/Plugins/Runtime/SoundMod/Source/SoundModImporter/SoundModImporter.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Private/SoundSimple.cpp b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Private/SoundSimple.cpp index 0b17c58745df..f5c6917633bd 100644 --- a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Private/SoundSimple.cpp +++ b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Private/SoundSimple.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoundSimple.h" #include "ActiveSound.h" diff --git a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Private/SoundUtilities.cpp b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Private/SoundUtilities.cpp index ef473e72a78c..521e6f0b88b3 100644 --- a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Private/SoundUtilities.cpp +++ b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Private/SoundUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoundUtilities.h" #include "DSP/Dsp.h" diff --git a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Private/SoundUtilitiesModule.cpp b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Private/SoundUtilitiesModule.cpp index 56850c68ed02..4a8f5e7e1dcf 100644 --- a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Private/SoundUtilitiesModule.cpp +++ b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Private/SoundUtilitiesModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoundUtilitiesModule.h" #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Public/SoundSimple.h b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Public/SoundSimple.h index 1d090c883142..14a61557206d 100644 --- a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Public/SoundSimple.h +++ b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Public/SoundSimple.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Public/SoundUtilities.h b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Public/SoundUtilities.h index 09311351ef03..0e154900cc3e 100644 --- a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Public/SoundUtilities.h +++ b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Public/SoundUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Public/SoundUtilitiesModule.h b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Public/SoundUtilitiesModule.h index bdb86545235c..aab95ef79f15 100644 --- a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Public/SoundUtilitiesModule.h +++ b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Public/SoundUtilitiesModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/SoundUtilities.Build.cs b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/SoundUtilities.Build.cs index 047f3c3de0bd..41c7a50230b2 100644 --- a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/SoundUtilities.Build.cs +++ b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/SoundUtilities.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Private/AssetTypeActions_SoundSimple.cpp b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Private/AssetTypeActions_SoundSimple.cpp index c53f05252cc9..1b252976a5e9 100644 --- a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Private/AssetTypeActions_SoundSimple.cpp +++ b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Private/AssetTypeActions_SoundSimple.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions_SoundSimple.h" #include "SoundSimple.h" diff --git a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Private/AssetTypeActions_SoundSimple.h b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Private/AssetTypeActions_SoundSimple.h index 5dc29ca02a4c..388c39c35d8c 100644 --- a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Private/AssetTypeActions_SoundSimple.h +++ b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Private/AssetTypeActions_SoundSimple.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Private/SoundSimpleFactory.cpp b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Private/SoundSimpleFactory.cpp index b1783ec1cf70..639b8a873156 100644 --- a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Private/SoundSimpleFactory.cpp +++ b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Private/SoundSimpleFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoundSimpleFactory.h" #include "SoundSimple.h" diff --git a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Private/SoundSimpleFactory.h b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Private/SoundSimpleFactory.h index bebdb554c0ea..31525c3600a7 100644 --- a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Private/SoundSimpleFactory.h +++ b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Private/SoundSimpleFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Private/SoundUtilitiesEditorModule.cpp b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Private/SoundUtilitiesEditorModule.cpp index 6b961c006e8d..0a4a65d1ed7c 100644 --- a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Private/SoundUtilitiesEditorModule.cpp +++ b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Private/SoundUtilitiesEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoundUtilitiesEditorModule.h" #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Private/SoundWaveAssetActionExtender.cpp b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Private/SoundWaveAssetActionExtender.cpp index 91e3bc4087a4..cd937ac5a7c2 100644 --- a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Private/SoundWaveAssetActionExtender.cpp +++ b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Private/SoundWaveAssetActionExtender.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoundWaveAssetActionExtender.h" #include "Framework/Commands/UIAction.h" diff --git a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Public/SoundUtilitiesEditorModule.h b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Public/SoundUtilitiesEditorModule.h index 00708dff28ee..4cbf96c101a7 100644 --- a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Public/SoundUtilitiesEditorModule.h +++ b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Public/SoundUtilitiesEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Public/SoundWaveAssetActionExtender.h b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Public/SoundWaveAssetActionExtender.h index ffc98b4ef652..5e87821d29bb 100644 --- a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Public/SoundWaveAssetActionExtender.h +++ b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/Public/SoundWaveAssetActionExtender.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/SoundUtilitiesEditor.Build.cs b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/SoundUtilitiesEditor.Build.cs index 2323a77c319a..063ff1bdbb10 100644 --- a/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/SoundUtilitiesEditor.Build.cs +++ b/Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilitiesEditor/SoundUtilitiesEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/SoundVisualizations/Source/SoundVisualizations/Classes/SoundVisualizationStatics.h b/Engine/Plugins/Runtime/SoundVisualizations/Source/SoundVisualizations/Classes/SoundVisualizationStatics.h index 1949fa5a7ce0..62715f19e94e 100644 --- a/Engine/Plugins/Runtime/SoundVisualizations/Source/SoundVisualizations/Classes/SoundVisualizationStatics.h +++ b/Engine/Plugins/Runtime/SoundVisualizations/Source/SoundVisualizations/Classes/SoundVisualizationStatics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/SoundVisualizations/Source/SoundVisualizations/Private/SoundVisualizationStatics.cpp b/Engine/Plugins/Runtime/SoundVisualizations/Source/SoundVisualizations/Private/SoundVisualizationStatics.cpp index fa98b22f3832..87b45f1f4c16 100644 --- a/Engine/Plugins/Runtime/SoundVisualizations/Source/SoundVisualizations/Private/SoundVisualizationStatics.cpp +++ b/Engine/Plugins/Runtime/SoundVisualizations/Source/SoundVisualizations/Private/SoundVisualizationStatics.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoundVisualizationStatics.h" #include "Audio.h" diff --git a/Engine/Plugins/Runtime/SoundVisualizations/Source/SoundVisualizations/Private/SoundVisualizationsPlugin.cpp b/Engine/Plugins/Runtime/SoundVisualizations/Source/SoundVisualizations/Private/SoundVisualizationsPlugin.cpp index 368b3b96d50d..16d2a7438c56 100644 --- a/Engine/Plugins/Runtime/SoundVisualizations/Source/SoundVisualizations/Private/SoundVisualizationsPlugin.cpp +++ b/Engine/Plugins/Runtime/SoundVisualizations/Source/SoundVisualizations/Private/SoundVisualizationsPlugin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoundVisualizationsPlugin.h" diff --git a/Engine/Plugins/Runtime/SoundVisualizations/Source/SoundVisualizations/Public/SoundVisualizationsPlugin.h b/Engine/Plugins/Runtime/SoundVisualizations/Source/SoundVisualizations/Public/SoundVisualizationsPlugin.h index 5b255f8a3d68..77a5abf3f17f 100644 --- a/Engine/Plugins/Runtime/SoundVisualizations/Source/SoundVisualizations/Public/SoundVisualizationsPlugin.h +++ b/Engine/Plugins/Runtime/SoundVisualizations/Source/SoundVisualizations/Public/SoundVisualizationsPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/SoundVisualizations/Source/SoundVisualizations/SoundVisualizations.Build.cs b/Engine/Plugins/Runtime/SoundVisualizations/Source/SoundVisualizations/SoundVisualizations.Build.cs index 508937102e03..42f317ba7c14 100644 --- a/Engine/Plugins/Runtime/SoundVisualizations/Source/SoundVisualizations/SoundVisualizations.Build.cs +++ b/Engine/Plugins/Runtime/SoundVisualizations/Source/SoundVisualizations/SoundVisualizations.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/Steam/SteamController/Source/SteamController/Private/SteamController.cpp b/Engine/Plugins/Runtime/Steam/SteamController/Source/SteamController/Private/SteamController.cpp index cd4bbdcb4e93..23576b5f9084 100644 --- a/Engine/Plugins/Runtime/Steam/SteamController/Source/SteamController/Private/SteamController.cpp +++ b/Engine/Plugins/Runtime/Steam/SteamController/Source/SteamController/Private/SteamController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/PlatformTime.h" diff --git a/Engine/Plugins/Runtime/Steam/SteamController/Source/SteamController/Private/SteamControllerPrivate.h b/Engine/Plugins/Runtime/Steam/SteamController/Source/SteamController/Private/SteamControllerPrivate.h index ed18b358529c..2565e75cd5ee 100644 --- a/Engine/Plugins/Runtime/Steam/SteamController/Source/SteamController/Private/SteamControllerPrivate.h +++ b/Engine/Plugins/Runtime/Steam/SteamController/Source/SteamController/Private/SteamControllerPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Steam/SteamController/Source/SteamController/Public/ISteamControllerPlugin.h b/Engine/Plugins/Runtime/Steam/SteamController/Source/SteamController/Public/ISteamControllerPlugin.h index 9bc7c19ea08b..09d5b494f99f 100644 --- a/Engine/Plugins/Runtime/Steam/SteamController/Source/SteamController/Public/ISteamControllerPlugin.h +++ b/Engine/Plugins/Runtime/Steam/SteamController/Source/SteamController/Public/ISteamControllerPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Steam/SteamController/Source/SteamController/SteamController.Build.cs b/Engine/Plugins/Runtime/Steam/SteamController/Source/SteamController/SteamController.Build.cs index 6fb429bc36b0..606b44ca4036 100644 --- a/Engine/Plugins/Runtime/Steam/SteamController/Source/SteamController/SteamController.Build.cs +++ b/Engine/Plugins/Runtime/Steam/SteamController/Source/SteamController/SteamController.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Classes/SteamVRChaperoneComponent.h b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Classes/SteamVRChaperoneComponent.h index 4b8a22297957..74db844acc84 100644 --- a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Classes/SteamVRChaperoneComponent.h +++ b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Classes/SteamVRChaperoneComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Classes/SteamVRFunctionLibrary.h b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Classes/SteamVRFunctionLibrary.h index 0ab5a3b50728..f20a1986da8b 100644 --- a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Classes/SteamVRFunctionLibrary.h +++ b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Classes/SteamVRFunctionLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRAssetManager.cpp b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRAssetManager.cpp index 00a91ef18045..e7ca46e83558 100644 --- a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRAssetManager.cpp +++ b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRAssetManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SteamVRAssetManager.h" #include "ISteamVRPlugin.h" // STEAMVR_SUPPORTED_PLATFORMS diff --git a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRAssetManager.h b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRAssetManager.h index f919f6b60c4b..48d605702ac3 100644 --- a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRAssetManager.h +++ b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRAssetManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRChaperoneComponent.cpp b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRChaperoneComponent.cpp index 004a34f8a29a..bb3d5bfce7cc 100644 --- a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRChaperoneComponent.cpp +++ b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRChaperoneComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // #include "SteamVRChaperoneComponent.h" #include "SteamVRPrivate.h" diff --git a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRFunctionLibrary.cpp b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRFunctionLibrary.cpp index 7db541b59b9b..fdf5b48794b2 100644 --- a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRFunctionLibrary.cpp +++ b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRFunctionLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // #include "SteamVRFunctionLibrary.h" #include "SteamVRPrivate.h" diff --git a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRHMD.cpp b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRHMD.cpp index 4a234269ad7e..fffbc14bd49e 100644 --- a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRHMD.cpp +++ b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRHMD.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SteamVRHMD.h" #include "SteamVRPrivate.h" @@ -1295,6 +1295,9 @@ bool FSteamVRHMD::EnableStereo(bool bStereo) } else { + //flush all commands that might call GetStereoProjectionMatrix or other functions that rely on bStereoEnabled + FlushRenderingCommands(); + // Note: Setting before resize to ensure we don't try to allocate a new vr rt. bStereoEnabled = bStereoDesired; diff --git a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRHMD.h b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRHMD.h index c5a9cac4069b..07e450e9239c 100644 --- a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRHMD.h +++ b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRHMD.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "ISteamVRPlugin.h" diff --git a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRPrivate.h b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRPrivate.h index c68834ea3430..2bd84e437f7a 100644 --- a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRPrivate.h +++ b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRRender.cpp b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRRender.cpp index 373d583b1af6..19830ce9a461 100644 --- a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRRender.cpp +++ b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRRender.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // #include "CoreMinimal.h" #include "SteamVRPrivate.h" diff --git a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRSpectatorScreen.cpp b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRSpectatorScreen.cpp index 51b19e19b69d..e2e6b19654cd 100644 --- a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRSpectatorScreen.cpp +++ b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRSpectatorScreen.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // #include "CoreMinimal.h" #include "SteamVRPrivate.h" diff --git a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRSplash.cpp b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRSplash.cpp index 59973b4ec88d..3ad549a70fcb 100644 --- a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRSplash.cpp +++ b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRSplash.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SteamVRSplash.h" #include "SteamVRPrivate.h" diff --git a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRSplash.h b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRSplash.h index 1eb1449b2b21..5a3e6b9e72ea 100644 --- a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRSplash.h +++ b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRSplash.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "ISteamVRPlugin.h" diff --git a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRStereoLayers.cpp b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRStereoLayers.cpp index 0c7e1407ce14..34cfe82120d7 100644 --- a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRStereoLayers.cpp +++ b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRStereoLayers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // #include "CoreMinimal.h" #include "SteamVRPrivate.h" diff --git a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Public/ISteamVRPlugin.h b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Public/ISteamVRPlugin.h index be19f5de984c..45872a63c1ef 100644 --- a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Public/ISteamVRPlugin.h +++ b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Public/ISteamVRPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/SteamVR.Build.cs b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/SteamVR.Build.cs index 771661166121..b95e2b2fb869 100644 --- a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/SteamVR.Build.cs +++ b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/SteamVR.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRController/Classes/SteamVRControllerLibrary.h b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRController/Classes/SteamVRControllerLibrary.h index 559c5c314cc5..f1042eff57f7 100644 --- a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRController/Classes/SteamVRControllerLibrary.h +++ b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRController/Classes/SteamVRControllerLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRController/Private/SteamVRController.cpp b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRController/Private/SteamVRController.cpp index 6ea075f32cf0..01d438fc2416 100644 --- a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRController/Private/SteamVRController.cpp +++ b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRController/Private/SteamVRController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ISteamVRControllerPlugin.h" #include "ISteamVRPlugin.h" diff --git a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRController/Public/ISteamVRControllerPlugin.h b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRController/Public/ISteamVRControllerPlugin.h index 443c9155e50b..b3cbc0f5ca84 100644 --- a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRController/Public/ISteamVRControllerPlugin.h +++ b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRController/Public/ISteamVRControllerPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRController/SteamVRController.Build.cs b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRController/SteamVRController.Build.cs index 5b461a5f0194..ce82d6ac41d1 100644 --- a/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRController/SteamVRController.Build.cs +++ b/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRController/SteamVRController.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Runtime/SunPosition/Source/SunPosition/Private/SunPosition.cpp b/Engine/Plugins/Runtime/SunPosition/Source/SunPosition/Private/SunPosition.cpp index b1d5578e9589..130b03d54b2f 100644 --- a/Engine/Plugins/Runtime/SunPosition/Source/SunPosition/Private/SunPosition.cpp +++ b/Engine/Plugins/Runtime/SunPosition/Source/SunPosition/Private/SunPosition.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SunPosition.h" diff --git a/Engine/Plugins/Runtime/SunPosition/Source/SunPosition/Private/SunPositionModule.cpp b/Engine/Plugins/Runtime/SunPosition/Source/SunPosition/Private/SunPositionModule.cpp index 488b187b8de4..9ad07dde82de 100644 --- a/Engine/Plugins/Runtime/SunPosition/Source/SunPosition/Private/SunPositionModule.cpp +++ b/Engine/Plugins/Runtime/SunPosition/Source/SunPosition/Private/SunPositionModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SunPositionModule.h" diff --git a/Engine/Plugins/Runtime/SunPosition/Source/SunPosition/Private/SunPositionModule.h b/Engine/Plugins/Runtime/SunPosition/Source/SunPosition/Private/SunPositionModule.h index 4f5cc472dedf..d11fbf3f1aad 100644 --- a/Engine/Plugins/Runtime/SunPosition/Source/SunPosition/Private/SunPositionModule.h +++ b/Engine/Plugins/Runtime/SunPosition/Source/SunPosition/Private/SunPositionModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/SunPosition/Source/SunPosition/Public/SunPosition.h b/Engine/Plugins/Runtime/SunPosition/Source/SunPosition/Public/SunPosition.h index 93f95066951e..b9164b495c2f 100644 --- a/Engine/Plugins/Runtime/SunPosition/Source/SunPosition/Public/SunPosition.h +++ b/Engine/Plugins/Runtime/SunPosition/Source/SunPosition/Public/SunPosition.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/SunPosition/Source/SunPosition/SunPosition.build.cs b/Engine/Plugins/Runtime/SunPosition/Source/SunPosition/SunPosition.build.cs index 087c86e59d60..4fef2633407c 100644 --- a/Engine/Plugins/Runtime/SunPosition/Source/SunPosition/SunPosition.build.cs +++ b/Engine/Plugins/Runtime/SunPosition/Source/SunPosition/SunPosition.build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectBitCrusher.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectBitCrusher.h index 3e20e3c33a95..34f6758803af 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectBitCrusher.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectBitCrusher.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectChorus.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectChorus.h index 84b3af5b8b91..bf33997b1342 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectChorus.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectChorus.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectDynamicsProcessor.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectDynamicsProcessor.h index 9624647570ea..717c4e879f51 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectDynamicsProcessor.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectDynamicsProcessor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectEQ.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectEQ.h index 35d5da8091d4..7a268090ff70 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectEQ.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectEQ.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectEnvelopeFollower.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectEnvelopeFollower.h index ffef2b79339c..babb0b049791 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectEnvelopeFollower.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectEnvelopeFollower.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectFilter.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectFilter.h index 875420000fff..7cb49d5af13a 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectFilter.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectFoldbackDistortion.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectFoldbackDistortion.h index 5670f3389730..648df79862d3 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectFoldbackDistortion.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectFoldbackDistortion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectPanner.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectPanner.h index b386c17ec548..e1b57adca700 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectPanner.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectPanner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectPhaser.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectPhaser.h index f103833b5f72..7901a198f2e2 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectPhaser.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectPhaser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectRingModulation.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectRingModulation.h index cf4b0a7d92db..7606dbdf5d6b 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectRingModulation.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectRingModulation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectSimpleDelay.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectSimpleDelay.h index fb406739cf22..c7155bf2a2ab 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectSimpleDelay.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectSimpleDelay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectStereoDelay.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectStereoDelay.h index 3e2cbf4b1f78..0f4482162eb2 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectStereoDelay.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectStereoDelay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectWaveShaper.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectWaveShaper.h index f125bb92bcd2..45217e0d4cb1 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectWaveShaper.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectWaveShaper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SubmixEffects/SubmixEffectDelay.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SubmixEffects/SubmixEffectDelay.h index 3645483d5278..188fa46de282 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SubmixEffects/SubmixEffectDelay.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SubmixEffects/SubmixEffectDelay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SubmixEffects/SubmixEffectFilter.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SubmixEffects/SubmixEffectFilter.h index 9672af0054a5..fe31327e48b2 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SubmixEffects/SubmixEffectFilter.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SubmixEffects/SubmixEffectFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SubmixEffects/SubmixEffectFlexiverb.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SubmixEffects/SubmixEffectFlexiverb.h index 90419bfb1d2c..aecfff39d2d9 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SubmixEffects/SubmixEffectFlexiverb.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SubmixEffects/SubmixEffectFlexiverb.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SubmixEffects/SubmixEffectTapDelay.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SubmixEffects/SubmixEffectTapDelay.h index a9258af98449..cc9d8f9f4d39 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SubmixEffects/SubmixEffectTapDelay.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SubmixEffects/SubmixEffectTapDelay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SynthComponents/EpicSynth1Component.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SynthComponents/EpicSynth1Component.h index 3275865c6a3e..8502f74b0ec0 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SynthComponents/EpicSynth1Component.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SynthComponents/EpicSynth1Component.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SynthComponents/SynthComponentGranulator.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SynthComponents/SynthComponentGranulator.h index 2f1f025e60e1..5050b73116b2 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SynthComponents/SynthComponentGranulator.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SynthComponents/SynthComponentGranulator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SynthComponents/SynthComponentWaveTable.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SynthComponents/SynthComponentWaveTable.h index a8cc92b41119..189b7fc26148 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SynthComponents/SynthComponentWaveTable.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SynthComponents/SynthComponentWaveTable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/EpicSynth1.cpp b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/EpicSynth1.cpp index f23268d70aa1..cf6e5cb6057b 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/EpicSynth1.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/EpicSynth1.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EpicSynth1.h" #include "SynthesisModule.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/EpicSynth1Component.cpp b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/EpicSynth1Component.cpp index 16935c8d9902..bbeecb9aad16 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/EpicSynth1Component.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/EpicSynth1Component.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SynthComponents/EpicSynth1Component.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/Flexiverb.cpp b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/Flexiverb.cpp index dedb684d34fd..5608699fa086 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/Flexiverb.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/Flexiverb.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Flexiverb.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectBitCrusher.cpp b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectBitCrusher.cpp index 01fc2f20c2b8..70b6475f0a75 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectBitCrusher.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectBitCrusher.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SourceEffects/SourceEffectBitCrusher.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectChorus.cpp b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectChorus.cpp index 254f4e1e5501..d84d1e98079c 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectChorus.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectChorus.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SourceEffects/SourceEffectChorus.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectDynamicsProcessor.cpp b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectDynamicsProcessor.cpp index 625f1025129a..ede05c2c4421 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectDynamicsProcessor.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectDynamicsProcessor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SourceEffects/SourceEffectDynamicsProcessor.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectEQ.cpp b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectEQ.cpp index 99934b06fce5..bbc1257f0fa5 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectEQ.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectEQ.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SourceEffects/SourceEffectEQ.h" #include "Audio.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectEnvelopeFollower.cpp b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectEnvelopeFollower.cpp index 5a8f1e21040b..1fa08508ed74 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectEnvelopeFollower.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectEnvelopeFollower.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SourceEffects/SourceEffectEnvelopeFollower.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectFilter.cpp b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectFilter.cpp index cbd8c72adbab..e17c2e269c13 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectFilter.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectFilter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SourceEffects/SourceEffectFilter.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectFoldbackDistortion.cpp b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectFoldbackDistortion.cpp index ff881b157b1c..0b8ead9a406c 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectFoldbackDistortion.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectFoldbackDistortion.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SourceEffects/SourceEffectFoldbackDistortion.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectPanner.cpp b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectPanner.cpp index a6540b01c45d..6e2dd94e2807 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectPanner.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectPanner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SourceEffects/SourceEffectPanner.h" #include "DSP/Dsp.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectPhaser.cpp b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectPhaser.cpp index 27eab98864a4..6b6273b82ce5 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectPhaser.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectPhaser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SourceEffects/SourceEffectPhaser.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectRingModulation.cpp b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectRingModulation.cpp index a601d30bc5ee..e63de3b206da 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectRingModulation.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectRingModulation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SourceEffects/SourceEffectRingModulation.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectSimpleDelay.cpp b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectSimpleDelay.cpp index 1c9d70152633..5e862b217cf5 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectSimpleDelay.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectSimpleDelay.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SourceEffects/SourceEffectSimpleDelay.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectStereoDelay.cpp b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectStereoDelay.cpp index afa240a6f2c4..ff027d2f8399 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectStereoDelay.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectStereoDelay.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SourceEffects/SourceEffectStereoDelay.h" #include "Templates/Casts.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectWaveShaper.cpp b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectWaveShaper.cpp index 3414295cbaef..223a571a9a43 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectWaveShaper.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectWaveShaper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SourceEffects/SourceEffectWaveShaper.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SubmixEffectDelay.cpp b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SubmixEffectDelay.cpp index 4f04882c9b9f..0e8236eba02c 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SubmixEffectDelay.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SubmixEffectDelay.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SubmixEffects/SubmixEffectDelay.h" FSubmixEffectDelay::FSubmixEffectDelay() diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SubmixEffectFilter.cpp b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SubmixEffectFilter.cpp index 3154b4e89882..c7550b2d9490 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SubmixEffectFilter.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SubmixEffectFilter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SubmixEffects/SubmixEffectFilter.h" #include "AudioMixer.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SubmixEffectFlexiverb.cpp b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SubmixEffectFlexiverb.cpp index f0a5aa6eb294..3ed22e76473d 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SubmixEffectFlexiverb.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SubmixEffectFlexiverb.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SubmixEffects/SubmixEffectFlexiverb.h" #include "Sound/ReverbEffect.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SubmixEffectTapDelay.cpp b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SubmixEffectTapDelay.cpp index fd8c94126b3d..23b01dc0f9b5 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SubmixEffectTapDelay.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SubmixEffectTapDelay.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SubmixEffects/SubmixEffectTapDelay.h" DEFINE_LOG_CATEGORY(LogTapDelay); diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SynthComponentGranulator.cpp b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SynthComponentGranulator.cpp index b1d397350282..7834d62da731 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SynthComponentGranulator.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SynthComponentGranulator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SynthComponents/SynthComponentGranulator.h" #include "UObject/Package.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SynthComponentWaveTable.cpp b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SynthComponentWaveTable.cpp index 87ebbae88bfb..482c573abece 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SynthComponentWaveTable.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SynthComponentWaveTable.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SynthComponents/SynthComponentWaveTable.h" #include "AudioDecompress.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SynthesisModule.cpp b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SynthesisModule.cpp index 06845f452c3a..3111d311f646 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SynthesisModule.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SynthesisModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SynthesisModule.h" #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/SSynth2DSlider.cpp b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/SSynth2DSlider.cpp index d2511a323c18..67ac105791eb 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/SSynth2DSlider.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/SSynth2DSlider.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UI/SSynth2DSlider.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/SSynthKnob.cpp b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/SSynthKnob.cpp index 13d2d3cb560e..e199c09a0ead 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/SSynthKnob.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/SSynthKnob.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UI/SSynthKnob.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/SSynthTooltip.cpp b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/SSynthTooltip.cpp index 3b4628a0aa23..89098dcc55db 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/SSynthTooltip.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/SSynthTooltip.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UI/SSynthTooltip.h" #include "Widgets/SToolTip.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/Synth2DSlider.cpp b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/Synth2DSlider.cpp index 10368dd1d634..2d94115e1c43 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/Synth2DSlider.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/Synth2DSlider.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UI/Synth2DSlider.h" #include "UI/SSynth2DSlider.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/Synth2DSliderStyle.cpp b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/Synth2DSliderStyle.cpp index 1bb6142661a6..08bf4748aab5 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/Synth2DSliderStyle.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/Synth2DSliderStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UI/Synth2DSliderStyle.h" #include "Interfaces/IPluginManager.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/SynthKnob.cpp b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/SynthKnob.cpp index f6d8fbb34428..ec7d7da838b9 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/SynthKnob.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/SynthKnob.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UI/SynthKnob.h" #include "Blueprint/WidgetLayoutLibrary.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/SynthKnobStyle.cpp b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/SynthKnobStyle.cpp index 02a65ca5da2b..e5ca20fc94a3 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/SynthKnobStyle.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/SynthKnobStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UI/SynthKnobStyle.h" #include "Interfaces/IPluginManager.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/SynthSlateStyle.cpp b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/SynthSlateStyle.cpp index 26a6e3440228..8d0a43ea64ba 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/SynthSlateStyle.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/UI/SynthSlateStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UI/SynthSlateStyle.h" #include "Interfaces/IPluginManager.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/EpicSynth1.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/EpicSynth1.h index e8634ccea719..782200fa57f8 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/EpicSynth1.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/EpicSynth1.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/EpicSynth1Types.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/EpicSynth1Types.h index a7dc3e8c084c..386edb0a0902 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/EpicSynth1Types.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/EpicSynth1Types.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/Flexiverb.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/Flexiverb.h index eeb9e1a579ba..9585ceb5173c 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/Flexiverb.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/Flexiverb.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/SynthesisModule.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/SynthesisModule.h index 4e3b8ada1c94..1f5f55c7a6fc 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/SynthesisModule.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/SynthesisModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/SSynth2DSlider.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/SSynth2DSlider.h index 671bfe972f62..1c6ce527ab65 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/SSynth2DSlider.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/SSynth2DSlider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/SSynthKnob.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/SSynthKnob.h index 01b3880fac46..9f3c69fe0bcd 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/SSynthKnob.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/SSynthKnob.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/SSynthTooltip.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/SSynthTooltip.h index d512bdd453f8..2b098752de1e 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/SSynthTooltip.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/SSynthTooltip.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/Synth2DSlider.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/Synth2DSlider.h index 6de8e06658e8..929a38184ec9 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/Synth2DSlider.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/Synth2DSlider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/Synth2DSliderStyle.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/Synth2DSliderStyle.h index d62eecc11934..c937abca6772 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/Synth2DSliderStyle.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/Synth2DSliderStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/SynthKnob.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/SynthKnob.h index dfe63a8af361..eb3e64082fda 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/SynthKnob.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/SynthKnob.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/SynthKnobStyle.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/SynthKnobStyle.h index 49f6ab5515da..1dd52b76f315 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/SynthKnobStyle.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/SynthKnobStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/SynthSlateStyle.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/SynthSlateStyle.h index 18afaea91f6e..241ec0ea815a 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/SynthSlateStyle.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/SynthSlateStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/SynthTypes.h b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/SynthTypes.h index 4964a06527ac..ebd6e1f1dc3c 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/SynthTypes.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/UI/SynthTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Synthesis.Build.cs b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Synthesis.Build.cs index 1374274a1356..ea757f533931 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Synthesis.Build.cs +++ b/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Synthesis.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/Synthesis/Source/SynthesisEditor/Classes/EpicSynth1PresetBank.h b/Engine/Plugins/Runtime/Synthesis/Source/SynthesisEditor/Classes/EpicSynth1PresetBank.h index 820a9d03b016..a45f9cd7685c 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/SynthesisEditor/Classes/EpicSynth1PresetBank.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/SynthesisEditor/Classes/EpicSynth1PresetBank.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/SynthesisEditor/Private/EpicSynth1PresetBank.cpp b/Engine/Plugins/Runtime/Synthesis/Source/SynthesisEditor/Private/EpicSynth1PresetBank.cpp index a881a5578f27..77111db03378 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/SynthesisEditor/Private/EpicSynth1PresetBank.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/SynthesisEditor/Private/EpicSynth1PresetBank.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EpicSynth1PresetBank.h" #include "SynthComponents/EpicSynth1Component.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/SynthesisEditor/Private/SynthesisEditorModule.cpp b/Engine/Plugins/Runtime/Synthesis/Source/SynthesisEditor/Private/SynthesisEditorModule.cpp index 2d132108ab8f..cb40bd99cf90 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/SynthesisEditor/Private/SynthesisEditorModule.cpp +++ b/Engine/Plugins/Runtime/Synthesis/Source/SynthesisEditor/Private/SynthesisEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SynthesisEditorModule.h" #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/Synthesis/Source/SynthesisEditor/Public/SynthesisEditorModule.h b/Engine/Plugins/Runtime/Synthesis/Source/SynthesisEditor/Public/SynthesisEditorModule.h index 3513d9a3f556..96696684f511 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/SynthesisEditor/Public/SynthesisEditorModule.h +++ b/Engine/Plugins/Runtime/Synthesis/Source/SynthesisEditor/Public/SynthesisEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/Synthesis/Source/SynthesisEditor/SynthesisEditor.Build.cs b/Engine/Plugins/Runtime/Synthesis/Source/SynthesisEditor/SynthesisEditor.Build.cs index 4b90531a89f7..5028b034f8e1 100644 --- a/Engine/Plugins/Runtime/Synthesis/Source/SynthesisEditor/SynthesisEditor.Build.cs +++ b/Engine/Plugins/Runtime/Synthesis/Source/SynthesisEditor/SynthesisEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynth/Classes/TimeSynthComponent.h b/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynth/Classes/TimeSynthComponent.h index a7633aad8001..02ed7f33e829 100644 --- a/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynth/Classes/TimeSynthComponent.h +++ b/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynth/Classes/TimeSynthComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynth/Private/TimeSynthComponent.cpp b/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynth/Private/TimeSynthComponent.cpp index 7d907169374e..20d313d3cee4 100644 --- a/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynth/Private/TimeSynthComponent.cpp +++ b/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynth/Private/TimeSynthComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TimeSynthComponent.h" #include "AudioThread.h" diff --git a/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynth/Private/TimeSynthModule.cpp b/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynth/Private/TimeSynthModule.cpp index 79ed27ed4fc2..795a6651460a 100644 --- a/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynth/Private/TimeSynthModule.cpp +++ b/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynth/Private/TimeSynthModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TimeSynthModule.h" #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynth/Public/TimeSynthModule.h b/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynth/Public/TimeSynthModule.h index 37e7f5edd1bb..c0f83316d0fd 100644 --- a/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynth/Public/TimeSynthModule.h +++ b/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynth/Public/TimeSynthModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynth/TimeSynth.Build.cs b/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynth/TimeSynth.Build.cs index 94e28bcfcbf0..40ff018accd8 100644 --- a/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynth/TimeSynth.Build.cs +++ b/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynth/TimeSynth.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynthEditor/Classes/TimeSynthClip.h b/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynthEditor/Classes/TimeSynthClip.h index 00928b3724f7..06bde5eadca0 100644 --- a/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynthEditor/Classes/TimeSynthClip.h +++ b/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynthEditor/Classes/TimeSynthClip.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynthEditor/Classes/TimeSynthVolumeGroup.h b/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynthEditor/Classes/TimeSynthVolumeGroup.h index 06060f9a19cf..a47994842221 100644 --- a/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynthEditor/Classes/TimeSynthVolumeGroup.h +++ b/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynthEditor/Classes/TimeSynthVolumeGroup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynthEditor/Private/TimeSynthClip.cpp b/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynthEditor/Private/TimeSynthClip.cpp index 000716e72ed8..3ef12457790b 100644 --- a/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynthEditor/Private/TimeSynthClip.cpp +++ b/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynthEditor/Private/TimeSynthClip.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TimeSynthClip.h" #include "TimeSynthComponent.h" diff --git a/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynthEditor/Private/TimeSynthEditorModule.cpp b/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynthEditor/Private/TimeSynthEditorModule.cpp index 213c61ac10c6..03e80d30b146 100644 --- a/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynthEditor/Private/TimeSynthEditorModule.cpp +++ b/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynthEditor/Private/TimeSynthEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TimeSynthEditorModule.h" #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynthEditor/Private/TimeSynthVolumeGroup.cpp b/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynthEditor/Private/TimeSynthVolumeGroup.cpp index 774a3de912ec..3a69acd55581 100644 --- a/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynthEditor/Private/TimeSynthVolumeGroup.cpp +++ b/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynthEditor/Private/TimeSynthVolumeGroup.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TimeSynthVolumeGroup.h" #include "TimeSynthComponent.h" diff --git a/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynthEditor/Public/TimeSynthEditorModule.h b/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynthEditor/Public/TimeSynthEditorModule.h index 7404ffd53fbf..e107ceec372a 100644 --- a/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynthEditor/Public/TimeSynthEditorModule.h +++ b/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynthEditor/Public/TimeSynthEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynthEditor/TimeSynthEditor.Build.cs b/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynthEditor/TimeSynthEditor.Build.cs index 3ee395085e00..c1096184e0a0 100644 --- a/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynthEditor/TimeSynthEditor.Build.cs +++ b/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynthEditor/TimeSynthEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/WebBrowserWidget/Source/WebBrowserWidget/Private/WebBrowser.cpp b/Engine/Plugins/Runtime/WebBrowserWidget/Source/WebBrowserWidget/Private/WebBrowser.cpp index 5ded03f434bd..b3eb414df503 100644 --- a/Engine/Plugins/Runtime/WebBrowserWidget/Source/WebBrowserWidget/Private/WebBrowser.cpp +++ b/Engine/Plugins/Runtime/WebBrowserWidget/Source/WebBrowserWidget/Private/WebBrowser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebBrowser.h" #include "SWebBrowser.h" diff --git a/Engine/Plugins/Runtime/WebBrowserWidget/Source/WebBrowserWidget/Private/WebBrowserAssetManager.cpp b/Engine/Plugins/Runtime/WebBrowserWidget/Source/WebBrowserWidget/Private/WebBrowserAssetManager.cpp index ea4e2193efa5..6011f427fee8 100644 --- a/Engine/Plugins/Runtime/WebBrowserWidget/Source/WebBrowserWidget/Private/WebBrowserAssetManager.cpp +++ b/Engine/Plugins/Runtime/WebBrowserWidget/Source/WebBrowserWidget/Private/WebBrowserAssetManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebBrowserAssetManager.h" diff --git a/Engine/Plugins/Runtime/WebBrowserWidget/Source/WebBrowserWidget/Private/WebBrowserWidgetModule.cpp b/Engine/Plugins/Runtime/WebBrowserWidget/Source/WebBrowserWidget/Private/WebBrowserWidgetModule.cpp index 2ad425e1cbc9..38fa7e06ee27 100644 --- a/Engine/Plugins/Runtime/WebBrowserWidget/Source/WebBrowserWidget/Private/WebBrowserWidgetModule.cpp +++ b/Engine/Plugins/Runtime/WebBrowserWidget/Source/WebBrowserWidget/Private/WebBrowserWidgetModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebBrowserWidgetModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Runtime/WebBrowserWidget/Source/WebBrowserWidget/Public/WebBrowser.h b/Engine/Plugins/Runtime/WebBrowserWidget/Source/WebBrowserWidget/Public/WebBrowser.h index 807c7c4be426..3d2abf8c4791 100644 --- a/Engine/Plugins/Runtime/WebBrowserWidget/Source/WebBrowserWidget/Public/WebBrowser.h +++ b/Engine/Plugins/Runtime/WebBrowserWidget/Source/WebBrowserWidget/Public/WebBrowser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/WebBrowserWidget/Source/WebBrowserWidget/Public/WebBrowserAssetManager.h b/Engine/Plugins/Runtime/WebBrowserWidget/Source/WebBrowserWidget/Public/WebBrowserAssetManager.h index bfbd014ae456..75609dd8fd45 100644 --- a/Engine/Plugins/Runtime/WebBrowserWidget/Source/WebBrowserWidget/Public/WebBrowserAssetManager.h +++ b/Engine/Plugins/Runtime/WebBrowserWidget/Source/WebBrowserWidget/Public/WebBrowserAssetManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/WebBrowserWidget/Source/WebBrowserWidget/Public/WebBrowserWidgetModule.h b/Engine/Plugins/Runtime/WebBrowserWidget/Source/WebBrowserWidget/Public/WebBrowserWidgetModule.h index be524420981d..e1b2425c7c76 100644 --- a/Engine/Plugins/Runtime/WebBrowserWidget/Source/WebBrowserWidget/Public/WebBrowserWidgetModule.h +++ b/Engine/Plugins/Runtime/WebBrowserWidget/Source/WebBrowserWidget/Public/WebBrowserWidgetModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/WebBrowserWidget/Source/WebBrowserWidget/WebBrowserWidget.build.cs b/Engine/Plugins/Runtime/WebBrowserWidget/Source/WebBrowserWidget/WebBrowserWidget.build.cs index dafde8b2920b..60b985e167e4 100644 --- a/Engine/Plugins/Runtime/WebBrowserWidget/Source/WebBrowserWidget/WebBrowserWidget.build.cs +++ b/Engine/Plugins/Runtime/WebBrowserWidget/Source/WebBrowserWidget/WebBrowserWidget.build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/Private/Audio/Null/WebMAudioBackend.h b/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/Private/Audio/Null/WebMAudioBackend.h index 882d5ef38e87..79196ef23d5c 100644 --- a/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/Private/Audio/Null/WebMAudioBackend.h +++ b/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/Private/Audio/Null/WebMAudioBackend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/Private/Audio/Unix/WebMAudioBackend.h b/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/Private/Audio/Unix/WebMAudioBackend.h index 537d9bb90afe..39e9d04c7070 100644 --- a/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/Private/Audio/Unix/WebMAudioBackend.h +++ b/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/Private/Audio/Unix/WebMAudioBackend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/Private/Audio/Unix/WebMAudioBackendSDL.cpp b/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/Private/Audio/Unix/WebMAudioBackendSDL.cpp index 934a4d633714..85880c0e0656 100644 --- a/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/Private/Audio/Unix/WebMAudioBackendSDL.cpp +++ b/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/Private/Audio/Unix/WebMAudioBackendSDL.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebMAudioBackend.h" #include "WebMMovieCommon.h" diff --git a/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/Private/WebMMovieCommon.h b/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/Private/WebMMovieCommon.h index db89d61607c8..cab65d593384 100644 --- a/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/Private/WebMMovieCommon.h +++ b/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/Private/WebMMovieCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/Private/WebMMoviePlayer.cpp b/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/Private/WebMMoviePlayer.cpp index 7219e2630853..90523b6b5e21 100644 --- a/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/Private/WebMMoviePlayer.cpp +++ b/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/Private/WebMMoviePlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebMMovieStreamer.h" diff --git a/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/Private/WebMMovieStreamer.cpp b/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/Private/WebMMovieStreamer.cpp index 6596a7e0dd1c..fe99114d1b58 100644 --- a/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/Private/WebMMovieStreamer.cpp +++ b/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/Private/WebMMovieStreamer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebMMovieStreamer.h" #include "WebMMovieCommon.h" diff --git a/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/Private/WebMMovieStreamer.h b/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/Private/WebMMovieStreamer.h index 20814498ea25..d59410cfd7e2 100644 --- a/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/Private/WebMMovieStreamer.h +++ b/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/Private/WebMMovieStreamer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/WebMMoviePlayer.Build.cs b/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/WebMMoviePlayer.Build.cs index 8f98bfbac39a..31406269b31c 100644 --- a/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/WebMMoviePlayer.Build.cs +++ b/Engine/Plugins/Runtime/WebMMoviePlayer/Source/WebMMoviePlayer/WebMMoviePlayer.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.IO; diff --git a/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/Source/WindowsDeviceProfileSelector/Private/WindowsDeviceProfileSelectorModule.cpp b/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/Source/WindowsDeviceProfileSelector/Private/WindowsDeviceProfileSelectorModule.cpp index 4c331b330a5c..925e3868a33b 100644 --- a/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/Source/WindowsDeviceProfileSelector/Private/WindowsDeviceProfileSelectorModule.cpp +++ b/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/Source/WindowsDeviceProfileSelector/Private/WindowsDeviceProfileSelectorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WindowsDeviceProfileSelectorModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/Source/WindowsDeviceProfileSelector/Private/WindowsDeviceProfileSelectorModule.h b/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/Source/WindowsDeviceProfileSelector/Private/WindowsDeviceProfileSelectorModule.h index d37ad8997e31..b9a40189808b 100644 --- a/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/Source/WindowsDeviceProfileSelector/Private/WindowsDeviceProfileSelectorModule.h +++ b/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/Source/WindowsDeviceProfileSelector/Private/WindowsDeviceProfileSelectorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/Source/WindowsDeviceProfileSelector/Public/WindowsDeviceProfileSelector.h b/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/Source/WindowsDeviceProfileSelector/Public/WindowsDeviceProfileSelector.h index d71746d371f5..93cbe9479ba8 100644 --- a/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/Source/WindowsDeviceProfileSelector/Public/WindowsDeviceProfileSelector.h +++ b/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/Source/WindowsDeviceProfileSelector/Public/WindowsDeviceProfileSelector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/Source/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.Build.cs b/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/Source/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.Build.cs index 2d5e364c2643..b72658607712 100644 --- a/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/Source/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.Build.cs +++ b/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/Source/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/WindowsMoviePlayer/Source/WindowsMoviePlayer/Private/WindowsMoviePlayer.cpp b/Engine/Plugins/Runtime/WindowsMoviePlayer/Source/WindowsMoviePlayer/Private/WindowsMoviePlayer.cpp index 43bfe7c2b72e..aa4e77f6c825 100644 --- a/Engine/Plugins/Runtime/WindowsMoviePlayer/Source/WindowsMoviePlayer/Private/WindowsMoviePlayer.cpp +++ b/Engine/Plugins/Runtime/WindowsMoviePlayer/Source/WindowsMoviePlayer/Private/WindowsMoviePlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WindowsMoviePlayer.h" #include "MoviePlayer.h" diff --git a/Engine/Plugins/Runtime/WindowsMoviePlayer/Source/WindowsMoviePlayer/Private/WindowsMovieStreamer.cpp b/Engine/Plugins/Runtime/WindowsMoviePlayer/Source/WindowsMoviePlayer/Private/WindowsMovieStreamer.cpp index dd19b65f6569..27859121eb24 100644 --- a/Engine/Plugins/Runtime/WindowsMoviePlayer/Source/WindowsMoviePlayer/Private/WindowsMovieStreamer.cpp +++ b/Engine/Plugins/Runtime/WindowsMoviePlayer/Source/WindowsMoviePlayer/Private/WindowsMovieStreamer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WindowsMovieStreamer.h" diff --git a/Engine/Plugins/Runtime/WindowsMoviePlayer/Source/WindowsMoviePlayer/Private/WindowsMovieStreamer.h b/Engine/Plugins/Runtime/WindowsMoviePlayer/Source/WindowsMoviePlayer/Private/WindowsMovieStreamer.h index 760bd2bbeb84..0e6372fc7d4e 100644 --- a/Engine/Plugins/Runtime/WindowsMoviePlayer/Source/WindowsMoviePlayer/Private/WindowsMovieStreamer.h +++ b/Engine/Plugins/Runtime/WindowsMoviePlayer/Source/WindowsMoviePlayer/Private/WindowsMovieStreamer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/WindowsMoviePlayer/Source/WindowsMoviePlayer/Public/WindowsMoviePlayer.h b/Engine/Plugins/Runtime/WindowsMoviePlayer/Source/WindowsMoviePlayer/Public/WindowsMoviePlayer.h index f4a4db93ff01..bba3cf3dfe48 100644 --- a/Engine/Plugins/Runtime/WindowsMoviePlayer/Source/WindowsMoviePlayer/Public/WindowsMoviePlayer.h +++ b/Engine/Plugins/Runtime/WindowsMoviePlayer/Source/WindowsMoviePlayer/Public/WindowsMoviePlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/WindowsMoviePlayer/Source/WindowsMoviePlayer/WindowsMoviePlayer.Build.cs b/Engine/Plugins/Runtime/WindowsMoviePlayer/Source/WindowsMoviePlayer/WindowsMoviePlayer.Build.cs index 5d82a43bdbb0..4c9054f1c476 100644 --- a/Engine/Plugins/Runtime/WindowsMoviePlayer/Source/WindowsMoviePlayer/WindowsMoviePlayer.Build.cs +++ b/Engine/Plugins/Runtime/WindowsMoviePlayer/Source/WindowsMoviePlayer/WindowsMoviePlayer.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/DisplayCluster.Build.cs b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/DisplayCluster.Build.cs index 2eabb0c4ddbd..7056b3acc7d8 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/DisplayCluster.Build.cs +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/DisplayCluster.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Blueprints/DisplayClusterBlueprintAPIImpl.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Blueprints/DisplayClusterBlueprintAPIImpl.cpp index da155e8af0b1..1273a3cd3b85 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Blueprints/DisplayClusterBlueprintAPIImpl.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Blueprints/DisplayClusterBlueprintAPIImpl.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterBlueprintAPIImpl.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Blueprints/DisplayClusterBlueprintAPIImpl.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Blueprints/DisplayClusterBlueprintAPIImpl.h index 6bbbe38d164a..c3edc33eb77d 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Blueprints/DisplayClusterBlueprintAPIImpl.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Blueprints/DisplayClusterBlueprintAPIImpl.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Blueprints/DisplayClusterBlueprintLib.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Blueprints/DisplayClusterBlueprintLib.cpp index 826ad5e7d3d2..0ec2b717db98 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Blueprints/DisplayClusterBlueprintLib.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Blueprints/DisplayClusterBlueprintLib.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Blueprints/DisplayClusterBlueprintLib.h" #include "DisplayClusterBlueprintAPIImpl.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterClusterNodeCtrlBase.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterClusterNodeCtrlBase.cpp index 442f81e4b6fc..af6e65eb30c0 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterClusterNodeCtrlBase.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterClusterNodeCtrlBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterClusterNodeCtrlBase.h" #include "DisplayClusterGlobals.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterClusterNodeCtrlBase.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterClusterNodeCtrlBase.h index 5f180908bc90..aea1b2adc689 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterClusterNodeCtrlBase.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterClusterNodeCtrlBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterClusterNodeCtrlMaster.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterClusterNodeCtrlMaster.cpp index 8011f3e19464..5b76e5b51b1b 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterClusterNodeCtrlMaster.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterClusterNodeCtrlMaster.cpp @@ -1,5 +1,4 @@ - -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterClusterNodeCtrlMaster.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterClusterNodeCtrlMaster.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterClusterNodeCtrlMaster.h index cfe5c5a58212..41da723b6d71 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterClusterNodeCtrlMaster.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterClusterNodeCtrlMaster.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterClusterNodeCtrlSlave.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterClusterNodeCtrlSlave.cpp index cd044a619e27..291588c6f787 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterClusterNodeCtrlSlave.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterClusterNodeCtrlSlave.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterClusterNodeCtrlSlave.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterClusterNodeCtrlSlave.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterClusterNodeCtrlSlave.h index 063cd0250166..118add6c0d32 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterClusterNodeCtrlSlave.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterClusterNodeCtrlSlave.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterNodeCtrlBase.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterNodeCtrlBase.cpp index ba47db1a287f..f86e13c0746d 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterNodeCtrlBase.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterNodeCtrlBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterNodeCtrlBase.h" #include "Misc/DisplayClusterLog.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterNodeCtrlBase.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterNodeCtrlBase.h index 8e885f17bb64..4382720c8d84 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterNodeCtrlBase.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterNodeCtrlBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterNodeCtrlStandalone.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterNodeCtrlStandalone.cpp index 3abd035d7397..e449dac3b369 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterNodeCtrlStandalone.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterNodeCtrlStandalone.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterNodeCtrlStandalone.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterNodeCtrlStandalone.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterNodeCtrlStandalone.h index 23109889852a..4cb1939bd2cd 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterNodeCtrlStandalone.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/DisplayClusterNodeCtrlStandalone.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/IPDisplayClusterNodeController.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/IPDisplayClusterNodeController.h index 8d7d14f55f69..47942442ad58 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/IPDisplayClusterNodeController.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/Controller/IPDisplayClusterNodeController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/DisplayClusterClusterManager.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/DisplayClusterClusterManager.cpp index bf0ef2efc143..6ed6c8b80e83 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/DisplayClusterClusterManager.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/DisplayClusterClusterManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterClusterManager.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/DisplayClusterClusterManager.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/DisplayClusterClusterManager.h index 3391fffed5b7..abef2de75152 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/DisplayClusterClusterManager.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/DisplayClusterClusterManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/IPDisplayClusterClusterManager.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/IPDisplayClusterClusterManager.h index fd6af70eb791..01cdc1dc6f47 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/IPDisplayClusterClusterManager.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Cluster/IPDisplayClusterClusterManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Checker/DisplayClusterConfigChecker.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Checker/DisplayClusterConfigChecker.cpp index dd9129b474b4..40dced552d44 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Checker/DisplayClusterConfigChecker.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Checker/DisplayClusterConfigChecker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterConfigChecker.h" #include "Misc/DisplayClusterLog.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Checker/DisplayClusterConfigChecker.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Checker/DisplayClusterConfigChecker.h index 4b189ff70b83..8e6242c31605 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Checker/DisplayClusterConfigChecker.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Checker/DisplayClusterConfigChecker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/DisplayClusterConfigManager.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/DisplayClusterConfigManager.cpp index 4f0a62eb6ed5..9b7ce55f6242 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/DisplayClusterConfigManager.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/DisplayClusterConfigManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterConfigManager.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/DisplayClusterConfigManager.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/DisplayClusterConfigManager.h index 49a644388e32..f44a2c13030e 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/DisplayClusterConfigManager.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/DisplayClusterConfigManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/DisplayClusterConfigTypes.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/DisplayClusterConfigTypes.cpp index b8d1f0953459..afdb01b0a038 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/DisplayClusterConfigTypes.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/DisplayClusterConfigTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Config/DisplayClusterConfigTypes.h" #include "DisplayClusterStrings.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/IPDisplayClusterConfigManager.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/IPDisplayClusterConfigManager.h index 87f6d7dbeae8..e3465d2a859a 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/IPDisplayClusterConfigManager.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/IPDisplayClusterConfigManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParser.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParser.cpp index 73258867820d..a15ae43a23f6 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParser.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterConfigParser.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParser.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParser.h index 85d6af36b2cd..49a70f32ebcf 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParser.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParserDebugAuto.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParserDebugAuto.cpp index 7811eb211db8..b52763be8b98 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParserDebugAuto.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParserDebugAuto.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterConfigParserDebugAuto.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParserDebugAuto.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParserDebugAuto.h index 2f9deca5d2c6..136a8dd9ff3b 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParserDebugAuto.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParserDebugAuto.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParserText.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParserText.cpp index 9bfff4eabca0..fbf1b52c3b24 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParserText.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParserText.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterConfigParserText.h" #include "Misc/FileHelper.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParserText.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParserText.h index 2c007261c1b6..532f2e6c959a 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParserText.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParserText.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParserXml.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParserXml.cpp index c1b803e79108..9d7eb0f5e8fb 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParserXml.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParserXml.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterConfigParserXml.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParserXml.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParserXml.h index 59973f3850bb..b90f3a6f57aa 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParserXml.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/DisplayClusterConfigParserXml.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/IDisplayClusterConfigParserListener.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/IDisplayClusterConfigParserListener.h index 64bc03056542..1f6dfa645168 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/IDisplayClusterConfigParserListener.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Config/Parser/IDisplayClusterConfigParserListener.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/DisplayClusterBuildConfig.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/DisplayClusterBuildConfig.h index 183968b93405..cc6fe6f5ce75 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/DisplayClusterBuildConfig.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/DisplayClusterBuildConfig.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/DisplayClusterConstants.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/DisplayClusterConstants.h index 48ccc09be248..03edcc121357 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/DisplayClusterConstants.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/DisplayClusterConstants.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/DisplayClusterGlobals.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/DisplayClusterGlobals.cpp index f46eb28c7ce1..ea5746420a94 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/DisplayClusterGlobals.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/DisplayClusterGlobals.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterGlobals.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/DisplayClusterGlobals.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/DisplayClusterGlobals.h index d51408454930..f79d1d3e812c 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/DisplayClusterGlobals.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/DisplayClusterGlobals.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/DisplayClusterModule.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/DisplayClusterModule.cpp index d830116d503e..166d8f3d4c45 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/DisplayClusterModule.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/DisplayClusterModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterModule.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/DisplayClusterModule.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/DisplayClusterModule.h index 078bbe4db19f..25be984d96f8 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/DisplayClusterModule.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/DisplayClusterModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/DisplayClusterStrings.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/DisplayClusterStrings.h index be698ed86627..7f1ce2b37080 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/DisplayClusterStrings.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/DisplayClusterStrings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Basics/DisplayClusterGameEngine.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Basics/DisplayClusterGameEngine.cpp index f1a7c2bbf994..981f4f331ac7 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Basics/DisplayClusterGameEngine.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Basics/DisplayClusterGameEngine.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterGameEngine.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Basics/DisplayClusterGameMode.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Basics/DisplayClusterGameMode.cpp index 4717aa7fa031..dddda66c9091 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Basics/DisplayClusterGameMode.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Basics/DisplayClusterGameMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterGameMode.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Basics/DisplayClusterGameModeDefault.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Basics/DisplayClusterGameModeDefault.cpp index 9d1c4e0f87e7..edcb98c198ce 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Basics/DisplayClusterGameModeDefault.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Basics/DisplayClusterGameModeDefault.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterGameModeDefault.h" #include "DisplayClusterPawnDefault.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Basics/DisplayClusterHUD.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Basics/DisplayClusterHUD.cpp index d2f63b55bebc..95ad6dba773a 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Basics/DisplayClusterHUD.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Basics/DisplayClusterHUD.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterHUD.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Basics/DisplayClusterPlayerController.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Basics/DisplayClusterPlayerController.cpp index c14a65c04a9f..7d81b89a5b34 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Basics/DisplayClusterPlayerController.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Basics/DisplayClusterPlayerController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterPlayerController.h" #include "Misc/DisplayClusterAppExit.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterCameraComponent.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterCameraComponent.cpp index 1e367e1058cf..5911aa5cf826 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterCameraComponent.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterCameraComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterCameraComponent.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterPawn.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterPawn.cpp index 031ae7678992..1dd5b5a44ca8 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterPawn.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterPawn.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterPawn.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterPawnDefault.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterPawnDefault.cpp index 101119c7b184..be792be1ca43 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterPawnDefault.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterPawnDefault.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterPawnDefault.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterSceneComponent.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterSceneComponent.cpp index a754d982679e..731aff67c946 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterSceneComponent.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterSceneComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterSceneComponent.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterSceneComponentSync.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterSceneComponentSync.cpp index 9cdc6733c5ba..af0eb30b48e1 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterSceneComponentSync.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterSceneComponentSync.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterSceneComponentSync.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterSceneComponentSyncParent.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterSceneComponentSyncParent.cpp index 162d1b520879..7405ba1a3924 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterSceneComponentSyncParent.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterSceneComponentSyncParent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterSceneComponentSyncParent.h" #include "GameFramework/Actor.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterSceneComponentSyncThis.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterSceneComponentSyncThis.cpp index 6160061c64c4..73ec27fe5413 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterSceneComponentSyncThis.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterSceneComponentSyncThis.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterSceneComponentSyncThis.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterScreenComponent.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterScreenComponent.cpp index 2cc6b0cde87d..14a93662c1f8 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterScreenComponent.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterScreenComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterScreenComponent.h" #include "DisplayClusterSettings.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterSettings.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterSettings.cpp index 8811141e7a4f..63098072a618 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterSettings.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/Classes/Scene/DisplayClusterSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterSettings.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/DisplayClusterGameManager.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/DisplayClusterGameManager.cpp index 2d7a84e83a6c..203404e6005b 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/DisplayClusterGameManager.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/DisplayClusterGameManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterGameManager.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/DisplayClusterGameManager.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/DisplayClusterGameManager.h index f2bea767a78a..4b289364674f 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/DisplayClusterGameManager.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/DisplayClusterGameManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/IPDisplayClusterGameManager.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/IPDisplayClusterGameManager.h index d0db9355e64b..491898286ea9 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/IPDisplayClusterGameManager.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/IPDisplayClusterGameManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/IPDisplayCluster.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/IPDisplayCluster.h index 72fe23545481..1884c7b913b0 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/IPDisplayCluster.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/IPDisplayCluster.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/IPDisplayClusterManager.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/IPDisplayClusterManager.h index 932d3c71c196..f1ca8b45ba64 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/IPDisplayClusterManager.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/IPDisplayClusterManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/DisplayClusterInputDeviceBase.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/DisplayClusterInputDeviceBase.h index 4d0b529a4cd2..d3909fea72b4 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/DisplayClusterInputDeviceBase.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/DisplayClusterInputDeviceBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/DisplayClusterInputDeviceTraits.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/DisplayClusterInputDeviceTraits.h index 2b908d8fca6f..4f07b0e127ab 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/DisplayClusterInputDeviceTraits.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/DisplayClusterInputDeviceTraits.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/IDisplayClusterInputDevice.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/IDisplayClusterInputDevice.h index 502f92f9d535..8c2d590bfb3a 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/IDisplayClusterInputDevice.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/IDisplayClusterInputDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Analog/DisplayClusterVrpnAnalogInputData.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Analog/DisplayClusterVrpnAnalogInputData.h index b8da4c1239cc..d714b4b3b6b5 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Analog/DisplayClusterVrpnAnalogInputData.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Analog/DisplayClusterVrpnAnalogInputData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Analog/DisplayClusterVrpnAnalogInputDataHolder.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Analog/DisplayClusterVrpnAnalogInputDataHolder.cpp index a6e465ca002c..6d431c2b1e86 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Analog/DisplayClusterVrpnAnalogInputDataHolder.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Analog/DisplayClusterVrpnAnalogInputDataHolder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterVrpnAnalogInputDataHolder.h" #include "Misc/DisplayClusterLog.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Analog/DisplayClusterVrpnAnalogInputDataHolder.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Analog/DisplayClusterVrpnAnalogInputDataHolder.h index f1097a93c12d..311c3bdd73ff 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Analog/DisplayClusterVrpnAnalogInputDataHolder.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Analog/DisplayClusterVrpnAnalogInputDataHolder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Analog/DisplayClusterVrpnAnalogInputDevice.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Analog/DisplayClusterVrpnAnalogInputDevice.cpp index b04c0595b8b1..56cc90cf2b55 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Analog/DisplayClusterVrpnAnalogInputDevice.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Analog/DisplayClusterVrpnAnalogInputDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterVrpnAnalogInputDevice.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Analog/DisplayClusterVrpnAnalogInputDevice.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Analog/DisplayClusterVrpnAnalogInputDevice.h index c038a7b0c483..a13e7f959c0e 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Analog/DisplayClusterVrpnAnalogInputDevice.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Analog/DisplayClusterVrpnAnalogInputDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Button/DisplayClusterVrpnButtonInputData.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Button/DisplayClusterVrpnButtonInputData.h index cf8aae666bde..5dbaa5b53760 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Button/DisplayClusterVrpnButtonInputData.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Button/DisplayClusterVrpnButtonInputData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Button/DisplayClusterVrpnButtonInputDataHolder.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Button/DisplayClusterVrpnButtonInputDataHolder.cpp index ca414a450aea..77885ac1e456 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Button/DisplayClusterVrpnButtonInputDataHolder.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Button/DisplayClusterVrpnButtonInputDataHolder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterVrpnButtonInputDataHolder.h" #include "Misc/DisplayClusterLog.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Button/DisplayClusterVrpnButtonInputDataHolder.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Button/DisplayClusterVrpnButtonInputDataHolder.h index f3ddaf4c1440..81de5ddb21ba 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Button/DisplayClusterVrpnButtonInputDataHolder.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Button/DisplayClusterVrpnButtonInputDataHolder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Button/DisplayClusterVrpnButtonInputDevice.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Button/DisplayClusterVrpnButtonInputDevice.cpp index eef4de74fa01..46016c42be1a 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Button/DisplayClusterVrpnButtonInputDevice.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Button/DisplayClusterVrpnButtonInputDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterVrpnButtonInputDevice.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Button/DisplayClusterVrpnButtonInputDevice.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Button/DisplayClusterVrpnButtonInputDevice.h index c955047d88ca..83f0686ff0e1 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Button/DisplayClusterVrpnButtonInputDevice.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Button/DisplayClusterVrpnButtonInputDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Tracker/DisplayClusterVrpnTrackerInputData.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Tracker/DisplayClusterVrpnTrackerInputData.h index 91f4fd3594ac..b5455340985d 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Tracker/DisplayClusterVrpnTrackerInputData.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Tracker/DisplayClusterVrpnTrackerInputData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Tracker/DisplayClusterVrpnTrackerInputDataHolder.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Tracker/DisplayClusterVrpnTrackerInputDataHolder.cpp index 873240f19c0a..e82eb4525bbf 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Tracker/DisplayClusterVrpnTrackerInputDataHolder.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Tracker/DisplayClusterVrpnTrackerInputDataHolder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterVrpnTrackerInputDataHolder.h" #include "Misc/DisplayClusterLog.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Tracker/DisplayClusterVrpnTrackerInputDataHolder.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Tracker/DisplayClusterVrpnTrackerInputDataHolder.h index d4eb241ea027..6937e59d9d8b 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Tracker/DisplayClusterVrpnTrackerInputDataHolder.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Tracker/DisplayClusterVrpnTrackerInputDataHolder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Tracker/DisplayClusterVrpnTrackerInputDevice.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Tracker/DisplayClusterVrpnTrackerInputDevice.cpp index 511f0f198176..085f9eb5ec15 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Tracker/DisplayClusterVrpnTrackerInputDevice.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Tracker/DisplayClusterVrpnTrackerInputDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterVrpnTrackerInputDevice.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Tracker/DisplayClusterVrpnTrackerInputDevice.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Tracker/DisplayClusterVrpnTrackerInputDevice.h index 945e78e8ec65..96211ac36d08 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Tracker/DisplayClusterVrpnTrackerInputDevice.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/Devices/VRPN/Tracker/DisplayClusterVrpnTrackerInputDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/DisplayClusterInputManager.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/DisplayClusterInputManager.cpp index da90d83f5287..d85a482fbc2a 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/DisplayClusterInputManager.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/DisplayClusterInputManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterInputManager.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/DisplayClusterInputManager.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/DisplayClusterInputManager.h index fe1e34a9f599..d47d1ca7a20a 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/DisplayClusterInputManager.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/DisplayClusterInputManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/IPDisplayClusterInputManager.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/IPDisplayClusterInputManager.h index bc91976b3131..f58f79d71a20 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/IPDisplayClusterInputManager.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Input/IPDisplayClusterInputManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterAppExit.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterAppExit.cpp index 9e21491252fb..c4e9eaacd952 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterAppExit.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterAppExit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterAppExit.h" #include "DisplayClusterLog.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterAppExit.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterAppExit.h index e99c7cd1e315..39279cb4d3f8 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterAppExit.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterAppExit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterBarrier.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterBarrier.cpp index 609eb9de2f2c..f70089973cd2 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterBarrier.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterBarrier.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterBarrier.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterBarrier.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterBarrier.h index 6f1adcec0891..c3ba8c6d9d71 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterBarrier.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterBarrier.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterHelpers.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterHelpers.h index ad2b81aad34d..aa15733bddd8 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterHelpers.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterLog.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterLog.cpp index 2337f8e5fe4b..08459afa5399 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterLog.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterLog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterLog.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterLog.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterLog.h index 92810ea7c6df..48a801b36091 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterLog.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterTypesConverter.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterTypesConverter.h index 33c3bc1fc5f6..434e722e0829 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterTypesConverter.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterTypesConverter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterClient.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterClient.cpp index 034b658d2efe..cf323eac02a4 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterClient.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterClient.h" #include "Common/TcpSocketBuilder.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterClient.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterClient.h index 96e01da11d92..551eed1dcb40 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterClient.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterMessage.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterMessage.cpp index 4e1a9f6f76ea..26d8d7fb4c7d 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterMessage.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterMessage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterMessage.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterMessage.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterMessage.h index 7831123bf7d0..b3ee4314dd6c 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterMessage.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterMessage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterServer.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterServer.cpp index c39650ca01f2..5591ac544712 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterServer.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterServer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterServer.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterServer.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterServer.h index 49c6108fa62c..f9d39c489708 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterServer.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterServer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterSession.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterSession.cpp index 1a60d1b8e95c..2b3a3f4c2c8e 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterSession.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterSession.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterSession.h" #include "DisplayClusterServer.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterSession.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterSession.h index 2b4ff9af6095..c0828c7a3b10 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterSession.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterSession.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterSocketOps.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterSocketOps.cpp index 5f5ba80bc1dc..c5af2d8ba7c7 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterSocketOps.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterSocketOps.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterSocketOps.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterSocketOps.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterSocketOps.h index f8cfe3ebd753..8e34f8f9f83e 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterSocketOps.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterSocketOps.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterTcpListener.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterTcpListener.cpp index f7bc1d3ffe8c..fe9ea813c1ba 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterTcpListener.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterTcpListener.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterTcpListener.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterTcpListener.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterTcpListener.h index 9e674ffd7ddc..9f29edc2bfa5 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterTcpListener.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/DisplayClusterTcpListener.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/IDisplayClusterSessionListener.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/IDisplayClusterSessionListener.h index 28ee44655489..a21a67bd6711 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/IDisplayClusterSessionListener.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/IDisplayClusterSessionListener.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Protocol/IPDisplayClusterClusterSyncProtocol.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Protocol/IPDisplayClusterClusterSyncProtocol.h index 64aa7283d8f8..f56099ab237c 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Protocol/IPDisplayClusterClusterSyncProtocol.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Protocol/IPDisplayClusterClusterSyncProtocol.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Protocol/IPDisplayClusterSwapSyncProtocol.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Protocol/IPDisplayClusterSwapSyncProtocol.h index d31a1d03b5c9..6afbe9e5c56f 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Protocol/IPDisplayClusterSwapSyncProtocol.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Protocol/IPDisplayClusterSwapSyncProtocol.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/ClusterSync/DisplayClusterClusterSyncClient.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/ClusterSync/DisplayClusterClusterSyncClient.cpp index d9f70ac1e0c3..266a1ed607bc 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/ClusterSync/DisplayClusterClusterSyncClient.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/ClusterSync/DisplayClusterClusterSyncClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterClusterSyncClient.h" #include "DisplayClusterClusterSyncMsg.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/ClusterSync/DisplayClusterClusterSyncClient.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/ClusterSync/DisplayClusterClusterSyncClient.h index d1ad8d47d365..161b6c217b3f 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/ClusterSync/DisplayClusterClusterSyncClient.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/ClusterSync/DisplayClusterClusterSyncClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/ClusterSync/DisplayClusterClusterSyncMsg.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/ClusterSync/DisplayClusterClusterSyncMsg.h index ee9f6063bf39..45bece20953e 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/ClusterSync/DisplayClusterClusterSyncMsg.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/ClusterSync/DisplayClusterClusterSyncMsg.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/ClusterSync/DisplayClusterClusterSyncService.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/ClusterSync/DisplayClusterClusterSyncService.cpp index c8109972e36d..2e1eef00d371 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/ClusterSync/DisplayClusterClusterSyncService.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/ClusterSync/DisplayClusterClusterSyncService.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterClusterSyncService.h" #include "DisplayClusterClusterSyncMsg.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/ClusterSync/DisplayClusterClusterSyncService.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/ClusterSync/DisplayClusterClusterSyncService.h index 901ce43fadf4..1db9dc28f225 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/ClusterSync/DisplayClusterClusterSyncService.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/ClusterSync/DisplayClusterClusterSyncService.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/DisplayClusterService.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/DisplayClusterService.cpp index 8ec9558dc396..f61cacc5ef99 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/DisplayClusterService.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/DisplayClusterService.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterService.h" #include "Network/DisplayClusterSession.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/DisplayClusterService.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/DisplayClusterService.h index 5c4950b9eb42..c5d5edbc0b27 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/DisplayClusterService.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/DisplayClusterService.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/SwapSync/DisplayClusterSwapSyncClient.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/SwapSync/DisplayClusterSwapSyncClient.cpp index 0193cda18194..6a84bba772e8 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/SwapSync/DisplayClusterSwapSyncClient.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/SwapSync/DisplayClusterSwapSyncClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterSwapSyncClient.h" #include "DisplayClusterSwapSyncMsg.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/SwapSync/DisplayClusterSwapSyncClient.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/SwapSync/DisplayClusterSwapSyncClient.h index 467819b90689..f50b75cc9d3e 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/SwapSync/DisplayClusterSwapSyncClient.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/SwapSync/DisplayClusterSwapSyncClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/SwapSync/DisplayClusterSwapSyncMsg.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/SwapSync/DisplayClusterSwapSyncMsg.h index 7675dc7852c2..394d68289a67 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/SwapSync/DisplayClusterSwapSyncMsg.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/SwapSync/DisplayClusterSwapSyncMsg.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/SwapSync/DisplayClusterSwapSyncService.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/SwapSync/DisplayClusterSwapSyncService.cpp index 1ea45657a4e2..9b8ddc32d425 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/SwapSync/DisplayClusterSwapSyncService.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/SwapSync/DisplayClusterSwapSyncService.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterSwapSyncService.h" #include "DisplayClusterSwapSyncMsg.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/SwapSync/DisplayClusterSwapSyncService.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/SwapSync/DisplayClusterSwapSyncService.h index c6987586f338..8b9236d9aac3 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/SwapSync/DisplayClusterSwapSyncService.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Network/Service/SwapSync/DisplayClusterSwapSyncService.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Debug/DisplayClusterDeviceDebug.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Debug/DisplayClusterDeviceDebug.cpp index cb2145b32208..763d6b1de9b9 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Debug/DisplayClusterDeviceDebug.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Debug/DisplayClusterDeviceDebug.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterDeviceDebug.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Debug/DisplayClusterDeviceDebug.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Debug/DisplayClusterDeviceDebug.h index 247e7ba08ed4..f711ea107335 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Debug/DisplayClusterDeviceDebug.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Debug/DisplayClusterDeviceDebug.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterDeviceBase.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterDeviceBase.cpp index 7ff9f062354c..b6ccc564178b 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterDeviceBase.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterDeviceBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterDeviceBase.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterDeviceBase.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterDeviceBase.h index 2a9e8d96cf0c..6dc67bbaf297 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterDeviceBase.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterDeviceBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterDeviceInternals.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterDeviceInternals.cpp index 39b8979b097a..81393e15699e 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterDeviceInternals.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterDeviceInternals.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterDeviceInternals.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterDeviceInternals.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterDeviceInternals.h index 59faf5ece44d..d2f0da3ac6e0 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterDeviceInternals.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterDeviceInternals.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterNativePresentHandler.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterNativePresentHandler.cpp index d5152cd44cee..8949f3eb5ffb 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterNativePresentHandler.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterNativePresentHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterNativePresentHandler.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterNativePresentHandler.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterNativePresentHandler.h index 27fe184935bd..289b261b381e 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterNativePresentHandler.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterNativePresentHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterViewportArea.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterViewportArea.h index 97c33fbe4fa3..3f789fcbbd2c 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterViewportArea.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterViewportArea.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Monoscopic/DisplayClusterDeviceMonoscopicD3D11.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Monoscopic/DisplayClusterDeviceMonoscopicD3D11.cpp index fcf8aba362fd..4ebec1d493c9 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Monoscopic/DisplayClusterDeviceMonoscopicD3D11.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Monoscopic/DisplayClusterDeviceMonoscopicD3D11.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterDeviceMonoscopicD3D11.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Monoscopic/DisplayClusterDeviceMonoscopicD3D11.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Monoscopic/DisplayClusterDeviceMonoscopicD3D11.h index 2ed075fecdba..8f9733365483 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Monoscopic/DisplayClusterDeviceMonoscopicD3D11.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Monoscopic/DisplayClusterDeviceMonoscopicD3D11.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Monoscopic/DisplayClusterDeviceMonoscopicD3D12.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Monoscopic/DisplayClusterDeviceMonoscopicD3D12.cpp index 6eb36c745de9..4a7a3fb527ae 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Monoscopic/DisplayClusterDeviceMonoscopicD3D12.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Monoscopic/DisplayClusterDeviceMonoscopicD3D12.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterDeviceMonoscopicD3D12.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Monoscopic/DisplayClusterDeviceMonoscopicD3D12.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Monoscopic/DisplayClusterDeviceMonoscopicD3D12.h index 6700c48d3aae..484aea1ffb0e 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Monoscopic/DisplayClusterDeviceMonoscopicD3D12.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Monoscopic/DisplayClusterDeviceMonoscopicD3D12.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Monoscopic/DisplayClusterDeviceMonoscopicOpenGL.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Monoscopic/DisplayClusterDeviceMonoscopicOpenGL.cpp index 61aa20ff1bba..2e13e8c727be 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Monoscopic/DisplayClusterDeviceMonoscopicOpenGL.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Monoscopic/DisplayClusterDeviceMonoscopicOpenGL.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterDeviceMonoscopicOpenGL.h" #include "Render/Devices/DisplayClusterDeviceInternals.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Monoscopic/DisplayClusterDeviceMonoscopicOpenGL.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Monoscopic/DisplayClusterDeviceMonoscopicOpenGL.h index b55d9a119634..124b4a6c2724 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Monoscopic/DisplayClusterDeviceMonoscopicOpenGL.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/Monoscopic/DisplayClusterDeviceMonoscopicOpenGL.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoBase.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoBase.cpp index 36495cd55b2b..b39770133741 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoBase.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterDeviceQuadBufferStereoBase.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoBase.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoBase.h index 3f525b018a08..0278c7254333 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoBase.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoD3D11.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoD3D11.cpp index ff94e40f28d8..902fd1126128 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoD3D11.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoD3D11.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterDeviceQuadBufferStereoD3D11.h" #include "Render/Devices/DisplayClusterDeviceInternals.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoD3D11.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoD3D11.h index 82d951bd4399..e0a3506a1183 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoD3D11.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoD3D11.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoD3D12.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoD3D12.cpp index 3aa32f5e79d2..d2c582b17fd2 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoD3D12.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoD3D12.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterDeviceQuadBufferStereoD3D12.h" #include "Render/Devices/DisplayClusterDeviceInternals.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoD3D12.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoD3D12.h index aa45e8784ca7..c10489792e5e 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoD3D12.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoD3D12.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoOpenGL.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoOpenGL.cpp index bd1bf4f2b108..7ae8e1332b77 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoOpenGL.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoOpenGL.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterDeviceQuadBufferStereoOpenGL.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoOpenGL.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoOpenGL.h index f9c9157403b7..82b4b0695d1f 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoOpenGL.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/QuadBufferStereo/DisplayClusterDeviceQuadBufferStereoOpenGL.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/SideBySide/DisplayClusterDeviceSideBySide.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/SideBySide/DisplayClusterDeviceSideBySide.cpp index c751f0488509..6350cc3dbee8 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/SideBySide/DisplayClusterDeviceSideBySide.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/SideBySide/DisplayClusterDeviceSideBySide.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterDeviceSideBySide.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/SideBySide/DisplayClusterDeviceSideBySide.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/SideBySide/DisplayClusterDeviceSideBySide.h index cff14d021fc3..abe4aa0834b1 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/SideBySide/DisplayClusterDeviceSideBySide.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/SideBySide/DisplayClusterDeviceSideBySide.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/TopBottom/DisplayClusterDeviceTopBottom.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/TopBottom/DisplayClusterDeviceTopBottom.cpp index 8ee0c5b5e5c3..840d509c68c4 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/TopBottom/DisplayClusterDeviceTopBottom.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/TopBottom/DisplayClusterDeviceTopBottom.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterDeviceTopBottom.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/TopBottom/DisplayClusterDeviceTopBottom.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/TopBottom/DisplayClusterDeviceTopBottom.h index 63326e4f7bac..05d9de7d6976 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/TopBottom/DisplayClusterDeviceTopBottom.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/TopBottom/DisplayClusterDeviceTopBottom.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/DisplayClusterRenderManager.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/DisplayClusterRenderManager.cpp index 41e0fbfcae06..1a676b02a465 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/DisplayClusterRenderManager.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/DisplayClusterRenderManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Render/DisplayClusterRenderManager.h" #include "Config/IPDisplayClusterConfigManager.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/DisplayClusterRenderManager.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/DisplayClusterRenderManager.h index 4fdbfb1a88e1..6853cf38c17d 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/DisplayClusterRenderManager.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/DisplayClusterRenderManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/IPDisplayClusterRenderManager.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/IPDisplayClusterRenderManager.h index 6a10bc111bbd..06cc6b015f67 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/IPDisplayClusterRenderManager.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/IPDisplayClusterRenderManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Blueprints/DisplayClusterBlueprintLib.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Blueprints/DisplayClusterBlueprintLib.h index 6209af25f311..9986218b70bb 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Blueprints/DisplayClusterBlueprintLib.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Blueprints/DisplayClusterBlueprintLib.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Blueprints/IDisplayClusterBlueprintAPI.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Blueprints/IDisplayClusterBlueprintAPI.h index 9ff25c0bbbc9..e4f8983b2b1c 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Blueprints/IDisplayClusterBlueprintAPI.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Blueprints/IDisplayClusterBlueprintAPI.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Cluster/IDisplayClusterClusterManager.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Cluster/IDisplayClusterClusterManager.h index 9674d4772314..6caa02591989 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Cluster/IDisplayClusterClusterManager.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Cluster/IDisplayClusterClusterManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Cluster/IDisplayClusterClusterSyncObject.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Cluster/IDisplayClusterClusterSyncObject.h index 8fdfcabbfd83..4b9af15b3c20 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Cluster/IDisplayClusterClusterSyncObject.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Cluster/IDisplayClusterClusterSyncObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Config/DisplayClusterConfigTypes.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Config/DisplayClusterConfigTypes.h index 276cd94b8b45..097eb1f9a7c7 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Config/DisplayClusterConfigTypes.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Config/DisplayClusterConfigTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Config/IDisplayClusterConfigManager.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Config/IDisplayClusterConfigManager.h index 2a9ede57624a..747fe444e3b6 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Config/IDisplayClusterConfigManager.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Config/IDisplayClusterConfigManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterCameraComponent.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterCameraComponent.h index 5c200889ec1f..4a51978de0ae 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterCameraComponent.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterCameraComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterGameEngine.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterGameEngine.h index 2dfbdbd7f3d5..f12a51b426c4 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterGameEngine.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterGameEngine.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterGameMode.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterGameMode.h index a26d37f21e77..855790fb0dd7 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterGameMode.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterGameMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterGameModeDefault.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterGameModeDefault.h index b515c1e109bb..7aec865de0c9 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterGameModeDefault.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterGameModeDefault.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterHUD.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterHUD.h index 2dd4406dcf5a..f895a3bc38db 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterHUD.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterHUD.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterOperationMode.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterOperationMode.h index 52918a33a69e..62c0b139e329 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterOperationMode.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterOperationMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterPawn.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterPawn.h index 614a0d12670c..73b32590452a 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterPawn.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterPawn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterPawnDefault.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterPawnDefault.h index a47563f2008d..d9301411bfda 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterPawnDefault.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterPawnDefault.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterPlayerController.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterPlayerController.h index fd92a089d56f..bd6352b2bad9 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterPlayerController.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterPlayerController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterSceneComponent.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterSceneComponent.h index 6976fdbcb422..b2f87ae8588c 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterSceneComponent.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterSceneComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterSceneComponentSync.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterSceneComponentSync.h index 23bc25533633..7f98a3280d58 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterSceneComponentSync.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterSceneComponentSync.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterSceneComponentSyncParent.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterSceneComponentSyncParent.h index 8005ee052812..f991868c54fe 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterSceneComponentSyncParent.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterSceneComponentSyncParent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterSceneComponentSyncThis.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterSceneComponentSyncThis.h index 1a7ea7b48da2..fc6ec00fd34a 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterSceneComponentSyncThis.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterSceneComponentSyncThis.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterScreenComponent.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterScreenComponent.h index 8efd308afa24..ac93ff55ac19 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterScreenComponent.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterScreenComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterSettings.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterSettings.h index fa37c4395d8f..5cd81e3d09eb 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterSettings.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Game/IDisplayClusterGameManager.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Game/IDisplayClusterGameManager.h index f802928c2c97..9fd7b2ddc58e 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Game/IDisplayClusterGameManager.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Game/IDisplayClusterGameManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/IDisplayCluster.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/IDisplayCluster.h index eda85998266a..9d4e186a7890 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/IDisplayCluster.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/IDisplayCluster.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/IDisplayClusterSerializable.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/IDisplayClusterSerializable.h index bade8c7751e7..9f3466521d94 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/IDisplayClusterSerializable.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/IDisplayClusterSerializable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/IDisplayClusterStringSerializable.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/IDisplayClusterStringSerializable.h index b9ee16fcce44..a8e43dce3078 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/IDisplayClusterStringSerializable.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/IDisplayClusterStringSerializable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Input/IDisplayClusterInputManager.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Input/IDisplayClusterInputManager.h index 6ac0231c095a..f2ff8f9f3c27 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Input/IDisplayClusterInputManager.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Input/IDisplayClusterInputManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/IDisplayClusterRenderManager.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/IDisplayClusterRenderManager.h index 164089875eee..8959eb3c42a2 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/IDisplayClusterRenderManager.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/IDisplayClusterRenderManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/IDisplayClusterStereoDevice.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/IDisplayClusterStereoDevice.h index 5b6dec04fdb8..c717995185a5 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/IDisplayClusterStereoDevice.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/IDisplayClusterStereoDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/DisplayClusterEditor.Build.cs b/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/DisplayClusterEditor.Build.cs index 74618605c4dc..b232703cf04b 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/DisplayClusterEditor.Build.cs +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/DisplayClusterEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Private/DisplayClusterEditor.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Private/DisplayClusterEditor.cpp index 542656cbc23c..16ab173f9cc4 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Private/DisplayClusterEditor.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Private/DisplayClusterEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterEditor.h" #include "DisplayClusterEditorSettings.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Private/DisplayClusterEditorEngine.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Private/DisplayClusterEditorEngine.cpp index 9e2f8a976ad7..3553411a56b2 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Private/DisplayClusterEditorEngine.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Private/DisplayClusterEditorEngine.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterEditorEngine.h" #include "DisplayClusterEditorLog.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Private/DisplayClusterEditorEngine.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Private/DisplayClusterEditorEngine.h index b2dca1cd995b..9c694afda06f 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Private/DisplayClusterEditorEngine.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Private/DisplayClusterEditorEngine.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Private/DisplayClusterEditorLog.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Private/DisplayClusterEditorLog.cpp index 63eb4c9cb589..edc294e74f07 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Private/DisplayClusterEditorLog.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Private/DisplayClusterEditorLog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterEditorLog.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Private/DisplayClusterEditorLog.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Private/DisplayClusterEditorLog.h index 546848939fca..73202f063bce 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Private/DisplayClusterEditorLog.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Private/DisplayClusterEditorLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Private/DisplayClusterEditorSettings.cpp b/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Private/DisplayClusterEditorSettings.cpp index 5c1b65dc7ca3..20f28268d307 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Private/DisplayClusterEditorSettings.cpp +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Private/DisplayClusterEditorSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayClusterEditorSettings.h" #include "DisplayClusterEditorEngine.h" diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Public/DisplayClusterEditor.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Public/DisplayClusterEditor.h index fc30fc50fbae..40f1631c218c 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Public/DisplayClusterEditor.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Public/DisplayClusterEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Public/DisplayClusterEditorSettings.h b/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Public/DisplayClusterEditorSettings.h index 5bf36bff6fec..4369ca1e679b 100644 --- a/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Public/DisplayClusterEditorSettings.h +++ b/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterEditor/Public/DisplayClusterEditorSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Classes/ReimportScriptFactory.h b/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Classes/ReimportScriptFactory.h index 26716b5baa51..77345d7b3c7e 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Classes/ReimportScriptFactory.h +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Classes/ReimportScriptFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //============================================================================= // ReimportTextureFactory diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Classes/ScriptFactory.h b/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Classes/ScriptFactory.h index 99119f3e3124..2d6a99e0f897 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Classes/ScriptFactory.h +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Classes/ScriptFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Private/ScriptBlueprintCompiler.cpp b/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Private/ScriptBlueprintCompiler.cpp index 652642b54dca..e226fb73ca4b 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Private/ScriptBlueprintCompiler.cpp +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Private/ScriptBlueprintCompiler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ScriptBlueprintCompiler.h" #include "ScriptBlueprint.h" diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Private/ScriptBlueprintCompiler.h b/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Private/ScriptBlueprintCompiler.h index a051e99adc0f..29e18f1dd7a2 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Private/ScriptBlueprintCompiler.h +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Private/ScriptBlueprintCompiler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Private/ScriptBlueprintEditor.cpp b/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Private/ScriptBlueprintEditor.cpp index 5840f7a8d265..bdb8ebd4b976 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Private/ScriptBlueprintEditor.cpp +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Private/ScriptBlueprintEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ScriptBlueprintEditor.h" #include "SKismetInspector.h" diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Private/ScriptBlueprintEditor.h b/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Private/ScriptBlueprintEditor.h index 4549daa4b064..c349ca424307 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Private/ScriptBlueprintEditor.h +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Private/ScriptBlueprintEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Private/ScriptEditorPlugin.cpp b/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Private/ScriptEditorPlugin.cpp index 8ab924505206..246875efb79c 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Private/ScriptEditorPlugin.cpp +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Private/ScriptEditorPlugin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "IScriptEditorPlugin.h" diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Private/ScriptEditorPluginLog.h b/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Private/ScriptEditorPluginLog.h index 4f228e717833..3dc9df330bdc 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Private/ScriptEditorPluginLog.h +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Private/ScriptEditorPluginLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Private/ScriptFactory.cpp b/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Private/ScriptFactory.cpp index 16d4de119881..7144c216e416 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Private/ScriptFactory.cpp +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Private/ScriptFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ScriptFactory.h" #include "GameFramework/Actor.h" diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Public/IScriptEditorPlugin.h b/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Public/IScriptEditorPlugin.h index aead5d800bc6..679edc396db4 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Public/IScriptEditorPlugin.h +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Public/IScriptEditorPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/ScriptEditorPlugin.Build.cs b/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/ScriptEditorPlugin.Build.cs index 71069dafda65..035dba4d75cc 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/ScriptEditorPlugin.Build.cs +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/ScriptEditorPlugin.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/GenericScriptCodeGenerator.cpp b/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/GenericScriptCodeGenerator.cpp index 47d85b47626f..008719ed679f 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/GenericScriptCodeGenerator.cpp +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/GenericScriptCodeGenerator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericScriptCodeGenerator.h" #include "UObject/UnrealType.h" diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/GenericScriptCodeGenerator.h b/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/GenericScriptCodeGenerator.h index 472cca8290ed..3726dcd9a667 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/GenericScriptCodeGenerator.h +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/GenericScriptCodeGenerator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/LuaScriptCodeGenerator.cpp b/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/LuaScriptCodeGenerator.cpp index b14fc3ecec08..64cfd5cbd0c8 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/LuaScriptCodeGenerator.cpp +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/LuaScriptCodeGenerator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LuaScriptCodeGenerator.h" #include "ScriptGeneratorLog.h" diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/LuaScriptCodeGenerator.h b/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/LuaScriptCodeGenerator.h index 4adaf2a52672..a7848e746a1c 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/LuaScriptCodeGenerator.h +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/LuaScriptCodeGenerator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/ScriptCodeGeneratorBase.cpp b/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/ScriptCodeGeneratorBase.cpp index c3051552076b..c4244aab0eba 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/ScriptCodeGeneratorBase.cpp +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/ScriptCodeGeneratorBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ScriptCodeGeneratorBase.h" #include "Misc/FileHelper.h" diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/ScriptCodeGeneratorBase.h b/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/ScriptCodeGeneratorBase.h index e86b6298d5e2..6dd689b8ce29 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/ScriptCodeGeneratorBase.h +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/ScriptCodeGeneratorBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/ScriptGeneratorLog.h b/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/ScriptGeneratorLog.h index 49c864a619a0..6c598f76afa7 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/ScriptGeneratorLog.h +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/ScriptGeneratorLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/ScriptGeneratorPlugin.cpp b/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/ScriptGeneratorPlugin.cpp index 4312ed998efd..28a570d86e57 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/ScriptGeneratorPlugin.cpp +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/ScriptGeneratorPlugin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "ScriptGeneratorLog.h" diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Public/IScriptGeneratorPlugin.h b/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Public/IScriptGeneratorPlugin.h index 01314212e04b..e4cc348fe17d 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Public/IScriptGeneratorPlugin.h +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Public/IScriptGeneratorPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/ScriptGeneratorPlugin.Build.cs b/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/ScriptGeneratorPlugin.Build.cs index 3ebbfa0aa690..3fef588f4086 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/ScriptGeneratorPlugin.Build.cs +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/ScriptGeneratorPlugin.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; using UnrealBuildTool; diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Classes/ScriptBlueprint.h b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Classes/ScriptBlueprint.h index c58b35d2997e..95fc4b4f35da 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Classes/ScriptBlueprint.h +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Classes/ScriptBlueprint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Classes/ScriptBlueprintGeneratedClass.h b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Classes/ScriptBlueprintGeneratedClass.h index 33054e304061..0393daee80de 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Classes/ScriptBlueprintGeneratedClass.h +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Classes/ScriptBlueprintGeneratedClass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Classes/ScriptContext.h b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Classes/ScriptContext.h index d6f6936743ef..6739b29c865b 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Classes/ScriptContext.h +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Classes/ScriptContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Classes/ScriptContextComponent.h b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Classes/ScriptContextComponent.h index 7da96cc4eb64..7298ce75edea 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Classes/ScriptContextComponent.h +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Classes/ScriptContextComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Classes/ScriptPluginComponent.h b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Classes/ScriptPluginComponent.h index 69e07f568bca..55dd7b813fc3 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Classes/ScriptPluginComponent.h +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Classes/ScriptPluginComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Classes/ScriptTestActor.h b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Classes/ScriptTestActor.h index 1ccbcd53f8c3..b05423008e72 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Classes/ScriptTestActor.h +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Classes/ScriptTestActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "GameFramework/Actor.h" diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/LuaIntegration.cpp b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/LuaIntegration.cpp index 1c6492b6a3ae..3ae362f17cc6 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/LuaIntegration.cpp +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/LuaIntegration.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LuaIntegration.h" #include "ScriptPluginLog.h" diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/LuaIntegration.h b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/LuaIntegration.h index 215fc5431626..8473e6d0157b 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/LuaIntegration.h +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/LuaIntegration.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #if WITH_LUA diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptBlueprint.cpp b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptBlueprint.cpp index defdb84ae91f..3d4c306189c1 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptBlueprint.cpp +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptBlueprint.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ScriptBlueprint.h" #include "ScriptPluginLog.h" diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptBlueprintGeneratedClass.cpp b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptBlueprintGeneratedClass.cpp index 0fe80086114b..519d02f628c5 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptBlueprintGeneratedClass.cpp +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptBlueprintGeneratedClass.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ScriptBlueprintGeneratedClass.h" #include "ScriptPluginLog.h" diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptContext.cpp b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptContext.cpp index 2467338900fd..5c88244b3468 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptContext.cpp +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptContext.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ScriptContext.h" #include "ScriptBlueprintGeneratedClass.h" diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptContextComponent.cpp b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptContextComponent.cpp index 07ab985435fa..fc40e7aa9d1c 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptContextComponent.cpp +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptContextComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ScriptContextComponent.h" #include "Engine/World.h" diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptObjectReferencer.cpp b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptObjectReferencer.cpp index 2dc98594c381..6f40f8a66619 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptObjectReferencer.cpp +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptObjectReferencer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ScriptObjectReferencer.h" diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptObjectReferencer.h b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptObjectReferencer.h index b067a852e742..372b755a3984 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptObjectReferencer.h +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptObjectReferencer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptPlugin.cpp b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptPlugin.cpp index 034210273daf..e94cb5079f59 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptPlugin.cpp +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptPlugin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "ScriptPluginLog.h" diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptPluginComponent.cpp b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptPluginComponent.cpp index f3ef05b718ba..0fac60d82e5a 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptPluginComponent.cpp +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptPluginComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ScriptPluginComponent.h" #include "Engine/World.h" diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptPluginLog.h b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptPluginLog.h index 06f2b9aeecba..3fe357450e64 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptPluginLog.h +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptPluginLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptTestActor.cpp b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptTestActor.cpp index 2ba2e9bd701b..09fb97b130de 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptTestActor.cpp +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Private/ScriptTestActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ScriptTestActor.h" diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Public/IScriptPlugin.h b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Public/IScriptPlugin.h index 714b1c0d14c9..05de36521196 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Public/IScriptPlugin.h +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/Public/IScriptPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/ScriptPlugin.Build.cs b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/ScriptPlugin.Build.cs index d8ba2211cc62..069c431d5884 100644 --- a/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/ScriptPlugin.Build.cs +++ b/Engine/Plugins/ScriptPlugin/Source/ScriptPlugin/ScriptPlugin.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; using UnrealBuildTool; diff --git a/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/Private/Server/SlateRemoteServer.cpp b/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/Private/Server/SlateRemoteServer.cpp index b21f7c686f6e..3aab0d7db87a 100644 --- a/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/Private/Server/SlateRemoteServer.cpp +++ b/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/Private/Server/SlateRemoteServer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Server/SlateRemoteServer.h" diff --git a/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/Private/Server/SlateRemoteServer.h b/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/Private/Server/SlateRemoteServer.h index 36f5c86922ad..1c706bb38d3e 100644 --- a/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/Private/Server/SlateRemoteServer.h +++ b/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/Private/Server/SlateRemoteServer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/Private/Server/SlateRemoteServerMessage.h b/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/Private/Server/SlateRemoteServerMessage.h index bc28a4753916..508f9860b4cc 100644 --- a/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/Private/Server/SlateRemoteServerMessage.h +++ b/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/Private/Server/SlateRemoteServerMessage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/Private/Shared/SlateRemoteSettings.h b/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/Private/Shared/SlateRemoteSettings.h index 35240c0b78ab..85086c09f5fd 100644 --- a/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/Private/Shared/SlateRemoteSettings.h +++ b/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/Private/Shared/SlateRemoteSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/Private/SlateRemoteClasses.cpp b/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/Private/SlateRemoteClasses.cpp index 8d6fe734ec1c..a08ba9f3076b 100644 --- a/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/Private/SlateRemoteClasses.cpp +++ b/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/Private/SlateRemoteClasses.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Shared/SlateRemoteSettings.h" diff --git a/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/Private/SlateRemoteModule.cpp b/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/Private/SlateRemoteModule.cpp index af519fce651b..ebd662d93061 100644 --- a/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/Private/SlateRemoteModule.cpp +++ b/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/Private/SlateRemoteModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/CoreDelegates.h" diff --git a/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/Private/SlateRemotePrivate.h b/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/Private/SlateRemotePrivate.h index 774a8792fcd3..ba654de278d3 100644 --- a/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/Private/SlateRemotePrivate.h +++ b/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/Private/SlateRemotePrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/SlateRemote.Build.cs b/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/SlateRemote.Build.cs index 559b37ba0552..1cdb37e81a1b 100644 --- a/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/SlateRemote.Build.cs +++ b/Engine/Plugins/Slate/SlateRemote/Source/SlateRemote/SlateRemote.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/EditorTests.Build.cs b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/EditorTests.Build.cs index 6977857297c8..23eeca52d4e4 100644 --- a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/EditorTests.Build.cs +++ b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/EditorTests.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/Animation/AnimationBlueprintFastPathTest.cpp b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/Animation/AnimationBlueprintFastPathTest.cpp index d29f55a9cb53..315225bc1ed0 100644 --- a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/Animation/AnimationBlueprintFastPathTest.cpp +++ b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/Animation/AnimationBlueprintFastPathTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/AutomationTest.h" #include "Kismet2/KismetEditorUtilities.h" diff --git a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/EditorTests.cpp b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/EditorTests.cpp index bd6f4b4a66c1..fd30eda2c3d9 100644 --- a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/EditorTests.cpp +++ b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/EditorTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorTests.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/SourceControl/SourceControlTests.cpp b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/SourceControl/SourceControlTests.cpp index f77cd5c2ee10..d1df037af50a 100644 --- a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/SourceControl/SourceControlTests.cpp +++ b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/SourceControl/SourceControlTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/PlatformFilemanager.h" diff --git a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/AutoReimportTests.cpp b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/AutoReimportTests.cpp index 750506a38277..837f128358de 100644 --- a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/AutoReimportTests.cpp +++ b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/AutoReimportTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/PlatformFilemanager.h" diff --git a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/AutomationStaticMeshComponentAdapter.h b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/AutomationStaticMeshComponentAdapter.h index c1ff04922326..c1b71505d27f 100644 --- a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/AutomationStaticMeshComponentAdapter.h +++ b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/AutomationStaticMeshComponentAdapter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/BlueprintAutomationTests.cpp b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/BlueprintAutomationTests.cpp index 0e0048261aac..71046c8f0761 100644 --- a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/BlueprintAutomationTests.cpp +++ b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/BlueprintAutomationTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/FileManager.h" diff --git a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/CollisionAutomationTests.cpp b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/CollisionAutomationTests.cpp index 5f6b04505cae..0a72a74c7446 100644 --- a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/CollisionAutomationTests.cpp +++ b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/CollisionAutomationTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealEd/CollisionAutomationTests.h" #include "Misc/AutomationTest.h" @@ -190,7 +190,6 @@ bool FComponentSweepMultiTest::RunTest(const FString& Parameters) // Setup the query FComponentQueryParams ShapeQueryParameters(SCENE_QUERY_STAT(TestTrace), nullptr); ShapeQueryParameters.bTraceComplex = true; - ShapeQueryParameters.bTraceAsyncScene = true; // Perform test TArray OutHits; diff --git a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/CollisionAutomationTests.h b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/CollisionAutomationTests.h index e9c5b6347078..4cd534e612a9 100644 --- a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/CollisionAutomationTests.h +++ b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/CollisionAutomationTests.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorAssetAutomationTests.cpp b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorAssetAutomationTests.cpp index ff1d6ce07db0..b0f0cc931a50 100644 --- a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorAssetAutomationTests.cpp +++ b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorAssetAutomationTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/FileManager.h" diff --git a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorAutomationTests.cpp b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorAutomationTests.cpp index 7a5856ef5a39..463eb1a5c44f 100644 --- a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorAutomationTests.cpp +++ b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorAutomationTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/FileManager.h" diff --git a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorBuildPromotionTests.cpp b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorBuildPromotionTests.cpp index 43e97a263328..632aa3f7c9d0 100644 --- a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorBuildPromotionTests.cpp +++ b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorBuildPromotionTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/PlatformFilemanager.h" diff --git a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorOpenAssetAutomationTests.cpp b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorOpenAssetAutomationTests.cpp index 8f4c489954c7..6be4c11d7c54 100644 --- a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorOpenAssetAutomationTests.cpp +++ b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorOpenAssetAutomationTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/Paths.h" diff --git a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorPerformanceTests.cpp b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorPerformanceTests.cpp index 8ed5def20a44..349bae597285 100644 --- a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorPerformanceTests.cpp +++ b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorPerformanceTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/FileManager.h" diff --git a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorSettingsTests.cpp b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorSettingsTests.cpp index b4e686008de1..fc4725f16e61 100644 --- a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorSettingsTests.cpp +++ b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorSettingsTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/FileManager.h" diff --git a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorTestsUtilityLibrary.cpp b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorTestsUtilityLibrary.cpp index e09c1d40ae0f..afc8adfe1f72 100644 --- a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorTestsUtilityLibrary.cpp +++ b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorTestsUtilityLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorTestsUtilityLibrary.h" #include "CoreMinimal.h" diff --git a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorViewportFlagsTest.cpp b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorViewportFlagsTest.cpp index cabb8b363ef6..048fa2d6c8f3 100644 --- a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorViewportFlagsTest.cpp +++ b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorViewportFlagsTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/FbxAutomationTests.cpp b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/FbxAutomationTests.cpp index 40bcc14a2b6e..3fdd3074d350 100644 --- a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/FbxAutomationTests.cpp +++ b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/FbxAutomationTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/FileManager.h" diff --git a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/FeaturePackAutomationTests.cpp b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/FeaturePackAutomationTests.cpp index 526378c7c036..2cb64505ff4d 100644 --- a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/FeaturePackAutomationTests.cpp +++ b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/FeaturePackAutomationTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/PlatformFilemanager.h" diff --git a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/GeometryTests.cpp b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/GeometryTests.cpp index 87b3e1db6fab..f7a3976538c4 100644 --- a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/GeometryTests.cpp +++ b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/GeometryTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/LightingTests.cpp b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/LightingTests.cpp index b19da01b6f8f..fe0de2538750 100644 --- a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/LightingTests.cpp +++ b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/LightingTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/MeshDescriptionTests.cpp b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/MeshDescriptionTests.cpp index a9fd51f941df..290db3ba12d3 100644 --- a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/MeshDescriptionTests.cpp +++ b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/MeshDescriptionTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/Object.h" diff --git a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Public/EditorTests.h b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Public/EditorTests.h index 6303b9c4ad7e..defb7211e163 100644 --- a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Public/EditorTests.h +++ b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Public/EditorTests.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Public/EditorTestsUtilityLibrary.h b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Public/EditorTestsUtilityLibrary.h index 5b5a722bf4d7..372f0699b13f 100644 --- a/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Public/EditorTestsUtilityLibrary.h +++ b/Engine/Plugins/Tests/EditorTests/Source/EditorTests/Public/EditorTestsUtilityLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Tests/FbxAutomationTestBuilder/Source/FbxAutomationTestBuilder/FbxAutomationTestBuilder.Build.cs b/Engine/Plugins/Tests/FbxAutomationTestBuilder/Source/FbxAutomationTestBuilder/FbxAutomationTestBuilder.Build.cs index acfa1c826329..d4829abd3fae 100644 --- a/Engine/Plugins/Tests/FbxAutomationTestBuilder/Source/FbxAutomationTestBuilder/FbxAutomationTestBuilder.Build.cs +++ b/Engine/Plugins/Tests/FbxAutomationTestBuilder/Source/FbxAutomationTestBuilder/FbxAutomationTestBuilder.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Tests/FbxAutomationTestBuilder/Source/FbxAutomationTestBuilder/Private/FbxAutomationBuilder.cpp b/Engine/Plugins/Tests/FbxAutomationTestBuilder/Source/FbxAutomationTestBuilder/Private/FbxAutomationBuilder.cpp index 1f3aeb7f4804..6b76203f3faa 100644 --- a/Engine/Plugins/Tests/FbxAutomationTestBuilder/Source/FbxAutomationTestBuilder/Private/FbxAutomationBuilder.cpp +++ b/Engine/Plugins/Tests/FbxAutomationTestBuilder/Source/FbxAutomationTestBuilder/Private/FbxAutomationBuilder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FbxAutomationBuilder.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Plugins/Tests/FbxAutomationTestBuilder/Source/FbxAutomationTestBuilder/Private/FbxAutomationBuilder.h b/Engine/Plugins/Tests/FbxAutomationTestBuilder/Source/FbxAutomationTestBuilder/Private/FbxAutomationBuilder.h index 0e57d45ebaaf..5ab21377905b 100644 --- a/Engine/Plugins/Tests/FbxAutomationTestBuilder/Source/FbxAutomationTestBuilder/Private/FbxAutomationBuilder.h +++ b/Engine/Plugins/Tests/FbxAutomationTestBuilder/Source/FbxAutomationTestBuilder/Private/FbxAutomationBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Tests/FbxAutomationTestBuilder/Source/FbxAutomationTestBuilder/Private/FbxAutomationBuilderModule.cpp b/Engine/Plugins/Tests/FbxAutomationTestBuilder/Source/FbxAutomationTestBuilder/Private/FbxAutomationBuilderModule.cpp index cff9759d83ad..887edbc7e4e0 100644 --- a/Engine/Plugins/Tests/FbxAutomationTestBuilder/Source/FbxAutomationTestBuilder/Private/FbxAutomationBuilderModule.cpp +++ b/Engine/Plugins/Tests/FbxAutomationTestBuilder/Source/FbxAutomationTestBuilder/Private/FbxAutomationBuilderModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FbxAutomationBuilderModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Tests/FbxAutomationTestBuilder/Source/FbxAutomationTestBuilder/Private/FbxAutomationBuilderStyle.cpp b/Engine/Plugins/Tests/FbxAutomationTestBuilder/Source/FbxAutomationTestBuilder/Private/FbxAutomationBuilderStyle.cpp index 0bbc49c61fba..90bfbb3a5238 100644 --- a/Engine/Plugins/Tests/FbxAutomationTestBuilder/Source/FbxAutomationTestBuilder/Private/FbxAutomationBuilderStyle.cpp +++ b/Engine/Plugins/Tests/FbxAutomationTestBuilder/Source/FbxAutomationTestBuilder/Private/FbxAutomationBuilderStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FbxAutomationBuilderStyle.h" #include "Styling/SlateStyleRegistry.h" diff --git a/Engine/Plugins/Tests/FbxAutomationTestBuilder/Source/FbxAutomationTestBuilder/Private/FbxAutomationBuilderStyle.h b/Engine/Plugins/Tests/FbxAutomationTestBuilder/Source/FbxAutomationTestBuilder/Private/FbxAutomationBuilderStyle.h index 126b4d9603bc..07ee6bfbeec4 100644 --- a/Engine/Plugins/Tests/FbxAutomationTestBuilder/Source/FbxAutomationTestBuilder/Private/FbxAutomationBuilderStyle.h +++ b/Engine/Plugins/Tests/FbxAutomationTestBuilder/Source/FbxAutomationTestBuilder/Private/FbxAutomationBuilderStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Tests/FbxAutomationTestBuilder/Source/FbxAutomationTestBuilder/Public/FbxAutomationBuilderModule.h b/Engine/Plugins/Tests/FbxAutomationTestBuilder/Source/FbxAutomationTestBuilder/Public/FbxAutomationBuilderModule.h index 8167d5cb6518..d4fb77fffd9a 100644 --- a/Engine/Plugins/Tests/FbxAutomationTestBuilder/Source/FbxAutomationTestBuilder/Public/FbxAutomationBuilderModule.h +++ b/Engine/Plugins/Tests/FbxAutomationTestBuilder/Source/FbxAutomationTestBuilder/Public/FbxAutomationBuilderModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Tests/FunctionalTestingEditor/Source/FunctionalTestingEditor.Build.cs b/Engine/Plugins/Tests/FunctionalTestingEditor/Source/FunctionalTestingEditor.Build.cs index 49b0f63f0def..13d340f2f35e 100644 --- a/Engine/Plugins/Tests/FunctionalTestingEditor/Source/FunctionalTestingEditor.Build.cs +++ b/Engine/Plugins/Tests/FunctionalTestingEditor/Source/FunctionalTestingEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Tests/FunctionalTestingEditor/Source/Private/AssetTypeActions_GroundTruthData.cpp b/Engine/Plugins/Tests/FunctionalTestingEditor/Source/Private/AssetTypeActions_GroundTruthData.cpp index 78e786be7668..b73e66362963 100644 --- a/Engine/Plugins/Tests/FunctionalTestingEditor/Source/Private/AssetTypeActions_GroundTruthData.cpp +++ b/Engine/Plugins/Tests/FunctionalTestingEditor/Source/Private/AssetTypeActions_GroundTruthData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions_GroundTruthData.h" diff --git a/Engine/Plugins/Tests/FunctionalTestingEditor/Source/Private/AssetTypeActions_GroundTruthData.h b/Engine/Plugins/Tests/FunctionalTestingEditor/Source/Private/AssetTypeActions_GroundTruthData.h index b5de65bd4ba7..970bf37f9f92 100644 --- a/Engine/Plugins/Tests/FunctionalTestingEditor/Source/Private/AssetTypeActions_GroundTruthData.h +++ b/Engine/Plugins/Tests/FunctionalTestingEditor/Source/Private/AssetTypeActions_GroundTruthData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Tests/FunctionalTestingEditor/Source/Private/FunctionalTestingEditorModule.cpp b/Engine/Plugins/Tests/FunctionalTestingEditor/Source/Private/FunctionalTestingEditorModule.cpp index 7676535eec64..8ba04068b0d0 100644 --- a/Engine/Plugins/Tests/FunctionalTestingEditor/Source/Private/FunctionalTestingEditorModule.cpp +++ b/Engine/Plugins/Tests/FunctionalTestingEditor/Source/Private/FunctionalTestingEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FunctionalTestingEditorModule.h" #include "HAL/IConsoleManager.h" diff --git a/Engine/Plugins/Tests/FunctionalTestingEditor/Source/Private/GroundTruthDataFactory.cpp b/Engine/Plugins/Tests/FunctionalTestingEditor/Source/Private/GroundTruthDataFactory.cpp index ad0163228bc0..934e8cb316a7 100644 --- a/Engine/Plugins/Tests/FunctionalTestingEditor/Source/Private/GroundTruthDataFactory.cpp +++ b/Engine/Plugins/Tests/FunctionalTestingEditor/Source/Private/GroundTruthDataFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GroundTruthDataFactory.h" #include "GroundTruthData.h" diff --git a/Engine/Plugins/Tests/FunctionalTestingEditor/Source/Private/GroundTruthDataFactory.h b/Engine/Plugins/Tests/FunctionalTestingEditor/Source/Private/GroundTruthDataFactory.h index c5a34a65dcda..8f4e85bbd9f4 100644 --- a/Engine/Plugins/Tests/FunctionalTestingEditor/Source/Private/GroundTruthDataFactory.h +++ b/Engine/Plugins/Tests/FunctionalTestingEditor/Source/Private/GroundTruthDataFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Tests/FunctionalTestingEditor/Source/Public/EditorFunctionalTest.h b/Engine/Plugins/Tests/FunctionalTestingEditor/Source/Public/EditorFunctionalTest.h index ab495b1c3da5..596b24b3280c 100644 --- a/Engine/Plugins/Tests/FunctionalTestingEditor/Source/Public/EditorFunctionalTest.h +++ b/Engine/Plugins/Tests/FunctionalTestingEditor/Source/Public/EditorFunctionalTest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Tests/FunctionalTestingEditor/Source/Public/FunctionalTestingEditorModule.h b/Engine/Plugins/Tests/FunctionalTestingEditor/Source/Public/FunctionalTestingEditorModule.h index 0fafc0bafa03..f71fa8a6a358 100644 --- a/Engine/Plugins/Tests/FunctionalTestingEditor/Source/Public/FunctionalTestingEditorModule.h +++ b/Engine/Plugins/Tests/FunctionalTestingEditor/Source/Public/FunctionalTestingEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Private/AutomationExpectedError.spec.cpp b/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Private/AutomationExpectedError.spec.cpp index df6d87abc31b..b16984d6d412 100644 --- a/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Private/AutomationExpectedError.spec.cpp +++ b/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Private/AutomationExpectedError.spec.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/AutomationTest.h" diff --git a/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Private/AutomationSpec.spec.cpp b/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Private/AutomationSpec.spec.cpp index d0fc89010a44..0876e44ff9d1 100644 --- a/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Private/AutomationSpec.spec.cpp +++ b/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Private/AutomationSpec.spec.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/AutomationTest.h" diff --git a/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Private/RuntimeTests.cpp b/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Private/RuntimeTests.cpp index 1168d13a08e8..6deaf49d30cd 100644 --- a/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Private/RuntimeTests.cpp +++ b/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Private/RuntimeTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RuntimeTests.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Private/Scripting/ScriptFuzzingTests.cpp b/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Private/Scripting/ScriptFuzzingTests.cpp index f55fb66c8f52..a2b0be1464e8 100644 --- a/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Private/Scripting/ScriptFuzzingTests.cpp +++ b/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Private/Scripting/ScriptFuzzingTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Private/Shaders/ShaderComparisonTests.cpp b/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Private/Shaders/ShaderComparisonTests.cpp index 8d9551f02634..fb70d8925249 100644 --- a/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Private/Shaders/ShaderComparisonTests.cpp +++ b/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Private/Shaders/ShaderComparisonTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ShaderComparisonTests.h" diff --git a/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Private/Slate/RichTextMarkupProcessingTest.cpp b/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Private/Slate/RichTextMarkupProcessingTest.cpp index 42d0490f6b39..d14c40e46305 100644 --- a/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Private/Slate/RichTextMarkupProcessingTest.cpp +++ b/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Private/Slate/RichTextMarkupProcessingTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Public/RuntimeTests.h b/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Public/RuntimeTests.h index 492480218a5e..e87993bc027e 100644 --- a/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Public/RuntimeTests.h +++ b/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Public/RuntimeTests.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Public/ShaderComparisonTests.h b/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Public/ShaderComparisonTests.h index 9121f91b339c..ced95f481e20 100644 --- a/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Public/ShaderComparisonTests.h +++ b/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Public/ShaderComparisonTests.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/RuntimeTests.Build.cs b/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/RuntimeTests.Build.cs index 4b12a4d8f2a8..94b5d0e05407 100644 --- a/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/RuntimeTests.Build.cs +++ b/Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/RuntimeTests.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Plugins/Tests/ScreenshotTools/Source/ScreenshotTools/Private/ScreenshotTools.cpp b/Engine/Plugins/Tests/ScreenshotTools/Source/ScreenshotTools/Private/ScreenshotTools.cpp index f0d1cc33a8bb..4aea17fd3986 100644 --- a/Engine/Plugins/Tests/ScreenshotTools/Source/ScreenshotTools/Private/ScreenshotTools.cpp +++ b/Engine/Plugins/Tests/ScreenshotTools/Source/ScreenshotTools/Private/ScreenshotTools.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ScreenshotTools.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Tests/ScreenshotTools/Source/ScreenshotTools/Public/ScreenshotTools.h b/Engine/Plugins/Tests/ScreenshotTools/Source/ScreenshotTools/Public/ScreenshotTools.h index 139d4871370c..a52d700dd8b7 100644 --- a/Engine/Plugins/Tests/ScreenshotTools/Source/ScreenshotTools/Public/ScreenshotTools.h +++ b/Engine/Plugins/Tests/ScreenshotTools/Source/ScreenshotTools/Public/ScreenshotTools.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Plugins/Tests/ScreenshotTools/Source/ScreenshotTools/ScreenshotTools.Build.cs b/Engine/Plugins/Tests/ScreenshotTools/Source/ScreenshotTools/ScreenshotTools.Build.cs index 396340edce62..56abc27466c1 100644 --- a/Engine/Plugins/Tests/ScreenshotTools/Source/ScreenshotTools/ScreenshotTools.Build.cs +++ b/Engine/Plugins/Tests/ScreenshotTools/Source/ScreenshotTools/ScreenshotTools.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Shaders/Private/ACES.ush b/Engine/Shaders/Private/ACES.ush index d2470b9eb747..805d4aa668d9 100644 --- a/Engine/Shaders/Private/ACES.ush +++ b/Engine/Shaders/Private/ACES.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /* ============================================================================= diff --git a/Engine/Shaders/Private/AtmosphereCommon.ush b/Engine/Shaders/Private/AtmosphereCommon.ush index 1855dcd73db9..c873ff7e7ea6 100644 --- a/Engine/Shaders/Private/AtmosphereCommon.ush +++ b/Engine/Shaders/Private/AtmosphereCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AtmosphereCommon.usf: Functions and variables shared by both rendering and precomputation diff --git a/Engine/Shaders/Private/AtmospherePrecompute.usf b/Engine/Shaders/Private/AtmospherePrecompute.usf index a89183951db1..ff852f73dee2 100644 --- a/Engine/Shaders/Private/AtmospherePrecompute.usf +++ b/Engine/Shaders/Private/AtmospherePrecompute.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AtmospherePrecompute.usf: Precompute data for Atmospheric fog diff --git a/Engine/Shaders/Private/AtmospherePrecomputeCommon.ush b/Engine/Shaders/Private/AtmospherePrecomputeCommon.ush index 7db401a6733a..0631106d6cd0 100644 --- a/Engine/Shaders/Private/AtmospherePrecomputeCommon.ush +++ b/Engine/Shaders/Private/AtmospherePrecomputeCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AtmospherePrecomputeCommon.usf: Functions and variables only used in precomputation in editor diff --git a/Engine/Shaders/Private/AtmospherePrecomputeInscatter.usf b/Engine/Shaders/Private/AtmospherePrecomputeInscatter.usf index faf5837de2c9..1751a47a50ff 100644 --- a/Engine/Shaders/Private/AtmospherePrecomputeInscatter.usf +++ b/Engine/Shaders/Private/AtmospherePrecomputeInscatter.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AtmospherePrecomputeInscatter.usf: Precompute data for Atmospheric fog diff --git a/Engine/Shaders/Private/AtmosphericFogShader.usf b/Engine/Shaders/Private/AtmosphericFogShader.usf index cefd7ab8947e..3230bcd7c812 100644 --- a/Engine/Shaders/Private/AtmosphericFogShader.usf +++ b/Engine/Shaders/Private/AtmosphericFogShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AtmosphericFogPixelShader.usf: Scene atmospheric fogging pixel shader. diff --git a/Engine/Shaders/Private/BRDF.ush b/Engine/Shaders/Private/BRDF.ush index e90742b65496..098c88bfba53 100644 --- a/Engine/Shaders/Private/BRDF.ush +++ b/Engine/Shaders/Private/BRDF.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BRDF.usf: Bidirectional reflectance distribution functions. diff --git a/Engine/Shaders/Private/BasePassCommon.ush b/Engine/Shaders/Private/BasePassCommon.ush index e203d91c7c69..1a5eb2e2a704 100644 --- a/Engine/Shaders/Private/BasePassCommon.ush +++ b/Engine/Shaders/Private/BasePassCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BasePassCommon.ush: Base pass definitions used by both vertex and pixel shader diff --git a/Engine/Shaders/Private/BasePassPixelShader.usf b/Engine/Shaders/Private/BasePassPixelShader.usf index eeace0b47702..b17cc05d03a5 100644 --- a/Engine/Shaders/Private/BasePassPixelShader.usf +++ b/Engine/Shaders/Private/BasePassPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BasePassPixelShader.usf: Base pass pixel shader diff --git a/Engine/Shaders/Private/BasePassTessellationShaders.usf b/Engine/Shaders/Private/BasePassTessellationShaders.usf index 67de7a9f677e..22ba275335be 100644 --- a/Engine/Shaders/Private/BasePassTessellationShaders.usf +++ b/Engine/Shaders/Private/BasePassTessellationShaders.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BasePassTessellationShaders.usf: Base pass domain and hull shaders diff --git a/Engine/Shaders/Private/BasePassVertexCommon.ush b/Engine/Shaders/Private/BasePassVertexCommon.ush index ceaa24f0b49c..d2bbc06fe339 100644 --- a/Engine/Shaders/Private/BasePassVertexCommon.ush +++ b/Engine/Shaders/Private/BasePassVertexCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BasePassVertexCommon.usf: Vertex-related base pass definitions, used by vertex, diff --git a/Engine/Shaders/Private/BasePassVertexShader.usf b/Engine/Shaders/Private/BasePassVertexShader.usf index cc9203c7c2e5..6f9db0e6dc6f 100644 --- a/Engine/Shaders/Private/BasePassVertexShader.usf +++ b/Engine/Shaders/Private/BasePassVertexShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BasePassVertexShader.usf: Base pass vertex shader diff --git a/Engine/Shaders/Private/ByteBuffer.usf b/Engine/Shaders/Private/ByteBuffer.usf index 7df7cc6c095e..49b4fef1a430 100644 --- a/Engine/Shaders/Private/ByteBuffer.usf +++ b/Engine/Shaders/Private/ByteBuffer.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Common.ush" diff --git a/Engine/Shaders/Private/CapsuleLight.ush b/Engine/Shaders/Private/CapsuleLight.ush index 3ddd7a9e1415..7b17ff1712ef 100644 --- a/Engine/Shaders/Private/CapsuleLight.ush +++ b/Engine/Shaders/Private/CapsuleLight.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Shaders/Private/CapsuleLightIntegrate.ush b/Engine/Shaders/Private/CapsuleLightIntegrate.ush index 3f7d66fdeb5c..67772fb39d92 100644 --- a/Engine/Shaders/Private/CapsuleLightIntegrate.ush +++ b/Engine/Shaders/Private/CapsuleLightIntegrate.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Shaders/Private/CapsuleShadowShaders.usf b/Engine/Shaders/Private/CapsuleShadowShaders.usf index c80a40c65319..56df0832168c 100644 --- a/Engine/Shaders/Private/CapsuleShadowShaders.usf +++ b/Engine/Shaders/Private/CapsuleShadowShaders.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CapsuleShadowShaders.usf: Tiled deferred culling and shadowing from capsule shapes diff --git a/Engine/Shaders/Private/CircleDOFCommon.ush b/Engine/Shaders/Private/CircleDOFCommon.ush index b08378c61a3f..aefde2110241 100644 --- a/Engine/Shaders/Private/CircleDOFCommon.ush +++ b/Engine/Shaders/Private/CircleDOFCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CircleDOFCommon.usf: Circle depth of field common diff --git a/Engine/Shaders/Private/ClearReplacementShaders.usf b/Engine/Shaders/Private/ClearReplacementShaders.usf index 7622a7547f69..e5264edda00e 100644 --- a/Engine/Shaders/Private/ClearReplacementShaders.usf +++ b/Engine/Shaders/Private/ClearReplacementShaders.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ClearReplacement.usf: Collection of Shaders for alternative ways to clear a texture/buffer. diff --git a/Engine/Shaders/Private/ColorSpace.ush b/Engine/Shaders/Private/ColorSpace.ush index 24481780ce64..4a6f8729e914 100644 --- a/Engine/Shaders/Private/ColorSpace.ush +++ b/Engine/Shaders/Private/ColorSpace.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //------------------------------------------------------------------ // LMS diff --git a/Engine/Shaders/Private/ColorUtils.ush b/Engine/Shaders/Private/ColorUtils.ush index 57fb2054671d..6b902534049d 100644 --- a/Engine/Shaders/Private/ColorUtils.ush +++ b/Engine/Shaders/Private/ColorUtils.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ColorUtils.hlsl: Some utility functions for dealing with colors. diff --git a/Engine/Shaders/Private/Common.ush b/Engine/Shaders/Private/Common.ush index b4b54ebbf048..695f5ffd3246 100644 --- a/Engine/Shaders/Private/Common.ush +++ b/Engine/Shaders/Private/Common.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PlatformCommon.usf: Common shader code diff --git a/Engine/Shaders/Private/CommonViewUniformBuffer.ush b/Engine/Shaders/Private/CommonViewUniformBuffer.ush index 1231fa2dacf9..fedb662277b5 100644 --- a/Engine/Shaders/Private/CommonViewUniformBuffer.ush +++ b/Engine/Shaders/Private/CommonViewUniformBuffer.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CommonViewUniformBuffer.usf: Common view uniform buffer specifics diff --git a/Engine/Shaders/Private/ConvertToUniformMesh.usf b/Engine/Shaders/Private/ConvertToUniformMesh.usf index 95a628440714..f9c9e32ef0d9 100644 --- a/Engine/Shaders/Private/ConvertToUniformMesh.usf +++ b/Engine/Shaders/Private/ConvertToUniformMesh.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ConvertToUniformMesh.usf diff --git a/Engine/Shaders/Private/CopyShadowMaps.usf b/Engine/Shaders/Private/CopyShadowMaps.usf index d3c4365722ec..b7ae18f56937 100644 --- a/Engine/Shaders/Private/CopyShadowMaps.usf +++ b/Engine/Shaders/Private/CopyShadowMaps.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CopyShadowMaps.usf diff --git a/Engine/Shaders/Private/CubemapCommon.ush b/Engine/Shaders/Private/CubemapCommon.ush index 11c5384dc8bc..685227eab183 100644 --- a/Engine/Shaders/Private/CubemapCommon.ush +++ b/Engine/Shaders/Private/CubemapCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CubemapCommon.usf: Cubemap shared functions and structures. diff --git a/Engine/Shaders/Private/DBufferDecalShared.ush b/Engine/Shaders/Private/DBufferDecalShared.ush index 4600348918cf..c6400a95f13b 100644 --- a/Engine/Shaders/Private/DBufferDecalShared.ush +++ b/Engine/Shaders/Private/DBufferDecalShared.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DBufferDecalShared.ush: Common definitions for DBuffer decals diff --git a/Engine/Shaders/Private/DebugViewModeCommon.ush b/Engine/Shaders/Private/DebugViewModeCommon.ush index ce3165933711..a61f0270153e 100644 --- a/Engine/Shaders/Private/DebugViewModeCommon.ush +++ b/Engine/Shaders/Private/DebugViewModeCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DebugViewModeCommon.hlsl: Debug pixel shader interpolants. diff --git a/Engine/Shaders/Private/DebugViewModeVertexShader.usf b/Engine/Shaders/Private/DebugViewModeVertexShader.usf index 0d31c854b36f..5ac4e7c2781a 100644 --- a/Engine/Shaders/Private/DebugViewModeVertexShader.usf +++ b/Engine/Shaders/Private/DebugViewModeVertexShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DebugViewModeVertexShader.hlsl: Debug shader used for special viewmode that need to preserve the geometry shape. diff --git a/Engine/Shaders/Private/DecalCommon.ush b/Engine/Shaders/Private/DecalCommon.ush index 7f0286f2620a..322a863aa6a2 100644 --- a/Engine/Shaders/Private/DecalCommon.ush +++ b/Engine/Shaders/Private/DecalCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DecalCommon.usf: decal shared things. diff --git a/Engine/Shaders/Private/Decode32bppHDR.ush b/Engine/Shaders/Private/Decode32bppHDR.ush index 1bf70d923308..c3ccad2c6406 100644 --- a/Engine/Shaders/Private/Decode32bppHDR.ush +++ b/Engine/Shaders/Private/Decode32bppHDR.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Decode32bppHDR.usf: Decode 32bpp HDR encoding diff --git a/Engine/Shaders/Private/DeferredDecal.usf b/Engine/Shaders/Private/DeferredDecal.usf index 8045795b9e52..95db88c4d095 100644 --- a/Engine/Shaders/Private/DeferredDecal.usf +++ b/Engine/Shaders/Private/DeferredDecal.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DeferredDecal.usf: Pixel shader for computing a deferred decal. diff --git a/Engine/Shaders/Private/DeferredLightPixelShaders.usf b/Engine/Shaders/Private/DeferredLightPixelShaders.usf index f72c024d60fc..4b52841d05b5 100644 --- a/Engine/Shaders/Private/DeferredLightPixelShaders.usf +++ b/Engine/Shaders/Private/DeferredLightPixelShaders.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DeferredLightPixelShaders.usf: diff --git a/Engine/Shaders/Private/DeferredLightVertexShaders.usf b/Engine/Shaders/Private/DeferredLightVertexShaders.usf index da5a4699b84c..9c5c0d34a8d5 100644 --- a/Engine/Shaders/Private/DeferredLightVertexShaders.usf +++ b/Engine/Shaders/Private/DeferredLightVertexShaders.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DeferredLightVertexShaders.usf: diff --git a/Engine/Shaders/Private/DeferredLightingCommon.ush b/Engine/Shaders/Private/DeferredLightingCommon.ush index 1a9a97a8b263..ec2011da1a4e 100644 --- a/Engine/Shaders/Private/DeferredLightingCommon.ush +++ b/Engine/Shaders/Private/DeferredLightingCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DeferredLightingCommon.usf: Common definitions for deferred lighting. diff --git a/Engine/Shaders/Private/DeferredShadingCommon.ush b/Engine/Shaders/Private/DeferredShadingCommon.ush index 504e041043ab..caf41bd4d7c2 100644 --- a/Engine/Shaders/Private/DeferredShadingCommon.ush +++ b/Engine/Shaders/Private/DeferredShadingCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DeferredShadingCommon.usf: Common definitions for deferred shading. diff --git a/Engine/Shaders/Private/Definitions.usf b/Engine/Shaders/Private/Definitions.usf index ee1f87298f98..2ac261cf839f 100644 --- a/Engine/Shaders/Private/Definitions.usf +++ b/Engine/Shaders/Private/Definitions.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Definitions.usf: Defines undefined defines to 0 as Cg can't handle them. diff --git a/Engine/Shaders/Private/DepthOfFieldCommon.ush b/Engine/Shaders/Private/DepthOfFieldCommon.ush index ccff47d0b4d0..d2ade121135c 100644 --- a/Engine/Shaders/Private/DepthOfFieldCommon.ush +++ b/Engine/Shaders/Private/DepthOfFieldCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DepthOfFieldCommon.usf: depth of field common diff --git a/Engine/Shaders/Private/DepthOnlyPixelShader.usf b/Engine/Shaders/Private/DepthOnlyPixelShader.usf index b973987b458a..d4d306c25c81 100644 --- a/Engine/Shaders/Private/DepthOnlyPixelShader.usf +++ b/Engine/Shaders/Private/DepthOnlyPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DepthOnlyPixelShader.hlsl: Depth-only pixel shader. diff --git a/Engine/Shaders/Private/DepthOnlyVertexShader.usf b/Engine/Shaders/Private/DepthOnlyVertexShader.usf index 6e6056c97b3c..40ac621208ff 100644 --- a/Engine/Shaders/Private/DepthOnlyVertexShader.usf +++ b/Engine/Shaders/Private/DepthOnlyVertexShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DepthOnlyVertexShader.hlsl: Depth-only vertex shader. diff --git a/Engine/Shaders/Private/DiaphragmDOF/DOFBokehLUT.usf b/Engine/Shaders/Private/DiaphragmDOF/DOFBokehLUT.usf index cf5535a7b58d..581ced23bfb3 100644 --- a/Engine/Shaders/Private/DiaphragmDOF/DOFBokehLUT.usf +++ b/Engine/Shaders/Private/DiaphragmDOF/DOFBokehLUT.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DiaphragmDOF/DOFBokehLUT.usf: Generate LUT according to bokeh shape. diff --git a/Engine/Shaders/Private/DiaphragmDOF/DOFCocTileCommon.ush b/Engine/Shaders/Private/DiaphragmDOF/DOFCocTileCommon.ush index c905d17add8c..cb6e2593b61b 100644 --- a/Engine/Shaders/Private/DiaphragmDOF/DOFCocTileCommon.ush +++ b/Engine/Shaders/Private/DiaphragmDOF/DOFCocTileCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DiaphragmDOF/DOFCocTileCommon.ush: Common code to read and write coc tile buffer. diff --git a/Engine/Shaders/Private/DiaphragmDOF/DOFCocTileDilate.usf b/Engine/Shaders/Private/DiaphragmDOF/DOFCocTileDilate.usf index 722eedac95d5..f540d00ee885 100644 --- a/Engine/Shaders/Private/DiaphragmDOF/DOFCocTileDilate.usf +++ b/Engine/Shaders/Private/DiaphragmDOF/DOFCocTileDilate.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DiaphragmDOF/DOFCocDilate.usf: Dilate the coc tile buffer. diff --git a/Engine/Shaders/Private/DiaphragmDOF/DOFCocTileFlatten.usf b/Engine/Shaders/Private/DiaphragmDOF/DOFCocTileFlatten.usf index 9820e0f47d3b..f850f6095d64 100644 --- a/Engine/Shaders/Private/DiaphragmDOF/DOFCocTileFlatten.usf +++ b/Engine/Shaders/Private/DiaphragmDOF/DOFCocTileFlatten.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DiaphragmDOF/DOFCocFlatten.usf: Flatten Coc radius into coc tile buffer. diff --git a/Engine/Shaders/Private/DiaphragmDOF/DOFCommon.ush b/Engine/Shaders/Private/DiaphragmDOF/DOFCommon.ush index ccf6b756cb82..5e190d44da2f 100644 --- a/Engine/Shaders/Private/DiaphragmDOF/DOFCommon.ush +++ b/Engine/Shaders/Private/DiaphragmDOF/DOFCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DiaphragmDOF/DOFCommon.usf: Common shader code for diaphragm DOF. diff --git a/Engine/Shaders/Private/DiaphragmDOF/DOFDownsample.usf b/Engine/Shaders/Private/DiaphragmDOF/DOFDownsample.usf index c36692e68c59..5d4e14e1ec34 100644 --- a/Engine/Shaders/Private/DiaphragmDOF/DOFDownsample.usf +++ b/Engine/Shaders/Private/DiaphragmDOF/DOFDownsample.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DiaphragmDOF/DOFDownsample.usf: Diaphragm DOF's bilateral downsampling shader. diff --git a/Engine/Shaders/Private/DiaphragmDOF/DOFDownsample.ush b/Engine/Shaders/Private/DiaphragmDOF/DOFDownsample.ush index 1bc27de98ef7..6deb85bc67b7 100644 --- a/Engine/Shaders/Private/DiaphragmDOF/DOFDownsample.ush +++ b/Engine/Shaders/Private/DiaphragmDOF/DOFDownsample.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================ DiaphragmDOF/DOFDownsample.ush: Diaphragm DOF's downsampling code/ diff --git a/Engine/Shaders/Private/DiaphragmDOF/DOFGatherAccumulator.ush b/Engine/Shaders/Private/DiaphragmDOF/DOFGatherAccumulator.ush index d6bed4633122..d17ab147effc 100644 --- a/Engine/Shaders/Private/DiaphragmDOF/DOFGatherAccumulator.ush +++ b/Engine/Shaders/Private/DiaphragmDOF/DOFGatherAccumulator.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DiaphragmDOF/DOFGatherAccumulator.usf: gather accumulator for diaphragm DOF. diff --git a/Engine/Shaders/Private/DiaphragmDOF/DOFGatherCommon.ush b/Engine/Shaders/Private/DiaphragmDOF/DOFGatherCommon.ush index 834c7100c5b0..06157278c074 100644 --- a/Engine/Shaders/Private/DiaphragmDOF/DOFGatherCommon.ush +++ b/Engine/Shaders/Private/DiaphragmDOF/DOFGatherCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DiaphragmDOF/DOFGatherCommon.usf: common code shared by other gather USH files diff --git a/Engine/Shaders/Private/DiaphragmDOF/DOFGatherKernel.ush b/Engine/Shaders/Private/DiaphragmDOF/DOFGatherKernel.ush index f775d26af700..a4ccd87f2ee8 100644 --- a/Engine/Shaders/Private/DiaphragmDOF/DOFGatherKernel.ush +++ b/Engine/Shaders/Private/DiaphragmDOF/DOFGatherKernel.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DiaphragmDOF/DOFGatherKernel.usf: gather sampling kernel of Diaphragm DOF. diff --git a/Engine/Shaders/Private/DiaphragmDOF/DOFGatherPass.usf b/Engine/Shaders/Private/DiaphragmDOF/DOFGatherPass.usf index 5089165b76d8..eaadda07b04f 100644 --- a/Engine/Shaders/Private/DiaphragmDOF/DOFGatherPass.usf +++ b/Engine/Shaders/Private/DiaphragmDOF/DOFGatherPass.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DiaphragmDOF/DOFGatherPass.usf: gather pass entry point for diaphragm DOF. diff --git a/Engine/Shaders/Private/DiaphragmDOF/DOFGatherTileSuggest.ush b/Engine/Shaders/Private/DiaphragmDOF/DOFGatherTileSuggest.ush index 063fb0bda1b0..820b8711ae88 100644 --- a/Engine/Shaders/Private/DiaphragmDOF/DOFGatherTileSuggest.ush +++ b/Engine/Shaders/Private/DiaphragmDOF/DOFGatherTileSuggest.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DiaphragmDOF/DOFGatherTileSuggest.ush: takes care of choosing how to diff --git a/Engine/Shaders/Private/DiaphragmDOF/DOFHybridScatterCommon.ush b/Engine/Shaders/Private/DiaphragmDOF/DOFHybridScatterCommon.ush index c2f3c30debbe..62dcfda7b841 100644 --- a/Engine/Shaders/Private/DiaphragmDOF/DOFHybridScatterCommon.ush +++ b/Engine/Shaders/Private/DiaphragmDOF/DOFHybridScatterCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DiaphragmDOF/DOFHybridScatterCommon.ush: Hold code shared between diff --git a/Engine/Shaders/Private/DiaphragmDOF/DOFHybridScatterCompilation.usf b/Engine/Shaders/Private/DiaphragmDOF/DOFHybridScatterCompilation.usf index ec34027a1e1f..b89786c22b4d 100644 --- a/Engine/Shaders/Private/DiaphragmDOF/DOFHybridScatterCompilation.usf +++ b/Engine/Shaders/Private/DiaphragmDOF/DOFHybridScatterCompilation.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DiaphragmDOF/DOFHybridScatterCompilation.usf: Compile list of sample to scatter. diff --git a/Engine/Shaders/Private/DiaphragmDOF/DOFHybridScatterCompilation.ush b/Engine/Shaders/Private/DiaphragmDOF/DOFHybridScatterCompilation.ush index 30140ebe9147..c231e61c6041 100644 --- a/Engine/Shaders/Private/DiaphragmDOF/DOFHybridScatterCompilation.ush +++ b/Engine/Shaders/Private/DiaphragmDOF/DOFHybridScatterCompilation.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DiaphragmDOF/DOFHybridScatterCompilation.ush: Compile list of sample to scatter. diff --git a/Engine/Shaders/Private/DiaphragmDOF/DOFHybridScatterPixelShader.usf b/Engine/Shaders/Private/DiaphragmDOF/DOFHybridScatterPixelShader.usf index 241a7976f2fe..e2e3863c3ff0 100644 --- a/Engine/Shaders/Private/DiaphragmDOF/DOFHybridScatterPixelShader.usf +++ b/Engine/Shaders/Private/DiaphragmDOF/DOFHybridScatterPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DiaphragmDOF/DOFHybridScatterPixelShader.usf: Scattering's pixel shader. diff --git a/Engine/Shaders/Private/DiaphragmDOF/DOFHybridScatterVertexShader.usf b/Engine/Shaders/Private/DiaphragmDOF/DOFHybridScatterVertexShader.usf index 30d011fb39f8..8fceba6f5963 100644 --- a/Engine/Shaders/Private/DiaphragmDOF/DOFHybridScatterVertexShader.usf +++ b/Engine/Shaders/Private/DiaphragmDOF/DOFHybridScatterVertexShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DiaphragmDOF/DOFHybridScatterVertexShader.usf: Scattering's vertex shader. diff --git a/Engine/Shaders/Private/DiaphragmDOF/DOFPostfiltering.usf b/Engine/Shaders/Private/DiaphragmDOF/DOFPostfiltering.usf index ce01b23665b4..abe817f1e407 100644 --- a/Engine/Shaders/Private/DiaphragmDOF/DOFPostfiltering.usf +++ b/Engine/Shaders/Private/DiaphragmDOF/DOFPostfiltering.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DiaphragmDOF/DOFPostfiltering.usf: Diaphragm DOF's post filtering passes diff --git a/Engine/Shaders/Private/DiaphragmDOF/DOFRecombine.usf b/Engine/Shaders/Private/DiaphragmDOF/DOFRecombine.usf index 65219a57e592..c1fff8a635f3 100644 --- a/Engine/Shaders/Private/DiaphragmDOF/DOFRecombine.usf +++ b/Engine/Shaders/Private/DiaphragmDOF/DOFRecombine.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DiaphragmDOF/DOFRecombine.usf: Recombine lower res convolution with full diff --git a/Engine/Shaders/Private/DiaphragmDOF/DOFReduce.usf b/Engine/Shaders/Private/DiaphragmDOF/DOFReduce.usf index 537f552a622d..d58209a06bf3 100644 --- a/Engine/Shaders/Private/DiaphragmDOF/DOFReduce.usf +++ b/Engine/Shaders/Private/DiaphragmDOF/DOFReduce.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DiaphragmDOF/DOFReduce.usf: Diaphragm DOF's reduce pass. diff --git a/Engine/Shaders/Private/DiaphragmDOF/DOFSetup.usf b/Engine/Shaders/Private/DiaphragmDOF/DOFSetup.usf index 5f3710195859..a0583f8fe77b 100644 --- a/Engine/Shaders/Private/DiaphragmDOF/DOFSetup.usf +++ b/Engine/Shaders/Private/DiaphragmDOF/DOFSetup.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DiaphragmDOF/DOFSetup.usf: Diaphragm DOF's setup shader. diff --git a/Engine/Shaders/Private/DistanceFieldAOShared.ush b/Engine/Shaders/Private/DistanceFieldAOShared.ush index fd882a353000..e553b3409dec 100644 --- a/Engine/Shaders/Private/DistanceFieldAOShared.ush +++ b/Engine/Shaders/Private/DistanceFieldAOShared.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DistanceFieldAOShared.usf diff --git a/Engine/Shaders/Private/DistanceFieldGlobalIllumination.usf b/Engine/Shaders/Private/DistanceFieldGlobalIllumination.usf index 16764dea0a8a..1e2d39d5f06b 100644 --- a/Engine/Shaders/Private/DistanceFieldGlobalIllumination.usf +++ b/Engine/Shaders/Private/DistanceFieldGlobalIllumination.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DistanceFieldGlobalIllumination.usf diff --git a/Engine/Shaders/Private/DistanceFieldLightingPost.usf b/Engine/Shaders/Private/DistanceFieldLightingPost.usf index a0c1b45754b5..57498d01df8d 100644 --- a/Engine/Shaders/Private/DistanceFieldLightingPost.usf +++ b/Engine/Shaders/Private/DistanceFieldLightingPost.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DistanceFieldLightingPost.usf diff --git a/Engine/Shaders/Private/DistanceFieldLightingShared.ush b/Engine/Shaders/Private/DistanceFieldLightingShared.ush index b537a30b017c..8982f652e98a 100644 --- a/Engine/Shaders/Private/DistanceFieldLightingShared.ush +++ b/Engine/Shaders/Private/DistanceFieldLightingShared.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DistanceFieldLightingShared.usf diff --git a/Engine/Shaders/Private/DistanceFieldObjectCulling.usf b/Engine/Shaders/Private/DistanceFieldObjectCulling.usf index 7c5dbeaa3986..2db4bc56981b 100644 --- a/Engine/Shaders/Private/DistanceFieldObjectCulling.usf +++ b/Engine/Shaders/Private/DistanceFieldObjectCulling.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DistanceFieldObjectCulling.usf diff --git a/Engine/Shaders/Private/DistanceFieldScreenGridLighting.usf b/Engine/Shaders/Private/DistanceFieldScreenGridLighting.usf index 4095ee15e7db..5cd1d898ce0f 100644 --- a/Engine/Shaders/Private/DistanceFieldScreenGridLighting.usf +++ b/Engine/Shaders/Private/DistanceFieldScreenGridLighting.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DistanceFieldScreenGridLighting.usf diff --git a/Engine/Shaders/Private/DistanceFieldShadowing.usf b/Engine/Shaders/Private/DistanceFieldShadowing.usf index 765506b70eb5..e76fba2c97a5 100644 --- a/Engine/Shaders/Private/DistanceFieldShadowing.usf +++ b/Engine/Shaders/Private/DistanceFieldShadowing.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DistanceFieldShadowing.usf diff --git a/Engine/Shaders/Private/DistanceFieldShadowingShared.ush b/Engine/Shaders/Private/DistanceFieldShadowingShared.ush index d671c96864db..9c980f0e0830 100644 --- a/Engine/Shaders/Private/DistanceFieldShadowingShared.ush +++ b/Engine/Shaders/Private/DistanceFieldShadowingShared.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DistanceFieldShadowingShared.usf diff --git a/Engine/Shaders/Private/DistanceFieldVisualization.usf b/Engine/Shaders/Private/DistanceFieldVisualization.usf index 080df91e5d87..5e6ee8383de2 100644 --- a/Engine/Shaders/Private/DistanceFieldVisualization.usf +++ b/Engine/Shaders/Private/DistanceFieldVisualization.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DistanceFieldVisualization.usf diff --git a/Engine/Shaders/Private/DistortAccumulatePS.usf b/Engine/Shaders/Private/DistortAccumulatePS.usf index aef78cb096da..06ad8c8b333f 100644 --- a/Engine/Shaders/Private/DistortAccumulatePS.usf +++ b/Engine/Shaders/Private/DistortAccumulatePS.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DistortionAccumulatePixelShader.usf: Pixel shader for accumulating distortion offsets diff --git a/Engine/Shaders/Private/DistortAccumulateVS.usf b/Engine/Shaders/Private/DistortAccumulateVS.usf index 3537f18d4f22..ba35a2db5018 100644 --- a/Engine/Shaders/Private/DistortAccumulateVS.usf +++ b/Engine/Shaders/Private/DistortAccumulateVS.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DistortionAccumulatePixelShader.usf: Vertex/Hull/Domain shader for accumulating distortion offsets diff --git a/Engine/Shaders/Private/DistortApplyScreenPS.usf b/Engine/Shaders/Private/DistortApplyScreenPS.usf index 629bdedd0ae7..36c4b98d7790 100644 --- a/Engine/Shaders/Private/DistortApplyScreenPS.usf +++ b/Engine/Shaders/Private/DistortApplyScreenPS.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DistortApplyScreenPixelShader.usf: Pixel shader for rendering screen distortion pass =============================================================================*/ diff --git a/Engine/Shaders/Private/DitheredTransitionStencil.usf b/Engine/Shaders/Private/DitheredTransitionStencil.usf index bb3e667b732f..1ca3d3d1219a 100644 --- a/Engine/Shaders/Private/DitheredTransitionStencil.usf +++ b/Engine/Shaders/Private/DitheredTransitionStencil.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DitheredTransitionStencil.usf: Fills the stencil buffer with the current dithered transition mask. diff --git a/Engine/Shaders/Private/DownsampleDepthPixelShader.usf b/Engine/Shaders/Private/DownsampleDepthPixelShader.usf index 5d8ba90896d1..d0b2276d5fd3 100644 --- a/Engine/Shaders/Private/DownsampleDepthPixelShader.usf +++ b/Engine/Shaders/Private/DownsampleDepthPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DownSampleDepthPixelShader.usf: Downsamples scene depth by a factor of 2. diff --git a/Engine/Shaders/Private/DynamicLightingCommon.ush b/Engine/Shaders/Private/DynamicLightingCommon.ush index 5f641de74d21..4f849f9ed43c 100644 --- a/Engine/Shaders/Private/DynamicLightingCommon.ush +++ b/Engine/Shaders/Private/DynamicLightingCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DynamicLightingCommon.usf: Contains functions shared by dynamic light shaders. diff --git a/Engine/Shaders/Private/EvaluateSurfelMaterial.usf b/Engine/Shaders/Private/EvaluateSurfelMaterial.usf index 58dc89991d9d..80f7e6a9a59c 100644 --- a/Engine/Shaders/Private/EvaluateSurfelMaterial.usf +++ b/Engine/Shaders/Private/EvaluateSurfelMaterial.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EvaluateSurfelMaterial.usf diff --git a/Engine/Shaders/Private/EyeAdaptationCommon.ush b/Engine/Shaders/Private/EyeAdaptationCommon.ush index d6a524baef2f..ee0cda6feb5a 100644 --- a/Engine/Shaders/Private/EyeAdaptationCommon.ush +++ b/Engine/Shaders/Private/EyeAdaptationCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EyeAdaptationCommon.usf: PostProcessing shared functions and structures. diff --git a/Engine/Shaders/Private/FXAAShader.usf b/Engine/Shaders/Private/FXAAShader.usf index dfba73cd73d5..b97fb8c62fe6 100644 --- a/Engine/Shaders/Private/FXAAShader.usf +++ b/Engine/Shaders/Private/FXAAShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= FXAAShader.usf : Postprocess Anti aliasing based on FXAA code from NVIDIA diff --git a/Engine/Shaders/Private/FastMath.ush b/Engine/Shaders/Private/FastMath.ush index 879d74b34cf8..b81d819bd52a 100644 --- a/Engine/Shaders/Private/FastMath.ush +++ b/Engine/Shaders/Private/FastMath.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Common.usf: Common shader code diff --git a/Engine/Shaders/Private/FilterPixelShader.usf b/Engine/Shaders/Private/FilterPixelShader.usf index 27615d75e3c1..f6a893bd4315 100644 --- a/Engine/Shaders/Private/FilterPixelShader.usf +++ b/Engine/Shaders/Private/FilterPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= FilterPixelShader.usf: Filter pixel shader source. diff --git a/Engine/Shaders/Private/FilterVertexShader.usf b/Engine/Shaders/Private/FilterVertexShader.usf index 1165aa57a5fa..f16183545489 100644 --- a/Engine/Shaders/Private/FilterVertexShader.usf +++ b/Engine/Shaders/Private/FilterVertexShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= FilterVertexShader.usf: Filter vertex shader source. diff --git a/Engine/Shaders/Private/FlatTessellation.ush b/Engine/Shaders/Private/FlatTessellation.ush index 56674ca6448e..600d56a629a8 100644 --- a/Engine/Shaders/Private/FlatTessellation.ush +++ b/Engine/Shaders/Private/FlatTessellation.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= FlatTessellation.usf: Shader fragments for flat tessellation diff --git a/Engine/Shaders/Private/ForwardLightingCommon.ush b/Engine/Shaders/Private/ForwardLightingCommon.ush index 7c9430fb61f8..b3256b7bf9f0 100644 --- a/Engine/Shaders/Private/ForwardLightingCommon.ush +++ b/Engine/Shaders/Private/ForwardLightingCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ForwardLightingCommon.usf diff --git a/Engine/Shaders/Private/ForwardShadowingCommon.ush b/Engine/Shaders/Private/ForwardShadowingCommon.ush index 0e1856a366b8..6046e31d581d 100644 --- a/Engine/Shaders/Private/ForwardShadowingCommon.ush +++ b/Engine/Shaders/Private/ForwardShadowingCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ForwardShadowingCommon.ush diff --git a/Engine/Shaders/Private/GPUBenchmark.usf b/Engine/Shaders/Private/GPUBenchmark.usf index b029edca5512..a9d47a927457 100644 --- a/Engine/Shaders/Private/GPUBenchmark.usf +++ b/Engine/Shaders/Private/GPUBenchmark.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GPUBenchmark.usf: PostProcessing Benchmark. diff --git a/Engine/Shaders/Private/GPUFastFourierTransform.usf b/Engine/Shaders/Private/GPUFastFourierTransform.usf index d01d1e50a6c3..0f20035e00fa 100644 --- a/Engine/Shaders/Private/GPUFastFourierTransform.usf +++ b/Engine/Shaders/Private/GPUFastFourierTransform.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GPUFastFourierTransform.usf: Core Fast Fourier Transform Code diff --git a/Engine/Shaders/Private/GPUFastFourierTransform2DCore.ush b/Engine/Shaders/Private/GPUFastFourierTransform2DCore.ush index 779bf9584951..ba67db417d06 100644 --- a/Engine/Shaders/Private/GPUFastFourierTransform2DCore.ush +++ b/Engine/Shaders/Private/GPUFastFourierTransform2DCore.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GPUFastFourierTransform2DCore.usf: Core 2D Fast Fourier Transform Code diff --git a/Engine/Shaders/Private/GPUFastFourierTransformCore.ush b/Engine/Shaders/Private/GPUFastFourierTransformCore.ush index f8f3d7578988..26b838fe93c0 100644 --- a/Engine/Shaders/Private/GPUFastFourierTransformCore.ush +++ b/Engine/Shaders/Private/GPUFastFourierTransformCore.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GPUFastFourierTransformCore.usf: Core Fast Fourier Transform Code diff --git a/Engine/Shaders/Private/GammaCorrection.usf b/Engine/Shaders/Private/GammaCorrection.usf index 7091438a9d9b..27db710d2b7b 100644 --- a/Engine/Shaders/Private/GammaCorrection.usf +++ b/Engine/Shaders/Private/GammaCorrection.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GammaCorrection.usf: Gamma correcting the scene color buffer diff --git a/Engine/Shaders/Private/GammaCorrectionCommon.ush b/Engine/Shaders/Private/GammaCorrectionCommon.ush index 76a83a1c90c4..3eaf6ff9c6c2 100644 --- a/Engine/Shaders/Private/GammaCorrectionCommon.ush +++ b/Engine/Shaders/Private/GammaCorrectionCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. half3 LinearTo709Branchless(half3 lin) diff --git a/Engine/Shaders/Private/GeometryCacheVertexFactory.ush b/Engine/Shaders/Private/GeometryCacheVertexFactory.ush index 573c910dc7fb..6e7ea1e8b942 100644 --- a/Engine/Shaders/Private/GeometryCacheVertexFactory.ush +++ b/Engine/Shaders/Private/GeometryCacheVertexFactory.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GeometryCacheVertexFactory.hlsl: Vertex factory for geometry caches (supports motion blur data) diff --git a/Engine/Shaders/Private/GlobalDistanceField.usf b/Engine/Shaders/Private/GlobalDistanceField.usf index c1e35aaf80ee..0c1fa0938ad2 100644 --- a/Engine/Shaders/Private/GlobalDistanceField.usf +++ b/Engine/Shaders/Private/GlobalDistanceField.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GlobalDistanceField.usf diff --git a/Engine/Shaders/Private/GlobalDistanceFieldShared.ush b/Engine/Shaders/Private/GlobalDistanceFieldShared.ush index 31267575f878..1f49027fcb96 100644 --- a/Engine/Shaders/Private/GlobalDistanceFieldShared.ush +++ b/Engine/Shaders/Private/GlobalDistanceFieldShared.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GlobalDistanceFieldShared.usf diff --git a/Engine/Shaders/Private/GpuSkinCacheComputeShader.usf b/Engine/Shaders/Private/GpuSkinCacheComputeShader.usf index c778bb5d196d..57e6d38ccac8 100644 --- a/Engine/Shaders/Private/GpuSkinCacheComputeShader.usf +++ b/Engine/Shaders/Private/GpuSkinCacheComputeShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GpuSkinCacheComputeShader.usf: Perform vertex skinning into a buffer to avoid skinning in the vertex shader. diff --git a/Engine/Shaders/Private/GpuSkinCommon.ush b/Engine/Shaders/Private/GpuSkinCommon.ush index 13b29e94e707..2d7485ea083d 100644 --- a/Engine/Shaders/Private/GpuSkinCommon.ush +++ b/Engine/Shaders/Private/GpuSkinCommon.ush @@ -1,4 +1,4 @@ -//// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +//// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GpuSkinCacheCommon.usf: Common properties and defines for GPU Skinning Cache diff --git a/Engine/Shaders/Private/GpuSkinVertexFactory.ush b/Engine/Shaders/Private/GpuSkinVertexFactory.ush index d469fe89f6d9..c6f9979d3a2e 100644 --- a/Engine/Shaders/Private/GpuSkinVertexFactory.ush +++ b/Engine/Shaders/Private/GpuSkinVertexFactory.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GpuSkinVertexFactory.hlsl: GPU skinned vertex factory shader code diff --git a/Engine/Shaders/Private/HZBOcclusion.usf b/Engine/Shaders/Private/HZBOcclusion.usf index 5a52642c83d8..c181a354f2cf 100644 --- a/Engine/Shaders/Private/HZBOcclusion.usf +++ b/Engine/Shaders/Private/HZBOcclusion.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Common.ush" diff --git a/Engine/Shaders/Private/HashTable.ush b/Engine/Shaders/Private/HashTable.ush index a1d79d14bdbb..c25987d8ddf3 100644 --- a/Engine/Shaders/Private/HashTable.ush +++ b/Engine/Shaders/Private/HashTable.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. uint MurmurAdd( uint Hash, uint Element ) { diff --git a/Engine/Shaders/Private/HdrCustomResolveShaders.usf b/Engine/Shaders/Private/HdrCustomResolveShaders.usf index 3d4e5303d1c0..4c9fb0650505 100644 --- a/Engine/Shaders/Private/HdrCustomResolveShaders.usf +++ b/Engine/Shaders/Private/HdrCustomResolveShaders.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HdrCustomResolve.usf: Custom resolve for HDR color and box filter. diff --git a/Engine/Shaders/Private/HeightFogCommon.ush b/Engine/Shaders/Private/HeightFogCommon.ush index ea87c00098ea..cbdc9c4f0924 100644 --- a/Engine/Shaders/Private/HeightFogCommon.ush +++ b/Engine/Shaders/Private/HeightFogCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HeightFogCommon.usf: diff --git a/Engine/Shaders/Private/HeightFogPixelShader.usf b/Engine/Shaders/Private/HeightFogPixelShader.usf index 6bc9280f66d9..5cf171297843 100644 --- a/Engine/Shaders/Private/HeightFogPixelShader.usf +++ b/Engine/Shaders/Private/HeightFogPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HeightFogPixelShader.usf: Scene fogging pixel shader. diff --git a/Engine/Shaders/Private/HeightFogVertexShader.usf b/Engine/Shaders/Private/HeightFogVertexShader.usf index 4437aa78adcd..3213b355fd47 100644 --- a/Engine/Shaders/Private/HeightFogVertexShader.usf +++ b/Engine/Shaders/Private/HeightFogVertexShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HeightFogVertexShader.usf: Scene fogging vertex shader. diff --git a/Engine/Shaders/Private/HeightfieldLighting.usf b/Engine/Shaders/Private/HeightfieldLighting.usf index 5d81f7abeb35..5156f096169f 100644 --- a/Engine/Shaders/Private/HeightfieldLighting.usf +++ b/Engine/Shaders/Private/HeightfieldLighting.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HeightfieldLighting.usf diff --git a/Engine/Shaders/Private/HeightfieldLightingShared.ush b/Engine/Shaders/Private/HeightfieldLightingShared.ush index ab8deaabf49b..653dbf674e56 100644 --- a/Engine/Shaders/Private/HeightfieldLightingShared.ush +++ b/Engine/Shaders/Private/HeightfieldLightingShared.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HeightfieldLightingShared.usf diff --git a/Engine/Shaders/Private/HitProxyPixelShader.usf b/Engine/Shaders/Private/HitProxyPixelShader.usf index 108839101816..b43f43817fbd 100644 --- a/Engine/Shaders/Private/HitProxyPixelShader.usf +++ b/Engine/Shaders/Private/HitProxyPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HitProxyPixelShader.hlsl: Pixel shader for rendering scene hit proxies. diff --git a/Engine/Shaders/Private/HitProxyVertexShader.usf b/Engine/Shaders/Private/HitProxyVertexShader.usf index 899e5cf6e62a..d20a2451c252 100644 --- a/Engine/Shaders/Private/HitProxyVertexShader.usf +++ b/Engine/Shaders/Private/HitProxyVertexShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HitProxyVertexShader.hlsl: Vertex shader for rendering hit proxies. diff --git a/Engine/Shaders/Private/IESLightProfilesCommon.ush b/Engine/Shaders/Private/IESLightProfilesCommon.ush index 963f45f53a2f..f2480347808f 100644 --- a/Engine/Shaders/Private/IESLightProfilesCommon.ush +++ b/Engine/Shaders/Private/IESLightProfilesCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IESLightProfiles.usf: Common shader code for IES light profiles diff --git a/Engine/Shaders/Private/InstancedStereo.ush b/Engine/Shaders/Private/InstancedStereo.ush index cc67a06f75e8..7f8512b0b52c 100644 --- a/Engine/Shaders/Private/InstancedStereo.ush +++ b/Engine/Shaders/Private/InstancedStereo.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.. /*============================================================================= InstancedStereo.usf: Resolve which view uniforms in a stereo pair to use. diff --git a/Engine/Shaders/Private/LandscapeGrassWeight.usf b/Engine/Shaders/Private/LandscapeGrassWeight.usf index f228a00b3b47..cbba3b1206e3 100644 --- a/Engine/Shaders/Private/LandscapeGrassWeight.usf +++ b/Engine/Shaders/Private/LandscapeGrassWeight.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LandscapeGrassWeightVertexShader.usf: Vertex shader to dump the weight map for Landscape Grass diff --git a/Engine/Shaders/Private/LandscapeVertexFactory.ush b/Engine/Shaders/Private/LandscapeVertexFactory.ush index 4270e3977db8..3676dd896b85 100644 --- a/Engine/Shaders/Private/LandscapeVertexFactory.ush +++ b/Engine/Shaders/Private/LandscapeVertexFactory.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LandscapeVertexFactory.usf: Landscape vertex factory. diff --git a/Engine/Shaders/Private/LightAccumulator.ush b/Engine/Shaders/Private/LightAccumulator.ush index d74d7b752b55..7e67617c2c46 100644 --- a/Engine/Shaders/Private/LightAccumulator.ush +++ b/Engine/Shaders/Private/LightAccumulator.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LightAccumulator.usf: FLightAccumulator "class" and it's methods, useful for screen space subsurface scattering diff --git a/Engine/Shaders/Private/LightFunctionCommon.ush b/Engine/Shaders/Private/LightFunctionCommon.ush index 22971fb3eb80..0e8128859f73 100644 --- a/Engine/Shaders/Private/LightFunctionCommon.ush +++ b/Engine/Shaders/Private/LightFunctionCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LightFunctionCommon.usf: Utility functions for light functions. diff --git a/Engine/Shaders/Private/LightFunctionPixelShader.usf b/Engine/Shaders/Private/LightFunctionPixelShader.usf index 342ded16d3e9..645d530f5150 100644 --- a/Engine/Shaders/Private/LightFunctionPixelShader.usf +++ b/Engine/Shaders/Private/LightFunctionPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LightFunction.usf: Pixel shader for computing a light function. diff --git a/Engine/Shaders/Private/LightFunctionVertexShader.usf b/Engine/Shaders/Private/LightFunctionVertexShader.usf index 91f996356311..32574ed86131 100644 --- a/Engine/Shaders/Private/LightFunctionVertexShader.usf +++ b/Engine/Shaders/Private/LightFunctionVertexShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LightFunction.usf: Vertex shader for computing a light function. diff --git a/Engine/Shaders/Private/LightMapDensityShader.usf b/Engine/Shaders/Private/LightMapDensityShader.usf index d40879933391..d79f203a1fb4 100644 --- a/Engine/Shaders/Private/LightMapDensityShader.usf +++ b/Engine/Shaders/Private/LightMapDensityShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LightMapDensityShader.hlsl: Shader for rendering lightmap density as a color diff --git a/Engine/Shaders/Private/LightShaftShader.usf b/Engine/Shaders/Private/LightShaftShader.usf index 81e0b5a81ff9..451f1b8357cc 100644 --- a/Engine/Shaders/Private/LightShaftShader.usf +++ b/Engine/Shaders/Private/LightShaftShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LightShaftShader.usf: Shaders for rendering light shafts diff --git a/Engine/Shaders/Private/LightmapCommon.ush b/Engine/Shaders/Private/LightmapCommon.ush index d4424346ac5b..750a290d89cd 100644 --- a/Engine/Shaders/Private/LightmapCommon.ush +++ b/Engine/Shaders/Private/LightmapCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "/Engine/Generated/UniformBuffers/PrecomputedLightingBuffer.ush" #include "VolumetricLightmapShared.ush" diff --git a/Engine/Shaders/Private/LocalVertexFactory.ush b/Engine/Shaders/Private/LocalVertexFactory.ush index 730d6e330bf7..d5823a2fc2b5 100644 --- a/Engine/Shaders/Private/LocalVertexFactory.ush +++ b/Engine/Shaders/Private/LocalVertexFactory.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LocalVertexFactory.usf: Local vertex factory shader code. diff --git a/Engine/Shaders/Private/LocalVertexFactoryCommon.ush b/Engine/Shaders/Private/LocalVertexFactoryCommon.ush index 0cd183fd5b80..8df868e478f4 100644 --- a/Engine/Shaders/Private/LocalVertexFactoryCommon.ush +++ b/Engine/Shaders/Private/LocalVertexFactoryCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LocalVertexFactoryCommon.usf: Local vertex factory common functionality diff --git a/Engine/Shaders/Private/MaterialTemplate.ush b/Engine/Shaders/Private/MaterialTemplate.ush index 4ad72d9e8b8d..010b6ee30df6 100644 --- a/Engine/Shaders/Private/MaterialTemplate.ush +++ b/Engine/Shaders/Private/MaterialTemplate.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * MaterialTemplate.usf: Filled in by FHLSLMaterialTranslator::GetMaterialShaderCode for each material being compiled. diff --git a/Engine/Shaders/Private/MaterialTexCoordScalesPixelShader.usf b/Engine/Shaders/Private/MaterialTexCoordScalesPixelShader.usf index 257a2472d2d4..350cd8a95a3c 100644 --- a/Engine/Shaders/Private/MaterialTexCoordScalesPixelShader.usf +++ b/Engine/Shaders/Private/MaterialTexCoordScalesPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MaterialTexCoordScalesPixelShader.usf: Pixel shader to analyse coordinate scale per texture diff --git a/Engine/Shaders/Private/MediaShaders.usf b/Engine/Shaders/Private/MediaShaders.usf index 03e18462c639..302c8753fc57 100644 --- a/Engine/Shaders/Private/MediaShaders.usf +++ b/Engine/Shaders/Private/MediaShaders.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MediaShaders.usf: Shaders to convert various media decoder outputs to RGBA diff --git a/Engine/Shaders/Private/MeshDecals.usf b/Engine/Shaders/Private/MeshDecals.usf index 2d2334dd5dc5..87693e3334bd 100644 --- a/Engine/Shaders/Private/MeshDecals.usf +++ b/Engine/Shaders/Private/MeshDecals.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MeshDecals.usf: Vertex/Hull/Domain/Pixel shader for computing a mesh decal. diff --git a/Engine/Shaders/Private/MeshPaintPixelShader.usf b/Engine/Shaders/Private/MeshPaintPixelShader.usf index 4dbdbcd7bfbc..3920e455053b 100644 --- a/Engine/Shaders/Private/MeshPaintPixelShader.usf +++ b/Engine/Shaders/Private/MeshPaintPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*================================================================================ MeshPaintPixelShader.usf: Mesh texture paint pixel shader diff --git a/Engine/Shaders/Private/MeshPaintVertexShader.usf b/Engine/Shaders/Private/MeshPaintVertexShader.usf index b31559feecdb..7ed5cdd8bd32 100644 --- a/Engine/Shaders/Private/MeshPaintVertexShader.usf +++ b/Engine/Shaders/Private/MeshPaintVertexShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*================================================================================ MeshPaintVertexShader.usf: Mesh texture paint vertex shader diff --git a/Engine/Shaders/Private/MeshParticleVertexFactory.ush b/Engine/Shaders/Private/MeshParticleVertexFactory.ush index f8b4c5ad3ac7..9d1047da496f 100644 --- a/Engine/Shaders/Private/MeshParticleVertexFactory.ush +++ b/Engine/Shaders/Private/MeshParticleVertexFactory.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MeshParticleVertexFactory.usf: Mesh particle vertex factory shader code. diff --git a/Engine/Shaders/Private/MeshTexCoordSizeAccuracyPixelShader.usf b/Engine/Shaders/Private/MeshTexCoordSizeAccuracyPixelShader.usf index a4f9226fea48..6a135aa6a985 100644 --- a/Engine/Shaders/Private/MeshTexCoordSizeAccuracyPixelShader.usf +++ b/Engine/Shaders/Private/MeshTexCoordSizeAccuracyPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MeshTexCoordSizeAccuracyPixelShader.usf: Outputs the accucary of the texel factor. diff --git a/Engine/Shaders/Private/MinMaterialTexCoords.ush b/Engine/Shaders/Private/MinMaterialTexCoords.ush index 2f66fe211754..dba00a825791 100644 --- a/Engine/Shaders/Private/MinMaterialTexCoords.ush +++ b/Engine/Shaders/Private/MinMaterialTexCoords.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MinMaterialTexCoords.usf: Definition allowing implementing MinMaterialTexCoords. diff --git a/Engine/Shaders/Private/MiniFontCommon.ush b/Engine/Shaders/Private/MiniFontCommon.ush index 5abe43301872..760cb6003abe 100644 --- a/Engine/Shaders/Private/MiniFontCommon.ush +++ b/Engine/Shaders/Private/MiniFontCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TinyFontCommon.usf: TinyFont shared functions and structures. diff --git a/Engine/Shaders/Private/MissingShaderPixelShader.usf b/Engine/Shaders/Private/MissingShaderPixelShader.usf index eb06686baed5..917c3981bda6 100644 --- a/Engine/Shaders/Private/MissingShaderPixelShader.usf +++ b/Engine/Shaders/Private/MissingShaderPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MissingShaderPixelShader.usf: Outputs the wanted mips. diff --git a/Engine/Shaders/Private/MobileBasePassCommon.ush b/Engine/Shaders/Private/MobileBasePassCommon.ush index d2f5ccc24ad5..426d2971c691 100644 --- a/Engine/Shaders/Private/MobileBasePassCommon.ush +++ b/Engine/Shaders/Private/MobileBasePassCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MobileBasePassCommon.usf: Base pass definitions used by both vertex and pixel shader diff --git a/Engine/Shaders/Private/MobileBasePassPixelShader.usf b/Engine/Shaders/Private/MobileBasePassPixelShader.usf index 41aa0c443b59..7f50cd2e9d52 100644 --- a/Engine/Shaders/Private/MobileBasePassPixelShader.usf +++ b/Engine/Shaders/Private/MobileBasePassPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MobileBasePassPixelShader.usf: Base pass pixel shader used with forward shading diff --git a/Engine/Shaders/Private/MobileBasePassVertexShader.usf b/Engine/Shaders/Private/MobileBasePassVertexShader.usf index 490a38355017..e0a1f66fa52f 100644 --- a/Engine/Shaders/Private/MobileBasePassVertexShader.usf +++ b/Engine/Shaders/Private/MobileBasePassVertexShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MobileBasePassVertexShader.usf: Base pass vertex shader used with forward shading diff --git a/Engine/Shaders/Private/MobileMultiView.usf b/Engine/Shaders/Private/MobileMultiView.usf index f0f1349158dd..95f62936971e 100644 --- a/Engine/Shaders/Private/MobileMultiView.usf +++ b/Engine/Shaders/Private/MobileMultiView.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MobileMultiView.usf: Shader to blit from a multi-view render target array. diff --git a/Engine/Shaders/Private/MobileOpacityShaders.usf b/Engine/Shaders/Private/MobileOpacityShaders.usf index 808436757cce..ed0dd6d2b20a 100644 --- a/Engine/Shaders/Private/MobileOpacityShaders.usf +++ b/Engine/Shaders/Private/MobileOpacityShaders.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MobileOpacityShaders.usf: Renders opacity to alpha channel. Mobile only. diff --git a/Engine/Shaders/Private/MobileSceneCapture.usf b/Engine/Shaders/Private/MobileSceneCapture.usf index 71a746ca0639..a081dd07f08d 100644 --- a/Engine/Shaders/Private/MobileSceneCapture.usf +++ b/Engine/Shaders/Private/MobileSceneCapture.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Decode32bppHDR.usf: Decode 32bpp HDR encoding diff --git a/Engine/Shaders/Private/MonoscopicFarFieldRenderingPixelShader.usf b/Engine/Shaders/Private/MonoscopicFarFieldRenderingPixelShader.usf index 3f0c9a808c10..2f4cb3b677a6 100644 --- a/Engine/Shaders/Private/MonoscopicFarFieldRenderingPixelShader.usf +++ b/Engine/Shaders/Private/MonoscopicFarFieldRenderingPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MonoscopicFarFieldRendering.usf: Shaders that deal with Monoscopic far field rendering for VR diff --git a/Engine/Shaders/Private/MonoscopicFarFieldRenderingVertexShader.usf b/Engine/Shaders/Private/MonoscopicFarFieldRenderingVertexShader.usf index 1093189cc26d..ab04613e76a8 100644 --- a/Engine/Shaders/Private/MonoscopicFarFieldRenderingVertexShader.usf +++ b/Engine/Shaders/Private/MonoscopicFarFieldRenderingVertexShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MonoscopicFarFieldRenderingVertexShader.usf: Shaders that deal with Monoscopic far field rendering for VR diff --git a/Engine/Shaders/Private/MonteCarlo.ush b/Engine/Shaders/Private/MonteCarlo.ush index 2a41a9e3b3a2..d3a7309895da 100644 --- a/Engine/Shaders/Private/MonteCarlo.ush +++ b/Engine/Shaders/Private/MonteCarlo.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Shaders/Private/MorphTargets.usf b/Engine/Shaders/Private/MorphTargets.usf index 07e71c165cc4..13ee2b70f444 100644 --- a/Engine/Shaders/Private/MorphTargets.usf +++ b/Engine/Shaders/Private/MorphTargets.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MorphTargets.usf: Compute shader for calculating Morph Targets. diff --git a/Engine/Shaders/Private/NiagaraEmitterInstanceShader.usf b/Engine/Shaders/Private/NiagaraEmitterInstanceShader.usf index 94a02cc8b793..f008dd426c2c 100644 --- a/Engine/Shaders/Private/NiagaraEmitterInstanceShader.usf +++ b/Engine/Shaders/Private/NiagaraEmitterInstanceShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= NiagaraSimulationShader.usf: diff --git a/Engine/Shaders/Private/NiagaraMeshVertexFactory.ush b/Engine/Shaders/Private/NiagaraMeshVertexFactory.ush index 8abc78e6b033..6b95cabb4be1 100644 --- a/Engine/Shaders/Private/NiagaraMeshVertexFactory.ush +++ b/Engine/Shaders/Private/NiagaraMeshVertexFactory.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MeshParticleVertexFactory.usf: Mesh particle vertex factory shader code. diff --git a/Engine/Shaders/Private/NiagaraRibbonVertexFactory.ush b/Engine/Shaders/Private/NiagaraRibbonVertexFactory.ush index 5a751ff25800..94d546c820be 100644 --- a/Engine/Shaders/Private/NiagaraRibbonVertexFactory.ush +++ b/Engine/Shaders/Private/NiagaraRibbonVertexFactory.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleBeamTrailVertexFactory.hlsl: Particle vertex factory shader code. diff --git a/Engine/Shaders/Private/NiagaraSpriteVertexFactory.ush b/Engine/Shaders/Private/NiagaraSpriteVertexFactory.ush index 19846c54eff9..0c4a8b9db4ad 100644 --- a/Engine/Shaders/Private/NiagaraSpriteVertexFactory.ush +++ b/Engine/Shaders/Private/NiagaraSpriteVertexFactory.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleSpriteVertexFactory.hlsl: Particle vertex factory shader code. diff --git a/Engine/Shaders/Private/NullPixelShader.usf b/Engine/Shaders/Private/NullPixelShader.usf index f7bf3cf3688a..6dccd8ca405e 100644 --- a/Engine/Shaders/Private/NullPixelShader.usf +++ b/Engine/Shaders/Private/NullPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= NullPixelShader.usf: Dummy pixel shader to use instead of SetPixelShader(NULL). diff --git a/Engine/Shaders/Private/ODSCapture.usf b/Engine/Shaders/Private/ODSCapture.usf index 6510b7e926ff..d5147fee901b 100644 --- a/Engine/Shaders/Private/ODSCapture.usf +++ b/Engine/Shaders/Private/ODSCapture.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ODSCapture.usf: Shader for reconstructing a lat-long from a previously rendered diff --git a/Engine/Shaders/Private/OcclusionQueryPixelShader.usf b/Engine/Shaders/Private/OcclusionQueryPixelShader.usf index 5705cfa2e6df..ce669bb00508 100644 --- a/Engine/Shaders/Private/OcclusionQueryPixelShader.usf +++ b/Engine/Shaders/Private/OcclusionQueryPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OcclusionQueryPixelShader.usf: Pixel shader for visualizing occlusion queries. diff --git a/Engine/Shaders/Private/OcclusionQueryVertexShader.usf b/Engine/Shaders/Private/OcclusionQueryVertexShader.usf index 9ab4f13bc344..88683c15ff53 100644 --- a/Engine/Shaders/Private/OcclusionQueryVertexShader.usf +++ b/Engine/Shaders/Private/OcclusionQueryVertexShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OcclusionQueryVertexShader.usf: Vertex shader for drawing occlusion queries. diff --git a/Engine/Shaders/Private/OneColorShader.usf b/Engine/Shaders/Private/OneColorShader.usf index 504e88bfbd1a..ded22f81f961 100644 --- a/Engine/Shaders/Private/OneColorShader.usf +++ b/Engine/Shaders/Private/OneColorShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OneColorShader.usf: 2D shader for drawing a single constant color. diff --git a/Engine/Shaders/Private/PNTriangles.ush b/Engine/Shaders/Private/PNTriangles.ush index 7d08fd91faf6..f2b57c367f50 100644 --- a/Engine/Shaders/Private/PNTriangles.ush +++ b/Engine/Shaders/Private/PNTriangles.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PNTriangles.usf: Shader fragments for PN-AEN triangles tessellation diff --git a/Engine/Shaders/Private/PageTableUpdate.usf b/Engine/Shaders/Private/PageTableUpdate.usf index 2b6706e70348..38008d50480b 100644 --- a/Engine/Shaders/Private/PageTableUpdate.usf +++ b/Engine/Shaders/Private/PageTableUpdate.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Common.ush" diff --git a/Engine/Shaders/Private/PaniniProjection.ush b/Engine/Shaders/Private/PaniniProjection.ush index ee558e1b1ead..ade10ddfc262 100644 --- a/Engine/Shaders/Private/PaniniProjection.ush +++ b/Engine/Shaders/Private/PaniniProjection.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PaniniProjection.usf: Panini implementation for the node material function diff --git a/Engine/Shaders/Private/ParticleBeamTrailVertexFactory.ush b/Engine/Shaders/Private/ParticleBeamTrailVertexFactory.ush index 5b63b731e4b2..42b817500cae 100644 --- a/Engine/Shaders/Private/ParticleBeamTrailVertexFactory.ush +++ b/Engine/Shaders/Private/ParticleBeamTrailVertexFactory.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleBeamTrailVertexFactory.hlsl: Particle vertex factory shader code. diff --git a/Engine/Shaders/Private/ParticleBoundsShader.usf b/Engine/Shaders/Private/ParticleBoundsShader.usf index 8b91f56f326d..87aa0bfb6a52 100644 --- a/Engine/Shaders/Private/ParticleBoundsShader.usf +++ b/Engine/Shaders/Private/ParticleBoundsShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== ParticleBoundsShader.usf: Shader to compute the bounds of GPU particles. diff --git a/Engine/Shaders/Private/ParticleCurveInjectionShader.usf b/Engine/Shaders/Private/ParticleCurveInjectionShader.usf index ad8807821e55..8ed586f7cb9c 100644 --- a/Engine/Shaders/Private/ParticleCurveInjectionShader.usf +++ b/Engine/Shaders/Private/ParticleCurveInjectionShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleCurveInjectionShader.usf: Shaders for uploading curves to the GPU. diff --git a/Engine/Shaders/Private/ParticleGPUSpriteVertexFactory.ush b/Engine/Shaders/Private/ParticleGPUSpriteVertexFactory.ush index 52a4d2141100..0c0a91b7d388 100644 --- a/Engine/Shaders/Private/ParticleGPUSpriteVertexFactory.ush +++ b/Engine/Shaders/Private/ParticleGPUSpriteVertexFactory.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleGPUSpriteVertexFactory.usf: Vertex factory for GPU simulated particles. diff --git a/Engine/Shaders/Private/ParticleInjectionShader.usf b/Engine/Shaders/Private/ParticleInjectionShader.usf index dc9f20b31ad2..e6a8ec819e26 100644 --- a/Engine/Shaders/Private/ParticleInjectionShader.usf +++ b/Engine/Shaders/Private/ParticleInjectionShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleInjectionShader.usf: Shaders for uploading particles to the GPU. diff --git a/Engine/Shaders/Private/ParticleSimVisualizeShader.usf b/Engine/Shaders/Private/ParticleSimVisualizeShader.usf index 901875aef2fd..654e31db4d89 100644 --- a/Engine/Shaders/Private/ParticleSimVisualizeShader.usf +++ b/Engine/Shaders/Private/ParticleSimVisualizeShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleSimVisualizeShader.usf: Shader for visualizing particle simulation. diff --git a/Engine/Shaders/Private/ParticleSimulationShader.usf b/Engine/Shaders/Private/ParticleSimulationShader.usf index 639c2bb91636..feb41ff026ce 100644 --- a/Engine/Shaders/Private/ParticleSimulationShader.usf +++ b/Engine/Shaders/Private/ParticleSimulationShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== ParticleSimulationShader.usf: Shaders for simulating particles on the GPU. diff --git a/Engine/Shaders/Private/ParticleSortKeyGen.usf b/Engine/Shaders/Private/ParticleSortKeyGen.usf index 32fbe3cb10dd..ebdf6969c951 100644 --- a/Engine/Shaders/Private/ParticleSortKeyGen.usf +++ b/Engine/Shaders/Private/ParticleSortKeyGen.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== ParticleSortKeyGen.usf: Shader to generate particle sorting keys. diff --git a/Engine/Shaders/Private/ParticleSpriteVertexFactory.ush b/Engine/Shaders/Private/ParticleSpriteVertexFactory.ush index 09b446446846..80e5574b02f7 100644 --- a/Engine/Shaders/Private/ParticleSpriteVertexFactory.ush +++ b/Engine/Shaders/Private/ParticleSpriteVertexFactory.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleSpriteVertexFactory.hlsl: Particle vertex factory shader code. diff --git a/Engine/Shaders/Private/ParticleVertexFactoryCommon.ush b/Engine/Shaders/Private/ParticleVertexFactoryCommon.ush index 15d1e0278026..61cda75172ad 100644 --- a/Engine/Shaders/Private/ParticleVertexFactoryCommon.ush +++ b/Engine/Shaders/Private/ParticleVertexFactoryCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleVertexFactoryCommon.usf: diff --git a/Engine/Shaders/Private/PixelQuadMessagePassing.ush b/Engine/Shaders/Private/PixelQuadMessagePassing.ush index a0feeb88557c..245575e58898 100644 --- a/Engine/Shaders/Private/PixelQuadMessagePassing.ush +++ b/Engine/Shaders/Private/PixelQuadMessagePassing.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PixelQuadMessagePassing.usf: Contains functions to do pixel quad message passing within the pixel shaders. diff --git a/Engine/Shaders/Private/PixelShaderOutputCommon.ush b/Engine/Shaders/Private/PixelShaderOutputCommon.ush index 5d96e50d8ffd..ddeb393af83f 100644 --- a/Engine/Shaders/Private/PixelShaderOutputCommon.ush +++ b/Engine/Shaders/Private/PixelShaderOutputCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PixelShaderOutputCommon.usf: To allow PS input/output passed int functions through a single struct, allowing for a more readable code (less #ifdefs, reducing the boolean hell) diff --git a/Engine/Shaders/Private/PlanarReflectionShaders.usf b/Engine/Shaders/Private/PlanarReflectionShaders.usf index a7b403778905..83f76a2db6e6 100644 --- a/Engine/Shaders/Private/PlanarReflectionShaders.usf +++ b/Engine/Shaders/Private/PlanarReflectionShaders.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PlanarReflectionShaders.usf diff --git a/Engine/Shaders/Private/PlanarReflectionShared.ush b/Engine/Shaders/Private/PlanarReflectionShared.ush index 4005855810e4..9f5c1c68ec9f 100644 --- a/Engine/Shaders/Private/PlanarReflectionShared.ush +++ b/Engine/Shaders/Private/PlanarReflectionShared.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PlanarReflectionShared.usf diff --git a/Engine/Shaders/Private/PositionOnlyDepthVertexShader.usf b/Engine/Shaders/Private/PositionOnlyDepthVertexShader.usf index 4e0c1b28a0f3..ed1ae7af8a54 100644 --- a/Engine/Shaders/Private/PositionOnlyDepthVertexShader.usf +++ b/Engine/Shaders/Private/PositionOnlyDepthVertexShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PositionOnlyDepthOnlyVertexShader.hlsl: Depth-only vertex shader. diff --git a/Engine/Shaders/Private/PostProcessAmbient.usf b/Engine/Shaders/Private/PostProcessAmbient.usf index db6c8785016b..5056eeb75819 100644 --- a/Engine/Shaders/Private/PostProcessAmbient.usf +++ b/Engine/Shaders/Private/PostProcessAmbient.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostprocessAmbient.usf: To apply a ambient cubemap as a postprocess diff --git a/Engine/Shaders/Private/PostProcessAmbientOcclusion.usf b/Engine/Shaders/Private/PostProcessAmbientOcclusion.usf index fbafaea4037c..0492a046d8c8 100644 --- a/Engine/Shaders/Private/PostProcessAmbientOcclusion.usf +++ b/Engine/Shaders/Private/PostProcessAmbientOcclusion.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostprocessAmbientOcclusion.usf: To generate ambient occlusion as a postprocess diff --git a/Engine/Shaders/Private/PostProcessBloom.usf b/Engine/Shaders/Private/PostProcessBloom.usf index de42d2896fa4..ac6759dccd2f 100644 --- a/Engine/Shaders/Private/PostProcessBloom.usf +++ b/Engine/Shaders/Private/PostProcessBloom.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessBloom.usf: PostProcessing bloom diff --git a/Engine/Shaders/Private/PostProcessBokehDOF.usf b/Engine/Shaders/Private/PostProcessBokehDOF.usf index 55c956bea3ca..47fd72eb6a55 100644 --- a/Engine/Shaders/Private/PostProcessBokehDOF.usf +++ b/Engine/Shaders/Private/PostProcessBokehDOF.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessBokehDOF.usf: PostProcessing Lens Flares. diff --git a/Engine/Shaders/Private/PostProcessBusyWait.usf b/Engine/Shaders/Private/PostProcessBusyWait.usf index dc0d7edab5c9..a49d071cf16b 100644 --- a/Engine/Shaders/Private/PostProcessBusyWait.usf +++ b/Engine/Shaders/Private/PostProcessBusyWait.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessBusyWait.usf: Post processing busy wait implementation. For Debugging GPU timing. diff --git a/Engine/Shaders/Private/PostProcessCircleDOF.usf b/Engine/Shaders/Private/PostProcessCircleDOF.usf index e1bb21b20a7f..eb6fa4526230 100644 --- a/Engine/Shaders/Private/PostProcessCircleDOF.usf +++ b/Engine/Shaders/Private/PostProcessCircleDOF.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessCircleDOF.usf: PostProcessing Circle Depth of Field diff --git a/Engine/Shaders/Private/PostProcessCombineLUTs.usf b/Engine/Shaders/Private/PostProcessCombineLUTs.usf index eedc15f9f97f..afa9cc9509cf 100644 --- a/Engine/Shaders/Private/PostProcessCombineLUTs.usf +++ b/Engine/Shaders/Private/PostProcessCombineLUTs.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LUTBlender.usf: Filter pixel shader source. diff --git a/Engine/Shaders/Private/PostProcessCommon.ush b/Engine/Shaders/Private/PostProcessCommon.ush index d49161262a4d..8162dae5c031 100644 --- a/Engine/Shaders/Private/PostProcessCommon.ush +++ b/Engine/Shaders/Private/PostProcessCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessCommon.usf: PostProcessing shared functions and structures. diff --git a/Engine/Shaders/Private/PostProcessCompositeEditorPrimitives.usf b/Engine/Shaders/Private/PostProcessCompositeEditorPrimitives.usf index 8e5931c94b8a..0a96f6e07cad 100644 --- a/Engine/Shaders/Private/PostProcessCompositeEditorPrimitives.usf +++ b/Engine/Shaders/Private/PostProcessCompositeEditorPrimitives.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Common.ush" diff --git a/Engine/Shaders/Private/PostProcessDOF.usf b/Engine/Shaders/Private/PostProcessDOF.usf index 15c75c9b5ad0..b91f1dd7a283 100644 --- a/Engine/Shaders/Private/PostProcessDOF.usf +++ b/Engine/Shaders/Private/PostProcessDOF.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessDOF.usf: PostProcessing Depth of Field diff --git a/Engine/Shaders/Private/PostProcessDownsample.usf b/Engine/Shaders/Private/PostProcessDownsample.usf index 7054b8d1bd40..567f7860d071 100644 --- a/Engine/Shaders/Private/PostProcessDownsample.usf +++ b/Engine/Shaders/Private/PostProcessDownsample.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessDownsample.usf: PostProcessing down sample. diff --git a/Engine/Shaders/Private/PostProcessEyeAdaptation.usf b/Engine/Shaders/Private/PostProcessEyeAdaptation.usf index 4ad47bff4f96..f98852366def 100644 --- a/Engine/Shaders/Private/PostProcessEyeAdaptation.usf +++ b/Engine/Shaders/Private/PostProcessEyeAdaptation.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessEyeAdaptation.usf: PostProcessing eye adaptation diff --git a/Engine/Shaders/Private/PostProcessFFTBloom.usf b/Engine/Shaders/Private/PostProcessFFTBloom.usf index b1a6af94ff79..69ce8ffc8b4b 100644 --- a/Engine/Shaders/Private/PostProcessFFTBloom.usf +++ b/Engine/Shaders/Private/PostProcessFFTBloom.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessFFTBloom.usf: Compute Shaders needed for the FFT bloom management diff --git a/Engine/Shaders/Private/PostProcessGBufferHints.usf b/Engine/Shaders/Private/PostProcessGBufferHints.usf index 3d162c047983..7bc97aa6b6d2 100644 --- a/Engine/Shaders/Private/PostProcessGBufferHints.usf +++ b/Engine/Shaders/Private/PostProcessGBufferHints.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessGBufferHints.usf: PostProcessing shader to show where material have performance issues or are unrealistic diff --git a/Engine/Shaders/Private/PostProcessHMDMorpheus.usf b/Engine/Shaders/Private/PostProcessHMDMorpheus.usf index 86eef8340b8c..e50fd804bc08 100644 --- a/Engine/Shaders/Private/PostProcessHMDMorpheus.usf +++ b/Engine/Shaders/Private/PostProcessHMDMorpheus.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // PS4 directory may not exists. As a result a shader compiler may not be able to // find file for include scanning, but the include scanner will silently ignore diff --git a/Engine/Shaders/Private/PostProcessHierarchical.usf b/Engine/Shaders/Private/PostProcessHierarchical.usf index 7a29d81fb1b1..00a60a68a7c5 100644 --- a/Engine/Shaders/Private/PostProcessHierarchical.usf +++ b/Engine/Shaders/Private/PostProcessHierarchical.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessHierarchical.usf: To generate hierarchical buffers diff --git a/Engine/Shaders/Private/PostProcessHistogram.usf b/Engine/Shaders/Private/PostProcessHistogram.usf index 4e54091b0f5b..df2326e2d476 100644 --- a/Engine/Shaders/Private/PostProcessHistogram.usf +++ b/Engine/Shaders/Private/PostProcessHistogram.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessHistogram.usf: PostProcessing histogram diff --git a/Engine/Shaders/Private/PostProcessHistogramCommon.ush b/Engine/Shaders/Private/PostProcessHistogramCommon.ush index 6d09586c5d5e..26b202ff1416 100644 --- a/Engine/Shaders/Private/PostProcessHistogramCommon.ush +++ b/Engine/Shaders/Private/PostProcessHistogramCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessHistogramCommon.usf: PostProcessing histogram shared functions and structures. diff --git a/Engine/Shaders/Private/PostProcessHistogramReduce.usf b/Engine/Shaders/Private/PostProcessHistogramReduce.usf index 8c9f3e0b06bf..0a845a3e518a 100644 --- a/Engine/Shaders/Private/PostProcessHistogramReduce.usf +++ b/Engine/Shaders/Private/PostProcessHistogramReduce.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessHistogramReduce.usf: PostProcessing combine multiple histograms into a single one diff --git a/Engine/Shaders/Private/PostProcessLensBlur.usf b/Engine/Shaders/Private/PostProcessLensBlur.usf index 3674ca5c4d37..b576092d7333 100644 --- a/Engine/Shaders/Private/PostProcessLensBlur.usf +++ b/Engine/Shaders/Private/PostProcessLensBlur.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessLensBlur.usf: PostProcessing Lens Flares. diff --git a/Engine/Shaders/Private/PostProcessLensFlares.usf b/Engine/Shaders/Private/PostProcessLensFlares.usf index 6c84c705ad30..c73fd47b71b2 100644 --- a/Engine/Shaders/Private/PostProcessLensFlares.usf +++ b/Engine/Shaders/Private/PostProcessLensFlares.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessLensFlares.usf: PostProcessing Lens Flares. diff --git a/Engine/Shaders/Private/PostProcessMaterialShaders.usf b/Engine/Shaders/Private/PostProcessMaterialShaders.usf index d4cb502c6950..772e266f254f 100644 --- a/Engine/Shaders/Private/PostProcessMaterialShaders.usf +++ b/Engine/Shaders/Private/PostProcessMaterialShaders.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessMaterialShaders.usf: Shaders for rendering post process materials diff --git a/Engine/Shaders/Private/PostProcessMobile.usf b/Engine/Shaders/Private/PostProcessMobile.usf index f4c2d4459e8e..ed3d210400e2 100644 --- a/Engine/Shaders/Private/PostProcessMobile.usf +++ b/Engine/Shaders/Private/PostProcessMobile.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessMobile.usf: Combined {bloom, sunshafts, depth of field} diff --git a/Engine/Shaders/Private/PostProcessMotionBlur.usf b/Engine/Shaders/Private/PostProcessMotionBlur.usf index 4dac75e044fb..31b9bb91abbd 100644 --- a/Engine/Shaders/Private/PostProcessMotionBlur.usf +++ b/Engine/Shaders/Private/PostProcessMotionBlur.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessMotionBlur.usf: PostProcessing MotionBlur diff --git a/Engine/Shaders/Private/PostProcessNoiseBlur.usf b/Engine/Shaders/Private/PostProcessNoiseBlur.usf index 2730c8c1002c..73b0ee7b1022 100644 --- a/Engine/Shaders/Private/PostProcessNoiseBlur.usf +++ b/Engine/Shaders/Private/PostProcessNoiseBlur.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessNoiseBlur.usf: PostProcessing down sample. diff --git a/Engine/Shaders/Private/PostProcessPassThrough.usf b/Engine/Shaders/Private/PostProcessPassThrough.usf index fb0cce9b2ec7..601fcb284ec6 100644 --- a/Engine/Shaders/Private/PostProcessPassThrough.usf +++ b/Engine/Shaders/Private/PostProcessPassThrough.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessPassThrough.usf: PostProcessing Pass Through diff --git a/Engine/Shaders/Private/PostProcessSelectionOutline.usf b/Engine/Shaders/Private/PostProcessSelectionOutline.usf index f93d15bdf094..57f50b7378ac 100644 --- a/Engine/Shaders/Private/PostProcessSelectionOutline.usf +++ b/Engine/Shaders/Private/PostProcessSelectionOutline.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessSelectionOutline.usf: Post processing outline effect. diff --git a/Engine/Shaders/Private/PostProcessSubsurface.usf b/Engine/Shaders/Private/PostProcessSubsurface.usf index 4cdd834c9b92..ab86833aee72 100644 --- a/Engine/Shaders/Private/PostProcessSubsurface.usf +++ b/Engine/Shaders/Private/PostProcessSubsurface.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessSubsurface.usf: Screenspace subsurface scattering shaders. diff --git a/Engine/Shaders/Private/PostProcessTemporalAA.usf b/Engine/Shaders/Private/PostProcessTemporalAA.usf index 6fc0009cdb78..1a3926f5026a 100644 --- a/Engine/Shaders/Private/PostProcessTemporalAA.usf +++ b/Engine/Shaders/Private/PostProcessTemporalAA.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessTemporalAA.usf: Temporal AA diff --git a/Engine/Shaders/Private/PostProcessTestImage.usf b/Engine/Shaders/Private/PostProcessTestImage.usf index fe08b07fa093..23e7e394011b 100644 --- a/Engine/Shaders/Private/PostProcessTestImage.usf +++ b/Engine/Shaders/Private/PostProcessTestImage.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessTestImage.usf: PostProcessing shader to show a test image diff --git a/Engine/Shaders/Private/PostProcessTonemap.usf b/Engine/Shaders/Private/PostProcessTonemap.usf index becb4153515d..fc19357d7db2 100644 --- a/Engine/Shaders/Private/PostProcessTonemap.usf +++ b/Engine/Shaders/Private/PostProcessTonemap.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessTonemap.usf: PostProcessing tone mapping diff --git a/Engine/Shaders/Private/PostProcessUpscale.usf b/Engine/Shaders/Private/PostProcessUpscale.usf index 6dc65498fe4e..94e1aae4f008 100644 --- a/Engine/Shaders/Private/PostProcessUpscale.usf +++ b/Engine/Shaders/Private/PostProcessUpscale.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessUpscale.usf: PostProcessing shader to upscale diff --git a/Engine/Shaders/Private/PostProcessVelocityFlatten.usf b/Engine/Shaders/Private/PostProcessVelocityFlatten.usf index 02377382f68e..eb4fc3c34500 100644 --- a/Engine/Shaders/Private/PostProcessVelocityFlatten.usf +++ b/Engine/Shaders/Private/PostProcessVelocityFlatten.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Common.ush" #include "PostProcessCommon.ush" diff --git a/Engine/Shaders/Private/PostProcessVisualizeBuffer.usf b/Engine/Shaders/Private/PostProcessVisualizeBuffer.usf index 03291f945db5..71649259e2db 100644 --- a/Engine/Shaders/Private/PostProcessVisualizeBuffer.usf +++ b/Engine/Shaders/Private/PostProcessVisualizeBuffer.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessVisualizeGBuffer.usf: PostProcessing shader to visualize the GBuffer diff --git a/Engine/Shaders/Private/PostProcessVisualizeDOF.usf b/Engine/Shaders/Private/PostProcessVisualizeDOF.usf index b996f60eb17f..4f0ebea1a75c 100644 --- a/Engine/Shaders/Private/PostProcessVisualizeDOF.usf +++ b/Engine/Shaders/Private/PostProcessVisualizeDOF.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessBokehDOF.usf: PostProcessing Lens Flares. diff --git a/Engine/Shaders/Private/PostProcessVisualizeHDR.usf b/Engine/Shaders/Private/PostProcessVisualizeHDR.usf index 595390c29fb3..12294304699a 100644 --- a/Engine/Shaders/Private/PostProcessVisualizeHDR.usf +++ b/Engine/Shaders/Private/PostProcessVisualizeHDR.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessVisualizeHDR.usf: PostProcessing shader to visualize HDR histogram diff --git a/Engine/Shaders/Private/PrimitiveDistanceAccuracyPixelShader.usf b/Engine/Shaders/Private/PrimitiveDistanceAccuracyPixelShader.usf index 918e7471fc29..633722d43dff 100644 --- a/Engine/Shaders/Private/PrimitiveDistanceAccuracyPixelShader.usf +++ b/Engine/Shaders/Private/PrimitiveDistanceAccuracyPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PrimitiveDistanceAccuracyPixelShader.usf: Outputs the wanted mips. diff --git a/Engine/Shaders/Private/PrintValue.ush b/Engine/Shaders/Private/PrintValue.ush index 41293fd6e56f..be6c54bdc63d 100644 --- a/Engine/Shaders/Private/PrintValue.ush +++ b/Engine/Shaders/Private/PrintValue.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Simple numeric print functions. // Text size and placement is entirely determined by the scale and origin of the coordinates passed in diff --git a/Engine/Shaders/Private/QuadComplexityAccumulatePixelShader.usf b/Engine/Shaders/Private/QuadComplexityAccumulatePixelShader.usf index a19454406f67..e01fb4683d58 100644 --- a/Engine/Shaders/Private/QuadComplexityAccumulatePixelShader.usf +++ b/Engine/Shaders/Private/QuadComplexityAccumulatePixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= QuadComplexityAccumulatePixelShader.usf: Outputs complexity diff --git a/Engine/Shaders/Private/QuadOverdraw.ush b/Engine/Shaders/Private/QuadOverdraw.ush index 3de717eb7172..dc0ab782d659 100644 --- a/Engine/Shaders/Private/QuadOverdraw.ush +++ b/Engine/Shaders/Private/QuadOverdraw.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= QuadOverdraw.usf: Utils to compute quad coverage diff --git a/Engine/Shaders/Private/RGBAToYUV420.usf b/Engine/Shaders/Private/RGBAToYUV420.usf index 065720aea09f..f8c6212d2def 100644 --- a/Engine/Shaders/Private/RGBAToYUV420.usf +++ b/Engine/Shaders/Private/RGBAToYUV420.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // PS4 directory may not exists. As a result a shader compiler may not be able to // find file for include scanning, but the include scanner will silently ignore diff --git a/Engine/Shaders/Private/RadixSortShaders.usf b/Engine/Shaders/Private/RadixSortShaders.usf index 22cf8ea12674..cae16dfa3ac1 100644 --- a/Engine/Shaders/Private/RadixSortShaders.usf +++ b/Engine/Shaders/Private/RadixSortShaders.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== RadixSortShaders.usf: Compute shader implementation of radix sort. diff --git a/Engine/Shaders/Private/Random.ush b/Engine/Shaders/Private/Random.ush index 0298fd0d90ef..968250c2e4f0 100644 --- a/Engine/Shaders/Private/Random.ush +++ b/Engine/Shaders/Private/Random.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Random.ush: A pseudo-random number generator. diff --git a/Engine/Shaders/Private/RecomputeTangentsCommon.ush b/Engine/Shaders/Private/RecomputeTangentsCommon.ush index 4f101ba268e8..f4f3e808ea76 100644 --- a/Engine/Shaders/Private/RecomputeTangentsCommon.ush +++ b/Engine/Shaders/Private/RecomputeTangentsCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RecomputeTangentsCommon.usf: Recompute Skin Tangents diff --git a/Engine/Shaders/Private/RecomputeTangentsPerTrianglePass.usf b/Engine/Shaders/Private/RecomputeTangentsPerTrianglePass.usf index a31333f08b16..b621919f8e74 100644 --- a/Engine/Shaders/Private/RecomputeTangentsPerTrianglePass.usf +++ b/Engine/Shaders/Private/RecomputeTangentsPerTrianglePass.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RecomputeTangentsPerTrianglePass.usf: Recompute Skin Tangents diff --git a/Engine/Shaders/Private/RecomputeTangentsPerVertexPass.usf b/Engine/Shaders/Private/RecomputeTangentsPerVertexPass.usf index 7cbfceea6e2c..75206336703a 100644 --- a/Engine/Shaders/Private/RecomputeTangentsPerVertexPass.usf +++ b/Engine/Shaders/Private/RecomputeTangentsPerVertexPass.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RecomputeTangentsPerVertexPass.usf: Recompute Skin Tangents diff --git a/Engine/Shaders/Private/RectLight.ush b/Engine/Shaders/Private/RectLight.ush index 40a678e170d8..2831a81d02d7 100644 --- a/Engine/Shaders/Private/RectLight.ush +++ b/Engine/Shaders/Private/RectLight.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Shaders/Private/RectLightIntegrate.ush b/Engine/Shaders/Private/RectLightIntegrate.ush index 3e293f5eab5a..7c0ed41a000e 100644 --- a/Engine/Shaders/Private/RectLightIntegrate.ush +++ b/Engine/Shaders/Private/RectLightIntegrate.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #define CHEAP_RECT 0 diff --git a/Engine/Shaders/Private/ReflectionEnvironmentComposite.ush b/Engine/Shaders/Private/ReflectionEnvironmentComposite.ush index 28b923b9d40f..8ec83459ce16 100644 --- a/Engine/Shaders/Private/ReflectionEnvironmentComposite.ush +++ b/Engine/Shaders/Private/ReflectionEnvironmentComposite.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ReflectionEnvironmentComposite diff --git a/Engine/Shaders/Private/ReflectionEnvironmentPixelShader.usf b/Engine/Shaders/Private/ReflectionEnvironmentPixelShader.usf index 800f47da32d6..6c2c9be19a5f 100644 --- a/Engine/Shaders/Private/ReflectionEnvironmentPixelShader.usf +++ b/Engine/Shaders/Private/ReflectionEnvironmentPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ReflectionEnvironmentComputeShaders - functionality to apply local cubemaps. diff --git a/Engine/Shaders/Private/ReflectionEnvironmentShaders.usf b/Engine/Shaders/Private/ReflectionEnvironmentShaders.usf index 1b885a68ace6..77d4ce918d51 100644 --- a/Engine/Shaders/Private/ReflectionEnvironmentShaders.usf +++ b/Engine/Shaders/Private/ReflectionEnvironmentShaders.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= diff --git a/Engine/Shaders/Private/ReflectionEnvironmentShared.ush b/Engine/Shaders/Private/ReflectionEnvironmentShared.ush index 60047046fada..0bc3bbaf0cee 100644 --- a/Engine/Shaders/Private/ReflectionEnvironmentShared.ush +++ b/Engine/Shaders/Private/ReflectionEnvironmentShared.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ReflectionEnvironmentShared diff --git a/Engine/Shaders/Private/RequiredTextureResolutionPixelShader.usf b/Engine/Shaders/Private/RequiredTextureResolutionPixelShader.usf index cdc8a9d5cd4c..05a2f3271dcd 100644 --- a/Engine/Shaders/Private/RequiredTextureResolutionPixelShader.usf +++ b/Engine/Shaders/Private/RequiredTextureResolutionPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MaterialTexCoordScalesPixelShader.usf: Pixel shader to analyse coordinate scale per texture diff --git a/Engine/Shaders/Private/ResolvePixelShader.usf b/Engine/Shaders/Private/ResolvePixelShader.usf index 47d327f5b2ff..adfc8890b565 100644 --- a/Engine/Shaders/Private/ResolvePixelShader.usf +++ b/Engine/Shaders/Private/ResolvePixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ResolvePixelShader.usf: Resolve pixel shader source. diff --git a/Engine/Shaders/Private/ResolveVertexShader.usf b/Engine/Shaders/Private/ResolveVertexShader.usf index c1bf87516d63..9b3cbb713620 100644 --- a/Engine/Shaders/Private/ResolveVertexShader.usf +++ b/Engine/Shaders/Private/ResolveVertexShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ResolveVertexShader.usf: Resolve vertex shader source. diff --git a/Engine/Shaders/Private/SHCommon.ush b/Engine/Shaders/Private/SHCommon.ush index 431d12bfbd34..942c199a733d 100644 --- a/Engine/Shaders/Private/SHCommon.ush +++ b/Engine/Shaders/Private/SHCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SHCommon.usf: Spherical Harmonic functionality diff --git a/Engine/Shaders/Private/SceneCapturePixelShader.usf b/Engine/Shaders/Private/SceneCapturePixelShader.usf index 6df3310751ce..089e1d614c85 100644 --- a/Engine/Shaders/Private/SceneCapturePixelShader.usf +++ b/Engine/Shaders/Private/SceneCapturePixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SceneCapturePixelShader.usf: diff --git a/Engine/Shaders/Private/SceneTexturesCommon.ush b/Engine/Shaders/Private/SceneTexturesCommon.ush index 38d1e9aa3531..068ed26a6560 100644 --- a/Engine/Shaders/Private/SceneTexturesCommon.ush +++ b/Engine/Shaders/Private/SceneTexturesCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SceneTexturesCommon.ush diff --git a/Engine/Shaders/Private/ScreenPixelShader.usf b/Engine/Shaders/Private/ScreenPixelShader.usf index 0ce743bf26e0..da60585d1e80 100644 --- a/Engine/Shaders/Private/ScreenPixelShader.usf +++ b/Engine/Shaders/Private/ScreenPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ScreenPixelShader.usf: Filter pixel shader source. diff --git a/Engine/Shaders/Private/ScreenPixelShaderOES.usf b/Engine/Shaders/Private/ScreenPixelShaderOES.usf index 0719b62c23f9..6cb8f7c1e514 100644 --- a/Engine/Shaders/Private/ScreenPixelShaderOES.usf +++ b/Engine/Shaders/Private/ScreenPixelShaderOES.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ScreenPixelShaderOES.usf: Filter pixel shader source. diff --git a/Engine/Shaders/Private/ScreenSpaceRayCast.ush b/Engine/Shaders/Private/ScreenSpaceRayCast.ush index aa658f0eeb23..6bee518b148e 100644 --- a/Engine/Shaders/Private/ScreenSpaceRayCast.ush +++ b/Engine/Shaders/Private/ScreenSpaceRayCast.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Shaders/Private/ScreenSpaceReflections.usf b/Engine/Shaders/Private/ScreenSpaceReflections.usf index 94fabfb1f382..65fead2b8f55 100644 --- a/Engine/Shaders/Private/ScreenSpaceReflections.usf +++ b/Engine/Shaders/Private/ScreenSpaceReflections.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ScreenSpaceReflections.usf: To generate screen space reflections as a postprocess diff --git a/Engine/Shaders/Private/ScreenVertexShader.usf b/Engine/Shaders/Private/ScreenVertexShader.usf index 6b70f8190ec2..9fd0a924c640 100644 --- a/Engine/Shaders/Private/ScreenVertexShader.usf +++ b/Engine/Shaders/Private/ScreenVertexShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ScreenVertexShader.usf: Filter vertex shader source. diff --git a/Engine/Shaders/Private/SeparateTranslucency.ush b/Engine/Shaders/Private/SeparateTranslucency.ush index 249760932679..1cb9a2094b19 100644 --- a/Engine/Shaders/Private/SeparateTranslucency.ush +++ b/Engine/Shaders/Private/SeparateTranslucency.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SeparateTranslucency.usf: diff --git a/Engine/Shaders/Private/ShaderComplexityAccumulatePixelShader.usf b/Engine/Shaders/Private/ShaderComplexityAccumulatePixelShader.usf index dece87b4e9d5..d76c878958c8 100644 --- a/Engine/Shaders/Private/ShaderComplexityAccumulatePixelShader.usf +++ b/Engine/Shaders/Private/ShaderComplexityAccumulatePixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShaderComplexityAccumulatePixelShader.usf: Outputs complexity diff --git a/Engine/Shaders/Private/ShaderComplexityApplyPixelShader.usf b/Engine/Shaders/Private/ShaderComplexityApplyPixelShader.usf index b0cee0b78fde..cb249a91ea02 100644 --- a/Engine/Shaders/Private/ShaderComplexityApplyPixelShader.usf +++ b/Engine/Shaders/Private/ShaderComplexityApplyPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShaderComplexityApplyPixelShader.usf: Maps accumulated shader complexity into color. diff --git a/Engine/Shaders/Private/ShadingModels.ush b/Engine/Shaders/Private/ShadingModels.ush index 0aaf8a835513..0beec501adf6 100644 --- a/Engine/Shaders/Private/ShadingModels.ush +++ b/Engine/Shaders/Private/ShadingModels.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Shaders/Private/ShadingModelsMaterial.ush b/Engine/Shaders/Private/ShadingModelsMaterial.ush index 012f5d90df27..384dd049349b 100644 --- a/Engine/Shaders/Private/ShadingModelsMaterial.ush +++ b/Engine/Shaders/Private/ShadingModelsMaterial.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShadingModelsMaterial.usf: Pixel shader function for computing a GBuffer from shading model. diff --git a/Engine/Shaders/Private/ShadowDepthCommon.ush b/Engine/Shaders/Private/ShadowDepthCommon.ush index 7bd80255927f..1d453755d10c 100644 --- a/Engine/Shaders/Private/ShadowDepthCommon.ush +++ b/Engine/Shaders/Private/ShadowDepthCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShadowDepthCommon.usf: Shared functionality for shadow depth rendering. diff --git a/Engine/Shaders/Private/ShadowDepthPixelShader.usf b/Engine/Shaders/Private/ShadowDepthPixelShader.usf index 4a7e26a070ad..f92ded15257d 100644 --- a/Engine/Shaders/Private/ShadowDepthPixelShader.usf +++ b/Engine/Shaders/Private/ShadowDepthPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShadowDepthPixelShader.usf: Pixel shader for writing shadow depth. diff --git a/Engine/Shaders/Private/ShadowDepthVertexShader.usf b/Engine/Shaders/Private/ShadowDepthVertexShader.usf index 6d9e9aee8858..331f096d8d94 100644 --- a/Engine/Shaders/Private/ShadowDepthVertexShader.usf +++ b/Engine/Shaders/Private/ShadowDepthVertexShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShadowDepthVertexShader.usf: Vertex shader for writing shadow depth. diff --git a/Engine/Shaders/Private/ShadowFilteringCommon.ush b/Engine/Shaders/Private/ShadowFilteringCommon.ush index c35a8fda7c5b..b8576a8dc408 100644 --- a/Engine/Shaders/Private/ShadowFilteringCommon.ush +++ b/Engine/Shaders/Private/ShadowFilteringCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShadowFilteringCommon.usf: Contains functions to filter a shadowmap, shared between forward/deferred shading. diff --git a/Engine/Shaders/Private/ShadowPercentageCloserFiltering.ush b/Engine/Shaders/Private/ShadowPercentageCloserFiltering.ush index 984b7b753ff6..e0920889aef9 100644 --- a/Engine/Shaders/Private/ShadowPercentageCloserFiltering.ush +++ b/Engine/Shaders/Private/ShadowPercentageCloserFiltering.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShadowPercentageCloserFiltering.usf: Contains functions to do percentage closer soft shadow sampling. diff --git a/Engine/Shaders/Private/ShadowProjectionCommon.ush b/Engine/Shaders/Private/ShadowProjectionCommon.ush index d47e2ecc21e9..917c820f5f9f 100644 --- a/Engine/Shaders/Private/ShadowProjectionCommon.ush +++ b/Engine/Shaders/Private/ShadowProjectionCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShadowProjectionCommon.usf: Contains functions that uniformly filter a depth buffer. diff --git a/Engine/Shaders/Private/ShadowProjectionPixelShader.usf b/Engine/Shaders/Private/ShadowProjectionPixelShader.usf index 61903673c340..0ae37b36a14b 100644 --- a/Engine/Shaders/Private/ShadowProjectionPixelShader.usf +++ b/Engine/Shaders/Private/ShadowProjectionPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShadowProjectionPixelShader.usf: Pixel shader for projecting a shadow depth buffer onto the scene. diff --git a/Engine/Shaders/Private/ShadowProjectionVertexShader.usf b/Engine/Shaders/Private/ShadowProjectionVertexShader.usf index 25ba3674d6a9..673e78aed36b 100644 --- a/Engine/Shaders/Private/ShadowProjectionVertexShader.usf +++ b/Engine/Shaders/Private/ShadowProjectionVertexShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShadowProjectionVertexShader.usf: Vertex shader for projecting a shadow depth buffer onto the scene. diff --git a/Engine/Shaders/Private/SimpleElementColorChannelMaskPixelShader.usf b/Engine/Shaders/Private/SimpleElementColorChannelMaskPixelShader.usf index 31c7f944b136..60b2324bfcaa 100644 --- a/Engine/Shaders/Private/SimpleElementColorChannelMaskPixelShader.usf +++ b/Engine/Shaders/Private/SimpleElementColorChannelMaskPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SimpleElementColorChannelMaskPixelShader.hlsl: Pixel shader for manipulating weights of color channels diff --git a/Engine/Shaders/Private/SimpleElementHitProxyPixelShader.usf b/Engine/Shaders/Private/SimpleElementHitProxyPixelShader.usf index 03ac710423f4..4b585bcc5934 100644 --- a/Engine/Shaders/Private/SimpleElementHitProxyPixelShader.usf +++ b/Engine/Shaders/Private/SimpleElementHitProxyPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SimpleElementHitProxyPixelShader.hlsl: Pixel shader for drawing simple element hit proxies. diff --git a/Engine/Shaders/Private/SimpleElementNormalMapPixelShader.usf b/Engine/Shaders/Private/SimpleElementNormalMapPixelShader.usf index 126a06a84492..7a9b7200b72c 100644 --- a/Engine/Shaders/Private/SimpleElementNormalMapPixelShader.usf +++ b/Engine/Shaders/Private/SimpleElementNormalMapPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SimpleElementNormalMapPixelShader.hlsl: Pixel shader for previewing normal diff --git a/Engine/Shaders/Private/SimpleElementPixelShader.usf b/Engine/Shaders/Private/SimpleElementPixelShader.usf index a7d757f452bb..2e510e511844 100644 --- a/Engine/Shaders/Private/SimpleElementPixelShader.usf +++ b/Engine/Shaders/Private/SimpleElementPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SimpleElementPixelShader.hlsl: Pixel shader for drawing simple elements. diff --git a/Engine/Shaders/Private/SimpleElementTexture2DPreviewPixelShader.usf b/Engine/Shaders/Private/SimpleElementTexture2DPreviewPixelShader.usf index 5106c94f3a1d..c4976c21e894 100644 --- a/Engine/Shaders/Private/SimpleElementTexture2DPreviewPixelShader.usf +++ b/Engine/Shaders/Private/SimpleElementTexture2DPreviewPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SimpleElementTexture2DPreviewPixelShader.hlsl: Pixel shader for previewing 2d textures and normal maps. diff --git a/Engine/Shaders/Private/SimpleElementVertexShader.usf b/Engine/Shaders/Private/SimpleElementVertexShader.usf index 52a33f5b5833..45254c93719f 100644 --- a/Engine/Shaders/Private/SimpleElementVertexShader.usf +++ b/Engine/Shaders/Private/SimpleElementVertexShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SimpleElementVertexShader.hlsl: Vertex shader for drawing simple elements. diff --git a/Engine/Shaders/Private/SimpleElementVolumeTexturePreviewPixelShader.usf b/Engine/Shaders/Private/SimpleElementVolumeTexturePreviewPixelShader.usf index 0212b084ad9b..c8bdd65ae745 100644 --- a/Engine/Shaders/Private/SimpleElementVolumeTexturePreviewPixelShader.usf +++ b/Engine/Shaders/Private/SimpleElementVolumeTexturePreviewPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SimpleElementVolumeTexturePreviewPixelShader.hlsl: Pixel shader for previewing volume textures. diff --git a/Engine/Shaders/Private/SimpleF32PixelShader.ush b/Engine/Shaders/Private/SimpleF32PixelShader.ush index 07f5a08a081f..4ddb6aac34d9 100644 --- a/Engine/Shaders/Private/SimpleF32PixelShader.ush +++ b/Engine/Shaders/Private/SimpleF32PixelShader.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SimplePixelShader_F32.usf: pixel shader source. diff --git a/Engine/Shaders/Private/SimpleF32VertexShader.ush b/Engine/Shaders/Private/SimpleF32VertexShader.ush index 7bf1a4d1af0d..cec78ecb76e5 100644 --- a/Engine/Shaders/Private/SimpleF32VertexShader.ush +++ b/Engine/Shaders/Private/SimpleF32VertexShader.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DownsampleVertexShader_F32.usf: Filter vertex shader source. diff --git a/Engine/Shaders/Private/SkyLightingShared.ush b/Engine/Shaders/Private/SkyLightingShared.ush index 9298ef283530..b94309af9bf5 100644 --- a/Engine/Shaders/Private/SkyLightingShared.ush +++ b/Engine/Shaders/Private/SkyLightingShared.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SkyLightingShared.usf diff --git a/Engine/Shaders/Private/SlateElementPixelShader.usf b/Engine/Shaders/Private/SlateElementPixelShader.usf index e58b5c96e848..092d8f7319c8 100644 --- a/Engine/Shaders/Private/SlateElementPixelShader.usf +++ b/Engine/Shaders/Private/SlateElementPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Common.ush" diff --git a/Engine/Shaders/Private/SlateMaskingShader.usf b/Engine/Shaders/Private/SlateMaskingShader.usf index 311b4313db2c..08b6e2cecfaa 100644 --- a/Engine/Shaders/Private/SlateMaskingShader.usf +++ b/Engine/Shaders/Private/SlateMaskingShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Common.ush" diff --git a/Engine/Shaders/Private/SlatePostProcessColorDeficiencyPixelShader.usf b/Engine/Shaders/Private/SlatePostProcessColorDeficiencyPixelShader.usf index 640d03a768ef..fdd00bd7c280 100644 --- a/Engine/Shaders/Private/SlatePostProcessColorDeficiencyPixelShader.usf +++ b/Engine/Shaders/Private/SlatePostProcessColorDeficiencyPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Common.ush" #include "SlateShaderCommon.ush" diff --git a/Engine/Shaders/Private/SlatePostProcessPixelShader.usf b/Engine/Shaders/Private/SlatePostProcessPixelShader.usf index 78f33954f01f..37d046b04726 100644 --- a/Engine/Shaders/Private/SlatePostProcessPixelShader.usf +++ b/Engine/Shaders/Private/SlatePostProcessPixelShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Common.ush" #include "SlateShaderCommon.ush" diff --git a/Engine/Shaders/Private/SlateShaderCommon.ush b/Engine/Shaders/Private/SlateShaderCommon.ush index 63b75af63b34..808621346747 100644 --- a/Engine/Shaders/Private/SlateShaderCommon.ush +++ b/Engine/Shaders/Private/SlateShaderCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #if USE_MATERIALS #include "/Engine/Generated/Material.ush" diff --git a/Engine/Shaders/Private/SlateVertexShader.usf b/Engine/Shaders/Private/SlateVertexShader.usf index 11e9914b8ee4..fde0e5bb93a7 100644 --- a/Engine/Shaders/Private/SlateVertexShader.usf +++ b/Engine/Shaders/Private/SlateVertexShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Common.ush" #include "GammaCorrectionCommon.ush" diff --git a/Engine/Shaders/Private/SpeedTreeCommon.ush b/Engine/Shaders/Private/SpeedTreeCommon.ush index f8b35263d0f3..af50fba0a904 100644 --- a/Engine/Shaders/Private/SpeedTreeCommon.ush +++ b/Engine/Shaders/Private/SpeedTreeCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * SpeedTreeCommon.usf: Code for SpeedTree vertex processing diff --git a/Engine/Shaders/Private/SphericalGaussian.ush b/Engine/Shaders/Private/SphericalGaussian.ush index a3898c778f27..a7f741979966 100644 --- a/Engine/Shaders/Private/SphericalGaussian.ush +++ b/Engine/Shaders/Private/SphericalGaussian.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Shaders/Private/StationaryLightOverlapShaders.usf b/Engine/Shaders/Private/StationaryLightOverlapShaders.usf index ecadd90b2923..1538053f5a83 100644 --- a/Engine/Shaders/Private/StationaryLightOverlapShaders.usf +++ b/Engine/Shaders/Private/StationaryLightOverlapShaders.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= StationaryLightOverlapShaders.usf: Shaders for visualizing light overlap diff --git a/Engine/Shaders/Private/StereoLayerShader.usf b/Engine/Shaders/Private/StereoLayerShader.usf index 30fa7700be86..3ce6cdcbba4e 100644 --- a/Engine/Shaders/Private/StereoLayerShader.usf +++ b/Engine/Shaders/Private/StereoLayerShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= StereoLayerShader.usf: Stereo layer shader source. diff --git a/Engine/Shaders/Private/SubsurfaceProfileCommon.ush b/Engine/Shaders/Private/SubsurfaceProfileCommon.ush index 321cd6f1cede..786af2c68e35 100644 --- a/Engine/Shaders/Private/SubsurfaceProfileCommon.ush +++ b/Engine/Shaders/Private/SubsurfaceProfileCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= SubsurfaceProfileCommon.ush: Subsurface scattering parameter lookup / decoding constants. diff --git a/Engine/Shaders/Private/SurfelMaterialShared.ush b/Engine/Shaders/Private/SurfelMaterialShared.ush index e62222151f35..ac22de5a7d35 100644 --- a/Engine/Shaders/Private/SurfelMaterialShared.ush +++ b/Engine/Shaders/Private/SurfelMaterialShared.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SurfelMaterialShared.usf diff --git a/Engine/Shaders/Private/SurfelTree.usf b/Engine/Shaders/Private/SurfelTree.usf index b2e9a2d5d644..a8eac2f4b097 100644 --- a/Engine/Shaders/Private/SurfelTree.usf +++ b/Engine/Shaders/Private/SurfelTree.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SurfelTree.usf diff --git a/Engine/Shaders/Private/Tessellation.ush b/Engine/Shaders/Private/Tessellation.ush index 48917603be0a..7c0dcd4ce8e7 100644 --- a/Engine/Shaders/Private/Tessellation.ush +++ b/Engine/Shaders/Private/Tessellation.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Tessellation.usf: Shader #include dispatch for tessellation diff --git a/Engine/Shaders/Private/TiledDeferredLightShaders.usf b/Engine/Shaders/Private/TiledDeferredLightShaders.usf index 5b0f4e8cb859..f7dbfc036ed0 100644 --- a/Engine/Shaders/Private/TiledDeferredLightShaders.usf +++ b/Engine/Shaders/Private/TiledDeferredLightShaders.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TiledDeferredLightShaders.usf: Implementation of tiled deferred shading diff --git a/Engine/Shaders/Private/TonemapCommon.ush b/Engine/Shaders/Private/TonemapCommon.ush index 4453805f7b92..4bc34c13bba8 100644 --- a/Engine/Shaders/Private/TonemapCommon.ush +++ b/Engine/Shaders/Private/TonemapCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TonemapCommon.usf: PostProcessing tone mapping common diff --git a/Engine/Shaders/Private/Tools/FullscreenVertexShader.usf b/Engine/Shaders/Private/Tools/FullscreenVertexShader.usf index aa964522a358..3fbf2b703b92 100644 --- a/Engine/Shaders/Private/Tools/FullscreenVertexShader.usf +++ b/Engine/Shaders/Private/Tools/FullscreenVertexShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= FullscreenVertexShader.usf: Most basic multi platform full screen vertex shader diff --git a/Engine/Shaders/Private/Tools/VisualizeTexture.usf b/Engine/Shaders/Private/Tools/VisualizeTexture.usf index 128540976385..5a5f34584640 100644 --- a/Engine/Shaders/Private/Tools/VisualizeTexture.usf +++ b/Engine/Shaders/Private/Tools/VisualizeTexture.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VisualizeTexture.usf: VisualizeTexture shader diff --git a/Engine/Shaders/Private/TranslucencyUpsampling.usf b/Engine/Shaders/Private/TranslucencyUpsampling.usf index f7a26b004ca6..b28b0a4ada00 100644 --- a/Engine/Shaders/Private/TranslucencyUpsampling.usf +++ b/Engine/Shaders/Private/TranslucencyUpsampling.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TranslucencyUpsampling.usf: PostProcessing shader to upscale diff --git a/Engine/Shaders/Private/TranslucentLightInjectionShaders.usf b/Engine/Shaders/Private/TranslucentLightInjectionShaders.usf index 4fded98d7395..4a4d7701430c 100644 --- a/Engine/Shaders/Private/TranslucentLightInjectionShaders.usf +++ b/Engine/Shaders/Private/TranslucentLightInjectionShaders.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * TranslucentLightInjectionShaders.usf: Shaders for calculating lighting in a volume to use on translucency diff --git a/Engine/Shaders/Private/TranslucentLightingShaders.usf b/Engine/Shaders/Private/TranslucentLightingShaders.usf index de9cdb6c3b7e..641536e20da4 100644 --- a/Engine/Shaders/Private/TranslucentLightingShaders.usf +++ b/Engine/Shaders/Private/TranslucentLightingShaders.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** diff --git a/Engine/Shaders/Private/TranslucentShadowDepthShaders.usf b/Engine/Shaders/Private/TranslucentShadowDepthShaders.usf index 72ee88bd03a5..c1b45601d6a6 100644 --- a/Engine/Shaders/Private/TranslucentShadowDepthShaders.usf +++ b/Engine/Shaders/Private/TranslucentShadowDepthShaders.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #define SPHERICAL_OPACITY_FOR_SHADOW_DEPTHS 1 diff --git a/Engine/Shaders/Private/TransmissionCommon.ush b/Engine/Shaders/Private/TransmissionCommon.ush index 5f3c3cc98592..106ec67f52a2 100644 --- a/Engine/Shaders/Private/TransmissionCommon.ush +++ b/Engine/Shaders/Private/TransmissionCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*========================================================================= TransmissionCommon.ush: Subsurface scattering transmission utilities. diff --git a/Engine/Shaders/Private/TransmissionThickness.ush b/Engine/Shaders/Private/TransmissionThickness.ush index da7698394715..8761a1a4b8f9 100644 --- a/Engine/Shaders/Private/TransmissionThickness.ush +++ b/Engine/Shaders/Private/TransmissionThickness.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TransmissionThickness.ush: Calc Transmission Thickness shaders. diff --git a/Engine/Shaders/Private/UpdateTextureShaders.usf b/Engine/Shaders/Private/UpdateTextureShaders.usf index 206d1ad8d296..60bbd144a6e3 100644 --- a/Engine/Shaders/Private/UpdateTextureShaders.usf +++ b/Engine/Shaders/Private/UpdateTextureShaders.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UpdateTextureShaders.usf: Compute shaders for copying and updating textures. diff --git a/Engine/Shaders/Private/VTtest.usf b/Engine/Shaders/Private/VTtest.usf index 1c819f65e635..415043d31eb7 100644 --- a/Engine/Shaders/Private/VTtest.usf +++ b/Engine/Shaders/Private/VTtest.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Common.ush" diff --git a/Engine/Shaders/Private/VectorFieldCompositeShaders.usf b/Engine/Shaders/Private/VectorFieldCompositeShaders.usf index e979126e3ef1..b52ac95c6caa 100644 --- a/Engine/Shaders/Private/VectorFieldCompositeShaders.usf +++ b/Engine/Shaders/Private/VectorFieldCompositeShaders.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== GlobalVectorFieldShaders.usf: Shaders for building global vector fields. diff --git a/Engine/Shaders/Private/VectorFieldVisualizationVertexFactory.ush b/Engine/Shaders/Private/VectorFieldVisualizationVertexFactory.ush index 78fb2ccd2ab0..a05ea3ca72ae 100644 --- a/Engine/Shaders/Private/VectorFieldVisualizationVertexFactory.ush +++ b/Engine/Shaders/Private/VectorFieldVisualizationVertexFactory.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VectorFieldVisualizationVertexFactory.usf: Vertex factory for GPU simulated particles. diff --git a/Engine/Shaders/Private/VelocityCommon.ush b/Engine/Shaders/Private/VelocityCommon.ush index d0e4ed0de3df..d7e5452c3ab4 100644 --- a/Engine/Shaders/Private/VelocityCommon.ush +++ b/Engine/Shaders/Private/VelocityCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VelocityCommon.usf: Common functions for calculating velocity vectors. diff --git a/Engine/Shaders/Private/VelocityShader.usf b/Engine/Shaders/Private/VelocityShader.usf index 6b6cfce3393c..3a38f8b89ee9 100644 --- a/Engine/Shaders/Private/VelocityShader.usf +++ b/Engine/Shaders/Private/VelocityShader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VelocityShader.usf: Calculates velocity vectors. diff --git a/Engine/Shaders/Private/VertexFactoryCommon.ush b/Engine/Shaders/Private/VertexFactoryCommon.ush index 55623425ac9e..8d9ee55c8337 100644 --- a/Engine/Shaders/Private/VertexFactoryCommon.ush +++ b/Engine/Shaders/Private/VertexFactoryCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Common.ush" diff --git a/Engine/Shaders/Private/VirtualTextureCommon.ush b/Engine/Shaders/Private/VirtualTextureCommon.ush index 5da45f5c46b7..7487dc573080 100644 --- a/Engine/Shaders/Private/VirtualTextureCommon.ush +++ b/Engine/Shaders/Private/VirtualTextureCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef VirtualTextureCommon_ush__ #define VirtualTextureCommon_ush__ diff --git a/Engine/Shaders/Private/VisualizeShadingModels.usf b/Engine/Shaders/Private/VisualizeShadingModels.usf index dac3c0aa412d..13fe53539a40 100644 --- a/Engine/Shaders/Private/VisualizeShadingModels.usf +++ b/Engine/Shaders/Private/VisualizeShadingModels.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessVisualizeShadingModels.usf: PostProcessing shader to visualize ShadingModels diff --git a/Engine/Shaders/Private/VisualizeVolumetricLightmap.usf b/Engine/Shaders/Private/VisualizeVolumetricLightmap.usf index bacc77e2a56f..82cd0f0822d6 100644 --- a/Engine/Shaders/Private/VisualizeVolumetricLightmap.usf +++ b/Engine/Shaders/Private/VisualizeVolumetricLightmap.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Common.ush" #include "SHCommon.ush" diff --git a/Engine/Shaders/Private/VolumeLightingCommon.ush b/Engine/Shaders/Private/VolumeLightingCommon.ush index e115fb5d76cc..0b9213ede571 100644 --- a/Engine/Shaders/Private/VolumeLightingCommon.ush +++ b/Engine/Shaders/Private/VolumeLightingCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * VolumeLightingCommon.usf diff --git a/Engine/Shaders/Private/VolumetricLightmapShared.ush b/Engine/Shaders/Private/VolumetricLightmapShared.ush index 0d289ceebd51..9282e92d1709 100644 --- a/Engine/Shaders/Private/VolumetricLightmapShared.ush +++ b/Engine/Shaders/Private/VolumetricLightmapShared.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #if SUPPORTS_INDEPENDENT_SAMPLERS #define PIVSharedAmbientSampler View.SharedBilinearClampedSampler diff --git a/Engine/Shaders/Private/WideCustomResolveShaders.usf b/Engine/Shaders/Private/WideCustomResolveShaders.usf index e4343c9042d2..df96f715da52 100644 --- a/Engine/Shaders/Private/WideCustomResolveShaders.usf +++ b/Engine/Shaders/Private/WideCustomResolveShaders.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= WideCustomResolveShaders.usf: Custom wider filter resolve shaders diff --git a/Engine/Shaders/Private/meshpaintdilatepixelshader.usf b/Engine/Shaders/Private/meshpaintdilatepixelshader.usf index d80fc24722b7..0f7bff4024ab 100644 --- a/Engine/Shaders/Private/meshpaintdilatepixelshader.usf +++ b/Engine/Shaders/Private/meshpaintdilatepixelshader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*================================================================================ MeshPaintDilatePixelShader.usf: Mesh texture paint pixel shader diff --git a/Engine/Shaders/Private/meshpaintdilatevertexshader.usf b/Engine/Shaders/Private/meshpaintdilatevertexshader.usf index 320dc5887a2f..a6adeb908022 100644 --- a/Engine/Shaders/Private/meshpaintdilatevertexshader.usf +++ b/Engine/Shaders/Private/meshpaintdilatevertexshader.usf @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*================================================================================ MeshPaintDilateVertexShader.usf: Mesh texture paint vertex shader diff --git a/Engine/Shaders/Public/FP16Math.ush b/Engine/Shaders/Public/FP16Math.ush index ca12ef9a47b8..033a3e507477 100644 --- a/Engine/Shaders/Public/FP16Math.ush +++ b/Engine/Shaders/Public/FP16Math.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= FP16Math.usf: Defines for using FP16 or FP32 diff --git a/Engine/Shaders/Public/Platform.ush b/Engine/Shaders/Public/Platform.ush index fb11de84838c..7f16abd209a3 100644 --- a/Engine/Shaders/Public/Platform.ush +++ b/Engine/Shaders/Public/Platform.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Prefix.usf: USF file automatically included by shader preprocessor. diff --git a/Engine/Shaders/Public/Platform/Metal/MetalCommon.ush b/Engine/Shaders/Public/Platform/Metal/MetalCommon.ush index e8219f44e499..3bc99acde991 100644 --- a/Engine/Shaders/Public/Platform/Metal/MetalCommon.ush +++ b/Engine/Shaders/Public/Platform/Metal/MetalCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MetalCommon.usf: Common Metal shader code diff --git a/Engine/Shaders/Public/Platform/Vulkan/VulkanCommon.ush b/Engine/Shaders/Public/Platform/Vulkan/VulkanCommon.ush index 4f3adfd7d7bd..cdaea6b07a38 100644 --- a/Engine/Shaders/Public/Platform/Vulkan/VulkanCommon.ush +++ b/Engine/Shaders/Public/Platform/Vulkan/VulkanCommon.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanCommon.usf: Common Vulkan shader code diff --git a/Engine/Shaders/Public/WaveBroadcastIntrinsics.ush b/Engine/Shaders/Public/WaveBroadcastIntrinsics.ush index b61d8fa46787..19ab5bb56112 100644 --- a/Engine/Shaders/Public/WaveBroadcastIntrinsics.ush +++ b/Engine/Shaders/Public/WaveBroadcastIntrinsics.ush @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= WaveBroadcastIntrinsics.ush: Exposes intrisics to perform broadcasting diff --git a/Engine/Shaders/StandaloneRenderer/D3D/GammaCorrectionCommon.hlsl b/Engine/Shaders/StandaloneRenderer/D3D/GammaCorrectionCommon.hlsl index 9e5896900d5d..70c6583b79a9 100644 --- a/Engine/Shaders/StandaloneRenderer/D3D/GammaCorrectionCommon.hlsl +++ b/Engine/Shaders/StandaloneRenderer/D3D/GammaCorrectionCommon.hlsl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. half3 LinearTo709Branchless(half3 lin) diff --git a/Engine/Shaders/StandaloneRenderer/D3D/SlateDefaultVertexShader.hlsl b/Engine/Shaders/StandaloneRenderer/D3D/SlateDefaultVertexShader.hlsl index 152450cb09a1..3e8e4373250a 100644 --- a/Engine/Shaders/StandaloneRenderer/D3D/SlateDefaultVertexShader.hlsl +++ b/Engine/Shaders/StandaloneRenderer/D3D/SlateDefaultVertexShader.hlsl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GammaCorrectionCommon.hlsl" diff --git a/Engine/Shaders/StandaloneRenderer/D3D/SlateElementPixelShader.hlsl b/Engine/Shaders/StandaloneRenderer/D3D/SlateElementPixelShader.hlsl index c476846073fe..d6a05cae1345 100644 --- a/Engine/Shaders/StandaloneRenderer/D3D/SlateElementPixelShader.hlsl +++ b/Engine/Shaders/StandaloneRenderer/D3D/SlateElementPixelShader.hlsl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GammaCorrectionCommon.hlsl" diff --git a/Engine/Shaders/StandaloneRenderer/OpenGL/SlateElementPixelShader.glsl b/Engine/Shaders/StandaloneRenderer/OpenGL/SlateElementPixelShader.glsl index cae01b2b1a6c..4c6208eef305 100644 --- a/Engine/Shaders/StandaloneRenderer/OpenGL/SlateElementPixelShader.glsl +++ b/Engine/Shaders/StandaloneRenderer/OpenGL/SlateElementPixelShader.glsl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // handle differences between ES2 and full GL shaders #if PLATFORM_USES_ES2 diff --git a/Engine/Shaders/StandaloneRenderer/OpenGL/SlateVertexShader.glsl b/Engine/Shaders/StandaloneRenderer/OpenGL/SlateVertexShader.glsl index 0d566f8e8ede..4d999b39f8ca 100644 --- a/Engine/Shaders/StandaloneRenderer/OpenGL/SlateVertexShader.glsl +++ b/Engine/Shaders/StandaloneRenderer/OpenGL/SlateVertexShader.glsl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // #version 120 at the beginning is added in FSlateOpenGLShader::CompileShader() diff --git a/Engine/Source/Developer/AITestSuite/AITestSuite.Build.cs b/Engine/Source/Developer/AITestSuite/AITestSuite.Build.cs index 582e3aa56be2..2265e7f174d1 100644 --- a/Engine/Source/Developer/AITestSuite/AITestSuite.Build.cs +++ b/Engine/Source/Developer/AITestSuite/AITestSuite.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Developer/AITestSuite/Classes/Actions/TestPawnAction_CallFunction.h b/Engine/Source/Developer/AITestSuite/Classes/Actions/TestPawnAction_CallFunction.h index f1e915e7ee03..2e612fcbc303 100644 --- a/Engine/Source/Developer/AITestSuite/Classes/Actions/TestPawnAction_CallFunction.h +++ b/Engine/Source/Developer/AITestSuite/Classes/Actions/TestPawnAction_CallFunction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AITestSuite/Classes/Actions/TestPawnAction_Log.h b/Engine/Source/Developer/AITestSuite/Classes/Actions/TestPawnAction_Log.h index 2a84c0d1fb13..8f69f5cae6b4 100644 --- a/Engine/Source/Developer/AITestSuite/Classes/Actions/TestPawnAction_Log.h +++ b/Engine/Source/Developer/AITestSuite/Classes/Actions/TestPawnAction_Log.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_CantExecute.h b/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_CantExecute.h index 405cf306ce7d..9346658894c8 100644 --- a/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_CantExecute.h +++ b/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_CantExecute.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_DelayedAbort.h b/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_DelayedAbort.h index 74ce53e6c4c7..315cfbe18566 100644 --- a/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_DelayedAbort.h +++ b/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_DelayedAbort.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTService_Log.h b/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTService_Log.h index 2fb8d550b1a0..7d36717ff08c 100644 --- a/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTService_Log.h +++ b/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTService_Log.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_LatentWithFlags.h b/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_LatentWithFlags.h index a9cb175ec690..ebd1ef2a08eb 100644 --- a/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_LatentWithFlags.h +++ b/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_LatentWithFlags.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_Log.h b/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_Log.h index 2442a490977a..63eaeb79f025 100644 --- a/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_Log.h +++ b/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_Log.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_SetFlag.h b/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_SetFlag.h index 7e7aa75fce60..77975bb7f699 100644 --- a/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_SetFlag.h +++ b/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_SetFlag.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_SetValue.h b/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_SetValue.h index 9f9579f90351..fb2de23c6fbe 100644 --- a/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_SetValue.h +++ b/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTTask_SetValue.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/AITestSuite/Classes/MockAI.h b/Engine/Source/Developer/AITestSuite/Classes/MockAI.h index 53375a90f0f7..28d84f3181a2 100644 --- a/Engine/Source/Developer/AITestSuite/Classes/MockAI.h +++ b/Engine/Source/Developer/AITestSuite/Classes/MockAI.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AITestSuite/Classes/MockAI_BT.h b/Engine/Source/Developer/AITestSuite/Classes/MockAI_BT.h index ad87d3f3dd21..68afc83f2bb2 100644 --- a/Engine/Source/Developer/AITestSuite/Classes/MockAI_BT.h +++ b/Engine/Source/Developer/AITestSuite/Classes/MockAI_BT.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h b/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h index a0803ca215bb..4fc7a60369f3 100644 --- a/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h +++ b/Engine/Source/Developer/AITestSuite/Classes/MockGameplayTasks.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AITestSuite/Private/AITestSuite.cpp b/Engine/Source/Developer/AITestSuite/Private/AITestSuite.cpp index 403de05496a3..874441048c53 100644 --- a/Engine/Source/Developer/AITestSuite/Private/AITestSuite.cpp +++ b/Engine/Source/Developer/AITestSuite/Private/AITestSuite.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AITestSuite.h" #include "AITestsCommon.h" diff --git a/Engine/Source/Developer/AITestSuite/Private/Actions/TestPawnAction_CallFunction.cpp b/Engine/Source/Developer/AITestSuite/Private/Actions/TestPawnAction_CallFunction.cpp index 8bafbae9243d..57c1b53726a2 100644 --- a/Engine/Source/Developer/AITestSuite/Private/Actions/TestPawnAction_CallFunction.cpp +++ b/Engine/Source/Developer/AITestSuite/Private/Actions/TestPawnAction_CallFunction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Actions/TestPawnAction_CallFunction.h" #include "Engine/World.h" diff --git a/Engine/Source/Developer/AITestSuite/Private/Actions/TestPawnAction_Log.cpp b/Engine/Source/Developer/AITestSuite/Private/Actions/TestPawnAction_Log.cpp index dced303bd1ef..6c5de53e20fb 100644 --- a/Engine/Source/Developer/AITestSuite/Private/Actions/TestPawnAction_Log.cpp +++ b/Engine/Source/Developer/AITestSuite/Private/Actions/TestPawnAction_Log.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Actions/TestPawnAction_Log.h" #include "TestLogger.h" diff --git a/Engine/Source/Developer/AITestSuite/Private/BehaviorTree/TestBTDecorator_CantExecute.cpp b/Engine/Source/Developer/AITestSuite/Private/BehaviorTree/TestBTDecorator_CantExecute.cpp index 98f7e7039f14..7591c86993f1 100644 --- a/Engine/Source/Developer/AITestSuite/Private/BehaviorTree/TestBTDecorator_CantExecute.cpp +++ b/Engine/Source/Developer/AITestSuite/Private/BehaviorTree/TestBTDecorator_CantExecute.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/TestBTDecorator_CantExecute.h" diff --git a/Engine/Source/Developer/AITestSuite/Private/BehaviorTree/TestBTDecorator_DelayedAbort.cpp b/Engine/Source/Developer/AITestSuite/Private/BehaviorTree/TestBTDecorator_DelayedAbort.cpp index 42f80bd67f22..343fae4002ca 100644 --- a/Engine/Source/Developer/AITestSuite/Private/BehaviorTree/TestBTDecorator_DelayedAbort.cpp +++ b/Engine/Source/Developer/AITestSuite/Private/BehaviorTree/TestBTDecorator_DelayedAbort.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/TestBTDecorator_DelayedAbort.h" #include "AITestsCommon.h" diff --git a/Engine/Source/Developer/AITestSuite/Private/BehaviorTree/TestBTService_Log.cpp b/Engine/Source/Developer/AITestSuite/Private/BehaviorTree/TestBTService_Log.cpp index b920c6b98a91..1bf4ab1a4ac7 100644 --- a/Engine/Source/Developer/AITestSuite/Private/BehaviorTree/TestBTService_Log.cpp +++ b/Engine/Source/Developer/AITestSuite/Private/BehaviorTree/TestBTService_Log.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/TestBTService_Log.h" #include "MockAI_BT.h" diff --git a/Engine/Source/Developer/AITestSuite/Private/BehaviorTree/TestBTTask_LatentWithFlags.cpp b/Engine/Source/Developer/AITestSuite/Private/BehaviorTree/TestBTTask_LatentWithFlags.cpp index 17526281d8f8..b2a9374dfb49 100644 --- a/Engine/Source/Developer/AITestSuite/Private/BehaviorTree/TestBTTask_LatentWithFlags.cpp +++ b/Engine/Source/Developer/AITestSuite/Private/BehaviorTree/TestBTTask_LatentWithFlags.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/TestBTTask_LatentWithFlags.h" #include "BehaviorTree/BlackboardComponent.h" diff --git a/Engine/Source/Developer/AITestSuite/Private/BehaviorTree/TestBTTask_Log.cpp b/Engine/Source/Developer/AITestSuite/Private/BehaviorTree/TestBTTask_Log.cpp index f57b322381a8..464f36225624 100644 --- a/Engine/Source/Developer/AITestSuite/Private/BehaviorTree/TestBTTask_Log.cpp +++ b/Engine/Source/Developer/AITestSuite/Private/BehaviorTree/TestBTTask_Log.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/TestBTTask_Log.h" #include "MockAI_BT.h" diff --git a/Engine/Source/Developer/AITestSuite/Private/BehaviorTree/TestBTTask_SetFlag.cpp b/Engine/Source/Developer/AITestSuite/Private/BehaviorTree/TestBTTask_SetFlag.cpp index 5a3073d9467c..e51896b57548 100644 --- a/Engine/Source/Developer/AITestSuite/Private/BehaviorTree/TestBTTask_SetFlag.cpp +++ b/Engine/Source/Developer/AITestSuite/Private/BehaviorTree/TestBTTask_SetFlag.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/TestBTTask_SetFlag.h" #include "BehaviorTree/Blackboard/BlackboardKeyType_Bool.h" diff --git a/Engine/Source/Developer/AITestSuite/Private/BehaviorTree/TestBTTask_SetValue.cpp b/Engine/Source/Developer/AITestSuite/Private/BehaviorTree/TestBTTask_SetValue.cpp index 45b7dd93dee4..de325bdfec77 100644 --- a/Engine/Source/Developer/AITestSuite/Private/BehaviorTree/TestBTTask_SetValue.cpp +++ b/Engine/Source/Developer/AITestSuite/Private/BehaviorTree/TestBTTask_SetValue.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/TestBTTask_SetValue.h" #include "BehaviorTree/Blackboard/BlackboardKeyType_Int.h" diff --git a/Engine/Source/Developer/AITestSuite/Private/MockAI/MockAI.cpp b/Engine/Source/Developer/AITestSuite/Private/MockAI/MockAI.cpp index 5977928a3384..48ab56436123 100644 --- a/Engine/Source/Developer/AITestSuite/Private/MockAI/MockAI.cpp +++ b/Engine/Source/Developer/AITestSuite/Private/MockAI/MockAI.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MockAI.h" #include "BehaviorTree/BlackboardComponent.h" diff --git a/Engine/Source/Developer/AITestSuite/Private/MockAI/MockAI_BT.cpp b/Engine/Source/Developer/AITestSuite/Private/MockAI/MockAI_BT.cpp index 78fd7bb0595f..1fa697fe9e7d 100644 --- a/Engine/Source/Developer/AITestSuite/Private/MockAI/MockAI_BT.cpp +++ b/Engine/Source/Developer/AITestSuite/Private/MockAI/MockAI_BT.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MockAI_BT.h" #include "BehaviorTree/BlackboardComponent.h" diff --git a/Engine/Source/Developer/AITestSuite/Private/MockAI/MockGameplayTasks.cpp b/Engine/Source/Developer/AITestSuite/Private/MockAI/MockGameplayTasks.cpp index a7fe3e10d90d..cf0b4ca8478c 100644 --- a/Engine/Source/Developer/AITestSuite/Private/MockAI/MockGameplayTasks.cpp +++ b/Engine/Source/Developer/AITestSuite/Private/MockAI/MockGameplayTasks.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MockGameplayTasks.h" #include "TestLogger.h" diff --git a/Engine/Source/Developer/AITestSuite/Private/TestLogger.cpp b/Engine/Source/Developer/AITestSuite/Private/TestLogger.cpp index d231dad6f683..c84b5a8c5cc5 100644 --- a/Engine/Source/Developer/AITestSuite/Private/TestLogger.cpp +++ b/Engine/Source/Developer/AITestSuite/Private/TestLogger.cpp @@ -1,3 +1,3 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TestLogger.h" diff --git a/Engine/Source/Developer/AITestSuite/Private/Tests/AITestsCommon.cpp b/Engine/Source/Developer/AITestSuite/Private/Tests/AITestsCommon.cpp index ec76f53af6b5..a7f3caaee377 100644 --- a/Engine/Source/Developer/AITestSuite/Private/Tests/AITestsCommon.cpp +++ b/Engine/Source/Developer/AITestSuite/Private/Tests/AITestsCommon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AITestsCommon.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Developer/AITestSuite/Private/Tests/BBTest.cpp b/Engine/Source/Developer/AITestSuite/Private/Tests/BBTest.cpp index 1ab6d9b14cb6..1b8a440f30c4 100644 --- a/Engine/Source/Developer/AITestSuite/Private/Tests/BBTest.cpp +++ b/Engine/Source/Developer/AITestSuite/Private/Tests/BBTest.cpp @@ -1,3 +1,3 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. diff --git a/Engine/Source/Developer/AITestSuite/Private/Tests/BTTest.cpp b/Engine/Source/Developer/AITestSuite/Private/Tests/BTTest.cpp index 7ebd71e9cf0b..756b48a33ff0 100644 --- a/Engine/Source/Developer/AITestSuite/Private/Tests/BTTest.cpp +++ b/Engine/Source/Developer/AITestSuite/Private/Tests/BTTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "BehaviorTree/BTCompositeNode.h" diff --git a/Engine/Source/Developer/AITestSuite/Private/Tests/GameplayTasksTest.cpp b/Engine/Source/Developer/AITestSuite/Private/Tests/GameplayTasksTest.cpp index 2a6ff551c9f8..4793288f9ac3 100644 --- a/Engine/Source/Developer/AITestSuite/Private/Tests/GameplayTasksTest.cpp +++ b/Engine/Source/Developer/AITestSuite/Private/Tests/GameplayTasksTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "GameplayTask.h" diff --git a/Engine/Source/Developer/AITestSuite/Private/Tests/PawnActionsTest.cpp b/Engine/Source/Developer/AITestSuite/Private/Tests/PawnActionsTest.cpp index b66c43d39772..e95198b03971 100644 --- a/Engine/Source/Developer/AITestSuite/Private/Tests/PawnActionsTest.cpp +++ b/Engine/Source/Developer/AITestSuite/Private/Tests/PawnActionsTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "AITestsCommon.h" diff --git a/Engine/Source/Developer/AITestSuite/Private/Tests/ResourceIdTest.cpp b/Engine/Source/Developer/AITestSuite/Private/Tests/ResourceIdTest.cpp index bd7e435f3711..06c7ab025363 100644 --- a/Engine/Source/Developer/AITestSuite/Private/Tests/ResourceIdTest.cpp +++ b/Engine/Source/Developer/AITestSuite/Private/Tests/ResourceIdTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "AITypes.h" diff --git a/Engine/Source/Developer/AITestSuite/Public/AITestSuite.h b/Engine/Source/Developer/AITestSuite/Public/AITestSuite.h index b9adda7d8948..0cc187e44b60 100644 --- a/Engine/Source/Developer/AITestSuite/Public/AITestSuite.h +++ b/Engine/Source/Developer/AITestSuite/Public/AITestSuite.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h b/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h index 557525184785..65b310998794 100644 --- a/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h +++ b/Engine/Source/Developer/AITestSuite/Public/AITestsCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h b/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h index 6f14afa229ba..9dff8314b17d 100644 --- a/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h +++ b/Engine/Source/Developer/AITestSuite/Public/BTBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AITestSuite/Public/TestLogger.h b/Engine/Source/Developer/AITestSuite/Public/TestLogger.h index 9ae3236c022e..3dd65e57fcf2 100644 --- a/Engine/Source/Developer/AITestSuite/Public/TestLogger.h +++ b/Engine/Source/Developer/AITestSuite/Public/TestLogger.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AllDesktopTargetPlatform/AllDesktopTargetPlatform.Build.cs b/Engine/Source/Developer/AllDesktopTargetPlatform/AllDesktopTargetPlatform.Build.cs index ac68da066906..78277fb6caa9 100644 --- a/Engine/Source/Developer/AllDesktopTargetPlatform/AllDesktopTargetPlatform.Build.cs +++ b/Engine/Source/Developer/AllDesktopTargetPlatform/AllDesktopTargetPlatform.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/AllDesktopTargetPlatform/Private/AllDesktopTargetPlatform.cpp b/Engine/Source/Developer/AllDesktopTargetPlatform/Private/AllDesktopTargetPlatform.cpp index 441028bc220d..3ad3796bcca3 100644 --- a/Engine/Source/Developer/AllDesktopTargetPlatform/Private/AllDesktopTargetPlatform.cpp +++ b/Engine/Source/Developer/AllDesktopTargetPlatform/Private/AllDesktopTargetPlatform.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AllDesktopTargetPlatform.cpp: Implements the FDesktopTargetPlatform class. diff --git a/Engine/Source/Developer/AllDesktopTargetPlatform/Private/AllDesktopTargetPlatform.h b/Engine/Source/Developer/AllDesktopTargetPlatform/Private/AllDesktopTargetPlatform.h index edc921246b69..d531d7ab9f79 100644 --- a/Engine/Source/Developer/AllDesktopTargetPlatform/Private/AllDesktopTargetPlatform.h +++ b/Engine/Source/Developer/AllDesktopTargetPlatform/Private/AllDesktopTargetPlatform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AllDesktopTargetPlatform.h: Declares the FDesktopTargetPlatform class. diff --git a/Engine/Source/Developer/AllDesktopTargetPlatform/Private/AllDesktopTargetPlatformModule.cpp b/Engine/Source/Developer/AllDesktopTargetPlatform/Private/AllDesktopTargetPlatformModule.cpp index 71bf73e883f0..6e242e6b290c 100644 --- a/Engine/Source/Developer/AllDesktopTargetPlatform/Private/AllDesktopTargetPlatformModule.cpp +++ b/Engine/Source/Developer/AllDesktopTargetPlatform/Private/AllDesktopTargetPlatformModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/Android/AndroidDeviceDetection/AndroidDeviceDetection.Build.cs b/Engine/Source/Developer/Android/AndroidDeviceDetection/AndroidDeviceDetection.Build.cs index aeff28abcaa4..f50425325933 100644 --- a/Engine/Source/Developer/Android/AndroidDeviceDetection/AndroidDeviceDetection.Build.cs +++ b/Engine/Source/Developer/Android/AndroidDeviceDetection/AndroidDeviceDetection.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/Android/AndroidDeviceDetection/Private/AndroidDeviceDetectionModule.cpp b/Engine/Source/Developer/Android/AndroidDeviceDetection/Private/AndroidDeviceDetectionModule.cpp index 305e12f68fee..42b2263b5b07 100644 --- a/Engine/Source/Developer/Android/AndroidDeviceDetection/Private/AndroidDeviceDetectionModule.cpp +++ b/Engine/Source/Developer/Android/AndroidDeviceDetection/Private/AndroidDeviceDetectionModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AndroidDeviceDetectionModule.cpp: Implements the FAndroidDeviceDetectionModule class. diff --git a/Engine/Source/Developer/Android/AndroidDeviceDetection/Public/AndroidDeviceDetection.h b/Engine/Source/Developer/Android/AndroidDeviceDetection/Public/AndroidDeviceDetection.h index 69eb292777d8..8a021e361273 100644 --- a/Engine/Source/Developer/Android/AndroidDeviceDetection/Public/AndroidDeviceDetection.h +++ b/Engine/Source/Developer/Android/AndroidDeviceDetection/Public/AndroidDeviceDetection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AndroidDeviceDetection.h: AndroidDeviceDetection module public header file. diff --git a/Engine/Source/Developer/Android/AndroidDeviceDetection/Public/Interfaces/IAndroidDeviceDetection.h b/Engine/Source/Developer/Android/AndroidDeviceDetection/Public/Interfaces/IAndroidDeviceDetection.h index e4fb5e2cbfdb..cf6dba9338a2 100644 --- a/Engine/Source/Developer/Android/AndroidDeviceDetection/Public/Interfaces/IAndroidDeviceDetection.h +++ b/Engine/Source/Developer/Android/AndroidDeviceDetection/Public/Interfaces/IAndroidDeviceDetection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IAndroidDeviceDetection.h: Declares the IAndroidDeviceDetection interface. diff --git a/Engine/Source/Developer/Android/AndroidDeviceDetection/Public/Interfaces/IAndroidDeviceDetectionModule.h b/Engine/Source/Developer/Android/AndroidDeviceDetection/Public/Interfaces/IAndroidDeviceDetectionModule.h index 5195c05a3c35..4e050eb861bb 100644 --- a/Engine/Source/Developer/Android/AndroidDeviceDetection/Public/Interfaces/IAndroidDeviceDetectionModule.h +++ b/Engine/Source/Developer/Android/AndroidDeviceDetection/Public/Interfaces/IAndroidDeviceDetectionModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IAndroidDeviceDetectionModule.h: Declares the IAndroidDeviceDetectionModule interface. diff --git a/Engine/Source/Developer/Android/AndroidPlatformEditor/AndroidPlatformEditor.Build.cs b/Engine/Source/Developer/Android/AndroidPlatformEditor/AndroidPlatformEditor.Build.cs index cb8c35aed3ee..1c92804f2508 100644 --- a/Engine/Source/Developer/Android/AndroidPlatformEditor/AndroidPlatformEditor.Build.cs +++ b/Engine/Source/Developer/Android/AndroidPlatformEditor/AndroidPlatformEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidLicenseDialog.cpp b/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidLicenseDialog.cpp index 0056f3438375..0d02254e3ab4 100644 --- a/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidLicenseDialog.cpp +++ b/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidLicenseDialog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AndroidLicenseDialog.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidLicenseDialog.h b/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidLicenseDialog.h index 8529e6f1f22d..f8458810a004 100644 --- a/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidLicenseDialog.h +++ b/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidLicenseDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidPlatformEditorModule.cpp b/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidPlatformEditorModule.cpp index 98a6dbc5c805..737c07ade00e 100644 --- a/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidPlatformEditorModule.cpp +++ b/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidPlatformEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "GenericPlatform/GenericPlatformStackWalk.h" diff --git a/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidSDKSettings.cpp b/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidSDKSettings.cpp index e78f9c5e59c0..8b5b2a0c8149 100644 --- a/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidSDKSettings.cpp +++ b/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidSDKSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AndroidSDKSettings.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidSDKSettings.h b/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidSDKSettings.h index 728c7e71980c..cda01f19ea9e 100644 --- a/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidSDKSettings.h +++ b/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidSDKSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidSDKSettingsCustomization.cpp b/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidSDKSettingsCustomization.cpp index 5c53e3a38064..7b00a9cb103e 100644 --- a/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidSDKSettingsCustomization.cpp +++ b/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidSDKSettingsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AndroidSDKSettingsCustomization.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidSDKSettingsCustomization.h b/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidSDKSettingsCustomization.h index ebab4d9d900d..c79dee93ec26 100644 --- a/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidSDKSettingsCustomization.h +++ b/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidSDKSettingsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidTargetSettingsCustomization.cpp b/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidTargetSettingsCustomization.cpp index 3c20d04d800e..e2c1e8fc1097 100644 --- a/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidTargetSettingsCustomization.cpp +++ b/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidTargetSettingsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AndroidTargetSettingsCustomization.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidTargetSettingsCustomization.h b/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidTargetSettingsCustomization.h index 246edecf04b6..1ee22920c2e1 100644 --- a/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidTargetSettingsCustomization.h +++ b/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidTargetSettingsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Android/AndroidTargetPlatform/AndroidTargetPlatform.Build.cs b/Engine/Source/Developer/Android/AndroidTargetPlatform/AndroidTargetPlatform.Build.cs index ab4b16b19021..23eec69743a5 100644 --- a/Engine/Source/Developer/Android/AndroidTargetPlatform/AndroidTargetPlatform.Build.cs +++ b/Engine/Source/Developer/Android/AndroidTargetPlatform/AndroidTargetPlatform.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/Android/AndroidTargetPlatform/Private/AndroidTargetDevice.h b/Engine/Source/Developer/Android/AndroidTargetPlatform/Private/AndroidTargetDevice.h index db1d0752a61a..cbf11f7de333 100644 --- a/Engine/Source/Developer/Android/AndroidTargetPlatform/Private/AndroidTargetDevice.h +++ b/Engine/Source/Developer/Android/AndroidTargetPlatform/Private/AndroidTargetDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AndroidTargetDevice.h: Declares the AndroidTargetDevice class. diff --git a/Engine/Source/Developer/Android/AndroidTargetPlatform/Private/AndroidTargetDevice.inl b/Engine/Source/Developer/Android/AndroidTargetPlatform/Private/AndroidTargetDevice.inl index 0e9ffc84df85..e067552aa909 100644 --- a/Engine/Source/Developer/Android/AndroidTargetPlatform/Private/AndroidTargetDevice.inl +++ b/Engine/Source/Developer/Android/AndroidTargetPlatform/Private/AndroidTargetDevice.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /* ITargetDevice interface *****************************************************************************/ diff --git a/Engine/Source/Developer/Android/AndroidTargetPlatform/Private/AndroidTargetDeviceOutput.h b/Engine/Source/Developer/Android/AndroidTargetPlatform/Private/AndroidTargetDeviceOutput.h index 2321a1cb4816..180066db8c0c 100644 --- a/Engine/Source/Developer/Android/AndroidTargetPlatform/Private/AndroidTargetDeviceOutput.h +++ b/Engine/Source/Developer/Android/AndroidTargetPlatform/Private/AndroidTargetDeviceOutput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Android/AndroidTargetPlatform/Private/AndroidTargetDeviceOutput.inl b/Engine/Source/Developer/Android/AndroidTargetPlatform/Private/AndroidTargetDeviceOutput.inl index a27f788b37ff..272d676296bd 100644 --- a/Engine/Source/Developer/Android/AndroidTargetPlatform/Private/AndroidTargetDeviceOutput.inl +++ b/Engine/Source/Developer/Android/AndroidTargetPlatform/Private/AndroidTargetDeviceOutput.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "CoreFwd.h" diff --git a/Engine/Source/Developer/Android/AndroidTargetPlatform/Private/AndroidTargetPlatform.cpp b/Engine/Source/Developer/Android/AndroidTargetPlatform/Private/AndroidTargetPlatform.cpp index 065626e74a71..89e50147f1e5 100644 --- a/Engine/Source/Developer/Android/AndroidTargetPlatform/Private/AndroidTargetPlatform.cpp +++ b/Engine/Source/Developer/Android/AndroidTargetPlatform/Private/AndroidTargetPlatform.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AndroidTargetPlatform.inl: Implements the FAndroidTargetPlatform class. diff --git a/Engine/Source/Developer/Android/AndroidTargetPlatform/Private/AndroidTargetPlatform.h b/Engine/Source/Developer/Android/AndroidTargetPlatform/Private/AndroidTargetPlatform.h index 0c3c559c2ac2..f3ea9a5f1a7f 100644 --- a/Engine/Source/Developer/Android/AndroidTargetPlatform/Private/AndroidTargetPlatform.h +++ b/Engine/Source/Developer/Android/AndroidTargetPlatform/Private/AndroidTargetPlatform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AndroidTargetPlatform.h: Declares the FAndroidTargetPlatform class. diff --git a/Engine/Source/Developer/Android/AndroidTargetPlatform/Private/AndroidTargetPlatformModule.cpp b/Engine/Source/Developer/Android/AndroidTargetPlatform/Private/AndroidTargetPlatformModule.cpp index ad904ba443bb..f0cb9ca86840 100644 --- a/Engine/Source/Developer/Android/AndroidTargetPlatform/Private/AndroidTargetPlatformModule.cpp +++ b/Engine/Source/Developer/Android/AndroidTargetPlatform/Private/AndroidTargetPlatformModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/Android/AndroidTargetPlatform/Public/IAndroidTargetPlatformModule.h b/Engine/Source/Developer/Android/AndroidTargetPlatform/Public/IAndroidTargetPlatformModule.h index a58555976914..e89788592f2e 100644 --- a/Engine/Source/Developer/Android/AndroidTargetPlatform/Public/IAndroidTargetPlatformModule.h +++ b/Engine/Source/Developer/Android/AndroidTargetPlatform/Public/IAndroidTargetPlatformModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Android/Android_ETC1aTargetPlatform/Android_ETC1aTargetPlatform.Build.cs b/Engine/Source/Developer/Android/Android_ETC1aTargetPlatform/Android_ETC1aTargetPlatform.Build.cs index 0536ddb9bfd4..e58737266587 100644 --- a/Engine/Source/Developer/Android/Android_ETC1aTargetPlatform/Android_ETC1aTargetPlatform.Build.cs +++ b/Engine/Source/Developer/Android/Android_ETC1aTargetPlatform/Android_ETC1aTargetPlatform.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/Android/Android_ETC1aTargetPlatform/Private/Android_ETC1aTargetPlatformModule.cpp b/Engine/Source/Developer/Android/Android_ETC1aTargetPlatform/Private/Android_ETC1aTargetPlatformModule.cpp index 2db17ca4d6ba..0c4b2eec1312 100644 --- a/Engine/Source/Developer/Android/Android_ETC1aTargetPlatform/Private/Android_ETC1aTargetPlatformModule.cpp +++ b/Engine/Source/Developer/Android/Android_ETC1aTargetPlatform/Private/Android_ETC1aTargetPlatformModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AndroidETC1a_TargetPlatformModule.cpp: Implements the FAndroidETC1a_TargetPlatformModule class. diff --git a/Engine/Source/Developer/Apple/MetalShaderFormat/MetalShaderFormat.Build.cs b/Engine/Source/Developer/Apple/MetalShaderFormat/MetalShaderFormat.Build.cs index dc5934e82833..77805812bcd9 100644 --- a/Engine/Source/Developer/Apple/MetalShaderFormat/MetalShaderFormat.Build.cs +++ b/Engine/Source/Developer/Apple/MetalShaderFormat/MetalShaderFormat.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalBackend.cpp b/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalBackend.cpp index 1baf3c0a5264..de398831659e 100644 --- a/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalBackend.cpp +++ b/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalBackend.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // ..... #include "MetalBackend.h" diff --git a/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalBackend.h b/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalBackend.h index 171c816ed943..78224b6c1b6e 100644 --- a/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalBackend.h +++ b/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalBackend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalDerivedData.cpp b/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalDerivedData.cpp index 6e66472d42cb..49142ecb1e28 100644 --- a/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalDerivedData.cpp +++ b/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalDerivedData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MetalDerivedData.h" #include "MetalShaderFormat.h" diff --git a/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalDerivedData.h b/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalDerivedData.h index f424da2cd68f..cf5ba9850dbc 100644 --- a/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalDerivedData.h +++ b/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalDerivedData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalShaderCompiler.cpp b/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalShaderCompiler.cpp index 1795e117a7b9..bb43659f8123 100644 --- a/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalShaderCompiler.cpp +++ b/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalShaderCompiler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "MetalShaderFormat.h" diff --git a/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalShaderFormat.cpp b/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalShaderFormat.cpp index d88764a3a9f7..b752b4f8955e 100644 --- a/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalShaderFormat.cpp +++ b/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalShaderFormat.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MetalShaderFormat.h" #include "Modules/ModuleInterface.h" diff --git a/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalShaderFormat.h b/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalShaderFormat.h index 417ec0b544df..1dbb2b0d434f 100644 --- a/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalShaderFormat.h +++ b/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalShaderFormat.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // .... #pragma once diff --git a/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalUtils.cpp b/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalUtils.cpp index ec4c756a470a..dc51310ec13f 100644 --- a/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalUtils.cpp +++ b/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MetalUtils.h" #include "MetalShaderFormat.h" diff --git a/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalUtils.h b/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalUtils.h index 5a6230f30cd9..77c0f816ff77 100644 --- a/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalUtils.h +++ b/Engine/Source/Developer/Apple/MetalShaderFormat/Private/MetalUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/AssetTools.Build.cs b/Engine/Source/Developer/AssetTools/AssetTools.Build.cs index a053a86d808e..57749b00489f 100644 --- a/Engine/Source/Developer/AssetTools/AssetTools.Build.cs +++ b/Engine/Source/Developer/AssetTools/AssetTools.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/AssetTools/Private/AdvancedCopyCustomization.cpp b/Engine/Source/Developer/AssetTools/Private/AdvancedCopyCustomization.cpp index 59fc12502a4f..2759bd208dbc 100644 --- a/Engine/Source/Developer/AssetTools/Private/AdvancedCopyCustomization.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AdvancedCopyCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AdvancedCopyCustomization.h" #include "Containers/UnrealString.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetFixUpRedirectors.cpp b/Engine/Source/Developer/AssetTools/Private/AssetFixUpRedirectors.cpp index ba3f65fc9b16..cacddbd6d1b2 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetFixUpRedirectors.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetFixUpRedirectors.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetFixUpRedirectors.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetFixUpRedirectors.h b/Engine/Source/Developer/AssetTools/Private/AssetFixUpRedirectors.h index 3939958c12f0..4c62791bb063 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetFixUpRedirectors.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetFixUpRedirectors.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetRenameManager.cpp b/Engine/Source/Developer/AssetTools/Private/AssetRenameManager.cpp index c313dd1235a3..bbc383275005 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetRenameManager.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetRenameManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetRenameManager.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetRenameManager.h b/Engine/Source/Developer/AssetTools/Private/AssetRenameManager.h index ec14301101ae..b8fc1d2f3c67 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetRenameManager.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetRenameManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTools.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTools.cpp index eb3ca56f6066..2dd19b53dab9 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTools.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTools.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTools.h" #include "Factories/Factory.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTools.h b/Engine/Source/Developer/AssetTools/Private/AssetTools.h index 11df0aac9784..d7af0d21f7bb 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTools.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTools.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetToolsConsoleCommands.h b/Engine/Source/Developer/AssetTools/Private/AssetToolsConsoleCommands.h index a5e791c0ca26..698320b464ad 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetToolsConsoleCommands.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetToolsConsoleCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetToolsLog.h b/Engine/Source/Developer/AssetTools/Private/AssetToolsLog.h index be2a849c1851..0f4e03d0909b 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetToolsLog.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetToolsLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetToolsModule.cpp b/Engine/Source/Developer/AssetTools/Private/AssetToolsModule.cpp index 5560bd5fafee..82c1da1b6a51 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetToolsModule.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetToolsModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetToolsModule.h" #include "AssetToolsLog.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AimOffset.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AimOffset.h index 23a1040b09eb..35982ab5e4ef 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AimOffset.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AimOffset.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AimOffset1D.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AimOffset1D.h index edf7b84edd67..4e28ecb067ed 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AimOffset1D.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AimOffset1D.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimBlueprint.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimBlueprint.cpp index a196e1c940a7..4b5a997fed81 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimBlueprint.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimBlueprint.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_AnimBlueprint.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimBlueprint.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimBlueprint.h index 8ff603bd7466..0ff943b285c4 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimBlueprint.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimBlueprint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimComposite.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimComposite.h index d920444a0384..b291688837ff 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimComposite.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimComposite.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimMontage.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimMontage.cpp index 0607a6386633..95339b9326c8 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimMontage.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimMontage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_AnimMontage.h" #include "Factories/AnimMontageFactory.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimMontage.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimMontage.h index 47d71769194e..8e256e6fa206 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimMontage.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimMontage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimSequence.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimSequence.cpp index dea554afb3fd..e444698e0d5a 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimSequence.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimSequence.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_AnimSequence.h" #include "Animation/AnimSequence.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimSequence.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimSequence.h index fc3771cecfb0..e2f214d40a2f 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimSequence.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimSequence.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimationAsset.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimationAsset.cpp index 5d61fcda23ee..44b8563c5106 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimationAsset.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimationAsset.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_AnimationAsset.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimationAsset.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimationAsset.h index 0e8125d20fc5..0797c35d925b 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimationAsset.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_AnimationAsset.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_BlendSpace.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_BlendSpace.h index b849e9898901..dd85643381cb 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_BlendSpace.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_BlendSpace.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_BlendSpace1D.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_BlendSpace1D.h index 9d2d9d2e3669..f6d0ab7aec22 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_BlendSpace1D.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_BlendSpace1D.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Blueprint.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Blueprint.cpp index e6dde529f930..84ef5780ab5a 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Blueprint.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Blueprint.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_Blueprint.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CSVAssetBase.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CSVAssetBase.cpp index 7366663b0d53..76252f950d11 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CSVAssetBase.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CSVAssetBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions_CSVAssetBase.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CameraAnim.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CameraAnim.cpp index 83dd2e65c724..63b4bc01c788 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CameraAnim.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CameraAnim.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_CameraAnim.h" #include "Engine/World.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CameraAnim.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CameraAnim.h index ed56a60fea13..431dd2090bbf 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CameraAnim.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CameraAnim.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CanvasRenderTarget2D.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CanvasRenderTarget2D.h index 8d77f26d6c78..13f2098ae2af 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CanvasRenderTarget2D.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CanvasRenderTarget2D.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Class.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Class.cpp index 2bb1eb14345b..9471b806889f 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Class.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Class.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_Class.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Class.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Class.h index ecfd10e2dd73..2a27c30057f8 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Class.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Class.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ClassTypeBase.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ClassTypeBase.cpp index 89ca3054f78d..aa6f9dd856a6 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ClassTypeBase.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ClassTypeBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_ClassTypeBase.h" #include "IClassTypeActions.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CompositeCurveTable.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CompositeCurveTable.h index a1058e853475..500641dc5b45 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CompositeCurveTable.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CompositeCurveTable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CompositeDataTable.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CompositeDataTable.h index f0e0f5f53513..18058390c3fa 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CompositeDataTable.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CompositeDataTable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Curve.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Curve.cpp index 1d9294f97405..a023560e1d59 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Curve.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Curve.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_Curve.h" #include "EditorFramework/AssetImportData.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Curve.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Curve.h index f3f8f32d3ddd..40a249c7c395 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Curve.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Curve.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CurveFloat.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CurveFloat.h index 6b6e8c68d35d..58f7158ec5e8 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CurveFloat.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CurveFloat.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CurveLinearColor.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CurveLinearColor.h index 6343794bb734..4fdd502a8e12 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CurveLinearColor.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CurveLinearColor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CurveLinearColorAtlas.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CurveLinearColorAtlas.cpp index 4b13390fa2d8..b499800fee0a 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CurveLinearColorAtlas.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CurveLinearColorAtlas.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_CurveLinearColorAtlas.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CurveLinearColorAtlas.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CurveLinearColorAtlas.h index be2ec90fbe85..626d70adba90 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CurveLinearColorAtlas.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CurveLinearColorAtlas.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CurveTable.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CurveTable.cpp index 30e61e48da65..01004f35b96d 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CurveTable.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CurveTable.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_CurveTable.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CurveTable.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CurveTable.h index deb1fa40d2a9..036d13b491eb 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CurveTable.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CurveTable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CurveVector.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CurveVector.h index 0a59d87442c8..6860e24e9c65 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CurveVector.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_CurveVector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_DataAsset.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_DataAsset.h index e2ecb3f8f485..209de2a765b5 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_DataAsset.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_DataAsset.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_DataTable.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_DataTable.cpp index 80fec4c5d988..f37bd1ccd64b 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_DataTable.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_DataTable.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_DataTable.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_DataTable.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_DataTable.h index 00157623e314..91cbf69b749d 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_DataTable.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_DataTable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Enum.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Enum.cpp index 2cd52e1987b6..143183418535 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Enum.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Enum.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_Enum.h" #include "BlueprintEditorModule.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Enum.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Enum.h index 439bfe9bfe1a..8355fdfedb39 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Enum.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Enum.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_FbxSceneImportData.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_FbxSceneImportData.cpp index 878ff85ef114..6a53029f14fa 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_FbxSceneImportData.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_FbxSceneImportData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_FbxSceneImportData.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_FbxSceneImportData.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_FbxSceneImportData.h index aca4fb8c7637..a9d81588a37f 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_FbxSceneImportData.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_FbxSceneImportData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Font.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Font.cpp index 3ddc223b2592..797bbd56399e 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Font.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Font.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_Font.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Font.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Font.h index fc5fdda128f4..72967bfd6f3b 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Font.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Font.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_FontFace.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_FontFace.cpp index a4046ea16065..732df748eb8a 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_FontFace.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_FontFace.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_FontFace.h" #include "FontEditorModule.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_FontFace.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_FontFace.h index f8c21344d7d8..2b86c9511cc4 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_FontFace.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_FontFace.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ForceFeedbackEffect.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ForceFeedbackEffect.cpp index 8f3d1ec438ea..9521a53a37fe 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ForceFeedbackEffect.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ForceFeedbackEffect.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_ForceFeedbackEffect.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ForceFeedbackEffect.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ForceFeedbackEffect.h index e8340cd7f6c3..4837d5b5aace 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ForceFeedbackEffect.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ForceFeedbackEffect.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_HLODProxy.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_HLODProxy.cpp index a06422fa0a43..1653c6bfc23c 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_HLODProxy.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_HLODProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_HLODProxy.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_HLODProxy.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_HLODProxy.h index 899c333ed2ec..051202f05e6a 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_HLODProxy.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_HLODProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_InstancedFoliageSettings.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_InstancedFoliageSettings.cpp index 80c6237ca5dc..eda80a9a85cd 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_InstancedFoliageSettings.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_InstancedFoliageSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_InstancedFoliageSettings.h" #include "FoliageType_InstancedStaticMesh.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_InstancedFoliageSettings.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_InstancedFoliageSettings.h index e3e32ac207b0..c4a07adf0bf7 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_InstancedFoliageSettings.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_InstancedFoliageSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_InterpData.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_InterpData.h index 9254afefd933..8d823418e6f0 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_InterpData.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_InterpData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_LandscapeGrassType.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_LandscapeGrassType.h index 0b93d84d03e4..010b18ef9889 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_LandscapeGrassType.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_LandscapeGrassType.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_LandscapeLayer.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_LandscapeLayer.h index f7bf83eb3e48..04d69721f6e0 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_LandscapeLayer.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_LandscapeLayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Material.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Material.cpp index eba5130803bd..77ba8aca6727 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Material.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Material.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_Material.h" #include "MaterialEditorModule.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Material.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Material.h index 1e416e0741ea..eec4bc2defd4 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Material.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Material.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialFunction.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialFunction.cpp index a4ace21d1f41..6703c9c6beb0 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialFunction.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialFunction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_MaterialFunction.h" #include "Factories/MaterialFunctionInstanceFactory.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialFunction.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialFunction.h index 672a7b6008cf..e8009f80e862 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialFunction.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialFunction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialFunctionInstance.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialFunctionInstance.cpp index 1b6bd3f9159b..42b6b2883122 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialFunctionInstance.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialFunctionInstance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_MaterialFunctionInstance.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialFunctionInstance.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialFunctionInstance.h index 9994059076ef..393056b22771 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialFunctionInstance.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialFunctionInstance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialInstanceConstant.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialInstanceConstant.cpp index e65abab03f9c..da3e8a2284b2 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialInstanceConstant.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialInstanceConstant.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_MaterialInstanceConstant.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialInstanceConstant.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialInstanceConstant.h index f0a74ceac3e2..adb3cb3cb1b9 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialInstanceConstant.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialInstanceConstant.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialInterface.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialInterface.cpp index 9c0f3670a4b4..e220565c077a 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialInterface.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_MaterialInterface.h" #include "Misc/PackageName.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialInterface.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialInterface.h index a5c32cd82208..7e7df291d0d2 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialInterface.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialParameterCollection.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialParameterCollection.h index 7c9711d72522..c4d24bcc4243 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialParameterCollection.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_MaterialParameterCollection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_NodeMappingContainer.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_NodeMappingContainer.h index ac77f624a2ea..599c4bbb4a6e 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_NodeMappingContainer.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_NodeMappingContainer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ObjectLibrary.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ObjectLibrary.h index 6224261bee48..bbb7b777dc49 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ObjectLibrary.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ObjectLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ParticleSystem.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ParticleSystem.cpp index efc0e093cf45..cb4f70a9b4a3 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ParticleSystem.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ParticleSystem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_ParticleSystem.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ParticleSystem.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ParticleSystem.h index eb244f11f02c..70e8b6213808 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ParticleSystem.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ParticleSystem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_PhysicalMaterial.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_PhysicalMaterial.cpp index 8d240b9bc155..e5b917a48d89 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_PhysicalMaterial.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_PhysicalMaterial.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_PhysicalMaterial.h" #include "PhysicalMaterials/PhysicalMaterial.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_PhysicalMaterial.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_PhysicalMaterial.h index fcebd3b73ef1..72d74753f7ae 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_PhysicalMaterial.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_PhysicalMaterial.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_PhysicsAsset.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_PhysicsAsset.cpp index 170d1ed0a4b7..c2b177650db5 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_PhysicsAsset.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_PhysicsAsset.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_PhysicsAsset.h" #include "Editor/PhysicsAssetEditor/Public/PhysicsAssetEditorModule.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_PhysicsAsset.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_PhysicsAsset.h index 0f33ebc69b76..b56f2c190469 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_PhysicsAsset.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_PhysicsAsset.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_PoseAsset.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_PoseAsset.h index eee20a435fdd..62bb747b7a34 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_PoseAsset.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_PoseAsset.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_PreviewMeshCollection.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_PreviewMeshCollection.h index af47f2318fb1..2a862b530961 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_PreviewMeshCollection.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_PreviewMeshCollection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ProceduralFoliageSpawner.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ProceduralFoliageSpawner.cpp index dd924de09960..86f5a0374ded 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ProceduralFoliageSpawner.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ProceduralFoliageSpawner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_ProceduralFoliageSpawner.h" #include "Settings/EditorExperimentalSettings.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ProceduralFoliageSpawner.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ProceduralFoliageSpawner.h index c75a8821b8e8..b292890f5354 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ProceduralFoliageSpawner.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_ProceduralFoliageSpawner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Redirector.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Redirector.cpp index f646a4942175..f676406d88ff 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Redirector.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Redirector.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_Redirector.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Redirector.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Redirector.h index af6f0e351f92..093402ca75a2 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Redirector.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Redirector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Rig.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Rig.cpp index 4cd3953fa59f..8083d875192f 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Rig.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Rig.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_Rig.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Rig.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Rig.h index 3f198d1c538e..0c8ca56f3d21 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Rig.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Rig.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SkeletalMesh.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SkeletalMesh.cpp index 8a103dec27c1..305cd044ba8a 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SkeletalMesh.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SkeletalMesh.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_SkeletalMesh.h" #include "Animation/Skeleton.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SkeletalMesh.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SkeletalMesh.h index 78e9488e909e..73325c52d6cd 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SkeletalMesh.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SkeletalMesh.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Skeleton.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Skeleton.cpp index 57e0486794e3..463cc8efc0d9 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Skeleton.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Skeleton.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_Skeleton.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Skeleton.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Skeleton.h index 2dfc50420118..1e3dbe40df10 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Skeleton.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Skeleton.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SlateBrush.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SlateBrush.cpp index de4c970077c3..4160093f27ad 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SlateBrush.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SlateBrush.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_SlateBrush.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SlateBrush.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SlateBrush.h index 491865aa9a5e..827aceaee083 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SlateBrush.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SlateBrush.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SlateWidgetStyle.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SlateWidgetStyle.cpp index 4b9c8aed46d7..3d9f81ff6745 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SlateWidgetStyle.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SlateWidgetStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_SlateWidgetStyle.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SlateWidgetStyle.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SlateWidgetStyle.h index 9f3ee58116cb..64bb4221abb1 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SlateWidgetStyle.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SlateWidgetStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_StaticMesh.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_StaticMesh.cpp index 6cef3458815b..8be05042a0af 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_StaticMesh.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_StaticMesh.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_StaticMesh.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_StaticMesh.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_StaticMesh.h index 9e85ec86ed4f..de83e0d13e4c 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_StaticMesh.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_StaticMesh.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Struct.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Struct.cpp index 3dfd33075845..5362d93b12b6 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Struct.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Struct.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_Struct.h" #include "AssetData.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Struct.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Struct.h index 870c14161dc0..e2c08d0cf1d7 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Struct.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Struct.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SubsurfaceProfile.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SubsurfaceProfile.cpp index 2db31d9c4c56..895192454d1b 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SubsurfaceProfile.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SubsurfaceProfile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_SubsurfaceProfile.h" #include "Engine/SubsurfaceProfile.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SubsurfaceProfile.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SubsurfaceProfile.h index aad2b2ab8bdc..79c04640cec1 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SubsurfaceProfile.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_SubsurfaceProfile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Texture.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Texture.cpp index 87244b331566..477334109637 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Texture.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Texture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_Texture.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Texture.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Texture.h index 863b5827fa3c..86898bd7f561 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Texture.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Texture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Texture2D.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Texture2D.cpp index 4dfb9f97fc1e..29cfaaa833b7 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Texture2D.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Texture2D.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_Texture2D.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Texture2D.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Texture2D.h index 894198d8996e..4352aee28dbf 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Texture2D.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Texture2D.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TextureCube.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TextureCube.h index 93f58cf1a683..64187fe122bd 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TextureCube.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TextureCube.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TextureLightProfile.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TextureLightProfile.cpp index e7a3b52474ed..21494bfa56d1 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TextureLightProfile.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TextureLightProfile.cpp @@ -1,3 +1,3 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_TextureLightProfile.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TextureLightProfile.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TextureLightProfile.h index ac87992adef1..b402fe6df444 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TextureLightProfile.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TextureLightProfile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TextureRenderTarget.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TextureRenderTarget.cpp index a0d905e0748e..d0c65664cf1b 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TextureRenderTarget.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TextureRenderTarget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_TextureRenderTarget.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TextureRenderTarget.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TextureRenderTarget.h index 00d9cb9a1103..f60aa183b822 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TextureRenderTarget.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TextureRenderTarget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TextureRenderTarget2D.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TextureRenderTarget2D.h index 6f5a87578c72..30a33257039f 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TextureRenderTarget2D.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TextureRenderTarget2D.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TextureRenderTargetCube.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TextureRenderTargetCube.h index 74ae76bdf686..b0f973760a7f 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TextureRenderTargetCube.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TextureRenderTargetCube.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TouchInterface.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TouchInterface.cpp index 5bb864537db6..066e746fb0c8 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TouchInterface.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TouchInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_TouchInterface.h" #include "GameFramework/TouchInterface.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TouchInterface.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TouchInterface.h index 6e736f2a4dfc..4d5a1fc1a976 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TouchInterface.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_TouchInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_VectorField.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_VectorField.h index 923914bd5229..bd9808140db9 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_VectorField.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_VectorField.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_VectorFieldAnimated.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_VectorFieldAnimated.h index 292103b1cb0b..2f64ed9a6e41 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_VectorFieldAnimated.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_VectorFieldAnimated.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_VectorFieldStatic.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_VectorFieldStatic.cpp index 6db8cb2b6af3..c7db414b1224 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_VectorFieldStatic.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_VectorFieldStatic.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_VectorFieldStatic.h" #include "EditorFramework/AssetImportData.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_VectorFieldStatic.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_VectorFieldStatic.h index 442caaeafe91..960f16ba5c06 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_VectorFieldStatic.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_VectorFieldStatic.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_VolumeTexture.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_VolumeTexture.h index ea8c8a7dbd49..9723b69e7c78 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_VolumeTexture.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_VolumeTexture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_World.cpp b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_World.cpp index 94b626862f96..e16ada702d24 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_World.cpp +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_World.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_World.h" #include "Misc/PackageName.h" diff --git a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_World.h b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_World.h index 9d9dcea06714..ae30ed44562c 100644 --- a/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_World.h +++ b/Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_World.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/SAdvancedCopyReportDialog.cpp b/Engine/Source/Developer/AssetTools/Private/SAdvancedCopyReportDialog.cpp index 7cdf4e35082b..dd44f5d1364c 100644 --- a/Engine/Source/Developer/AssetTools/Private/SAdvancedCopyReportDialog.cpp +++ b/Engine/Source/Developer/AssetTools/Private/SAdvancedCopyReportDialog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAdvancedCopyReportDialog.h" diff --git a/Engine/Source/Developer/AssetTools/Private/SAdvancedCopyReportDialog.h b/Engine/Source/Developer/AssetTools/Private/SAdvancedCopyReportDialog.h index 5bf081744377..4843e1cb4c52 100644 --- a/Engine/Source/Developer/AssetTools/Private/SAdvancedCopyReportDialog.h +++ b/Engine/Source/Developer/AssetTools/Private/SAdvancedCopyReportDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/SDiscoveringAssetsDialog.cpp b/Engine/Source/Developer/AssetTools/Private/SDiscoveringAssetsDialog.cpp index 2af8170261c3..ea99791331bc 100644 --- a/Engine/Source/Developer/AssetTools/Private/SDiscoveringAssetsDialog.cpp +++ b/Engine/Source/Developer/AssetTools/Private/SDiscoveringAssetsDialog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SDiscoveringAssetsDialog.h" diff --git a/Engine/Source/Developer/AssetTools/Private/SDiscoveringAssetsDialog.h b/Engine/Source/Developer/AssetTools/Private/SDiscoveringAssetsDialog.h index 8774f3713885..a3625206d9ce 100644 --- a/Engine/Source/Developer/AssetTools/Private/SDiscoveringAssetsDialog.h +++ b/Engine/Source/Developer/AssetTools/Private/SDiscoveringAssetsDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Private/SPackageReportDialog.cpp b/Engine/Source/Developer/AssetTools/Private/SPackageReportDialog.cpp index 755616e2cd93..e121a155b6e5 100644 --- a/Engine/Source/Developer/AssetTools/Private/SPackageReportDialog.cpp +++ b/Engine/Source/Developer/AssetTools/Private/SPackageReportDialog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SPackageReportDialog.h" diff --git a/Engine/Source/Developer/AssetTools/Private/SPackageReportDialog.h b/Engine/Source/Developer/AssetTools/Private/SPackageReportDialog.h index 5822d9b0a8dc..81c12ec19616 100644 --- a/Engine/Source/Developer/AssetTools/Private/SPackageReportDialog.h +++ b/Engine/Source/Developer/AssetTools/Private/SPackageReportDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Public/AdvancedCopyCustomization.h b/Engine/Source/Developer/AssetTools/Public/AdvancedCopyCustomization.h index 44ce49812a8e..68e45207d788 100644 --- a/Engine/Source/Developer/AssetTools/Public/AdvancedCopyCustomization.h +++ b/Engine/Source/Developer/AssetTools/Public/AdvancedCopyCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Public/AssetToolsModule.h b/Engine/Source/Developer/AssetTools/Public/AssetToolsModule.h index 2ddc98a5aee3..d9f73c25bb19 100644 --- a/Engine/Source/Developer/AssetTools/Public/AssetToolsModule.h +++ b/Engine/Source/Developer/AssetTools/Public/AssetToolsModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Public/AssetToolsSettings.h b/Engine/Source/Developer/AssetTools/Public/AssetToolsSettings.h index 9bdf5c45c109..2fd0f2ae21b3 100644 --- a/Engine/Source/Developer/AssetTools/Public/AssetToolsSettings.h +++ b/Engine/Source/Developer/AssetTools/Public/AssetToolsSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_Blueprint.h b/Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_Blueprint.h index 5ef6ab5dc57f..f1b4638e6555 100644 --- a/Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_Blueprint.h +++ b/Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_Blueprint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_ClassTypeBase.h b/Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_ClassTypeBase.h index fa51997d0e99..a37a31fd2fa0 100644 --- a/Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_ClassTypeBase.h +++ b/Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_ClassTypeBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Public/AssetTypeActions_Base.h b/Engine/Source/Developer/AssetTools/Public/AssetTypeActions_Base.h index 5713872c7529..6a17de6391f1 100644 --- a/Engine/Source/Developer/AssetTools/Public/AssetTypeActions_Base.h +++ b/Engine/Source/Developer/AssetTools/Public/AssetTypeActions_Base.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Public/AssetTypeActions_CSVAssetBase.h b/Engine/Source/Developer/AssetTools/Public/AssetTypeActions_CSVAssetBase.h index cea9755724de..981eaeec9c22 100644 --- a/Engine/Source/Developer/AssetTools/Public/AssetTypeActions_CSVAssetBase.h +++ b/Engine/Source/Developer/AssetTools/Public/AssetTypeActions_CSVAssetBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Public/AssetTypeCategories.h b/Engine/Source/Developer/AssetTools/Public/AssetTypeCategories.h index 47711de5a96b..6ac59c4c5d7c 100644 --- a/Engine/Source/Developer/AssetTools/Public/AssetTypeCategories.h +++ b/Engine/Source/Developer/AssetTools/Public/AssetTypeCategories.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Public/ClassTypeActions_Base.h b/Engine/Source/Developer/AssetTools/Public/ClassTypeActions_Base.h index e2268bd38bea..99731ea4383d 100644 --- a/Engine/Source/Developer/AssetTools/Public/ClassTypeActions_Base.h +++ b/Engine/Source/Developer/AssetTools/Public/ClassTypeActions_Base.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Public/IAssetTools.h b/Engine/Source/Developer/AssetTools/Public/IAssetTools.h index 5a85cd796577..8199914342ea 100644 --- a/Engine/Source/Developer/AssetTools/Public/IAssetTools.h +++ b/Engine/Source/Developer/AssetTools/Public/IAssetTools.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Public/IAssetTypeActions.h b/Engine/Source/Developer/AssetTools/Public/IAssetTypeActions.h index 9655b7b51925..49abf8d0796c 100644 --- a/Engine/Source/Developer/AssetTools/Public/IAssetTypeActions.h +++ b/Engine/Source/Developer/AssetTools/Public/IAssetTypeActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AssetTools/Public/IClassTypeActions.h b/Engine/Source/Developer/AssetTools/Public/IClassTypeActions.h index 4c07a386103d..66fa41e47bc2 100644 --- a/Engine/Source/Developer/AssetTools/Public/IClassTypeActions.h +++ b/Engine/Source/Developer/AssetTools/Public/IClassTypeActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AudioFormatADPCM/AudioFormatADPCM.Build.cs b/Engine/Source/Developer/AudioFormatADPCM/AudioFormatADPCM.Build.cs index e4fb25726255..f0490b0c6cae 100644 --- a/Engine/Source/Developer/AudioFormatADPCM/AudioFormatADPCM.Build.cs +++ b/Engine/Source/Developer/AudioFormatADPCM/AudioFormatADPCM.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/AudioFormatADPCM/Private/AudioFormatADPCM.cpp b/Engine/Source/Developer/AudioFormatADPCM/Private/AudioFormatADPCM.cpp index 25cd6b2c116c..da6814c01027 100644 --- a/Engine/Source/Developer/AudioFormatADPCM/Private/AudioFormatADPCM.cpp +++ b/Engine/Source/Developer/AudioFormatADPCM/Private/AudioFormatADPCM.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioFormatADPCM.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Developer/AudioFormatADPCM/Private/AudioFormatADPCM.h b/Engine/Source/Developer/AudioFormatADPCM/Private/AudioFormatADPCM.h index 577f05566b3e..78605edaab71 100644 --- a/Engine/Source/Developer/AudioFormatADPCM/Private/AudioFormatADPCM.h +++ b/Engine/Source/Developer/AudioFormatADPCM/Private/AudioFormatADPCM.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AudioFormatOgg/AudioFormatOgg.Build.cs b/Engine/Source/Developer/AudioFormatOgg/AudioFormatOgg.Build.cs index 26a5d4e5bc22..8f5137898adf 100644 --- a/Engine/Source/Developer/AudioFormatOgg/AudioFormatOgg.Build.cs +++ b/Engine/Source/Developer/AudioFormatOgg/AudioFormatOgg.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/AudioFormatOgg/Private/AudioFormatOgg.cpp b/Engine/Source/Developer/AudioFormatOgg/Private/AudioFormatOgg.cpp index 5e0301803569..2bb6ba92c82b 100644 --- a/Engine/Source/Developer/AudioFormatOgg/Private/AudioFormatOgg.cpp +++ b/Engine/Source/Developer/AudioFormatOgg/Private/AudioFormatOgg.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioFormatOgg.h" #include "Serialization/MemoryWriter.h" diff --git a/Engine/Source/Developer/AudioFormatOgg/Private/AudioFormatOgg.h b/Engine/Source/Developer/AudioFormatOgg/Private/AudioFormatOgg.h index 577f05566b3e..78605edaab71 100644 --- a/Engine/Source/Developer/AudioFormatOgg/Private/AudioFormatOgg.h +++ b/Engine/Source/Developer/AudioFormatOgg/Private/AudioFormatOgg.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AudioFormatOpus/AudioFormatOpus.Build.cs b/Engine/Source/Developer/AudioFormatOpus/AudioFormatOpus.Build.cs index e3a8925d8be7..7e60823a087e 100644 --- a/Engine/Source/Developer/AudioFormatOpus/AudioFormatOpus.Build.cs +++ b/Engine/Source/Developer/AudioFormatOpus/AudioFormatOpus.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/AudioFormatOpus/Private/AudioFormatOpus.cpp b/Engine/Source/Developer/AudioFormatOpus/Private/AudioFormatOpus.cpp index 79b9df2b2398..72376f592ba9 100644 --- a/Engine/Source/Developer/AudioFormatOpus/Private/AudioFormatOpus.cpp +++ b/Engine/Source/Developer/AudioFormatOpus/Private/AudioFormatOpus.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioFormatOpus.h" #include "Serialization/MemoryWriter.h" diff --git a/Engine/Source/Developer/AudioFormatOpus/Private/AudioFormatOpus.h b/Engine/Source/Developer/AudioFormatOpus/Private/AudioFormatOpus.h index 577f05566b3e..78605edaab71 100644 --- a/Engine/Source/Developer/AudioFormatOpus/Private/AudioFormatOpus.h +++ b/Engine/Source/Developer/AudioFormatOpus/Private/AudioFormatOpus.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AudioSettingsEditor/AudioSettingsEditor.Build.cs b/Engine/Source/Developer/AudioSettingsEditor/AudioSettingsEditor.Build.cs index f188042e76b1..7bd93ba7f7ba 100644 --- a/Engine/Source/Developer/AudioSettingsEditor/AudioSettingsEditor.Build.cs +++ b/Engine/Source/Developer/AudioSettingsEditor/AudioSettingsEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/AudioSettingsEditor/Private/TargetPlatformAudioCustomization.cpp b/Engine/Source/Developer/AudioSettingsEditor/Private/TargetPlatformAudioCustomization.cpp index e3220f13993b..5464d3017c4c 100644 --- a/Engine/Source/Developer/AudioSettingsEditor/Private/TargetPlatformAudioCustomization.cpp +++ b/Engine/Source/Developer/AudioSettingsEditor/Private/TargetPlatformAudioCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TargetPlatformAudioCustomization.h" diff --git a/Engine/Source/Developer/AudioSettingsEditor/Public/TargetPlatformAudioCustomization.h b/Engine/Source/Developer/AudioSettingsEditor/Public/TargetPlatformAudioCustomization.h index 80df5cc72b8e..bbed5b004e30 100644 --- a/Engine/Source/Developer/AudioSettingsEditor/Public/TargetPlatformAudioCustomization.h +++ b/Engine/Source/Developer/AudioSettingsEditor/Public/TargetPlatformAudioCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AutomationController/AutomationController.Build.cs b/Engine/Source/Developer/AutomationController/AutomationController.Build.cs index 658ec7c1e94f..2a5ab2e144d2 100644 --- a/Engine/Source/Developer/AutomationController/AutomationController.Build.cs +++ b/Engine/Source/Developer/AutomationController/AutomationController.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Developer/AutomationController/Private/AutomationCommandline.cpp b/Engine/Source/Developer/AutomationController/Private/AutomationCommandline.cpp index a54047c53407..187b3c713200 100644 --- a/Engine/Source/Developer/AutomationController/Private/AutomationCommandline.cpp +++ b/Engine/Source/Developer/AutomationController/Private/AutomationCommandline.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/CoreMisc.h" diff --git a/Engine/Source/Developer/AutomationController/Private/AutomationControllerManager.h b/Engine/Source/Developer/AutomationController/Private/AutomationControllerManager.h index 77d4e716dd0c..6f8f4a0df522 100644 --- a/Engine/Source/Developer/AutomationController/Private/AutomationControllerManager.h +++ b/Engine/Source/Developer/AutomationController/Private/AutomationControllerManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AutomationController/Private/AutomationControllerManger.cpp b/Engine/Source/Developer/AutomationController/Private/AutomationControllerManger.cpp index be076050fe9a..ea76b073ba04 100644 --- a/Engine/Source/Developer/AutomationController/Private/AutomationControllerManger.cpp +++ b/Engine/Source/Developer/AutomationController/Private/AutomationControllerManger.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Developer/AutomationController/Private/AutomationControllerModule.cpp b/Engine/Source/Developer/AutomationController/Private/AutomationControllerModule.cpp index acf0229aa944..860425fddb3a 100644 --- a/Engine/Source/Developer/AutomationController/Private/AutomationControllerModule.cpp +++ b/Engine/Source/Developer/AutomationController/Private/AutomationControllerModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AutomationControllerModule.cpp: Implements the FAutomationControllerModule class. diff --git a/Engine/Source/Developer/AutomationController/Private/AutomationControllerModule.h b/Engine/Source/Developer/AutomationController/Private/AutomationControllerModule.h index cea4bccb24a2..094e8b41d9d2 100644 --- a/Engine/Source/Developer/AutomationController/Private/AutomationControllerModule.h +++ b/Engine/Source/Developer/AutomationController/Private/AutomationControllerModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AutomationController/Private/AutomationDeviceClusterManager.cpp b/Engine/Source/Developer/AutomationController/Private/AutomationDeviceClusterManager.cpp index 9714c7789486..2df7e8a28675 100644 --- a/Engine/Source/Developer/AutomationController/Private/AutomationDeviceClusterManager.cpp +++ b/Engine/Source/Developer/AutomationController/Private/AutomationDeviceClusterManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AutomationDeviceClusterManager.h" #include "IAutomationControllerManager.h" diff --git a/Engine/Source/Developer/AutomationController/Private/AutomationDeviceClusterManager.h b/Engine/Source/Developer/AutomationController/Private/AutomationDeviceClusterManager.h index 76512461e689..5add6c34d681 100644 --- a/Engine/Source/Developer/AutomationController/Private/AutomationDeviceClusterManager.h +++ b/Engine/Source/Developer/AutomationController/Private/AutomationDeviceClusterManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AutomationController/Private/AutomationReport.cpp b/Engine/Source/Developer/AutomationController/Private/AutomationReport.cpp index 24e593d82bb7..bcf41b4a5b85 100644 --- a/Engine/Source/Developer/AutomationController/Private/AutomationReport.cpp +++ b/Engine/Source/Developer/AutomationController/Private/AutomationReport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AutomationReport.h" #include "Misc/FilterCollection.h" diff --git a/Engine/Source/Developer/AutomationController/Private/AutomationReport.h b/Engine/Source/Developer/AutomationController/Private/AutomationReport.h index 52ef978e404d..1f295b608c94 100644 --- a/Engine/Source/Developer/AutomationController/Private/AutomationReport.h +++ b/Engine/Source/Developer/AutomationController/Private/AutomationReport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AutomationController/Private/AutomationReportManager.cpp b/Engine/Source/Developer/AutomationController/Private/AutomationReportManager.cpp index 5f550dd0f6a4..d80f8c5cc586 100644 --- a/Engine/Source/Developer/AutomationController/Private/AutomationReportManager.cpp +++ b/Engine/Source/Developer/AutomationController/Private/AutomationReportManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AutomationReportManager.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Developer/AutomationController/Private/AutomationReportManager.h b/Engine/Source/Developer/AutomationController/Private/AutomationReportManager.h index 8060e06d5407..b90c4854e695 100644 --- a/Engine/Source/Developer/AutomationController/Private/AutomationReportManager.h +++ b/Engine/Source/Developer/AutomationController/Private/AutomationReportManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AutomationController/Public/IAutomationControllerManager.h b/Engine/Source/Developer/AutomationController/Public/IAutomationControllerManager.h index cb92ed8d706c..988976c8f0d1 100644 --- a/Engine/Source/Developer/AutomationController/Public/IAutomationControllerManager.h +++ b/Engine/Source/Developer/AutomationController/Public/IAutomationControllerManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AutomationController/Public/IAutomationControllerModule.h b/Engine/Source/Developer/AutomationController/Public/IAutomationControllerModule.h index 96a9f4e754e8..a015a2a4ddd3 100644 --- a/Engine/Source/Developer/AutomationController/Public/IAutomationControllerModule.h +++ b/Engine/Source/Developer/AutomationController/Public/IAutomationControllerModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AutomationController/Public/IAutomationReport.h b/Engine/Source/Developer/AutomationController/Public/IAutomationReport.h index 0b4747e21786..ca8914a78c88 100644 --- a/Engine/Source/Developer/AutomationController/Public/IAutomationReport.h +++ b/Engine/Source/Developer/AutomationController/Public/IAutomationReport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AutomationDriver/AutomationDriver.Build.cs b/Engine/Source/Developer/AutomationDriver/AutomationDriver.Build.cs index 9a3fe0582d3f..fc8dcf090c55 100644 --- a/Engine/Source/Developer/AutomationDriver/AutomationDriver.Build.cs +++ b/Engine/Source/Developer/AutomationDriver/AutomationDriver.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/AutomationDriver/Private/AutomatedApplication.cpp b/Engine/Source/Developer/AutomationDriver/Private/AutomatedApplication.cpp index 541f9fd80dc0..3ed21c3745c1 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/AutomatedApplication.cpp +++ b/Engine/Source/Developer/AutomationDriver/Private/AutomatedApplication.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AutomatedApplication.h" #include "PassThroughMessageHandler.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/AutomatedApplication.h b/Engine/Source/Developer/AutomationDriver/Private/AutomatedApplication.h index 4677deb5c19d..dc7ffd588f64 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/AutomatedApplication.h +++ b/Engine/Source/Developer/AutomationDriver/Private/AutomatedApplication.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/AutomationDriver.cpp b/Engine/Source/Developer/AutomationDriver/Private/AutomationDriver.cpp index 96532e99d775..cc7d81be79e8 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/AutomationDriver.cpp +++ b/Engine/Source/Developer/AutomationDriver/Private/AutomationDriver.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AutomationDriver.h" #include "IApplicationElement.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/AutomationDriver.h b/Engine/Source/Developer/AutomationDriver/Private/AutomationDriver.h index cb92b878dbf9..0726d5036308 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/AutomationDriver.h +++ b/Engine/Source/Developer/AutomationDriver/Private/AutomationDriver.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "IAutomationDriver.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/AutomationDriverLogging.cpp b/Engine/Source/Developer/AutomationDriver/Private/AutomationDriverLogging.cpp index 573e4de6dab6..9634db08b2cb 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/AutomationDriverLogging.cpp +++ b/Engine/Source/Developer/AutomationDriver/Private/AutomationDriverLogging.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AutomationDriverLogging.h" #include "AutomationDriverCommon.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/AutomationDriverLogging.h b/Engine/Source/Developer/AutomationDriver/Private/AutomationDriverLogging.h index 9fe779844988..be87410ee966 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/AutomationDriverLogging.h +++ b/Engine/Source/Developer/AutomationDriver/Private/AutomationDriverLogging.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/AutomationDriverModule.cpp b/Engine/Source/Developer/AutomationDriver/Private/AutomationDriverModule.cpp index 4b308a615cf8..dd714e215e0f 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/AutomationDriverModule.cpp +++ b/Engine/Source/Developer/AutomationDriver/Private/AutomationDriverModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IAutomationDriverModule.h" #include "PassThroughMessageHandler.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/DriverElement.cpp b/Engine/Source/Developer/AutomationDriver/Private/DriverElement.cpp index 035cbce2246f..5561f42aaf35 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/DriverElement.cpp +++ b/Engine/Source/Developer/AutomationDriver/Private/DriverElement.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DriverElement.h" #include "IDriverElement.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/DriverElement.h b/Engine/Source/Developer/AutomationDriver/Private/DriverElement.h index 4b793dab1738..56a54ab4ff70 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/DriverElement.h +++ b/Engine/Source/Developer/AutomationDriver/Private/DriverElement.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/DriverSequence.cpp b/Engine/Source/Developer/AutomationDriver/Private/DriverSequence.cpp index 854e1400a94d..506fe2d4b90f 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/DriverSequence.cpp +++ b/Engine/Source/Developer/AutomationDriver/Private/DriverSequence.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DriverSequence.h" #include "IStepExecutor.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/DriverSequence.h b/Engine/Source/Developer/AutomationDriver/Private/DriverSequence.h index d607d856bacd..9a42d2662ede 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/DriverSequence.h +++ b/Engine/Source/Developer/AutomationDriver/Private/DriverSequence.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/IApplicationElement.h b/Engine/Source/Developer/AutomationDriver/Private/IApplicationElement.h index db8b7edadc03..4e4bdecb6c46 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/IApplicationElement.h +++ b/Engine/Source/Developer/AutomationDriver/Private/IApplicationElement.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/IStepExecutor.h b/Engine/Source/Developer/AutomationDriver/Private/IStepExecutor.h index 653e01bb25d2..b326fd966a98 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/IStepExecutor.h +++ b/Engine/Source/Developer/AutomationDriver/Private/IStepExecutor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Async/AsyncResult.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/LocateBy.cpp b/Engine/Source/Developer/AutomationDriver/Private/LocateBy.cpp index 9245c15d6e17..0857aa15d4ed 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/LocateBy.cpp +++ b/Engine/Source/Developer/AutomationDriver/Private/LocateBy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LocateBy.h" #include "SlateWidgetLocatorByDelegate.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/Locators/SlateWidgetLocatorByDelegate.cpp b/Engine/Source/Developer/AutomationDriver/Private/Locators/SlateWidgetLocatorByDelegate.cpp index 45c477210af6..41ca7c4a52b6 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/Locators/SlateWidgetLocatorByDelegate.cpp +++ b/Engine/Source/Developer/AutomationDriver/Private/Locators/SlateWidgetLocatorByDelegate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlateWidgetLocatorByDelegate.h" #include "SlateWidgetElement.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/Locators/SlateWidgetLocatorByDelegate.h b/Engine/Source/Developer/AutomationDriver/Private/Locators/SlateWidgetLocatorByDelegate.h index 05205848a172..b89f4d80fa5f 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/Locators/SlateWidgetLocatorByDelegate.h +++ b/Engine/Source/Developer/AutomationDriver/Private/Locators/SlateWidgetLocatorByDelegate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "LocateBy.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/Locators/SlateWidgetLocatorByPath.cpp b/Engine/Source/Developer/AutomationDriver/Private/Locators/SlateWidgetLocatorByPath.cpp index 7b127cf7e1db..46c59ba48f6e 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/Locators/SlateWidgetLocatorByPath.cpp +++ b/Engine/Source/Developer/AutomationDriver/Private/Locators/SlateWidgetLocatorByPath.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlateWidgetLocatorByPath.h" #include "SlateWidgetElement.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/Locators/SlateWidgetLocatorByPath.h b/Engine/Source/Developer/AutomationDriver/Private/Locators/SlateWidgetLocatorByPath.h index 9c06d5e9e1e7..fc816bc43b29 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/Locators/SlateWidgetLocatorByPath.h +++ b/Engine/Source/Developer/AutomationDriver/Private/Locators/SlateWidgetLocatorByPath.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/Locators/SlateWidgetLocatorByUniqueTag.cpp b/Engine/Source/Developer/AutomationDriver/Private/Locators/SlateWidgetLocatorByUniqueTag.cpp index df21d375d101..732e41a601d1 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/Locators/SlateWidgetLocatorByUniqueTag.cpp +++ b/Engine/Source/Developer/AutomationDriver/Private/Locators/SlateWidgetLocatorByUniqueTag.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlateWidgetLocatorByUniqueTag.h" #include "SlateWidgetElement.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/Locators/SlateWidgetLocatorByUniqueTag.h b/Engine/Source/Developer/AutomationDriver/Private/Locators/SlateWidgetLocatorByUniqueTag.h index 13b17167e457..18b29b5aab72 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/Locators/SlateWidgetLocatorByUniqueTag.h +++ b/Engine/Source/Developer/AutomationDriver/Private/Locators/SlateWidgetLocatorByUniqueTag.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/MetaData/DriverUniqueTagMetaData.h b/Engine/Source/Developer/AutomationDriver/Private/MetaData/DriverUniqueTagMetaData.h index 165270a2cf8e..7a8222c6c3ed 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/MetaData/DriverUniqueTagMetaData.h +++ b/Engine/Source/Developer/AutomationDriver/Private/MetaData/DriverUniqueTagMetaData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/PassThroughMessageHandler.cpp b/Engine/Source/Developer/AutomationDriver/Private/PassThroughMessageHandler.cpp index f2eb8a1e9c8d..cae5cba3785f 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/PassThroughMessageHandler.cpp +++ b/Engine/Source/Developer/AutomationDriver/Private/PassThroughMessageHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PassThroughMessageHandler.h" #include "InputCoreTypes.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/PassThroughMessageHandler.h b/Engine/Source/Developer/AutomationDriver/Private/PassThroughMessageHandler.h index 03be3886f093..d55e1d67a84c 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/PassThroughMessageHandler.h +++ b/Engine/Source/Developer/AutomationDriver/Private/PassThroughMessageHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "GenericPlatform/GenericApplicationMessageHandler.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/SlateWidgetElement.cpp b/Engine/Source/Developer/AutomationDriver/Private/SlateWidgetElement.cpp index 6d6764352048..35d2db34808e 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/SlateWidgetElement.cpp +++ b/Engine/Source/Developer/AutomationDriver/Private/SlateWidgetElement.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlateWidgetElement.h" #include "IApplicationElement.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/SlateWidgetElement.h b/Engine/Source/Developer/AutomationDriver/Private/SlateWidgetElement.h index ac268ea0c991..7ed552972710 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/SlateWidgetElement.h +++ b/Engine/Source/Developer/AutomationDriver/Private/SlateWidgetElement.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/Specs/AutomationDriver.spec.cpp b/Engine/Source/Developer/AutomationDriver/Private/Specs/AutomationDriver.spec.cpp index 02b4646d23cc..e19e7f37ddbb 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/Specs/AutomationDriver.spec.cpp +++ b/Engine/Source/Developer/AutomationDriver/Private/Specs/AutomationDriver.spec.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/AutomationTest.h" #include "AutomationDriverCommon.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/Specs/AutomationDriverSpecSuiteViewModel.cpp b/Engine/Source/Developer/AutomationDriver/Private/Specs/AutomationDriverSpecSuiteViewModel.cpp index 2d8278c70bc1..5d033e50fa3d 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/Specs/AutomationDriverSpecSuiteViewModel.cpp +++ b/Engine/Source/Developer/AutomationDriver/Private/Specs/AutomationDriverSpecSuiteViewModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AutomationDriverSpecSuiteViewModel.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/Specs/AutomationDriverSpecSuiteViewModel.h b/Engine/Source/Developer/AutomationDriver/Private/Specs/AutomationDriverSpecSuiteViewModel.h index 4bc775b894db..28bb6132dbca 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/Specs/AutomationDriverSpecSuiteViewModel.h +++ b/Engine/Source/Developer/AutomationDriver/Private/Specs/AutomationDriverSpecSuiteViewModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/Specs/SAutomationDriverSpecSuite.cpp b/Engine/Source/Developer/AutomationDriver/Private/Specs/SAutomationDriverSpecSuite.cpp index ba5be39d5659..381b4a9c8897 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/Specs/SAutomationDriverSpecSuite.cpp +++ b/Engine/Source/Developer/AutomationDriver/Private/Specs/SAutomationDriverSpecSuite.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAutomationDriverSpecSuite.h" #include "AutomationDriverSpecSuiteViewModel.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/Specs/SAutomationDriverSpecSuite.h b/Engine/Source/Developer/AutomationDriver/Private/Specs/SAutomationDriverSpecSuite.h index cedfb4856970..6cde865bb903 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/Specs/SAutomationDriverSpecSuite.h +++ b/Engine/Source/Developer/AutomationDriver/Private/Specs/SAutomationDriverSpecSuite.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Widgets/SUserWidget.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/StepExecutor.cpp b/Engine/Source/Developer/AutomationDriver/Private/StepExecutor.cpp index 5a06d9b3275e..fe1b0359166a 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/StepExecutor.cpp +++ b/Engine/Source/Developer/AutomationDriver/Private/StepExecutor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StepExecutor.h" #include "IStepExecutor.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/StepExecutor.h b/Engine/Source/Developer/AutomationDriver/Private/StepExecutor.h index 6e19f6b3bc72..930d57749837 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/StepExecutor.h +++ b/Engine/Source/Developer/AutomationDriver/Private/StepExecutor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/AutomationDriver/Private/WaitUntil.cpp b/Engine/Source/Developer/AutomationDriver/Private/WaitUntil.cpp index 53640ebee28e..95a9ced94f1f 100644 --- a/Engine/Source/Developer/AutomationDriver/Private/WaitUntil.cpp +++ b/Engine/Source/Developer/AutomationDriver/Private/WaitUntil.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WaitUntil.h" #include "IApplicationElement.h" diff --git a/Engine/Source/Developer/AutomationDriver/Public/AutomationDriverCommon.h b/Engine/Source/Developer/AutomationDriver/Public/AutomationDriverCommon.h index 7a727d48c215..cb17928867d8 100644 --- a/Engine/Source/Developer/AutomationDriver/Public/AutomationDriverCommon.h +++ b/Engine/Source/Developer/AutomationDriver/Public/AutomationDriverCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once /* Public Includes diff --git a/Engine/Source/Developer/AutomationDriver/Public/AutomationDriverTypeDefs.h b/Engine/Source/Developer/AutomationDriver/Public/AutomationDriverTypeDefs.h index aa6e96778a95..d17cb1a82ba8 100644 --- a/Engine/Source/Developer/AutomationDriver/Public/AutomationDriverTypeDefs.h +++ b/Engine/Source/Developer/AutomationDriver/Public/AutomationDriverTypeDefs.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once class IAutomationDriver; diff --git a/Engine/Source/Developer/AutomationDriver/Public/DriverConfiguration.h b/Engine/Source/Developer/AutomationDriver/Public/DriverConfiguration.h index d530ec8e5cc4..16c58df47625 100644 --- a/Engine/Source/Developer/AutomationDriver/Public/DriverConfiguration.h +++ b/Engine/Source/Developer/AutomationDriver/Public/DriverConfiguration.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once /** diff --git a/Engine/Source/Developer/AutomationDriver/Public/IAutomationDriver.h b/Engine/Source/Developer/AutomationDriver/Public/IAutomationDriver.h index d148e9db05fa..cf4ef9be69e3 100644 --- a/Engine/Source/Developer/AutomationDriver/Public/IAutomationDriver.h +++ b/Engine/Source/Developer/AutomationDriver/Public/IAutomationDriver.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Async/AsyncResult.h" diff --git a/Engine/Source/Developer/AutomationDriver/Public/IAutomationDriverModule.h b/Engine/Source/Developer/AutomationDriver/Public/IAutomationDriverModule.h index 99dcd100e7ea..6c01d95a4548 100644 --- a/Engine/Source/Developer/AutomationDriver/Public/IAutomationDriverModule.h +++ b/Engine/Source/Developer/AutomationDriver/Public/IAutomationDriverModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Modules/ModuleInterface.h" diff --git a/Engine/Source/Developer/AutomationDriver/Public/IDriverElement.h b/Engine/Source/Developer/AutomationDriver/Public/IDriverElement.h index a9460a3ed9c5..fd6cded0dc13 100644 --- a/Engine/Source/Developer/AutomationDriver/Public/IDriverElement.h +++ b/Engine/Source/Developer/AutomationDriver/Public/IDriverElement.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "IElementLocator.h" diff --git a/Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h b/Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h index fae29150efb0..6b6bb22915f6 100644 --- a/Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h +++ b/Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "WaitUntil.h" diff --git a/Engine/Source/Developer/AutomationDriver/Public/IElementLocator.h b/Engine/Source/Developer/AutomationDriver/Public/IElementLocator.h index bd9e19b4f54d..eb4c110c0a7c 100644 --- a/Engine/Source/Developer/AutomationDriver/Public/IElementLocator.h +++ b/Engine/Source/Developer/AutomationDriver/Public/IElementLocator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/AutomationDriver/Public/LocateBy.h b/Engine/Source/Developer/AutomationDriver/Public/LocateBy.h index 3184af167acf..e4a76c6e498d 100644 --- a/Engine/Source/Developer/AutomationDriver/Public/LocateBy.h +++ b/Engine/Source/Developer/AutomationDriver/Public/LocateBy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/AutomationDriver/Public/WaitUntil.h b/Engine/Source/Developer/AutomationDriver/Public/WaitUntil.h index cc9254df6dd7..586f10a3a938 100644 --- a/Engine/Source/Developer/AutomationDriver/Public/WaitUntil.h +++ b/Engine/Source/Developer/AutomationDriver/Public/WaitUntil.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/AutomationWindow/AutomationWindow.Build.cs b/Engine/Source/Developer/AutomationWindow/AutomationWindow.Build.cs index 5de1d6b904f2..3bbad83b9a5c 100644 --- a/Engine/Source/Developer/AutomationWindow/AutomationWindow.Build.cs +++ b/Engine/Source/Developer/AutomationWindow/AutomationWindow.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Developer/AutomationWindow/Private/AutomationFilter.h b/Engine/Source/Developer/AutomationWindow/Private/AutomationFilter.h index c5d36e573c9c..e0f6c6278c83 100644 --- a/Engine/Source/Developer/AutomationWindow/Private/AutomationFilter.h +++ b/Engine/Source/Developer/AutomationWindow/Private/AutomationFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AutomationWindow/Private/AutomationPresetManager.cpp b/Engine/Source/Developer/AutomationWindow/Private/AutomationPresetManager.cpp index 58ed4fd27e19..53912dabd579 100644 --- a/Engine/Source/Developer/AutomationWindow/Private/AutomationPresetManager.cpp +++ b/Engine/Source/Developer/AutomationWindow/Private/AutomationPresetManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AutomationPresetManager.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Developer/AutomationWindow/Private/AutomationPresetManager.h b/Engine/Source/Developer/AutomationWindow/Private/AutomationPresetManager.h index eeb6afd1ac5f..a23e99b93234 100644 --- a/Engine/Source/Developer/AutomationWindow/Private/AutomationPresetManager.h +++ b/Engine/Source/Developer/AutomationWindow/Private/AutomationPresetManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AutomationWindow/Private/AutomationWindowModule.cpp b/Engine/Source/Developer/AutomationWindow/Private/AutomationWindowModule.cpp index dbbbd2b630a4..09ac8c78955c 100644 --- a/Engine/Source/Developer/AutomationWindow/Private/AutomationWindowModule.cpp +++ b/Engine/Source/Developer/AutomationWindow/Private/AutomationWindowModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/AutomationWindow/Private/SAutomationExportMenu.cpp b/Engine/Source/Developer/AutomationWindow/Private/SAutomationExportMenu.cpp index c6a5bce2558c..3f2926b464a4 100644 --- a/Engine/Source/Developer/AutomationWindow/Private/SAutomationExportMenu.cpp +++ b/Engine/Source/Developer/AutomationWindow/Private/SAutomationExportMenu.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAutomationExportMenu.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Developer/AutomationWindow/Private/SAutomationExportMenu.h b/Engine/Source/Developer/AutomationWindow/Private/SAutomationExportMenu.h index 76098d3e58ef..045186de1d17 100644 --- a/Engine/Source/Developer/AutomationWindow/Private/SAutomationExportMenu.h +++ b/Engine/Source/Developer/AutomationWindow/Private/SAutomationExportMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AutomationWindow/Private/SAutomationGraphicalResultBox.cpp b/Engine/Source/Developer/AutomationWindow/Private/SAutomationGraphicalResultBox.cpp index 46e75421e168..e0c8f2a2efb1 100644 --- a/Engine/Source/Developer/AutomationWindow/Private/SAutomationGraphicalResultBox.cpp +++ b/Engine/Source/Developer/AutomationWindow/Private/SAutomationGraphicalResultBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAutomationGraphicalResultBox.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Developer/AutomationWindow/Private/SAutomationGraphicalResultBox.h b/Engine/Source/Developer/AutomationWindow/Private/SAutomationGraphicalResultBox.h index acb948d9b9de..5e2d7bbc84c7 100644 --- a/Engine/Source/Developer/AutomationWindow/Private/SAutomationGraphicalResultBox.h +++ b/Engine/Source/Developer/AutomationWindow/Private/SAutomationGraphicalResultBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AutomationWindow/Private/SAutomationTestItem.cpp b/Engine/Source/Developer/AutomationWindow/Private/SAutomationTestItem.cpp index 67f52d79f7c6..29d988b2d2c6 100644 --- a/Engine/Source/Developer/AutomationWindow/Private/SAutomationTestItem.cpp +++ b/Engine/Source/Developer/AutomationWindow/Private/SAutomationTestItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAutomationTestItem.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/AutomationWindow/Private/SAutomationTestItem.h b/Engine/Source/Developer/AutomationWindow/Private/SAutomationTestItem.h index d4cf6c923f0a..73ac4b25d0eb 100644 --- a/Engine/Source/Developer/AutomationWindow/Private/SAutomationTestItem.h +++ b/Engine/Source/Developer/AutomationWindow/Private/SAutomationTestItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AutomationWindow/Private/SAutomationTestItemContextMenu.h b/Engine/Source/Developer/AutomationWindow/Private/SAutomationTestItemContextMenu.h index d25eac0dc374..fad158d2af74 100644 --- a/Engine/Source/Developer/AutomationWindow/Private/SAutomationTestItemContextMenu.h +++ b/Engine/Source/Developer/AutomationWindow/Private/SAutomationTestItemContextMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AutomationWindow/Private/SAutomationTestTreeView.h b/Engine/Source/Developer/AutomationWindow/Private/SAutomationTestTreeView.h index 7ae83ceeade2..8c0d5433a34e 100644 --- a/Engine/Source/Developer/AutomationWindow/Private/SAutomationTestTreeView.h +++ b/Engine/Source/Developer/AutomationWindow/Private/SAutomationTestTreeView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AutomationWindow/Private/SAutomationWindow.cpp b/Engine/Source/Developer/AutomationWindow/Private/SAutomationWindow.cpp index 0acf3594bf28..10f0c49153fa 100644 --- a/Engine/Source/Developer/AutomationWindow/Private/SAutomationWindow.cpp +++ b/Engine/Source/Developer/AutomationWindow/Private/SAutomationWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAutomationWindow.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Source/Developer/AutomationWindow/Private/SAutomationWindow.h b/Engine/Source/Developer/AutomationWindow/Private/SAutomationWindow.h index aacfcb89db96..5b93ae5b1349 100644 --- a/Engine/Source/Developer/AutomationWindow/Private/SAutomationWindow.h +++ b/Engine/Source/Developer/AutomationWindow/Private/SAutomationWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AutomationWindow/Private/SAutomationWindowCommandBar.cpp b/Engine/Source/Developer/AutomationWindow/Private/SAutomationWindowCommandBar.cpp index 4d54a6e5c996..37a6ed3b7a7e 100644 --- a/Engine/Source/Developer/AutomationWindow/Private/SAutomationWindowCommandBar.cpp +++ b/Engine/Source/Developer/AutomationWindow/Private/SAutomationWindowCommandBar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAutomationWindowCommandBar.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Developer/AutomationWindow/Private/SAutomationWindowCommandBar.h b/Engine/Source/Developer/AutomationWindow/Private/SAutomationWindowCommandBar.h index 570b5834aa9a..807cea15cef4 100644 --- a/Engine/Source/Developer/AutomationWindow/Private/SAutomationWindowCommandBar.h +++ b/Engine/Source/Developer/AutomationWindow/Private/SAutomationWindowCommandBar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/AutomationWindow/Public/IAutomationWindowModule.h b/Engine/Source/Developer/AutomationWindow/Public/IAutomationWindowModule.h index 2d992c6b8962..af98549eb098 100644 --- a/Engine/Source/Developer/AutomationWindow/Public/IAutomationWindowModule.h +++ b/Engine/Source/Developer/AutomationWindow/Public/IAutomationWindowModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/BlankModule/BlankModule.Build.cs b/Engine/Source/Developer/BlankModule/BlankModule.Build.cs index 33b1a0f4b33e..51ffd9c0a291 100644 --- a/Engine/Source/Developer/BlankModule/BlankModule.Build.cs +++ b/Engine/Source/Developer/BlankModule/BlankModule.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Developer/BlankModule/Private/BlankModule.cpp b/Engine/Source/Developer/BlankModule/Private/BlankModule.cpp index 8d44391ac45e..bdb92f18095e 100644 --- a/Engine/Source/Developer/BlankModule/Private/BlankModule.cpp +++ b/Engine/Source/Developer/BlankModule/Private/BlankModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlankModule.h" diff --git a/Engine/Source/Developer/BlankModule/Public/BlankModule.h b/Engine/Source/Developer/BlankModule/Public/BlankModule.h index b634cf0b5d04..6d5513f3a735 100644 --- a/Engine/Source/Developer/BlankModule/Public/BlankModule.h +++ b/Engine/Source/Developer/BlankModule/Public/BlankModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/BlueprintCompilerCppBackend/BlueprintCompilerCppBackend.Build.cs b/Engine/Source/Developer/BlueprintCompilerCppBackend/BlueprintCompilerCppBackend.Build.cs index a9a4d8c28369..5088133ac379 100644 --- a/Engine/Source/Developer/BlueprintCompilerCppBackend/BlueprintCompilerCppBackend.Build.cs +++ b/Engine/Source/Developer/BlueprintCompilerCppBackend/BlueprintCompilerCppBackend.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BPCompilerTests.cpp b/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BPCompilerTests.cpp index 4e7aa399512e..0c1ab7cc2770 100644 --- a/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BPCompilerTests.cpp +++ b/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BPCompilerTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackend.cpp b/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackend.cpp index a4bd242431e0..857bce56f4f3 100644 --- a/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackend.cpp +++ b/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackend.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintCompilerCppBackend.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackend.h b/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackend.h index 51e685e11842..1b49993b6f75 100644 --- a/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackend.h +++ b/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendAnim.cpp b/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendAnim.cpp index 5d9abe021578..09dc7542979a 100644 --- a/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendAnim.cpp +++ b/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendAnim.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/Class.h" diff --git a/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendBase.cpp b/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendBase.cpp index 3a6e1af7b7d4..8bc9a475272d 100644 --- a/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendBase.cpp +++ b/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintCompilerCppBackendBase.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendBase.h b/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendBase.h index 725b65321c32..586fa693d3c1 100644 --- a/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendBase.h +++ b/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendGatherDependencies.cpp b/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendGatherDependencies.cpp index dcff2497ab9d..ead556e7accd 100644 --- a/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendGatherDependencies.cpp +++ b/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendGatherDependencies.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintCompilerCppBackendGatherDependencies.h" #include "Misc/CoreMisc.h" diff --git a/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendModule.cpp b/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendModule.cpp index 55afae5c6e42..be7c63255deb 100644 --- a/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendModule.cpp +++ b/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendUMG.cpp b/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendUMG.cpp index 3bf9383169de..9e9b8cf9f731 100644 --- a/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendUMG.cpp +++ b/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendUMG.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/Object.h" diff --git a/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendUtils.cpp b/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendUtils.cpp index 867f2177bf77..ca732c258120 100644 --- a/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendUtils.cpp +++ b/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintCompilerCppBackendUtils.h" #include "Misc/App.h" diff --git a/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendUtils.h b/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendUtils.h index 864844cf0db3..a58313089ed8 100644 --- a/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendUtils.h +++ b/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendValueHelper.cpp b/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendValueHelper.cpp index 4793bb4d8de3..ea0a131ad08c 100644 --- a/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendValueHelper.cpp +++ b/Engine/Source/Developer/BlueprintCompilerCppBackend/Private/BlueprintCompilerCppBackendValueHelper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/Guid.h" diff --git a/Engine/Source/Developer/BlueprintCompilerCppBackend/Public/BlueprintCompilerCppBackendGatherDependencies.h b/Engine/Source/Developer/BlueprintCompilerCppBackend/Public/BlueprintCompilerCppBackendGatherDependencies.h index ca8d935162b9..a3aae7d1fccc 100644 --- a/Engine/Source/Developer/BlueprintCompilerCppBackend/Public/BlueprintCompilerCppBackendGatherDependencies.h +++ b/Engine/Source/Developer/BlueprintCompilerCppBackend/Public/BlueprintCompilerCppBackendGatherDependencies.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/BlueprintCompilerCppBackend/Public/IBlueprintCompilerCppBackendModule.h b/Engine/Source/Developer/BlueprintCompilerCppBackend/Public/IBlueprintCompilerCppBackendModule.h index 213eaa79a4ed..1da316fc643c 100644 --- a/Engine/Source/Developer/BlueprintCompilerCppBackend/Public/IBlueprintCompilerCppBackendModule.h +++ b/Engine/Source/Developer/BlueprintCompilerCppBackend/Public/IBlueprintCompilerCppBackendModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/BlueprintNativeCodeGen/BlueprintNativeCodeGen.Build.cs b/Engine/Source/Developer/BlueprintNativeCodeGen/BlueprintNativeCodeGen.Build.cs index 5e17e63a8759..f3c6a56b3043 100644 --- a/Engine/Source/Developer/BlueprintNativeCodeGen/BlueprintNativeCodeGen.Build.cs +++ b/Engine/Source/Developer/BlueprintNativeCodeGen/BlueprintNativeCodeGen.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/BlueprintNativeCodeGen/Private/BlueprintNativeCodeGenManifest.cpp b/Engine/Source/Developer/BlueprintNativeCodeGen/Private/BlueprintNativeCodeGenManifest.cpp index 0192211a48f0..168dbbb5b395 100644 --- a/Engine/Source/Developer/BlueprintNativeCodeGen/Private/BlueprintNativeCodeGenManifest.cpp +++ b/Engine/Source/Developer/BlueprintNativeCodeGen/Private/BlueprintNativeCodeGenManifest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintNativeCodeGenManifest.h" #include "UObject/Package.h" diff --git a/Engine/Source/Developer/BlueprintNativeCodeGen/Private/BlueprintNativeCodeGenManifest.h b/Engine/Source/Developer/BlueprintNativeCodeGen/Private/BlueprintNativeCodeGenManifest.h index 0d24d8ac685f..a4fea3dc6427 100644 --- a/Engine/Source/Developer/BlueprintNativeCodeGen/Private/BlueprintNativeCodeGenManifest.h +++ b/Engine/Source/Developer/BlueprintNativeCodeGen/Private/BlueprintNativeCodeGenManifest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/BlueprintNativeCodeGen/Private/BlueprintNativeCodeGenModule.cpp b/Engine/Source/Developer/BlueprintNativeCodeGen/Private/BlueprintNativeCodeGenModule.cpp index f5258dc0c8f6..c9c338d29f96 100644 --- a/Engine/Source/Developer/BlueprintNativeCodeGen/Private/BlueprintNativeCodeGenModule.cpp +++ b/Engine/Source/Developer/BlueprintNativeCodeGen/Private/BlueprintNativeCodeGenModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintNativeCodeGenModule.h" #include "Engine/Blueprint.h" diff --git a/Engine/Source/Developer/BlueprintNativeCodeGen/Private/BlueprintNativeCodeGenUtils.cpp b/Engine/Source/Developer/BlueprintNativeCodeGen/Private/BlueprintNativeCodeGenUtils.cpp index a333bfc99e27..613dd1e5e98b 100644 --- a/Engine/Source/Developer/BlueprintNativeCodeGen/Private/BlueprintNativeCodeGenUtils.cpp +++ b/Engine/Source/Developer/BlueprintNativeCodeGen/Private/BlueprintNativeCodeGenUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintNativeCodeGenUtils.h" #include "Engine/Blueprint.h" diff --git a/Engine/Source/Developer/BlueprintNativeCodeGen/Private/BlueprintNativeCodeGenUtils.h b/Engine/Source/Developer/BlueprintNativeCodeGen/Private/BlueprintNativeCodeGenUtils.h index 73b5f4c685a3..e100bb272f5f 100644 --- a/Engine/Source/Developer/BlueprintNativeCodeGen/Private/BlueprintNativeCodeGenUtils.h +++ b/Engine/Source/Developer/BlueprintNativeCodeGen/Private/BlueprintNativeCodeGenUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/BlueprintNativeCodeGen/Private/NativeCodeGenerationTool.cpp b/Engine/Source/Developer/BlueprintNativeCodeGen/Private/NativeCodeGenerationTool.cpp index a392d7c5cb44..1bacc63ffc32 100644 --- a/Engine/Source/Developer/BlueprintNativeCodeGen/Private/NativeCodeGenerationTool.cpp +++ b/Engine/Source/Developer/BlueprintNativeCodeGen/Private/NativeCodeGenerationTool.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NativeCodeGenerationTool.h" #include "Input/Reply.h" diff --git a/Engine/Source/Developer/BlueprintNativeCodeGen/Public/BlueprintNativeCodeGenModule.h b/Engine/Source/Developer/BlueprintNativeCodeGen/Public/BlueprintNativeCodeGenModule.h index 0485c0599701..191c69ca623f 100644 --- a/Engine/Source/Developer/BlueprintNativeCodeGen/Public/BlueprintNativeCodeGenModule.h +++ b/Engine/Source/Developer/BlueprintNativeCodeGen/Public/BlueprintNativeCodeGenModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/BlueprintNativeCodeGen/Public/NativeCodeGenerationTool.h b/Engine/Source/Developer/BlueprintNativeCodeGen/Public/NativeCodeGenerationTool.h index 131b090fea80..5e679113ef3d 100644 --- a/Engine/Source/Developer/BlueprintNativeCodeGen/Public/NativeCodeGenerationTool.h +++ b/Engine/Source/Developer/BlueprintNativeCodeGen/Public/NativeCodeGenerationTool.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CollectionManager/CollectionManager.Build.cs b/Engine/Source/Developer/CollectionManager/CollectionManager.Build.cs index ee2ce67251d4..a311e5e0f933 100644 --- a/Engine/Source/Developer/CollectionManager/CollectionManager.Build.cs +++ b/Engine/Source/Developer/CollectionManager/CollectionManager.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/CollectionManager/Private/Collection.cpp b/Engine/Source/Developer/CollectionManager/Private/Collection.cpp index b307b68e90ab..955ef55c1582 100644 --- a/Engine/Source/Developer/CollectionManager/Private/Collection.cpp +++ b/Engine/Source/Developer/CollectionManager/Private/Collection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Collection.h" #include "HAL/PlatformTime.h" diff --git a/Engine/Source/Developer/CollectionManager/Private/Collection.h b/Engine/Source/Developer/CollectionManager/Private/Collection.h index 8860a36a9af6..fbe4402c336f 100644 --- a/Engine/Source/Developer/CollectionManager/Private/Collection.h +++ b/Engine/Source/Developer/CollectionManager/Private/Collection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CollectionManager/Private/CollectionManager.cpp b/Engine/Source/Developer/CollectionManager/Private/CollectionManager.cpp index bf653c972f5b..ec21b37048cd 100644 --- a/Engine/Source/Developer/CollectionManager/Private/CollectionManager.cpp +++ b/Engine/Source/Developer/CollectionManager/Private/CollectionManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CollectionManager.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Developer/CollectionManager/Private/CollectionManager.h b/Engine/Source/Developer/CollectionManager/Private/CollectionManager.h index d27d70926d74..c8485fd1bad1 100644 --- a/Engine/Source/Developer/CollectionManager/Private/CollectionManager.h +++ b/Engine/Source/Developer/CollectionManager/Private/CollectionManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CollectionManager/Private/CollectionManagerConsoleCommands.h b/Engine/Source/Developer/CollectionManager/Private/CollectionManagerConsoleCommands.h index 9f05e05565db..ba773542af17 100644 --- a/Engine/Source/Developer/CollectionManager/Private/CollectionManagerConsoleCommands.h +++ b/Engine/Source/Developer/CollectionManager/Private/CollectionManagerConsoleCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CollectionManager/Private/CollectionManagerLog.h b/Engine/Source/Developer/CollectionManager/Private/CollectionManagerLog.h index ad0dd2318599..efccc5fdfea3 100644 --- a/Engine/Source/Developer/CollectionManager/Private/CollectionManagerLog.h +++ b/Engine/Source/Developer/CollectionManager/Private/CollectionManagerLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CollectionManager/Private/CollectionManagerModule.cpp b/Engine/Source/Developer/CollectionManager/Private/CollectionManagerModule.cpp index 0cef107d08d2..29c7211468d3 100644 --- a/Engine/Source/Developer/CollectionManager/Private/CollectionManagerModule.cpp +++ b/Engine/Source/Developer/CollectionManager/Private/CollectionManagerModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CollectionManagerModule.h" #include "CollectionManager.h" diff --git a/Engine/Source/Developer/CollectionManager/Public/CollectionManagerModule.h b/Engine/Source/Developer/CollectionManager/Public/CollectionManagerModule.h index 433bed61062f..29b675e74526 100644 --- a/Engine/Source/Developer/CollectionManager/Public/CollectionManagerModule.h +++ b/Engine/Source/Developer/CollectionManager/Public/CollectionManagerModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CollectionManager/Public/CollectionManagerTypes.h b/Engine/Source/Developer/CollectionManager/Public/CollectionManagerTypes.h index c2a2ac3c4348..61ffb0cb4139 100644 --- a/Engine/Source/Developer/CollectionManager/Public/CollectionManagerTypes.h +++ b/Engine/Source/Developer/CollectionManager/Public/CollectionManagerTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CollectionManager/Public/ICollectionManager.h b/Engine/Source/Developer/CollectionManager/Public/ICollectionManager.h index 9ee3ce74a457..93fac9e2a225 100644 --- a/Engine/Source/Developer/CollectionManager/Public/ICollectionManager.h +++ b/Engine/Source/Developer/CollectionManager/Public/ICollectionManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CollisionAnalyzer/CollisionAnalyzer.Build.cs b/Engine/Source/Developer/CollisionAnalyzer/CollisionAnalyzer.Build.cs index b03c89f5a99c..1b61645f3048 100644 --- a/Engine/Source/Developer/CollisionAnalyzer/CollisionAnalyzer.Build.cs +++ b/Engine/Source/Developer/CollisionAnalyzer/CollisionAnalyzer.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/CollisionAnalyzer/Private/CollisionAnalyzer.cpp b/Engine/Source/Developer/CollisionAnalyzer/Private/CollisionAnalyzer.cpp index d154115e4727..3e8ebade52c9 100644 --- a/Engine/Source/Developer/CollisionAnalyzer/Private/CollisionAnalyzer.cpp +++ b/Engine/Source/Developer/CollisionAnalyzer/Private/CollisionAnalyzer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CollisionAnalyzer.h" #include "HAL/FileManager.h" @@ -55,7 +55,9 @@ FArchive& operator << (FArchive& Ar, FCAQuery& Query) Ar << Query.Params.TraceTag; Ar << Query.Params.OwnerTag; - Ar << Query.Params.bTraceAsyncScene; + + bool bTraceAsyncDeprecated = false; + Ar << bTraceAsyncDeprecated; Ar << Query.Params.bTraceComplex; Ar << Query.Params.bFindInitialOverlaps; Ar << Query.Params.bReturnFaceIndex; diff --git a/Engine/Source/Developer/CollisionAnalyzer/Private/CollisionAnalyzer.h b/Engine/Source/Developer/CollisionAnalyzer/Private/CollisionAnalyzer.h index 2bb2b720adb4..0c343e7ddf89 100644 --- a/Engine/Source/Developer/CollisionAnalyzer/Private/CollisionAnalyzer.h +++ b/Engine/Source/Developer/CollisionAnalyzer/Private/CollisionAnalyzer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CollisionAnalyzer/Private/CollisionAnalyzerLog.h b/Engine/Source/Developer/CollisionAnalyzer/Private/CollisionAnalyzerLog.h index 30b8307a7498..4471e4111ab1 100644 --- a/Engine/Source/Developer/CollisionAnalyzer/Private/CollisionAnalyzerLog.h +++ b/Engine/Source/Developer/CollisionAnalyzer/Private/CollisionAnalyzerLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CollisionAnalyzer/Private/CollisionAnalyzerModule.cpp b/Engine/Source/Developer/CollisionAnalyzer/Private/CollisionAnalyzerModule.cpp index 63960dde3334..ac9798a1d180 100644 --- a/Engine/Source/Developer/CollisionAnalyzer/Private/CollisionAnalyzerModule.cpp +++ b/Engine/Source/Developer/CollisionAnalyzer/Private/CollisionAnalyzerModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CollisionAnalyzerModule.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Developer/CollisionAnalyzer/Private/CollisionAnalyzerStyle.cpp b/Engine/Source/Developer/CollisionAnalyzer/Private/CollisionAnalyzerStyle.cpp index 3008081818ad..98cdb3aad522 100644 --- a/Engine/Source/Developer/CollisionAnalyzer/Private/CollisionAnalyzerStyle.cpp +++ b/Engine/Source/Developer/CollisionAnalyzer/Private/CollisionAnalyzerStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CollisionAnalyzerStyle.h" #include "Styling/SlateTypes.h" diff --git a/Engine/Source/Developer/CollisionAnalyzer/Private/CollisionAnalyzerStyle.h b/Engine/Source/Developer/CollisionAnalyzer/Private/CollisionAnalyzerStyle.h index d02efff7c679..ebe73562a8a1 100644 --- a/Engine/Source/Developer/CollisionAnalyzer/Private/CollisionAnalyzerStyle.h +++ b/Engine/Source/Developer/CollisionAnalyzer/Private/CollisionAnalyzerStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CollisionAnalyzer/Private/SCAQueryDetails.cpp b/Engine/Source/Developer/CollisionAnalyzer/Private/SCAQueryDetails.cpp index 6e017644c055..24e507e858e7 100644 --- a/Engine/Source/Developer/CollisionAnalyzer/Private/SCAQueryDetails.cpp +++ b/Engine/Source/Developer/CollisionAnalyzer/Private/SCAQueryDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SCAQueryDetails.h" #include "Components/PrimitiveComponent.h" diff --git a/Engine/Source/Developer/CollisionAnalyzer/Private/SCAQueryDetails.h b/Engine/Source/Developer/CollisionAnalyzer/Private/SCAQueryDetails.h index 56d7e81874b2..0e886b0d42d6 100644 --- a/Engine/Source/Developer/CollisionAnalyzer/Private/SCAQueryDetails.h +++ b/Engine/Source/Developer/CollisionAnalyzer/Private/SCAQueryDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CollisionAnalyzer/Private/SCAQueryTableRow.cpp b/Engine/Source/Developer/CollisionAnalyzer/Private/SCAQueryTableRow.cpp index bd75dd339883..b51e327a3b99 100644 --- a/Engine/Source/Developer/CollisionAnalyzer/Private/SCAQueryTableRow.cpp +++ b/Engine/Source/Developer/CollisionAnalyzer/Private/SCAQueryTableRow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SCAQueryTableRow.h" #include "CollisionAnalyzerStyle.h" diff --git a/Engine/Source/Developer/CollisionAnalyzer/Private/SCAQueryTableRow.h b/Engine/Source/Developer/CollisionAnalyzer/Private/SCAQueryTableRow.h index d6b139ce955c..be2912d37ec3 100644 --- a/Engine/Source/Developer/CollisionAnalyzer/Private/SCAQueryTableRow.h +++ b/Engine/Source/Developer/CollisionAnalyzer/Private/SCAQueryTableRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CollisionAnalyzer/Private/SCollisionAnalyzer.cpp b/Engine/Source/Developer/CollisionAnalyzer/Private/SCollisionAnalyzer.cpp index fdca75bb4373..5922b499556c 100644 --- a/Engine/Source/Developer/CollisionAnalyzer/Private/SCollisionAnalyzer.cpp +++ b/Engine/Source/Developer/CollisionAnalyzer/Private/SCollisionAnalyzer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SCollisionAnalyzer.h" #include "SlateOptMacros.h" diff --git a/Engine/Source/Developer/CollisionAnalyzer/Private/SCollisionAnalyzer.h b/Engine/Source/Developer/CollisionAnalyzer/Private/SCollisionAnalyzer.h index 1e85c8a8e664..a9cc959f8c7a 100644 --- a/Engine/Source/Developer/CollisionAnalyzer/Private/SCollisionAnalyzer.h +++ b/Engine/Source/Developer/CollisionAnalyzer/Private/SCollisionAnalyzer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CollisionAnalyzer/Public/CollisionAnalyzerModule.h b/Engine/Source/Developer/CollisionAnalyzer/Public/CollisionAnalyzerModule.h index 7b11f405a15b..af18b0a171be 100644 --- a/Engine/Source/Developer/CollisionAnalyzer/Public/CollisionAnalyzerModule.h +++ b/Engine/Source/Developer/CollisionAnalyzer/Public/CollisionAnalyzerModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CollisionAnalyzer/Public/ICollisionAnalyzer.h b/Engine/Source/Developer/CollisionAnalyzer/Public/ICollisionAnalyzer.h index 52147ded8e29..de70a35f8654 100644 --- a/Engine/Source/Developer/CollisionAnalyzer/Public/ICollisionAnalyzer.h +++ b/Engine/Source/Developer/CollisionAnalyzer/Public/ICollisionAnalyzer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CrashDebugHelper/CrashDebugHelper.Build.cs b/Engine/Source/Developer/CrashDebugHelper/CrashDebugHelper.Build.cs index 933bffc88993..c72b6f4d2f1f 100644 --- a/Engine/Source/Developer/CrashDebugHelper/CrashDebugHelper.Build.cs +++ b/Engine/Source/Developer/CrashDebugHelper/CrashDebugHelper.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/CrashDebugHelper/Private/CrashDebugHelper.cpp b/Engine/Source/Developer/CrashDebugHelper/Private/CrashDebugHelper.cpp index 92f11064036c..4141e48a3bd9 100644 --- a/Engine/Source/Developer/CrashDebugHelper/Private/CrashDebugHelper.cpp +++ b/Engine/Source/Developer/CrashDebugHelper/Private/CrashDebugHelper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CrashDebugHelper.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Developer/CrashDebugHelper/Private/CrashDebugHelperModule.cpp b/Engine/Source/Developer/CrashDebugHelper/Private/CrashDebugHelperModule.cpp index 5263a4205610..100f36a64b5f 100644 --- a/Engine/Source/Developer/CrashDebugHelper/Private/CrashDebugHelperModule.cpp +++ b/Engine/Source/Developer/CrashDebugHelper/Private/CrashDebugHelperModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CrashDebugHelperModule.h" #include "Logging/LogMacros.h" diff --git a/Engine/Source/Developer/CrashDebugHelper/Private/CrashDebugHelperPrivate.h b/Engine/Source/Developer/CrashDebugHelper/Private/CrashDebugHelperPrivate.h index 1b009c71177f..004919b13224 100644 --- a/Engine/Source/Developer/CrashDebugHelper/Private/CrashDebugHelperPrivate.h +++ b/Engine/Source/Developer/CrashDebugHelper/Private/CrashDebugHelperPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CrashDebugHelper/Private/CrashDebugPDBCache.cpp b/Engine/Source/Developer/CrashDebugHelper/Private/CrashDebugPDBCache.cpp index d359072c3312..1581b1761da7 100644 --- a/Engine/Source/Developer/CrashDebugHelper/Private/CrashDebugPDBCache.cpp +++ b/Engine/Source/Developer/CrashDebugHelper/Private/CrashDebugPDBCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CrashDebugPDBCache.h" #include "HAL/PlatformTime.h" diff --git a/Engine/Source/Developer/CrashDebugHelper/Private/IOS/CrashDebugHelperIOS.cpp b/Engine/Source/Developer/CrashDebugHelper/Private/IOS/CrashDebugHelperIOS.cpp index 198c09d86ec4..fdd4aa09e60a 100644 --- a/Engine/Source/Developer/CrashDebugHelper/Private/IOS/CrashDebugHelperIOS.cpp +++ b/Engine/Source/Developer/CrashDebugHelper/Private/IOS/CrashDebugHelperIOS.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CrashDebugHelperIOS.h" #include "Misc/EngineVersion.h" diff --git a/Engine/Source/Developer/CrashDebugHelper/Private/IOS/CrashDebugHelperIOS.h b/Engine/Source/Developer/CrashDebugHelper/Private/IOS/CrashDebugHelperIOS.h index 73a046d66047..8f0972634478 100644 --- a/Engine/Source/Developer/CrashDebugHelper/Private/IOS/CrashDebugHelperIOS.h +++ b/Engine/Source/Developer/CrashDebugHelper/Private/IOS/CrashDebugHelperIOS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CrashDebugHelper/Private/Linux/CrashDebugHelperLinux.cpp b/Engine/Source/Developer/CrashDebugHelper/Private/Linux/CrashDebugHelperLinux.cpp index 2cdb30934d49..4c0c73a4cd39 100644 --- a/Engine/Source/Developer/CrashDebugHelper/Private/Linux/CrashDebugHelperLinux.cpp +++ b/Engine/Source/Developer/CrashDebugHelper/Private/Linux/CrashDebugHelperLinux.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CrashDebugHelperLinux.h" diff --git a/Engine/Source/Developer/CrashDebugHelper/Private/Linux/CrashDebugHelperLinux.h b/Engine/Source/Developer/CrashDebugHelper/Private/Linux/CrashDebugHelperLinux.h index 4d6daea80027..68ae440462cf 100644 --- a/Engine/Source/Developer/CrashDebugHelper/Private/Linux/CrashDebugHelperLinux.h +++ b/Engine/Source/Developer/CrashDebugHelper/Private/Linux/CrashDebugHelperLinux.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CrashDebugHelper/Private/Mac/CrashDebugHelperMac.cpp b/Engine/Source/Developer/CrashDebugHelper/Private/Mac/CrashDebugHelperMac.cpp index 7c49897af5e3..b170400d0c26 100644 --- a/Engine/Source/Developer/CrashDebugHelper/Private/Mac/CrashDebugHelperMac.cpp +++ b/Engine/Source/Developer/CrashDebugHelper/Private/Mac/CrashDebugHelperMac.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CrashDebugHelperMac.h" #include "Misc/EngineVersion.h" diff --git a/Engine/Source/Developer/CrashDebugHelper/Private/Mac/CrashDebugHelperMac.h b/Engine/Source/Developer/CrashDebugHelper/Private/Mac/CrashDebugHelperMac.h index 2d2c33853cb2..162d3afbb29a 100644 --- a/Engine/Source/Developer/CrashDebugHelper/Private/Mac/CrashDebugHelperMac.h +++ b/Engine/Source/Developer/CrashDebugHelper/Private/Mac/CrashDebugHelperMac.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CrashDebugHelper/Private/Windows/CrashDebugHelperWindows.cpp b/Engine/Source/Developer/CrashDebugHelper/Private/Windows/CrashDebugHelperWindows.cpp index a27a33c63811..0706261d9810 100644 --- a/Engine/Source/Developer/CrashDebugHelper/Private/Windows/CrashDebugHelperWindows.cpp +++ b/Engine/Source/Developer/CrashDebugHelper/Private/Windows/CrashDebugHelperWindows.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CrashDebugHelperWindows.h" #include "CrashDebugHelperPrivate.h" diff --git a/Engine/Source/Developer/CrashDebugHelper/Private/Windows/CrashDebugHelperWindows.h b/Engine/Source/Developer/CrashDebugHelper/Private/Windows/CrashDebugHelperWindows.h index 577cbfab6b64..4f52265ed5dd 100644 --- a/Engine/Source/Developer/CrashDebugHelper/Private/Windows/CrashDebugHelperWindows.h +++ b/Engine/Source/Developer/CrashDebugHelper/Private/Windows/CrashDebugHelperWindows.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CrashDebugHelper/Private/Windows/WindowsPlatformStackWalkExt.cpp b/Engine/Source/Developer/CrashDebugHelper/Private/Windows/WindowsPlatformStackWalkExt.cpp index d407c484d12c..0363654e8822 100644 --- a/Engine/Source/Developer/CrashDebugHelper/Private/Windows/WindowsPlatformStackWalkExt.cpp +++ b/Engine/Source/Developer/CrashDebugHelper/Private/Windows/WindowsPlatformStackWalkExt.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WindowsPlatformStackWalkExt.h" #include "CrashDebugHelperPrivate.h" diff --git a/Engine/Source/Developer/CrashDebugHelper/Private/Windows/WindowsPlatformStackWalkExt.h b/Engine/Source/Developer/CrashDebugHelper/Private/Windows/WindowsPlatformStackWalkExt.h index c60273f514fd..6ec4b127188b 100644 --- a/Engine/Source/Developer/CrashDebugHelper/Private/Windows/WindowsPlatformStackWalkExt.h +++ b/Engine/Source/Developer/CrashDebugHelper/Private/Windows/WindowsPlatformStackWalkExt.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CrashDebugHelper/Public/CrashDebugHelper.h b/Engine/Source/Developer/CrashDebugHelper/Public/CrashDebugHelper.h index 1d4d2f7a4ae5..4212909d33b6 100644 --- a/Engine/Source/Developer/CrashDebugHelper/Public/CrashDebugHelper.h +++ b/Engine/Source/Developer/CrashDebugHelper/Public/CrashDebugHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CrashDebugHelper/Public/CrashDebugHelperModule.h b/Engine/Source/Developer/CrashDebugHelper/Public/CrashDebugHelperModule.h index f91f7d34ef93..d243b0eca211 100644 --- a/Engine/Source/Developer/CrashDebugHelper/Public/CrashDebugHelperModule.h +++ b/Engine/Source/Developer/CrashDebugHelper/Public/CrashDebugHelperModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CrashDebugHelper/Public/CrashDebugPDBCache.h b/Engine/Source/Developer/CrashDebugHelper/Public/CrashDebugPDBCache.h index 815d6cd5a69e..95953c5c57a8 100644 --- a/Engine/Source/Developer/CrashDebugHelper/Public/CrashDebugPDBCache.h +++ b/Engine/Source/Developer/CrashDebugHelper/Public/CrashDebugPDBCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CrashReportHelper/CrashReportHelper.Build.cs b/Engine/Source/Developer/CrashReportHelper/CrashReportHelper.Build.cs index f874bc331a83..70b39dccbef8 100644 --- a/Engine/Source/Developer/CrashReportHelper/CrashReportHelper.Build.cs +++ b/Engine/Source/Developer/CrashReportHelper/CrashReportHelper.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/CrashReportHelper/Private/CrashDescription.cpp b/Engine/Source/Developer/CrashReportHelper/Private/CrashDescription.cpp index 8c335574d07b..903a0c1c9844 100644 --- a/Engine/Source/Developer/CrashReportHelper/Private/CrashDescription.cpp +++ b/Engine/Source/Developer/CrashReportHelper/Private/CrashDescription.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CrashDescription.h" #include "Misc/DateTime.h" diff --git a/Engine/Source/Developer/CrashReportHelper/Private/CrashReportAnalytics.cpp b/Engine/Source/Developer/CrashReportHelper/Private/CrashReportAnalytics.cpp index aa82c3cb4e94..7239e0ec993b 100644 --- a/Engine/Source/Developer/CrashReportHelper/Private/CrashReportAnalytics.cpp +++ b/Engine/Source/Developer/CrashReportHelper/Private/CrashReportAnalytics.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CrashReportAnalytics.h" #include "Misc/Guid.h" diff --git a/Engine/Source/Developer/CrashReportHelper/Private/CrashReportAnalytics.h b/Engine/Source/Developer/CrashReportHelper/Private/CrashReportAnalytics.h index 038a11c39b97..c76b908fcb5c 100644 --- a/Engine/Source/Developer/CrashReportHelper/Private/CrashReportAnalytics.h +++ b/Engine/Source/Developer/CrashReportHelper/Private/CrashReportAnalytics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CrashReportHelper/Private/CrashReportConfig.cpp b/Engine/Source/Developer/CrashReportHelper/Private/CrashReportConfig.cpp index d1eccacd16ae..2fd2e5f5dd1b 100644 --- a/Engine/Source/Developer/CrashReportHelper/Private/CrashReportConfig.cpp +++ b/Engine/Source/Developer/CrashReportHelper/Private/CrashReportConfig.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CrashReportConfig.h" #include "Logging/LogMacros.h" diff --git a/Engine/Source/Developer/CrashReportHelper/Private/CrashReportUnattended.cpp b/Engine/Source/Developer/CrashReportHelper/Private/CrashReportUnattended.cpp index da855f9b5310..917531ae1a19 100644 --- a/Engine/Source/Developer/CrashReportHelper/Private/CrashReportUnattended.cpp +++ b/Engine/Source/Developer/CrashReportHelper/Private/CrashReportUnattended.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CrashReportUnattended.h" #include "Containers/Ticker.h" diff --git a/Engine/Source/Developer/CrashReportHelper/Private/CrashReportUtil.h b/Engine/Source/Developer/CrashReportHelper/Private/CrashReportUtil.h index 839ef8fbe520..25ff92efdadc 100644 --- a/Engine/Source/Developer/CrashReportHelper/Private/CrashReportUtil.h +++ b/Engine/Source/Developer/CrashReportHelper/Private/CrashReportUtil.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CrashReportHelper/Private/CrashUpload.cpp b/Engine/Source/Developer/CrashReportHelper/Private/CrashUpload.cpp index 036be509bd56..0734139f8bb6 100644 --- a/Engine/Source/Developer/CrashReportHelper/Private/CrashUpload.cpp +++ b/Engine/Source/Developer/CrashReportHelper/Private/CrashUpload.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CrashUpload.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Developer/CrashReportHelper/Private/GenericErrorReport.cpp b/Engine/Source/Developer/CrashReportHelper/Private/GenericErrorReport.cpp index 6c49160753e1..4446d0c1a2db 100644 --- a/Engine/Source/Developer/CrashReportHelper/Private/GenericErrorReport.cpp +++ b/Engine/Source/Developer/CrashReportHelper/Private/GenericErrorReport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericErrorReport.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Source/Developer/CrashReportHelper/Private/IOS/IOSErrorReport.cpp b/Engine/Source/Developer/CrashReportHelper/Private/IOS/IOSErrorReport.cpp index 95c9fe1959b3..928e0a447cb6 100644 --- a/Engine/Source/Developer/CrashReportHelper/Private/IOS/IOSErrorReport.cpp +++ b/Engine/Source/Developer/CrashReportHelper/Private/IOS/IOSErrorReport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOS/IOSErrorReport.h" #include "../CrashReportUtil.h" diff --git a/Engine/Source/Developer/CrashReportHelper/Private/Mac/MacErrorReport.cpp b/Engine/Source/Developer/CrashReportHelper/Private/Mac/MacErrorReport.cpp index 18be94ae6822..e0533564cab0 100644 --- a/Engine/Source/Developer/CrashReportHelper/Private/Mac/MacErrorReport.cpp +++ b/Engine/Source/Developer/CrashReportHelper/Private/Mac/MacErrorReport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Mac/MacErrorReport.h" #include "CrashReportClientApp.h" diff --git a/Engine/Source/Developer/CrashReportHelper/Private/PendingReports.cpp b/Engine/Source/Developer/CrashReportHelper/Private/PendingReports.cpp index b165072b3ab0..6f76498aee3d 100644 --- a/Engine/Source/Developer/CrashReportHelper/Private/PendingReports.cpp +++ b/Engine/Source/Developer/CrashReportHelper/Private/PendingReports.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PendingReports.h" #include "HAL/PlatformFilemanager.h" diff --git a/Engine/Source/Developer/CrashReportHelper/Private/PendingReports.h b/Engine/Source/Developer/CrashReportHelper/Private/PendingReports.h index fa4d599f2e5a..eccbd20f298d 100644 --- a/Engine/Source/Developer/CrashReportHelper/Private/PendingReports.h +++ b/Engine/Source/Developer/CrashReportHelper/Private/PendingReports.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CrashReportHelper/Private/Windows/WindowsErrorReport.cpp b/Engine/Source/Developer/CrashReportHelper/Private/Windows/WindowsErrorReport.cpp index bbb9979159b9..ba0a97fc3c80 100644 --- a/Engine/Source/Developer/CrashReportHelper/Private/Windows/WindowsErrorReport.cpp +++ b/Engine/Source/Developer/CrashReportHelper/Private/Windows/WindowsErrorReport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/WindowsErrorReport.h" #include "CrashDebugHelperModule.h" diff --git a/Engine/Source/Developer/CrashReportHelper/Public/CrashDescription.h b/Engine/Source/Developer/CrashReportHelper/Public/CrashDescription.h index 415f4830d453..2b8b043ae87f 100644 --- a/Engine/Source/Developer/CrashReportHelper/Public/CrashDescription.h +++ b/Engine/Source/Developer/CrashReportHelper/Public/CrashDescription.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CrashReportHelper/Public/CrashReportConfig.h b/Engine/Source/Developer/CrashReportHelper/Public/CrashReportConfig.h index 48c635b7049f..9f019be5e759 100644 --- a/Engine/Source/Developer/CrashReportHelper/Public/CrashReportConfig.h +++ b/Engine/Source/Developer/CrashReportHelper/Public/CrashReportConfig.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CrashReportHelper/Public/CrashReportUnattended.h b/Engine/Source/Developer/CrashReportHelper/Public/CrashReportUnattended.h index fdf309dcc0b9..5b8b91f241e1 100644 --- a/Engine/Source/Developer/CrashReportHelper/Public/CrashReportUnattended.h +++ b/Engine/Source/Developer/CrashReportHelper/Public/CrashReportUnattended.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CrashReportHelper/Public/CrashUpload.h b/Engine/Source/Developer/CrashReportHelper/Public/CrashUpload.h index c4a4737761f0..2b3a5fd2a01a 100644 --- a/Engine/Source/Developer/CrashReportHelper/Public/CrashUpload.h +++ b/Engine/Source/Developer/CrashReportHelper/Public/CrashUpload.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CrashReportHelper/Public/GenericErrorReport.h b/Engine/Source/Developer/CrashReportHelper/Public/GenericErrorReport.h index 0509ccbbc9c7..2e39094149e0 100644 --- a/Engine/Source/Developer/CrashReportHelper/Public/GenericErrorReport.h +++ b/Engine/Source/Developer/CrashReportHelper/Public/GenericErrorReport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CrashReportHelper/Public/IOS/IOSErrorReport.h b/Engine/Source/Developer/CrashReportHelper/Public/IOS/IOSErrorReport.h index f2ebc7f8b238..6961dfc97e68 100644 --- a/Engine/Source/Developer/CrashReportHelper/Public/IOS/IOSErrorReport.h +++ b/Engine/Source/Developer/CrashReportHelper/Public/IOS/IOSErrorReport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CrashReportHelper/Public/Mac/MacErrorReport.h b/Engine/Source/Developer/CrashReportHelper/Public/Mac/MacErrorReport.h index 5ee120e525a4..fa0062859071 100644 --- a/Engine/Source/Developer/CrashReportHelper/Public/Mac/MacErrorReport.h +++ b/Engine/Source/Developer/CrashReportHelper/Public/Mac/MacErrorReport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CrashReportHelper/Public/PlatformErrorReport.h b/Engine/Source/Developer/CrashReportHelper/Public/PlatformErrorReport.h index 50a8a17046db..68daac474b33 100644 --- a/Engine/Source/Developer/CrashReportHelper/Public/PlatformErrorReport.h +++ b/Engine/Source/Developer/CrashReportHelper/Public/PlatformErrorReport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/CrashReportHelper/Public/Windows/WindowsErrorReport.h b/Engine/Source/Developer/CrashReportHelper/Public/Windows/WindowsErrorReport.h index 884f2edcd4bc..3cb5c639eb81 100644 --- a/Engine/Source/Developer/CrashReportHelper/Public/Windows/WindowsErrorReport.h +++ b/Engine/Source/Developer/CrashReportHelper/Public/Windows/WindowsErrorReport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DerivedDataCache/DerivedDataCache.Build.cs b/Engine/Source/Developer/DerivedDataCache/DerivedDataCache.Build.cs index 5a3165501f4b..8a867407a562 100644 --- a/Engine/Source/Developer/DerivedDataCache/DerivedDataCache.Build.cs +++ b/Engine/Source/Developer/DerivedDataCache/DerivedDataCache.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Developer/DerivedDataCache/Private/DDCCleanup.cpp b/Engine/Source/Developer/DerivedDataCache/Private/DDCCleanup.cpp index cdb8c3fc048f..ba943bf4d82b 100644 --- a/Engine/Source/Developer/DerivedDataCache/Private/DDCCleanup.cpp +++ b/Engine/Source/Developer/DerivedDataCache/Private/DDCCleanup.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DDCCleanup.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Source/Developer/DerivedDataCache/Private/DDCCleanup.h b/Engine/Source/Developer/DerivedDataCache/Private/DDCCleanup.h index e1e060185299..4ab97d31344d 100644 --- a/Engine/Source/Developer/DerivedDataCache/Private/DDCCleanup.h +++ b/Engine/Source/Developer/DerivedDataCache/Private/DDCCleanup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataBackendAsyncPutWrapper.cpp b/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataBackendAsyncPutWrapper.cpp index f27400b65768..ca95e3cae229 100644 --- a/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataBackendAsyncPutWrapper.cpp +++ b/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataBackendAsyncPutWrapper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DerivedDataBackendAsyncPutWrapper.h" #include "MemoryDerivedDataBackend.h" diff --git a/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataBackendAsyncPutWrapper.h b/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataBackendAsyncPutWrapper.h index d4e9e9bae6ad..b0eb89f4e6d2 100644 --- a/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataBackendAsyncPutWrapper.h +++ b/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataBackendAsyncPutWrapper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataBackendCorruptionWrapper.h b/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataBackendCorruptionWrapper.h index 452eedd15d5f..a6cf769810e2 100644 --- a/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataBackendCorruptionWrapper.h +++ b/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataBackendCorruptionWrapper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataBackendVerifyWrapper.h b/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataBackendVerifyWrapper.h index ddff7c3f8981..371abe28be50 100644 --- a/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataBackendVerifyWrapper.h +++ b/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataBackendVerifyWrapper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataBackends.cpp b/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataBackends.cpp index e2847e811705..8ffd025ab3d7 100644 --- a/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataBackends.cpp +++ b/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataBackends.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/PlatformFilemanager.h" diff --git a/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataCache.cpp b/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataCache.cpp index 38cd819edace..041c62261e9f 100644 --- a/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataCache.cpp +++ b/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataLimitKeyLengthWrapper.h b/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataLimitKeyLengthWrapper.h index 38ffa8200f54..728fbf7c8ba6 100644 --- a/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataLimitKeyLengthWrapper.h +++ b/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataLimitKeyLengthWrapper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DerivedDataCache/Private/FileSystemDerivedDataBackend.cpp b/Engine/Source/Developer/DerivedDataCache/Private/FileSystemDerivedDataBackend.cpp index a2b0d96c1364..37acc8a5c24c 100644 --- a/Engine/Source/Developer/DerivedDataCache/Private/FileSystemDerivedDataBackend.cpp +++ b/Engine/Source/Developer/DerivedDataCache/Private/FileSystemDerivedDataBackend.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/DerivedDataCache/Private/HierarchicalDerivedDataBackend.h b/Engine/Source/Developer/DerivedDataCache/Private/HierarchicalDerivedDataBackend.h index 6f65eb0569c6..6b3a879c1e60 100644 --- a/Engine/Source/Developer/DerivedDataCache/Private/HierarchicalDerivedDataBackend.h +++ b/Engine/Source/Developer/DerivedDataCache/Private/HierarchicalDerivedDataBackend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DerivedDataCache/Private/MemoryDerivedDataBackend.cpp b/Engine/Source/Developer/DerivedDataCache/Private/MemoryDerivedDataBackend.cpp index 6cae52ea0a47..11b996c4a522 100644 --- a/Engine/Source/Developer/DerivedDataCache/Private/MemoryDerivedDataBackend.cpp +++ b/Engine/Source/Developer/DerivedDataCache/Private/MemoryDerivedDataBackend.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MemoryDerivedDataBackend.h" #include "Templates/UniquePtr.h" diff --git a/Engine/Source/Developer/DerivedDataCache/Private/MemoryDerivedDataBackend.h b/Engine/Source/Developer/DerivedDataCache/Private/MemoryDerivedDataBackend.h index 9b0ff040c694..006ce7107061 100644 --- a/Engine/Source/Developer/DerivedDataCache/Private/MemoryDerivedDataBackend.h +++ b/Engine/Source/Developer/DerivedDataCache/Private/MemoryDerivedDataBackend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DerivedDataCache/Private/PakFileDerivedDataBackend.cpp b/Engine/Source/Developer/DerivedDataCache/Private/PakFileDerivedDataBackend.cpp index 7fa91cbfba10..b0b353d728db 100644 --- a/Engine/Source/Developer/DerivedDataCache/Private/PakFileDerivedDataBackend.cpp +++ b/Engine/Source/Developer/DerivedDataCache/Private/PakFileDerivedDataBackend.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PakFileDerivedDataBackend.h" #include "Misc/Compression.h" diff --git a/Engine/Source/Developer/DerivedDataCache/Private/PakFileDerivedDataBackend.h b/Engine/Source/Developer/DerivedDataCache/Private/PakFileDerivedDataBackend.h index 761f0a7f8946..d6ea3218987b 100644 --- a/Engine/Source/Developer/DerivedDataCache/Private/PakFileDerivedDataBackend.h +++ b/Engine/Source/Developer/DerivedDataCache/Private/PakFileDerivedDataBackend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBackendInterface.h b/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBackendInterface.h index edcd234d4243..6f65bbbddd87 100644 --- a/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBackendInterface.h +++ b/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBackendInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataCacheInterface.h b/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataCacheInterface.h index 181b07417da7..895ab0435577 100644 --- a/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataCacheInterface.h +++ b/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataCacheInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataCacheUsageStats.h b/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataCacheUsageStats.h index 9e6edee9ccbd..7b8fabe733b4 100644 --- a/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataCacheUsageStats.h +++ b/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataCacheUsageStats.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataPluginInterface.h b/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataPluginInterface.h index 10183222907a..eca53ed3ca81 100644 --- a/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataPluginInterface.h +++ b/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataPluginInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataUtilsInterface.h b/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataUtilsInterface.h index 954a5e46510c..90d1d79eed82 100644 --- a/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataUtilsInterface.h +++ b/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataUtilsInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/DesktopPlatform/DesktopPlatform.Build.cs b/Engine/Source/Developer/DesktopPlatform/DesktopPlatform.Build.cs index cc1869fd1b58..4b97bd186319 100644 --- a/Engine/Source/Developer/DesktopPlatform/DesktopPlatform.Build.cs +++ b/Engine/Source/Developer/DesktopPlatform/DesktopPlatform.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/DesktopPlatform/Private/DesktopPlatformBase.cpp b/Engine/Source/Developer/DesktopPlatform/Private/DesktopPlatformBase.cpp index 9d999d70da9f..c3b0fe35e547 100644 --- a/Engine/Source/Developer/DesktopPlatform/Private/DesktopPlatformBase.cpp +++ b/Engine/Source/Developer/DesktopPlatform/Private/DesktopPlatformBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DesktopPlatformBase.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Developer/DesktopPlatform/Private/DesktopPlatformBase.h b/Engine/Source/Developer/DesktopPlatform/Private/DesktopPlatformBase.h index 035b419642fb..5e8a9cf27250 100644 --- a/Engine/Source/Developer/DesktopPlatform/Private/DesktopPlatformBase.h +++ b/Engine/Source/Developer/DesktopPlatform/Private/DesktopPlatformBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DesktopPlatform/Private/DesktopPlatformModule.cpp b/Engine/Source/Developer/DesktopPlatform/Private/DesktopPlatformModule.cpp index 32a7fd6bac27..ed6e39862063 100644 --- a/Engine/Source/Developer/DesktopPlatform/Private/DesktopPlatformModule.cpp +++ b/Engine/Source/Developer/DesktopPlatform/Private/DesktopPlatformModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DesktopPlatformModule.h" #include "DesktopPlatformPrivate.h" diff --git a/Engine/Source/Developer/DesktopPlatform/Private/DesktopPlatformPrivate.h b/Engine/Source/Developer/DesktopPlatform/Private/DesktopPlatformPrivate.h index 62e9e82e10cf..0cb3cb629dbb 100644 --- a/Engine/Source/Developer/DesktopPlatform/Private/DesktopPlatformPrivate.h +++ b/Engine/Source/Developer/DesktopPlatform/Private/DesktopPlatformPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DesktopPlatform/Private/Linux/DesktopPlatformLinux.cpp b/Engine/Source/Developer/DesktopPlatform/Private/Linux/DesktopPlatformLinux.cpp index 493d8d1bdc52..efd94b5f4a41 100644 --- a/Engine/Source/Developer/DesktopPlatform/Private/Linux/DesktopPlatformLinux.cpp +++ b/Engine/Source/Developer/DesktopPlatform/Private/Linux/DesktopPlatformLinux.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Linux/DesktopPlatformLinux.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Developer/DesktopPlatform/Private/Linux/DesktopPlatformLinux.h b/Engine/Source/Developer/DesktopPlatform/Private/Linux/DesktopPlatformLinux.h index e32fa2c52c72..d856b2349961 100644 --- a/Engine/Source/Developer/DesktopPlatform/Private/Linux/DesktopPlatformLinux.h +++ b/Engine/Source/Developer/DesktopPlatform/Private/Linux/DesktopPlatformLinux.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DesktopPlatform/Private/Mac/DesktopPlatformMac.cpp b/Engine/Source/Developer/DesktopPlatform/Private/Mac/DesktopPlatformMac.cpp index ce167753d6a4..ce50ebbba147 100644 --- a/Engine/Source/Developer/DesktopPlatform/Private/Mac/DesktopPlatformMac.cpp +++ b/Engine/Source/Developer/DesktopPlatform/Private/Mac/DesktopPlatformMac.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Mac/DesktopPlatformMac.h" #include "Mac/MacApplication.h" diff --git a/Engine/Source/Developer/DesktopPlatform/Private/Mac/DesktopPlatformMac.h b/Engine/Source/Developer/DesktopPlatform/Private/Mac/DesktopPlatformMac.h index 47d28413b185..0c565222917d 100644 --- a/Engine/Source/Developer/DesktopPlatform/Private/Mac/DesktopPlatformMac.h +++ b/Engine/Source/Developer/DesktopPlatform/Private/Mac/DesktopPlatformMac.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DesktopPlatform/Private/Mac/MacNativeFeedbackContext.cpp b/Engine/Source/Developer/DesktopPlatform/Private/Mac/MacNativeFeedbackContext.cpp index 1f752726a8f3..2875c2eac66b 100644 --- a/Engine/Source/Developer/DesktopPlatform/Private/Mac/MacNativeFeedbackContext.cpp +++ b/Engine/Source/Developer/DesktopPlatform/Private/Mac/MacNativeFeedbackContext.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MacNativeFeedbackContext.h" #include "Mac/MacApplication.h" diff --git a/Engine/Source/Developer/DesktopPlatform/Private/Mac/MacNativeFeedbackContext.h b/Engine/Source/Developer/DesktopPlatform/Private/Mac/MacNativeFeedbackContext.h index d3f7d6ccae9b..6072256df0ca 100644 --- a/Engine/Source/Developer/DesktopPlatform/Private/Mac/MacNativeFeedbackContext.h +++ b/Engine/Source/Developer/DesktopPlatform/Private/Mac/MacNativeFeedbackContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DesktopPlatform/Private/PlatformInfo.cpp b/Engine/Source/Developer/DesktopPlatform/Private/PlatformInfo.cpp index bd737a70e51e..39b6139e960b 100644 --- a/Engine/Source/Developer/DesktopPlatform/Private/PlatformInfo.cpp +++ b/Engine/Source/Developer/DesktopPlatform/Private/PlatformInfo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PlatformInfo.h" #include "DesktopPlatformPrivate.h" diff --git a/Engine/Source/Developer/DesktopPlatform/Private/Windows/DesktopPlatformWindows.cpp b/Engine/Source/Developer/DesktopPlatform/Private/Windows/DesktopPlatformWindows.cpp index d7464b50f01b..91e8edb1be26 100644 --- a/Engine/Source/Developer/DesktopPlatform/Private/Windows/DesktopPlatformWindows.cpp +++ b/Engine/Source/Developer/DesktopPlatform/Private/Windows/DesktopPlatformWindows.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DesktopPlatformWindows.h" #include "DesktopPlatformPrivate.h" diff --git a/Engine/Source/Developer/DesktopPlatform/Private/Windows/DesktopPlatformWindows.h b/Engine/Source/Developer/DesktopPlatform/Private/Windows/DesktopPlatformWindows.h index 122716729d3d..9f2dfe86e2ca 100644 --- a/Engine/Source/Developer/DesktopPlatform/Private/Windows/DesktopPlatformWindows.h +++ b/Engine/Source/Developer/DesktopPlatform/Private/Windows/DesktopPlatformWindows.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DesktopPlatform/Private/Windows/WindowsNativeFeedbackContext.cpp b/Engine/Source/Developer/DesktopPlatform/Private/Windows/WindowsNativeFeedbackContext.cpp index 0ff7b59e4870..9399b4f4743d 100644 --- a/Engine/Source/Developer/DesktopPlatform/Private/Windows/WindowsNativeFeedbackContext.cpp +++ b/Engine/Source/Developer/DesktopPlatform/Private/Windows/WindowsNativeFeedbackContext.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WindowsNativeFeedbackContext.h" #include "HAL/ThreadHeartBeat.h" diff --git a/Engine/Source/Developer/DesktopPlatform/Private/Windows/WindowsNativeFeedbackContext.h b/Engine/Source/Developer/DesktopPlatform/Private/Windows/WindowsNativeFeedbackContext.h index af9575bdfddf..c65b57ae2b7e 100644 --- a/Engine/Source/Developer/DesktopPlatform/Private/Windows/WindowsNativeFeedbackContext.h +++ b/Engine/Source/Developer/DesktopPlatform/Private/Windows/WindowsNativeFeedbackContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DesktopPlatform/Private/Windows/WindowsRegistry.cpp b/Engine/Source/Developer/DesktopPlatform/Private/Windows/WindowsRegistry.cpp index 7565d9208b39..ef112d38525b 100644 --- a/Engine/Source/Developer/DesktopPlatform/Private/Windows/WindowsRegistry.cpp +++ b/Engine/Source/Developer/DesktopPlatform/Private/Windows/WindowsRegistry.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WindowsRegistry.h" #include "Windows/AllowWindowsPlatformTypes.h" diff --git a/Engine/Source/Developer/DesktopPlatform/Private/Windows/WindowsRegistry.h b/Engine/Source/Developer/DesktopPlatform/Private/Windows/WindowsRegistry.h index dc712df023ea..613e57448c15 100644 --- a/Engine/Source/Developer/DesktopPlatform/Private/Windows/WindowsRegistry.h +++ b/Engine/Source/Developer/DesktopPlatform/Private/Windows/WindowsRegistry.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DesktopPlatform/Public/DesktopPlatformModule.h b/Engine/Source/Developer/DesktopPlatform/Public/DesktopPlatformModule.h index 8153d655ff25..66e61258a048 100644 --- a/Engine/Source/Developer/DesktopPlatform/Public/DesktopPlatformModule.h +++ b/Engine/Source/Developer/DesktopPlatform/Public/DesktopPlatformModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DesktopPlatform/Public/IDesktopPlatform.h b/Engine/Source/Developer/DesktopPlatform/Public/IDesktopPlatform.h index a31c2f8caa9a..5bbed40ea493 100644 --- a/Engine/Source/Developer/DesktopPlatform/Public/IDesktopPlatform.h +++ b/Engine/Source/Developer/DesktopPlatform/Public/IDesktopPlatform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DesktopPlatform/Public/PlatformInfo.h b/Engine/Source/Developer/DesktopPlatform/Public/PlatformInfo.h index 3bac0ebc9d73..7773be546afb 100644 --- a/Engine/Source/Developer/DesktopPlatform/Public/PlatformInfo.h +++ b/Engine/Source/Developer/DesktopPlatform/Public/PlatformInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DesktopWidgets/DesktopWidgets.Build.cs b/Engine/Source/Developer/DesktopWidgets/DesktopWidgets.Build.cs index 98a6ea2d08ce..ee513f72e43d 100644 --- a/Engine/Source/Developer/DesktopWidgets/DesktopWidgets.Build.cs +++ b/Engine/Source/Developer/DesktopWidgets/DesktopWidgets.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/DesktopWidgets/Private/DesktopWidgetsModule.cpp b/Engine/Source/Developer/DesktopWidgets/Private/DesktopWidgetsModule.cpp index fb84402d7793..b4d9a48b0894 100644 --- a/Engine/Source/Developer/DesktopWidgets/Private/DesktopWidgetsModule.cpp +++ b/Engine/Source/Developer/DesktopWidgets/Private/DesktopWidgetsModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/NameTypes.h" #include "Modules/ModuleInterface.h" diff --git a/Engine/Source/Developer/DesktopWidgets/Private/Widgets/Input/SDirectoryPicker.cpp b/Engine/Source/Developer/DesktopWidgets/Private/Widgets/Input/SDirectoryPicker.cpp index dc87dee4bbd4..4fdac4904de9 100644 --- a/Engine/Source/Developer/DesktopWidgets/Private/Widgets/Input/SDirectoryPicker.cpp +++ b/Engine/Source/Developer/DesktopWidgets/Private/Widgets/Input/SDirectoryPicker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Input/SDirectoryPicker.h" #include "Framework/Application/SlateApplication.h" diff --git a/Engine/Source/Developer/DesktopWidgets/Private/Widgets/Input/SFilePathPicker.cpp b/Engine/Source/Developer/DesktopWidgets/Private/Widgets/Input/SFilePathPicker.cpp index 71b210e134d5..7316e9de9e73 100644 --- a/Engine/Source/Developer/DesktopWidgets/Private/Widgets/Input/SFilePathPicker.cpp +++ b/Engine/Source/Developer/DesktopWidgets/Private/Widgets/Input/SFilePathPicker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Input/SFilePathPicker.h" #include "DesktopPlatformModule.h" diff --git a/Engine/Source/Developer/DesktopWidgets/Public/Widgets/Input/SDirectoryPicker.h b/Engine/Source/Developer/DesktopWidgets/Public/Widgets/Input/SDirectoryPicker.h index e003e24c3a0f..60fbb976e490 100644 --- a/Engine/Source/Developer/DesktopWidgets/Public/Widgets/Input/SDirectoryPicker.h +++ b/Engine/Source/Developer/DesktopWidgets/Public/Widgets/Input/SDirectoryPicker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DesktopWidgets/Public/Widgets/Input/SFilePathPicker.h b/Engine/Source/Developer/DesktopWidgets/Public/Widgets/Input/SFilePathPicker.h index 0a1d76505fcd..dd16d14a72bd 100644 --- a/Engine/Source/Developer/DesktopWidgets/Public/Widgets/Input/SFilePathPicker.h +++ b/Engine/Source/Developer/DesktopWidgets/Public/Widgets/Input/SFilePathPicker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DeviceManager/DeviceManager.Build.cs b/Engine/Source/Developer/DeviceManager/DeviceManager.Build.cs index 45768234a2a0..81aa747a6283 100644 --- a/Engine/Source/Developer/DeviceManager/DeviceManager.Build.cs +++ b/Engine/Source/Developer/DeviceManager/DeviceManager.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/DeviceManager/Private/DeviceManagerModule.cpp b/Engine/Source/Developer/DeviceManager/Private/DeviceManagerModule.cpp index 3ff674e5fd97..f734da5abf57 100644 --- a/Engine/Source/Developer/DeviceManager/Private/DeviceManagerModule.cpp +++ b/Engine/Source/Developer/DeviceManager/Private/DeviceManagerModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "EditorStyleSet.h" diff --git a/Engine/Source/Developer/DeviceManager/Private/Models/DeviceBrowserFilter.h b/Engine/Source/Developer/DeviceManager/Private/Models/DeviceBrowserFilter.h index 37c6c6e0e2f8..c99c7431fe22 100644 --- a/Engine/Source/Developer/DeviceManager/Private/Models/DeviceBrowserFilter.h +++ b/Engine/Source/Developer/DeviceManager/Private/Models/DeviceBrowserFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DeviceManager/Private/Models/DeviceDetailsCommands.h b/Engine/Source/Developer/DeviceManager/Private/Models/DeviceDetailsCommands.h index 95b9a5a735f9..b89f26f8b8cb 100644 --- a/Engine/Source/Developer/DeviceManager/Private/Models/DeviceDetailsCommands.h +++ b/Engine/Source/Developer/DeviceManager/Private/Models/DeviceDetailsCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DeviceManager/Private/Models/DeviceDetailsFeature.h b/Engine/Source/Developer/DeviceManager/Private/Models/DeviceDetailsFeature.h index 2ea43b619d2b..ed39072bb8ca 100644 --- a/Engine/Source/Developer/DeviceManager/Private/Models/DeviceDetailsFeature.h +++ b/Engine/Source/Developer/DeviceManager/Private/Models/DeviceDetailsFeature.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DeviceManager/Private/Models/DeviceManagerModel.h b/Engine/Source/Developer/DeviceManager/Private/Models/DeviceManagerModel.h index 6ab5c5f99eaf..c302848af257 100644 --- a/Engine/Source/Developer/DeviceManager/Private/Models/DeviceManagerModel.h +++ b/Engine/Source/Developer/DeviceManager/Private/Models/DeviceManagerModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DeviceManager/Private/Widgets/Apps/SDeviceApps.cpp b/Engine/Source/Developer/DeviceManager/Private/Widgets/Apps/SDeviceApps.cpp index 6d0c081ed8ff..ca16c6dc378c 100644 --- a/Engine/Source/Developer/DeviceManager/Private/Widgets/Apps/SDeviceApps.cpp +++ b/Engine/Source/Developer/DeviceManager/Private/Widgets/Apps/SDeviceApps.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SDeviceApps.h" diff --git a/Engine/Source/Developer/DeviceManager/Private/Widgets/Apps/SDeviceApps.h b/Engine/Source/Developer/DeviceManager/Private/Widgets/Apps/SDeviceApps.h index 67748bf88704..0e7fb196ae94 100644 --- a/Engine/Source/Developer/DeviceManager/Private/Widgets/Apps/SDeviceApps.h +++ b/Engine/Source/Developer/DeviceManager/Private/Widgets/Apps/SDeviceApps.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DeviceManager/Private/Widgets/Apps/SDeviceAppsAppListRow.h b/Engine/Source/Developer/DeviceManager/Private/Widgets/Apps/SDeviceAppsAppListRow.h index e8938b0f8252..bd9f41553173 100644 --- a/Engine/Source/Developer/DeviceManager/Private/Widgets/Apps/SDeviceAppsAppListRow.h +++ b/Engine/Source/Developer/DeviceManager/Private/Widgets/Apps/SDeviceAppsAppListRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowser.cpp b/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowser.cpp index 3b5667d81bbb..c5d6c74a382d 100644 --- a/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowser.cpp +++ b/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SDeviceBrowser.h" diff --git a/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowser.h b/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowser.h index 4905991930c3..a96d64286a54 100644 --- a/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowser.h +++ b/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowserContextMenu.h b/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowserContextMenu.h index 2bb58a1f5e1c..3c642ad4dcfd 100644 --- a/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowserContextMenu.h +++ b/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowserContextMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowserDeviceAdder.cpp b/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowserDeviceAdder.cpp index 6bab7237c9b0..44feaa22c503 100644 --- a/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowserDeviceAdder.cpp +++ b/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowserDeviceAdder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SDeviceBrowserDeviceAdder.h" diff --git a/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowserDeviceAdder.h b/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowserDeviceAdder.h index 0dc71c197392..c4a38f01de05 100644 --- a/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowserDeviceAdder.h +++ b/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowserDeviceAdder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowserDeviceListRow.h b/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowserDeviceListRow.h index b6ff8269991b..7172e7a32c1e 100644 --- a/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowserDeviceListRow.h +++ b/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowserDeviceListRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowserFilterBar.cpp b/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowserFilterBar.cpp index 22052501db58..2112267c098a 100644 --- a/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowserFilterBar.cpp +++ b/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowserFilterBar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SDeviceBrowserFilterBar.h" diff --git a/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowserFilterBar.h b/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowserFilterBar.h index 6ac385c4902e..b32b5fa0e4c7 100644 --- a/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowserFilterBar.h +++ b/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowserFilterBar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowserTooltip.h b/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowserTooltip.h index c4b288e5df61..96e24cad85ca 100644 --- a/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowserTooltip.h +++ b/Engine/Source/Developer/DeviceManager/Private/Widgets/Browser/SDeviceBrowserTooltip.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DeviceManager/Private/Widgets/Details/SDeviceDetails.cpp b/Engine/Source/Developer/DeviceManager/Private/Widgets/Details/SDeviceDetails.cpp index e46be85a91f6..c19e2428a0d8 100644 --- a/Engine/Source/Developer/DeviceManager/Private/Widgets/Details/SDeviceDetails.cpp +++ b/Engine/Source/Developer/DeviceManager/Private/Widgets/Details/SDeviceDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Details/SDeviceDetails.h" #include "Widgets/SOverlay.h" diff --git a/Engine/Source/Developer/DeviceManager/Private/Widgets/Details/SDeviceDetails.h b/Engine/Source/Developer/DeviceManager/Private/Widgets/Details/SDeviceDetails.h index c3068197a66c..f2eefaba1081 100644 --- a/Engine/Source/Developer/DeviceManager/Private/Widgets/Details/SDeviceDetails.h +++ b/Engine/Source/Developer/DeviceManager/Private/Widgets/Details/SDeviceDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DeviceManager/Private/Widgets/Details/SDeviceDetailsFeatureListRow.h b/Engine/Source/Developer/DeviceManager/Private/Widgets/Details/SDeviceDetailsFeatureListRow.h index ce4649517097..043b56b828d3 100644 --- a/Engine/Source/Developer/DeviceManager/Private/Widgets/Details/SDeviceDetailsFeatureListRow.h +++ b/Engine/Source/Developer/DeviceManager/Private/Widgets/Details/SDeviceDetailsFeatureListRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DeviceManager/Private/Widgets/Processes/SDeviceProcesses.cpp b/Engine/Source/Developer/DeviceManager/Private/Widgets/Processes/SDeviceProcesses.cpp index 5bbabfea7edd..21a2d2f8bae9 100644 --- a/Engine/Source/Developer/DeviceManager/Private/Widgets/Processes/SDeviceProcesses.cpp +++ b/Engine/Source/Developer/DeviceManager/Private/Widgets/Processes/SDeviceProcesses.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SDeviceProcesses.h" diff --git a/Engine/Source/Developer/DeviceManager/Private/Widgets/Processes/SDeviceProcesses.h b/Engine/Source/Developer/DeviceManager/Private/Widgets/Processes/SDeviceProcesses.h index fe5bc37a5e4b..71588242ed03 100644 --- a/Engine/Source/Developer/DeviceManager/Private/Widgets/Processes/SDeviceProcesses.h +++ b/Engine/Source/Developer/DeviceManager/Private/Widgets/Processes/SDeviceProcesses.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DeviceManager/Private/Widgets/Processes/SDeviceProcessesProcessListRow.h b/Engine/Source/Developer/DeviceManager/Private/Widgets/Processes/SDeviceProcessesProcessListRow.h index e56a383f30a0..832e66ffd6ed 100644 --- a/Engine/Source/Developer/DeviceManager/Private/Widgets/Processes/SDeviceProcessesProcessListRow.h +++ b/Engine/Source/Developer/DeviceManager/Private/Widgets/Processes/SDeviceProcessesProcessListRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DeviceManager/Private/Widgets/Processes/SDeviceProcessesProcessTreeNode.h b/Engine/Source/Developer/DeviceManager/Private/Widgets/Processes/SDeviceProcessesProcessTreeNode.h index 047aeb8b1320..68ce967bb619 100644 --- a/Engine/Source/Developer/DeviceManager/Private/Widgets/Processes/SDeviceProcessesProcessTreeNode.h +++ b/Engine/Source/Developer/DeviceManager/Private/Widgets/Processes/SDeviceProcessesProcessTreeNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DeviceManager/Private/Widgets/SDeviceManager.cpp b/Engine/Source/Developer/DeviceManager/Private/Widgets/SDeviceManager.cpp index 029cbc08fda5..1c1a2f94e53a 100644 --- a/Engine/Source/Developer/DeviceManager/Private/Widgets/SDeviceManager.cpp +++ b/Engine/Source/Developer/DeviceManager/Private/Widgets/SDeviceManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SDeviceManager.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Source/Developer/DeviceManager/Private/Widgets/SDeviceManager.h b/Engine/Source/Developer/DeviceManager/Private/Widgets/SDeviceManager.h index fb5b7cfb0506..a51bb8c81eb9 100644 --- a/Engine/Source/Developer/DeviceManager/Private/Widgets/SDeviceManager.h +++ b/Engine/Source/Developer/DeviceManager/Private/Widgets/SDeviceManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DeviceManager/Private/Widgets/Shared/SDeviceQuickInfo.h b/Engine/Source/Developer/DeviceManager/Private/Widgets/Shared/SDeviceQuickInfo.h index c7cef9a7fd70..1d731dbe4298 100644 --- a/Engine/Source/Developer/DeviceManager/Private/Widgets/Shared/SDeviceQuickInfo.h +++ b/Engine/Source/Developer/DeviceManager/Private/Widgets/Shared/SDeviceQuickInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DeviceManager/Private/Widgets/Toolbar/SDeviceToolbar.cpp b/Engine/Source/Developer/DeviceManager/Private/Widgets/Toolbar/SDeviceToolbar.cpp index e161768be15f..568d341ab465 100644 --- a/Engine/Source/Developer/DeviceManager/Private/Widgets/Toolbar/SDeviceToolbar.cpp +++ b/Engine/Source/Developer/DeviceManager/Private/Widgets/Toolbar/SDeviceToolbar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SDeviceToolbar.h" diff --git a/Engine/Source/Developer/DeviceManager/Private/Widgets/Toolbar/SDeviceToolbar.h b/Engine/Source/Developer/DeviceManager/Private/Widgets/Toolbar/SDeviceToolbar.h index fb3b215363fb..07345b2ebdba 100644 --- a/Engine/Source/Developer/DeviceManager/Private/Widgets/Toolbar/SDeviceToolbar.h +++ b/Engine/Source/Developer/DeviceManager/Private/Widgets/Toolbar/SDeviceToolbar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DeviceManager/Public/IDeviceManagerModule.h b/Engine/Source/Developer/DeviceManager/Public/IDeviceManagerModule.h index eb343683b7f0..a525fa5719ba 100644 --- a/Engine/Source/Developer/DeviceManager/Public/IDeviceManagerModule.h +++ b/Engine/Source/Developer/DeviceManager/Public/IDeviceManagerModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DirectoryWatcher/DirectoryWatcher.Build.cs b/Engine/Source/Developer/DirectoryWatcher/DirectoryWatcher.Build.cs index 9d7353f0744a..cf7d80104057 100644 --- a/Engine/Source/Developer/DirectoryWatcher/DirectoryWatcher.Build.cs +++ b/Engine/Source/Developer/DirectoryWatcher/DirectoryWatcher.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/DirectoryWatcher/Private/DirectoryWatcherModule.cpp b/Engine/Source/Developer/DirectoryWatcher/Private/DirectoryWatcherModule.cpp index d73eeb161d41..22be420478aa 100644 --- a/Engine/Source/Developer/DirectoryWatcher/Private/DirectoryWatcherModule.cpp +++ b/Engine/Source/Developer/DirectoryWatcher/Private/DirectoryWatcherModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DirectoryWatcherModule.h" #include "DirectoryWatcherPrivate.h" diff --git a/Engine/Source/Developer/DirectoryWatcher/Private/DirectoryWatcherPrivate.h b/Engine/Source/Developer/DirectoryWatcher/Private/DirectoryWatcherPrivate.h index 16e8e1dd5952..042415668156 100644 --- a/Engine/Source/Developer/DirectoryWatcher/Private/DirectoryWatcherPrivate.h +++ b/Engine/Source/Developer/DirectoryWatcher/Private/DirectoryWatcherPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DirectoryWatcher/Private/DirectoryWatcherTests.cpp b/Engine/Source/Developer/DirectoryWatcher/Private/DirectoryWatcherTests.cpp index f3108da79651..131aa4b2ad9c 100644 --- a/Engine/Source/Developer/DirectoryWatcher/Private/DirectoryWatcherTests.cpp +++ b/Engine/Source/Developer/DirectoryWatcher/Private/DirectoryWatcherTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Developer/DirectoryWatcher/Private/FileCache.cpp b/Engine/Source/Developer/DirectoryWatcher/Private/FileCache.cpp index cc42f7778fc3..818c73a21bac 100644 --- a/Engine/Source/Developer/DirectoryWatcher/Private/FileCache.cpp +++ b/Engine/Source/Developer/DirectoryWatcher/Private/FileCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FileCache.h" #include "GenericPlatform/GenericPlatformFile.h" diff --git a/Engine/Source/Developer/DirectoryWatcher/Private/FileCacheUtilities.cpp b/Engine/Source/Developer/DirectoryWatcher/Private/FileCacheUtilities.cpp index db7b37cfe6a5..5443a52d5ced 100644 --- a/Engine/Source/Developer/DirectoryWatcher/Private/FileCacheUtilities.cpp +++ b/Engine/Source/Developer/DirectoryWatcher/Private/FileCacheUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FileCacheUtilities.h" #include "Misc/WildcardString.h" diff --git a/Engine/Source/Developer/DirectoryWatcher/Private/Linux/DirectoryWatchRequestLinux.cpp b/Engine/Source/Developer/DirectoryWatcher/Private/Linux/DirectoryWatchRequestLinux.cpp index b67a724d3daa..51e672b17f06 100644 --- a/Engine/Source/Developer/DirectoryWatcher/Private/Linux/DirectoryWatchRequestLinux.cpp +++ b/Engine/Source/Developer/DirectoryWatcher/Private/Linux/DirectoryWatchRequestLinux.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Linux/DirectoryWatchRequestLinux.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Developer/DirectoryWatcher/Private/Linux/DirectoryWatchRequestLinux.h b/Engine/Source/Developer/DirectoryWatcher/Private/Linux/DirectoryWatchRequestLinux.h index 965a38cca428..a56aa1839480 100644 --- a/Engine/Source/Developer/DirectoryWatcher/Private/Linux/DirectoryWatchRequestLinux.h +++ b/Engine/Source/Developer/DirectoryWatcher/Private/Linux/DirectoryWatchRequestLinux.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DirectoryWatcher/Private/Linux/DirectoryWatcherLinux.cpp b/Engine/Source/Developer/DirectoryWatcher/Private/Linux/DirectoryWatcherLinux.cpp index d00663dc187f..1c57c48d6d5c 100644 --- a/Engine/Source/Developer/DirectoryWatcher/Private/Linux/DirectoryWatcherLinux.cpp +++ b/Engine/Source/Developer/DirectoryWatcher/Private/Linux/DirectoryWatcherLinux.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Linux/DirectoryWatcherLinux.h" #include "DirectoryWatcherPrivate.h" diff --git a/Engine/Source/Developer/DirectoryWatcher/Private/Linux/DirectoryWatcherLinux.h b/Engine/Source/Developer/DirectoryWatcher/Private/Linux/DirectoryWatcherLinux.h index f011f94dcc22..e919b714bb50 100644 --- a/Engine/Source/Developer/DirectoryWatcher/Private/Linux/DirectoryWatcherLinux.h +++ b/Engine/Source/Developer/DirectoryWatcher/Private/Linux/DirectoryWatcherLinux.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DirectoryWatcher/Private/Mac/DirectoryWatchRequestMac.cpp b/Engine/Source/Developer/DirectoryWatcher/Private/Mac/DirectoryWatchRequestMac.cpp index 82116e92cb1b..6df37140f041 100644 --- a/Engine/Source/Developer/DirectoryWatcher/Private/Mac/DirectoryWatchRequestMac.cpp +++ b/Engine/Source/Developer/DirectoryWatcher/Private/Mac/DirectoryWatchRequestMac.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DirectoryWatchRequestMac.h" #include "HAL/PlatformFilemanager.h" diff --git a/Engine/Source/Developer/DirectoryWatcher/Private/Mac/DirectoryWatchRequestMac.h b/Engine/Source/Developer/DirectoryWatcher/Private/Mac/DirectoryWatchRequestMac.h index 929d400a988c..864566405811 100644 --- a/Engine/Source/Developer/DirectoryWatcher/Private/Mac/DirectoryWatchRequestMac.h +++ b/Engine/Source/Developer/DirectoryWatcher/Private/Mac/DirectoryWatchRequestMac.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DirectoryWatcher/Private/Mac/DirectoryWatcherMac.cpp b/Engine/Source/Developer/DirectoryWatcher/Private/Mac/DirectoryWatcherMac.cpp index dbf9680f63ea..7f85e5bfb878 100644 --- a/Engine/Source/Developer/DirectoryWatcher/Private/Mac/DirectoryWatcherMac.cpp +++ b/Engine/Source/Developer/DirectoryWatcher/Private/Mac/DirectoryWatcherMac.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Mac/DirectoryWatcherMac.h" #include "Mac/DirectoryWatchRequestMac.h" diff --git a/Engine/Source/Developer/DirectoryWatcher/Private/Mac/DirectoryWatcherMac.h b/Engine/Source/Developer/DirectoryWatcher/Private/Mac/DirectoryWatcherMac.h index ad368e292c50..2215c3031c03 100644 --- a/Engine/Source/Developer/DirectoryWatcher/Private/Mac/DirectoryWatcherMac.h +++ b/Engine/Source/Developer/DirectoryWatcher/Private/Mac/DirectoryWatcherMac.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DirectoryWatcher/Private/Tests/DirectoryWatchterRunTests.cpp b/Engine/Source/Developer/DirectoryWatcher/Private/Tests/DirectoryWatchterRunTests.cpp index 00e921791033..c0678f8c2a80 100644 --- a/Engine/Source/Developer/DirectoryWatcher/Private/Tests/DirectoryWatchterRunTests.cpp +++ b/Engine/Source/Developer/DirectoryWatcher/Private/Tests/DirectoryWatchterRunTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Source/Developer/DirectoryWatcher/Private/Windows/DirectoryWatchRequestWindows.cpp b/Engine/Source/Developer/DirectoryWatcher/Private/Windows/DirectoryWatchRequestWindows.cpp index af75f912f034..2df76c308472 100644 --- a/Engine/Source/Developer/DirectoryWatcher/Private/Windows/DirectoryWatchRequestWindows.cpp +++ b/Engine/Source/Developer/DirectoryWatcher/Private/Windows/DirectoryWatchRequestWindows.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DirectoryWatchRequestWindows.h" #include "DirectoryWatcherPrivate.h" diff --git a/Engine/Source/Developer/DirectoryWatcher/Private/Windows/DirectoryWatchRequestWindows.h b/Engine/Source/Developer/DirectoryWatcher/Private/Windows/DirectoryWatchRequestWindows.h index 82b62c2bc380..b14643740b64 100644 --- a/Engine/Source/Developer/DirectoryWatcher/Private/Windows/DirectoryWatchRequestWindows.h +++ b/Engine/Source/Developer/DirectoryWatcher/Private/Windows/DirectoryWatchRequestWindows.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DirectoryWatcher/Private/Windows/DirectoryWatcherWindows.cpp b/Engine/Source/Developer/DirectoryWatcher/Private/Windows/DirectoryWatcherWindows.cpp index 846782ba8fdb..62f0fac3fbd7 100644 --- a/Engine/Source/Developer/DirectoryWatcher/Private/Windows/DirectoryWatcherWindows.cpp +++ b/Engine/Source/Developer/DirectoryWatcher/Private/Windows/DirectoryWatcherWindows.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DirectoryWatcherWindows.h" #include "DirectoryWatcherPrivate.h" diff --git a/Engine/Source/Developer/DirectoryWatcher/Private/Windows/DirectoryWatcherWindows.h b/Engine/Source/Developer/DirectoryWatcher/Private/Windows/DirectoryWatcherWindows.h index 74dc7d0c4fb3..d764fc4a93f6 100644 --- a/Engine/Source/Developer/DirectoryWatcher/Private/Windows/DirectoryWatcherWindows.h +++ b/Engine/Source/Developer/DirectoryWatcher/Private/Windows/DirectoryWatcherWindows.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DirectoryWatcher/Public/DirectoryWatcherModule.h b/Engine/Source/Developer/DirectoryWatcher/Public/DirectoryWatcherModule.h index 0f0877ed7fe5..1812bb42a30d 100644 --- a/Engine/Source/Developer/DirectoryWatcher/Public/DirectoryWatcherModule.h +++ b/Engine/Source/Developer/DirectoryWatcher/Public/DirectoryWatcherModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DirectoryWatcher/Public/FileCache.h b/Engine/Source/Developer/DirectoryWatcher/Public/FileCache.h index 7cd684dc471a..df530a1c5cdd 100644 --- a/Engine/Source/Developer/DirectoryWatcher/Public/FileCache.h +++ b/Engine/Source/Developer/DirectoryWatcher/Public/FileCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DirectoryWatcher/Public/FileCacheUtilities.h b/Engine/Source/Developer/DirectoryWatcher/Public/FileCacheUtilities.h index abed8e32eee2..144ec12da258 100644 --- a/Engine/Source/Developer/DirectoryWatcher/Public/FileCacheUtilities.h +++ b/Engine/Source/Developer/DirectoryWatcher/Public/FileCacheUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/DirectoryWatcher/Public/IDirectoryWatcher.h b/Engine/Source/Developer/DirectoryWatcher/Public/IDirectoryWatcher.h index 82bc1ef0cfda..861bcc855db9 100644 --- a/Engine/Source/Developer/DirectoryWatcher/Public/IDirectoryWatcher.h +++ b/Engine/Source/Developer/DirectoryWatcher/Public/IDirectoryWatcher.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ExternalImagePicker/ExternalImagePicker.Build.cs b/Engine/Source/Developer/ExternalImagePicker/ExternalImagePicker.Build.cs index fca43f97969f..59c9ca387246 100644 --- a/Engine/Source/Developer/ExternalImagePicker/ExternalImagePicker.Build.cs +++ b/Engine/Source/Developer/ExternalImagePicker/ExternalImagePicker.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/ExternalImagePicker/Private/ExternalImagePickerModule.cpp b/Engine/Source/Developer/ExternalImagePicker/Private/ExternalImagePickerModule.cpp index 3ccc40d266b2..e530e52ccf8f 100644 --- a/Engine/Source/Developer/ExternalImagePicker/Private/ExternalImagePickerModule.cpp +++ b/Engine/Source/Developer/ExternalImagePicker/Private/ExternalImagePickerModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/ExternalImagePicker/Private/SExternalImagePicker.cpp b/Engine/Source/Developer/ExternalImagePicker/Private/SExternalImagePicker.cpp index 0bbfff62c1ad..bd39bdbfdccf 100644 --- a/Engine/Source/Developer/ExternalImagePicker/Private/SExternalImagePicker.cpp +++ b/Engine/Source/Developer/ExternalImagePicker/Private/SExternalImagePicker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SExternalImagePicker.h" #include "HAL/PlatformFilemanager.h" diff --git a/Engine/Source/Developer/ExternalImagePicker/Private/SExternalImagePicker.h b/Engine/Source/Developer/ExternalImagePicker/Private/SExternalImagePicker.h index 7098f917d13b..c9b345006a5d 100644 --- a/Engine/Source/Developer/ExternalImagePicker/Private/SExternalImagePicker.h +++ b/Engine/Source/Developer/ExternalImagePicker/Private/SExternalImagePicker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ExternalImagePicker/Public/IExternalImagePickerModule.h b/Engine/Source/Developer/ExternalImagePicker/Public/IExternalImagePickerModule.h index e273efce6c62..09f55c8c5d57 100644 --- a/Engine/Source/Developer/ExternalImagePicker/Public/IExternalImagePickerModule.h +++ b/Engine/Source/Developer/ExternalImagePicker/Public/IExternalImagePickerModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/FunctionalTesting/Classes/FuncTestRenderingComponent.h b/Engine/Source/Developer/FunctionalTesting/Classes/FuncTestRenderingComponent.h index a25e2364ed76..4f1e64d7568a 100644 --- a/Engine/Source/Developer/FunctionalTesting/Classes/FuncTestRenderingComponent.h +++ b/Engine/Source/Developer/FunctionalTesting/Classes/FuncTestRenderingComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalAITest.h b/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalAITest.h index 9372dff8e4ab..871fe0a0d963 100644 --- a/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalAITest.h +++ b/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalAITest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h b/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h index 1d2cf3e8f7c8..d5c07828060a 100644 --- a/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h +++ b/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestGameMode.h b/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestGameMode.h index 9fb1292fe606..7e7403590e4d 100644 --- a/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestGameMode.h +++ b/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestGameMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestLevelScript.h b/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestLevelScript.h index e87c6ce4da52..feb82120ef31 100644 --- a/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestLevelScript.h +++ b/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestLevelScript.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestUtilityLibrary.h b/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestUtilityLibrary.h index feaa743b0c4d..94829c80e09b 100644 --- a/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestUtilityLibrary.h +++ b/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestUtilityLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestingManager.h b/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestingManager.h index e79dd06f8a8a..13a54d6808ba 100644 --- a/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestingManager.h +++ b/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestingManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalUIScreenshotTest.h b/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalUIScreenshotTest.h index 342b3a8a7533..1fa047ea7aea 100644 --- a/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalUIScreenshotTest.h +++ b/Engine/Source/Developer/FunctionalTesting/Classes/FunctionalUIScreenshotTest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/FunctionalTesting/Classes/ScreenshotFunctionalTest.h b/Engine/Source/Developer/FunctionalTesting/Classes/ScreenshotFunctionalTest.h index ea5b9475e78c..ae5958258fbf 100644 --- a/Engine/Source/Developer/FunctionalTesting/Classes/ScreenshotFunctionalTest.h +++ b/Engine/Source/Developer/FunctionalTesting/Classes/ScreenshotFunctionalTest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/FunctionalTesting/Classes/ScreenshotFunctionalTestBase.h b/Engine/Source/Developer/FunctionalTesting/Classes/ScreenshotFunctionalTestBase.h index 1d896307d2fb..90c44f335587 100644 --- a/Engine/Source/Developer/FunctionalTesting/Classes/ScreenshotFunctionalTestBase.h +++ b/Engine/Source/Developer/FunctionalTesting/Classes/ScreenshotFunctionalTestBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/FunctionalTesting/Classes/TestPhaseComponent.h b/Engine/Source/Developer/FunctionalTesting/Classes/TestPhaseComponent.h index ceae75123d22..8bab85f11e48 100644 --- a/Engine/Source/Developer/FunctionalTesting/Classes/TestPhaseComponent.h +++ b/Engine/Source/Developer/FunctionalTesting/Classes/TestPhaseComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/FunctionalTesting/Classes/TraceQueryTestResults.h b/Engine/Source/Developer/FunctionalTesting/Classes/TraceQueryTestResults.h index 57e069fd4682..393b2f9e4018 100644 --- a/Engine/Source/Developer/FunctionalTesting/Classes/TraceQueryTestResults.h +++ b/Engine/Source/Developer/FunctionalTesting/Classes/TraceQueryTestResults.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -171,8 +171,8 @@ public: FTraceChannelTestBatchOptions BatchOptions; /** Output string value */ - UFUNCTION(BlueprintCallable, Category = "Utilities|Collision") - FString ToString(); + UFUNCTION(BlueprintCallable, Category = "Utility|Collision") + FString ToString(); bool AssertEqual(const UTraceQueryTestResults* Expected, const FString& What, const UObject* ContextObject, AFunctionalTest& FunctionalTest) const; diff --git a/Engine/Source/Developer/FunctionalTesting/FunctionalTesting.Build.cs b/Engine/Source/Developer/FunctionalTesting/FunctionalTesting.Build.cs index 3097878ac7d0..503b5dcbf416 100644 --- a/Engine/Source/Developer/FunctionalTesting/FunctionalTesting.Build.cs +++ b/Engine/Source/Developer/FunctionalTesting/FunctionalTesting.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/FunctionalTesting/Private/AutomationBlueprintFunctionLibrary.cpp b/Engine/Source/Developer/FunctionalTesting/Private/AutomationBlueprintFunctionLibrary.cpp index 77378bbf7fc4..fcb4f4f616c1 100644 --- a/Engine/Source/Developer/FunctionalTesting/Private/AutomationBlueprintFunctionLibrary.cpp +++ b/Engine/Source/Developer/FunctionalTesting/Private/AutomationBlueprintFunctionLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AutomationBlueprintFunctionLibrary.h" #include "HAL/IConsoleManager.h" diff --git a/Engine/Source/Developer/FunctionalTesting/Private/DelayForFramesLatentAction.cpp b/Engine/Source/Developer/FunctionalTesting/Private/DelayForFramesLatentAction.cpp index 0eb7513b93f6..ea75563666b2 100644 --- a/Engine/Source/Developer/FunctionalTesting/Private/DelayForFramesLatentAction.cpp +++ b/Engine/Source/Developer/FunctionalTesting/Private/DelayForFramesLatentAction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DelayForFramesLatentAction.h" #include "Engine/LatentActionManager.h" diff --git a/Engine/Source/Developer/FunctionalTesting/Private/FuncTestRenderingComponent.cpp b/Engine/Source/Developer/FunctionalTesting/Private/FuncTestRenderingComponent.cpp index 7f3ac8433d30..be8862ddaa64 100644 --- a/Engine/Source/Developer/FunctionalTesting/Private/FuncTestRenderingComponent.cpp +++ b/Engine/Source/Developer/FunctionalTesting/Private/FuncTestRenderingComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FuncTestRenderingComponent.h" #include "PrimitiveViewRelevance.h" diff --git a/Engine/Source/Developer/FunctionalTesting/Private/FunctionalAITest.cpp b/Engine/Source/Developer/FunctionalTesting/Private/FunctionalAITest.cpp index 1a8a7b500bda..964838cf0ff8 100644 --- a/Engine/Source/Developer/FunctionalTesting/Private/FunctionalAITest.cpp +++ b/Engine/Source/Developer/FunctionalTesting/Private/FunctionalAITest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FunctionalAITest.h" #include "TimerManager.h" diff --git a/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTest.cpp b/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTest.cpp index 684efbcb2e05..ddbc442a1cd3 100644 --- a/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTest.cpp +++ b/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FunctionalTest.h" #include "FunctionalTestingModule.h" diff --git a/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTestGameMode.cpp b/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTestGameMode.cpp index a2d0661ceb8f..c2e7cae107a6 100644 --- a/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTestGameMode.cpp +++ b/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTestGameMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FunctionalTestGameMode.h" #include "GameFramework/SpectatorPawn.h" diff --git a/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTestLevelScript.cpp b/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTestLevelScript.cpp index 5d6438debedf..ecd2d3f8ea43 100644 --- a/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTestLevelScript.cpp +++ b/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTestLevelScript.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FunctionalTestLevelScript.h" diff --git a/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTestUtilityLibrary.cpp b/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTestUtilityLibrary.cpp index be23e47a12f0..27aad0c47390 100644 --- a/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTestUtilityLibrary.cpp +++ b/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTestUtilityLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FunctionalTestUtilityLibrary.h" #include "TraceQueryTestResults.h" diff --git a/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTestingHelper.cpp b/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTestingHelper.cpp index d9778622eb48..77cc48b552fa 100644 --- a/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTestingHelper.cpp +++ b/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTestingHelper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FunctionalTestingHelper.h" #include "FunctionalTestingModule.h" diff --git a/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTestingManager.cpp b/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTestingManager.cpp index f280a5a0e6ee..a257c99f9520 100644 --- a/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTestingManager.cpp +++ b/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTestingManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FunctionalTestingManager.h" #include "TimerManager.h" diff --git a/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTestingModule.cpp b/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTestingModule.cpp index 5023514c7f20..7d59e8737d14 100644 --- a/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTestingModule.cpp +++ b/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTestingModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FunctionalTestingModule.h" #include "FunctionalTestingManager.h" diff --git a/Engine/Source/Developer/FunctionalTesting/Private/FunctionalUIScreenshotTest.cpp b/Engine/Source/Developer/FunctionalTesting/Private/FunctionalUIScreenshotTest.cpp index dc4c0650079b..82ef708387b2 100644 --- a/Engine/Source/Developer/FunctionalTesting/Private/FunctionalUIScreenshotTest.cpp +++ b/Engine/Source/Developer/FunctionalTesting/Private/FunctionalUIScreenshotTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FunctionalUIScreenshotTest.h" diff --git a/Engine/Source/Developer/FunctionalTesting/Private/GroundTruthData.cpp b/Engine/Source/Developer/FunctionalTesting/Private/GroundTruthData.cpp index f361763142df..105ce4f5d2a3 100644 --- a/Engine/Source/Developer/FunctionalTesting/Private/GroundTruthData.cpp +++ b/Engine/Source/Developer/FunctionalTesting/Private/GroundTruthData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GroundTruthData.h" diff --git a/Engine/Source/Developer/FunctionalTesting/Private/ScreenshotFunctionalTest.cpp b/Engine/Source/Developer/FunctionalTesting/Private/ScreenshotFunctionalTest.cpp index ed4905052b85..b25440cc6748 100644 --- a/Engine/Source/Developer/FunctionalTesting/Private/ScreenshotFunctionalTest.cpp +++ b/Engine/Source/Developer/FunctionalTesting/Private/ScreenshotFunctionalTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ScreenshotFunctionalTest.h" diff --git a/Engine/Source/Developer/FunctionalTesting/Private/ScreenshotFunctionalTestBase.cpp b/Engine/Source/Developer/FunctionalTesting/Private/ScreenshotFunctionalTestBase.cpp index 4a36c19d3988..271e8786e934 100644 --- a/Engine/Source/Developer/FunctionalTesting/Private/ScreenshotFunctionalTestBase.cpp +++ b/Engine/Source/Developer/FunctionalTesting/Private/ScreenshotFunctionalTestBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ScreenshotFunctionalTestBase.h" diff --git a/Engine/Source/Developer/FunctionalTesting/Private/TakeScreenshotAfterTimeLatentAction.cpp b/Engine/Source/Developer/FunctionalTesting/Private/TakeScreenshotAfterTimeLatentAction.cpp index 0b0afa5fc864..fe185b4b0082 100644 --- a/Engine/Source/Developer/FunctionalTesting/Private/TakeScreenshotAfterTimeLatentAction.cpp +++ b/Engine/Source/Developer/FunctionalTesting/Private/TakeScreenshotAfterTimeLatentAction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TakeScreenshotAfterTimeLatentAction.h" #include "AutomationBlueprintFunctionLibrary.h" diff --git a/Engine/Source/Developer/FunctionalTesting/Private/TestPhaseComponent.cpp b/Engine/Source/Developer/FunctionalTesting/Private/TestPhaseComponent.cpp index 804a4028534b..4fb4d4450a70 100644 --- a/Engine/Source/Developer/FunctionalTesting/Private/TestPhaseComponent.cpp +++ b/Engine/Source/Developer/FunctionalTesting/Private/TestPhaseComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TestPhaseComponent.h" diff --git a/Engine/Source/Developer/FunctionalTesting/Private/Tests/ClientFuncTestPerforming.cpp b/Engine/Source/Developer/FunctionalTesting/Private/Tests/ClientFuncTestPerforming.cpp index 26b6e6dcaf65..a9d07e6bb4cd 100644 --- a/Engine/Source/Developer/FunctionalTesting/Private/Tests/ClientFuncTestPerforming.cpp +++ b/Engine/Source/Developer/FunctionalTesting/Private/Tests/ClientFuncTestPerforming.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Source/Developer/FunctionalTesting/Private/TraceQueryTestResults.cpp b/Engine/Source/Developer/FunctionalTesting/Private/TraceQueryTestResults.cpp index db0f28d0aba7..735a3a1fde41 100644 --- a/Engine/Source/Developer/FunctionalTesting/Private/TraceQueryTestResults.cpp +++ b/Engine/Source/Developer/FunctionalTesting/Private/TraceQueryTestResults.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TraceQueryTestResults.h" #include "FunctionalTest.h" diff --git a/Engine/Source/Developer/FunctionalTesting/Public/AutomationBlueprintFunctionLibrary.h b/Engine/Source/Developer/FunctionalTesting/Public/AutomationBlueprintFunctionLibrary.h index abe7a62705f3..da6ac4dff4b0 100644 --- a/Engine/Source/Developer/FunctionalTesting/Public/AutomationBlueprintFunctionLibrary.h +++ b/Engine/Source/Developer/FunctionalTesting/Public/AutomationBlueprintFunctionLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/FunctionalTesting/Public/AutomationScreenshotOptions.h b/Engine/Source/Developer/FunctionalTesting/Public/AutomationScreenshotOptions.h index 43a568aa1fa1..9919bebe3cc5 100644 --- a/Engine/Source/Developer/FunctionalTesting/Public/AutomationScreenshotOptions.h +++ b/Engine/Source/Developer/FunctionalTesting/Public/AutomationScreenshotOptions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/FunctionalTesting/Public/AutomationViewSettings.h b/Engine/Source/Developer/FunctionalTesting/Public/AutomationViewSettings.h index 183bf05da9eb..3c12f6ef8c58 100644 --- a/Engine/Source/Developer/FunctionalTesting/Public/AutomationViewSettings.h +++ b/Engine/Source/Developer/FunctionalTesting/Public/AutomationViewSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/FunctionalTesting/Public/DelayForFramesLatentAction.h b/Engine/Source/Developer/FunctionalTesting/Public/DelayForFramesLatentAction.h index 6b09335a32d4..5f3003e8ae8d 100644 --- a/Engine/Source/Developer/FunctionalTesting/Public/DelayForFramesLatentAction.h +++ b/Engine/Source/Developer/FunctionalTesting/Public/DelayForFramesLatentAction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/FunctionalTesting/Public/FunctionalTestingHelper.h b/Engine/Source/Developer/FunctionalTesting/Public/FunctionalTestingHelper.h index fc28a3c2457b..42865ee90cc3 100644 --- a/Engine/Source/Developer/FunctionalTesting/Public/FunctionalTestingHelper.h +++ b/Engine/Source/Developer/FunctionalTesting/Public/FunctionalTestingHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/FunctionalTesting/Public/FunctionalTestingModule.h b/Engine/Source/Developer/FunctionalTesting/Public/FunctionalTestingModule.h index 19d720908a06..fe8ca0e7dc21 100644 --- a/Engine/Source/Developer/FunctionalTesting/Public/FunctionalTestingModule.h +++ b/Engine/Source/Developer/FunctionalTesting/Public/FunctionalTestingModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/FunctionalTesting/Public/GroundTruthData.h b/Engine/Source/Developer/FunctionalTesting/Public/GroundTruthData.h index 31e4ff8ebb35..daf2aec6a988 100644 --- a/Engine/Source/Developer/FunctionalTesting/Public/GroundTruthData.h +++ b/Engine/Source/Developer/FunctionalTesting/Public/GroundTruthData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/FunctionalTesting/Public/TakeScreenshotAfterTimeLatentAction.h b/Engine/Source/Developer/FunctionalTesting/Public/TakeScreenshotAfterTimeLatentAction.h index 711b1a7cfa19..596bd2c2654b 100644 --- a/Engine/Source/Developer/FunctionalTesting/Public/TakeScreenshotAfterTimeLatentAction.h +++ b/Engine/Source/Developer/FunctionalTesting/Public/TakeScreenshotAfterTimeLatentAction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/GameplayDebugger/GameplayDebugger.Build.cs b/Engine/Source/Developer/GameplayDebugger/GameplayDebugger.Build.cs index 4a769fecf8b8..bb78fff750cb 100644 --- a/Engine/Source/Developer/GameplayDebugger/GameplayDebugger.Build.cs +++ b/Engine/Source/Developer/GameplayDebugger/GameplayDebugger.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerCategoryConfigCustomization.cpp b/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerCategoryConfigCustomization.cpp index aa76ee7b609a..251c89cce658 100644 --- a/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerCategoryConfigCustomization.cpp +++ b/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerCategoryConfigCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Editor/GameplayDebuggerCategoryConfigCustomization.h" diff --git a/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerCategoryConfigCustomization.h b/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerCategoryConfigCustomization.h index f2d92d7047b6..ddfe837b3f94 100644 --- a/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerCategoryConfigCustomization.h +++ b/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerCategoryConfigCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerEdMode.cpp b/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerEdMode.cpp index d185bce9ac6e..b429c2bd45af 100644 --- a/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerEdMode.cpp +++ b/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerEdMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Editor/GameplayDebuggerEdMode.h" diff --git a/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerEdMode.h b/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerEdMode.h index 03c89f7e4f21..6e02117472ef 100644 --- a/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerEdMode.h +++ b/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerEdMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerExtensionConfigCustomization.cpp b/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerExtensionConfigCustomization.cpp index 7fafe4fc0a39..e5b820dd4e3f 100644 --- a/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerExtensionConfigCustomization.cpp +++ b/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerExtensionConfigCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Editor/GameplayDebuggerExtensionConfigCustomization.h" diff --git a/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerExtensionConfigCustomization.h b/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerExtensionConfigCustomization.h index a72fc7b55b94..8279146cf8e6 100644 --- a/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerExtensionConfigCustomization.h +++ b/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerExtensionConfigCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerInputConfigCustomization.cpp b/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerInputConfigCustomization.cpp index 6371fa97824f..04b7f9be8d27 100644 --- a/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerInputConfigCustomization.cpp +++ b/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerInputConfigCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Editor/GameplayDebuggerInputConfigCustomization.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerInputConfigCustomization.h b/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerInputConfigCustomization.h index 556112a47953..a2ed3b9a9743 100644 --- a/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerInputConfigCustomization.h +++ b/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerInputConfigCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerToolkit.cpp b/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerToolkit.cpp index 1f4c3362cbbe..573c5ec199c8 100644 --- a/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerToolkit.cpp +++ b/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerToolkit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Editor/GameplayDebuggerToolkit.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerToolkit.h b/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerToolkit.h index b21ad060d053..117d669f0b81 100644 --- a/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerToolkit.h +++ b/Engine/Source/Developer/GameplayDebugger/Private/Editor/GameplayDebuggerToolkit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerAddonBase.cpp b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerAddonBase.cpp index e061adf91942..94ae177bf264 100644 --- a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerAddonBase.cpp +++ b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerAddonBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayDebuggerAddonBase.h" #include "GameplayDebuggerCategoryReplicator.h" diff --git a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerAddonManager.cpp b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerAddonManager.cpp index c31220ce524b..d131cd16ca1e 100644 --- a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerAddonManager.cpp +++ b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerAddonManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayDebuggerAddonManager.h" #include "Engine/World.h" diff --git a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerAddonManager.h b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerAddonManager.h index e76ca082815d..942ded565c9d 100644 --- a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerAddonManager.h +++ b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerAddonManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerCategory.cpp b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerCategory.cpp index 1b0d7aab9f23..7a2baef8f0ba 100644 --- a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerCategory.cpp +++ b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerCategory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayDebuggerCategory.h" #include "Engine/World.h" diff --git a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerCategoryReplicator.cpp b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerCategoryReplicator.cpp index 6b85b056f08f..4a4464018a30 100644 --- a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerCategoryReplicator.cpp +++ b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerCategoryReplicator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayDebuggerCategoryReplicator.h" #include "GameFramework/PlayerController.h" diff --git a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerCompat.h b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerCompat.h index 488c7f578815..a7b63fdc2d40 100644 --- a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerCompat.h +++ b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerCompat.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerConfig.cpp b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerConfig.cpp index bc9fb7ec0857..d1ce6813828f 100644 --- a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerConfig.cpp +++ b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerConfig.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayDebuggerConfig.h" #include "GameplayDebugger.h" diff --git a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerExtension.cpp b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerExtension.cpp index c6fb9e48acee..2e4511e7aacc 100644 --- a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerExtension.cpp +++ b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerExtension.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayDebuggerExtension.h" #include "GameplayDebuggerCategoryReplicator.h" diff --git a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerExtension_HUD.cpp b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerExtension_HUD.cpp index e40ae260a542..bf7d8dc88eb5 100644 --- a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerExtension_HUD.cpp +++ b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerExtension_HUD.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayDebuggerExtension_HUD.h" #include "InputCoreTypes.h" diff --git a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerExtension_HUD.h b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerExtension_HUD.h index 789078ac2e45..3025d93e62d3 100644 --- a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerExtension_HUD.h +++ b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerExtension_HUD.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerExtension_Spectator.cpp b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerExtension_Spectator.cpp index 3c6492f4f907..ff83f798017b 100644 --- a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerExtension_Spectator.cpp +++ b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerExtension_Spectator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayDebuggerExtension_Spectator.h" #include "InputCoreTypes.h" diff --git a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerExtension_Spectator.h b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerExtension_Spectator.h index 49dabfba39aa..4c3429e0b4ef 100644 --- a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerExtension_Spectator.h +++ b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerExtension_Spectator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerLocalController.cpp b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerLocalController.cpp index 00649c3f48f5..f050cebcedcb 100644 --- a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerLocalController.cpp +++ b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerLocalController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayDebuggerLocalController.h" #include "InputCoreTypes.h" diff --git a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerModule.cpp b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerModule.cpp index 4a27a3c257f1..4cfe3f64eb8e 100644 --- a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerModule.cpp +++ b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerPlayerManager.cpp b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerPlayerManager.cpp index 573d9dcae9ec..64fad40e3422 100644 --- a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerPlayerManager.cpp +++ b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerPlayerManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayDebuggerPlayerManager.h" #include "Engine/World.h" diff --git a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerRenderingComponent.cpp b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerRenderingComponent.cpp index 504df094c10b..3e8c4c48ea55 100644 --- a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerRenderingComponent.cpp +++ b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerRenderingComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayDebuggerRenderingComponent.h" #include "GameplayDebuggerCategoryReplicator.h" diff --git a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerTypes.cpp b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerTypes.cpp index 25e28210ab60..a78faa291d54 100644 --- a/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerTypes.cpp +++ b/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayDebuggerTypes.h" #include "InputCoreTypes.h" diff --git a/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebugger.h b/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebugger.h index 3800b519843d..dad8bd8c1ba5 100644 --- a/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebugger.h +++ b/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebugger.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // GAMEPLAY DEBUGGER // diff --git a/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerAddonBase.h b/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerAddonBase.h index b1dcdde08b09..b76064f1e09c 100644 --- a/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerAddonBase.h +++ b/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerAddonBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerCategory.h b/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerCategory.h index fa00df1b36b6..bdb6ddaecd3b 100644 --- a/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerCategory.h +++ b/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerCategory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // GAMEPLAY DEBUGGER CATEGORY diff --git a/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerCategoryReplicator.h b/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerCategoryReplicator.h index 295a56b40d81..b9bcb15f057a 100644 --- a/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerCategoryReplicator.h +++ b/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerCategoryReplicator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerConfig.h b/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerConfig.h index ec75edb0b551..3269cff47c3c 100644 --- a/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerConfig.h +++ b/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerConfig.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerExtension.h b/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerExtension.h index d68dc49663d7..03e0dada01ab 100644 --- a/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerExtension.h +++ b/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerExtension.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // GAMEPLAY DEBUGGER EXTENSION // diff --git a/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerLocalController.h b/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerLocalController.h index 8afeba9b4099..99755be19898 100644 --- a/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerLocalController.h +++ b/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerLocalController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerPlayerManager.h b/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerPlayerManager.h index 5bc2db9a7ac2..5a54bc5cf765 100644 --- a/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerPlayerManager.h +++ b/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerPlayerManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerRenderingComponent.h b/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerRenderingComponent.h index bd8659bb03dd..cd2172466486 100644 --- a/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerRenderingComponent.h +++ b/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerRenderingComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerTypes.h b/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerTypes.h index ac1b8579b0d9..2c3fd3e3bbb9 100644 --- a/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerTypes.h +++ b/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/GammaUI/GammaUI.Build.cs b/Engine/Source/Developer/GammaUI/GammaUI.Build.cs index 671e4efed626..6bd8f4c064b0 100644 --- a/Engine/Source/Developer/GammaUI/GammaUI.Build.cs +++ b/Engine/Source/Developer/GammaUI/GammaUI.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/GammaUI/Private/GammaUI.cpp b/Engine/Source/Developer/GammaUI/Private/GammaUI.cpp index 8756e16fcc85..0da2b78c3e54 100644 --- a/Engine/Source/Developer/GammaUI/Private/GammaUI.cpp +++ b/Engine/Source/Developer/GammaUI/Private/GammaUI.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GammaUI.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/GammaUI/Private/GammaUIPanel.cpp b/Engine/Source/Developer/GammaUI/Private/GammaUIPanel.cpp index 11bc16932017..349f0a2e1244 100644 --- a/Engine/Source/Developer/GammaUI/Private/GammaUIPanel.cpp +++ b/Engine/Source/Developer/GammaUI/Private/GammaUIPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GammaUIPanel.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Developer/GammaUI/Private/GammaUIPanel.h b/Engine/Source/Developer/GammaUI/Private/GammaUIPanel.h index fef1b0bdb3fd..27aea196f4d2 100644 --- a/Engine/Source/Developer/GammaUI/Private/GammaUIPanel.h +++ b/Engine/Source/Developer/GammaUI/Private/GammaUIPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/GammaUI/Public/GammaUI.h b/Engine/Source/Developer/GammaUI/Public/GammaUI.h index 9b5ed0cbe47f..169ae593c0e2 100644 --- a/Engine/Source/Developer/GammaUI/Public/GammaUI.h +++ b/Engine/Source/Developer/GammaUI/Public/GammaUI.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/GraphColor/GraphColor.Build.cs b/Engine/Source/Developer/GraphColor/GraphColor.Build.cs index 13b1b313179f..f9986ea37a43 100644 --- a/Engine/Source/Developer/GraphColor/GraphColor.Build.cs +++ b/Engine/Source/Developer/GraphColor/GraphColor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/GraphColor/Private/GraphColor.cpp b/Engine/Source/Developer/GraphColor/Private/GraphColor.cpp index 3fbc593d882d..091b1b575230 100644 --- a/Engine/Source/Developer/GraphColor/Private/GraphColor.cpp +++ b/Engine/Source/Developer/GraphColor/Private/GraphColor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GraphColor.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/GraphColor/Public/GraphColor.h b/Engine/Source/Developer/GraphColor/Public/GraphColor.h index 6df36e15000b..a3d705324d9c 100644 --- a/Engine/Source/Developer/GraphColor/Public/GraphColor.h +++ b/Engine/Source/Developer/GraphColor/Public/GraphColor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/HTML5/HTML5PlatformEditor/Classes/HTML5TargetSettings.h b/Engine/Source/Developer/HTML5/HTML5PlatformEditor/Classes/HTML5TargetSettings.h index 2a006864b36f..c27b52c8fb75 100644 --- a/Engine/Source/Developer/HTML5/HTML5PlatformEditor/Classes/HTML5TargetSettings.h +++ b/Engine/Source/Developer/HTML5/HTML5PlatformEditor/Classes/HTML5TargetSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HTML5TargetSettings.h: Declares the UHTML5TargetSettings class. diff --git a/Engine/Source/Developer/HTML5/HTML5PlatformEditor/HTML5PlatformEditor.Build.cs b/Engine/Source/Developer/HTML5/HTML5PlatformEditor/HTML5PlatformEditor.Build.cs index 37ace8303031..a94356584fe1 100644 --- a/Engine/Source/Developer/HTML5/HTML5PlatformEditor/HTML5PlatformEditor.Build.cs +++ b/Engine/Source/Developer/HTML5/HTML5PlatformEditor/HTML5PlatformEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/HTML5/HTML5PlatformEditor/Private/HTML5PlatformEditorClasses.cpp b/Engine/Source/Developer/HTML5/HTML5PlatformEditor/Private/HTML5PlatformEditorClasses.cpp index 28857de53116..0f1d5c135887 100644 --- a/Engine/Source/Developer/HTML5/HTML5PlatformEditor/Private/HTML5PlatformEditorClasses.cpp +++ b/Engine/Source/Developer/HTML5/HTML5PlatformEditor/Private/HTML5PlatformEditorClasses.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HTML5TargetPlatformClasses.cpp: Implements the module's UClasses. diff --git a/Engine/Source/Developer/HTML5/HTML5PlatformEditor/Private/HTML5PlatformEditorModule.cpp b/Engine/Source/Developer/HTML5/HTML5PlatformEditor/Private/HTML5PlatformEditorModule.cpp index 3d8b807e83dd..a7953c745c86 100644 --- a/Engine/Source/Developer/HTML5/HTML5PlatformEditor/Private/HTML5PlatformEditorModule.cpp +++ b/Engine/Source/Developer/HTML5/HTML5PlatformEditor/Private/HTML5PlatformEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Developer/HTML5/HTML5PlatformEditor/Private/HTML5SDKSettings.cpp b/Engine/Source/Developer/HTML5/HTML5PlatformEditor/Private/HTML5SDKSettings.cpp index 0fe420b5f7b7..cfd85fc3c38c 100644 --- a/Engine/Source/Developer/HTML5/HTML5PlatformEditor/Private/HTML5SDKSettings.cpp +++ b/Engine/Source/Developer/HTML5/HTML5PlatformEditor/Private/HTML5SDKSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HTML5SDKSettings.h" #include "IHTML5TargetPlatformModule.h" diff --git a/Engine/Source/Developer/HTML5/HTML5PlatformEditor/Private/HTML5SDKSettings.h b/Engine/Source/Developer/HTML5/HTML5PlatformEditor/Private/HTML5SDKSettings.h index 093594f4ca6c..13603596b9be 100644 --- a/Engine/Source/Developer/HTML5/HTML5PlatformEditor/Private/HTML5SDKSettings.h +++ b/Engine/Source/Developer/HTML5/HTML5PlatformEditor/Private/HTML5SDKSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/HTML5/HTML5PlatformEditor/Private/HTML5TargetSettingsCustomization.cpp b/Engine/Source/Developer/HTML5/HTML5PlatformEditor/Private/HTML5TargetSettingsCustomization.cpp index 9bf5b5679fee..6f05558a1ac1 100644 --- a/Engine/Source/Developer/HTML5/HTML5PlatformEditor/Private/HTML5TargetSettingsCustomization.cpp +++ b/Engine/Source/Developer/HTML5/HTML5PlatformEditor/Private/HTML5TargetSettingsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HTML5TargetSettingsCustomization.h" #include "HTML5TargetSettings.h" diff --git a/Engine/Source/Developer/HTML5/HTML5PlatformEditor/Private/HTML5TargetSettingsCustomization.h b/Engine/Source/Developer/HTML5/HTML5PlatformEditor/Private/HTML5TargetSettingsCustomization.h index 0d872e75a17d..e90220b3412e 100644 --- a/Engine/Source/Developer/HTML5/HTML5PlatformEditor/Private/HTML5TargetSettingsCustomization.h +++ b/Engine/Source/Developer/HTML5/HTML5PlatformEditor/Private/HTML5TargetSettingsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/HTML5/HTML5TargetPlatform/HTML5TargetPlatform.Build.cs b/Engine/Source/Developer/HTML5/HTML5TargetPlatform/HTML5TargetPlatform.Build.cs index dda8fb1a107d..7e66886a9438 100644 --- a/Engine/Source/Developer/HTML5/HTML5TargetPlatform/HTML5TargetPlatform.Build.cs +++ b/Engine/Source/Developer/HTML5/HTML5TargetPlatform/HTML5TargetPlatform.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/HTML5/HTML5TargetPlatform/Private/HTML5TargetDevice.cpp b/Engine/Source/Developer/HTML5/HTML5TargetPlatform/Private/HTML5TargetDevice.cpp index ecb461581333..5f48aef11b32 100644 --- a/Engine/Source/Developer/HTML5/HTML5TargetPlatform/Private/HTML5TargetDevice.cpp +++ b/Engine/Source/Developer/HTML5/HTML5TargetPlatform/Private/HTML5TargetDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HTML5TargetDevice.h" #include "Interfaces/ITargetPlatform.h" diff --git a/Engine/Source/Developer/HTML5/HTML5TargetPlatform/Private/HTML5TargetDevice.h b/Engine/Source/Developer/HTML5/HTML5TargetPlatform/Private/HTML5TargetDevice.h index 698709167027..c57703f34017 100644 --- a/Engine/Source/Developer/HTML5/HTML5TargetPlatform/Private/HTML5TargetDevice.h +++ b/Engine/Source/Developer/HTML5/HTML5TargetPlatform/Private/HTML5TargetDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/HTML5/HTML5TargetPlatform/Private/HTML5TargetPlatform.cpp b/Engine/Source/Developer/HTML5/HTML5TargetPlatform/Private/HTML5TargetPlatform.cpp index b5931b2836f9..f3676067b4f2 100644 --- a/Engine/Source/Developer/HTML5/HTML5TargetPlatform/Private/HTML5TargetPlatform.cpp +++ b/Engine/Source/Developer/HTML5/HTML5TargetPlatform/Private/HTML5TargetPlatform.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HTML5TargetPlatform.cpp: Implements the FHTML5TargetPlatform class. diff --git a/Engine/Source/Developer/HTML5/HTML5TargetPlatform/Private/HTML5TargetPlatform.h b/Engine/Source/Developer/HTML5/HTML5TargetPlatform/Private/HTML5TargetPlatform.h index 26c91da4e721..aaaf5e50c782 100644 --- a/Engine/Source/Developer/HTML5/HTML5TargetPlatform/Private/HTML5TargetPlatform.h +++ b/Engine/Source/Developer/HTML5/HTML5TargetPlatform/Private/HTML5TargetPlatform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HTML5TargetPlatform.h: Declares the FHTML5TargetPlatform class. diff --git a/Engine/Source/Developer/HTML5/HTML5TargetPlatform/Private/HTML5TargetPlatformModule.cpp b/Engine/Source/Developer/HTML5/HTML5TargetPlatform/Private/HTML5TargetPlatformModule.cpp index 6b6b6d35ccb3..16dce7b1ed30 100644 --- a/Engine/Source/Developer/HTML5/HTML5TargetPlatform/Private/HTML5TargetPlatformModule.cpp +++ b/Engine/Source/Developer/HTML5/HTML5TargetPlatform/Private/HTML5TargetPlatformModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/HTML5/HTML5TargetPlatform/Public/IHTML5TargetPlatformModule.h b/Engine/Source/Developer/HTML5/HTML5TargetPlatform/Public/IHTML5TargetPlatformModule.h index 8f843ec43e1c..418406fe5b61 100644 --- a/Engine/Source/Developer/HTML5/HTML5TargetPlatform/Public/IHTML5TargetPlatformModule.h +++ b/Engine/Source/Developer/HTML5/HTML5TargetPlatform/Public/IHTML5TargetPlatformModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/HierarchicalLODUtilities/HierarchicalLODUtilities.Build.cs b/Engine/Source/Developer/HierarchicalLODUtilities/HierarchicalLODUtilities.Build.cs index 2518f9fa42a6..c94854ea1c61 100644 --- a/Engine/Source/Developer/HierarchicalLODUtilities/HierarchicalLODUtilities.Build.cs +++ b/Engine/Source/Developer/HierarchicalLODUtilities/HierarchicalLODUtilities.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class HierarchicalLODUtilities : ModuleRules diff --git a/Engine/Source/Developer/HierarchicalLODUtilities/Private/HierarchicalLODProxyProcessor.cpp b/Engine/Source/Developer/HierarchicalLODUtilities/Private/HierarchicalLODProxyProcessor.cpp index d43ad642469a..0ecf5e7e4c52 100644 --- a/Engine/Source/Developer/HierarchicalLODUtilities/Private/HierarchicalLODProxyProcessor.cpp +++ b/Engine/Source/Developer/HierarchicalLODUtilities/Private/HierarchicalLODProxyProcessor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HierarchicalLODProxyProcessor.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Source/Developer/HierarchicalLODUtilities/Private/HierarchicalLODUtilities.cpp b/Engine/Source/Developer/HierarchicalLODUtilities/Private/HierarchicalLODUtilities.cpp index f721b97169d6..e579339802ee 100644 --- a/Engine/Source/Developer/HierarchicalLODUtilities/Private/HierarchicalLODUtilities.cpp +++ b/Engine/Source/Developer/HierarchicalLODUtilities/Private/HierarchicalLODUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HierarchicalLODUtilities.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Developer/HierarchicalLODUtilities/Private/HierarchicalLODUtilitiesModule.cpp b/Engine/Source/Developer/HierarchicalLODUtilities/Private/HierarchicalLODUtilitiesModule.cpp index 62056560a7fc..dcb7aeeb33bb 100644 --- a/Engine/Source/Developer/HierarchicalLODUtilities/Private/HierarchicalLODUtilitiesModule.cpp +++ b/Engine/Source/Developer/HierarchicalLODUtilities/Private/HierarchicalLODUtilitiesModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HierarchicalLODUtilitiesModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODProxyProcessor.h b/Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODProxyProcessor.h index 082414a76a85..21a950237f8c 100644 --- a/Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODProxyProcessor.h +++ b/Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODProxyProcessor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODUtilities.h b/Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODUtilities.h index c6d2196d0afc..4b570835cfae 100644 --- a/Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODUtilities.h +++ b/Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODUtilitiesModule.h b/Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODUtilitiesModule.h index c2bad5e00828..32be05acf98a 100644 --- a/Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODUtilitiesModule.h +++ b/Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODUtilitiesModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/HierarchicalLODUtilities/Public/IHierarchicalLODUtilities.h b/Engine/Source/Developer/HierarchicalLODUtilities/Public/IHierarchicalLODUtilities.h index d7f42d2d2760..79738cca65be 100644 --- a/Engine/Source/Developer/HierarchicalLODUtilities/Public/IHierarchicalLODUtilities.h +++ b/Engine/Source/Developer/HierarchicalLODUtilities/Public/IHierarchicalLODUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/HotReload/HotReload.Build.cs b/Engine/Source/Developer/HotReload/HotReload.Build.cs index ef7ae3e5a0a4..863072658d37 100644 --- a/Engine/Source/Developer/HotReload/HotReload.Build.cs +++ b/Engine/Source/Developer/HotReload/HotReload.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class HotReload : ModuleRules diff --git a/Engine/Source/Developer/HotReload/Private/HotReload.cpp b/Engine/Source/Developer/HotReload/Private/HotReload.cpp index fda08e16b616..bbe11329476b 100644 --- a/Engine/Source/Developer/HotReload/Private/HotReload.cpp +++ b/Engine/Source/Developer/HotReload/Private/HotReload.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Source/Developer/HotReload/Private/HotReloadClassReinstancer.cpp b/Engine/Source/Developer/HotReload/Private/HotReloadClassReinstancer.cpp index 248d8957b7ff..fea40681bfc2 100644 --- a/Engine/Source/Developer/HotReload/Private/HotReloadClassReinstancer.cpp +++ b/Engine/Source/Developer/HotReload/Private/HotReloadClassReinstancer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HotReloadClassReinstancer.h" #include "Serialization/MemoryWriter.h" diff --git a/Engine/Source/Developer/HotReload/Private/HotReloadClassReinstancer.h b/Engine/Source/Developer/HotReload/Private/HotReloadClassReinstancer.h index 24d6ab39d922..849959d4d37c 100644 --- a/Engine/Source/Developer/HotReload/Private/HotReloadClassReinstancer.h +++ b/Engine/Source/Developer/HotReload/Private/HotReloadClassReinstancer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/HotReload/Private/HotReloadLog.h b/Engine/Source/Developer/HotReload/Private/HotReloadLog.h index da24a3fc90ab..7fd76d32a8c6 100644 --- a/Engine/Source/Developer/HotReload/Private/HotReloadLog.h +++ b/Engine/Source/Developer/HotReload/Private/HotReloadLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/HotReload/Public/IHotReload.h b/Engine/Source/Developer/HotReload/Public/IHotReload.h index eabea343617a..522b4baa01f5 100644 --- a/Engine/Source/Developer/HotReload/Public/IHotReload.h +++ b/Engine/Source/Developer/HotReload/Public/IHotReload.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/IOS/IOSPlatformEditor/IOSPlatformEditor.Build.cs b/Engine/Source/Developer/IOS/IOSPlatformEditor/IOSPlatformEditor.Build.cs index 913da8e21b9f..27361b3708ed 100644 --- a/Engine/Source/Developer/IOS/IOSPlatformEditor/IOSPlatformEditor.Build.cs +++ b/Engine/Source/Developer/IOS/IOSPlatformEditor/IOSPlatformEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/IOS/IOSPlatformEditor/Private/IOSCustomIconProjectBuildMutatorFeature.cpp b/Engine/Source/Developer/IOS/IOSPlatformEditor/Private/IOSCustomIconProjectBuildMutatorFeature.cpp index a6e434ee0be9..ffab5b05c085 100644 --- a/Engine/Source/Developer/IOS/IOSPlatformEditor/Private/IOSCustomIconProjectBuildMutatorFeature.cpp +++ b/Engine/Source/Developer/IOS/IOSPlatformEditor/Private/IOSCustomIconProjectBuildMutatorFeature.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOSCustomIconProjectBuildMutatorFeature.h" #include "CoreMinimal.h" #include "HAL/PlatformFilemanager.h" diff --git a/Engine/Source/Developer/IOS/IOSPlatformEditor/Private/IOSCustomIconProjectBuildMutatorFeature.h b/Engine/Source/Developer/IOS/IOSPlatformEditor/Private/IOSCustomIconProjectBuildMutatorFeature.h index 32e8584d37ff..ccb48e76a72b 100644 --- a/Engine/Source/Developer/IOS/IOSPlatformEditor/Private/IOSCustomIconProjectBuildMutatorFeature.h +++ b/Engine/Source/Developer/IOS/IOSPlatformEditor/Private/IOSCustomIconProjectBuildMutatorFeature.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/IOS/IOSPlatformEditor/Private/IOSPlatformEditorModule.cpp b/Engine/Source/Developer/IOS/IOSPlatformEditor/Private/IOSPlatformEditorModule.cpp index 09d54fcc1ff0..a231d95ae108 100644 --- a/Engine/Source/Developer/IOS/IOSPlatformEditor/Private/IOSPlatformEditorModule.cpp +++ b/Engine/Source/Developer/IOS/IOSPlatformEditor/Private/IOSPlatformEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleInterface.h" diff --git a/Engine/Source/Developer/IOS/IOSPlatformEditor/Private/IOSTargetSettingsCustomization.cpp b/Engine/Source/Developer/IOS/IOSPlatformEditor/Private/IOSTargetSettingsCustomization.cpp index 5982109ec31f..b184060835af 100644 --- a/Engine/Source/Developer/IOS/IOSPlatformEditor/Private/IOSTargetSettingsCustomization.cpp +++ b/Engine/Source/Developer/IOS/IOSPlatformEditor/Private/IOSTargetSettingsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOSTargetSettingsCustomization.h" #include "Containers/Ticker.h" diff --git a/Engine/Source/Developer/IOS/IOSPlatformEditor/Private/IOSTargetSettingsCustomization.h b/Engine/Source/Developer/IOS/IOSPlatformEditor/Private/IOSTargetSettingsCustomization.h index 208665c20084..4cc0d9278762 100644 --- a/Engine/Source/Developer/IOS/IOSPlatformEditor/Private/IOSTargetSettingsCustomization.h +++ b/Engine/Source/Developer/IOS/IOSPlatformEditor/Private/IOSTargetSettingsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/IOS/IOSPlatformEditor/Private/SCertificateListRow.h b/Engine/Source/Developer/IOS/IOSPlatformEditor/Private/SCertificateListRow.h index 3f336d57dd08..9105107fad30 100644 --- a/Engine/Source/Developer/IOS/IOSPlatformEditor/Private/SCertificateListRow.h +++ b/Engine/Source/Developer/IOS/IOSPlatformEditor/Private/SCertificateListRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/IOS/IOSPlatformEditor/Private/SProvisionListRow.h b/Engine/Source/Developer/IOS/IOSPlatformEditor/Private/SProvisionListRow.h index a276325a8338..191d871ecc6c 100644 --- a/Engine/Source/Developer/IOS/IOSPlatformEditor/Private/SProvisionListRow.h +++ b/Engine/Source/Developer/IOS/IOSPlatformEditor/Private/SProvisionListRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/IOS/IOSTargetPlatform/IOSTargetPlatform.Build.cs b/Engine/Source/Developer/IOS/IOSTargetPlatform/IOSTargetPlatform.Build.cs index 2f247c4a7b7b..c47dbca7ed27 100644 --- a/Engine/Source/Developer/IOS/IOSTargetPlatform/IOSTargetPlatform.Build.cs +++ b/Engine/Source/Developer/IOS/IOSTargetPlatform/IOSTargetPlatform.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSDeviceHelper.h b/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSDeviceHelper.h index 18e063352a0c..f2f9de316a8f 100644 --- a/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSDeviceHelper.h +++ b/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSDeviceHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSTargetDevice.cpp b/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSTargetDevice.cpp index 7bbebbd59b92..e8f928689141 100644 --- a/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSTargetDevice.cpp +++ b/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSTargetDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOSTargetDevice.h" diff --git a/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSTargetDevice.h b/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSTargetDevice.h index 3b85260cfb4b..6fc8688140bb 100644 --- a/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSTargetDevice.h +++ b/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSTargetDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSTargetDeviceOutput.h b/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSTargetDeviceOutput.h index 5691b5a3ca14..b399f3987a50 100644 --- a/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSTargetDeviceOutput.h +++ b/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSTargetDeviceOutput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSTargetDeviceOutput.inl b/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSTargetDeviceOutput.inl index 23b5cc918f73..7a9a0c570564 100644 --- a/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSTargetDeviceOutput.inl +++ b/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSTargetDeviceOutput.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "CoreFwd.h" diff --git a/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSTargetPlatform.cpp b/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSTargetPlatform.cpp index 5972b9ec98c5..869580464dc3 100644 --- a/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSTargetPlatform.cpp +++ b/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSTargetPlatform.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IOSTargetPlatform.cpp: Implements the FIOSTargetPlatform class. diff --git a/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSTargetPlatform.h b/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSTargetPlatform.h index a70857c1ec5f..cf273c280898 100644 --- a/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSTargetPlatform.h +++ b/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSTargetPlatform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IOSTargetPlatform.h: Declares the FIOSTargetPlatform class. diff --git a/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSTargetPlatformModule.cpp b/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSTargetPlatformModule.cpp index dcf3a910812b..03bb5c91e98a 100644 --- a/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSTargetPlatformModule.cpp +++ b/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/IOSTargetPlatformModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOSTargetPlatform.h" #include "Interfaces/ITargetPlatformModule.h" diff --git a/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/Mac/IOSDeviceHelperMac.cpp b/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/Mac/IOSDeviceHelperMac.cpp index e53cb52b5634..c4efab06b374 100644 --- a/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/Mac/IOSDeviceHelperMac.cpp +++ b/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/Mac/IOSDeviceHelperMac.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved #include "IOSTargetPlatform.h" #include "HAL/PlatformFile.h" diff --git a/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/Windows/IOSDeviceHelperWindows.cpp b/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/Windows/IOSDeviceHelperWindows.cpp index 27c45ddcfd61..2e2bbad52435 100644 --- a/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/Windows/IOSDeviceHelperWindows.cpp +++ b/Engine/Source/Developer/IOS/IOSTargetPlatform/Private/Windows/IOSDeviceHelperWindows.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved #include "IOSTargetPlatform.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Source/Developer/IOS/TVOSTargetPlatform/Private/TVOSTargetPlatformModule.cpp b/Engine/Source/Developer/IOS/TVOSTargetPlatform/Private/TVOSTargetPlatformModule.cpp index 9fb8547e700c..2c575636f6f1 100644 --- a/Engine/Source/Developer/IOS/TVOSTargetPlatform/Private/TVOSTargetPlatformModule.cpp +++ b/Engine/Source/Developer/IOS/TVOSTargetPlatform/Private/TVOSTargetPlatformModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOSTargetPlatform.h" #include "Interfaces/ITargetPlatformModule.h" diff --git a/Engine/Source/Developer/IOS/TVOSTargetPlatform/TVOSTargetPlatform.Build.cs b/Engine/Source/Developer/IOS/TVOSTargetPlatform/TVOSTargetPlatform.Build.cs index f543c020ebcb..d3cfc0561d5e 100644 --- a/Engine/Source/Developer/IOS/TVOSTargetPlatform/TVOSTargetPlatform.Build.cs +++ b/Engine/Source/Developer/IOS/TVOSTargetPlatform/TVOSTargetPlatform.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/LauncherServices/LauncherServices.Build.cs b/Engine/Source/Developer/LauncherServices/LauncherServices.Build.cs index 8c2857e54b70..40157450e7b6 100644 --- a/Engine/Source/Developer/LauncherServices/LauncherServices.Build.cs +++ b/Engine/Source/Developer/LauncherServices/LauncherServices.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Developer/LauncherServices/Private/Launcher/Launcher.cpp b/Engine/Source/Developer/LauncherServices/Private/Launcher/Launcher.cpp index e531c136e46a..9e7abfac8d1a 100644 --- a/Engine/Source/Developer/LauncherServices/Private/Launcher/Launcher.cpp +++ b/Engine/Source/Developer/LauncherServices/Private/Launcher/Launcher.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Launcher/Launcher.h" diff --git a/Engine/Source/Developer/LauncherServices/Private/Launcher/Launcher.h b/Engine/Source/Developer/LauncherServices/Private/Launcher/Launcher.h index 3d734f3c8f6a..8ea767cb2715 100644 --- a/Engine/Source/Developer/LauncherServices/Private/Launcher/Launcher.h +++ b/Engine/Source/Developer/LauncherServices/Private/Launcher/Launcher.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherProjectPath.cpp b/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherProjectPath.cpp index e34bd2028713..e61cb54448ee 100644 --- a/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherProjectPath.cpp +++ b/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherProjectPath.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Launcher/LauncherProjectPath.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherProjectPath.h b/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherProjectPath.h index c6aeeb3bbe93..09e62e23686a 100644 --- a/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherProjectPath.h +++ b/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherProjectPath.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherTask.h b/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherTask.h index 62a4eccd0f21..c6bdb326e1b6 100644 --- a/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherTask.h +++ b/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherTask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherTaskChainState.h b/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherTaskChainState.h index 07479c52c1af..adbad29c86b1 100644 --- a/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherTaskChainState.h +++ b/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherTaskChainState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherUATCommand.h b/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherUATCommand.h index 408c93f158b6..d520bacbe721 100644 --- a/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherUATCommand.h +++ b/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherUATCommand.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherUATTask.h b/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherUATTask.h index 665c0fd229c7..ed815c189e85 100644 --- a/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherUATTask.h +++ b/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherUATTask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherVerifyProfileTask.h b/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherVerifyProfileTask.h index 42bff706a19f..eaa971a9e01a 100644 --- a/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherVerifyProfileTask.h +++ b/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherVerifyProfileTask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherWorker.cpp b/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherWorker.cpp index 0b75f72b30a7..b29f6f424e0d 100644 --- a/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherWorker.cpp +++ b/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherWorker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Launcher/LauncherWorker.h" #include "HAL/PlatformTime.h" diff --git a/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherWorker.h b/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherWorker.h index 4ad745fe0a71..ba15183eff01 100644 --- a/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherWorker.h +++ b/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherWorker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LauncherServices/Private/LauncherServicesModule.cpp b/Engine/Source/Developer/LauncherServices/Private/LauncherServicesModule.cpp index b49ec004c41a..a8681b1fcddf 100644 --- a/Engine/Source/Developer/LauncherServices/Private/LauncherServicesModule.cpp +++ b/Engine/Source/Developer/LauncherServices/Private/LauncherServicesModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/Guid.h" diff --git a/Engine/Source/Developer/LauncherServices/Private/Profiles/LauncherDeviceGroup.h b/Engine/Source/Developer/LauncherServices/Private/Profiles/LauncherDeviceGroup.h index 503478b1f95f..c9f3d7287b6a 100644 --- a/Engine/Source/Developer/LauncherServices/Private/Profiles/LauncherDeviceGroup.h +++ b/Engine/Source/Developer/LauncherServices/Private/Profiles/LauncherDeviceGroup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LauncherServices/Private/Profiles/LauncherProfile.h b/Engine/Source/Developer/LauncherServices/Private/Profiles/LauncherProfile.h index 5c0b22c14ca7..67f064e8e909 100644 --- a/Engine/Source/Developer/LauncherServices/Private/Profiles/LauncherProfile.h +++ b/Engine/Source/Developer/LauncherServices/Private/Profiles/LauncherProfile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LauncherServices/Private/Profiles/LauncherProfileLaunchRole.h b/Engine/Source/Developer/LauncherServices/Private/Profiles/LauncherProfileLaunchRole.h index 6b6b080cf173..fd07e79a2129 100644 --- a/Engine/Source/Developer/LauncherServices/Private/Profiles/LauncherProfileLaunchRole.h +++ b/Engine/Source/Developer/LauncherServices/Private/Profiles/LauncherProfileLaunchRole.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LauncherServices/Private/Profiles/LauncherProfileManager.cpp b/Engine/Source/Developer/LauncherServices/Private/Profiles/LauncherProfileManager.cpp index 8f99f897a7e2..df494f37eaab 100644 --- a/Engine/Source/Developer/LauncherServices/Private/Profiles/LauncherProfileManager.cpp +++ b/Engine/Source/Developer/LauncherServices/Private/Profiles/LauncherProfileManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Profiles/LauncherProfileManager.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Developer/LauncherServices/Private/Profiles/LauncherProfileManager.h b/Engine/Source/Developer/LauncherServices/Private/Profiles/LauncherProfileManager.h index 46b3eecb43b9..8df071b5ae61 100644 --- a/Engine/Source/Developer/LauncherServices/Private/Profiles/LauncherProfileManager.h +++ b/Engine/Source/Developer/LauncherServices/Private/Profiles/LauncherProfileManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LauncherServices/Public/GameProjectHelper.h b/Engine/Source/Developer/LauncherServices/Public/GameProjectHelper.h index bc386f2745db..37e3a8c7d55a 100644 --- a/Engine/Source/Developer/LauncherServices/Public/GameProjectHelper.h +++ b/Engine/Source/Developer/LauncherServices/Public/GameProjectHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LauncherServices/Public/ILauncher.h b/Engine/Source/Developer/LauncherServices/Public/ILauncher.h index 683cb807dad9..e06be13a1fac 100644 --- a/Engine/Source/Developer/LauncherServices/Public/ILauncher.h +++ b/Engine/Source/Developer/LauncherServices/Public/ILauncher.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LauncherServices/Public/ILauncherDeviceGroup.h b/Engine/Source/Developer/LauncherServices/Public/ILauncherDeviceGroup.h index 3ff6f85d5ac7..f1c81733f893 100644 --- a/Engine/Source/Developer/LauncherServices/Public/ILauncherDeviceGroup.h +++ b/Engine/Source/Developer/LauncherServices/Public/ILauncherDeviceGroup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h b/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h index 7457fc388d32..d8dfe059b164 100644 --- a/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h +++ b/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LauncherServices/Public/ILauncherProfileLaunchRole.h b/Engine/Source/Developer/LauncherServices/Public/ILauncherProfileLaunchRole.h index ca14c0a7e9f9..5404c6af6ee5 100644 --- a/Engine/Source/Developer/LauncherServices/Public/ILauncherProfileLaunchRole.h +++ b/Engine/Source/Developer/LauncherServices/Public/ILauncherProfileLaunchRole.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LauncherServices/Public/ILauncherProfileManager.h b/Engine/Source/Developer/LauncherServices/Public/ILauncherProfileManager.h index 48783cb6a454..8e31d6c68446 100644 --- a/Engine/Source/Developer/LauncherServices/Public/ILauncherProfileManager.h +++ b/Engine/Source/Developer/LauncherServices/Public/ILauncherProfileManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LauncherServices/Public/ILauncherServicesModule.h b/Engine/Source/Developer/LauncherServices/Public/ILauncherServicesModule.h index 2b31035d7465..e249700f411b 100644 --- a/Engine/Source/Developer/LauncherServices/Public/ILauncherServicesModule.h +++ b/Engine/Source/Developer/LauncherServices/Public/ILauncherServicesModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LauncherServices/Public/ILauncherTask.h b/Engine/Source/Developer/LauncherServices/Public/ILauncherTask.h index 959908b9f66a..5441c0b52e04 100644 --- a/Engine/Source/Developer/LauncherServices/Public/ILauncherTask.h +++ b/Engine/Source/Developer/LauncherServices/Public/ILauncherTask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LauncherServices/Public/ILauncherWorker.h b/Engine/Source/Developer/LauncherServices/Public/ILauncherWorker.h index ad259f905aac..8aa05428cc49 100644 --- a/Engine/Source/Developer/LauncherServices/Public/ILauncherWorker.h +++ b/Engine/Source/Developer/LauncherServices/Public/ILauncherWorker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Linux/LinuxClientTargetPlatform/LinuxClientTargetPlatform.Build.cs b/Engine/Source/Developer/Linux/LinuxClientTargetPlatform/LinuxClientTargetPlatform.Build.cs index a45245ba63bc..ed5dc6e26bbe 100644 --- a/Engine/Source/Developer/Linux/LinuxClientTargetPlatform/LinuxClientTargetPlatform.Build.cs +++ b/Engine/Source/Developer/Linux/LinuxClientTargetPlatform/LinuxClientTargetPlatform.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/Linux/LinuxClientTargetPlatform/Private/LinuxClientTargetPlatformModule.cpp b/Engine/Source/Developer/Linux/LinuxClientTargetPlatform/Private/LinuxClientTargetPlatformModule.cpp index 05d791cc6ad6..15f8a729aad7 100644 --- a/Engine/Source/Developer/Linux/LinuxClientTargetPlatform/Private/LinuxClientTargetPlatformModule.cpp +++ b/Engine/Source/Developer/Linux/LinuxClientTargetPlatform/Private/LinuxClientTargetPlatformModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LinuxClientTargetPlatformModule.cpp: Implements the FLinuxClientTargetPlatformModule class. diff --git a/Engine/Source/Developer/Linux/LinuxNoEditorTargetPlatform/LinuxNoEditorTargetPlatform.Build.cs b/Engine/Source/Developer/Linux/LinuxNoEditorTargetPlatform/LinuxNoEditorTargetPlatform.Build.cs index d7edf5d095f1..a5a281a2144e 100644 --- a/Engine/Source/Developer/Linux/LinuxNoEditorTargetPlatform/LinuxNoEditorTargetPlatform.Build.cs +++ b/Engine/Source/Developer/Linux/LinuxNoEditorTargetPlatform/LinuxNoEditorTargetPlatform.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/Linux/LinuxNoEditorTargetPlatform/Private/LinuxNoEditorTargetPlatformModule.cpp b/Engine/Source/Developer/Linux/LinuxNoEditorTargetPlatform/Private/LinuxNoEditorTargetPlatformModule.cpp index 4c26f5714141..268d0b02460e 100644 --- a/Engine/Source/Developer/Linux/LinuxNoEditorTargetPlatform/Private/LinuxNoEditorTargetPlatformModule.cpp +++ b/Engine/Source/Developer/Linux/LinuxNoEditorTargetPlatform/Private/LinuxNoEditorTargetPlatformModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LinuxNoEditorTargetPlatformModule.cpp: Implements the FLinuxNoEditorTargetPlatformModule class. diff --git a/Engine/Source/Developer/Linux/LinuxPlatformEditor/LinuxPlatformEditor.Build.cs b/Engine/Source/Developer/Linux/LinuxPlatformEditor/LinuxPlatformEditor.Build.cs index 89159c761f57..ad98b3903203 100644 --- a/Engine/Source/Developer/Linux/LinuxPlatformEditor/LinuxPlatformEditor.Build.cs +++ b/Engine/Source/Developer/Linux/LinuxPlatformEditor/LinuxPlatformEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/Linux/LinuxPlatformEditor/Private/LinuxPlatformEditorModule.cpp b/Engine/Source/Developer/Linux/LinuxPlatformEditor/Private/LinuxPlatformEditorModule.cpp index e613a844408e..6cdadd3da947 100644 --- a/Engine/Source/Developer/Linux/LinuxPlatformEditor/Private/LinuxPlatformEditorModule.cpp +++ b/Engine/Source/Developer/Linux/LinuxPlatformEditor/Private/LinuxPlatformEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleInterface.h" diff --git a/Engine/Source/Developer/Linux/LinuxServerTargetPlatform/LinuxServerTargetPlatform.Build.cs b/Engine/Source/Developer/Linux/LinuxServerTargetPlatform/LinuxServerTargetPlatform.Build.cs index 094f67a4588b..85e3fdda2ef6 100644 --- a/Engine/Source/Developer/Linux/LinuxServerTargetPlatform/LinuxServerTargetPlatform.Build.cs +++ b/Engine/Source/Developer/Linux/LinuxServerTargetPlatform/LinuxServerTargetPlatform.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/Linux/LinuxServerTargetPlatform/Private/LinuxServerTargetPlatformModule.cpp b/Engine/Source/Developer/Linux/LinuxServerTargetPlatform/Private/LinuxServerTargetPlatformModule.cpp index 219353854a99..2aa8eda8b353 100644 --- a/Engine/Source/Developer/Linux/LinuxServerTargetPlatform/Private/LinuxServerTargetPlatformModule.cpp +++ b/Engine/Source/Developer/Linux/LinuxServerTargetPlatform/Private/LinuxServerTargetPlatformModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LinuxTargetPlatformModule.cpp: Implements the FAndroidTargetPlatformModule class. diff --git a/Engine/Source/Developer/Linux/LinuxTargetPlatform/Classes/LinuxTargetSettings.h b/Engine/Source/Developer/Linux/LinuxTargetPlatform/Classes/LinuxTargetSettings.h index b5c3ec4cc972..555c56f1aea3 100644 --- a/Engine/Source/Developer/Linux/LinuxTargetPlatform/Classes/LinuxTargetSettings.h +++ b/Engine/Source/Developer/Linux/LinuxTargetPlatform/Classes/LinuxTargetSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LinuxTargetSettings.h: Declares the ULinuxTargetSettings class. diff --git a/Engine/Source/Developer/Linux/LinuxTargetPlatform/LinuxTargetPlatform.Build.cs b/Engine/Source/Developer/Linux/LinuxTargetPlatform/LinuxTargetPlatform.Build.cs index 8dbdb40c22a1..1e0a74ab69d9 100644 --- a/Engine/Source/Developer/Linux/LinuxTargetPlatform/LinuxTargetPlatform.Build.cs +++ b/Engine/Source/Developer/Linux/LinuxTargetPlatform/LinuxTargetPlatform.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/Linux/LinuxTargetPlatform/Private/LinuxTargetDevice.h b/Engine/Source/Developer/Linux/LinuxTargetPlatform/Private/LinuxTargetDevice.h index d425a46381eb..5da4e817f99a 100644 --- a/Engine/Source/Developer/Linux/LinuxTargetPlatform/Private/LinuxTargetDevice.h +++ b/Engine/Source/Developer/Linux/LinuxTargetPlatform/Private/LinuxTargetDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Linux/LinuxTargetPlatform/Private/LinuxTargetPlatform.h b/Engine/Source/Developer/Linux/LinuxTargetPlatform/Private/LinuxTargetPlatform.h index 9bdfe72f15f6..8208f928383e 100644 --- a/Engine/Source/Developer/Linux/LinuxTargetPlatform/Private/LinuxTargetPlatform.h +++ b/Engine/Source/Developer/Linux/LinuxTargetPlatform/Private/LinuxTargetPlatform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LinuxTargetPlatform.h: Declares the FLinuxTargetPlatform class. diff --git a/Engine/Source/Developer/Linux/LinuxTargetPlatform/Private/LinuxTargetPlatformClasses.cpp b/Engine/Source/Developer/Linux/LinuxTargetPlatform/Private/LinuxTargetPlatformClasses.cpp index 7c98dc33afac..49ece64fb730 100644 --- a/Engine/Source/Developer/Linux/LinuxTargetPlatform/Private/LinuxTargetPlatformClasses.cpp +++ b/Engine/Source/Developer/Linux/LinuxTargetPlatform/Private/LinuxTargetPlatformClasses.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LinuxTargetPlatformClasses.cpp: Implements the module's UClasses. diff --git a/Engine/Source/Developer/Linux/LinuxTargetPlatform/Private/LinuxTargetPlatformModule.cpp b/Engine/Source/Developer/Linux/LinuxTargetPlatform/Private/LinuxTargetPlatformModule.cpp index 682378c227cb..9626cccb7a5e 100644 --- a/Engine/Source/Developer/Linux/LinuxTargetPlatform/Private/LinuxTargetPlatformModule.cpp +++ b/Engine/Source/Developer/Linux/LinuxTargetPlatform/Private/LinuxTargetPlatformModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/Localization/Localization.Build.cs b/Engine/Source/Developer/Localization/Localization.Build.cs index 5c9b82e6614f..1e5b2b534dc5 100644 --- a/Engine/Source/Developer/Localization/Localization.Build.cs +++ b/Engine/Source/Developer/Localization/Localization.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/Localization/Private/LocTextHelper.cpp b/Engine/Source/Developer/Localization/Private/LocTextHelper.cpp index f1f6932e7223..153ebbfb8a15 100644 --- a/Engine/Source/Developer/Localization/Private/LocTextHelper.cpp +++ b/Engine/Source/Developer/Localization/Private/LocTextHelper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LocTextHelper.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Developer/Localization/Private/LocTextHelperTests.cpp b/Engine/Source/Developer/Localization/Private/LocTextHelperTests.cpp index 566c2ea13aee..51df5e68264a 100644 --- a/Engine/Source/Developer/Localization/Private/LocTextHelperTests.cpp +++ b/Engine/Source/Developer/Localization/Private/LocTextHelperTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Developer/Localization/Private/LocalizationConfigurationScript.cpp b/Engine/Source/Developer/Localization/Private/LocalizationConfigurationScript.cpp index bbd59046d09b..cb80763a7d15 100644 --- a/Engine/Source/Developer/Localization/Private/LocalizationConfigurationScript.cpp +++ b/Engine/Source/Developer/Localization/Private/LocalizationConfigurationScript.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LocalizationConfigurationScript.h" #include "LocalizationTargetTypes.h" diff --git a/Engine/Source/Developer/Localization/Private/LocalizationModule.cpp b/Engine/Source/Developer/Localization/Private/LocalizationModule.cpp index a0f295347566..9623747435fb 100644 --- a/Engine/Source/Developer/Localization/Private/LocalizationModule.cpp +++ b/Engine/Source/Developer/Localization/Private/LocalizationModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LocalizationModule.h" #include "LocalizationSettings.h" diff --git a/Engine/Source/Developer/Localization/Private/LocalizationSettings.cpp b/Engine/Source/Developer/Localization/Private/LocalizationSettings.cpp index 4fef2589982e..19ff71ba248a 100644 --- a/Engine/Source/Developer/Localization/Private/LocalizationSettings.cpp +++ b/Engine/Source/Developer/Localization/Private/LocalizationSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LocalizationSettings.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Developer/Localization/Private/LocalizationSourceControlUtil.cpp b/Engine/Source/Developer/Localization/Private/LocalizationSourceControlUtil.cpp index 7f66ff008734..0ad9db01e190 100644 --- a/Engine/Source/Developer/Localization/Private/LocalizationSourceControlUtil.cpp +++ b/Engine/Source/Developer/Localization/Private/LocalizationSourceControlUtil.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LocalizationSourceControlUtil.h" #include "ISourceControlModule.h" diff --git a/Engine/Source/Developer/Localization/Private/LocalizationTargetTypes.cpp b/Engine/Source/Developer/Localization/Private/LocalizationTargetTypes.cpp index 55d64a7277dc..613fbbc3901f 100644 --- a/Engine/Source/Developer/Localization/Private/LocalizationTargetTypes.cpp +++ b/Engine/Source/Developer/Localization/Private/LocalizationTargetTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LocalizationTargetTypes.h" #include "Templates/Casts.h" diff --git a/Engine/Source/Developer/Localization/Private/PortableObjectFormatDOM.cpp b/Engine/Source/Developer/Localization/Private/PortableObjectFormatDOM.cpp index 4041fae4ccf7..32ba2f82c61b 100644 --- a/Engine/Source/Developer/Localization/Private/PortableObjectFormatDOM.cpp +++ b/Engine/Source/Developer/Localization/Private/PortableObjectFormatDOM.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PortableObjectFormatDOM.h" #include "Internationalization/Culture.h" diff --git a/Engine/Source/Developer/Localization/Private/PortableObjectPipeline.cpp b/Engine/Source/Developer/Localization/Private/PortableObjectPipeline.cpp index 2bb85047b383..752603f19f1b 100644 --- a/Engine/Source/Developer/Localization/Private/PortableObjectPipeline.cpp +++ b/Engine/Source/Developer/Localization/Private/PortableObjectPipeline.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PortableObjectPipeline.h" #include "Misc/FileHelper.h" diff --git a/Engine/Source/Developer/Localization/Private/Serialization/JsonInternationalizationArchiveSerializer.cpp b/Engine/Source/Developer/Localization/Private/Serialization/JsonInternationalizationArchiveSerializer.cpp index fad57f179147..7d2e2449f343 100644 --- a/Engine/Source/Developer/Localization/Private/Serialization/JsonInternationalizationArchiveSerializer.cpp +++ b/Engine/Source/Developer/Localization/Private/Serialization/JsonInternationalizationArchiveSerializer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/JsonInternationalizationArchiveSerializer.h" #include "Misc/FileHelper.h" diff --git a/Engine/Source/Developer/Localization/Private/Serialization/JsonInternationalizationManifestSerializer.cpp b/Engine/Source/Developer/Localization/Private/Serialization/JsonInternationalizationManifestSerializer.cpp index bd660aaa63d6..5c5f3428597e 100644 --- a/Engine/Source/Developer/Localization/Private/Serialization/JsonInternationalizationManifestSerializer.cpp +++ b/Engine/Source/Developer/Localization/Private/Serialization/JsonInternationalizationManifestSerializer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/JsonInternationalizationManifestSerializer.h" #include "Misc/FileHelper.h" diff --git a/Engine/Source/Developer/Localization/Private/Serialization/JsonInternationalizationMetadataSerializer.cpp b/Engine/Source/Developer/Localization/Private/Serialization/JsonInternationalizationMetadataSerializer.cpp index 48a898f5fcb1..0e4f522de138 100644 --- a/Engine/Source/Developer/Localization/Private/Serialization/JsonInternationalizationMetadataSerializer.cpp +++ b/Engine/Source/Developer/Localization/Private/Serialization/JsonInternationalizationMetadataSerializer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/JsonInternationalizationMetadataSerializer.h" #include "Serialization/JsonSerializer.h" diff --git a/Engine/Source/Developer/Localization/Private/TextLocalizationResourceGenerator.cpp b/Engine/Source/Developer/Localization/Private/TextLocalizationResourceGenerator.cpp index efe72fa20394..824801d9efb9 100644 --- a/Engine/Source/Developer/Localization/Private/TextLocalizationResourceGenerator.cpp +++ b/Engine/Source/Developer/Localization/Private/TextLocalizationResourceGenerator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TextLocalizationResourceGenerator.h" #include "Internationalization/TextLocalizationResource.h" diff --git a/Engine/Source/Developer/Localization/Public/LocTextHelper.h b/Engine/Source/Developer/Localization/Public/LocTextHelper.h index ecce7e942e38..ad3c205f6754 100644 --- a/Engine/Source/Developer/Localization/Public/LocTextHelper.h +++ b/Engine/Source/Developer/Localization/Public/LocTextHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Localization/Public/LocalizationConfigurationScript.h b/Engine/Source/Developer/Localization/Public/LocalizationConfigurationScript.h index b561c54ac40e..3f5fbf5d2f5d 100644 --- a/Engine/Source/Developer/Localization/Public/LocalizationConfigurationScript.h +++ b/Engine/Source/Developer/Localization/Public/LocalizationConfigurationScript.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Localization/Public/LocalizationModule.h b/Engine/Source/Developer/Localization/Public/LocalizationModule.h index 09b629412bb2..5d568f77b196 100644 --- a/Engine/Source/Developer/Localization/Public/LocalizationModule.h +++ b/Engine/Source/Developer/Localization/Public/LocalizationModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Localization/Public/LocalizationSettings.h b/Engine/Source/Developer/Localization/Public/LocalizationSettings.h index 845d12933515..238ff91a4b57 100644 --- a/Engine/Source/Developer/Localization/Public/LocalizationSettings.h +++ b/Engine/Source/Developer/Localization/Public/LocalizationSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Localization/Public/LocalizationSourceControlUtil.h b/Engine/Source/Developer/Localization/Public/LocalizationSourceControlUtil.h index cbe2aab99991..a491503ac06d 100644 --- a/Engine/Source/Developer/Localization/Public/LocalizationSourceControlUtil.h +++ b/Engine/Source/Developer/Localization/Public/LocalizationSourceControlUtil.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Localization/Public/LocalizationTargetTypes.h b/Engine/Source/Developer/Localization/Public/LocalizationTargetTypes.h index defb38541fb9..ae84f2391746 100644 --- a/Engine/Source/Developer/Localization/Public/LocalizationTargetTypes.h +++ b/Engine/Source/Developer/Localization/Public/LocalizationTargetTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Localization/Public/PortableObjectFormatDOM.h b/Engine/Source/Developer/Localization/Public/PortableObjectFormatDOM.h index 886232bc1efd..c9efc4edce84 100644 --- a/Engine/Source/Developer/Localization/Public/PortableObjectFormatDOM.h +++ b/Engine/Source/Developer/Localization/Public/PortableObjectFormatDOM.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Localization/Public/PortableObjectPipeline.h b/Engine/Source/Developer/Localization/Public/PortableObjectPipeline.h index 9de085b1de44..156f44207c06 100644 --- a/Engine/Source/Developer/Localization/Public/PortableObjectPipeline.h +++ b/Engine/Source/Developer/Localization/Public/PortableObjectPipeline.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Localization/Public/Serialization/JsonInternationalizationArchiveSerializer.h b/Engine/Source/Developer/Localization/Public/Serialization/JsonInternationalizationArchiveSerializer.h index 29f4c002fd9f..91a0cc959441 100644 --- a/Engine/Source/Developer/Localization/Public/Serialization/JsonInternationalizationArchiveSerializer.h +++ b/Engine/Source/Developer/Localization/Public/Serialization/JsonInternationalizationArchiveSerializer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Localization/Public/Serialization/JsonInternationalizationManifestSerializer.h b/Engine/Source/Developer/Localization/Public/Serialization/JsonInternationalizationManifestSerializer.h index 246b6c1eb5e4..9aba97cc5bb1 100644 --- a/Engine/Source/Developer/Localization/Public/Serialization/JsonInternationalizationManifestSerializer.h +++ b/Engine/Source/Developer/Localization/Public/Serialization/JsonInternationalizationManifestSerializer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Localization/Public/Serialization/JsonInternationalizationMetadataSerializer.h b/Engine/Source/Developer/Localization/Public/Serialization/JsonInternationalizationMetadataSerializer.h index d22041a4ac23..727658f4d707 100644 --- a/Engine/Source/Developer/Localization/Public/Serialization/JsonInternationalizationMetadataSerializer.h +++ b/Engine/Source/Developer/Localization/Public/Serialization/JsonInternationalizationMetadataSerializer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/Localization/Public/TextLocalizationResourceGenerator.h b/Engine/Source/Developer/Localization/Public/TextLocalizationResourceGenerator.h index bfa8874ccc31..01c90df33865 100644 --- a/Engine/Source/Developer/Localization/Public/TextLocalizationResourceGenerator.h +++ b/Engine/Source/Developer/Localization/Public/TextLocalizationResourceGenerator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LocalizationService/LocalizationService.Build.cs b/Engine/Source/Developer/LocalizationService/LocalizationService.Build.cs index 4ff2314a5f46..c1cdd2f7dda7 100644 --- a/Engine/Source/Developer/LocalizationService/LocalizationService.Build.cs +++ b/Engine/Source/Developer/LocalizationService/LocalizationService.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/LocalizationService/Private/DefaultLocalizationServiceProvider.cpp b/Engine/Source/Developer/LocalizationService/Private/DefaultLocalizationServiceProvider.cpp index 7f92e548e551..cccd0d93a863 100644 --- a/Engine/Source/Developer/LocalizationService/Private/DefaultLocalizationServiceProvider.cpp +++ b/Engine/Source/Developer/LocalizationService/Private/DefaultLocalizationServiceProvider.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DefaultLocalizationServiceProvider.h" #include "UObject/WeakObjectPtr.h" diff --git a/Engine/Source/Developer/LocalizationService/Private/DefaultLocalizationServiceProvider.h b/Engine/Source/Developer/LocalizationService/Private/DefaultLocalizationServiceProvider.h index 984ebad6dfb3..93dea7726441 100644 --- a/Engine/Source/Developer/LocalizationService/Private/DefaultLocalizationServiceProvider.h +++ b/Engine/Source/Developer/LocalizationService/Private/DefaultLocalizationServiceProvider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LocalizationService/Private/LocalizationServiceHelpers.cpp b/Engine/Source/Developer/LocalizationService/Private/LocalizationServiceHelpers.cpp index c2e27c6cc420..f0cb0f6f5b29 100644 --- a/Engine/Source/Developer/LocalizationService/Private/LocalizationServiceHelpers.cpp +++ b/Engine/Source/Developer/LocalizationService/Private/LocalizationServiceHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LocalizationServiceHelpers.h" #include "ILocalizationServiceProvider.h" diff --git a/Engine/Source/Developer/LocalizationService/Private/LocalizationServiceModule.cpp b/Engine/Source/Developer/LocalizationService/Private/LocalizationServiceModule.cpp index 260f2dc8bd87..8c55fe325a33 100644 --- a/Engine/Source/Developer/LocalizationService/Private/LocalizationServiceModule.cpp +++ b/Engine/Source/Developer/LocalizationService/Private/LocalizationServiceModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LocalizationServiceModule.h" diff --git a/Engine/Source/Developer/LocalizationService/Private/LocalizationServiceModule.h b/Engine/Source/Developer/LocalizationService/Private/LocalizationServiceModule.h index 68cec57dc4a7..f43d1a73f26a 100644 --- a/Engine/Source/Developer/LocalizationService/Private/LocalizationServiceModule.h +++ b/Engine/Source/Developer/LocalizationService/Private/LocalizationServiceModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LocalizationService/Private/LocalizationServiceSettings.cpp b/Engine/Source/Developer/LocalizationService/Private/LocalizationServiceSettings.cpp index 8f8a16d18735..1b52ff1fdd1e 100644 --- a/Engine/Source/Developer/LocalizationService/Private/LocalizationServiceSettings.cpp +++ b/Engine/Source/Developer/LocalizationService/Private/LocalizationServiceSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LocalizationServiceSettings.h" #include "Misc/CommandLine.h" diff --git a/Engine/Source/Developer/LocalizationService/Private/LocalizationServiceSettings.h b/Engine/Source/Developer/LocalizationService/Private/LocalizationServiceSettings.h index 9150ec749b62..d37672fd0c7d 100644 --- a/Engine/Source/Developer/LocalizationService/Private/LocalizationServiceSettings.h +++ b/Engine/Source/Developer/LocalizationService/Private/LocalizationServiceSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LocalizationService/Private/ScopedLocalizationServiceProgress.cpp b/Engine/Source/Developer/LocalizationService/Private/ScopedLocalizationServiceProgress.cpp index 06a0b46af626..12996688fb56 100644 --- a/Engine/Source/Developer/LocalizationService/Private/ScopedLocalizationServiceProgress.cpp +++ b/Engine/Source/Developer/LocalizationService/Private/ScopedLocalizationServiceProgress.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ScopedLocalizationServiceProgress.h" #include "Misc/App.h" diff --git a/Engine/Source/Developer/LocalizationService/Public/ILocalizationServiceModule.h b/Engine/Source/Developer/LocalizationService/Public/ILocalizationServiceModule.h index 423b9c8a35bb..efd16f6f27ce 100644 --- a/Engine/Source/Developer/LocalizationService/Public/ILocalizationServiceModule.h +++ b/Engine/Source/Developer/LocalizationService/Public/ILocalizationServiceModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LocalizationService/Public/ILocalizationServiceOperation.h b/Engine/Source/Developer/LocalizationService/Public/ILocalizationServiceOperation.h index 4a7a72e378fc..55a5a7d6e9c4 100644 --- a/Engine/Source/Developer/LocalizationService/Public/ILocalizationServiceOperation.h +++ b/Engine/Source/Developer/LocalizationService/Public/ILocalizationServiceOperation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LocalizationService/Public/ILocalizationServiceProvider.h b/Engine/Source/Developer/LocalizationService/Public/ILocalizationServiceProvider.h index 5f00f2c48993..7c2fd2a1f77f 100644 --- a/Engine/Source/Developer/LocalizationService/Public/ILocalizationServiceProvider.h +++ b/Engine/Source/Developer/LocalizationService/Public/ILocalizationServiceProvider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LocalizationService/Public/ILocalizationServiceRevision.h b/Engine/Source/Developer/LocalizationService/Public/ILocalizationServiceRevision.h index bb8d659a7127..f262ce3178a2 100644 --- a/Engine/Source/Developer/LocalizationService/Public/ILocalizationServiceRevision.h +++ b/Engine/Source/Developer/LocalizationService/Public/ILocalizationServiceRevision.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LocalizationService/Public/ILocalizationServiceState.h b/Engine/Source/Developer/LocalizationService/Public/ILocalizationServiceState.h index f821523554ec..46ba4606053c 100644 --- a/Engine/Source/Developer/LocalizationService/Public/ILocalizationServiceState.h +++ b/Engine/Source/Developer/LocalizationService/Public/ILocalizationServiceState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LocalizationService/Public/LocalizationServiceHelpers.h b/Engine/Source/Developer/LocalizationService/Public/LocalizationServiceHelpers.h index c860d066fc27..0b5ff4b719f3 100644 --- a/Engine/Source/Developer/LocalizationService/Public/LocalizationServiceHelpers.h +++ b/Engine/Source/Developer/LocalizationService/Public/LocalizationServiceHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LocalizationService/Public/LocalizationServiceOperations.h b/Engine/Source/Developer/LocalizationService/Public/LocalizationServiceOperations.h index 2e7503751970..4993ea8fbd55 100644 --- a/Engine/Source/Developer/LocalizationService/Public/LocalizationServiceOperations.h +++ b/Engine/Source/Developer/LocalizationService/Public/LocalizationServiceOperations.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LocalizationService/Public/ScopedLocalizationServiceProgress.h b/Engine/Source/Developer/LocalizationService/Public/ScopedLocalizationServiceProgress.h index 54330cf60520..2ab29c9a2777 100644 --- a/Engine/Source/Developer/LocalizationService/Public/ScopedLocalizationServiceProgress.h +++ b/Engine/Source/Developer/LocalizationService/Public/ScopedLocalizationServiceProgress.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LogVisualizer/LogVisualizer.Build.cs b/Engine/Source/Developer/LogVisualizer/LogVisualizer.Build.cs index 9db74cd261fa..1872319b8016 100644 --- a/Engine/Source/Developer/LogVisualizer/LogVisualizer.Build.cs +++ b/Engine/Source/Developer/LogVisualizer/LogVisualizer.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/LogVisualizer/Private/LogVisualizer.cpp b/Engine/Source/Developer/LogVisualizer/Private/LogVisualizer.cpp index ec6a3b9a3d07..2d4c522b0a03 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/LogVisualizer.cpp +++ b/Engine/Source/Developer/LogVisualizer/Private/LogVisualizer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LogVisualizer.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Developer/LogVisualizer/Private/LogVisualizer.h b/Engine/Source/Developer/LogVisualizer/Private/LogVisualizer.h index f0877104f4e7..191db787d238 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/LogVisualizer.h +++ b/Engine/Source/Developer/LogVisualizer/Private/LogVisualizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once /* Dependencies diff --git a/Engine/Source/Developer/LogVisualizer/Private/LogVisualizerModule.cpp b/Engine/Source/Developer/LogVisualizer/Private/LogVisualizerModule.cpp index 8d67f2464453..bee3140f6234 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/LogVisualizerModule.cpp +++ b/Engine/Source/Developer/LogVisualizer/Private/LogVisualizerModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/LogVisualizer/Private/LogVisualizerPrivate.h b/Engine/Source/Developer/LogVisualizer/Private/LogVisualizerPrivate.h index 59ffe90491f1..1b8615db1ed2 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/LogVisualizerPrivate.h +++ b/Engine/Source/Developer/LogVisualizer/Private/LogVisualizerPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once /* Dependencies diff --git a/Engine/Source/Developer/LogVisualizer/Private/LogVisualizerSessionSettings.cpp b/Engine/Source/Developer/LogVisualizer/Private/LogVisualizerSessionSettings.cpp index d3e8e3eae8aa..550e606c3539 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/LogVisualizerSessionSettings.cpp +++ b/Engine/Source/Developer/LogVisualizer/Private/LogVisualizerSessionSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LogVisualizerSessionSettings.h" #if WITH_EDITOR diff --git a/Engine/Source/Developer/LogVisualizer/Private/LogVisualizerSettings.cpp b/Engine/Source/Developer/LogVisualizer/Private/LogVisualizerSettings.cpp index 8139afc04a5d..a383f028e3b5 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/LogVisualizerSettings.cpp +++ b/Engine/Source/Developer/LogVisualizer/Private/LogVisualizerSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LogVisualizerSettings.h" #include "Materials/Material.h" diff --git a/Engine/Source/Developer/LogVisualizer/Private/LogVisualizerStyle.cpp b/Engine/Source/Developer/LogVisualizer/Private/LogVisualizerStyle.cpp index 5d200ce6604a..39b827a0232b 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/LogVisualizerStyle.cpp +++ b/Engine/Source/Developer/LogVisualizer/Private/LogVisualizerStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LogVisualizerStyle.h" #include "Styling/SlateStyleRegistry.h" diff --git a/Engine/Source/Developer/LogVisualizer/Private/LogVisualizerStyle.h b/Engine/Source/Developer/LogVisualizer/Private/LogVisualizerStyle.h index 3e4c2ed66c65..58c5e274514e 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/LogVisualizerStyle.h +++ b/Engine/Source/Developer/LogVisualizer/Private/LogVisualizerStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/LogVisualizer/Private/SFilterCheckBox.h b/Engine/Source/Developer/LogVisualizer/Private/SFilterCheckBox.h index e8ca6d96c8e2..13b1f6f9ae1b 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/SFilterCheckBox.h +++ b/Engine/Source/Developer/LogVisualizer/Private/SFilterCheckBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/LogVisualizer/Private/SFilterWidget.cpp b/Engine/Source/Developer/LogVisualizer/Private/SFilterWidget.cpp index b609d942f8cc..99c931ca1091 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/SFilterWidget.cpp +++ b/Engine/Source/Developer/LogVisualizer/Private/SFilterWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SFilterWidget.h" #include "Misc/OutputDeviceHelper.h" diff --git a/Engine/Source/Developer/LogVisualizer/Private/SFilterWidget.h b/Engine/Source/Developer/LogVisualizer/Private/SFilterWidget.h index c9674474c9a7..c3b27f33a430 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/SFilterWidget.h +++ b/Engine/Source/Developer/LogVisualizer/Private/SFilterWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/LogVisualizer/Private/SVisualLogger.cpp b/Engine/Source/Developer/LogVisualizer/Private/SVisualLogger.cpp index 160f61ac2205..effd44ec505f 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/SVisualLogger.cpp +++ b/Engine/Source/Developer/LogVisualizer/Private/SVisualLogger.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SVisualLogger.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Developer/LogVisualizer/Private/SVisualLogger.h b/Engine/Source/Developer/LogVisualizer/Private/SVisualLogger.h index 2ec4c7876be6..3636db2e663b 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/SVisualLogger.h +++ b/Engine/Source/Developer/LogVisualizer/Private/SVisualLogger.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerFilters.cpp b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerFilters.cpp index 7084d7c67b65..a490e84b1ab8 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerFilters.cpp +++ b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerFilters.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SVisualLoggerFilters.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerFilters.h b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerFilters.h index 82338495270d..b61340e93678 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerFilters.h +++ b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerFilters.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerLogsList.cpp b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerLogsList.cpp index 0e0dabf09125..8c9775f42c08 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerLogsList.cpp +++ b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerLogsList.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SVisualLoggerLogsList.h" #include "Misc/OutputDeviceHelper.h" diff --git a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerLogsList.h b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerLogsList.h index 3712d6a16483..cbdee2186bd1 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerLogsList.h +++ b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerLogsList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerReport.cpp b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerReport.cpp index 7713b8a52a73..23c7cea1cc4c 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerReport.cpp +++ b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerReport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SVisualLoggerReport.h" #include "SlateOptMacros.h" diff --git a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerReport.h b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerReport.h index 928c6f9a08d6..32e5814bf2e6 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerReport.h +++ b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerReport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerSectionOverlay.cpp b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerSectionOverlay.cpp index 1566f332d5c7..5691e8fc7f06 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerSectionOverlay.cpp +++ b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerSectionOverlay.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SVisualLoggerSectionOverlay.h" #include "VisualLoggerTimeSliderController.h" diff --git a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerSectionOverlay.h b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerSectionOverlay.h index 588e3a0a86c3..151392c4427a 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerSectionOverlay.h +++ b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerSectionOverlay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerStatusView.cpp b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerStatusView.cpp index 553b99f3fc58..afa2a7fa5eeb 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerStatusView.cpp +++ b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerStatusView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SVisualLoggerStatusView.h" #include "VisualLoggerDatabase.h" diff --git a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerStatusView.h b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerStatusView.h index 0f4ad9e5639e..c388ec2a9155 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerStatusView.h +++ b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerStatusView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimeSlider.cpp b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimeSlider.cpp index 954a8ea41307..055c266d3b0b 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimeSlider.cpp +++ b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimeSlider.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SVisualLoggerTimeSlider.h" #include "VisualLoggerTimeSliderController.h" diff --git a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimeSlider.h b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimeSlider.h index 59ab942ee659..638a206b335c 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimeSlider.h +++ b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimeSlider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimeline.cpp b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimeline.cpp index ca409f1a36ee..01e88c40e76a 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimeline.cpp +++ b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimeline.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SVisualLoggerTimeline.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimeline.h b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimeline.h index 2601528bd9ea..ad19c8ea76ac 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimeline.h +++ b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimeline.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimelineBar.cpp b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimelineBar.cpp index 36acedded096..c76ecf0f5ed8 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimelineBar.cpp +++ b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimelineBar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SVisualLoggerTimelineBar.h" #include "Layout/ArrangedChildren.h" diff --git a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimelineBar.h b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimelineBar.h index 4017b41d58a2..8b63eabad98c 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimelineBar.h +++ b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimelineBar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimelinesContainer.cpp b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimelinesContainer.cpp index c0127c4fec15..2148a781ca3f 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimelinesContainer.cpp +++ b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimelinesContainer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SVisualLoggerTimelinesContainer.h" #include "SVisualLoggerTimeline.h" diff --git a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimelinesContainer.h b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimelinesContainer.h index 3a6937f6825d..c9c7f54c4be0 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimelinesContainer.h +++ b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerTimelinesContainer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerToolbar.cpp b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerToolbar.cpp index ae1419012116..696c7c78698a 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerToolbar.cpp +++ b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerToolbar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SVisualLoggerToolbar.h" #include "Framework/MultiBox/MultiBoxDefs.h" diff --git a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerToolbar.h b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerToolbar.h index 36b7ddd77afc..584e0a63a5a0 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerToolbar.h +++ b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerToolbar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerView.cpp b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerView.cpp index 634fe599aa9b..adc9917d970a 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerView.cpp +++ b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SVisualLoggerView.h" #include "Framework/Application/SlateApplication.h" diff --git a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerView.h b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerView.h index 385fce2f6a7c..1edf4e23c146 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerView.h +++ b/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerCameraController.cpp b/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerCameraController.cpp index 47e8abcbaddc..a908e2c6ce00 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerCameraController.cpp +++ b/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerCameraController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VisualLoggerCameraController.h" #include "Engine/World.h" diff --git a/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerCameraController.h b/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerCameraController.h index 07058f5d803e..f86d2053b0b4 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerCameraController.h +++ b/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerCameraController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerCanvasRenderer.cpp b/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerCanvasRenderer.cpp index 4de01ddda112..130dfee90230 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerCanvasRenderer.cpp +++ b/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerCanvasRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VisualLoggerCanvasRenderer.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerCanvasRenderer.h b/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerCanvasRenderer.h index 0ce1a5a0bc94..65e366b17073 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerCanvasRenderer.h +++ b/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerCanvasRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerCommands.h b/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerCommands.h index 65c434a7b5d0..b12ff80f61f9 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerCommands.h +++ b/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerDatabase.cpp b/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerDatabase.cpp index 3472d0e514d5..dfae33fa8005 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerDatabase.cpp +++ b/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerDatabase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VisualLoggerDatabase.h" #include "Engine/EngineTypes.h" diff --git a/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerDatabase.h b/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerDatabase.h index 8b564e8be4ca..8507a3c62b9d 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerDatabase.h +++ b/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerDatabase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerHUD.cpp b/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerHUD.cpp index 058bea82d6a7..074e8a279cb4 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerHUD.cpp +++ b/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerHUD.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VisualLoggerHUD.h" #include "CollisionQueryParams.h" diff --git a/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerHUD.h b/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerHUD.h index 2de84e0b7fb2..ea4d61cd2485 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerHUD.h +++ b/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerHUD.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerRenderingActor.cpp b/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerRenderingActor.cpp index 62822c10d42d..646df82dd7c3 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerRenderingActor.cpp +++ b/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerRenderingActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VisualLoggerRenderingActor.h" #include "AI/NavigationSystemBase.h" diff --git a/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerRenderingActor.h b/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerRenderingActor.h index 63bd154e13af..d0b032a09281 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerRenderingActor.h +++ b/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerRenderingActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerRenderingComponent.h b/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerRenderingComponent.h index 6d703973e8c3..c83056991c47 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerRenderingComponent.h +++ b/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerRenderingComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerTimeSliderController.cpp b/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerTimeSliderController.cpp index 5513fb934c69..b18e55dfb272 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerTimeSliderController.cpp +++ b/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerTimeSliderController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VisualLoggerTimeSliderController.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerTimeSliderController.h b/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerTimeSliderController.h index 1fcafab4cc16..984537cf8101 100644 --- a/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerTimeSliderController.h +++ b/Engine/Source/Developer/LogVisualizer/Private/VisualLoggerTimeSliderController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LogVisualizer/Public/ILogVisualizer.h b/Engine/Source/Developer/LogVisualizer/Public/ILogVisualizer.h index 2b02655a3fe0..314b8e8a3e11 100644 --- a/Engine/Source/Developer/LogVisualizer/Public/ILogVisualizer.h +++ b/Engine/Source/Developer/LogVisualizer/Public/ILogVisualizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSessionSettings.h b/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSessionSettings.h index 18d05ccf8600..4facb67f2f1e 100644 --- a/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSessionSettings.h +++ b/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSessionSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GameplayDebuggerSettings.h: Declares the UGameplayDebuggerSettings class. diff --git a/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h b/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h index b54b0130378d..0dd388d64083 100644 --- a/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h +++ b/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GameplayDebuggerSettings.h: Declares the UGameplayDebuggerSettings class. diff --git a/Engine/Source/Developer/Lumin/LuminPlatformEditor/LuminPlatformEditor.Build.cs b/Engine/Source/Developer/Lumin/LuminPlatformEditor/LuminPlatformEditor.Build.cs index 51257cd0466a..61e72862b201 100644 --- a/Engine/Source/Developer/Lumin/LuminPlatformEditor/LuminPlatformEditor.Build.cs +++ b/Engine/Source/Developer/Lumin/LuminPlatformEditor/LuminPlatformEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/Lumin/LuminPlatformEditor/Private/LuminPlatformEditorModule.cpp b/Engine/Source/Developer/Lumin/LuminPlatformEditor/Private/LuminPlatformEditorModule.cpp index 815aa6cc984c..0500c26aa115 100644 --- a/Engine/Source/Developer/Lumin/LuminPlatformEditor/Private/LuminPlatformEditorModule.cpp +++ b/Engine/Source/Developer/Lumin/LuminPlatformEditor/Private/LuminPlatformEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LuminTargetSettingsDetails.h" #include "LuminRuntimeSettings.h" diff --git a/Engine/Source/Developer/Lumin/LuminPlatformEditor/Private/LuminTargetSettingsDetails.cpp b/Engine/Source/Developer/Lumin/LuminPlatformEditor/Private/LuminTargetSettingsDetails.cpp index 93610ce3b039..a30e08dfa21f 100644 --- a/Engine/Source/Developer/Lumin/LuminPlatformEditor/Private/LuminTargetSettingsDetails.cpp +++ b/Engine/Source/Developer/Lumin/LuminPlatformEditor/Private/LuminTargetSettingsDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LuminTargetSettingsDetails.h" diff --git a/Engine/Source/Developer/Lumin/LuminPlatformEditor/Private/LuminTargetSettingsDetails.h b/Engine/Source/Developer/Lumin/LuminPlatformEditor/Private/LuminTargetSettingsDetails.h index e3ba341e60ae..4d11b088d595 100644 --- a/Engine/Source/Developer/Lumin/LuminPlatformEditor/Private/LuminTargetSettingsDetails.h +++ b/Engine/Source/Developer/Lumin/LuminPlatformEditor/Private/LuminTargetSettingsDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "PropertyHandle.h" diff --git a/Engine/Source/Developer/Lumin/LuminPlatformEditor/Private/MagicLeapSDKSettings.cpp b/Engine/Source/Developer/Lumin/LuminPlatformEditor/Private/MagicLeapSDKSettings.cpp index d3b54b984675..80f74815eb1a 100644 --- a/Engine/Source/Developer/Lumin/LuminPlatformEditor/Private/MagicLeapSDKSettings.cpp +++ b/Engine/Source/Developer/Lumin/LuminPlatformEditor/Private/MagicLeapSDKSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MagicLeapSDKSettings.h" #include "Interfaces/ITargetPlatformManagerModule.h" diff --git a/Engine/Source/Developer/Lumin/LuminPlatformEditor/Private/MagicLeapSDKSettings.h b/Engine/Source/Developer/Lumin/LuminPlatformEditor/Private/MagicLeapSDKSettings.h index 14c338f51670..35359bb99d2b 100644 --- a/Engine/Source/Developer/Lumin/LuminPlatformEditor/Private/MagicLeapSDKSettings.h +++ b/Engine/Source/Developer/Lumin/LuminPlatformEditor/Private/MagicLeapSDKSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Lumin/LuminTargetPlatform/LuminTargetPlatform.Build.cs b/Engine/Source/Developer/Lumin/LuminTargetPlatform/LuminTargetPlatform.Build.cs index 256a9ccc8aaf..8d2d2d90d498 100644 --- a/Engine/Source/Developer/Lumin/LuminTargetPlatform/LuminTargetPlatform.Build.cs +++ b/Engine/Source/Developer/Lumin/LuminTargetPlatform/LuminTargetPlatform.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/Lumin/LuminTargetPlatform/Private/LuminTargetDevice.h b/Engine/Source/Developer/Lumin/LuminTargetPlatform/Private/LuminTargetDevice.h index 84e7b1584ff3..82777f884eff 100644 --- a/Engine/Source/Developer/Lumin/LuminTargetPlatform/Private/LuminTargetDevice.h +++ b/Engine/Source/Developer/Lumin/LuminTargetPlatform/Private/LuminTargetDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Lumin/LuminTargetPlatform/Private/LuminTargetPlatform.cpp b/Engine/Source/Developer/Lumin/LuminTargetPlatform/Private/LuminTargetPlatform.cpp index 581021009213..4c42c6e30a2a 100644 --- a/Engine/Source/Developer/Lumin/LuminTargetPlatform/Private/LuminTargetPlatform.cpp +++ b/Engine/Source/Developer/Lumin/LuminTargetPlatform/Private/LuminTargetPlatform.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LuminTargetPlatform.h" #include "CoreTypes.h" diff --git a/Engine/Source/Developer/Lumin/LuminTargetPlatform/Private/LuminTargetPlatform.h b/Engine/Source/Developer/Lumin/LuminTargetPlatform/Private/LuminTargetPlatform.h index 5763009c7f76..bc0e90866d89 100644 --- a/Engine/Source/Developer/Lumin/LuminTargetPlatform/Private/LuminTargetPlatform.h +++ b/Engine/Source/Developer/Lumin/LuminTargetPlatform/Private/LuminTargetPlatform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LuminTargetPlatform.h: Declares the FLuminTargetPlatform class. diff --git a/Engine/Source/Developer/Lumin/LuminTargetPlatform/Private/LuminTargetPlatformModule.cpp b/Engine/Source/Developer/Lumin/LuminTargetPlatform/Private/LuminTargetPlatformModule.cpp index 73d672064016..d179344a0e31 100644 --- a/Engine/Source/Developer/Lumin/LuminTargetPlatform/Private/LuminTargetPlatformModule.cpp +++ b/Engine/Source/Developer/Lumin/LuminTargetPlatform/Private/LuminTargetPlatformModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/Mac/MacClientTargetPlatform/MacClientTargetPlatform.Build.cs b/Engine/Source/Developer/Mac/MacClientTargetPlatform/MacClientTargetPlatform.Build.cs index 2f7e6dde0a47..9d7e582ee298 100644 --- a/Engine/Source/Developer/Mac/MacClientTargetPlatform/MacClientTargetPlatform.Build.cs +++ b/Engine/Source/Developer/Mac/MacClientTargetPlatform/MacClientTargetPlatform.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/Mac/MacClientTargetPlatform/Private/MacClientTargetPlatformModule.cpp b/Engine/Source/Developer/Mac/MacClientTargetPlatform/Private/MacClientTargetPlatformModule.cpp index 5944a0fb88eb..e0f1f18ee1b7 100644 --- a/Engine/Source/Developer/Mac/MacClientTargetPlatform/Private/MacClientTargetPlatformModule.cpp +++ b/Engine/Source/Developer/Mac/MacClientTargetPlatform/Private/MacClientTargetPlatformModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MacClientTargetPlatformModule.cpp: Implements the FMacClientTargetPlatformModule class. diff --git a/Engine/Source/Developer/Mac/MacNoEditorTargetPlatform/MacNoEditorTargetPlatform.Build.cs b/Engine/Source/Developer/Mac/MacNoEditorTargetPlatform/MacNoEditorTargetPlatform.Build.cs index edfd3ae32cac..18208b1c64fe 100644 --- a/Engine/Source/Developer/Mac/MacNoEditorTargetPlatform/MacNoEditorTargetPlatform.Build.cs +++ b/Engine/Source/Developer/Mac/MacNoEditorTargetPlatform/MacNoEditorTargetPlatform.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/Mac/MacNoEditorTargetPlatform/Private/MacNoEditorTargetPlatformModule.cpp b/Engine/Source/Developer/Mac/MacNoEditorTargetPlatform/Private/MacNoEditorTargetPlatformModule.cpp index 326323955c39..1c26b24375d6 100644 --- a/Engine/Source/Developer/Mac/MacNoEditorTargetPlatform/Private/MacNoEditorTargetPlatformModule.cpp +++ b/Engine/Source/Developer/Mac/MacNoEditorTargetPlatform/Private/MacNoEditorTargetPlatformModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MacNoEditorTargetPlatformModule.cpp: Implements the FMacNoEditorTargetPlatformModule class. diff --git a/Engine/Source/Developer/Mac/MacPlatformEditor/MacPlatformEditor.Build.cs b/Engine/Source/Developer/Mac/MacPlatformEditor/MacPlatformEditor.Build.cs index 67c2a1e1eb6c..f3b92af06686 100644 --- a/Engine/Source/Developer/Mac/MacPlatformEditor/MacPlatformEditor.Build.cs +++ b/Engine/Source/Developer/Mac/MacPlatformEditor/MacPlatformEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/Mac/MacPlatformEditor/Private/MacPlatformEditorModule.cpp b/Engine/Source/Developer/Mac/MacPlatformEditor/Private/MacPlatformEditorModule.cpp index 1266cc9e0feb..463da004bbee 100644 --- a/Engine/Source/Developer/Mac/MacPlatformEditor/Private/MacPlatformEditorModule.cpp +++ b/Engine/Source/Developer/Mac/MacPlatformEditor/Private/MacPlatformEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleInterface.h" diff --git a/Engine/Source/Developer/Mac/MacServerTargetPlatform/MacServerTargetPlatform.Build.cs b/Engine/Source/Developer/Mac/MacServerTargetPlatform/MacServerTargetPlatform.Build.cs index bde7c2a98db9..825cc2018af2 100644 --- a/Engine/Source/Developer/Mac/MacServerTargetPlatform/MacServerTargetPlatform.Build.cs +++ b/Engine/Source/Developer/Mac/MacServerTargetPlatform/MacServerTargetPlatform.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/Mac/MacServerTargetPlatform/Private/MacServerTargetPlatformModule.cpp b/Engine/Source/Developer/Mac/MacServerTargetPlatform/Private/MacServerTargetPlatformModule.cpp index 4b06f30a77ed..a3e46befbc3a 100644 --- a/Engine/Source/Developer/Mac/MacServerTargetPlatform/Private/MacServerTargetPlatformModule.cpp +++ b/Engine/Source/Developer/Mac/MacServerTargetPlatform/Private/MacServerTargetPlatformModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MacServerTargetPlatformModule.cpp: Implements the FMacServerTargetPlatformModule class. diff --git a/Engine/Source/Developer/Mac/MacTargetPlatform/Classes/MacTargetSettings.h b/Engine/Source/Developer/Mac/MacTargetPlatform/Classes/MacTargetSettings.h index 45b2663887f3..bb1109adfbbe 100644 --- a/Engine/Source/Developer/Mac/MacTargetPlatform/Classes/MacTargetSettings.h +++ b/Engine/Source/Developer/Mac/MacTargetPlatform/Classes/MacTargetSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MacTargetSettings.h: Declares the UMacTargetSettings class. diff --git a/Engine/Source/Developer/Mac/MacTargetPlatform/MacTargetPlatform.Build.cs b/Engine/Source/Developer/Mac/MacTargetPlatform/MacTargetPlatform.Build.cs index 9da35c2a1e09..c5bb554489b0 100644 --- a/Engine/Source/Developer/Mac/MacTargetPlatform/MacTargetPlatform.Build.cs +++ b/Engine/Source/Developer/Mac/MacTargetPlatform/MacTargetPlatform.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/Mac/MacTargetPlatform/Private/GenericMacTargetPlatform.h b/Engine/Source/Developer/Mac/MacTargetPlatform/Private/GenericMacTargetPlatform.h index 1e1a1f74da92..2d779279f852 100644 --- a/Engine/Source/Developer/Mac/MacTargetPlatform/Private/GenericMacTargetPlatform.h +++ b/Engine/Source/Developer/Mac/MacTargetPlatform/Private/GenericMacTargetPlatform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GenericMacTargetPlatform.h: Declares the TGenericMacTargetPlatform class template. diff --git a/Engine/Source/Developer/Mac/MacTargetPlatform/Private/LocalMacTargetDevice.h b/Engine/Source/Developer/Mac/MacTargetPlatform/Private/LocalMacTargetDevice.h index b0e042ee397d..df2a600fa2d7 100644 --- a/Engine/Source/Developer/Mac/MacTargetPlatform/Private/LocalMacTargetDevice.h +++ b/Engine/Source/Developer/Mac/MacTargetPlatform/Private/LocalMacTargetDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LocalMacTargetDevice.h: Declares the TLocalMacTargetDevice class. diff --git a/Engine/Source/Developer/Mac/MacTargetPlatform/Private/MacTargetPlatformClasses.cpp b/Engine/Source/Developer/Mac/MacTargetPlatform/Private/MacTargetPlatformClasses.cpp index ede987f4ee02..5335c61585cd 100644 --- a/Engine/Source/Developer/Mac/MacTargetPlatform/Private/MacTargetPlatformClasses.cpp +++ b/Engine/Source/Developer/Mac/MacTargetPlatform/Private/MacTargetPlatformClasses.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MacTargetPlatformClasses.cpp: Implements the module's UClasses. diff --git a/Engine/Source/Developer/Mac/MacTargetPlatform/Private/MacTargetPlatformModule.cpp b/Engine/Source/Developer/Mac/MacTargetPlatform/Private/MacTargetPlatformModule.cpp index 2e0eb787ef2d..f910635d35a7 100644 --- a/Engine/Source/Developer/Mac/MacTargetPlatform/Private/MacTargetPlatformModule.cpp +++ b/Engine/Source/Developer/Mac/MacTargetPlatform/Private/MacTargetPlatformModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "GenericMacTargetPlatform.h" diff --git a/Engine/Source/Developer/MaterialBaking/MaterialBaking.Build.cs b/Engine/Source/Developer/MaterialBaking/MaterialBaking.Build.cs index 66d42e43231f..b81c098605d8 100644 --- a/Engine/Source/Developer/MaterialBaking/MaterialBaking.Build.cs +++ b/Engine/Source/Developer/MaterialBaking/MaterialBaking.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Developer/MaterialBaking/Private/ExportMaterialProxy.h b/Engine/Source/Developer/MaterialBaking/Private/ExportMaterialProxy.h index 95e9f94909a8..caac7396a86f 100644 --- a/Engine/Source/Developer/MaterialBaking/Private/ExportMaterialProxy.h +++ b/Engine/Source/Developer/MaterialBaking/Private/ExportMaterialProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MaterialBaking/Private/MaterialBakingHelpers.cpp b/Engine/Source/Developer/MaterialBaking/Private/MaterialBakingHelpers.cpp index 24d4e8912ea3..8e85adca266d 100644 --- a/Engine/Source/Developer/MaterialBaking/Private/MaterialBakingHelpers.cpp +++ b/Engine/Source/Developer/MaterialBaking/Private/MaterialBakingHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialBakingHelpers.h" #include "Math/Color.h" diff --git a/Engine/Source/Developer/MaterialBaking/Private/MaterialBakingModule.cpp b/Engine/Source/Developer/MaterialBaking/Private/MaterialBakingModule.cpp index 6140bcbd2257..7a6c856e5eb1 100644 --- a/Engine/Source/Developer/MaterialBaking/Private/MaterialBakingModule.cpp +++ b/Engine/Source/Developer/MaterialBaking/Private/MaterialBakingModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialBakingModule.h" #include "MaterialRenderItem.h" diff --git a/Engine/Source/Developer/MaterialBaking/Private/MaterialBakingModule.h b/Engine/Source/Developer/MaterialBaking/Private/MaterialBakingModule.h index 48d7ac047114..46ee8fabf83d 100644 --- a/Engine/Source/Developer/MaterialBaking/Private/MaterialBakingModule.h +++ b/Engine/Source/Developer/MaterialBaking/Private/MaterialBakingModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MaterialBaking/Private/MaterialOptionsCustomization.cpp b/Engine/Source/Developer/MaterialBaking/Private/MaterialOptionsCustomization.cpp index d62bd2f3aad8..0ce14e1f359f 100644 --- a/Engine/Source/Developer/MaterialBaking/Private/MaterialOptionsCustomization.cpp +++ b/Engine/Source/Developer/MaterialBaking/Private/MaterialOptionsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialOptionsCustomization.h" #include "MaterialOptions.h" diff --git a/Engine/Source/Developer/MaterialBaking/Private/MaterialOptionsCustomization.h b/Engine/Source/Developer/MaterialBaking/Private/MaterialOptionsCustomization.h index 5c7d85fb2806..c1052ece6b44 100644 --- a/Engine/Source/Developer/MaterialBaking/Private/MaterialOptionsCustomization.h +++ b/Engine/Source/Developer/MaterialBaking/Private/MaterialOptionsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MaterialBaking/Private/MaterialOptionsWindow.cpp b/Engine/Source/Developer/MaterialBaking/Private/MaterialOptionsWindow.cpp index ec3baca75317..235619f72c74 100644 --- a/Engine/Source/Developer/MaterialBaking/Private/MaterialOptionsWindow.cpp +++ b/Engine/Source/Developer/MaterialBaking/Private/MaterialOptionsWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialOptionsWindow.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/MaterialBaking/Private/MaterialOptionsWindow.h b/Engine/Source/Developer/MaterialBaking/Private/MaterialOptionsWindow.h index aa4b56459608..cb8002d73229 100644 --- a/Engine/Source/Developer/MaterialBaking/Private/MaterialOptionsWindow.h +++ b/Engine/Source/Developer/MaterialBaking/Private/MaterialOptionsWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MaterialBaking/Private/MaterialRenderItem.cpp b/Engine/Source/Developer/MaterialBaking/Private/MaterialRenderItem.cpp index dc8beb5a35ca..4e5d4bced655 100644 --- a/Engine/Source/Developer/MaterialBaking/Private/MaterialRenderItem.cpp +++ b/Engine/Source/Developer/MaterialBaking/Private/MaterialRenderItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialRenderItem.h" #include "MaterialBakingStructures.h" diff --git a/Engine/Source/Developer/MaterialBaking/Private/MaterialRenderItem.h b/Engine/Source/Developer/MaterialBaking/Private/MaterialRenderItem.h index 18c271e7ae66..444e1730664b 100644 --- a/Engine/Source/Developer/MaterialBaking/Private/MaterialRenderItem.h +++ b/Engine/Source/Developer/MaterialBaking/Private/MaterialRenderItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MaterialBaking/Private/MaterialRenderItemData.cpp b/Engine/Source/Developer/MaterialBaking/Private/MaterialRenderItemData.cpp index 8925a4346451..55af0c232188 100644 --- a/Engine/Source/Developer/MaterialBaking/Private/MaterialRenderItemData.cpp +++ b/Engine/Source/Developer/MaterialBaking/Private/MaterialRenderItemData.cpp @@ -1,3 +1,3 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialRenderItemData.h" diff --git a/Engine/Source/Developer/MaterialBaking/Private/MaterialRenderItemData.h b/Engine/Source/Developer/MaterialBaking/Private/MaterialRenderItemData.h index 97d08b954f63..7c4f8f98d114 100644 --- a/Engine/Source/Developer/MaterialBaking/Private/MaterialRenderItemData.h +++ b/Engine/Source/Developer/MaterialBaking/Private/MaterialRenderItemData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MaterialBaking/Public/IMaterialBakingModule.h b/Engine/Source/Developer/MaterialBaking/Public/IMaterialBakingModule.h index 878e88459874..5fd19f463463 100644 --- a/Engine/Source/Developer/MaterialBaking/Public/IMaterialBakingModule.h +++ b/Engine/Source/Developer/MaterialBaking/Public/IMaterialBakingModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MaterialBaking/Public/MaterialBakingHelpers.h b/Engine/Source/Developer/MaterialBaking/Public/MaterialBakingHelpers.h index 2c21e33ac78d..7c06ddb17470 100644 --- a/Engine/Source/Developer/MaterialBaking/Public/MaterialBakingHelpers.h +++ b/Engine/Source/Developer/MaterialBaking/Public/MaterialBakingHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MaterialBaking/Public/MaterialBakingModule.h b/Engine/Source/Developer/MaterialBaking/Public/MaterialBakingModule.h index 519fcb388d4b..7d6717781fb6 100644 --- a/Engine/Source/Developer/MaterialBaking/Public/MaterialBakingModule.h +++ b/Engine/Source/Developer/MaterialBaking/Public/MaterialBakingModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MaterialBaking/Public/MaterialBakingStructures.h b/Engine/Source/Developer/MaterialBaking/Public/MaterialBakingStructures.h index a3207edaab7c..d6a6e0689b3b 100644 --- a/Engine/Source/Developer/MaterialBaking/Public/MaterialBakingStructures.h +++ b/Engine/Source/Developer/MaterialBaking/Public/MaterialBakingStructures.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MaterialBaking/Public/MaterialOptions.h b/Engine/Source/Developer/MaterialBaking/Public/MaterialOptions.h index 83763f6e2b3e..d231dbbe7b3d 100644 --- a/Engine/Source/Developer/MaterialBaking/Public/MaterialOptions.h +++ b/Engine/Source/Developer/MaterialBaking/Public/MaterialOptions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MaterialUtilities/MaterialUtilities.Build.cs b/Engine/Source/Developer/MaterialUtilities/MaterialUtilities.Build.cs index 380a874911b0..a2ad6d39f638 100644 --- a/Engine/Source/Developer/MaterialUtilities/MaterialUtilities.Build.cs +++ b/Engine/Source/Developer/MaterialUtilities/MaterialUtilities.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Developer/MaterialUtilities/Private/MaterialUtilities.cpp b/Engine/Source/Developer/MaterialUtilities/Private/MaterialUtilities.cpp index 086c33bb4a1e..0b185dc83cc5 100644 --- a/Engine/Source/Developer/MaterialUtilities/Private/MaterialUtilities.cpp +++ b/Engine/Source/Developer/MaterialUtilities/Private/MaterialUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialUtilities.h" #include "EngineDefines.h" #include "ShowFlags.h" diff --git a/Engine/Source/Developer/MaterialUtilities/Private/MeshRendering.cpp b/Engine/Source/Developer/MaterialUtilities/Private/MeshRendering.cpp index c58930d5d359..d59185861b8b 100644 --- a/Engine/Source/Developer/MaterialUtilities/Private/MeshRendering.cpp +++ b/Engine/Source/Developer/MaterialUtilities/Private/MeshRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MeshRendering.cpp: Mesh rendering implementation. diff --git a/Engine/Source/Developer/MaterialUtilities/Public/MaterialUtilities.h b/Engine/Source/Developer/MaterialUtilities/Public/MaterialUtilities.h index 17dc933a1431..3a28151a9255 100644 --- a/Engine/Source/Developer/MaterialUtilities/Public/MaterialUtilities.h +++ b/Engine/Source/Developer/MaterialUtilities/Public/MaterialUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MaterialUtilities/Public/MeshRendering.h b/Engine/Source/Developer/MaterialUtilities/Public/MeshRendering.h index 2f865a445c7d..4b098a7cb365 100644 --- a/Engine/Source/Developer/MaterialUtilities/Public/MeshRendering.h +++ b/Engine/Source/Developer/MaterialUtilities/Public/MeshRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MeshRendering.h: Simple mesh rendering implementation. diff --git a/Engine/Source/Developer/Merge/Merge.Build.cs b/Engine/Source/Developer/Merge/Merge.Build.cs index c4cc2cf48230..17c578d750e4 100644 --- a/Engine/Source/Developer/Merge/Merge.Build.cs +++ b/Engine/Source/Developer/Merge/Merge.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Developer/Merge/Private/BlueprintMergeData.h b/Engine/Source/Developer/Merge/Private/BlueprintMergeData.h index b0b308cbeee6..412a78da3d7b 100644 --- a/Engine/Source/Developer/Merge/Private/BlueprintMergeData.h +++ b/Engine/Source/Developer/Merge/Private/BlueprintMergeData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/Merge/Private/Merge.cpp b/Engine/Source/Developer/Merge/Private/Merge.cpp index 22ef72f71125..faeec49b90ff 100644 --- a/Engine/Source/Developer/Merge/Private/Merge.cpp +++ b/Engine/Source/Developer/Merge/Private/Merge.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Merge.h" #include "Engine/Blueprint.h" diff --git a/Engine/Source/Developer/Merge/Private/MergeUtils.cpp b/Engine/Source/Developer/Merge/Private/MergeUtils.cpp index 6a3fd7c1fbb2..c83c9cf5e594 100644 --- a/Engine/Source/Developer/Merge/Private/MergeUtils.cpp +++ b/Engine/Source/Developer/Merge/Private/MergeUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MergeUtils.h" #include "IAssetTypeActions.h" diff --git a/Engine/Source/Developer/Merge/Private/MergeUtils.h b/Engine/Source/Developer/Merge/Private/MergeUtils.h index 1a4222c88017..3c6a8d36ad80 100644 --- a/Engine/Source/Developer/Merge/Private/MergeUtils.h +++ b/Engine/Source/Developer/Merge/Private/MergeUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Merge/Private/SBlueprintMerge.cpp b/Engine/Source/Developer/Merge/Private/SBlueprintMerge.cpp index be4a3ec33524..1ecfed4b925e 100644 --- a/Engine/Source/Developer/Merge/Private/SBlueprintMerge.cpp +++ b/Engine/Source/Developer/Merge/Private/SBlueprintMerge.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SBlueprintMerge.h" #include "Widgets/Layout/SSplitter.h" diff --git a/Engine/Source/Developer/Merge/Private/SBlueprintMerge.h b/Engine/Source/Developer/Merge/Private/SBlueprintMerge.h index 8d10de3bb514..ca9044416ecc 100644 --- a/Engine/Source/Developer/Merge/Private/SBlueprintMerge.h +++ b/Engine/Source/Developer/Merge/Private/SBlueprintMerge.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/Merge/Private/SMergeAssetPickerView.cpp b/Engine/Source/Developer/Merge/Private/SMergeAssetPickerView.cpp index c26b044873ba..13caf3f2a404 100644 --- a/Engine/Source/Developer/Merge/Private/SMergeAssetPickerView.cpp +++ b/Engine/Source/Developer/Merge/Private/SMergeAssetPickerView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SMergeAssetPickerView.h" #include "Templates/SubclassOf.h" diff --git a/Engine/Source/Developer/Merge/Private/SMergeAssetPickerView.h b/Engine/Source/Developer/Merge/Private/SMergeAssetPickerView.h index 01872188f438..7bd4e7bf4a2f 100644 --- a/Engine/Source/Developer/Merge/Private/SMergeAssetPickerView.h +++ b/Engine/Source/Developer/Merge/Private/SMergeAssetPickerView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/Merge/Private/SMergeDetailsView.cpp b/Engine/Source/Developer/Merge/Private/SMergeDetailsView.cpp index 6f47738c9b14..391ba0cc9dba 100644 --- a/Engine/Source/Developer/Merge/Private/SMergeDetailsView.cpp +++ b/Engine/Source/Developer/Merge/Private/SMergeDetailsView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SMergeDetailsView.h" #include "Widgets/Layout/SSplitter.h" diff --git a/Engine/Source/Developer/Merge/Private/SMergeDetailsView.h b/Engine/Source/Developer/Merge/Private/SMergeDetailsView.h index 44e82a1cc535..24aab1d3f86f 100644 --- a/Engine/Source/Developer/Merge/Private/SMergeDetailsView.h +++ b/Engine/Source/Developer/Merge/Private/SMergeDetailsView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/Merge/Private/SMergeGraphView.cpp b/Engine/Source/Developer/Merge/Private/SMergeGraphView.cpp index 2658e756c38c..dd7e319bbf46 100644 --- a/Engine/Source/Developer/Merge/Private/SMergeGraphView.cpp +++ b/Engine/Source/Developer/Merge/Private/SMergeGraphView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SMergeGraphView.h" #include "Engine/Blueprint.h" diff --git a/Engine/Source/Developer/Merge/Private/SMergeGraphView.h b/Engine/Source/Developer/Merge/Private/SMergeGraphView.h index 2b76405cacbc..736d81c3f2e7 100644 --- a/Engine/Source/Developer/Merge/Private/SMergeGraphView.h +++ b/Engine/Source/Developer/Merge/Private/SMergeGraphView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/Merge/Private/SMergeTreeView.cpp b/Engine/Source/Developer/Merge/Private/SMergeTreeView.cpp index e50b2d0521ff..e25b7f66d538 100644 --- a/Engine/Source/Developer/Merge/Private/SMergeTreeView.cpp +++ b/Engine/Source/Developer/Merge/Private/SMergeTreeView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SMergeTreeView.h" #include "Widgets/Layout/SSplitter.h" diff --git a/Engine/Source/Developer/Merge/Private/SMergeTreeView.h b/Engine/Source/Developer/Merge/Private/SMergeTreeView.h index fd0ac90c9013..fa5a0112b292 100644 --- a/Engine/Source/Developer/Merge/Private/SMergeTreeView.h +++ b/Engine/Source/Developer/Merge/Private/SMergeTreeView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/Merge/Public/Merge.h b/Engine/Source/Developer/Merge/Public/Merge.h index e77e864fc505..56e618b1fffd 100644 --- a/Engine/Source/Developer/Merge/Public/Merge.h +++ b/Engine/Source/Developer/Merge/Public/Merge.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshBoneReduction/MeshBoneReduction.Build.cs b/Engine/Source/Developer/MeshBoneReduction/MeshBoneReduction.Build.cs index 1c7109fd7ed1..e7a44729b720 100644 --- a/Engine/Source/Developer/MeshBoneReduction/MeshBoneReduction.Build.cs +++ b/Engine/Source/Developer/MeshBoneReduction/MeshBoneReduction.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Developer/MeshBoneReduction/Private/MeshBoneReduction.cpp b/Engine/Source/Developer/MeshBoneReduction/Private/MeshBoneReduction.cpp index 1726f3d26212..d72e38e5f090 100644 --- a/Engine/Source/Developer/MeshBoneReduction/Private/MeshBoneReduction.cpp +++ b/Engine/Source/Developer/MeshBoneReduction/Private/MeshBoneReduction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshBoneReduction.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/MeshBoneReduction/Public/MeshBoneReduction.h b/Engine/Source/Developer/MeshBoneReduction/Public/MeshBoneReduction.h index 3b554d0c2205..4a323ff056cc 100644 --- a/Engine/Source/Developer/MeshBoneReduction/Public/MeshBoneReduction.h +++ b/Engine/Source/Developer/MeshBoneReduction/Public/MeshBoneReduction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshBuilder/MeshBuilder.Build.cs b/Engine/Source/Developer/MeshBuilder/MeshBuilder.Build.cs index 426d7df52c0a..03968f2bd787 100644 --- a/Engine/Source/Developer/MeshBuilder/MeshBuilder.Build.cs +++ b/Engine/Source/Developer/MeshBuilder/MeshBuilder.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Developer/MeshBuilder/Private/BuildOptimizationHelper.h b/Engine/Source/Developer/MeshBuilder/Private/BuildOptimizationHelper.h index e5ebb097a005..b37497d87b38 100644 --- a/Engine/Source/Developer/MeshBuilder/Private/BuildOptimizationHelper.h +++ b/Engine/Source/Developer/MeshBuilder/Private/BuildOptimizationHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/MeshBuilder/Private/BuildStatisticManager.h b/Engine/Source/Developer/MeshBuilder/Private/BuildStatisticManager.h index 45c50fca9dee..63fd6ba052b3 100644 --- a/Engine/Source/Developer/MeshBuilder/Private/BuildStatisticManager.h +++ b/Engine/Source/Developer/MeshBuilder/Private/BuildStatisticManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/MeshBuilder/Private/MeshBuilder.cpp b/Engine/Source/Developer/MeshBuilder/Private/MeshBuilder.cpp index af58195844ab..24c0d523523b 100644 --- a/Engine/Source/Developer/MeshBuilder/Private/MeshBuilder.cpp +++ b/Engine/Source/Developer/MeshBuilder/Private/MeshBuilder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshBuilder.h" #include "CoreMinimal.h" #include "CoreTypes.h" diff --git a/Engine/Source/Developer/MeshBuilder/Private/MeshBuilderModule.cpp b/Engine/Source/Developer/MeshBuilder/Private/MeshBuilderModule.cpp index 5afd2ffc286a..7d761d145f6e 100644 --- a/Engine/Source/Developer/MeshBuilder/Private/MeshBuilderModule.cpp +++ b/Engine/Source/Developer/MeshBuilder/Private/MeshBuilderModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IMeshBuilderModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/MeshBuilder/Private/MeshDescriptionHelper.cpp b/Engine/Source/Developer/MeshBuilder/Private/MeshDescriptionHelper.cpp index 16e2972fa90b..5b73ecfd09b0 100644 --- a/Engine/Source/Developer/MeshBuilder/Private/MeshDescriptionHelper.cpp +++ b/Engine/Source/Developer/MeshBuilder/Private/MeshDescriptionHelper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshDescriptionHelper.h" diff --git a/Engine/Source/Developer/MeshBuilder/Private/MeshDescriptionHelper.h b/Engine/Source/Developer/MeshBuilder/Private/MeshDescriptionHelper.h index a9f04b50fdbe..3d9d57b2feeb 100644 --- a/Engine/Source/Developer/MeshBuilder/Private/MeshDescriptionHelper.h +++ b/Engine/Source/Developer/MeshBuilder/Private/MeshDescriptionHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/MeshBuilder/Private/StaticMeshBuilder.cpp b/Engine/Source/Developer/MeshBuilder/Private/StaticMeshBuilder.cpp index 595ae8e7678d..d4180122afc4 100644 --- a/Engine/Source/Developer/MeshBuilder/Private/StaticMeshBuilder.cpp +++ b/Engine/Source/Developer/MeshBuilder/Private/StaticMeshBuilder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StaticMeshBuilder.h" #include "Engine/StaticMesh.h" diff --git a/Engine/Source/Developer/MeshBuilder/Private/ThirdPartyBuildOptimizationHelper.cpp b/Engine/Source/Developer/MeshBuilder/Private/ThirdPartyBuildOptimizationHelper.cpp index 3deeaaeeddfb..0e622a3914e2 100644 --- a/Engine/Source/Developer/MeshBuilder/Private/ThirdPartyBuildOptimizationHelper.cpp +++ b/Engine/Source/Developer/MeshBuilder/Private/ThirdPartyBuildOptimizationHelper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ThirdPartyBuildOptimizationHelper.h" #include "CoreMinimal.h" #include "CoreTypes.h" diff --git a/Engine/Source/Developer/MeshBuilder/Public/IMeshBuilderModule.h b/Engine/Source/Developer/MeshBuilder/Public/IMeshBuilderModule.h index aa0a6f5a64e3..f9ae00159066 100644 --- a/Engine/Source/Developer/MeshBuilder/Public/IMeshBuilderModule.h +++ b/Engine/Source/Developer/MeshBuilder/Public/IMeshBuilderModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshBuilder/Public/MeshBuilder.h b/Engine/Source/Developer/MeshBuilder/Public/MeshBuilder.h index 915137e095e8..477e1858ff56 100644 --- a/Engine/Source/Developer/MeshBuilder/Public/MeshBuilder.h +++ b/Engine/Source/Developer/MeshBuilder/Public/MeshBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshBuilder/Public/StaticMeshBuilder.h b/Engine/Source/Developer/MeshBuilder/Public/StaticMeshBuilder.h index 9565bb9aff4c..87c2a6d34ffb 100644 --- a/Engine/Source/Developer/MeshBuilder/Public/StaticMeshBuilder.h +++ b/Engine/Source/Developer/MeshBuilder/Public/StaticMeshBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshBuilder/Public/ThirdPartyBuildOptimizationHelper.h b/Engine/Source/Developer/MeshBuilder/Public/ThirdPartyBuildOptimizationHelper.h index ff2b11318c4a..7116fd64c158 100644 --- a/Engine/Source/Developer/MeshBuilder/Public/ThirdPartyBuildOptimizationHelper.h +++ b/Engine/Source/Developer/MeshBuilder/Public/ThirdPartyBuildOptimizationHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/MeshDescriptionOperations/MeshDescriptionOperations.Build.cs b/Engine/Source/Developer/MeshDescriptionOperations/MeshDescriptionOperations.Build.cs index 4127fe0ff03c..8c725f12013b 100644 --- a/Engine/Source/Developer/MeshDescriptionOperations/MeshDescriptionOperations.Build.cs +++ b/Engine/Source/Developer/MeshDescriptionOperations/MeshDescriptionOperations.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Developer/MeshDescriptionOperations/Private/MeshDescriptionOperations.cpp b/Engine/Source/Developer/MeshDescriptionOperations/Private/MeshDescriptionOperations.cpp index 3af78073cab3..0b0ed80dc84c 100644 --- a/Engine/Source/Developer/MeshDescriptionOperations/Private/MeshDescriptionOperations.cpp +++ b/Engine/Source/Developer/MeshDescriptionOperations/Private/MeshDescriptionOperations.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshDescriptionOperations.h" #include "UObject/Package.h" diff --git a/Engine/Source/Developer/MeshDescriptionOperations/Public/MeshDescriptionOperations.h b/Engine/Source/Developer/MeshDescriptionOperations/Public/MeshDescriptionOperations.h index c36d9434de9d..6e139f7632f0 100644 --- a/Engine/Source/Developer/MeshDescriptionOperations/Public/MeshDescriptionOperations.h +++ b/Engine/Source/Developer/MeshDescriptionOperations/Public/MeshDescriptionOperations.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshDescriptionOperations/Public/UVMapSettings.h b/Engine/Source/Developer/MeshDescriptionOperations/Public/UVMapSettings.h index bc3ee1a366dd..dc45e9124e23 100644 --- a/Engine/Source/Developer/MeshDescriptionOperations/Public/UVMapSettings.h +++ b/Engine/Source/Developer/MeshDescriptionOperations/Public/UVMapSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshMergeUtilities/MeshMergeUtilities.Build.cs b/Engine/Source/Developer/MeshMergeUtilities/MeshMergeUtilities.Build.cs index 3878e6b63b3a..5e0b6a22b9f2 100644 --- a/Engine/Source/Developer/MeshMergeUtilities/MeshMergeUtilities.Build.cs +++ b/Engine/Source/Developer/MeshMergeUtilities/MeshMergeUtilities.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeDataTracker.cpp b/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeDataTracker.cpp index 52086576fbbe..433c42457a20 100644 --- a/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeDataTracker.cpp +++ b/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeDataTracker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshMergeDataTracker.h" #include "MeshMergeHelpers.h" diff --git a/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeEditorExtensions.cpp b/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeEditorExtensions.cpp index 68282c1743ee..8d690c7cff2f 100644 --- a/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeEditorExtensions.cpp +++ b/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeEditorExtensions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshMergeEditorExtensions.h" #include "StaticMeshEditorModule.h" diff --git a/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeEditorExtensions.h b/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeEditorExtensions.h index 9d1149655bbd..b9e166f0f04d 100644 --- a/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeEditorExtensions.h +++ b/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeEditorExtensions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeHelpers.cpp b/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeHelpers.cpp index ebce3d6f9faa..48f76019ab4c 100644 --- a/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeHelpers.cpp +++ b/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshMergeHelpers.h" diff --git a/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeHelpers.h b/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeHelpers.h index 42d0667bace1..c0477a7b2fb6 100644 --- a/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeHelpers.h +++ b/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeModule.cpp b/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeModule.cpp index 18ce06a40511..de0de1b91c5e 100644 --- a/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeModule.cpp +++ b/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshMergeModule.h" #include "MeshMergeUtilities.h" diff --git a/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeUtilities.cpp b/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeUtilities.cpp index 66a712d4951b..20418ba1a739 100644 --- a/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeUtilities.cpp +++ b/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshMergeUtilities.h" diff --git a/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeUtilities.h b/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeUtilities.h index c4acc04c6121..a9c0a3779081 100644 --- a/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeUtilities.h +++ b/Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshMergeUtilities/Private/ProxyGenerationProcessor.cpp b/Engine/Source/Developer/MeshMergeUtilities/Private/ProxyGenerationProcessor.cpp index 8608f6e5bed9..14950fd97281 100644 --- a/Engine/Source/Developer/MeshMergeUtilities/Private/ProxyGenerationProcessor.cpp +++ b/Engine/Source/Developer/MeshMergeUtilities/Private/ProxyGenerationProcessor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProxyGenerationProcessor.h" #include "MaterialUtilities.h" diff --git a/Engine/Source/Developer/MeshMergeUtilities/Private/ProxyGenerationProcessor.h b/Engine/Source/Developer/MeshMergeUtilities/Private/ProxyGenerationProcessor.h index f28075701439..0fe6f09fcc51 100644 --- a/Engine/Source/Developer/MeshMergeUtilities/Private/ProxyGenerationProcessor.h +++ b/Engine/Source/Developer/MeshMergeUtilities/Private/ProxyGenerationProcessor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshMergeUtilities/Private/ProxyMaterialUtilities.h b/Engine/Source/Developer/MeshMergeUtilities/Private/ProxyMaterialUtilities.h index 24da7f9d4623..c50f73e4c17b 100644 --- a/Engine/Source/Developer/MeshMergeUtilities/Private/ProxyMaterialUtilities.h +++ b/Engine/Source/Developer/MeshMergeUtilities/Private/ProxyMaterialUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshMergeUtilities/Private/SkeletalMeshAdapter.cpp b/Engine/Source/Developer/MeshMergeUtilities/Private/SkeletalMeshAdapter.cpp index 79cd9ff89228..20e2340a032b 100644 --- a/Engine/Source/Developer/MeshMergeUtilities/Private/SkeletalMeshAdapter.cpp +++ b/Engine/Source/Developer/MeshMergeUtilities/Private/SkeletalMeshAdapter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkeletalMeshAdapter.h" #include "MeshMergeHelpers.h" diff --git a/Engine/Source/Developer/MeshMergeUtilities/Private/StaticMeshAdapter.cpp b/Engine/Source/Developer/MeshMergeUtilities/Private/StaticMeshAdapter.cpp index f4a4c916ebfe..35909e4ce7bf 100644 --- a/Engine/Source/Developer/MeshMergeUtilities/Private/StaticMeshAdapter.cpp +++ b/Engine/Source/Developer/MeshMergeUtilities/Private/StaticMeshAdapter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StaticMeshAdapter.h" #include "MaterialBakingStructures.h" diff --git a/Engine/Source/Developer/MeshMergeUtilities/Private/StaticMeshComponentAdapter.cpp b/Engine/Source/Developer/MeshMergeUtilities/Private/StaticMeshComponentAdapter.cpp index 448b9d625859..2d077072aa58 100644 --- a/Engine/Source/Developer/MeshMergeUtilities/Private/StaticMeshComponentAdapter.cpp +++ b/Engine/Source/Developer/MeshMergeUtilities/Private/StaticMeshComponentAdapter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StaticMeshComponentAdapter.h" #include "MaterialBakingStructures.h" diff --git a/Engine/Source/Developer/MeshMergeUtilities/Public/IMaterialBakingAdapter.h b/Engine/Source/Developer/MeshMergeUtilities/Public/IMaterialBakingAdapter.h index 9954ffc789eb..2c49276c760a 100644 --- a/Engine/Source/Developer/MeshMergeUtilities/Public/IMaterialBakingAdapter.h +++ b/Engine/Source/Developer/MeshMergeUtilities/Public/IMaterialBakingAdapter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshMergeUtilities/Public/IMeshMergeExtension.h b/Engine/Source/Developer/MeshMergeUtilities/Public/IMeshMergeExtension.h index be99b164d560..afb1d49c557a 100644 --- a/Engine/Source/Developer/MeshMergeUtilities/Public/IMeshMergeExtension.h +++ b/Engine/Source/Developer/MeshMergeUtilities/Public/IMeshMergeExtension.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshMergeUtilities/Public/IMeshMergeUtilities.h b/Engine/Source/Developer/MeshMergeUtilities/Public/IMeshMergeUtilities.h index 06d4d123e183..f598b0b24ba2 100644 --- a/Engine/Source/Developer/MeshMergeUtilities/Public/IMeshMergeUtilities.h +++ b/Engine/Source/Developer/MeshMergeUtilities/Public/IMeshMergeUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshMergeUtilities/Public/MeshMergeData.h b/Engine/Source/Developer/MeshMergeUtilities/Public/MeshMergeData.h index 54490854eb21..2677f0b0953a 100644 --- a/Engine/Source/Developer/MeshMergeUtilities/Public/MeshMergeData.h +++ b/Engine/Source/Developer/MeshMergeUtilities/Public/MeshMergeData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshMergeUtilities/Public/MeshMergeDataTracker.h b/Engine/Source/Developer/MeshMergeUtilities/Public/MeshMergeDataTracker.h index 88a0a6daa7d3..5b9ccce0f831 100644 --- a/Engine/Source/Developer/MeshMergeUtilities/Public/MeshMergeDataTracker.h +++ b/Engine/Source/Developer/MeshMergeUtilities/Public/MeshMergeDataTracker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshMergeUtilities/Public/MeshMergeModule.h b/Engine/Source/Developer/MeshMergeUtilities/Public/MeshMergeModule.h index c762f73b83e8..a6c642058f4f 100644 --- a/Engine/Source/Developer/MeshMergeUtilities/Public/MeshMergeModule.h +++ b/Engine/Source/Developer/MeshMergeUtilities/Public/MeshMergeModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshMergeUtilities/Public/SkeletalMeshAdapter.h b/Engine/Source/Developer/MeshMergeUtilities/Public/SkeletalMeshAdapter.h index 6811b70a7439..36f9e9ec09df 100644 --- a/Engine/Source/Developer/MeshMergeUtilities/Public/SkeletalMeshAdapter.h +++ b/Engine/Source/Developer/MeshMergeUtilities/Public/SkeletalMeshAdapter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshMergeUtilities/Public/StaticMeshAdapter.h b/Engine/Source/Developer/MeshMergeUtilities/Public/StaticMeshAdapter.h index 5cbf50c2ec0d..2d8baf989939 100644 --- a/Engine/Source/Developer/MeshMergeUtilities/Public/StaticMeshAdapter.h +++ b/Engine/Source/Developer/MeshMergeUtilities/Public/StaticMeshAdapter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshMergeUtilities/Public/StaticMeshComponentAdapter.h b/Engine/Source/Developer/MeshMergeUtilities/Public/StaticMeshComponentAdapter.h index c8089d8f94f4..28d52e41a458 100644 --- a/Engine/Source/Developer/MeshMergeUtilities/Public/StaticMeshComponentAdapter.h +++ b/Engine/Source/Developer/MeshMergeUtilities/Public/StaticMeshComponentAdapter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshReductionInterface/MeshReductionInterface.Build.cs b/Engine/Source/Developer/MeshReductionInterface/MeshReductionInterface.Build.cs index d08e3a2ac309..31e62c5f8e11 100644 --- a/Engine/Source/Developer/MeshReductionInterface/MeshReductionInterface.Build.cs +++ b/Engine/Source/Developer/MeshReductionInterface/MeshReductionInterface.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Developer/MeshReductionInterface/Private/MeshReductionManagerModule.cpp b/Engine/Source/Developer/MeshReductionInterface/Private/MeshReductionManagerModule.cpp index ac3d8b81f1b8..18d488fe2465 100644 --- a/Engine/Source/Developer/MeshReductionInterface/Private/MeshReductionManagerModule.cpp +++ b/Engine/Source/Developer/MeshReductionInterface/Private/MeshReductionManagerModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshReductionManagerModule.h" #include "IMeshReductionInterfaces.h" diff --git a/Engine/Source/Developer/MeshReductionInterface/Private/MeshReductionManagerModule.h b/Engine/Source/Developer/MeshReductionInterface/Private/MeshReductionManagerModule.h index 5fb1f7704846..f127e557ce77 100644 --- a/Engine/Source/Developer/MeshReductionInterface/Private/MeshReductionManagerModule.h +++ b/Engine/Source/Developer/MeshReductionInterface/Private/MeshReductionManagerModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshReductionInterface/Public/IMeshReductionInterfaces.h b/Engine/Source/Developer/MeshReductionInterface/Public/IMeshReductionInterfaces.h index 6fae7f92522e..9a36f34c6451 100644 --- a/Engine/Source/Developer/MeshReductionInterface/Public/IMeshReductionInterfaces.h +++ b/Engine/Source/Developer/MeshReductionInterface/Public/IMeshReductionInterfaces.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshReductionInterface/Public/IMeshReductionManagerModule.h b/Engine/Source/Developer/MeshReductionInterface/Public/IMeshReductionManagerModule.h index 756280294e30..3b69f1879f08 100644 --- a/Engine/Source/Developer/MeshReductionInterface/Public/IMeshReductionManagerModule.h +++ b/Engine/Source/Developer/MeshReductionInterface/Public/IMeshReductionManagerModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshReductionInterface/Public/MeshReductionModule.h b/Engine/Source/Developer/MeshReductionInterface/Public/MeshReductionModule.h index fe7aadf37e75..8be2177f03fe 100644 --- a/Engine/Source/Developer/MeshReductionInterface/Public/MeshReductionModule.h +++ b/Engine/Source/Developer/MeshReductionInterface/Public/MeshReductionModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshSimplifier/Private/QuadricMeshReduction.cpp b/Engine/Source/Developer/MeshSimplifier/Private/QuadricMeshReduction.cpp index 3db7152c7deb..3fd046250b06 100644 --- a/Engine/Source/Developer/MeshSimplifier/Private/QuadricMeshReduction.cpp +++ b/Engine/Source/Developer/MeshSimplifier/Private/QuadricMeshReduction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/MeshSimplifier/QuadricMeshReduction.Build.cs b/Engine/Source/Developer/MeshSimplifier/QuadricMeshReduction.Build.cs index cb73a4ae13b3..7c59767c677c 100644 --- a/Engine/Source/Developer/MeshSimplifier/QuadricMeshReduction.Build.cs +++ b/Engine/Source/Developer/MeshSimplifier/QuadricMeshReduction.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Developer/MeshUtilities/MeshUtilities.Build.cs b/Engine/Source/Developer/MeshUtilities/MeshUtilities.Build.cs index 324397a83fd6..70b8309e8ba4 100644 --- a/Engine/Source/Developer/MeshUtilities/MeshUtilities.Build.cs +++ b/Engine/Source/Developer/MeshUtilities/MeshUtilities.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Developer/MeshUtilities/Private/MeshDistanceFieldUtilities.cpp b/Engine/Source/Developer/MeshUtilities/Private/MeshDistanceFieldUtilities.cpp index b953d79d8cb3..66770858026e 100644 --- a/Engine/Source/Developer/MeshUtilities/Private/MeshDistanceFieldUtilities.cpp +++ b/Engine/Source/Developer/MeshUtilities/Private/MeshDistanceFieldUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshUtilities.h" #include "MeshUtilitiesPrivate.h" diff --git a/Engine/Source/Developer/MeshUtilities/Private/MeshUtilities.cpp b/Engine/Source/Developer/MeshUtilities/Private/MeshUtilities.cpp index efb2dde543a9..5bdf689f9bef 100644 --- a/Engine/Source/Developer/MeshUtilities/Private/MeshUtilities.cpp +++ b/Engine/Source/Developer/MeshUtilities/Private/MeshUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshUtilities.h" #include "MeshUtilitiesPrivate.h" diff --git a/Engine/Source/Developer/MeshUtilities/Private/MeshUtilitiesPrivate.h b/Engine/Source/Developer/MeshUtilities/Private/MeshUtilitiesPrivate.h index 7aa35ae4a725..d3a0947c68fb 100644 --- a/Engine/Source/Developer/MeshUtilities/Private/MeshUtilitiesPrivate.h +++ b/Engine/Source/Developer/MeshUtilities/Private/MeshUtilitiesPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshUtilities/Private/SkeletalMeshTools.cpp b/Engine/Source/Developer/MeshUtilities/Private/SkeletalMeshTools.cpp index 5b5a4af0d8f3..c7cdc66c0aaf 100644 --- a/Engine/Source/Developer/MeshUtilities/Private/SkeletalMeshTools.cpp +++ b/Engine/Source/Developer/MeshUtilities/Private/SkeletalMeshTools.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkeletalMeshTools.h" #include "Engine/SkeletalMesh.h" diff --git a/Engine/Source/Developer/MeshUtilities/Private/SkeletalMeshTools.h b/Engine/Source/Developer/MeshUtilities/Private/SkeletalMeshTools.h index 74ec5d478db6..1fcd4eabd57f 100644 --- a/Engine/Source/Developer/MeshUtilities/Private/SkeletalMeshTools.h +++ b/Engine/Source/Developer/MeshUtilities/Private/SkeletalMeshTools.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshUtilities/Public/MeshUtilities.h b/Engine/Source/Developer/MeshUtilities/Public/MeshUtilities.h index fdcc80f73183..97702cd8ddbe 100644 --- a/Engine/Source/Developer/MeshUtilities/Public/MeshUtilities.h +++ b/Engine/Source/Developer/MeshUtilities/Public/MeshUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshUtilitiesCommon/MeshUtilitiesCommon.Build.cs b/Engine/Source/Developer/MeshUtilitiesCommon/MeshUtilitiesCommon.Build.cs index 7dcee34c045d..ced0e0742951 100644 --- a/Engine/Source/Developer/MeshUtilitiesCommon/MeshUtilitiesCommon.Build.cs +++ b/Engine/Source/Developer/MeshUtilitiesCommon/MeshUtilitiesCommon.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Developer/MeshUtilitiesCommon/Private/Allocator2D.cpp b/Engine/Source/Developer/MeshUtilitiesCommon/Private/Allocator2D.cpp index 6c7a74f25912..5d65fce40623 100644 --- a/Engine/Source/Developer/MeshUtilitiesCommon/Private/Allocator2D.cpp +++ b/Engine/Source/Developer/MeshUtilitiesCommon/Private/Allocator2D.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Allocator2D.h" diff --git a/Engine/Source/Developer/MeshUtilitiesCommon/Private/LayoutUV.cpp b/Engine/Source/Developer/MeshUtilitiesCommon/Private/LayoutUV.cpp index b3cba3b64985..4ac5c29f6317 100644 --- a/Engine/Source/Developer/MeshUtilitiesCommon/Private/LayoutUV.cpp +++ b/Engine/Source/Developer/MeshUtilitiesCommon/Private/LayoutUV.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LayoutUV.h" #include "DisjointSet.h" diff --git a/Engine/Source/Developer/MeshUtilitiesCommon/Private/OverlappingCorners.cpp b/Engine/Source/Developer/MeshUtilitiesCommon/Private/OverlappingCorners.cpp index d942ba996098..306831ae881a 100644 --- a/Engine/Source/Developer/MeshUtilitiesCommon/Private/OverlappingCorners.cpp +++ b/Engine/Source/Developer/MeshUtilitiesCommon/Private/OverlappingCorners.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OverlappingCorners.h" #include "MeshUtilitiesCommon.h" diff --git a/Engine/Source/Developer/MeshUtilitiesCommon/Public/Allocator2D.h b/Engine/Source/Developer/MeshUtilitiesCommon/Public/Allocator2D.h index c2a3a99f64da..a5aa212c5726 100644 --- a/Engine/Source/Developer/MeshUtilitiesCommon/Public/Allocator2D.h +++ b/Engine/Source/Developer/MeshUtilitiesCommon/Public/Allocator2D.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshUtilitiesCommon/Public/DisjointSet.h b/Engine/Source/Developer/MeshUtilitiesCommon/Public/DisjointSet.h index dd4080442059..d5f781c4bbf5 100644 --- a/Engine/Source/Developer/MeshUtilitiesCommon/Public/DisjointSet.h +++ b/Engine/Source/Developer/MeshUtilitiesCommon/Public/DisjointSet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshUtilitiesCommon/Public/LayoutUV.h b/Engine/Source/Developer/MeshUtilitiesCommon/Public/LayoutUV.h index 66b4fcd1e061..7979db79f4bc 100644 --- a/Engine/Source/Developer/MeshUtilitiesCommon/Public/LayoutUV.h +++ b/Engine/Source/Developer/MeshUtilitiesCommon/Public/LayoutUV.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshUtilitiesCommon/Public/MeshUtilitiesCommon.h b/Engine/Source/Developer/MeshUtilitiesCommon/Public/MeshUtilitiesCommon.h index af66acbf0c3a..b4b26a68f2ec 100644 --- a/Engine/Source/Developer/MeshUtilitiesCommon/Public/MeshUtilitiesCommon.h +++ b/Engine/Source/Developer/MeshUtilitiesCommon/Public/MeshUtilitiesCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MeshUtilitiesCommon/Public/OverlappingCorners.h b/Engine/Source/Developer/MeshUtilitiesCommon/Public/OverlappingCorners.h index ffda046f34a7..43efcbdb4190 100644 --- a/Engine/Source/Developer/MeshUtilitiesCommon/Public/OverlappingCorners.h +++ b/Engine/Source/Developer/MeshUtilitiesCommon/Public/OverlappingCorners.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MessageLog/MessageLog.Build.cs b/Engine/Source/Developer/MessageLog/MessageLog.Build.cs index 0ce66cf701fb..01f129d6f427 100644 --- a/Engine/Source/Developer/MessageLog/MessageLog.Build.cs +++ b/Engine/Source/Developer/MessageLog/MessageLog.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/MessageLog/Private/MessageFilter.cpp b/Engine/Source/Developer/MessageLog/Private/MessageFilter.cpp index 7fd137bd0e4f..2b65b869e19f 100644 --- a/Engine/Source/Developer/MessageLog/Private/MessageFilter.cpp +++ b/Engine/Source/Developer/MessageLog/Private/MessageFilter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MessageFilter.h" #include "Styling/SlateTypes.h" diff --git a/Engine/Source/Developer/MessageLog/Private/MessageFilter.h b/Engine/Source/Developer/MessageLog/Private/MessageFilter.h index 9e63644fe9c5..1fa0cec1855a 100644 --- a/Engine/Source/Developer/MessageLog/Private/MessageFilter.h +++ b/Engine/Source/Developer/MessageLog/Private/MessageFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/MessageLog/Private/MessageLogModule.cpp b/Engine/Source/Developer/MessageLog/Private/MessageLogModule.cpp index 1e497fc9e792..3467d0881a4a 100644 --- a/Engine/Source/Developer/MessageLog/Private/MessageLogModule.cpp +++ b/Engine/Source/Developer/MessageLog/Private/MessageLogModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MessageLogModule.h" #include "Logging/IMessageLog.h" diff --git a/Engine/Source/Developer/MessageLog/Private/Model/MessageLogListingModel.cpp b/Engine/Source/Developer/MessageLog/Private/Model/MessageLogListingModel.cpp index 1c956ae7fdb3..19117a9748cf 100644 --- a/Engine/Source/Developer/MessageLog/Private/Model/MessageLogListingModel.cpp +++ b/Engine/Source/Developer/MessageLog/Private/Model/MessageLogListingModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Model/MessageLogListingModel.h" #include "Logging/MessageLog.h" diff --git a/Engine/Source/Developer/MessageLog/Private/Model/MessageLogListingModel.h b/Engine/Source/Developer/MessageLog/Private/Model/MessageLogListingModel.h index 2f53354f226e..f992cee626d6 100644 --- a/Engine/Source/Developer/MessageLog/Private/Model/MessageLogListingModel.h +++ b/Engine/Source/Developer/MessageLog/Private/Model/MessageLogListingModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MessageLog/Private/Model/MessageLogModel.cpp b/Engine/Source/Developer/MessageLog/Private/Model/MessageLogModel.cpp index a9ee854e8ed6..8562faf03f5c 100644 --- a/Engine/Source/Developer/MessageLog/Private/Model/MessageLogModel.cpp +++ b/Engine/Source/Developer/MessageLog/Private/Model/MessageLogModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Model/MessageLogModel.h" diff --git a/Engine/Source/Developer/MessageLog/Private/Model/MessageLogModel.h b/Engine/Source/Developer/MessageLog/Private/Model/MessageLogModel.h index 07dbe0f917c1..fc9c6bf6408b 100644 --- a/Engine/Source/Developer/MessageLog/Private/Model/MessageLogModel.h +++ b/Engine/Source/Developer/MessageLog/Private/Model/MessageLogModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MessageLog/Private/Presentation/MessageLogListingViewModel.cpp b/Engine/Source/Developer/MessageLog/Private/Presentation/MessageLogListingViewModel.cpp index edefba6726a3..bb42c8f3dcd9 100644 --- a/Engine/Source/Developer/MessageLog/Private/Presentation/MessageLogListingViewModel.cpp +++ b/Engine/Source/Developer/MessageLog/Private/Presentation/MessageLogListingViewModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Presentation/MessageLogListingViewModel.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/MessageLog/Private/Presentation/MessageLogListingViewModel.h b/Engine/Source/Developer/MessageLog/Private/Presentation/MessageLogListingViewModel.h index 4e633268745b..e20012d0573c 100644 --- a/Engine/Source/Developer/MessageLog/Private/Presentation/MessageLogListingViewModel.h +++ b/Engine/Source/Developer/MessageLog/Private/Presentation/MessageLogListingViewModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MessageLog/Private/Presentation/MessageLogViewModel.cpp b/Engine/Source/Developer/MessageLog/Private/Presentation/MessageLogViewModel.cpp index 937c73215832..ff421df83866 100644 --- a/Engine/Source/Developer/MessageLog/Private/Presentation/MessageLogViewModel.cpp +++ b/Engine/Source/Developer/MessageLog/Private/Presentation/MessageLogViewModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Presentation/MessageLogViewModel.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Developer/MessageLog/Private/Presentation/MessageLogViewModel.h b/Engine/Source/Developer/MessageLog/Private/Presentation/MessageLogViewModel.h index 8434a07a1a55..ac6fcab9e93b 100644 --- a/Engine/Source/Developer/MessageLog/Private/Presentation/MessageLogViewModel.h +++ b/Engine/Source/Developer/MessageLog/Private/Presentation/MessageLogViewModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MessageLog/Private/UserInterface/SMessageLog.cpp b/Engine/Source/Developer/MessageLog/Private/UserInterface/SMessageLog.cpp index 046c97b919af..207ace757e1a 100644 --- a/Engine/Source/Developer/MessageLog/Private/UserInterface/SMessageLog.cpp +++ b/Engine/Source/Developer/MessageLog/Private/UserInterface/SMessageLog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterface/SMessageLog.h" #include "Widgets/Layout/SSplitter.h" diff --git a/Engine/Source/Developer/MessageLog/Private/UserInterface/SMessageLog.h b/Engine/Source/Developer/MessageLog/Private/UserInterface/SMessageLog.h index 7cfad5030a14..2c11992d475d 100644 --- a/Engine/Source/Developer/MessageLog/Private/UserInterface/SMessageLog.h +++ b/Engine/Source/Developer/MessageLog/Private/UserInterface/SMessageLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MessageLog/Private/UserInterface/SMessageLogCategoryListRow.h b/Engine/Source/Developer/MessageLog/Private/UserInterface/SMessageLogCategoryListRow.h index 1a72ecdec02f..fe6488de096e 100644 --- a/Engine/Source/Developer/MessageLog/Private/UserInterface/SMessageLogCategoryListRow.h +++ b/Engine/Source/Developer/MessageLog/Private/UserInterface/SMessageLogCategoryListRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MessageLog/Private/UserInterface/SMessageLogListing.cpp b/Engine/Source/Developer/MessageLog/Private/UserInterface/SMessageLogListing.cpp index 3d5474660416..cf25f746b7fb 100644 --- a/Engine/Source/Developer/MessageLog/Private/UserInterface/SMessageLogListing.cpp +++ b/Engine/Source/Developer/MessageLog/Private/UserInterface/SMessageLogListing.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterface/SMessageLogListing.h" #include "Widgets/Images/SImage.h" diff --git a/Engine/Source/Developer/MessageLog/Private/UserInterface/SMessageLogListing.h b/Engine/Source/Developer/MessageLog/Private/UserInterface/SMessageLogListing.h index 8f3b88a6adc9..2fd3cccc9c4e 100644 --- a/Engine/Source/Developer/MessageLog/Private/UserInterface/SMessageLogListing.h +++ b/Engine/Source/Developer/MessageLog/Private/UserInterface/SMessageLogListing.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MessageLog/Private/UserInterface/SMessageLogMessageListRow.cpp b/Engine/Source/Developer/MessageLog/Private/UserInterface/SMessageLogMessageListRow.cpp index 90db73ddab99..5dc1e6531227 100644 --- a/Engine/Source/Developer/MessageLog/Private/UserInterface/SMessageLogMessageListRow.cpp +++ b/Engine/Source/Developer/MessageLog/Private/UserInterface/SMessageLogMessageListRow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterface/SMessageLogMessageListRow.h" #include "Widgets/SToolTip.h" diff --git a/Engine/Source/Developer/MessageLog/Private/UserInterface/SMessageLogMessageListRow.h b/Engine/Source/Developer/MessageLog/Private/UserInterface/SMessageLogMessageListRow.h index 0712a6c5951d..da1a443849af 100644 --- a/Engine/Source/Developer/MessageLog/Private/UserInterface/SMessageLogMessageListRow.h +++ b/Engine/Source/Developer/MessageLog/Private/UserInterface/SMessageLogMessageListRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MessageLog/Public/IMessageLogListing.h b/Engine/Source/Developer/MessageLog/Public/IMessageLogListing.h index ef118d654eb4..a83122b2ec40 100644 --- a/Engine/Source/Developer/MessageLog/Public/IMessageLogListing.h +++ b/Engine/Source/Developer/MessageLog/Public/IMessageLogListing.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MessageLog/Public/MessageLogInitializationOptions.h b/Engine/Source/Developer/MessageLog/Public/MessageLogInitializationOptions.h index e9c8bddcfa2e..85893a12c5c3 100644 --- a/Engine/Source/Developer/MessageLog/Public/MessageLogInitializationOptions.h +++ b/Engine/Source/Developer/MessageLog/Public/MessageLogInitializationOptions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/MessageLog/Public/MessageLogModule.h b/Engine/Source/Developer/MessageLog/Public/MessageLogModule.h index 63f541a01102..4782657c9a7d 100644 --- a/Engine/Source/Developer/MessageLog/Public/MessageLogModule.h +++ b/Engine/Source/Developer/MessageLog/Public/MessageLogModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ModuleUI/ModuleUI.Build.cs b/Engine/Source/Developer/ModuleUI/ModuleUI.Build.cs index 416b5028b664..48bc507f7763 100644 --- a/Engine/Source/Developer/ModuleUI/ModuleUI.Build.cs +++ b/Engine/Source/Developer/ModuleUI/ModuleUI.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/ModuleUI/Private/ModuleUI.cpp b/Engine/Source/Developer/ModuleUI/Private/ModuleUI.cpp index ae48171f8c42..08137391d7fc 100644 --- a/Engine/Source/Developer/ModuleUI/Private/ModuleUI.cpp +++ b/Engine/Source/Developer/ModuleUI/Private/ModuleUI.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/ModuleUI/Private/SModuleUI.cpp b/Engine/Source/Developer/ModuleUI/Private/SModuleUI.cpp index 04092b687024..0c2f13deb905 100644 --- a/Engine/Source/Developer/ModuleUI/Private/SModuleUI.cpp +++ b/Engine/Source/Developer/ModuleUI/Private/SModuleUI.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SModuleUI.h" #include "HAL/PlatformFilemanager.h" diff --git a/Engine/Source/Developer/ModuleUI/Private/SModuleUI.h b/Engine/Source/Developer/ModuleUI/Private/SModuleUI.h index d41830f7c8ac..a449ae06b0f3 100644 --- a/Engine/Source/Developer/ModuleUI/Private/SModuleUI.h +++ b/Engine/Source/Developer/ModuleUI/Private/SModuleUI.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ModuleUI/Public/ModuleUIInterface.h b/Engine/Source/Developer/ModuleUI/Public/ModuleUIInterface.h index 4e09ccf4a240..06fd5167bfe8 100644 --- a/Engine/Source/Developer/ModuleUI/Public/ModuleUIInterface.h +++ b/Engine/Source/Developer/ModuleUI/Public/ModuleUIInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/OutputLog/OutputLog.Build.cs b/Engine/Source/Developer/OutputLog/OutputLog.Build.cs index 522251ebb0e9..ce1af5235ff5 100644 --- a/Engine/Source/Developer/OutputLog/OutputLog.Build.cs +++ b/Engine/Source/Developer/OutputLog/OutputLog.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/OutputLog/Private/OutputLogModule.cpp b/Engine/Source/Developer/OutputLog/Private/OutputLogModule.cpp index e9be91ba0e65..e70f4d2aed33 100644 --- a/Engine/Source/Developer/OutputLog/Private/OutputLogModule.cpp +++ b/Engine/Source/Developer/OutputLog/Private/OutputLogModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OutputLogModule.h" #include "Features/IModularFeatures.h" diff --git a/Engine/Source/Developer/OutputLog/Private/SDebugConsole.cpp b/Engine/Source/Developer/OutputLog/Private/SDebugConsole.cpp index 9e4723024941..b1139029b09d 100644 --- a/Engine/Source/Developer/OutputLog/Private/SDebugConsole.cpp +++ b/Engine/Source/Developer/OutputLog/Private/SDebugConsole.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SDebugConsole.h" #include "SlateOptMacros.h" diff --git a/Engine/Source/Developer/OutputLog/Private/SDebugConsole.h b/Engine/Source/Developer/OutputLog/Private/SDebugConsole.h index dc977687ad70..2a760357ffd1 100644 --- a/Engine/Source/Developer/OutputLog/Private/SDebugConsole.h +++ b/Engine/Source/Developer/OutputLog/Private/SDebugConsole.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/OutputLog/Private/SDeviceOutputLog.cpp b/Engine/Source/Developer/OutputLog/Private/SDeviceOutputLog.cpp index 7d6c080c1504..d87b592fa19a 100644 --- a/Engine/Source/Developer/OutputLog/Private/SDeviceOutputLog.cpp +++ b/Engine/Source/Developer/OutputLog/Private/SDeviceOutputLog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SDeviceOutputLog.h" #include "Framework/Text/TextLayout.h" diff --git a/Engine/Source/Developer/OutputLog/Private/SDeviceOutputLog.h b/Engine/Source/Developer/OutputLog/Private/SDeviceOutputLog.h index ec2ea1a95a7a..fdc2a0ed78d6 100644 --- a/Engine/Source/Developer/OutputLog/Private/SDeviceOutputLog.h +++ b/Engine/Source/Developer/OutputLog/Private/SDeviceOutputLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/OutputLog/Private/SOutputLog.cpp b/Engine/Source/Developer/OutputLog/Private/SOutputLog.cpp index 9e2141b3cae4..fa7e30edf622 100644 --- a/Engine/Source/Developer/OutputLog/Private/SOutputLog.cpp +++ b/Engine/Source/Developer/OutputLog/Private/SOutputLog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SOutputLog.h" #include "Framework/Text/TextRange.h" diff --git a/Engine/Source/Developer/OutputLog/Private/SOutputLog.h b/Engine/Source/Developer/OutputLog/Private/SOutputLog.h index 3835e9004b4d..f0b7a427611a 100644 --- a/Engine/Source/Developer/OutputLog/Private/SOutputLog.h +++ b/Engine/Source/Developer/OutputLog/Private/SOutputLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/OutputLog/Public/OutputLogModule.h b/Engine/Source/Developer/OutputLog/Public/OutputLogModule.h index d8574a760ba4..91d3a488746d 100644 --- a/Engine/Source/Developer/OutputLog/Public/OutputLogModule.h +++ b/Engine/Source/Developer/OutputLog/Public/OutputLogModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/PakFileUtilities/PakFileUtilities.Build.cs b/Engine/Source/Developer/PakFileUtilities/PakFileUtilities.Build.cs index 2e0f8c1ac9f9..685453aafbb7 100644 --- a/Engine/Source/Developer/PakFileUtilities/PakFileUtilities.Build.cs +++ b/Engine/Source/Developer/PakFileUtilities/PakFileUtilities.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/PakFileUtilities/Private/KeyGenerator.cpp b/Engine/Source/Developer/PakFileUtilities/Private/KeyGenerator.cpp index 0e5647507d49..85bc45ea72a4 100644 --- a/Engine/Source/Developer/PakFileUtilities/Private/KeyGenerator.cpp +++ b/Engine/Source/Developer/PakFileUtilities/Private/KeyGenerator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KeyGenerator.h" #include "IPlatformFilePak.h" diff --git a/Engine/Source/Developer/PakFileUtilities/Private/KeyGenerator.h b/Engine/Source/Developer/PakFileUtilities/Private/KeyGenerator.h index bdf3cad6f571..cdc9da2d6244 100644 --- a/Engine/Source/Developer/PakFileUtilities/Private/KeyGenerator.h +++ b/Engine/Source/Developer/PakFileUtilities/Private/KeyGenerator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/PakFileUtilities/Private/PakFileUtilities.cpp b/Engine/Source/Developer/PakFileUtilities/Private/PakFileUtilities.cpp index c5ccda862b9d..254f3f260dd4 100644 --- a/Engine/Source/Developer/PakFileUtilities/Private/PakFileUtilities.cpp +++ b/Engine/Source/Developer/PakFileUtilities/Private/PakFileUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PakFileUtilities.h" #include "IPlatformFilePak.h" diff --git a/Engine/Source/Developer/PakFileUtilities/Private/Primes.inl b/Engine/Source/Developer/PakFileUtilities/Private/Primes.inl index 0ea51b030c8d..96dea85a2d85 100644 --- a/Engine/Source/Developer/PakFileUtilities/Private/Primes.inl +++ b/Engine/Source/Developer/PakFileUtilities/Private/Primes.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. int32 PrimeTable[] = { 2, 3, 5, 7, 11, 13, 17, 19, 23, 29, diff --git a/Engine/Source/Developer/PakFileUtilities/Private/SignedArchiveWriter.cpp b/Engine/Source/Developer/PakFileUtilities/Private/SignedArchiveWriter.cpp index 2e608861ee9d..88b660692e7c 100644 --- a/Engine/Source/Developer/PakFileUtilities/Private/SignedArchiveWriter.cpp +++ b/Engine/Source/Developer/PakFileUtilities/Private/SignedArchiveWriter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SignedArchiveWriter.h" #include "IPlatformFilePak.h" diff --git a/Engine/Source/Developer/PakFileUtilities/Private/SignedArchiveWriter.h b/Engine/Source/Developer/PakFileUtilities/Private/SignedArchiveWriter.h index c393e7cf6f55..83b85cc72834 100644 --- a/Engine/Source/Developer/PakFileUtilities/Private/SignedArchiveWriter.h +++ b/Engine/Source/Developer/PakFileUtilities/Private/SignedArchiveWriter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/PakFileUtilities/Public/PakFileUtilities.h b/Engine/Source/Developer/PakFileUtilities/Public/PakFileUtilities.h index 563cc0d4dee0..fa6558a079c6 100644 --- a/Engine/Source/Developer/PakFileUtilities/Public/PakFileUtilities.h +++ b/Engine/Source/Developer/PakFileUtilities/Public/PakFileUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/Profiler/Private/ProfilerCommands.cpp b/Engine/Source/Developer/Profiler/Private/ProfilerCommands.cpp index 23fe22099ccc..483e90c32c76 100644 --- a/Engine/Source/Developer/Profiler/Private/ProfilerCommands.cpp +++ b/Engine/Source/Developer/Profiler/Private/ProfilerCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProfilerCommands.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Developer/Profiler/Private/ProfilerCommands.h b/Engine/Source/Developer/Profiler/Private/ProfilerCommands.h index 48f60a1ae441..b2b7529182b1 100644 --- a/Engine/Source/Developer/Profiler/Private/ProfilerCommands.h +++ b/Engine/Source/Developer/Profiler/Private/ProfilerCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Profiler/Private/ProfilerDataProvider.cpp b/Engine/Source/Developer/Profiler/Private/ProfilerDataProvider.cpp index f3099f0213d8..d40bc8b5d8b1 100644 --- a/Engine/Source/Developer/Profiler/Private/ProfilerDataProvider.cpp +++ b/Engine/Source/Developer/Profiler/Private/ProfilerDataProvider.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProfilerDataProvider.h" diff --git a/Engine/Source/Developer/Profiler/Private/ProfilerDataProvider.h b/Engine/Source/Developer/Profiler/Private/ProfilerDataProvider.h index af74390be9ee..114d642c8c71 100644 --- a/Engine/Source/Developer/Profiler/Private/ProfilerDataProvider.h +++ b/Engine/Source/Developer/Profiler/Private/ProfilerDataProvider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Profiler/Private/ProfilerDataSource.cpp b/Engine/Source/Developer/Profiler/Private/ProfilerDataSource.cpp index eb4428c8fa18..daefe07c24b7 100644 --- a/Engine/Source/Developer/Profiler/Private/ProfilerDataSource.cpp +++ b/Engine/Source/Developer/Profiler/Private/ProfilerDataSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProfilerDataSource.h" #include "Containers/MapBuilder.h" diff --git a/Engine/Source/Developer/Profiler/Private/ProfilerDataSource.h b/Engine/Source/Developer/Profiler/Private/ProfilerDataSource.h index a0f016b2c79c..7c33291671e7 100644 --- a/Engine/Source/Developer/Profiler/Private/ProfilerDataSource.h +++ b/Engine/Source/Developer/Profiler/Private/ProfilerDataSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Profiler/Private/ProfilerFPSAnalyzer.cpp b/Engine/Source/Developer/Profiler/Private/ProfilerFPSAnalyzer.cpp index af692431ee95..37894672084b 100644 --- a/Engine/Source/Developer/Profiler/Private/ProfilerFPSAnalyzer.cpp +++ b/Engine/Source/Developer/Profiler/Private/ProfilerFPSAnalyzer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProfilerFPSAnalyzer.h" diff --git a/Engine/Source/Developer/Profiler/Private/ProfilerFPSAnalyzer.h b/Engine/Source/Developer/Profiler/Private/ProfilerFPSAnalyzer.h index 850f1117766f..f0b9fbdeb7ff 100644 --- a/Engine/Source/Developer/Profiler/Private/ProfilerFPSAnalyzer.h +++ b/Engine/Source/Developer/Profiler/Private/ProfilerFPSAnalyzer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Profiler/Private/ProfilerManager.cpp b/Engine/Source/Developer/Profiler/Private/ProfilerManager.cpp index 11e8a2d30445..ff257a1dd7b0 100644 --- a/Engine/Source/Developer/Profiler/Private/ProfilerManager.cpp +++ b/Engine/Source/Developer/Profiler/Private/ProfilerManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProfilerManager.h" #include "Templates/ScopedPointer.h" diff --git a/Engine/Source/Developer/Profiler/Private/ProfilerManager.h b/Engine/Source/Developer/Profiler/Private/ProfilerManager.h index f45dd4b07e91..cec856e03f59 100644 --- a/Engine/Source/Developer/Profiler/Private/ProfilerManager.h +++ b/Engine/Source/Developer/Profiler/Private/ProfilerManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Profiler/Private/ProfilerModule.cpp b/Engine/Source/Developer/Profiler/Private/ProfilerModule.cpp index ceb438d315bd..66425ce118cb 100644 --- a/Engine/Source/Developer/Profiler/Private/ProfilerModule.cpp +++ b/Engine/Source/Developer/Profiler/Private/ProfilerModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/Profiler/Private/ProfilerRawStatsForMemory.cpp b/Engine/Source/Developer/Profiler/Private/ProfilerRawStatsForMemory.cpp index 7ac885df78ad..407f9a799c99 100644 --- a/Engine/Source/Developer/Profiler/Private/ProfilerRawStatsForMemory.cpp +++ b/Engine/Source/Developer/Profiler/Private/ProfilerRawStatsForMemory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProfilerRawStatsForMemory.h" #include "Stats/StatsMisc.h" diff --git a/Engine/Source/Developer/Profiler/Private/ProfilerRawStatsForMemory.h b/Engine/Source/Developer/Profiler/Private/ProfilerRawStatsForMemory.h index fadc3ca59e95..baeac342eec9 100644 --- a/Engine/Source/Developer/Profiler/Private/ProfilerRawStatsForMemory.h +++ b/Engine/Source/Developer/Profiler/Private/ProfilerRawStatsForMemory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Profiler/Private/ProfilerRawStatsForThreadView.cpp b/Engine/Source/Developer/Profiler/Private/ProfilerRawStatsForThreadView.cpp index ab487aa4d430..ebd3bfe27a95 100644 --- a/Engine/Source/Developer/Profiler/Private/ProfilerRawStatsForThreadView.cpp +++ b/Engine/Source/Developer/Profiler/Private/ProfilerRawStatsForThreadView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProfilerRawStatsForThreadView.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Developer/Profiler/Private/ProfilerRawStatsForThreadView.h b/Engine/Source/Developer/Profiler/Private/ProfilerRawStatsForThreadView.h index 25e2160bed88..2ef1d59f6cc9 100644 --- a/Engine/Source/Developer/Profiler/Private/ProfilerRawStatsForThreadView.h +++ b/Engine/Source/Developer/Profiler/Private/ProfilerRawStatsForThreadView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Profiler/Private/ProfilerSample.cpp b/Engine/Source/Developer/Profiler/Private/ProfilerSample.cpp index 8797c0ec4947..311c12575d99 100644 --- a/Engine/Source/Developer/Profiler/Private/ProfilerSample.cpp +++ b/Engine/Source/Developer/Profiler/Private/ProfilerSample.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProfilerSample.h" diff --git a/Engine/Source/Developer/Profiler/Private/ProfilerSample.h b/Engine/Source/Developer/Profiler/Private/ProfilerSample.h index 2f4a3d7ca0eb..f050dc61fe04 100644 --- a/Engine/Source/Developer/Profiler/Private/ProfilerSample.h +++ b/Engine/Source/Developer/Profiler/Private/ProfilerSample.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Profiler/Private/ProfilerSession.cpp b/Engine/Source/Developer/Profiler/Private/ProfilerSession.cpp index 021e499f5d24..bb61236002bf 100644 --- a/Engine/Source/Developer/Profiler/Private/ProfilerSession.cpp +++ b/Engine/Source/Developer/Profiler/Private/ProfilerSession.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProfilerSession.h" #include "ProfilerFPSAnalyzer.h" diff --git a/Engine/Source/Developer/Profiler/Private/ProfilerSession.h b/Engine/Source/Developer/Profiler/Private/ProfilerSession.h index 2faee342d2f2..35faed34dfb9 100644 --- a/Engine/Source/Developer/Profiler/Private/ProfilerSession.h +++ b/Engine/Source/Developer/Profiler/Private/ProfilerSession.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Profiler/Private/ProfilerStream.cpp b/Engine/Source/Developer/Profiler/Private/ProfilerStream.cpp index 595d960d3440..b27f52657059 100644 --- a/Engine/Source/Developer/Profiler/Private/ProfilerStream.cpp +++ b/Engine/Source/Developer/Profiler/Private/ProfilerStream.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProfilerStream.h" diff --git a/Engine/Source/Developer/Profiler/Private/ProfilerStream.h b/Engine/Source/Developer/Profiler/Private/ProfilerStream.h index e06bbfccada4..28da263032c6 100644 --- a/Engine/Source/Developer/Profiler/Private/ProfilerStream.h +++ b/Engine/Source/Developer/Profiler/Private/ProfilerStream.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Profiler/Private/Widgets/SDataGraph.cpp b/Engine/Source/Developer/Profiler/Private/Widgets/SDataGraph.cpp index 0339d498b55f..a9f8bac6524c 100644 --- a/Engine/Source/Developer/Profiler/Private/Widgets/SDataGraph.cpp +++ b/Engine/Source/Developer/Profiler/Private/Widgets/SDataGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SDataGraph.h" #include "Fonts/SlateFontInfo.h" diff --git a/Engine/Source/Developer/Profiler/Private/Widgets/SDataGraph.h b/Engine/Source/Developer/Profiler/Private/Widgets/SDataGraph.h index 966bdba61c2e..157dd216668d 100644 --- a/Engine/Source/Developer/Profiler/Private/Widgets/SDataGraph.h +++ b/Engine/Source/Developer/Profiler/Private/Widgets/SDataGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Profiler/Private/Widgets/SEventGraph.cpp b/Engine/Source/Developer/Profiler/Private/Widgets/SEventGraph.cpp index 7660391adcf1..b41d4de24638 100644 --- a/Engine/Source/Developer/Profiler/Private/Widgets/SEventGraph.cpp +++ b/Engine/Source/Developer/Profiler/Private/Widgets/SEventGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SEventGraph.h" #include "Widgets/Layout/SSplitter.h" diff --git a/Engine/Source/Developer/Profiler/Private/Widgets/SEventGraph.h b/Engine/Source/Developer/Profiler/Private/Widgets/SEventGraph.h index e28e682fb2fe..1006f4e86676 100644 --- a/Engine/Source/Developer/Profiler/Private/Widgets/SEventGraph.h +++ b/Engine/Source/Developer/Profiler/Private/Widgets/SEventGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Profiler/Private/Widgets/SEventGraphTooltip.cpp b/Engine/Source/Developer/Profiler/Private/Widgets/SEventGraphTooltip.cpp index 322b3c737109..d3b5571b9bad 100644 --- a/Engine/Source/Developer/Profiler/Private/Widgets/SEventGraphTooltip.cpp +++ b/Engine/Source/Developer/Profiler/Private/Widgets/SEventGraphTooltip.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SEventGraphTooltip.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Developer/Profiler/Private/Widgets/SEventGraphTooltip.h b/Engine/Source/Developer/Profiler/Private/Widgets/SEventGraphTooltip.h index 97b5c8cae2e6..1abee27019d0 100644 --- a/Engine/Source/Developer/Profiler/Private/Widgets/SEventGraphTooltip.h +++ b/Engine/Source/Developer/Profiler/Private/Widgets/SEventGraphTooltip.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Profiler/Private/Widgets/SFiltersAndPresets.cpp b/Engine/Source/Developer/Profiler/Private/Widgets/SFiltersAndPresets.cpp index 1d6e8ece9938..a392c55f4ed9 100644 --- a/Engine/Source/Developer/Profiler/Private/Widgets/SFiltersAndPresets.cpp +++ b/Engine/Source/Developer/Profiler/Private/Widgets/SFiltersAndPresets.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SFiltersAndPresets.h" #include "SlateOptMacros.h" diff --git a/Engine/Source/Developer/Profiler/Private/Widgets/SFiltersAndPresets.h b/Engine/Source/Developer/Profiler/Private/Widgets/SFiltersAndPresets.h index 94a0973220fa..8e9364fb2e84 100644 --- a/Engine/Source/Developer/Profiler/Private/Widgets/SFiltersAndPresets.h +++ b/Engine/Source/Developer/Profiler/Private/Widgets/SFiltersAndPresets.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Profiler/Private/Widgets/SHistogram.cpp b/Engine/Source/Developer/Profiler/Private/Widgets/SHistogram.cpp index da10635faba8..2963445b3cc7 100644 --- a/Engine/Source/Developer/Profiler/Private/Widgets/SHistogram.cpp +++ b/Engine/Source/Developer/Profiler/Private/Widgets/SHistogram.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SHistogram.h" #include "Fonts/SlateFontInfo.h" diff --git a/Engine/Source/Developer/Profiler/Private/Widgets/SHistogram.h b/Engine/Source/Developer/Profiler/Private/Widgets/SHistogram.h index 3769aa2cc11e..e47739ea2113 100644 --- a/Engine/Source/Developer/Profiler/Private/Widgets/SHistogram.h +++ b/Engine/Source/Developer/Profiler/Private/Widgets/SHistogram.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Profiler/Private/Widgets/SMultiDumpBrowser.cpp b/Engine/Source/Developer/Profiler/Private/Widgets/SMultiDumpBrowser.cpp index 0f383577eab8..8913f5f0f53b 100644 --- a/Engine/Source/Developer/Profiler/Private/Widgets/SMultiDumpBrowser.cpp +++ b/Engine/Source/Developer/Profiler/Private/Widgets/SMultiDumpBrowser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SMultiDumpBrowser.h" diff --git a/Engine/Source/Developer/Profiler/Private/Widgets/SMultiDumpBrowser.h b/Engine/Source/Developer/Profiler/Private/Widgets/SMultiDumpBrowser.h index 370f2339cd01..416bc035da9c 100644 --- a/Engine/Source/Developer/Profiler/Private/Widgets/SMultiDumpBrowser.h +++ b/Engine/Source/Developer/Profiler/Private/Widgets/SMultiDumpBrowser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerFPSChartPanel.cpp b/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerFPSChartPanel.cpp index 0a23963be4e8..1b3a0c4eb151 100644 --- a/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerFPSChartPanel.cpp +++ b/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerFPSChartPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SProfilerFPSChartPanel.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerFPSChartPanel.h b/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerFPSChartPanel.h index c283c9ed6762..afaa20983c19 100644 --- a/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerFPSChartPanel.h +++ b/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerFPSChartPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerGraphPanel.cpp b/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerGraphPanel.cpp index 8a98ef49b587..283eeb2b1ea4 100644 --- a/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerGraphPanel.cpp +++ b/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerGraphPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SProfilerGraphPanel.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerGraphPanel.h b/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerGraphPanel.h index bddf8966b2e2..f31d96d77103 100644 --- a/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerGraphPanel.h +++ b/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerGraphPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerMiniView.cpp b/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerMiniView.cpp index 7d16745c56ec..d41830c896b4 100644 --- a/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerMiniView.cpp +++ b/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerMiniView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SProfilerMiniView.h" #include "Fonts/SlateFontInfo.h" diff --git a/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerMiniView.h b/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerMiniView.h index 83cb74d2e3fd..a22d8a6b575b 100644 --- a/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerMiniView.h +++ b/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerMiniView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerSettings.cpp b/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerSettings.cpp index 22ee16e5a1e3..e864da5ea1af 100644 --- a/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerSettings.cpp +++ b/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SProfilerSettings.h" #include "Fonts/SlateFontInfo.h" diff --git a/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerSettings.h b/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerSettings.h index c6b52ab8cbcd..b7591de322cd 100644 --- a/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerSettings.h +++ b/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerThreadView.cpp b/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerThreadView.cpp index 3289667af394..a0d9f017aaae 100644 --- a/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerThreadView.cpp +++ b/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerThreadView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SProfilerThreadView.h" #include "Brushes/SlateColorBrush.h" diff --git a/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerThreadView.h b/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerThreadView.h index 8e265e7dc3a0..d18797030835 100644 --- a/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerThreadView.h +++ b/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerThreadView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerToolbar.cpp b/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerToolbar.cpp index 9ccbd57443d2..fd6b208b0f2d 100644 --- a/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerToolbar.cpp +++ b/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerToolbar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SProfilerToolbar.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerToolbar.h b/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerToolbar.h index 95b02819500b..cd9997495fab 100644 --- a/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerToolbar.h +++ b/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerToolbar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerWindow.cpp b/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerWindow.cpp index 71da8ea8cb30..162b617d9855 100644 --- a/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerWindow.cpp +++ b/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SProfilerWindow.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerWindow.h b/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerWindow.h index f4f2fd88443f..580ac80cc2d3 100644 --- a/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerWindow.h +++ b/Engine/Source/Developer/Profiler/Private/Widgets/SProfilerWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Profiler/Private/Widgets/StatDragDropOp.h b/Engine/Source/Developer/Profiler/Private/Widgets/StatDragDropOp.h index 4aafd71ba2ec..6bc9ab5bef3d 100644 --- a/Engine/Source/Developer/Profiler/Private/Widgets/StatDragDropOp.h +++ b/Engine/Source/Developer/Profiler/Private/Widgets/StatDragDropOp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Profiler/Profiler.Build.cs b/Engine/Source/Developer/Profiler/Profiler.Build.cs index d98d11cc4dce..9b1a95da1a41 100644 --- a/Engine/Source/Developer/Profiler/Profiler.Build.cs +++ b/Engine/Source/Developer/Profiler/Profiler.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/Profiler/Public/IProfilerModule.h b/Engine/Source/Developer/Profiler/Public/IProfilerModule.h index 742975abf769..ebf37d7e1fd9 100644 --- a/Engine/Source/Developer/Profiler/Public/IProfilerModule.h +++ b/Engine/Source/Developer/Profiler/Public/IProfilerModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Profiler/Public/ProfilerCommon.h b/Engine/Source/Developer/Profiler/Public/ProfilerCommon.h index c5d030a28ccf..656145d92425 100644 --- a/Engine/Source/Developer/Profiler/Public/ProfilerCommon.h +++ b/Engine/Source/Developer/Profiler/Public/ProfilerCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProfilerClient/Private/ProfilerClientManager.cpp b/Engine/Source/Developer/ProfilerClient/Private/ProfilerClientManager.cpp index 35c8cfd4bc77..570a5d2b520c 100644 --- a/Engine/Source/Developer/ProfilerClient/Private/ProfilerClientManager.cpp +++ b/Engine/Source/Developer/ProfilerClient/Private/ProfilerClientManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProfilerClientManager.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Developer/ProfilerClient/Private/ProfilerClientManager.h b/Engine/Source/Developer/ProfilerClient/Private/ProfilerClientManager.h index ce3c6d29dc49..0be89697afca 100644 --- a/Engine/Source/Developer/ProfilerClient/Private/ProfilerClientManager.h +++ b/Engine/Source/Developer/ProfilerClient/Private/ProfilerClientManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProfilerClient/Private/ProfilerClientModule.cpp b/Engine/Source/Developer/ProfilerClient/Private/ProfilerClientModule.cpp index 62b42041ae83..f4af45bb5960 100644 --- a/Engine/Source/Developer/ProfilerClient/Private/ProfilerClientModule.cpp +++ b/Engine/Source/Developer/ProfilerClient/Private/ProfilerClientModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/ProfilerClient/ProfilerClient.Build.cs b/Engine/Source/Developer/ProfilerClient/ProfilerClient.Build.cs index f3495dd18901..c62794c1a246 100644 --- a/Engine/Source/Developer/ProfilerClient/ProfilerClient.Build.cs +++ b/Engine/Source/Developer/ProfilerClient/ProfilerClient.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Developer/ProfilerClient/Public/IProfilerClient.h b/Engine/Source/Developer/ProfilerClient/Public/IProfilerClient.h index 397f5cd36dcd..5342a52c2f08 100644 --- a/Engine/Source/Developer/ProfilerClient/Public/IProfilerClient.h +++ b/Engine/Source/Developer/ProfilerClient/Public/IProfilerClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProfilerClient/Public/IProfilerClientModule.h b/Engine/Source/Developer/ProfilerClient/Public/IProfilerClientModule.h index 9e51a06de4c5..99c238ac4bca 100644 --- a/Engine/Source/Developer/ProfilerClient/Public/IProfilerClientModule.h +++ b/Engine/Source/Developer/ProfilerClient/Public/IProfilerClientModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProfilerMessages/Private/ProfilerMessagesModule.cpp b/Engine/Source/Developer/ProfilerMessages/Private/ProfilerMessagesModule.cpp index 85b34d4b3569..e85db28dbf41 100644 --- a/Engine/Source/Developer/ProfilerMessages/Private/ProfilerMessagesModule.cpp +++ b/Engine/Source/Developer/ProfilerMessages/Private/ProfilerMessagesModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/ProfilerMessages/ProfilerMessages.Build.cs b/Engine/Source/Developer/ProfilerMessages/ProfilerMessages.Build.cs index 350337c870ab..10ae14d3871a 100644 --- a/Engine/Source/Developer/ProfilerMessages/ProfilerMessages.Build.cs +++ b/Engine/Source/Developer/ProfilerMessages/ProfilerMessages.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Developer/ProfilerMessages/Public/ProfilerServiceMessages.h b/Engine/Source/Developer/ProfilerMessages/Public/ProfilerServiceMessages.h index 2e8b64b8ffd4..f3b63fae382b 100644 --- a/Engine/Source/Developer/ProfilerMessages/Public/ProfilerServiceMessages.h +++ b/Engine/Source/Developer/ProfilerMessages/Public/ProfilerServiceMessages.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProfilerService/Private/ProfilerServiceFileTransfer.cpp b/Engine/Source/Developer/ProfilerService/Private/ProfilerServiceFileTransfer.cpp index 9326dc1f34c0..af747594eeac 100644 --- a/Engine/Source/Developer/ProfilerService/Private/ProfilerServiceFileTransfer.cpp +++ b/Engine/Source/Developer/ProfilerService/Private/ProfilerServiceFileTransfer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Developer/ProfilerService/Private/ProfilerServiceManager.cpp b/Engine/Source/Developer/ProfilerService/Private/ProfilerServiceManager.cpp index 7d85df26defe..dcb1fa54e6f6 100644 --- a/Engine/Source/Developer/ProfilerService/Private/ProfilerServiceManager.cpp +++ b/Engine/Source/Developer/ProfilerService/Private/ProfilerServiceManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProfilerServiceManager.h" #include "MessageEndpointBuilder.h" diff --git a/Engine/Source/Developer/ProfilerService/Private/ProfilerServiceManager.h b/Engine/Source/Developer/ProfilerService/Private/ProfilerServiceManager.h index 4c44f7773e3e..185265c85b93 100644 --- a/Engine/Source/Developer/ProfilerService/Private/ProfilerServiceManager.h +++ b/Engine/Source/Developer/ProfilerService/Private/ProfilerServiceManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProfilerService/Private/ProfilerServiceModule.cpp b/Engine/Source/Developer/ProfilerService/Private/ProfilerServiceModule.cpp index d7010c7f7d59..a6809934f21a 100644 --- a/Engine/Source/Developer/ProfilerService/Private/ProfilerServiceModule.cpp +++ b/Engine/Source/Developer/ProfilerService/Private/ProfilerServiceModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/ProfilerService/ProfilerService.Build.cs b/Engine/Source/Developer/ProfilerService/ProfilerService.Build.cs index 4f4ee75f6ba0..abff4162dc61 100644 --- a/Engine/Source/Developer/ProfilerService/ProfilerService.Build.cs +++ b/Engine/Source/Developer/ProfilerService/ProfilerService.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Developer/ProfilerService/Public/IProfilerServiceManager.h b/Engine/Source/Developer/ProfilerService/Public/IProfilerServiceManager.h index ac3586400cde..25fe993eb3f0 100644 --- a/Engine/Source/Developer/ProfilerService/Public/IProfilerServiceManager.h +++ b/Engine/Source/Developer/ProfilerService/Public/IProfilerServiceManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProfilerService/Public/IProfilerServiceModule.h b/Engine/Source/Developer/ProfilerService/Public/IProfilerServiceModule.h index 6dbc85ed06f8..dc65715670ae 100644 --- a/Engine/Source/Developer/ProfilerService/Public/IProfilerServiceModule.h +++ b/Engine/Source/Developer/ProfilerService/Public/IProfilerServiceModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Models/ProjectLauncherCommands.h b/Engine/Source/Developer/ProjectLauncher/Private/Models/ProjectLauncherCommands.h index 3ce26590c22f..fc0acc3fea29 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Models/ProjectLauncherCommands.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Models/ProjectLauncherCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Models/ProjectLauncherModel.h b/Engine/Source/Developer/ProjectLauncher/Private/Models/ProjectLauncherModel.h index 32c65e51d6b2..06b1122c6120 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Models/ProjectLauncherModel.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Models/ProjectLauncherModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/ProjectLauncherHelpers.h b/Engine/Source/Developer/ProjectLauncher/Private/ProjectLauncherHelpers.h index b0e3136fa298..48a844219478 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/ProjectLauncherHelpers.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/ProjectLauncherHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/ProjectLauncherModule.cpp b/Engine/Source/Developer/ProjectLauncher/Private/ProjectLauncherModule.cpp index a8507e841f63..1a92830853dc 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/ProjectLauncherModule.cpp +++ b/Engine/Source/Developer/ProjectLauncher/Private/ProjectLauncherModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ILauncherServicesModule.h" #include "IProjectLauncherModule.h" diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Archive/SProjectLauncherArchivePage.cpp b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Archive/SProjectLauncherArchivePage.cpp index 3f8303dfdb11..ea319f2627dd 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Archive/SProjectLauncherArchivePage.cpp +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Archive/SProjectLauncherArchivePage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProjectLauncherArchivePage.h" diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Archive/SProjectLauncherArchivePage.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Archive/SProjectLauncherArchivePage.h index 162a072484b6..d7d24c2078fd 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Archive/SProjectLauncherArchivePage.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Archive/SProjectLauncherArchivePage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Build/SProjectLauncherBuildPage.cpp b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Build/SProjectLauncherBuildPage.cpp index 66cb5c407709..8d0df37052cf 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Build/SProjectLauncherBuildPage.cpp +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Build/SProjectLauncherBuildPage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProjectLauncherBuildPage.h" diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Build/SProjectLauncherBuildPage.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Build/SProjectLauncherBuildPage.h index 432e617d7ec4..e0a690abbec9 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Build/SProjectLauncherBuildPage.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Build/SProjectLauncherBuildPage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Build/SProjectLauncherBuildTaskSettings.cpp b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Build/SProjectLauncherBuildTaskSettings.cpp index d899ad08b789..677cbf4df1cc 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Build/SProjectLauncherBuildTaskSettings.cpp +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Build/SProjectLauncherBuildTaskSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProjectLauncherBuildTaskSettings.h" diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Build/SProjectLauncherBuildTaskSettings.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Build/SProjectLauncherBuildTaskSettings.h index 18a383424a6e..1ecd72ba30e1 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Build/SProjectLauncherBuildTaskSettings.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Build/SProjectLauncherBuildTaskSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookByTheBookSettings.cpp b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookByTheBookSettings.cpp index ef99a4b7dd56..a644967605d1 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookByTheBookSettings.cpp +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookByTheBookSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProjectLauncherCookByTheBookSettings.h" diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookByTheBookSettings.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookByTheBookSettings.h index b6640a5c6d3f..ed4d7326334d 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookByTheBookSettings.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookByTheBookSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookOnTheFlySettings.cpp b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookOnTheFlySettings.cpp index d3d04bebf5d3..54d8bf3bcfb7 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookOnTheFlySettings.cpp +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookOnTheFlySettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProjectLauncherCookOnTheFlySettings.h" diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookOnTheFlySettings.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookOnTheFlySettings.h index 0127de2f82f5..5f1555fd53d2 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookOnTheFlySettings.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookOnTheFlySettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookPage.cpp b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookPage.cpp index b0a6aec0abae..13ca52f23591 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookPage.cpp +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookPage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProjectLauncherCookPage.h" diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookPage.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookPage.h index 75c77461e559..2797d207bc32 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookPage.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookPage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookedPlatforms.cpp b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookedPlatforms.cpp index ed82cad8d773..c2a487de03a3 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookedPlatforms.cpp +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookedPlatforms.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProjectLauncherCookedPlatforms.h" diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookedPlatforms.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookedPlatforms.h index 0770529ea641..ef3493516ec7 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookedPlatforms.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookedPlatforms.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCultureListRow.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCultureListRow.h index 4571c21c24a6..dc986877598a 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCultureListRow.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherCultureListRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherMapListRow.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherMapListRow.h index 2884ba7be273..57856f4c5009 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherMapListRow.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherMapListRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherPlatformListRow.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherPlatformListRow.h index 761ffce7368b..1b2651494018 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherPlatformListRow.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherPlatformListRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherSimpleCookPage.cpp b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherSimpleCookPage.cpp index 5dc3c0087b94..354a8d39a2e8 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherSimpleCookPage.cpp +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherSimpleCookPage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProjectLauncherSimpleCookPage.h" diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherSimpleCookPage.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherSimpleCookPage.h index 7f1625553833..3a95b0b41fc1 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherSimpleCookPage.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Cook/SProjectLauncherSimpleCookPage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployFileServerSettings.cpp b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployFileServerSettings.cpp index 49dcf600a503..6d164f480d30 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployFileServerSettings.cpp +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployFileServerSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProjectLauncherDeployFileServerSettings.h" diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployFileServerSettings.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployFileServerSettings.h index beeb7ea508f9..766cd401607a 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployFileServerSettings.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployFileServerSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployPage.cpp b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployPage.cpp index eaa3bcde6cf4..9cc26a18fa39 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployPage.cpp +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployPage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProjectLauncherDeployPage.h" diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployPage.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployPage.h index 0dd70add08ea..9b1fba0ffc2e 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployPage.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployPage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployRepositorySettings.cpp b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployRepositorySettings.cpp index af41489b7057..8b34c93bd2b6 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployRepositorySettings.cpp +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployRepositorySettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProjectLauncherDeployRepositorySettings.h" diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployRepositorySettings.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployRepositorySettings.h index e44546ca88ab..137f9be49eaf 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployRepositorySettings.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployRepositorySettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployTargetListRow.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployTargetListRow.h index 532735049f4e..033e244c5087 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployTargetListRow.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployTargetListRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployTargets.cpp b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployTargets.cpp index df5665ae9c44..5b2b00b061d2 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployTargets.cpp +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployTargets.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProjectLauncherDeployTargets.h" diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployTargets.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployTargets.h index b3ede4338ea5..150075197a0c 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployTargets.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployTargets.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployTaskSettings.cpp b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployTaskSettings.cpp index 292396978816..d74cc2552dd3 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployTaskSettings.cpp +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployTaskSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProjectLauncherDeployTaskSettings.h" diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployTaskSettings.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployTaskSettings.h index 5f012107acf9..2df1614ad5c0 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployTaskSettings.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployTaskSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployToDeviceSettings.cpp b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployToDeviceSettings.cpp index b28289a5200e..052d48e76e10 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployToDeviceSettings.cpp +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployToDeviceSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProjectLauncherDeployToDeviceSettings.h" diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployToDeviceSettings.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployToDeviceSettings.h index 1eaef711887b..8e1e7d74d6b3 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployToDeviceSettings.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployToDeviceSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeviceGroupSelector.cpp b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeviceGroupSelector.cpp index b83b6c468b82..cea050206745 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeviceGroupSelector.cpp +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeviceGroupSelector.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Deploy/SProjectLauncherDeviceGroupSelector.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeviceGroupSelector.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeviceGroupSelector.h index a72cadfd59c6..f5e0365d9721 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeviceGroupSelector.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeviceGroupSelector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherSimpleDeviceListRow.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherSimpleDeviceListRow.h index 52bb1ddee6bd..ca784eafdf8e 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherSimpleDeviceListRow.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherSimpleDeviceListRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherSimpleDeviceListView.cpp b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherSimpleDeviceListView.cpp index a8b1fdf6a55d..48f05077d6dc 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherSimpleDeviceListView.cpp +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherSimpleDeviceListView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProjectLauncherSimpleDeviceListView.h" diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherSimpleDeviceListView.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherSimpleDeviceListView.h index af4e67690e72..bbf43ea3bf3f 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherSimpleDeviceListView.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherSimpleDeviceListView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchCustomRoles.cpp b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchCustomRoles.cpp index 670b9511ac85..9fe56469763f 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchCustomRoles.cpp +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchCustomRoles.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProjectLauncherLaunchCustomRoles.h" diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchCustomRoles.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchCustomRoles.h index 39c61ccb94a1..6ebe183e9b91 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchCustomRoles.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchCustomRoles.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchPage.cpp b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchPage.cpp index cebe7528faaa..186a17a6092e 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchPage.cpp +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchPage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProjectLauncherLaunchPage.h" diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchPage.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchPage.h index deafb3751624..0ff55afd572e 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchPage.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchPage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchRoleEditor.cpp b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchRoleEditor.cpp index 91705f47f55a..8191d3a27493 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchRoleEditor.cpp +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchRoleEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Launch/SProjectLauncherLaunchRoleEditor.h" #include "SlateOptMacros.h" diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchRoleEditor.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchRoleEditor.h index 5cba0615b725..bbdf8a413058 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchRoleEditor.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchRoleEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchTaskSettings.cpp b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchTaskSettings.cpp index c276aa2c92c7..83648426409a 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchTaskSettings.cpp +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchTaskSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProjectLauncherLaunchTaskSettings.h" diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchTaskSettings.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchTaskSettings.h index abf0c912adf3..b94e32f147be 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchTaskSettings.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Launch/SProjectLauncherLaunchTaskSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Package/SProjectLauncherPackagePage.cpp b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Package/SProjectLauncherPackagePage.cpp index e33c01d3cac8..cf7c4324d3a8 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Package/SProjectLauncherPackagePage.cpp +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Package/SProjectLauncherPackagePage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProjectLauncherPackagePage.h" diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Package/SProjectLauncherPackagePage.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Package/SProjectLauncherPackagePage.h index 6ecf6bb4d6ef..cf85e202681d 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Package/SProjectLauncherPackagePage.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Package/SProjectLauncherPackagePage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Package/SProjectLauncherPackagingSettings.cpp b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Package/SProjectLauncherPackagingSettings.cpp index 95ed76777139..da7ab3e889ba 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Package/SProjectLauncherPackagingSettings.cpp +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Package/SProjectLauncherPackagingSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProjectLauncherPackagingSettings.h" diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Package/SProjectLauncherPackagingSettings.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Package/SProjectLauncherPackagingSettings.h index cf952a9273ef..40a9ba574777 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Package/SProjectLauncherPackagingSettings.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Package/SProjectLauncherPackagingSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Preview/SProjectLauncherPreviewPage.cpp b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Preview/SProjectLauncherPreviewPage.cpp index 942cfee27ec2..792cf66a133d 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Preview/SProjectLauncherPreviewPage.cpp +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Preview/SProjectLauncherPreviewPage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProjectLauncherPreviewPage.h" diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Preview/SProjectLauncherPreviewPage.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Preview/SProjectLauncherPreviewPage.h index e8ca926b6289..d766fca47683 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Preview/SProjectLauncherPreviewPage.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Preview/SProjectLauncherPreviewPage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Profile/SProjectLauncherProfileListRow.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Profile/SProjectLauncherProfileListRow.h index d157732c7f70..4c1787e087b8 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Profile/SProjectLauncherProfileListRow.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Profile/SProjectLauncherProfileListRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Profile/SProjectLauncherProfileListView.cpp b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Profile/SProjectLauncherProfileListView.cpp index 586ae4bc714e..1870e3ecfaf7 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Profile/SProjectLauncherProfileListView.cpp +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Profile/SProjectLauncherProfileListView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProjectLauncherProfileListView.h" diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Profile/SProjectLauncherProfileListView.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Profile/SProjectLauncherProfileListView.h index 1a5457dd74d3..f0feb23f6344 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Profile/SProjectLauncherProfileListView.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Profile/SProjectLauncherProfileListView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Progress/SProjectLauncherMessageListRow.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Progress/SProjectLauncherMessageListRow.h index 2a5e63dd7ea0..2e1724524471 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Progress/SProjectLauncherMessageListRow.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Progress/SProjectLauncherMessageListRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Progress/SProjectLauncherProgress.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Progress/SProjectLauncherProgress.h index e7b9fa47ce96..4cc30e07d971 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Progress/SProjectLauncherProgress.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Progress/SProjectLauncherProgress.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Progress/SProjectLauncherTaskListRow.cpp b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Progress/SProjectLauncherTaskListRow.cpp index a6d2d2673c45..36d2cf14a67e 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Progress/SProjectLauncherTaskListRow.cpp +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Progress/SProjectLauncherTaskListRow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProjectLauncherTaskListRow.h" diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Progress/SProjectLauncherTaskListRow.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Progress/SProjectLauncherTaskListRow.h index e18da9e7d344..1981928214f9 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Progress/SProjectLauncherTaskListRow.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Progress/SProjectLauncherTaskListRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Project/SProjectLauncherProjectPage.cpp b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Project/SProjectLauncherProjectPage.cpp index a0019f94e8dc..e9d0c122a54b 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Project/SProjectLauncherProjectPage.cpp +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Project/SProjectLauncherProjectPage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProjectLauncherProjectPage.h" diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Project/SProjectLauncherProjectPage.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Project/SProjectLauncherProjectPage.h index 86be78c31fd8..fcc8b919d12b 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Project/SProjectLauncherProjectPage.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Project/SProjectLauncherProjectPage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Project/SProjectLauncherProjectPicker.cpp b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Project/SProjectLauncherProjectPicker.cpp index 964877cd2947..090bf759e992 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Project/SProjectLauncherProjectPicker.cpp +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Project/SProjectLauncherProjectPicker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProjectLauncherProjectPicker.h" diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Project/SProjectLauncherProjectPicker.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Project/SProjectLauncherProjectPicker.h index e6bcff538087..38233597c361 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Project/SProjectLauncherProjectPicker.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Project/SProjectLauncherProjectPicker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/SProjectLauncher.cpp b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/SProjectLauncher.cpp index 0fa4b37fbeee..c756f56beecf 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/SProjectLauncher.cpp +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/SProjectLauncher.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProjectLauncher.h" diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/SProjectLauncher.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/SProjectLauncher.h index 289ff25d5d3b..8b8387351cb0 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/SProjectLauncher.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/SProjectLauncher.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Settings/SProjectLauncherSettings.cpp b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Settings/SProjectLauncherSettings.cpp index 0b7ffb935f24..0249ff900e46 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Settings/SProjectLauncherSettings.cpp +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Settings/SProjectLauncherSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProjectLauncherSettings.h" diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Settings/SProjectLauncherSettings.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Settings/SProjectLauncherSettings.h index 494cfc166d84..f82e0034bc4d 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Settings/SProjectLauncherSettings.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Settings/SProjectLauncherSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/ProjectLauncherDelegates.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/ProjectLauncherDelegates.h index 7863d1401574..a8f65ed36343 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/ProjectLauncherDelegates.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/ProjectLauncherDelegates.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherBuildConfigurationSelector.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherBuildConfigurationSelector.h index f56fc26dbcf5..ccf910ee1f7a 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherBuildConfigurationSelector.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherBuildConfigurationSelector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherCookModeSelector.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherCookModeSelector.h index 4ff1e92ea165..d2b71e6665c8 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherCookModeSelector.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherCookModeSelector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherFormLabel.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherFormLabel.h index f592f63d8337..1c7f91931fb1 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherFormLabel.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherFormLabel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherInstanceTypeSelector.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherInstanceTypeSelector.h index d139d105e219..bff05d829225 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherInstanceTypeSelector.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherInstanceTypeSelector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherProfileLaunchButton.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherProfileLaunchButton.h index 5c9001575939..83fb3256fd6d 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherProfileLaunchButton.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherProfileLaunchButton.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherProfileNameDescEditor.cpp b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherProfileNameDescEditor.cpp index 2eb25655492a..5028c28d91af 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherProfileNameDescEditor.cpp +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherProfileNameDescEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProjectLauncherProfileNameDescEditor.h" diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherProfileNameDescEditor.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherProfileNameDescEditor.h index aeebeff99122..e264890b5ed9 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherProfileNameDescEditor.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherProfileNameDescEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherValidation.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherValidation.h index 1943ba5bbe70..d1f96e01632b 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherValidation.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherValidation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherVariantSelector.h b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherVariantSelector.h index 67fdc190ec55..13c500b9a4c9 100644 --- a/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherVariantSelector.h +++ b/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Shared/SProjectLauncherVariantSelector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ProjectLauncher/ProjectLauncher.Build.cs b/Engine/Source/Developer/ProjectLauncher/ProjectLauncher.Build.cs index 864f0f9580f1..28ed530f8afd 100644 --- a/Engine/Source/Developer/ProjectLauncher/ProjectLauncher.Build.cs +++ b/Engine/Source/Developer/ProjectLauncher/ProjectLauncher.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/ProjectLauncher/Public/IProjectLauncherModule.h b/Engine/Source/Developer/ProjectLauncher/Public/IProjectLauncherModule.h index 448fe63e0af6..9e4c585b1c71 100644 --- a/Engine/Source/Developer/ProjectLauncher/Public/IProjectLauncherModule.h +++ b/Engine/Source/Developer/ProjectLauncher/Public/IProjectLauncherModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/RawMesh/Private/RawMesh.cpp b/Engine/Source/Developer/RawMesh/Private/RawMesh.cpp index 116a5b5008d5..0b06a1c65b0e 100644 --- a/Engine/Source/Developer/RawMesh/Private/RawMesh.cpp +++ b/Engine/Source/Developer/RawMesh/Private/RawMesh.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RawMesh.h" #include "Serialization/BufferWriter.h" diff --git a/Engine/Source/Developer/RawMesh/Public/RawMesh.h b/Engine/Source/Developer/RawMesh/Public/RawMesh.h index dfb9bb7db144..c57547e6ef0a 100644 --- a/Engine/Source/Developer/RawMesh/Public/RawMesh.h +++ b/Engine/Source/Developer/RawMesh/Public/RawMesh.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/RawMesh/RawMesh.Build.cs b/Engine/Source/Developer/RawMesh/RawMesh.Build.cs index 37e32333343c..5f75d2205dec 100644 --- a/Engine/Source/Developer/RawMesh/RawMesh.Build.cs +++ b/Engine/Source/Developer/RawMesh/RawMesh.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/RealtimeProfiler/Private/RealtimeProfiler.cpp b/Engine/Source/Developer/RealtimeProfiler/Private/RealtimeProfiler.cpp index c4c7038a3ee7..b603a613474a 100644 --- a/Engine/Source/Developer/RealtimeProfiler/Private/RealtimeProfiler.cpp +++ b/Engine/Source/Developer/RealtimeProfiler/Private/RealtimeProfiler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RealtimeProfiler.h" #include "Modules/ModuleInterface.h" diff --git a/Engine/Source/Developer/RealtimeProfiler/Private/RealtimeProfiler.h b/Engine/Source/Developer/RealtimeProfiler/Private/RealtimeProfiler.h index eadf01207552..9a89c9d07afc 100644 --- a/Engine/Source/Developer/RealtimeProfiler/Private/RealtimeProfiler.h +++ b/Engine/Source/Developer/RealtimeProfiler/Private/RealtimeProfiler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerFrame.cpp b/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerFrame.cpp index 4e81bd3518e0..e0368142545d 100644 --- a/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerFrame.cpp +++ b/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerFrame.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SRealtimeProfilerFrame.h" diff --git a/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerFrame.h b/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerFrame.h index 9b4d3fecf267..9726df2b3b8b 100644 --- a/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerFrame.h +++ b/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerFrame.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerLineGraph.cpp b/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerLineGraph.cpp index 09cc96d0d801..572f8b322ace 100644 --- a/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerLineGraph.cpp +++ b/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerLineGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SRealtimeProfilerLineGraph.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerLineGraph.h b/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerLineGraph.h index 698efdd61ccc..d4d28d4fb75d 100644 --- a/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerLineGraph.h +++ b/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerLineGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerTimeline.cpp b/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerTimeline.cpp index 6510e17b042c..44d2d750cdb0 100644 --- a/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerTimeline.cpp +++ b/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerTimeline.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SRealtimeProfilerTimeline.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerTimeline.h b/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerTimeline.h index 6359b29ef5da..23f6fc8108af 100644 --- a/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerTimeline.h +++ b/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerTimeline.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerVisualizer.cpp b/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerVisualizer.cpp index 70893727862f..5cda56098853 100644 --- a/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerVisualizer.cpp +++ b/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerVisualizer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SRealtimeProfilerVisualizer.h" #include "Layout/WidgetPath.h" diff --git a/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerVisualizer.h b/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerVisualizer.h index ddf0227336f5..11b12aad9cc6 100644 --- a/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerVisualizer.h +++ b/Engine/Source/Developer/RealtimeProfiler/Private/SRealtimeProfilerVisualizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/RealtimeProfiler/RealtimeProfiler.Build.cs b/Engine/Source/Developer/RealtimeProfiler/RealtimeProfiler.Build.cs index b97e3cb1ac60..59a8b14f64fb 100644 --- a/Engine/Source/Developer/RealtimeProfiler/RealtimeProfiler.Build.cs +++ b/Engine/Source/Developer/RealtimeProfiler/RealtimeProfiler.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/ScreenShotComparison/Private/Models/ScreenComparisonModel.cpp b/Engine/Source/Developer/ScreenShotComparison/Private/Models/ScreenComparisonModel.cpp index 01811e6ef4b1..2bda338fde6b 100644 --- a/Engine/Source/Developer/ScreenShotComparison/Private/Models/ScreenComparisonModel.cpp +++ b/Engine/Source/Developer/ScreenShotComparison/Private/Models/ScreenComparisonModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ScreenComparisonModel.h" #include "ISourceControlModule.h" diff --git a/Engine/Source/Developer/ScreenShotComparison/Private/Models/ScreenComparisonModel.h b/Engine/Source/Developer/ScreenShotComparison/Private/Models/ScreenComparisonModel.h index 7f6f0c0e115f..41208ff2405e 100644 --- a/Engine/Source/Developer/ScreenShotComparison/Private/Models/ScreenComparisonModel.h +++ b/Engine/Source/Developer/ScreenShotComparison/Private/Models/ScreenComparisonModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/ScreenShotComparison/Private/Models/ScreenShotComparisonFilter.h b/Engine/Source/Developer/ScreenShotComparison/Private/Models/ScreenShotComparisonFilter.h index 6d604d172f18..f4f06cc11241 100644 --- a/Engine/Source/Developer/ScreenShotComparison/Private/Models/ScreenShotComparisonFilter.h +++ b/Engine/Source/Developer/ScreenShotComparison/Private/Models/ScreenShotComparisonFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/ScreenShotComparison/Private/ScreenShotComparisonModule.cpp b/Engine/Source/Developer/ScreenShotComparison/Private/ScreenShotComparisonModule.cpp index e15e21699b8b..3ff6e77bc2fb 100644 --- a/Engine/Source/Developer/ScreenShotComparison/Private/ScreenShotComparisonModule.cpp +++ b/Engine/Source/Developer/ScreenShotComparison/Private/ScreenShotComparisonModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ScreenShotComparisonModule.cpp: Implements the FScreenShotComparisonModule class. diff --git a/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SAsyncImage.cpp b/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SAsyncImage.cpp index 15b95ba34f2a..3896b04ce9c2 100644 --- a/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SAsyncImage.cpp +++ b/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SAsyncImage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SAsyncImage.h" diff --git a/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SAsyncImage.h b/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SAsyncImage.h index b0bc1b512b7b..43def5e3b5e1 100644 --- a/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SAsyncImage.h +++ b/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SAsyncImage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SScreenComparisonRow.cpp b/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SScreenComparisonRow.cpp index f70a028944b2..ffcaa2edeb0d 100644 --- a/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SScreenComparisonRow.cpp +++ b/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SScreenComparisonRow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SScreenComparisonRow.h" #include "Models/ScreenComparisonModel.h" diff --git a/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SScreenComparisonRow.h b/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SScreenComparisonRow.h index 03c0be9b705b..786047986e2b 100644 --- a/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SScreenComparisonRow.h +++ b/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SScreenComparisonRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SScreenShotBrowser.cpp b/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SScreenShotBrowser.cpp index 45c6db26b3c0..b705057c8eab 100644 --- a/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SScreenShotBrowser.cpp +++ b/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SScreenShotBrowser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SScreenShotBrowser.cpp: Implements the SScreenShotBrowser class. diff --git a/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SScreenShotBrowser.h b/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SScreenShotBrowser.h index cfa405d755a9..3482a6e2907e 100644 --- a/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SScreenShotBrowser.h +++ b/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SScreenShotBrowser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SScreenShotBrowser.h: Declares the SScreenShotBrowser class. diff --git a/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SScreenShotImagePopup.cpp b/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SScreenShotImagePopup.cpp index 1782477dafd5..147bd008790c 100644 --- a/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SScreenShotImagePopup.cpp +++ b/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SScreenShotImagePopup.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SScreenShotImagePopup.cpp: Implements the SScreenImagePopup class. diff --git a/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SScreenShotImagePopup.h b/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SScreenShotImagePopup.h index 068ed84fbb9d..497e71c1bcd1 100644 --- a/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SScreenShotImagePopup.h +++ b/Engine/Source/Developer/ScreenShotComparison/Private/Widgets/SScreenShotImagePopup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SScreenImagePopup.h: Declares the SScreenShotImagePopup class. diff --git a/Engine/Source/Developer/ScreenShotComparison/Public/Interfaces/IScreenShotComparisonModule.h b/Engine/Source/Developer/ScreenShotComparison/Public/Interfaces/IScreenShotComparisonModule.h index 4431748c1dc2..149c81564362 100644 --- a/Engine/Source/Developer/ScreenShotComparison/Public/Interfaces/IScreenShotComparisonModule.h +++ b/Engine/Source/Developer/ScreenShotComparison/Public/Interfaces/IScreenShotComparisonModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IScreenShotComparisonModule.h: Declares the IScreenShotComparisonModule interface. diff --git a/Engine/Source/Developer/ScreenShotComparison/Public/ScreenShotComparison.h b/Engine/Source/Developer/ScreenShotComparison/Public/ScreenShotComparison.h index 89664622d5a0..8ddbdab8267d 100644 --- a/Engine/Source/Developer/ScreenShotComparison/Public/ScreenShotComparison.h +++ b/Engine/Source/Developer/ScreenShotComparison/Public/ScreenShotComparison.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ScreenShotComparison.h: ScreenShotComparison module public header file. diff --git a/Engine/Source/Developer/ScreenShotComparison/ScreenShotComparison.Build.cs b/Engine/Source/Developer/ScreenShotComparison/ScreenShotComparison.Build.cs index e6507a3bbcea..556cb2cb34fc 100644 --- a/Engine/Source/Developer/ScreenShotComparison/ScreenShotComparison.Build.cs +++ b/Engine/Source/Developer/ScreenShotComparison/ScreenShotComparison.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/ScreenShotComparisonTools/Private/ImageComparer.cpp b/Engine/Source/Developer/ScreenShotComparisonTools/Private/ImageComparer.cpp index ba99a5c1542d..f83b44a77cee 100644 --- a/Engine/Source/Developer/ScreenShotComparisonTools/Private/ImageComparer.cpp +++ b/Engine/Source/Developer/ScreenShotComparisonTools/Private/ImageComparer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ImageComparer.h" diff --git a/Engine/Source/Developer/ScreenShotComparisonTools/Private/ScreenShotManager.cpp b/Engine/Source/Developer/ScreenShotComparisonTools/Private/ScreenShotManager.cpp index b11d30959686..a7f7261e7132 100644 --- a/Engine/Source/Developer/ScreenShotComparisonTools/Private/ScreenShotManager.cpp +++ b/Engine/Source/Developer/ScreenShotComparisonTools/Private/ScreenShotManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ScreenShotManager.h" #include "AutomationWorkerMessages.h" diff --git a/Engine/Source/Developer/ScreenShotComparisonTools/Private/ScreenShotManager.h b/Engine/Source/Developer/ScreenShotComparisonTools/Private/ScreenShotManager.h index c16b4e7bb611..fd9de1d01a40 100644 --- a/Engine/Source/Developer/ScreenShotComparisonTools/Private/ScreenShotManager.h +++ b/Engine/Source/Developer/ScreenShotComparisonTools/Private/ScreenShotManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ScreenShotManager.cpp: Implements the FScreenShotManager class. diff --git a/Engine/Source/Developer/ScreenShotComparisonTools/Private/ScreenShotToolsModule.cpp b/Engine/Source/Developer/ScreenShotComparisonTools/Private/ScreenShotToolsModule.cpp index 4ca5dcc9ecdf..dda895c8b538 100644 --- a/Engine/Source/Developer/ScreenShotComparisonTools/Private/ScreenShotToolsModule.cpp +++ b/Engine/Source/Developer/ScreenShotComparisonTools/Private/ScreenShotToolsModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ScreenShotToolsModule.cpp: Implements the FScreenShotToolsModule class. diff --git a/Engine/Source/Developer/ScreenShotComparisonTools/Public/ImageComparer.h b/Engine/Source/Developer/ScreenShotComparisonTools/Public/ImageComparer.h index dfe7316ab230..0a97626d362a 100644 --- a/Engine/Source/Developer/ScreenShotComparisonTools/Public/ImageComparer.h +++ b/Engine/Source/Developer/ScreenShotComparisonTools/Public/ImageComparer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ScreenShotComparisonTools/Public/Interfaces/IScreenShotManager.h b/Engine/Source/Developer/ScreenShotComparisonTools/Public/Interfaces/IScreenShotManager.h index 1e1ec9c5cc28..abce1e054162 100644 --- a/Engine/Source/Developer/ScreenShotComparisonTools/Public/Interfaces/IScreenShotManager.h +++ b/Engine/Source/Developer/ScreenShotComparisonTools/Public/Interfaces/IScreenShotManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IScreenShotComparisonModule.h: Declares the IScreenShotComparisonModule interface. diff --git a/Engine/Source/Developer/ScreenShotComparisonTools/Public/Interfaces/IScreenShotToolsModule.h b/Engine/Source/Developer/ScreenShotComparisonTools/Public/Interfaces/IScreenShotToolsModule.h index a99f6735f1ea..b9b3fdc0e695 100644 --- a/Engine/Source/Developer/ScreenShotComparisonTools/Public/Interfaces/IScreenShotToolsModule.h +++ b/Engine/Source/Developer/ScreenShotComparisonTools/Public/Interfaces/IScreenShotToolsModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IScreenShotToolsModule.h: Declares the IScreenShotToolsModule interface. diff --git a/Engine/Source/Developer/ScreenShotComparisonTools/Public/ScreenShotComparisonTools.h b/Engine/Source/Developer/ScreenShotComparisonTools/Public/ScreenShotComparisonTools.h index 7a043c526dff..e87df1bc986c 100644 --- a/Engine/Source/Developer/ScreenShotComparisonTools/Public/ScreenShotComparisonTools.h +++ b/Engine/Source/Developer/ScreenShotComparisonTools/Public/ScreenShotComparisonTools.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ScreenShotComparisonTools.h: ScreenShotComparisonTools module public header file. diff --git a/Engine/Source/Developer/ScreenShotComparisonTools/ScreenShotComparisonTools.Build.cs b/Engine/Source/Developer/ScreenShotComparisonTools/ScreenShotComparisonTools.Build.cs index 6734aaae0a10..859130fd7965 100644 --- a/Engine/Source/Developer/ScreenShotComparisonTools/ScreenShotComparisonTools.Build.cs +++ b/Engine/Source/Developer/ScreenShotComparisonTools/ScreenShotComparisonTools.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/SessionFrontend/Private/Models/SessionBrowserOwnerFilter.h b/Engine/Source/Developer/SessionFrontend/Private/Models/SessionBrowserOwnerFilter.h index cad61e58e8c0..4504f71d2392 100644 --- a/Engine/Source/Developer/SessionFrontend/Private/Models/SessionBrowserOwnerFilter.h +++ b/Engine/Source/Developer/SessionFrontend/Private/Models/SessionBrowserOwnerFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SessionFrontend/Private/Models/SessionBrowserTreeItems.h b/Engine/Source/Developer/SessionFrontend/Private/Models/SessionBrowserTreeItems.h index 4cf06ee6ba3f..70793c66a258 100644 --- a/Engine/Source/Developer/SessionFrontend/Private/Models/SessionBrowserTreeItems.h +++ b/Engine/Source/Developer/SessionFrontend/Private/Models/SessionBrowserTreeItems.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SessionFrontend/Private/Models/SessionConsoleCategoryFilter.h b/Engine/Source/Developer/SessionFrontend/Private/Models/SessionConsoleCategoryFilter.h index 6f6713512d5b..88ff7213f578 100644 --- a/Engine/Source/Developer/SessionFrontend/Private/Models/SessionConsoleCategoryFilter.h +++ b/Engine/Source/Developer/SessionFrontend/Private/Models/SessionConsoleCategoryFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SessionFrontend/Private/Models/SessionConsoleCommands.h b/Engine/Source/Developer/SessionFrontend/Private/Models/SessionConsoleCommands.h index b0dd71826c6e..8d38ccd5f772 100644 --- a/Engine/Source/Developer/SessionFrontend/Private/Models/SessionConsoleCommands.h +++ b/Engine/Source/Developer/SessionFrontend/Private/Models/SessionConsoleCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SessionFrontend/Private/Models/SessionConsoleLogMessage.h b/Engine/Source/Developer/SessionFrontend/Private/Models/SessionConsoleLogMessage.h index ce95450df780..efaca71003b9 100644 --- a/Engine/Source/Developer/SessionFrontend/Private/Models/SessionConsoleLogMessage.h +++ b/Engine/Source/Developer/SessionFrontend/Private/Models/SessionConsoleLogMessage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SessionFrontend/Private/Models/SessionConsoleVerbosityFilter.h b/Engine/Source/Developer/SessionFrontend/Private/Models/SessionConsoleVerbosityFilter.h index 421da1cb2544..eb449fc696a8 100644 --- a/Engine/Source/Developer/SessionFrontend/Private/Models/SessionConsoleVerbosityFilter.h +++ b/Engine/Source/Developer/SessionFrontend/Private/Models/SessionConsoleVerbosityFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SessionFrontend/Private/SessionFrontendModule.cpp b/Engine/Source/Developer/SessionFrontend/Private/SessionFrontendModule.cpp index 86b9d4d39d98..3fba57a22f84 100644 --- a/Engine/Source/Developer/SessionFrontend/Private/SessionFrontendModule.cpp +++ b/Engine/Source/Developer/SessionFrontend/Private/SessionFrontendModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Browser/SSessionBrowser.cpp b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Browser/SSessionBrowser.cpp index c706d57d6c9a..2bca8e53b017 100644 --- a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Browser/SSessionBrowser.cpp +++ b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Browser/SSessionBrowser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Browser/SSessionBrowser.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Browser/SSessionBrowser.h b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Browser/SSessionBrowser.h index 16060e58aa43..f9d6d0af506f 100644 --- a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Browser/SSessionBrowser.h +++ b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Browser/SSessionBrowser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Browser/SSessionBrowserCommandBar.cpp b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Browser/SSessionBrowserCommandBar.cpp index 7b6364d44f6e..83163af59364 100644 --- a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Browser/SSessionBrowserCommandBar.cpp +++ b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Browser/SSessionBrowserCommandBar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Browser/SSessionBrowserCommandBar.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Browser/SSessionBrowserCommandBar.h b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Browser/SSessionBrowserCommandBar.h index 0745e736948c..82c8072dcd7f 100644 --- a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Browser/SSessionBrowserCommandBar.h +++ b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Browser/SSessionBrowserCommandBar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Browser/SSessionBrowserTreeGroupRow.h b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Browser/SSessionBrowserTreeGroupRow.h index b84f1e0e2c33..82285deccb16 100644 --- a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Browser/SSessionBrowserTreeGroupRow.h +++ b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Browser/SSessionBrowserTreeGroupRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Browser/SSessionBrowserTreeInstanceRow.h b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Browser/SSessionBrowserTreeInstanceRow.h index d59bfc31f5d3..6b3c79f83e9d 100644 --- a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Browser/SSessionBrowserTreeInstanceRow.h +++ b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Browser/SSessionBrowserTreeInstanceRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Browser/SSessionBrowserTreeSessionRow.h b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Browser/SSessionBrowserTreeSessionRow.h index 6a085a70cc0c..3cc73dbd270b 100644 --- a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Browser/SSessionBrowserTreeSessionRow.h +++ b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Browser/SSessionBrowserTreeSessionRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsole.cpp b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsole.cpp index df00a4c35a94..67a1603e3d0b 100644 --- a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsole.cpp +++ b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsole.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Console/SSessionConsole.h" #include "DesktopPlatformModule.h" diff --git a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsole.h b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsole.h index 85cf08fcc745..6b922c8f9e4a 100644 --- a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsole.h +++ b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsole.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleCommandBar.cpp b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleCommandBar.cpp index affcb3c0f8af..f790b8448bfc 100644 --- a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleCommandBar.cpp +++ b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleCommandBar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Console/SSessionConsoleCommandBar.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleCommandBar.h b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleCommandBar.h index b2d37c8e7973..653442c2ecf8 100644 --- a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleCommandBar.h +++ b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleCommandBar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleFilterBar.cpp b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleFilterBar.cpp index ecd08eed923e..9a1fe0def201 100644 --- a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleFilterBar.cpp +++ b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleFilterBar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Console/SSessionConsoleFilterBar.h" #include "SlateOptMacros.h" diff --git a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleFilterBar.h b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleFilterBar.h index af9ce2f1dbcd..8a613bdf51ee 100644 --- a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleFilterBar.h +++ b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleFilterBar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleLogTableRow.h b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleLogTableRow.h index 903af732be19..24877176eefa 100644 --- a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleLogTableRow.h +++ b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleLogTableRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleShortcutWindow.cpp b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleShortcutWindow.cpp index 7f99454867fb..ddb82f445080 100644 --- a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleShortcutWindow.cpp +++ b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleShortcutWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Console/SSessionConsoleShortcutWindow.h" #include "Misc/FileHelper.h" diff --git a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleShortcutWindow.h b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleShortcutWindow.h index ca80bfe2695c..7c5bf4df1a90 100644 --- a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleShortcutWindow.h +++ b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleShortcutWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleToolbar.cpp b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleToolbar.cpp index 451858b3ec79..a5af43f65a69 100644 --- a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleToolbar.cpp +++ b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleToolbar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Console/SSessionConsoleToolbar.h" #include "SlateOptMacros.h" diff --git a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleToolbar.h b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleToolbar.h index 7dac5c7ccd51..f15068f9fa24 100644 --- a/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleToolbar.h +++ b/Engine/Source/Developer/SessionFrontend/Private/Widgets/Console/SSessionConsoleToolbar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SessionFrontend/Private/Widgets/SSessionFrontend.cpp b/Engine/Source/Developer/SessionFrontend/Private/Widgets/SSessionFrontend.cpp index d9c98fce9adc..349b378361ea 100644 --- a/Engine/Source/Developer/SessionFrontend/Private/Widgets/SSessionFrontend.cpp +++ b/Engine/Source/Developer/SessionFrontend/Private/Widgets/SSessionFrontend.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SSessionFrontend.h" diff --git a/Engine/Source/Developer/SessionFrontend/Private/Widgets/SSessionFrontend.h b/Engine/Source/Developer/SessionFrontend/Private/Widgets/SSessionFrontend.h index 1e9b696309b2..473b00b16ee6 100644 --- a/Engine/Source/Developer/SessionFrontend/Private/Widgets/SSessionFrontend.h +++ b/Engine/Source/Developer/SessionFrontend/Private/Widgets/SSessionFrontend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SessionFrontend/Public/ISessionFrontendModule.h b/Engine/Source/Developer/SessionFrontend/Public/ISessionFrontendModule.h index 52d16bed3300..a80ca8e44cd4 100644 --- a/Engine/Source/Developer/SessionFrontend/Public/ISessionFrontendModule.h +++ b/Engine/Source/Developer/SessionFrontend/Public/ISessionFrontendModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SessionFrontend/SessionFrontend.Build.cs b/Engine/Source/Developer/SessionFrontend/SessionFrontend.Build.cs index 8bf6fe079a64..6695cda7bea8 100644 --- a/Engine/Source/Developer/SessionFrontend/SessionFrontend.Build.cs +++ b/Engine/Source/Developer/SessionFrontend/SessionFrontend.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/Settings/Private/SettingsCategory.cpp b/Engine/Source/Developer/Settings/Private/SettingsCategory.cpp index 3c37c48a19a0..1c47fe360007 100644 --- a/Engine/Source/Developer/Settings/Private/SettingsCategory.cpp +++ b/Engine/Source/Developer/Settings/Private/SettingsCategory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SettingsCategory.h" #include "SettingsSection.h" diff --git a/Engine/Source/Developer/Settings/Private/SettingsCategory.h b/Engine/Source/Developer/Settings/Private/SettingsCategory.h index 81ac71476640..b3bab2ea8c75 100644 --- a/Engine/Source/Developer/Settings/Private/SettingsCategory.h +++ b/Engine/Source/Developer/Settings/Private/SettingsCategory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Settings/Private/SettingsContainer.cpp b/Engine/Source/Developer/Settings/Private/SettingsContainer.cpp index 82a704958f4e..830cfc9a0332 100644 --- a/Engine/Source/Developer/Settings/Private/SettingsContainer.cpp +++ b/Engine/Source/Developer/Settings/Private/SettingsContainer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SettingsContainer.h" #include "UObject/WeakObjectPtr.h" diff --git a/Engine/Source/Developer/Settings/Private/SettingsContainer.h b/Engine/Source/Developer/Settings/Private/SettingsContainer.h index 1bbd2a589d52..150885e3c502 100644 --- a/Engine/Source/Developer/Settings/Private/SettingsContainer.h +++ b/Engine/Source/Developer/Settings/Private/SettingsContainer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Settings/Private/SettingsModule.cpp b/Engine/Source/Developer/Settings/Private/SettingsModule.cpp index ada01b960f95..5eddb62cf963 100644 --- a/Engine/Source/Developer/Settings/Private/SettingsModule.cpp +++ b/Engine/Source/Developer/Settings/Private/SettingsModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/Settings/Private/SettingsSection.cpp b/Engine/Source/Developer/Settings/Private/SettingsSection.cpp index 2db1095ae453..4180ef477a7e 100644 --- a/Engine/Source/Developer/Settings/Private/SettingsSection.cpp +++ b/Engine/Source/Developer/Settings/Private/SettingsSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SettingsSection.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Developer/Settings/Private/SettingsSection.h b/Engine/Source/Developer/Settings/Private/SettingsSection.h index 7e2f58c935c8..aa86f6699fbd 100644 --- a/Engine/Source/Developer/Settings/Private/SettingsSection.h +++ b/Engine/Source/Developer/Settings/Private/SettingsSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Settings/Public/ISettingsCategory.h b/Engine/Source/Developer/Settings/Public/ISettingsCategory.h index d342062a69da..0954bfa17c58 100644 --- a/Engine/Source/Developer/Settings/Public/ISettingsCategory.h +++ b/Engine/Source/Developer/Settings/Public/ISettingsCategory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Settings/Public/ISettingsContainer.h b/Engine/Source/Developer/Settings/Public/ISettingsContainer.h index 34d6c3fab5e3..9108f2bac57d 100644 --- a/Engine/Source/Developer/Settings/Public/ISettingsContainer.h +++ b/Engine/Source/Developer/Settings/Public/ISettingsContainer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Settings/Public/ISettingsModule.h b/Engine/Source/Developer/Settings/Public/ISettingsModule.h index 63ab7c98a16a..0fec0a09a9b5 100644 --- a/Engine/Source/Developer/Settings/Public/ISettingsModule.h +++ b/Engine/Source/Developer/Settings/Public/ISettingsModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Settings/Public/ISettingsSection.h b/Engine/Source/Developer/Settings/Public/ISettingsSection.h index 08add5f5b3eb..3c34e9f9532c 100644 --- a/Engine/Source/Developer/Settings/Public/ISettingsSection.h +++ b/Engine/Source/Developer/Settings/Public/ISettingsSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Settings/Public/ISettingsViewer.h b/Engine/Source/Developer/Settings/Public/ISettingsViewer.h index 81b4ddefad18..fa80fb5f295a 100644 --- a/Engine/Source/Developer/Settings/Public/ISettingsViewer.h +++ b/Engine/Source/Developer/Settings/Public/ISettingsViewer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Settings/Settings.Build.cs b/Engine/Source/Developer/Settings/Settings.Build.cs index 64625cf0285a..09d7c0afd252 100644 --- a/Engine/Source/Developer/Settings/Settings.Build.cs +++ b/Engine/Source/Developer/Settings/Settings.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/SettingsEditor/Private/Models/SettingsEditorModel.h b/Engine/Source/Developer/SettingsEditor/Private/Models/SettingsEditorModel.h index a827cd043808..7658383f7394 100644 --- a/Engine/Source/Developer/SettingsEditor/Private/Models/SettingsEditorModel.h +++ b/Engine/Source/Developer/SettingsEditor/Private/Models/SettingsEditorModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SettingsEditor/Private/SettingsEditorModule.cpp b/Engine/Source/Developer/SettingsEditor/Private/SettingsEditorModule.cpp index d58baabe15ef..b4d5eb4ca26a 100644 --- a/Engine/Source/Developer/SettingsEditor/Private/SettingsEditorModule.cpp +++ b/Engine/Source/Developer/SettingsEditor/Private/SettingsEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/SettingsEditor/Private/Widgets/SSettingsEditor.cpp b/Engine/Source/Developer/SettingsEditor/Private/Widgets/SSettingsEditor.cpp index 9f692f46133d..00bd21ed4636 100644 --- a/Engine/Source/Developer/SettingsEditor/Private/Widgets/SSettingsEditor.cpp +++ b/Engine/Source/Developer/SettingsEditor/Private/Widgets/SSettingsEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SSettingsEditor.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Developer/SettingsEditor/Private/Widgets/SSettingsEditor.h b/Engine/Source/Developer/SettingsEditor/Private/Widgets/SSettingsEditor.h index ed3761ec1294..7d7d2bf351ad 100644 --- a/Engine/Source/Developer/SettingsEditor/Private/Widgets/SSettingsEditor.h +++ b/Engine/Source/Developer/SettingsEditor/Private/Widgets/SSettingsEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SettingsEditor/Private/Widgets/SSettingsSectionHeader.cpp b/Engine/Source/Developer/SettingsEditor/Private/Widgets/SSettingsSectionHeader.cpp index 51403bbb759f..656ebb6dd38b 100644 --- a/Engine/Source/Developer/SettingsEditor/Private/Widgets/SSettingsSectionHeader.cpp +++ b/Engine/Source/Developer/SettingsEditor/Private/Widgets/SSettingsSectionHeader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SSettingsSectionHeader.h" diff --git a/Engine/Source/Developer/SettingsEditor/Private/Widgets/SSettingsSectionHeader.h b/Engine/Source/Developer/SettingsEditor/Private/Widgets/SSettingsSectionHeader.h index 7a889400826c..3d56217769f5 100644 --- a/Engine/Source/Developer/SettingsEditor/Private/Widgets/SSettingsSectionHeader.h +++ b/Engine/Source/Developer/SettingsEditor/Private/Widgets/SSettingsSectionHeader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SettingsEditor/Public/ISettingsEditorModel.h b/Engine/Source/Developer/SettingsEditor/Public/ISettingsEditorModel.h index 18500da98d0a..a0db515ea174 100644 --- a/Engine/Source/Developer/SettingsEditor/Public/ISettingsEditorModel.h +++ b/Engine/Source/Developer/SettingsEditor/Public/ISettingsEditorModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SettingsEditor/Public/ISettingsEditorModule.h b/Engine/Source/Developer/SettingsEditor/Public/ISettingsEditorModule.h index a8fdeca1cb89..eb60716796b3 100644 --- a/Engine/Source/Developer/SettingsEditor/Public/ISettingsEditorModule.h +++ b/Engine/Source/Developer/SettingsEditor/Public/ISettingsEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SettingsEditor/SettingsEditor.Build.cs b/Engine/Source/Developer/SettingsEditor/SettingsEditor.Build.cs index 1c7c8dd8c7a7..89cab816295f 100644 --- a/Engine/Source/Developer/SettingsEditor/SettingsEditor.Build.cs +++ b/Engine/Source/Developer/SettingsEditor/SettingsEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/ShaderCompilerCommon/Private/CCIR.h b/Engine/Source/Developer/ShaderCompilerCommon/Private/CCIR.h index 2b3a99cbfa57..fbb6d0320399 100644 --- a/Engine/Source/Developer/ShaderCompilerCommon/Private/CCIR.h +++ b/Engine/Source/Developer/ShaderCompilerCommon/Private/CCIR.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CCIR.h - Cross-Compiler IR diff --git a/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslAST.cpp b/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslAST.cpp index b05750516fed..36cabe20b2c5 100644 --- a/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslAST.cpp +++ b/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslAST.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HlslAST.cpp - Abstract Syntax Tree implementation for HLSL. diff --git a/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslAST.h b/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslAST.h index bfb72f5c1806..f2564f62e590 100644 --- a/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslAST.h +++ b/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslAST.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HlslAST.h - Abstract Syntax Tree interfaces for HLSL. diff --git a/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslExpressionParser.inl b/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslExpressionParser.inl index 9d6c2406e795..8e450d34ddb6 100644 --- a/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslExpressionParser.inl +++ b/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslExpressionParser.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HlslExpressionParser.inl - Implementation for parsing hlsl expressions. diff --git a/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslLexer.cpp b/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslLexer.cpp index 5cbf894748b7..eec25435b84f 100644 --- a/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslLexer.cpp +++ b/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslLexer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HlslLexer.cpp - Implementation for scanning & tokenizing hlsl diff --git a/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslLexer.h b/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslLexer.h index 602665b03359..2da5789aa535 100644 --- a/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslLexer.h +++ b/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslLexer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HlslLexer.h - Interface for scanning & tokenizing hlsl. diff --git a/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslParser.cpp b/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslParser.cpp index a7a87602b419..c3c3f4634585 100644 --- a/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslParser.cpp +++ b/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslParser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HlslParser.cpp - Implementation for parsing hlsl. diff --git a/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslParser.h b/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslParser.h index bf69987c7847..74e0c470f724 100644 --- a/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslParser.h +++ b/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslParser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HlslParser.h - Interface for parsing hlsl. diff --git a/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslUtils.cpp b/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslUtils.cpp index 146c3f0e9410..7608ee0879ae 100644 --- a/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslUtils.cpp +++ b/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HlslUtils.cpp - Utils for HLSL. diff --git a/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslUtils.h b/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslUtils.h index f0f8a82dd4ae..3fd703badb1c 100644 --- a/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslUtils.h +++ b/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HlslUtils.h - Utilities for Hlsl. diff --git a/Engine/Source/Developer/ShaderCompilerCommon/Private/ShaderCompilerCommon.cpp b/Engine/Source/Developer/ShaderCompilerCommon/Private/ShaderCompilerCommon.cpp index c05bee2aea50..82cb81dc0751 100644 --- a/Engine/Source/Developer/ShaderCompilerCommon/Private/ShaderCompilerCommon.cpp +++ b/Engine/Source/Developer/ShaderCompilerCommon/Private/ShaderCompilerCommon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ShaderCompilerCommon.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Developer/ShaderCompilerCommon/Public/CrossCompiler.h b/Engine/Source/Developer/ShaderCompilerCommon/Public/CrossCompiler.h index 143dace75281..668b6d5a0ea0 100644 --- a/Engine/Source/Developer/ShaderCompilerCommon/Public/CrossCompiler.h +++ b/Engine/Source/Developer/ShaderCompilerCommon/Public/CrossCompiler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderCompilerCommon.h b/Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderCompilerCommon.h index 42ee71ed5378..a288ee1b3883 100644 --- a/Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderCompilerCommon.h +++ b/Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderCompilerCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ShaderCompilerCommon/ShaderCompilerCommon.Build.cs b/Engine/Source/Developer/ShaderCompilerCommon/ShaderCompilerCommon.Build.cs index 1f0c30a21938..dba09be00f05 100644 --- a/Engine/Source/Developer/ShaderCompilerCommon/ShaderCompilerCommon.Build.cs +++ b/Engine/Source/Developer/ShaderCompilerCommon/ShaderCompilerCommon.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/ShaderFormatOpenGL/Private/GlslBackend.cpp b/Engine/Source/Developer/ShaderFormatOpenGL/Private/GlslBackend.cpp index cb6dbeafba5e..37cf8ff781cb 100644 --- a/Engine/Source/Developer/ShaderFormatOpenGL/Private/GlslBackend.cpp +++ b/Engine/Source/Developer/ShaderFormatOpenGL/Private/GlslBackend.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is largely based on that in ir_print_glsl_visitor.cpp from // glsl-optimizer. diff --git a/Engine/Source/Developer/ShaderFormatOpenGL/Private/OpenGLShaderCompiler.cpp b/Engine/Source/Developer/ShaderFormatOpenGL/Private/OpenGLShaderCompiler.cpp index 422f18646483..5df1b0f56910 100644 --- a/Engine/Source/Developer/ShaderFormatOpenGL/Private/OpenGLShaderCompiler.cpp +++ b/Engine/Source/Developer/ShaderFormatOpenGL/Private/OpenGLShaderCompiler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // . #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/ShaderFormatOpenGL/Private/ShaderFormatOpenGL.cpp b/Engine/Source/Developer/ShaderFormatOpenGL/Private/ShaderFormatOpenGL.cpp index 0ad628f4d0b8..2055788b3979 100644 --- a/Engine/Source/Developer/ShaderFormatOpenGL/Private/ShaderFormatOpenGL.cpp +++ b/Engine/Source/Developer/ShaderFormatOpenGL/Private/ShaderFormatOpenGL.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // #include "ShaderFormatOpenGL.h" diff --git a/Engine/Source/Developer/ShaderFormatOpenGL/Public/GlslBackend.h b/Engine/Source/Developer/ShaderFormatOpenGL/Public/GlslBackend.h index bdb252bff8fb..79ddc37cd332 100644 --- a/Engine/Source/Developer/ShaderFormatOpenGL/Public/GlslBackend.h +++ b/Engine/Source/Developer/ShaderFormatOpenGL/Public/GlslBackend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ShaderFormatOpenGL/Public/ShaderFormatOpenGL.h b/Engine/Source/Developer/ShaderFormatOpenGL/Public/ShaderFormatOpenGL.h index 40b54c94eb45..91c561bdb403 100644 --- a/Engine/Source/Developer/ShaderFormatOpenGL/Public/ShaderFormatOpenGL.h +++ b/Engine/Source/Developer/ShaderFormatOpenGL/Public/ShaderFormatOpenGL.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ShaderFormatOpenGL/ShaderFormatOpenGL.Build.cs b/Engine/Source/Developer/ShaderFormatOpenGL/ShaderFormatOpenGL.Build.cs index 9bb575eb745c..0846916ddede 100644 --- a/Engine/Source/Developer/ShaderFormatOpenGL/ShaderFormatOpenGL.Build.cs +++ b/Engine/Source/Developer/ShaderFormatOpenGL/ShaderFormatOpenGL.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/ShaderFormatVectorVM/Private/ShaderFormatVectorVM.cpp b/Engine/Source/Developer/ShaderFormatVectorVM/Private/ShaderFormatVectorVM.cpp index 388565a62eec..8693aef91b4d 100644 --- a/Engine/Source/Developer/ShaderFormatVectorVM/Private/ShaderFormatVectorVM.cpp +++ b/Engine/Source/Developer/ShaderFormatVectorVM/Private/ShaderFormatVectorVM.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // #include "ShaderFormatVectorVM.h" diff --git a/Engine/Source/Developer/ShaderFormatVectorVM/Private/VectorVMBackend.cpp b/Engine/Source/Developer/ShaderFormatVectorVM/Private/VectorVMBackend.cpp index 4aacdfeb5339..003de5f6a7a1 100644 --- a/Engine/Source/Developer/ShaderFormatVectorVM/Private/VectorVMBackend.cpp +++ b/Engine/Source/Developer/ShaderFormatVectorVM/Private/VectorVMBackend.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VectorVMBackend.h" #include "ShaderFormatVectorVM.h" diff --git a/Engine/Source/Developer/ShaderFormatVectorVM/Private/VectorVMBackend.h b/Engine/Source/Developer/ShaderFormatVectorVM/Private/VectorVMBackend.h index b33824b298d4..96c93f1a11f8 100644 --- a/Engine/Source/Developer/ShaderFormatVectorVM/Private/VectorVMBackend.h +++ b/Engine/Source/Developer/ShaderFormatVectorVM/Private/VectorVMBackend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ShaderFormatVectorVM/Private/VectorVMShaderCompiler.cpp b/Engine/Source/Developer/ShaderFormatVectorVM/Private/VectorVMShaderCompiler.cpp index e3d2649561a7..d773b553ab0b 100644 --- a/Engine/Source/Developer/ShaderFormatVectorVM/Private/VectorVMShaderCompiler.cpp +++ b/Engine/Source/Developer/ShaderFormatVectorVM/Private/VectorVMShaderCompiler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ShaderFormatVectorVM.h" #include "VectorVMBackend.h" diff --git a/Engine/Source/Developer/ShaderFormatVectorVM/Private/ir_vm_flatten_branches_to_selects_visitor.cpp b/Engine/Source/Developer/ShaderFormatVectorVM/Private/ir_vm_flatten_branches_to_selects_visitor.cpp index 5eaa7b05727a..c5e3bd6a2c13 100644 --- a/Engine/Source/Developer/ShaderFormatVectorVM/Private/ir_vm_flatten_branches_to_selects_visitor.cpp +++ b/Engine/Source/Developer/ShaderFormatVectorVM/Private/ir_vm_flatten_branches_to_selects_visitor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ShaderFormatVectorVM.h" #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/ShaderFormatVectorVM/Private/ir_vm_gen_bytecode_visitor.cpp b/Engine/Source/Developer/ShaderFormatVectorVM/Private/ir_vm_gen_bytecode_visitor.cpp index c57b3f0608f1..4d065fe27202 100644 --- a/Engine/Source/Developer/ShaderFormatVectorVM/Private/ir_vm_gen_bytecode_visitor.cpp +++ b/Engine/Source/Developer/ShaderFormatVectorVM/Private/ir_vm_gen_bytecode_visitor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ShaderFormatVectorVM.h" diff --git a/Engine/Source/Developer/ShaderFormatVectorVM/Private/ir_vm_merge_op_visitor.cpp b/Engine/Source/Developer/ShaderFormatVectorVM/Private/ir_vm_merge_op_visitor.cpp index 5b6b8331d416..f54b8c2b6c7d 100644 --- a/Engine/Source/Developer/ShaderFormatVectorVM/Private/ir_vm_merge_op_visitor.cpp +++ b/Engine/Source/Developer/ShaderFormatVectorVM/Private/ir_vm_merge_op_visitor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ShaderFormatVectorVM.h" #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/ShaderFormatVectorVM/Private/ir_vm_propagate_non_expressions_visitor.cpp b/Engine/Source/Developer/ShaderFormatVectorVM/Private/ir_vm_propagate_non_expressions_visitor.cpp index ba2ef01dc799..0d11a45d93f9 100644 --- a/Engine/Source/Developer/ShaderFormatVectorVM/Private/ir_vm_propagate_non_expressions_visitor.cpp +++ b/Engine/Source/Developer/ShaderFormatVectorVM/Private/ir_vm_propagate_non_expressions_visitor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ShaderFormatVectorVM.h" diff --git a/Engine/Source/Developer/ShaderFormatVectorVM/Private/ir_vm_scalarize_visitor.cpp b/Engine/Source/Developer/ShaderFormatVectorVM/Private/ir_vm_scalarize_visitor.cpp index c435097f4faf..1298a21870e8 100644 --- a/Engine/Source/Developer/ShaderFormatVectorVM/Private/ir_vm_scalarize_visitor.cpp +++ b/Engine/Source/Developer/ShaderFormatVectorVM/Private/ir_vm_scalarize_visitor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ShaderFormatVectorVM.h" #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/ShaderFormatVectorVM/Private/ir_vm_to_single_op_visitor.cpp b/Engine/Source/Developer/ShaderFormatVectorVM/Private/ir_vm_to_single_op_visitor.cpp index 429c44e2c8e1..4778d2ed8efb 100644 --- a/Engine/Source/Developer/ShaderFormatVectorVM/Private/ir_vm_to_single_op_visitor.cpp +++ b/Engine/Source/Developer/ShaderFormatVectorVM/Private/ir_vm_to_single_op_visitor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ShaderFormatVectorVM.h" #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/ShaderFormatVectorVM/Private/ir_vm_vec_op_to_scalar_visitor.cpp b/Engine/Source/Developer/ShaderFormatVectorVM/Private/ir_vm_vec_op_to_scalar_visitor.cpp index 1faa4071c296..f43538218a5b 100644 --- a/Engine/Source/Developer/ShaderFormatVectorVM/Private/ir_vm_vec_op_to_scalar_visitor.cpp +++ b/Engine/Source/Developer/ShaderFormatVectorVM/Private/ir_vm_vec_op_to_scalar_visitor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ShaderFormatVectorVM.h" diff --git a/Engine/Source/Developer/ShaderFormatVectorVM/Public/ShaderFormatVectorVM.h b/Engine/Source/Developer/ShaderFormatVectorVM/Public/ShaderFormatVectorVM.h index 6db0175f53d1..714b4efff815 100644 --- a/Engine/Source/Developer/ShaderFormatVectorVM/Public/ShaderFormatVectorVM.h +++ b/Engine/Source/Developer/ShaderFormatVectorVM/Public/ShaderFormatVectorVM.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ShaderFormatVectorVM/ShaderFormatVectorVM.Build.cs b/Engine/Source/Developer/ShaderFormatVectorVM/ShaderFormatVectorVM.Build.cs index 71394302a9c0..5882d7c08b2d 100644 --- a/Engine/Source/Developer/ShaderFormatVectorVM/ShaderFormatVectorVM.Build.cs +++ b/Engine/Source/Developer/ShaderFormatVectorVM/ShaderFormatVectorVM.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/ShaderPreprocessor/Private/PreprocessorPrivate.h b/Engine/Source/Developer/ShaderPreprocessor/Private/PreprocessorPrivate.h index aca8962041cb..b27917556d27 100644 --- a/Engine/Source/Developer/ShaderPreprocessor/Private/PreprocessorPrivate.h +++ b/Engine/Source/Developer/ShaderPreprocessor/Private/PreprocessorPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ShaderPreprocessor/Private/ShaderPreprocessor.cpp b/Engine/Source/Developer/ShaderPreprocessor/Private/ShaderPreprocessor.cpp index dc742852f591..ab78ea021fa8 100644 --- a/Engine/Source/Developer/ShaderPreprocessor/Private/ShaderPreprocessor.cpp +++ b/Engine/Source/Developer/ShaderPreprocessor/Private/ShaderPreprocessor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ShaderPreprocessor.h" #include "Misc/FileHelper.h" diff --git a/Engine/Source/Developer/ShaderPreprocessor/Public/ShaderPreprocessor.h b/Engine/Source/Developer/ShaderPreprocessor/Public/ShaderPreprocessor.h index a686fa5d0445..42fa3d8134d1 100644 --- a/Engine/Source/Developer/ShaderPreprocessor/Public/ShaderPreprocessor.h +++ b/Engine/Source/Developer/ShaderPreprocessor/Public/ShaderPreprocessor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/ShaderPreprocessor/ShaderPreprocessor.Build.cs b/Engine/Source/Developer/ShaderPreprocessor/ShaderPreprocessor.Build.cs index 4416931144ff..3ac3c9557c20 100644 --- a/Engine/Source/Developer/ShaderPreprocessor/ShaderPreprocessor.Build.cs +++ b/Engine/Source/Developer/ShaderPreprocessor/ShaderPreprocessor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/SharedSettingsWidgets/Private/ManifestUpdateHelper.cpp b/Engine/Source/Developer/SharedSettingsWidgets/Private/ManifestUpdateHelper.cpp index 6cf37b6cf21e..6dce7a007030 100644 --- a/Engine/Source/Developer/SharedSettingsWidgets/Private/ManifestUpdateHelper.cpp +++ b/Engine/Source/Developer/SharedSettingsWidgets/Private/ManifestUpdateHelper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ManifestUpdateHelper.h" #include "Framework/Notifications/NotificationManager.h" diff --git a/Engine/Source/Developer/SharedSettingsWidgets/Private/SExternalImageReference.cpp b/Engine/Source/Developer/SharedSettingsWidgets/Private/SExternalImageReference.cpp index ad7337bd8e88..06b8c03dcc6f 100644 --- a/Engine/Source/Developer/SharedSettingsWidgets/Private/SExternalImageReference.cpp +++ b/Engine/Source/Developer/SharedSettingsWidgets/Private/SExternalImageReference.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SExternalImageReference.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Developer/SharedSettingsWidgets/Private/SHyperlinkLaunchURL.cpp b/Engine/Source/Developer/SharedSettingsWidgets/Private/SHyperlinkLaunchURL.cpp index 863f42d783f9..abce3c08287c 100644 --- a/Engine/Source/Developer/SharedSettingsWidgets/Private/SHyperlinkLaunchURL.cpp +++ b/Engine/Source/Developer/SharedSettingsWidgets/Private/SHyperlinkLaunchURL.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SHyperlinkLaunchURL.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Source/Developer/SharedSettingsWidgets/Private/SPlatformSetupMessage.cpp b/Engine/Source/Developer/SharedSettingsWidgets/Private/SPlatformSetupMessage.cpp index c2ee5e18e18a..99b60b82b99b 100644 --- a/Engine/Source/Developer/SharedSettingsWidgets/Private/SPlatformSetupMessage.cpp +++ b/Engine/Source/Developer/SharedSettingsWidgets/Private/SPlatformSetupMessage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SPlatformSetupMessage.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Developer/SharedSettingsWidgets/Private/SSettingsEditorCheckoutNotice.cpp b/Engine/Source/Developer/SharedSettingsWidgets/Private/SSettingsEditorCheckoutNotice.cpp index 15526b7bff8e..0b7653e5b803 100644 --- a/Engine/Source/Developer/SharedSettingsWidgets/Private/SSettingsEditorCheckoutNotice.cpp +++ b/Engine/Source/Developer/SharedSettingsWidgets/Private/SSettingsEditorCheckoutNotice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSettingsEditorCheckoutNotice.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Developer/SharedSettingsWidgets/Private/ShaderFormatsPropertyDetails.cpp b/Engine/Source/Developer/SharedSettingsWidgets/Private/ShaderFormatsPropertyDetails.cpp index 56c60e91c610..519448b5224e 100644 --- a/Engine/Source/Developer/SharedSettingsWidgets/Private/ShaderFormatsPropertyDetails.cpp +++ b/Engine/Source/Developer/SharedSettingsWidgets/Private/ShaderFormatsPropertyDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ShaderFormatsPropertyDetails.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Developer/SharedSettingsWidgets/Private/SharedSettingsWidgetsModule.cpp b/Engine/Source/Developer/SharedSettingsWidgets/Private/SharedSettingsWidgetsModule.cpp index c045e3b1d347..9f2fd14c015a 100644 --- a/Engine/Source/Developer/SharedSettingsWidgets/Private/SharedSettingsWidgetsModule.cpp +++ b/Engine/Source/Developer/SharedSettingsWidgets/Private/SharedSettingsWidgetsModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/SharedSettingsWidgets/Public/ManifestUpdateHelper.h b/Engine/Source/Developer/SharedSettingsWidgets/Public/ManifestUpdateHelper.h index 566b06f2ba52..80e875b16bb1 100644 --- a/Engine/Source/Developer/SharedSettingsWidgets/Public/ManifestUpdateHelper.h +++ b/Engine/Source/Developer/SharedSettingsWidgets/Public/ManifestUpdateHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SharedSettingsWidgets/Public/PlatformIconInfo.h b/Engine/Source/Developer/SharedSettingsWidgets/Public/PlatformIconInfo.h index 83cc72718db6..38f05819c32c 100644 --- a/Engine/Source/Developer/SharedSettingsWidgets/Public/PlatformIconInfo.h +++ b/Engine/Source/Developer/SharedSettingsWidgets/Public/PlatformIconInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SharedSettingsWidgets/Public/SExternalImageReference.h b/Engine/Source/Developer/SharedSettingsWidgets/Public/SExternalImageReference.h index 5c4014936213..be3d5cf0e9f8 100644 --- a/Engine/Source/Developer/SharedSettingsWidgets/Public/SExternalImageReference.h +++ b/Engine/Source/Developer/SharedSettingsWidgets/Public/SExternalImageReference.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SharedSettingsWidgets/Public/SHyperlinkLaunchURL.h b/Engine/Source/Developer/SharedSettingsWidgets/Public/SHyperlinkLaunchURL.h index 0c5388da9dcb..f8325f69896c 100644 --- a/Engine/Source/Developer/SharedSettingsWidgets/Public/SHyperlinkLaunchURL.h +++ b/Engine/Source/Developer/SharedSettingsWidgets/Public/SHyperlinkLaunchURL.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SharedSettingsWidgets/Public/SPlatformSetupMessage.h b/Engine/Source/Developer/SharedSettingsWidgets/Public/SPlatformSetupMessage.h index 312cda35037b..a878231d8ed0 100644 --- a/Engine/Source/Developer/SharedSettingsWidgets/Public/SPlatformSetupMessage.h +++ b/Engine/Source/Developer/SharedSettingsWidgets/Public/SPlatformSetupMessage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SharedSettingsWidgets/Public/SSettingsEditorCheckoutNotice.h b/Engine/Source/Developer/SharedSettingsWidgets/Public/SSettingsEditorCheckoutNotice.h index 94fdf95b2079..b5490b608040 100644 --- a/Engine/Source/Developer/SharedSettingsWidgets/Public/SSettingsEditorCheckoutNotice.h +++ b/Engine/Source/Developer/SharedSettingsWidgets/Public/SSettingsEditorCheckoutNotice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SharedSettingsWidgets/Public/ShaderFormatsPropertyDetails.h b/Engine/Source/Developer/SharedSettingsWidgets/Public/ShaderFormatsPropertyDetails.h index 47c1b2f93aad..aa450b918539 100644 --- a/Engine/Source/Developer/SharedSettingsWidgets/Public/ShaderFormatsPropertyDetails.h +++ b/Engine/Source/Developer/SharedSettingsWidgets/Public/ShaderFormatsPropertyDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SharedSettingsWidgets/SharedSettingsWidgets.Build.cs b/Engine/Source/Developer/SharedSettingsWidgets/SharedSettingsWidgets.Build.cs index 91c19856ff13..4a4e41939953 100644 --- a/Engine/Source/Developer/SharedSettingsWidgets/SharedSettingsWidgets.Build.cs +++ b/Engine/Source/Developer/SharedSettingsWidgets/SharedSettingsWidgets.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/SimplygonMeshReduction/Private/SimplygonMeshReduction.cpp b/Engine/Source/Developer/SimplygonMeshReduction/Private/SimplygonMeshReduction.cpp index c9efc621a079..4e17d63b1913 100644 --- a/Engine/Source/Developer/SimplygonMeshReduction/Private/SimplygonMeshReduction.cpp +++ b/Engine/Source/Developer/SimplygonMeshReduction/Private/SimplygonMeshReduction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "RawMesh.h" diff --git a/Engine/Source/Developer/SimplygonMeshReduction/Public/SimplygonTypes.h b/Engine/Source/Developer/SimplygonMeshReduction/Public/SimplygonTypes.h index a9c28f0d7acd..3f065031114e 100644 --- a/Engine/Source/Developer/SimplygonMeshReduction/Public/SimplygonTypes.h +++ b/Engine/Source/Developer/SimplygonMeshReduction/Public/SimplygonTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SimplygonMeshReduction/SimplygonMeshReduction.Build.cs b/Engine/Source/Developer/SimplygonMeshReduction/SimplygonMeshReduction.Build.cs index 844bd77d8668..b7e170f04924 100644 --- a/Engine/Source/Developer/SimplygonMeshReduction/SimplygonMeshReduction.Build.cs +++ b/Engine/Source/Developer/SimplygonMeshReduction/SimplygonMeshReduction.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; using UnrealBuildTool; diff --git a/Engine/Source/Developer/SimplygonSwarm/Private/SimplygonRESTClient.cpp b/Engine/Source/Developer/SimplygonSwarm/Private/SimplygonRESTClient.cpp index a4764140a186..7c203cae4d19 100644 --- a/Engine/Source/Developer/SimplygonSwarm/Private/SimplygonRESTClient.cpp +++ b/Engine/Source/Developer/SimplygonSwarm/Private/SimplygonRESTClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SimplygonRESTClient.h" #include "HAL/RunnableThread.h" diff --git a/Engine/Source/Developer/SimplygonSwarm/Private/SimplygonSwarm.cpp b/Engine/Source/Developer/SimplygonSwarm/Private/SimplygonSwarm.cpp index 16ebca1ef0fe..2473061552dd 100644 --- a/Engine/Source/Developer/SimplygonSwarm/Private/SimplygonSwarm.cpp +++ b/Engine/Source/Developer/SimplygonSwarm/Private/SimplygonSwarm.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SimplygonSwarmCommon.h" #include "SimplygonSwarmHelpers.h" diff --git a/Engine/Source/Developer/SimplygonSwarm/Public/SimplygonRESTClient.h b/Engine/Source/Developer/SimplygonSwarm/Public/SimplygonRESTClient.h index 2ded387a7310..ba32fd557124 100644 --- a/Engine/Source/Developer/SimplygonSwarm/Public/SimplygonRESTClient.h +++ b/Engine/Source/Developer/SimplygonSwarm/Public/SimplygonRESTClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SimplygonSwarm/Public/SimplygonSwarmCommon.h b/Engine/Source/Developer/SimplygonSwarm/Public/SimplygonSwarmCommon.h index 21013033abfb..6cb6ff051511 100644 --- a/Engine/Source/Developer/SimplygonSwarm/Public/SimplygonSwarmCommon.h +++ b/Engine/Source/Developer/SimplygonSwarm/Public/SimplygonSwarmCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Developer/SimplygonSwarm/Public/SimplygonSwarmHelpers.h b/Engine/Source/Developer/SimplygonSwarm/Public/SimplygonSwarmHelpers.h index 0bb536e56ccb..83c279ccf166 100644 --- a/Engine/Source/Developer/SimplygonSwarm/Public/SimplygonSwarmHelpers.h +++ b/Engine/Source/Developer/SimplygonSwarm/Public/SimplygonSwarmHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "SimplygonSwarmCommon.h" diff --git a/Engine/Source/Developer/SimplygonSwarm/SimplygonSwarm.Build.cs b/Engine/Source/Developer/SimplygonSwarm/SimplygonSwarm.Build.cs index 0338b8e21bc1..a860c3a86891 100644 --- a/Engine/Source/Developer/SimplygonSwarm/SimplygonSwarm.Build.cs +++ b/Engine/Source/Developer/SimplygonSwarm/SimplygonSwarm.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Developer/SlackIntegrations/Private/SlackIncomingWebhookInterface.cpp b/Engine/Source/Developer/SlackIntegrations/Private/SlackIncomingWebhookInterface.cpp index 12a6717db7f3..ce837efbb756 100644 --- a/Engine/Source/Developer/SlackIntegrations/Private/SlackIncomingWebhookInterface.cpp +++ b/Engine/Source/Developer/SlackIntegrations/Private/SlackIncomingWebhookInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlackIncomingWebhookInterface.h" #include "HttpModule.h" diff --git a/Engine/Source/Developer/SlackIntegrations/Private/SlackIncomingWebhookInterface.h b/Engine/Source/Developer/SlackIntegrations/Private/SlackIncomingWebhookInterface.h index 3795080b39c1..962247ae3541 100644 --- a/Engine/Source/Developer/SlackIntegrations/Private/SlackIncomingWebhookInterface.h +++ b/Engine/Source/Developer/SlackIntegrations/Private/SlackIncomingWebhookInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SlackIntegrations/Private/SlackIntegrationsModule.cpp b/Engine/Source/Developer/SlackIntegrations/Private/SlackIntegrationsModule.cpp index f3161d0289a2..4c865c7bd8a6 100644 --- a/Engine/Source/Developer/SlackIntegrations/Private/SlackIntegrationsModule.cpp +++ b/Engine/Source/Developer/SlackIntegrations/Private/SlackIntegrationsModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlackIntegrationsModule.h" #include "SlackIncomingWebhookInterface.h" diff --git a/Engine/Source/Developer/SlackIntegrations/Public/ISlackIncomingWebhookInterface.h b/Engine/Source/Developer/SlackIntegrations/Public/ISlackIncomingWebhookInterface.h index f7818821d204..211ccf577a76 100644 --- a/Engine/Source/Developer/SlackIntegrations/Public/ISlackIncomingWebhookInterface.h +++ b/Engine/Source/Developer/SlackIntegrations/Public/ISlackIncomingWebhookInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SlackIntegrations/Public/SlackIntegrations.h b/Engine/Source/Developer/SlackIntegrations/Public/SlackIntegrations.h index 988c103b41c8..2736adb9c579 100644 --- a/Engine/Source/Developer/SlackIntegrations/Public/SlackIntegrations.h +++ b/Engine/Source/Developer/SlackIntegrations/Public/SlackIntegrations.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SlackIntegrations/Public/SlackIntegrationsModule.h b/Engine/Source/Developer/SlackIntegrations/Public/SlackIntegrationsModule.h index 4d7028a8aaec..87b6949b5689 100644 --- a/Engine/Source/Developer/SlackIntegrations/Public/SlackIntegrationsModule.h +++ b/Engine/Source/Developer/SlackIntegrations/Public/SlackIntegrationsModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SlackIntegrations/SlackIntegrations.Build.cs b/Engine/Source/Developer/SlackIntegrations/SlackIntegrations.Build.cs index 3274e9e620aa..adf32a1b16c7 100644 --- a/Engine/Source/Developer/SlackIntegrations/SlackIntegrations.Build.cs +++ b/Engine/Source/Developer/SlackIntegrations/SlackIntegrations.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/SlateFileDialogs/Private/SlateFileDialogsModule.cpp b/Engine/Source/Developer/SlateFileDialogs/Private/SlateFileDialogsModule.cpp index 9e6c98295085..014d853e744a 100644 --- a/Engine/Source/Developer/SlateFileDialogs/Private/SlateFileDialogsModule.cpp +++ b/Engine/Source/Developer/SlateFileDialogs/Private/SlateFileDialogsModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/SlateFileDialogs/Private/SlateFileDialogsPrivate.h b/Engine/Source/Developer/SlateFileDialogs/Private/SlateFileDialogsPrivate.h index 6048ec27b801..378f19e97e19 100644 --- a/Engine/Source/Developer/SlateFileDialogs/Private/SlateFileDialogsPrivate.h +++ b/Engine/Source/Developer/SlateFileDialogs/Private/SlateFileDialogsPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SlateFileDialogs/Private/SlateFileDialogsStyles.cpp b/Engine/Source/Developer/SlateFileDialogs/Private/SlateFileDialogsStyles.cpp index e66b60b05e18..ae3cc9cd879d 100644 --- a/Engine/Source/Developer/SlateFileDialogs/Private/SlateFileDialogsStyles.cpp +++ b/Engine/Source/Developer/SlateFileDialogs/Private/SlateFileDialogsStyles.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlateFileDialogsStyles.h" #include "Styling/SlateStyleRegistry.h" diff --git a/Engine/Source/Developer/SlateFileDialogs/Private/SlateFileDlgWindow.cpp b/Engine/Source/Developer/SlateFileDialogs/Private/SlateFileDlgWindow.cpp index e212584c667a..beb246ebc09c 100644 --- a/Engine/Source/Developer/SlateFileDialogs/Private/SlateFileDlgWindow.cpp +++ b/Engine/Source/Developer/SlateFileDialogs/Private/SlateFileDlgWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlateFileDlgWindow.h" #include "SlateFileDialogsPrivate.h" diff --git a/Engine/Source/Developer/SlateFileDialogs/Private/SlateFileDlgWindow.h b/Engine/Source/Developer/SlateFileDialogs/Private/SlateFileDlgWindow.h index ce8e9cb3916f..61df1018f565 100644 --- a/Engine/Source/Developer/SlateFileDialogs/Private/SlateFileDlgWindow.h +++ b/Engine/Source/Developer/SlateFileDialogs/Private/SlateFileDlgWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SlateFileDialogs/Public/ISlateFileDialogModule.h b/Engine/Source/Developer/SlateFileDialogs/Public/ISlateFileDialogModule.h index 92fd7ce46f45..2b7b0e8b8731 100644 --- a/Engine/Source/Developer/SlateFileDialogs/Public/ISlateFileDialogModule.h +++ b/Engine/Source/Developer/SlateFileDialogs/Public/ISlateFileDialogModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SlateFileDialogs/Public/SlateFileDialogs.h b/Engine/Source/Developer/SlateFileDialogs/Public/SlateFileDialogs.h index c240ada58acf..53bccb2e5f72 100644 --- a/Engine/Source/Developer/SlateFileDialogs/Public/SlateFileDialogs.h +++ b/Engine/Source/Developer/SlateFileDialogs/Public/SlateFileDialogs.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SlateFileDialogs/Public/SlateFileDialogsStyles.h b/Engine/Source/Developer/SlateFileDialogs/Public/SlateFileDialogsStyles.h index 2837f6ab0c8f..3e848a74cc15 100644 --- a/Engine/Source/Developer/SlateFileDialogs/Public/SlateFileDialogsStyles.h +++ b/Engine/Source/Developer/SlateFileDialogs/Public/SlateFileDialogsStyles.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SlateFileDialogs/SlateFileDialogs.Build.cs b/Engine/Source/Developer/SlateFileDialogs/SlateFileDialogs.Build.cs index e9171c969163..200fa5ea1bfe 100644 --- a/Engine/Source/Developer/SlateFileDialogs/SlateFileDialogs.Build.cs +++ b/Engine/Source/Developer/SlateFileDialogs/SlateFileDialogs.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/SlateReflector/Private/Models/WidgetReflectorNode.cpp b/Engine/Source/Developer/SlateReflector/Private/Models/WidgetReflectorNode.cpp index af1033010e3c..4b03778d307a 100644 --- a/Engine/Source/Developer/SlateReflector/Private/Models/WidgetReflectorNode.cpp +++ b/Engine/Source/Developer/SlateReflector/Private/Models/WidgetReflectorNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Models/WidgetReflectorNode.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/SlateReflector/Private/Models/WidgetReflectorNode.h b/Engine/Source/Developer/SlateReflector/Private/Models/WidgetReflectorNode.h index eb90d4b0be9e..5fb35d5f50b7 100644 --- a/Engine/Source/Developer/SlateReflector/Private/Models/WidgetReflectorNode.h +++ b/Engine/Source/Developer/SlateReflector/Private/Models/WidgetReflectorNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SlateReflector/Private/SlateReflectorModule.cpp b/Engine/Source/Developer/SlateReflector/Private/SlateReflectorModule.cpp index 366868cf085e..c27bf6c1ef2f 100644 --- a/Engine/Source/Developer/SlateReflector/Private/SlateReflectorModule.cpp +++ b/Engine/Source/Developer/SlateReflector/Private/SlateReflectorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/SlateReflector/Private/VisualTreeCapture.cpp b/Engine/Source/Developer/SlateReflector/Private/VisualTreeCapture.cpp index 94aad7347968..ae445ab72176 100644 --- a/Engine/Source/Developer/SlateReflector/Private/VisualTreeCapture.cpp +++ b/Engine/Source/Developer/SlateReflector/Private/VisualTreeCapture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VisualTreeCapture.h" #include "Debugging/SlateDebugging.h" diff --git a/Engine/Source/Developer/SlateReflector/Private/VisualTreeCapture.h b/Engine/Source/Developer/SlateReflector/Private/VisualTreeCapture.h index 4fe82c8a3a59..ccbfe3c0c250 100644 --- a/Engine/Source/Developer/SlateReflector/Private/VisualTreeCapture.h +++ b/Engine/Source/Developer/SlateReflector/Private/VisualTreeCapture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SlateReflector/Private/WidgetSnapshotMessages.h b/Engine/Source/Developer/SlateReflector/Private/WidgetSnapshotMessages.h index 70459be95718..57e8c5ada3b8 100644 --- a/Engine/Source/Developer/SlateReflector/Private/WidgetSnapshotMessages.h +++ b/Engine/Source/Developer/SlateReflector/Private/WidgetSnapshotMessages.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SlateReflector/Private/WidgetSnapshotService.cpp b/Engine/Source/Developer/SlateReflector/Private/WidgetSnapshotService.cpp index 57e3a203a704..10b115331a3b 100644 --- a/Engine/Source/Developer/SlateReflector/Private/WidgetSnapshotService.cpp +++ b/Engine/Source/Developer/SlateReflector/Private/WidgetSnapshotService.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WidgetSnapshotService.h" #include "Misc/App.h" diff --git a/Engine/Source/Developer/SlateReflector/Private/WidgetSnapshotService.h b/Engine/Source/Developer/SlateReflector/Private/WidgetSnapshotService.h index 55fd4a3f804b..2899e4b7d4f2 100644 --- a/Engine/Source/Developer/SlateReflector/Private/WidgetSnapshotService.h +++ b/Engine/Source/Developer/SlateReflector/Private/WidgetSnapshotService.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SlateReflector/Private/Widgets/SAtlasVisualizer.cpp b/Engine/Source/Developer/SlateReflector/Private/Widgets/SAtlasVisualizer.cpp index 3a0037148eea..b83810d2d461 100644 --- a/Engine/Source/Developer/SlateReflector/Private/Widgets/SAtlasVisualizer.cpp +++ b/Engine/Source/Developer/SlateReflector/Private/Widgets/SAtlasVisualizer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SAtlasVisualizer.h" #include "Textures/TextureAtlas.h" diff --git a/Engine/Source/Developer/SlateReflector/Private/Widgets/SAtlasVisualizer.h b/Engine/Source/Developer/SlateReflector/Private/Widgets/SAtlasVisualizer.h index 82e2bff546e2..8f33c4b4fb93 100644 --- a/Engine/Source/Developer/SlateReflector/Private/Widgets/SAtlasVisualizer.h +++ b/Engine/Source/Developer/SlateReflector/Private/Widgets/SAtlasVisualizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetEventLog.cpp b/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetEventLog.cpp index 2d82ac754701..2a379d0106de 100644 --- a/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetEventLog.cpp +++ b/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetEventLog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SWidgetEventLog.h" #include "Debugging/SlateDebugging.h" diff --git a/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetEventLog.h b/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetEventLog.h index 36e47350c808..e672e80015de 100644 --- a/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetEventLog.h +++ b/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetEventLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetReflector.cpp b/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetReflector.cpp index 1a0289c8d6eb..5c8d7072cb54 100644 --- a/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetReflector.cpp +++ b/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetReflector.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SWidgetReflector.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetReflector.h b/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetReflector.h index 5bfd4a556ac7..299abdd7f021 100644 --- a/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetReflector.h +++ b/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetReflector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetReflectorToolTipWidget.h b/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetReflectorToolTipWidget.h index 266bc93e520a..80868c5e8a42 100644 --- a/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetReflectorToolTipWidget.h +++ b/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetReflectorToolTipWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetReflectorTreeWidgetItem.cpp b/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetReflectorTreeWidgetItem.cpp index 645ce16ec690..1b2e52426e32 100644 --- a/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetReflectorTreeWidgetItem.cpp +++ b/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetReflectorTreeWidgetItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SWidgetReflectorTreeWidgetItem.h" #include "SlateOptMacros.h" diff --git a/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetReflectorTreeWidgetItem.h b/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetReflectorTreeWidgetItem.h index 546b40170cc1..f4ca8feb5a47 100644 --- a/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetReflectorTreeWidgetItem.h +++ b/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetReflectorTreeWidgetItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetSnapshotVisualizer.cpp b/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetSnapshotVisualizer.cpp index 804fd9f68c37..ff546052bb27 100644 --- a/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetSnapshotVisualizer.cpp +++ b/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetSnapshotVisualizer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SWidgetSnapshotVisualizer.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetSnapshotVisualizer.h b/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetSnapshotVisualizer.h index d8302881206c..522b98f2a7f2 100644 --- a/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetSnapshotVisualizer.h +++ b/Engine/Source/Developer/SlateReflector/Private/Widgets/SWidgetSnapshotVisualizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SlateReflector/Public/ISlateReflectorModule.h b/Engine/Source/Developer/SlateReflector/Public/ISlateReflectorModule.h index bfe19b27f3ca..f939634a83a0 100644 --- a/Engine/Source/Developer/SlateReflector/Public/ISlateReflectorModule.h +++ b/Engine/Source/Developer/SlateReflector/Public/ISlateReflectorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SlateReflector/SlateReflector.Build.cs b/Engine/Source/Developer/SlateReflector/SlateReflector.Build.cs index c164f20f9489..6f0725136181 100644 --- a/Engine/Source/Developer/SlateReflector/SlateReflector.Build.cs +++ b/Engine/Source/Developer/SlateReflector/SlateReflector.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/SourceCodeAccess/Private/DefaultSourceCodeAccessor.cpp b/Engine/Source/Developer/SourceCodeAccess/Private/DefaultSourceCodeAccessor.cpp index 6047252a67b6..a67df4d6d5e5 100644 --- a/Engine/Source/Developer/SourceCodeAccess/Private/DefaultSourceCodeAccessor.cpp +++ b/Engine/Source/Developer/SourceCodeAccess/Private/DefaultSourceCodeAccessor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DefaultSourceCodeAccessor.h" diff --git a/Engine/Source/Developer/SourceCodeAccess/Private/DefaultSourceCodeAccessor.h b/Engine/Source/Developer/SourceCodeAccess/Private/DefaultSourceCodeAccessor.h index 884148005920..bb1e6bbdb005 100644 --- a/Engine/Source/Developer/SourceCodeAccess/Private/DefaultSourceCodeAccessor.h +++ b/Engine/Source/Developer/SourceCodeAccess/Private/DefaultSourceCodeAccessor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SourceCodeAccess/Private/SourceCodeAccessModule.cpp b/Engine/Source/Developer/SourceCodeAccess/Private/SourceCodeAccessModule.cpp index 359c9aeae437..eec375460a59 100644 --- a/Engine/Source/Developer/SourceCodeAccess/Private/SourceCodeAccessModule.cpp +++ b/Engine/Source/Developer/SourceCodeAccess/Private/SourceCodeAccessModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SourceCodeAccessModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/SourceCodeAccess/Private/SourceCodeAccessModule.h b/Engine/Source/Developer/SourceCodeAccess/Private/SourceCodeAccessModule.h index dcc9c9cd8db0..12afb040cab4 100644 --- a/Engine/Source/Developer/SourceCodeAccess/Private/SourceCodeAccessModule.h +++ b/Engine/Source/Developer/SourceCodeAccess/Private/SourceCodeAccessModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SourceCodeAccess/Private/SourceCodeAccessSettings.cpp b/Engine/Source/Developer/SourceCodeAccess/Private/SourceCodeAccessSettings.cpp index 28a9a73d29b1..8d010c9cfa38 100644 --- a/Engine/Source/Developer/SourceCodeAccess/Private/SourceCodeAccessSettings.cpp +++ b/Engine/Source/Developer/SourceCodeAccess/Private/SourceCodeAccessSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SourceCodeAccessSettings.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Developer/SourceCodeAccess/Private/SourceCodeAccessSettings.h b/Engine/Source/Developer/SourceCodeAccess/Private/SourceCodeAccessSettings.h index 23f24f1bcb66..ce62697f71d8 100644 --- a/Engine/Source/Developer/SourceCodeAccess/Private/SourceCodeAccessSettings.h +++ b/Engine/Source/Developer/SourceCodeAccess/Private/SourceCodeAccessSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SourceCodeAccess/Public/ISourceCodeAccessModule.h b/Engine/Source/Developer/SourceCodeAccess/Public/ISourceCodeAccessModule.h index f481b41746d2..74c0c439e680 100644 --- a/Engine/Source/Developer/SourceCodeAccess/Public/ISourceCodeAccessModule.h +++ b/Engine/Source/Developer/SourceCodeAccess/Public/ISourceCodeAccessModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SourceCodeAccess/Public/ISourceCodeAccessor.h b/Engine/Source/Developer/SourceCodeAccess/Public/ISourceCodeAccessor.h index 1c1bd3032d07..8c5748de8d70 100644 --- a/Engine/Source/Developer/SourceCodeAccess/Public/ISourceCodeAccessor.h +++ b/Engine/Source/Developer/SourceCodeAccess/Public/ISourceCodeAccessor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SourceCodeAccess/SourceCodeAccess.Build.cs b/Engine/Source/Developer/SourceCodeAccess/SourceCodeAccess.Build.cs index e6273aed4933..8a1b23968d42 100644 --- a/Engine/Source/Developer/SourceCodeAccess/SourceCodeAccess.Build.cs +++ b/Engine/Source/Developer/SourceCodeAccess/SourceCodeAccess.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/SourceControl/Private/DefaultSourceControlProvider.cpp b/Engine/Source/Developer/SourceControl/Private/DefaultSourceControlProvider.cpp index 4a68a7218754..95672a245a18 100644 --- a/Engine/Source/Developer/SourceControl/Private/DefaultSourceControlProvider.cpp +++ b/Engine/Source/Developer/SourceControl/Private/DefaultSourceControlProvider.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DefaultSourceControlProvider.h" #include "Logging/MessageLog.h" diff --git a/Engine/Source/Developer/SourceControl/Private/DefaultSourceControlProvider.h b/Engine/Source/Developer/SourceControl/Private/DefaultSourceControlProvider.h index c194886ee75a..49d64e342937 100644 --- a/Engine/Source/Developer/SourceControl/Private/DefaultSourceControlProvider.h +++ b/Engine/Source/Developer/SourceControl/Private/DefaultSourceControlProvider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SourceControl/Private/ISourceControlProvider.cpp b/Engine/Source/Developer/SourceControl/Private/ISourceControlProvider.cpp index 8694fa37358c..60e6e0898c26 100644 --- a/Engine/Source/Developer/SourceControl/Private/ISourceControlProvider.cpp +++ b/Engine/Source/Developer/SourceControl/Private/ISourceControlProvider.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ISourceControlProvider.h" #include "SourceControlHelpers.h" diff --git a/Engine/Source/Developer/SourceControl/Private/SSourceControlLogin.cpp b/Engine/Source/Developer/SourceControl/Private/SSourceControlLogin.cpp index acccceb96294..44fb92e2b50a 100644 --- a/Engine/Source/Developer/SourceControl/Private/SSourceControlLogin.cpp +++ b/Engine/Source/Developer/SourceControl/Private/SSourceControlLogin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSourceControlLogin.h" #include "SourceControlModule.h" diff --git a/Engine/Source/Developer/SourceControl/Private/SSourceControlLogin.h b/Engine/Source/Developer/SourceControl/Private/SSourceControlLogin.h index 1ab11bd564ee..ca6caebf32d1 100644 --- a/Engine/Source/Developer/SourceControl/Private/SSourceControlLogin.h +++ b/Engine/Source/Developer/SourceControl/Private/SSourceControlLogin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SourceControl/Private/SSourceControlPicker.cpp b/Engine/Source/Developer/SourceControl/Private/SSourceControlPicker.cpp index e48ffa4eab12..be77962ade88 100644 --- a/Engine/Source/Developer/SourceControl/Private/SSourceControlPicker.cpp +++ b/Engine/Source/Developer/SourceControl/Private/SSourceControlPicker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSourceControlPicker.h" #if SOURCE_CONTROL_WITH_SLATE diff --git a/Engine/Source/Developer/SourceControl/Private/SSourceControlPicker.h b/Engine/Source/Developer/SourceControl/Private/SSourceControlPicker.h index 49a70e11db0e..c7d1f733e790 100644 --- a/Engine/Source/Developer/SourceControl/Private/SSourceControlPicker.h +++ b/Engine/Source/Developer/SourceControl/Private/SSourceControlPicker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SourceControl/Private/ScopedSourceControlProgress.cpp b/Engine/Source/Developer/SourceControl/Private/ScopedSourceControlProgress.cpp index 74ec35372b15..0ca2232a14ab 100644 --- a/Engine/Source/Developer/SourceControl/Private/ScopedSourceControlProgress.cpp +++ b/Engine/Source/Developer/SourceControl/Private/ScopedSourceControlProgress.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ScopedSourceControlProgress.h" #include "Misc/App.h" diff --git a/Engine/Source/Developer/SourceControl/Private/SourceControlHelpers.cpp b/Engine/Source/Developer/SourceControl/Private/SourceControlHelpers.cpp index efdee679bea5..704656cf712d 100644 --- a/Engine/Source/Developer/SourceControl/Private/SourceControlHelpers.cpp +++ b/Engine/Source/Developer/SourceControl/Private/SourceControlHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SourceControlHelpers.h" #include "ISourceControlState.h" diff --git a/Engine/Source/Developer/SourceControl/Private/SourceControlModule.cpp b/Engine/Source/Developer/SourceControl/Private/SourceControlModule.cpp index 188f97dc3179..ed5b3990b9cc 100644 --- a/Engine/Source/Developer/SourceControl/Private/SourceControlModule.cpp +++ b/Engine/Source/Developer/SourceControl/Private/SourceControlModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SourceControlModule.h" #include "Features/IModularFeatures.h" diff --git a/Engine/Source/Developer/SourceControl/Private/SourceControlModule.h b/Engine/Source/Developer/SourceControl/Private/SourceControlModule.h index 1f624f74ad33..6b8793f2c938 100644 --- a/Engine/Source/Developer/SourceControl/Private/SourceControlModule.h +++ b/Engine/Source/Developer/SourceControl/Private/SourceControlModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SourceControl/Private/SourceControlPrivate.h b/Engine/Source/Developer/SourceControl/Private/SourceControlPrivate.h index 82850f566874..e871c0911df4 100644 --- a/Engine/Source/Developer/SourceControl/Private/SourceControlPrivate.h +++ b/Engine/Source/Developer/SourceControl/Private/SourceControlPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SourceControl/Private/SourceControlSettings.cpp b/Engine/Source/Developer/SourceControl/Private/SourceControlSettings.cpp index d6acb669b489..332107523af2 100644 --- a/Engine/Source/Developer/SourceControl/Private/SourceControlSettings.cpp +++ b/Engine/Source/Developer/SourceControl/Private/SourceControlSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SourceControlSettings.h" #include "Misc/CommandLine.h" diff --git a/Engine/Source/Developer/SourceControl/Private/SourceControlSettings.h b/Engine/Source/Developer/SourceControl/Private/SourceControlSettings.h index 396efe01ce2c..7a519a230f75 100644 --- a/Engine/Source/Developer/SourceControl/Private/SourceControlSettings.h +++ b/Engine/Source/Developer/SourceControl/Private/SourceControlSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SourceControl/Public/ISourceControlLabel.h b/Engine/Source/Developer/SourceControl/Public/ISourceControlLabel.h index 418c903af4a9..45d825ddc706 100644 --- a/Engine/Source/Developer/SourceControl/Public/ISourceControlLabel.h +++ b/Engine/Source/Developer/SourceControl/Public/ISourceControlLabel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SourceControl/Public/ISourceControlModule.h b/Engine/Source/Developer/SourceControl/Public/ISourceControlModule.h index d710ee0c0c7e..36971e131b08 100644 --- a/Engine/Source/Developer/SourceControl/Public/ISourceControlModule.h +++ b/Engine/Source/Developer/SourceControl/Public/ISourceControlModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SourceControl/Public/ISourceControlOperation.h b/Engine/Source/Developer/SourceControl/Public/ISourceControlOperation.h index 6f1d00b60ccd..f7564f084791 100644 --- a/Engine/Source/Developer/SourceControl/Public/ISourceControlOperation.h +++ b/Engine/Source/Developer/SourceControl/Public/ISourceControlOperation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SourceControl/Public/ISourceControlProvider.h b/Engine/Source/Developer/SourceControl/Public/ISourceControlProvider.h index 78d09e426383..e6f61985dfda 100644 --- a/Engine/Source/Developer/SourceControl/Public/ISourceControlProvider.h +++ b/Engine/Source/Developer/SourceControl/Public/ISourceControlProvider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SourceControl/Public/ISourceControlRevision.h b/Engine/Source/Developer/SourceControl/Public/ISourceControlRevision.h index e8df39d5a48c..4767346ed586 100644 --- a/Engine/Source/Developer/SourceControl/Public/ISourceControlRevision.h +++ b/Engine/Source/Developer/SourceControl/Public/ISourceControlRevision.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SourceControl/Public/ISourceControlState.h b/Engine/Source/Developer/SourceControl/Public/ISourceControlState.h index a80f8b6230e7..96da38e8b3b5 100644 --- a/Engine/Source/Developer/SourceControl/Public/ISourceControlState.h +++ b/Engine/Source/Developer/SourceControl/Public/ISourceControlState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SourceControl/Public/ScopedSourceControlProgress.h b/Engine/Source/Developer/SourceControl/Public/ScopedSourceControlProgress.h index 325bd87b3b8c..2ba6fa80820b 100644 --- a/Engine/Source/Developer/SourceControl/Public/ScopedSourceControlProgress.h +++ b/Engine/Source/Developer/SourceControl/Public/ScopedSourceControlProgress.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SourceControl/Public/SourceControlHelpers.h b/Engine/Source/Developer/SourceControl/Public/SourceControlHelpers.h index 2d3fd16f747c..a01508a1d16e 100644 --- a/Engine/Source/Developer/SourceControl/Public/SourceControlHelpers.h +++ b/Engine/Source/Developer/SourceControl/Public/SourceControlHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SourceControl/Public/SourceControlOperationBase.h b/Engine/Source/Developer/SourceControl/Public/SourceControlOperationBase.h index a56114d327b6..c88a73851958 100644 --- a/Engine/Source/Developer/SourceControl/Public/SourceControlOperationBase.h +++ b/Engine/Source/Developer/SourceControl/Public/SourceControlOperationBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h b/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h index c46d6483101f..c2d68bf6a614 100644 --- a/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h +++ b/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SourceControl/Public/Tests/SourceControlAutomationCommon.h b/Engine/Source/Developer/SourceControl/Public/Tests/SourceControlAutomationCommon.h index 95aea98a6e45..4ee80532a90a 100644 --- a/Engine/Source/Developer/SourceControl/Public/Tests/SourceControlAutomationCommon.h +++ b/Engine/Source/Developer/SourceControl/Public/Tests/SourceControlAutomationCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/SourceControl/SourceControl.Build.cs b/Engine/Source/Developer/SourceControl/SourceControl.Build.cs index dff0717d5db1..35d4ad113a4e 100644 --- a/Engine/Source/Developer/SourceControl/SourceControl.Build.cs +++ b/Engine/Source/Developer/SourceControl/SourceControl.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/IOS/SlateOpenGLContext.cpp b/Engine/Source/Developer/StandaloneRenderer/Private/IOS/SlateOpenGLContext.cpp index c9ef1a45be87..5170eb4e9c3d 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/IOS/SlateOpenGLContext.cpp +++ b/Engine/Source/Developer/StandaloneRenderer/Private/IOS/SlateOpenGLContext.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StandaloneRendererPrivate.h" diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/IOS/SlateOpenGLESView.cpp b/Engine/Source/Developer/StandaloneRenderer/Private/IOS/SlateOpenGLESView.cpp index 4b1f12fce71e..f237d0ec8227 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/IOS/SlateOpenGLESView.cpp +++ b/Engine/Source/Developer/StandaloneRenderer/Private/IOS/SlateOpenGLESView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StandaloneRendererPrivate.h" #include "IOS/SlateOpenGLESView.h" diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/IOS/SlateOpenGLViewport.cpp b/Engine/Source/Developer/StandaloneRenderer/Private/IOS/SlateOpenGLViewport.cpp index 27097ddd80c6..57da16f4fddf 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/IOS/SlateOpenGLViewport.cpp +++ b/Engine/Source/Developer/StandaloneRenderer/Private/IOS/SlateOpenGLViewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StandaloneRendererPrivate.h" #include "OpenGL/SlateOpenGLRenderer.h" diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/Linux/OpenGL/SlateOpenGLContext.cpp b/Engine/Source/Developer/StandaloneRenderer/Private/Linux/OpenGL/SlateOpenGLContext.cpp index fb5f00411f10..ae49bd6ecb35 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/Linux/OpenGL/SlateOpenGLContext.cpp +++ b/Engine/Source/Developer/StandaloneRenderer/Private/Linux/OpenGL/SlateOpenGLContext.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/CommandLine.h" diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/Linux/OpenGL/SlateOpenGLViewport.cpp b/Engine/Source/Developer/StandaloneRenderer/Private/Linux/OpenGL/SlateOpenGLViewport.cpp index 801e02630442..13b3a39cb0d8 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/Linux/OpenGL/SlateOpenGLViewport.cpp +++ b/Engine/Source/Developer/StandaloneRenderer/Private/Linux/OpenGL/SlateOpenGLViewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "GenericPlatform/GenericWindow.h" diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/Mac/OpenGL/SlateOpenGLContext.cpp b/Engine/Source/Developer/StandaloneRenderer/Private/Mac/OpenGL/SlateOpenGLContext.cpp index 49410bf65f96..2f6147595e17 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/Mac/OpenGL/SlateOpenGLContext.cpp +++ b/Engine/Source/Developer/StandaloneRenderer/Private/Mac/OpenGL/SlateOpenGLContext.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StandaloneRendererPrivate.h" #include "OpenGL/SlateOpenGLRenderer.h" diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/Mac/OpenGL/SlateOpenGLMac.h b/Engine/Source/Developer/StandaloneRenderer/Private/Mac/OpenGL/SlateOpenGLMac.h index 343d8b0b3ed4..154bb5a08d3c 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/Mac/OpenGL/SlateOpenGLMac.h +++ b/Engine/Source/Developer/StandaloneRenderer/Private/Mac/OpenGL/SlateOpenGLMac.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/Mac/OpenGL/SlateOpenGLViewport.cpp b/Engine/Source/Developer/StandaloneRenderer/Private/Mac/OpenGL/SlateOpenGLViewport.cpp index c3ef59f9e37d..4155d36b2fb7 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/Mac/OpenGL/SlateOpenGLViewport.cpp +++ b/Engine/Source/Developer/StandaloneRenderer/Private/Mac/OpenGL/SlateOpenGLViewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StandaloneRendererPrivate.h" #include "OpenGL/SlateOpenGLRenderer.h" diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLExtensions.cpp b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLExtensions.cpp index db69ecbdc92a..5e2b852c2398 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLExtensions.cpp +++ b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLExtensions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OpenGL/SlateOpenGLExtensions.h" diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLExtensions.h b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLExtensions.h index 7bdce4e54de5..4b0a49a48ab9 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLExtensions.h +++ b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLExtensions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLIndexBuffer.cpp b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLIndexBuffer.cpp index d5abc2dc5182..506a76a91561 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLIndexBuffer.cpp +++ b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLIndexBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OpenGL/SlateOpenGLIndexBuffer.h" #include "Rendering/RenderingCommon.h" diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLIndexBuffer.h b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLIndexBuffer.h index ef2ef9977130..a3b4673a9f2a 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLIndexBuffer.h +++ b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLIndexBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLRenderer.cpp b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLRenderer.cpp index 02319a9b453d..d1491145337b 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLRenderer.cpp +++ b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OpenGL/SlateOpenGLRenderer.h" #include "Fonts/FontTypes.h" diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLRenderer.h b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLRenderer.h index f1144bbdc30b..e7652e7d2356 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLRenderer.h +++ b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLRenderingPolicy.cpp b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLRenderingPolicy.cpp index 95b1f4561868..1677471fdffd 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLRenderingPolicy.cpp +++ b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLRenderingPolicy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OpenGL/SlateOpenGLRenderingPolicy.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLRenderingPolicy.h b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLRenderingPolicy.h index 7205fc9b4ea1..b1494135ea70 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLRenderingPolicy.h +++ b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLRenderingPolicy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLShaders.cpp b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLShaders.cpp index 3bf7163223f6..7e5a62bfed48 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLShaders.cpp +++ b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLShaders.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OpenGL/SlateOpenGLShaders.h" #include "Misc/FileHelper.h" diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLShaders.h b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLShaders.h index ee863f3f8872..a1b4e414a873 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLShaders.h +++ b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLShaders.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** */ diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLTextureManager.cpp b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLTextureManager.cpp index b2e476e2f1e6..0260ca7ca93e 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLTextureManager.cpp +++ b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLTextureManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OpenGL/SlateOpenGLTextureManager.h" #include "Misc/FileHelper.h" diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLTextureManager.h b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLTextureManager.h index 50344edb2145..dc015595ae68 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLTextureManager.h +++ b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLTextureManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** */ diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLTextures.cpp b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLTextures.cpp index 7a664e2dc6c1..2f1c9992bdba 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLTextures.cpp +++ b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLTextures.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OpenGL/SlateOpenGLTextures.h" #include "OpenGL/SlateOpenGLRenderer.h" diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLTextures.h b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLTextures.h index b935f44a1572..667b5e32a3aa 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLTextures.h +++ b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLTextures.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** */ diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLVertexBuffer.cpp b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLVertexBuffer.cpp index cc9a0e7216ab..bcf2a3838b2d 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLVertexBuffer.cpp +++ b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLVertexBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OpenGL/SlateOpenGLVertexBuffer.h" #include "OpenGL/SlateOpenGLExtensions.h" diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLVertexBuffer.h b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLVertexBuffer.h index 08c0c221af24..86780e04ccec 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLVertexBuffer.h +++ b/Engine/Source/Developer/StandaloneRenderer/Private/OpenGL/SlateOpenGLVertexBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** */ diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/StandaloneRenderer.cpp b/Engine/Source/Developer/StandaloneRenderer/Private/StandaloneRenderer.cpp index cf921139135f..2848412c1b82 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/StandaloneRenderer.cpp +++ b/Engine/Source/Developer/StandaloneRenderer/Private/StandaloneRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StandaloneRenderer.h" #include "Misc/CommandLine.h" diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/StandaloneRendererLog.h b/Engine/Source/Developer/StandaloneRenderer/Private/StandaloneRendererLog.h index a16886846e58..5bb3848b7bc3 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/StandaloneRendererLog.h +++ b/Engine/Source/Developer/StandaloneRenderer/Private/StandaloneRendererLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/StandaloneRendererPlatformHeaders.h b/Engine/Source/Developer/StandaloneRenderer/Private/StandaloneRendererPlatformHeaders.h index 2a477d557dc8..2ff15a9565f7 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/StandaloneRendererPlatformHeaders.h +++ b/Engine/Source/Developer/StandaloneRenderer/Private/StandaloneRendererPlatformHeaders.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/StandaloneRendererPrivate.h b/Engine/Source/Developer/StandaloneRenderer/Private/StandaloneRendererPrivate.h index 7b61300cb715..f818eb0e9444 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/StandaloneRendererPrivate.h +++ b/Engine/Source/Developer/StandaloneRenderer/Private/StandaloneRendererPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DConstantBuffer.h b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DConstantBuffer.h index 79678354eb5c..f5af013df54a 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DConstantBuffer.h +++ b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DConstantBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DIndexBuffer.cpp b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DIndexBuffer.cpp index 8bce11fb6a65..3940147c571e 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DIndexBuffer.cpp +++ b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DIndexBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/D3D/SlateD3DIndexBuffer.h" #include "Windows/D3D/SlateD3DRenderer.h" diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DIndexBuffer.h b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DIndexBuffer.h index 410f13966bbb..41cf6686f4ae 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DIndexBuffer.h +++ b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DIndexBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DRenderer.cpp b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DRenderer.cpp index aed75d83ee05..5b0e8f9d24ab 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DRenderer.cpp +++ b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/D3D/SlateD3DRenderer.h" #include "Windows/D3D/SlateD3DTextureManager.h" diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DRenderer.h b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DRenderer.h index 0259b07b2cd4..210052c0dbcd 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DRenderer.h +++ b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DRenderingPolicy.cpp b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DRenderingPolicy.cpp index 580ea2f35ad7..f4c0849bf3e4 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DRenderingPolicy.cpp +++ b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DRenderingPolicy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/D3D/SlateD3DRenderingPolicy.h" #include "Windows/D3D/SlateD3DRenderer.h" diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DRenderingPolicy.h b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DRenderingPolicy.h index 242da8e94ccd..3c8b82bda434 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DRenderingPolicy.h +++ b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DRenderingPolicy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DShaders.cpp b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DShaders.cpp index fdc783a0c73e..1aa05230f6f4 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DShaders.cpp +++ b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DShaders.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/D3D/SlateD3DShaders.h" #include "Windows/D3D/SlateD3DRenderer.h" diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DShaders.h b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DShaders.h index d279516eb248..2174844e9da7 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DShaders.h +++ b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DShaders.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DTextureManager.cpp b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DTextureManager.cpp index 9dba351123c0..3fa2499371d5 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DTextureManager.cpp +++ b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DTextureManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/D3D/SlateD3DTextureManager.h" #include "Windows/D3D/SlateD3DRenderer.h" diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DTextureManager.h b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DTextureManager.h index 6e093803898c..82754285fa2e 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DTextureManager.h +++ b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DTextureManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DTextures.cpp b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DTextures.cpp index b2971b71cdf2..c944aaa6fcee 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DTextures.cpp +++ b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DTextures.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/D3D/SlateD3DTextures.h" #include "Windows/D3D/SlateD3DRenderer.h" diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DTextures.h b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DTextures.h index 573204de7f34..8ae5ce0d6603 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DTextures.h +++ b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DTextures.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DVertexBuffer.cpp b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DVertexBuffer.cpp index 1f09e4985133..15e4df9a70e6 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DVertexBuffer.cpp +++ b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DVertexBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/D3D/SlateD3DVertexBuffer.h" #include "Windows/D3D/SlateD3DRenderer.h" diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DVertexBuffer.h b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DVertexBuffer.h index 9c9fddd5a96c..42fc3c5456e7 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DVertexBuffer.h +++ b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/D3D/SlateD3DVertexBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/OpenGL/SlateOpenGLContext.cpp b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/OpenGL/SlateOpenGLContext.cpp index 731875847c1b..5fa0f70bf67a 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/OpenGL/SlateOpenGLContext.cpp +++ b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/OpenGL/SlateOpenGLContext.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StandaloneRendererPrivate.h" diff --git a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/OpenGL/SlateOpenGLViewport.cpp b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/OpenGL/SlateOpenGLViewport.cpp index 6c2dba4520b4..1c1a066c102a 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Private/Windows/OpenGL/SlateOpenGLViewport.cpp +++ b/Engine/Source/Developer/StandaloneRenderer/Private/Windows/OpenGL/SlateOpenGLViewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StandaloneRendererPrivate.h" diff --git a/Engine/Source/Developer/StandaloneRenderer/Public/IOS/SlateOpenGLESView.h b/Engine/Source/Developer/StandaloneRenderer/Public/IOS/SlateOpenGLESView.h index 600815aef291..a2e26d0341be 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Public/IOS/SlateOpenGLESView.h +++ b/Engine/Source/Developer/StandaloneRenderer/Public/IOS/SlateOpenGLESView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/StandaloneRenderer/Public/StandaloneRenderer.h b/Engine/Source/Developer/StandaloneRenderer/Public/StandaloneRenderer.h index 9e3d337e2d80..97b7138a8356 100644 --- a/Engine/Source/Developer/StandaloneRenderer/Public/StandaloneRenderer.h +++ b/Engine/Source/Developer/StandaloneRenderer/Public/StandaloneRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/StandaloneRenderer/StandaloneRenderer.Build.cs b/Engine/Source/Developer/StandaloneRenderer/StandaloneRenderer.Build.cs index d86e668bb02e..3519b27b9014 100644 --- a/Engine/Source/Developer/StandaloneRenderer/StandaloneRenderer.Build.cs +++ b/Engine/Source/Developer/StandaloneRenderer/StandaloneRenderer.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/TargetDeviceServices/Private/Proxies/TargetDeviceProxy.cpp b/Engine/Source/Developer/TargetDeviceServices/Private/Proxies/TargetDeviceProxy.cpp index f9825b73e90a..fab5b92c0ad4 100644 --- a/Engine/Source/Developer/TargetDeviceServices/Private/Proxies/TargetDeviceProxy.cpp +++ b/Engine/Source/Developer/TargetDeviceServices/Private/Proxies/TargetDeviceProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TargetDeviceProxy.h" diff --git a/Engine/Source/Developer/TargetDeviceServices/Private/Proxies/TargetDeviceProxy.h b/Engine/Source/Developer/TargetDeviceServices/Private/Proxies/TargetDeviceProxy.h index 37702f30bae0..eeb86befac86 100644 --- a/Engine/Source/Developer/TargetDeviceServices/Private/Proxies/TargetDeviceProxy.h +++ b/Engine/Source/Developer/TargetDeviceServices/Private/Proxies/TargetDeviceProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TargetDeviceServices/Private/Proxies/TargetDeviceProxyManager.cpp b/Engine/Source/Developer/TargetDeviceServices/Private/Proxies/TargetDeviceProxyManager.cpp index 29a277cf1d6c..2c6eb8534f87 100644 --- a/Engine/Source/Developer/TargetDeviceServices/Private/Proxies/TargetDeviceProxyManager.cpp +++ b/Engine/Source/Developer/TargetDeviceServices/Private/Proxies/TargetDeviceProxyManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TargetDeviceProxyManager.h" diff --git a/Engine/Source/Developer/TargetDeviceServices/Private/Proxies/TargetDeviceProxyManager.h b/Engine/Source/Developer/TargetDeviceServices/Private/Proxies/TargetDeviceProxyManager.h index 2504d3f32c0c..488f991b04ec 100644 --- a/Engine/Source/Developer/TargetDeviceServices/Private/Proxies/TargetDeviceProxyManager.h +++ b/Engine/Source/Developer/TargetDeviceServices/Private/Proxies/TargetDeviceProxyManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TargetDeviceServices/Private/Services/TargetDeviceService.cpp b/Engine/Source/Developer/TargetDeviceServices/Private/Services/TargetDeviceService.cpp index 8280a92387bd..f427df8b1ea2 100644 --- a/Engine/Source/Developer/TargetDeviceServices/Private/Services/TargetDeviceService.cpp +++ b/Engine/Source/Developer/TargetDeviceServices/Private/Services/TargetDeviceService.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TargetDeviceService.h" diff --git a/Engine/Source/Developer/TargetDeviceServices/Private/Services/TargetDeviceService.h b/Engine/Source/Developer/TargetDeviceServices/Private/Services/TargetDeviceService.h index 2cc491906271..b39a6003709c 100644 --- a/Engine/Source/Developer/TargetDeviceServices/Private/Services/TargetDeviceService.h +++ b/Engine/Source/Developer/TargetDeviceServices/Private/Services/TargetDeviceService.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TargetDeviceServices/Private/Services/TargetDeviceServiceManager.cpp b/Engine/Source/Developer/TargetDeviceServices/Private/Services/TargetDeviceServiceManager.cpp index 4996b49dd45f..1441973f3842 100644 --- a/Engine/Source/Developer/TargetDeviceServices/Private/Services/TargetDeviceServiceManager.cpp +++ b/Engine/Source/Developer/TargetDeviceServices/Private/Services/TargetDeviceServiceManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TargetDeviceServiceManager.h" #include "TargetDeviceServicesPrivate.h" diff --git a/Engine/Source/Developer/TargetDeviceServices/Private/Services/TargetDeviceServiceManager.h b/Engine/Source/Developer/TargetDeviceServices/Private/Services/TargetDeviceServiceManager.h index b321a718bec2..253eab132761 100644 --- a/Engine/Source/Developer/TargetDeviceServices/Private/Services/TargetDeviceServiceManager.h +++ b/Engine/Source/Developer/TargetDeviceServices/Private/Services/TargetDeviceServiceManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TargetDeviceServices/Private/TargetDeviceServicesModule.cpp b/Engine/Source/Developer/TargetDeviceServices/Private/TargetDeviceServicesModule.cpp index d683f176977c..c1571b68e7d5 100644 --- a/Engine/Source/Developer/TargetDeviceServices/Private/TargetDeviceServicesModule.cpp +++ b/Engine/Source/Developer/TargetDeviceServices/Private/TargetDeviceServicesModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TargetDeviceServicesPrivate.h" diff --git a/Engine/Source/Developer/TargetDeviceServices/Private/TargetDeviceServicesPrivate.h b/Engine/Source/Developer/TargetDeviceServices/Private/TargetDeviceServicesPrivate.h index 849828c521c3..a389c2b70ddd 100644 --- a/Engine/Source/Developer/TargetDeviceServices/Private/TargetDeviceServicesPrivate.h +++ b/Engine/Source/Developer/TargetDeviceServices/Private/TargetDeviceServicesPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceProxy.h b/Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceProxy.h index 00310b630a2f..e82c9b5811b0 100644 --- a/Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceProxy.h +++ b/Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceProxyManager.h b/Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceProxyManager.h index 5266d2919677..e77b3477cb61 100644 --- a/Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceProxyManager.h +++ b/Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceProxyManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceService.h b/Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceService.h index 8a812916b31a..d8fbe7fc605b 100644 --- a/Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceService.h +++ b/Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceService.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceServiceManager.h b/Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceServiceManager.h index 32c4a6d3ca14..02aa2e1cabe3 100644 --- a/Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceServiceManager.h +++ b/Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceServiceManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceServicesModule.h b/Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceServicesModule.h index 47165262a47b..36fcf866d789 100644 --- a/Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceServicesModule.h +++ b/Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceServicesModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TargetDeviceServices/Public/TargetDeviceServiceMessages.h b/Engine/Source/Developer/TargetDeviceServices/Public/TargetDeviceServiceMessages.h index 214c80020b94..12c6b4dbbf05 100644 --- a/Engine/Source/Developer/TargetDeviceServices/Public/TargetDeviceServiceMessages.h +++ b/Engine/Source/Developer/TargetDeviceServices/Public/TargetDeviceServiceMessages.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TargetDeviceServices/TargetDeviceServices.Build.cs b/Engine/Source/Developer/TargetDeviceServices/TargetDeviceServices.Build.cs index 9f3f7d518f2b..905cf54f4ef1 100644 --- a/Engine/Source/Developer/TargetDeviceServices/TargetDeviceServices.Build.cs +++ b/Engine/Source/Developer/TargetDeviceServices/TargetDeviceServices.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Developer/TargetPlatform/Private/InstalledPlatformInfo.cpp b/Engine/Source/Developer/TargetPlatform/Private/InstalledPlatformInfo.cpp index 06231f2946fb..c42d1d99d8df 100644 --- a/Engine/Source/Developer/TargetPlatform/Private/InstalledPlatformInfo.cpp +++ b/Engine/Source/Developer/TargetPlatform/Private/InstalledPlatformInfo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "InstalledPlatformInfo.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Developer/TargetPlatform/Private/TargetPlatformBase.cpp b/Engine/Source/Developer/TargetPlatform/Private/TargetPlatformBase.cpp index 0a033b6286d2..fafd14e1def2 100644 --- a/Engine/Source/Developer/TargetPlatform/Private/TargetPlatformBase.cpp +++ b/Engine/Source/Developer/TargetPlatform/Private/TargetPlatformBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Common/TargetPlatformBase.h" #include "HAL/IConsoleManager.h" diff --git a/Engine/Source/Developer/TargetPlatform/Private/TargetPlatformManagerModule.cpp b/Engine/Source/Developer/TargetPlatform/Private/TargetPlatformManagerModule.cpp index 95d1dcc13674..aa219b70b505 100644 --- a/Engine/Source/Developer/TargetPlatform/Private/TargetPlatformManagerModule.cpp +++ b/Engine/Source/Developer/TargetPlatform/Private/TargetPlatformManagerModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Developer/TargetPlatform/Public/Common/TargetPlatformBase.h b/Engine/Source/Developer/TargetPlatform/Public/Common/TargetPlatformBase.h index 43e85e581566..77ed1895d603 100644 --- a/Engine/Source/Developer/TargetPlatform/Public/Common/TargetPlatformBase.h +++ b/Engine/Source/Developer/TargetPlatform/Public/Common/TargetPlatformBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TargetPlatform/Public/InstalledPlatformInfo.h b/Engine/Source/Developer/TargetPlatform/Public/InstalledPlatformInfo.h index eeba5db6cbdc..b500f24091f8 100644 --- a/Engine/Source/Developer/TargetPlatform/Public/InstalledPlatformInfo.h +++ b/Engine/Source/Developer/TargetPlatform/Public/InstalledPlatformInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TargetPlatform/Public/Interfaces/IAudioFormat.h b/Engine/Source/Developer/TargetPlatform/Public/Interfaces/IAudioFormat.h index 2eef751c5744..5d0681b588ea 100644 --- a/Engine/Source/Developer/TargetPlatform/Public/Interfaces/IAudioFormat.h +++ b/Engine/Source/Developer/TargetPlatform/Public/Interfaces/IAudioFormat.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TargetPlatform/Public/Interfaces/IAudioFormatModule.h b/Engine/Source/Developer/TargetPlatform/Public/Interfaces/IAudioFormatModule.h index f25cb835ea96..f476126540ca 100644 --- a/Engine/Source/Developer/TargetPlatform/Public/Interfaces/IAudioFormatModule.h +++ b/Engine/Source/Developer/TargetPlatform/Public/Interfaces/IAudioFormatModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TargetPlatform/Public/Interfaces/IShaderFormat.h b/Engine/Source/Developer/TargetPlatform/Public/Interfaces/IShaderFormat.h index 135cf916389f..1aafa7e3c1f4 100644 --- a/Engine/Source/Developer/TargetPlatform/Public/Interfaces/IShaderFormat.h +++ b/Engine/Source/Developer/TargetPlatform/Public/Interfaces/IShaderFormat.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TargetPlatform/Public/Interfaces/IShaderFormatArchive.h b/Engine/Source/Developer/TargetPlatform/Public/Interfaces/IShaderFormatArchive.h index 187bf533d944..8396dd9e1e47 100644 --- a/Engine/Source/Developer/TargetPlatform/Public/Interfaces/IShaderFormatArchive.h +++ b/Engine/Source/Developer/TargetPlatform/Public/Interfaces/IShaderFormatArchive.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TargetPlatform/Public/Interfaces/IShaderFormatModule.h b/Engine/Source/Developer/TargetPlatform/Public/Interfaces/IShaderFormatModule.h index ccf89dfcca3a..395ef5ede245 100644 --- a/Engine/Source/Developer/TargetPlatform/Public/Interfaces/IShaderFormatModule.h +++ b/Engine/Source/Developer/TargetPlatform/Public/Interfaces/IShaderFormatModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetDevice.h b/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetDevice.h index 141c3eb776b8..fc3181c0c39a 100644 --- a/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetDevice.h +++ b/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetDeviceOutput.h b/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetDeviceOutput.h index c656243c5997..16c0c943cad3 100644 --- a/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetDeviceOutput.h +++ b/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetDeviceOutput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatform.h b/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatform.h index 0faac2d3f010..c6be725cac8e 100644 --- a/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatform.h +++ b/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatformManagerModule.h b/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatformManagerModule.h index 9300ca464b30..8485f53571f5 100644 --- a/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatformManagerModule.h +++ b/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatformManagerModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatformModule.h b/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatformModule.h index 0037b9e71aeb..a1bc1e954ca6 100644 --- a/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatformModule.h +++ b/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatformModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITextureFormat.h b/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITextureFormat.h index fb05d1adb097..37701f16fc78 100644 --- a/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITextureFormat.h +++ b/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITextureFormat.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITextureFormatModule.h b/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITextureFormatModule.h index c932aea8ec92..02300fa7004a 100644 --- a/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITextureFormatModule.h +++ b/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITextureFormatModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TargetPlatform/Public/Interfaces/TargetDeviceId.h b/Engine/Source/Developer/TargetPlatform/Public/Interfaces/TargetDeviceId.h index ad13470f3946..1aa3ad34ce9e 100644 --- a/Engine/Source/Developer/TargetPlatform/Public/Interfaces/TargetDeviceId.h +++ b/Engine/Source/Developer/TargetPlatform/Public/Interfaces/TargetDeviceId.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TargetPlatform/Public/TargetPlatform.h b/Engine/Source/Developer/TargetPlatform/Public/TargetPlatform.h index 50e7f7a344a0..fb2cdc8e18cd 100644 --- a/Engine/Source/Developer/TargetPlatform/Public/TargetPlatform.h +++ b/Engine/Source/Developer/TargetPlatform/Public/TargetPlatform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TargetPlatform/TargetPlatform.Build.cs b/Engine/Source/Developer/TargetPlatform/TargetPlatform.Build.cs index cc5e3c0d7c37..955c3908038c 100644 --- a/Engine/Source/Developer/TargetPlatform/TargetPlatform.Build.cs +++ b/Engine/Source/Developer/TargetPlatform/TargetPlatform.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Developer/TaskGraph/Private/SBarVisualizer.cpp b/Engine/Source/Developer/TaskGraph/Private/SBarVisualizer.cpp index 4ae340119375..e5aefbfa5592 100644 --- a/Engine/Source/Developer/TaskGraph/Private/SBarVisualizer.cpp +++ b/Engine/Source/Developer/TaskGraph/Private/SBarVisualizer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SBarVisualizer.h" #include "SlateOptMacros.h" diff --git a/Engine/Source/Developer/TaskGraph/Private/SEventsTree.cpp b/Engine/Source/Developer/TaskGraph/Private/SEventsTree.cpp index d74a98caac33..3f4aaa4e6f07 100644 --- a/Engine/Source/Developer/TaskGraph/Private/SEventsTree.cpp +++ b/Engine/Source/Developer/TaskGraph/Private/SEventsTree.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SEventsTree.h" #include "SlateOptMacros.h" diff --git a/Engine/Source/Developer/TaskGraph/Private/SGraphBar.cpp b/Engine/Source/Developer/TaskGraph/Private/SGraphBar.cpp index 2eaf380e01b9..ef7af512be7d 100644 --- a/Engine/Source/Developer/TaskGraph/Private/SGraphBar.cpp +++ b/Engine/Source/Developer/TaskGraph/Private/SGraphBar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGraphBar.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Developer/TaskGraph/Private/SProfileVisualizer.cpp b/Engine/Source/Developer/TaskGraph/Private/SProfileVisualizer.cpp index b5536fe9419f..81253a40b11d 100644 --- a/Engine/Source/Developer/TaskGraph/Private/SProfileVisualizer.cpp +++ b/Engine/Source/Developer/TaskGraph/Private/SProfileVisualizer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProfileVisualizer.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Developer/TaskGraph/Private/SProfileVisualizer.h b/Engine/Source/Developer/TaskGraph/Private/SProfileVisualizer.h index 6575a7f67207..06bc36335357 100644 --- a/Engine/Source/Developer/TaskGraph/Private/SProfileVisualizer.h +++ b/Engine/Source/Developer/TaskGraph/Private/SProfileVisualizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TaskGraph/Private/STaskGraph.cpp b/Engine/Source/Developer/TaskGraph/Private/STaskGraph.cpp index 23a0d4fe1f15..40ea2cabb45c 100644 --- a/Engine/Source/Developer/TaskGraph/Private/STaskGraph.cpp +++ b/Engine/Source/Developer/TaskGraph/Private/STaskGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "STaskGraph.h" #include "Stats/Stats.h" diff --git a/Engine/Source/Developer/TaskGraph/Private/STimeline.cpp b/Engine/Source/Developer/TaskGraph/Private/STimeline.cpp index 4453a3147a89..1be507398c73 100644 --- a/Engine/Source/Developer/TaskGraph/Private/STimeline.cpp +++ b/Engine/Source/Developer/TaskGraph/Private/STimeline.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "STimeline.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Developer/TaskGraph/Private/TaskGraphStyle.cpp b/Engine/Source/Developer/TaskGraph/Private/TaskGraphStyle.cpp index c55231fac68e..636d2a97b9e3 100644 --- a/Engine/Source/Developer/TaskGraph/Private/TaskGraphStyle.cpp +++ b/Engine/Source/Developer/TaskGraph/Private/TaskGraphStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TaskGraphStyle.h" #include "Styling/SlateStyleRegistry.h" diff --git a/Engine/Source/Developer/TaskGraph/Private/TaskGraphStyle.h b/Engine/Source/Developer/TaskGraph/Private/TaskGraphStyle.h index 5cc634c33f92..d473a11b4024 100644 --- a/Engine/Source/Developer/TaskGraph/Private/TaskGraphStyle.h +++ b/Engine/Source/Developer/TaskGraph/Private/TaskGraphStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TaskGraph/Private/VisualizerEvents.cpp b/Engine/Source/Developer/TaskGraph/Private/VisualizerEvents.cpp index 316b0638d2e5..cc3bf023e5cc 100644 --- a/Engine/Source/Developer/TaskGraph/Private/VisualizerEvents.cpp +++ b/Engine/Source/Developer/TaskGraph/Private/VisualizerEvents.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VisualizerEvents.h" diff --git a/Engine/Source/Developer/TaskGraph/Public/SBarVisualizer.h b/Engine/Source/Developer/TaskGraph/Public/SBarVisualizer.h index cc850d527796..1789ea5cbd51 100644 --- a/Engine/Source/Developer/TaskGraph/Public/SBarVisualizer.h +++ b/Engine/Source/Developer/TaskGraph/Public/SBarVisualizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TaskGraph/Public/SEventsTree.h b/Engine/Source/Developer/TaskGraph/Public/SEventsTree.h index 6daaf9414d59..81da5d9591e0 100644 --- a/Engine/Source/Developer/TaskGraph/Public/SEventsTree.h +++ b/Engine/Source/Developer/TaskGraph/Public/SEventsTree.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TaskGraph/Public/SGraphBar.h b/Engine/Source/Developer/TaskGraph/Public/SGraphBar.h index 5dbd76cb4d3b..ff403bfc96a5 100644 --- a/Engine/Source/Developer/TaskGraph/Public/SGraphBar.h +++ b/Engine/Source/Developer/TaskGraph/Public/SGraphBar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TaskGraph/Public/STaskGraph.h b/Engine/Source/Developer/TaskGraph/Public/STaskGraph.h index a9cbe55d7a60..a68a824f2b15 100644 --- a/Engine/Source/Developer/TaskGraph/Public/STaskGraph.h +++ b/Engine/Source/Developer/TaskGraph/Public/STaskGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TaskGraph/Public/STimeline.h b/Engine/Source/Developer/TaskGraph/Public/STimeline.h index 2164f36b4108..dcd279379f6c 100644 --- a/Engine/Source/Developer/TaskGraph/Public/STimeline.h +++ b/Engine/Source/Developer/TaskGraph/Public/STimeline.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TaskGraph/Public/VisualizerEvents.h b/Engine/Source/Developer/TaskGraph/Public/VisualizerEvents.h index 2cf8390a6a5c..adc161917002 100644 --- a/Engine/Source/Developer/TaskGraph/Public/VisualizerEvents.h +++ b/Engine/Source/Developer/TaskGraph/Public/VisualizerEvents.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TaskGraph/TaskGraph.Build.cs b/Engine/Source/Developer/TaskGraph/TaskGraph.Build.cs index 9a452fc12143..530c8402bee9 100644 --- a/Engine/Source/Developer/TaskGraph/TaskGraph.Build.cs +++ b/Engine/Source/Developer/TaskGraph/TaskGraph.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/TextureCompressor/Private/TextureCompressorModule.cpp b/Engine/Source/Developer/TextureCompressor/Private/TextureCompressorModule.cpp index ac74fbbad7fe..5ef5134230fb 100644 --- a/Engine/Source/Developer/TextureCompressor/Private/TextureCompressorModule.cpp +++ b/Engine/Source/Developer/TextureCompressor/Private/TextureCompressorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TextureCompressorModule.h" #include "Math/RandomStream.h" diff --git a/Engine/Source/Developer/TextureCompressor/Public/TextureCompressorModule.h b/Engine/Source/Developer/TextureCompressor/Public/TextureCompressorModule.h index 326272e7aa45..f29a4c260277 100644 --- a/Engine/Source/Developer/TextureCompressor/Public/TextureCompressorModule.h +++ b/Engine/Source/Developer/TextureCompressor/Public/TextureCompressorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TextureCompressor/TextureCompressor.Build.cs b/Engine/Source/Developer/TextureCompressor/TextureCompressor.Build.cs index 937a45d87727..8e34ce953d13 100644 --- a/Engine/Source/Developer/TextureCompressor/TextureCompressor.Build.cs +++ b/Engine/Source/Developer/TextureCompressor/TextureCompressor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/TextureFormatASTC/Private/TextureFormatASTC.cpp b/Engine/Source/Developer/TextureFormatASTC/Private/TextureFormatASTC.cpp index 87910e3e010b..e7e65734d192 100644 --- a/Engine/Source/Developer/TextureFormatASTC/Private/TextureFormatASTC.cpp +++ b/Engine/Source/Developer/TextureFormatASTC/Private/TextureFormatASTC.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Source/Developer/TextureFormatASTC/TextureFormatASTC.Build.cs b/Engine/Source/Developer/TextureFormatASTC/TextureFormatASTC.Build.cs index 8c2e290ad6bf..0c307786536b 100644 --- a/Engine/Source/Developer/TextureFormatASTC/TextureFormatASTC.Build.cs +++ b/Engine/Source/Developer/TextureFormatASTC/TextureFormatASTC.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/TextureFormatAndroid/Private/TextureFormatAndroid.cpp b/Engine/Source/Developer/TextureFormatAndroid/Private/TextureFormatAndroid.cpp index ceb60321712d..f17688e2235f 100644 --- a/Engine/Source/Developer/TextureFormatAndroid/Private/TextureFormatAndroid.cpp +++ b/Engine/Source/Developer/TextureFormatAndroid/Private/TextureFormatAndroid.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "GenericPlatform/GenericPlatformStackWalk.h" diff --git a/Engine/Source/Developer/TextureFormatAndroid/TextureFormatAndroid.Build.cs b/Engine/Source/Developer/TextureFormatAndroid/TextureFormatAndroid.Build.cs index dd2878409037..e5e6c8438428 100644 --- a/Engine/Source/Developer/TextureFormatAndroid/TextureFormatAndroid.Build.cs +++ b/Engine/Source/Developer/TextureFormatAndroid/TextureFormatAndroid.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/TextureFormatDXT/Private/TextureFormatDXT.cpp b/Engine/Source/Developer/TextureFormatDXT/Private/TextureFormatDXT.cpp index 245d8287be24..c5bb94d9362c 100644 --- a/Engine/Source/Developer/TextureFormatDXT/Private/TextureFormatDXT.cpp +++ b/Engine/Source/Developer/TextureFormatDXT/Private/TextureFormatDXT.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Source/Developer/TextureFormatDXT/TextureFormatDXT.Build.cs b/Engine/Source/Developer/TextureFormatDXT/TextureFormatDXT.Build.cs index c82fabb7611a..499d46d59205 100644 --- a/Engine/Source/Developer/TextureFormatDXT/TextureFormatDXT.Build.cs +++ b/Engine/Source/Developer/TextureFormatDXT/TextureFormatDXT.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/TextureFormatIntelISPCTexComp/Private/TextureFormatIntelISPCTexComp.cpp b/Engine/Source/Developer/TextureFormatIntelISPCTexComp/Private/TextureFormatIntelISPCTexComp.cpp index 16f40d07bb99..c8961f4b2890 100644 --- a/Engine/Source/Developer/TextureFormatIntelISPCTexComp/Private/TextureFormatIntelISPCTexComp.cpp +++ b/Engine/Source/Developer/TextureFormatIntelISPCTexComp/Private/TextureFormatIntelISPCTexComp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Developer/TextureFormatIntelISPCTexComp/TextureFormatIntelISPCTexComp.Build.cs b/Engine/Source/Developer/TextureFormatIntelISPCTexComp/TextureFormatIntelISPCTexComp.Build.cs index 0445e07d9371..ae36461e651c 100644 --- a/Engine/Source/Developer/TextureFormatIntelISPCTexComp/TextureFormatIntelISPCTexComp.Build.cs +++ b/Engine/Source/Developer/TextureFormatIntelISPCTexComp/TextureFormatIntelISPCTexComp.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/TextureFormatPVR/Private/TextureFormatPVR.cpp b/Engine/Source/Developer/TextureFormatPVR/Private/TextureFormatPVR.cpp index 1fdd00561337..fe6c157cd5fb 100644 --- a/Engine/Source/Developer/TextureFormatPVR/Private/TextureFormatPVR.cpp +++ b/Engine/Source/Developer/TextureFormatPVR/Private/TextureFormatPVR.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Source/Developer/TextureFormatPVR/TextureFormatPVR.Build.cs b/Engine/Source/Developer/TextureFormatPVR/TextureFormatPVR.Build.cs index f544abc0aeda..bc9ae724d886 100644 --- a/Engine/Source/Developer/TextureFormatPVR/TextureFormatPVR.Build.cs +++ b/Engine/Source/Developer/TextureFormatPVR/TextureFormatPVR.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/TextureFormatUncompressed/Private/TextureFormatUncompressed.cpp b/Engine/Source/Developer/TextureFormatUncompressed/Private/TextureFormatUncompressed.cpp index 286334344506..ca431fc949d0 100644 --- a/Engine/Source/Developer/TextureFormatUncompressed/Private/TextureFormatUncompressed.cpp +++ b/Engine/Source/Developer/TextureFormatUncompressed/Private/TextureFormatUncompressed.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/FileHelper.h" diff --git a/Engine/Source/Developer/TextureFormatUncompressed/TextureFormatUncompressed.Build.cs b/Engine/Source/Developer/TextureFormatUncompressed/TextureFormatUncompressed.Build.cs index 36d5caeea218..58cb2706db3d 100644 --- a/Engine/Source/Developer/TextureFormatUncompressed/TextureFormatUncompressed.Build.cs +++ b/Engine/Source/Developer/TextureFormatUncompressed/TextureFormatUncompressed.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/TreeMap/Public/ITreeMap.h b/Engine/Source/Developer/TreeMap/Public/ITreeMap.h index 7a06fb9ce74e..33f36c6d2ef3 100644 --- a/Engine/Source/Developer/TreeMap/Public/ITreeMap.h +++ b/Engine/Source/Developer/TreeMap/Public/ITreeMap.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TreeMap/Public/ITreeMapCustomization.h b/Engine/Source/Developer/TreeMap/Public/ITreeMapCustomization.h index e779ec9b5620..11d15e9f756c 100644 --- a/Engine/Source/Developer/TreeMap/Public/ITreeMapCustomization.h +++ b/Engine/Source/Developer/TreeMap/Public/ITreeMapCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TreeMap/Public/STreeMap.h b/Engine/Source/Developer/TreeMap/Public/STreeMap.h index 38db71ebc140..2e0c5a71f86a 100644 --- a/Engine/Source/Developer/TreeMap/Public/STreeMap.h +++ b/Engine/Source/Developer/TreeMap/Public/STreeMap.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TreeMap/Public/TreeMapStyle.h b/Engine/Source/Developer/TreeMap/Public/TreeMapStyle.h index 0a07e9c82ca3..14fd3650a0c5 100644 --- a/Engine/Source/Developer/TreeMap/Public/TreeMapStyle.h +++ b/Engine/Source/Developer/TreeMap/Public/TreeMapStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TreeMap/STreeMap.cpp b/Engine/Source/Developer/TreeMap/STreeMap.cpp index 2d13792d17dc..86987cd2ca6e 100644 --- a/Engine/Source/Developer/TreeMap/STreeMap.cpp +++ b/Engine/Source/Developer/TreeMap/STreeMap.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "STreeMap.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Developer/TreeMap/TreeMap.Build.cs b/Engine/Source/Developer/TreeMap/TreeMap.Build.cs index 01414eb3e30d..e138bb839613 100644 --- a/Engine/Source/Developer/TreeMap/TreeMap.Build.cs +++ b/Engine/Source/Developer/TreeMap/TreeMap.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Developer/TreeMap/TreeMap.cpp b/Engine/Source/Developer/TreeMap/TreeMap.cpp index 48f72efdcedf..abde7714db53 100644 --- a/Engine/Source/Developer/TreeMap/TreeMap.cpp +++ b/Engine/Source/Developer/TreeMap/TreeMap.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Developer/TreeMap/TreeMapModule.cpp b/Engine/Source/Developer/TreeMap/TreeMapModule.cpp index e2ee5297b5be..de0cec108ab4 100644 --- a/Engine/Source/Developer/TreeMap/TreeMapModule.cpp +++ b/Engine/Source/Developer/TreeMap/TreeMapModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TreeMapModule.h" #include "Modules/ModuleInterface.h" diff --git a/Engine/Source/Developer/TreeMap/TreeMapModule.h b/Engine/Source/Developer/TreeMap/TreeMapModule.h index bcbb89678e62..acb0fdf5d076 100644 --- a/Engine/Source/Developer/TreeMap/TreeMapModule.h +++ b/Engine/Source/Developer/TreeMap/TreeMapModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/TreeMap/TreeMapStyle.cpp b/Engine/Source/Developer/TreeMap/TreeMapStyle.cpp index e4e03df36eae..902a410cfae4 100644 --- a/Engine/Source/Developer/TreeMap/TreeMapStyle.cpp +++ b/Engine/Source/Developer/TreeMap/TreeMapStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TreeMapStyle.h" #include "Styling/SlateStyleRegistry.h" diff --git a/Engine/Source/Developer/VulkanShaderFormat/Private/VulkanBackend.cpp b/Engine/Source/Developer/VulkanShaderFormat/Private/VulkanBackend.cpp index 7d7ff364f5a8..ddeb043cce06 100644 --- a/Engine/Source/Developer/VulkanShaderFormat/Private/VulkanBackend.cpp +++ b/Engine/Source/Developer/VulkanShaderFormat/Private/VulkanBackend.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is largely based on that in ir_print_glsl_visitor.cpp from // glsl-optimizer. diff --git a/Engine/Source/Developer/VulkanShaderFormat/Private/VulkanBackend.h b/Engine/Source/Developer/VulkanShaderFormat/Private/VulkanBackend.h index 2dd0815c695e..0f4007895502 100644 --- a/Engine/Source/Developer/VulkanShaderFormat/Private/VulkanBackend.h +++ b/Engine/Source/Developer/VulkanShaderFormat/Private/VulkanBackend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/VulkanShaderFormat/Private/VulkanGlslangBridge.cpp b/Engine/Source/Developer/VulkanShaderFormat/Private/VulkanGlslangBridge.cpp index 415dacfeb68e..d5e3b18b04cb 100644 --- a/Engine/Source/Developer/VulkanShaderFormat/Private/VulkanGlslangBridge.cpp +++ b/Engine/Source/Developer/VulkanShaderFormat/Private/VulkanGlslangBridge.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Updated to SDK 1.1.82.1 #include "VulkanShaderFormat.h" diff --git a/Engine/Source/Developer/VulkanShaderFormat/Private/VulkanShaderCompiler.cpp b/Engine/Source/Developer/VulkanShaderFormat/Private/VulkanShaderCompiler.cpp index 724e55636fc9..90b0585e8c1c 100644 --- a/Engine/Source/Developer/VulkanShaderFormat/Private/VulkanShaderCompiler.cpp +++ b/Engine/Source/Developer/VulkanShaderFormat/Private/VulkanShaderCompiler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // .. #include "VulkanShaderFormat.h" diff --git a/Engine/Source/Developer/VulkanShaderFormat/Private/VulkanShaderFormat.cpp b/Engine/Source/Developer/VulkanShaderFormat/Private/VulkanShaderFormat.cpp index 76d6288d7a8d..5c3c1e281319 100644 --- a/Engine/Source/Developer/VulkanShaderFormat/Private/VulkanShaderFormat.cpp +++ b/Engine/Source/Developer/VulkanShaderFormat/Private/VulkanShaderFormat.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VulkanShaderFormat.h" #include "VulkanCommon.h" diff --git a/Engine/Source/Developer/VulkanShaderFormat/Private/VulkanShaderFormat.h b/Engine/Source/Developer/VulkanShaderFormat/Private/VulkanShaderFormat.h index aae8ff226f1c..fbfdcc92aec7 100644 --- a/Engine/Source/Developer/VulkanShaderFormat/Private/VulkanShaderFormat.h +++ b/Engine/Source/Developer/VulkanShaderFormat/Private/VulkanShaderFormat.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/VulkanShaderFormat/VulkanShaderFormat.Build.cs b/Engine/Source/Developer/VulkanShaderFormat/VulkanShaderFormat.Build.cs index 0cb4e2587398..952a8eb95b24 100644 --- a/Engine/Source/Developer/VulkanShaderFormat/VulkanShaderFormat.Build.cs +++ b/Engine/Source/Developer/VulkanShaderFormat/VulkanShaderFormat.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/Windows/ShaderFormatD3D/Private/D3D11ShaderCompiler.cpp b/Engine/Source/Developer/Windows/ShaderFormatD3D/Private/D3D11ShaderCompiler.cpp index 5c7bb3d94c2c..6de56d0a0e47 100644 --- a/Engine/Source/Developer/Windows/ShaderFormatD3D/Private/D3D11ShaderCompiler.cpp +++ b/Engine/Source/Developer/Windows/ShaderFormatD3D/Private/D3D11ShaderCompiler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ShaderFormatD3D.h" #include "ShaderPreprocessor.h" diff --git a/Engine/Source/Developer/Windows/ShaderFormatD3D/Private/ShaderFormatD3D.cpp b/Engine/Source/Developer/Windows/ShaderFormatD3D/Private/ShaderFormatD3D.cpp index 9a96ec718473..0f82246cdcef 100644 --- a/Engine/Source/Developer/Windows/ShaderFormatD3D/Private/ShaderFormatD3D.cpp +++ b/Engine/Source/Developer/Windows/ShaderFormatD3D/Private/ShaderFormatD3D.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ShaderFormatD3D.h" #include "Modules/ModuleInterface.h" diff --git a/Engine/Source/Developer/Windows/ShaderFormatD3D/Private/ShaderFormatD3D.h b/Engine/Source/Developer/Windows/ShaderFormatD3D/Private/ShaderFormatD3D.h index 4e78d3f3fc83..4a8bba4ccb05 100644 --- a/Engine/Source/Developer/Windows/ShaderFormatD3D/Private/ShaderFormatD3D.h +++ b/Engine/Source/Developer/Windows/ShaderFormatD3D/Private/ShaderFormatD3D.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Windows/ShaderFormatD3D/ShaderFormatD3D.Build.cs b/Engine/Source/Developer/Windows/ShaderFormatD3D/ShaderFormatD3D.Build.cs index 0fff997095f9..37bf1c006db2 100644 --- a/Engine/Source/Developer/Windows/ShaderFormatD3D/ShaderFormatD3D.Build.cs +++ b/Engine/Source/Developer/Windows/ShaderFormatD3D/ShaderFormatD3D.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/Windows/WindowsClientTargetPlatform/Private/WindowsClientTargetPlatformModule.cpp b/Engine/Source/Developer/Windows/WindowsClientTargetPlatform/Private/WindowsClientTargetPlatformModule.cpp index 830012ca68eb..53e4ea5b7742 100644 --- a/Engine/Source/Developer/Windows/WindowsClientTargetPlatform/Private/WindowsClientTargetPlatformModule.cpp +++ b/Engine/Source/Developer/Windows/WindowsClientTargetPlatform/Private/WindowsClientTargetPlatformModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/Windows/WindowsClientTargetPlatform/WindowsClientTargetPlatform.Build.cs b/Engine/Source/Developer/Windows/WindowsClientTargetPlatform/WindowsClientTargetPlatform.Build.cs index e4fa9dd5c8c3..4abb3ce6a0f5 100644 --- a/Engine/Source/Developer/Windows/WindowsClientTargetPlatform/WindowsClientTargetPlatform.Build.cs +++ b/Engine/Source/Developer/Windows/WindowsClientTargetPlatform/WindowsClientTargetPlatform.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/Windows/WindowsNoEditorTargetPlatform/Private/WindowsNoEditorTargetPlatformModule.cpp b/Engine/Source/Developer/Windows/WindowsNoEditorTargetPlatform/Private/WindowsNoEditorTargetPlatformModule.cpp index f7243ed7206e..79a412a9f858 100644 --- a/Engine/Source/Developer/Windows/WindowsNoEditorTargetPlatform/Private/WindowsNoEditorTargetPlatformModule.cpp +++ b/Engine/Source/Developer/Windows/WindowsNoEditorTargetPlatform/Private/WindowsNoEditorTargetPlatformModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/Windows/WindowsNoEditorTargetPlatform/WindowsNoEditorTargetPlatform.Build.cs b/Engine/Source/Developer/Windows/WindowsNoEditorTargetPlatform/WindowsNoEditorTargetPlatform.Build.cs index b4d6e538a511..3a5551ea76ac 100644 --- a/Engine/Source/Developer/Windows/WindowsNoEditorTargetPlatform/WindowsNoEditorTargetPlatform.Build.cs +++ b/Engine/Source/Developer/Windows/WindowsNoEditorTargetPlatform/WindowsNoEditorTargetPlatform.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/Windows/WindowsPlatformEditor/Private/WindowsPlatformEditorModule.cpp b/Engine/Source/Developer/Windows/WindowsPlatformEditor/Private/WindowsPlatformEditorModule.cpp index fb8c8fbc0cfd..99b0b24ba8e8 100644 --- a/Engine/Source/Developer/Windows/WindowsPlatformEditor/Private/WindowsPlatformEditorModule.cpp +++ b/Engine/Source/Developer/Windows/WindowsPlatformEditor/Private/WindowsPlatformEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleInterface.h" diff --git a/Engine/Source/Developer/Windows/WindowsPlatformEditor/WindowsPlatformEditor.Build.cs b/Engine/Source/Developer/Windows/WindowsPlatformEditor/WindowsPlatformEditor.Build.cs index 8e6eddfe7595..34149a7493ec 100644 --- a/Engine/Source/Developer/Windows/WindowsPlatformEditor/WindowsPlatformEditor.Build.cs +++ b/Engine/Source/Developer/Windows/WindowsPlatformEditor/WindowsPlatformEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/Windows/WindowsServerTargetPlatform/Private/WindowsServerTargetPlatformModule.cpp b/Engine/Source/Developer/Windows/WindowsServerTargetPlatform/Private/WindowsServerTargetPlatformModule.cpp index 4669bf06ffde..fa1df6d08982 100644 --- a/Engine/Source/Developer/Windows/WindowsServerTargetPlatform/Private/WindowsServerTargetPlatformModule.cpp +++ b/Engine/Source/Developer/Windows/WindowsServerTargetPlatform/Private/WindowsServerTargetPlatformModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Developer/Windows/WindowsServerTargetPlatform/WindowsServerTargetPlatform.Build.cs b/Engine/Source/Developer/Windows/WindowsServerTargetPlatform/WindowsServerTargetPlatform.Build.cs index d95cffccf3ea..6785c5755bab 100644 --- a/Engine/Source/Developer/Windows/WindowsServerTargetPlatform/WindowsServerTargetPlatform.Build.cs +++ b/Engine/Source/Developer/Windows/WindowsServerTargetPlatform/WindowsServerTargetPlatform.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/Windows/WindowsTargetPlatform/Classes/WindowsTargetSettings.h b/Engine/Source/Developer/Windows/WindowsTargetPlatform/Classes/WindowsTargetSettings.h index 08d9f078f320..3cef063e93e1 100644 --- a/Engine/Source/Developer/Windows/WindowsTargetPlatform/Classes/WindowsTargetSettings.h +++ b/Engine/Source/Developer/Windows/WindowsTargetPlatform/Classes/WindowsTargetSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= WindowsTargetSettings.h: Declares the UWindowsTargetSettings class. diff --git a/Engine/Source/Developer/Windows/WindowsTargetPlatform/Private/GenericWindowsTargetPlatform.h b/Engine/Source/Developer/Windows/WindowsTargetPlatform/Private/GenericWindowsTargetPlatform.h index 5bcbb40cabd8..dedf550f193d 100644 --- a/Engine/Source/Developer/Windows/WindowsTargetPlatform/Private/GenericWindowsTargetPlatform.h +++ b/Engine/Source/Developer/Windows/WindowsTargetPlatform/Private/GenericWindowsTargetPlatform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Windows/WindowsTargetPlatform/Private/LocalPcTargetDevice.h b/Engine/Source/Developer/Windows/WindowsTargetPlatform/Private/LocalPcTargetDevice.h index 640b282b1cbe..e5f93ca7b28e 100644 --- a/Engine/Source/Developer/Windows/WindowsTargetPlatform/Private/LocalPcTargetDevice.h +++ b/Engine/Source/Developer/Windows/WindowsTargetPlatform/Private/LocalPcTargetDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/Windows/WindowsTargetPlatform/Private/WindowsTargetPlatformClasses.cpp b/Engine/Source/Developer/Windows/WindowsTargetPlatform/Private/WindowsTargetPlatformClasses.cpp index 48dca1f93b7b..2f05e1695fde 100644 --- a/Engine/Source/Developer/Windows/WindowsTargetPlatform/Private/WindowsTargetPlatformClasses.cpp +++ b/Engine/Source/Developer/Windows/WindowsTargetPlatform/Private/WindowsTargetPlatformClasses.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WindowsTargetSettings.h" diff --git a/Engine/Source/Developer/Windows/WindowsTargetPlatform/Private/WindowsTargetPlatformModule.cpp b/Engine/Source/Developer/Windows/WindowsTargetPlatform/Private/WindowsTargetPlatformModule.cpp index 7a307d8e5b04..db7a9b294d99 100644 --- a/Engine/Source/Developer/Windows/WindowsTargetPlatform/Private/WindowsTargetPlatformModule.cpp +++ b/Engine/Source/Developer/Windows/WindowsTargetPlatform/Private/WindowsTargetPlatformModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "ISettingsModule.h" diff --git a/Engine/Source/Developer/Windows/WindowsTargetPlatform/WindowsTargetPlatform.Build.cs b/Engine/Source/Developer/Windows/WindowsTargetPlatform/WindowsTargetPlatform.Build.cs index 0a6ee69dd6c9..ee7cc188ae97 100644 --- a/Engine/Source/Developer/Windows/WindowsTargetPlatform/WindowsTargetPlatform.Build.cs +++ b/Engine/Source/Developer/Windows/WindowsTargetPlatform/WindowsTargetPlatform.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Developer/XGEController/Private/XGEControllerModule.cpp b/Engine/Source/Developer/XGEController/Private/XGEControllerModule.cpp index 5528a53cf101..4bca623b2508 100644 --- a/Engine/Source/Developer/XGEController/Private/XGEControllerModule.cpp +++ b/Engine/Source/Developer/XGEController/Private/XGEControllerModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XGEControllerInterface.h" #include "Containers/Queue.h" @@ -26,8 +26,16 @@ #define XGE_CONTROL_WORKER_NAME TEXT("XGEControlWorker") #define XGE_CONTROL_WORKER_FILENAME TEXT("XGEControlWorker.exe") - #define XGE_CONTROL_WORKER_REL_DIR TEXT("../../../Engine/Binaries/Win64/") - #define XGE_CONTROL_WORKER_EXE_PATH TEXT("../../../Engine/Binaries/Win64/XGEControlWorker.exe") + +FString GetControlWorkerBinariesPath() +{ + return FPaths::EngineDir() / TEXT("Binaries/Win64/"); +} + +FString GetControlWorkerExePath() +{ + return FPaths::EngineDir() / TEXT("Binaries/Win64/XGEControlWorker.exe"); +} #else #error XGE Controller is not supported on non-Windows platforms. @@ -145,7 +153,7 @@ public: FXGEControllerModule::FXGEControllerModule() : bSupported(false) , bInitialized(false) - , ControlWorkerDirectory(FPaths::ConvertRelativePathToFull(XGE_CONTROL_WORKER_REL_DIR)) + , ControlWorkerDirectory(FPaths::ConvertRelativePathToFull(GetControlWorkerBinariesPath())) , RootWorkingDirectory(FString::Printf(TEXT("%sUnrealXGEWorkingDir/"), FPlatformProcess::UserTempDir())) , WorkingDirectory(RootWorkingDirectory + FGuid::NewGuid().ToString(EGuidFormats::Digits)) , PipeName(FString::Printf(TEXT("UnrealEngine-XGE-%s"), *FGuid::NewGuid().ToString(EGuidFormats::Digits))) @@ -414,7 +422,7 @@ void FXGEControllerModule::WriteOutThreadProc() // Start up the build monitor process to monitor for engine crashes. uint32 BuildMonitorProcessID; FString XGMonitorArgs = FString::Printf(TEXT("-xgemonitor %d %d"), FPlatformProcess::GetCurrentProcessId(), XGConsoleProcID); - FProcHandle BuildMonitorHandle = FPlatformProcess::CreateProc(XGE_CONTROL_WORKER_EXE_PATH, *XGMonitorArgs, true, false, false, &BuildMonitorProcessID, 0, nullptr, nullptr); + FProcHandle BuildMonitorHandle = FPlatformProcess::CreateProc(*GetControlWorkerExePath(), *XGMonitorArgs, true, false, false, &BuildMonitorProcessID, 0, nullptr, nullptr); FPlatformProcess::CloseProc(BuildMonitorHandle); // Wait for the controller to connect to the output pipe diff --git a/Engine/Source/Developer/XGEController/Public/XGEControllerInterface.h b/Engine/Source/Developer/XGEController/Public/XGEControllerInterface.h index fbe6efe097b2..e951617fa580 100644 --- a/Engine/Source/Developer/XGEController/Public/XGEControllerInterface.h +++ b/Engine/Source/Developer/XGEController/Public/XGEControllerInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Developer/XGEController/XGEController.Build.cs b/Engine/Source/Developer/XGEController/XGEController.Build.cs index 1db620c0450b..fbc4583ab66d 100644 --- a/Engine/Source/Developer/XGEController/XGEController.Build.cs +++ b/Engine/Source/Developer/XGEController/XGEController.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/AIGraph/AIGraph.Build.cs b/Engine/Source/Editor/AIGraph/AIGraph.Build.cs index 01c70648d870..237fed31948d 100644 --- a/Engine/Source/Editor/AIGraph/AIGraph.Build.cs +++ b/Engine/Source/Editor/AIGraph/AIGraph.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/AIGraph/Classes/AIGraph.h b/Engine/Source/Editor/AIGraph/Classes/AIGraph.h index 3b1e83a7d5c3..f23b1b1c4454 100644 --- a/Engine/Source/Editor/AIGraph/Classes/AIGraph.h +++ b/Engine/Source/Editor/AIGraph/Classes/AIGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h b/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h index 74b14d543707..11f613b0e273 100644 --- a/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h +++ b/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h b/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h index 8631d0f1f116..a7cb418bfbd0 100644 --- a/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h +++ b/Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h b/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h index 64239e9b5027..34cd6b16c9c7 100644 --- a/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h +++ b/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AIGraph/Private/AIGraph.cpp b/Engine/Source/Editor/AIGraph/Private/AIGraph.cpp index 1a1944b1a6f3..5ba9da335ce8 100644 --- a/Engine/Source/Editor/AIGraph/Private/AIGraph.cpp +++ b/Engine/Source/Editor/AIGraph/Private/AIGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AIGraph.h" #include "UObject/UObjectHash.h" diff --git a/Engine/Source/Editor/AIGraph/Private/AIGraphConnectionDrawingPolicy.cpp b/Engine/Source/Editor/AIGraph/Private/AIGraphConnectionDrawingPolicy.cpp index 61c788bb3fa1..c53512090319 100644 --- a/Engine/Source/Editor/AIGraph/Private/AIGraphConnectionDrawingPolicy.cpp +++ b/Engine/Source/Editor/AIGraph/Private/AIGraphConnectionDrawingPolicy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AIGraphConnectionDrawingPolicy.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Editor/AIGraph/Private/AIGraphEditor.cpp b/Engine/Source/Editor/AIGraph/Private/AIGraphEditor.cpp index 749b1ccdf5c4..7c42557bcbca 100644 --- a/Engine/Source/Editor/AIGraph/Private/AIGraphEditor.cpp +++ b/Engine/Source/Editor/AIGraph/Private/AIGraphEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AIGraphEditor.h" #include "Framework/Application/SlateApplication.h" diff --git a/Engine/Source/Editor/AIGraph/Private/AIGraphModule.cpp b/Engine/Source/Editor/AIGraph/Private/AIGraphModule.cpp index c76598fb13fa..709723c889a8 100644 --- a/Engine/Source/Editor/AIGraph/Private/AIGraphModule.cpp +++ b/Engine/Source/Editor/AIGraph/Private/AIGraphModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AIGraphModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/AIGraph/Private/AIGraphNode.cpp b/Engine/Source/Editor/AIGraph/Private/AIGraphNode.cpp index c27351bc1efa..2d01a692b816 100644 --- a/Engine/Source/Editor/AIGraph/Private/AIGraphNode.cpp +++ b/Engine/Source/Editor/AIGraph/Private/AIGraphNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AIGraphNode.h" #include "UObject/Class.h" diff --git a/Engine/Source/Editor/AIGraph/Private/AIGraphSchema.cpp b/Engine/Source/Editor/AIGraph/Private/AIGraphSchema.cpp index fe793d760db8..00193878a018 100644 --- a/Engine/Source/Editor/AIGraph/Private/AIGraphSchema.cpp +++ b/Engine/Source/Editor/AIGraph/Private/AIGraphSchema.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AIGraphSchema.h" #include "Textures/SlateIcon.h" diff --git a/Engine/Source/Editor/AIGraph/Private/AIGraphTypes.cpp b/Engine/Source/Editor/AIGraph/Private/AIGraphTypes.cpp index cad1a504fc2f..993da50607be 100644 --- a/Engine/Source/Editor/AIGraph/Private/AIGraphTypes.cpp +++ b/Engine/Source/Editor/AIGraph/Private/AIGraphTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AIGraphTypes.h" #include "UObject/Object.h" diff --git a/Engine/Source/Editor/AIGraph/Private/K2Node_AIMoveTo.cpp b/Engine/Source/Editor/AIGraph/Private/K2Node_AIMoveTo.cpp index cb860d7614f3..60721e619480 100644 --- a/Engine/Source/Editor/AIGraph/Private/K2Node_AIMoveTo.cpp +++ b/Engine/Source/Editor/AIGraph/Private/K2Node_AIMoveTo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_AIMoveTo.h" #include "Blueprint/AIAsyncTaskBlueprintProxy.h" diff --git a/Engine/Source/Editor/AIGraph/Private/SGraphEditorActionMenuAI.cpp b/Engine/Source/Editor/AIGraph/Private/SGraphEditorActionMenuAI.cpp index 07568403b28d..41f8b7535c8f 100644 --- a/Engine/Source/Editor/AIGraph/Private/SGraphEditorActionMenuAI.cpp +++ b/Engine/Source/Editor/AIGraph/Private/SGraphEditorActionMenuAI.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGraphEditorActionMenuAI.h" #include "EdGraph/EdGraph.h" diff --git a/Engine/Source/Editor/AIGraph/Private/SGraphNodeAI.cpp b/Engine/Source/Editor/AIGraph/Private/SGraphNodeAI.cpp index c6d4158e9fbc..0f33f9c734b8 100644 --- a/Engine/Source/Editor/AIGraph/Private/SGraphNodeAI.cpp +++ b/Engine/Source/Editor/AIGraph/Private/SGraphNodeAI.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGraphNodeAI.h" #include "AIGraphNode.h" diff --git a/Engine/Source/Editor/AIGraph/Public/AIGraphConnectionDrawingPolicy.h b/Engine/Source/Editor/AIGraph/Public/AIGraphConnectionDrawingPolicy.h index 7cff56fe2a86..4e64deaefc6a 100644 --- a/Engine/Source/Editor/AIGraph/Public/AIGraphConnectionDrawingPolicy.h +++ b/Engine/Source/Editor/AIGraph/Public/AIGraphConnectionDrawingPolicy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h b/Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h index 78033cc03098..d27988013988 100644 --- a/Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h +++ b/Engine/Source/Editor/AIGraph/Public/AIGraphEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AIGraph/Public/AIGraphModule.h b/Engine/Source/Editor/AIGraph/Public/AIGraphModule.h index 9b5470628ab6..88be990188ac 100644 --- a/Engine/Source/Editor/AIGraph/Public/AIGraphModule.h +++ b/Engine/Source/Editor/AIGraph/Public/AIGraphModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AIGraph/Public/K2Node_AIMoveTo.h b/Engine/Source/Editor/AIGraph/Public/K2Node_AIMoveTo.h index ea59aaf95ce7..662e5e680e29 100644 --- a/Engine/Source/Editor/AIGraph/Public/K2Node_AIMoveTo.h +++ b/Engine/Source/Editor/AIGraph/Public/K2Node_AIMoveTo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h b/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h index 0782c42b9a4f..ee21106c7e1a 100644 --- a/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h +++ b/Engine/Source/Editor/AIGraph/Public/SGraphEditorActionMenuAI.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h b/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h index 49746e90df41..763949d95649 100644 --- a/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h +++ b/Engine/Source/Editor/AIGraph/Public/SGraphNodeAI.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ActorPickerMode/ActorPickerMode.Build.cs b/Engine/Source/Editor/ActorPickerMode/ActorPickerMode.Build.cs index 97cceeab31af..91017428a538 100644 --- a/Engine/Source/Editor/ActorPickerMode/ActorPickerMode.Build.cs +++ b/Engine/Source/Editor/ActorPickerMode/ActorPickerMode.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/ActorPickerMode/Private/ActorPickerMode.cpp b/Engine/Source/Editor/ActorPickerMode/Private/ActorPickerMode.cpp index f3c33a74627b..3243672550dd 100644 --- a/Engine/Source/Editor/ActorPickerMode/Private/ActorPickerMode.cpp +++ b/Engine/Source/Editor/ActorPickerMode/Private/ActorPickerMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ActorPickerMode.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/ActorPickerMode/Private/EditorModeActorPicker.cpp b/Engine/Source/Editor/ActorPickerMode/Private/EditorModeActorPicker.cpp index e839a939e8b5..8deed64ad7da 100644 --- a/Engine/Source/Editor/ActorPickerMode/Private/EditorModeActorPicker.cpp +++ b/Engine/Source/Editor/ActorPickerMode/Private/EditorModeActorPicker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorModeActorPicker.h" #include "Framework/Application/SlateApplication.h" diff --git a/Engine/Source/Editor/ActorPickerMode/Private/EditorModeActorPicker.h b/Engine/Source/Editor/ActorPickerMode/Private/EditorModeActorPicker.h index 2d6e8c6068b3..c891c28ea22f 100644 --- a/Engine/Source/Editor/ActorPickerMode/Private/EditorModeActorPicker.h +++ b/Engine/Source/Editor/ActorPickerMode/Private/EditorModeActorPicker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ActorPickerMode/Public/ActorPickerMode.h b/Engine/Source/Editor/ActorPickerMode/Public/ActorPickerMode.h index bc7f89856b17..6222d5d4e678 100644 --- a/Engine/Source/Editor/ActorPickerMode/Public/ActorPickerMode.h +++ b/Engine/Source/Editor/ActorPickerMode/Public/ActorPickerMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AddContentDialog/AddContentDialog.Build.cs b/Engine/Source/Editor/AddContentDialog/AddContentDialog.Build.cs index 72d449903cad..b14859b60848 100644 --- a/Engine/Source/Editor/AddContentDialog/AddContentDialog.Build.cs +++ b/Engine/Source/Editor/AddContentDialog/AddContentDialog.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/AddContentDialog/Private/AddContentDialogModule.cpp b/Engine/Source/Editor/AddContentDialog/Private/AddContentDialogModule.cpp index 75168934aec6..1a7b3df26722 100644 --- a/Engine/Source/Editor/AddContentDialog/Private/AddContentDialogModule.cpp +++ b/Engine/Source/Editor/AddContentDialog/Private/AddContentDialogModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/AddContentDialog/Private/AddContentDialogStyle.cpp b/Engine/Source/Editor/AddContentDialog/Private/AddContentDialogStyle.cpp index d8750e68f940..bdd409641f32 100644 --- a/Engine/Source/Editor/AddContentDialog/Private/AddContentDialogStyle.cpp +++ b/Engine/Source/Editor/AddContentDialog/Private/AddContentDialogStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AddContentDialogStyle.h" #include "Styling/SlateStyleRegistry.h" diff --git a/Engine/Source/Editor/AddContentDialog/Private/AddContentDialogStyle.h b/Engine/Source/Editor/AddContentDialog/Private/AddContentDialogStyle.h index c8c6e9bf0e8c..696898d7d7e4 100644 --- a/Engine/Source/Editor/AddContentDialog/Private/AddContentDialogStyle.h +++ b/Engine/Source/Editor/AddContentDialog/Private/AddContentDialogStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AddContentDialog/Private/ContentSourceDragDropOp.cpp b/Engine/Source/Editor/AddContentDialog/Private/ContentSourceDragDropOp.cpp index 717222ad091e..94fbeff6a579 100644 --- a/Engine/Source/Editor/AddContentDialog/Private/ContentSourceDragDropOp.cpp +++ b/Engine/Source/Editor/AddContentDialog/Private/ContentSourceDragDropOp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ContentSourceDragDropOp.h" #include "ViewModels/ContentSourceViewModel.h" diff --git a/Engine/Source/Editor/AddContentDialog/Private/ContentSourceDragDropOp.h b/Engine/Source/Editor/AddContentDialog/Private/ContentSourceDragDropOp.h index 1ea99780fd84..78e80df85497 100644 --- a/Engine/Source/Editor/AddContentDialog/Private/ContentSourceDragDropOp.h +++ b/Engine/Source/Editor/AddContentDialog/Private/ContentSourceDragDropOp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AddContentDialog/Private/ContentSourceProviderManager.cpp b/Engine/Source/Editor/AddContentDialog/Private/ContentSourceProviderManager.cpp index 160e0ce593e8..a8e80356c778 100644 --- a/Engine/Source/Editor/AddContentDialog/Private/ContentSourceProviderManager.cpp +++ b/Engine/Source/Editor/AddContentDialog/Private/ContentSourceProviderManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ContentSourceProviderManager.h" diff --git a/Engine/Source/Editor/AddContentDialog/Private/ContentSourceProviderManager.h b/Engine/Source/Editor/AddContentDialog/Private/ContentSourceProviderManager.h index fd2d1043970c..be9dd9a69e19 100644 --- a/Engine/Source/Editor/AddContentDialog/Private/ContentSourceProviderManager.h +++ b/Engine/Source/Editor/AddContentDialog/Private/ContentSourceProviderManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AddContentDialog/Private/ContentSourceProviders/FeaturePack/FeaturePackContentSource.cpp b/Engine/Source/Editor/AddContentDialog/Private/ContentSourceProviders/FeaturePack/FeaturePackContentSource.cpp index ee339058b8d9..c283e6f655cf 100644 --- a/Engine/Source/Editor/AddContentDialog/Private/ContentSourceProviders/FeaturePack/FeaturePackContentSource.cpp +++ b/Engine/Source/Editor/AddContentDialog/Private/ContentSourceProviders/FeaturePack/FeaturePackContentSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FeaturePackContentSource.h" #include "HAL/PlatformFilemanager.h" diff --git a/Engine/Source/Editor/AddContentDialog/Private/ContentSourceProviders/FeaturePack/FeaturePackContentSourceProvider.cpp b/Engine/Source/Editor/AddContentDialog/Private/ContentSourceProviders/FeaturePack/FeaturePackContentSourceProvider.cpp index 737f869b73c6..9dd6eb6b0dc2 100644 --- a/Engine/Source/Editor/AddContentDialog/Private/ContentSourceProviders/FeaturePack/FeaturePackContentSourceProvider.cpp +++ b/Engine/Source/Editor/AddContentDialog/Private/ContentSourceProviders/FeaturePack/FeaturePackContentSourceProvider.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ContentSourceProviders/FeaturePack/FeaturePackContentSourceProvider.h" #include "GenericPlatform/GenericPlatformFile.h" diff --git a/Engine/Source/Editor/AddContentDialog/Private/ContentSourceProviders/FeaturePack/FeaturePackContentSourceProvider.h b/Engine/Source/Editor/AddContentDialog/Private/ContentSourceProviders/FeaturePack/FeaturePackContentSourceProvider.h index 67ecd8923747..475314874c5d 100644 --- a/Engine/Source/Editor/AddContentDialog/Private/ContentSourceProviders/FeaturePack/FeaturePackContentSourceProvider.h +++ b/Engine/Source/Editor/AddContentDialog/Private/ContentSourceProviders/FeaturePack/FeaturePackContentSourceProvider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AddContentDialog/Private/IContentSource.h b/Engine/Source/Editor/AddContentDialog/Private/IContentSource.h index aa6e2202681f..fd8b410623e2 100644 --- a/Engine/Source/Editor/AddContentDialog/Private/IContentSource.h +++ b/Engine/Source/Editor/AddContentDialog/Private/IContentSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AddContentDialog/Private/IContentSourceProvider.h b/Engine/Source/Editor/AddContentDialog/Private/IContentSourceProvider.h index 105a490538dc..f5ac86de7c63 100644 --- a/Engine/Source/Editor/AddContentDialog/Private/IContentSourceProvider.h +++ b/Engine/Source/Editor/AddContentDialog/Private/IContentSourceProvider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AddContentDialog/Private/SAddContentDialog.cpp b/Engine/Source/Editor/AddContentDialog/Private/SAddContentDialog.cpp index a2baba19df29..d8178faf17b3 100644 --- a/Engine/Source/Editor/AddContentDialog/Private/SAddContentDialog.cpp +++ b/Engine/Source/Editor/AddContentDialog/Private/SAddContentDialog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAddContentDialog.h" #include "Widgets/Layout/SBorder.h" diff --git a/Engine/Source/Editor/AddContentDialog/Private/SAddContentDialog.h b/Engine/Source/Editor/AddContentDialog/Private/SAddContentDialog.h index 28afa92be0ef..4b89621342a3 100644 --- a/Engine/Source/Editor/AddContentDialog/Private/SAddContentDialog.h +++ b/Engine/Source/Editor/AddContentDialog/Private/SAddContentDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AddContentDialog/Private/SAddContentWidget.cpp b/Engine/Source/Editor/AddContentDialog/Private/SAddContentWidget.cpp index dcc300f3801a..c5fc9bcee233 100644 --- a/Engine/Source/Editor/AddContentDialog/Private/SAddContentWidget.cpp +++ b/Engine/Source/Editor/AddContentDialog/Private/SAddContentWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAddContentWidget.h" #include "ViewModels/ContentSourceViewModel.h" diff --git a/Engine/Source/Editor/AddContentDialog/Private/SAddContentWidget.h b/Engine/Source/Editor/AddContentDialog/Private/SAddContentWidget.h index 70398b00f098..c86a0234ff2e 100644 --- a/Engine/Source/Editor/AddContentDialog/Private/SAddContentWidget.h +++ b/Engine/Source/Editor/AddContentDialog/Private/SAddContentWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AddContentDialog/Private/ViewModels/AddContentWidgetViewModel.cpp b/Engine/Source/Editor/AddContentDialog/Private/ViewModels/AddContentWidgetViewModel.cpp index 6cc2ff484313..5c52f2c8ea90 100644 --- a/Engine/Source/Editor/AddContentDialog/Private/ViewModels/AddContentWidgetViewModel.cpp +++ b/Engine/Source/Editor/AddContentDialog/Private/ViewModels/AddContentWidgetViewModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/AddContentWidgetViewModel.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/AddContentDialog/Private/ViewModels/AddContentWidgetViewModel.h b/Engine/Source/Editor/AddContentDialog/Private/ViewModels/AddContentWidgetViewModel.h index 8c6bef2083b3..3b0ebeb64d48 100644 --- a/Engine/Source/Editor/AddContentDialog/Private/ViewModels/AddContentWidgetViewModel.h +++ b/Engine/Source/Editor/AddContentDialog/Private/ViewModels/AddContentWidgetViewModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AddContentDialog/Private/ViewModels/CategoryViewModel.cpp b/Engine/Source/Editor/AddContentDialog/Private/ViewModels/CategoryViewModel.cpp index 4b7d800629b3..5f15c5e6daf5 100644 --- a/Engine/Source/Editor/AddContentDialog/Private/ViewModels/CategoryViewModel.cpp +++ b/Engine/Source/Editor/AddContentDialog/Private/ViewModels/CategoryViewModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/CategoryViewModel.h" #include "IContentSource.h" diff --git a/Engine/Source/Editor/AddContentDialog/Private/ViewModels/CategoryViewModel.h b/Engine/Source/Editor/AddContentDialog/Private/ViewModels/CategoryViewModel.h index d7dfab81516d..5093ee17253f 100644 --- a/Engine/Source/Editor/AddContentDialog/Private/ViewModels/CategoryViewModel.h +++ b/Engine/Source/Editor/AddContentDialog/Private/ViewModels/CategoryViewModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AddContentDialog/Private/ViewModels/ContentSourceViewModel.cpp b/Engine/Source/Editor/AddContentDialog/Private/ViewModels/ContentSourceViewModel.cpp index 26748a5de668..a85e65deedf9 100644 --- a/Engine/Source/Editor/AddContentDialog/Private/ViewModels/ContentSourceViewModel.cpp +++ b/Engine/Source/Editor/AddContentDialog/Private/ViewModels/ContentSourceViewModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewModels/ContentSourceViewModel.h" diff --git a/Engine/Source/Editor/AddContentDialog/Private/ViewModels/ContentSourceViewModel.h b/Engine/Source/Editor/AddContentDialog/Private/ViewModels/ContentSourceViewModel.h index 1bb1bdbe39c6..707400e86de9 100644 --- a/Engine/Source/Editor/AddContentDialog/Private/ViewModels/ContentSourceViewModel.h +++ b/Engine/Source/Editor/AddContentDialog/Private/ViewModels/ContentSourceViewModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h b/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h index f4b97f0cd718..222fd8bf3e6c 100644 --- a/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h +++ b/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AddContentDialog/Public/IAddContentDialogModule.h b/Engine/Source/Editor/AddContentDialog/Public/IAddContentDialogModule.h index e848c3417fc6..b452f2d7f2d7 100644 --- a/Engine/Source/Editor/AddContentDialog/Public/IAddContentDialogModule.h +++ b/Engine/Source/Editor/AddContentDialog/Public/IAddContentDialogModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AdvancedPreviewScene/AdvancedPreviewScene.Build.cs b/Engine/Source/Editor/AdvancedPreviewScene/AdvancedPreviewScene.Build.cs index 2cbde0f7f73d..722cbb021118 100644 --- a/Engine/Source/Editor/AdvancedPreviewScene/AdvancedPreviewScene.Build.cs +++ b/Engine/Source/Editor/AdvancedPreviewScene/AdvancedPreviewScene.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/AdvancedPreviewScene/Private/AdvancedPreviewScene.cpp b/Engine/Source/Editor/AdvancedPreviewScene/Private/AdvancedPreviewScene.cpp index f2baec198015..bd6007776d1e 100644 --- a/Engine/Source/Editor/AdvancedPreviewScene/Private/AdvancedPreviewScene.cpp +++ b/Engine/Source/Editor/AdvancedPreviewScene/Private/AdvancedPreviewScene.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AdvancedPreviewScene.h" #include "UnrealClient.h" diff --git a/Engine/Source/Editor/AdvancedPreviewScene/Private/AdvancedPreviewSceneCommands.cpp b/Engine/Source/Editor/AdvancedPreviewScene/Private/AdvancedPreviewSceneCommands.cpp index 09e3f18f7f18..158bfd7f6450 100644 --- a/Engine/Source/Editor/AdvancedPreviewScene/Private/AdvancedPreviewSceneCommands.cpp +++ b/Engine/Source/Editor/AdvancedPreviewScene/Private/AdvancedPreviewSceneCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AdvancedPreviewSceneCommands.h" diff --git a/Engine/Source/Editor/AdvancedPreviewScene/Private/AdvancedPreviewSceneCommands.h b/Engine/Source/Editor/AdvancedPreviewScene/Private/AdvancedPreviewSceneCommands.h index 28b257dcc470..1af422c62f91 100644 --- a/Engine/Source/Editor/AdvancedPreviewScene/Private/AdvancedPreviewSceneCommands.h +++ b/Engine/Source/Editor/AdvancedPreviewScene/Private/AdvancedPreviewSceneCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AdvancedPreviewScene/Private/AdvancedPreviewSceneModule.cpp b/Engine/Source/Editor/AdvancedPreviewScene/Private/AdvancedPreviewSceneModule.cpp index 9cdf0d92db2b..b9a69bfeebe6 100644 --- a/Engine/Source/Editor/AdvancedPreviewScene/Private/AdvancedPreviewSceneModule.cpp +++ b/Engine/Source/Editor/AdvancedPreviewScene/Private/AdvancedPreviewSceneModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AdvancedPreviewSceneModule.h" #include "SAdvancedPreviewDetailsTab.h" diff --git a/Engine/Source/Editor/AdvancedPreviewScene/Private/AssetViewerSettings.cpp b/Engine/Source/Editor/AdvancedPreviewScene/Private/AssetViewerSettings.cpp index 0d33dae24985..b1696f181be7 100644 --- a/Engine/Source/Editor/AdvancedPreviewScene/Private/AssetViewerSettings.cpp +++ b/Engine/Source/Editor/AdvancedPreviewScene/Private/AssetViewerSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetViewerSettings.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/AdvancedPreviewScene/Private/SAdvancedPreviewDetailsTab.cpp b/Engine/Source/Editor/AdvancedPreviewScene/Private/SAdvancedPreviewDetailsTab.cpp index 57038435b168..da41f5b96c9a 100644 --- a/Engine/Source/Editor/AdvancedPreviewScene/Private/SAdvancedPreviewDetailsTab.cpp +++ b/Engine/Source/Editor/AdvancedPreviewScene/Private/SAdvancedPreviewDetailsTab.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAdvancedPreviewDetailsTab.h" #include "Editor/EditorPerProjectUserSettings.h" diff --git a/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h b/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h index 09047b2225e5..85c1dfde9b14 100644 --- a/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h +++ b/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewScene.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PrettyPreviewScene.h: Pretty preview scene definitions. diff --git a/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewSceneModule.h b/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewSceneModule.h index 433e99bfd71f..b673e408e11d 100644 --- a/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewSceneModule.h +++ b/Engine/Source/Editor/AdvancedPreviewScene/Public/AdvancedPreviewSceneModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h b/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h index 5470261d44fc..78b48777c6f5 100644 --- a/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h +++ b/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h b/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h index 5da5b7d746bf..3b1b28ee8238 100644 --- a/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h +++ b/Engine/Source/Editor/AdvancedPreviewScene/Public/SAdvancedPreviewDetailsTab.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/AnimGraph/AnimGraph.Build.cs b/Engine/Source/Editor/AnimGraph/AnimGraph.Build.cs index 4bae24c53025..54d82cc53b32 100644 --- a/Engine/Source/Editor/AnimGraph/AnimGraph.Build.cs +++ b/Engine/Source/Editor/AnimGraph/AnimGraph.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimBlueprintPostCompileValidation.h b/Engine/Source/Editor/AnimGraph/Classes/AnimBlueprintPostCompileValidation.h index 62f26797b731..71ea9575f432 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimBlueprintPostCompileValidation.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimBlueprintPostCompileValidation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_AimOffsetLookAt.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_AimOffsetLookAt.h index 0b6918f8f34e..b743bff2defa 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_AimOffsetLookAt.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_AimOffsetLookAt.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_AnimDynamics.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_AnimDynamics.h index 413b2e14d2ae..f4a0a6a8c3cd 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_AnimDynamics.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_AnimDynamics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ApplyAdditive.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ApplyAdditive.h index 99d0e41ff9ad..65386239fd55 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ApplyAdditive.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ApplyAdditive.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ApplyLimits.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ApplyLimits.h index ad78381b2176..e12f8e0367ac 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ApplyLimits.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ApplyLimits.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ApplyMeshSpaceAdditive.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ApplyMeshSpaceAdditive.h index a9d05e4077c8..2799b1b5140c 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ApplyMeshSpaceAdditive.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ApplyMeshSpaceAdditive.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_AssetPlayerBase.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_AssetPlayerBase.h index 65b663e9feb5..9f44b0b27b74 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_AssetPlayerBase.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_AssetPlayerBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_Base.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_Base.h index 515fd1a41548..d4982e70dfac 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_Base.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_Base.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendBoneByChannel.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendBoneByChannel.h index 0ed7befaa1d9..8a91d743b035 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendBoneByChannel.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendBoneByChannel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendListBase.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendListBase.h index 8039d6b27cbf..83e780698734 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendListBase.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendListBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendListByBool.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendListByBool.h index f3e277fc6e9c..9935a5ac8cbc 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendListByBool.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendListByBool.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendListByEnum.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendListByEnum.h index 93daf594bb26..8b4dbdae0f7b 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendListByEnum.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendListByEnum.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendListByInt.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendListByInt.h index 272fa3bd3086..4a0c39c0e8f7 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendListByInt.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendListByInt.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendSpaceBase.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendSpaceBase.h index a4dbeb74929c..2b6765321d21 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendSpaceBase.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendSpaceBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendSpaceEvaluator.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendSpaceEvaluator.h index 67065b781acc..58da7c82c520 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendSpaceEvaluator.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendSpaceEvaluator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendSpacePlayer.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendSpacePlayer.h index 0a3d79c41df8..999bbc11c0e2 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendSpacePlayer.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendSpacePlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BoneDrivenController.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BoneDrivenController.h index 08ec1e6d9657..d910c5945f39 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BoneDrivenController.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BoneDrivenController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_CCDIK.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_CCDIK.h index 69fb13de1d1f..e494793f247b 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_CCDIK.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_CCDIK.h @@ -1,4 +1,4 @@ -// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "AnimGraphNode_SkeletalControlBase.h" diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ComponentToLocalSpace.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ComponentToLocalSpace.h index 96c881a6a749..2ba8a19f34ec 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ComponentToLocalSpace.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ComponentToLocalSpace.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_Constraint.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_Constraint.h index cb0d7aea22bd..516f436fa686 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_Constraint.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_Constraint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_CopyBone.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_CopyBone.h index 36a3ebee4963..ebdd9d90af25 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_CopyBone.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_CopyBone.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_CopyBoneDelta.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_CopyBoneDelta.h index 0bdc877fa892..7faf5e1c31fa 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_CopyBoneDelta.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_CopyBoneDelta.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_CopyPoseFromMesh.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_CopyPoseFromMesh.h index 18bf53f7b091..086406bb25eb 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_CopyPoseFromMesh.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_CopyPoseFromMesh.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_CurveSource.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_CurveSource.h index cea81cfae41d..117452526b78 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_CurveSource.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_CurveSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_CustomTransitionResult.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_CustomTransitionResult.h index 7cb67e4643ba..cf0e193ba152 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_CustomTransitionResult.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_CustomTransitionResult.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_Fabrik.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_Fabrik.h index 09fcf57aec88..1f2ee6637098 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_Fabrik.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_Fabrik.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_HandIKRetargeting.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_HandIKRetargeting.h index e8fcb395ea88..fdabaf7faaa5 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_HandIKRetargeting.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_HandIKRetargeting.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_IdentityPose.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_IdentityPose.h index ddab2efaf7b6..4f930046cbeb 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_IdentityPose.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_IdentityPose.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_LayeredBoneBlend.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_LayeredBoneBlend.h index e1aa418cde83..6e4edb51d620 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_LayeredBoneBlend.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_LayeredBoneBlend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_LegIK.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_LegIK.h index fa041c808911..6e3db41193b9 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_LegIK.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_LegIK.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_LocalRefPose.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_LocalRefPose.h index 8a8f32a1eb19..91f043ea767e 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_LocalRefPose.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_LocalRefPose.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_LocalToComponentSpace.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_LocalToComponentSpace.h index 40d5e99fb9d9..08c9ecd81aae 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_LocalToComponentSpace.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_LocalToComponentSpace.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_LookAt.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_LookAt.h index f9800ebd4299..d3bc4e01b73b 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_LookAt.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_LookAt.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_MakeDynamicAdditive.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_MakeDynamicAdditive.h index 169cfb42716d..3f9fa2e6e739 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_MakeDynamicAdditive.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_MakeDynamicAdditive.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_MeshRefPose.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_MeshRefPose.h index 3f3bbba42875..a9eb05320026 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_MeshRefPose.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_MeshRefPose.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ModifyBone.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ModifyBone.h index 0f468cb9475d..562d3d944f95 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ModifyBone.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ModifyBone.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ModifyCurve.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ModifyCurve.h index 38e3a16063f9..9ff321a3a791 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ModifyCurve.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ModifyCurve.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_MultiWayBlend.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_MultiWayBlend.h index 82661137be00..2cc71982d7af 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_MultiWayBlend.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_MultiWayBlend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "AnimGraphNode_Base.h" diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_PoseBlendNode.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_PoseBlendNode.h index 1c7b2a3f27cd..f0d76bbed09a 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_PoseBlendNode.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_PoseBlendNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_PoseByName.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_PoseByName.h index 468c59c93064..721a3700f7ae 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_PoseByName.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_PoseByName.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_PoseDriver.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_PoseDriver.h index c23a9a10219c..20e2cba1c848 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_PoseDriver.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_PoseDriver.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_PoseHandler.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_PoseHandler.h index 81545d1e942a..09e1b6446859 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_PoseHandler.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_PoseHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_PoseSnapshot.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_PoseSnapshot.h index 46506d0377eb..e46adc078c6e 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_PoseSnapshot.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_PoseSnapshot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_RandomPlayer.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_RandomPlayer.h index 371199dcfa07..ac29cd4571f7 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_RandomPlayer.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_RandomPlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_RefPoseBase.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_RefPoseBase.h index a9bb778bfe06..37a8f502801c 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_RefPoseBase.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_RefPoseBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ResetRoot.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ResetRoot.h index 6303fa90abcf..72ad3d057148 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ResetRoot.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ResetRoot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_RigidBody.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_RigidBody.h index 1ab2a20271be..8fc7e5419236 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_RigidBody.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_RigidBody.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_Root.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_Root.h index 95a5d02ab8f5..c25e5a5879c4 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_Root.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_Root.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_RotateRootBone.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_RotateRootBone.h index 8bd8022940d8..2cee4c65ab5a 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_RotateRootBone.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_RotateRootBone.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_RotationMultiplier.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_RotationMultiplier.h index 1504e2b87f4e..81edcb1f2898 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_RotationMultiplier.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_RotationMultiplier.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_RotationOffsetBlendSpace.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_RotationOffsetBlendSpace.h index 326bf30526e1..ba0933782d5d 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_RotationOffsetBlendSpace.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_RotationOffsetBlendSpace.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SaveCachedPose.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SaveCachedPose.h index a13ab227d83a..f106f25f4193 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SaveCachedPose.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SaveCachedPose.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ScaleChainLength.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ScaleChainLength.h index 3aee0e623053..f2be505f661f 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ScaleChainLength.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_ScaleChainLength.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SequenceEvaluator.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SequenceEvaluator.h index 7cb15b3afade..f175707af46f 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SequenceEvaluator.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SequenceEvaluator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SequencePlayer.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SequencePlayer.h index 770d2cb6ba81..ba3074c8384d 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SequencePlayer.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SequencePlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SkeletalControlBase.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SkeletalControlBase.h index 84c7d54658b8..4408eaf7f005 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SkeletalControlBase.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SkeletalControlBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_Slot.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_Slot.h index bdb484a15780..1f4af3cf149b 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_Slot.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_Slot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SplineIK.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SplineIK.h index 0a4e8f093299..034c64133b20 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SplineIK.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SplineIK.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SpringBone.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SpringBone.h index 621c49544d8a..88f636d28769 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SpringBone.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SpringBone.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_StateMachine.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_StateMachine.h index fc70489fa947..c14f57f14061 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_StateMachine.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_StateMachine.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_StateMachineBase.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_StateMachineBase.h index 00b944e371fb..4a18edfa4fc3 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_StateMachineBase.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_StateMachineBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_StateResult.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_StateResult.h index 3241e3641c49..ac529261ed31 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_StateResult.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_StateResult.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SubInput.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SubInput.h index e3c8d4f5abb2..634b46ef85e2 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SubInput.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SubInput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SubInstance.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SubInstance.h index cee47b4af49e..ea106d548b7a 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SubInstance.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_SubInstance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_Trail.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_Trail.h index c420f776bf42..3c5869f85857 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_Trail.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_Trail.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_TransitionPoseEvaluator.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_TransitionPoseEvaluator.h index 11c7e905bd52..149ab6037b23 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_TransitionPoseEvaluator.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_TransitionPoseEvaluator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_TransitionResult.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_TransitionResult.h index a66469677d78..f1be03041a60 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_TransitionResult.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_TransitionResult.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_TwistCorrectiveNode.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_TwistCorrectiveNode.h index d86e7decace8..d8cf962ddbe8 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_TwistCorrectiveNode.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_TwistCorrectiveNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_TwoBoneIK.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_TwoBoneIK.h index c8065dedbcb6..4680040d9146 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_TwoBoneIK.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_TwoBoneIK.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_TwoWayBlend.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_TwoWayBlend.h index 81b2e6168ea8..1ff1189d489e 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_TwoWayBlend.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_TwoWayBlend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_UseCachedPose.h b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_UseCachedPose.h index 948728e157a1..aa25efe1c8aa 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_UseCachedPose.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_UseCachedPose.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimPreviewAttacheInstance.h b/Engine/Source/Editor/AnimGraph/Classes/AnimPreviewAttacheInstance.h index 072dc0ee53e2..dc668eb37f74 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimPreviewAttacheInstance.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimPreviewAttacheInstance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimPreviewInstance.h b/Engine/Source/Editor/AnimGraph/Classes/AnimPreviewInstance.h index 75a011a2653e..81c98d7051cf 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimPreviewInstance.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimPreviewInstance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimStateConduitNode.h b/Engine/Source/Editor/AnimGraph/Classes/AnimStateConduitNode.h index b11c022256a6..30a2f547fede 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimStateConduitNode.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimStateConduitNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimStateEntryNode.h b/Engine/Source/Editor/AnimGraph/Classes/AnimStateEntryNode.h index eea306d6df6c..fed3df2d5575 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimStateEntryNode.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimStateEntryNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimStateNode.h b/Engine/Source/Editor/AnimGraph/Classes/AnimStateNode.h index c926988f9977..356de9c6a18c 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimStateNode.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimStateNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimStateNodeBase.h b/Engine/Source/Editor/AnimGraph/Classes/AnimStateNodeBase.h index c5c236e791f3..d4c654722a18 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimStateNodeBase.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimStateNodeBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimStateTransitionNode.h b/Engine/Source/Editor/AnimGraph/Classes/AnimStateTransitionNode.h index c40d24b00422..501ab473e645 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimStateTransitionNode.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimStateTransitionNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimationConduitGraphSchema.h b/Engine/Source/Editor/AnimGraph/Classes/AnimationConduitGraphSchema.h index 406b5e561690..064c86fcfff3 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimationConduitGraphSchema.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimationConduitGraphSchema.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimationCustomTransitionGraph.h b/Engine/Source/Editor/AnimGraph/Classes/AnimationCustomTransitionGraph.h index 62ba11793e9c..aab9ce137332 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimationCustomTransitionGraph.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimationCustomTransitionGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimationCustomTransitionSchema.h b/Engine/Source/Editor/AnimGraph/Classes/AnimationCustomTransitionSchema.h index c1d040afc316..eb4d88126c65 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimationCustomTransitionSchema.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimationCustomTransitionSchema.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimationGraph.h b/Engine/Source/Editor/AnimGraph/Classes/AnimationGraph.h index 8f4faffbcafa..755086bc2f29 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimationGraph.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimationGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimationGraphSchema.h b/Engine/Source/Editor/AnimGraph/Classes/AnimationGraphSchema.h index 9a3056826920..c46526afe5a9 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimationGraphSchema.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimationGraphSchema.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimationStateGraph.h b/Engine/Source/Editor/AnimGraph/Classes/AnimationStateGraph.h index a4c76fc637ea..7dc763f57563 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimationStateGraph.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimationStateGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimationStateGraphSchema.h b/Engine/Source/Editor/AnimGraph/Classes/AnimationStateGraphSchema.h index 05aea7874f94..e2d665b57e4a 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimationStateGraphSchema.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimationStateGraphSchema.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimationStateMachineGraph.h b/Engine/Source/Editor/AnimGraph/Classes/AnimationStateMachineGraph.h index f9992626daa2..ff15acfcf57f 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimationStateMachineGraph.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimationStateMachineGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimationStateMachineSchema.h b/Engine/Source/Editor/AnimGraph/Classes/AnimationStateMachineSchema.h index 63468a746d48..7ce5350122a1 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimationStateMachineSchema.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimationStateMachineSchema.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimationTransitionGraph.h b/Engine/Source/Editor/AnimGraph/Classes/AnimationTransitionGraph.h index 755c0518b294..cbc97d20d13f 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimationTransitionGraph.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimationTransitionGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/AnimationTransitionSchema.h b/Engine/Source/Editor/AnimGraph/Classes/AnimationTransitionSchema.h index 38774a24512c..44fa6593f5d8 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/AnimationTransitionSchema.h +++ b/Engine/Source/Editor/AnimGraph/Classes/AnimationTransitionSchema.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/K2Node_AnimGetter.h b/Engine/Source/Editor/AnimGraph/Classes/K2Node_AnimGetter.h index c1c902b6a866..2aca6becf821 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/K2Node_AnimGetter.h +++ b/Engine/Source/Editor/AnimGraph/Classes/K2Node_AnimGetter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/K2Node_PlayMontage.h b/Engine/Source/Editor/AnimGraph/Classes/K2Node_PlayMontage.h index 07df3ffe7795..ab17a77da9cb 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/K2Node_PlayMontage.h +++ b/Engine/Source/Editor/AnimGraph/Classes/K2Node_PlayMontage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Classes/K2Node_TransitionRuleGetter.h b/Engine/Source/Editor/AnimGraph/Classes/K2Node_TransitionRuleGetter.h index 567366f22dd3..533bbc3cda5b 100644 --- a/Engine/Source/Editor/AnimGraph/Classes/K2Node_TransitionRuleGetter.h +++ b/Engine/Source/Editor/AnimGraph/Classes/K2Node_TransitionRuleGetter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimBlueprintNodeOptionalPinManager.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimBlueprintNodeOptionalPinManager.cpp index aab2c65975d0..c1373406e548 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimBlueprintNodeOptionalPinManager.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimBlueprintNodeOptionalPinManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimBlueprintNodeOptionalPinManager.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimBlueprintNodeOptionalPinManager.h b/Engine/Source/Editor/AnimGraph/Private/AnimBlueprintNodeOptionalPinManager.h index 0a448c0eb2fd..494cd55d1925 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimBlueprintNodeOptionalPinManager.h +++ b/Engine/Source/Editor/AnimGraph/Private/AnimBlueprintNodeOptionalPinManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimBlueprintPostCompileValidation.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimBlueprintPostCompileValidation.cpp index fac4e2e15292..8b5fd7ecb7c8 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimBlueprintPostCompileValidation.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimBlueprintPostCompileValidation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimBlueprintPostCompileValidation.h" #include "AnimNodes/AnimNode_BlendSpacePlayer.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphCommands.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphCommands.cpp index 1485398fccc0..16fb80b9d051 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphCommands.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphCommands.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphModule.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphModule.cpp index 309df2ecd828..fe7dd2f971ef 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphModule.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphModule.h" #include "Textures/SlateIcon.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_AimOffsetLookAt.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_AimOffsetLookAt.cpp index 968d49cb9de3..7dcb5c798551 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_AimOffsetLookAt.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_AimOffsetLookAt.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_AimOffsetLookAt.h" #include "GraphEditorActions.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_AnimDynamics.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_AnimDynamics.cpp index 34dc320e500f..bbb661e69ef6 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_AnimDynamics.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_AnimDynamics.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_AnimDynamics.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ApplyAdditive.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ApplyAdditive.cpp index a6b7defa7607..eb15b145feab 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ApplyAdditive.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ApplyAdditive.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_ApplyAdditive.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ApplyLimits.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ApplyLimits.cpp index 862c908ceb6a..a0dec5e3c71e 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ApplyLimits.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ApplyLimits.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_ApplyLimits.h" #include "Components/SkeletalMeshComponent.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ApplyMeshSpaceAdditive.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ApplyMeshSpaceAdditive.cpp index 1326499d8dc0..51697c907fad 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ApplyMeshSpaceAdditive.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ApplyMeshSpaceAdditive.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_ApplyMeshSpaceAdditive.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_AssetPlayerBase.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_AssetPlayerBase.cpp index 6a8ac776dd0e..056980e45358 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_AssetPlayerBase.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_AssetPlayerBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_AssetPlayerBase.h" #include "EdGraphSchema_K2.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Base.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Base.cpp index 5e95b92ac835..7156ff500070 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Base.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Base.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_Base.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendBoneByChannel.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendBoneByChannel.cpp index f95c7540d411..0145877f372c 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendBoneByChannel.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendBoneByChannel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_BlendBoneByChannel.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendListBase.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendListBase.cpp index fe384965c6c7..116ffdba6178 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendListBase.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendListBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_BlendListBase.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendListByBool.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendListByBool.cpp index 960537fc8da7..676b93a73537 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendListByBool.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendListByBool.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_BlendListByBool.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendListByEnum.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendListByEnum.cpp index 11ddfb8295e9..8c0a71ce7ca4 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendListByEnum.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendListByEnum.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_BlendListByEnum.h" #include "Textures/SlateIcon.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendListByInt.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendListByInt.cpp index f4f3ce4654dc..9374f9b66c5b 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendListByInt.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendListByInt.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_BlendListByInt.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendSpaceBase.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendSpaceBase.cpp index efa588f24e0d..aeac93275ddf 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendSpaceBase.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendSpaceBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_BlendSpaceBase.h" #include "EdGraphSchema_K2_Actions.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendSpaceEvaluator.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendSpaceEvaluator.cpp index c8e7dd658275..01f1f39b939b 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendSpaceEvaluator.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendSpaceEvaluator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_BlendSpaceEvaluator.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendSpacePlayer.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendSpacePlayer.cpp index adc52919de9e..8a7d8c8bbbdf 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendSpacePlayer.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendSpacePlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_BlendSpacePlayer.h" #include "UObject/UObjectHash.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BoneDrivenController.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BoneDrivenController.cpp index 8e1106da7af6..af2582a89709 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BoneDrivenController.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BoneDrivenController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_BoneDrivenController.h" #include "SceneManagement.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CCDIK.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CCDIK.cpp index 97d67a955c80..d44496158812 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CCDIK.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CCDIK.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_CCDIK.h" #include "Animation/AnimInstance.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ComponentToLocalSpace.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ComponentToLocalSpace.cpp index d970fceb0f21..638c48821e43 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ComponentToLocalSpace.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ComponentToLocalSpace.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_ComponentToLocalSpace.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Constraint.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Constraint.cpp index 514f76d51fca..24a2b35e3810 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Constraint.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Constraint.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_Constraint.h" #include "Kismet2/CompilerResultsLog.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CopyBone.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CopyBone.cpp index f7f525b591bf..f81acc7557cf 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CopyBone.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CopyBone.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_CopyBone.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CopyBoneDelta.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CopyBoneDelta.cpp index 142c20a4b852..beef9e984f3e 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CopyBoneDelta.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CopyBoneDelta.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_CopyBoneDelta.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CopyPoseFromMesh.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CopyPoseFromMesh.cpp index ea6d7b3f79d2..b55eceb30432 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CopyPoseFromMesh.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CopyPoseFromMesh.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_CopyPoseFromMesh.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CurveSource.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CurveSource.cpp index e6d960ae2a05..1983618e1bc2 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CurveSource.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CurveSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_CurveSource.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CustomTransitionResult.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CustomTransitionResult.cpp index fcc9ac488bc6..c8fe53bbfbb9 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CustomTransitionResult.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CustomTransitionResult.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_CustomTransitionResult.h" #include "GraphEditorSettings.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Fabrik.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Fabrik.cpp index fbb35bb0a107..d02cee7756c1 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Fabrik.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Fabrik.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_Fabrik.h" #include "Animation/AnimInstance.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_HandIKRetargeting.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_HandIKRetargeting.cpp index e23967fe2dc9..80bbb90c7121 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_HandIKRetargeting.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_HandIKRetargeting.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_HandIKRetargeting.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_IdentityPose.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_IdentityPose.cpp index 91dc908bc74f..dc62edcfbedd 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_IdentityPose.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_IdentityPose.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_IdentityPose.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LayeredBoneBlend.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LayeredBoneBlend.cpp index 2ee6a9f9cbfb..f401b05f3c0e 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LayeredBoneBlend.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LayeredBoneBlend.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_LayeredBoneBlend.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LegIK.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LegIK.cpp index 6cb204943ab3..7e78ebfbbde6 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LegIK.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LegIK.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_LegIK.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LocalRefPose.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LocalRefPose.cpp index a7355d6196f7..848afa503306 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LocalRefPose.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LocalRefPose.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_LocalRefPose.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LocalToComponentSpace.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LocalToComponentSpace.cpp index feccdfa349e0..c60589742ed0 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LocalToComponentSpace.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LocalToComponentSpace.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_LocalToComponentSpace.h" #include "AnimationGraphSchema.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LookAt.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LookAt.cpp index 14824148a551..969e33f1433f 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LookAt.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LookAt.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_LookAt.h" #include "Animation/AnimInstance.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_MakeDynamicAdditive.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_MakeDynamicAdditive.cpp index 2a030f215e0a..a59de6de862e 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_MakeDynamicAdditive.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_MakeDynamicAdditive.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_MakeDynamicAdditive.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_MeshRefPose.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_MeshRefPose.cpp index 38eca142d98e..a1fbf11f6c9e 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_MeshRefPose.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_MeshRefPose.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_MeshRefPose.h" #include "AnimationGraphSchema.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ModifyBone.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ModifyBone.cpp index 9faecaf4ff93..90b6f79e4afd 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ModifyBone.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ModifyBone.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_ModifyBone.h" #include "UnrealWidget.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ModifyCurve.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ModifyCurve.cpp index d89a99e5665f..9e41656cc176 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ModifyCurve.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ModifyCurve.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_ModifyCurve.h" #include "Textures/SlateIcon.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_MultiWayBlend.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_MultiWayBlend.cpp index e1cb88a3e651..b625dda5ca88 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_MultiWayBlend.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_MultiWayBlend.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_MultiWayBlend.h" #include "Kismet2/BlueprintEditorUtils.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ObserveBone.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ObserveBone.cpp index 85c98e41e882..8169231ca1a5 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ObserveBone.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ObserveBone.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_ObserveBone.h" #include "Kismet2/CompilerResultsLog.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_PoseBlendNode.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_PoseBlendNode.cpp index d6186efa0515..1616ec03f826 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_PoseBlendNode.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_PoseBlendNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_PoseBlendNode.h" #include "EdGraphSchema_K2_Actions.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_PoseByName.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_PoseByName.cpp index c5f9b9e9543b..f0c380ee8996 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_PoseByName.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_PoseByName.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_PoseByName.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_PoseDriver.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_PoseDriver.cpp index 20970da59af8..dfe3c0dc1dde 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_PoseDriver.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_PoseDriver.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_PoseDriver.h" #include "Kismet2/CompilerResultsLog.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_PoseHandler.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_PoseHandler.cpp index 5fb3120c34a2..8d3465397c8f 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_PoseHandler.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_PoseHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_PoseHandler.h" #include "Animation/PoseAsset.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_PoseSnapshot.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_PoseSnapshot.cpp index 83b8f221ce4a..b1bd60cbcb77 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_PoseSnapshot.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_PoseSnapshot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_PoseSnapshot.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_RandomPlayer.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_RandomPlayer.cpp index 5ae422d6dee2..6e9c573abb8f 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_RandomPlayer.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_RandomPlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_RandomPlayer.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_RefPoseBase.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_RefPoseBase.cpp index 423e906cd870..3d5e9cf237dd 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_RefPoseBase.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_RefPoseBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_RefPoseBase.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ResetRoot.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ResetRoot.cpp index 8793945c3c48..4f5b59b1e193 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ResetRoot.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ResetRoot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_ResetRoot.h" #include "Components/SkeletalMeshComponent.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_RigidBody.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_RigidBody.cpp index 0303918a503f..2f1bbec66533 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_RigidBody.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_RigidBody.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_RigidBody.h" #include "Kismet2/CompilerResultsLog.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Root.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Root.cpp index 447b704d8b2a..28d774ac4f00 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Root.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Root.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_Root.h" #include "GraphEditorSettings.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_RotateRootBone.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_RotateRootBone.cpp index 5e317acaa213..226eaa19bfd0 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_RotateRootBone.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_RotateRootBone.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_RotateRootBone.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_RotationMultiplier.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_RotationMultiplier.cpp index a2fff8aad2be..5ac0c3a08fc3 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_RotationMultiplier.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_RotationMultiplier.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_RotationMultiplier.h" ///////////////////////////////////////////////////// diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_RotationOffsetBlendSpace.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_RotationOffsetBlendSpace.cpp index 986fb982201f..f4f6de131c57 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_RotationOffsetBlendSpace.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_RotationOffsetBlendSpace.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_RotationOffsetBlendSpace.h" #include "UObject/UObjectHash.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SaveCachedPose.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SaveCachedPose.cpp index c6f10b1c11d4..cdfd58d8868a 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SaveCachedPose.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SaveCachedPose.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_SaveCachedPose.h" #include "Kismet2/BlueprintEditorUtils.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ScaleChainLength.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ScaleChainLength.cpp index 931c7ee48d10..06ecdf418f95 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ScaleChainLength.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_ScaleChainLength.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_ScaleChainLength.h" #include "Animation/AnimInstance.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SequenceEvaluator.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SequenceEvaluator.cpp index 9b58865d31cc..bd3182fa0b91 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SequenceEvaluator.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SequenceEvaluator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_SequenceEvaluator.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SequencePlayer.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SequencePlayer.cpp index 2090f6424dd5..e62e7c50b171 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SequencePlayer.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SequencePlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_SequencePlayer.h" #include "EdGraphSchema_K2_Actions.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SkeletalControlBase.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SkeletalControlBase.cpp index 4de9c4d5a5e5..5159bd180edf 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SkeletalControlBase.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SkeletalControlBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_SkeletalControlBase.h" #include "UnrealWidget.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Slot.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Slot.cpp index 6c65df37fae0..f15825f1bc6e 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Slot.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Slot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_Slot.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SplineIK.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SplineIK.cpp index c06b9f6c8bf3..5cabb5e22d87 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SplineIK.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SplineIK.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_SplineIK.h" #include "AnimNodeEditModes.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SpringBone.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SpringBone.cpp index f3e203b7ba30..68636c2ed246 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SpringBone.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SpringBone.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_SpringBone.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_StateMachine.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_StateMachine.cpp index fa4df831c9e9..bf78bdae2e67 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_StateMachine.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_StateMachine.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_StateMachine.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_StateMachineBase.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_StateMachineBase.cpp index 6fb4d2c80446..3a8935ceeffc 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_StateMachineBase.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_StateMachineBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_StateMachineBase.h" #include "EdGraph/EdGraph.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_StateResult.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_StateResult.cpp index 1394bbacb4d6..4c8e48d09a6a 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_StateResult.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_StateResult.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_StateResult.h" #include "GraphEditorSettings.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SubInput.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SubInput.cpp index af6bc48d1a57..28356b2751a3 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SubInput.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SubInput.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_SubInput.h" #include "Kismet2/BlueprintEditorUtils.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SubInstance.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SubInstance.cpp index 3a4428752ba4..75dda2355a20 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SubInstance.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_SubInstance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_SubInstance.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Trail.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Trail.cpp index c6062e0df101..5192d288703b 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Trail.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Trail.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_Trail.h" #include "Components/SkeletalMeshComponent.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_TransitionPoseEvaluator.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_TransitionPoseEvaluator.cpp index f5095bb2351e..74e44991aacc 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_TransitionPoseEvaluator.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_TransitionPoseEvaluator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_TransitionPoseEvaluator.h" #include "AnimationCustomTransitionGraph.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_TransitionResult.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_TransitionResult.cpp index e45bb0a1b166..b8815c213421 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_TransitionResult.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_TransitionResult.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_TransitionResult.h" #include "GraphEditorSettings.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_TwistCorrectiveNode.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_TwistCorrectiveNode.cpp index 37353d739e9b..ff8a1d014661 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_TwistCorrectiveNode.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_TwistCorrectiveNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_TwistCorrectiveNode.h" #include "Kismet2/CompilerResultsLog.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_TwoBoneIK.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_TwoBoneIK.cpp index be3a83ec925b..8f73a95e250e 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_TwoBoneIK.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_TwoBoneIK.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_TwoBoneIK.h" #include "AnimNodeEditModes.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_TwoWayBlend.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_TwoWayBlend.cpp index bba34ee2d8cb..92863fe6a6cd 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_TwoWayBlend.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_TwoWayBlend.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_TwoWayBlend.h" #include "DetailLayoutBuilder.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_UseCachedPose.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_UseCachedPose.cpp index a125016db503..090708f7d121 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_UseCachedPose.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_UseCachedPose.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNode_UseCachedPose.h" #include "AnimGraphNode_SaveCachedPose.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimPreviewAttacheInstance.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimPreviewAttacheInstance.cpp index 3c9d49576a25..b23d941934a1 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimPreviewAttacheInstance.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimPreviewAttacheInstance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimPreviewAttacheInstance.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimPreviewInstance.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimPreviewInstance.cpp index c77b94f86ea8..19f49f0fff32 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimPreviewInstance.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimPreviewInstance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimPreviewInstance.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimStateConduitNode.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimStateConduitNode.cpp index e568d6b1909e..0e6209d0bd9f 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimStateConduitNode.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimStateConduitNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimStateConduitNode.h" #include "Kismet2/BlueprintEditorUtils.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimStateEntryNode.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimStateEntryNode.cpp index 3eaf8288d775..099d010cb5b2 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimStateEntryNode.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimStateEntryNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimStateNode.cpp diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimStateNode.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimStateNode.cpp index e3b7d3da6245..f87b402257a7 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimStateNode.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimStateNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimStateNode.cpp diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimStateNodeBase.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimStateNodeBase.cpp index 5765240dfda1..9c34336cc2fc 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimStateNodeBase.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimStateNodeBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimStateNodeBase.cpp diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimStateTransitionNode.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimStateTransitionNode.cpp index 4201a1f7c4b4..ac2c8326cc22 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimStateTransitionNode.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimStateTransitionNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimStateTransitionNode.cpp diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimationConduitGraphSchema.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimationConduitGraphSchema.cpp index 2bf5fa79582c..ed8f4a98613a 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimationConduitGraphSchema.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimationConduitGraphSchema.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationConduitGraphSchema.h" #include "Kismet2/BlueprintEditorUtils.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimationCustomTransitionGraph.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimationCustomTransitionGraph.cpp index cb00d700ff32..a0f8eeeca0ce 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimationCustomTransitionGraph.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimationCustomTransitionGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationCustomTransitionGraph.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimationCustomTransitionSchema.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimationCustomTransitionSchema.cpp index 636ec2114120..0a32bc3e39d4 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimationCustomTransitionSchema.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimationCustomTransitionSchema.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationCustomTransitionSchema.h" #include "Kismet2/BlueprintEditorUtils.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimationGraph.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimationGraph.cpp index 3f68bc8c7569..e7770e73dd49 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimationGraph.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimationGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationGraph.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimationGraphSchema.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimationGraphSchema.cpp index f73e8a0db337..769cf705e907 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimationGraphSchema.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimationGraphSchema.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimationGraphSchema.cpp diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimationStateGraph.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimationStateGraph.cpp index 2d97117b7386..5e01036a6b0b 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimationStateGraph.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimationStateGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationStateGraph.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimationStateGraphSchema.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimationStateGraphSchema.cpp index 9a35b1d26548..78106818bcc3 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimationStateGraphSchema.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimationStateGraphSchema.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationStateGraphSchema.h" #include "AnimationStateGraph.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimationStateMachineGraph.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimationStateMachineGraph.cpp index f5f4a5042ffe..f408fd8c1ac5 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimationStateMachineGraph.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimationStateMachineGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationStateMachineGraph.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimationStateMachineSchema.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimationStateMachineSchema.cpp index d19652535d51..38bed0fd43af 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimationStateMachineSchema.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimationStateMachineSchema.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimationStateMachineSchema.cpp diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimationTransitionGraph.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimationTransitionGraph.cpp index 5aecaeaff7bf..25c7f99cbafa 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimationTransitionGraph.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimationTransitionGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationTransitionGraph.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/AnimationTransitionSchema.cpp b/Engine/Source/Editor/AnimGraph/Private/AnimationTransitionSchema.cpp index 41fdf11dbdac..2dd8a3a7a49a 100644 --- a/Engine/Source/Editor/AnimGraph/Private/AnimationTransitionSchema.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/AnimationTransitionSchema.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimationTransitionSchema.cpp diff --git a/Engine/Source/Editor/AnimGraph/Private/EditModes/AnimNodeEditMode.cpp b/Engine/Source/Editor/AnimGraph/Private/EditModes/AnimNodeEditMode.cpp index 49b19300cba1..de68c7a63331 100644 --- a/Engine/Source/Editor/AnimGraph/Private/EditModes/AnimNodeEditMode.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/EditModes/AnimNodeEditMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNodeEditMode.h" #include "EditorViewportClient.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/EditModes/AnimNodeEditModes.cpp b/Engine/Source/Editor/AnimGraph/Private/EditModes/AnimNodeEditModes.cpp index 87fcbb775480..7e70bef69e5a 100644 --- a/Engine/Source/Editor/AnimGraph/Private/EditModes/AnimNodeEditModes.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/EditModes/AnimNodeEditModes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNodeEditModes.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/EditModes/CCDIKEditMode.cpp b/Engine/Source/Editor/AnimGraph/Private/EditModes/CCDIKEditMode.cpp index 9a2894971ed3..59b9d8a3f981 100644 --- a/Engine/Source/Editor/AnimGraph/Private/EditModes/CCDIKEditMode.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/EditModes/CCDIKEditMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CCDIKEditMode.h" #include "AnimGraphNode_CCDIK.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/EditModes/CCDIKEditMode.h b/Engine/Source/Editor/AnimGraph/Private/EditModes/CCDIKEditMode.h index f6975604cedf..15d5ede180fc 100644 --- a/Engine/Source/Editor/AnimGraph/Private/EditModes/CCDIKEditMode.h +++ b/Engine/Source/Editor/AnimGraph/Private/EditModes/CCDIKEditMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Private/EditModes/ConstraintEditMode.cpp b/Engine/Source/Editor/AnimGraph/Private/EditModes/ConstraintEditMode.cpp index df144ffc8088..a01f1e2c13b2 100644 --- a/Engine/Source/Editor/AnimGraph/Private/EditModes/ConstraintEditMode.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/EditModes/ConstraintEditMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ConstraintEditMode.h" #include "AnimGraphNode_Constraint.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/EditModes/ConstraintEditMode.h b/Engine/Source/Editor/AnimGraph/Private/EditModes/ConstraintEditMode.h index 3f4b2cc3f102..cb7da8918bac 100644 --- a/Engine/Source/Editor/AnimGraph/Private/EditModes/ConstraintEditMode.h +++ b/Engine/Source/Editor/AnimGraph/Private/EditModes/ConstraintEditMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Private/EditModes/FabrikEditMode.cpp b/Engine/Source/Editor/AnimGraph/Private/EditModes/FabrikEditMode.cpp index 6624e43eaf7e..7ec8d9ed4e46 100644 --- a/Engine/Source/Editor/AnimGraph/Private/EditModes/FabrikEditMode.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/EditModes/FabrikEditMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditModes/FabrikEditMode.h" #include "AnimGraphNode_Fabrik.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/EditModes/FabrikEditMode.h b/Engine/Source/Editor/AnimGraph/Private/EditModes/FabrikEditMode.h index acae33a6d380..b77aa0bc16e5 100644 --- a/Engine/Source/Editor/AnimGraph/Private/EditModes/FabrikEditMode.h +++ b/Engine/Source/Editor/AnimGraph/Private/EditModes/FabrikEditMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Private/EditModes/LookAtEditMode.cpp b/Engine/Source/Editor/AnimGraph/Private/EditModes/LookAtEditMode.cpp index 4c1ed48bcf01..7bd1ff25e5d7 100644 --- a/Engine/Source/Editor/AnimGraph/Private/EditModes/LookAtEditMode.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/EditModes/LookAtEditMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditModes/LookAtEditMode.h" #include "AnimGraphNode_LookAt.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/EditModes/LookAtEditMode.h b/Engine/Source/Editor/AnimGraph/Private/EditModes/LookAtEditMode.h index e5546bb602c1..9a75eb2bdc44 100644 --- a/Engine/Source/Editor/AnimGraph/Private/EditModes/LookAtEditMode.h +++ b/Engine/Source/Editor/AnimGraph/Private/EditModes/LookAtEditMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Private/EditModes/ModifyBoneEditMode.cpp b/Engine/Source/Editor/AnimGraph/Private/EditModes/ModifyBoneEditMode.cpp index 8756cd3ffa0e..5ed215a0a5a3 100644 --- a/Engine/Source/Editor/AnimGraph/Private/EditModes/ModifyBoneEditMode.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/EditModes/ModifyBoneEditMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditModes/ModifyBoneEditMode.h" #include "AnimGraphNode_ModifyBone.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/EditModes/ModifyBoneEditMode.h b/Engine/Source/Editor/AnimGraph/Private/EditModes/ModifyBoneEditMode.h index 38208439e71f..010f39f89da2 100644 --- a/Engine/Source/Editor/AnimGraph/Private/EditModes/ModifyBoneEditMode.h +++ b/Engine/Source/Editor/AnimGraph/Private/EditModes/ModifyBoneEditMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Private/EditModes/ObserveBoneEditMode.cpp b/Engine/Source/Editor/AnimGraph/Private/EditModes/ObserveBoneEditMode.cpp index 4c02f6a53486..e8aa5b91bc09 100644 --- a/Engine/Source/Editor/AnimGraph/Private/EditModes/ObserveBoneEditMode.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/EditModes/ObserveBoneEditMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditModes/ObserveBoneEditMode.h" #include "AnimGraphNode_ObserveBone.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/EditModes/ObserveBoneEditMode.h b/Engine/Source/Editor/AnimGraph/Private/EditModes/ObserveBoneEditMode.h index 2a9f8a6c32c7..b8110534b414 100644 --- a/Engine/Source/Editor/AnimGraph/Private/EditModes/ObserveBoneEditMode.h +++ b/Engine/Source/Editor/AnimGraph/Private/EditModes/ObserveBoneEditMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Private/EditModes/PoseDriverEditMode.cpp b/Engine/Source/Editor/AnimGraph/Private/EditModes/PoseDriverEditMode.cpp index 923caee46ff3..ac957a0a2e2b 100644 --- a/Engine/Source/Editor/AnimGraph/Private/EditModes/PoseDriverEditMode.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/EditModes/PoseDriverEditMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditModes/PoseDriverEditMode.h" #include "SceneManagement.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/EditModes/PoseDriverEditMode.h b/Engine/Source/Editor/AnimGraph/Private/EditModes/PoseDriverEditMode.h index 8b90c624cf99..2119eb054ddb 100644 --- a/Engine/Source/Editor/AnimGraph/Private/EditModes/PoseDriverEditMode.h +++ b/Engine/Source/Editor/AnimGraph/Private/EditModes/PoseDriverEditMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Private/EditModes/SplineIKEditMode.cpp b/Engine/Source/Editor/AnimGraph/Private/EditModes/SplineIKEditMode.cpp index 21c328b268b4..0db6a1ade809 100644 --- a/Engine/Source/Editor/AnimGraph/Private/EditModes/SplineIKEditMode.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/EditModes/SplineIKEditMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SplineIKEditMode.h" #include "IPersonaPreviewScene.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/EditModes/SplineIKEditMode.h b/Engine/Source/Editor/AnimGraph/Private/EditModes/SplineIKEditMode.h index 760bf015af27..b534b936c6f9 100644 --- a/Engine/Source/Editor/AnimGraph/Private/EditModes/SplineIKEditMode.h +++ b/Engine/Source/Editor/AnimGraph/Private/EditModes/SplineIKEditMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Private/EditModes/TwoBoneIKEditMode.cpp b/Engine/Source/Editor/AnimGraph/Private/EditModes/TwoBoneIKEditMode.cpp index 8941aa55f763..35970157244a 100644 --- a/Engine/Source/Editor/AnimGraph/Private/EditModes/TwoBoneIKEditMode.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/EditModes/TwoBoneIKEditMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditModes/TwoBoneIKEditMode.h" #include "SceneManagement.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/EditModes/TwoBoneIKEditMode.h b/Engine/Source/Editor/AnimGraph/Private/EditModes/TwoBoneIKEditMode.h index fccbef8e5ac8..1dfa7d99dd93 100644 --- a/Engine/Source/Editor/AnimGraph/Private/EditModes/TwoBoneIKEditMode.h +++ b/Engine/Source/Editor/AnimGraph/Private/EditModes/TwoBoneIKEditMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Private/K2Node_AnimGetter.cpp b/Engine/Source/Editor/AnimGraph/Private/K2Node_AnimGetter.cpp index 53667f730767..cc88b341ae22 100644 --- a/Engine/Source/Editor/AnimGraph/Private/K2Node_AnimGetter.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/K2Node_AnimGetter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_AnimGetter.h" #include "Animation/AnimBlueprint.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/K2Node_PlayMontage.cpp b/Engine/Source/Editor/AnimGraph/Private/K2Node_PlayMontage.cpp index 81729c88f001..12668220e277 100644 --- a/Engine/Source/Editor/AnimGraph/Private/K2Node_PlayMontage.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/K2Node_PlayMontage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_PlayMontage.h" #include "PlayMontageCallbackProxy.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/K2Node_TransitionRuleGetter.cpp b/Engine/Source/Editor/AnimGraph/Private/K2Node_TransitionRuleGetter.cpp index 5ce16f624dc7..f7d65b342d54 100644 --- a/Engine/Source/Editor/AnimGraph/Private/K2Node_TransitionRuleGetter.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/K2Node_TransitionRuleGetter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_TransitionRuleGetter.h" #include "Animation/AnimBlueprint.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/PoseDriverDetails.cpp b/Engine/Source/Editor/AnimGraph/Private/PoseDriverDetails.cpp index 95af2ac75154..a117cbba324c 100644 --- a/Engine/Source/Editor/AnimGraph/Private/PoseDriverDetails.cpp +++ b/Engine/Source/Editor/AnimGraph/Private/PoseDriverDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PoseDriverDetails.h" #include "AnimGraphNode_PoseDriver.h" diff --git a/Engine/Source/Editor/AnimGraph/Private/PoseDriverDetails.h b/Engine/Source/Editor/AnimGraph/Private/PoseDriverDetails.h index 6b7a57d9e8f3..c04f31f20c46 100644 --- a/Engine/Source/Editor/AnimGraph/Private/PoseDriverDetails.h +++ b/Engine/Source/Editor/AnimGraph/Private/PoseDriverDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Public/AnimGraphCommands.h b/Engine/Source/Editor/AnimGraph/Public/AnimGraphCommands.h index 59027b239fde..51a841e0389b 100644 --- a/Engine/Source/Editor/AnimGraph/Public/AnimGraphCommands.h +++ b/Engine/Source/Editor/AnimGraph/Public/AnimGraphCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Public/AnimGraphDefinitions.h b/Engine/Source/Editor/AnimGraph/Public/AnimGraphDefinitions.h index 43a400df211d..db19680c8f60 100644 --- a/Engine/Source/Editor/AnimGraph/Public/AnimGraphDefinitions.h +++ b/Engine/Source/Editor/AnimGraph/Public/AnimGraphDefinitions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Public/AnimGraphModule.h b/Engine/Source/Editor/AnimGraph/Public/AnimGraphModule.h index 29002e01873d..ba5f30704dc2 100644 --- a/Engine/Source/Editor/AnimGraph/Public/AnimGraphModule.h +++ b/Engine/Source/Editor/AnimGraph/Public/AnimGraphModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_ObserveBone.h b/Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_ObserveBone.h index 0fa15f275bc0..25b8f8250ea7 100644 --- a/Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_ObserveBone.h +++ b/Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_ObserveBone.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Public/AnimNodeEditMode.h b/Engine/Source/Editor/AnimGraph/Public/AnimNodeEditMode.h index 3878783d51f3..b7af7b721411 100644 --- a/Engine/Source/Editor/AnimGraph/Public/AnimNodeEditMode.h +++ b/Engine/Source/Editor/AnimGraph/Public/AnimNodeEditMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Public/AnimNodeEditModes.h b/Engine/Source/Editor/AnimGraph/Public/AnimNodeEditModes.h index c5860bc979b3..fd98fe716e5d 100644 --- a/Engine/Source/Editor/AnimGraph/Public/AnimNodeEditModes.h +++ b/Engine/Source/Editor/AnimGraph/Public/AnimNodeEditModes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimGraph/Public/IAnimNodeEditMode.h b/Engine/Source/Editor/AnimGraph/Public/IAnimNodeEditMode.h index 4395396be93b..10d8e7e0013f 100644 --- a/Engine/Source/Editor/AnimGraph/Public/IAnimNodeEditMode.h +++ b/Engine/Source/Editor/AnimGraph/Public/IAnimNodeEditMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/AnimationBlueprintEditor.Build.cs b/Engine/Source/Editor/AnimationBlueprintEditor/AnimationBlueprintEditor.Build.cs index 459667555828..7d3a8669b19a 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/AnimationBlueprintEditor.Build.cs +++ b/Engine/Source/Editor/AnimationBlueprintEditor/AnimationBlueprintEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimGraphConnectionDrawingPolicy.cpp b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimGraphConnectionDrawingPolicy.cpp index 5e24100d5501..48c672d3c05c 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimGraphConnectionDrawingPolicy.cpp +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimGraphConnectionDrawingPolicy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphConnectionDrawingPolicy.h" #include "Animation/AnimBlueprint.h" diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimGraphConnectionDrawingPolicy.h b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimGraphConnectionDrawingPolicy.h index 451dbaf815b4..f893acb4ed80 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimGraphConnectionDrawingPolicy.h +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimGraphConnectionDrawingPolicy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationBlueprintEditor.cpp b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationBlueprintEditor.cpp index 305f17cab728..4a61a35d2056 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationBlueprintEditor.cpp +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationBlueprintEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationBlueprintEditor.h" diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationBlueprintEditor.h b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationBlueprintEditor.h index 76bb6e224fe7..129e3d1a3906 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationBlueprintEditor.h +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationBlueprintEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationBlueprintEditorMode.cpp b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationBlueprintEditorMode.cpp index 891118143390..cd323071eaa3 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationBlueprintEditorMode.cpp +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationBlueprintEditorMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationBlueprintEditorMode.h" #include "Animation/DebugSkelMeshComponent.h" diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationBlueprintEditorMode.h b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationBlueprintEditorMode.h index 58c419c0bb5b..b4011025487f 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationBlueprintEditorMode.h +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationBlueprintEditorMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationBlueprintEditorModule.cpp b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationBlueprintEditorModule.cpp index bdc12587926a..1bed93b54952 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationBlueprintEditorModule.cpp +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationBlueprintEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationBlueprintEditorModule.h" #include "AnimationGraphFactory.h" diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationBlueprintEditorModule.h b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationBlueprintEditorModule.h index e30d2f1caaf2..e3fd2fb4856d 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationBlueprintEditorModule.h +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationBlueprintEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationGraphFactory.cpp b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationGraphFactory.cpp index aef49c32544a..ae9e6c425403 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationGraphFactory.cpp +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationGraphFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationGraphFactory.h" diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationGraphFactory.h b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationGraphFactory.h index 92398dc5beec..8a56dd9c0f3a 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationGraphFactory.h +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationGraphFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SAnimationGraphNode.cpp b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SAnimationGraphNode.cpp index eea4ca22e395..0deda507b359 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SAnimationGraphNode.cpp +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SAnimationGraphNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationNodes/SAnimationGraphNode.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SAnimationGraphNode.h b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SAnimationGraphNode.h index c8194db379a5..8cac14dd745d 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SAnimationGraphNode.h +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SAnimationGraphNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeAnimationResult.cpp b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeAnimationResult.cpp index 81b50751e471..a0aeadb8423e 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeAnimationResult.cpp +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeAnimationResult.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationNodes/SGraphNodeAnimationResult.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeAnimationResult.h b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeAnimationResult.h index 74f9eeb98043..e5eec7fcb596 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeAnimationResult.h +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeAnimationResult.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeLayeredBoneBlend.cpp b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeLayeredBoneBlend.cpp index 8f98ffe666b3..5902d88be488 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeLayeredBoneBlend.cpp +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeLayeredBoneBlend.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationNodes/SGraphNodeLayeredBoneBlend.h" diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeLayeredBoneBlend.h b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeLayeredBoneBlend.h index 8b199bf7d563..41db7b02b184 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeLayeredBoneBlend.h +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeLayeredBoneBlend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeSequencePlayer.cpp b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeSequencePlayer.cpp index 6826ee2698a5..003a15295d4a 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeSequencePlayer.cpp +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeSequencePlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationNodes/SGraphNodeSequencePlayer.h" diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeSequencePlayer.h b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeSequencePlayer.h index 17ac162c38fc..4891d737fb95 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeSequencePlayer.h +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeSequencePlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeStateMachineInstance.cpp b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeStateMachineInstance.cpp index 482e7ec67cf4..555570819ef2 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeStateMachineInstance.cpp +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeStateMachineInstance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationNodes/SGraphNodeStateMachineInstance.h" #include "AnimationStateMachineGraph.h" diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeStateMachineInstance.h b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeStateMachineInstance.h index ed9f312e3da6..77843c1e993d 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeStateMachineInstance.h +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationNodes/SGraphNodeStateMachineInstance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationPins/SGraphPinPose.cpp b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationPins/SGraphPinPose.cpp index f3f9d1ff557b..f019112cccfe 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationPins/SGraphPinPose.cpp +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationPins/SGraphPinPose.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationPins/SGraphPinPose.h" diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationPins/SGraphPinPose.h b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationPins/SGraphPinPose.h index d80f5672777e..0ab4474b46ba 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationPins/SGraphPinPose.h +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationPins/SGraphPinPose.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationStateNodes/SGraphNodeAnimState.cpp b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationStateNodes/SGraphNodeAnimState.cpp index 63fef199061e..ed195c17becf 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationStateNodes/SGraphNodeAnimState.cpp +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationStateNodes/SGraphNodeAnimState.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationStateNodes/SGraphNodeAnimState.h" #include "AnimStateNodeBase.h" diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationStateNodes/SGraphNodeAnimState.h b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationStateNodes/SGraphNodeAnimState.h index b23cd16bdf37..866db55ae26b 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationStateNodes/SGraphNodeAnimState.h +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationStateNodes/SGraphNodeAnimState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationStateNodes/SGraphNodeAnimStateEntry.cpp b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationStateNodes/SGraphNodeAnimStateEntry.cpp index 8a9dd7e9fd6c..f2ce32d39fe6 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationStateNodes/SGraphNodeAnimStateEntry.cpp +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationStateNodes/SGraphNodeAnimStateEntry.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationStateNodes/SGraphNodeAnimStateEntry.h" diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationStateNodes/SGraphNodeAnimStateEntry.h b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationStateNodes/SGraphNodeAnimStateEntry.h index 6a769c2e8d4a..ad8f177c09e0 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationStateNodes/SGraphNodeAnimStateEntry.h +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationStateNodes/SGraphNodeAnimStateEntry.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationStateNodes/SGraphNodeAnimTransition.cpp b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationStateNodes/SGraphNodeAnimTransition.cpp index 4682b452de01..f531e2882270 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationStateNodes/SGraphNodeAnimTransition.cpp +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationStateNodes/SGraphNodeAnimTransition.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationStateNodes/SGraphNodeAnimTransition.h" diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationStateNodes/SGraphNodeAnimTransition.h b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationStateNodes/SGraphNodeAnimTransition.h index cc2f687e745c..9ed71a112668 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationStateNodes/SGraphNodeAnimTransition.h +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationStateNodes/SGraphNodeAnimTransition.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Private/StateMachineConnectionDrawingPolicy.cpp b/Engine/Source/Editor/AnimationBlueprintEditor/Private/StateMachineConnectionDrawingPolicy.cpp index d92acdb41560..8dde0f3209dc 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Private/StateMachineConnectionDrawingPolicy.cpp +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Private/StateMachineConnectionDrawingPolicy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StateMachineConnectionDrawingPolicy.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Private/StateMachineConnectionDrawingPolicy.h b/Engine/Source/Editor/AnimationBlueprintEditor/Private/StateMachineConnectionDrawingPolicy.h index 9a8415c370d8..731b8341298b 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Private/StateMachineConnectionDrawingPolicy.h +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Private/StateMachineConnectionDrawingPolicy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Public/IAnimationBlueprintEditor.h b/Engine/Source/Editor/AnimationBlueprintEditor/Public/IAnimationBlueprintEditor.h index acdfc89b2153..5777b2064c43 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Public/IAnimationBlueprintEditor.h +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Public/IAnimationBlueprintEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationBlueprintEditor/Public/IAnimationBlueprintEditorModule.h b/Engine/Source/Editor/AnimationBlueprintEditor/Public/IAnimationBlueprintEditorModule.h index dbac6c38f9ae..9204cf1d401e 100644 --- a/Engine/Source/Editor/AnimationBlueprintEditor/Public/IAnimationBlueprintEditorModule.h +++ b/Engine/Source/Editor/AnimationBlueprintEditor/Public/IAnimationBlueprintEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationEditor/AnimationEditor.Build.cs b/Engine/Source/Editor/AnimationEditor/AnimationEditor.Build.cs index 2e92f12af852..0c35c1e30884 100644 --- a/Engine/Source/Editor/AnimationEditor/AnimationEditor.Build.cs +++ b/Engine/Source/Editor/AnimationEditor/AnimationEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/AnimationEditor/Private/AnimationEditor.cpp b/Engine/Source/Editor/AnimationEditor/Private/AnimationEditor.cpp index 603f69f1fe44..fa2e834e8e97 100644 --- a/Engine/Source/Editor/AnimationEditor/Private/AnimationEditor.cpp +++ b/Engine/Source/Editor/AnimationEditor/Private/AnimationEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationEditor.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/AnimationEditor/Private/AnimationEditor.h b/Engine/Source/Editor/AnimationEditor/Private/AnimationEditor.h index 64723f8479ba..a78908e71774 100644 --- a/Engine/Source/Editor/AnimationEditor/Private/AnimationEditor.h +++ b/Engine/Source/Editor/AnimationEditor/Private/AnimationEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationEditor/Private/AnimationEditorCommands.cpp b/Engine/Source/Editor/AnimationEditor/Private/AnimationEditorCommands.cpp index 8d1cb4cbc361..12f9e185bca8 100644 --- a/Engine/Source/Editor/AnimationEditor/Private/AnimationEditorCommands.cpp +++ b/Engine/Source/Editor/AnimationEditor/Private/AnimationEditorCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationEditorCommands.h" diff --git a/Engine/Source/Editor/AnimationEditor/Private/AnimationEditorCommands.h b/Engine/Source/Editor/AnimationEditor/Private/AnimationEditorCommands.h index d855a711aab4..7ddee645dfca 100644 --- a/Engine/Source/Editor/AnimationEditor/Private/AnimationEditorCommands.h +++ b/Engine/Source/Editor/AnimationEditor/Private/AnimationEditorCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationEditor/Private/AnimationEditorMode.cpp b/Engine/Source/Editor/AnimationEditor/Private/AnimationEditorMode.cpp index 967cc782c7ee..8fc7901a0692 100644 --- a/Engine/Source/Editor/AnimationEditor/Private/AnimationEditorMode.cpp +++ b/Engine/Source/Editor/AnimationEditor/Private/AnimationEditorMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationEditorMode.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/AnimationEditor/Private/AnimationEditorMode.h b/Engine/Source/Editor/AnimationEditor/Private/AnimationEditorMode.h index 628d51c1f43d..6f7ec2c167db 100644 --- a/Engine/Source/Editor/AnimationEditor/Private/AnimationEditorMode.h +++ b/Engine/Source/Editor/AnimationEditor/Private/AnimationEditorMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationEditor/Private/AnimationEditorModule.cpp b/Engine/Source/Editor/AnimationEditor/Private/AnimationEditorModule.cpp index bbab53c6895a..a879ccb4f75c 100644 --- a/Engine/Source/Editor/AnimationEditor/Private/AnimationEditorModule.cpp +++ b/Engine/Source/Editor/AnimationEditor/Private/AnimationEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/AnimationEditor/Public/IAnimationEditor.h b/Engine/Source/Editor/AnimationEditor/Public/IAnimationEditor.h index cf652b55c417..fe49fd5c4c5f 100644 --- a/Engine/Source/Editor/AnimationEditor/Public/IAnimationEditor.h +++ b/Engine/Source/Editor/AnimationEditor/Public/IAnimationEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationEditor/Public/IAnimationEditorModule.h b/Engine/Source/Editor/AnimationEditor/Public/IAnimationEditorModule.h index bd45ccca0f24..e9b8c0be8d0e 100644 --- a/Engine/Source/Editor/AnimationEditor/Public/IAnimationEditorModule.h +++ b/Engine/Source/Editor/AnimationEditor/Public/IAnimationEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationModifiers/AnimationModifiers.Build.cs b/Engine/Source/Editor/AnimationModifiers/AnimationModifiers.Build.cs index 371c93747bb9..bfc0127a2b72 100644 --- a/Engine/Source/Editor/AnimationModifiers/AnimationModifiers.Build.cs +++ b/Engine/Source/Editor/AnimationModifiers/AnimationModifiers.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/AnimationModifiers/Private/AnimationBlueprintLibrary.cpp b/Engine/Source/Editor/AnimationModifiers/Private/AnimationBlueprintLibrary.cpp index 19db6259da00..1c971a8299af 100644 --- a/Engine/Source/Editor/AnimationModifiers/Private/AnimationBlueprintLibrary.cpp +++ b/Engine/Source/Editor/AnimationModifiers/Private/AnimationBlueprintLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationBlueprintLibrary.h" diff --git a/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifier.cpp b/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifier.cpp index 8239e5d3e871..a353aaf14154 100644 --- a/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifier.cpp +++ b/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifier.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationModifier.h" #include "Animation/AnimSequence.h" diff --git a/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifierDetailCustomization.cpp b/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifierDetailCustomization.cpp index fd2b70e76ec7..9e6865d6d7fa 100644 --- a/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifierDetailCustomization.cpp +++ b/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifierDetailCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationModifierDetailCustomization.h" #include "AnimationModifier.h" diff --git a/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifierDetailCustomization.h b/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifierDetailCustomization.h index 9f54f5e6de3a..77656169d4ab 100644 --- a/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifierDetailCustomization.h +++ b/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifierDetailCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifiersAssetUserData.cpp b/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifiersAssetUserData.cpp index 864aa62526f7..91bf1ed18083 100644 --- a/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifiersAssetUserData.cpp +++ b/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifiersAssetUserData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationModifiersAssetUserData.h" diff --git a/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifiersAssetUserData.h b/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifiersAssetUserData.h index c4dc7d04a2aa..24b388727757 100644 --- a/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifiersAssetUserData.h +++ b/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifiersAssetUserData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifiersModule.cpp b/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifiersModule.cpp index 5e8352503d98..3ef91833204a 100644 --- a/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifiersModule.cpp +++ b/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifiersModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationModifiersModule.h" #include "IAssetTools.h" diff --git a/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifiersModule.h b/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifiersModule.h index b972e33621a5..f51a38f931fa 100644 --- a/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifiersModule.h +++ b/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifiersModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifiersTabSummoner.h b/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifiersTabSummoner.h index 2043aca5e5d6..eaeec9e60b3c 100644 --- a/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifiersTabSummoner.h +++ b/Engine/Source/Editor/AnimationModifiers/Private/AnimationModifiersTabSummoner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationModifiers/Private/ModifierOutputFilter.h b/Engine/Source/Editor/AnimationModifiers/Private/ModifierOutputFilter.h index 93905a89307f..15f19fe7736e 100644 --- a/Engine/Source/Editor/AnimationModifiers/Private/ModifierOutputFilter.h +++ b/Engine/Source/Editor/AnimationModifiers/Private/ModifierOutputFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationModifiers/Private/SAnimationModifiersTab.cpp b/Engine/Source/Editor/AnimationModifiers/Private/SAnimationModifiersTab.cpp index 0da87d7c8a44..072936062ce4 100644 --- a/Engine/Source/Editor/AnimationModifiers/Private/SAnimationModifiersTab.cpp +++ b/Engine/Source/Editor/AnimationModifiers/Private/SAnimationModifiersTab.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAnimationModifiersTab.h" diff --git a/Engine/Source/Editor/AnimationModifiers/Private/SAnimationModifiersTab.h b/Engine/Source/Editor/AnimationModifiers/Private/SAnimationModifiersTab.h index 5f9f66948e2f..958baf326765 100644 --- a/Engine/Source/Editor/AnimationModifiers/Private/SAnimationModifiersTab.h +++ b/Engine/Source/Editor/AnimationModifiers/Private/SAnimationModifiersTab.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationModifiers/Private/SModifierItemRow.cpp b/Engine/Source/Editor/AnimationModifiers/Private/SModifierItemRow.cpp index 0e58ee5efb1b..b66977aaf969 100644 --- a/Engine/Source/Editor/AnimationModifiers/Private/SModifierItemRow.cpp +++ b/Engine/Source/Editor/AnimationModifiers/Private/SModifierItemRow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SModifierItemRow.h" #include "Widgets/Images/SImage.h" diff --git a/Engine/Source/Editor/AnimationModifiers/Private/SModifierItemRow.h b/Engine/Source/Editor/AnimationModifiers/Private/SModifierItemRow.h index 39eb296d09c1..8eb60085aa48 100644 --- a/Engine/Source/Editor/AnimationModifiers/Private/SModifierItemRow.h +++ b/Engine/Source/Editor/AnimationModifiers/Private/SModifierItemRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationModifiers/Private/SModifierListview.cpp b/Engine/Source/Editor/AnimationModifiers/Private/SModifierListview.cpp index 52010db95536..f9c80abc5eb0 100644 --- a/Engine/Source/Editor/AnimationModifiers/Private/SModifierListview.cpp +++ b/Engine/Source/Editor/AnimationModifiers/Private/SModifierListview.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SModifierListview.h" #include "SModifierItemRow.h" diff --git a/Engine/Source/Editor/AnimationModifiers/Private/SModifierListview.h b/Engine/Source/Editor/AnimationModifiers/Private/SModifierListview.h index 1784ed8b9b82..ac9fa19a7d56 100644 --- a/Engine/Source/Editor/AnimationModifiers/Private/SModifierListview.h +++ b/Engine/Source/Editor/AnimationModifiers/Private/SModifierListview.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationModifiers/Public/AnimationBlueprintLibrary.h b/Engine/Source/Editor/AnimationModifiers/Public/AnimationBlueprintLibrary.h index 769c6914d870..9ae18516bb47 100644 --- a/Engine/Source/Editor/AnimationModifiers/Public/AnimationBlueprintLibrary.h +++ b/Engine/Source/Editor/AnimationModifiers/Public/AnimationBlueprintLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationModifiers/Public/AnimationModifier.h b/Engine/Source/Editor/AnimationModifiers/Public/AnimationModifier.h index a0deb0b8806b..b4481d4681f0 100644 --- a/Engine/Source/Editor/AnimationModifiers/Public/AnimationModifier.h +++ b/Engine/Source/Editor/AnimationModifiers/Public/AnimationModifier.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AnimationModifiers/Public/IAnimationModifiersModule.h b/Engine/Source/Editor/AnimationModifiers/Public/IAnimationModifiersModule.h index c144be23e5fe..aac763449b44 100644 --- a/Engine/Source/Editor/AnimationModifiers/Public/IAnimationModifiersModule.h +++ b/Engine/Source/Editor/AnimationModifiers/Public/IAnimationModifiersModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/AudioEditor.Build.cs b/Engine/Source/Editor/AudioEditor/AudioEditor.Build.cs index be10e20bf794..32a012246a09 100644 --- a/Engine/Source/Editor/AudioEditor/AudioEditor.Build.cs +++ b/Engine/Source/Editor/AudioEditor/AudioEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/AudioEditor/Classes/Factories/DialogueVoiceFactory.h b/Engine/Source/Editor/AudioEditor/Classes/Factories/DialogueVoiceFactory.h index 5e3e2f708911..83d0cbb506c5 100644 --- a/Engine/Source/Editor/AudioEditor/Classes/Factories/DialogueVoiceFactory.h +++ b/Engine/Source/Editor/AudioEditor/Classes/Factories/DialogueVoiceFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // DialogueVoiceFactory diff --git a/Engine/Source/Editor/AudioEditor/Classes/Factories/DialogueWaveFactory.h b/Engine/Source/Editor/AudioEditor/Classes/Factories/DialogueWaveFactory.h index 92123d576f01..04dbd48f399d 100644 --- a/Engine/Source/Editor/AudioEditor/Classes/Factories/DialogueWaveFactory.h +++ b/Engine/Source/Editor/AudioEditor/Classes/Factories/DialogueWaveFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // DialogueWaveFactory diff --git a/Engine/Source/Editor/AudioEditor/Classes/Factories/ReimportSoundFactory.h b/Engine/Source/Editor/AudioEditor/Classes/Factories/ReimportSoundFactory.h index 65ec0b61e049..f2b9af5f46fa 100644 --- a/Engine/Source/Editor/AudioEditor/Classes/Factories/ReimportSoundFactory.h +++ b/Engine/Source/Editor/AudioEditor/Classes/Factories/ReimportSoundFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // ReimportSoundFactory diff --git a/Engine/Source/Editor/AudioEditor/Classes/Factories/ReimportSoundSurroundFactory.h b/Engine/Source/Editor/AudioEditor/Classes/Factories/ReimportSoundSurroundFactory.h index b738220c8c67..9378ba80713b 100644 --- a/Engine/Source/Editor/AudioEditor/Classes/Factories/ReimportSoundSurroundFactory.h +++ b/Engine/Source/Editor/AudioEditor/Classes/Factories/ReimportSoundSurroundFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // ReimportSoundSurroundFactory diff --git a/Engine/Source/Editor/AudioEditor/Classes/Factories/ReverbEffectFactory.h b/Engine/Source/Editor/AudioEditor/Classes/Factories/ReverbEffectFactory.h index f9c938f22efe..3b32d91f3ab4 100644 --- a/Engine/Source/Editor/AudioEditor/Classes/Factories/ReverbEffectFactory.h +++ b/Engine/Source/Editor/AudioEditor/Classes/Factories/ReverbEffectFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // ReverbEffectFactory diff --git a/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundAttenuationFactory.h b/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundAttenuationFactory.h index 98bf61a34fa5..cb6d9cb0c2da 100644 --- a/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundAttenuationFactory.h +++ b/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundAttenuationFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // SoundAttenuationFactory diff --git a/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundClassFactory.h b/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundClassFactory.h index 493f0280045f..439cd451368f 100644 --- a/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundClassFactory.h +++ b/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundClassFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // SoundClassFactory diff --git a/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundConcurrencyFactory.h b/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundConcurrencyFactory.h index d6c3c7483185..8f461cae711a 100644 --- a/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundConcurrencyFactory.h +++ b/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundConcurrencyFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //============================================================================= // USoundConcurrencyFactory diff --git a/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundCueFactoryNew.h b/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundCueFactoryNew.h index 2eaeec59d23b..da4b732ef021 100644 --- a/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundCueFactoryNew.h +++ b/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundCueFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // SoundCueFactoryNew diff --git a/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundFactory.h b/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundFactory.h index 03c654ee3408..b631ecfccfae 100644 --- a/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundFactory.h +++ b/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // SoundFactory diff --git a/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundMixFactory.h b/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundMixFactory.h index a8d33e4004bd..c255a786a81e 100644 --- a/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundMixFactory.h +++ b/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundMixFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // SoundSurroundFactory diff --git a/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundSourceBusFactory.h b/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundSourceBusFactory.h index 9f0bb63bcf36..12808d8256d5 100644 --- a/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundSourceBusFactory.h +++ b/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundSourceBusFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // SoundSubmixFactory diff --git a/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundSourceEffectFactory.h b/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundSourceEffectFactory.h index 8fdfcadfa3d3..406ebcd9ac21 100644 --- a/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundSourceEffectFactory.h +++ b/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundSourceEffectFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundSubmixEffectFactory.h b/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundSubmixEffectFactory.h index 3a0b3cc6e669..05768b011d9a 100644 --- a/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundSubmixEffectFactory.h +++ b/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundSubmixEffectFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundSubmixFactory.h b/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundSubmixFactory.h index e276a8e9314f..4d128497e736 100644 --- a/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundSubmixFactory.h +++ b/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundSubmixFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // SoundSubmixFactory diff --git a/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundSurroundFactory.h b/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundSurroundFactory.h index 6b4ebc3d0502..3e267dc0f87c 100644 --- a/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundSurroundFactory.h +++ b/Engine/Source/Editor/AudioEditor/Classes/Factories/SoundSurroundFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // SoundSurroundFactory diff --git a/Engine/Source/Editor/AudioEditor/Classes/SoundClassGraph/SoundClassGraph.h b/Engine/Source/Editor/AudioEditor/Classes/SoundClassGraph/SoundClassGraph.h index 266dbcd936f4..4275931a6323 100644 --- a/Engine/Source/Editor/AudioEditor/Classes/SoundClassGraph/SoundClassGraph.h +++ b/Engine/Source/Editor/AudioEditor/Classes/SoundClassGraph/SoundClassGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Classes/SoundClassGraph/SoundClassGraphNode.h b/Engine/Source/Editor/AudioEditor/Classes/SoundClassGraph/SoundClassGraphNode.h index 05879a5aa243..45e1d8816df8 100644 --- a/Engine/Source/Editor/AudioEditor/Classes/SoundClassGraph/SoundClassGraphNode.h +++ b/Engine/Source/Editor/AudioEditor/Classes/SoundClassGraph/SoundClassGraphNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Classes/SoundClassGraph/SoundClassGraphSchema.h b/Engine/Source/Editor/AudioEditor/Classes/SoundClassGraph/SoundClassGraphSchema.h index e0402c7eb058..dc53ce5430b5 100644 --- a/Engine/Source/Editor/AudioEditor/Classes/SoundClassGraph/SoundClassGraphSchema.h +++ b/Engine/Source/Editor/AudioEditor/Classes/SoundClassGraph/SoundClassGraphSchema.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraph.h b/Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraph.h index 960228f61813..921b9a3d28e4 100644 --- a/Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraph.h +++ b/Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphNode.h b/Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphNode.h index c6847cebf8c4..3c202008304c 100644 --- a/Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphNode.h +++ b/Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphNode_Base.h b/Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphNode_Base.h index 33e11e6a0f46..ae6662c1bf8a 100644 --- a/Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphNode_Base.h +++ b/Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphNode_Base.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphNode_Root.h b/Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphNode_Root.h index 7acf2a79b7bb..9d2738b8c906 100644 --- a/Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphNode_Root.h +++ b/Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphNode_Root.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphSchema.h b/Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphSchema.h index c1d2c0844fb5..c7bfad2f715f 100644 --- a/Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphSchema.h +++ b/Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphSchema.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Classes/SoundSubmixGraph/SoundSubmixGraph.h b/Engine/Source/Editor/AudioEditor/Classes/SoundSubmixGraph/SoundSubmixGraph.h index c62b74382ca9..4c501f4f60d6 100644 --- a/Engine/Source/Editor/AudioEditor/Classes/SoundSubmixGraph/SoundSubmixGraph.h +++ b/Engine/Source/Editor/AudioEditor/Classes/SoundSubmixGraph/SoundSubmixGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "EdGraph/EdGraph.h" diff --git a/Engine/Source/Editor/AudioEditor/Classes/SoundSubmixGraph/SoundSubmixGraphNode.h b/Engine/Source/Editor/AudioEditor/Classes/SoundSubmixGraph/SoundSubmixGraphNode.h index 60777e5a7101..5cfdfcfe01c1 100644 --- a/Engine/Source/Editor/AudioEditor/Classes/SoundSubmixGraph/SoundSubmixGraphNode.h +++ b/Engine/Source/Editor/AudioEditor/Classes/SoundSubmixGraph/SoundSubmixGraphNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Classes/SoundSubmixGraph/SoundSubmixGraphSchema.h b/Engine/Source/Editor/AudioEditor/Classes/SoundSubmixGraph/SoundSubmixGraphSchema.h index 7acc987e3f1e..6b30c8f8639b 100644 --- a/Engine/Source/Editor/AudioEditor/Classes/SoundSubmixGraph/SoundSubmixGraphSchema.h +++ b/Engine/Source/Editor/AudioEditor/Classes/SoundSubmixGraph/SoundSubmixGraphSchema.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "EdGraph/EdGraphSchema.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_DialogueVoice.h b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_DialogueVoice.h index 127bc65e55da..bc5b3ff504a9 100644 --- a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_DialogueVoice.h +++ b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_DialogueVoice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_DialogueWave.cpp b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_DialogueWave.cpp index eae339c604c0..82b95761155d 100644 --- a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_DialogueWave.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_DialogueWave.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_DialogueWave.h" #include "Misc/PackageName.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_DialogueWave.h b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_DialogueWave.h index 933eaa05291a..49d779fcc660 100644 --- a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_DialogueWave.h +++ b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_DialogueWave.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_ReverbEffect.cpp b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_ReverbEffect.cpp index 25bf43a3d2f6..00e4b879067d 100644 --- a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_ReverbEffect.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_ReverbEffect.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_ReverbEffect.h" #include "Sound/ReverbEffect.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_ReverbEffect.h b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_ReverbEffect.h index ed3f5f163e1c..f5353c417a7f 100644 --- a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_ReverbEffect.h +++ b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_ReverbEffect.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundAttenuation.cpp b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundAttenuation.cpp index a7494beba527..44451b300ef4 100644 --- a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundAttenuation.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundAttenuation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_SoundAttenuation.h" #include "Sound/SoundAttenuation.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundAttenuation.h b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundAttenuation.h index 0697fba194d2..b9beedded33d 100644 --- a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundAttenuation.h +++ b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundAttenuation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundBase.cpp b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundBase.cpp index 38a2288e5a41..248a9729e152 100644 --- a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundBase.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_SoundBase.h" #include "Sound/SoundBase.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundClass.cpp b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundClass.cpp index 37eaf4febd8f..2d60f5b9e5fd 100644 --- a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundClass.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundClass.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_SoundClass.h" #include "Sound/SoundClass.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundClass.h b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundClass.h index fed2d7895be5..6f19a9aac736 100644 --- a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundClass.h +++ b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundClass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundConcurrency.cpp b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundConcurrency.cpp index ba2e082ff22a..f77df2175a3a 100644 --- a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundConcurrency.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundConcurrency.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_SoundConcurrency.h" #include "Sound/SoundConcurrency.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundConcurrency.h b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundConcurrency.h index 9262c40fd5f8..23a6cb1dcc6f 100644 --- a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundConcurrency.h +++ b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundConcurrency.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundCue.cpp b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundCue.cpp index ce3356da78fa..2348b9715078 100644 --- a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundCue.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundCue.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_SoundCue.h" #include "Sound/SoundAttenuation.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundCue.h b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundCue.h index 8f97b4125943..0fc275d315f7 100644 --- a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundCue.h +++ b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundCue.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundEffectPreset.cpp b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundEffectPreset.cpp index ce3a3af36135..c2057d914970 100644 --- a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundEffectPreset.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundEffectPreset.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions_SoundEffectPreset.h" #include "Developer/AssetTools/Public/IAssetTools.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundEffectPreset.h b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundEffectPreset.h index d9970559ae05..0db2ec23033f 100644 --- a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundEffectPreset.h +++ b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundEffectPreset.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundMix.cpp b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundMix.cpp index 5987c8bf7f64..c1f1d35f697a 100644 --- a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundMix.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundMix.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_SoundMix.h" #include "Sound/SoundMix.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundMix.h b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundMix.h index c88881e6ce93..c3544be32572 100644 --- a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundMix.h +++ b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundMix.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundSourceBus.cpp b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundSourceBus.cpp index 6f4e47d1cc4b..ff95768d8958 100644 --- a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundSourceBus.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundSourceBus.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_SoundSourceBus.h" #include "Misc/PackageName.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundSourceBus.h b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundSourceBus.h index b22dc5b8eb44..a12fe39f3402 100644 --- a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundSourceBus.h +++ b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundSourceBus.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundSubmix.cpp b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundSubmix.cpp index 324d6100ea91..140aea9b2a22 100644 --- a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundSubmix.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundSubmix.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions_SoundSubmix.h" #include "Sound/SoundSubmix.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundSubmix.h b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundSubmix.h index 47138d7d3a1b..5cb117ab296d 100644 --- a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundSubmix.h +++ b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundSubmix.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundWave.cpp b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundWave.cpp index 68e8db4c597d..493b137c2717 100644 --- a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundWave.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundWave.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions/AssetTypeActions_SoundWave.h" #include "Factories/DialogueWaveFactory.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundWave.h b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundWave.h index 1883367b9ce1..876bbd2bfb51 100644 --- a/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundWave.h +++ b/Engine/Source/Editor/AudioEditor/Private/AssetTypeActions/AssetTypeActions_SoundWave.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Private/AudioEditorModule.cpp b/Engine/Source/Editor/AudioEditor/Private/AudioEditorModule.cpp index efdc4bb245f3..23284a86414d 100644 --- a/Engine/Source/Editor/AudioEditor/Private/AudioEditorModule.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/AudioEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioEditorModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/Factories/DialogueVoiceFactory.cpp b/Engine/Source/Editor/AudioEditor/Private/Factories/DialogueVoiceFactory.cpp index 04f8beadcc1e..c026cc1451de 100644 --- a/Engine/Source/Editor/AudioEditor/Private/Factories/DialogueVoiceFactory.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/Factories/DialogueVoiceFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/DialogueVoiceFactory.h" #include "Sound/DialogueVoice.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/Factories/DialogueWaveFactory.cpp b/Engine/Source/Editor/AudioEditor/Private/Factories/DialogueWaveFactory.cpp index af971deb399b..c30afd5dcc8d 100644 --- a/Engine/Source/Editor/AudioEditor/Private/Factories/DialogueWaveFactory.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/Factories/DialogueWaveFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/DialogueWaveFactory.h" #include "Sound/DialogueWave.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/Factories/ReimportSoundFactory.cpp b/Engine/Source/Editor/AudioEditor/Private/Factories/ReimportSoundFactory.cpp index a9720934b4b7..22744ba0240f 100644 --- a/Engine/Source/Editor/AudioEditor/Private/Factories/ReimportSoundFactory.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/Factories/ReimportSoundFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/ReimportSoundFactory.h" #include "Sound/SoundWave.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/Factories/ReimportSoundSurroundFactory.cpp b/Engine/Source/Editor/AudioEditor/Private/Factories/ReimportSoundSurroundFactory.cpp index e0aa574d979f..06cb5c0e1589 100644 --- a/Engine/Source/Editor/AudioEditor/Private/Factories/ReimportSoundSurroundFactory.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/Factories/ReimportSoundSurroundFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/ReimportSoundSurroundFactory.h" #include "Logging/MessageLog.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/Factories/ReverbEffectFactory.cpp b/Engine/Source/Editor/AudioEditor/Private/Factories/ReverbEffectFactory.cpp index 9863782e5f87..f43496cf7919 100644 --- a/Engine/Source/Editor/AudioEditor/Private/Factories/ReverbEffectFactory.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/Factories/ReverbEffectFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/ReverbEffectFactory.h" #include "Sound/ReverbEffect.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/Factories/SoundAttenuationFactory.cpp b/Engine/Source/Editor/AudioEditor/Private/Factories/SoundAttenuationFactory.cpp index 6d7ad16c3419..e1770372fb73 100644 --- a/Engine/Source/Editor/AudioEditor/Private/Factories/SoundAttenuationFactory.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/Factories/SoundAttenuationFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/SoundAttenuationFactory.h" #include "Sound/SoundAttenuation.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/Factories/SoundClassFactory.cpp b/Engine/Source/Editor/AudioEditor/Private/Factories/SoundClassFactory.cpp index 4c0df43e914f..8fad856b10cb 100644 --- a/Engine/Source/Editor/AudioEditor/Private/Factories/SoundClassFactory.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/Factories/SoundClassFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/SoundClassFactory.h" #include "AudioDeviceManager.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/Factories/SoundConcurrencyFactory.cpp b/Engine/Source/Editor/AudioEditor/Private/Factories/SoundConcurrencyFactory.cpp index 435b782dd6fa..f5013de1d51c 100644 --- a/Engine/Source/Editor/AudioEditor/Private/Factories/SoundConcurrencyFactory.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/Factories/SoundConcurrencyFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/SoundConcurrencyFactory.h" #include "Sound/SoundConcurrency.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/Factories/SoundCueFactoryNew.cpp b/Engine/Source/Editor/AudioEditor/Private/Factories/SoundCueFactoryNew.cpp index 5d9ceac3ba67..918d856059fe 100644 --- a/Engine/Source/Editor/AudioEditor/Private/Factories/SoundCueFactoryNew.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/Factories/SoundCueFactoryNew.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/SoundCueFactoryNew.h" #include "Sound/SoundNodeWavePlayer.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/Factories/SoundFactory.cpp b/Engine/Source/Editor/AudioEditor/Private/Factories/SoundFactory.cpp index efb8286141b0..e289d243d02b 100644 --- a/Engine/Source/Editor/AudioEditor/Private/Factories/SoundFactory.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/Factories/SoundFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/SoundFactory.h" #include "AssetRegistryModule.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/Factories/SoundFactoryUtility.h b/Engine/Source/Editor/AudioEditor/Private/Factories/SoundFactoryUtility.h index d27a912f0f68..5ece76044880 100644 --- a/Engine/Source/Editor/AudioEditor/Private/Factories/SoundFactoryUtility.h +++ b/Engine/Source/Editor/AudioEditor/Private/Factories/SoundFactoryUtility.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Private/Factories/SoundMixFactory.cpp b/Engine/Source/Editor/AudioEditor/Private/Factories/SoundMixFactory.cpp index a2ecf3034e7e..65aa00600cc8 100644 --- a/Engine/Source/Editor/AudioEditor/Private/Factories/SoundMixFactory.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/Factories/SoundMixFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/SoundMixFactory.h" #include "Sound/SoundMix.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/Factories/SoundSourceBusFactory.cpp b/Engine/Source/Editor/AudioEditor/Private/Factories/SoundSourceBusFactory.cpp index 73a6adf28e66..0efcf9b65e32 100644 --- a/Engine/Source/Editor/AudioEditor/Private/Factories/SoundSourceBusFactory.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/Factories/SoundSourceBusFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/SoundSourceBusFactory.h" #include "Sound/SoundSourceBus.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/Factories/SoundSourceEffectFactory.cpp b/Engine/Source/Editor/AudioEditor/Private/Factories/SoundSourceEffectFactory.cpp index 72e9362f92d2..513d5172c191 100644 --- a/Engine/Source/Editor/AudioEditor/Private/Factories/SoundSourceEffectFactory.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/Factories/SoundSourceEffectFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/SoundSourceEffectFactory.h" #include "Sound/SoundSubmix.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/Factories/SoundSubmixEffectFactory.cpp b/Engine/Source/Editor/AudioEditor/Private/Factories/SoundSubmixEffectFactory.cpp index d8111f57555d..d54cdda397a9 100644 --- a/Engine/Source/Editor/AudioEditor/Private/Factories/SoundSubmixEffectFactory.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/Factories/SoundSubmixEffectFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/SoundSubmixEffectFactory.h" #include "Sound/SoundSubmix.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/Factories/SoundSubmixFactory.cpp b/Engine/Source/Editor/AudioEditor/Private/Factories/SoundSubmixFactory.cpp index fa2a36b4b002..5613d0d477ce 100644 --- a/Engine/Source/Editor/AudioEditor/Private/Factories/SoundSubmixFactory.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/Factories/SoundSubmixFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/SoundSubmixFactory.h" #include "Sound/SoundSubmix.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/Factories/SoundSurroundFactory.cpp b/Engine/Source/Editor/AudioEditor/Private/Factories/SoundSurroundFactory.cpp index e48e0e47cc7f..76ae93d20517 100644 --- a/Engine/Source/Editor/AudioEditor/Private/Factories/SoundSurroundFactory.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/Factories/SoundSurroundFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/SoundSurroundFactory.h" #include "PackageTools.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/SGraphNodeSoundBase.cpp b/Engine/Source/Editor/AudioEditor/Private/SGraphNodeSoundBase.cpp index 41670821e50b..7f38fbf428a2 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SGraphNodeSoundBase.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/SGraphNodeSoundBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGraphNodeSoundBase.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/SGraphNodeSoundBase.h b/Engine/Source/Editor/AudioEditor/Private/SGraphNodeSoundBase.h index 5874e87e1d1e..2d04cbaa56f7 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SGraphNodeSoundBase.h +++ b/Engine/Source/Editor/AudioEditor/Private/SGraphNodeSoundBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Private/SGraphNodeSoundResult.cpp b/Engine/Source/Editor/AudioEditor/Private/SGraphNodeSoundResult.cpp index 6624eb3fc562..ca9806dddfc4 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SGraphNodeSoundResult.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/SGraphNodeSoundResult.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGraphNodeSoundResult.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/SGraphNodeSoundResult.h b/Engine/Source/Editor/AudioEditor/Private/SGraphNodeSoundResult.h index 50f11710471a..bed99457cfea 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SGraphNodeSoundResult.h +++ b/Engine/Source/Editor/AudioEditor/Private/SGraphNodeSoundResult.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Private/SSoundClassActionMenu.cpp b/Engine/Source/Editor/AudioEditor/Private/SSoundClassActionMenu.cpp index 268443d2eb16..70bb780f5264 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SSoundClassActionMenu.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/SSoundClassActionMenu.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSoundClassActionMenu.h" #include "EdGraph/EdGraph.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/SSoundClassActionMenu.h b/Engine/Source/Editor/AudioEditor/Private/SSoundClassActionMenu.h index a2fc3dbbbab8..04848636c2a0 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SSoundClassActionMenu.h +++ b/Engine/Source/Editor/AudioEditor/Private/SSoundClassActionMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Private/SSoundCuePalette.cpp b/Engine/Source/Editor/AudioEditor/Private/SSoundCuePalette.cpp index 48ed40168471..c1d5aa483160 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SSoundCuePalette.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/SSoundCuePalette.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSoundCuePalette.h" #include "SoundCueGraph/SoundCueGraphSchema.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/SSoundCuePalette.h b/Engine/Source/Editor/AudioEditor/Private/SSoundCuePalette.h index 11665216c419..9f5aa3777ff2 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SSoundCuePalette.h +++ b/Engine/Source/Editor/AudioEditor/Private/SSoundCuePalette.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Private/SSoundSubmixActionMenu.cpp b/Engine/Source/Editor/AudioEditor/Private/SSoundSubmixActionMenu.cpp index 4f9c74ce95bd..1479c2c8950e 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SSoundSubmixActionMenu.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/SSoundSubmixActionMenu.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSoundSubmixActionMenu.h" #include "SoundSubmixGraph/SoundSubmixGraphSchema.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/SSoundSubmixActionMenu.h b/Engine/Source/Editor/AudioEditor/Private/SSoundSubmixActionMenu.h index 8b6c2c55162f..01952337b242 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SSoundSubmixActionMenu.h +++ b/Engine/Source/Editor/AudioEditor/Private/SSoundSubmixActionMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Private/SoundClassEditor.cpp b/Engine/Source/Editor/AudioEditor/Private/SoundClassEditor.cpp index 92741b1237b8..62ce2d744710 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SoundClassEditor.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/SoundClassEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoundClassEditor.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/SoundClassEditor.h b/Engine/Source/Editor/AudioEditor/Private/SoundClassEditor.h index 08d417375d4b..840104c86494 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SoundClassEditor.h +++ b/Engine/Source/Editor/AudioEditor/Private/SoundClassEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Private/SoundClassEditorUtilities.cpp b/Engine/Source/Editor/AudioEditor/Private/SoundClassEditorUtilities.cpp index 29e3e8e6b86e..27ec15e9a511 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SoundClassEditorUtilities.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/SoundClassEditorUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoundClassEditorUtilities.h" #include "ISoundClassEditor.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/SoundClassGraph.cpp b/Engine/Source/Editor/AudioEditor/Private/SoundClassGraph.cpp index 03af59f5cbc2..48086731472f 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SoundClassGraph.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/SoundClassGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. ///////////////////////////////////////////////////// // USoundClassGraph diff --git a/Engine/Source/Editor/AudioEditor/Private/SoundClassGraphNode.cpp b/Engine/Source/Editor/AudioEditor/Private/SoundClassGraphNode.cpp index dd9dbd3d8d05..603dc875fe03 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SoundClassGraphNode.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/SoundClassGraphNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoundClassGraph/SoundClassGraphNode.h" #include "Sound/SoundClass.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/SoundClassGraphSchema.cpp b/Engine/Source/Editor/AudioEditor/Private/SoundClassGraphSchema.cpp index 3d11d3114539..c0016d3f4e43 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SoundClassGraphSchema.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/SoundClassGraphSchema.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoundClassGraph/SoundClassGraphSchema.h" #include "Textures/SlateIcon.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/SoundCueEditor.cpp b/Engine/Source/Editor/AudioEditor/Private/SoundCueEditor.cpp index c62451cc8c92..014c28c69e8e 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SoundCueEditor.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/SoundCueEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoundCueEditor.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/SoundCueEditor.h b/Engine/Source/Editor/AudioEditor/Private/SoundCueEditor.h index fd273ea8877b..9e80a55e24cc 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SoundCueEditor.h +++ b/Engine/Source/Editor/AudioEditor/Private/SoundCueEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Private/SoundCueEditorUtilities.cpp b/Engine/Source/Editor/AudioEditor/Private/SoundCueEditorUtilities.cpp index afb0915372ef..060335b2b1c9 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SoundCueEditorUtilities.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/SoundCueEditorUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoundCueEditorUtilities.h" #include "SoundCueGraph/SoundCueGraph.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/SoundCueGraph.cpp b/Engine/Source/Editor/AudioEditor/Private/SoundCueGraph.cpp index ec0355ce90a7..f2b8cba02c88 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SoundCueGraph.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/SoundCueGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoundCueGraph/SoundCueGraph.h" #include "SoundCueGraph/SoundCueGraphSchema.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphConnectionDrawingPolicy.cpp b/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphConnectionDrawingPolicy.cpp index 4135962361ba..e9f4ad055ba4 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphConnectionDrawingPolicy.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphConnectionDrawingPolicy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoundCueGraphConnectionDrawingPolicy.h" #include "Misc/App.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphConnectionDrawingPolicy.h b/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphConnectionDrawingPolicy.h index d359234e74e0..d38e94100ffe 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphConnectionDrawingPolicy.h +++ b/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphConnectionDrawingPolicy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphEditorCommands.cpp b/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphEditorCommands.cpp index 18b8c1bf9625..1940ec637f21 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphEditorCommands.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphEditorCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoundCueGraphEditorCommands.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphNode.cpp b/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphNode.cpp index add72737ab58..cb00e165e730 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphNode.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoundCueGraph/SoundCueGraphNode.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphNodeFactory.h b/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphNodeFactory.h index dec10d5d6345..cbe760a5813f 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphNodeFactory.h +++ b/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphNodeFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphNode_Base.cpp b/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphNode_Base.cpp index a95fcee00820..db4c951e3862 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphNode_Base.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphNode_Base.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SoundCueGraphNode_Base.cpp diff --git a/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphNode_Root.cpp b/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphNode_Root.cpp index afd4ca53b0d3..fdb8dfd9c4b7 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphNode_Root.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphNode_Root.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SoundCueGraphNode_Root.cpp diff --git a/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphSchema.cpp b/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphSchema.cpp index 69fd3b1ee0ab..e35067cbf8ad 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphSchema.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/SoundCueGraphSchema.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SoundCueGraphSchema.cpp diff --git a/Engine/Source/Editor/AudioEditor/Private/SoundSubmixEditor.cpp b/Engine/Source/Editor/AudioEditor/Private/SoundSubmixEditor.cpp index f66e5162bda2..0dba3d19ca07 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SoundSubmixEditor.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/SoundSubmixEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoundSubmixEditor.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/SoundSubmixEditor.h b/Engine/Source/Editor/AudioEditor/Private/SoundSubmixEditor.h index 25100f57a157..f91dad700af5 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SoundSubmixEditor.h +++ b/Engine/Source/Editor/AudioEditor/Private/SoundSubmixEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Private/SoundSubmixEditorUtilities.cpp b/Engine/Source/Editor/AudioEditor/Private/SoundSubmixEditorUtilities.cpp index 2cd8b400664a..87db2359751f 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SoundSubmixEditorUtilities.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/SoundSubmixEditorUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoundSubmixEditorUtilities.h" #include "AudioEditorModule.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/SoundSubmixGraph.cpp b/Engine/Source/Editor/AudioEditor/Private/SoundSubmixGraph.cpp index 9ac71462e904..6124a83a4c32 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SoundSubmixGraph.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/SoundSubmixGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. ///////////////////////////////////////////////////// // USoundSubmixGraph diff --git a/Engine/Source/Editor/AudioEditor/Private/SoundSubmixGraphNode.cpp b/Engine/Source/Editor/AudioEditor/Private/SoundSubmixGraphNode.cpp index f2d00dd1362d..08aebe02ab26 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SoundSubmixGraphNode.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/SoundSubmixGraphNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoundSubmixGraph/SoundSubmixGraphNode.h" #include "Sound/SoundSubmix.h" diff --git a/Engine/Source/Editor/AudioEditor/Private/SoundSubmixGraphSchema.cpp b/Engine/Source/Editor/AudioEditor/Private/SoundSubmixGraphSchema.cpp index 32ff90de77db..d230350f9a30 100644 --- a/Engine/Source/Editor/AudioEditor/Private/SoundSubmixGraphSchema.cpp +++ b/Engine/Source/Editor/AudioEditor/Private/SoundSubmixGraphSchema.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoundSubmixGraph/SoundSubmixGraphSchema.h" #include "SoundSubmixGraph/SoundSubmixGraphNode.h" diff --git a/Engine/Source/Editor/AudioEditor/Public/AssetTypeActions/AssetTypeActions_SoundBase.h b/Engine/Source/Editor/AudioEditor/Public/AssetTypeActions/AssetTypeActions_SoundBase.h index a28d72084ec7..734ed8cb873c 100644 --- a/Engine/Source/Editor/AudioEditor/Public/AssetTypeActions/AssetTypeActions_SoundBase.h +++ b/Engine/Source/Editor/AudioEditor/Public/AssetTypeActions/AssetTypeActions_SoundBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Public/AudioEditorModule.h b/Engine/Source/Editor/AudioEditor/Public/AudioEditorModule.h index 114b0578e871..a49f02f2686b 100644 --- a/Engine/Source/Editor/AudioEditor/Public/AudioEditorModule.h +++ b/Engine/Source/Editor/AudioEditor/Public/AudioEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Public/ISoundClassEditor.h b/Engine/Source/Editor/AudioEditor/Public/ISoundClassEditor.h index 6a83d1c11627..f8de675bddea 100644 --- a/Engine/Source/Editor/AudioEditor/Public/ISoundClassEditor.h +++ b/Engine/Source/Editor/AudioEditor/Public/ISoundClassEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Public/ISoundCueEditor.h b/Engine/Source/Editor/AudioEditor/Public/ISoundCueEditor.h index 7381f50bee32..7ac6903b773b 100644 --- a/Engine/Source/Editor/AudioEditor/Public/ISoundCueEditor.h +++ b/Engine/Source/Editor/AudioEditor/Public/ISoundCueEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Public/ISoundSubmixEditor.h b/Engine/Source/Editor/AudioEditor/Public/ISoundSubmixEditor.h index a1294371475c..2e33edfefc58 100644 --- a/Engine/Source/Editor/AudioEditor/Public/ISoundSubmixEditor.h +++ b/Engine/Source/Editor/AudioEditor/Public/ISoundSubmixEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Public/SoundClassEditorUtilities.h b/Engine/Source/Editor/AudioEditor/Public/SoundClassEditorUtilities.h index 85728985ad3c..bfe2df552aa3 100644 --- a/Engine/Source/Editor/AudioEditor/Public/SoundClassEditorUtilities.h +++ b/Engine/Source/Editor/AudioEditor/Public/SoundClassEditorUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Public/SoundCueEditorUtilities.h b/Engine/Source/Editor/AudioEditor/Public/SoundCueEditorUtilities.h index b94769f873f6..f10ec429f13b 100644 --- a/Engine/Source/Editor/AudioEditor/Public/SoundCueEditorUtilities.h +++ b/Engine/Source/Editor/AudioEditor/Public/SoundCueEditorUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Public/SoundCueGraphEditorCommands.h b/Engine/Source/Editor/AudioEditor/Public/SoundCueGraphEditorCommands.h index 5ba4d8a2c3cb..8ccd7c380db7 100644 --- a/Engine/Source/Editor/AudioEditor/Public/SoundCueGraphEditorCommands.h +++ b/Engine/Source/Editor/AudioEditor/Public/SoundCueGraphEditorCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/AudioEditor/Public/SoundSubmixEditorUtilities.h b/Engine/Source/Editor/AudioEditor/Public/SoundSubmixEditorUtilities.h index 653236d76e6c..d0b95cbd53bd 100644 --- a/Engine/Source/Editor/AudioEditor/Public/SoundSubmixEditorUtilities.h +++ b/Engine/Source/Editor/AudioEditor/Public/SoundSubmixEditorUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/BehaviorTreeEditor.Build.cs b/Engine/Source/Editor/BehaviorTreeEditor/BehaviorTreeEditor.Build.cs index 5b656a462171..6a4e28173839 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/BehaviorTreeEditor.Build.cs +++ b/Engine/Source/Editor/BehaviorTreeEditor/BehaviorTreeEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeDecoratorGraph.h b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeDecoratorGraph.h index 411972798f8c..8d95991569ec 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeDecoratorGraph.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeDecoratorGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeDecoratorGraphNode.h b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeDecoratorGraphNode.h index 512bf3b27515..c4e521e56eb1 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeDecoratorGraphNode.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeDecoratorGraphNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeDecoratorGraphNode_Decorator.h b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeDecoratorGraphNode_Decorator.h index 4e5b8c0cc980..0b3169bbaed7 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeDecoratorGraphNode_Decorator.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeDecoratorGraphNode_Decorator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeDecoratorGraphNode_Logic.h b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeDecoratorGraphNode_Logic.h index dfbc3a35a31e..6a282e689f99 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeDecoratorGraphNode_Logic.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeDecoratorGraphNode_Logic.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeEditorTypes.h b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeEditorTypes.h index 2036a0407d31..90eca061d954 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeEditorTypes.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeEditorTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeFactory.h b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeFactory.h index 31960ee5092d..6ab62525c097 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeFactory.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraph.h b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraph.h index f3dc142d6dae..d9c1257f39c2 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraph.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode.h b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode.h index 0c83509f569b..2004265ba2e7 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Composite.h b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Composite.h index 0b03b8acc38c..028a2af70316 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Composite.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Composite.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_CompositeDecorator.h b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_CompositeDecorator.h index 68d68acd1306..f805a24411ea 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_CompositeDecorator.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_CompositeDecorator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Decorator.h b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Decorator.h index 805315669065..3524b4f40a13 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Decorator.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Decorator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Root.h b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Root.h index 4773183d8a4b..bbb975e0d124 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Root.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Root.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Service.h b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Service.h index 913841006cc2..a0f775809918 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Service.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Service.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_SimpleParallel.h b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_SimpleParallel.h index 32b226329690..6a7cff94cd67 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_SimpleParallel.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_SimpleParallel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_SubtreeTask.h b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_SubtreeTask.h index fc360129279f..39d2b526ed70 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_SubtreeTask.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_SubtreeTask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Task.h b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Task.h index 29bf39a6bed9..a6034e435084 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Task.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraphNode_Task.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BlackboardDataFactory.h b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BlackboardDataFactory.h index c4920cc98913..539fe41ab1f1 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Classes/BlackboardDataFactory.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Classes/BlackboardDataFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Classes/EdGraphSchema_BehaviorTree.h b/Engine/Source/Editor/BehaviorTreeEditor/Classes/EdGraphSchema_BehaviorTree.h index 78de0a9997d4..4d9f5656c49e 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Classes/EdGraphSchema_BehaviorTree.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Classes/EdGraphSchema_BehaviorTree.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Classes/EdGraphSchema_BehaviorTreeDecorator.h b/Engine/Source/Editor/BehaviorTreeEditor/Classes/EdGraphSchema_BehaviorTreeDecorator.h index f9e96474251b..9fd4d06ed23e 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Classes/EdGraphSchema_BehaviorTreeDecorator.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Classes/EdGraphSchema_BehaviorTreeDecorator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/AssetTypeActions_BehaviorTree.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/AssetTypeActions_BehaviorTree.cpp index 9153db3f6327..a6c81bdce35a 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/AssetTypeActions_BehaviorTree.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/AssetTypeActions_BehaviorTree.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions_BehaviorTree.h" #include "Framework/Application/SlateApplication.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/AssetTypeActions_BehaviorTree.h b/Engine/Source/Editor/BehaviorTreeEditor/Private/AssetTypeActions_BehaviorTree.h index c1a6663c3df2..f5c9e06a4090 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/AssetTypeActions_BehaviorTree.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/AssetTypeActions_BehaviorTree.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/AssetTypeActions_Blackboard.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/AssetTypeActions_Blackboard.cpp index 3456eeebcdc9..9f2941f37d92 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/AssetTypeActions_Blackboard.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/AssetTypeActions_Blackboard.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions_Blackboard.h" #include "BehaviorTreeEditorModule.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/AssetTypeActions_Blackboard.h b/Engine/Source/Editor/BehaviorTreeEditor/Private/AssetTypeActions_Blackboard.h index ba475f700db5..4c60b2c7d44d 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/AssetTypeActions_Blackboard.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/AssetTypeActions_Blackboard.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeColors.h b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeColors.h index 5bb95882167f..50fa90ff4bb7 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeColors.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeColors.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeConnectionDrawingPolicy.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeConnectionDrawingPolicy.cpp index ea254b5ab995..63cba43e39e8 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeConnectionDrawingPolicy.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeConnectionDrawingPolicy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTreeConnectionDrawingPolicy.h" #include "BehaviorTreeGraphNode.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeConnectionDrawingPolicy.h b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeConnectionDrawingPolicy.h index 94394422c4b3..9c54fe673af1 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeConnectionDrawingPolicy.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeConnectionDrawingPolicy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeDebugger.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeDebugger.cpp index 9753813ada7f..14cea520695b 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeDebugger.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeDebugger.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTreeDebugger.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeDebugger.h b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeDebugger.h index 6e3fae8fc1a9..ab2cb70e2ad4 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeDebugger.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeDebugger.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeDecoratorGraph.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeDecoratorGraph.cpp index 350f4270ef88..1ad77a3d5946 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeDecoratorGraph.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeDecoratorGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTreeDecoratorGraph.h" #include "BehaviorTree/BTDecorator.h" #include "BehaviorTree/BTCompositeNode.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeDecoratorGraphNode.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeDecoratorGraphNode.cpp index e01d65c3d69e..55915ce78ded 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeDecoratorGraphNode.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeDecoratorGraphNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTreeDecoratorGraphNode.h" #include "BehaviorTreeDecoratorGraph.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeDecoratorGraphNode_Decorator.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeDecoratorGraphNode_Decorator.cpp index 54f1cc6159db..250ee3969dc8 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeDecoratorGraphNode_Decorator.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeDecoratorGraphNode_Decorator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTreeDecoratorGraphNode_Decorator.h" #include "BehaviorTree/BTDecorator.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeDecoratorGraphNode_Logic.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeDecoratorGraphNode_Logic.cpp index ee7459cf4c5c..fc4b770eddf5 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeDecoratorGraphNode_Logic.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeDecoratorGraphNode_Logic.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTreeDecoratorGraphNode_Logic.h" #include "EdGraph/EdGraph.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditor.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditor.cpp index c84a6718c7e0..8fb474730213 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditor.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTreeEditor.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditor.h b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditor.h index 69b82fc65db7..a69baa7f1b08 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditor.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorCommands.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorCommands.cpp index 2abb1663ccc1..c1ff37268fdc 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorCommands.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTreeEditorCommands.h" #include "EditorStyleSet.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorCommands.h b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorCommands.h index 604f538124a7..614490d1e40a 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorCommands.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorModes.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorModes.cpp index c82282837f98..7823cd127c3e 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorModes.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorModes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTreeEditorModes.h" #include "BehaviorTreeEditorTabs.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorModes.h b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorModes.h index 370575431098..8c0eedd91e97 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorModes.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorModes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorModule.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorModule.cpp index 4937fc383a2e..0ece46832902 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorModule.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTreeEditorModule.h" #include "SGraphNode.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorTabFactories.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorTabFactories.cpp index a1be0b87220d..b485193c7375 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorTabFactories.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorTabFactories.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTreeEditorTabFactories.h" #include "Engine/Blueprint.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorTabFactories.h b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorTabFactories.h index c0ff2096dbf6..f2aadf5d5758 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorTabFactories.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorTabFactories.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorTabs.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorTabs.cpp index f7bfb098941f..ea930648f101 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorTabs.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorTabs.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTreeEditorTabs.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorTabs.h b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorTabs.h index fd788ff9cd6b..d86d7e152dd6 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorTabs.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorTabs.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorToolbar.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorToolbar.cpp index a3b5128adef6..606fb990c7c4 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorToolbar.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorToolbar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTreeEditorToolbar.h" #include "Misc/Attribute.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorToolbar.h b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorToolbar.h index 358283e4247b..77f27e6310fb 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorToolbar.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorToolbar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorTypes.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorTypes.cpp index 358d17603df5..ea6dddaf8660 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorTypes.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTreeEditorTypes.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorUtils.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorUtils.cpp index 24c73e492b2b..fb49dbf98d00 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorUtils.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTreeEditorUtils.h" #include "EdGraph/EdGraph.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorUtils.h b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorUtils.h index eec594222f20..b9197a15ef16 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorUtils.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeEditorUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeFactory.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeFactory.cpp index 504e791988b1..e71d837ace84 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeFactory.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTreeFactory.h" #include "BehaviorTree/BehaviorTree.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraph.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraph.cpp index 8b9431a7a0ab..40dde5bd994e 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraph.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTreeGraph.h" #include "EdGraph/EdGraphPin.h" #include "SGraphNode.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode.cpp index c92deebff58a..4f672bdcf9a3 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTreeGraphNode.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_Composite.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_Composite.cpp index cb1327bb8d6f..5846a215852d 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_Composite.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_Composite.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTreeGraphNode_Composite.h" #include "BehaviorTree/BTNode.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_CompositeDecorator.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_CompositeDecorator.cpp index fc0313d54b1e..f1c39261bc47 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_CompositeDecorator.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_CompositeDecorator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTreeGraphNode_CompositeDecorator.h" #include "BehaviorTree/BTNode.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_Decorator.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_Decorator.cpp index fa2029d6cee8..9d1c34c98aa2 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_Decorator.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_Decorator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTreeGraphNode_Decorator.h" #include "BehaviorTree/BTDecorator.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_Root.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_Root.cpp index 04d34cbb5525..6aba02488ce0 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_Root.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_Root.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTreeGraphNode_Root.h" #include "UObject/UObjectIterator.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_Service.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_Service.cpp index 26799f91540c..3863db977ce0 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_Service.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_Service.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTreeGraphNode_Service.h" #include "BehaviorTree/BTService.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_SimpleParallel.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_SimpleParallel.cpp index c04288f2a0aa..5961a0f7b0d4 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_SimpleParallel.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_SimpleParallel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTreeGraphNode_SimpleParallel.h" #include "BehaviorTreeEditorTypes.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_SubtreeTask.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_SubtreeTask.cpp index c4395ed48166..779c8a799aa5 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_SubtreeTask.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_SubtreeTask.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTreeGraphNode_SubtreeTask.h" #include "BehaviorTree/BTDecorator.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_Task.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_Task.cpp index a2ac602a3020..3fb07d994b9a 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_Task.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BehaviorTreeGraphNode_Task.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTreeGraphNode_Task.h" #include "BehaviorTree/BTNode.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/BlackboardDataFactory.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/BlackboardDataFactory.cpp index c5b3f069d70a..0c0d04738bfd 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/BlackboardDataFactory.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/BlackboardDataFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlackboardDataFactory.h" #include "BehaviorTree/BlackboardData.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BehaviorDecoratorDetails.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BehaviorDecoratorDetails.cpp index 878565bbfc4f..85b2172712d4 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BehaviorDecoratorDetails.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BehaviorDecoratorDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DetailCustomizations/BehaviorDecoratorDetails.h" #include "Layout/Margin.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BehaviorDecoratorDetails.h b/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BehaviorDecoratorDetails.h index ebc5119d6587..03825fb72359 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BehaviorDecoratorDetails.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BehaviorDecoratorDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BlackboardDataDetails.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BlackboardDataDetails.cpp index 0828e7ba51c6..c1fffdbe16c5 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BlackboardDataDetails.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BlackboardDataDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DetailCustomizations/BlackboardDataDetails.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BlackboardDataDetails.h b/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BlackboardDataDetails.h index eba5a6ca92ae..85e229623e06 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BlackboardDataDetails.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BlackboardDataDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BlackboardDecoratorDetails.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BlackboardDecoratorDetails.cpp index 0ccf45ab0c0b..a7564b3cc28e 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BlackboardDecoratorDetails.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BlackboardDecoratorDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DetailCustomizations/BlackboardDecoratorDetails.h" #include "Misc/Attribute.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BlackboardDecoratorDetails.h b/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BlackboardDecoratorDetails.h index a3f0570e67c6..f955fb6813a2 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BlackboardDecoratorDetails.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BlackboardDecoratorDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BlackboardSelectorDetails.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BlackboardSelectorDetails.cpp index 98be91f53a30..a3e71400cdd5 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BlackboardSelectorDetails.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BlackboardSelectorDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DetailCustomizations/BlackboardSelectorDetails.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BlackboardSelectorDetails.h b/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BlackboardSelectorDetails.h index 5e33b63e2d76..1a3dc61e19a2 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BlackboardSelectorDetails.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/DetailCustomizations/BlackboardSelectorDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/EdGraphSchema_BehaviorTree.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/EdGraphSchema_BehaviorTree.cpp index c51845cb9127..770f35ded7c9 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/EdGraphSchema_BehaviorTree.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/EdGraphSchema_BehaviorTree.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EdGraphSchema_BehaviorTree.h" #include "Layout/SlateRect.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/EdGraphSchema_BehaviorTreeDecorator.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/EdGraphSchema_BehaviorTreeDecorator.cpp index 4c308c807ea3..d5336708461b 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/EdGraphSchema_BehaviorTreeDecorator.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/EdGraphSchema_BehaviorTreeDecorator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EdGraphSchema_BehaviorTreeDecorator.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/FindInBT.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/FindInBT.cpp index c08d49f466cc..83a11a28419f 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/FindInBT.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/FindInBT.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FindInBT.h" #include "EdGraph/EdGraph.h" #include "Layout/WidgetPath.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/FindInBT.h b/Engine/Source/Editor/BehaviorTreeEditor/Private/FindInBT.h index 7b0af1ca2ea2..572ef91958bc 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/FindInBT.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/FindInBT.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/SBehaviorTreeBlackboardEditor.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/SBehaviorTreeBlackboardEditor.cpp index 4fde17a13533..3c9324ec5e9e 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/SBehaviorTreeBlackboardEditor.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/SBehaviorTreeBlackboardEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SBehaviorTreeBlackboardEditor.h" #include "BehaviorTree/Blackboard/BlackboardKeyType.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/SBehaviorTreeBlackboardEditor.h b/Engine/Source/Editor/BehaviorTreeEditor/Private/SBehaviorTreeBlackboardEditor.h index a33138e69c29..7b5b8b6b7d9e 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/SBehaviorTreeBlackboardEditor.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/SBehaviorTreeBlackboardEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/SBehaviorTreeBlackboardView.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/SBehaviorTreeBlackboardView.cpp index d06f191688e0..0898c5cdfea7 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/SBehaviorTreeBlackboardView.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/SBehaviorTreeBlackboardView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SBehaviorTreeBlackboardView.h" #include "SBehaviorTreeBlackboardEditor.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/SBehaviorTreeBlackboardView.h b/Engine/Source/Editor/BehaviorTreeEditor/Private/SBehaviorTreeBlackboardView.h index 83e077007087..04fba5f1e54f 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/SBehaviorTreeBlackboardView.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/SBehaviorTreeBlackboardView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/SBehaviorTreeDiff.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/SBehaviorTreeDiff.cpp index 346988455eca..44b5a935e891 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/SBehaviorTreeDiff.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/SBehaviorTreeDiff.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SBehaviorTreeDiff.h" #include "Widgets/Layout/SSplitter.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/SBehaviorTreeDiff.h b/Engine/Source/Editor/BehaviorTreeEditor/Private/SBehaviorTreeDiff.h index 34cffea529d3..c9fb75e22582 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/SBehaviorTreeDiff.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/SBehaviorTreeDiff.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/SGraphNode_BehaviorTree.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/SGraphNode_BehaviorTree.cpp index a52be35b8f88..20743b36dd5b 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/SGraphNode_BehaviorTree.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/SGraphNode_BehaviorTree.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGraphNode_BehaviorTree.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/SGraphNode_BehaviorTree.h b/Engine/Source/Editor/BehaviorTreeEditor/Private/SGraphNode_BehaviorTree.h index 160941de4185..8ce56fbbe022 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/SGraphNode_BehaviorTree.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/SGraphNode_BehaviorTree.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/SGraphNode_Decorator.cpp b/Engine/Source/Editor/BehaviorTreeEditor/Private/SGraphNode_Decorator.cpp index 545846a3c049..4eab6535e1cd 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/SGraphNode_Decorator.cpp +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/SGraphNode_Decorator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGraphNode_Decorator.h" #include "BehaviorTree/BTDecorator.h" diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Private/SGraphNode_Decorator.h b/Engine/Source/Editor/BehaviorTreeEditor/Private/SGraphNode_Decorator.h index 7ad6069eb38f..101267194eb1 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Private/SGraphNode_Decorator.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Private/SGraphNode_Decorator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Public/BehaviorTreeEditorModule.h b/Engine/Source/Editor/BehaviorTreeEditor/Public/BehaviorTreeEditorModule.h index d108a0ade1d1..6ef10ad4cd71 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Public/BehaviorTreeEditorModule.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Public/BehaviorTreeEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BehaviorTreeEditor/Public/IBehaviorTreeEditor.h b/Engine/Source/Editor/BehaviorTreeEditor/Public/IBehaviorTreeEditor.h index 2cbe203bf53c..9154f8bc612c 100644 --- a/Engine/Source/Editor/BehaviorTreeEditor/Public/IBehaviorTreeEditor.h +++ b/Engine/Source/Editor/BehaviorTreeEditor/Public/IBehaviorTreeEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/BlueprintGraph.Build.cs b/Engine/Source/Editor/BlueprintGraph/BlueprintGraph.Build.cs index 72230ecb44d5..abd0f070c501 100644 --- a/Engine/Source/Editor/BlueprintGraph/BlueprintGraph.Build.cs +++ b/Engine/Source/Editor/BlueprintGraph/BlueprintGraph.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintBoundEventNodeSpawner.h b/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintBoundEventNodeSpawner.h index 4af55689fb74..c81db7820633 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintBoundEventNodeSpawner.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintBoundEventNodeSpawner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintBoundNodeSpawner.h b/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintBoundNodeSpawner.h index 3cc726f6e068..57268056b509 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintBoundNodeSpawner.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintBoundNodeSpawner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintComponentNodeSpawner.h b/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintComponentNodeSpawner.h index 2cc1f09a30df..c5781e248b6f 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintComponentNodeSpawner.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintComponentNodeSpawner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintDelegateNodeSpawner.h b/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintDelegateNodeSpawner.h index 8b2c7eb80cdb..992616e5d9f3 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintDelegateNodeSpawner.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintDelegateNodeSpawner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintEventNodeSpawner.h b/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintEventNodeSpawner.h index e3d60f6ba168..96ba23b76c65 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintEventNodeSpawner.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintEventNodeSpawner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintFieldNodeSpawner.h b/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintFieldNodeSpawner.h index c3099f1c1fa3..5bf3e183e283 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintFieldNodeSpawner.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintFieldNodeSpawner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintFunctionNodeSpawner.h b/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintFunctionNodeSpawner.h index 1b882c1ebce2..2ab740289623 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintFunctionNodeSpawner.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintFunctionNodeSpawner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintNodeBinder.h b/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintNodeBinder.h index a823c41ca4e2..bee88851ef23 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintNodeBinder.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintNodeBinder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintVariableNodeSpawner.h b/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintVariableNodeSpawner.h index fb498e3cca97..ae1453f1306c 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintVariableNodeSpawner.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintVariableNodeSpawner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h b/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h index 9e4e31842318..022e6cbe2b37 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h b/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h index b3b9672772c5..f4fc3f731009 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h index b8fe4acb4198..56df5952847e 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ActorBoundEvent.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ActorBoundEvent.h index ff9f1a40da11..de2349ff6587 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ActorBoundEvent.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ActorBoundEvent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AddComponent.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AddComponent.h index c1ac4a8d9f61..b8448335364e 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AddComponent.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AddComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AddDelegate.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AddDelegate.h index 274731357487..b873048b332e 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AddDelegate.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AddDelegate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AddPinInterface.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AddPinInterface.h index 8c574ae3eab3..f3a39772e2e5 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AddPinInterface.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AddPinInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AssignDelegate.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AssignDelegate.h index f14c5e66a7ae..242ed96225c7 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AssignDelegate.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AssignDelegate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AssignmentStatement.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AssignmentStatement.h index a7f9438ec8c6..a8392e202e77 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AssignmentStatement.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AssignmentStatement.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_BaseAsyncTask.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_BaseAsyncTask.h index 6ff389d0b726..46b1dafe658a 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_BaseAsyncTask.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_BaseAsyncTask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_BaseMCDelegate.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_BaseMCDelegate.h index f31a54478dbf..3a83193d288f 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_BaseMCDelegate.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_BaseMCDelegate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_BitmaskLiteral.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_BitmaskLiteral.h index 9c218cbec771..9632378b1e66 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_BitmaskLiteral.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_BitmaskLiteral.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_BreakStruct.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_BreakStruct.h index 9a94283cfaae..45935f6bfbf4 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_BreakStruct.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_BreakStruct.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallArrayFunction.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallArrayFunction.h index 2aa3877f4290..e518f70d77a9 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallArrayFunction.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallArrayFunction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallDataTableFunction.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallDataTableFunction.h index f1dcd9895e98..42fe21ddf113 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallDataTableFunction.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallDataTableFunction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallDelegate.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallDelegate.h index 31b05c89293f..a3166e8bec7d 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallDelegate.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallDelegate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallFunction.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallFunction.h index 2b48483d023a..eb6ab95d2f2c 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallFunction.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallFunction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallFunctionOnMember.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallFunctionOnMember.h index 5befdcfce98b..7cd9914f7d0a 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallFunctionOnMember.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallFunctionOnMember.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallMaterialParameterCollectionFunction.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallMaterialParameterCollectionFunction.h index 08a56297b102..e2dd09e974f3 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallMaterialParameterCollectionFunction.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallMaterialParameterCollectionFunction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallParentFunction.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallParentFunction.h index 14c59792be30..05c1f4b7d0a2 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallParentFunction.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallParentFunction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CastByteToEnum.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CastByteToEnum.h index f1a2432c4279..9dfc2e8aa787 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CastByteToEnum.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CastByteToEnum.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ClassDynamicCast.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ClassDynamicCast.h index 193beece3cb3..5839751f3a67 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ClassDynamicCast.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ClassDynamicCast.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ClearDelegate.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ClearDelegate.h index de2fa9b25f6c..c6bd0a5569a2 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ClearDelegate.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ClearDelegate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CommutativeAssociativeBinaryOperator.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CommutativeAssociativeBinaryOperator.h index 8c3b187ea8de..c98833936ed0 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CommutativeAssociativeBinaryOperator.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CommutativeAssociativeBinaryOperator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ComponentBoundEvent.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ComponentBoundEvent.h index 4f790c85ae09..8716619f97f4 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ComponentBoundEvent.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ComponentBoundEvent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Composite.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Composite.h index 42b3ce4caaf8..d041cb1feb26 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Composite.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Composite.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ConstructObjectFromClass.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ConstructObjectFromClass.h index ef469cbc07c9..2edbe3e60895 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ConstructObjectFromClass.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ConstructObjectFromClass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ConvertAsset.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ConvertAsset.h index 61c244cb9a4a..f750c2ccd296 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ConvertAsset.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ConvertAsset.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Copy.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Copy.h index 7f5eeebb13db..73d2294a1044 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Copy.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Copy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CreateDelegate.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CreateDelegate.h index 5e66ffe5a067..c60ddb2c9633 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CreateDelegate.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CreateDelegate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CustomEvent.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CustomEvent.h index 2794fdc79e39..fa93686bca74 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CustomEvent.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CustomEvent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_DeadClass.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_DeadClass.h index 60379d270014..b14a39f68a8a 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_DeadClass.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_DeadClass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_DelegateSet.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_DelegateSet.h index 70a01bb578ae..055494d33c58 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_DelegateSet.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_DelegateSet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_DoOnceMultiInput.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_DoOnceMultiInput.h index 458deba5743d..af1c23b8ccea 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_DoOnceMultiInput.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_DoOnceMultiInput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_DynamicCast.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_DynamicCast.h index 838223bef0c8..7987ae31bf08 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_DynamicCast.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_DynamicCast.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EaseFunction.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EaseFunction.h index ccde48381bed..abcd4dfaf162 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EaseFunction.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EaseFunction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EditablePinBase.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EditablePinBase.h index 32228890a857..2d7aacdbb8e9 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EditablePinBase.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EditablePinBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EnumEquality.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EnumEquality.h index d55beacc4c42..c71f0a18d106 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EnumEquality.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EnumEquality.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EnumInequality.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EnumInequality.h index d1e3749ccdb8..7ee4b5b2b048 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EnumInequality.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EnumInequality.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EnumLiteral.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EnumLiteral.h index 76b6e33607e4..5781664770cc 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EnumLiteral.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EnumLiteral.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Event.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Event.h index 497ccc31017a..956ec4dce81d 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Event.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Event.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EventNodeInterface.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EventNodeInterface.h index 305c86feb29b..706ab5ef1f48 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EventNodeInterface.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EventNodeInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ExecutionSequence.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ExecutionSequence.h index da0a56c1b257..ec8297650eb3 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ExecutionSequence.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ExecutionSequence.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ForEachElementInEnum.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ForEachElementInEnum.h index c3375e53ba1c..f913e245f38f 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ForEachElementInEnum.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ForEachElementInEnum.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_FormatText.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_FormatText.h index fe0931af20c3..9f635d123a4a 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_FormatText.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_FormatText.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_FunctionEntry.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_FunctionEntry.h index 75eb66d78164..c2242051f4b9 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_FunctionEntry.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_FunctionEntry.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_FunctionResult.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_FunctionResult.h index d5af609e14fd..0ac540feb615 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_FunctionResult.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_FunctionResult.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_FunctionTerminator.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_FunctionTerminator.h index 3b629845ce3d..1646fe2d5a59 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_FunctionTerminator.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_FunctionTerminator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GenericCreateObject.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GenericCreateObject.h index 1e26739c261e..1ac52fdcf7a8 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GenericCreateObject.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GenericCreateObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetArrayItem.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetArrayItem.h index b69dd44b7ad2..ed2ba134ba65 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetArrayItem.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetArrayItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetClassDefaults.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetClassDefaults.h index 235a0b67ccec..a6840af0fa79 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetClassDefaults.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetClassDefaults.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetDataTableRow.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetDataTableRow.h index 256f09b7bcfb..ff6ec144dc34 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetDataTableRow.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetDataTableRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetEnumeratorName.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetEnumeratorName.h index 5770dd04899d..907b6badbcdc 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetEnumeratorName.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetEnumeratorName.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetEnumeratorNameAsString.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetEnumeratorNameAsString.h index c8d4741935bc..679f0f7f6b3a 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetEnumeratorNameAsString.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetEnumeratorNameAsString.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetInputAxisKeyValue.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetInputAxisKeyValue.h index 923a4759b2bc..1b83f7ce4205 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetInputAxisKeyValue.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetInputAxisKeyValue.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetInputAxisValue.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetInputAxisValue.h index 6b0d9194c23e..b8084213678e 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetInputAxisValue.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetInputAxisValue.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetInputVectorAxisValue.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetInputVectorAxisValue.h index c236649bd8e6..757a6cf5f919 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetInputVectorAxisValue.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetInputVectorAxisValue.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetNumEnumEntries.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetNumEnumEntries.h index 929792d21e39..b763d62bcc8c 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetNumEnumEntries.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetNumEnumEntries.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetSubsystem.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetSubsystem.h index 83c25512a64c..dd80fd309854 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetSubsystem.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_GetSubsystem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_IfThenElse.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_IfThenElse.h index 33eebe4d0851..aa90ae7f9767 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_IfThenElse.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_IfThenElse.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputAction.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputAction.h index d101497409a5..979b2dd79fbb 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputAction.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputAction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputActionEvent.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputActionEvent.h index a45e82fc65dd..65575cd7e57e 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputActionEvent.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputActionEvent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputAxisEvent.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputAxisEvent.h index 3985eaf02cbf..df7de8871040 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputAxisEvent.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputAxisEvent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputAxisKeyEvent.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputAxisKeyEvent.h index c9704fffe6ca..0c93af0c1533 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputAxisKeyEvent.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputAxisKeyEvent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputKey.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputKey.h index c927c80ca04b..268e03a9051d 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputKey.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputKey.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputKeyEvent.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputKeyEvent.h index 870a9874bf06..26c678d69956 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputKeyEvent.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputKeyEvent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputTouch.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputTouch.h index e3116422d54f..37bfeb610921 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputTouch.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputTouch.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputTouchEvent.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputTouchEvent.h index c93f7923e261..6a9e117a5be9 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputTouchEvent.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputTouchEvent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputVectorAxisEvent.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputVectorAxisEvent.h index 7cfed1e89480..547cad417538 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputVectorAxisEvent.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_InputVectorAxisEvent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Knot.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Knot.h index 3f17bdcb95a9..e1c4a1eeec2f 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Knot.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Knot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Literal.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Literal.h index 54f85950b238..6004523bd05e 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Literal.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Literal.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_LoadAsset.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_LoadAsset.h index 9107aa898cb5..1f62d9481d26 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_LoadAsset.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_LoadAsset.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_LocalVariable.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_LocalVariable.h index 863cfd6fa035..84fbfe5ee7b8 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_LocalVariable.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_LocalVariable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MacroInstance.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MacroInstance.h index d0e6fefa01e7..a8b2aba52b10 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MacroInstance.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MacroInstance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeArray.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeArray.h index 54b11cc366cb..9bc7e1a3f445 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeArray.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeArray.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeContainer.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeContainer.h index baa192a12445..f768486f21cb 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeContainer.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeContainer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeMap.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeMap.h index 9f7356d72984..34b33f3b0697 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeMap.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeMap.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeSet.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeSet.h index db4640f531b7..f226246db339 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeSet.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeSet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeStruct.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeStruct.h index df6c7b61e528..745e407e25bf 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeStruct.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeStruct.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeVariable.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeVariable.h index c88cffae808c..4cecc965ad88 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeVariable.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeVariable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MathExpression.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MathExpression.h index c779d7da270a..d0523744b5b7 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MathExpression.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MathExpression.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MatineeController.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MatineeController.h index e0969125d5fb..ad74d851ea2f 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MatineeController.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MatineeController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Message.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Message.h index 7efe64f9da6c..0865ab51bbd2 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Message.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Message.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MultiGate.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MultiGate.h index 6a21de57865e..3efda8de4ee0 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MultiGate.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MultiGate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_PureAssignmentStatement.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_PureAssignmentStatement.h index e7ca2ef0a1b8..b93290cb860c 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_PureAssignmentStatement.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_PureAssignmentStatement.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_RemoveDelegate.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_RemoveDelegate.h index 8e7f3b3203fc..6857137c512c 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_RemoveDelegate.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_RemoveDelegate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Select.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Select.h index 29edf5097f29..7c1a9c9543b9 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Select.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Select.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Self.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Self.h index 06bb05137593..b4ce2a87be7e 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Self.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Self.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SetFieldsInStruct.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SetFieldsInStruct.h index 82f60bceacb9..c68747e799f7 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SetFieldsInStruct.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SetFieldsInStruct.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SetVariableOnPersistentFrame.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SetVariableOnPersistentFrame.h index acb205111134..605ed56abee6 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SetVariableOnPersistentFrame.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SetVariableOnPersistentFrame.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SpawnActor.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SpawnActor.h index bbc968d23391..61bbe07fa775 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SpawnActor.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SpawnActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SpawnActorFromClass.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SpawnActorFromClass.h index 36020d69ad25..0a8f74b3d610 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SpawnActorFromClass.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SpawnActorFromClass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_StructMemberGet.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_StructMemberGet.h index 95755b2835c4..4f3dda4ab1c4 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_StructMemberGet.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_StructMemberGet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_StructMemberSet.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_StructMemberSet.h index eadd51606e67..b8955e522993 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_StructMemberSet.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_StructMemberSet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_StructOperation.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_StructOperation.h index d059d7efb1ec..a0b5de46a55d 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_StructOperation.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_StructOperation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Switch.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Switch.h index bce3643f969b..36ce2b413ff1 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Switch.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Switch.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SwitchEnum.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SwitchEnum.h index cdd6e06652f8..e1b1991f5e8b 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SwitchEnum.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SwitchEnum.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SwitchInteger.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SwitchInteger.h index a226f372cbc0..e2a88f295cd5 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SwitchInteger.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SwitchInteger.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SwitchName.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SwitchName.h index b46fc3786aa6..67a68d8ed09e 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SwitchName.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SwitchName.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SwitchString.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SwitchString.h index f466063f7845..9ac1edf0b668 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SwitchString.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SwitchString.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_TemporaryVariable.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_TemporaryVariable.h index 8a81be5d85b5..ca200d04c81a 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_TemporaryVariable.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_TemporaryVariable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Timeline.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Timeline.h index 900f5baf84c0..601487c244f7 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Timeline.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Timeline.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Tunnel.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Tunnel.h index 8b4a4a915666..8328300fcfdb 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Tunnel.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Tunnel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_TunnelBoundary.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_TunnelBoundary.h index ba2d128cc6af..fb0fa4952949 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_TunnelBoundary.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_TunnelBoundary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Variable.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Variable.h index a6d79839e444..cc7718649690 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Variable.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Variable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_VariableGet.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_VariableGet.h index 7ee2cbb15c7a..4c1dfadef59c 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_VariableGet.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_VariableGet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_VariableSet.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_VariableSet.h index 3044b5cc7ada..57c6b2e7ddca 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_VariableSet.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_VariableSet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_VariableSetRef.h b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_VariableSetRef.h index a58d57d60821..2749cbd4fb16 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_VariableSetRef.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_VariableSetRef.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Classes/NodeDependingOnEnumInterface.h b/Engine/Source/Editor/BlueprintGraph/Classes/NodeDependingOnEnumInterface.h index 72e464d4e1e4..dbd27752957a 100644 --- a/Engine/Source/Editor/BlueprintGraph/Classes/NodeDependingOnEnumInterface.h +++ b/Engine/Source/Editor/BlueprintGraph/Classes/NodeDependingOnEnumInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Private/BasicTokenParser.cpp b/Engine/Source/Editor/BlueprintGraph/Private/BasicTokenParser.cpp index 0b426722c481..80a41d9335ad 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/BasicTokenParser.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/BasicTokenParser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BasicTokenParser.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/BasicTokenParser.h b/Engine/Source/Editor/BlueprintGraph/Private/BasicTokenParser.h index 181f86cc25f1..603417a427c6 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/BasicTokenParser.h +++ b/Engine/Source/Editor/BlueprintGraph/Private/BasicTokenParser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintActionDatabase.cpp b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintActionDatabase.cpp index df887600fc13..e42452e7fe75 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintActionDatabase.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintActionDatabase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintActionDatabase.h" #include "UObject/Class.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintActionDatabaseRegistrar.cpp b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintActionDatabaseRegistrar.cpp index 0675c0454f3a..247065ddc00c 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintActionDatabaseRegistrar.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintActionDatabaseRegistrar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintActionDatabaseRegistrar.h" #include "Engine/Blueprint.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintActionFilter.cpp b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintActionFilter.cpp index 479420c50dd5..980d83d873a3 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintActionFilter.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintActionFilter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintActionFilter.h" #include "UObject/Interface.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintBoundEventNodeSpawner.cpp b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintBoundEventNodeSpawner.cpp index 8767f712ca76..916cc72dfb1f 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintBoundEventNodeSpawner.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintBoundEventNodeSpawner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintBoundEventNodeSpawner.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintBoundNodeSpawner.cpp b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintBoundNodeSpawner.cpp index 7ec47548ae5b..ed5050dfe43d 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintBoundNodeSpawner.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintBoundNodeSpawner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintBoundNodeSpawner.h" #include "Kismet2/BlueprintEditorUtils.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintComponentNodeSpawner.cpp b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintComponentNodeSpawner.cpp index b9a1714edb51..14082b573e6f 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintComponentNodeSpawner.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintComponentNodeSpawner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintComponentNodeSpawner.h" #include "Engine/Blueprint.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintDelegateNodeSpawner.cpp b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintDelegateNodeSpawner.cpp index 61c37652a969..17d7053d2f9d 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintDelegateNodeSpawner.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintDelegateNodeSpawner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintDelegateNodeSpawner.h" #include "K2Node_Variable.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintEditorSettings.cpp b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintEditorSettings.cpp index 7834152bd329..3e9dcf860f29 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintEditorSettings.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintEditorSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintEditorSettings.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintEventNodeSpawner.cpp b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintEventNodeSpawner.cpp index 2322d3f1a788..db9f4dc09cd3 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintEventNodeSpawner.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintEventNodeSpawner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintEventNodeSpawner.h" #include "EdGraphSchema_K2.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintFieldNodeSpawner.cpp b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintFieldNodeSpawner.cpp index 48ea49b490e6..9b22c725c255 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintFieldNodeSpawner.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintFieldNodeSpawner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintFieldNodeSpawner.h" #include "UObject/Package.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintFunctionNodeSpawner.cpp b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintFunctionNodeSpawner.cpp index de72d0989d8c..986792bb051f 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintFunctionNodeSpawner.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintFunctionNodeSpawner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintFunctionNodeSpawner.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintGraphModule.cpp b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintGraphModule.cpp index 373bb9c08492..03df3f64d020 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintGraphModule.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintGraphModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintGraphModule.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintGraphPanelPinFactory.cpp b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintGraphPanelPinFactory.cpp index f19b8c4f969a..fbc246fd95d6 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintGraphPanelPinFactory.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintGraphPanelPinFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintGraphPanelPinFactory.h" #include "Engine/CurveTable.h" #include "Engine/DataTable.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintNodeSignature.cpp b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintNodeSignature.cpp index 17686aee25f2..68d7762ecc10 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintNodeSignature.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintNodeSignature.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintNodeSignature.h" #include "Misc/SecureHash.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintNodeSpawner.cpp b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintNodeSpawner.cpp index e2ef9a3351d0..dee6926ff8b9 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintNodeSpawner.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintNodeSpawner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintNodeSpawner.h" #include "EdGraph/EdGraph.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintNodeSpawnerUtils.cpp b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintNodeSpawnerUtils.cpp index 7511233b15ef..2d39ff61b59b 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintNodeSpawnerUtils.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintNodeSpawnerUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintNodeSpawnerUtils.h" #include "BlueprintFunctionNodeSpawner.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintNodeSpawnerUtils.h b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintNodeSpawnerUtils.h index cbee8fffe3f5..d08461e0e97f 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintNodeSpawnerUtils.h +++ b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintNodeSpawnerUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintNodeTemplateCache.cpp b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintNodeTemplateCache.cpp index 1796318394c8..7c17dfa25487 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintNodeTemplateCache.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintNodeTemplateCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintNodeTemplateCache.h" #include "Engine/Blueprint.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintVariableNodeSpawner.cpp b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintVariableNodeSpawner.cpp index 88a530d149a9..79b795700ed3 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/BlueprintVariableNodeSpawner.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/BlueprintVariableNodeSpawner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintVariableNodeSpawner.h" #include "Engine/BlueprintGeneratedClass.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/CallFunctionHandler.cpp b/Engine/Source/Editor/BlueprintGraph/Private/CallFunctionHandler.cpp index 07daaf34135b..44227d17004d 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/CallFunctionHandler.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/CallFunctionHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CallFunctionHandler.h" #include "UObject/MetaData.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/DelegateNodeHandlers.cpp b/Engine/Source/Editor/BlueprintGraph/Private/DelegateNodeHandlers.cpp index 076105573c4a..93acf7a5533b 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/DelegateNodeHandlers.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/DelegateNodeHandlers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DelegateNodeHandlers.h" #include "EdGraphSchema_K2.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/DelegateNodeHandlers.h b/Engine/Source/Editor/BlueprintGraph/Private/DelegateNodeHandlers.h index 7a602ad6dc3c..a075e9bc01ff 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/DelegateNodeHandlers.h +++ b/Engine/Source/Editor/BlueprintGraph/Private/DelegateNodeHandlers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Private/DynamicCastHandler.cpp b/Engine/Source/Editor/BlueprintGraph/Private/DynamicCastHandler.cpp index 2e10e857b009..4df24507883e 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/DynamicCastHandler.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/DynamicCastHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DynamicCastHandler.h" #include "K2Node_DynamicCast.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/DynamicCastHandler.h b/Engine/Source/Editor/BlueprintGraph/Private/DynamicCastHandler.h index 14d49e59cd1d..2f155a3db47a 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/DynamicCastHandler.h +++ b/Engine/Source/Editor/BlueprintGraph/Private/DynamicCastHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2.cpp b/Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2.cpp index e62d16ec3538..ea58e74a7fb6 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EdGraphSchema_K2.h" #include "BlueprintCompilationManager.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2_Actions.cpp b/Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2_Actions.cpp index 254e78523ff2..2c4f65f33763 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2_Actions.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2_Actions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EdGraphSchema_K2_Actions.h" #include "Components/ActorComponent.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/EventEntryHandler.cpp b/Engine/Source/Editor/BlueprintGraph/Private/EventEntryHandler.cpp index 373a5be6f4f9..bf0930ecd6a7 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/EventEntryHandler.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/EventEntryHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EventEntryHandler.h" #include "K2Node_Event.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node.cpp index 8953c510f09c..69c5a052dc44 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_ActorBoundEvent.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_ActorBoundEvent.cpp index cbab2b38b11e..0bf8472491de 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_ActorBoundEvent.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_ActorBoundEvent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_ActorBoundEvent.h" #include "Engine/Level.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_AddComponent.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_AddComponent.cpp index 91fce5fdb8a8..e499b5fa31d2 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_AddComponent.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_AddComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_AddComponent.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_AssignDelegate.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_AssignDelegate.cpp index adeabd6a460f..10249905d8f5 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_AssignDelegate.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_AssignDelegate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_AssignDelegate.h" #include "EdGraphSchema_K2.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_AssignmentStatement.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_AssignmentStatement.cpp index 58f02c65e1a0..cd72be8ab264 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_AssignmentStatement.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_AssignmentStatement.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_AssignmentStatement.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_BaseAsyncTask.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_BaseAsyncTask.cpp index 46fd4cf9e2a6..3c7e40700764 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_BaseAsyncTask.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_BaseAsyncTask.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_BaseAsyncTask.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_BitmaskLiteral.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_BitmaskLiteral.cpp index 2e581a108918..e7c3de5f078a 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_BitmaskLiteral.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_BitmaskLiteral.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_BitmaskLiteral.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_BreakStruct.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_BreakStruct.cpp index 4029e5cd649e..b902519d75b3 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_BreakStruct.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_BreakStruct.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_BreakStruct.h" #include "Engine/UserDefinedStruct.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CallArrayFunction.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CallArrayFunction.cpp index ad6aefa74e63..3c67cc300177 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CallArrayFunction.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CallArrayFunction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_CallArrayFunction.h" #include "EdGraphSchema_K2.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CallDataTableFunction.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CallDataTableFunction.cpp index 7358bc333980..2df44de0a496 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CallDataTableFunction.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CallDataTableFunction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_CallDataTableFunction.h" #include "EdGraphSchema_K2.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CallFunction.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CallFunction.cpp index ad711669648f..c59a4c390812 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CallFunction.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CallFunction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_CallFunction.h" #include "BlueprintCompilationManager.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CallFunctionOnMember.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CallFunctionOnMember.cpp index db36ab216fed..68139a1b23d7 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CallFunctionOnMember.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CallFunctionOnMember.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_CallFunctionOnMember.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CallMaterialParameterCollectionFunction.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CallMaterialParameterCollectionFunction.cpp index 51112903910e..105a476c8810 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CallMaterialParameterCollectionFunction.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CallMaterialParameterCollectionFunction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_CallMaterialParameterCollectionFunction.h" #include "EdGraph/EdGraph.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CallParentFunction.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CallParentFunction.cpp index 3592bb70e23b..6bed1e386627 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CallParentFunction.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CallParentFunction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_CallParentFunction.h" #include "UObject/UObjectHash.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CastByteToEnum.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CastByteToEnum.cpp index 190c88f168cb..bfe5e25aa761 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CastByteToEnum.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CastByteToEnum.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_CastByteToEnum.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_ClassDynamicCast.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_ClassDynamicCast.cpp index 700a0c556af0..b2e1413a74a1 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_ClassDynamicCast.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_ClassDynamicCast.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_ClassDynamicCast.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CommutativeAssociativeBinaryOperator.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CommutativeAssociativeBinaryOperator.cpp index 083e8bae0d15..ece39674fbe3 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CommutativeAssociativeBinaryOperator.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CommutativeAssociativeBinaryOperator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_CommutativeAssociativeBinaryOperator.h" #include "Framework/Commands/UIAction.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_ComponentBoundEvent.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_ComponentBoundEvent.cpp index e7b934329e28..5c8f538f2888 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_ComponentBoundEvent.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_ComponentBoundEvent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_ComponentBoundEvent.h" #include "Kismet2/BlueprintEditorUtils.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Composite.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Composite.cpp index ad29a5c00f07..a84dd3cb6d35 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Composite.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Composite.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_Composite.h" #include "EdGraph/EdGraph.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_ConstructObjectFromClass.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_ConstructObjectFromClass.cpp index da21f76ac3e8..a435350c13ef 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_ConstructObjectFromClass.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_ConstructObjectFromClass.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_ConstructObjectFromClass.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_ConvertAsset.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_ConvertAsset.cpp index 01a06f009f54..32c630fa47d8 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_ConvertAsset.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_ConvertAsset.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_ConvertAsset.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Copy.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Copy.cpp index e7b4491a21e1..d1270a1ed314 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Copy.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Copy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_Copy.h" #include "Engine/Blueprint.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CreateDelegate.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CreateDelegate.cpp index f0ab1c817ac0..701e27867a2a 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CreateDelegate.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CreateDelegate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_CreateDelegate.h" #include "Engine/Blueprint.h" #include "Engine/MemberReference.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CustomEvent.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CustomEvent.cpp index 0f80a73cb114..3fd2f1e8111f 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CustomEvent.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CustomEvent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_CustomEvent.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_DeadClass.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_DeadClass.cpp index 8d2a654d393e..e44d8ea438ae 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_DeadClass.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_DeadClass.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_DeadClass.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_DelegateSet.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_DelegateSet.cpp index aa3419d051c9..6d191dce69c2 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_DelegateSet.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_DelegateSet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_DelegateSet.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_DoOnceMultiInput.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_DoOnceMultiInput.cpp index 942f7e8d4720..7861b1cbda23 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_DoOnceMultiInput.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_DoOnceMultiInput.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_DoOnceMultiInput.h" #include "Textures/SlateIcon.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_DynamicCast.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_DynamicCast.cpp index 3a6caf70dc15..1b228d1090ba 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_DynamicCast.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_DynamicCast.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_DynamicCast.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_EaseFunction.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_EaseFunction.cpp index 5dfa895e416a..a9c5ff8fdc39 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_EaseFunction.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_EaseFunction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_EaseFunction.h" #include "Framework/Commands/UIAction.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_EditablePinBase.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_EditablePinBase.cpp index 13a47d66ee06..dff6c4eb1b63 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_EditablePinBase.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_EditablePinBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_EditablePinBase.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_EnumEquality.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_EnumEquality.cpp index 3a76d9de833d..2b96da3261de 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_EnumEquality.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_EnumEquality.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_EnumEquality.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_EnumInequality.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_EnumInequality.cpp index f56eee9a2051..158dc4dfbe79 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_EnumInequality.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_EnumInequality.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_EnumInequality.h" //#include "KismetCompiler.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_EnumLiteral.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_EnumLiteral.cpp index df1f64d3d96e..bdd329d1d111 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_EnumLiteral.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_EnumLiteral.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_EnumLiteral.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Event.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Event.cpp index 36b2ae60e980..7de3f908c064 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Event.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Event.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_Event.h" #include "UObject/UObjectHash.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_ExecutionSequence.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_ExecutionSequence.cpp index ea425f20f770..27986a9eae1d 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_ExecutionSequence.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_ExecutionSequence.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_ExecutionSequence.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_ForEachElementInEnum.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_ForEachElementInEnum.cpp index 04a1b4e9988b..b9e79ca64071 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_ForEachElementInEnum.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_ForEachElementInEnum.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_ForEachElementInEnum.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_FormatText.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_FormatText.cpp index bf8de90b83b3..31f9465e1011 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_FormatText.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_FormatText.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_FormatText.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_FunctionEntry.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_FunctionEntry.cpp index 18ce839b3cb2..83e16a166488 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_FunctionEntry.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_FunctionEntry.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_FunctionEntry.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_FunctionResult.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_FunctionResult.cpp index 1f659d019288..a103b9f78caf 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_FunctionResult.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_FunctionResult.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_FunctionResult.h" #include "Misc/CoreMisc.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_FunctionTerminator.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_FunctionTerminator.cpp index 42d1d7eb9175..2f0cfec3c1e2 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_FunctionTerminator.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_FunctionTerminator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_FunctionTerminator.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GenericCreateObject.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GenericCreateObject.cpp index 78c7ba27eec1..93684c2e6bca 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GenericCreateObject.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GenericCreateObject.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_GenericCreateObject.h" #include "Kismet/GameplayStatics.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetArrayItem.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetArrayItem.cpp index 42acf781c96d..63d4753a353c 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetArrayItem.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetArrayItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_GetArrayItem.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetClassDefaults.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetClassDefaults.cpp index 6aa2cfc05106..86d46465464e 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetClassDefaults.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetClassDefaults.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_GetClassDefaults.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetDataTableRow.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetDataTableRow.cpp index b72852a94966..5094845c9849 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetDataTableRow.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetDataTableRow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_GetDataTableRow.h" #include "Engine/DataTable.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetEnumeratorName.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetEnumeratorName.cpp index 8c4234051f24..8572f0bc82df 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetEnumeratorName.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetEnumeratorName.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_GetEnumeratorName.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetEnumeratorNameAsString.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetEnumeratorNameAsString.cpp index f424bee1189e..09df0844b3e5 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetEnumeratorNameAsString.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetEnumeratorNameAsString.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_GetEnumeratorNameAsString.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetInputAxisKeyValue.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetInputAxisKeyValue.cpp index 2ac334b1ae40..2191b4144c1b 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetInputAxisKeyValue.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetInputAxisKeyValue.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_GetInputAxisKeyValue.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetInputAxisValue.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetInputAxisValue.cpp index 8eabf31736f7..055f53dedd94 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetInputAxisValue.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetInputAxisValue.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_GetInputAxisValue.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetInputVectorAxisValue.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetInputVectorAxisValue.cpp index d880ff013430..d0e7172996e8 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetInputVectorAxisValue.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetInputVectorAxisValue.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_GetInputVectorAxisValue.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetNumEnumEntries.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetNumEnumEntries.cpp index 510eb676cc33..d1e275dde7cd 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetNumEnumEntries.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetNumEnumEntries.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_GetNumEnumEntries.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetSubsystem.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetSubsystem.cpp index d1bdee8c492e..c67a9495e087 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetSubsystem.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_GetSubsystem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_GetSubsystem.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_IfThenElse.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_IfThenElse.cpp index 0436dece8570..66819a649243 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_IfThenElse.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_IfThenElse.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_IfThenElse.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputAction.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputAction.cpp index 8e92e46d027b..9a207258c8b7 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputAction.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputAction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_InputAction.h" #include "InputCoreTypes.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputActionEvent.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputActionEvent.cpp index 7fd2afa856e8..4929e7e767bb 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputActionEvent.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputActionEvent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_InputActionEvent.h" #include "Engine/InputActionDelegateBinding.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputAxisEvent.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputAxisEvent.cpp index 50e73d86d6fe..5f71020a8cfd 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputAxisEvent.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputAxisEvent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_InputAxisEvent.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputAxisKeyEvent.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputAxisKeyEvent.cpp index 44fb48dd3b1b..b026a838298b 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputAxisKeyEvent.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputAxisKeyEvent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_InputAxisKeyEvent.h" #include "EdGraphSchema_K2.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputKey.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputKey.cpp index 244300545e66..076a64da8f7a 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputKey.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputKey.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_InputKey.h" #include "GraphEditorSettings.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputKeyEvent.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputKeyEvent.cpp index c8861600d220..ce3ecc804109 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputKeyEvent.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputKeyEvent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_InputKeyEvent.h" #include "Engine/InputKeyDelegateBinding.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputTouch.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputTouch.cpp index 4e064569d621..2c2322b27886 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputTouch.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputTouch.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_InputTouch.h" #include "GraphEditorSettings.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputTouchEvent.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputTouchEvent.cpp index 9ff82876b160..5a47389ff9b3 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputTouchEvent.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputTouchEvent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_InputTouchEvent.h" #include "Engine/InputTouchDelegateBinding.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputVectorAxisEvent.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputVectorAxisEvent.cpp index f12ec8056ff5..ba8b5c0f570c 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputVectorAxisEvent.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_InputVectorAxisEvent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_InputVectorAxisEvent.h" #include "Kismet2/CompilerResultsLog.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Knot.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Knot.cpp index 7f7b49b281eb..ecc2a9a30d8f 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Knot.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Knot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_Knot.h" #include "EdGraphSchema_K2.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Literal.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Literal.cpp index acaa27db29b4..aae9c287e82c 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Literal.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Literal.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_Literal.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_LoadAsset.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_LoadAsset.cpp index c6f37e2768ea..3edabb1b0dd5 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_LoadAsset.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_LoadAsset.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_LoadAsset.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_LocalVariable.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_LocalVariable.cpp index fe411beebb91..006a91a0b8ca 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_LocalVariable.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_LocalVariable.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_LocalVariable.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MCDelegate.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MCDelegate.cpp index e8f48b696a5e..b065c846eef4 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MCDelegate.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MCDelegate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MacroInstance.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MacroInstance.cpp index 6bfa22c61902..2b60be30e828 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MacroInstance.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MacroInstance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_MacroInstance.h" #include "Engine/Blueprint.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MakeArray.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MakeArray.cpp index adbd30ca2526..67365db2c8ac 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MakeArray.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MakeArray.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_MakeArray.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MakeContainer.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MakeContainer.cpp index 02de183adb6a..a3ad19a182d7 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MakeContainer.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MakeContainer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_MakeContainer.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MakeMap.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MakeMap.cpp index 143a3624d3be..a5797a7affe3 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MakeMap.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MakeMap.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_MakeMap.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MakeSet.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MakeSet.cpp index 1ba9e526ba8f..772a5c3c5aa2 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MakeSet.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MakeSet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_MakeSet.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MakeStruct.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MakeStruct.cpp index 5407846e988b..4bf65f9897f0 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MakeStruct.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MakeStruct.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_MakeStruct.h" #include "UObject/StructOnScope.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MakeVariable.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MakeVariable.cpp index 2dac971dd5b7..dc3e6cb0605a 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MakeVariable.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MakeVariable.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_MakeVariable.h" #include "EdGraph/EdGraphPin.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MathExpression.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MathExpression.cpp index 1718a9519fb7..b55a63a960c5 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MathExpression.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MathExpression.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_MathExpression.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MatineeController.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MatineeController.cpp index 16e0e31db909..9cc2615eaf88 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MatineeController.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MatineeController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_MatineeController.h" #include "EdGraphSchema_K2.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Message.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Message.cpp index fe3dbb20f4ba..ccad7589c625 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Message.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Message.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_Message.h" #include "Engine/LevelScriptActor.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MultiGate.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MultiGate.cpp index 25ebcaea9103..df98a623f828 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MultiGate.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_MultiGate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_MultiGate.h" #include "Kismet/KismetSystemLibrary.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_PureAssignmentStatement.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_PureAssignmentStatement.cpp index b65c1e52273f..7f467ba9ff87 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_PureAssignmentStatement.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_PureAssignmentStatement.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_PureAssignmentStatement.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Select.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Select.cpp index 07d01b089d5c..dca5f8721610 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Select.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Select.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_Select.h" #include "Misc/CoreMisc.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Self.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Self.cpp index b4cadc4f73e3..7b3057e278b6 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Self.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Self.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_Self.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SetFieldsInStruct.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SetFieldsInStruct.cpp index 635799dfa3d7..2ce07ac5c2e6 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SetFieldsInStruct.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SetFieldsInStruct.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_SetFieldsInStruct.h" #include "UObject/StructOnScope.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SetVariableOnPersistentFrame.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SetVariableOnPersistentFrame.cpp index b954e455bf2e..83fa56263bbc 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SetVariableOnPersistentFrame.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SetVariableOnPersistentFrame.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_SetVariableOnPersistentFrame.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SpawnActor.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SpawnActor.cpp index c3a1a929ad2d..52a6ea12ca4f 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SpawnActor.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SpawnActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_SpawnActor.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SpawnActorFromClass.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SpawnActorFromClass.cpp index 76c79536369e..d5378a52a4e5 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SpawnActorFromClass.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SpawnActorFromClass.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_SpawnActorFromClass.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_StructMemberGet.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_StructMemberGet.cpp index 77caf866f77d..7e403c22b9db 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_StructMemberGet.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_StructMemberGet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_StructMemberGet.h" #include "StructMemberNodeHandlers.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_StructMemberSet.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_StructMemberSet.cpp index 5f89fb566207..4464f277d4c8 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_StructMemberSet.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_StructMemberSet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_StructMemberSet.h" #include "EdGraphSchema_K2.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_StructOperation.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_StructOperation.cpp index 38465730b7b4..4bad7d161a89 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_StructOperation.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_StructOperation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_StructOperation.h" #include "Engine/UserDefinedStruct.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Switch.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Switch.cpp index d87670b97730..702337d66b71 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Switch.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Switch.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_Switch.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SwitchEnum.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SwitchEnum.cpp index c2ecf4832b16..376c968bc891 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SwitchEnum.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SwitchEnum.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_SwitchEnum.h" #include "EdGraphSchema_K2.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SwitchInteger.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SwitchInteger.cpp index a21a524a1798..5a3c6ef5ffd3 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SwitchInteger.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SwitchInteger.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_SwitchInteger.h" #include "EdGraphSchema_K2.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SwitchName.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SwitchName.cpp index b11590bafecb..3378e5d5ceb6 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SwitchName.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SwitchName.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_SwitchName.h" #include "EdGraphSchema_K2.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SwitchString.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SwitchString.cpp index c19b353865dc..84950a85f48f 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SwitchString.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SwitchString.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_SwitchString.h" #include "EdGraphSchema_K2.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_TemporaryVariable.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_TemporaryVariable.cpp index 2b9006d6207f..0ae8f4e24cae 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_TemporaryVariable.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_TemporaryVariable.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_TemporaryVariable.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Timeline.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Timeline.cpp index 0a063d35e5ae..c5e54071ad03 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Timeline.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Timeline.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_Timeline.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Tunnel.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Tunnel.cpp index 44773eebc5dc..7eff3286f724 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Tunnel.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Tunnel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_Tunnel.h" #include "EdGraphSchema_K2.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_TunnelBoundary.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_TunnelBoundary.cpp index ffa2681743d3..cd95e960886e 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_TunnelBoundary.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_TunnelBoundary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_TunnelBoundary.h" #include "EdGraphSchema_K2.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Variable.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Variable.cpp index b534aad8919a..32fbdda6107c 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Variable.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Variable.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_Variable.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_VariableGet.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_VariableGet.cpp index aa4985f28aa9..ebb0af78973f 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_VariableGet.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_VariableGet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_VariableGet.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_VariableSet.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_VariableSet.cpp index 924d61b066c7..08b8644965a1 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_VariableSet.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_VariableSet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_VariableSet.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_VariableSetRef.cpp b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_VariableSetRef.cpp index 158575d52cac..4faa57e1918a 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/K2Node_VariableSetRef.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/K2Node_VariableSetRef.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_VariableSetRef.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/MakeStructHandler.cpp b/Engine/Source/Editor/BlueprintGraph/Private/MakeStructHandler.cpp index da8db44f2786..eff63e4c6ea5 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/MakeStructHandler.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/MakeStructHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MakeStructHandler.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/MakeStructHandler.h b/Engine/Source/Editor/BlueprintGraph/Private/MakeStructHandler.h index c60161bac817..042d0706c19b 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/MakeStructHandler.h +++ b/Engine/Source/Editor/BlueprintGraph/Private/MakeStructHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Private/MathExpressionHandler.cpp b/Engine/Source/Editor/BlueprintGraph/Private/MathExpressionHandler.cpp index 17496be7db87..a6f7520aee08 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/MathExpressionHandler.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/MathExpressionHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MathExpressionHandler.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/NodeDependingOnEnumInterface.cpp b/Engine/Source/Editor/BlueprintGraph/Private/NodeDependingOnEnumInterface.cpp index 2e895493ee7d..95183d883112 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/NodeDependingOnEnumInterface.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/NodeDependingOnEnumInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NodeDependingOnEnumInterface.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/StructMemberNodeHandlers.cpp b/Engine/Source/Editor/BlueprintGraph/Private/StructMemberNodeHandlers.cpp index f33a889f370f..0649fd6bc437 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/StructMemberNodeHandlers.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/StructMemberNodeHandlers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StructMemberNodeHandlers.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Private/StructMemberNodeHandlers.h b/Engine/Source/Editor/BlueprintGraph/Private/StructMemberNodeHandlers.h index eac896a23c53..fde789556837 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/StructMemberNodeHandlers.h +++ b/Engine/Source/Editor/BlueprintGraph/Private/StructMemberNodeHandlers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Private/VariableSetHandler.cpp b/Engine/Source/Editor/BlueprintGraph/Private/VariableSetHandler.cpp index 64ea63504872..14b44f610a3c 100644 --- a/Engine/Source/Editor/BlueprintGraph/Private/VariableSetHandler.cpp +++ b/Engine/Source/Editor/BlueprintGraph/Private/VariableSetHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VariableSetHandler.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionDatabase.h b/Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionDatabase.h index 3c2831a08093..10c18bcb3949 100644 --- a/Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionDatabase.h +++ b/Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionDatabase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionDatabaseRegistrar.h b/Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionDatabaseRegistrar.h index 2540596dbf98..6e4ffcb47271 100644 --- a/Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionDatabaseRegistrar.h +++ b/Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionDatabaseRegistrar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionFilter.h b/Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionFilter.h index 17d683a92502..bb6f65e4188a 100644 --- a/Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionFilter.h +++ b/Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Public/BlueprintEditorSettings.h b/Engine/Source/Editor/BlueprintGraph/Public/BlueprintEditorSettings.h index e8ced4905be1..32f540963ace 100644 --- a/Engine/Source/Editor/BlueprintGraph/Public/BlueprintEditorSettings.h +++ b/Engine/Source/Editor/BlueprintGraph/Public/BlueprintEditorSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Public/BlueprintGraphDefinitions.h b/Engine/Source/Editor/BlueprintGraph/Public/BlueprintGraphDefinitions.h index 454799649ddc..ec971ee0cd8f 100644 --- a/Engine/Source/Editor/BlueprintGraph/Public/BlueprintGraphDefinitions.h +++ b/Engine/Source/Editor/BlueprintGraph/Public/BlueprintGraphDefinitions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Public/BlueprintGraphModule.h b/Engine/Source/Editor/BlueprintGraph/Public/BlueprintGraphModule.h index 396329d1a55d..74bf9eee7be2 100644 --- a/Engine/Source/Editor/BlueprintGraph/Public/BlueprintGraphModule.h +++ b/Engine/Source/Editor/BlueprintGraph/Public/BlueprintGraphModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Public/BlueprintGraphPanelPinFactory.h b/Engine/Source/Editor/BlueprintGraph/Public/BlueprintGraphPanelPinFactory.h index 7ac0ea7a5f6a..eafb0393524c 100644 --- a/Engine/Source/Editor/BlueprintGraph/Public/BlueprintGraphPanelPinFactory.h +++ b/Engine/Source/Editor/BlueprintGraph/Public/BlueprintGraphPanelPinFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Public/BlueprintNodeSignature.h b/Engine/Source/Editor/BlueprintGraph/Public/BlueprintNodeSignature.h index 2d066176b316..cb10ff172ea1 100644 --- a/Engine/Source/Editor/BlueprintGraph/Public/BlueprintNodeSignature.h +++ b/Engine/Source/Editor/BlueprintGraph/Public/BlueprintNodeSignature.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Public/BlueprintNodeSpawner.h b/Engine/Source/Editor/BlueprintGraph/Public/BlueprintNodeSpawner.h index 5ec16f294550..79437377ccca 100644 --- a/Engine/Source/Editor/BlueprintGraph/Public/BlueprintNodeSpawner.h +++ b/Engine/Source/Editor/BlueprintGraph/Public/BlueprintNodeSpawner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Public/BlueprintNodeTemplateCache.h b/Engine/Source/Editor/BlueprintGraph/Public/BlueprintNodeTemplateCache.h index 44e869c86251..726857d319c5 100644 --- a/Engine/Source/Editor/BlueprintGraph/Public/BlueprintNodeTemplateCache.h +++ b/Engine/Source/Editor/BlueprintGraph/Public/BlueprintNodeTemplateCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Public/CallFunctionHandler.h b/Engine/Source/Editor/BlueprintGraph/Public/CallFunctionHandler.h index 9afbf3f1d108..e96667167599 100644 --- a/Engine/Source/Editor/BlueprintGraph/Public/CallFunctionHandler.h +++ b/Engine/Source/Editor/BlueprintGraph/Public/CallFunctionHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Public/EventEntryHandler.h b/Engine/Source/Editor/BlueprintGraph/Public/EventEntryHandler.h index 01eefbae005b..edfc56136950 100644 --- a/Engine/Source/Editor/BlueprintGraph/Public/EventEntryHandler.h +++ b/Engine/Source/Editor/BlueprintGraph/Public/EventEntryHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Public/MathExpressionHandler.h b/Engine/Source/Editor/BlueprintGraph/Public/MathExpressionHandler.h index f492feb29c19..bf00740d8154 100644 --- a/Engine/Source/Editor/BlueprintGraph/Public/MathExpressionHandler.h +++ b/Engine/Source/Editor/BlueprintGraph/Public/MathExpressionHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BlueprintGraph/Public/VariableSetHandler.h b/Engine/Source/Editor/BlueprintGraph/Public/VariableSetHandler.h index 6a06050ad335..164a88849314 100644 --- a/Engine/Source/Editor/BlueprintGraph/Public/VariableSetHandler.h +++ b/Engine/Source/Editor/BlueprintGraph/Public/VariableSetHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Blutility/Blutility.Build.cs b/Engine/Source/Editor/Blutility/Blutility.Build.cs index 485f11dbc72a..858bdabf338f 100644 --- a/Engine/Source/Editor/Blutility/Blutility.Build.cs +++ b/Engine/Source/Editor/Blutility/Blutility.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/Blutility/Classes/ActorActionUtility.h b/Engine/Source/Editor/Blutility/Classes/ActorActionUtility.h index f8646ed34589..eae7caba946d 100644 --- a/Engine/Source/Editor/Blutility/Classes/ActorActionUtility.h +++ b/Engine/Source/Editor/Blutility/Classes/ActorActionUtility.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Blutility/Classes/AssetActionUtility.h b/Engine/Source/Editor/Blutility/Classes/AssetActionUtility.h index 4d939290abbd..6b7b599050d5 100644 --- a/Engine/Source/Editor/Blutility/Classes/AssetActionUtility.h +++ b/Engine/Source/Editor/Blutility/Classes/AssetActionUtility.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Blutility/Classes/EditorUtilityBlueprint.h b/Engine/Source/Editor/Blutility/Classes/EditorUtilityBlueprint.h index 7ca6f569a405..29bc5e5eff3b 100644 --- a/Engine/Source/Editor/Blutility/Classes/EditorUtilityBlueprint.h +++ b/Engine/Source/Editor/Blutility/Classes/EditorUtilityBlueprint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Blueprint for Blutility editor utilities diff --git a/Engine/Source/Editor/Blutility/Classes/EditorUtilityBlueprintFactory.h b/Engine/Source/Editor/Blutility/Classes/EditorUtilityBlueprintFactory.h index dd9f809f8ce2..0a7999dd123f 100644 --- a/Engine/Source/Editor/Blutility/Classes/EditorUtilityBlueprintFactory.h +++ b/Engine/Source/Editor/Blutility/Classes/EditorUtilityBlueprintFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Blutility/Classes/GlobalEditorUtilityBase.h b/Engine/Source/Editor/Blutility/Classes/GlobalEditorUtilityBase.h index db633e4f3da4..b805c21b706f 100644 --- a/Engine/Source/Editor/Blutility/Classes/GlobalEditorUtilityBase.h +++ b/Engine/Source/Editor/Blutility/Classes/GlobalEditorUtilityBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Base class of all global Blutility editor utilities. diff --git a/Engine/Source/Editor/Blutility/Classes/PlacedEditorUtilityBase.h b/Engine/Source/Editor/Blutility/Classes/PlacedEditorUtilityBase.h index 0ef60c2809d5..c7358c1a7afc 100644 --- a/Engine/Source/Editor/Blutility/Classes/PlacedEditorUtilityBase.h +++ b/Engine/Source/Editor/Blutility/Classes/PlacedEditorUtilityBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Base class of all placed Blutility editor utilities. diff --git a/Engine/Source/Editor/Blutility/Private/AssetTypeActions_EditorUtilityBlueprint.cpp b/Engine/Source/Editor/Blutility/Private/AssetTypeActions_EditorUtilityBlueprint.cpp index 5e3de7832f95..e9827215d173 100644 --- a/Engine/Source/Editor/Blutility/Private/AssetTypeActions_EditorUtilityBlueprint.cpp +++ b/Engine/Source/Editor/Blutility/Private/AssetTypeActions_EditorUtilityBlueprint.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions_EditorUtilityBlueprint.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Editor/Blutility/Private/AssetTypeActions_EditorUtilityBlueprint.h b/Engine/Source/Editor/Blutility/Private/AssetTypeActions_EditorUtilityBlueprint.h index fee3be4a470a..9c6943a8ec37 100644 --- a/Engine/Source/Editor/Blutility/Private/AssetTypeActions_EditorUtilityBlueprint.h +++ b/Engine/Source/Editor/Blutility/Private/AssetTypeActions_EditorUtilityBlueprint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Blutility/Private/BlutilityContentBrowserExtensions.cpp b/Engine/Source/Editor/Blutility/Private/BlutilityContentBrowserExtensions.cpp index d0cab2e6b1e9..7793fbaee653 100644 --- a/Engine/Source/Editor/Blutility/Private/BlutilityContentBrowserExtensions.cpp +++ b/Engine/Source/Editor/Blutility/Private/BlutilityContentBrowserExtensions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlutilityContentBrowserExtensions.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/Blutility/Private/BlutilityContentBrowserExtensions.h b/Engine/Source/Editor/Blutility/Private/BlutilityContentBrowserExtensions.h index 3a5d26e3cb5e..c5445a8032b0 100644 --- a/Engine/Source/Editor/Blutility/Private/BlutilityContentBrowserExtensions.h +++ b/Engine/Source/Editor/Blutility/Private/BlutilityContentBrowserExtensions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Blutility/Private/BlutilityDetailsPanel.cpp b/Engine/Source/Editor/Blutility/Private/BlutilityDetailsPanel.cpp index e615846d9569..98c10541def4 100644 --- a/Engine/Source/Editor/Blutility/Private/BlutilityDetailsPanel.cpp +++ b/Engine/Source/Editor/Blutility/Private/BlutilityDetailsPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlutilityDetailsPanel.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/Blutility/Private/BlutilityDetailsPanel.h b/Engine/Source/Editor/Blutility/Private/BlutilityDetailsPanel.h index e60963bf0b82..32e0cb53be2e 100644 --- a/Engine/Source/Editor/Blutility/Private/BlutilityDetailsPanel.h +++ b/Engine/Source/Editor/Blutility/Private/BlutilityDetailsPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Blutility/Private/BlutilityLevelEditorExtensions.cpp b/Engine/Source/Editor/Blutility/Private/BlutilityLevelEditorExtensions.cpp index 3665ff261152..5b454a046685 100644 --- a/Engine/Source/Editor/Blutility/Private/BlutilityLevelEditorExtensions.cpp +++ b/Engine/Source/Editor/Blutility/Private/BlutilityLevelEditorExtensions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlutilityLevelEditorExtensions.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/Blutility/Private/BlutilityLevelEditorExtensions.h b/Engine/Source/Editor/Blutility/Private/BlutilityLevelEditorExtensions.h index ed5cba3c98bd..1ff891f6f8ed 100644 --- a/Engine/Source/Editor/Blutility/Private/BlutilityLevelEditorExtensions.h +++ b/Engine/Source/Editor/Blutility/Private/BlutilityLevelEditorExtensions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Blutility/Private/BlutilityMenuExtensions.cpp b/Engine/Source/Editor/Blutility/Private/BlutilityMenuExtensions.cpp index 9b006fd3b02a..db42308551ab 100644 --- a/Engine/Source/Editor/Blutility/Private/BlutilityMenuExtensions.cpp +++ b/Engine/Source/Editor/Blutility/Private/BlutilityMenuExtensions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlutilityMenuExtensions.h" #include "AssetRegistryModule.h" diff --git a/Engine/Source/Editor/Blutility/Private/BlutilityMenuExtensions.h b/Engine/Source/Editor/Blutility/Private/BlutilityMenuExtensions.h index 0b4cefffcca4..fe2fe5a7b343 100644 --- a/Engine/Source/Editor/Blutility/Private/BlutilityMenuExtensions.h +++ b/Engine/Source/Editor/Blutility/Private/BlutilityMenuExtensions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Blutility/Private/BlutilityModule.cpp b/Engine/Source/Editor/Blutility/Private/BlutilityModule.cpp index f3d109821b4d..7c8b4893b1fb 100644 --- a/Engine/Source/Editor/Blutility/Private/BlutilityModule.cpp +++ b/Engine/Source/Editor/Blutility/Private/BlutilityModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/Blutility/Private/BlutilityShelf.cpp b/Engine/Source/Editor/Blutility/Private/BlutilityShelf.cpp index 90b7b9f1e3fb..456c7e4d0f2f 100644 --- a/Engine/Source/Editor/Blutility/Private/BlutilityShelf.cpp +++ b/Engine/Source/Editor/Blutility/Private/BlutilityShelf.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlutilityShelf.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/Blutility/Private/BlutilityShelf.h b/Engine/Source/Editor/Blutility/Private/BlutilityShelf.h index d28e8971c4eb..286c9608365f 100644 --- a/Engine/Source/Editor/Blutility/Private/BlutilityShelf.h +++ b/Engine/Source/Editor/Blutility/Private/BlutilityShelf.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Blutility/Private/EditorUtilityBlueprint.cpp b/Engine/Source/Editor/Blutility/Private/EditorUtilityBlueprint.cpp index 50fc42fc0740..971d2debef16 100644 --- a/Engine/Source/Editor/Blutility/Private/EditorUtilityBlueprint.cpp +++ b/Engine/Source/Editor/Blutility/Private/EditorUtilityBlueprint.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorUtilityBlueprint.h" diff --git a/Engine/Source/Editor/Blutility/Private/EditorUtilityBlueprintFactory.cpp b/Engine/Source/Editor/Blutility/Private/EditorUtilityBlueprintFactory.cpp index 4260034c683b..91b39d1f9e31 100644 --- a/Engine/Source/Editor/Blutility/Private/EditorUtilityBlueprintFactory.cpp +++ b/Engine/Source/Editor/Blutility/Private/EditorUtilityBlueprintFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorUtilityBlueprintFactory.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/Blutility/Private/GlobalBlutilityDialog.cpp b/Engine/Source/Editor/Blutility/Private/GlobalBlutilityDialog.cpp index f31ec61a2cbc..9d4a045d4105 100644 --- a/Engine/Source/Editor/Blutility/Private/GlobalBlutilityDialog.cpp +++ b/Engine/Source/Editor/Blutility/Private/GlobalBlutilityDialog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GlobalBlutilityDialog.h" #include "GlobalEditorUtilityBase.h" diff --git a/Engine/Source/Editor/Blutility/Private/GlobalBlutilityDialog.h b/Engine/Source/Editor/Blutility/Private/GlobalBlutilityDialog.h index ee1ee090ccbd..be7fc59bdcce 100644 --- a/Engine/Source/Editor/Blutility/Private/GlobalBlutilityDialog.h +++ b/Engine/Source/Editor/Blutility/Private/GlobalBlutilityDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Blutility/Private/GlobalEditorUtilityBase.cpp b/Engine/Source/Editor/Blutility/Private/GlobalEditorUtilityBase.cpp index 5591e4658afb..96479cae5d21 100644 --- a/Engine/Source/Editor/Blutility/Private/GlobalEditorUtilityBase.cpp +++ b/Engine/Source/Editor/Blutility/Private/GlobalEditorUtilityBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GlobalEditorUtilityBase.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/Blutility/Private/PlacedEditorUtilityBase.cpp b/Engine/Source/Editor/Blutility/Private/PlacedEditorUtilityBase.cpp index 55259f343cf5..5f7bd1d9f658 100644 --- a/Engine/Source/Editor/Blutility/Private/PlacedEditorUtilityBase.cpp +++ b/Engine/Source/Editor/Blutility/Private/PlacedEditorUtilityBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PlacedEditorUtilityBase.h" #include "Engine/Selection.h" diff --git a/Engine/Source/Editor/Blutility/Public/IBlutilityModule.h b/Engine/Source/Editor/Blutility/Public/IBlutilityModule.h index cc03398c5f61..41e720ede06d 100644 --- a/Engine/Source/Editor/Blutility/Public/IBlutilityModule.h +++ b/Engine/Source/Editor/Blutility/Public/IBlutilityModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BspMode/BspMode.Build.cs b/Engine/Source/Editor/BspMode/BspMode.Build.cs index 24b606a3c563..fadc8f15c42a 100644 --- a/Engine/Source/Editor/BspMode/BspMode.Build.cs +++ b/Engine/Source/Editor/BspMode/BspMode.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/BspMode/Private/BspMode.cpp b/Engine/Source/Editor/BspMode/Private/BspMode.cpp index ee099e3e44dd..8062516ab491 100644 --- a/Engine/Source/Editor/BspMode/Private/BspMode.cpp +++ b/Engine/Source/Editor/BspMode/Private/BspMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BspMode.h" diff --git a/Engine/Source/Editor/BspMode/Private/BspMode.h b/Engine/Source/Editor/BspMode/Private/BspMode.h index 745676ea86d6..e9d9666ee03e 100644 --- a/Engine/Source/Editor/BspMode/Private/BspMode.h +++ b/Engine/Source/Editor/BspMode/Private/BspMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/BspMode/Private/BspModeModule.cpp b/Engine/Source/Editor/BspMode/Private/BspModeModule.cpp index 1e524d485e93..083fd0a924b8 100644 --- a/Engine/Source/Editor/BspMode/Private/BspModeModule.cpp +++ b/Engine/Source/Editor/BspMode/Private/BspModeModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BspModeModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/BspMode/Private/BspModeModule.h b/Engine/Source/Editor/BspMode/Private/BspModeModule.h index 8bdb745f13e6..28ca0e631f95 100644 --- a/Engine/Source/Editor/BspMode/Private/BspModeModule.h +++ b/Engine/Source/Editor/BspMode/Private/BspModeModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BspMode/Private/BspModeStyle.cpp b/Engine/Source/Editor/BspMode/Private/BspModeStyle.cpp index 57d70adea9fc..9fc4a2496e0b 100644 --- a/Engine/Source/Editor/BspMode/Private/BspModeStyle.cpp +++ b/Engine/Source/Editor/BspMode/Private/BspModeStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BspModeStyle.h" #include "Styling/SlateStyleRegistry.h" diff --git a/Engine/Source/Editor/BspMode/Private/SBspPalette.cpp b/Engine/Source/Editor/BspMode/Private/SBspPalette.cpp index 32325c0413be..37c6caae1f65 100644 --- a/Engine/Source/Editor/BspMode/Private/SBspPalette.cpp +++ b/Engine/Source/Editor/BspMode/Private/SBspPalette.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SBspPalette.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/BspMode/Private/SBspPalette.h b/Engine/Source/Editor/BspMode/Private/SBspPalette.h index d0fc49b85387..31e2ea73cbe7 100644 --- a/Engine/Source/Editor/BspMode/Private/SBspPalette.h +++ b/Engine/Source/Editor/BspMode/Private/SBspPalette.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/BspMode/Public/BspModeStyle.h b/Engine/Source/Editor/BspMode/Public/BspModeStyle.h index 7e943195a232..f878cd649ee9 100644 --- a/Engine/Source/Editor/BspMode/Public/BspModeStyle.h +++ b/Engine/Source/Editor/BspMode/Public/BspModeStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/BspMode/Public/IBspModeModule.h b/Engine/Source/Editor/BspMode/Public/IBspModeModule.h index 9fba7822bce1..b8db6301fed2 100644 --- a/Engine/Source/Editor/BspMode/Public/IBspModeModule.h +++ b/Engine/Source/Editor/BspMode/Public/IBspModeModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/Cascade/Cascade.Build.cs b/Engine/Source/Editor/Cascade/Cascade.Build.cs index f9548768d1ac..ba59dd8c1ac3 100644 --- a/Engine/Source/Editor/Cascade/Cascade.Build.cs +++ b/Engine/Source/Editor/Cascade/Cascade.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/Cascade/Classes/CascadeConfiguration.h b/Engine/Source/Editor/Cascade/Classes/CascadeConfiguration.h index c911c3082183..db7d0993a4bd 100644 --- a/Engine/Source/Editor/Cascade/Classes/CascadeConfiguration.h +++ b/Engine/Source/Editor/Cascade/Classes/CascadeConfiguration.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //============================================================================= // CascadeConfiguration diff --git a/Engine/Source/Editor/Cascade/Classes/CascadeParticleSystemComponent.h b/Engine/Source/Editor/Cascade/Classes/CascadeParticleSystemComponent.h index 73b372589fa6..2adedaeedae2 100644 --- a/Engine/Source/Editor/Cascade/Classes/CascadeParticleSystemComponent.h +++ b/Engine/Source/Editor/Cascade/Classes/CascadeParticleSystemComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Cascade/Private/Cascade.cpp b/Engine/Source/Editor/Cascade/Private/Cascade.cpp index be156035b2a3..1f88ccb010b1 100644 --- a/Engine/Source/Editor/Cascade/Private/Cascade.cpp +++ b/Engine/Source/Editor/Cascade/Private/Cascade.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Cascade.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/Cascade/Private/Cascade.h b/Engine/Source/Editor/Cascade/Private/Cascade.h index 25f70515550a..11acad96d6fd 100644 --- a/Engine/Source/Editor/Cascade/Private/Cascade.h +++ b/Engine/Source/Editor/Cascade/Private/Cascade.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Cascade/Private/CascadeActions.cpp b/Engine/Source/Editor/Cascade/Private/CascadeActions.cpp index 6a8362f73e22..b2880ee6d6e6 100644 --- a/Engine/Source/Editor/Cascade/Private/CascadeActions.cpp +++ b/Engine/Source/Editor/Cascade/Private/CascadeActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CascadeActions.h" diff --git a/Engine/Source/Editor/Cascade/Private/CascadeActions.h b/Engine/Source/Editor/Cascade/Private/CascadeActions.h index dfd5e8f899a5..f3813f34cf95 100644 --- a/Engine/Source/Editor/Cascade/Private/CascadeActions.h +++ b/Engine/Source/Editor/Cascade/Private/CascadeActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Cascade/Private/CascadeEmitterCanvasClient.cpp b/Engine/Source/Editor/Cascade/Private/CascadeEmitterCanvasClient.cpp index 4dc8fac4dfb9..53967ac620de 100644 --- a/Engine/Source/Editor/Cascade/Private/CascadeEmitterCanvasClient.cpp +++ b/Engine/Source/Editor/Cascade/Private/CascadeEmitterCanvasClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CascadeEmitterCanvasClient.h" #include "Framework/Commands/UIAction.h" diff --git a/Engine/Source/Editor/Cascade/Private/CascadeEmitterCanvasClient.h b/Engine/Source/Editor/Cascade/Private/CascadeEmitterCanvasClient.h index b17fa5e270c2..25379c4e620c 100644 --- a/Engine/Source/Editor/Cascade/Private/CascadeEmitterCanvasClient.h +++ b/Engine/Source/Editor/Cascade/Private/CascadeEmitterCanvasClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Cascade/Private/CascadeEmitterHitProxies.cpp b/Engine/Source/Editor/Cascade/Private/CascadeEmitterHitProxies.cpp index cfaeb4d0f517..49884009b0a6 100644 --- a/Engine/Source/Editor/Cascade/Private/CascadeEmitterHitProxies.cpp +++ b/Engine/Source/Editor/Cascade/Private/CascadeEmitterHitProxies.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CascadeEmitterHitProxies.h" diff --git a/Engine/Source/Editor/Cascade/Private/CascadeEmitterHitProxies.h b/Engine/Source/Editor/Cascade/Private/CascadeEmitterHitProxies.h index f0e63d8af6e0..f0f96f79f242 100644 --- a/Engine/Source/Editor/Cascade/Private/CascadeEmitterHitProxies.h +++ b/Engine/Source/Editor/Cascade/Private/CascadeEmitterHitProxies.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Cascade/Private/CascadeModule.cpp b/Engine/Source/Editor/Cascade/Private/CascadeModule.cpp index 00a506a1154a..c41369e18ccf 100644 --- a/Engine/Source/Editor/Cascade/Private/CascadeModule.cpp +++ b/Engine/Source/Editor/Cascade/Private/CascadeModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CascadeModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/Cascade/Private/CascadePreviewViewportClient.cpp b/Engine/Source/Editor/Cascade/Private/CascadePreviewViewportClient.cpp index e9d9eb995c3a..3513fae8585e 100644 --- a/Engine/Source/Editor/Cascade/Private/CascadePreviewViewportClient.cpp +++ b/Engine/Source/Editor/Cascade/Private/CascadePreviewViewportClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CascadePreviewViewportClient.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Editor/Cascade/Private/CascadePreviewViewportClient.h b/Engine/Source/Editor/Cascade/Private/CascadePreviewViewportClient.h index 943de2a05d4b..b59e84fcf028 100644 --- a/Engine/Source/Editor/Cascade/Private/CascadePreviewViewportClient.h +++ b/Engine/Source/Editor/Cascade/Private/CascadePreviewViewportClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Cascade/Private/SCascadeEmitterCanvas.cpp b/Engine/Source/Editor/Cascade/Private/SCascadeEmitterCanvas.cpp index 98b0cf38569a..431899a14942 100644 --- a/Engine/Source/Editor/Cascade/Private/SCascadeEmitterCanvas.cpp +++ b/Engine/Source/Editor/Cascade/Private/SCascadeEmitterCanvas.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SCascadeEmitterCanvas.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/Cascade/Private/SCascadeEmitterCanvas.h b/Engine/Source/Editor/Cascade/Private/SCascadeEmitterCanvas.h index d35ef240bc1b..8cdcd0dc8b52 100644 --- a/Engine/Source/Editor/Cascade/Private/SCascadeEmitterCanvas.h +++ b/Engine/Source/Editor/Cascade/Private/SCascadeEmitterCanvas.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Cascade/Private/SCascadePreviewToolbar.cpp b/Engine/Source/Editor/Cascade/Private/SCascadePreviewToolbar.cpp index 5742b8b3246f..f49067341ce2 100644 --- a/Engine/Source/Editor/Cascade/Private/SCascadePreviewToolbar.cpp +++ b/Engine/Source/Editor/Cascade/Private/SCascadePreviewToolbar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SCascadePreviewToolbar.h" #include "Widgets/Layout/SBorder.h" diff --git a/Engine/Source/Editor/Cascade/Private/SCascadePreviewToolbar.h b/Engine/Source/Editor/Cascade/Private/SCascadePreviewToolbar.h index 84e3f84706b6..8a76b33c2ac8 100644 --- a/Engine/Source/Editor/Cascade/Private/SCascadePreviewToolbar.h +++ b/Engine/Source/Editor/Cascade/Private/SCascadePreviewToolbar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Cascade/Private/SCascadePreviewViewport.cpp b/Engine/Source/Editor/Cascade/Private/SCascadePreviewViewport.cpp index 658434ccf743..3207cd2e0717 100644 --- a/Engine/Source/Editor/Cascade/Private/SCascadePreviewViewport.cpp +++ b/Engine/Source/Editor/Cascade/Private/SCascadePreviewViewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SCascadePreviewViewport.h" #include "CascadeParticleSystemComponent.h" diff --git a/Engine/Source/Editor/Cascade/Private/SCascadePreviewViewport.h b/Engine/Source/Editor/Cascade/Private/SCascadePreviewViewport.h index 69ca643aa617..48f157c62694 100644 --- a/Engine/Source/Editor/Cascade/Private/SCascadePreviewViewport.h +++ b/Engine/Source/Editor/Cascade/Private/SCascadePreviewViewport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Cascade/Private/Tests/ParticleSystemTests.cpp b/Engine/Source/Editor/Cascade/Private/Tests/ParticleSystemTests.cpp index f6f2fa74cc6a..e609a3f9b352 100644 --- a/Engine/Source/Editor/Cascade/Private/Tests/ParticleSystemTests.cpp +++ b/Engine/Source/Editor/Cascade/Private/Tests/ParticleSystemTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Source/Editor/Cascade/Public/CascadeModule.h b/Engine/Source/Editor/Cascade/Public/CascadeModule.h index 2145df045c19..b6082e68c9bc 100644 --- a/Engine/Source/Editor/Cascade/Public/CascadeModule.h +++ b/Engine/Source/Editor/Cascade/Public/CascadeModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Cascade/Public/ICascade.h b/Engine/Source/Editor/Cascade/Public/ICascade.h index f2c2b0cfd79c..e747c59f63ad 100644 --- a/Engine/Source/Editor/Cascade/Public/ICascade.h +++ b/Engine/Source/Editor/Cascade/Public/ICascade.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ClassViewer/ClassViewer.Build.cs b/Engine/Source/Editor/ClassViewer/ClassViewer.Build.cs index 77ee29331a91..ae3fa8ed6b91 100644 --- a/Engine/Source/Editor/ClassViewer/ClassViewer.Build.cs +++ b/Engine/Source/Editor/ClassViewer/ClassViewer.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/ClassViewer/Private/ClassViewerModule.cpp b/Engine/Source/Editor/ClassViewer/Private/ClassViewerModule.cpp index 34fc2134b732..9e72b0f5614c 100644 --- a/Engine/Source/Editor/ClassViewer/Private/ClassViewerModule.cpp +++ b/Engine/Source/Editor/ClassViewer/Private/ClassViewerModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClassViewerModule.h" #include "Widgets/SWidget.h" diff --git a/Engine/Source/Editor/ClassViewer/Private/ClassViewerNode.cpp b/Engine/Source/Editor/ClassViewer/Private/ClassViewerNode.cpp index fd6a28735679..b8c070239890 100644 --- a/Engine/Source/Editor/ClassViewer/Private/ClassViewerNode.cpp +++ b/Engine/Source/Editor/ClassViewer/Private/ClassViewerNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClassViewerNode.h" #include "Engine/Blueprint.h" diff --git a/Engine/Source/Editor/ClassViewer/Private/ClassViewerNode.h b/Engine/Source/Editor/ClassViewer/Private/ClassViewerNode.h index d9a7e5b7c983..8336880947ce 100644 --- a/Engine/Source/Editor/ClassViewer/Private/ClassViewerNode.h +++ b/Engine/Source/Editor/ClassViewer/Private/ClassViewerNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ClassViewer/Private/ClassViewerProjectSettings.cpp b/Engine/Source/Editor/ClassViewer/Private/ClassViewerProjectSettings.cpp index 172c39240415..5abe02138b5f 100644 --- a/Engine/Source/Editor/ClassViewer/Private/ClassViewerProjectSettings.cpp +++ b/Engine/Source/Editor/ClassViewer/Private/ClassViewerProjectSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClassViewerProjectSettings.h" diff --git a/Engine/Source/Editor/ClassViewer/Private/SClassViewer.cpp b/Engine/Source/Editor/ClassViewer/Private/SClassViewer.cpp index a76b12b44ae5..af9333424d4d 100644 --- a/Engine/Source/Editor/ClassViewer/Private/SClassViewer.cpp +++ b/Engine/Source/Editor/ClassViewer/Private/SClassViewer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SClassViewer.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/ClassViewer/Private/SClassViewer.h b/Engine/Source/Editor/ClassViewer/Private/SClassViewer.h index cf9685795bbb..32c06619848e 100644 --- a/Engine/Source/Editor/ClassViewer/Private/SClassViewer.h +++ b/Engine/Source/Editor/ClassViewer/Private/SClassViewer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ClassViewer/Private/UnloadedBlueprintData.cpp b/Engine/Source/Editor/ClassViewer/Private/UnloadedBlueprintData.cpp index 33c614922a52..99942f726052 100644 --- a/Engine/Source/Editor/ClassViewer/Private/UnloadedBlueprintData.cpp +++ b/Engine/Source/Editor/ClassViewer/Private/UnloadedBlueprintData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnloadedBlueprintData.h" #include "Engine/BlueprintGeneratedClass.h" diff --git a/Engine/Source/Editor/ClassViewer/Private/UnloadedBlueprintData.h b/Engine/Source/Editor/ClassViewer/Private/UnloadedBlueprintData.h index c180dd896265..f103335bbd11 100644 --- a/Engine/Source/Editor/ClassViewer/Private/UnloadedBlueprintData.h +++ b/Engine/Source/Editor/ClassViewer/Private/UnloadedBlueprintData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/ClassViewer/Public/ClassViewerFilter.h b/Engine/Source/Editor/ClassViewer/Public/ClassViewerFilter.h index 104342ec9a7b..45dda6d94f3b 100644 --- a/Engine/Source/Editor/ClassViewer/Public/ClassViewerFilter.h +++ b/Engine/Source/Editor/ClassViewer/Public/ClassViewerFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/ClassViewer/Public/ClassViewerModule.h b/Engine/Source/Editor/ClassViewer/Public/ClassViewerModule.h index b13980649d56..1805bab887dd 100644 --- a/Engine/Source/Editor/ClassViewer/Public/ClassViewerModule.h +++ b/Engine/Source/Editor/ClassViewer/Public/ClassViewerModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ClassViewer/Public/ClassViewerProjectSettings.h b/Engine/Source/Editor/ClassViewer/Public/ClassViewerProjectSettings.h index a8fe0785173d..35652fba9163 100644 --- a/Engine/Source/Editor/ClassViewer/Public/ClassViewerProjectSettings.h +++ b/Engine/Source/Editor/ClassViewer/Public/ClassViewerProjectSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ClothPainter/ClothPainter.Build.cs b/Engine/Source/Editor/ClothPainter/ClothPainter.Build.cs index e5b1d598a1b6..bacf74d86ea9 100644 --- a/Engine/Source/Editor/ClothPainter/ClothPainter.Build.cs +++ b/Engine/Source/Editor/ClothPainter/ClothPainter.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/ClothPainter/Private/ClothMeshAdapter.cpp b/Engine/Source/Editor/ClothPainter/Private/ClothMeshAdapter.cpp index c5399c0c4dbb..cf7345d33cd0 100644 --- a/Engine/Source/Editor/ClothPainter/Private/ClothMeshAdapter.cpp +++ b/Engine/Source/Editor/ClothPainter/Private/ClothMeshAdapter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClothMeshAdapter.h" diff --git a/Engine/Source/Editor/ClothPainter/Private/ClothMeshAdapter.h b/Engine/Source/Editor/ClothPainter/Private/ClothMeshAdapter.h index 3a3dd325e22e..7d4d79b5a235 100644 --- a/Engine/Source/Editor/ClothPainter/Private/ClothMeshAdapter.h +++ b/Engine/Source/Editor/ClothPainter/Private/ClothMeshAdapter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ClothPainter/Private/ClothPaintSettings.h b/Engine/Source/Editor/ClothPainter/Private/ClothPaintSettings.h index 171f9213b530..7cf0bb4294f9 100644 --- a/Engine/Source/Editor/ClothPainter/Private/ClothPaintSettings.h +++ b/Engine/Source/Editor/ClothPainter/Private/ClothPaintSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ClothPainter/Private/ClothPaintSettingsCustomization.cpp b/Engine/Source/Editor/ClothPainter/Private/ClothPaintSettingsCustomization.cpp index eccdca6c7121..cb00e42ccaa8 100644 --- a/Engine/Source/Editor/ClothPainter/Private/ClothPaintSettingsCustomization.cpp +++ b/Engine/Source/Editor/ClothPainter/Private/ClothPaintSettingsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClothPaintSettingsCustomization.h" #include "DetailCategoryBuilder.h" diff --git a/Engine/Source/Editor/ClothPainter/Private/ClothPaintSettingsCustomization.h b/Engine/Source/Editor/ClothPainter/Private/ClothPaintSettingsCustomization.h index 9b753606fb41..6a3f77a1dd35 100644 --- a/Engine/Source/Editor/ClothPainter/Private/ClothPaintSettingsCustomization.h +++ b/Engine/Source/Editor/ClothPainter/Private/ClothPaintSettingsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ClothPainter/Private/ClothPaintToolBase.cpp b/Engine/Source/Editor/ClothPainter/Private/ClothPaintToolBase.cpp index 2f3df27df4d4..4c8cb9842943 100644 --- a/Engine/Source/Editor/ClothPainter/Private/ClothPaintToolBase.cpp +++ b/Engine/Source/Editor/ClothPainter/Private/ClothPaintToolBase.cpp @@ -1 +1 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. \ No newline at end of file +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. \ No newline at end of file diff --git a/Engine/Source/Editor/ClothPainter/Private/ClothPaintToolBase.h b/Engine/Source/Editor/ClothPainter/Private/ClothPaintToolBase.h index 029bb8320f10..3de0fe264926 100644 --- a/Engine/Source/Editor/ClothPainter/Private/ClothPaintToolBase.h +++ b/Engine/Source/Editor/ClothPainter/Private/ClothPaintToolBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ClothPainter/Private/ClothPaintToolCommands.cpp b/Engine/Source/Editor/ClothPainter/Private/ClothPaintToolCommands.cpp index a460c79cf3e8..bec0ea6857a1 100644 --- a/Engine/Source/Editor/ClothPainter/Private/ClothPaintToolCommands.cpp +++ b/Engine/Source/Editor/ClothPainter/Private/ClothPaintToolCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClothPaintToolCommands.h" diff --git a/Engine/Source/Editor/ClothPainter/Private/ClothPaintToolCommands.h b/Engine/Source/Editor/ClothPainter/Private/ClothPaintToolCommands.h index 22560736b3ad..cfb6d0de5e15 100644 --- a/Engine/Source/Editor/ClothPainter/Private/ClothPaintToolCommands.h +++ b/Engine/Source/Editor/ClothPainter/Private/ClothPaintToolCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ClothPainter/Private/ClothPaintTools.cpp b/Engine/Source/Editor/ClothPainter/Private/ClothPaintTools.cpp index 20ee43aaddf1..cd19bf1a7dbf 100644 --- a/Engine/Source/Editor/ClothPainter/Private/ClothPaintTools.cpp +++ b/Engine/Source/Editor/ClothPainter/Private/ClothPaintTools.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClothPaintTools.h" #include "ClothPaintSettings.h" diff --git a/Engine/Source/Editor/ClothPainter/Private/ClothPaintTools.h b/Engine/Source/Editor/ClothPainter/Private/ClothPaintTools.h index b9dd894e28e8..07916973f358 100644 --- a/Engine/Source/Editor/ClothPainter/Private/ClothPaintTools.h +++ b/Engine/Source/Editor/ClothPainter/Private/ClothPaintTools.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ClothPainter/Private/ClothPainter.cpp b/Engine/Source/Editor/ClothPainter/Private/ClothPainter.cpp index 70e5d7241c73..1c73f1d2ac03 100644 --- a/Engine/Source/Editor/ClothPainter/Private/ClothPainter.cpp +++ b/Engine/Source/Editor/ClothPainter/Private/ClothPainter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClothPainter.h" #include "MeshPaintSettings.h" diff --git a/Engine/Source/Editor/ClothPainter/Private/ClothPainter.h b/Engine/Source/Editor/ClothPainter/Private/ClothPainter.h index c3525481e27b..af22b4aff353 100644 --- a/Engine/Source/Editor/ClothPainter/Private/ClothPainter.h +++ b/Engine/Source/Editor/ClothPainter/Private/ClothPainter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ClothPainter/Private/ClothPainterCommands.cpp b/Engine/Source/Editor/ClothPainter/Private/ClothPainterCommands.cpp index b00cf48e6b51..d7ad07f1d355 100644 --- a/Engine/Source/Editor/ClothPainter/Private/ClothPainterCommands.cpp +++ b/Engine/Source/Editor/ClothPainter/Private/ClothPainterCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClothPainterCommands.h" diff --git a/Engine/Source/Editor/ClothPainter/Private/ClothPainterCommands.h b/Engine/Source/Editor/ClothPainter/Private/ClothPainterCommands.h index fb8d40933aa3..854462e47d4d 100644 --- a/Engine/Source/Editor/ClothPainter/Private/ClothPainterCommands.h +++ b/Engine/Source/Editor/ClothPainter/Private/ClothPainterCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ClothPainter/Private/ClothPaintingModule.cpp b/Engine/Source/Editor/ClothPainter/Private/ClothPaintingModule.cpp index 8a41cd512959..7d6229c6d79b 100644 --- a/Engine/Source/Editor/ClothPainter/Private/ClothPaintingModule.cpp +++ b/Engine/Source/Editor/ClothPainter/Private/ClothPaintingModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClothPaintingModule.h" diff --git a/Engine/Source/Editor/ClothPainter/Private/ClothingAssetListCommands.cpp b/Engine/Source/Editor/ClothPainter/Private/ClothingAssetListCommands.cpp index 34da663ae917..4ad1287c3870 100644 --- a/Engine/Source/Editor/ClothPainter/Private/ClothingAssetListCommands.cpp +++ b/Engine/Source/Editor/ClothPainter/Private/ClothingAssetListCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClothingAssetListCommands.h" diff --git a/Engine/Source/Editor/ClothPainter/Private/ClothingAssetListCommands.h b/Engine/Source/Editor/ClothPainter/Private/ClothingAssetListCommands.h index 9a6c2d6fa278..7b70646a2b82 100644 --- a/Engine/Source/Editor/ClothPainter/Private/ClothingAssetListCommands.h +++ b/Engine/Source/Editor/ClothPainter/Private/ClothingAssetListCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ClothPainter/Private/ClothingPaintEditMode.cpp b/Engine/Source/Editor/ClothPainter/Private/ClothingPaintEditMode.cpp index 1a0b68c4f687..e623e96d5114 100644 --- a/Engine/Source/Editor/ClothPainter/Private/ClothingPaintEditMode.cpp +++ b/Engine/Source/Editor/ClothPainter/Private/ClothingPaintEditMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClothingPaintEditMode.h" #include "IPersonaPreviewScene.h" diff --git a/Engine/Source/Editor/ClothPainter/Private/ClothingPaintEditMode.h b/Engine/Source/Editor/ClothPainter/Private/ClothingPaintEditMode.h index c46a92c2f776..6f9e4ae0cbff 100644 --- a/Engine/Source/Editor/ClothPainter/Private/ClothingPaintEditMode.h +++ b/Engine/Source/Editor/ClothPainter/Private/ClothingPaintEditMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ClothPainter/Private/SClothAssetSelector.cpp b/Engine/Source/Editor/ClothPainter/Private/SClothAssetSelector.cpp index 0566e3d7979b..d90990e0eaa6 100644 --- a/Engine/Source/Editor/ClothPainter/Private/SClothAssetSelector.cpp +++ b/Engine/Source/Editor/ClothPainter/Private/SClothAssetSelector.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SClothAssetSelector.h" #include "Widgets/Layout/SExpandableArea.h" diff --git a/Engine/Source/Editor/ClothPainter/Private/SClothAssetSelector.h b/Engine/Source/Editor/ClothPainter/Private/SClothAssetSelector.h index a2896e11fcd4..2a680006298d 100644 --- a/Engine/Source/Editor/ClothPainter/Private/SClothAssetSelector.h +++ b/Engine/Source/Editor/ClothPainter/Private/SClothAssetSelector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ClothPainter/Private/SClothPaintTab.cpp b/Engine/Source/Editor/ClothPainter/Private/SClothPaintTab.cpp index 48de0f7a4c89..5d87fd873d53 100644 --- a/Engine/Source/Editor/ClothPainter/Private/SClothPaintTab.cpp +++ b/Engine/Source/Editor/ClothPainter/Private/SClothPaintTab.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SClothPaintTab.h" diff --git a/Engine/Source/Editor/ClothPainter/Private/SClothPaintTab.h b/Engine/Source/Editor/ClothPainter/Private/SClothPaintTab.h index ba66d5a26444..45199972d6a4 100644 --- a/Engine/Source/Editor/ClothPainter/Private/SClothPaintTab.h +++ b/Engine/Source/Editor/ClothPainter/Private/SClothPaintTab.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ClothPainter/Private/SClothPaintWidget.cpp b/Engine/Source/Editor/ClothPainter/Private/SClothPaintWidget.cpp index d8e9bc593597..d3669a3ef42b 100644 --- a/Engine/Source/Editor/ClothPainter/Private/SClothPaintWidget.cpp +++ b/Engine/Source/Editor/ClothPainter/Private/SClothPaintWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SClothPaintWidget.h" diff --git a/Engine/Source/Editor/ClothPainter/Private/SClothPaintWidget.h b/Engine/Source/Editor/ClothPainter/Private/SClothPaintWidget.h index 6bea2670a2bc..8bde3863f67d 100644 --- a/Engine/Source/Editor/ClothPainter/Private/SClothPaintWidget.h +++ b/Engine/Source/Editor/ClothPainter/Private/SClothPaintWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ClothPainter/Private/SCopyVertexColorSettingsPanel.cpp b/Engine/Source/Editor/ClothPainter/Private/SCopyVertexColorSettingsPanel.cpp index ec46be2194b6..3e4fc9b46cee 100644 --- a/Engine/Source/Editor/ClothPainter/Private/SCopyVertexColorSettingsPanel.cpp +++ b/Engine/Source/Editor/ClothPainter/Private/SCopyVertexColorSettingsPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SCopyVertexColorSettingsPanel.h" #include "PropertyEditorModule.h" diff --git a/Engine/Source/Editor/ClothPainter/Private/SCopyVertexColorSettingsPanel.h b/Engine/Source/Editor/ClothPainter/Private/SCopyVertexColorSettingsPanel.h index 7bc64931e797..656f5b17695d 100644 --- a/Engine/Source/Editor/ClothPainter/Private/SCopyVertexColorSettingsPanel.h +++ b/Engine/Source/Editor/ClothPainter/Private/SCopyVertexColorSettingsPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ClothPainter/Public/ClothPaintingModule.h b/Engine/Source/Editor/ClothPainter/Public/ClothPaintingModule.h index e208aeeb40fc..e863a33c5a94 100644 --- a/Engine/Source/Editor/ClothPainter/Public/ClothPaintingModule.h +++ b/Engine/Source/Editor/ClothPainter/Public/ClothPaintingModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ClothPainter/Public/CopyVertexColorToClothParams.h b/Engine/Source/Editor/ClothPainter/Public/CopyVertexColorToClothParams.h index 71c3e6680685..6b6dd479e6b1 100644 --- a/Engine/Source/Editor/ClothPainter/Public/CopyVertexColorToClothParams.h +++ b/Engine/Source/Editor/ClothPainter/Public/CopyVertexColorToClothParams.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ClothingSystemEditor/ClothingSystemEditor.Build.cs b/Engine/Source/Editor/ClothingSystemEditor/ClothingSystemEditor.Build.cs index bbe6dfff4d0e..2a6426d5bae2 100644 --- a/Engine/Source/Editor/ClothingSystemEditor/ClothingSystemEditor.Build.cs +++ b/Engine/Source/Editor/ClothingSystemEditor/ClothingSystemEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Editor/ClothingSystemEditor/Private/ClothingAssetFactory.cpp b/Engine/Source/Editor/ClothingSystemEditor/Private/ClothingAssetFactory.cpp index 17fe81581477..8a7e725d3e18 100644 --- a/Engine/Source/Editor/ClothingSystemEditor/Private/ClothingAssetFactory.cpp +++ b/Engine/Source/Editor/ClothingSystemEditor/Private/ClothingAssetFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClothingAssetFactory.h" diff --git a/Engine/Source/Editor/ClothingSystemEditor/Private/ClothingSystemEditorModule.cpp b/Engine/Source/Editor/ClothingSystemEditor/Private/ClothingSystemEditorModule.cpp index fbb18e404e76..d00560a946aa 100644 --- a/Engine/Source/Editor/ClothingSystemEditor/Private/ClothingSystemEditorModule.cpp +++ b/Engine/Source/Editor/ClothingSystemEditor/Private/ClothingSystemEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClothingSystemEditorModule.h" #include "ClothingSystemEditorInterfaceModule.h" diff --git a/Engine/Source/Editor/ClothingSystemEditor/Private/ClothingSystemEditorPrivatePCH.h b/Engine/Source/Editor/ClothingSystemEditor/Private/ClothingSystemEditorPrivatePCH.h index 2a88d87b538c..9148f02bc96d 100644 --- a/Engine/Source/Editor/ClothingSystemEditor/Private/ClothingSystemEditorPrivatePCH.h +++ b/Engine/Source/Editor/ClothingSystemEditor/Private/ClothingSystemEditorPrivatePCH.h @@ -1,3 +1,3 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealEd.h" \ No newline at end of file diff --git a/Engine/Source/Editor/ClothingSystemEditor/Private/SimulationEditorExtenderNv.cpp b/Engine/Source/Editor/ClothingSystemEditor/Private/SimulationEditorExtenderNv.cpp index 370a4e8e96fa..c145de6d8b68 100644 --- a/Engine/Source/Editor/ClothingSystemEditor/Private/SimulationEditorExtenderNv.cpp +++ b/Engine/Source/Editor/ClothingSystemEditor/Private/SimulationEditorExtenderNv.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SimulationEditorExtenderNv.h" diff --git a/Engine/Source/Editor/ClothingSystemEditor/Public/ClothingAssetFactory.h b/Engine/Source/Editor/ClothingSystemEditor/Public/ClothingAssetFactory.h index 3a6f2fe51e44..98f671a27bb9 100644 --- a/Engine/Source/Editor/ClothingSystemEditor/Public/ClothingAssetFactory.h +++ b/Engine/Source/Editor/ClothingSystemEditor/Public/ClothingAssetFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ClothingSystemEditor/Public/ClothingSystemEditorModule.h b/Engine/Source/Editor/ClothingSystemEditor/Public/ClothingSystemEditorModule.h index 1887dc8245bc..f0d29137f743 100644 --- a/Engine/Source/Editor/ClothingSystemEditor/Public/ClothingSystemEditorModule.h +++ b/Engine/Source/Editor/ClothingSystemEditor/Public/ClothingSystemEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ClothingSystemEditor/Public/SimulationEditorExtenderNv.h b/Engine/Source/Editor/ClothingSystemEditor/Public/SimulationEditorExtenderNv.h index 721fc82b5671..ade7fd002759 100644 --- a/Engine/Source/Editor/ClothingSystemEditor/Public/SimulationEditorExtenderNv.h +++ b/Engine/Source/Editor/ClothingSystemEditor/Public/SimulationEditorExtenderNv.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ClothingSystemEditorInterface/ClothingSystemEditorInterface.Build.cs b/Engine/Source/Editor/ClothingSystemEditorInterface/ClothingSystemEditorInterface.Build.cs index e6c19f70b725..8141d1bdc6ee 100644 --- a/Engine/Source/Editor/ClothingSystemEditorInterface/ClothingSystemEditorInterface.Build.cs +++ b/Engine/Source/Editor/ClothingSystemEditorInterface/ClothingSystemEditorInterface.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Editor/ClothingSystemEditorInterface/Private/ClothingAssetFactoryInterface.cpp b/Engine/Source/Editor/ClothingSystemEditorInterface/Private/ClothingAssetFactoryInterface.cpp index a02ee310fcb2..0fd8a6b668e2 100644 --- a/Engine/Source/Editor/ClothingSystemEditorInterface/Private/ClothingAssetFactoryInterface.cpp +++ b/Engine/Source/Editor/ClothingSystemEditorInterface/Private/ClothingAssetFactoryInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClothingAssetFactoryInterface.h" diff --git a/Engine/Source/Editor/ClothingSystemEditorInterface/Private/ClothingSystemEditorInterfaceModule.cpp b/Engine/Source/Editor/ClothingSystemEditorInterface/Private/ClothingSystemEditorInterfaceModule.cpp index f1040b838351..694bbfed4a9d 100644 --- a/Engine/Source/Editor/ClothingSystemEditorInterface/Private/ClothingSystemEditorInterfaceModule.cpp +++ b/Engine/Source/Editor/ClothingSystemEditorInterface/Private/ClothingSystemEditorInterfaceModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClothingSystemEditorInterfaceModule.h" #include "SimulationEditorExtender.h" diff --git a/Engine/Source/Editor/ClothingSystemEditorInterface/Public/ClothingAssetFactoryInterface.h b/Engine/Source/Editor/ClothingSystemEditorInterface/Public/ClothingAssetFactoryInterface.h index 6d98b7d51b8a..68bbf23dca2f 100644 --- a/Engine/Source/Editor/ClothingSystemEditorInterface/Public/ClothingAssetFactoryInterface.h +++ b/Engine/Source/Editor/ClothingSystemEditorInterface/Public/ClothingAssetFactoryInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ClothingSystemEditorInterface/Public/ClothingSystemEditorInterfaceModule.h b/Engine/Source/Editor/ClothingSystemEditorInterface/Public/ClothingSystemEditorInterfaceModule.h index 564ffd920468..e11461201a94 100644 --- a/Engine/Source/Editor/ClothingSystemEditorInterface/Public/ClothingSystemEditorInterfaceModule.h +++ b/Engine/Source/Editor/ClothingSystemEditorInterface/Public/ClothingSystemEditorInterfaceModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ClothingSystemEditorInterface/Public/SimulationEditorExtender.h b/Engine/Source/Editor/ClothingSystemEditorInterface/Public/SimulationEditorExtender.h index 3aae58573bae..3f1fe6d4f5cf 100644 --- a/Engine/Source/Editor/ClothingSystemEditorInterface/Public/SimulationEditorExtender.h +++ b/Engine/Source/Editor/ClothingSystemEditorInterface/Public/SimulationEditorExtender.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CommonMenuExtensions/CommonMenuExtensions.Build.cs b/Engine/Source/Editor/CommonMenuExtensions/CommonMenuExtensions.Build.cs index b7c86b6a9283..601f2586b317 100644 --- a/Engine/Source/Editor/CommonMenuExtensions/CommonMenuExtensions.Build.cs +++ b/Engine/Source/Editor/CommonMenuExtensions/CommonMenuExtensions.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/CommonMenuExtensions/Private/BufferVisualizationMenuCommands.cpp b/Engine/Source/Editor/CommonMenuExtensions/Private/BufferVisualizationMenuCommands.cpp index 053010fa9548..4bf4415e2063 100644 --- a/Engine/Source/Editor/CommonMenuExtensions/Private/BufferVisualizationMenuCommands.cpp +++ b/Engine/Source/Editor/CommonMenuExtensions/Private/BufferVisualizationMenuCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BufferVisualizationMenuCommands.h" #include "Containers/UnrealString.h" diff --git a/Engine/Source/Editor/CommonMenuExtensions/Private/CommonMenuExtensionsModule.cpp b/Engine/Source/Editor/CommonMenuExtensions/Private/CommonMenuExtensionsModule.cpp index 27cbb7b572a0..37549d14e552 100644 --- a/Engine/Source/Editor/CommonMenuExtensions/Private/CommonMenuExtensionsModule.cpp +++ b/Engine/Source/Editor/CommonMenuExtensions/Private/CommonMenuExtensionsModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CommonMenuExtensionsModule.h" #include "BufferVisualizationMenuCommands.h" diff --git a/Engine/Source/Editor/CommonMenuExtensions/Private/ShowFlagFilter.cpp b/Engine/Source/Editor/CommonMenuExtensions/Private/ShowFlagFilter.cpp index a882eba0c589..e3f9988da7a5 100644 --- a/Engine/Source/Editor/CommonMenuExtensions/Private/ShowFlagFilter.cpp +++ b/Engine/Source/Editor/CommonMenuExtensions/Private/ShowFlagFilter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ShowFlagFilter.h" diff --git a/Engine/Source/Editor/CommonMenuExtensions/Private/ShowFlagMenuCommands.cpp b/Engine/Source/Editor/CommonMenuExtensions/Private/ShowFlagMenuCommands.cpp index 330f938104ef..4ec706c58d13 100644 --- a/Engine/Source/Editor/CommonMenuExtensions/Private/ShowFlagMenuCommands.cpp +++ b/Engine/Source/Editor/CommonMenuExtensions/Private/ShowFlagMenuCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ShowFlagMenuCommands.h" #include "EditorShowFlags.h" diff --git a/Engine/Source/Editor/CommonMenuExtensions/Public/BufferVisualizationMenuCommands.h b/Engine/Source/Editor/CommonMenuExtensions/Public/BufferVisualizationMenuCommands.h index 3a5986788848..c0776e39162f 100644 --- a/Engine/Source/Editor/CommonMenuExtensions/Public/BufferVisualizationMenuCommands.h +++ b/Engine/Source/Editor/CommonMenuExtensions/Public/BufferVisualizationMenuCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CommonMenuExtensions/Public/CommonMenuExtensionsModule.h b/Engine/Source/Editor/CommonMenuExtensions/Public/CommonMenuExtensionsModule.h index 09c980a841fc..d7932ce9a06e 100644 --- a/Engine/Source/Editor/CommonMenuExtensions/Public/CommonMenuExtensionsModule.h +++ b/Engine/Source/Editor/CommonMenuExtensions/Public/CommonMenuExtensionsModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Modules/ModuleInterface.h" diff --git a/Engine/Source/Editor/CommonMenuExtensions/Public/ShowFlagFilter.h b/Engine/Source/Editor/CommonMenuExtensions/Public/ShowFlagFilter.h index bf0da16d9f93..882e5f69ab75 100644 --- a/Engine/Source/Editor/CommonMenuExtensions/Public/ShowFlagFilter.h +++ b/Engine/Source/Editor/CommonMenuExtensions/Public/ShowFlagFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CommonMenuExtensions/Public/ShowFlagMenuCommands.h b/Engine/Source/Editor/CommonMenuExtensions/Public/ShowFlagMenuCommands.h index b1cb218fe048..6eee445fdb8f 100644 --- a/Engine/Source/Editor/CommonMenuExtensions/Public/ShowFlagMenuCommands.h +++ b/Engine/Source/Editor/CommonMenuExtensions/Public/ShowFlagMenuCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ComponentVisualizers/ComponentVisualizers.Build.cs b/Engine/Source/Editor/ComponentVisualizers/ComponentVisualizers.Build.cs index 3d9175db7353..e0c178898316 100644 --- a/Engine/Source/Editor/ComponentVisualizers/ComponentVisualizers.Build.cs +++ b/Engine/Source/Editor/ComponentVisualizers/ComponentVisualizers.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/ComponentVisualizers/Private/ComponentVisualizers.cpp b/Engine/Source/Editor/ComponentVisualizers/Private/ComponentVisualizers.cpp index 6c2cca0d1ecf..4c0a6c0f69c9 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Private/ComponentVisualizers.cpp +++ b/Engine/Source/Editor/ComponentVisualizers/Private/ComponentVisualizers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ComponentVisualizers.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/ComponentVisualizers/Private/ConstraintComponentVisualizer.cpp b/Engine/Source/Editor/ComponentVisualizers/Private/ConstraintComponentVisualizer.cpp index 53d06ecd470b..c4bc1f41859d 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Private/ConstraintComponentVisualizer.cpp +++ b/Engine/Source/Editor/ComponentVisualizers/Private/ConstraintComponentVisualizer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ConstraintComponentVisualizer.h" diff --git a/Engine/Source/Editor/ComponentVisualizers/Private/DecalComponentVisualizer.cpp b/Engine/Source/Editor/ComponentVisualizers/Private/DecalComponentVisualizer.cpp index 0e858036bdc3..83ee64adc6c5 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Private/DecalComponentVisualizer.cpp +++ b/Engine/Source/Editor/ComponentVisualizers/Private/DecalComponentVisualizer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DecalComponentVisualizer.h" #include "SceneManagement.h" diff --git a/Engine/Source/Editor/ComponentVisualizers/Private/Manipulator.cpp b/Engine/Source/Editor/ComponentVisualizers/Private/Manipulator.cpp index 25223af47eae..5cc6310365ae 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Private/Manipulator.cpp +++ b/Engine/Source/Editor/ComponentVisualizers/Private/Manipulator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Manipulator.h" #include "ViewportInteractor.h" #include "Components/StaticMeshComponent.h" diff --git a/Engine/Source/Editor/ComponentVisualizers/Private/PhysicalAnimationComponentVisualizer.cpp b/Engine/Source/Editor/ComponentVisualizers/Private/PhysicalAnimationComponentVisualizer.cpp index 73b78669721e..8361b3e4fba8 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Private/PhysicalAnimationComponentVisualizer.cpp +++ b/Engine/Source/Editor/ComponentVisualizers/Private/PhysicalAnimationComponentVisualizer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicalAnimationComponentVisualizer.h" diff --git a/Engine/Source/Editor/ComponentVisualizers/Private/PointLightComponentVisualizer.cpp b/Engine/Source/Editor/ComponentVisualizers/Private/PointLightComponentVisualizer.cpp index ee2bc75c8647..c6198200bc1e 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Private/PointLightComponentVisualizer.cpp +++ b/Engine/Source/Editor/ComponentVisualizers/Private/PointLightComponentVisualizer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PointLightComponentVisualizer.h" #include "SceneManagement.h" diff --git a/Engine/Source/Editor/ComponentVisualizers/Private/RadialForceComponentVisualizer.cpp b/Engine/Source/Editor/ComponentVisualizers/Private/RadialForceComponentVisualizer.cpp index a20a4e9465f5..965ebc76fb73 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Private/RadialForceComponentVisualizer.cpp +++ b/Engine/Source/Editor/ComponentVisualizers/Private/RadialForceComponentVisualizer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RadialForceComponentVisualizer.h" #include "SceneManagement.h" diff --git a/Engine/Source/Editor/ComponentVisualizers/Private/RectLightComponentVisualizer.cpp b/Engine/Source/Editor/ComponentVisualizers/Private/RectLightComponentVisualizer.cpp index 5aeabb7d0aeb..3e098d0a8bc8 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Private/RectLightComponentVisualizer.cpp +++ b/Engine/Source/Editor/ComponentVisualizers/Private/RectLightComponentVisualizer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RectLightComponentVisualizer.h" #include "SceneManagement.h" diff --git a/Engine/Source/Editor/ComponentVisualizers/Private/SensingComponentVisualizer.cpp b/Engine/Source/Editor/ComponentVisualizers/Private/SensingComponentVisualizer.cpp index f2395caaf21e..75907120ff31 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Private/SensingComponentVisualizer.cpp +++ b/Engine/Source/Editor/ComponentVisualizers/Private/SensingComponentVisualizer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SensingComponentVisualizer.h" #include "SceneManagement.h" diff --git a/Engine/Source/Editor/ComponentVisualizers/Private/SplineComponentVisualizer.cpp b/Engine/Source/Editor/ComponentVisualizers/Private/SplineComponentVisualizer.cpp index 4440963ac768..650538b9e8f5 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Private/SplineComponentVisualizer.cpp +++ b/Engine/Source/Editor/ComponentVisualizers/Private/SplineComponentVisualizer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SplineComponentVisualizer.h" #include "Framework/Application/SlateApplication.h" diff --git a/Engine/Source/Editor/ComponentVisualizers/Private/SplineMeshComponentVisualizer.cpp b/Engine/Source/Editor/ComponentVisualizers/Private/SplineMeshComponentVisualizer.cpp index a5f1daf744f8..cf8e35562da4 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Private/SplineMeshComponentVisualizer.cpp +++ b/Engine/Source/Editor/ComponentVisualizers/Private/SplineMeshComponentVisualizer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SplineMeshComponentVisualizer.h" #include "Widgets/SNullWidget.h" diff --git a/Engine/Source/Editor/ComponentVisualizers/Private/SpotLightComponentVisualizer.cpp b/Engine/Source/Editor/ComponentVisualizers/Private/SpotLightComponentVisualizer.cpp index 2a1bd18daff2..d3aec3110d19 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Private/SpotLightComponentVisualizer.cpp +++ b/Engine/Source/Editor/ComponentVisualizers/Private/SpotLightComponentVisualizer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SpotLightComponentVisualizer.h" #include "SceneManagement.h" diff --git a/Engine/Source/Editor/ComponentVisualizers/Private/SpringArmComponentVisualizer.cpp b/Engine/Source/Editor/ComponentVisualizers/Private/SpringArmComponentVisualizer.cpp index 914610666fa7..a1f001e38c35 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Private/SpringArmComponentVisualizer.cpp +++ b/Engine/Source/Editor/ComponentVisualizers/Private/SpringArmComponentVisualizer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SpringArmComponentVisualizer.h" #include "SceneManagement.h" diff --git a/Engine/Source/Editor/ComponentVisualizers/Private/SpringComponentVisualizer.cpp b/Engine/Source/Editor/ComponentVisualizers/Private/SpringComponentVisualizer.cpp index edb6bb61ee49..ec391c6257a6 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Private/SpringComponentVisualizer.cpp +++ b/Engine/Source/Editor/ComponentVisualizers/Private/SpringComponentVisualizer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SpringComponentVisualizer.h" #include "SceneManagement.h" diff --git a/Engine/Source/Editor/ComponentVisualizers/Private/StereoLayerComponentVisualizer.cpp b/Engine/Source/Editor/ComponentVisualizers/Private/StereoLayerComponentVisualizer.cpp index 436fb2829a57..12a716fb03da 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Private/StereoLayerComponentVisualizer.cpp +++ b/Engine/Source/Editor/ComponentVisualizers/Private/StereoLayerComponentVisualizer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StereoLayerComponentVisualizer.h" #include "SceneManagement.h" diff --git a/Engine/Source/Editor/ComponentVisualizers/Public/AttenuatedComponentVisualizer.h b/Engine/Source/Editor/ComponentVisualizers/Public/AttenuatedComponentVisualizer.h index e9bf673d4927..7b6b22d8c223 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Public/AttenuatedComponentVisualizer.h +++ b/Engine/Source/Editor/ComponentVisualizers/Public/AttenuatedComponentVisualizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ComponentVisualizers/Public/AudioComponentVisualizer.h b/Engine/Source/Editor/ComponentVisualizers/Public/AudioComponentVisualizer.h index 33fb201a0d00..a0d749f09eba 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Public/AudioComponentVisualizer.h +++ b/Engine/Source/Editor/ComponentVisualizers/Public/AudioComponentVisualizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ComponentVisualizers/Public/ComponentVisualizers.h b/Engine/Source/Editor/ComponentVisualizers/Public/ComponentVisualizers.h index c5d47631b710..bc9d45a59381 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Public/ComponentVisualizers.h +++ b/Engine/Source/Editor/ComponentVisualizers/Public/ComponentVisualizers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ComponentVisualizers/Public/ConstraintComponentVisualizer.h b/Engine/Source/Editor/ComponentVisualizers/Public/ConstraintComponentVisualizer.h index efb504865a84..82ddb2dd3829 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Public/ConstraintComponentVisualizer.h +++ b/Engine/Source/Editor/ComponentVisualizers/Public/ConstraintComponentVisualizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ComponentVisualizers/Public/DecalComponentVisualizer.h b/Engine/Source/Editor/ComponentVisualizers/Public/DecalComponentVisualizer.h index 97a90752fdcc..3f6f3c08a01d 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Public/DecalComponentVisualizer.h +++ b/Engine/Source/Editor/ComponentVisualizers/Public/DecalComponentVisualizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ComponentVisualizers/Public/ForceFeedbackComponentVisualizer.h b/Engine/Source/Editor/ComponentVisualizers/Public/ForceFeedbackComponentVisualizer.h index 024c8ce73028..67c175feef45 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Public/ForceFeedbackComponentVisualizer.h +++ b/Engine/Source/Editor/ComponentVisualizers/Public/ForceFeedbackComponentVisualizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ComponentVisualizers/Public/Manipulator.h b/Engine/Source/Editor/ComponentVisualizers/Public/Manipulator.h index 1a4dc2d5c23c..3b69aee71207 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Public/Manipulator.h +++ b/Engine/Source/Editor/ComponentVisualizers/Public/Manipulator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ComponentVisualizers/Public/PhysicalAnimationComponentVisualizer.h b/Engine/Source/Editor/ComponentVisualizers/Public/PhysicalAnimationComponentVisualizer.h index 0063b0289c75..0a1bdeec5e42 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Public/PhysicalAnimationComponentVisualizer.h +++ b/Engine/Source/Editor/ComponentVisualizers/Public/PhysicalAnimationComponentVisualizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ComponentVisualizers/Public/PointLightComponentVisualizer.h b/Engine/Source/Editor/ComponentVisualizers/Public/PointLightComponentVisualizer.h index 8df35164244e..971deef0b868 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Public/PointLightComponentVisualizer.h +++ b/Engine/Source/Editor/ComponentVisualizers/Public/PointLightComponentVisualizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ComponentVisualizers/Public/RadialForceComponentVisualizer.h b/Engine/Source/Editor/ComponentVisualizers/Public/RadialForceComponentVisualizer.h index 3f810b313b16..8e75fd673c92 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Public/RadialForceComponentVisualizer.h +++ b/Engine/Source/Editor/ComponentVisualizers/Public/RadialForceComponentVisualizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ComponentVisualizers/Public/RectLightComponentVisualizer.h b/Engine/Source/Editor/ComponentVisualizers/Public/RectLightComponentVisualizer.h index ff9527908467..20fc3d3c6e7f 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Public/RectLightComponentVisualizer.h +++ b/Engine/Source/Editor/ComponentVisualizers/Public/RectLightComponentVisualizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ComponentVisualizers/Public/SensingComponentVisualizer.h b/Engine/Source/Editor/ComponentVisualizers/Public/SensingComponentVisualizer.h index efbf0ab2de81..6c4e85bd0ed6 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Public/SensingComponentVisualizer.h +++ b/Engine/Source/Editor/ComponentVisualizers/Public/SensingComponentVisualizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h b/Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h index 74548b41e35f..c9e238f255ff 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h +++ b/Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ComponentVisualizers/Public/SplineMeshComponentVisualizer.h b/Engine/Source/Editor/ComponentVisualizers/Public/SplineMeshComponentVisualizer.h index 98c4342a1249..ae420fe3e5fe 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Public/SplineMeshComponentVisualizer.h +++ b/Engine/Source/Editor/ComponentVisualizers/Public/SplineMeshComponentVisualizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ComponentVisualizers/Public/SpotLightComponentVisualizer.h b/Engine/Source/Editor/ComponentVisualizers/Public/SpotLightComponentVisualizer.h index fad5dc40b23a..bcb1d9b9af52 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Public/SpotLightComponentVisualizer.h +++ b/Engine/Source/Editor/ComponentVisualizers/Public/SpotLightComponentVisualizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ComponentVisualizers/Public/SpringArmComponentVisualizer.h b/Engine/Source/Editor/ComponentVisualizers/Public/SpringArmComponentVisualizer.h index d0e3ccad99c6..e3f7c762223d 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Public/SpringArmComponentVisualizer.h +++ b/Engine/Source/Editor/ComponentVisualizers/Public/SpringArmComponentVisualizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ComponentVisualizers/Public/SpringComponentVisualizer.h b/Engine/Source/Editor/ComponentVisualizers/Public/SpringComponentVisualizer.h index f9416d71d7a6..ff444708905c 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Public/SpringComponentVisualizer.h +++ b/Engine/Source/Editor/ComponentVisualizers/Public/SpringComponentVisualizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ComponentVisualizers/Public/StereoLayerComponentVisualizer.h b/Engine/Source/Editor/ComponentVisualizers/Public/StereoLayerComponentVisualizer.h index 97e0223b8859..49d4585285fd 100644 --- a/Engine/Source/Editor/ComponentVisualizers/Public/StereoLayerComponentVisualizer.h +++ b/Engine/Source/Editor/ComponentVisualizers/Public/StereoLayerComponentVisualizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ConfigEditor/ConfigEditor.Build.cs b/Engine/Source/Editor/ConfigEditor/ConfigEditor.Build.cs index 28d6d9c8b14b..2a481d1f87de 100644 --- a/Engine/Source/Editor/ConfigEditor/ConfigEditor.Build.cs +++ b/Engine/Source/Editor/ConfigEditor/ConfigEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/ConfigEditor/Private/ConfigEditorModule.cpp b/Engine/Source/Editor/ConfigEditor/Private/ConfigEditorModule.cpp index 9e6a924400bc..dbfa4f9f58aa 100644 --- a/Engine/Source/Editor/ConfigEditor/Private/ConfigEditorModule.cpp +++ b/Engine/Source/Editor/ConfigEditor/Private/ConfigEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ConfigEditorModule.h" diff --git a/Engine/Source/Editor/ConfigEditor/Private/ConfigEditorModule.h b/Engine/Source/Editor/ConfigEditor/Private/ConfigEditorModule.h index 36dacd0c546a..d5a8cf33b058 100644 --- a/Engine/Source/Editor/ConfigEditor/Private/ConfigEditorModule.h +++ b/Engine/Source/Editor/ConfigEditor/Private/ConfigEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ConfigEditor/Private/ConfigPropertyHelper.cpp b/Engine/Source/Editor/ConfigEditor/Private/ConfigPropertyHelper.cpp index f2438b323c04..9e6b767ba7ed 100644 --- a/Engine/Source/Editor/ConfigEditor/Private/ConfigPropertyHelper.cpp +++ b/Engine/Source/Editor/ConfigEditor/Private/ConfigPropertyHelper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ConfigPropertyHelper.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/ConfigEditor/Private/PropertyVisualization/ConfigPropertyCellPresenter.cpp b/Engine/Source/Editor/ConfigEditor/Private/PropertyVisualization/ConfigPropertyCellPresenter.cpp index 6f77fa42c4e8..32eccdb6ff85 100644 --- a/Engine/Source/Editor/ConfigEditor/Private/PropertyVisualization/ConfigPropertyCellPresenter.cpp +++ b/Engine/Source/Editor/ConfigEditor/Private/PropertyVisualization/ConfigPropertyCellPresenter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PropertyVisualization/ConfigPropertyCellPresenter.h" #include "Layout/Visibility.h" diff --git a/Engine/Source/Editor/ConfigEditor/Private/PropertyVisualization/ConfigPropertyCellPresenter.h b/Engine/Source/Editor/ConfigEditor/Private/PropertyVisualization/ConfigPropertyCellPresenter.h index 6e3c33297e8e..d071ca8b1951 100644 --- a/Engine/Source/Editor/ConfigEditor/Private/PropertyVisualization/ConfigPropertyCellPresenter.h +++ b/Engine/Source/Editor/ConfigEditor/Private/PropertyVisualization/ConfigPropertyCellPresenter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ConfigEditor/Private/PropertyVisualization/ConfigPropertyColumn.cpp b/Engine/Source/Editor/ConfigEditor/Private/PropertyVisualization/ConfigPropertyColumn.cpp index 23d0bb70f57d..669648cd622f 100644 --- a/Engine/Source/Editor/ConfigEditor/Private/PropertyVisualization/ConfigPropertyColumn.cpp +++ b/Engine/Source/Editor/ConfigEditor/Private/PropertyVisualization/ConfigPropertyColumn.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PropertyVisualization/ConfigPropertyColumn.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/ConfigEditor/Private/PropertyVisualization/ConfigPropertyConfigFileStateColumn.cpp b/Engine/Source/Editor/ConfigEditor/Private/PropertyVisualization/ConfigPropertyConfigFileStateColumn.cpp index d48b4134d03c..b2f369d48e2a 100644 --- a/Engine/Source/Editor/ConfigEditor/Private/PropertyVisualization/ConfigPropertyConfigFileStateColumn.cpp +++ b/Engine/Source/Editor/ConfigEditor/Private/PropertyVisualization/ConfigPropertyConfigFileStateColumn.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PropertyVisualization/ConfigPropertyConfigFileStateColumn.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/ConfigEditor/Private/SConfigEditor.cpp b/Engine/Source/Editor/ConfigEditor/Private/SConfigEditor.cpp index 2b86c4014c1f..118aa77c9ac3 100644 --- a/Engine/Source/Editor/ConfigEditor/Private/SConfigEditor.cpp +++ b/Engine/Source/Editor/ConfigEditor/Private/SConfigEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SConfigEditor.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/ConfigEditor/Private/SConfigEditor.h b/Engine/Source/Editor/ConfigEditor/Private/SConfigEditor.h index d4007a14ba1e..59eb4f76934e 100644 --- a/Engine/Source/Editor/ConfigEditor/Private/SConfigEditor.h +++ b/Engine/Source/Editor/ConfigEditor/Private/SConfigEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ConfigEditor/Private/STargetPlatformSelector.cpp b/Engine/Source/Editor/ConfigEditor/Private/STargetPlatformSelector.cpp index 13d3b7f0e375..41fc9f745f66 100644 --- a/Engine/Source/Editor/ConfigEditor/Private/STargetPlatformSelector.cpp +++ b/Engine/Source/Editor/ConfigEditor/Private/STargetPlatformSelector.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "STargetPlatformSelector.h" #include "Misc/CoreMisc.h" diff --git a/Engine/Source/Editor/ConfigEditor/Private/STargetPlatformSelector.h b/Engine/Source/Editor/ConfigEditor/Private/STargetPlatformSelector.h index 36b11b109960..af35bca052c7 100644 --- a/Engine/Source/Editor/ConfigEditor/Private/STargetPlatformSelector.h +++ b/Engine/Source/Editor/ConfigEditor/Private/STargetPlatformSelector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ConfigEditor/Public/ConfigPropertyHelper.h b/Engine/Source/Editor/ConfigEditor/Public/ConfigPropertyHelper.h index 59d137fcd310..c151de0524ad 100644 --- a/Engine/Source/Editor/ConfigEditor/Public/ConfigPropertyHelper.h +++ b/Engine/Source/Editor/ConfigEditor/Public/ConfigPropertyHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ConfigEditor/Public/IConfigEditorModule.h b/Engine/Source/Editor/ConfigEditor/Public/IConfigEditorModule.h index 7dc3b0de563c..f69ad15287c4 100644 --- a/Engine/Source/Editor/ConfigEditor/Public/IConfigEditorModule.h +++ b/Engine/Source/Editor/ConfigEditor/Public/IConfigEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ConfigEditor/Public/PropertyVisualization/ConfigPropertyColumn.h b/Engine/Source/Editor/ConfigEditor/Public/PropertyVisualization/ConfigPropertyColumn.h index e60d9501b372..8408afa72d05 100644 --- a/Engine/Source/Editor/ConfigEditor/Public/PropertyVisualization/ConfigPropertyColumn.h +++ b/Engine/Source/Editor/ConfigEditor/Public/PropertyVisualization/ConfigPropertyColumn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ConfigEditor/Public/PropertyVisualization/ConfigPropertyConfigFileStateColumn.h b/Engine/Source/Editor/ConfigEditor/Public/PropertyVisualization/ConfigPropertyConfigFileStateColumn.h index 1667081334e6..1323ec29c0e6 100644 --- a/Engine/Source/Editor/ConfigEditor/Public/PropertyVisualization/ConfigPropertyConfigFileStateColumn.h +++ b/Engine/Source/Editor/ConfigEditor/Public/PropertyVisualization/ConfigPropertyConfigFileStateColumn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/ContentBrowser.Build.cs b/Engine/Source/Editor/ContentBrowser/ContentBrowser.Build.cs index b9b776aa9466..a6b4f769b77f 100644 --- a/Engine/Source/Editor/ContentBrowser/ContentBrowser.Build.cs +++ b/Engine/Source/Editor/ContentBrowser/ContentBrowser.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/ContentBrowser/Private/AssetContextMenu.cpp b/Engine/Source/Editor/ContentBrowser/Private/AssetContextMenu.cpp index 0d69c24beea3..be2ea5e2db0f 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/AssetContextMenu.cpp +++ b/Engine/Source/Editor/ContentBrowser/Private/AssetContextMenu.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetContextMenu.h" #include "Templates/SubclassOf.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/AssetContextMenu.h b/Engine/Source/Editor/ContentBrowser/Private/AssetContextMenu.h index 8e89e5661197..3b2e29a75c23 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/AssetContextMenu.h +++ b/Engine/Source/Editor/ContentBrowser/Private/AssetContextMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/AssetViewSortManager.cpp b/Engine/Source/Editor/ContentBrowser/Private/AssetViewSortManager.cpp index 4b91c3d59262..7051aab5c92b 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/AssetViewSortManager.cpp +++ b/Engine/Source/Editor/ContentBrowser/Private/AssetViewSortManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetViewSortManager.h" #include "AssetViewTypes.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/AssetViewSortManager.h b/Engine/Source/Editor/ContentBrowser/Private/AssetViewSortManager.h index 26d0e22e7700..2472de263dbf 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/AssetViewSortManager.h +++ b/Engine/Source/Editor/ContentBrowser/Private/AssetViewSortManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/AssetViewTypes.h b/Engine/Source/Editor/ContentBrowser/Private/AssetViewTypes.h index 7d56b68adb7a..8d9ef20d7022 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/AssetViewTypes.h +++ b/Engine/Source/Editor/ContentBrowser/Private/AssetViewTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/AssetViewWidgets.cpp b/Engine/Source/Editor/ContentBrowser/Private/AssetViewWidgets.cpp index 84ec2f19f24b..8b96576fc875 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/AssetViewWidgets.cpp +++ b/Engine/Source/Editor/ContentBrowser/Private/AssetViewWidgets.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetViewWidgets.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/AssetViewWidgets.h b/Engine/Source/Editor/ContentBrowser/Private/AssetViewWidgets.h index c4cf555ed4d8..fffbe49a2ba2 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/AssetViewWidgets.h +++ b/Engine/Source/Editor/ContentBrowser/Private/AssetViewWidgets.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/CollectionAssetManagement.cpp b/Engine/Source/Editor/ContentBrowser/Private/CollectionAssetManagement.cpp index c71f4d273443..3a6f2b5cdbad 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/CollectionAssetManagement.cpp +++ b/Engine/Source/Editor/ContentBrowser/Private/CollectionAssetManagement.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CollectionAssetManagement.h" #include "ISourceControlProvider.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/CollectionAssetManagement.h b/Engine/Source/Editor/ContentBrowser/Private/CollectionAssetManagement.h index 59ce925d75e3..78a1ff5570bb 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/CollectionAssetManagement.h +++ b/Engine/Source/Editor/ContentBrowser/Private/CollectionAssetManagement.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/CollectionAssetRegistryBridge.cpp b/Engine/Source/Editor/ContentBrowser/Private/CollectionAssetRegistryBridge.cpp index 44471668a3be..9583c7ffffda 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/CollectionAssetRegistryBridge.cpp +++ b/Engine/Source/Editor/ContentBrowser/Private/CollectionAssetRegistryBridge.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CollectionAssetRegistryBridge.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/CollectionAssetRegistryBridge.h b/Engine/Source/Editor/ContentBrowser/Private/CollectionAssetRegistryBridge.h index f97f9d9b3f40..3cfe7e52b09d 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/CollectionAssetRegistryBridge.h +++ b/Engine/Source/Editor/ContentBrowser/Private/CollectionAssetRegistryBridge.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/CollectionContextMenu.cpp b/Engine/Source/Editor/ContentBrowser/Private/CollectionContextMenu.cpp index c5942c0bc342..d734a4eaa0cc 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/CollectionContextMenu.cpp +++ b/Engine/Source/Editor/ContentBrowser/Private/CollectionContextMenu.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CollectionContextMenu.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/CollectionContextMenu.h b/Engine/Source/Editor/ContentBrowser/Private/CollectionContextMenu.h index 133bd4ccb215..e1b62cb95eca 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/CollectionContextMenu.h +++ b/Engine/Source/Editor/ContentBrowser/Private/CollectionContextMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/CollectionViewTypes.h b/Engine/Source/Editor/ContentBrowser/Private/CollectionViewTypes.h index 46e6ac4555e8..558a27d3a72c 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/CollectionViewTypes.h +++ b/Engine/Source/Editor/ContentBrowser/Private/CollectionViewTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/CollectionViewUtils.cpp b/Engine/Source/Editor/ContentBrowser/Private/CollectionViewUtils.cpp index 7c032b083320..f276cd815579 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/CollectionViewUtils.cpp +++ b/Engine/Source/Editor/ContentBrowser/Private/CollectionViewUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CollectionViewUtils.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/CollectionViewUtils.h b/Engine/Source/Editor/ContentBrowser/Private/CollectionViewUtils.h index 1bf1361151c4..52b01d52d893 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/CollectionViewUtils.h +++ b/Engine/Source/Editor/ContentBrowser/Private/CollectionViewUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserCommands.cpp b/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserCommands.cpp index 2d3a62380450..df6fb0d5b939 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserCommands.cpp +++ b/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ContentBrowserCommands.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserCommands.h b/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserCommands.h index 288cc95bec96..09d7a2c8d7b9 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserCommands.h +++ b/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserDelegates.cpp b/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserDelegates.cpp index 42bde1f69611..f76af2da0690 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserDelegates.cpp +++ b/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserDelegates.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ContentBrowserDelegates.h" #include "ContentBrowserUtils.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserLog.h b/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserLog.h index 0b5df3388aba..fa9c650a5176 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserLog.h +++ b/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserModule.cpp b/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserModule.cpp index ab81dfb5f7e2..37a48adb99cc 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserModule.cpp +++ b/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ContentBrowserModule.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserSingleton.cpp b/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserSingleton.cpp index 3afd218d3f56..fd2b2e78fb56 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserSingleton.cpp +++ b/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserSingleton.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ContentBrowserSingleton.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserSingleton.h b/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserSingleton.h index c6970736a3bc..42155f833dbb 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserSingleton.h +++ b/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserSingleton.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserUtils.cpp b/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserUtils.cpp index adf0d1bf3e0e..3aeb2daea9c8 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserUtils.cpp +++ b/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ContentBrowserUtils.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserUtils.h b/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserUtils.h index 59e0305e4884..ea56a56399ac 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserUtils.h +++ b/Engine/Source/Editor/ContentBrowser/Private/ContentBrowserUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/DragDropHandler.cpp b/Engine/Source/Editor/ContentBrowser/Private/DragDropHandler.cpp index 8368335b9ba7..7c4fcf211b30 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/DragDropHandler.cpp +++ b/Engine/Source/Editor/ContentBrowser/Private/DragDropHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DragDropHandler.h" #include "Layout/WidgetPath.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/DragDropHandler.h b/Engine/Source/Editor/ContentBrowser/Private/DragDropHandler.h index bae405727a2f..7ed7aeb639c9 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/DragDropHandler.h +++ b/Engine/Source/Editor/ContentBrowser/Private/DragDropHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/EmptyFolderVisibilityManager.cpp b/Engine/Source/Editor/ContentBrowser/Private/EmptyFolderVisibilityManager.cpp index 96db5e8a26b6..a00be37ad636 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/EmptyFolderVisibilityManager.cpp +++ b/Engine/Source/Editor/ContentBrowser/Private/EmptyFolderVisibilityManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EmptyFolderVisibilityManager.h" #include "AssetRegistryModule.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/EmptyFolderVisibilityManager.h b/Engine/Source/Editor/ContentBrowser/Private/EmptyFolderVisibilityManager.h index 257acb8a8735..f07d174f8068 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/EmptyFolderVisibilityManager.h +++ b/Engine/Source/Editor/ContentBrowser/Private/EmptyFolderVisibilityManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/FrontendFilters.cpp b/Engine/Source/Editor/ContentBrowser/Private/FrontendFilters.cpp index f27cc49aac5a..5a9112468cc4 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/FrontendFilters.cpp +++ b/Engine/Source/Editor/ContentBrowser/Private/FrontendFilters.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FrontendFilters.h" #include "Framework/Commands/UIAction.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/FrontendFilters.h b/Engine/Source/Editor/ContentBrowser/Private/FrontendFilters.h index ba3afc10bec1..b8fb58ed0c89 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/FrontendFilters.h +++ b/Engine/Source/Editor/ContentBrowser/Private/FrontendFilters.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/HistoryManager.cpp b/Engine/Source/Editor/ContentBrowser/Private/HistoryManager.cpp index 9a8827b57b7f..12e84e25dbf6 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/HistoryManager.cpp +++ b/Engine/Source/Editor/ContentBrowser/Private/HistoryManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HistoryManager.h" #include "Textures/SlateIcon.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/HistoryManager.h b/Engine/Source/Editor/ContentBrowser/Private/HistoryManager.h index b5933668bc21..65b82fa08010 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/HistoryManager.h +++ b/Engine/Source/Editor/ContentBrowser/Private/HistoryManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/NativeClassHierarchy.cpp b/Engine/Source/Editor/ContentBrowser/Private/NativeClassHierarchy.cpp index 44d248a19223..7fadf610b7b3 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/NativeClassHierarchy.cpp +++ b/Engine/Source/Editor/ContentBrowser/Private/NativeClassHierarchy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NativeClassHierarchy.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/NativeClassHierarchy.h b/Engine/Source/Editor/ContentBrowser/Private/NativeClassHierarchy.h index 01c6a268268a..ae6dc4eaadc0 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/NativeClassHierarchy.h +++ b/Engine/Source/Editor/ContentBrowser/Private/NativeClassHierarchy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/NewAssetOrClassContextMenu.cpp b/Engine/Source/Editor/ContentBrowser/Private/NewAssetOrClassContextMenu.cpp index f7c426593d3e..2faadc7c03d7 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/NewAssetOrClassContextMenu.cpp +++ b/Engine/Source/Editor/ContentBrowser/Private/NewAssetOrClassContextMenu.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NewAssetOrClassContextMenu.h" #include "UObject/UObjectHash.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/NewAssetOrClassContextMenu.h b/Engine/Source/Editor/ContentBrowser/Private/NewAssetOrClassContextMenu.h index 50eb0e5c48e0..2072cb3d9ba0 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/NewAssetOrClassContextMenu.h +++ b/Engine/Source/Editor/ContentBrowser/Private/NewAssetOrClassContextMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/PathContextMenu.cpp b/Engine/Source/Editor/ContentBrowser/Private/PathContextMenu.cpp index eca0710f9694..9304fe1ca1e1 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/PathContextMenu.cpp +++ b/Engine/Source/Editor/ContentBrowser/Private/PathContextMenu.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PathContextMenu.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/PathContextMenu.h b/Engine/Source/Editor/ContentBrowser/Private/PathContextMenu.h index fc21e193fcd8..9a449ada223b 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/PathContextMenu.h +++ b/Engine/Source/Editor/ContentBrowser/Private/PathContextMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/PathViewTypes.h b/Engine/Source/Editor/ContentBrowser/Private/PathViewTypes.h index 5826aa1b480c..8de39d136261 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/PathViewTypes.h +++ b/Engine/Source/Editor/ContentBrowser/Private/PathViewTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/SAssetDialog.cpp b/Engine/Source/Editor/ContentBrowser/Private/SAssetDialog.cpp index c75e38e75c37..0c739d0d70c3 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/SAssetDialog.cpp +++ b/Engine/Source/Editor/ContentBrowser/Private/SAssetDialog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAssetDialog.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/SAssetDialog.h b/Engine/Source/Editor/ContentBrowser/Private/SAssetDialog.h index fbfc147b5bc9..68fd441ac5da 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/SAssetDialog.h +++ b/Engine/Source/Editor/ContentBrowser/Private/SAssetDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/SAssetPicker.cpp b/Engine/Source/Editor/ContentBrowser/Private/SAssetPicker.cpp index 4ebb4fd87f6a..b1a321ca05ac 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/SAssetPicker.cpp +++ b/Engine/Source/Editor/ContentBrowser/Private/SAssetPicker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAssetPicker.h" #include "Styling/SlateTypes.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/SAssetPicker.h b/Engine/Source/Editor/ContentBrowser/Private/SAssetPicker.h index 3654d7e02138..301553f090a4 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/SAssetPicker.h +++ b/Engine/Source/Editor/ContentBrowser/Private/SAssetPicker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/SAssetView.cpp b/Engine/Source/Editor/ContentBrowser/Private/SAssetView.cpp index fcba193ba044..b64b271bebcd 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/SAssetView.cpp +++ b/Engine/Source/Editor/ContentBrowser/Private/SAssetView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAssetView.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/SAssetView.h b/Engine/Source/Editor/ContentBrowser/Private/SAssetView.h index 3d563fcbeef6..2c1da5e7d481 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/SAssetView.h +++ b/Engine/Source/Editor/ContentBrowser/Private/SAssetView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/SCollectionPicker.cpp b/Engine/Source/Editor/ContentBrowser/Private/SCollectionPicker.cpp index f898d722fcdd..9e801ddf859b 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/SCollectionPicker.cpp +++ b/Engine/Source/Editor/ContentBrowser/Private/SCollectionPicker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SCollectionPicker.h" #include "SCollectionView.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/SCollectionPicker.h b/Engine/Source/Editor/ContentBrowser/Private/SCollectionPicker.h index c4e11dcd8616..0b904f5a6d50 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/SCollectionPicker.h +++ b/Engine/Source/Editor/ContentBrowser/Private/SCollectionPicker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/SCollectionView.cpp b/Engine/Source/Editor/ContentBrowser/Private/SCollectionView.cpp index f97bfb1aa8bd..f09e1fc67318 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/SCollectionView.cpp +++ b/Engine/Source/Editor/ContentBrowser/Private/SCollectionView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SCollectionView.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/SCollectionView.h b/Engine/Source/Editor/ContentBrowser/Private/SCollectionView.h index e3c37cf5d4fd..293b8d220b5b 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/SCollectionView.h +++ b/Engine/Source/Editor/ContentBrowser/Private/SCollectionView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/SContentBrowser.cpp b/Engine/Source/Editor/ContentBrowser/Private/SContentBrowser.cpp index 534e3aa6ba0d..5b9779b47566 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/SContentBrowser.cpp +++ b/Engine/Source/Editor/ContentBrowser/Private/SContentBrowser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SContentBrowser.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/SContentBrowser.h b/Engine/Source/Editor/ContentBrowser/Private/SContentBrowser.h index 2f1cc68a53a6..287112a9141b 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/SContentBrowser.h +++ b/Engine/Source/Editor/ContentBrowser/Private/SContentBrowser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/SFilterList.cpp b/Engine/Source/Editor/ContentBrowser/Private/SFilterList.cpp index 9ba806581edf..7648d49f5a06 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/SFilterList.cpp +++ b/Engine/Source/Editor/ContentBrowser/Private/SFilterList.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SFilterList.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/SFilterList.h b/Engine/Source/Editor/ContentBrowser/Private/SFilterList.h index 66aa42c7e952..a8a47015be46 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/SFilterList.h +++ b/Engine/Source/Editor/ContentBrowser/Private/SFilterList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/SMetaDataView.cpp b/Engine/Source/Editor/ContentBrowser/Private/SMetaDataView.cpp index e31c652f442a..cde5e8f8c342 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/SMetaDataView.cpp +++ b/Engine/Source/Editor/ContentBrowser/Private/SMetaDataView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SMetaDataView.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/SMetaDataView.h b/Engine/Source/Editor/ContentBrowser/Private/SMetaDataView.h index 8058da1231bd..024c49ae612f 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/SMetaDataView.h +++ b/Engine/Source/Editor/ContentBrowser/Private/SMetaDataView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/SPathPicker.cpp b/Engine/Source/Editor/ContentBrowser/Private/SPathPicker.cpp index 885babcc79e7..aadbee183aa8 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/SPathPicker.cpp +++ b/Engine/Source/Editor/ContentBrowser/Private/SPathPicker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SPathPicker.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/SPathPicker.h b/Engine/Source/Editor/ContentBrowser/Private/SPathPicker.h index 705834d3c7ec..11aadb7502a8 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/SPathPicker.h +++ b/Engine/Source/Editor/ContentBrowser/Private/SPathPicker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/SPathView.cpp b/Engine/Source/Editor/ContentBrowser/Private/SPathView.cpp index 40e371904f36..8d812c9d9eb1 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/SPathView.cpp +++ b/Engine/Source/Editor/ContentBrowser/Private/SPathView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SPathView.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/SPathView.h b/Engine/Source/Editor/ContentBrowser/Private/SPathView.h index 5bb7200f220b..befeeed14359 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/SPathView.h +++ b/Engine/Source/Editor/ContentBrowser/Private/SPathView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/SThumbnailEditModeTools.cpp b/Engine/Source/Editor/ContentBrowser/Private/SThumbnailEditModeTools.cpp index 33a9410efdfb..be99e59e5df5 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/SThumbnailEditModeTools.cpp +++ b/Engine/Source/Editor/ContentBrowser/Private/SThumbnailEditModeTools.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SThumbnailEditModeTools.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/SThumbnailEditModeTools.h b/Engine/Source/Editor/ContentBrowser/Private/SThumbnailEditModeTools.h index 3389090f7253..3e3c12d1b21a 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/SThumbnailEditModeTools.h +++ b/Engine/Source/Editor/ContentBrowser/Private/SThumbnailEditModeTools.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/SourcesData.h b/Engine/Source/Editor/ContentBrowser/Private/SourcesData.h index 01ed2e039c7b..750a628f949b 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/SourcesData.h +++ b/Engine/Source/Editor/ContentBrowser/Private/SourcesData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Private/SourcesViewWidgets.cpp b/Engine/Source/Editor/ContentBrowser/Private/SourcesViewWidgets.cpp index c1aaa7a89a95..6fd217bd4c4c 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/SourcesViewWidgets.cpp +++ b/Engine/Source/Editor/ContentBrowser/Private/SourcesViewWidgets.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SourcesViewWidgets.h" #include "Widgets/Images/SImage.h" diff --git a/Engine/Source/Editor/ContentBrowser/Private/SourcesViewWidgets.h b/Engine/Source/Editor/ContentBrowser/Private/SourcesViewWidgets.h index 910f0d177979..2eabad4c7a24 100644 --- a/Engine/Source/Editor/ContentBrowser/Private/SourcesViewWidgets.h +++ b/Engine/Source/Editor/ContentBrowser/Private/SourcesViewWidgets.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Public/ContentBrowserDelegates.h b/Engine/Source/Editor/ContentBrowser/Public/ContentBrowserDelegates.h index 2cbfff56f7a6..8594987a5342 100644 --- a/Engine/Source/Editor/ContentBrowser/Public/ContentBrowserDelegates.h +++ b/Engine/Source/Editor/ContentBrowser/Public/ContentBrowserDelegates.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/ContentBrowser/Public/ContentBrowserFrontEndFilterExtension.h b/Engine/Source/Editor/ContentBrowser/Public/ContentBrowserFrontEndFilterExtension.h index cb36f8c9e23c..8ce2640618a3 100644 --- a/Engine/Source/Editor/ContentBrowser/Public/ContentBrowserFrontEndFilterExtension.h +++ b/Engine/Source/Editor/ContentBrowser/Public/ContentBrowserFrontEndFilterExtension.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Public/ContentBrowserModule.h b/Engine/Source/Editor/ContentBrowser/Public/ContentBrowserModule.h index 683b04f7d6b8..1eaa4821ed89 100644 --- a/Engine/Source/Editor/ContentBrowser/Public/ContentBrowserModule.h +++ b/Engine/Source/Editor/ContentBrowser/Public/ContentBrowserModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Public/FrontendFilterBase.h b/Engine/Source/Editor/ContentBrowser/Public/FrontendFilterBase.h index 1b5ab0f8110c..f3c0a5048be9 100644 --- a/Engine/Source/Editor/ContentBrowser/Public/FrontendFilterBase.h +++ b/Engine/Source/Editor/ContentBrowser/Public/FrontendFilterBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h b/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h index e49695943ad6..88e2bd139c1b 100644 --- a/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h +++ b/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CurveAssetEditor/CurveAssetEditor.Build.cs b/Engine/Source/Editor/CurveAssetEditor/CurveAssetEditor.Build.cs index 5a48ba7356f3..3c183df4240f 100644 --- a/Engine/Source/Editor/CurveAssetEditor/CurveAssetEditor.Build.cs +++ b/Engine/Source/Editor/CurveAssetEditor/CurveAssetEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/CurveAssetEditor/Private/CurveAssetEditor.cpp b/Engine/Source/Editor/CurveAssetEditor/Private/CurveAssetEditor.cpp index d6439021db48..ad3d3350d412 100644 --- a/Engine/Source/Editor/CurveAssetEditor/Private/CurveAssetEditor.cpp +++ b/Engine/Source/Editor/CurveAssetEditor/Private/CurveAssetEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CurveAssetEditor.h" #include "Framework/MultiBox/MultiBoxDefs.h" diff --git a/Engine/Source/Editor/CurveAssetEditor/Private/CurveAssetEditor.h b/Engine/Source/Editor/CurveAssetEditor/Private/CurveAssetEditor.h index cbdb6f6bc7d2..80a3708e5184 100644 --- a/Engine/Source/Editor/CurveAssetEditor/Private/CurveAssetEditor.h +++ b/Engine/Source/Editor/CurveAssetEditor/Private/CurveAssetEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CurveAssetEditor/Private/CurveAssetEditorModule.cpp b/Engine/Source/Editor/CurveAssetEditor/Private/CurveAssetEditorModule.cpp index 0640f72e9d54..094119450cb5 100644 --- a/Engine/Source/Editor/CurveAssetEditor/Private/CurveAssetEditorModule.cpp +++ b/Engine/Source/Editor/CurveAssetEditor/Private/CurveAssetEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CurveAssetEditorModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/CurveAssetEditor/Public/CurveAssetEditorModule.h b/Engine/Source/Editor/CurveAssetEditor/Public/CurveAssetEditorModule.h index 623ca061d087..af1163728d53 100644 --- a/Engine/Source/Editor/CurveAssetEditor/Public/CurveAssetEditorModule.h +++ b/Engine/Source/Editor/CurveAssetEditor/Public/CurveAssetEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CurveAssetEditor/Public/ICurveAssetEditor.h b/Engine/Source/Editor/CurveAssetEditor/Public/ICurveAssetEditor.h index 345fa7274593..280f810c8772 100644 --- a/Engine/Source/Editor/CurveAssetEditor/Public/ICurveAssetEditor.h +++ b/Engine/Source/Editor/CurveAssetEditor/Public/ICurveAssetEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CurveEditor/CurveEditor.Build.cs b/Engine/Source/Editor/CurveEditor/CurveEditor.Build.cs index cf909fd6ce9f..721c8338f42f 100644 --- a/Engine/Source/Editor/CurveEditor/CurveEditor.Build.cs +++ b/Engine/Source/Editor/CurveEditor/CurveEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/CurveEditor/Private/CurveEditor.cpp b/Engine/Source/Editor/CurveEditor/Private/CurveEditor.cpp index bf51f2a0d116..43d58aa6ec5e 100644 --- a/Engine/Source/Editor/CurveEditor/Private/CurveEditor.cpp +++ b/Engine/Source/Editor/CurveEditor/Private/CurveEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CurveEditor.h" #include "Layout/Geometry.h" diff --git a/Engine/Source/Editor/CurveEditor/Private/CurveEditorCommands.cpp b/Engine/Source/Editor/CurveEditor/Private/CurveEditorCommands.cpp index a4e883ca12b5..677f6a5a8022 100644 --- a/Engine/Source/Editor/CurveEditor/Private/CurveEditorCommands.cpp +++ b/Engine/Source/Editor/CurveEditor/Private/CurveEditorCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CurveEditorCommands.h" diff --git a/Engine/Source/Editor/CurveEditor/Private/CurveEditorContextMenu.cpp b/Engine/Source/Editor/CurveEditor/Private/CurveEditorContextMenu.cpp index 997facd19343..d9cf66658ec4 100644 --- a/Engine/Source/Editor/CurveEditor/Private/CurveEditorContextMenu.cpp +++ b/Engine/Source/Editor/CurveEditor/Private/CurveEditorContextMenu.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CurveEditorContextMenu.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Editor/CurveEditor/Private/CurveEditorContextMenu.h b/Engine/Source/Editor/CurveEditor/Private/CurveEditorContextMenu.h index c32a02c698a9..ef60c3158575 100644 --- a/Engine/Source/Editor/CurveEditor/Private/CurveEditorContextMenu.h +++ b/Engine/Source/Editor/CurveEditor/Private/CurveEditorContextMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CurveEditor/Private/CurveEditorEditObjectContainer.h b/Engine/Source/Editor/CurveEditor/Private/CurveEditorEditObjectContainer.h index 313c7a4a5871..6e4edb826999 100644 --- a/Engine/Source/Editor/CurveEditor/Private/CurveEditorEditObjectContainer.h +++ b/Engine/Source/Editor/CurveEditor/Private/CurveEditorEditObjectContainer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CurveEditor/Private/CurveEditorModule.cpp b/Engine/Source/Editor/CurveEditor/Private/CurveEditorModule.cpp index 642d58b52dc4..d6014500f433 100644 --- a/Engine/Source/Editor/CurveEditor/Private/CurveEditorModule.cpp +++ b/Engine/Source/Editor/CurveEditor/Private/CurveEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleManager.h" #include "CurveEditorCommands.h" diff --git a/Engine/Source/Editor/CurveEditor/Private/CurveEditorScreenSpace.cpp b/Engine/Source/Editor/CurveEditor/Private/CurveEditorScreenSpace.cpp index b2ed7506aa9e..db1eed201805 100644 --- a/Engine/Source/Editor/CurveEditor/Private/CurveEditorScreenSpace.cpp +++ b/Engine/Source/Editor/CurveEditor/Private/CurveEditorScreenSpace.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CurveEditorScreenSpace.h" #include "Math/Range.h" diff --git a/Engine/Source/Editor/CurveEditor/Private/CurveEditorSelection.cpp b/Engine/Source/Editor/CurveEditor/Private/CurveEditorSelection.cpp index a707e3638751..a5f867159fde 100644 --- a/Engine/Source/Editor/CurveEditor/Private/CurveEditorSelection.cpp +++ b/Engine/Source/Editor/CurveEditor/Private/CurveEditorSelection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CurveEditorSelection.h" #include "CurveEditorTypes.h" diff --git a/Engine/Source/Editor/CurveEditor/Private/CurveEditorSettings.cpp b/Engine/Source/Editor/CurveEditor/Private/CurveEditorSettings.cpp index 5db501001ed8..0c4473e3f54e 100644 --- a/Engine/Source/Editor/CurveEditor/Private/CurveEditorSettings.cpp +++ b/Engine/Source/Editor/CurveEditor/Private/CurveEditorSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CurveEditorSettings.h" diff --git a/Engine/Source/Editor/CurveEditor/Private/CurveModel.cpp b/Engine/Source/Editor/CurveEditor/Private/CurveModel.cpp index 4b7ba658e838..1579024faf5d 100644 --- a/Engine/Source/Editor/CurveEditor/Private/CurveModel.cpp +++ b/Engine/Source/Editor/CurveEditor/Private/CurveModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CurveModel.h" #include "Containers/Array.h" diff --git a/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Marquee.cpp b/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Marquee.cpp index e1be5a7bc2a0..ae7ba68d4ad3 100644 --- a/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Marquee.cpp +++ b/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Marquee.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DragOperations/CurveEditorDragOperation_Marquee.h" #include "CurveEditor.h" diff --git a/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Marquee.h b/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Marquee.h index 6320fcd71e2b..9fa89234de1e 100644 --- a/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Marquee.h +++ b/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Marquee.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_MoveKeys.cpp b/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_MoveKeys.cpp index 617ecc9ff4bc..fd6de3795d52 100644 --- a/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_MoveKeys.cpp +++ b/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_MoveKeys.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DragOperations/CurveEditorDragOperation_MoveKeys.h" #include "CurveEditorScreenSpace.h" diff --git a/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_MoveKeys.h b/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_MoveKeys.h index 8a45db536644..e12e864ec063 100644 --- a/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_MoveKeys.h +++ b/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_MoveKeys.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Pan.cpp b/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Pan.cpp index 2114cb65680d..393e65c2918b 100644 --- a/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Pan.cpp +++ b/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Pan.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CurveEditorDragOperation_Pan.h" #include "CurveEditorScreenSpace.h" diff --git a/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Pan.h b/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Pan.h index 02eac60602a9..786bbc64e866 100644 --- a/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Pan.h +++ b/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Pan.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Tangent.cpp b/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Tangent.cpp index 369198541dec..e83134ba32a2 100644 --- a/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Tangent.cpp +++ b/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Tangent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CurveEditorDragOperation_Tangent.h" #include "CurveEditorScreenSpace.h" diff --git a/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Tangent.h b/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Tangent.h index 0512e68fccc2..f0040925875f 100644 --- a/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Tangent.h +++ b/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Tangent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Zoom.cpp b/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Zoom.cpp index 43f72663b50d..62e183535f1e 100644 --- a/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Zoom.cpp +++ b/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Zoom.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CurveEditorDragOperation_Zoom.h" #include "CurveEditorScreenSpace.h" diff --git a/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Zoom.h b/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Zoom.h index 5f3aa67210c1..31926c29da3f 100644 --- a/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Zoom.h +++ b/Engine/Source/Editor/CurveEditor/Private/DragOperations/CurveEditorDragOperation_Zoom.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CurveEditor/Private/DragOperations/ICurveEditorDragOperation.cpp b/Engine/Source/Editor/CurveEditor/Private/DragOperations/ICurveEditorDragOperation.cpp index e78055f7c413..047316ccdf30 100644 --- a/Engine/Source/Editor/CurveEditor/Private/DragOperations/ICurveEditorDragOperation.cpp +++ b/Engine/Source/Editor/CurveEditor/Private/DragOperations/ICurveEditorDragOperation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ICurveEditorDragOperation.h" #include "CurveEditor.h" diff --git a/Engine/Source/Editor/CurveEditor/Private/SCurveEditorPanel.cpp b/Engine/Source/Editor/CurveEditor/Private/SCurveEditorPanel.cpp index de11fefa008c..284f59ef143a 100644 --- a/Engine/Source/Editor/CurveEditor/Private/SCurveEditorPanel.cpp +++ b/Engine/Source/Editor/CurveEditor/Private/SCurveEditorPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SCurveEditorPanel.h" #include "Templates/Tuple.h" diff --git a/Engine/Source/Editor/CurveEditor/Public/CurveDataAbstraction.h b/Engine/Source/Editor/CurveEditor/Public/CurveDataAbstraction.h index 38896e9418d4..cf3e5a527328 100644 --- a/Engine/Source/Editor/CurveEditor/Public/CurveDataAbstraction.h +++ b/Engine/Source/Editor/CurveEditor/Public/CurveDataAbstraction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CurveEditor/Public/CurveDrawInfo.h b/Engine/Source/Editor/CurveEditor/Public/CurveDrawInfo.h index 37c105637b6d..7114ca67467f 100644 --- a/Engine/Source/Editor/CurveEditor/Public/CurveDrawInfo.h +++ b/Engine/Source/Editor/CurveEditor/Public/CurveDrawInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CurveEditor/Public/CurveEditor.h b/Engine/Source/Editor/CurveEditor/Public/CurveEditor.h index 68fb96eee75a..36be74a6ce93 100644 --- a/Engine/Source/Editor/CurveEditor/Public/CurveEditor.h +++ b/Engine/Source/Editor/CurveEditor/Public/CurveEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CurveEditor/Public/CurveEditorCommands.h b/Engine/Source/Editor/CurveEditor/Public/CurveEditorCommands.h index e162931cf2f2..50036c1188b1 100644 --- a/Engine/Source/Editor/CurveEditor/Public/CurveEditorCommands.h +++ b/Engine/Source/Editor/CurveEditor/Public/CurveEditorCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CurveEditor/Public/CurveEditorKeyProxy.h b/Engine/Source/Editor/CurveEditor/Public/CurveEditorKeyProxy.h index b115e67ca5cb..37e94e0eb23c 100644 --- a/Engine/Source/Editor/CurveEditor/Public/CurveEditorKeyProxy.h +++ b/Engine/Source/Editor/CurveEditor/Public/CurveEditorKeyProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CurveEditor/Public/CurveEditorScreenSpace.h b/Engine/Source/Editor/CurveEditor/Public/CurveEditorScreenSpace.h index 405dba877844..fa72c5ec6123 100644 --- a/Engine/Source/Editor/CurveEditor/Public/CurveEditorScreenSpace.h +++ b/Engine/Source/Editor/CurveEditor/Public/CurveEditorScreenSpace.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CurveEditor/Public/CurveEditorSelection.h b/Engine/Source/Editor/CurveEditor/Public/CurveEditorSelection.h index d0d758e886ba..d7cacaa61608 100644 --- a/Engine/Source/Editor/CurveEditor/Public/CurveEditorSelection.h +++ b/Engine/Source/Editor/CurveEditor/Public/CurveEditorSelection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CurveEditor/Public/CurveEditorSettings.h b/Engine/Source/Editor/CurveEditor/Public/CurveEditorSettings.h index 4d9c3fe3bd03..70cecb0ff57e 100644 --- a/Engine/Source/Editor/CurveEditor/Public/CurveEditorSettings.h +++ b/Engine/Source/Editor/CurveEditor/Public/CurveEditorSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CurveEditor/Public/CurveEditorSnapMetrics.h b/Engine/Source/Editor/CurveEditor/Public/CurveEditorSnapMetrics.h index 9a9d9a3b45b3..708c62845a40 100644 --- a/Engine/Source/Editor/CurveEditor/Public/CurveEditorSnapMetrics.h +++ b/Engine/Source/Editor/CurveEditor/Public/CurveEditorSnapMetrics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CurveEditor/Public/CurveEditorTypes.h b/Engine/Source/Editor/CurveEditor/Public/CurveEditorTypes.h index 9bf89f55bb29..ad281a87b462 100644 --- a/Engine/Source/Editor/CurveEditor/Public/CurveEditorTypes.h +++ b/Engine/Source/Editor/CurveEditor/Public/CurveEditorTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CurveEditor/Public/CurveModel.h b/Engine/Source/Editor/CurveEditor/Public/CurveModel.h index e1c371668cbc..2f09d4fbb910 100644 --- a/Engine/Source/Editor/CurveEditor/Public/CurveModel.h +++ b/Engine/Source/Editor/CurveEditor/Public/CurveModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CurveEditor/Public/ICurveEditorBounds.h b/Engine/Source/Editor/CurveEditor/Public/ICurveEditorBounds.h index 90bcb4afc357..1116edcb7ec5 100644 --- a/Engine/Source/Editor/CurveEditor/Public/ICurveEditorBounds.h +++ b/Engine/Source/Editor/CurveEditor/Public/ICurveEditorBounds.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CurveEditor/Public/ICurveEditorDragOperation.h b/Engine/Source/Editor/CurveEditor/Public/ICurveEditorDragOperation.h index b9bf3f49386d..188e2e687a00 100644 --- a/Engine/Source/Editor/CurveEditor/Public/ICurveEditorDragOperation.h +++ b/Engine/Source/Editor/CurveEditor/Public/ICurveEditorDragOperation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CurveEditor/Public/SCurveEditorPanel.h b/Engine/Source/Editor/CurveEditor/Public/SCurveEditorPanel.h index ada0dce5e8b0..b470493e9991 100644 --- a/Engine/Source/Editor/CurveEditor/Public/SCurveEditorPanel.h +++ b/Engine/Source/Editor/CurveEditor/Public/SCurveEditorPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CurveTableEditor/CurveTableEditor.Build.cs b/Engine/Source/Editor/CurveTableEditor/CurveTableEditor.Build.cs index 4355d63a36f8..714ef2020749 100644 --- a/Engine/Source/Editor/CurveTableEditor/CurveTableEditor.Build.cs +++ b/Engine/Source/Editor/CurveTableEditor/CurveTableEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/CurveTableEditor/Private/CompositeCurveTableEditor.cpp b/Engine/Source/Editor/CurveTableEditor/Private/CompositeCurveTableEditor.cpp index 069f50e10bcf..afa672269329 100644 --- a/Engine/Source/Editor/CurveTableEditor/Private/CompositeCurveTableEditor.cpp +++ b/Engine/Source/Editor/CurveTableEditor/Private/CompositeCurveTableEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CompositeCurveTableEditor.h" #include "PropertyEditorModule.h" diff --git a/Engine/Source/Editor/CurveTableEditor/Private/CompositeCurveTableEditor.h b/Engine/Source/Editor/CurveTableEditor/Private/CompositeCurveTableEditor.h index 3cc50e3cdc44..b95d66b3dc29 100644 --- a/Engine/Source/Editor/CurveTableEditor/Private/CompositeCurveTableEditor.h +++ b/Engine/Source/Editor/CurveTableEditor/Private/CompositeCurveTableEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CurveTableEditor/Private/CurveTableEditor.cpp b/Engine/Source/Editor/CurveTableEditor/Private/CurveTableEditor.cpp index a8d108e2f91c..f9290b93bee4 100644 --- a/Engine/Source/Editor/CurveTableEditor/Private/CurveTableEditor.cpp +++ b/Engine/Source/Editor/CurveTableEditor/Private/CurveTableEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CurveTableEditor.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/CurveTableEditor/Private/CurveTableEditor.h b/Engine/Source/Editor/CurveTableEditor/Private/CurveTableEditor.h index b793f66598c7..2b82cb05b157 100644 --- a/Engine/Source/Editor/CurveTableEditor/Private/CurveTableEditor.h +++ b/Engine/Source/Editor/CurveTableEditor/Private/CurveTableEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CurveTableEditor/Private/CurveTableEditorCommands.cpp b/Engine/Source/Editor/CurveTableEditor/Private/CurveTableEditorCommands.cpp index f97518b49a6e..e82c3c13f946 100644 --- a/Engine/Source/Editor/CurveTableEditor/Private/CurveTableEditorCommands.cpp +++ b/Engine/Source/Editor/CurveTableEditor/Private/CurveTableEditorCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CurveTableEditorCommands.h" diff --git a/Engine/Source/Editor/CurveTableEditor/Private/CurveTableEditorCommands.h b/Engine/Source/Editor/CurveTableEditor/Private/CurveTableEditorCommands.h index 47f0e43fff59..61497263a1af 100644 --- a/Engine/Source/Editor/CurveTableEditor/Private/CurveTableEditorCommands.h +++ b/Engine/Source/Editor/CurveTableEditor/Private/CurveTableEditorCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CurveTableEditor/Private/CurveTableEditorHandle.cpp b/Engine/Source/Editor/CurveTableEditor/Private/CurveTableEditorHandle.cpp index 00f08605fe25..e5d900a33191 100644 --- a/Engine/Source/Editor/CurveTableEditor/Private/CurveTableEditorHandle.cpp +++ b/Engine/Source/Editor/CurveTableEditor/Private/CurveTableEditorHandle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CurveTableEditorHandle.h" diff --git a/Engine/Source/Editor/CurveTableEditor/Private/CurveTableEditorHandle.h b/Engine/Source/Editor/CurveTableEditor/Private/CurveTableEditorHandle.h index 99b8ce56d72e..8a5d3f247df1 100644 --- a/Engine/Source/Editor/CurveTableEditor/Private/CurveTableEditorHandle.h +++ b/Engine/Source/Editor/CurveTableEditor/Private/CurveTableEditorHandle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CurveTableEditor/Private/CurveTableEditorModule.cpp b/Engine/Source/Editor/CurveTableEditor/Private/CurveTableEditorModule.cpp index abfcee4b2db6..acd6c28262ae 100644 --- a/Engine/Source/Editor/CurveTableEditor/Private/CurveTableEditorModule.cpp +++ b/Engine/Source/Editor/CurveTableEditor/Private/CurveTableEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CurveTableEditorModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/CurveTableEditor/Public/CurveTableEditorModule.h b/Engine/Source/Editor/CurveTableEditor/Public/CurveTableEditorModule.h index f75959449fe5..18f3d36c2e33 100644 --- a/Engine/Source/Editor/CurveTableEditor/Public/CurveTableEditorModule.h +++ b/Engine/Source/Editor/CurveTableEditor/Public/CurveTableEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/CurveTableEditor/Public/ICurveTableEditor.h b/Engine/Source/Editor/CurveTableEditor/Public/ICurveTableEditor.h index 7d02f9c37105..8c3c263e071d 100644 --- a/Engine/Source/Editor/CurveTableEditor/Public/ICurveTableEditor.h +++ b/Engine/Source/Editor/CurveTableEditor/Public/ICurveTableEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DataTableEditor/DataTableEditor.Build.cs b/Engine/Source/Editor/DataTableEditor/DataTableEditor.Build.cs index 0efd61dee7c0..efa66c48f35a 100644 --- a/Engine/Source/Editor/DataTableEditor/DataTableEditor.Build.cs +++ b/Engine/Source/Editor/DataTableEditor/DataTableEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/DataTableEditor/Private/CompositeDataTableEditor.cpp b/Engine/Source/Editor/DataTableEditor/Private/CompositeDataTableEditor.cpp index 5f193c57c2e4..d94f5be7d475 100644 --- a/Engine/Source/Editor/DataTableEditor/Private/CompositeDataTableEditor.cpp +++ b/Engine/Source/Editor/DataTableEditor/Private/CompositeDataTableEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CompositeDataTableEditor.h" #include "SCompositeRowEditor.h" diff --git a/Engine/Source/Editor/DataTableEditor/Private/CompositeDataTableEditor.h b/Engine/Source/Editor/DataTableEditor/Private/CompositeDataTableEditor.h index 3f66bd95bd66..80bc1a2c82ab 100644 --- a/Engine/Source/Editor/DataTableEditor/Private/CompositeDataTableEditor.h +++ b/Engine/Source/Editor/DataTableEditor/Private/CompositeDataTableEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DataTableEditor/Private/DataTableEditor.cpp b/Engine/Source/Editor/DataTableEditor/Private/DataTableEditor.cpp index 8effa22ad0ad..2075a04af518 100644 --- a/Engine/Source/Editor/DataTableEditor/Private/DataTableEditor.cpp +++ b/Engine/Source/Editor/DataTableEditor/Private/DataTableEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DataTableEditor.h" #include "Dom/JsonObject.h" diff --git a/Engine/Source/Editor/DataTableEditor/Private/DataTableEditor.h b/Engine/Source/Editor/DataTableEditor/Private/DataTableEditor.h index f087e638b85d..d6119fbf702b 100644 --- a/Engine/Source/Editor/DataTableEditor/Private/DataTableEditor.h +++ b/Engine/Source/Editor/DataTableEditor/Private/DataTableEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DataTableEditor/Private/DataTableEditorModule.cpp b/Engine/Source/Editor/DataTableEditor/Private/DataTableEditorModule.cpp index e9f30412d885..9e0b09db23e2 100644 --- a/Engine/Source/Editor/DataTableEditor/Private/DataTableEditorModule.cpp +++ b/Engine/Source/Editor/DataTableEditor/Private/DataTableEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DataTableEditorModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/DataTableEditor/Private/SCompositeRowEditor.cpp b/Engine/Source/Editor/DataTableEditor/Private/SCompositeRowEditor.cpp index f5ee10cc0bfd..697b365a0e48 100644 --- a/Engine/Source/Editor/DataTableEditor/Private/SCompositeRowEditor.cpp +++ b/Engine/Source/Editor/DataTableEditor/Private/SCompositeRowEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SCompositeRowEditor.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/DataTableEditor/Private/SCompositeRowEditor.h b/Engine/Source/Editor/DataTableEditor/Private/SCompositeRowEditor.h index 3e5c03232663..3cf0dab74d0b 100644 --- a/Engine/Source/Editor/DataTableEditor/Private/SCompositeRowEditor.h +++ b/Engine/Source/Editor/DataTableEditor/Private/SCompositeRowEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DataTableEditor/Private/SRowEditor.cpp b/Engine/Source/Editor/DataTableEditor/Private/SRowEditor.cpp index b82308fde398..cb8dd9484051 100644 --- a/Engine/Source/Editor/DataTableEditor/Private/SRowEditor.cpp +++ b/Engine/Source/Editor/DataTableEditor/Private/SRowEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SRowEditor.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/DataTableEditor/Private/SRowEditor.h b/Engine/Source/Editor/DataTableEditor/Private/SRowEditor.h index 1e967eaa72a7..6f21cc5df479 100644 --- a/Engine/Source/Editor/DataTableEditor/Private/SRowEditor.h +++ b/Engine/Source/Editor/DataTableEditor/Private/SRowEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DataTableEditor/Public/DataTableEditorModule.h b/Engine/Source/Editor/DataTableEditor/Public/DataTableEditorModule.h index 02bbd560af5a..b356e5bce52b 100644 --- a/Engine/Source/Editor/DataTableEditor/Public/DataTableEditorModule.h +++ b/Engine/Source/Editor/DataTableEditor/Public/DataTableEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DataTableEditor/Public/IDataTableEditor.h b/Engine/Source/Editor/DataTableEditor/Public/IDataTableEditor.h index afa0dabce8b1..0e0a258c0e2d 100644 --- a/Engine/Source/Editor/DataTableEditor/Public/IDataTableEditor.h +++ b/Engine/Source/Editor/DataTableEditor/Public/IDataTableEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/DetailCustomizations.Build.cs b/Engine/Source/Editor/DetailCustomizations/DetailCustomizations.Build.cs index 13ee2701337f..8f0d1762b0be 100644 --- a/Engine/Source/Editor/DetailCustomizations/DetailCustomizations.Build.cs +++ b/Engine/Source/Editor/DetailCustomizations/DetailCustomizations.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/DetailCustomizations/Private/AIDataProviderValueDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/AIDataProviderValueDetails.cpp index bca6439413c1..3bded64a9756 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/AIDataProviderValueDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/AIDataProviderValueDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AIDataProviderValueDetails.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/AIDataProviderValueDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/AIDataProviderValueDetails.h index bd17c193d89c..ec23447b61e8 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/AIDataProviderValueDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/AIDataProviderValueDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/ActorComponentDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/ActorComponentDetails.cpp index 05265077cb20..e45ff940675f 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/ActorComponentDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/ActorComponentDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ActorComponentDetails.h" #include "Layout/Visibility.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/ActorComponentDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/ActorComponentDetails.h index 7cf10b0f5c99..1877c32a595d 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/ActorComponentDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/ActorComponentDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/ActorDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/ActorDetails.cpp index b89a33dbbebf..565cf8719f10 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/ActorDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/ActorDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ActorDetails.h" #include "Engine/EngineBaseTypes.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/ActorDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/ActorDetails.h index 224712ac6dd8..b8be317d3a4f 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/ActorDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/ActorDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/AmbientSoundDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/AmbientSoundDetails.cpp index 6ce325a30bb2..4abdb1be52de 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/AmbientSoundDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/AmbientSoundDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AmbientSoundDetails.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/AmbientSoundDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/AmbientSoundDetails.h index 6d9856acdba5..dccab24cf568 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/AmbientSoundDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/AmbientSoundDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/AnimMontageSegmentDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/AnimMontageSegmentDetails.cpp index 9cef22651266..ff7560f3834e 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/AnimMontageSegmentDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/AnimMontageSegmentDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimMontageSegmentDetails.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/AnimMontageSegmentDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/AnimMontageSegmentDetails.h index 4eba4f4a4ff1..e264e1916d60 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/AnimMontageSegmentDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/AnimMontageSegmentDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/AnimSequenceDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/AnimSequenceDetails.cpp index 17fb56a28d0f..7f6a5f8ea842 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/AnimSequenceDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/AnimSequenceDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimSequenceDetails.h" #include "Animation/AnimSequence.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/AnimSequenceDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/AnimSequenceDetails.h index efd9cfdb8d6d..2467dc98dc31 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/AnimSequenceDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/AnimSequenceDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/AnimStateNodeDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/AnimStateNodeDetails.cpp index 48a59062b0c2..48d929631cee 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/AnimStateNodeDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/AnimStateNodeDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimStateNodeDetails.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/AnimStateNodeDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/AnimStateNodeDetails.h index a64b2b350dd1..d032224b7611 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/AnimStateNodeDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/AnimStateNodeDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/AnimTrailNodeDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/AnimTrailNodeDetails.cpp index 5a26393ab340..036ddd13d5c0 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/AnimTrailNodeDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/AnimTrailNodeDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimTrailNodeDetails.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/AnimTrailNodeDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/AnimTrailNodeDetails.h index 21fe4a0ae71c..d951986d5f5a 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/AnimTrailNodeDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/AnimTrailNodeDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/AnimTransitionNodeDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/AnimTransitionNodeDetails.cpp index 7ad1e40788c3..70ac42cbb67e 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/AnimTransitionNodeDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/AnimTransitionNodeDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimTransitionNodeDetails.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/AnimTransitionNodeDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/AnimTransitionNodeDetails.h index b18302b9dfc8..d8ced45c06f7 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/AnimTransitionNodeDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/AnimTransitionNodeDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/AnimationAssetDetail.cpp b/Engine/Source/Editor/DetailCustomizations/Private/AnimationAssetDetail.cpp index 001fb7debd3a..83e32ab8ecbd 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/AnimationAssetDetail.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/AnimationAssetDetail.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reservekd. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reservekd. #include "CoreMinimal.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/AnimationAssetDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/AnimationAssetDetails.h index 7466f222ab91..6d67c800b2d1 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/AnimationAssetDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/AnimationAssetDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/AssetImportDataCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/AssetImportDataCustomization.cpp index dc132b00e1c0..1dcbbddba013 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/AssetImportDataCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/AssetImportDataCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetImportDataCustomization.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/AssetImportDataCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/AssetImportDataCustomization.h index ee2a5cd7b582..33625869d76b 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/AssetImportDataCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/AssetImportDataCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/AssetViewerSettingsCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/AssetViewerSettingsCustomization.cpp index 241e293fda06..65bd296cf625 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/AssetViewerSettingsCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/AssetViewerSettingsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetViewerSettingsCustomization.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/AssetViewerSettingsCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/AssetViewerSettingsCustomization.h index 09b881acb6df..6a791a699293 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/AssetViewerSettingsCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/AssetViewerSettingsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/AttenuationSettingsCustomizations.cpp b/Engine/Source/Editor/DetailCustomizations/Private/AttenuationSettingsCustomizations.cpp index 94a9f9115b02..62a768a827c2 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/AttenuationSettingsCustomizations.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/AttenuationSettingsCustomizations.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AttenuationSettingsCustomizations.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/AttenuationSettingsCustomizations.h b/Engine/Source/Editor/DetailCustomizations/Private/AttenuationSettingsCustomizations.h index 8bc57b1e2653..731a6ede2528 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/AttenuationSettingsCustomizations.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/AttenuationSettingsCustomizations.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/AudioSettingsDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/AudioSettingsDetails.cpp index 9b7e5f3f1a43..c2c1956fdea3 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/AudioSettingsDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/AudioSettingsDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioSettingsDetails.h" #include "Misc/Guid.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/AudioSettingsDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/AudioSettingsDetails.h index 07631534dfd0..f8b67b6f493c 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/AudioSettingsDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/AudioSettingsDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/AutoReimportDirectoryCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/AutoReimportDirectoryCustomization.cpp index 60e560d9dde9..ed0ca7a2f0eb 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/AutoReimportDirectoryCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/AutoReimportDirectoryCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AutoReimportDirectoryCustomization.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/AutoReimportDirectoryCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/AutoReimportDirectoryCustomization.h index f23684689578..2f0071345aa7 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/AutoReimportDirectoryCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/AutoReimportDirectoryCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/BlackboardEntryDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/BlackboardEntryDetails.cpp index 83fbf118c21b..4c75b6bc4803 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/BlackboardEntryDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/BlackboardEntryDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlackboardEntryDetails.h" #include "Widgets/SNullWidget.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/BlackboardEntryDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/BlackboardEntryDetails.h index 62d2ddf4210b..b5594ff3c721 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/BlackboardEntryDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/BlackboardEntryDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/BodyInstanceCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/BodyInstanceCustomization.cpp index 0620de22cf16..805c0bd69ee0 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/BodyInstanceCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/BodyInstanceCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BodyInstanceCustomization.h" #include "Components/SceneComponent.h" @@ -1330,20 +1330,6 @@ void FBodyInstanceCustomizationHelper::CustomizeDetails( IDetailLayoutBuilder& D AddMaxAngularVelocity(PhysicsCategory, BodyInstanceHandler); - TSharedRef AsyncEnabled = BodyInstanceHandler->GetChildHandle(GET_MEMBER_NAME_CHECKED(FBodyInstance, bUseAsyncScene)).ToSharedRef(); - if(AsyncEnabled->IsCustomized() == false) //outer customization already handles it so don't bother adding - { - if (bDisplayAsyncScene) - { - PhysicsCategory.AddProperty(AsyncEnabled).EditCondition(TAttribute(this, &FBodyInstanceCustomizationHelper::IsUseAsyncEditable), NULL); - } - else - { - AsyncEnabled->MarkHiddenByCustomization(); - } - } - - //Add the rest uint32 NumChildren = 0; BodyInstanceHandler->GetNumChildren(NumChildren); @@ -1379,49 +1365,6 @@ bool FBodyInstanceCustomizationHelper::IsSimulatePhysicsEditable() const return bEnableSimulatePhysics; } -bool FBodyInstanceCustomizationHelper::IsUseAsyncEditable() const -{ - // Check whether to enable editing of bUseAsyncScene - this will happen if all objects are movable and the project uses an AsyncScene - if (!UPhysicsSettings::Get()->bEnableAsyncScene) - { - return false; - } - - bool bEnableUseAsyncScene = ObjectsCustomized.Num() > 0; - for (auto ObjectIt = ObjectsCustomized.CreateConstIterator(); ObjectIt; ++ObjectIt) - { - if (ObjectIt->IsValid() && (*ObjectIt)->IsA(UPrimitiveComponent::StaticClass())) - { - TWeakObjectPtr SceneComponent = CastChecked(ObjectIt->Get()); - - if (SceneComponent.IsValid() && SceneComponent->Mobility != EComponentMobility::Movable) - { - bEnableUseAsyncScene = false; - break; - } - - // Skeletal mesh uses a physics asset which will have multiple bodies - these bodies have their own bUseAsyncScene which is what we actually use - the flag on the skeletal mesh is not used - TWeakObjectPtr SkeletalMeshComponent = Cast(ObjectIt->Get()); - if (SkeletalMeshComponent.IsValid()) - { - bEnableUseAsyncScene = false; - break; - } - } - else if (ObjectIt->IsValid() && (*ObjectIt)->IsA(UBodySetup::StaticClass())) - { - continue; - } - else - { - bEnableUseAsyncScene = false; - break; - } - } - - return bEnableUseAsyncScene; -} - EVisibility FBodyInstanceCustomizationHelper::IsMassVisible(bool bOverrideMass) const { diff --git a/Engine/Source/Editor/DetailCustomizations/Private/BodyInstanceCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/BodyInstanceCustomization.h index 0131f353019a..13dc34324769 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/BodyInstanceCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/BodyInstanceCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -140,7 +140,6 @@ public: private: void UpdateFilters(); bool IsSimulatePhysicsEditable() const; - bool IsUseAsyncEditable() const; TOptional OnGetBodyMass() const; void OnSetBodyMass(float InBodyMass, ETextCommit::Type Commit); diff --git a/Engine/Source/Editor/DetailCustomizations/Private/BodySetupDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/BodySetupDetails.cpp index 701ad06391ef..7a2ddfcd772d 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/BodySetupDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/BodySetupDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BodySetupDetails.h" #include "Widgets/Text/SRichTextBlock.h" @@ -30,14 +30,7 @@ void FBodySetupDetails::CustomizeDetails( IDetailLayoutBuilder& DetailBuilder ) { DetailBuilder.GetObjectsBeingCustomized(ObjectsCustomized); TSharedPtr BodyInstanceHandler = DetailBuilder.GetProperty(GET_MEMBER_NAME_CHECKED(UBodySetup, DefaultInstance)); - - const bool bInPhat = ObjectsCustomized.Num() && (Cast(ObjectsCustomized[0].Get()) != nullptr); - if (bInPhat) - { - TSharedRef AsyncEnabled = BodyInstanceHandler->GetChildHandle(GET_MEMBER_NAME_CHECKED(FBodyInstance, bUseAsyncScene)).ToSharedRef(); - AsyncEnabled->MarkHiddenByCustomization(); - } - + BodyInstanceCustomizationHelper = MakeShareable(new FBodyInstanceCustomizationHelper(ObjectsCustomized)); BodyInstanceCustomizationHelper->CustomizeDetails(DetailBuilder, DetailBuilder.GetProperty(GET_MEMBER_NAME_CHECKED(UBodySetup, DefaultInstance))); diff --git a/Engine/Source/Editor/DetailCustomizations/Private/BodySetupDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/BodySetupDetails.h index 56b2a3d3df73..e7a513a5692d 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/BodySetupDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/BodySetupDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/BrushDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/BrushDetails.cpp index f206ee8408d2..78a254542721 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/BrushDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/BrushDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BrushDetails.h" #include "Layout/Visibility.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/BrushDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/BrushDetails.h index b2d7bd4ec3aa..e6ec2cf21736 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/BrushDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/BrushDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/CameraDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/CameraDetails.cpp index 53e069158274..b070476736e9 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/CameraDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/CameraDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CameraDetails.h" #include "Styling/SlateColor.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/CameraDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/CameraDetails.h index cbd28f166188..6f4b61fce9d1 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/CameraDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/CameraDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/CameraFilmbackSettingsCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/CameraFilmbackSettingsCustomization.cpp index 9da25e97f385..1a2dd7d31b84 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/CameraFilmbackSettingsCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/CameraFilmbackSettingsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CameraFilmbackSettingsCustomization.h" #include "PropertyHandle.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/CameraFilmbackSettingsCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/CameraFilmbackSettingsCustomization.h index 95e01c52177b..78d85c48b754 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/CameraFilmbackSettingsCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/CameraFilmbackSettingsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/CameraFocusSettingsCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/CameraFocusSettingsCustomization.cpp index 52308120fd21..75466f959962 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/CameraFocusSettingsCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/CameraFocusSettingsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CameraFocusSettingsCustomization.h" #include "Misc/Attribute.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/CameraFocusSettingsCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/CameraFocusSettingsCustomization.h index cf897bda4ced..398265012435 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/CameraFocusSettingsCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/CameraFocusSettingsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/CameraLensSettingsCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/CameraLensSettingsCustomization.cpp index cc5e5442d5c3..3ecf7bd31ac6 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/CameraLensSettingsCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/CameraLensSettingsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CameraLensSettingsCustomization.h" #include "PropertyHandle.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/CameraLensSettingsCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/CameraLensSettingsCustomization.h index aca65f3911b1..206c477dc7d2 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/CameraLensSettingsCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/CameraLensSettingsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/CaptureResolutionCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/CaptureResolutionCustomization.cpp index 8d2393988b70..fc9fad7bd03a 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/CaptureResolutionCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/CaptureResolutionCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CaptureResolutionCustomization.h" #include "Engine/GameViewportClient.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/CaptureResolutionCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/CaptureResolutionCustomization.h index 4ddf4face49f..51d52a3949ef 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/CaptureResolutionCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/CaptureResolutionCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/CollectionReferenceStructCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/CollectionReferenceStructCustomization.cpp index 69c6f33be804..857e3bb88d47 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/CollectionReferenceStructCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/CollectionReferenceStructCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CollectionReferenceStructCustomization.h" #include "Misc/PackageName.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/CollectionReferenceStructCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/CollectionReferenceStructCustomization.h index f86bd2e66d76..b3f0cc721bbc 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/CollectionReferenceStructCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/CollectionReferenceStructCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/CollisionProfileDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/CollisionProfileDetails.cpp index cf93a6de37ef..174c2ee570d4 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/CollisionProfileDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/CollisionProfileDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CollisionProfileDetails.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/CollisionProfileDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/CollisionProfileDetails.h index a0459f859035..c1a8c1b3064d 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/CollisionProfileDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/CollisionProfileDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/CollisionProfileNameCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/CollisionProfileNameCustomization.cpp index d9aa3703a56c..9562852568df 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/CollisionProfileNameCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/CollisionProfileNameCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CollisionProfileNameCustomization.h" #include "Engine/CollisionProfile.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/CollisionProfileNameCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/CollisionProfileNameCustomization.h index 3eea71fe5c12..0ddb1f6b15c4 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/CollisionProfileNameCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/CollisionProfileNameCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/ColorGradingVectorCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/ColorGradingVectorCustomization.cpp index 14e9c9e4b872..881145fb3d66 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/ColorGradingVectorCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/ColorGradingVectorCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ColorGradingVectorCustomization.h" #include "IPropertyUtilities.h" #include "Widgets/Input/SNumericEntryBox.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/ColorGradingVectorCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/ColorGradingVectorCustomization.h index 183738d5dcdb..12a7ffe9dd84 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/ColorGradingVectorCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/ColorGradingVectorCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/ColorStructCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/ColorStructCustomization.cpp index 334b39d417b7..34c00cbdbf0f 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/ColorStructCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/ColorStructCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ColorStructCustomization.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/ColorStructCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/ColorStructCustomization.h index 1d8356da1770..d5ba4b57188d 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/ColorStructCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/ColorStructCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/ComponentMaterialCategory.cpp b/Engine/Source/Editor/DetailCustomizations/Private/ComponentMaterialCategory.cpp index 3a575bf20868..d78bdbf2433a 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/ComponentMaterialCategory.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/ComponentMaterialCategory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ComponentMaterialCategory.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/ComponentMaterialCategory.h b/Engine/Source/Editor/DetailCustomizations/Private/ComponentMaterialCategory.h index 1d13697f4296..716e1d378391 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/ComponentMaterialCategory.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/ComponentMaterialCategory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/ComponentTransformDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/ComponentTransformDetails.cpp index db7734a32090..1cbd52a8921e 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/ComponentTransformDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/ComponentTransformDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ComponentTransformDetails.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/ComponentTransformDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/ComponentTransformDetails.h index 9873cfb2b909..435a9fb5f7ac 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/ComponentTransformDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/ComponentTransformDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/ConfigEditorPropertyDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/ConfigEditorPropertyDetails.cpp index 2f055621b8c8..d03c2937d91c 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/ConfigEditorPropertyDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/ConfigEditorPropertyDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ConfigEditorPropertyDetails.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/ConfigEditorPropertyDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/ConfigEditorPropertyDetails.h index 200f6d163e80..db8b62c4a929 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/ConfigEditorPropertyDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/ConfigEditorPropertyDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/CurveColorCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/CurveColorCustomization.cpp index f6a8f019501f..aebb323e8547 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/CurveColorCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/CurveColorCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CurveColorCustomization.h" #include "Curves/CurveLinearColor.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/CurveColorCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/CurveColorCustomization.h index 21d4929c9dd5..4ddda4e94c01 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/CurveColorCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/CurveColorCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/CurveStructCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/CurveStructCustomization.cpp index ba4442c3cfab..de136bf9f320 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/CurveStructCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/CurveStructCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CurveStructCustomization.h" #include "Curves/CurveFloat.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/CurveStructCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/CurveStructCustomization.h index af07cbc16653..4473c3d6453c 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/CurveStructCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/CurveStructCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/CurveTableCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/CurveTableCustomization.cpp index 7faf7e6da49c..207eac32eb0b 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/CurveTableCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/CurveTableCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Customizations/CurveTableCustomization.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/DataTableCategoryCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/DataTableCategoryCustomization.h index a26486305034..d5842090f861 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/DataTableCategoryCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/DataTableCategoryCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/DataTableCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/DataTableCustomization.cpp index b82e4016047e..57d05e5516f3 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/DataTableCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/DataTableCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DataTableCustomization.h" #include "Framework/Application/SlateApplication.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/DataTableCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/DataTableCustomization.h index f59d036ad2e5..be6411d391da 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/DataTableCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/DataTableCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/DateTimeStructCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/DateTimeStructCustomization.cpp index 08ddf3a7b318..357b19a5c5a4 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/DateTimeStructCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/DateTimeStructCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DateTimeStructCustomization.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/DateTimeStructCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/DateTimeStructCustomization.h index ae1b384711c9..da8fedcbbcf3 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/DateTimeStructCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/DateTimeStructCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/DetailCustomizations.cpp b/Engine/Source/Editor/DetailCustomizations/Private/DetailCustomizations.cpp index 4b79738014c3..ad210a7f24c2 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/DetailCustomizations.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/DetailCustomizations.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DetailCustomizations.h" #include "Templates/SharedPointer.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/DeviceProfileDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/DeviceProfileDetails.cpp index 22d7267645aa..021ace76228d 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/DeviceProfileDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/DeviceProfileDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DeviceProfileDetails.h" #include "HAL/IConsoleManager.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/DeviceProfileDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/DeviceProfileDetails.h index 3c99ede39485..23a7fa74c7a6 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/DeviceProfileDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/DeviceProfileDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/DialogueStructsCustomizations.cpp b/Engine/Source/Editor/DetailCustomizations/Private/DialogueStructsCustomizations.cpp index 437e829c5e2e..4fe167405df5 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/DialogueStructsCustomizations.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/DialogueStructsCustomizations.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DialogueStructsCustomizations.h" #include "AssetThumbnail.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/DialogueStructsCustomizations.h b/Engine/Source/Editor/DetailCustomizations/Private/DialogueStructsCustomizations.h index 7922e3885b90..c59b06df0ba6 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/DialogueStructsCustomizations.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/DialogueStructsCustomizations.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/DialogueWaveDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/DialogueWaveDetails.cpp index 644776f4d242..d9e96617f0b2 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/DialogueWaveDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/DialogueWaveDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DialogueWaveDetails.h" #include "Widgets/SWidget.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/DialogueWaveDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/DialogueWaveDetails.h index b04066746fc4..3972f716cda1 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/DialogueWaveDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/DialogueWaveDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/DialogueWaveWidgets.cpp b/Engine/Source/Editor/DetailCustomizations/Private/DialogueWaveWidgets.cpp index cb77a2df0a44..3184eb44b9b6 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/DialogueWaveWidgets.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/DialogueWaveWidgets.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DialogueWaveWidgets.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/DialogueWaveWidgets.h b/Engine/Source/Editor/DetailCustomizations/Private/DialogueWaveWidgets.h index aa7a64654abf..e9555804821c 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/DialogueWaveWidgets.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/DialogueWaveWidgets.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/DirectionalLightComponentDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/DirectionalLightComponentDetails.cpp index 21035aa016a2..e290d84dd3d9 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/DirectionalLightComponentDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/DirectionalLightComponentDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DirectionalLightComponentDetails.h" #include "Components/SceneComponent.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/DirectionalLightComponentDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/DirectionalLightComponentDetails.h index 903b7891603b..7d6c266915c4 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/DirectionalLightComponentDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/DirectionalLightComponentDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/DirectoryPathStructCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/DirectoryPathStructCustomization.cpp index 4988e2691576..38a5ec2dc2f9 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/DirectoryPathStructCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/DirectoryPathStructCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DirectoryPathStructCustomization.h" #include "Misc/PackageName.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/DirectoryPathStructCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/DirectoryPathStructCustomization.h index 029211230dfa..04c5aa9e4423 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/DirectoryPathStructCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/DirectoryPathStructCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/DistanceDatumStructCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/DistanceDatumStructCustomization.cpp index 60d4c2510ce4..0db22ba39ca9 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/DistanceDatumStructCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/DistanceDatumStructCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DistanceDatumStructCustomization.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/DistanceDatumStructCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/DistanceDatumStructCustomization.h index 34f0df8aa761..9034159702ab 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/DistanceDatumStructCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/DistanceDatumStructCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/DocumentationActorDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/DocumentationActorDetails.cpp index 4000905a612a..8d5afb7e5276 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/DocumentationActorDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/DocumentationActorDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DocumentationActorDetails.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/DocumentationActorDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/DocumentationActorDetails.h index e1181f119987..27f88ceb9916 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/DocumentationActorDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/DocumentationActorDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/EngineCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/EngineCustomization.cpp index 2f83c7118e0b..dfb86252ce86 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/EngineCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/EngineCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EngineCustomization.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/EngineCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/EngineCustomization.h index 72e3f0677fa1..8642502fbb18 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/EngineCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/EngineCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/EnvQueryParamInstanceCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/EnvQueryParamInstanceCustomization.cpp index 13b86b908641..980a1545f91e 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/EnvQueryParamInstanceCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/EnvQueryParamInstanceCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvQueryParamInstanceCustomization.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/EnvQueryParamInstanceCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/EnvQueryParamInstanceCustomization.h index 328a87237c61..d5b1e13f379b 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/EnvQueryParamInstanceCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/EnvQueryParamInstanceCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/FbxImportUIDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/FbxImportUIDetails.cpp index e790d62060a0..161e6a89e2e8 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/FbxImportUIDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/FbxImportUIDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FbxImportUIDetails.h" #include "Misc/Attribute.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/FbxImportUIDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/FbxImportUIDetails.h index 19ff87757fd1..c03b3acf5964 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/FbxImportUIDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/FbxImportUIDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/FbxSceneImportDataDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/FbxSceneImportDataDetails.cpp index f0bd7beb3e1f..a01ff308785c 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/FbxSceneImportDataDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/FbxSceneImportDataDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FbxSceneImportDataDetails.h" #include "Misc/Attribute.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/FbxSceneImportDataDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/FbxSceneImportDataDetails.h index 5bcb00502f32..2df1c54f53c3 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/FbxSceneImportDataDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/FbxSceneImportDataDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/FilePathStructCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/FilePathStructCustomization.cpp index 18eed2ae35ca..d3b02f9982d8 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/FilePathStructCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/FilePathStructCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FilePathStructCustomization.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/FilePathStructCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/FilePathStructCustomization.h index 14c6fd40df3b..31b853096a14 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/FilePathStructCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/FilePathStructCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/FrameRateCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/FrameRateCustomization.cpp index b5b7755c5935..34b591621e21 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/FrameRateCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/FrameRateCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FrameRateCustomization.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/FrameRateCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/FrameRateCustomization.h index 911344f422c9..7885bf5a81f0 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/FrameRateCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/FrameRateCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/GeneralProjectSettingsDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/GeneralProjectSettingsDetails.cpp index 002a1687c279..bdb5d8d42a44 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/GeneralProjectSettingsDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/GeneralProjectSettingsDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GeneralProjectSettingsDetails.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/GeneralProjectSettingsDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/GeneralProjectSettingsDetails.h index a4522322fb50..a43cd05350f9 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/GeneralProjectSettingsDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/GeneralProjectSettingsDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/GuidStructCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/GuidStructCustomization.cpp index e30fc9ca0e36..4ab58daf59b8 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/GuidStructCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/GuidStructCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GuidStructCustomization.h" #include "Widgets/SNullWidget.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/HardwareTargetingSettingsDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/HardwareTargetingSettingsDetails.cpp index 314718c1b69b..bfeec21bb1a9 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/HardwareTargetingSettingsDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/HardwareTargetingSettingsDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HardwareTargetingSettingsDetails.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/HardwareTargetingSettingsDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/HardwareTargetingSettingsDetails.h index ffc3e085446d..e3b016cd94e4 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/HardwareTargetingSettingsDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/HardwareTargetingSettingsDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/HierarchicalSimplificationCustomizations.cpp b/Engine/Source/Editor/DetailCustomizations/Private/HierarchicalSimplificationCustomizations.cpp index 82cbe4e2e0bd..b1eb282e721a 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/HierarchicalSimplificationCustomizations.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/HierarchicalSimplificationCustomizations.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HierarchicalSimplificationCustomizations.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/HierarchicalSimplificationCustomizations.h b/Engine/Source/Editor/DetailCustomizations/Private/HierarchicalSimplificationCustomizations.h index e51f84f27e0d..8beba0c373c7 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/HierarchicalSimplificationCustomizations.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/HierarchicalSimplificationCustomizations.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/ImportantToggleSettingCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/ImportantToggleSettingCustomization.cpp index 3c797f65335d..ca5420e2b7a7 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/ImportantToggleSettingCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/ImportantToggleSettingCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ImportantToggleSettingCustomization.h" #include "Layout/Margin.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/ImportantToggleSettingCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/ImportantToggleSettingCustomization.h index 84a1760df940..7d8e57e0a2c8 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/ImportantToggleSettingCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/ImportantToggleSettingCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/InputSettingsDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/InputSettingsDetails.cpp index a71ef6b40017..e6c22ee00b7f 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/InputSettingsDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/InputSettingsDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "InputSettingsDetails.h" #include "IDetailChildrenBuilder.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/InputSettingsDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/InputSettingsDetails.h index 4abc0e5388ae..8c2c9e645281 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/InputSettingsDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/InputSettingsDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/InputStructCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/InputStructCustomization.cpp index fbead174e911..aa8868b7a5f1 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/InputStructCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/InputStructCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "InputStructCustomization.h" #include "Widgets/Layout/SBox.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/InputStructCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/InputStructCustomization.h index af0f7867b31f..5faad5eeb0ec 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/InputStructCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/InputStructCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/IntervalStructCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/IntervalStructCustomization.cpp index c3939fee5ca0..80741826fb87 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/IntervalStructCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/IntervalStructCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IntervalStructCustomization.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/IntervalStructCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/IntervalStructCustomization.h index ecb3801d2bef..83f90d66d7c4 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/IntervalStructCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/IntervalStructCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/KeyStructCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/KeyStructCustomization.cpp index eeb94b9596f9..851b980171bf 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/KeyStructCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/KeyStructCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KeyStructCustomization.h" #include "DetailWidgetRow.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/KeyStructCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/KeyStructCustomization.h index 96604a19d3dd..bf5b37c65a8e 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/KeyStructCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/KeyStructCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/LandscapeUIDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/LandscapeUIDetails.cpp index d0143c4fd61f..98c1db649005 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/LandscapeUIDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/LandscapeUIDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LandscapeUIDetails.h" //#include "Misc/Attribute.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/LandscapeUIDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/LandscapeUIDetails.h index 99be513ac864..448c31403fa8 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/LandscapeUIDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/LandscapeUIDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/LevelSequenceActorDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/LevelSequenceActorDetails.cpp index f7fa5533a776..f8924fc2492b 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/LevelSequenceActorDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/LevelSequenceActorDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelSequenceActorDetails.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/LevelSequenceActorDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/LevelSequenceActorDetails.h index cb023f535484..190fc6783e2f 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/LevelSequenceActorDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/LevelSequenceActorDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/LevelSequenceBurnInOptionsCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/LevelSequenceBurnInOptionsCustomization.cpp index 60f3f97e7ba2..41a1878cf075 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/LevelSequenceBurnInOptionsCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/LevelSequenceBurnInOptionsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelSequenceBurnInOptionsCustomization.h" #include "Misc/Attribute.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/LevelSequenceBurnInOptionsCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/LevelSequenceBurnInOptionsCustomization.h index 75464e660e3f..83e8979c5359 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/LevelSequenceBurnInOptionsCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/LevelSequenceBurnInOptionsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/LightComponentDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/LightComponentDetails.cpp index a2fc545d2a66..4f26cf7cf60e 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/LightComponentDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/LightComponentDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LightComponentDetails.h" #include "Components/SceneComponent.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/LightComponentDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/LightComponentDetails.h index ad2099cc709e..200ea258f361 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/LightComponentDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/LightComponentDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/LinuxTargetSettingsDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/LinuxTargetSettingsDetails.cpp index bcc0cf6ab8c6..c919de34e752 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/LinuxTargetSettingsDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/LinuxTargetSettingsDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LinuxTargetSettingsDetails.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/LinuxTargetSettingsDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/LinuxTargetSettingsDetails.h index faf6f6fcac36..7ada3bb6ae95 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/LinuxTargetSettingsDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/LinuxTargetSettingsDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/LocalLightComponentDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/LocalLightComponentDetails.cpp index b9cc02be3cc4..1969fb507b91 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/LocalLightComponentDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/LocalLightComponentDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LocalLightComponentDetails.h" #include "LightComponentDetails.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/LocalLightComponentDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/LocalLightComponentDetails.h index c542ec7dfde3..1d9656a6b351 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/LocalLightComponentDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/LocalLightComponentDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MacTargetSettingsDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/MacTargetSettingsDetails.cpp index cef7106893f7..825b899e0fe2 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MacTargetSettingsDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/MacTargetSettingsDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MacTargetSettingsDetails.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MacTargetSettingsDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/MacTargetSettingsDetails.h index 5a18f9710374..d6aa664f4b98 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MacTargetSettingsDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/MacTargetSettingsDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MarginCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/MarginCustomization.cpp index 1224f33c1fda..a0ed8fac9677 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MarginCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/MarginCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MarginCustomization.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MarginCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/MarginCustomization.h index c673d86b4fe8..a60601f0e25b 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MarginCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/MarginCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MaterialAttributePropertyDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/MaterialAttributePropertyDetails.cpp index 7e0d868ac8f5..88a29d74e9b8 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MaterialAttributePropertyDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/MaterialAttributePropertyDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialAttributePropertyDetails.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MaterialAttributePropertyDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/MaterialAttributePropertyDetails.h index 244a592745a6..fe56e1f1e0e7 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MaterialAttributePropertyDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/MaterialAttributePropertyDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MaterialExpressionLandscapeGrassCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/MaterialExpressionLandscapeGrassCustomization.cpp index 3611e35c73a7..edc710e74433 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MaterialExpressionLandscapeGrassCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/MaterialExpressionLandscapeGrassCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialExpressionLandscapeGrassCustomization.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MaterialExpressionLandscapeGrassCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/MaterialExpressionLandscapeGrassCustomization.h index 6027aee90d37..487bbc6bac04 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MaterialExpressionLandscapeGrassCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/MaterialExpressionLandscapeGrassCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MaterialProxySettingsCustomizations.cpp b/Engine/Source/Editor/DetailCustomizations/Private/MaterialProxySettingsCustomizations.cpp index e6eb15a0a2fb..1ee591133e22 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MaterialProxySettingsCustomizations.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/MaterialProxySettingsCustomizations.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialProxySettingsCustomizations.h" #include "Misc/Attribute.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MaterialProxySettingsCustomizations.h b/Engine/Source/Editor/DetailCustomizations/Private/MaterialProxySettingsCustomizations.h index bd672ef53abe..aa861b07c34e 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MaterialProxySettingsCustomizations.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/MaterialProxySettingsCustomizations.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MathStructCustomizations.cpp b/Engine/Source/Editor/DetailCustomizations/Private/MathStructCustomizations.cpp index 9c1325f98071..caeafe32a507 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MathStructCustomizations.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/MathStructCustomizations.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MathStructCustomizations.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MathStructCustomizations.h b/Engine/Source/Editor/DetailCustomizations/Private/MathStructCustomizations.h index 9f6a567fece2..2f9719e08ea7 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MathStructCustomizations.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/MathStructCustomizations.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MathStructProxyCustomizations.cpp b/Engine/Source/Editor/DetailCustomizations/Private/MathStructProxyCustomizations.cpp index 7bea7a5c1b9e..11803a23df66 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MathStructProxyCustomizations.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/MathStructProxyCustomizations.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MathStructProxyCustomizations.h" #include "Framework/Commands/UIAction.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MathStructProxyCustomizations.h b/Engine/Source/Editor/DetailCustomizations/Private/MathStructProxyCustomizations.h index 07fc9f3ac927..23915a5a41f5 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MathStructProxyCustomizations.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/MathStructProxyCustomizations.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MatineeActorDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/MatineeActorDetails.cpp index b95f023779eb..907e05e1393e 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MatineeActorDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/MatineeActorDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MatineeActorDetails.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MatineeActorDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/MatineeActorDetails.h index fccb11f75a85..b85c03d6b796 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MatineeActorDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/MatineeActorDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MeshComponentDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/MeshComponentDetails.cpp index bf08df443f3a..f5d8ccb57d1d 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MeshComponentDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/MeshComponentDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshComponentDetails.h" #include "Components/MeshComponent.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MeshComponentDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/MeshComponentDetails.h index f00f7f41af25..335085b190d1 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MeshComponentDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/MeshComponentDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MeshMergingSettingsCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/MeshMergingSettingsCustomization.cpp index 5b2b217ee17f..47771c10fc26 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MeshMergingSettingsCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/MeshMergingSettingsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshMergingSettingsCustomization.h" #include "Engine/MeshMerging.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MeshMergingSettingsCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/MeshMergingSettingsCustomization.h index f195abb13bdd..09802748089f 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MeshMergingSettingsCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/MeshMergingSettingsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MeshProxySettingsCustomizations.cpp b/Engine/Source/Editor/DetailCustomizations/Private/MeshProxySettingsCustomizations.cpp index ce20607c22b9..1db07c4e72ba 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MeshProxySettingsCustomizations.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/MeshProxySettingsCustomizations.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshProxySettingsCustomizations.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MeshProxySettingsCustomizations.h b/Engine/Source/Editor/DetailCustomizations/Private/MeshProxySettingsCustomizations.h index 05ab0fbaab6e..82d50a96f848 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MeshProxySettingsCustomizations.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/MeshProxySettingsCustomizations.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MobilityCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/MobilityCustomization.cpp index 35848234bad3..465141fdf02b 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MobilityCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/MobilityCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Customizations/MobilityCustomization.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MotionControllerDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/MotionControllerDetails.cpp index 5a8ff792d7e5..dfa07b818118 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MotionControllerDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/MotionControllerDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MotionControllerDetails.h" #include "MotionControllerComponent.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MotionControllerDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/MotionControllerDetails.h index 41b6396b3c52..28ff3f3531ea 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MotionControllerDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/MotionControllerDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MotionControllerPinFactory.cpp b/Engine/Source/Editor/DetailCustomizations/Private/MotionControllerPinFactory.cpp index f94e2b243722..22369fd2ad18 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MotionControllerPinFactory.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/MotionControllerPinFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MotionControllerPinFactory.h" #include "MotionControllerComponent.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MotionControllerPinFactory.h b/Engine/Source/Editor/DetailCustomizations/Private/MotionControllerPinFactory.h index cfe30cf47b6d..132a4397f3a2 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MotionControllerPinFactory.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/MotionControllerPinFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MotionControllerSourceCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/MotionControllerSourceCustomization.cpp index f6e500981eb4..9e8a4a047e8f 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MotionControllerSourceCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/MotionControllerSourceCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MotionControllerSourceCustomization.h" #include "PropertyHandle.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MotionControllerSourceCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/MotionControllerSourceCustomization.h index 46a70bc08e38..b1817a5a53ec 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MotionControllerSourceCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/MotionControllerSourceCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MoviePlayerSettingsDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/MoviePlayerSettingsDetails.cpp index b5000a4db074..30f6bc4e84d5 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MoviePlayerSettingsDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/MoviePlayerSettingsDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MoviePlayerSettingsDetails.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MoviePlayerSettingsDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/MoviePlayerSettingsDetails.h index d7ebf867b840..6dc537351107 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MoviePlayerSettingsDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/MoviePlayerSettingsDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneBindingOverrideDataCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneBindingOverrideDataCustomization.cpp index 3c8f0e897e8e..7bcf0a809035 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneBindingOverrideDataCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneBindingOverrideDataCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneBindingOverrideDataCustomization.h" #include "IPropertyUtilities.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneBindingOverrideDataCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneBindingOverrideDataCustomization.h index a5e20f34d9bc..e80547449930 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneBindingOverrideDataCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneBindingOverrideDataCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneCaptureCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneCaptureCustomization.cpp index c13f20f4a26b..3c9e9c043009 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneCaptureCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneCaptureCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneCaptureCustomization.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneCaptureCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneCaptureCustomization.h index ddf88b2b7149..5eac91c56746 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneCaptureCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneCaptureCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneEvalOptionsCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneEvalOptionsCustomization.cpp index 53ad3ee699af..267328592946 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneEvalOptionsCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneEvalOptionsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneEvalOptionsCustomization.h" #include "PropertyHandle.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneEvalOptionsCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneEvalOptionsCustomization.h index e511a203cf9c..36dd8c43af6e 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneEvalOptionsCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneEvalOptionsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneEventParametersCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneEventParametersCustomization.cpp index 1b782d904132..5eea1ea686fa 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneEventParametersCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneEventParametersCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneEventParametersCustomization.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneEventParametersCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneEventParametersCustomization.h index 90d36e9b8791..8ba98982aa49 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneEventParametersCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneEventParametersCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneSequenceLoopCountCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneSequenceLoopCountCustomization.cpp index 257164233119..4f193aa88417 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneSequenceLoopCountCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneSequenceLoopCountCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneSequenceLoopCountCustomization.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneSequenceLoopCountCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneSequenceLoopCountCustomization.h index 7a483493fced..c2e375216b6e 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneSequenceLoopCountCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/MovieSceneSequenceLoopCountCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/NavAgentSelectorCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/NavAgentSelectorCustomization.cpp index b6d94098027e..4c68af99fde0 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/NavAgentSelectorCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/NavAgentSelectorCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavAgentSelectorCustomization.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/NavAgentSelectorCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/NavAgentSelectorCustomization.h index 7ff9edfc63b1..7afe7ba51df4 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/NavAgentSelectorCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/NavAgentSelectorCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/NavLinkStructCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/NavLinkStructCustomization.cpp index 9fda1462ce39..bd6c3d984992 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/NavLinkStructCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/NavLinkStructCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavLinkStructCustomization.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/NavLinkStructCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/NavLinkStructCustomization.h index 5c032274dcf2..664ba05912a7 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/NavLinkStructCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/NavLinkStructCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/ObjectDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/ObjectDetails.cpp index f6e5697e8c2b..6a123730228d 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/ObjectDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/ObjectDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ObjectDetails.h" #include "ScopedTransaction.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/ObjectDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/ObjectDetails.h index b106c9703414..eb912554a9b6 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/ObjectDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/ObjectDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/ParticleModuleDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/ParticleModuleDetails.cpp index 789db684bb34..d55765e02e17 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/ParticleModuleDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/ParticleModuleDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ParticleModuleDetails.h" #include "Particles/ParticleEmitter.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/ParticleModuleDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/ParticleModuleDetails.h index b8776f7031bd..3d6135951f89 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/ParticleModuleDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/ParticleModuleDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/ParticleSysParamStructCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/ParticleSysParamStructCustomization.cpp index d6744d63f307..3feeb2206804 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/ParticleSysParamStructCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/ParticleSysParamStructCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ParticleSysParamStructCustomization.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/ParticleSysParamStructCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/ParticleSysParamStructCustomization.h index f61a9ac1c7f6..9293159c359e 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/ParticleSysParamStructCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/ParticleSysParamStructCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/ParticleSystemComponentDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/ParticleSystemComponentDetails.cpp index b0d3af7dce39..e05470c63621 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/ParticleSystemComponentDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/ParticleSystemComponentDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ParticleSystemComponentDetails.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/ParticleSystemComponentDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/ParticleSystemComponentDetails.h index d3f4ed667df3..861b4b7eef7e 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/ParticleSystemComponentDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/ParticleSystemComponentDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/PerPlatformPropertyCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/PerPlatformPropertyCustomization.cpp index 2414b07c6e1c..b479ff7aa0fd 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/PerPlatformPropertyCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/PerPlatformPropertyCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PerPlatformPropertyCustomization.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/PerPlatformPropertyCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/PerPlatformPropertyCustomization.h index aac2353567a3..ad803874db3f 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/PerPlatformPropertyCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/PerPlatformPropertyCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/PhysicsConstraintComponentDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/PhysicsConstraintComponentDetails.cpp index 36e3b07445e3..d956dd148bd2 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/PhysicsConstraintComponentDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/PhysicsConstraintComponentDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsConstraintComponentDetails.h" #include "Layout/Visibility.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/PhysicsConstraintComponentDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/PhysicsConstraintComponentDetails.h index b972bbdb699a..b00f2c09a4e0 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/PhysicsConstraintComponentDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/PhysicsConstraintComponentDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/PhysicsSettingsDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/PhysicsSettingsDetails.cpp index c969c61b2932..935c00d5454b 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/PhysicsSettingsDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/PhysicsSettingsDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsSettingsDetails.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/PhysicsSettingsDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/PhysicsSettingsDetails.h index 3cb6587f6bd1..159a432c8720 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/PhysicsSettingsDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/PhysicsSettingsDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/PoseAssetDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/PoseAssetDetails.cpp index c7b4114d06d7..5cde419d58f4 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/PoseAssetDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/PoseAssetDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reservekd. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reservekd. #include "PoseAssetDetails.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/PoseAssetDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/PoseAssetDetails.h index ddaef7f4d4d6..939f6cd94ff8 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/PoseAssetDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/PoseAssetDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/PostProcessSettingsCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/PostProcessSettingsCustomization.cpp index ad6a1db47c9b..8c4ba9ffedc4 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/PostProcessSettingsCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/PostProcessSettingsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PostProcessSettingsCustomization.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/PostProcessSettingsCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/PostProcessSettingsCustomization.h index a5df56be7e06..50c81be663a4 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/PostProcessSettingsCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/PostProcessSettingsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/PrimitiveComponentDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/PrimitiveComponentDetails.cpp index ab396e007691..bee9fca51a58 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/PrimitiveComponentDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/PrimitiveComponentDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PrimitiveComponentDetails.h" #include "Components/SceneComponent.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/PrimitiveComponentDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/PrimitiveComponentDetails.h index 4b9f74116c3a..6c075f6f4e20 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/PrimitiveComponentDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/PrimitiveComponentDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/RangeStructCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/RangeStructCustomization.cpp index 34d112c0c9ab..843823c76251 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/RangeStructCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/RangeStructCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RangeStructCustomization.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/RangeStructCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/RangeStructCustomization.h index e3b4f821e5dc..e33648e204f4 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/RangeStructCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/RangeStructCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/RawDistributionVectorStructCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/RawDistributionVectorStructCustomization.cpp index f23d11370797..b3962a50afbc 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/RawDistributionVectorStructCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/RawDistributionVectorStructCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RawDistributionVectorStructCustomization.h" #include "Misc/Attribute.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/RawDistributionVectorStructCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/RawDistributionVectorStructCustomization.h index 11f0694cabca..397976923efc 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/RawDistributionVectorStructCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/RawDistributionVectorStructCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/ReflectionCaptureDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/ReflectionCaptureDetails.cpp index 2e3b4d729c2f..e26df7d26515 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/ReflectionCaptureDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/ReflectionCaptureDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ReflectionCaptureDetails.h" #include "Engine/ReflectionCapture.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/ReflectionCaptureDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/ReflectionCaptureDetails.h index c744b8595487..1fdc36cb724b 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/ReflectionCaptureDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/ReflectionCaptureDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/RenderPassesCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/RenderPassesCustomization.cpp index 676b6ac1a996..d198678fd47b 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/RenderPassesCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/RenderPassesCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RenderPassesCustomization.h" #include "Layout/Visibility.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/RenderPassesCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/RenderPassesCustomization.h index 3a9e5494274f..0ca91081da61 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/RenderPassesCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/RenderPassesCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/RigDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/RigDetails.cpp index d8b4bcafed1e..1c133762014f 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/RigDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/RigDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RigDetails.h" #include "Widgets/Input/SEditableTextBox.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/RigDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/RigDetails.h index 83cac79df4b5..a8569bf27c29 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/RigDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/RigDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/RotatorStructCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/RotatorStructCustomization.cpp index 175d339940f8..f0088c62c757 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/RotatorStructCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/RotatorStructCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RotatorStructCustomization.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/RotatorStructCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/RotatorStructCustomization.h index 164acf5d67bf..34f90c958e97 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/RotatorStructCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/RotatorStructCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SceneCaptureDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/SceneCaptureDetails.cpp index fb5290258a85..8243523e23f0 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SceneCaptureDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/SceneCaptureDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SceneCaptureDetails.h" #include "ShowFlags.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SceneCaptureDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/SceneCaptureDetails.h index 9fd5ec591224..39070866b197 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SceneCaptureDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/SceneCaptureDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SceneComponentDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/SceneComponentDetails.cpp index 0aa2a0c45768..ce14d84cb593 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SceneComponentDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/SceneComponentDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SceneComponentDetails.h" #include "UObject/Class.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SceneComponentDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/SceneComponentDetails.h index 6d3592a2c815..c17d3d8f0818 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SceneComponentDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/SceneComponentDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SkeletalControlNodeDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/SkeletalControlNodeDetails.cpp index 4818ddb701b7..2f61536650d2 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SkeletalControlNodeDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/SkeletalControlNodeDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkeletalControlNodeDetails.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SkeletalControlNodeDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/SkeletalControlNodeDetails.h index e939fff0b08f..cbc175c40148 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SkeletalControlNodeDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/SkeletalControlNodeDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SkeletalMeshComponentDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/SkeletalMeshComponentDetails.cpp index 2a2a19ad1d06..d84d75862114 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SkeletalMeshComponentDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/SkeletalMeshComponentDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkeletalMeshComponentDetails.h" #include "Modules/ModuleManager.h" @@ -21,7 +21,6 @@ #include "Animation/AnimBlueprintGeneratedClass.h" #include "Widgets/Images/SImage.h" #include "PhysicsEngine/PhysicsSettings.h" -#include "Customizations/SkeletalMeshCustomizationHelpers.h" #define LOCTEXT_NAMESPACE "SkeletalMeshComponentDetails" @@ -214,24 +213,6 @@ void FSkeletalMeshComponentDetails::UpdateAnimationCategory( IDetailLayoutBuilde void FSkeletalMeshComponentDetails::UpdatePhysicsCategory(IDetailLayoutBuilder& DetailBuilder) { - IDetailCategoryBuilder& PhysicsCategory = DetailBuilder.EditCategory("Physics", FText::GetEmpty(), ECategoryPriority::TypeSpecific); - - const FName AsyncSceneFName(GET_MEMBER_NAME_CHECKED(USkeletalMeshComponent, UseAsyncScene)); - AsyncSceneHandle = DetailBuilder.GetProperty(AsyncSceneFName); - check(AsyncSceneHandle->IsValidHandle()); - - DetailBuilder.HideProperty(AsyncSceneHandle); - PhysicsCategory.AddCustomRow(AsyncSceneHandle->GetPropertyDisplayName(), true) - .Visibility(EVisibility::Visible) - .NameContent() - [ - AsyncSceneHandle->CreatePropertyNameWidget() - ] - .ValueContent() - .HAlign(HAlign_Fill) - [ - SkeletalMeshCustomizationHelpers::CreateAsyncSceneValueWidgetWithWarning(AsyncSceneHandle) - ]; } EVisibility FSkeletalMeshComponentDetails::VisibilityForAnimationMode(EAnimationMode::Type AnimationMode) const diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SkeletalMeshComponentDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/SkeletalMeshComponentDetails.h index 29b2dfd772c6..8f8a339b2b70 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SkeletalMeshComponentDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/SkeletalMeshComponentDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SkeletalMeshCustomizationHelpers.cpp b/Engine/Source/Editor/DetailCustomizations/Private/SkeletalMeshCustomizationHelpers.cpp deleted file mode 100644 index 0664878f1b5a..000000000000 --- a/Engine/Source/Editor/DetailCustomizations/Private/SkeletalMeshCustomizationHelpers.cpp +++ /dev/null @@ -1,79 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - -#include "Customizations/SkeletalMeshCustomizationHelpers.h" -#include "PhysicsEngine/PhysicsSettings.h" -#include "Widgets/SBoxPanel.h" -#include "Widgets/Layout/SBox.h" -#include "Widgets/Layout/SBorder.h" -#include "Widgets/Images/SImage.h" -#include "Widgets/Text/STextBlock.h" -#include "DetailLayoutBuilder.h" - -#define LOCTEXT_NAMESPACE "SkeletalMeshCustomizationHelpers" - -namespace SkeletalMeshCustomizationHelpers -{ - TSharedRef CreateAsyncSceneValueWidgetWithWarning(const TSharedPtr& AsyncScenePropertyHandle) - { - return SNew(SVerticalBox) - + SVerticalBox::Slot() - .AutoHeight() - [ - SNew(SHorizontalBox) - .IsEnabled_Lambda([]() { return UPhysicsSettings::Get()->bEnableAsyncScene; }) - + SHorizontalBox::Slot() - .HAlign(HAlign_Left) - [ - AsyncScenePropertyHandle->CreatePropertyValueWidget() - ] - ] - - + SVerticalBox::Slot() - .AutoHeight() - [ - SNew(SBox) - .Padding(FMargin(0, 4)) - .Visibility_Lambda([]() { return UPhysicsSettings::Get()->bEnableAsyncScene ? EVisibility::Collapsed : EVisibility::Visible; }) - [ - SNew(SHorizontalBox) - + SHorizontalBox::Slot() - .HAlign(HAlign_Left) - [ - SNew(SBorder) - .BorderBackgroundColor(FLinearColor::Yellow) - .BorderImage(FEditorStyle::GetBrush("ToolPanel.GroupBorder")) - .Padding(2) - .HAlign(HAlign_Fill) - .Clipping(EWidgetClipping::ClipToBounds) - [ - SNew(SHorizontalBox) - - + SHorizontalBox::Slot() - .AutoWidth() - .VAlign(VAlign_Center) - .Padding(0) - [ - SNew(SImage) - .Image(FEditorStyle::GetBrush("Icons.Warning")) - ] - - + SHorizontalBox::Slot() - .AutoWidth() - .Padding(FMargin(2, 0)) - [ - SNew(STextBlock) - .Font(IDetailLayoutBuilder::GetDetailFont()) - .Text(LOCTEXT("WarningForProjectAsyncSceneNotEnabled", "The project setting \"Enable Async Scene\" must be set.")) - .AutoWrapText(true) - .ToolTipText(LOCTEXT("WarningForProjectAsyncSceneNotEnabledTooltip", - "The project setting \"Enable Async Scene\" must be set in order to use an async scene. " - "Otherwise, this property will be ignored.")) - ] - ] - ] - ] - ]; - } -} - -#undef LOCTEXT_NAMESPACE diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SkeletalMeshLODSettingsDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/SkeletalMeshLODSettingsDetails.cpp index 08fcb9a94a77..e53867cf881e 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SkeletalMeshLODSettingsDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/SkeletalMeshLODSettingsDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkeletalMeshLODSettingsDetails.h" #include "PropertyHandle.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SkeletalMeshLODSettingsDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/SkeletalMeshLODSettingsDetails.h index 276165d99a47..878740650efd 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SkeletalMeshLODSettingsDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/SkeletalMeshLODSettingsDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SkeletalMeshReductionSettingsDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/SkeletalMeshReductionSettingsDetails.cpp index 9629943d636f..1763e5d1db3e 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SkeletalMeshReductionSettingsDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/SkeletalMeshReductionSettingsDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkeletalMeshReductionSettingsDetails.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SkeletalMeshReductionSettingsDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/SkeletalMeshReductionSettingsDetails.h index 94b17347cc6e..e5a785ae603c 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SkeletalMeshReductionSettingsDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/SkeletalMeshReductionSettingsDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SkeletonNotifyDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/SkeletonNotifyDetails.cpp index 2809c10ac0dd..897ccaac8d23 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SkeletonNotifyDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/SkeletonNotifyDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkeletonNotifyDetails.h" #include "Fonts/SlateFontInfo.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SkeletonNotifyDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/SkeletonNotifyDetails.h index 1eba928b8899..fda4e9d7c4da 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SkeletonNotifyDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/SkeletonNotifyDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SkinnedMeshComponentDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/SkinnedMeshComponentDetails.cpp index 15e8da9c588e..22c05a93329a 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SkinnedMeshComponentDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/SkinnedMeshComponentDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkinnedMeshComponentDetails.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SkinnedMeshComponentDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/SkinnedMeshComponentDetails.h index 28034dc61f2f..4a434cd27698 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SkinnedMeshComponentDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/SkinnedMeshComponentDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SkyLightComponentDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/SkyLightComponentDetails.cpp index 7e92a9a0756e..ce852905b6ba 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SkyLightComponentDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/SkyLightComponentDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkyLightComponentDetails.h" #include "Components/SceneComponent.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SkyLightComponentDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/SkyLightComponentDetails.h index 266fca498999..771e751ff8eb 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SkyLightComponentDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/SkyLightComponentDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SlateBrushCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/SlateBrushCustomization.cpp index e1c8b71cb9ab..b4f8311dd707 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SlateBrushCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/SlateBrushCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Customizations/SlateBrushCustomization.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SlateColorCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/SlateColorCustomization.cpp index 9c5d3ceb9ba1..03236dded34b 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SlateColorCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/SlateColorCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlateColorCustomization.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SlateColorCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/SlateColorCustomization.h index 94c5b9758d4e..a46cf304d846 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SlateColorCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/SlateColorCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SlateFontInfoCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/SlateFontInfoCustomization.cpp index b4ace4f0c7f7..df2bfda061c3 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SlateFontInfoCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/SlateFontInfoCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Customizations/SlateFontInfoCustomization.h" #include "Engine/Font.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SlateSoundCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/SlateSoundCustomization.cpp index cabcd8b863ff..e749cf01c986 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SlateSoundCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/SlateSoundCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlateSoundCustomization.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SlateSoundCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/SlateSoundCustomization.h index 4d8a036eceae..9a1cf2475ccf 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SlateSoundCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/SlateSoundCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SoftClassPathCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/SoftClassPathCustomization.cpp index 06593193cb6a..92eedeff469f 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SoftClassPathCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/SoftClassPathCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoftClassPathCustomization.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SoftClassPathCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/SoftClassPathCustomization.h index d87ac46f6a38..8603809bf901 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SoftClassPathCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/SoftClassPathCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SoftObjectPathCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/SoftObjectPathCustomization.cpp index 6a49cdd8d617..f0b3589a4942 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SoftObjectPathCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/SoftObjectPathCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoftObjectPathCustomization.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SoftObjectPathCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/SoftObjectPathCustomization.h index 992ad48907dc..fae165182e02 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SoftObjectPathCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/SoftObjectPathCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SoundBaseDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/SoundBaseDetails.cpp index 22339008185a..3ed66ae287e8 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SoundBaseDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/SoundBaseDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoundBaseDetails.h" #include "Sound/SoundBase.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SoundBaseDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/SoundBaseDetails.h index fb7eefcabc34..dceaa2d40d1c 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SoundBaseDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/SoundBaseDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SoundSourceBusDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/SoundSourceBusDetails.cpp index b6848c930645..67c9f6826195 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SoundSourceBusDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/SoundSourceBusDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoundSourceBusDetails.h" #include "Settings/EditorExperimentalSettings.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SoundSourceBusDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/SoundSourceBusDetails.h index 8168b98b5d4d..73628b3f4e50 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SoundSourceBusDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/SoundSourceBusDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SoundWaveDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/SoundWaveDetails.cpp index dd479589aaad..d18127a2e3fb 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SoundWaveDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/SoundWaveDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SoundWaveDetails.h" #include "Settings/EditorExperimentalSettings.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SoundWaveDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/SoundWaveDetails.h index 59d148d88a38..0df559457a50 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SoundWaveDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/SoundWaveDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SourceCodeAccessSettingsDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/SourceCodeAccessSettingsDetails.cpp index 0f97cedc9ab3..05388df9a8d5 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SourceCodeAccessSettingsDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/SourceCodeAccessSettingsDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SourceCodeAccessSettingsDetails.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SourceCodeAccessSettingsDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/SourceCodeAccessSettingsDetails.h index d4877af987d0..b148f5771773 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SourceCodeAccessSettingsDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/SourceCodeAccessSettingsDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SplineComponentDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/SplineComponentDetails.cpp index 0bea8efc699f..463f51dbb1db 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SplineComponentDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/SplineComponentDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SplineComponentDetails.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/SplineComponentDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/SplineComponentDetails.h index 6b0f5926f4c5..928411be0fca 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/SplineComponentDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/SplineComponentDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/StaticMeshActorDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/StaticMeshActorDetails.cpp index a9600e3b3a38..f0e08c3ce2ab 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/StaticMeshActorDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/StaticMeshActorDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StaticMeshActorDetails.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/StaticMeshActorDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/StaticMeshActorDetails.h index ea50329c3b98..30e560edaedb 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/StaticMeshActorDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/StaticMeshActorDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/StaticMeshComponentDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/StaticMeshComponentDetails.cpp index 95a345533806..864ba15452d8 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/StaticMeshComponentDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/StaticMeshComponentDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StaticMeshComponentDetails.h" #include "Components/StaticMeshComponent.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/StaticMeshComponentDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/StaticMeshComponentDetails.h index 9a92213850ef..2a9257888b19 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/StaticMeshComponentDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/StaticMeshComponentDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/TextCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/TextCustomization.cpp index 9e256a04afb1..9b4bab005cbe 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/TextCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/TextCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TextCustomization.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/TextCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/TextCustomization.h index d726dab83d74..dcad8209d51d 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/TextCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/TextCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/TextureLODSettingsDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/TextureLODSettingsDetails.cpp index c132076f3587..b22c673035f5 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/TextureLODSettingsDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/TextureLODSettingsDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TextureLODSettingsDetails.h" #include "Engine/TextureLODSettings.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/TextureLODSettingsDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/TextureLODSettingsDetails.h index a153f7b85e9a..cb2cec7a95ed 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/TextureLODSettingsDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/TextureLODSettingsDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/TimespanStructCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/TimespanStructCustomization.cpp index 079e4b0fc0b1..73a8c07f8747 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/TimespanStructCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/TimespanStructCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TimespanStructCustomization.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/TimespanStructCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/TimespanStructCustomization.h index 9309d727cb6b..51a00446c4b9 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/TimespanStructCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/TimespanStructCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/Vector4StructCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/Vector4StructCustomization.cpp index 401fe678447d..d6b274052332 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/Vector4StructCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/Vector4StructCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Vector4StructCustomization.h" #include "IPropertyUtilities.h" #include "Widgets/Input/SNumericEntryBox.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/Vector4StructCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/Vector4StructCustomization.h index b9fa7f1f88b9..e1beb982beb2 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/Vector4StructCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/Vector4StructCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/VectorStructCustomization.cpp b/Engine/Source/Editor/DetailCustomizations/Private/VectorStructCustomization.cpp index e02e41ec3d57..cbe9075e1748 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/VectorStructCustomization.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/VectorStructCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VectorStructCustomization.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/VectorStructCustomization.h b/Engine/Source/Editor/DetailCustomizations/Private/VectorStructCustomization.h index e6140fb1aad7..22b8b57e1490 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/VectorStructCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/VectorStructCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/WindowsTargetSettingsDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/WindowsTargetSettingsDetails.cpp index 39c7c1ec0e18..bab28bacda5a 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/WindowsTargetSettingsDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/WindowsTargetSettingsDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WindowsTargetSettingsDetails.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/WindowsTargetSettingsDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/WindowsTargetSettingsDetails.h index 83122b6ac40e..b8e86e86b234 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/WindowsTargetSettingsDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/WindowsTargetSettingsDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Private/WorldSettingsDetails.cpp b/Engine/Source/Editor/DetailCustomizations/Private/WorldSettingsDetails.cpp index b54fa53d12c3..2bfd5ae4b2b1 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/WorldSettingsDetails.cpp +++ b/Engine/Source/Editor/DetailCustomizations/Private/WorldSettingsDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WorldSettingsDetails.h" #include "Framework/Commands/UIAction.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Private/WorldSettingsDetails.h b/Engine/Source/Editor/DetailCustomizations/Private/WorldSettingsDetails.h index 0bbd6f0cc2d6..527baacb2a30 100644 --- a/Engine/Source/Editor/DetailCustomizations/Private/WorldSettingsDetails.h +++ b/Engine/Source/Editor/DetailCustomizations/Private/WorldSettingsDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Public/ActorDetailsDelegates.h b/Engine/Source/Editor/DetailCustomizations/Public/ActorDetailsDelegates.h index 2551c4c67ac8..ffd86eb27327 100644 --- a/Engine/Source/Editor/DetailCustomizations/Public/ActorDetailsDelegates.h +++ b/Engine/Source/Editor/DetailCustomizations/Public/ActorDetailsDelegates.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Public/Customizations/CurveTableCustomization.h b/Engine/Source/Editor/DetailCustomizations/Public/Customizations/CurveTableCustomization.h index d9adfa3e1580..f49cb1b4591f 100644 --- a/Engine/Source/Editor/DetailCustomizations/Public/Customizations/CurveTableCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Public/Customizations/CurveTableCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Public/Customizations/MobilityCustomization.h b/Engine/Source/Editor/DetailCustomizations/Public/Customizations/MobilityCustomization.h index 35dbaef362ee..9c9d62e766b1 100644 --- a/Engine/Source/Editor/DetailCustomizations/Public/Customizations/MobilityCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Public/Customizations/MobilityCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/DetailCustomizations/Public/Customizations/SkeletalMeshCustomizationHelpers.h b/Engine/Source/Editor/DetailCustomizations/Public/Customizations/SkeletalMeshCustomizationHelpers.h deleted file mode 100644 index b5724126aa5f..000000000000 --- a/Engine/Source/Editor/DetailCustomizations/Public/Customizations/SkeletalMeshCustomizationHelpers.h +++ /dev/null @@ -1,14 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - -#pragma once - -#include "Templates/SharedPointer.h" -#include "PropertyHandle.h" -#include "Widgets/SWidget.h" - -namespace SkeletalMeshCustomizationHelpers -{ - /** Creates a warning widget along with the appropriate "Use async scene" property value widget. - * This warns the user that the property will have no effect if the project is not set to use an async scene. */ - DETAILCUSTOMIZATIONS_API TSharedRef CreateAsyncSceneValueWidgetWithWarning(const TSharedPtr& AsyncScenePropertyHandle); -} \ No newline at end of file diff --git a/Engine/Source/Editor/DetailCustomizations/Public/Customizations/SlateBrushCustomization.h b/Engine/Source/Editor/DetailCustomizations/Public/Customizations/SlateBrushCustomization.h index 43f400df72e3..dec7a4210ebb 100644 --- a/Engine/Source/Editor/DetailCustomizations/Public/Customizations/SlateBrushCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Public/Customizations/SlateBrushCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Public/Customizations/SlateFontInfoCustomization.h b/Engine/Source/Editor/DetailCustomizations/Public/Customizations/SlateFontInfoCustomization.h index 8699ac8abce3..2f502b74ff81 100644 --- a/Engine/Source/Editor/DetailCustomizations/Public/Customizations/SlateFontInfoCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Public/Customizations/SlateFontInfoCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Public/DetailCustomizations.h b/Engine/Source/Editor/DetailCustomizations/Public/DetailCustomizations.h index 0517ad6f33cf..0c070d9ba8d9 100644 --- a/Engine/Source/Editor/DetailCustomizations/Public/DetailCustomizations.h +++ b/Engine/Source/Editor/DetailCustomizations/Public/DetailCustomizations.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DetailCustomizations/Public/GuidStructCustomization.h b/Engine/Source/Editor/DetailCustomizations/Public/GuidStructCustomization.h index 8f1406dd6afe..868215ab0e04 100644 --- a/Engine/Source/Editor/DetailCustomizations/Public/GuidStructCustomization.h +++ b/Engine/Source/Editor/DetailCustomizations/Public/GuidStructCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DeviceProfileEditor/DeviceProfileEditor.Build.cs b/Engine/Source/Editor/DeviceProfileEditor/DeviceProfileEditor.Build.cs index 94f2bdfc9745..d38002e4b5a8 100644 --- a/Engine/Source/Editor/DeviceProfileEditor/DeviceProfileEditor.Build.cs +++ b/Engine/Source/Editor/DeviceProfileEditor/DeviceProfileEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/DeviceProfileEditor/Private/DetailsPanel/SDeviceProfileDetailsPanel.cpp b/Engine/Source/Editor/DeviceProfileEditor/Private/DetailsPanel/SDeviceProfileDetailsPanel.cpp index 7573b2950f1d..7b5871d2e6e4 100644 --- a/Engine/Source/Editor/DeviceProfileEditor/Private/DetailsPanel/SDeviceProfileDetailsPanel.cpp +++ b/Engine/Source/Editor/DeviceProfileEditor/Private/DetailsPanel/SDeviceProfileDetailsPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DetailsPanel/SDeviceProfileDetailsPanel.h" #include "DeviceProfiles/DeviceProfile.h" diff --git a/Engine/Source/Editor/DeviceProfileEditor/Private/DetailsPanel/SDeviceProfileDetailsPanel.h b/Engine/Source/Editor/DeviceProfileEditor/Private/DetailsPanel/SDeviceProfileDetailsPanel.h index 70ab03472ab4..0ccef7ca69e2 100644 --- a/Engine/Source/Editor/DeviceProfileEditor/Private/DetailsPanel/SDeviceProfileDetailsPanel.h +++ b/Engine/Source/Editor/DeviceProfileEditor/Private/DetailsPanel/SDeviceProfileDetailsPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DeviceProfileEditor/Private/DeviceProfileConsoleVariableColumn.cpp b/Engine/Source/Editor/DeviceProfileEditor/Private/DeviceProfileConsoleVariableColumn.cpp index 566a98144ad0..afe2e67768f6 100644 --- a/Engine/Source/Editor/DeviceProfileEditor/Private/DeviceProfileConsoleVariableColumn.cpp +++ b/Engine/Source/Editor/DeviceProfileEditor/Private/DeviceProfileConsoleVariableColumn.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Module includes #include "DeviceProfileConsoleVariableColumn.h" diff --git a/Engine/Source/Editor/DeviceProfileEditor/Private/DeviceProfileConsoleVariableColumn.h b/Engine/Source/Editor/DeviceProfileEditor/Private/DeviceProfileConsoleVariableColumn.h index 71b2fc7a33f0..f6ce1e6bf778 100644 --- a/Engine/Source/Editor/DeviceProfileEditor/Private/DeviceProfileConsoleVariableColumn.h +++ b/Engine/Source/Editor/DeviceProfileEditor/Private/DeviceProfileConsoleVariableColumn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DeviceProfileEditor/Private/DeviceProfileEditorModule.cpp b/Engine/Source/Editor/DeviceProfileEditor/Private/DeviceProfileEditorModule.cpp index 2402991c5c65..9143ab68da98 100644 --- a/Engine/Source/Editor/DeviceProfileEditor/Private/DeviceProfileEditorModule.cpp +++ b/Engine/Source/Editor/DeviceProfileEditor/Private/DeviceProfileEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DeviceProfileEditorModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/DeviceProfileEditor/Private/DeviceProfileTextureLODSettingsColumn.cpp b/Engine/Source/Editor/DeviceProfileEditor/Private/DeviceProfileTextureLODSettingsColumn.cpp index 211d02ee5ede..a047faa5e8d6 100644 --- a/Engine/Source/Editor/DeviceProfileEditor/Private/DeviceProfileTextureLODSettingsColumn.cpp +++ b/Engine/Source/Editor/DeviceProfileEditor/Private/DeviceProfileTextureLODSettingsColumn.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Module includes #include "DeviceProfileTextureLODSettingsColumn.h" diff --git a/Engine/Source/Editor/DeviceProfileEditor/Private/DeviceProfileTextureLODSettingsColumn.h b/Engine/Source/Editor/DeviceProfileEditor/Private/DeviceProfileTextureLODSettingsColumn.h index 4e9a09951b25..0b99c94208d4 100644 --- a/Engine/Source/Editor/DeviceProfileEditor/Private/DeviceProfileTextureLODSettingsColumn.h +++ b/Engine/Source/Editor/DeviceProfileEditor/Private/DeviceProfileTextureLODSettingsColumn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileCreateProfilePanel.cpp b/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileCreateProfilePanel.cpp index d294d9ae8b42..ac559cb4a55d 100644 --- a/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileCreateProfilePanel.cpp +++ b/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileCreateProfilePanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SDeviceProfileCreateProfilePanel.h" #include "Misc/CoreMisc.h" diff --git a/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileCreateProfilePanel.h b/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileCreateProfilePanel.h index 29a5c6e58666..2b80ad94fc8a 100644 --- a/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileCreateProfilePanel.h +++ b/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileCreateProfilePanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileEditor.cpp b/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileEditor.cpp index 3f0a852167b5..83f3fccae0d9 100644 --- a/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileEditor.cpp +++ b/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SDeviceProfileEditor.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileEditor.h b/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileEditor.h index 6e6793e855bc..a217f7ccb360 100644 --- a/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileEditor.h +++ b/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileEditorSingleProfileView.cpp b/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileEditorSingleProfileView.cpp index 1827167a4aec..1a624b78fdec 100644 --- a/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileEditorSingleProfileView.cpp +++ b/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileEditorSingleProfileView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SDeviceProfileEditorSingleProfileView.h" #include "DeviceProfiles/DeviceProfile.h" diff --git a/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileEditorSingleProfileView.h b/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileEditorSingleProfileView.h index 2a4b813d3032..28e311b9cfe0 100644 --- a/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileEditorSingleProfileView.h +++ b/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileEditorSingleProfileView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileSelectionPanel.cpp b/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileSelectionPanel.cpp index eede66be21e8..9696d6f6424f 100644 --- a/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileSelectionPanel.cpp +++ b/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileSelectionPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SDeviceProfileSelectionPanel.h" #include "Templates/Casts.h" diff --git a/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileSelectionPanel.h b/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileSelectionPanel.h index a260857690ea..a65ea140e88a 100644 --- a/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileSelectionPanel.h +++ b/Engine/Source/Editor/DeviceProfileEditor/Private/SDeviceProfileSelectionPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DeviceProfileEditor/Public/DeviceProfileEditor.h b/Engine/Source/Editor/DeviceProfileEditor/Public/DeviceProfileEditor.h index e3c2e53311a4..7965ea9fc310 100644 --- a/Engine/Source/Editor/DeviceProfileEditor/Public/DeviceProfileEditor.h +++ b/Engine/Source/Editor/DeviceProfileEditor/Public/DeviceProfileEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DeviceProfileEditor/Public/DeviceProfileEditorModule.h b/Engine/Source/Editor/DeviceProfileEditor/Public/DeviceProfileEditorModule.h index c3c62798c084..18ba6c136e7d 100644 --- a/Engine/Source/Editor/DeviceProfileEditor/Public/DeviceProfileEditorModule.h +++ b/Engine/Source/Editor/DeviceProfileEditor/Public/DeviceProfileEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/DeviceProfileServices/DeviceProfileServices.Build.cs b/Engine/Source/Editor/DeviceProfileServices/DeviceProfileServices.Build.cs index baa86ffcfdca..eb18c1abd1cc 100644 --- a/Engine/Source/Editor/DeviceProfileServices/DeviceProfileServices.Build.cs +++ b/Engine/Source/Editor/DeviceProfileServices/DeviceProfileServices.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/DeviceProfileServices/Private/DeviceProfileServicesModule.cpp b/Engine/Source/Editor/DeviceProfileServices/Private/DeviceProfileServicesModule.cpp index bf14358b171e..7ee75209af51 100644 --- a/Engine/Source/Editor/DeviceProfileServices/Private/DeviceProfileServicesModule.cpp +++ b/Engine/Source/Editor/DeviceProfileServices/Private/DeviceProfileServicesModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/DeviceProfileServices/Private/DeviceProfileServicesUIManager.cpp b/Engine/Source/Editor/DeviceProfileServices/Private/DeviceProfileServicesUIManager.cpp index 5b090798c2da..3315576ce8bb 100644 --- a/Engine/Source/Editor/DeviceProfileServices/Private/DeviceProfileServicesUIManager.cpp +++ b/Engine/Source/Editor/DeviceProfileServices/Private/DeviceProfileServicesUIManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DeviceProfileServicesUIManager.h" #include "Templates/Casts.h" diff --git a/Engine/Source/Editor/DeviceProfileServices/Private/DeviceProfileServicesUIManager.h b/Engine/Source/Editor/DeviceProfileServices/Private/DeviceProfileServicesUIManager.h index 251cd2e0bbce..13d86c9152ab 100644 --- a/Engine/Source/Editor/DeviceProfileServices/Private/DeviceProfileServicesUIManager.h +++ b/Engine/Source/Editor/DeviceProfileServices/Private/DeviceProfileServicesUIManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DeviceProfileServices/Public/DeviceProfileServices.h b/Engine/Source/Editor/DeviceProfileServices/Public/DeviceProfileServices.h index 04d84fbd0af4..cd126d52279c 100644 --- a/Engine/Source/Editor/DeviceProfileServices/Public/DeviceProfileServices.h +++ b/Engine/Source/Editor/DeviceProfileServices/Public/DeviceProfileServices.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DeviceProfileServices/Public/IDeviceProfileServicesModule.h b/Engine/Source/Editor/DeviceProfileServices/Public/IDeviceProfileServicesModule.h index 82ae60fb1c3a..f9b23b5b6aa4 100644 --- a/Engine/Source/Editor/DeviceProfileServices/Public/IDeviceProfileServicesModule.h +++ b/Engine/Source/Editor/DeviceProfileServices/Public/IDeviceProfileServicesModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DeviceProfileServices/Public/IDeviceProfileServicesUIManager.h b/Engine/Source/Editor/DeviceProfileServices/Public/IDeviceProfileServicesUIManager.h index dac266a8e102..558a11b21c92 100644 --- a/Engine/Source/Editor/DeviceProfileServices/Public/IDeviceProfileServicesUIManager.h +++ b/Engine/Source/Editor/DeviceProfileServices/Public/IDeviceProfileServicesUIManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DistCurveEditor/DistCurveEditor.Build.cs b/Engine/Source/Editor/DistCurveEditor/DistCurveEditor.Build.cs index c1a6d9282cc3..83fc84a488b4 100644 --- a/Engine/Source/Editor/DistCurveEditor/DistCurveEditor.Build.cs +++ b/Engine/Source/Editor/DistCurveEditor/DistCurveEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorActions.cpp b/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorActions.cpp index 4bc5141b6659..4823936b1ca2 100644 --- a/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorActions.cpp +++ b/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CurveEditorActions.h" diff --git a/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorActions.h b/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorActions.h index 41864c49296d..0c0118abae26 100644 --- a/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorActions.h +++ b/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorHitProxies.cpp b/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorHitProxies.cpp index 6f99f5b6091c..c681608a8c59 100644 --- a/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorHitProxies.cpp +++ b/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorHitProxies.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CurveEditorHitProxies.h" diff --git a/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorHitProxies.h b/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorHitProxies.h index d68203411e70..18f5378b09bf 100644 --- a/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorHitProxies.h +++ b/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorHitProxies.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorSharedData.cpp b/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorSharedData.cpp index 2c1a23943c72..be97bf604a23 100644 --- a/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorSharedData.cpp +++ b/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorSharedData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CurveEditorSharedData.h" #include "Engine/InterpCurveEdSetup.h" diff --git a/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorSharedData.h b/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorSharedData.h index 9c2e494c21ba..89ac48e4cea9 100644 --- a/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorSharedData.h +++ b/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorSharedData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorViewportClient.cpp b/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorViewportClient.cpp index cf41f9a8f6a7..a0a23062e87c 100644 --- a/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorViewportClient.cpp +++ b/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorViewportClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CurveEditorViewportClient.h" #include "Engine/InterpCurveEdSetup.h" diff --git a/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorViewportClient.h b/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorViewportClient.h index d87f919902b2..130187f22ccc 100644 --- a/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorViewportClient.h +++ b/Engine/Source/Editor/DistCurveEditor/Private/CurveEditorViewportClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DistCurveEditor/Private/DistCurveEditorModule.cpp b/Engine/Source/Editor/DistCurveEditor/Private/DistCurveEditorModule.cpp index 40d5fc1df81e..18e578aaa54e 100644 --- a/Engine/Source/Editor/DistCurveEditor/Private/DistCurveEditorModule.cpp +++ b/Engine/Source/Editor/DistCurveEditor/Private/DistCurveEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DistCurveEditorModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/DistCurveEditor/Private/SCurveEditorViewport.cpp b/Engine/Source/Editor/DistCurveEditor/Private/SCurveEditorViewport.cpp index af792c1dafe4..b7a7bb475392 100644 --- a/Engine/Source/Editor/DistCurveEditor/Private/SCurveEditorViewport.cpp +++ b/Engine/Source/Editor/DistCurveEditor/Private/SCurveEditorViewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SCurveEditorViewport.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/DistCurveEditor/Private/SCurveEditorViewport.h b/Engine/Source/Editor/DistCurveEditor/Private/SCurveEditorViewport.h index 333a66f86fc4..e5ec3c728bac 100644 --- a/Engine/Source/Editor/DistCurveEditor/Private/SCurveEditorViewport.h +++ b/Engine/Source/Editor/DistCurveEditor/Private/SCurveEditorViewport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DistCurveEditor/Private/SDistributionCurveEditor.cpp b/Engine/Source/Editor/DistCurveEditor/Private/SDistributionCurveEditor.cpp index f9ffdb925f93..5e9204f82f65 100644 --- a/Engine/Source/Editor/DistCurveEditor/Private/SDistributionCurveEditor.cpp +++ b/Engine/Source/Editor/DistCurveEditor/Private/SDistributionCurveEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SDistributionCurveEditor.h" #include "Engine/InterpCurveEdSetup.h" diff --git a/Engine/Source/Editor/DistCurveEditor/Private/SDistributionCurveEditor.h b/Engine/Source/Editor/DistCurveEditor/Private/SDistributionCurveEditor.h index 63e403273a0e..e253c35f47e6 100644 --- a/Engine/Source/Editor/DistCurveEditor/Private/SDistributionCurveEditor.h +++ b/Engine/Source/Editor/DistCurveEditor/Private/SDistributionCurveEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DistCurveEditor/Public/DistCurveEditorModule.h b/Engine/Source/Editor/DistCurveEditor/Public/DistCurveEditorModule.h index d6fcadb6eb00..bcacfcc282a3 100644 --- a/Engine/Source/Editor/DistCurveEditor/Public/DistCurveEditorModule.h +++ b/Engine/Source/Editor/DistCurveEditor/Public/DistCurveEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/DistCurveEditor/Public/IDistCurveEditor.h b/Engine/Source/Editor/DistCurveEditor/Public/IDistCurveEditor.h index 0b95ea585982..6e89d764ed05 100644 --- a/Engine/Source/Editor/DistCurveEditor/Public/IDistCurveEditor.h +++ b/Engine/Source/Editor/DistCurveEditor/Public/IDistCurveEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Documentation/Documentation.Build.cs b/Engine/Source/Editor/Documentation/Documentation.Build.cs index e5e59a5a1e5d..c0da97dfd24b 100644 --- a/Engine/Source/Editor/Documentation/Documentation.Build.cs +++ b/Engine/Source/Editor/Documentation/Documentation.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Editor/Documentation/Private/Documentation.cpp b/Engine/Source/Editor/Documentation/Private/Documentation.cpp index 22e95737b7b2..bbc6e48e3174 100644 --- a/Engine/Source/Editor/Documentation/Private/Documentation.cpp +++ b/Engine/Source/Editor/Documentation/Private/Documentation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Documentation.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/Documentation/Private/Documentation.h b/Engine/Source/Editor/Documentation/Private/Documentation.h index 50ddf2612b18..7fa56edd9254 100644 --- a/Engine/Source/Editor/Documentation/Private/Documentation.h +++ b/Engine/Source/Editor/Documentation/Private/Documentation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/Documentation/Private/DocumentationLink.h b/Engine/Source/Editor/Documentation/Private/DocumentationLink.h index e6ae0573a595..4c8be9697cc3 100644 --- a/Engine/Source/Editor/Documentation/Private/DocumentationLink.h +++ b/Engine/Source/Editor/Documentation/Private/DocumentationLink.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/Documentation/Private/DocumentationModule.cpp b/Engine/Source/Editor/Documentation/Private/DocumentationModule.cpp index 67ded2d8cc36..8820f46c7015 100644 --- a/Engine/Source/Editor/Documentation/Private/DocumentationModule.cpp +++ b/Engine/Source/Editor/Documentation/Private/DocumentationModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/Documentation/Private/DocumentationPage.cpp b/Engine/Source/Editor/Documentation/Private/DocumentationPage.cpp index 89619aba7b1c..6e865e11ca53 100644 --- a/Engine/Source/Editor/Documentation/Private/DocumentationPage.cpp +++ b/Engine/Source/Editor/Documentation/Private/DocumentationPage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DocumentationPage.h" diff --git a/Engine/Source/Editor/Documentation/Private/DocumentationPage.h b/Engine/Source/Editor/Documentation/Private/DocumentationPage.h index b333731b794f..bd0ee8a8b312 100644 --- a/Engine/Source/Editor/Documentation/Private/DocumentationPage.h +++ b/Engine/Source/Editor/Documentation/Private/DocumentationPage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/Documentation/Private/SDocumentationAnchor.cpp b/Engine/Source/Editor/Documentation/Private/SDocumentationAnchor.cpp index 38a8e835c8a3..246466902c99 100644 --- a/Engine/Source/Editor/Documentation/Private/SDocumentationAnchor.cpp +++ b/Engine/Source/Editor/Documentation/Private/SDocumentationAnchor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SDocumentationAnchor.h" #include "Widgets/Images/SImage.h" diff --git a/Engine/Source/Editor/Documentation/Private/SDocumentationAnchor.h b/Engine/Source/Editor/Documentation/Private/SDocumentationAnchor.h index 66f85d206204..62ecba139255 100644 --- a/Engine/Source/Editor/Documentation/Private/SDocumentationAnchor.h +++ b/Engine/Source/Editor/Documentation/Private/SDocumentationAnchor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/Documentation/Private/SDocumentationToolTip.cpp b/Engine/Source/Editor/Documentation/Private/SDocumentationToolTip.cpp index 93a17843a1e9..9ef4e516b85b 100644 --- a/Engine/Source/Editor/Documentation/Private/SDocumentationToolTip.cpp +++ b/Engine/Source/Editor/Documentation/Private/SDocumentationToolTip.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SDocumentationToolTip.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/Documentation/Private/UDNParser.cpp b/Engine/Source/Editor/Documentation/Private/UDNParser.cpp index 5c36a2a92448..068364d9dfa8 100644 --- a/Engine/Source/Editor/Documentation/Private/UDNParser.cpp +++ b/Engine/Source/Editor/Documentation/Private/UDNParser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UDNParser.h" #include "Fonts/SlateFontInfo.h" diff --git a/Engine/Source/Editor/Documentation/Private/UDNParser.h b/Engine/Source/Editor/Documentation/Private/UDNParser.h index 05a1f51ebcf4..ec907dadbe9e 100644 --- a/Engine/Source/Editor/Documentation/Private/UDNParser.h +++ b/Engine/Source/Editor/Documentation/Private/UDNParser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/Documentation/Public/IDocumentation.h b/Engine/Source/Editor/Documentation/Public/IDocumentation.h index 7533b33aec4b..29e2dbbc150a 100644 --- a/Engine/Source/Editor/Documentation/Public/IDocumentation.h +++ b/Engine/Source/Editor/Documentation/Public/IDocumentation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/Documentation/Public/IDocumentationModule.h b/Engine/Source/Editor/Documentation/Public/IDocumentationModule.h index acc5a6e1e091..7b3359881b7b 100644 --- a/Engine/Source/Editor/Documentation/Public/IDocumentationModule.h +++ b/Engine/Source/Editor/Documentation/Public/IDocumentationModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Documentation/Public/IDocumentationPage.h b/Engine/Source/Editor/Documentation/Public/IDocumentationPage.h index 32dd56a61370..77469276825f 100644 --- a/Engine/Source/Editor/Documentation/Public/IDocumentationPage.h +++ b/Engine/Source/Editor/Documentation/Public/IDocumentationPage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/Documentation/Public/SDocumentationToolTip.h b/Engine/Source/Editor/Documentation/Public/SDocumentationToolTip.h index 586c8d66d951..97e275f504ae 100644 --- a/Engine/Source/Editor/Documentation/Public/SDocumentationToolTip.h +++ b/Engine/Source/Editor/Documentation/Public/SDocumentationToolTip.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/EditorSettingsViewer/EditorSettingsViewer.Build.cs b/Engine/Source/Editor/EditorSettingsViewer/EditorSettingsViewer.Build.cs index 6f10847646df..f08be1ae4297 100644 --- a/Engine/Source/Editor/EditorSettingsViewer/EditorSettingsViewer.Build.cs +++ b/Engine/Source/Editor/EditorSettingsViewer/EditorSettingsViewer.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Editor/EditorSettingsViewer/Private/EditorSettingsViewerModule.cpp b/Engine/Source/Editor/EditorSettingsViewer/Private/EditorSettingsViewerModule.cpp index 71fdfa8e71e4..dd7d29488338 100644 --- a/Engine/Source/Editor/EditorSettingsViewer/Private/EditorSettingsViewerModule.cpp +++ b/Engine/Source/Editor/EditorSettingsViewer/Private/EditorSettingsViewerModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/EditorStyle/EditorStyle.Build.cs b/Engine/Source/Editor/EditorStyle/EditorStyle.Build.cs index f1f9f66ef410..ecab84736231 100644 --- a/Engine/Source/Editor/EditorStyle/EditorStyle.Build.cs +++ b/Engine/Source/Editor/EditorStyle/EditorStyle.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/EditorStyle/Private/EditorFontGlyphs.cpp b/Engine/Source/Editor/EditorStyle/Private/EditorFontGlyphs.cpp index 49d98f8874cf..3f4450a95262 100644 --- a/Engine/Source/Editor/EditorStyle/Private/EditorFontGlyphs.cpp +++ b/Engine/Source/Editor/EditorStyle/Private/EditorFontGlyphs.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorFontGlyphs.h" diff --git a/Engine/Source/Editor/EditorStyle/Private/EditorStyleClasses.cpp b/Engine/Source/Editor/EditorStyle/Private/EditorStyleClasses.cpp index 29340cfc1381..4c57b1fbc3ca 100644 --- a/Engine/Source/Editor/EditorStyle/Private/EditorStyleClasses.cpp +++ b/Engine/Source/Editor/EditorStyle/Private/EditorStyleClasses.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Framework/Application/SlateApplication.h" diff --git a/Engine/Source/Editor/EditorStyle/Private/EditorStyleModule.cpp b/Engine/Source/Editor/EditorStyle/Private/EditorStyleModule.cpp index 330c3a46c2ab..6ce4239e5b3a 100644 --- a/Engine/Source/Editor/EditorStyle/Private/EditorStyleModule.cpp +++ b/Engine/Source/Editor/EditorStyle/Private/EditorStyleModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/EditorStyle/Private/EditorStyleSet.cpp b/Engine/Source/Editor/EditorStyle/Private/EditorStyleSet.cpp index d886d6bc0c2c..12b0f69202cf 100644 --- a/Engine/Source/Editor/EditorStyle/Private/EditorStyleSet.cpp +++ b/Engine/Source/Editor/EditorStyle/Private/EditorStyleSet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorStyleSet.h" #include "Styling/SlateStyleRegistry.h" diff --git a/Engine/Source/Editor/EditorStyle/Private/SlateEditorStyle.cpp b/Engine/Source/Editor/EditorStyle/Private/SlateEditorStyle.cpp index a657234fbcf8..d9a0bde9437a 100644 --- a/Engine/Source/Editor/EditorStyle/Private/SlateEditorStyle.cpp +++ b/Engine/Source/Editor/EditorStyle/Private/SlateEditorStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlateEditorStyle.h" #include "Misc/CommandLine.h" diff --git a/Engine/Source/Editor/EditorStyle/Private/SlateEditorStyle.h b/Engine/Source/Editor/EditorStyle/Private/SlateEditorStyle.h index e555cc40fafa..b3c8017d9781 100644 --- a/Engine/Source/Editor/EditorStyle/Private/SlateEditorStyle.h +++ b/Engine/Source/Editor/EditorStyle/Private/SlateEditorStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/EditorStyle/Public/Classes/EditorStyleSettings.h b/Engine/Source/Editor/EditorStyle/Public/Classes/EditorStyleSettings.h index 6c358b5436a4..446d3a2e3d82 100644 --- a/Engine/Source/Editor/EditorStyle/Public/Classes/EditorStyleSettings.h +++ b/Engine/Source/Editor/EditorStyle/Public/Classes/EditorStyleSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/EditorStyle/Public/EditorFontGlyphs.h b/Engine/Source/Editor/EditorStyle/Public/EditorFontGlyphs.h index 2d617b73928d..dcce0d341486 100644 --- a/Engine/Source/Editor/EditorStyle/Public/EditorFontGlyphs.h +++ b/Engine/Source/Editor/EditorStyle/Public/EditorFontGlyphs.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/EditorStyle/Public/EditorStyle.h b/Engine/Source/Editor/EditorStyle/Public/EditorStyle.h index 60c2d58ad497..af84f2776191 100644 --- a/Engine/Source/Editor/EditorStyle/Public/EditorStyle.h +++ b/Engine/Source/Editor/EditorStyle/Public/EditorStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/EditorStyle/Public/EditorStyleSet.h b/Engine/Source/Editor/EditorStyle/Public/EditorStyleSet.h index ff676a9683da..b66e4371f6e8 100644 --- a/Engine/Source/Editor/EditorStyle/Public/EditorStyleSet.h +++ b/Engine/Source/Editor/EditorStyle/Public/EditorStyleSet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/EditorStyle/Public/Interfaces/IEditorStyleModule.h b/Engine/Source/Editor/EditorStyle/Public/Interfaces/IEditorStyleModule.h index e6614c4e6cf7..5e978f0bb722 100644 --- a/Engine/Source/Editor/EditorStyle/Public/Interfaces/IEditorStyleModule.h +++ b/Engine/Source/Editor/EditorStyle/Public/Interfaces/IEditorStyleModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/EditorWidgets/EditorWidgets.Build.cs b/Engine/Source/Editor/EditorWidgets/EditorWidgets.Build.cs index 360d73c863dd..ca44a9e8a178 100644 --- a/Engine/Source/Editor/EditorWidgets/EditorWidgets.Build.cs +++ b/Engine/Source/Editor/EditorWidgets/EditorWidgets.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/EditorWidgets/Private/EditorWidgetsModule.cpp b/Engine/Source/Editor/EditorWidgets/Private/EditorWidgetsModule.cpp index 2c65d6fecb48..7d41378ef2ae 100644 --- a/Engine/Source/Editor/EditorWidgets/Private/EditorWidgetsModule.cpp +++ b/Engine/Source/Editor/EditorWidgets/Private/EditorWidgetsModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorWidgetsModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/EditorWidgets/Private/SAssetDiscoveryIndicator.cpp b/Engine/Source/Editor/EditorWidgets/Private/SAssetDiscoveryIndicator.cpp index a6321a220f27..3a589418abd6 100644 --- a/Engine/Source/Editor/EditorWidgets/Private/SAssetDiscoveryIndicator.cpp +++ b/Engine/Source/Editor/EditorWidgets/Private/SAssetDiscoveryIndicator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAssetDiscoveryIndicator.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/EditorWidgets/Private/SAssetDiscoveryIndicator.h b/Engine/Source/Editor/EditorWidgets/Private/SAssetDiscoveryIndicator.h index bacbe33cfd3d..660ffcb95cdb 100644 --- a/Engine/Source/Editor/EditorWidgets/Private/SAssetDiscoveryIndicator.h +++ b/Engine/Source/Editor/EditorWidgets/Private/SAssetDiscoveryIndicator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/EditorWidgets/Private/SAssetDropTarget.cpp b/Engine/Source/Editor/EditorWidgets/Private/SAssetDropTarget.cpp index 2de9fad794dd..cefe35a028a1 100644 --- a/Engine/Source/Editor/EditorWidgets/Private/SAssetDropTarget.cpp +++ b/Engine/Source/Editor/EditorWidgets/Private/SAssetDropTarget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAssetDropTarget.h" #include "AssetData.h" diff --git a/Engine/Source/Editor/EditorWidgets/Private/SAssetSearchBox.cpp b/Engine/Source/Editor/EditorWidgets/Private/SAssetSearchBox.cpp index 4505a64824b4..4f7fb216414d 100644 --- a/Engine/Source/Editor/EditorWidgets/Private/SAssetSearchBox.cpp +++ b/Engine/Source/Editor/EditorWidgets/Private/SAssetSearchBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAssetSearchBox.h" #include "Layout/WidgetPath.h" diff --git a/Engine/Source/Editor/EditorWidgets/Private/SDropTarget.cpp b/Engine/Source/Editor/EditorWidgets/Private/SDropTarget.cpp index 9115f679592a..c5d85655aff7 100644 --- a/Engine/Source/Editor/EditorWidgets/Private/SDropTarget.cpp +++ b/Engine/Source/Editor/EditorWidgets/Private/SDropTarget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SDropTarget.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Editor/EditorWidgets/Private/SObjectNameEditableTextBox.cpp b/Engine/Source/Editor/EditorWidgets/Private/SObjectNameEditableTextBox.cpp index 0c322d887220..b223359104e3 100644 --- a/Engine/Source/Editor/EditorWidgets/Private/SObjectNameEditableTextBox.cpp +++ b/Engine/Source/Editor/EditorWidgets/Private/SObjectNameEditableTextBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SObjectNameEditableTextBox.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Editor/EditorWidgets/Private/SObjectNameEditableTextBox.h b/Engine/Source/Editor/EditorWidgets/Private/SObjectNameEditableTextBox.h index 1103b0b92a67..a32d09eda35e 100644 --- a/Engine/Source/Editor/EditorWidgets/Private/SObjectNameEditableTextBox.h +++ b/Engine/Source/Editor/EditorWidgets/Private/SObjectNameEditableTextBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/EditorWidgets/Private/STextPropertyEditableTextBox.cpp b/Engine/Source/Editor/EditorWidgets/Private/STextPropertyEditableTextBox.cpp index b46affac3f9d..e26361084179 100644 --- a/Engine/Source/Editor/EditorWidgets/Private/STextPropertyEditableTextBox.cpp +++ b/Engine/Source/Editor/EditorWidgets/Private/STextPropertyEditableTextBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "STextPropertyEditableTextBox.h" #include "Internationalization/TextNamespaceUtil.h" diff --git a/Engine/Source/Editor/EditorWidgets/Private/STransportControl.cpp b/Engine/Source/Editor/EditorWidgets/Private/STransportControl.cpp index 54814362d38b..f498b3b55038 100644 --- a/Engine/Source/Editor/EditorWidgets/Private/STransportControl.cpp +++ b/Engine/Source/Editor/EditorWidgets/Private/STransportControl.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "STransportControl.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/EditorWidgets/Private/STransportControl.h b/Engine/Source/Editor/EditorWidgets/Private/STransportControl.h index 68aee780579c..f3ba0882e05d 100644 --- a/Engine/Source/Editor/EditorWidgets/Private/STransportControl.h +++ b/Engine/Source/Editor/EditorWidgets/Private/STransportControl.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/EditorWidgets/Public/AssetDiscoveryIndicator.h b/Engine/Source/Editor/EditorWidgets/Public/AssetDiscoveryIndicator.h index 9b52a59f8d60..59c13edfbf9a 100644 --- a/Engine/Source/Editor/EditorWidgets/Public/AssetDiscoveryIndicator.h +++ b/Engine/Source/Editor/EditorWidgets/Public/AssetDiscoveryIndicator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/EditorWidgets/Public/EditorWidgets.h b/Engine/Source/Editor/EditorWidgets/Public/EditorWidgets.h index 2615f187850f..71a49cbac1d2 100644 --- a/Engine/Source/Editor/EditorWidgets/Public/EditorWidgets.h +++ b/Engine/Source/Editor/EditorWidgets/Public/EditorWidgets.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/EditorWidgets/Public/EditorWidgetsModule.h b/Engine/Source/Editor/EditorWidgets/Public/EditorWidgetsModule.h index d1c8bfe4ad48..d94fbf06e2ad 100644 --- a/Engine/Source/Editor/EditorWidgets/Public/EditorWidgetsModule.h +++ b/Engine/Source/Editor/EditorWidgets/Public/EditorWidgetsModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/EditorWidgets/Public/ITransportControl.h b/Engine/Source/Editor/EditorWidgets/Public/ITransportControl.h index db977d6a1053..02ff18f737bb 100644 --- a/Engine/Source/Editor/EditorWidgets/Public/ITransportControl.h +++ b/Engine/Source/Editor/EditorWidgets/Public/ITransportControl.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h b/Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h index ab0800136d73..5b55dc869a2e 100644 --- a/Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h +++ b/Engine/Source/Editor/EditorWidgets/Public/SAssetDropTarget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/EditorWidgets/Public/SAssetSearchBox.h b/Engine/Source/Editor/EditorWidgets/Public/SAssetSearchBox.h index 28dce53343d8..f90281918b17 100644 --- a/Engine/Source/Editor/EditorWidgets/Public/SAssetSearchBox.h +++ b/Engine/Source/Editor/EditorWidgets/Public/SAssetSearchBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/EditorWidgets/Public/SDropTarget.h b/Engine/Source/Editor/EditorWidgets/Public/SDropTarget.h index 6e385df93e1d..fef7b623b7f9 100644 --- a/Engine/Source/Editor/EditorWidgets/Public/SDropTarget.h +++ b/Engine/Source/Editor/EditorWidgets/Public/SDropTarget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h b/Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h index 06c064460b3f..93fe941a2ae2 100644 --- a/Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h +++ b/Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Classes/EdGraphSchema_EnvironmentQuery.h b/Engine/Source/Editor/EnvironmentQueryEditor/Classes/EdGraphSchema_EnvironmentQuery.h index 5dbe2fa2d1eb..e101a5b6901b 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Classes/EdGraphSchema_EnvironmentQuery.h +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Classes/EdGraphSchema_EnvironmentQuery.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Classes/EnvironmentQueryFactory.h b/Engine/Source/Editor/EnvironmentQueryEditor/Classes/EnvironmentQueryFactory.h index 5fcf9f54b375..7b4a6e910323 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Classes/EnvironmentQueryFactory.h +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Classes/EnvironmentQueryFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Classes/EnvironmentQueryGraph.h b/Engine/Source/Editor/EnvironmentQueryEditor/Classes/EnvironmentQueryGraph.h index 9d3471eeabc3..86e03f3ea28b 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Classes/EnvironmentQueryGraph.h +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Classes/EnvironmentQueryGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Classes/EnvironmentQueryGraphNode.h b/Engine/Source/Editor/EnvironmentQueryEditor/Classes/EnvironmentQueryGraphNode.h index 8e302b8988e6..aed30f2cf929 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Classes/EnvironmentQueryGraphNode.h +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Classes/EnvironmentQueryGraphNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Classes/EnvironmentQueryGraphNode_Option.h b/Engine/Source/Editor/EnvironmentQueryEditor/Classes/EnvironmentQueryGraphNode_Option.h index 52e322dddfba..c9916f259d8a 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Classes/EnvironmentQueryGraphNode_Option.h +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Classes/EnvironmentQueryGraphNode_Option.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Classes/EnvironmentQueryGraphNode_Root.h b/Engine/Source/Editor/EnvironmentQueryEditor/Classes/EnvironmentQueryGraphNode_Root.h index 7006ed19d42f..3c671fa51c8b 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Classes/EnvironmentQueryGraphNode_Root.h +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Classes/EnvironmentQueryGraphNode_Root.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Classes/EnvironmentQueryGraphNode_Test.h b/Engine/Source/Editor/EnvironmentQueryEditor/Classes/EnvironmentQueryGraphNode_Test.h index 51336fb99017..a11d4265dfbd 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Classes/EnvironmentQueryGraphNode_Test.h +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Classes/EnvironmentQueryGraphNode_Test.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/EnvironmentQueryEditor.Build.cs b/Engine/Source/Editor/EnvironmentQueryEditor/EnvironmentQueryEditor.Build.cs index b4c8a89766ac..af683d71d15f 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/EnvironmentQueryEditor.Build.cs +++ b/Engine/Source/Editor/EnvironmentQueryEditor/EnvironmentQueryEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Private/AssetTypeActions_EnvironmentQuery.cpp b/Engine/Source/Editor/EnvironmentQueryEditor/Private/AssetTypeActions_EnvironmentQuery.cpp index 9105cc38d783..5ff894055d0e 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Private/AssetTypeActions_EnvironmentQuery.cpp +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Private/AssetTypeActions_EnvironmentQuery.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions_EnvironmentQuery.h" #include "EnvironmentQuery/EnvQuery.h" diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Private/AssetTypeActions_EnvironmentQuery.h b/Engine/Source/Editor/EnvironmentQueryEditor/Private/AssetTypeActions_EnvironmentQuery.h index b254ee6a3d06..aec03dc0b509 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Private/AssetTypeActions_EnvironmentQuery.h +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Private/AssetTypeActions_EnvironmentQuery.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Private/DetailCustomizations/EnvDirectionCustomization.cpp b/Engine/Source/Editor/EnvironmentQueryEditor/Private/DetailCustomizations/EnvDirectionCustomization.cpp index a13d1eecf0b2..4df299c21ea7 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Private/DetailCustomizations/EnvDirectionCustomization.cpp +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Private/DetailCustomizations/EnvDirectionCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DetailCustomizations/EnvDirectionCustomization.h" #include "Misc/Attribute.h" diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Private/DetailCustomizations/EnvDirectionCustomization.h b/Engine/Source/Editor/EnvironmentQueryEditor/Private/DetailCustomizations/EnvDirectionCustomization.h index 145bee4d278c..d48bdffb1693 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Private/DetailCustomizations/EnvDirectionCustomization.h +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Private/DetailCustomizations/EnvDirectionCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Private/DetailCustomizations/EnvQueryTestDetails.cpp b/Engine/Source/Editor/EnvironmentQueryEditor/Private/DetailCustomizations/EnvQueryTestDetails.cpp index 1cbf08d65775..05debaaa10d5 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Private/DetailCustomizations/EnvQueryTestDetails.cpp +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Private/DetailCustomizations/EnvQueryTestDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DetailCustomizations/EnvQueryTestDetails.h" #include "UObject/Class.h" diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Private/DetailCustomizations/EnvQueryTestDetails.h b/Engine/Source/Editor/EnvironmentQueryEditor/Private/DetailCustomizations/EnvQueryTestDetails.h index 299bec860b8e..ec1f29f1f411 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Private/DetailCustomizations/EnvQueryTestDetails.h +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Private/DetailCustomizations/EnvQueryTestDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Private/DetailCustomizations/EnvTraceDataCustomization.cpp b/Engine/Source/Editor/EnvironmentQueryEditor/Private/DetailCustomizations/EnvTraceDataCustomization.cpp index 4bc8545c9be5..e98eb2b33aec 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Private/DetailCustomizations/EnvTraceDataCustomization.cpp +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Private/DetailCustomizations/EnvTraceDataCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DetailCustomizations/EnvTraceDataCustomization.h" #include "Engine/EngineTypes.h" diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Private/DetailCustomizations/EnvTraceDataCustomization.h b/Engine/Source/Editor/EnvironmentQueryEditor/Private/DetailCustomizations/EnvTraceDataCustomization.h index cb9955dc7876..d38e5d5408e6 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Private/DetailCustomizations/EnvTraceDataCustomization.h +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Private/DetailCustomizations/EnvTraceDataCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Private/EdGraphSchema_EnvironmentQuery.cpp b/Engine/Source/Editor/EnvironmentQueryEditor/Private/EdGraphSchema_EnvironmentQuery.cpp index 8d4d7fb23c64..a5d0553291e4 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Private/EdGraphSchema_EnvironmentQuery.cpp +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Private/EdGraphSchema_EnvironmentQuery.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EdGraphSchema_EnvironmentQuery.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryColors.h b/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryColors.h index 65088ced9738..feae722d64d9 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryColors.h +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryColors.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryEditor.cpp b/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryEditor.cpp index c541fcbdd55b..1fa6038479ba 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryEditor.cpp +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQueryEditor.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryEditor.h b/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryEditor.h index c2592c47ad41..d1ed7cb4483e 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryEditor.h +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryEditorModule.cpp b/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryEditorModule.cpp index e7e8cc256a72..6495e3a5cc13 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryEditorModule.cpp +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQueryEditorModule.h" #include "EnvironmentQuery/EnvQueryNode.h" diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryFactory.cpp b/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryFactory.cpp index b067dac3799f..a9819358faac 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryFactory.cpp +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQueryFactory.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryGraph.cpp b/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryGraph.cpp index 1f09dbade189..949005e391da 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryGraph.cpp +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQueryGraph.h" #include "EnvironmentQuery/EnvQueryTypes.h" #include "EnvironmentQuery/EnvQueryTest.h" diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryGraphNode.cpp b/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryGraphNode.cpp index 164e7ecceff8..4cf445986067 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryGraphNode.cpp +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryGraphNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQueryGraphNode.h" #include "EdGraphSchema_EnvironmentQuery.h" diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryGraphNode_Option.cpp b/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryGraphNode_Option.cpp index 0ad6f26e0681..4678557733fd 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryGraphNode_Option.cpp +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryGraphNode_Option.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQueryGraphNode_Option.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryGraphNode_Root.cpp b/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryGraphNode_Root.cpp index 69e2ef807409..224fcfeb48c3 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryGraphNode_Root.cpp +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryGraphNode_Root.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQueryGraphNode_Root.h" diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryGraphNode_Test.cpp b/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryGraphNode_Test.cpp index 8d25812d6569..9857a7c406ea 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryGraphNode_Test.cpp +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Private/EnvironmentQueryGraphNode_Test.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQueryGraphNode_Test.h" #include "EnvironmentQuery/EnvQueryTest.h" diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Private/SEnvQueryLoadGraph.cpp b/Engine/Source/Editor/EnvironmentQueryEditor/Private/SEnvQueryLoadGraph.cpp index 9462c80c1245..73bc52495e46 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Private/SEnvQueryLoadGraph.cpp +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Private/SEnvQueryLoadGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SEnvQueryLoadGraph.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Private/SEnvQueryLoadGraph.h b/Engine/Source/Editor/EnvironmentQueryEditor/Private/SEnvQueryLoadGraph.h index a5b165c0a2e3..6584869a9201 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Private/SEnvQueryLoadGraph.h +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Private/SEnvQueryLoadGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Private/SEnvQueryProfiler.cpp b/Engine/Source/Editor/EnvironmentQueryEditor/Private/SEnvQueryProfiler.cpp index 3add83583b75..d8dce6a33e53 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Private/SEnvQueryProfiler.cpp +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Private/SEnvQueryProfiler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SEnvQueryProfiler.h" diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Private/SEnvQueryProfiler.h b/Engine/Source/Editor/EnvironmentQueryEditor/Private/SEnvQueryProfiler.h index 89e23bb0bc89..c2a970a74de2 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Private/SEnvQueryProfiler.h +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Private/SEnvQueryProfiler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Private/SGraphNode_EnvironmentQuery.cpp b/Engine/Source/Editor/EnvironmentQueryEditor/Private/SGraphNode_EnvironmentQuery.cpp index 66d9dd7940d8..a514aa063d8f 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Private/SGraphNode_EnvironmentQuery.cpp +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Private/SGraphNode_EnvironmentQuery.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGraphNode_EnvironmentQuery.h" diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Private/SGraphNode_EnvironmentQuery.h b/Engine/Source/Editor/EnvironmentQueryEditor/Private/SGraphNode_EnvironmentQuery.h index 199015e72345..895932092bc6 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Private/SGraphNode_EnvironmentQuery.h +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Private/SGraphNode_EnvironmentQuery.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Private/STestFunctionWidget.cpp b/Engine/Source/Editor/EnvironmentQueryEditor/Private/STestFunctionWidget.cpp index 790544000869..b1c42a7a8116 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Private/STestFunctionWidget.cpp +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Private/STestFunctionWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "STestFunctionWidget.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Private/STestFunctionWidget.h b/Engine/Source/Editor/EnvironmentQueryEditor/Private/STestFunctionWidget.h index 77fdb189c921..bf72a0c88599 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Private/STestFunctionWidget.h +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Private/STestFunctionWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Public/EnvironmentQueryEditorModule.h b/Engine/Source/Editor/EnvironmentQueryEditor/Public/EnvironmentQueryEditorModule.h index 9cf6a4c91ac0..0c596cbbe9ef 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Public/EnvironmentQueryEditorModule.h +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Public/EnvironmentQueryEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/EnvironmentQueryEditor/Public/IEnvironmentQueryEditor.h b/Engine/Source/Editor/EnvironmentQueryEditor/Public/IEnvironmentQueryEditor.h index 32b1206158e6..3eb85f5d1e44 100644 --- a/Engine/Source/Editor/EnvironmentQueryEditor/Public/IEnvironmentQueryEditor.h +++ b/Engine/Source/Editor/EnvironmentQueryEditor/Public/IEnvironmentQueryEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/FoliageEdit/FoliageEdit.build.cs b/Engine/Source/Editor/FoliageEdit/FoliageEdit.build.cs index cf245799d50c..16166bfd9170 100644 --- a/Engine/Source/Editor/FoliageEdit/FoliageEdit.build.cs +++ b/Engine/Source/Editor/FoliageEdit/FoliageEdit.build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/FoliageEdit/Private/ActorFactoryProceduralFoliage.cpp b/Engine/Source/Editor/FoliageEdit/Private/ActorFactoryProceduralFoliage.cpp index 4a0cd0131e4f..a0c09117e9e7 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/ActorFactoryProceduralFoliage.cpp +++ b/Engine/Source/Editor/FoliageEdit/Private/ActorFactoryProceduralFoliage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ActorFactory.cpp: diff --git a/Engine/Source/Editor/FoliageEdit/Private/ActorFactoryProceduralFoliage.h b/Engine/Source/Editor/FoliageEdit/Private/ActorFactoryProceduralFoliage.h index 921d4142fb29..00e8d6b93a8b 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/ActorFactoryProceduralFoliage.h +++ b/Engine/Source/Editor/FoliageEdit/Private/ActorFactoryProceduralFoliage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/FoliageEdit/Private/FoliageEdMode.cpp b/Engine/Source/Editor/FoliageEdit/Private/FoliageEdMode.cpp index ba38397c8300..836b61abb9b3 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/FoliageEdMode.cpp +++ b/Engine/Source/Editor/FoliageEdit/Private/FoliageEdMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FoliageEdMode.h" #include "SceneView.h" diff --git a/Engine/Source/Editor/FoliageEdit/Private/FoliageEdMode.h b/Engine/Source/Editor/FoliageEdit/Private/FoliageEdMode.h index 65f895cad511..83e4b5e737e0 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/FoliageEdMode.h +++ b/Engine/Source/Editor/FoliageEdit/Private/FoliageEdMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/FoliageEdit/Private/FoliageEdModeToolkit.cpp b/Engine/Source/Editor/FoliageEdit/Private/FoliageEdModeToolkit.cpp index abc395a939a4..bdc870bec21c 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/FoliageEdModeToolkit.cpp +++ b/Engine/Source/Editor/FoliageEdit/Private/FoliageEdModeToolkit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FoliageEdModeToolkit.h" #include "EditorModeManager.h" diff --git a/Engine/Source/Editor/FoliageEdit/Private/FoliageEdModeToolkit.h b/Engine/Source/Editor/FoliageEdit/Private/FoliageEdModeToolkit.h index 663e61f516d3..496a1125c77e 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/FoliageEdModeToolkit.h +++ b/Engine/Source/Editor/FoliageEdit/Private/FoliageEdModeToolkit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/FoliageEdit/Private/FoliageEditActions.cpp b/Engine/Source/Editor/FoliageEdit/Private/FoliageEditActions.cpp index 64378c752bf4..9f9370f1e790 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/FoliageEditActions.cpp +++ b/Engine/Source/Editor/FoliageEdit/Private/FoliageEditActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FoliageEditActions.h" diff --git a/Engine/Source/Editor/FoliageEdit/Private/FoliageEditActions.h b/Engine/Source/Editor/FoliageEdit/Private/FoliageEditActions.h index 56cb5dbd0c6c..5e9f6db7414b 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/FoliageEditActions.h +++ b/Engine/Source/Editor/FoliageEdit/Private/FoliageEditActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/FoliageEdit/Private/FoliageEditModule.cpp b/Engine/Source/Editor/FoliageEdit/Private/FoliageEditModule.cpp index 6e17ee9c1e40..6c674636cd7d 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/FoliageEditModule.cpp +++ b/Engine/Source/Editor/FoliageEdit/Private/FoliageEditModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FoliageEditModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/FoliageEdit/Private/FoliageEditUtility.cpp b/Engine/Source/Editor/FoliageEdit/Private/FoliageEditUtility.cpp index ad12b05e7078..82dfb2bdedcf 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/FoliageEditUtility.cpp +++ b/Engine/Source/Editor/FoliageEdit/Private/FoliageEditUtility.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FoliageEditUtility.h" #include "FoliageType.h" diff --git a/Engine/Source/Editor/FoliageEdit/Private/FoliagePaletteCommands.cpp b/Engine/Source/Editor/FoliageEdit/Private/FoliagePaletteCommands.cpp index 7bbc8344f564..e70e138a07ed 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/FoliagePaletteCommands.cpp +++ b/Engine/Source/Editor/FoliageEdit/Private/FoliagePaletteCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FoliagePaletteCommands.h" diff --git a/Engine/Source/Editor/FoliageEdit/Private/FoliagePaletteCommands.h b/Engine/Source/Editor/FoliageEdit/Private/FoliagePaletteCommands.h index 3ce537369ad0..b3e0f4b3c43e 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/FoliagePaletteCommands.h +++ b/Engine/Source/Editor/FoliageEdit/Private/FoliagePaletteCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/FoliageEdit/Private/FoliagePaletteItem.cpp b/Engine/Source/Editor/FoliageEdit/Private/FoliagePaletteItem.cpp index 09386e41e5c7..3f1335609394 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/FoliagePaletteItem.cpp +++ b/Engine/Source/Editor/FoliageEdit/Private/FoliagePaletteItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FoliagePaletteItem.h" #include "Widgets/Input/SButton.h" diff --git a/Engine/Source/Editor/FoliageEdit/Private/FoliagePaletteItem.h b/Engine/Source/Editor/FoliageEdit/Private/FoliagePaletteItem.h index 267db8217a5e..92e377a881e8 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/FoliagePaletteItem.h +++ b/Engine/Source/Editor/FoliageEdit/Private/FoliagePaletteItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeCustomizationHelpers.cpp b/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeCustomizationHelpers.cpp index 7da2e273735c..386b3dc78d14 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeCustomizationHelpers.cpp +++ b/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeCustomizationHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FoliageTypeCustomizationHelpers.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeCustomizationHelpers.h b/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeCustomizationHelpers.h index 0e6da89d3a91..d58985ef0ad8 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeCustomizationHelpers.h +++ b/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeCustomizationHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeDetails.cpp b/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeDetails.cpp index 78bff1991dbe..a5ae8abc8d4e 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeDetails.cpp +++ b/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FoliageTypeDetails.h" #include "Layout/Visibility.h" diff --git a/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeDetails.h b/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeDetails.h index 4ee7a466b66b..a99d79cd7fbc 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeDetails.h +++ b/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeFactory.cpp b/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeFactory.cpp index 0332810f221a..783d648141dc 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeFactory.cpp +++ b/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FoliageTypeFactory.h" #include "AssetTypeCategories.h" diff --git a/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeFactory.h b/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeFactory.h index ffacc17c9e59..5af2f92f6f11 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeFactory.h +++ b/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Factory for FoliageType assets diff --git a/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeObjectCustomization.cpp b/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeObjectCustomization.cpp index cf31de94ced9..b37e3dac8581 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeObjectCustomization.cpp +++ b/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeObjectCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FoliageTypeObjectCustomization.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeObjectCustomization.h b/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeObjectCustomization.h index 15c087080be0..8a8c72f08372 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeObjectCustomization.h +++ b/Engine/Source/Editor/FoliageEdit/Private/FoliageTypeObjectCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/FoliageEdit/Private/FoliageTypePaintingCustomization.cpp b/Engine/Source/Editor/FoliageEdit/Private/FoliageTypePaintingCustomization.cpp index 1a2884d5387f..ea03f9f62d0b 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/FoliageTypePaintingCustomization.cpp +++ b/Engine/Source/Editor/FoliageEdit/Private/FoliageTypePaintingCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FoliageTypePaintingCustomization.h" #include "Misc/Attribute.h" diff --git a/Engine/Source/Editor/FoliageEdit/Private/FoliageTypePaintingCustomization.h b/Engine/Source/Editor/FoliageEdit/Private/FoliageTypePaintingCustomization.h index c108c72f337f..166ed37319d0 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/FoliageTypePaintingCustomization.h +++ b/Engine/Source/Editor/FoliageEdit/Private/FoliageTypePaintingCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/FoliageEdit/Private/FoliageType_ISMThumbnailRenderer.cpp b/Engine/Source/Editor/FoliageEdit/Private/FoliageType_ISMThumbnailRenderer.cpp index a113d9f8ed26..631d610dc94b 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/FoliageType_ISMThumbnailRenderer.cpp +++ b/Engine/Source/Editor/FoliageEdit/Private/FoliageType_ISMThumbnailRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FoliageType_ISMThumbnailRenderer.h" #include "Misc/App.h" diff --git a/Engine/Source/Editor/FoliageEdit/Private/FoliageType_InstancedStaticMeshPaintingCustomization.cpp b/Engine/Source/Editor/FoliageEdit/Private/FoliageType_InstancedStaticMeshPaintingCustomization.cpp index e606ebf263b7..54ea7af46892 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/FoliageType_InstancedStaticMeshPaintingCustomization.cpp +++ b/Engine/Source/Editor/FoliageEdit/Private/FoliageType_InstancedStaticMeshPaintingCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FoliageType_InstancedStaticMeshPaintingCustomization.h" #include "Layout/Visibility.h" diff --git a/Engine/Source/Editor/FoliageEdit/Private/FoliageType_InstancedStaticMeshPaintingCustomization.h b/Engine/Source/Editor/FoliageEdit/Private/FoliageType_InstancedStaticMeshPaintingCustomization.h index 599d67fa6c14..30aa6a1e4d2f 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/FoliageType_InstancedStaticMeshPaintingCustomization.h +++ b/Engine/Source/Editor/FoliageEdit/Private/FoliageType_InstancedStaticMeshPaintingCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/FoliageEdit/Private/LandscapeGrassTypeFactory.cpp b/Engine/Source/Editor/FoliageEdit/Private/LandscapeGrassTypeFactory.cpp index 149333c15828..c1a79f482743 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/LandscapeGrassTypeFactory.cpp +++ b/Engine/Source/Editor/FoliageEdit/Private/LandscapeGrassTypeFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LandscapeGrassTypeFactory.h" #include "AssetTypeCategories.h" diff --git a/Engine/Source/Editor/FoliageEdit/Private/LandscapeGrassTypeFactory.h b/Engine/Source/Editor/FoliageEdit/Private/LandscapeGrassTypeFactory.h index 6e83418ede99..d8a3657365f2 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/LandscapeGrassTypeFactory.h +++ b/Engine/Source/Editor/FoliageEdit/Private/LandscapeGrassTypeFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Factory for LandscapeGrassType assets diff --git a/Engine/Source/Editor/FoliageEdit/Private/ProceduralFoliageComponentDetails.cpp b/Engine/Source/Editor/FoliageEdit/Private/ProceduralFoliageComponentDetails.cpp index ccd45986571b..40a595531112 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/ProceduralFoliageComponentDetails.cpp +++ b/Engine/Source/Editor/FoliageEdit/Private/ProceduralFoliageComponentDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProceduralFoliageComponentDetails.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/FoliageEdit/Private/ProceduralFoliageComponentDetails.h b/Engine/Source/Editor/FoliageEdit/Private/ProceduralFoliageComponentDetails.h index ab1e51c2c02a..212642c0cd74 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/ProceduralFoliageComponentDetails.h +++ b/Engine/Source/Editor/FoliageEdit/Private/ProceduralFoliageComponentDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/FoliageEdit/Private/ProceduralFoliageComponentVisualizer.cpp b/Engine/Source/Editor/FoliageEdit/Private/ProceduralFoliageComponentVisualizer.cpp index 17ff102fb078..dc8b2e82391b 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/ProceduralFoliageComponentVisualizer.cpp +++ b/Engine/Source/Editor/FoliageEdit/Private/ProceduralFoliageComponentVisualizer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProceduralFoliageComponentVisualizer.h" #include "ProceduralFoliageSpawner.h" diff --git a/Engine/Source/Editor/FoliageEdit/Private/ProceduralFoliageComponentVisualizer.h b/Engine/Source/Editor/FoliageEdit/Private/ProceduralFoliageComponentVisualizer.h index c82308ff2eb1..94049aca070c 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/ProceduralFoliageComponentVisualizer.h +++ b/Engine/Source/Editor/FoliageEdit/Private/ProceduralFoliageComponentVisualizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/FoliageEdit/Private/ProceduralFoliageSpawnerFactory.cpp b/Engine/Source/Editor/FoliageEdit/Private/ProceduralFoliageSpawnerFactory.cpp index b56f06923a8c..197c6791151e 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/ProceduralFoliageSpawnerFactory.cpp +++ b/Engine/Source/Editor/FoliageEdit/Private/ProceduralFoliageSpawnerFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProceduralFoliageSpawnerFactory.h" #include "Settings/EditorExperimentalSettings.h" diff --git a/Engine/Source/Editor/FoliageEdit/Private/ProceduralFoliageSpawnerFactory.h b/Engine/Source/Editor/FoliageEdit/Private/ProceduralFoliageSpawnerFactory.h index af14df8376d9..efcfc0538963 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/ProceduralFoliageSpawnerFactory.h +++ b/Engine/Source/Editor/FoliageEdit/Private/ProceduralFoliageSpawnerFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Factory for ProceduralFoliageSpawner assets diff --git a/Engine/Source/Editor/FoliageEdit/Private/SFoliageEdit.cpp b/Engine/Source/Editor/FoliageEdit/Private/SFoliageEdit.cpp index 0c0207be37c9..4ca52ded9a5e 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/SFoliageEdit.cpp +++ b/Engine/Source/Editor/FoliageEdit/Private/SFoliageEdit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SFoliageEdit.h" #include "Fonts/SlateFontInfo.h" diff --git a/Engine/Source/Editor/FoliageEdit/Private/SFoliageEdit.h b/Engine/Source/Editor/FoliageEdit/Private/SFoliageEdit.h index a43f940ba6ef..2bbb8cee31f3 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/SFoliageEdit.h +++ b/Engine/Source/Editor/FoliageEdit/Private/SFoliageEdit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/FoliageEdit/Private/SFoliagePalette.cpp b/Engine/Source/Editor/FoliageEdit/Private/SFoliagePalette.cpp index e423f53275a5..6a6f6b98a837 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/SFoliagePalette.cpp +++ b/Engine/Source/Editor/FoliageEdit/Private/SFoliagePalette.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SFoliagePalette.h" #include "Widgets/Layout/SSplitter.h" diff --git a/Engine/Source/Editor/FoliageEdit/Private/SFoliagePalette.h b/Engine/Source/Editor/FoliageEdit/Private/SFoliagePalette.h index 53355558f344..c6355883d34a 100644 --- a/Engine/Source/Editor/FoliageEdit/Private/SFoliagePalette.h +++ b/Engine/Source/Editor/FoliageEdit/Private/SFoliagePalette.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/FoliageEdit/Public/FoliageEditModule.h b/Engine/Source/Editor/FoliageEdit/Public/FoliageEditModule.h index 2c3e17af4714..926e33bfc0c9 100644 --- a/Engine/Source/Editor/FoliageEdit/Public/FoliageEditModule.h +++ b/Engine/Source/Editor/FoliageEdit/Public/FoliageEditModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/FoliageEdit/Public/FoliageEditUtility.h b/Engine/Source/Editor/FoliageEdit/Public/FoliageEditUtility.h index da2398dd3dcd..328406fe3b9a 100644 --- a/Engine/Source/Editor/FoliageEdit/Public/FoliageEditUtility.h +++ b/Engine/Source/Editor/FoliageEdit/Public/FoliageEditUtility.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Utility used for Foliage Edition diff --git a/Engine/Source/Editor/FoliageEdit/Public/FoliageType_ISMThumbnailRenderer.h b/Engine/Source/Editor/FoliageEdit/Public/FoliageType_ISMThumbnailRenderer.h index 5936e004114d..cfa3ffb551fd 100644 --- a/Engine/Source/Editor/FoliageEdit/Public/FoliageType_ISMThumbnailRenderer.h +++ b/Engine/Source/Editor/FoliageEdit/Public/FoliageType_ISMThumbnailRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * This thumbnail renderer displays the static mesh used by this foliage type diff --git a/Engine/Source/Editor/FontEditor/FontEditor.Build.cs b/Engine/Source/Editor/FontEditor/FontEditor.Build.cs index 0f9e8c3febbc..24856d19878d 100644 --- a/Engine/Source/Editor/FontEditor/FontEditor.Build.cs +++ b/Engine/Source/Editor/FontEditor/FontEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/FontEditor/Private/FontEditor.cpp b/Engine/Source/Editor/FontEditor/Private/FontEditor.cpp index d76974a8cae5..69fee5d45a97 100644 --- a/Engine/Source/Editor/FontEditor/Private/FontEditor.cpp +++ b/Engine/Source/Editor/FontEditor/Private/FontEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FontEditor.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/FontEditor/Private/FontEditor.h b/Engine/Source/Editor/FontEditor/Private/FontEditor.h index 3fc8c99f9098..6e69d11867c5 100644 --- a/Engine/Source/Editor/FontEditor/Private/FontEditor.h +++ b/Engine/Source/Editor/FontEditor/Private/FontEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/FontEditor/Private/FontEditorModule.cpp b/Engine/Source/Editor/FontEditor/Private/FontEditorModule.cpp index aa9e15653882..485e4ad78eb0 100644 --- a/Engine/Source/Editor/FontEditor/Private/FontEditorModule.cpp +++ b/Engine/Source/Editor/FontEditor/Private/FontEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FontEditorModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/FontEditor/Private/FontFaceDetailsCustomization.cpp b/Engine/Source/Editor/FontEditor/Private/FontFaceDetailsCustomization.cpp index 4964090f82c2..d7b7874e00d3 100644 --- a/Engine/Source/Editor/FontEditor/Private/FontFaceDetailsCustomization.cpp +++ b/Engine/Source/Editor/FontEditor/Private/FontFaceDetailsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FontFaceDetailsCustomization.h" #include "Styling/SlateColor.h" diff --git a/Engine/Source/Editor/FontEditor/Private/FontFaceDetailsCustomization.h b/Engine/Source/Editor/FontEditor/Private/FontFaceDetailsCustomization.h index b903efa886dd..62c4c4643897 100644 --- a/Engine/Source/Editor/FontEditor/Private/FontFaceDetailsCustomization.h +++ b/Engine/Source/Editor/FontEditor/Private/FontFaceDetailsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/FontEditor/Private/SCompositeFontEditor.cpp b/Engine/Source/Editor/FontEditor/Private/SCompositeFontEditor.cpp index 4cb1267a8c46..03d0146d91b4 100644 --- a/Engine/Source/Editor/FontEditor/Private/SCompositeFontEditor.cpp +++ b/Engine/Source/Editor/FontEditor/Private/SCompositeFontEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SCompositeFontEditor.h" #include "Fonts/FontCache.h" diff --git a/Engine/Source/Editor/FontEditor/Private/SCompositeFontEditor.h b/Engine/Source/Editor/FontEditor/Private/SCompositeFontEditor.h index abc808d3cdbc..21f68600b0bb 100644 --- a/Engine/Source/Editor/FontEditor/Private/SCompositeFontEditor.h +++ b/Engine/Source/Editor/FontEditor/Private/SCompositeFontEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/FontEditor/Private/SFontEditorViewport.cpp b/Engine/Source/Editor/FontEditor/Private/SFontEditorViewport.cpp index aa97e6798d91..9ae2e5bdf66f 100644 --- a/Engine/Source/Editor/FontEditor/Private/SFontEditorViewport.cpp +++ b/Engine/Source/Editor/FontEditor/Private/SFontEditorViewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SFontEditorViewport.h" #include "Fonts/SlateFontInfo.h" diff --git a/Engine/Source/Editor/FontEditor/Private/SFontEditorViewport.h b/Engine/Source/Editor/FontEditor/Private/SFontEditorViewport.h index 0e5c0c77abc3..bcd1a5b92c1e 100644 --- a/Engine/Source/Editor/FontEditor/Private/SFontEditorViewport.h +++ b/Engine/Source/Editor/FontEditor/Private/SFontEditorViewport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/FontEditor/Public/FontEditorModule.h b/Engine/Source/Editor/FontEditor/Public/FontEditorModule.h index 8db7473cbe92..101f8eddd93e 100644 --- a/Engine/Source/Editor/FontEditor/Public/FontEditorModule.h +++ b/Engine/Source/Editor/FontEditor/Public/FontEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/FontEditor/Public/IFontEditor.h b/Engine/Source/Editor/FontEditor/Public/IFontEditor.h index 5562db6873bc..84e829973523 100644 --- a/Engine/Source/Editor/FontEditor/Public/IFontEditor.h +++ b/Engine/Source/Editor/FontEditor/Public/IFontEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GameProjectGeneration/Classes/DefaultTemplateProjectDefs.h b/Engine/Source/Editor/GameProjectGeneration/Classes/DefaultTemplateProjectDefs.h index 8a9cd0249685..def821f1189e 100644 --- a/Engine/Source/Editor/GameProjectGeneration/Classes/DefaultTemplateProjectDefs.h +++ b/Engine/Source/Editor/GameProjectGeneration/Classes/DefaultTemplateProjectDefs.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GameProjectGeneration/Classes/TemplateProjectDefs.h b/Engine/Source/Editor/GameProjectGeneration/Classes/TemplateProjectDefs.h index e126ccbe4174..edaa26f88633 100644 --- a/Engine/Source/Editor/GameProjectGeneration/Classes/TemplateProjectDefs.h +++ b/Engine/Source/Editor/GameProjectGeneration/Classes/TemplateProjectDefs.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GameProjectGeneration/GameProjectGeneration.Build.cs b/Engine/Source/Editor/GameProjectGeneration/GameProjectGeneration.Build.cs index 7bd363f7baf8..ec1889c0704d 100644 --- a/Engine/Source/Editor/GameProjectGeneration/GameProjectGeneration.Build.cs +++ b/Engine/Source/Editor/GameProjectGeneration/GameProjectGeneration.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/GameProjectGeneration/Private/DefaultTemplateProjectDefs.cpp b/Engine/Source/Editor/GameProjectGeneration/Private/DefaultTemplateProjectDefs.cpp index e90381b47ec6..28c93b733f12 100644 --- a/Engine/Source/Editor/GameProjectGeneration/Private/DefaultTemplateProjectDefs.cpp +++ b/Engine/Source/Editor/GameProjectGeneration/Private/DefaultTemplateProjectDefs.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DefaultTemplateProjectDefs.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/GameProjectGeneration/Private/GameProjectGenerationLog.h b/Engine/Source/Editor/GameProjectGeneration/Private/GameProjectGenerationLog.h index 0fef5a61e01a..2d555eafae43 100644 --- a/Engine/Source/Editor/GameProjectGeneration/Private/GameProjectGenerationLog.h +++ b/Engine/Source/Editor/GameProjectGeneration/Private/GameProjectGenerationLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GameProjectGeneration/Private/GameProjectGenerationModule.cpp b/Engine/Source/Editor/GameProjectGeneration/Private/GameProjectGenerationModule.cpp index 9b67bdffa5c9..8a110ad9fa63 100644 --- a/Engine/Source/Editor/GameProjectGeneration/Private/GameProjectGenerationModule.cpp +++ b/Engine/Source/Editor/GameProjectGeneration/Private/GameProjectGenerationModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameProjectGenerationModule.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/GameProjectGeneration/Private/GameProjectUtils.cpp b/Engine/Source/Editor/GameProjectGeneration/Private/GameProjectUtils.cpp index ce1d7360717a..01eba57c29ca 100644 --- a/Engine/Source/Editor/GameProjectGeneration/Private/GameProjectUtils.cpp +++ b/Engine/Source/Editor/GameProjectGeneration/Private/GameProjectUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameProjectUtils.h" diff --git a/Engine/Source/Editor/GameProjectGeneration/Private/SGameProjectDialog.cpp b/Engine/Source/Editor/GameProjectGeneration/Private/SGameProjectDialog.cpp index 030cedded89a..6e9801c99ad8 100644 --- a/Engine/Source/Editor/GameProjectGeneration/Private/SGameProjectDialog.cpp +++ b/Engine/Source/Editor/GameProjectGeneration/Private/SGameProjectDialog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGameProjectDialog.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/GameProjectGeneration/Private/SGameProjectDialog.h b/Engine/Source/Editor/GameProjectGeneration/Private/SGameProjectDialog.h index 79918f967665..1470b0cedff8 100644 --- a/Engine/Source/Editor/GameProjectGeneration/Private/SGameProjectDialog.h +++ b/Engine/Source/Editor/GameProjectGeneration/Private/SGameProjectDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GameProjectGeneration/Private/SGetSuggestedIDEWidget.cpp b/Engine/Source/Editor/GameProjectGeneration/Private/SGetSuggestedIDEWidget.cpp index 8b595f2a3833..76f7481a0a12 100644 --- a/Engine/Source/Editor/GameProjectGeneration/Private/SGetSuggestedIDEWidget.cpp +++ b/Engine/Source/Editor/GameProjectGeneration/Private/SGetSuggestedIDEWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGetSuggestedIDEWidget.h" diff --git a/Engine/Source/Editor/GameProjectGeneration/Private/SGetSuggestedIDEWidget.h b/Engine/Source/Editor/GameProjectGeneration/Private/SGetSuggestedIDEWidget.h index 9357893ebbbe..6901f0c562c3 100644 --- a/Engine/Source/Editor/GameProjectGeneration/Private/SGetSuggestedIDEWidget.h +++ b/Engine/Source/Editor/GameProjectGeneration/Private/SGetSuggestedIDEWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GameProjectGeneration/Private/SNewClassDialog.cpp b/Engine/Source/Editor/GameProjectGeneration/Private/SNewClassDialog.cpp index 7c6e55ebf36f..5691675b841c 100644 --- a/Engine/Source/Editor/GameProjectGeneration/Private/SNewClassDialog.cpp +++ b/Engine/Source/Editor/GameProjectGeneration/Private/SNewClassDialog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNewClassDialog.h" diff --git a/Engine/Source/Editor/GameProjectGeneration/Private/SNewClassDialog.h b/Engine/Source/Editor/GameProjectGeneration/Private/SNewClassDialog.h index 8f534c5c979a..b7f1d1b809fe 100644 --- a/Engine/Source/Editor/GameProjectGeneration/Private/SNewClassDialog.h +++ b/Engine/Source/Editor/GameProjectGeneration/Private/SNewClassDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GameProjectGeneration/Private/SNewProjectWizard.cpp b/Engine/Source/Editor/GameProjectGeneration/Private/SNewProjectWizard.cpp index 0537a9c8d11f..3895c553ed3c 100644 --- a/Engine/Source/Editor/GameProjectGeneration/Private/SNewProjectWizard.cpp +++ b/Engine/Source/Editor/GameProjectGeneration/Private/SNewProjectWizard.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNewProjectWizard.h" diff --git a/Engine/Source/Editor/GameProjectGeneration/Private/SNewProjectWizard.h b/Engine/Source/Editor/GameProjectGeneration/Private/SNewProjectWizard.h index e11782465232..46ee967fef83 100644 --- a/Engine/Source/Editor/GameProjectGeneration/Private/SNewProjectWizard.h +++ b/Engine/Source/Editor/GameProjectGeneration/Private/SNewProjectWizard.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GameProjectGeneration/Private/SProjectBrowser.cpp b/Engine/Source/Editor/GameProjectGeneration/Private/SProjectBrowser.cpp index 66dc20fca989..d3ef8971a7bb 100644 --- a/Engine/Source/Editor/GameProjectGeneration/Private/SProjectBrowser.cpp +++ b/Engine/Source/Editor/GameProjectGeneration/Private/SProjectBrowser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SProjectBrowser.h" diff --git a/Engine/Source/Editor/GameProjectGeneration/Private/SProjectBrowser.h b/Engine/Source/Editor/GameProjectGeneration/Private/SProjectBrowser.h index 92a2396f5e5b..66e4f8e04774 100644 --- a/Engine/Source/Editor/GameProjectGeneration/Private/SProjectBrowser.h +++ b/Engine/Source/Editor/GameProjectGeneration/Private/SProjectBrowser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GameProjectGeneration/Private/SVerbChoiceDialog.cpp b/Engine/Source/Editor/GameProjectGeneration/Private/SVerbChoiceDialog.cpp index 33501a61f113..9047ac0a28cc 100644 --- a/Engine/Source/Editor/GameProjectGeneration/Private/SVerbChoiceDialog.cpp +++ b/Engine/Source/Editor/GameProjectGeneration/Private/SVerbChoiceDialog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SVerbChoiceDialog.h" #include "Fonts/SlateFontInfo.h" diff --git a/Engine/Source/Editor/GameProjectGeneration/Private/SVerbChoiceDialog.h b/Engine/Source/Editor/GameProjectGeneration/Private/SVerbChoiceDialog.h index e157d05a43ec..3e5b5e46a878 100644 --- a/Engine/Source/Editor/GameProjectGeneration/Private/SVerbChoiceDialog.h +++ b/Engine/Source/Editor/GameProjectGeneration/Private/SVerbChoiceDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GameProjectGeneration/Private/TemplateCategory.h b/Engine/Source/Editor/GameProjectGeneration/Private/TemplateCategory.h index dece1f3060f8..689ef50fbc04 100644 --- a/Engine/Source/Editor/GameProjectGeneration/Private/TemplateCategory.h +++ b/Engine/Source/Editor/GameProjectGeneration/Private/TemplateCategory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GameProjectGeneration/Private/TemplateItem.h b/Engine/Source/Editor/GameProjectGeneration/Private/TemplateItem.h index 9e5b7a6d89d6..bafa7b379ba4 100644 --- a/Engine/Source/Editor/GameProjectGeneration/Private/TemplateItem.h +++ b/Engine/Source/Editor/GameProjectGeneration/Private/TemplateItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GameProjectGeneration/Private/TemplateProjectDefs.cpp b/Engine/Source/Editor/GameProjectGeneration/Private/TemplateProjectDefs.cpp index 046e240da8e9..6196798c2e94 100644 --- a/Engine/Source/Editor/GameProjectGeneration/Private/TemplateProjectDefs.cpp +++ b/Engine/Source/Editor/GameProjectGeneration/Private/TemplateProjectDefs.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TemplateProjectDefs.h" diff --git a/Engine/Source/Editor/GameProjectGeneration/Private/Tests/GameProjectAutomationTests.cpp b/Engine/Source/Editor/GameProjectGeneration/Private/Tests/GameProjectAutomationTests.cpp index 98a9294a4283..7b10971595be 100644 --- a/Engine/Source/Editor/GameProjectGeneration/Private/Tests/GameProjectAutomationTests.cpp +++ b/Engine/Source/Editor/GameProjectGeneration/Private/Tests/GameProjectAutomationTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/GameProjectGeneration/Public/AddToProjectConfig.h b/Engine/Source/Editor/GameProjectGeneration/Public/AddToProjectConfig.h index d040ee73dfa9..37723e311646 100644 --- a/Engine/Source/Editor/GameProjectGeneration/Public/AddToProjectConfig.h +++ b/Engine/Source/Editor/GameProjectGeneration/Public/AddToProjectConfig.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GameProjectGeneration/Public/FeaturedClasses.inl b/Engine/Source/Editor/GameProjectGeneration/Public/FeaturedClasses.inl index ac46c3e81105..047406d6feeb 100644 --- a/Engine/Source/Editor/GameProjectGeneration/Public/FeaturedClasses.inl +++ b/Engine/Source/Editor/GameProjectGeneration/Public/FeaturedClasses.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GameProjectGeneration/Public/GameProjectGenerationModule.h b/Engine/Source/Editor/GameProjectGeneration/Public/GameProjectGenerationModule.h index 1684b1cfc03a..dbfb3e5fe021 100644 --- a/Engine/Source/Editor/GameProjectGeneration/Public/GameProjectGenerationModule.h +++ b/Engine/Source/Editor/GameProjectGeneration/Public/GameProjectGenerationModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GameProjectGeneration/Public/GameProjectUtils.h b/Engine/Source/Editor/GameProjectGeneration/Public/GameProjectUtils.h index de7cacf0d0b8..1aad49badc9e 100644 --- a/Engine/Source/Editor/GameProjectGeneration/Public/GameProjectUtils.h +++ b/Engine/Source/Editor/GameProjectGeneration/Public/GameProjectUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GameProjectGeneration/Public/ProjectBuildMutatorFeature.h b/Engine/Source/Editor/GameProjectGeneration/Public/ProjectBuildMutatorFeature.h index 2a5f43d349c6..06f1f4d6f165 100644 --- a/Engine/Source/Editor/GameProjectGeneration/Public/ProjectBuildMutatorFeature.h +++ b/Engine/Source/Editor/GameProjectGeneration/Public/ProjectBuildMutatorFeature.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GameplayTasksEditor/Classes/K2Node_LatentGameplayTaskCall.h b/Engine/Source/Editor/GameplayTasksEditor/Classes/K2Node_LatentGameplayTaskCall.h index 76116838f346..f5a92dc14714 100644 --- a/Engine/Source/Editor/GameplayTasksEditor/Classes/K2Node_LatentGameplayTaskCall.h +++ b/Engine/Source/Editor/GameplayTasksEditor/Classes/K2Node_LatentGameplayTaskCall.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GameplayTasksEditor/GameplayTasksEditor.Build.cs b/Engine/Source/Editor/GameplayTasksEditor/GameplayTasksEditor.Build.cs index 56a0e5e4329b..63c853d95c3f 100644 --- a/Engine/Source/Editor/GameplayTasksEditor/GameplayTasksEditor.Build.cs +++ b/Engine/Source/Editor/GameplayTasksEditor/GameplayTasksEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Editor/GameplayTasksEditor/Private/GameplayTasksEditorModule.cpp b/Engine/Source/Editor/GameplayTasksEditor/Private/GameplayTasksEditorModule.cpp index 8418eeffc6b6..99f5dbf6a5cd 100644 --- a/Engine/Source/Editor/GameplayTasksEditor/Private/GameplayTasksEditorModule.cpp +++ b/Engine/Source/Editor/GameplayTasksEditor/Private/GameplayTasksEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayTasksEditorModule.h" diff --git a/Engine/Source/Editor/GameplayTasksEditor/Private/K2Node_LatentGameplayTaskCall.cpp b/Engine/Source/Editor/GameplayTasksEditor/Private/K2Node_LatentGameplayTaskCall.cpp index e123fe5cae13..c85336f9608f 100644 --- a/Engine/Source/Editor/GameplayTasksEditor/Private/K2Node_LatentGameplayTaskCall.cpp +++ b/Engine/Source/Editor/GameplayTasksEditor/Private/K2Node_LatentGameplayTaskCall.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_LatentGameplayTaskCall.h" #include "EdGraphSchema_K2.h" diff --git a/Engine/Source/Editor/GameplayTasksEditor/Public/GameplayTasksEditorModule.h b/Engine/Source/Editor/GameplayTasksEditor/Public/GameplayTasksEditorModule.h index c1af34a6f1ad..ab839eb30ad8 100644 --- a/Engine/Source/Editor/GameplayTasksEditor/Public/GameplayTasksEditorModule.h +++ b/Engine/Source/Editor/GameplayTasksEditor/Public/GameplayTasksEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GeometryMode/Classes/GeomModifier.h b/Engine/Source/Editor/GeometryMode/Classes/GeomModifier.h index eeaecebfbfdb..fff3f28854e1 100644 --- a/Engine/Source/Editor/GeometryMode/Classes/GeomModifier.h +++ b/Engine/Source/Editor/GeometryMode/Classes/GeomModifier.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Clip.h b/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Clip.h index 2af4ec06b06f..2a36c5d1d10d 100644 --- a/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Clip.h +++ b/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Clip.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** diff --git a/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Create.h b/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Create.h index fceeff0abe7c..c7c5c4ab4f3c 100644 --- a/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Create.h +++ b/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Create.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** diff --git a/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Delete.h b/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Delete.h index f6d543d52ff9..74e13394dabf 100644 --- a/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Delete.h +++ b/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Delete.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** diff --git a/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Edit.h b/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Edit.h index fb365c35be35..72f98002102c 100644 --- a/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Edit.h +++ b/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Edit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** diff --git a/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Extrude.h b/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Extrude.h index 002da2b65927..469192b787e8 100644 --- a/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Extrude.h +++ b/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Extrude.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** diff --git a/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Flip.h b/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Flip.h index a01717d5f2d4..dc5b9020f149 100644 --- a/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Flip.h +++ b/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Flip.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** diff --git a/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Lathe.h b/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Lathe.h index 3667bbcf9aa1..0091d9356153 100644 --- a/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Lathe.h +++ b/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Lathe.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** diff --git a/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Optimize.h b/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Optimize.h index 09f08ab4f869..18cb52f3dec5 100644 --- a/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Optimize.h +++ b/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Optimize.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** diff --git a/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Pen.h b/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Pen.h index 5c7ac4ec2fc6..889a6e1449ef 100644 --- a/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Pen.h +++ b/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Pen.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** diff --git a/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Split.h b/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Split.h index fd48077ec823..5a90ae7267c7 100644 --- a/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Split.h +++ b/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Split.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** diff --git a/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Triangulate.h b/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Triangulate.h index 5e8d75fec7ec..b2e8fc0cba9d 100644 --- a/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Triangulate.h +++ b/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Triangulate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** diff --git a/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Turn.h b/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Turn.h index 17fd9d11f773..5954257b5d63 100644 --- a/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Turn.h +++ b/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Turn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** diff --git a/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Weld.h b/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Weld.h index 030dcbc359f5..5710f545bad6 100644 --- a/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Weld.h +++ b/Engine/Source/Editor/GeometryMode/Classes/GeomModifier_Weld.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Welds selected objects. diff --git a/Engine/Source/Editor/GeometryMode/GeometryMode.Build.cs b/Engine/Source/Editor/GeometryMode/GeometryMode.Build.cs index d7f2066fba39..f3168d656452 100644 --- a/Engine/Source/Editor/GeometryMode/GeometryMode.Build.cs +++ b/Engine/Source/Editor/GeometryMode/GeometryMode.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/GeometryMode/Private/EditorGeometry.cpp b/Engine/Source/Editor/GeometryMode/Private/EditorGeometry.cpp index 759a3241e10c..327d01a5b917 100644 --- a/Engine/Source/Editor/GeometryMode/Private/EditorGeometry.cpp +++ b/Engine/Source/Editor/GeometryMode/Private/EditorGeometry.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorGeometry.h" diff --git a/Engine/Source/Editor/GeometryMode/Private/GeometryEdMode.cpp b/Engine/Source/Editor/GeometryMode/Private/GeometryEdMode.cpp index 8eb137d6136e..5c572b9715ed 100644 --- a/Engine/Source/Editor/GeometryMode/Private/GeometryEdMode.cpp +++ b/Engine/Source/Editor/GeometryMode/Private/GeometryEdMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GeometryEdMode.h" #include "EditorViewportClient.h" diff --git a/Engine/Source/Editor/GeometryMode/Private/GeometryMode.cpp b/Engine/Source/Editor/GeometryMode/Private/GeometryMode.cpp index 7fa7b8820dda..970c81244c52 100644 --- a/Engine/Source/Editor/GeometryMode/Private/GeometryMode.cpp +++ b/Engine/Source/Editor/GeometryMode/Private/GeometryMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GeometryMode.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/GeometryMode/Private/GeometryMode.h b/Engine/Source/Editor/GeometryMode/Private/GeometryMode.h index 639f240ca93b..0a10095dbcf2 100644 --- a/Engine/Source/Editor/GeometryMode/Private/GeometryMode.h +++ b/Engine/Source/Editor/GeometryMode/Private/GeometryMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GeometryMode/Private/GeometryModifiers.cpp b/Engine/Source/Editor/GeometryMode/Private/GeometryModifiers.cpp index 75f4562c3307..be1d50046ae3 100644 --- a/Engine/Source/Editor/GeometryMode/Private/GeometryModifiers.cpp +++ b/Engine/Source/Editor/GeometryMode/Private/GeometryModifiers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "EngineDefines.h" diff --git a/Engine/Source/Editor/GeometryMode/Public/EditorGeometry.h b/Engine/Source/Editor/GeometryMode/Public/EditorGeometry.h index e3d02af679be..530c7641723b 100644 --- a/Engine/Source/Editor/GeometryMode/Public/EditorGeometry.h +++ b/Engine/Source/Editor/GeometryMode/Public/EditorGeometry.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GeometryMode/Public/GeometryEdMode.h b/Engine/Source/Editor/GeometryMode/Public/GeometryEdMode.h index 7b7035ae58a3..773389dc0926 100644 --- a/Engine/Source/Editor/GeometryMode/Public/GeometryEdMode.h +++ b/Engine/Source/Editor/GeometryMode/Public/GeometryEdMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/GraphEditor.Build.cs b/Engine/Source/Editor/GraphEditor/GraphEditor.Build.cs index bccef3538125..9fb5eb6c8726 100644 --- a/Engine/Source/Editor/GraphEditor/GraphEditor.Build.cs +++ b/Engine/Source/Editor/GraphEditor/GraphEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/GraphEditor/Private/BlueprintConnectionDrawingPolicy.cpp b/Engine/Source/Editor/GraphEditor/Private/BlueprintConnectionDrawingPolicy.cpp index f9c1e8a122d2..e009bb5d999f 100644 --- a/Engine/Source/Editor/GraphEditor/Private/BlueprintConnectionDrawingPolicy.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/BlueprintConnectionDrawingPolicy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintConnectionDrawingPolicy.h" #include "Misc/App.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/ConnectionDrawingPolicy.cpp b/Engine/Source/Editor/GraphEditor/Private/ConnectionDrawingPolicy.cpp index b06c8dbdfeb3..2f574c938fce 100644 --- a/Engine/Source/Editor/GraphEditor/Private/ConnectionDrawingPolicy.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/ConnectionDrawingPolicy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ConnectionDrawingPolicy.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/DragConnection.cpp b/Engine/Source/Editor/GraphEditor/Private/DragConnection.cpp index abf780140cc7..ce8724431c3f 100644 --- a/Engine/Source/Editor/GraphEditor/Private/DragConnection.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/DragConnection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DragConnection.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/DragConnection.h b/Engine/Source/Editor/GraphEditor/Private/DragConnection.h index 9423aac2166d..587d6a515eee 100644 --- a/Engine/Source/Editor/GraphEditor/Private/DragConnection.h +++ b/Engine/Source/Editor/GraphEditor/Private/DragConnection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Private/DragNode.cpp b/Engine/Source/Editor/GraphEditor/Private/DragNode.cpp index 499cc3e7eb7b..e47b30dd71be 100644 --- a/Engine/Source/Editor/GraphEditor/Private/DragNode.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/DragNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DragNode.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/DragNode.h b/Engine/Source/Editor/GraphEditor/Private/DragNode.h index b31d4bf593f7..1ff743009da6 100644 --- a/Engine/Source/Editor/GraphEditor/Private/DragNode.h +++ b/Engine/Source/Editor/GraphEditor/Private/DragNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Private/GraphActionNode.cpp b/Engine/Source/Editor/GraphEditor/Private/GraphActionNode.cpp index 389780722fb2..895606602328 100644 --- a/Engine/Source/Editor/GraphEditor/Private/GraphActionNode.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/GraphActionNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GraphActionNode.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/GraphActionNode.h b/Engine/Source/Editor/GraphEditor/Private/GraphActionNode.h index e82ab43e8b28..e85f9fb9faba 100644 --- a/Engine/Source/Editor/GraphEditor/Private/GraphActionNode.h +++ b/Engine/Source/Editor/GraphEditor/Private/GraphActionNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Private/GraphDiffControl.cpp b/Engine/Source/Editor/GraphEditor/Private/GraphDiffControl.cpp index a2ea0b928d60..6184407233da 100644 --- a/Engine/Source/Editor/GraphEditor/Private/GraphDiffControl.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/GraphDiffControl.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GraphDiffControl.h" #include "EdGraph/EdGraphNode.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/GraphEditorActions.cpp b/Engine/Source/Editor/GraphEditor/Private/GraphEditorActions.cpp index 6aa0ccac505e..af103b210df8 100644 --- a/Engine/Source/Editor/GraphEditor/Private/GraphEditorActions.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/GraphEditorActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GraphEditorActions.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/GraphEditorCommon.h b/Engine/Source/Editor/GraphEditor/Private/GraphEditorCommon.h index 7bceaed8f7fd..219f3e688672 100644 --- a/Engine/Source/Editor/GraphEditor/Private/GraphEditorCommon.h +++ b/Engine/Source/Editor/GraphEditor/Private/GraphEditorCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Private/GraphEditorDragDropAction.cpp b/Engine/Source/Editor/GraphEditor/Private/GraphEditorDragDropAction.cpp index 76166a18bfe7..ea4813bf7a63 100644 --- a/Engine/Source/Editor/GraphEditor/Private/GraphEditorDragDropAction.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/GraphEditorDragDropAction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GraphEditorDragDropAction.h" #include "Widgets/SNullWidget.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/GraphEditorModule.cpp b/Engine/Source/Editor/GraphEditor/Private/GraphEditorModule.cpp index a0c2f5269e1c..4c7dd4945559 100644 --- a/Engine/Source/Editor/GraphEditor/Private/GraphEditorModule.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/GraphEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GraphEditorModule.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/GraphEditorSettings.cpp b/Engine/Source/Editor/GraphEditor/Private/GraphEditorSettings.cpp index 4cfde9afebe1..d35a02167f2f 100644 --- a/Engine/Source/Editor/GraphEditor/Private/GraphEditorSettings.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/GraphEditorSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GraphEditorSettings.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/KismetNodeInfoContext.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/KismetNodeInfoContext.cpp index 66ff0a3ba372..d37b236d26d9 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/KismetNodeInfoContext.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/KismetNodeInfoContext.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetNodes/KismetNodeInfoContext.h" #include "Engine/Engine.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeCallParameterCollectionFunction.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeCallParameterCollectionFunction.cpp index bc51e06fbf14..1c1829b9c890 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeCallParameterCollectionFunction.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeCallParameterCollectionFunction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetNodes/SGraphNodeCallParameterCollectionFunction.h" #include "Materials/MaterialParameterCollection.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeCallParameterCollectionFunction.h b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeCallParameterCollectionFunction.h index 1e9e434d960a..f0da1611d3ba 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeCallParameterCollectionFunction.h +++ b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeCallParameterCollectionFunction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeFormatText.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeFormatText.cpp index 7d52462146a0..4064ae1e39ea 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeFormatText.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeFormatText.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetNodes/SGraphNodeFormatText.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeFormatText.h b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeFormatText.h index a8b8343065d3..955759defb7e 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeFormatText.h +++ b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeFormatText.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Base.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Base.cpp index 2a97eb09f50d..37058418d520 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Base.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Base.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetNodes/SGraphNodeK2Base.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Composite.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Composite.cpp index 11b2396af8c7..f97191198554 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Composite.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Composite.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetNodes/SGraphNodeK2Composite.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Copy.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Copy.cpp index 93cb6100f6a2..051fad5a9e25 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Copy.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Copy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetNodes/SGraphNodeK2Copy.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Copy.h b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Copy.h index a4a7e771abe1..bdcdc5882041 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Copy.h +++ b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Copy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2CreateDelegate.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2CreateDelegate.cpp index 6ca0c1ed99f8..9f9be2263e08 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2CreateDelegate.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2CreateDelegate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetNodes/SGraphNodeK2CreateDelegate.h" #include "Widgets/Input/SComboButton.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2CreateDelegate.h b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2CreateDelegate.h index 3a72f7f5f6c1..3d3c512d360b 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2CreateDelegate.h +++ b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2CreateDelegate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Default.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Default.cpp index ff31ef643e5e..1e4224078167 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Default.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Default.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetNodes/SGraphNodeK2Default.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Event.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Event.cpp index 76bf03606894..93e32bf324ba 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Event.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Event.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetNodes/SGraphNodeK2Event.h" #include "SGraphPin.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Sequence.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Sequence.cpp index 20c70b3f0666..cd0dd300d57e 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Sequence.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Sequence.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetNodes/SGraphNodeK2Sequence.h" #include "EdGraph/EdGraph.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Sequence.h b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Sequence.h index 169a8fab1e12..c79244b75169 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Sequence.h +++ b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Sequence.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Terminator.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Terminator.cpp index 0ee1a9cb2d8f..7101b9c56529 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Terminator.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Terminator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetNodes/SGraphNodeK2Terminator.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Terminator.h b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Terminator.h index ba2d5a083b6e..f54f8312a5a2 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Terminator.h +++ b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Terminator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Timeline.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Timeline.cpp index 509a3c9552b0..35823ffbcaf5 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Timeline.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Timeline.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetNodes/SGraphNodeK2Timeline.h" #include "Editor/EditorEngine.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Timeline.h b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Timeline.h index 12ed12ed9c78..d02f4827c781 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Timeline.h +++ b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Timeline.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Var.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Var.cpp index 7ec17036f6c6..0e1f6872ffdd 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Var.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Var.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Var.h b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Var.h index f9080a07ec0f..2b5db1faf0b7 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Var.h +++ b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Var.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeMakeStruct.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeMakeStruct.cpp index f4864608b9e4..6498a4496ccb 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeMakeStruct.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeMakeStruct.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetNodes/SGraphNodeMakeStruct.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeMakeStruct.h b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeMakeStruct.h index cef0751d3600..8f82a234d31b 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeMakeStruct.h +++ b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeMakeStruct.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeSpawnActor.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeSpawnActor.cpp index 5740fcbc0671..3540bf77e7c8 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeSpawnActor.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeSpawnActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetNodes/SGraphNodeSpawnActor.h" #include "Engine/Blueprint.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeSpawnActor.h b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeSpawnActor.h index 858b130fe284..1448ba82acc2 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeSpawnActor.h +++ b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeSpawnActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeSpawnActorFromClass.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeSpawnActorFromClass.cpp index 50d70f1c160e..fd2ca9ecc3ac 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeSpawnActorFromClass.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeSpawnActorFromClass.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetNodes/SGraphNodeSpawnActorFromClass.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeSpawnActorFromClass.h b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeSpawnActorFromClass.h index eaffd7ee353e..f6aceb9a6f68 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeSpawnActorFromClass.h +++ b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeSpawnActorFromClass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeSwitchStatement.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeSwitchStatement.cpp index dbef68f2d095..a9c7afda8360 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeSwitchStatement.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeSwitchStatement.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetNodes/SGraphNodeSwitchStatement.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeSwitchStatement.h b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeSwitchStatement.h index 783b2db42135..f57164cc82b7 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeSwitchStatement.h +++ b/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeSwitchStatement.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinBool.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinBool.cpp index c0909a5dcfe9..07c826fb8284 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinBool.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinBool.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetPins/SGraphPinBool.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinClass.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinClass.cpp index 1f036c441962..1b4cc6daf332 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinClass.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinClass.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetPins/SGraphPinClass.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinClass.h b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinClass.h index 43f00aaa5f0e..50af24269aaa 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinClass.h +++ b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinClass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinCollisionProfile.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinCollisionProfile.cpp index 1421d1e4039c..5390276c7ac3 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinCollisionProfile.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinCollisionProfile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetPins/SGraphPinCollisionProfile.h" #include "SNameComboBox.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinCollisionProfile.h b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinCollisionProfile.h index 8d07df9ed643..8f68760ede37 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinCollisionProfile.h +++ b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinCollisionProfile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinColor.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinColor.cpp index b49cee6b1abd..f4f21724d2f0 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinColor.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinColor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetPins/SGraphPinColor.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinDataTableRowName.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinDataTableRowName.cpp index b6a31048e085..3d76b92e2aaa 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinDataTableRowName.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinDataTableRowName.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGraphPinDataTableRowName.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinEnum.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinEnum.cpp index 9e9130669d95..651f4c00354a 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinEnum.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinEnum.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetPins/SGraphPinEnum.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinEnum.h b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinEnum.h index 7c0431429534..286a415dc301 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinEnum.h +++ b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinEnum.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinExec.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinExec.cpp index b9be7d037647..97672396c636 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinExec.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinExec.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetPins/SGraphPinExec.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinIndex.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinIndex.cpp index d29d7b293730..4ff7218744a9 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinIndex.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinIndex.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetPins/SGraphPinIndex.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinIndex.h b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinIndex.h index f13025af23c9..da4fbaf8348b 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinIndex.h +++ b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinIndex.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinInteger.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinInteger.cpp index 12b48128ee32..9c3d6ca8c60f 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinInteger.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinInteger.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetPins/SGraphPinInteger.h" #include "Widgets/Layout/SBox.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinKey.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinKey.cpp index 20f33352eb74..3240462cc745 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinKey.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinKey.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetPins/SGraphPinKey.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinKey.h b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinKey.h index 979607138d2b..eb76b45e0be1 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinKey.h +++ b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinKey.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinNameList.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinNameList.cpp index 2d39cbd86476..5460451c6183 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinNameList.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinNameList.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGraphPinNameList.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinObject.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinObject.cpp index c2fb3a89d1ed..ea579a69f34d 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinObject.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinObject.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetPins/SGraphPinObject.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinString.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinString.cpp index 2b8ea0fbb387..0824fb254723 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinString.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinString.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetPins/SGraphPinString.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinText.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinText.cpp index 2569ec74a633..3b64cd896501 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinText.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinText.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetPins/SGraphPinText.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinText.h b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinText.h index f9c9ab74c7b0..da5fde5350cc 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinText.h +++ b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinText.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinVector.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinVector.cpp index a5462fe8ede0..821e02d59afe 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinVector.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinVector.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetPins/SGraphPinVector.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinVector2D.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinVector2D.cpp index 97ffad55569a..3a70fe2533a3 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinVector2D.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SGraphPinVector2D.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetPins/SGraphPinVector2D.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SNameComboBox.cpp b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SNameComboBox.cpp index c281fd5229eb..ce1fb38d97b7 100644 --- a/Engine/Source/Editor/GraphEditor/Private/KismetPins/SNameComboBox.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/KismetPins/SNameComboBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNameComboBox.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/MaterialGraphConnectionDrawingPolicy.cpp b/Engine/Source/Editor/GraphEditor/Private/MaterialGraphConnectionDrawingPolicy.cpp index 958796e8dcb2..280a534667bd 100644 --- a/Engine/Source/Editor/GraphEditor/Private/MaterialGraphConnectionDrawingPolicy.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/MaterialGraphConnectionDrawingPolicy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialGraphConnectionDrawingPolicy.h" #include "MaterialGraph/MaterialGraph.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/MaterialGraphConnectionDrawingPolicy.h b/Engine/Source/Editor/GraphEditor/Private/MaterialGraphConnectionDrawingPolicy.h index 45079def4ca4..316ce00dc6e1 100644 --- a/Engine/Source/Editor/GraphEditor/Private/MaterialGraphConnectionDrawingPolicy.h +++ b/Engine/Source/Editor/GraphEditor/Private/MaterialGraphConnectionDrawingPolicy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Private/MaterialNodes/SGraphNodeMaterialBase.cpp b/Engine/Source/Editor/GraphEditor/Private/MaterialNodes/SGraphNodeMaterialBase.cpp index b87bb9a98e9b..a5326031a4d0 100644 --- a/Engine/Source/Editor/GraphEditor/Private/MaterialNodes/SGraphNodeMaterialBase.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/MaterialNodes/SGraphNodeMaterialBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialNodes/SGraphNodeMaterialBase.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/MaterialNodes/SGraphNodeMaterialBase.h b/Engine/Source/Editor/GraphEditor/Private/MaterialNodes/SGraphNodeMaterialBase.h index 92e8d26190c7..0d29db13a0a4 100644 --- a/Engine/Source/Editor/GraphEditor/Private/MaterialNodes/SGraphNodeMaterialBase.h +++ b/Engine/Source/Editor/GraphEditor/Private/MaterialNodes/SGraphNodeMaterialBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Private/MaterialNodes/SGraphNodeMaterialComment.cpp b/Engine/Source/Editor/GraphEditor/Private/MaterialNodes/SGraphNodeMaterialComment.cpp index 1589e5f45cc7..0ec6f69b005b 100644 --- a/Engine/Source/Editor/GraphEditor/Private/MaterialNodes/SGraphNodeMaterialComment.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/MaterialNodes/SGraphNodeMaterialComment.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialNodes/SGraphNodeMaterialComment.h" #include "Materials/MaterialExpressionComment.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/MaterialNodes/SGraphNodeMaterialComment.h b/Engine/Source/Editor/GraphEditor/Private/MaterialNodes/SGraphNodeMaterialComment.h index 548bfa92a1a9..89f6bb2a8c01 100644 --- a/Engine/Source/Editor/GraphEditor/Private/MaterialNodes/SGraphNodeMaterialComment.h +++ b/Engine/Source/Editor/GraphEditor/Private/MaterialNodes/SGraphNodeMaterialComment.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Private/MaterialNodes/SGraphNodeMaterialResult.cpp b/Engine/Source/Editor/GraphEditor/Private/MaterialNodes/SGraphNodeMaterialResult.cpp index a28ea62ec43b..1dbba7c71c36 100644 --- a/Engine/Source/Editor/GraphEditor/Private/MaterialNodes/SGraphNodeMaterialResult.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/MaterialNodes/SGraphNodeMaterialResult.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialNodes/SGraphNodeMaterialResult.h" #include "MaterialGraph/MaterialGraph.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/MaterialNodes/SGraphNodeMaterialResult.h b/Engine/Source/Editor/GraphEditor/Private/MaterialNodes/SGraphNodeMaterialResult.h index 4acb7d05cdeb..2295d012727b 100644 --- a/Engine/Source/Editor/GraphEditor/Private/MaterialNodes/SGraphNodeMaterialResult.h +++ b/Engine/Source/Editor/GraphEditor/Private/MaterialNodes/SGraphNodeMaterialResult.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Private/MaterialPins/SGraphPinMaterialInput.cpp b/Engine/Source/Editor/GraphEditor/Private/MaterialPins/SGraphPinMaterialInput.cpp index b045346e46d4..01bc775879fb 100644 --- a/Engine/Source/Editor/GraphEditor/Private/MaterialPins/SGraphPinMaterialInput.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/MaterialPins/SGraphPinMaterialInput.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialPins/SGraphPinMaterialInput.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/MaterialPins/SGraphPinMaterialInput.h b/Engine/Source/Editor/GraphEditor/Private/MaterialPins/SGraphPinMaterialInput.h index bca220d61e12..449a8ec77a03 100644 --- a/Engine/Source/Editor/GraphEditor/Private/MaterialPins/SGraphPinMaterialInput.h +++ b/Engine/Source/Editor/GraphEditor/Private/MaterialPins/SGraphPinMaterialInput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Private/NiagaraPins/SGraphPinVector4.cpp b/Engine/Source/Editor/GraphEditor/Private/NiagaraPins/SGraphPinVector4.cpp index 6ac83186dfec..1be1458015e0 100644 --- a/Engine/Source/Editor/GraphEditor/Private/NiagaraPins/SGraphPinVector4.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/NiagaraPins/SGraphPinVector4.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetPins/SGraphPinVector4.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/NodeFactory.cpp b/Engine/Source/Editor/GraphEditor/Private/NodeFactory.cpp index ffd03a9c7045..1c45f2b0b304 100644 --- a/Engine/Source/Editor/GraphEditor/Private/NodeFactory.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/NodeFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NodeFactory.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/SCommentBubble.cpp b/Engine/Source/Editor/GraphEditor/Private/SCommentBubble.cpp index 877956bb8d81..e707e83c0c1c 100644 --- a/Engine/Source/Editor/GraphEditor/Private/SCommentBubble.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/SCommentBubble.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SCommentBubble.h" #include "Widgets/SOverlay.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/SGraphActionMenu.cpp b/Engine/Source/Editor/GraphEditor/Private/SGraphActionMenu.cpp index ff72f3bfdc6e..406c57c2f7ea 100644 --- a/Engine/Source/Editor/GraphEditor/Private/SGraphActionMenu.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/SGraphActionMenu.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGraphActionMenu.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/SGraphEditorActionMenu.cpp b/Engine/Source/Editor/GraphEditor/Private/SGraphEditorActionMenu.cpp index d14809e8dcdd..e2da082d1161 100644 --- a/Engine/Source/Editor/GraphEditor/Private/SGraphEditorActionMenu.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/SGraphEditorActionMenu.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGraphEditorActionMenu.h" #include "EdGraph/EdGraph.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/SGraphEditorImpl.cpp b/Engine/Source/Editor/GraphEditor/Private/SGraphEditorImpl.cpp index 51c124be0e77..e1842ad42742 100644 --- a/Engine/Source/Editor/GraphEditor/Private/SGraphEditorImpl.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/SGraphEditorImpl.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGraphEditorImpl.h" #include "GraphEditAction.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/SGraphEditorImpl.h b/Engine/Source/Editor/GraphEditor/Private/SGraphEditorImpl.h index 610c661f607c..f9cd0b4a0e5e 100644 --- a/Engine/Source/Editor/GraphEditor/Private/SGraphEditorImpl.h +++ b/Engine/Source/Editor/GraphEditor/Private/SGraphEditorImpl.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Private/SGraphNode.cpp b/Engine/Source/Editor/GraphEditor/Private/SGraphNode.cpp index 0e0695812edc..f2c4df113a6a 100644 --- a/Engine/Source/Editor/GraphEditor/Private/SGraphNode.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/SGraphNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGraphNode.h" #include "EdGraph/EdGraph.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/SGraphNodeComment.cpp b/Engine/Source/Editor/GraphEditor/Private/SGraphNodeComment.cpp index 79e3b8c660e5..730da8b1bb83 100644 --- a/Engine/Source/Editor/GraphEditor/Private/SGraphNodeComment.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/SGraphNodeComment.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGraphNodeComment.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/SGraphNodeDefault.cpp b/Engine/Source/Editor/GraphEditor/Private/SGraphNodeDefault.cpp index e6c80d9eda14..3acdd68381e4 100644 --- a/Engine/Source/Editor/GraphEditor/Private/SGraphNodeDefault.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/SGraphNodeDefault.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGraphNodeDefault.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/SGraphNodeDocumentation.cpp b/Engine/Source/Editor/GraphEditor/Private/SGraphNodeDocumentation.cpp index 67fefa2c58b5..c14fa376a1d5 100644 --- a/Engine/Source/Editor/GraphEditor/Private/SGraphNodeDocumentation.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/SGraphNodeDocumentation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGraphNodeDocumentation.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/SGraphNodeKnot.cpp b/Engine/Source/Editor/GraphEditor/Private/SGraphNodeKnot.cpp index 89d7af36207d..d63896caa173 100644 --- a/Engine/Source/Editor/GraphEditor/Private/SGraphNodeKnot.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/SGraphNodeKnot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGraphNodeKnot.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/SGraphNodeResizable.cpp b/Engine/Source/Editor/GraphEditor/Private/SGraphNodeResizable.cpp index 5dc76b73e5e8..49e2d903b649 100644 --- a/Engine/Source/Editor/GraphEditor/Private/SGraphNodeResizable.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/SGraphNodeResizable.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGraphNodeResizable.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/SGraphPalette.cpp b/Engine/Source/Editor/GraphEditor/Private/SGraphPalette.cpp index bdf89298800b..07829f9e0f0a 100644 --- a/Engine/Source/Editor/GraphEditor/Private/SGraphPalette.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/SGraphPalette.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGraphPalette.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/SGraphPanel.cpp b/Engine/Source/Editor/GraphEditor/Private/SGraphPanel.cpp index 75bd97bf6f88..3792c773e568 100644 --- a/Engine/Source/Editor/GraphEditor/Private/SGraphPanel.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/SGraphPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGraphPanel.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/SGraphPin.cpp b/Engine/Source/Editor/GraphEditor/Private/SGraphPin.cpp index f93599431830..bf76db141757 100644 --- a/Engine/Source/Editor/GraphEditor/Private/SGraphPin.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/SGraphPin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGraphPin.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/SGraphPreviewer.cpp b/Engine/Source/Editor/GraphEditor/Private/SGraphPreviewer.cpp index 7cb2e7968ac6..20fc7875bf98 100644 --- a/Engine/Source/Editor/GraphEditor/Private/SGraphPreviewer.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/SGraphPreviewer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGraphPreviewer.h" diff --git a/Engine/Source/Editor/GraphEditor/Private/SNodePanel.cpp b/Engine/Source/Editor/GraphEditor/Private/SNodePanel.cpp index 259a9ba3ad95..d8ed76695c05 100644 --- a/Engine/Source/Editor/GraphEditor/Private/SNodePanel.cpp +++ b/Engine/Source/Editor/GraphEditor/Private/SNodePanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SNodePanel.h" diff --git a/Engine/Source/Editor/GraphEditor/Public/BlueprintConnectionDrawingPolicy.h b/Engine/Source/Editor/GraphEditor/Public/BlueprintConnectionDrawingPolicy.h index 0188653d057d..aed19eb38042 100644 --- a/Engine/Source/Editor/GraphEditor/Public/BlueprintConnectionDrawingPolicy.h +++ b/Engine/Source/Editor/GraphEditor/Public/BlueprintConnectionDrawingPolicy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/ConnectionDrawingPolicy.h b/Engine/Source/Editor/GraphEditor/Public/ConnectionDrawingPolicy.h index 36d93c3bc047..71ef0ea22ca3 100644 --- a/Engine/Source/Editor/GraphEditor/Public/ConnectionDrawingPolicy.h +++ b/Engine/Source/Editor/GraphEditor/Public/ConnectionDrawingPolicy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/DiffResults.h b/Engine/Source/Editor/GraphEditor/Public/DiffResults.h index c94755f4535b..9c177271b805 100644 --- a/Engine/Source/Editor/GraphEditor/Public/DiffResults.h +++ b/Engine/Source/Editor/GraphEditor/Public/DiffResults.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/GraphDiffControl.h b/Engine/Source/Editor/GraphEditor/Public/GraphDiffControl.h index 845f738c377d..0c68f9610d2f 100644 --- a/Engine/Source/Editor/GraphEditor/Public/GraphDiffControl.h +++ b/Engine/Source/Editor/GraphEditor/Public/GraphDiffControl.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/GraphEditor/Public/GraphEditorActions.h b/Engine/Source/Editor/GraphEditor/Public/GraphEditorActions.h index a1fe69358c81..00e8e5ce3659 100644 --- a/Engine/Source/Editor/GraphEditor/Public/GraphEditorActions.h +++ b/Engine/Source/Editor/GraphEditor/Public/GraphEditorActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/GraphEditorDragDropAction.h b/Engine/Source/Editor/GraphEditor/Public/GraphEditorDragDropAction.h index 61322751092e..4f74a7cb006d 100644 --- a/Engine/Source/Editor/GraphEditor/Public/GraphEditorDragDropAction.h +++ b/Engine/Source/Editor/GraphEditor/Public/GraphEditorDragDropAction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/GraphEditorModule.h b/Engine/Source/Editor/GraphEditor/Public/GraphEditorModule.h index df0665f1bcf6..6d3ec03a024f 100644 --- a/Engine/Source/Editor/GraphEditor/Public/GraphEditorModule.h +++ b/Engine/Source/Editor/GraphEditor/Public/GraphEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/GraphEditorSettings.h b/Engine/Source/Editor/GraphEditor/Public/GraphEditorSettings.h index d53224e5fcff..98986cdb66ce 100644 --- a/Engine/Source/Editor/GraphEditor/Public/GraphEditorSettings.h +++ b/Engine/Source/Editor/GraphEditor/Public/GraphEditorSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/GraphSplineOverlapResult.h b/Engine/Source/Editor/GraphEditor/Public/GraphSplineOverlapResult.h index f83f5a25ba2b..186258efc9bd 100644 --- a/Engine/Source/Editor/GraphEditor/Public/GraphSplineOverlapResult.h +++ b/Engine/Source/Editor/GraphEditor/Public/GraphSplineOverlapResult.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/KismetNodes/KismetNodeInfoContext.h b/Engine/Source/Editor/GraphEditor/Public/KismetNodes/KismetNodeInfoContext.h index 7a5a5d9b047a..a14c9b18d86c 100644 --- a/Engine/Source/Editor/GraphEditor/Public/KismetNodes/KismetNodeInfoContext.h +++ b/Engine/Source/Editor/GraphEditor/Public/KismetNodes/KismetNodeInfoContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/KismetNodes/SGraphNodeK2Base.h b/Engine/Source/Editor/GraphEditor/Public/KismetNodes/SGraphNodeK2Base.h index 9c442f5433bc..d042a996f7b6 100644 --- a/Engine/Source/Editor/GraphEditor/Public/KismetNodes/SGraphNodeK2Base.h +++ b/Engine/Source/Editor/GraphEditor/Public/KismetNodes/SGraphNodeK2Base.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/KismetNodes/SGraphNodeK2Composite.h b/Engine/Source/Editor/GraphEditor/Public/KismetNodes/SGraphNodeK2Composite.h index f6093ae2b951..b230c045344d 100644 --- a/Engine/Source/Editor/GraphEditor/Public/KismetNodes/SGraphNodeK2Composite.h +++ b/Engine/Source/Editor/GraphEditor/Public/KismetNodes/SGraphNodeK2Composite.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/KismetNodes/SGraphNodeK2Default.h b/Engine/Source/Editor/GraphEditor/Public/KismetNodes/SGraphNodeK2Default.h index 618e8ec36129..b823dcb273ab 100644 --- a/Engine/Source/Editor/GraphEditor/Public/KismetNodes/SGraphNodeK2Default.h +++ b/Engine/Source/Editor/GraphEditor/Public/KismetNodes/SGraphNodeK2Default.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/KismetNodes/SGraphNodeK2Event.h b/Engine/Source/Editor/GraphEditor/Public/KismetNodes/SGraphNodeK2Event.h index ddac2296c0dd..cf256f8578e3 100644 --- a/Engine/Source/Editor/GraphEditor/Public/KismetNodes/SGraphNodeK2Event.h +++ b/Engine/Source/Editor/GraphEditor/Public/KismetNodes/SGraphNodeK2Event.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinBool.h b/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinBool.h index 56268a2f1433..a1d84e9e2298 100644 --- a/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinBool.h +++ b/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinBool.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinColor.h b/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinColor.h index b0ad3507e10d..d56536861468 100644 --- a/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinColor.h +++ b/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinColor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinExec.h b/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinExec.h index 556600e9c7ba..5d295ea27689 100644 --- a/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinExec.h +++ b/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinExec.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinInteger.h b/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinInteger.h index dd63e9afc4e5..574cc441feea 100644 --- a/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinInteger.h +++ b/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinInteger.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinNum.h b/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinNum.h index 9bf47c592d7b..ce1419412485 100644 --- a/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinNum.h +++ b/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinNum.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinObject.h b/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinObject.h index d2612e01fe8a..06add7f40ad8 100644 --- a/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinObject.h +++ b/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinString.h b/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinString.h index edd6db69ae99..10c57cc03ca2 100644 --- a/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinString.h +++ b/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinString.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinVector.h b/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinVector.h index 1f5a5f6bfe6e..48072462f898 100644 --- a/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinVector.h +++ b/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinVector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinVector2D.h b/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinVector2D.h index 13be658eb5d6..46f80624e8d4 100644 --- a/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinVector2D.h +++ b/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinVector2D.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinVector4.h b/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinVector4.h index 2aacb80969b6..cafcd6978312 100644 --- a/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinVector4.h +++ b/Engine/Source/Editor/GraphEditor/Public/KismetPins/SGraphPinVector4.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/MarqueeOperation.h b/Engine/Source/Editor/GraphEditor/Public/MarqueeOperation.h index 1d4799e9acff..f02d33a16b94 100644 --- a/Engine/Source/Editor/GraphEditor/Public/MarqueeOperation.h +++ b/Engine/Source/Editor/GraphEditor/Public/MarqueeOperation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/NodeFactory.h b/Engine/Source/Editor/GraphEditor/Public/NodeFactory.h index 41f1f873b9db..b471be4d6403 100644 --- a/Engine/Source/Editor/GraphEditor/Public/NodeFactory.h +++ b/Engine/Source/Editor/GraphEditor/Public/NodeFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/SCommentBubble.h b/Engine/Source/Editor/GraphEditor/Public/SCommentBubble.h index 34ae839b73c7..79ab4a64fccb 100644 --- a/Engine/Source/Editor/GraphEditor/Public/SCommentBubble.h +++ b/Engine/Source/Editor/GraphEditor/Public/SCommentBubble.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/SGraphActionMenu.h b/Engine/Source/Editor/GraphEditor/Public/SGraphActionMenu.h index 5351360d3a6c..8cc91bed3364 100644 --- a/Engine/Source/Editor/GraphEditor/Public/SGraphActionMenu.h +++ b/Engine/Source/Editor/GraphEditor/Public/SGraphActionMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/SGraphEditorActionMenu.h b/Engine/Source/Editor/GraphEditor/Public/SGraphEditorActionMenu.h index ab4891262eec..e1581b38d165 100644 --- a/Engine/Source/Editor/GraphEditor/Public/SGraphEditorActionMenu.h +++ b/Engine/Source/Editor/GraphEditor/Public/SGraphEditorActionMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/SGraphNode.h b/Engine/Source/Editor/GraphEditor/Public/SGraphNode.h index 4a0fc884cccf..515bd261ffba 100644 --- a/Engine/Source/Editor/GraphEditor/Public/SGraphNode.h +++ b/Engine/Source/Editor/GraphEditor/Public/SGraphNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/SGraphNodeComment.h b/Engine/Source/Editor/GraphEditor/Public/SGraphNodeComment.h index 6316412185dc..6eae76068ca5 100644 --- a/Engine/Source/Editor/GraphEditor/Public/SGraphNodeComment.h +++ b/Engine/Source/Editor/GraphEditor/Public/SGraphNodeComment.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/SGraphNodeDefault.h b/Engine/Source/Editor/GraphEditor/Public/SGraphNodeDefault.h index a62b0122eb77..32b3c67da6bf 100644 --- a/Engine/Source/Editor/GraphEditor/Public/SGraphNodeDefault.h +++ b/Engine/Source/Editor/GraphEditor/Public/SGraphNodeDefault.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/SGraphNodeDocumentation.h b/Engine/Source/Editor/GraphEditor/Public/SGraphNodeDocumentation.h index f18ad2740e19..6c1037011e96 100644 --- a/Engine/Source/Editor/GraphEditor/Public/SGraphNodeDocumentation.h +++ b/Engine/Source/Editor/GraphEditor/Public/SGraphNodeDocumentation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/SGraphNodeKnot.h b/Engine/Source/Editor/GraphEditor/Public/SGraphNodeKnot.h index bea91c3af97b..104928a54032 100644 --- a/Engine/Source/Editor/GraphEditor/Public/SGraphNodeKnot.h +++ b/Engine/Source/Editor/GraphEditor/Public/SGraphNodeKnot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/SGraphNodeResizable.h b/Engine/Source/Editor/GraphEditor/Public/SGraphNodeResizable.h index 6eee7b93731c..06629b6b430b 100644 --- a/Engine/Source/Editor/GraphEditor/Public/SGraphNodeResizable.h +++ b/Engine/Source/Editor/GraphEditor/Public/SGraphNodeResizable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/SGraphPalette.h b/Engine/Source/Editor/GraphEditor/Public/SGraphPalette.h index 518bbfd6c59a..8270de5f9269 100644 --- a/Engine/Source/Editor/GraphEditor/Public/SGraphPalette.h +++ b/Engine/Source/Editor/GraphEditor/Public/SGraphPalette.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/SGraphPanel.h b/Engine/Source/Editor/GraphEditor/Public/SGraphPanel.h index 189e1dba47c6..a11d4617d90f 100644 --- a/Engine/Source/Editor/GraphEditor/Public/SGraphPanel.h +++ b/Engine/Source/Editor/GraphEditor/Public/SGraphPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/SGraphPin.h b/Engine/Source/Editor/GraphEditor/Public/SGraphPin.h index 452fb2487e6c..6d81481764ed 100644 --- a/Engine/Source/Editor/GraphEditor/Public/SGraphPin.h +++ b/Engine/Source/Editor/GraphEditor/Public/SGraphPin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/SGraphPinComboBox.h b/Engine/Source/Editor/GraphEditor/Public/SGraphPinComboBox.h index bd60782b6d20..670181d4ac3c 100644 --- a/Engine/Source/Editor/GraphEditor/Public/SGraphPinComboBox.h +++ b/Engine/Source/Editor/GraphEditor/Public/SGraphPinComboBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/SGraphPinDataTableRowName.h b/Engine/Source/Editor/GraphEditor/Public/SGraphPinDataTableRowName.h index 28c3c85d1351..5860950b2abd 100644 --- a/Engine/Source/Editor/GraphEditor/Public/SGraphPinDataTableRowName.h +++ b/Engine/Source/Editor/GraphEditor/Public/SGraphPinDataTableRowName.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/SGraphPinNameList.h b/Engine/Source/Editor/GraphEditor/Public/SGraphPinNameList.h index 15d84e626a0d..928059a5cf83 100644 --- a/Engine/Source/Editor/GraphEditor/Public/SGraphPinNameList.h +++ b/Engine/Source/Editor/GraphEditor/Public/SGraphPinNameList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/SGraphPreviewer.h b/Engine/Source/Editor/GraphEditor/Public/SGraphPreviewer.h index 02b2a24222ea..066e4c5b2459 100644 --- a/Engine/Source/Editor/GraphEditor/Public/SGraphPreviewer.h +++ b/Engine/Source/Editor/GraphEditor/Public/SGraphPreviewer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/SNameComboBox.h b/Engine/Source/Editor/GraphEditor/Public/SNameComboBox.h index 9e4dbce53216..4f4c1b8f8f62 100644 --- a/Engine/Source/Editor/GraphEditor/Public/SNameComboBox.h +++ b/Engine/Source/Editor/GraphEditor/Public/SNameComboBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/GraphEditor/Public/SNodePanel.h b/Engine/Source/Editor/GraphEditor/Public/SNodePanel.h index ae4a6f5c7e7a..006b93bc888d 100644 --- a/Engine/Source/Editor/GraphEditor/Public/SNodePanel.h +++ b/Engine/Source/Editor/GraphEditor/Public/SNodePanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/HardwareTargeting/HardwareTargeting.Build.cs b/Engine/Source/Editor/HardwareTargeting/HardwareTargeting.Build.cs index 42b75f99c9b9..fcaf7e419096 100644 --- a/Engine/Source/Editor/HardwareTargeting/HardwareTargeting.Build.cs +++ b/Engine/Source/Editor/HardwareTargeting/HardwareTargeting.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/HardwareTargeting/Private/HardwareTargetingModule.cpp b/Engine/Source/Editor/HardwareTargeting/Private/HardwareTargetingModule.cpp index f232fe670db6..911a3516a505 100644 --- a/Engine/Source/Editor/HardwareTargeting/Private/HardwareTargetingModule.cpp +++ b/Engine/Source/Editor/HardwareTargeting/Private/HardwareTargetingModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HardwareTargetingModule.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/HardwareTargeting/Private/HardwareTargetingSettings.cpp b/Engine/Source/Editor/HardwareTargeting/Private/HardwareTargetingSettings.cpp index 96403cee210a..c19b7b3e0627 100644 --- a/Engine/Source/Editor/HardwareTargeting/Private/HardwareTargetingSettings.cpp +++ b/Engine/Source/Editor/HardwareTargeting/Private/HardwareTargetingSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HardwareTargetingSettings.h" diff --git a/Engine/Source/Editor/HardwareTargeting/Public/HardwareTargetingModule.h b/Engine/Source/Editor/HardwareTargeting/Public/HardwareTargetingModule.h index 6305eda90d91..fe948b253820 100644 --- a/Engine/Source/Editor/HardwareTargeting/Public/HardwareTargetingModule.h +++ b/Engine/Source/Editor/HardwareTargeting/Public/HardwareTargetingModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/HardwareTargeting/Public/HardwareTargetingSettings.h b/Engine/Source/Editor/HardwareTargeting/Public/HardwareTargetingSettings.h index 532635fa05a3..ca69fa9093fe 100644 --- a/Engine/Source/Editor/HardwareTargeting/Public/HardwareTargetingSettings.h +++ b/Engine/Source/Editor/HardwareTargeting/Public/HardwareTargetingSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/HardwareTargeting/Public/SDecoratedEnumCombo.h b/Engine/Source/Editor/HardwareTargeting/Public/SDecoratedEnumCombo.h index 651a40e1be2a..3deb6beefa43 100644 --- a/Engine/Source/Editor/HardwareTargeting/Public/SDecoratedEnumCombo.h +++ b/Engine/Source/Editor/HardwareTargeting/Public/SDecoratedEnumCombo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/HierarchicalLODOutliner/HierarchicalLODOutliner.Build.cs b/Engine/Source/Editor/HierarchicalLODOutliner/HierarchicalLODOutliner.Build.cs index b63959096e39..e33d0bd89b88 100644 --- a/Engine/Source/Editor/HierarchicalLODOutliner/HierarchicalLODOutliner.Build.cs +++ b/Engine/Source/Editor/HierarchicalLODOutliner/HierarchicalLODOutliner.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/HierarchicalLODOutliner/Private/HLODOutliner.cpp b/Engine/Source/Editor/HierarchicalLODOutliner/Private/HLODOutliner.cpp index 5ac910925a4a..109a22ee7511 100644 --- a/Engine/Source/Editor/HierarchicalLODOutliner/Private/HLODOutliner.cpp +++ b/Engine/Source/Editor/HierarchicalLODOutliner/Private/HLODOutliner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HLODOutliner.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Editor/HierarchicalLODOutliner/Private/HLODOutliner.h b/Engine/Source/Editor/HierarchicalLODOutliner/Private/HLODOutliner.h index 06a964488570..b2e4ce5ddd2d 100644 --- a/Engine/Source/Editor/HierarchicalLODOutliner/Private/HLODOutliner.h +++ b/Engine/Source/Editor/HierarchicalLODOutliner/Private/HLODOutliner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/HierarchicalLODOutliner/Private/HLODOutlinerDragDrop.cpp b/Engine/Source/Editor/HierarchicalLODOutliner/Private/HLODOutlinerDragDrop.cpp index 68334541fc22..d6c9af812387 100644 --- a/Engine/Source/Editor/HierarchicalLODOutliner/Private/HLODOutlinerDragDrop.cpp +++ b/Engine/Source/Editor/HierarchicalLODOutliner/Private/HLODOutlinerDragDrop.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HLODOutlinerDragDrop.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/HierarchicalLODOutliner/Private/HLODOutlinerDragDrop.h b/Engine/Source/Editor/HierarchicalLODOutliner/Private/HLODOutlinerDragDrop.h index 1446fd1a968e..0852eddae17b 100644 --- a/Engine/Source/Editor/HierarchicalLODOutliner/Private/HLODOutlinerDragDrop.h +++ b/Engine/Source/Editor/HierarchicalLODOutliner/Private/HLODOutlinerDragDrop.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/HierarchicalLODOutliner/Private/HLODTreeWidgetItem.cpp b/Engine/Source/Editor/HierarchicalLODOutliner/Private/HLODTreeWidgetItem.cpp index 32d34caf605e..b7e489ff9531 100644 --- a/Engine/Source/Editor/HierarchicalLODOutliner/Private/HLODTreeWidgetItem.cpp +++ b/Engine/Source/Editor/HierarchicalLODOutliner/Private/HLODTreeWidgetItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HLODTreeWidgetItem.h" #include "SlateOptMacros.h" diff --git a/Engine/Source/Editor/HierarchicalLODOutliner/Private/HLODTreeWidgetItem.h b/Engine/Source/Editor/HierarchicalLODOutliner/Private/HLODTreeWidgetItem.h index d0149c8abc2a..0d95c338729b 100644 --- a/Engine/Source/Editor/HierarchicalLODOutliner/Private/HLODTreeWidgetItem.h +++ b/Engine/Source/Editor/HierarchicalLODOutliner/Private/HLODTreeWidgetItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/HierarchicalLODOutliner/Private/HierarchicalLODOutlinerModule.cpp b/Engine/Source/Editor/HierarchicalLODOutliner/Private/HierarchicalLODOutlinerModule.cpp index ed64ce7874c8..dd570f5ca993 100644 --- a/Engine/Source/Editor/HierarchicalLODOutliner/Private/HierarchicalLODOutlinerModule.cpp +++ b/Engine/Source/Editor/HierarchicalLODOutliner/Private/HierarchicalLODOutlinerModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HierarchicalLODOutlinerModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/HierarchicalLODOutliner/Private/HierarchicalLODType.h b/Engine/Source/Editor/HierarchicalLODOutliner/Private/HierarchicalLODType.h index c5ac3c8efacc..a479249e81a7 100644 --- a/Engine/Source/Editor/HierarchicalLODOutliner/Private/HierarchicalLODType.h +++ b/Engine/Source/Editor/HierarchicalLODOutliner/Private/HierarchicalLODType.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/HierarchicalLODOutliner/Private/ITreeItem.h b/Engine/Source/Editor/HierarchicalLODOutliner/Private/ITreeItem.h index 46052c6f1197..85f93efc7222 100644 --- a/Engine/Source/Editor/HierarchicalLODOutliner/Private/ITreeItem.h +++ b/Engine/Source/Editor/HierarchicalLODOutliner/Private/ITreeItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/HierarchicalLODOutliner/Private/LODActorItem.cpp b/Engine/Source/Editor/HierarchicalLODOutliner/Private/LODActorItem.cpp index e3e03b0bdf53..c3e6c683788b 100644 --- a/Engine/Source/Editor/HierarchicalLODOutliner/Private/LODActorItem.cpp +++ b/Engine/Source/Editor/HierarchicalLODOutliner/Private/LODActorItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LODActorItem.h" #include "Textures/SlateIcon.h" diff --git a/Engine/Source/Editor/HierarchicalLODOutliner/Private/LODActorItem.h b/Engine/Source/Editor/HierarchicalLODOutliner/Private/LODActorItem.h index d38f959954bb..cf7992e44443 100644 --- a/Engine/Source/Editor/HierarchicalLODOutliner/Private/LODActorItem.h +++ b/Engine/Source/Editor/HierarchicalLODOutliner/Private/LODActorItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/HierarchicalLODOutliner/Private/LODLevelItem.cpp b/Engine/Source/Editor/HierarchicalLODOutliner/Private/LODLevelItem.cpp index 7907061da9f2..96b74db2d274 100644 --- a/Engine/Source/Editor/HierarchicalLODOutliner/Private/LODLevelItem.cpp +++ b/Engine/Source/Editor/HierarchicalLODOutliner/Private/LODLevelItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LODLevelItem.h" #include "Engine/World.h" diff --git a/Engine/Source/Editor/HierarchicalLODOutliner/Private/LODLevelItem.h b/Engine/Source/Editor/HierarchicalLODOutliner/Private/LODLevelItem.h index fe1c03cc2b72..e70210fc4dcd 100644 --- a/Engine/Source/Editor/HierarchicalLODOutliner/Private/LODLevelItem.h +++ b/Engine/Source/Editor/HierarchicalLODOutliner/Private/LODLevelItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/HierarchicalLODOutliner/Private/StaticMeshActorItem.cpp b/Engine/Source/Editor/HierarchicalLODOutliner/Private/StaticMeshActorItem.cpp index 27cec1b5978f..073b579d5372 100644 --- a/Engine/Source/Editor/HierarchicalLODOutliner/Private/StaticMeshActorItem.cpp +++ b/Engine/Source/Editor/HierarchicalLODOutliner/Private/StaticMeshActorItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StaticMeshActorItem.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Editor/HierarchicalLODOutliner/Private/StaticMeshActorItem.h b/Engine/Source/Editor/HierarchicalLODOutliner/Private/StaticMeshActorItem.h index 261539423583..f2e7fb701aa4 100644 --- a/Engine/Source/Editor/HierarchicalLODOutliner/Private/StaticMeshActorItem.h +++ b/Engine/Source/Editor/HierarchicalLODOutliner/Private/StaticMeshActorItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/HierarchicalLODOutliner/Private/TreeItemID.h b/Engine/Source/Editor/HierarchicalLODOutliner/Private/TreeItemID.h index 6e4eac795963..1e8d41178800 100644 --- a/Engine/Source/Editor/HierarchicalLODOutliner/Private/TreeItemID.h +++ b/Engine/Source/Editor/HierarchicalLODOutliner/Private/TreeItemID.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/HierarchicalLODOutliner/Public/HierarchicalLODOutlinerModule.h b/Engine/Source/Editor/HierarchicalLODOutliner/Public/HierarchicalLODOutlinerModule.h index 945a88ac0278..6915ad5447be 100644 --- a/Engine/Source/Editor/HierarchicalLODOutliner/Public/HierarchicalLODOutlinerModule.h +++ b/Engine/Source/Editor/HierarchicalLODOutliner/Public/HierarchicalLODOutlinerModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/InputBindingEditor/InputBindingEditor.Build.cs b/Engine/Source/Editor/InputBindingEditor/InputBindingEditor.Build.cs index 62aa467d9a04..aadfa93cfb61 100644 --- a/Engine/Source/Editor/InputBindingEditor/InputBindingEditor.Build.cs +++ b/Engine/Source/Editor/InputBindingEditor/InputBindingEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/InputBindingEditor/Private/EditorKeyboardShortcutSettings.h b/Engine/Source/Editor/InputBindingEditor/Private/EditorKeyboardShortcutSettings.h index 80bfcd8df0ec..541452dfe761 100644 --- a/Engine/Source/Editor/InputBindingEditor/Private/EditorKeyboardShortcutSettings.h +++ b/Engine/Source/Editor/InputBindingEditor/Private/EditorKeyboardShortcutSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/InputBindingEditor/Private/InputBindingEditorModule.cpp b/Engine/Source/Editor/InputBindingEditor/Private/InputBindingEditorModule.cpp index 4a5743fe9e66..f2b1e4942e62 100644 --- a/Engine/Source/Editor/InputBindingEditor/Private/InputBindingEditorModule.cpp +++ b/Engine/Source/Editor/InputBindingEditor/Private/InputBindingEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/InputBindingEditor/Private/Widgets/SChordEditBox.cpp b/Engine/Source/Editor/InputBindingEditor/Private/Widgets/SChordEditBox.cpp index 00ca515ba8ca..bbf5e9431909 100644 --- a/Engine/Source/Editor/InputBindingEditor/Private/Widgets/SChordEditBox.cpp +++ b/Engine/Source/Editor/InputBindingEditor/Private/Widgets/SChordEditBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SChordEditBox.h" #include "SlateOptMacros.h" diff --git a/Engine/Source/Editor/InputBindingEditor/Private/Widgets/SChordEditBox.h b/Engine/Source/Editor/InputBindingEditor/Private/Widgets/SChordEditBox.h index f970a6d7880f..c766f508332d 100644 --- a/Engine/Source/Editor/InputBindingEditor/Private/Widgets/SChordEditBox.h +++ b/Engine/Source/Editor/InputBindingEditor/Private/Widgets/SChordEditBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/InputBindingEditor/Private/Widgets/SChordEditor.cpp b/Engine/Source/Editor/InputBindingEditor/Private/Widgets/SChordEditor.cpp index 87beed536bdf..5be8af36fed1 100644 --- a/Engine/Source/Editor/InputBindingEditor/Private/Widgets/SChordEditor.cpp +++ b/Engine/Source/Editor/InputBindingEditor/Private/Widgets/SChordEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SChordEditor.h" #include "Styling/CoreStyle.h" diff --git a/Engine/Source/Editor/InputBindingEditor/Private/Widgets/SChordEditor.h b/Engine/Source/Editor/InputBindingEditor/Private/Widgets/SChordEditor.h index 108d77915ab3..f5091071793f 100644 --- a/Engine/Source/Editor/InputBindingEditor/Private/Widgets/SChordEditor.h +++ b/Engine/Source/Editor/InputBindingEditor/Private/Widgets/SChordEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/InputBindingEditor/Private/Widgets/SInputBindingEditorPanel.cpp b/Engine/Source/Editor/InputBindingEditor/Private/Widgets/SInputBindingEditorPanel.cpp index 9025f3f4d330..ca6cef44b7d1 100644 --- a/Engine/Source/Editor/InputBindingEditor/Private/Widgets/SInputBindingEditorPanel.cpp +++ b/Engine/Source/Editor/InputBindingEditor/Private/Widgets/SInputBindingEditorPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SInputBindingEditorPanel.h" #include "Framework/Application/SlateApplication.h" diff --git a/Engine/Source/Editor/InputBindingEditor/Private/Widgets/SInputBindingEditorPanel.h b/Engine/Source/Editor/InputBindingEditor/Private/Widgets/SInputBindingEditorPanel.h index e16eee929f8f..ea2c862e109b 100644 --- a/Engine/Source/Editor/InputBindingEditor/Private/Widgets/SInputBindingEditorPanel.h +++ b/Engine/Source/Editor/InputBindingEditor/Private/Widgets/SInputBindingEditorPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/InputBindingEditor/Public/InputBindingEditor.h b/Engine/Source/Editor/InputBindingEditor/Public/InputBindingEditor.h index e076eecc6670..3eef40236d60 100644 --- a/Engine/Source/Editor/InputBindingEditor/Public/InputBindingEditor.h +++ b/Engine/Source/Editor/InputBindingEditor/Public/InputBindingEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/InputBindingEditor/Public/Interfaces/IInputBindingEditorModule.h b/Engine/Source/Editor/InputBindingEditor/Public/Interfaces/IInputBindingEditorModule.h index f16fba4793bd..6d5f2affa567 100644 --- a/Engine/Source/Editor/InputBindingEditor/Public/Interfaces/IInputBindingEditorModule.h +++ b/Engine/Source/Editor/InputBindingEditor/Public/Interfaces/IInputBindingEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/InternationalizationSettings/Classes/InternationalizationSettingsModel.h b/Engine/Source/Editor/InternationalizationSettings/Classes/InternationalizationSettingsModel.h index ea324b1b8301..66846d1f88b3 100644 --- a/Engine/Source/Editor/InternationalizationSettings/Classes/InternationalizationSettingsModel.h +++ b/Engine/Source/Editor/InternationalizationSettings/Classes/InternationalizationSettingsModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/InternationalizationSettings/InternationalizationSettings.Build.cs b/Engine/Source/Editor/InternationalizationSettings/InternationalizationSettings.Build.cs index c502716b3568..5c5a79a74795 100644 --- a/Engine/Source/Editor/InternationalizationSettings/InternationalizationSettings.Build.cs +++ b/Engine/Source/Editor/InternationalizationSettings/InternationalizationSettings.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Editor/InternationalizationSettings/Private/InternationalizationSettings.cpp b/Engine/Source/Editor/InternationalizationSettings/Private/InternationalizationSettings.cpp index d6a2677eaaa8..e51e84284f9b 100644 --- a/Engine/Source/Editor/InternationalizationSettings/Private/InternationalizationSettings.cpp +++ b/Engine/Source/Editor/InternationalizationSettings/Private/InternationalizationSettings.cpp @@ -1,2 +1,2 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. diff --git a/Engine/Source/Editor/InternationalizationSettings/Private/InternationalizationSettingsModel.cpp b/Engine/Source/Editor/InternationalizationSettings/Private/InternationalizationSettingsModel.cpp index 0d287bd5a469..a03e01a93d72 100644 --- a/Engine/Source/Editor/InternationalizationSettings/Private/InternationalizationSettingsModel.cpp +++ b/Engine/Source/Editor/InternationalizationSettings/Private/InternationalizationSettingsModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "InternationalizationSettingsModel.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Editor/InternationalizationSettings/Private/InternationalizationSettingsModelDetails.cpp b/Engine/Source/Editor/InternationalizationSettings/Private/InternationalizationSettingsModelDetails.cpp index 637317a69f61..39100a8a86c7 100644 --- a/Engine/Source/Editor/InternationalizationSettings/Private/InternationalizationSettingsModelDetails.cpp +++ b/Engine/Source/Editor/InternationalizationSettings/Private/InternationalizationSettingsModelDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "InternationalizationSettingsModelDetails.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/InternationalizationSettings/Private/InternationalizationSettingsModule.cpp b/Engine/Source/Editor/InternationalizationSettings/Private/InternationalizationSettingsModule.cpp index a75ecfd109eb..48a78cbc089b 100644 --- a/Engine/Source/Editor/InternationalizationSettings/Private/InternationalizationSettingsModule.cpp +++ b/Engine/Source/Editor/InternationalizationSettings/Private/InternationalizationSettingsModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "InternationalizationSettingsModule.h" diff --git a/Engine/Source/Editor/InternationalizationSettings/Private/SCulturePicker.cpp b/Engine/Source/Editor/InternationalizationSettings/Private/SCulturePicker.cpp index cdc11c264e40..b64b2b86e8ee 100644 --- a/Engine/Source/Editor/InternationalizationSettings/Private/SCulturePicker.cpp +++ b/Engine/Source/Editor/InternationalizationSettings/Private/SCulturePicker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SCulturePicker.h" #include "Internationalization/Culture.h" diff --git a/Engine/Source/Editor/InternationalizationSettings/Public/InternationalizationSettings.h b/Engine/Source/Editor/InternationalizationSettings/Public/InternationalizationSettings.h index fab24cceee98..9fac688a2bc3 100644 --- a/Engine/Source/Editor/InternationalizationSettings/Public/InternationalizationSettings.h +++ b/Engine/Source/Editor/InternationalizationSettings/Public/InternationalizationSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/InternationalizationSettings/Public/InternationalizationSettingsModelDetails.h b/Engine/Source/Editor/InternationalizationSettings/Public/InternationalizationSettingsModelDetails.h index 3ec2ef501371..8048561f6de9 100644 --- a/Engine/Source/Editor/InternationalizationSettings/Public/InternationalizationSettingsModelDetails.h +++ b/Engine/Source/Editor/InternationalizationSettings/Public/InternationalizationSettingsModelDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/InternationalizationSettings/Public/InternationalizationSettingsModule.h b/Engine/Source/Editor/InternationalizationSettings/Public/InternationalizationSettingsModule.h index 50eaa9ede228..cd929e976e68 100644 --- a/Engine/Source/Editor/InternationalizationSettings/Public/InternationalizationSettingsModule.h +++ b/Engine/Source/Editor/InternationalizationSettings/Public/InternationalizationSettingsModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/InternationalizationSettings/Public/SCulturePicker.h b/Engine/Source/Editor/InternationalizationSettings/Public/SCulturePicker.h index 8a2e038271d3..0b5b845c8905 100644 --- a/Engine/Source/Editor/InternationalizationSettings/Public/SCulturePicker.h +++ b/Engine/Source/Editor/InternationalizationSettings/Public/SCulturePicker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/IntroTutorials/IntroTutorials.Build.cs b/Engine/Source/Editor/IntroTutorials/IntroTutorials.Build.cs index 20272f741a70..f57474759ede 100644 --- a/Engine/Source/Editor/IntroTutorials/IntroTutorials.Build.cs +++ b/Engine/Source/Editor/IntroTutorials/IntroTutorials.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Editor/IntroTutorials/Private/ClassTypeActions_EditorTutorial.cpp b/Engine/Source/Editor/IntroTutorials/Private/ClassTypeActions_EditorTutorial.cpp index 9711d126e0ce..b99d6b7c8316 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/ClassTypeActions_EditorTutorial.cpp +++ b/Engine/Source/Editor/IntroTutorials/Private/ClassTypeActions_EditorTutorial.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClassTypeActions_EditorTutorial.h" #include "Layout/Margin.h" diff --git a/Engine/Source/Editor/IntroTutorials/Private/ClassTypeActions_EditorTutorial.h b/Engine/Source/Editor/IntroTutorials/Private/ClassTypeActions_EditorTutorial.h index d23d961f384a..6e054b0d6784 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/ClassTypeActions_EditorTutorial.h +++ b/Engine/Source/Editor/IntroTutorials/Private/ClassTypeActions_EditorTutorial.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/IntroTutorials/Private/EditorTutorial.cpp b/Engine/Source/Editor/IntroTutorials/Private/EditorTutorial.cpp index 55a880ebb55a..34a14572d08d 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/EditorTutorial.cpp +++ b/Engine/Source/Editor/IntroTutorials/Private/EditorTutorial.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorTutorial.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialDetailsCustomization.cpp b/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialDetailsCustomization.cpp index d95c7b5c40ea..b81ee038627e 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialDetailsCustomization.cpp +++ b/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialDetailsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorTutorialDetailsCustomization.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialDetailsCustomization.h b/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialDetailsCustomization.h index 66c3d037e7c1..7a2d9fd559d6 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialDetailsCustomization.h +++ b/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialDetailsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialFactory.cpp b/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialFactory.cpp index 6a6522f9ff84..6da35c316832 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialFactory.cpp +++ b/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorTutorialFactory.h" #include "Engine/Blueprint.h" diff --git a/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialFactory.h b/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialFactory.h index d50e35c07d9f..5c95440fb640 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialFactory.h +++ b/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialImportFactory.cpp b/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialImportFactory.cpp index d8d04ddf9160..d6387e3fd26e 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialImportFactory.cpp +++ b/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialImportFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorTutorialImportFactory.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialImportFactory.h b/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialImportFactory.h index 827df3d771c6..c8c1004be711 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialImportFactory.h +++ b/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialImportFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialSettings.cpp b/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialSettings.cpp index 96c400d72cb3..68c2faebb94e 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialSettings.cpp +++ b/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorTutorialSettings.h" #include "Templates/SubclassOf.h" diff --git a/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialSettings.h b/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialSettings.h index c6231dc300c6..08207c35dd6d 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialSettings.h +++ b/Engine/Source/Editor/IntroTutorials/Private/EditorTutorialSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/IntroTutorials/Private/IntroTutorials.cpp b/Engine/Source/Editor/IntroTutorials/Private/IntroTutorials.cpp index 513c98b929c5..47df2e43a2b8 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/IntroTutorials.cpp +++ b/Engine/Source/Editor/IntroTutorials/Private/IntroTutorials.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IntroTutorials.h" #include "Templates/SubclassOf.h" diff --git a/Engine/Source/Editor/IntroTutorials/Private/IntroTutorials.h b/Engine/Source/Editor/IntroTutorials/Private/IntroTutorials.h index 8347323ef84e..cddccabb64e6 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/IntroTutorials.h +++ b/Engine/Source/Editor/IntroTutorials/Private/IntroTutorials.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/IntroTutorials/Private/SEditorTutorials.cpp b/Engine/Source/Editor/IntroTutorials/Private/SEditorTutorials.cpp index 0288ef811205..59598544698d 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/SEditorTutorials.cpp +++ b/Engine/Source/Editor/IntroTutorials/Private/SEditorTutorials.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SEditorTutorials.h" #include "IntroTutorials.h" diff --git a/Engine/Source/Editor/IntroTutorials/Private/SEditorTutorials.h b/Engine/Source/Editor/IntroTutorials/Private/SEditorTutorials.h index 634cde859058..b4f8dacf8b84 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/SEditorTutorials.h +++ b/Engine/Source/Editor/IntroTutorials/Private/SEditorTutorials.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/IntroTutorials/Private/STutorialButton.cpp b/Engine/Source/Editor/IntroTutorials/Private/STutorialButton.cpp index 1410fbbd61ed..670c33c3cdf0 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/STutorialButton.cpp +++ b/Engine/Source/Editor/IntroTutorials/Private/STutorialButton.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "STutorialButton.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Editor/IntroTutorials/Private/STutorialButton.h b/Engine/Source/Editor/IntroTutorials/Private/STutorialButton.h index 0fd8dde7cf99..cf8afeddf5b0 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/STutorialButton.h +++ b/Engine/Source/Editor/IntroTutorials/Private/STutorialButton.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/IntroTutorials/Private/STutorialContent.cpp b/Engine/Source/Editor/IntroTutorials/Private/STutorialContent.cpp index 68e2d79bce90..21bf527ffb7d 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/STutorialContent.cpp +++ b/Engine/Source/Editor/IntroTutorials/Private/STutorialContent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "STutorialContent.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Editor/IntroTutorials/Private/STutorialContent.h b/Engine/Source/Editor/IntroTutorials/Private/STutorialContent.h index 061321d0b6c2..f0505e837a20 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/STutorialContent.h +++ b/Engine/Source/Editor/IntroTutorials/Private/STutorialContent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/IntroTutorials/Private/STutorialEditableText.cpp b/Engine/Source/Editor/IntroTutorials/Private/STutorialEditableText.cpp index 62eec0d2d494..875d9d764224 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/STutorialEditableText.cpp +++ b/Engine/Source/Editor/IntroTutorials/Private/STutorialEditableText.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "STutorialEditableText.h" #include "Misc/PackageName.h" diff --git a/Engine/Source/Editor/IntroTutorials/Private/STutorialEditableText.h b/Engine/Source/Editor/IntroTutorials/Private/STutorialEditableText.h index c20232c2be96..c591de6e5a45 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/STutorialEditableText.h +++ b/Engine/Source/Editor/IntroTutorials/Private/STutorialEditableText.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/IntroTutorials/Private/STutorialLoading.cpp b/Engine/Source/Editor/IntroTutorials/Private/STutorialLoading.cpp index 2dc2c1b5b592..dedb04ba6e12 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/STutorialLoading.cpp +++ b/Engine/Source/Editor/IntroTutorials/Private/STutorialLoading.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "STutorialLoading.h" #include "Fonts/SlateFontInfo.h" diff --git a/Engine/Source/Editor/IntroTutorials/Private/STutorialLoading.h b/Engine/Source/Editor/IntroTutorials/Private/STutorialLoading.h index b7f9dd88644d..1b2b517ecae4 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/STutorialLoading.h +++ b/Engine/Source/Editor/IntroTutorials/Private/STutorialLoading.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/IntroTutorials/Private/STutorialNavigation.cpp b/Engine/Source/Editor/IntroTutorials/Private/STutorialNavigation.cpp index 462618c72495..5cc81d6d6d6c 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/STutorialNavigation.cpp +++ b/Engine/Source/Editor/IntroTutorials/Private/STutorialNavigation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "STutorialNavigation.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/IntroTutorials/Private/STutorialNavigation.h b/Engine/Source/Editor/IntroTutorials/Private/STutorialNavigation.h index 413653e1dbe7..9fc4015a8c12 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/STutorialNavigation.h +++ b/Engine/Source/Editor/IntroTutorials/Private/STutorialNavigation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/IntroTutorials/Private/STutorialOverlay.cpp b/Engine/Source/Editor/IntroTutorials/Private/STutorialOverlay.cpp index 2c532ccdd4de..4572e454a901 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/STutorialOverlay.cpp +++ b/Engine/Source/Editor/IntroTutorials/Private/STutorialOverlay.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "STutorialOverlay.h" #include "Layout/ArrangedChildren.h" diff --git a/Engine/Source/Editor/IntroTutorials/Private/STutorialOverlay.h b/Engine/Source/Editor/IntroTutorials/Private/STutorialOverlay.h index 92aedcf64a6f..14312bc9ce16 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/STutorialOverlay.h +++ b/Engine/Source/Editor/IntroTutorials/Private/STutorialOverlay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/IntroTutorials/Private/STutorialRoot.cpp b/Engine/Source/Editor/IntroTutorials/Private/STutorialRoot.cpp index 7c464bcaaae1..4a4b5176e0c8 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/STutorialRoot.cpp +++ b/Engine/Source/Editor/IntroTutorials/Private/STutorialRoot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "STutorialRoot.h" #include "Framework/Application/SlateApplication.h" diff --git a/Engine/Source/Editor/IntroTutorials/Private/STutorialRoot.h b/Engine/Source/Editor/IntroTutorials/Private/STutorialRoot.h index e49ba1186bb0..e5a185ec233c 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/STutorialRoot.h +++ b/Engine/Source/Editor/IntroTutorials/Private/STutorialRoot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/IntroTutorials/Private/STutorialsBrowser.cpp b/Engine/Source/Editor/IntroTutorials/Private/STutorialsBrowser.cpp index a136f6c977ba..8ea949317ade 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/STutorialsBrowser.cpp +++ b/Engine/Source/Editor/IntroTutorials/Private/STutorialsBrowser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "STutorialsBrowser.h" #include "Brushes/SlateDynamicImageBrush.h" diff --git a/Engine/Source/Editor/IntroTutorials/Private/STutorialsBrowser.h b/Engine/Source/Editor/IntroTutorials/Private/STutorialsBrowser.h index 675b16fe334d..b3e7692e6a68 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/STutorialsBrowser.h +++ b/Engine/Source/Editor/IntroTutorials/Private/STutorialsBrowser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/IntroTutorials/Private/TutorialHyperlinkDecorator.cpp b/Engine/Source/Editor/IntroTutorials/Private/TutorialHyperlinkDecorator.cpp index 96045843725d..56bdbce6003c 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/TutorialHyperlinkDecorator.cpp +++ b/Engine/Source/Editor/IntroTutorials/Private/TutorialHyperlinkDecorator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TutorialHyperlinkDecorator.h" #include "Styling/CoreStyle.h" diff --git a/Engine/Source/Editor/IntroTutorials/Private/TutorialHyperlinkDecorator.h b/Engine/Source/Editor/IntroTutorials/Private/TutorialHyperlinkDecorator.h index 6f00139eed4e..907f7ff96abe 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/TutorialHyperlinkDecorator.h +++ b/Engine/Source/Editor/IntroTutorials/Private/TutorialHyperlinkDecorator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/IntroTutorials/Private/TutorialHyperlinkRun.cpp b/Engine/Source/Editor/IntroTutorials/Private/TutorialHyperlinkRun.cpp index f8f9c198ee39..346faea69bb8 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/TutorialHyperlinkRun.cpp +++ b/Engine/Source/Editor/IntroTutorials/Private/TutorialHyperlinkRun.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TutorialHyperlinkRun.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/IntroTutorials/Private/TutorialHyperlinkRun.h b/Engine/Source/Editor/IntroTutorials/Private/TutorialHyperlinkRun.h index 6d1b4aa269d7..d298bbe79431 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/TutorialHyperlinkRun.h +++ b/Engine/Source/Editor/IntroTutorials/Private/TutorialHyperlinkRun.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/IntroTutorials/Private/TutorialImageDecorator.cpp b/Engine/Source/Editor/IntroTutorials/Private/TutorialImageDecorator.cpp index 1ec79a6dd6c5..8e0515b93104 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/TutorialImageDecorator.cpp +++ b/Engine/Source/Editor/IntroTutorials/Private/TutorialImageDecorator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TutorialImageDecorator.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Source/Editor/IntroTutorials/Private/TutorialImageDecorator.h b/Engine/Source/Editor/IntroTutorials/Private/TutorialImageDecorator.h index 1b5f9a44058e..34c378c65768 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/TutorialImageDecorator.h +++ b/Engine/Source/Editor/IntroTutorials/Private/TutorialImageDecorator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/IntroTutorials/Private/TutorialSettings.cpp b/Engine/Source/Editor/IntroTutorials/Private/TutorialSettings.cpp index 80b443dd5cbe..f13753f75886 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/TutorialSettings.cpp +++ b/Engine/Source/Editor/IntroTutorials/Private/TutorialSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TutorialSettings.h" diff --git a/Engine/Source/Editor/IntroTutorials/Private/TutorialSettings.h b/Engine/Source/Editor/IntroTutorials/Private/TutorialSettings.h index 27c928e0946d..9f6d6cd9cf98 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/TutorialSettings.h +++ b/Engine/Source/Editor/IntroTutorials/Private/TutorialSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/IntroTutorials/Private/TutorialStateSettings.cpp b/Engine/Source/Editor/IntroTutorials/Private/TutorialStateSettings.cpp index b278df864b75..13c8b1e39e26 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/TutorialStateSettings.cpp +++ b/Engine/Source/Editor/IntroTutorials/Private/TutorialStateSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TutorialStateSettings.h" #include "Templates/SubclassOf.h" diff --git a/Engine/Source/Editor/IntroTutorials/Private/TutorialStateSettings.h b/Engine/Source/Editor/IntroTutorials/Private/TutorialStateSettings.h index d803a9f41744..7cc6e6d4014a 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/TutorialStateSettings.h +++ b/Engine/Source/Editor/IntroTutorials/Private/TutorialStateSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/IntroTutorials/Private/TutorialStructCustomization.cpp b/Engine/Source/Editor/IntroTutorials/Private/TutorialStructCustomization.cpp index 32e8d6a33983..645eda6a53a5 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/TutorialStructCustomization.cpp +++ b/Engine/Source/Editor/IntroTutorials/Private/TutorialStructCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TutorialStructCustomization.h" #include "InputCoreTypes.h" diff --git a/Engine/Source/Editor/IntroTutorials/Private/TutorialStructCustomization.h b/Engine/Source/Editor/IntroTutorials/Private/TutorialStructCustomization.h index 586960d4a365..b08a2fe8d207 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/TutorialStructCustomization.h +++ b/Engine/Source/Editor/IntroTutorials/Private/TutorialStructCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/IntroTutorials/Private/TutorialText.cpp b/Engine/Source/Editor/IntroTutorials/Private/TutorialText.cpp index 8453f53e905d..c140d356c515 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/TutorialText.cpp +++ b/Engine/Source/Editor/IntroTutorials/Private/TutorialText.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TutorialText.h" #include "Framework/Text/ITextDecorator.h" diff --git a/Engine/Source/Editor/IntroTutorials/Private/TutorialText.h b/Engine/Source/Editor/IntroTutorials/Private/TutorialText.h index 3fd8b6467648..2f87f091ac37 100644 --- a/Engine/Source/Editor/IntroTutorials/Private/TutorialText.h +++ b/Engine/Source/Editor/IntroTutorials/Private/TutorialText.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/IntroTutorials/Public/EditorTutorial.h b/Engine/Source/Editor/IntroTutorials/Public/EditorTutorial.h index fbd066e4abed..c6661f73d254 100644 --- a/Engine/Source/Editor/IntroTutorials/Public/EditorTutorial.h +++ b/Engine/Source/Editor/IntroTutorials/Public/EditorTutorial.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/IntroTutorials/Public/IIntroTutorials.h b/Engine/Source/Editor/IntroTutorials/Public/IIntroTutorials.h index 2922f2c7f651..a8a3593d380d 100644 --- a/Engine/Source/Editor/IntroTutorials/Public/IIntroTutorials.h +++ b/Engine/Source/Editor/IntroTutorials/Public/IIntroTutorials.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/IntroTutorials/Public/TutorialMetaData.h b/Engine/Source/Editor/IntroTutorials/Public/TutorialMetaData.h index 114f8e514c8d..1c48e36d7c5e 100644 --- a/Engine/Source/Editor/IntroTutorials/Public/TutorialMetaData.h +++ b/Engine/Source/Editor/IntroTutorials/Public/TutorialMetaData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Classes/BlueprintPaletteFavorites.h b/Engine/Source/Editor/Kismet/Classes/BlueprintPaletteFavorites.h index 7724cf03c95e..d06f08131328 100644 --- a/Engine/Source/Editor/Kismet/Classes/BlueprintPaletteFavorites.h +++ b/Engine/Source/Editor/Kismet/Classes/BlueprintPaletteFavorites.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Kismet.Build.cs b/Engine/Source/Editor/Kismet/Kismet.Build.cs index 79ce31c23724..aebd9c4d40bd 100644 --- a/Engine/Source/Editor/Kismet/Kismet.Build.cs +++ b/Engine/Source/Editor/Kismet/Kismet.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/Kismet/Private/ApplicationMode.cpp b/Engine/Source/Editor/Kismet/Private/ApplicationMode.cpp index 678d5a54a850..26f3f6c2eea7 100644 --- a/Engine/Source/Editor/Kismet/Private/ApplicationMode.cpp +++ b/Engine/Source/Editor/Kismet/Private/ApplicationMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WorkflowOrientedApp/ApplicationMode.h" #include "Framework/MultiBox/MultiBoxExtender.h" diff --git a/Engine/Source/Editor/Kismet/Private/BPDelegateDragDropAction.cpp b/Engine/Source/Editor/Kismet/Private/BPDelegateDragDropAction.cpp index 0262f7564445..aa9c9c3e642f 100644 --- a/Engine/Source/Editor/Kismet/Private/BPDelegateDragDropAction.cpp +++ b/Engine/Source/Editor/Kismet/Private/BPDelegateDragDropAction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BPDelegateDragDropAction.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Editor/Kismet/Private/BPDelegateDragDropAction.h b/Engine/Source/Editor/Kismet/Private/BPDelegateDragDropAction.h index 115617cc5979..bd09a3cdbc41 100644 --- a/Engine/Source/Editor/Kismet/Private/BPDelegateDragDropAction.h +++ b/Engine/Source/Editor/Kismet/Private/BPDelegateDragDropAction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Private/BPFunctionDragDropAction.cpp b/Engine/Source/Editor/Kismet/Private/BPFunctionDragDropAction.cpp index 3fbc452e5db6..44eb7280eb1f 100644 --- a/Engine/Source/Editor/Kismet/Private/BPFunctionDragDropAction.cpp +++ b/Engine/Source/Editor/Kismet/Private/BPFunctionDragDropAction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BPFunctionDragDropAction.h" #include "EdGraph/EdGraph.h" diff --git a/Engine/Source/Editor/Kismet/Private/BPFunctionDragDropAction.h b/Engine/Source/Editor/Kismet/Private/BPFunctionDragDropAction.h index 1b3e6da74d3f..6184b3fb63f7 100644 --- a/Engine/Source/Editor/Kismet/Private/BPFunctionDragDropAction.h +++ b/Engine/Source/Editor/Kismet/Private/BPFunctionDragDropAction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Private/BPVariableDragDropAction.cpp b/Engine/Source/Editor/Kismet/Private/BPVariableDragDropAction.cpp index 9e82301fa641..5f7d7454b217 100644 --- a/Engine/Source/Editor/Kismet/Private/BPVariableDragDropAction.cpp +++ b/Engine/Source/Editor/Kismet/Private/BPVariableDragDropAction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BPVariableDragDropAction.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Editor/Kismet/Private/BPVariableDragDropAction.h b/Engine/Source/Editor/Kismet/Private/BPVariableDragDropAction.h index 6ab9e94fc019..bfbc192a86d6 100644 --- a/Engine/Source/Editor/Kismet/Private/BPVariableDragDropAction.h +++ b/Engine/Source/Editor/Kismet/Private/BPVariableDragDropAction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Private/BitmaskLiteralDetails.cpp b/Engine/Source/Editor/Kismet/Private/BitmaskLiteralDetails.cpp index a151cba88e94..9a240a13186b 100644 --- a/Engine/Source/Editor/Kismet/Private/BitmaskLiteralDetails.cpp +++ b/Engine/Source/Editor/Kismet/Private/BitmaskLiteralDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BitmaskLiteralDetails.h" #include "UObject/Class.h" diff --git a/Engine/Source/Editor/Kismet/Private/BitmaskLiteralDetails.h b/Engine/Source/Editor/Kismet/Private/BitmaskLiteralDetails.h index 4fb38813c96f..21cf9105c6d6 100644 --- a/Engine/Source/Editor/Kismet/Private/BitmaskLiteralDetails.h +++ b/Engine/Source/Editor/Kismet/Private/BitmaskLiteralDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Private/BlueprintActionMenuBuilder.cpp b/Engine/Source/Editor/Kismet/Private/BlueprintActionMenuBuilder.cpp index 5c564e7350d1..fcbb4de2e2b3 100644 --- a/Engine/Source/Editor/Kismet/Private/BlueprintActionMenuBuilder.cpp +++ b/Engine/Source/Editor/Kismet/Private/BlueprintActionMenuBuilder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintActionMenuBuilder.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/Kismet/Private/BlueprintActionMenuItem.cpp b/Engine/Source/Editor/Kismet/Private/BlueprintActionMenuItem.cpp index cf1b675b7f36..b5bdd6d5b27f 100644 --- a/Engine/Source/Editor/Kismet/Private/BlueprintActionMenuItem.cpp +++ b/Engine/Source/Editor/Kismet/Private/BlueprintActionMenuItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintActionMenuItem.h" #include "EdGraph/EdGraph.h" diff --git a/Engine/Source/Editor/Kismet/Private/BlueprintActionMenuUtils.cpp b/Engine/Source/Editor/Kismet/Private/BlueprintActionMenuUtils.cpp index b783b4cdad1d..a17d24f40621 100644 --- a/Engine/Source/Editor/Kismet/Private/BlueprintActionMenuUtils.cpp +++ b/Engine/Source/Editor/Kismet/Private/BlueprintActionMenuUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintActionMenuUtils.h" #include "BlueprintActionMenuBuilder.h" diff --git a/Engine/Source/Editor/Kismet/Private/BlueprintAssetHandler.cpp b/Engine/Source/Editor/Kismet/Private/BlueprintAssetHandler.cpp index d0235be6e512..3d54f7e188a6 100644 --- a/Engine/Source/Editor/Kismet/Private/BlueprintAssetHandler.cpp +++ b/Engine/Source/Editor/Kismet/Private/BlueprintAssetHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintAssetHandler.h" #include "Engine/World.h" diff --git a/Engine/Source/Editor/Kismet/Private/BlueprintCompilationManager.cpp b/Engine/Source/Editor/Kismet/Private/BlueprintCompilationManager.cpp index b1d5dff6509a..b1886120615b 100644 --- a/Engine/Source/Editor/Kismet/Private/BlueprintCompilationManager.cpp +++ b/Engine/Source/Editor/Kismet/Private/BlueprintCompilationManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintCompilationManager.h" diff --git a/Engine/Source/Editor/Kismet/Private/BlueprintDebugger.cpp b/Engine/Source/Editor/Kismet/Private/BlueprintDebugger.cpp index a36860dd6cfc..33db67d8929e 100644 --- a/Engine/Source/Editor/Kismet/Private/BlueprintDebugger.cpp +++ b/Engine/Source/Editor/Kismet/Private/BlueprintDebugger.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintDebugger.h" diff --git a/Engine/Source/Editor/Kismet/Private/BlueprintDebugger.h b/Engine/Source/Editor/Kismet/Private/BlueprintDebugger.h index f03cf91d0d74..ef47cca2b368 100644 --- a/Engine/Source/Editor/Kismet/Private/BlueprintDebugger.h +++ b/Engine/Source/Editor/Kismet/Private/BlueprintDebugger.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Private/BlueprintDetailsCustomization.cpp b/Engine/Source/Editor/Kismet/Private/BlueprintDetailsCustomization.cpp index 9eed50d1c833..e19a966612a2 100644 --- a/Engine/Source/Editor/Kismet/Private/BlueprintDetailsCustomization.cpp +++ b/Engine/Source/Editor/Kismet/Private/BlueprintDetailsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintDetailsCustomization.h" #include "UObject/StructOnScope.h" diff --git a/Engine/Source/Editor/Kismet/Private/BlueprintDetailsCustomization.h b/Engine/Source/Editor/Kismet/Private/BlueprintDetailsCustomization.h index 9f1bf52b20a4..31ace6e129ae 100644 --- a/Engine/Source/Editor/Kismet/Private/BlueprintDetailsCustomization.h +++ b/Engine/Source/Editor/Kismet/Private/BlueprintDetailsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Private/BlueprintDragDropMenuItem.cpp b/Engine/Source/Editor/Kismet/Private/BlueprintDragDropMenuItem.cpp index d0c33769864f..117dfd0863de 100644 --- a/Engine/Source/Editor/Kismet/Private/BlueprintDragDropMenuItem.cpp +++ b/Engine/Source/Editor/Kismet/Private/BlueprintDragDropMenuItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintDragDropMenuItem.h" #include "EditorStyleSet.h" diff --git a/Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp b/Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp index 4a0411c251e5..ad869282f94f 100644 --- a/Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp +++ b/Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintEditor.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/Kismet/Private/BlueprintEditorCommands.cpp b/Engine/Source/Editor/Kismet/Private/BlueprintEditorCommands.cpp index 9b66ea38c264..041715f04c29 100644 --- a/Engine/Source/Editor/Kismet/Private/BlueprintEditorCommands.cpp +++ b/Engine/Source/Editor/Kismet/Private/BlueprintEditorCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintEditorCommands.h" diff --git a/Engine/Source/Editor/Kismet/Private/BlueprintEditorCommands.h b/Engine/Source/Editor/Kismet/Private/BlueprintEditorCommands.h index ea03b2ce7c76..311192208a25 100644 --- a/Engine/Source/Editor/Kismet/Private/BlueprintEditorCommands.h +++ b/Engine/Source/Editor/Kismet/Private/BlueprintEditorCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Private/BlueprintEditorModes.cpp b/Engine/Source/Editor/Kismet/Private/BlueprintEditorModes.cpp index e5808349be45..09112b4f0e62 100644 --- a/Engine/Source/Editor/Kismet/Private/BlueprintEditorModes.cpp +++ b/Engine/Source/Editor/Kismet/Private/BlueprintEditorModes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintEditorModes.h" #include "Settings/EditorExperimentalSettings.h" diff --git a/Engine/Source/Editor/Kismet/Private/BlueprintEditorModule.cpp b/Engine/Source/Editor/Kismet/Private/BlueprintEditorModule.cpp index 7b14bc0f0641..18a82d4b5325 100644 --- a/Engine/Source/Editor/Kismet/Private/BlueprintEditorModule.cpp +++ b/Engine/Source/Editor/Kismet/Private/BlueprintEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintEditorModule.h" diff --git a/Engine/Source/Editor/Kismet/Private/BlueprintEditorTabFactories.cpp b/Engine/Source/Editor/Kismet/Private/BlueprintEditorTabFactories.cpp index cb4f0cc12433..ebbbb82403da 100644 --- a/Engine/Source/Editor/Kismet/Private/BlueprintEditorTabFactories.cpp +++ b/Engine/Source/Editor/Kismet/Private/BlueprintEditorTabFactories.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintEditorTabFactories.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/Kismet/Private/BlueprintEditorTabFactories.h b/Engine/Source/Editor/Kismet/Private/BlueprintEditorTabFactories.h index dc21db336d0a..991b92e9e11d 100644 --- a/Engine/Source/Editor/Kismet/Private/BlueprintEditorTabFactories.h +++ b/Engine/Source/Editor/Kismet/Private/BlueprintEditorTabFactories.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Private/BlueprintEditorTabs.cpp b/Engine/Source/Editor/Kismet/Private/BlueprintEditorTabs.cpp index ce4016a740d4..2cac42fef4bc 100644 --- a/Engine/Source/Editor/Kismet/Private/BlueprintEditorTabs.cpp +++ b/Engine/Source/Editor/Kismet/Private/BlueprintEditorTabs.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintEditorTabs.h" diff --git a/Engine/Source/Editor/Kismet/Private/BlueprintEditorViewportContextMenuExtender.cpp b/Engine/Source/Editor/Kismet/Private/BlueprintEditorViewportContextMenuExtender.cpp index 2e04b8caccd5..5f559429666f 100644 --- a/Engine/Source/Editor/Kismet/Private/BlueprintEditorViewportContextMenuExtender.cpp +++ b/Engine/Source/Editor/Kismet/Private/BlueprintEditorViewportContextMenuExtender.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/Kismet/Private/BlueprintPaletteFavorites.cpp b/Engine/Source/Editor/Kismet/Private/BlueprintPaletteFavorites.cpp index 3c6fb65d5de3..0ef0e814bbf7 100644 --- a/Engine/Source/Editor/Kismet/Private/BlueprintPaletteFavorites.cpp +++ b/Engine/Source/Editor/Kismet/Private/BlueprintPaletteFavorites.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintPaletteFavorites.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/Kismet/Private/BlueprintWarningsConfigurationPanel.cpp b/Engine/Source/Editor/Kismet/Private/BlueprintWarningsConfigurationPanel.cpp index 8f8609d09212..7d689b2a2fe5 100644 --- a/Engine/Source/Editor/Kismet/Private/BlueprintWarningsConfigurationPanel.cpp +++ b/Engine/Source/Editor/Kismet/Private/BlueprintWarningsConfigurationPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintWarningsConfigurationPanel.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/Kismet/Private/BlueprintWarningsConfigurationPanel.h b/Engine/Source/Editor/Kismet/Private/BlueprintWarningsConfigurationPanel.h index bafb3fafa231..5ab2611e769f 100644 --- a/Engine/Source/Editor/Kismet/Private/BlueprintWarningsConfigurationPanel.h +++ b/Engine/Source/Editor/Kismet/Private/BlueprintWarningsConfigurationPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Private/CallStackViewer.cpp b/Engine/Source/Editor/Kismet/Private/CallStackViewer.cpp index 9c2b34338528..e2a4fbbc30ea 100644 --- a/Engine/Source/Editor/Kismet/Private/CallStackViewer.cpp +++ b/Engine/Source/Editor/Kismet/Private/CallStackViewer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CallStackViewer.h" diff --git a/Engine/Source/Editor/Kismet/Private/Debugging/KismetDebugCommands.cpp b/Engine/Source/Editor/Kismet/Private/Debugging/KismetDebugCommands.cpp index d3fdb1876031..b2d2e2f54561 100644 --- a/Engine/Source/Editor/Kismet/Private/Debugging/KismetDebugCommands.cpp +++ b/Engine/Source/Editor/Kismet/Private/Debugging/KismetDebugCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Debugging/KismetDebugCommands.h" diff --git a/Engine/Source/Editor/Kismet/Private/Debugging/KismetDebugCommands.h b/Engine/Source/Editor/Kismet/Private/Debugging/KismetDebugCommands.h index 5eb070c89254..6be6453ce79b 100644 --- a/Engine/Source/Editor/Kismet/Private/Debugging/KismetDebugCommands.h +++ b/Engine/Source/Editor/Kismet/Private/Debugging/KismetDebugCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Private/Debugging/SKismetDebuggingView.cpp b/Engine/Source/Editor/Kismet/Private/Debugging/SKismetDebuggingView.cpp index e05b38cb1c5f..fe7b3297268d 100644 --- a/Engine/Source/Editor/Kismet/Private/Debugging/SKismetDebuggingView.cpp +++ b/Engine/Source/Editor/Kismet/Private/Debugging/SKismetDebuggingView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Debugging/SKismetDebuggingView.h" diff --git a/Engine/Source/Editor/Kismet/Private/Debugging/SKismetDebuggingView.h b/Engine/Source/Editor/Kismet/Private/Debugging/SKismetDebuggingView.h index 783cbd41c343..c54a983ae1d6 100644 --- a/Engine/Source/Editor/Kismet/Private/Debugging/SKismetDebuggingView.h +++ b/Engine/Source/Editor/Kismet/Private/Debugging/SKismetDebuggingView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Private/DetailsDiff.cpp b/Engine/Source/Editor/Kismet/Private/DetailsDiff.cpp index 0d201482cd2d..bae1c4a35d4e 100644 --- a/Engine/Source/Editor/Kismet/Private/DetailsDiff.cpp +++ b/Engine/Source/Editor/Kismet/Private/DetailsDiff.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DetailsDiff.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/Kismet/Private/DiffUtils.cpp b/Engine/Source/Editor/Kismet/Private/DiffUtils.cpp index 66f60449a514..f3f24da6ac1d 100644 --- a/Engine/Source/Editor/Kismet/Private/DiffUtils.cpp +++ b/Engine/Source/Editor/Kismet/Private/DiffUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DiffUtils.h" #include "UObject/PropertyPortFlags.h" diff --git a/Engine/Source/Editor/Kismet/Private/FiBSearchInstance.cpp b/Engine/Source/Editor/Kismet/Private/FiBSearchInstance.cpp index 0edef0185890..dc2bd0f5c744 100644 --- a/Engine/Source/Editor/Kismet/Private/FiBSearchInstance.cpp +++ b/Engine/Source/Editor/Kismet/Private/FiBSearchInstance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FiBSearchInstance.h" /** All operators when evaluating FiB searched expressions must return this token, it helps to manage diff --git a/Engine/Source/Editor/Kismet/Private/FiBSearchInstance.h b/Engine/Source/Editor/Kismet/Private/FiBSearchInstance.h index b0f172c92367..08c96834b082 100644 --- a/Engine/Source/Editor/Kismet/Private/FiBSearchInstance.h +++ b/Engine/Source/Editor/Kismet/Private/FiBSearchInstance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/Kismet/Private/FindInBlueprintManager.cpp b/Engine/Source/Editor/Kismet/Private/FindInBlueprintManager.cpp index 4a09d1e8d3cb..92b6e39c9f44 100644 --- a/Engine/Source/Editor/Kismet/Private/FindInBlueprintManager.cpp +++ b/Engine/Source/Editor/Kismet/Private/FindInBlueprintManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FindInBlueprintManager.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/Kismet/Private/FindInBlueprints.cpp b/Engine/Source/Editor/Kismet/Private/FindInBlueprints.cpp index c271021bc6d2..7fe567170634 100644 --- a/Engine/Source/Editor/Kismet/Private/FindInBlueprints.cpp +++ b/Engine/Source/Editor/Kismet/Private/FindInBlueprints.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FindInBlueprints.h" #include "Layout/WidgetPath.h" #include "Framework/Application/MenuStack.h" diff --git a/Engine/Source/Editor/Kismet/Private/FormatTextDetails.cpp b/Engine/Source/Editor/Kismet/Private/FormatTextDetails.cpp index 178b9af1bf7d..84d27f8747dc 100644 --- a/Engine/Source/Editor/Kismet/Private/FormatTextDetails.cpp +++ b/Engine/Source/Editor/Kismet/Private/FormatTextDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FormatTextDetails.h" #include "Widgets/SWidget.h" diff --git a/Engine/Source/Editor/Kismet/Private/FormatTextDetails.h b/Engine/Source/Editor/Kismet/Private/FormatTextDetails.h index 2d9eea1ae7b5..f60935bdedaf 100644 --- a/Engine/Source/Editor/Kismet/Private/FormatTextDetails.h +++ b/Engine/Source/Editor/Kismet/Private/FormatTextDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Private/ImaginaryBlueprintData.cpp b/Engine/Source/Editor/Kismet/Private/ImaginaryBlueprintData.cpp index 26ebf4b3b1e8..6026502b6314 100644 --- a/Engine/Source/Editor/Kismet/Private/ImaginaryBlueprintData.cpp +++ b/Engine/Source/Editor/Kismet/Private/ImaginaryBlueprintData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ImaginaryBlueprintData.h" #include "Misc/ScopeLock.h" #include "Async/Async.h" diff --git a/Engine/Source/Editor/Kismet/Private/InstancedStaticMeshSCSEditorCustomization.cpp b/Engine/Source/Editor/Kismet/Private/InstancedStaticMeshSCSEditorCustomization.cpp index 178a7084b8c8..6d3e9f204a1f 100644 --- a/Engine/Source/Editor/Kismet/Private/InstancedStaticMeshSCSEditorCustomization.cpp +++ b/Engine/Source/Editor/Kismet/Private/InstancedStaticMeshSCSEditorCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "InstancedStaticMeshSCSEditorCustomization.h" #include "Components/InstancedStaticMeshComponent.h" diff --git a/Engine/Source/Editor/Kismet/Private/InstancedStaticMeshSCSEditorCustomization.h b/Engine/Source/Editor/Kismet/Private/InstancedStaticMeshSCSEditorCustomization.h index b5ddc9e890ec..5e2a737b2563 100644 --- a/Engine/Source/Editor/Kismet/Private/InstancedStaticMeshSCSEditorCustomization.h +++ b/Engine/Source/Editor/Kismet/Private/InstancedStaticMeshSCSEditorCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Private/MyBlueprintItemDragDropAction.cpp b/Engine/Source/Editor/Kismet/Private/MyBlueprintItemDragDropAction.cpp index 2f2e9ea1b508..df7ee76e50fe 100644 --- a/Engine/Source/Editor/Kismet/Private/MyBlueprintItemDragDropAction.cpp +++ b/Engine/Source/Editor/Kismet/Private/MyBlueprintItemDragDropAction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MyBlueprintItemDragDropAction.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Editor/Kismet/Private/MyBlueprintItemDragDropAction.h b/Engine/Source/Editor/Kismet/Private/MyBlueprintItemDragDropAction.h index 484af3f0f3e7..125ce05a599d 100644 --- a/Engine/Source/Editor/Kismet/Private/MyBlueprintItemDragDropAction.h +++ b/Engine/Source/Editor/Kismet/Private/MyBlueprintItemDragDropAction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Private/Nodes/K2Node_AsyncAction.cpp b/Engine/Source/Editor/Kismet/Private/Nodes/K2Node_AsyncAction.cpp index 2805453c72a9..a30ba991083c 100644 --- a/Engine/Source/Editor/Kismet/Private/Nodes/K2Node_AsyncAction.cpp +++ b/Engine/Source/Editor/Kismet/Private/Nodes/K2Node_AsyncAction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Nodes/K2Node_AsyncAction.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/Kismet/Private/SBlueprintActionMenu.cpp b/Engine/Source/Editor/Kismet/Private/SBlueprintActionMenu.cpp index ad9e25e019c5..a7c0fd7d65b2 100644 --- a/Engine/Source/Editor/Kismet/Private/SBlueprintActionMenu.cpp +++ b/Engine/Source/Editor/Kismet/Private/SBlueprintActionMenu.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SBlueprintActionMenu.h" diff --git a/Engine/Source/Editor/Kismet/Private/SBlueprintActionMenu.h b/Engine/Source/Editor/Kismet/Private/SBlueprintActionMenu.h index 8d0e59cc9462..52f5f47baeed 100644 --- a/Engine/Source/Editor/Kismet/Private/SBlueprintActionMenu.h +++ b/Engine/Source/Editor/Kismet/Private/SBlueprintActionMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Private/SBlueprintBookmarks.cpp b/Engine/Source/Editor/Kismet/Private/SBlueprintBookmarks.cpp index 7a4d9bc5c8fb..92643a78a316 100644 --- a/Engine/Source/Editor/Kismet/Private/SBlueprintBookmarks.cpp +++ b/Engine/Source/Editor/Kismet/Private/SBlueprintBookmarks.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SBlueprintBookmarks.h" #include "BlueprintEditor.h" diff --git a/Engine/Source/Editor/Kismet/Private/SBlueprintBookmarks.h b/Engine/Source/Editor/Kismet/Private/SBlueprintBookmarks.h index 49e1e50f2924..816641b00c30 100644 --- a/Engine/Source/Editor/Kismet/Private/SBlueprintBookmarks.h +++ b/Engine/Source/Editor/Kismet/Private/SBlueprintBookmarks.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Private/SBlueprintContextTargetMenu.cpp b/Engine/Source/Editor/Kismet/Private/SBlueprintContextTargetMenu.cpp index f389996478ac..b87681b12cab 100644 --- a/Engine/Source/Editor/Kismet/Private/SBlueprintContextTargetMenu.cpp +++ b/Engine/Source/Editor/Kismet/Private/SBlueprintContextTargetMenu.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SBlueprintContextTargetMenu.h" #include "Engine/Blueprint.h" diff --git a/Engine/Source/Editor/Kismet/Private/SBlueprintContextTargetMenu.h b/Engine/Source/Editor/Kismet/Private/SBlueprintContextTargetMenu.h index f812f5055f90..8ac153970f7d 100644 --- a/Engine/Source/Editor/Kismet/Private/SBlueprintContextTargetMenu.h +++ b/Engine/Source/Editor/Kismet/Private/SBlueprintContextTargetMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Private/SBlueprintDiff.cpp b/Engine/Source/Editor/Kismet/Private/SBlueprintDiff.cpp index cbd71660b330..0707b86d98c6 100644 --- a/Engine/Source/Editor/Kismet/Private/SBlueprintDiff.cpp +++ b/Engine/Source/Editor/Kismet/Private/SBlueprintDiff.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SBlueprintDiff.h" #include "Widgets/Layout/SSplitter.h" diff --git a/Engine/Source/Editor/Kismet/Private/SBlueprintEditorSelectedDebugObjectWidget.cpp b/Engine/Source/Editor/Kismet/Private/SBlueprintEditorSelectedDebugObjectWidget.cpp index eae7ba506316..7170b85f6d1f 100644 --- a/Engine/Source/Editor/Kismet/Private/SBlueprintEditorSelectedDebugObjectWidget.cpp +++ b/Engine/Source/Editor/Kismet/Private/SBlueprintEditorSelectedDebugObjectWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SBlueprintEditorSelectedDebugObjectWidget.h" #include "Framework/MultiBox/MultiBoxDefs.h" diff --git a/Engine/Source/Editor/Kismet/Private/SBlueprintEditorSelectedDebugObjectWidget.h b/Engine/Source/Editor/Kismet/Private/SBlueprintEditorSelectedDebugObjectWidget.h index 915473730cf8..f049b014da91 100644 --- a/Engine/Source/Editor/Kismet/Private/SBlueprintEditorSelectedDebugObjectWidget.h +++ b/Engine/Source/Editor/Kismet/Private/SBlueprintEditorSelectedDebugObjectWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Private/SBlueprintEditorToolbar.cpp b/Engine/Source/Editor/Kismet/Private/SBlueprintEditorToolbar.cpp index e40ea850696b..f4c7ca00669c 100644 --- a/Engine/Source/Editor/Kismet/Private/SBlueprintEditorToolbar.cpp +++ b/Engine/Source/Editor/Kismet/Private/SBlueprintEditorToolbar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SBlueprintEditorToolbar.h" diff --git a/Engine/Source/Editor/Kismet/Private/SBlueprintFavoritesPalette.cpp b/Engine/Source/Editor/Kismet/Private/SBlueprintFavoritesPalette.cpp index cfd2a01e47ab..d11158d9613b 100644 --- a/Engine/Source/Editor/Kismet/Private/SBlueprintFavoritesPalette.cpp +++ b/Engine/Source/Editor/Kismet/Private/SBlueprintFavoritesPalette.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SBlueprintFavoritesPalette.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Source/Editor/Kismet/Private/SBlueprintFavoritesPalette.h b/Engine/Source/Editor/Kismet/Private/SBlueprintFavoritesPalette.h index a78f062679d3..b772449a38f3 100644 --- a/Engine/Source/Editor/Kismet/Private/SBlueprintFavoritesPalette.h +++ b/Engine/Source/Editor/Kismet/Private/SBlueprintFavoritesPalette.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Private/SBlueprintLibraryPalette.cpp b/Engine/Source/Editor/Kismet/Private/SBlueprintLibraryPalette.cpp index 32243b29ea96..a2af61931456 100644 --- a/Engine/Source/Editor/Kismet/Private/SBlueprintLibraryPalette.cpp +++ b/Engine/Source/Editor/Kismet/Private/SBlueprintLibraryPalette.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SBlueprintLibraryPalette.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/Kismet/Private/SBlueprintLibraryPalette.h b/Engine/Source/Editor/Kismet/Private/SBlueprintLibraryPalette.h index 5661e6211399..16a300c0da07 100644 --- a/Engine/Source/Editor/Kismet/Private/SBlueprintLibraryPalette.h +++ b/Engine/Source/Editor/Kismet/Private/SBlueprintLibraryPalette.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Private/SBlueprintPalette.cpp b/Engine/Source/Editor/Kismet/Private/SBlueprintPalette.cpp index 610404364633..5229a517edad 100644 --- a/Engine/Source/Editor/Kismet/Private/SBlueprintPalette.cpp +++ b/Engine/Source/Editor/Kismet/Private/SBlueprintPalette.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SBlueprintPalette.h" #include "Widgets/IToolTip.h" diff --git a/Engine/Source/Editor/Kismet/Private/SBlueprintPalette.h b/Engine/Source/Editor/Kismet/Private/SBlueprintPalette.h index 45474105dc86..e36fe93ae429 100644 --- a/Engine/Source/Editor/Kismet/Private/SBlueprintPalette.h +++ b/Engine/Source/Editor/Kismet/Private/SBlueprintPalette.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Private/SBlueprintRevisionMenu.cpp b/Engine/Source/Editor/Kismet/Private/SBlueprintRevisionMenu.cpp index bcab909d8752..8f24bde34532 100644 --- a/Engine/Source/Editor/Kismet/Private/SBlueprintRevisionMenu.cpp +++ b/Engine/Source/Editor/Kismet/Private/SBlueprintRevisionMenu.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SBlueprintRevisionMenu.h" diff --git a/Engine/Source/Editor/Kismet/Private/SBlueprintSubPalette.cpp b/Engine/Source/Editor/Kismet/Private/SBlueprintSubPalette.cpp index 22e2f9d96393..88b130fe8f2a 100644 --- a/Engine/Source/Editor/Kismet/Private/SBlueprintSubPalette.cpp +++ b/Engine/Source/Editor/Kismet/Private/SBlueprintSubPalette.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SBlueprintSubPalette.h" #include "Widgets/SOverlay.h" diff --git a/Engine/Source/Editor/Kismet/Private/SBlueprintSubPalette.h b/Engine/Source/Editor/Kismet/Private/SBlueprintSubPalette.h index 3f36d80b1a3b..9d3bee77dfd3 100644 --- a/Engine/Source/Editor/Kismet/Private/SBlueprintSubPalette.h +++ b/Engine/Source/Editor/Kismet/Private/SBlueprintSubPalette.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Private/SCSDiff.cpp b/Engine/Source/Editor/Kismet/Private/SCSDiff.cpp index e7522f54dc96..7203c5f9289c 100644 --- a/Engine/Source/Editor/Kismet/Private/SCSDiff.cpp +++ b/Engine/Source/Editor/Kismet/Private/SCSDiff.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SCSDiff.h" #include "Widgets/Layout/SSplitter.h" diff --git a/Engine/Source/Editor/Kismet/Private/SCSEditorViewportClient.cpp b/Engine/Source/Editor/Kismet/Private/SCSEditorViewportClient.cpp index 4a8981897c90..ff318b991fe3 100644 --- a/Engine/Source/Editor/Kismet/Private/SCSEditorViewportClient.cpp +++ b/Engine/Source/Editor/Kismet/Private/SCSEditorViewportClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SCSEditorViewportClient.h" #include "Components/StaticMeshComponent.h" diff --git a/Engine/Source/Editor/Kismet/Private/SCSEditorViewportClient.h b/Engine/Source/Editor/Kismet/Private/SCSEditorViewportClient.h index 19764ee70209..962de636a524 100644 --- a/Engine/Source/Editor/Kismet/Private/SCSEditorViewportClient.h +++ b/Engine/Source/Editor/Kismet/Private/SCSEditorViewportClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Private/SFilterableObjectList.cpp b/Engine/Source/Editor/Kismet/Private/SFilterableObjectList.cpp index 10613538a60f..2eef886c67b2 100644 --- a/Engine/Source/Editor/Kismet/Private/SFilterableObjectList.cpp +++ b/Engine/Source/Editor/Kismet/Private/SFilterableObjectList.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SFilterableObjectList.h" diff --git a/Engine/Source/Editor/Kismet/Private/SGraphTitleBar.cpp b/Engine/Source/Editor/Kismet/Private/SGraphTitleBar.cpp index 6ed6fde925b8..107b792b9cc8 100644 --- a/Engine/Source/Editor/Kismet/Private/SGraphTitleBar.cpp +++ b/Engine/Source/Editor/Kismet/Private/SGraphTitleBar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGraphTitleBar.h" diff --git a/Engine/Source/Editor/Kismet/Private/SGraphTitleBar.h b/Engine/Source/Editor/Kismet/Private/SGraphTitleBar.h index a672c38a4c34..8e16774cbb17 100644 --- a/Engine/Source/Editor/Kismet/Private/SGraphTitleBar.h +++ b/Engine/Source/Editor/Kismet/Private/SGraphTitleBar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Private/SGraphTitleBarAddNewBookmark.cpp b/Engine/Source/Editor/Kismet/Private/SGraphTitleBarAddNewBookmark.cpp index 50a96b3dc4b7..0ce16a188007 100644 --- a/Engine/Source/Editor/Kismet/Private/SGraphTitleBarAddNewBookmark.cpp +++ b/Engine/Source/Editor/Kismet/Private/SGraphTitleBarAddNewBookmark.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGraphTitleBarAddNewBookmark.h" #include "BlueprintEditor.h" diff --git a/Engine/Source/Editor/Kismet/Private/SGraphTitleBarAddNewBookmark.h b/Engine/Source/Editor/Kismet/Private/SGraphTitleBarAddNewBookmark.h index 9070adfb8ba1..64bdff6d34af 100644 --- a/Engine/Source/Editor/Kismet/Private/SGraphTitleBarAddNewBookmark.h +++ b/Engine/Source/Editor/Kismet/Private/SGraphTitleBarAddNewBookmark.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Private/SKismetInspector.cpp b/Engine/Source/Editor/Kismet/Private/SKismetInspector.cpp index 1a6536f3de47..bc4af63b0921 100644 --- a/Engine/Source/Editor/Kismet/Private/SKismetInspector.cpp +++ b/Engine/Source/Editor/Kismet/Private/SKismetInspector.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SKismetInspector.h" diff --git a/Engine/Source/Editor/Kismet/Private/SMyBlueprint.cpp b/Engine/Source/Editor/Kismet/Private/SMyBlueprint.cpp index 8816e83c64ee..143e7083f177 100644 --- a/Engine/Source/Editor/Kismet/Private/SMyBlueprint.cpp +++ b/Engine/Source/Editor/Kismet/Private/SMyBlueprint.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SMyBlueprint.h" diff --git a/Engine/Source/Editor/Kismet/Private/SMyBlueprint.h b/Engine/Source/Editor/Kismet/Private/SMyBlueprint.h index 9cdf0eda4333..c4d7e98cf8d9 100644 --- a/Engine/Source/Editor/Kismet/Private/SMyBlueprint.h +++ b/Engine/Source/Editor/Kismet/Private/SMyBlueprint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Private/SReplaceNodeReferences.cpp b/Engine/Source/Editor/Kismet/Private/SReplaceNodeReferences.cpp index af981078f295..cbb2390093c4 100644 --- a/Engine/Source/Editor/Kismet/Private/SReplaceNodeReferences.cpp +++ b/Engine/Source/Editor/Kismet/Private/SReplaceNodeReferences.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SReplaceNodeReferences.h" #include "UObject/UObjectHash.h" diff --git a/Engine/Source/Editor/Kismet/Private/SReplaceNodeReferences.h b/Engine/Source/Editor/Kismet/Private/SReplaceNodeReferences.h index 1f3572b01480..17496bcb8a9c 100644 --- a/Engine/Source/Editor/Kismet/Private/SReplaceNodeReferences.h +++ b/Engine/Source/Editor/Kismet/Private/SReplaceNodeReferences.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp b/Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp index de161ee0a1e8..93d9cc9d902d 100644 --- a/Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp +++ b/Engine/Source/Editor/Kismet/Private/SSCSEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSCSEditor.h" diff --git a/Engine/Source/Editor/Kismet/Private/SSCSEditorViewport.cpp b/Engine/Source/Editor/Kismet/Private/SSCSEditorViewport.cpp index fa0b308baf03..9caace1cc583 100644 --- a/Engine/Source/Editor/Kismet/Private/SSCSEditorViewport.cpp +++ b/Engine/Source/Editor/Kismet/Private/SSCSEditorViewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSCSEditorViewport.h" #include "Framework/Application/SlateApplication.h" diff --git a/Engine/Source/Editor/Kismet/Private/SSCSEditorViewport.h b/Engine/Source/Editor/Kismet/Private/SSCSEditorViewport.h index bb77e5dcda54..54bfe3ee4e13 100644 --- a/Engine/Source/Editor/Kismet/Private/SSCSEditorViewport.h +++ b/Engine/Source/Editor/Kismet/Private/SSCSEditorViewport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Private/STimelineEditor.cpp b/Engine/Source/Editor/Kismet/Private/STimelineEditor.cpp index 3ed19c8428f1..b7b3961c3adb 100644 --- a/Engine/Source/Editor/Kismet/Private/STimelineEditor.cpp +++ b/Engine/Source/Editor/Kismet/Private/STimelineEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "STimelineEditor.h" diff --git a/Engine/Source/Editor/Kismet/Private/STimelineEditor.h b/Engine/Source/Editor/Kismet/Private/STimelineEditor.h index b9e88c75731a..cb6312bec6b7 100644 --- a/Engine/Source/Editor/Kismet/Private/STimelineEditor.h +++ b/Engine/Source/Editor/Kismet/Private/STimelineEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Private/Tests/BlueprintEditorTests.cpp b/Engine/Source/Editor/Kismet/Private/Tests/BlueprintEditorTests.cpp index fcea7a6bf6fe..b4fa8c7ccf83 100644 --- a/Engine/Source/Editor/Kismet/Private/Tests/BlueprintEditorTests.cpp +++ b/Engine/Source/Editor/Kismet/Private/Tests/BlueprintEditorTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/Kismet/Private/UserDefinedEnumEditor.cpp b/Engine/Source/Editor/Kismet/Private/UserDefinedEnumEditor.cpp index 0370f975dda3..de67ba23ae19 100644 --- a/Engine/Source/Editor/Kismet/Private/UserDefinedEnumEditor.cpp +++ b/Engine/Source/Editor/Kismet/Private/UserDefinedEnumEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserDefinedEnumEditor.h" #include "Editor.h" diff --git a/Engine/Source/Editor/Kismet/Private/UserDefinedEnumEditor.h b/Engine/Source/Editor/Kismet/Private/UserDefinedEnumEditor.h index 2f144be91f0c..8db124ce239e 100644 --- a/Engine/Source/Editor/Kismet/Private/UserDefinedEnumEditor.h +++ b/Engine/Source/Editor/Kismet/Private/UserDefinedEnumEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Private/UserDefinedStructureEditor.cpp b/Engine/Source/Editor/Kismet/Private/UserDefinedStructureEditor.cpp index eaf896be425d..970baa124111 100644 --- a/Engine/Source/Editor/Kismet/Private/UserDefinedStructureEditor.cpp +++ b/Engine/Source/Editor/Kismet/Private/UserDefinedStructureEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserDefinedStructureEditor.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/Kismet/Private/UserDefinedStructureEditor.h b/Engine/Source/Editor/Kismet/Private/UserDefinedStructureEditor.h index 1e5ee5c14d16..2195f78ad264 100644 --- a/Engine/Source/Editor/Kismet/Private/UserDefinedStructureEditor.h +++ b/Engine/Source/Editor/Kismet/Private/UserDefinedStructureEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Private/WatchPointViewer.cpp b/Engine/Source/Editor/Kismet/Private/WatchPointViewer.cpp index bc6eee557b70..8c7f316b7260 100644 --- a/Engine/Source/Editor/Kismet/Private/WatchPointViewer.cpp +++ b/Engine/Source/Editor/Kismet/Private/WatchPointViewer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WatchPointViewer.h" diff --git a/Engine/Source/Editor/Kismet/Private/WorkflowCentricApplication.cpp b/Engine/Source/Editor/Kismet/Private/WorkflowCentricApplication.cpp index 412ca3f6a798..a08bab1a4df9 100644 --- a/Engine/Source/Editor/Kismet/Private/WorkflowCentricApplication.cpp +++ b/Engine/Source/Editor/Kismet/Private/WorkflowCentricApplication.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WorkflowOrientedApp/WorkflowCentricApplication.h" #include "Framework/Application/SlateApplication.h" diff --git a/Engine/Source/Editor/Kismet/Private/WorkflowOrientedApp/SContentReference.cpp b/Engine/Source/Editor/Kismet/Private/WorkflowOrientedApp/SContentReference.cpp index b8503728010e..bb9d959c5306 100644 --- a/Engine/Source/Editor/Kismet/Private/WorkflowOrientedApp/SContentReference.cpp +++ b/Engine/Source/Editor/Kismet/Private/WorkflowOrientedApp/SContentReference.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WorkflowOrientedApp/SContentReference.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/Kismet/Private/WorkflowOrientedApp/SModeWidget.cpp b/Engine/Source/Editor/Kismet/Private/WorkflowOrientedApp/SModeWidget.cpp index 75848925854e..670dd46d594a 100644 --- a/Engine/Source/Editor/Kismet/Private/WorkflowOrientedApp/SModeWidget.cpp +++ b/Engine/Source/Editor/Kismet/Private/WorkflowOrientedApp/SModeWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WorkflowOrientedApp/SModeWidget.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/Kismet/Private/WorkflowOrientedApp/WorkflowTabFactory.cpp b/Engine/Source/Editor/Kismet/Private/WorkflowOrientedApp/WorkflowTabFactory.cpp index c8b5f29184f3..5fb11e17d0c2 100644 --- a/Engine/Source/Editor/Kismet/Private/WorkflowOrientedApp/WorkflowTabFactory.cpp +++ b/Engine/Source/Editor/Kismet/Private/WorkflowOrientedApp/WorkflowTabFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WorkflowOrientedApp/WorkflowTabFactory.h" #include "Widgets/Layout/SBorder.h" diff --git a/Engine/Source/Editor/Kismet/Private/WorkflowOrientedApp/WorkflowTabManager.cpp b/Engine/Source/Editor/Kismet/Private/WorkflowOrientedApp/WorkflowTabManager.cpp index 02bb0b02558b..57dea2f8a1cd 100644 --- a/Engine/Source/Editor/Kismet/Private/WorkflowOrientedApp/WorkflowTabManager.cpp +++ b/Engine/Source/Editor/Kismet/Private/WorkflowOrientedApp/WorkflowTabManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WorkflowOrientedApp/WorkflowTabManager.h" #include "Widgets/Layout/SBorder.h" diff --git a/Engine/Source/Editor/Kismet/Public/BlueprintActionMenuBuilder.h b/Engine/Source/Editor/Kismet/Public/BlueprintActionMenuBuilder.h index c9fffd5bc9d0..cb9650906217 100644 --- a/Engine/Source/Editor/Kismet/Public/BlueprintActionMenuBuilder.h +++ b/Engine/Source/Editor/Kismet/Public/BlueprintActionMenuBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Public/BlueprintActionMenuItem.h b/Engine/Source/Editor/Kismet/Public/BlueprintActionMenuItem.h index f41dbc99d3b6..77addaa00834 100644 --- a/Engine/Source/Editor/Kismet/Public/BlueprintActionMenuItem.h +++ b/Engine/Source/Editor/Kismet/Public/BlueprintActionMenuItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Public/BlueprintActionMenuUtils.h b/Engine/Source/Editor/Kismet/Public/BlueprintActionMenuUtils.h index 55bb73adff94..35efa10033fd 100644 --- a/Engine/Source/Editor/Kismet/Public/BlueprintActionMenuUtils.h +++ b/Engine/Source/Editor/Kismet/Public/BlueprintActionMenuUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Public/BlueprintAssetHandler.h b/Engine/Source/Editor/Kismet/Public/BlueprintAssetHandler.h index fecf9c51dca6..4a3194bb7207 100644 --- a/Engine/Source/Editor/Kismet/Public/BlueprintAssetHandler.h +++ b/Engine/Source/Editor/Kismet/Public/BlueprintAssetHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Public/BlueprintCompilationManager.h b/Engine/Source/Editor/Kismet/Public/BlueprintCompilationManager.h index b9d9a27db441..b4082769bdd5 100644 --- a/Engine/Source/Editor/Kismet/Public/BlueprintCompilationManager.h +++ b/Engine/Source/Editor/Kismet/Public/BlueprintCompilationManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Public/BlueprintDragDropMenuItem.h b/Engine/Source/Editor/Kismet/Public/BlueprintDragDropMenuItem.h index f1185c771128..61ff04e716f7 100644 --- a/Engine/Source/Editor/Kismet/Public/BlueprintDragDropMenuItem.h +++ b/Engine/Source/Editor/Kismet/Public/BlueprintDragDropMenuItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Public/BlueprintEditor.h b/Engine/Source/Editor/Kismet/Public/BlueprintEditor.h index 32088633e0ef..b93d8e91ba41 100644 --- a/Engine/Source/Editor/Kismet/Public/BlueprintEditor.h +++ b/Engine/Source/Editor/Kismet/Public/BlueprintEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Public/BlueprintEditorModes.h b/Engine/Source/Editor/Kismet/Public/BlueprintEditorModes.h index 79c6195c842a..6368a69cfacd 100644 --- a/Engine/Source/Editor/Kismet/Public/BlueprintEditorModes.h +++ b/Engine/Source/Editor/Kismet/Public/BlueprintEditorModes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h b/Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h index 98e106e8ff95..c7e7582bd395 100644 --- a/Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h +++ b/Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Public/BlueprintEditorSharedTabFactories.h b/Engine/Source/Editor/Kismet/Public/BlueprintEditorSharedTabFactories.h index 111b2e1a92ed..b072e728cbb7 100644 --- a/Engine/Source/Editor/Kismet/Public/BlueprintEditorSharedTabFactories.h +++ b/Engine/Source/Editor/Kismet/Public/BlueprintEditorSharedTabFactories.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Public/BlueprintEditorTabs.h b/Engine/Source/Editor/Kismet/Public/BlueprintEditorTabs.h index bf6418b25284..913bc8c1ab2b 100644 --- a/Engine/Source/Editor/Kismet/Public/BlueprintEditorTabs.h +++ b/Engine/Source/Editor/Kismet/Public/BlueprintEditorTabs.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Public/CallStackViewer.h b/Engine/Source/Editor/Kismet/Public/CallStackViewer.h index 0fc3cf75108b..51334bc5bcb8 100644 --- a/Engine/Source/Editor/Kismet/Public/CallStackViewer.h +++ b/Engine/Source/Editor/Kismet/Public/CallStackViewer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Public/DetailsDiff.h b/Engine/Source/Editor/Kismet/Public/DetailsDiff.h index 281ab61d4cd5..59e722b7d2c6 100644 --- a/Engine/Source/Editor/Kismet/Public/DetailsDiff.h +++ b/Engine/Source/Editor/Kismet/Public/DetailsDiff.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/Kismet/Public/DiffUtils.h b/Engine/Source/Editor/Kismet/Public/DiffUtils.h index a5479afbf198..ef66a5255227 100644 --- a/Engine/Source/Editor/Kismet/Public/DiffUtils.h +++ b/Engine/Source/Editor/Kismet/Public/DiffUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h b/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h index bbc724f716df..b3468dbfac4a 100644 --- a/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h +++ b/Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Public/FindInBlueprints.h b/Engine/Source/Editor/Kismet/Public/FindInBlueprints.h index 1f3715f5b4c8..e7a4ab0b610e 100644 --- a/Engine/Source/Editor/Kismet/Public/FindInBlueprints.h +++ b/Engine/Source/Editor/Kismet/Public/FindInBlueprints.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Public/ISCSEditorCustomization.h b/Engine/Source/Editor/Kismet/Public/ISCSEditorCustomization.h index 107a8d06b233..a00e2d9e70e2 100644 --- a/Engine/Source/Editor/Kismet/Public/ISCSEditorCustomization.h +++ b/Engine/Source/Editor/Kismet/Public/ISCSEditorCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Public/ImaginaryBlueprintData.h b/Engine/Source/Editor/Kismet/Public/ImaginaryBlueprintData.h index c894a8a90ade..2c669335845e 100644 --- a/Engine/Source/Editor/Kismet/Public/ImaginaryBlueprintData.h +++ b/Engine/Source/Editor/Kismet/Public/ImaginaryBlueprintData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/Kismet/Public/Nodes/K2Node_AsyncAction.h b/Engine/Source/Editor/Kismet/Public/Nodes/K2Node_AsyncAction.h index 7529a91ac975..cd5fdd1fdd58 100644 --- a/Engine/Source/Editor/Kismet/Public/Nodes/K2Node_AsyncAction.h +++ b/Engine/Source/Editor/Kismet/Public/Nodes/K2Node_AsyncAction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h b/Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h index 24bd2b3b69cb..f23edefaf609 100644 --- a/Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h +++ b/Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/Kismet/Public/SBlueprintEditorToolbar.h b/Engine/Source/Editor/Kismet/Public/SBlueprintEditorToolbar.h index e0ef341956b1..de1b128e4e67 100644 --- a/Engine/Source/Editor/Kismet/Public/SBlueprintEditorToolbar.h +++ b/Engine/Source/Editor/Kismet/Public/SBlueprintEditorToolbar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Public/SBlueprintRevisionMenu.h b/Engine/Source/Editor/Kismet/Public/SBlueprintRevisionMenu.h index 4e7e4d36f71c..7630c44ba6d1 100644 --- a/Engine/Source/Editor/Kismet/Public/SBlueprintRevisionMenu.h +++ b/Engine/Source/Editor/Kismet/Public/SBlueprintRevisionMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Public/SCSDiff.h b/Engine/Source/Editor/Kismet/Public/SCSDiff.h index 80a0f8361f82..3c84dd471e80 100644 --- a/Engine/Source/Editor/Kismet/Public/SCSDiff.h +++ b/Engine/Source/Editor/Kismet/Public/SCSDiff.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/Kismet/Public/SFilterableObjectList.h b/Engine/Source/Editor/Kismet/Public/SFilterableObjectList.h index e7301d45f367..5b50d91f24e2 100644 --- a/Engine/Source/Editor/Kismet/Public/SFilterableObjectList.h +++ b/Engine/Source/Editor/Kismet/Public/SFilterableObjectList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Public/SKismetInspector.h b/Engine/Source/Editor/Kismet/Public/SKismetInspector.h index 1bc775d19e64..3bb343dec245 100644 --- a/Engine/Source/Editor/Kismet/Public/SKismetInspector.h +++ b/Engine/Source/Editor/Kismet/Public/SKismetInspector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Public/SSCSEditor.h b/Engine/Source/Editor/Kismet/Public/SSCSEditor.h index a00acc17342d..a0641f0267f1 100644 --- a/Engine/Source/Editor/Kismet/Public/SSCSEditor.h +++ b/Engine/Source/Editor/Kismet/Public/SSCSEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Public/WatchPointViewer.h b/Engine/Source/Editor/Kismet/Public/WatchPointViewer.h index 98d8a71f9f81..263414157a51 100644 --- a/Engine/Source/Editor/Kismet/Public/WatchPointViewer.h +++ b/Engine/Source/Editor/Kismet/Public/WatchPointViewer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Public/WorkflowOrientedApp/ApplicationMode.h b/Engine/Source/Editor/Kismet/Public/WorkflowOrientedApp/ApplicationMode.h index 9cbe09f2f18e..869f90143c0b 100644 --- a/Engine/Source/Editor/Kismet/Public/WorkflowOrientedApp/ApplicationMode.h +++ b/Engine/Source/Editor/Kismet/Public/WorkflowOrientedApp/ApplicationMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Public/WorkflowOrientedApp/SContentReference.h b/Engine/Source/Editor/Kismet/Public/WorkflowOrientedApp/SContentReference.h index 873dff632506..69a9482ebae5 100644 --- a/Engine/Source/Editor/Kismet/Public/WorkflowOrientedApp/SContentReference.h +++ b/Engine/Source/Editor/Kismet/Public/WorkflowOrientedApp/SContentReference.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Public/WorkflowOrientedApp/SModeWidget.h b/Engine/Source/Editor/Kismet/Public/WorkflowOrientedApp/SModeWidget.h index e1184a46e799..4133150ee26e 100644 --- a/Engine/Source/Editor/Kismet/Public/WorkflowOrientedApp/SModeWidget.h +++ b/Engine/Source/Editor/Kismet/Public/WorkflowOrientedApp/SModeWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Public/WorkflowOrientedApp/WorkflowCentricApplication.h b/Engine/Source/Editor/Kismet/Public/WorkflowOrientedApp/WorkflowCentricApplication.h index 6d4225e34c32..6169ee9db79e 100644 --- a/Engine/Source/Editor/Kismet/Public/WorkflowOrientedApp/WorkflowCentricApplication.h +++ b/Engine/Source/Editor/Kismet/Public/WorkflowOrientedApp/WorkflowCentricApplication.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Public/WorkflowOrientedApp/WorkflowTabFactory.h b/Engine/Source/Editor/Kismet/Public/WorkflowOrientedApp/WorkflowTabFactory.h index e7e00d8ee8ba..ce16b463482c 100644 --- a/Engine/Source/Editor/Kismet/Public/WorkflowOrientedApp/WorkflowTabFactory.h +++ b/Engine/Source/Editor/Kismet/Public/WorkflowOrientedApp/WorkflowTabFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Public/WorkflowOrientedApp/WorkflowTabManager.h b/Engine/Source/Editor/Kismet/Public/WorkflowOrientedApp/WorkflowTabManager.h index 0680280caf13..bd34993d5dea 100644 --- a/Engine/Source/Editor/Kismet/Public/WorkflowOrientedApp/WorkflowTabManager.h +++ b/Engine/Source/Editor/Kismet/Public/WorkflowOrientedApp/WorkflowTabManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Kismet/Public/WorkflowOrientedApp/WorkflowUObjectDocuments.h b/Engine/Source/Editor/Kismet/Public/WorkflowOrientedApp/WorkflowUObjectDocuments.h index 8293bc19cb03..683b1edf3166 100644 --- a/Engine/Source/Editor/Kismet/Public/WorkflowOrientedApp/WorkflowUObjectDocuments.h +++ b/Engine/Source/Editor/Kismet/Public/WorkflowOrientedApp/WorkflowUObjectDocuments.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/KismetCompiler/KismetCompiler.Build.cs b/Engine/Source/Editor/KismetCompiler/KismetCompiler.Build.cs index 5b5234fef458..65c2206c2946 100644 --- a/Engine/Source/Editor/KismetCompiler/KismetCompiler.Build.cs +++ b/Engine/Source/Editor/KismetCompiler/KismetCompiler.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/KismetCompiler/Private/AnimBlueprintCompiler.cpp b/Engine/Source/Editor/KismetCompiler/Private/AnimBlueprintCompiler.cpp index 80ba8a0bc861..013a3a4b2a01 100644 --- a/Engine/Source/Editor/KismetCompiler/Private/AnimBlueprintCompiler.cpp +++ b/Engine/Source/Editor/KismetCompiler/Private/AnimBlueprintCompiler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimBlueprintCompiler.h" #include "UObject/UObjectHash.h" diff --git a/Engine/Source/Editor/KismetCompiler/Private/AnimBlueprintCompiler.h b/Engine/Source/Editor/KismetCompiler/Private/AnimBlueprintCompiler.h index 84705ab8fc39..b9c9dd352bb5 100644 --- a/Engine/Source/Editor/KismetCompiler/Private/AnimBlueprintCompiler.h +++ b/Engine/Source/Editor/KismetCompiler/Private/AnimBlueprintCompiler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/KismetCompiler/Private/EdGraphCompiler.cpp b/Engine/Source/Editor/KismetCompiler/Private/EdGraphCompiler.cpp index 699e4eefb5a3..8459b9081c0c 100644 --- a/Engine/Source/Editor/KismetCompiler/Private/EdGraphCompiler.cpp +++ b/Engine/Source/Editor/KismetCompiler/Private/EdGraphCompiler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EdGraphCompiler.cpp diff --git a/Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp b/Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp index b1f190abf6a6..993e31ead59f 100644 --- a/Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp +++ b/Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= KismetCompiler.cpp diff --git a/Engine/Source/Editor/KismetCompiler/Private/KismetCompilerBackend.h b/Engine/Source/Editor/KismetCompiler/Private/KismetCompilerBackend.h index c931250d4a5c..46f398323a85 100644 --- a/Engine/Source/Editor/KismetCompiler/Private/KismetCompilerBackend.h +++ b/Engine/Source/Editor/KismetCompiler/Private/KismetCompilerBackend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/KismetCompiler/Private/KismetCompilerMisc.cpp b/Engine/Source/Editor/KismetCompiler/Private/KismetCompilerMisc.cpp index 4a7a4df40e0f..f7c131898f3e 100644 --- a/Engine/Source/Editor/KismetCompiler/Private/KismetCompilerMisc.cpp +++ b/Engine/Source/Editor/KismetCompiler/Private/KismetCompilerMisc.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= KismetCompilerMisc.cpp diff --git a/Engine/Source/Editor/KismetCompiler/Private/KismetCompilerModule.cpp b/Engine/Source/Editor/KismetCompiler/Private/KismetCompilerModule.cpp index b7ebd8059c97..5c01e2df98ee 100644 --- a/Engine/Source/Editor/KismetCompiler/Private/KismetCompilerModule.cpp +++ b/Engine/Source/Editor/KismetCompiler/Private/KismetCompilerModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= KismetCompilerModule.cpp diff --git a/Engine/Source/Editor/KismetCompiler/Private/KismetCompilerVMBackend.cpp b/Engine/Source/Editor/KismetCompiler/Private/KismetCompilerVMBackend.cpp index 135ca62fc314..ef5f66efde15 100644 --- a/Engine/Source/Editor/KismetCompiler/Private/KismetCompilerVMBackend.cpp +++ b/Engine/Source/Editor/KismetCompiler/Private/KismetCompilerVMBackend.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= KismetCompilerVMBackend.cpp diff --git a/Engine/Source/Editor/KismetCompiler/Private/UserDefinedStructureCompilerUtils.cpp b/Engine/Source/Editor/KismetCompiler/Private/UserDefinedStructureCompilerUtils.cpp index 3e863b771a25..c36e725e3336 100644 --- a/Engine/Source/Editor/KismetCompiler/Private/UserDefinedStructureCompilerUtils.cpp +++ b/Engine/Source/Editor/KismetCompiler/Private/UserDefinedStructureCompilerUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserDefinedStructureCompilerUtils.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Editor/KismetCompiler/Public/BPTerminal.h b/Engine/Source/Editor/KismetCompiler/Public/BPTerminal.h index 00eb5b2a8f11..c981a17ac8ba 100644 --- a/Engine/Source/Editor/KismetCompiler/Public/BPTerminal.h +++ b/Engine/Source/Editor/KismetCompiler/Public/BPTerminal.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/KismetCompiler/Public/BlueprintCompiledStatement.h b/Engine/Source/Editor/KismetCompiler/Public/BlueprintCompiledStatement.h index 4d0e6bd75d44..b87294a05652 100644 --- a/Engine/Source/Editor/KismetCompiler/Public/BlueprintCompiledStatement.h +++ b/Engine/Source/Editor/KismetCompiler/Public/BlueprintCompiledStatement.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/KismetCompiler/Public/BlueprintCompilerCppBackendInterface.h b/Engine/Source/Editor/KismetCompiler/Public/BlueprintCompilerCppBackendInterface.h index 4fb051db1b00..ef4d63388c46 100644 --- a/Engine/Source/Editor/KismetCompiler/Public/BlueprintCompilerCppBackendInterface.h +++ b/Engine/Source/Editor/KismetCompiler/Public/BlueprintCompilerCppBackendInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/KismetCompiler/Public/EdGraphCompilerUtilities.h b/Engine/Source/Editor/KismetCompiler/Public/EdGraphCompilerUtilities.h index 92bff1cef82d..f21c281291f5 100644 --- a/Engine/Source/Editor/KismetCompiler/Public/EdGraphCompilerUtilities.h +++ b/Engine/Source/Editor/KismetCompiler/Public/EdGraphCompilerUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/KismetCompiler/Public/KismetCompiledFunctionContext.h b/Engine/Source/Editor/KismetCompiler/Public/KismetCompiledFunctionContext.h index 0563f369045f..61235d4528f7 100644 --- a/Engine/Source/Editor/KismetCompiler/Public/KismetCompiledFunctionContext.h +++ b/Engine/Source/Editor/KismetCompiler/Public/KismetCompiledFunctionContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/KismetCompiler/Public/KismetCompiler.h b/Engine/Source/Editor/KismetCompiler/Public/KismetCompiler.h index 72d0ee0a63cc..9eef54d3e7ba 100644 --- a/Engine/Source/Editor/KismetCompiler/Public/KismetCompiler.h +++ b/Engine/Source/Editor/KismetCompiler/Public/KismetCompiler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h b/Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h index c17ad439f227..dfc9cc6d195c 100644 --- a/Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h +++ b/Engine/Source/Editor/KismetCompiler/Public/KismetCompilerMisc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/KismetCompiler/Public/KismetCompilerModule.h b/Engine/Source/Editor/KismetCompiler/Public/KismetCompilerModule.h index 369ac888128f..8a347ebed117 100644 --- a/Engine/Source/Editor/KismetCompiler/Public/KismetCompilerModule.h +++ b/Engine/Source/Editor/KismetCompiler/Public/KismetCompilerModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/KismetCompiler/Public/UserDefinedStructureCompilerUtils.h b/Engine/Source/Editor/KismetCompiler/Public/UserDefinedStructureCompilerUtils.h index 1546b9c2b387..a4ebe2f4ca07 100644 --- a/Engine/Source/Editor/KismetCompiler/Public/UserDefinedStructureCompilerUtils.h +++ b/Engine/Source/Editor/KismetCompiler/Public/UserDefinedStructureCompilerUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/KismetWidgets/KismetWidgets.Build.cs b/Engine/Source/Editor/KismetWidgets/KismetWidgets.Build.cs index 558009e0099f..997be5411843 100644 --- a/Engine/Source/Editor/KismetWidgets/KismetWidgets.Build.cs +++ b/Engine/Source/Editor/KismetWidgets/KismetWidgets.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/KismetWidgets/Private/CreateBlueprintFromActorDialog.cpp b/Engine/Source/Editor/KismetWidgets/Private/CreateBlueprintFromActorDialog.cpp index 7032599d81ec..a707222304aa 100644 --- a/Engine/Source/Editor/KismetWidgets/Private/CreateBlueprintFromActorDialog.cpp +++ b/Engine/Source/Editor/KismetWidgets/Private/CreateBlueprintFromActorDialog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CreateBlueprintFromActorDialog.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Editor/KismetWidgets/Private/KismetWidgets.cpp b/Engine/Source/Editor/KismetWidgets/Private/KismetWidgets.cpp index 179b787a47ac..dbe8fc342ea1 100644 --- a/Engine/Source/Editor/KismetWidgets/Private/KismetWidgets.cpp +++ b/Engine/Source/Editor/KismetWidgets/Private/KismetWidgets.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetWidgets.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/KismetWidgets/Private/SKismetLinearExpression.cpp b/Engine/Source/Editor/KismetWidgets/Private/SKismetLinearExpression.cpp index 1367e4176b6d..c8d1fcdf562b 100644 --- a/Engine/Source/Editor/KismetWidgets/Private/SKismetLinearExpression.cpp +++ b/Engine/Source/Editor/KismetWidgets/Private/SKismetLinearExpression.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SKismetLinearExpression.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/KismetWidgets/Private/SLevelOfDetailBranchNode.cpp b/Engine/Source/Editor/KismetWidgets/Private/SLevelOfDetailBranchNode.cpp index 47a5503fa8e9..9af5d20a85cc 100644 --- a/Engine/Source/Editor/KismetWidgets/Private/SLevelOfDetailBranchNode.cpp +++ b/Engine/Source/Editor/KismetWidgets/Private/SLevelOfDetailBranchNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SLevelOfDetailBranchNode.h" diff --git a/Engine/Source/Editor/KismetWidgets/Private/SPinTypeSelector.cpp b/Engine/Source/Editor/KismetWidgets/Private/SPinTypeSelector.cpp index a53f738d2993..28c2f767c341 100644 --- a/Engine/Source/Editor/KismetWidgets/Private/SPinTypeSelector.cpp +++ b/Engine/Source/Editor/KismetWidgets/Private/SPinTypeSelector.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SPinTypeSelector.h" #include "Widgets/SToolTip.h" #include "Widgets/Layout/SSpacer.h" diff --git a/Engine/Source/Editor/KismetWidgets/Private/SScrubControlPanel.cpp b/Engine/Source/Editor/KismetWidgets/Private/SScrubControlPanel.cpp index 1f25c6a0b824..6ac45c46256e 100644 --- a/Engine/Source/Editor/KismetWidgets/Private/SScrubControlPanel.cpp +++ b/Engine/Source/Editor/KismetWidgets/Private/SScrubControlPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SScrubControlPanel.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/KismetWidgets/Private/SScrubWidget.cpp b/Engine/Source/Editor/KismetWidgets/Private/SScrubWidget.cpp index b7b9eee2747c..98abd3b371d5 100644 --- a/Engine/Source/Editor/KismetWidgets/Private/SScrubWidget.cpp +++ b/Engine/Source/Editor/KismetWidgets/Private/SScrubWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SScrubWidget.h" #include "Fonts/SlateFontInfo.h" diff --git a/Engine/Source/Editor/KismetWidgets/Private/SSingleObjectDetailsPanel.cpp b/Engine/Source/Editor/KismetWidgets/Private/SSingleObjectDetailsPanel.cpp index 204365966be4..0f692b8727bb 100644 --- a/Engine/Source/Editor/KismetWidgets/Private/SSingleObjectDetailsPanel.cpp +++ b/Engine/Source/Editor/KismetWidgets/Private/SSingleObjectDetailsPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSingleObjectDetailsPanel.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/KismetWidgets/Public/CreateBlueprintFromActorDialog.h b/Engine/Source/Editor/KismetWidgets/Public/CreateBlueprintFromActorDialog.h index c9dc3a093632..03c8509e4303 100644 --- a/Engine/Source/Editor/KismetWidgets/Public/CreateBlueprintFromActorDialog.h +++ b/Engine/Source/Editor/KismetWidgets/Public/CreateBlueprintFromActorDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/KismetWidgets/Public/KismetWidgets.h b/Engine/Source/Editor/KismetWidgets/Public/KismetWidgets.h index 38a16b93006f..2ebda78dcdc8 100644 --- a/Engine/Source/Editor/KismetWidgets/Public/KismetWidgets.h +++ b/Engine/Source/Editor/KismetWidgets/Public/KismetWidgets.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/KismetWidgets/Public/SKismetLinearExpression.h b/Engine/Source/Editor/KismetWidgets/Public/SKismetLinearExpression.h index b4aad8a9406c..cbad0e8fa6cb 100644 --- a/Engine/Source/Editor/KismetWidgets/Public/SKismetLinearExpression.h +++ b/Engine/Source/Editor/KismetWidgets/Public/SKismetLinearExpression.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/KismetWidgets/Public/SLevelOfDetailBranchNode.h b/Engine/Source/Editor/KismetWidgets/Public/SLevelOfDetailBranchNode.h index 45a555b3de98..c612333793b0 100644 --- a/Engine/Source/Editor/KismetWidgets/Public/SLevelOfDetailBranchNode.h +++ b/Engine/Source/Editor/KismetWidgets/Public/SLevelOfDetailBranchNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/KismetWidgets/Public/SPinTypeSelector.h b/Engine/Source/Editor/KismetWidgets/Public/SPinTypeSelector.h index 6327619fa548..c59b753e92e9 100644 --- a/Engine/Source/Editor/KismetWidgets/Public/SPinTypeSelector.h +++ b/Engine/Source/Editor/KismetWidgets/Public/SPinTypeSelector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/KismetWidgets/Public/SScrubControlPanel.h b/Engine/Source/Editor/KismetWidgets/Public/SScrubControlPanel.h index 547de3106f11..0cc5f303d897 100644 --- a/Engine/Source/Editor/KismetWidgets/Public/SScrubControlPanel.h +++ b/Engine/Source/Editor/KismetWidgets/Public/SScrubControlPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/KismetWidgets/Public/SScrubWidget.h b/Engine/Source/Editor/KismetWidgets/Public/SScrubWidget.h index 4e8a53c2595b..d2add9b5084d 100644 --- a/Engine/Source/Editor/KismetWidgets/Public/SScrubWidget.h +++ b/Engine/Source/Editor/KismetWidgets/Public/SScrubWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/KismetWidgets/Public/SSingleObjectDetailsPanel.h b/Engine/Source/Editor/KismetWidgets/Public/SSingleObjectDetailsPanel.h index 3fa5d3f1494c..3216567e28b4 100644 --- a/Engine/Source/Editor/KismetWidgets/Public/SSingleObjectDetailsPanel.h +++ b/Engine/Source/Editor/KismetWidgets/Public/SSingleObjectDetailsPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LandscapeEditor/LandscapeEditor.Build.cs b/Engine/Source/Editor/LandscapeEditor/LandscapeEditor.Build.cs index 3ee259449627..d085ebbe4c1f 100644 --- a/Engine/Source/Editor/LandscapeEditor/LandscapeEditor.Build.cs +++ b/Engine/Source/Editor/LandscapeEditor/LandscapeEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/LandscapeEditor/Private/ActorFactoryLandscape.cpp b/Engine/Source/Editor/LandscapeEditor/Private/ActorFactoryLandscape.cpp index 6f370e645e73..2dad4099de45 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/ActorFactoryLandscape.cpp +++ b/Engine/Source/Editor/LandscapeEditor/Private/ActorFactoryLandscape.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Classes/ActorFactoryLandscape.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Editor/LandscapeEditor/Private/Classes/ActorFactoryLandscape.h b/Engine/Source/Editor/LandscapeEditor/Private/Classes/ActorFactoryLandscape.h index ac26ff1d32b3..79a2dd646283 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/Classes/ActorFactoryLandscape.h +++ b/Engine/Source/Editor/LandscapeEditor/Private/Classes/ActorFactoryLandscape.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LandscapeEditor/Private/Classes/LandscapePlaceholder.h b/Engine/Source/Editor/LandscapeEditor/Private/Classes/LandscapePlaceholder.h index 001351e9a265..e779abadebc9 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/Classes/LandscapePlaceholder.h +++ b/Engine/Source/Editor/LandscapeEditor/Private/Classes/LandscapePlaceholder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdMode.cpp b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdMode.cpp index 2403a1ecb987..9a257d37bc1c 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdMode.cpp +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LandscapeEdMode.h" #include "SceneView.h" diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdMode.h b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdMode.h index 972f97fa8b36..8d6c872b89e4 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdMode.h +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeBrushes.cpp b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeBrushes.cpp index 10313c7c426d..21bcef80044a 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeBrushes.cpp +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeBrushes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "InputCoreTypes.h" diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeComponentTools.cpp b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeComponentTools.cpp index 591b893b7143..330970ff80fb 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeComponentTools.cpp +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeComponentTools.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeErosionTools.cpp b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeErosionTools.cpp index 47b6148e7a1e..8f85cc1e9088 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeErosionTools.cpp +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeErosionTools.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "LandscapeToolInterface.h" diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeMirrorTool.cpp b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeMirrorTool.cpp index df47fc91531c..c08374173d62 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeMirrorTool.cpp +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeMirrorTool.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "InputCoreTypes.h" diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModePaintTools.cpp b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModePaintTools.cpp index 72ea7cce2a11..06efff70dbcf 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModePaintTools.cpp +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModePaintTools.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/App.h" diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeRampTool.cpp b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeRampTool.cpp index d5588547b875..6556ba23038a 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeRampTool.cpp +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeRampTool.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "InputCoreTypes.h" diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeSplineTools.cpp b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeSplineTools.cpp index d563e87dd57a..f759b50b6dd6 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeSplineTools.cpp +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeSplineTools.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "EngineDefines.h" diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeTools.h b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeTools.h index c8e327b8a78a..3d03a77eb5b6 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeTools.h +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeTools.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeXYOffset.cpp b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeXYOffset.cpp index 7120ff27e55f..f1f657f05332 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeXYOffset.cpp +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEdModeXYOffset.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "LandscapeToolInterface.h" diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorCommands.cpp b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorCommands.cpp index a97890769e9b..c47ea2b34abb 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorCommands.cpp +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LandscapeEditorCommands.h" diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorCommands.h b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorCommands.h index 29069166b47e..3e9ead6a8a2a 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorCommands.h +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_AlphaBrush.cpp b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_AlphaBrush.cpp index 199b5b05cf94..17d2a15052a3 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_AlphaBrush.cpp +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_AlphaBrush.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LandscapeEditorDetailCustomization_AlphaBrush.h" #include "UnrealClient.h" diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_AlphaBrush.h b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_AlphaBrush.h index b6f6ac76a85a..ffc0f62a941e 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_AlphaBrush.h +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_AlphaBrush.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_Base.cpp b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_Base.cpp index c1a58f60845b..1f0a80e61e6f 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_Base.cpp +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_Base.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LandscapeEditorDetailCustomization_Base.h" #include "EditorModeManager.h" diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_Base.h b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_Base.h index 002705c5bc0f..97822043528d 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_Base.h +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_Base.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_CopyPaste.cpp b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_CopyPaste.cpp index ee00478ef90f..ab1059ecf492 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_CopyPaste.cpp +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_CopyPaste.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LandscapeEditorDetailCustomization_CopyPaste.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_CopyPaste.h b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_CopyPaste.h index 0e625303ba2a..e0764be4fc55 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_CopyPaste.h +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_CopyPaste.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_MiscTools.cpp b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_MiscTools.cpp index 69a51edd45bc..8c65f43308c4 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_MiscTools.cpp +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_MiscTools.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LandscapeEditorDetailCustomization_MiscTools.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_MiscTools.h b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_MiscTools.h index dd8534b15876..a0d688880985 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_MiscTools.h +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_MiscTools.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_NewLandscape.cpp b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_NewLandscape.cpp index e216b8db5689..a1d96a9f92d2 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_NewLandscape.cpp +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_NewLandscape.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LandscapeEditorDetailCustomization_NewLandscape.h" #include "Framework/Commands/UIAction.h" diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_NewLandscape.h b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_NewLandscape.h index 565ce15ed6e0..fb71a550bd29 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_NewLandscape.h +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_NewLandscape.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_ResizeLandscape.cpp b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_ResizeLandscape.cpp index 931a8317f088..b7150a928da3 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_ResizeLandscape.cpp +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_ResizeLandscape.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LandscapeEditorDetailCustomization_ResizeLandscape.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_ResizeLandscape.h b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_ResizeLandscape.h index 8cf25f88f9c9..62db77218df4 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_ResizeLandscape.h +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_ResizeLandscape.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_TargetLayers.cpp b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_TargetLayers.cpp index fabae1d02096..d5cd53565e09 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_TargetLayers.cpp +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_TargetLayers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LandscapeEditorDetailCustomization_TargetLayers.h" #include "IDetailChildrenBuilder.h" diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_TargetLayers.h b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_TargetLayers.h index c091f46f9abb..3dd7e06e2bf7 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_TargetLayers.h +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomization_TargetLayers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomizations.h b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomizations.h index da337476f5bd..39b7d0d2dfb3 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomizations.h +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailCustomizations.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailWidgets.cpp b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailWidgets.cpp index 6d10427876c2..2ea5b5ca2bc9 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailWidgets.cpp +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailWidgets.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LandscapeEditorDetailWidgets.h" #include "Widgets/SNullWidget.h" diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailWidgets.h b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailWidgets.h index 94db47a74e83..f9423666ad67 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailWidgets.h +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetailWidgets.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetails.cpp b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetails.cpp index 315a6f08585e..aa50a06a1237 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetails.cpp +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LandscapeEditorDetails.h" #include "Framework/Commands/UIAction.h" diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetails.h b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetails.h index 1189a680a93a..926c2544e2ee 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetails.h +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorModule.cpp b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorModule.cpp index 474c0361e5b9..ee06e9260a9e 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorModule.cpp +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LandscapeEditorModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorObject.cpp b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorObject.cpp index fc4ca01ea2ba..ccdf9934ad31 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorObject.cpp +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeEditorObject.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LandscapeEditorObject.h" #include "Engine/Texture2D.h" diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeFileFormatPng.cpp b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeFileFormatPng.cpp index ff9666a1c64a..20f7ec55c20f 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeFileFormatPng.cpp +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeFileFormatPng.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LandscapeFileFormatPng.h" #include "Misc/FileHelper.h" diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeFileFormatPng.h b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeFileFormatPng.h index 82eed4dc9acd..638d3db14fcf 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeFileFormatPng.h +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeFileFormatPng.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeFileFormatRaw.cpp b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeFileFormatRaw.cpp index 2c4f7b939e97..936a5f5910a4 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeFileFormatRaw.cpp +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeFileFormatRaw.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LandscapeFileFormatRaw.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeFileFormatRaw.h b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeFileFormatRaw.h index 634b1a034682..272a61905f8a 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeFileFormatRaw.h +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeFileFormatRaw.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeSplineDetails.cpp b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeSplineDetails.cpp index 57624e42be6f..f58a20ffbf6a 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeSplineDetails.cpp +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeSplineDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LandscapeSplineDetails.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeSplineDetails.h b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeSplineDetails.h index a7d74ac9b57b..0d501f897ce5 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeSplineDetails.h +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeSplineDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeSplineImportExport.cpp b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeSplineImportExport.cpp index 3b489dce186d..77b76a25d30c 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeSplineImportExport.cpp +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeSplineImportExport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LandscapeSplineImportExport.h" #include "LandscapeSplineSegment.h" diff --git a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeSplineImportExport.h b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeSplineImportExport.h index 968c7ba51143..64305bfa40e5 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/LandscapeSplineImportExport.h +++ b/Engine/Source/Editor/LandscapeEditor/Private/LandscapeSplineImportExport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LandscapeEditor/Private/NewLandscapeUtils.cpp b/Engine/Source/Editor/LandscapeEditor/Private/NewLandscapeUtils.cpp index dfd9f04fad3b..e5dfb58d5dcf 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/NewLandscapeUtils.cpp +++ b/Engine/Source/Editor/LandscapeEditor/Private/NewLandscapeUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NewLandscapeUtils.h" diff --git a/Engine/Source/Editor/LandscapeEditor/Private/SFlattenHeightEyeDropperButton.cpp b/Engine/Source/Editor/LandscapeEditor/Private/SFlattenHeightEyeDropperButton.cpp index eac150681d60..25964ba415ed 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/SFlattenHeightEyeDropperButton.cpp +++ b/Engine/Source/Editor/LandscapeEditor/Private/SFlattenHeightEyeDropperButton.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SFlattenHeightEyeDropperButton.h" #include "Widgets/SOverlay.h" diff --git a/Engine/Source/Editor/LandscapeEditor/Private/SFlattenHeightEyeDropperButton.h b/Engine/Source/Editor/LandscapeEditor/Private/SFlattenHeightEyeDropperButton.h index 8fac5e5acfb7..a8c90851f2dd 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/SFlattenHeightEyeDropperButton.h +++ b/Engine/Source/Editor/LandscapeEditor/Private/SFlattenHeightEyeDropperButton.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LandscapeEditor/Private/SLandscapeEditor.cpp b/Engine/Source/Editor/LandscapeEditor/Private/SLandscapeEditor.cpp index f4faa5833041..57c8c8b860e0 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/SLandscapeEditor.cpp +++ b/Engine/Source/Editor/LandscapeEditor/Private/SLandscapeEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SLandscapeEditor.h" #include "Framework/MultiBox/MultiBoxDefs.h" diff --git a/Engine/Source/Editor/LandscapeEditor/Private/SLandscapeEditor.h b/Engine/Source/Editor/LandscapeEditor/Private/SLandscapeEditor.h index 5d51d0f005a4..ed5acaeece80 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/SLandscapeEditor.h +++ b/Engine/Source/Editor/LandscapeEditor/Private/SLandscapeEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LandscapeEditor/Private/Tests/LandscapeAutomationTests.cpp b/Engine/Source/Editor/LandscapeEditor/Private/Tests/LandscapeAutomationTests.cpp index 2b0f29b75185..025502f2f931 100644 --- a/Engine/Source/Editor/LandscapeEditor/Private/Tests/LandscapeAutomationTests.cpp +++ b/Engine/Source/Editor/LandscapeEditor/Private/Tests/LandscapeAutomationTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/LandscapeEditor/Public/LandscapeEditorModule.h b/Engine/Source/Editor/LandscapeEditor/Public/LandscapeEditorModule.h index c953f4486a7c..cb7a06b1517d 100644 --- a/Engine/Source/Editor/LandscapeEditor/Public/LandscapeEditorModule.h +++ b/Engine/Source/Editor/LandscapeEditor/Public/LandscapeEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LandscapeEditor/Public/LandscapeEditorObject.h b/Engine/Source/Editor/LandscapeEditor/Public/LandscapeEditorObject.h index b859e96572f2..7c7989812173 100644 --- a/Engine/Source/Editor/LandscapeEditor/Public/LandscapeEditorObject.h +++ b/Engine/Source/Editor/LandscapeEditor/Public/LandscapeEditorObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LandscapeEditor/Public/LandscapeEditorUtils.h b/Engine/Source/Editor/LandscapeEditor/Public/LandscapeEditorUtils.h index eb288e7627a7..476340f75793 100644 --- a/Engine/Source/Editor/LandscapeEditor/Public/LandscapeEditorUtils.h +++ b/Engine/Source/Editor/LandscapeEditor/Public/LandscapeEditorUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LandscapeEditor/Public/LandscapeFileFormatInterface.h b/Engine/Source/Editor/LandscapeEditor/Public/LandscapeFileFormatInterface.h index 03941fdebf49..c37a35e6ea6e 100644 --- a/Engine/Source/Editor/LandscapeEditor/Public/LandscapeFileFormatInterface.h +++ b/Engine/Source/Editor/LandscapeEditor/Public/LandscapeFileFormatInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h b/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h index 8762d7cee0d9..db11f41d80e3 100644 --- a/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h +++ b/Engine/Source/Editor/LandscapeEditor/Public/LandscapeToolInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LandscapeEditor/Public/NewLandscapeUtils.h b/Engine/Source/Editor/LandscapeEditor/Public/NewLandscapeUtils.h index b140bd4b029f..ec67f4b06c8c 100644 --- a/Engine/Source/Editor/LandscapeEditor/Public/NewLandscapeUtils.h +++ b/Engine/Source/Editor/LandscapeEditor/Public/NewLandscapeUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Layers/Layers.Build.cs b/Engine/Source/Editor/Layers/Layers.Build.cs index 0009af8fbf17..7717eadc92a1 100644 --- a/Engine/Source/Editor/Layers/Layers.Build.cs +++ b/Engine/Source/Editor/Layers/Layers.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/Layers/Private/ActorLayerCollectionViewModel.cpp b/Engine/Source/Editor/Layers/Private/ActorLayerCollectionViewModel.cpp index 70dddd471b3c..f39a06705b69 100644 --- a/Engine/Source/Editor/Layers/Private/ActorLayerCollectionViewModel.cpp +++ b/Engine/Source/Editor/Layers/Private/ActorLayerCollectionViewModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ActorLayerCollectionViewModel.h" #include "Editor/EditorEngine.h" #include "Layers/Layer.h" diff --git a/Engine/Source/Editor/Layers/Private/ActorLayerCollectionViewModel.h b/Engine/Source/Editor/Layers/Private/ActorLayerCollectionViewModel.h index 71f7c9a83d8e..9defff692d1b 100644 --- a/Engine/Source/Editor/Layers/Private/ActorLayerCollectionViewModel.h +++ b/Engine/Source/Editor/Layers/Private/ActorLayerCollectionViewModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/Layers/Private/ActorLayerViewModel.cpp b/Engine/Source/Editor/Layers/Private/ActorLayerViewModel.cpp index 9e226184d4d4..4eeaf63d3126 100644 --- a/Engine/Source/Editor/Layers/Private/ActorLayerViewModel.cpp +++ b/Engine/Source/Editor/Layers/Private/ActorLayerViewModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ActorLayerViewModel.h" #include "Editor/EditorEngine.h" diff --git a/Engine/Source/Editor/Layers/Private/ActorLayerViewModel.h b/Engine/Source/Editor/Layers/Private/ActorLayerViewModel.h index db8d205efc41..9cf629087cb6 100644 --- a/Engine/Source/Editor/Layers/Private/ActorLayerViewModel.h +++ b/Engine/Source/Editor/Layers/Private/ActorLayerViewModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/Layers/Private/ActorsAssignedToSpecificLayersFilter.h b/Engine/Source/Editor/Layers/Private/ActorsAssignedToSpecificLayersFilter.h index 0709ee6742db..7009dc5db540 100644 --- a/Engine/Source/Editor/Layers/Private/ActorsAssignedToSpecificLayersFilter.h +++ b/Engine/Source/Editor/Layers/Private/ActorsAssignedToSpecificLayersFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/Layers/Private/LayerCollectionViewCommands.h b/Engine/Source/Editor/Layers/Private/LayerCollectionViewCommands.h index 3b312d54a220..de99bdc9f609 100644 --- a/Engine/Source/Editor/Layers/Private/LayerCollectionViewCommands.h +++ b/Engine/Source/Editor/Layers/Private/LayerCollectionViewCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Layers/Private/LayerCollectionViewModel.cpp b/Engine/Source/Editor/Layers/Private/LayerCollectionViewModel.cpp index 7832387452e6..9c96b8e4d591 100644 --- a/Engine/Source/Editor/Layers/Private/LayerCollectionViewModel.cpp +++ b/Engine/Source/Editor/Layers/Private/LayerCollectionViewModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LayerCollectionViewModel.h" #include "Editor/EditorEngine.h" #include "Misc/FilterCollection.h" diff --git a/Engine/Source/Editor/Layers/Private/LayerCollectionViewModel.h b/Engine/Source/Editor/Layers/Private/LayerCollectionViewModel.h index 6781450263f4..d53a71e5a602 100644 --- a/Engine/Source/Editor/Layers/Private/LayerCollectionViewModel.h +++ b/Engine/Source/Editor/Layers/Private/LayerCollectionViewModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/Layers/Private/LayerViewModel.cpp b/Engine/Source/Editor/Layers/Private/LayerViewModel.cpp index 437143df4a49..5ea67576121f 100644 --- a/Engine/Source/Editor/Layers/Private/LayerViewModel.cpp +++ b/Engine/Source/Editor/Layers/Private/LayerViewModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LayerViewModel.h" #include "Editor/EditorEngine.h" diff --git a/Engine/Source/Editor/Layers/Private/LayerViewModel.h b/Engine/Source/Editor/Layers/Private/LayerViewModel.h index 5d4957226d4e..e4b49629ac4c 100644 --- a/Engine/Source/Editor/Layers/Private/LayerViewModel.h +++ b/Engine/Source/Editor/Layers/Private/LayerViewModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/Layers/Private/LayersDragDropOp.cpp b/Engine/Source/Editor/Layers/Private/LayersDragDropOp.cpp index a3651464e36f..f5f822b61bb4 100644 --- a/Engine/Source/Editor/Layers/Private/LayersDragDropOp.cpp +++ b/Engine/Source/Editor/Layers/Private/LayersDragDropOp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LayersDragDropOp.h" #include "Textures/SlateIcon.h" diff --git a/Engine/Source/Editor/Layers/Private/LayersModule.cpp b/Engine/Source/Editor/Layers/Private/LayersModule.cpp index bba5f2993e82..9789fe18cb0e 100644 --- a/Engine/Source/Editor/Layers/Private/LayersModule.cpp +++ b/Engine/Source/Editor/Layers/Private/LayersModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LayersModule.h" #include "Widgets/SWidget.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/Layers/Private/SActorLayerCloud.h b/Engine/Source/Editor/Layers/Private/SActorLayerCloud.h index 8d44d4595ecf..36a30e9954a6 100644 --- a/Engine/Source/Editor/Layers/Private/SActorLayerCloud.h +++ b/Engine/Source/Editor/Layers/Private/SActorLayerCloud.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Layers/Private/SLayerBrowser.cpp b/Engine/Source/Editor/Layers/Private/SLayerBrowser.cpp index 3b7565207c38..c5dd8935b5d6 100644 --- a/Engine/Source/Editor/Layers/Private/SLayerBrowser.cpp +++ b/Engine/Source/Editor/Layers/Private/SLayerBrowser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SLayerBrowser.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/Layers/Private/SLayerBrowser.h b/Engine/Source/Editor/Layers/Private/SLayerBrowser.h index d832eef00606..6dd6cb967cfc 100644 --- a/Engine/Source/Editor/Layers/Private/SLayerBrowser.h +++ b/Engine/Source/Editor/Layers/Private/SLayerBrowser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/Layers/Private/SLayerStats.h b/Engine/Source/Editor/Layers/Private/SLayerStats.h index 2915d56a3836..649ba32a4fa4 100644 --- a/Engine/Source/Editor/Layers/Private/SLayerStats.h +++ b/Engine/Source/Editor/Layers/Private/SLayerStats.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/Layers/Private/SLayersCommandsMenu.cpp b/Engine/Source/Editor/Layers/Private/SLayersCommandsMenu.cpp index 7d8c4d9a75f7..905b05b36f2c 100644 --- a/Engine/Source/Editor/Layers/Private/SLayersCommandsMenu.cpp +++ b/Engine/Source/Editor/Layers/Private/SLayersCommandsMenu.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SLayersCommandsMenu.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/Layers/Private/SLayersCommandsMenu.h b/Engine/Source/Editor/Layers/Private/SLayersCommandsMenu.h index eb5769fed092..74b5457d4c47 100644 --- a/Engine/Source/Editor/Layers/Private/SLayersCommandsMenu.h +++ b/Engine/Source/Editor/Layers/Private/SLayersCommandsMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/Layers/Private/SLayersView.h b/Engine/Source/Editor/Layers/Private/SLayersView.h index 065623437e9f..a959f41aafbe 100644 --- a/Engine/Source/Editor/Layers/Private/SLayersView.h +++ b/Engine/Source/Editor/Layers/Private/SLayersView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/Layers/Private/SLayersViewRow.cpp b/Engine/Source/Editor/Layers/Private/SLayersViewRow.cpp index 8eb13ec37ad6..5916bde43362 100644 --- a/Engine/Source/Editor/Layers/Private/SLayersViewRow.cpp +++ b/Engine/Source/Editor/Layers/Private/SLayersViewRow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SLayersViewRow.h" #include "Framework/Application/SlateApplication.h" diff --git a/Engine/Source/Editor/Layers/Private/SLayersViewRow.h b/Engine/Source/Editor/Layers/Private/SLayersViewRow.h index 73ec64a49881..c2753ec6c971 100644 --- a/Engine/Source/Editor/Layers/Private/SLayersViewRow.h +++ b/Engine/Source/Editor/Layers/Private/SLayersViewRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/Layers/Private/SceneOutlinerLayerContentsColumn.cpp b/Engine/Source/Editor/Layers/Private/SceneOutlinerLayerContentsColumn.cpp index e72ad354270b..156fac30fbb5 100644 --- a/Engine/Source/Editor/Layers/Private/SceneOutlinerLayerContentsColumn.cpp +++ b/Engine/Source/Editor/Layers/Private/SceneOutlinerLayerContentsColumn.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SceneOutlinerLayerContentsColumn.h" diff --git a/Engine/Source/Editor/Layers/Private/SceneOutlinerLayerContentsColumn.h b/Engine/Source/Editor/Layers/Private/SceneOutlinerLayerContentsColumn.h index 46c5d1206891..e8c8135477a6 100644 --- a/Engine/Source/Editor/Layers/Private/SceneOutlinerLayerContentsColumn.h +++ b/Engine/Source/Editor/Layers/Private/SceneOutlinerLayerContentsColumn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Layers/Public/LayersDragDropOp.h b/Engine/Source/Editor/Layers/Public/LayersDragDropOp.h index ca4c4272e3ab..7430aea581e6 100644 --- a/Engine/Source/Editor/Layers/Public/LayersDragDropOp.h +++ b/Engine/Source/Editor/Layers/Public/LayersDragDropOp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "DragAndDrop/DecoratedDragDropOp.h" diff --git a/Engine/Source/Editor/Layers/Public/LayersModule.h b/Engine/Source/Editor/Layers/Public/LayersModule.h index 90576df936c8..d1816305ff16 100644 --- a/Engine/Source/Editor/Layers/Public/LayersModule.h +++ b/Engine/Source/Editor/Layers/Public/LayersModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/LevelEditor/LevelEditor.Build.cs b/Engine/Source/Editor/LevelEditor/LevelEditor.Build.cs index ade5de5e14fa..43c735de90a2 100644 --- a/Engine/Source/Editor/LevelEditor/LevelEditor.Build.cs +++ b/Engine/Source/Editor/LevelEditor/LevelEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/LevelEditor/Private/DlgDeltaTransform.cpp b/Engine/Source/Editor/LevelEditor/Private/DlgDeltaTransform.cpp index 9709dae66268..fc9f6689268c 100644 --- a/Engine/Source/Editor/LevelEditor/Private/DlgDeltaTransform.cpp +++ b/Engine/Source/Editor/LevelEditor/Private/DlgDeltaTransform.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DlgDeltaTransform.h" #include "InputCoreTypes.h" diff --git a/Engine/Source/Editor/LevelEditor/Private/HighResScreenshotUI.cpp b/Engine/Source/Editor/LevelEditor/Private/HighResScreenshotUI.cpp index 08b7c86c6735..296ac3c6fafd 100644 --- a/Engine/Source/Editor/LevelEditor/Private/HighResScreenshotUI.cpp +++ b/Engine/Source/Editor/LevelEditor/Private/HighResScreenshotUI.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HighresScreenshotUI.h" #include "Framework/Docking/TabManager.h" diff --git a/Engine/Source/Editor/LevelEditor/Private/HighresScreenshotUI.h b/Engine/Source/Editor/LevelEditor/Private/HighresScreenshotUI.h index 129132caad8d..85ef807f145f 100644 --- a/Engine/Source/Editor/LevelEditor/Private/HighresScreenshotUI.h +++ b/Engine/Source/Editor/LevelEditor/Private/HighresScreenshotUI.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/LevelEditor/Private/LevelEditor.cpp b/Engine/Source/Editor/LevelEditor/Private/LevelEditor.cpp index a93a876a563e..911ce547f41b 100644 --- a/Engine/Source/Editor/LevelEditor/Private/LevelEditor.cpp +++ b/Engine/Source/Editor/LevelEditor/Private/LevelEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelEditor.h" #include "Widgets/Text/STextBlock.h" @@ -1731,7 +1731,29 @@ void FLevelEditorModule::BindGlobalLevelEditorCommands() ActionList.MapAction( Commands.OpenMergeActor, FExecuteAction::CreateStatic(&FLevelEditorActionCallbacks::OpenMergeActor_Clicked) - ); + ); + + ActionList.MapAction( + Commands.GeometryCollectionSelectAllGeometry, + FExecuteAction::CreateStatic(FLevelEditorActionCallbacks::GeometryCollection_SelectAllGeometry), + FCanExecuteAction(), + FIsActionChecked::CreateStatic(FLevelEditorActionCallbacks::GeometryCollection_IsChecked) + ); + + ActionList.MapAction( + Commands.GeometryCollectionSelectNone, + FExecuteAction::CreateStatic(FLevelEditorActionCallbacks::GeometryCollection_SelectNone), + FCanExecuteAction(), + FIsActionChecked::CreateStatic(FLevelEditorActionCallbacks::GeometryCollection_IsChecked) + ); + + ActionList.MapAction( + Commands.GeometryCollectionSelectInverseGeometry, + FExecuteAction::CreateStatic(FLevelEditorActionCallbacks::GeometryCollection_SelectInverseGeometry), + FCanExecuteAction(), + FIsActionChecked::CreateStatic(FLevelEditorActionCallbacks::GeometryCollection_IsChecked) + ); + for (int32 i = 0; i < ERHIFeatureLevel::Num; ++i) { diff --git a/Engine/Source/Editor/LevelEditor/Private/LevelEditorActions.cpp b/Engine/Source/Editor/LevelEditor/Private/LevelEditorActions.cpp index 00a7933fb8b0..12170269d1f2 100644 --- a/Engine/Source/Editor/LevelEditor/Private/LevelEditorActions.cpp +++ b/Engine/Source/Editor/LevelEditor/Private/LevelEditorActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelEditorActions.h" #include "SceneView.h" @@ -2863,6 +2863,26 @@ bool FLevelEditorActionCallbacks::ActorsSelected_CanExecute() return ( ( GEditor->GetSelectedActorCount() > 1 ) ? true : false ); } +void FLevelEditorActionCallbacks::GeometryCollection_SelectAllGeometry() +{ + GEditor->Exec(GetWorld(), TEXT("GeometryCollection.SelectAllGeometry")); +} + +void FLevelEditorActionCallbacks::GeometryCollection_SelectNone() +{ + GEditor->Exec(GetWorld(), TEXT("GeometryCollection.SelectNone")); +} + +void FLevelEditorActionCallbacks::GeometryCollection_SelectInverseGeometry() +{ + GEditor->Exec(GetWorld(), TEXT("GeometryCollection.SelectInverseGeometry")); +} + +bool FLevelEditorActionCallbacks::GeometryCollection_IsChecked() +{ + return true; +} + class UWorld* FLevelEditorActionCallbacks::GetWorld() { return GEditor->GetEditorWorldContext().World(); @@ -3172,6 +3192,10 @@ void FLevelEditorCommands::RegisterCommands() UI_COMMAND( CheckOutModifiedFiles, "Check Out Modified Files...", "Opens a dialog to check out any assets which have been modified.", EUserInterfaceActionType::Button, FInputChord()); UI_COMMAND( SubmitToSourceControl, "Submit to Source Control...", "Opens a dialog with check in options for content and levels.", EUserInterfaceActionType::Button, FInputChord()); + UI_COMMAND(GeometryCollectionSelectAllGeometry, "Select All Geometry In Hierarchy", "Select all geometry in hierarchy", EUserInterfaceActionType::Button, FInputChord()); + UI_COMMAND(GeometryCollectionSelectNone, "Deselect All Geometry In Hierarchy", "Deselect all geometry in hierarchy", EUserInterfaceActionType::Button, FInputChord()); + UI_COMMAND(GeometryCollectionSelectInverseGeometry, "Select Inverse Geometry In Hierarchy", "Select inverse geometry in hierarchy", EUserInterfaceActionType::Button, FInputChord()); + static const FText FeatureLevelLabels[ERHIFeatureLevel::Num] = { NSLOCTEXT("LevelEditorCommands", "FeatureLevelPreviewType_ES2", "Mobile / HTML5"), diff --git a/Engine/Source/Editor/LevelEditor/Private/LevelEditorContextMenu.cpp b/Engine/Source/Editor/LevelEditor/Private/LevelEditorContextMenu.cpp index 95049b2d702f..bc4cf8864059 100644 --- a/Engine/Source/Editor/LevelEditor/Private/LevelEditorContextMenu.cpp +++ b/Engine/Source/Editor/LevelEditor/Private/LevelEditorContextMenu.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelEditorContextMenu.h" #include "Misc/Attribute.h" @@ -729,6 +729,18 @@ void FLevelEditorContextMenuImpl::FillSelectActorMenu( FMenuBuilder& MenuBuilder MenuBuilder.EndSection(); } + // Add geometry collection commands + if (FModuleManager::Get().IsModuleLoaded("GeometryCollectionEditor")) + { + MenuBuilder.BeginSection("SelectBones", LOCTEXT("GeometryCollectionHeading", "Geometry Collection")); + { + MenuBuilder.AddMenuEntry(FLevelEditorCommands::Get().GeometryCollectionSelectAllGeometry); + MenuBuilder.AddMenuEntry(FLevelEditorCommands::Get().GeometryCollectionSelectNone); + MenuBuilder.AddMenuEntry(FLevelEditorCommands::Get().GeometryCollectionSelectInverseGeometry); + } + MenuBuilder.EndSection(); + } + // build matinee related selection menu FillMatineeSelectActorMenu( MenuBuilder ); } diff --git a/Engine/Source/Editor/LevelEditor/Private/LevelEditorContextMenu.h b/Engine/Source/Editor/LevelEditor/Private/LevelEditorContextMenu.h index e5b4c8656728..095be45fffac 100644 --- a/Engine/Source/Editor/LevelEditor/Private/LevelEditorContextMenu.h +++ b/Engine/Source/Editor/LevelEditor/Private/LevelEditorContextMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LevelEditor/Private/LevelEditorCreateActorMenu.cpp b/Engine/Source/Editor/LevelEditor/Private/LevelEditorCreateActorMenu.cpp index ed23e6f80af3..bbb4de5809c4 100644 --- a/Engine/Source/Editor/LevelEditor/Private/LevelEditorCreateActorMenu.cpp +++ b/Engine/Source/Editor/LevelEditor/Private/LevelEditorCreateActorMenu.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelEditorCreateActorMenu.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/LevelEditor/Private/LevelEditorCreateActorMenu.h b/Engine/Source/Editor/LevelEditor/Private/LevelEditorCreateActorMenu.h index a74d7e6354fd..19d854b085e1 100644 --- a/Engine/Source/Editor/LevelEditor/Private/LevelEditorCreateActorMenu.h +++ b/Engine/Source/Editor/LevelEditor/Private/LevelEditorCreateActorMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LevelEditor/Private/LevelEditorGenericDetails.cpp b/Engine/Source/Editor/LevelEditor/Private/LevelEditorGenericDetails.cpp index 4995c7a9ca90..0b31a06d5cd0 100644 --- a/Engine/Source/Editor/LevelEditor/Private/LevelEditorGenericDetails.cpp +++ b/Engine/Source/Editor/LevelEditor/Private/LevelEditorGenericDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelEditorGenericDetails.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/LevelEditor/Private/LevelEditorGenericDetails.h b/Engine/Source/Editor/LevelEditor/Private/LevelEditorGenericDetails.h index 516991b51b8e..d8fc0360c2d0 100644 --- a/Engine/Source/Editor/LevelEditor/Private/LevelEditorGenericDetails.h +++ b/Engine/Source/Editor/LevelEditor/Private/LevelEditorGenericDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LevelEditor/Private/LevelEditorMenu.cpp b/Engine/Source/Editor/LevelEditor/Private/LevelEditorMenu.cpp index 26dac65eb4e9..b11479061035 100644 --- a/Engine/Source/Editor/LevelEditor/Private/LevelEditorMenu.cpp +++ b/Engine/Source/Editor/LevelEditor/Private/LevelEditorMenu.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelEditorMenu.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/LevelEditor/Private/LevelEditorMenu.h b/Engine/Source/Editor/LevelEditor/Private/LevelEditorMenu.h index f91654676295..f9afd64f25fe 100644 --- a/Engine/Source/Editor/LevelEditor/Private/LevelEditorMenu.h +++ b/Engine/Source/Editor/LevelEditor/Private/LevelEditorMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LevelEditor/Private/LevelEditorModesActions.cpp b/Engine/Source/Editor/LevelEditor/Private/LevelEditorModesActions.cpp index bae28a487a5e..e39901c3a748 100644 --- a/Engine/Source/Editor/LevelEditor/Private/LevelEditorModesActions.cpp +++ b/Engine/Source/Editor/LevelEditor/Private/LevelEditorModesActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelEditorModesActions.h" #include "EditorModeRegistry.h" diff --git a/Engine/Source/Editor/LevelEditor/Private/LevelEditorToolBar.cpp b/Engine/Source/Editor/LevelEditor/Private/LevelEditorToolBar.cpp index b6b3a8e28276..dfe78726aedd 100644 --- a/Engine/Source/Editor/LevelEditor/Private/LevelEditorToolBar.cpp +++ b/Engine/Source/Editor/LevelEditor/Private/LevelEditorToolBar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelEditorToolBar.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/LevelEditor/Private/LevelEditorToolBar.h b/Engine/Source/Editor/LevelEditor/Private/LevelEditorToolBar.h index c66867c9b4a7..e0f31daa5da6 100644 --- a/Engine/Source/Editor/LevelEditor/Private/LevelEditorToolBar.h +++ b/Engine/Source/Editor/LevelEditor/Private/LevelEditorToolBar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LevelEditor/Private/LevelViewportActions.cpp b/Engine/Source/Editor/LevelEditor/Private/LevelViewportActions.cpp index adca62533284..00a846eba6e7 100644 --- a/Engine/Source/Editor/LevelEditor/Private/LevelViewportActions.cpp +++ b/Engine/Source/Editor/LevelEditor/Private/LevelViewportActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelViewportActions.h" #include "ShowFlags.h" diff --git a/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayout.cpp b/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayout.cpp index 1e4dd169e705..0820245fc1c8 100644 --- a/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayout.cpp +++ b/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayout.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelViewportLayout.h" #include "Layout/Margin.h" diff --git a/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayout2x2.cpp b/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayout2x2.cpp index c8890d583fb5..0a91c46bfbd4 100644 --- a/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayout2x2.cpp +++ b/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayout2x2.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelViewportLayout2x2.h" #include "Framework/Docking/LayoutService.h" diff --git a/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayout2x2.h b/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayout2x2.h index b2051f38c572..9136ef4a5dfd 100644 --- a/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayout2x2.h +++ b/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayout2x2.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutEntity.cpp b/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutEntity.cpp index 212dbaa1b173..a54a04da45c3 100644 --- a/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutEntity.cpp +++ b/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutEntity.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelViewportLayoutEntity.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutEntity.h b/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutEntity.h index 2a8db868952a..83d6aaa92ce6 100644 --- a/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutEntity.h +++ b/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutEntity.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutFourPanes.cpp b/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutFourPanes.cpp index cf5dbf0b5bbb..ae3d4bafa5d9 100644 --- a/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutFourPanes.cpp +++ b/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutFourPanes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelViewportLayoutFourPanes.h" #include "Framework/Docking/LayoutService.h" diff --git a/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutFourPanes.h b/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutFourPanes.h index a0e85747c229..a63feecba42b 100644 --- a/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutFourPanes.h +++ b/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutFourPanes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutOnePane.cpp b/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutOnePane.cpp index 5f34c3a2a718..29bd2561ba4a 100644 --- a/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutOnePane.cpp +++ b/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutOnePane.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelViewportLayoutOnePane.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutOnePane.h b/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutOnePane.h index a112c34ae78c..c1066bfccbec 100644 --- a/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutOnePane.h +++ b/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutOnePane.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutThreePanes.cpp b/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutThreePanes.cpp index e153671aae6d..6b1829a0c5ba 100644 --- a/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutThreePanes.cpp +++ b/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutThreePanes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelViewportLayoutThreePanes.h" #include "Framework/Docking/LayoutService.h" diff --git a/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutThreePanes.h b/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutThreePanes.h index 0375286f4a55..1123edbc2d92 100644 --- a/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutThreePanes.h +++ b/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutThreePanes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutTwoPanes.cpp b/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutTwoPanes.cpp index 0c39c8201387..292f49a98b49 100644 --- a/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutTwoPanes.cpp +++ b/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutTwoPanes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelViewportLayoutTwoPanes.h" #include "Framework/Docking/LayoutService.h" diff --git a/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutTwoPanes.h b/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutTwoPanes.h index b5dc086186bb..a68c78e75f6e 100644 --- a/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutTwoPanes.h +++ b/Engine/Source/Editor/LevelEditor/Private/LevelViewportLayoutTwoPanes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LevelEditor/Private/LevelViewportTabContent.cpp b/Engine/Source/Editor/LevelEditor/Private/LevelViewportTabContent.cpp index cefd89863f12..b02300a5ced6 100644 --- a/Engine/Source/Editor/LevelEditor/Private/LevelViewportTabContent.cpp +++ b/Engine/Source/Editor/LevelEditor/Private/LevelViewportTabContent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelViewportTabContent.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Editor/LevelEditor/Private/LightmapResRatioAdjust.cpp b/Engine/Source/Editor/LevelEditor/Private/LightmapResRatioAdjust.cpp index e36d35d23f04..883bff5abe27 100644 --- a/Engine/Source/Editor/LevelEditor/Private/LightmapResRatioAdjust.cpp +++ b/Engine/Source/Editor/LevelEditor/Private/LightmapResRatioAdjust.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*================================================================================ LightmapResRatioAdjust.cpp: Lightmap Resolution Ratio Adjustment helper diff --git a/Engine/Source/Editor/LevelEditor/Private/SActorDetails.cpp b/Engine/Source/Editor/LevelEditor/Private/SActorDetails.cpp index ff0a8ed496a2..2b1ddb5bc310 100644 --- a/Engine/Source/Editor/LevelEditor/Private/SActorDetails.cpp +++ b/Engine/Source/Editor/LevelEditor/Private/SActorDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SActorDetails.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/LevelEditor/Private/SActorDetails.h b/Engine/Source/Editor/LevelEditor/Private/SActorDetails.h index cfc560d470fe..e747e417f346 100644 --- a/Engine/Source/Editor/LevelEditor/Private/SActorDetails.h +++ b/Engine/Source/Editor/LevelEditor/Private/SActorDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LevelEditor/Private/SActorPilotViewportToolbar.h b/Engine/Source/Editor/LevelEditor/Private/SActorPilotViewportToolbar.h index e473a6e494ed..5217600d9f88 100644 --- a/Engine/Source/Editor/LevelEditor/Private/SActorPilotViewportToolbar.h +++ b/Engine/Source/Editor/LevelEditor/Private/SActorPilotViewportToolbar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LevelEditor/Private/SCaptureRegionWidget.cpp b/Engine/Source/Editor/LevelEditor/Private/SCaptureRegionWidget.cpp index 9048491bf7c2..68a496c1e34e 100644 --- a/Engine/Source/Editor/LevelEditor/Private/SCaptureRegionWidget.cpp +++ b/Engine/Source/Editor/LevelEditor/Private/SCaptureRegionWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SCaptureRegionWidget.h" #include "Fonts/SlateFontInfo.h" diff --git a/Engine/Source/Editor/LevelEditor/Private/SCaptureRegionWidget.h b/Engine/Source/Editor/LevelEditor/Private/SCaptureRegionWidget.h index fa96553eeaa7..b64aa6ac14d1 100644 --- a/Engine/Source/Editor/LevelEditor/Private/SCaptureRegionWidget.h +++ b/Engine/Source/Editor/LevelEditor/Private/SCaptureRegionWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/LevelEditor/Private/SLevelEditor.cpp b/Engine/Source/Editor/LevelEditor/Private/SLevelEditor.cpp index 1c8c27d62c1a..f2a58bc48092 100644 --- a/Engine/Source/Editor/LevelEditor/Private/SLevelEditor.cpp +++ b/Engine/Source/Editor/LevelEditor/Private/SLevelEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SLevelEditor.h" #include "Framework/MultiBox/MultiBoxExtender.h" diff --git a/Engine/Source/Editor/LevelEditor/Private/SLevelEditor.h b/Engine/Source/Editor/LevelEditor/Private/SLevelEditor.h index 36ca7b83818b..ddd619e5c8f5 100644 --- a/Engine/Source/Editor/LevelEditor/Private/SLevelEditor.h +++ b/Engine/Source/Editor/LevelEditor/Private/SLevelEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LevelEditor/Private/SLevelEditorBuildAndSubmit.cpp b/Engine/Source/Editor/LevelEditor/Private/SLevelEditorBuildAndSubmit.cpp index d009b91fcd82..1b1f74019498 100644 --- a/Engine/Source/Editor/LevelEditor/Private/SLevelEditorBuildAndSubmit.cpp +++ b/Engine/Source/Editor/LevelEditor/Private/SLevelEditorBuildAndSubmit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SLevelEditorBuildAndSubmit.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/LevelEditor/Private/SLevelEditorBuildAndSubmit.h b/Engine/Source/Editor/LevelEditor/Private/SLevelEditorBuildAndSubmit.h index 1228d0286155..4627b8b4d1c7 100644 --- a/Engine/Source/Editor/LevelEditor/Private/SLevelEditorBuildAndSubmit.h +++ b/Engine/Source/Editor/LevelEditor/Private/SLevelEditorBuildAndSubmit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LevelEditor/Private/SLevelEditorModeContent.cpp b/Engine/Source/Editor/LevelEditor/Private/SLevelEditorModeContent.cpp index 30e3858eda19..464900180e3e 100644 --- a/Engine/Source/Editor/LevelEditor/Private/SLevelEditorModeContent.cpp +++ b/Engine/Source/Editor/LevelEditor/Private/SLevelEditorModeContent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SLevelEditorModeContent.h" #include "EdMode.h" diff --git a/Engine/Source/Editor/LevelEditor/Private/SLevelEditorModeContent.h b/Engine/Source/Editor/LevelEditor/Private/SLevelEditorModeContent.h index 0daef86fdba9..57ca0ae6a19c 100644 --- a/Engine/Source/Editor/LevelEditor/Private/SLevelEditorModeContent.h +++ b/Engine/Source/Editor/LevelEditor/Private/SLevelEditorModeContent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LevelEditor/Private/SLevelEditorToolBox.cpp b/Engine/Source/Editor/LevelEditor/Private/SLevelEditorToolBox.cpp index b5dcb3168b60..d308abcb2e24 100644 --- a/Engine/Source/Editor/LevelEditor/Private/SLevelEditorToolBox.cpp +++ b/Engine/Source/Editor/LevelEditor/Private/SLevelEditorToolBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SLevelEditorToolBox.h" #include "Framework/MultiBox/MultiBoxDefs.h" diff --git a/Engine/Source/Editor/LevelEditor/Private/SLevelEditorToolBox.h b/Engine/Source/Editor/LevelEditor/Private/SLevelEditorToolBox.h index 5413c77428b3..33c2c52bac49 100644 --- a/Engine/Source/Editor/LevelEditor/Private/SLevelEditorToolBox.h +++ b/Engine/Source/Editor/LevelEditor/Private/SLevelEditorToolBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LevelEditor/Private/SLevelViewport.cpp b/Engine/Source/Editor/LevelEditor/Private/SLevelViewport.cpp index 343ef7b5e21f..9e989b72e96d 100644 --- a/Engine/Source/Editor/LevelEditor/Private/SLevelViewport.cpp +++ b/Engine/Source/Editor/LevelEditor/Private/SLevelViewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SLevelViewport.h" #include "Materials/MaterialInterface.h" diff --git a/Engine/Source/Editor/LevelEditor/Private/SLevelViewportControlsPopup.cpp b/Engine/Source/Editor/LevelEditor/Private/SLevelViewportControlsPopup.cpp index 9aec2da8dbe3..b5577bc6a49f 100644 --- a/Engine/Source/Editor/LevelEditor/Private/SLevelViewportControlsPopup.cpp +++ b/Engine/Source/Editor/LevelEditor/Private/SLevelViewportControlsPopup.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SLevelViewportControlsPopup.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/LevelEditor/Private/SLevelViewportControlsPopup.h b/Engine/Source/Editor/LevelEditor/Private/SLevelViewportControlsPopup.h index e743b2978449..364662960c17 100644 --- a/Engine/Source/Editor/LevelEditor/Private/SLevelViewportControlsPopup.h +++ b/Engine/Source/Editor/LevelEditor/Private/SLevelViewportControlsPopup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LevelEditor/Private/SLevelViewportToolBar.cpp b/Engine/Source/Editor/LevelEditor/Private/SLevelViewportToolBar.cpp index b07115f8d512..f81d11c14802 100644 --- a/Engine/Source/Editor/LevelEditor/Private/SLevelViewportToolBar.cpp +++ b/Engine/Source/Editor/LevelEditor/Private/SLevelViewportToolBar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SLevelViewportToolBar.h" #include "Framework/Commands/UIAction.h" diff --git a/Engine/Source/Editor/LevelEditor/Private/SLevelViewportToolBar.h b/Engine/Source/Editor/LevelEditor/Private/SLevelViewportToolBar.h index 7029a108679e..85844cd94bc3 100644 --- a/Engine/Source/Editor/LevelEditor/Private/SLevelViewportToolBar.h +++ b/Engine/Source/Editor/LevelEditor/Private/SLevelViewportToolBar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LevelEditor/Private/SSurfaceProperties.cpp b/Engine/Source/Editor/LevelEditor/Private/SSurfaceProperties.cpp index 89668f20c162..00c33d3a6add 100644 --- a/Engine/Source/Editor/LevelEditor/Private/SSurfaceProperties.cpp +++ b/Engine/Source/Editor/LevelEditor/Private/SSurfaceProperties.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSurfaceProperties.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/LevelEditor/Private/SSurfaceProperties.h b/Engine/Source/Editor/LevelEditor/Private/SSurfaceProperties.h index bfb179d1daf7..77f66862a974 100644 --- a/Engine/Source/Editor/LevelEditor/Private/SSurfaceProperties.h +++ b/Engine/Source/Editor/LevelEditor/Private/SSurfaceProperties.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/LevelEditor/Public/DlgDeltaTransform.h b/Engine/Source/Editor/LevelEditor/Public/DlgDeltaTransform.h index 17b7f54d18bd..8100019da71b 100644 --- a/Engine/Source/Editor/LevelEditor/Public/DlgDeltaTransform.h +++ b/Engine/Source/Editor/LevelEditor/Public/DlgDeltaTransform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DlgDeltaTransform.h: UnrealEd dialog for moving assets. diff --git a/Engine/Source/Editor/LevelEditor/Public/ILevelEditor.h b/Engine/Source/Editor/LevelEditor/Public/ILevelEditor.h index 94fc1315fc45..c2b1bc0a09e5 100644 --- a/Engine/Source/Editor/LevelEditor/Public/ILevelEditor.h +++ b/Engine/Source/Editor/LevelEditor/Public/ILevelEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LevelEditor/Public/ILevelViewport.h b/Engine/Source/Editor/LevelEditor/Public/ILevelViewport.h index e00f6bee2443..a419828bcb1a 100644 --- a/Engine/Source/Editor/LevelEditor/Public/ILevelViewport.h +++ b/Engine/Source/Editor/LevelEditor/Public/ILevelViewport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LevelEditor/Public/LevelEditor.h b/Engine/Source/Editor/LevelEditor/Public/LevelEditor.h index af05e36dd0f0..a6a65a89670f 100644 --- a/Engine/Source/Editor/LevelEditor/Public/LevelEditor.h +++ b/Engine/Source/Editor/LevelEditor/Public/LevelEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LevelEditor/Public/LevelEditorActions.h b/Engine/Source/Editor/LevelEditor/Public/LevelEditorActions.h index d851e41a0cc4..e75cda73ead7 100644 --- a/Engine/Source/Editor/LevelEditor/Public/LevelEditorActions.h +++ b/Engine/Source/Editor/LevelEditor/Public/LevelEditorActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. @@ -616,6 +616,17 @@ public: // Open merge actor command TSharedPtr< FUICommandInfo > OpenMergeActor; + + /** Selects all Geometry Collection geometry */ + TSharedPtr< FUICommandInfo > GeometryCollectionSelectAllGeometry; + + /** Deselects all Geometry Collection geometry */ + TSharedPtr< FUICommandInfo > GeometryCollectionSelectNone; + + /** Selects inverse of currently seleted Geometry Collection geometry */ + TSharedPtr< FUICommandInfo > GeometryCollectionSelectInverseGeometry; + + }; /** @@ -789,7 +800,11 @@ public: static void SetFeatureLevelPreview(ERHIFeatureLevel::Type InFeatureLevel); static bool IsFeatureLevelPreviewChecked(ERHIFeatureLevel::Type InFeatureLevel); static bool IsFeatureLevelPreviewAvailable(ERHIFeatureLevel::Type InFeatureLevel); - + static void GeometryCollection_SelectAllGeometry(); + static void GeometryCollection_SelectNone(); + static void GeometryCollection_SelectInverseGeometry(); + static bool GeometryCollection_IsChecked(); + /** * Called when the Scene Stats button is clicked. Invokes the Primitive Stats dialog. */ diff --git a/Engine/Source/Editor/LevelEditor/Public/LevelEditorModesActions.h b/Engine/Source/Editor/LevelEditor/Public/LevelEditorModesActions.h index 89e574dabdc7..344c5c993ca8 100644 --- a/Engine/Source/Editor/LevelEditor/Public/LevelEditorModesActions.h +++ b/Engine/Source/Editor/LevelEditor/Public/LevelEditorModesActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LevelEditor/Public/LevelViewportActions.h b/Engine/Source/Editor/LevelEditor/Public/LevelViewportActions.h index 963bcd515fea..f2d656b60188 100644 --- a/Engine/Source/Editor/LevelEditor/Public/LevelViewportActions.h +++ b/Engine/Source/Editor/LevelEditor/Public/LevelViewportActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LevelEditor/Public/LevelViewportLayout.h b/Engine/Source/Editor/LevelEditor/Public/LevelViewportLayout.h index 8c82c37d0f02..d8354eed5f5e 100644 --- a/Engine/Source/Editor/LevelEditor/Public/LevelViewportLayout.h +++ b/Engine/Source/Editor/LevelEditor/Public/LevelViewportLayout.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LevelEditor/Public/LevelViewportTabContent.h b/Engine/Source/Editor/LevelEditor/Public/LevelViewportTabContent.h index e0f87c846242..fe07704044cd 100644 --- a/Engine/Source/Editor/LevelEditor/Public/LevelViewportTabContent.h +++ b/Engine/Source/Editor/LevelEditor/Public/LevelViewportTabContent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LevelEditor/Public/LightmapResRatioAdjust.h b/Engine/Source/Editor/LevelEditor/Public/LightmapResRatioAdjust.h index 77ff676469c2..0d41ce117b8a 100644 --- a/Engine/Source/Editor/LevelEditor/Public/LightmapResRatioAdjust.h +++ b/Engine/Source/Editor/LevelEditor/Public/LightmapResRatioAdjust.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*================================================================================ LightmapResRatioAdjust.h: Lightmap Resolution Ratio Adjustment helper diff --git a/Engine/Source/Editor/LevelEditor/Public/SLevelViewport.h b/Engine/Source/Editor/LevelEditor/Public/SLevelViewport.h index 32340193061f..5666f7f83a16 100644 --- a/Engine/Source/Editor/LevelEditor/Public/SLevelViewport.h +++ b/Engine/Source/Editor/LevelEditor/Public/SLevelViewport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LevelEditor/Public/ViewportTypeDefinition.h b/Engine/Source/Editor/LevelEditor/Public/ViewportTypeDefinition.h index c6a0a850e626..64aa4d167ec6 100644 --- a/Engine/Source/Editor/LevelEditor/Public/ViewportTypeDefinition.h +++ b/Engine/Source/Editor/LevelEditor/Public/ViewportTypeDefinition.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LocalizationCommandletExecution/LocalizationCommandletExecution.Build.cs b/Engine/Source/Editor/LocalizationCommandletExecution/LocalizationCommandletExecution.Build.cs index 304d4845bf19..3db788699b8d 100644 --- a/Engine/Source/Editor/LocalizationCommandletExecution/LocalizationCommandletExecution.Build.cs +++ b/Engine/Source/Editor/LocalizationCommandletExecution/LocalizationCommandletExecution.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/LocalizationCommandletExecution/Private/LocalizationCommandletExecution.cpp b/Engine/Source/Editor/LocalizationCommandletExecution/Private/LocalizationCommandletExecution.cpp index b3497d99947a..268ca8525e87 100644 --- a/Engine/Source/Editor/LocalizationCommandletExecution/Private/LocalizationCommandletExecution.cpp +++ b/Engine/Source/Editor/LocalizationCommandletExecution/Private/LocalizationCommandletExecution.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LocalizationCommandletExecution.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/LocalizationCommandletExecution/Private/LocalizationCommandletExecutionModule.cpp b/Engine/Source/Editor/LocalizationCommandletExecution/Private/LocalizationCommandletExecutionModule.cpp index 5cfae399098b..75fd3fcea5dc 100644 --- a/Engine/Source/Editor/LocalizationCommandletExecution/Private/LocalizationCommandletExecutionModule.cpp +++ b/Engine/Source/Editor/LocalizationCommandletExecution/Private/LocalizationCommandletExecutionModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleInterface.h" diff --git a/Engine/Source/Editor/LocalizationCommandletExecution/Private/LocalizationCommandletTasks.cpp b/Engine/Source/Editor/LocalizationCommandletExecution/Private/LocalizationCommandletTasks.cpp index 37371d1d5feb..acf7eee0263f 100644 --- a/Engine/Source/Editor/LocalizationCommandletExecution/Private/LocalizationCommandletTasks.cpp +++ b/Engine/Source/Editor/LocalizationCommandletExecution/Private/LocalizationCommandletTasks.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LocalizationCommandletTasks.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletExecution.h b/Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletExecution.h index c00c159339be..706cb86aefcc 100644 --- a/Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletExecution.h +++ b/Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletExecution.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletTasks.h b/Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletTasks.h index 3170dc50d414..6f4449b83e22 100644 --- a/Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletTasks.h +++ b/Engine/Source/Editor/LocalizationCommandletExecution/Public/LocalizationCommandletTasks.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/LocalizationDashboard/LocalizationDashboard.Build.cs b/Engine/Source/Editor/LocalizationDashboard/LocalizationDashboard.Build.cs index 8f356f16e8a7..67c407fb548a 100644 --- a/Engine/Source/Editor/LocalizationDashboard/LocalizationDashboard.Build.cs +++ b/Engine/Source/Editor/LocalizationDashboard/LocalizationDashboard.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/LocalizationDashboard/Private/GatherTextDetailCustomizations.cpp b/Engine/Source/Editor/LocalizationDashboard/Private/GatherTextDetailCustomizations.cpp index a901b47a6f12..16a3eef655a2 100644 --- a/Engine/Source/Editor/LocalizationDashboard/Private/GatherTextDetailCustomizations.cpp +++ b/Engine/Source/Editor/LocalizationDashboard/Private/GatherTextDetailCustomizations.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GatherTextDetailCustomizations.h" #include "Misc/Attribute.h" diff --git a/Engine/Source/Editor/LocalizationDashboard/Private/GatherTextDetailCustomizations.h b/Engine/Source/Editor/LocalizationDashboard/Private/GatherTextDetailCustomizations.h index 47268fadfe66..1c7c3276f5d1 100644 --- a/Engine/Source/Editor/LocalizationDashboard/Private/GatherTextDetailCustomizations.h +++ b/Engine/Source/Editor/LocalizationDashboard/Private/GatherTextDetailCustomizations.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationDashboard.cpp b/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationDashboard.cpp index 2cf35d546eef..316bb0d85a24 100644 --- a/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationDashboard.cpp +++ b/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationDashboard.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LocalizationDashboard.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationDashboard.h b/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationDashboard.h index 66411dd0252a..353f993af7a7 100644 --- a/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationDashboard.h +++ b/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationDashboard.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationDashboardModule.cpp b/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationDashboardModule.cpp index adcc3e73287d..6447773a510e 100644 --- a/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationDashboardModule.cpp +++ b/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationDashboardModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationDashboardSettings.cpp b/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationDashboardSettings.cpp index f74ee057f90d..2c6162fbe48a 100644 --- a/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationDashboardSettings.cpp +++ b/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationDashboardSettings.cpp @@ -1,3 +1,3 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LocalizationDashboardSettings.h" diff --git a/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationDashboardSettings.h b/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationDashboardSettings.h index 336d6fb2591a..31bd050dc300 100644 --- a/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationDashboardSettings.h +++ b/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationDashboardSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationDashboardSettingsDetailCustomization.cpp b/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationDashboardSettingsDetailCustomization.cpp index 671f4ae25f87..e0eec9da159f 100644 --- a/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationDashboardSettingsDetailCustomization.cpp +++ b/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationDashboardSettingsDetailCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LocalizationDashboardSettingsDetailCustomization.h" #include "Styling/SlateTypes.h" diff --git a/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationDashboardSettingsDetailCustomization.h b/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationDashboardSettingsDetailCustomization.h index e6be9e27c875..1a96884fa8a4 100644 --- a/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationDashboardSettingsDetailCustomization.h +++ b/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationDashboardSettingsDetailCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationTargetDetailCustomization.cpp b/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationTargetDetailCustomization.cpp index bc8844086b6a..3e125b6541ea 100644 --- a/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationTargetDetailCustomization.cpp +++ b/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationTargetDetailCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LocalizationTargetDetailCustomization.h" #include "LocalizationTargetTypes.h" diff --git a/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationTargetDetailCustomization.h b/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationTargetDetailCustomization.h index 644cd24aae4f..c8886ec00815 100644 --- a/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationTargetDetailCustomization.h +++ b/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationTargetDetailCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationTargetSetDetailCustomization.cpp b/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationTargetSetDetailCustomization.cpp index c8e29529a419..c40afaa4944b 100644 --- a/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationTargetSetDetailCustomization.cpp +++ b/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationTargetSetDetailCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LocalizationTargetSetDetailCustomization.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationTargetSetDetailCustomization.h b/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationTargetSetDetailCustomization.h index 0af3c8658b4c..17cc218b3b4e 100644 --- a/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationTargetSetDetailCustomization.h +++ b/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationTargetSetDetailCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationDashboardTargetRow.cpp b/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationDashboardTargetRow.cpp index 345744dfefdf..15df96607329 100644 --- a/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationDashboardTargetRow.cpp +++ b/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationDashboardTargetRow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SLocalizationDashboardTargetRow.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationDashboardTargetRow.h b/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationDashboardTargetRow.h index 4de8ec18e9cc..fe99a854e099 100644 --- a/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationDashboardTargetRow.h +++ b/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationDashboardTargetRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationTargetEditor.cpp b/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationTargetEditor.cpp index 62300c49e665..05ade9deedef 100644 --- a/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationTargetEditor.cpp +++ b/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationTargetEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SLocalizationTargetEditor.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationTargetEditor.h b/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationTargetEditor.h index ed19c3c723f9..053dbc541517 100644 --- a/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationTargetEditor.h +++ b/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationTargetEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationTargetEditorCultureRow.cpp b/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationTargetEditorCultureRow.cpp index eb4ea113d6ed..b642736e338f 100644 --- a/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationTargetEditorCultureRow.cpp +++ b/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationTargetEditorCultureRow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SLocalizationTargetEditorCultureRow.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationTargetEditorCultureRow.h b/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationTargetEditorCultureRow.h index 8fa553bfa687..98616a84d790 100644 --- a/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationTargetEditorCultureRow.h +++ b/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationTargetEditorCultureRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationTargetStatusButton.cpp b/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationTargetStatusButton.cpp index 267472ddf2c3..0461397a8e01 100644 --- a/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationTargetStatusButton.cpp +++ b/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationTargetStatusButton.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SLocalizationTargetStatusButton.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationTargetStatusButton.h b/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationTargetStatusButton.h index 02ee4b860e3f..e5d3bde5c6b0 100644 --- a/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationTargetStatusButton.h +++ b/Engine/Source/Editor/LocalizationDashboard/Private/SLocalizationTargetStatusButton.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/LocalizationDashboard/Private/TargetsTableEntry.h b/Engine/Source/Editor/LocalizationDashboard/Private/TargetsTableEntry.h index e203e50e8e1a..5a8620b2e18c 100644 --- a/Engine/Source/Editor/LocalizationDashboard/Private/TargetsTableEntry.h +++ b/Engine/Source/Editor/LocalizationDashboard/Private/TargetsTableEntry.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once class ULocalizationTarget; diff --git a/Engine/Source/Editor/LocalizationDashboard/Public/ILocalizationDashboardModule.h b/Engine/Source/Editor/LocalizationDashboard/Public/ILocalizationDashboardModule.h index 2b03809e2982..de412d5b196c 100644 --- a/Engine/Source/Editor/LocalizationDashboard/Public/ILocalizationDashboardModule.h +++ b/Engine/Source/Editor/LocalizationDashboard/Public/ILocalizationDashboardModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MainFrame/MainFrame.Build.cs b/Engine/Source/Editor/MainFrame/MainFrame.Build.cs index 06b43b4d621b..78cbec759984 100644 --- a/Engine/Source/Editor/MainFrame/MainFrame.Build.cs +++ b/Engine/Source/Editor/MainFrame/MainFrame.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/MainFrame/Private/Frame/MainFrameActions.cpp b/Engine/Source/Editor/MainFrame/Private/Frame/MainFrameActions.cpp index 356540ada372..edf6226a6aae 100644 --- a/Engine/Source/Editor/MainFrame/Private/Frame/MainFrameActions.cpp +++ b/Engine/Source/Editor/MainFrame/Private/Frame/MainFrameActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Frame/MainFrameActions.h" diff --git a/Engine/Source/Editor/MainFrame/Private/Frame/MainFrameActions.h b/Engine/Source/Editor/MainFrame/Private/Frame/MainFrameActions.h index f96d75f10e5d..7a570df645e6 100644 --- a/Engine/Source/Editor/MainFrame/Private/Frame/MainFrameActions.h +++ b/Engine/Source/Editor/MainFrame/Private/Frame/MainFrameActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MainFrame/Private/Frame/MainFrameHandler.cpp b/Engine/Source/Editor/MainFrame/Private/Frame/MainFrameHandler.cpp index cd92536e8d94..8c57ae760f96 100644 --- a/Engine/Source/Editor/MainFrame/Private/Frame/MainFrameHandler.cpp +++ b/Engine/Source/Editor/MainFrame/Private/Frame/MainFrameHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Frame/MainFrameHandler.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/MainFrame/Private/Frame/MainFrameHandler.h b/Engine/Source/Editor/MainFrame/Private/Frame/MainFrameHandler.h index 2541855e9906..772802f77154 100644 --- a/Engine/Source/Editor/MainFrame/Private/Frame/MainFrameHandler.h +++ b/Engine/Source/Editor/MainFrame/Private/Frame/MainFrameHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MainFrame/Private/Frame/RootWindowLocation.h b/Engine/Source/Editor/MainFrame/Private/Frame/RootWindowLocation.h index 39418075822d..c27d255e0e40 100644 --- a/Engine/Source/Editor/MainFrame/Private/Frame/RootWindowLocation.h +++ b/Engine/Source/Editor/MainFrame/Private/Frame/RootWindowLocation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MainFrame/Private/MainFrameLog.h b/Engine/Source/Editor/MainFrame/Private/MainFrameLog.h index 261830a5e36c..fb5fbf423c30 100644 --- a/Engine/Source/Editor/MainFrame/Private/MainFrameLog.h +++ b/Engine/Source/Editor/MainFrame/Private/MainFrameLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MainFrame/Private/MainFrameModule.cpp b/Engine/Source/Editor/MainFrame/Private/MainFrameModule.cpp index 606ca454ff2f..0ff678225d98 100644 --- a/Engine/Source/Editor/MainFrame/Private/MainFrameModule.cpp +++ b/Engine/Source/Editor/MainFrame/Private/MainFrameModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MainFrameModule.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/MainFrame/Private/MainFrameModule.h b/Engine/Source/Editor/MainFrame/Private/MainFrameModule.h index 467d1a97800a..601d6a1f1af8 100644 --- a/Engine/Source/Editor/MainFrame/Private/MainFrameModule.h +++ b/Engine/Source/Editor/MainFrame/Private/MainFrameModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MainFrame/Private/Menus/CookContentMenu.h b/Engine/Source/Editor/MainFrame/Private/Menus/CookContentMenu.h index 8bd0ece599b5..e5ca8ac57259 100644 --- a/Engine/Source/Editor/MainFrame/Private/Menus/CookContentMenu.h +++ b/Engine/Source/Editor/MainFrame/Private/Menus/CookContentMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MainFrame/Private/Menus/MainFrameTranslationEditorMenu.h b/Engine/Source/Editor/MainFrame/Private/Menus/MainFrameTranslationEditorMenu.h index 2a2f016343f3..a4b486482bab 100644 --- a/Engine/Source/Editor/MainFrame/Private/Menus/MainFrameTranslationEditorMenu.h +++ b/Engine/Source/Editor/MainFrame/Private/Menus/MainFrameTranslationEditorMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MainFrame/Private/Menus/MainMenu.cpp b/Engine/Source/Editor/MainFrame/Private/Menus/MainMenu.cpp index 23eabbbde44a..67c0d1359b34 100644 --- a/Engine/Source/Editor/MainFrame/Private/Menus/MainMenu.cpp +++ b/Engine/Source/Editor/MainFrame/Private/Menus/MainMenu.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Menus/MainMenu.h" #include "Framework/Commands/UIAction.h" diff --git a/Engine/Source/Editor/MainFrame/Private/Menus/MainMenu.h b/Engine/Source/Editor/MainFrame/Private/Menus/MainMenu.h index 66ea62e34491..929c7a38f6a8 100644 --- a/Engine/Source/Editor/MainFrame/Private/Menus/MainMenu.h +++ b/Engine/Source/Editor/MainFrame/Private/Menus/MainMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MainFrame/Private/Menus/PackageProjectMenu.h b/Engine/Source/Editor/MainFrame/Private/Menus/PackageProjectMenu.h index 1d7a08c6fb52..afb2267a46ff 100644 --- a/Engine/Source/Editor/MainFrame/Private/Menus/PackageProjectMenu.h +++ b/Engine/Source/Editor/MainFrame/Private/Menus/PackageProjectMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MainFrame/Private/Menus/RecentProjectsMenu.h b/Engine/Source/Editor/MainFrame/Private/Menus/RecentProjectsMenu.h index cd677aefeaca..d9a0e5019cb5 100644 --- a/Engine/Source/Editor/MainFrame/Private/Menus/RecentProjectsMenu.h +++ b/Engine/Source/Editor/MainFrame/Private/Menus/RecentProjectsMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MainFrame/Private/Menus/SettingsMenu.h b/Engine/Source/Editor/MainFrame/Private/Menus/SettingsMenu.h index eaba6f7d3315..7a6e4327aa06 100644 --- a/Engine/Source/Editor/MainFrame/Private/Menus/SettingsMenu.h +++ b/Engine/Source/Editor/MainFrame/Private/Menus/SettingsMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h b/Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h index 3631af2c77db..c41d37741aa1 100644 --- a/Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h +++ b/Engine/Source/Editor/MainFrame/Public/Interfaces/IMainFrameModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MainFrame/Public/MainFrame.h b/Engine/Source/Editor/MainFrame/Public/MainFrame.h index 903d9f461984..6130e5f82e8e 100644 --- a/Engine/Source/Editor/MainFrame/Public/MainFrame.h +++ b/Engine/Source/Editor/MainFrame/Public/MainFrame.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MaterialEditor/MaterialEditor.Build.cs b/Engine/Source/Editor/MaterialEditor/MaterialEditor.Build.cs index 3e44483aa507..d0dc4f2150eb 100644 --- a/Engine/Source/Editor/MaterialEditor/MaterialEditor.Build.cs +++ b/Engine/Source/Editor/MaterialEditor/MaterialEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/MaterialEditor/Private/FindInMaterial.cpp b/Engine/Source/Editor/MaterialEditor/Private/FindInMaterial.cpp index 850a70d8b5d9..546c3cc1ed0f 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/FindInMaterial.cpp +++ b/Engine/Source/Editor/MaterialEditor/Private/FindInMaterial.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FindInMaterial.h" #include "Layout/WidgetPath.h" diff --git a/Engine/Source/Editor/MaterialEditor/Private/MaterialEditingLibrary.cpp b/Engine/Source/Editor/MaterialEditor/Private/MaterialEditingLibrary.cpp index 580eb6aa4478..7d257b0473b3 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/MaterialEditingLibrary.cpp +++ b/Engine/Source/Editor/MaterialEditor/Private/MaterialEditingLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialEditingLibrary.h" #include "Editor.h" diff --git a/Engine/Source/Editor/MaterialEditor/Private/MaterialEditor.cpp b/Engine/Source/Editor/MaterialEditor/Private/MaterialEditor.cpp index f368eb009167..5e5008987110 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/MaterialEditor.cpp +++ b/Engine/Source/Editor/MaterialEditor/Private/MaterialEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialEditor.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Editor/MaterialEditor/Private/MaterialEditor.h b/Engine/Source/Editor/MaterialEditor/Private/MaterialEditor.h index dfc03fe9c298..0c7fe6354046 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/MaterialEditor.h +++ b/Engine/Source/Editor/MaterialEditor/Private/MaterialEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MaterialEditor/Private/MaterialEditorActions.cpp b/Engine/Source/Editor/MaterialEditor/Private/MaterialEditorActions.cpp index af601d308da6..e39192fbd7cb 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/MaterialEditorActions.cpp +++ b/Engine/Source/Editor/MaterialEditor/Private/MaterialEditorActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialEditorActions.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Editor/MaterialEditor/Private/MaterialEditorDetailCustomization.cpp b/Engine/Source/Editor/MaterialEditor/Private/MaterialEditorDetailCustomization.cpp index 88d209fb946a..4ca38e8410a5 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/MaterialEditorDetailCustomization.cpp +++ b/Engine/Source/Editor/MaterialEditor/Private/MaterialEditorDetailCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialEditorDetailCustomization.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/MaterialEditor/Private/MaterialEditorDetailCustomization.h b/Engine/Source/Editor/MaterialEditor/Private/MaterialEditorDetailCustomization.h index 8064cddb0af2..6b9aa133f7ea 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/MaterialEditorDetailCustomization.h +++ b/Engine/Source/Editor/MaterialEditor/Private/MaterialEditorDetailCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MaterialEditor/Private/MaterialEditorInstanceDetailCustomization.cpp b/Engine/Source/Editor/MaterialEditor/Private/MaterialEditorInstanceDetailCustomization.cpp index 2620195cf253..a930de454a78 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/MaterialEditorInstanceDetailCustomization.cpp +++ b/Engine/Source/Editor/MaterialEditor/Private/MaterialEditorInstanceDetailCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialEditorInstanceDetailCustomization.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/MaterialEditor/Private/MaterialEditorInstanceDetailCustomization.h b/Engine/Source/Editor/MaterialEditor/Private/MaterialEditorInstanceDetailCustomization.h index 5fa7afe2e966..d50a43c8da8e 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/MaterialEditorInstanceDetailCustomization.h +++ b/Engine/Source/Editor/MaterialEditor/Private/MaterialEditorInstanceDetailCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MaterialEditor/Private/MaterialEditorModule.cpp b/Engine/Source/Editor/MaterialEditor/Private/MaterialEditorModule.cpp index ec320f45afd3..3860817c3c9a 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/MaterialEditorModule.cpp +++ b/Engine/Source/Editor/MaterialEditor/Private/MaterialEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialEditorModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/MaterialEditor/Private/MaterialEditorUtilities.cpp b/Engine/Source/Editor/MaterialEditor/Private/MaterialEditorUtilities.cpp index 614956fddaa3..25dba01937f8 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/MaterialEditorUtilities.cpp +++ b/Engine/Source/Editor/MaterialEditor/Private/MaterialEditorUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialEditorUtilities.h" #include "UObject/UObjectHash.h" diff --git a/Engine/Source/Editor/MaterialEditor/Private/MaterialExpressionClasses.cpp b/Engine/Source/Editor/MaterialEditor/Private/MaterialExpressionClasses.cpp index 8cd945a9819f..7fc7574847e2 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/MaterialExpressionClasses.cpp +++ b/Engine/Source/Editor/MaterialEditor/Private/MaterialExpressionClasses.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialExpressionClasses.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Editor/MaterialEditor/Private/MaterialExpressionClasses.h b/Engine/Source/Editor/MaterialEditor/Private/MaterialExpressionClasses.h index 2094108b5634..8393f0282d52 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/MaterialExpressionClasses.h +++ b/Engine/Source/Editor/MaterialEditor/Private/MaterialExpressionClasses.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MaterialEditor/Private/MaterialInstanceEditor.cpp b/Engine/Source/Editor/MaterialEditor/Private/MaterialInstanceEditor.cpp index a18ca6e2242a..255fa0b95851 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/MaterialInstanceEditor.cpp +++ b/Engine/Source/Editor/MaterialEditor/Private/MaterialInstanceEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialInstanceEditor.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/MaterialEditor/Private/MaterialInstanceEditor.h b/Engine/Source/Editor/MaterialEditor/Private/MaterialInstanceEditor.h index 135836418ef0..53fd5d97f6ed 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/MaterialInstanceEditor.h +++ b/Engine/Source/Editor/MaterialEditor/Private/MaterialInstanceEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MaterialEditor/Private/MaterialLayersFunctionsCustomization.cpp b/Engine/Source/Editor/MaterialEditor/Private/MaterialLayersFunctionsCustomization.cpp index d0d880268f4e..4fbb7cb88666 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/MaterialLayersFunctionsCustomization.cpp +++ b/Engine/Source/Editor/MaterialEditor/Private/MaterialLayersFunctionsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialLayersFunctionsCustomization.h" #include "Materials/MaterialExpressionMaterialAttributeLayers.h" diff --git a/Engine/Source/Editor/MaterialEditor/Private/MaterialLayersFunctionsCustomization.h b/Engine/Source/Editor/MaterialEditor/Private/MaterialLayersFunctionsCustomization.h index 6d68fdaac0cd..dece62a9f126 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/MaterialLayersFunctionsCustomization.h +++ b/Engine/Source/Editor/MaterialEditor/Private/MaterialLayersFunctionsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MaterialEditor/Private/MaterialPropertyHelpers.cpp b/Engine/Source/Editor/MaterialEditor/Private/MaterialPropertyHelpers.cpp index ff10950cbd71..61ff1953f99b 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/MaterialPropertyHelpers.cpp +++ b/Engine/Source/Editor/MaterialEditor/Private/MaterialPropertyHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialPropertyHelpers.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/MaterialEditor/Private/MaterialStats.cpp b/Engine/Source/Editor/MaterialEditor/Private/MaterialStats.cpp index 549c665d6b12..f0fc04958719 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/MaterialStats.cpp +++ b/Engine/Source/Editor/MaterialEditor/Private/MaterialStats.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialStats.h" #include "MaterialStatsGrid.h" diff --git a/Engine/Source/Editor/MaterialEditor/Private/MaterialStats.h b/Engine/Source/Editor/MaterialEditor/Private/MaterialStats.h index f640b9775e5d..33bf8979a823 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/MaterialStats.h +++ b/Engine/Source/Editor/MaterialEditor/Private/MaterialStats.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MaterialEditor/Private/MaterialStatsCommon.cpp b/Engine/Source/Editor/MaterialEditor/Private/MaterialStatsCommon.cpp index 16880acbac15..eb2b4498bcdf 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/MaterialStatsCommon.cpp +++ b/Engine/Source/Editor/MaterialEditor/Private/MaterialStatsCommon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // #include "MaterialStatsCommon.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Editor/MaterialEditor/Private/MaterialStatsGrid.cpp b/Engine/Source/Editor/MaterialEditor/Private/MaterialStatsGrid.cpp index f65465a2f1ad..becbbd53c91e 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/MaterialStatsGrid.cpp +++ b/Engine/Source/Editor/MaterialEditor/Private/MaterialStatsGrid.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // #include "MaterialStatsGrid.h" diff --git a/Engine/Source/Editor/MaterialEditor/Private/MaterialStatsGrid.h b/Engine/Source/Editor/MaterialEditor/Private/MaterialStatsGrid.h index a352fbd6b83f..056c5425ce07 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/MaterialStatsGrid.h +++ b/Engine/Source/Editor/MaterialEditor/Private/MaterialStatsGrid.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorStatsWidget.cpp b/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorStatsWidget.cpp index 7490acab345b..9d633e3f7503 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorStatsWidget.cpp +++ b/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorStatsWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SMaterialEditorStatsWidget.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorStatsWidget.h b/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorStatsWidget.h index d680c12b5080..b98d8232a0ab 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorStatsWidget.h +++ b/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorStatsWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorTitleBar.cpp b/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorTitleBar.cpp index 3db60dbd23d2..f171673600e7 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorTitleBar.cpp +++ b/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorTitleBar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SMaterialEditorTitleBar.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorTitleBar.h b/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorTitleBar.h index 2a8b13868ad6..41a620a4907d 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorTitleBar.h +++ b/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorTitleBar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorViewport.cpp b/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorViewport.cpp index 05c265fb7a89..6538d8c5461c 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorViewport.cpp +++ b/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorViewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SMaterialEditorViewport.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorViewport.h b/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorViewport.h index 01f98cf760e9..39c8612b5f0a 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorViewport.h +++ b/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorViewport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorViewportToolBar.cpp b/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorViewportToolBar.cpp index ca1316d3f415..cca5c0ffe6df 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorViewportToolBar.cpp +++ b/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorViewportToolBar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SMaterialEditorViewportToolBar.h" #include "Widgets/Layout/SBorder.h" diff --git a/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorViewportToolBar.h b/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorViewportToolBar.h index 5f6f8688294c..f6ed768c9592 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorViewportToolBar.h +++ b/Engine/Source/Editor/MaterialEditor/Private/SMaterialEditorViewportToolBar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MaterialEditor/Private/SMaterialLayersFunctionsTree.cpp b/Engine/Source/Editor/MaterialEditor/Private/SMaterialLayersFunctionsTree.cpp index c9cd79f9ddc7..dbffa3cd7021 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/SMaterialLayersFunctionsTree.cpp +++ b/Engine/Source/Editor/MaterialEditor/Private/SMaterialLayersFunctionsTree.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SMaterialLayersFunctionsTree.h" #include "MaterialEditor/DEditorFontParameterValue.h" diff --git a/Engine/Source/Editor/MaterialEditor/Private/SMaterialLayersFunctionsTree.h b/Engine/Source/Editor/MaterialEditor/Private/SMaterialLayersFunctionsTree.h index d47491b9dc4e..3d3a699170b7 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/SMaterialLayersFunctionsTree.h +++ b/Engine/Source/Editor/MaterialEditor/Private/SMaterialLayersFunctionsTree.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MaterialEditor/Private/SMaterialPalette.cpp b/Engine/Source/Editor/MaterialEditor/Private/SMaterialPalette.cpp index 749e0d92e054..fbd9a49434ee 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/SMaterialPalette.cpp +++ b/Engine/Source/Editor/MaterialEditor/Private/SMaterialPalette.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SMaterialPalette.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/MaterialEditor/Private/SMaterialPalette.h b/Engine/Source/Editor/MaterialEditor/Private/SMaterialPalette.h index bc094957183a..b35022f52592 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/SMaterialPalette.h +++ b/Engine/Source/Editor/MaterialEditor/Private/SMaterialPalette.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MaterialEditor/Private/Tests/MaterialEditorTests.cpp b/Engine/Source/Editor/MaterialEditor/Private/Tests/MaterialEditorTests.cpp index aa688ed5239f..ab82be6c5821 100644 --- a/Engine/Source/Editor/MaterialEditor/Private/Tests/MaterialEditorTests.cpp +++ b/Engine/Source/Editor/MaterialEditor/Private/Tests/MaterialEditorTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Source/Editor/MaterialEditor/Public/FindInMaterial.h b/Engine/Source/Editor/MaterialEditor/Public/FindInMaterial.h index 37065c66d204..a28785e490e6 100644 --- a/Engine/Source/Editor/MaterialEditor/Public/FindInMaterial.h +++ b/Engine/Source/Editor/MaterialEditor/Public/FindInMaterial.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MaterialEditor/Public/IMaterialEditor.h b/Engine/Source/Editor/MaterialEditor/Public/IMaterialEditor.h index c8b3eb38796f..9807be573d4b 100644 --- a/Engine/Source/Editor/MaterialEditor/Public/IMaterialEditor.h +++ b/Engine/Source/Editor/MaterialEditor/Public/IMaterialEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MaterialEditor/Public/MaterialEditingLibrary.h b/Engine/Source/Editor/MaterialEditor/Public/MaterialEditingLibrary.h index a30ac2a3bc91..83db6c807bd6 100644 --- a/Engine/Source/Editor/MaterialEditor/Public/MaterialEditingLibrary.h +++ b/Engine/Source/Editor/MaterialEditor/Public/MaterialEditingLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MaterialEditor/Public/MaterialEditorActions.h b/Engine/Source/Editor/MaterialEditor/Public/MaterialEditorActions.h index ed55950a2748..cfc7f6c361be 100644 --- a/Engine/Source/Editor/MaterialEditor/Public/MaterialEditorActions.h +++ b/Engine/Source/Editor/MaterialEditor/Public/MaterialEditorActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. diff --git a/Engine/Source/Editor/MaterialEditor/Public/MaterialEditorModule.h b/Engine/Source/Editor/MaterialEditor/Public/MaterialEditorModule.h index 6310368160b2..0024af077431 100644 --- a/Engine/Source/Editor/MaterialEditor/Public/MaterialEditorModule.h +++ b/Engine/Source/Editor/MaterialEditor/Public/MaterialEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MaterialEditor/Public/MaterialEditorSettings.h b/Engine/Source/Editor/MaterialEditor/Public/MaterialEditorSettings.h index 31b8c2e10ee7..85910036ea10 100644 --- a/Engine/Source/Editor/MaterialEditor/Public/MaterialEditorSettings.h +++ b/Engine/Source/Editor/MaterialEditor/Public/MaterialEditorSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h b/Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h index b1409452945f..491ee7ce68f1 100644 --- a/Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h +++ b/Engine/Source/Editor/MaterialEditor/Public/MaterialEditorUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h b/Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h index c48085e73aa4..b2e356efb9e8 100644 --- a/Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h +++ b/Engine/Source/Editor/MaterialEditor/Public/MaterialPropertyHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MaterialEditor/Public/MaterialStatsCommon.h b/Engine/Source/Editor/MaterialEditor/Public/MaterialStatsCommon.h index ce1c624edd56..9ece8ae2f225 100644 --- a/Engine/Source/Editor/MaterialEditor/Public/MaterialStatsCommon.h +++ b/Engine/Source/Editor/MaterialEditor/Public/MaterialStatsCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "SceneTypes.h" diff --git a/Engine/Source/Editor/Matinee/Classes/InterpTrackHelper.h b/Engine/Source/Editor/Matinee/Classes/InterpTrackHelper.h index 5c9741697d0d..42c386d440b0 100644 --- a/Engine/Source/Editor/Matinee/Classes/InterpTrackHelper.h +++ b/Engine/Source/Editor/Matinee/Classes/InterpTrackHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Matinee/Classes/MatineeOptions.h b/Engine/Source/Editor/Matinee/Classes/MatineeOptions.h index dc3ce3d2adf6..46fc493578f8 100644 --- a/Engine/Source/Editor/Matinee/Classes/MatineeOptions.h +++ b/Engine/Source/Editor/Matinee/Classes/MatineeOptions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Options for Matinee editor diff --git a/Engine/Source/Editor/Matinee/Classes/MatineeTrackAnimControlHelper.h b/Engine/Source/Editor/Matinee/Classes/MatineeTrackAnimControlHelper.h index 7e895575cd31..6b133a50e012 100644 --- a/Engine/Source/Editor/Matinee/Classes/MatineeTrackAnimControlHelper.h +++ b/Engine/Source/Editor/Matinee/Classes/MatineeTrackAnimControlHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Matinee/Classes/MatineeTrackBoolPropHelper.h b/Engine/Source/Editor/Matinee/Classes/MatineeTrackBoolPropHelper.h index 4dd93d22705e..797e8a5c0c25 100644 --- a/Engine/Source/Editor/Matinee/Classes/MatineeTrackBoolPropHelper.h +++ b/Engine/Source/Editor/Matinee/Classes/MatineeTrackBoolPropHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Matinee/Classes/MatineeTrackColorPropHelper.h b/Engine/Source/Editor/Matinee/Classes/MatineeTrackColorPropHelper.h index d5141fa77087..248bf111ac09 100644 --- a/Engine/Source/Editor/Matinee/Classes/MatineeTrackColorPropHelper.h +++ b/Engine/Source/Editor/Matinee/Classes/MatineeTrackColorPropHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Matinee/Classes/MatineeTrackDirectorHelper.h b/Engine/Source/Editor/Matinee/Classes/MatineeTrackDirectorHelper.h index 9613f3c1d38f..f6936aece97b 100644 --- a/Engine/Source/Editor/Matinee/Classes/MatineeTrackDirectorHelper.h +++ b/Engine/Source/Editor/Matinee/Classes/MatineeTrackDirectorHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Matinee/Classes/MatineeTrackEventHelper.h b/Engine/Source/Editor/Matinee/Classes/MatineeTrackEventHelper.h index 786a0a9d1541..bdf2df6dc9b8 100644 --- a/Engine/Source/Editor/Matinee/Classes/MatineeTrackEventHelper.h +++ b/Engine/Source/Editor/Matinee/Classes/MatineeTrackEventHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Matinee/Classes/MatineeTrackFloatPropHelper.h b/Engine/Source/Editor/Matinee/Classes/MatineeTrackFloatPropHelper.h index 0dfb28c4085b..182b5524b994 100644 --- a/Engine/Source/Editor/Matinee/Classes/MatineeTrackFloatPropHelper.h +++ b/Engine/Source/Editor/Matinee/Classes/MatineeTrackFloatPropHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/Matinee/Classes/MatineeTrackLinearColorPropHelper.h b/Engine/Source/Editor/Matinee/Classes/MatineeTrackLinearColorPropHelper.h index 8ff536d29e50..a7b99cb4a0a9 100644 --- a/Engine/Source/Editor/Matinee/Classes/MatineeTrackLinearColorPropHelper.h +++ b/Engine/Source/Editor/Matinee/Classes/MatineeTrackLinearColorPropHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Matinee/Classes/MatineeTrackParticleReplayHelper.h b/Engine/Source/Editor/Matinee/Classes/MatineeTrackParticleReplayHelper.h index cf8ead9b5b87..304de7c39d41 100644 --- a/Engine/Source/Editor/Matinee/Classes/MatineeTrackParticleReplayHelper.h +++ b/Engine/Source/Editor/Matinee/Classes/MatineeTrackParticleReplayHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Matinee/Classes/MatineeTrackSoundHelper.h b/Engine/Source/Editor/Matinee/Classes/MatineeTrackSoundHelper.h index ccc76d3980c0..6a005d18739d 100644 --- a/Engine/Source/Editor/Matinee/Classes/MatineeTrackSoundHelper.h +++ b/Engine/Source/Editor/Matinee/Classes/MatineeTrackSoundHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Matinee/Classes/MatineeTrackToggleHelper.h b/Engine/Source/Editor/Matinee/Classes/MatineeTrackToggleHelper.h index 0566b53970a5..f2ade25090ce 100644 --- a/Engine/Source/Editor/Matinee/Classes/MatineeTrackToggleHelper.h +++ b/Engine/Source/Editor/Matinee/Classes/MatineeTrackToggleHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Matinee/Classes/MatineeTrackVectorPropHelper.h b/Engine/Source/Editor/Matinee/Classes/MatineeTrackVectorPropHelper.h index dc6acdef95df..5befcfb7d4e0 100644 --- a/Engine/Source/Editor/Matinee/Classes/MatineeTrackVectorPropHelper.h +++ b/Engine/Source/Editor/Matinee/Classes/MatineeTrackVectorPropHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Matinee/Classes/MatineeTrackVisibilityHelper.h b/Engine/Source/Editor/Matinee/Classes/MatineeTrackVisibilityHelper.h index 02e174cf3665..94817ba87192 100644 --- a/Engine/Source/Editor/Matinee/Classes/MatineeTrackVisibilityHelper.h +++ b/Engine/Source/Editor/Matinee/Classes/MatineeTrackVisibilityHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Matinee/Classes/MatineeTransBuffer.h b/Engine/Source/Editor/Matinee/Classes/MatineeTransBuffer.h index b193433d7dea..716e315227ff 100644 --- a/Engine/Source/Editor/Matinee/Classes/MatineeTransBuffer.h +++ b/Engine/Source/Editor/Matinee/Classes/MatineeTransBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Matinee/Matinee.Build.cs b/Engine/Source/Editor/Matinee/Matinee.Build.cs index 30feac32ba4d..3e13f8a478ca 100644 --- a/Engine/Source/Editor/Matinee/Matinee.Build.cs +++ b/Engine/Source/Editor/Matinee/Matinee.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/Matinee/Private/Matinee.cpp b/Engine/Source/Editor/Matinee/Private/Matinee.cpp index 997d4d00b3bf..9e7473bab292 100644 --- a/Engine/Source/Editor/Matinee/Private/Matinee.cpp +++ b/Engine/Source/Editor/Matinee/Private/Matinee.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Matinee.h" #include "Engine/Texture2D.h" diff --git a/Engine/Source/Editor/Matinee/Private/Matinee.h b/Engine/Source/Editor/Matinee/Private/Matinee.h index c571521c9fde..152a2f1d03ce 100644 --- a/Engine/Source/Editor/Matinee/Private/Matinee.h +++ b/Engine/Source/Editor/Matinee/Private/Matinee.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Matinee/Private/MatineeActions.cpp b/Engine/Source/Editor/Matinee/Private/MatineeActions.cpp index 698551f7c1d0..a7cffbb5b73c 100644 --- a/Engine/Source/Editor/Matinee/Private/MatineeActions.cpp +++ b/Engine/Source/Editor/Matinee/Private/MatineeActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MatineeActions.h" diff --git a/Engine/Source/Editor/Matinee/Private/MatineeActions.h b/Engine/Source/Editor/Matinee/Private/MatineeActions.h index 711ee9381002..b594c3eff454 100644 --- a/Engine/Source/Editor/Matinee/Private/MatineeActions.h +++ b/Engine/Source/Editor/Matinee/Private/MatineeActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Matinee/Private/MatineeCurveEd.cpp b/Engine/Source/Editor/Matinee/Private/MatineeCurveEd.cpp index 4acff185fea6..f4820a2b70b8 100644 --- a/Engine/Source/Editor/Matinee/Private/MatineeCurveEd.cpp +++ b/Engine/Source/Editor/Matinee/Private/MatineeCurveEd.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Matinee/InterpTrack.h" diff --git a/Engine/Source/Editor/Matinee/Private/MatineeDraw.cpp b/Engine/Source/Editor/Matinee/Private/MatineeDraw.cpp index 9ffde0af4efd..f758ba068d18 100644 --- a/Engine/Source/Editor/Matinee/Private/MatineeDraw.cpp +++ b/Engine/Source/Editor/Matinee/Private/MatineeDraw.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "CanvasItem.h" diff --git a/Engine/Source/Editor/Matinee/Private/MatineeFilterButton.cpp b/Engine/Source/Editor/Matinee/Private/MatineeFilterButton.cpp index bfad03ec0704..c883d04c028c 100644 --- a/Engine/Source/Editor/Matinee/Private/MatineeFilterButton.cpp +++ b/Engine/Source/Editor/Matinee/Private/MatineeFilterButton.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MatineeFilterButton.h" #include "Layout/WidgetPath.h" diff --git a/Engine/Source/Editor/Matinee/Private/MatineeFilterButton.h b/Engine/Source/Editor/Matinee/Private/MatineeFilterButton.h index 371923128ef8..920898d747bc 100644 --- a/Engine/Source/Editor/Matinee/Private/MatineeFilterButton.h +++ b/Engine/Source/Editor/Matinee/Private/MatineeFilterButton.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Matinee/Private/MatineeHitProxy.h b/Engine/Source/Editor/Matinee/Private/MatineeHitProxy.h index a767a62ea0b7..b0bf12e7a852 100644 --- a/Engine/Source/Editor/Matinee/Private/MatineeHitProxy.h +++ b/Engine/Source/Editor/Matinee/Private/MatineeHitProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Matinee/Private/MatineeKeyReduction.cpp b/Engine/Source/Editor/Matinee/Private/MatineeKeyReduction.cpp index 8fba866f2953..7c1fd0d7ee57 100644 --- a/Engine/Source/Editor/Matinee/Private/MatineeKeyReduction.cpp +++ b/Engine/Source/Editor/Matinee/Private/MatineeKeyReduction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Input/Reply.h" diff --git a/Engine/Source/Editor/Matinee/Private/MatineeMenus.cpp b/Engine/Source/Editor/Matinee/Private/MatineeMenus.cpp index e3e6f3b5e0c1..3dbcf741fa37 100644 --- a/Engine/Source/Editor/Matinee/Private/MatineeMenus.cpp +++ b/Engine/Source/Editor/Matinee/Private/MatineeMenus.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/Matinee/Private/MatineeModule.cpp b/Engine/Source/Editor/Matinee/Private/MatineeModule.cpp index a8b3ba665028..dee34fa4126f 100644 --- a/Engine/Source/Editor/Matinee/Private/MatineeModule.cpp +++ b/Engine/Source/Editor/Matinee/Private/MatineeModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MatineeModule.h" #include "IMatinee.h" diff --git a/Engine/Source/Editor/Matinee/Private/MatineeOptions.cpp b/Engine/Source/Editor/Matinee/Private/MatineeOptions.cpp index e5c161927012..befc3e911dba 100644 --- a/Engine/Source/Editor/Matinee/Private/MatineeOptions.cpp +++ b/Engine/Source/Editor/Matinee/Private/MatineeOptions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MatineeOptions.h" diff --git a/Engine/Source/Editor/Matinee/Private/MatineePropertyWindow.cpp b/Engine/Source/Editor/Matinee/Private/MatineePropertyWindow.cpp index 8eb9a9734e5b..63813eab26bc 100644 --- a/Engine/Source/Editor/Matinee/Private/MatineePropertyWindow.cpp +++ b/Engine/Source/Editor/Matinee/Private/MatineePropertyWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/Matinee/Private/MatineeToolbars.cpp b/Engine/Source/Editor/Matinee/Private/MatineeToolbars.cpp index f040f2ff20f5..ac40e932e0c6 100644 --- a/Engine/Source/Editor/Matinee/Private/MatineeToolbars.cpp +++ b/Engine/Source/Editor/Matinee/Private/MatineeToolbars.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/Matinee/Private/MatineeTools.cpp b/Engine/Source/Editor/Matinee/Private/MatineeTools.cpp index 6f4d984b2bef..7cd215d33a35 100644 --- a/Engine/Source/Editor/Matinee/Private/MatineeTools.cpp +++ b/Engine/Source/Editor/Matinee/Private/MatineeTools.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/Matinee/Private/MatineeTrackHelpers.cpp b/Engine/Source/Editor/Matinee/Private/MatineeTrackHelpers.cpp index 19b5cf3f2370..c88079470f10 100644 --- a/Engine/Source/Editor/Matinee/Private/MatineeTrackHelpers.cpp +++ b/Engine/Source/Editor/Matinee/Private/MatineeTrackHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/Matinee/Private/MatineeTrackView.cpp b/Engine/Source/Editor/Matinee/Private/MatineeTrackView.cpp index a20f9eb28224..84bdf3f9b5a9 100644 --- a/Engine/Source/Editor/Matinee/Private/MatineeTrackView.cpp +++ b/Engine/Source/Editor/Matinee/Private/MatineeTrackView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Editor/Matinee/Private/MatineeTransBuffer.cpp b/Engine/Source/Editor/Matinee/Private/MatineeTransBuffer.cpp index 61290fbf0e96..8ed6b21ca9a6 100644 --- a/Engine/Source/Editor/Matinee/Private/MatineeTransBuffer.cpp +++ b/Engine/Source/Editor/Matinee/Private/MatineeTransBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MatineeTransBuffer.h" #include "MatineeTransaction.h" diff --git a/Engine/Source/Editor/Matinee/Private/MatineeTransaction.cpp b/Engine/Source/Editor/Matinee/Private/MatineeTransaction.cpp index ed197e43317e..c3829e7a13c6 100644 --- a/Engine/Source/Editor/Matinee/Private/MatineeTransaction.cpp +++ b/Engine/Source/Editor/Matinee/Private/MatineeTransaction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MatineeTransaction.h" #include "Matinee/InterpGroup.h" diff --git a/Engine/Source/Editor/Matinee/Private/MatineeTransaction.h b/Engine/Source/Editor/Matinee/Private/MatineeTransaction.h index 8fcd5108623b..d93d85bfe603 100644 --- a/Engine/Source/Editor/Matinee/Private/MatineeTransaction.h +++ b/Engine/Source/Editor/Matinee/Private/MatineeTransaction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Matinee/Private/MatineeViewSaveData.h b/Engine/Source/Editor/Matinee/Private/MatineeViewSaveData.h index 5633bcb5ff06..5a7dead7a18a 100644 --- a/Engine/Source/Editor/Matinee/Private/MatineeViewSaveData.h +++ b/Engine/Source/Editor/Matinee/Private/MatineeViewSaveData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Matinee/Private/MatineeViewportClient.cpp b/Engine/Source/Editor/Matinee/Private/MatineeViewportClient.cpp index f7bf14465a6b..bf09c1a69a1d 100644 --- a/Engine/Source/Editor/Matinee/Private/MatineeViewportClient.cpp +++ b/Engine/Source/Editor/Matinee/Private/MatineeViewportClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MatineeViewportClient.h" #include "Layout/WidgetPath.h" diff --git a/Engine/Source/Editor/Matinee/Private/MatineeViewportClient.h b/Engine/Source/Editor/Matinee/Private/MatineeViewportClient.h index 1b2d46df7d0e..cf6e6d719ea9 100644 --- a/Engine/Source/Editor/Matinee/Private/MatineeViewportClient.h +++ b/Engine/Source/Editor/Matinee/Private/MatineeViewportClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Matinee/Private/SMatineeRecorder.cpp b/Engine/Source/Editor/Matinee/Private/SMatineeRecorder.cpp index 6c8801f5a70d..09bb3b0fae9c 100644 --- a/Engine/Source/Editor/Matinee/Private/SMatineeRecorder.cpp +++ b/Engine/Source/Editor/Matinee/Private/SMatineeRecorder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SMatineeRecorder.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/Matinee/Public/IMatinee.h b/Engine/Source/Editor/Matinee/Public/IMatinee.h index 8ac72826e063..651ec0dcd6bc 100644 --- a/Engine/Source/Editor/Matinee/Public/IMatinee.h +++ b/Engine/Source/Editor/Matinee/Public/IMatinee.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Matinee/Public/MatineeConstants.h b/Engine/Source/Editor/Matinee/Public/MatineeConstants.h index bd48ee8af62e..ca10ebe6cacd 100644 --- a/Engine/Source/Editor/Matinee/Public/MatineeConstants.h +++ b/Engine/Source/Editor/Matinee/Public/MatineeConstants.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Matinee/Public/MatineeGroupData.h b/Engine/Source/Editor/Matinee/Public/MatineeGroupData.h index 82145d85063a..fa665ec6939c 100644 --- a/Engine/Source/Editor/Matinee/Public/MatineeGroupData.h +++ b/Engine/Source/Editor/Matinee/Public/MatineeGroupData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Matinee/Public/MatineeModule.h b/Engine/Source/Editor/Matinee/Public/MatineeModule.h index c337086d10a4..cac4f3b135b0 100644 --- a/Engine/Source/Editor/Matinee/Public/MatineeModule.h +++ b/Engine/Source/Editor/Matinee/Public/MatineeModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Matinee/Public/MatineeTrackData.h b/Engine/Source/Editor/Matinee/Public/MatineeTrackData.h index 01f84163db28..293e3d7757e7 100644 --- a/Engine/Source/Editor/Matinee/Public/MatineeTrackData.h +++ b/Engine/Source/Editor/Matinee/Public/MatineeTrackData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Matinee/Public/MatineeViewportData.h b/Engine/Source/Editor/Matinee/Public/MatineeViewportData.h index aeacc1e683d6..7040ba592bbc 100644 --- a/Engine/Source/Editor/Matinee/Public/MatineeViewportData.h +++ b/Engine/Source/Editor/Matinee/Public/MatineeViewportData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Matinee/Public/SMatineeRecorder.h b/Engine/Source/Editor/Matinee/Public/SMatineeRecorder.h index 06669d39e0bc..c14e68b6d3ff 100644 --- a/Engine/Source/Editor/Matinee/Public/SMatineeRecorder.h +++ b/Engine/Source/Editor/Matinee/Public/SMatineeRecorder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MergeActors/MergeActors.Build.cs b/Engine/Source/Editor/MergeActors/MergeActors.Build.cs index cbf643b17884..1a6aaf8ebd18 100644 --- a/Engine/Source/Editor/MergeActors/MergeActors.Build.cs +++ b/Engine/Source/Editor/MergeActors/MergeActors.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/MergeActors/Private/MergeActorsModule.cpp b/Engine/Source/Editor/MergeActors/Private/MergeActorsModule.cpp index ac57d18b8b29..00dde609a01a 100644 --- a/Engine/Source/Editor/MergeActors/Private/MergeActorsModule.cpp +++ b/Engine/Source/Editor/MergeActors/Private/MergeActorsModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/MergeActors/Private/MergeProxyUtils/Utils.cpp b/Engine/Source/Editor/MergeActors/Private/MergeProxyUtils/Utils.cpp index d258b13e6494..1c2762d88aa0 100644 --- a/Engine/Source/Editor/MergeActors/Private/MergeProxyUtils/Utils.cpp +++ b/Engine/Source/Editor/MergeActors/Private/MergeProxyUtils/Utils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MergeProxyUtils/Utils.h" diff --git a/Engine/Source/Editor/MergeActors/Private/MergeProxyUtils/Utils.h b/Engine/Source/Editor/MergeActors/Private/MergeProxyUtils/Utils.h index 68efb9190dd0..65d204920629 100644 --- a/Engine/Source/Editor/MergeActors/Private/MergeProxyUtils/Utils.h +++ b/Engine/Source/Editor/MergeActors/Private/MergeProxyUtils/Utils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/MergeActors/Private/MeshInstancingTool/MeshInstancingTool.cpp b/Engine/Source/Editor/MergeActors/Private/MeshInstancingTool/MeshInstancingTool.cpp index ac47d6eead11..b26fb35d96e8 100644 --- a/Engine/Source/Editor/MergeActors/Private/MeshInstancingTool/MeshInstancingTool.cpp +++ b/Engine/Source/Editor/MergeActors/Private/MeshInstancingTool/MeshInstancingTool.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshInstancingTool/MeshInstancingTool.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/MergeActors/Private/MeshInstancingTool/MeshInstancingTool.h b/Engine/Source/Editor/MergeActors/Private/MeshInstancingTool/MeshInstancingTool.h index 4553569a86de..291680a4fcbc 100644 --- a/Engine/Source/Editor/MergeActors/Private/MeshInstancingTool/MeshInstancingTool.h +++ b/Engine/Source/Editor/MergeActors/Private/MeshInstancingTool/MeshInstancingTool.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/MergeActors/Private/MeshInstancingTool/SMeshInstancingDialog.cpp b/Engine/Source/Editor/MergeActors/Private/MeshInstancingTool/SMeshInstancingDialog.cpp index ef730773aacd..3947d9b7564d 100644 --- a/Engine/Source/Editor/MergeActors/Private/MeshInstancingTool/SMeshInstancingDialog.cpp +++ b/Engine/Source/Editor/MergeActors/Private/MeshInstancingTool/SMeshInstancingDialog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshInstancingTool/SMeshInstancingDialog.h" #include "MeshInstancingTool/MeshInstancingTool.h" diff --git a/Engine/Source/Editor/MergeActors/Private/MeshInstancingTool/SMeshInstancingDialog.h b/Engine/Source/Editor/MergeActors/Private/MeshInstancingTool/SMeshInstancingDialog.h index e0d0309c7efa..8b4bee5839a9 100644 --- a/Engine/Source/Editor/MergeActors/Private/MeshInstancingTool/SMeshInstancingDialog.h +++ b/Engine/Source/Editor/MergeActors/Private/MeshInstancingTool/SMeshInstancingDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/MergeActors/Private/MeshMergingTool/MeshMergingTool.cpp b/Engine/Source/Editor/MergeActors/Private/MeshMergingTool/MeshMergingTool.cpp index 84d0938c1e95..5bf54dac4d44 100644 --- a/Engine/Source/Editor/MergeActors/Private/MeshMergingTool/MeshMergingTool.cpp +++ b/Engine/Source/Editor/MergeActors/Private/MeshMergingTool/MeshMergingTool.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshMergingTool/MeshMergingTool.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/MergeActors/Private/MeshMergingTool/MeshMergingTool.h b/Engine/Source/Editor/MergeActors/Private/MeshMergingTool/MeshMergingTool.h index a492e4673926..5508a318fcf0 100644 --- a/Engine/Source/Editor/MergeActors/Private/MeshMergingTool/MeshMergingTool.h +++ b/Engine/Source/Editor/MergeActors/Private/MeshMergingTool/MeshMergingTool.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/MergeActors/Private/MeshMergingTool/SMeshMergingDialog.cpp b/Engine/Source/Editor/MergeActors/Private/MeshMergingTool/SMeshMergingDialog.cpp index 57dc74396e96..9303948d6283 100644 --- a/Engine/Source/Editor/MergeActors/Private/MeshMergingTool/SMeshMergingDialog.cpp +++ b/Engine/Source/Editor/MergeActors/Private/MeshMergingTool/SMeshMergingDialog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshMergingTool/SMeshMergingDialog.h" #include "MeshMergingTool/MeshMergingTool.h" diff --git a/Engine/Source/Editor/MergeActors/Private/MeshMergingTool/SMeshMergingDialog.h b/Engine/Source/Editor/MergeActors/Private/MeshMergingTool/SMeshMergingDialog.h index e669ab902bb9..b1c73618b989 100644 --- a/Engine/Source/Editor/MergeActors/Private/MeshMergingTool/SMeshMergingDialog.h +++ b/Engine/Source/Editor/MergeActors/Private/MeshMergingTool/SMeshMergingDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/MergeActors/Private/MeshProxyTool/MeshProxyTool.cpp b/Engine/Source/Editor/MergeActors/Private/MeshProxyTool/MeshProxyTool.cpp index 86cc021b7885..5bc3c846cd1e 100644 --- a/Engine/Source/Editor/MergeActors/Private/MeshProxyTool/MeshProxyTool.cpp +++ b/Engine/Source/Editor/MergeActors/Private/MeshProxyTool/MeshProxyTool.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshProxyTool/MeshProxyTool.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/MergeActors/Private/MeshProxyTool/MeshProxyTool.h b/Engine/Source/Editor/MergeActors/Private/MeshProxyTool/MeshProxyTool.h index 0b7b720f8568..0e0e8825f2a3 100644 --- a/Engine/Source/Editor/MergeActors/Private/MeshProxyTool/MeshProxyTool.h +++ b/Engine/Source/Editor/MergeActors/Private/MeshProxyTool/MeshProxyTool.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/MergeActors/Private/MeshProxyTool/SMeshProxyDialog.cpp b/Engine/Source/Editor/MergeActors/Private/MeshProxyTool/SMeshProxyDialog.cpp index 91d98fb19612..da87cfb353bf 100644 --- a/Engine/Source/Editor/MergeActors/Private/MeshProxyTool/SMeshProxyDialog.cpp +++ b/Engine/Source/Editor/MergeActors/Private/MeshProxyTool/SMeshProxyDialog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshProxyTool/SMeshProxyDialog.h" #include "Editor.h" diff --git a/Engine/Source/Editor/MergeActors/Private/MeshProxyTool/SMeshProxyDialog.h b/Engine/Source/Editor/MergeActors/Private/MeshProxyTool/SMeshProxyDialog.h index a08477bec310..b247af1b9386 100644 --- a/Engine/Source/Editor/MergeActors/Private/MeshProxyTool/SMeshProxyDialog.h +++ b/Engine/Source/Editor/MergeActors/Private/MeshProxyTool/SMeshProxyDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MergeActors/Private/SMergeActorsToolbar.cpp b/Engine/Source/Editor/MergeActors/Private/SMergeActorsToolbar.cpp index ee2a91f0d008..5a8a2227e720 100644 --- a/Engine/Source/Editor/MergeActors/Private/SMergeActorsToolbar.cpp +++ b/Engine/Source/Editor/MergeActors/Private/SMergeActorsToolbar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SMergeActorsToolbar.h" #include "IMergeActorsTool.h" diff --git a/Engine/Source/Editor/MergeActors/Private/SMergeActorsToolbar.h b/Engine/Source/Editor/MergeActors/Private/SMergeActorsToolbar.h index 45ab6d5011fe..085443307c29 100644 --- a/Engine/Source/Editor/MergeActors/Private/SMergeActorsToolbar.h +++ b/Engine/Source/Editor/MergeActors/Private/SMergeActorsToolbar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MergeActors/Public/IMergeActorsModule.h b/Engine/Source/Editor/MergeActors/Public/IMergeActorsModule.h index 4adc5317f497..20ee05729885 100644 --- a/Engine/Source/Editor/MergeActors/Public/IMergeActorsModule.h +++ b/Engine/Source/Editor/MergeActors/Public/IMergeActorsModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/MergeActors/Public/IMergeActorsTool.h b/Engine/Source/Editor/MergeActors/Public/IMergeActorsTool.h index 47d485f1516a..8145b683ab30 100644 --- a/Engine/Source/Editor/MergeActors/Public/IMergeActorsTool.h +++ b/Engine/Source/Editor/MergeActors/Public/IMergeActorsTool.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/MeshPaint/MeshPaint.Build.cs b/Engine/Source/Editor/MeshPaint/MeshPaint.Build.cs index 7c11a3b0e4da..bbdfb8f863ab 100644 --- a/Engine/Source/Editor/MeshPaint/MeshPaint.Build.cs +++ b/Engine/Source/Editor/MeshPaint/MeshPaint.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/MeshPaint/Private/BaseMeshPaintGeometryAdapter.cpp b/Engine/Source/Editor/MeshPaint/Private/BaseMeshPaintGeometryAdapter.cpp index b56b05037b4a..869857e351a1 100644 --- a/Engine/Source/Editor/MeshPaint/Private/BaseMeshPaintGeometryAdapter.cpp +++ b/Engine/Source/Editor/MeshPaint/Private/BaseMeshPaintGeometryAdapter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BaseMeshPaintGeometryAdapter.h" diff --git a/Engine/Source/Editor/MeshPaint/Private/IMeshPaintGeometryAdapter.cpp b/Engine/Source/Editor/MeshPaint/Private/IMeshPaintGeometryAdapter.cpp index bbe4619f04fd..b94f8393af13 100644 --- a/Engine/Source/Editor/MeshPaint/Private/IMeshPaintGeometryAdapter.cpp +++ b/Engine/Source/Editor/MeshPaint/Private/IMeshPaintGeometryAdapter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IMeshPaintGeometryAdapter.h" diff --git a/Engine/Source/Editor/MeshPaint/Private/IMeshPaintMode.cpp b/Engine/Source/Editor/MeshPaint/Private/IMeshPaintMode.cpp index b2d56fdf72d0..2280f35732ea 100644 --- a/Engine/Source/Editor/MeshPaint/Private/IMeshPaintMode.cpp +++ b/Engine/Source/Editor/MeshPaint/Private/IMeshPaintMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IMeshPaintMode.h" #include "SceneView.h" diff --git a/Engine/Source/Editor/MeshPaint/Private/IMeshPainter.cpp b/Engine/Source/Editor/MeshPaint/Private/IMeshPainter.cpp index a1db7d59bdb7..a6c9b18185f9 100644 --- a/Engine/Source/Editor/MeshPaint/Private/IMeshPainter.cpp +++ b/Engine/Source/Editor/MeshPaint/Private/IMeshPainter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IMeshPainter.h" diff --git a/Engine/Source/Editor/MeshPaint/Private/ImportVertexColorOptionsCustomization.cpp b/Engine/Source/Editor/MeshPaint/Private/ImportVertexColorOptionsCustomization.cpp index 6521ef568101..618d40772ae7 100644 --- a/Engine/Source/Editor/MeshPaint/Private/ImportVertexColorOptionsCustomization.cpp +++ b/Engine/Source/Editor/MeshPaint/Private/ImportVertexColorOptionsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ImportVertexColorOptionsCustomization.h" #include "SImportVertexColorOptions.h" diff --git a/Engine/Source/Editor/MeshPaint/Private/ImportVertexColorOptionsCustomization.h b/Engine/Source/Editor/MeshPaint/Private/ImportVertexColorOptionsCustomization.h index a3124fdbcd46..cb6123eec89d 100644 --- a/Engine/Source/Editor/MeshPaint/Private/ImportVertexColorOptionsCustomization.h +++ b/Engine/Source/Editor/MeshPaint/Private/ImportVertexColorOptionsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MeshPaint/Private/MeshPaintAdapterFactory.cpp b/Engine/Source/Editor/MeshPaint/Private/MeshPaintAdapterFactory.cpp index a6451a0a47b5..27c77094c4a8 100644 --- a/Engine/Source/Editor/MeshPaint/Private/MeshPaintAdapterFactory.cpp +++ b/Engine/Source/Editor/MeshPaint/Private/MeshPaintAdapterFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshPaintAdapterFactory.h" #include "IMeshPaintGeometryAdapterFactory.h" diff --git a/Engine/Source/Editor/MeshPaint/Private/MeshPaintHelpers.cpp b/Engine/Source/Editor/MeshPaint/Private/MeshPaintHelpers.cpp index aee786075be1..c6767a0b2843 100644 --- a/Engine/Source/Editor/MeshPaint/Private/MeshPaintHelpers.cpp +++ b/Engine/Source/Editor/MeshPaint/Private/MeshPaintHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshPaintHelpers.h" diff --git a/Engine/Source/Editor/MeshPaint/Private/MeshPaintModule.cpp b/Engine/Source/Editor/MeshPaint/Private/MeshPaintModule.cpp index 014a931cf6b3..ecdb89894ba0 100644 --- a/Engine/Source/Editor/MeshPaint/Private/MeshPaintModule.cpp +++ b/Engine/Source/Editor/MeshPaint/Private/MeshPaintModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshPaintModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/MeshPaint/Private/MeshPaintSettings.cpp b/Engine/Source/Editor/MeshPaint/Private/MeshPaintSettings.cpp index 31233f8d57ee..e859aa90b415 100644 --- a/Engine/Source/Editor/MeshPaint/Private/MeshPaintSettings.cpp +++ b/Engine/Source/Editor/MeshPaint/Private/MeshPaintSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshPaintSettings.h" diff --git a/Engine/Source/Editor/MeshPaint/Private/MeshPaintSkeletalMeshAdapter.cpp b/Engine/Source/Editor/MeshPaint/Private/MeshPaintSkeletalMeshAdapter.cpp index f69eb009667a..104b18f78bb1 100644 --- a/Engine/Source/Editor/MeshPaint/Private/MeshPaintSkeletalMeshAdapter.cpp +++ b/Engine/Source/Editor/MeshPaint/Private/MeshPaintSkeletalMeshAdapter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshPaintSkeletalMeshAdapter.h" #include "Engine/SkeletalMesh.h" diff --git a/Engine/Source/Editor/MeshPaint/Private/MeshPaintSplineMeshAdapter.cpp b/Engine/Source/Editor/MeshPaint/Private/MeshPaintSplineMeshAdapter.cpp index 1afe6cf35f36..0513a54d9852 100644 --- a/Engine/Source/Editor/MeshPaint/Private/MeshPaintSplineMeshAdapter.cpp +++ b/Engine/Source/Editor/MeshPaint/Private/MeshPaintSplineMeshAdapter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshPaintSplineMeshAdapter.h" diff --git a/Engine/Source/Editor/MeshPaint/Private/MeshPaintStaticMeshAdapter.cpp b/Engine/Source/Editor/MeshPaint/Private/MeshPaintStaticMeshAdapter.cpp index 1693a11ba08a..c7c9bb3e5e57 100644 --- a/Engine/Source/Editor/MeshPaint/Private/MeshPaintStaticMeshAdapter.cpp +++ b/Engine/Source/Editor/MeshPaint/Private/MeshPaintStaticMeshAdapter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshPaintStaticMeshAdapter.h" #include "StaticMeshResources.h" diff --git a/Engine/Source/Editor/MeshPaint/Private/MeshPainterCommands.cpp b/Engine/Source/Editor/MeshPaint/Private/MeshPainterCommands.cpp index 537ec6ae9e61..ccb63a443c91 100644 --- a/Engine/Source/Editor/MeshPaint/Private/MeshPainterCommands.cpp +++ b/Engine/Source/Editor/MeshPaint/Private/MeshPainterCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshPainterCommands.h" diff --git a/Engine/Source/Editor/MeshPaint/Private/SImportVertexColorOptions.cpp b/Engine/Source/Editor/MeshPaint/Private/SImportVertexColorOptions.cpp index 68ec6f45d264..d01eb12561bf 100644 --- a/Engine/Source/Editor/MeshPaint/Private/SImportVertexColorOptions.cpp +++ b/Engine/Source/Editor/MeshPaint/Private/SImportVertexColorOptions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SImportVertexColorOptions.h" diff --git a/Engine/Source/Editor/MeshPaint/Private/SImportVertexColorOptions.h b/Engine/Source/Editor/MeshPaint/Private/SImportVertexColorOptions.h index 43817f55598b..4f8eaa574d3e 100644 --- a/Engine/Source/Editor/MeshPaint/Private/SImportVertexColorOptions.h +++ b/Engine/Source/Editor/MeshPaint/Private/SImportVertexColorOptions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MeshPaint/Private/TexturePaintHelpers.cpp b/Engine/Source/Editor/MeshPaint/Private/TexturePaintHelpers.cpp index 9456d9012531..1aee1408149f 100644 --- a/Engine/Source/Editor/MeshPaint/Private/TexturePaintHelpers.cpp +++ b/Engine/Source/Editor/MeshPaint/Private/TexturePaintHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TexturePaintHelpers.h" diff --git a/Engine/Source/Editor/MeshPaint/Public/BaseMeshPaintGeometryAdapter.h b/Engine/Source/Editor/MeshPaint/Public/BaseMeshPaintGeometryAdapter.h index 9f57bae2f7f9..9025eb7e498e 100644 --- a/Engine/Source/Editor/MeshPaint/Public/BaseMeshPaintGeometryAdapter.h +++ b/Engine/Source/Editor/MeshPaint/Public/BaseMeshPaintGeometryAdapter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MeshPaint/Public/IMeshPaintGeometryAdapter.h b/Engine/Source/Editor/MeshPaint/Public/IMeshPaintGeometryAdapter.h index f3eb4e4e26d9..0e5e973ddd2f 100644 --- a/Engine/Source/Editor/MeshPaint/Public/IMeshPaintGeometryAdapter.h +++ b/Engine/Source/Editor/MeshPaint/Public/IMeshPaintGeometryAdapter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MeshPaint/Public/IMeshPaintGeometryAdapterFactory.h b/Engine/Source/Editor/MeshPaint/Public/IMeshPaintGeometryAdapterFactory.h index ac0b3618262c..1578d3d028a0 100644 --- a/Engine/Source/Editor/MeshPaint/Public/IMeshPaintGeometryAdapterFactory.h +++ b/Engine/Source/Editor/MeshPaint/Public/IMeshPaintGeometryAdapterFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MeshPaint/Public/IMeshPaintMode.h b/Engine/Source/Editor/MeshPaint/Public/IMeshPaintMode.h index d58582a190e4..ad76f6220f65 100644 --- a/Engine/Source/Editor/MeshPaint/Public/IMeshPaintMode.h +++ b/Engine/Source/Editor/MeshPaint/Public/IMeshPaintMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MeshPaint/Public/IMeshPainter.h b/Engine/Source/Editor/MeshPaint/Public/IMeshPainter.h index 7c4d24a3838e..1e0ec697e1de 100644 --- a/Engine/Source/Editor/MeshPaint/Public/IMeshPainter.h +++ b/Engine/Source/Editor/MeshPaint/Public/IMeshPainter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MeshPaint/Public/MeshPaintAdapterFactory.h b/Engine/Source/Editor/MeshPaint/Public/MeshPaintAdapterFactory.h index aa0bd67fff9b..6c691ffb18ba 100644 --- a/Engine/Source/Editor/MeshPaint/Public/MeshPaintAdapterFactory.h +++ b/Engine/Source/Editor/MeshPaint/Public/MeshPaintAdapterFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MeshPaint/Public/MeshPaintHelpers.h b/Engine/Source/Editor/MeshPaint/Public/MeshPaintHelpers.h index fa06eddcf068..d008cf09c070 100644 --- a/Engine/Source/Editor/MeshPaint/Public/MeshPaintHelpers.h +++ b/Engine/Source/Editor/MeshPaint/Public/MeshPaintHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MeshPaint/Public/MeshPaintModule.h b/Engine/Source/Editor/MeshPaint/Public/MeshPaintModule.h index 652865ed31c5..f050627613e8 100644 --- a/Engine/Source/Editor/MeshPaint/Public/MeshPaintModule.h +++ b/Engine/Source/Editor/MeshPaint/Public/MeshPaintModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MeshPaint/Public/MeshPaintSettings.h b/Engine/Source/Editor/MeshPaint/Public/MeshPaintSettings.h index a0d66556f5bb..c8df2f631b6d 100644 --- a/Engine/Source/Editor/MeshPaint/Public/MeshPaintSettings.h +++ b/Engine/Source/Editor/MeshPaint/Public/MeshPaintSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MeshPaint/Public/MeshPaintSkeletalMeshAdapter.h b/Engine/Source/Editor/MeshPaint/Public/MeshPaintSkeletalMeshAdapter.h index 9f09e02b452d..c1a0ffaefa0d 100644 --- a/Engine/Source/Editor/MeshPaint/Public/MeshPaintSkeletalMeshAdapter.h +++ b/Engine/Source/Editor/MeshPaint/Public/MeshPaintSkeletalMeshAdapter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MeshPaint/Public/MeshPaintSplineMeshAdapter.h b/Engine/Source/Editor/MeshPaint/Public/MeshPaintSplineMeshAdapter.h index 4d1eb0f33031..4b0a12fa7300 100644 --- a/Engine/Source/Editor/MeshPaint/Public/MeshPaintSplineMeshAdapter.h +++ b/Engine/Source/Editor/MeshPaint/Public/MeshPaintSplineMeshAdapter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MeshPaint/Public/MeshPaintStaticMeshAdapter.h b/Engine/Source/Editor/MeshPaint/Public/MeshPaintStaticMeshAdapter.h index d247aa9eadb1..d2cd477527db 100644 --- a/Engine/Source/Editor/MeshPaint/Public/MeshPaintStaticMeshAdapter.h +++ b/Engine/Source/Editor/MeshPaint/Public/MeshPaintStaticMeshAdapter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MeshPaint/Public/MeshPaintTypes.h b/Engine/Source/Editor/MeshPaint/Public/MeshPaintTypes.h index a394b3531abb..1a4621dfc524 100644 --- a/Engine/Source/Editor/MeshPaint/Public/MeshPaintTypes.h +++ b/Engine/Source/Editor/MeshPaint/Public/MeshPaintTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MeshPaint/Public/MeshPainterCommands.h b/Engine/Source/Editor/MeshPaint/Public/MeshPainterCommands.h index 49456e14c24e..abf749095f9c 100644 --- a/Engine/Source/Editor/MeshPaint/Public/MeshPainterCommands.h +++ b/Engine/Source/Editor/MeshPaint/Public/MeshPainterCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MeshPaint/Public/TMeshPaintOctree.h b/Engine/Source/Editor/MeshPaint/Public/TMeshPaintOctree.h index 338368f65d3d..e704334a3a60 100644 --- a/Engine/Source/Editor/MeshPaint/Public/TMeshPaintOctree.h +++ b/Engine/Source/Editor/MeshPaint/Public/TMeshPaintOctree.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MeshPaint/Public/TexturePaintHelpers.h b/Engine/Source/Editor/MeshPaint/Public/TexturePaintHelpers.h index 158d376d5e1a..68f337db203d 100644 --- a/Engine/Source/Editor/MeshPaint/Public/TexturePaintHelpers.h +++ b/Engine/Source/Editor/MeshPaint/Public/TexturePaintHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MeshPaintMode/MeshPaintMode.Build.cs b/Engine/Source/Editor/MeshPaintMode/MeshPaintMode.Build.cs index 6cac6672cfb5..30291cb60fb1 100644 --- a/Engine/Source/Editor/MeshPaintMode/MeshPaintMode.Build.cs +++ b/Engine/Source/Editor/MeshPaintMode/MeshPaintMode.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/MeshPaintMode/Private/MeshPaintEdMode.cpp b/Engine/Source/Editor/MeshPaintMode/Private/MeshPaintEdMode.cpp index 78840e9f8dbb..ce54a009501c 100644 --- a/Engine/Source/Editor/MeshPaintMode/Private/MeshPaintEdMode.cpp +++ b/Engine/Source/Editor/MeshPaintMode/Private/MeshPaintEdMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshPaintEdMode.h" #include "EdMode.h" diff --git a/Engine/Source/Editor/MeshPaintMode/Private/MeshPaintModeModule.cpp b/Engine/Source/Editor/MeshPaintMode/Private/MeshPaintModeModule.cpp index 63edb9b138e0..814fca6905ce 100644 --- a/Engine/Source/Editor/MeshPaintMode/Private/MeshPaintModeModule.cpp +++ b/Engine/Source/Editor/MeshPaintMode/Private/MeshPaintModeModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshPaintModeModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/MeshPaintMode/Private/MeshPaintModeToolKit.cpp b/Engine/Source/Editor/MeshPaintMode/Private/MeshPaintModeToolKit.cpp index 867abc3a105f..2de640736e45 100644 --- a/Engine/Source/Editor/MeshPaintMode/Private/MeshPaintModeToolKit.cpp +++ b/Engine/Source/Editor/MeshPaintMode/Private/MeshPaintModeToolKit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshPaintModeToolKit.h" #include "MeshPaintEdMode.h" diff --git a/Engine/Source/Editor/MeshPaintMode/Private/MeshPaintModeToolKit.h b/Engine/Source/Editor/MeshPaintMode/Private/MeshPaintModeToolKit.h index f1032529d810..ca8aa44f148d 100644 --- a/Engine/Source/Editor/MeshPaintMode/Private/MeshPaintModeToolKit.h +++ b/Engine/Source/Editor/MeshPaintMode/Private/MeshPaintModeToolKit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MeshPaintMode/Private/PaintModeCommands.cpp b/Engine/Source/Editor/MeshPaintMode/Private/PaintModeCommands.cpp index 5a1e20db449c..699f7d444e8f 100644 --- a/Engine/Source/Editor/MeshPaintMode/Private/PaintModeCommands.cpp +++ b/Engine/Source/Editor/MeshPaintMode/Private/PaintModeCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaintModeCommands.h" diff --git a/Engine/Source/Editor/MeshPaintMode/Private/PaintModeCommands.h b/Engine/Source/Editor/MeshPaintMode/Private/PaintModeCommands.h index a35ed97cdcde..dd377d6659d6 100644 --- a/Engine/Source/Editor/MeshPaintMode/Private/PaintModeCommands.h +++ b/Engine/Source/Editor/MeshPaintMode/Private/PaintModeCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MeshPaintMode/Private/PaintModePainter.cpp b/Engine/Source/Editor/MeshPaintMode/Private/PaintModePainter.cpp index 9cc5affc0a4a..157bc78e9428 100644 --- a/Engine/Source/Editor/MeshPaintMode/Private/PaintModePainter.cpp +++ b/Engine/Source/Editor/MeshPaintMode/Private/PaintModePainter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaintModePainter.h" diff --git a/Engine/Source/Editor/MeshPaintMode/Private/PaintModePainter.h b/Engine/Source/Editor/MeshPaintMode/Private/PaintModePainter.h index 17a1588793b8..6e9057010dc3 100644 --- a/Engine/Source/Editor/MeshPaintMode/Private/PaintModePainter.h +++ b/Engine/Source/Editor/MeshPaintMode/Private/PaintModePainter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MeshPaintMode/Private/PaintModeSettings.cpp b/Engine/Source/Editor/MeshPaintMode/Private/PaintModeSettings.cpp index dd6749560639..6a8cd135b51f 100644 --- a/Engine/Source/Editor/MeshPaintMode/Private/PaintModeSettings.cpp +++ b/Engine/Source/Editor/MeshPaintMode/Private/PaintModeSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaintModeSettings.h" #include "UObject/UObjectGlobals.h" diff --git a/Engine/Source/Editor/MeshPaintMode/Private/PaintModeSettings.h b/Engine/Source/Editor/MeshPaintMode/Private/PaintModeSettings.h index b382131781c1..dbc0d2643899 100644 --- a/Engine/Source/Editor/MeshPaintMode/Private/PaintModeSettings.h +++ b/Engine/Source/Editor/MeshPaintMode/Private/PaintModeSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MeshPaintMode/Private/PaintModeSettingsCustomization.cpp b/Engine/Source/Editor/MeshPaintMode/Private/PaintModeSettingsCustomization.cpp index 696e2eab42cc..7064645cc06c 100644 --- a/Engine/Source/Editor/MeshPaintMode/Private/PaintModeSettingsCustomization.cpp +++ b/Engine/Source/Editor/MeshPaintMode/Private/PaintModeSettingsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PaintModeSettingsCustomization.h" diff --git a/Engine/Source/Editor/MeshPaintMode/Private/PaintModeSettingsCustomization.h b/Engine/Source/Editor/MeshPaintMode/Private/PaintModeSettingsCustomization.h index b2a83497cd4e..6fce2da06d9a 100644 --- a/Engine/Source/Editor/MeshPaintMode/Private/PaintModeSettingsCustomization.h +++ b/Engine/Source/Editor/MeshPaintMode/Private/PaintModeSettingsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MeshPaintMode/Private/SPaintModeWidget.cpp b/Engine/Source/Editor/MeshPaintMode/Private/SPaintModeWidget.cpp index 327fc69f07c4..43e31d67b42c 100644 --- a/Engine/Source/Editor/MeshPaintMode/Private/SPaintModeWidget.cpp +++ b/Engine/Source/Editor/MeshPaintMode/Private/SPaintModeWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SPaintModeWidget.h" diff --git a/Engine/Source/Editor/MeshPaintMode/Private/SPaintModeWidget.h b/Engine/Source/Editor/MeshPaintMode/Private/SPaintModeWidget.h index 6a729adf7501..1b8672cf1984 100644 --- a/Engine/Source/Editor/MeshPaintMode/Private/SPaintModeWidget.h +++ b/Engine/Source/Editor/MeshPaintMode/Private/SPaintModeWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MeshPaintMode/Public/MeshPaintEdMode.h b/Engine/Source/Editor/MeshPaintMode/Public/MeshPaintEdMode.h index 2113d85b7a23..f6c1d1c1d9a4 100644 --- a/Engine/Source/Editor/MeshPaintMode/Public/MeshPaintEdMode.h +++ b/Engine/Source/Editor/MeshPaintMode/Public/MeshPaintEdMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MeshPaintMode/Public/MeshPaintModeModule.h b/Engine/Source/Editor/MeshPaintMode/Public/MeshPaintModeModule.h index 18f9fe10ca5f..6eb90383f44b 100644 --- a/Engine/Source/Editor/MeshPaintMode/Public/MeshPaintModeModule.h +++ b/Engine/Source/Editor/MeshPaintMode/Public/MeshPaintModeModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneCaptureDialog/MovieSceneCaptureDialog.Build.cs b/Engine/Source/Editor/MovieSceneCaptureDialog/MovieSceneCaptureDialog.Build.cs index d53ac6c2ba5d..ab4ffdef69f0 100644 --- a/Engine/Source/Editor/MovieSceneCaptureDialog/MovieSceneCaptureDialog.Build.cs +++ b/Engine/Source/Editor/MovieSceneCaptureDialog/MovieSceneCaptureDialog.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/MovieSceneCaptureDialog/Private/MovieSceneCaptureDialogModule.cpp b/Engine/Source/Editor/MovieSceneCaptureDialog/Private/MovieSceneCaptureDialogModule.cpp index aa838586b401..da9dd5c9cdd4 100644 --- a/Engine/Source/Editor/MovieSceneCaptureDialog/Private/MovieSceneCaptureDialogModule.cpp +++ b/Engine/Source/Editor/MovieSceneCaptureDialog/Private/MovieSceneCaptureDialogModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneCaptureDialogModule.h" #include "Dom/JsonValue.h" diff --git a/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h b/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h index 3a3aa2f7ce63..a2551aa9404b 100644 --- a/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h +++ b/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/MovieSceneTools.Build.cs b/Engine/Source/Editor/MovieSceneTools/MovieSceneTools.Build.cs index 7f4a93e20555..201a317c4e1d 100644 --- a/Engine/Source/Editor/MovieSceneTools/MovieSceneTools.Build.cs +++ b/Engine/Source/Editor/MovieSceneTools/MovieSceneTools.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/MovieSceneTools/Private/AutomatedLevelSequenceCapture.cpp b/Engine/Source/Editor/MovieSceneTools/Private/AutomatedLevelSequenceCapture.cpp index 4d283d9726e4..4ff2db06bdb0 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/AutomatedLevelSequenceCapture.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/AutomatedLevelSequenceCapture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AutomatedLevelSequenceCapture.h" #include "MovieScene.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/Channels/BuiltInChannelEditors.cpp b/Engine/Source/Editor/MovieSceneTools/Private/Channels/BuiltInChannelEditors.cpp index 386b352ba8d4..af7d77febc22 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/Channels/BuiltInChannelEditors.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/Channels/BuiltInChannelEditors.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BuiltInChannelEditors.h" #include "ISequencerChannelInterface.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/Channels/BuiltInChannelEditors.h b/Engine/Source/Editor/MovieSceneTools/Private/Channels/BuiltInChannelEditors.h index edce944c5433..0599683c0317 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/Channels/BuiltInChannelEditors.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/Channels/BuiltInChannelEditors.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/Channels/FloatChannelCurveModel.cpp b/Engine/Source/Editor/MovieSceneTools/Private/Channels/FloatChannelCurveModel.cpp index 55cca336aadc..80cb324674ac 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/Channels/FloatChannelCurveModel.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/Channels/FloatChannelCurveModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FloatChannelCurveModel.h" #include "Math/Vector2D.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/Channels/FloatChannelCurveModel.h b/Engine/Source/Editor/MovieSceneTools/Private/Channels/FloatChannelCurveModel.h index 7874bc7f162f..5f26846827c6 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/Channels/FloatChannelCurveModel.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/Channels/FloatChannelCurveModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/Channels/FloatChannelKeyProxy.cpp b/Engine/Source/Editor/MovieSceneTools/Private/Channels/FloatChannelKeyProxy.cpp index 7b740f6ffa86..e89864e45ac2 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/Channels/FloatChannelKeyProxy.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/Channels/FloatChannelKeyProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Channels/FloatChannelKeyProxy.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/Channels/FloatChannelKeyProxy.h b/Engine/Source/Editor/MovieSceneTools/Private/Channels/FloatChannelKeyProxy.h index 492647811691..314556a8b6fb 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/Channels/FloatChannelKeyProxy.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/Channels/FloatChannelKeyProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SBoolCurveKeyEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SBoolCurveKeyEditor.cpp index 10f9e7da1009..b743042155de 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SBoolCurveKeyEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SBoolCurveKeyEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CurveKeyEditors/SBoolCurveKeyEditor.h" #include "Widgets/Input/SCheckBox.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SBoolCurveKeyEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SBoolCurveKeyEditor.h index a87b8b030c20..ad0d9e741065 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SBoolCurveKeyEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SBoolCurveKeyEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SEnumKeyEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SEnumKeyEditor.cpp index 6787fd4455f0..0720a04a0c2c 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SEnumKeyEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SEnumKeyEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CurveKeyEditors/SEnumKeyEditor.h" #include "MovieSceneToolHelpers.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SEnumKeyEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SEnumKeyEditor.h index 94c5c893362b..3465a9f42d93 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SEnumKeyEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SEnumKeyEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SNumericKeyEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SNumericKeyEditor.h index c9296fd56040..3e4ac785178e 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SNumericKeyEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SNumericKeyEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SStringCurveKeyEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SStringCurveKeyEditor.cpp index 137b75024a4f..23855aac175f 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SStringCurveKeyEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SStringCurveKeyEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CurveKeyEditors/SStringCurveKeyEditor.h" #include "Widgets/Input/SEditableText.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SStringCurveKeyEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SStringCurveKeyEditor.h index 39f546dc8d1a..38663bdf1403 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SStringCurveKeyEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SStringCurveKeyEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SequencerKeyEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SequencerKeyEditor.h index 8e691ff9b4cc..dac3a547671d 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SequencerKeyEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/CurveKeyEditors/SequencerKeyEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLExport.cpp b/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLExport.cpp index 54d81f3469a1..2f27526dd306 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLExport.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLExport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FCPXML/FCPXMLExport.h" #include "MovieScene.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLExport.h b/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLExport.h index 2b41c5e03f14..993b74a798fd 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLExport.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLExport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLFile.cpp b/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLFile.cpp index 02daccd1a6ed..6aec2259a179 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLFile.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLFile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FCPXML/FCPXMLFile.h" #include "Misc/FileHelper.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLFile.h b/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLFile.h index 4e446772b926..d93a79c84734 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLFile.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLFile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLImport.cpp b/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLImport.cpp index 6942277fc607..f534903cdf93 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLImport.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLImport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FCPXML/FCPXMLImport.h" #include "MovieScene.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLImport.h b/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLImport.h index 4155cc9585db..a09dc71130ff 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLImport.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLImport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLMovieSceneTranslator.cpp b/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLMovieSceneTranslator.cpp index c39e0e13e7dd..7ae2ebc2adb3 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLMovieSceneTranslator.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLMovieSceneTranslator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FCPXML/FCPXMLMovieSceneTranslator.h" #include "FCPXML/FCPXMLFile.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLNode.cpp b/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLNode.cpp index 4a513089f51a..25767700bf94 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLNode.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FCPXML/FCPXMLNode.h" #include "FCPXML/FCPXMLFile.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLNode.h b/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLNode.h index 31dacda4f27d..f39482cbfeae 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLNode.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/FCPXML/FCPXMLNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/FrameNumberDetailsCustomization.cpp b/Engine/Source/Editor/MovieSceneTools/Private/FrameNumberDetailsCustomization.cpp index 8acb3d75061e..909296f1a8dc 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/FrameNumberDetailsCustomization.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/FrameNumberDetailsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FrameNumberDetailsCustomization.h" #include "IDetailPropertyRow.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/K2Node_GetSequenceBinding.cpp b/Engine/Source/Editor/MovieSceneTools/Private/K2Node_GetSequenceBinding.cpp index 143d0472746f..4542e774f29e 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/K2Node_GetSequenceBinding.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/K2Node_GetSequenceBinding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_GetSequenceBinding.h" #include "Kismet2/BlueprintEditorUtils.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/K2Node_GetSequenceBindings.cpp b/Engine/Source/Editor/MovieSceneTools/Private/K2Node_GetSequenceBindings.cpp index 9f967d7ee192..64e48d35676a 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/K2Node_GetSequenceBindings.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/K2Node_GetSequenceBindings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_GetSequenceBindings.h" #include "Kismet2/BlueprintEditorUtils.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/K2Node_GetSequenceBindings.h b/Engine/Source/Editor/MovieSceneTools/Private/K2Node_GetSequenceBindings.h index 6aefd359e56a..c4b1262e2e8a 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/K2Node_GetSequenceBindings.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/K2Node_GetSequenceBindings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/MatineeImportTools.cpp b/Engine/Source/Editor/MovieSceneTools/Private/MatineeImportTools.cpp index cce7515c3dca..d05136f22afe 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/MatineeImportTools.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/MatineeImportTools.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MatineeImportTools.h" #include "MovieSceneSequence.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneBuiltInEasingFunctionCustomization.cpp b/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneBuiltInEasingFunctionCustomization.cpp index 3947d34d25ce..5fa5fee4323e 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneBuiltInEasingFunctionCustomization.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneBuiltInEasingFunctionCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneBuiltInEasingFunctionCustomization.h" #include "Generators/MovieSceneEasingCurves.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneBuiltInEasingFunctionCustomization.h b/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneBuiltInEasingFunctionCustomization.h index 6472abf95613..d86efc2cb9e4 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneBuiltInEasingFunctionCustomization.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneBuiltInEasingFunctionCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneEventCustomization.cpp b/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneEventCustomization.cpp index 983b3fb88fe2..8b0efa006f79 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneEventCustomization.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneEventCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneEventCustomization.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneObjectBindingIDCustomization.cpp b/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneObjectBindingIDCustomization.cpp index 3bda56d0cd55..07c7d65de31a 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneObjectBindingIDCustomization.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneObjectBindingIDCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneObjectBindingIDCustomization.h" #include "IPropertyUtilities.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneObjectBindingIDPicker.cpp b/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneObjectBindingIDPicker.cpp index 2b821d8ae42b..030bcb05e299 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneObjectBindingIDPicker.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneObjectBindingIDPicker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneObjectBindingIDPicker.h" #include "IPropertyUtilities.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneSectionDetailsCustomization.cpp b/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneSectionDetailsCustomization.cpp index 2c6a2a479c9c..462a46bf278d 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneSectionDetailsCustomization.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneSectionDetailsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneSectionDetailsCustomization.h" #include "IDetailPropertyRow.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneToolHelpers.cpp b/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneToolHelpers.cpp index 1346fcc8c31c..1e21641a9930 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneToolHelpers.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneToolHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneToolHelpers.h" #include "MovieScene.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneToolsModule.cpp b/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneToolsModule.cpp index 935ef5293309..81df55dbc665 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneToolsModule.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneToolsModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneToolsProjectSettings.cpp b/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneToolsProjectSettings.cpp index a64ef854250c..899da4ec5942 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneToolsProjectSettings.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneToolsProjectSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneToolsProjectSettings.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneToolsProjectSettingsCustomization.cpp b/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneToolsProjectSettingsCustomization.cpp index 2798adf5dd1a..b3f0ac0e1842 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneToolsProjectSettingsCustomization.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneToolsProjectSettingsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneToolsProjectSettingsCustomization.h" #include "MovieSceneToolsProjectSettings.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneToolsProjectSettingsCustomization.h b/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneToolsProjectSettingsCustomization.h index d4f0c5c7a4fc..a432ceee16cb 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneToolsProjectSettingsCustomization.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneToolsProjectSettingsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneToolsUserSettings.cpp b/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneToolsUserSettings.cpp index bb65adf02bb0..0df7cf0ed271 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneToolsUserSettings.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneToolsUserSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneToolsUserSettings.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneTranslator.cpp b/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneTranslator.cpp index f9613370601b..52eecea943f2 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneTranslator.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneTranslator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneTranslator.h" #include "MovieScene.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneTranslatorEDL.cpp b/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneTranslatorEDL.cpp index 07c75ad678b6..c79e16dc59aa 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneTranslatorEDL.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneTranslatorEDL.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneTranslatorEDL.h" #include "MovieScene.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/SKeyEditInterface.cpp b/Engine/Source/Editor/MovieSceneTools/Private/SKeyEditInterface.cpp index 40d195a401f8..5ef8733bb3a9 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/SKeyEditInterface.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/SKeyEditInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SKeyEditInterface.h" #include "MovieSceneObjectBindingIDCustomization.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/Sections/BoolPropertySection.cpp b/Engine/Source/Editor/MovieSceneTools/Private/Sections/BoolPropertySection.cpp index 1406c0a3ce67..f9327a67310d 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/Sections/BoolPropertySection.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/Sections/BoolPropertySection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/BoolPropertySection.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/Sections/CameraCutSection.cpp b/Engine/Source/Editor/MovieSceneTools/Private/Sections/CameraCutSection.cpp index 46d12452bd2f..4f6c112b42a2 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/Sections/CameraCutSection.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/Sections/CameraCutSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/CameraCutSection.h" #include "Sections/MovieSceneCameraCutSection.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/Sections/CameraCutSection.h b/Engine/Source/Editor/MovieSceneTools/Private/Sections/CameraCutSection.h index 504f5d3f27e8..a1bc98ffc79b 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/Sections/CameraCutSection.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/Sections/CameraCutSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/Sections/CinematicShotSection.cpp b/Engine/Source/Editor/MovieSceneTools/Private/Sections/CinematicShotSection.cpp index 55df7197d580..668c6c9fdeff 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/Sections/CinematicShotSection.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/Sections/CinematicShotSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/CinematicShotSection.h" #include "Sections/MovieSceneCinematicShotSection.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/Sections/CinematicShotSection.h b/Engine/Source/Editor/MovieSceneTools/Private/Sections/CinematicShotSection.h index ff820fa4e768..5c1ff46497b8 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/Sections/CinematicShotSection.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/Sections/CinematicShotSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/Sections/ColorPropertySection.cpp b/Engine/Source/Editor/MovieSceneTools/Private/Sections/ColorPropertySection.cpp index 38d0a9eb41cb..b6318c69a0f0 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/Sections/ColorPropertySection.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/Sections/ColorPropertySection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/ColorPropertySection.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/Sections/EventSection.cpp b/Engine/Source/Editor/MovieSceneTools/Private/Sections/EventSection.cpp index 41d4499be3b4..cb5e7af54880 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/Sections/EventSection.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/Sections/EventSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/EventSection.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/Sections/EventSection.h b/Engine/Source/Editor/MovieSceneTools/Private/Sections/EventSection.h index 3c16e1aed647..675e49a1e5cc 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/Sections/EventSection.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/Sections/EventSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/Sections/LevelVisibilitySection.cpp b/Engine/Source/Editor/MovieSceneTools/Private/Sections/LevelVisibilitySection.cpp index 806897f4230a..d513e3cc1203 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/Sections/LevelVisibilitySection.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/Sections/LevelVisibilitySection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/LevelVisibilitySection.h" #include "Sections/MovieSceneLevelVisibilitySection.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/Sections/LevelVisibilitySection.h b/Engine/Source/Editor/MovieSceneTools/Private/Sections/LevelVisibilitySection.h index be6a327e36c1..de49987a8f95 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/Sections/LevelVisibilitySection.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/Sections/LevelVisibilitySection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/Sections/ParameterSection.cpp b/Engine/Source/Editor/MovieSceneTools/Private/Sections/ParameterSection.cpp index e6cfa475acb3..045aef377b69 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/Sections/ParameterSection.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/Sections/ParameterSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/ParameterSection.h" #include "ISectionLayoutBuilder.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/Sections/ParameterSection.h b/Engine/Source/Editor/MovieSceneTools/Private/Sections/ParameterSection.h index a87a9b183cef..69bd865cf522 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/Sections/ParameterSection.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/Sections/ParameterSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/Sections/ThumbnailSection.cpp b/Engine/Source/Editor/MovieSceneTools/Private/Sections/ThumbnailSection.cpp index d157e651c300..a59f053259e9 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/Sections/ThumbnailSection.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/Sections/ThumbnailSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/ThumbnailSection.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/Sections/TransformPropertySection.cpp b/Engine/Source/Editor/MovieSceneTools/Private/Sections/TransformPropertySection.cpp index 6ae4d17d552c..11ec073f1f83 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/Sections/TransformPropertySection.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/Sections/TransformPropertySection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/TransformPropertySection.h" #include "ISectionLayoutBuilder.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/Sections/TransformPropertySection.h b/Engine/Source/Editor/MovieSceneTools/Private/Sections/TransformPropertySection.h index f85fca9ad067..9b3847e48a47 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/Sections/TransformPropertySection.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/Sections/TransformPropertySection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditorThumbnail/TrackEditorThumbnail.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditorThumbnail/TrackEditorThumbnail.cpp index 0fa4d5e94fa0..cbe9936bbc90 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditorThumbnail/TrackEditorThumbnail.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditorThumbnail/TrackEditorThumbnail.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditorThumbnail/TrackEditorThumbnail.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditorThumbnail/TrackEditorThumbnailPool.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditorThumbnail/TrackEditorThumbnailPool.cpp index 35b63cc2f378..751998258f2f 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditorThumbnail/TrackEditorThumbnailPool.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditorThumbnail/TrackEditorThumbnailPool.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditorThumbnail/TrackEditorThumbnailPool.h" #include "TrackEditorThumbnail/TrackEditorThumbnail.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ActorPickerTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ActorPickerTrackEditor.cpp index 114278cd636f..8bd6a81d985d 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ActorPickerTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ActorPickerTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/ActorPickerTrackEditor.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ActorPickerTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ActorPickerTrackEditor.h index d1f195f442fb..d80ebc118804 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ActorPickerTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ActorPickerTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/AttachTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/AttachTrackEditor.cpp index a6af623f426c..5bda88969f62 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/AttachTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/AttachTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/AttachTrackEditor.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/AttachTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/AttachTrackEditor.h index 52178518d9e2..289e6c5a5893 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/AttachTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/AttachTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/AudioTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/AudioTrackEditor.cpp index db513a4ef0eb..14acfd9d650d 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/AudioTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/AudioTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/AudioTrackEditor.h" #include "Textures/SlateTextureData.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CameraAnimTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CameraAnimTrackEditor.cpp index eef27c4643fb..07f6aa485e33 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CameraAnimTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CameraAnimTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/CameraAnimTrackEditor.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CameraAnimTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CameraAnimTrackEditor.h index 5b01d7d18c93..f984451b8699 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CameraAnimTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CameraAnimTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CameraCutTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CameraCutTrackEditor.cpp index f51284a229a7..9fb9319f138d 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CameraCutTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CameraCutTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/CameraCutTrackEditor.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CameraCutTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CameraCutTrackEditor.h index e5386f382795..bb79b3ad9940 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CameraCutTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CameraCutTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CameraShakeTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CameraShakeTrackEditor.cpp index 9db8b60aedc1..976fe13a845d 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CameraShakeTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CameraShakeTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/CameraShakeTrackEditor.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CameraShakeTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CameraShakeTrackEditor.h index f3d05739b194..306b47848869 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CameraShakeTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CameraShakeTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CinematicShotTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CinematicShotTrackEditor.cpp index 25ae76a77940..86eabab79eb6 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CinematicShotTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CinematicShotTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/CinematicShotTrackEditor.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CinematicShotTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CinematicShotTrackEditor.h index 50c5ced81b26..b1670cf53269 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CinematicShotTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/CinematicShotTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/EventTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/EventTrackEditor.cpp index 07563802f763..65562f5b5b83 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/EventTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/EventTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/EventTrackEditor.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/EventTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/EventTrackEditor.h index 336c4742c175..d9586d234cc0 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/EventTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/EventTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/FadeTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/FadeTrackEditor.cpp index fb51378d58eb..37c3cbd50320 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/FadeTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/FadeTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/FadeTrackEditor.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/FadeTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/FadeTrackEditor.h index aa385b03d8bf..556821b5a545 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/FadeTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/FadeTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/LevelVisibilityTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/LevelVisibilityTrackEditor.cpp index 215faea38256..ffa6239a70f1 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/LevelVisibilityTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/LevelVisibilityTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/LevelVisibilityTrackEditor.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/LevelVisibilityTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/LevelVisibilityTrackEditor.h index bd07746230bd..e2b413a36ddf 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/LevelVisibilityTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/LevelVisibilityTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/MaterialParameterCollectionTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/MaterialParameterCollectionTrackEditor.cpp index c8311336d720..752288cf8dee 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/MaterialParameterCollectionTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/MaterialParameterCollectionTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/MaterialParameterCollectionTrackEditor.h" #include "Tracks/MovieSceneMaterialParameterCollectionTrack.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/MaterialParameterCollectionTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/MaterialParameterCollectionTrackEditor.h index 475784c0684d..20d0250901eb 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/MaterialParameterCollectionTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/MaterialParameterCollectionTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/MaterialTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/MaterialTrackEditor.cpp index ede096391978..cf2732334457 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/MaterialTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/MaterialTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/MaterialTrackEditor.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ObjectPropertyTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ObjectPropertyTrackEditor.cpp index 092ab9498749..f24264efc85f 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ObjectPropertyTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ObjectPropertyTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/ObjectPropertyTrackEditor.h" #include "Tracks/MovieSceneObjectPropertyTrack.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ObjectPropertyTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ObjectPropertyTrackEditor.h index d845403ebc67..4ddbf1ba6d2b 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ObjectPropertyTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ObjectPropertyTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ParticleParameterTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ParticleParameterTrackEditor.cpp index a0cb35bc3b57..b9bbaf02958e 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ParticleParameterTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ParticleParameterTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/ParticleParameterTrackEditor.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ParticleParameterTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ParticleParameterTrackEditor.h index 9e9954b4946f..5570d23a3127 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ParticleParameterTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ParticleParameterTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ParticleTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ParticleTrackEditor.cpp index 2cb918a69ac1..f51b40bde6eb 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ParticleTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ParticleTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/ParticleTrackEditor.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ParticleTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ParticleTrackEditor.h index 0e662370417a..0ea935dec436 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ParticleTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/ParticleTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PathTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PathTrackEditor.cpp index 340cfaa5e96b..c9459d8a36c2 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PathTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PathTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/PathTrackEditor.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PathTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PathTrackEditor.h index 5d5b9b2369be..ea699bca83db 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PathTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PathTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PrimitiveMaterialTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PrimitiveMaterialTrackEditor.cpp index b4b42415bbd9..845b854795fb 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PrimitiveMaterialTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PrimitiveMaterialTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/PrimitiveMaterialTrackEditor.h" #include "Tracks/MovieScenePrimitiveMaterialTrack.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PrimitiveMaterialTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PrimitiveMaterialTrackEditor.h index 12aed3302627..9d7983e3cfd6 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PrimitiveMaterialTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PrimitiveMaterialTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/ActorReferencePropertyTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/ActorReferencePropertyTrackEditor.cpp index ce3798ce9e4b..b5d898c63157 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/ActorReferencePropertyTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/ActorReferencePropertyTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/PropertyTrackEditors/ActorReferencePropertyTrackEditor.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/ActorReferencePropertyTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/ActorReferencePropertyTrackEditor.h index 18e60814562a..95796a453b62 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/ActorReferencePropertyTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/ActorReferencePropertyTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/BoolPropertyTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/BoolPropertyTrackEditor.cpp index af4ca77db929..d47c44f0a231 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/BoolPropertyTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/BoolPropertyTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/PropertyTrackEditors/BoolPropertyTrackEditor.h" #include "Sections/BoolPropertySection.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/BytePropertyTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/BytePropertyTrackEditor.cpp index 84b394fdc2ac..666fd424c6d2 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/BytePropertyTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/BytePropertyTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/PropertyTrackEditors/BytePropertyTrackEditor.h" #include "UObject/EnumProperty.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/BytePropertyTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/BytePropertyTrackEditor.h index 8c647327442d..b9435d11d425 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/BytePropertyTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/BytePropertyTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/ColorPropertyTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/ColorPropertyTrackEditor.cpp index c01fea84728c..5f28da66261c 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/ColorPropertyTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/ColorPropertyTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/PropertyTrackEditors/ColorPropertyTrackEditor.h" #include "Editor/UnrealEdEngine.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/ColorPropertyTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/ColorPropertyTrackEditor.h index dc596a83a0ae..edf60fb17dce 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/ColorPropertyTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/ColorPropertyTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/EulerTransformPropertyTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/EulerTransformPropertyTrackEditor.cpp index 33f423cda326..6433939da0f6 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/EulerTransformPropertyTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/EulerTransformPropertyTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/PropertyTrackEditors/EulerTransformPropertyTrackEditor.h" #include "MatineeImportTools.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/EulerTransformPropertyTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/EulerTransformPropertyTrackEditor.h index dcdc566f732e..d944ff5cc6be 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/EulerTransformPropertyTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/EulerTransformPropertyTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/FloatPropertyTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/FloatPropertyTrackEditor.cpp index 5082c136f231..04184ed6e097 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/FloatPropertyTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/FloatPropertyTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/PropertyTrackEditors/FloatPropertyTrackEditor.h" #include "Editor/UnrealEdEngine.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/FloatPropertyTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/FloatPropertyTrackEditor.h index a00ddb98ae81..01e3271833e4 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/FloatPropertyTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/FloatPropertyTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/IntegerPropertyTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/IntegerPropertyTrackEditor.cpp index c66f25564d44..ccde84d79b38 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/IntegerPropertyTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/IntegerPropertyTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/PropertyTrackEditors/IntegerPropertyTrackEditor.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/IntegerPropertyTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/IntegerPropertyTrackEditor.h index f704ca034ea6..c14396eee48d 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/IntegerPropertyTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/IntegerPropertyTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/StringPropertyTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/StringPropertyTrackEditor.cpp index 11e3a68048fd..98d7443459b9 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/StringPropertyTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/StringPropertyTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/PropertyTrackEditors/StringPropertyTrackEditor.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/StringPropertyTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/StringPropertyTrackEditor.h index e40fe8a1aca9..b3282744a152 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/StringPropertyTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/StringPropertyTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/TransformPropertyTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/TransformPropertyTrackEditor.cpp index 7a7903eb353f..fe4fcf26c532 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/TransformPropertyTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/TransformPropertyTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/PropertyTrackEditors/TransformPropertyTrackEditor.h" #include "MatineeImportTools.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/TransformPropertyTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/TransformPropertyTrackEditor.h index 29ad5cb8219b..bb79faa86bd1 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/TransformPropertyTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/TransformPropertyTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/VectorPropertyTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/VectorPropertyTrackEditor.cpp index 07e693aef761..988ea541714e 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/VectorPropertyTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/VectorPropertyTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/PropertyTrackEditors/VectorPropertyTrackEditor.h" #include "Tracks/MovieSceneVectorTrack.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/VectorPropertyTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/VectorPropertyTrackEditor.h index ea5cf0466ad0..2f8dfd842d8c 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/VectorPropertyTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/VectorPropertyTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/VisibilityPropertyTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/VisibilityPropertyTrackEditor.cpp index 8ca8f6c4367f..6e4838dda8a6 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/VisibilityPropertyTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/VisibilityPropertyTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/PropertyTrackEditors/VisibilityPropertyTrackEditor.h" #include "Sections/BoolPropertySection.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/VisibilityPropertyTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/VisibilityPropertyTrackEditor.h index 3b815a7c9820..f862d15367b9 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/VisibilityPropertyTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/PropertyTrackEditors/VisibilityPropertyTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/SkeletalAnimationTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/SkeletalAnimationTrackEditor.cpp index 8fec082dbbb4..abfdcb36bd90 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/SkeletalAnimationTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/SkeletalAnimationTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/SkeletalAnimationTrackEditor.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/SkeletalAnimationTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/SkeletalAnimationTrackEditor.h index 93882f910373..85373cc4c033 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/SkeletalAnimationTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/SkeletalAnimationTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/SlomoTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/SlomoTrackEditor.cpp index b3e4f37ea746..dd0915acff6a 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/SlomoTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/SlomoTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/SlomoTrackEditor.h" #include "EditorStyleSet.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/SlomoTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/SlomoTrackEditor.h index ad00d52a5ea0..e28bc01613c4 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/SlomoTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/SlomoTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/SpawnTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/SpawnTrackEditor.cpp index db2de8259f23..ee45c5856c59 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/SpawnTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/SpawnTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/SpawnTrackEditor.h" #include "Tracks/MovieSceneSpawnTrack.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/SubTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/SubTrackEditor.cpp index 9427c676809f..e051bc354d9e 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/SubTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/SubTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/SubTrackEditor.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/TransformTrackEditor.cpp b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/TransformTrackEditor.cpp index 5b9e2765534d..c5ed3a90047c 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/TransformTrackEditor.cpp +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/TransformTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TrackEditors/TransformTrackEditor.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/TransformTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/TransformTrackEditor.h index d73760913881..3f06457bdf41 100644 --- a/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/TransformTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/TransformTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Public/AutomatedLevelSequenceCapture.h b/Engine/Source/Editor/MovieSceneTools/Public/AutomatedLevelSequenceCapture.h index ad8a52cabae1..0a729463c028 100644 --- a/Engine/Source/Editor/MovieSceneTools/Public/AutomatedLevelSequenceCapture.h +++ b/Engine/Source/Editor/MovieSceneTools/Public/AutomatedLevelSequenceCapture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Public/ClipboardTypes.h b/Engine/Source/Editor/MovieSceneTools/Public/ClipboardTypes.h index f7d076653bc0..299fa3633679 100644 --- a/Engine/Source/Editor/MovieSceneTools/Public/ClipboardTypes.h +++ b/Engine/Source/Editor/MovieSceneTools/Public/ClipboardTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Public/CommonMovieSceneTools.h b/Engine/Source/Editor/MovieSceneTools/Public/CommonMovieSceneTools.h index cdee01820bfa..e4f8e42bd321 100644 --- a/Engine/Source/Editor/MovieSceneTools/Public/CommonMovieSceneTools.h +++ b/Engine/Source/Editor/MovieSceneTools/Public/CommonMovieSceneTools.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Public/FCPXML/FCPXMLMovieSceneTranslator.h b/Engine/Source/Editor/MovieSceneTools/Public/FCPXML/FCPXMLMovieSceneTranslator.h index 9d4d8a9177bb..3a00c810a779 100644 --- a/Engine/Source/Editor/MovieSceneTools/Public/FCPXML/FCPXMLMovieSceneTranslator.h +++ b/Engine/Source/Editor/MovieSceneTools/Public/FCPXML/FCPXMLMovieSceneTranslator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Public/FrameNumberDetailsCustomization.h b/Engine/Source/Editor/MovieSceneTools/Public/FrameNumberDetailsCustomization.h index 6a74172ecfc6..7531a5d982d6 100644 --- a/Engine/Source/Editor/MovieSceneTools/Public/FrameNumberDetailsCustomization.h +++ b/Engine/Source/Editor/MovieSceneTools/Public/FrameNumberDetailsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Public/IMovieSceneTools.h b/Engine/Source/Editor/MovieSceneTools/Public/IMovieSceneTools.h index a857efd5bbc8..debace3055e5 100644 --- a/Engine/Source/Editor/MovieSceneTools/Public/IMovieSceneTools.h +++ b/Engine/Source/Editor/MovieSceneTools/Public/IMovieSceneTools.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Public/K2Node_GetSequenceBinding.h b/Engine/Source/Editor/MovieSceneTools/Public/K2Node_GetSequenceBinding.h index d43f161c4e39..61ca77aed890 100644 --- a/Engine/Source/Editor/MovieSceneTools/Public/K2Node_GetSequenceBinding.h +++ b/Engine/Source/Editor/MovieSceneTools/Public/K2Node_GetSequenceBinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h index 820592d20d56..9c30b9b371b6 100644 --- a/Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Public/MatineeImportTools.h b/Engine/Source/Editor/MovieSceneTools/Public/MatineeImportTools.h index 7196be757c81..c244cb318668 100644 --- a/Engine/Source/Editor/MovieSceneTools/Public/MatineeImportTools.h +++ b/Engine/Source/Editor/MovieSceneTools/Public/MatineeImportTools.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventCustomization.h b/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventCustomization.h index 37da1442b84d..ca24d7ea9c28 100644 --- a/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventCustomization.h +++ b/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDCustomization.h b/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDCustomization.h index bb343fdccacd..d3c41cccf8ff 100644 --- a/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDCustomization.h +++ b/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDPicker.h b/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDPicker.h index 3dc2359adc6a..58f4633bbdad 100644 --- a/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDPicker.h +++ b/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneObjectBindingIDPicker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneSectionDetailsCustomization.h b/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneSectionDetailsCustomization.h index 365c21ae2fd0..ed6efa3ed08f 100644 --- a/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneSectionDetailsCustomization.h +++ b/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneSectionDetailsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h b/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h index 913e3ac8aca0..e1e34461eefb 100644 --- a/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h +++ b/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsProjectSettings.h b/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsProjectSettings.h index c8bb51720fba..5b42cadff28b 100644 --- a/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsProjectSettings.h +++ b/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsProjectSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsUserSettings.h b/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsUserSettings.h index 535bb9bbdff9..0c02f7c15622 100644 --- a/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsUserSettings.h +++ b/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsUserSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h b/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h index da7288dfca64..b0f9670787f4 100644 --- a/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h +++ b/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslatorEDL.h b/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslatorEDL.h index 9281c752db45..a04174d50716 100644 --- a/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslatorEDL.h +++ b/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslatorEDL.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Public/PropertyTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Public/PropertyTrackEditor.h index a669b54eb7f5..c4b3b0c42ae8 100644 --- a/Engine/Source/Editor/MovieSceneTools/Public/PropertyTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Public/PropertyTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Public/SKeyEditInterface.h b/Engine/Source/Editor/MovieSceneTools/Public/SKeyEditInterface.h index eba0af087f9b..6889ce89cb6b 100644 --- a/Engine/Source/Editor/MovieSceneTools/Public/SKeyEditInterface.h +++ b/Engine/Source/Editor/MovieSceneTools/Public/SKeyEditInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Public/Sections/BoolPropertySection.h b/Engine/Source/Editor/MovieSceneTools/Public/Sections/BoolPropertySection.h index fec10b5cc7b6..5da7623e5b92 100644 --- a/Engine/Source/Editor/MovieSceneTools/Public/Sections/BoolPropertySection.h +++ b/Engine/Source/Editor/MovieSceneTools/Public/Sections/BoolPropertySection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Public/Sections/ColorPropertySection.h b/Engine/Source/Editor/MovieSceneTools/Public/Sections/ColorPropertySection.h index b2de861d96cc..93f1778442b7 100644 --- a/Engine/Source/Editor/MovieSceneTools/Public/Sections/ColorPropertySection.h +++ b/Engine/Source/Editor/MovieSceneTools/Public/Sections/ColorPropertySection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h b/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h index 4e54728c2849..fc372099a5bf 100644 --- a/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h +++ b/Engine/Source/Editor/MovieSceneTools/Public/Sections/ThumbnailSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Public/TrackEditorThumbnail/TrackEditorThumbnail.h b/Engine/Source/Editor/MovieSceneTools/Public/TrackEditorThumbnail/TrackEditorThumbnail.h index 91707a57c2af..e55cd1be193c 100644 --- a/Engine/Source/Editor/MovieSceneTools/Public/TrackEditorThumbnail/TrackEditorThumbnail.h +++ b/Engine/Source/Editor/MovieSceneTools/Public/TrackEditorThumbnail/TrackEditorThumbnail.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Public/TrackEditorThumbnail/TrackEditorThumbnailPool.h b/Engine/Source/Editor/MovieSceneTools/Public/TrackEditorThumbnail/TrackEditorThumbnailPool.h index d04952892dd0..740c297faefa 100644 --- a/Engine/Source/Editor/MovieSceneTools/Public/TrackEditorThumbnail/TrackEditorThumbnailPool.h +++ b/Engine/Source/Editor/MovieSceneTools/Public/TrackEditorThumbnail/TrackEditorThumbnailPool.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h index d6d6fecd7b55..8c205487aaaa 100644 --- a/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/AudioTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/MaterialTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/MaterialTrackEditor.h index e1fe62b31532..c4e725f99389 100644 --- a/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/MaterialTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/MaterialTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/PropertyTrackEditors/BoolPropertyTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/PropertyTrackEditors/BoolPropertyTrackEditor.h index aac39eaaca8f..936c686802b8 100644 --- a/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/PropertyTrackEditors/BoolPropertyTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/PropertyTrackEditors/BoolPropertyTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/SpawnTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/SpawnTrackEditor.h index 55e3e6057eb8..3f6850233efd 100644 --- a/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/SpawnTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/SpawnTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/SubTrackEditor.h b/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/SubTrackEditor.h index 86a5ddac09ea..0e9d5e258a28 100644 --- a/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/SubTrackEditor.h +++ b/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/SubTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/NewLevelDialog/NewLevelDialog.Build.cs b/Engine/Source/Editor/NewLevelDialog/NewLevelDialog.Build.cs index c29f92599e4f..689fa4844468 100644 --- a/Engine/Source/Editor/NewLevelDialog/NewLevelDialog.Build.cs +++ b/Engine/Source/Editor/NewLevelDialog/NewLevelDialog.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/NewLevelDialog/Private/NewLevelDialogModule.cpp b/Engine/Source/Editor/NewLevelDialog/Private/NewLevelDialogModule.cpp index 2b40ab095d6b..badc9fdb6d8b 100644 --- a/Engine/Source/Editor/NewLevelDialog/Private/NewLevelDialogModule.cpp +++ b/Engine/Source/Editor/NewLevelDialog/Private/NewLevelDialogModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NewLevelDialogModule.h" #include "Layout/Margin.h" diff --git a/Engine/Source/Editor/NewLevelDialog/Public/NewLevelDialogModule.h b/Engine/Source/Editor/NewLevelDialog/Public/NewLevelDialogModule.h index c5d5b27dba44..75f4c30aa7a4 100644 --- a/Engine/Source/Editor/NewLevelDialog/Public/NewLevelDialogModule.h +++ b/Engine/Source/Editor/NewLevelDialog/Public/NewLevelDialogModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/OverlayEditor/OverlayEditor.Build.cs b/Engine/Source/Editor/OverlayEditor/OverlayEditor.Build.cs index 483c3a66567f..ebd65de8515e 100644 --- a/Engine/Source/Editor/OverlayEditor/OverlayEditor.Build.cs +++ b/Engine/Source/Editor/OverlayEditor/OverlayEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Editor/OverlayEditor/Private/Factories/BasicOverlaysFactory.cpp b/Engine/Source/Editor/OverlayEditor/Private/Factories/BasicOverlaysFactory.cpp index 290c7bd38fdd..e8d0742e3d45 100644 --- a/Engine/Source/Editor/OverlayEditor/Private/Factories/BasicOverlaysFactory.cpp +++ b/Engine/Source/Editor/OverlayEditor/Private/Factories/BasicOverlaysFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/BasicOverlaysFactory.h" #include "BasicOverlays.h" diff --git a/Engine/Source/Editor/OverlayEditor/Private/Factories/BasicOverlaysFactory.h b/Engine/Source/Editor/OverlayEditor/Private/Factories/BasicOverlaysFactory.h index f1e8dd8586b0..e39bfe2f494e 100644 --- a/Engine/Source/Editor/OverlayEditor/Private/Factories/BasicOverlaysFactory.h +++ b/Engine/Source/Editor/OverlayEditor/Private/Factories/BasicOverlaysFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/OverlayEditor/Private/Factories/BasicOverlaysFactoryNew.cpp b/Engine/Source/Editor/OverlayEditor/Private/Factories/BasicOverlaysFactoryNew.cpp index 9cf62798cbeb..5f47c51a1f78 100644 --- a/Engine/Source/Editor/OverlayEditor/Private/Factories/BasicOverlaysFactoryNew.cpp +++ b/Engine/Source/Editor/OverlayEditor/Private/Factories/BasicOverlaysFactoryNew.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/BasicOverlaysFactoryNew.h" #include "BasicOverlays.h" diff --git a/Engine/Source/Editor/OverlayEditor/Private/Factories/BasicOverlaysFactoryNew.h b/Engine/Source/Editor/OverlayEditor/Private/Factories/BasicOverlaysFactoryNew.h index 44b428896002..776ffea7d0ae 100644 --- a/Engine/Source/Editor/OverlayEditor/Private/Factories/BasicOverlaysFactoryNew.h +++ b/Engine/Source/Editor/OverlayEditor/Private/Factories/BasicOverlaysFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/OverlayEditor/Private/Factories/LocalizedOverlaysFactoryNew.cpp b/Engine/Source/Editor/OverlayEditor/Private/Factories/LocalizedOverlaysFactoryNew.cpp index 375fbe0503f1..3287b54b76b4 100644 --- a/Engine/Source/Editor/OverlayEditor/Private/Factories/LocalizedOverlaysFactoryNew.cpp +++ b/Engine/Source/Editor/OverlayEditor/Private/Factories/LocalizedOverlaysFactoryNew.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/LocalizedOverlaysFactoryNew.h" #include "LocalizedOverlays.h" diff --git a/Engine/Source/Editor/OverlayEditor/Private/Factories/LocalizedOverlaysFactoryNew.h b/Engine/Source/Editor/OverlayEditor/Private/Factories/LocalizedOverlaysFactoryNew.h index 01e534466718..93369c460e01 100644 --- a/Engine/Source/Editor/OverlayEditor/Private/Factories/LocalizedOverlaysFactoryNew.h +++ b/Engine/Source/Editor/OverlayEditor/Private/Factories/LocalizedOverlaysFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/OverlayEditor/Private/Factories/ReimportBasicOverlaysFactory.cpp b/Engine/Source/Editor/OverlayEditor/Private/Factories/ReimportBasicOverlaysFactory.cpp index 7c99d5ea045f..1ea6d2e49b1d 100644 --- a/Engine/Source/Editor/OverlayEditor/Private/Factories/ReimportBasicOverlaysFactory.cpp +++ b/Engine/Source/Editor/OverlayEditor/Private/Factories/ReimportBasicOverlaysFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ReimportBasicOverlaysFactory.h" #include "BasicOverlays.h" diff --git a/Engine/Source/Editor/OverlayEditor/Private/Factories/ReimportBasicOverlaysFactory.h b/Engine/Source/Editor/OverlayEditor/Private/Factories/ReimportBasicOverlaysFactory.h index 81edf46d70bc..0e10a590dc44 100644 --- a/Engine/Source/Editor/OverlayEditor/Private/Factories/ReimportBasicOverlaysFactory.h +++ b/Engine/Source/Editor/OverlayEditor/Private/Factories/ReimportBasicOverlaysFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/OverlayEditor/Private/OverlayEditorModule.cpp b/Engine/Source/Editor/OverlayEditor/Private/OverlayEditorModule.cpp index ffb562293090..2d8f2a8deb81 100644 --- a/Engine/Source/Editor/OverlayEditor/Private/OverlayEditorModule.cpp +++ b/Engine/Source/Editor/OverlayEditor/Private/OverlayEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/OverlayEditor/Private/OverlayEditorPrivate.h b/Engine/Source/Editor/OverlayEditor/Private/OverlayEditorPrivate.h index 0a7fc21bfcff..d8bfabc60355 100644 --- a/Engine/Source/Editor/OverlayEditor/Private/OverlayEditorPrivate.h +++ b/Engine/Source/Editor/OverlayEditor/Private/OverlayEditorPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/OverlayEditor/Public/IOverlayEditorModule.h b/Engine/Source/Editor/OverlayEditor/Public/IOverlayEditorModule.h index 388a05cc3b59..df51faf69209 100644 --- a/Engine/Source/Editor/OverlayEditor/Public/IOverlayEditorModule.h +++ b/Engine/Source/Editor/OverlayEditor/Public/IOverlayEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/PIEPreviewDeviceProfileSelector.Build.cs b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/PIEPreviewDeviceProfileSelector.Build.cs index d29e3be01e3f..8c9656f7cf3f 100644 --- a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/PIEPreviewDeviceProfileSelector.Build.cs +++ b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/PIEPreviewDeviceProfileSelector.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewDevice.cpp b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewDevice.cpp index af2ddaf23cf3..859387922685 100644 --- a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewDevice.cpp +++ b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PIEPreviewDevice.h" diff --git a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewDevice.h b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewDevice.h index 1ffccd11e4a8..145daf39a9c8 100644 --- a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewDevice.h +++ b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewDeviceEnumeration.cpp b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewDeviceEnumeration.cpp index 99d0f48a147a..a58eeb9c8eca 100644 --- a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewDeviceEnumeration.cpp +++ b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewDeviceEnumeration.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PIEPreviewDeviceEnumeration.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewDeviceProfileSelectorModule.cpp b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewDeviceProfileSelectorModule.cpp index 711b68aeeaf2..5ec8bf4f4231 100644 --- a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewDeviceProfileSelectorModule.cpp +++ b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewDeviceProfileSelectorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PIEPreviewDeviceProfileSelectorModule.h" #include "Misc/FileHelper.h" diff --git a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewModule.cpp b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewModule.cpp index 4ff730239da1..279c1ff99412 100644 --- a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewModule.cpp +++ b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IPIEPreviewDeviceModule.h" diff --git a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewSettings.cpp b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewSettings.cpp index ed8aa754f04e..78aa7a5b54f5 100644 --- a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewSettings.cpp +++ b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PIEPreviewSettings.h" diff --git a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewSettings.h b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewSettings.h index 1b93d12331d1..ff79197ed340 100644 --- a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewSettings.h +++ b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindow.cpp b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindow.cpp index ff22c59d3300..e6ddcf0125b1 100644 --- a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindow.cpp +++ b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PIEPreviewWindow.h" diff --git a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindow.h b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindow.h index 6e939f4c9e25..822b05e85ea9 100644 --- a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindow.h +++ b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindowCoreStyle.cpp b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindowCoreStyle.cpp index 3356f62ca549..93d6a4f31487 100644 --- a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindowCoreStyle.cpp +++ b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindowCoreStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PIEPreviewWindowCoreStyle.h" #include "Styling/CoreStyle.h" diff --git a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindowCoreStyle.h b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindowCoreStyle.h index 485f2a7d9399..5f69d1ddb1d5 100644 --- a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindowCoreStyle.h +++ b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindowCoreStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindowStyle.cpp b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindowStyle.cpp index 239de5e7bdf4..d21f37808c8d 100644 --- a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindowStyle.cpp +++ b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindowStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PIEPreviewWindowStyle.h" diff --git a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindowStyle.h b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindowStyle.h index 0c756e4f7d72..6c622d4e169b 100644 --- a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindowStyle.h +++ b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindowStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindowTitleBar.cpp b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindowTitleBar.cpp index 16d21b52375d..713a771ff511 100644 --- a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindowTitleBar.cpp +++ b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindowTitleBar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PIEPreviewWindowTitleBar.h" #include "PIEPreviewWindow.h" diff --git a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindowTitleBar.h b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindowTitleBar.h index cdcc6fba0874..4264c6574c62 100644 --- a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindowTitleBar.h +++ b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindowTitleBar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Public/PIEPreviewDeviceEnumeration.h b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Public/PIEPreviewDeviceEnumeration.h index bfd3718bbf61..2ed0d93a5f1b 100644 --- a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Public/PIEPreviewDeviceEnumeration.h +++ b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Public/PIEPreviewDeviceEnumeration.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Public/PIEPreviewDeviceProfileSelectorModule.h b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Public/PIEPreviewDeviceProfileSelectorModule.h index d5665a99296a..6fe1f02f80ec 100644 --- a/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Public/PIEPreviewDeviceProfileSelectorModule.h +++ b/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Public/PIEPreviewDeviceProfileSelectorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PIEPreviewDeviceSpecification/PIEPreviewDeviceSpecification.Build.cs b/Engine/Source/Editor/PIEPreviewDeviceSpecification/PIEPreviewDeviceSpecification.Build.cs index bce586e67c96..14b5abd91baf 100644 --- a/Engine/Source/Editor/PIEPreviewDeviceSpecification/PIEPreviewDeviceSpecification.Build.cs +++ b/Engine/Source/Editor/PIEPreviewDeviceSpecification/PIEPreviewDeviceSpecification.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Editor/PIEPreviewDeviceSpecification/Private/PIEPreviewDeviceSpecification.cpp b/Engine/Source/Editor/PIEPreviewDeviceSpecification/Private/PIEPreviewDeviceSpecification.cpp index 11331983c25c..7ebd13968c2a 100644 --- a/Engine/Source/Editor/PIEPreviewDeviceSpecification/Private/PIEPreviewDeviceSpecification.cpp +++ b/Engine/Source/Editor/PIEPreviewDeviceSpecification/Private/PIEPreviewDeviceSpecification.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PIEPreviewDeviceSpecification.h" #include "Modules/ModuleInterface.h" diff --git a/Engine/Source/Editor/PIEPreviewDeviceSpecification/Public/PIEPreviewDeviceSpecification.h b/Engine/Source/Editor/PIEPreviewDeviceSpecification/Public/PIEPreviewDeviceSpecification.h index 972956755b2c..d172ebd1bc7f 100644 --- a/Engine/Source/Editor/PIEPreviewDeviceSpecification/Public/PIEPreviewDeviceSpecification.h +++ b/Engine/Source/Editor/PIEPreviewDeviceSpecification/Public/PIEPreviewDeviceSpecification.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PListEditor/PListEditor.Build.cs b/Engine/Source/Editor/PListEditor/PListEditor.Build.cs index d8ec51259187..952079d44a9e 100644 --- a/Engine/Source/Editor/PListEditor/PListEditor.Build.cs +++ b/Engine/Source/Editor/PListEditor/PListEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/PListEditor/Private/PListEditor.cpp b/Engine/Source/Editor/PListEditor/Private/PListEditor.cpp index 8c166d28a3da..bc47dcedb5cf 100644 --- a/Engine/Source/Editor/PListEditor/Private/PListEditor.cpp +++ b/Engine/Source/Editor/PListEditor/Private/PListEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PListEditor.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/PListEditor/Private/PListNode.cpp b/Engine/Source/Editor/PListEditor/Private/PListNode.cpp index 3bab5fdeb867..0a8690fa4f29 100644 --- a/Engine/Source/Editor/PListEditor/Private/PListNode.cpp +++ b/Engine/Source/Editor/PListEditor/Private/PListNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PListNode.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/PListEditor/Private/PListNode.h b/Engine/Source/Editor/PListEditor/Private/PListNode.h index 157f8b27be72..3c4b4cb250ab 100644 --- a/Engine/Source/Editor/PListEditor/Private/PListNode.h +++ b/Engine/Source/Editor/PListEditor/Private/PListNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PListEditor/Private/PListNodeArray.cpp b/Engine/Source/Editor/PListEditor/Private/PListNodeArray.cpp index c3414d3520e9..161d9550e099 100644 --- a/Engine/Source/Editor/PListEditor/Private/PListNodeArray.cpp +++ b/Engine/Source/Editor/PListEditor/Private/PListNodeArray.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PListNodeArray.h" #include "Widgets/SOverlay.h" diff --git a/Engine/Source/Editor/PListEditor/Private/PListNodeArray.h b/Engine/Source/Editor/PListEditor/Private/PListNodeArray.h index 51ae22dfceec..d8a5bee7201c 100644 --- a/Engine/Source/Editor/PListEditor/Private/PListNodeArray.h +++ b/Engine/Source/Editor/PListEditor/Private/PListNodeArray.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PListEditor/Private/PListNodeBoolean.cpp b/Engine/Source/Editor/PListEditor/Private/PListNodeBoolean.cpp index 135739912fad..17c0f69b4780 100644 --- a/Engine/Source/Editor/PListEditor/Private/PListNodeBoolean.cpp +++ b/Engine/Source/Editor/PListEditor/Private/PListNodeBoolean.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PListNodeBoolean.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/PListEditor/Private/PListNodeBoolean.h b/Engine/Source/Editor/PListEditor/Private/PListNodeBoolean.h index d09417346702..47c02a2ebcdd 100644 --- a/Engine/Source/Editor/PListEditor/Private/PListNodeBoolean.h +++ b/Engine/Source/Editor/PListEditor/Private/PListNodeBoolean.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PListEditor/Private/PListNodeDictionary.cpp b/Engine/Source/Editor/PListEditor/Private/PListNodeDictionary.cpp index 7013fb15e115..08a4ae69c37f 100644 --- a/Engine/Source/Editor/PListEditor/Private/PListNodeDictionary.cpp +++ b/Engine/Source/Editor/PListEditor/Private/PListNodeDictionary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PListNodeDictionary.h" #include "Styling/SlateColor.h" diff --git a/Engine/Source/Editor/PListEditor/Private/PListNodeDictionary.h b/Engine/Source/Editor/PListEditor/Private/PListNodeDictionary.h index 61dd57734ab4..c9f56d763a50 100644 --- a/Engine/Source/Editor/PListEditor/Private/PListNodeDictionary.h +++ b/Engine/Source/Editor/PListEditor/Private/PListNodeDictionary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PListEditor/Private/PListNodeFile.cpp b/Engine/Source/Editor/PListEditor/Private/PListNodeFile.cpp index 75c65e458622..e9b4a5b29cfe 100644 --- a/Engine/Source/Editor/PListEditor/Private/PListNodeFile.cpp +++ b/Engine/Source/Editor/PListEditor/Private/PListNodeFile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PListNodeFile.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/PListEditor/Private/PListNodeFile.h b/Engine/Source/Editor/PListEditor/Private/PListNodeFile.h index f542a326d37e..f520eaed579f 100644 --- a/Engine/Source/Editor/PListEditor/Private/PListNodeFile.h +++ b/Engine/Source/Editor/PListEditor/Private/PListNodeFile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PListEditor/Private/PListNodeString.cpp b/Engine/Source/Editor/PListEditor/Private/PListNodeString.cpp index e567215c72e1..ba1e8c37765a 100644 --- a/Engine/Source/Editor/PListEditor/Private/PListNodeString.cpp +++ b/Engine/Source/Editor/PListEditor/Private/PListNodeString.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PListNodeString.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/PListEditor/Private/PListNodeString.h b/Engine/Source/Editor/PListEditor/Private/PListNodeString.h index e6908e5d3657..d07b008add4a 100644 --- a/Engine/Source/Editor/PListEditor/Private/PListNodeString.h +++ b/Engine/Source/Editor/PListEditor/Private/PListNodeString.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PListEditor/Private/SPlistEditor.cpp b/Engine/Source/Editor/PListEditor/Private/SPlistEditor.cpp index 3832fc4f6945..bdae995f513c 100644 --- a/Engine/Source/Editor/PListEditor/Private/SPlistEditor.cpp +++ b/Engine/Source/Editor/PListEditor/Private/SPlistEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SPlistEditor.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/PListEditor/Public/PListEditor.h b/Engine/Source/Editor/PListEditor/Public/PListEditor.h index 7703e47e99a0..0f7a8223836c 100644 --- a/Engine/Source/Editor/PListEditor/Public/PListEditor.h +++ b/Engine/Source/Editor/PListEditor/Public/PListEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PListEditor/Public/SPlistEditor.h b/Engine/Source/Editor/PListEditor/Public/SPlistEditor.h index 2b5adffbcd5c..2780a1fd7660 100644 --- a/Engine/Source/Editor/PListEditor/Public/SPlistEditor.h +++ b/Engine/Source/Editor/PListEditor/Public/SPlistEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PackagesDialog/PackagesDialog.Build.cs b/Engine/Source/Editor/PackagesDialog/PackagesDialog.Build.cs index 260391261dc8..468d51351939 100644 --- a/Engine/Source/Editor/PackagesDialog/PackagesDialog.Build.cs +++ b/Engine/Source/Editor/PackagesDialog/PackagesDialog.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/PackagesDialog/Private/PackagesDialog.cpp b/Engine/Source/Editor/PackagesDialog/Private/PackagesDialog.cpp index 39e1ad8a0843..5b72bb5fe313 100644 --- a/Engine/Source/Editor/PackagesDialog/Private/PackagesDialog.cpp +++ b/Engine/Source/Editor/PackagesDialog/Private/PackagesDialog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PackagesDialog.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/PackagesDialog/Private/SPackagesDialog.cpp b/Engine/Source/Editor/PackagesDialog/Private/SPackagesDialog.cpp index 3f5132f6b103..a46a261ba5f6 100644 --- a/Engine/Source/Editor/PackagesDialog/Private/SPackagesDialog.cpp +++ b/Engine/Source/Editor/PackagesDialog/Private/SPackagesDialog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SPackagesDialog.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/PackagesDialog/Private/SPackagesDialog.h b/Engine/Source/Editor/PackagesDialog/Private/SPackagesDialog.h index 5c0d53bbd5c7..edf5a61a4bc9 100644 --- a/Engine/Source/Editor/PackagesDialog/Private/SPackagesDialog.h +++ b/Engine/Source/Editor/PackagesDialog/Private/SPackagesDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PackagesDialog/Public/PackagesDialog.h b/Engine/Source/Editor/PackagesDialog/Public/PackagesDialog.h index 87dd5a5b3c71..bf6a1ffa3613 100644 --- a/Engine/Source/Editor/PackagesDialog/Public/PackagesDialog.h +++ b/Engine/Source/Editor/PackagesDialog/Public/PackagesDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Persona.Build.cs b/Engine/Source/Editor/Persona/Persona.Build.cs index 2dafbc43ae3f..efb53d945296 100644 --- a/Engine/Source/Editor/Persona/Persona.Build.cs +++ b/Engine/Source/Editor/Persona/Persona.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/Persona/Private/AnimGraphNodeDetails.cpp b/Engine/Source/Editor/Persona/Private/AnimGraphNodeDetails.cpp index 1878fbe6ff5a..f9f77814931a 100644 --- a/Engine/Source/Editor/Persona/Private/AnimGraphNodeDetails.cpp +++ b/Engine/Source/Editor/Persona/Private/AnimGraphNodeDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimGraphNodeDetails.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/Persona/Private/AnimGraphNodeDetails.h b/Engine/Source/Editor/Persona/Private/AnimGraphNodeDetails.h index c8e92fbb7d5b..d83ba0d9a39e 100644 --- a/Engine/Source/Editor/Persona/Private/AnimGraphNodeDetails.h +++ b/Engine/Source/Editor/Persona/Private/AnimGraphNodeDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/AnimInstanceDetails.cpp b/Engine/Source/Editor/Persona/Private/AnimInstanceDetails.cpp index d706b9603a76..c960bea7fd44 100644 --- a/Engine/Source/Editor/Persona/Private/AnimInstanceDetails.cpp +++ b/Engine/Source/Editor/Persona/Private/AnimInstanceDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimInstanceDetails.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/Persona/Private/AnimInstanceDetails.h b/Engine/Source/Editor/Persona/Private/AnimInstanceDetails.h index 4a0b270afb2b..84d831422e67 100644 --- a/Engine/Source/Editor/Persona/Private/AnimInstanceDetails.h +++ b/Engine/Source/Editor/Persona/Private/AnimInstanceDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/AnimNotifyDetails.cpp b/Engine/Source/Editor/Persona/Private/AnimNotifyDetails.cpp index d9ebb5b2a40a..4a10771c5e93 100644 --- a/Engine/Source/Editor/Persona/Private/AnimNotifyDetails.cpp +++ b/Engine/Source/Editor/Persona/Private/AnimNotifyDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNotifyDetails.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/Persona/Private/AnimNotifyDetails.h b/Engine/Source/Editor/Persona/Private/AnimNotifyDetails.h index 7ef3f8451018..b1bde7d6357e 100644 --- a/Engine/Source/Editor/Persona/Private/AnimNotifyDetails.h +++ b/Engine/Source/Editor/Persona/Private/AnimNotifyDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/AnimViewportLODCommands.cpp b/Engine/Source/Editor/Persona/Private/AnimViewportLODCommands.cpp index 2e65867114ea..8380e4a6bbbe 100644 --- a/Engine/Source/Editor/Persona/Private/AnimViewportLODCommands.cpp +++ b/Engine/Source/Editor/Persona/Private/AnimViewportLODCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimViewportLODCommands.h" diff --git a/Engine/Source/Editor/Persona/Private/AnimViewportLODCommands.h b/Engine/Source/Editor/Persona/Private/AnimViewportLODCommands.h index 7bb705f8cdcc..86eb559c49d6 100644 --- a/Engine/Source/Editor/Persona/Private/AnimViewportLODCommands.h +++ b/Engine/Source/Editor/Persona/Private/AnimViewportLODCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/AnimViewportMenuCommands.cpp b/Engine/Source/Editor/Persona/Private/AnimViewportMenuCommands.cpp index e55fb64bf176..b1045f9671d8 100644 --- a/Engine/Source/Editor/Persona/Private/AnimViewportMenuCommands.cpp +++ b/Engine/Source/Editor/Persona/Private/AnimViewportMenuCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimViewportMenuCommands.h" diff --git a/Engine/Source/Editor/Persona/Private/AnimViewportMenuCommands.h b/Engine/Source/Editor/Persona/Private/AnimViewportMenuCommands.h index c5798c07465a..b57cdee0f3b6 100644 --- a/Engine/Source/Editor/Persona/Private/AnimViewportMenuCommands.h +++ b/Engine/Source/Editor/Persona/Private/AnimViewportMenuCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/AnimViewportPlaybackCommands.cpp b/Engine/Source/Editor/Persona/Private/AnimViewportPlaybackCommands.cpp index 6a06e40b07e1..22a3032d1f1f 100644 --- a/Engine/Source/Editor/Persona/Private/AnimViewportPlaybackCommands.cpp +++ b/Engine/Source/Editor/Persona/Private/AnimViewportPlaybackCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimViewportPlaybackCommands.h" #include "EditorStyleSet.h" diff --git a/Engine/Source/Editor/Persona/Private/AnimViewportPlaybackCommands.h b/Engine/Source/Editor/Persona/Private/AnimViewportPlaybackCommands.h index 20b600675db4..776ceaf12010 100644 --- a/Engine/Source/Editor/Persona/Private/AnimViewportPlaybackCommands.h +++ b/Engine/Source/Editor/Persona/Private/AnimViewportPlaybackCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/AnimViewportShowCommands.cpp b/Engine/Source/Editor/Persona/Private/AnimViewportShowCommands.cpp index 75aea6bb63d7..b98c6b1a0120 100644 --- a/Engine/Source/Editor/Persona/Private/AnimViewportShowCommands.cpp +++ b/Engine/Source/Editor/Persona/Private/AnimViewportShowCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimViewportShowCommands.h" diff --git a/Engine/Source/Editor/Persona/Private/AnimViewportShowCommands.h b/Engine/Source/Editor/Persona/Private/AnimViewportShowCommands.h index 8a020e48a7c6..6b2d021c91aa 100644 --- a/Engine/Source/Editor/Persona/Private/AnimViewportShowCommands.h +++ b/Engine/Source/Editor/Persona/Private/AnimViewportShowCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/AnimationBlendSpace1DHelpers.cpp b/Engine/Source/Editor/Persona/Private/AnimationBlendSpace1DHelpers.cpp index 20b94e4064fa..d54cb963496b 100644 --- a/Engine/Source/Editor/Persona/Private/AnimationBlendSpace1DHelpers.cpp +++ b/Engine/Source/Editor/Persona/Private/AnimationBlendSpace1DHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationBlendSpace1DHelpers.h" #include "Animation/BlendSpace.h" diff --git a/Engine/Source/Editor/Persona/Private/AnimationBlendSpace1DHelpers.h b/Engine/Source/Editor/Persona/Private/AnimationBlendSpace1DHelpers.h index d42314107a52..a422b9682712 100644 --- a/Engine/Source/Editor/Persona/Private/AnimationBlendSpace1DHelpers.h +++ b/Engine/Source/Editor/Persona/Private/AnimationBlendSpace1DHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/AnimationBlendSpaceHelpers.cpp b/Engine/Source/Editor/Persona/Private/AnimationBlendSpaceHelpers.cpp index 1fdaef55774b..a7d7793f481d 100644 --- a/Engine/Source/Editor/Persona/Private/AnimationBlendSpaceHelpers.cpp +++ b/Engine/Source/Editor/Persona/Private/AnimationBlendSpaceHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationBlendSpaceHelpers.h" diff --git a/Engine/Source/Editor/Persona/Private/AnimationBlendSpaceHelpers.h b/Engine/Source/Editor/Persona/Private/AnimationBlendSpaceHelpers.h index c9c338a9ab01..e391838fe843 100644 --- a/Engine/Source/Editor/Persona/Private/AnimationBlendSpaceHelpers.h +++ b/Engine/Source/Editor/Persona/Private/AnimationBlendSpaceHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/AnimationEditorPreviewActor.cpp b/Engine/Source/Editor/Persona/Private/AnimationEditorPreviewActor.cpp index c3a0133f7d20..7650e1a2212e 100644 --- a/Engine/Source/Editor/Persona/Private/AnimationEditorPreviewActor.cpp +++ b/Engine/Source/Editor/Persona/Private/AnimationEditorPreviewActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationEditorPreviewActor.h" #include "AnimationRuntime.h" diff --git a/Engine/Source/Editor/Persona/Private/AnimationEditorPreviewScene.cpp b/Engine/Source/Editor/Persona/Private/AnimationEditorPreviewScene.cpp index 0f2387f00498..e846131b5150 100644 --- a/Engine/Source/Editor/Persona/Private/AnimationEditorPreviewScene.cpp +++ b/Engine/Source/Editor/Persona/Private/AnimationEditorPreviewScene.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationEditorPreviewScene.h" #include "Framework/Notifications/NotificationManager.h" diff --git a/Engine/Source/Editor/Persona/Private/AnimationEditorPreviewScene.h b/Engine/Source/Editor/Persona/Private/AnimationEditorPreviewScene.h index d54cba1af9bf..127b76d7b52d 100644 --- a/Engine/Source/Editor/Persona/Private/AnimationEditorPreviewScene.h +++ b/Engine/Source/Editor/Persona/Private/AnimationEditorPreviewScene.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/AnimationEditorViewportClient.cpp b/Engine/Source/Editor/Persona/Private/AnimationEditorViewportClient.cpp index 2e991efdcc85..166fc73c9e37 100644 --- a/Engine/Source/Editor/Persona/Private/AnimationEditorViewportClient.cpp +++ b/Engine/Source/Editor/Persona/Private/AnimationEditorViewportClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationEditorViewportClient.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/Persona/Private/AnimationEditorViewportClient.h b/Engine/Source/Editor/Persona/Private/AnimationEditorViewportClient.h index 4dbbc00f4e65..3409646fa7b6 100644 --- a/Engine/Source/Editor/Persona/Private/AnimationEditorViewportClient.h +++ b/Engine/Source/Editor/Persona/Private/AnimationEditorViewportClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/ApexClothingOptionWindow.cpp b/Engine/Source/Editor/Persona/Private/ApexClothingOptionWindow.cpp index 5a37c218eb47..b03a0186afa1 100644 --- a/Engine/Source/Editor/Persona/Private/ApexClothingOptionWindow.cpp +++ b/Engine/Source/Editor/Persona/Private/ApexClothingOptionWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ApexClothingOptionWindow.h" #include "Widgets/Layout/SBorder.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/Persona/Private/ApexClothingOptionWindow.h b/Engine/Source/Editor/Persona/Private/ApexClothingOptionWindow.h index e53c7f80ac90..69e5ee0b66dd 100644 --- a/Engine/Source/Editor/Persona/Private/ApexClothingOptionWindow.h +++ b/Engine/Source/Editor/Persona/Private/ApexClothingOptionWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/AssetSearchBoxUtilPersona.cpp b/Engine/Source/Editor/Persona/Private/AssetSearchBoxUtilPersona.cpp index 726375794001..46b84f903688 100644 --- a/Engine/Source/Editor/Persona/Private/AssetSearchBoxUtilPersona.cpp +++ b/Engine/Source/Editor/Persona/Private/AssetSearchBoxUtilPersona.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetSearchBoxUtilPersona.h" #include "ReferenceSkeleton.h" diff --git a/Engine/Source/Editor/Persona/Private/AssetSearchBoxUtilPersona.h b/Engine/Source/Editor/Persona/Private/AssetSearchBoxUtilPersona.h index 327201146a3a..865a2b9b5840 100644 --- a/Engine/Source/Editor/Persona/Private/AssetSearchBoxUtilPersona.h +++ b/Engine/Source/Editor/Persona/Private/AssetSearchBoxUtilPersona.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/BoneMappingHelper.cpp b/Engine/Source/Editor/Persona/Private/BoneMappingHelper.cpp index 45308d2feea6..95c923906c5f 100644 --- a/Engine/Source/Editor/Persona/Private/BoneMappingHelper.cpp +++ b/Engine/Source/Editor/Persona/Private/BoneMappingHelper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BoneMappingHelper.h" diff --git a/Engine/Source/Editor/Persona/Private/BoneMappingHelper.h b/Engine/Source/Editor/Persona/Private/BoneMappingHelper.h index fb630e27b132..3a8d55491ebd 100644 --- a/Engine/Source/Editor/Persona/Private/BoneMappingHelper.h +++ b/Engine/Source/Editor/Persona/Private/BoneMappingHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/CurveViewerCommands.cpp b/Engine/Source/Editor/Persona/Private/CurveViewerCommands.cpp index b1d3d4fbd0b4..482c63edbd8c 100644 --- a/Engine/Source/Editor/Persona/Private/CurveViewerCommands.cpp +++ b/Engine/Source/Editor/Persona/Private/CurveViewerCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CurveViewerCommands.h" diff --git a/Engine/Source/Editor/Persona/Private/CurveViewerCommands.h b/Engine/Source/Editor/Persona/Private/CurveViewerCommands.h index fdd481813b05..4d07eb4f9b96 100644 --- a/Engine/Source/Editor/Persona/Private/CurveViewerCommands.h +++ b/Engine/Source/Editor/Persona/Private/CurveViewerCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/Customization/AnimGraphNodeSlotDetails.cpp b/Engine/Source/Editor/Persona/Private/Customization/AnimGraphNodeSlotDetails.cpp index a7221d464594..6eb8d8c6e92f 100644 --- a/Engine/Source/Editor/Persona/Private/Customization/AnimGraphNodeSlotDetails.cpp +++ b/Engine/Source/Editor/Persona/Private/Customization/AnimGraphNodeSlotDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Customization/AnimGraphNodeSlotDetails.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/Persona/Private/Customization/AnimGraphNodeSlotDetails.h b/Engine/Source/Editor/Persona/Private/Customization/AnimGraphNodeSlotDetails.h index 26c0c0b315b9..fe55e3b91ffd 100644 --- a/Engine/Source/Editor/Persona/Private/Customization/AnimGraphNodeSlotDetails.h +++ b/Engine/Source/Editor/Persona/Private/Customization/AnimGraphNodeSlotDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/Customization/BlendParameterDetails.cpp b/Engine/Source/Editor/Persona/Private/Customization/BlendParameterDetails.cpp index 616931da4bd3..6baabb7fc932 100644 --- a/Engine/Source/Editor/Persona/Private/Customization/BlendParameterDetails.cpp +++ b/Engine/Source/Editor/Persona/Private/Customization/BlendParameterDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Customization/BlendParameterDetails.h" diff --git a/Engine/Source/Editor/Persona/Private/Customization/BlendParameterDetails.h b/Engine/Source/Editor/Persona/Private/Customization/BlendParameterDetails.h index 7ca7987450aa..107fec1a7fb7 100644 --- a/Engine/Source/Editor/Persona/Private/Customization/BlendParameterDetails.h +++ b/Engine/Source/Editor/Persona/Private/Customization/BlendParameterDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/Customization/BlendSampleDetails.cpp b/Engine/Source/Editor/Persona/Private/Customization/BlendSampleDetails.cpp index 3b1d26fd4be0..085aef4fccd0 100644 --- a/Engine/Source/Editor/Persona/Private/Customization/BlendSampleDetails.cpp +++ b/Engine/Source/Editor/Persona/Private/Customization/BlendSampleDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Customization/BlendSampleDetails.h" diff --git a/Engine/Source/Editor/Persona/Private/Customization/BlendSampleDetails.h b/Engine/Source/Editor/Persona/Private/Customization/BlendSampleDetails.h index 6b6ae0ac0600..b25c59c7fa78 100644 --- a/Engine/Source/Editor/Persona/Private/Customization/BlendSampleDetails.h +++ b/Engine/Source/Editor/Persona/Private/Customization/BlendSampleDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/Customization/BlendSpaceDetails.cpp b/Engine/Source/Editor/Persona/Private/Customization/BlendSpaceDetails.cpp index 56d920cc3e35..060fe09f888e 100644 --- a/Engine/Source/Editor/Persona/Private/Customization/BlendSpaceDetails.cpp +++ b/Engine/Source/Editor/Persona/Private/Customization/BlendSpaceDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Customization/BlendSpaceDetails.h" diff --git a/Engine/Source/Editor/Persona/Private/Customization/BlendSpaceDetails.h b/Engine/Source/Editor/Persona/Private/Customization/BlendSpaceDetails.h index 19c63e0976b1..3b6b94364b90 100644 --- a/Engine/Source/Editor/Persona/Private/Customization/BlendSpaceDetails.h +++ b/Engine/Source/Editor/Persona/Private/Customization/BlendSpaceDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/Customization/InterpolationParameterDetails.cpp b/Engine/Source/Editor/Persona/Private/Customization/InterpolationParameterDetails.cpp index d28adcc8dcd6..a66fd4896374 100644 --- a/Engine/Source/Editor/Persona/Private/Customization/InterpolationParameterDetails.cpp +++ b/Engine/Source/Editor/Persona/Private/Customization/InterpolationParameterDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Customization/InterpolationParameterDetails.h" #include "IDetailsView.h" diff --git a/Engine/Source/Editor/Persona/Private/Customization/InterpolationParameterDetails.h b/Engine/Source/Editor/Persona/Private/Customization/InterpolationParameterDetails.h index dfc258cf4bed..30ab806e627a 100644 --- a/Engine/Source/Editor/Persona/Private/Customization/InterpolationParameterDetails.h +++ b/Engine/Source/Editor/Persona/Private/Customization/InterpolationParameterDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/Customization/SkeletalMeshRegionCustomization.cpp b/Engine/Source/Editor/Persona/Private/Customization/SkeletalMeshRegionCustomization.cpp index 004237e6d7d7..b1da26c2baf9 100644 --- a/Engine/Source/Editor/Persona/Private/Customization/SkeletalMeshRegionCustomization.cpp +++ b/Engine/Source/Editor/Persona/Private/Customization/SkeletalMeshRegionCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Customization/SkeletalMeshRegionCustomization.h" diff --git a/Engine/Source/Editor/Persona/Private/Customization/SkeletalMeshRegionCustomization.h b/Engine/Source/Editor/Persona/Private/Customization/SkeletalMeshRegionCustomization.h index 0da4c31402f6..4ce033f64da9 100644 --- a/Engine/Source/Editor/Persona/Private/Customization/SkeletalMeshRegionCustomization.h +++ b/Engine/Source/Editor/Persona/Private/Customization/SkeletalMeshRegionCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/EditModes/SkeletonSelectionEditMode.cpp b/Engine/Source/Editor/Persona/Private/EditModes/SkeletonSelectionEditMode.cpp index 7e5de634d812..b67c031d2c63 100644 --- a/Engine/Source/Editor/Persona/Private/EditModes/SkeletonSelectionEditMode.cpp +++ b/Engine/Source/Editor/Persona/Private/EditModes/SkeletonSelectionEditMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditModes/SkeletonSelectionEditMode.h" #include "Animation/DebugSkelMeshComponent.h" diff --git a/Engine/Source/Editor/Persona/Private/EditModes/SkeletonSelectionEditMode.h b/Engine/Source/Editor/Persona/Private/EditModes/SkeletonSelectionEditMode.h index e035932d5b3a..fe73e3d615b0 100644 --- a/Engine/Source/Editor/Persona/Private/EditModes/SkeletonSelectionEditMode.h +++ b/Engine/Source/Editor/Persona/Private/EditModes/SkeletonSelectionEditMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/EditorObjectsTracker.cpp b/Engine/Source/Editor/Persona/Private/EditorObjectsTracker.cpp index 4580540d0ef4..4eaca1a734f9 100644 --- a/Engine/Source/Editor/Persona/Private/EditorObjectsTracker.cpp +++ b/Engine/Source/Editor/Persona/Private/EditorObjectsTracker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorObjectsTracker.h" #include "UObject/Class.h" diff --git a/Engine/Source/Editor/Persona/Private/EditorObjectsTracker.h b/Engine/Source/Editor/Persona/Private/EditorObjectsTracker.h index 9bdd207b4262..bc041e4edc93 100644 --- a/Engine/Source/Editor/Persona/Private/EditorObjectsTracker.h +++ b/Engine/Source/Editor/Persona/Private/EditorObjectsTracker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/PersonaAssetFamily.cpp b/Engine/Source/Editor/Persona/Private/PersonaAssetFamily.cpp index c0842a03b8f1..bf40455cecd5 100644 --- a/Engine/Source/Editor/Persona/Private/PersonaAssetFamily.cpp +++ b/Engine/Source/Editor/Persona/Private/PersonaAssetFamily.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PersonaAssetFamily.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/Persona/Private/PersonaAssetFamily.h b/Engine/Source/Editor/Persona/Private/PersonaAssetFamily.h index 60e434afe4f8..e928bd36ce6b 100644 --- a/Engine/Source/Editor/Persona/Private/PersonaAssetFamily.h +++ b/Engine/Source/Editor/Persona/Private/PersonaAssetFamily.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/PersonaAssetFamilyManager.cpp b/Engine/Source/Editor/Persona/Private/PersonaAssetFamilyManager.cpp index 2c0205d9c2f2..8ff206af67ea 100644 --- a/Engine/Source/Editor/Persona/Private/PersonaAssetFamilyManager.cpp +++ b/Engine/Source/Editor/Persona/Private/PersonaAssetFamilyManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PersonaAssetFamilyManager.h" #include "AssetData.h" diff --git a/Engine/Source/Editor/Persona/Private/PersonaAssetFamilyManager.h b/Engine/Source/Editor/Persona/Private/PersonaAssetFamilyManager.h index 43e50d5d159d..d53ce207f94a 100644 --- a/Engine/Source/Editor/Persona/Private/PersonaAssetFamilyManager.h +++ b/Engine/Source/Editor/Persona/Private/PersonaAssetFamilyManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/PersonaEditorModeManager.cpp b/Engine/Source/Editor/Persona/Private/PersonaEditorModeManager.cpp index 89bcfbb5682a..27ef44809a60 100644 --- a/Engine/Source/Editor/Persona/Private/PersonaEditorModeManager.cpp +++ b/Engine/Source/Editor/Persona/Private/PersonaEditorModeManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PersonaEditorModeManager.h" #include "IPersonaEditMode.h" diff --git a/Engine/Source/Editor/Persona/Private/PersonaEditorModeManager.h b/Engine/Source/Editor/Persona/Private/PersonaEditorModeManager.h index 264ea6d86136..90914124cbcb 100644 --- a/Engine/Source/Editor/Persona/Private/PersonaEditorModeManager.h +++ b/Engine/Source/Editor/Persona/Private/PersonaEditorModeManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/PersonaMeshDetails.cpp b/Engine/Source/Editor/Persona/Private/PersonaMeshDetails.cpp index ccaa723b2bf2..5d4186d6b8f2 100644 --- a/Engine/Source/Editor/Persona/Private/PersonaMeshDetails.cpp +++ b/Engine/Source/Editor/Persona/Private/PersonaMeshDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PersonaMeshDetails.h" #include "Widgets/Input/SCheckBox.h" diff --git a/Engine/Source/Editor/Persona/Private/PersonaMeshDetails.h b/Engine/Source/Editor/Persona/Private/PersonaMeshDetails.h index 37bd0112ec6c..514344796dc9 100644 --- a/Engine/Source/Editor/Persona/Private/PersonaMeshDetails.h +++ b/Engine/Source/Editor/Persona/Private/PersonaMeshDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/PersonaModule.cpp b/Engine/Source/Editor/Persona/Private/PersonaModule.cpp index 92cc377ccc0c..32ccc6ffce68 100644 --- a/Engine/Source/Editor/Persona/Private/PersonaModule.cpp +++ b/Engine/Source/Editor/Persona/Private/PersonaModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PersonaModule.h" diff --git a/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneAnimationController.cpp b/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneAnimationController.cpp index 4dd7751ca839..2796622542ad 100644 --- a/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneAnimationController.cpp +++ b/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneAnimationController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PersonaPreviewSceneAnimationController.h" #include "AnimationEditorPreviewScene.h" diff --git a/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneAnimationController.h b/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneAnimationController.h index 6d7b77ab7130..6256eeffaab2 100644 --- a/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneAnimationController.h +++ b/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneAnimationController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneController.cpp b/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneController.cpp index e959fca2885b..89629a991764 100644 --- a/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneController.cpp +++ b/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PersonaPreviewSceneController.h" #include "AnimationEditorPreviewScene.h" diff --git a/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneDefaultController.cpp b/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneDefaultController.cpp index 3c85b8f56e92..bafd56fc52ac 100644 --- a/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneDefaultController.cpp +++ b/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneDefaultController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PersonaPreviewSceneDefaultController.h" #include "AnimationEditorPreviewScene.h" diff --git a/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneDefaultController.h b/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneDefaultController.h index a87d28b14bc6..7e5e84e73a0a 100644 --- a/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneDefaultController.h +++ b/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneDefaultController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneDescription.h b/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneDescription.h index cc8640fc0fa8..b150ccdf9c07 100644 --- a/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneDescription.h +++ b/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneDescription.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneRefPoseController.cpp b/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneRefPoseController.cpp index 173b55432ba3..598055c9a900 100644 --- a/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneRefPoseController.cpp +++ b/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneRefPoseController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PersonaPreviewSceneRefPoseController.h" #include "AnimationEditorPreviewScene.h" diff --git a/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneRefPoseController.h b/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneRefPoseController.h index 0f375a60fea6..2447de0d06ff 100644 --- a/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneRefPoseController.h +++ b/Engine/Source/Editor/Persona/Private/PersonaPreviewSceneRefPoseController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/PersonaToolkit.cpp b/Engine/Source/Editor/Persona/Private/PersonaToolkit.cpp index 308756d0ed04..5339932476c3 100644 --- a/Engine/Source/Editor/Persona/Private/PersonaToolkit.cpp +++ b/Engine/Source/Editor/Persona/Private/PersonaToolkit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PersonaToolkit.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/Persona/Private/PersonaToolkit.h b/Engine/Source/Editor/Persona/Private/PersonaToolkit.h index d5a4a4d06c7a..d0531b26411d 100644 --- a/Engine/Source/Editor/Persona/Private/PersonaToolkit.h +++ b/Engine/Source/Editor/Persona/Private/PersonaToolkit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/PersonaUtils.cpp b/Engine/Source/Editor/Persona/Private/PersonaUtils.cpp index f8273af32944..c5f86292c264 100644 --- a/Engine/Source/Editor/Persona/Private/PersonaUtils.cpp +++ b/Engine/Source/Editor/Persona/Private/PersonaUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PersonaUtils.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Editor/Persona/Private/PoseEditorCommands.cpp b/Engine/Source/Editor/Persona/Private/PoseEditorCommands.cpp index 9da6db6ce815..b71e9be0872c 100644 --- a/Engine/Source/Editor/Persona/Private/PoseEditorCommands.cpp +++ b/Engine/Source/Editor/Persona/Private/PoseEditorCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PoseEditorCommands.h" diff --git a/Engine/Source/Editor/Persona/Private/PoseEditorCommands.h b/Engine/Source/Editor/Persona/Private/PoseEditorCommands.h index d6deb783a38e..92475ac12da1 100644 --- a/Engine/Source/Editor/Persona/Private/PoseEditorCommands.h +++ b/Engine/Source/Editor/Persona/Private/PoseEditorCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/PreviewSceneCustomizations.cpp b/Engine/Source/Editor/Persona/Private/PreviewSceneCustomizations.cpp index 56e5abfea12e..bdd21be41cee 100644 --- a/Engine/Source/Editor/Persona/Private/PreviewSceneCustomizations.cpp +++ b/Engine/Source/Editor/Persona/Private/PreviewSceneCustomizations.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PreviewSceneCustomizations.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/Persona/Private/PreviewSceneCustomizations.h b/Engine/Source/Editor/Persona/Private/PreviewSceneCustomizations.h index 019267578dc0..639d64fb8421 100644 --- a/Engine/Source/Editor/Persona/Private/PreviewSceneCustomizations.h +++ b/Engine/Source/Editor/Persona/Private/PreviewSceneCustomizations.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SAnimBlueprintParentPlayerList.cpp b/Engine/Source/Editor/Persona/Private/SAnimBlueprintParentPlayerList.cpp index 5aa50685316b..d4a9b7b5f66f 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimBlueprintParentPlayerList.cpp +++ b/Engine/Source/Editor/Persona/Private/SAnimBlueprintParentPlayerList.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAnimBlueprintParentPlayerList.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/Persona/Private/SAnimBlueprintParentPlayerList.h b/Engine/Source/Editor/Persona/Private/SAnimBlueprintParentPlayerList.h index 3d8aae64d3fa..0a77af1115c2 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimBlueprintParentPlayerList.h +++ b/Engine/Source/Editor/Persona/Private/SAnimBlueprintParentPlayerList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SAnimCompositeEditor.cpp b/Engine/Source/Editor/Persona/Private/SAnimCompositeEditor.cpp index 12cc710b091f..ab87c01a4cf0 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimCompositeEditor.cpp +++ b/Engine/Source/Editor/Persona/Private/SAnimCompositeEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAnimCompositeEditor.h" diff --git a/Engine/Source/Editor/Persona/Private/SAnimCompositeEditor.h b/Engine/Source/Editor/Persona/Private/SAnimCompositeEditor.h index 5a45d5f9293c..658f90dd729a 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimCompositeEditor.h +++ b/Engine/Source/Editor/Persona/Private/SAnimCompositeEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SAnimCompositePanel.cpp b/Engine/Source/Editor/Persona/Private/SAnimCompositePanel.cpp index 2818b39360c3..188f0af1ffb5 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimCompositePanel.cpp +++ b/Engine/Source/Editor/Persona/Private/SAnimCompositePanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAnimCompositePanel.h" diff --git a/Engine/Source/Editor/Persona/Private/SAnimCompositePanel.h b/Engine/Source/Editor/Persona/Private/SAnimCompositePanel.h index 25a8899354c2..74d65e33d6ca 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimCompositePanel.h +++ b/Engine/Source/Editor/Persona/Private/SAnimCompositePanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SAnimCurveEd.cpp b/Engine/Source/Editor/Persona/Private/SAnimCurveEd.cpp index bc14ea00ecd8..3596d4c00de2 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimCurveEd.cpp +++ b/Engine/Source/Editor/Persona/Private/SAnimCurveEd.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAnimCurveEd.h" diff --git a/Engine/Source/Editor/Persona/Private/SAnimCurveEd.h b/Engine/Source/Editor/Persona/Private/SAnimCurveEd.h index d22f17f0a46c..09d10ddcc50d 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimCurveEd.h +++ b/Engine/Source/Editor/Persona/Private/SAnimCurveEd.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SAnimCurvePanel.cpp b/Engine/Source/Editor/Persona/Private/SAnimCurvePanel.cpp index 86b54d4f75b1..bdf57b7bf423 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimCurvePanel.cpp +++ b/Engine/Source/Editor/Persona/Private/SAnimCurvePanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAnimCurvePanel.h" diff --git a/Engine/Source/Editor/Persona/Private/SAnimCurvePanel.h b/Engine/Source/Editor/Persona/Private/SAnimCurvePanel.h index e6009d970c71..ccfb3f742ba4 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimCurvePanel.h +++ b/Engine/Source/Editor/Persona/Private/SAnimCurvePanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SAnimCurveViewer.cpp b/Engine/Source/Editor/Persona/Private/SAnimCurveViewer.cpp index dcd422591e59..c8b2eff60e7e 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimCurveViewer.cpp +++ b/Engine/Source/Editor/Persona/Private/SAnimCurveViewer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAnimCurveViewer.h" diff --git a/Engine/Source/Editor/Persona/Private/SAnimCurveViewer.h b/Engine/Source/Editor/Persona/Private/SAnimCurveViewer.h index 1a93bbd6a218..04cd68348ada 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimCurveViewer.h +++ b/Engine/Source/Editor/Persona/Private/SAnimCurveViewer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SAnimEditorBase.cpp b/Engine/Source/Editor/Persona/Private/SAnimEditorBase.cpp index 0e635a5faecb..481039aa467f 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimEditorBase.cpp +++ b/Engine/Source/Editor/Persona/Private/SAnimEditorBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAnimEditorBase.h" diff --git a/Engine/Source/Editor/Persona/Private/SAnimEditorBase.h b/Engine/Source/Editor/Persona/Private/SAnimEditorBase.h index 9fd688e79263..d43469c6ff77 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimEditorBase.h +++ b/Engine/Source/Editor/Persona/Private/SAnimEditorBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SAnimMontagePanel.cpp b/Engine/Source/Editor/Persona/Private/SAnimMontagePanel.cpp index 9ceabb884dfa..fadaf5bb4a40 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimMontagePanel.cpp +++ b/Engine/Source/Editor/Persona/Private/SAnimMontagePanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAnimMontagePanel.h" #include "Widgets/Layout/SBorder.h" diff --git a/Engine/Source/Editor/Persona/Private/SAnimMontagePanel.h b/Engine/Source/Editor/Persona/Private/SAnimMontagePanel.h index f57632160115..3c281f0db1ae 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimMontagePanel.h +++ b/Engine/Source/Editor/Persona/Private/SAnimMontagePanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SAnimMontageScrubPanel.cpp b/Engine/Source/Editor/Persona/Private/SAnimMontageScrubPanel.cpp index 408da50aa27b..b6257eb77608 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimMontageScrubPanel.cpp +++ b/Engine/Source/Editor/Persona/Private/SAnimMontageScrubPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAnimMontageScrubPanel.h" #include "AnimPreviewInstance.h" diff --git a/Engine/Source/Editor/Persona/Private/SAnimMontageScrubPanel.h b/Engine/Source/Editor/Persona/Private/SAnimMontageScrubPanel.h index c43936a5cdb1..c060354653f6 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimMontageScrubPanel.h +++ b/Engine/Source/Editor/Persona/Private/SAnimMontageScrubPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SAnimMontageSectionsPanel.cpp b/Engine/Source/Editor/Persona/Private/SAnimMontageSectionsPanel.cpp index 81717cd7f115..f66c030a0dfd 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimMontageSectionsPanel.cpp +++ b/Engine/Source/Editor/Persona/Private/SAnimMontageSectionsPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAnimMontageSectionsPanel.h" diff --git a/Engine/Source/Editor/Persona/Private/SAnimMontageSectionsPanel.h b/Engine/Source/Editor/Persona/Private/SAnimMontageSectionsPanel.h index 5c2473e9308c..22868e72e6b8 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimMontageSectionsPanel.h +++ b/Engine/Source/Editor/Persona/Private/SAnimMontageSectionsPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SAnimNotifyPanel.cpp b/Engine/Source/Editor/Persona/Private/SAnimNotifyPanel.cpp index 640018ede876..7e6b8bd0651b 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimNotifyPanel.cpp +++ b/Engine/Source/Editor/Persona/Private/SAnimNotifyPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAnimNotifyPanel.h" diff --git a/Engine/Source/Editor/Persona/Private/SAnimNotifyPanel.h b/Engine/Source/Editor/Persona/Private/SAnimNotifyPanel.h index c32a95bb1273..5abafdfc7869 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimNotifyPanel.h +++ b/Engine/Source/Editor/Persona/Private/SAnimNotifyPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SAnimPlusMinusSlider.h b/Engine/Source/Editor/Persona/Private/SAnimPlusMinusSlider.h index 64f553a530b6..a6e897a6e447 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimPlusMinusSlider.h +++ b/Engine/Source/Editor/Persona/Private/SAnimPlusMinusSlider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SAnimSegmentsPanel.cpp b/Engine/Source/Editor/Persona/Private/SAnimSegmentsPanel.cpp index bd8d7a8a52dc..b547544d8252 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimSegmentsPanel.cpp +++ b/Engine/Source/Editor/Persona/Private/SAnimSegmentsPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAnimSegmentsPanel.h" diff --git a/Engine/Source/Editor/Persona/Private/SAnimSegmentsPanel.h b/Engine/Source/Editor/Persona/Private/SAnimSegmentsPanel.h index 60a9bf9e81e0..cf035bb2db20 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimSegmentsPanel.h +++ b/Engine/Source/Editor/Persona/Private/SAnimSegmentsPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SAnimTimingPanel.cpp b/Engine/Source/Editor/Persona/Private/SAnimTimingPanel.cpp index c76f7512d136..6cdcf7a36511 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimTimingPanel.cpp +++ b/Engine/Source/Editor/Persona/Private/SAnimTimingPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAnimTimingPanel.h" #include "Widgets/Input/SCheckBox.h" diff --git a/Engine/Source/Editor/Persona/Private/SAnimTimingPanel.h b/Engine/Source/Editor/Persona/Private/SAnimTimingPanel.h index eb2ddafad8be..2f46f9ebcdf1 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimTimingPanel.h +++ b/Engine/Source/Editor/Persona/Private/SAnimTimingPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SAnimTrackCurvePanel.cpp b/Engine/Source/Editor/Persona/Private/SAnimTrackCurvePanel.cpp index 21788efd3571..4b981dd80d7e 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimTrackCurvePanel.cpp +++ b/Engine/Source/Editor/Persona/Private/SAnimTrackCurvePanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAnimTrackCurvePanel.h" diff --git a/Engine/Source/Editor/Persona/Private/SAnimTrackCurvePanel.h b/Engine/Source/Editor/Persona/Private/SAnimTrackCurvePanel.h index 09b79ea422e3..8b4a2921f7dd 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimTrackCurvePanel.h +++ b/Engine/Source/Editor/Persona/Private/SAnimTrackCurvePanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SAnimTrackPanel.cpp b/Engine/Source/Editor/Persona/Private/SAnimTrackPanel.cpp index 90d8e6f59cee..a8112db41bbf 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimTrackPanel.cpp +++ b/Engine/Source/Editor/Persona/Private/SAnimTrackPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAnimTrackPanel.h" diff --git a/Engine/Source/Editor/Persona/Private/SAnimTrackPanel.h b/Engine/Source/Editor/Persona/Private/SAnimTrackPanel.h index 9c76b43ba534..642475aac426 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimTrackPanel.h +++ b/Engine/Source/Editor/Persona/Private/SAnimTrackPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SAnimViewportToolBar.cpp b/Engine/Source/Editor/Persona/Private/SAnimViewportToolBar.cpp index 4cb5ea4e26dd..86d54f5a4798 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimViewportToolBar.cpp +++ b/Engine/Source/Editor/Persona/Private/SAnimViewportToolBar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAnimViewportToolBar.h" diff --git a/Engine/Source/Editor/Persona/Private/SAnimViewportToolBar.h b/Engine/Source/Editor/Persona/Private/SAnimViewportToolBar.h index 380711fac57c..ad9c4426993e 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimViewportToolBar.h +++ b/Engine/Source/Editor/Persona/Private/SAnimViewportToolBar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SAnimationBlendSpace.cpp b/Engine/Source/Editor/Persona/Private/SAnimationBlendSpace.cpp index 4c4ee1ac4f77..7a40e1e9e816 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimationBlendSpace.cpp +++ b/Engine/Source/Editor/Persona/Private/SAnimationBlendSpace.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAnimationBlendSpace.h" #include "Widgets/Notifications/SNotificationList.h" diff --git a/Engine/Source/Editor/Persona/Private/SAnimationBlendSpace.h b/Engine/Source/Editor/Persona/Private/SAnimationBlendSpace.h index d94167bebb43..54407c794df0 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimationBlendSpace.h +++ b/Engine/Source/Editor/Persona/Private/SAnimationBlendSpace.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SAnimationBlendSpace1D.cpp b/Engine/Source/Editor/Persona/Private/SAnimationBlendSpace1D.cpp index e60a972b92c2..bd5bca71f854 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimationBlendSpace1D.cpp +++ b/Engine/Source/Editor/Persona/Private/SAnimationBlendSpace1D.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAnimationBlendSpace1D.h" #include "Widgets/Notifications/SNotificationList.h" diff --git a/Engine/Source/Editor/Persona/Private/SAnimationBlendSpace1D.h b/Engine/Source/Editor/Persona/Private/SAnimationBlendSpace1D.h index 10b9768d52a3..c53e0075b220 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimationBlendSpace1D.h +++ b/Engine/Source/Editor/Persona/Private/SAnimationBlendSpace1D.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SAnimationBlendSpaceBase.cpp b/Engine/Source/Editor/Persona/Private/SAnimationBlendSpaceBase.cpp index 361599df109d..e98161834b70 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimationBlendSpaceBase.cpp +++ b/Engine/Source/Editor/Persona/Private/SAnimationBlendSpaceBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAnimationBlendSpaceBase.h" #include "Widgets/Notifications/SNotificationList.h" diff --git a/Engine/Source/Editor/Persona/Private/SAnimationBlendSpaceBase.h b/Engine/Source/Editor/Persona/Private/SAnimationBlendSpaceBase.h index 711a1bd96db5..707c94522ec1 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimationBlendSpaceBase.h +++ b/Engine/Source/Editor/Persona/Private/SAnimationBlendSpaceBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SAnimationBlendSpaceGridWidget.cpp b/Engine/Source/Editor/Persona/Private/SAnimationBlendSpaceGridWidget.cpp index c0dc22ec30ef..df5ec094a65d 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimationBlendSpaceGridWidget.cpp +++ b/Engine/Source/Editor/Persona/Private/SAnimationBlendSpaceGridWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAnimationBlendSpaceGridWidget.h" diff --git a/Engine/Source/Editor/Persona/Private/SAnimationBlendSpaceGridWidget.h b/Engine/Source/Editor/Persona/Private/SAnimationBlendSpaceGridWidget.h index 3cf652126cb4..14976c5c1fe4 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimationBlendSpaceGridWidget.h +++ b/Engine/Source/Editor/Persona/Private/SAnimationBlendSpaceGridWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SAnimationDlgs.cpp b/Engine/Source/Editor/Persona/Private/SAnimationDlgs.cpp index edeff9278d02..765f9f59e229 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimationDlgs.cpp +++ b/Engine/Source/Editor/Persona/Private/SAnimationDlgs.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAnimationDlgs.h" diff --git a/Engine/Source/Editor/Persona/Private/SAnimationDlgs.h b/Engine/Source/Editor/Persona/Private/SAnimationDlgs.h index 351c5a1b01a2..910970f66697 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimationDlgs.h +++ b/Engine/Source/Editor/Persona/Private/SAnimationDlgs.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SAnimationEditorViewport.cpp b/Engine/Source/Editor/Persona/Private/SAnimationEditorViewport.cpp index 43ee1df6118f..ad9f1276ef13 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimationEditorViewport.cpp +++ b/Engine/Source/Editor/Persona/Private/SAnimationEditorViewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAnimationEditorViewport.h" diff --git a/Engine/Source/Editor/Persona/Private/SAnimationEditorViewport.h b/Engine/Source/Editor/Persona/Private/SAnimationEditorViewport.h index 9886647d3528..99eeb020082a 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimationEditorViewport.h +++ b/Engine/Source/Editor/Persona/Private/SAnimationEditorViewport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SAnimationScrubPanel.cpp b/Engine/Source/Editor/Persona/Private/SAnimationScrubPanel.cpp index 119eef5d8479..5beef38fe5cd 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimationScrubPanel.cpp +++ b/Engine/Source/Editor/Persona/Private/SAnimationScrubPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAnimationScrubPanel.h" #include "Widgets/SBoxPanel.h" #include "Animation/AnimSequenceBase.h" diff --git a/Engine/Source/Editor/Persona/Private/SAnimationScrubPanel.h b/Engine/Source/Editor/Persona/Private/SAnimationScrubPanel.h index a94417b922a6..d9984cc8e994 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimationScrubPanel.h +++ b/Engine/Source/Editor/Persona/Private/SAnimationScrubPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SAnimationSequenceBrowser.cpp b/Engine/Source/Editor/Persona/Private/SAnimationSequenceBrowser.cpp index 908adde40f8d..1a5bb1762f85 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimationSequenceBrowser.cpp +++ b/Engine/Source/Editor/Persona/Private/SAnimationSequenceBrowser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAnimationSequenceBrowser.h" diff --git a/Engine/Source/Editor/Persona/Private/SAnimationSequenceBrowser.h b/Engine/Source/Editor/Persona/Private/SAnimationSequenceBrowser.h index 212bb0819fa5..4dc0b1480dce 100644 --- a/Engine/Source/Editor/Persona/Private/SAnimationSequenceBrowser.h +++ b/Engine/Source/Editor/Persona/Private/SAnimationSequenceBrowser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SAssetFamilyShortcutBar.cpp b/Engine/Source/Editor/Persona/Private/SAssetFamilyShortcutBar.cpp index a5ead7bcc2fc..028bf46b6503 100644 --- a/Engine/Source/Editor/Persona/Private/SAssetFamilyShortcutBar.cpp +++ b/Engine/Source/Editor/Persona/Private/SAssetFamilyShortcutBar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAssetFamilyShortcutBar.h" #include "Styling/SlateTypes.h" diff --git a/Engine/Source/Editor/Persona/Private/SAssetFamilyShortcutBar.h b/Engine/Source/Editor/Persona/Private/SAssetFamilyShortcutBar.h index b0ef51c8ec97..2f2ebbea96d9 100644 --- a/Engine/Source/Editor/Persona/Private/SAssetFamilyShortcutBar.h +++ b/Engine/Source/Editor/Persona/Private/SAssetFamilyShortcutBar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SBoneMappingBase.cpp b/Engine/Source/Editor/Persona/Private/SBoneMappingBase.cpp index 786faae877c7..8c3afcfd05b9 100644 --- a/Engine/Source/Editor/Persona/Private/SBoneMappingBase.cpp +++ b/Engine/Source/Editor/Persona/Private/SBoneMappingBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SBoneMappingBase.h" diff --git a/Engine/Source/Editor/Persona/Private/SCreateClothingSettingsPanel.cpp b/Engine/Source/Editor/Persona/Private/SCreateClothingSettingsPanel.cpp index ceb462f6de79..da5384c61a0b 100644 --- a/Engine/Source/Editor/Persona/Private/SCreateClothingSettingsPanel.cpp +++ b/Engine/Source/Editor/Persona/Private/SCreateClothingSettingsPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SCreateClothingSettingsPanel.h" diff --git a/Engine/Source/Editor/Persona/Private/SMontageEditor.cpp b/Engine/Source/Editor/Persona/Private/SMontageEditor.cpp index 1d226fb75b9f..3b7f4b8c8e1c 100644 --- a/Engine/Source/Editor/Persona/Private/SMontageEditor.cpp +++ b/Engine/Source/Editor/Persona/Private/SMontageEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SMontageEditor.h" diff --git a/Engine/Source/Editor/Persona/Private/SMontageEditor.h b/Engine/Source/Editor/Persona/Private/SMontageEditor.h index c30e43a630ab..5b059c0c4216 100644 --- a/Engine/Source/Editor/Persona/Private/SMontageEditor.h +++ b/Engine/Source/Editor/Persona/Private/SMontageEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SMorphTargetViewer.cpp b/Engine/Source/Editor/Persona/Private/SMorphTargetViewer.cpp index 5e2c07a94ada..a0edd9e40d74 100644 --- a/Engine/Source/Editor/Persona/Private/SMorphTargetViewer.cpp +++ b/Engine/Source/Editor/Persona/Private/SMorphTargetViewer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SMorphTargetViewer.h" diff --git a/Engine/Source/Editor/Persona/Private/SMorphTargetViewer.h b/Engine/Source/Editor/Persona/Private/SMorphTargetViewer.h index 3968ead92e16..36f9fdaa12a8 100644 --- a/Engine/Source/Editor/Persona/Private/SMorphTargetViewer.h +++ b/Engine/Source/Editor/Persona/Private/SMorphTargetViewer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SPersonaDetails.cpp b/Engine/Source/Editor/Persona/Private/SPersonaDetails.cpp index 8a63e10f367a..9727eb85d618 100644 --- a/Engine/Source/Editor/Persona/Private/SPersonaDetails.cpp +++ b/Engine/Source/Editor/Persona/Private/SPersonaDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SPersonaDetails.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/Persona/Private/SPersonaDetails.h b/Engine/Source/Editor/Persona/Private/SPersonaDetails.h index e89226b7001f..f62fc076ca7b 100644 --- a/Engine/Source/Editor/Persona/Private/SPersonaDetails.h +++ b/Engine/Source/Editor/Persona/Private/SPersonaDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SPoseAssetNameWidget.cpp b/Engine/Source/Editor/Persona/Private/SPoseAssetNameWidget.cpp index ad2bc7ed09b5..caedbadeb5f0 100644 --- a/Engine/Source/Editor/Persona/Private/SPoseAssetNameWidget.cpp +++ b/Engine/Source/Editor/Persona/Private/SPoseAssetNameWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SPoseAssetNameWidget.h" diff --git a/Engine/Source/Editor/Persona/Private/SPoseEditor.cpp b/Engine/Source/Editor/Persona/Private/SPoseEditor.cpp index 4e4f153ed018..b37afc8c146a 100644 --- a/Engine/Source/Editor/Persona/Private/SPoseEditor.cpp +++ b/Engine/Source/Editor/Persona/Private/SPoseEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SPoseEditor.h" diff --git a/Engine/Source/Editor/Persona/Private/SPoseEditor.h b/Engine/Source/Editor/Persona/Private/SPoseEditor.h index 2a43e9bacc59..18e6c05d1f52 100644 --- a/Engine/Source/Editor/Persona/Private/SPoseEditor.h +++ b/Engine/Source/Editor/Persona/Private/SPoseEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SRetargetManager.cpp b/Engine/Source/Editor/Persona/Private/SRetargetManager.cpp index 3f1eaabb5e2d..9b3f55306bbd 100644 --- a/Engine/Source/Editor/Persona/Private/SRetargetManager.cpp +++ b/Engine/Source/Editor/Persona/Private/SRetargetManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SRetargetManager.h" diff --git a/Engine/Source/Editor/Persona/Private/SRetargetManager.h b/Engine/Source/Editor/Persona/Private/SRetargetManager.h index ef60e6ed72d2..f99f6fb8441b 100644 --- a/Engine/Source/Editor/Persona/Private/SRetargetManager.h +++ b/Engine/Source/Editor/Persona/Private/SRetargetManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SRetargetSourceWindow.cpp b/Engine/Source/Editor/Persona/Private/SRetargetSourceWindow.cpp index a158e17b8952..29cb6626eb0c 100644 --- a/Engine/Source/Editor/Persona/Private/SRetargetSourceWindow.cpp +++ b/Engine/Source/Editor/Persona/Private/SRetargetSourceWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SRetargetSourceWindow.h" diff --git a/Engine/Source/Editor/Persona/Private/SRetargetSourceWindow.h b/Engine/Source/Editor/Persona/Private/SRetargetSourceWindow.h index 925981f51dc2..6392eaba59da 100644 --- a/Engine/Source/Editor/Persona/Private/SRetargetSourceWindow.h +++ b/Engine/Source/Editor/Persona/Private/SRetargetSourceWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SRigPicker.cpp b/Engine/Source/Editor/Persona/Private/SRigPicker.cpp index 5fee79f01113..918f21c21c6f 100644 --- a/Engine/Source/Editor/Persona/Private/SRigPicker.cpp +++ b/Engine/Source/Editor/Persona/Private/SRigPicker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SRigPicker.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/Persona/Private/SRigPicker.h b/Engine/Source/Editor/Persona/Private/SRigPicker.h index b844ccb84010..11d8f6e2a858 100644 --- a/Engine/Source/Editor/Persona/Private/SRigPicker.h +++ b/Engine/Source/Editor/Persona/Private/SRigPicker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/Persona/Private/SRigWindow.cpp b/Engine/Source/Editor/Persona/Private/SRigWindow.cpp index 28bb26ea71bf..3da3ac668f1f 100644 --- a/Engine/Source/Editor/Persona/Private/SRigWindow.cpp +++ b/Engine/Source/Editor/Persona/Private/SRigWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SRigWindow.h" diff --git a/Engine/Source/Editor/Persona/Private/SRigWindow.h b/Engine/Source/Editor/Persona/Private/SRigWindow.h index c1a75bbe4853..1379666aa038 100644 --- a/Engine/Source/Editor/Persona/Private/SRigWindow.h +++ b/Engine/Source/Editor/Persona/Private/SRigWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SSequenceEditor.cpp b/Engine/Source/Editor/Persona/Private/SSequenceEditor.cpp index cfb1ffdbe4f9..4362be8b12dd 100644 --- a/Engine/Source/Editor/Persona/Private/SSequenceEditor.cpp +++ b/Engine/Source/Editor/Persona/Private/SSequenceEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSequenceEditor.h" diff --git a/Engine/Source/Editor/Persona/Private/SSequenceEditor.h b/Engine/Source/Editor/Persona/Private/SSequenceEditor.h index 29dc181fb471..744595f185f7 100644 --- a/Engine/Source/Editor/Persona/Private/SSequenceEditor.h +++ b/Engine/Source/Editor/Persona/Private/SSequenceEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SSkeletonAnimNotifies.cpp b/Engine/Source/Editor/Persona/Private/SSkeletonAnimNotifies.cpp index e2be93c0358e..b66aa46a9f2b 100644 --- a/Engine/Source/Editor/Persona/Private/SSkeletonAnimNotifies.cpp +++ b/Engine/Source/Editor/Persona/Private/SSkeletonAnimNotifies.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSkeletonAnimNotifies.h" diff --git a/Engine/Source/Editor/Persona/Private/SSkeletonAnimNotifies.h b/Engine/Source/Editor/Persona/Private/SSkeletonAnimNotifies.h index 55f42bc573c6..7a09a8ddffb9 100644 --- a/Engine/Source/Editor/Persona/Private/SSkeletonAnimNotifies.h +++ b/Engine/Source/Editor/Persona/Private/SSkeletonAnimNotifies.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SSkeletonSlotNames.cpp b/Engine/Source/Editor/Persona/Private/SSkeletonSlotNames.cpp index 832cb3434323..3ee809422426 100644 --- a/Engine/Source/Editor/Persona/Private/SSkeletonSlotNames.cpp +++ b/Engine/Source/Editor/Persona/Private/SSkeletonSlotNames.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSkeletonSlotNames.h" diff --git a/Engine/Source/Editor/Persona/Private/SSkeletonSlotNames.h b/Engine/Source/Editor/Persona/Private/SSkeletonSlotNames.h index 39097a99b9a4..eb6a4066e57c 100644 --- a/Engine/Source/Editor/Persona/Private/SSkeletonSlotNames.h +++ b/Engine/Source/Editor/Persona/Private/SSkeletonSlotNames.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/SSlotNameReferenceWindow.cpp b/Engine/Source/Editor/Persona/Private/SSlotNameReferenceWindow.cpp index e2560effb629..711c967807fa 100644 --- a/Engine/Source/Editor/Persona/Private/SSlotNameReferenceWindow.cpp +++ b/Engine/Source/Editor/Persona/Private/SSlotNameReferenceWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSlotNameReferenceWindow.h" #include "Toolkits/AssetEditorManager.h" diff --git a/Engine/Source/Editor/Persona/Private/SSlotNameReferenceWindow.h b/Engine/Source/Editor/Persona/Private/SSlotNameReferenceWindow.h index 0d9df65e4719..2cd6cc370a85 100644 --- a/Engine/Source/Editor/Persona/Private/SSlotNameReferenceWindow.h +++ b/Engine/Source/Editor/Persona/Private/SSlotNameReferenceWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/STimingTrack.cpp b/Engine/Source/Editor/Persona/Private/STimingTrack.cpp index 6013c31daa24..134d2a720e59 100644 --- a/Engine/Source/Editor/Persona/Private/STimingTrack.cpp +++ b/Engine/Source/Editor/Persona/Private/STimingTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "STimingTrack.h" #include "Layout/ArrangedChildren.h" diff --git a/Engine/Source/Editor/Persona/Private/STimingTrack.h b/Engine/Source/Editor/Persona/Private/STimingTrack.h index 04169da2e0b8..7aca16230bb7 100644 --- a/Engine/Source/Editor/Persona/Private/STimingTrack.h +++ b/Engine/Source/Editor/Persona/Private/STimingTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/STrack.cpp b/Engine/Source/Editor/Persona/Private/STrack.cpp index ff316c7ccf65..8526ec82f792 100644 --- a/Engine/Source/Editor/Persona/Private/STrack.cpp +++ b/Engine/Source/Editor/Persona/Private/STrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "STrack.h" diff --git a/Engine/Source/Editor/Persona/Private/STrack.h b/Engine/Source/Editor/Persona/Private/STrack.h index ec4310bb6b3d..f43eb41abcc6 100644 --- a/Engine/Source/Editor/Persona/Private/STrack.h +++ b/Engine/Source/Editor/Persona/Private/STrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/Shared/BoneSelectionWidget.cpp b/Engine/Source/Editor/Persona/Private/Shared/BoneSelectionWidget.cpp index 381d84a9853d..e2309faaa4b1 100644 --- a/Engine/Source/Editor/Persona/Private/Shared/BoneSelectionWidget.cpp +++ b/Engine/Source/Editor/Persona/Private/Shared/BoneSelectionWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BoneSelectionWidget.h" diff --git a/Engine/Source/Editor/Persona/Private/SkeletalMeshSocketDetails.cpp b/Engine/Source/Editor/Persona/Private/SkeletalMeshSocketDetails.cpp index ad5dd1b0f4a6..9775e63943be 100644 --- a/Engine/Source/Editor/Persona/Private/SkeletalMeshSocketDetails.cpp +++ b/Engine/Source/Editor/Persona/Private/SkeletalMeshSocketDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkeletalMeshSocketDetails.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/Persona/Private/SkeletalMeshSocketDetails.h b/Engine/Source/Editor/Persona/Private/SkeletalMeshSocketDetails.h index 8a7e0a2cbcf8..911adab9be9c 100644 --- a/Engine/Source/Editor/Persona/Private/SkeletalMeshSocketDetails.h +++ b/Engine/Source/Editor/Persona/Private/SkeletalMeshSocketDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Private/TabSpawners.cpp b/Engine/Source/Editor/Persona/Private/TabSpawners.cpp index 6910605f8740..157f44ccf6a9 100644 --- a/Engine/Source/Editor/Persona/Private/TabSpawners.cpp +++ b/Engine/Source/Editor/Persona/Private/TabSpawners.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TabSpawners.h" #include "Widgets/Input/SCheckBox.h" diff --git a/Engine/Source/Editor/Persona/Private/TabSpawners.h b/Engine/Source/Editor/Persona/Private/TabSpawners.h index d8f200bcfb19..8b8dab3d4600 100644 --- a/Engine/Source/Editor/Persona/Private/TabSpawners.h +++ b/Engine/Source/Editor/Persona/Private/TabSpawners.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Public/AnimationEditorPreviewActor.h b/Engine/Source/Editor/Persona/Public/AnimationEditorPreviewActor.h index f98e1e46fed6..1fb4a577ef32 100644 --- a/Engine/Source/Editor/Persona/Public/AnimationEditorPreviewActor.h +++ b/Engine/Source/Editor/Persona/Public/AnimationEditorPreviewActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Public/BoneDragDropOp.h b/Engine/Source/Editor/Persona/Public/BoneDragDropOp.h index 96619ef38170..acc6c5c3dbff 100644 --- a/Engine/Source/Editor/Persona/Public/BoneDragDropOp.h +++ b/Engine/Source/Editor/Persona/Public/BoneDragDropOp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/Persona/Public/BoneSelectionWidget.h b/Engine/Source/Editor/Persona/Public/BoneSelectionWidget.h index dd08cbb81eb4..e18211ca7005 100644 --- a/Engine/Source/Editor/Persona/Public/BoneSelectionWidget.h +++ b/Engine/Source/Editor/Persona/Public/BoneSelectionWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Public/IAnimationSequenceBrowser.h b/Engine/Source/Editor/Persona/Public/IAnimationSequenceBrowser.h index 07690d4cfc11..3da7aeec6c14 100644 --- a/Engine/Source/Editor/Persona/Public/IAnimationSequenceBrowser.h +++ b/Engine/Source/Editor/Persona/Public/IAnimationSequenceBrowser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Public/IAssetFamily.h b/Engine/Source/Editor/Persona/Public/IAssetFamily.h index 2151f0ae6110..2140ee3d723f 100644 --- a/Engine/Source/Editor/Persona/Public/IAssetFamily.h +++ b/Engine/Source/Editor/Persona/Public/IAssetFamily.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Public/IHasPersonaToolkit.h b/Engine/Source/Editor/Persona/Public/IHasPersonaToolkit.h index d8ef1fde37d3..e6df1f2847a5 100644 --- a/Engine/Source/Editor/Persona/Public/IHasPersonaToolkit.h +++ b/Engine/Source/Editor/Persona/Public/IHasPersonaToolkit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Public/IPersonaEditMode.h b/Engine/Source/Editor/Persona/Public/IPersonaEditMode.h index b1287ff775a5..e6573f4952db 100644 --- a/Engine/Source/Editor/Persona/Public/IPersonaEditMode.h +++ b/Engine/Source/Editor/Persona/Public/IPersonaEditMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Public/IPersonaEditorModeManager.h b/Engine/Source/Editor/Persona/Public/IPersonaEditorModeManager.h index 30354bd077c2..c3802476083f 100644 --- a/Engine/Source/Editor/Persona/Public/IPersonaEditorModeManager.h +++ b/Engine/Source/Editor/Persona/Public/IPersonaEditorModeManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Public/IPersonaPreviewScene.h b/Engine/Source/Editor/Persona/Public/IPersonaPreviewScene.h index c4a23dd734e1..4859e82c9361 100644 --- a/Engine/Source/Editor/Persona/Public/IPersonaPreviewScene.h +++ b/Engine/Source/Editor/Persona/Public/IPersonaPreviewScene.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Public/IPersonaToolkit.h b/Engine/Source/Editor/Persona/Public/IPersonaToolkit.h index d47c7b768ddd..8505d9d1e695 100644 --- a/Engine/Source/Editor/Persona/Public/IPersonaToolkit.h +++ b/Engine/Source/Editor/Persona/Public/IPersonaToolkit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Public/IPersonaViewport.h b/Engine/Source/Editor/Persona/Public/IPersonaViewport.h index e5bc62cb7c5b..86b690382018 100644 --- a/Engine/Source/Editor/Persona/Public/IPersonaViewport.h +++ b/Engine/Source/Editor/Persona/Public/IPersonaViewport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Public/PersonaCommonCommands.cpp b/Engine/Source/Editor/Persona/Public/PersonaCommonCommands.cpp index 5be4a08101a9..19139afb713a 100644 --- a/Engine/Source/Editor/Persona/Public/PersonaCommonCommands.cpp +++ b/Engine/Source/Editor/Persona/Public/PersonaCommonCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PersonaCommonCommands.h" diff --git a/Engine/Source/Editor/Persona/Public/PersonaCommonCommands.h b/Engine/Source/Editor/Persona/Public/PersonaCommonCommands.h index 2238299cac6d..6141390c8d2d 100644 --- a/Engine/Source/Editor/Persona/Public/PersonaCommonCommands.h +++ b/Engine/Source/Editor/Persona/Public/PersonaCommonCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Public/PersonaDelegates.h b/Engine/Source/Editor/Persona/Public/PersonaDelegates.h index d72da395416f..615d0f35ad60 100644 --- a/Engine/Source/Editor/Persona/Public/PersonaDelegates.h +++ b/Engine/Source/Editor/Persona/Public/PersonaDelegates.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Public/PersonaModule.h b/Engine/Source/Editor/Persona/Public/PersonaModule.h index c50b200c1111..6400acb16b68 100644 --- a/Engine/Source/Editor/Persona/Public/PersonaModule.h +++ b/Engine/Source/Editor/Persona/Public/PersonaModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Public/PersonaPreviewSceneController.h b/Engine/Source/Editor/Persona/Public/PersonaPreviewSceneController.h index 5501a55f285d..d782a6b2a3fb 100644 --- a/Engine/Source/Editor/Persona/Public/PersonaPreviewSceneController.h +++ b/Engine/Source/Editor/Persona/Public/PersonaPreviewSceneController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Public/PersonaTabs.h b/Engine/Source/Editor/Persona/Public/PersonaTabs.h index 2f16e55473fb..ac115ef5b8b1 100644 --- a/Engine/Source/Editor/Persona/Public/PersonaTabs.h +++ b/Engine/Source/Editor/Persona/Public/PersonaTabs.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Public/PersonaUtils.h b/Engine/Source/Editor/Persona/Public/PersonaUtils.h index d2d16f1cb082..293ca5dee7b7 100644 --- a/Engine/Source/Editor/Persona/Public/PersonaUtils.h +++ b/Engine/Source/Editor/Persona/Public/PersonaUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Public/SBoneMappingBase.h b/Engine/Source/Editor/Persona/Public/SBoneMappingBase.h index bafd52767d12..8f119395fa34 100644 --- a/Engine/Source/Editor/Persona/Public/SBoneMappingBase.h +++ b/Engine/Source/Editor/Persona/Public/SBoneMappingBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Public/SCreateClothingSettingsPanel.h b/Engine/Source/Editor/Persona/Public/SCreateClothingSettingsPanel.h index 326c0d9df8df..7d991491ff68 100644 --- a/Engine/Source/Editor/Persona/Public/SCreateClothingSettingsPanel.h +++ b/Engine/Source/Editor/Persona/Public/SCreateClothingSettingsPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Public/SPoseAssetNameWidget.h b/Engine/Source/Editor/Persona/Public/SPoseAssetNameWidget.h index 0b1549acb1f6..be42c3be1ca3 100644 --- a/Engine/Source/Editor/Persona/Public/SPoseAssetNameWidget.h +++ b/Engine/Source/Editor/Persona/Public/SPoseAssetNameWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Persona/Public/SocketDragDropOp.h b/Engine/Source/Editor/Persona/Public/SocketDragDropOp.h index 690d1d963829..9376d5145f8c 100644 --- a/Engine/Source/Editor/Persona/Public/SocketDragDropOp.h +++ b/Engine/Source/Editor/Persona/Public/SocketDragDropOp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PhysicsAssetEditor/PhysicsAssetEditor.Build.cs b/Engine/Source/Editor/PhysicsAssetEditor/PhysicsAssetEditor.Build.cs index 42f527c5ef00..73d526388abf 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/PhysicsAssetEditor.Build.cs +++ b/Engine/Source/Editor/PhysicsAssetEditor/PhysicsAssetEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetDetailsCustomization.cpp b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetDetailsCustomization.cpp index e70f8fc21752..1bb9e44ae8ac 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetDetailsCustomization.cpp +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetDetailsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsAssetDetailsCustomization.h" #include "Widgets/SCompoundWidget.h" @@ -23,7 +23,6 @@ #include "Widgets/Input/SEditableTextBox.h" #include "PropertyHandle.h" #include "PhysicsAssetEditorActions.h" -#include "Customizations/SkeletalMeshCustomizationHelpers.h" #define LOCTEXT_NAMESPACE "PhysicsAssetDetailsCustomization" @@ -40,7 +39,6 @@ void FPhysicsAssetDetailsCustomization::CustomizeDetails(IDetailLayoutBuilder& D PhysicalAnimationProfilesHandle = DetailLayout.GetProperty(GET_MEMBER_NAME_CHECKED(UPhysicsAsset, PhysicalAnimationProfiles)); ConstraintProfilesHandle = DetailLayout.GetProperty(GET_MEMBER_NAME_CHECKED(UPhysicsAsset, ConstraintProfiles)); - AsyncScenePropertyHandle = DetailLayout.GetProperty(GET_MEMBER_NAME_CHECKED(UPhysicsAsset, bUseAsyncScene)); DetailLayout.EditCategory(TEXT("Physical Animation Profiles")) .AddProperty(PhysicalAnimationProfilesHandle) @@ -57,20 +55,6 @@ void FPhysicsAssetDetailsCustomization::CustomizeDetails(IDetailLayoutBuilder& D [ MakeConstraintProfilesWidget() ]; - - DetailLayout.HideProperty(AsyncScenePropertyHandle); - DetailLayout.EditCategory(TEXT("Physics")) - .AddCustomRow(AsyncScenePropertyHandle->GetPropertyDisplayName(), true) - .Visibility(EVisibility::Visible) - .NameContent() - [ - AsyncScenePropertyHandle->CreatePropertyNameWidget() - ] - .ValueContent() - .HAlign(HAlign_Fill) - [ - SkeletalMeshCustomizationHelpers::CreateAsyncSceneValueWidgetWithWarning(AsyncScenePropertyHandle) - ]; } void FPhysicsAssetDetailsCustomization::BindCommands() diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetDetailsCustomization.h b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetDetailsCustomization.h index 7188e9c18cb1..47dd991c7126 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetDetailsCustomization.h +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetDetailsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditor.cpp b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditor.cpp index b7bfde5d40d9..d6d5107f6bab 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditor.cpp +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsAssetEditor.h" #include "Framework/MultiBox/MultiBox.h" diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditor.h b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditor.h index c66f084d085e..6e0b4081c3c4 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditor.h +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorActions.cpp b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorActions.cpp index 115203dc5b0d..b0ca18cf3ae0 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorActions.cpp +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsAssetEditorActions.h" diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorActions.h b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorActions.h index d2349992b5a5..dbfdf2756a45 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorActions.h +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorAnimInstance.cpp b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorAnimInstance.cpp index 3060f038889e..3669b466e047 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorAnimInstance.cpp +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorAnimInstance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsAssetEditorAnimInstance.h" #include "PhysicsAssetEditorAnimInstanceProxy.h" diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorAnimInstance.h b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorAnimInstance.h index 0028e39c6ea0..69942437296a 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorAnimInstance.h +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorAnimInstance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorAnimInstanceProxy.cpp b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorAnimInstanceProxy.cpp index 75259823c6af..eb3beca101e4 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorAnimInstanceProxy.cpp +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorAnimInstanceProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsAssetEditorAnimInstanceProxy.h" #include "PhysicsAssetEditorAnimInstance.h" diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorAnimInstanceProxy.h b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorAnimInstanceProxy.h index 4e60e5ab6644..1013c4b7589b 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorAnimInstanceProxy.h +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorAnimInstanceProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorEditMode.cpp b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorEditMode.cpp index 2c8c9b364b98..738a7d519896 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorEditMode.cpp +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorEditMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsAssetEditorEditMode.h" #include "PhysicsAssetEditorSkeletalMeshComponent.h" diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorEditMode.h b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorEditMode.h index 31c831ecfbe7..42b5e9c95a00 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorEditMode.h +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorEditMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorHitProxies.cpp b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorHitProxies.cpp index 884c53ae2d51..e540e31440c1 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorHitProxies.cpp +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorHitProxies.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsAssetEditorHitProxies.h" diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorHitProxies.h b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorHitProxies.h index b334c66d37c5..5886b02223a7 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorHitProxies.h +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorHitProxies.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorMode.cpp b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorMode.cpp index ce7df6be1573..35db111736a5 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorMode.cpp +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsAssetEditorMode.h" #include "PhysicsAssetEditor.h" diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorMode.h b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorMode.h index 77579736f750..e5be289947c0 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorMode.h +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorModule.cpp b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorModule.cpp index ee5baa02c7cd..dee9345549cb 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorModule.cpp +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsAssetEditorModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorProfilesSummoner.cpp b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorProfilesSummoner.cpp index 5a73d597c591..94f3aaa78117 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorProfilesSummoner.cpp +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorProfilesSummoner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsAssetEditorProfilesSummoner.h" #include "IDocumentation.h" diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorProfilesSummoner.h b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorProfilesSummoner.h index 97f3d6c56aa5..f4876be70199 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorProfilesSummoner.h +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorProfilesSummoner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorSharedData.cpp b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorSharedData.cpp index f2e193247e60..5cd75b453bd1 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorSharedData.cpp +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorSharedData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsAssetEditorSharedData.h" #include "PhysicsEngine/PhysicsHandleComponent.h" @@ -276,25 +276,28 @@ void FPhysicsAssetEditorSharedData::Mirror() UBodySetup * DestBody = PhysicsAsset->SkeletalBodySetups[MirrorBodyIndex]; DestBody->Modify(); DestBody->CopyBodyPropertiesFrom(SrcBody); - FQuat ArtistMirrorConvention(0,0,1,0); // how Epic Maya artists rig the right and left orientation differently. todo: perhaps move to cvar + + FQuat ArtistMirrorConvention(1,0,0,0); //used to be (0 0 1 0) + // how Epic Maya artists rig the right and left orientation differently. todo: perhaps move to cvar W + for (FKSphylElem& Sphyl : DestBody->AggGeom.SphylElems) { - Sphyl.Rotation = (ArtistMirrorConvention*Sphyl.Rotation.Quaternion()).Rotator(); - Sphyl.Center = ArtistMirrorConvention.RotateVector(Sphyl.Center); + Sphyl.Rotation = (Sphyl.Rotation.Quaternion()*ArtistMirrorConvention).Rotator(); + Sphyl.Center = -Sphyl.Center; } for (FKBoxElem& Box : DestBody->AggGeom.BoxElems) { - Box.Rotation = (ArtistMirrorConvention*Box.Rotation.Quaternion()).Rotator(); - Box.Center = ArtistMirrorConvention.RotateVector(Box.Center); + Box.Rotation = (Box.Rotation.Quaternion()*ArtistMirrorConvention).Rotator(); + Box.Center = -Box.Center; } for (FKSphereElem& Sphere : DestBody->AggGeom.SphereElems) { - Sphere.Center = ArtistMirrorConvention.RotateVector(Sphere.Center); + Sphere.Center = -Sphere.Center; } for (FKTaperedCapsuleElem& TaperedCapsule : DestBody->AggGeom.TaperedCapsuleElems) { - TaperedCapsule.Rotation = (ArtistMirrorConvention*TaperedCapsule.Rotation.Quaternion()).Rotator(); - TaperedCapsule.Center = ArtistMirrorConvention.RotateVector(TaperedCapsule.Center); + TaperedCapsule.Rotation = (TaperedCapsule.Rotation.Quaternion()*ArtistMirrorConvention).Rotator(); + TaperedCapsule.Center = -TaperedCapsule.Center; } int32 MirrorConstraintIndex = PhysicsAsset->FindConstraintIndex(DestBody->BoneName); if(PhysicsAsset->ConstraintSetup.IsValidIndex(MirrorConstraintIndex) && PhysicsAsset->ConstraintSetup.IsValidIndex(MirrorInfo.ConstraintIndex)) diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorSharedData.h b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorSharedData.h index 64a2845d5a19..4c26b0d24058 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorSharedData.h +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorSharedData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorSkeletalMeshComponent.cpp b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorSkeletalMeshComponent.cpp index 6f64b6cc56c7..52b8551dd379 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorSkeletalMeshComponent.cpp +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorSkeletalMeshComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsAssetEditorSkeletalMeshComponent.h" #include "Materials/MaterialInterface.h" diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorSkeletalMeshComponent.h b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorSkeletalMeshComponent.h index 646c0cc6707d..e064730fe86d 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorSkeletalMeshComponent.h +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorSkeletalMeshComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorSkeletonTreeBuilder.cpp b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorSkeletonTreeBuilder.cpp index 1267074dcaff..a205fc771de7 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorSkeletonTreeBuilder.cpp +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorSkeletonTreeBuilder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsAssetEditorSkeletonTreeBuilder.h" #include "SkeletonTreePhysicsBodyItem.h" diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorSkeletonTreeBuilder.h b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorSkeletonTreeBuilder.h index b61bedcb2e03..107336157e86 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorSkeletonTreeBuilder.h +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorSkeletonTreeBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorToolsSummoner.cpp b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorToolsSummoner.cpp index 6bdc790f48ae..1871d3f1a355 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorToolsSummoner.cpp +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorToolsSummoner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsAssetEditorToolsSummoner.h" #include "IDocumentation.h" diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorToolsSummoner.h b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorToolsSummoner.h index df6cb8ac9c82..b8c90ca3c9da 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorToolsSummoner.h +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetEditorToolsSummoner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetConnectionDrawingPolicy.h b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetConnectionDrawingPolicy.h index 4b6dd30c3250..5b45e9254a16 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetConnectionDrawingPolicy.h +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetConnectionDrawingPolicy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraph.cpp b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraph.cpp index 9628509db91b..dc5a80f3f336 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraph.cpp +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsAssetGraph.h" #include "PhysicsAssetGraphNode.h" diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraph.h b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraph.h index 3aba346c2cc0..b27a220d85e7 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraph.h +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphNode.cpp b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphNode.cpp index 9ab42b0c1edf..fa3f7c994dfb 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphNode.cpp +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsAssetGraphNode.h" #include "PhysicsAssetGraph.h" diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphNode.h b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphNode.h index 7aecee9c1da2..c45e89a565a7 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphNode.h +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphNode_Bone.cpp b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphNode_Bone.cpp index 284e02ff07ef..1afd81e87b6b 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphNode_Bone.cpp +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphNode_Bone.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsAssetGraphNode_Bone.h" #include "SBoneNode.h" diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphNode_Bone.h b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphNode_Bone.h index 823695fd295a..264bf2a00118 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphNode_Bone.h +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphNode_Bone.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphNode_Constraint.cpp b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphNode_Constraint.cpp index 3e17ff625250..43a55f1f149b 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphNode_Constraint.cpp +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphNode_Constraint.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsAssetGraphNode_Constraint.h" #include "SConstraintNode.h" diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphNode_Constraint.h b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphNode_Constraint.h index 62db4837179b..1566b57b7219 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphNode_Constraint.h +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphNode_Constraint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphPanelNodeFactory.cpp b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphPanelNodeFactory.cpp index 8c6cff15b572..bb2a8c08f2b8 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphPanelNodeFactory.cpp +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphPanelNodeFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsAssetGraphPanelNodeFactory.h" #include "PhysicsAssetGraphNode_Bone.h" diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphPanelNodeFactory.h b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphPanelNodeFactory.h index 9c304b7d739d..b69c9191327e 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphPanelNodeFactory.h +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphPanelNodeFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphSchema.cpp b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphSchema.cpp index d0db8c6fa992..1fe325ab4cb1 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphSchema.cpp +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphSchema.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsAssetGraphSchema.h" #include "Toolkits/GlobalEditorCommonCommands.h" diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphSchema.h b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphSchema.h index 9a4caf776b95..62b1651cb246 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphSchema.h +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphSchema.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphSummoner.cpp b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphSummoner.cpp index c36dad0d1ee7..651e821965af 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphSummoner.cpp +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphSummoner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsAssetGraphSummoner.h" #include "IDocumentation.h" diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphSummoner.h b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphSummoner.h index e169f74dd4e1..d10422b43e0a 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphSummoner.h +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/PhysicsAssetGraphSummoner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SBoneNode.cpp b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SBoneNode.cpp index 89509b6bd69b..d68540ee7b48 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SBoneNode.cpp +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SBoneNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SBoneNode.h" #include "PhysicsAssetGraphNode_Bone.h" diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SBoneNode.h b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SBoneNode.h index c5f560a1d157..606df27625d5 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SBoneNode.h +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SBoneNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SConstraintNode.cpp b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SConstraintNode.cpp index 42d481d02a18..99ff8fcd4e4f 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SConstraintNode.cpp +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SConstraintNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SConstraintNode.h" #include "PhysicsAssetGraphNode_Constraint.h" diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SConstraintNode.h b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SConstraintNode.h index 8364521e1322..a8a1bb1a0c5f 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SConstraintNode.h +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SConstraintNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SPhysicsAssetGraph.cpp b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SPhysicsAssetGraph.cpp index c9a196f909c1..64f0f9f345c1 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SPhysicsAssetGraph.cpp +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SPhysicsAssetGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SPhysicsAssetGraph.h" #include "GraphEditor.h" diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SPhysicsAssetGraph.h b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SPhysicsAssetGraph.h index 8f9bbe8196bc..298d93903458 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SPhysicsAssetGraph.h +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SPhysicsAssetGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SPhysicsAssetGraphNode.cpp b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SPhysicsAssetGraphNode.cpp index 8d1d9236f828..f4f0511551d9 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SPhysicsAssetGraphNode.cpp +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SPhysicsAssetGraphNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SPhysicsAssetGraphNode.h" #include "SCommentBubble.h" diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SPhysicsAssetGraphNode.h b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SPhysicsAssetGraphNode.h index 7f7cd6dab72f..25f409deb819 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SPhysicsAssetGraphNode.h +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/PhysicsAssetGraph/SPhysicsAssetGraphNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/SkeletonTreePhysicsBodyItem.cpp b/Engine/Source/Editor/PhysicsAssetEditor/Private/SkeletonTreePhysicsBodyItem.cpp index 2982ee162d52..47117f3151fc 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/SkeletonTreePhysicsBodyItem.cpp +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/SkeletonTreePhysicsBodyItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkeletonTreePhysicsBodyItem.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/SkeletonTreePhysicsBodyItem.h b/Engine/Source/Editor/PhysicsAssetEditor/Private/SkeletonTreePhysicsBodyItem.h index 3ed669f45076..2552e5d6cfda 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/SkeletonTreePhysicsBodyItem.h +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/SkeletonTreePhysicsBodyItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/SkeletonTreePhysicsConstraintItem.cpp b/Engine/Source/Editor/PhysicsAssetEditor/Private/SkeletonTreePhysicsConstraintItem.cpp index 7715fc455788..5de096d9e0aa 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/SkeletonTreePhysicsConstraintItem.cpp +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/SkeletonTreePhysicsConstraintItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkeletonTreePhysicsConstraintItem.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/SkeletonTreePhysicsConstraintItem.h b/Engine/Source/Editor/PhysicsAssetEditor/Private/SkeletonTreePhysicsConstraintItem.h index 3f7e939a17f4..158e8e3613ff 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/SkeletonTreePhysicsConstraintItem.h +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/SkeletonTreePhysicsConstraintItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/SkeletonTreePhysicsShapeItem.cpp b/Engine/Source/Editor/PhysicsAssetEditor/Private/SkeletonTreePhysicsShapeItem.cpp index 256f75ff185d..6e02de870167 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/SkeletonTreePhysicsShapeItem.cpp +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/SkeletonTreePhysicsShapeItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkeletonTreePhysicsShapeItem.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Private/SkeletonTreePhysicsShapeItem.h b/Engine/Source/Editor/PhysicsAssetEditor/Private/SkeletonTreePhysicsShapeItem.h index 70e2e6952b45..58c707b97940 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Private/SkeletonTreePhysicsShapeItem.h +++ b/Engine/Source/Editor/PhysicsAssetEditor/Private/SkeletonTreePhysicsShapeItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Public/IPhysicsAssetEditor.h b/Engine/Source/Editor/PhysicsAssetEditor/Public/IPhysicsAssetEditor.h index 946adc213559..42649c932222 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Public/IPhysicsAssetEditor.h +++ b/Engine/Source/Editor/PhysicsAssetEditor/Public/IPhysicsAssetEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PhysicsAssetEditor/Public/PhysicsAssetEditorModule.h b/Engine/Source/Editor/PhysicsAssetEditor/Public/PhysicsAssetEditorModule.h index 723b03092996..ca1109e896ba 100644 --- a/Engine/Source/Editor/PhysicsAssetEditor/Public/PhysicsAssetEditorModule.h +++ b/Engine/Source/Editor/PhysicsAssetEditor/Public/PhysicsAssetEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PinnedCommandList/PinnedCommandList.Build.cs b/Engine/Source/Editor/PinnedCommandList/PinnedCommandList.Build.cs index 6a980bfa7f98..ae0ae176eeba 100644 --- a/Engine/Source/Editor/PinnedCommandList/PinnedCommandList.Build.cs +++ b/Engine/Source/Editor/PinnedCommandList/PinnedCommandList.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/PinnedCommandList/Private/PinnedCommandListModule.cpp b/Engine/Source/Editor/PinnedCommandList/Private/PinnedCommandListModule.cpp index 5faa677cda6e..e8f3ef5a18c6 100644 --- a/Engine/Source/Editor/PinnedCommandList/Private/PinnedCommandListModule.cpp +++ b/Engine/Source/Editor/PinnedCommandList/Private/PinnedCommandListModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IPinnedCommandListModule.h" #include "SPinnedCommandList.h" diff --git a/Engine/Source/Editor/PinnedCommandList/Private/PinnedCommandListSettings.h b/Engine/Source/Editor/PinnedCommandList/Private/PinnedCommandListSettings.h index fe539823d610..ea3501eb9c8a 100644 --- a/Engine/Source/Editor/PinnedCommandList/Private/PinnedCommandListSettings.h +++ b/Engine/Source/Editor/PinnedCommandList/Private/PinnedCommandListSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PinnedCommandList/Private/SPinnedCommandList.cpp b/Engine/Source/Editor/PinnedCommandList/Private/SPinnedCommandList.cpp index 5ce36a494eff..19860dd6ba51 100644 --- a/Engine/Source/Editor/PinnedCommandList/Private/SPinnedCommandList.cpp +++ b/Engine/Source/Editor/PinnedCommandList/Private/SPinnedCommandList.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SPinnedCommandList.h" #include "Styling/SlateTypes.h" diff --git a/Engine/Source/Editor/PinnedCommandList/Private/SPinnedCommandList.h b/Engine/Source/Editor/PinnedCommandList/Private/SPinnedCommandList.h index 675bd770478b..daab4f5ed9d1 100644 --- a/Engine/Source/Editor/PinnedCommandList/Private/SPinnedCommandList.h +++ b/Engine/Source/Editor/PinnedCommandList/Private/SPinnedCommandList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PinnedCommandList/Private/UICommandList_Pinnable.cpp b/Engine/Source/Editor/PinnedCommandList/Private/UICommandList_Pinnable.cpp index a56a1c4dcc3c..645bec441f10 100644 --- a/Engine/Source/Editor/PinnedCommandList/Private/UICommandList_Pinnable.cpp +++ b/Engine/Source/Editor/PinnedCommandList/Private/UICommandList_Pinnable.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UICommandList_Pinnable.h" diff --git a/Engine/Source/Editor/PinnedCommandList/Public/IPinnedCommandList.h b/Engine/Source/Editor/PinnedCommandList/Public/IPinnedCommandList.h index 47a5061c81de..78482bebf619 100644 --- a/Engine/Source/Editor/PinnedCommandList/Public/IPinnedCommandList.h +++ b/Engine/Source/Editor/PinnedCommandList/Public/IPinnedCommandList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PinnedCommandList/Public/IPinnedCommandListModule.h b/Engine/Source/Editor/PinnedCommandList/Public/IPinnedCommandListModule.h index 6b2f1217203d..30121c3c4f25 100644 --- a/Engine/Source/Editor/PinnedCommandList/Public/IPinnedCommandListModule.h +++ b/Engine/Source/Editor/PinnedCommandList/Public/IPinnedCommandListModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PinnedCommandList/Public/UICommandList_Pinnable.h b/Engine/Source/Editor/PinnedCommandList/Public/UICommandList_Pinnable.h index aafabbd38233..4335fbd6f15d 100644 --- a/Engine/Source/Editor/PinnedCommandList/Public/UICommandList_Pinnable.h +++ b/Engine/Source/Editor/PinnedCommandList/Public/UICommandList_Pinnable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PixelInspector/PixelInspectorModule.Build.cs b/Engine/Source/Editor/PixelInspector/PixelInspectorModule.Build.cs index a25c3a63d54d..19d731929b84 100644 --- a/Engine/Source/Editor/PixelInspector/PixelInspectorModule.Build.cs +++ b/Engine/Source/Editor/PixelInspector/PixelInspectorModule.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/PixelInspector/Private/PixelInspector.cpp b/Engine/Source/Editor/PixelInspector/Private/PixelInspector.cpp index 5482668475ae..80443b25d545 100644 --- a/Engine/Source/Editor/PixelInspector/Private/PixelInspector.cpp +++ b/Engine/Source/Editor/PixelInspector/Private/PixelInspector.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PixelInspector.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/PixelInspector/Private/PixelInspector.h b/Engine/Source/Editor/PixelInspector/Private/PixelInspector.h index 3a8638ce1353..e753ce57881c 100644 --- a/Engine/Source/Editor/PixelInspector/Private/PixelInspector.h +++ b/Engine/Source/Editor/PixelInspector/Private/PixelInspector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PixelInspector/Private/PixelInspectorDetailsCustomization.cpp b/Engine/Source/Editor/PixelInspector/Private/PixelInspectorDetailsCustomization.cpp index 910a0bc0f5bb..7ea93beeb077 100644 --- a/Engine/Source/Editor/PixelInspector/Private/PixelInspectorDetailsCustomization.cpp +++ b/Engine/Source/Editor/PixelInspector/Private/PixelInspectorDetailsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PixelInspectorDetailsCustomization.h" #include "PixelInspectorView.h" diff --git a/Engine/Source/Editor/PixelInspector/Private/PixelInspectorDetailsCustomization.h b/Engine/Source/Editor/PixelInspector/Private/PixelInspectorDetailsCustomization.h index d4656222192e..d3455c35ca84 100644 --- a/Engine/Source/Editor/PixelInspector/Private/PixelInspectorDetailsCustomization.h +++ b/Engine/Source/Editor/PixelInspector/Private/PixelInspectorDetailsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PixelInspector/Private/PixelInspectorModule.cpp b/Engine/Source/Editor/PixelInspector/Private/PixelInspectorModule.cpp index 0e894c7d3edf..e6188483b1be 100644 --- a/Engine/Source/Editor/PixelInspector/Private/PixelInspectorModule.cpp +++ b/Engine/Source/Editor/PixelInspector/Private/PixelInspectorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PixelInspectorModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/PixelInspector/Private/PixelInspectorResult.cpp b/Engine/Source/Editor/PixelInspector/Private/PixelInspectorResult.cpp index 9139c759720f..e33a49f1dbad 100644 --- a/Engine/Source/Editor/PixelInspector/Private/PixelInspectorResult.cpp +++ b/Engine/Source/Editor/PixelInspector/Private/PixelInspectorResult.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PixelInspectorResult.h" #include "PixelInspectorView.h" diff --git a/Engine/Source/Editor/PixelInspector/Private/PixelInspectorResult.h b/Engine/Source/Editor/PixelInspector/Private/PixelInspectorResult.h index 8a87a5e8e0b1..f6c8c102057a 100644 --- a/Engine/Source/Editor/PixelInspector/Private/PixelInspectorResult.h +++ b/Engine/Source/Editor/PixelInspector/Private/PixelInspectorResult.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PixelInspector/Private/PixelInspectorStyle.cpp b/Engine/Source/Editor/PixelInspector/Private/PixelInspectorStyle.cpp index 7da1655d669f..d38d08fa1da6 100644 --- a/Engine/Source/Editor/PixelInspector/Private/PixelInspectorStyle.cpp +++ b/Engine/Source/Editor/PixelInspector/Private/PixelInspectorStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PixelInspectorStyle.h" #include "Styling/SlateStyleRegistry.h" diff --git a/Engine/Source/Editor/PixelInspector/Private/PixelInspectorStyle.h b/Engine/Source/Editor/PixelInspector/Private/PixelInspectorStyle.h index 255f1240d252..3b4fd1b4f510 100644 --- a/Engine/Source/Editor/PixelInspector/Private/PixelInspectorStyle.h +++ b/Engine/Source/Editor/PixelInspector/Private/PixelInspectorStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PixelInspector/Private/PixelInspectorView.cpp b/Engine/Source/Editor/PixelInspector/Private/PixelInspectorView.cpp index 3f1b7a1ee4cc..bbde4d96fe11 100644 --- a/Engine/Source/Editor/PixelInspector/Private/PixelInspectorView.cpp +++ b/Engine/Source/Editor/PixelInspector/Private/PixelInspectorView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PixelInspectorView.h" diff --git a/Engine/Source/Editor/PixelInspector/Private/PixelInspectorView.h b/Engine/Source/Editor/PixelInspector/Private/PixelInspectorView.h index d5812fe0959b..4a46579aa441 100644 --- a/Engine/Source/Editor/PixelInspector/Private/PixelInspectorView.h +++ b/Engine/Source/Editor/PixelInspector/Private/PixelInspectorView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PixelInspector/Public/PixelInspectorModule.h b/Engine/Source/Editor/PixelInspector/Public/PixelInspectorModule.h index bfc663635011..f52483970011 100644 --- a/Engine/Source/Editor/PixelInspector/Public/PixelInspectorModule.h +++ b/Engine/Source/Editor/PixelInspector/Public/PixelInspectorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PlacementMode/PlacementMode.Build.cs b/Engine/Source/Editor/PlacementMode/PlacementMode.Build.cs index c34f7691ed53..45a7a479246f 100644 --- a/Engine/Source/Editor/PlacementMode/PlacementMode.Build.cs +++ b/Engine/Source/Editor/PlacementMode/PlacementMode.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/PlacementMode/Private/PlacementMode.cpp b/Engine/Source/Editor/PlacementMode/Private/PlacementMode.cpp index 907b578d30b2..ba597d333ca2 100644 --- a/Engine/Source/Editor/PlacementMode/Private/PlacementMode.cpp +++ b/Engine/Source/Editor/PlacementMode/Private/PlacementMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PlacementMode.h" #include "EditorViewportClient.h" diff --git a/Engine/Source/Editor/PlacementMode/Private/PlacementMode.h b/Engine/Source/Editor/PlacementMode/Private/PlacementMode.h index 772df9cdbe16..045b3d627902 100644 --- a/Engine/Source/Editor/PlacementMode/Private/PlacementMode.h +++ b/Engine/Source/Editor/PlacementMode/Private/PlacementMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PlacementMode/Private/PlacementModeModule.cpp b/Engine/Source/Editor/PlacementMode/Private/PlacementModeModule.cpp index a2eb0eb47bfd..f3f2bd6b9a7c 100644 --- a/Engine/Source/Editor/PlacementMode/Private/PlacementModeModule.cpp +++ b/Engine/Source/Editor/PlacementMode/Private/PlacementModeModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PlacementModeModule.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Editor/PlacementMode/Private/PlacementModeToolkit.h b/Engine/Source/Editor/PlacementMode/Private/PlacementModeToolkit.h index 95d7310d653e..b2ae36737dc2 100644 --- a/Engine/Source/Editor/PlacementMode/Private/PlacementModeToolkit.h +++ b/Engine/Source/Editor/PlacementMode/Private/PlacementModeToolkit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PlacementMode/Private/SPlacementModeTools.cpp b/Engine/Source/Editor/PlacementMode/Private/SPlacementModeTools.cpp index 182ee861e22e..b3cacfdf8e5e 100644 --- a/Engine/Source/Editor/PlacementMode/Private/SPlacementModeTools.cpp +++ b/Engine/Source/Editor/PlacementMode/Private/SPlacementModeTools.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SPlacementModeTools.h" #include "Application/SlateApplicationBase.h" diff --git a/Engine/Source/Editor/PlacementMode/Private/SPlacementModeTools.h b/Engine/Source/Editor/PlacementMode/Private/SPlacementModeTools.h index 0dc9f1ef0409..d021fa2d51a5 100644 --- a/Engine/Source/Editor/PlacementMode/Private/SPlacementModeTools.h +++ b/Engine/Source/Editor/PlacementMode/Private/SPlacementModeTools.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PlacementMode/Public/ActorPlacementInfo.h b/Engine/Source/Editor/PlacementMode/Public/ActorPlacementInfo.h index 581270c9af3c..10632c44acbd 100644 --- a/Engine/Source/Editor/PlacementMode/Public/ActorPlacementInfo.h +++ b/Engine/Source/Editor/PlacementMode/Public/ActorPlacementInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PlacementMode/Public/IPlacementMode.h b/Engine/Source/Editor/PlacementMode/Public/IPlacementMode.h index edb21e8ec817..eccf58a71e38 100644 --- a/Engine/Source/Editor/PlacementMode/Public/IPlacementMode.h +++ b/Engine/Source/Editor/PlacementMode/Public/IPlacementMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PlacementMode/Public/IPlacementModeModule.h b/Engine/Source/Editor/PlacementMode/Public/IPlacementModeModule.h index 5e556613c58e..a97e2cda060e 100644 --- a/Engine/Source/Editor/PlacementMode/Public/IPlacementModeModule.h +++ b/Engine/Source/Editor/PlacementMode/Public/IPlacementModeModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PlacementMode/Public/PlacementModeModule.h b/Engine/Source/Editor/PlacementMode/Public/PlacementModeModule.h index 3592a2f1b530..10f079e88808 100644 --- a/Engine/Source/Editor/PlacementMode/Public/PlacementModeModule.h +++ b/Engine/Source/Editor/PlacementMode/Public/PlacementModeModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PluginWarden/PluginWarden.Build.cs b/Engine/Source/Editor/PluginWarden/PluginWarden.Build.cs index 0fb812ea8c66..ddbf393d4fc7 100644 --- a/Engine/Source/Editor/PluginWarden/PluginWarden.Build.cs +++ b/Engine/Source/Editor/PluginWarden/PluginWarden.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/PluginWarden/Private/PluginWardenAuthorizer.cpp b/Engine/Source/Editor/PluginWarden/Private/PluginWardenAuthorizer.cpp index d726161aec91..32b0e647bd2a 100644 --- a/Engine/Source/Editor/PluginWarden/Private/PluginWardenAuthorizer.cpp +++ b/Engine/Source/Editor/PluginWarden/Private/PluginWardenAuthorizer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PluginWardenAuthorizer.h" #include "PluginWardenModule.h" diff --git a/Engine/Source/Editor/PluginWarden/Private/PluginWardenAuthorizer.h b/Engine/Source/Editor/PluginWarden/Private/PluginWardenAuthorizer.h index 3d6a494aa37d..9e8b31a1ff0e 100644 --- a/Engine/Source/Editor/PluginWarden/Private/PluginWardenAuthorizer.h +++ b/Engine/Source/Editor/PluginWarden/Private/PluginWardenAuthorizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PluginWarden/Private/PluginWardenModule.cpp b/Engine/Source/Editor/PluginWarden/Private/PluginWardenModule.cpp index 63bdf38f3dc4..0fbd7ded68f6 100644 --- a/Engine/Source/Editor/PluginWarden/Private/PluginWardenModule.cpp +++ b/Engine/Source/Editor/PluginWarden/Private/PluginWardenModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PluginWardenModule.h" #include "Async/TaskGraphInterfaces.h" diff --git a/Engine/Source/Editor/PluginWarden/Private/PluginWardenModule.h b/Engine/Source/Editor/PluginWarden/Private/PluginWardenModule.h index 5fe3cd157ea1..2a606c571066 100644 --- a/Engine/Source/Editor/PluginWarden/Private/PluginWardenModule.h +++ b/Engine/Source/Editor/PluginWarden/Private/PluginWardenModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PluginWarden/Private/SAuthorizingPlugin.cpp b/Engine/Source/Editor/PluginWarden/Private/SAuthorizingPlugin.cpp index e018ac9ab6ee..666604f62b58 100644 --- a/Engine/Source/Editor/PluginWarden/Private/SAuthorizingPlugin.cpp +++ b/Engine/Source/Editor/PluginWarden/Private/SAuthorizingPlugin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAuthorizingPlugin.h" #include "PluginWardenAuthorizer.h" diff --git a/Engine/Source/Editor/PluginWarden/Private/SAuthorizingPlugin.h b/Engine/Source/Editor/PluginWarden/Private/SAuthorizingPlugin.h index 6c9ade3694c9..6ab1c1894d4a 100644 --- a/Engine/Source/Editor/PluginWarden/Private/SAuthorizingPlugin.h +++ b/Engine/Source/Editor/PluginWarden/Private/SAuthorizingPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PluginWarden/Public/IPluginWardenModule.h b/Engine/Source/Editor/PluginWarden/Public/IPluginWardenModule.h index e49ff5d022b1..32cec89e2202 100644 --- a/Engine/Source/Editor/PluginWarden/Public/IPluginWardenModule.h +++ b/Engine/Source/Editor/PluginWarden/Public/IPluginWardenModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/ProjectSettingsViewer/Private/ProjectSettingsViewerModule.cpp b/Engine/Source/Editor/ProjectSettingsViewer/Private/ProjectSettingsViewerModule.cpp index a398d6d5d3eb..6821ec8be208 100644 --- a/Engine/Source/Editor/ProjectSettingsViewer/Private/ProjectSettingsViewerModule.cpp +++ b/Engine/Source/Editor/ProjectSettingsViewer/Private/ProjectSettingsViewerModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleInterface.h" diff --git a/Engine/Source/Editor/ProjectSettingsViewer/ProjectSettingsViewer.Build.cs b/Engine/Source/Editor/ProjectSettingsViewer/ProjectSettingsViewer.Build.cs index d73ca0d1eda7..d259d6fb8698 100644 --- a/Engine/Source/Editor/ProjectSettingsViewer/ProjectSettingsViewer.Build.cs +++ b/Engine/Source/Editor/ProjectSettingsViewer/ProjectSettingsViewer.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Editor/ProjectTargetPlatformEditor/Private/ProjectTargetPlatformEditorModule.cpp b/Engine/Source/Editor/ProjectTargetPlatformEditor/Private/ProjectTargetPlatformEditorModule.cpp index ba96db522973..691d31aad3d8 100644 --- a/Engine/Source/Editor/ProjectTargetPlatformEditor/Private/ProjectTargetPlatformEditorModule.cpp +++ b/Engine/Source/Editor/ProjectTargetPlatformEditor/Private/ProjectTargetPlatformEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/ProjectTargetPlatformEditor/Private/ProjectTargetPlatformEditorWidgets.cpp b/Engine/Source/Editor/ProjectTargetPlatformEditor/Private/ProjectTargetPlatformEditorWidgets.cpp index d6a2677eaaa8..e51e84284f9b 100644 --- a/Engine/Source/Editor/ProjectTargetPlatformEditor/Private/ProjectTargetPlatformEditorWidgets.cpp +++ b/Engine/Source/Editor/ProjectTargetPlatformEditor/Private/ProjectTargetPlatformEditorWidgets.cpp @@ -1,2 +1,2 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. diff --git a/Engine/Source/Editor/ProjectTargetPlatformEditor/Private/Widgets/SProjectTargetPlatformSettings.cpp b/Engine/Source/Editor/ProjectTargetPlatformEditor/Private/Widgets/SProjectTargetPlatformSettings.cpp index e84336da0be8..e79fca656af7 100644 --- a/Engine/Source/Editor/ProjectTargetPlatformEditor/Private/Widgets/SProjectTargetPlatformSettings.cpp +++ b/Engine/Source/Editor/ProjectTargetPlatformEditor/Private/Widgets/SProjectTargetPlatformSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SProjectTargetPlatformSettings.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/ProjectTargetPlatformEditor/Private/Widgets/SProjectTargetPlatformSettings.h b/Engine/Source/Editor/ProjectTargetPlatformEditor/Private/Widgets/SProjectTargetPlatformSettings.h index 8a5c9f0bcf29..3c6eb644faf6 100644 --- a/Engine/Source/Editor/ProjectTargetPlatformEditor/Private/Widgets/SProjectTargetPlatformSettings.h +++ b/Engine/Source/Editor/ProjectTargetPlatformEditor/Private/Widgets/SProjectTargetPlatformSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ProjectTargetPlatformEditor/ProjectTargetPlatformEditor.Build.cs b/Engine/Source/Editor/ProjectTargetPlatformEditor/ProjectTargetPlatformEditor.Build.cs index 5348071ba03c..6b13912bf168 100644 --- a/Engine/Source/Editor/ProjectTargetPlatformEditor/ProjectTargetPlatformEditor.Build.cs +++ b/Engine/Source/Editor/ProjectTargetPlatformEditor/ProjectTargetPlatformEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/ProjectTargetPlatformEditor/Public/Interfaces/IProjectTargetPlatformEditorModule.h b/Engine/Source/Editor/ProjectTargetPlatformEditor/Public/Interfaces/IProjectTargetPlatformEditorModule.h index dbc27b2731c0..f1ec58c41c3b 100644 --- a/Engine/Source/Editor/ProjectTargetPlatformEditor/Public/Interfaces/IProjectTargetPlatformEditorModule.h +++ b/Engine/Source/Editor/ProjectTargetPlatformEditor/Public/Interfaces/IProjectTargetPlatformEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ProjectTargetPlatformEditor/Public/ProjectTargetPlatformEditor.h b/Engine/Source/Editor/ProjectTargetPlatformEditor/Public/ProjectTargetPlatformEditor.h index 8654f6845718..8c5d91f0e869 100644 --- a/Engine/Source/Editor/ProjectTargetPlatformEditor/Public/ProjectTargetPlatformEditor.h +++ b/Engine/Source/Editor/ProjectTargetPlatformEditor/Public/ProjectTargetPlatformEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Private/CategoryPropertyNode.cpp b/Engine/Source/Editor/PropertyEditor/Private/CategoryPropertyNode.cpp index dc15d2c26868..bf1e15d58497 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/CategoryPropertyNode.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/CategoryPropertyNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CategoryPropertyNode.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/CategoryPropertyNode.h b/Engine/Source/Editor/PropertyEditor/Private/CategoryPropertyNode.h index 3d4c48e83015..7c4c6bd8127c 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/CategoryPropertyNode.h +++ b/Engine/Source/Editor/PropertyEditor/Private/CategoryPropertyNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Private/CustomChildBuilder.cpp b/Engine/Source/Editor/PropertyEditor/Private/CustomChildBuilder.cpp index d3424e372310..f3924af09f4a 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/CustomChildBuilder.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/CustomChildBuilder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CustomChildBuilder.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/CustomChildBuilder.h b/Engine/Source/Editor/PropertyEditor/Private/CustomChildBuilder.h index 0c0690fac805..0f2e4bef6faa 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/CustomChildBuilder.h +++ b/Engine/Source/Editor/PropertyEditor/Private/CustomChildBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Private/DetailAdvancedDropdownNode.cpp b/Engine/Source/Editor/PropertyEditor/Private/DetailAdvancedDropdownNode.cpp index 51fbe628e573..27f4b26601dc 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/DetailAdvancedDropdownNode.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/DetailAdvancedDropdownNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DetailAdvancedDropdownNode.h" #include "Widgets/Images/SImage.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/DetailAdvancedDropdownNode.h b/Engine/Source/Editor/PropertyEditor/Private/DetailAdvancedDropdownNode.h index cff5c5c30d05..f135f110bd04 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/DetailAdvancedDropdownNode.h +++ b/Engine/Source/Editor/PropertyEditor/Private/DetailAdvancedDropdownNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Private/DetailCategoryBuilderImpl.cpp b/Engine/Source/Editor/PropertyEditor/Private/DetailCategoryBuilderImpl.cpp index 2d61c0475e7a..9c9083ac3772 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/DetailCategoryBuilderImpl.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/DetailCategoryBuilderImpl.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DetailCategoryBuilderImpl.h" #include "ObjectPropertyNode.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/DetailCategoryBuilderImpl.h b/Engine/Source/Editor/PropertyEditor/Private/DetailCategoryBuilderImpl.h index 3a451b9d6d75..bdb5bcf10a18 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/DetailCategoryBuilderImpl.h +++ b/Engine/Source/Editor/PropertyEditor/Private/DetailCategoryBuilderImpl.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Private/DetailCategoryGroupNode.cpp b/Engine/Source/Editor/PropertyEditor/Private/DetailCategoryGroupNode.cpp index 64312fc24fa6..17ff598fd865 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/DetailCategoryGroupNode.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/DetailCategoryGroupNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DetailCategoryGroupNode.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/DetailCategoryGroupNode.h b/Engine/Source/Editor/PropertyEditor/Private/DetailCategoryGroupNode.h index 3c7375080d56..66dd28a386e1 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/DetailCategoryGroupNode.h +++ b/Engine/Source/Editor/PropertyEditor/Private/DetailCategoryGroupNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Private/DetailCustomBuilderRow.cpp b/Engine/Source/Editor/PropertyEditor/Private/DetailCustomBuilderRow.cpp index 45a64960fd05..8511383e3ac3 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/DetailCustomBuilderRow.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/DetailCustomBuilderRow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DetailCustomBuilderRow.h" #include "IDetailCustomNodeBuilder.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/DetailCustomBuilderRow.h b/Engine/Source/Editor/PropertyEditor/Private/DetailCustomBuilderRow.h index bf8cb0a43bb6..185ede0d518a 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/DetailCustomBuilderRow.h +++ b/Engine/Source/Editor/PropertyEditor/Private/DetailCustomBuilderRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Private/DetailGroup.cpp b/Engine/Source/Editor/PropertyEditor/Private/DetailGroup.cpp index bfe39c4bfcad..d95d85bd3fa4 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/DetailGroup.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/DetailGroup.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DetailGroup.h" #include "Widgets/Input/SButton.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/DetailGroup.h b/Engine/Source/Editor/PropertyEditor/Private/DetailGroup.h index e6b31012e3c5..932248ec5f2e 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/DetailGroup.h +++ b/Engine/Source/Editor/PropertyEditor/Private/DetailGroup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Private/DetailItemNode.cpp b/Engine/Source/Editor/PropertyEditor/Private/DetailItemNode.cpp index d06e25756fac..c8d711096496 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/DetailItemNode.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/DetailItemNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DetailItemNode.h" #include "DetailCategoryGroupNode.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/DetailItemNode.h b/Engine/Source/Editor/PropertyEditor/Private/DetailItemNode.h index ade76793a4b4..35871e75fc2f 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/DetailItemNode.h +++ b/Engine/Source/Editor/PropertyEditor/Private/DetailItemNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/DetailLayoutBuilderImpl.cpp b/Engine/Source/Editor/PropertyEditor/Private/DetailLayoutBuilderImpl.cpp index 70a92631fbc0..b4e865661260 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/DetailLayoutBuilderImpl.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/DetailLayoutBuilderImpl.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DetailLayoutBuilderImpl.h" #include "ObjectPropertyNode.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/DetailLayoutBuilderImpl.h b/Engine/Source/Editor/PropertyEditor/Private/DetailLayoutBuilderImpl.h index 151afe75c11b..ed7ead4073ac 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/DetailLayoutBuilderImpl.h +++ b/Engine/Source/Editor/PropertyEditor/Private/DetailLayoutBuilderImpl.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/DetailLayoutHelpers.cpp b/Engine/Source/Editor/PropertyEditor/Private/DetailLayoutHelpers.cpp index c4410995976d..62f30c84813c 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/DetailLayoutHelpers.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/DetailLayoutHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DetailLayoutHelpers.h" #include "DetailLayoutBuilderImpl.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/DetailLayoutHelpers.h b/Engine/Source/Editor/PropertyEditor/Private/DetailLayoutHelpers.h index 1c52585d8410..0ef07a32beaf 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/DetailLayoutHelpers.h +++ b/Engine/Source/Editor/PropertyEditor/Private/DetailLayoutHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/DetailMultiTopLevelObjectRootNode.cpp b/Engine/Source/Editor/PropertyEditor/Private/DetailMultiTopLevelObjectRootNode.cpp index 3a3d6a6eb10c..c430b04166f8 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/DetailMultiTopLevelObjectRootNode.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/DetailMultiTopLevelObjectRootNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DetailMultiTopLevelObjectRootNode.h" #include "IDetailRootObjectCustomization.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/DetailMultiTopLevelObjectRootNode.h b/Engine/Source/Editor/PropertyEditor/Private/DetailMultiTopLevelObjectRootNode.h index 2157f6cc631e..60f3114d4017 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/DetailMultiTopLevelObjectRootNode.h +++ b/Engine/Source/Editor/PropertyEditor/Private/DetailMultiTopLevelObjectRootNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Private/DetailPropertyRow.cpp b/Engine/Source/Editor/PropertyEditor/Private/DetailPropertyRow.cpp index 5da5183d17e3..fc62f11000ff 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/DetailPropertyRow.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/DetailPropertyRow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DetailPropertyRow.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/DetailPropertyRow.h b/Engine/Source/Editor/PropertyEditor/Private/DetailPropertyRow.h index f977d6c9302b..a3e8fc53406b 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/DetailPropertyRow.h +++ b/Engine/Source/Editor/PropertyEditor/Private/DetailPropertyRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Private/DetailTreeNode.cpp b/Engine/Source/Editor/PropertyEditor/Private/DetailTreeNode.cpp index 143aeea08623..c392ea42f774 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/DetailTreeNode.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/DetailTreeNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DetailTreeNode.h" #include "DetailWidgetRow.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/DetailTreeNode.h b/Engine/Source/Editor/PropertyEditor/Private/DetailTreeNode.h index 5aff315afb95..adb6cc8d4116 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/DetailTreeNode.h +++ b/Engine/Source/Editor/PropertyEditor/Private/DetailTreeNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Private/DetailsViewPropertyGenerationUtilities.h b/Engine/Source/Editor/PropertyEditor/Private/DetailsViewPropertyGenerationUtilities.h index d603bf42eb1a..ffaa3c894bad 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/DetailsViewPropertyGenerationUtilities.h +++ b/Engine/Source/Editor/PropertyEditor/Private/DetailsViewPropertyGenerationUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Private/IDetailsViewPrivate.h b/Engine/Source/Editor/PropertyEditor/Private/IDetailsViewPrivate.h index 46c15674245c..682c2b632b95 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/IDetailsViewPrivate.h +++ b/Engine/Source/Editor/PropertyEditor/Private/IDetailsViewPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Private/IPropertyGenerationUtilities.h b/Engine/Source/Editor/PropertyEditor/Private/IPropertyGenerationUtilities.h index 840d41a364d7..5309d8d924e4 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/IPropertyGenerationUtilities.h +++ b/Engine/Source/Editor/PropertyEditor/Private/IPropertyGenerationUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Private/ItemPropertyNode.cpp b/Engine/Source/Editor/PropertyEditor/Private/ItemPropertyNode.cpp index 457b107c83cd..fc30cf5fe86a 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/ItemPropertyNode.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/ItemPropertyNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ItemPropertyNode.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/ItemPropertyNode.h b/Engine/Source/Editor/PropertyEditor/Private/ItemPropertyNode.h index 1547e1d951c1..6450a0ac122a 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/ItemPropertyNode.h +++ b/Engine/Source/Editor/PropertyEditor/Private/ItemPropertyNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Private/ObjectPropertyNode.cpp b/Engine/Source/Editor/PropertyEditor/Private/ObjectPropertyNode.cpp index 6ad84759a717..98e4dec1823c 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/ObjectPropertyNode.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/ObjectPropertyNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ObjectPropertyNode.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/ObjectPropertyNode.h b/Engine/Source/Editor/PropertyEditor/Private/ObjectPropertyNode.h index 90b8870b23b3..7635bed66e3a 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/ObjectPropertyNode.h +++ b/Engine/Source/Editor/PropertyEditor/Private/ObjectPropertyNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyEditor/PropertyEditor.cpp b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyEditor/PropertyEditor.cpp index e5c4c63ed4e0..6b3d92816276 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyEditor/PropertyEditor.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyEditor/PropertyEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Presentation/PropertyEditor/PropertyEditor.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyEditor/PropertyEditor.h b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyEditor/PropertyEditor.h index b1e57e3a7086..2856df2d4e31 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyEditor/PropertyEditor.h +++ b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyEditor/PropertyEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/DataSource.h b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/DataSource.h index 62446b48795b..f864fde71976 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/DataSource.h +++ b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/DataSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTable.cpp b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTable.cpp index fc567d7737a7..29627cff6bcc 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTable.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTable.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Presentation/PropertyTable/PropertyTable.h" #include "Misc/FeedbackContext.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTable.h b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTable.h index 1f9866492b2c..2e235f9d7b71 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTable.h +++ b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableCell.cpp b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableCell.cpp index c594a4dd01e7..cc9142809d6b 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableCell.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableCell.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Presentation/PropertyTable/PropertyTableCell.h" #include "IPropertyTable.h" #include "Presentation/PropertyEditor/PropertyEditor.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableCell.h b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableCell.h index ef414294dc44..e7dda2f2e02e 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableCell.h +++ b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableCell.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableColumn.cpp b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableColumn.cpp index 0330b2056086..ba0b3d8cd384 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableColumn.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableColumn.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Presentation/PropertyTable/PropertyTableColumn.h" #include "Editor/EditorEngine.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableColumn.h b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableColumn.h index 4e438720a1c8..843d38eef56e 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableColumn.h +++ b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableColumn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableObjectNameCell.cpp b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableObjectNameCell.cpp index 047646bd137d..8f62ec0c4360 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableObjectNameCell.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableObjectNameCell.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Presentation/PropertyTable/PropertyTableObjectNameCell.h" #include "IPropertyTableColumn.h" #include "IPropertyTable.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableObjectNameCell.h b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableObjectNameCell.h index 9b98952b0d40..143048621339 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableObjectNameCell.h +++ b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableObjectNameCell.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableObjectNameColumn.h b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableObjectNameColumn.h index b3cc13d0a6ea..970e3f02c58a 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableObjectNameColumn.h +++ b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableObjectNameColumn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTablePropertyNameCell.cpp b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTablePropertyNameCell.cpp index 6dd4eed6ee89..7cecc6d1f265 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTablePropertyNameCell.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTablePropertyNameCell.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Presentation/PropertyTable/PropertyTablePropertyNameCell.h" #include "IPropertyTableColumn.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTablePropertyNameCell.h b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTablePropertyNameCell.h index 340fca88f2d2..96c01a4c22cd 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTablePropertyNameCell.h +++ b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTablePropertyNameCell.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTablePropertyNameColumn.cpp b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTablePropertyNameColumn.cpp index 214bde9e8cd3..1d30e8312d8a 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTablePropertyNameColumn.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTablePropertyNameColumn.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Presentation/PropertyTable/PropertyTablePropertyNameColumn.h" #include "Editor/EditorEngine.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTablePropertyNameColumn.h b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTablePropertyNameColumn.h index 0d9ba1153603..d890f42d8660 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTablePropertyNameColumn.h +++ b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTablePropertyNameColumn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableRow.cpp b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableRow.cpp index 41389a73372c..8d584c0d50ff 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableRow.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableRow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Presentation/PropertyTable/PropertyTableRow.h" #include "PropertyNode.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableRow.h b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableRow.h index 54667e78f025..5c77464a88c6 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableRow.h +++ b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableRowHeaderColumn.h b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableRowHeaderColumn.h index 748bb946b67c..59c0632bafd3 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableRowHeaderColumn.h +++ b/Engine/Source/Editor/PropertyEditor/Private/Presentation/PropertyTable/PropertyTableRowHeaderColumn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/PropertyChangeListener.cpp b/Engine/Source/Editor/PropertyEditor/Private/PropertyChangeListener.cpp index 0e2ef47649b2..84ae4f7e714b 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/PropertyChangeListener.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/PropertyChangeListener.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PropertyChangeListener.h" #include "UObject/UnrealType.h" #include "PropertyNode.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/PropertyChangeListener.h b/Engine/Source/Editor/PropertyEditor/Private/PropertyChangeListener.h index 0bde62cdd0c0..4fbdd2753b74 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/PropertyChangeListener.h +++ b/Engine/Source/Editor/PropertyEditor/Private/PropertyChangeListener.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Private/PropertyCustomizationHelpers.cpp b/Engine/Source/Editor/PropertyEditor/Private/PropertyCustomizationHelpers.cpp index fd38797a4273..7c07d1e9f886 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/PropertyCustomizationHelpers.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/PropertyCustomizationHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PropertyCustomizationHelpers.h" #include "IDetailChildrenBuilder.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/PropertyEditorHelpers.cpp b/Engine/Source/Editor/PropertyEditor/Private/PropertyEditorHelpers.cpp index a4cbfb824cc4..9875bbdbcb95 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/PropertyEditorHelpers.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/PropertyEditorHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PropertyEditorHelpers.h" #include "Widgets/Layout/SBorder.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/PropertyEditorHelpers.h b/Engine/Source/Editor/PropertyEditor/Private/PropertyEditorHelpers.h index 8296864fd302..4562b34fbb96 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/PropertyEditorHelpers.h +++ b/Engine/Source/Editor/PropertyEditor/Private/PropertyEditorHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/PropertyEditorModule.cpp b/Engine/Source/Editor/PropertyEditor/Private/PropertyEditorModule.cpp index fbedfaf63055..6acce26c757d 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/PropertyEditorModule.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/PropertyEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PropertyEditorModule.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/PropertyEditorToolkit.cpp b/Engine/Source/Editor/PropertyEditor/Private/PropertyEditorToolkit.cpp index e1530f7eb761..3e598a3a29df 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/PropertyEditorToolkit.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/PropertyEditorToolkit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PropertyEditorToolkit.h" #include "Engine/Blueprint.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/PropertyEditorToolkit.h b/Engine/Source/Editor/PropertyEditor/Private/PropertyEditorToolkit.h index 4b62af4bd8c4..5dd4acec002c 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/PropertyEditorToolkit.h +++ b/Engine/Source/Editor/PropertyEditor/Private/PropertyEditorToolkit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/PropertyHandleImpl.cpp b/Engine/Source/Editor/PropertyEditor/Private/PropertyHandleImpl.cpp index 8628ca28f6bc..79a85edcb4ef 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/PropertyHandleImpl.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/PropertyHandleImpl.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PropertyHandleImpl.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/PropertyHandleImpl.h b/Engine/Source/Editor/PropertyEditor/Private/PropertyHandleImpl.h index 5310d45711e8..939b49984f97 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/PropertyHandleImpl.h +++ b/Engine/Source/Editor/PropertyEditor/Private/PropertyHandleImpl.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Private/PropertyNode.cpp b/Engine/Source/Editor/PropertyEditor/Private/PropertyNode.cpp index 45ed1797630d..f7cce7f60e55 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/PropertyNode.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/PropertyNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PropertyNode.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/PropertyNode.h b/Engine/Source/Editor/PropertyEditor/Private/PropertyNode.h index 5a9ab94a8874..16e50b34a739 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/PropertyNode.h +++ b/Engine/Source/Editor/PropertyEditor/Private/PropertyNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Private/PropertyRestriction.cpp b/Engine/Source/Editor/PropertyEditor/Private/PropertyRestriction.cpp index 171d615c9f50..95b5a7202fdb 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/PropertyRestriction.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/PropertyRestriction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PropertyRestriction.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/PropertyRowGenerator.cpp b/Engine/Source/Editor/PropertyEditor/Private/PropertyRowGenerator.cpp index e660154880e3..53efea2b5b52 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/PropertyRowGenerator.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/PropertyRowGenerator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PropertyRowGenerator.h" #include "PropertyNode.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/PropertyRowGenerator.h b/Engine/Source/Editor/PropertyEditor/Private/PropertyRowGenerator.h index f78f37dc3947..b9700e98dc15 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/PropertyRowGenerator.h +++ b/Engine/Source/Editor/PropertyEditor/Private/PropertyRowGenerator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Private/SDetailNameArea.cpp b/Engine/Source/Editor/PropertyEditor/Private/SDetailNameArea.cpp index 91900254a6ab..5496248091ee 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/SDetailNameArea.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/SDetailNameArea.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SDetailNameArea.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/SDetailNameArea.h b/Engine/Source/Editor/PropertyEditor/Private/SDetailNameArea.h index a53fca6273a5..035d9e7168e2 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/SDetailNameArea.h +++ b/Engine/Source/Editor/PropertyEditor/Private/SDetailNameArea.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Private/SDetailSingleItemRow.cpp b/Engine/Source/Editor/PropertyEditor/Private/SDetailSingleItemRow.cpp index 1530c05fa3ac..57420c50f5e7 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/SDetailSingleItemRow.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/SDetailSingleItemRow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SDetailSingleItemRow.h" #include "ObjectPropertyNode.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/SDetailSingleItemRow.h b/Engine/Source/Editor/PropertyEditor/Private/SDetailSingleItemRow.h index 5322e596e441..83e0e1a2a852 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/SDetailSingleItemRow.h +++ b/Engine/Source/Editor/PropertyEditor/Private/SDetailSingleItemRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Private/SDetailTableRowBase.cpp b/Engine/Source/Editor/PropertyEditor/Private/SDetailTableRowBase.cpp index 4c9ebcdb2caa..ea67947a1767 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/SDetailTableRowBase.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/SDetailTableRowBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SDetailTableRowBase.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/SDetailTableRowBase.h b/Engine/Source/Editor/PropertyEditor/Private/SDetailTableRowBase.h index 443fc9ba919f..32de0ffefb25 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/SDetailTableRowBase.h +++ b/Engine/Source/Editor/PropertyEditor/Private/SDetailTableRowBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Private/SDetailsView.cpp b/Engine/Source/Editor/PropertyEditor/Private/SDetailsView.cpp index f1d7bc974bc2..a824151c9996 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/SDetailsView.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/SDetailsView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SDetailsView.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/SDetailsView.h b/Engine/Source/Editor/PropertyEditor/Private/SDetailsView.h index 08dadeb08a8a..32a3a504fb2c 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/SDetailsView.h +++ b/Engine/Source/Editor/PropertyEditor/Private/SDetailsView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Private/SDetailsViewBase.cpp b/Engine/Source/Editor/PropertyEditor/Private/SDetailsViewBase.cpp index a972aa5e7545..d337b74703a4 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/SDetailsViewBase.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/SDetailsViewBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SDetailsViewBase.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/SDetailsViewBase.h b/Engine/Source/Editor/PropertyEditor/Private/SDetailsViewBase.h index 91fc9d6a8023..3fc34355c0b8 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/SDetailsViewBase.h +++ b/Engine/Source/Editor/PropertyEditor/Private/SDetailsViewBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Private/SPropertyTreeViewImpl.cpp b/Engine/Source/Editor/PropertyEditor/Private/SPropertyTreeViewImpl.cpp index 2dd1bae03dd6..29626f50e3a4 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/SPropertyTreeViewImpl.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/SPropertyTreeViewImpl.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SPropertyTreeViewImpl.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/SPropertyTreeViewImpl.h b/Engine/Source/Editor/PropertyEditor/Private/SPropertyTreeViewImpl.h index 40e34dda1065..d3202950d5c2 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/SPropertyTreeViewImpl.h +++ b/Engine/Source/Editor/PropertyEditor/Private/SPropertyTreeViewImpl.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/SResetToDefaultMenu.cpp b/Engine/Source/Editor/PropertyEditor/Private/SResetToDefaultMenu.cpp index dc4dc68d9ba4..a0cd427499f7 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/SResetToDefaultMenu.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/SResetToDefaultMenu.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SResetToDefaultMenu.h" #include "Textures/SlateIcon.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/SSingleProperty.cpp b/Engine/Source/Editor/PropertyEditor/Private/SSingleProperty.cpp index 8c27b572472a..33af06bee3ea 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/SSingleProperty.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/SSingleProperty.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSingleProperty.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/SSingleProperty.h b/Engine/Source/Editor/PropertyEditor/Private/SSingleProperty.h index b4faccf7069e..f0c8145362ea 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/SSingleProperty.h +++ b/Engine/Source/Editor/PropertyEditor/Private/SSingleProperty.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/SStructureDetailsView.cpp b/Engine/Source/Editor/PropertyEditor/Private/SStructureDetailsView.cpp index c3dcd496dd38..d1487915f08e 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/SStructureDetailsView.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/SStructureDetailsView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SStructureDetailsView.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/SStructureDetailsView.h b/Engine/Source/Editor/PropertyEditor/Private/SStructureDetailsView.h index 0c60b6ad9105..e4293d5b3565 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/SStructureDetailsView.h +++ b/Engine/Source/Editor/PropertyEditor/Private/SStructureDetailsView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/StructurePropertyNode.cpp b/Engine/Source/Editor/PropertyEditor/Private/StructurePropertyNode.cpp index 6e99c8176fe5..b248138c7674 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/StructurePropertyNode.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/StructurePropertyNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StructurePropertyNode.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/StructurePropertyNode.h b/Engine/Source/Editor/PropertyEditor/Private/StructurePropertyNode.h index 2f90cfd87cbc..913555143685 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/StructurePropertyNode.h +++ b/Engine/Source/Editor/PropertyEditor/Private/StructurePropertyNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyDetails/PropertyDetailsUtilities.cpp b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyDetails/PropertyDetailsUtilities.cpp index fd870ff0979a..468e1de143b1 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyDetails/PropertyDetailsUtilities.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyDetails/PropertyDetailsUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterface/PropertyDetails/PropertyDetailsUtilities.h" #include "Presentation/PropertyEditor/PropertyEditor.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyDetails/PropertyDetailsUtilities.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyDetails/PropertyDetailsUtilities.h index b88449fc70fe..686765f9817a 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyDetails/PropertyDetailsUtilities.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyDetails/PropertyDetailsUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/PropertyEditorAssetConstants.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/PropertyEditorAssetConstants.h index 3b539ff5ddbe..f4faf7761425 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/PropertyEditorAssetConstants.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/PropertyEditorAssetConstants.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/PropertyEditorConstants.cpp b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/PropertyEditorConstants.cpp index 8173f077cecc..419458c6e0f9 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/PropertyEditorConstants.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/PropertyEditorConstants.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterface/PropertyEditor/PropertyEditorConstants.h" #include "EditorStyleSet.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/PropertyEditorConstants.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/PropertyEditorConstants.h index 462e12697e7f..b0060cd8f64b 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/PropertyEditorConstants.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/PropertyEditorConstants.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/PropertyEditorUIFactory.cpp b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/PropertyEditorUIFactory.cpp index d6a2677eaaa8..e51e84284f9b 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/PropertyEditorUIFactory.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/PropertyEditorUIFactory.cpp @@ -1,2 +1,2 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/PropertyEditorUIFactory.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/PropertyEditorUIFactory.h index 57968f22f2ff..8a14a4f1f9da 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/PropertyEditorUIFactory.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/PropertyEditorUIFactory.h @@ -1,3 +1,3 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyAssetPicker.cpp b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyAssetPicker.cpp index d3936d2733bf..541bd9af58fe 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyAssetPicker.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyAssetPicker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterface/PropertyEditor/SPropertyAssetPicker.h" #include "Widgets/Layout/SBorder.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyAssetPicker.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyAssetPicker.h index 5d58cde616a6..585f4940757c 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyAssetPicker.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyAssetPicker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyComboBox.cpp b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyComboBox.cpp index 001093807308..79c144e53549 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyComboBox.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyComboBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterface/PropertyEditor/SPropertyComboBox.h" #include "Widgets/SToolTip.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyComboBox.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyComboBox.h index 02c05a0e966f..892afdd8a6b1 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyComboBox.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyComboBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditor.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditor.h index 8ef0aad1a9b8..22387b67c20b 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditor.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorArray.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorArray.h index 424c86d3d3c8..5f1985f8d7d2 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorArray.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorArray.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorArrayItem.cpp b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorArrayItem.cpp index 900a10827c05..6b03d28b4dcb 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorArrayItem.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorArrayItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterface/PropertyEditor/SPropertyEditorArrayItem.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorArrayItem.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorArrayItem.h index cf85bf654bb3..ab55137bd25f 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorArrayItem.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorArrayItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorAsset.cpp b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorAsset.cpp index 878d53b9182e..d0cfad7dcbad 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorAsset.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorAsset.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterface/PropertyEditor/SPropertyEditorAsset.h" #include "Engine/Texture.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorAsset.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorAsset.h index 317bec5d77a4..9e6ed6028f24 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorAsset.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorAsset.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorBool.cpp b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorBool.cpp index 2070923b4276..b1e67194cfff 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorBool.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorBool.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterface/PropertyEditor/SPropertyEditorBool.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorBool.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorBool.h index 0c5b62e848c5..aef569e0a47a 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorBool.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorBool.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorClass.cpp b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorClass.cpp index e434808d0adc..7191bf7403bf 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorClass.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorClass.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterface/PropertyEditor/SPropertyEditorClass.h" #include "Engine/Blueprint.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorClass.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorClass.h index 27b2e5f1d998..423a3c4c0590 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorClass.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorClass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorColor.cpp b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorColor.cpp index 5283fd0282bb..bf450afbd751 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorColor.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorColor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterface/PropertyEditor/SPropertyEditorColor.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorColor.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorColor.h index 48e8b5f882c5..4ae8bdc44abd 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorColor.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorColor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorCombo.cpp b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorCombo.cpp index 742e3b3e110c..e8db2c0009f8 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorCombo.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorCombo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterface/PropertyEditor/SPropertyEditorCombo.h" #include "IDocumentation.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorCombo.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorCombo.h index 856763d7462d..589fee9f59d0 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorCombo.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorCombo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorDateTime.cpp b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorDateTime.cpp index db9bc99b7b64..0be514c4835b 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorDateTime.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorDateTime.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterface/PropertyEditor/SPropertyEditorDateTime.h" #include "Widgets/Input/SEditableTextBox.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorDateTime.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorDateTime.h index 66f6804418b9..f23b4522f694 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorDateTime.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorDateTime.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorEditInline.cpp b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorEditInline.cpp index c971a15f1750..4cf1b6a51911 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorEditInline.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorEditInline.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterface/PropertyEditor/SPropertyEditorEditInline.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorEditInline.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorEditInline.h index 50250a2054f0..7f5ddd58fa55 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorEditInline.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorEditInline.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorInteractiveActorPicker.cpp b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorInteractiveActorPicker.cpp index cc809078755a..ad2bc0439c4f 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorInteractiveActorPicker.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorInteractiveActorPicker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterface/PropertyEditor/SPropertyEditorInteractiveActorPicker.h" #include "Modules/ModuleManager.h" #include "Widgets/Images/SImage.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorInteractiveActorPicker.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorInteractiveActorPicker.h index d204cfff8728..70582382b74f 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorInteractiveActorPicker.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorInteractiveActorPicker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorMap.cpp b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorMap.cpp index b9c7dd461125..a91f0bd7a1e5 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorMap.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorMap.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterface/PropertyEditor/SPropertyEditorMap.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorMap.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorMap.h index f3f88aaebf4d..a2ad2a1e3d5b 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorMap.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorMap.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorNumeric.cpp b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorNumeric.cpp index ae93b01e4bf4..764685718651 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorNumeric.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorNumeric.cpp @@ -1,3 +1,3 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterface/PropertyEditor/SPropertyEditorNumeric.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorNumeric.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorNumeric.h index ca8f02722f14..ea5826524343 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorNumeric.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorNumeric.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorSceneDepthPicker.cpp b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorSceneDepthPicker.cpp index 27ad83d70e6b..02f31b9bf9fb 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorSceneDepthPicker.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorSceneDepthPicker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterface/PropertyEditor/SPropertyEditorSceneDepthPicker.h" #include "Modules/ModuleManager.h" #include "Widgets/Images/SImage.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorSceneDepthPicker.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorSceneDepthPicker.h index 77405ef6eddf..f1fce63f3b1a 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorSceneDepthPicker.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorSceneDepthPicker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorSet.cpp b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorSet.cpp index 49183fbd49e7..fe4c0f0ad2eb 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorSet.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorSet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterface/PropertyEditor/SPropertyEditorSet.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorSet.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorSet.h index 33a79e8d9f6b..ed290b83755e 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorSet.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorSet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorTableRow.cpp b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorTableRow.cpp index b6d4a93d8277..b7db89a7e017 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorTableRow.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorTableRow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterface/PropertyEditor/SPropertyEditorTableRow.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorTableRow.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorTableRow.h index 5cab9313b038..7dfd1cdd3531 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorTableRow.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorTableRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorText.cpp b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorText.cpp index bd7fb31681a5..b4fa8a8e7648 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorText.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorText.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterface/PropertyEditor/SPropertyEditorText.h" #include "UObject/TextProperty.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorText.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorText.h index fe84b52d93fc..2c2704deedde 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorText.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorText.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorTitle.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorTitle.h index efec41c2f800..6824c367bda1 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorTitle.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyEditorTitle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyMenuActorPicker.cpp b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyMenuActorPicker.cpp index fcbfda205c63..c5de2e5515e5 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyMenuActorPicker.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyMenuActorPicker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterface/PropertyEditor/SPropertyMenuActorPicker.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyMenuActorPicker.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyMenuActorPicker.h index 276dd7543951..4b4cff5a2927 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyMenuActorPicker.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyMenuActorPicker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyMenuAssetPicker.cpp b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyMenuAssetPicker.cpp index b1b3325200b2..64cef7fc9e00 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyMenuAssetPicker.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyMenuAssetPicker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterface/PropertyEditor/SPropertyMenuAssetPicker.h" #include "Factories/Factory.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyMenuAssetPicker.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyMenuAssetPicker.h index 55a76d5e5205..c912d4fb54e5 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyMenuAssetPicker.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertyMenuAssetPicker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertySceneOutliner.cpp b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertySceneOutliner.cpp index 449782f1adf0..19052bbfbb67 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertySceneOutliner.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertySceneOutliner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterface/PropertyEditor/SPropertySceneOutliner.h" #include "Widgets/Layout/SBorder.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertySceneOutliner.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertySceneOutliner.h index cfab371d2e85..583b93142007 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertySceneOutliner.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SPropertySceneOutliner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SResetToDefaultPropertyEditor.cpp b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SResetToDefaultPropertyEditor.cpp index a993cf6fa3d4..47c0ca793530 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SResetToDefaultPropertyEditor.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SResetToDefaultPropertyEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterface/PropertyEditor/SResetToDefaultPropertyEditor.h" #include "Widgets/Images/SImage.h" #include "Widgets/Input/SButton.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SResetToDefaultPropertyEditor.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SResetToDefaultPropertyEditor.h index 117717cdd851..f6f8e5cec536 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SResetToDefaultPropertyEditor.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyEditor/SResetToDefaultPropertyEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/BooleanPropertyTableCellPresenter.cpp b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/BooleanPropertyTableCellPresenter.cpp index 28181d3e1499..52f25ca83012 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/BooleanPropertyTableCellPresenter.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/BooleanPropertyTableCellPresenter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterface/PropertyTable/BooleanPropertyTableCellPresenter.h" #include "Layout/Margin.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/BooleanPropertyTableCellPresenter.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/BooleanPropertyTableCellPresenter.h index beeee8cedfd8..3f6ab0f435ee 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/BooleanPropertyTableCellPresenter.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/BooleanPropertyTableCellPresenter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/ColorPropertyTableCellPresenter.cpp b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/ColorPropertyTableCellPresenter.cpp index 4b18ddb29509..03060986858f 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/ColorPropertyTableCellPresenter.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/ColorPropertyTableCellPresenter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterface/PropertyTable/ColorPropertyTableCellPresenter.h" #include "Layout/Margin.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/ColorPropertyTableCellPresenter.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/ColorPropertyTableCellPresenter.h index af4f637d5352..4f344fc0452d 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/ColorPropertyTableCellPresenter.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/ColorPropertyTableCellPresenter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/ColumnWidgetFactory.cpp b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/ColumnWidgetFactory.cpp index 3ea47b0ea043..9dd2bf2f61fc 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/ColumnWidgetFactory.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/ColumnWidgetFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterface/PropertyTable/ColumnWidgetFactory.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/ColumnWidgetFactory.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/ColumnWidgetFactory.h index 5f058dd5c0ff..718f397df7a0 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/ColumnWidgetFactory.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/ColumnWidgetFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/ObjectNameTableCellPresenter.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/ObjectNameTableCellPresenter.h index cd810a5defac..a9bf754ff851 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/ObjectNameTableCellPresenter.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/ObjectNameTableCellPresenter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/PropertyTableConstants.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/PropertyTableConstants.h index aa11269faea8..eb375adc3c4f 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/PropertyTableConstants.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/PropertyTableConstants.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/PropertyTableWidgetHandle.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/PropertyTableWidgetHandle.h index db5e5e688c69..d2fda75f0a15 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/PropertyTableWidgetHandle.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/PropertyTableWidgetHandle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SBoolColumnHeader.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SBoolColumnHeader.h index 086609958ca2..c5ebcaecf4d4 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SBoolColumnHeader.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SBoolColumnHeader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SColorColumnHeader.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SColorColumnHeader.h index 1a4a61f4f2f8..d6118e6d0c93 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SColorColumnHeader.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SColorColumnHeader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SColumnHeader.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SColumnHeader.h index 540c344d94fe..018a6ef29e58 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SColumnHeader.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SColumnHeader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SObjectColumnHeader.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SObjectColumnHeader.h index d5f0dd87164a..43850cc173bb 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SObjectColumnHeader.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SObjectColumnHeader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SObjectNameColumnHeader.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SObjectNameColumnHeader.h index 1d7090ab5a3b..b7465124bf26 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SObjectNameColumnHeader.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SObjectNameColumnHeader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SPropertyNameColumnHeader.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SPropertyNameColumnHeader.h index 39b08468b173..59ab3662bc7d 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SPropertyNameColumnHeader.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SPropertyNameColumnHeader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SPropertyTable.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SPropertyTable.h index 5b93b92687ad..49c8943cd4cf 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SPropertyTable.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SPropertyTable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SPropertyTableCell.cpp b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SPropertyTableCell.cpp index d7657305b4bf..0cde155a9cd1 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SPropertyTableCell.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SPropertyTableCell.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterface/PropertyTable/SPropertyTableCell.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SPropertyTableCell.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SPropertyTableCell.h index cafb1398175c..7afc71b397be 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SPropertyTableCell.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SPropertyTableCell.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SPropertyTableHeaderRow.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SPropertyTableHeaderRow.h index a25cc42192d2..076d6d52b829 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SPropertyTableHeaderRow.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SPropertyTableHeaderRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SPropertyTableRow.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SPropertyTableRow.h index eb14a747c006..33b52cce02c7 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SPropertyTableRow.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SPropertyTableRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SRowHeaderCell.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SRowHeaderCell.h index d5f242670855..be997f751384 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SRowHeaderCell.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SRowHeaderCell.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SRowHeaderColumnHeader.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SRowHeaderColumnHeader.h index 263f21cc6e5c..a3718e7b818a 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SRowHeaderColumnHeader.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/SRowHeaderColumnHeader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/STextColumnHeader.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/STextColumnHeader.h index ce88e6046443..aa3abd605c72 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/STextColumnHeader.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/STextColumnHeader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/TextPropertyTableCellPresenter.cpp b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/TextPropertyTableCellPresenter.cpp index 12157259a865..833e88ef4eda 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/TextPropertyTableCellPresenter.cpp +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/TextPropertyTableCellPresenter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterface/PropertyTable/TextPropertyTableCellPresenter.h" #include "Widgets/SNullWidget.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/TextPropertyTableCellPresenter.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/TextPropertyTableCellPresenter.h index 2cef8c905f90..d511b2e5662b 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/TextPropertyTableCellPresenter.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTable/TextPropertyTableCellPresenter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTree/PropertyTreeConstants.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTree/PropertyTreeConstants.h index 7e7a37960c88..5619a6d917e4 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTree/PropertyTreeConstants.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTree/PropertyTreeConstants.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTree/SPropertyTreeCategoryRow.h b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTree/SPropertyTreeCategoryRow.h index 83805bbbf263..cf4795cf99ca 100644 --- a/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTree/SPropertyTreeCategoryRow.h +++ b/Engine/Source/Editor/PropertyEditor/Private/UserInterface/PropertyTree/SPropertyTreeCategoryRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/PropertyEditor.Build.cs b/Engine/Source/Editor/PropertyEditor/PropertyEditor.Build.cs index 8ddbfc447f5f..cd5c9f6549a2 100644 --- a/Engine/Source/Editor/PropertyEditor/PropertyEditor.Build.cs +++ b/Engine/Source/Editor/PropertyEditor/PropertyEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/PropertyEditor/Public/DetailCategoryBuilder.h b/Engine/Source/Editor/PropertyEditor/Public/DetailCategoryBuilder.h index 244a732f3f9d..22b9661171c3 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/DetailCategoryBuilder.h +++ b/Engine/Source/Editor/PropertyEditor/Public/DetailCategoryBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Public/DetailLayoutBuilder.h b/Engine/Source/Editor/PropertyEditor/Public/DetailLayoutBuilder.h index 40bd777f59b3..1049600b0c1b 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/DetailLayoutBuilder.h +++ b/Engine/Source/Editor/PropertyEditor/Public/DetailLayoutBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h b/Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h index 08fcf7e08fef..e38cf48eff40 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h +++ b/Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Public/IDetailChildrenBuilder.h b/Engine/Source/Editor/PropertyEditor/Public/IDetailChildrenBuilder.h index 2e739772a6e6..43ffb68cd0ec 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/IDetailChildrenBuilder.h +++ b/Engine/Source/Editor/PropertyEditor/Public/IDetailChildrenBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Public/IDetailCustomNodeBuilder.h b/Engine/Source/Editor/PropertyEditor/Public/IDetailCustomNodeBuilder.h index 72409ec48451..d0dccdb36551 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/IDetailCustomNodeBuilder.h +++ b/Engine/Source/Editor/PropertyEditor/Public/IDetailCustomNodeBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Public/IDetailCustomization.h b/Engine/Source/Editor/PropertyEditor/Public/IDetailCustomization.h index 45dd6a57a3b6..dfdb4e419af7 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/IDetailCustomization.h +++ b/Engine/Source/Editor/PropertyEditor/Public/IDetailCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Public/IDetailGroup.h b/Engine/Source/Editor/PropertyEditor/Public/IDetailGroup.h index c61f46d19a90..c8f119193eae 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/IDetailGroup.h +++ b/Engine/Source/Editor/PropertyEditor/Public/IDetailGroup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Public/IDetailKeyframeHandler.h b/Engine/Source/Editor/PropertyEditor/Public/IDetailKeyframeHandler.h index b17680256471..8fff2664c737 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/IDetailKeyframeHandler.h +++ b/Engine/Source/Editor/PropertyEditor/Public/IDetailKeyframeHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Public/IDetailPropertyExtensionHandler.h b/Engine/Source/Editor/PropertyEditor/Public/IDetailPropertyExtensionHandler.h index ca7ffcf22b01..5509fb4cb5d3 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/IDetailPropertyExtensionHandler.h +++ b/Engine/Source/Editor/PropertyEditor/Public/IDetailPropertyExtensionHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Public/IDetailPropertyRow.h b/Engine/Source/Editor/PropertyEditor/Public/IDetailPropertyRow.h index 2fd9313de8f8..0891874faea8 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/IDetailPropertyRow.h +++ b/Engine/Source/Editor/PropertyEditor/Public/IDetailPropertyRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Public/IDetailRootObjectCustomization.h b/Engine/Source/Editor/PropertyEditor/Public/IDetailRootObjectCustomization.h index 8c7362db0d8e..893d60517a0b 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/IDetailRootObjectCustomization.h +++ b/Engine/Source/Editor/PropertyEditor/Public/IDetailRootObjectCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Public/IDetailTreeNode.h b/Engine/Source/Editor/PropertyEditor/Public/IDetailTreeNode.h index cfdda9efa12d..dbfa28483f81 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/IDetailTreeNode.h +++ b/Engine/Source/Editor/PropertyEditor/Public/IDetailTreeNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Public/IDetailsView.h b/Engine/Source/Editor/PropertyEditor/Public/IDetailsView.h index 19fac61f7884..00ed0b47849d 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/IDetailsView.h +++ b/Engine/Source/Editor/PropertyEditor/Public/IDetailsView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Public/IPropertyChangeListener.h b/Engine/Source/Editor/PropertyEditor/Public/IPropertyChangeListener.h index 6536e912145a..0401e8ccbff8 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/IPropertyChangeListener.h +++ b/Engine/Source/Editor/PropertyEditor/Public/IPropertyChangeListener.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Public/IPropertyDetailsUtilities.h b/Engine/Source/Editor/PropertyEditor/Public/IPropertyDetailsUtilities.h index 42cb81453e08..4e98eee601f2 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/IPropertyDetailsUtilities.h +++ b/Engine/Source/Editor/PropertyEditor/Public/IPropertyDetailsUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "IPropertyUtilities.h" diff --git a/Engine/Source/Editor/PropertyEditor/Public/IPropertyRowGenerator.h b/Engine/Source/Editor/PropertyEditor/Public/IPropertyRowGenerator.h index 49545fc47fae..4ab66937b5eb 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/IPropertyRowGenerator.h +++ b/Engine/Source/Editor/PropertyEditor/Public/IPropertyRowGenerator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Public/IPropertyTable.h b/Engine/Source/Editor/PropertyEditor/Public/IPropertyTable.h index 6ed24d299cd8..b6938a429a90 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/IPropertyTable.h +++ b/Engine/Source/Editor/PropertyEditor/Public/IPropertyTable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Public/IPropertyTableCell.h b/Engine/Source/Editor/PropertyEditor/Public/IPropertyTableCell.h index 4e3785795684..baf4e2bc21d0 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/IPropertyTableCell.h +++ b/Engine/Source/Editor/PropertyEditor/Public/IPropertyTableCell.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Public/IPropertyTableCellPresenter.h b/Engine/Source/Editor/PropertyEditor/Public/IPropertyTableCellPresenter.h index c14da4dd9f19..21a6343f38c7 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/IPropertyTableCellPresenter.h +++ b/Engine/Source/Editor/PropertyEditor/Public/IPropertyTableCellPresenter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Public/IPropertyTableColumn.h b/Engine/Source/Editor/PropertyEditor/Public/IPropertyTableColumn.h index 9c34866a3248..d2acfd83bec4 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/IPropertyTableColumn.h +++ b/Engine/Source/Editor/PropertyEditor/Public/IPropertyTableColumn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Public/IPropertyTableCustomColumn.h b/Engine/Source/Editor/PropertyEditor/Public/IPropertyTableCustomColumn.h index b3c8c387b3d8..1814e586ba01 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/IPropertyTableCustomColumn.h +++ b/Engine/Source/Editor/PropertyEditor/Public/IPropertyTableCustomColumn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Public/IPropertyTableRow.h b/Engine/Source/Editor/PropertyEditor/Public/IPropertyTableRow.h index 1aeed6827a26..3e65b8f87985 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/IPropertyTableRow.h +++ b/Engine/Source/Editor/PropertyEditor/Public/IPropertyTableRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Public/IPropertyTableUtilities.h b/Engine/Source/Editor/PropertyEditor/Public/IPropertyTableUtilities.h index 0ec2823bf86e..839cf63eafa4 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/IPropertyTableUtilities.h +++ b/Engine/Source/Editor/PropertyEditor/Public/IPropertyTableUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Public/IPropertyTableWidgetHandle.h b/Engine/Source/Editor/PropertyEditor/Public/IPropertyTableWidgetHandle.h index 90dd6eb0bd0d..a7df5041cfe9 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/IPropertyTableWidgetHandle.h +++ b/Engine/Source/Editor/PropertyEditor/Public/IPropertyTableWidgetHandle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Public/IPropertyTreeRow.h b/Engine/Source/Editor/PropertyEditor/Public/IPropertyTreeRow.h index f8eb83019b79..debd6733902c 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/IPropertyTreeRow.h +++ b/Engine/Source/Editor/PropertyEditor/Public/IPropertyTreeRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Public/IPropertyTypeCustomization.h b/Engine/Source/Editor/PropertyEditor/Public/IPropertyTypeCustomization.h index e23c7641242b..3790554faca1 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/IPropertyTypeCustomization.h +++ b/Engine/Source/Editor/PropertyEditor/Public/IPropertyTypeCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Public/IPropertyUtilities.h b/Engine/Source/Editor/PropertyEditor/Public/IPropertyUtilities.h index c853f70d2dab..4da259dca59d 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/IPropertyUtilities.h +++ b/Engine/Source/Editor/PropertyEditor/Public/IPropertyUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Public/ISinglePropertyView.h b/Engine/Source/Editor/PropertyEditor/Public/ISinglePropertyView.h index f8da0c2cd233..99ed8a39545b 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/ISinglePropertyView.h +++ b/Engine/Source/Editor/PropertyEditor/Public/ISinglePropertyView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Public/IStructureDetailsView.h b/Engine/Source/Editor/PropertyEditor/Public/IStructureDetailsView.h index 559423e6f098..b6fb0f1972cf 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/IStructureDetailsView.h +++ b/Engine/Source/Editor/PropertyEditor/Public/IStructureDetailsView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h b/Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h index f9f40654afae..ed403bf6d78c 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h +++ b/Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Public/PropertyEditing.h b/Engine/Source/Editor/PropertyEditor/Public/PropertyEditing.h index 1e841d93daec..a0166c3a2f07 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/PropertyEditing.h +++ b/Engine/Source/Editor/PropertyEditor/Public/PropertyEditing.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Public/PropertyEditorDelegates.h b/Engine/Source/Editor/PropertyEditor/Public/PropertyEditorDelegates.h index f6c7a1ff01d6..d7cafb8f2a7e 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/PropertyEditorDelegates.h +++ b/Engine/Source/Editor/PropertyEditor/Public/PropertyEditorDelegates.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Public/PropertyEditorModule.h b/Engine/Source/Editor/PropertyEditor/Public/PropertyEditorModule.h index aa2d9e84584c..b5798fc0ea1c 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/PropertyEditorModule.h +++ b/Engine/Source/Editor/PropertyEditor/Public/PropertyEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Public/PropertyHandle.h b/Engine/Source/Editor/PropertyEditor/Public/PropertyHandle.h index 9cdc3e4c54c0..4fc60146ab95 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/PropertyHandle.h +++ b/Engine/Source/Editor/PropertyEditor/Public/PropertyHandle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Public/PropertyPath.h b/Engine/Source/Editor/PropertyEditor/Public/PropertyPath.h index ba0ec7fe3bbe..4ca7d9ad5372 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/PropertyPath.h +++ b/Engine/Source/Editor/PropertyEditor/Public/PropertyPath.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/PropertyEditor/Public/PropertyRestriction.h b/Engine/Source/Editor/PropertyEditor/Public/PropertyRestriction.h index bfdd31df2653..94177614bd16 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/PropertyRestriction.h +++ b/Engine/Source/Editor/PropertyEditor/Public/PropertyRestriction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Public/SPerPlatformPropertiesWidget.h b/Engine/Source/Editor/PropertyEditor/Public/SPerPlatformPropertiesWidget.h index 0f00c27f8600..549015b27ccc 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/SPerPlatformPropertiesWidget.h +++ b/Engine/Source/Editor/PropertyEditor/Public/SPerPlatformPropertiesWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/PropertyEditor/Public/SResetToDefaultMenu.h b/Engine/Source/Editor/PropertyEditor/Public/SResetToDefaultMenu.h index e67d9b3ad836..39cf6ac67ec1 100644 --- a/Engine/Source/Editor/PropertyEditor/Public/SResetToDefaultMenu.h +++ b/Engine/Source/Editor/PropertyEditor/Public/SResetToDefaultMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SceneDepthPickerMode/Private/EditorModeSceneDepthPicker.cpp b/Engine/Source/Editor/SceneDepthPickerMode/Private/EditorModeSceneDepthPicker.cpp index 519b04033419..5ad1f556a764 100644 --- a/Engine/Source/Editor/SceneDepthPickerMode/Private/EditorModeSceneDepthPicker.cpp +++ b/Engine/Source/Editor/SceneDepthPickerMode/Private/EditorModeSceneDepthPicker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorModeSceneDepthPicker.h" #include "Framework/Application/SlateApplication.h" diff --git a/Engine/Source/Editor/SceneDepthPickerMode/Private/EditorModeSceneDepthPicker.h b/Engine/Source/Editor/SceneDepthPickerMode/Private/EditorModeSceneDepthPicker.h index 0ba016529f23..5e52bf63bda2 100644 --- a/Engine/Source/Editor/SceneDepthPickerMode/Private/EditorModeSceneDepthPicker.h +++ b/Engine/Source/Editor/SceneDepthPickerMode/Private/EditorModeSceneDepthPicker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SceneDepthPickerMode/Private/SceneDepthPickerMode.cpp b/Engine/Source/Editor/SceneDepthPickerMode/Private/SceneDepthPickerMode.cpp index 7725459eda9e..d0a61e75aecd 100644 --- a/Engine/Source/Editor/SceneDepthPickerMode/Private/SceneDepthPickerMode.cpp +++ b/Engine/Source/Editor/SceneDepthPickerMode/Private/SceneDepthPickerMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SceneDepthPickerMode.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/SceneDepthPickerMode/Public/SceneDepthPickerMode.h b/Engine/Source/Editor/SceneDepthPickerMode/Public/SceneDepthPickerMode.h index 18966e1afdfe..81f3bcf5478c 100644 --- a/Engine/Source/Editor/SceneDepthPickerMode/Public/SceneDepthPickerMode.h +++ b/Engine/Source/Editor/SceneDepthPickerMode/Public/SceneDepthPickerMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SceneDepthPickerMode/SceneDepthPickerMode.Build.cs b/Engine/Source/Editor/SceneDepthPickerMode/SceneDepthPickerMode.Build.cs index dae5400042ec..808e41b302c9 100644 --- a/Engine/Source/Editor/SceneDepthPickerMode/SceneDepthPickerMode.Build.cs +++ b/Engine/Source/Editor/SceneDepthPickerMode/SceneDepthPickerMode.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/SceneOutliner/Private/ActorTreeItem.cpp b/Engine/Source/Editor/SceneOutliner/Private/ActorTreeItem.cpp index e2b000ad5756..2ad59a14750f 100644 --- a/Engine/Source/Editor/SceneOutliner/Private/ActorTreeItem.cpp +++ b/Engine/Source/Editor/SceneOutliner/Private/ActorTreeItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ActorTreeItem.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/SceneOutliner/Private/ComponentTreeItem.cpp b/Engine/Source/Editor/SceneOutliner/Private/ComponentTreeItem.cpp new file mode 100644 index 000000000000..9f614ce8eee6 --- /dev/null +++ b/Engine/Source/Editor/SceneOutliner/Private/ComponentTreeItem.cpp @@ -0,0 +1,170 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "ComponentTreeItem.h" +#include "Templates/SharedPointer.h" +#include "Editor.h" +#include "ScopedTransaction.h" +#include "SceneOutlinerPublicTypes.h" +#include "DragAndDrop/ActorDragDropGraphEdOp.h" +#include "SceneOutlinerDragDrop.h" +#include "SceneOutlinerStandaloneTypes.h" + + +#define LOCTEXT_NAMESPACE "SceneOutliner_ComponentTreeItem" + +namespace SceneOutliner +{ + +FDragValidationInfo FComponentDropTarget::ValidateDrop(FDragDropPayload& DraggedObjects, UWorld& World) const +{ + // we don't allow drag and drop for now + FText AttachErrorMsg; + bool bCanAttach = false; + return FDragValidationInfo(FActorDragDropGraphEdOp::ToolTip_IncompatibleGeneric, AttachErrorMsg); +} + +void FComponentDropTarget::OnDrop(FDragDropPayload& DraggedObjects, UWorld& World, const FDragValidationInfo& ValidationInfo, TSharedRef DroppedOnWidget) +{ + +} + +FComponentTreeItem::FComponentTreeItem(UActorComponent* InComponent) + : Component(InComponent) + , ID(InComponent) +{ + AActor* OwningActor = InComponent->GetOwner(); + bExistsInCurrentWorldAndPIE = GEditor->ObjectsThatExistInEditorWorld.Get(OwningActor); +} + +FTreeItemPtr FComponentTreeItem::FindParent(const FTreeItemMap& ExistingItems) const +{ + UActorComponent* ComponentPtr = Component.Get(); + if (!ComponentPtr) + { + return nullptr; + } + + // Parent actor should have already been added to the tree + AActor* ParentActor = ComponentPtr->GetOwner(); + if (ParentActor) + { + return ExistingItems.FindRef(ParentActor); + } + else + { + const bool bShouldShowFolders = SharedData->Mode == ESceneOutlinerMode::ActorBrowsing || SharedData->bOnlyShowFolders; + + const FName ComponentFolder = *ComponentPtr->GetDetailedInfo(); + if (bShouldShowFolders && !ComponentFolder.IsNone()) + { + return ExistingItems.FindRef(ComponentFolder); + } + } + + if (UWorld* World = ComponentPtr->GetWorld()) + { + return ExistingItems.FindRef(World); + } + + return nullptr; +} + +FTreeItemPtr FComponentTreeItem::CreateParent() const +{ + UActorComponent* ComponentPtr = Component.Get(); + if (!ComponentPtr) + { + return nullptr; + } + + AActor* ParentActor = ComponentPtr->GetOwner(); + if (ParentActor) + { + return MakeShareable(new FActorTreeItem(ParentActor)); + } + else if (!ParentActor) + { + const bool bShouldShowFolders = SharedData->Mode == ESceneOutlinerMode::ActorBrowsing || SharedData->bOnlyShowFolders; + + const FName ComponentFolder = *ComponentPtr->GetDetailedInfo(); + if (bShouldShowFolders && !ComponentFolder.IsNone()) + { + return MakeShareable(new FFolderTreeItem(ComponentFolder)); + } + + if (UWorld* World = ComponentPtr->GetWorld()) + { + return MakeShareable(new FWorldTreeItem(World)); + } + } + + return nullptr; +} + +void FComponentTreeItem::Visit(const ITreeItemVisitor& Visitor) const +{ + Visitor.Visit(*this); +} + +void FComponentTreeItem::Visit(const IMutableTreeItemVisitor& Visitor) +{ + Visitor.Visit(*this); +} + +FTreeItemID FComponentTreeItem::GetID() const +{ + return ID; +} + +FString FComponentTreeItem::GetDisplayString() const +{ + const UActorComponent* ComponentPtr = Component.Get(); + return ComponentPtr ? ComponentPtr->GetClass()->GetFName().ToString() : LOCTEXT("ComponentLabelForMissingComponent", "(Deleted Component)").ToString(); +} + +int32 FComponentTreeItem::GetTypeSortPriority() const +{ + return ETreeItemSortOrder::Actor; +} + +bool FComponentTreeItem::CanInteract() const +{ + UActorComponent* ComponentPtr = Component.Get(); + if (!ComponentPtr || !Flags.bInteractive) + { + return false; + } + + const bool bInSelected = true; + const bool bSelectEvenIfHidden = true; // @todo outliner: Is this actually OK? + + AActor* ParentActor = ComponentPtr->GetOwner(); + if (!GEditor->CanSelectActor(ParentActor, bInSelected, bSelectEvenIfHidden)) + { + return false; + } + + return true; +} + +void FComponentTreeItem::PopulateDragDropPayload(FDragDropPayload& Payload) const +{ + // no drag and drop +} + +FDragValidationInfo FComponentTreeItem::ValidateDrop(FDragDropPayload& DraggedObjects, UWorld& World) const +{ + FComponentDropTarget Target(Component.Get()); + return Target.ValidateDrop(DraggedObjects, World); +} + +void FComponentTreeItem::OnDrop(FDragDropPayload& DraggedObjects, UWorld& World, const FDragValidationInfo& ValidationInfo, TSharedRef DroppedOnWidget) +{ + FComponentDropTarget Target(Component.Get()); + return Target.OnDrop(DraggedObjects, World, ValidationInfo, DroppedOnWidget); +} + + +} // namespace SceneOutliner + +#undef LOCTEXT_NAMESPACE diff --git a/Engine/Source/Editor/SceneOutliner/Private/FolderTreeItem.cpp b/Engine/Source/Editor/SceneOutliner/Private/FolderTreeItem.cpp index 5dd1e77ed457..874f1f06a8a3 100644 --- a/Engine/Source/Editor/SceneOutliner/Private/FolderTreeItem.cpp +++ b/Engine/Source/Editor/SceneOutliner/Private/FolderTreeItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FolderTreeItem.h" #include "Textures/SlateIcon.h" diff --git a/Engine/Source/Editor/SceneOutliner/Private/SOutlinerTreeView.cpp b/Engine/Source/Editor/SceneOutliner/Private/SOutlinerTreeView.cpp index a80e18197fd2..0604d7340a48 100644 --- a/Engine/Source/Editor/SceneOutliner/Private/SOutlinerTreeView.cpp +++ b/Engine/Source/Editor/SceneOutliner/Private/SOutlinerTreeView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SOutlinerTreeView.h" #include "Framework/Application/SlateApplication.h" diff --git a/Engine/Source/Editor/SceneOutliner/Private/SSceneOutliner.cpp b/Engine/Source/Editor/SceneOutliner/Private/SSceneOutliner.cpp index 7da0187c9350..5a40712d457b 100644 --- a/Engine/Source/Editor/SceneOutliner/Private/SSceneOutliner.cpp +++ b/Engine/Source/Editor/SceneOutliner/Private/SSceneOutliner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSceneOutliner.h" @@ -28,6 +28,8 @@ #include "SceneOutlinerSettings.h" #include "ISceneOutlinerColumn.h" #include "SceneOutlinerModule.h" +#include "SceneOutlinerDelegates.h" +#include "FractureToolDelegates.h" @@ -42,6 +44,8 @@ #include "EditorActorFolders.h" #include "Framework/Notifications/NotificationManager.h" #include "Widgets/Notifications/SNotificationList.h" +#include "Features/IModularFeatures.h" +#include "ISceneOutlinerTraversal.h" DEFINE_LOG_CATEGORY_STATIC(LogSceneOutliner, Log, All); @@ -138,11 +142,22 @@ namespace SceneOutliner return MakeShareable( new FOnlyCurrentLevelFilter() ); } + TSharedPtr< FOutlinerFilter > CreateShowActorComponentsFilter() + { + auto* Filter = new FOutlinerPredicateFilter(FActorFilterPredicate::CreateStatic([](const AActor* InActor) { return InActor!= nullptr; }), EDefaultFilterBehaviour::Fail); + + // If anything fails this filter, make it non interactive. We don't want to allow selection of implicitly included parents which might nuke the actor selection. + Filter->FailedItemState = EFailedFilterState::NonInteractive; + return MakeShareable(Filter); + } + struct FItemSelection : IMutableTreeItemVisitor { mutable TArray Actors; mutable TArray Worlds; mutable TArray Folders; + mutable TArray Components; + mutable TArray SubComponents; FItemSelection() {} @@ -178,6 +193,27 @@ namespace SceneOutliner ActorArray.Add(Actor); } } + + // if we select a component then we are actually wanting the owning actor to be selected + for (const auto* ComponentItem : Components) + { + if (UActorComponent* ActorComponent = ComponentItem->Component.Get()) + { + AActor* Actor = ActorComponent->GetOwner(); + ActorArray.Add(Actor); + } + } + + // if we select a sub item from within a component then we are actually wanting the owning actor to be selected + for (const auto* SubItem : SubComponents) + { + if (UActorComponent* ActorComponent = SubItem->ParentComponent.Get()) + { + AActor* Actor = ActorComponent->GetOwner(); + ActorArray.Add(Actor); + } + } + return ActorArray; } @@ -194,6 +230,15 @@ namespace SceneOutliner { Folders.Add(&FolderItem); } + virtual void Visit(FComponentTreeItem& ComponentItem) const override + { + Components.Add(&ComponentItem); + } + virtual void Visit(FSubComponentTreeItem& SubComponentItem) const override + { + SubComponents.Add(&SubComponentItem); + } + }; void SSceneOutliner::Construct( const FArguments& InArgs, const FInitializationOptions& InInitOptions ) @@ -205,12 +250,14 @@ namespace SceneOutliner if (InInitOptions.OnSelectionChanged.IsBound()) { - SelectionChanged.Add(InInitOptions.OnSelectionChanged); + FSceneOutlinerDelegates::Get().SelectionChanged.Add(InInitOptions.OnSelectionChanged); } bFullRefresh = true; bNeedsRefresh = true; bIsReentrant = false; + bActorComponentsEnabled = true; + bSortDirty = true; bActorSelectionDirty = SharedData->Mode == ESceneOutlinerMode::ActorBrowsing; FilteredActorCount = 0; @@ -485,6 +532,10 @@ namespace SceneOutliner USelection::SelectObjectEvent.AddRaw(this, &SSceneOutliner::OnLevelSelectionChanged); } + // Capture selection changes of bones from mesh selection in fracture tools + FFractureToolDelegates::Get().OnComponentSelectionChanged.AddRaw(this, &SSceneOutliner::OnComponentSelectionChanged); + FFractureToolDelegates::Get().OnComponentsUpdated.AddRaw(this, &SSceneOutliner::OnComponentsUpdated); + // Register to find out when actors are added or removed // @todo outliner: Might not catch some cases (see: CALLBACK_ActorPropertiesChange, CALLBACK_LayerChange, CALLBACK_LevelDirtied, CALLBACK_OnActorMoved, CALLBACK_UpdateLevelsForAllActors) FEditorDelegates::MapChange.AddSP( this, &SSceneOutliner::OnMapChange ); @@ -507,6 +558,7 @@ namespace SceneOutliner // Register to be notified when properties are edited FCoreDelegates::OnActorLabelChanged.AddRaw(this, &SSceneOutliner::OnActorLabelChanged); + FCoreUObjectDelegates::OnPackageReloaded.AddRaw(this, &SSceneOutliner::OnAssetReloaded); auto& Folders = FActorFolders::Get(); Folders.OnFolderCreate.AddSP(this, &SSceneOutliner::OnBroadcastFolderCreate); @@ -576,6 +628,9 @@ namespace SceneOutliner SSceneOutliner::~SSceneOutliner() { + FFractureToolDelegates::Get().OnComponentSelectionChanged.RemoveAll(this); + FFractureToolDelegates::Get().OnComponentsUpdated.RemoveAll(this); + // We only synchronize selection when in actor browsing mode if( SharedData->Mode == ESceneOutlinerMode::ActorBrowsing ) { @@ -598,6 +653,7 @@ namespace SceneOutliner FWorldDelegates::LevelRemovedFromWorld.RemoveAll( this ); FCoreDelegates::OnActorLabelChanged.RemoveAll(this); + FCoreUObjectDelegates::OnPackageReloaded.RemoveAll(this); if (FActorFolders::IsAvailable()) { @@ -672,6 +728,22 @@ namespace SceneOutliner EUserInterfaceActionType::ToggleButton ); + if (bActorComponentsEnabled) + { + MenuBuilder.AddMenuEntry( + LOCTEXT("ToggleShowActorComponents", "Show Actor Components"), + LOCTEXT("ToggleShowActorComponentsToolTip", "When enabled, shows components beloging to actors."), + FSlateIcon(), + FUIAction( + FExecuteAction::CreateSP(this, &SSceneOutliner::ToggleShowActorComponents), + FCanExecuteAction(), + FIsActionChecked::CreateSP(this, &SSceneOutliner::IsShowingActorComponents) + ), + NAME_None, + EUserInterfaceActionType::ToggleButton + ); + } + // Add additional filters FSceneOutlinerModule& SceneOutlinerModule = FModuleManager::LoadModuleChecked< FSceneOutlinerModule >("SceneOutliner"); @@ -830,6 +902,40 @@ namespace SceneOutliner Filters->Remove( ShowOnlyActorsInCurrentLevelFilter ); } } + + bool SSceneOutliner::IsShowingActorComponents() + { + return bActorComponentsEnabled && GetDefault()->bShowActorComponents; + } + + void SSceneOutliner::ToggleShowActorComponents() + { + const bool bEnableFlag = !IsShowingActorComponents(); + + USceneOutlinerSettings* Settings = GetMutableDefault(); + Settings->bShowActorComponents = bEnableFlag; + Settings->PostEditChange(); + + ApplyShowActorComponentsFilter(bEnableFlag); + } + + void SSceneOutliner::ApplyShowActorComponentsFilter(bool bShowActorComponents) + { + if (!ShowActorComponentsFilter.IsValid()) + { + ShowActorComponentsFilter = CreateShowActorComponentsFilter(); + } + + if (bShowActorComponents) + { + Filters->Add(ShowActorComponentsFilter); + } + else + { + Filters->Remove(ShowActorComponentsFilter); + } + } + bool SSceneOutliner::IsShowingOnlyCurrentLevel() const { return GetDefault()->bShowOnlyActorsInCurrentLevel; @@ -1022,6 +1128,16 @@ namespace SceneOutliner void SSceneOutliner::RepopulateEntireTree() { + // to avoid dependencies Custom Tree Items are accessed via modular features + TArray ConstructTreeItemImp = IModularFeatures::Get().GetModularFeatureImplementations("SceneOutlinerTraversal"); + ISceneOutlinerTraversal *CustomImplementation = nullptr; + if (ConstructTreeItemImp.Num() > 0 && ConstructTreeItemImp[0] != nullptr) + { + // As an optimization, since we have only one customisation at present, just grab the one CustomImplementation to mitigate a further for loop inside the actor iterator + check(ConstructTreeItemImp.Num() < 2); + CustomImplementation = ConstructTreeItemImp[0]; + } + EmptyTreeItems(); ConstructItemFor(SharedData->RepresentingWorld); @@ -1039,6 +1155,23 @@ namespace SceneOutliner ApplicableActors.Emplace(Actor); } ConstructItemFor(Actor); + + if (IsShowingActorComponents()) + { + for (UActorComponent* Component : Actor->GetComponentsByClass(UPrimitiveComponent::StaticClass())) + { + bool IsHandled = false; + if (CustomImplementation) + { + IsHandled = CustomImplementation->ConstructTreeItem(*this, Component); + } + if (!IsHandled) + { + // add the actor's components - default implementation + ConstructItemFor(Component); + } + } + } } } } @@ -1841,6 +1974,13 @@ namespace SceneOutliner // Make a list of all the actors that should now be selected in the world. FItemSelection Selection(*OutlinerTreeView); + + // notify components of selection change + if (Selection.SubComponents.Num() > 0) + { + FSceneOutlinerDelegates::Get().OnSubComponentSelectionChanged.Broadcast(Selection.SubComponents); + } + auto SelectedActors = TSet(Selection.GetActorPtrs()); bool bChanged = false; @@ -1988,6 +2128,13 @@ namespace SceneOutliner WorldItem.OpenWorldSettings(); }) + .Component([](const FComponentTreeItem& ComponentItem) { + ComponentItem.OnDoubleClick(); + }) + + .SubComponent([](const FSubComponentTreeItem& SubComponentItem) { + SubComponentItem.OnDoubleClick(); + }) ); } @@ -2060,6 +2207,29 @@ namespace SceneOutliner } ConstructItemFor(InActor); + + if (IsShowingActorComponents()) + { + for (UActorComponent* Component : InActor->GetComponentsByClass(UPrimitiveComponent::StaticClass())) + { + TArray ConstructTreeItemImp = IModularFeatures::Get().GetModularFeatureImplementations("SceneOutlinerTraversal"); + + bool IsHandled = false; + for (ISceneOutlinerTraversal* CustomImplementation : ConstructTreeItemImp) + { + IsHandled = CustomImplementation->ConstructTreeItem(*this, Component); + if (IsHandled) + { + break; + } + } + if (!IsHandled) + { + // add the actor's components - default implementation + ConstructItemFor(Component); + } + } + } } } } @@ -2203,6 +2373,15 @@ namespace SceneOutliner } } + void SSceneOutliner::OnAssetReloaded(const EPackageReloadPhase InPackageReloadPhase, FPackageReloadedEvent* InPackageReloadedEvent) + { + if (InPackageReloadPhase == EPackageReloadPhase::PostBatchPostGC) + { + // perhaps overkill but a simple Refresh() doesn't appear to work. + FullRefresh(); + } + } + void SSceneOutliner::OnFilterTextChanged( const FText& InFilterText ) { SearchBoxFilter->SetRawFilterText( InFilterText ); @@ -2520,21 +2699,45 @@ namespace SceneOutliner } } - // Ensure that all selected actors in the world are selected in the tree - for (FSelectionIterator SelectionIt( *SelectedActors ); SelectionIt; ++SelectionIt) + // Show actor selection but only if sub objects are not selected + if (Selection.Components.Num() == 0 && Selection.SubComponents.Num() == 0) { - AActor* Actor = CastChecked< AActor >(*SelectionIt); - if (FTreeItemPtr* ActorItem = TreeItemMap.Find(Actor)) + // Ensure that all selected actors in the world are selected in the tree + for (FSelectionIterator SelectionIt(*SelectedActors); SelectionIt; ++SelectionIt) { - OutlinerTreeView->SetItemSelection(*ActorItem, true); + AActor* Actor = CastChecked< AActor >(*SelectionIt); + if (FTreeItemPtr* ActorItem = TreeItemMap.Find(Actor)) + { + OutlinerTreeView->SetItemSelection(*ActorItem, true); + } } } // Broadcast selection changed delegate - SelectionChanged.Broadcast(); + FSceneOutlinerDelegates::Get().SelectionChanged.Broadcast(); } - void SSceneOutliner::Tick( const FGeometry& AllottedGeometry, const double InCurrentTime, const float InDeltaTime ) + void SSceneOutliner::OnComponentSelectionChanged(UActorComponent* Component) + { + if (!Component) + return; + + if (FTreeItemPtr* ComponentItem = TreeItemMap.Find(Component)) + { + if (ComponentItem->IsValid()) + { + (*ComponentItem)->SynchronizeSubItemSelection(OutlinerTreeView); + } + } + } + + void SSceneOutliner::OnComponentsUpdated() + { + // #todo: A bit overkill, only one actors sub-components have changed + FullRefresh(); + } + + void SSceneOutliner::Tick(const FGeometry& AllottedGeometry, const double InCurrentTime, const float InDeltaTime) { for (auto& Pair : Columns) { diff --git a/Engine/Source/Editor/SceneOutliner/Private/SSocketChooser.h b/Engine/Source/Editor/SceneOutliner/Private/SSocketChooser.h index 6d100d685774..55eca26f5150 100644 --- a/Engine/Source/Editor/SceneOutliner/Private/SSocketChooser.h +++ b/Engine/Source/Editor/SceneOutliner/Private/SSocketChooser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerActorInfoColumn.cpp b/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerActorInfoColumn.cpp index 63b8eb5d5fe0..296b23cc1277 100644 --- a/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerActorInfoColumn.cpp +++ b/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerActorInfoColumn.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SceneOutlinerActorInfoColumn.h" #include "Modules/ModuleManager.h" @@ -93,6 +93,41 @@ struct FGetInfo : TTreeItemGetter return FString(); } } + + virtual FString Get(const FComponentTreeItem& ComponentItem) const override + { + UActorComponent* Component = ComponentItem.Component.Get(); + if (!Component) + { + return FString(); + } + + switch (CurrentMode) + { + case ECustomColumnMode::Class: + return LOCTEXT("ComponentTypeName", "Component").ToString(); + + case ECustomColumnMode::InternalName: + return Component->GetFName().ToString(); + + default: + return FString(); + } + } + + virtual FString Get(const FSubComponentTreeItem& Item) const override + { + switch (CurrentMode) + { + case ECustomColumnMode::Class: + case ECustomColumnMode::InternalName: + return Item.GetTypeName(); + + default: + return FString(); + } + } + }; diff --git a/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerActorInfoColumn.h b/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerActorInfoColumn.h index 18993fe27663..397067abdc18 100644 --- a/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerActorInfoColumn.h +++ b/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerActorInfoColumn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerDragDrop.cpp b/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerDragDrop.cpp index 85a3e2c95bde..93ce9026c8a0 100644 --- a/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerDragDrop.cpp +++ b/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerDragDrop.cpp @@ -1,8 +1,9 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SceneOutlinerDragDrop.h" #include "ITreeItem.h" #include "SceneOutlinerStandaloneTypes.h" +#include "SubComponentTreeItem.h" #define LOCTEXT_NAMESPACE "SSceneOutliner" @@ -24,6 +25,12 @@ namespace SceneOutliner FolderOp = MakeShareable(new FFolderDragDropOp); FolderOp->Init(DraggedObjects.Folders.GetValue()); } + + if (DraggedObjects.SubComponents) + { + SubComponentOp = MakeShareable(new FSubComponentDragDropOp); + SubComponentOp->Init(DraggedObjects.SubComponents.GetValue()); + } } EVisibility FSceneOutlinerDragDropOp::GetOverrideVisibility() const @@ -123,7 +130,12 @@ namespace SceneOutliner { return FActorDragDropGraphEdOp::New(DraggedObjects.Actors.GetValue()); } - + else if (DraggedObjects.SubComponents) + { + TSharedPtr OutlinerOp = MakeShareable(new FSceneOutlinerDragDropOp(DraggedObjects)); + OutlinerOp->Construct(); + return OutlinerOp; + } return nullptr; } @@ -147,6 +159,10 @@ namespace SceneOutliner { Actors = OutlinerOp.ActorOp->Actors; } + if (OutlinerOp.SubComponentOp.IsValid()) + { + SubComponents = OutlinerOp.SubComponentOp->Items; + } bApplicable = true; } else if (Operation.IsOfType()) @@ -159,9 +175,43 @@ namespace SceneOutliner Folders = static_cast(Operation).Folders; bApplicable = true; } - + else if (Operation.IsOfType()) + { + SubComponents = static_cast(Operation).Items; + bApplicable = true; + } return bApplicable; } + + void FSubComponentDragDropOp::Init(const FSubComponentItemArray& InItems) + { + for (int32 i = 0; i < InItems.Num(); i++) + { + if (InItems[i].IsValid()) + { + Items.Add(InItems[i]); + } + } + + // Set text and icon + UClass* CommonSelClass = NULL; + //CurrentIconBrush = FClassIconFinder::FindIconForActors(Items, CommonSelClass); + if (Items.Num() == 0) + { + CurrentHoverText = NSLOCTEXT("FSubComponentItemDragDropOp", "None", "None"); + } + else if (Items.Num() == 1) + { + // Find icon for actor + auto TheItem = Items[0].Pin(); + CurrentHoverText = FText::FromString(TheItem->GetDisplayString()); + } + else + { + CurrentHoverText = FText::Format(NSLOCTEXT("FSubComponentItemDragDropOp", "FormatItems", "{0} Items"), FText::AsNumber(Items.Num())); + } + } + } #undef LOCTEXT_NAMESPACE diff --git a/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerFilters.cpp b/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerFilters.cpp index a7aadb479fb3..45f343a27021 100644 --- a/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerFilters.cpp +++ b/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerFilters.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SceneOutlinerFilters.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerGutter.cpp b/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerGutter.cpp index 8de43119a1a8..b04738c6f25a 100644 --- a/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerGutter.cpp +++ b/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerGutter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SceneOutlinerGutter.h" @@ -86,6 +86,17 @@ struct FSetVisibilityVisitor : IMutableTreeItemVisitor // we're only editing temporary, transient values SaveToTransactionBuffer(Actor, false); Actor->SetIsTemporarilyHiddenInEditor( !bSetVisibility ); + + // Apply the same visibility to the actors children + for (auto& ChildPtr : ActorItem.GetChildren()) + { + auto Child = ChildPtr.Pin(); + if (Child.IsValid()) + { + FSetVisibilityVisitor Visibility( bSetVisibility ); + Child->Visit( Visibility ); + } + } } } diff --git a/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerGutter.h b/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerGutter.h index c07665e7bc2b..38829e9bd8ea 100644 --- a/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerGutter.h +++ b/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerGutter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerItemLabelColumn.cpp b/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerItemLabelColumn.cpp index e04cc19a4477..3de103f94faa 100644 --- a/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerItemLabelColumn.cpp +++ b/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerItemLabelColumn.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SceneOutlinerItemLabelColumn.h" #include "Widgets/Text/STextBlock.h" @@ -633,6 +633,397 @@ private: } }; +struct SComponentTreeLabel : FCommonLabelData, public SCompoundWidget +{ + SLATE_BEGIN_ARGS(SComponentTreeLabel) {} + SLATE_END_ARGS() + + void Construct(const FArguments& InArgs, FComponentTreeItem& ComponentItem, ISceneOutliner& SceneOutliner, const STableRow& InRow) + { + TreeItemPtr = StaticCastSharedRef(ComponentItem.AsShared()); + WeakSceneOutliner = StaticCastSharedRef(SceneOutliner.AsShared()); + + MobilityStaticBrush = FEditorStyle::GetBrush("ClassIcon.ComponentMobilityStaticPip"); + + ComponentPtr = ComponentItem.Component; + + HighlightText = SceneOutliner.GetFilterHighlightText(); + + TSharedPtr InlineTextBlock; + + auto MainContent = SNew(SHorizontalBox) + + // Main actor label + + SHorizontalBox::Slot() + [ + SAssignNew(InlineTextBlock, SInlineEditableTextBlock) + .Text(this, &SComponentTreeLabel::GetDisplayText) + .ToolTipText(this, &SComponentTreeLabel::GetTooltipText) + //.HighlightText(HighlightText) + .ColorAndOpacity(this, &SComponentTreeLabel::GetForegroundColor) + //.OnTextCommitted(this, &SComponentTreeLabel::OnLabelCommitted) + //.OnVerifyTextChanged(this, &SComponentTreeLabel::OnVerifyItemLabelChanged) + .IsSelected(FIsSelected::CreateSP(&InRow, &STableRow::IsSelectedExclusively)) + ]; + + TSharedRef IconContent = SNew(SOverlay) + + SOverlay::Slot() + .HAlign(HAlign_Right) + .VAlign(VAlign_Center) + [ + SNew(SImage) + .Image(this, &SComponentTreeLabel::GetIcon) + .ToolTipText(this, &SComponentTreeLabel::GetIconTooltip) + ] + + + SOverlay::Slot() + .HAlign(HAlign_Right) + .VAlign(VAlign_Center) + [ + SNew(SImage) + .Image(this, &SComponentTreeLabel::GetIconOverlay) + ]; + + + if (ComponentItem.GetSharedData().Mode == ESceneOutlinerMode::ActorBrowsing) + { + // Add the component mobility icon + IconContent->AddSlot() + .HAlign(HAlign_Left) + [ + SNew(SImage) + .Image(this, &SComponentTreeLabel::GetBrushForComponentMobilityIcon) + ]; + + ComponentItem.RenameRequestEvent.BindSP(InlineTextBlock.Get(), &SInlineEditableTextBlock::EnterEditingMode); + } + + ChildSlot + [ + SNew(SHorizontalBox) + + + SHorizontalBox::Slot() + .AutoWidth() + .VAlign(VAlign_Center) + .Padding(FDefaultTreeItemMetrics::IconPadding()) + [ + SNew(SBox) + .WidthOverride(FDefaultTreeItemMetrics::IconSize()) + .HeightOverride(FDefaultTreeItemMetrics::IconSize()) + [ + IconContent + ] + ] + + + SHorizontalBox::Slot() + .FillWidth(1.0f) + .VAlign(VAlign_Center) + .Padding(0.0f, 2.0f) + [ + MainContent + ] + ]; + + } + +private: + TWeakPtr TreeItemPtr; + TWeakObjectPtr ComponentPtr; + TAttribute HighlightText; + const FSlateBrush* MobilityStaticBrush; + + + FText GetDisplayText() const + { + auto Item = TreeItemPtr.Pin(); + return Item.IsValid() ? FText::FromString(Item->GetDisplayString()) : FText(); + } + + FText GetTypeText() const + { + if (const UActorComponent* Component = ComponentPtr.Get()) + { + return FText::FromName(Component->GetClass()->GetFName()); + } + + return FText(); + } + + EVisibility GetTypeTextVisibility() const + { + return HighlightText.Get().IsEmpty() ? EVisibility::Collapsed : EVisibility::Visible; + } + + FText GetTooltipText() const + { + if (const UActorComponent* Component = ComponentPtr.Get()) + { + FFormatNamedArguments Args; + Args.Add(TEXT("ID_Name"), LOCTEXT("CustomColumnMode_InternalName", "ID Name")); + Args.Add(TEXT("Name"), FText::FromString(Component->GetName())); + return FText::Format(LOCTEXT("ComponentNameTooltip", "{ID_Name}: {Name}"), Args); + } + + return FText(); + } + + const FSlateBrush* GetIcon() const + { + if (const UActorComponent* Component = ComponentPtr.Get()) + { + if (WeakSceneOutliner.IsValid()) + { + const FSlateBrush* CachedBrush = WeakSceneOutliner.Pin()->GetCachedIconForClass(Component->GetClass()->GetFName()); + if (CachedBrush != nullptr) + { + return CachedBrush; + } + else + { + const FSlateBrush* FoundSlateBrush = FSlateIconFinder::FindIconBrushForClass(UActorComponent::StaticClass()); //FClassIconFinder::FindIconForActor(const_cast(Component)); + WeakSceneOutliner.Pin()->CacheIconForClass(Component->GetClass()->GetFName(), const_cast(FoundSlateBrush)); + return FoundSlateBrush; + } + } + else + { + return nullptr; + } + } + else + { + return nullptr; + } + } + + const FSlateBrush* GetIconOverlay() const + { + const FSlateBrush* IconBrush = MobilityStaticBrush; + return IconBrush; + } + + FText GetIconTooltip() const + { + FText ToolTipText; + return ToolTipText; + } + + const FSlateBrush* GetBrushForComponentMobilityIcon() const + { + const FSlateBrush* IconBrush = MobilityStaticBrush; + return IconBrush; + } + + FSlateColor GetForegroundColor() const + { + if (auto BaseColor = FCommonLabelData::GetForegroundColor(TreeItemPtr.Pin())) + { + return BaseColor.GetValue(); + } + + return FSlateColor::UseForeground(); + } +}; + +struct SSubComponentTreeLabel : FCommonLabelData, public SCompoundWidget +{ + SLATE_BEGIN_ARGS(SSubComponentTreeLabel) {} + SLATE_END_ARGS() + + void Construct(const FArguments& InArgs, FSubComponentTreeItem& SubComponentItem, ISceneOutliner& SceneOutliner, const STableRow& InRow) + { + TreeItemPtr = StaticCastSharedRef(SubComponentItem.AsShared()); + WeakSceneOutliner = StaticCastSharedRef(SceneOutliner.AsShared()); + + MobilityStaticBrush = FEditorStyle::GetBrush("ClassIcon.ComponentMobilityStaticPip"); + ComponentPtr = SubComponentItem.ParentComponent; + + TSharedPtr InlineTextBlock; + + auto MainContent = SNew(SHorizontalBox) + + // Main actor label + + SHorizontalBox::Slot() + [ + SAssignNew(InlineTextBlock, SInlineEditableTextBlock) + .Text(this, &SSubComponentTreeLabel::GetDisplayText) + .ToolTipText(this, &SSubComponentTreeLabel::GetTooltipText) + //.HighlightText(HighlightText) + .ColorAndOpacity(this, &SSubComponentTreeLabel::GetForegroundColor) + .OnTextCommitted(this, &SSubComponentTreeLabel::OnLabelCommitted) + .OnVerifyTextChanged(this, &SSubComponentTreeLabel::OnVerifyItemLabelChanged) + .IsSelected(FIsSelected::CreateSP(&InRow, &STableRow::IsSelectedExclusively)) + ]; + + TSharedRef IconContent = SNew(SOverlay) + + SOverlay::Slot() + .HAlign(HAlign_Right) + .VAlign(VAlign_Center) + [ + SNew(SImage) + .Image(this, &SSubComponentTreeLabel::GetIcon) + .ToolTipText(this, &SSubComponentTreeLabel::GetIconTooltip) + ] + + + SOverlay::Slot() + .HAlign(HAlign_Right) + .VAlign(VAlign_Center) + [ + SNew(SImage) + .Image(this, &SSubComponentTreeLabel::GetIconOverlay) + ]; + + if (SubComponentItem.GetSharedData().Mode == ESceneOutlinerMode::ActorBrowsing) + { + // Add the component mobility icon + IconContent->AddSlot() + .HAlign(HAlign_Left) + [ + SNew(SImage) + .Image(this, &SSubComponentTreeLabel::GetBrushForComponentMobilityIcon) + ]; + + SubComponentItem.RenameRequestEvent.BindSP(InlineTextBlock.Get(), &SInlineEditableTextBlock::EnterEditingMode); + } + + ChildSlot + [ + SNew(SHorizontalBox) + + + SHorizontalBox::Slot() + .AutoWidth() + .VAlign(VAlign_Center) + .Padding(FDefaultTreeItemMetrics::IconPadding()) + [ + SNew(SBox) + .WidthOverride(FDefaultTreeItemMetrics::IconSize()) + .HeightOverride(FDefaultTreeItemMetrics::IconSize()) + [ + IconContent + ] + ] + + + SHorizontalBox::Slot() + .FillWidth(1.0f) + .VAlign(VAlign_Center) + .Padding(0.0f, 2.0f) + [ + MainContent + ] + + ]; + } + +private: + TWeakPtr TreeItemPtr; + TWeakObjectPtr ComponentPtr; + const FSlateBrush* MobilityStaticBrush; + + FText GetDisplayText() const + { + auto Item = TreeItemPtr.Pin(); + return Item.IsValid() ? FText::FromString(Item->GetDisplayString()) : FText(); + } + + FSlateColor GetForegroundColor() const + { + if (auto BaseColor = FCommonLabelData::GetForegroundColor(TreeItemPtr.Pin())) + { + return BaseColor.GetValue(); + } + + return FSlateColor::UseForeground(); + } + + FText GetTooltipText() const + { + if (const UActorComponent* Component = ComponentPtr.Get()) + { + FFormatNamedArguments Args; + Args.Add(TEXT("ID_Name"), LOCTEXT("CustomColumnMode_InternalName", "ID Name")); + Args.Add(TEXT("Name"), FText::FromString(Component->GetName())); + return FText::Format(LOCTEXT("ComponentNameTooltip", "{ID_Name}: {Name}"), Args); + } + + return FText(); + } + + const FSlateBrush* GetIcon() const + { + UClass* StaticClass = UActorComponent::StaticClass(); + auto Item = TreeItemPtr.Pin(); + if (Item.IsValid()) + { + StaticClass = Item->GetIconClass(); + } + + if (WeakSceneOutliner.IsValid()) + { + const FSlateBrush* CachedBrush = WeakSceneOutliner.Pin()->GetCachedIconForClass(StaticClass->GetFName()); + if (CachedBrush != nullptr) + { + return CachedBrush; + } + else + { + const FSlateBrush* FoundSlateBrush = FSlateIconFinder::FindIconBrushForClass(StaticClass); + WeakSceneOutliner.Pin()->CacheIconForClass(StaticClass->GetFName(), const_cast(FoundSlateBrush)); + return FoundSlateBrush; + } + } + else + { + return nullptr; + } + } + + const FSlateBrush* GetIconOverlay() const + { + const FSlateBrush* IconBrush = MobilityStaticBrush; + return IconBrush; + } + + FText GetIconTooltip() const + { + FText ToolTipText; + return ToolTipText; + } + + const FSlateBrush* GetBrushForComponentMobilityIcon() const + { + const FSlateBrush* IconBrush = MobilityStaticBrush; + return IconBrush; + } + + virtual bool OnVerifyItemLabelChanged(const FText& InLabel, FText& OutErrorMessage) + { + bool IsValidName = false; + auto Item = TreeItemPtr.Pin(); + if (Item.IsValid()) + { + IsValidName = Item->ValidateSubComponentName(InLabel, OutErrorMessage); + } + + return IsValidName; + } + + virtual void OnLabelCommitted(const FText& InLabel, ETextCommit::Type InCommitInfo) + { + auto Item = TreeItemPtr.Pin(); + if (Item.IsValid()) + { + Item->RenameSubComponent(InLabel); + + auto Outliner = WeakSceneOutliner.Pin(); + if (Outliner.IsValid()) + { + Outliner->SetKeyboardFocus(); + } + } + } +}; + + FName FItemLabelColumn::GetColumnID() { return GetID(); @@ -687,6 +1078,20 @@ TSharedRef FItemLabelColumn::GenerateWidget( FFolderTreeItem& TreeItem, return SNew(SFolderTreeLabel, TreeItem, *Outliner, InRow); } +TSharedRef FItemLabelColumn::GenerateWidget( FComponentTreeItem& TreeItem, const STableRow& InRow) +{ + ISceneOutliner* Outliner = WeakSceneOutliner.Pin().Get(); + check(Outliner); + return SNew(SComponentTreeLabel, TreeItem, *Outliner, InRow); +} + +TSharedRef FItemLabelColumn::GenerateWidget(FSubComponentTreeItem& TreeItem, const STableRow& InRow) +{ + ISceneOutliner* Outliner = WeakSceneOutliner.Pin().Get(); + check(Outliner); + return SNew(SSubComponentTreeLabel, TreeItem, *Outliner, InRow); +} + } // namespace SceneOutliner #undef LOCTEXT_NAMESPACE diff --git a/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerItemLabelColumn.h b/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerItemLabelColumn.h index 8581d7ae1a26..910061c79916 100644 --- a/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerItemLabelColumn.h +++ b/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerItemLabelColumn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -51,6 +51,8 @@ private: TSharedRef GenerateWidget( FActorTreeItem& TreeItem, const STableRow& InRow ); TSharedRef GenerateWidget( FWorldTreeItem& TreeItem, const STableRow& InRow ); TSharedRef GenerateWidget( FFolderTreeItem& TreeItem, const STableRow& InRow ); + TSharedRef GenerateWidget( FComponentTreeItem& TreeItem, const STableRow& InRow); + TSharedRef GenerateWidget( FSubComponentTreeItem& TreeItem, const STableRow& InRow); struct FColumnWidgetGenerator : FColumnGenerator { @@ -62,6 +64,8 @@ private: virtual TSharedRef GenerateWidget(FFolderTreeItem& Item) const override { return Column.GenerateWidget(Item, Row); } virtual TSharedRef GenerateWidget(FWorldTreeItem& Item) const override { return Column.GenerateWidget(Item, Row); } virtual TSharedRef GenerateWidget(FActorTreeItem& Item) const override { return Column.GenerateWidget(Item, Row); } + virtual TSharedRef GenerateWidget(FComponentTreeItem& Item) const override { return Column.GenerateWidget(Item, Row); } + virtual TSharedRef GenerateWidget(FSubComponentTreeItem& Item) const override { return Column.GenerateWidget(Item, Row); } }; friend FColumnWidgetGenerator; }; diff --git a/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerModule.cpp b/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerModule.cpp index c4b822c7fb05..b80961750826 100644 --- a/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerModule.cpp +++ b/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SceneOutlinerModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerSettings.h b/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerSettings.h index 4847710807d6..7e85ca6c8b05 100644 --- a/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerSettings.h +++ b/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -28,4 +28,8 @@ class USceneOutlinerSettings /** True when the Scene Outliner is only displaying selected Actors */ UPROPERTY(config) uint32 bShowOnlySelectedActors:1; + + /** True when the Scene Outliner is only displaying Actor Components*/ + UPROPERTY(config) + uint32 bShowActorComponents : 1; }; diff --git a/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerSharedDataBase.cpp b/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerSharedDataBase.cpp index f85ef2e9bdc0..cc80c5a9910c 100644 --- a/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerSharedDataBase.cpp +++ b/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerSharedDataBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerSortingTests.cpp b/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerSortingTests.cpp index 65f63ddf0565..6b7f92c2b1f6 100644 --- a/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerSortingTests.cpp +++ b/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerSortingTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerStandaloneTypes.cpp b/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerStandaloneTypes.cpp index 26f3c25504ca..f09d2bef077a 100644 --- a/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerStandaloneTypes.cpp +++ b/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerStandaloneTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SceneOutlinerStandaloneTypes.h" diff --git a/Engine/Source/Editor/SceneOutliner/Private/SubComponentTreeItem.cpp b/Engine/Source/Editor/SceneOutliner/Private/SubComponentTreeItem.cpp new file mode 100644 index 000000000000..3447aad2b3f1 --- /dev/null +++ b/Engine/Source/Editor/SceneOutliner/Private/SubComponentTreeItem.cpp @@ -0,0 +1,83 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "SubComponentTreeItem.h" +#include "Editor.h" +#include "SceneOutlinerPublicTypes.h" +#include "DragAndDrop/ActorDragDropGraphEdOp.h" +#include "SceneOutlinerDragDrop.h" +#include "SceneOutlinerStandaloneTypes.h" + +#define LOCTEXT_NAMESPACE "SceneOutliner_SubCompoonentTreeItem" + +namespace SceneOutliner +{ + +FSubComponentTreeItem::FSubComponentTreeItem(UActorComponent* InComponent) + : ParentComponent(InComponent) +{ + AActor* OwningActor = InComponent->GetOwner(); + bExistsInCurrentWorldAndPIE = GEditor->ObjectsThatExistInEditorWorld.Get(OwningActor); +} + +FTreeItemPtr FSubComponentTreeItem::FindParent(const FTreeItemMap& ExistingItems) const +{ + UActorComponent* ComponentPtr = ParentComponent.Get(); + if (!ComponentPtr) + { + return nullptr; + } + + return ExistingItems.FindRef(ComponentPtr); +} + +FTreeItemPtr FSubComponentTreeItem::CreateParent() const +{ + check(false); + return nullptr; +} + +int32 FSubComponentTreeItem::GetTypeSortPriority() const +{ + return ETreeItemSortOrder::Actor; +} + +bool FSubComponentTreeItem::CanInteract() const +{ + UActorComponent* ComponentPtr = ParentComponent.Get(); + if (!ComponentPtr || !Flags.bInteractive) + { + return false; + } + + const bool bInSelected = true; + const bool bSelectEvenIfHidden = true; // @todo outliner: Is this actually OK? + + AActor* ParentActor = ComponentPtr->GetOwner(); + if (!GEditor->CanSelectActor(ParentActor, bInSelected, bSelectEvenIfHidden)) + { + return false; + } + + return true; +} + + +void FSubComponentTreeItem::PopulateDragDropPayload(FDragDropPayload& Payload) const +{ + UActorComponent* ActorComponent = ParentComponent.Get(); + if (ActorComponent) + { + if (!Payload.SubComponents) + { + Payload.SubComponents = FSubComponentItemArray(); + } + + TWeakPtr WeakPtr = SharedThis(this); + Payload.SubComponents->Add(WeakPtr); + } +} + + +} // namespace SceneOutliner + +#undef LOCTEXT_NAMESPACE diff --git a/Engine/Source/Editor/SceneOutliner/Private/WorldTreeItem.cpp b/Engine/Source/Editor/SceneOutliner/Private/WorldTreeItem.cpp index 8a7b7bcb180e..2a5e4bfd3725 100644 --- a/Engine/Source/Editor/SceneOutliner/Private/WorldTreeItem.cpp +++ b/Engine/Source/Editor/SceneOutliner/Private/WorldTreeItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WorldTreeItem.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/SceneOutliner/Public/ActorTreeItem.h b/Engine/Source/Editor/SceneOutliner/Public/ActorTreeItem.h index 390776dfa017..fe427cd6dda8 100644 --- a/Engine/Source/Editor/SceneOutliner/Public/ActorTreeItem.h +++ b/Engine/Source/Editor/SceneOutliner/Public/ActorTreeItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SceneOutliner/Public/ComponentTreeItem.h b/Engine/Source/Editor/SceneOutliner/Public/ComponentTreeItem.h new file mode 100644 index 000000000000..9e85a5ae4e59 --- /dev/null +++ b/Engine/Source/Editor/SceneOutliner/Public/ComponentTreeItem.h @@ -0,0 +1,91 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Widgets/SWidget.h" +#include "ITreeItem.h" +#include "UObject/ObjectKey.h" +#include "Components/SceneComponent.h" + + +namespace SceneOutliner +{ + /** Helper class to manage moving arbitrary data onto an Component if any */ + struct FComponentDropTarget : IDropTarget + { + /** The Component this tree item is associated with. */ + TWeakObjectPtr Component; + + /** Construct this object out of an Component */ + FComponentDropTarget(UActorComponent* InComponent) : Component(InComponent) {} + + public: + + /** Called to test whether the specified payload can be dropped onto this tree item */ + virtual FDragValidationInfo ValidateDrop(FDragDropPayload& DraggedObjects, UWorld& World) const override; + + /** Called to drop the specified objects on this item. Only called if ValidateDrop() allows. */ + virtual void OnDrop(FDragDropPayload& DraggedObjects, UWorld& World, const FDragValidationInfo& ValidationInfo, TSharedRef DroppedOnWidget) override; + + protected: + + }; + + /** A tree item that represents an Component in the world */ + struct SCENEOUTLINER_API FComponentTreeItem : ITreeItem + { + /** The Component this tree item is associated with. */ + mutable TWeakObjectPtr Component; + + /** Constant identifier for this tree item */ + const FObjectKey ID; + + /** Construct this item from an Component */ + FComponentTreeItem(UActorComponent* InComponent); + + /** Get this item's parent item. It is valid to return nullptr if this item has no parent */ + virtual FTreeItemPtr FindParent(const FTreeItemMap& ExistingItems) const override; + + /** Create this item's parent. It is valid to return nullptr if this item has no parent */ + virtual FTreeItemPtr CreateParent() const override; + + /** Visit this tree item */ + virtual void Visit(const ITreeItemVisitor& Visitor) const override; + virtual void Visit(const IMutableTreeItemVisitor& Visitor) override; + + /** Called when tree item double clicked - only works in certain modes */ + virtual void OnDoubleClick() const {} + public: + + /** Get the ID that represents this tree item. Used to reference this item in a map */ + virtual FTreeItemID GetID() const override; + + /** Get the raw string to display for this tree item - used for sorting */ + virtual FString GetDisplayString() const override; + + /** Get the sort priority given to this item's type */ + virtual int32 GetTypeSortPriority() const override; + + /** Check whether it should be possible to interact with this tree item */ + virtual bool CanInteract() const override; + + public: + + /** Populate the specified drag/drop payload with any relevant information for this type */ + virtual void PopulateDragDropPayload(FDragDropPayload& Payload) const override; + + /** Called to test whether the specified payload can be dropped onto this tree item */ + virtual FDragValidationInfo ValidateDrop(FDragDropPayload& DraggedObjects, UWorld& World) const override; + + /** Called to drop the specified objects on this item. Only called if ValidateDrop() allows. */ + virtual void OnDrop(FDragDropPayload& DraggedObjects, UWorld& World, const FDragValidationInfo& ValidationInfo, TSharedRef DroppedOnWidget) override; + + public: + + /** true if this item exists in both the current world and PIE. */ + bool bExistsInCurrentWorldAndPIE; + + }; + +} // namespace SceneOutliner diff --git a/Engine/Source/Editor/SceneOutliner/Public/FTreeItemUniqueID.h b/Engine/Source/Editor/SceneOutliner/Public/FTreeItemUniqueID.h new file mode 100644 index 000000000000..0fcc484cb7ce --- /dev/null +++ b/Engine/Source/Editor/SceneOutliner/Public/FTreeItemUniqueID.h @@ -0,0 +1,55 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +//#include "CoreMinimal.h" + +namespace SceneOutliner +{ + using FTreeItemUniqueID = uint32; + + class FTreeItemUniqueIDGenerator + { + public: + FTreeItemUniqueIDGenerator() : LastID(0) { } + + void Reset() { + LastID = 0; + FreeList.Empty(); + } + + FTreeItemUniqueID GetNextID() + { + uint32 NextID = 0; + if (FreeList.Num() > 0) + { + NextID = FreeList.Pop(); + } + else + { + NextID = LastID++; + check(NextID < UINT32_MAX); + } + + return FTreeItemUniqueID(NextID); + } + + void ReleaseID(FTreeItemUniqueID ID) + { + FreeList.Add(ID); + } + + /** Return a single FCustomIDGenerator object */ + SCENEOUTLINER_API static FTreeItemUniqueIDGenerator& Get() + { + // return the singleton object + static FTreeItemUniqueIDGenerator Singleton; + return Singleton; + } + + private: + uint32 LastID; + TArray FreeList; + }; + +} // namespace SceneOutliner diff --git a/Engine/Source/Editor/SceneOutliner/Public/FolderTreeItem.h b/Engine/Source/Editor/SceneOutliner/Public/FolderTreeItem.h index 66f74e8c5119..bdc104085aac 100644 --- a/Engine/Source/Editor/SceneOutliner/Public/FolderTreeItem.h +++ b/Engine/Source/Editor/SceneOutliner/Public/FolderTreeItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SceneOutliner/Public/ISceneOutliner.h b/Engine/Source/Editor/SceneOutliner/Public/ISceneOutliner.h index a7032e440f07..49f1c13c7e4c 100644 --- a/Engine/Source/Editor/SceneOutliner/Public/ISceneOutliner.h +++ b/Engine/Source/Editor/SceneOutliner/Public/ISceneOutliner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SceneOutliner/Public/ISceneOutlinerColumn.h b/Engine/Source/Editor/SceneOutliner/Public/ISceneOutlinerColumn.h index c61fb73bb73a..3b0ce5a5289b 100644 --- a/Engine/Source/Editor/SceneOutliner/Public/ISceneOutlinerColumn.h +++ b/Engine/Source/Editor/SceneOutliner/Public/ISceneOutlinerColumn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SceneOutliner/Public/ISceneOutlinerTraversal.h b/Engine/Source/Editor/SceneOutliner/Public/ISceneOutlinerTraversal.h new file mode 100644 index 000000000000..9f0f00b46d1b --- /dev/null +++ b/Engine/Source/Editor/SceneOutliner/Public/ISceneOutlinerTraversal.h @@ -0,0 +1,12 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "Features/IModularFeature.h" +#include "SSceneOutliner.h" + +class ISceneOutlinerTraversal : public IModularFeature +{ +public: + virtual bool ConstructTreeItem(class SceneOutliner::SSceneOutliner& SSceneOutliner, class UActorComponent* Component) = 0; +}; diff --git a/Engine/Source/Editor/SceneOutliner/Public/ITreeItem.h b/Engine/Source/Editor/SceneOutliner/Public/ITreeItem.h index 0f340fef4d1a..59730f765a40 100644 --- a/Engine/Source/Editor/SceneOutliner/Public/ITreeItem.h +++ b/Engine/Source/Editor/SceneOutliner/Public/ITreeItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -71,6 +71,9 @@ namespace SceneOutliner /** Array of children contained underneath this item */ mutable TArray> Children; + /** Array of sub-component data contained within this item */ + mutable TArray SubComponentItems; + public: const FSharedOutlinerData& GetSharedData() const @@ -115,6 +118,12 @@ namespace SceneOutliner /** Create this item's parent. It is valid to return nullptr if this item has no parent */ virtual FTreeItemPtr CreateParent() const = 0; + /** Get this item's sub-component items, if any. */ + FORCEINLINE const TArray& GetSubComponentItems() const + { + return SubComponentItems; + } + public: /** Visit this tree item */ @@ -151,6 +160,9 @@ namespace SceneOutliner /** Populate the specified drag/drop payload with any relevant information for this type */ virtual void PopulateDragDropPayload(FDragDropPayload& Payload) const = 0; + + virtual void SynchronizeSubItemSelection(TSharedPtr OutlinerTreeView) {} + }; } // namespace SceneOutliner diff --git a/Engine/Source/Editor/SceneOutliner/Private/SOutlinerTreeView.h b/Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h similarity index 98% rename from Engine/Source/Editor/SceneOutliner/Private/SOutlinerTreeView.h rename to Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h index a42c43720e72..ae0e72f934ce 100644 --- a/Engine/Source/Editor/SceneOutliner/Private/SOutlinerTreeView.h +++ b/Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/SceneOutliner/Private/SSceneOutliner.h b/Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h similarity index 90% rename from Engine/Source/Editor/SceneOutliner/Private/SSceneOutliner.h rename to Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h index c4e2d7f0741b..16949b5501fb 100644 --- a/Engine/Source/Editor/SceneOutliner/Private/SSceneOutliner.h +++ b/Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" @@ -15,8 +15,8 @@ #include "Widgets/Views/STableRow.h" #include "ISceneOutliner.h" #include "SceneOutlinerPublicTypes.h" -#include "Editor/SceneOutliner/Private/SOutlinerTreeView.h" -#include "Editor/SceneOutliner/Private/SceneOutlinerStandaloneTypes.h" +#include "Editor/SceneOutliner/Public/SOutlinerTreeView.h" +#include "Editor/SceneOutliner/Public/SceneOutlinerStandaloneTypes.h" class FMenuBuilder; class ISceneOutlinerColumn; @@ -85,7 +85,8 @@ namespace SceneOutliner void Construct( const FArguments& InArgs, const FInitializationOptions& InitOptions ); /** Default constructor - initializes data that is shared between all tree items */ - SSceneOutliner() : SharedData(MakeShareable( new FSharedOutlinerData )) {} + SSceneOutliner() : SharedData(MakeShareable(new FSharedOutlinerData)), + ActorComponentsEnable(TEXT("ActorComponents.Enable"), TEXT("Toggles actor components visible in Scene outliner"), FConsoleCommandDelegate::CreateRaw(this, &SSceneOutliner::ActorComponentsModeToggle)) {} /** SSceneOutliner destructor */ ~SSceneOutliner(); @@ -95,9 +96,6 @@ namespace SceneOutliner virtual bool SupportsKeyboardFocus() const override; virtual FReply OnKeyDown( const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent ) override; - /** Broadcasts whenever the current selection changes */ - FSimpleMulticastDelegate SelectionChanged; - /** Sends a requests to the Scene Outliner to refresh itself the next chance it gets */ virtual void Refresh() override; @@ -129,7 +127,22 @@ namespace SceneOutliner /** Sets the cached icon for this class name */ virtual void CacheIconForClass(FName InClassName, const FSlateBrush* InSlateBrush) override; - + + /** Adds a new item for the specified type and refreshes the tree, provided it matches the filter terms */ + template + void ConstructItemFor(const DataType& Data) + { + // We test the filters with a temporary so we don't allocate on the heap unnecessarily + const TreeItemType Temporary(Data); + if (Filters->PassesAllFilters(Temporary) && SearchBoxFilter->PassesFilter(Temporary)) + { + FTreeItemRef NewItem = MakeShareable(new TreeItemType(Data)); + PendingOperations.Emplace(FPendingTreeOperation::Added, NewItem); + PendingTreeItemMap.Add(NewItem->GetID(), NewItem); + ConstructSubComponentItems(NewItem); + Refresh(); + } + } private: /** Methods that implement structural modification logic for the tree */ @@ -163,21 +176,16 @@ namespace SceneOutliner /** Called when a child has been moved in the tree hierarchy */ void OnItemMoved(const FTreeItemRef& Item); - /** Adds a new item for the specified type and refreshes the tree, provided it matches the filter terms */ - template - void ConstructItemFor(const DataType& Data) + void ConstructSubComponentItems(FTreeItemRef Item) { - // We test the filters with a temporary so we don't allocate on the heap unnecessarily - const TreeItemType Temporary(Data); - if (Filters->PassesAllFilters(Temporary) && SearchBoxFilter->PassesFilter(Temporary)) + for (FTreeItemRef SubItem : Item->GetSubComponentItems()) { - FTreeItemRef NewItem = MakeShareable(new TreeItemType(Data)); - PendingOperations.Emplace(FPendingTreeOperation::Added, NewItem); - PendingTreeItemMap.Add(NewItem->GetID(), NewItem); - Refresh(); + PendingOperations.Emplace(FPendingTreeOperation::Added, SubItem); + PendingTreeItemMap.Add(SubItem->GetID(), SubItem); } } + /** Visitor that is used to set up type-specific data after tree items are added to the tree */ struct FOnItemAddedToTree : IMutableTreeItemVisitor { @@ -228,6 +236,12 @@ namespace SceneOutliner /** Synchronize the current actor selection in the world, to the tree */ void SynchronizeActorSelection(); + /** Component has has an selection change that we need to Synchronize with */ + void OnComponentSelectionChanged(UActorComponent* Component); + + /** Component has has an selection change that we need to Synchronize with */ + void OnComponentsUpdated(); + /** Check that we are reflecting a valid world */ bool CheckWorld() const { return SharedData->RepresentingWorld != nullptr; } @@ -297,6 +311,9 @@ namespace SceneOutliner /** Handler for when a property changes on any object */ void OnActorLabelChanged(AActor* ChangedActor); + /** Handler for when an asset is reloaded */ + void OnAssetReloaded(const EPackageReloadPhase InPackageReloadPhase, FPackageReloadedEvent* InPackageReloadedEvent); + /** Called when the map has changed*/ void OnMapChange(uint32 MapFlags); @@ -423,6 +440,13 @@ namespace SceneOutliner /** Enables/Disables whether the ShowOnlyActorsInCurrentLevelFilter is applied */ void ApplyShowOnlyCurrentLevelFilter(bool bShowOnlyActorsInCurrentLevel); + /** @return whether we are showing the components of the Actors */ + bool IsShowingActorComponents(); + /** Toggles whether we are showing the components of the Actors */ + void ToggleShowActorComponents(); + /** Enables/Disables whether the HideTemporaryActorsFilter is applied */ + void ApplyShowActorComponentsFilter(bool bShowActorComponents); + /** When applied, only selected Actors are displayed */ TSharedPtr< FOutlinerFilter > SelectedActorFilter; @@ -432,6 +456,9 @@ namespace SceneOutliner /** When applied, only Actors that are in the current level are displayed */ TSharedPtr< FOutlinerFilter > ShowOnlyActorsInCurrentLevelFilter; + /** When applied, Actor components are displayed */ + TSharedPtr< FOutlinerFilter > ShowActorComponentsFilter; + private: /** Context menu opening delegate provided by the client */ @@ -496,6 +523,12 @@ namespace SceneOutliner /** Reentrancy guard */ bool bIsReentrant; + /** Whether Actor Components are enabled in the scene outliner, currently defaults to false */ + bool bActorComponentsEnabled; + + /** Console commands for enabling/disabling actor components in the scene outliner while it is still in development */ + FAutoConsoleCommand ActorComponentsEnable; + /* Widget containing the filtering text box */ TSharedPtr< SSearchBox > FilterTextBoxWidget; @@ -513,6 +546,10 @@ namespace SceneOutliner TMap CachedIcons; + void ActorComponentsModeToggle() { + bActorComponentsEnabled = bActorComponentsEnabled ? false : true; FullRefresh(); + } + private: /** Functions relating to sorting */ diff --git a/Engine/Source/Editor/SceneOutliner/Public/SceneOutliner.h b/Engine/Source/Editor/SceneOutliner/Public/SceneOutliner.h index 63fdc10ac2a2..2d7fd0ebebcb 100644 --- a/Engine/Source/Editor/SceneOutliner/Public/SceneOutliner.h +++ b/Engine/Source/Editor/SceneOutliner/Public/SceneOutliner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerDelegates.h b/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerDelegates.h new file mode 100644 index 000000000000..cf83b3ff6cf2 --- /dev/null +++ b/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerDelegates.h @@ -0,0 +1,31 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "UnrealEdMisc.h" +#include "SubComponentTreeItem.h" + +namespace SceneOutliner +{ + + class FSceneOutlinerDelegates + { + public: + /** Return a single FSceneOutlinerDelegates object */ + SCENEOUTLINER_API static FSceneOutlinerDelegates& Get() + { + // return the singleton object + static FSceneOutlinerDelegates Singleton; + return Singleton; + } + + /** Broadcasts whenever the current selection changes */ + FSimpleMulticastDelegate SelectionChanged; + + /** Broadcasts whenever a SubComponentTreeItem selection changes */ + DECLARE_MULTICAST_DELEGATE_OneParam(FOnSubComponentSelectionChanged, TArray&); + FOnSubComponentSelectionChanged OnSubComponentSelectionChanged; + + }; + +} // namespace SceneOutliner diff --git a/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerDragDrop.h b/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerDragDrop.h index 6b46d2fb28c0..04e59e22cb31 100644 --- a/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerDragDrop.h +++ b/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerDragDrop.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -30,9 +30,12 @@ namespace SceneOutliner /** Optional array of dragged folders */ TOptional Folders; - /** OPtional array of dragged actors */ + /** Optional array of dragged actors */ TOptional Actors; + /** Optional array of dragged sub-component Items */ + TOptional SubComponents; + /** * Parse a drag operation into our list of actors and folders * @return true if the operation is viable for the sceneoutliner to process, false otherwise @@ -93,6 +96,17 @@ namespace SceneOutliner void Init(FFolderPaths InFolders); }; + /* A drag/drop operation when dragging sub-component items in the scene outliner */ + struct FSubComponentDragDropOp: public FDecoratedDragDropOp + { + DRAG_DROP_OPERATOR_TYPE(FSubComponentDragDropOp, FDecoratedDragDropOp) + + /** Actor that we are dragging */ + FSubComponentItemArray Items; + + void Init(const FSubComponentItemArray& InItems); + }; + /** A drag/drop operation that was started from the scene outliner */ struct FSceneOutlinerDragDropOp : public FDragDropOperation { @@ -105,9 +119,12 @@ namespace SceneOutliner /** Actor drag operation */ TSharedPtr ActorOp; - /** Actor drag operation */ + /** Folder drag operation */ TSharedPtr FolderOp; + /** Sub-Component drag operation */ + TSharedPtr SubComponentOp; + void ResetTooltip() { OverrideText = FText(); diff --git a/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerFilters.h b/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerFilters.h index 2ee5049b64db..12d13fd99adc 100644 --- a/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerFilters.h +++ b/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerFilters.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -9,6 +9,8 @@ #include "FolderTreeItem.h" #include "ActorTreeItem.h" #include "WorldTreeItem.h" +#include "ComponentTreeItem.h" +#include "SubComponentTreeItem.h" namespace SceneOutliner { diff --git a/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerFwd.h b/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerFwd.h index 313bab4f0e4a..33d7e518ad91 100644 --- a/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerFwd.h +++ b/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerFwd.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -20,6 +20,8 @@ namespace SceneOutliner struct FActorTreeItem; struct FWorldTreeItem; struct FFolderTreeItem; + struct FComponentTreeItem; + struct FSubComponentTreeItem; struct ITreeItemVisitor; struct IMutableTreeItemVisitor; @@ -42,6 +44,10 @@ namespace SceneOutliner /** Typedef to define an array of folder names, used during dragging */ typedef TArray FFolderPaths; + + /** Typedef to define an array of actors, used during dragging */ + typedef TArray> FSubComponentItemArray; + } /** Delegate used with the Scene Outliner in 'actor picking' mode. You'll bind a delegate when the diff --git a/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerModule.h b/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerModule.h index d2db47477466..88faff45c825 100644 --- a/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerModule.h +++ b/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerPublicTypes.h b/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerPublicTypes.h index 516f549e701b..6c10388d5ffb 100644 --- a/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerPublicTypes.h +++ b/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerPublicTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerStandaloneTypes.h b/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerStandaloneTypes.h similarity index 79% rename from Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerStandaloneTypes.h rename to Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerStandaloneTypes.h index 4af616854907..d66ccf4be310 100644 --- a/Engine/Source/Editor/SceneOutliner/Private/SceneOutlinerStandaloneTypes.h +++ b/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerStandaloneTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -6,6 +6,7 @@ #include "Misc/Paths.h" #include "UObject/ObjectKey.h" #include "Templates/MaxSizeof.h" +#include "FTreeItemUniqueID.h" namespace SceneOutliner { @@ -13,6 +14,8 @@ namespace SceneOutliner struct FTreeItemID { public: + enum class EType : uint8 { Object, Folder, GCBone, Null }; + /** Default constructed null item ID */ FTreeItemID() : Type(EType::Null), CachedHash(0) {} @@ -36,6 +39,16 @@ namespace SceneOutliner CachedHash = CalculateTypeHash(); } + /** ID representing a sub component tree item */ + FTreeItemID(FTreeItemID::EType InType, const FTreeItemUniqueID& CustomID) : Type(InType) + { + check(InType != EType::Object); + check(InType != EType::Folder); + + new (Data) FTreeItemUniqueID(CustomID); + CachedHash = CalculateTypeHash(); + } + /** Copy construction / assignment */ FTreeItemID(const FTreeItemID& Other) { @@ -46,9 +59,10 @@ namespace SceneOutliner Type = Other.Type; switch(Type) { - case EType::Object: new (Data) FObjectKey(Other.GetAsObjectKey()); break; - case EType::Folder: new (Data) FName(Other.GetAsFolderRef()); break; - default: break; + case EType::Object: new (Data) FObjectKey(Other.GetAsObjectKey()); break; + case EType::Folder: new (Data) FName(Other.GetAsFolderRef()); break; + case EType::GCBone: new (Data) FTreeItemUniqueID(Other.GetAsHash()); break; + default: break; } CachedHash = CalculateTypeHash(); @@ -72,6 +86,7 @@ namespace SceneOutliner { case EType::Object: GetAsObjectKey().~FObjectKey(); break; case EType::Folder: GetAsFolderRef().~FName(); break; + case EType::GCBone: /* NOP */ break; default: break; } } @@ -92,6 +107,7 @@ namespace SceneOutliner { case EType::Object: Hash = GetTypeHash(GetAsObjectKey()); break; case EType::Folder: Hash = GetTypeHash(GetAsFolderRef()); break; + case EType::GCBone: Hash = GetAsHash(); break; default: break; } @@ -107,6 +123,7 @@ namespace SceneOutliner FObjectKey& GetAsObjectKey() const { return *reinterpret_cast(Data); } FName& GetAsFolderRef() const { return *reinterpret_cast(Data); } + FTreeItemUniqueID& GetAsHash() const { return *reinterpret_cast(Data); } /** Compares the specified ID with this one - assumes matching types */ bool Compare(const FTreeItemID& Other) const @@ -115,16 +132,16 @@ namespace SceneOutliner { case EType::Object: return GetAsObjectKey() == Other.GetAsObjectKey(); case EType::Folder: return GetAsFolderRef() == Other.GetAsFolderRef(); + case EType::GCBone: return GetAsHash() == Other.GetAsHash(); case EType::Null: return true; default: check(false); return false; } } - enum class EType : uint8 { Object, Folder, Null }; EType Type; uint32 CachedHash; - static const uint32 MaxSize = TMaxSizeof::Value; + static const uint32 MaxSize = TMaxSizeof::Value; mutable uint8 Data[MaxSize]; }; diff --git a/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerVisitorTypes.h b/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerVisitorTypes.h index 958df53abef2..b5d66f747e1a 100644 --- a/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerVisitorTypes.h +++ b/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerVisitorTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -16,6 +16,8 @@ namespace SceneOutliner virtual void Visit(const FActorTreeItem& Actor) const {} virtual void Visit(const FWorldTreeItem& World) const {} virtual void Visit(const FFolderTreeItem& Folder) const {} + virtual void Visit(const FComponentTreeItem& Folder) const {} + virtual void Visit(const FSubComponentTreeItem& Folder) const {} }; /** A non-const tree item visitor. Derive to implement type-specific behaviour for tree items. */ @@ -25,6 +27,8 @@ namespace SceneOutliner virtual void Visit(FActorTreeItem& Actor) const {} virtual void Visit(FWorldTreeItem& World) const {} virtual void Visit(FFolderTreeItem& Folder) const {} + virtual void Visit(FComponentTreeItem& Folder) const {} + virtual void Visit(FSubComponentTreeItem& Folder) const {} }; /** A functional-based visitor. Allows for visitor-pattern behaviour without creating a custom type. */ @@ -33,19 +37,27 @@ namespace SceneOutliner typedef TFunctionRef FActorFunction; typedef TFunctionRef FWorldFunction; typedef TFunctionRef FFolderFunction; + typedef TFunctionRef FComponentFunction; + typedef TFunctionRef FSubComponentFunction; FFunctionalVisitor& Actor(FActorFunction InFunction) { ActorFunction = InFunction; return *this; } FFunctionalVisitor& World(FWorldFunction InFunction) { WorldFunction = InFunction; return *this; } - FFunctionalVisitor& Folder(FFolderFunction InFunction) { FolderFunction = InFunction; return *this; } + FFunctionalVisitor& Folder(FFolderFunction InFunction) { FolderFunction = InFunction; return *this; } + FFunctionalVisitor& Component(FComponentFunction InFunction) { ComponentFunction = InFunction; return *this; } + FFunctionalVisitor& SubComponent(FSubComponentFunction InFunction) { SubComponentFunction = InFunction; return *this; } private: TOptional ActorFunction; TOptional WorldFunction; TOptional FolderFunction; + TOptional ComponentFunction; + TOptional SubComponentFunction; virtual void Visit(const FActorTreeItem& Item) const override { if (ActorFunction) { ActorFunction.GetValue()(Item); } } virtual void Visit(const FWorldTreeItem& Item) const override { if (WorldFunction) { WorldFunction.GetValue()(Item); } } - virtual void Visit(const FFolderTreeItem& Item) const override { if (FolderFunction) { FolderFunction.GetValue()(Item); } } + virtual void Visit(const FFolderTreeItem& Item) const override { if (FolderFunction) { FolderFunction.GetValue()(Item); } } + virtual void Visit(const FComponentTreeItem& Item) const override { if (ComponentFunction) { ComponentFunction.GetValue()(Item); } } + virtual void Visit(const FSubComponentTreeItem& Item) const override { if (SubComponentFunction) { SubComponentFunction.GetValue()(Item); } } }; /** A visitor specialized for getting/extracting a value from a tree item. */ @@ -57,7 +69,9 @@ namespace SceneOutliner /** Override to extract the data from specific tree item types */ virtual TDataType Get(const FActorTreeItem& ActorItem) const { return TDataType(); } virtual TDataType Get(const FWorldTreeItem& WorldItem) const { return TDataType(); } - virtual TDataType Get(const FFolderTreeItem& FolderItem) const { return TDataType(); } + virtual TDataType Get(const FFolderTreeItem& FolderItem) const { return TDataType(); } + virtual TDataType Get(const FComponentTreeItem& ComponentFunction) const { return TDataType(); } + virtual TDataType Get(const FSubComponentTreeItem& CustomFunction) const { return TDataType(); } /** Return the result returned from Get() */ FORCEINLINE const TDataType& Result() const { return Data; } @@ -65,7 +79,9 @@ namespace SceneOutliner private: virtual void Visit(const FActorTreeItem& ActorItem) const override { Data = Get(ActorItem); } virtual void Visit(const FWorldTreeItem& WorldItem) const override { Data = Get(WorldItem); } - virtual void Visit(const FFolderTreeItem& FolderItem) const override { Data = Get(FolderItem); } + virtual void Visit(const FFolderTreeItem& FolderItem) const override { Data = Get(FolderItem); } + virtual void Visit(const FComponentTreeItem& ComponentFunction) const override { Data = Get(ComponentFunction); } + virtual void Visit(const FSubComponentTreeItem& SubComponentFunction) const override { Data = Get(SubComponentFunction); } }; /** A visitor class used to generate column cells for specific tree item types */ @@ -75,12 +91,16 @@ namespace SceneOutliner virtual TSharedRef GenerateWidget(FActorTreeItem& Item) const { return SNullWidget::NullWidget; } virtual TSharedRef GenerateWidget(FWorldTreeItem& Item) const { return SNullWidget::NullWidget; } - virtual TSharedRef GenerateWidget(FFolderTreeItem& Item) const { return SNullWidget::NullWidget; } + virtual TSharedRef GenerateWidget(FFolderTreeItem& Item) const { return SNullWidget::NullWidget; } + virtual TSharedRef GenerateWidget(FComponentTreeItem& Item) const { return SNullWidget::NullWidget; } + virtual TSharedRef GenerateWidget(FSubComponentTreeItem& Item) const { return SNullWidget::NullWidget; } private: virtual void Visit(FActorTreeItem& Item) const override { Widget = GenerateWidget(Item); } virtual void Visit(FWorldTreeItem& Item) const override { Widget = GenerateWidget(Item); } - virtual void Visit(FFolderTreeItem& Item) const override { Widget = GenerateWidget(Item); } + virtual void Visit(FFolderTreeItem& Item) const override { Widget = GenerateWidget(Item); } + virtual void Visit(FComponentTreeItem& Item) const override { Widget = GenerateWidget(Item); } + virtual void Visit(FSubComponentTreeItem& Item) const override { Widget = GenerateWidget(Item); } }; } // namespace SceneOutliner diff --git a/Engine/Source/Editor/SceneOutliner/Public/SortHelper.h b/Engine/Source/Editor/SceneOutliner/Public/SortHelper.h index 2935c35abc06..0ea084d3ceaf 100644 --- a/Engine/Source/Editor/SceneOutliner/Public/SortHelper.h +++ b/Engine/Source/Editor/SceneOutliner/Public/SortHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SceneOutliner/Public/SubComponentTreeItem.h b/Engine/Source/Editor/SceneOutliner/Public/SubComponentTreeItem.h new file mode 100644 index 000000000000..c8e2b75a952d --- /dev/null +++ b/Engine/Source/Editor/SceneOutliner/Public/SubComponentTreeItem.h @@ -0,0 +1,66 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Widgets/SWidget.h" +#include "ITreeItem.h" +#include "UObject/ObjectKey.h" +#include "UObject/ObjectMacros.h" +#include "UObject/Object.h" +#include "Components/SceneComponent.h" + + +namespace SceneOutliner +{ + struct SCENEOUTLINER_API FSubComponentTreeItem : public ITreeItem + { + public: + /** The Component this tree item is associated with. */ + mutable TWeakObjectPtr ParentComponent; + + /** Construct this item from an Component */ + FSubComponentTreeItem(UActorComponent* InComponent); + + /** Get this item's parent item. It is valid to return nullptr if this item has no parent */ + virtual FTreeItemPtr FindParent(const FTreeItemMap& ExistingItems) const override; + + /** Create this item's parent. It is valid to return nullptr if this item has no parent */ + virtual FTreeItemPtr CreateParent() const override; + + /** Get the class type that we will use for this tree item's icon */ + virtual UClass* GetIconClass() const { return UActorComponent::StaticClass(); } + + + /** Called when tree item double clicked - only works in certain modes */ + virtual void OnDoubleClick() const {} + + public: + + /** Get the sort priority given to this item's type */ + virtual int32 GetTypeSortPriority() const override; + + /** Check whether it should be possible to interact with this tree item */ + virtual bool CanInteract() const override; + + /** Process drag and drop */ + virtual void PopulateDragDropPayload(FDragDropPayload& Payload) const override; + + /** Determines whether the entered name is valid for this sub-component */ + virtual bool ValidateSubComponentName(const FText& InName, FText& OutErrorMessage) = 0; + + /** Rename a sub-component of a UActorComponent */ + virtual void RenameSubComponent(const FText& InName) = 0; + + /** Get the string that appears in the Type column of the world outliner */ + virtual FString GetTypeName() const = 0; + + public: + + /** true if this item exists in both the current world and PIE. */ + bool bExistsInCurrentWorldAndPIE; + + }; +} + +// namespace SceneOutliner diff --git a/Engine/Source/Editor/SceneOutliner/Public/WorldTreeItem.h b/Engine/Source/Editor/SceneOutliner/Public/WorldTreeItem.h index 923664e46e71..4beeb065e9f9 100644 --- a/Engine/Source/Editor/SceneOutliner/Public/WorldTreeItem.h +++ b/Engine/Source/Editor/SceneOutliner/Public/WorldTreeItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SceneOutliner/SceneOutliner.Build.cs b/Engine/Source/Editor/SceneOutliner/SceneOutliner.Build.cs index 24497fde67ea..455c16e2ec5e 100644 --- a/Engine/Source/Editor/SceneOutliner/SceneOutliner.Build.cs +++ b/Engine/Source/Editor/SceneOutliner/SceneOutliner.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; @@ -20,14 +20,14 @@ public class SceneOutliner : ModuleRules "Slate", "SlateCore", "EditorStyle", - "UnrealEd", - } - ); + "UnrealEd" + } + ); PrivateIncludePathModuleNames.AddRange( new string[] { "LevelEditor" - } - ); - } + } + ); + } } diff --git a/Engine/Source/Editor/SequenceRecorder/Private/ActorGroupDetailsCustomization.cpp b/Engine/Source/Editor/SequenceRecorder/Private/ActorGroupDetailsCustomization.cpp index 1e4f6273acd0..aac468d068dd 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/ActorGroupDetailsCustomization.cpp +++ b/Engine/Source/Editor/SequenceRecorder/Private/ActorGroupDetailsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ActorGroupDetailsCustomization.h" #include "DetailLayoutBuilder.h" diff --git a/Engine/Source/Editor/SequenceRecorder/Private/ActorGroupDetailsCustomization.h b/Engine/Source/Editor/SequenceRecorder/Private/ActorGroupDetailsCustomization.h index 7d3f908fe443..ae7c648de072 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/ActorGroupDetailsCustomization.h +++ b/Engine/Source/Editor/SequenceRecorder/Private/ActorGroupDetailsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorder/Private/ActorRecording.cpp b/Engine/Source/Editor/SequenceRecorder/Private/ActorRecording.cpp index 50f5b10ffc50..9570bf402712 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/ActorRecording.cpp +++ b/Engine/Source/Editor/SequenceRecorder/Private/ActorRecording.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ActorRecording.h" #include "Misc/ScopedSlowTask.h" diff --git a/Engine/Source/Editor/SequenceRecorder/Private/ActorRecordingDetailsCustomization.cpp b/Engine/Source/Editor/SequenceRecorder/Private/ActorRecordingDetailsCustomization.cpp index 8b0e54397ebb..731f9f4877c7 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/ActorRecordingDetailsCustomization.cpp +++ b/Engine/Source/Editor/SequenceRecorder/Private/ActorRecordingDetailsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ActorRecordingDetailsCustomization.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/SequenceRecorder/Private/ActorRecordingDetailsCustomization.h b/Engine/Source/Editor/SequenceRecorder/Private/ActorRecordingDetailsCustomization.h index 051ab31046ef..0d65dac4fd79 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/ActorRecordingDetailsCustomization.h +++ b/Engine/Source/Editor/SequenceRecorder/Private/ActorRecordingDetailsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorder/Private/ActorRecordingSettings.cpp b/Engine/Source/Editor/SequenceRecorder/Private/ActorRecordingSettings.cpp index 26a8449a903e..7669bcd6b81b 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/ActorRecordingSettings.cpp +++ b/Engine/Source/Editor/SequenceRecorder/Private/ActorRecordingSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ActorRecordingSettings.h" #include "IMovieSceneSectionRecorderFactory.h" diff --git a/Engine/Source/Editor/SequenceRecorder/Private/AnimationRecorder.cpp b/Engine/Source/Editor/SequenceRecorder/Private/AnimationRecorder.cpp index fc78b168f349..0c9edda2430b 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/AnimationRecorder.cpp +++ b/Engine/Source/Editor/SequenceRecorder/Private/AnimationRecorder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationRecorder.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/SequenceRecorder/Private/AnimationRecorder.h b/Engine/Source/Editor/SequenceRecorder/Private/AnimationRecorder.h index a9b941e05827..c57d264b9665 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/AnimationRecorder.h +++ b/Engine/Source/Editor/SequenceRecorder/Private/AnimationRecorder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorder/Private/PropertiesToRecordForClassDetailsCustomization.cpp b/Engine/Source/Editor/SequenceRecorder/Private/PropertiesToRecordForClassDetailsCustomization.cpp index d95a2ab20d0c..671ebcead6ba 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/PropertiesToRecordForClassDetailsCustomization.cpp +++ b/Engine/Source/Editor/SequenceRecorder/Private/PropertiesToRecordForClassDetailsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PropertiesToRecordForClassDetailsCustomization.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/SequenceRecorder/Private/PropertiesToRecordForClassDetailsCustomization.h b/Engine/Source/Editor/SequenceRecorder/Private/PropertiesToRecordForClassDetailsCustomization.h index ab580f3a2868..7c18d985bde3 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/PropertiesToRecordForClassDetailsCustomization.h +++ b/Engine/Source/Editor/SequenceRecorder/Private/PropertiesToRecordForClassDetailsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorder/Private/SClassPropertyRecorderSettings.cpp b/Engine/Source/Editor/SequenceRecorder/Private/SClassPropertyRecorderSettings.cpp index 15aa6a5c7e12..4af8433fb409 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/SClassPropertyRecorderSettings.cpp +++ b/Engine/Source/Editor/SequenceRecorder/Private/SClassPropertyRecorderSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SClassPropertyRecorderSettings.h" #include "Templates/SubclassOf.h" diff --git a/Engine/Source/Editor/SequenceRecorder/Private/SClassPropertyRecorderSettings.h b/Engine/Source/Editor/SequenceRecorder/Private/SClassPropertyRecorderSettings.h index 1b4332957e8b..8657f5f90c64 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/SClassPropertyRecorderSettings.h +++ b/Engine/Source/Editor/SequenceRecorder/Private/SClassPropertyRecorderSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorder/Private/SCreateAnimationDlg.cpp b/Engine/Source/Editor/SequenceRecorder/Private/SCreateAnimationDlg.cpp index d9105e84a24f..c12180815508 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/SCreateAnimationDlg.cpp +++ b/Engine/Source/Editor/SequenceRecorder/Private/SCreateAnimationDlg.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SCreateAnimationDlg.h" diff --git a/Engine/Source/Editor/SequenceRecorder/Private/SCreateAnimationDlg.h b/Engine/Source/Editor/SequenceRecorder/Private/SCreateAnimationDlg.h index ac5100a257cb..29f9bfe9379a 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/SCreateAnimationDlg.h +++ b/Engine/Source/Editor/SequenceRecorder/Private/SCreateAnimationDlg.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorder/Private/SSequenceRecorder.cpp b/Engine/Source/Editor/SequenceRecorder/Private/SSequenceRecorder.cpp index f10d3fd64320..697b31ce1515 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/SSequenceRecorder.cpp +++ b/Engine/Source/Editor/SequenceRecorder/Private/SSequenceRecorder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSequenceRecorder.h" #include "Widgets/Layout/SSplitter.h" diff --git a/Engine/Source/Editor/SequenceRecorder/Private/SSequenceRecorder.h b/Engine/Source/Editor/SequenceRecorder/Private/SSequenceRecorder.h index 1175730a7961..ec1ca549aa10 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/SSequenceRecorder.h +++ b/Engine/Source/Editor/SequenceRecorder/Private/SSequenceRecorder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieScene3DTransformSectionRecorder.cpp b/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieScene3DTransformSectionRecorder.cpp index 2a3c139c87dd..c76dcf9c123d 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieScene3DTransformSectionRecorder.cpp +++ b/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieScene3DTransformSectionRecorder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieScene3DTransformSectionRecorder.h" #include "Misc/ScopedSlowTask.h" diff --git a/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieScene3DTransformSectionRecorder.h b/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieScene3DTransformSectionRecorder.h index 9caadd6c2260..78d40bd54807 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieScene3DTransformSectionRecorder.h +++ b/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieScene3DTransformSectionRecorder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieScene3DTransformSectionRecorderSettings.h b/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieScene3DTransformSectionRecorderSettings.h index d0191b17ddbf..de53b6b90da9 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieScene3DTransformSectionRecorderSettings.h +++ b/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieScene3DTransformSectionRecorderSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieSceneAnimationSectionRecorder.cpp b/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieSceneAnimationSectionRecorder.cpp index ddcb0a39b79c..feb92c05cf6a 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieSceneAnimationSectionRecorder.cpp +++ b/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieSceneAnimationSectionRecorder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieSceneAnimationSectionRecorder.h" #include "AnimationRecorder.h" diff --git a/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieSceneAnimationSectionRecorder.h b/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieSceneAnimationSectionRecorder.h index 26bd8298bbeb..43abbad4e29b 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieSceneAnimationSectionRecorder.h +++ b/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieSceneAnimationSectionRecorder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieSceneMultiPropertyRecorder.cpp b/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieSceneMultiPropertyRecorder.cpp index 4e47f69e5471..0efca4d8ff0f 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieSceneMultiPropertyRecorder.cpp +++ b/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieSceneMultiPropertyRecorder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieSceneMultiPropertyRecorder.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieSceneMultiPropertyRecorder.h b/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieSceneMultiPropertyRecorder.h index f75fed8d836c..2a4d4fe422af 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieSceneMultiPropertyRecorder.h +++ b/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieSceneMultiPropertyRecorder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieScenePropertyRecorder.cpp b/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieScenePropertyRecorder.cpp index a43631fa2d36..913489e963ad 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieScenePropertyRecorder.cpp +++ b/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieScenePropertyRecorder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieScenePropertyRecorder.h" #include "MovieScene.h" diff --git a/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieScenePropertyRecorder.h b/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieScenePropertyRecorder.h index e011673b4240..1f5d6ca962f4 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieScenePropertyRecorder.h +++ b/Engine/Source/Editor/SequenceRecorder/Private/Sections/MovieScenePropertyRecorder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorder.cpp b/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorder.cpp index 7d040ec338c1..079d0256f96a 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorder.cpp +++ b/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequenceRecorder.h" #include "ISequenceAudioRecorder.h" diff --git a/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorder.h b/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorder.h index ba9c9d267053..ead6bc40b679 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorder.h +++ b/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderActorGroup.cpp b/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderActorGroup.cpp index 8c2174220895..a7d2a02bdb6e 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderActorGroup.cpp +++ b/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderActorGroup.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequenceRecorderActorGroup.h" #include "SequenceRecorder.h" diff --git a/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderBlueprintLibrary.cpp b/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderBlueprintLibrary.cpp index 6e05e048ef89..f69953379a66 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderBlueprintLibrary.cpp +++ b/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderBlueprintLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequenceRecorderBlueprintLibrary.h" #include "SequenceRecorder.h" diff --git a/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderCommands.cpp b/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderCommands.cpp index 53a902e68983..f8438924b28f 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderCommands.cpp +++ b/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequenceRecorderCommands.h" #include "EditorStyleSet.h" diff --git a/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderCommands.h b/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderCommands.h index d2b2a73581e5..3697a55603f9 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderCommands.h +++ b/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderDetailsCustomization.cpp b/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderDetailsCustomization.cpp index 1db4e910071f..3536ebb2b8bc 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderDetailsCustomization.cpp +++ b/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderDetailsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequenceRecorderDetailsCustomization.h" #include "SequenceRecorderSettings.h" diff --git a/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderDetailsCustomization.h b/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderDetailsCustomization.h index c62c65afaf63..87f2a61b637d 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderDetailsCustomization.h +++ b/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderDetailsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderModule.cpp b/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderModule.cpp index 4f79f8f5e1fe..920ce47bbef1 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderModule.cpp +++ b/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/CoreMisc.h" diff --git a/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderSettings.cpp b/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderSettings.cpp index 1846444934ce..1b03d456be41 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderSettings.cpp +++ b/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequenceRecorderSettings.h" #include "Components/StaticMeshComponent.h" diff --git a/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderUtils.cpp b/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderUtils.cpp index bee5acc097f4..ecf0dd66e899 100644 --- a/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderUtils.cpp +++ b/Engine/Source/Editor/SequenceRecorder/Private/SequenceRecorderUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequenceRecorderUtils.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Editor/SequenceRecorder/Public/ActorRecording.h b/Engine/Source/Editor/SequenceRecorder/Public/ActorRecording.h index 292d1c4dd725..d8c6d87dbaa9 100644 --- a/Engine/Source/Editor/SequenceRecorder/Public/ActorRecording.h +++ b/Engine/Source/Editor/SequenceRecorder/Public/ActorRecording.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorder/Public/ActorRecordingSettings.h b/Engine/Source/Editor/SequenceRecorder/Public/ActorRecordingSettings.h index 17b1218d9b52..260766f29784 100644 --- a/Engine/Source/Editor/SequenceRecorder/Public/ActorRecordingSettings.h +++ b/Engine/Source/Editor/SequenceRecorder/Public/ActorRecordingSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorder/Public/IMovieSceneSectionRecorder.h b/Engine/Source/Editor/SequenceRecorder/Public/IMovieSceneSectionRecorder.h index cd1474869ab0..421ed74705b1 100644 --- a/Engine/Source/Editor/SequenceRecorder/Public/IMovieSceneSectionRecorder.h +++ b/Engine/Source/Editor/SequenceRecorder/Public/IMovieSceneSectionRecorder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorder/Public/IMovieSceneSectionRecorderFactory.h b/Engine/Source/Editor/SequenceRecorder/Public/IMovieSceneSectionRecorderFactory.h index cab37162fb4c..a4966c8eea15 100644 --- a/Engine/Source/Editor/SequenceRecorder/Public/IMovieSceneSectionRecorderFactory.h +++ b/Engine/Source/Editor/SequenceRecorder/Public/IMovieSceneSectionRecorderFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorder/Public/ISequenceAudioRecorder.h b/Engine/Source/Editor/SequenceRecorder/Public/ISequenceAudioRecorder.h index a32242db19a5..771be89470bf 100644 --- a/Engine/Source/Editor/SequenceRecorder/Public/ISequenceAudioRecorder.h +++ b/Engine/Source/Editor/SequenceRecorder/Public/ISequenceAudioRecorder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorder/Public/ISequenceRecorder.h b/Engine/Source/Editor/SequenceRecorder/Public/ISequenceRecorder.h index 81605891e0d0..2205515ee9ba 100644 --- a/Engine/Source/Editor/SequenceRecorder/Public/ISequenceRecorder.h +++ b/Engine/Source/Editor/SequenceRecorder/Public/ISequenceRecorder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorder/Public/ISequenceRecorderExtender.h b/Engine/Source/Editor/SequenceRecorder/Public/ISequenceRecorderExtender.h index a6efd075b0a0..7815196da14e 100644 --- a/Engine/Source/Editor/SequenceRecorder/Public/ISequenceRecorderExtender.h +++ b/Engine/Source/Editor/SequenceRecorder/Public/ISequenceRecorderExtender.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorder/Public/SequenceRecorderActorFilter.h b/Engine/Source/Editor/SequenceRecorder/Public/SequenceRecorderActorFilter.h index 7a1e8e470c43..f4694716ad01 100644 --- a/Engine/Source/Editor/SequenceRecorder/Public/SequenceRecorderActorFilter.h +++ b/Engine/Source/Editor/SequenceRecorder/Public/SequenceRecorderActorFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorder/Public/SequenceRecorderActorGroup.h b/Engine/Source/Editor/SequenceRecorder/Public/SequenceRecorderActorGroup.h index b57d3118841a..60269fc5287b 100644 --- a/Engine/Source/Editor/SequenceRecorder/Public/SequenceRecorderActorGroup.h +++ b/Engine/Source/Editor/SequenceRecorder/Public/SequenceRecorderActorGroup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorder/Public/SequenceRecorderBlueprintLibrary.h b/Engine/Source/Editor/SequenceRecorder/Public/SequenceRecorderBlueprintLibrary.h index 1cc39618b7a8..542f8561c54f 100644 --- a/Engine/Source/Editor/SequenceRecorder/Public/SequenceRecorderBlueprintLibrary.h +++ b/Engine/Source/Editor/SequenceRecorder/Public/SequenceRecorderBlueprintLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorder/Public/SequenceRecorderSettings.h b/Engine/Source/Editor/SequenceRecorder/Public/SequenceRecorderSettings.h index c692215f5b02..47023c8b01c5 100644 --- a/Engine/Source/Editor/SequenceRecorder/Public/SequenceRecorderSettings.h +++ b/Engine/Source/Editor/SequenceRecorder/Public/SequenceRecorderSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorder/Public/SequenceRecorderUtils.h b/Engine/Source/Editor/SequenceRecorder/Public/SequenceRecorderUtils.h index 686c5436f14f..0b6f88cb0496 100644 --- a/Engine/Source/Editor/SequenceRecorder/Public/SequenceRecorderUtils.h +++ b/Engine/Source/Editor/SequenceRecorder/Public/SequenceRecorderUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorder/Public/SequenceRecordingBase.h b/Engine/Source/Editor/SequenceRecorder/Public/SequenceRecordingBase.h index 8be07f9ab9b9..9813cfbd225a 100644 --- a/Engine/Source/Editor/SequenceRecorder/Public/SequenceRecordingBase.h +++ b/Engine/Source/Editor/SequenceRecorder/Public/SequenceRecordingBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorder/SequenceRecorder.Build.cs b/Engine/Source/Editor/SequenceRecorder/SequenceRecorder.Build.cs index dcdd0509ab0a..da560004de0d 100644 --- a/Engine/Source/Editor/SequenceRecorder/SequenceRecorder.Build.cs +++ b/Engine/Source/Editor/SequenceRecorder/SequenceRecorder.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Editor/SequenceRecorderSections/Private/MovieScene3DAttachSectionRecorder.cpp b/Engine/Source/Editor/SequenceRecorderSections/Private/MovieScene3DAttachSectionRecorder.cpp index d23e199d4225..1d7305337c49 100644 --- a/Engine/Source/Editor/SequenceRecorderSections/Private/MovieScene3DAttachSectionRecorder.cpp +++ b/Engine/Source/Editor/SequenceRecorderSections/Private/MovieScene3DAttachSectionRecorder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieScene3DAttachSectionRecorder.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/SequenceRecorderSections/Private/MovieScene3DAttachSectionRecorder.h b/Engine/Source/Editor/SequenceRecorderSections/Private/MovieScene3DAttachSectionRecorder.h index 44837359f5af..024db11c8143 100644 --- a/Engine/Source/Editor/SequenceRecorderSections/Private/MovieScene3DAttachSectionRecorder.h +++ b/Engine/Source/Editor/SequenceRecorderSections/Private/MovieScene3DAttachSectionRecorder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorderSections/Private/MovieSceneParticleTrackSectionRecorder.cpp b/Engine/Source/Editor/SequenceRecorderSections/Private/MovieSceneParticleTrackSectionRecorder.cpp index 149656ec2f76..0815e100eca5 100644 --- a/Engine/Source/Editor/SequenceRecorderSections/Private/MovieSceneParticleTrackSectionRecorder.cpp +++ b/Engine/Source/Editor/SequenceRecorderSections/Private/MovieSceneParticleTrackSectionRecorder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneParticleTrackSectionRecorder.h" #include "Tracks/MovieSceneParticleTrack.h" diff --git a/Engine/Source/Editor/SequenceRecorderSections/Private/MovieSceneParticleTrackSectionRecorder.h b/Engine/Source/Editor/SequenceRecorderSections/Private/MovieSceneParticleTrackSectionRecorder.h index cbebca47ccdb..b61ce9932391 100644 --- a/Engine/Source/Editor/SequenceRecorderSections/Private/MovieSceneParticleTrackSectionRecorder.h +++ b/Engine/Source/Editor/SequenceRecorderSections/Private/MovieSceneParticleTrackSectionRecorder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorderSections/Private/MovieSceneSpawnSectionRecorder.cpp b/Engine/Source/Editor/SequenceRecorderSections/Private/MovieSceneSpawnSectionRecorder.cpp index 0859d9573793..d6f35d52024a 100644 --- a/Engine/Source/Editor/SequenceRecorderSections/Private/MovieSceneSpawnSectionRecorder.cpp +++ b/Engine/Source/Editor/SequenceRecorderSections/Private/MovieSceneSpawnSectionRecorder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneSpawnSectionRecorder.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Editor/SequenceRecorderSections/Private/MovieSceneSpawnSectionRecorder.h b/Engine/Source/Editor/SequenceRecorderSections/Private/MovieSceneSpawnSectionRecorder.h index bc65552668fa..d14eda19c019 100644 --- a/Engine/Source/Editor/SequenceRecorderSections/Private/MovieSceneSpawnSectionRecorder.h +++ b/Engine/Source/Editor/SequenceRecorderSections/Private/MovieSceneSpawnSectionRecorder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorderSections/Private/MovieSceneVisibilitySectionRecorder.cpp b/Engine/Source/Editor/SequenceRecorderSections/Private/MovieSceneVisibilitySectionRecorder.cpp index 70b66ba215e8..992b08f12137 100644 --- a/Engine/Source/Editor/SequenceRecorderSections/Private/MovieSceneVisibilitySectionRecorder.cpp +++ b/Engine/Source/Editor/SequenceRecorderSections/Private/MovieSceneVisibilitySectionRecorder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneVisibilitySectionRecorder.h" #include "Components/SceneComponent.h" diff --git a/Engine/Source/Editor/SequenceRecorderSections/Private/MovieSceneVisibilitySectionRecorder.h b/Engine/Source/Editor/SequenceRecorderSections/Private/MovieSceneVisibilitySectionRecorder.h index e17accf91454..3263975f4673 100644 --- a/Engine/Source/Editor/SequenceRecorderSections/Private/MovieSceneVisibilitySectionRecorder.h +++ b/Engine/Source/Editor/SequenceRecorderSections/Private/MovieSceneVisibilitySectionRecorder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorderSections/Private/MovieSceneVisibilitySectionRecorderSettings.h b/Engine/Source/Editor/SequenceRecorderSections/Private/MovieSceneVisibilitySectionRecorderSettings.h index ea6be9d3489b..469138607c52 100644 --- a/Engine/Source/Editor/SequenceRecorderSections/Private/MovieSceneVisibilitySectionRecorderSettings.h +++ b/Engine/Source/Editor/SequenceRecorderSections/Private/MovieSceneVisibilitySectionRecorderSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequenceRecorderSections/Private/SequenceRecorderSectionsModule.cpp b/Engine/Source/Editor/SequenceRecorderSections/Private/SequenceRecorderSectionsModule.cpp index 1e15f98960b2..4181bbd22f9e 100644 --- a/Engine/Source/Editor/SequenceRecorderSections/Private/SequenceRecorderSectionsModule.cpp +++ b/Engine/Source/Editor/SequenceRecorderSections/Private/SequenceRecorderSectionsModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleInterface.h" diff --git a/Engine/Source/Editor/SequenceRecorderSections/SequenceRecorderSections.Build.cs b/Engine/Source/Editor/SequenceRecorderSections/SequenceRecorderSections.Build.cs index 137856b8487a..0f772ebaf6e1 100644 --- a/Engine/Source/Editor/SequenceRecorderSections/SequenceRecorderSections.Build.cs +++ b/Engine/Source/Editor/SequenceRecorderSections/SequenceRecorderSections.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerDisplayNode.cpp b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerDisplayNode.cpp index 1abf3e9a648e..5a30423e6742 100644 --- a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerDisplayNode.cpp +++ b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerDisplayNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayNodes/SequencerDisplayNode.h" #include "Curves/KeyHandle.h" diff --git a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerDisplayNode.h b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerDisplayNode.h index 8f0f01989794..f92e7fa14485 100644 --- a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerDisplayNode.h +++ b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerDisplayNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerFolderNode.cpp b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerFolderNode.cpp index 972c56f9c3a8..7e778f3de171 100644 --- a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerFolderNode.cpp +++ b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerFolderNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayNodes/SequencerFolderNode.h" #include "Textures/SlateIcon.h" diff --git a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerFolderNode.h b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerFolderNode.h index ddb75f9d6000..22676ccc3170 100644 --- a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerFolderNode.h +++ b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerFolderNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerKeyTimeCache.cpp b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerKeyTimeCache.cpp index 1b307cd564e2..41341657cb4f 100644 --- a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerKeyTimeCache.cpp +++ b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerKeyTimeCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequencerKeyTimeCache.h" #include "MovieSceneSection.h" diff --git a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerKeyTimeCache.h b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerKeyTimeCache.h index 78c6ac9e78ab..8b43c97e1b98 100644 --- a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerKeyTimeCache.h +++ b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerKeyTimeCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerObjectBindingNode.cpp b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerObjectBindingNode.cpp index 3027e98aaa4d..deb62661e81b 100644 --- a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerObjectBindingNode.cpp +++ b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerObjectBindingNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayNodes/SequencerObjectBindingNode.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerObjectBindingNode.h b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerObjectBindingNode.h index d03b09883012..be386a66e5cd 100644 --- a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerObjectBindingNode.h +++ b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerObjectBindingNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerSectionCategoryNode.cpp b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerSectionCategoryNode.cpp index ceb024af5dfb..2a94b82ed82a 100644 --- a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerSectionCategoryNode.cpp +++ b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerSectionCategoryNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayNodes/SequencerSectionCategoryNode.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerSectionCategoryNode.h b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerSectionCategoryNode.h index 3b4c97cc8022..90a979c3630d 100644 --- a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerSectionCategoryNode.h +++ b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerSectionCategoryNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerSectionKeyAreaNode.cpp b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerSectionKeyAreaNode.cpp index 1982f1bbda90..a3b1469b0728 100644 --- a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerSectionKeyAreaNode.cpp +++ b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerSectionKeyAreaNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayNodes/SequencerSectionKeyAreaNode.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerSectionKeyAreaNode.h b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerSectionKeyAreaNode.h index 257b4141ec40..95693ee15e91 100644 --- a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerSectionKeyAreaNode.h +++ b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerSectionKeyAreaNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerSpacerNode.cpp b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerSpacerNode.cpp index 7a930e385aae..85e8da1cea57 100644 --- a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerSpacerNode.cpp +++ b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerSpacerNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequencerSpacerNode.h" #include "Widgets/Views/STableRow.h" diff --git a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerSpacerNode.h b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerSpacerNode.h index 82327685c114..970827d18169 100644 --- a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerSpacerNode.h +++ b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerSpacerNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerTrackNode.cpp b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerTrackNode.cpp index 987f9f906506..c1ffd1e83b3b 100644 --- a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerTrackNode.cpp +++ b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerTrackNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DisplayNodes/SequencerTrackNode.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerTrackNode.h b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerTrackNode.h index 05eb20aab9b2..68a19efee4f5 100644 --- a/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerTrackNode.h +++ b/Engine/Source/Editor/Sequencer/Private/DisplayNodes/SequencerTrackNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/IKeyArea.cpp b/Engine/Source/Editor/Sequencer/Private/IKeyArea.cpp index ec7cccdf206c..6afa5dfc5afe 100644 --- a/Engine/Source/Editor/Sequencer/Private/IKeyArea.cpp +++ b/Engine/Source/Editor/Sequencer/Private/IKeyArea.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IKeyArea.h" #include "ISequencerModule.h" diff --git a/Engine/Source/Editor/Sequencer/Private/ISequencer.cpp b/Engine/Source/Editor/Sequencer/Private/ISequencer.cpp index 33fc34b0fdee..e612f2cc7594 100644 --- a/Engine/Source/Editor/Sequencer/Private/ISequencer.cpp +++ b/Engine/Source/Editor/Sequencer/Private/ISequencer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ISequencer.h" #include "MovieSceneSequence.h" diff --git a/Engine/Source/Editor/Sequencer/Private/ISequencerSection.cpp b/Engine/Source/Editor/Sequencer/Private/ISequencerSection.cpp index 7d7e22a6747e..d2c49d6c55ba 100644 --- a/Engine/Source/Editor/Sequencer/Private/ISequencerSection.cpp +++ b/Engine/Source/Editor/Sequencer/Private/ISequencerSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ISequencerSection.h" #include "MovieSceneSection.h" diff --git a/Engine/Source/Editor/Sequencer/Private/KeyPropertyParams.cpp b/Engine/Source/Editor/Sequencer/Private/KeyPropertyParams.cpp index 0dd0cb9f13bc..ec965e9d15fc 100644 --- a/Engine/Source/Editor/Sequencer/Private/KeyPropertyParams.cpp +++ b/Engine/Source/Editor/Sequencer/Private/KeyPropertyParams.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KeyPropertyParams.h" #include "PropertyHandle.h" diff --git a/Engine/Source/Editor/Sequencer/Private/LevelEditorSequencerIntegration.cpp b/Engine/Source/Editor/Sequencer/Private/LevelEditorSequencerIntegration.cpp index 62f9235a80ef..4085b0ea984d 100644 --- a/Engine/Source/Editor/Sequencer/Private/LevelEditorSequencerIntegration.cpp +++ b/Engine/Source/Editor/Sequencer/Private/LevelEditorSequencerIntegration.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelEditorSequencerIntegration.h" #include "SequencerEdMode.h" diff --git a/Engine/Source/Editor/Sequencer/Private/MovieSceneCopyableBinding.h b/Engine/Source/Editor/Sequencer/Private/MovieSceneCopyableBinding.h index 57e165b3a29f..c45f4ecf8471 100644 --- a/Engine/Source/Editor/Sequencer/Private/MovieSceneCopyableBinding.h +++ b/Engine/Source/Editor/Sequencer/Private/MovieSceneCopyableBinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/MovieSceneSequenceEditor.cpp b/Engine/Source/Editor/Sequencer/Private/MovieSceneSequenceEditor.cpp index fecae9dc113a..117e2be97053 100644 --- a/Engine/Source/Editor/Sequencer/Private/MovieSceneSequenceEditor.cpp +++ b/Engine/Source/Editor/Sequencer/Private/MovieSceneSequenceEditor.cpp @@ -1,3 +1,4 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneSequenceEditor.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/Sequencer/Private/MovieSceneTrackEditor.cpp b/Engine/Source/Editor/Sequencer/Private/MovieSceneTrackEditor.cpp index 6f43c188b69d..7fcb633868bf 100644 --- a/Engine/Source/Editor/Sequencer/Private/MovieSceneTrackEditor.cpp +++ b/Engine/Source/Editor/Sequencer/Private/MovieSceneTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneTrackEditor.h" #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/Sequencer/Private/QualifiedFrameTimeDetailsCustomization.cpp b/Engine/Source/Editor/Sequencer/Private/QualifiedFrameTimeDetailsCustomization.cpp index b3c55826db30..1679465c4950 100644 --- a/Engine/Source/Editor/Sequencer/Private/QualifiedFrameTimeDetailsCustomization.cpp +++ b/Engine/Source/Editor/Sequencer/Private/QualifiedFrameTimeDetailsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "QualifiedFrameTimeDetailsCustomization.h" #include "IDetailPropertyRow.h" diff --git a/Engine/Source/Editor/Sequencer/Private/QualifiedFrameTimeDetailsCustomization.h b/Engine/Source/Editor/Sequencer/Private/QualifiedFrameTimeDetailsCustomization.h index 9951ed8a3715..967849b4e3f1 100644 --- a/Engine/Source/Editor/Sequencer/Private/QualifiedFrameTimeDetailsCustomization.h +++ b/Engine/Source/Editor/Sequencer/Private/QualifiedFrameTimeDetailsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SAnimationOutlinerTreeNode.cpp b/Engine/Source/Editor/Sequencer/Private/SAnimationOutlinerTreeNode.cpp index cf52af26df2b..a4690c859543 100644 --- a/Engine/Source/Editor/Sequencer/Private/SAnimationOutlinerTreeNode.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SAnimationOutlinerTreeNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SAnimationOutlinerTreeNode.h" #include "Fonts/SlateFontInfo.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SAnimationOutlinerTreeNode.h b/Engine/Source/Editor/Sequencer/Private/SAnimationOutlinerTreeNode.h index a618ae3a477c..75551f5f7bb9 100644 --- a/Engine/Source/Editor/Sequencer/Private/SAnimationOutlinerTreeNode.h +++ b/Engine/Source/Editor/Sequencer/Private/SAnimationOutlinerTreeNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SKeyAreaEditorSwitcher.cpp b/Engine/Source/Editor/Sequencer/Private/SKeyAreaEditorSwitcher.cpp index 7f2ed5ed6728..ec82aacac530 100644 --- a/Engine/Source/Editor/Sequencer/Private/SKeyAreaEditorSwitcher.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SKeyAreaEditorSwitcher.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SKeyAreaEditorSwitcher.h" #include "Widgets/SOverlay.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SKeyAreaEditorSwitcher.h b/Engine/Source/Editor/Sequencer/Private/SKeyAreaEditorSwitcher.h index 1eb58a45fcab..ef2935a03465 100644 --- a/Engine/Source/Editor/Sequencer/Private/SKeyAreaEditorSwitcher.h +++ b/Engine/Source/Editor/Sequencer/Private/SKeyAreaEditorSwitcher.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SKeyNavigationButtons.h b/Engine/Source/Editor/Sequencer/Private/SKeyNavigationButtons.h index be4e724fa347..5970a3f9582f 100644 --- a/Engine/Source/Editor/Sequencer/Private/SKeyNavigationButtons.h +++ b/Engine/Source/Editor/Sequencer/Private/SKeyNavigationButtons.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencer.cpp b/Engine/Source/Editor/Sequencer/Private/SSequencer.cpp index f47a9a5668cf..4912be40f00c 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencer.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SSequencer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSequencer.h" #include "Engine/Blueprint.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencer.h b/Engine/Source/Editor/Sequencer/Private/SSequencer.h index 7aad7f17d7be..be488077ee58 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencer.h +++ b/Engine/Source/Editor/Sequencer/Private/SSequencer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerCurveEditorToolBar.cpp b/Engine/Source/Editor/Sequencer/Private/SSequencerCurveEditorToolBar.cpp index f0effc74d0ec..1fc67650cc32 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerCurveEditorToolBar.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerCurveEditorToolBar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSequencerCurveEditorToolBar.h" #include "Widgets/Images/SImage.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerCurveEditorToolBar.h b/Engine/Source/Editor/Sequencer/Private/SSequencerCurveEditorToolBar.h index ebf449bc5407..d28a8b188f5c 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerCurveEditorToolBar.h +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerCurveEditorToolBar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerDebugVisualizer.cpp b/Engine/Source/Editor/Sequencer/Private/SSequencerDebugVisualizer.cpp index 83e029ede486..9b9c1d1ab8fa 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerDebugVisualizer.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerDebugVisualizer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSequencerDebugVisualizer.h" #include "CommonMovieSceneTools.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerDebugVisualizer.h b/Engine/Source/Editor/Sequencer/Private/SSequencerDebugVisualizer.h index 49df0ba2d913..cfcd1ab68e6a 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerDebugVisualizer.h +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerDebugVisualizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerLabelBrowser.cpp b/Engine/Source/Editor/Sequencer/Private/SSequencerLabelBrowser.cpp index cf9f2bb2d1e5..bc8053850d24 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerLabelBrowser.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerLabelBrowser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSequencerLabelBrowser.h" #include "SlateOptMacros.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerLabelBrowser.h b/Engine/Source/Editor/Sequencer/Private/SSequencerLabelBrowser.h index ec9c3eeb3f5e..5e2507fba56a 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerLabelBrowser.h +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerLabelBrowser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerLabelEditor.cpp b/Engine/Source/Editor/Sequencer/Private/SSequencerLabelEditor.cpp index b71fb2aa0282..e8e52daeb7b1 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerLabelEditor.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerLabelEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSequencerLabelEditor.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerLabelEditor.h b/Engine/Source/Editor/Sequencer/Private/SSequencerLabelEditor.h index 37a4bff5aa5f..0e51ef59ccdf 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerLabelEditor.h +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerLabelEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerLabelEditorListRow.h b/Engine/Source/Editor/Sequencer/Private/SSequencerLabelEditorListRow.h index 76138c138d08..51a015a06756 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerLabelEditorListRow.h +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerLabelEditorListRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerLabelListRow.h b/Engine/Source/Editor/Sequencer/Private/SSequencerLabelListRow.h index 5223480175b1..1d8feaaa9dc1 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerLabelListRow.h +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerLabelListRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerPlayRateCombo.cpp b/Engine/Source/Editor/Sequencer/Private/SSequencerPlayRateCombo.cpp index 9cb390b1972a..3626aa826735 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerPlayRateCombo.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerPlayRateCombo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSequencerPlayRateCombo.h" #include "Sequencer.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerPlayRateCombo.h b/Engine/Source/Editor/Sequencer/Private/SSequencerPlayRateCombo.h index dd043fca6ff8..ae8ec8224fbf 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerPlayRateCombo.h +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerPlayRateCombo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerSection.cpp b/Engine/Source/Editor/Sequencer/Private/SSequencerSection.cpp index 7d18ce6b0db5..8437759b292b 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerSection.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSequencerSection.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerSection.h b/Engine/Source/Editor/Sequencer/Private/SSequencerSection.h index 023f5278c6c2..6af5d3ca4ca7 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerSection.h +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerSectionAreaView.cpp b/Engine/Source/Editor/Sequencer/Private/SSequencerSectionAreaView.cpp index 4e3e9cbeb2f8..3bf8011b8609 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerSectionAreaView.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerSectionAreaView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSequencerSectionAreaView.h" #include "Types/PaintArgs.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerSectionAreaView.h b/Engine/Source/Editor/Sequencer/Private/SSequencerSectionAreaView.h index c0f278886d91..3c0f3fca40db 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerSectionAreaView.h +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerSectionAreaView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerSectionOverlay.cpp b/Engine/Source/Editor/Sequencer/Private/SSequencerSectionOverlay.cpp index 48237a17d1bf..2231cf0ce126 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerSectionOverlay.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerSectionOverlay.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSequencerSectionOverlay.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerSectionOverlay.h b/Engine/Source/Editor/Sequencer/Private/SSequencerSectionOverlay.h index 1482ad8b593f..e2d58a39db0d 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerSectionOverlay.h +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerSectionOverlay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerShotFilterOverlay.cpp b/Engine/Source/Editor/Sequencer/Private/SSequencerShotFilterOverlay.cpp index 1b4801d0195f..e537ca3fca11 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerShotFilterOverlay.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerShotFilterOverlay.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSequencerShotFilterOverlay.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerShotFilterOverlay.h b/Engine/Source/Editor/Sequencer/Private/SSequencerShotFilterOverlay.h index 8a2361b95382..ce9077b8fe0d 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerShotFilterOverlay.h +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerShotFilterOverlay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerSplitterOverlay.h b/Engine/Source/Editor/Sequencer/Private/SSequencerSplitterOverlay.h index 683f71fbbbe4..b11dd3c88fa5 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerSplitterOverlay.h +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerSplitterOverlay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerTimePanel.cpp b/Engine/Source/Editor/Sequencer/Private/SSequencerTimePanel.cpp index 88e6f7a4fc2b..136cc3e6968f 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerTimePanel.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerTimePanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSequencerTimePanel.h" #include "Widgets/SFrameRatePicker.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerTimePanel.h b/Engine/Source/Editor/Sequencer/Private/SSequencerTimePanel.h index bb7503ce7be1..b53edd450510 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerTimePanel.h +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerTimePanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerTrackArea.cpp b/Engine/Source/Editor/Sequencer/Private/SSequencerTrackArea.cpp index e1a0c7db963c..47d31f59e903 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerTrackArea.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerTrackArea.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSequencerTrackArea.h" #include "Types/PaintArgs.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerTrackArea.h b/Engine/Source/Editor/Sequencer/Private/SSequencerTrackArea.h index f5c79cfceb31..0e26736dfe58 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerTrackArea.h +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerTrackArea.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerTrackLane.cpp b/Engine/Source/Editor/Sequencer/Private/SSequencerTrackLane.cpp index 07dc0b42f1c0..a4444ee7d0a4 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerTrackLane.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerTrackLane.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSequencerTrackLane.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerTrackLane.h b/Engine/Source/Editor/Sequencer/Private/SSequencerTrackLane.h index d2d4719015a5..13691d22a4ea 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerTrackLane.h +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerTrackLane.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerTrackOutliner.cpp b/Engine/Source/Editor/Sequencer/Private/SSequencerTrackOutliner.cpp index cdd7dcb0c6da..5f7d03c55e45 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerTrackOutliner.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerTrackOutliner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSequencerTrackOutliner.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerTrackOutliner.h b/Engine/Source/Editor/Sequencer/Private/SSequencerTrackOutliner.h index 6efeddc91c57..b2f5f75ff155 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerTrackOutliner.h +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerTrackOutliner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerTransformBox.cpp b/Engine/Source/Editor/Sequencer/Private/SSequencerTransformBox.cpp index 2645aa6ebee7..115009b23716 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerTransformBox.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerTransformBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSequencerTransformBox.h" #include "Sequencer.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerTransformBox.h b/Engine/Source/Editor/Sequencer/Private/SSequencerTransformBox.h index 89db2ef88a9d..82f03d50c517 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerTransformBox.h +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerTransformBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerTreeView.cpp b/Engine/Source/Editor/Sequencer/Private/SSequencerTreeView.cpp index 4bbb00c1867d..2f7fa92a5544 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerTreeView.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerTreeView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSequencerTreeView.h" #include "SSequencerTrackLane.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SSequencerTreeView.h b/Engine/Source/Editor/Sequencer/Private/SSequencerTreeView.h index 25b5c905bdb3..51175f6a26e1 100644 --- a/Engine/Source/Editor/Sequencer/Private/SSequencerTreeView.h +++ b/Engine/Source/Editor/Sequencer/Private/SSequencerTreeView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SectionLayout.cpp b/Engine/Source/Editor/Sequencer/Private/SectionLayout.cpp index 0a42f180d69f..667b8199268c 100644 --- a/Engine/Source/Editor/Sequencer/Private/SectionLayout.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SectionLayout.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SectionLayout.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SectionLayout.h b/Engine/Source/Editor/Sequencer/Private/SectionLayout.h index a2fff909d97b..eab59f3d920d 100644 --- a/Engine/Source/Editor/Sequencer/Private/SectionLayout.h +++ b/Engine/Source/Editor/Sequencer/Private/SectionLayout.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/Sequencer.cpp b/Engine/Source/Editor/Sequencer/Private/Sequencer.cpp index e453fc3eb08c..38714bd45ae9 100644 --- a/Engine/Source/Editor/Sequencer/Private/Sequencer.cpp +++ b/Engine/Source/Editor/Sequencer/Private/Sequencer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sequencer.h" #include "Engine/EngineTypes.h" diff --git a/Engine/Source/Editor/Sequencer/Private/Sequencer.h b/Engine/Source/Editor/Sequencer/Private/Sequencer.h index 3358ee1ec796..f26f4189a9ba 100644 --- a/Engine/Source/Editor/Sequencer/Private/Sequencer.h +++ b/Engine/Source/Editor/Sequencer/Private/Sequencer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerChannelTraits.cpp b/Engine/Source/Editor/Sequencer/Private/SequencerChannelTraits.cpp index 177af96a1e2a..cb9a2bca091d 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerChannelTraits.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SequencerChannelTraits.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequencerChannelTraits.h" #include "EditorStyleSet.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerClipboardReconciler.cpp b/Engine/Source/Editor/Sequencer/Private/SequencerClipboardReconciler.cpp index b2173f47a172..2f5fc251c188 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerClipboardReconciler.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SequencerClipboardReconciler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequencerClipboardReconciler.h" #include "IKeyArea.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerCommands.cpp b/Engine/Source/Editor/Sequencer/Private/SequencerCommands.cpp index f15b60c5da3f..16ab9c963c60 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerCommands.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SequencerCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequencerCommands.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerCommonHelpers.cpp b/Engine/Source/Editor/Sequencer/Private/SequencerCommonHelpers.cpp index 2bb51daa5391..479f61cbc5c6 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerCommonHelpers.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SequencerCommonHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequencerCommonHelpers.h" #include "SequencerSelectedKey.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerCommonHelpers.h b/Engine/Source/Editor/Sequencer/Private/SequencerCommonHelpers.h index b6bf3ca2082b..cfd5bd03c679 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerCommonHelpers.h +++ b/Engine/Source/Editor/Sequencer/Private/SequencerCommonHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerContextMenus.cpp b/Engine/Source/Editor/Sequencer/Private/SequencerContextMenus.cpp index ab90030557f0..698f44b4d1d2 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerContextMenus.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SequencerContextMenus.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequencerContextMenus.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerContextMenus.h b/Engine/Source/Editor/Sequencer/Private/SequencerContextMenus.h index e5181e471df2..839928d6ab5c 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerContextMenus.h +++ b/Engine/Source/Editor/Sequencer/Private/SequencerContextMenus.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerDisplayNodeDragDropOp.cpp b/Engine/Source/Editor/Sequencer/Private/SequencerDisplayNodeDragDropOp.cpp index d319b2414e34..a32b7ead6561 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerDisplayNodeDragDropOp.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SequencerDisplayNodeDragDropOp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequencerDisplayNodeDragDropOp.h" #include "MovieSceneSequence.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerDisplayNodeDragDropOp.h b/Engine/Source/Editor/Sequencer/Private/SequencerDisplayNodeDragDropOp.h index 1b274a42d791..b13bfd315a56 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerDisplayNodeDragDropOp.h +++ b/Engine/Source/Editor/Sequencer/Private/SequencerDisplayNodeDragDropOp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerEdMode.cpp b/Engine/Source/Editor/Sequencer/Private/SequencerEdMode.cpp index 936131bd666c..3a885a890f00 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerEdMode.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SequencerEdMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequencerEdMode.h" #include "EditorViewportClient.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerEdMode.h b/Engine/Source/Editor/Sequencer/Private/SequencerEdMode.h index d14e0b77b526..25b64711f997 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerEdMode.h +++ b/Engine/Source/Editor/Sequencer/Private/SequencerEdMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerHotspots.cpp b/Engine/Source/Editor/Sequencer/Private/SequencerHotspots.cpp index dc4a8f03822b..9d41b8809af9 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerHotspots.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SequencerHotspots.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequencerHotspots.h" #include "DisplayNodes/SequencerObjectBindingNode.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerHotspots.h b/Engine/Source/Editor/Sequencer/Private/SequencerHotspots.h index cd1e702569aa..4e041078c699 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerHotspots.h +++ b/Engine/Source/Editor/Sequencer/Private/SequencerHotspots.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerInfoColumn.cpp b/Engine/Source/Editor/Sequencer/Private/SequencerInfoColumn.cpp index 7605ee0f936d..e36c12169348 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerInfoColumn.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SequencerInfoColumn.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequencerInfoColumn.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerInfoColumn.h b/Engine/Source/Editor/Sequencer/Private/SequencerInfoColumn.h index 3442d4e1ed96..b7c568bfbc15 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerInfoColumn.h +++ b/Engine/Source/Editor/Sequencer/Private/SequencerInfoColumn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerInputHandlerStack.h b/Engine/Source/Editor/Sequencer/Private/SequencerInputHandlerStack.h index 9b564bfa2b2c..3dee2937872f 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerInputHandlerStack.h +++ b/Engine/Source/Editor/Sequencer/Private/SequencerInputHandlerStack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerKeyActor.cpp b/Engine/Source/Editor/Sequencer/Private/SequencerKeyActor.cpp index c7956317c86e..8b15991c5573 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerKeyActor.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SequencerKeyActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequencerKeyActor.h" #include "Components/StaticMeshComponent.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerKeyActor.h b/Engine/Source/Editor/Sequencer/Private/SequencerKeyActor.h index 53c84722f2a8..1c1acee6d987 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerKeyActor.h +++ b/Engine/Source/Editor/Sequencer/Private/SequencerKeyActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerKeyCollection.cpp b/Engine/Source/Editor/Sequencer/Private/SequencerKeyCollection.cpp index 2acc7190444c..8d86d5dea8f3 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerKeyCollection.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SequencerKeyCollection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequencerKeyCollection.h" #include "MovieSceneSection.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerKeyStructGenerator.cpp b/Engine/Source/Editor/Sequencer/Private/SequencerKeyStructGenerator.cpp index dd5d0c9de11f..f9a7aa95ac96 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerKeyStructGenerator.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SequencerKeyStructGenerator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequencerKeyStructGenerator.h" #include "Channels/MovieSceneChannelData.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerLabelManager.cpp b/Engine/Source/Editor/Sequencer/Private/SequencerLabelManager.cpp index be0ecb77d9d4..11fb63a96239 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerLabelManager.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SequencerLabelManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequencerLabelManager.h" #include "MovieScene.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerLabelManager.h b/Engine/Source/Editor/Sequencer/Private/SequencerLabelManager.h index d1632bc11fc2..90175c27e54d 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerLabelManager.h +++ b/Engine/Source/Editor/Sequencer/Private/SequencerLabelManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerLog.h b/Engine/Source/Editor/Sequencer/Private/SequencerLog.h index f5380e51f020..84a6b9381022 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerLog.h +++ b/Engine/Source/Editor/Sequencer/Private/SequencerLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerMeshTrail.cpp b/Engine/Source/Editor/Sequencer/Private/SequencerMeshTrail.cpp index 23ab2198e0cd..c46ddbbce4b1 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerMeshTrail.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SequencerMeshTrail.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequencerMeshTrail.h" #include "SequencerKeyActor.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerMeshTrail.h b/Engine/Source/Editor/Sequencer/Private/SequencerMeshTrail.h index 3e4973cfac1e..49abcb55dc7c 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerMeshTrail.h +++ b/Engine/Source/Editor/Sequencer/Private/SequencerMeshTrail.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "GameFramework/Actor.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerModule.cpp b/Engine/Source/Editor/Sequencer/Private/SequencerModule.cpp index a741ce06d732..076ec8ac8514 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerModule.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SequencerModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerNodeSortingMethods.h b/Engine/Source/Editor/Sequencer/Private/SequencerNodeSortingMethods.h index c048063fdd9a..3a350e1fec6e 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerNodeSortingMethods.h +++ b/Engine/Source/Editor/Sequencer/Private/SequencerNodeSortingMethods.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerNodeTree.cpp b/Engine/Source/Editor/Sequencer/Private/SequencerNodeTree.cpp index e0d16ba8f443..706d5b2006dd 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerNodeTree.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SequencerNodeTree.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequencerNodeTree.h" #include "MovieSceneBinding.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerNodeTree.h b/Engine/Source/Editor/Sequencer/Private/SequencerNodeTree.h index bac4bef20c5d..fc0887038f1c 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerNodeTree.h +++ b/Engine/Source/Editor/Sequencer/Private/SequencerNodeTree.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerObjectChangeListener.cpp b/Engine/Source/Editor/Sequencer/Private/SequencerObjectChangeListener.cpp index 1935457e710e..29ad8f11a662 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerObjectChangeListener.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SequencerObjectChangeListener.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequencerObjectChangeListener.h" #include "Components/ActorComponent.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerObjectChangeListener.h b/Engine/Source/Editor/Sequencer/Private/SequencerObjectChangeListener.h index 64d7930f80c8..7451dec3491c 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerObjectChangeListener.h +++ b/Engine/Source/Editor/Sequencer/Private/SequencerObjectChangeListener.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerSectionLayoutBuilder.cpp b/Engine/Source/Editor/Sequencer/Private/SequencerSectionLayoutBuilder.cpp index fd5e51608e73..a159767d8a61 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerSectionLayoutBuilder.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SequencerSectionLayoutBuilder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequencerSectionLayoutBuilder.h" #include "DisplayNodes/SequencerSectionCategoryNode.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerSectionLayoutBuilder.h b/Engine/Source/Editor/Sequencer/Private/SequencerSectionLayoutBuilder.h index 8ac81cc93f3a..3059fe383827 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerSectionLayoutBuilder.h +++ b/Engine/Source/Editor/Sequencer/Private/SequencerSectionLayoutBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerSectionPainter.cpp b/Engine/Source/Editor/Sequencer/Private/SequencerSectionPainter.cpp index 36c3b46c8149..a3266aaf5bd7 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerSectionPainter.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SequencerSectionPainter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequencerSectionPainter.h" #include "MovieSceneTrack.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerSelectedKey.cpp b/Engine/Source/Editor/Sequencer/Private/SequencerSelectedKey.cpp index d4398ba4d323..8c3ff62f0d71 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerSelectedKey.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SequencerSelectedKey.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequencerSelectedKey.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerSelectedKey.h b/Engine/Source/Editor/Sequencer/Private/SequencerSelectedKey.h index 9a7d2afce2e3..4587df71eeb7 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerSelectedKey.h +++ b/Engine/Source/Editor/Sequencer/Private/SequencerSelectedKey.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerSelection.cpp b/Engine/Source/Editor/Sequencer/Private/SequencerSelection.cpp index 7fae3d11c66c..f79f5644dec9 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerSelection.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SequencerSelection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequencerSelection.h" #include "MovieSceneSection.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerSelection.h b/Engine/Source/Editor/Sequencer/Private/SequencerSelection.h index d1c18351c7ed..b39960df48b3 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerSelection.h +++ b/Engine/Source/Editor/Sequencer/Private/SequencerSelection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerSelectionPreview.cpp b/Engine/Source/Editor/Sequencer/Private/SequencerSelectionPreview.cpp index 2c230a8a8d87..e4c9ab63de95 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerSelectionPreview.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SequencerSelectionPreview.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequencerSelectionPreview.h" #include "MovieSceneSection.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerSelectionPreview.h b/Engine/Source/Editor/Sequencer/Private/SequencerSelectionPreview.h index 31f3a0f62cd3..f62def7c074b 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerSelectionPreview.h +++ b/Engine/Source/Editor/Sequencer/Private/SequencerSelectionPreview.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerSettings.cpp b/Engine/Source/Editor/Sequencer/Private/SequencerSettings.cpp index 35505ffaa55b..f043dc1177ac 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerSettings.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SequencerSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequencerSettings.h" #include "KeyParams.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerTimeSliderController.cpp b/Engine/Source/Editor/Sequencer/Private/SequencerTimeSliderController.cpp index fa44c17f6c5a..bc5f9a77c201 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerTimeSliderController.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SequencerTimeSliderController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequencerTimeSliderController.h" #include "Fonts/SlateFontInfo.h" diff --git a/Engine/Source/Editor/Sequencer/Private/SequencerUtilities.cpp b/Engine/Source/Editor/Sequencer/Private/SequencerUtilities.cpp index 74bdde8c2f79..84d29ab0b245 100644 --- a/Engine/Source/Editor/Sequencer/Private/SequencerUtilities.cpp +++ b/Engine/Source/Editor/Sequencer/Private/SequencerUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SequencerUtilities.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/Sequencer/Private/Tools/EditToolDragOperations.cpp b/Engine/Source/Editor/Sequencer/Private/Tools/EditToolDragOperations.cpp index b187115256ef..d39c0f7b99c4 100644 --- a/Engine/Source/Editor/Sequencer/Private/Tools/EditToolDragOperations.cpp +++ b/Engine/Source/Editor/Sequencer/Private/Tools/EditToolDragOperations.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tools/EditToolDragOperations.h" #include "ISequencer.h" diff --git a/Engine/Source/Editor/Sequencer/Private/Tools/EditToolDragOperations.h b/Engine/Source/Editor/Sequencer/Private/Tools/EditToolDragOperations.h index 3e0be26ea342..7cbd0c23aa81 100644 --- a/Engine/Source/Editor/Sequencer/Private/Tools/EditToolDragOperations.h +++ b/Engine/Source/Editor/Sequencer/Private/Tools/EditToolDragOperations.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/Tools/SequencerEditTool.h b/Engine/Source/Editor/Sequencer/Private/Tools/SequencerEditTool.h index b49ce91a98b5..ee39a55036f5 100644 --- a/Engine/Source/Editor/Sequencer/Private/Tools/SequencerEditTool.h +++ b/Engine/Source/Editor/Sequencer/Private/Tools/SequencerEditTool.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/Tools/SequencerEditTool_Movement.cpp b/Engine/Source/Editor/Sequencer/Private/Tools/SequencerEditTool_Movement.cpp index 56f6beb1ee55..490f394c0a77 100644 --- a/Engine/Source/Editor/Sequencer/Private/Tools/SequencerEditTool_Movement.cpp +++ b/Engine/Source/Editor/Sequencer/Private/Tools/SequencerEditTool_Movement.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tools/SequencerEditTool_Movement.h" #include "Editor.h" diff --git a/Engine/Source/Editor/Sequencer/Private/Tools/SequencerEditTool_Movement.h b/Engine/Source/Editor/Sequencer/Private/Tools/SequencerEditTool_Movement.h index f0faea4c0acd..d5457551110b 100644 --- a/Engine/Source/Editor/Sequencer/Private/Tools/SequencerEditTool_Movement.h +++ b/Engine/Source/Editor/Sequencer/Private/Tools/SequencerEditTool_Movement.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/Tools/SequencerEditTool_Selection.cpp b/Engine/Source/Editor/Sequencer/Private/Tools/SequencerEditTool_Selection.cpp index bef2ab54d6c4..f5e919a2fb0b 100644 --- a/Engine/Source/Editor/Sequencer/Private/Tools/SequencerEditTool_Selection.cpp +++ b/Engine/Source/Editor/Sequencer/Private/Tools/SequencerEditTool_Selection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tools/SequencerEditTool_Selection.h" #include "EditorStyleSet.h" diff --git a/Engine/Source/Editor/Sequencer/Private/Tools/SequencerEditTool_Selection.h b/Engine/Source/Editor/Sequencer/Private/Tools/SequencerEditTool_Selection.h index aea08afd5651..2c8e7bfc4c63 100644 --- a/Engine/Source/Editor/Sequencer/Private/Tools/SequencerEditTool_Selection.h +++ b/Engine/Source/Editor/Sequencer/Private/Tools/SequencerEditTool_Selection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/Tools/SequencerEntityVisitor.cpp b/Engine/Source/Editor/Sequencer/Private/Tools/SequencerEntityVisitor.cpp index f422bcd58df9..efb91889327f 100644 --- a/Engine/Source/Editor/Sequencer/Private/Tools/SequencerEntityVisitor.cpp +++ b/Engine/Source/Editor/Sequencer/Private/Tools/SequencerEntityVisitor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tools/SequencerEntityVisitor.h" #include "IKeyArea.h" diff --git a/Engine/Source/Editor/Sequencer/Private/Tools/SequencerEntityVisitor.h b/Engine/Source/Editor/Sequencer/Private/Tools/SequencerEntityVisitor.h index 40a4c1ecee6f..81f79235e760 100644 --- a/Engine/Source/Editor/Sequencer/Private/Tools/SequencerEntityVisitor.h +++ b/Engine/Source/Editor/Sequencer/Private/Tools/SequencerEntityVisitor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/Tools/SequencerSnapField.cpp b/Engine/Source/Editor/Sequencer/Private/Tools/SequencerSnapField.cpp index 6257492b2291..d7d32701e7ca 100644 --- a/Engine/Source/Editor/Sequencer/Private/Tools/SequencerSnapField.cpp +++ b/Engine/Source/Editor/Sequencer/Private/Tools/SequencerSnapField.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tools/SequencerSnapField.h" #include "MovieScene.h" diff --git a/Engine/Source/Editor/Sequencer/Private/Tools/SequencerSnapField.h b/Engine/Source/Editor/Sequencer/Private/Tools/SequencerSnapField.h index f501fa280154..3d527dc63481 100644 --- a/Engine/Source/Editor/Sequencer/Private/Tools/SequencerSnapField.h +++ b/Engine/Source/Editor/Sequencer/Private/Tools/SequencerSnapField.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Private/VirtualTrackArea.cpp b/Engine/Source/Editor/Sequencer/Private/VirtualTrackArea.cpp index 5d904974ea34..68096be94ce3 100644 --- a/Engine/Source/Editor/Sequencer/Private/VirtualTrackArea.cpp +++ b/Engine/Source/Editor/Sequencer/Private/VirtualTrackArea.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VirtualTrackArea.h" #include "SSequencerTreeView.h" diff --git a/Engine/Source/Editor/Sequencer/Private/VirtualTrackArea.h b/Engine/Source/Editor/Sequencer/Private/VirtualTrackArea.h index 1de7b78a2ffa..99b397f00735 100644 --- a/Engine/Source/Editor/Sequencer/Private/VirtualTrackArea.h +++ b/Engine/Source/Editor/Sequencer/Private/VirtualTrackArea.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Public/AcquiredResources.h b/Engine/Source/Editor/Sequencer/Public/AcquiredResources.h index d9acc75e6c2f..a35b947be7d0 100644 --- a/Engine/Source/Editor/Sequencer/Public/AcquiredResources.h +++ b/Engine/Source/Editor/Sequencer/Public/AcquiredResources.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Public/AnimatedPropertyKey.h b/Engine/Source/Editor/Sequencer/Public/AnimatedPropertyKey.h index 2de2b6227651..729938b7ae00 100644 --- a/Engine/Source/Editor/Sequencer/Public/AnimatedPropertyKey.h +++ b/Engine/Source/Editor/Sequencer/Public/AnimatedPropertyKey.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Public/IKeyArea.h b/Engine/Source/Editor/Sequencer/Public/IKeyArea.h index b455ea384540..d66e9bd0c0aa 100644 --- a/Engine/Source/Editor/Sequencer/Public/IKeyArea.h +++ b/Engine/Source/Editor/Sequencer/Public/IKeyArea.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Public/ISectionLayoutBuilder.h b/Engine/Source/Editor/Sequencer/Public/ISectionLayoutBuilder.h index 80d56fd22ed4..c3089ed9053e 100644 --- a/Engine/Source/Editor/Sequencer/Public/ISectionLayoutBuilder.h +++ b/Engine/Source/Editor/Sequencer/Public/ISectionLayoutBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Public/ISequencer.h b/Engine/Source/Editor/Sequencer/Public/ISequencer.h index c263358ae1b5..bf84975c18bf 100644 --- a/Engine/Source/Editor/Sequencer/Public/ISequencer.h +++ b/Engine/Source/Editor/Sequencer/Public/ISequencer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Public/ISequencerChannelInterface.h b/Engine/Source/Editor/Sequencer/Public/ISequencerChannelInterface.h index 128f3ed73e70..2ebb9a345628 100644 --- a/Engine/Source/Editor/Sequencer/Public/ISequencerChannelInterface.h +++ b/Engine/Source/Editor/Sequencer/Public/ISequencerChannelInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Public/ISequencerEditTool.h b/Engine/Source/Editor/Sequencer/Public/ISequencerEditTool.h index 75083b679c69..22d8a2588374 100644 --- a/Engine/Source/Editor/Sequencer/Public/ISequencerEditTool.h +++ b/Engine/Source/Editor/Sequencer/Public/ISequencerEditTool.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Public/ISequencerEditorObjectBinding.h b/Engine/Source/Editor/Sequencer/Public/ISequencerEditorObjectBinding.h index 2ed5183117a4..235bfd213be4 100644 --- a/Engine/Source/Editor/Sequencer/Public/ISequencerEditorObjectBinding.h +++ b/Engine/Source/Editor/Sequencer/Public/ISequencerEditorObjectBinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Public/ISequencerHotspot.h b/Engine/Source/Editor/Sequencer/Public/ISequencerHotspot.h index d87f112bfd31..6b36bd20e9af 100644 --- a/Engine/Source/Editor/Sequencer/Public/ISequencerHotspot.h +++ b/Engine/Source/Editor/Sequencer/Public/ISequencerHotspot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Public/ISequencerInputHandler.h b/Engine/Source/Editor/Sequencer/Public/ISequencerInputHandler.h index 894c710bf6e8..be9255b7810b 100644 --- a/Engine/Source/Editor/Sequencer/Public/ISequencerInputHandler.h +++ b/Engine/Source/Editor/Sequencer/Public/ISequencerInputHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Public/ISequencerModule.h b/Engine/Source/Editor/Sequencer/Public/ISequencerModule.h index 26a786ca903f..51162f782c35 100644 --- a/Engine/Source/Editor/Sequencer/Public/ISequencerModule.h +++ b/Engine/Source/Editor/Sequencer/Public/ISequencerModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Public/ISequencerObjectChangeListener.h b/Engine/Source/Editor/Sequencer/Public/ISequencerObjectChangeListener.h index ad11c48d452b..783b4001227f 100644 --- a/Engine/Source/Editor/Sequencer/Public/ISequencerObjectChangeListener.h +++ b/Engine/Source/Editor/Sequencer/Public/ISequencerObjectChangeListener.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h b/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h index 310f1e1574f8..4653d1a7e5b0 100644 --- a/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h +++ b/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h b/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h index f5f8a23a4a22..a637f5147804 100644 --- a/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h +++ b/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Public/KeyDrawParams.h b/Engine/Source/Editor/Sequencer/Public/KeyDrawParams.h index 314c40e28268..2d86e00d5c86 100644 --- a/Engine/Source/Editor/Sequencer/Public/KeyDrawParams.h +++ b/Engine/Source/Editor/Sequencer/Public/KeyDrawParams.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Public/KeyPropertyParams.h b/Engine/Source/Editor/Sequencer/Public/KeyPropertyParams.h index b1e28222d598..ade692168818 100644 --- a/Engine/Source/Editor/Sequencer/Public/KeyPropertyParams.h +++ b/Engine/Source/Editor/Sequencer/Public/KeyPropertyParams.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Public/LevelEditorSequencerIntegration.h b/Engine/Source/Editor/Sequencer/Public/LevelEditorSequencerIntegration.h index 4f1dac34fb37..f318cdebacf1 100644 --- a/Engine/Source/Editor/Sequencer/Public/LevelEditorSequencerIntegration.h +++ b/Engine/Source/Editor/Sequencer/Public/LevelEditorSequencerIntegration.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Public/MovieSceneSequenceEditor.h b/Engine/Source/Editor/Sequencer/Public/MovieSceneSequenceEditor.h index 34ea1801e3bf..df45732d24b7 100644 --- a/Engine/Source/Editor/Sequencer/Public/MovieSceneSequenceEditor.h +++ b/Engine/Source/Editor/Sequencer/Public/MovieSceneSequenceEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Public/MovieSceneTrackEditor.h b/Engine/Source/Editor/Sequencer/Public/MovieSceneTrackEditor.h index 2fc1b8cbe18e..46092ac56d34 100644 --- a/Engine/Source/Editor/Sequencer/Public/MovieSceneTrackEditor.h +++ b/Engine/Source/Editor/Sequencer/Public/MovieSceneTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Public/SequencerChannelInterface.h b/Engine/Source/Editor/Sequencer/Public/SequencerChannelInterface.h index e94f68f07166..121550e59f51 100644 --- a/Engine/Source/Editor/Sequencer/Public/SequencerChannelInterface.h +++ b/Engine/Source/Editor/Sequencer/Public/SequencerChannelInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Public/SequencerChannelTraits.h b/Engine/Source/Editor/Sequencer/Public/SequencerChannelTraits.h index 38a3983b11c8..3d0f95fe155f 100644 --- a/Engine/Source/Editor/Sequencer/Public/SequencerChannelTraits.h +++ b/Engine/Source/Editor/Sequencer/Public/SequencerChannelTraits.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Public/SequencerClipboardReconciler.h b/Engine/Source/Editor/Sequencer/Public/SequencerClipboardReconciler.h index 00769be63e80..45cab4ae458b 100644 --- a/Engine/Source/Editor/Sequencer/Public/SequencerClipboardReconciler.h +++ b/Engine/Source/Editor/Sequencer/Public/SequencerClipboardReconciler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Public/SequencerCommands.h b/Engine/Source/Editor/Sequencer/Public/SequencerCommands.h index e7d1a85d1858..2e09607b3663 100644 --- a/Engine/Source/Editor/Sequencer/Public/SequencerCommands.h +++ b/Engine/Source/Editor/Sequencer/Public/SequencerCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Public/SequencerExportTask.h b/Engine/Source/Editor/Sequencer/Public/SequencerExportTask.h index dcb7640b5cb1..a7f4fe22190b 100644 --- a/Engine/Source/Editor/Sequencer/Public/SequencerExportTask.h +++ b/Engine/Source/Editor/Sequencer/Public/SequencerExportTask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Public/SequencerKeyCollection.h b/Engine/Source/Editor/Sequencer/Public/SequencerKeyCollection.h index f33093452e94..1de7e1a187a6 100644 --- a/Engine/Source/Editor/Sequencer/Public/SequencerKeyCollection.h +++ b/Engine/Source/Editor/Sequencer/Public/SequencerKeyCollection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Public/SequencerKeyStructGenerator.h b/Engine/Source/Editor/Sequencer/Public/SequencerKeyStructGenerator.h index 02f344ef7b05..ba8becfc93e6 100644 --- a/Engine/Source/Editor/Sequencer/Public/SequencerKeyStructGenerator.h +++ b/Engine/Source/Editor/Sequencer/Public/SequencerKeyStructGenerator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Public/SequencerObjectBindingDragDropOp.h b/Engine/Source/Editor/Sequencer/Public/SequencerObjectBindingDragDropOp.h index f428fde9652f..0b0ab93687c0 100644 --- a/Engine/Source/Editor/Sequencer/Public/SequencerObjectBindingDragDropOp.h +++ b/Engine/Source/Editor/Sequencer/Public/SequencerObjectBindingDragDropOp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Public/SequencerSectionPainter.h b/Engine/Source/Editor/Sequencer/Public/SequencerSectionPainter.h index db69a2755ff8..adccf2495b33 100644 --- a/Engine/Source/Editor/Sequencer/Public/SequencerSectionPainter.h +++ b/Engine/Source/Editor/Sequencer/Public/SequencerSectionPainter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h b/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h index 8fffe5de1742..09b57079dac3 100644 --- a/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h +++ b/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h b/Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h index 14ff8a88650e..0e3efb27209f 100644 --- a/Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h +++ b/Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h b/Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h index 3d63ab155f01..3ba07d87032b 100644 --- a/Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h +++ b/Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/Sequencer/Sequencer.Build.cs b/Engine/Source/Editor/Sequencer/Sequencer.Build.cs index 6f12520a8e07..0e220aed82a3 100644 --- a/Engine/Source/Editor/Sequencer/Sequencer.Build.cs +++ b/Engine/Source/Editor/Sequencer/Sequencer.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/SequencerWidgets/Private/SSequencerTimeSlider.cpp b/Engine/Source/Editor/SequencerWidgets/Private/SSequencerTimeSlider.cpp index 1ef3567e02b8..2a0dc64db02c 100644 --- a/Engine/Source/Editor/SequencerWidgets/Private/SSequencerTimeSlider.cpp +++ b/Engine/Source/Editor/SequencerWidgets/Private/SSequencerTimeSlider.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSequencerTimeSlider.h" diff --git a/Engine/Source/Editor/SequencerWidgets/Private/SSequencerTimeSlider.h b/Engine/Source/Editor/SequencerWidgets/Private/SSequencerTimeSlider.h index fd0b2a1711ac..7d5540a51c61 100644 --- a/Engine/Source/Editor/SequencerWidgets/Private/SSequencerTimeSlider.h +++ b/Engine/Source/Editor/SequencerWidgets/Private/SSequencerTimeSlider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequencerWidgets/Private/STimeRange.cpp b/Engine/Source/Editor/SequencerWidgets/Private/STimeRange.cpp index b71e3aa6e669..16be2437f736 100644 --- a/Engine/Source/Editor/SequencerWidgets/Private/STimeRange.cpp +++ b/Engine/Source/Editor/SequencerWidgets/Private/STimeRange.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "STimeRange.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/SequencerWidgets/Private/STimeRange.h b/Engine/Source/Editor/SequencerWidgets/Private/STimeRange.h index e7dabf3ceed7..db1738292bef 100644 --- a/Engine/Source/Editor/SequencerWidgets/Private/STimeRange.h +++ b/Engine/Source/Editor/SequencerWidgets/Private/STimeRange.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequencerWidgets/Private/STimeRangeSlider.cpp b/Engine/Source/Editor/SequencerWidgets/Private/STimeRangeSlider.cpp index 076f403e7107..b8e82bfeed12 100644 --- a/Engine/Source/Editor/SequencerWidgets/Private/STimeRangeSlider.cpp +++ b/Engine/Source/Editor/SequencerWidgets/Private/STimeRangeSlider.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "STimeRangeSlider.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Editor/SequencerWidgets/Private/STimeRangeSlider.h b/Engine/Source/Editor/SequencerWidgets/Private/STimeRangeSlider.h index 3beb79d6255b..157aad760fab 100644 --- a/Engine/Source/Editor/SequencerWidgets/Private/STimeRangeSlider.h +++ b/Engine/Source/Editor/SequencerWidgets/Private/STimeRangeSlider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequencerWidgets/Private/SequencerWidgetsModule.cpp b/Engine/Source/Editor/SequencerWidgets/Private/SequencerWidgetsModule.cpp index 126a1ee3acb8..558466e32a48 100644 --- a/Engine/Source/Editor/SequencerWidgets/Private/SequencerWidgetsModule.cpp +++ b/Engine/Source/Editor/SequencerWidgets/Private/SequencerWidgetsModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/SequencerWidgets/Public/ISequencerWidgetsModule.h b/Engine/Source/Editor/SequencerWidgets/Public/ISequencerWidgetsModule.h index 36fccf76578d..7d966d2a803b 100644 --- a/Engine/Source/Editor/SequencerWidgets/Public/ISequencerWidgetsModule.h +++ b/Engine/Source/Editor/SequencerWidgets/Public/ISequencerWidgetsModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequencerWidgets/Public/ITimeSlider.h b/Engine/Source/Editor/SequencerWidgets/Public/ITimeSlider.h index 50337362d36e..baa021120d1f 100644 --- a/Engine/Source/Editor/SequencerWidgets/Public/ITimeSlider.h +++ b/Engine/Source/Editor/SequencerWidgets/Public/ITimeSlider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SequencerWidgets/SequencerWidgets.Build.cs b/Engine/Source/Editor/SequencerWidgets/SequencerWidgets.Build.cs index e997c85a2e1e..3400d6960161 100644 --- a/Engine/Source/Editor/SequencerWidgets/SequencerWidgets.Build.cs +++ b/Engine/Source/Editor/SequencerWidgets/SequencerWidgets.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/SkeletalMeshEditor/Private/MeshHierarchyCmd.cpp b/Engine/Source/Editor/SkeletalMeshEditor/Private/MeshHierarchyCmd.cpp index 3e8fd893e710..9259754232cc 100644 --- a/Engine/Source/Editor/SkeletalMeshEditor/Private/MeshHierarchyCmd.cpp +++ b/Engine/Source/Editor/SkeletalMeshEditor/Private/MeshHierarchyCmd.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshHierarchyCmd.h" #include "Misc/FeedbackContext.h" diff --git a/Engine/Source/Editor/SkeletalMeshEditor/Private/MeshHierarchyCmd.h b/Engine/Source/Editor/SkeletalMeshEditor/Private/MeshHierarchyCmd.h index 0b33d189cfb2..d722e25e3fcf 100644 --- a/Engine/Source/Editor/SkeletalMeshEditor/Private/MeshHierarchyCmd.h +++ b/Engine/Source/Editor/SkeletalMeshEditor/Private/MeshHierarchyCmd.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletalMeshEditor/Private/SControlRigMappingWindow.cpp b/Engine/Source/Editor/SkeletalMeshEditor/Private/SControlRigMappingWindow.cpp index 220091648a04..805463bb825a 100644 --- a/Engine/Source/Editor/SkeletalMeshEditor/Private/SControlRigMappingWindow.cpp +++ b/Engine/Source/Editor/SkeletalMeshEditor/Private/SControlRigMappingWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SControlRigMappingWindow.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/SkeletalMeshEditor/Private/SControlRigMappingWindow.h b/Engine/Source/Editor/SkeletalMeshEditor/Private/SControlRigMappingWindow.h index d07148504cd5..33e24a70300f 100644 --- a/Engine/Source/Editor/SkeletalMeshEditor/Private/SControlRigMappingWindow.h +++ b/Engine/Source/Editor/SkeletalMeshEditor/Private/SControlRigMappingWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletalMeshEditor/Private/SkeletalMeshEditor.cpp b/Engine/Source/Editor/SkeletalMeshEditor/Private/SkeletalMeshEditor.cpp index ba11272e3fe7..62c8c4768229 100644 --- a/Engine/Source/Editor/SkeletalMeshEditor/Private/SkeletalMeshEditor.cpp +++ b/Engine/Source/Editor/SkeletalMeshEditor/Private/SkeletalMeshEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkeletalMeshEditor.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/SkeletalMeshEditor/Private/SkeletalMeshEditor.h b/Engine/Source/Editor/SkeletalMeshEditor/Private/SkeletalMeshEditor.h index b720511fca96..abd2150d62e0 100644 --- a/Engine/Source/Editor/SkeletalMeshEditor/Private/SkeletalMeshEditor.h +++ b/Engine/Source/Editor/SkeletalMeshEditor/Private/SkeletalMeshEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletalMeshEditor/Private/SkeletalMeshEditorCommands.cpp b/Engine/Source/Editor/SkeletalMeshEditor/Private/SkeletalMeshEditorCommands.cpp index 07551805bf4f..7171fd0e649d 100644 --- a/Engine/Source/Editor/SkeletalMeshEditor/Private/SkeletalMeshEditorCommands.cpp +++ b/Engine/Source/Editor/SkeletalMeshEditor/Private/SkeletalMeshEditorCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkeletalMeshEditorCommands.h" diff --git a/Engine/Source/Editor/SkeletalMeshEditor/Private/SkeletalMeshEditorCommands.h b/Engine/Source/Editor/SkeletalMeshEditor/Private/SkeletalMeshEditorCommands.h index 6a4b04ebd910..2d522975d56e 100644 --- a/Engine/Source/Editor/SkeletalMeshEditor/Private/SkeletalMeshEditorCommands.h +++ b/Engine/Source/Editor/SkeletalMeshEditor/Private/SkeletalMeshEditorCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletalMeshEditor/Private/SkeletalMeshEditorMode.cpp b/Engine/Source/Editor/SkeletalMeshEditor/Private/SkeletalMeshEditorMode.cpp index be9bd3528d86..8eab31ae7a01 100644 --- a/Engine/Source/Editor/SkeletalMeshEditor/Private/SkeletalMeshEditorMode.cpp +++ b/Engine/Source/Editor/SkeletalMeshEditor/Private/SkeletalMeshEditorMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkeletalMeshEditorMode.h" #include "PersonaModule.h" diff --git a/Engine/Source/Editor/SkeletalMeshEditor/Private/SkeletalMeshEditorMode.h b/Engine/Source/Editor/SkeletalMeshEditor/Private/SkeletalMeshEditorMode.h index 11b1d00d0fd5..91637c08db65 100644 --- a/Engine/Source/Editor/SkeletalMeshEditor/Private/SkeletalMeshEditorMode.h +++ b/Engine/Source/Editor/SkeletalMeshEditor/Private/SkeletalMeshEditorMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletalMeshEditor/Private/SkeletalMeshEditorModule.cpp b/Engine/Source/Editor/SkeletalMeshEditor/Private/SkeletalMeshEditorModule.cpp index de43571e14bd..dc79f51cf416 100644 --- a/Engine/Source/Editor/SkeletalMeshEditor/Private/SkeletalMeshEditorModule.cpp +++ b/Engine/Source/Editor/SkeletalMeshEditor/Private/SkeletalMeshEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/SkeletalMeshEditor/Public/ISkeletalMeshEditor.h b/Engine/Source/Editor/SkeletalMeshEditor/Public/ISkeletalMeshEditor.h index 7d68c9d92908..777c89bdc88f 100644 --- a/Engine/Source/Editor/SkeletalMeshEditor/Public/ISkeletalMeshEditor.h +++ b/Engine/Source/Editor/SkeletalMeshEditor/Public/ISkeletalMeshEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletalMeshEditor/Public/ISkeletalMeshEditorModule.h b/Engine/Source/Editor/SkeletalMeshEditor/Public/ISkeletalMeshEditorModule.h index a10ec8dba305..3102a4632f8b 100644 --- a/Engine/Source/Editor/SkeletalMeshEditor/Public/ISkeletalMeshEditorModule.h +++ b/Engine/Source/Editor/SkeletalMeshEditor/Public/ISkeletalMeshEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletalMeshEditor/SkeletalMeshEditor.Build.cs b/Engine/Source/Editor/SkeletalMeshEditor/SkeletalMeshEditor.Build.cs index f9d6ca462b1f..4530203af5f5 100644 --- a/Engine/Source/Editor/SkeletalMeshEditor/SkeletalMeshEditor.Build.cs +++ b/Engine/Source/Editor/SkeletalMeshEditor/SkeletalMeshEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/SkeletonEditor/Private/BoneProxy.cpp b/Engine/Source/Editor/SkeletonEditor/Private/BoneProxy.cpp index 480cfe99633f..bf5976f82cc1 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/BoneProxy.cpp +++ b/Engine/Source/Editor/SkeletonEditor/Private/BoneProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BoneProxy.h" #include "IPersonaPreviewScene.h" diff --git a/Engine/Source/Editor/SkeletonEditor/Private/BoneProxyDetailsCustomization.cpp b/Engine/Source/Editor/SkeletonEditor/Private/BoneProxyDetailsCustomization.cpp index 8a7ba4e2a1db..feef7bc7486f 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/BoneProxyDetailsCustomization.cpp +++ b/Engine/Source/Editor/SkeletonEditor/Private/BoneProxyDetailsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BoneProxyDetailsCustomization.h" #include "BoneProxy.h" diff --git a/Engine/Source/Editor/SkeletonEditor/Private/BoneProxyDetailsCustomization.h b/Engine/Source/Editor/SkeletonEditor/Private/BoneProxyDetailsCustomization.h index 5f7c0055c5ea..7da04b9a5128 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/BoneProxyDetailsCustomization.h +++ b/Engine/Source/Editor/SkeletonEditor/Private/BoneProxyDetailsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletonEditor/Private/EditableSkeleton.cpp b/Engine/Source/Editor/SkeletonEditor/Private/EditableSkeleton.cpp index 00377197d099..287ac30bca87 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/EditableSkeleton.cpp +++ b/Engine/Source/Editor/SkeletonEditor/Private/EditableSkeleton.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditableSkeleton.h" #include "Editor.h" diff --git a/Engine/Source/Editor/SkeletonEditor/Private/EditableSkeleton.h b/Engine/Source/Editor/SkeletonEditor/Private/EditableSkeleton.h index fafde04768db..1e5bebf517d9 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/EditableSkeleton.h +++ b/Engine/Source/Editor/SkeletonEditor/Private/EditableSkeleton.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletonEditor/Private/SBlendProfilePicker.cpp b/Engine/Source/Editor/SkeletonEditor/Private/SBlendProfilePicker.cpp index 90b7ea6e8188..fb99f6bb5f9a 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/SBlendProfilePicker.cpp +++ b/Engine/Source/Editor/SkeletonEditor/Private/SBlendProfilePicker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SBlendProfilePicker.h" #include "Fonts/SlateFontInfo.h" diff --git a/Engine/Source/Editor/SkeletonEditor/Private/SBlendProfilePicker.h b/Engine/Source/Editor/SkeletonEditor/Private/SBlendProfilePicker.h index 4814f020c3f4..0e93a5cd3809 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/SBlendProfilePicker.h +++ b/Engine/Source/Editor/SkeletonEditor/Private/SBlendProfilePicker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletonEditor/Private/SSkeletonTree.cpp b/Engine/Source/Editor/SkeletonEditor/Private/SSkeletonTree.cpp index a18a899169ec..da09a44aed54 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/SSkeletonTree.cpp +++ b/Engine/Source/Editor/SkeletonEditor/Private/SSkeletonTree.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSkeletonTree.h" diff --git a/Engine/Source/Editor/SkeletonEditor/Private/SSkeletonTree.h b/Engine/Source/Editor/SkeletonEditor/Private/SSkeletonTree.h index d3da12d63c11..a843e19960bc 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/SSkeletonTree.h +++ b/Engine/Source/Editor/SkeletonEditor/Private/SSkeletonTree.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletonEditor/Private/SSkeletonTreeRow.cpp b/Engine/Source/Editor/SkeletonEditor/Private/SSkeletonTreeRow.cpp index 363c5e2c4af5..22ca240e4899 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/SSkeletonTreeRow.cpp +++ b/Engine/Source/Editor/SkeletonEditor/Private/SSkeletonTreeRow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSkeletonTreeRow.h" #include "ISkeletonTree.h" diff --git a/Engine/Source/Editor/SkeletonEditor/Private/SSkeletonTreeRow.h b/Engine/Source/Editor/SkeletonEditor/Private/SSkeletonTreeRow.h index 2d7fa290e101..0654ce2786b5 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/SSkeletonTreeRow.h +++ b/Engine/Source/Editor/SkeletonEditor/Private/SSkeletonTreeRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonEditor.cpp b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonEditor.cpp index 6187640b243a..2a2e3d264af1 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonEditor.cpp +++ b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkeletonEditor.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonEditor.h b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonEditor.h index 5f39c6cba512..733d0b193bc5 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonEditor.h +++ b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonEditorCommands.cpp b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonEditorCommands.cpp index 7204b1d9970e..ba886f3b251f 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonEditorCommands.cpp +++ b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonEditorCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkeletonEditorCommands.h" diff --git a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonEditorCommands.h b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonEditorCommands.h index 3e7efaf64092..d3a1e0a5c23b 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonEditorCommands.h +++ b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonEditorCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonEditorMode.cpp b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonEditorMode.cpp index 0bb6299d6449..bca07ebc3657 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonEditorMode.cpp +++ b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonEditorMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkeletonEditorMode.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonEditorMode.h b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonEditorMode.h index 4661252b16ac..58c3507b52b7 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonEditorMode.h +++ b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonEditorMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonEditorModule.cpp b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonEditorModule.cpp index 1660ff7d68d5..8bf29d4cc474 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonEditorModule.cpp +++ b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeAttachedAssetItem.cpp b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeAttachedAssetItem.cpp index f20cdd8f7c20..ed7966051ac4 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeAttachedAssetItem.cpp +++ b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeAttachedAssetItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkeletonTreeAttachedAssetItem.h" #include "PersonaUtils.h" diff --git a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeAttachedAssetItem.h b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeAttachedAssetItem.h index a88869a657f9..b5ea3f41eb78 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeAttachedAssetItem.h +++ b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeAttachedAssetItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeBoneItem.cpp b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeBoneItem.cpp index b4bfff680413..cd4514622229 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeBoneItem.cpp +++ b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeBoneItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkeletonTreeBoneItem.h" #include "SSkeletonTreeRow.h" diff --git a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeBoneItem.h b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeBoneItem.h index 5cc56685e882..cdf373f59399 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeBoneItem.h +++ b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeBoneItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeBuilder.cpp b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeBuilder.cpp index aea43d73d93e..115522cbaf33 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeBuilder.cpp +++ b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeBuilder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkeletonTreeBuilder.h" #include "IPersonaPreviewScene.h" diff --git a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeCommands.cpp b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeCommands.cpp index a238ea30749e..28b6ba6dc639 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeCommands.cpp +++ b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkeletonTreeCommands.h" diff --git a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeCommands.h b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeCommands.h index 11d64b7166c2..3699d3b614c4 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeCommands.h +++ b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeItem.cpp b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeItem.cpp index 965173b91db5..11d455a1a34b 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeItem.cpp +++ b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkeletonTreeItem.h" #include "SSkeletonTreeRow.h" diff --git a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeManager.cpp b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeManager.cpp index a90b5f3307a5..c6f637ecacc9 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeManager.cpp +++ b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkeletonTreeManager.h" #include "EditableSkeleton.h" diff --git a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeManager.h b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeManager.h index cbc45c5375de..786acb38a93a 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeManager.h +++ b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeSocketItem.cpp b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeSocketItem.cpp index 49cbbf962888..a2db6daff73d 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeSocketItem.cpp +++ b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeSocketItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkeletonTreeSocketItem.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeSocketItem.h b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeSocketItem.h index e93f13976068..b01872da11d5 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeSocketItem.h +++ b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeSocketItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeSummoner.cpp b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeSummoner.cpp index 978ab8ebec45..eeeadd794f0b 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeSummoner.cpp +++ b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeSummoner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkeletonTreeSummoner.h" #include "EditorStyleSet.h" diff --git a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeSummoner.h b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeSummoner.h index ce5421edd438..73b2433d2e79 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeSummoner.h +++ b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeSummoner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeVirtualBoneItem.cpp b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeVirtualBoneItem.cpp index b2772ddeb5c4..d4dc5717eb0d 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeVirtualBoneItem.cpp +++ b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeVirtualBoneItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkeletonTreeVirtualBoneItem.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeVirtualBoneItem.h b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeVirtualBoneItem.h index 806a6da1f9b8..d4f5fc195e5b 100644 --- a/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeVirtualBoneItem.h +++ b/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeVirtualBoneItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletonEditor/Public/BlendProfilePicker.h b/Engine/Source/Editor/SkeletonEditor/Public/BlendProfilePicker.h index 8e631bdd1bbd..6d248bb387d1 100644 --- a/Engine/Source/Editor/SkeletonEditor/Public/BlendProfilePicker.h +++ b/Engine/Source/Editor/SkeletonEditor/Public/BlendProfilePicker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletonEditor/Public/BoneProxy.h b/Engine/Source/Editor/SkeletonEditor/Public/BoneProxy.h index 92e38c943815..4be6ab07a1f6 100644 --- a/Engine/Source/Editor/SkeletonEditor/Public/BoneProxy.h +++ b/Engine/Source/Editor/SkeletonEditor/Public/BoneProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletonEditor/Public/IEditableSkeleton.h b/Engine/Source/Editor/SkeletonEditor/Public/IEditableSkeleton.h index 8e586fae0b9e..9315e6d00d19 100644 --- a/Engine/Source/Editor/SkeletonEditor/Public/IEditableSkeleton.h +++ b/Engine/Source/Editor/SkeletonEditor/Public/IEditableSkeleton.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletonEditor/Public/ISkeletonEditor.h b/Engine/Source/Editor/SkeletonEditor/Public/ISkeletonEditor.h index d326c206766b..630be53d4c56 100644 --- a/Engine/Source/Editor/SkeletonEditor/Public/ISkeletonEditor.h +++ b/Engine/Source/Editor/SkeletonEditor/Public/ISkeletonEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletonEditor/Public/ISkeletonEditorModule.h b/Engine/Source/Editor/SkeletonEditor/Public/ISkeletonEditorModule.h index 730d59a969a8..b316fa927ffe 100644 --- a/Engine/Source/Editor/SkeletonEditor/Public/ISkeletonEditorModule.h +++ b/Engine/Source/Editor/SkeletonEditor/Public/ISkeletonEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletonEditor/Public/ISkeletonTree.h b/Engine/Source/Editor/SkeletonEditor/Public/ISkeletonTree.h index 0a25dcec8d26..e404f8b5900a 100644 --- a/Engine/Source/Editor/SkeletonEditor/Public/ISkeletonTree.h +++ b/Engine/Source/Editor/SkeletonEditor/Public/ISkeletonTree.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletonEditor/Public/ISkeletonTreeBuilder.h b/Engine/Source/Editor/SkeletonEditor/Public/ISkeletonTreeBuilder.h index 1143c4f2a41f..a22a955ae9de 100644 --- a/Engine/Source/Editor/SkeletonEditor/Public/ISkeletonTreeBuilder.h +++ b/Engine/Source/Editor/SkeletonEditor/Public/ISkeletonTreeBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletonEditor/Public/ISkeletonTreeItem.h b/Engine/Source/Editor/SkeletonEditor/Public/ISkeletonTreeItem.h index 3ef21261079a..dd4ea414cd83 100644 --- a/Engine/Source/Editor/SkeletonEditor/Public/ISkeletonTreeItem.h +++ b/Engine/Source/Editor/SkeletonEditor/Public/ISkeletonTreeItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletonEditor/Public/SkeletonTreeBuilder.h b/Engine/Source/Editor/SkeletonEditor/Public/SkeletonTreeBuilder.h index e386cde6895f..fca4798e2eb8 100644 --- a/Engine/Source/Editor/SkeletonEditor/Public/SkeletonTreeBuilder.h +++ b/Engine/Source/Editor/SkeletonEditor/Public/SkeletonTreeBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletonEditor/Public/SkeletonTreeItem.h b/Engine/Source/Editor/SkeletonEditor/Public/SkeletonTreeItem.h index 6f6ed381f92c..6d4a52fcffba 100644 --- a/Engine/Source/Editor/SkeletonEditor/Public/SkeletonTreeItem.h +++ b/Engine/Source/Editor/SkeletonEditor/Public/SkeletonTreeItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletonEditor/Public/SkeletonTreeSelection.h b/Engine/Source/Editor/SkeletonEditor/Public/SkeletonTreeSelection.h index 158618f3cae2..4542384a0276 100644 --- a/Engine/Source/Editor/SkeletonEditor/Public/SkeletonTreeSelection.h +++ b/Engine/Source/Editor/SkeletonEditor/Public/SkeletonTreeSelection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SkeletonEditor/SkeletonEditor.Build.cs b/Engine/Source/Editor/SkeletonEditor/SkeletonEditor.Build.cs index c51038cc8045..8e902f388f02 100644 --- a/Engine/Source/Editor/SkeletonEditor/SkeletonEditor.Build.cs +++ b/Engine/Source/Editor/SkeletonEditor/SkeletonEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/SourceControlWindows/Private/SSourceControlHistory.cpp b/Engine/Source/Editor/SourceControlWindows/Private/SSourceControlHistory.cpp index 6ba3a08a1fb8..ee00cc173b51 100644 --- a/Engine/Source/Editor/SourceControlWindows/Private/SSourceControlHistory.cpp +++ b/Engine/Source/Editor/SourceControlWindows/Private/SSourceControlHistory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/SourceControlWindows/Private/SSourceControlRevert.cpp b/Engine/Source/Editor/SourceControlWindows/Private/SSourceControlRevert.cpp index 888ff68da245..abf2105825a4 100644 --- a/Engine/Source/Editor/SourceControlWindows/Private/SSourceControlRevert.cpp +++ b/Engine/Source/Editor/SourceControlWindows/Private/SSourceControlRevert.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/SourceControlWindows/Private/SSourceControlSubmit.cpp b/Engine/Source/Editor/SourceControlWindows/Private/SSourceControlSubmit.cpp index 353f605adbc4..2c0b103da76d 100644 --- a/Engine/Source/Editor/SourceControlWindows/Private/SSourceControlSubmit.cpp +++ b/Engine/Source/Editor/SourceControlWindows/Private/SSourceControlSubmit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSourceControlSubmit.h" #include "ISourceControlOperation.h" diff --git a/Engine/Source/Editor/SourceControlWindows/Private/SSourceControlSubmit.h b/Engine/Source/Editor/SourceControlWindows/Private/SSourceControlSubmit.h index da8d2533561a..8096f3978381 100644 --- a/Engine/Source/Editor/SourceControlWindows/Private/SSourceControlSubmit.h +++ b/Engine/Source/Editor/SourceControlWindows/Private/SSourceControlSubmit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SourceControlWindows/Private/SourceControlWindows.cpp b/Engine/Source/Editor/SourceControlWindows/Private/SourceControlWindows.cpp index a16ff1fb1f67..ee23233d2df7 100644 --- a/Engine/Source/Editor/SourceControlWindows/Private/SourceControlWindows.cpp +++ b/Engine/Source/Editor/SourceControlWindows/Private/SourceControlWindows.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SourceControlWindows.h" #include "SSourceControlSubmit.h" diff --git a/Engine/Source/Editor/SourceControlWindows/Public/SourceControlWindows.h b/Engine/Source/Editor/SourceControlWindows/Public/SourceControlWindows.h index 58ceeea0e43d..f61380408b03 100644 --- a/Engine/Source/Editor/SourceControlWindows/Public/SourceControlWindows.h +++ b/Engine/Source/Editor/SourceControlWindows/Public/SourceControlWindows.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SourceControlWindows/SourceControlWindows.Build.cs b/Engine/Source/Editor/SourceControlWindows/SourceControlWindows.Build.cs index 16010efb26a5..923a9f9e5bad 100644 --- a/Engine/Source/Editor/SourceControlWindows/SourceControlWindows.Build.cs +++ b/Engine/Source/Editor/SourceControlWindows/SourceControlWindows.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/StaticMeshEditor/Private/SStaticMeshEditorViewport.cpp b/Engine/Source/Editor/StaticMeshEditor/Private/SStaticMeshEditorViewport.cpp index 004fd99de913..fa138aa0bd2f 100644 --- a/Engine/Source/Editor/StaticMeshEditor/Private/SStaticMeshEditorViewport.cpp +++ b/Engine/Source/Editor/StaticMeshEditor/Private/SStaticMeshEditorViewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SStaticMeshEditorViewport.h" #include "SStaticMeshEditorViewportToolBar.h" diff --git a/Engine/Source/Editor/StaticMeshEditor/Private/SStaticMeshEditorViewport.h b/Engine/Source/Editor/StaticMeshEditor/Private/SStaticMeshEditorViewport.h index 96408430e577..45f85b7ad062 100644 --- a/Engine/Source/Editor/StaticMeshEditor/Private/SStaticMeshEditorViewport.h +++ b/Engine/Source/Editor/StaticMeshEditor/Private/SStaticMeshEditorViewport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/StaticMeshEditor/Private/SStaticMeshEditorViewportToolBar.cpp b/Engine/Source/Editor/StaticMeshEditor/Private/SStaticMeshEditorViewportToolBar.cpp index adca7e0d0b7e..c8b80d909702 100644 --- a/Engine/Source/Editor/StaticMeshEditor/Private/SStaticMeshEditorViewportToolBar.cpp +++ b/Engine/Source/Editor/StaticMeshEditor/Private/SStaticMeshEditorViewportToolBar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SStaticMeshEditorViewportToolBar.h" #include "SStaticMeshEditorViewport.h" diff --git a/Engine/Source/Editor/StaticMeshEditor/Private/SStaticMeshEditorViewportToolBar.h b/Engine/Source/Editor/StaticMeshEditor/Private/SStaticMeshEditorViewportToolBar.h index 33bf80f38f50..5058416a11e1 100644 --- a/Engine/Source/Editor/StaticMeshEditor/Private/SStaticMeshEditorViewportToolBar.h +++ b/Engine/Source/Editor/StaticMeshEditor/Private/SStaticMeshEditorViewportToolBar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshAutomationTests.cpp b/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshAutomationTests.cpp index 0ecfbc8c7835..415c3328fdd2 100644 --- a/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshAutomationTests.cpp +++ b/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshAutomationTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditor.cpp b/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditor.cpp index 7ef8b470919d..fecebaa6d542 100644 --- a/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditor.cpp +++ b/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StaticMeshEditor.h" #include "AssetData.h" diff --git a/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditor.h b/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditor.h index 7522f2347423..fdeabcd77c22 100644 --- a/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditor.h +++ b/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditorActions.cpp b/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditorActions.cpp index ab1d0283c8b3..8608f3adb9c7 100644 --- a/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditorActions.cpp +++ b/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditorActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StaticMeshEditorActions.h" diff --git a/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditorModule.cpp b/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditorModule.cpp index b6ddb0ba3ecd..3faff96a6848 100644 --- a/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditorModule.cpp +++ b/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StaticMeshEditorModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditorTools.cpp b/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditorTools.cpp index a3dfe75356f9..9e16e1724149 100644 --- a/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditorTools.cpp +++ b/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditorTools.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StaticMeshEditorTools.h" #include "Framework/Commands/UIAction.h" diff --git a/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditorTools.h b/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditorTools.h index 29275c7de7ad..6acce9e3f2e4 100644 --- a/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditorTools.h +++ b/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditorTools.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditorViewportClient.cpp b/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditorViewportClient.cpp index 921cf2da5dc2..dca342300dbb 100644 --- a/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditorViewportClient.cpp +++ b/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditorViewportClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StaticMeshEditorViewportClient.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditorViewportClient.h b/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditorViewportClient.h index b4294bada21f..600e68764a2d 100644 --- a/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditorViewportClient.h +++ b/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshEditorViewportClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshViewportLODCommands.cpp b/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshViewportLODCommands.cpp index 5b65abc821fa..3a0d958c4156 100644 --- a/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshViewportLODCommands.cpp +++ b/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshViewportLODCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StaticMeshViewportLODCommands.h" diff --git a/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshViewportLODCommands.h b/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshViewportLODCommands.h index b33952750788..ac32e22d52f7 100644 --- a/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshViewportLODCommands.h +++ b/Engine/Source/Editor/StaticMeshEditor/Private/StaticMeshViewportLODCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/StaticMeshEditor/Public/IStaticMeshEditor.h b/Engine/Source/Editor/StaticMeshEditor/Public/IStaticMeshEditor.h index e08397fe221d..7bfc3377fd66 100644 --- a/Engine/Source/Editor/StaticMeshEditor/Public/IStaticMeshEditor.h +++ b/Engine/Source/Editor/StaticMeshEditor/Public/IStaticMeshEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/StaticMeshEditor/Public/StaticMeshEditorActions.h b/Engine/Source/Editor/StaticMeshEditor/Public/StaticMeshEditorActions.h index efe26cc7a6e4..8eedabdc5781 100644 --- a/Engine/Source/Editor/StaticMeshEditor/Public/StaticMeshEditorActions.h +++ b/Engine/Source/Editor/StaticMeshEditor/Public/StaticMeshEditorActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. diff --git a/Engine/Source/Editor/StaticMeshEditor/Public/StaticMeshEditorModule.h b/Engine/Source/Editor/StaticMeshEditor/Public/StaticMeshEditorModule.h index 02e2e59f8735..b8221e7e0e4a 100644 --- a/Engine/Source/Editor/StaticMeshEditor/Public/StaticMeshEditorModule.h +++ b/Engine/Source/Editor/StaticMeshEditor/Public/StaticMeshEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/StaticMeshEditor/StaticMeshEditor.Build.cs b/Engine/Source/Editor/StaticMeshEditor/StaticMeshEditor.Build.cs index 8949a127bc30..95339f9fc2e0 100644 --- a/Engine/Source/Editor/StaticMeshEditor/StaticMeshEditor.Build.cs +++ b/Engine/Source/Editor/StaticMeshEditor/StaticMeshEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Editor/StatsViewer/Classes/CookerStats.h b/Engine/Source/Editor/StatsViewer/Classes/CookerStats.h index e1e652024c37..ff32daf88d06 100644 --- a/Engine/Source/Editor/StatsViewer/Classes/CookerStats.h +++ b/Engine/Source/Editor/StatsViewer/Classes/CookerStats.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/StatsViewer/Classes/LightingBuildInfo.h b/Engine/Source/Editor/StatsViewer/Classes/LightingBuildInfo.h index fff56eeb7948..984360168abb 100644 --- a/Engine/Source/Editor/StatsViewer/Classes/LightingBuildInfo.h +++ b/Engine/Source/Editor/StatsViewer/Classes/LightingBuildInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/StatsViewer/Classes/PrimitiveStats.h b/Engine/Source/Editor/StatsViewer/Classes/PrimitiveStats.h index dcdb2b1d647a..9f9241785c85 100644 --- a/Engine/Source/Editor/StatsViewer/Classes/PrimitiveStats.h +++ b/Engine/Source/Editor/StatsViewer/Classes/PrimitiveStats.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/StatsViewer/Classes/StaticMeshLightingInfo.h b/Engine/Source/Editor/StatsViewer/Classes/StaticMeshLightingInfo.h index 1fe50ea6d67b..aef64b40ca3b 100644 --- a/Engine/Source/Editor/StatsViewer/Classes/StaticMeshLightingInfo.h +++ b/Engine/Source/Editor/StatsViewer/Classes/StaticMeshLightingInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/StatsViewer/Classes/TextureStats.h b/Engine/Source/Editor/StatsViewer/Classes/TextureStats.h index 538126086ac4..f69d9ca5b127 100644 --- a/Engine/Source/Editor/StatsViewer/Classes/TextureStats.h +++ b/Engine/Source/Editor/StatsViewer/Classes/TextureStats.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/StatsViewer/Private/ActorArrayHyperlinkColumn.cpp b/Engine/Source/Editor/StatsViewer/Private/ActorArrayHyperlinkColumn.cpp index 3a7f8fda39c7..610234e34788 100644 --- a/Engine/Source/Editor/StatsViewer/Private/ActorArrayHyperlinkColumn.cpp +++ b/Engine/Source/Editor/StatsViewer/Private/ActorArrayHyperlinkColumn.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ActorArrayHyperlinkColumn.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/StatsViewer/Private/ActorArrayHyperlinkColumn.h b/Engine/Source/Editor/StatsViewer/Private/ActorArrayHyperlinkColumn.h index 8b328c4d69b5..16f8c6965c69 100644 --- a/Engine/Source/Editor/StatsViewer/Private/ActorArrayHyperlinkColumn.h +++ b/Engine/Source/Editor/StatsViewer/Private/ActorArrayHyperlinkColumn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/StatsViewer/Private/ObjectHyperlinkColumn.cpp b/Engine/Source/Editor/StatsViewer/Private/ObjectHyperlinkColumn.cpp index 28923d59e2a0..9257cf4f2133 100644 --- a/Engine/Source/Editor/StatsViewer/Private/ObjectHyperlinkColumn.cpp +++ b/Engine/Source/Editor/StatsViewer/Private/ObjectHyperlinkColumn.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ObjectHyperlinkColumn.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/StatsViewer/Private/ObjectHyperlinkColumn.h b/Engine/Source/Editor/StatsViewer/Private/ObjectHyperlinkColumn.h index 9515202d111a..1395ae258be3 100644 --- a/Engine/Source/Editor/StatsViewer/Private/ObjectHyperlinkColumn.h +++ b/Engine/Source/Editor/StatsViewer/Private/ObjectHyperlinkColumn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/StatsViewer/Private/SStatsViewer.cpp b/Engine/Source/Editor/StatsViewer/Private/SStatsViewer.cpp index 4313f69910e2..a3c21c7c17c5 100644 --- a/Engine/Source/Editor/StatsViewer/Private/SStatsViewer.cpp +++ b/Engine/Source/Editor/StatsViewer/Private/SStatsViewer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SStatsViewer.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/StatsViewer/Private/SStatsViewer.h b/Engine/Source/Editor/StatsViewer/Private/SStatsViewer.h index 70f41a943f0a..0526478112cc 100644 --- a/Engine/Source/Editor/StatsViewer/Private/SStatsViewer.h +++ b/Engine/Source/Editor/StatsViewer/Private/SStatsViewer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/StatsViewer/Private/StatsCustomColumn.cpp b/Engine/Source/Editor/StatsViewer/Private/StatsCustomColumn.cpp index c65862745359..0cb41feccf36 100644 --- a/Engine/Source/Editor/StatsViewer/Private/StatsCustomColumn.cpp +++ b/Engine/Source/Editor/StatsViewer/Private/StatsCustomColumn.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StatsCustomColumn.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/StatsViewer/Private/StatsCustomColumn.h b/Engine/Source/Editor/StatsViewer/Private/StatsCustomColumn.h index 7a39b8b12b92..6caa1957a572 100644 --- a/Engine/Source/Editor/StatsViewer/Private/StatsCustomColumn.h +++ b/Engine/Source/Editor/StatsViewer/Private/StatsCustomColumn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/StatsViewer/Private/StatsEntries/CookerStats.cpp b/Engine/Source/Editor/StatsViewer/Private/StatsEntries/CookerStats.cpp index d6d77ccb289e..55cdf639baba 100644 --- a/Engine/Source/Editor/StatsViewer/Private/StatsEntries/CookerStats.cpp +++ b/Engine/Source/Editor/StatsViewer/Private/StatsEntries/CookerStats.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CookerStats.h" #include "UObject/WeakObjectPtr.h" diff --git a/Engine/Source/Editor/StatsViewer/Private/StatsEntries/LightingBuildInfo.cpp b/Engine/Source/Editor/StatsViewer/Private/StatsEntries/LightingBuildInfo.cpp index 0ff693c88e8b..fd82deb2767e 100644 --- a/Engine/Source/Editor/StatsViewer/Private/StatsEntries/LightingBuildInfo.cpp +++ b/Engine/Source/Editor/StatsViewer/Private/StatsEntries/LightingBuildInfo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LightingBuildInfo.h" #include "UObject/Package.h" diff --git a/Engine/Source/Editor/StatsViewer/Private/StatsEntries/PrimitiveStats.cpp b/Engine/Source/Editor/StatsViewer/Private/StatsEntries/PrimitiveStats.cpp index 625bd3a9574f..0415badd5bca 100644 --- a/Engine/Source/Editor/StatsViewer/Private/StatsEntries/PrimitiveStats.cpp +++ b/Engine/Source/Editor/StatsViewer/Private/StatsEntries/PrimitiveStats.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PrimitiveStats.h" #include "UObject/CoreNet.h" diff --git a/Engine/Source/Editor/StatsViewer/Private/StatsEntries/StaticMeshLightingInfo.cpp b/Engine/Source/Editor/StatsViewer/Private/StatsEntries/StaticMeshLightingInfo.cpp index 77e7fbd35b70..0bed4c8cf27e 100644 --- a/Engine/Source/Editor/StatsViewer/Private/StatsEntries/StaticMeshLightingInfo.cpp +++ b/Engine/Source/Editor/StatsViewer/Private/StatsEntries/StaticMeshLightingInfo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StaticMeshLightingInfo.h" #include "UObject/Package.h" diff --git a/Engine/Source/Editor/StatsViewer/Private/StatsEntries/TextureStats.cpp b/Engine/Source/Editor/StatsViewer/Private/StatsEntries/TextureStats.cpp index be0c2249d62e..ef6f2e28c1d8 100644 --- a/Engine/Source/Editor/StatsViewer/Private/StatsEntries/TextureStats.cpp +++ b/Engine/Source/Editor/StatsViewer/Private/StatsEntries/TextureStats.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TextureStats.h" diff --git a/Engine/Source/Editor/StatsViewer/Private/StatsPageManager.cpp b/Engine/Source/Editor/StatsViewer/Private/StatsPageManager.cpp index 476b731ef2cd..12b3512f8a21 100644 --- a/Engine/Source/Editor/StatsViewer/Private/StatsPageManager.cpp +++ b/Engine/Source/Editor/StatsViewer/Private/StatsPageManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StatsPageManager.h" diff --git a/Engine/Source/Editor/StatsViewer/Private/StatsPageManager.h b/Engine/Source/Editor/StatsViewer/Private/StatsPageManager.h index 73bd57bce870..3759c5c5bafa 100644 --- a/Engine/Source/Editor/StatsViewer/Private/StatsPageManager.h +++ b/Engine/Source/Editor/StatsViewer/Private/StatsPageManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/StatsViewer/Private/StatsPages/CookerStatsPage.cpp b/Engine/Source/Editor/StatsViewer/Private/StatsPages/CookerStatsPage.cpp index 1bdbfd69481b..07b465edaf93 100644 --- a/Engine/Source/Editor/StatsViewer/Private/StatsPages/CookerStatsPage.cpp +++ b/Engine/Source/Editor/StatsViewer/Private/StatsPages/CookerStatsPage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StatsPages/CookerStatsPage.h" #include "GenericPlatform/GenericPlatformFile.h" diff --git a/Engine/Source/Editor/StatsViewer/Private/StatsPages/CookerStatsPage.h b/Engine/Source/Editor/StatsViewer/Private/StatsPages/CookerStatsPage.h index 601e3c476d53..eadc53d7b02c 100644 --- a/Engine/Source/Editor/StatsViewer/Private/StatsPages/CookerStatsPage.h +++ b/Engine/Source/Editor/StatsViewer/Private/StatsPages/CookerStatsPage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/StatsViewer/Private/StatsPages/LightingBuildInfoStatsPage.cpp b/Engine/Source/Editor/StatsViewer/Private/StatsPages/LightingBuildInfoStatsPage.cpp index e2059790ef70..0d9eb7987c06 100644 --- a/Engine/Source/Editor/StatsViewer/Private/StatsPages/LightingBuildInfoStatsPage.cpp +++ b/Engine/Source/Editor/StatsViewer/Private/StatsPages/LightingBuildInfoStatsPage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StatsPages/LightingBuildInfoStatsPage.h" diff --git a/Engine/Source/Editor/StatsViewer/Private/StatsPages/LightingBuildInfoStatsPage.h b/Engine/Source/Editor/StatsViewer/Private/StatsPages/LightingBuildInfoStatsPage.h index 58d5a5f2b2c5..a95e2da100f5 100644 --- a/Engine/Source/Editor/StatsViewer/Private/StatsPages/LightingBuildInfoStatsPage.h +++ b/Engine/Source/Editor/StatsViewer/Private/StatsPages/LightingBuildInfoStatsPage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/StatsViewer/Private/StatsPages/PrimitiveStatsPage.cpp b/Engine/Source/Editor/StatsViewer/Private/StatsPages/PrimitiveStatsPage.cpp index 45a05ab5d79d..e77375267d90 100644 --- a/Engine/Source/Editor/StatsViewer/Private/StatsPages/PrimitiveStatsPage.cpp +++ b/Engine/Source/Editor/StatsViewer/Private/StatsPages/PrimitiveStatsPage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StatsPages/PrimitiveStatsPage.h" #include "Engine/Level.h" diff --git a/Engine/Source/Editor/StatsViewer/Private/StatsPages/PrimitiveStatsPage.h b/Engine/Source/Editor/StatsViewer/Private/StatsPages/PrimitiveStatsPage.h index e457b3dbed44..c1c60b680519 100644 --- a/Engine/Source/Editor/StatsViewer/Private/StatsPages/PrimitiveStatsPage.h +++ b/Engine/Source/Editor/StatsViewer/Private/StatsPages/PrimitiveStatsPage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/StatsViewer/Private/StatsPages/StaticMeshLightingInfoStatsPage.cpp b/Engine/Source/Editor/StatsViewer/Private/StatsPages/StaticMeshLightingInfoStatsPage.cpp index 1856f61629e5..45450d8cc6b8 100644 --- a/Engine/Source/Editor/StatsViewer/Private/StatsPages/StaticMeshLightingInfoStatsPage.cpp +++ b/Engine/Source/Editor/StatsViewer/Private/StatsPages/StaticMeshLightingInfoStatsPage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StatsPages/StaticMeshLightingInfoStatsPage.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Editor/StatsViewer/Private/StatsPages/StaticMeshLightingInfoStatsPage.h b/Engine/Source/Editor/StatsViewer/Private/StatsPages/StaticMeshLightingInfoStatsPage.h index 14e25396fb45..0fcb809fb3ce 100644 --- a/Engine/Source/Editor/StatsViewer/Private/StatsPages/StaticMeshLightingInfoStatsPage.h +++ b/Engine/Source/Editor/StatsViewer/Private/StatsPages/StaticMeshLightingInfoStatsPage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/StatsViewer/Private/StatsPages/TextureStatsPage.cpp b/Engine/Source/Editor/StatsViewer/Private/StatsPages/TextureStatsPage.cpp index f06d0f1156de..6ebaf40c60be 100644 --- a/Engine/Source/Editor/StatsViewer/Private/StatsPages/TextureStatsPage.cpp +++ b/Engine/Source/Editor/StatsViewer/Private/StatsPages/TextureStatsPage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StatsPages/TextureStatsPage.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Editor/StatsViewer/Private/StatsPages/TextureStatsPage.h b/Engine/Source/Editor/StatsViewer/Private/StatsPages/TextureStatsPage.h index dc25e880f44c..5be0a284b1f7 100644 --- a/Engine/Source/Editor/StatsViewer/Private/StatsPages/TextureStatsPage.h +++ b/Engine/Source/Editor/StatsViewer/Private/StatsPages/TextureStatsPage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/StatsViewer/Private/StatsViewerModule.cpp b/Engine/Source/Editor/StatsViewer/Private/StatsViewerModule.cpp index 4f5c314ef1fd..140662093096 100644 --- a/Engine/Source/Editor/StatsViewer/Private/StatsViewerModule.cpp +++ b/Engine/Source/Editor/StatsViewer/Private/StatsViewerModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StatsViewerModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/StatsViewer/Private/StatsViewerUtils.cpp b/Engine/Source/Editor/StatsViewer/Private/StatsViewerUtils.cpp index 1c5eca414fe9..3163b65d8e83 100644 --- a/Engine/Source/Editor/StatsViewer/Private/StatsViewerUtils.cpp +++ b/Engine/Source/Editor/StatsViewer/Private/StatsViewerUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StatsViewerUtils.h" #include "Components/ActorComponent.h" diff --git a/Engine/Source/Editor/StatsViewer/Public/IStatsPage.h b/Engine/Source/Editor/StatsViewer/Public/IStatsPage.h index 8f36634770c4..df5cad8ce8d3 100644 --- a/Engine/Source/Editor/StatsViewer/Public/IStatsPage.h +++ b/Engine/Source/Editor/StatsViewer/Public/IStatsPage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/StatsViewer/Public/IStatsViewer.h b/Engine/Source/Editor/StatsViewer/Public/IStatsViewer.h index ea15f2a72870..db7bc5bf4719 100644 --- a/Engine/Source/Editor/StatsViewer/Public/IStatsViewer.h +++ b/Engine/Source/Editor/StatsViewer/Public/IStatsViewer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/StatsViewer/Public/ObjectHyperlinkColumnInitializationOptions.h b/Engine/Source/Editor/StatsViewer/Public/ObjectHyperlinkColumnInitializationOptions.h index 3b4d7a63b034..a576a0efe1ba 100644 --- a/Engine/Source/Editor/StatsViewer/Public/ObjectHyperlinkColumnInitializationOptions.h +++ b/Engine/Source/Editor/StatsViewer/Public/ObjectHyperlinkColumnInitializationOptions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/StatsViewer/Public/StatsCellPresenter.h b/Engine/Source/Editor/StatsViewer/Public/StatsCellPresenter.h index 6e0669d788d5..e06d5e5d84eb 100644 --- a/Engine/Source/Editor/StatsViewer/Public/StatsCellPresenter.h +++ b/Engine/Source/Editor/StatsViewer/Public/StatsCellPresenter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/StatsViewer/Public/StatsPage.h b/Engine/Source/Editor/StatsViewer/Public/StatsPage.h index 2e54fe572935..5df848b95160 100644 --- a/Engine/Source/Editor/StatsViewer/Public/StatsPage.h +++ b/Engine/Source/Editor/StatsViewer/Public/StatsPage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/StatsViewer/Public/StatsViewerModule.h b/Engine/Source/Editor/StatsViewer/Public/StatsViewerModule.h index e0fe1b41d5b2..2d7960ab199c 100644 --- a/Engine/Source/Editor/StatsViewer/Public/StatsViewerModule.h +++ b/Engine/Source/Editor/StatsViewer/Public/StatsViewerModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/StatsViewer/Public/StatsViewerUtils.h b/Engine/Source/Editor/StatsViewer/Public/StatsViewerUtils.h index 75369357a30f..35e038689f6d 100644 --- a/Engine/Source/Editor/StatsViewer/Public/StatsViewerUtils.h +++ b/Engine/Source/Editor/StatsViewer/Public/StatsViewerUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/StatsViewer/StatsViewer.Build.cs b/Engine/Source/Editor/StatsViewer/StatsViewer.Build.cs index 727ecb399201..aa61b4da3094 100644 --- a/Engine/Source/Editor/StatsViewer/StatsViewer.Build.cs +++ b/Engine/Source/Editor/StatsViewer/StatsViewer.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/StringTableEditor/Private/AssetTypeActions_StringTable.cpp b/Engine/Source/Editor/StringTableEditor/Private/AssetTypeActions_StringTable.cpp index 37960260c084..85f2d9340273 100644 --- a/Engine/Source/Editor/StringTableEditor/Private/AssetTypeActions_StringTable.cpp +++ b/Engine/Source/Editor/StringTableEditor/Private/AssetTypeActions_StringTable.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions_StringTable.h" #include "StringTableEditorModule.h" diff --git a/Engine/Source/Editor/StringTableEditor/Private/AssetTypeActions_StringTable.h b/Engine/Source/Editor/StringTableEditor/Private/AssetTypeActions_StringTable.h index ec8594ed36b2..8b66af32c7b0 100644 --- a/Engine/Source/Editor/StringTableEditor/Private/AssetTypeActions_StringTable.h +++ b/Engine/Source/Editor/StringTableEditor/Private/AssetTypeActions_StringTable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/StringTableEditor/Private/StringTableEditor.cpp b/Engine/Source/Editor/StringTableEditor/Private/StringTableEditor.cpp index e14fe614676d..8fd045df9ffc 100644 --- a/Engine/Source/Editor/StringTableEditor/Private/StringTableEditor.cpp +++ b/Engine/Source/Editor/StringTableEditor/Private/StringTableEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StringTableEditor.h" #include "Misc/FileHelper.h" diff --git a/Engine/Source/Editor/StringTableEditor/Private/StringTableEditor.h b/Engine/Source/Editor/StringTableEditor/Private/StringTableEditor.h index ebb3e8d5e40f..35af5f0b9383 100644 --- a/Engine/Source/Editor/StringTableEditor/Private/StringTableEditor.h +++ b/Engine/Source/Editor/StringTableEditor/Private/StringTableEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/StringTableEditor/Private/StringTableEditorModule.cpp b/Engine/Source/Editor/StringTableEditor/Private/StringTableEditorModule.cpp index 5f2ff5cef70d..0531f9c8b27d 100644 --- a/Engine/Source/Editor/StringTableEditor/Private/StringTableEditorModule.cpp +++ b/Engine/Source/Editor/StringTableEditor/Private/StringTableEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StringTableEditorModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/StringTableEditor/Public/IStringTableEditor.h b/Engine/Source/Editor/StringTableEditor/Public/IStringTableEditor.h index fb9c1abd6f43..a0fbce6a8830 100644 --- a/Engine/Source/Editor/StringTableEditor/Public/IStringTableEditor.h +++ b/Engine/Source/Editor/StringTableEditor/Public/IStringTableEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/StringTableEditor/Public/StringTableEditorModule.h b/Engine/Source/Editor/StringTableEditor/Public/StringTableEditorModule.h index b4c0e4178068..9bf7da349dea 100644 --- a/Engine/Source/Editor/StringTableEditor/Public/StringTableEditorModule.h +++ b/Engine/Source/Editor/StringTableEditor/Public/StringTableEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/StringTableEditor/StringTableEditor.Build.cs b/Engine/Source/Editor/StringTableEditor/StringTableEditor.Build.cs index 2a1ea82001d6..c6c04ee2395c 100644 --- a/Engine/Source/Editor/StringTableEditor/StringTableEditor.Build.cs +++ b/Engine/Source/Editor/StringTableEditor/StringTableEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/SwarmInterface/DotNET/Properties/AssemblyInfo.cs b/Engine/Source/Editor/SwarmInterface/DotNET/Properties/AssemblyInfo.cs index 5ee458c8504c..1db106823eb1 100644 --- a/Engine/Source/Editor/SwarmInterface/DotNET/Properties/AssemblyInfo.cs +++ b/Engine/Source/Editor/SwarmInterface/DotNET/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; @@ -12,7 +12,7 @@ using System.Runtime.InteropServices; [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("SwarmInterface")] -[assembly: AssemblyCopyright("Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.")] +[assembly: AssemblyCopyright("Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] diff --git a/Engine/Source/Editor/SwarmInterface/DotNET/SwarmInterface.cs b/Engine/Source/Editor/SwarmInterface/DotNET/SwarmInterface.cs index 7005ecda5290..c7eff36db009 100644 --- a/Engine/Source/Editor/SwarmInterface/DotNET/SwarmInterface.cs +++ b/Engine/Source/Editor/SwarmInterface/DotNET/SwarmInterface.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections; diff --git a/Engine/Source/Editor/SwarmInterface/DotNET/Util.cs b/Engine/Source/Editor/SwarmInterface/DotNET/Util.cs index 480889d38f45..8892f7cbcb7e 100644 --- a/Engine/Source/Editor/SwarmInterface/DotNET/Util.cs +++ b/Engine/Source/Editor/SwarmInterface/DotNET/Util.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections; diff --git a/Engine/Source/Editor/SwarmInterface/Private/SwarmInterface.cpp b/Engine/Source/Editor/SwarmInterface/Private/SwarmInterface.cpp index e0a2941a0081..cee3e4a0b516 100644 --- a/Engine/Source/Editor/SwarmInterface/Private/SwarmInterface.cpp +++ b/Engine/Source/Editor/SwarmInterface/Private/SwarmInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SwarmInterface.h" diff --git a/Engine/Source/Editor/SwarmInterface/Private/SwarmInterfaceLocal.cpp b/Engine/Source/Editor/SwarmInterface/Private/SwarmInterfaceLocal.cpp index fb25c9fb08ae..ab5513e11454 100644 --- a/Engine/Source/Editor/SwarmInterface/Private/SwarmInterfaceLocal.cpp +++ b/Engine/Source/Editor/SwarmInterface/Private/SwarmInterfaceLocal.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Source/Editor/SwarmInterface/Private/SwarmInterfaceModule.cpp b/Engine/Source/Editor/SwarmInterface/Private/SwarmInterfaceModule.cpp index 07cc086520b1..2cbd1db96fa9 100644 --- a/Engine/Source/Editor/SwarmInterface/Private/SwarmInterfaceModule.cpp +++ b/Engine/Source/Editor/SwarmInterface/Private/SwarmInterfaceModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/SwarmInterface/Private/SwarmMessages.h b/Engine/Source/Editor/SwarmInterface/Private/SwarmMessages.h index c0794f14b5e1..11f93bcc61ef 100644 --- a/Engine/Source/Editor/SwarmInterface/Private/SwarmMessages.h +++ b/Engine/Source/Editor/SwarmInterface/Private/SwarmMessages.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SwarmInterface/Public/SwarmDefines.h b/Engine/Source/Editor/SwarmInterface/Public/SwarmDefines.h index 3901bad8f26c..be1f56418180 100644 --- a/Engine/Source/Editor/SwarmInterface/Public/SwarmDefines.h +++ b/Engine/Source/Editor/SwarmInterface/Public/SwarmDefines.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SwarmInterface/Public/SwarmInterface.h b/Engine/Source/Editor/SwarmInterface/Public/SwarmInterface.h index 16608c5ca0de..e5bb1b82f21b 100644 --- a/Engine/Source/Editor/SwarmInterface/Public/SwarmInterface.h +++ b/Engine/Source/Editor/SwarmInterface/Public/SwarmInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/SwarmInterface/SwarmInterface.Build.cs b/Engine/Source/Editor/SwarmInterface/SwarmInterface.Build.cs index 4fee9c83857c..1032d9017c02 100644 --- a/Engine/Source/Editor/SwarmInterface/SwarmInterface.Build.cs +++ b/Engine/Source/Editor/SwarmInterface/SwarmInterface.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/TextureAlignMode/Private/TextureAlignEdMode.cpp b/Engine/Source/Editor/TextureAlignMode/Private/TextureAlignEdMode.cpp index 24a205e33734..291209be4727 100644 --- a/Engine/Source/Editor/TextureAlignMode/Private/TextureAlignEdMode.cpp +++ b/Engine/Source/Editor/TextureAlignMode/Private/TextureAlignEdMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TextureAlignEdMode.h" #include "EditorViewportClient.h" diff --git a/Engine/Source/Editor/TextureAlignMode/Private/TextureAlignMode.cpp b/Engine/Source/Editor/TextureAlignMode/Private/TextureAlignMode.cpp index 1bc264c3a795..cdc5b24a140a 100644 --- a/Engine/Source/Editor/TextureAlignMode/Private/TextureAlignMode.cpp +++ b/Engine/Source/Editor/TextureAlignMode/Private/TextureAlignMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TextureAlignMode.h" #include "EditorModeManager.h" diff --git a/Engine/Source/Editor/TextureAlignMode/Public/TextureAlignEdMode.h b/Engine/Source/Editor/TextureAlignMode/Public/TextureAlignEdMode.h index 0f747ea61904..0985c2d24656 100644 --- a/Engine/Source/Editor/TextureAlignMode/Public/TextureAlignEdMode.h +++ b/Engine/Source/Editor/TextureAlignMode/Public/TextureAlignEdMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/TextureAlignMode/Public/TextureAlignMode.h b/Engine/Source/Editor/TextureAlignMode/Public/TextureAlignMode.h index 2d2a9fe648ca..21815fb1bf24 100644 --- a/Engine/Source/Editor/TextureAlignMode/Public/TextureAlignMode.h +++ b/Engine/Source/Editor/TextureAlignMode/Public/TextureAlignMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/TextureAlignMode/TextureAlignMode.Build.cs b/Engine/Source/Editor/TextureAlignMode/TextureAlignMode.Build.cs index 98b193befce2..41aba2a008b5 100644 --- a/Engine/Source/Editor/TextureAlignMode/TextureAlignMode.Build.cs +++ b/Engine/Source/Editor/TextureAlignMode/TextureAlignMode.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/TextureEditor/Classes/TextureEditorSettings.h b/Engine/Source/Editor/TextureEditor/Classes/TextureEditorSettings.h index f7a6e18b6e03..c8eebabe2103 100644 --- a/Engine/Source/Editor/TextureEditor/Classes/TextureEditorSettings.h +++ b/Engine/Source/Editor/TextureEditor/Classes/TextureEditorSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/TextureEditor/Private/Customizations/CurveLinearColorAtlasDetailsCustomization.cpp b/Engine/Source/Editor/TextureEditor/Private/Customizations/CurveLinearColorAtlasDetailsCustomization.cpp index a8b2556c77c7..3f231829fa33 100644 --- a/Engine/Source/Editor/TextureEditor/Private/Customizations/CurveLinearColorAtlasDetailsCustomization.cpp +++ b/Engine/Source/Editor/TextureEditor/Private/Customizations/CurveLinearColorAtlasDetailsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Customizations/CurveLinearColorAtlasDetailsCustomization.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/TextureEditor/Private/Customizations/CurveLinearColorAtlasDetailsCustomization.h b/Engine/Source/Editor/TextureEditor/Private/Customizations/CurveLinearColorAtlasDetailsCustomization.h index e12eb51ec6be..b75a6093aee2 100644 --- a/Engine/Source/Editor/TextureEditor/Private/Customizations/CurveLinearColorAtlasDetailsCustomization.h +++ b/Engine/Source/Editor/TextureEditor/Private/Customizations/CurveLinearColorAtlasDetailsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/TextureEditor/Private/Customizations/TextureDetailsCustomization.cpp b/Engine/Source/Editor/TextureEditor/Private/Customizations/TextureDetailsCustomization.cpp index 399ace1687db..cd7a58ca1097 100644 --- a/Engine/Source/Editor/TextureEditor/Private/Customizations/TextureDetailsCustomization.cpp +++ b/Engine/Source/Editor/TextureEditor/Private/Customizations/TextureDetailsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Customizations/TextureDetailsCustomization.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/TextureEditor/Private/Customizations/TextureDetailsCustomization.h b/Engine/Source/Editor/TextureEditor/Private/Customizations/TextureDetailsCustomization.h index 7f7aee3119b2..dbe59698807f 100644 --- a/Engine/Source/Editor/TextureEditor/Private/Customizations/TextureDetailsCustomization.h +++ b/Engine/Source/Editor/TextureEditor/Private/Customizations/TextureDetailsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/TextureEditor/Private/Menus/TextureEditorViewOptionsMenu.h b/Engine/Source/Editor/TextureEditor/Private/Menus/TextureEditorViewOptionsMenu.h index 25bef76a851e..e51cbc0e85c5 100644 --- a/Engine/Source/Editor/TextureEditor/Private/Menus/TextureEditorViewOptionsMenu.h +++ b/Engine/Source/Editor/TextureEditor/Private/Menus/TextureEditorViewOptionsMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/TextureEditor/Private/Models/TextureEditorCommands.cpp b/Engine/Source/Editor/TextureEditor/Private/Models/TextureEditorCommands.cpp index 87393dee7dc1..ace7108a9024 100644 --- a/Engine/Source/Editor/TextureEditor/Private/Models/TextureEditorCommands.cpp +++ b/Engine/Source/Editor/TextureEditor/Private/Models/TextureEditorCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Models/TextureEditorCommands.h" diff --git a/Engine/Source/Editor/TextureEditor/Private/Models/TextureEditorCommands.h b/Engine/Source/Editor/TextureEditor/Private/Models/TextureEditorCommands.h index 74761e2b9e02..3ea5160c2f3b 100644 --- a/Engine/Source/Editor/TextureEditor/Private/Models/TextureEditorCommands.h +++ b/Engine/Source/Editor/TextureEditor/Private/Models/TextureEditorCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/TextureEditor/Private/Models/TextureEditorViewportClient.cpp b/Engine/Source/Editor/TextureEditor/Private/Models/TextureEditorViewportClient.cpp index 259eb743290e..15b45b1daabd 100644 --- a/Engine/Source/Editor/TextureEditor/Private/Models/TextureEditorViewportClient.cpp +++ b/Engine/Source/Editor/TextureEditor/Private/Models/TextureEditorViewportClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Models/TextureEditorViewportClient.h" #include "Widgets/Layout/SScrollBar.h" diff --git a/Engine/Source/Editor/TextureEditor/Private/Models/TextureEditorViewportClient.h b/Engine/Source/Editor/TextureEditor/Private/Models/TextureEditorViewportClient.h index 7fdd74bdc414..fa29fa916df2 100644 --- a/Engine/Source/Editor/TextureEditor/Private/Models/TextureEditorViewportClient.h +++ b/Engine/Source/Editor/TextureEditor/Private/Models/TextureEditorViewportClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/TextureEditor/Private/TextureEditorClasses.cpp b/Engine/Source/Editor/TextureEditor/Private/TextureEditorClasses.cpp index 5801f9943340..5b9436b9f40b 100644 --- a/Engine/Source/Editor/TextureEditor/Private/TextureEditorClasses.cpp +++ b/Engine/Source/Editor/TextureEditor/Private/TextureEditorClasses.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "TextureEditorSettings.h" diff --git a/Engine/Source/Editor/TextureEditor/Private/TextureEditorConstants.h b/Engine/Source/Editor/TextureEditor/Private/TextureEditorConstants.h index 12a7ef5ff611..39e5f86464db 100644 --- a/Engine/Source/Editor/TextureEditor/Private/TextureEditorConstants.h +++ b/Engine/Source/Editor/TextureEditor/Private/TextureEditorConstants.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/TextureEditor/Private/TextureEditorModule.cpp b/Engine/Source/Editor/TextureEditor/Private/TextureEditorModule.cpp index e18b2ae6cade..2d0c57ca820e 100644 --- a/Engine/Source/Editor/TextureEditor/Private/TextureEditorModule.cpp +++ b/Engine/Source/Editor/TextureEditor/Private/TextureEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/TextureEditor/Private/TextureEditorToolkit.cpp b/Engine/Source/Editor/TextureEditor/Private/TextureEditorToolkit.cpp index 8f58907cc1c4..cba7a38f8eb1 100644 --- a/Engine/Source/Editor/TextureEditor/Private/TextureEditorToolkit.cpp +++ b/Engine/Source/Editor/TextureEditor/Private/TextureEditorToolkit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TextureEditorToolkit.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/TextureEditor/Private/TextureEditorToolkit.h b/Engine/Source/Editor/TextureEditor/Private/TextureEditorToolkit.h index 97c6072ce86c..12dec587bf85 100644 --- a/Engine/Source/Editor/TextureEditor/Private/TextureEditorToolkit.h +++ b/Engine/Source/Editor/TextureEditor/Private/TextureEditorToolkit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/TextureEditor/Private/Widgets/STextureEditorViewport.cpp b/Engine/Source/Editor/TextureEditor/Private/Widgets/STextureEditorViewport.cpp index 4de11fa20c45..e15ea1ed55ac 100644 --- a/Engine/Source/Editor/TextureEditor/Private/Widgets/STextureEditorViewport.cpp +++ b/Engine/Source/Editor/TextureEditor/Private/Widgets/STextureEditorViewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/STextureEditorViewport.h" #include "Framework/Application/SlateApplication.h" diff --git a/Engine/Source/Editor/TextureEditor/Private/Widgets/STextureEditorViewport.h b/Engine/Source/Editor/TextureEditor/Private/Widgets/STextureEditorViewport.h index e67ee05b6afd..76f07983d21d 100644 --- a/Engine/Source/Editor/TextureEditor/Private/Widgets/STextureEditorViewport.h +++ b/Engine/Source/Editor/TextureEditor/Private/Widgets/STextureEditorViewport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/TextureEditor/Private/Widgets/STextureEditorViewportToolbar.cpp b/Engine/Source/Editor/TextureEditor/Private/Widgets/STextureEditorViewportToolbar.cpp index 74097f709db3..33056485ab0b 100644 --- a/Engine/Source/Editor/TextureEditor/Private/Widgets/STextureEditorViewportToolbar.cpp +++ b/Engine/Source/Editor/TextureEditor/Private/Widgets/STextureEditorViewportToolbar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/STextureEditorViewportToolbar.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/TextureEditor/Private/Widgets/STextureEditorViewportToolbar.h b/Engine/Source/Editor/TextureEditor/Private/Widgets/STextureEditorViewportToolbar.h index cfaa28db001e..e9a6533f7bc8 100644 --- a/Engine/Source/Editor/TextureEditor/Private/Widgets/STextureEditorViewportToolbar.h +++ b/Engine/Source/Editor/TextureEditor/Private/Widgets/STextureEditorViewportToolbar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorModule.h b/Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorModule.h index 49a05a7cb7d6..e10c6232141f 100644 --- a/Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorModule.h +++ b/Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h b/Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h index 1671aa352f35..ef2aa5d80bb7 100644 --- a/Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h +++ b/Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/TextureEditor/Public/TextureEditor.h b/Engine/Source/Editor/TextureEditor/Public/TextureEditor.h index da072aec2988..0f9f37822b4f 100644 --- a/Engine/Source/Editor/TextureEditor/Public/TextureEditor.h +++ b/Engine/Source/Editor/TextureEditor/Public/TextureEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/TextureEditor/TextureEditor.Build.cs b/Engine/Source/Editor/TextureEditor/TextureEditor.Build.cs index 6ebe4b24a75e..883f66f5b928 100644 --- a/Engine/Source/Editor/TextureEditor/TextureEditor.Build.cs +++ b/Engine/Source/Editor/TextureEditor/TextureEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/TimeManagementEditor/Private/STimecodeProvider.cpp b/Engine/Source/Editor/TimeManagementEditor/Private/STimecodeProvider.cpp index 187bc6b19ec8..c7cd88c6e2a8 100644 --- a/Engine/Source/Editor/TimeManagementEditor/Private/STimecodeProvider.cpp +++ b/Engine/Source/Editor/TimeManagementEditor/Private/STimecodeProvider.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "STimecodeProvider.h" diff --git a/Engine/Source/Editor/TimeManagementEditor/Private/STimecodeProviderTab.cpp b/Engine/Source/Editor/TimeManagementEditor/Private/STimecodeProviderTab.cpp index 3d448662683d..38b921bd436d 100644 --- a/Engine/Source/Editor/TimeManagementEditor/Private/STimecodeProviderTab.cpp +++ b/Engine/Source/Editor/TimeManagementEditor/Private/STimecodeProviderTab.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "STimecodeProviderTab.h" diff --git a/Engine/Source/Editor/TimeManagementEditor/Private/STimecodeProviderTab.h b/Engine/Source/Editor/TimeManagementEditor/Private/STimecodeProviderTab.h index d97bee282290..e91dab29cc2a 100644 --- a/Engine/Source/Editor/TimeManagementEditor/Private/STimecodeProviderTab.h +++ b/Engine/Source/Editor/TimeManagementEditor/Private/STimecodeProviderTab.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/TimeManagementEditor/Private/TimeManagementEditorModule.cpp b/Engine/Source/Editor/TimeManagementEditor/Private/TimeManagementEditorModule.cpp index fced6ebc4cf8..410067773021 100644 --- a/Engine/Source/Editor/TimeManagementEditor/Private/TimeManagementEditorModule.cpp +++ b/Engine/Source/Editor/TimeManagementEditor/Private/TimeManagementEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleInterface.h" diff --git a/Engine/Source/Editor/TimeManagementEditor/Public/STimecodeProvider.h b/Engine/Source/Editor/TimeManagementEditor/Public/STimecodeProvider.h index 0c81d8eff867..d09f59327d23 100644 --- a/Engine/Source/Editor/TimeManagementEditor/Public/STimecodeProvider.h +++ b/Engine/Source/Editor/TimeManagementEditor/Public/STimecodeProvider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/TimeManagementEditor/TimeManagementEditor.Build.cs b/Engine/Source/Editor/TimeManagementEditor/TimeManagementEditor.Build.cs index 25b51ac21345..28aa780f54da 100644 --- a/Engine/Source/Editor/TimeManagementEditor/TimeManagementEditor.Build.cs +++ b/Engine/Source/Editor/TimeManagementEditor/TimeManagementEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/TranslationEditor/Private/CustomFontColumn.cpp b/Engine/Source/Editor/TranslationEditor/Private/CustomFontColumn.cpp index feafd0a560b2..e4f64d152ae5 100644 --- a/Engine/Source/Editor/TranslationEditor/Private/CustomFontColumn.cpp +++ b/Engine/Source/Editor/TranslationEditor/Private/CustomFontColumn.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CustomFontColumn.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/TranslationEditor/Private/CustomFontColumn.h b/Engine/Source/Editor/TranslationEditor/Private/CustomFontColumn.h index 1868edf72607..042fb2433223 100644 --- a/Engine/Source/Editor/TranslationEditor/Private/CustomFontColumn.h +++ b/Engine/Source/Editor/TranslationEditor/Private/CustomFontColumn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/TranslationEditor/Private/ITranslationEditor.cpp b/Engine/Source/Editor/TranslationEditor/Private/ITranslationEditor.cpp index 978250217c69..daf4f4dfed89 100644 --- a/Engine/Source/Editor/TranslationEditor/Private/ITranslationEditor.cpp +++ b/Engine/Source/Editor/TranslationEditor/Private/ITranslationEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ITranslationEditor.h" diff --git a/Engine/Source/Editor/TranslationEditor/Private/InternationalizationExportSettings.cpp b/Engine/Source/Editor/TranslationEditor/Private/InternationalizationExportSettings.cpp index fb3a9f17eb75..7358ccdae4eb 100644 --- a/Engine/Source/Editor/TranslationEditor/Private/InternationalizationExportSettings.cpp +++ b/Engine/Source/Editor/TranslationEditor/Private/InternationalizationExportSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "InternationalizationExportSettings.h" diff --git a/Engine/Source/Editor/TranslationEditor/Private/InternationalizationExportSettings.h b/Engine/Source/Editor/TranslationEditor/Private/InternationalizationExportSettings.h index 85e32407f624..507be38ddfae 100644 --- a/Engine/Source/Editor/TranslationEditor/Private/InternationalizationExportSettings.h +++ b/Engine/Source/Editor/TranslationEditor/Private/InternationalizationExportSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/TranslationEditor/Private/TranslationDataManager.cpp b/Engine/Source/Editor/TranslationEditor/Private/TranslationDataManager.cpp index b88ccb4ccbdb..31913135e626 100644 --- a/Engine/Source/Editor/TranslationEditor/Private/TranslationDataManager.cpp +++ b/Engine/Source/Editor/TranslationEditor/Private/TranslationDataManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TranslationDataManager.h" #include "Internationalization/InternationalizationManifest.h" diff --git a/Engine/Source/Editor/TranslationEditor/Private/TranslationDataManager.h b/Engine/Source/Editor/TranslationEditor/Private/TranslationDataManager.h index 10027af1bfa7..11db6084e11e 100644 --- a/Engine/Source/Editor/TranslationEditor/Private/TranslationDataManager.h +++ b/Engine/Source/Editor/TranslationEditor/Private/TranslationDataManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/TranslationEditor/Private/TranslationEditor.cpp b/Engine/Source/Editor/TranslationEditor/Private/TranslationEditor.cpp index fa527f17c203..ceb5edef9e36 100644 --- a/Engine/Source/Editor/TranslationEditor/Private/TranslationEditor.cpp +++ b/Engine/Source/Editor/TranslationEditor/Private/TranslationEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TranslationEditor.h" #include "Misc/FeedbackContext.h" diff --git a/Engine/Source/Editor/TranslationEditor/Private/TranslationEditor.h b/Engine/Source/Editor/TranslationEditor/Private/TranslationEditor.h index efc40e7af08c..3e7fae7e82a5 100644 --- a/Engine/Source/Editor/TranslationEditor/Private/TranslationEditor.h +++ b/Engine/Source/Editor/TranslationEditor/Private/TranslationEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/TranslationEditor/Private/TranslationEditorMenu.cpp b/Engine/Source/Editor/TranslationEditor/Private/TranslationEditorMenu.cpp index da78dab49505..685e3c6af393 100644 --- a/Engine/Source/Editor/TranslationEditor/Private/TranslationEditorMenu.cpp +++ b/Engine/Source/Editor/TranslationEditor/Private/TranslationEditorMenu.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TranslationEditorMenu.h" diff --git a/Engine/Source/Editor/TranslationEditor/Private/TranslationEditorModule.cpp b/Engine/Source/Editor/TranslationEditor/Private/TranslationEditorModule.cpp index 14e7f7684fde..353d4e6e848e 100644 --- a/Engine/Source/Editor/TranslationEditor/Private/TranslationEditorModule.cpp +++ b/Engine/Source/Editor/TranslationEditor/Private/TranslationEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TranslationEditorModule.h" #include "Misc/FeedbackContext.h" diff --git a/Engine/Source/Editor/TranslationEditor/Private/TranslationPickerEditWindow.cpp b/Engine/Source/Editor/TranslationEditor/Private/TranslationPickerEditWindow.cpp index 61f684e25b08..477397945e27 100644 --- a/Engine/Source/Editor/TranslationEditor/Private/TranslationPickerEditWindow.cpp +++ b/Engine/Source/Editor/TranslationEditor/Private/TranslationPickerEditWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TranslationPickerEditWindow.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/TranslationEditor/Private/TranslationPickerEditWindow.h b/Engine/Source/Editor/TranslationEditor/Private/TranslationPickerEditWindow.h index 11f69ac5a812..5caffff2eee6 100644 --- a/Engine/Source/Editor/TranslationEditor/Private/TranslationPickerEditWindow.h +++ b/Engine/Source/Editor/TranslationEditor/Private/TranslationPickerEditWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/TranslationEditor/Private/TranslationPickerFloatingWindow.cpp b/Engine/Source/Editor/TranslationEditor/Private/TranslationPickerFloatingWindow.cpp index 6f6f38763a3e..c371578cd3a9 100644 --- a/Engine/Source/Editor/TranslationEditor/Private/TranslationPickerFloatingWindow.cpp +++ b/Engine/Source/Editor/TranslationEditor/Private/TranslationPickerFloatingWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TranslationPickerFloatingWindow.h" #include "Internationalization/Culture.h" diff --git a/Engine/Source/Editor/TranslationEditor/Private/TranslationPickerFloatingWindow.h b/Engine/Source/Editor/TranslationEditor/Private/TranslationPickerFloatingWindow.h index e02fa9f02f5b..01ef8bdea5da 100644 --- a/Engine/Source/Editor/TranslationEditor/Private/TranslationPickerFloatingWindow.h +++ b/Engine/Source/Editor/TranslationEditor/Private/TranslationPickerFloatingWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/TranslationEditor/Private/TranslationPickerWidget.cpp b/Engine/Source/Editor/TranslationEditor/Private/TranslationPickerWidget.cpp index 9a2a34f5152e..89f00cc71d0f 100644 --- a/Engine/Source/Editor/TranslationEditor/Private/TranslationPickerWidget.cpp +++ b/Engine/Source/Editor/TranslationEditor/Private/TranslationPickerWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TranslationPickerWidget.h" #include "Styling/ISlateStyle.h" diff --git a/Engine/Source/Editor/TranslationEditor/Private/TranslationPickerWidget.h b/Engine/Source/Editor/TranslationEditor/Private/TranslationPickerWidget.h index 24e5dcf71df5..9b0aef34ba6c 100644 --- a/Engine/Source/Editor/TranslationEditor/Private/TranslationPickerWidget.h +++ b/Engine/Source/Editor/TranslationEditor/Private/TranslationPickerWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/TranslationEditor/Private/TranslationUnit.cpp b/Engine/Source/Editor/TranslationEditor/Private/TranslationUnit.cpp index 73535b268483..6777980b8d72 100644 --- a/Engine/Source/Editor/TranslationEditor/Private/TranslationUnit.cpp +++ b/Engine/Source/Editor/TranslationEditor/Private/TranslationUnit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TranslationUnit.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/TranslationEditor/Private/TranslationUnit.h b/Engine/Source/Editor/TranslationEditor/Private/TranslationUnit.h index f655bc0b4fb8..82679b4cebf2 100644 --- a/Engine/Source/Editor/TranslationEditor/Private/TranslationUnit.h +++ b/Engine/Source/Editor/TranslationEditor/Private/TranslationUnit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/TranslationEditor/Public/ITranslationEditor.h b/Engine/Source/Editor/TranslationEditor/Public/ITranslationEditor.h index 75a049186916..1d167f084d6c 100644 --- a/Engine/Source/Editor/TranslationEditor/Public/ITranslationEditor.h +++ b/Engine/Source/Editor/TranslationEditor/Public/ITranslationEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/TranslationEditor/Public/TranslationEditorMenu.h b/Engine/Source/Editor/TranslationEditor/Public/TranslationEditorMenu.h index 1ddf374d4f76..5106b859cac5 100644 --- a/Engine/Source/Editor/TranslationEditor/Public/TranslationEditorMenu.h +++ b/Engine/Source/Editor/TranslationEditor/Public/TranslationEditorMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/TranslationEditor/Public/TranslationEditorModule.h b/Engine/Source/Editor/TranslationEditor/Public/TranslationEditorModule.h index 625b0bbdc4c8..cf5d00ab5ee7 100644 --- a/Engine/Source/Editor/TranslationEditor/Public/TranslationEditorModule.h +++ b/Engine/Source/Editor/TranslationEditor/Public/TranslationEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/TranslationEditor/TranslationEditor.Build.cs b/Engine/Source/Editor/TranslationEditor/TranslationEditor.Build.cs index a472e80ef2dd..6ae5fdda1b9e 100644 --- a/Engine/Source/Editor/TranslationEditor/TranslationEditor.Build.cs +++ b/Engine/Source/Editor/TranslationEditor/TranslationEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/UATHelper/Public/IUATHelperModule.h b/Engine/Source/Editor/UATHelper/Public/IUATHelperModule.h index 71991bca8ac2..950611e8db48 100644 --- a/Engine/Source/Editor/UATHelper/Public/IUATHelperModule.h +++ b/Engine/Source/Editor/UATHelper/Public/IUATHelperModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UATHelper/UATHelper.Build.cs b/Engine/Source/Editor/UATHelper/UATHelper.Build.cs index a406d6a5aa23..c53203f5cdfa 100644 --- a/Engine/Source/Editor/UATHelper/UATHelper.Build.cs +++ b/Engine/Source/Editor/UATHelper/UATHelper.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Editor/UATHelper/UATHelperModule.cpp b/Engine/Source/Editor/UATHelper/UATHelperModule.cpp index 5e76265e2fa0..a75802a99a25 100644 --- a/Engine/Source/Editor/UATHelper/UATHelperModule.cpp +++ b/Engine/Source/Editor/UATHelper/UATHelperModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UATHelperModule.h" #include "CoreTypes.h" diff --git a/Engine/Source/Editor/UATHelper/UATHelperModule.h b/Engine/Source/Editor/UATHelper/UATHelperModule.h index 26e68ff14c98..b0d0f03b2fa6 100644 --- a/Engine/Source/Editor/UATHelper/UATHelperModule.h +++ b/Engine/Source/Editor/UATHelper/UATHelperModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Classes/K2Node_WidgetAnimationEvent.h b/Engine/Source/Editor/UMGEditor/Classes/K2Node_WidgetAnimationEvent.h index f4612e35ea16..cf17422a3a15 100644 --- a/Engine/Source/Editor/UMGEditor/Classes/K2Node_WidgetAnimationEvent.h +++ b/Engine/Source/Editor/UMGEditor/Classes/K2Node_WidgetAnimationEvent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Classes/WidgetBlueprintFactory.h b/Engine/Source/Editor/UMGEditor/Classes/WidgetBlueprintFactory.h index 29c3940ae4ca..28b515c5aa57 100644 --- a/Engine/Source/Editor/UMGEditor/Classes/WidgetBlueprintFactory.h +++ b/Engine/Source/Editor/UMGEditor/Classes/WidgetBlueprintFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Classes/WidgetGraphSchema.h b/Engine/Source/Editor/UMGEditor/Classes/WidgetGraphSchema.h index b18cc9bad685..b9285b45e74e 100644 --- a/Engine/Source/Editor/UMGEditor/Classes/WidgetGraphSchema.h +++ b/Engine/Source/Editor/UMGEditor/Classes/WidgetGraphSchema.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Animation/MarginTrackEditor.cpp b/Engine/Source/Editor/UMGEditor/Private/Animation/MarginTrackEditor.cpp index ecb36cf76f5b..a79f75fddd4b 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Animation/MarginTrackEditor.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Animation/MarginTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/MarginTrackEditor.h" #include "ISectionLayoutBuilder.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Animation/MarginTrackEditor.h b/Engine/Source/Editor/UMGEditor/Private/Animation/MarginTrackEditor.h index 1ad4405b7b92..b794382d8832 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Animation/MarginTrackEditor.h +++ b/Engine/Source/Editor/UMGEditor/Private/Animation/MarginTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Animation/MovieSceneSequenceEditor_WidgetAnimation.h b/Engine/Source/Editor/UMGEditor/Private/Animation/MovieSceneSequenceEditor_WidgetAnimation.h index 3dbd835122a1..d65b57b73243 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Animation/MovieSceneSequenceEditor_WidgetAnimation.h +++ b/Engine/Source/Editor/UMGEditor/Private/Animation/MovieSceneSequenceEditor_WidgetAnimation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Animation/Sequencer2DTransformSection.cpp b/Engine/Source/Editor/UMGEditor/Private/Animation/Sequencer2DTransformSection.cpp index 0b7294f739af..ac0c94940061 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Animation/Sequencer2DTransformSection.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Animation/Sequencer2DTransformSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/Sequencer2DTransformSection.h" #include "ISectionLayoutBuilder.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Animation/Sequencer2DTransformSection.h b/Engine/Source/Editor/UMGEditor/Private/Animation/Sequencer2DTransformSection.h index 6f102204d746..96954e0395b6 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Animation/Sequencer2DTransformSection.h +++ b/Engine/Source/Editor/UMGEditor/Private/Animation/Sequencer2DTransformSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Animation/Sequencer2DTransformTrackEditor.cpp b/Engine/Source/Editor/UMGEditor/Private/Animation/Sequencer2DTransformTrackEditor.cpp index 4a6a4e3ead13..6a8b7be0bffc 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Animation/Sequencer2DTransformTrackEditor.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Animation/Sequencer2DTransformTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/Sequencer2DTransformTrackEditor.h" #include "Animation/Sequencer2DTransformSection.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Animation/Sequencer2DTransformTrackEditor.h b/Engine/Source/Editor/UMGEditor/Private/Animation/Sequencer2DTransformTrackEditor.h index 78e70c85541b..bfb2decb5cdb 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Animation/Sequencer2DTransformTrackEditor.h +++ b/Engine/Source/Editor/UMGEditor/Private/Animation/Sequencer2DTransformTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Animation/UMGDetailKeyframeHandler.cpp b/Engine/Source/Editor/UMGEditor/Private/Animation/UMGDetailKeyframeHandler.cpp index 12c274998427..59acb47ba921 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Animation/UMGDetailKeyframeHandler.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Animation/UMGDetailKeyframeHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/UMGDetailKeyframeHandler.h" #include "Animation/WidgetAnimation.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Animation/UMGDetailKeyframeHandler.h b/Engine/Source/Editor/UMGEditor/Private/Animation/UMGDetailKeyframeHandler.h index c41581710495..6e6790bae2f5 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Animation/UMGDetailKeyframeHandler.h +++ b/Engine/Source/Editor/UMGEditor/Private/Animation/UMGDetailKeyframeHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Animation/WidgetMaterialTrackEditor.cpp b/Engine/Source/Editor/UMGEditor/Private/Animation/WidgetMaterialTrackEditor.cpp index c648674fb53b..d751267450a3 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Animation/WidgetMaterialTrackEditor.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Animation/WidgetMaterialTrackEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/WidgetMaterialTrackEditor.h" #include "Components/Widget.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Animation/WidgetMaterialTrackEditor.h b/Engine/Source/Editor/UMGEditor/Private/Animation/WidgetMaterialTrackEditor.h index 47e155b7c722..59d9be2b454f 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Animation/WidgetMaterialTrackEditor.h +++ b/Engine/Source/Editor/UMGEditor/Private/Animation/WidgetMaterialTrackEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/AssetTypeActions_WidgetBlueprint.cpp b/Engine/Source/Editor/UMGEditor/Private/AssetTypeActions_WidgetBlueprint.cpp index 85a9393e2022..7accbdb58fd4 100644 --- a/Engine/Source/Editor/UMGEditor/Private/AssetTypeActions_WidgetBlueprint.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/AssetTypeActions_WidgetBlueprint.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetTypeActions_WidgetBlueprint.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/AssetTypeActions_WidgetBlueprint.h b/Engine/Source/Editor/UMGEditor/Private/AssetTypeActions_WidgetBlueprint.h index 1464bd2b67bb..efe68832c1e7 100644 --- a/Engine/Source/Editor/UMGEditor/Private/AssetTypeActions_WidgetBlueprint.h +++ b/Engine/Source/Editor/UMGEditor/Private/AssetTypeActions_WidgetBlueprint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetBlueprintApplicationMode.cpp b/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetBlueprintApplicationMode.cpp index 7069867144c3..c2cead784bd3 100644 --- a/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetBlueprintApplicationMode.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetBlueprintApplicationMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintModes/WidgetBlueprintApplicationMode.h" #include "BlueprintModes/WidgetBlueprintApplicationModes.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetBlueprintApplicationMode.h b/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetBlueprintApplicationMode.h index 6b442b3ddd6d..1a9fbc3086e7 100644 --- a/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetBlueprintApplicationMode.h +++ b/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetBlueprintApplicationMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetBlueprintApplicationModes.cpp b/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetBlueprintApplicationModes.cpp index a2c2754f12c7..13e69a9d8b0d 100644 --- a/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetBlueprintApplicationModes.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetBlueprintApplicationModes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintModes/WidgetBlueprintApplicationModes.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetBlueprintApplicationModes.h b/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetBlueprintApplicationModes.h index e4e73d6d9523..2ec4b933820d 100644 --- a/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetBlueprintApplicationModes.h +++ b/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetBlueprintApplicationModes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetDesignerApplicationMode.cpp b/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetDesignerApplicationMode.cpp index af1bd6731298..b33b19d02b6f 100644 --- a/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetDesignerApplicationMode.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetDesignerApplicationMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintModes/WidgetDesignerApplicationMode.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetDesignerApplicationMode.h b/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetDesignerApplicationMode.h index e6d02ecc644f..47e27d1d20a4 100644 --- a/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetDesignerApplicationMode.h +++ b/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetDesignerApplicationMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetGraphApplicationMode.cpp b/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetGraphApplicationMode.cpp index baa4378d380d..f8e40f518323 100644 --- a/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetGraphApplicationMode.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetGraphApplicationMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintModes/WidgetGraphApplicationMode.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetGraphApplicationMode.h b/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetGraphApplicationMode.h index b87f864cded3..83eb1e2a240b 100644 --- a/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetGraphApplicationMode.h +++ b/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetGraphApplicationMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Customizations/CanvasSlotCustomization.cpp b/Engine/Source/Editor/UMGEditor/Private/Customizations/CanvasSlotCustomization.cpp index 801f931cf349..132e43c49f60 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Customizations/CanvasSlotCustomization.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Customizations/CanvasSlotCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Customizations/CanvasSlotCustomization.h" #include "Widgets/Layout/Anchors.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Customizations/CanvasSlotCustomization.h b/Engine/Source/Editor/UMGEditor/Private/Customizations/CanvasSlotCustomization.h index 11395310e5db..f93b6a043dfb 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Customizations/CanvasSlotCustomization.h +++ b/Engine/Source/Editor/UMGEditor/Private/Customizations/CanvasSlotCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Customizations/DynamicEntryBoxDetails.cpp b/Engine/Source/Editor/UMGEditor/Private/Customizations/DynamicEntryBoxDetails.cpp index 007df7f2249d..e36687ba49de 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Customizations/DynamicEntryBoxDetails.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Customizations/DynamicEntryBoxDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DynamicEntryBoxDetails.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Customizations/DynamicEntryBoxDetails.h b/Engine/Source/Editor/UMGEditor/Private/Customizations/DynamicEntryBoxDetails.h index dc0830401083..daa2c508a43b 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Customizations/DynamicEntryBoxDetails.h +++ b/Engine/Source/Editor/UMGEditor/Private/Customizations/DynamicEntryBoxDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Customizations/DynamicEntryWidgetDetailsBase.cpp b/Engine/Source/Editor/UMGEditor/Private/Customizations/DynamicEntryWidgetDetailsBase.cpp index 1b6937a45dad..7197b9798cfd 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Customizations/DynamicEntryWidgetDetailsBase.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Customizations/DynamicEntryWidgetDetailsBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DynamicEntryWidgetDetailsBase.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Customizations/DynamicEntryWidgetDetailsBase.h b/Engine/Source/Editor/UMGEditor/Private/Customizations/DynamicEntryWidgetDetailsBase.h index 784c57b40d60..695959285c48 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Customizations/DynamicEntryWidgetDetailsBase.h +++ b/Engine/Source/Editor/UMGEditor/Private/Customizations/DynamicEntryWidgetDetailsBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Customizations/HorizontalAlignmentCustomization.cpp b/Engine/Source/Editor/UMGEditor/Private/Customizations/HorizontalAlignmentCustomization.cpp index b4c81b126a56..989c21249a0b 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Customizations/HorizontalAlignmentCustomization.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Customizations/HorizontalAlignmentCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Customizations/HorizontalAlignmentCustomization.h" #include "Widgets/Images/SImage.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Customizations/HorizontalAlignmentCustomization.h b/Engine/Source/Editor/UMGEditor/Private/Customizations/HorizontalAlignmentCustomization.h index 1b37abd7bbe1..92ea6ed658ce 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Customizations/HorizontalAlignmentCustomization.h +++ b/Engine/Source/Editor/UMGEditor/Private/Customizations/HorizontalAlignmentCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Customizations/ListViewBaseDetails.cpp b/Engine/Source/Editor/UMGEditor/Private/Customizations/ListViewBaseDetails.cpp index 6014015ce970..8f5678e80b0a 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Customizations/ListViewBaseDetails.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Customizations/ListViewBaseDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ListViewBaseDetails.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Customizations/ListViewBaseDetails.h b/Engine/Source/Editor/UMGEditor/Private/Customizations/ListViewBaseDetails.h index 8c48681b6571..6513f0c35904 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Customizations/ListViewBaseDetails.h +++ b/Engine/Source/Editor/UMGEditor/Private/Customizations/ListViewBaseDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Customizations/SlateChildSizeCustomization.cpp b/Engine/Source/Editor/UMGEditor/Private/Customizations/SlateChildSizeCustomization.cpp index 792aafd86eae..558d45f3c265 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Customizations/SlateChildSizeCustomization.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Customizations/SlateChildSizeCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Customizations/SlateChildSizeCustomization.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Customizations/SlateChildSizeCustomization.h b/Engine/Source/Editor/UMGEditor/Private/Customizations/SlateChildSizeCustomization.h index ea540f615042..3123252abf6a 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Customizations/SlateChildSizeCustomization.h +++ b/Engine/Source/Editor/UMGEditor/Private/Customizations/SlateChildSizeCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Customizations/TextJustifyCustomization.cpp b/Engine/Source/Editor/UMGEditor/Private/Customizations/TextJustifyCustomization.cpp index 88654a1eb4ad..73d6f227ba8a 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Customizations/TextJustifyCustomization.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Customizations/TextJustifyCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Customizations/TextJustifyCustomization.h" #include "Widgets/Images/SImage.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Customizations/TextJustifyCustomization.h b/Engine/Source/Editor/UMGEditor/Private/Customizations/TextJustifyCustomization.h index 2241851fe34e..aa1addbac318 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Customizations/TextJustifyCustomization.h +++ b/Engine/Source/Editor/UMGEditor/Private/Customizations/TextJustifyCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Customizations/UMGDetailCustomizations.cpp b/Engine/Source/Editor/UMGEditor/Private/Customizations/UMGDetailCustomizations.cpp index d673ca453489..d8e45b360263 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Customizations/UMGDetailCustomizations.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Customizations/UMGDetailCustomizations.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Customizations/UMGDetailCustomizations.h" #include "Widgets/Images/SImage.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Customizations/UMGDetailCustomizations.h b/Engine/Source/Editor/UMGEditor/Private/Customizations/UMGDetailCustomizations.h index 139737500fe1..efd28ee65739 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Customizations/UMGDetailCustomizations.h +++ b/Engine/Source/Editor/UMGEditor/Private/Customizations/UMGDetailCustomizations.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Customizations/VerticalAlignmentCustomization.cpp b/Engine/Source/Editor/UMGEditor/Private/Customizations/VerticalAlignmentCustomization.cpp index cdd91daa6fa4..d461785124cc 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Customizations/VerticalAlignmentCustomization.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Customizations/VerticalAlignmentCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Customizations/VerticalAlignmentCustomization.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Customizations/VerticalAlignmentCustomization.h b/Engine/Source/Editor/UMGEditor/Private/Customizations/VerticalAlignmentCustomization.h index f23fe49ab783..bc6ed486b630 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Customizations/VerticalAlignmentCustomization.h +++ b/Engine/Source/Editor/UMGEditor/Private/Customizations/VerticalAlignmentCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Customizations/WidgetNavigationCustomization.cpp b/Engine/Source/Editor/UMGEditor/Private/Customizations/WidgetNavigationCustomization.cpp index f413f68a5864..a84c56fa6da3 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Customizations/WidgetNavigationCustomization.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Customizations/WidgetNavigationCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Customizations/WidgetNavigationCustomization.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Customizations/WidgetNavigationCustomization.h b/Engine/Source/Editor/UMGEditor/Private/Customizations/WidgetNavigationCustomization.h index a61da2741a47..a93107f15bb3 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Customizations/WidgetNavigationCustomization.h +++ b/Engine/Source/Editor/UMGEditor/Private/Customizations/WidgetNavigationCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Customizations/WidgetTypeCustomization.cpp b/Engine/Source/Editor/UMGEditor/Private/Customizations/WidgetTypeCustomization.cpp index 97334cc80132..9b27afb14b43 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Customizations/WidgetTypeCustomization.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Customizations/WidgetTypeCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Customizations/WidgetTypeCustomization.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Customizations/WidgetTypeCustomization.h b/Engine/Source/Editor/UMGEditor/Private/Customizations/WidgetTypeCustomization.h index 2591b8674a85..d34933d78153 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Customizations/WidgetTypeCustomization.h +++ b/Engine/Source/Editor/UMGEditor/Private/Customizations/WidgetTypeCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Designer/DesignTimeUtils.cpp b/Engine/Source/Editor/UMGEditor/Private/Designer/DesignTimeUtils.cpp index 0e8e21660126..b3ad2f995641 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Designer/DesignTimeUtils.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Designer/DesignTimeUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Designer/DesignTimeUtils.h" #include "Widgets/SWindow.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Designer/DesignTimeUtils.h b/Engine/Source/Editor/UMGEditor/Private/Designer/DesignTimeUtils.h index 807a1edd9944..fadc07a902ca 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Designer/DesignTimeUtils.h +++ b/Engine/Source/Editor/UMGEditor/Private/Designer/DesignTimeUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Designer/DesignerCommands.cpp b/Engine/Source/Editor/UMGEditor/Private/Designer/DesignerCommands.cpp index e1165ad91a1d..14bf14b662c4 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Designer/DesignerCommands.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Designer/DesignerCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Designer/DesignerCommands.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Designer/DesignerCommands.h b/Engine/Source/Editor/UMGEditor/Private/Designer/DesignerCommands.h index 4e7a1fad3ddc..4d9b9ac9a714 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Designer/DesignerCommands.h +++ b/Engine/Source/Editor/UMGEditor/Private/Designer/DesignerCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Designer/SDesignSurface.cpp b/Engine/Source/Editor/UMGEditor/Private/Designer/SDesignSurface.cpp index 9af0bb85c212..09fdff479fbf 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Designer/SDesignSurface.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Designer/SDesignSurface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Designer/SDesignSurface.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Designer/SDesignSurface.h b/Engine/Source/Editor/UMGEditor/Private/Designer/SDesignSurface.h index b7ecc0b6225e..95d9ff5071aa 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Designer/SDesignSurface.h +++ b/Engine/Source/Editor/UMGEditor/Private/Designer/SDesignSurface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Designer/SDesignerToolBar.cpp b/Engine/Source/Editor/UMGEditor/Private/Designer/SDesignerToolBar.cpp index ced4a83b7782..635a79649c64 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Designer/SDesignerToolBar.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Designer/SDesignerToolBar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Designer/SDesignerToolBar.h" #include "Styling/SlateTypes.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Designer/SDesignerToolBar.h b/Engine/Source/Editor/UMGEditor/Private/Designer/SDesignerToolBar.h index 6bbecc0f4af4..01dbb3732bcf 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Designer/SDesignerToolBar.h +++ b/Engine/Source/Editor/UMGEditor/Private/Designer/SDesignerToolBar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Designer/SDesignerView.cpp b/Engine/Source/Editor/UMGEditor/Private/Designer/SDesignerView.cpp index 5c4e7d262d5e..6c8c027d7940 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Designer/SDesignerView.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Designer/SDesignerView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Designer/SDesignerView.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Designer/SDesignerView.h b/Engine/Source/Editor/UMGEditor/Private/Designer/SDesignerView.h index 99a3c8d110c5..b81fc8700392 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Designer/SDesignerView.h +++ b/Engine/Source/Editor/UMGEditor/Private/Designer/SDesignerView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Designer/SDisappearingBar.cpp b/Engine/Source/Editor/UMGEditor/Private/Designer/SDisappearingBar.cpp index b798494afe27..774c6f4dc505 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Designer/SDisappearingBar.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Designer/SDisappearingBar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Designer/SDisappearingBar.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Designer/SDisappearingBar.h b/Engine/Source/Editor/UMGEditor/Private/Designer/SDisappearingBar.h index 1fffc87ffb17..0ee44fe20c50 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Designer/SDisappearingBar.h +++ b/Engine/Source/Editor/UMGEditor/Private/Designer/SDisappearingBar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Designer/SPaintSurface.h b/Engine/Source/Editor/UMGEditor/Private/Designer/SPaintSurface.h index 3855c81f2b51..c25074b6c7f1 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Designer/SPaintSurface.h +++ b/Engine/Source/Editor/UMGEditor/Private/Designer/SPaintSurface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Designer/SRuler.cpp b/Engine/Source/Editor/UMGEditor/Private/Designer/SRuler.cpp index d4df49cf0134..6b463feb4770 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Designer/SRuler.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Designer/SRuler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Designer/SRuler.h" #include "Fonts/SlateFontInfo.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Designer/SRuler.h b/Engine/Source/Editor/UMGEditor/Private/Designer/SRuler.h index 76a03027bba0..6ced2c9f88cf 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Designer/SRuler.h +++ b/Engine/Source/Editor/UMGEditor/Private/Designer/SRuler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Designer/STransformHandle.cpp b/Engine/Source/Editor/UMGEditor/Private/Designer/STransformHandle.cpp index b608556dfb3a..200434f27696 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Designer/STransformHandle.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Designer/STransformHandle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Designer/STransformHandle.h" #include "Widgets/Images/SImage.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Designer/STransformHandle.h b/Engine/Source/Editor/UMGEditor/Private/Designer/STransformHandle.h index fd25f5edfb3c..e8fde2c68c97 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Designer/STransformHandle.h +++ b/Engine/Source/Editor/UMGEditor/Private/Designer/STransformHandle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Designer/SZoomPan.cpp b/Engine/Source/Editor/UMGEditor/Private/Designer/SZoomPan.cpp index feb94e6e99c4..49512015f3ac 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Designer/SZoomPan.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Designer/SZoomPan.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Designer/SZoomPan.h" #include "Layout/LayoutUtils.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Designer/SZoomPan.h b/Engine/Source/Editor/UMGEditor/Private/Designer/SZoomPan.h index 12956d6f3e5b..b5dfb07bace3 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Designer/SZoomPan.h +++ b/Engine/Source/Editor/UMGEditor/Private/Designer/SZoomPan.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Details/DetailWidgetExtensionHandler.cpp b/Engine/Source/Editor/UMGEditor/Private/Details/DetailWidgetExtensionHandler.cpp index 833ecee036a1..e5b1a1bee239 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Details/DetailWidgetExtensionHandler.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Details/DetailWidgetExtensionHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Details/DetailWidgetExtensionHandler.h" #include "Details/SPropertyBinding.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Details/DetailWidgetExtensionHandler.h b/Engine/Source/Editor/UMGEditor/Private/Details/DetailWidgetExtensionHandler.h index c441e067539b..020942b81826 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Details/DetailWidgetExtensionHandler.h +++ b/Engine/Source/Editor/UMGEditor/Private/Details/DetailWidgetExtensionHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Details/SPropertyBinding.cpp b/Engine/Source/Editor/UMGEditor/Private/Details/SPropertyBinding.cpp index c4dbb5f7aee5..808fada461c0 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Details/SPropertyBinding.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Details/SPropertyBinding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Details/SPropertyBinding.h" #include "Framework/Application/SlateApplication.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Details/SPropertyBinding.h b/Engine/Source/Editor/UMGEditor/Private/Details/SPropertyBinding.h index 079c87c94bc3..8f00aa026138 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Details/SPropertyBinding.h +++ b/Engine/Source/Editor/UMGEditor/Private/Details/SPropertyBinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Details/SWidgetDetailsView.cpp b/Engine/Source/Editor/UMGEditor/Private/Details/SWidgetDetailsView.cpp index 45f5f522be03..0d75708606a5 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Details/SWidgetDetailsView.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Details/SWidgetDetailsView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Details/SWidgetDetailsView.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Details/SWidgetDetailsView.h b/Engine/Source/Editor/UMGEditor/Private/Details/SWidgetDetailsView.h index 7aba15413741..ce5e7d66143f 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Details/SWidgetDetailsView.h +++ b/Engine/Source/Editor/UMGEditor/Private/Details/SWidgetDetailsView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/DragDrop/WidgetTemplateDragDropOp.cpp b/Engine/Source/Editor/UMGEditor/Private/DragDrop/WidgetTemplateDragDropOp.cpp index a56b9f551023..d550212977a9 100644 --- a/Engine/Source/Editor/UMGEditor/Private/DragDrop/WidgetTemplateDragDropOp.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/DragDrop/WidgetTemplateDragDropOp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DragDrop/WidgetTemplateDragDropOp.h" #include "WidgetTemplate.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/DragDrop/WidgetTemplateDragDropOp.h b/Engine/Source/Editor/UMGEditor/Private/DragDrop/WidgetTemplateDragDropOp.h index 60eb01b3b15f..80faa39066af 100644 --- a/Engine/Source/Editor/UMGEditor/Private/DragDrop/WidgetTemplateDragDropOp.h +++ b/Engine/Source/Editor/UMGEditor/Private/DragDrop/WidgetTemplateDragDropOp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Extensions/CanvasSlotExtension.cpp b/Engine/Source/Editor/UMGEditor/Private/Extensions/CanvasSlotExtension.cpp index a404960fb5c9..3a8a75e47e74 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Extensions/CanvasSlotExtension.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Extensions/CanvasSlotExtension.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Extensions/CanvasSlotExtension.h" #include "Fonts/SlateFontInfo.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Extensions/CanvasSlotExtension.h b/Engine/Source/Editor/UMGEditor/Private/Extensions/CanvasSlotExtension.h index e588921096d7..63bcd9459884 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Extensions/CanvasSlotExtension.h +++ b/Engine/Source/Editor/UMGEditor/Private/Extensions/CanvasSlotExtension.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Extensions/DesignerExtension.cpp b/Engine/Source/Editor/UMGEditor/Private/Extensions/DesignerExtension.cpp index a20bf7e7a7aa..11c8a4f678fc 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Extensions/DesignerExtension.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Extensions/DesignerExtension.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DesignerExtension.h" #include "ScopedTransaction.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Extensions/GridSlotExtension.cpp b/Engine/Source/Editor/UMGEditor/Private/Extensions/GridSlotExtension.cpp index 89d4bd9be0e8..e0e6d6a98490 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Extensions/GridSlotExtension.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Extensions/GridSlotExtension.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Extensions/GridSlotExtension.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Extensions/GridSlotExtension.h b/Engine/Source/Editor/UMGEditor/Private/Extensions/GridSlotExtension.h index b42bc3915524..21f4602876e1 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Extensions/GridSlotExtension.h +++ b/Engine/Source/Editor/UMGEditor/Private/Extensions/GridSlotExtension.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Extensions/HorizontalSlotExtension.cpp b/Engine/Source/Editor/UMGEditor/Private/Extensions/HorizontalSlotExtension.cpp index f7fdbf694b17..f5241847dd12 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Extensions/HorizontalSlotExtension.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Extensions/HorizontalSlotExtension.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Extensions/HorizontalSlotExtension.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Extensions/HorizontalSlotExtension.h b/Engine/Source/Editor/UMGEditor/Private/Extensions/HorizontalSlotExtension.h index 2f534969ce28..c8102cea4b99 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Extensions/HorizontalSlotExtension.h +++ b/Engine/Source/Editor/UMGEditor/Private/Extensions/HorizontalSlotExtension.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Extensions/UniformGridSlotExtension.cpp b/Engine/Source/Editor/UMGEditor/Private/Extensions/UniformGridSlotExtension.cpp index 7c2a793349f3..64a557be51ed 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Extensions/UniformGridSlotExtension.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Extensions/UniformGridSlotExtension.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Extensions/UniformGridSlotExtension.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Extensions/UniformGridSlotExtension.h b/Engine/Source/Editor/UMGEditor/Private/Extensions/UniformGridSlotExtension.h index 32d07a723f31..44a8316d38c3 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Extensions/UniformGridSlotExtension.h +++ b/Engine/Source/Editor/UMGEditor/Private/Extensions/UniformGridSlotExtension.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Extensions/VerticalSlotExtension.cpp b/Engine/Source/Editor/UMGEditor/Private/Extensions/VerticalSlotExtension.cpp index 1097fe9fad54..3201e0ec2dc5 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Extensions/VerticalSlotExtension.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Extensions/VerticalSlotExtension.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Extensions/VerticalSlotExtension.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Extensions/VerticalSlotExtension.h b/Engine/Source/Editor/UMGEditor/Private/Extensions/VerticalSlotExtension.h index 012acd9013e2..42caa7b06051 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Extensions/VerticalSlotExtension.h +++ b/Engine/Source/Editor/UMGEditor/Private/Extensions/VerticalSlotExtension.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Hierarchy/SHierarchyView.cpp b/Engine/Source/Editor/UMGEditor/Private/Hierarchy/SHierarchyView.cpp index 64f3d204a0e4..03ca05df1c71 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Hierarchy/SHierarchyView.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Hierarchy/SHierarchyView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Hierarchy/SHierarchyView.h" #include "WidgetBlueprint.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Hierarchy/SHierarchyView.h b/Engine/Source/Editor/UMGEditor/Private/Hierarchy/SHierarchyView.h index c7f06ffa9ed9..5f8cc1c0abc6 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Hierarchy/SHierarchyView.h +++ b/Engine/Source/Editor/UMGEditor/Private/Hierarchy/SHierarchyView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Hierarchy/SHierarchyViewItem.cpp b/Engine/Source/Editor/UMGEditor/Private/Hierarchy/SHierarchyViewItem.cpp index 238dd2f60e72..8079a6a142fe 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Hierarchy/SHierarchyViewItem.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Hierarchy/SHierarchyViewItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Hierarchy/SHierarchyViewItem.h" #include "Components/NamedSlotInterface.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Hierarchy/SHierarchyViewItem.h b/Engine/Source/Editor/UMGEditor/Private/Hierarchy/SHierarchyViewItem.h index a467124df963..57efddbb307c 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Hierarchy/SHierarchyViewItem.h +++ b/Engine/Source/Editor/UMGEditor/Private/Hierarchy/SHierarchyViewItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/K2Node_WidgetAnimationEvent.cpp b/Engine/Source/Editor/UMGEditor/Private/K2Node_WidgetAnimationEvent.cpp index 9bb7394ac12c..99ddcc437168 100644 --- a/Engine/Source/Editor/UMGEditor/Private/K2Node_WidgetAnimationEvent.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/K2Node_WidgetAnimationEvent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "K2Node_WidgetAnimationEvent.h" #include "EdGraphSchema_K2.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Nodes/K2Node_CreateDragDropOperation.cpp b/Engine/Source/Editor/UMGEditor/Private/Nodes/K2Node_CreateDragDropOperation.cpp index 6e9c05eea95e..54e08df555dd 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Nodes/K2Node_CreateDragDropOperation.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Nodes/K2Node_CreateDragDropOperation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Nodes/K2Node_CreateDragDropOperation.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Nodes/K2Node_CreateDragDropOperation.h b/Engine/Source/Editor/UMGEditor/Private/Nodes/K2Node_CreateDragDropOperation.h index dc18b4388bae..2d917be58a95 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Nodes/K2Node_CreateDragDropOperation.h +++ b/Engine/Source/Editor/UMGEditor/Private/Nodes/K2Node_CreateDragDropOperation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Nodes/K2Node_CreateWidget.cpp b/Engine/Source/Editor/UMGEditor/Private/Nodes/K2Node_CreateWidget.cpp index 832fe88c4e78..514b39de5539 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Nodes/K2Node_CreateWidget.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Nodes/K2Node_CreateWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Nodes/K2Node_CreateWidget.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Nodes/K2Node_CreateWidget.h b/Engine/Source/Editor/UMGEditor/Private/Nodes/K2Node_CreateWidget.h index c146936e4a03..8d83283a21f4 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Nodes/K2Node_CreateWidget.h +++ b/Engine/Source/Editor/UMGEditor/Private/Nodes/K2Node_CreateWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Palette/SPaletteView.cpp b/Engine/Source/Editor/UMGEditor/Private/Palette/SPaletteView.cpp index 3128d2b2d267..b9a5a085ced1 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Palette/SPaletteView.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Palette/SPaletteView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Palette/SPaletteView.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Palette/SPaletteView.h b/Engine/Source/Editor/UMGEditor/Private/Palette/SPaletteView.h index d133b122bfc7..04115d5c09b1 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Palette/SPaletteView.h +++ b/Engine/Source/Editor/UMGEditor/Private/Palette/SPaletteView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Settings/UMGEditorProjectSettings.cpp b/Engine/Source/Editor/UMGEditor/Private/Settings/UMGEditorProjectSettings.cpp index 3cb6fd7a32db..5563a1cf92cf 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Settings/UMGEditorProjectSettings.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Settings/UMGEditorProjectSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UMGEditorProjectSettings.h" #include "WidgetBlueprint.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Settings/WidgetDesignerSettings.cpp b/Engine/Source/Editor/UMGEditor/Private/Settings/WidgetDesignerSettings.cpp index c6ed0c56199c..ee13f0404786 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Settings/WidgetDesignerSettings.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Settings/WidgetDesignerSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Settings/WidgetDesignerSettings.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/SlateVectorArtDataFactory.cpp b/Engine/Source/Editor/UMGEditor/Private/SlateVectorArtDataFactory.cpp index 05c358ceaa9c..11ab2df7f46e 100644 --- a/Engine/Source/Editor/UMGEditor/Private/SlateVectorArtDataFactory.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/SlateVectorArtDataFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlateVectorArtDataFactory.h" #include "Slate/SlateVectorArtData.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/TabFactory/AnimationTabSummoner.cpp b/Engine/Source/Editor/UMGEditor/Private/TabFactory/AnimationTabSummoner.cpp index d8c9978234fd..dd659037e0e2 100644 --- a/Engine/Source/Editor/UMGEditor/Private/TabFactory/AnimationTabSummoner.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/TabFactory/AnimationTabSummoner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TabFactory/AnimationTabSummoner.h" #include "Widgets/Layout/SBorder.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/TabFactory/AnimationTabSummoner.h b/Engine/Source/Editor/UMGEditor/Private/TabFactory/AnimationTabSummoner.h index 62369340ea07..4034f2050bbf 100644 --- a/Engine/Source/Editor/UMGEditor/Private/TabFactory/AnimationTabSummoner.h +++ b/Engine/Source/Editor/UMGEditor/Private/TabFactory/AnimationTabSummoner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/TabFactory/DesignerTabSummoner.cpp b/Engine/Source/Editor/UMGEditor/Private/TabFactory/DesignerTabSummoner.cpp index 742d2bbe6223..2abd087196c3 100644 --- a/Engine/Source/Editor/UMGEditor/Private/TabFactory/DesignerTabSummoner.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/TabFactory/DesignerTabSummoner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TabFactory/DesignerTabSummoner.h" #include "Designer/SDesignerView.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/TabFactory/DesignerTabSummoner.h b/Engine/Source/Editor/UMGEditor/Private/TabFactory/DesignerTabSummoner.h index 8f1718fb2c2d..81b5f6e631b7 100644 --- a/Engine/Source/Editor/UMGEditor/Private/TabFactory/DesignerTabSummoner.h +++ b/Engine/Source/Editor/UMGEditor/Private/TabFactory/DesignerTabSummoner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/TabFactory/DetailsTabSummoner.cpp b/Engine/Source/Editor/UMGEditor/Private/TabFactory/DetailsTabSummoner.cpp index 387a8771dd61..72fecbcbce78 100644 --- a/Engine/Source/Editor/UMGEditor/Private/TabFactory/DetailsTabSummoner.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/TabFactory/DetailsTabSummoner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TabFactory/DetailsTabSummoner.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/TabFactory/DetailsTabSummoner.h b/Engine/Source/Editor/UMGEditor/Private/TabFactory/DetailsTabSummoner.h index 3fe9793c7995..26d6ae94d95a 100644 --- a/Engine/Source/Editor/UMGEditor/Private/TabFactory/DetailsTabSummoner.h +++ b/Engine/Source/Editor/UMGEditor/Private/TabFactory/DetailsTabSummoner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/TabFactory/HierarchyTabSummoner.cpp b/Engine/Source/Editor/UMGEditor/Private/TabFactory/HierarchyTabSummoner.cpp index ca68dbdfcd09..cfdfc6ab9d4a 100644 --- a/Engine/Source/Editor/UMGEditor/Private/TabFactory/HierarchyTabSummoner.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/TabFactory/HierarchyTabSummoner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TabFactory/HierarchyTabSummoner.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/TabFactory/HierarchyTabSummoner.h b/Engine/Source/Editor/UMGEditor/Private/TabFactory/HierarchyTabSummoner.h index a0f486e04e7c..eca8f8b1a7be 100644 --- a/Engine/Source/Editor/UMGEditor/Private/TabFactory/HierarchyTabSummoner.h +++ b/Engine/Source/Editor/UMGEditor/Private/TabFactory/HierarchyTabSummoner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/TabFactory/PaletteTabSummoner.cpp b/Engine/Source/Editor/UMGEditor/Private/TabFactory/PaletteTabSummoner.cpp index 7a9a74f78905..36bc7ec54fb1 100644 --- a/Engine/Source/Editor/UMGEditor/Private/TabFactory/PaletteTabSummoner.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/TabFactory/PaletteTabSummoner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TabFactory/PaletteTabSummoner.h" #include "Palette/SPaletteView.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/TabFactory/PaletteTabSummoner.h b/Engine/Source/Editor/UMGEditor/Private/TabFactory/PaletteTabSummoner.h index e13f8a54d68e..4de56f6605a3 100644 --- a/Engine/Source/Editor/UMGEditor/Private/TabFactory/PaletteTabSummoner.h +++ b/Engine/Source/Editor/UMGEditor/Private/TabFactory/PaletteTabSummoner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/TabFactory/SequencerTabSummoner.cpp b/Engine/Source/Editor/UMGEditor/Private/TabFactory/SequencerTabSummoner.cpp index 03c65e92df9a..8d9a9efc01a5 100644 --- a/Engine/Source/Editor/UMGEditor/Private/TabFactory/SequencerTabSummoner.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/TabFactory/SequencerTabSummoner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TabFactory/SequencerTabSummoner.h" #include "UMGStyle.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/TabFactory/SequencerTabSummoner.h b/Engine/Source/Editor/UMGEditor/Private/TabFactory/SequencerTabSummoner.h index c64f93478d76..9d3f64907de7 100644 --- a/Engine/Source/Editor/UMGEditor/Private/TabFactory/SequencerTabSummoner.h +++ b/Engine/Source/Editor/UMGEditor/Private/TabFactory/SequencerTabSummoner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Templates/WidgetTemplate.cpp b/Engine/Source/Editor/UMGEditor/Private/Templates/WidgetTemplate.cpp index 2a7c0d5e48ba..6964ce6e433f 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Templates/WidgetTemplate.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Templates/WidgetTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WidgetTemplate.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Templates/WidgetTemplateBlueprintClass.cpp b/Engine/Source/Editor/UMGEditor/Private/Templates/WidgetTemplateBlueprintClass.cpp index b60fb908fcdb..fade14e18478 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Templates/WidgetTemplateBlueprintClass.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Templates/WidgetTemplateBlueprintClass.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Templates/WidgetTemplateBlueprintClass.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Templates/WidgetTemplateBlueprintClass.h b/Engine/Source/Editor/UMGEditor/Private/Templates/WidgetTemplateBlueprintClass.h index de99ca7b46e3..3a65eb744d83 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Templates/WidgetTemplateBlueprintClass.h +++ b/Engine/Source/Editor/UMGEditor/Private/Templates/WidgetTemplateBlueprintClass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Templates/WidgetTemplateClass.cpp b/Engine/Source/Editor/UMGEditor/Private/Templates/WidgetTemplateClass.cpp index aef259df4abb..e5f330933bc6 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Templates/WidgetTemplateClass.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Templates/WidgetTemplateClass.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Templates/WidgetTemplateClass.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Templates/WidgetTemplateClass.h b/Engine/Source/Editor/UMGEditor/Private/Templates/WidgetTemplateClass.h index b7510a0011ca..5d1d6f7182e5 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Templates/WidgetTemplateClass.h +++ b/Engine/Source/Editor/UMGEditor/Private/Templates/WidgetTemplateClass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/Templates/WidgetTemplateImageClass.cpp b/Engine/Source/Editor/UMGEditor/Private/Templates/WidgetTemplateImageClass.cpp index 68326cf8f01b..c3e1bc8ed0a9 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Templates/WidgetTemplateImageClass.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Templates/WidgetTemplateImageClass.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Templates/WidgetTemplateImageClass.h" #include "Components/Image.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Templates/WidgetTemplateImageClass.h b/Engine/Source/Editor/UMGEditor/Private/Templates/WidgetTemplateImageClass.h index ea0bb412c900..0db0bffe76ee 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Templates/WidgetTemplateImageClass.h +++ b/Engine/Source/Editor/UMGEditor/Private/Templates/WidgetTemplateImageClass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/UMGEditorActions.cpp b/Engine/Source/Editor/UMGEditor/Private/UMGEditorActions.cpp index 0e8582135131..ea343d143b5d 100644 --- a/Engine/Source/Editor/UMGEditor/Private/UMGEditorActions.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/UMGEditorActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UMGEditorActions.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/UMGEditorActions.h b/Engine/Source/Editor/UMGEditor/Private/UMGEditorActions.h index 47abab9dd018..e56fe4e9f856 100644 --- a/Engine/Source/Editor/UMGEditor/Private/UMGEditorActions.h +++ b/Engine/Source/Editor/UMGEditor/Private/UMGEditorActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/UMGEditorModule.cpp b/Engine/Source/Editor/UMGEditor/Private/UMGEditorModule.cpp index 778cd185f9e6..11e2a3fe0707 100644 --- a/Engine/Source/Editor/UMGEditor/Private/UMGEditorModule.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/UMGEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UMGEditorModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Utility/WidgetSlotPair.cpp b/Engine/Source/Editor/UMGEditor/Private/Utility/WidgetSlotPair.cpp index e23ef7e909af..9fae064056cb 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Utility/WidgetSlotPair.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/Utility/WidgetSlotPair.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Utility/WidgetSlotPair.h" #include "Components/PanelSlot.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/Utility/WidgetSlotPair.h b/Engine/Source/Editor/UMGEditor/Private/Utility/WidgetSlotPair.h index 2c427f584ad9..d09712a908a3 100644 --- a/Engine/Source/Editor/UMGEditor/Private/Utility/WidgetSlotPair.h +++ b/Engine/Source/Editor/UMGEditor/Private/Utility/WidgetSlotPair.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprint.cpp b/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprint.cpp index d2608406f1ef..34c215a76422 100644 --- a/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprint.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprint.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WidgetBlueprint.h" #include "Components/Widget.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintCompiler.cpp b/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintCompiler.cpp index 0ecbd2655592..01dfa50d4019 100644 --- a/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintCompiler.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintCompiler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WidgetBlueprintCompiler.h" #include "Components/SlateWrapperTypes.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintCompiler.h b/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintCompiler.h index b2a8743647fa..2efe4177d1c7 100644 --- a/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintCompiler.h +++ b/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintCompiler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditor.cpp b/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditor.cpp index a26d5126d798..d79654c83e7c 100644 --- a/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditor.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WidgetBlueprintEditor.h" #include "MovieSceneBinding.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditor.h b/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditor.h index 7165c97ceb3a..46362c5ea643 100644 --- a/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditor.h +++ b/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditorToolbar.cpp b/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditorToolbar.cpp index 4a780f48a985..cf17d818b045 100644 --- a/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditorToolbar.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditorToolbar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WidgetBlueprintEditorToolbar.h" #include "Types/ISlateMetaData.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditorToolbar.h b/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditorToolbar.h index 479c37ec646d..3ada6d1d19c8 100644 --- a/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditorToolbar.h +++ b/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditorToolbar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditorUtils.cpp b/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditorUtils.cpp index 58a3876e9bbc..82a4d63e66f3 100644 --- a/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditorUtils.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditorUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WidgetBlueprintEditorUtils.h" #include "Components/PanelSlot.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditorUtils.h b/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditorUtils.h index 47b1d79fd6ff..3311fb0fe3d6 100644 --- a/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditorUtils.h +++ b/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditorUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintFactory.cpp b/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintFactory.cpp index 0a80970dac7e..17735b2edc5e 100644 --- a/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintFactory.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WidgetBlueprintFactory.h" #include "UObject/Interface.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/WidgetCompilerRule.cpp b/Engine/Source/Editor/UMGEditor/Private/WidgetCompilerRule.cpp index b9acb1b89f22..0bf3f7b58f92 100644 --- a/Engine/Source/Editor/UMGEditor/Private/WidgetCompilerRule.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/WidgetCompilerRule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WidgetCompilerRule.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/WidgetGraphSchema.cpp b/Engine/Source/Editor/UMGEditor/Private/WidgetGraphSchema.cpp index de59ae5ad86a..a92b2871dfa3 100644 --- a/Engine/Source/Editor/UMGEditor/Private/WidgetGraphSchema.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/WidgetGraphSchema.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WidgetGraphSchema.h" #include "K2Node_AddDelegate.h" diff --git a/Engine/Source/Editor/UMGEditor/Private/WidgetReference.cpp b/Engine/Source/Editor/UMGEditor/Private/WidgetReference.cpp index a77e59533855..df114ce7e8ff 100644 --- a/Engine/Source/Editor/UMGEditor/Private/WidgetReference.cpp +++ b/Engine/Source/Editor/UMGEditor/Private/WidgetReference.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WidgetReference.h" #include "WidgetBlueprintEditor.h" diff --git a/Engine/Source/Editor/UMGEditor/Public/DesignerExtension.h b/Engine/Source/Editor/UMGEditor/Public/DesignerExtension.h index c30a860f1afd..5fefe58978c1 100644 --- a/Engine/Source/Editor/UMGEditor/Public/DesignerExtension.h +++ b/Engine/Source/Editor/UMGEditor/Public/DesignerExtension.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Public/IUMGDesigner.h b/Engine/Source/Editor/UMGEditor/Public/IUMGDesigner.h index 0f7a0e40aced..d4f53888f80e 100644 --- a/Engine/Source/Editor/UMGEditor/Public/IUMGDesigner.h +++ b/Engine/Source/Editor/UMGEditor/Public/IUMGDesigner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Public/Settings/WidgetDesignerSettings.h b/Engine/Source/Editor/UMGEditor/Public/Settings/WidgetDesignerSettings.h index 55e8a99b93c7..41f8865c86ad 100644 --- a/Engine/Source/Editor/UMGEditor/Public/Settings/WidgetDesignerSettings.h +++ b/Engine/Source/Editor/UMGEditor/Public/Settings/WidgetDesignerSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Public/SlateVectorArtDataFactory.h b/Engine/Source/Editor/UMGEditor/Public/SlateVectorArtDataFactory.h index 4afeae9a0950..2671c168829b 100644 --- a/Engine/Source/Editor/UMGEditor/Public/SlateVectorArtDataFactory.h +++ b/Engine/Source/Editor/UMGEditor/Public/SlateVectorArtDataFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Public/UMGEditorModule.h b/Engine/Source/Editor/UMGEditor/Public/UMGEditorModule.h index 09b340ddcddc..5d042fcadf6e 100644 --- a/Engine/Source/Editor/UMGEditor/Public/UMGEditorModule.h +++ b/Engine/Source/Editor/UMGEditor/Public/UMGEditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Public/UMGEditorProjectSettings.h b/Engine/Source/Editor/UMGEditor/Public/UMGEditorProjectSettings.h index 7d26fd8fb397..78bce44f2cdd 100644 --- a/Engine/Source/Editor/UMGEditor/Public/UMGEditorProjectSettings.h +++ b/Engine/Source/Editor/UMGEditor/Public/UMGEditorProjectSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprint.h b/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprint.h index 82082c4958ef..aa5aa14e4755 100644 --- a/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprint.h +++ b/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Public/WidgetCompilerRule.h b/Engine/Source/Editor/UMGEditor/Public/WidgetCompilerRule.h index f0c7282f239b..e91d7735c5c2 100644 --- a/Engine/Source/Editor/UMGEditor/Public/WidgetCompilerRule.h +++ b/Engine/Source/Editor/UMGEditor/Public/WidgetCompilerRule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Public/WidgetReference.h b/Engine/Source/Editor/UMGEditor/Public/WidgetReference.h index 388a175f42fb..c06799f254de 100644 --- a/Engine/Source/Editor/UMGEditor/Public/WidgetReference.h +++ b/Engine/Source/Editor/UMGEditor/Public/WidgetReference.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/Public/WidgetTemplate.h b/Engine/Source/Editor/UMGEditor/Public/WidgetTemplate.h index f267df751d07..f96ca2d314c2 100644 --- a/Engine/Source/Editor/UMGEditor/Public/WidgetTemplate.h +++ b/Engine/Source/Editor/UMGEditor/Public/WidgetTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UMGEditor/UMGEditor.Build.cs b/Engine/Source/Editor/UMGEditor/UMGEditor.Build.cs index b3d52963b8d1..0ee72877da33 100644 --- a/Engine/Source/Editor/UMGEditor/UMGEditor.Build.cs +++ b/Engine/Source/Editor/UMGEditor/UMGEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/UndoHistory/Private/UndoHistoryModule.cpp b/Engine/Source/Editor/UndoHistory/Private/UndoHistoryModule.cpp index 212343a7702c..34d496d65873 100644 --- a/Engine/Source/Editor/UndoHistory/Private/UndoHistoryModule.cpp +++ b/Engine/Source/Editor/UndoHistory/Private/UndoHistoryModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UndoHistoryModule.h" #include "EditorStyleSet.h" diff --git a/Engine/Source/Editor/UndoHistory/Private/Widgets/SUndoHistory.cpp b/Engine/Source/Editor/UndoHistory/Private/Widgets/SUndoHistory.cpp index e33f3cf18dbc..7e26c180c0e0 100644 --- a/Engine/Source/Editor/UndoHistory/Private/Widgets/SUndoHistory.cpp +++ b/Engine/Source/Editor/UndoHistory/Private/Widgets/SUndoHistory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SUndoHistory.h" #include "SlateOptMacros.h" diff --git a/Engine/Source/Editor/UndoHistory/Private/Widgets/SUndoHistory.h b/Engine/Source/Editor/UndoHistory/Private/Widgets/SUndoHistory.h index 6611c5d19c95..2f5c175959d2 100644 --- a/Engine/Source/Editor/UndoHistory/Private/Widgets/SUndoHistory.h +++ b/Engine/Source/Editor/UndoHistory/Private/Widgets/SUndoHistory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UndoHistory/Private/Widgets/SUndoHistoryTableRow.h b/Engine/Source/Editor/UndoHistory/Private/Widgets/SUndoHistoryTableRow.h index 2b13ab8345ea..89aef960b015 100644 --- a/Engine/Source/Editor/UndoHistory/Private/Widgets/SUndoHistoryTableRow.h +++ b/Engine/Source/Editor/UndoHistory/Private/Widgets/SUndoHistoryTableRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UndoHistory/Public/Interfaces/IUndoHistoryModule.h b/Engine/Source/Editor/UndoHistory/Public/Interfaces/IUndoHistoryModule.h index da26c3a9dd18..b4496e942978 100644 --- a/Engine/Source/Editor/UndoHistory/Public/Interfaces/IUndoHistoryModule.h +++ b/Engine/Source/Editor/UndoHistory/Public/Interfaces/IUndoHistoryModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UndoHistory/Public/UndoHistory.h b/Engine/Source/Editor/UndoHistory/Public/UndoHistory.h index 122fa22f2213..b4f96d0672aa 100644 --- a/Engine/Source/Editor/UndoHistory/Public/UndoHistory.h +++ b/Engine/Source/Editor/UndoHistory/Public/UndoHistory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UndoHistory/Public/UndoHistoryModule.h b/Engine/Source/Editor/UndoHistory/Public/UndoHistoryModule.h index 26c32194e72a..448166de978e 100644 --- a/Engine/Source/Editor/UndoHistory/Public/UndoHistoryModule.h +++ b/Engine/Source/Editor/UndoHistory/Public/UndoHistoryModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UndoHistory/UndoHistory.Build.cs b/Engine/Source/Editor/UndoHistory/UndoHistory.Build.cs index f827a8286c63..457f474984a4 100644 --- a/Engine/Source/Editor/UndoHistory/UndoHistory.Build.cs +++ b/Engine/Source/Editor/UndoHistory/UndoHistory.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactory.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactory.h index 3651e9fbdc8b..c63117184948 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryAmbientSound.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryAmbientSound.h index 821692795642..dd53a93f07c5 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryAmbientSound.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryAmbientSound.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryAnimationAsset.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryAnimationAsset.h index 0758faa9ff2b..b69984d96b52 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryAnimationAsset.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryAnimationAsset.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryAtmosphericFog.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryAtmosphericFog.h index a7d21ec9913b..d0c447417342 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryAtmosphericFog.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryAtmosphericFog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryBasicShape.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryBasicShape.h index 0266a70bf175..1617d6700408 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryBasicShape.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryBasicShape.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryBlueprint.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryBlueprint.h index 7fa3c6585a1e..b4de3faad085 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryBlueprint.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryBlueprint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryBoxReflectionCapture.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryBoxReflectionCapture.h index a5e75ce42b19..89998441fe48 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryBoxReflectionCapture.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryBoxReflectionCapture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryBoxVolume.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryBoxVolume.h index 5d085120c134..b033e4a318c0 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryBoxVolume.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryBoxVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryCameraActor.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryCameraActor.h index fd46b91536d4..bd96721224f1 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryCameraActor.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryCameraActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryCharacter.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryCharacter.h index 5b6e40592f74..cc8a2d3439db 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryCharacter.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryCharacter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryClass.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryClass.h index 36ffb2dda677..02fdcd5c1630 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryClass.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryClass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryCylinderVolume.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryCylinderVolume.h index a25119485224..d0c010ddfef9 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryCylinderVolume.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryCylinderVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryDeferredDecal.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryDeferredDecal.h index 2c62156aa377..748f7b50b3e2 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryDeferredDecal.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryDeferredDecal.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryDirectionalLight.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryDirectionalLight.h index 15cfb2cf5bf3..1d3bf586ff42 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryDirectionalLight.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryDirectionalLight.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryEmitter.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryEmitter.h index d334a99ed40a..a48853983f31 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryEmitter.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryEmitter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryEmptyActor.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryEmptyActor.h index 727fbcb56007..a2dac4a2c79b 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryEmptyActor.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryEmptyActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryExponentialHeightFog.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryExponentialHeightFog.h index 0ba62f7ee19c..c01b349d124c 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryExponentialHeightFog.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryExponentialHeightFog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryInteractiveFoliage.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryInteractiveFoliage.h index 2c884b6bc44d..00cbc226d222 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryInteractiveFoliage.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryInteractiveFoliage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryMatineeActor.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryMatineeActor.h index f87592982ad3..6f6d315e2ef6 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryMatineeActor.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryMatineeActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryNote.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryNote.h index 1ebb0549585f..b51d01215ca4 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryNote.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryNote.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryPawn.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryPawn.h index f9813410d497..507b92d1bd93 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryPawn.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryPawn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryPhysicsAsset.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryPhysicsAsset.h index 6d8acb99ec04..87973313a051 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryPhysicsAsset.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryPhysicsAsset.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryPlanarReflection.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryPlanarReflection.h index 5cdb09246733..2a3d2562bccb 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryPlanarReflection.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryPlanarReflection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryPlaneReflectionCapture.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryPlaneReflectionCapture.h index b3f8271404e4..4be53a524996 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryPlaneReflectionCapture.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryPlaneReflectionCapture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryPlayerStart.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryPlayerStart.h index e8ca65bfde6a..bcce4d7504c5 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryPlayerStart.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryPlayerStart.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryPointLight.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryPointLight.h index 6bf607615d8b..922d0e3bee2c 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryPointLight.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryPointLight.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryRectLight.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryRectLight.h index cf9b93337f51..ae84a9849abd 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryRectLight.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryRectLight.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactorySkeletalMesh.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactorySkeletalMesh.h index 8d9a988613fd..f48a8261fc79 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactorySkeletalMesh.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactorySkeletalMesh.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactorySkyLight.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactorySkyLight.h index 700f4c3f3a8c..4a91c360da41 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactorySkyLight.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactorySkyLight.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactorySphereReflectionCapture.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactorySphereReflectionCapture.h index 855999cd3541..c14c64ec8024 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactorySphereReflectionCapture.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactorySphereReflectionCapture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactorySphereVolume.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactorySphereVolume.h index 842988f3f558..1000f23d2939 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactorySphereVolume.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactorySphereVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactorySpotLight.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactorySpotLight.h index d02d37597e2a..d39adf3b335c 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactorySpotLight.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactorySpotLight.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryStaticMesh.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryStaticMesh.h index c349d329aa2f..0a2ac34601b3 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryStaticMesh.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryStaticMesh.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryTargetPoint.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryTargetPoint.h index a8c4b1c0e445..bc5c15f4b748 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryTargetPoint.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryTargetPoint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryTextRender.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryTextRender.h index bbc1fe26b232..7cd9f46c6242 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryTextRender.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryTextRender.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryTriggerBox.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryTriggerBox.h index 501df2e031c4..44341468a8c6 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryTriggerBox.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryTriggerBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryTriggerCapsule.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryTriggerCapsule.h index 736daaf6e490..39a0bd374c3c 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryTriggerCapsule.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryTriggerCapsule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryTriggerSphere.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryTriggerSphere.h index 55c47ca1d791..f48f9793593f 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryTriggerSphere.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryTriggerSphere.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryVectorFieldVolume.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryVectorFieldVolume.h index 1b6ddc3d9fc1..2eae21ead8e1 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryVectorFieldVolume.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryVectorFieldVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryVolume.h b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryVolume.h index 2f73d0cdf88f..d4fc84b3ce12 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryVolume.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Analytics/AnalyticsPrivacySettings.h b/Engine/Source/Editor/UnrealEd/Classes/Analytics/AnalyticsPrivacySettings.h index 174171ac42f3..fce3fe34ee3c 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Analytics/AnalyticsPrivacySettings.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Analytics/AnalyticsPrivacySettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //============================================================================= // AnalyticsPrivacySettings diff --git a/Engine/Source/Editor/UnrealEd/Classes/Animation/DebugSkelMeshComponent.h b/Engine/Source/Editor/UnrealEd/Classes/Animation/DebugSkelMeshComponent.h index 00440b9361f2..a15485b6ac88 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Animation/DebugSkelMeshComponent.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Animation/DebugSkelMeshComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorAnimBaseObj.h b/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorAnimBaseObj.h index e84562cbefb9..81b449c24e18 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorAnimBaseObj.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorAnimBaseObj.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Abstract base class of animation composite base diff --git a/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorAnimCompositeSegment.h b/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorAnimCompositeSegment.h index e85b31ef007b..6bc4262f4dfe 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorAnimCompositeSegment.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorAnimCompositeSegment.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Abstract base class of animation composite base diff --git a/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorAnimCurveBoneLinks.h b/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorAnimCurveBoneLinks.h index 640bc09dc834..070df5db7a61 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorAnimCurveBoneLinks.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorAnimCurveBoneLinks.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Editor only class for UI of linking animation curve to joints diff --git a/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorAnimSegment.h b/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorAnimSegment.h index eb96de0cf4d7..701c0f94d4df 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorAnimSegment.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorAnimSegment.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Abstract base class of animation composite base diff --git a/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorCompositeSection.h b/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorCompositeSection.h index cd37d3c7b635..b7d193ec8a74 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorCompositeSection.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorCompositeSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Abstract base class of animation composite base diff --git a/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorNotifyObject.h b/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorNotifyObject.h index 8c5e73608bd0..a3c98fe17a92 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorNotifyObject.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorNotifyObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. ////////////////////////////////////////////////////////////////////////// // Proxy object for displaying notifies in the details panel with diff --git a/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorParentPlayerListObj.h b/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorParentPlayerListObj.h index e95661c4ca7d..8b575a0aae7c 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorParentPlayerListObj.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorParentPlayerListObj.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorSkeletonNotifyObj.h b/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorSkeletonNotifyObj.h index 29dfd7f06a68..1075a44f40f3 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorSkeletonNotifyObj.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorSkeletonNotifyObj.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Proxy class for display skeleton notifies in the details panel diff --git a/Engine/Source/Editor/UnrealEd/Classes/Builders/ConeBuilder.h b/Engine/Source/Editor/UnrealEd/Classes/Builders/ConeBuilder.h index 4cc0467e4b11..7bbcf814ca50 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Builders/ConeBuilder.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Builders/ConeBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // ConeBuilder: Builds a 3D cone brush, compatible with cylinder of same size. diff --git a/Engine/Source/Editor/UnrealEd/Classes/Builders/CubeBuilder.h b/Engine/Source/Editor/UnrealEd/Classes/Builders/CubeBuilder.h index b8b36940bf7d..9868faf42418 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Builders/CubeBuilder.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Builders/CubeBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * CubeBuilder: Builds a 3D cube brush. diff --git a/Engine/Source/Editor/UnrealEd/Classes/Builders/CurvedStairBuilder.h b/Engine/Source/Editor/UnrealEd/Classes/Builders/CurvedStairBuilder.h index ac5554ec1751..9d03465e99e0 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Builders/CurvedStairBuilder.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Builders/CurvedStairBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/Builders/CylinderBuilder.h b/Engine/Source/Editor/UnrealEd/Classes/Builders/CylinderBuilder.h index c1f3abdd846b..5a9a841735f7 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Builders/CylinderBuilder.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Builders/CylinderBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/Builders/EditorBrushBuilder.h b/Engine/Source/Editor/UnrealEd/Classes/Builders/EditorBrushBuilder.h index cf14a5918015..21afc9a5006a 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Builders/EditorBrushBuilder.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Builders/EditorBrushBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Builders/LinearStairBuilder.h b/Engine/Source/Editor/UnrealEd/Classes/Builders/LinearStairBuilder.h index c4aa1b36ccfc..0c46e89ac9ae 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Builders/LinearStairBuilder.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Builders/LinearStairBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // LinearStairBuilder: Builds a Linear Staircase. diff --git a/Engine/Source/Editor/UnrealEd/Classes/Builders/SheetBuilder.h b/Engine/Source/Editor/UnrealEd/Classes/Builders/SheetBuilder.h index ad816837d281..80afaa6a6abe 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Builders/SheetBuilder.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Builders/SheetBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // SheetBuilder: Builds a simple sheet. diff --git a/Engine/Source/Editor/UnrealEd/Classes/Builders/SpiralStairBuilder.h b/Engine/Source/Editor/UnrealEd/Classes/Builders/SpiralStairBuilder.h index ad37d21dc345..f51768fa7483 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Builders/SpiralStairBuilder.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Builders/SpiralStairBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // SpiralStairBuilder: Builds a spiral staircase. diff --git a/Engine/Source/Editor/UnrealEd/Classes/Builders/TetrahedronBuilder.h b/Engine/Source/Editor/UnrealEd/Classes/Builders/TetrahedronBuilder.h index d5714ee64cd4..fe970f46ea6e 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Builders/TetrahedronBuilder.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Builders/TetrahedronBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // TetrahedronBuilder: Builds an octahedron (not tetrahedron) - experimental. diff --git a/Engine/Source/Editor/UnrealEd/Classes/Builders/VolumetricBuilder.h b/Engine/Source/Editor/UnrealEd/Classes/Builders/VolumetricBuilder.h index 2db4adfd5565..b2f9b9effefd 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Builders/VolumetricBuilder.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Builders/VolumetricBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // VolumetricBuilder: Builds a volumetric brush (criss-crossed sheets). diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/AssetRegUtilCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/AssetRegUtilCommandlet.h index 80a4c01bdbb6..ad5912869116 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/AssetRegUtilCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/AssetRegUtilCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AssetRegUtilCommandlet.cpp: General-purpose commandlet for anything which diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/AudioMixerCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/AudioMixerCommandlet.h index 875d22904d0b..770b5ee283fd 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/AudioMixerCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/AudioMixerCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/AudioTestCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/AudioTestCommandlet.h index 355b2a2ea3d9..015563977675 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/AudioTestCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/AudioTestCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/CompressAnimationsCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/CompressAnimationsCommandlet.h index b461554257c1..1e5dbb3b2dd3 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/CompressAnimationsCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/CompressAnimationsCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/CookCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/CookCommandlet.h index d4dc64545e6e..8fb208e908ae 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/CookCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/CookCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CookCommandlet.cpp: Commandlet for cooking content diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DerivedDataCacheCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DerivedDataCacheCommandlet.h index 5e2641aa45fd..24dc8687647b 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DerivedDataCacheCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DerivedDataCacheCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DerivedDataCacheCommandlet.cpp: Commandlet for DDC maintenence diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DiffAssetRegistriesCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DiffAssetRegistriesCommandlet.h index 41d8d3756489..927847371bcd 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DiffAssetRegistriesCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DiffAssetRegistriesCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DiffAssetsCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DiffAssetsCommandlet.h index c21bb10fb678..a182e39652f6 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DiffAssetsCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DiffAssetsCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Commandlet to allow diff in P4V, and expose that functionality to the editor diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DiffFilesCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DiffFilesCommandlet.h index 346049b68e37..52ad391d13f2 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DiffFilesCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DiffFilesCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DiffPackagesCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DiffPackagesCommandlet.h index fe92a3a58b58..283ee82dffe1 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DiffPackagesCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DiffPackagesCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DumpBlueprintsInfoCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DumpBlueprintsInfoCommandlet.h index 555c950b9d4b..07335a24c62e 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DumpBlueprintsInfoCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DumpBlueprintsInfoCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DumpHiddenCategoriesCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DumpHiddenCategoriesCommandlet.h index 8d82c18c93b4..da6f76162c3c 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DumpHiddenCategoriesCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DumpHiddenCategoriesCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ExportDialogueScriptCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ExportDialogueScriptCommandlet.h index 92a6a9f3d801..7b8bf809372d 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ExportDialogueScriptCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ExportDialogueScriptCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ExportPakDependencies.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ExportPakDependencies.h index 73665957fad0..d274a5513dd3 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ExportPakDependencies.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ExportPakDependencies.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/FileServerCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/FileServerCommandlet.h index 93c4c535cb2b..4897a7fce312 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/FileServerCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/FileServerCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= FileServerCommandlet.h: Declares the UFileServerCommandlet class. diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/FixConflictingLocalizationKeys.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/FixConflictingLocalizationKeys.h index 05dda0baf4cb..f39e6292247b 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/FixConflictingLocalizationKeys.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/FixConflictingLocalizationKeys.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/FixupNeedsLoadForEditorGameCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/FixupNeedsLoadForEditorGameCommandlet.h index 69992b1524c1..71270ffcdcbc 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/FixupNeedsLoadForEditorGameCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/FixupNeedsLoadForEditorGameCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextCommandlet.h index e22398dfcea3..0328a4222651 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextCommandletBase.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextCommandletBase.h index d1e436e7e65b..6a7014c955ab 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextCommandletBase.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextCommandletBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromAssetsCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromAssetsCommandlet.h index f0dff47a0a2e..44cfe4a531d6 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromAssetsCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromAssetsCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromMetadataCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromMetadataCommandlet.h index 4bcc3f204e3c..ebe9cec87a5e 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromMetadataCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromMetadataCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromSourceCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromSourceCommandlet.h index e268df1f80b8..cee34282d993 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromSourceCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromSourceCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateAssetManifestCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateAssetManifestCommandlet.h index 224d87bce02c..9bbd3c588bfa 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateAssetManifestCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateAssetManifestCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateBlueprintAPICommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateBlueprintAPICommandlet.h index c1b520b261ef..f2143658fc5a 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateBlueprintAPICommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateBlueprintAPICommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateDistillFileSetsCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateDistillFileSetsCommandlet.h index 9381ac97bf9f..b4084ee7d504 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateDistillFileSetsCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateDistillFileSetsCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Find AnimNotify instances that do not have the AnimSeqeunce that 'owns' them as their outer. diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateGatherArchiveCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateGatherArchiveCommandlet.h index 3f38ec748e3a..c2b759bd57bf 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateGatherArchiveCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateGatherArchiveCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateGatherManifestCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateGatherManifestCommandlet.h index a29a271c7892..6a48a8e01a74 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateGatherManifestCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateGatherManifestCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateTextLocalizationReportCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateTextLocalizationReportCommandlet.h index b59255523325..533d42d8ba09 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateTextLocalizationReportCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateTextLocalizationReportCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateTextLocalizationResourceCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateTextLocalizationResourceCommandlet.h index 0854be23e3f3..32aad8cded5c 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateTextLocalizationResourceCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateTextLocalizationResourceCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ImportDialogueScriptCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ImportDialogueScriptCommandlet.h index 4d6681304bd1..7ddc7e2e0e9d 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ImportDialogueScriptCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ImportDialogueScriptCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ImportLocalizedDialogueCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ImportLocalizedDialogueCommandlet.h index da8d91503364..1a0c9ac7fbd0 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ImportLocalizedDialogueCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ImportLocalizedDialogueCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/InternationalizationConditioningCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/InternationalizationConditioningCommandlet.h index ca4c7eb76b50..77317f39e7ea 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/InternationalizationConditioningCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/InternationalizationConditioningCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/InternationalizationExportCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/InternationalizationExportCommandlet.h index d5ee958819df..25c7ff850aac 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/InternationalizationExportCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/InternationalizationExportCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ListMaterialsUsedWithMeshEmittersCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ListMaterialsUsedWithMeshEmittersCommandlet.h index 4ee72f86a9cf..5140961b5e4e 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ListMaterialsUsedWithMeshEmittersCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ListMaterialsUsedWithMeshEmittersCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ListStaticMeshesImportedFromSpeedTreesCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ListStaticMeshesImportedFromSpeedTreesCommandlet.h index 58ba53298a42..1f9d8bf6262d 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ListStaticMeshesImportedFromSpeedTreesCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ListStaticMeshesImportedFromSpeedTreesCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/LoadPackageCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/LoadPackageCommandlet.h index 14b30b9a3b95..60092c3db0ed 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/LoadPackageCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/LoadPackageCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/MergeShaderPipelineCachesCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/MergeShaderPipelineCachesCommandlet.h index accc07c00784..7ce6188501d5 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/MergeShaderPipelineCachesCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/MergeShaderPipelineCachesCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/NativeCodeGenCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/NativeCodeGenCommandlet.h index 4a9959c577d2..553d6da1a034 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/NativeCodeGenCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/NativeCodeGenCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ParticleSystemAuditCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ParticleSystemAuditCommandlet.h index a1131a6205bc..237c40adc4d6 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ParticleSystemAuditCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ParticleSystemAuditCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/PkgInfoCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/PkgInfoCommandlet.h index 4fc273d360b5..8f7c769ea9a4 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/PkgInfoCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/PkgInfoCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/PopulateDialogueWaveFromCharacterSheetCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/PopulateDialogueWaveFromCharacterSheetCommandlet.h index 318ea45d3b82..7c633d9026bd 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/PopulateDialogueWaveFromCharacterSheetCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/PopulateDialogueWaveFromCharacterSheetCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ReplaceActorCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ReplaceActorCommandlet.h index ccd232ad358c..b075a30bdf7c 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ReplaceActorCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ReplaceActorCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ReplaceAssetsCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ReplaceAssetsCommandlet.h index 809e9f93fbba..82e68f43ef27 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ReplaceAssetsCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ReplaceAssetsCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ResavePackagesCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ResavePackagesCommandlet.h index eb65c880a9fe..9fa909f4d9e2 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ResavePackagesCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ResavePackagesCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ShaderPipelineCacheToolsCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ShaderPipelineCacheToolsCommandlet.h index 8faaf2505486..f879382d6782 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ShaderPipelineCacheToolsCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/ShaderPipelineCacheToolsCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/StabilizeLocalizationKeys.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/StabilizeLocalizationKeys.h index f920f8ae098e..be6394a9b4fb 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/StabilizeLocalizationKeys.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/StabilizeLocalizationKeys.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/SwapSoundForDialogueInCuesCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/SwapSoundForDialogueInCuesCommandlet.h index 9bf309d1f382..836441567a6c 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/SwapSoundForDialogueInCuesCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/SwapSoundForDialogueInCuesCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/TextAssetCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/TextAssetCommandlet.h index 711f5f7e7c79..795008703510 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/TextAssetCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/TextAssetCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TextAssetCommandlet.cpp: Commandlet for saving assets in text asset format diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/UnrealPakCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/UnrealPakCommandlet.h index 7422c482a2fd..c07c7b9a3f02 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/UnrealPakCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/UnrealPakCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/UpdateGameProjectCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/UpdateGameProjectCommandlet.h index 2d25b34163ef..9dda0ebb8508 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/UpdateGameProjectCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/UpdateGameProjectCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/WrangleContentCommandlet.h b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/WrangleContentCommandlet.h index e1ecc956e0a7..b9a853a5c15b 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Commandlets/WrangleContentCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Commandlets/WrangleContentCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h b/Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h index 67440bd960db..97e14bd6952c 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h +++ b/Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h b/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h index 69d9ee97c300..bc806ed1c1ca 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorPerProjectUserSettings.h b/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorPerProjectUserSettings.h index 2c34854f9af1..ab54bae1fe39 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorPerProjectUserSettings.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorPerProjectUserSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorPerformanceSettings.h b/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorPerformanceSettings.h index e37f29483563..51e33528b5cf 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorPerformanceSettings.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorPerformanceSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Editor/GroupActor.h b/Engine/Source/Editor/UnrealEd/Classes/Editor/GroupActor.h index 0a9d108f19bb..ad3ae20c503d 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Editor/GroupActor.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Editor/GroupActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // GroupActor: Collects a group of actors, allowing for management and universal transformation. diff --git a/Engine/Source/Editor/UnrealEd/Classes/Editor/PropertyEditorTestObject.h b/Engine/Source/Editor/UnrealEd/Classes/Editor/PropertyEditorTestObject.h index f0c2bd880c8f..46c0b43668a6 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Editor/PropertyEditorTestObject.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Editor/PropertyEditorTestObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Editor/TemplateMapMetadata.h b/Engine/Source/Editor/UnrealEd/Classes/Editor/TemplateMapMetadata.h index 98e85f05aa28..86a2a42cf87a 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Editor/TemplateMapMetadata.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Editor/TemplateMapMetadata.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Editor/TransBuffer.h b/Engine/Source/Editor/UnrealEd/Classes/Editor/TransBuffer.h index 923ff50a23c3..2b5aef5e1cb2 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Editor/TransBuffer.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Editor/TransBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Transaction tracking system, manages the undo and redo buffer. diff --git a/Engine/Source/Editor/UnrealEd/Classes/Editor/Transactor.h b/Engine/Source/Editor/UnrealEd/Classes/Editor/Transactor.h index 79986b9bf9fb..19de003563b0 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Editor/Transactor.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Editor/Transactor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Base class for tracking transactions for undo/redo. diff --git a/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h b/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h index 0b4e454cc002..e3d19f4ee836 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdTypes.h b/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdTypes.h index 61ef8eb15536..3686923dac57 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdTypes.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * This will hold all of our enums and types and such that we need to diff --git a/Engine/Source/Editor/UnrealEd/Classes/Exporters/AnimSequenceExporterFBX.h b/Engine/Source/Editor/UnrealEd/Classes/Exporters/AnimSequenceExporterFBX.h index 1daba17fab45..ca967fbea0ac 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Exporters/AnimSequenceExporterFBX.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Exporters/AnimSequenceExporterFBX.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // AnimSequenceExporterFBX diff --git a/Engine/Source/Editor/UnrealEd/Classes/Exporters/ExportTextContainer.h b/Engine/Source/Editor/UnrealEd/Classes/Exporters/ExportTextContainer.h index 4598989c56b7..ef463f587748 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Exporters/ExportTextContainer.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Exporters/ExportTextContainer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Exporters/ExporterFbx.h b/Engine/Source/Editor/UnrealEd/Classes/Exporters/ExporterFbx.h index ad6b9341bf5c..77e3064e9b93 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Exporters/ExporterFbx.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Exporters/ExporterFbx.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // ExporterFBX diff --git a/Engine/Source/Editor/UnrealEd/Classes/Exporters/FbxExportOption.h b/Engine/Source/Editor/UnrealEd/Classes/Exporters/FbxExportOption.h index 30be791506b4..7384f27fdf60 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Exporters/FbxExportOption.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Exporters/FbxExportOption.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Import data and options used when importing a static mesh from fbx diff --git a/Engine/Source/Editor/UnrealEd/Classes/Exporters/LevelExporterFBX.h b/Engine/Source/Editor/UnrealEd/Classes/Exporters/LevelExporterFBX.h index ccda323801b8..68bc22104511 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Exporters/LevelExporterFBX.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Exporters/LevelExporterFBX.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // LevelExporterFBX diff --git a/Engine/Source/Editor/UnrealEd/Classes/Exporters/LevelExporterLOD.h b/Engine/Source/Editor/UnrealEd/Classes/Exporters/LevelExporterLOD.h index 4d9f3b7fc5dc..eef33786d549 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Exporters/LevelExporterLOD.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Exporters/LevelExporterLOD.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // LevelExporterLOD diff --git a/Engine/Source/Editor/UnrealEd/Classes/Exporters/LevelExporterOBJ.h b/Engine/Source/Editor/UnrealEd/Classes/Exporters/LevelExporterOBJ.h index 47e259c3de17..71e0b1649b3c 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Exporters/LevelExporterOBJ.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Exporters/LevelExporterOBJ.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // LevelExporterOBJ diff --git a/Engine/Source/Editor/UnrealEd/Classes/Exporters/LevelExporterSTL.h b/Engine/Source/Editor/UnrealEd/Classes/Exporters/LevelExporterSTL.h index ce27aaa0ac1e..93ee65b454fe 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Exporters/LevelExporterSTL.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Exporters/LevelExporterSTL.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // LevelExporterSTL diff --git a/Engine/Source/Editor/UnrealEd/Classes/Exporters/LevelExporterT3D.h b/Engine/Source/Editor/UnrealEd/Classes/Exporters/LevelExporterT3D.h index af005dc1e95d..3489e3efca47 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Exporters/LevelExporterT3D.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Exporters/LevelExporterT3D.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // LevelExporterT3D diff --git a/Engine/Source/Editor/UnrealEd/Classes/Exporters/ModelExporterT3D.h b/Engine/Source/Editor/UnrealEd/Classes/Exporters/ModelExporterT3D.h index ef7be3bcc656..078c7bcd19c2 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Exporters/ModelExporterT3D.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Exporters/ModelExporterT3D.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // ModelExporterT3D diff --git a/Engine/Source/Editor/UnrealEd/Classes/Exporters/ObjectExporterT3D.h b/Engine/Source/Editor/UnrealEd/Classes/Exporters/ObjectExporterT3D.h index 859491f70772..555e9cf87c05 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Exporters/ObjectExporterT3D.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Exporters/ObjectExporterT3D.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // ObjectExporterT3D diff --git a/Engine/Source/Editor/UnrealEd/Classes/Exporters/PolysExporterOBJ.h b/Engine/Source/Editor/UnrealEd/Classes/Exporters/PolysExporterOBJ.h index e885a9db2758..b679c19875b9 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Exporters/PolysExporterOBJ.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Exporters/PolysExporterOBJ.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // PolysExporterOBJ diff --git a/Engine/Source/Editor/UnrealEd/Classes/Exporters/PolysExporterT3D.h b/Engine/Source/Editor/UnrealEd/Classes/Exporters/PolysExporterT3D.h index 215e6c99c0d8..017c688f5272 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Exporters/PolysExporterT3D.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Exporters/PolysExporterT3D.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // PolysExporterT3D diff --git a/Engine/Source/Editor/UnrealEd/Classes/Exporters/RenderTargetExporterHDR.h b/Engine/Source/Editor/UnrealEd/Classes/Exporters/RenderTargetExporterHDR.h index 7dd215de7e56..18abf7d76853 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Exporters/RenderTargetExporterHDR.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Exporters/RenderTargetExporterHDR.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // TextureExporterHDR diff --git a/Engine/Source/Editor/UnrealEd/Classes/Exporters/SequenceExporterT3D.h b/Engine/Source/Editor/UnrealEd/Classes/Exporters/SequenceExporterT3D.h index c84222b585e6..fd3b19e8c3b3 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Exporters/SequenceExporterT3D.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Exporters/SequenceExporterT3D.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // SequenceExporterT3D diff --git a/Engine/Source/Editor/UnrealEd/Classes/Exporters/SkeletalMeshExporterFBX.h b/Engine/Source/Editor/UnrealEd/Classes/Exporters/SkeletalMeshExporterFBX.h index 188c008fd60b..83576955f83e 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Exporters/SkeletalMeshExporterFBX.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Exporters/SkeletalMeshExporterFBX.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // SkeletalMeshExporterFBX diff --git a/Engine/Source/Editor/UnrealEd/Classes/Exporters/SoundExporterOGG.h b/Engine/Source/Editor/UnrealEd/Classes/Exporters/SoundExporterOGG.h index 2aec6d4bb66c..f904284798f4 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Exporters/SoundExporterOGG.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Exporters/SoundExporterOGG.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Exporters/SoundExporterWAV.h b/Engine/Source/Editor/UnrealEd/Classes/Exporters/SoundExporterWAV.h index 0a8eccda7038..fa86982c3f2a 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Exporters/SoundExporterWAV.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Exporters/SoundExporterWAV.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Exporters/SoundSurroundExporterWAV.h b/Engine/Source/Editor/UnrealEd/Classes/Exporters/SoundSurroundExporterWAV.h index 907a2cfe2498..1772e2fedfd7 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Exporters/SoundSurroundExporterWAV.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Exporters/SoundSurroundExporterWAV.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // SoundSurroundExporterWAV diff --git a/Engine/Source/Editor/UnrealEd/Classes/Exporters/StaticMeshExporterFBX.h b/Engine/Source/Editor/UnrealEd/Classes/Exporters/StaticMeshExporterFBX.h index a82b3afad14e..dd81ee343f31 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Exporters/StaticMeshExporterFBX.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Exporters/StaticMeshExporterFBX.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // StaticMeshExporterFBX diff --git a/Engine/Source/Editor/UnrealEd/Classes/Exporters/StaticMeshExporterOBJ.h b/Engine/Source/Editor/UnrealEd/Classes/Exporters/StaticMeshExporterOBJ.h index f9e66eb36d96..7164baa82817 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Exporters/StaticMeshExporterOBJ.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Exporters/StaticMeshExporterOBJ.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // StaticMeshExporterOBJ diff --git a/Engine/Source/Editor/UnrealEd/Classes/Exporters/TextBufferExporterTXT.h b/Engine/Source/Editor/UnrealEd/Classes/Exporters/TextBufferExporterTXT.h index 0c94660b4089..86bb8588481a 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Exporters/TextBufferExporterTXT.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Exporters/TextBufferExporterTXT.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // TextBufferExporterTXT diff --git a/Engine/Source/Editor/UnrealEd/Classes/Exporters/TextureCubeExporterHDR.h b/Engine/Source/Editor/UnrealEd/Classes/Exporters/TextureCubeExporterHDR.h index 163d677312b1..68923ebfca03 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Exporters/TextureCubeExporterHDR.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Exporters/TextureCubeExporterHDR.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // TextureCubeExporterHDR diff --git a/Engine/Source/Editor/UnrealEd/Classes/Exporters/TextureExporterBMP.h b/Engine/Source/Editor/UnrealEd/Classes/Exporters/TextureExporterBMP.h index 7f0c1e08a22b..0826ba373172 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Exporters/TextureExporterBMP.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Exporters/TextureExporterBMP.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //============================================================================= // TextureExporterBMP diff --git a/Engine/Source/Editor/UnrealEd/Classes/Exporters/TextureExporterHDR.h b/Engine/Source/Editor/UnrealEd/Classes/Exporters/TextureExporterHDR.h index 226a50285d80..1bc02df3fd3d 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Exporters/TextureExporterHDR.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Exporters/TextureExporterHDR.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // TextureExporterHDR diff --git a/Engine/Source/Editor/UnrealEd/Classes/Exporters/TextureExporterPCX.h b/Engine/Source/Editor/UnrealEd/Classes/Exporters/TextureExporterPCX.h index 1140a19c5339..14274d8f2694 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Exporters/TextureExporterPCX.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Exporters/TextureExporterPCX.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // TextureExporterPCX diff --git a/Engine/Source/Editor/UnrealEd/Classes/Exporters/TextureExporterTGA.h b/Engine/Source/Editor/UnrealEd/Classes/Exporters/TextureExporterTGA.h index 65e89759adec..763ae792926b 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Exporters/TextureExporterTGA.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Exporters/TextureExporterTGA.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // TextureExporterTGA diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/AimOffsetBlendSpaceFactory1D.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/AimOffsetBlendSpaceFactory1D.h index 4ddef105d047..74f7d48ad39f 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/AimOffsetBlendSpaceFactory1D.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/AimOffsetBlendSpaceFactory1D.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // UAimOffsetBlendSpaceFactory1D diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/AimOffsetBlendSpaceFactoryNew.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/AimOffsetBlendSpaceFactoryNew.h index 210cabd14d1b..b4ae48c3dcbb 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/AimOffsetBlendSpaceFactoryNew.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/AimOffsetBlendSpaceFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // UAimOffsetBlendSpaceFactoryNew diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/AnimBlueprintFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/AnimBlueprintFactory.h index fd80814a0012..22ec857b8239 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/AnimBlueprintFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/AnimBlueprintFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/AnimCompositeFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/AnimCompositeFactory.h index a96e2cfba4d4..d351c9e0900c 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/AnimCompositeFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/AnimCompositeFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/AnimMontageFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/AnimMontageFactory.h index fddc3789ce68..8eb22e3159cd 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/AnimMontageFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/AnimMontageFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/AnimSequenceFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/AnimSequenceFactory.h index 8231bb66f5dd..0500b08de6cb 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/AnimSequenceFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/AnimSequenceFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/BlendSpaceFactory1D.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/BlendSpaceFactory1D.h index 0df538274045..479be4e7e879 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/BlendSpaceFactory1D.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/BlendSpaceFactory1D.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // BlendSpaceFactory1D diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/BlendSpaceFactoryNew.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/BlendSpaceFactoryNew.h index 00c467c3a157..94673f09d8a9 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/BlendSpaceFactoryNew.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/BlendSpaceFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // BlendSpaceFactoryNew diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/BlueprintFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/BlueprintFactory.h index 7a88129c0bb9..8bd6d1000adb 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/BlueprintFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/BlueprintFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/BlueprintFunctionLibraryFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/BlueprintFunctionLibraryFactory.h index 9925a3a5a1b4..4c6f8b500baf 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/BlueprintFunctionLibraryFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/BlueprintFunctionLibraryFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/BlueprintInterfaceFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/BlueprintInterfaceFactory.h index e71ebf741283..35daa56a1a8a 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/BlueprintInterfaceFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/BlueprintInterfaceFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/BlueprintMacroFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/BlueprintMacroFactory.h index b286bda042ee..8554c156aa2e 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/BlueprintMacroFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/BlueprintMacroFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/CSVImportFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/CSVImportFactory.h index 6ea0e553f87d..1eb3f4f9174f 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/CSVImportFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/CSVImportFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Factory for importing table from text (CSV) diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/CameraAnimFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/CameraAnimFactory.h index ab0c6ad4805e..38cc8d66bf3c 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/CameraAnimFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/CameraAnimFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/CanvasRenderTarget2DFactoryNew.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/CanvasRenderTarget2DFactoryNew.h index 997cc9eb3b60..2915ba04490b 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/CanvasRenderTarget2DFactoryNew.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/CanvasRenderTarget2DFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // UCanvasRenderTarget2DFactoryNew diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/CompositeCurveTableFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/CompositeCurveTableFactory.h index 9f0c40cabac9..7877b283fd67 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/CompositeCurveTableFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/CompositeCurveTableFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/CompositeDataTableFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/CompositeDataTableFactory.h index 4df08a1e0c99..e1a3e17243e1 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/CompositeDataTableFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/CompositeDataTableFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/CurveFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/CurveFactory.h index 671e6d547eec..017f706b881a 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/CurveFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/CurveFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/CurveImportFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/CurveImportFactory.h index f11384854de2..341b0a89a991 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/CurveImportFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/CurveImportFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Factory for importing curves from other data formats. diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/CurveLinearColorAtlasFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/CurveLinearColorAtlasFactory.h index 1135ce6c648e..0d4915f01bc4 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/CurveLinearColorAtlasFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/CurveLinearColorAtlasFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // UCurveLinearColorAtlasFactory diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/DataAssetFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/DataAssetFactory.h index e548e1acb18a..e0e99ef77014 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/DataAssetFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/DataAssetFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/DataTableFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/DataTableFactory.h index 2c2fe1c09ca0..d81227ffd867 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/DataTableFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/DataTableFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/EnumFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/EnumFactory.h index 4107a1d2d01d..017181f6f577 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/EnumFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/EnumFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/Factory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/Factory.h index 2ef3d7ef828e..b851ea0f9563 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/Factory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/Factory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxAnimSequenceImportData.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxAnimSequenceImportData.h index f3d93b105413..8abe5ab763a6 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxAnimSequenceImportData.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxAnimSequenceImportData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxAssetImportData.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxAssetImportData.h index 51a539796e2f..b50cfa07ec47 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxAssetImportData.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxAssetImportData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxFactory.h index 9a3d2a1c3829..3d72fd93189a 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxImportUI.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxImportUI.h index 8c7c3a94a6ad..19760f72adbe 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxImportUI.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxImportUI.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Fbx Importer UI options. diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxMeshImportData.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxMeshImportData.h index 6891c5c096b1..32fc197be082 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxMeshImportData.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxMeshImportData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportData.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportData.h index 94561961dadb..98d174b314b4 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportData.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportFactory.h index be7a9f860704..538a15ee8d23 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportOptions.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportOptions.h index 6d2e0560a5f9..93ba23dd58c6 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportOptions.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportOptions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportOptionsSkeletalMesh.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportOptionsSkeletalMesh.h index 626c1b7c8a26..9af226fd72a1 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportOptionsSkeletalMesh.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportOptionsSkeletalMesh.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportOptionsStaticMesh.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportOptionsStaticMesh.h index 004fa9f5392f..f0c944fcae56 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportOptionsStaticMesh.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportOptionsStaticMesh.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Fbx Importer UI options. diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSkeletalMeshImportData.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSkeletalMeshImportData.h index bfc9d15d6a57..5d4386d9c191 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSkeletalMeshImportData.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSkeletalMeshImportData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxStaticMeshImportData.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxStaticMeshImportData.h index cc311e4df626..5ba2d5dc6d03 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxStaticMeshImportData.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxStaticMeshImportData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Import data and options used when importing a static mesh from fbx diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxTextureImportData.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxTextureImportData.h index 8c960fe0de1a..c6436ef4e13f 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxTextureImportData.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxTextureImportData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/FontFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/FontFactory.h index f4278cc3d973..9ca06341dd4c 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/FontFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/FontFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // FontFactory: Creates a Font Factory diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/FontFileImportFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/FontFileImportFactory.h index 4855224d5615..fa5f023f4e45 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/FontFileImportFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/FontFileImportFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // FontFactory: Creates a Font Factory diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/ForceFeedbackAttenuationFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/ForceFeedbackAttenuationFactory.h index 7b6a0b8c0855..4430ccc40565 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/ForceFeedbackAttenuationFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/ForceFeedbackAttenuationFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // ForceFeedbackAttenuationFactory diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/ForceFeedbackEffectFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/ForceFeedbackEffectFactory.h index 519e4f8caf06..4abd7ce0e704 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/ForceFeedbackEffectFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/ForceFeedbackEffectFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/HapticFeedbackEffectBufferFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/HapticFeedbackEffectBufferFactory.h index b4d9db6d0323..d4ff480c1262 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/HapticFeedbackEffectBufferFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/HapticFeedbackEffectBufferFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/HapticFeedbackEffectCurveFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/HapticFeedbackEffectCurveFactory.h index 01b043d5912b..df19bdff1c74 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/HapticFeedbackEffectCurveFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/HapticFeedbackEffectCurveFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/HapticFeedbackEffectSoundWaveFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/HapticFeedbackEffectSoundWaveFactory.h index b0b932f606d3..adcad8478479 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/HapticFeedbackEffectSoundWaveFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/HapticFeedbackEffectSoundWaveFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/ImportSettings.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/ImportSettings.h index c1c0fceeefd9..07c949a17d6a 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/ImportSettings.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/ImportSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/InterpDataFactoryNew.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/InterpDataFactoryNew.h index 3b4d22af16d9..3ad822113422 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/InterpDataFactoryNew.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/InterpDataFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // InterpDataFactoryNew diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/LevelFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/LevelFactory.h index 237313359604..49b1ed2fd02d 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/LevelFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/LevelFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // LevelFactory diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialFactoryNew.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialFactoryNew.h index 9871ef70e14d..e65c9b61bf89 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialFactoryNew.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // MaterialFactoryNew diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialFunctionFactoryNew.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialFunctionFactoryNew.h index 9a27d911473d..167c1c4d3549 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialFunctionFactoryNew.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialFunctionFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // MaterialFunctionFactoryNew diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialFunctionInstanceFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialFunctionInstanceFactory.h index 7f949842bc13..0de4db677550 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialFunctionInstanceFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialFunctionInstanceFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialFunctionMaterialLayerBlendFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialFunctionMaterialLayerBlendFactory.h index dcc8b925b958..0fc5562a9b7e 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialFunctionMaterialLayerBlendFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialFunctionMaterialLayerBlendFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // MaterialFunctionFactoryNew diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialFunctionMaterialLayerFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialFunctionMaterialLayerFactory.h index 8fb581e2c34c..66d7354130e3 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialFunctionMaterialLayerFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialFunctionMaterialLayerFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // MaterialFunctionFactoryNew diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialImportHelpers.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialImportHelpers.h index 1d4c62dc6a82..d7559c6fe64d 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialImportHelpers.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialImportHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialInstanceConstantFactoryNew.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialInstanceConstantFactoryNew.h index afe95ff8116f..0333f72e2ae6 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialInstanceConstantFactoryNew.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialInstanceConstantFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // MaterialInstanceConstantFactoryNew diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialParameterCollectionFactoryNew.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialParameterCollectionFactoryNew.h index b9ac7f872db9..4ecc012effd4 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialParameterCollectionFactoryNew.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialParameterCollectionFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // MaterialParameterCollectionFactoryNew.h diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/ModelFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/ModelFactory.h index 9dc0dc4f0878..a3e49d844726 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/ModelFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/ModelFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // ModelFactory diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/ObjectLibraryFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/ObjectLibraryFactory.h index 57dc69ca4e1e..98893571adfd 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/ObjectLibraryFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/ObjectLibraryFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/PackFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/PackFactory.h index 196485c5c047..4926422d76ba 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/PackFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/PackFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/PackageFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/PackageFactory.h index 71a2e5a29c4f..c5641bcace4c 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/PackageFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/PackageFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // PackageFactory diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/ParticleSystemFactoryNew.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/ParticleSystemFactoryNew.h index 0f470e6db9c3..b6e232900b03 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/ParticleSystemFactoryNew.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/ParticleSystemFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // ParticleSystemFactoryNew diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/PhysicalMaterialFactoryNew.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/PhysicalMaterialFactoryNew.h index 2a07528e3490..100fcac5d116 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/PhysicalMaterialFactoryNew.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/PhysicalMaterialFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // PhysicalMaterialFactoryNew diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/PhysicsAssetFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/PhysicsAssetFactory.h index 026591d80808..c428ef20e5a6 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/PhysicsAssetFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/PhysicsAssetFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/PolysFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/PolysFactory.h index 7fc7a67cb6b6..80016e956835 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/PolysFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/PolysFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // PolysFactory diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/PoseAssetFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/PoseAssetFactory.h index ac1b9e51d75c..9bb4c6ceef16 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/PoseAssetFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/PoseAssetFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/PreviewMeshCollectionFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/PreviewMeshCollectionFactory.h index 858e027544de..10c3790aa6d2 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/PreviewMeshCollectionFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/PreviewMeshCollectionFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportCurveFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportCurveFactory.h index 6c8621444b5d..cb1da8eedee7 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportCurveFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportCurveFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportCurveTableFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportCurveTableFactory.h index 7457dcc86350..e88c508eb562 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportCurveTableFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportCurveTableFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportDataTableFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportDataTableFactory.h index 4b9ec4cb56d2..924a2d02259e 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportDataTableFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportDataTableFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportFbxAnimSequenceFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportFbxAnimSequenceFactory.h index 9fd6e59e6da6..addd6ed265b0 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportFbxAnimSequenceFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportFbxAnimSequenceFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // ReimportFbxAnimSequenceFactory diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportFbxSceneFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportFbxSceneFactory.h index b1893050aaf6..ca74ef12967a 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportFbxSceneFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportFbxSceneFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // ReimportFbxSceneFactory diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportFbxSkeletalMeshFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportFbxSkeletalMeshFactory.h index 123868e6caf4..12ae7c3adc83 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportFbxSkeletalMeshFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportFbxSkeletalMeshFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // ReimportFbxSkeletalMeshFactory diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportFbxStaticMeshFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportFbxStaticMeshFactory.h index a5ee2ebf0798..937d6b72fea4 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportFbxStaticMeshFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportFbxStaticMeshFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // ReimportFbxStaticMeshFactory diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportTextureFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportTextureFactory.h index f5cb837186cc..f3db5697091e 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportTextureFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportTextureFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // ReimportTextureFactory diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportVectorFieldStaticFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportVectorFieldStaticFactory.h index c4722a35e13c..a0ae8d7d7cc9 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportVectorFieldStaticFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportVectorFieldStaticFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // ReimportTextureFactory diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/SceneImportFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/SceneImportFactory.h index cf953dbeedaf..ca3cfb4cb05f 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/SceneImportFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/SceneImportFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/SkeletonFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/SkeletonFactory.h index 7fba1fd12a86..e38370289c05 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/SkeletonFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/SkeletonFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/SlateBrushAssetFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/SlateBrushAssetFactory.h index 6f0824f10767..e8f51a9ad9c1 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/SlateBrushAssetFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/SlateBrushAssetFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/SlateWidgetStyleAssetFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/SlateWidgetStyleAssetFactory.h index 8bf89ffc8622..673f0a924e03 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/SlateWidgetStyleAssetFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/SlateWidgetStyleAssetFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/StringTableFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/StringTableFactory.h index 52d1056d2213..df573624cd86 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/StringTableFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/StringTableFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/StructureFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/StructureFactory.h index c3ddda590a46..9a9b4f49c7d0 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/StructureFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/StructureFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/SubUVAnimationFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/SubUVAnimationFactory.h index 49ef7e3f388f..6d5199d96523 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/SubUVAnimationFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/SubUVAnimationFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Factory for SubUVAnimation assets diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/SubsurfaceProfileFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/SubsurfaceProfileFactory.h index e8b71f08e7be..11830ea2d4bc 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/SubsurfaceProfileFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/SubsurfaceProfileFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/Texture2dFactoryNew.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/Texture2dFactoryNew.h index 1e822eb1db0f..71acd9e15b3b 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/Texture2dFactoryNew.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/Texture2dFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //============================================================================= // Texture2DFactoryNew diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/TextureCubeThumbnailRenderer.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/TextureCubeThumbnailRenderer.h index ff6d7f8f9b89..17be3a639eef 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/TextureCubeThumbnailRenderer.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/TextureCubeThumbnailRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/TextureFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/TextureFactory.h index 1ccf57668558..9311d4cae6f2 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/TextureFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/TextureFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/TextureRenderTargetCubeFactoryNew.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/TextureRenderTargetCubeFactoryNew.h index 33eaf15f1c40..319b245759ad 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/TextureRenderTargetCubeFactoryNew.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/TextureRenderTargetCubeFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // TextureRenderTargetCubeFactoryNew diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/TextureRenderTargetFactoryNew.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/TextureRenderTargetFactoryNew.h index 1544530efb67..a33c4ea1e27e 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/TextureRenderTargetFactoryNew.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/TextureRenderTargetFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // TextureRenderTargetFactoryNew diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/TouchInterfaceFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/TouchInterfaceFactory.h index ffaab0315761..68652eefd5b3 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/TouchInterfaceFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/TouchInterfaceFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/TrueTypeFontFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/TrueTypeFontFactory.h index 4033e29b527d..f031c1f0bd2f 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/TrueTypeFontFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/TrueTypeFontFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // TrueTypeFontFactory diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/VectorFieldStaticFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/VectorFieldStaticFactory.h index 531239d3f80f..29b9c03318fd 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/VectorFieldStaticFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/VectorFieldStaticFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VectorFieldStaticFactory: Factory for importing a 3D grid of vectors. diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/VolumeTextureFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/VolumeTextureFactory.h index 87eb19d32e3c..668847a909a6 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/VolumeTextureFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/VolumeTextureFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Factories/WorldFactory.h b/Engine/Source/Editor/UnrealEd/Classes/Factories/WorldFactory.h index fed0459d008d..80bb8da40ffd 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Factories/WorldFactory.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Factories/WorldFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorFontParameterValue.h b/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorFontParameterValue.h index a39cde85bdc3..a343ca707eab 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorFontParameterValue.h +++ b/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorFontParameterValue.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorMaterialLayersParameterValue.h b/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorMaterialLayersParameterValue.h index c757d8515fba..f119513eb7ff 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorMaterialLayersParameterValue.h +++ b/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorMaterialLayersParameterValue.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorParameterValue.h b/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorParameterValue.h index 1f929ba64b7b..1e66f43f0e31 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorParameterValue.h +++ b/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorParameterValue.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorScalarParameterValue.h b/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorScalarParameterValue.h index 768b6fd4c90c..aea081cbefef 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorScalarParameterValue.h +++ b/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorScalarParameterValue.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorStaticComponentMaskParameterValue.h b/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorStaticComponentMaskParameterValue.h index 22eb428c73f8..c16c4696ddef 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorStaticComponentMaskParameterValue.h +++ b/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorStaticComponentMaskParameterValue.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorStaticSwitchParameterValue.h b/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorStaticSwitchParameterValue.h index bca1c5aa44ba..309066b655a7 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorStaticSwitchParameterValue.h +++ b/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorStaticSwitchParameterValue.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorTextureParameterValue.h b/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorTextureParameterValue.h index 2282c3ccb923..49d84cd4b8f4 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorTextureParameterValue.h +++ b/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorTextureParameterValue.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorVectorParameterValue.h b/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorVectorParameterValue.h index 69381e16e4cf..6326b8b6ae8c 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorVectorParameterValue.h +++ b/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorVectorParameterValue.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/MaterialEditorInstanceConstant.h b/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/MaterialEditorInstanceConstant.h index 623fa3f0efa2..c93975ebd355 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/MaterialEditorInstanceConstant.h +++ b/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/MaterialEditorInstanceConstant.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * MaterialEditorInstanceConstant.h: This class is used by the material instance editor to hold a set of inherited parameters which are then pushed to a material instance. diff --git a/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/MaterialEditorMeshComponent.h b/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/MaterialEditorMeshComponent.h index 5b08510bdefb..e68ac574ef2b 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/MaterialEditorMeshComponent.h +++ b/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/MaterialEditorMeshComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/MaterialEditorPreviewParameters.h b/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/MaterialEditorPreviewParameters.h index 56b32c56b841..9929fb82bac0 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/MaterialEditorPreviewParameters.h +++ b/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/MaterialEditorPreviewParameters.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * MaterialEditorInstanceConstant.h: This class is used by the material instance editor to hold a set of inherited parameters which are then pushed to a material instance. diff --git a/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/PreviewMaterial.h b/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/PreviewMaterial.h index ee33e91768b4..874f7720152a 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/PreviewMaterial.h +++ b/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/PreviewMaterial.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraph.h b/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraph.h index 260533c707cb..ffea20087d71 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraph.h +++ b/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode.h b/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode.h index 26b1897c8519..8eb3d676f26c 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode.h +++ b/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode_Base.h b/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode_Base.h index 5eb0585fc641..1eab6c2fe7b4 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode_Base.h +++ b/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode_Base.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode_Comment.h b/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode_Comment.h index a3ec4360d170..1029a6d134b1 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode_Comment.h +++ b/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode_Comment.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode_Root.h b/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode_Root.h index e51336fc2702..84d82536272b 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode_Root.h +++ b/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode_Root.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphSchema.h b/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphSchema.h index 87b1c95b7c20..5d31bbfad24e 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphSchema.h +++ b/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphSchema.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Preferences/CascadeOptions.h b/Engine/Source/Editor/UnrealEd/Classes/Preferences/CascadeOptions.h index 5f6c2f74c615..9249b38ed38d 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Preferences/CascadeOptions.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Preferences/CascadeOptions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //============================================================================= // CascadeOptions diff --git a/Engine/Source/Editor/UnrealEd/Classes/Preferences/CurveEdOptions.h b/Engine/Source/Editor/UnrealEd/Classes/Preferences/CurveEdOptions.h index c5cdc6371b3a..aa354bf0f987 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Preferences/CurveEdOptions.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Preferences/CurveEdOptions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //============================================================================= // CurveEdOptions diff --git a/Engine/Source/Editor/UnrealEd/Classes/Preferences/LightmassOptionsObject.h b/Engine/Source/Editor/UnrealEd/Classes/Preferences/LightmassOptionsObject.h index a2107a04cb70..b09a000187cc 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Preferences/LightmassOptionsObject.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Preferences/LightmassOptionsObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Lightmass Options Object diff --git a/Engine/Source/Editor/UnrealEd/Classes/Preferences/MaterialEditorOptions.h b/Engine/Source/Editor/UnrealEd/Classes/Preferences/MaterialEditorOptions.h index c9bb5af6e248..a2b07c3c4809 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Preferences/MaterialEditorOptions.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Preferences/MaterialEditorOptions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/Preferences/MaterialStatsOptions.h b/Engine/Source/Editor/UnrealEd/Classes/Preferences/MaterialStatsOptions.h index d9786edfd0f2..525066c7b523 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Preferences/MaterialStatsOptions.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Preferences/MaterialStatsOptions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/Preferences/PersonaOptions.h b/Engine/Source/Editor/UnrealEd/Classes/Preferences/PersonaOptions.h index d849f7d13f04..e2b4c49fa453 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Preferences/PersonaOptions.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Preferences/PersonaOptions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //============================================================================= // PersonaOptions diff --git a/Engine/Source/Editor/UnrealEd/Classes/Preferences/PhysicsAssetEditorOptions.h b/Engine/Source/Editor/UnrealEd/Classes/Preferences/PhysicsAssetEditorOptions.h index d0788bad423f..a75230c8b144 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Preferences/PhysicsAssetEditorOptions.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Preferences/PhysicsAssetEditorOptions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Preferences/UnrealEdKeyBindings.h b/Engine/Source/Editor/UnrealEd/Classes/Preferences/UnrealEdKeyBindings.h index 043a13381f5d..20a841d48f06 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Preferences/UnrealEdKeyBindings.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Preferences/UnrealEdKeyBindings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * This class handles hotkey binding management for the editor. diff --git a/Engine/Source/Editor/UnrealEd/Classes/Preferences/UnrealEdOptions.h b/Engine/Source/Editor/UnrealEd/Classes/Preferences/UnrealEdOptions.h index 4842b81cbba7..277889f0761c 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Preferences/UnrealEdOptions.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Preferences/UnrealEdOptions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * This class stores options global to the entire editor. diff --git a/Engine/Source/Editor/UnrealEd/Classes/Settings/ClassViewerSettings.h b/Engine/Source/Editor/UnrealEd/Classes/Settings/ClassViewerSettings.h index d616e8957d49..38ae7dd3fd8f 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Settings/ClassViewerSettings.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Settings/ClassViewerSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ClassViewerSettings.h: Declares the UClassViewerSettings class. diff --git a/Engine/Source/Editor/UnrealEd/Classes/Settings/ContentBrowserSettings.h b/Engine/Source/Editor/UnrealEd/Classes/Settings/ContentBrowserSettings.h index d841921b1216..9d7b21e7e8d3 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Settings/ContentBrowserSettings.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Settings/ContentBrowserSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ContentBrowserSettings.h: Declares the UContentBrowserSettings class. diff --git a/Engine/Source/Editor/UnrealEd/Classes/Settings/EditorExperimentalSettings.h b/Engine/Source/Editor/UnrealEd/Classes/Settings/EditorExperimentalSettings.h index f816301cc073..85cd59e3b24c 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Settings/EditorExperimentalSettings.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Settings/EditorExperimentalSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Settings/EditorLoadingSavingSettings.h b/Engine/Source/Editor/UnrealEd/Classes/Settings/EditorLoadingSavingSettings.h index 78522ef33d4d..44af76c97ba3 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Settings/EditorLoadingSavingSettings.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Settings/EditorLoadingSavingSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Settings/EditorMiscSettings.h b/Engine/Source/Editor/UnrealEd/Classes/Settings/EditorMiscSettings.h index 426693fca2ac..652a1f7de5a9 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Settings/EditorMiscSettings.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Settings/EditorMiscSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorMiscSettings.h b/Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorMiscSettings.h index a5f527ae5b7a..a0f4099b8beb 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorMiscSettings.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorMiscSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlaySettings.h b/Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlaySettings.h index 1c905e635869..6ac12b4f8b70 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlaySettings.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlaySettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorViewportSettings.h b/Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorViewportSettings.h index 789ab0cc237a..52c78a443c46 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorViewportSettings.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorViewportSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Settings/ProjectPackagingSettings.h b/Engine/Source/Editor/UnrealEd/Classes/Settings/ProjectPackagingSettings.h index f9635d098982..7e30c1b2e80d 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Settings/ProjectPackagingSettings.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Settings/ProjectPackagingSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/Settings/SkeletalMeshEditorSettings.h b/Engine/Source/Editor/UnrealEd/Classes/Settings/SkeletalMeshEditorSettings.h index 79fa6d18db2e..b96874d61e75 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/Settings/SkeletalMeshEditorSettings.h +++ b/Engine/Source/Editor/UnrealEd/Classes/Settings/SkeletalMeshEditorSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SkeletalMeshEditorDesttings.h: Declares the USkeletalMeshEditorDesttings class. diff --git a/Engine/Source/Editor/UnrealEd/Classes/TexAligner/TexAligner.h b/Engine/Source/Editor/UnrealEd/Classes/TexAligner/TexAligner.h index cca418527766..510b6bc82380 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/TexAligner/TexAligner.h +++ b/Engine/Source/Editor/UnrealEd/Classes/TexAligner/TexAligner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // TexAligner diff --git a/Engine/Source/Editor/UnrealEd/Classes/TexAligner/TexAlignerBox.h b/Engine/Source/Editor/UnrealEd/Classes/TexAligner/TexAlignerBox.h index 9a197b44697a..41e8de1d068e 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/TexAligner/TexAlignerBox.h +++ b/Engine/Source/Editor/UnrealEd/Classes/TexAligner/TexAlignerBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // TexAlignerBox diff --git a/Engine/Source/Editor/UnrealEd/Classes/TexAligner/TexAlignerDefault.h b/Engine/Source/Editor/UnrealEd/Classes/TexAligner/TexAlignerDefault.h index 4cca27d4fae5..94b91eae4f6c 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/TexAligner/TexAlignerDefault.h +++ b/Engine/Source/Editor/UnrealEd/Classes/TexAligner/TexAlignerDefault.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // TexAlignerDefault diff --git a/Engine/Source/Editor/UnrealEd/Classes/TexAligner/TexAlignerFit.h b/Engine/Source/Editor/UnrealEd/Classes/TexAligner/TexAlignerFit.h index 700bd61c91f3..8ea73a2bc5e5 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/TexAligner/TexAlignerFit.h +++ b/Engine/Source/Editor/UnrealEd/Classes/TexAligner/TexAlignerFit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // TexAlignerFit diff --git a/Engine/Source/Editor/UnrealEd/Classes/TexAligner/TexAlignerPlanar.h b/Engine/Source/Editor/UnrealEd/Classes/TexAligner/TexAlignerPlanar.h index 6de527d81007..499b6c011c35 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/TexAligner/TexAlignerPlanar.h +++ b/Engine/Source/Editor/UnrealEd/Classes/TexAligner/TexAlignerPlanar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // TexAlignerPlanar diff --git a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/AnimBlueprintThumbnailRenderer.h b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/AnimBlueprintThumbnailRenderer.h index ede8886a4b5f..54fdf9baa077 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/AnimBlueprintThumbnailRenderer.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/AnimBlueprintThumbnailRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/AnimSequenceThumbnailRenderer.h b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/AnimSequenceThumbnailRenderer.h index 9f02f8b506ea..7a7133a72c4c 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/AnimSequenceThumbnailRenderer.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/AnimSequenceThumbnailRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/BlendSpaceThumbnailRenderer.h b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/BlendSpaceThumbnailRenderer.h index 67a9421674ba..5af03e471ec0 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/BlendSpaceThumbnailRenderer.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/BlendSpaceThumbnailRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/BlueprintThumbnailRenderer.h b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/BlueprintThumbnailRenderer.h index 76218691f0f9..e9f6716806f4 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/BlueprintThumbnailRenderer.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/BlueprintThumbnailRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/ClassThumbnailRenderer.h b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/ClassThumbnailRenderer.h index 9b40150e4e56..cc655394a6b1 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/ClassThumbnailRenderer.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/ClassThumbnailRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/CurveLinearColorThumbnailRenderer.h b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/CurveLinearColorThumbnailRenderer.h index afea11ed58ea..ac534c890b65 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/CurveLinearColorThumbnailRenderer.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/CurveLinearColorThumbnailRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/DefaultSizedThumbnailRenderer.h b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/DefaultSizedThumbnailRenderer.h index a30e47d3893b..afc9d95fe7fc 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/DefaultSizedThumbnailRenderer.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/DefaultSizedThumbnailRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/FontThumbnailRenderer.h b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/FontThumbnailRenderer.h index cc63f07419f9..8c276fd5d338 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/FontThumbnailRenderer.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/FontThumbnailRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/LevelThumbnailRenderer.h b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/LevelThumbnailRenderer.h index 79dd0bfa6b55..1a32669c5b6d 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/LevelThumbnailRenderer.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/LevelThumbnailRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/MaterialFunctionThumbnailRenderer.h b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/MaterialFunctionThumbnailRenderer.h index 5af3da35ea63..2571b9dd47f4 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/MaterialFunctionThumbnailRenderer.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/MaterialFunctionThumbnailRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/MaterialInstanceThumbnailRenderer.h b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/MaterialInstanceThumbnailRenderer.h index 236c06e37ff3..c02f0a695988 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/MaterialInstanceThumbnailRenderer.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/MaterialInstanceThumbnailRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/ParticleSystemThumbnailRenderer.h b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/ParticleSystemThumbnailRenderer.h index 510d5a0de103..2b93ed57f1a6 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/ParticleSystemThumbnailRenderer.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/ParticleSystemThumbnailRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/PhysicsAssetThumbnailRenderer.h b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/PhysicsAssetThumbnailRenderer.h index 3fd5e1970f96..8d29a644b45d 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/PhysicsAssetThumbnailRenderer.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/PhysicsAssetThumbnailRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/SceneThumbnailInfo.h b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/SceneThumbnailInfo.h index 11b25eb213d0..7a9f0b43cccc 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/SceneThumbnailInfo.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/SceneThumbnailInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Thumbnail information for assets that need a scene diff --git a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/SceneThumbnailInfoWithPrimitive.h b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/SceneThumbnailInfoWithPrimitive.h index 9d4e529359b0..6aacbf0bd410 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/SceneThumbnailInfoWithPrimitive.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/SceneThumbnailInfoWithPrimitive.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Thumbnail information for assets that need a scene and a primitive diff --git a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/SkeletalMeshThumbnailRenderer.h b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/SkeletalMeshThumbnailRenderer.h index 02c8e6394046..044389f579a9 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/SkeletalMeshThumbnailRenderer.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/SkeletalMeshThumbnailRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/SlateBrushThumbnailRenderer.h b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/SlateBrushThumbnailRenderer.h index 3593ca98c908..c4bf528f7786 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/SlateBrushThumbnailRenderer.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/SlateBrushThumbnailRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/SoundWaveThumbnailRenderer.h b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/SoundWaveThumbnailRenderer.h index 38d7da93e0db..4ae180951b85 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/SoundWaveThumbnailRenderer.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/SoundWaveThumbnailRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/StaticMeshThumbnailRenderer.h b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/StaticMeshThumbnailRenderer.h index e88368925d10..309fa898a3c8 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/StaticMeshThumbnailRenderer.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/StaticMeshThumbnailRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/SubsurfaceProfileRenderer.h b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/SubsurfaceProfileRenderer.h index 4ce3b746b042..781ed931d60e 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/SubsurfaceProfileRenderer.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/SubsurfaceProfileRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/TextureThumbnailRenderer.h b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/TextureThumbnailRenderer.h index b1751e78593d..49dc76106045 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/TextureThumbnailRenderer.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/TextureThumbnailRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/ThumbnailManager.h b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/ThumbnailManager.h index 913c06da808b..fab835ab8833 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/ThumbnailManager.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/ThumbnailManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/ThumbnailRenderer.h b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/ThumbnailRenderer.h index 867107d4b243..c6c476e2d636 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/ThumbnailRenderer.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/ThumbnailRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/VolumeTextureThumbnailRenderer.h b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/VolumeTextureThumbnailRenderer.h index 468ec13e514e..9908eac940af 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/VolumeTextureThumbnailRenderer.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/VolumeTextureThumbnailRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/WorldThumbnailInfo.h b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/WorldThumbnailInfo.h index c0a3cfeeae94..2ac318350837 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/WorldThumbnailInfo.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/WorldThumbnailInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Thumbnail information for world assets diff --git a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/WorldThumbnailRenderer.h b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/WorldThumbnailRenderer.h index dffb4f2489ba..3f0e9d99fec8 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/WorldThumbnailRenderer.h +++ b/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/WorldThumbnailRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Editor/UnrealEd/Classes/UserDefinedStructure/UserDefinedStructEditorData.h b/Engine/Source/Editor/UnrealEd/Classes/UserDefinedStructure/UserDefinedStructEditorData.h index c71f56496a9b..a59dc6310ea2 100644 --- a/Engine/Source/Editor/UnrealEd/Classes/UserDefinedStructure/UserDefinedStructEditorData.h +++ b/Engine/Source/Editor/UnrealEd/Classes/UserDefinedStructure/UserDefinedStructEditorData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/AboutScreen.cpp b/Engine/Source/Editor/UnrealEd/Private/AboutScreen.cpp index 83a6d8d06b5e..5dff87e2090c 100644 --- a/Engine/Source/Editor/UnrealEd/Private/AboutScreen.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/AboutScreen.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AboutScreen.h" #include "Fonts/SlateFontInfo.h" @@ -29,7 +29,7 @@ void SAboutScreen::Construct(const FArguments& InArgs) #pragma warning(push) #pragma warning(disable : 4428) // universal-character-name encountered in source #endif - AboutLines.Add(MakeShareable(new FLineDefinition(LOCTEXT("Copyright1", "Copyright 1998-2018 Epic Games, Inc. All rights reserved"), 11, FLinearColor(1.f, 1.f, 1.f), FMargin(0.f) ))); + AboutLines.Add(MakeShareable(new FLineDefinition(LOCTEXT("Copyright1", "Copyright 1998-2019 Epic Games, Inc. All rights reserved"), 11, FLinearColor(1.f, 1.f, 1.f), FMargin(0.f) ))); AboutLines.Add(MakeShareable(new FLineDefinition(LOCTEXT("Copyright2", "Epic, Epic Games, Unreal, and their respective logos are trademarks or registered trademarks of Epic Games, Inc.\nin the United States of America and elsewhere."), 8, FLinearColor(1.f, 1.f, 1.f), FMargin(0.0f,2.0f) ))); #ifdef _MSC_VER diff --git a/Engine/Source/Editor/UnrealEd/Private/ActorGroupingUtils.cpp b/Engine/Source/Editor/UnrealEd/Private/ActorGroupingUtils.cpp index 48fb94259f6d..a87003868c36 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ActorGroupingUtils.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ActorGroupingUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ActorGroupingUtils.h" #include "Editor.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Analytics/AnalyticsPrivacySettings.cpp b/Engine/Source/Editor/UnrealEd/Private/Analytics/AnalyticsPrivacySettings.cpp index a3e533ac2bf8..a3f14d7cf82a 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Analytics/AnalyticsPrivacySettings.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Analytics/AnalyticsPrivacySettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Analytics/AnalyticsPrivacySettings.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Analytics/EditorAnalytics.cpp b/Engine/Source/Editor/UnrealEd/Private/Analytics/EditorAnalytics.cpp index c45175b707f3..898300f1ddd7 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Analytics/EditorAnalytics.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Analytics/EditorAnalytics.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorAnalytics.h" #include "GeneralProjectSettings.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Animation/DebugSkelMeshComponent.cpp b/Engine/Source/Editor/UnrealEd/Private/Animation/DebugSkelMeshComponent.cpp index d1e127540a4a..95884a976c2a 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Animation/DebugSkelMeshComponent.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Animation/DebugSkelMeshComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/DebugSkelMeshComponent.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Animation/EditorAnimBaseObj.cpp b/Engine/Source/Editor/UnrealEd/Private/Animation/EditorAnimBaseObj.cpp index 8bc9638622f0..b616810c4c48 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Animation/EditorAnimBaseObj.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Animation/EditorAnimBaseObj.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimMontage.cpp: Montage classes that contains slots diff --git a/Engine/Source/Editor/UnrealEd/Private/Animation/EditorAnimCompositeSegment.cpp b/Engine/Source/Editor/UnrealEd/Private/Animation/EditorAnimCompositeSegment.cpp index c5a9f48bb662..8492a2e2d825 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Animation/EditorAnimCompositeSegment.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Animation/EditorAnimCompositeSegment.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimMontage.cpp: Montage classes that contains slots diff --git a/Engine/Source/Editor/UnrealEd/Private/Animation/EditorAnimCurveBoneLinks.cpp b/Engine/Source/Editor/UnrealEd/Private/Animation/EditorAnimCurveBoneLinks.cpp index 52fc04876454..f987d28f114d 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Animation/EditorAnimCurveBoneLinks.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Animation/EditorAnimCurveBoneLinks.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EditorAnimCurveBones.cpp: Montage classes that contains slots diff --git a/Engine/Source/Editor/UnrealEd/Private/Animation/EditorAnimSegment.cpp b/Engine/Source/Editor/UnrealEd/Private/Animation/EditorAnimSegment.cpp index 366b8011b57a..b0c6bc265cb4 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Animation/EditorAnimSegment.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Animation/EditorAnimSegment.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimMontage.cpp: Montage classes that contains slots diff --git a/Engine/Source/Editor/UnrealEd/Private/Animation/EditorCompositeSection.cpp b/Engine/Source/Editor/UnrealEd/Private/Animation/EditorCompositeSection.cpp index 899d15aa0f64..46e800a54744 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Animation/EditorCompositeSection.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Animation/EditorCompositeSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimMontage.cpp: Montage classes that contains slots diff --git a/Engine/Source/Editor/UnrealEd/Private/Animation/EditorNotifyObject.cpp b/Engine/Source/Editor/UnrealEd/Private/Animation/EditorNotifyObject.cpp index c526f1060d49..c119a6713d78 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Animation/EditorNotifyObject.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Animation/EditorNotifyObject.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/EditorNotifyObject.h" #include "Animation/AnimSequenceBase.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Animation/EditorParentPlayerListObj.cpp b/Engine/Source/Editor/UnrealEd/Private/Animation/EditorParentPlayerListObj.cpp index 61cfadb16429..82b2bb230652 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Animation/EditorParentPlayerListObj.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Animation/EditorParentPlayerListObj.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/EditorParentPlayerListObj.h" #include "AnimGraphNode_Base.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Animation/EditorSkeletonNotifyObj.cpp b/Engine/Source/Editor/UnrealEd/Private/Animation/EditorSkeletonNotifyObj.cpp index ef2a17658a0f..eed93c0750a0 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Animation/EditorSkeletonNotifyObj.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Animation/EditorSkeletonNotifyObj.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/EditorSkeletonNotifyObj.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/AnimationCompressionPanel.cpp b/Engine/Source/Editor/UnrealEd/Private/AnimationCompressionPanel.cpp index 321d892b899d..c37457bf28bc 100644 --- a/Engine/Source/Editor/UnrealEd/Private/AnimationCompressionPanel.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/AnimationCompressionPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationCompressionPanel.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/AnimationEditorUtils.cpp b/Engine/Source/Editor/UnrealEd/Private/AnimationEditorUtils.cpp index 2d4fa6ad10cc..7d95fd3ea3f3 100644 --- a/Engine/Source/Editor/UnrealEd/Private/AnimationEditorUtils.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/AnimationEditorUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationEditorUtils.h" #include "Framework/Commands/UIAction.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ApexClothingUtils.cpp b/Engine/Source/Editor/UnrealEd/Private/ApexClothingUtils.cpp index e54cc9adc55f..0e65fc9bdf69 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ApexClothingUtils.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ApexClothingUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ApexClothingUtils.h" #include "Components/SkeletalMeshComponent.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/AssetDeleteModel.cpp b/Engine/Source/Editor/UnrealEd/Private/AssetDeleteModel.cpp index f6df9856b1a4..eface7c43072 100644 --- a/Engine/Source/Editor/UnrealEd/Private/AssetDeleteModel.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/AssetDeleteModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetDeleteModel.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/AssetEditorModeManager.cpp b/Engine/Source/Editor/UnrealEd/Private/AssetEditorModeManager.cpp index 37527d8e97fd..85eaf85eb61f 100644 --- a/Engine/Source/Editor/UnrealEd/Private/AssetEditorModeManager.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/AssetEditorModeManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetEditorModeManager.h" #include "Engine/Selection.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/AssetImportTask.cpp b/Engine/Source/Editor/UnrealEd/Private/AssetImportTask.cpp index c1cb0b95f11d..3c9500e20d61 100644 --- a/Engine/Source/Editor/UnrealEd/Private/AssetImportTask.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/AssetImportTask.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetImportTask.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/AssetNotifications.cpp b/Engine/Source/Editor/UnrealEd/Private/AssetNotifications.cpp index 7c9c4662cf60..3d414a082c1c 100644 --- a/Engine/Source/Editor/UnrealEd/Private/AssetNotifications.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/AssetNotifications.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetNotifications.h" #include "Animation/Skeleton.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/AssetSelection.cpp b/Engine/Source/Editor/UnrealEd/Private/AssetSelection.cpp index 7a29d4ffb754..8b4d27750217 100644 --- a/Engine/Source/Editor/UnrealEd/Private/AssetSelection.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/AssetSelection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetSelection.h" #include "Engine/Level.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/AssetThumbnail.cpp b/Engine/Source/Editor/UnrealEd/Private/AssetThumbnail.cpp index 31a15aaa90be..fbcf59f55d58 100644 --- a/Engine/Source/Editor/UnrealEd/Private/AssetThumbnail.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/AssetThumbnail.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetThumbnail.h" #include "Engine/Blueprint.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/AutoReimport/AssetSourceFilenameCache.cpp b/Engine/Source/Editor/UnrealEd/Private/AutoReimport/AssetSourceFilenameCache.cpp index ee17d2367a2c..8541cf3be5fa 100644 --- a/Engine/Source/Editor/UnrealEd/Private/AutoReimport/AssetSourceFilenameCache.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/AutoReimport/AssetSourceFilenameCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AutoReimport/AssetSourceFilenameCache.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/AutoReimport/AutoReimportManager.cpp b/Engine/Source/Editor/UnrealEd/Private/AutoReimport/AutoReimportManager.cpp index 87e660a60020..627f5027ba48 100644 --- a/Engine/Source/Editor/UnrealEd/Private/AutoReimport/AutoReimportManager.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/AutoReimport/AutoReimportManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AutoReimport/AutoReimportManager.h" #include "HAL/PlatformFilemanager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/AutoReimport/AutoReimportUtilities.cpp b/Engine/Source/Editor/UnrealEd/Private/AutoReimport/AutoReimportUtilities.cpp index b51df9a7c713..aa3577bd5108 100644 --- a/Engine/Source/Editor/UnrealEd/Private/AutoReimport/AutoReimportUtilities.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/AutoReimport/AutoReimportUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AutoReimport/AutoReimportUtilities.h" #include "EditorFramework/AssetImportData.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/AutoReimport/AutoReimportUtilities.h b/Engine/Source/Editor/UnrealEd/Private/AutoReimport/AutoReimportUtilities.h index f5535955d4cb..84b8bc865434 100644 --- a/Engine/Source/Editor/UnrealEd/Private/AutoReimport/AutoReimportUtilities.h +++ b/Engine/Source/Editor/UnrealEd/Private/AutoReimport/AutoReimportUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/AutoReimport/ContentDirectoryMonitor.cpp b/Engine/Source/Editor/UnrealEd/Private/AutoReimport/ContentDirectoryMonitor.cpp index 3f89d4abed00..cbf29442c99e 100644 --- a/Engine/Source/Editor/UnrealEd/Private/AutoReimport/ContentDirectoryMonitor.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/AutoReimport/ContentDirectoryMonitor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AutoReimport/ContentDirectoryMonitor.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/AutoReimport/ContentDirectoryMonitor.h b/Engine/Source/Editor/UnrealEd/Private/AutoReimport/ContentDirectoryMonitor.h index 29485370b5fa..1b7c986a083f 100644 --- a/Engine/Source/Editor/UnrealEd/Private/AutoReimport/ContentDirectoryMonitor.h +++ b/Engine/Source/Editor/UnrealEd/Private/AutoReimport/ContentDirectoryMonitor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/AutoReimport/ReimportFeedbackContext.cpp b/Engine/Source/Editor/UnrealEd/Private/AutoReimport/ReimportFeedbackContext.cpp index 28107badd64c..8e0760aafd40 100644 --- a/Engine/Source/Editor/UnrealEd/Private/AutoReimport/ReimportFeedbackContext.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/AutoReimport/ReimportFeedbackContext.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AutoReimport/ReimportFeedbackContext.h" #include "Animation/CurveSequence.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/AutoReimport/ReimportFeedbackContext.h b/Engine/Source/Editor/UnrealEd/Private/AutoReimport/ReimportFeedbackContext.h index 9c09a9c201ad..89db93b9e767 100644 --- a/Engine/Source/Editor/UnrealEd/Private/AutoReimport/ReimportFeedbackContext.h +++ b/Engine/Source/Editor/UnrealEd/Private/AutoReimport/ReimportFeedbackContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/AutoSaveUtils.cpp b/Engine/Source/Editor/UnrealEd/Private/AutoSaveUtils.cpp index e48d052103ae..db572c7a32d6 100644 --- a/Engine/Source/Editor/UnrealEd/Private/AutoSaveUtils.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/AutoSaveUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AutoSaveUtils.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/AutoSaveUtils.h b/Engine/Source/Editor/UnrealEd/Private/AutoSaveUtils.h index f1cc8c9085e9..f93b56fa4f75 100644 --- a/Engine/Source/Editor/UnrealEd/Private/AutoSaveUtils.h +++ b/Engine/Source/Editor/UnrealEd/Private/AutoSaveUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/AutomatedAssetImportData.cpp b/Engine/Source/Editor/UnrealEd/Private/AutomatedAssetImportData.cpp index b1b71af03e8c..f8ec5fa9435c 100644 --- a/Engine/Source/Editor/UnrealEd/Private/AutomatedAssetImportData.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/AutomatedAssetImportData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AutomatedAssetImportData.h" #include "Factories/Factory.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/BSPOps.cpp b/Engine/Source/Editor/UnrealEd/Private/BSPOps.cpp index 2680e8ea160b..bfbae280eb72 100644 --- a/Engine/Source/Editor/UnrealEd/Private/BSPOps.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/BSPOps.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BSPOps.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/BaseWidgetBlueprint.cpp b/Engine/Source/Editor/UnrealEd/Private/BaseWidgetBlueprint.cpp index a17104faf7d2..cbf848aabf97 100644 --- a/Engine/Source/Editor/UnrealEd/Private/BaseWidgetBlueprint.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/BaseWidgetBlueprint.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BaseWidgetBlueprint.h" #include "Components/Widget.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Bookmarks/BookMark2DTypeActions.h b/Engine/Source/Editor/UnrealEd/Private/Bookmarks/BookMark2DTypeActions.h index 75c0d92a29fa..d11c92357b5c 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Bookmarks/BookMark2DTypeActions.h +++ b/Engine/Source/Editor/UnrealEd/Private/Bookmarks/BookMark2DTypeActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Bookmarks/IBookmarkTypeActions.h" #include "EditorViewportClient.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Bookmarks/BookmarkTypeToolsImpl.cpp b/Engine/Source/Editor/UnrealEd/Private/Bookmarks/BookmarkTypeToolsImpl.cpp index bba66ee80102..e125b4451557 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Bookmarks/BookmarkTypeToolsImpl.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Bookmarks/BookmarkTypeToolsImpl.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Bookmarks/IBookmarkTypeTools.h" #include "Bookmarks/IBookmarkTypeActions.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/BusyCursor.cpp b/Engine/Source/Editor/UnrealEd/Private/BusyCursor.cpp index 3ae9dc06e3d2..e96f90e966bf 100644 --- a/Engine/Source/Editor/UnrealEd/Private/BusyCursor.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/BusyCursor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BusyCursor.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/CameraController.cpp b/Engine/Source/Editor/UnrealEd/Private/CameraController.cpp index 368631a4e78e..f8c404e82480 100644 --- a/Engine/Source/Editor/UnrealEd/Private/CameraController.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/CameraController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CameraController.cpp: Implements controls for a camera with pseudo-physics diff --git a/Engine/Source/Editor/UnrealEd/Private/ClassIconFinder.cpp b/Engine/Source/Editor/UnrealEd/Private/ClassIconFinder.cpp index 23d149a2c018..3d79033670e5 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ClassIconFinder.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ClassIconFinder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClassIconFinder.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/AssetRegUtilCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/AssetRegUtilCommandlet.cpp index ec90f3c1685e..87db130eaa68 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/AssetRegUtilCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/AssetRegUtilCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AssetRegUtilCommandlet.cpp: General-purpose commandlet for anything which diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/AssetRegistryGenerator.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/AssetRegistryGenerator.cpp index 298d45fc3e89..d2bd8f99de38 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/AssetRegistryGenerator.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/AssetRegistryGenerator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/AssetRegistryGenerator.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/AudioMixerCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/AudioMixerCommandlet.cpp index 078568838a29..8392a6c28256 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/AudioMixerCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/AudioMixerCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/AudioMixerCommandlet.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/AudioTestCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/AudioTestCommandlet.cpp index d76a38813b7f..885b9f77147f 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/AudioTestCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/AudioTestCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/AudioTestCommandlet.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/ChunkDependencyInfo.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/ChunkDependencyInfo.cpp index c0f0a8794734..9463ecf91afb 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/ChunkDependencyInfo.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/ChunkDependencyInfo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/ChunkDependencyInfo.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/CommandletHelpers.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/CommandletHelpers.cpp index 95cbb43b7299..3ef0668fa48c 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/CommandletHelpers.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/CommandletHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/CommandletHelpers.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/CompileAllBlueprintsCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/CompileAllBlueprintsCommandlet.cpp index eae5e8f5c0c6..a7e89eb75daf 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/CompileAllBlueprintsCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/CompileAllBlueprintsCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/CompileAllBlueprintsCommandlet.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/ContentCommandlets.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/ContentCommandlets.cpp index d1a7ec21c858..bd42aaf4f189 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/ContentCommandlets.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/ContentCommandlets.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UCContentCommandlets.cpp: Various commmandlets. diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/CookCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/CookCommandlet.cpp index 601475f8107c..a82efb4799f6 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/CookCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/CookCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CookCommandlet.cpp: Commandlet for cooking content diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/DerivedDataCacheCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/DerivedDataCacheCommandlet.cpp index 037ad7486a83..73b832ac5f00 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/DerivedDataCacheCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/DerivedDataCacheCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DerivedDataCacheCommandlet.cpp: Commandlet for DDC maintenence diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/DiffAssetRegistriesCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/DiffAssetRegistriesCommandlet.cpp index c67f5296153a..f096960dd763 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/DiffAssetRegistriesCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/DiffAssetRegistriesCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/DiffAssetRegistriesCommandlet.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/DiffAssetsCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/DiffAssetsCommandlet.cpp index 1307da07e7eb..c006f8e719c4 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/DiffAssetsCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/DiffAssetsCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Commandlet to allow diff in P4V, and expose that functionality to the editor diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/DiffFilesCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/DiffFilesCommandlet.cpp index 768fa6ea3fe0..7ee50dfd9cee 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/DiffFilesCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/DiffFilesCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DiffPackagesCommandlet.cpp: Commandlet used for comparing two packages. diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/DiffPackagesCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/DiffPackagesCommandlet.cpp index 1f27049842b3..7d0a35e72cb3 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/DiffPackagesCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/DiffPackagesCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DiffPackagesCommandlet.cpp: Commandlet used for comparing two packages. diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/DumpBlueprintsInfoCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/DumpBlueprintsInfoCommandlet.cpp index 4581d3bc3708..1ccc9e7a46a8 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/DumpBlueprintsInfoCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/DumpBlueprintsInfoCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/DumpBlueprintsInfoCommandlet.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/DumpHiddenCategoriesCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/DumpHiddenCategoriesCommandlet.cpp index 56420e6b865f..379aac76bf5b 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/DumpHiddenCategoriesCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/DumpHiddenCategoriesCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/DumpHiddenCategoriesCommandlet.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/ExportDialogueScriptCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/ExportDialogueScriptCommandlet.cpp index ca9e577add07..3367aff3dd80 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/ExportDialogueScriptCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/ExportDialogueScriptCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/ExportDialogueScriptCommandlet.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/ExportPakDependencies.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/ExportPakDependencies.cpp index ec33af36630b..7f5a2aa72220 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/ExportPakDependencies.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/ExportPakDependencies.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/ExportPakDependencies.h" #include "AssetRegistryModule.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/FileServerCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/FileServerCommandlet.cpp index 5390406ecf05..90331e78cb2a 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/FileServerCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/FileServerCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/FileServerCommandlet.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/FixConflictingLocalizationKeys.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/FixConflictingLocalizationKeys.cpp index 2eac7413f58a..02cb832b9056 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/FixConflictingLocalizationKeys.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/FixConflictingLocalizationKeys.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/FixConflictingLocalizationKeys.h" #include "Commandlets/GatherTextCommandletBase.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/FixupNeedsLoadForEditorGameCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/FixupNeedsLoadForEditorGameCommandlet.cpp index 39dc6b4109a4..4a9b60ae8896 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/FixupNeedsLoadForEditorGameCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/FixupNeedsLoadForEditorGameCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*================================================================================================== FixupNeedsLoadForEditorGameCommandlet.cpp: Fixes outdated NeedsLoadForEditorGame flags on exports diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/GatherTextCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/GatherTextCommandlet.cpp index ae4a6b3b4309..f2be419a44e4 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/GatherTextCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/GatherTextCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/GatherTextCommandlet.h" #include "UObject/Class.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/GatherTextCommandletBase.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/GatherTextCommandletBase.cpp index 16369319860a..f1b7d7604a2f 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/GatherTextCommandletBase.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/GatherTextCommandletBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/GatherTextCommandletBase.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/GatherTextFromAssetsCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/GatherTextFromAssetsCommandlet.cpp index 0969f964a06c..2c5f6939038e 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/GatherTextFromAssetsCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/GatherTextFromAssetsCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/GatherTextFromAssetsCommandlet.h" #include "UObject/Class.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/GatherTextFromMetadataCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/GatherTextFromMetadataCommandlet.cpp index bd04f1775454..fa193f8a0f27 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/GatherTextFromMetadataCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/GatherTextFromMetadataCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/GatherTextFromMetadataCommandlet.h" #include "UObject/Class.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/GatherTextFromSourceCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/GatherTextFromSourceCommandlet.cpp index 0f50d52b7863..4d8d2c019b5e 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/GatherTextFromSourceCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/GatherTextFromSourceCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/GatherTextFromSourceCommandlet.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/GenerateAssetManifestCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/GenerateAssetManifestCommandlet.cpp index 0a33789d0832..567ecb0cc1ef 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/GenerateAssetManifestCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/GenerateAssetManifestCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GenerateAssetManifestCommandlet.cpp: Commandlet for generating a filtered diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/GenerateBlueprintAPICommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/GenerateBlueprintAPICommandlet.cpp index d88fa662b67c..33259b1c4c84 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/GenerateBlueprintAPICommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/GenerateBlueprintAPICommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/GenerateBlueprintAPICommandlet.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/GenerateDistillFileSetsCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/GenerateDistillFileSetsCommandlet.cpp index 52f354be0e71..e004e861d3ae 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/GenerateDistillFileSetsCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/GenerateDistillFileSetsCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/GenerateDistillFileSetsCommandlet.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/GenerateGatherArchiveCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/GenerateGatherArchiveCommandlet.cpp index 28d414f04b5d..17722372cc2e 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/GenerateGatherArchiveCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/GenerateGatherArchiveCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/GenerateGatherArchiveCommandlet.h" #include "Internationalization/InternationalizationMetadata.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/GenerateGatherManifestCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/GenerateGatherManifestCommandlet.cpp index 91c9baece808..e51921b45c21 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/GenerateGatherManifestCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/GenerateGatherManifestCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/GenerateGatherManifestCommandlet.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/GenerateTextLocalizationReportCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/GenerateTextLocalizationReportCommandlet.cpp index 8f298162296d..97345aa6febb 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/GenerateTextLocalizationReportCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/GenerateTextLocalizationReportCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/GenerateTextLocalizationReportCommandlet.h" #include "Misc/FileHelper.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/GenerateTextLocalizationResourceCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/GenerateTextLocalizationResourceCommandlet.cpp index cbdeceee0915..2ba0f8e3f33e 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/GenerateTextLocalizationResourceCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/GenerateTextLocalizationResourceCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/GenerateTextLocalizationResourceCommandlet.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/ImportAssetsCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/ImportAssetsCommandlet.cpp index 379830c7f29b..317f5af1eac3 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/ImportAssetsCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/ImportAssetsCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/ImportAssetsCommandlet.h" #include "AutomatedAssetImportData.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/ImportDialogueScriptCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/ImportDialogueScriptCommandlet.cpp index 362f8dc48437..2cc4381c2fcd 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/ImportDialogueScriptCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/ImportDialogueScriptCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/ImportDialogueScriptCommandlet.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/ImportLocalizedDialogueCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/ImportLocalizedDialogueCommandlet.cpp index 2093d79c0f53..2cccf27cf90d 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/ImportLocalizedDialogueCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/ImportLocalizedDialogueCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/ImportLocalizedDialogueCommandlet.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/InternationalizationConditioningCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/InternationalizationConditioningCommandlet.cpp index c14763add2fb..24cc6459e2b5 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/InternationalizationConditioningCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/InternationalizationConditioningCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/InternationalizationConditioningCommandlet.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/InternationalizationExportCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/InternationalizationExportCommandlet.cpp index d2cc8764480b..59df58f3d53d 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/InternationalizationExportCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/InternationalizationExportCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/InternationalizationExportCommandlet.h" #include "PortableObjectPipeline.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/MergeShaderPipelineCachesCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/MergeShaderPipelineCachesCommandlet.cpp index 72bbd8c5f0e4..b5e87aa61e2f 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/MergeShaderPipelineCachesCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/MergeShaderPipelineCachesCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/MergeShaderPipelineCachesCommandlet.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/NativeCodeGenCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/NativeCodeGenCommandlet.cpp index 3d90161c27d8..271562ceca5c 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/NativeCodeGenCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/NativeCodeGenCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/NativeCodeGenCommandlet.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/PackageUtilities.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/PackageUtilities.cpp index b936a941ddd7..1d5bc9a31354 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/PackageUtilities.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/PackageUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PackageUtilities.cpp: Commandlets for viewing information about package files diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/ParticleSystemAuditCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/ParticleSystemAuditCommandlet.cpp index 0c89c96dd657..0a883023a7cb 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/ParticleSystemAuditCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/ParticleSystemAuditCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/ParticleSystemAuditCommandlet.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/PopulateDialogueWaveFromCharacterSheetCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/PopulateDialogueWaveFromCharacterSheetCommandlet.cpp index 0cc7f594b6ae..d6cd8a3b739f 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/PopulateDialogueWaveFromCharacterSheetCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/PopulateDialogueWaveFromCharacterSheetCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/PopulateDialogueWaveFromCharacterSheetCommandlet.h" #include "Misc/FileHelper.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/ReplaceAssetsCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/ReplaceAssetsCommandlet.cpp index 6cddc2f95a11..30148ba125fe 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/ReplaceAssetsCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/ReplaceAssetsCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ReplaceAssetsCommandlet.cpp: Commandlet for replacing assets with those diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/ShaderPipelineCacheToolsCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/ShaderPipelineCacheToolsCommandlet.cpp index 171726fd92f5..c08cbc7492b2 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/ShaderPipelineCacheToolsCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/ShaderPipelineCacheToolsCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/ShaderPipelineCacheToolsCommandlet.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/StabilizeLocalizationKeys.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/StabilizeLocalizationKeys.cpp index 7864ce1c9ca9..b536c856629e 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/StabilizeLocalizationKeys.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/StabilizeLocalizationKeys.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/StabilizeLocalizationKeys.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/SwapSoundForDialogueInCuesCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/SwapSoundForDialogueInCuesCommandlet.cpp index 2f3f98be7e6d..02ec53448c27 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/SwapSoundForDialogueInCuesCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/SwapSoundForDialogueInCuesCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/SwapSoundForDialogueInCuesCommandlet.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/TextAssetCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/TextAssetCommandlet.cpp index 38b8264e3819..493a9938312d 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/TextAssetCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/TextAssetCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TextAssetCommandlet.cpp: Commandlet for batch conversion and testing of diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/UnrealPakCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/UnrealPakCommandlet.cpp index b727f97e0b94..dfe24e9a0236 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/UnrealPakCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/UnrealPakCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/UnrealPakCommandlet.h" #include "PakFileUtilities.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Commandlets/UpdateGameProjectCommandlet.cpp b/Engine/Source/Editor/UnrealEd/Private/Commandlets/UpdateGameProjectCommandlet.cpp index b0b4dad3b745..eabdece5b8d5 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Commandlets/UpdateGameProjectCommandlet.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Commandlets/UpdateGameProjectCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/UpdateGameProjectCommandlet.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ComponentAssetBroker.cpp b/Engine/Source/Editor/UnrealEd/Private/ComponentAssetBroker.cpp index 0fb01e61666a..7f1f84203a0b 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ComponentAssetBroker.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ComponentAssetBroker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ComponentAssetBroker.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ComponentTypeRegistry.cpp b/Engine/Source/Editor/UnrealEd/Private/ComponentTypeRegistry.cpp index 6d5ad3d5e90e..77c71031bfc0 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ComponentTypeRegistry.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ComponentTypeRegistry.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ComponentTypeRegistry.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ComponentVisualizer.cpp b/Engine/Source/Editor/UnrealEd/Private/ComponentVisualizer.cpp index 30da22a8a100..b2f84e76fc5d 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ComponentVisualizer.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ComponentVisualizer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ComponentVisualizer.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ComponentVisualizerManager.cpp b/Engine/Source/Editor/UnrealEd/Private/ComponentVisualizerManager.cpp index 77f59420517b..46732b27f9d9 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ComponentVisualizerManager.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ComponentVisualizerManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ComponentVisualizerManager.h" #include "Layout/WidgetPath.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ConsolidateWindow.cpp b/Engine/Source/Editor/UnrealEd/Private/ConsolidateWindow.cpp index d823feab2d2d..807a301a6e69 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ConsolidateWindow.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ConsolidateWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ConsolidateWindow.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ConvexDecompTool.cpp b/Engine/Source/Editor/UnrealEd/Private/ConvexDecompTool.cpp index 185ee1dade2b..e016da5f5d30 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ConvexDecompTool.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ConvexDecompTool.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ConvexDecompTool.cpp: Utility for turning graphics mesh into convex hulls. diff --git a/Engine/Source/Editor/UnrealEd/Private/ConvexDecompTool.h b/Engine/Source/Editor/UnrealEd/Private/ConvexDecompTool.h index db93e731f552..e494bcb6546a 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ConvexDecompTool.h +++ b/Engine/Source/Editor/UnrealEd/Private/ConvexDecompTool.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ConvexDecompTool.h: Utility for turning graphics mesh into convex hulls. diff --git a/Engine/Source/Editor/UnrealEd/Private/ConvexDecompositionNotification.cpp b/Engine/Source/Editor/UnrealEd/Private/ConvexDecompositionNotification.cpp index fbfb4b9a2453..8d7e5a588eee 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ConvexDecompositionNotification.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ConvexDecompositionNotification.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ConvexDecompositionNotification.h" #include "GlobalEditorNotification.h" #include "Widgets/Notifications/SNotificationList.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp b/Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp index ed901d57ce06..2bae3c98f6fb 100644 --- a/Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CookOnTheFlyServer.cpp: handles polite cook requests via network ;) diff --git a/Engine/Source/Editor/UnrealEd/Private/Cooker/PackageNameCache.h b/Engine/Source/Editor/UnrealEd/Private/Cooker/PackageNameCache.h index a73a73e12664..1387962bd505 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Cooker/PackageNameCache.h +++ b/Engine/Source/Editor/UnrealEd/Private/Cooker/PackageNameCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/CookerSettings.cpp b/Engine/Source/Editor/UnrealEd/Private/CookerSettings.cpp index 59c210e66590..fbab9562b87f 100644 --- a/Engine/Source/Editor/UnrealEd/Private/CookerSettings.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/CookerSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CookerSettings.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/CreditsScreen.cpp b/Engine/Source/Editor/UnrealEd/Private/CreditsScreen.cpp index d5c5d0322951..df1a3bb22ce1 100644 --- a/Engine/Source/Editor/UnrealEd/Private/CreditsScreen.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/CreditsScreen.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CreditsScreen.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/CurveTableEditorUtils.cpp b/Engine/Source/Editor/UnrealEd/Private/CurveTableEditorUtils.cpp index 717678453715..dadbef7e6c67 100644 --- a/Engine/Source/Editor/UnrealEd/Private/CurveTableEditorUtils.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/CurveTableEditorUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CurveTableEditorUtils.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/DDCNotifications.cpp b/Engine/Source/Editor/UnrealEd/Private/DDCNotifications.cpp index a264f16d957c..895614b63db3 100644 --- a/Engine/Source/Editor/UnrealEd/Private/DDCNotifications.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/DDCNotifications.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DDCNotifications.h" #include "Misc/EngineBuildSettings.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/DDCNotifications.h b/Engine/Source/Editor/UnrealEd/Private/DDCNotifications.h index 2907542d6d5e..48fbc1cc6a3b 100644 --- a/Engine/Source/Editor/UnrealEd/Private/DDCNotifications.h +++ b/Engine/Source/Editor/UnrealEd/Private/DDCNotifications.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/DataTableEditorUtils.cpp b/Engine/Source/Editor/UnrealEd/Private/DataTableEditorUtils.cpp index f0257f537ff6..4782c15a841a 100644 --- a/Engine/Source/Editor/UnrealEd/Private/DataTableEditorUtils.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/DataTableEditorUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DataTableEditorUtils.h" #include "UObject/UObjectHash.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/DebugToolExec.cpp b/Engine/Source/Editor/UnrealEd/Private/DebugToolExec.cpp index 988c6dacb7be..4bd4a0ba49a1 100644 --- a/Engine/Source/Editor/UnrealEd/Private/DebugToolExec.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/DebugToolExec.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DebugToolExec.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Dialogs/Dialogs.cpp b/Engine/Source/Editor/UnrealEd/Private/Dialogs/Dialogs.cpp index 35e38a1f2bbc..088c49de75b6 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Dialogs/Dialogs.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Dialogs/Dialogs.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Dialogs/Dialogs.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Dialogs/DlgMoveAssets.cpp b/Engine/Source/Editor/UnrealEd/Private/Dialogs/DlgMoveAssets.cpp index 702eddfbeca6..7e31c8e7d54e 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Dialogs/DlgMoveAssets.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Dialogs/DlgMoveAssets.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Dialogs/DlgMoveAssets.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Dialogs/DlgPickAssetPath.cpp b/Engine/Source/Editor/UnrealEd/Private/Dialogs/DlgPickAssetPath.cpp index 2e3735c06704..6f11e94110d5 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Dialogs/DlgPickAssetPath.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Dialogs/DlgPickAssetPath.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Dialogs/DlgPickAssetPath.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Dialogs/DlgPickPath.cpp b/Engine/Source/Editor/UnrealEd/Private/Dialogs/DlgPickPath.cpp index 660d14d9e68b..518ec5d43c64 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Dialogs/DlgPickPath.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Dialogs/DlgPickPath.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Dialogs/DlgPickPath.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Dialogs/DlgReferenceTree.cpp b/Engine/Source/Editor/UnrealEd/Private/Dialogs/DlgReferenceTree.cpp index 97052f58a032..a812480a4120 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Dialogs/DlgReferenceTree.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Dialogs/DlgReferenceTree.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Dialogs/DlgReferenceTree.h" #include "UObject/UObjectIterator.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Dialogs/SBuildProgress.cpp b/Engine/Source/Editor/UnrealEd/Private/Dialogs/SBuildProgress.cpp index 84ca69cd32d2..a2e0ed302f48 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Dialogs/SBuildProgress.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Dialogs/SBuildProgress.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Dialogs/SBuildProgress.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Dialogs/SDeleteAssetsDialog.cpp b/Engine/Source/Editor/UnrealEd/Private/Dialogs/SDeleteAssetsDialog.cpp index bd88c428eb0e..8ba2c4b545e4 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Dialogs/SDeleteAssetsDialog.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Dialogs/SDeleteAssetsDialog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Dialogs/SDeleteAssetsDialog.h" #include "Framework/Commands/UIAction.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Dialogs/SOutputLogDialog.cpp b/Engine/Source/Editor/UnrealEd/Private/Dialogs/SOutputLogDialog.cpp index 31775a2e5243..dc60b31aef55 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Dialogs/SOutputLogDialog.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Dialogs/SOutputLogDialog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Dialogs/SOutputLogDialog.h" #include "Fonts/SlateFontInfo.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/DistanceFieldBuildNotification.cpp b/Engine/Source/Editor/UnrealEd/Private/DistanceFieldBuildNotification.cpp index 2582ba94bbe5..6f7cb139b44c 100644 --- a/Engine/Source/Editor/UnrealEd/Private/DistanceFieldBuildNotification.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/DistanceFieldBuildNotification.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/DragAndDrop/AssetDragDropOp.cpp b/Engine/Source/Editor/UnrealEd/Private/DragAndDrop/AssetDragDropOp.cpp index a1af56a8f02f..fbc91f8dc143 100644 --- a/Engine/Source/Editor/UnrealEd/Private/DragAndDrop/AssetDragDropOp.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/DragAndDrop/AssetDragDropOp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DragAndDrop/AssetDragDropOp.h" #include "Engine/Level.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/DragTool_BoxSelect.cpp b/Engine/Source/Editor/UnrealEd/Private/DragTool_BoxSelect.cpp index 8970a43fcfd0..8a639acdf9a1 100644 --- a/Engine/Source/Editor/UnrealEd/Private/DragTool_BoxSelect.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/DragTool_BoxSelect.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DragTool_BoxSelect.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/DragTool_FrustumSelect.cpp b/Engine/Source/Editor/UnrealEd/Private/DragTool_FrustumSelect.cpp index a1a9252b0802..a7d2a3260513 100644 --- a/Engine/Source/Editor/UnrealEd/Private/DragTool_FrustumSelect.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/DragTool_FrustumSelect.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DragTool_FrustumSelect.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/DragTool_Measure.cpp b/Engine/Source/Editor/UnrealEd/Private/DragTool_Measure.cpp index 1f76d5da317d..a6b8bf977d80 100644 --- a/Engine/Source/Editor/UnrealEd/Private/DragTool_Measure.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/DragTool_Measure.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DragTool_Measure.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/DragTool_ViewportChange.cpp b/Engine/Source/Editor/UnrealEd/Private/DragTool_ViewportChange.cpp index 74676e213a6a..bbf4ea6e9e77 100644 --- a/Engine/Source/Editor/UnrealEd/Private/DragTool_ViewportChange.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/DragTool_ViewportChange.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DragTool_ViewportChange.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/EdGraphNode_Comment.cpp b/Engine/Source/Editor/UnrealEd/Private/EdGraphNode_Comment.cpp index 5390b18c603d..4f59eafd3e09 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EdGraphNode_Comment.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EdGraphNode_Comment.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EdGraphNode_Comment.h" #include "Layout/SlateRect.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/EdGraphToken.cpp b/Engine/Source/Editor/UnrealEd/Private/EdGraphToken.cpp index 54193986294d..aad5b2bb71c0 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EdGraphToken.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EdGraphToken.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EdGraphToken.h" #include "Kismet2/CompilerResultsLog.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/EdGraphUtilities.cpp b/Engine/Source/Editor/UnrealEd/Private/EdGraphUtilities.cpp index 977f5320a6b4..65e5885efb83 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EdGraphUtilities.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EdGraphUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EdGraphUtilities.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/EdMode.cpp b/Engine/Source/Editor/UnrealEd/Private/EdMode.cpp index 36a000c848da..36feddb41893 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EdMode.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EdMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EdMode.h" #include "EditorModeTools.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Editor.cpp b/Engine/Source/Editor/UnrealEd/Private/Editor.cpp index ad742d9dda00..496e5457eb8b 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Editor.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Editor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Editor.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Editor/ActorPositioning.cpp b/Engine/Source/Editor/UnrealEd/Private/Editor/ActorPositioning.cpp index 022fea1d41b7..88b3c1ee8cf0 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Editor/ActorPositioning.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Editor/ActorPositioning.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Editor/ActorPositioning.h" #include "EngineDefines.h" @@ -103,7 +103,6 @@ FActorPositionTraceResult FActorPositioning::TraceWorldForPosition(const UWorld& TArray Hits; FCollisionQueryParams Param(SCENE_QUERY_STAT(DragDropTrace), true); - Param.bTraceAsyncScene = true; if (IgnoreActors) { diff --git a/Engine/Source/Editor/UnrealEd/Private/Editor/ActorPositioning.h b/Engine/Source/Editor/UnrealEd/Private/Editor/ActorPositioning.h index c6940d7fc75e..ab1a6d26d385 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Editor/ActorPositioning.h +++ b/Engine/Source/Editor/UnrealEd/Private/Editor/ActorPositioning.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorActor.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorActor.cpp index 205e598c63c3..d4e08d196eee 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorActor.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorActorFolders.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorActorFolders.cpp index 2f242ceb67a0..5f322ce168d1 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorActorFolders.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorActorFolders.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorActorFolders.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorAnimUtils.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorAnimUtils.cpp index 85df6053e611..e3ed4774d0e1 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorAnimUtils.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorAnimUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorAnimUtils.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorBrushBuilder.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorBrushBuilder.cpp index 2ae014cf55dd..0b9fe38e2aeb 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorBrushBuilder.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorBrushBuilder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UEditorBrushBuilder.cpp: UnrealEd brush builder. diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorBsp.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorBsp.cpp index 27d11705a449..b29fef58dff9 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorBsp.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorBsp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Bsp.cpp: Unreal engine Bsp-related functions. diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorBuildUtils.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorBuildUtils.cpp index 4d4b54b83b51..8be478250533 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorBuildUtils.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorBuildUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EditorBuildUtils.cpp: Utilities for building in the editor diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorCategoryUtils.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorCategoryUtils.cpp index a0ec090d1d56..ca4d573c66dc 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorCategoryUtils.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorCategoryUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorCategoryUtils.h" #include "IDocumentationPage.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorClassUtils.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorClassUtils.cpp index f955990cce0a..e6385296addd 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorClassUtils.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorClassUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorClassUtils.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorCommandLineUtils.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorCommandLineUtils.cpp index 2828d52a5ef5..bf855843b7e9 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorCommandLineUtils.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorCommandLineUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorCommandLineUtils.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorComponents.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorComponents.cpp index 53437f8dfb7e..0a22ade1dff5 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorComponents.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorComponents.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorComponents.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorConstraints.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorConstraints.cpp index 4a23b2ba9d85..3511601dd8e9 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorConstraints.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorConstraints.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EditorConstraints.cpp: Editor movement constraints. diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorCsg.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorCsg.cpp index f30f8e4d9cc1..30d7db6aba8d 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorCsg.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorCsg.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorDirectories.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorDirectories.cpp index b6059f58d1de..17cb8e0ad99a 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorDirectories.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorDirectories.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorDirectories.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorDragTools.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorDragTools.cpp index 08e70df20c84..a82deff7e83a 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorDragTools.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorDragTools.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorDragTools.h" #include "InputCoreTypes.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp index c6902b772a5b..82e75ee682b8 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Editor/EditorEngine.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorExporters.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorExporters.cpp index 61c50094333e..61694ad4670f 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorExporters.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorExporters.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EditorExporters.cpp: Editor exporters. diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorGroup.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorGroup.cpp index a55e26e24662..9aef97d2c1dd 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorGroup.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorGroup.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorHook.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorHook.cpp index feb1b6e3f173..9c794a8884bf 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorHook.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorHook.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Includes. diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorLevelUtils.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorLevelUtils.cpp index 5e775e14fe54..c8919d234748 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorLevelUtils.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorLevelUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EditorLevelUtils.cpp: Editor-specific level management routines diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorModeInterpolation.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorModeInterpolation.cpp index 89174c4cc424..03f069751370 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorModeInterpolation.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorModeInterpolation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EditorModeInterpolation : Editor mode for setting up interpolation sequences. diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorModeManager.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorModeManager.cpp index cfb94826338d..1eede4b514fe 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorModeManager.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorModeManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorModeManager.h" #include "Engine/Selection.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorModeRegistry.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorModeRegistry.cpp index e78c50d5ecb7..ee82f6f1c346 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorModeRegistry.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorModeRegistry.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorModeRegistry.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorModeTools.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorModeTools.cpp index d76757c60ac3..f162fa710141 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorModeTools.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorModeTools.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorModeTools.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorModes.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorModes.cpp index fbc492013f58..726b64385d51 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorModes.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorModes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorModes.h" #include "EdMode.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorObject.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorObject.cpp index 46d4172ea5b8..4fd6503d0398 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorObject.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorObject.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EditorObject.cpp: Unreal Editor object manipulation code. diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorParameters.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorParameters.cpp index d6837a2a04b1..34c84ec55def 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorParameters.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorParameters.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "MaterialEditor/DEditorParameterValue.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorPerformanceSettings.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorPerformanceSettings.cpp index f50b0b4408e7..08ad648faf1a 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorPerformanceSettings.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorPerformanceSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Editor/EditorPerformanceSettings.h" #include "EditorViewportClient.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorPhysXSupport.h b/Engine/Source/Editor/UnrealEd/Private/EditorPhysXSupport.h index eac2533a2c84..fbe7b9f0d3a6 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorPhysXSupport.h +++ b/Engine/Source/Editor/UnrealEd/Private/EditorPhysXSupport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EditorPhysXSupport.h: Editor version of the engine's PhysXSupport.h diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorSelectUtils.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorSelectUtils.cpp index 3efeb247f8da..460a7d133f75 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorSelectUtils.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorSelectUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp index 388f215160eb..7980b9d611ff 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorShowFlags.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorShowFlags.cpp index 4f37126f1799..ec8115120c27 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorShowFlags.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorShowFlags.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorShowFlags.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorTransaction.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorTransaction.cpp index afa04087d994..f9682b4aedf8 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorTransaction.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorTransaction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorUndoClient.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorUndoClient.cpp index 3f37d673fbab..bf88826dc84e 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorUndoClient.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorUndoClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorUndoClient.h" #include "Editor.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp index f94d1927a633..223bba0dabe2 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorViewportClient.h" #include "PreviewScene.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorViewportCommands.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorViewportCommands.cpp index ac4a4e590d92..931dc36e11d5 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorViewportCommands.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorViewportCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorViewportCommands.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/EditorWorldExtension.cpp b/Engine/Source/Editor/UnrealEd/Private/EditorWorldExtension.cpp index 4f1f13239db8..62a436b182b5 100644 --- a/Engine/Source/Editor/UnrealEd/Private/EditorWorldExtension.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/EditorWorldExtension.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorWorldExtension.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Factories/ActorFactory.cpp b/Engine/Source/Editor/UnrealEd/Private/Factories/ActorFactory.cpp index 11244532cab0..4e07eabd3a26 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Factories/ActorFactory.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Factories/ActorFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ActorFactory.cpp: diff --git a/Engine/Source/Editor/UnrealEd/Private/Factories/ActorFactoryMovieScene.h b/Engine/Source/Editor/UnrealEd/Private/Factories/ActorFactoryMovieScene.h index c343ec6867ba..d8fbee89da55 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Factories/ActorFactoryMovieScene.h +++ b/Engine/Source/Editor/UnrealEd/Private/Factories/ActorFactoryMovieScene.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/Factories/ActorFactoryPointLight.cpp b/Engine/Source/Editor/UnrealEd/Private/Factories/ActorFactoryPointLight.cpp index 252bd03c0828..918270d47b7d 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Factories/ActorFactoryPointLight.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Factories/ActorFactoryPointLight.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimCompositeFactory.cpp: Factory for AnimComposite diff --git a/Engine/Source/Editor/UnrealEd/Private/Factories/ActorFactoryRectLight.cpp b/Engine/Source/Editor/UnrealEd/Private/Factories/ActorFactoryRectLight.cpp index f12781a45c79..b1021342c300 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Factories/ActorFactoryRectLight.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Factories/ActorFactoryRectLight.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ActorFactoryRectLight.cpp: Factory for RectLight diff --git a/Engine/Source/Editor/UnrealEd/Private/Factories/ActorFactorySpotLight.cpp b/Engine/Source/Editor/UnrealEd/Private/Factories/ActorFactorySpotLight.cpp index ee8282f833f6..6826a019feb5 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Factories/ActorFactorySpotLight.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Factories/ActorFactorySpotLight.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ActorFactorySpotLight.cpp: Factory for SpotLight diff --git a/Engine/Source/Editor/UnrealEd/Private/Factories/AnimBlueprintFactory.cpp b/Engine/Source/Editor/UnrealEd/Private/Factories/AnimBlueprintFactory.cpp index 90a936fa67a2..24b5829e7014 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Factories/AnimBlueprintFactory.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Factories/AnimBlueprintFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimBlueprintFactory.cpp: Factory for Anim Blueprints diff --git a/Engine/Source/Editor/UnrealEd/Private/Factories/AnimCompositeFactory.cpp b/Engine/Source/Editor/UnrealEd/Private/Factories/AnimCompositeFactory.cpp index 4f836cc35ef9..e5d7a665434e 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Factories/AnimCompositeFactory.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Factories/AnimCompositeFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimCompositeFactory.cpp: Factory for AnimComposite diff --git a/Engine/Source/Editor/UnrealEd/Private/Factories/AnimMontageFactory.cpp b/Engine/Source/Editor/UnrealEd/Private/Factories/AnimMontageFactory.cpp index 249d45571ec6..9c51e89198d8 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Factories/AnimMontageFactory.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Factories/AnimMontageFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimMontageFactory.cpp: Factory for AnimMontages diff --git a/Engine/Source/Editor/UnrealEd/Private/Factories/AnimSequenceFactory.cpp b/Engine/Source/Editor/UnrealEd/Private/Factories/AnimSequenceFactory.cpp index 69a490b88f62..1f8def56a483 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Factories/AnimSequenceFactory.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Factories/AnimSequenceFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimSequenceFactory.cpp: Factory for AnimSequence diff --git a/Engine/Source/Editor/UnrealEd/Private/Factories/CSVImportFactory.cpp b/Engine/Source/Editor/UnrealEd/Private/Factories/CSVImportFactory.cpp index 048dbd1cb629..da4068bed54b 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Factories/CSVImportFactory.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Factories/CSVImportFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/CSVImportFactory.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Factories/CompositeCurveTableFactory.cpp b/Engine/Source/Editor/UnrealEd/Private/Factories/CompositeCurveTableFactory.cpp index ee138f24e28a..8b81f20c46c5 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Factories/CompositeCurveTableFactory.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Factories/CompositeCurveTableFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/CompositeCurveTableFactory.h" #include "Engine/CompositeCurveTable.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Factories/CompositeDataTableFactory.cpp b/Engine/Source/Editor/UnrealEd/Private/Factories/CompositeDataTableFactory.cpp index fd8c0bc6204a..c139f8154117 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Factories/CompositeDataTableFactory.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Factories/CompositeDataTableFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/CompositeDataTableFactory.h" #include "Engine/CompositeDataTable.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Factories/DataTableFactory.cpp b/Engine/Source/Editor/UnrealEd/Private/Factories/DataTableFactory.cpp index ebdaf3404ca4..faefd57a955b 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Factories/DataTableFactory.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Factories/DataTableFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/DataTableFactory.h" #include "Engine/DataTable.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Factories/EditorFactories.cpp b/Engine/Source/Editor/UnrealEd/Private/Factories/EditorFactories.cpp index 92a1e591d946..2a41168139ad 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Factories/EditorFactories.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Factories/EditorFactories.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EditorFactories.cpp: Editor class factories. diff --git a/Engine/Source/Editor/UnrealEd/Private/Factories/EditorMorphFactory.cpp b/Engine/Source/Editor/UnrealEd/Private/Factories/EditorMorphFactory.cpp index 34338d3e8dc5..40d423761086 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Factories/EditorMorphFactory.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Factories/EditorMorphFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EditorMorphFactory.cpp: Morph target mesh factory import code. diff --git a/Engine/Source/Editor/UnrealEd/Private/Factories/Factory.cpp b/Engine/Source/Editor/UnrealEd/Private/Factories/Factory.cpp index e5a7510bae7e..4f7198e3118c 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Factories/Factory.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Factories/Factory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/Factory.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Factories/IESLoader.cpp b/Engine/Source/Editor/UnrealEd/Private/Factories/IESLoader.cpp index 7253bc546ab2..68de90628110 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Factories/IESLoader.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Factories/IESLoader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/IESLoader.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Factories/IESLoader.h b/Engine/Source/Editor/UnrealEd/Private/Factories/IESLoader.h index cf811048b59e..1a5e00fdf44c 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Factories/IESLoader.h +++ b/Engine/Source/Editor/UnrealEd/Private/Factories/IESLoader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/Factories/MaterialImportHelpers.cpp b/Engine/Source/Editor/UnrealEd/Private/Factories/MaterialImportHelpers.cpp index debf75aec98e..97e7c3f66b28 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Factories/MaterialImportHelpers.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Factories/MaterialImportHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/MaterialImportHelpers.h" #include "AssetRegistryModule.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Factories/PackFactory.cpp b/Engine/Source/Editor/UnrealEd/Private/Factories/PackFactory.cpp index 9f69afccdadf..00bfdc1a7450 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Factories/PackFactory.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Factories/PackFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PackFactory.cpp: Factory for importing asset and feature packs diff --git a/Engine/Source/Editor/UnrealEd/Private/Factories/PhysicsAssetFactory.cpp b/Engine/Source/Editor/UnrealEd/Private/Factories/PhysicsAssetFactory.cpp index e71f155402de..fc30a7a2a7dc 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Factories/PhysicsAssetFactory.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Factories/PhysicsAssetFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/PhysicsAssetFactory.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Factories/PoseAssetFactory.cpp b/Engine/Source/Editor/UnrealEd/Private/Factories/PoseAssetFactory.cpp index 6f8c6f1cf652..a39897d8cbc6 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Factories/PoseAssetFactory.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Factories/PoseAssetFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PoseAssetFactory.cpp: Factory for PoseAsset diff --git a/Engine/Source/Editor/UnrealEd/Private/Factories/SkeletalMeshImport.cpp b/Engine/Source/Editor/UnrealEd/Private/Factories/SkeletalMeshImport.cpp index c41ed1fafddc..7fc184f32cdd 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Factories/SkeletalMeshImport.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Factories/SkeletalMeshImport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SkeletalMeshImport.cpp: Skeletal mesh import code. diff --git a/Engine/Source/Editor/UnrealEd/Private/Factories/SkeletonFactory.cpp b/Engine/Source/Editor/UnrealEd/Private/Factories/SkeletonFactory.cpp index 7f58d4e1cee6..187f9a4b4c1e 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Factories/SkeletonFactory.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Factories/SkeletonFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SkeletonFactory.cpp: Factory for Skeletons diff --git a/Engine/Source/Editor/UnrealEd/Private/Factories/SlateBrushAssetFactory.cpp b/Engine/Source/Editor/UnrealEd/Private/Factories/SlateBrushAssetFactory.cpp index 57e313109074..e1d190f73c8f 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Factories/SlateBrushAssetFactory.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Factories/SlateBrushAssetFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/SlateBrushAssetFactory.h" #include "Styling/SlateBrush.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Factories/SlateWidgetStyleAssetFactory.cpp b/Engine/Source/Editor/UnrealEd/Private/Factories/SlateWidgetStyleAssetFactory.cpp index c965bec3f626..e4e910bcd818 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Factories/SlateWidgetStyleAssetFactory.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Factories/SlateWidgetStyleAssetFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/SlateWidgetStyleAssetFactory.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Factories/TTFontImport.cpp b/Engine/Source/Editor/UnrealEd/Private/Factories/TTFontImport.cpp index 007539aa837c..3d0a034e8613 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Factories/TTFontImport.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Factories/TTFontImport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TTFontImport.cpp: True-type Font Importing diff --git a/Engine/Source/Editor/UnrealEd/Private/Factories/VectorFieldFactory.cpp b/Engine/Source/Editor/UnrealEd/Private/Factories/VectorFieldFactory.cpp index 93c2bbaed2af..cbf20b6ab040 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Factories/VectorFieldFactory.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Factories/VectorFieldFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VectorFieldFactory.cpp: Factory for importing a 3D grid of vectors. diff --git a/Engine/Source/Editor/UnrealEd/Private/Factories/VolumeTextureFactory.cpp b/Engine/Source/Editor/UnrealEd/Private/Factories/VolumeTextureFactory.cpp index 02e5ca173705..8c1a24ac83bb 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Factories/VolumeTextureFactory.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Factories/VolumeTextureFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/VolumeTextureFactory.h" #include "Styling/SlateBrush.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Factories/WorldFactory.cpp b/Engine/Source/Editor/UnrealEd/Private/Factories/WorldFactory.cpp index 6e8f602bb1e0..218acdba5e00 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Factories/WorldFactory.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Factories/WorldFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/WorldFactory.h" #include "UObject/Package.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/FBxLibs.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/FBxLibs.cpp index aca55ccec423..8ffa0a0e82b8 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/FBxLibs.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/FBxLibs.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FbxLibs.h" #include "FbxExporter.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxAnimSequenceImportData.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxAnimSequenceImportData.cpp index da0f5c7e8633..76553d3f6050 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxAnimSequenceImportData.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxAnimSequenceImportData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/FbxAnimSequenceImportData.h" #include "Animation/AnimSequence.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxAnimationExport.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxAnimationExport.cpp index 6ec56e5fc409..b8099ac144aa 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxAnimationExport.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxAnimationExport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Implementation of animation export related functionality from FbxExporter diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxAssetImportData.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxAssetImportData.cpp index 506696ac9c71..2fd684603633 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxAssetImportData.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxAssetImportData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/FbxAssetImportData.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxCompareWindow.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxCompareWindow.cpp index bf2f85b8c42d..66165f7b3c5c 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxCompareWindow.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxCompareWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FbxCompareWindow.h" #include "Modules/ModuleManager.h" #include "Widgets/Layout/SBorder.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxCurveDataImport.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxCurveDataImport.cpp index f2a82d809aa0..e4187fa6dfba 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxCurveDataImport.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxCurveDataImport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "FbxImporter.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxExportOption.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxExportOption.cpp index 4bba0cf19875..e8b09e2aa27a 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxExportOption.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxExportOption.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Exporters/FbxExportOption.h" #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxExportOptionsWindow.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxExportOptionsWindow.cpp index 38e9bf5c4f1f..3cc552218a5d 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxExportOptionsWindow.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxExportOptionsWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FbxExportOptionsWindow.h" #include "Modules/ModuleManager.h" #include "Widgets/Layout/SBorder.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxFactory.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxFactory.cpp index ac3faeb66a2d..303543d3638f 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxFactory.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/FbxFactory.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxLightImport.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxLightImport.cpp index b6f31a75e74f..d5fcb204ac89 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxLightImport.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxLightImport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Light actor creation from FBX data. diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMainExport.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMainExport.cpp index 5c22920147bc..464d77dc948f 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMainExport.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMainExport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Main implementation of FFbxExporter : export FBX data from Unreal diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMainImport.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMainImport.cpp index 0e4599a65f08..cae4fe2b3e2a 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMainImport.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMainImport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Main implementation of FFbxImporter : import FBX data to Unreal diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMaterialConflictWindow.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMaterialConflictWindow.cpp index 25145f4cf789..136e0d8b666e 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMaterialConflictWindow.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMaterialConflictWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FbxMaterialConflictWindow.h" #include "Modules/ModuleManager.h" #include "Widgets/Layout/SBorder.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMaterialImport.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMaterialImport.cpp index c398350fcaa2..e22eef391cac 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMaterialImport.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMaterialImport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMatineeImport.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMatineeImport.cpp index b7932d12e9ec..60cca20eff9e 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMatineeImport.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMatineeImport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMeshImportData.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMeshImportData.cpp index 976d3113eb2e..787c3ec87a3f 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMeshImportData.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMeshImportData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/FbxMeshImportData.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxOptionWindow.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxOptionWindow.cpp index 234b59aae059..a53eff042da5 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxOptionWindow.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxOptionWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FbxOptionWindow.h" #include "Modules/ModuleManager.h" #include "Widgets/Layout/SBorder.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxReimportDialogs.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxReimportDialogs.cpp index 9a1b29afd719..db469d92410d 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxReimportDialogs.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxReimportDialogs.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Static mesh creation from FBX data. diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSceneImportData.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSceneImportData.cpp index 4d6462d4a54c..ed77e0b63bb1 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSceneImportData.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSceneImportData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/FbxSceneImportData.h" #include "Serialization/JsonReader.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSceneImportFactory.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSceneImportFactory.cpp index 15b7d9597d0f..cf586bab097e 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSceneImportFactory.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSceneImportFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/FbxSceneImportFactory.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSceneImportOptions.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSceneImportOptions.cpp index c92d66d4bbb6..f3e7624f53fc 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSceneImportOptions.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSceneImportOptions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/FbxSceneImportOptions.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSceneImportOptionsSkeletalMesh.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSceneImportOptionsSkeletalMesh.cpp index d662f3182227..63cee238a4df 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSceneImportOptionsSkeletalMesh.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSceneImportOptionsSkeletalMesh.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/FbxSceneImportOptionsSkeletalMesh.h" #include "Factories/FbxSkeletalMeshImportData.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSceneImportOptionsStaticMesh.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSceneImportOptionsStaticMesh.cpp index dfe8a95c9690..0365ae4275ad 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSceneImportOptionsStaticMesh.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSceneImportOptionsStaticMesh.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/FbxSceneImportOptionsStaticMesh.h" #include "Factories/FbxStaticMeshImportData.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSkeletalMeshExport.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSkeletalMeshExport.cpp index 03ee19400457..d614c07f9726 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSkeletalMeshExport.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSkeletalMeshExport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Implementation of Skeletal Mesh export related functionality from FbxExporter diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSkeletalMeshImport.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSkeletalMeshImport.cpp index 3ee4f0711954..5dbf39241d73 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSkeletalMeshImport.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSkeletalMeshImport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Skeletal mesh creation from FBX data. diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSkeletalMeshImportData.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSkeletalMeshImportData.cpp index 05637dde3713..15137636b2c2 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSkeletalMeshImportData.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSkeletalMeshImportData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/FbxSkeletalMeshImportData.h" #include "Engine/SkeletalMesh.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxStaticMeshImport.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxStaticMeshImport.cpp index 8932fa62e776..225d6b74d4c4 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxStaticMeshImport.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxStaticMeshImport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Static mesh creation from FBX data. diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxStaticMeshImportData.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxStaticMeshImportData.cpp index 935d0400c539..e6fba3d6968a 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxStaticMeshImportData.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxStaticMeshImportData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/FbxStaticMeshImportData.h" #include "Engine/StaticMesh.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxTextureImportData.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxTextureImportData.cpp index 3736188a26a5..1fc8469cdd4b 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxTextureImportData.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxTextureImportData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/FbxTextureImportData.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxUtilsImport.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxUtilsImport.cpp index 991335787218..38b763a087ce 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxUtilsImport.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxUtilsImport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "FbxImporter.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/ReimportFbxSceneFactory.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/ReimportFbxSceneFactory.cpp index e37a61ed971e..fa27a121bf2f 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/ReimportFbxSceneFactory.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/ReimportFbxSceneFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/ReimportFbxSceneFactory.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/SFbxSceneOptionWindow.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/SFbxSceneOptionWindow.cpp index 55701573f18f..d85275cd55ae 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/SFbxSceneOptionWindow.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/SFbxSceneOptionWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SFbxSceneOptionWindow.h" #include "Modules/ModuleManager.h" #include "Widgets/Layout/SUniformGridPanel.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneBaseMeshListView.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneBaseMeshListView.cpp index b9f97623675d..0c3f601ef98a 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneBaseMeshListView.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneBaseMeshListView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Fbx/SSceneBaseMeshListView.h" #include "Layout/WidgetPath.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneBaseMeshListView.h b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneBaseMeshListView.h index 6b54a13a55ff..59b662db8086 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneBaseMeshListView.h +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneBaseMeshListView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneImportNodeTreeView.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneImportNodeTreeView.cpp index d0d84f412273..19dea95dd82e 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneImportNodeTreeView.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneImportNodeTreeView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Fbx/SSceneImportNodeTreeView.h" #include "Factories/FbxSceneImportFactory.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneImportNodeTreeView.h b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneImportNodeTreeView.h index 38a481025b40..51d9b9acdace 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneImportNodeTreeView.h +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneImportNodeTreeView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneImportStaticMeshListView.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneImportStaticMeshListView.cpp index c3caf2da2d4c..0c09a38447f2 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneImportStaticMeshListView.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneImportStaticMeshListView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Fbx/SSceneImportStaticMeshListView.h" #include "Widgets/SOverlay.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneImportStaticMeshListView.h b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneImportStaticMeshListView.h index bc4b46bd3fde..cc2aa6a81f48 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneImportStaticMeshListView.h +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneImportStaticMeshListView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneMaterialsListView.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneMaterialsListView.cpp index a5dd84288a50..38b7d47ffce8 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneMaterialsListView.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneMaterialsListView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Fbx/SSceneMaterialsListView.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneMaterialsListView.h b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneMaterialsListView.h index 6ea15f808780..1d38e9ba3f25 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneMaterialsListView.h +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneMaterialsListView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneReimportNodeTreeView.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneReimportNodeTreeView.cpp index c0f03697d11f..9444e88ee65a 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneReimportNodeTreeView.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneReimportNodeTreeView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Fbx/SSceneReimportNodeTreeView.h" #include "Widgets/SOverlay.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneReimportNodeTreeView.h b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneReimportNodeTreeView.h index 0340f28a60d4..72b6c911e023 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneReimportNodeTreeView.h +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneReimportNodeTreeView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneReimportSkeletalMeshListView.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneReimportSkeletalMeshListView.cpp index a411eb2e847b..30e8df63d40b 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneReimportSkeletalMeshListView.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneReimportSkeletalMeshListView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Fbx/SSceneReimportSkeletalMeshListView.h" #include "UObject/Package.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneReimportSkeletalMeshListView.h b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneReimportSkeletalMeshListView.h index 45c8b23d3bdd..597a87516dff 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneReimportSkeletalMeshListView.h +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneReimportSkeletalMeshListView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneReimportStaticMeshListView.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneReimportStaticMeshListView.cpp index a009bc724c1c..7f6a30c249f9 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneReimportStaticMeshListView.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneReimportStaticMeshListView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Fbx/SSceneReimportStaticMeshListView.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneReimportStaticMeshListView.h b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneReimportStaticMeshListView.h index 62dc72b2ec75..bd96876bdef0 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneReimportStaticMeshListView.h +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneReimportStaticMeshListView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneSkeletalMeshListView.cpp b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneSkeletalMeshListView.cpp index 598f08ce49d2..700561c42aad 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneSkeletalMeshListView.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneSkeletalMeshListView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Fbx/SSceneSkeletalMeshListView.h" #include "Widgets/SOverlay.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneSkeletalMeshListView.h b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneSkeletalMeshListView.h index 1951aac3b563..363710887023 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneSkeletalMeshListView.h +++ b/Engine/Source/Editor/UnrealEd/Private/Fbx/SSceneSkeletalMeshListView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/FbxAnimUtils.cpp b/Engine/Source/Editor/UnrealEd/Private/FbxAnimUtils.cpp index 0e992fc6e916..ca58ebf76bd9 100644 --- a/Engine/Source/Editor/UnrealEd/Private/FbxAnimUtils.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/FbxAnimUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FbxAnimUtils.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/FbxCompareWindow.h b/Engine/Source/Editor/UnrealEd/Private/FbxCompareWindow.h index 10cad1642310..8e81a45a4edd 100644 --- a/Engine/Source/Editor/UnrealEd/Private/FbxCompareWindow.h +++ b/Engine/Source/Editor/UnrealEd/Private/FbxCompareWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/FbxExportOptionsWindow.h b/Engine/Source/Editor/UnrealEd/Private/FbxExportOptionsWindow.h index 2dc52e068557..afd89bc6d697 100644 --- a/Engine/Source/Editor/UnrealEd/Private/FbxExportOptionsWindow.h +++ b/Engine/Source/Editor/UnrealEd/Private/FbxExportOptionsWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/FbxExporter.h b/Engine/Source/Editor/UnrealEd/Private/FbxExporter.h index eace9c450f13..ab5f06782f3e 100644 --- a/Engine/Source/Editor/UnrealEd/Private/FbxExporter.h +++ b/Engine/Source/Editor/UnrealEd/Private/FbxExporter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/FbxLibs.h b/Engine/Source/Editor/UnrealEd/Private/FbxLibs.h index 848ea82825b9..16a8aa2bc99d 100644 --- a/Engine/Source/Editor/UnrealEd/Private/FbxLibs.h +++ b/Engine/Source/Editor/UnrealEd/Private/FbxLibs.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/FbxMaterialConflictWindow.h b/Engine/Source/Editor/UnrealEd/Private/FbxMaterialConflictWindow.h index 76e123d87ae6..5a4406279ae2 100644 --- a/Engine/Source/Editor/UnrealEd/Private/FbxMaterialConflictWindow.h +++ b/Engine/Source/Editor/UnrealEd/Private/FbxMaterialConflictWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/FbxMeshUtils.cpp b/Engine/Source/Editor/UnrealEd/Private/FbxMeshUtils.cpp index 513b3202b941..6558478c64a5 100644 --- a/Engine/Source/Editor/UnrealEd/Private/FbxMeshUtils.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/FbxMeshUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FbxMeshUtils.h" #include "EngineDefines.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/FbxOptionWindow.h b/Engine/Source/Editor/UnrealEd/Private/FbxOptionWindow.h index 4c4ea1960f43..84268bda8bf3 100644 --- a/Engine/Source/Editor/UnrealEd/Private/FbxOptionWindow.h +++ b/Engine/Source/Editor/UnrealEd/Private/FbxOptionWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/Features/EditorFeatures.cpp b/Engine/Source/Editor/UnrealEd/Private/Features/EditorFeatures.cpp index ae01699c8167..302643800ce1 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Features/EditorFeatures.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Features/EditorFeatures.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Features/EditorFeatures.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/FeedbackContextEditor.cpp b/Engine/Source/Editor/UnrealEd/Private/FeedbackContextEditor.cpp index 67ba812e292f..172fb31acb23 100644 --- a/Engine/Source/Editor/UnrealEd/Private/FeedbackContextEditor.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/FeedbackContextEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FeedbackContextEditor.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/FileHelpers.cpp b/Engine/Source/Editor/UnrealEd/Private/FileHelpers.cpp index 32481be3fdc1..bd9ac4312f89 100644 --- a/Engine/Source/Editor/UnrealEd/Private/FileHelpers.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/FileHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FileHelpers.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/FractureToolDelegates.cpp b/Engine/Source/Editor/UnrealEd/Private/FractureToolDelegates.cpp new file mode 100644 index 000000000000..8b9622d6aa2e --- /dev/null +++ b/Engine/Source/Editor/UnrealEd/Private/FractureToolDelegates.cpp @@ -0,0 +1,12 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "FractureToolDelegates.h" + +/** Return a single FFractureToolDelegates object */ +FFractureToolDelegates& FFractureToolDelegates::Get() +{ + // return the singleton object + static FFractureToolDelegates Singleton; + return Singleton; +} + diff --git a/Engine/Source/Editor/UnrealEd/Private/GeomFitUtils.cpp b/Engine/Source/Editor/UnrealEd/Private/GeomFitUtils.cpp index e6d7bd8b73c9..2c5381b127cd 100644 --- a/Engine/Source/Editor/UnrealEd/Private/GeomFitUtils.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/GeomFitUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GeomFitUtils.cpp: Utilities for fitting collision models to static meshes. diff --git a/Engine/Source/Editor/UnrealEd/Private/GeomFitUtils.h b/Engine/Source/Editor/UnrealEd/Private/GeomFitUtils.h index 9e53fe72b709..bdc1c55299ad 100644 --- a/Engine/Source/Editor/UnrealEd/Private/GeomFitUtils.h +++ b/Engine/Source/Editor/UnrealEd/Private/GeomFitUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/GlobalEditorNotification.cpp b/Engine/Source/Editor/UnrealEd/Private/GlobalEditorNotification.cpp index e6f7d7e2b883..3b3c322962d6 100644 --- a/Engine/Source/Editor/UnrealEd/Private/GlobalEditorNotification.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/GlobalEditorNotification.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GlobalEditorNotification.h" #include "UnrealClient.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/GlobalEditorNotification.h b/Engine/Source/Editor/UnrealEd/Private/GlobalEditorNotification.h index 3cd0a036859a..b0649650ff2d 100644 --- a/Engine/Source/Editor/UnrealEd/Private/GlobalEditorNotification.h +++ b/Engine/Source/Editor/UnrealEd/Private/GlobalEditorNotification.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/GraphEditor.cpp b/Engine/Source/Editor/UnrealEd/Private/GraphEditor.cpp index 6e3a646ade19..b98749e155b5 100644 --- a/Engine/Source/Editor/UnrealEd/Private/GraphEditor.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/GraphEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GraphEditor.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/GrassRenderingNotification.cpp b/Engine/Source/Editor/UnrealEd/Private/GrassRenderingNotification.cpp index da7c6afdd473..72708ef1ec1c 100644 --- a/Engine/Source/Editor/UnrealEd/Private/GrassRenderingNotification.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/GrassRenderingNotification.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "GlobalEditorNotification.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/GroupActor.cpp b/Engine/Source/Editor/UnrealEd/Private/GroupActor.cpp index d8b4b7024df0..88fdfb15cbe8 100644 --- a/Engine/Source/Editor/UnrealEd/Private/GroupActor.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/GroupActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Editor/GroupActor.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/HierarchicalLOD.cpp b/Engine/Source/Editor/UnrealEd/Private/HierarchicalLOD.cpp index aa228886b9b9..44e0b5d02b05 100644 --- a/Engine/Source/Editor/UnrealEd/Private/HierarchicalLOD.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/HierarchicalLOD.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HierarchicalLOD.h" #include "Engine/World.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/HierarchicalLODVolume.cpp b/Engine/Source/Editor/UnrealEd/Private/HierarchicalLODVolume.cpp index 09b7c2f4597b..b570f1afeff4 100644 --- a/Engine/Source/Editor/UnrealEd/Private/HierarchicalLODVolume.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/HierarchicalLODVolume.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HierarchicalLODVolume.h" #include "Engine/CollisionProfile.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp b/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp index 577882481bf0..b7976213e412 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Kismet2/BlueprintEditorUtils.h" #include "BlueprintCompilationManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Kismet2/CompilerResultsLog.cpp b/Engine/Source/Editor/UnrealEd/Private/Kismet2/CompilerResultsLog.cpp index dc1703afb54f..76e35f93d9b4 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Kismet2/CompilerResultsLog.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Kismet2/CompilerResultsLog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Kismet2/CompilerResultsLog.h" #include "Engine/Blueprint.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Kismet2/ComponentEditorUtils.cpp b/Engine/Source/Editor/UnrealEd/Private/Kismet2/ComponentEditorUtils.cpp index 5540a9d652cd..74f3acf6a957 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Kismet2/ComponentEditorUtils.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Kismet2/ComponentEditorUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Kismet2/ComponentEditorUtils.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Kismet2/DebuggerCommands.cpp b/Engine/Source/Editor/UnrealEd/Private/Kismet2/DebuggerCommands.cpp index fb2816c26392..f418b1e9dbfd 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Kismet2/DebuggerCommands.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Kismet2/DebuggerCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Kismet2/DebuggerCommands.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Kismet2/EnumEditorUtils.cpp b/Engine/Source/Editor/UnrealEd/Private/Kismet2/EnumEditorUtils.cpp index 64951863c21a..07c57d8118fb 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Kismet2/EnumEditorUtils.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Kismet2/EnumEditorUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Kismet2/EnumEditorUtils.h" #include "UObject/UObjectHash.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Kismet2/Kismet2.cpp b/Engine/Source/Editor/UnrealEd/Private/Kismet2/Kismet2.cpp index 15828c971fe3..4b94a1a272a2 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Kismet2/Kismet2.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Kismet2/Kismet2.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Kismet2/Kismet2NameValidators.cpp b/Engine/Source/Editor/UnrealEd/Private/Kismet2/Kismet2NameValidators.cpp index ecdc660573aa..7eb79195c89c 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Kismet2/Kismet2NameValidators.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Kismet2/Kismet2NameValidators.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Kismet2/Kismet2NameValidators.h" #include "UObject/Object.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Kismet2/KismetDebugUtilities.cpp b/Engine/Source/Editor/UnrealEd/Private/Kismet2/KismetDebugUtilities.cpp index b8cc7ebfbc32..946f5396bbe0 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Kismet2/KismetDebugUtilities.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Kismet2/KismetDebugUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Kismet2/KismetDebugUtilities.h" #include "Engine/BlueprintGeneratedClass.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Kismet2/KismetReinstanceUtilities.cpp b/Engine/Source/Editor/UnrealEd/Private/Kismet2/KismetReinstanceUtilities.cpp index 2a06ded206cb..58c1163bec65 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Kismet2/KismetReinstanceUtilities.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Kismet2/KismetReinstanceUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Kismet2/KismetReinstanceUtilities.h" #include "BlueprintCompilationManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Kismet2/StructureEditorUtils.cpp b/Engine/Source/Editor/UnrealEd/Private/Kismet2/StructureEditorUtils.cpp index 8e3c467edc01..a252a2890184 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Kismet2/StructureEditorUtils.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Kismet2/StructureEditorUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Kismet2/StructureEditorUtils.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/LODCluster.cpp b/Engine/Source/Editor/UnrealEd/Private/LODCluster.cpp index 1d5fe09b9d0f..4e2e017e9a59 100644 --- a/Engine/Source/Editor/UnrealEd/Private/LODCluster.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/LODCluster.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LODCluster.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/LODUtilities.cpp b/Engine/Source/Editor/UnrealEd/Private/LODUtilities.cpp index 0a3d3cad53d0..315dbd53b2bb 100644 --- a/Engine/Source/Editor/UnrealEd/Private/LODUtilities.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/LODUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LODUtilities.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/LandscapeTextureBakingNotification.cpp b/Engine/Source/Editor/UnrealEd/Private/LandscapeTextureBakingNotification.cpp index 08f3891dbd39..d7486ddaf895 100644 --- a/Engine/Source/Editor/UnrealEd/Private/LandscapeTextureBakingNotification.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/LandscapeTextureBakingNotification.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "GlobalEditorNotification.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Layers/Layers.cpp b/Engine/Source/Editor/UnrealEd/Private/Layers/Layers.cpp index a6aeaff7f60a..f3deb70352e5 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Layers/Layers.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Layers/Layers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Layers/Layers.h" #include "Engine/Brush.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Layers/Layers.h b/Engine/Source/Editor/UnrealEd/Private/Layers/Layers.h index fb908c6ed7e4..25d1f431bf36 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Layers/Layers.h +++ b/Engine/Source/Editor/UnrealEd/Private/Layers/Layers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp b/Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp index 1071bad83a07..17d4256340b9 100644 --- a/Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelEditorViewport.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/LevelViewportClickHandlers.cpp b/Engine/Source/Editor/UnrealEd/Private/LevelViewportClickHandlers.cpp index 519825d06e4d..0688746d702b 100644 --- a/Engine/Source/Editor/UnrealEd/Private/LevelViewportClickHandlers.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/LevelViewportClickHandlers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelViewportClickHandlers.h" #include "UObject/Class.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/LevelViewportClickHandlers.h b/Engine/Source/Editor/UnrealEd/Private/LevelViewportClickHandlers.h index db1662f48ba7..63dd4bfeabd0 100644 --- a/Engine/Source/Editor/UnrealEd/Private/LevelViewportClickHandlers.h +++ b/Engine/Source/Editor/UnrealEd/Private/LevelViewportClickHandlers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/Lightmass/ImportVolumetricLightmap.cpp b/Engine/Source/Editor/UnrealEd/Private/Lightmass/ImportVolumetricLightmap.cpp index e1a8dd96f49c..f8989192a65e 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Lightmass/ImportVolumetricLightmap.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Lightmass/ImportVolumetricLightmap.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ImportVolumetricLightmap.h diff --git a/Engine/Source/Editor/UnrealEd/Private/Lightmass/Lightmass.cpp b/Engine/Source/Editor/UnrealEd/Private/Lightmass/Lightmass.cpp index 2e2629b2b8e6..a87670c283b2 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Lightmass/Lightmass.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Lightmass/Lightmass.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Lightmass.h: lightmass import/export implementation. diff --git a/Engine/Source/Editor/UnrealEd/Private/Lightmass/Lightmass.h b/Engine/Source/Editor/UnrealEd/Private/Lightmass/Lightmass.h index fd276cad7a11..b3ace4c44094 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Lightmass/Lightmass.h +++ b/Engine/Source/Editor/UnrealEd/Private/Lightmass/Lightmass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Lightmass.h: lightmass import/export definitions. diff --git a/Engine/Source/Editor/UnrealEd/Private/Lightmass/LightmassLandscapeRender.cpp b/Engine/Source/Editor/UnrealEd/Private/Lightmass/LightmassLandscapeRender.cpp index 7305a5129637..7bc5d03ef83a 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Lightmass/LightmassLandscapeRender.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Lightmass/LightmassLandscapeRender.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Lightmass/LightmassLandscapeRender.h" #include "RHI.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Lightmass/LightmassLandscapeRender.h b/Engine/Source/Editor/UnrealEd/Private/Lightmass/LightmassLandscapeRender.h index 9c57706f8c9c..64d8cdf7ee37 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Lightmass/LightmassLandscapeRender.h +++ b/Engine/Source/Editor/UnrealEd/Private/Lightmass/LightmassLandscapeRender.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/Lightmass/LightmassRender.cpp b/Engine/Source/Editor/UnrealEd/Private/Lightmass/LightmassRender.cpp index d0c48267c69d..c73048afa991 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Lightmass/LightmassRender.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Lightmass/LightmassRender.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LightmassRender.cpp: lightmass rendering-related implementation. diff --git a/Engine/Source/Editor/UnrealEd/Private/Lightmass/LightmassRender.h b/Engine/Source/Editor/UnrealEd/Private/Lightmass/LightmassRender.h index 083259f7a9b8..2ffcd483125b 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Lightmass/LightmassRender.h +++ b/Engine/Source/Editor/UnrealEd/Private/Lightmass/LightmassRender.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LightmassRender.h: lightmass rendering-related definitions. diff --git a/Engine/Source/Editor/UnrealEd/Private/LightmassOptionsObject.cpp b/Engine/Source/Editor/UnrealEd/Private/LightmassOptionsObject.cpp index cbc425f40db3..8402fc2f686f 100644 --- a/Engine/Source/Editor/UnrealEd/Private/LightmassOptionsObject.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/LightmassOptionsObject.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Preferences/LightmassOptionsObject.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/LocalizedAssetUtil.cpp b/Engine/Source/Editor/UnrealEd/Private/LocalizedAssetUtil.cpp index 2b6faaff0ea6..c4f1bfaf7f5f 100644 --- a/Engine/Source/Editor/UnrealEd/Private/LocalizedAssetUtil.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/LocalizedAssetUtil.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LocalizedAssetUtil.h" #include "LocalizationSourceControlUtil.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/MRUFavoritesList.cpp b/Engine/Source/Editor/UnrealEd/Private/MRUFavoritesList.cpp index 01807391a4f9..44cbe7ddeefd 100644 --- a/Engine/Source/Editor/UnrealEd/Private/MRUFavoritesList.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/MRUFavoritesList.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MRUFavoritesList.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/MRUList.cpp b/Engine/Source/Editor/UnrealEd/Private/MRUList.cpp index cf05761b8504..dee6f2eb590e 100644 --- a/Engine/Source/Editor/UnrealEd/Private/MRUList.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/MRUList.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MRUList.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/MaterialEditor/MaterialEditorMeshComponent.cpp b/Engine/Source/Editor/UnrealEd/Private/MaterialEditor/MaterialEditorMeshComponent.cpp index 120981e6e6c3..9bfa1f97f61c 100644 --- a/Engine/Source/Editor/UnrealEd/Private/MaterialEditor/MaterialEditorMeshComponent.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/MaterialEditor/MaterialEditorMeshComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialEditor/MaterialEditorMeshComponent.h" #include "Engine/StaticMesh.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/MaterialGraph.cpp b/Engine/Source/Editor/UnrealEd/Private/MaterialGraph.cpp index 794277078969..73316fce5898 100644 --- a/Engine/Source/Editor/UnrealEd/Private/MaterialGraph.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/MaterialGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. ///////////////////////////////////////////////////// // UMaterialGraph diff --git a/Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode.cpp b/Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode.cpp index b1ee9bb71c49..7b7d94a037d4 100644 --- a/Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MaterialGraphNode.cpp diff --git a/Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode_Base.cpp b/Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode_Base.cpp index a561891fc4b1..7c7acefda985 100644 --- a/Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode_Base.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode_Base.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MaterialGraphNode_Base.cpp diff --git a/Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode_Comment.cpp b/Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode_Comment.cpp index ae8ff8e1f0dc..63d34ac77608 100644 --- a/Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode_Comment.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode_Comment.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MaterialGraphNode_Comment.cpp diff --git a/Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode_Knot.cpp b/Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode_Knot.cpp index d82ff7fc1b5b..080f233327cd 100644 --- a/Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode_Knot.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode_Knot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialGraphNode_Knot.h" #include "Kismet2/Kismet2NameValidators.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode_Root.cpp b/Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode_Root.cpp index bee28f4beac1..a8c6e51838b0 100644 --- a/Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode_Root.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode_Root.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MaterialGraphNode_Root.cpp diff --git a/Engine/Source/Editor/UnrealEd/Private/MaterialGraphSchema.cpp b/Engine/Source/Editor/UnrealEd/Private/MaterialGraphSchema.cpp index 696ff411f936..1c1ab703a2b8 100644 --- a/Engine/Source/Editor/UnrealEd/Private/MaterialGraphSchema.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/MaterialGraphSchema.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MaterialGraphSchema.cpp diff --git a/Engine/Source/Editor/UnrealEd/Private/MeshPaintRendering.cpp b/Engine/Source/Editor/UnrealEd/Private/MeshPaintRendering.cpp index 78b66ce21d78..0f8dc1741931 100644 --- a/Engine/Source/Editor/UnrealEd/Private/MeshPaintRendering.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/MeshPaintRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*================================================================================ MeshPaintRendering.cpp: Mesh texture paint brush rendering diff --git a/Engine/Source/Editor/UnrealEd/Private/MiniCurveEditor.cpp b/Engine/Source/Editor/UnrealEd/Private/MiniCurveEditor.cpp index eefd8a5b5486..f2b7c91cb046 100644 --- a/Engine/Source/Editor/UnrealEd/Private/MiniCurveEditor.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/MiniCurveEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MiniCurveEditor.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/MouseDeltaTracker.cpp b/Engine/Source/Editor/UnrealEd/Private/MouseDeltaTracker.cpp index 9eb47be43d01..00938d35fe1a 100644 --- a/Engine/Source/Editor/UnrealEd/Private/MouseDeltaTracker.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/MouseDeltaTracker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MouseDeltaTracker.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/NavigationBuildingNotification.cpp b/Engine/Source/Editor/UnrealEd/Private/NavigationBuildingNotification.cpp index e012947f2121..e0a776234d16 100644 --- a/Engine/Source/Editor/UnrealEd/Private/NavigationBuildingNotification.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/NavigationBuildingNotification.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavigationBuildingNotification.h" #include "NavigationSystem.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/NavigationBuildingNotification.h b/Engine/Source/Editor/UnrealEd/Private/NavigationBuildingNotification.h index 609b6be0acf0..893254360219 100644 --- a/Engine/Source/Editor/UnrealEd/Private/NavigationBuildingNotification.h +++ b/Engine/Source/Editor/UnrealEd/Private/NavigationBuildingNotification.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/NormalMapIdentification.cpp b/Engine/Source/Editor/UnrealEd/Private/NormalMapIdentification.cpp index ee094e7e795a..e77cfd1c8409 100644 --- a/Engine/Source/Editor/UnrealEd/Private/NormalMapIdentification.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/NormalMapIdentification.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NormalMapIdentification.h" #include "Engine/Texture2D.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/NormalMapIdentification.h b/Engine/Source/Editor/UnrealEd/Private/NormalMapIdentification.h index a9f50089a8cd..696d7a878f95 100644 --- a/Engine/Source/Editor/UnrealEd/Private/NormalMapIdentification.h +++ b/Engine/Source/Editor/UnrealEd/Private/NormalMapIdentification.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/NormalMapPreview.cpp b/Engine/Source/Editor/UnrealEd/Private/NormalMapPreview.cpp index 4cd1a775350f..63c6820a8a4d 100644 --- a/Engine/Source/Editor/UnrealEd/Private/NormalMapPreview.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/NormalMapPreview.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== NormalMapPreview.h: Implementation for previewing normal maps. diff --git a/Engine/Source/Editor/UnrealEd/Private/ObjectTools.cpp b/Engine/Source/Editor/UnrealEd/Private/ObjectTools.cpp index 84d6c6b67249..4283ba4d14f9 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ObjectTools.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ObjectTools.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ObjectTools.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/PackageAutoSaver.cpp b/Engine/Source/Editor/UnrealEd/Private/PackageAutoSaver.cpp index 908ba90358d0..8b4c287aeed7 100644 --- a/Engine/Source/Editor/UnrealEd/Private/PackageAutoSaver.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/PackageAutoSaver.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PackageAutoSaver.h" #include "UObject/Package.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/PackageAutoSaver.h b/Engine/Source/Editor/UnrealEd/Private/PackageAutoSaver.h index 6b1094606102..460331f787f7 100644 --- a/Engine/Source/Editor/UnrealEd/Private/PackageAutoSaver.h +++ b/Engine/Source/Editor/UnrealEd/Private/PackageAutoSaver.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/PackageBackup.cpp b/Engine/Source/Editor/UnrealEd/Private/PackageBackup.cpp index ff138bca3481..189c23ca0c8c 100644 --- a/Engine/Source/Editor/UnrealEd/Private/PackageBackup.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/PackageBackup.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PackageBackup.cpp: Utility class for backing up a package. diff --git a/Engine/Source/Editor/UnrealEd/Private/PackageRestore.cpp b/Engine/Source/Editor/UnrealEd/Private/PackageRestore.cpp index a6d2eec03a65..2c2667556a6d 100644 --- a/Engine/Source/Editor/UnrealEd/Private/PackageRestore.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/PackageRestore.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PackageRestore.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/PackageRestore.h b/Engine/Source/Editor/UnrealEd/Private/PackageRestore.h index 77cd3af61785..294765e6d0ff 100644 --- a/Engine/Source/Editor/UnrealEd/Private/PackageRestore.h +++ b/Engine/Source/Editor/UnrealEd/Private/PackageRestore.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/PackageTools.cpp b/Engine/Source/Editor/UnrealEd/Private/PackageTools.cpp index 48fbcd227ec1..c8b6d2cd23fc 100644 --- a/Engine/Source/Editor/UnrealEd/Private/PackageTools.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/PackageTools.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PackageTools.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ParamParser.cpp b/Engine/Source/Editor/UnrealEd/Private/ParamParser.cpp index 21228daae04c..281ea84e0694 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ParamParser.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ParamParser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParamParser.cpp: Functions to help parse commands. diff --git a/Engine/Source/Editor/UnrealEd/Private/PerformanceMonitor.cpp b/Engine/Source/Editor/UnrealEd/Private/PerformanceMonitor.cpp index ae108ba76848..8c8c66aae7fa 100644 --- a/Engine/Source/Editor/UnrealEd/Private/PerformanceMonitor.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/PerformanceMonitor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PerformanceMonitor.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/PerformanceMonitor.h b/Engine/Source/Editor/UnrealEd/Private/PerformanceMonitor.h index bf4937774a61..bbb6ef41a375 100644 --- a/Engine/Source/Editor/UnrealEd/Private/PerformanceMonitor.h +++ b/Engine/Source/Editor/UnrealEd/Private/PerformanceMonitor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/PhysicsAssetUtils.cpp b/Engine/Source/Editor/UnrealEd/Private/PhysicsAssetUtils.cpp index 316208b99c32..79188d701549 100644 --- a/Engine/Source/Editor/UnrealEd/Private/PhysicsAssetUtils.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/PhysicsAssetUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsAssetUtils.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/PhysicsManipulationMode.cpp b/Engine/Source/Editor/UnrealEd/Private/PhysicsManipulationMode.cpp index b35ea109644a..7d26759fb274 100644 --- a/Engine/Source/Editor/UnrealEd/Private/PhysicsManipulationMode.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/PhysicsManipulationMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsManipulationMode.h" #include "Components/PrimitiveComponent.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/PlayLevel.cpp b/Engine/Source/Editor/UnrealEd/Private/PlayLevel.cpp index cd5836a9a623..e248ec27ac0b 100644 --- a/Engine/Source/Editor/UnrealEd/Private/PlayLevel.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/PlayLevel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/PreferenceStubs.cpp b/Engine/Source/Editor/UnrealEd/Private/PreferenceStubs.cpp index d5b2d15ffe2e..4e4ad8caaf60 100644 --- a/Engine/Source/Editor/UnrealEd/Private/PreferenceStubs.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/PreferenceStubs.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/PreviewMaterial.cpp b/Engine/Source/Editor/UnrealEd/Private/PreviewMaterial.cpp index 2755dd04abf8..79d820bac6eb 100644 --- a/Engine/Source/Editor/UnrealEd/Private/PreviewMaterial.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/PreviewMaterial.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialEditor/PreviewMaterial.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/PropertyEditorTestObject.cpp b/Engine/Source/Editor/UnrealEd/Private/PropertyEditorTestObject.cpp index 41c31ca54ca2..4b5792424199 100644 --- a/Engine/Source/Editor/UnrealEd/Private/PropertyEditorTestObject.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/PropertyEditorTestObject.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Editor/PropertyEditorTestObject.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ReferenceInfoUtils.cpp b/Engine/Source/Editor/UnrealEd/Private/ReferenceInfoUtils.cpp index c92759e059ae..4a964b4a2bd8 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ReferenceInfoUtils.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ReferenceInfoUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ReferenceInfoUtils.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ReferenceInfoUtils.h b/Engine/Source/Editor/UnrealEd/Private/ReferenceInfoUtils.h index acdcbbb46c02..43e4ee43d5eb 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ReferenceInfoUtils.h +++ b/Engine/Source/Editor/UnrealEd/Private/ReferenceInfoUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/ReferencedAssetsUtils.cpp b/Engine/Source/Editor/UnrealEd/Private/ReferencedAssetsUtils.cpp index a83290bcfb40..23bcaea459f2 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ReferencedAssetsUtils.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ReferencedAssetsUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ReferencedAssetsUtils.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/SCSVImportOptions.cpp b/Engine/Source/Editor/UnrealEd/Private/SCSVImportOptions.cpp index 92fc86d90d94..3b7b2c0fd763 100644 --- a/Engine/Source/Editor/UnrealEd/Private/SCSVImportOptions.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/SCSVImportOptions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SCSVImportOptions.h" #include "UObject/UObjectHash.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/SClassPickerDialog.cpp b/Engine/Source/Editor/UnrealEd/Private/SClassPickerDialog.cpp index 303d49d3746b..064f92fb8660 100644 --- a/Engine/Source/Editor/UnrealEd/Private/SClassPickerDialog.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/SClassPickerDialog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Kismet2/SClassPickerDialog.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/SColorGradientEditor.cpp b/Engine/Source/Editor/UnrealEd/Private/SColorGradientEditor.cpp index 462d994cf900..be916eb065fc 100644 --- a/Engine/Source/Editor/UnrealEd/Private/SColorGradientEditor.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/SColorGradientEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SColorGradientEditor.h" #include "Fonts/SlateFontInfo.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/SCommonEditorViewportToolbarBase.cpp b/Engine/Source/Editor/UnrealEd/Private/SCommonEditorViewportToolbarBase.cpp index 4bd386cf735a..0691f1028967 100644 --- a/Engine/Source/Editor/UnrealEd/Private/SCommonEditorViewportToolbarBase.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/SCommonEditorViewportToolbarBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SCommonEditorViewportToolbarBase.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/SComponentClassCombo.cpp b/Engine/Source/Editor/UnrealEd/Private/SComponentClassCombo.cpp index 0e86a6018a76..22cea2811254 100644 --- a/Engine/Source/Editor/UnrealEd/Private/SComponentClassCombo.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/SComponentClassCombo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SComponentClassCombo.h" #include "Widgets/Layout/SSpacer.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/SCreateAssetFromObject.cpp b/Engine/Source/Editor/UnrealEd/Private/SCreateAssetFromObject.cpp index 379a35f1d1ca..e5b81eda8fb5 100644 --- a/Engine/Source/Editor/UnrealEd/Private/SCreateAssetFromObject.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/SCreateAssetFromObject.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SCreateAssetFromObject.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/SCurveEditor.cpp b/Engine/Source/Editor/UnrealEd/Private/SCurveEditor.cpp index 94dc627e5c17..fc5af568939a 100644 --- a/Engine/Source/Editor/UnrealEd/Private/SCurveEditor.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/SCurveEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SCurveEditor.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/SEditorViewport.cpp b/Engine/Source/Editor/UnrealEd/Private/SEditorViewport.cpp index 3f9971773f61..11ade3da9f26 100644 --- a/Engine/Source/Editor/UnrealEd/Private/SEditorViewport.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/SEditorViewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SEditorViewport.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/SEditorViewportToolBarButton.cpp b/Engine/Source/Editor/UnrealEd/Private/SEditorViewportToolBarButton.cpp index 2efca319d32b..95a02c60dfd4 100644 --- a/Engine/Source/Editor/UnrealEd/Private/SEditorViewportToolBarButton.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/SEditorViewportToolBarButton.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SEditorViewportToolBarButton.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/SEditorViewportToolBarMenu.cpp b/Engine/Source/Editor/UnrealEd/Private/SEditorViewportToolBarMenu.cpp index 9bac53a13926..ce112fe7e0ad 100644 --- a/Engine/Source/Editor/UnrealEd/Private/SEditorViewportToolBarMenu.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/SEditorViewportToolBarMenu.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SEditorViewportToolBarMenu.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/SEditorViewportViewMenu.cpp b/Engine/Source/Editor/UnrealEd/Private/SEditorViewportViewMenu.cpp index cf280e9ed076..6c2e29427bbb 100644 --- a/Engine/Source/Editor/UnrealEd/Private/SEditorViewportViewMenu.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/SEditorViewportViewMenu.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SEditorViewportViewMenu.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/SFbxSceneOptionWindow.h b/Engine/Source/Editor/UnrealEd/Private/SFbxSceneOptionWindow.h index b5701c0e3df8..56185b33a326 100644 --- a/Engine/Source/Editor/UnrealEd/Private/SFbxSceneOptionWindow.h +++ b/Engine/Source/Editor/UnrealEd/Private/SFbxSceneOptionWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/SKeySelector.cpp b/Engine/Source/Editor/UnrealEd/Private/SKeySelector.cpp index 8063e1b6377e..8d5902dded49 100644 --- a/Engine/Source/Editor/UnrealEd/Private/SKeySelector.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/SKeySelector.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SKeySelector.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/SScalabilitySettings.cpp b/Engine/Source/Editor/UnrealEd/Private/SScalabilitySettings.cpp index f211bffbe7cd..5089f75a9a0a 100644 --- a/Engine/Source/Editor/UnrealEd/Private/SScalabilitySettings.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/SScalabilitySettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SScalabilitySettings.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/SSkeletonWidget.cpp b/Engine/Source/Editor/UnrealEd/Private/SSkeletonWidget.cpp index 4b0ec9a3e905..f5b409112b1f 100644 --- a/Engine/Source/Editor/UnrealEd/Private/SSkeletonWidget.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/SSkeletonWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSkeletonWidget.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/SSocketManager.cpp b/Engine/Source/Editor/UnrealEd/Private/SSocketManager.cpp index b98221931540..677d02b27e25 100644 --- a/Engine/Source/Editor/UnrealEd/Private/SSocketManager.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/SSocketManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSocketManager.h" #include "Widgets/Layout/SSplitter.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/SSocketManager.h b/Engine/Source/Editor/UnrealEd/Private/SSocketManager.h index 96d79444a350..f6f9fe6ea42f 100644 --- a/Engine/Source/Editor/UnrealEd/Private/SSocketManager.h +++ b/Engine/Source/Editor/UnrealEd/Private/SSocketManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/STransformViewportToolbar.cpp b/Engine/Source/Editor/UnrealEd/Private/STransformViewportToolbar.cpp index 19b0f6ebc819..76b859e7b61a 100644 --- a/Engine/Source/Editor/UnrealEd/Private/STransformViewportToolbar.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/STransformViewportToolbar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "STransformViewportToolbar.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/SViewportToolBar.cpp b/Engine/Source/Editor/UnrealEd/Private/SViewportToolBar.cpp index d54ec136200e..038a61135dab 100644 --- a/Engine/Source/Editor/UnrealEd/Private/SViewportToolBar.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/SViewportToolBar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SViewportToolBar.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/SViewportToolBarComboMenu.cpp b/Engine/Source/Editor/UnrealEd/Private/SViewportToolBarComboMenu.cpp index 54fffbaee12a..eea78fa88e67 100644 --- a/Engine/Source/Editor/UnrealEd/Private/SViewportToolBarComboMenu.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/SViewportToolBarComboMenu.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SViewportToolBarComboMenu.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/SViewportToolBarIconMenu.cpp b/Engine/Source/Editor/UnrealEd/Private/SViewportToolBarIconMenu.cpp index a246a5facc5e..abb0a2f7e2f7 100644 --- a/Engine/Source/Editor/UnrealEd/Private/SViewportToolBarIconMenu.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/SViewportToolBarIconMenu.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SViewportToolBarIconMenu.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ScopedTransaction.cpp b/Engine/Source/Editor/UnrealEd/Private/ScopedTransaction.cpp index c315a7ecedf1..ac472ef4336d 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ScopedTransaction.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ScopedTransaction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ScopedTransaction.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ScriptDisassembler.cpp b/Engine/Source/Editor/UnrealEd/Private/ScriptDisassembler.cpp index a8b76813b3e8..d98a528ea99b 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ScriptDisassembler.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ScriptDisassembler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ScriptDisassembler.cpp: Disassembler for Kismet bytecode. diff --git a/Engine/Source/Editor/UnrealEd/Private/Settings/EditorLoadingSavingSettingsCustomization.h b/Engine/Source/Editor/UnrealEd/Private/Settings/EditorLoadingSavingSettingsCustomization.h index 8beb8c73889b..1e42ae2a28e0 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Settings/EditorLoadingSavingSettingsCustomization.h +++ b/Engine/Source/Editor/UnrealEd/Private/Settings/EditorLoadingSavingSettingsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/Settings/EditorPerProjectUserSettings.cpp b/Engine/Source/Editor/UnrealEd/Private/Settings/EditorPerProjectUserSettings.cpp index ab944f732b21..8c96caaf5cad 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Settings/EditorPerProjectUserSettings.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Settings/EditorPerProjectUserSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Editor/EditorPerProjectUserSettings.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Settings/EditorProjectSettings.cpp b/Engine/Source/Editor/UnrealEd/Private/Settings/EditorProjectSettings.cpp index e4ac9489e85a..c832cb3b0ff9 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Settings/EditorProjectSettings.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Settings/EditorProjectSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Settings/EditorProjectSettings.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Settings/EditorSettings.cpp b/Engine/Source/Editor/UnrealEd/Private/Settings/EditorSettings.cpp index 1f605b1870b3..0bf1c9d4e681 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Settings/EditorSettings.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Settings/EditorSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Settings/EditorSettings.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Settings/GameMapsSettingsCustomization.h b/Engine/Source/Editor/UnrealEd/Private/Settings/GameMapsSettingsCustomization.h index b89c292fd622..1565e854af96 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Settings/GameMapsSettingsCustomization.h +++ b/Engine/Source/Editor/UnrealEd/Private/Settings/GameMapsSettingsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/Settings/LevelEditorPlaySettingsCustomization.h b/Engine/Source/Editor/UnrealEd/Private/Settings/LevelEditorPlaySettingsCustomization.h index e4019e2fc5c9..141445a65a71 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Settings/LevelEditorPlaySettingsCustomization.h +++ b/Engine/Source/Editor/UnrealEd/Private/Settings/LevelEditorPlaySettingsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/Settings/ProjectPackagingSettingsCustomization.h b/Engine/Source/Editor/UnrealEd/Private/Settings/ProjectPackagingSettingsCustomization.h index 92231255ba06..ca8494c8adda 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Settings/ProjectPackagingSettingsCustomization.h +++ b/Engine/Source/Editor/UnrealEd/Private/Settings/ProjectPackagingSettingsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/Settings/SettingsClasses.cpp b/Engine/Source/Editor/UnrealEd/Private/Settings/SettingsClasses.cpp index 508ac0df55d4..6a9a8c57fdf8 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Settings/SettingsClasses.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Settings/SettingsClasses.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ShaderCompilingNotification.cpp b/Engine/Source/Editor/UnrealEd/Private/ShaderCompilingNotification.cpp index 45832462f88c..b514d7c5d966 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ShaderCompilingNotification.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ShaderCompilingNotification.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/SkeletalMeshEdit.cpp b/Engine/Source/Editor/UnrealEd/Private/SkeletalMeshEdit.cpp index 83fa6dee15e8..1b6cce92563a 100644 --- a/Engine/Source/Editor/UnrealEd/Private/SkeletalMeshEdit.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/SkeletalMeshEdit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SkeletalMeshEdit.cpp: Unreal editor skeletal mesh/anim support diff --git a/Engine/Source/Editor/UnrealEd/Private/SkinnedBoneTriangleCache.cpp b/Engine/Source/Editor/UnrealEd/Private/SkinnedBoneTriangleCache.cpp index 7b8e710ffffe..5f3ed158f16c 100644 --- a/Engine/Source/Editor/UnrealEd/Private/SkinnedBoneTriangleCache.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/SkinnedBoneTriangleCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkinnedBoneTriangleCache.h" #include "Editor.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/SkinnedBoneTriangleCache.h b/Engine/Source/Editor/UnrealEd/Private/SkinnedBoneTriangleCache.h index 28f2e3508339..940244314cc4 100644 --- a/Engine/Source/Editor/UnrealEd/Private/SkinnedBoneTriangleCache.h +++ b/Engine/Source/Editor/UnrealEd/Private/SkinnedBoneTriangleCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/SnappingUtils.cpp b/Engine/Source/Editor/UnrealEd/Private/SnappingUtils.cpp index f8dca5f8da0b..f0fbdb7b9812 100644 --- a/Engine/Source/Editor/UnrealEd/Private/SnappingUtils.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/SnappingUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SnappingUtils.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/SourceCodeNavigation.cpp b/Engine/Source/Editor/UnrealEd/Private/SourceCodeNavigation.cpp index ed9ef269621b..bd74c083bf64 100644 --- a/Engine/Source/Editor/UnrealEd/Private/SourceCodeNavigation.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/SourceCodeNavigation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SourceCodeNavigation.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/StaticLightingSystem/StaticLightingDebug.cpp b/Engine/Source/Editor/UnrealEd/Private/StaticLightingSystem/StaticLightingDebug.cpp index de3694fb9946..4a2a3a12d54c 100644 --- a/Engine/Source/Editor/UnrealEd/Private/StaticLightingSystem/StaticLightingDebug.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/StaticLightingSystem/StaticLightingDebug.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= StaticLightingDebug.cpp: Code for debugging static lighting diff --git a/Engine/Source/Editor/UnrealEd/Private/StaticLightingSystem/StaticLightingExport.cpp b/Engine/Source/Editor/UnrealEd/Private/StaticLightingSystem/StaticLightingExport.cpp index 7ee0f64ead29..e8961666f226 100644 --- a/Engine/Source/Editor/UnrealEd/Private/StaticLightingSystem/StaticLightingExport.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/StaticLightingSystem/StaticLightingExport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= StaticLightingExport.cpp: Static lighting export implementations. diff --git a/Engine/Source/Editor/UnrealEd/Private/StaticLightingSystem/StaticLightingPrivate.h b/Engine/Source/Editor/UnrealEd/Private/StaticLightingSystem/StaticLightingPrivate.h index cc0ccebdddd0..8e36697f8e9d 100644 --- a/Engine/Source/Editor/UnrealEd/Private/StaticLightingSystem/StaticLightingPrivate.h +++ b/Engine/Source/Editor/UnrealEd/Private/StaticLightingSystem/StaticLightingPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= StaticLightingPrivate.h: Private static lighting system definitions. diff --git a/Engine/Source/Editor/UnrealEd/Private/StaticLightingSystem/StaticLightingSystem.cpp b/Engine/Source/Editor/UnrealEd/Private/StaticLightingSystem/StaticLightingSystem.cpp index d66f89663a9e..fcd744e81987 100644 --- a/Engine/Source/Editor/UnrealEd/Private/StaticLightingSystem/StaticLightingSystem.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/StaticLightingSystem/StaticLightingSystem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= StaticLightingSystem.cpp: Bsp light mesh illumination builder code diff --git a/Engine/Source/Editor/UnrealEd/Private/StaticLightingSystem/StaticLightingTextureMapping.cpp b/Engine/Source/Editor/UnrealEd/Private/StaticLightingSystem/StaticLightingTextureMapping.cpp index 6f01e0bb2139..e3a9bdbe0482 100644 --- a/Engine/Source/Editor/UnrealEd/Private/StaticLightingSystem/StaticLightingTextureMapping.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/StaticLightingSystem/StaticLightingTextureMapping.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= StaticLightingTextureMapping.cpp: Static lighting texture mapping implementation. diff --git a/Engine/Source/Editor/UnrealEd/Private/StaticMeshEdit.cpp b/Engine/Source/Editor/UnrealEd/Private/StaticMeshEdit.cpp index 1f6a03008c52..b173ec344592 100644 --- a/Engine/Source/Editor/UnrealEd/Private/StaticMeshEdit.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/StaticMeshEdit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= StaticMeshEdit.cpp: Static mesh edit functions. diff --git a/Engine/Source/Editor/UnrealEd/Private/TemplateMapMetadata.cpp b/Engine/Source/Editor/UnrealEd/Private/TemplateMapMetadata.cpp index d75d7ad10e85..133b0a72e7ab 100644 --- a/Engine/Source/Editor/UnrealEd/Private/TemplateMapMetadata.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/TemplateMapMetadata.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TemplateMapMetadata.cpp: map template related code diff --git a/Engine/Source/Editor/UnrealEd/Private/Tests/AutomationEditorCommon.cpp b/Engine/Source/Editor/UnrealEd/Private/Tests/AutomationEditorCommon.cpp index e724b203384a..528adea4aeb8 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Tests/AutomationEditorCommon.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Tests/AutomationEditorCommon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tests/AutomationEditorCommon.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Tests/AutomationEditorPromotionCommon.cpp b/Engine/Source/Editor/UnrealEd/Private/Tests/AutomationEditorPromotionCommon.cpp index 7b81cfe02a0a..e7dd962d0d1f 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Tests/AutomationEditorPromotionCommon.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Tests/AutomationEditorPromotionCommon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tests/AutomationEditorPromotionCommon.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Tests/FbxAutomationCommon.cpp b/Engine/Source/Editor/UnrealEd/Private/Tests/FbxAutomationCommon.cpp index 69208420c349..10a9b45a659d 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Tests/FbxAutomationCommon.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Tests/FbxAutomationCommon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tests/FbxAutomationCommon.h" #include "Misc/FileHelper.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/TexAlignTools.cpp b/Engine/Source/Editor/UnrealEd/Private/TexAlignTools.cpp index 56006850a167..c9f47f2714a8 100644 --- a/Engine/Source/Editor/UnrealEd/Private/TexAlignTools.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/TexAlignTools.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TexAlignTools.cpp: Tools for aligning textures on surfaces diff --git a/Engine/Source/Editor/UnrealEd/Private/Texture2DPreview.cpp b/Engine/Source/Editor/UnrealEd/Private/Texture2DPreview.cpp index b77415ab020e..c10e8e6d34e7 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Texture2DPreview.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Texture2DPreview.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== Texture2DPreview.h: Implementation for previewing 2D Textures and normal maps. diff --git a/Engine/Source/Editor/UnrealEd/Private/TextureStreamingNotification.cpp b/Engine/Source/Editor/UnrealEd/Private/TextureStreamingNotification.cpp index 6ea82815e8dd..fc661377edcb 100644 --- a/Engine/Source/Editor/UnrealEd/Private/TextureStreamingNotification.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/TextureStreamingNotification.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ThumbnailHelpers.cpp b/Engine/Source/Editor/UnrealEd/Private/ThumbnailHelpers.cpp index 75184397d715..7b790f997c66 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ThumbnailHelpers.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ThumbnailHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ThumbnailHelpers.h" #include "FinalPostProcessSettings.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ThumbnailManager.cpp b/Engine/Source/Editor/UnrealEd/Private/ThumbnailManager.cpp index feea8e3049b1..380a276fd11f 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ThumbnailManager.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ThumbnailManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ThumbnailRendering/ThumbnailManager.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/AnimBlueprintThumbnailRenderer.cpp b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/AnimBlueprintThumbnailRenderer.cpp index 903ece9aa07f..7f1f993d721d 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/AnimBlueprintThumbnailRenderer.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/AnimBlueprintThumbnailRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ThumbnailRendering/AnimBlueprintThumbnailRenderer.h" #include "ShowFlags.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/AnimSequenceThumbnailRenderer.cpp b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/AnimSequenceThumbnailRenderer.cpp index abbada7caef7..084e77c87144 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/AnimSequenceThumbnailRenderer.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/AnimSequenceThumbnailRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ThumbnailRendering/AnimSequenceThumbnailRenderer.h" #include "Misc/App.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/BlendSpaceThumbnailRenderer.cpp b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/BlendSpaceThumbnailRenderer.cpp index 0743901eefd6..376f324da6f2 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/BlendSpaceThumbnailRenderer.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/BlendSpaceThumbnailRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ThumbnailRendering/BlendSpaceThumbnailRenderer.h" #include "Misc/App.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/BlueprintThumbnailRenderer.cpp b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/BlueprintThumbnailRenderer.cpp index 6fe28641bc75..c812a90d7936 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/BlueprintThumbnailRenderer.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/BlueprintThumbnailRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ThumbnailRendering/BlueprintThumbnailRenderer.h" #include "ShowFlags.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/ClassThumbnailRenderer.cpp b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/ClassThumbnailRenderer.cpp index 9495fe5699e1..6f45e5d55af4 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/ClassThumbnailRenderer.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/ClassThumbnailRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ThumbnailRendering/ClassThumbnailRenderer.h" #include "ShowFlags.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/CurveLinearColorThumbnailRenderer.cpp b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/CurveLinearColorThumbnailRenderer.cpp index 11b6f52195db..27c28478ed31 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/CurveLinearColorThumbnailRenderer.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/CurveLinearColorThumbnailRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ThumbnailRendering/CurveLinearColorThumbnailRenderer.h" #include "Misc/App.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/DefaultSizedThumbnailRenderer.cpp b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/DefaultSizedThumbnailRenderer.cpp index 89aef363ac12..9870465dc011 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/DefaultSizedThumbnailRenderer.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/DefaultSizedThumbnailRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ThumbnailRendering/DefaultSizedThumbnailRenderer.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/FontThumbnailRenderer.cpp b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/FontThumbnailRenderer.cpp index 0ef014294ef7..9d7aab899c4a 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/FontThumbnailRenderer.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/FontThumbnailRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ThumbnailRendering/FontThumbnailRenderer.h" #include "Fonts/SlateFontInfo.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/LevelThumbnailRenderer.cpp b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/LevelThumbnailRenderer.cpp index 5c9e3918b0be..3b572370faf2 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/LevelThumbnailRenderer.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/LevelThumbnailRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ThumbnailRendering/LevelThumbnailRenderer.h" #include "EngineDefines.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/MaterialFunctionThumbnailRenderer.cpp b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/MaterialFunctionThumbnailRenderer.cpp index 0bc55236fad7..b8a0fda99a38 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/MaterialFunctionThumbnailRenderer.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/MaterialFunctionThumbnailRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ThumbnailRendering/MaterialFunctionThumbnailRenderer.h" #include "Misc/App.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/MaterialInstanceThumbnailRenderer.cpp b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/MaterialInstanceThumbnailRenderer.cpp index d8df7b57a314..0ffc51cd13b8 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/MaterialInstanceThumbnailRenderer.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/MaterialInstanceThumbnailRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ThumbnailRendering/MaterialInstanceThumbnailRenderer.h" #include "Misc/App.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/ParticleSystemThumbnailRenderer.cpp b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/ParticleSystemThumbnailRenderer.cpp index ad8bfa0c7030..a4d9fa307bb2 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/ParticleSystemThumbnailRenderer.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/ParticleSystemThumbnailRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ThumbnailRendering/ParticleSystemThumbnailRenderer.h" #include "Misc/App.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/PhysicsAssetThumbnailRenderer.cpp b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/PhysicsAssetThumbnailRenderer.cpp index ca450d4e2952..0716f9942c23 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/PhysicsAssetThumbnailRenderer.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/PhysicsAssetThumbnailRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ThumbnailRendering/PhysicsAssetThumbnailRenderer.h" #include "Misc/App.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/SceneThumbnailInfo.cpp b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/SceneThumbnailInfo.cpp index 03933e572555..1f46fabf6e84 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/SceneThumbnailInfo.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/SceneThumbnailInfo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ThumbnailRendering/SceneThumbnailInfo.h" #include "UObject/AnimPhysObjectVersion.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/SceneThumbnailInfoWithPrimitive.cpp b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/SceneThumbnailInfoWithPrimitive.cpp index 06d9ab1a411c..d20160293e89 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/SceneThumbnailInfoWithPrimitive.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/SceneThumbnailInfoWithPrimitive.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ThumbnailRendering/SceneThumbnailInfoWithPrimitive.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/SkeletalMeshThumbnailRenderer.cpp b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/SkeletalMeshThumbnailRenderer.cpp index 07fd04fb8c26..6a36e829db55 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/SkeletalMeshThumbnailRenderer.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/SkeletalMeshThumbnailRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ThumbnailRendering/SkeletalMeshThumbnailRenderer.h" #include "Misc/App.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/SlateBrushThumbnailRenderer.cpp b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/SlateBrushThumbnailRenderer.cpp index 98f41a778858..9ceacc6815bb 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/SlateBrushThumbnailRenderer.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/SlateBrushThumbnailRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ThumbnailRendering/SlateBrushThumbnailRenderer.h" #include "Styling/SlateBrush.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/SoundWaveThumbnailRenderer.cpp b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/SoundWaveThumbnailRenderer.cpp index 0c0d54613b99..eaa96abc5c01 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/SoundWaveThumbnailRenderer.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/SoundWaveThumbnailRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ThumbnailRendering/SoundWaveThumbnailRenderer.h" #include "CanvasItem.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/StaticMeshThumbnailRenderer.cpp b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/StaticMeshThumbnailRenderer.cpp index b271a974f369..594ca88dcd87 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/StaticMeshThumbnailRenderer.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/StaticMeshThumbnailRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ThumbnailRendering/StaticMeshThumbnailRenderer.h" #include "Misc/App.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/SubsurfaceProfileRenderer.cpp b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/SubsurfaceProfileRenderer.cpp index 432702fcce1e..0a67422ff760 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/SubsurfaceProfileRenderer.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/SubsurfaceProfileRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ThumbnailRendering/SubsurfaceProfileRenderer.h" #include "CanvasItem.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/TextureCubeThumbnailRenderer.cpp b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/TextureCubeThumbnailRenderer.cpp index f4228e1a6c0b..f6af4d38b725 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/TextureCubeThumbnailRenderer.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/TextureCubeThumbnailRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Factories/TextureCubeThumbnailRenderer.h" #include "Engine/TextureCube.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/TextureThumbnailRenderer.cpp b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/TextureThumbnailRenderer.cpp index 8fc0cf6249a5..261129e88afd 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/TextureThumbnailRenderer.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/TextureThumbnailRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ThumbnailRendering/TextureThumbnailRenderer.h" #include "CanvasItem.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/ThumbnailRenderer.cpp b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/ThumbnailRenderer.cpp index ed644c5960d6..5ad2cbc81f2c 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/ThumbnailRenderer.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/ThumbnailRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ThumbnailRendering/ThumbnailRenderer.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/VolumeTextureThumbnailRenderer.cpp b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/VolumeTextureThumbnailRenderer.cpp index a466cd124594..c1703a4297e1 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/VolumeTextureThumbnailRenderer.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/VolumeTextureThumbnailRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ThumbnailRendering/VolumeTextureThumbnailRenderer.h" #include "Misc/App.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/WorldThumbnailInfo.cpp b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/WorldThumbnailInfo.cpp index c4a0f0b2c41c..bcb0e1b07ec1 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/WorldThumbnailInfo.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/WorldThumbnailInfo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ThumbnailRendering/WorldThumbnailInfo.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/WorldThumbnailRenderer.cpp b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/WorldThumbnailRenderer.cpp index 0d0b7414a110..46dccc4a78d8 100644 --- a/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/WorldThumbnailRenderer.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/WorldThumbnailRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ThumbnailRendering/WorldThumbnailRenderer.h" #include "EngineDefines.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Toolkits/AssetEditorCommonCommands.cpp b/Engine/Source/Editor/UnrealEd/Private/Toolkits/AssetEditorCommonCommands.cpp index cac22b5f22d5..36415313a9c3 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Toolkits/AssetEditorCommonCommands.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Toolkits/AssetEditorCommonCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Toolkits/AssetEditorCommonCommands.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Toolkits/AssetEditorCommonCommands.h b/Engine/Source/Editor/UnrealEd/Private/Toolkits/AssetEditorCommonCommands.h index 3b5f5536abb7..a24a55fa63f1 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Toolkits/AssetEditorCommonCommands.h +++ b/Engine/Source/Editor/UnrealEd/Private/Toolkits/AssetEditorCommonCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/Toolkits/AssetEditorManager.cpp b/Engine/Source/Editor/UnrealEd/Private/Toolkits/AssetEditorManager.cpp index ffdf397abd11..4023f3beb382 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Toolkits/AssetEditorManager.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Toolkits/AssetEditorManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Toolkits/AssetEditorManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Toolkits/AssetEditorToolkit.cpp b/Engine/Source/Editor/UnrealEd/Private/Toolkits/AssetEditorToolkit.cpp index d0a2d6b47fff..38ec07e5132f 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Toolkits/AssetEditorToolkit.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Toolkits/AssetEditorToolkit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Toolkits/AssetEditorToolkit.h" #include "Widgets/Layout/SBorder.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Toolkits/BaseToolkit.cpp b/Engine/Source/Editor/UnrealEd/Private/Toolkits/BaseToolkit.cpp index 3ec89ca61c9e..b4cc3114ec9f 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Toolkits/BaseToolkit.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Toolkits/BaseToolkit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Toolkits/BaseToolkit.h" #include "Toolkits/ToolkitManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Toolkits/FConsoleCommandExecutor.cpp b/Engine/Source/Editor/UnrealEd/Private/Toolkits/FConsoleCommandExecutor.cpp index 27b7234f3d58..ef58070c92cc 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Toolkits/FConsoleCommandExecutor.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Toolkits/FConsoleCommandExecutor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Toolkits/FConsoleCommandExecutor.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Toolkits/GlobalEditorCommonCommands.cpp b/Engine/Source/Editor/UnrealEd/Private/Toolkits/GlobalEditorCommonCommands.cpp index cc9500e677ff..ff7ff4813d75 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Toolkits/GlobalEditorCommonCommands.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Toolkits/GlobalEditorCommonCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Toolkits/GlobalEditorCommonCommands.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Toolkits/SGlobalOpenAssetDialog.cpp b/Engine/Source/Editor/UnrealEd/Private/Toolkits/SGlobalOpenAssetDialog.cpp index 383cdf0a30d3..57e937903ed0 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Toolkits/SGlobalOpenAssetDialog.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Toolkits/SGlobalOpenAssetDialog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Toolkits/SGlobalOpenAssetDialog.h" #include "AssetData.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Toolkits/SGlobalOpenAssetDialog.h b/Engine/Source/Editor/UnrealEd/Private/Toolkits/SGlobalOpenAssetDialog.h index b5e7c29bdd8d..ab791a8fd89d 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Toolkits/SGlobalOpenAssetDialog.h +++ b/Engine/Source/Editor/UnrealEd/Private/Toolkits/SGlobalOpenAssetDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/Toolkits/SGlobalTabSwitchingDialog.cpp b/Engine/Source/Editor/UnrealEd/Private/Toolkits/SGlobalTabSwitchingDialog.cpp index a46caebc11a0..ac742c1635d9 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Toolkits/SGlobalTabSwitchingDialog.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Toolkits/SGlobalTabSwitchingDialog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Toolkits/SGlobalTabSwitchingDialog.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Toolkits/SGlobalTabSwitchingDialog.h b/Engine/Source/Editor/UnrealEd/Private/Toolkits/SGlobalTabSwitchingDialog.h index b064d1c98d61..acbe44605cc8 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Toolkits/SGlobalTabSwitchingDialog.h +++ b/Engine/Source/Editor/UnrealEd/Private/Toolkits/SGlobalTabSwitchingDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/Toolkits/SStandaloneAssetEditorToolkitHost.cpp b/Engine/Source/Editor/UnrealEd/Private/Toolkits/SStandaloneAssetEditorToolkitHost.cpp index 5f88ce4cc6a2..7dc5414f5c0b 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Toolkits/SStandaloneAssetEditorToolkitHost.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Toolkits/SStandaloneAssetEditorToolkitHost.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Toolkits/SStandaloneAssetEditorToolkitHost.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Toolkits/SStandaloneAssetEditorToolkitHost.h b/Engine/Source/Editor/UnrealEd/Private/Toolkits/SStandaloneAssetEditorToolkitHost.h index a3421c979164..66f118f2e3f0 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Toolkits/SStandaloneAssetEditorToolkitHost.h +++ b/Engine/Source/Editor/UnrealEd/Private/Toolkits/SStandaloneAssetEditorToolkitHost.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/Toolkits/SimpleAssetEditor.cpp b/Engine/Source/Editor/UnrealEd/Private/Toolkits/SimpleAssetEditor.cpp index 46120df67029..4946061425a3 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Toolkits/SimpleAssetEditor.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Toolkits/SimpleAssetEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Toolkits/SimpleAssetEditor.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Toolkits/ToolkitManager.cpp b/Engine/Source/Editor/UnrealEd/Private/Toolkits/ToolkitManager.cpp index 4da5426a7e0d..ce52cb674558 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Toolkits/ToolkitManager.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Toolkits/ToolkitManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Toolkits/ToolkitManager.h" #include "Layout/Margin.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp b/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp index d0671976d957..3e99573a4d12 100644 --- a/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Editor/UnrealEdEngine.h" #include "HAL/PlatformFilemanager.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/UnrealEdGlobals.cpp b/Engine/Source/Editor/UnrealEd/Private/UnrealEdGlobals.cpp index 578d02bad7e4..232ed7c8bc4b 100644 --- a/Engine/Source/Editor/UnrealEd/Private/UnrealEdGlobals.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/UnrealEdGlobals.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnrealEd.cpp: UnrealEd package file diff --git a/Engine/Source/Editor/UnrealEd/Private/UnrealEdMisc.cpp b/Engine/Source/Editor/UnrealEd/Private/UnrealEdMisc.cpp index fcc33f368d6b..d94c2f9f7016 100644 --- a/Engine/Source/Editor/UnrealEd/Private/UnrealEdMisc.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/UnrealEdMisc.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealEdMisc.h" #include "TickableEditorObject.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/UnrealEdPrivatePCH.h b/Engine/Source/Editor/UnrealEd/Private/UnrealEdPrivatePCH.h index e5798c28762d..e854acf1b01b 100644 --- a/Engine/Source/Editor/UnrealEd/Private/UnrealEdPrivatePCH.h +++ b/Engine/Source/Editor/UnrealEd/Private/UnrealEdPrivatePCH.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/UnrealEdSrv.cpp b/Engine/Source/Editor/UnrealEd/Private/UnrealEdSrv.cpp index ce42dc874169..4f21bdd953be 100644 --- a/Engine/Source/Editor/UnrealEd/Private/UnrealEdSrv.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/UnrealEdSrv.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/UnrealEdTypes.cpp b/Engine/Source/Editor/UnrealEd/Private/UnrealEdTypes.cpp index 6856a7532a73..6741a81f7e5a 100644 --- a/Engine/Source/Editor/UnrealEd/Private/UnrealEdTypes.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/UnrealEdTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Editor/UnrealEdTypes.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/UnrealWidget.cpp b/Engine/Source/Editor/UnrealEd/Private/UnrealWidget.cpp index 16486023f65f..e556f45b08eb 100644 --- a/Engine/Source/Editor/UnrealEd/Private/UnrealWidget.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/UnrealWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealWidget.h" #include "Materials/Material.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/UserDefinedStructEditorData.cpp b/Engine/Source/Editor/UnrealEd/Private/UserDefinedStructEditorData.cpp index 9737f378776c..696efcfe4684 100644 --- a/Engine/Source/Editor/UnrealEd/Private/UserDefinedStructEditorData.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/UserDefinedStructEditorData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserDefinedStructure/UserDefinedStructEditorData.h" #include "Misc/ITransaction.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/Utils.cpp b/Engine/Source/Editor/UnrealEd/Private/Utils.cpp index ace2756f0b87..4c05a5dee115 100644 --- a/Engine/Source/Editor/UnrealEd/Private/Utils.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/Utils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Utils.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/VertexSnapping.cpp b/Engine/Source/Editor/UnrealEd/Private/VertexSnapping.cpp index 645d4dc83ee2..fb2551fba132 100644 --- a/Engine/Source/Editor/UnrealEd/Private/VertexSnapping.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/VertexSnapping.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VertexSnapping.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Editor/UnrealEd/Private/VertexSnapping.h b/Engine/Source/Editor/UnrealEd/Private/VertexSnapping.h index 70f93516aac4..43e48cc27781 100644 --- a/Engine/Source/Editor/UnrealEd/Private/VertexSnapping.h +++ b/Engine/Source/Editor/UnrealEd/Private/VertexSnapping.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Private/VolumeTexturePreview.cpp b/Engine/Source/Editor/UnrealEd/Private/VolumeTexturePreview.cpp index dbf32a208712..d80067a27077 100644 --- a/Engine/Source/Editor/UnrealEd/Private/VolumeTexturePreview.cpp +++ b/Engine/Source/Editor/UnrealEd/Private/VolumeTexturePreview.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== VolumeTexturePreview.h: Implementation for previewing Volume textures. diff --git a/Engine/Source/Editor/UnrealEd/Public/AboutScreen.h b/Engine/Source/Editor/UnrealEd/Public/AboutScreen.h index 23e0734a1293..785761c3d62d 100644 --- a/Engine/Source/Editor/UnrealEd/Public/AboutScreen.h +++ b/Engine/Source/Editor/UnrealEd/Public/AboutScreen.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/ActorGroupingUtils.h b/Engine/Source/Editor/UnrealEd/Public/ActorGroupingUtils.h index fee628f37dbd..104ece27e79b 100644 --- a/Engine/Source/Editor/UnrealEd/Public/ActorGroupingUtils.h +++ b/Engine/Source/Editor/UnrealEd/Public/ActorGroupingUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/AnimationCompressionPanel.h b/Engine/Source/Editor/UnrealEd/Public/AnimationCompressionPanel.h index f9bc36ca5415..2404dcabd616 100644 --- a/Engine/Source/Editor/UnrealEd/Public/AnimationCompressionPanel.h +++ b/Engine/Source/Editor/UnrealEd/Public/AnimationCompressionPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/AnimationEditorUtils.h b/Engine/Source/Editor/UnrealEd/Public/AnimationEditorUtils.h index 09117f3a85b6..bbc3f2faa242 100644 --- a/Engine/Source/Editor/UnrealEd/Public/AnimationEditorUtils.h +++ b/Engine/Source/Editor/UnrealEd/Public/AnimationEditorUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/ApexClothingUtils.h b/Engine/Source/Editor/UnrealEd/Public/ApexClothingUtils.h index 16d21c8e78e2..e019df89a6b8 100644 --- a/Engine/Source/Editor/UnrealEd/Public/ApexClothingUtils.h +++ b/Engine/Source/Editor/UnrealEd/Public/ApexClothingUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/AssetDeleteModel.h b/Engine/Source/Editor/UnrealEd/Public/AssetDeleteModel.h index ee8b267a5e37..687066e4bb42 100644 --- a/Engine/Source/Editor/UnrealEd/Public/AssetDeleteModel.h +++ b/Engine/Source/Editor/UnrealEd/Public/AssetDeleteModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/AssetEditorModeManager.h b/Engine/Source/Editor/UnrealEd/Public/AssetEditorModeManager.h index 1be420875db0..5945ad86a606 100644 --- a/Engine/Source/Editor/UnrealEd/Public/AssetEditorModeManager.h +++ b/Engine/Source/Editor/UnrealEd/Public/AssetEditorModeManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/AssetImportTask.h b/Engine/Source/Editor/UnrealEd/Public/AssetImportTask.h index 96e319419f31..eb7bf52bd0e8 100644 --- a/Engine/Source/Editor/UnrealEd/Public/AssetImportTask.h +++ b/Engine/Source/Editor/UnrealEd/Public/AssetImportTask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/AssetNotifications.h b/Engine/Source/Editor/UnrealEd/Public/AssetNotifications.h index 5e386beaeef3..e84335a2e03f 100644 --- a/Engine/Source/Editor/UnrealEd/Public/AssetNotifications.h +++ b/Engine/Source/Editor/UnrealEd/Public/AssetNotifications.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/AssetSelection.h b/Engine/Source/Editor/UnrealEd/Public/AssetSelection.h index a1820828d5e2..1f3971085069 100644 --- a/Engine/Source/Editor/UnrealEd/Public/AssetSelection.h +++ b/Engine/Source/Editor/UnrealEd/Public/AssetSelection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/AssetThumbnail.h b/Engine/Source/Editor/UnrealEd/Public/AssetThumbnail.h index bed11228f782..87e7698483aa 100644 --- a/Engine/Source/Editor/UnrealEd/Public/AssetThumbnail.h +++ b/Engine/Source/Editor/UnrealEd/Public/AssetThumbnail.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/AutoReimport/AssetSourceFilenameCache.h b/Engine/Source/Editor/UnrealEd/Public/AutoReimport/AssetSourceFilenameCache.h index d66cf133b9bf..fca7f30d190c 100644 --- a/Engine/Source/Editor/UnrealEd/Public/AutoReimport/AssetSourceFilenameCache.h +++ b/Engine/Source/Editor/UnrealEd/Public/AutoReimport/AssetSourceFilenameCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/AutoReimport/AutoReimportManager.h b/Engine/Source/Editor/UnrealEd/Public/AutoReimport/AutoReimportManager.h index e11a3577fcfb..f96411cb6785 100644 --- a/Engine/Source/Editor/UnrealEd/Public/AutoReimport/AutoReimportManager.h +++ b/Engine/Source/Editor/UnrealEd/Public/AutoReimport/AutoReimportManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/AutomatedAssetImportData.h b/Engine/Source/Editor/UnrealEd/Public/AutomatedAssetImportData.h index b2e1ed757ef5..15a2fcd7f178 100644 --- a/Engine/Source/Editor/UnrealEd/Public/AutomatedAssetImportData.h +++ b/Engine/Source/Editor/UnrealEd/Public/AutomatedAssetImportData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/BSPOps.h b/Engine/Source/Editor/UnrealEd/Public/BSPOps.h index 46561a5cf114..78a8db36875c 100644 --- a/Engine/Source/Editor/UnrealEd/Public/BSPOps.h +++ b/Engine/Source/Editor/UnrealEd/Public/BSPOps.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/BaseWidgetBlueprint.h b/Engine/Source/Editor/UnrealEd/Public/BaseWidgetBlueprint.h index 6d982b8cf5c9..bcc74cc4275f 100644 --- a/Engine/Source/Editor/UnrealEd/Public/BaseWidgetBlueprint.h +++ b/Engine/Source/Editor/UnrealEd/Public/BaseWidgetBlueprint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Bookmarks/BookMarkTypeActions.h b/Engine/Source/Editor/UnrealEd/Public/Bookmarks/BookMarkTypeActions.h index c487d38f3097..04074050e7b5 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Bookmarks/BookMarkTypeActions.h +++ b/Engine/Source/Editor/UnrealEd/Public/Bookmarks/BookMarkTypeActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Bookmarks/IBookmarkTypeActions.h" #include "EditorViewportClient.h" diff --git a/Engine/Source/Editor/UnrealEd/Public/Bookmarks/BookmarkUI.h b/Engine/Source/Editor/UnrealEd/Public/Bookmarks/BookmarkUI.h index 75d1e2fedb78..db11043a9f81 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Bookmarks/BookmarkUI.h +++ b/Engine/Source/Editor/UnrealEd/Public/Bookmarks/BookmarkUI.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Bookmarks/IBookmarkTypeActions.h b/Engine/Source/Editor/UnrealEd/Public/Bookmarks/IBookmarkTypeActions.h index b336f9e84b40..19b286ba18cb 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Bookmarks/IBookmarkTypeActions.h +++ b/Engine/Source/Editor/UnrealEd/Public/Bookmarks/IBookmarkTypeActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Bookmarks/IBookmarkTypeTools.h b/Engine/Source/Editor/UnrealEd/Public/Bookmarks/IBookmarkTypeTools.h index f498c8dc23f0..12d419baad22 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Bookmarks/IBookmarkTypeTools.h +++ b/Engine/Source/Editor/UnrealEd/Public/Bookmarks/IBookmarkTypeTools.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/BusyCursor.h b/Engine/Source/Editor/UnrealEd/Public/BusyCursor.h index 4e875d903cb3..c6340e913c17 100644 --- a/Engine/Source/Editor/UnrealEd/Public/BusyCursor.h +++ b/Engine/Source/Editor/UnrealEd/Public/BusyCursor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/CameraController.h b/Engine/Source/Editor/UnrealEd/Public/CameraController.h index 8a954b581b4b..139915cc2af7 100644 --- a/Engine/Source/Editor/UnrealEd/Public/CameraController.h +++ b/Engine/Source/Editor/UnrealEd/Public/CameraController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CameraController.h: Implements controls for a camera with pseudo-physics diff --git a/Engine/Source/Editor/UnrealEd/Public/ClassIconFinder.h b/Engine/Source/Editor/UnrealEd/Public/ClassIconFinder.h index 7d4e3702f775..949ca1c936e1 100644 --- a/Engine/Source/Editor/UnrealEd/Public/ClassIconFinder.h +++ b/Engine/Source/Editor/UnrealEd/Public/ClassIconFinder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Commandlets/AnalyzeReferencedContentStat.h b/Engine/Source/Editor/UnrealEd/Public/Commandlets/AnalyzeReferencedContentStat.h index 77b94969df98..42318f293568 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Commandlets/AnalyzeReferencedContentStat.h +++ b/Engine/Source/Editor/UnrealEd/Public/Commandlets/AnalyzeReferencedContentStat.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Commandlets/AssetRegistryGenerator.h b/Engine/Source/Editor/UnrealEd/Public/Commandlets/AssetRegistryGenerator.h index 2ae32aabab0a..a88aff6f73fe 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Commandlets/AssetRegistryGenerator.h +++ b/Engine/Source/Editor/UnrealEd/Public/Commandlets/AssetRegistryGenerator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Commandlets/ChunkDependencyInfo.h b/Engine/Source/Editor/UnrealEd/Public/Commandlets/ChunkDependencyInfo.h index 4783b31df74d..97ccb7e2e461 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Commandlets/ChunkDependencyInfo.h +++ b/Engine/Source/Editor/UnrealEd/Public/Commandlets/ChunkDependencyInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Commandlets/CommandletHelpers.h b/Engine/Source/Editor/UnrealEd/Public/Commandlets/CommandletHelpers.h index 47408d43f764..6dbfbb390c2a 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Commandlets/CommandletHelpers.h +++ b/Engine/Source/Editor/UnrealEd/Public/Commandlets/CommandletHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Commandlets/CompileAllBlueprintsCommandlet.h b/Engine/Source/Editor/UnrealEd/Public/Commandlets/CompileAllBlueprintsCommandlet.h index e2ee30542faa..8dfa471e2264 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Commandlets/CompileAllBlueprintsCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Public/Commandlets/CompileAllBlueprintsCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Commandlets/EditorCommandlets.h b/Engine/Source/Editor/UnrealEd/Public/Commandlets/EditorCommandlets.h index 16580cc4c1aa..7b6621d59fbd 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Commandlets/EditorCommandlets.h +++ b/Engine/Source/Editor/UnrealEd/Public/Commandlets/EditorCommandlets.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Editor.h: Unreal editor public header file. diff --git a/Engine/Source/Editor/UnrealEd/Public/Commandlets/ImportAssetsCommandlet.h b/Engine/Source/Editor/UnrealEd/Public/Commandlets/ImportAssetsCommandlet.h index d82f8c5a8c63..56fd1804997f 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Commandlets/ImportAssetsCommandlet.h +++ b/Engine/Source/Editor/UnrealEd/Public/Commandlets/ImportAssetsCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/ComponentAssetBroker.h b/Engine/Source/Editor/UnrealEd/Public/ComponentAssetBroker.h index 5f6e49b36730..db5162b8323e 100644 --- a/Engine/Source/Editor/UnrealEd/Public/ComponentAssetBroker.h +++ b/Engine/Source/Editor/UnrealEd/Public/ComponentAssetBroker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/ComponentTypeRegistry.h b/Engine/Source/Editor/UnrealEd/Public/ComponentTypeRegistry.h index 0bba281e61dc..eb5d4ae8e3e9 100644 --- a/Engine/Source/Editor/UnrealEd/Public/ComponentTypeRegistry.h +++ b/Engine/Source/Editor/UnrealEd/Public/ComponentTypeRegistry.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/ComponentVisualizer.h b/Engine/Source/Editor/UnrealEd/Public/ComponentVisualizer.h index 048ffc825a3d..19c9f04d3e34 100644 --- a/Engine/Source/Editor/UnrealEd/Public/ComponentVisualizer.h +++ b/Engine/Source/Editor/UnrealEd/Public/ComponentVisualizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/ComponentVisualizerManager.h b/Engine/Source/Editor/UnrealEd/Public/ComponentVisualizerManager.h index 9ee99ec4fce8..7afb4665baac 100644 --- a/Engine/Source/Editor/UnrealEd/Public/ComponentVisualizerManager.h +++ b/Engine/Source/Editor/UnrealEd/Public/ComponentVisualizerManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/ConsolidateWindow.h b/Engine/Source/Editor/UnrealEd/Public/ConsolidateWindow.h index d6109b0223c5..f792123e6cbe 100644 --- a/Engine/Source/Editor/UnrealEd/Public/ConsolidateWindow.h +++ b/Engine/Source/Editor/UnrealEd/Public/ConsolidateWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ConsolidationWindow.h: Dialog for displaying the asset consolidation tool. diff --git a/Engine/Source/Editor/UnrealEd/Public/ConvexDecompositionNotification.h b/Engine/Source/Editor/UnrealEd/Public/ConvexDecompositionNotification.h index 35a9a8eb4c58..06cfebbea059 100644 --- a/Engine/Source/Editor/UnrealEd/Public/ConvexDecompositionNotification.h +++ b/Engine/Source/Editor/UnrealEd/Public/ConvexDecompositionNotification.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ConvexDecompositionNotification.h: Defines the interface to update the ConvexDecomposition notification state diff --git a/Engine/Source/Editor/UnrealEd/Public/CookerSettings.h b/Engine/Source/Editor/UnrealEd/Public/CookerSettings.h index 2b41a13a2918..ea741f5addba 100644 --- a/Engine/Source/Editor/UnrealEd/Public/CookerSettings.h +++ b/Engine/Source/Editor/UnrealEd/Public/CookerSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CookerSettings.h: Declares the UCookerSettings class. diff --git a/Engine/Source/Editor/UnrealEd/Public/CrashReporterSettings.h b/Engine/Source/Editor/UnrealEd/Public/CrashReporterSettings.h index 81a70b2cd402..b6f6b43ed7b1 100644 --- a/Engine/Source/Editor/UnrealEd/Public/CrashReporterSettings.h +++ b/Engine/Source/Editor/UnrealEd/Public/CrashReporterSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CrashReporterSettings.h: Declares the UCrashReporterSettings class. diff --git a/Engine/Source/Editor/UnrealEd/Public/CreditsScreen.h b/Engine/Source/Editor/UnrealEd/Public/CreditsScreen.h index bede4529748a..01b383bb850d 100644 --- a/Engine/Source/Editor/UnrealEd/Public/CreditsScreen.h +++ b/Engine/Source/Editor/UnrealEd/Public/CreditsScreen.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/CurveTableEditorUtils.h b/Engine/Source/Editor/UnrealEd/Public/CurveTableEditorUtils.h index 42ae1d65fc1f..3e1052e1912a 100644 --- a/Engine/Source/Editor/UnrealEd/Public/CurveTableEditorUtils.h +++ b/Engine/Source/Editor/UnrealEd/Public/CurveTableEditorUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/UnrealEd/Public/DataTableEditorUtils.h b/Engine/Source/Editor/UnrealEd/Public/DataTableEditorUtils.h index 0a5651c772c5..b5309e286f03 100644 --- a/Engine/Source/Editor/UnrealEd/Public/DataTableEditorUtils.h +++ b/Engine/Source/Editor/UnrealEd/Public/DataTableEditorUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/UnrealEd/Public/DebugToolExec.h b/Engine/Source/Editor/UnrealEd/Public/DebugToolExec.h index 35677f45a5bd..33744b562db1 100644 --- a/Engine/Source/Editor/UnrealEd/Public/DebugToolExec.h +++ b/Engine/Source/Editor/UnrealEd/Public/DebugToolExec.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DebugToolExec.h: Game debug tool implementation. diff --git a/Engine/Source/Editor/UnrealEd/Public/Dialogs/Dialogs.h b/Engine/Source/Editor/UnrealEd/Public/Dialogs/Dialogs.h index 8455d20de9e3..41769f7956f6 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Dialogs/Dialogs.h +++ b/Engine/Source/Editor/UnrealEd/Public/Dialogs/Dialogs.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Dialogs/DlgMoveAssets.h b/Engine/Source/Editor/UnrealEd/Public/Dialogs/DlgMoveAssets.h index e8cc2cf2ea14..c32cf3c70634 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Dialogs/DlgMoveAssets.h +++ b/Engine/Source/Editor/UnrealEd/Public/Dialogs/DlgMoveAssets.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DlgMoveAssets.h: UnrealEd dialog for moving assets. diff --git a/Engine/Source/Editor/UnrealEd/Public/Dialogs/DlgPickAssetPath.h b/Engine/Source/Editor/UnrealEd/Public/Dialogs/DlgPickAssetPath.h index cc05f9921974..7ea6c82eb8d5 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Dialogs/DlgPickAssetPath.h +++ b/Engine/Source/Editor/UnrealEd/Public/Dialogs/DlgPickAssetPath.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Dialogs/DlgPickPath.h b/Engine/Source/Editor/UnrealEd/Public/Dialogs/DlgPickPath.h index 489338e071cc..8794c9c038cf 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Dialogs/DlgPickPath.h +++ b/Engine/Source/Editor/UnrealEd/Public/Dialogs/DlgPickPath.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Dialogs/DlgReferenceTree.h b/Engine/Source/Editor/UnrealEd/Public/Dialogs/DlgReferenceTree.h index 706be42bd6a7..d23ed3b41c1b 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Dialogs/DlgReferenceTree.h +++ b/Engine/Source/Editor/UnrealEd/Public/Dialogs/DlgReferenceTree.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Dialogs/SBuildProgress.h b/Engine/Source/Editor/UnrealEd/Public/Dialogs/SBuildProgress.h index fb49fcd1ef7a..fe4a9050b593 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Dialogs/SBuildProgress.h +++ b/Engine/Source/Editor/UnrealEd/Public/Dialogs/SBuildProgress.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DlgBuildProgress.h: UnrealEd dialog for displaying map build progress and cancelling builds. diff --git a/Engine/Source/Editor/UnrealEd/Public/Dialogs/SDeleteAssetsDialog.h b/Engine/Source/Editor/UnrealEd/Public/Dialogs/SDeleteAssetsDialog.h index 09e752deb8df..6bb38a0215e8 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Dialogs/SDeleteAssetsDialog.h +++ b/Engine/Source/Editor/UnrealEd/Public/Dialogs/SDeleteAssetsDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Dialogs/SOutputLogDialog.h b/Engine/Source/Editor/UnrealEd/Public/Dialogs/SOutputLogDialog.h index e1f54c9412f0..4240bdf4400f 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Dialogs/SOutputLogDialog.h +++ b/Engine/Source/Editor/UnrealEd/Public/Dialogs/SOutputLogDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/ActorDragDropGraphEdOp.h b/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/ActorDragDropGraphEdOp.h index 9cee7657a6d7..42407fca8ced 100644 --- a/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/ActorDragDropGraphEdOp.h +++ b/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/ActorDragDropGraphEdOp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/ActorDragDropOp.h b/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/ActorDragDropOp.h index e20e009b7636..ca3111c0daca 100644 --- a/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/ActorDragDropOp.h +++ b/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/ActorDragDropOp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/AssetDragDropOp.h b/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/AssetDragDropOp.h index 18e033eb7ebe..9a24345712fa 100644 --- a/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/AssetDragDropOp.h +++ b/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/AssetDragDropOp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/BrushBuilderDragDropOp.h b/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/BrushBuilderDragDropOp.h index 541281b6ffc9..3c84f720ba02 100644 --- a/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/BrushBuilderDragDropOp.h +++ b/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/BrushBuilderDragDropOp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/ClassDragDropOp.h b/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/ClassDragDropOp.h index d05047a9578c..f60611e2192f 100644 --- a/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/ClassDragDropOp.h +++ b/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/ClassDragDropOp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/CollectionDragDropOp.h b/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/CollectionDragDropOp.h index 89015cfaa410..fd678c0e22a2 100644 --- a/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/CollectionDragDropOp.h +++ b/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/CollectionDragDropOp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/DecoratedDragDropOp.h b/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/DecoratedDragDropOp.h index abfb76009635..f34a4c0e0079 100644 --- a/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/DecoratedDragDropOp.h +++ b/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/DecoratedDragDropOp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/ExportTextDragDropOp.h b/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/ExportTextDragDropOp.h index ca05e13fd68b..bd3b5fc24329 100644 --- a/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/ExportTextDragDropOp.h +++ b/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/ExportTextDragDropOp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/LevelDragDropOp.h b/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/LevelDragDropOp.h index 053a3e3f23b5..fbec0c5ac02b 100644 --- a/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/LevelDragDropOp.h +++ b/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/LevelDragDropOp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/MultipleDataDragDropOp.h b/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/MultipleDataDragDropOp.h index 88cf07460145..a3179cb7a5a9 100644 --- a/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/MultipleDataDragDropOp.h +++ b/Engine/Source/Editor/UnrealEd/Public/DragAndDrop/MultipleDataDragDropOp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/DragTool_BoxSelect.h b/Engine/Source/Editor/UnrealEd/Public/DragTool_BoxSelect.h index b49622aa70fb..c76b3fceb632 100644 --- a/Engine/Source/Editor/UnrealEd/Public/DragTool_BoxSelect.h +++ b/Engine/Source/Editor/UnrealEd/Public/DragTool_BoxSelect.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/DragTool_FrustumSelect.h b/Engine/Source/Editor/UnrealEd/Public/DragTool_FrustumSelect.h index 5023066007ed..f23fbda9a768 100644 --- a/Engine/Source/Editor/UnrealEd/Public/DragTool_FrustumSelect.h +++ b/Engine/Source/Editor/UnrealEd/Public/DragTool_FrustumSelect.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/DragTool_Measure.h b/Engine/Source/Editor/UnrealEd/Public/DragTool_Measure.h index 0776ba748424..5329eb1a5916 100644 --- a/Engine/Source/Editor/UnrealEd/Public/DragTool_Measure.h +++ b/Engine/Source/Editor/UnrealEd/Public/DragTool_Measure.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/DragTool_ViewportChange.h b/Engine/Source/Editor/UnrealEd/Public/DragTool_ViewportChange.h index 3ff3d88865de..70ad55202b5e 100644 --- a/Engine/Source/Editor/UnrealEd/Public/DragTool_ViewportChange.h +++ b/Engine/Source/Editor/UnrealEd/Public/DragTool_ViewportChange.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/EdGraphNode_Comment.h b/Engine/Source/Editor/UnrealEd/Public/EdGraphNode_Comment.h index 804eea1defaf..66e82d61d05c 100644 --- a/Engine/Source/Editor/UnrealEd/Public/EdGraphNode_Comment.h +++ b/Engine/Source/Editor/UnrealEd/Public/EdGraphNode_Comment.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/EdGraphToken.h b/Engine/Source/Editor/UnrealEd/Public/EdGraphToken.h index 9662f4e9637a..0c38a8b7a17b 100644 --- a/Engine/Source/Editor/UnrealEd/Public/EdGraphToken.h +++ b/Engine/Source/Editor/UnrealEd/Public/EdGraphToken.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/EdGraphUtilities.h b/Engine/Source/Editor/UnrealEd/Public/EdGraphUtilities.h index 55c999f70b15..7cd9197f6821 100644 --- a/Engine/Source/Editor/UnrealEd/Public/EdGraphUtilities.h +++ b/Engine/Source/Editor/UnrealEd/Public/EdGraphUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/EdMode.h b/Engine/Source/Editor/UnrealEd/Public/EdMode.h index 163ca0012487..a1c7eb8f8f24 100644 --- a/Engine/Source/Editor/UnrealEd/Public/EdMode.h +++ b/Engine/Source/Editor/UnrealEd/Public/EdMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Editor.h b/Engine/Source/Editor/UnrealEd/Public/Editor.h index caead02d10d9..e536c2786d76 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Editor.h +++ b/Engine/Source/Editor/UnrealEd/Public/Editor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/EditorActorFolders.h b/Engine/Source/Editor/UnrealEd/Public/EditorActorFolders.h index 2b306bd5b9c5..76ab2582e394 100644 --- a/Engine/Source/Editor/UnrealEd/Public/EditorActorFolders.h +++ b/Engine/Source/Editor/UnrealEd/Public/EditorActorFolders.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/EditorAnalytics.h b/Engine/Source/Editor/UnrealEd/Public/EditorAnalytics.h index f8217ca1eac5..c05f22c38b22 100644 --- a/Engine/Source/Editor/UnrealEd/Public/EditorAnalytics.h +++ b/Engine/Source/Editor/UnrealEd/Public/EditorAnalytics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/EditorAnimUtils.h b/Engine/Source/Editor/UnrealEd/Public/EditorAnimUtils.h index ddf3fda53fc8..3c2d3d66fc0f 100644 --- a/Engine/Source/Editor/UnrealEd/Public/EditorAnimUtils.h +++ b/Engine/Source/Editor/UnrealEd/Public/EditorAnimUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/EditorBuildUtils.h b/Engine/Source/Editor/UnrealEd/Public/EditorBuildUtils.h index a6b165e97271..f4fc8c3f9f4c 100644 --- a/Engine/Source/Editor/UnrealEd/Public/EditorBuildUtils.h +++ b/Engine/Source/Editor/UnrealEd/Public/EditorBuildUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EditorBuildUtils.h: Utilities for building in the editor diff --git a/Engine/Source/Editor/UnrealEd/Public/EditorCategoryUtils.h b/Engine/Source/Editor/UnrealEd/Public/EditorCategoryUtils.h index 5c01709c7f36..e4dd85673651 100644 --- a/Engine/Source/Editor/UnrealEd/Public/EditorCategoryUtils.h +++ b/Engine/Source/Editor/UnrealEd/Public/EditorCategoryUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/EditorClassUtils.h b/Engine/Source/Editor/UnrealEd/Public/EditorClassUtils.h index 8a2a851d917e..d3af799fba89 100644 --- a/Engine/Source/Editor/UnrealEd/Public/EditorClassUtils.h +++ b/Engine/Source/Editor/UnrealEd/Public/EditorClassUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/EditorCommandLineUtils.h b/Engine/Source/Editor/UnrealEd/Public/EditorCommandLineUtils.h index bf8c0b1c968c..95bbd921ba1e 100644 --- a/Engine/Source/Editor/UnrealEd/Public/EditorCommandLineUtils.h +++ b/Engine/Source/Editor/UnrealEd/Public/EditorCommandLineUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/EditorComponents.h b/Engine/Source/Editor/UnrealEd/Public/EditorComponents.h index f0c8b452c2f6..8c4bc45dabd4 100644 --- a/Engine/Source/Editor/UnrealEd/Public/EditorComponents.h +++ b/Engine/Source/Editor/UnrealEd/Public/EditorComponents.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EditorComponents.h: Scene components used by the editor modes. diff --git a/Engine/Source/Editor/UnrealEd/Public/EditorDirectories.h b/Engine/Source/Editor/UnrealEd/Public/EditorDirectories.h index 0b7939b1c107..cf838a3fba86 100644 --- a/Engine/Source/Editor/UnrealEd/Public/EditorDirectories.h +++ b/Engine/Source/Editor/UnrealEd/Public/EditorDirectories.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/EditorDragTools.h b/Engine/Source/Editor/UnrealEd/Public/EditorDragTools.h index 60e5c14548eb..cb8dad7a642e 100644 --- a/Engine/Source/Editor/UnrealEd/Public/EditorDragTools.h +++ b/Engine/Source/Editor/UnrealEd/Public/EditorDragTools.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/EditorLevelUtils.h b/Engine/Source/Editor/UnrealEd/Public/EditorLevelUtils.h index f2fd0e16529e..1bfdf1f091b8 100644 --- a/Engine/Source/Editor/UnrealEd/Public/EditorLevelUtils.h +++ b/Engine/Source/Editor/UnrealEd/Public/EditorLevelUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EditorLevelUtils.h: Editor-specific level management routines diff --git a/Engine/Source/Editor/UnrealEd/Public/EditorModeInterpolation.h b/Engine/Source/Editor/UnrealEd/Public/EditorModeInterpolation.h index b2cd52e445c0..5f93d0ae9f8d 100644 --- a/Engine/Source/Editor/UnrealEd/Public/EditorModeInterpolation.h +++ b/Engine/Source/Editor/UnrealEd/Public/EditorModeInterpolation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EditorModeInterpolation : Editor mode for setting up interpolation sequences. diff --git a/Engine/Source/Editor/UnrealEd/Public/EditorModeManager.h b/Engine/Source/Editor/UnrealEd/Public/EditorModeManager.h index 62161024b43d..476099afc39d 100644 --- a/Engine/Source/Editor/UnrealEd/Public/EditorModeManager.h +++ b/Engine/Source/Editor/UnrealEd/Public/EditorModeManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/EditorModeRegistry.h b/Engine/Source/Editor/UnrealEd/Public/EditorModeRegistry.h index 5b7e8caf5de2..0a2e9ad3c6e0 100644 --- a/Engine/Source/Editor/UnrealEd/Public/EditorModeRegistry.h +++ b/Engine/Source/Editor/UnrealEd/Public/EditorModeRegistry.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/EditorModeTools.h b/Engine/Source/Editor/UnrealEd/Public/EditorModeTools.h index c3837126a6c7..20cf74287be8 100644 --- a/Engine/Source/Editor/UnrealEd/Public/EditorModeTools.h +++ b/Engine/Source/Editor/UnrealEd/Public/EditorModeTools.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/EditorModes.h b/Engine/Source/Editor/UnrealEd/Public/EditorModes.h index e6d5b60e08c4..cae7d42640b0 100644 --- a/Engine/Source/Editor/UnrealEd/Public/EditorModes.h +++ b/Engine/Source/Editor/UnrealEd/Public/EditorModes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/EditorReimportHandler.h b/Engine/Source/Editor/UnrealEd/Public/EditorReimportHandler.h index 91b5d36773af..f5b93f68f335 100644 --- a/Engine/Source/Editor/UnrealEd/Public/EditorReimportHandler.h +++ b/Engine/Source/Editor/UnrealEd/Public/EditorReimportHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/EditorShowFlags.h b/Engine/Source/Editor/UnrealEd/Public/EditorShowFlags.h index ae5b04ed40ac..c4efa174160c 100644 --- a/Engine/Source/Editor/UnrealEd/Public/EditorShowFlags.h +++ b/Engine/Source/Editor/UnrealEd/Public/EditorShowFlags.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/EditorUndoClient.h b/Engine/Source/Editor/UnrealEd/Public/EditorUndoClient.h index 4eff231a9fca..36e60713de24 100644 --- a/Engine/Source/Editor/UnrealEd/Public/EditorUndoClient.h +++ b/Engine/Source/Editor/UnrealEd/Public/EditorUndoClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EditorUndoClient.h: Declares the FEditorUndoClient interface. diff --git a/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h b/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h index bb72237b6b29..5882e406acc4 100644 --- a/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h +++ b/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/EditorViewportCommands.h b/Engine/Source/Editor/UnrealEd/Public/EditorViewportCommands.h index e59f0914ebf8..5488dcf95e14 100644 --- a/Engine/Source/Editor/UnrealEd/Public/EditorViewportCommands.h +++ b/Engine/Source/Editor/UnrealEd/Public/EditorViewportCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/EditorWorldExtension.h b/Engine/Source/Editor/UnrealEd/Public/EditorWorldExtension.h index 2cdf8ea93277..952188d8d4ea 100644 --- a/Engine/Source/Editor/UnrealEd/Public/EditorWorldExtension.h +++ b/Engine/Source/Editor/UnrealEd/Public/EditorWorldExtension.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Factories.h b/Engine/Source/Editor/UnrealEd/Public/Factories.h index 00d8ba0e939a..4ef39dd8e102 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Factories.h +++ b/Engine/Source/Editor/UnrealEd/Public/Factories.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Factories.h: Unreal Engine factory types. diff --git a/Engine/Source/Editor/UnrealEd/Public/FbxAnimUtils.h b/Engine/Source/Editor/UnrealEd/Public/FbxAnimUtils.h index 76b706f724d8..1d191562bfcc 100644 --- a/Engine/Source/Editor/UnrealEd/Public/FbxAnimUtils.h +++ b/Engine/Source/Editor/UnrealEd/Public/FbxAnimUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h b/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h index 6bb0d2db8f43..6bd27181110c 100644 --- a/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h +++ b/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/FbxMeshUtils.h b/Engine/Source/Editor/UnrealEd/Public/FbxMeshUtils.h index 70132db4638c..9be67d8bc810 100644 --- a/Engine/Source/Editor/UnrealEd/Public/FbxMeshUtils.h +++ b/Engine/Source/Editor/UnrealEd/Public/FbxMeshUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Features/EditorFeatures.h b/Engine/Source/Editor/UnrealEd/Public/Features/EditorFeatures.h index 5995de34cf91..b780151420e3 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Features/EditorFeatures.h +++ b/Engine/Source/Editor/UnrealEd/Public/Features/EditorFeatures.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Features/IPluginsEditorFeature.h b/Engine/Source/Editor/UnrealEd/Public/Features/IPluginsEditorFeature.h index 441174fbd4f9..61690ee9dcda 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Features/IPluginsEditorFeature.h +++ b/Engine/Source/Editor/UnrealEd/Public/Features/IPluginsEditorFeature.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/FeedbackContextEditor.h b/Engine/Source/Editor/UnrealEd/Public/FeedbackContextEditor.h index 0ec326fc783d..16b2eefa2693 100644 --- a/Engine/Source/Editor/UnrealEd/Public/FeedbackContextEditor.h +++ b/Engine/Source/Editor/UnrealEd/Public/FeedbackContextEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= FeedbackContextEditor.h: Feedback context tailored to UnrealEd diff --git a/Engine/Source/Editor/UnrealEd/Public/FileHelpers.h b/Engine/Source/Editor/UnrealEd/Public/FileHelpers.h index cc942c0e1b57..409a8be86254 100644 --- a/Engine/Source/Editor/UnrealEd/Public/FileHelpers.h +++ b/Engine/Source/Editor/UnrealEd/Public/FileHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/FractureToolDelegates.h b/Engine/Source/Editor/UnrealEd/Public/FractureToolDelegates.h new file mode 100644 index 000000000000..45a66800a5b4 --- /dev/null +++ b/Engine/Source/Editor/UnrealEd/Public/FractureToolDelegates.h @@ -0,0 +1,33 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" + +class UNREALED_API FFractureToolDelegates +{ +public: + + /** Return a single FFractureToolDelegates object */ + static FFractureToolDelegates& Get(); + + FSimpleMulticastDelegate OnFractureExpansionBegin; + FSimpleMulticastDelegate OnFractureExpansionUpdate; + FSimpleMulticastDelegate OnFractureExpansionEnd; + FSimpleMulticastDelegate OnComponentsUpdated; + + DECLARE_MULTICAST_DELEGATE_OneParam(FOnVisualizationSettingsChanged, bool); + FOnVisualizationSettingsChanged OnVisualizationSettingsChanged; + + DECLARE_MULTICAST_DELEGATE_TwoParams(FOnUpdateExplodedView, uint8, uint8); + FOnUpdateExplodedView OnUpdateExplodedView; + + DECLARE_MULTICAST_DELEGATE_OneParam(FOnUpdateFractureLevelView, uint8); + FOnUpdateFractureLevelView OnUpdateFractureLevelView; + + DECLARE_MULTICAST_DELEGATE_OneParam(FOnUpdateVisualizationSettings, bool); + FOnUpdateVisualizationSettings OnUpdateVisualizationSettings; + + DECLARE_MULTICAST_DELEGATE_OneParam(FOnComponentSelectionChanged, class UActorComponent*); + FOnComponentSelectionChanged OnComponentSelectionChanged; +}; \ No newline at end of file diff --git a/Engine/Source/Editor/UnrealEd/Public/GameModeInfoCustomizer.h b/Engine/Source/Editor/UnrealEd/Public/GameModeInfoCustomizer.h index 24f54a919819..e69964e75028 100644 --- a/Engine/Source/Editor/UnrealEd/Public/GameModeInfoCustomizer.h +++ b/Engine/Source/Editor/UnrealEd/Public/GameModeInfoCustomizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/GraphEditor.h b/Engine/Source/Editor/UnrealEd/Public/GraphEditor.h index 9496a92f4289..d1a3b93c218c 100644 --- a/Engine/Source/Editor/UnrealEd/Public/GraphEditor.h +++ b/Engine/Source/Editor/UnrealEd/Public/GraphEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/HierarchicalLOD.h b/Engine/Source/Editor/UnrealEd/Public/HierarchicalLOD.h index c7896cd55a7f..12b3021d6e28 100644 --- a/Engine/Source/Editor/UnrealEd/Public/HierarchicalLOD.h +++ b/Engine/Source/Editor/UnrealEd/Public/HierarchicalLOD.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/HierarchicalLODVolume.h b/Engine/Source/Editor/UnrealEd/Public/HierarchicalLODVolume.h index 52c8cb3583ae..fe797ad1da10 100644 --- a/Engine/Source/Editor/UnrealEd/Public/HierarchicalLODVolume.h +++ b/Engine/Source/Editor/UnrealEd/Public/HierarchicalLODVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/IDDCNotifications.h b/Engine/Source/Editor/UnrealEd/Public/IDDCNotifications.h index 87bfb1616ec1..162245a1a920 100644 --- a/Engine/Source/Editor/UnrealEd/Public/IDDCNotifications.h +++ b/Engine/Source/Editor/UnrealEd/Public/IDDCNotifications.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/IPackageAutoSaver.h b/Engine/Source/Editor/UnrealEd/Public/IPackageAutoSaver.h index f2d1613b3465..fcd6102a45dc 100644 --- a/Engine/Source/Editor/UnrealEd/Public/IPackageAutoSaver.h +++ b/Engine/Source/Editor/UnrealEd/Public/IPackageAutoSaver.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/ISocketManager.h b/Engine/Source/Editor/UnrealEd/Public/ISocketManager.h index f02e46930f81..cc98ee107bad 100644 --- a/Engine/Source/Editor/UnrealEd/Public/ISocketManager.h +++ b/Engine/Source/Editor/UnrealEd/Public/ISocketManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h b/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h index bd9a1497277a..26e55d4a2f98 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h +++ b/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Kismet2/CompilerResultsLog.h b/Engine/Source/Editor/UnrealEd/Public/Kismet2/CompilerResultsLog.h index 164303e37c46..daebbe82ef57 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Kismet2/CompilerResultsLog.h +++ b/Engine/Source/Editor/UnrealEd/Public/Kismet2/CompilerResultsLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Kismet2/ComponentEditorUtils.h b/Engine/Source/Editor/UnrealEd/Public/Kismet2/ComponentEditorUtils.h index b817717b956f..ce3285931c38 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Kismet2/ComponentEditorUtils.h +++ b/Engine/Source/Editor/UnrealEd/Public/Kismet2/ComponentEditorUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Kismet2/DebuggerCommands.h b/Engine/Source/Editor/UnrealEd/Public/Kismet2/DebuggerCommands.h index e9c4f2f1a607..4651389e6422 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Kismet2/DebuggerCommands.h +++ b/Engine/Source/Editor/UnrealEd/Public/Kismet2/DebuggerCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Kismet2/EnumEditorUtils.h b/Engine/Source/Editor/UnrealEd/Public/Kismet2/EnumEditorUtils.h index ed2b38ca7987..5b455ed372d1 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Kismet2/EnumEditorUtils.h +++ b/Engine/Source/Editor/UnrealEd/Public/Kismet2/EnumEditorUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Kismet2/Kismet2NameValidators.h b/Engine/Source/Editor/UnrealEd/Public/Kismet2/Kismet2NameValidators.h index 9d04bdbbd04f..da2461b5c7bd 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Kismet2/Kismet2NameValidators.h +++ b/Engine/Source/Editor/UnrealEd/Public/Kismet2/Kismet2NameValidators.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetDebugUtilities.h b/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetDebugUtilities.h index 008d38a5aedf..afdef0820943 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetDebugUtilities.h +++ b/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetDebugUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetEditorUtilities.h b/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetEditorUtilities.h index dff225fb88f0..f3e6d3d97bfc 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetEditorUtilities.h +++ b/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetEditorUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetReinstanceUtilities.h b/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetReinstanceUtilities.h index 946d3fd1e5ca..ef560af19052 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetReinstanceUtilities.h +++ b/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetReinstanceUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Kismet2/ListenerManager.h b/Engine/Source/Editor/UnrealEd/Public/Kismet2/ListenerManager.h index ae4dedadf4b4..a161d5e8c1c4 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Kismet2/ListenerManager.h +++ b/Engine/Source/Editor/UnrealEd/Public/Kismet2/ListenerManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Kismet2/SClassPickerDialog.h b/Engine/Source/Editor/UnrealEd/Public/Kismet2/SClassPickerDialog.h index 79deff98ee48..992494233b1f 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Kismet2/SClassPickerDialog.h +++ b/Engine/Source/Editor/UnrealEd/Public/Kismet2/SClassPickerDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Kismet2/StructureEditorUtils.h b/Engine/Source/Editor/UnrealEd/Public/Kismet2/StructureEditorUtils.h index e9cbe5be3cd8..eaaae94ad884 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Kismet2/StructureEditorUtils.h +++ b/Engine/Source/Editor/UnrealEd/Public/Kismet2/StructureEditorUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/UnrealEd/Public/LODCluster.h b/Engine/Source/Editor/UnrealEd/Public/LODCluster.h index 21d79949e8d7..8709252ca495 100644 --- a/Engine/Source/Editor/UnrealEd/Public/LODCluster.h +++ b/Engine/Source/Editor/UnrealEd/Public/LODCluster.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/LODUtilities.h b/Engine/Source/Editor/UnrealEd/Public/LODUtilities.h index 764ec12d8c90..14452647f117 100644 --- a/Engine/Source/Editor/UnrealEd/Public/LODUtilities.h +++ b/Engine/Source/Editor/UnrealEd/Public/LODUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Layers/ILayers.h b/Engine/Source/Editor/UnrealEd/Public/Layers/ILayers.h index 772c4e04ef39..bbfa9194b165 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Layers/ILayers.h +++ b/Engine/Source/Editor/UnrealEd/Public/Layers/ILayers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h b/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h index c7a20bd4b51a..2f3810896695 100644 --- a/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h +++ b/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/LocalizedAssetUtil.h b/Engine/Source/Editor/UnrealEd/Public/LocalizedAssetUtil.h index 4973a11c94dc..d096658c3b9b 100644 --- a/Engine/Source/Editor/UnrealEd/Public/LocalizedAssetUtil.h +++ b/Engine/Source/Editor/UnrealEd/Public/LocalizedAssetUtil.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/MRUFavoritesList.h b/Engine/Source/Editor/UnrealEd/Public/MRUFavoritesList.h index c99734d004bf..92aadd4d4f40 100644 --- a/Engine/Source/Editor/UnrealEd/Public/MRUFavoritesList.h +++ b/Engine/Source/Editor/UnrealEd/Public/MRUFavoritesList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MRUFavoritesList : Helper class for handling MRU and favorited maps diff --git a/Engine/Source/Editor/UnrealEd/Public/MRUList.h b/Engine/Source/Editor/UnrealEd/Public/MRUList.h index 2f1f222f320c..87125a40b47e 100644 --- a/Engine/Source/Editor/UnrealEd/Public/MRUList.h +++ b/Engine/Source/Editor/UnrealEd/Public/MRUList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MRUList : Helper class for handling MRU lists diff --git a/Engine/Source/Editor/UnrealEd/Public/MaterialGraphNode_Knot.h b/Engine/Source/Editor/UnrealEd/Public/MaterialGraphNode_Knot.h index 373442b9506e..cfc1e3c67a73 100644 --- a/Engine/Source/Editor/UnrealEd/Public/MaterialGraphNode_Knot.h +++ b/Engine/Source/Editor/UnrealEd/Public/MaterialGraphNode_Knot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "MaterialGraph/MaterialGraphNode.h" diff --git a/Engine/Source/Editor/UnrealEd/Public/MatineeExporter.h b/Engine/Source/Editor/UnrealEd/Public/MatineeExporter.h index b318893bdb23..934b3b0ef8e9 100644 --- a/Engine/Source/Editor/UnrealEd/Public/MatineeExporter.h +++ b/Engine/Source/Editor/UnrealEd/Public/MatineeExporter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Matinee exporter for Unreal Engine 3. diff --git a/Engine/Source/Editor/UnrealEd/Public/MeshPaintRendering.h b/Engine/Source/Editor/UnrealEd/Public/MeshPaintRendering.h index a0621b5cc703..05d9b8aa6acb 100644 --- a/Engine/Source/Editor/UnrealEd/Public/MeshPaintRendering.h +++ b/Engine/Source/Editor/UnrealEd/Public/MeshPaintRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*================================================================================ MeshPaintRendering.h: Mesh texture paint brush rendering diff --git a/Engine/Source/Editor/UnrealEd/Public/MiniCurveEditor.h b/Engine/Source/Editor/UnrealEd/Public/MiniCurveEditor.h index f0abf8fcdb58..326ac75dbbc5 100644 --- a/Engine/Source/Editor/UnrealEd/Public/MiniCurveEditor.h +++ b/Engine/Source/Editor/UnrealEd/Public/MiniCurveEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/MouseDeltaTracker.h b/Engine/Source/Editor/UnrealEd/Public/MouseDeltaTracker.h index 4df98cc74759..1d6a4ac25542 100644 --- a/Engine/Source/Editor/UnrealEd/Public/MouseDeltaTracker.h +++ b/Engine/Source/Editor/UnrealEd/Public/MouseDeltaTracker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/NormalMapPreview.h b/Engine/Source/Editor/UnrealEd/Public/NormalMapPreview.h index f5a0b86e8011..c44f7eb3032b 100644 --- a/Engine/Source/Editor/UnrealEd/Public/NormalMapPreview.h +++ b/Engine/Source/Editor/UnrealEd/Public/NormalMapPreview.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== NormalMapPreview.h: Definitions for previewing normal maps. diff --git a/Engine/Source/Editor/UnrealEd/Public/ObjectTools.h b/Engine/Source/Editor/UnrealEd/Public/ObjectTools.h index c6a809226f50..b8170dd9ba65 100644 --- a/Engine/Source/Editor/UnrealEd/Public/ObjectTools.h +++ b/Engine/Source/Editor/UnrealEd/Public/ObjectTools.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ObjectTools.h: Object-related utilities diff --git a/Engine/Source/Editor/UnrealEd/Public/PackageBackup.h b/Engine/Source/Editor/UnrealEd/Public/PackageBackup.h index 4c38a1c9aabb..35f3adcb08f9 100644 --- a/Engine/Source/Editor/UnrealEd/Public/PackageBackup.h +++ b/Engine/Source/Editor/UnrealEd/Public/PackageBackup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PackageBackup.h: Utility class for backing up a package. diff --git a/Engine/Source/Editor/UnrealEd/Public/PackageHelperFunctions.h b/Engine/Source/Editor/UnrealEd/Public/PackageHelperFunctions.h index 35e88c41418a..71381cef1bbb 100644 --- a/Engine/Source/Editor/UnrealEd/Public/PackageHelperFunctions.h +++ b/Engine/Source/Editor/UnrealEd/Public/PackageHelperFunctions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * File to hold common package helper functions. diff --git a/Engine/Source/Editor/UnrealEd/Public/PackageTools.h b/Engine/Source/Editor/UnrealEd/Public/PackageTools.h index a189435d8048..bbc49e247075 100644 --- a/Engine/Source/Editor/UnrealEd/Public/PackageTools.h +++ b/Engine/Source/Editor/UnrealEd/Public/PackageTools.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PackageTools.h: Object-related utilities diff --git a/Engine/Source/Editor/UnrealEd/Public/PackageUtilityWorkers.h b/Engine/Source/Editor/UnrealEd/Public/PackageUtilityWorkers.h index c668e2b5b8ad..3760bd25e5c1 100644 --- a/Engine/Source/Editor/UnrealEd/Public/PackageUtilityWorkers.h +++ b/Engine/Source/Editor/UnrealEd/Public/PackageUtilityWorkers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PackageUtilityWorkers.cpp: Declarations for structs and classes used by package commandlets. diff --git a/Engine/Source/Editor/UnrealEd/Public/PhysicsAssetGenerationSettings.h b/Engine/Source/Editor/UnrealEd/Public/PhysicsAssetGenerationSettings.h index 56ed4a7763fa..92d654c6e441 100644 --- a/Engine/Source/Editor/UnrealEd/Public/PhysicsAssetGenerationSettings.h +++ b/Engine/Source/Editor/UnrealEd/Public/PhysicsAssetGenerationSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/PhysicsAssetUtils.h b/Engine/Source/Editor/UnrealEd/Public/PhysicsAssetUtils.h index 59b570da4997..770a70609944 100644 --- a/Engine/Source/Editor/UnrealEd/Public/PhysicsAssetUtils.h +++ b/Engine/Source/Editor/UnrealEd/Public/PhysicsAssetUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/PhysicsManipulationMode.h b/Engine/Source/Editor/UnrealEd/Public/PhysicsManipulationMode.h index 7bb51be10f18..b39a599b4419 100644 --- a/Engine/Source/Editor/UnrealEd/Public/PhysicsManipulationMode.h +++ b/Engine/Source/Editor/UnrealEd/Public/PhysicsManipulationMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/UnrealEd/Public/ReferencedAssetsUtils.h b/Engine/Source/Editor/UnrealEd/Public/ReferencedAssetsUtils.h index e1e4f5f325c3..f53948c33dd0 100644 --- a/Engine/Source/Editor/UnrealEd/Public/ReferencedAssetsUtils.h +++ b/Engine/Source/Editor/UnrealEd/Public/ReferencedAssetsUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/SCSVImportOptions.h b/Engine/Source/Editor/UnrealEd/Public/SCSVImportOptions.h index b2ad6b3f69de..446aefd43588 100644 --- a/Engine/Source/Editor/UnrealEd/Public/SCSVImportOptions.h +++ b/Engine/Source/Editor/UnrealEd/Public/SCSVImportOptions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * UI to pick options when importing a data table diff --git a/Engine/Source/Editor/UnrealEd/Public/SColorGradientEditor.h b/Engine/Source/Editor/UnrealEd/Public/SColorGradientEditor.h index 8c8173c9da4b..31470ccd5721 100644 --- a/Engine/Source/Editor/UnrealEd/Public/SColorGradientEditor.h +++ b/Engine/Source/Editor/UnrealEd/Public/SColorGradientEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/SCommonEditorViewportToolbarBase.h b/Engine/Source/Editor/UnrealEd/Public/SCommonEditorViewportToolbarBase.h index 9330bd588078..c59584d29942 100644 --- a/Engine/Source/Editor/UnrealEd/Public/SCommonEditorViewportToolbarBase.h +++ b/Engine/Source/Editor/UnrealEd/Public/SCommonEditorViewportToolbarBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/SComponentClassCombo.h b/Engine/Source/Editor/UnrealEd/Public/SComponentClassCombo.h index 54bae95d8b5e..903cc8d2bcb8 100644 --- a/Engine/Source/Editor/UnrealEd/Public/SComponentClassCombo.h +++ b/Engine/Source/Editor/UnrealEd/Public/SComponentClassCombo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/SCreateAssetFromObject.h b/Engine/Source/Editor/UnrealEd/Public/SCreateAssetFromObject.h index b992f08e050c..acad11ba6541 100644 --- a/Engine/Source/Editor/UnrealEd/Public/SCreateAssetFromObject.h +++ b/Engine/Source/Editor/UnrealEd/Public/SCreateAssetFromObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/SCurveEditor.h b/Engine/Source/Editor/UnrealEd/Public/SCurveEditor.h index be6e4ff7f6c9..e6bedbf6564d 100644 --- a/Engine/Source/Editor/UnrealEd/Public/SCurveEditor.h +++ b/Engine/Source/Editor/UnrealEd/Public/SCurveEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/SEditorViewport.h b/Engine/Source/Editor/UnrealEd/Public/SEditorViewport.h index 6d613d75f962..132b19590d01 100644 --- a/Engine/Source/Editor/UnrealEd/Public/SEditorViewport.h +++ b/Engine/Source/Editor/UnrealEd/Public/SEditorViewport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/SEditorViewportToolBarButton.h b/Engine/Source/Editor/UnrealEd/Public/SEditorViewportToolBarButton.h index fa651b8d44a3..d8e76e782a42 100644 --- a/Engine/Source/Editor/UnrealEd/Public/SEditorViewportToolBarButton.h +++ b/Engine/Source/Editor/UnrealEd/Public/SEditorViewportToolBarButton.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/SEditorViewportToolBarMenu.h b/Engine/Source/Editor/UnrealEd/Public/SEditorViewportToolBarMenu.h index eaadd46d7b70..0ffdcdb265be 100644 --- a/Engine/Source/Editor/UnrealEd/Public/SEditorViewportToolBarMenu.h +++ b/Engine/Source/Editor/UnrealEd/Public/SEditorViewportToolBarMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/SEditorViewportViewMenu.h b/Engine/Source/Editor/UnrealEd/Public/SEditorViewportViewMenu.h index 9ce7d7ec0e0f..9f98e9a1130b 100644 --- a/Engine/Source/Editor/UnrealEd/Public/SEditorViewportViewMenu.h +++ b/Engine/Source/Editor/UnrealEd/Public/SEditorViewportViewMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/SKeySelector.h b/Engine/Source/Editor/UnrealEd/Public/SKeySelector.h index aabde7d52c70..5ef952cf164c 100644 --- a/Engine/Source/Editor/UnrealEd/Public/SKeySelector.h +++ b/Engine/Source/Editor/UnrealEd/Public/SKeySelector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/SListViewSelectorDropdownMenu.h b/Engine/Source/Editor/UnrealEd/Public/SListViewSelectorDropdownMenu.h index 260b69dacdeb..70f108a1b4eb 100644 --- a/Engine/Source/Editor/UnrealEd/Public/SListViewSelectorDropdownMenu.h +++ b/Engine/Source/Editor/UnrealEd/Public/SListViewSelectorDropdownMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/SScalabilitySettings.h b/Engine/Source/Editor/UnrealEd/Public/SScalabilitySettings.h index 50351323755d..c472a381d925 100644 --- a/Engine/Source/Editor/UnrealEd/Public/SScalabilitySettings.h +++ b/Engine/Source/Editor/UnrealEd/Public/SScalabilitySettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/UnrealEd/Public/SSkeletonWidget.h b/Engine/Source/Editor/UnrealEd/Public/SSkeletonWidget.h index f08872408eba..ea012e59182b 100644 --- a/Engine/Source/Editor/UnrealEd/Public/SSkeletonWidget.h +++ b/Engine/Source/Editor/UnrealEd/Public/SSkeletonWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/STransformViewportToolbar.h b/Engine/Source/Editor/UnrealEd/Public/STransformViewportToolbar.h index ca4ed3ed6caa..043cef6b41f5 100644 --- a/Engine/Source/Editor/UnrealEd/Public/STransformViewportToolbar.h +++ b/Engine/Source/Editor/UnrealEd/Public/STransformViewportToolbar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/SViewportToolBar.h b/Engine/Source/Editor/UnrealEd/Public/SViewportToolBar.h index 9c3c28f59467..5b7dcc88387e 100644 --- a/Engine/Source/Editor/UnrealEd/Public/SViewportToolBar.h +++ b/Engine/Source/Editor/UnrealEd/Public/SViewportToolBar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/SViewportToolBarComboMenu.h b/Engine/Source/Editor/UnrealEd/Public/SViewportToolBarComboMenu.h index 04196ee5546d..5576d97c2287 100644 --- a/Engine/Source/Editor/UnrealEd/Public/SViewportToolBarComboMenu.h +++ b/Engine/Source/Editor/UnrealEd/Public/SViewportToolBarComboMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/SViewportToolBarIconMenu.h b/Engine/Source/Editor/UnrealEd/Public/SViewportToolBarIconMenu.h index ced2fe47365e..24f50a344c88 100644 --- a/Engine/Source/Editor/UnrealEd/Public/SViewportToolBarIconMenu.h +++ b/Engine/Source/Editor/UnrealEd/Public/SViewportToolBarIconMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/ScopedTransaction.h b/Engine/Source/Editor/UnrealEd/Public/ScopedTransaction.h index 5b2ccb7bd623..ab2d11b26066 100644 --- a/Engine/Source/Editor/UnrealEd/Public/ScopedTransaction.h +++ b/Engine/Source/Editor/UnrealEd/Public/ScopedTransaction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/ScriptDisassembler.h b/Engine/Source/Editor/UnrealEd/Public/ScriptDisassembler.h index e7d3ad00823a..76c397538889 100644 --- a/Engine/Source/Editor/UnrealEd/Public/ScriptDisassembler.h +++ b/Engine/Source/Editor/UnrealEd/Public/ScriptDisassembler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ScriptDisassembler.h: Disassembler for Kismet bytecode. diff --git a/Engine/Source/Editor/UnrealEd/Public/Settings/EditorProjectSettings.h b/Engine/Source/Editor/UnrealEd/Public/Settings/EditorProjectSettings.h index bc503e553f01..a9f703699780 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Settings/EditorProjectSettings.h +++ b/Engine/Source/Editor/UnrealEd/Public/Settings/EditorProjectSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Settings/EditorSettings.h b/Engine/Source/Editor/UnrealEd/Public/Settings/EditorSettings.h index 0c38e50d5d2a..8d15e220213a 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Settings/EditorSettings.h +++ b/Engine/Source/Editor/UnrealEd/Public/Settings/EditorSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/SkelImport.h b/Engine/Source/Editor/UnrealEd/Public/SkelImport.h index c36605c056a4..e210f1290989 100644 --- a/Engine/Source/Editor/UnrealEd/Public/SkelImport.h +++ b/Engine/Source/Editor/UnrealEd/Public/SkelImport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*----------------------------------------------------------------------------- Data structures only used for importing skeletal meshes and animations. diff --git a/Engine/Source/Editor/UnrealEd/Public/SnappingUtils.h b/Engine/Source/Editor/UnrealEd/Public/SnappingUtils.h index 064cf9fe534a..cde22bd46909 100644 --- a/Engine/Source/Editor/UnrealEd/Public/SnappingUtils.h +++ b/Engine/Source/Editor/UnrealEd/Public/SnappingUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/SourceCodeNavigation.h b/Engine/Source/Editor/UnrealEd/Public/SourceCodeNavigation.h index 15411a2e370c..2b3874b7b322 100644 --- a/Engine/Source/Editor/UnrealEd/Public/SourceCodeNavigation.h +++ b/Engine/Source/Editor/UnrealEd/Public/SourceCodeNavigation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Tests/AutomationEditorCommon.h b/Engine/Source/Editor/UnrealEd/Public/Tests/AutomationEditorCommon.h index 03e17310265f..2ffa219b782a 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Tests/AutomationEditorCommon.h +++ b/Engine/Source/Editor/UnrealEd/Public/Tests/AutomationEditorCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Tests/AutomationEditorPromotionCommon.h b/Engine/Source/Editor/UnrealEd/Public/Tests/AutomationEditorPromotionCommon.h index a98a6e530424..4d1e912833b4 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Tests/AutomationEditorPromotionCommon.h +++ b/Engine/Source/Editor/UnrealEd/Public/Tests/AutomationEditorPromotionCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once // Automation diff --git a/Engine/Source/Editor/UnrealEd/Public/Tests/FbxAutomationCommon.h b/Engine/Source/Editor/UnrealEd/Public/Tests/FbxAutomationCommon.h index b041c4dcbcfb..31104010d659 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Tests/FbxAutomationCommon.h +++ b/Engine/Source/Editor/UnrealEd/Public/Tests/FbxAutomationCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/TexAlignTools.h b/Engine/Source/Editor/UnrealEd/Public/TexAlignTools.h index e447b21bf89f..3b22dcae51e3 100644 --- a/Engine/Source/Editor/UnrealEd/Public/TexAlignTools.h +++ b/Engine/Source/Editor/UnrealEd/Public/TexAlignTools.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TexAlignTools.h: Tools for aligning textures on surfaces diff --git a/Engine/Source/Editor/UnrealEd/Public/Texture2DPreview.h b/Engine/Source/Editor/UnrealEd/Public/Texture2DPreview.h index 44063657ac9b..36725cd188c0 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Texture2DPreview.h +++ b/Engine/Source/Editor/UnrealEd/Public/Texture2DPreview.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== Texture2DPreview.h: Definitions for previewing 2d textures. diff --git a/Engine/Source/Editor/UnrealEd/Public/ThumbnailHelpers.h b/Engine/Source/Editor/UnrealEd/Public/ThumbnailHelpers.h index 0ee9fc7775df..643f024ae94b 100644 --- a/Engine/Source/Editor/UnrealEd/Public/ThumbnailHelpers.h +++ b/Engine/Source/Editor/UnrealEd/Public/ThumbnailHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/TickableEditorObject.h b/Engine/Source/Editor/UnrealEd/Public/TickableEditorObject.h index 48e048687663..c1536fae8ae5 100644 --- a/Engine/Source/Editor/UnrealEd/Public/TickableEditorObject.h +++ b/Engine/Source/Editor/UnrealEd/Public/TickableEditorObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorManager.h b/Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorManager.h index cd7447e71237..83e86f8db5d1 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorManager.h +++ b/Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorToolkit.h b/Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorToolkit.h index 9622fe37c86b..dd7a84c78803 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorToolkit.h +++ b/Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorToolkit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Toolkits/BaseToolkit.h b/Engine/Source/Editor/UnrealEd/Public/Toolkits/BaseToolkit.h index fbd57915c6bf..5d4f1731e91b 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Toolkits/BaseToolkit.h +++ b/Engine/Source/Editor/UnrealEd/Public/Toolkits/BaseToolkit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Toolkits/FConsoleCommandExecutor.h b/Engine/Source/Editor/UnrealEd/Public/Toolkits/FConsoleCommandExecutor.h index 28436d6ac11d..028136eaca85 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Toolkits/FConsoleCommandExecutor.h +++ b/Engine/Source/Editor/UnrealEd/Public/Toolkits/FConsoleCommandExecutor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Toolkits/GlobalEditorCommonCommands.h b/Engine/Source/Editor/UnrealEd/Public/Toolkits/GlobalEditorCommonCommands.h index 1e993a48d2cc..44822c870581 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Toolkits/GlobalEditorCommonCommands.h +++ b/Engine/Source/Editor/UnrealEd/Public/Toolkits/GlobalEditorCommonCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Toolkits/IToolkit.h b/Engine/Source/Editor/UnrealEd/Public/Toolkits/IToolkit.h index cfb430345853..dddf453acbd2 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Toolkits/IToolkit.h +++ b/Engine/Source/Editor/UnrealEd/Public/Toolkits/IToolkit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Toolkits/IToolkitHost.h b/Engine/Source/Editor/UnrealEd/Public/Toolkits/IToolkitHost.h index 92c83459808a..6bf9c50f1fa6 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Toolkits/IToolkitHost.h +++ b/Engine/Source/Editor/UnrealEd/Public/Toolkits/IToolkitHost.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Toolkits/SimpleAssetEditor.h b/Engine/Source/Editor/UnrealEd/Public/Toolkits/SimpleAssetEditor.h index 862e5bf1bdcc..2a423ba3ebe6 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Toolkits/SimpleAssetEditor.h +++ b/Engine/Source/Editor/UnrealEd/Public/Toolkits/SimpleAssetEditor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Toolkits/ToolkitManager.h b/Engine/Source/Editor/UnrealEd/Public/Toolkits/ToolkitManager.h index b6701d5b3f19..f699263daf74 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Toolkits/ToolkitManager.h +++ b/Engine/Source/Editor/UnrealEd/Public/Toolkits/ToolkitManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/UnrealEd.h b/Engine/Source/Editor/UnrealEd/Public/UnrealEd.h index 5a4f3cb57be8..5776e1af40b0 100644 --- a/Engine/Source/Editor/UnrealEd/Public/UnrealEd.h +++ b/Engine/Source/Editor/UnrealEd/Public/UnrealEd.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/UnrealEdGlobals.h b/Engine/Source/Editor/UnrealEd/Public/UnrealEdGlobals.h index 6b51636408a3..16152bc69b74 100644 --- a/Engine/Source/Editor/UnrealEd/Public/UnrealEdGlobals.h +++ b/Engine/Source/Editor/UnrealEd/Public/UnrealEdGlobals.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/UnrealEdMisc.h b/Engine/Source/Editor/UnrealEd/Public/UnrealEdMisc.h index 5c066b995383..48d3904ed1a1 100644 --- a/Engine/Source/Editor/UnrealEd/Public/UnrealEdMisc.h +++ b/Engine/Source/Editor/UnrealEd/Public/UnrealEdMisc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/UnrealEdSharedPCH.h b/Engine/Source/Editor/UnrealEd/Public/UnrealEdSharedPCH.h index ea76407c8c70..7628c4fd3773 100644 --- a/Engine/Source/Editor/UnrealEd/Public/UnrealEdSharedPCH.h +++ b/Engine/Source/Editor/UnrealEd/Public/UnrealEdSharedPCH.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/UnrealWidget.h b/Engine/Source/Editor/UnrealEd/Public/UnrealWidget.h index 7302633637e6..60152c316c88 100644 --- a/Engine/Source/Editor/UnrealEd/Public/UnrealWidget.h +++ b/Engine/Source/Editor/UnrealEd/Public/UnrealWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Utils.h b/Engine/Source/Editor/UnrealEd/Public/Utils.h index 8c45719878ff..bf5f091599cc 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Utils.h +++ b/Engine/Source/Editor/UnrealEd/Public/Utils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEd/Public/Viewports.h b/Engine/Source/Editor/UnrealEd/Public/Viewports.h index 13ff81e9064a..d73ed20e0258 100644 --- a/Engine/Source/Editor/UnrealEd/Public/Viewports.h +++ b/Engine/Source/Editor/UnrealEd/Public/Viewports.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Viewports.h: The viewport windows used by the editor diff --git a/Engine/Source/Editor/UnrealEd/Public/VolumeTexturePreview.h b/Engine/Source/Editor/UnrealEd/Public/VolumeTexturePreview.h index 529777c889c6..1738d7ab003a 100644 --- a/Engine/Source/Editor/UnrealEd/Public/VolumeTexturePreview.h +++ b/Engine/Source/Editor/UnrealEd/Public/VolumeTexturePreview.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== VolumeTexturePreview.h: Definitions for previewing 2d textures. diff --git a/Engine/Source/Editor/UnrealEd/UnrealEd.Build.cs b/Engine/Source/Editor/UnrealEd/UnrealEd.Build.cs index b78a66c14468..163493edc61f 100644 --- a/Engine/Source/Editor/UnrealEd/UnrealEd.Build.cs +++ b/Engine/Source/Editor/UnrealEd/UnrealEd.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Editor/UnrealEdMessages/Classes/AssetEditorMessages.h b/Engine/Source/Editor/UnrealEdMessages/Classes/AssetEditorMessages.h index b31db22f9a1d..42ae068804c3 100644 --- a/Engine/Source/Editor/UnrealEdMessages/Classes/AssetEditorMessages.h +++ b/Engine/Source/Editor/UnrealEdMessages/Classes/AssetEditorMessages.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEdMessages/Classes/FileServerMessages.h b/Engine/Source/Editor/UnrealEdMessages/Classes/FileServerMessages.h index aadd2bfa0360..413f09dd7aee 100644 --- a/Engine/Source/Editor/UnrealEdMessages/Classes/FileServerMessages.h +++ b/Engine/Source/Editor/UnrealEdMessages/Classes/FileServerMessages.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEdMessages/Private/UnrealEdMessagesModule.cpp b/Engine/Source/Editor/UnrealEdMessages/Private/UnrealEdMessagesModule.cpp index 6a6e8c379fc0..65d3fafd16b4 100644 --- a/Engine/Source/Editor/UnrealEdMessages/Private/UnrealEdMessagesModule.cpp +++ b/Engine/Source/Editor/UnrealEdMessages/Private/UnrealEdMessagesModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/UnrealEdMessages/Public/UnrealEdMessages.h b/Engine/Source/Editor/UnrealEdMessages/Public/UnrealEdMessages.h index 8207ec459b2a..8bd79519ba94 100644 --- a/Engine/Source/Editor/UnrealEdMessages/Public/UnrealEdMessages.h +++ b/Engine/Source/Editor/UnrealEdMessages/Public/UnrealEdMessages.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/UnrealEdMessages/UnrealEdMessages.Build.cs b/Engine/Source/Editor/UnrealEdMessages/UnrealEdMessages.Build.cs index 01da3ac1742f..a2400e650573 100644 --- a/Engine/Source/Editor/UnrealEdMessages/UnrealEdMessages.Build.cs +++ b/Engine/Source/Editor/UnrealEdMessages/UnrealEdMessages.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Editor/VREditor/Public/IVREditorModule.h b/Engine/Source/Editor/VREditor/Public/IVREditorModule.h index 1169934ac831..12db9aff52b4 100644 --- a/Engine/Source/Editor/VREditor/Public/IVREditorModule.h +++ b/Engine/Source/Editor/VREditor/Public/IVREditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/VREditor/Public/VREditorAssetContainer.h b/Engine/Source/Editor/VREditor/Public/VREditorAssetContainer.h index 9664a7b41862..263600bbf249 100644 --- a/Engine/Source/Editor/VREditor/Public/VREditorAssetContainer.h +++ b/Engine/Source/Editor/VREditor/Public/VREditorAssetContainer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/VREditor/Public/VREditorInteractor.h b/Engine/Source/Editor/VREditor/Public/VREditorInteractor.h index cfe8504b65bc..9a8990a32fed 100644 --- a/Engine/Source/Editor/VREditor/Public/VREditorInteractor.h +++ b/Engine/Source/Editor/VREditor/Public/VREditorInteractor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/VREditor/Public/VREditorMode.h b/Engine/Source/Editor/VREditor/Public/VREditorMode.h index 940b5f294c23..8d762192ea33 100644 --- a/Engine/Source/Editor/VREditor/Public/VREditorMode.h +++ b/Engine/Source/Editor/VREditor/Public/VREditorMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/VREditor/Public/VRModeSettings.h b/Engine/Source/Editor/VREditor/Public/VRModeSettings.h index 171f0ce42fc3..f71f394f99b1 100644 --- a/Engine/Source/Editor/VREditor/Public/VRModeSettings.h +++ b/Engine/Source/Editor/VREditor/Public/VRModeSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/VREditor/Teleporter/VREditorAutoScaler.cpp b/Engine/Source/Editor/VREditor/Teleporter/VREditorAutoScaler.cpp index aa14e753cf52..e9d856c56d7d 100644 --- a/Engine/Source/Editor/VREditor/Teleporter/VREditorAutoScaler.cpp +++ b/Engine/Source/Editor/VREditor/Teleporter/VREditorAutoScaler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VREditorAutoScaler.h" #include "VREditorMode.h" diff --git a/Engine/Source/Editor/VREditor/Teleporter/VREditorAutoScaler.h b/Engine/Source/Editor/VREditor/Teleporter/VREditorAutoScaler.h index 690a6e71370e..61cb34486f64 100644 --- a/Engine/Source/Editor/VREditor/Teleporter/VREditorAutoScaler.h +++ b/Engine/Source/Editor/VREditor/Teleporter/VREditorAutoScaler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/VREditor/Teleporter/VREditorTeleporter.cpp b/Engine/Source/Editor/VREditor/Teleporter/VREditorTeleporter.cpp index 319a570963cd..d10f1a2cf5ce 100644 --- a/Engine/Source/Editor/VREditor/Teleporter/VREditorTeleporter.cpp +++ b/Engine/Source/Editor/VREditor/Teleporter/VREditorTeleporter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VREditorTeleporter.h" #include "VREditorMode.h" diff --git a/Engine/Source/Editor/VREditor/Teleporter/VREditorTeleporter.h b/Engine/Source/Editor/VREditor/Teleporter/VREditorTeleporter.h index 47651fa5a4f1..5940bf697a11 100644 --- a/Engine/Source/Editor/VREditor/Teleporter/VREditorTeleporter.h +++ b/Engine/Source/Editor/VREditor/Teleporter/VREditorTeleporter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/VREditor/UI/VREditorBaseUserWidget.cpp b/Engine/Source/Editor/VREditor/UI/VREditorBaseUserWidget.cpp index e4e00122fd26..e483f1a055b8 100644 --- a/Engine/Source/Editor/VREditor/UI/VREditorBaseUserWidget.cpp +++ b/Engine/Source/Editor/VREditor/UI/VREditorBaseUserWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VREditorBaseUserWidget.h" #include "VREditorFloatingUI.h" diff --git a/Engine/Source/Editor/VREditor/UI/VREditorBaseUserWidget.h b/Engine/Source/Editor/VREditor/UI/VREditorBaseUserWidget.h index 3b46b3575ed7..c191516f7eb0 100644 --- a/Engine/Source/Editor/VREditor/UI/VREditorBaseUserWidget.h +++ b/Engine/Source/Editor/VREditor/UI/VREditorBaseUserWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/VREditor/UI/VREditorDockableWindow.cpp b/Engine/Source/Editor/VREditor/UI/VREditorDockableWindow.cpp index 4140708e7779..86d1bae1b034 100644 --- a/Engine/Source/Editor/VREditor/UI/VREditorDockableWindow.cpp +++ b/Engine/Source/Editor/VREditor/UI/VREditorDockableWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VREditorDockableWindow.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Editor/VREditor/UI/VREditorDockableWindow.h b/Engine/Source/Editor/VREditor/UI/VREditorDockableWindow.h index 9921dfedcf4a..200fc460b000 100644 --- a/Engine/Source/Editor/VREditor/UI/VREditorDockableWindow.h +++ b/Engine/Source/Editor/VREditor/UI/VREditorDockableWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/VREditor/UI/VREditorFloatingUI.cpp b/Engine/Source/Editor/VREditor/UI/VREditorFloatingUI.cpp index 04e4bb278602..b12363dd2779 100644 --- a/Engine/Source/Editor/VREditor/UI/VREditorFloatingUI.cpp +++ b/Engine/Source/Editor/VREditor/UI/VREditorFloatingUI.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VREditorFloatingUI.h" #include "VREditorUISystem.h" diff --git a/Engine/Source/Editor/VREditor/UI/VREditorFloatingUI.h b/Engine/Source/Editor/VREditor/UI/VREditorFloatingUI.h index 04c3ee2a688e..d6cf684b6fa0 100644 --- a/Engine/Source/Editor/VREditor/UI/VREditorFloatingUI.h +++ b/Engine/Source/Editor/VREditor/UI/VREditorFloatingUI.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/VREditor/UI/VREditorRadialFloatingUI.cpp b/Engine/Source/Editor/VREditor/UI/VREditorRadialFloatingUI.cpp index 830a035a2bdb..671cbaee3848 100644 --- a/Engine/Source/Editor/VREditor/UI/VREditorRadialFloatingUI.cpp +++ b/Engine/Source/Editor/VREditor/UI/VREditorRadialFloatingUI.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VREditorRadialFloatingUI.h" #include "VREditorUISystem.h" diff --git a/Engine/Source/Editor/VREditor/UI/VREditorRadialFloatingUI.h b/Engine/Source/Editor/VREditor/UI/VREditorRadialFloatingUI.h index ff9f4702d142..b360e4930ada 100644 --- a/Engine/Source/Editor/VREditor/UI/VREditorRadialFloatingUI.h +++ b/Engine/Source/Editor/VREditor/UI/VREditorRadialFloatingUI.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/VREditor/UI/VREditorUISystem.cpp b/Engine/Source/Editor/VREditor/UI/VREditorUISystem.cpp index 70c58a91a1b8..b4efd38929a6 100644 --- a/Engine/Source/Editor/VREditor/UI/VREditorUISystem.cpp +++ b/Engine/Source/Editor/VREditor/UI/VREditorUISystem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VREditorUISystem.h" #include "Misc/CommandLine.h" diff --git a/Engine/Source/Editor/VREditor/UI/VREditorUISystem.h b/Engine/Source/Editor/VREditor/UI/VREditorUISystem.h index 5443d155a4f2..165917fafc54 100644 --- a/Engine/Source/Editor/VREditor/UI/VREditorUISystem.h +++ b/Engine/Source/Editor/VREditor/UI/VREditorUISystem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/VREditor/UI/VRRadialMenuHandler.cpp b/Engine/Source/Editor/VREditor/UI/VRRadialMenuHandler.cpp index cf84742e77c0..bdcaaefef63f 100644 --- a/Engine/Source/Editor/VREditor/UI/VRRadialMenuHandler.cpp +++ b/Engine/Source/Editor/VREditor/UI/VRRadialMenuHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VRRadialMenuHandler.h" diff --git a/Engine/Source/Editor/VREditor/UI/VRRadialMenuHandler.h b/Engine/Source/Editor/VREditor/UI/VRRadialMenuHandler.h index a9aec1acaf50..c8892958d4e1 100644 --- a/Engine/Source/Editor/VREditor/UI/VRRadialMenuHandler.h +++ b/Engine/Source/Editor/VREditor/UI/VRRadialMenuHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/VREditor/VREditor.Build.cs b/Engine/Source/Editor/VREditor/VREditor.Build.cs index e3911d47d2f2..f950ecfa2106 100644 --- a/Engine/Source/Editor/VREditor/VREditor.Build.cs +++ b/Engine/Source/Editor/VREditor/VREditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Editor/VREditor/VREditorActions.cpp b/Engine/Source/Editor/VREditor/VREditorActions.cpp index dd548807a3f0..9e7ede324179 100644 --- a/Engine/Source/Editor/VREditor/VREditorActions.cpp +++ b/Engine/Source/Editor/VREditor/VREditorActions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VREditorActions.h" #include "VREditorModule.h" diff --git a/Engine/Source/Editor/VREditor/VREditorActions.h b/Engine/Source/Editor/VREditor/VREditorActions.h index 5e5ef50dc74b..c2189aae2988 100644 --- a/Engine/Source/Editor/VREditor/VREditorActions.h +++ b/Engine/Source/Editor/VREditor/VREditorActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "VREditorUISystem.h" diff --git a/Engine/Source/Editor/VREditor/VREditorAvatarActor.cpp b/Engine/Source/Editor/VREditor/VREditorAvatarActor.cpp index d5ff994056d1..152b9d4d9941 100644 --- a/Engine/Source/Editor/VREditor/VREditorAvatarActor.cpp +++ b/Engine/Source/Editor/VREditor/VREditorAvatarActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VREditorAvatarActor.h" #include "Materials/MaterialInterface.h" diff --git a/Engine/Source/Editor/VREditor/VREditorAvatarActor.h b/Engine/Source/Editor/VREditor/VREditorAvatarActor.h index 8d752084ec20..8e03383de7f9 100644 --- a/Engine/Source/Editor/VREditor/VREditorAvatarActor.h +++ b/Engine/Source/Editor/VREditor/VREditorAvatarActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/VREditor/VREditorBaseActor.cpp b/Engine/Source/Editor/VREditor/VREditorBaseActor.cpp index 68aaf3d990e4..20ede95dc88f 100644 --- a/Engine/Source/Editor/VREditor/VREditorBaseActor.cpp +++ b/Engine/Source/Editor/VREditor/VREditorBaseActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VREditorBaseActor.h" #include "VREditorMode.h" diff --git a/Engine/Source/Editor/VREditor/VREditorBaseActor.h b/Engine/Source/Editor/VREditor/VREditorBaseActor.h index 4c107c3c138e..e8977926f499 100644 --- a/Engine/Source/Editor/VREditor/VREditorBaseActor.h +++ b/Engine/Source/Editor/VREditor/VREditorBaseActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/VREditor/VREditorFloatingText.cpp b/Engine/Source/Editor/VREditor/VREditorFloatingText.cpp index c4b54cbd0c40..76d75211aef5 100644 --- a/Engine/Source/Editor/VREditor/VREditorFloatingText.cpp +++ b/Engine/Source/Editor/VREditor/VREditorFloatingText.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VREditorFloatingText.h" #include "VREditorMode.h" diff --git a/Engine/Source/Editor/VREditor/VREditorFloatingText.h b/Engine/Source/Editor/VREditor/VREditorFloatingText.h index 8a8bbd6a6adb..d279cb5682ef 100644 --- a/Engine/Source/Editor/VREditor/VREditorFloatingText.h +++ b/Engine/Source/Editor/VREditor/VREditorFloatingText.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/VREditor/VREditorInteractor.cpp b/Engine/Source/Editor/VREditor/VREditorInteractor.cpp index 6bd51802164b..1993e556c675 100644 --- a/Engine/Source/Editor/VREditor/VREditorInteractor.cpp +++ b/Engine/Source/Editor/VREditor/VREditorInteractor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VREditorInteractor.h" #include "EngineUtils.h" diff --git a/Engine/Source/Editor/VREditor/VREditorMode.cpp b/Engine/Source/Editor/VREditor/VREditorMode.cpp index fbb02a75af88..8b6b9bb39ae0 100644 --- a/Engine/Source/Editor/VREditor/VREditorMode.cpp +++ b/Engine/Source/Editor/VREditor/VREditorMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VREditorMode.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/VREditor/VREditorModeManager.cpp b/Engine/Source/Editor/VREditor/VREditorModeManager.cpp index 667e989927fa..d021a885c4cc 100644 --- a/Engine/Source/Editor/VREditor/VREditorModeManager.cpp +++ b/Engine/Source/Editor/VREditor/VREditorModeManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VREditorModeManager.h" #include "InputCoreTypes.h" diff --git a/Engine/Source/Editor/VREditor/VREditorModeManager.h b/Engine/Source/Editor/VREditor/VREditorModeManager.h index 3841c548c883..d1fb316f758a 100644 --- a/Engine/Source/Editor/VREditor/VREditorModeManager.h +++ b/Engine/Source/Editor/VREditor/VREditorModeManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/VREditor/VREditorModule.cpp b/Engine/Source/Editor/VREditor/VREditorModule.cpp index 8bcfd544f3ff..2d47e68a37eb 100644 --- a/Engine/Source/Editor/VREditor/VREditorModule.cpp +++ b/Engine/Source/Editor/VREditor/VREditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VREditorModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/VREditor/VREditorModule.h b/Engine/Source/Editor/VREditor/VREditorModule.h index 577f05566b3e..78605edaab71 100644 --- a/Engine/Source/Editor/VREditor/VREditorModule.h +++ b/Engine/Source/Editor/VREditor/VREditorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/VREditor/VREditorMotionControllerInteractor.cpp b/Engine/Source/Editor/VREditor/VREditorMotionControllerInteractor.cpp index 8cb4b64cfb38..2ff4680cf739 100644 --- a/Engine/Source/Editor/VREditor/VREditorMotionControllerInteractor.cpp +++ b/Engine/Source/Editor/VREditor/VREditorMotionControllerInteractor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VREditorMotionControllerInteractor.h" #include "GenericPlatform/GenericApplicationMessageHandler.h" diff --git a/Engine/Source/Editor/VREditor/VREditorMotionControllerInteractor.h b/Engine/Source/Editor/VREditor/VREditorMotionControllerInteractor.h index 4200841a99d9..81469a6c78bb 100644 --- a/Engine/Source/Editor/VREditor/VREditorMotionControllerInteractor.h +++ b/Engine/Source/Editor/VREditor/VREditorMotionControllerInteractor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/VREditor/VREditorPlacement.cpp b/Engine/Source/Editor/VREditor/VREditorPlacement.cpp index 3c07263d0deb..0e85550d64f2 100644 --- a/Engine/Source/Editor/VREditor/VREditorPlacement.cpp +++ b/Engine/Source/Editor/VREditor/VREditorPlacement.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VREditorPlacement.h" #include "HAL/IConsoleManager.h" diff --git a/Engine/Source/Editor/VREditor/VREditorPlacement.h b/Engine/Source/Editor/VREditor/VREditorPlacement.h index 48980f6a8bcb..df585f2d1d7c 100644 --- a/Engine/Source/Editor/VREditor/VREditorPlacement.h +++ b/Engine/Source/Editor/VREditor/VREditorPlacement.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/VREditor/VREditorStyle.cpp b/Engine/Source/Editor/VREditor/VREditorStyle.cpp index 790206c89f84..6bf42810066b 100644 --- a/Engine/Source/Editor/VREditor/VREditorStyle.cpp +++ b/Engine/Source/Editor/VREditor/VREditorStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VREditorStyle.h" #include "Styling/SlateTypes.h" diff --git a/Engine/Source/Editor/VREditor/VREditorStyle.h b/Engine/Source/Editor/VREditor/VREditorStyle.h index bb8cf2ff74de..35fb84acbc6f 100644 --- a/Engine/Source/Editor/VREditor/VREditorStyle.h +++ b/Engine/Source/Editor/VREditor/VREditorStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/VREditor/VREditorWidgetComponent.cpp b/Engine/Source/Editor/VREditor/VREditorWidgetComponent.cpp index 614e3e8f4eba..1999c01a4125 100644 --- a/Engine/Source/Editor/VREditor/VREditorWidgetComponent.cpp +++ b/Engine/Source/Editor/VREditor/VREditorWidgetComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VREditorWidgetComponent.h" diff --git a/Engine/Source/Editor/VREditor/VREditorWidgetComponent.h b/Engine/Source/Editor/VREditor/VREditorWidgetComponent.h index 4c9b754b3ac2..4d17c2e58043 100644 --- a/Engine/Source/Editor/VREditor/VREditorWidgetComponent.h +++ b/Engine/Source/Editor/VREditor/VREditorWidgetComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/VREditor/VRModeSettings.cpp b/Engine/Source/Editor/VREditor/VRModeSettings.cpp index 489a9ab540e3..00af1479aec0 100644 --- a/Engine/Source/Editor/VREditor/VRModeSettings.cpp +++ b/Engine/Source/Editor/VREditor/VRModeSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VRModeSettings.h" #include "Dialogs/Dialogs.h" diff --git a/Engine/Source/Editor/ViewportInteraction/ActorTransformer.cpp b/Engine/Source/Editor/ViewportInteraction/ActorTransformer.cpp index 5e16327996d3..5aaddbb640c8 100644 --- a/Engine/Source/Editor/ViewportInteraction/ActorTransformer.cpp +++ b/Engine/Source/Editor/ViewportInteraction/ActorTransformer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ActorTransformer.h" #include "ActorViewportTransformable.h" diff --git a/Engine/Source/Editor/ViewportInteraction/ActorViewportTransformable.cpp b/Engine/Source/Editor/ViewportInteraction/ActorViewportTransformable.cpp index d20d15181278..589e290d4bfb 100644 --- a/Engine/Source/Editor/ViewportInteraction/ActorViewportTransformable.cpp +++ b/Engine/Source/Editor/ViewportInteraction/ActorViewportTransformable.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ActorViewportTransformable.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Editor/ViewportInteraction/Gizmo/VIBaseTransformGizmo.cpp b/Engine/Source/Editor/ViewportInteraction/Gizmo/VIBaseTransformGizmo.cpp index 5fa262cb1a11..3e3dde4ed7c5 100644 --- a/Engine/Source/Editor/ViewportInteraction/Gizmo/VIBaseTransformGizmo.cpp +++ b/Engine/Source/Editor/ViewportInteraction/Gizmo/VIBaseTransformGizmo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VIBaseTransformGizmo.h" #include "Misc/App.h" diff --git a/Engine/Source/Editor/ViewportInteraction/Gizmo/VIGizmoHandle.cpp b/Engine/Source/Editor/ViewportInteraction/Gizmo/VIGizmoHandle.cpp index d12383b28b98..ef189f84a3c2 100644 --- a/Engine/Source/Editor/ViewportInteraction/Gizmo/VIGizmoHandle.cpp +++ b/Engine/Source/Editor/ViewportInteraction/Gizmo/VIGizmoHandle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VIGizmoHandle.h" #include "Components/StaticMeshComponent.h" diff --git a/Engine/Source/Editor/ViewportInteraction/Gizmo/VIGizmoHandleMeshComponent.cpp b/Engine/Source/Editor/ViewportInteraction/Gizmo/VIGizmoHandleMeshComponent.cpp index ed92298d8d3f..4a884329b11e 100644 --- a/Engine/Source/Editor/ViewportInteraction/Gizmo/VIGizmoHandleMeshComponent.cpp +++ b/Engine/Source/Editor/ViewportInteraction/Gizmo/VIGizmoHandleMeshComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VIGizmoHandleMeshComponent.h" #include "StaticMeshResources.h" diff --git a/Engine/Source/Editor/ViewportInteraction/Gizmo/VIPivotTransformGizmo.cpp b/Engine/Source/Editor/ViewportInteraction/Gizmo/VIPivotTransformGizmo.cpp index 341446879112..5bda9b58d44c 100644 --- a/Engine/Source/Editor/ViewportInteraction/Gizmo/VIPivotTransformGizmo.cpp +++ b/Engine/Source/Editor/ViewportInteraction/Gizmo/VIPivotTransformGizmo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Gizmo/VIPivotTransformGizmo.h" #include "Engine/World.h" diff --git a/Engine/Source/Editor/ViewportInteraction/Gizmo/VIPivotTransformGizmo.h b/Engine/Source/Editor/ViewportInteraction/Gizmo/VIPivotTransformGizmo.h index bf49206ede3b..35efaa6d4dec 100644 --- a/Engine/Source/Editor/ViewportInteraction/Gizmo/VIPivotTransformGizmo.h +++ b/Engine/Source/Editor/ViewportInteraction/Gizmo/VIPivotTransformGizmo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ViewportInteraction/Gizmo/VIStretchGizmoHandle.cpp b/Engine/Source/Editor/ViewportInteraction/Gizmo/VIStretchGizmoHandle.cpp index cd94fdfbc471..1bd9c4657063 100644 --- a/Engine/Source/Editor/ViewportInteraction/Gizmo/VIStretchGizmoHandle.cpp +++ b/Engine/Source/Editor/ViewportInteraction/Gizmo/VIStretchGizmoHandle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VIStretchGizmoHandle.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Editor/ViewportInteraction/Gizmo/VIStretchGizmoHandle.h b/Engine/Source/Editor/ViewportInteraction/Gizmo/VIStretchGizmoHandle.h index cb69c3d2a0ac..5e7500610d9a 100644 --- a/Engine/Source/Editor/ViewportInteraction/Gizmo/VIStretchGizmoHandle.h +++ b/Engine/Source/Editor/ViewportInteraction/Gizmo/VIStretchGizmoHandle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ViewportInteraction/Gizmo/VIUniformScaleGizmoHandle.cpp b/Engine/Source/Editor/ViewportInteraction/Gizmo/VIUniformScaleGizmoHandle.cpp index 6ab15d190d27..594ff0523465 100644 --- a/Engine/Source/Editor/ViewportInteraction/Gizmo/VIUniformScaleGizmoHandle.cpp +++ b/Engine/Source/Editor/ViewportInteraction/Gizmo/VIUniformScaleGizmoHandle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VIUniformScaleGizmoHandle.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Editor/ViewportInteraction/Gizmo/VIUniformScaleGizmoHandle.h b/Engine/Source/Editor/ViewportInteraction/Gizmo/VIUniformScaleGizmoHandle.h index e07062d0697b..7d568a5fb659 100644 --- a/Engine/Source/Editor/ViewportInteraction/Gizmo/VIUniformScaleGizmoHandle.h +++ b/Engine/Source/Editor/ViewportInteraction/Gizmo/VIUniformScaleGizmoHandle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ViewportInteraction/MouseCursorInteractor.cpp b/Engine/Source/Editor/ViewportInteraction/MouseCursorInteractor.cpp index 7917d95f649b..b8af2900eb03 100644 --- a/Engine/Source/Editor/ViewportInteraction/MouseCursorInteractor.cpp +++ b/Engine/Source/Editor/ViewportInteraction/MouseCursorInteractor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MouseCursorInteractor.h" #include "SceneView.h" diff --git a/Engine/Source/Editor/ViewportInteraction/Public/ActorTransformer.h b/Engine/Source/Editor/ViewportInteraction/Public/ActorTransformer.h index 77b9d864e85d..d038205bfa7d 100644 --- a/Engine/Source/Editor/ViewportInteraction/Public/ActorTransformer.h +++ b/Engine/Source/Editor/ViewportInteraction/Public/ActorTransformer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ViewportInteraction/Public/ActorViewportTransformable.h b/Engine/Source/Editor/ViewportInteraction/Public/ActorViewportTransformable.h index ef475c5f94b0..3c709388a917 100644 --- a/Engine/Source/Editor/ViewportInteraction/Public/ActorViewportTransformable.h +++ b/Engine/Source/Editor/ViewportInteraction/Public/ActorViewportTransformable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ViewportInteraction/Public/IViewportInteractionModule.h b/Engine/Source/Editor/ViewportInteraction/Public/IViewportInteractionModule.h index cd39dc6f1467..d13359aa71ac 100644 --- a/Engine/Source/Editor/ViewportInteraction/Public/IViewportInteractionModule.h +++ b/Engine/Source/Editor/ViewportInteraction/Public/IViewportInteractionModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ViewportInteraction/Public/MouseCursorInteractor.h b/Engine/Source/Editor/ViewportInteraction/Public/MouseCursorInteractor.h index e8fb63f12c22..c87ea210fd33 100644 --- a/Engine/Source/Editor/ViewportInteraction/Public/MouseCursorInteractor.h +++ b/Engine/Source/Editor/ViewportInteraction/Public/MouseCursorInteractor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ViewportInteraction/Public/VIBaseTransformGizmo.h b/Engine/Source/Editor/ViewportInteraction/Public/VIBaseTransformGizmo.h index cb15c321ef07..7172b56675a9 100644 --- a/Engine/Source/Editor/ViewportInteraction/Public/VIBaseTransformGizmo.h +++ b/Engine/Source/Editor/ViewportInteraction/Public/VIBaseTransformGizmo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ViewportInteraction/Public/VIGizmoHandle.h b/Engine/Source/Editor/ViewportInteraction/Public/VIGizmoHandle.h index 481926cf3877..3131f18a6290 100644 --- a/Engine/Source/Editor/ViewportInteraction/Public/VIGizmoHandle.h +++ b/Engine/Source/Editor/ViewportInteraction/Public/VIGizmoHandle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ViewportInteraction/Public/VIGizmoHandleMeshComponent.h b/Engine/Source/Editor/ViewportInteraction/Public/VIGizmoHandleMeshComponent.h index 3dd724950cfb..f1ef3993ac24 100644 --- a/Engine/Source/Editor/ViewportInteraction/Public/VIGizmoHandleMeshComponent.h +++ b/Engine/Source/Editor/ViewportInteraction/Public/VIGizmoHandleMeshComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/ViewportInteraction/Public/VISettings.h b/Engine/Source/Editor/ViewportInteraction/Public/VISettings.h index c351c543b1ee..f14a60ba23a7 100644 --- a/Engine/Source/Editor/ViewportInteraction/Public/VISettings.h +++ b/Engine/Source/Editor/ViewportInteraction/Public/VISettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ViewportInteraction/Public/ViewportDragOperation.h b/Engine/Source/Editor/ViewportInteraction/Public/ViewportDragOperation.h index d39ff4998628..d6c77d8297d7 100644 --- a/Engine/Source/Editor/ViewportInteraction/Public/ViewportDragOperation.h +++ b/Engine/Source/Editor/ViewportInteraction/Public/ViewportDragOperation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractableInterface.h b/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractableInterface.h index 37e84a2a075c..6bb9c99455b3 100644 --- a/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractableInterface.h +++ b/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractableInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteraction.h b/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteraction.h index d25162f42a8d..d2921caabe8d 100644 --- a/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteraction.h +++ b/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteraction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractionAssetContainer.h b/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractionAssetContainer.h index e46265802d64..dab368f770dd 100644 --- a/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractionAssetContainer.h +++ b/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractionAssetContainer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractionDragOperations.h b/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractionDragOperations.h index c7be8facc5ea..b31ae22a8a8a 100644 --- a/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractionDragOperations.h +++ b/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractionDragOperations.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractionStyle.h b/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractionStyle.h index 88329d27fd97..996ee49abaa8 100644 --- a/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractionStyle.h +++ b/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractionStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractionTypes.h b/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractionTypes.h index 59bf1b420a62..f39b167ec180 100644 --- a/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractionTypes.h +++ b/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractionTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractionUtils.h b/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractionUtils.h index 9abe294eeccc..806791a9400b 100644 --- a/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractionUtils.h +++ b/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractionUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractor.h b/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractor.h index 626907c6998c..4aea6588a596 100644 --- a/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractor.h +++ b/Engine/Source/Editor/ViewportInteraction/Public/ViewportInteractor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ViewportInteraction/Public/ViewportTransformable.h b/Engine/Source/Editor/ViewportInteraction/Public/ViewportTransformable.h index 6a1cb513c38b..d988994bd300 100644 --- a/Engine/Source/Editor/ViewportInteraction/Public/ViewportTransformable.h +++ b/Engine/Source/Editor/ViewportInteraction/Public/ViewportTransformable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ViewportInteraction/Public/ViewportTransformer.h b/Engine/Source/Editor/ViewportInteraction/Public/ViewportTransformer.h index 3fb0a39a46fb..d18918ce9a9a 100644 --- a/Engine/Source/Editor/ViewportInteraction/Public/ViewportTransformer.h +++ b/Engine/Source/Editor/ViewportInteraction/Public/ViewportTransformer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ViewportInteraction/Public/ViewportWorldInteraction.h b/Engine/Source/Editor/ViewportInteraction/Public/ViewportWorldInteraction.h index 887d7177b52e..9e516fee4016 100644 --- a/Engine/Source/Editor/ViewportInteraction/Public/ViewportWorldInteraction.h +++ b/Engine/Source/Editor/ViewportInteraction/Public/ViewportWorldInteraction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ViewportInteraction/ViewportDragOperation.cpp b/Engine/Source/Editor/ViewportInteraction/ViewportDragOperation.cpp index f46bd597e0fa..7dde83301296 100644 --- a/Engine/Source/Editor/ViewportInteraction/ViewportDragOperation.cpp +++ b/Engine/Source/Editor/ViewportInteraction/ViewportDragOperation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewportDragOperation.h" #include "ViewportInteractionTypes.h" diff --git a/Engine/Source/Editor/ViewportInteraction/ViewportInteractableInterface.cpp b/Engine/Source/Editor/ViewportInteraction/ViewportInteractableInterface.cpp index 934b6287c9c3..b3245364b1ee 100644 --- a/Engine/Source/Editor/ViewportInteraction/ViewportInteractableInterface.cpp +++ b/Engine/Source/Editor/ViewportInteraction/ViewportInteractableInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewportInteractableInterface.h" diff --git a/Engine/Source/Editor/ViewportInteraction/ViewportInteraction.Build.cs b/Engine/Source/Editor/ViewportInteraction/ViewportInteraction.Build.cs index b588735307f9..fbd2ed958ebd 100644 --- a/Engine/Source/Editor/ViewportInteraction/ViewportInteraction.Build.cs +++ b/Engine/Source/Editor/ViewportInteraction/ViewportInteraction.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/ViewportInteraction/ViewportInteractionDragOperations.cpp b/Engine/Source/Editor/ViewportInteraction/ViewportInteractionDragOperations.cpp index 278a34ab9148..9bdb686ef591 100644 --- a/Engine/Source/Editor/ViewportInteraction/ViewportInteractionDragOperations.cpp +++ b/Engine/Source/Editor/ViewportInteraction/ViewportInteractionDragOperations.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewportInteractionDragOperations.h" #include "ViewportInteractionTypes.h" diff --git a/Engine/Source/Editor/ViewportInteraction/ViewportInteractionInputProcessor.cpp b/Engine/Source/Editor/ViewportInteraction/ViewportInteractionInputProcessor.cpp index ab5bd09625ab..36148d821848 100644 --- a/Engine/Source/Editor/ViewportInteraction/ViewportInteractionInputProcessor.cpp +++ b/Engine/Source/Editor/ViewportInteraction/ViewportInteractionInputProcessor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewportInteractionInputProcessor.h" #include "Input/Events.h" diff --git a/Engine/Source/Editor/ViewportInteraction/ViewportInteractionInputProcessor.h b/Engine/Source/Editor/ViewportInteraction/ViewportInteractionInputProcessor.h index b34ee564fba6..8373189d4d49 100644 --- a/Engine/Source/Editor/ViewportInteraction/ViewportInteractionInputProcessor.h +++ b/Engine/Source/Editor/ViewportInteraction/ViewportInteractionInputProcessor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ViewportInteraction/ViewportInteractionModule.cpp b/Engine/Source/Editor/ViewportInteraction/ViewportInteractionModule.cpp index 84b3c4baa68f..773e4f195384 100644 --- a/Engine/Source/Editor/ViewportInteraction/ViewportInteractionModule.cpp +++ b/Engine/Source/Editor/ViewportInteraction/ViewportInteractionModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewportInteractionModule.h" #include "HAL/IConsoleManager.h" diff --git a/Engine/Source/Editor/ViewportInteraction/ViewportInteractionModule.h b/Engine/Source/Editor/ViewportInteraction/ViewportInteractionModule.h index 7de2563535b9..30179f0a933e 100644 --- a/Engine/Source/Editor/ViewportInteraction/ViewportInteractionModule.h +++ b/Engine/Source/Editor/ViewportInteraction/ViewportInteractionModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ViewportInteraction/ViewportInteractionStyle.cpp b/Engine/Source/Editor/ViewportInteraction/ViewportInteractionStyle.cpp index ecff9853dbb1..5c24cb0998b9 100644 --- a/Engine/Source/Editor/ViewportInteraction/ViewportInteractionStyle.cpp +++ b/Engine/Source/Editor/ViewportInteraction/ViewportInteractionStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewportInteractionStyle.h" #include "Styling/SlateTypes.h" diff --git a/Engine/Source/Editor/ViewportInteraction/ViewportInteractionUtils.cpp b/Engine/Source/Editor/ViewportInteraction/ViewportInteractionUtils.cpp index 9f8ad6bb1350..8ccfc82289a5 100644 --- a/Engine/Source/Editor/ViewportInteraction/ViewportInteractionUtils.cpp +++ b/Engine/Source/Editor/ViewportInteraction/ViewportInteractionUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewportInteractionUtils.h" diff --git a/Engine/Source/Editor/ViewportInteraction/ViewportInteractor.cpp b/Engine/Source/Editor/ViewportInteraction/ViewportInteractor.cpp index b2c66c080cbf..4f0a01de757a 100644 --- a/Engine/Source/Editor/ViewportInteraction/ViewportInteractor.cpp +++ b/Engine/Source/Editor/ViewportInteraction/ViewportInteractor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewportInteractor.h" #include "CollisionQueryParams.h" diff --git a/Engine/Source/Editor/ViewportInteraction/ViewportInteractorData.h b/Engine/Source/Editor/ViewportInteraction/ViewportInteractorData.h index 7b428b8169f7..4aa42476adc3 100644 --- a/Engine/Source/Editor/ViewportInteraction/ViewportInteractorData.h +++ b/Engine/Source/Editor/ViewportInteraction/ViewportInteractorData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ViewportInteraction/ViewportTransformable.cpp b/Engine/Source/Editor/ViewportInteraction/ViewportTransformable.cpp index 256207190a20..643045b2baea 100644 --- a/Engine/Source/Editor/ViewportInteraction/ViewportTransformable.cpp +++ b/Engine/Source/Editor/ViewportInteraction/ViewportTransformable.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewportTransformable.h" diff --git a/Engine/Source/Editor/ViewportInteraction/ViewportTransformer.cpp b/Engine/Source/Editor/ViewportInteraction/ViewportTransformer.cpp index b96b37d90a93..de4d07db9ec0 100644 --- a/Engine/Source/Editor/ViewportInteraction/ViewportTransformer.cpp +++ b/Engine/Source/Editor/ViewportInteraction/ViewportTransformer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewportTransformer.h" #include "ViewportWorldInteraction.h" diff --git a/Engine/Source/Editor/ViewportInteraction/ViewportWorldInteraction.cpp b/Engine/Source/Editor/ViewportInteraction/ViewportWorldInteraction.cpp index 7819778ec61f..59bbc0ecab5c 100644 --- a/Engine/Source/Editor/ViewportInteraction/ViewportWorldInteraction.cpp +++ b/Engine/Source/Editor/ViewportInteraction/ViewportWorldInteraction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewportWorldInteraction.h" #include "Materials/MaterialInterface.h" diff --git a/Engine/Source/Editor/ViewportSnapping/Private/ViewportSnappingModule.cpp b/Engine/Source/Editor/ViewportSnapping/Private/ViewportSnappingModule.cpp index 90ac62fd6546..0fa90590bdee 100644 --- a/Engine/Source/Editor/ViewportSnapping/Private/ViewportSnappingModule.cpp +++ b/Engine/Source/Editor/ViewportSnapping/Private/ViewportSnappingModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ViewportSnappingModule.h" #include "ISnappingPolicy.h" diff --git a/Engine/Source/Editor/ViewportSnapping/Public/ISnappingPolicy.h b/Engine/Source/Editor/ViewportSnapping/Public/ISnappingPolicy.h index c7c29b5b5223..ff5b3faca883 100644 --- a/Engine/Source/Editor/ViewportSnapping/Public/ISnappingPolicy.h +++ b/Engine/Source/Editor/ViewportSnapping/Public/ISnappingPolicy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ViewportSnapping/Public/ViewportSnappingModule.h b/Engine/Source/Editor/ViewportSnapping/Public/ViewportSnappingModule.h index 08ff68286f7c..3e9a5587a031 100644 --- a/Engine/Source/Editor/ViewportSnapping/Public/ViewportSnappingModule.h +++ b/Engine/Source/Editor/ViewportSnapping/Public/ViewportSnappingModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/ViewportSnapping/ViewportSnapping.Build.cs b/Engine/Source/Editor/ViewportSnapping/ViewportSnapping.Build.cs index 6749392e13b8..4253d68269e5 100644 --- a/Engine/Source/Editor/ViewportSnapping/ViewportSnapping.Build.cs +++ b/Engine/Source/Editor/ViewportSnapping/ViewportSnapping.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/VirtualTexturingEditor/Classes/VirtualTextureFactoryNew.h b/Engine/Source/Editor/VirtualTexturingEditor/Classes/VirtualTextureFactoryNew.h index d51ae40717bb..083f52945dd8 100644 --- a/Engine/Source/Editor/VirtualTexturingEditor/Classes/VirtualTextureFactoryNew.h +++ b/Engine/Source/Editor/VirtualTexturingEditor/Classes/VirtualTextureFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/VirtualTexturingEditor/Classes/VirtualTextureSpaceFactoryNew.h b/Engine/Source/Editor/VirtualTexturingEditor/Classes/VirtualTextureSpaceFactoryNew.h index d187fc4ab8df..cc82252eedd7 100644 --- a/Engine/Source/Editor/VirtualTexturingEditor/Classes/VirtualTextureSpaceFactoryNew.h +++ b/Engine/Source/Editor/VirtualTexturingEditor/Classes/VirtualTextureSpaceFactoryNew.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/VirtualTexturingEditor/Private/VirtualTextureFactoryNew.cpp b/Engine/Source/Editor/VirtualTexturingEditor/Private/VirtualTextureFactoryNew.cpp index ea1ae417d830..f11d86046563 100644 --- a/Engine/Source/Editor/VirtualTexturingEditor/Private/VirtualTextureFactoryNew.cpp +++ b/Engine/Source/Editor/VirtualTexturingEditor/Private/VirtualTextureFactoryNew.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VirtualTextureFactoryNew.h" #include "VT/VirtualTexture.h" diff --git a/Engine/Source/Editor/VirtualTexturingEditor/Private/VirtualTextureSpaceFactoryNew.cpp b/Engine/Source/Editor/VirtualTexturingEditor/Private/VirtualTextureSpaceFactoryNew.cpp index c16286c930ce..b84698be798d 100644 --- a/Engine/Source/Editor/VirtualTexturingEditor/Private/VirtualTextureSpaceFactoryNew.cpp +++ b/Engine/Source/Editor/VirtualTexturingEditor/Private/VirtualTextureSpaceFactoryNew.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VirtualTextureSpaceFactoryNew.h" #include "VT/VirtualTextureSpace.h" diff --git a/Engine/Source/Editor/VirtualTexturingEditor/Private/VirtualTexturingEditorModule.cpp b/Engine/Source/Editor/VirtualTexturingEditor/Private/VirtualTexturingEditorModule.cpp index d71b4c09dd37..3a0153bd9492 100644 --- a/Engine/Source/Editor/VirtualTexturingEditor/Private/VirtualTexturingEditorModule.cpp +++ b/Engine/Source/Editor/VirtualTexturingEditor/Private/VirtualTexturingEditorModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Containers/Array.h" #include "ISettingsModule.h" diff --git a/Engine/Source/Editor/VirtualTexturingEditor/VirtualTexturingEditor.Build.cs b/Engine/Source/Editor/VirtualTexturingEditor/VirtualTexturingEditor.Build.cs index 979e55137f90..1a75b3d05adf 100644 --- a/Engine/Source/Editor/VirtualTexturingEditor/VirtualTexturingEditor.Build.cs +++ b/Engine/Source/Editor/VirtualTexturingEditor/VirtualTexturingEditor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/WorkspaceMenuStructure/Private/WorkspaceMenuStructureModule.cpp b/Engine/Source/Editor/WorkspaceMenuStructure/Private/WorkspaceMenuStructureModule.cpp index 6dfab5bd2a8f..7b2b97005d8b 100644 --- a/Engine/Source/Editor/WorkspaceMenuStructure/Private/WorkspaceMenuStructureModule.cpp +++ b/Engine/Source/Editor/WorkspaceMenuStructure/Private/WorkspaceMenuStructureModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WorkspaceMenuStructureModule.h" #include "Textures/SlateIcon.h" diff --git a/Engine/Source/Editor/WorkspaceMenuStructure/Public/WorkspaceMenuStructure.h b/Engine/Source/Editor/WorkspaceMenuStructure/Public/WorkspaceMenuStructure.h index 8b7fd583a8a1..bd1328caf95c 100644 --- a/Engine/Source/Editor/WorkspaceMenuStructure/Public/WorkspaceMenuStructure.h +++ b/Engine/Source/Editor/WorkspaceMenuStructure/Public/WorkspaceMenuStructure.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/WorkspaceMenuStructure/Public/WorkspaceMenuStructureModule.h b/Engine/Source/Editor/WorkspaceMenuStructure/Public/WorkspaceMenuStructureModule.h index 0acdc71a907c..5ba43e6d6eb3 100644 --- a/Engine/Source/Editor/WorkspaceMenuStructure/Public/WorkspaceMenuStructureModule.h +++ b/Engine/Source/Editor/WorkspaceMenuStructure/Public/WorkspaceMenuStructureModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/WorkspaceMenuStructure/WorkspaceMenuStructure.Build.cs b/Engine/Source/Editor/WorkspaceMenuStructure/WorkspaceMenuStructure.Build.cs index 345548cca60f..9aa66fec4ea9 100644 --- a/Engine/Source/Editor/WorkspaceMenuStructure/WorkspaceMenuStructure.Build.cs +++ b/Engine/Source/Editor/WorkspaceMenuStructure/WorkspaceMenuStructure.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Editor/WorldBrowser/Private/LevelCollectionCommands.h b/Engine/Source/Editor/WorldBrowser/Private/LevelCollectionCommands.h index fc935343211b..43859b3e0907 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/LevelCollectionCommands.h +++ b/Engine/Source/Editor/WorldBrowser/Private/LevelCollectionCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/LevelCollectionModel.cpp b/Engine/Source/Editor/WorldBrowser/Private/LevelCollectionModel.cpp index 83aef3272b8c..cf592f9b5686 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/LevelCollectionModel.cpp +++ b/Engine/Source/Editor/WorldBrowser/Private/LevelCollectionModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelCollectionModel.h" #include "Misc/PackageName.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/LevelCollectionModel.h b/Engine/Source/Editor/WorldBrowser/Private/LevelCollectionModel.h index eb7e5f9c9d2d..f03f180f0669 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/LevelCollectionModel.h +++ b/Engine/Source/Editor/WorldBrowser/Private/LevelCollectionModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/LevelFolders.cpp b/Engine/Source/Editor/WorldBrowser/Private/LevelFolders.cpp index 583cbfc8b27c..d44ec149c3f3 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/LevelFolders.cpp +++ b/Engine/Source/Editor/WorldBrowser/Private/LevelFolders.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelFolders.h" #include "Misc/Crc.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/LevelFolders.h b/Engine/Source/Editor/WorldBrowser/Private/LevelFolders.h index bbbd2639a883..f1a58ef185e9 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/LevelFolders.h +++ b/Engine/Source/Editor/WorldBrowser/Private/LevelFolders.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/WorldBrowser/Private/LevelModel.cpp b/Engine/Source/Editor/WorldBrowser/Private/LevelModel.cpp index 1759eed15116..6e1736a3bd9a 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/LevelModel.cpp +++ b/Engine/Source/Editor/WorldBrowser/Private/LevelModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelModel.h" #include "GameFramework/Actor.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/LevelModel.h b/Engine/Source/Editor/WorldBrowser/Private/LevelModel.h index a0f81da06b71..6c4c36ca3fc3 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/LevelModel.h +++ b/Engine/Source/Editor/WorldBrowser/Private/LevelModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/SLevelsTreeWidget.cpp b/Engine/Source/Editor/WorldBrowser/Private/SLevelsTreeWidget.cpp index 8cc93868f58c..a91e24f1a130 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/SLevelsTreeWidget.cpp +++ b/Engine/Source/Editor/WorldBrowser/Private/SLevelsTreeWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SLevelsTreeWidget.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/SLevelsTreeWidget.h b/Engine/Source/Editor/WorldBrowser/Private/SLevelsTreeWidget.h index a2bab7de1cc0..00cfeb7558b4 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/SLevelsTreeWidget.h +++ b/Engine/Source/Editor/WorldBrowser/Private/SLevelsTreeWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/WorldBrowser/Private/SPropertyEditorLevelPackage.cpp b/Engine/Source/Editor/WorldBrowser/Private/SPropertyEditorLevelPackage.cpp index c51254333791..275ceb356bdb 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/SPropertyEditorLevelPackage.cpp +++ b/Engine/Source/Editor/WorldBrowser/Private/SPropertyEditorLevelPackage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SPropertyEditorLevelPackage.h" #include "Misc/TextFilter.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/SPropertyEditorLevelPackage.h b/Engine/Source/Editor/WorldBrowser/Private/SPropertyEditorLevelPackage.h index 7dcdac2a7235..49474b987d03 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/SPropertyEditorLevelPackage.h +++ b/Engine/Source/Editor/WorldBrowser/Private/SPropertyEditorLevelPackage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/SWorldDetails.cpp b/Engine/Source/Editor/WorldBrowser/Private/SWorldDetails.cpp index 431516385a24..d947a80ae2c3 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/SWorldDetails.cpp +++ b/Engine/Source/Editor/WorldBrowser/Private/SWorldDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SWorldDetails.h" #include "EditorStyleSet.h" #include "LevelCollectionModel.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/SWorldDetails.h b/Engine/Source/Editor/WorldBrowser/Private/SWorldDetails.h index 886bdd730d42..95400619c41f 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/SWorldDetails.h +++ b/Engine/Source/Editor/WorldBrowser/Private/SWorldDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/SWorldHierarchy.cpp b/Engine/Source/Editor/WorldBrowser/Private/SWorldHierarchy.cpp index a1ebbceabaeb..d168d526041f 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/SWorldHierarchy.cpp +++ b/Engine/Source/Editor/WorldBrowser/Private/SWorldHierarchy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SWorldHierarchy.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/SWorldHierarchy.h b/Engine/Source/Editor/WorldBrowser/Private/SWorldHierarchy.h index 3ff06bc1fa7c..255e1ebadc17 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/SWorldHierarchy.h +++ b/Engine/Source/Editor/WorldBrowser/Private/SWorldHierarchy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/SWorldHierarchyImpl.cpp b/Engine/Source/Editor/WorldBrowser/Private/SWorldHierarchyImpl.cpp index 18b3ef439f24..9f98fc4496c3 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/SWorldHierarchyImpl.cpp +++ b/Engine/Source/Editor/WorldBrowser/Private/SWorldHierarchyImpl.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SWorldHierarchyImpl.h" #include "SLevelsTreeWidget.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/SWorldHierarchyImpl.h b/Engine/Source/Editor/WorldBrowser/Private/SWorldHierarchyImpl.h index 1e76a7a21807..2f459750fe2d 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/SWorldHierarchyImpl.h +++ b/Engine/Source/Editor/WorldBrowser/Private/SWorldHierarchyImpl.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/SWorldHierarchyItem.cpp b/Engine/Source/Editor/WorldBrowser/Private/SWorldHierarchyItem.cpp index 306bb6dc3d9e..32a493833939 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/SWorldHierarchyItem.cpp +++ b/Engine/Source/Editor/WorldBrowser/Private/SWorldHierarchyItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SWorldHierarchyItem.h" #include "SlateOptMacros.h" #include "Widgets/Images/SImage.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/SWorldHierarchyItem.h b/Engine/Source/Editor/WorldBrowser/Private/SWorldHierarchyItem.h index 0333aabd3cc7..31e45337232c 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/SWorldHierarchyItem.h +++ b/Engine/Source/Editor/WorldBrowser/Private/SWorldHierarchyItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelCollectionModel.cpp b/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelCollectionModel.cpp index 1189de0dd235..32f6d440760f 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelCollectionModel.cpp +++ b/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelCollectionModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StreamingLevels/StreamingLevelCollectionModel.h" #include "Misc/MessageDialog.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelCollectionModel.h b/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelCollectionModel.h index 14c329e3a49a..d03886261aa5 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelCollectionModel.h +++ b/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelCollectionModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelCustomization.cpp b/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelCustomization.cpp index 42bc1e99952b..ce2a41f998ce 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelCustomization.cpp +++ b/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StreamingLevels/StreamingLevelCustomization.h" #include "Misc/MessageDialog.h" #include "Widgets/Input/SButton.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelCustomization.h b/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelCustomization.h index e65beb3b961f..4062fc5c720f 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelCustomization.h +++ b/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelEdMode.cpp b/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelEdMode.cpp index 585ca4213b31..ff5ac8b6ee12 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelEdMode.cpp +++ b/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelEdMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StreamingLevels/StreamingLevelEdMode.h" #include "Engine/LevelStreaming.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelEdMode.h b/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelEdMode.h index 7ff8fe2c65e3..9637b76708c0 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelEdMode.h +++ b/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelEdMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelModel.cpp b/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelModel.cpp index f042ab8b31da..bdde6197bc4d 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelModel.cpp +++ b/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StreamingLevels/StreamingLevelModel.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelModel.h b/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelModel.h index 95c2e74dcaf2..a4f82202b675 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelModel.h +++ b/Engine/Source/Editor/WorldBrowser/Private/StreamingLevels/StreamingLevelModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/Tiles/STiledLandscapeImportDlg.cpp b/Engine/Source/Editor/WorldBrowser/Private/Tiles/STiledLandscapeImportDlg.cpp index 10faffe1a4c5..98e1c3981d2e 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/Tiles/STiledLandscapeImportDlg.cpp +++ b/Engine/Source/Editor/WorldBrowser/Private/Tiles/STiledLandscapeImportDlg.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tiles/STiledLandscapeImportDlg.h" #include "Materials/MaterialInterface.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/Tiles/STiledLandscapeImportDlg.h b/Engine/Source/Editor/WorldBrowser/Private/Tiles/STiledLandscapeImportDlg.h index f44b1a162f7f..271a98c2ae47 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/Tiles/STiledLandscapeImportDlg.h +++ b/Engine/Source/Editor/WorldBrowser/Private/Tiles/STiledLandscapeImportDlg.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/Tiles/SWorldComposition.cpp b/Engine/Source/Editor/WorldBrowser/Private/Tiles/SWorldComposition.cpp index 57fffe633349..ca1f2a752069 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/Tiles/SWorldComposition.cpp +++ b/Engine/Source/Editor/WorldBrowser/Private/Tiles/SWorldComposition.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tiles/SWorldComposition.h" #include "Layout/ArrangedChildren.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/Tiles/SWorldComposition.h b/Engine/Source/Editor/WorldBrowser/Private/Tiles/SWorldComposition.h index bb118823e915..c1c224f07305 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/Tiles/SWorldComposition.h +++ b/Engine/Source/Editor/WorldBrowser/Private/Tiles/SWorldComposition.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/Tiles/SWorldLayers.cpp b/Engine/Source/Editor/WorldBrowser/Private/Tiles/SWorldLayers.cpp index bdf9f8886865..0a621b43e8f9 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/Tiles/SWorldLayers.cpp +++ b/Engine/Source/Editor/WorldBrowser/Private/Tiles/SWorldLayers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tiles/SWorldLayers.h" #include "Widgets/SBoxPanel.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/Tiles/SWorldLayers.h b/Engine/Source/Editor/WorldBrowser/Private/Tiles/SWorldLayers.h index 900c78f4baca..f42b5e23b2c5 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/Tiles/SWorldLayers.h +++ b/Engine/Source/Editor/WorldBrowser/Private/Tiles/SWorldLayers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/Tiles/SWorldTileItem.cpp b/Engine/Source/Editor/WorldBrowser/Private/Tiles/SWorldTileItem.cpp index 6b544f04fb2f..8baa67cb1636 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/Tiles/SWorldTileItem.cpp +++ b/Engine/Source/Editor/WorldBrowser/Private/Tiles/SWorldTileItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tiles/SWorldTileItem.h" #include "Rendering/DrawElements.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/Tiles/SWorldTileItem.h b/Engine/Source/Editor/WorldBrowser/Private/Tiles/SWorldTileItem.h index d9b64027fb85..fa9dd01ff8bc 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/Tiles/SWorldTileItem.h +++ b/Engine/Source/Editor/WorldBrowser/Private/Tiles/SWorldTileItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileCollectionModel.cpp b/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileCollectionModel.cpp index d967901f3000..6ba05743144b 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileCollectionModel.cpp +++ b/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileCollectionModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tiles/WorldTileCollectionModel.h" #include "Misc/PackageName.h" #include "Components/PrimitiveComponent.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileCollectionModel.h b/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileCollectionModel.h index 945077ce56bb..95db00e0321c 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileCollectionModel.h +++ b/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileCollectionModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileDetails.cpp b/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileDetails.cpp index e26cbdce356f..a4f8f3a322a5 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileDetails.cpp +++ b/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileDetails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tiles/WorldTileDetails.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileDetails.h b/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileDetails.h index 21f7bcf44d8f..79ccbd3a5c24 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileDetails.h +++ b/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileDetails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileDetailsCustomization.cpp b/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileDetailsCustomization.cpp index 205ccc1f87f3..24fca1f109ba 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileDetailsCustomization.cpp +++ b/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileDetailsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tiles/WorldTileDetailsCustomization.h" #include "Misc/PackageName.h" #include "Widgets/Layout/SBox.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileDetailsCustomization.h b/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileDetailsCustomization.h index 5352d043b2a8..d027151b7122 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileDetailsCustomization.h +++ b/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileDetailsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileModel.cpp b/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileModel.cpp index c92333f1e662..53e08698d217 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileModel.cpp +++ b/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tiles/WorldTileModel.h" #include "Engine/World.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileModel.h b/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileModel.h index 4bc6b9f4a209..a5c20d02bdd4 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileModel.h +++ b/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileThumbnails.cpp b/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileThumbnails.cpp index e4a2c639040d..1677d0c26221 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileThumbnails.cpp +++ b/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileThumbnails.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tiles/WorldTileThumbnails.h" #include "Misc/ObjectThumbnail.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileThumbnails.h b/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileThumbnails.h index cc5f027b62cb..9faaa8a9ee83 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileThumbnails.h +++ b/Engine/Source/Editor/WorldBrowser/Private/Tiles/WorldTileThumbnails.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/WorldBrowser/Private/WorldBrowserDragDrop.cpp b/Engine/Source/Editor/WorldBrowser/Private/WorldBrowserDragDrop.cpp index 00c650f76334..0b181d397b23 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/WorldBrowserDragDrop.cpp +++ b/Engine/Source/Editor/WorldBrowser/Private/WorldBrowserDragDrop.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WorldBrowserDragDrop.h" #include "EditorStyleSet.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/WorldBrowserDragDrop.h b/Engine/Source/Editor/WorldBrowser/Private/WorldBrowserDragDrop.h index fbc0af15eb8e..e0e894d46d88 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/WorldBrowserDragDrop.h +++ b/Engine/Source/Editor/WorldBrowser/Private/WorldBrowserDragDrop.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/WorldBrowser/Private/WorldBrowserModule.cpp b/Engine/Source/Editor/WorldBrowser/Private/WorldBrowserModule.cpp index a1762500d6ec..ccbec2a5a743 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/WorldBrowserModule.cpp +++ b/Engine/Source/Editor/WorldBrowser/Private/WorldBrowserModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WorldBrowserModule.h" #include "Widgets/SWidget.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/WorldBrowserPrivateTypes.h b/Engine/Source/Editor/WorldBrowser/Private/WorldBrowserPrivateTypes.h index 7c4869fef3a3..a4ae9e343f10 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/WorldBrowserPrivateTypes.h +++ b/Engine/Source/Editor/WorldBrowser/Private/WorldBrowserPrivateTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/WorldBrowser/Private/WorldTreeItemTypes.cpp b/Engine/Source/Editor/WorldBrowser/Private/WorldTreeItemTypes.cpp index e10db69ef83d..3b3d2cfb637c 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/WorldTreeItemTypes.cpp +++ b/Engine/Source/Editor/WorldBrowser/Private/WorldTreeItemTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WorldTreeItemTypes.h" #include "Templates/Casts.h" diff --git a/Engine/Source/Editor/WorldBrowser/Private/WorldTreeItemTypes.h b/Engine/Source/Editor/WorldBrowser/Private/WorldTreeItemTypes.h index d54b910caa5c..b6f62b40ecd2 100644 --- a/Engine/Source/Editor/WorldBrowser/Private/WorldTreeItemTypes.h +++ b/Engine/Source/Editor/WorldBrowser/Private/WorldTreeItemTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/WorldBrowser/Public/IWorldTreeItem.h b/Engine/Source/Editor/WorldBrowser/Public/IWorldTreeItem.h index 2fce531da6a3..38d606186f48 100644 --- a/Engine/Source/Editor/WorldBrowser/Public/IWorldTreeItem.h +++ b/Engine/Source/Editor/WorldBrowser/Public/IWorldTreeItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Editor/WorldBrowser/Public/WorldBrowserModule.h b/Engine/Source/Editor/WorldBrowser/Public/WorldBrowserModule.h index 411afdfa9403..24d6feb1442b 100644 --- a/Engine/Source/Editor/WorldBrowser/Public/WorldBrowserModule.h +++ b/Engine/Source/Editor/WorldBrowser/Public/WorldBrowserModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Editor/WorldBrowser/WorldBrowser.Build.cs b/Engine/Source/Editor/WorldBrowser/WorldBrowser.Build.cs index 9318356efd99..39bfaff450f3 100644 --- a/Engine/Source/Editor/WorldBrowser/WorldBrowser.Build.cs +++ b/Engine/Source/Editor/WorldBrowser/WorldBrowser.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Programs/AutomationTool/AllDesktop/AllDesktopPlatform.Automation.cs b/Engine/Source/Programs/AutomationTool/AllDesktop/AllDesktopPlatform.Automation.cs index f8837f1dae62..11d411357654 100644 --- a/Engine/Source/Programs/AutomationTool/AllDesktop/AllDesktopPlatform.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/AllDesktop/AllDesktopPlatform.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/AutomationTool/AllDesktop/Properties/AssemblyInfo.cs b/Engine/Source/Programs/AutomationTool/AllDesktop/Properties/AssemblyInfo.cs index 5d33a2192658..0eca29f286d3 100644 --- a/Engine/Source/Programs/AutomationTool/AllDesktop/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/AutomationTool/AllDesktop/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; diff --git a/Engine/Source/Programs/AutomationTool/Android/AndroidPlatform.Automation.cs b/Engine/Source/Programs/AutomationTool/Android/AndroidPlatform.Automation.cs index e20496b45571..74fd2111c9a1 100644 --- a/Engine/Source/Programs/AutomationTool/Android/AndroidPlatform.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Android/AndroidPlatform.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/AutomationTool/Android/Properties/AssemblyInfo.cs b/Engine/Source/Programs/AutomationTool/Android/Properties/AssemblyInfo.cs index c005459abf8a..73717da85c05 100644 --- a/Engine/Source/Programs/AutomationTool/Android/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/AutomationTool/Android/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/Automation.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/Automation.cs index 9f9a363fa197..dfb8dde61eda 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/Automation.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/AutomationException.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/AutomationException.cs index bf9a9961267c..559ac6cae236 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/AutomationException.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/AutomationException.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/BuildCommand.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/BuildCommand.cs index ef381faa20aa..d9e54ce89177 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/BuildCommand.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/BuildCommand.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/BuildUtils.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/BuildUtils.cs index 56c8860a2517..bbd2947f968c 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/BuildUtils.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/BuildUtils.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Text; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/CommandEnvironment.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/CommandEnvironment.cs index 8f692fc9d675..279345871d06 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/CommandEnvironment.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/CommandEnvironment.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/CommandUtils.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/CommandUtils.cs index 28a13de6f1e9..07f13c124aad 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/CommandUtils.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/CommandUtils.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/CommandletUtils.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/CommandletUtils.cs index 1c138ddf7905..cbe3b2674bee 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/CommandletUtils.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/CommandletUtils.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/DeploymentContext.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/DeploymentContext.cs index b8aa12d249d2..96fbb36258e0 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/DeploymentContext.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/DeploymentContext.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/DeviceReservation.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/DeviceReservation.cs index 43cbecde8aed..76ed8e3cead6 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/DeviceReservation.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/DeviceReservation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/Distiller.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/Distiller.cs index fe53e6fec98a..65e287fb37af 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/Distiller.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/Distiller.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/HelpUtils.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/HelpUtils.cs index ff0951a0d706..ac6f0ee3d8bf 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/HelpUtils.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/HelpUtils.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/HostPlatform.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/HostPlatform.cs index 35069d429725..53c307b3cc24 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/HostPlatform.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/HostPlatform.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/ImageUtils.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/ImageUtils.cs index c182f98164e4..a050183fa9ed 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/ImageUtils.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/ImageUtils.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Drawing; using System.Drawing.Drawing2D; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/LinuxHostPlatform.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/LinuxHostPlatform.cs index 6b75078aa2c0..37e9e614370b 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/LinuxHostPlatform.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/LinuxHostPlatform.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/LogUtils.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/LogUtils.cs index 56987646bf87..b93c099aac70 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/LogUtils.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/LogUtils.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/MCPPublic.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/MCPPublic.cs index f3048b8c2314..d8d64adfe88c 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/MCPPublic.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/MCPPublic.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/MacHostPlatform.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/MacHostPlatform.cs index d605d16f5d0f..39948cbd5b4c 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/MacHostPlatform.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/MacHostPlatform.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/P4Blame.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/P4Blame.cs index 09797f057053..c0ca442ce2a7 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/P4Blame.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/P4Blame.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Text; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/P4Environment.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/P4Environment.cs index 91e9265a7885..045cd7d5f2a7 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/P4Environment.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/P4Environment.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/P4Utils.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/P4Utils.cs index 7a9b070987c4..66c85b39d1e0 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/P4Utils.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/P4Utils.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Text; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/PackageUtils.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/PackageUtils.cs index 11623bb9e08e..941f60c978ac 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/PackageUtils.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/PackageUtils.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/ParallelExecutor.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/ParallelExecutor.cs index dff231b0618f..241d16b4389b 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/ParallelExecutor.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/ParallelExecutor.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/Platform.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/Platform.cs index fa730572d4b3..6f5bf824098e 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/Platform.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/Platform.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/ProcessUtils.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/ProcessUtils.cs index 1fdb6e31894e..7fb757a67457 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/ProcessUtils.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/ProcessUtils.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/ProjectParams.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/ProjectParams.cs index a45abfc95b60..83e2e3f504da 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/ProjectParams.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/ProjectParams.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/ProjectUtils.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/ProjectUtils.cs index d0d9a91cffe1..27bd3d5bb4fc 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/ProjectUtils.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/ProjectUtils.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/Properties/AssemblyInfo.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/Properties/AssemblyInfo.cs index 6a75219a89a0..21b75212e646 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; @@ -12,7 +12,7 @@ using System.Runtime.InteropServices; [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("AutomationUtils.Automation")] -[assembly: AssemblyCopyright("Copyright 1998-2018 Epic Games, Inc.")] +[assembly: AssemblyCopyright("Copyright 1998-2019 Epic Games, Inc.")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/ScriptCompiler.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/ScriptCompiler.cs index 7d117fa4077b..fc21803453ea 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/ScriptCompiler.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/ScriptCompiler.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/SharedUtils.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/SharedUtils.cs index 6242184b13b3..540c7d3f51cf 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/SharedUtils.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/SharedUtils.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/StagedDirectoryReference.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/StagedDirectoryReference.cs index 1bb95745cf5c..211de89a341f 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/StagedDirectoryReference.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/StagedDirectoryReference.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/StagedFileReference.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/StagedFileReference.cs index b87a93aeb24b..f8c595bdb065 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/StagedFileReference.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/StagedFileReference.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/StagedFileSystemReference.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/StagedFileSystemReference.cs index 5389b5055faf..4c938c596fda 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/StagedFileSystemReference.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/StagedFileSystemReference.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/StreamUtils.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/StreamUtils.cs index f1d7b8e5a871..660562eab856 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/StreamUtils.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/StreamUtils.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/UBTUtils.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/UBTUtils.cs index 53b99b63a531..0b0528e9612f 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/UBTUtils.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/UBTUtils.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/UE4Build.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/UE4Build.cs index bfa6d7590122..fbcd2a11f709 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/UE4Build.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/UE4Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Text; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/Utils.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/Utils.cs index 62ac356ce72e..a74214d066f4 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/Utils.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/Utils.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/AutomationTool/AutomationUtils/WindowsHostPlatform.cs b/Engine/Source/Programs/AutomationTool/AutomationUtils/WindowsHostPlatform.cs index 2a1f03d70e62..6c4fa53060c1 100644 --- a/Engine/Source/Programs/AutomationTool/AutomationUtils/WindowsHostPlatform.cs +++ b/Engine/Source/Programs/AutomationTool/AutomationUtils/WindowsHostPlatform.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Agent.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Agent.cs index b63ddcf28799..a858f345e58d 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Agent.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Agent.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Badge.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Badge.cs index f8609701345e..1dbe29c2db70 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Badge.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Badge.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/BuildGraph.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/BuildGraph.cs index 65e1410a55a2..206abc7656f9 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/BuildGraph.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/BuildGraph.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Condition.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Condition.cs index aa5b14d55a6c..3e3c8ff24e14 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Condition.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Condition.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Graph.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Graph.cs index de56f6844432..b8b503c2ac63 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Graph.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Graph.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/JobContext.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/JobContext.cs index 7f9eba2eb6a4..4425f8757b3f 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/JobContext.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/JobContext.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/ManualTrigger.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/ManualTrigger.cs index d977c3fa3c42..5dc18672f185 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/ManualTrigger.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/ManualTrigger.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Node.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Node.cs index 5210f60e9524..9b4fecfc5eb0 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Node.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Node.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Properties/AssemblyInfo.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Properties/AssemblyInfo.cs index d25bd30ead05..ea5246f7712e 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Report.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Report.cs index 8d2b78acdf4e..e7926bd66745 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Report.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Report.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Schema.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Schema.cs index 7bd036309321..68e0fddf3a5c 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Schema.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Schema.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Script.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Script.cs index 43f8d0e40537..1fb4f18bf645 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Script.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Script.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Task.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Task.cs index e26adc220755..888269a539b7 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Task.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Task.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/AgeStoreTask.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/AgeStoreTask.cs index 3bf1499807a6..94d2cf884d40 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/AgeStoreTask.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/AgeStoreTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using AutomationTool; using System; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/CommandTask.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/CommandTask.cs index 0a3fa30344f2..3c464beefe32 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/CommandTask.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/CommandTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/CommandletTask.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/CommandletTask.cs index e0eabf92bb61..698839d3e2d9 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/CommandletTask.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/CommandletTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/CompileTask.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/CompileTask.cs index 9cd67214703d..07e22ec6c753 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/CompileTask.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/CompileTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/CookTask.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/CookTask.cs index d8c99e9935e0..2359dbe856a3 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/CookTask.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/CookTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using AutomationTool; using System; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/CopyTask.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/CopyTask.cs index b85ca8a36a11..1427c5fea81e 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/CopyTask.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/CopyTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using AutomationTool; using System; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/CsCompileTask.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/CsCompileTask.cs index 783503254088..c44b61884a29 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/CsCompileTask.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/CsCompileTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/DeleteTask.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/DeleteTask.cs index 9f67fc58908f..87dbe07d07a1 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/DeleteTask.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/DeleteTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using AutomationTool; using System; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/LogTask.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/LogTask.cs index 32fe4a091c1b..ece0a56b7f82 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/LogTask.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/LogTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using AutomationTool; using System; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/MoveTask.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/MoveTask.cs index f9cad30213a7..314ab80f044b 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/MoveTask.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/MoveTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using AutomationTool; using System; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/MsBuildTask.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/MsBuildTask.cs index cc6068ad2ec2..69ca1c25f3be 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/MsBuildTask.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/MsBuildTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/PakFileTask.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/PakFileTask.cs index 129aefc1662a..510b11987f64 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/PakFileTask.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/PakFileTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using AutomationTool; using System; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/RenameTask.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/RenameTask.cs index b407fbdcb018..cb8775e458f1 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/RenameTask.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/RenameTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using AutomationTool; using System; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/SanitizeReceiptTask.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/SanitizeReceiptTask.cs index 0924f626a69c..85fe56b3c900 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/SanitizeReceiptTask.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/SanitizeReceiptTask.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/SetVersionTask.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/SetVersionTask.cs index 24cc59e4377e..ac12316aadba 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/SetVersionTask.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/SetVersionTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/SignTask.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/SignTask.cs index acfca581660c..ced0e2fccc78 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/SignTask.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/SignTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using AutomationTool; using System; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/SpawnTask.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/SpawnTask.cs index 0333f3729ce7..d6bdfc2c330a 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/SpawnTask.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/SpawnTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using AutomationTool; using System; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/StageTask.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/StageTask.cs index c688a79c7813..7b99cf91d609 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/StageTask.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/StageTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using AutomationTool; using System; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/StripTask.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/StripTask.cs index a4f18753daf3..0817ddf7b556 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/StripTask.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/StripTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using AutomationTool; using System; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/SubmitTask.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/SubmitTask.cs index f681bc39fe88..216d4f560e58 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/SubmitTask.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/SubmitTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/SymStoreTask.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/SymStoreTask.cs index edd696e6ea34..da483b69e5d2 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/SymStoreTask.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/SymStoreTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/TagReceiptTask.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/TagReceiptTask.cs index 5952917f4fb2..d12cea67bbd3 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/TagReceiptTask.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/TagReceiptTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/TagTask.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/TagTask.cs index ee34ee910fe9..b81dc860e0ad 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/TagTask.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/TagTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/UnzipTask.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/UnzipTask.cs index 6e0bde6ae731..d06fc09574e2 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/UnzipTask.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/UnzipTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using AutomationTool; using System; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/ZipTask.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/ZipTask.cs index 79ee093c05b1..4200cd170a2f 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/ZipTask.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/ZipTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using AutomationTool; using System; diff --git a/Engine/Source/Programs/AutomationTool/BuildGraph/TempStorage.cs b/Engine/Source/Programs/AutomationTool/BuildGraph/TempStorage.cs index 0880267a24f5..16295df9c66c 100644 --- a/Engine/Source/Programs/AutomationTool/BuildGraph/TempStorage.cs +++ b/Engine/Source/Programs/AutomationTool/BuildGraph/TempStorage.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Concurrent; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Editor/EditorTest.BootTest.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Editor/EditorTest.BootTest.cs index 0273dc13badd..9fa2511daf80 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Editor/EditorTest.BootTest.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Editor/EditorTest.BootTest.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using Gauntlet; using System; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Editor/RunEditorTests.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Editor/RunEditorTests.cs index 1c61a61b9a67..71d0697bafe6 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Editor/RunEditorTests.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Editor/RunEditorTests.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/EngineTest/RunEngineTests.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/EngineTest/RunEngineTests.cs index afea530e1a73..16d6dfe042f8 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/EngineTest/RunEngineTests.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/EngineTest/RunEngineTests.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/EngineTest/Tests/EngineTest.BootTest.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/EngineTest/Tests/EngineTest.BootTest.cs index 0051fa1accd1..aacd44a48707 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/EngineTest/Tests/EngineTest.BootTest.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/EngineTest/Tests/EngineTest.BootTest.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UE4GameTest; using EpicGame; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/EngineTest/Tests/EngineTest.RunAutomatedTests.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/EngineTest/Tests/EngineTest.RunAutomatedTests.cs index 7ce2bda9c3e1..a20245a9ae08 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/EngineTest/Tests/EngineTest.RunAutomatedTests.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/EngineTest/Tests/EngineTest.RunAutomatedTests.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using EpicGame; using Gauntlet; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Account/Gauntlet.Account.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Account/Gauntlet.Account.cs index 7835420b7207..c6c3c0063818 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Account/Gauntlet.Account.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Account/Gauntlet.Account.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Account/Gauntlet.AccountPool.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Account/Gauntlet.AccountPool.cs index a01326174bac..5915e59849d2 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Account/Gauntlet.AccountPool.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Account/Gauntlet.AccountPool.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.AppConfig.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.AppConfig.cs index 4b7176f914a3..8bc8817e0d1b 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.AppConfig.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.AppConfig.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.AppInstall.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.AppInstall.cs index e0f1df82e290..14939855acb0 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.AppInstall.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.AppInstall.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.AppInstance.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.AppInstance.cs index ccc88623dcca..28f362826f3c 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.AppInstance.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.AppInstance.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.BaseTestNode.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.BaseTestNode.cs index 5bc14f14260b..4904a19586e3 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.BaseTestNode.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.BaseTestNode.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.Blacklist.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.Blacklist.cs index 7e7cfeba54ab..070520ea7dcc 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.Blacklist.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.Blacklist.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.BuildSource.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.BuildSource.cs index 90244850ef14..6b6f46804e0e 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.BuildSource.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.BuildSource.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.ConfigOption.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.ConfigOption.cs index 46c0ca0ccc23..ee0476166a64 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.ConfigOption.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.ConfigOption.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.TargetDevice.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.TargetDevice.cs index 2ee7f4468afc..8d891960824b 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.TargetDevice.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.TargetDevice.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.TestContext.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.TestContext.cs index d5f1a9a388bc..b56c21c55e0c 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.TestContext.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.TestContext.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.TestNode.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.TestNode.cs index fc61faad2556..8fac647456f4 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.TestNode.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Base/Gauntlet.TestNode.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Devices/Gauntlet.DevicePool.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Devices/Gauntlet.DevicePool.cs index 7065925099ff..fabf126216c1 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Devices/Gauntlet.DevicePool.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Devices/Gauntlet.DevicePool.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/FileLockInfo.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/FileLockInfo.cs index e04a3fc41e32..b8e2abc584b2 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/FileLockInfo.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/FileLockInfo.cs @@ -1,4 +1,6 @@ -using System; +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Gauntlet.AutoParam.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Gauntlet.AutoParam.cs index 36f14bfbab76..9bb3efefe526 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Gauntlet.AutoParam.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Gauntlet.AutoParam.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Gauntlet.Exception.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Gauntlet.Exception.cs index 70f3161beade..17ae4535d391 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Gauntlet.Exception.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Gauntlet.Exception.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Gauntlet.Params.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Gauntlet.Params.cs index 5f71315cbb4e..d03db7d29831 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Gauntlet.Params.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Gauntlet.Params.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Gauntlet.TestExecutor.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Gauntlet.TestExecutor.cs index 20611614ce71..a4515a5db62c 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Gauntlet.TestExecutor.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Gauntlet.TestExecutor.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Gauntlet.TestGroup.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Gauntlet.TestGroup.cs index d70093bca0b4..0eec1aa15f85 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Gauntlet.TestGroup.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Gauntlet.TestGroup.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Gauntlet.Utils.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Gauntlet.Utils.cs index 9add643d819c..11a648905e67 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Gauntlet.Utils.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Gauntlet.Utils.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Utils/Gauntlet.MarkdownBuilder.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Utils/Gauntlet.MarkdownBuilder.cs index a5ac60a8ea9d..bf3cf89e1bfa 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Utils/Gauntlet.MarkdownBuilder.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Framework/Utils/Gauntlet.MarkdownBuilder.cs @@ -1,4 +1,6 @@ -using System; +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +using System; using System.Collections.Generic; using System.Linq; using System.Text; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Android/Gauntlet.AndroidBuildSource.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Android/Gauntlet.AndroidBuildSource.cs index 7e2397bc6949..0a5723711ef1 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Android/Gauntlet.AndroidBuildSource.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Android/Gauntlet.AndroidBuildSource.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Android/Gauntlet.TargetDeviceAndroid.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Android/Gauntlet.TargetDeviceAndroid.cs index 23bad52b13c2..b8c30e9074a5 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Android/Gauntlet.TargetDeviceAndroid.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Android/Gauntlet.TargetDeviceAndroid.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Mac/Gauntlet.MacBuildSource.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Mac/Gauntlet.MacBuildSource.cs index cee511af5d43..c551b9d8f861 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Mac/Gauntlet.MacBuildSource.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Mac/Gauntlet.MacBuildSource.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Mac/Gauntlet.SelfTest.TestTargetDeviceMac.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Mac/Gauntlet.SelfTest.TestTargetDeviceMac.cs index 10316394e93e..a1f18063a648 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Mac/Gauntlet.SelfTest.TestTargetDeviceMac.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Mac/Gauntlet.SelfTest.TestTargetDeviceMac.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using Gauntlet; using System; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Mac/Gauntlet.SelfTest.TestUnrealInstallAndRunMac.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Mac/Gauntlet.SelfTest.TestUnrealInstallAndRunMac.cs index 66ea20822e9e..a92aa0875a4f 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Mac/Gauntlet.SelfTest.TestUnrealInstallAndRunMac.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Mac/Gauntlet.SelfTest.TestUnrealInstallAndRunMac.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using AutomationTool; using Gauntlet; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Mac/Gauntlet.TargetDeviceMac.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Mac/Gauntlet.TargetDeviceMac.cs index f94d373cd9aa..b0f070cdbfec 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Mac/Gauntlet.TargetDeviceMac.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Mac/Gauntlet.TargetDeviceMac.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Null/Gauntlet.TargetDeviceNull.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Null/Gauntlet.TargetDeviceNull.cs index 572bbea3dec1..38d3bd182b2b 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Null/Gauntlet.TargetDeviceNull.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Null/Gauntlet.TargetDeviceNull.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Windows/Gauntlet.SelfTest.TestTargetDeviceWindows.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Windows/Gauntlet.SelfTest.TestTargetDeviceWindows.cs index cc38ff615a2c..f3d94a947ba4 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Windows/Gauntlet.SelfTest.TestTargetDeviceWindows.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Windows/Gauntlet.SelfTest.TestTargetDeviceWindows.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using Gauntlet; using System; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Windows/Gauntlet.TargetDeviceWindows.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Windows/Gauntlet.TargetDeviceWindows.cs index 457603be4149..208e74121d9e 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Windows/Gauntlet.TargetDeviceWindows.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Windows/Gauntlet.TargetDeviceWindows.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Windows/Gauntlet.WindowsBuildSources.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Windows/Gauntlet.WindowsBuildSources.cs index e06231d1aa3d..f95900638711 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Windows/Gauntlet.WindowsBuildSources.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Windows/Gauntlet.WindowsBuildSources.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using UnrealBuildTool; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Properties/AssemblyInfo.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Properties/AssemblyInfo.cs index 3494cc15e8b0..a3121ae4b1d6 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; @@ -12,7 +12,7 @@ using System.Runtime.InteropServices; [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("Gauntlet.Automation")] -[assembly: AssemblyCopyright("Copyright 1998-2018 Epic Games, Inc.")] +[assembly: AssemblyCopyright("Copyright 1998-2019 Epic Games, Inc.")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Devices/Gauntlet.SelfTest.TestTargetDevice.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Devices/Gauntlet.SelfTest.TestTargetDevice.cs index f65ee2abe6e3..9ff34b5cad38 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Devices/Gauntlet.SelfTest.TestTargetDevice.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Devices/Gauntlet.SelfTest.TestTargetDevice.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using Gauntlet; using System; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Framework/Gauntlet.SelfTest.CreateGif.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Framework/Gauntlet.SelfTest.CreateGif.cs index afa1f7b25204..7a2a4d1499d5 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Framework/Gauntlet.SelfTest.CreateGif.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Framework/Gauntlet.SelfTest.CreateGif.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Framework/Gauntlet.SelfTest.OrderOfOpsTest.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Framework/Gauntlet.SelfTest.OrderOfOpsTest.cs index 4f69565b4a46..5f1393c11700 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Framework/Gauntlet.SelfTest.OrderOfOpsTest.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Framework/Gauntlet.SelfTest.OrderOfOpsTest.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using AutomationTool; using System; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Framework/Gauntlet.SelfTest.TestAutoParam.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Framework/Gauntlet.SelfTest.TestAutoParam.cs index cf8bbfffec6e..3daa2f91503b 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Framework/Gauntlet.SelfTest.TestAutoParam.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Framework/Gauntlet.SelfTest.TestAutoParam.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using Gauntlet; using System; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Framework/Gauntlet.SelfTest.TestParsing.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Framework/Gauntlet.SelfTest.TestParsing.cs index bd1b24dc4775..1248979a2c8b 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Framework/Gauntlet.SelfTest.TestParsing.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Framework/Gauntlet.SelfTest.TestParsing.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Framework/Gauntlet.SelfTest.TimeoutTest.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Framework/Gauntlet.SelfTest.TimeoutTest.cs index 37b11f72c8f4..1fde39e9d655 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Framework/Gauntlet.SelfTest.TimeoutTest.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Framework/Gauntlet.SelfTest.TimeoutTest.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Gauntlet.SelfTest.BaseNode.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Gauntlet.SelfTest.BaseNode.cs index 869d2950db38..f710e4efe632 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Gauntlet.SelfTest.BaseNode.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Gauntlet.SelfTest.BaseNode.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Gauntlet.SelfTest.Blank.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Gauntlet.SelfTest.Blank.cs index e3cdd2b99dd1..625c9918eb16 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Gauntlet.SelfTest.Blank.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Gauntlet.SelfTest.Blank.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using Gauntlet; using System; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Gauntlet.SelfTest.CreateGif.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Gauntlet.SelfTest.CreateGif.cs index e9165577c32e..d58822300973 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Gauntlet.SelfTest.CreateGif.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Gauntlet.SelfTest.CreateGif.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Gauntlet.SelfTest.Globals.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Gauntlet.SelfTest.Globals.cs index e62c9a9fca3b..f2927fc4ffe3 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Gauntlet.SelfTest.Globals.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Gauntlet.SelfTest.Globals.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Gauntlet.SelfTest.LogParserTest.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Gauntlet.SelfTest.LogParserTest.cs index f8272520b283..49333d6d2f21 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Gauntlet.SelfTest.LogParserTest.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Gauntlet.SelfTest.LogParserTest.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Gauntlet.SelfTest.OrderOfOpsTest.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Gauntlet.SelfTest.OrderOfOpsTest.cs index 73b07346bfd1..e13f1d2abcef 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Gauntlet.SelfTest.OrderOfOpsTest.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Gauntlet.SelfTest.OrderOfOpsTest.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using AutomationTool; using System; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Gauntlet.SelfTest.TimeoutTest.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Gauntlet.SelfTest.TimeoutTest.cs index 24514d3b0aaf..c54ec6485035 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Gauntlet.SelfTest.TimeoutTest.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Gauntlet.SelfTest.TimeoutTest.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/TestGauntlet.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/TestGauntlet.cs index c7a186d8bb64..90c813748c02 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/TestGauntlet.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/TestGauntlet.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using AutomationTool; using System; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.LogParserTest.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.LogParserTest.cs index b5df1a396f8c..b7898df161f7 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.LogParserTest.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.LogParserTest.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.TestShortSoloGame.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.TestShortSoloGame.cs index f1de6c469c0d..e429abaf2ed0 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.TestShortSoloGame.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.TestShortSoloGame.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using AutomationTool; using Gauntlet; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.TestUnrealBase.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.TestUnrealBase.cs index ba62a9babe88..db6e5d2ce018 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.TestUnrealBase.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.TestUnrealBase.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using Gauntlet; using System; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.TestUnrealBuildParsing.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.TestUnrealBuildParsing.cs index a44686901c73..6baf256f0271 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.TestUnrealBuildParsing.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.TestUnrealBuildParsing.cs @@ -1,4 +1,6 @@ -using Gauntlet; +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +using Gauntlet; using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.TestUnrealBuildSource.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.TestUnrealBuildSource.cs index 47a333a55c1b..e03fba21e816 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.TestUnrealBuildSource.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.TestUnrealBuildSource.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using Gauntlet; using System; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.TestUnrealInstallAndRunBase.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.TestUnrealInstallAndRunBase.cs index a252b1acd3e5..0cb815b7f61d 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.TestUnrealInstallAndRunBase.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.TestUnrealInstallAndRunBase.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using AutomationTool; using Gauntlet; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.TestUnrealOptions.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.TestUnrealOptions.cs index 0163604c38e4..1bfd6e01777a 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.TestUnrealOptions.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.TestUnrealOptions.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using Gauntlet; using System; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.TestUnrealSession.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.TestUnrealSession.cs index 66d73d7d1ced..aece84334012 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.TestUnrealSession.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Gauntlet.SelfTest.TestUnrealSession.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using Gauntlet; using System; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Windows/Gauntlet.SelfTest.TestUnrealInstallAndRunWindows.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Windows/Gauntlet.SelfTest.TestUnrealInstallAndRunWindows.cs index 36cb5b671ff3..8d9847324fcb 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Windows/Gauntlet.SelfTest.TestUnrealInstallAndRunWindows.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Unreal/Windows/Gauntlet.SelfTest.TestUnrealInstallAndRunWindows.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using AutomationTool; using Gauntlet; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Base/Gauntlet.UnrealAppConfig.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Base/Gauntlet.UnrealAppConfig.cs index c1a36d4fab1b..32f87b0fe584 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Base/Gauntlet.UnrealAppConfig.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Base/Gauntlet.UnrealAppConfig.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Base/Gauntlet.UnrealConfigOptions.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Base/Gauntlet.UnrealConfigOptions.cs index 38fd3577d20c..3ca216aa1c44 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Base/Gauntlet.UnrealConfigOptions.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Base/Gauntlet.UnrealConfigOptions.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Base/Gauntlet.UnrealSession.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Base/Gauntlet.UnrealSession.cs index 09d348d3c240..e4e22aadb34d 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Base/Gauntlet.UnrealSession.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Base/Gauntlet.UnrealSession.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Base/Gauntlet.UnrealTestConfiguration.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Base/Gauntlet.UnrealTestConfiguration.cs index 4cef049ca52a..c0a47294b93f 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Base/Gauntlet.UnrealTestConfiguration.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Base/Gauntlet.UnrealTestConfiguration.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Base/Gauntlet.UnrealTestContext.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Base/Gauntlet.UnrealTestContext.cs index 194137939489..5f00aa42ef43 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Base/Gauntlet.UnrealTestContext.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Base/Gauntlet.UnrealTestContext.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Base/Gauntlet.UnrealTestNode.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Base/Gauntlet.UnrealTestNode.cs index 4e2e91debeed..87d76b05d6ee 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Base/Gauntlet.UnrealTestNode.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Base/Gauntlet.UnrealTestNode.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/BuildSource/Gauntlet.StagedBuildSource.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/BuildSource/Gauntlet.StagedBuildSource.cs index e69bcfa0465c..d472ccae91c5 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/BuildSource/Gauntlet.StagedBuildSource.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/BuildSource/Gauntlet.StagedBuildSource.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/BuildSource/Gauntlet.UnrealBuildSource.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/BuildSource/Gauntlet.UnrealBuildSource.cs index 5471134b7c5d..57fe7c98ab66 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/BuildSource/Gauntlet.UnrealBuildSource.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/BuildSource/Gauntlet.UnrealBuildSource.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Game/EpicGame.TestConfig.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Game/EpicGame.TestConfig.cs index 1f5202bf2676..e222807790ea 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Game/EpicGame.TestConfig.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Game/EpicGame.TestConfig.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using Gauntlet; using System.Linq; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Game/Samples/ElementalDemoTest.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Game/Samples/ElementalDemoTest.cs index 41f66cf7aadb..afddcd8ccc09 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Game/Samples/ElementalDemoTest.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Game/Samples/ElementalDemoTest.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Game/Samples/FortGPUTestbedPerfTest.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Game/Samples/FortGPUTestbedPerfTest.cs index 222f255c87cb..ed36968e25f7 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Game/Samples/FortGPUTestbedPerfTest.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Game/Samples/FortGPUTestbedPerfTest.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Game/Tests/Gauntlet.UnrealTest.ErrorTest.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Game/Tests/Gauntlet.UnrealTest.ErrorTest.cs index 929e5b3950c3..8ac9d07a4ed0 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Game/Tests/Gauntlet.UnrealTest.ErrorTest.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Game/Tests/Gauntlet.UnrealTest.ErrorTest.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using Gauntlet; using System; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Game/UE4Game.DefaultNode.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Game/UE4Game.DefaultNode.cs index 606875a76f15..875357ba771c 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Game/UE4Game.DefaultNode.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Game/UE4Game.DefaultNode.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Game/UE4Game.TestConfig.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Game/UE4Game.TestConfig.cs index 38c69d39f6a8..918ae509fc69 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Game/UE4Game.TestConfig.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Game/UE4Game.TestConfig.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/RunUnreal.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/RunUnreal.cs index 9feb9a00dde0..45b6d2a61a1e 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/RunUnreal.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/RunUnreal.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Tasks/Gauntlet.Task.CleanDevices.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Tasks/Gauntlet.Task.CleanDevices.cs index abc963fb803a..70a4711ba9ea 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Tasks/Gauntlet.Task.CleanDevices.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Tasks/Gauntlet.Task.CleanDevices.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Utils/Gauntlet.UnrealHelpers.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Utils/Gauntlet.UnrealHelpers.cs index 3488dd5dba02..d4029e70855f 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Utils/Gauntlet.UnrealHelpers.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Utils/Gauntlet.UnrealHelpers.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Utils/Gauntlet.UnrealLogParser.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Utils/Gauntlet.UnrealLogParser.cs index b24f414efe06..20de869f98b4 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Utils/Gauntlet.UnrealLogParser.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Utils/Gauntlet.UnrealLogParser.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Utils/Gauntlet.UnrealSnapshotParser.cs b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Utils/Gauntlet.UnrealSnapshotParser.cs index 9f618539f313..89c283c12912 100644 --- a/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Utils/Gauntlet.UnrealSnapshotParser.cs +++ b/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Utils/Gauntlet.UnrealSnapshotParser.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/AutomationTool/HTML5/HTML5Platform.Automation.cs b/Engine/Source/Programs/AutomationTool/HTML5/HTML5Platform.Automation.cs index 21eadd28483e..8ff8aea08bf3 100644 --- a/Engine/Source/Programs/AutomationTool/HTML5/HTML5Platform.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/HTML5/HTML5Platform.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.IO; using System.Net.Http; diff --git a/Engine/Source/Programs/AutomationTool/HTML5/HTML5Platform.PakFiles.Automation.cs b/Engine/Source/Programs/AutomationTool/HTML5/HTML5Platform.PakFiles.Automation.cs index 6131a0604904..d497e336c348 100644 --- a/Engine/Source/Programs/AutomationTool/HTML5/HTML5Platform.PakFiles.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/HTML5/HTML5Platform.PakFiles.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Text.RegularExpressions; diff --git a/Engine/Source/Programs/AutomationTool/HTML5/Properties/AssemblyInfo.cs b/Engine/Source/Programs/AutomationTool/HTML5/Properties/AssemblyInfo.cs index ceef320a9002..8fea43f5cb5f 100644 --- a/Engine/Source/Programs/AutomationTool/HTML5/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/AutomationTool/HTML5/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; diff --git a/Engine/Source/Programs/AutomationTool/IOS/IOSPlatform.Automation.cs b/Engine/Source/Programs/AutomationTool/IOS/IOSPlatform.Automation.cs index c259e464e9c1..2cfa7ad7ba95 100644 --- a/Engine/Source/Programs/AutomationTool/IOS/IOSPlatform.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/IOS/IOSPlatform.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/AutomationTool/IOS/Properties/AssemblyInfo.cs b/Engine/Source/Programs/AutomationTool/IOS/Properties/AssemblyInfo.cs index ca6c09653004..16cbc78cc730 100644 --- a/Engine/Source/Programs/AutomationTool/IOS/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/AutomationTool/IOS/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; diff --git a/Engine/Source/Programs/AutomationTool/Linux/LinuxPlatform.Automation.cs b/Engine/Source/Programs/AutomationTool/Linux/LinuxPlatform.Automation.cs index 2986c8659764..e1bd78485a81 100644 --- a/Engine/Source/Programs/AutomationTool/Linux/LinuxPlatform.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Linux/LinuxPlatform.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/AutomationTool/Linux/Properties/AssemblyInfo.cs b/Engine/Source/Programs/AutomationTool/Linux/Properties/AssemblyInfo.cs index 44abc5a03fca..2844e013db9f 100644 --- a/Engine/Source/Programs/AutomationTool/Linux/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/AutomationTool/Linux/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; diff --git a/Engine/Source/Programs/AutomationTool/Localization/LocalizationProvider.cs b/Engine/Source/Programs/AutomationTool/Localization/LocalizationProvider.cs index 3314e6ff6c83..977252c3d9b0 100644 --- a/Engine/Source/Programs/AutomationTool/Localization/LocalizationProvider.cs +++ b/Engine/Source/Programs/AutomationTool/Localization/LocalizationProvider.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/AutomationTool/Localization/Properties/AssemblyInfo.cs b/Engine/Source/Programs/AutomationTool/Localization/Properties/AssemblyInfo.cs index 32b87da1ec52..7333e7e5b97c 100644 --- a/Engine/Source/Programs/AutomationTool/Localization/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/AutomationTool/Localization/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; diff --git a/Engine/Source/Programs/AutomationTool/Lumin/LuminPlatform.Automation.cs b/Engine/Source/Programs/AutomationTool/Lumin/LuminPlatform.Automation.cs index a64623c22fa2..ea9901ef35ee 100644 --- a/Engine/Source/Programs/AutomationTool/Lumin/LuminPlatform.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Lumin/LuminPlatform.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/AutomationTool/Lumin/Properties/AssemblyInfo.cs b/Engine/Source/Programs/AutomationTool/Lumin/Properties/AssemblyInfo.cs index 948ba00e9aed..f9e3b8eae3b3 100644 --- a/Engine/Source/Programs/AutomationTool/Lumin/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/AutomationTool/Lumin/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; diff --git a/Engine/Source/Programs/AutomationTool/Mac/MacPlatform.Automation.cs b/Engine/Source/Programs/AutomationTool/Mac/MacPlatform.Automation.cs index 2525ad18f6bd..aa56c7ab1457 100644 --- a/Engine/Source/Programs/AutomationTool/Mac/MacPlatform.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Mac/MacPlatform.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/AutomationTool/Mac/Properties/AssemblyInfo.cs b/Engine/Source/Programs/AutomationTool/Mac/Properties/AssemblyInfo.cs index 6dc3c35d0f3e..55279962b386 100644 --- a/Engine/Source/Programs/AutomationTool/Mac/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/AutomationTool/Mac/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; diff --git a/Engine/Source/Programs/AutomationTool/OneSkyLocalization/OneSkyConfigHelper.cs b/Engine/Source/Programs/AutomationTool/OneSkyLocalization/OneSkyConfigHelper.cs index 4503d218cd94..85155649ca6f 100644 --- a/Engine/Source/Programs/AutomationTool/OneSkyLocalization/OneSkyConfigHelper.cs +++ b/Engine/Source/Programs/AutomationTool/OneSkyLocalization/OneSkyConfigHelper.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/AutomationTool/OneSkyLocalization/OneSkyLocalizationProvider.cs b/Engine/Source/Programs/AutomationTool/OneSkyLocalization/OneSkyLocalizationProvider.cs index b3a5a3416e49..0f07a913c11f 100644 --- a/Engine/Source/Programs/AutomationTool/OneSkyLocalization/OneSkyLocalizationProvider.cs +++ b/Engine/Source/Programs/AutomationTool/OneSkyLocalization/OneSkyLocalizationProvider.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/AutomationTool/OneSkyLocalization/Properties/AssemblyInfo.cs b/Engine/Source/Programs/AutomationTool/OneSkyLocalization/Properties/AssemblyInfo.cs index d3b86be0fae4..e54f1fa23cee 100644 --- a/Engine/Source/Programs/AutomationTool/OneSkyLocalization/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/AutomationTool/OneSkyLocalization/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; diff --git a/Engine/Source/Programs/AutomationTool/Program.cs b/Engine/Source/Programs/AutomationTool/Program.cs index 7f3afd4c638d..3dcfd61d1f75 100644 --- a/Engine/Source/Programs/AutomationTool/Program.cs +++ b/Engine/Source/Programs/AutomationTool/Program.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This software is provided "as-is," without any express or implied warranty. // In no event shall the author, nor Epic Games, Inc. be held liable for any damages arising from the use of this software. // This software will not be supported. diff --git a/Engine/Source/Programs/AutomationTool/Properties/AssemblyInfo.cs b/Engine/Source/Programs/AutomationTool/Properties/AssemblyInfo.cs index 3fc94e21e02b..f331510f59a2 100644 --- a/Engine/Source/Programs/AutomationTool/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/AutomationTool/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/AnalyzeThirdPartyLibs.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/AnalyzeThirdPartyLibs.Automation.cs index b6d9883252c7..e5cb2e6d70f1 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/AnalyzeThirdPartyLibs.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/AnalyzeThirdPartyLibs.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Text; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/ArchiveCommand.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/ArchiveCommand.Automation.cs index 4233fca521a7..94a99d544ec5 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/ArchiveCommand.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/ArchiveCommand.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/BlameKeyword.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/BlameKeyword.Automation.cs index 5e371187a523..9428dc950647 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/BlameKeyword.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/BlameKeyword.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Text; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/BuildCommonTools.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/BuildCommonTools.Automation.cs index 0701e7866336..5add42e90f31 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/BuildCommonTools.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/BuildCommonTools.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.IO; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/BuildCookRun.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/BuildCookRun.Automation.cs index 6302cf733233..9a5b38341a62 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/BuildCookRun.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/BuildCookRun.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/BuildDerivedDataCache.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/BuildDerivedDataCache.Automation.cs index 87d8a5c98c44..396ea0625b77 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/BuildDerivedDataCache.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/BuildDerivedDataCache.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using AutomationTool; using UnrealBuildTool; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/BuildForUGS.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/BuildForUGS.Automation.cs index f6b329edf96f..796428e41fa0 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/BuildForUGS.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/BuildForUGS.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/BuildPhysX.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/BuildPhysX.Automation.cs index 06dc69fca0de..74da60b5eccc 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/BuildPhysX.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/BuildPhysX.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/BuildPluginCommand.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/BuildPluginCommand.Automation.cs index bfff2040f63d..ddb5d5197e2d 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/BuildPluginCommand.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/BuildPluginCommand.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/BuildProjectCommand.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/BuildProjectCommand.Automation.cs index a0f1b2d0d845..442ab640344c 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/BuildProjectCommand.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/BuildProjectCommand.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/BuildThirdPartyLibs.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/BuildThirdPartyLibs.Automation.cs index f84549b842ad..d2acca3ad73c 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/BuildThirdPartyLibs.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/BuildThirdPartyLibs.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Text; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/CheckBalancedMacros.cs b/Engine/Source/Programs/AutomationTool/Scripts/CheckBalancedMacros.cs index 0218d7e09b59..52c94a04a396 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/CheckBalancedMacros.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/CheckBalancedMacros.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/CheckCsprojDotNetVersion.cs b/Engine/Source/Programs/AutomationTool/Scripts/CheckCsprojDotNetVersion.cs index 8163663f3211..88b301dd3397 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/CheckCsprojDotNetVersion.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/CheckCsprojDotNetVersion.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Text; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/CheckForHacks.cs b/Engine/Source/Programs/AutomationTool/Scripts/CheckForHacks.cs index 88d37174844e..ba20ee534939 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/CheckForHacks.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/CheckForHacks.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/CheckRestrictedFolders.cs b/Engine/Source/Programs/AutomationTool/Scripts/CheckRestrictedFolders.cs index 7fc211739ee9..54d43d270b39 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/CheckRestrictedFolders.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/CheckRestrictedFolders.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/CheckTargetExists.cs b/Engine/Source/Programs/AutomationTool/Scripts/CheckTargetExists.cs index e47492ff3c8e..7638806c5a36 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/CheckTargetExists.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/CheckTargetExists.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/CheckXcodeVersion.cs b/Engine/Source/Programs/AutomationTool/Scripts/CheckXcodeVersion.cs index 9ad018584f83..2a92b539f55d 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/CheckXcodeVersion.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/CheckXcodeVersion.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/CleanAutomationReports.cs b/Engine/Source/Programs/AutomationTool/Scripts/CleanAutomationReports.cs index 6d615957f96f..dc459b35b0e3 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/CleanAutomationReports.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/CleanAutomationReports.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/CleanFormalBuilds.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/CleanFormalBuilds.Automation.cs index 82698bf49eed..6877cba6e828 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/CleanFormalBuilds.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/CleanFormalBuilds.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/CodeSurgery.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/CodeSurgery.Automation.cs index 424fc0975aab..aca76925c0e8 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/CodeSurgery.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/CodeSurgery.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Text; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/CookCommand.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/CookCommand.Automation.cs index 43de7855ce69..7d9ce786db84 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/CookCommand.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/CookCommand.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/CopyBuildToStagingDirectory.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/CopyBuildToStagingDirectory.Automation.cs index 910aa394001b..7c9b6a1fefd5 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/CopyBuildToStagingDirectory.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/CopyBuildToStagingDirectory.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using AutomationTool; using System; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/CopySharedCookedBuild.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/CopySharedCookedBuild.Automation.cs index f3c5ba875426..4cb737ec5781 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/CopySharedCookedBuild.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/CopySharedCookedBuild.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Text; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/CopyUAT.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/CopyUAT.Automation.cs index f7cbecae20b7..e1048598f5e7 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/CopyUAT.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/CopyUAT.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/CopyUsingDistillFileSet.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/CopyUsingDistillFileSet.Automation.cs index d0f7ce9ad23b..da5b5556d5d0 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/CopyUsingDistillFileSet.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/CopyUsingDistillFileSet.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.IO; using AutomationTool; using UnrealBuildTool; using Tools.DotNETCommon; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/CryptoKeys.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/CryptoKeys.Automation.cs index 00332af0e021..ea113a40cf4d 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/CryptoKeys.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/CryptoKeys.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/DeployCommand.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/DeployCommand.Automation.cs index 45530afb0ef4..942ab8d24b0d 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/DeployCommand.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/DeployCommand.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/ExtractPaks.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/ExtractPaks.Automation.cs index 5cdc2338b8c9..7edc4f18b2f4 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/ExtractPaks.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/ExtractPaks.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Text; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/FixupRedirects.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/FixupRedirects.Automation.cs index 1f5e3cd6349b..5a46098b65ce 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/FixupRedirects.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/FixupRedirects.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Text; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/GenerateDSYM.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/GenerateDSYM.Automation.cs index 7e58ac4344ef..c5351f892398 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/GenerateDSYM.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/GenerateDSYM.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/GetFileCommand.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/GetFileCommand.Automation.cs index ace9444c293e..557bf597309b 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/GetFileCommand.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/GetFileCommand.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/IPhonePackager.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/IPhonePackager.Automation.cs index 5e7f21632590..be487937f0a5 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/IPhonePackager.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/IPhonePackager.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Text; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/InstalledBuild.cs b/Engine/Source/Programs/AutomationTool/Scripts/InstalledBuild.cs index 7002b9eb821a..a8ff0dd23d9f 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/InstalledBuild.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/InstalledBuild.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/LauncherLocalization.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/LauncherLocalization.Automation.cs index 6ba77b641cb0..b23a811e79db 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/LauncherLocalization.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/LauncherLocalization.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Globalization; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/ListMobileDevices.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/ListMobileDevices.Automation.cs index b40234cf27fe..106a2a96008d 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/ListMobileDevices.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/ListMobileDevices.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Collections.Generic; using AutomationTool; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/ListThirdPartySoftware.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/ListThirdPartySoftware.Automation.cs index 2142593e811d..0a29cf0b9aa6 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/ListThirdPartySoftware.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/ListThirdPartySoftware.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Text; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/Localisation.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/Localisation.Automation.cs index a1fafe70b539..e657055626cf 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/Localisation.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/Localisation.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Globalization; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/MegaXGE.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/MegaXGE.Automation.cs index 6e564ef4bd52..04ed947437b7 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/MegaXGE.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/MegaXGE.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Text; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/PackageCommand.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/PackageCommand.Automation.cs index 44b0f6ce6105..5d4794f465ac 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/PackageCommand.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/PackageCommand.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/Properties/AssemblyInfo.cs b/Engine/Source/Programs/AutomationTool/Scripts/Properties/AssemblyInfo.cs index a33b1ce31576..08e3f679ef5a 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/RebasePublicIncludePaths.cs b/Engine/Source/Programs/AutomationTool/Scripts/RebasePublicIncludePaths.cs index 358c44828df2..ba0e70880cc9 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/RebasePublicIncludePaths.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/RebasePublicIncludePaths.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/RebuildHLODCommand.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/RebuildHLODCommand.Automation.cs index d95aad3c3e92..043aadb58100 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/RebuildHLODCommand.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/RebuildHLODCommand.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/RebuildLightMapsCommand.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/RebuildLightMapsCommand.Automation.cs index a4d2e6103c82..11da72f42888 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/RebuildLightMapsCommand.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/RebuildLightMapsCommand.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/RecordPerformance.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/RecordPerformance.Automation.cs index 7ba00cafed74..6ca36a29a524 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/RecordPerformance.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/RecordPerformance.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Text; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/ReplaceAssetsUsingManifest.cs b/Engine/Source/Programs/AutomationTool/Scripts/ReplaceAssetsUsingManifest.cs index 8395e0d987d0..9bf19ee03033 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/ReplaceAssetsUsingManifest.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/ReplaceAssetsUsingManifest.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/ResavePackagesCommand.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/ResavePackagesCommand.Automation.cs index ae200f6dd45b..a8cf89a75da2 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/ResavePackagesCommand.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/ResavePackagesCommand.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/ResavePluginDescriptors.cs b/Engine/Source/Programs/AutomationTool/Scripts/ResavePluginDescriptors.cs index 04097e1bb783..145a54341ccc 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/ResavePluginDescriptors.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/ResavePluginDescriptors.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/ResaveProjectDescriptors.cs b/Engine/Source/Programs/AutomationTool/Scripts/ResaveProjectDescriptors.cs index a6716ae19bf8..a746047d13a0 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/ResaveProjectDescriptors.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/ResaveProjectDescriptors.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/RunP4Reconcile.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/RunP4Reconcile.Automation.cs index 2f5342db63cf..16f93cb57a51 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/RunP4Reconcile.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/RunP4Reconcile.Automation.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/RunProjectCommand.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/RunProjectCommand.Automation.cs index 7719766e59f5..021637b5a50e 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/RunProjectCommand.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/RunProjectCommand.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/SharedCookedBuild.cs b/Engine/Source/Programs/AutomationTool/Scripts/SharedCookedBuild.cs index 35baf2fe946d..795378f92d73 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/SharedCookedBuild.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/SharedCookedBuild.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/StashTarget.cs b/Engine/Source/Programs/AutomationTool/Scripts/StashTarget.cs index ef07962d2784..eb560ed57353 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/StashTarget.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/StashTarget.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/SubmitUtililzationReportToEC.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/SubmitUtililzationReportToEC.Automation.cs index c09e39801192..2573ed254415 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/SubmitUtililzationReportToEC.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/SubmitUtililzationReportToEC.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Text; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/SyncDDC.cs b/Engine/Source/Programs/AutomationTool/Scripts/SyncDDC.cs index 3de5ca6e5dfa..58b1f63d133d 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/SyncDDC.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/SyncDDC.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Concurrent; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/SyncDepotPath.cs b/Engine/Source/Programs/AutomationTool/Scripts/SyncDepotPath.cs index 1d4eb1b1a1ba..26dacaaf6e1f 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/SyncDepotPath.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/SyncDepotPath.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/TestSnippet.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/TestSnippet.Automation.cs index 9db4c7fc774b..febecf6dba62 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/TestSnippet.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/TestSnippet.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Text; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/Tests.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/Tests.Automation.cs index 97d2f404bdb5..3fcb7f7dce81 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/Tests.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/Tests.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Text; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/UE4BuildUtils.cs b/Engine/Source/Programs/AutomationTool/Scripts/UE4BuildUtils.cs index 46343b00154d..ebdd07ffb21b 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/UE4BuildUtils.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/UE4BuildUtils.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Scripts/UpdateLocalVersion.Automation.cs b/Engine/Source/Programs/AutomationTool/Scripts/UpdateLocalVersion.Automation.cs index bd2de8194ab8..f762f29fa920 100644 --- a/Engine/Source/Programs/AutomationTool/Scripts/UpdateLocalVersion.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Scripts/UpdateLocalVersion.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/AutomationTool/TVOS/Properties/AssemblyInfo.cs b/Engine/Source/Programs/AutomationTool/TVOS/Properties/AssemblyInfo.cs index ceef320a9002..8fea43f5cb5f 100644 --- a/Engine/Source/Programs/AutomationTool/TVOS/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/AutomationTool/TVOS/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; diff --git a/Engine/Source/Programs/AutomationTool/TVOS/TVOSPlatform.Automation.cs b/Engine/Source/Programs/AutomationTool/TVOS/TVOSPlatform.Automation.cs index 940b64672abd..739e1332f27d 100644 --- a/Engine/Source/Programs/AutomationTool/TVOS/TVOSPlatform.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/TVOS/TVOSPlatform.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/AutomationTool/Win/Properties/AssemblyInfo.cs b/Engine/Source/Programs/AutomationTool/Win/Properties/AssemblyInfo.cs index 005a684ddfe1..d2b8726be3f5 100644 --- a/Engine/Source/Programs/AutomationTool/Win/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/AutomationTool/Win/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; diff --git a/Engine/Source/Programs/AutomationTool/Win/Tasks/SrcSrvTask.cs b/Engine/Source/Programs/AutomationTool/Win/Tasks/SrcSrvTask.cs index b032ba28dde4..7b617e96fec0 100644 --- a/Engine/Source/Programs/AutomationTool/Win/Tasks/SrcSrvTask.cs +++ b/Engine/Source/Programs/AutomationTool/Win/Tasks/SrcSrvTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/AutomationTool/Win/WinPlatform.Automation.cs b/Engine/Source/Programs/AutomationTool/Win/WinPlatform.Automation.cs index 5496f96f5700..f452075e48d4 100644 --- a/Engine/Source/Programs/AutomationTool/Win/WinPlatform.Automation.cs +++ b/Engine/Source/Programs/AutomationTool/Win/WinPlatform.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/AutomationTool/Win/WinResources.cs b/Engine/Source/Programs/AutomationTool/Win/WinResources.cs index b2db7ddf6e2c..43107e904433 100644 --- a/Engine/Source/Programs/AutomationTool/Win/WinResources.cs +++ b/Engine/Source/Programs/AutomationTool/Win/WinResources.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/AutomationTool/XLocLocalization/Properties/AssemblyInfo.cs b/Engine/Source/Programs/AutomationTool/XLocLocalization/Properties/AssemblyInfo.cs index 05e5fe711c27..12abcacd1ccb 100644 --- a/Engine/Source/Programs/AutomationTool/XLocLocalization/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/AutomationTool/XLocLocalization/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; diff --git a/Engine/Source/Programs/AutomationTool/XLocLocalization/XLocLocalizationProvider.cs b/Engine/Source/Programs/AutomationTool/XLocLocalization/XLocLocalizationProvider.cs index 1e78f4084149..ea4b09cee106 100644 --- a/Engine/Source/Programs/AutomationTool/XLocLocalization/XLocLocalizationProvider.cs +++ b/Engine/Source/Programs/AutomationTool/XLocLocalization/XLocLocalizationProvider.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/AutomationToolLauncher/Launcher.cs b/Engine/Source/Programs/AutomationToolLauncher/Launcher.cs index 54ff793b01da..8a51e31d40da 100644 --- a/Engine/Source/Programs/AutomationToolLauncher/Launcher.cs +++ b/Engine/Source/Programs/AutomationToolLauncher/Launcher.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/AutomationToolLauncher/Properties/AssemblyInfo.cs b/Engine/Source/Programs/AutomationToolLauncher/Properties/AssemblyInfo.cs index 665ea4077e31..8afc5ce3eb56 100644 --- a/Engine/Source/Programs/AutomationToolLauncher/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/AutomationToolLauncher/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; diff --git a/Engine/Source/Programs/BlankProgram/BlankProgram.Build.cs b/Engine/Source/Programs/BlankProgram/BlankProgram.Build.cs index 4f6dc95f3bbe..51def51fa4b6 100644 --- a/Engine/Source/Programs/BlankProgram/BlankProgram.Build.cs +++ b/Engine/Source/Programs/BlankProgram/BlankProgram.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Programs/BlankProgram/BlankProgram.Target.cs b/Engine/Source/Programs/BlankProgram/BlankProgram.Target.cs index c453966cece7..468c86a91beb 100644 --- a/Engine/Source/Programs/BlankProgram/BlankProgram.Target.cs +++ b/Engine/Source/Programs/BlankProgram/BlankProgram.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Engine/Source/Programs/BlankProgram/Private/BlankProgram.cpp b/Engine/Source/Programs/BlankProgram/Private/BlankProgram.cpp index 79bfd8e77778..45ebe97ea18f 100644 --- a/Engine/Source/Programs/BlankProgram/Private/BlankProgram.cpp +++ b/Engine/Source/Programs/BlankProgram/Private/BlankProgram.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlankProgram.h" diff --git a/Engine/Source/Programs/BlankProgram/Private/BlankProgram.h b/Engine/Source/Programs/BlankProgram/Private/BlankProgram.h index f338481f2495..9320b41f6ae5 100644 --- a/Engine/Source/Programs/BlankProgram/Private/BlankProgram.h +++ b/Engine/Source/Programs/BlankProgram/Private/BlankProgram.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/BreakpadSymbolEncoder/BreakpadSymbolEncoder.cpp b/Engine/Source/Programs/BreakpadSymbolEncoder/BreakpadSymbolEncoder.cpp index c9fd16a94ac7..d26ce881dc12 100644 --- a/Engine/Source/Programs/BreakpadSymbolEncoder/BreakpadSymbolEncoder.cpp +++ b/Engine/Source/Programs/BreakpadSymbolEncoder/BreakpadSymbolEncoder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include #include diff --git a/Engine/Source/Programs/BreakpadSymbolEncoder/BreakpadSymbolEncoder.h b/Engine/Source/Programs/BreakpadSymbolEncoder/BreakpadSymbolEncoder.h index ca31f590c894..ae2d77d11dc2 100644 --- a/Engine/Source/Programs/BreakpadSymbolEncoder/BreakpadSymbolEncoder.h +++ b/Engine/Source/Programs/BreakpadSymbolEncoder/BreakpadSymbolEncoder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /* The output files are packed in this ordered: * diff --git a/Engine/Source/Programs/BuildPatchTool/BuildPatchTool.Automation.cs b/Engine/Source/Programs/BuildPatchTool/BuildPatchTool.Automation.cs index 0d24cab3768e..f39ce083a00b 100644 --- a/Engine/Source/Programs/BuildPatchTool/BuildPatchTool.Automation.cs +++ b/Engine/Source/Programs/BuildPatchTool/BuildPatchTool.Automation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/BuildPatchTool/BuildPatchTool.Build.cs b/Engine/Source/Programs/BuildPatchTool/BuildPatchTool.Build.cs index 860adc084b30..e3af898f0bf5 100644 --- a/Engine/Source/Programs/BuildPatchTool/BuildPatchTool.Build.cs +++ b/Engine/Source/Programs/BuildPatchTool/BuildPatchTool.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Programs/BuildPatchTool/BuildPatchTool.Target.cs b/Engine/Source/Programs/BuildPatchTool/BuildPatchTool.Target.cs index 29d78c1ba1f5..2a76c8d2e2c9 100644 --- a/Engine/Source/Programs/BuildPatchTool/BuildPatchTool.Target.cs +++ b/Engine/Source/Programs/BuildPatchTool/BuildPatchTool.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Engine/Source/Programs/BuildPatchTool/Private/BuildPatchTool.cpp b/Engine/Source/Programs/BuildPatchTool/Private/BuildPatchTool.cpp index 4ac0e7885bb5..9a21a15002cc 100644 --- a/Engine/Source/Programs/BuildPatchTool/Private/BuildPatchTool.cpp +++ b/Engine/Source/Programs/BuildPatchTool/Private/BuildPatchTool.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BuildPatchTool.h" #include "UObject/Object.h" diff --git a/Engine/Source/Programs/BuildPatchTool/Private/ToolMode.cpp b/Engine/Source/Programs/BuildPatchTool/Private/ToolMode.cpp index 6e4a345c9fdc..6b6089dc399f 100644 --- a/Engine/Source/Programs/BuildPatchTool/Private/ToolMode.cpp +++ b/Engine/Source/Programs/BuildPatchTool/Private/ToolMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Interfaces/ToolMode.h" #include "Misc/CommandLine.h" diff --git a/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/AutomationMode.cpp b/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/AutomationMode.cpp index 4093ac8fd232..8a8c0bd8190c 100644 --- a/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/AutomationMode.cpp +++ b/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/AutomationMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ToolModes/AutomationMode.h" diff --git a/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/CompactifyMode.cpp b/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/CompactifyMode.cpp index c02972d3e0a2..c6066cc100bb 100644 --- a/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/CompactifyMode.cpp +++ b/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/CompactifyMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ToolModes/CompactifyMode.h" #include "Interfaces/IBuildPatchServicesModule.h" diff --git a/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/DiffManifestMode.cpp b/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/DiffManifestMode.cpp index bc283e938d4e..b758d4a4a7f9 100644 --- a/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/DiffManifestMode.cpp +++ b/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/DiffManifestMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ToolModes/DiffManifestMode.h" #include "Interfaces/IBuildPatchServicesModule.h" diff --git a/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/EnumerationMode.cpp b/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/EnumerationMode.cpp index 8da7f740a92d..77420a9eeb98 100644 --- a/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/EnumerationMode.cpp +++ b/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/EnumerationMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ToolModes/EnumerationMode.h" #include "Interfaces/IBuildPatchServicesModule.h" diff --git a/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/MergeManifestMode.cpp b/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/MergeManifestMode.cpp index 2f4043fbf89b..8fac76a2ab62 100644 --- a/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/MergeManifestMode.cpp +++ b/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/MergeManifestMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ToolModes/MergeManifestMode.h" #include "Interfaces/IBuildPatchServicesModule.h" diff --git a/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/PackageChunksMode.cpp b/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/PackageChunksMode.cpp index e7f157929256..217bf551915b 100644 --- a/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/PackageChunksMode.cpp +++ b/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/PackageChunksMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ToolModes/PackageChunksMode.h" #include "Interfaces/IBuildPatchServicesModule.h" diff --git a/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/PatchGenerationMode.cpp b/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/PatchGenerationMode.cpp index f148ae16f21c..883133c60654 100644 --- a/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/PatchGenerationMode.cpp +++ b/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/PatchGenerationMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ToolModes/PatchGenerationMode.h" #include "Misc/DefaultValueHelper.h" diff --git a/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/VerifyChunksMode.cpp b/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/VerifyChunksMode.cpp index 8a9e3152032d..df3683d7bbbb 100644 --- a/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/VerifyChunksMode.cpp +++ b/Engine/Source/Programs/BuildPatchTool/Private/ToolModes/VerifyChunksMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ToolModes/VerifyChunksMode.h" #include "Interfaces/IBuildPatchServicesModule.h" diff --git a/Engine/Source/Programs/BuildPatchTool/Public/BuildPatchTool.h b/Engine/Source/Programs/BuildPatchTool/Public/BuildPatchTool.h index 912657fed768..0abdbdc821eb 100644 --- a/Engine/Source/Programs/BuildPatchTool/Public/BuildPatchTool.h +++ b/Engine/Source/Programs/BuildPatchTool/Public/BuildPatchTool.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Programs/BuildPatchTool/Public/Interfaces/ToolMode.h b/Engine/Source/Programs/BuildPatchTool/Public/Interfaces/ToolMode.h index 1a0fa9b9e785..faa5bacecabf 100644 --- a/Engine/Source/Programs/BuildPatchTool/Public/Interfaces/ToolMode.h +++ b/Engine/Source/Programs/BuildPatchTool/Public/Interfaces/ToolMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/AutomationMode.h b/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/AutomationMode.h index d6b7c5c26ec9..976696160b7d 100644 --- a/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/AutomationMode.h +++ b/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/AutomationMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/CompactifyMode.h b/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/CompactifyMode.h index 54bba2ae6887..7929b901830b 100644 --- a/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/CompactifyMode.h +++ b/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/CompactifyMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/DiffManifestMode.h b/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/DiffManifestMode.h index 98a0ec1af836..bf7693b37f64 100644 --- a/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/DiffManifestMode.h +++ b/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/DiffManifestMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/EnumerationMode.h b/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/EnumerationMode.h index 5ecda84a07a7..7151abb6a0bc 100644 --- a/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/EnumerationMode.h +++ b/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/EnumerationMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/MergeManifestMode.h b/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/MergeManifestMode.h index 0c496ba11849..de71adfd5a4b 100644 --- a/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/MergeManifestMode.h +++ b/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/MergeManifestMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/PackageChunksMode.h b/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/PackageChunksMode.h index b60b8fc05e28..ac11a615cefe 100644 --- a/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/PackageChunksMode.h +++ b/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/PackageChunksMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/PatchGenerationMode.h b/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/PatchGenerationMode.h index 4471baabd5cb..d4bd51570a1e 100644 --- a/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/PatchGenerationMode.h +++ b/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/PatchGenerationMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/VerifyChunksMode.h b/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/VerifyChunksMode.h index f4b324c6afda..c8ee0f8b8d2b 100644 --- a/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/VerifyChunksMode.h +++ b/Engine/Source/Programs/BuildPatchTool/Public/ToolModes/VerifyChunksMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Programs/CrashReportClient/CrashReportClient.Build.cs b/Engine/Source/Programs/CrashReportClient/CrashReportClient.Build.cs index 20a0334a85d1..db9b19173c27 100644 --- a/Engine/Source/Programs/CrashReportClient/CrashReportClient.Build.cs +++ b/Engine/Source/Programs/CrashReportClient/CrashReportClient.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Programs/CrashReportClient/CrashReportClient.Target.cs b/Engine/Source/Programs/CrashReportClient/CrashReportClient.Target.cs index 3fab22623011..6302998b7328 100644 --- a/Engine/Source/Programs/CrashReportClient/CrashReportClient.Target.cs +++ b/Engine/Source/Programs/CrashReportClient/CrashReportClient.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Engine/Source/Programs/CrashReportClient/Private/CrashDescription.cpp b/Engine/Source/Programs/CrashReportClient/Private/CrashDescription.cpp index a70e521e4d0f..75d7b2e76804 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/CrashDescription.cpp +++ b/Engine/Source/Programs/CrashReportClient/Private/CrashDescription.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CrashDescription.h" #include "Misc/DateTime.h" diff --git a/Engine/Source/Programs/CrashReportClient/Private/CrashDescription.h b/Engine/Source/Programs/CrashReportClient/Private/CrashDescription.h index 415f4830d453..2b8b043ae87f 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/CrashDescription.h +++ b/Engine/Source/Programs/CrashReportClient/Private/CrashDescription.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/CrashReportClient/Private/CrashReportAnalytics.cpp b/Engine/Source/Programs/CrashReportClient/Private/CrashReportAnalytics.cpp index aa82c3cb4e94..7239e0ec993b 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/CrashReportAnalytics.cpp +++ b/Engine/Source/Programs/CrashReportClient/Private/CrashReportAnalytics.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CrashReportAnalytics.h" #include "Misc/Guid.h" diff --git a/Engine/Source/Programs/CrashReportClient/Private/CrashReportAnalytics.h b/Engine/Source/Programs/CrashReportClient/Private/CrashReportAnalytics.h index 038a11c39b97..c76b908fcb5c 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/CrashReportAnalytics.h +++ b/Engine/Source/Programs/CrashReportClient/Private/CrashReportAnalytics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/CrashReportClient/Private/CrashReportClient.cpp b/Engine/Source/Programs/CrashReportClient/Private/CrashReportClient.cpp index f8dc3da1329b..101b13cfb864 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/CrashReportClient.cpp +++ b/Engine/Source/Programs/CrashReportClient/Private/CrashReportClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CrashReportClient.h" #include "Misc/CommandLine.h" diff --git a/Engine/Source/Programs/CrashReportClient/Private/CrashReportClient.h b/Engine/Source/Programs/CrashReportClient/Private/CrashReportClient.h index c9db9ae0c003..7780576e37b2 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/CrashReportClient.h +++ b/Engine/Source/Programs/CrashReportClient/Private/CrashReportClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientApp.cpp b/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientApp.cpp index b53d748a4fc0..7f964915496d 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientApp.cpp +++ b/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientApp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CrashReportClientApp.h" #include "Misc/Parse.h" diff --git a/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientConfig.cpp b/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientConfig.cpp index 0683bde0dc65..167406cfd1ab 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientConfig.cpp +++ b/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientConfig.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CrashReportClientConfig.h" #include "Logging/LogMacros.h" diff --git a/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientConfig.h b/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientConfig.h index 0545e5c2596a..2ff7a8168abf 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientConfig.h +++ b/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientConfig.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientStyle.cpp b/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientStyle.cpp index bb14fbd70672..94061f41fa08 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientStyle.cpp +++ b/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CrashReportClientStyle.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientStyle.h b/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientStyle.h index bb363ebd5dfd..9ad1661f1a21 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientStyle.h +++ b/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientUnattended.cpp b/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientUnattended.cpp index 2983903b2b4d..c182d799bcc9 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientUnattended.cpp +++ b/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientUnattended.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CrashReportClientUnattended.h" #include "Containers/Ticker.h" diff --git a/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientUnattended.h b/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientUnattended.h index ee9f0f08b174..5dbaef975567 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientUnattended.h +++ b/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientUnattended.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/CrashReportClient/Private/CrashReportUtil.h b/Engine/Source/Programs/CrashReportClient/Private/CrashReportUtil.h index 839ef8fbe520..25ff92efdadc 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/CrashReportUtil.h +++ b/Engine/Source/Programs/CrashReportClient/Private/CrashReportUtil.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/CrashReportClient/Private/CrashUpload.cpp b/Engine/Source/Programs/CrashReportClient/Private/CrashUpload.cpp index 57cfee6485b3..0b9a94e2f29e 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/CrashUpload.cpp +++ b/Engine/Source/Programs/CrashReportClient/Private/CrashUpload.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CrashUpload.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Programs/CrashReportClient/Private/CrashUpload.h b/Engine/Source/Programs/CrashReportClient/Private/CrashUpload.h index 63ef3189355f..745055d21f9a 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/CrashUpload.h +++ b/Engine/Source/Programs/CrashReportClient/Private/CrashUpload.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/CrashReportClient/Private/GenericErrorReport.cpp b/Engine/Source/Programs/CrashReportClient/Private/GenericErrorReport.cpp index bc5a8ecb0df9..9d1902b0e637 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/GenericErrorReport.cpp +++ b/Engine/Source/Programs/CrashReportClient/Private/GenericErrorReport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericErrorReport.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Source/Programs/CrashReportClient/Private/GenericErrorReport.h b/Engine/Source/Programs/CrashReportClient/Private/GenericErrorReport.h index ed4b9293f306..de312636df0f 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/GenericErrorReport.h +++ b/Engine/Source/Programs/CrashReportClient/Private/GenericErrorReport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/CrashReportClient/Private/Linux/CrashReportClientMainLinux.cpp b/Engine/Source/Programs/CrashReportClient/Private/Linux/CrashReportClientMainLinux.cpp index 5de9b21b4c95..e085ae29c338 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/Linux/CrashReportClientMainLinux.cpp +++ b/Engine/Source/Programs/CrashReportClient/Private/Linux/CrashReportClientMainLinux.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Containers/StringConv.h" diff --git a/Engine/Source/Programs/CrashReportClient/Private/Linux/LinuxErrorReport.h b/Engine/Source/Programs/CrashReportClient/Private/Linux/LinuxErrorReport.h index 1a56f7e819b4..f9841114e2ea 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/Linux/LinuxErrorReport.h +++ b/Engine/Source/Programs/CrashReportClient/Private/Linux/LinuxErrorReport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/CrashReportClient/Private/Mac/CrashReportClientMainMac.cpp b/Engine/Source/Programs/CrashReportClient/Private/Mac/CrashReportClientMainMac.cpp index 737e797a1e72..2d1fec5f15ba 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/Mac/CrashReportClientMainMac.cpp +++ b/Engine/Source/Programs/CrashReportClient/Private/Mac/CrashReportClientMainMac.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CrashReportClientApp.h" #include "HAL/ExceptionHandling.h" diff --git a/Engine/Source/Programs/CrashReportClient/Private/Mac/MacErrorReport.cpp b/Engine/Source/Programs/CrashReportClient/Private/Mac/MacErrorReport.cpp index 18be94ae6822..e0533564cab0 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/Mac/MacErrorReport.cpp +++ b/Engine/Source/Programs/CrashReportClient/Private/Mac/MacErrorReport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Mac/MacErrorReport.h" #include "CrashReportClientApp.h" diff --git a/Engine/Source/Programs/CrashReportClient/Private/Mac/MacErrorReport.h b/Engine/Source/Programs/CrashReportClient/Private/Mac/MacErrorReport.h index 5ee120e525a4..fa0062859071 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/Mac/MacErrorReport.h +++ b/Engine/Source/Programs/CrashReportClient/Private/Mac/MacErrorReport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/CrashReportClient/Private/MainLoopTiming.cpp b/Engine/Source/Programs/CrashReportClient/Private/MainLoopTiming.cpp index b58ba8d7638c..c36f5587f7ac 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/MainLoopTiming.cpp +++ b/Engine/Source/Programs/CrashReportClient/Private/MainLoopTiming.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MainLoopTiming.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Source/Programs/CrashReportClient/Private/MainLoopTiming.h b/Engine/Source/Programs/CrashReportClient/Private/MainLoopTiming.h index 30310fec4bb3..913ae223ecab 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/MainLoopTiming.h +++ b/Engine/Source/Programs/CrashReportClient/Private/MainLoopTiming.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/CrashReportClient/Private/PendingReports.cpp b/Engine/Source/Programs/CrashReportClient/Private/PendingReports.cpp index 577a378a4430..58c270f47e06 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/PendingReports.cpp +++ b/Engine/Source/Programs/CrashReportClient/Private/PendingReports.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PendingReports.h" #include "HAL/PlatformFilemanager.h" diff --git a/Engine/Source/Programs/CrashReportClient/Private/PendingReports.h b/Engine/Source/Programs/CrashReportClient/Private/PendingReports.h index fa4d599f2e5a..eccbd20f298d 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/PendingReports.h +++ b/Engine/Source/Programs/CrashReportClient/Private/PendingReports.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/CrashReportClient/Private/PlatformErrorReport.h b/Engine/Source/Programs/CrashReportClient/Private/PlatformErrorReport.h index d8a991ddcc3a..3565525ad9b9 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/PlatformErrorReport.h +++ b/Engine/Source/Programs/CrashReportClient/Private/PlatformErrorReport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/CrashReportClient/Private/SCrashReportClient.cpp b/Engine/Source/Programs/CrashReportClient/Private/SCrashReportClient.cpp index 174ac7bcbeb8..24aa73234f04 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/SCrashReportClient.cpp +++ b/Engine/Source/Programs/CrashReportClient/Private/SCrashReportClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SCrashReportClient.h" diff --git a/Engine/Source/Programs/CrashReportClient/Private/SCrashReportClient.h b/Engine/Source/Programs/CrashReportClient/Private/SCrashReportClient.h index b8d2b7489406..7426e3d0e72e 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/SCrashReportClient.h +++ b/Engine/Source/Programs/CrashReportClient/Private/SCrashReportClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/CrashReportClient/Private/Windows/CrashReportClientMainWindows.cpp b/Engine/Source/Programs/CrashReportClient/Private/Windows/CrashReportClientMainWindows.cpp index 3dd3acbd105d..fdf2f2bdc9c2 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/Windows/CrashReportClientMainWindows.cpp +++ b/Engine/Source/Programs/CrashReportClient/Private/Windows/CrashReportClientMainWindows.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CrashReportClientApp.h" #include "Windows/WindowsHWrapper.h" diff --git a/Engine/Source/Programs/CrashReportClient/Private/Windows/WindowsErrorReport.cpp b/Engine/Source/Programs/CrashReportClient/Private/Windows/WindowsErrorReport.cpp index c24a213e4a2f..f3e4db597dc3 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/Windows/WindowsErrorReport.cpp +++ b/Engine/Source/Programs/CrashReportClient/Private/Windows/WindowsErrorReport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/WindowsErrorReport.h" #include "CrashReportClientApp.h" diff --git a/Engine/Source/Programs/CrashReportClient/Private/Windows/WindowsErrorReport.h b/Engine/Source/Programs/CrashReportClient/Private/Windows/WindowsErrorReport.h index 884f2edcd4bc..3cb5c639eb81 100644 --- a/Engine/Source/Programs/CrashReportClient/Private/Windows/WindowsErrorReport.h +++ b/Engine/Source/Programs/CrashReportClient/Private/Windows/WindowsErrorReport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/CrashReportClient/Public/CrashReportClientApp.h b/Engine/Source/Programs/CrashReportClient/Public/CrashReportClientApp.h index ccc91a01d3c1..23a10d5f9e7c 100644 --- a/Engine/Source/Programs/CrashReportClient/Public/CrashReportClientApp.h +++ b/Engine/Source/Programs/CrashReportClient/Public/CrashReportClientApp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/AssemblyUtils.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/AssemblyUtils.cs index 577ab8338fe3..998d3ba5f0b2 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/AssemblyUtils.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/AssemblyUtils.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/BinaryReaderExtensions.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/BinaryReaderExtensions.cs index d57d48b78a2a..94e90fe41378 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/BinaryReaderExtensions.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/BinaryReaderExtensions.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/BinaryWriterExtensions.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/BinaryWriterExtensions.cs index 72eed45cbf7b..350566c96dfa 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/BinaryWriterExtensions.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/BinaryWriterExtensions.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/CsProjectInfo.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/CsProjectInfo.cs index f404c9b8db38..c2a7086e66ce 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/CsProjectInfo.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/CsProjectInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/DirectoryReference.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/DirectoryReference.cs index 5316a5f67533..1e87c29a2309 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/DirectoryReference.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/DirectoryReference.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/ExceptionUtils.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/ExceptionUtils.cs index cc42f3cc2ae3..482d69f07ab5 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/ExceptionUtils.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/ExceptionUtils.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/FileFilter.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/FileFilter.cs index 78f0474e86e8..875b5fdd17a0 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/FileFilter.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/FileFilter.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/FileFilterNode.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/FileFilterNode.cs index f0b365d75234..ff8ec84f8739 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/FileFilterNode.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/FileFilterNode.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/FilePattern.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/FilePattern.cs index 4ef42f8bdc90..a83921983987 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/FilePattern.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/FilePattern.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/FileReference.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/FileReference.cs index eee997eff856..2f652c2f22e5 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/FileReference.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/FileReference.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/FileSystemReference.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/FileSystemReference.cs index 324b2648cc60..5d5218996df9 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/FileSystemReference.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/FileSystemReference.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/JsonObject.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/JsonObject.cs index 9c0fa034b78d..fb0bc59a17a0 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/JsonObject.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/JsonObject.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Log.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Log.cs index 821cbd9153bc..3a890851e7a4 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Log.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Log.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/LogIndentScope.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/LogIndentScope.cs index 9ba6a124e7b6..f479d7b353a6 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/LogIndentScope.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/LogIndentScope.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/LogStatusScope.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/LogStatusScope.cs index 34f9e6a91aa8..4bbacdea3571 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/LogStatusScope.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/LogStatusScope.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/ManagedProcess.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/ManagedProcess.cs index 473c556af26b..2ee115584026 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/ManagedProcess.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/ManagedProcess.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using Microsoft.Win32.SafeHandles; using System; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceAttributes.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceAttributes.cs index b2656ad4ce42..83be4beefbd3 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceAttributes.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceAttributes.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceChildProcess.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceChildProcess.cs index 98f48a5c58b8..e852b5241605 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceChildProcess.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceChildProcess.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceConnection.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceConnection.cs index 7161a478a6a4..95f6e313dd58 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceConnection.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceConnection.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Concurrent; using System.Collections.Generic; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceError.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceError.cs index 33cad1909cf2..be91623c8a4e 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceError.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceError.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceException.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceException.cs index 4078e43cd520..d3fa03092515 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceException.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceException.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceInfo.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceInfo.cs index 088628cd0a90..573ec7af255a 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceInfo.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceInfo.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceResponse.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceResponse.cs index 7f6446cd0005..6c7ac65d1cac 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceResponse.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceResponse.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceResponseList.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceResponseList.cs index 57153fc49e44..d37cb6326214 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceResponseList.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceResponseList.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceUtils.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceUtils.cs index 9e26f8ce5bb4..f1bc78d4706d 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceUtils.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/PerforceUtils.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/AddOptions.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/AddOptions.cs index 744e16e37ca7..b63466fe2f2b 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/AddOptions.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/AddOptions.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/AddRecord.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/AddRecord.cs index 0f3aada14248..787224734998 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/AddRecord.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/AddRecord.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ChangeRecord.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ChangeRecord.cs index 6565b468928b..0adb10b3ab83 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ChangeRecord.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ChangeRecord.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ChangeStatus.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ChangeStatus.cs index 390a02ca86ac..0732d6a21841 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ChangeStatus.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ChangeStatus.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ChangeType.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ChangeType.cs index a5207770705e..5c84dce97306 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ChangeType.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ChangeType.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ChangesOptions.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ChangesOptions.cs index 91e1d123f5f7..f5e89bd62309 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ChangesOptions.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ChangesOptions.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ChangesRecord.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ChangesRecord.cs index be1b1fb6853c..6e14efdb23a6 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ChangesRecord.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ChangesRecord.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ClientLineEndings.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ClientLineEndings.cs index 8c166e292c47..2cdc95d4f5c4 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ClientLineEndings.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ClientLineEndings.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ClientOptions.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ClientOptions.cs index 3884f5ed6f5b..c4ffb67a16fc 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ClientOptions.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ClientOptions.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ClientRecord.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ClientRecord.cs index 03064eba0788..8a43a83c3d7e 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ClientRecord.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ClientRecord.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ClientSubmitOptions.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ClientSubmitOptions.cs index ed63d1147db7..f63efea03573 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ClientSubmitOptions.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ClientSubmitOptions.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ClientsOptions.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ClientsOptions.cs index 18d85a0e0738..b91b719fa69b 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ClientsOptions.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ClientsOptions.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ClientsRecord.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ClientsRecord.cs index 153d40931cda..aac3ff78999c 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ClientsRecord.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ClientsRecord.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/DeleteChangeOptions.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/DeleteChangeOptions.cs index f59b002b37a5..28f1036580c0 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/DeleteChangeOptions.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/DeleteChangeOptions.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/DeleteClientOptions.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/DeleteClientOptions.cs index d0d642b383d7..d8377442587d 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/DeleteClientOptions.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/DeleteClientOptions.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/DeleteOptions.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/DeleteOptions.cs index bacc6315ec11..09b19a9fd17e 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/DeleteOptions.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/DeleteOptions.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/DeleteRecord.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/DeleteRecord.cs index 35bb8011b123..0bbbaac71814 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/DeleteRecord.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/DeleteRecord.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/DescribeFileRecord.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/DescribeFileRecord.cs index 48f8c894c816..8888d5ef8d03 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/DescribeFileRecord.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/DescribeFileRecord.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/DescribeOptions.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/DescribeOptions.cs index 23896edb1fbd..5d27abffaeb2 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/DescribeOptions.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/DescribeOptions.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/DescribeRecord.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/DescribeRecord.cs index 4162b4beef2b..60a88daa9ec4 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/DescribeRecord.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/DescribeRecord.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/EditOptions.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/EditOptions.cs index 031499d8abfc..0f629f5ca362 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/EditOptions.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/EditOptions.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/EditRecord.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/EditRecord.cs index 2e21ff0ddb23..de5091bf3293 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/EditRecord.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/EditRecord.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/FStatOptions.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/FStatOptions.cs index 208db3426b15..1bfe804248b7 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/FStatOptions.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/FStatOptions.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/FStatRecord.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/FStatRecord.cs index 7fe1aa9834b0..4c5f1668a28e 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/FStatRecord.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/FStatRecord.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/FileAction.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/FileAction.cs index dddc37e75d28..ca967529293a 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/FileAction.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/FileAction.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/FileLogOptions.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/FileLogOptions.cs index d4d83f2124aa..d6c9cc4e30c2 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/FileLogOptions.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/FileLogOptions.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/FileLogRecord.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/FileLogRecord.cs index 50e95cdb8351..8337c795478b 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/FileLogRecord.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/FileLogRecord.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/GetChangeOptions.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/GetChangeOptions.cs index d7cdd23cb81e..875818a5fa88 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/GetChangeOptions.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/GetChangeOptions.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/InfoOptions.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/InfoOptions.cs index 459e71cf9b85..b18724a325bc 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/InfoOptions.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/InfoOptions.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/InfoRecord.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/InfoRecord.cs index 7b34441326cb..eb26d77aceb6 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/InfoRecord.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/InfoRecord.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/IntegrationAction.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/IntegrationAction.cs index 9af77ea603f4..44271a7bbc77 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/IntegrationAction.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/IntegrationAction.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/IntegrationRecord.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/IntegrationRecord.cs index 9aedf41e96c1..15d33acc204a 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/IntegrationRecord.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/IntegrationRecord.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/OpenedOptions.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/OpenedOptions.cs index e1f47b7859b5..e59b525d99fd 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/OpenedOptions.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/OpenedOptions.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/PrintRecord.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/PrintRecord.cs index e5d4fe45afa5..6c2c233aa134 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/PrintRecord.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/PrintRecord.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ReconcileOptions.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ReconcileOptions.cs index e82ab38f2615..cc5b3e223492 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ReconcileOptions.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ReconcileOptions.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ReconcileRecord.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ReconcileRecord.cs index d2d30abe3cce..0027e7a65042 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ReconcileRecord.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ReconcileRecord.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ResolveOptions.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ResolveOptions.cs index 64512048b6cc..557bef30dc13 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ResolveOptions.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ResolveOptions.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ResolveRecord.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ResolveRecord.cs index 4e751b22bc3c..82b2dfee0f99 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ResolveRecord.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ResolveRecord.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/RevertOptions.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/RevertOptions.cs index 90333ba995a6..0cb8a346d430 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/RevertOptions.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/RevertOptions.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/RevertRecord.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/RevertRecord.cs index 1dec51d98311..3513f4dd64b9 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/RevertRecord.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/RevertRecord.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/RevisionRecord.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/RevisionRecord.cs index f2a2f27d61f0..1e851c5f454e 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/RevisionRecord.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/RevisionRecord.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ShelveOptions.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ShelveOptions.cs index d65ab75f3906..f96a891191b2 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ShelveOptions.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ShelveOptions.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ShelveRecord.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ShelveRecord.cs index 46112587b1e3..1e55d0a2f99d 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ShelveRecord.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/ShelveRecord.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/StreamOptions.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/StreamOptions.cs index 1bf7c4744000..26d2e8a64686 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/StreamOptions.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/StreamOptions.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/StreamRecord.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/StreamRecord.cs index 5b028d4ac28c..bd3cad87fd5a 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/StreamRecord.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/StreamRecord.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Diagnostics; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/StreamType.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/StreamType.cs index b4bd159b5a4b..c67d62da9927 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/StreamType.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/StreamType.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/SubmitOptions.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/SubmitOptions.cs index eb86bf47c8cf..c146dfa2d084 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/SubmitOptions.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/SubmitOptions.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/SubmitRecord.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/SubmitRecord.cs index 2a55bf21f81e..d876661a706a 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/SubmitRecord.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/SubmitRecord.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/SwitchClientOptions.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/SwitchClientOptions.cs index 9caaac7ada77..73dfbf678be5 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/SwitchClientOptions.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/SwitchClientOptions.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/SyncOptions.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/SyncOptions.cs index a28db554ff71..c4481102a3ce 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/SyncOptions.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/SyncOptions.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/SyncRecord.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/SyncRecord.cs index 502bbf4cb298..41f9fc83ffda 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/SyncRecord.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/SyncRecord.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/SyncSummaryRecord.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/SyncSummaryRecord.cs index d508674b7e9d..2679be134350 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/SyncSummaryRecord.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/SyncSummaryRecord.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/UnshelveOptions.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/UnshelveOptions.cs index 130f10cfc302..78e6c6cab524 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/UnshelveOptions.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/UnshelveOptions.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/UnshelveRecord.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/UnshelveRecord.cs index 5e6fb14fcdbe..ddc0395ddbe2 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/UnshelveRecord.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/UnshelveRecord.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/UpdateChangeOptions.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/UpdateChangeOptions.cs index 891d463c4b53..33da4313d66c 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/UpdateChangeOptions.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/UpdateChangeOptions.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/UserRecord.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/UserRecord.cs index 5aaa1b222dbf..857714ba2a08 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/UserRecord.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/UserRecord.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/WhereRecord.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/WhereRecord.cs index 26ea6881fda2..c93eda652e96 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/WhereRecord.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Perforce/Records/WhereRecord.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Properties/AssemblyInfo.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Properties/AssemblyInfo.cs index b6b3f23e7773..36cb54a090c3 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/RPCCommandHelper.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/RPCCommandHelper.cs index 41ae188be9ee..a88395d83254 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/RPCCommandHelper.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/RPCCommandHelper.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/ResXResource/UEResXReader.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/ResXResource/UEResXReader.cs index 688129c2dee7..660a1031cb03 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/ResXResource/UEResXReader.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/ResXResource/UEResXReader.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/ResXResource/UEResXWriter.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/ResXResource/UEResXWriter.cs index 25508d6a5684..5e2df47ddcbc 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/ResXResource/UEResXWriter.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/ResXResource/UEResXWriter.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/RestrictedFolders.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/RestrictedFolders.cs index ee7461a99568..68ac01316890 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/RestrictedFolders.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/RestrictedFolders.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/StringUtils.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/StringUtils.cs index d73820cfa48e..ae9b497c3bc6 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/StringUtils.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/StringUtils.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/ThreadPoolWorkQueue.cs b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/ThreadPoolWorkQueue.cs index 54a4dcacf816..fb73029d724a 100644 --- a/Engine/Source/Programs/DotNETCommon/DotNETUtilities/ThreadPoolWorkQueue.cs +++ b/Engine/Source/Programs/DotNETCommon/DotNETUtilities/ThreadPoolWorkQueue.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/DotNETCommon/MetaData.cs b/Engine/Source/Programs/DotNETCommon/MetaData.cs index 804233d91826..e269a4a8cc15 100644 --- a/Engine/Source/Programs/DotNETCommon/MetaData.cs +++ b/Engine/Source/Programs/DotNETCommon/MetaData.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.InteropServices; @@ -7,7 +7,7 @@ using System.Resources; // These are the assembly properties for all tools [assembly: AssemblyCompany( "Epic Games, Inc." )] [assembly: AssemblyProduct( "UE4" )] -[assembly: AssemblyCopyright( "Copyright 1998-2018 Epic Games, Inc. All Rights Reserved." )] +[assembly: AssemblyCopyright( "Copyright 1998-2019 Epic Games, Inc. All Rights Reserved." )] [assembly: AssemblyTrademark( "" )] // Use a neutral culture to avoid some localisation issues diff --git a/Engine/Source/Programs/GitDependencies/DependencyManifest.cs b/Engine/Source/Programs/GitDependencies/DependencyManifest.cs index 81ccfc9fe660..de251bae00ab 100644 --- a/Engine/Source/Programs/GitDependencies/DependencyManifest.cs +++ b/Engine/Source/Programs/GitDependencies/DependencyManifest.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/GitDependencies/ForkReadStream.cs b/Engine/Source/Programs/GitDependencies/ForkReadStream.cs index 89fd7828f41d..93a2ae1d481f 100644 --- a/Engine/Source/Programs/GitDependencies/ForkReadStream.cs +++ b/Engine/Source/Programs/GitDependencies/ForkReadStream.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/GitDependencies/IgnoreFile.cs b/Engine/Source/Programs/GitDependencies/IgnoreFile.cs index 2ffa668c8d1c..0b0e46dbb977 100644 --- a/Engine/Source/Programs/GitDependencies/IgnoreFile.cs +++ b/Engine/Source/Programs/GitDependencies/IgnoreFile.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.IO; diff --git a/Engine/Source/Programs/GitDependencies/Log.cs b/Engine/Source/Programs/GitDependencies/Log.cs index cbd7e0a73a13..c7e1e94480c3 100644 --- a/Engine/Source/Programs/GitDependencies/Log.cs +++ b/Engine/Source/Programs/GitDependencies/Log.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/GitDependencies/NotifyReadStream.cs b/Engine/Source/Programs/GitDependencies/NotifyReadStream.cs index 4747d09cd765..950610f9f384 100644 --- a/Engine/Source/Programs/GitDependencies/NotifyReadStream.cs +++ b/Engine/Source/Programs/GitDependencies/NotifyReadStream.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/GitDependencies/Program.cs b/Engine/Source/Programs/GitDependencies/Program.cs index d2cb8ca09051..af6e791d3e1b 100644 --- a/Engine/Source/Programs/GitDependencies/Program.cs +++ b/Engine/Source/Programs/GitDependencies/Program.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Concurrent; diff --git a/Engine/Source/Programs/GitDependencies/Properties/AssemblyInfo.cs b/Engine/Source/Programs/GitDependencies/Properties/AssemblyInfo.cs index 21d79cec8e65..63a87199fe64 100644 --- a/Engine/Source/Programs/GitDependencies/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/GitDependencies/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; diff --git a/Engine/Source/Programs/GitDependencies/WorkingManifest.cs b/Engine/Source/Programs/GitDependencies/WorkingManifest.cs index c0b47cc78108..75ec170c06db 100644 --- a/Engine/Source/Programs/GitDependencies/WorkingManifest.cs +++ b/Engine/Source/Programs/GitDependencies/WorkingManifest.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/HTML5/HTML5LaunchHelper/Program.cs b/Engine/Source/Programs/HTML5/HTML5LaunchHelper/Program.cs index 5277145dbb41..3c5e69d98c8e 100644 --- a/Engine/Source/Programs/HTML5/HTML5LaunchHelper/Program.cs +++ b/Engine/Source/Programs/HTML5/HTML5LaunchHelper/Program.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Net; diff --git a/Engine/Source/Programs/HTML5/HTML5LaunchHelper/Properties/AssemblyInfo.cs b/Engine/Source/Programs/HTML5/HTML5LaunchHelper/Properties/AssemblyInfo.cs index fdf7b430e4f4..afc86b0b4019 100644 --- a/Engine/Source/Programs/HTML5/HTML5LaunchHelper/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/HTML5/HTML5LaunchHelper/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; diff --git a/Engine/Source/Programs/IOS/DeploymentInterface/DeploymentInterface.cs b/Engine/Source/Programs/IOS/DeploymentInterface/DeploymentInterface.cs index ed0cefb4efa9..db6a1d586a62 100644 --- a/Engine/Source/Programs/IOS/DeploymentInterface/DeploymentInterface.cs +++ b/Engine/Source/Programs/IOS/DeploymentInterface/DeploymentInterface.cs @@ -1,5 +1,5 @@ /** - * Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + * Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. */ using System; diff --git a/Engine/Source/Programs/IOS/DeploymentInterface/Properties/AssemblyInfo.cs b/Engine/Source/Programs/IOS/DeploymentInterface/Properties/AssemblyInfo.cs index ad8686ab94cc..b38f8594601c 100644 --- a/Engine/Source/Programs/IOS/DeploymentInterface/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/IOS/DeploymentInterface/Properties/AssemblyInfo.cs @@ -1,5 +1,5 @@ /** - * Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + * Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. */ using System.Reflection; diff --git a/Engine/Source/Programs/IOS/DeploymentServer/DeployTime.cs b/Engine/Source/Programs/IOS/DeploymentServer/DeployTime.cs index 952f4d3b5750..8540b3d1a23d 100644 --- a/Engine/Source/Programs/IOS/DeploymentServer/DeployTime.cs +++ b/Engine/Source/Programs/IOS/DeploymentServer/DeployTime.cs @@ -1,5 +1,5 @@ /** - * Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + * Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. */ using System; diff --git a/Engine/Source/Programs/IOS/DeploymentServer/Program.cs b/Engine/Source/Programs/IOS/DeploymentServer/Program.cs index c0e04bdf12f6..b2cfb7601892 100644 --- a/Engine/Source/Programs/IOS/DeploymentServer/Program.cs +++ b/Engine/Source/Programs/IOS/DeploymentServer/Program.cs @@ -1,5 +1,5 @@ /** - * Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + * Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. */ using System; diff --git a/Engine/Source/Programs/IOS/DeploymentServer/Properties/AssemblyInfo.cs b/Engine/Source/Programs/IOS/DeploymentServer/Properties/AssemblyInfo.cs index 4cc70df2e311..44770d9516e5 100644 --- a/Engine/Source/Programs/IOS/DeploymentServer/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/IOS/DeploymentServer/Properties/AssemblyInfo.cs @@ -1,5 +1,5 @@ /** - * Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + * Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. */ using System.Reflection; diff --git a/Engine/Source/Programs/IOS/MobileDeviceInterface/CoreFoundation.cs b/Engine/Source/Programs/IOS/MobileDeviceInterface/CoreFoundation.cs index 63091693ab43..e9c3111f8aa5 100644 --- a/Engine/Source/Programs/IOS/MobileDeviceInterface/CoreFoundation.cs +++ b/Engine/Source/Programs/IOS/MobileDeviceInterface/CoreFoundation.cs @@ -1,5 +1,5 @@ /** - * Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + * Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. */ using System; diff --git a/Engine/Source/Programs/IOS/MobileDeviceInterface/Properties/AssemblyInfo.cs b/Engine/Source/Programs/IOS/MobileDeviceInterface/Properties/AssemblyInfo.cs index 32f97b4ab0a9..bb55814752e2 100644 --- a/Engine/Source/Programs/IOS/MobileDeviceInterface/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/IOS/MobileDeviceInterface/Properties/AssemblyInfo.cs @@ -1,5 +1,5 @@ /** - * Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + * Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. */ using System.Reflection; diff --git a/Engine/Source/Programs/IOS/MobileDeviceInterface/Utilities.cs b/Engine/Source/Programs/IOS/MobileDeviceInterface/Utilities.cs index 03216d96b2d5..276d8c8d3019 100644 --- a/Engine/Source/Programs/IOS/MobileDeviceInterface/Utilities.cs +++ b/Engine/Source/Programs/IOS/MobileDeviceInterface/Utilities.cs @@ -1,5 +1,5 @@ /** - * Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + * Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. */ using System; diff --git a/Engine/Source/Programs/IOS/UDKRemote/Classes/Engine.h b/Engine/Source/Programs/IOS/UDKRemote/Classes/Engine.h index 7ad2477b3794..cef7ac38a79b 100644 --- a/Engine/Source/Programs/IOS/UDKRemote/Classes/Engine.h +++ b/Engine/Source/Programs/IOS/UDKRemote/Classes/Engine.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IPhone.h: Unreal definitions for iPhone. diff --git a/Engine/Source/Programs/IOS/UDKRemote/Classes/FlipsideViewController.h b/Engine/Source/Programs/IOS/UDKRemote/Classes/FlipsideViewController.h index 961979a5ad50..aafa627dc9fe 100644 --- a/Engine/Source/Programs/IOS/UDKRemote/Classes/FlipsideViewController.h +++ b/Engine/Source/Programs/IOS/UDKRemote/Classes/FlipsideViewController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // // FlipsideViewController.h // UDKRemote diff --git a/Engine/Source/Programs/IOS/UDKRemote/Classes/FlipsideViewController.mm b/Engine/Source/Programs/IOS/UDKRemote/Classes/FlipsideViewController.mm index 019a4478bb2b..3a1f15879fee 100644 --- a/Engine/Source/Programs/IOS/UDKRemote/Classes/FlipsideViewController.mm +++ b/Engine/Source/Programs/IOS/UDKRemote/Classes/FlipsideViewController.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // // FlipsideViewController.m // UDKRemote diff --git a/Engine/Source/Programs/IOS/UDKRemote/Classes/IPhoneAsyncTask.h b/Engine/Source/Programs/IOS/UDKRemote/Classes/IPhoneAsyncTask.h index 4db7546a7e7b..88b9b7bb3201 100644 --- a/Engine/Source/Programs/IOS/UDKRemote/Classes/IPhoneAsyncTask.h +++ b/Engine/Source/Programs/IOS/UDKRemote/Classes/IPhoneAsyncTask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IPhoneAppDelegate.h: IPhone application class / main loop diff --git a/Engine/Source/Programs/IOS/UDKRemote/Classes/IPhoneAsyncTask.mm b/Engine/Source/Programs/IOS/UDKRemote/Classes/IPhoneAsyncTask.mm index 6af2a3a9b720..336839649032 100644 --- a/Engine/Source/Programs/IOS/UDKRemote/Classes/IPhoneAsyncTask.mm +++ b/Engine/Source/Programs/IOS/UDKRemote/Classes/IPhoneAsyncTask.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EAGLView.mm: IPhone window wrapper for a GL view diff --git a/Engine/Source/Programs/IOS/UDKRemote/Classes/IPhoneHome.h b/Engine/Source/Programs/IOS/UDKRemote/Classes/IPhoneHome.h index 6c73c217ed6a..c1857a9367a5 100644 --- a/Engine/Source/Programs/IOS/UDKRemote/Classes/IPhoneHome.h +++ b/Engine/Source/Programs/IOS/UDKRemote/Classes/IPhoneHome.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IPhoneHome.h: IPhone class handling ET communication. diff --git a/Engine/Source/Programs/IOS/UDKRemote/Classes/IPhoneHome.mm b/Engine/Source/Programs/IOS/UDKRemote/Classes/IPhoneHome.mm index 390580886117..93d592444138 100644 --- a/Engine/Source/Programs/IOS/UDKRemote/Classes/IPhoneHome.mm +++ b/Engine/Source/Programs/IOS/UDKRemote/Classes/IPhoneHome.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine.h" diff --git a/Engine/Source/Programs/IOS/UDKRemote/Classes/IPhoneObjCWrapper.h b/Engine/Source/Programs/IOS/UDKRemote/Classes/IPhoneObjCWrapper.h index 49c798106d13..ccb4aa9f416a 100644 --- a/Engine/Source/Programs/IOS/UDKRemote/Classes/IPhoneObjCWrapper.h +++ b/Engine/Source/Programs/IOS/UDKRemote/Classes/IPhoneObjCWrapper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IPhoneObjCWrapper.h: iPhone wrapper for making ObjC calls from C++ code diff --git a/Engine/Source/Programs/IOS/UDKRemote/Classes/IPhoneObjCWrapper.mm b/Engine/Source/Programs/IOS/UDKRemote/Classes/IPhoneObjCWrapper.mm index c3bc77f98062..b81578794266 100644 --- a/Engine/Source/Programs/IOS/UDKRemote/Classes/IPhoneObjCWrapper.mm +++ b/Engine/Source/Programs/IOS/UDKRemote/Classes/IPhoneObjCWrapper.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IPhoneObjCWrapper.mm: iPhone wrapper for making ObjC calls from C++ code diff --git a/Engine/Source/Programs/IOS/UDKRemote/Classes/MainViewController.h b/Engine/Source/Programs/IOS/UDKRemote/Classes/MainViewController.h index 6b29dec93b35..52ef2039ca2b 100644 --- a/Engine/Source/Programs/IOS/UDKRemote/Classes/MainViewController.h +++ b/Engine/Source/Programs/IOS/UDKRemote/Classes/MainViewController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // // MainViewController.h // UDKRemote diff --git a/Engine/Source/Programs/IOS/UDKRemote/Classes/MainViewController.mm b/Engine/Source/Programs/IOS/UDKRemote/Classes/MainViewController.mm index 87848517a3c7..59d360fca867 100644 --- a/Engine/Source/Programs/IOS/UDKRemote/Classes/MainViewController.mm +++ b/Engine/Source/Programs/IOS/UDKRemote/Classes/MainViewController.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // // MainViewController.m // UDKRemote diff --git a/Engine/Source/Programs/IOS/UDKRemote/Classes/TextCell.h b/Engine/Source/Programs/IOS/UDKRemote/Classes/TextCell.h index 8567165eaa72..cf25eafb4ffb 100644 --- a/Engine/Source/Programs/IOS/UDKRemote/Classes/TextCell.h +++ b/Engine/Source/Programs/IOS/UDKRemote/Classes/TextCell.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // // TextCell.h // UDKRemote diff --git a/Engine/Source/Programs/IOS/UDKRemote/Classes/TextCell.m b/Engine/Source/Programs/IOS/UDKRemote/Classes/TextCell.m index b6c55588e95a..8b1b9a973531 100644 --- a/Engine/Source/Programs/IOS/UDKRemote/Classes/TextCell.m +++ b/Engine/Source/Programs/IOS/UDKRemote/Classes/TextCell.m @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // // TextCell.m // UDKRemote diff --git a/Engine/Source/Programs/IOS/UDKRemote/Classes/UDKRemoteAppDelegate.h b/Engine/Source/Programs/IOS/UDKRemote/Classes/UDKRemoteAppDelegate.h index 9da57e76fe5c..4dbc86cbc3af 100644 --- a/Engine/Source/Programs/IOS/UDKRemote/Classes/UDKRemoteAppDelegate.h +++ b/Engine/Source/Programs/IOS/UDKRemote/Classes/UDKRemoteAppDelegate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // // UDKRemoteAppDelegate.h // UDKRemote diff --git a/Engine/Source/Programs/IOS/UDKRemote/Classes/UDKRemoteAppDelegate.mm b/Engine/Source/Programs/IOS/UDKRemote/Classes/UDKRemoteAppDelegate.mm index c27462da94d3..f53768b52957 100644 --- a/Engine/Source/Programs/IOS/UDKRemote/Classes/UDKRemoteAppDelegate.mm +++ b/Engine/Source/Programs/IOS/UDKRemote/Classes/UDKRemoteAppDelegate.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // // UDKRemoteAppDelegate.m // UDKRemote diff --git a/Engine/Source/Programs/IOS/UDKRemote/main.mm b/Engine/Source/Programs/IOS/UDKRemote/main.mm index b88d8901bd27..fe67dcc0f268 100644 --- a/Engine/Source/Programs/IOS/UDKRemote/main.mm +++ b/Engine/Source/Programs/IOS/UDKRemote/main.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // // main.m // UDKRemote diff --git a/Engine/Source/Programs/IOS/UnrealLaunchDaemon/Private/IOS/IOSLaunchDaemonView.cpp b/Engine/Source/Programs/IOS/UnrealLaunchDaemon/Private/IOS/IOSLaunchDaemonView.cpp index 40de05c93293..31bc375625a8 100644 --- a/Engine/Source/Programs/IOS/UnrealLaunchDaemon/Private/IOS/IOSLaunchDaemonView.cpp +++ b/Engine/Source/Programs/IOS/UnrealLaunchDaemon/Private/IOS/IOSLaunchDaemonView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOSLaunchDaemonView.h" #include "IOS/IOSAppDelegate.h" diff --git a/Engine/Source/Programs/IOS/UnrealLaunchDaemon/Private/IOS/IOSLaunchDaemonView.h b/Engine/Source/Programs/IOS/UnrealLaunchDaemon/Private/IOS/IOSLaunchDaemonView.h index 23639d6ea06f..8979bf938794 100644 --- a/Engine/Source/Programs/IOS/UnrealLaunchDaemon/Private/IOS/IOSLaunchDaemonView.h +++ b/Engine/Source/Programs/IOS/UnrealLaunchDaemon/Private/IOS/IOSLaunchDaemonView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/IOS/UnrealLaunchDaemon/Private/LaunchDaemonMessageHandler.cpp b/Engine/Source/Programs/IOS/UnrealLaunchDaemon/Private/LaunchDaemonMessageHandler.cpp index 56199da2aa9f..fcb1882b37b5 100644 --- a/Engine/Source/Programs/IOS/UnrealLaunchDaemon/Private/LaunchDaemonMessageHandler.cpp +++ b/Engine/Source/Programs/IOS/UnrealLaunchDaemon/Private/LaunchDaemonMessageHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealLaunchDaemonApp.h" diff --git a/Engine/Source/Programs/IOS/UnrealLaunchDaemon/Private/LaunchDaemonMessageHandler.h b/Engine/Source/Programs/IOS/UnrealLaunchDaemon/Private/LaunchDaemonMessageHandler.h index d2f2c295ed6c..3ea9402dccce 100644 --- a/Engine/Source/Programs/IOS/UnrealLaunchDaemon/Private/LaunchDaemonMessageHandler.h +++ b/Engine/Source/Programs/IOS/UnrealLaunchDaemon/Private/LaunchDaemonMessageHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/IOS/UnrealLaunchDaemon/Private/UnrealLaunchDaemon.h b/Engine/Source/Programs/IOS/UnrealLaunchDaemon/Private/UnrealLaunchDaemon.h index 43465ac02238..c10057025e86 100644 --- a/Engine/Source/Programs/IOS/UnrealLaunchDaemon/Private/UnrealLaunchDaemon.h +++ b/Engine/Source/Programs/IOS/UnrealLaunchDaemon/Private/UnrealLaunchDaemon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/IOS/UnrealLaunchDaemon/Private/UnrealLaunchDaemonApp.cpp b/Engine/Source/Programs/IOS/UnrealLaunchDaemon/Private/UnrealLaunchDaemonApp.cpp index a24f2dbfeb98..5870ef74012f 100644 --- a/Engine/Source/Programs/IOS/UnrealLaunchDaemon/Private/UnrealLaunchDaemonApp.cpp +++ b/Engine/Source/Programs/IOS/UnrealLaunchDaemon/Private/UnrealLaunchDaemonApp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealLaunchDaemonApp.h" #include "RequiredProgramMainCPPInclude.h" diff --git a/Engine/Source/Programs/IOS/UnrealLaunchDaemon/Private/UnrealLaunchDaemonApp.h b/Engine/Source/Programs/IOS/UnrealLaunchDaemon/Private/UnrealLaunchDaemonApp.h index 7966d6b460fe..57fd84cb62ec 100644 --- a/Engine/Source/Programs/IOS/UnrealLaunchDaemon/Private/UnrealLaunchDaemonApp.h +++ b/Engine/Source/Programs/IOS/UnrealLaunchDaemon/Private/UnrealLaunchDaemonApp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/IOS/UnrealLaunchDaemon/UnrealLaunchDaemon.Build.cs b/Engine/Source/Programs/IOS/UnrealLaunchDaemon/UnrealLaunchDaemon.Build.cs index ed0b13a58f89..df34378ebc2b 100644 --- a/Engine/Source/Programs/IOS/UnrealLaunchDaemon/UnrealLaunchDaemon.Build.cs +++ b/Engine/Source/Programs/IOS/UnrealLaunchDaemon/UnrealLaunchDaemon.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Programs/IOS/UnrealLaunchDaemon/UnrealLaunchDaemon.Target.cs b/Engine/Source/Programs/IOS/UnrealLaunchDaemon/UnrealLaunchDaemon.Target.cs index fa89eb92e0b8..c9ae60357179 100644 --- a/Engine/Source/Programs/IOS/UnrealLaunchDaemon/UnrealLaunchDaemon.Target.cs +++ b/Engine/Source/Programs/IOS/UnrealLaunchDaemon/UnrealLaunchDaemon.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Engine/Source/Programs/IOS/iPhonePackager/CodeSigning.cs b/Engine/Source/Programs/IOS/iPhonePackager/CodeSigning.cs index b07cc06eb471..51cf9038d679 100644 --- a/Engine/Source/Programs/IOS/iPhonePackager/CodeSigning.cs +++ b/Engine/Source/Programs/IOS/iPhonePackager/CodeSigning.cs @@ -1,5 +1,5 @@ /** - * Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + * Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. */ using System; diff --git a/Engine/Source/Programs/IOS/iPhonePackager/CompileTime.cs b/Engine/Source/Programs/IOS/iPhonePackager/CompileTime.cs index 0db5e7e8c921..f0ae4e0b153a 100644 --- a/Engine/Source/Programs/IOS/iPhonePackager/CompileTime.cs +++ b/Engine/Source/Programs/IOS/iPhonePackager/CompileTime.cs @@ -1,5 +1,5 @@ /* - * Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + * Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. */ using System; diff --git a/Engine/Source/Programs/IOS/iPhonePackager/Config.cs b/Engine/Source/Programs/IOS/iPhonePackager/Config.cs index ccd4a5d2fb8c..a3736fc0618b 100644 --- a/Engine/Source/Programs/IOS/iPhonePackager/Config.cs +++ b/Engine/Source/Programs/IOS/iPhonePackager/Config.cs @@ -1,5 +1,5 @@ /* - * Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + * Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. */ using System; diff --git a/Engine/Source/Programs/IOS/iPhonePackager/ConfigureMobileGame.Designer.cs b/Engine/Source/Programs/IOS/iPhonePackager/ConfigureMobileGame.Designer.cs index 901c987016cc..b7c0d3093ffa 100644 --- a/Engine/Source/Programs/IOS/iPhonePackager/ConfigureMobileGame.Designer.cs +++ b/Engine/Source/Programs/IOS/iPhonePackager/ConfigureMobileGame.Designer.cs @@ -1,5 +1,5 @@ /* - * Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + * Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. */ namespace iPhonePackager diff --git a/Engine/Source/Programs/IOS/iPhonePackager/ConfigureMobileGame.cs b/Engine/Source/Programs/IOS/iPhonePackager/ConfigureMobileGame.cs index 7f1943d96114..fa97dee1c5e3 100644 --- a/Engine/Source/Programs/IOS/iPhonePackager/ConfigureMobileGame.cs +++ b/Engine/Source/Programs/IOS/iPhonePackager/ConfigureMobileGame.cs @@ -1,5 +1,5 @@ /* - * Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + * Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. */ using System; diff --git a/Engine/Source/Programs/IOS/iPhonePackager/CookTime.cs b/Engine/Source/Programs/IOS/iPhonePackager/CookTime.cs index 3dc7762d6644..59a43bbe1120 100644 --- a/Engine/Source/Programs/IOS/iPhonePackager/CookTime.cs +++ b/Engine/Source/Programs/IOS/iPhonePackager/CookTime.cs @@ -1,5 +1,5 @@ /** - * Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + * Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. */ using System; diff --git a/Engine/Source/Programs/IOS/iPhonePackager/DeployTime.cs b/Engine/Source/Programs/IOS/iPhonePackager/DeployTime.cs index 947a95a5ef7c..f38ddc648013 100644 --- a/Engine/Source/Programs/IOS/iPhonePackager/DeployTime.cs +++ b/Engine/Source/Programs/IOS/iPhonePackager/DeployTime.cs @@ -1,5 +1,5 @@ /** - * Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + * Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. */ using System; diff --git a/Engine/Source/Programs/IOS/iPhonePackager/FileOperations.cs b/Engine/Source/Programs/IOS/iPhonePackager/FileOperations.cs index ae35b9424536..aace77d08698 100644 --- a/Engine/Source/Programs/IOS/iPhonePackager/FileOperations.cs +++ b/Engine/Source/Programs/IOS/iPhonePackager/FileOperations.cs @@ -1,5 +1,5 @@ /** - * Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + * Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. */ using System; diff --git a/Engine/Source/Programs/IOS/iPhonePackager/GenerateSigningRequestDialog.cs b/Engine/Source/Programs/IOS/iPhonePackager/GenerateSigningRequestDialog.cs index fa817811f597..42615050e0fc 100644 --- a/Engine/Source/Programs/IOS/iPhonePackager/GenerateSigningRequestDialog.cs +++ b/Engine/Source/Programs/IOS/iPhonePackager/GenerateSigningRequestDialog.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/IOS/iPhonePackager/GraphicalResignTool.cs b/Engine/Source/Programs/IOS/iPhonePackager/GraphicalResignTool.cs index 7bb830556853..242a96fab3b2 100644 --- a/Engine/Source/Programs/IOS/iPhonePackager/GraphicalResignTool.cs +++ b/Engine/Source/Programs/IOS/iPhonePackager/GraphicalResignTool.cs @@ -1,5 +1,5 @@ /** - * Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + * Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. */ using System; diff --git a/Engine/Source/Programs/IOS/iPhonePackager/MachObjects.cs b/Engine/Source/Programs/IOS/iPhonePackager/MachObjects.cs index dab60f5cd5f2..7a61cf269278 100644 --- a/Engine/Source/Programs/IOS/iPhonePackager/MachObjects.cs +++ b/Engine/Source/Programs/IOS/iPhonePackager/MachObjects.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; diff --git a/Engine/Source/Programs/IOS/iPhonePackager/MobileProvisionUtilities.cs b/Engine/Source/Programs/IOS/iPhonePackager/MobileProvisionUtilities.cs index 86bb305ae001..9ca97cb775eb 100644 --- a/Engine/Source/Programs/IOS/iPhonePackager/MobileProvisionUtilities.cs +++ b/Engine/Source/Programs/IOS/iPhonePackager/MobileProvisionUtilities.cs @@ -1,5 +1,5 @@ /** - * Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + * Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. */ using System; diff --git a/Engine/Source/Programs/IOS/iPhonePackager/PasswordDialog.cs b/Engine/Source/Programs/IOS/iPhonePackager/PasswordDialog.cs index c67d820de062..59d56ab49c3c 100644 --- a/Engine/Source/Programs/IOS/iPhonePackager/PasswordDialog.cs +++ b/Engine/Source/Programs/IOS/iPhonePackager/PasswordDialog.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/IOS/iPhonePackager/Properties/AssemblyInfo.cs b/Engine/Source/Programs/IOS/iPhonePackager/Properties/AssemblyInfo.cs index e48456b4012a..ecaf547c0dcd 100644 --- a/Engine/Source/Programs/IOS/iPhonePackager/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/IOS/iPhonePackager/Properties/AssemblyInfo.cs @@ -1,5 +1,5 @@ /** - * Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + * Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. */ using System.Reflection; diff --git a/Engine/Source/Programs/IOS/iPhonePackager/SSHCommandHelper.cs b/Engine/Source/Programs/IOS/iPhonePackager/SSHCommandHelper.cs index ae4442271810..0916a388d6f1 100644 --- a/Engine/Source/Programs/IOS/iPhonePackager/SSHCommandHelper.cs +++ b/Engine/Source/Programs/IOS/iPhonePackager/SSHCommandHelper.cs @@ -1,5 +1,5 @@ /** - * Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + * Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. */ using System; diff --git a/Engine/Source/Programs/IOS/iPhonePackager/SlowProgressDialog.cs b/Engine/Source/Programs/IOS/iPhonePackager/SlowProgressDialog.cs index a395183a8723..f8d2fa3e6739 100644 --- a/Engine/Source/Programs/IOS/iPhonePackager/SlowProgressDialog.cs +++ b/Engine/Source/Programs/IOS/iPhonePackager/SlowProgressDialog.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/IOS/iPhonePackager/ToolsHub.cs b/Engine/Source/Programs/IOS/iPhonePackager/ToolsHub.cs index 866683f51140..16f239b1c257 100644 --- a/Engine/Source/Programs/IOS/iPhonePackager/ToolsHub.cs +++ b/Engine/Source/Programs/IOS/iPhonePackager/ToolsHub.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/IOS/iPhonePackager/Utilities.cs b/Engine/Source/Programs/IOS/iPhonePackager/Utilities.cs index 15d97b9194fb..6fdfd15b9a8b 100644 --- a/Engine/Source/Programs/IOS/iPhonePackager/Utilities.cs +++ b/Engine/Source/Programs/IOS/iPhonePackager/Utilities.cs @@ -1,5 +1,5 @@ /** - * Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + * Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. */ using System; diff --git a/Engine/Source/Programs/IOS/iPhonePackager/iPhonePackager.cs b/Engine/Source/Programs/IOS/iPhonePackager/iPhonePackager.cs index d40d86bbc932..b2074bff614b 100644 --- a/Engine/Source/Programs/IOS/iPhonePackager/iPhonePackager.cs +++ b/Engine/Source/Programs/IOS/iPhonePackager/iPhonePackager.cs @@ -1,5 +1,5 @@ /** - * Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + * Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. */ using System; diff --git a/Engine/Source/Programs/ImageValidator/Form1.cs b/Engine/Source/Programs/ImageValidator/Form1.cs index fa6be68c44ab..afe498ee4776 100644 --- a/Engine/Source/Programs/ImageValidator/Form1.cs +++ b/Engine/Source/Programs/ImageValidator/Form1.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/ImageValidator/HTMLFragment.cs b/Engine/Source/Programs/ImageValidator/HTMLFragment.cs index 892c3695df40..d36a9294c074 100644 --- a/Engine/Source/Programs/ImageValidator/HTMLFragment.cs +++ b/Engine/Source/Programs/ImageValidator/HTMLFragment.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/ImageValidator/ImageValidatorData.cs b/Engine/Source/Programs/ImageValidator/ImageValidatorData.cs index 561ac335007c..2a822821e088 100644 --- a/Engine/Source/Programs/ImageValidator/ImageValidatorData.cs +++ b/Engine/Source/Programs/ImageValidator/ImageValidatorData.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/ImageValidator/ListViewComparer.cs b/Engine/Source/Programs/ImageValidator/ListViewComparer.cs index aa53e8485439..153aa9fcc5d2 100644 --- a/Engine/Source/Programs/ImageValidator/ListViewComparer.cs +++ b/Engine/Source/Programs/ImageValidator/ListViewComparer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/ImageValidator/NumericTextBox.cs b/Engine/Source/Programs/ImageValidator/NumericTextBox.cs index a34dc2b36713..a26ee89edf0f 100644 --- a/Engine/Source/Programs/ImageValidator/NumericTextBox.cs +++ b/Engine/Source/Programs/ImageValidator/NumericTextBox.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/ImageValidator/Program.cs b/Engine/Source/Programs/ImageValidator/Program.cs index f6bb9010570b..62d059675cf1 100644 --- a/Engine/Source/Programs/ImageValidator/Program.cs +++ b/Engine/Source/Programs/ImageValidator/Program.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/ImageValidator/Properties/AssemblyInfo.cs b/Engine/Source/Programs/ImageValidator/Properties/AssemblyInfo.cs index 5e2acf17553c..b0b5da05891a 100644 --- a/Engine/Source/Programs/ImageValidator/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/ImageValidator/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; @@ -12,7 +12,7 @@ using System.Runtime.InteropServices; [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Epic Games")] [assembly: AssemblyProduct("ImageValidator")] -[assembly: AssemblyCopyright("Copyright 1998-2018 Epic Games, Inc.")] +[assembly: AssemblyCopyright("Copyright 1998-2019 Epic Games, Inc.")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] diff --git a/Engine/Source/Programs/ImageValidator/ReportGenerator.cs b/Engine/Source/Programs/ImageValidator/ReportGenerator.cs index cbc4e6641ee2..563c60b76466 100644 --- a/Engine/Source/Programs/ImageValidator/ReportGenerator.cs +++ b/Engine/Source/Programs/ImageValidator/ReportGenerator.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/BuildTarget.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/BuildTarget.cs index 1f83891a0efc..329cb708822d 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/BuildTarget.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/BuildTarget.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using IncludeTool.Support; using System; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/CompileEnvironment.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/CompileEnvironment.cs index dbf88aa40f6d..d3f1cc65f628 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/CompileEnvironment.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/CompileEnvironment.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using IncludeTool.Support; using System; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/IncludeCycle.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/IncludeCycle.cs index 731cdb27f117..8eac8c2a7fd0 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/IncludeCycle.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/IncludeCycle.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/ManagedProcess.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/ManagedProcess.cs index 9041863c4285..3c486a5bf5b1 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/ManagedProcess.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/ManagedProcess.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using Microsoft.Win32.SafeHandles; using System; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/OutputFile.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/OutputFile.cs index 6787e11c699f..740ca6a8663b 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/OutputFile.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/OutputFile.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using IncludeTool.Support; using System; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/Preprocessor.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/Preprocessor.cs index 7260bcaa10e1..e6e939762840 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/Preprocessor.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/Preprocessor.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/PreprocessorExpression.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/PreprocessorExpression.cs index 6a34637fcbbd..e53ba976ac8e 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/PreprocessorExpression.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/PreprocessorExpression.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using IncludeTool.Support; using System; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/PreprocessorMarkup.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/PreprocessorMarkup.cs index c3187cffe5ba..db88b083d86b 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/PreprocessorMarkup.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/PreprocessorMarkup.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using IncludeTool.Support; using System; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/Program.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/Program.cs index 25ab4d98a053..9b919f266743 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/Program.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/Program.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using IncludeTool.Reports; using IncludeTool.Support; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/Properties/AssemblyInfo.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/Properties/AssemblyInfo.cs index d09cb8d90f0e..fdc97702e8e5 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; @@ -12,7 +12,7 @@ using System.Runtime.InteropServices; [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("IncludeTool")] -[assembly: AssemblyCopyright("Copyright 1998-2018 Epic Games, Inc.")] +[assembly: AssemblyCopyright("Copyright 1998-2019 Epic Games, Inc.")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/Reports/ComplexityReport.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/Reports/ComplexityReport.cs index 29ea83cf00d4..5a27f474892c 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/Reports/ComplexityReport.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/Reports/ComplexityReport.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using IncludeTool.Support; using System; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/Reports/FragmentTimingReport.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/Reports/FragmentTimingReport.cs index 70d730bf6cdf..e96af83088a3 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/Reports/FragmentTimingReport.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/Reports/FragmentTimingReport.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using IncludeTool.Support; using System; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/Reports/PchReport.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/Reports/PchReport.cs index 75b09c4422ca..255f7987c398 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/Reports/PchReport.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/Reports/PchReport.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using IncludeTool.Support; using System; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/Reports/SymbolReport.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/Reports/SymbolReport.cs index 4f67173986aa..cadcbed4b9c9 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/Reports/SymbolReport.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/Reports/SymbolReport.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/Rules.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/Rules.cs index b1e25e1b2602..388716671fcc 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/Rules.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/Rules.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using IncludeTool.Support; using System; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/SequenceProbe.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/SequenceProbe.cs index bc4b47fea127..262bdb7fc348 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/SequenceProbe.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/SequenceProbe.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/SequenceWorker.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/SequenceWorker.cs index 083b68261441..284b29488903 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/SequenceWorker.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/SequenceWorker.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/SourceFile.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/SourceFile.cs index b6aea0ca0c82..f5da93e407b8 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/SourceFile.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/SourceFile.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using IncludeTool.Support; using System; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/SourceFragment.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/SourceFragment.cs index b7856af53c18..5aac54305c83 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/SourceFragment.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/SourceFragment.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using IncludeTool.Support; using System; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/Support/BinarySerializer.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/Support/BinarySerializer.cs index f29023d4f4a3..baa7366d3a44 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/Support/BinarySerializer.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/Support/BinarySerializer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/Support/BufferedTextWriter.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/Support/BufferedTextWriter.cs index 51ff6416ba4f..b2e8664cde90 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/Support/BufferedTextWriter.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/Support/BufferedTextWriter.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/Support/CommandLine.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/Support/CommandLine.cs index 77c3a43931d5..8b153d9b1e99 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/Support/CommandLine.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/Support/CommandLine.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/Support/FileFilter.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/Support/FileFilter.cs index 1fd032568931..9227af954844 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/Support/FileFilter.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/Support/FileFilter.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/Support/FileSystemReference.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/Support/FileSystemReference.cs index 4cfc775b411f..50760ea05214 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/Support/FileSystemReference.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/Support/FileSystemReference.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/Support/HashList.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/Support/HashList.cs index aa98e9485b00..5696a6267859 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/Support/HashList.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/Support/HashList.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/Support/JsonObject.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/Support/JsonObject.cs index 7e1a35837131..8037dac7bbdf 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/Support/JsonObject.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/Support/JsonObject.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/Support/JsonWriter.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/Support/JsonWriter.cs index 00f75766983d..f1a4d437fe14 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/Support/JsonWriter.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/Support/JsonWriter.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/Support/LogWriter.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/Support/LogWriter.cs index 61f18b2d2b8b..568e0101c6de 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/Support/LogWriter.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/Support/LogWriter.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/Support/ManagedTask.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/Support/ManagedTask.cs index ecaa98058024..dbc7f49e0f15 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/Support/ManagedTask.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/Support/ManagedTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using Microsoft.Win32.SafeHandles; using System; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/Support/MultiValueDictionary.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/Support/MultiValueDictionary.cs index abdb9f3c12cd..5fcf2a7a9367 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/Support/MultiValueDictionary.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/Support/MultiValueDictionary.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/Support/TextBuffer.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/Support/TextBuffer.cs index 3845f16da409..9c9c3dea9ebc 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/Support/TextBuffer.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/Support/TextBuffer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/Support/ThreadPoolWorkQueue.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/Support/ThreadPoolWorkQueue.cs index 5b51feefbe85..2f927713a18e 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/Support/ThreadPoolWorkQueue.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/Support/ThreadPoolWorkQueue.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/Support/Utility.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/Support/Utility.cs index b999e06e67dc..20fc4b440aec 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/Support/Utility.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/Support/Utility.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/SymbolTable.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/SymbolTable.cs index 8803915139fb..001d03148369 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/SymbolTable.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/SymbolTable.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using IncludeTool.Support; using System; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/Token.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/Token.cs index f18230c6c691..5260e2f66ba8 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/Token.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/Token.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/TokenReader.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/TokenReader.cs index 7e8f62479a41..9f61324a3d86 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/TokenReader.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/TokenReader.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using IncludeTool.Support; using System; diff --git a/Engine/Source/Programs/IncludeTool/IncludeTool/Workspace.cs b/Engine/Source/Programs/IncludeTool/IncludeTool/Workspace.cs index 57d71946f58d..58789e469de8 100644 --- a/Engine/Source/Programs/IncludeTool/IncludeTool/Workspace.cs +++ b/Engine/Source/Programs/IncludeTool/IncludeTool/Workspace.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using IncludeTool.Support; using System; diff --git a/Engine/Source/Programs/Mac/BootstrapPackagedGame/BootstrapPackagedGame/main.m b/Engine/Source/Programs/Mac/BootstrapPackagedGame/BootstrapPackagedGame/main.m index ebbc9c7bca17..f1f1e20f3036 100644 --- a/Engine/Source/Programs/Mac/BootstrapPackagedGame/BootstrapPackagedGame/main.m +++ b/Engine/Source/Programs/Mac/BootstrapPackagedGame/BootstrapPackagedGame/main.m @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #import diff --git a/Engine/Source/Programs/Mac/DsymExporter/DsymExporter.Build.cs b/Engine/Source/Programs/Mac/DsymExporter/DsymExporter.Build.cs index aa8cb047d20b..fd0c3a4b8f86 100644 --- a/Engine/Source/Programs/Mac/DsymExporter/DsymExporter.Build.cs +++ b/Engine/Source/Programs/Mac/DsymExporter/DsymExporter.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Programs/Mac/DsymExporter/DsymExporter.Target.cs b/Engine/Source/Programs/Mac/DsymExporter/DsymExporter.Target.cs index d69a808436cc..221410f3b8d3 100644 --- a/Engine/Source/Programs/Mac/DsymExporter/DsymExporter.Target.cs +++ b/Engine/Source/Programs/Mac/DsymExporter/DsymExporter.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Engine/Source/Programs/Mac/DsymExporter/Private/DsymExporterApp.cpp b/Engine/Source/Programs/Mac/DsymExporter/Private/DsymExporterApp.cpp index 92670f29e363..12f0748e1e61 100644 --- a/Engine/Source/Programs/Mac/DsymExporter/Private/DsymExporterApp.cpp +++ b/Engine/Source/Programs/Mac/DsymExporter/Private/DsymExporterApp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DsymExporterApp.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Programs/Mac/DsymExporter/Private/Mac/DsymExporterMainMac.cpp b/Engine/Source/Programs/Mac/DsymExporter/Private/Mac/DsymExporterMainMac.cpp index 0096807c0e94..f8a7fabd1389 100644 --- a/Engine/Source/Programs/Mac/DsymExporter/Private/Mac/DsymExporterMainMac.cpp +++ b/Engine/Source/Programs/Mac/DsymExporter/Private/Mac/DsymExporterMainMac.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DsymExporterApp.h" diff --git a/Engine/Source/Programs/Mac/DsymExporter/Public/DsymExporterApp.h b/Engine/Source/Programs/Mac/DsymExporter/Public/DsymExporterApp.h index e8403f67ece1..99ddbbdfb248 100644 --- a/Engine/Source/Programs/Mac/DsymExporter/Public/DsymExporterApp.h +++ b/Engine/Source/Programs/Mac/DsymExporter/Public/DsymExporterApp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/Mac/UE4EditorServices/Private/Linux/UE4EditorServicesMain.cpp b/Engine/Source/Programs/Mac/UE4EditorServices/Private/Linux/UE4EditorServicesMain.cpp index 655614f4bc4a..83c001d4c9e3 100644 --- a/Engine/Source/Programs/Mac/UE4EditorServices/Private/Linux/UE4EditorServicesMain.cpp +++ b/Engine/Source/Programs/Mac/UE4EditorServices/Private/Linux/UE4EditorServicesMain.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Core.h" #include "RequiredProgramMainCPPInclude.h" diff --git a/Engine/Source/Programs/Mac/UE4EditorServices/Private/Mac/UE4EditorServicesAppDelegate.cpp b/Engine/Source/Programs/Mac/UE4EditorServices/Private/Mac/UE4EditorServicesAppDelegate.cpp index 8c2a13ebf028..f78df6cfe212 100644 --- a/Engine/Source/Programs/Mac/UE4EditorServices/Private/Mac/UE4EditorServicesAppDelegate.cpp +++ b/Engine/Source/Programs/Mac/UE4EditorServices/Private/Mac/UE4EditorServicesAppDelegate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UE4EditorServicesAppDelegate.h" #include "DesktopPlatformModule.h" diff --git a/Engine/Source/Programs/Mac/UE4EditorServices/Private/Mac/UE4EditorServicesAppDelegate.h b/Engine/Source/Programs/Mac/UE4EditorServices/Private/Mac/UE4EditorServicesAppDelegate.h index ef72884c9eab..ace5e71237ab 100644 --- a/Engine/Source/Programs/Mac/UE4EditorServices/Private/Mac/UE4EditorServicesAppDelegate.h +++ b/Engine/Source/Programs/Mac/UE4EditorServices/Private/Mac/UE4EditorServicesAppDelegate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/Mac/UE4EditorServices/Private/Mac/UE4EditorServicesMain.cpp b/Engine/Source/Programs/Mac/UE4EditorServices/Private/Mac/UE4EditorServicesMain.cpp index 09b246b9784b..c6f83991c0c6 100644 --- a/Engine/Source/Programs/Mac/UE4EditorServices/Private/Mac/UE4EditorServicesMain.cpp +++ b/Engine/Source/Programs/Mac/UE4EditorServices/Private/Mac/UE4EditorServicesMain.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "RequiredProgramMainCPPInclude.h" diff --git a/Engine/Source/Programs/Mac/UE4EditorServices/Private/Windows/UE4EditorServicesMain.cpp b/Engine/Source/Programs/Mac/UE4EditorServices/Private/Windows/UE4EditorServicesMain.cpp index 29cd950bb7cf..1cae765552f9 100644 --- a/Engine/Source/Programs/Mac/UE4EditorServices/Private/Windows/UE4EditorServicesMain.cpp +++ b/Engine/Source/Programs/Mac/UE4EditorServices/Private/Windows/UE4EditorServicesMain.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Core.h" #include "RequiredProgramMainCPPInclude.h" diff --git a/Engine/Source/Programs/Mac/UE4EditorServices/UE4EditorServices.Build.cs b/Engine/Source/Programs/Mac/UE4EditorServices/UE4EditorServices.Build.cs index 15ac6b7ad989..5c539e1364df 100644 --- a/Engine/Source/Programs/Mac/UE4EditorServices/UE4EditorServices.Build.cs +++ b/Engine/Source/Programs/Mac/UE4EditorServices/UE4EditorServices.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Programs/Mac/UE4EditorServices/UE4EditorServices.Target.cs b/Engine/Source/Programs/Mac/UE4EditorServices/UE4EditorServices.Target.cs index 0de1b469e6e2..2a5aafb4dd85 100644 --- a/Engine/Source/Programs/Mac/UE4EditorServices/UE4EditorServices.Target.cs +++ b/Engine/Source/Programs/Mac/UE4EditorServices/UE4EditorServices.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Engine/Source/Programs/Mac/UnrealAtoS/Private/Mac/UnrealAtoSMainMac.cpp b/Engine/Source/Programs/Mac/UnrealAtoS/Private/Mac/UnrealAtoSMainMac.cpp index 921089633a32..ff7c5272359c 100644 --- a/Engine/Source/Programs/Mac/UnrealAtoS/Private/Mac/UnrealAtoSMainMac.cpp +++ b/Engine/Source/Programs/Mac/UnrealAtoS/Private/Mac/UnrealAtoSMainMac.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealAtoSApp.h" diff --git a/Engine/Source/Programs/Mac/UnrealAtoS/Private/UnrealAtoSApp.cpp b/Engine/Source/Programs/Mac/UnrealAtoS/Private/UnrealAtoSApp.cpp index 295c41500d26..baddc3c8dae0 100644 --- a/Engine/Source/Programs/Mac/UnrealAtoS/Private/UnrealAtoSApp.cpp +++ b/Engine/Source/Programs/Mac/UnrealAtoS/Private/UnrealAtoSApp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealAtoSApp.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Programs/Mac/UnrealAtoS/Public/UnrealAtoSApp.h b/Engine/Source/Programs/Mac/UnrealAtoS/Public/UnrealAtoSApp.h index 528cbe118dd0..c16b3e08fbbe 100644 --- a/Engine/Source/Programs/Mac/UnrealAtoS/Public/UnrealAtoSApp.h +++ b/Engine/Source/Programs/Mac/UnrealAtoS/Public/UnrealAtoSApp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/Mac/UnrealAtoS/UnrealAtoS.Build.cs b/Engine/Source/Programs/Mac/UnrealAtoS/UnrealAtoS.Build.cs index 32a237a49729..a5e6849b52d4 100644 --- a/Engine/Source/Programs/Mac/UnrealAtoS/UnrealAtoS.Build.cs +++ b/Engine/Source/Programs/Mac/UnrealAtoS/UnrealAtoS.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Programs/Mac/UnrealAtoS/UnrealAtoS.Target.cs b/Engine/Source/Programs/Mac/UnrealAtoS/UnrealAtoS.Target.cs index 4f98dede2d02..effe4fb75887 100644 --- a/Engine/Source/Programs/Mac/UnrealAtoS/UnrealAtoS.Target.cs +++ b/Engine/Source/Programs/Mac/UnrealAtoS/UnrealAtoS.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Engine/Source/Programs/MayaLiveLinkPlugin/MayaLiveLinkPlugin.cpp b/Engine/Source/Programs/MayaLiveLinkPlugin/MayaLiveLinkPlugin.cpp index 25a31b2df221..6642f2db4490 100644 --- a/Engine/Source/Programs/MayaLiveLinkPlugin/MayaLiveLinkPlugin.cpp +++ b/Engine/Source/Programs/MayaLiveLinkPlugin/MayaLiveLinkPlugin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RequiredProgramMainCPPInclude.h" #include "Misc/CommandLine.h" diff --git a/Engine/Source/Programs/MayaLiveLinkPlugin/MayaLiveLinkPlugin2016.Build.cs b/Engine/Source/Programs/MayaLiveLinkPlugin/MayaLiveLinkPlugin2016.Build.cs index eae24fa5d9d2..f2b3a0310c65 100644 --- a/Engine/Source/Programs/MayaLiveLinkPlugin/MayaLiveLinkPlugin2016.Build.cs +++ b/Engine/Source/Programs/MayaLiveLinkPlugin/MayaLiveLinkPlugin2016.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Programs/MayaLiveLinkPlugin/MayaLiveLinkPlugin2016.Target.cs b/Engine/Source/Programs/MayaLiveLinkPlugin/MayaLiveLinkPlugin2016.Target.cs index fc77faab910d..1dc0144f7cb4 100644 --- a/Engine/Source/Programs/MayaLiveLinkPlugin/MayaLiveLinkPlugin2016.Target.cs +++ b/Engine/Source/Programs/MayaLiveLinkPlugin/MayaLiveLinkPlugin2016.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Engine/Source/Programs/MayaLiveLinkPlugin/MayaLiveLinkPlugin2017.Build.cs b/Engine/Source/Programs/MayaLiveLinkPlugin/MayaLiveLinkPlugin2017.Build.cs index 4f90f0aa677d..5092b9a8827e 100644 --- a/Engine/Source/Programs/MayaLiveLinkPlugin/MayaLiveLinkPlugin2017.Build.cs +++ b/Engine/Source/Programs/MayaLiveLinkPlugin/MayaLiveLinkPlugin2017.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class MayaLiveLinkPlugin2017 : MayaLiveLinkPluginBase diff --git a/Engine/Source/Programs/MayaLiveLinkPlugin/MayaLiveLinkPlugin2017.Target.cs b/Engine/Source/Programs/MayaLiveLinkPlugin/MayaLiveLinkPlugin2017.Target.cs index e55bd1cf1092..aba338f46eac 100644 --- a/Engine/Source/Programs/MayaLiveLinkPlugin/MayaLiveLinkPlugin2017.Target.cs +++ b/Engine/Source/Programs/MayaLiveLinkPlugin/MayaLiveLinkPlugin2017.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class MayaLiveLinkPlugin2017Target : MayaLiveLinkPluginTargetBase diff --git a/Engine/Source/Programs/MayaLiveLinkPlugin/MayaLiveLinkPlugin2018.Build.cs b/Engine/Source/Programs/MayaLiveLinkPlugin/MayaLiveLinkPlugin2018.Build.cs index 579a4fd92e9f..3864ed6a7ad2 100644 --- a/Engine/Source/Programs/MayaLiveLinkPlugin/MayaLiveLinkPlugin2018.Build.cs +++ b/Engine/Source/Programs/MayaLiveLinkPlugin/MayaLiveLinkPlugin2018.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class MayaLiveLinkPlugin2018 : MayaLiveLinkPluginBase diff --git a/Engine/Source/Programs/MayaLiveLinkPlugin/MayaLiveLinkPlugin2018.Target.cs b/Engine/Source/Programs/MayaLiveLinkPlugin/MayaLiveLinkPlugin2018.Target.cs index 4a71b65b6302..c2186a9c0620 100644 --- a/Engine/Source/Programs/MayaLiveLinkPlugin/MayaLiveLinkPlugin2018.Target.cs +++ b/Engine/Source/Programs/MayaLiveLinkPlugin/MayaLiveLinkPlugin2018.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class MayaLiveLinkPlugin2018Target : MayaLiveLinkPluginTargetBase diff --git a/Engine/Source/Programs/MemoryProfiler2/AllocationTags.cs b/Engine/Source/Programs/MemoryProfiler2/AllocationTags.cs index 5e1c6bfe0751..4cdb4dc34007 100644 --- a/Engine/Source/Programs/MemoryProfiler2/AllocationTags.cs +++ b/Engine/Source/Programs/MemoryProfiler2/AllocationTags.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/MemoryProfiler2/BinaryReaderBigEndian.cs b/Engine/Source/Programs/MemoryProfiler2/BinaryReaderBigEndian.cs index 28f5222fc7f6..530eaca3a962 100644 --- a/Engine/Source/Programs/MemoryProfiler2/BinaryReaderBigEndian.cs +++ b/Engine/Source/Programs/MemoryProfiler2/BinaryReaderBigEndian.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.IO; diff --git a/Engine/Source/Programs/MemoryProfiler2/CallGraphTreeViewParser.cs b/Engine/Source/Programs/MemoryProfiler2/CallGraphTreeViewParser.cs index 43bb2ffab7bd..112f574e457f 100644 --- a/Engine/Source/Programs/MemoryProfiler2/CallGraphTreeViewParser.cs +++ b/Engine/Source/Programs/MemoryProfiler2/CallGraphTreeViewParser.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/MemoryProfiler2/CallStack.cs b/Engine/Source/Programs/MemoryProfiler2/CallStack.cs index cc9a22c45e3b..22c64de870e4 100644 --- a/Engine/Source/Programs/MemoryProfiler2/CallStack.cs +++ b/Engine/Source/Programs/MemoryProfiler2/CallStack.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.IO; diff --git a/Engine/Source/Programs/MemoryProfiler2/CallStackAddress.cs b/Engine/Source/Programs/MemoryProfiler2/CallStackAddress.cs index 30ea9b117bfe..b94a63da942f 100644 --- a/Engine/Source/Programs/MemoryProfiler2/CallStackAddress.cs +++ b/Engine/Source/Programs/MemoryProfiler2/CallStackAddress.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.IO; diff --git a/Engine/Source/Programs/MemoryProfiler2/CallStackGroup.cs b/Engine/Source/Programs/MemoryProfiler2/CallStackGroup.cs index 72e1f0082806..4213a9774a26 100644 --- a/Engine/Source/Programs/MemoryProfiler2/CallStackGroup.cs +++ b/Engine/Source/Programs/MemoryProfiler2/CallStackGroup.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/MemoryProfiler2/CallstackHistoryView.cs b/Engine/Source/Programs/MemoryProfiler2/CallstackHistoryView.cs index 9a1083b9c2c0..60109402df6b 100644 --- a/Engine/Source/Programs/MemoryProfiler2/CallstackHistoryView.cs +++ b/Engine/Source/Programs/MemoryProfiler2/CallstackHistoryView.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/MemoryProfiler2/CommandLineWrapper.cs b/Engine/Source/Programs/MemoryProfiler2/CommandLineWrapper.cs index a13015453eeb..ffad958b1bad 100644 --- a/Engine/Source/Programs/MemoryProfiler2/CommandLineWrapper.cs +++ b/Engine/Source/Programs/MemoryProfiler2/CommandLineWrapper.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/MemoryProfiler2/DoubleBufferedPanel.cs b/Engine/Source/Programs/MemoryProfiler2/DoubleBufferedPanel.cs index 605f3c15eda5..fd728deef7fc 100644 --- a/Engine/Source/Programs/MemoryProfiler2/DoubleBufferedPanel.cs +++ b/Engine/Source/Programs/MemoryProfiler2/DoubleBufferedPanel.cs @@ -1,5 +1,5 @@ /** - * Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + * Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. */ using System; diff --git a/Engine/Source/Programs/MemoryProfiler2/ElfSymbolParser.cs b/Engine/Source/Programs/MemoryProfiler2/ElfSymbolParser.cs index ba603c779100..15ed99df111d 100644 --- a/Engine/Source/Programs/MemoryProfiler2/ElfSymbolParser.cs +++ b/Engine/Source/Programs/MemoryProfiler2/ElfSymbolParser.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/MemoryProfiler2/ExclusiveListViewParser.cs b/Engine/Source/Programs/MemoryProfiler2/ExclusiveListViewParser.cs index ecaca43b341c..47f577fa3871 100644 --- a/Engine/Source/Programs/MemoryProfiler2/ExclusiveListViewParser.cs +++ b/Engine/Source/Programs/MemoryProfiler2/ExclusiveListViewParser.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/MemoryProfiler2/FilterTagsDialog.cs b/Engine/Source/Programs/MemoryProfiler2/FilterTagsDialog.cs index 6a1f156bc3a8..f50a493fd6a5 100644 --- a/Engine/Source/Programs/MemoryProfiler2/FilterTagsDialog.cs +++ b/Engine/Source/Programs/MemoryProfiler2/FilterTagsDialog.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/MemoryProfiler2/FindDialog.Designer.cs b/Engine/Source/Programs/MemoryProfiler2/FindDialog.Designer.cs index 781d8db165f9..af2c7bc47968 100644 --- a/Engine/Source/Programs/MemoryProfiler2/FindDialog.Designer.cs +++ b/Engine/Source/Programs/MemoryProfiler2/FindDialog.Designer.cs @@ -1,5 +1,5 @@ /** - * Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + * Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. */ namespace MemoryProfiler2 diff --git a/Engine/Source/Programs/MemoryProfiler2/FindDialog.cs b/Engine/Source/Programs/MemoryProfiler2/FindDialog.cs index c1c3a3903432..31e008918c77 100644 --- a/Engine/Source/Programs/MemoryProfiler2/FindDialog.cs +++ b/Engine/Source/Programs/MemoryProfiler2/FindDialog.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/MemoryProfiler2/HistogramParser.cs b/Engine/Source/Programs/MemoryProfiler2/HistogramParser.cs index bcd8384768e5..9c8ea42a81fa 100644 --- a/Engine/Source/Programs/MemoryProfiler2/HistogramParser.cs +++ b/Engine/Source/Programs/MemoryProfiler2/HistogramParser.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/MemoryProfiler2/IOSSymbolParser.cs b/Engine/Source/Programs/MemoryProfiler2/IOSSymbolParser.cs index 9dcb39361cd4..3fdb256b0327 100644 --- a/Engine/Source/Programs/MemoryProfiler2/IOSSymbolParser.cs +++ b/Engine/Source/Programs/MemoryProfiler2/IOSSymbolParser.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/MemoryProfiler2/ListViewEx.cs b/Engine/Source/Programs/MemoryProfiler2/ListViewEx.cs index f95e04e68d60..64a2939f4b94 100644 --- a/Engine/Source/Programs/MemoryProfiler2/ListViewEx.cs +++ b/Engine/Source/Programs/MemoryProfiler2/ListViewEx.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/MemoryProfiler2/MainWindow.Designer.cs b/Engine/Source/Programs/MemoryProfiler2/MainWindow.Designer.cs index dee55cdbf664..0897e69f61bf 100644 --- a/Engine/Source/Programs/MemoryProfiler2/MainWindow.Designer.cs +++ b/Engine/Source/Programs/MemoryProfiler2/MainWindow.Designer.cs @@ -1,5 +1,5 @@ /** - * Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + * Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. */ namespace MemoryProfiler2 { diff --git a/Engine/Source/Programs/MemoryProfiler2/MainWindow.cs b/Engine/Source/Programs/MemoryProfiler2/MainWindow.cs index 8c2ddd0b917b..09ed91057b7b 100644 --- a/Engine/Source/Programs/MemoryProfiler2/MainWindow.cs +++ b/Engine/Source/Programs/MemoryProfiler2/MainWindow.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections; diff --git a/Engine/Source/Programs/MemoryProfiler2/MemoryBitmapParser.cs b/Engine/Source/Programs/MemoryProfiler2/MemoryBitmapParser.cs index 677be082ab3c..8dae596e78ac 100644 --- a/Engine/Source/Programs/MemoryProfiler2/MemoryBitmapParser.cs +++ b/Engine/Source/Programs/MemoryProfiler2/MemoryBitmapParser.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/MemoryProfiler2/MemoryPoolInfo.cs b/Engine/Source/Programs/MemoryProfiler2/MemoryPoolInfo.cs index e3a1496dba63..59025726da23 100644 --- a/Engine/Source/Programs/MemoryProfiler2/MemoryPoolInfo.cs +++ b/Engine/Source/Programs/MemoryProfiler2/MemoryPoolInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/MemoryProfiler2/ModuleInfo.cs b/Engine/Source/Programs/MemoryProfiler2/ModuleInfo.cs index 810455e91bdd..ac7dd31a30e3 100644 --- a/Engine/Source/Programs/MemoryProfiler2/ModuleInfo.cs +++ b/Engine/Source/Programs/MemoryProfiler2/ModuleInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Diagnostics; using System.IO; diff --git a/Engine/Source/Programs/MemoryProfiler2/OptionsDialog.cs b/Engine/Source/Programs/MemoryProfiler2/OptionsDialog.cs index b27f8f073de7..159513e43bb2 100644 --- a/Engine/Source/Programs/MemoryProfiler2/OptionsDialog.cs +++ b/Engine/Source/Programs/MemoryProfiler2/OptionsDialog.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/MemoryProfiler2/ProfileDataHeader.cs b/Engine/Source/Programs/MemoryProfiler2/ProfileDataHeader.cs index ae0faf360219..12cefd408e64 100644 --- a/Engine/Source/Programs/MemoryProfiler2/ProfileDataHeader.cs +++ b/Engine/Source/Programs/MemoryProfiler2/ProfileDataHeader.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.IO; diff --git a/Engine/Source/Programs/MemoryProfiler2/ProfilingOptions.Designer.cs b/Engine/Source/Programs/MemoryProfiler2/ProfilingOptions.Designer.cs index a6d4e70a8a4a..5904e3d5e81a 100644 --- a/Engine/Source/Programs/MemoryProfiler2/ProfilingOptions.Designer.cs +++ b/Engine/Source/Programs/MemoryProfiler2/ProfilingOptions.Designer.cs @@ -1,5 +1,5 @@ /** - * Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + * Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. */ namespace MemoryProfiler2 diff --git a/Engine/Source/Programs/MemoryProfiler2/ProfilingOptions.cs b/Engine/Source/Programs/MemoryProfiler2/ProfilingOptions.cs index d7917876e671..3339627ef7d9 100644 --- a/Engine/Source/Programs/MemoryProfiler2/ProfilingOptions.cs +++ b/Engine/Source/Programs/MemoryProfiler2/ProfilingOptions.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/MemoryProfiler2/Program.cs b/Engine/Source/Programs/MemoryProfiler2/Program.cs index b9e476767718..b4b3fc0574b9 100644 --- a/Engine/Source/Programs/MemoryProfiler2/Program.cs +++ b/Engine/Source/Programs/MemoryProfiler2/Program.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/MemoryProfiler2/Properties/AssemblyInfo.cs b/Engine/Source/Programs/MemoryProfiler2/Properties/AssemblyInfo.cs index b562e1df33aa..ef4e09f3a58d 100644 --- a/Engine/Source/Programs/MemoryProfiler2/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/MemoryProfiler2/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; diff --git a/Engine/Source/Programs/MemoryProfiler2/Properties/MetaData.cs b/Engine/Source/Programs/MemoryProfiler2/Properties/MetaData.cs index 4f84242f1fe6..d3bfdc996bd6 100644 --- a/Engine/Source/Programs/MemoryProfiler2/Properties/MetaData.cs +++ b/Engine/Source/Programs/MemoryProfiler2/Properties/MetaData.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.InteropServices; @@ -7,7 +7,7 @@ using System.Resources; // These are the assembly properties for all tools [assembly: AssemblyCompany( "Epic Games, Inc." )] [assembly: AssemblyProduct( "UE4" )] -[assembly: AssemblyCopyright( "Copyright 1998-2018 Epic Games, Inc. All Rights Reserved." )] +[assembly: AssemblyCopyright( "Copyright 1998-2019 Epic Games, Inc. All Rights Reserved." )] [assembly: AssemblyTrademark( "" )] // Use a neutral culture to avoid some localisation issues diff --git a/Engine/Source/Programs/MemoryProfiler2/ScriptCallstack.cs b/Engine/Source/Programs/MemoryProfiler2/ScriptCallstack.cs index 9c3e221414f0..1aa623ea5723 100644 --- a/Engine/Source/Programs/MemoryProfiler2/ScriptCallstack.cs +++ b/Engine/Source/Programs/MemoryProfiler2/ScriptCallstack.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/MemoryProfiler2/ShortLivedAllocationView.cs b/Engine/Source/Programs/MemoryProfiler2/ShortLivedAllocationView.cs index 79645c9dff55..0a38166beeb9 100644 --- a/Engine/Source/Programs/MemoryProfiler2/ShortLivedAllocationView.cs +++ b/Engine/Source/Programs/MemoryProfiler2/ShortLivedAllocationView.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections; diff --git a/Engine/Source/Programs/MemoryProfiler2/SlowProgressDialog.cs b/Engine/Source/Programs/MemoryProfiler2/SlowProgressDialog.cs index 3436d28a21f5..eb9b01cae04d 100644 --- a/Engine/Source/Programs/MemoryProfiler2/SlowProgressDialog.cs +++ b/Engine/Source/Programs/MemoryProfiler2/SlowProgressDialog.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/MemoryProfiler2/StreamInfo.cs b/Engine/Source/Programs/MemoryProfiler2/StreamInfo.cs index 7a9ffafd5ec4..63582c5a8a56 100644 --- a/Engine/Source/Programs/MemoryProfiler2/StreamInfo.cs +++ b/Engine/Source/Programs/MemoryProfiler2/StreamInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/MemoryProfiler2/StreamObserver.cs b/Engine/Source/Programs/MemoryProfiler2/StreamObserver.cs index 98d9c1d60d59..0b6575db88fe 100644 --- a/Engine/Source/Programs/MemoryProfiler2/StreamObserver.cs +++ b/Engine/Source/Programs/MemoryProfiler2/StreamObserver.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/MemoryProfiler2/StreamParser.cs b/Engine/Source/Programs/MemoryProfiler2/StreamParser.cs index 1b2499000eb8..b9fe2acc1d42 100644 --- a/Engine/Source/Programs/MemoryProfiler2/StreamParser.cs +++ b/Engine/Source/Programs/MemoryProfiler2/StreamParser.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.IO; diff --git a/Engine/Source/Programs/MemoryProfiler2/StreamSnapshot.cs b/Engine/Source/Programs/MemoryProfiler2/StreamSnapshot.cs index b36771ba879d..37cb89097d8b 100644 --- a/Engine/Source/Programs/MemoryProfiler2/StreamSnapshot.cs +++ b/Engine/Source/Programs/MemoryProfiler2/StreamSnapshot.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.IO; diff --git a/Engine/Source/Programs/MemoryProfiler2/StreamToken.cs b/Engine/Source/Programs/MemoryProfiler2/StreamToken.cs index a8635c0530a0..0ebef9d6f5bb 100644 --- a/Engine/Source/Programs/MemoryProfiler2/StreamToken.cs +++ b/Engine/Source/Programs/MemoryProfiler2/StreamToken.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.IO; diff --git a/Engine/Source/Programs/MemoryProfiler2/TimeLineView.cs b/Engine/Source/Programs/MemoryProfiler2/TimeLineView.cs index b7dd0043b2de..75e4843f5248 100644 --- a/Engine/Source/Programs/MemoryProfiler2/TimeLineView.cs +++ b/Engine/Source/Programs/MemoryProfiler2/TimeLineView.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.IO; diff --git a/Engine/Source/Programs/MemoryProfiler2/TreeViewEx.cs b/Engine/Source/Programs/MemoryProfiler2/TreeViewEx.cs index 75c437c6e116..4dffd81b433b 100644 --- a/Engine/Source/Programs/MemoryProfiler2/TreeViewEx.cs +++ b/Engine/Source/Programs/MemoryProfiler2/TreeViewEx.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/MinidumpDiagnostics/MinidumpDiagnostics.Build.cs b/Engine/Source/Programs/MinidumpDiagnostics/MinidumpDiagnostics.Build.cs index 607ad525d3c1..96df0d01731c 100644 --- a/Engine/Source/Programs/MinidumpDiagnostics/MinidumpDiagnostics.Build.cs +++ b/Engine/Source/Programs/MinidumpDiagnostics/MinidumpDiagnostics.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Programs/MinidumpDiagnostics/MinidumpDiagnostics.Target.cs b/Engine/Source/Programs/MinidumpDiagnostics/MinidumpDiagnostics.Target.cs index e7e307a733ff..50dbbedb7973 100644 --- a/Engine/Source/Programs/MinidumpDiagnostics/MinidumpDiagnostics.Target.cs +++ b/Engine/Source/Programs/MinidumpDiagnostics/MinidumpDiagnostics.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Engine/Source/Programs/MinidumpDiagnostics/Private/Mac/MinidumpDiagnosticsMainMac.cpp b/Engine/Source/Programs/MinidumpDiagnostics/Private/Mac/MinidumpDiagnosticsMainMac.cpp index 24489b4a307f..9250ded38ef8 100644 --- a/Engine/Source/Programs/MinidumpDiagnostics/Private/Mac/MinidumpDiagnosticsMainMac.cpp +++ b/Engine/Source/Programs/MinidumpDiagnostics/Private/Mac/MinidumpDiagnosticsMainMac.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MinidumpDiagnosticsApp.h" #include "HAL/PlatformMisc.h" diff --git a/Engine/Source/Programs/MinidumpDiagnostics/Private/MinidumpDiagnosticsApp.cpp b/Engine/Source/Programs/MinidumpDiagnostics/Private/MinidumpDiagnosticsApp.cpp index 5fce83cd20b1..84755438f80c 100644 --- a/Engine/Source/Programs/MinidumpDiagnostics/Private/MinidumpDiagnosticsApp.cpp +++ b/Engine/Source/Programs/MinidumpDiagnostics/Private/MinidumpDiagnosticsApp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MinidumpDiagnosticsApp.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Programs/MinidumpDiagnostics/Private/Windows/MinidumpDiagnosticsMainWindows.cpp b/Engine/Source/Programs/MinidumpDiagnostics/Private/Windows/MinidumpDiagnosticsMainWindows.cpp index 8764631adc5e..9835193ba664 100644 --- a/Engine/Source/Programs/MinidumpDiagnostics/Private/Windows/MinidumpDiagnosticsMainWindows.cpp +++ b/Engine/Source/Programs/MinidumpDiagnostics/Private/Windows/MinidumpDiagnosticsMainWindows.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MinidumpDiagnosticsApp.h" diff --git a/Engine/Source/Programs/MinidumpDiagnostics/Public/MinidumpDiagnosticsApp.h b/Engine/Source/Programs/MinidumpDiagnostics/Public/MinidumpDiagnosticsApp.h index 19711f6241c1..17a28e93355c 100644 --- a/Engine/Source/Programs/MinidumpDiagnostics/Public/MinidumpDiagnosticsApp.h +++ b/Engine/Source/Programs/MinidumpDiagnostics/Public/MinidumpDiagnosticsApp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/MinidumpDiagnostics/Resources/Windows/PCLaunch.rc b/Engine/Source/Programs/MinidumpDiagnostics/Resources/Windows/PCLaunch.rc index 8cb36354a94d..eb3241fc57cf 100644 --- a/Engine/Source/Programs/MinidumpDiagnostics/Resources/Windows/PCLaunch.rc +++ b/Engine/Source/Programs/MinidumpDiagnostics/Resources/Windows/PCLaunch.rc @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include #include "Runtime/Launch/Resources/Version.h" diff --git a/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/BinaryReaderBigEndian.cs b/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/BinaryReaderBigEndian.cs index b2c0dec49eec..e25b000c1479 100644 --- a/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/BinaryReaderBigEndian.cs +++ b/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/BinaryReaderBigEndian.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; diff --git a/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/Charting.cs b/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/Charting.cs index e057180f207e..c05d1ffd01cd 100644 --- a/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/Charting.cs +++ b/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/Charting.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. diff --git a/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/MainWindow.Designer.cs b/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/MainWindow.Designer.cs index e6a161c99a42..a14194d7da1d 100644 --- a/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/MainWindow.Designer.cs +++ b/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/MainWindow.Designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace NetworkProfiler { diff --git a/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/MainWindow.cs b/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/MainWindow.cs index 4ffcc17aaa5a..6e61b15e068f 100644 --- a/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/MainWindow.cs +++ b/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/MainWindow.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/NetworkStream.cs b/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/NetworkStream.cs index 826aab4ebdcc..a8f62ed677ac 100644 --- a/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/NetworkStream.cs +++ b/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/NetworkStream.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; diff --git a/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/PartialNetworkStream.cs b/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/PartialNetworkStream.cs index eb83369c7ab8..b18a2b49c6de 100644 --- a/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/PartialNetworkStream.cs +++ b/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/PartialNetworkStream.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/Program.cs b/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/Program.cs index 005b83d12fe4..a64ff699669c 100644 --- a/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/Program.cs +++ b/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/Program.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. diff --git a/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/Properties/AssemblyInfo.cs b/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/Properties/AssemblyInfo.cs index db8c64bc475c..da72bef753a0 100644 --- a/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; diff --git a/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/Properties/Resources.Designer.cs b/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/Properties/Resources.Designer.cs index 17a8f4b2730a..da5ab6696404 100644 --- a/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/Properties/Resources.Designer.cs +++ b/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/Properties/Resources.Designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //------------------------------------------------------------------------------ // diff --git a/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/Properties/Settings.Designer.cs b/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/Properties/Settings.Designer.cs index 4691e134d9d6..c456a91f52ee 100644 --- a/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/Properties/Settings.Designer.cs +++ b/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/Properties/Settings.Designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //------------------------------------------------------------------------------ // diff --git a/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/StreamHeader.cs b/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/StreamHeader.cs index 44d57ed86ac0..0888782ea17c 100644 --- a/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/StreamHeader.cs +++ b/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/StreamHeader.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; diff --git a/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/StreamParser.cs b/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/StreamParser.cs index d65d2493e11c..822990ed5de8 100644 --- a/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/StreamParser.cs +++ b/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/StreamParser.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; diff --git a/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/Tokens.cs b/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/Tokens.cs index bea95850ebd6..01729b7ccc83 100644 --- a/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/Tokens.cs +++ b/Engine/Source/Programs/NetworkProfiler/NetworkProfiler/Tokens.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/AsyncConnection.cpp b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/AsyncConnection.cpp index a3d16b106032..4639e007855f 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/AsyncConnection.cpp +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/AsyncConnection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebRTCProxyPCH.h" #include "AsyncConnection.h" diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/AsyncConnection.h b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/AsyncConnection.h index 688b3fabb8b5..88509c0fd8a0 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/AsyncConnection.h +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/AsyncConnection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/CirrusConnection.cpp b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/CirrusConnection.cpp index a1680b080f51..fd7037d6f476 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/CirrusConnection.cpp +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/CirrusConnection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebRTCProxyPCH.h" #include "CirrusConnection.h" diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/CirrusConnection.h b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/CirrusConnection.h index f22450b939ee..8c64d39d4153 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/CirrusConnection.h +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/CirrusConnection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/ClientSession.cpp b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/ClientSession.cpp index 8e6508dcfeb3..8c706cdf8396 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/ClientSession.cpp +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/ClientSession.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebRTCProxyPCH.h" #include "ClientSession.h" diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/ClientSession.h b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/ClientSession.h index d973e31c0e8b..25e0f2009096 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/ClientSession.h +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/ClientSession.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/CmdLine.cpp b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/CmdLine.cpp index b2cd6a1e0f0d..296ae9e279b0 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/CmdLine.cpp +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/CmdLine.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebRTCProxyPCH.h" #include "CmdLine.h" diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/CmdLine.h b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/CmdLine.h index 2bad22306724..cb5571dcbf82 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/CmdLine.h +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/CmdLine.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/Conductor.cpp b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/Conductor.cpp index 78cdc5e49873..69f3183204dc 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/Conductor.cpp +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/Conductor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebRTCProxyPCH.h" #include "Conductor.h" diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/Conductor.h b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/Conductor.h index 4b0944bb42ad..1c9e84e72be3 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/Conductor.h +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/Conductor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/Console.cpp b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/Console.cpp index 43def9a09f53..da79f1df5da2 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/Console.cpp +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/Console.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebRTCProxyPCH.h" #include "Console.h" diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/Console.h b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/Console.h index fe740cf0b597..45749a4c478d 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/Console.h +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/Console.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/CrashDetection.cpp b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/CrashDetection.cpp index c5f5671dc801..94149984551c 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/CrashDetection.cpp +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/CrashDetection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebRTCProxyPCH.h" #include "CrashDetection.h" diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/CrashDetection.h b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/CrashDetection.h index 4b96a85b806b..f2b5ce8dd3c9 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/CrashDetection.h +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/CrashDetection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/FileLogOutput.cpp b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/FileLogOutput.cpp index 2fd4ab4fd0d2..2156e0c9de68 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/FileLogOutput.cpp +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/FileLogOutput.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebRTCProxyPCH.h" diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/FileLogOutput.h b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/FileLogOutput.h index a4218767d8e8..61ea7f4db195 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/FileLogOutput.h +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/FileLogOutput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/H264FrameBuffer.h b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/H264FrameBuffer.h index be11622d8abd..dec3e40e5eef 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/H264FrameBuffer.h +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/H264FrameBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/Logging.cpp b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/Logging.cpp index 3467145ff91e..e995ab3f0196 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/Logging.cpp +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/Logging.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebRTCProxyPCH.h" #include "Logging.h" diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/Logging.h b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/Logging.h index cb26df150e29..d8f26a3282cf 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/Logging.h +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/Logging.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/NetworkAudioCapturer.cpp b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/NetworkAudioCapturer.cpp index e7b87b546725..d135b20ead15 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/NetworkAudioCapturer.cpp +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/NetworkAudioCapturer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebRTCProxyPCH.h" #include "NetworkAudioCapturer.h" diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/NetworkAudioCapturer.h b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/NetworkAudioCapturer.h index 15184a6fecbd..063a2d808317 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/NetworkAudioCapturer.h +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/NetworkAudioCapturer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/NetworkVideoCapturer.cpp b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/NetworkVideoCapturer.cpp index e23bc6b936d6..dc5ad4cc604a 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/NetworkVideoCapturer.cpp +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/NetworkVideoCapturer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebRTCProxyPCH.h" #include "NetworkVideoCapturer.h" diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/NetworkVideoCapturer.h b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/NetworkVideoCapturer.h index 72af27c98f83..bfd943396834 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/NetworkVideoCapturer.h +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/NetworkVideoCapturer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/ScopeGuard.h b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/ScopeGuard.h index d85d60431935..cb13a16a167c 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/ScopeGuard.h +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/ScopeGuard.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /* Based on ScopeGuard presented at: http://channel9.msdn.com/Shows/Going+Deep/C-and-Beyond-2012-Andrei-Alexandrescu-Systematic-Error-Handling-in-C diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/Semaphore.h b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/Semaphore.h index b94d251ba0d7..3eadaa3155b5 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/Semaphore.h +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/Semaphore.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/SetSessionDescriptionObserver.h b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/SetSessionDescriptionObserver.h index 1665b89d7219..f7d8c2e870f6 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/SetSessionDescriptionObserver.h +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/SetSessionDescriptionObserver.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/SharedQueue.h b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/SharedQueue.h index 9d5dc714d18d..a45c94dab094 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/SharedQueue.h +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/SharedQueue.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/StringUtils.cpp b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/StringUtils.cpp index cba0d1b35d4f..f1e7c2601437 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/StringUtils.cpp +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/StringUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebRTCProxyPCH.h" #include "StringUtils.h" diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/StringUtils.h b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/StringUtils.h index 5a72af2f860f..8598c67cba66 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/StringUtils.h +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/StringUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/TimeUtils.cpp b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/TimeUtils.cpp index 1490baa4ba50..6a0b7d96ac6d 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/TimeUtils.cpp +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/TimeUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebRTCProxyPCH.h" #include "TimeUtils.h" diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/TimeUtils.h b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/TimeUtils.h index 8fd63e00f26b..bff2f07b205d 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/TimeUtils.h +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/TimeUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/UE4Connection.cpp b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/UE4Connection.cpp index c85b238bce2c..61397302a363 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/UE4Connection.cpp +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/UE4Connection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebRTCProxyPCH.h" #include "UE4Connection.h" diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/UE4Connection.h b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/UE4Connection.h index af5ca3c11eab..b46e640b0e35 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/UE4Connection.h +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/UE4Connection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/VideoEncoder.cpp b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/VideoEncoder.cpp index cb26a82621b1..1472b874e187 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/VideoEncoder.cpp +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/VideoEncoder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebRTCProxyPCH.h" #include "VideoEncoder.h" diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/VideoEncoder.h b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/VideoEncoder.h index b95e97973377..bb1edc553ca9 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/VideoEncoder.h +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/VideoEncoder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/WebRTCLogging.cpp b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/WebRTCLogging.cpp index 68d0ef6d4a90..cfd45300bf0e 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/WebRTCLogging.cpp +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/WebRTCLogging.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebRTCProxyPCH.h" #include "WebRTCLogging.h" diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/WebRTCLogging.h b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/WebRTCLogging.h index d6377ebbbd26..fa3eb819eb4f 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/WebRTCLogging.h +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/WebRTCLogging.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/WebRTCProxy.cpp b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/WebRTCProxy.cpp index 0ff0ede64aa8..ae17f5774d94 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/WebRTCProxy.cpp +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/WebRTCProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebRTCProxyPCH.h" diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/WebRTCProxyCommon.cpp b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/WebRTCProxyCommon.cpp index 15949bdb5a13..03467d80c518 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/WebRTCProxyCommon.cpp +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/WebRTCProxyCommon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebRTCProxyPCH.h" #include "WebRTCProxyCommon.h" diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/WebRTCProxyCommon.h b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/WebRTCProxyCommon.h index 52124dd52098..c9ce8137e52c 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/WebRTCProxyCommon.h +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/WebRTCProxyCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/WebRTCProxyPCH.cpp b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/WebRTCProxyPCH.cpp index 24aa77f095fe..9ae12fce4d8c 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/WebRTCProxyPCH.cpp +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/WebRTCProxyPCH.cpp @@ -1,3 +1,3 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebRTCProxyPCH.h" diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/WebRTCProxyPCH.h b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/WebRTCProxyPCH.h index 49723694c434..33036bc80a5a 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/WebRTCProxyPCH.h +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/WebRTCProxyPCH.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "targetver.h" diff --git a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/targetver.h b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/targetver.h index 92f6e2571915..3403aa94478d 100644 --- a/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/targetver.h +++ b/Engine/Source/Programs/PixelStreaming/WebRTCProxy/src/targetver.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/PixelStreaming/WebServers/Matchmaker/matchmaker.js b/Engine/Source/Programs/PixelStreaming/WebServers/Matchmaker/matchmaker.js index 28109ba08423..ca9d86972f9a 100644 --- a/Engine/Source/Programs/PixelStreaming/WebServers/Matchmaker/matchmaker.js +++ b/Engine/Source/Programs/PixelStreaming/WebServers/Matchmaker/matchmaker.js @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. const httpPort = 90; const matchmakerPort = 9999; diff --git a/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/cirrus.js b/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/cirrus.js index 6b4d45dd3a88..70bf75f7924d 100644 --- a/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/cirrus.js +++ b/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/cirrus.js @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //-- Server side logic. Serves pixel streaming WebRTC-based page, proxies data back to WebRTC proxy --// diff --git a/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/authentication/db/index.js b/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/authentication/db/index.js index 5e949b6231cf..c4b95a3f1a38 100644 --- a/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/authentication/db/index.js +++ b/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/authentication/db/index.js @@ -1,2 +1,2 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. exports.users = require('./users'); diff --git a/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/authentication/db/store_password.js b/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/authentication/db/store_password.js index 58fc1bfef35e..459998a3068f 100644 --- a/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/authentication/db/store_password.js +++ b/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/authentication/db/store_password.js @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // // Usage: node store_password --username --password // diff --git a/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/authentication/db/users.js b/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/authentication/db/users.js index 9a8cd1a6f2c4..1dd020f25ef2 100644 --- a/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/authentication/db/users.js +++ b/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/authentication/db/users.js @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. const fs = require('fs'); const path = require('path'); diff --git a/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/authentication/index.js b/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/authentication/index.js index 6a5db980b451..c5dc1aa635c4 100644 --- a/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/authentication/index.js +++ b/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/authentication/index.js @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. module.exports = { init: require('./init') } \ No newline at end of file diff --git a/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/authentication/init.js b/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/authentication/init.js index 9d7db4533c2a..1d0d68b747f0 100644 --- a/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/authentication/init.js +++ b/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/authentication/init.js @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Adapted from // * https://blog.risingstack.com/node-hero-node-js-authentication-passport-js/ // * https://github.com/RisingStack/nodehero-authentication/tree/master/app diff --git a/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/config.js b/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/config.js index 83505048f78a..b38b76739d5b 100644 --- a/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/config.js +++ b/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/config.js @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //-- Provides configuration information from file and combines it with default values and command line arguments --// //-- Hierachy of values: Default Values < Config File < Command Line arguments --// diff --git a/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/httpsClient.js b/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/httpsClient.js index e48287c65d4b..0495a58d9296 100644 --- a/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/httpsClient.js +++ b/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/httpsClient.js @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. var querystring = require('querystring') const https = require('https'); const assert = require('assert'); diff --git a/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/logging.js b/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/logging.js index dd4e175a1f60..177d5c002b42 100644 --- a/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/logging.js +++ b/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/modules/logging.js @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. const fs = require('fs'); const { Console } = require('console'); diff --git a/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/scripts/app.js b/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/scripts/app.js index 619d7e0f2815..77a36501ec4d 100644 --- a/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/scripts/app.js +++ b/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/scripts/app.js @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. var webRtcPlayerObj = null; var print_stats = false; diff --git a/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/scripts/webRtcPlayer.js b/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/scripts/webRtcPlayer.js index c2d63dd43325..057d7ec67de3 100644 --- a/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/scripts/webRtcPlayer.js +++ b/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/scripts/webRtcPlayer.js @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // universal module definition - read https://www.davidbcalhoun.com/2014/what-is-amd-commonjs-and-umd/ (function (root, factory) { diff --git a/Engine/Source/Programs/RPCUtility/Program.cs b/Engine/Source/Programs/RPCUtility/Program.cs index eff5d0f0856a..93a3732cb991 100644 --- a/Engine/Source/Programs/RPCUtility/Program.cs +++ b/Engine/Source/Programs/RPCUtility/Program.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections; diff --git a/Engine/Source/Programs/RPCUtility/Properties/AssemblyInfo.cs b/Engine/Source/Programs/RPCUtility/Properties/AssemblyInfo.cs index d96abaf25565..d602b4bd42c3 100644 --- a/Engine/Source/Programs/RPCUtility/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/RPCUtility/Properties/AssemblyInfo.cs @@ -1,5 +1,5 @@ /** - * Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + * Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. */ using System.Reflection; diff --git a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/BaseDB.java b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/BaseDB.java index 884957e11c31..a8831568ee5e 100644 --- a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/BaseDB.java +++ b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/BaseDB.java @@ -1,5 +1,5 @@ /* - * Copyright (C) 2015-2018 Epic Games, Inc. All Rights Reserved. + * Copyright (C) 2015-2019 Epic Games, Inc. All Rights Reserved. */ package com.epicgames.replayserver; diff --git a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/CleanupTask.java b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/CleanupTask.java index 511bcb3646a2..8bc758a7cc07 100644 --- a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/CleanupTask.java +++ b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/CleanupTask.java @@ -1,5 +1,5 @@ /* - * Copyright (C) 2015-2018 Epic Games, Inc. All Rights Reserved. + * Copyright (C) 2015-2019 Epic Games, Inc. All Rights Reserved. */ package com.epicgames.replayserver; diff --git a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/DeleteSession.java b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/DeleteSession.java index 680ace2c8d00..5d5dcc2c7ce8 100644 --- a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/DeleteSession.java +++ b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/DeleteSession.java @@ -1,5 +1,5 @@ /* - * Copyright (C) 2015-2018 Epic Games, Inc. All Rights Reserved. + * Copyright (C) 2015-2019 Epic Games, Inc. All Rights Reserved. */ package com.epicgames.replayserver; diff --git a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/Download.java b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/Download.java index b2f0c49c6cfd..09125490ac4a 100644 --- a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/Download.java +++ b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/Download.java @@ -1,5 +1,5 @@ /* - * Copyright (C) 2015-2018 Epic Games, Inc. All Rights Reserved. + * Copyright (C) 2015-2019 Epic Games, Inc. All Rights Reserved. */ package com.epicgames.replayserver; diff --git a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/DownloadEvent.java b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/DownloadEvent.java index 61a60e5ee1fe..3d14d9262f57 100644 --- a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/DownloadEvent.java +++ b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/DownloadEvent.java @@ -1,5 +1,5 @@ /* - * Copyright (C) 2015-2018 Epic Games, Inc. All Rights Reserved. + * Copyright (C) 2015-2019 Epic Games, Inc. All Rights Reserved. */ package com.epicgames.replayserver; diff --git a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/EnumEvents.java b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/EnumEvents.java index 8a9cc6262df4..596b21c0f420 100644 --- a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/EnumEvents.java +++ b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/EnumEvents.java @@ -1,5 +1,5 @@ /* - * Copyright (C) 2015-2018 Epic Games, Inc. All Rights Reserved. + * Copyright (C) 2015-2019 Epic Games, Inc. All Rights Reserved. */ package com.epicgames.replayserver; diff --git a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/EnumerateSessions.java b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/EnumerateSessions.java index ee7dafd1eccb..0712e3f1560f 100644 --- a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/EnumerateSessions.java +++ b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/EnumerateSessions.java @@ -1,5 +1,5 @@ /* - * Copyright (C) 2015-2018 Epic Games, Inc. All Rights Reserved. + * Copyright (C) 2015-2019 Epic Games, Inc. All Rights Reserved. */ package com.epicgames.replayserver; diff --git a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/FileDB.java b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/FileDB.java index b40c8f43edf1..31b459ab8d18 100644 --- a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/FileDB.java +++ b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/FileDB.java @@ -1,5 +1,5 @@ /* - * Copyright (C) 2015-2018 Epic Games, Inc. All Rights Reserved. + * Copyright (C) 2015-2019 Epic Games, Inc. All Rights Reserved. */ package com.epicgames.replayserver; diff --git a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/FileUtils.java b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/FileUtils.java index 19936ba4c9e1..0debdff6f878 100644 --- a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/FileUtils.java +++ b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/FileUtils.java @@ -1,5 +1,5 @@ /* - * Copyright (C) 2015-2018 Epic Games, Inc. All Rights Reserved. + * Copyright (C) 2015-2019 Epic Games, Inc. All Rights Reserved. */ package com.epicgames.replayserver; diff --git a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/Index.java b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/Index.java index 40ddb8f2439e..7dd7e2d154ac 100644 --- a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/Index.java +++ b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/Index.java @@ -1,5 +1,5 @@ /* - * Copyright (C) 2015-2018 Epic Games, Inc. All Rights Reserved. + * Copyright (C) 2015-2019 Epic Games, Inc. All Rights Reserved. */ package com.epicgames.replayserver; diff --git a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/MongoDB.java b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/MongoDB.java index 67e2c7305c7c..6d0b4c0eae78 100644 --- a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/MongoDB.java +++ b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/MongoDB.java @@ -1,5 +1,5 @@ /* - * Copyright (C) 2015-2018 Epic Games, Inc. All Rights Reserved. + * Copyright (C) 2015-2019 Epic Games, Inc. All Rights Reserved. */ package com.epicgames.replayserver; diff --git a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/RefreshViewer.java b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/RefreshViewer.java index 4b7ac6798c33..177a24e799d2 100644 --- a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/RefreshViewer.java +++ b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/RefreshViewer.java @@ -1,5 +1,5 @@ /* - * Copyright (C) 2015-2018 Epic Games, Inc. All Rights Reserved. + * Copyright (C) 2015-2019 Epic Games, Inc. All Rights Reserved. */ package com.epicgames.replayserver; diff --git a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/ReplayDB.java b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/ReplayDB.java index bb6e05d7f81c..134123b8dcb3 100644 --- a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/ReplayDB.java +++ b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/ReplayDB.java @@ -1,5 +1,5 @@ /* - * Copyright (C) 2015-2018 Epic Games, Inc. All Rights Reserved. + * Copyright (C) 2015-2019 Epic Games, Inc. All Rights Reserved. */ package com.epicgames.replayserver; diff --git a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/ReplayException.java b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/ReplayException.java index b0fc23a84b9b..342672348133 100644 --- a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/ReplayException.java +++ b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/ReplayException.java @@ -1,5 +1,5 @@ /* - * Copyright (C) 2015-2018 Epic Games, Inc. All Rights Reserved. + * Copyright (C) 2015-2019 Epic Games, Inc. All Rights Reserved. */ package com.epicgames.replayserver; diff --git a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/ReplayLogger.java b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/ReplayLogger.java index ce4250d57945..0ca4f4bef62b 100644 --- a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/ReplayLogger.java +++ b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/ReplayLogger.java @@ -1,5 +1,5 @@ /* - * Copyright (C) 2015-2018 Epic Games, Inc. All Rights Reserved. + * Copyright (C) 2015-2019 Epic Games, Inc. All Rights Reserved. */ package com.epicgames.replayserver; diff --git a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/ReplayServer.java b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/ReplayServer.java index ea5b980d7d70..4af921c195e1 100644 --- a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/ReplayServer.java +++ b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/ReplayServer.java @@ -1,5 +1,5 @@ /* - * Copyright (C) 2015-2018 Epic Games, Inc. All Rights Reserved. + * Copyright (C) 2015-2019 Epic Games, Inc. All Rights Reserved. */ package com.epicgames.replayserver; diff --git a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/ReplaySessionInfo.java b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/ReplaySessionInfo.java index dcaecf62c1ea..0f2736d3b0e5 100644 --- a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/ReplaySessionInfo.java +++ b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/ReplaySessionInfo.java @@ -1,5 +1,5 @@ /* - * Copyright (C) 2015-2018 Epic Games, Inc. All Rights Reserved. + * Copyright (C) 2015-2019 Epic Games, Inc. All Rights Reserved. */ package com.epicgames.replayserver; diff --git a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/StartDownloading.java b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/StartDownloading.java index 19f546434d5e..4bf1a7720c77 100644 --- a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/StartDownloading.java +++ b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/StartDownloading.java @@ -1,5 +1,5 @@ /* - * Copyright (C) 2015-2018 Epic Games, Inc. All Rights Reserved. + * Copyright (C) 2015-2019 Epic Games, Inc. All Rights Reserved. */ package com.epicgames.replayserver; diff --git a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/StartUploading.java b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/StartUploading.java index 65a9b2f573ce..6c371f8984f3 100644 --- a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/StartUploading.java +++ b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/StartUploading.java @@ -1,5 +1,5 @@ /* - * Copyright (C) 2015-2018 Epic Games, Inc. All Rights Reserved. + * Copyright (C) 2015-2019 Epic Games, Inc. All Rights Reserved. */ package com.epicgames.replayserver; diff --git a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/StopUploading.java b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/StopUploading.java index 1346d65b666a..e7cb1cd8b71c 100644 --- a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/StopUploading.java +++ b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/StopUploading.java @@ -1,5 +1,5 @@ /* - * Copyright (C) 2015-2018 Epic Games, Inc. All Rights Reserved. + * Copyright (C) 2015-2019 Epic Games, Inc. All Rights Reserved. */ package com.epicgames.replayserver; diff --git a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/Upload.java b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/Upload.java index 80bee526c70b..761929fe1164 100644 --- a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/Upload.java +++ b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/Upload.java @@ -1,5 +1,5 @@ /* - * Copyright (C) 2015-2018 Epic Games, Inc. All Rights Reserved. + * Copyright (C) 2015-2019 Epic Games, Inc. All Rights Reserved. */ package com.epicgames.replayserver; diff --git a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/UploadEvent.java b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/UploadEvent.java index 3e4ce7673af6..a9de9dec4666 100644 --- a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/UploadEvent.java +++ b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/UploadEvent.java @@ -1,5 +1,5 @@ /* - * Copyright (C) 2015-2018 Epic Games, Inc. All Rights Reserved. + * Copyright (C) 2015-2019 Epic Games, Inc. All Rights Reserved. */ package com.epicgames.replayserver; diff --git a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/ViewFile.java b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/ViewFile.java index 9f34a0837abe..30ec0e68229e 100644 --- a/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/ViewFile.java +++ b/Engine/Source/Programs/ReplayServer/src/com/epicgames/replayserver/ViewFile.java @@ -1,5 +1,5 @@ /* - * Copyright (C) 2015-2018 Epic Games, Inc. All Rights Reserved. + * Copyright (C) 2015-2019 Epic Games, Inc. All Rights Reserved. */ package com.epicgames.replayserver; diff --git a/Engine/Source/Programs/ShaderCompileWorker/Private/ShaderCompileWorker.cpp b/Engine/Source/Programs/ShaderCompileWorker/Private/ShaderCompileWorker.cpp index ff71d0f86eda..9d54f3a7c2df 100644 --- a/Engine/Source/Programs/ShaderCompileWorker/Private/ShaderCompileWorker.cpp +++ b/Engine/Source/Programs/ShaderCompileWorker/Private/ShaderCompileWorker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // ShaderCompileWorker.cpp : Defines the entry point for the console application. diff --git a/Engine/Source/Programs/ShaderCompileWorker/Private/XGEControlWorker.cpp b/Engine/Source/Programs/ShaderCompileWorker/Private/XGEControlWorker.cpp index 867dfd8d8d3f..094d0efa7f66 100644 --- a/Engine/Source/Programs/ShaderCompileWorker/Private/XGEControlWorker.cpp +++ b/Engine/Source/Programs/ShaderCompileWorker/Private/XGEControlWorker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Async/Async.h" #include "HAL/PlatformNamedPipe.h" diff --git a/Engine/Source/Programs/ShaderCompileWorker/ShaderCompileWorker.Build.cs b/Engine/Source/Programs/ShaderCompileWorker/ShaderCompileWorker.Build.cs index 8cbd804e8830..76c56e0077df 100644 --- a/Engine/Source/Programs/ShaderCompileWorker/ShaderCompileWorker.Build.cs +++ b/Engine/Source/Programs/ShaderCompileWorker/ShaderCompileWorker.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Programs/ShaderCompileWorker/ShaderCompileWorker.Target.cs b/Engine/Source/Programs/ShaderCompileWorker/ShaderCompileWorker.Target.cs index c289da7b57d8..c359e8b358ad 100644 --- a/Engine/Source/Programs/ShaderCompileWorker/ShaderCompileWorker.Target.cs +++ b/Engine/Source/Programs/ShaderCompileWorker/ShaderCompileWorker.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/SlateViewer/Private/IOS/IOSSlateViewerMain.cpp b/Engine/Source/Programs/SlateViewer/Private/IOS/IOSSlateViewerMain.cpp index d5e345829f41..48a2721b73d0 100644 --- a/Engine/Source/Programs/SlateViewer/Private/IOS/IOSSlateViewerMain.cpp +++ b/Engine/Source/Programs/SlateViewer/Private/IOS/IOSSlateViewerMain.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlateViewerApp.h" #include "IOS/IOSAppDelegate.h" diff --git a/Engine/Source/Programs/SlateViewer/Private/Linux/SlateViewerMainLinux.cpp b/Engine/Source/Programs/SlateViewer/Private/Linux/SlateViewerMainLinux.cpp index a62ca82c641e..e076d83e8b81 100644 --- a/Engine/Source/Programs/SlateViewer/Private/Linux/SlateViewerMainLinux.cpp +++ b/Engine/Source/Programs/SlateViewer/Private/Linux/SlateViewerMainLinux.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlateViewerApp.h" #include "UnixCommonStartup.h" diff --git a/Engine/Source/Programs/SlateViewer/Private/Mac/SlateViewerMainMac.cpp b/Engine/Source/Programs/SlateViewer/Private/Mac/SlateViewerMainMac.cpp index e69db37abfae..7a25e21d2e06 100644 --- a/Engine/Source/Programs/SlateViewer/Private/Mac/SlateViewerMainMac.cpp +++ b/Engine/Source/Programs/SlateViewer/Private/Mac/SlateViewerMainMac.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlateViewerApp.h" #include "HAL/ExceptionHandling.h" diff --git a/Engine/Source/Programs/SlateViewer/Private/SlateViewerApp.cpp b/Engine/Source/Programs/SlateViewer/Private/SlateViewerApp.cpp index 30a9bf563a6d..34769c907abb 100644 --- a/Engine/Source/Programs/SlateViewer/Private/SlateViewerApp.cpp +++ b/Engine/Source/Programs/SlateViewer/Private/SlateViewerApp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlateViewerApp.h" #include "RequiredProgramMainCPPInclude.h" diff --git a/Engine/Source/Programs/SlateViewer/Private/Windows/SlateViewerMainWindows.cpp b/Engine/Source/Programs/SlateViewer/Private/Windows/SlateViewerMainWindows.cpp index f8688a5a3bd4..44111e6bbdaa 100644 --- a/Engine/Source/Programs/SlateViewer/Private/Windows/SlateViewerMainWindows.cpp +++ b/Engine/Source/Programs/SlateViewer/Private/Windows/SlateViewerMainWindows.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlateViewerApp.h" diff --git a/Engine/Source/Programs/SlateViewer/Public/SlateViewer.h b/Engine/Source/Programs/SlateViewer/Public/SlateViewer.h index 965158880aa4..ffb66667d13a 100644 --- a/Engine/Source/Programs/SlateViewer/Public/SlateViewer.h +++ b/Engine/Source/Programs/SlateViewer/Public/SlateViewer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/SlateViewer/Public/SlateViewerApp.h b/Engine/Source/Programs/SlateViewer/Public/SlateViewerApp.h index 581c1104910e..a99ef61ba576 100644 --- a/Engine/Source/Programs/SlateViewer/Public/SlateViewerApp.h +++ b/Engine/Source/Programs/SlateViewer/Public/SlateViewerApp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/SlateViewer/SlateViewer.Build.cs b/Engine/Source/Programs/SlateViewer/SlateViewer.Build.cs index 1077b56b61ff..910c95f248a7 100644 --- a/Engine/Source/Programs/SlateViewer/SlateViewer.Build.cs +++ b/Engine/Source/Programs/SlateViewer/SlateViewer.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Programs/SlateViewer/SlateViewer.Target.cs b/Engine/Source/Programs/SlateViewer/SlateViewer.Target.cs index 3d1679ea6427..31447d6eb2be 100644 --- a/Engine/Source/Programs/SlateViewer/SlateViewer.Target.cs +++ b/Engine/Source/Programs/SlateViewer/SlateViewer.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Engine/Source/Programs/SymbolDebugger/Private/Mac/SymbolDebuggerMainMac.cpp b/Engine/Source/Programs/SymbolDebugger/Private/Mac/SymbolDebuggerMainMac.cpp index 93bab591d63c..86663cfbb023 100644 --- a/Engine/Source/Programs/SymbolDebugger/Private/Mac/SymbolDebuggerMainMac.cpp +++ b/Engine/Source/Programs/SymbolDebugger/Private/Mac/SymbolDebuggerMainMac.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SymbolDebuggerApp.h" #include "Mac/CocoaThread.h" diff --git a/Engine/Source/Programs/SymbolDebugger/Private/SSymbolDebugger.cpp b/Engine/Source/Programs/SymbolDebugger/Private/SSymbolDebugger.cpp index 857e182631cb..6f84c64e6f94 100644 --- a/Engine/Source/Programs/SymbolDebugger/Private/SSymbolDebugger.cpp +++ b/Engine/Source/Programs/SymbolDebugger/Private/SSymbolDebugger.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SSymbolDebugger.h" #include "Widgets/Images/SThrobber.h" diff --git a/Engine/Source/Programs/SymbolDebugger/Private/SSymbolDebugger.h b/Engine/Source/Programs/SymbolDebugger/Private/SSymbolDebugger.h index 0196b0bf1cce..73c70a377cd3 100644 --- a/Engine/Source/Programs/SymbolDebugger/Private/SSymbolDebugger.h +++ b/Engine/Source/Programs/SymbolDebugger/Private/SSymbolDebugger.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/SymbolDebugger/Private/SymbolDebugger.cpp b/Engine/Source/Programs/SymbolDebugger/Private/SymbolDebugger.cpp index f958b824b0c5..0f16c6b8c54f 100644 --- a/Engine/Source/Programs/SymbolDebugger/Private/SymbolDebugger.cpp +++ b/Engine/Source/Programs/SymbolDebugger/Private/SymbolDebugger.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SymbolDebugger.h" #include "SymbolDebuggerApp.h" diff --git a/Engine/Source/Programs/SymbolDebugger/Private/SymbolDebugger.h b/Engine/Source/Programs/SymbolDebugger/Private/SymbolDebugger.h index 5d62fd608812..9aa260a15be0 100644 --- a/Engine/Source/Programs/SymbolDebugger/Private/SymbolDebugger.h +++ b/Engine/Source/Programs/SymbolDebugger/Private/SymbolDebugger.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/SymbolDebugger/Private/SymbolDebuggerApp.cpp b/Engine/Source/Programs/SymbolDebugger/Private/SymbolDebuggerApp.cpp index a936232c4083..3e41d397bc16 100644 --- a/Engine/Source/Programs/SymbolDebugger/Private/SymbolDebuggerApp.cpp +++ b/Engine/Source/Programs/SymbolDebugger/Private/SymbolDebuggerApp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SymbolDebuggerApp.h" #include "SSymbolDebugger.h" diff --git a/Engine/Source/Programs/SymbolDebugger/Private/Windows/SymbolDebuggerMainWindows.cpp b/Engine/Source/Programs/SymbolDebugger/Private/Windows/SymbolDebuggerMainWindows.cpp index 92f60175de07..437c103b8ac1 100644 --- a/Engine/Source/Programs/SymbolDebugger/Private/Windows/SymbolDebuggerMainWindows.cpp +++ b/Engine/Source/Programs/SymbolDebugger/Private/Windows/SymbolDebuggerMainWindows.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SymbolDebuggerApp.h" diff --git a/Engine/Source/Programs/SymbolDebugger/Public/SymbolDebuggerApp.h b/Engine/Source/Programs/SymbolDebugger/Public/SymbolDebuggerApp.h index b969a76d426a..bc85b3bf4380 100644 --- a/Engine/Source/Programs/SymbolDebugger/Public/SymbolDebuggerApp.h +++ b/Engine/Source/Programs/SymbolDebugger/Public/SymbolDebuggerApp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/SymbolDebugger/SymbolDebugger.Build.cs b/Engine/Source/Programs/SymbolDebugger/SymbolDebugger.Build.cs index 7e5b8cdff706..38b71b9e7271 100644 --- a/Engine/Source/Programs/SymbolDebugger/SymbolDebugger.Build.cs +++ b/Engine/Source/Programs/SymbolDebugger/SymbolDebugger.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Programs/SymbolDebugger/SymbolDebugger.Target.cs b/Engine/Source/Programs/SymbolDebugger/SymbolDebugger.Target.cs index 127376477301..f2e5ada41287 100644 --- a/Engine/Source/Programs/SymbolDebugger/SymbolDebugger.Target.cs +++ b/Engine/Source/Programs/SymbolDebugger/SymbolDebugger.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Engine/Source/Programs/TestPAL/Private/Main.cpp b/Engine/Source/Programs/TestPAL/Private/Main.cpp index 5c564ba156d4..5c66c3019d78 100644 --- a/Engine/Source/Programs/TestPAL/Private/Main.cpp +++ b/Engine/Source/Programs/TestPAL/Private/Main.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "TestPALLog.h" diff --git a/Engine/Source/Programs/TestPAL/Private/Parent.cpp b/Engine/Source/Programs/TestPAL/Private/Parent.cpp index aa4b57c1c552..735bb7dfa618 100644 --- a/Engine/Source/Programs/TestPAL/Private/Parent.cpp +++ b/Engine/Source/Programs/TestPAL/Private/Parent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Parent.h" #include "TestPALLog.h" diff --git a/Engine/Source/Programs/TestPAL/Private/Parent.h b/Engine/Source/Programs/TestPAL/Private/Parent.h index 59b4fae7791f..48c7d36b6a8c 100644 --- a/Engine/Source/Programs/TestPAL/Private/Parent.h +++ b/Engine/Source/Programs/TestPAL/Private/Parent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/TestPAL/Private/TestDirectoryWatcher.cpp b/Engine/Source/Programs/TestPAL/Private/TestDirectoryWatcher.cpp index 77addbab5c40..4f263ac56d4a 100644 --- a/Engine/Source/Programs/TestPAL/Private/TestDirectoryWatcher.cpp +++ b/Engine/Source/Programs/TestPAL/Private/TestDirectoryWatcher.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TestDirectoryWatcher.h" diff --git a/Engine/Source/Programs/TestPAL/Private/TestDirectoryWatcher.h b/Engine/Source/Programs/TestPAL/Private/TestDirectoryWatcher.h index 369ff975db89..bc22d39abe65 100644 --- a/Engine/Source/Programs/TestPAL/Private/TestDirectoryWatcher.h +++ b/Engine/Source/Programs/TestPAL/Private/TestDirectoryWatcher.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/TestPAL/Private/TestPALLog.h b/Engine/Source/Programs/TestPAL/Private/TestPALLog.h index d54b9c140163..7d61d23f00a7 100644 --- a/Engine/Source/Programs/TestPAL/Private/TestPALLog.h +++ b/Engine/Source/Programs/TestPAL/Private/TestPALLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/TestPAL/TestPAL.Build.cs b/Engine/Source/Programs/TestPAL/TestPAL.Build.cs index 36ba778299e5..506c0e1a5c14 100644 --- a/Engine/Source/Programs/TestPAL/TestPAL.Build.cs +++ b/Engine/Source/Programs/TestPAL/TestPAL.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Programs/TestPAL/TestPAL.Target.cs b/Engine/Source/Programs/TestPAL/TestPAL.Target.cs index 280eced94bbd..47ff41d877d6 100644 --- a/Engine/Source/Programs/TestPAL/TestPAL.Target.cs +++ b/Engine/Source/Programs/TestPAL/TestPAL.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Configuration/BuildConfiguration.cs b/Engine/Source/Programs/UnrealBuildTool/Configuration/BuildConfiguration.cs index 58cb62aa5bed..2257ff14d2a0 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Configuration/BuildConfiguration.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Configuration/BuildConfiguration.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.IO; diff --git a/Engine/Source/Programs/UnrealBuildTool/Configuration/ModuleRules.cs b/Engine/Source/Programs/UnrealBuildTool/Configuration/ModuleRules.cs index 5831bdde4e0d..c4fcab9f556e 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Configuration/ModuleRules.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Configuration/ModuleRules.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; @@ -671,31 +671,50 @@ namespace UnrealBuildTool } } + /// + /// Setup this module for physics support (based on the settings in UEBuildConfiguration) + /// + public void EnableMeshEditorSupport(ReadOnlyTargetRules Target) + { + if (Target.bEnableMeshEditor == true) + { + PublicDefinitions.Add("ENABLE_MESH_EDITOR=1"); + } + else + { + PublicDefinitions.Add("ENABLE_MESH_EDITOR=0"); + } + } + /// /// Setup this module for physics support (based on the settings in UEBuildConfiguration) /// public void SetupModulePhysicsSupport(ReadOnlyTargetRules Target) { - bool bUseNonPhysXInterface = Target.bUseApeiron == true || Target.bCompileImmediatePhysics == true; + bool bUseNonPhysXInterface = Target.bUseChaos == true || Target.bCompileImmediatePhysics == true; // - if (Target.bCompileApeiron == true || Target.bUseApeiron == true) + if (Target.bCompileChaos == true || Target.bUseChaos == true) { - PublicDefinitions.Add("INCLUDE_APEIRON=1"); + PublicDefinitions.Add("INCLUDE_CHAOS=1"); PublicIncludePathModuleNames.AddRange( new string[] { - "Apeiron", + "Chaos", + "ChaosSolvers", + "FieldSystemCore", } ); PublicDependencyModuleNames.AddRange( new string[] { - "Apeiron", + "Chaos", + "ChaosSolvers", + "FieldSystemCore" } ); } else { - PublicDefinitions.Add("INCLUDE_APEIRON=0"); + PublicDefinitions.Add("INCLUDE_CHAOS=0"); } // definitions used outside of PhysX/APEX need to be set here, not in PhysX.Build.cs or APEX.Build.cs, // since we need to make sure we always set it, even to 0 (because these are Private dependencies, the @@ -713,7 +732,7 @@ namespace UnrealBuildTool if(!bUseNonPhysXInterface) { // Disable non-physx interfaces - PublicDefinitions.Add("WITH_APEIRON=0"); + PublicDefinitions.Add("WITH_CHAOS=0"); PublicDefinitions.Add("PHYSICS_INTERFACE_LLIMMEDIATE=0"); if (Target.bCompilePhysX) @@ -772,26 +791,26 @@ namespace UnrealBuildTool PublicDefinitions.Add(string.Format("WITH_PHYSX_COOKING={0}", Target.bBuildEditor && Target.bCompilePhysX ? 1 : 0)); // without APEX, we only need cooking in editor builds PublicDefinitions.Add("WITH_NVCLOTH=0"); - if(Target.bUseApeiron) + if(Target.bUseChaos) { - PublicDefinitions.Add("WITH_APEIRON=1"); + PublicDefinitions.Add("WITH_CHAOS=1"); PublicDefinitions.Add("COMPILE_ID_TYPES_AS_INTS=0"); PublicIncludePathModuleNames.AddRange( new string[] { - "Apeiron", + "Chaos", } ); PublicDependencyModuleNames.AddRange( new string[] { - "Apeiron", + "Chaos", } ); } else { - PublicDefinitions.Add("WITH_APEIRON=0"); + PublicDefinitions.Add("WITH_CHAOS=0"); } if(Target.bCompileImmediatePhysics) @@ -805,6 +824,15 @@ namespace UnrealBuildTool } } + if(Target.bCustomSceneQueryStructure) + { + PublicDefinitions.Add("WITH_CUSTOM_SQ_STRUCTURE=1"); + } + else + { + PublicDefinitions.Add("WITH_CUSTOM_SQ_STRUCTURE=0"); + } + // Unused interface PublicDefinitions.Add("WITH_IMMEDIATE_PHYSX=0"); } diff --git a/Engine/Source/Programs/UnrealBuildTool/Configuration/PlatformTargetRules.cs b/Engine/Source/Programs/UnrealBuildTool/Configuration/PlatformTargetRules.cs index 6ba8331f2b3f..1e060984980c 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Configuration/PlatformTargetRules.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Configuration/PlatformTargetRules.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Configuration/TargetDescriptor.cs b/Engine/Source/Programs/UnrealBuildTool/Configuration/TargetDescriptor.cs index 7ace613a27b0..d1611a05d941 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Configuration/TargetDescriptor.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Configuration/TargetDescriptor.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/UnrealBuildTool/Configuration/TargetInfo.cs b/Engine/Source/Programs/UnrealBuildTool/Configuration/TargetInfo.cs index 27fdd35a5fdc..b43a2b26cced 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Configuration/TargetInfo.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Configuration/TargetInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Configuration/TargetRules.cs b/Engine/Source/Programs/UnrealBuildTool/Configuration/TargetRules.cs index eaf552eaba6b..59d2ebcb4972 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Configuration/TargetRules.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Configuration/TargetRules.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections; @@ -289,23 +289,35 @@ namespace UnrealBuildTool public EGeneratedCodeVersion GeneratedCodeVersion = EGeneratedCodeVersion.None; /// - /// Whether to compile the Apeiron physics plugin. + /// Whether to enable the mesh editor. /// [RequiresUniqueBuildEnvironment] - public bool bCompileApeiron = false; + public bool bEnableMeshEditor = false; // {Dev-Physics:false, Dev-Destruction:true} - /// - /// Whether to use the Apeiron physics interface. This overrides the physx flags to disable APEX and NvCloth - /// - [RequiresUniqueBuildEnvironment] - public bool bUseApeiron = false; + /// + /// Whether to compile the Chaos physics plugin. + /// + [RequiresUniqueBuildEnvironment] + public bool bCompileChaos = false; // {Dev-Physics:false, Dev-Destruction:true} - /// - /// Whether to include the immediate mode physics interface. This overrides the physx flags to disable APEX and NvCloth - /// - [RequiresUniqueBuildEnvironment] + /// + /// Whether to use the Chaos physics interface. This overrides the physx flags to disable APEX and NvCloth + /// + [RequiresUniqueBuildEnvironment] + public bool bUseChaos = false; + + /// + /// Whether to include the immediate mode physics interface. This overrides the physx flags to disable APEX and NvCloth + /// + [RequiresUniqueBuildEnvironment] public bool bCompileImmediatePhysics = false; + /// + /// Whether scene query acceleration is done by UE4. The physx scene query structure is still created, but we do not use it. + /// + [RequiresUniqueBuildEnvironment] + public bool bCustomSceneQueryStructure = false; // {Dev-Physics:false, Dev-Destruction:true} + /// /// Whether to include PhysX support. /// @@ -1566,15 +1578,19 @@ namespace UnrealBuildTool { get { return Inner.GeneratedCodeVersion; } } - - public bool bCompileApeiron + public bool bEnableMeshEditor { - get { return Inner.bCompileApeiron; } + get { return Inner.bEnableMeshEditor; } } - public bool bUseApeiron + public bool bCompileChaos + { + get { return Inner.bCompileChaos; } + } + + public bool bUseChaos { - get { return Inner.bUseApeiron; } + get { return Inner.bUseChaos; } } public bool bCompileImmediatePhysics @@ -1582,6 +1598,11 @@ namespace UnrealBuildTool get { return Inner.bCompileImmediatePhysics; } } + public bool bCustomSceneQueryStructure + { + get { return Inner.bCustomSceneQueryStructure; } + } + public bool bCompilePhysX { get { return Inner.bCompilePhysX; } diff --git a/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildBinary.cs b/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildBinary.cs index b1ab4639b5a5..dfbf9bb2e51b 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildBinary.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildBinary.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildBundleResource.cs b/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildBundleResource.cs index 0aec366c5573..f6c90c5ec0e5 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildBundleResource.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildBundleResource.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildDeploy.cs b/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildDeploy.cs index 34c64d5090a1..e5d7b382ce12 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildDeploy.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildDeploy.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildDeployTarget.cs b/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildDeployTarget.cs index 2cff49fdfca7..647ac84170f0 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildDeployTarget.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildDeployTarget.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildFramework.cs b/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildFramework.cs index 05f31f5c8ccd..a308faf76be4 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildFramework.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildFramework.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildModule.cs b/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildModule.cs index 6265d1e76053..309f7d5ca0ea 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildModule.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildModule.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildModuleCPP.cs b/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildModuleCPP.cs index 9b94c2f77f5b..a7a1a8e8fc4d 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildModuleCPP.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildModuleCPP.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; @@ -345,6 +345,24 @@ namespace UnrealBuildTool return LinkInputFiles; } + // Store the module compile environment along with the source file. This is so that we can use it later on when looking for header dependencies + foreach (FileItem CFile in SourceFilesFound.CFiles) + { + CFile.CachedIncludePaths = ModuleCompileEnvironment.IncludePaths; + } + foreach (FileItem CCFile in SourceFilesFound.CCFiles) + { + CCFile.CachedIncludePaths = ModuleCompileEnvironment.IncludePaths; + } + foreach (FileItem CPPFile in SourceFilesFound.CPPFiles) + { + CPPFile.CachedIncludePaths = ModuleCompileEnvironment.IncludePaths; + } + foreach (FileItem MMFile in SourceFilesFound.MMFiles) + { + MMFile.CachedIncludePaths = ModuleCompileEnvironment.IncludePaths; + } + // Process all of the header file dependencies for this module CheckFirstIncludeMatchesEachCppFile(Target, ModuleCompileEnvironment); diff --git a/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildModuleExternal.cs b/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildModuleExternal.cs index 954090705f25..199d8b5646a6 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildModuleExternal.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildModuleExternal.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildPlatform.cs b/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildPlatform.cs index 74b8e8627660..96785b287c94 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildPlatform.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildPlatform.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildPlatformFactory.cs b/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildPlatformFactory.cs index 021920e4f6ca..83952544ad3b 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildPlatformFactory.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildPlatformFactory.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildPlatformSDK.cs b/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildPlatformSDK.cs index 707ecb3bde9b..3981be4a25bb 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildPlatformSDK.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildPlatformSDK.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildPlugin.cs b/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildPlugin.cs index be22833be479..16b129c99737 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildPlugin.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildPlugin.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildTarget.cs b/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildTarget.cs index 1ad3a619bd9a..2783f0624292 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildTarget.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildTarget.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; @@ -2088,8 +2088,7 @@ namespace UnrealBuildTool IsCurrentPlatform = Platform == UnrealTargetPlatform.Win64 || Platform == UnrealTargetPlatform.Win32; } - if ((TargetType == TargetType.Game || TargetType == TargetType.Client || TargetType == TargetType.Server) - && IsCurrentPlatform) + if (IsCurrentPlatform) { // The hardcoded engine directory needs to be a relative path to match the normal EngineDir format. Not doing so breaks the network file system (TTP#315861). string OutputFilePath = ExecutableBinary.OutputFilePath.FullName; diff --git a/Engine/Source/Programs/UnrealBuildTool/Executors/Distcc.cs b/Engine/Source/Programs/UnrealBuildTool/Executors/Distcc.cs index 6ba83c88299a..7f5fe69d0ee4 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Executors/Distcc.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Executors/Distcc.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Executors/LocalExecutor.cs b/Engine/Source/Programs/UnrealBuildTool/Executors/LocalExecutor.cs index 00a6462b992e..c7b0990444c0 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Executors/LocalExecutor.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Executors/LocalExecutor.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Executors/ParallelExecutor.cs b/Engine/Source/Programs/UnrealBuildTool/Executors/ParallelExecutor.cs index cedd1d1cf5ba..ae94e45fce67 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Executors/ParallelExecutor.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Executors/ParallelExecutor.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Executors/SNDBS.cs b/Engine/Source/Programs/UnrealBuildTool/Executors/SNDBS.cs index 5131223378dc..2d14157c9b3d 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Executors/SNDBS.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Executors/SNDBS.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Executors/XGE.cs b/Engine/Source/Programs/UnrealBuildTool/Executors/XGE.cs index 8372fda30524..dd3554400b00 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Executors/XGE.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Executors/XGE.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/Android/AndroidAARHandler.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/Android/AndroidAARHandler.cs index ab1573e397f2..934619fab8bd 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/Android/AndroidAARHandler.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/Android/AndroidAARHandler.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/Android/AndroidExports.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/Android/AndroidExports.cs index fa84c0d03fef..98344a4d17c2 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/Android/AndroidExports.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/Android/AndroidExports.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/Android/AndroidProjectGenerator.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/Android/AndroidProjectGenerator.cs index 527184ca0a68..d13cf949ee9e 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/Android/AndroidProjectGenerator.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/Android/AndroidProjectGenerator.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/Android/AndroidToolChain.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/Android/AndroidToolChain.cs index 878187a5b34d..64a2a7d899bc 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/Android/AndroidToolChain.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/Android/AndroidToolChain.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/Android/UEBuildAndroid.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/Android/UEBuildAndroid.cs index 23f52690b371..8b1dc4669232 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/Android/UEBuildAndroid.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/Android/UEBuildAndroid.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/Android/UEDeployAndroid.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/Android/UEDeployAndroid.cs index 928fd0b5dbfa..37d47b92cb31 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/Android/UEDeployAndroid.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/Android/UEDeployAndroid.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/HTML5/HTML5ProjectGenerator.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/HTML5/HTML5ProjectGenerator.cs index b39b70d7c855..b148079a253d 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/HTML5/HTML5ProjectGenerator.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/HTML5/HTML5ProjectGenerator.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/HTML5/HTML5SDKInfo.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/HTML5/HTML5SDKInfo.cs index 0f2328b7526f..7fe3f4fe9ebc 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/HTML5/HTML5SDKInfo.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/HTML5/HTML5SDKInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.IO; using System.Text; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/HTML5/HTML5ToolChain.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/HTML5/HTML5ToolChain.cs index fce1a64ee959..5f9758b34c4d 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/HTML5/HTML5ToolChain.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/HTML5/HTML5ToolChain.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/HTML5/UEBuildHTML5.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/HTML5/UEBuildHTML5.cs index 529276a05866..f4bf7761c8c5 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/HTML5/UEBuildHTML5.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/HTML5/UEBuildHTML5.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/IOS/IOSExports.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/IOS/IOSExports.cs index 550c22b082e6..dea7f1445f47 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/IOS/IOSExports.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/IOS/IOSExports.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/IOS/IOSProjectGenerator.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/IOS/IOSProjectGenerator.cs index 574cf2bad85c..5b315a4fc3c5 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/IOS/IOSProjectGenerator.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/IOS/IOSProjectGenerator.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/IOS/IOSToolChain.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/IOS/IOSToolChain.cs index bbeb8624a531..f968f08eeb34 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/IOS/IOSToolChain.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/IOS/IOSToolChain.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/IOS/MobileProvisionContents.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/IOS/MobileProvisionContents.cs index 7d200afe78ce..f8e42bd73b19 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/IOS/MobileProvisionContents.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/IOS/MobileProvisionContents.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/IOS/UEBuildIOS.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/IOS/UEBuildIOS.cs index 1f446c5b4fad..6bf39591828f 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/IOS/UEBuildIOS.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/IOS/UEBuildIOS.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/IOS/UEDeployIOS.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/IOS/UEDeployIOS.cs index e54b1a72d775..85046fecc4cc 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/IOS/UEDeployIOS.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/IOS/UEDeployIOS.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/Linux/LinuxCommon.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/Linux/LinuxCommon.cs index fcff7ce70940..e59ddb9abc81 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/Linux/LinuxCommon.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/Linux/LinuxCommon.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/Linux/LinuxExports.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/Linux/LinuxExports.cs index 025854a03071..225edb05e92d 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/Linux/LinuxExports.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/Linux/LinuxExports.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/Linux/LinuxProjectGenerator.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/Linux/LinuxProjectGenerator.cs index 7979d2f12786..96bf8f8ac70a 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/Linux/LinuxProjectGenerator.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/Linux/LinuxProjectGenerator.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/Linux/LinuxToolChain.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/Linux/LinuxToolChain.cs index fa6d1f6b222d..b504530c93e4 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/Linux/LinuxToolChain.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/Linux/LinuxToolChain.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/Linux/UEBuildLinux.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/Linux/UEBuildLinux.cs index 9b90505ac66c..8969b8f1ac8c 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/Linux/UEBuildLinux.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/Linux/UEBuildLinux.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/Lumin/LuminExports.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/Lumin/LuminExports.cs index 5ff169a24e0f..e92123db57d1 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/Lumin/LuminExports.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/Lumin/LuminExports.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/Lumin/LuminProjectGenerator.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/Lumin/LuminProjectGenerator.cs index 814284aa49d7..8937d46690f1 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/Lumin/LuminProjectGenerator.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/Lumin/LuminProjectGenerator.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/Lumin/LuminToolChain.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/Lumin/LuminToolChain.cs index 0c2cf6f42d78..e21b40ca2ac7 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/Lumin/LuminToolChain.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/Lumin/LuminToolChain.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/Lumin/UEBuildLumin.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/Lumin/UEBuildLumin.cs index 85aa630debe5..805241644435 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/Lumin/UEBuildLumin.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/Lumin/UEBuildLumin.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/Lumin/UEDeployLumin.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/Lumin/UEDeployLumin.cs index 92b49204b6f0..c52536efcc61 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/Lumin/UEDeployLumin.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/Lumin/UEDeployLumin.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/Mac/MacExports.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/Mac/MacExports.cs index 86e2d6afc623..9961a0b7529d 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/Mac/MacExports.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/Mac/MacExports.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/Mac/MacProjectGenerator.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/Mac/MacProjectGenerator.cs index e61f8905ed49..f7c26016639d 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/Mac/MacProjectGenerator.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/Mac/MacProjectGenerator.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/Mac/MacToolChain.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/Mac/MacToolChain.cs index 62ece70b6bf0..c1344dcc65f1 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/Mac/MacToolChain.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/Mac/MacToolChain.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/Mac/UEBuildMac.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/Mac/UEBuildMac.cs index ab25c3d5cab6..2bd16cf1a50a 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/Mac/UEBuildMac.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/Mac/UEBuildMac.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/Mac/UEDeployMac.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/Mac/UEDeployMac.cs index f5173399eb0d..32d11474bcfc 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/Mac/UEDeployMac.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/Mac/UEDeployMac.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/TVOS/TVOSExports.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/TVOS/TVOSExports.cs index 68a123060807..e34b57c93978 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/TVOS/TVOSExports.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/TVOS/TVOSExports.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/TVOS/TVOSProjectGenerator.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/TVOS/TVOSProjectGenerator.cs index 5d394597e5f6..16378e144e85 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/TVOS/TVOSProjectGenerator.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/TVOS/TVOSProjectGenerator.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/TVOS/TVOSToolChain.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/TVOS/TVOSToolChain.cs index eecd007f4efd..962b1aad3d04 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/TVOS/TVOSToolChain.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/TVOS/TVOSToolChain.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/TVOS/UEBuildTVOS.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/TVOS/UEBuildTVOS.cs index 987e2aa121ea..ded9b4fae7dc 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/TVOS/UEBuildTVOS.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/TVOS/UEBuildTVOS.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/TVOS/UEDeployTVOS.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/TVOS/UEDeployTVOS.cs index a9fa1ba1b25a..2f29d9c31698 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/TVOS/UEDeployTVOS.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/TVOS/UEDeployTVOS.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/Windows/PVSToolChain.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/Windows/PVSToolChain.cs index 6e56af79458c..58f3cd9cd998 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/Windows/PVSToolChain.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/Windows/PVSToolChain.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/Windows/UEBuildWindows.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/Windows/UEBuildWindows.cs index 94a403e11288..c6cbdfc26fec 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/Windows/UEBuildWindows.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/Windows/UEBuildWindows.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; @@ -515,6 +515,7 @@ namespace UnrealBuildTool Target.WindowsPlatform.CompilerVersion = Environment.CompilerVersion.ToString(); Target.WindowsPlatform.WindowsSdkVersion = Environment.WindowsSdkVersion.ToString(); + // @Todo: Still getting reports of frequent OOM issues with this enabled as of 15.7. // // Enable fast PDB linking if we're on VS2017 15.7 or later. Previous versions have OOM issues with large projects. // if(!Target.bFormalBuild && !Target.bUseFastPDBLinking.HasValue && Target.WindowsPlatform.Compiler >= WindowsCompiler.VisualStudio2017) diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/Windows/VCEnvironment.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/Windows/VCEnvironment.cs index a522ac0518ec..dbf6ddd1e8c0 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/Windows/VCEnvironment.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/Windows/VCEnvironment.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/Windows/VCToolChain.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/Windows/VCToolChain.cs index 1183cc168886..b1c196a50bb8 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/Windows/VCToolChain.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/Windows/VCToolChain.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/Windows/WindowsExports.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/Windows/WindowsExports.cs index e4b07badaab8..e6e58403481c 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/Windows/WindowsExports.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/Windows/WindowsExports.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Platform/Windows/WindowsProjectGenerator.cs b/Engine/Source/Programs/UnrealBuildTool/Platform/Windows/WindowsProjectGenerator.cs index 8e6f5b93516b..d2cd4999a2af 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Platform/Windows/WindowsProjectGenerator.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Platform/Windows/WindowsProjectGenerator.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/CLion/CLionGenerator.cs b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/CLion/CLionGenerator.cs index a8c99df96f86..f15e6602a0ea 100644 --- a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/CLion/CLionGenerator.cs +++ b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/CLion/CLionGenerator.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/CMake/CMakefileGenerator.cs b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/CMake/CMakefileGenerator.cs index 9eecace44130..3772a6ec1ab7 100644 --- a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/CMake/CMakefileGenerator.cs +++ b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/CMake/CMakefileGenerator.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/CodeLite/CodeLiteGenerator.cs b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/CodeLite/CodeLiteGenerator.cs index b22651255f05..97850ac06cbc 100644 --- a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/CodeLite/CodeLiteGenerator.cs +++ b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/CodeLite/CodeLiteGenerator.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/CodeLite/CodeLiteProject.cs b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/CodeLite/CodeLiteProject.cs index 090ce8bd4247..07c8c5a9f3c3 100644 --- a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/CodeLite/CodeLiteProject.cs +++ b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/CodeLite/CodeLiteProject.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/Eddie/EddieGenerator.cs b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/Eddie/EddieGenerator.cs index c9f46ceaf4df..964af1fea683 100644 --- a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/Eddie/EddieGenerator.cs +++ b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/Eddie/EddieGenerator.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/Eddie/EddieProject.cs b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/Eddie/EddieProject.cs index b3ed3e76e229..d6c025425fde 100644 --- a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/Eddie/EddieProject.cs +++ b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/Eddie/EddieProject.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/KDevelop/KDevelopGenerator.cs b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/KDevelop/KDevelopGenerator.cs index eed2c694f1e4..cbe1b44ef2f6 100644 --- a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/KDevelop/KDevelopGenerator.cs +++ b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/KDevelop/KDevelopGenerator.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/Make/MakefileGenerator.cs b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/Make/MakefileGenerator.cs index fe408345edc3..d9c7e3fd9738 100644 --- a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/Make/MakefileGenerator.cs +++ b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/Make/MakefileGenerator.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/Project.cs b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/Project.cs index aeee864365d7..f8a60392600d 100644 --- a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/Project.cs +++ b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/Project.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/ProjectFileGenerator.cs b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/ProjectFileGenerator.cs index 6eae660e36b7..7d361da727df 100644 --- a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/ProjectFileGenerator.cs +++ b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/ProjectFileGenerator.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/QMake/QMakefileGenerator.cs b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/QMake/QMakefileGenerator.cs index 20dbe8a7e198..542a546c6c15 100644 --- a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/QMake/QMakefileGenerator.cs +++ b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/QMake/QMakefileGenerator.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/VisualStudio/VCProject.cs b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/VisualStudio/VCProject.cs index c31d2f5c3b6e..2b7cc877714b 100644 --- a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/VisualStudio/VCProject.cs +++ b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/VisualStudio/VCProject.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/VisualStudio/VCProjectFileGenerator.cs b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/VisualStudio/VCProjectFileGenerator.cs index 1489dfaab19d..ec85da1d2a58 100644 --- a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/VisualStudio/VCProjectFileGenerator.cs +++ b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/VisualStudio/VCProjectFileGenerator.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/VisualStudio/VCSolutionOptions.cs b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/VisualStudio/VCSolutionOptions.cs index 56a091b3d4a1..5234d3dc033b 100644 --- a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/VisualStudio/VCSolutionOptions.cs +++ b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/VisualStudio/VCSolutionOptions.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/VisualStudioCode/VSCodeProjectFileGenerator.cs b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/VisualStudioCode/VSCodeProjectFileGenerator.cs index 7d9ac83e0372..cfc4f25603e8 100644 --- a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/VisualStudioCode/VSCodeProjectFileGenerator.cs +++ b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/VisualStudioCode/VSCodeProjectFileGenerator.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/VisualStudioMac/VisualStudioMacProjectFileGenerator.cs b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/VisualStudioMac/VisualStudioMacProjectFileGenerator.cs index ec8ec241a042..17d0b6c19407 100644 --- a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/VisualStudioMac/VisualStudioMacProjectFileGenerator.cs +++ b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/VisualStudioMac/VisualStudioMacProjectFileGenerator.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/Xcode/XcodeProject.cs b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/Xcode/XcodeProject.cs index 97f67e44112b..de71f47b5f69 100644 --- a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/Xcode/XcodeProject.cs +++ b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/Xcode/XcodeProject.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/Xcode/XcodeProjectFileGenerator.cs b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/Xcode/XcodeProjectFileGenerator.cs index 912248df21ab..8cb5e1bca227 100644 --- a/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/Xcode/XcodeProjectFileGenerator.cs +++ b/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/Xcode/XcodeProjectFileGenerator.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/Properties/AssemblyInfo.cs b/Engine/Source/Programs/UnrealBuildTool/Properties/AssemblyInfo.cs index 53a391b8423e..a1515580d7c7 100644 --- a/Engine/Source/Programs/UnrealBuildTool/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/UnrealBuildTool/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/ActionGraph.cs b/Engine/Source/Programs/UnrealBuildTool/System/ActionGraph.cs index e1503a4a84aa..371ce81105e3 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/ActionGraph.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/ActionGraph.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/ActionHistory.cs b/Engine/Source/Programs/UnrealBuildTool/System/ActionHistory.cs index d739df7d220d..ac2e9c5d7fb0 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/ActionHistory.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/ActionHistory.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/Asn.cs b/Engine/Source/Programs/UnrealBuildTool/System/Asn.cs index 45f7ecd801a8..ee3d82853eaa 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/Asn.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/Asn.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/BuildException.cs b/Engine/Source/Programs/UnrealBuildTool/System/BuildException.cs index 322bf2ddac09..491bea0aacff 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/BuildException.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/BuildException.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/BuildHostPlatform.cs b/Engine/Source/Programs/UnrealBuildTool/System/BuildHostPlatform.cs index e9855eccc4f9..94c58ae6f3de 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/BuildHostPlatform.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/BuildHostPlatform.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/BuildVersion.cs b/Engine/Source/Programs/UnrealBuildTool/System/BuildVersion.cs index 75f29b2047c5..348ef6f3ecc2 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/BuildVersion.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/BuildVersion.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/CPPHeaders.cs b/Engine/Source/Programs/UnrealBuildTool/System/CPPHeaders.cs index 01afdcaf5a81..58eab1a4da16 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/CPPHeaders.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/CPPHeaders.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/CommandLine.cs b/Engine/Source/Programs/UnrealBuildTool/System/CommandLine.cs index 2ecce4cf2f87..4b1f77cc6753 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/CommandLine.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/CommandLine.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/CommandLineAttribute.cs b/Engine/Source/Programs/UnrealBuildTool/System/CommandLineAttribute.cs index f4ca4397a4f1..ddf476862ba6 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/CommandLineAttribute.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/CommandLineAttribute.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/ConfigCache.cs b/Engine/Source/Programs/UnrealBuildTool/System/ConfigCache.cs index 6adcc81be835..d85da2e06200 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/ConfigCache.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/ConfigCache.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/ConfigFile.cs b/Engine/Source/Programs/UnrealBuildTool/System/ConfigFile.cs index 92211735567b..ee618daeb0f5 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/ConfigFile.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/ConfigFile.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/ConfigFileAttribute.cs b/Engine/Source/Programs/UnrealBuildTool/System/ConfigFileAttribute.cs index d47e72f8152f..255446a944f3 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/ConfigFileAttribute.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/ConfigFileAttribute.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/ConfigHierarchy.cs b/Engine/Source/Programs/UnrealBuildTool/System/ConfigHierarchy.cs index 261f8e7fcadf..abab7daaaa38 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/ConfigHierarchy.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/ConfigHierarchy.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/CppCompileEnvironment.cs b/Engine/Source/Programs/UnrealBuildTool/System/CppCompileEnvironment.cs index b905b4c7ef39..c28f83d28d7a 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/CppCompileEnvironment.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/CppCompileEnvironment.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/CppIncludeParser.cs b/Engine/Source/Programs/UnrealBuildTool/System/CppIncludeParser.cs index d46be8633130..4ca75ac1dab1 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/CppIncludeParser.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/CppIncludeParser.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/CustomBuildSteps.cs b/Engine/Source/Programs/UnrealBuildTool/System/CustomBuildSteps.cs index 3cad484caf75..ec76d8ada88d 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/CustomBuildSteps.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/CustomBuildSteps.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/DataDrivenPlatformInfo.cs b/Engine/Source/Programs/UnrealBuildTool/System/DataDrivenPlatformInfo.cs index 2a69d611dbb6..cc09c4a58112 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/DataDrivenPlatformInfo.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/DataDrivenPlatformInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/DependencyCache.cs b/Engine/Source/Programs/UnrealBuildTool/System/DependencyCache.cs index fc6c5e3c49a6..293bbe4115bc 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/DependencyCache.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/DependencyCache.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/DirectoryLookupCache.cs b/Engine/Source/Programs/UnrealBuildTool/System/DirectoryLookupCache.cs index 0f4fdab1aa37..a06607441c4b 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/DirectoryLookupCache.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/DirectoryLookupCache.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.IO; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/DynamicCompilation.cs b/Engine/Source/Programs/UnrealBuildTool/System/DynamicCompilation.cs index f743cfb4e756..6619449b8ae1 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/DynamicCompilation.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/DynamicCompilation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/EncryptionAndSigning.cs b/Engine/Source/Programs/UnrealBuildTool/System/EncryptionAndSigning.cs index 3ae2c6988bb9..f42dd217eba6 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/EncryptionAndSigning.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/EncryptionAndSigning.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/ExternalExecution.cs b/Engine/Source/Programs/UnrealBuildTool/System/ExternalExecution.cs index 11882c2c9760..f03368369e44 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/ExternalExecution.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/ExternalExecution.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/FileItem.cs b/Engine/Source/Programs/UnrealBuildTool/System/FileItem.cs index 13a26ef67eca..c2765eb8d068 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/FileItem.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/FileItem.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/FlatCPPIncludeDepencencyCache.cs b/Engine/Source/Programs/UnrealBuildTool/System/FlatCPPIncludeDepencencyCache.cs index 98e0d8930371..489dd7fd3106 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/FlatCPPIncludeDepencencyCache.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/FlatCPPIncludeDepencencyCache.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/InstalledPlatformInfo.cs b/Engine/Source/Programs/UnrealBuildTool/System/InstalledPlatformInfo.cs index bffe3c2822d8..c0752f4b651c 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/InstalledPlatformInfo.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/InstalledPlatformInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/JunkDeleter.cs b/Engine/Source/Programs/UnrealBuildTool/System/JunkDeleter.cs index 7697d7601df0..797bd29aea77 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/JunkDeleter.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/JunkDeleter.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/LinkEnvironment.cs b/Engine/Source/Programs/UnrealBuildTool/System/LinkEnvironment.cs index 7742805b9bd9..3ac707997d85 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/LinkEnvironment.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/LinkEnvironment.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/LocalizationDescriptor.cs b/Engine/Source/Programs/UnrealBuildTool/System/LocalizationDescriptor.cs index 4336388fb700..8e4a0c7551d3 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/LocalizationDescriptor.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/LocalizationDescriptor.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/ModuleDescriptor.cs b/Engine/Source/Programs/UnrealBuildTool/System/ModuleDescriptor.cs index e1ddf3028e98..746108514a1b 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/ModuleDescriptor.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/ModuleDescriptor.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/ModuleManifest.cs b/Engine/Source/Programs/UnrealBuildTool/System/ModuleManifest.cs index 4e084765afb1..fffed6838c88 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/ModuleManifest.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/ModuleManifest.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/ObsoleteOverrideAttribute.cs b/Engine/Source/Programs/UnrealBuildTool/System/ObsoleteOverrideAttribute.cs index cfefb0e1474b..36ccadfd59a5 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/ObsoleteOverrideAttribute.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/ObsoleteOverrideAttribute.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/PlatformExports.cs b/Engine/Source/Programs/UnrealBuildTool/System/PlatformExports.cs index d9627a5de28d..2c613eb722a7 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/PlatformExports.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/PlatformExports.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/PluginDescriptor.cs b/Engine/Source/Programs/UnrealBuildTool/System/PluginDescriptor.cs index 5a1d7bcf2959..fef3c46ebb31 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/PluginDescriptor.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/PluginDescriptor.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/PluginReferenceDescriptor.cs b/Engine/Source/Programs/UnrealBuildTool/System/PluginReferenceDescriptor.cs index 60d204a8c03f..aea851ce98dd 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/PluginReferenceDescriptor.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/PluginReferenceDescriptor.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/Plugins.cs b/Engine/Source/Programs/UnrealBuildTool/System/Plugins.cs index 0c2bf31326e9..055e1225ef69 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/Plugins.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/Plugins.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/PrecompiledHeaderInstance.cs b/Engine/Source/Programs/UnrealBuildTool/System/PrecompiledHeaderInstance.cs index 416c7187e445..2ae6a7d35b62 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/PrecompiledHeaderInstance.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/PrecompiledHeaderInstance.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/PrecompiledHeaderTemplate.cs b/Engine/Source/Programs/UnrealBuildTool/System/PrecompiledHeaderTemplate.cs index a55427e71001..78b44c2ba480 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/PrecompiledHeaderTemplate.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/PrecompiledHeaderTemplate.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/PrecompiledManifest.cs b/Engine/Source/Programs/UnrealBuildTool/System/PrecompiledManifest.cs index db0791d831c1..6532207126d5 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/PrecompiledManifest.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/PrecompiledManifest.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Linq; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/ProgressWriter.cs b/Engine/Source/Programs/UnrealBuildTool/System/ProgressWriter.cs index 5c5d8145c0d5..4d847ced8142 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/ProgressWriter.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/ProgressWriter.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/ProjectDescriptor.cs b/Engine/Source/Programs/UnrealBuildTool/System/ProjectDescriptor.cs index 545a9350a16e..8770eecfdb65 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/ProjectDescriptor.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/ProjectDescriptor.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/RulesAssembly.cs b/Engine/Source/Programs/UnrealBuildTool/System/RulesAssembly.cs index 7f3b84e48b75..a8ac0c37bd4d 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/RulesAssembly.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/RulesAssembly.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/RulesCompiler.cs b/Engine/Source/Programs/UnrealBuildTool/System/RulesCompiler.cs index 04dff11378b7..a2a2204720f7 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/RulesCompiler.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/RulesCompiler.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.IO; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/RulesDocumentation.cs b/Engine/Source/Programs/UnrealBuildTool/System/RulesDocumentation.cs index 0569da2c69fc..8d8b704f98d3 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/RulesDocumentation.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/RulesDocumentation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/ScopedTimer.cs b/Engine/Source/Programs/UnrealBuildTool/System/ScopedTimer.cs index 3d6ff8a4d3a2..4727cec90864 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/ScopedTimer.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/ScopedTimer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/SourceFileSearch.cs b/Engine/Source/Programs/UnrealBuildTool/System/SourceFileSearch.cs index d547362f7df1..c2bee87f93d6 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/SourceFileSearch.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/SourceFileSearch.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/SourceFileWorkingSet.cs b/Engine/Source/Programs/UnrealBuildTool/System/SourceFileWorkingSet.cs index f82a1f687c4c..6f69244032e2 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/SourceFileWorkingSet.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/SourceFileWorkingSet.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/StartupTraceListener.cs b/Engine/Source/Programs/UnrealBuildTool/System/StartupTraceListener.cs index 5c88dc5caeb4..e04b102e7d1b 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/StartupTraceListener.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/StartupTraceListener.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/SupportedConfigurationsAttribute.cs b/Engine/Source/Programs/UnrealBuildTool/System/SupportedConfigurationsAttribute.cs index 8523e22f859f..f5b6ba14470f 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/SupportedConfigurationsAttribute.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/SupportedConfigurationsAttribute.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/SupportedPlatformsAttribute.cs b/Engine/Source/Programs/UnrealBuildTool/System/SupportedPlatformsAttribute.cs index 8c91e223a60c..04700a566f4a 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/SupportedPlatformsAttribute.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/SupportedPlatformsAttribute.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/TargetReceipt.cs b/Engine/Source/Programs/UnrealBuildTool/System/TargetReceipt.cs index 51c2f0e48da0..7373f016459d 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/TargetReceipt.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/TargetReceipt.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/UBTMakefile.cs b/Engine/Source/Programs/UnrealBuildTool/System/UBTMakefile.cs index ff7f70c8a76b..06621ea94583 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/UBTMakefile.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/UBTMakefile.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/UEPlatformProjectGenerator.cs b/Engine/Source/Programs/UnrealBuildTool/System/UEPlatformProjectGenerator.cs index 069948baaa4c..44f4e91cbb06 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/UEPlatformProjectGenerator.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/UEPlatformProjectGenerator.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/UProjectInfo.cs b/Engine/Source/Programs/UnrealBuildTool/System/UProjectInfo.cs index 7cfdad33b020..7cc4c292f2c1 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/UProjectInfo.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/UProjectInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/Unity.cs b/Engine/Source/Programs/UnrealBuildTool/System/Unity.cs index cce5bbd008ee..66ac05adef38 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/Unity.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/Unity.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/UnrealPluginLanguage.cs b/Engine/Source/Programs/UnrealBuildTool/System/UnrealPluginLanguage.cs index a073bca1af75..3a7a487d47c3 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/UnrealPluginLanguage.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/UnrealPluginLanguage.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/Utils.cs b/Engine/Source/Programs/UnrealBuildTool/System/Utils.cs index 20b1e9606179..a8fa748beeea 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/Utils.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/Utils.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/VersionNumber.cs b/Engine/Source/Programs/UnrealBuildTool/System/VersionNumber.cs index a8cbf95b1550..5efb18eb89d2 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/VersionNumber.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/VersionNumber.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/XmlConfig.cs b/Engine/Source/Programs/UnrealBuildTool/System/XmlConfig.cs index 62b8280ac3cf..a23ee6121e97 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/XmlConfig.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/XmlConfig.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/XmlConfigData.cs b/Engine/Source/Programs/UnrealBuildTool/System/XmlConfigData.cs index 9b461323be27..eda52866a868 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/XmlConfigData.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/XmlConfigData.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/XmlConfigFile.cs b/Engine/Source/Programs/UnrealBuildTool/System/XmlConfigFile.cs index 49a595e253dc..932945114667 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/XmlConfigFile.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/XmlConfigFile.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/System/XmlConfigFileAttribute.cs b/Engine/Source/Programs/UnrealBuildTool/System/XmlConfigFileAttribute.cs index 42f8886e3280..136ee5e8d962 100644 --- a/Engine/Source/Programs/UnrealBuildTool/System/XmlConfigFileAttribute.cs +++ b/Engine/Source/Programs/UnrealBuildTool/System/XmlConfigFileAttribute.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/ToolChain/AppleToolChain.cs b/Engine/Source/Programs/UnrealBuildTool/ToolChain/AppleToolChain.cs index 897d362c1850..96ae7874cb0c 100644 --- a/Engine/Source/Programs/UnrealBuildTool/ToolChain/AppleToolChain.cs +++ b/Engine/Source/Programs/UnrealBuildTool/ToolChain/AppleToolChain.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections; diff --git a/Engine/Source/Programs/UnrealBuildTool/ToolChain/RemoteMac.cs b/Engine/Source/Programs/UnrealBuildTool/ToolChain/RemoteMac.cs index fe0958cab822..aa077b105285 100644 --- a/Engine/Source/Programs/UnrealBuildTool/ToolChain/RemoteMac.cs +++ b/Engine/Source/Programs/UnrealBuildTool/ToolChain/RemoteMac.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections; diff --git a/Engine/Source/Programs/UnrealBuildTool/ToolChain/UEToolChain.cs b/Engine/Source/Programs/UnrealBuildTool/ToolChain/UEToolChain.cs index ffc2798c039f..9d62a7b5dc34 100644 --- a/Engine/Source/Programs/UnrealBuildTool/ToolChain/UEToolChain.cs +++ b/Engine/Source/Programs/UnrealBuildTool/ToolChain/UEToolChain.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealBuildTool/UnrealBuildTool.cs b/Engine/Source/Programs/UnrealBuildTool/UnrealBuildTool.cs index a898e0ff52a9..6619921601ac 100644 --- a/Engine/Source/Programs/UnrealBuildTool/UnrealBuildTool.cs +++ b/Engine/Source/Programs/UnrealBuildTool/UnrealBuildTool.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealCEFSubProcess/Private/Linux/UnrealCEFSubProcessLinux.cpp b/Engine/Source/Programs/UnrealCEFSubProcess/Private/Linux/UnrealCEFSubProcessLinux.cpp index 6bd59bb92098..cdd8c1db17c4 100644 --- a/Engine/Source/Programs/UnrealCEFSubProcess/Private/Linux/UnrealCEFSubProcessLinux.cpp +++ b/Engine/Source/Programs/UnrealCEFSubProcess/Private/Linux/UnrealCEFSubProcessLinux.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealCEFSubProcess.h" diff --git a/Engine/Source/Programs/UnrealCEFSubProcess/Private/Mac/UnrealCEFSubProcessMac.cpp b/Engine/Source/Programs/UnrealCEFSubProcess/Private/Mac/UnrealCEFSubProcessMac.cpp index d03e3c9085b0..dbf639bf68c2 100644 --- a/Engine/Source/Programs/UnrealCEFSubProcess/Private/Mac/UnrealCEFSubProcessMac.cpp +++ b/Engine/Source/Programs/UnrealCEFSubProcess/Private/Mac/UnrealCEFSubProcessMac.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealCEFSubProcess.h" diff --git a/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcess.cpp b/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcess.cpp index ae252d4d7fce..f5a8bcd5ad0a 100644 --- a/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcess.cpp +++ b/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcess.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // // UnrealCEFSubProcess.cpp : Defines the entry point for the browser sub process diff --git a/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcess.h b/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcess.h index a7e7003a11a2..e1e7e4fc24ea 100644 --- a/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcess.h +++ b/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcess.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessApp.cpp b/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessApp.cpp index 5b9cf5429d79..9694d50a4879 100644 --- a/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessApp.cpp +++ b/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessApp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealCEFSubProcessApp.h" #include "UnrealCEFSubProcess.h" diff --git a/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessApp.h b/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessApp.h index 748b7298e376..1f3b2e408ab8 100644 --- a/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessApp.h +++ b/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessApp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessCallbackRegistry.cpp b/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessCallbackRegistry.cpp index 19592c7145e8..b503eb1e4a14 100644 --- a/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessCallbackRegistry.cpp +++ b/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessCallbackRegistry.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealCEFSubProcessCallbackRegistry.h" #include "UnrealCEFSubProcess.h" diff --git a/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessCallbackRegistry.h b/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessCallbackRegistry.h index 1d41462a7a3f..76c8e9ac93fc 100644 --- a/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessCallbackRegistry.h +++ b/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessCallbackRegistry.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessRemoteMethodHandler.cpp b/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessRemoteMethodHandler.cpp index 09b8d0bf988a..f94cc3fd73b1 100644 --- a/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessRemoteMethodHandler.cpp +++ b/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessRemoteMethodHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealCEFSubProcessRemoteMethodHandler.h" #include "UnrealCEFSubProcess.h" diff --git a/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessRemoteMethodHandler.h b/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessRemoteMethodHandler.h index 10150db68b1e..f62929e31896 100644 --- a/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessRemoteMethodHandler.h +++ b/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessRemoteMethodHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessRemoteScripting.cpp b/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessRemoteScripting.cpp index 3fc9428fc2dd..60f21c3782c1 100644 --- a/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessRemoteScripting.cpp +++ b/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessRemoteScripting.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealCEFSubProcessRemoteScripting.h" #include "UnrealCEFSubProcess.h" diff --git a/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessRemoteScripting.h b/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessRemoteScripting.h index 3ed13d75e8a5..25f07731cce4 100644 --- a/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessRemoteScripting.h +++ b/Engine/Source/Programs/UnrealCEFSubProcess/Private/UnrealCEFSubProcessRemoteScripting.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealCEFSubProcess/Private/Windows/UnrealCEFSubProcessWindows.cpp b/Engine/Source/Programs/UnrealCEFSubProcess/Private/Windows/UnrealCEFSubProcessWindows.cpp index a965f8faae20..6999f8af2114 100644 --- a/Engine/Source/Programs/UnrealCEFSubProcess/Private/Windows/UnrealCEFSubProcessWindows.cpp +++ b/Engine/Source/Programs/UnrealCEFSubProcess/Private/Windows/UnrealCEFSubProcessWindows.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealCEFSubProcess.h" diff --git a/Engine/Source/Programs/UnrealCEFSubProcess/Resources/Windows/UnrealCEFSubProcess.rc b/Engine/Source/Programs/UnrealCEFSubProcess/Resources/Windows/UnrealCEFSubProcess.rc index 3391bf7b832e..f06d2c69ca8e 100644 --- a/Engine/Source/Programs/UnrealCEFSubProcess/Resources/Windows/UnrealCEFSubProcess.rc +++ b/Engine/Source/Programs/UnrealCEFSubProcess/Resources/Windows/UnrealCEFSubProcess.rc @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include #include "Runtime/Launch/Resources/Version.h" diff --git a/Engine/Source/Programs/UnrealCEFSubProcess/UnrealCEFSubProcess.Build.cs b/Engine/Source/Programs/UnrealCEFSubProcess/UnrealCEFSubProcess.Build.cs index 20f7c8e76ad8..71dc54d0f766 100644 --- a/Engine/Source/Programs/UnrealCEFSubProcess/UnrealCEFSubProcess.Build.cs +++ b/Engine/Source/Programs/UnrealCEFSubProcess/UnrealCEFSubProcess.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Programs/UnrealCEFSubProcess/UnrealCEFSubProcess.Target.cs b/Engine/Source/Programs/UnrealCEFSubProcess/UnrealCEFSubProcess.Target.cs index fccdcb560e0b..ec17feb7c657 100644 --- a/Engine/Source/Programs/UnrealCEFSubProcess/UnrealCEFSubProcess.Target.cs +++ b/Engine/Source/Programs/UnrealCEFSubProcess/UnrealCEFSubProcess.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Collections.Generic; using System.IO; diff --git a/Engine/Source/Programs/UnrealControls/ColorPair.cs b/Engine/Source/Programs/UnrealControls/ColorPair.cs index ce9ba91b30e7..39f6bb1cb626 100644 --- a/Engine/Source/Programs/UnrealControls/ColorPair.cs +++ b/Engine/Source/Programs/UnrealControls/ColorPair.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealControls/ColoredDocumentLineSegment.cs b/Engine/Source/Programs/UnrealControls/ColoredDocumentLineSegment.cs index 8314cae55a7e..0f96bb9c3fc4 100644 --- a/Engine/Source/Programs/UnrealControls/ColoredDocumentLineSegment.cs +++ b/Engine/Source/Programs/UnrealControls/ColoredDocumentLineSegment.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealControls/ColoredTextRange.cs b/Engine/Source/Programs/UnrealControls/ColoredTextRange.cs index 6d3e3b098e56..f3dd6909043e 100644 --- a/Engine/Source/Programs/UnrealControls/ColoredTextRange.cs +++ b/Engine/Source/Programs/UnrealControls/ColoredTextRange.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealControls/DynamicTabControl.cs b/Engine/Source/Programs/UnrealControls/DynamicTabControl.cs index 2bba92d085d3..babe607b2934 100644 --- a/Engine/Source/Programs/UnrealControls/DynamicTabControl.cs +++ b/Engine/Source/Programs/UnrealControls/DynamicTabControl.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealControls/DynamicTabControl.designer.cs b/Engine/Source/Programs/UnrealControls/DynamicTabControl.designer.cs index e6de504222c3..b54509b22df4 100644 --- a/Engine/Source/Programs/UnrealControls/DynamicTabControl.designer.cs +++ b/Engine/Source/Programs/UnrealControls/DynamicTabControl.designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealControls { diff --git a/Engine/Source/Programs/UnrealControls/DynamicTabControlMenuItem.cs b/Engine/Source/Programs/UnrealControls/DynamicTabControlMenuItem.cs index a92b1ca682aa..d090ba72d390 100644 --- a/Engine/Source/Programs/UnrealControls/DynamicTabControlMenuItem.cs +++ b/Engine/Source/Programs/UnrealControls/DynamicTabControlMenuItem.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealControls/DynamicTabPage.cs b/Engine/Source/Programs/UnrealControls/DynamicTabPage.cs index df57ddb9cacf..24f8b7a5bde4 100644 --- a/Engine/Source/Programs/UnrealControls/DynamicTabPage.cs +++ b/Engine/Source/Programs/UnrealControls/DynamicTabPage.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealControls/EngineVersioning.cs b/Engine/Source/Programs/UnrealControls/EngineVersioning.cs index e437034d1ae8..fec27ce329c2 100644 --- a/Engine/Source/Programs/UnrealControls/EngineVersioning.cs +++ b/Engine/Source/Programs/UnrealControls/EngineVersioning.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; diff --git a/Engine/Source/Programs/UnrealControls/FindResult.cs b/Engine/Source/Programs/UnrealControls/FindResult.cs index 90b864c4fa56..d0e169c733b7 100644 --- a/Engine/Source/Programs/UnrealControls/FindResult.cs +++ b/Engine/Source/Programs/UnrealControls/FindResult.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealControls/GameLocator.cs b/Engine/Source/Programs/UnrealControls/GameLocator.cs index 891f11cc10d1..3ac5ceded9d5 100644 --- a/Engine/Source/Programs/UnrealControls/GameLocator.cs +++ b/Engine/Source/Programs/UnrealControls/GameLocator.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; diff --git a/Engine/Source/Programs/UnrealControls/MenuArrow.cs b/Engine/Source/Programs/UnrealControls/MenuArrow.cs index 09133e45ffe5..bc718b583f98 100644 --- a/Engine/Source/Programs/UnrealControls/MenuArrow.cs +++ b/Engine/Source/Programs/UnrealControls/MenuArrow.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealControls/MenuArrow.designer.cs b/Engine/Source/Programs/UnrealControls/MenuArrow.designer.cs index 6408cd9df857..7bcdbf941e80 100644 --- a/Engine/Source/Programs/UnrealControls/MenuArrow.designer.cs +++ b/Engine/Source/Programs/UnrealControls/MenuArrow.designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealControls { diff --git a/Engine/Source/Programs/UnrealControls/OutputWindowDocument.cs b/Engine/Source/Programs/UnrealControls/OutputWindowDocument.cs index 3944508fc8c2..b728deb6345e 100644 --- a/Engine/Source/Programs/UnrealControls/OutputWindowDocument.cs +++ b/Engine/Source/Programs/UnrealControls/OutputWindowDocument.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealControls/OutputWindowDocumentLineAddedEventArgs.cs b/Engine/Source/Programs/UnrealControls/OutputWindowDocumentLineAddedEventArgs.cs index 4c53ae541124..6975f3580606 100644 --- a/Engine/Source/Programs/UnrealControls/OutputWindowDocumentLineAddedEventArgs.cs +++ b/Engine/Source/Programs/UnrealControls/OutputWindowDocumentLineAddedEventArgs.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealControls/OutputWindowView.Designer.cs b/Engine/Source/Programs/UnrealControls/OutputWindowView.Designer.cs index 897b457f42a7..1dcb1253298f 100644 --- a/Engine/Source/Programs/UnrealControls/OutputWindowView.Designer.cs +++ b/Engine/Source/Programs/UnrealControls/OutputWindowView.Designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealControls { diff --git a/Engine/Source/Programs/UnrealControls/OutputWindowView.cs b/Engine/Source/Programs/UnrealControls/OutputWindowView.cs index 94d7ba647d82..f325af46f7ff 100644 --- a/Engine/Source/Programs/UnrealControls/OutputWindowView.cs +++ b/Engine/Source/Programs/UnrealControls/OutputWindowView.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealControls/Properties/AssemblyInfo.cs b/Engine/Source/Programs/UnrealControls/Properties/AssemblyInfo.cs index abafbc3409ab..a9d8a59f5a69 100644 --- a/Engine/Source/Programs/UnrealControls/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/UnrealControls/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; diff --git a/Engine/Source/Programs/UnrealControls/Properties/Resources.Designer.cs b/Engine/Source/Programs/UnrealControls/Properties/Resources.Designer.cs index 251407b1bb94..26de8a442b22 100644 --- a/Engine/Source/Programs/UnrealControls/Properties/Resources.Designer.cs +++ b/Engine/Source/Programs/UnrealControls/Properties/Resources.Designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //------------------------------------------------------------------------------ // diff --git a/Engine/Source/Programs/UnrealControls/SerializableDictionary.cs b/Engine/Source/Programs/UnrealControls/SerializableDictionary.cs index e203b14d94e7..8beeb9035a29 100644 --- a/Engine/Source/Programs/UnrealControls/SerializableDictionary.cs +++ b/Engine/Source/Programs/UnrealControls/SerializableDictionary.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; diff --git a/Engine/Source/Programs/UnrealControls/TextLocation.cs b/Engine/Source/Programs/UnrealControls/TextLocation.cs index 91857cf3d4d3..def008ed15de 100644 --- a/Engine/Source/Programs/UnrealControls/TextLocation.cs +++ b/Engine/Source/Programs/UnrealControls/TextLocation.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealControls/UnrealAboutBox.Designer.cs b/Engine/Source/Programs/UnrealControls/UnrealAboutBox.Designer.cs index 6b1e3cf52733..e7dfd40b39f2 100644 --- a/Engine/Source/Programs/UnrealControls/UnrealAboutBox.Designer.cs +++ b/Engine/Source/Programs/UnrealControls/UnrealAboutBox.Designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealControls { @@ -55,7 +55,7 @@ this.label1.Name = "label1"; this.label1.Size = new System.Drawing.Size( 261, 13 ); this.label1.TabIndex = 1; - this.label1.Text = "Copyright 2012-2018 Epic Games, Inc. All Rights Reserved."; + this.label1.Text = "Copyright 2012-2019 Epic Games, Inc. All Rights Reserved."; // // mLabel_EngineVersion // diff --git a/Engine/Source/Programs/UnrealControls/UnrealAboutBox.cs b/Engine/Source/Programs/UnrealControls/UnrealAboutBox.cs index 70db55570718..c063be82a45e 100644 --- a/Engine/Source/Programs/UnrealControls/UnrealAboutBox.cs +++ b/Engine/Source/Programs/UnrealControls/UnrealAboutBox.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealControls/UnrealToolStripItemRenderer.cs b/Engine/Source/Programs/UnrealControls/UnrealToolStripItemRenderer.cs index b8ce49a5bc1b..b597e7284623 100644 --- a/Engine/Source/Programs/UnrealControls/UnrealToolStripItemRenderer.cs +++ b/Engine/Source/Programs/UnrealControls/UnrealToolStripItemRenderer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Windows.Forms; diff --git a/Engine/Source/Programs/UnrealControls/Utilities.cs b/Engine/Source/Programs/UnrealControls/Utilities.cs index 2de084ce220f..d3a1a52c3ee6 100644 --- a/Engine/Source/Programs/UnrealControls/Utilities.cs +++ b/Engine/Source/Programs/UnrealControls/Utilities.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealControls/XButton.cs b/Engine/Source/Programs/UnrealControls/XButton.cs index 50382b317e34..0cf23b253d55 100644 --- a/Engine/Source/Programs/UnrealControls/XButton.cs +++ b/Engine/Source/Programs/UnrealControls/XButton.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealControls/XButton.designer.cs b/Engine/Source/Programs/UnrealControls/XButton.designer.cs index 264aaf2c7116..8ee209bfe23b 100644 --- a/Engine/Source/Programs/UnrealControls/XButton.designer.cs +++ b/Engine/Source/Programs/UnrealControls/XButton.designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealControls { diff --git a/Engine/Source/Programs/UnrealFileServer/Private/UnrealFileServer.cpp b/Engine/Source/Programs/UnrealFileServer/Private/UnrealFileServer.cpp index 8cb5c81ab2f8..31c5e792baf3 100644 --- a/Engine/Source/Programs/UnrealFileServer/Private/UnrealFileServer.cpp +++ b/Engine/Source/Programs/UnrealFileServer/Private/UnrealFileServer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealFileServer.h" diff --git a/Engine/Source/Programs/UnrealFileServer/Private/UnrealFileServer.h b/Engine/Source/Programs/UnrealFileServer/Private/UnrealFileServer.h index 577f05566b3e..78605edaab71 100644 --- a/Engine/Source/Programs/UnrealFileServer/Private/UnrealFileServer.h +++ b/Engine/Source/Programs/UnrealFileServer/Private/UnrealFileServer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealFileServer/UnrealFileServer.Build.cs b/Engine/Source/Programs/UnrealFileServer/UnrealFileServer.Build.cs index fb5e4a6740e4..e047d9881a90 100644 --- a/Engine/Source/Programs/UnrealFileServer/UnrealFileServer.Build.cs +++ b/Engine/Source/Programs/UnrealFileServer/UnrealFileServer.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Programs/UnrealFileServer/UnrealFileServer.Target.cs b/Engine/Source/Programs/UnrealFileServer/UnrealFileServer.Target.cs index 02a2d6743312..e4a30700d587 100644 --- a/Engine/Source/Programs/UnrealFileServer/UnrealFileServer.Target.cs +++ b/Engine/Source/Programs/UnrealFileServer/UnrealFileServer.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealFrontend/Private/Commands/DeployCommand.cpp b/Engine/Source/Programs/UnrealFrontend/Private/Commands/DeployCommand.cpp index d057bcd3a6f5..2bd8c14557fd 100644 --- a/Engine/Source/Programs/UnrealFrontend/Private/Commands/DeployCommand.cpp +++ b/Engine/Source/Programs/UnrealFrontend/Private/Commands/DeployCommand.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DeployCommand.h" #include "Interfaces/IPluginManager.h" diff --git a/Engine/Source/Programs/UnrealFrontend/Private/Commands/DeployCommand.h b/Engine/Source/Programs/UnrealFrontend/Private/Commands/DeployCommand.h index 817e23358924..264716ab2124 100644 --- a/Engine/Source/Programs/UnrealFrontend/Private/Commands/DeployCommand.h +++ b/Engine/Source/Programs/UnrealFrontend/Private/Commands/DeployCommand.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealFrontend/Private/Commands/LaunchCommand.cpp b/Engine/Source/Programs/UnrealFrontend/Private/Commands/LaunchCommand.cpp index d6ec271a4ee4..de39316dc9bc 100644 --- a/Engine/Source/Programs/UnrealFrontend/Private/Commands/LaunchCommand.cpp +++ b/Engine/Source/Programs/UnrealFrontend/Private/Commands/LaunchCommand.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LaunchCommand.h" #include "Interfaces/IPluginManager.h" diff --git a/Engine/Source/Programs/UnrealFrontend/Private/Commands/LaunchCommand.h b/Engine/Source/Programs/UnrealFrontend/Private/Commands/LaunchCommand.h index 9d89478c778c..d3e7be6cde32 100644 --- a/Engine/Source/Programs/UnrealFrontend/Private/Commands/LaunchCommand.h +++ b/Engine/Source/Programs/UnrealFrontend/Private/Commands/LaunchCommand.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealFrontend/Private/Commands/LaunchFromProfileCommand.cpp b/Engine/Source/Programs/UnrealFrontend/Private/Commands/LaunchFromProfileCommand.cpp index 34add88a0f9c..5c5df7d819b4 100644 --- a/Engine/Source/Programs/UnrealFrontend/Private/Commands/LaunchFromProfileCommand.cpp +++ b/Engine/Source/Programs/UnrealFrontend/Private/Commands/LaunchFromProfileCommand.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LaunchFromProfileCommand.h" #include "DesktopPlatformModule.h" diff --git a/Engine/Source/Programs/UnrealFrontend/Private/Commands/LaunchFromProfileCommand.h b/Engine/Source/Programs/UnrealFrontend/Private/Commands/LaunchFromProfileCommand.h index 0b7a28f14005..69302e17a916 100644 --- a/Engine/Source/Programs/UnrealFrontend/Private/Commands/LaunchFromProfileCommand.h +++ b/Engine/Source/Programs/UnrealFrontend/Private/Commands/LaunchFromProfileCommand.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealFrontend/Private/Commands/PackageCommand.cpp b/Engine/Source/Programs/UnrealFrontend/Private/Commands/PackageCommand.cpp index adbdfe4d5138..ff398eb9f933 100644 --- a/Engine/Source/Programs/UnrealFrontend/Private/Commands/PackageCommand.cpp +++ b/Engine/Source/Programs/UnrealFrontend/Private/Commands/PackageCommand.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PackageCommand.h" #include "Interfaces/ITargetPlatform.h" diff --git a/Engine/Source/Programs/UnrealFrontend/Private/Commands/PackageCommand.h b/Engine/Source/Programs/UnrealFrontend/Private/Commands/PackageCommand.h index ed2de4b8bd10..cb6ef987b772 100644 --- a/Engine/Source/Programs/UnrealFrontend/Private/Commands/PackageCommand.h +++ b/Engine/Source/Programs/UnrealFrontend/Private/Commands/PackageCommand.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealFrontend/Private/Commands/StatsConvertCommand.cpp b/Engine/Source/Programs/UnrealFrontend/Private/Commands/StatsConvertCommand.cpp index e8695bacb092..d275a4a64320 100644 --- a/Engine/Source/Programs/UnrealFrontend/Private/Commands/StatsConvertCommand.cpp +++ b/Engine/Source/Programs/UnrealFrontend/Private/Commands/StatsConvertCommand.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StatsConvertCommand.h" #include "Misc/CommandLine.h" diff --git a/Engine/Source/Programs/UnrealFrontend/Private/Commands/StatsConvertCommand.h b/Engine/Source/Programs/UnrealFrontend/Private/Commands/StatsConvertCommand.h index 82639c86b288..9351c103efc5 100644 --- a/Engine/Source/Programs/UnrealFrontend/Private/Commands/StatsConvertCommand.h +++ b/Engine/Source/Programs/UnrealFrontend/Private/Commands/StatsConvertCommand.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealFrontend/Private/Commands/StatsDumpMemoryCommand.cpp b/Engine/Source/Programs/UnrealFrontend/Private/Commands/StatsDumpMemoryCommand.cpp index d7abdceddbf2..638d0b115417 100644 --- a/Engine/Source/Programs/UnrealFrontend/Private/Commands/StatsDumpMemoryCommand.cpp +++ b/Engine/Source/Programs/UnrealFrontend/Private/Commands/StatsDumpMemoryCommand.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StatsDumpMemoryCommand.h" #include "IProfilerModule.h" diff --git a/Engine/Source/Programs/UnrealFrontend/Private/Commands/StatsDumpMemoryCommand.h b/Engine/Source/Programs/UnrealFrontend/Private/Commands/StatsDumpMemoryCommand.h index dbc6b60d895c..fa277e1c6d61 100644 --- a/Engine/Source/Programs/UnrealFrontend/Private/Commands/StatsDumpMemoryCommand.h +++ b/Engine/Source/Programs/UnrealFrontend/Private/Commands/StatsDumpMemoryCommand.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealFrontend/Private/Commands/UserInterfaceCommand.cpp b/Engine/Source/Programs/UnrealFrontend/Private/Commands/UserInterfaceCommand.cpp index ee892e61b1a1..3cd00b84a906 100644 --- a/Engine/Source/Programs/UnrealFrontend/Private/Commands/UserInterfaceCommand.cpp +++ b/Engine/Source/Programs/UnrealFrontend/Private/Commands/UserInterfaceCommand.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserInterfaceCommand.h" #include "IAutomationControllerModule.h" diff --git a/Engine/Source/Programs/UnrealFrontend/Private/Commands/UserInterfaceCommand.h b/Engine/Source/Programs/UnrealFrontend/Private/Commands/UserInterfaceCommand.h index 2c4811afc7b3..4c32f1c1733d 100644 --- a/Engine/Source/Programs/UnrealFrontend/Private/Commands/UserInterfaceCommand.h +++ b/Engine/Source/Programs/UnrealFrontend/Private/Commands/UserInterfaceCommand.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealFrontend/Private/Linux/LinuxUnrealFrontendMain.cpp b/Engine/Source/Programs/UnrealFrontend/Private/Linux/LinuxUnrealFrontendMain.cpp index 3e9d1180a576..70c8ff035ca6 100644 --- a/Engine/Source/Programs/UnrealFrontend/Private/Linux/LinuxUnrealFrontendMain.cpp +++ b/Engine/Source/Programs/UnrealFrontend/Private/Linux/LinuxUnrealFrontendMain.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UnrealFrontendMain.h" diff --git a/Engine/Source/Programs/UnrealFrontend/Private/Mac/MacUnrealFrontendMain.cpp b/Engine/Source/Programs/UnrealFrontend/Private/Mac/MacUnrealFrontendMain.cpp index 01f5b963e5c7..2c0b79bc3f6d 100644 --- a/Engine/Source/Programs/UnrealFrontend/Private/Mac/MacUnrealFrontendMain.cpp +++ b/Engine/Source/Programs/UnrealFrontend/Private/Mac/MacUnrealFrontendMain.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UnrealFrontendMain.h" diff --git a/Engine/Source/Programs/UnrealFrontend/Private/UnrealFrontendMain.cpp b/Engine/Source/Programs/UnrealFrontend/Private/UnrealFrontendMain.cpp index 3972b175e79f..b965ab56ab8b 100644 --- a/Engine/Source/Programs/UnrealFrontend/Private/UnrealFrontendMain.cpp +++ b/Engine/Source/Programs/UnrealFrontend/Private/UnrealFrontendMain.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealFrontendMain.h" #include "RequiredProgramMainCPPInclude.h" diff --git a/Engine/Source/Programs/UnrealFrontend/Private/UnrealFrontendMain.h b/Engine/Source/Programs/UnrealFrontend/Private/UnrealFrontendMain.h index d8f90ccc64cd..345616600422 100644 --- a/Engine/Source/Programs/UnrealFrontend/Private/UnrealFrontendMain.h +++ b/Engine/Source/Programs/UnrealFrontend/Private/UnrealFrontendMain.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealFrontend/Private/Windows/WindowsUnrealFrontendMain.cpp b/Engine/Source/Programs/UnrealFrontend/Private/Windows/WindowsUnrealFrontendMain.cpp index 6ab14e6cda68..116084700070 100644 --- a/Engine/Source/Programs/UnrealFrontend/Private/Windows/WindowsUnrealFrontendMain.cpp +++ b/Engine/Source/Programs/UnrealFrontend/Private/Windows/WindowsUnrealFrontendMain.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UnrealFrontendMain.h" diff --git a/Engine/Source/Programs/UnrealFrontend/UnrealFrontend.Build.cs b/Engine/Source/Programs/UnrealFrontend/UnrealFrontend.Build.cs index 6c7a8474c72c..dae85058d782 100644 --- a/Engine/Source/Programs/UnrealFrontend/UnrealFrontend.Build.cs +++ b/Engine/Source/Programs/UnrealFrontend/UnrealFrontend.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Programs/UnrealFrontend/UnrealFrontend.Target.cs b/Engine/Source/Programs/UnrealFrontend/UnrealFrontend.Target.cs index 3bf83a845ac0..c52bbceb9cd4 100644 --- a/Engine/Source/Programs/UnrealFrontend/UnrealFrontend.Target.cs +++ b/Engine/Source/Programs/UnrealFrontend/UnrealFrontend.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/InstallerCustomAction/CustomAction.cs b/Engine/Source/Programs/UnrealGameSync/InstallerCustomAction/CustomAction.cs index 066b8bc4c3f4..edf040428f65 100644 --- a/Engine/Source/Programs/UnrealGameSync/InstallerCustomAction/CustomAction.cs +++ b/Engine/Source/Programs/UnrealGameSync/InstallerCustomAction/CustomAction.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/InstallerCustomAction/Properties/AssemblyInfo.cs b/Engine/Source/Programs/UnrealGameSync/InstallerCustomAction/Properties/AssemblyInfo.cs index 0734c6e55e48..56a327d5742a 100644 --- a/Engine/Source/Programs/UnrealGameSync/InstallerCustomAction/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/UnrealGameSync/InstallerCustomAction/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; diff --git a/Engine/Source/Programs/UnrealGameSync/PostBadgeStatus/Program.cs b/Engine/Source/Programs/UnrealGameSync/PostBadgeStatus/Program.cs index d5d042220afe..aa0354a5b45e 100644 --- a/Engine/Source/Programs/UnrealGameSync/PostBadgeStatus/Program.cs +++ b/Engine/Source/Programs/UnrealGameSync/PostBadgeStatus/Program.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/PostBadgeStatus/Properties/AssemblyInfo.cs b/Engine/Source/Programs/UnrealGameSync/PostBadgeStatus/Properties/AssemblyInfo.cs index 99491ebcfe0d..52208e1b8a34 100644 --- a/Engine/Source/Programs/UnrealGameSync/PostBadgeStatus/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/UnrealGameSync/PostBadgeStatus/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; @@ -12,7 +12,7 @@ using System.Runtime.InteropServices; [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("WriteBadgeStatus")] -[assembly: AssemblyCopyright("Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.")] +[assembly: AssemblyCopyright("Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/ActivationListener.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/ActivationListener.cs index 52fbf578fcce..eaabcf0868fd 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/ActivationListener.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/ActivationListener.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/ArchiveManifest.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/ArchiveManifest.cs index 24eb8587e9b2..790737ac85c4 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/ArchiveManifest.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/ArchiveManifest.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/BuildStep.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/BuildStep.cs index 44610ddd8ac3..faee85bb87d4 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/BuildStep.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/BuildStep.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/ChildProcess.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/ChildProcess.cs index 4d53732e4903..f5e2e0c69dbe 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/ChildProcess.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/ChildProcess.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using Microsoft.Win32.SafeHandles; using System; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/ConfigFile.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/ConfigFile.cs index 59343674c021..eb8cb58d753c 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/ConfigFile.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/ConfigFile.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/BuildListControl.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/BuildListControl.cs index e9995df90241..a1be15af3f2b 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/BuildListControl.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/BuildListControl.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/CustomListViewControl.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/CustomListViewControl.cs index 27b77b9db9dd..1f4f925c76de 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/CustomListViewControl.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/CustomListViewControl.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.ComponentModel; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/ErrorPanel.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/ErrorPanel.cs index f4c284ae4a05..99ea1f9e55a0 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/ErrorPanel.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/ErrorPanel.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/LogControl.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/LogControl.cs index aabcc5b64681..f2c6a3f178ed 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/LogControl.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/LogControl.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/LogSplitContainer.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/LogSplitContainer.cs index 94f91bcdeba0..c8d41b233ab4 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/LogSplitContainer.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/LogSplitContainer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/StatusPanel.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/StatusPanel.cs index cb936df4f6a0..21d1b4f93e36 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/StatusPanel.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/StatusPanel.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/SyncFilterControl.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/SyncFilterControl.cs index 3846f4a4175c..29b120b908a8 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/SyncFilterControl.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/SyncFilterControl.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/TabControl.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/TabControl.cs index 8c89d89e8e5a..1e67924bcd38 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/TabControl.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/TabControl.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/TextBoxWithCueBanner.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/TextBoxWithCueBanner.cs index b43ec3eacd1d..882c050428ea 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/TextBoxWithCueBanner.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/TextBoxWithCueBanner.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/WorkspaceControl.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/WorkspaceControl.cs index 4f9d6d2428b4..890dec82a35f 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/WorkspaceControl.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Controls/WorkspaceControl.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/DeleteFilesTask.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/DeleteFilesTask.cs index 129077ab124f..36904652444c 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/DeleteFilesTask.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/DeleteFilesTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/DetectProjectSettingsTask.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/DetectProjectSettingsTask.cs index 2423e2ccf84a..d49b3a068e64 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/DetectProjectSettingsTask.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/DetectProjectSettingsTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/EventMonitor.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/EventMonitor.cs index 1465447f3a00..b2747d0d7684 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/EventMonitor.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/EventMonitor.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Concurrent; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/FileFilter.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/FileFilter.cs index 4c9b253de81a..1016702b65d3 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/FileFilter.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/FileFilter.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/FindFoldersToCleanTask.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/FindFoldersToCleanTask.cs index 5ed67f14a3d3..6962f1438a65 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/FindFoldersToCleanTask.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/FindFoldersToCleanTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ArgumentsWindow.Designer.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ArgumentsWindow.Designer.cs index 3b69b3ea31d6..8c3606fbf8a8 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ArgumentsWindow.Designer.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ArgumentsWindow.Designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealGameSync { diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ArgumentsWindow.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ArgumentsWindow.cs index d29b9549bf28..783a8108c8a3 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ArgumentsWindow.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ArgumentsWindow.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/BuildStepWindow.Designer.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/BuildStepWindow.Designer.cs index d3e00a7d67ca..ecb0018b5284 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/BuildStepWindow.Designer.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/BuildStepWindow.Designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealGameSync { diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/BuildStepWindow.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/BuildStepWindow.cs index 7da84d856e47..04ad5ba510ce 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/BuildStepWindow.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/BuildStepWindow.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ChangelistWindow.Designer.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ChangelistWindow.Designer.cs index 3c3db03be627..880309b344da 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ChangelistWindow.Designer.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ChangelistWindow.Designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealGameSync { diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ChangelistWindow.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ChangelistWindow.cs index 07634905ec24..967d7bb2ca06 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ChangelistWindow.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ChangelistWindow.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/CleanWorkspaceWindow.Designer.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/CleanWorkspaceWindow.Designer.cs index 1a596cb120fa..41e2e3d67050 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/CleanWorkspaceWindow.Designer.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/CleanWorkspaceWindow.Designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealGameSync { diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/CleanWorkspaceWindow.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/CleanWorkspaceWindow.cs index 671c566f05fd..b2eec623579e 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/CleanWorkspaceWindow.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/CleanWorkspaceWindow.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ClobberWindow.Designer.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ClobberWindow.Designer.cs index fa9dddb6fc7e..65c0b01d97bc 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ClobberWindow.Designer.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ClobberWindow.Designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealGameSync { diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ClobberWindow.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ClobberWindow.cs index e9e620627e00..b03a92d4caec 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ClobberWindow.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ClobberWindow.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ConnectWindow.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ConnectWindow.cs index aa269997c4cc..93d3cea68f8c 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ConnectWindow.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ConnectWindow.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/DeleteWindow.Designer.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/DeleteWindow.Designer.cs index 686a55f1f92b..9338cf5bf7ae 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/DeleteWindow.Designer.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/DeleteWindow.Designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealGameSync { diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/DeleteWindow.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/DeleteWindow.cs index c07dcec0e94f..abdf0b78de52 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/DeleteWindow.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/DeleteWindow.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/DiagnosticsWindow.Designer.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/DiagnosticsWindow.Designer.cs index 8156342d218c..985bafa980e8 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/DiagnosticsWindow.Designer.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/DiagnosticsWindow.Designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealGameSync { diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/DiagnosticsWindow.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/DiagnosticsWindow.cs index 448bdbc6e6e5..01c29ec6814e 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/DiagnosticsWindow.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/DiagnosticsWindow.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/FailedToDeleteWindow.Designer.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/FailedToDeleteWindow.Designer.cs index 9e34db38d142..f7589b417536 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/FailedToDeleteWindow.Designer.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/FailedToDeleteWindow.Designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealGameSync { diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/FailedToDeleteWindow.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/FailedToDeleteWindow.cs index f898d95748fa..267c4e113d8a 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/FailedToDeleteWindow.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/FailedToDeleteWindow.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/LeaveCommentWindow.Designer.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/LeaveCommentWindow.Designer.cs index 3a43a6a7bfb3..f8bd51f6636c 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/LeaveCommentWindow.Designer.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/LeaveCommentWindow.Designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealGameSync { diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/LeaveCommentWindow.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/LeaveCommentWindow.cs index 9f09eff5eb30..4eaf716b10b3 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/LeaveCommentWindow.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/LeaveCommentWindow.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/MainWindow.Designer.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/MainWindow.Designer.cs index 4a2adafaa13f..7b752a0c30af 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/MainWindow.Designer.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/MainWindow.Designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealGameSync { diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/MainWindow.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/MainWindow.cs index f0c29131c673..468aa8fdcd3e 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/MainWindow.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/MainWindow.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ModalTaskWindow.Designer.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ModalTaskWindow.Designer.cs index 5020dd67a5fa..292ad8363575 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ModalTaskWindow.Designer.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ModalTaskWindow.Designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealGameSync { diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ModalTaskWindow.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ModalTaskWindow.cs index 0453247df6a1..2bc7a624cb0e 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ModalTaskWindow.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ModalTaskWindow.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ModifyBuildStepsWindow.Designer.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ModifyBuildStepsWindow.Designer.cs index cef4536fba38..7fc6abbb4ab5 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ModifyBuildStepsWindow.Designer.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ModifyBuildStepsWindow.Designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealGameSync { diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ModifyBuildStepsWindow.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ModifyBuildStepsWindow.cs index 830af93f249c..945803015b36 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ModifyBuildStepsWindow.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ModifyBuildStepsWindow.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/NewWorkspaceWindow.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/NewWorkspaceWindow.cs index 2d4c8e50a580..31bf4298bae8 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/NewWorkspaceWindow.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/NewWorkspaceWindow.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/NotificationWindow.Designer.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/NotificationWindow.Designer.cs index bc665fbaf507..9fd93f955faf 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/NotificationWindow.Designer.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/NotificationWindow.Designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealGameSync { diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/NotificationWindow.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/NotificationWindow.cs index ddf9a6877baa..ab1795106310 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/NotificationWindow.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/NotificationWindow.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/OpenProjectWindow.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/OpenProjectWindow.cs index 090d63231f8e..f3afb055d7e5 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/OpenProjectWindow.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/OpenProjectWindow.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/PasswordWindow.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/PasswordWindow.cs index 7b5caaf2ffd5..8d4aecb0d6ca 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/PasswordWindow.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/PasswordWindow.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/PerforceSettingsWindow.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/PerforceSettingsWindow.cs index 6abb08ae4c02..f01b76250087 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/PerforceSettingsWindow.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/PerforceSettingsWindow.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ProgramsRunningWindow.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ProgramsRunningWindow.cs index 49bed8a0c514..9c807c5fb242 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ProgramsRunningWindow.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ProgramsRunningWindow.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ProjectWindow.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ProjectWindow.cs index 822437ec87dc..cc1144df3969 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ProjectWindow.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ProjectWindow.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ScheduleWindow.Designer.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ScheduleWindow.Designer.cs index cef25070a305..27af80a36bea 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ScheduleWindow.Designer.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ScheduleWindow.Designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealGameSync { diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ScheduleWindow.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ScheduleWindow.cs index 26e9873d80a6..d13a1679639a 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ScheduleWindow.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/ScheduleWindow.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/SdkInfoWindow.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/SdkInfoWindow.cs index d0eb08d2762d..d9c173cf3a0c 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/SdkInfoWindow.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/SdkInfoWindow.cs @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + using System; using System.Collections.Generic; using System.ComponentModel; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/SelectProjectFromWorkspaceWindow.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/SelectProjectFromWorkspaceWindow.cs index c66945eef3c2..f25cd052f30d 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/SelectProjectFromWorkspaceWindow.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/SelectProjectFromWorkspaceWindow.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/SelectStreamWindow.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/SelectStreamWindow.cs index 0a8cc9bdc00e..2b97e57aefbb 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/SelectStreamWindow.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/SelectStreamWindow.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/SelectWorkspaceWindow.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/SelectWorkspaceWindow.cs index ed249bde0a46..08709f6907ec 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/SelectWorkspaceWindow.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/SelectWorkspaceWindow.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/SyncFilter.Designer.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/SyncFilter.Designer.cs index 81e88e175308..a822ac51bc34 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/SyncFilter.Designer.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/SyncFilter.Designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealGameSync { diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/SyncFilter.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/SyncFilter.cs index d9768384fe32..02aafd3bab83 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/SyncFilter.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/SyncFilter.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/SyncFilterSyntax.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/SyncFilterSyntax.cs index e4196b5df8f9..054d499a44cf 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/SyncFilterSyntax.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/SyncFilterSyntax.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/VariablesWindow.Designer.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/VariablesWindow.Designer.cs index aed2abdda52b..fb78cbc6f82b 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/VariablesWindow.Designer.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/VariablesWindow.Designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealGameSync { diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/VariablesWindow.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/VariablesWindow.cs index 76591979025b..7c9096a34727 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/VariablesWindow.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Forms/VariablesWindow.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/ModalTask.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/ModalTask.cs index 10ed3d21d3c0..211696b67515 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/ModalTask.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/ModalTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/OutputAdapters.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/OutputAdapters.cs index 3d7aa231a4f2..dac7ed5d8ef9 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/OutputAdapters.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/OutputAdapters.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Perforce.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Perforce.cs index 3e168b23ec08..99f41bc56fa4 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Perforce.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Perforce.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/PerforceModalTask.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/PerforceModalTask.cs index 51469b1ab2a4..9ec535a1e1b5 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/PerforceModalTask.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/PerforceModalTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/PerforceMonitor.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/PerforceMonitor.cs index 9640b1bb2e3a..d8860dbe5fba 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/PerforceMonitor.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/PerforceMonitor.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Concurrent; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Program.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Program.cs index 13638d5f7389..59e3afa8e572 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Program.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Program.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/ProgramApplicationContext.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/ProgramApplicationContext.cs index ec0b3631df41..09fecbb7c5f2 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/ProgramApplicationContext.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/ProgramApplicationContext.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Properties/AssemblyInfo.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Properties/AssemblyInfo.cs index 781417755727..0c8149dd56b0 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; @@ -12,7 +12,7 @@ using System.Runtime.InteropServices; [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("UnrealGameSync")] -[assembly: AssemblyCopyright("Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.")] +[assembly: AssemblyCopyright("Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/RESTApi.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/RESTApi.cs index fb1c5f8ed04d..19b27fa5c66f 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/RESTApi.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/RESTApi.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Taskbar.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Taskbar.cs index 72753e503316..84b0c016e59c 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Taskbar.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Taskbar.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Telemetry.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Telemetry.cs index 3e49e45b602d..d7cd17ffea0e 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Telemetry.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Telemetry.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Concurrent; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/UpdateMonitor.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/UpdateMonitor.cs index d3afd18c7cf4..e27e87f63453 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/UpdateMonitor.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/UpdateMonitor.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/UserSettings.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/UserSettings.cs index c97c512b30a7..d80ef62db8a5 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/UserSettings.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/UserSettings.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Utility.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Utility.cs index f56c751a4fb4..65ba38df9cba 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Utility.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Utility.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #define USE_NEW_PROCESS_JOBS diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Workspace.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Workspace.cs index a5df4e5939a7..818440ebf56e 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Workspace.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSync/Workspace.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncLauncher/Forms/LogWindow.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncLauncher/Forms/LogWindow.cs index 2c6c434a7e9b..abcbe025eb49 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncLauncher/Forms/LogWindow.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncLauncher/Forms/LogWindow.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncLauncher/Forms/SettingsWindow.Designer.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncLauncher/Forms/SettingsWindow.Designer.cs index 48e36bc5456a..7d07737be9c1 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncLauncher/Forms/SettingsWindow.Designer.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncLauncher/Forms/SettingsWindow.Designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealGameSyncLauncher { diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncLauncher/Forms/SettingsWindow.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncLauncher/Forms/SettingsWindow.cs index bd222b19abac..914939198641 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncLauncher/Forms/SettingsWindow.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncLauncher/Forms/SettingsWindow.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncLauncher/Program.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncLauncher/Program.cs index 6b1725c43477..f50c04fbfb02 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncLauncher/Program.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncLauncher/Program.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using Microsoft.Win32; using System; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncLauncher/Properties/AssemblyInfo.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncLauncher/Properties/AssemblyInfo.cs index 9001cb1b2323..2810790bccc8 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncLauncher/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncLauncher/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; @@ -12,7 +12,7 @@ using System.Runtime.InteropServices; [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Epic Games, Inc.")] [assembly: AssemblyProduct("UnrealGameSync")] -[assembly: AssemblyCopyright("Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.")] +[assembly: AssemblyCopyright("Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncLauncher/SyncAndRunModalTask.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncLauncher/SyncAndRunModalTask.cs index b499e12ba98b..75bb69595bc5 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncLauncher/SyncAndRunModalTask.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncLauncher/SyncAndRunModalTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncLauncher/SyncAndRunPerforceTask.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncLauncher/SyncAndRunPerforceTask.cs index 42aba3eb2136..cd4265853eca 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncLauncher/SyncAndRunPerforceTask.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncLauncher/SyncAndRunPerforceTask.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/App_Start/WebApiConfig.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/App_Start/WebApiConfig.cs index 4c51885b22ff..2129aa2dc6bb 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/App_Start/WebApiConfig.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/App_Start/WebApiConfig.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Web.Http; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Connectors/SqlConnector.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Connectors/SqlConnector.cs index 276068b05566..1b61f3b52910 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Connectors/SqlConnector.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Connectors/SqlConnector.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Controllers/BuildController.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Controllers/BuildController.cs index c03ff11dd4eb..7cc2ba23bdf3 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Controllers/BuildController.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Controllers/BuildController.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Collections.Generic; using System.Web.Http; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Controllers/CISController.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Controllers/CISController.cs index 4d5435e75cde..1de30740b9c2 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Controllers/CISController.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Controllers/CISController.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Controllers/CommentController.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Controllers/CommentController.cs index 05b9a15da0ae..96e36f29f256 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Controllers/CommentController.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Controllers/CommentController.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Collections.Generic; using System.Web.Http; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Controllers/ErrorController.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Controllers/ErrorController.cs index bd3dee42e9a2..52ac07fdb9fa 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Controllers/ErrorController.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Controllers/ErrorController.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Collections.Generic; using System.Web.Http; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Controllers/EventController.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Controllers/EventController.cs index bcb904a15496..c45c73c5342a 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Controllers/EventController.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Controllers/EventController.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Collections.Generic; using System.Web.Http; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Controllers/LatestController.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Controllers/LatestController.cs index 5903cc9940ef..6c77a6c5ee70 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Controllers/LatestController.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Controllers/LatestController.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Controllers/TelemetryController.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Controllers/TelemetryController.cs index 578e430d9be6..d85949940da0 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Controllers/TelemetryController.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Controllers/TelemetryController.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Web.Http; using UnrealGameSyncMetadataServer.Connectors; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Global.asax.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Global.asax.cs index 124047646665..2ce2391e3d21 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Global.asax.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Global.asax.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Data.SQLite; using System.IO; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Models/BuildData.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Models/BuildData.cs index b1869a902224..aff5ffdafd38 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Models/BuildData.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Models/BuildData.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Models/CommentData.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Models/CommentData.cs index 2f0a54d3947e..c1de8b4c94b8 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Models/CommentData.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Models/CommentData.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Models/EventData.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Models/EventData.cs index 00f26b33dc08..e57e388026c4 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Models/EventData.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Models/EventData.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Models/EventSummary.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Models/EventSummary.cs index b58b48e2f2b1..f6777a01f8d2 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Models/EventSummary.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Models/EventSummary.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Models/LatestData.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Models/LatestData.cs index 6183a7449191..ec6978b6ee07 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Models/LatestData.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Models/LatestData.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Models/TelemetryErrorData.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Models/TelemetryErrorData.cs index 68bb6311fd00..6cd914d63ce1 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Models/TelemetryErrorData.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Models/TelemetryErrorData.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Models/TelemetryTimingData.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Models/TelemetryTimingData.cs index cda5d126bb28..8bab59803fa2 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Models/TelemetryTimingData.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Models/TelemetryTimingData.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Properties/AssemblyInfo.cs b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Properties/AssemblyInfo.cs index 91c9193dd2d3..e42f5562734b 100644 --- a/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncMetadataServer/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; @@ -12,7 +12,7 @@ using System.Runtime.InteropServices; [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("UnrealGameSync")] -[assembly: AssemblyCopyright("Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.")] +[assembly: AssemblyCopyright("Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/BaseParser.cpp b/Engine/Source/Programs/UnrealHeaderTool/Private/BaseParser.cpp index 86720c72e7ac..d33e73fa140e 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/BaseParser.cpp +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/BaseParser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BaseParser.h" #include "UnrealHeaderTool.h" diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/BaseParser.h b/Engine/Source/Programs/UnrealHeaderTool/Private/BaseParser.h index f6368d355826..f2ab5cef9848 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/BaseParser.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/BaseParser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/ClassDeclarationMetaData.cpp b/Engine/Source/Programs/UnrealHeaderTool/Private/ClassDeclarationMetaData.cpp index 0dd590f01a6d..32fe05176fb3 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/ClassDeclarationMetaData.cpp +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/ClassDeclarationMetaData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClassDeclarationMetaData.h" #include "UnrealHeaderTool.h" diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/ClassDeclarationMetaData.h b/Engine/Source/Programs/UnrealHeaderTool/Private/ClassDeclarationMetaData.h index 83e2fc58fe65..2d5f1a5fecc2 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/ClassDeclarationMetaData.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/ClassDeclarationMetaData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/ClassMaps.cpp b/Engine/Source/Programs/UnrealHeaderTool/Private/ClassMaps.cpp index b4df9f4bf776..44151a82389d 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/ClassMaps.cpp +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/ClassMaps.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClassMaps.h" #include "UnrealHeaderTool.h" diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/ClassMaps.h b/Engine/Source/Programs/UnrealHeaderTool/Private/ClassMaps.h index e31290a80752..ec9337fb8a05 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/ClassMaps.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/ClassMaps.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/Classes.cpp b/Engine/Source/Programs/UnrealHeaderTool/Private/Classes.cpp index a462ff2391f7..47382a3684af 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/Classes.cpp +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/Classes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Classes.h" #include "UnrealHeaderTool.h" diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/Classes.h b/Engine/Source/Programs/UnrealHeaderTool/Private/Classes.h index 009882a8635c..b34e2afc94cc 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/Classes.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/Classes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/CodeGenerator.cpp b/Engine/Source/Programs/UnrealHeaderTool/Private/CodeGenerator.cpp index 858ed01868d9..e373e604e5c8 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/CodeGenerator.cpp +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/CodeGenerator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealHeaderTool.h" #include "CoreMinimal.h" @@ -83,7 +83,7 @@ namespace } const TCHAR HeaderCopyright[] = - TEXT("// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.\r\n") + TEXT("// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.\r\n") TEXT("/*===========================================================================\r\n") TEXT("\tGenerated code exported from UnrealHeaderTool.\r\n") TEXT("\tDO NOT modify this manually! Edit the corresponding .h files instead!\r\n") diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/FileLineException.cpp b/Engine/Source/Programs/UnrealHeaderTool/Private/FileLineException.cpp index 2caea0d86b86..c0c20a1e24ac 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/FileLineException.cpp +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/FileLineException.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FileLineException.h" #include "UnrealHeaderTool.h" diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/FileLineException.h b/Engine/Source/Programs/UnrealHeaderTool/Private/FileLineException.h index b9733899a72c..008954beabb5 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/FileLineException.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/FileLineException.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/GeneratedCodeVersion.h b/Engine/Source/Programs/UnrealHeaderTool/Private/GeneratedCodeVersion.h index 9d079cd989ca..c6f7f1a0043f 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/GeneratedCodeVersion.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/GeneratedCodeVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/HeaderParser.cpp b/Engine/Source/Programs/UnrealHeaderTool/Private/HeaderParser.cpp index 56c51bc21132..7c3110345ee1 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/HeaderParser.cpp +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/HeaderParser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HeaderParser.h" diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/HeaderParser.h b/Engine/Source/Programs/UnrealHeaderTool/Private/HeaderParser.h index e9983e6e009b..33dd7e3606f5 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/HeaderParser.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/HeaderParser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/HeaderProvider.cpp b/Engine/Source/Programs/UnrealHeaderTool/Private/HeaderProvider.cpp index 1ad03197ddf0..40ddab265e34 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/HeaderProvider.cpp +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/HeaderProvider.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HeaderProvider.h" #include "UnrealHeaderTool.h" diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/HeaderProvider.h b/Engine/Source/Programs/UnrealHeaderTool/Private/HeaderProvider.h index 21b8a9cdb4f6..7aca9fb0a352 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/HeaderProvider.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/HeaderProvider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/IScriptGeneratorPluginInterface.cpp b/Engine/Source/Programs/UnrealHeaderTool/Private/IScriptGeneratorPluginInterface.cpp index 7d5b074d1ef1..e3d6f3eb54bf 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/IScriptGeneratorPluginInterface.cpp +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/IScriptGeneratorPluginInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IScriptGeneratorPluginInterface.h" #include "UnrealHeaderTool.h" diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/Manifest.cpp b/Engine/Source/Programs/UnrealHeaderTool/Private/Manifest.cpp index 9ef1897ff134..0f0a397140d0 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/Manifest.cpp +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/Manifest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Manifest.h" #include "UnrealHeaderTool.h" diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/Manifest.h b/Engine/Source/Programs/UnrealHeaderTool/Private/Manifest.h index d1d2f3e187d0..9977d8c77588 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/Manifest.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/Manifest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/NativeClassExporter.h b/Engine/Source/Programs/UnrealHeaderTool/Private/NativeClassExporter.h index 6a3dd7539e5b..e7f106faddae 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/NativeClassExporter.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/NativeClassExporter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/ParserClass.cpp b/Engine/Source/Programs/UnrealHeaderTool/Private/ParserClass.cpp index 1852327b758c..015f2cf41db6 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/ParserClass.cpp +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/ParserClass.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ParserClass.h" #include "UnrealHeaderTool.h" diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/ParserClass.h b/Engine/Source/Programs/UnrealHeaderTool/Private/ParserClass.h index 7cbd615bbd8f..b168e3df781a 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/ParserClass.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/ParserClass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/ParserHelper.cpp b/Engine/Source/Programs/UnrealHeaderTool/Private/ParserHelper.cpp index a925e753eb8e..21efa158798e 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/ParserHelper.cpp +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/ParserHelper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ParserHelper.h" diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/ParserHelper.h b/Engine/Source/Programs/UnrealHeaderTool/Private/ParserHelper.h index 50b6d7269741..36290e16e3ce 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/ParserHelper.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/ParserHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/Scope.cpp b/Engine/Source/Programs/UnrealHeaderTool/Private/Scope.cpp index f3a831fbeef8..ac4d78c48372 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/Scope.cpp +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/Scope.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Scope.h" #include "UnrealHeaderTool.h" diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/Scope.h b/Engine/Source/Programs/UnrealHeaderTool/Private/Scope.h index 68a6968e9f93..8e5f76ba0cd6 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/Scope.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/Scope.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/SimplifiedParsingClassInfo.h b/Engine/Source/Programs/UnrealHeaderTool/Private/SimplifiedParsingClassInfo.h index e1d3ec84bad0..13a32aad878e 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/SimplifiedParsingClassInfo.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/SimplifiedParsingClassInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/Specifiers/CheckedMetadataSpecifiers.h b/Engine/Source/Programs/UnrealHeaderTool/Private/Specifiers/CheckedMetadataSpecifiers.h index fa531a338211..446780215d05 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/Specifiers/CheckedMetadataSpecifiers.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/Specifiers/CheckedMetadataSpecifiers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/Specifiers/FunctionSpecifiers.h b/Engine/Source/Programs/UnrealHeaderTool/Private/Specifiers/FunctionSpecifiers.h index 50cfd91791d7..db844478d842 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/Specifiers/FunctionSpecifiers.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/Specifiers/FunctionSpecifiers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/Specifiers/InterfaceSpecifiers.h b/Engine/Source/Programs/UnrealHeaderTool/Private/Specifiers/InterfaceSpecifiers.h index 41e30258cfde..853b3f78359e 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/Specifiers/InterfaceSpecifiers.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/Specifiers/InterfaceSpecifiers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/Specifiers/SpecifierArrays.cpp b/Engine/Source/Programs/UnrealHeaderTool/Private/Specifiers/SpecifierArrays.cpp index b27fceb060fe..46835430628c 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/Specifiers/SpecifierArrays.cpp +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/Specifiers/SpecifierArrays.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealHeaderTool.h" #include "CoreMinimal.h" diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/Specifiers/StructSpecifiers.h b/Engine/Source/Programs/UnrealHeaderTool/Private/Specifiers/StructSpecifiers.h index 27901e065542..a8b559fdbbf4 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/Specifiers/StructSpecifiers.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/Specifiers/StructSpecifiers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/Specifiers/VariableSpecifiers.h b/Engine/Source/Programs/UnrealHeaderTool/Private/Specifiers/VariableSpecifiers.h index 344a8adac36b..c8b11626046d 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/Specifiers/VariableSpecifiers.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/Specifiers/VariableSpecifiers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/StringUtils.cpp b/Engine/Source/Programs/UnrealHeaderTool/Private/StringUtils.cpp index 1394b48720e2..16f480e11169 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/StringUtils.cpp +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/StringUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StringUtils.h" #include "UnrealHeaderTool.h" diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/StringUtils.h b/Engine/Source/Programs/UnrealHeaderTool/Private/StringUtils.h index b705f6a1c0ad..c7bd41f96094 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/StringUtils.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/StringUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/UnderlyingEnumType.h b/Engine/Source/Programs/UnrealHeaderTool/Private/UnderlyingEnumType.h index 016d987f5a74..c88f87a5daf1 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/UnderlyingEnumType.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/UnderlyingEnumType.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/UnrealHeaderTool.h b/Engine/Source/Programs/UnrealHeaderTool/Private/UnrealHeaderTool.h index 9055376c0592..47bbef811c43 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/UnrealHeaderTool.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/UnrealHeaderTool.h @@ -1,3 +1,3 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/UnrealHeaderToolGlobals.h b/Engine/Source/Programs/UnrealHeaderTool/Private/UnrealHeaderToolGlobals.h index 9b264699e193..ff0531b11752 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/UnrealHeaderToolGlobals.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/UnrealHeaderToolGlobals.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/UnrealHeaderToolMain.cpp b/Engine/Source/Programs/UnrealHeaderTool/Private/UnrealHeaderToolMain.cpp index e93b73c50fc4..c776aa1c972f 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/UnrealHeaderToolMain.cpp +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/UnrealHeaderToolMain.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealHeaderTool.h" diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/UnrealSourceFile.cpp b/Engine/Source/Programs/UnrealHeaderTool/Private/UnrealSourceFile.cpp index 788e048d3592..663b9ef4fe65 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/UnrealSourceFile.cpp +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/UnrealSourceFile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealSourceFile.h" #include "UnrealHeaderTool.h" diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/UnrealSourceFile.h b/Engine/Source/Programs/UnrealHeaderTool/Private/UnrealSourceFile.h index 8b83f041a59c..1f00268c46f1 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/UnrealSourceFile.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/UnrealSourceFile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealHeaderTool/Private/UnrealTypeDefinitionInfo.h b/Engine/Source/Programs/UnrealHeaderTool/Private/UnrealTypeDefinitionInfo.h index 6f60b887721f..e48d98b75e0e 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Private/UnrealTypeDefinitionInfo.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Private/UnrealTypeDefinitionInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealHeaderTool/Public/IScriptGeneratorPluginInterface.h b/Engine/Source/Programs/UnrealHeaderTool/Public/IScriptGeneratorPluginInterface.h index ab4522dc9e48..8abd720081a0 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Public/IScriptGeneratorPluginInterface.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Public/IScriptGeneratorPluginInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/EnumOnlyHeader.h b/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/EnumOnlyHeader.h index 0bf26de75c51..c6c3e82fa68b 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/EnumOnlyHeader.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/EnumOnlyHeader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/StructOnlyHeader.h b/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/StructOnlyHeader.h index 3d79d3b7f091..e8ee3cd27f98 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/StructOnlyHeader.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/StructOnlyHeader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/TestDeprecatedObject.h b/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/TestDeprecatedObject.h index 7b83c3b5fdbb..13f6dc5cd925 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/TestDeprecatedObject.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/TestDeprecatedObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/TestInterface.h b/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/TestInterface.h index 934a87ba032e..a99ae14f93ef 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/TestInterface.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/TestInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/TestInterfaceObject.h b/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/TestInterfaceObject.h index 1d98de2b9aec..34df1f4d40c2 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/TestInterfaceObject.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/TestInterfaceObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/TestObject.h b/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/TestObject.h index 356b89cab1e5..7e67a74de6f1 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/TestObject.h +++ b/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/TestObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealHeaderTool/UnrealHeaderTool.Build.cs b/Engine/Source/Programs/UnrealHeaderTool/UnrealHeaderTool.Build.cs index 693a5b922688..48e5c0d6ea8d 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/UnrealHeaderTool.Build.cs +++ b/Engine/Source/Programs/UnrealHeaderTool/UnrealHeaderTool.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Programs/UnrealHeaderTool/UnrealHeaderTool.Target.cs b/Engine/Source/Programs/UnrealHeaderTool/UnrealHeaderTool.Target.cs index 37f41d2e61ec..a9b27d42eb09 100644 --- a/Engine/Source/Programs/UnrealHeaderTool/UnrealHeaderTool.Target.cs +++ b/Engine/Source/Programs/UnrealHeaderTool/UnrealHeaderTool.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealHitchParser/Program.cs b/Engine/Source/Programs/UnrealHitchParser/Program.cs index 8dadda21ffde..da727f4db6ec 100644 --- a/Engine/Source/Programs/UnrealHitchParser/Program.cs +++ b/Engine/Source/Programs/UnrealHitchParser/Program.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealHitchParser/Properties/AssemblyInfo.cs b/Engine/Source/Programs/UnrealHitchParser/Properties/AssemblyInfo.cs index 66cf5cc54c78..d30ccad36650 100644 --- a/Engine/Source/Programs/UnrealHitchParser/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/UnrealHitchParser/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; diff --git a/Engine/Source/Programs/UnrealLightmass/Private/CPUSolver/CPUSolver.cpp b/Engine/Source/Programs/UnrealLightmass/Private/CPUSolver/CPUSolver.cpp index ab8a1932b872..05d511dd31c3 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/CPUSolver/CPUSolver.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/CPUSolver/CPUSolver.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CPUSolver.h" #include "LightmassScene.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/CPUSolver/CPUSolver.h b/Engine/Source/Programs/UnrealLightmass/Private/CPUSolver/CPUSolver.h index db92a2552efb..0120be7cb2d3 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/CPUSolver/CPUSolver.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/CPUSolver/CPUSolver.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/3DVisualizer.cpp b/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/3DVisualizer.cpp index 3f680061fbaa..6143579cf360 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/3DVisualizer.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/3DVisualizer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "3DVisualizer.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/3DVisualizer.h b/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/3DVisualizer.h index df401e1d2777..fad04d221f6d 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/3DVisualizer.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/3DVisualizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Exporter.cpp b/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Exporter.cpp index 5c25062100a0..d060ee8fdd8d 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Exporter.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Exporter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Exporter.h" #include "LightmassSwarm.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Exporter.h b/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Exporter.h index 73769ab075f7..533806b97c77 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Exporter.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Exporter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Importer.cpp b/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Importer.cpp index 4a5a0d16856a..b4ba6d831dd9 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Importer.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Importer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Importer.h" #include "LightmassSwarm.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Importer.h b/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Importer.h index 569f4cdd87c1..2fb4fea39a9a 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Importer.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Importer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/LightmassScene.cpp b/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/LightmassScene.cpp index 8cad72102321..dbd3735ea39c 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/LightmassScene.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/LightmassScene.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LightmassScene.h" #include "Importer.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/LightmassScene.h b/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/LightmassScene.h index 3265978f942c..c2b2c66b9b7b 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/LightmassScene.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/LightmassScene.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/LightmassSwarm.cpp b/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/LightmassSwarm.cpp index 616eff6da788..812ee0934ed5 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/LightmassSwarm.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/LightmassSwarm.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LightmassSwarm.h" #include "CPUSolver.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/LightmassSwarm.h b/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/LightmassSwarm.h index da34c03367a2..c315e6a1afdd 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/LightmassSwarm.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/LightmassSwarm.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Material.cpp b/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Material.cpp index 0768c8945a2c..9a7e8c358558 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Material.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Material.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Material.h" #include "Importer.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Material.h b/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Material.h index 954ebd79bb15..f4a8a46c678d 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Material.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Material.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Mesh.cpp b/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Mesh.cpp index 7c179619be5a..3c0b7962bd7d 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Mesh.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Mesh.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Mesh.h" #include "Importer.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Mesh.h b/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Mesh.h index 9bb1c69cf483..83c9ef3df7a0 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Mesh.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Mesh.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Launch/UnitTest.cpp b/Engine/Source/Programs/UnrealLightmass/Private/Launch/UnitTest.cpp index dce52b859fa9..3584dd544773 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Launch/UnitTest.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/Launch/UnitTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnitTest.h" #include "LMkDOP.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Launch/UnitTest.h b/Engine/Source/Programs/UnrealLightmass/Private/Launch/UnitTest.h index b055c2856b0f..57d08311dc55 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Launch/UnitTest.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/Launch/UnitTest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Launch/UnrealLightmass.cpp b/Engine/Source/Programs/UnrealLightmass/Private/Launch/UnrealLightmass.cpp index 20c21df5aa3b..47f23ad06665 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Launch/UnrealLightmass.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/Launch/UnrealLightmass.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // UnrealLightmass.cpp : Defines the entry point for the console application. // diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Launch/UnrealLightmass.h b/Engine/Source/Programs/UnrealLightmass/Private/Launch/UnrealLightmass.h index 90fd20de4f1b..c7e74f0711ad 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Launch/UnrealLightmass.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/Launch/UnrealLightmass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/AdaptiveVolumetricLightmap.cpp b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/AdaptiveVolumetricLightmap.cpp index 8a94fcafae31..dfa22d9e26c9 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/AdaptiveVolumetricLightmap.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/AdaptiveVolumetricLightmap.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "LightingSystem.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/BSP.cpp b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/BSP.cpp index bb60b1330205..15191cf01b63 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/BSP.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/BSP.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BSP.h" #include "Importer.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/BSP.h b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/BSP.h index 9d7fcd7a9ecb..25f40d06b4ee 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/BSP.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/BSP.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/BuildOptions.h b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/BuildOptions.h index cea056939f79..37d8fc304cc6 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/BuildOptions.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/BuildOptions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Collision.cpp b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Collision.cpp index 33285a95468b..6a334eb30b73 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Collision.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Collision.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Collision.h" #include "LightingSystem.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Collision.h b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Collision.h index e477838e17a5..130528dbf1d4 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Collision.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Collision.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Embree.cpp b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Embree.cpp index 5ec9b91a8bed..146d48d7243d 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Embree.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Embree.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Embree.h" #include "LightingSystem.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Embree.h b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Embree.h index 1fe10c548845..b2b7c42bf88c 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Embree.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Embree.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/FinalGather.cpp b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/FinalGather.cpp index 51073edeebf0..cb2e0baaef79 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/FinalGather.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/FinalGather.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Exporter.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/FluidSurface.cpp b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/FluidSurface.cpp index db9c79e76b17..b3c56569c3c2 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/FluidSurface.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/FluidSurface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FluidSurface.h" #include "Importer.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/FluidSurface.h b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/FluidSurface.h index e3f5e2888b72..a4cd36aa0da5 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/FluidSurface.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/FluidSurface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/GatheredLightingSample.h b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/GatheredLightingSample.h index 6f949cb20f88..5eb9fd1d2d1b 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/GatheredLightingSample.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/GatheredLightingSample.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Landscape.cpp b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Landscape.cpp index 8303f1cb8157..9052941a86d8 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Landscape.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Landscape.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Landscape.h" #include "Importer.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Landscape.h b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Landscape.h index e9ab6c0f8cb3..948529545f28 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Landscape.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Landscape.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Lighting.h b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Lighting.h index 1403eb862d02..fe7b9158c6a8 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Lighting.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Lighting.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingCache.cpp b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingCache.cpp index f3a944b9707c..89e24bcdcfd8 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingCache.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LightingCache.h" #include "LightingSystem.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingCache.h b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingCache.h index 2a729feed793..10f11b7818eb 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingCache.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingMesh.cpp b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingMesh.cpp index 0ce14271dfa1..23ad1cc2c9cd 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingMesh.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingMesh.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LightingMesh.h" #include "Importer.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingMesh.h b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingMesh.h index bfc622c61731..6dcb0cc5a62f 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingMesh.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingMesh.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingSystem.cpp b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingSystem.cpp index 57bd57d1e9d3..bfd11e113d74 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingSystem.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingSystem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LightingSystem.h" #include "Exporter.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingSystem.h b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingSystem.h index ad64c9fb7074..1cb2eeaa6f21 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingSystem.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingSystem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingSystem.inl b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingSystem.inl index e1ea33a2723f..ff85b8d94717 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingSystem.inl +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingSystem.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. template TGatheredLightSample FGatheredLightSampleUtil::AmbientLight(const FLinearColor& Color) diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightmapData.cpp b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightmapData.cpp index 08a19f879826..eb55ed92c3a4 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightmapData.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightmapData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LightmapData.h" #include "Exporter.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightmapData.h b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightmapData.h index 61db8d788ff9..15417f81be22 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightmapData.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightmapData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Mappings.cpp b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Mappings.cpp index 9ec6ba677cb8..e316e42e2aa4 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Mappings.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Mappings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Mappings.h" #include "Importer.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Mappings.h b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Mappings.h index 98af884c30c5..d160982ad998 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Mappings.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Mappings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/MonteCarlo.cpp b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/MonteCarlo.cpp index 6215be66cbaf..f8248c6a0af9 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/MonteCarlo.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/MonteCarlo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MonteCarlo.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/MonteCarlo.h b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/MonteCarlo.h index e23eeddae1fe..91b2c9ad53b4 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/MonteCarlo.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/MonteCarlo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/PhotonMapping.cpp b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/PhotonMapping.cpp index 342ebecaacdd..77f5f9bd8f1c 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/PhotonMapping.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/PhotonMapping.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "LightingSystem.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/PrecomputedVisibility.cpp b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/PrecomputedVisibility.cpp index 08e8691d1b1c..483bb4210bc0 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/PrecomputedVisibility.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/PrecomputedVisibility.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "LightingSystem.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Radiosity.cpp b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Radiosity.cpp index 0cc73af85850..7d9506df0ed6 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Radiosity.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Radiosity.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Raster.h" #include "LightingSystem.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Raster.h b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Raster.h index 054785680848..3a0d504b079c 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Raster.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Raster.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/SampleVolume.cpp b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/SampleVolume.cpp index 06979e44d297..6a9654e28602 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/SampleVolume.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/SampleVolume.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "LightingSystem.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/StaticMesh.cpp b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/StaticMesh.cpp index 459331ba11ae..3f31346d00c1 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/StaticMesh.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/StaticMesh.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StaticMesh.h" #include "Importer.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/StaticMesh.h b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/StaticMesh.h index 0f9c4490a84d..7808de776364 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/StaticMesh.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/StaticMesh.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Texture.h b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Texture.h index 3f5a09598217..db7703ab2d2d 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Texture.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/Texture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/TextureMapping.cpp b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/TextureMapping.cpp index 931d64736eac..db23bd386a05 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/TextureMapping.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/TextureMapping.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Raster.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/TextureMappingSetup.h b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/TextureMappingSetup.h index b2f376adb317..f8a03e12457d 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/TextureMappingSetup.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/TextureMappingSetup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/VolumeDistanceField.cpp b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/VolumeDistanceField.cpp index 036bbcce4aae..965dc81e67b2 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/Lighting/VolumeDistanceField.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/Lighting/VolumeDistanceField.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/PlatformTime.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/LMCore.cpp b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/LMCore.cpp index 3bfa405f38b9..758be7cb34a4 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/LMCore.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/LMCore.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LMCore.h" #include "Misc/Guid.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/LMCore.h b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/LMCore.h index fd37aca0bfad..de02a7b7c96b 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/LMCore.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/LMCore.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Math/LMCollision.h b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Math/LMCollision.h index ce3c05ab1135..e910e05ed08b 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Math/LMCollision.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Math/LMCollision.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Math/LMMath.cpp b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Math/LMMath.cpp index f2e525a759ba..c2c1d615e556 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Math/LMMath.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Math/LMMath.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LMMath.h" #include "LMCore.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Math/LMMath.h b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Math/LMMath.h index 3efead60d089..85ed7134e571 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Math/LMMath.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Math/LMMath.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Math/LMMathSSE.h b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Math/LMMathSSE.h index a1eb1db490fc..90a6bbee00cf 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Math/LMMathSSE.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Math/LMMathSSE.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Math/LMOctree.h b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Math/LMOctree.h index 985b8e44278f..fc4a8252287b 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Math/LMOctree.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Math/LMOctree.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Math/LMkDOP.h b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Math/LMkDOP.h index 568b445eed6d..99bf4f23669f 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Math/LMkDOP.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Math/LMkDOP.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Math/SFMT.cpp b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Math/SFMT.cpp index 93befa45bc5b..71a63f6d23d5 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Math/SFMT.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Math/SFMT.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SFMT.cpp: Modified version of 'SIMD-oriented Fast Mersenne Twister (SFMT)' version 1.3.3 to work for Lightmass. diff --git a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Misc/LMDebug.cpp b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Misc/LMDebug.cpp index 2290c01ccadd..faeb71808f24 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Misc/LMDebug.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Misc/LMDebug.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LMDebug.h" #include "LMCore.h" diff --git a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Misc/LMDebug.h b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Misc/LMDebug.h index 0cf83e02f846..881c0829dc3d 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Misc/LMDebug.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Misc/LMDebug.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Misc/LMHelpers.h b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Misc/LMHelpers.h index c8df13aeb9ae..bd3dd471fa86 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Misc/LMHelpers.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Misc/LMHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Misc/LMStats.h b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Misc/LMStats.h index 8e57f3697746..bba033c770d3 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Misc/LMStats.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Misc/LMStats.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Misc/LMThreading.cpp b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Misc/LMThreading.cpp index 9aa1cd7599bd..d3c330301219 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Misc/LMThreading.cpp +++ b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Misc/LMThreading.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================ LMThreading.cpp: Threading/process functionality diff --git a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Misc/LMThreading.h b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Misc/LMThreading.h index d52a63c65260..ba5d6282ea4a 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Misc/LMThreading.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Misc/LMThreading.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Templates/LMQueue.h b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Templates/LMQueue.h index bc52135354b7..c8748a7b390f 100644 --- a/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Templates/LMQueue.h +++ b/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Templates/LMQueue.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Public/FluidExport.h b/Engine/Source/Programs/UnrealLightmass/Public/FluidExport.h index 63e25d00c901..98e6f256f833 100644 --- a/Engine/Source/Programs/UnrealLightmass/Public/FluidExport.h +++ b/Engine/Source/Programs/UnrealLightmass/Public/FluidExport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Public/ImportExport.h b/Engine/Source/Programs/UnrealLightmass/Public/ImportExport.h index b0bdb4f1acaf..3f90aedae9dc 100644 --- a/Engine/Source/Programs/UnrealLightmass/Public/ImportExport.h +++ b/Engine/Source/Programs/UnrealLightmass/Public/ImportExport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Public/LightmassPublic.h b/Engine/Source/Programs/UnrealLightmass/Public/LightmassPublic.h index 4bc751ac9835..f644122f2119 100644 --- a/Engine/Source/Programs/UnrealLightmass/Public/LightmassPublic.h +++ b/Engine/Source/Programs/UnrealLightmass/Public/LightmassPublic.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Public/MaterialExport.h b/Engine/Source/Programs/UnrealLightmass/Public/MaterialExport.h index 2e1827998602..552b110973f3 100644 --- a/Engine/Source/Programs/UnrealLightmass/Public/MaterialExport.h +++ b/Engine/Source/Programs/UnrealLightmass/Public/MaterialExport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Public/MeshExport.h b/Engine/Source/Programs/UnrealLightmass/Public/MeshExport.h index 2de87d57940a..f04afe0a8a87 100644 --- a/Engine/Source/Programs/UnrealLightmass/Public/MeshExport.h +++ b/Engine/Source/Programs/UnrealLightmass/Public/MeshExport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/Public/SceneExport.h b/Engine/Source/Programs/UnrealLightmass/Public/SceneExport.h index 61e0f50ca406..ec58cf5691cf 100644 --- a/Engine/Source/Programs/UnrealLightmass/Public/SceneExport.h +++ b/Engine/Source/Programs/UnrealLightmass/Public/SceneExport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealLightmass/UnrealLightmass.Build.cs b/Engine/Source/Programs/UnrealLightmass/UnrealLightmass.Build.cs index b399b46ee22a..3cb79ce07f42 100644 --- a/Engine/Source/Programs/UnrealLightmass/UnrealLightmass.Build.cs +++ b/Engine/Source/Programs/UnrealLightmass/UnrealLightmass.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Programs/UnrealLightmass/UnrealLightmass.Target.cs b/Engine/Source/Programs/UnrealLightmass/UnrealLightmass.Target.cs index 65a90f2ace27..57d38dbdbf8f 100644 --- a/Engine/Source/Programs/UnrealLightmass/UnrealLightmass.Target.cs +++ b/Engine/Source/Programs/UnrealLightmass/UnrealLightmass.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealPak/Private/UnrealPak.cpp b/Engine/Source/Programs/UnrealPak/Private/UnrealPak.cpp index d4882ce17f12..694bb551ab50 100644 --- a/Engine/Source/Programs/UnrealPak/Private/UnrealPak.cpp +++ b/Engine/Source/Programs/UnrealPak/Private/UnrealPak.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealPak.h" #include "RequiredProgramMainCPPInclude.h" diff --git a/Engine/Source/Programs/UnrealPak/Private/UnrealPak.h b/Engine/Source/Programs/UnrealPak/Private/UnrealPak.h index 7b61300cb715..f818eb0e9444 100644 --- a/Engine/Source/Programs/UnrealPak/Private/UnrealPak.h +++ b/Engine/Source/Programs/UnrealPak/Private/UnrealPak.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Programs/UnrealPak/UnrealPak.Build.cs b/Engine/Source/Programs/UnrealPak/UnrealPak.Build.cs index a2fa2738afa9..0940b57b5067 100644 --- a/Engine/Source/Programs/UnrealPak/UnrealPak.Build.cs +++ b/Engine/Source/Programs/UnrealPak/UnrealPak.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Programs/UnrealPak/UnrealPak.Target.cs b/Engine/Source/Programs/UnrealPak/UnrealPak.Target.cs index 638ee1aea5d8..1b6720aca252 100644 --- a/Engine/Source/Programs/UnrealPak/UnrealPak.Target.cs +++ b/Engine/Source/Programs/UnrealPak/UnrealPak.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealProjectTemplate/Properties/AssemblyInfo.cs b/Engine/Source/Programs/UnrealProjectTemplate/Properties/AssemblyInfo.cs index 601920de8e4d..acba4b050e4d 100644 --- a/Engine/Source/Programs/UnrealProjectTemplate/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/UnrealProjectTemplate/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; diff --git a/Engine/Source/Programs/UnrealProjectTemplate/UE4TemplateProject/AssemblyInfo.cs b/Engine/Source/Programs/UnrealProjectTemplate/UE4TemplateProject/AssemblyInfo.cs index e85544672eb1..0e24eb406c8b 100644 --- a/Engine/Source/Programs/UnrealProjectTemplate/UE4TemplateProject/AssemblyInfo.cs +++ b/Engine/Source/Programs/UnrealProjectTemplate/UE4TemplateProject/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; diff --git a/Engine/Source/Programs/UnrealProjectTemplate/UE4TemplateProject/Class1.cs b/Engine/Source/Programs/UnrealProjectTemplate/UE4TemplateProject/Class1.cs index bd44f226772e..8c9665e8b311 100644 --- a/Engine/Source/Programs/UnrealProjectTemplate/UE4TemplateProject/Class1.cs +++ b/Engine/Source/Programs/UnrealProjectTemplate/UE4TemplateProject/Class1.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealProjectTemplate/UE4TemplateProject/Properties/AssemblyInfo.cs b/Engine/Source/Programs/UnrealProjectTemplate/UE4TemplateProject/Properties/AssemblyInfo.cs index bd52ccba2a55..cb792e58b31a 100644 --- a/Engine/Source/Programs/UnrealProjectTemplate/UE4TemplateProject/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/UnrealProjectTemplate/UE4TemplateProject/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; diff --git a/Engine/Source/Programs/UnrealProjectTemplate/WizardAssembly/IWizardImpl.cs b/Engine/Source/Programs/UnrealProjectTemplate/WizardAssembly/IWizardImpl.cs index de62b4363e1e..9a672e0923d6 100644 --- a/Engine/Source/Programs/UnrealProjectTemplate/WizardAssembly/IWizardImpl.cs +++ b/Engine/Source/Programs/UnrealProjectTemplate/WizardAssembly/IWizardImpl.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealProjectTemplate/WizardAssembly/Properties/AssemblyInfo.cs b/Engine/Source/Programs/UnrealProjectTemplate/WizardAssembly/Properties/AssemblyInfo.cs index 4ef8f8b1c53f..e436ee8eff1f 100644 --- a/Engine/Source/Programs/UnrealProjectTemplate/WizardAssembly/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/UnrealProjectTemplate/WizardAssembly/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Resources; diff --git a/Engine/Source/Programs/UnrealProjectTemplate/WizardAssembly/WizardControl.xaml.cs b/Engine/Source/Programs/UnrealProjectTemplate/WizardAssembly/WizardControl.xaml.cs index 99d66a92b9bd..548eabe659eb 100644 --- a/Engine/Source/Programs/UnrealProjectTemplate/WizardAssembly/WizardControl.xaml.cs +++ b/Engine/Source/Programs/UnrealProjectTemplate/WizardAssembly/WizardControl.xaml.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealProjectTemplate/WizardAssembly/WizardWindow.xaml.cs b/Engine/Source/Programs/UnrealProjectTemplate/WizardAssembly/WizardWindow.xaml.cs index e1d72ac07ed3..551de09ca036 100644 --- a/Engine/Source/Programs/UnrealProjectTemplate/WizardAssembly/WizardWindow.xaml.cs +++ b/Engine/Source/Programs/UnrealProjectTemplate/WizardAssembly/WizardWindow.xaml.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealSwarm/Agent/Agent.cs b/Engine/Source/Programs/UnrealSwarm/Agent/Agent.cs index cf6e960b5c53..f3a98f4ef335 100644 --- a/Engine/Source/Programs/UnrealSwarm/Agent/Agent.cs +++ b/Engine/Source/Programs/UnrealSwarm/Agent/Agent.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; diff --git a/Engine/Source/Programs/UnrealSwarm/Agent/AgentApplication.cs b/Engine/Source/Programs/UnrealSwarm/Agent/AgentApplication.cs index c6048800c9bf..9fa1003ff56b 100644 --- a/Engine/Source/Programs/UnrealSwarm/Agent/AgentApplication.cs +++ b/Engine/Source/Programs/UnrealSwarm/Agent/AgentApplication.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealSwarm/Agent/Channels.cs b/Engine/Source/Programs/UnrealSwarm/Agent/Channels.cs index f423e9e49fcf..e0506664f26c 100644 --- a/Engine/Source/Programs/UnrealSwarm/Agent/Channels.cs +++ b/Engine/Source/Programs/UnrealSwarm/Agent/Channels.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; diff --git a/Engine/Source/Programs/UnrealSwarm/Agent/Connections.cs b/Engine/Source/Programs/UnrealSwarm/Agent/Connections.cs index 6a8f6ca6bded..2f60e12a627a 100644 --- a/Engine/Source/Programs/UnrealSwarm/Agent/Connections.cs +++ b/Engine/Source/Programs/UnrealSwarm/Agent/Connections.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; diff --git a/Engine/Source/Programs/UnrealSwarm/Agent/Display.Designer.cs b/Engine/Source/Programs/UnrealSwarm/Agent/Display.Designer.cs index a5a5eaccd5ed..303e1127b945 100644 --- a/Engine/Source/Programs/UnrealSwarm/Agent/Display.Designer.cs +++ b/Engine/Source/Programs/UnrealSwarm/Agent/Display.Designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace Agent { diff --git a/Engine/Source/Programs/UnrealSwarm/Agent/Display.cs b/Engine/Source/Programs/UnrealSwarm/Agent/Display.cs index 847f33bbd969..361c53e70fd9 100644 --- a/Engine/Source/Programs/UnrealSwarm/Agent/Display.cs +++ b/Engine/Source/Programs/UnrealSwarm/Agent/Display.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; diff --git a/Engine/Source/Programs/UnrealSwarm/Agent/Interface.cs b/Engine/Source/Programs/UnrealSwarm/Agent/Interface.cs index 8ae3fc102a18..ddee17c51cf7 100644 --- a/Engine/Source/Programs/UnrealSwarm/Agent/Interface.cs +++ b/Engine/Source/Programs/UnrealSwarm/Agent/Interface.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; diff --git a/Engine/Source/Programs/UnrealSwarm/Agent/Jobs.cs b/Engine/Source/Programs/UnrealSwarm/Agent/Jobs.cs index b5519017989a..a0dfab1cc984 100644 --- a/Engine/Source/Programs/UnrealSwarm/Agent/Jobs.cs +++ b/Engine/Source/Programs/UnrealSwarm/Agent/Jobs.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; diff --git a/Engine/Source/Programs/UnrealSwarm/Agent/Messaging.cs b/Engine/Source/Programs/UnrealSwarm/Agent/Messaging.cs index d3c4bd28405e..b8e43d6c790a 100644 --- a/Engine/Source/Programs/UnrealSwarm/Agent/Messaging.cs +++ b/Engine/Source/Programs/UnrealSwarm/Agent/Messaging.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; diff --git a/Engine/Source/Programs/UnrealSwarm/Agent/Progression.cs b/Engine/Source/Programs/UnrealSwarm/Agent/Progression.cs index 6f051f5c52ab..609dcb917c7e 100644 --- a/Engine/Source/Programs/UnrealSwarm/Agent/Progression.cs +++ b/Engine/Source/Programs/UnrealSwarm/Agent/Progression.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; diff --git a/Engine/Source/Programs/UnrealSwarm/Agent/Properties/AssemblyInfo.cs b/Engine/Source/Programs/UnrealSwarm/Agent/Properties/AssemblyInfo.cs index 309150579a98..b7bbe62b1fa5 100644 --- a/Engine/Source/Programs/UnrealSwarm/Agent/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/UnrealSwarm/Agent/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; diff --git a/Engine/Source/Programs/UnrealSwarm/Agent/Properties/Resources.Designer.cs b/Engine/Source/Programs/UnrealSwarm/Agent/Properties/Resources.Designer.cs index fb64a3fc0224..709e2da03db8 100644 --- a/Engine/Source/Programs/UnrealSwarm/Agent/Properties/Resources.Designer.cs +++ b/Engine/Source/Programs/UnrealSwarm/Agent/Properties/Resources.Designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //------------------------------------------------------------------------------ // diff --git a/Engine/Source/Programs/UnrealSwarm/Agent/Properties/Settings.Designer.cs b/Engine/Source/Programs/UnrealSwarm/Agent/Properties/Settings.Designer.cs index 2a2f34f1a10e..37e15c6bba17 100644 --- a/Engine/Source/Programs/UnrealSwarm/Agent/Properties/Settings.Designer.cs +++ b/Engine/Source/Programs/UnrealSwarm/Agent/Properties/Settings.Designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //------------------------------------------------------------------------------ // diff --git a/Engine/Source/Programs/UnrealSwarm/Agent/SettableOptions.cs b/Engine/Source/Programs/UnrealSwarm/Agent/SettableOptions.cs index 7d3f6bdec226..5e52bb0c5f84 100644 --- a/Engine/Source/Programs/UnrealSwarm/Agent/SettableOptions.cs +++ b/Engine/Source/Programs/UnrealSwarm/Agent/SettableOptions.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections; diff --git a/Engine/Source/Programs/UnrealSwarm/Agent/Utils.cs b/Engine/Source/Programs/UnrealSwarm/Agent/Utils.cs index 215c43fdf28d..894f515b9ffe 100644 --- a/Engine/Source/Programs/UnrealSwarm/Agent/Utils.cs +++ b/Engine/Source/Programs/UnrealSwarm/Agent/Utils.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; diff --git a/Engine/Source/Programs/UnrealSwarm/AgentInterface/AgentInterface.cs b/Engine/Source/Programs/UnrealSwarm/AgentInterface/AgentInterface.cs index bf752cca9bb4..6198f9a870c0 100644 --- a/Engine/Source/Programs/UnrealSwarm/AgentInterface/AgentInterface.cs +++ b/Engine/Source/Programs/UnrealSwarm/AgentInterface/AgentInterface.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections; diff --git a/Engine/Source/Programs/UnrealSwarm/AgentInterface/Properties/AssemblyInfo.cs b/Engine/Source/Programs/UnrealSwarm/AgentInterface/Properties/AssemblyInfo.cs index 339a204bf784..a77fbac2b772 100644 --- a/Engine/Source/Programs/UnrealSwarm/AgentInterface/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/UnrealSwarm/AgentInterface/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; diff --git a/Engine/Source/Programs/UnrealSwarm/Private/TestHarness.cpp b/Engine/Source/Programs/UnrealSwarm/Private/TestHarness.cpp index d072a3a57e9b..10e6e5a5e452 100644 --- a/Engine/Source/Programs/UnrealSwarm/Private/TestHarness.cpp +++ b/Engine/Source/Programs/UnrealSwarm/Private/TestHarness.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // // TestHarness.cpp : Defines the entry point for the console application. diff --git a/Engine/Source/Programs/UnrealSwarm/SwarmCommonUtils/Properties/AssemblyInfo.cs b/Engine/Source/Programs/UnrealSwarm/SwarmCommonUtils/Properties/AssemblyInfo.cs index d8a5de4a9b47..42ec1dcbd9d5 100644 --- a/Engine/Source/Programs/UnrealSwarm/SwarmCommonUtils/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/UnrealSwarm/SwarmCommonUtils/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; diff --git a/Engine/Source/Programs/UnrealSwarm/SwarmCommonUtils/Utils.cs b/Engine/Source/Programs/UnrealSwarm/SwarmCommonUtils/Utils.cs index bf6683df6c6b..bfa30145f8ac 100644 --- a/Engine/Source/Programs/UnrealSwarm/SwarmCommonUtils/Utils.cs +++ b/Engine/Source/Programs/UnrealSwarm/SwarmCommonUtils/Utils.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealSwarm/SwarmCoordinator/Coordinator.cs b/Engine/Source/Programs/UnrealSwarm/SwarmCoordinator/Coordinator.cs index faa59f896620..65989e3f86bb 100644 --- a/Engine/Source/Programs/UnrealSwarm/SwarmCoordinator/Coordinator.cs +++ b/Engine/Source/Programs/UnrealSwarm/SwarmCoordinator/Coordinator.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections; diff --git a/Engine/Source/Programs/UnrealSwarm/SwarmCoordinator/Program.cs b/Engine/Source/Programs/UnrealSwarm/SwarmCoordinator/Program.cs index eb50a875478e..6272d0a15310 100644 --- a/Engine/Source/Programs/UnrealSwarm/SwarmCoordinator/Program.cs +++ b/Engine/Source/Programs/UnrealSwarm/SwarmCoordinator/Program.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealSwarm/SwarmCoordinator/Properties/AssemblyInfo.cs b/Engine/Source/Programs/UnrealSwarm/SwarmCoordinator/Properties/AssemblyInfo.cs index 4eb02ce70654..291d5fbb4a8f 100644 --- a/Engine/Source/Programs/UnrealSwarm/SwarmCoordinator/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/UnrealSwarm/SwarmCoordinator/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; diff --git a/Engine/Source/Programs/UnrealSwarm/SwarmCoordinator/Properties/Resources.Designer.cs b/Engine/Source/Programs/UnrealSwarm/SwarmCoordinator/Properties/Resources.Designer.cs index 09eaec72af4a..13aa49ff7c79 100644 --- a/Engine/Source/Programs/UnrealSwarm/SwarmCoordinator/Properties/Resources.Designer.cs +++ b/Engine/Source/Programs/UnrealSwarm/SwarmCoordinator/Properties/Resources.Designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //------------------------------------------------------------------------------ // diff --git a/Engine/Source/Programs/UnrealSwarm/SwarmCoordinator/Properties/Settings.Designer.cs b/Engine/Source/Programs/UnrealSwarm/SwarmCoordinator/Properties/Settings.Designer.cs index deb137d17f32..d2f249296ada 100644 --- a/Engine/Source/Programs/UnrealSwarm/SwarmCoordinator/Properties/Settings.Designer.cs +++ b/Engine/Source/Programs/UnrealSwarm/SwarmCoordinator/Properties/Settings.Designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //------------------------------------------------------------------------------ // diff --git a/Engine/Source/Programs/UnrealSwarm/SwarmCoordinator/SwarmCoordinator.Designer.cs b/Engine/Source/Programs/UnrealSwarm/SwarmCoordinator/SwarmCoordinator.Designer.cs index c023e50c7660..7accd6eaaa1d 100644 --- a/Engine/Source/Programs/UnrealSwarm/SwarmCoordinator/SwarmCoordinator.Designer.cs +++ b/Engine/Source/Programs/UnrealSwarm/SwarmCoordinator/SwarmCoordinator.Designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace SwarmCoordinator { diff --git a/Engine/Source/Programs/UnrealSwarm/SwarmCoordinator/SwarmCoordinator.cs b/Engine/Source/Programs/UnrealSwarm/SwarmCoordinator/SwarmCoordinator.cs index f7761803b4f4..9c2e842cacc1 100644 --- a/Engine/Source/Programs/UnrealSwarm/SwarmCoordinator/SwarmCoordinator.cs +++ b/Engine/Source/Programs/UnrealSwarm/SwarmCoordinator/SwarmCoordinator.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections; diff --git a/Engine/Source/Programs/UnrealSwarm/SwarmCoordinatorInterface/Properties/AssemblyInfo.cs b/Engine/Source/Programs/UnrealSwarm/SwarmCoordinatorInterface/Properties/AssemblyInfo.cs index f397b3b033d3..4065ec0b9c14 100644 --- a/Engine/Source/Programs/UnrealSwarm/SwarmCoordinatorInterface/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/UnrealSwarm/SwarmCoordinatorInterface/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; diff --git a/Engine/Source/Programs/UnrealSwarm/SwarmCoordinatorInterface/SwarmCoordinatorInterface.cs b/Engine/Source/Programs/UnrealSwarm/SwarmCoordinatorInterface/SwarmCoordinatorInterface.cs index 21b40e981380..6d6717f7e652 100644 --- a/Engine/Source/Programs/UnrealSwarm/SwarmCoordinatorInterface/SwarmCoordinatorInterface.cs +++ b/Engine/Source/Programs/UnrealSwarm/SwarmCoordinatorInterface/SwarmCoordinatorInterface.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections; diff --git a/Engine/Source/Programs/UnrealVS/BatchBuilder.cs b/Engine/Source/Programs/UnrealVS/BatchBuilder.cs index 74b97145f7be..dd100256e3a9 100644 --- a/Engine/Source/Programs/UnrealVS/BatchBuilder.cs +++ b/Engine/Source/Programs/UnrealVS/BatchBuilder.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/UnrealVS/BatchBuilderToolControl.xaml b/Engine/Source/Programs/UnrealVS/BatchBuilderToolControl.xaml index bb01030adc9f..0be6ddc7601c 100644 --- a/Engine/Source/Programs/UnrealVS/BatchBuilderToolControl.xaml +++ b/Engine/Source/Programs/UnrealVS/BatchBuilderToolControl.xaml @@ -1,4 +1,4 @@ - + + diff --git a/Engine/Source/Programs/nDisplayLauncher/Properties/Settings.Designer.cs b/Engine/Source/Programs/nDisplayLauncher/Properties/Settings.Designer.cs index fc4337b74c17..816f058cd558 100644 --- a/Engine/Source/Programs/nDisplayLauncher/Properties/Settings.Designer.cs +++ b/Engine/Source/Programs/nDisplayLauncher/Properties/Settings.Designer.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //------------------------------------------------------------------------------ // diff --git a/Engine/Source/Programs/nDisplayLauncher/Runner/Runner.DeployApp.cs b/Engine/Source/Programs/nDisplayLauncher/Runner/Runner.DeployApp.cs index f384b6df1561..f3c2ec24e232 100644 --- a/Engine/Source/Programs/nDisplayLauncher/Runner/Runner.DeployApp.cs +++ b/Engine/Source/Programs/nDisplayLauncher/Runner/Runner.DeployApp.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/nDisplayLauncher/Runner/Runner.KillApp.cs b/Engine/Source/Programs/nDisplayLauncher/Runner/Runner.KillApp.cs index de8866718c4c..4bdf63991748 100644 --- a/Engine/Source/Programs/nDisplayLauncher/Runner/Runner.KillApp.cs +++ b/Engine/Source/Programs/nDisplayLauncher/Runner/Runner.KillApp.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/nDisplayLauncher/Runner/Runner.StartApp.cs b/Engine/Source/Programs/nDisplayLauncher/Runner/Runner.StartApp.cs index aa299aaa6032..d1628796774a 100644 --- a/Engine/Source/Programs/nDisplayLauncher/Runner/Runner.StartApp.cs +++ b/Engine/Source/Programs/nDisplayLauncher/Runner/Runner.StartApp.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/nDisplayLauncher/Runner/Runner.StartListeners.cs b/Engine/Source/Programs/nDisplayLauncher/Runner/Runner.StartListeners.cs index 280923d98fed..6dbfe0c097de 100644 --- a/Engine/Source/Programs/nDisplayLauncher/Runner/Runner.StartListeners.cs +++ b/Engine/Source/Programs/nDisplayLauncher/Runner/Runner.StartListeners.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/nDisplayLauncher/Runner/Runner.StatusListeners.cs b/Engine/Source/Programs/nDisplayLauncher/Runner/Runner.StatusListeners.cs index 79a4194adbe9..222a8a4b29a2 100644 --- a/Engine/Source/Programs/nDisplayLauncher/Runner/Runner.StatusListeners.cs +++ b/Engine/Source/Programs/nDisplayLauncher/Runner/Runner.StatusListeners.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/nDisplayLauncher/Runner/Runner.StopListeners.cs b/Engine/Source/Programs/nDisplayLauncher/Runner/Runner.StopListeners.cs index 3231b43068cd..4a1e6d6384d9 100644 --- a/Engine/Source/Programs/nDisplayLauncher/Runner/Runner.StopListeners.cs +++ b/Engine/Source/Programs/nDisplayLauncher/Runner/Runner.StopListeners.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/nDisplayLauncher/Runner/Runner.cs b/Engine/Source/Programs/nDisplayLauncher/Runner/Runner.cs index 1fa35a6efaee..d51773e5a3fb 100644 --- a/Engine/Source/Programs/nDisplayLauncher/Runner/Runner.cs +++ b/Engine/Source/Programs/nDisplayLauncher/Runner/Runner.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Programs/nDisplayLauncher/Settings/RegistrySaver.cs b/Engine/Source/Programs/nDisplayLauncher/Settings/RegistrySaver.cs index 95e3990e9b32..6d3d11a6efb8 100644 --- a/Engine/Source/Programs/nDisplayLauncher/Settings/RegistrySaver.cs +++ b/Engine/Source/Programs/nDisplayLauncher/Settings/RegistrySaver.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using Microsoft.Win32; diff --git a/Engine/Source/Programs/nDisplayLauncher/UIControl/AutoScroller.cs b/Engine/Source/Programs/nDisplayLauncher/UIControl/AutoScroller.cs index 33276a40ea74..b824f5a6a5d2 100644 --- a/Engine/Source/Programs/nDisplayLauncher/UIControl/AutoScroller.cs +++ b/Engine/Source/Programs/nDisplayLauncher/UIControl/AutoScroller.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Windows; diff --git a/Engine/Source/Programs/nDisplayLauncher/UIControl/UnselectableListBox.cs b/Engine/Source/Programs/nDisplayLauncher/UIControl/UnselectableListBox.cs index e6eb2ff77be9..f12558250039 100644 --- a/Engine/Source/Programs/nDisplayLauncher/UIControl/UnselectableListBox.cs +++ b/Engine/Source/Programs/nDisplayLauncher/UIControl/UnselectableListBox.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Collections; using System.Windows; diff --git a/Engine/Source/Programs/nDisplayLauncher/ValueConversion/SizeConverter.cs b/Engine/Source/Programs/nDisplayLauncher/ValueConversion/SizeConverter.cs index 3e28a7cb6c51..cd87f76276b1 100644 --- a/Engine/Source/Programs/nDisplayLauncher/ValueConversion/SizeConverter.cs +++ b/Engine/Source/Programs/nDisplayLauncher/ValueConversion/SizeConverter.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Globalization; diff --git a/Engine/Source/Programs/nDisplayListener/Properties/AssemblyInfo.cs b/Engine/Source/Programs/nDisplayListener/Properties/AssemblyInfo.cs index 13c68891b3ee..c21761bf4d99 100644 --- a/Engine/Source/Programs/nDisplayListener/Properties/AssemblyInfo.cs +++ b/Engine/Source/Programs/nDisplayListener/Properties/AssemblyInfo.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.Reflection; using System.Runtime.CompilerServices; @@ -12,7 +12,7 @@ using System.Runtime.InteropServices; [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Epic Games, Inc.")] [assembly: AssemblyProduct("nDisplayListener")] -[assembly: AssemblyCopyright("Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.")] +[assembly: AssemblyCopyright("Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] diff --git a/Engine/Source/Programs/nDisplayListener/nDisplayListener.cs b/Engine/Source/Programs/nDisplayListener/nDisplayListener.cs index f9b8a52f6fbf..269f0ff0ccc6 100644 --- a/Engine/Source/Programs/nDisplayListener/nDisplayListener.cs +++ b/Engine/Source/Programs/nDisplayListener/nDisplayListener.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Net; diff --git a/Engine/Source/Runtime/AIModule/AIModule.Build.cs b/Engine/Source/Runtime/AIModule/AIModule.Build.cs index 92d6d21f70b4..f66f5dfa3e65 100644 --- a/Engine/Source/Runtime/AIModule/AIModule.Build.cs +++ b/Engine/Source/Runtime/AIModule/AIModule.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/AIModule/Classes/AIController.h b/Engine/Source/Runtime/AIModule/Classes/AIController.h index dcf3dd40994a..21d39452c9ee 100644 --- a/Engine/Source/Runtime/AIModule/Classes/AIController.h +++ b/Engine/Source/Runtime/AIModule/Classes/AIController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/AIResourceInterface.h b/Engine/Source/Runtime/AIModule/Classes/AIResourceInterface.h index fb40a09f6843..7a28659cf8bd 100644 --- a/Engine/Source/Runtime/AIModule/Classes/AIResourceInterface.h +++ b/Engine/Source/Runtime/AIModule/Classes/AIResourceInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/AIResources.h b/Engine/Source/Runtime/AIModule/Classes/AIResources.h index 5aab8800e75c..7085621d983b 100644 --- a/Engine/Source/Runtime/AIModule/Classes/AIResources.h +++ b/Engine/Source/Runtime/AIModule/Classes/AIResources.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/AISubsystem.h b/Engine/Source/Runtime/AIModule/Classes/AISubsystem.h index a5f176e88caa..7e566a8f1a7e 100644 --- a/Engine/Source/Runtime/AIModule/Classes/AISubsystem.h +++ b/Engine/Source/Runtime/AIModule/Classes/AISubsystem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/AISystem.h b/Engine/Source/Runtime/AIModule/Classes/AISystem.h index 696acc542d60..f510937fbca7 100644 --- a/Engine/Source/Runtime/AIModule/Classes/AISystem.h +++ b/Engine/Source/Runtime/AIModule/Classes/AISystem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/AITypes.h b/Engine/Source/Runtime/AIModule/Classes/AITypes.h index 2e7a91b9e085..761520239d84 100644 --- a/Engine/Source/Runtime/AIModule/Classes/AITypes.h +++ b/Engine/Source/Runtime/AIModule/Classes/AITypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Actions/PawnAction.h b/Engine/Source/Runtime/AIModule/Classes/Actions/PawnAction.h index c915427c9f45..2f5c111115d6 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Actions/PawnAction.h +++ b/Engine/Source/Runtime/AIModule/Classes/Actions/PawnAction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Actions/PawnAction_BlueprintBase.h b/Engine/Source/Runtime/AIModule/Classes/Actions/PawnAction_BlueprintBase.h index 7722117f9e0a..218755ad4cbc 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Actions/PawnAction_BlueprintBase.h +++ b/Engine/Source/Runtime/AIModule/Classes/Actions/PawnAction_BlueprintBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Actions/PawnAction_Move.h b/Engine/Source/Runtime/AIModule/Classes/Actions/PawnAction_Move.h index 8ad613335778..79e8630cbd7b 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Actions/PawnAction_Move.h +++ b/Engine/Source/Runtime/AIModule/Classes/Actions/PawnAction_Move.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Actions/PawnAction_Repeat.h b/Engine/Source/Runtime/AIModule/Classes/Actions/PawnAction_Repeat.h index b841d7dc122f..9a1487124564 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Actions/PawnAction_Repeat.h +++ b/Engine/Source/Runtime/AIModule/Classes/Actions/PawnAction_Repeat.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Actions/PawnAction_Sequence.h b/Engine/Source/Runtime/AIModule/Classes/Actions/PawnAction_Sequence.h index 2c15a5de70ab..1eb29a9764db 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Actions/PawnAction_Sequence.h +++ b/Engine/Source/Runtime/AIModule/Classes/Actions/PawnAction_Sequence.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Actions/PawnAction_Wait.h b/Engine/Source/Runtime/AIModule/Classes/Actions/PawnAction_Wait.h index 7d604d9f2021..74ac581f8c24 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Actions/PawnAction_Wait.h +++ b/Engine/Source/Runtime/AIModule/Classes/Actions/PawnAction_Wait.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Actions/PawnActionsComponent.h b/Engine/Source/Runtime/AIModule/Classes/Actions/PawnActionsComponent.h index 905f81b1e388..6eaccd6ec7ee 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Actions/PawnActionsComponent.h +++ b/Engine/Source/Runtime/AIModule/Classes/Actions/PawnActionsComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTAuxiliaryNode.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTAuxiliaryNode.h index 73f41bb6e2ed..b9212def83ff 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTAuxiliaryNode.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTAuxiliaryNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTCompositeNode.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTCompositeNode.h index 62d1245cedab..b79974f318c2 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTCompositeNode.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTCompositeNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTDecorator.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTDecorator.h index d7eb76d8c8d2..c197992a984e 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTDecorator.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTDecorator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTFunctionLibrary.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTFunctionLibrary.h index deff6c3f872b..5a2f897b8010 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTFunctionLibrary.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTFunctionLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTNode.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTNode.h index 8e0988b42af7..1b89a12bdd32 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTNode.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTService.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTService.h index 197a83ace2b9..660cb668beb6 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTService.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTService.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTTaskNode.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTTaskNode.h index feb4e471f1f6..8e82188cba10 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTTaskNode.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTTaskNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTree.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTree.h index b8f84f849baa..1789bacaf0db 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTree.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTree.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeComponent.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeComponent.h index c5ca17f35317..204c36a6d087 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeComponent.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeManager.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeManager.h index 512087022b8d..621c5dc2e226 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeManager.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeTypes.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeTypes.h index 4a8a94f2efeb..e561be936c5b 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeTypes.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyAllTypes.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyAllTypes.h index 95108d862028..e93b955c28f9 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyAllTypes.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyAllTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType.h index cd36a7270ccd..70ead5ba512e 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Bool.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Bool.h index 211c05dd90ae..59bd8428112d 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Bool.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Bool.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Class.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Class.h index 387421809643..5af140cd41a1 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Class.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Class.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Enum.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Enum.h index 7d0752dd672b..48f64f0447e0 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Enum.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Enum.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Float.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Float.h index 7b68991b8403..ae72b633330e 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Float.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Float.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Int.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Int.h index 1e34e7e13a55..9095edfa49dc 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Int.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Int.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Name.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Name.h index fb217952698e..b136aea56eaf 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Name.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Name.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_NativeEnum.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_NativeEnum.h index 3e80bc7b6432..b09116b7385b 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_NativeEnum.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_NativeEnum.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Object.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Object.h index efa153d42e20..855a6cd4657d 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Object.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Object.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Rotator.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Rotator.h index be3793f16076..8db814f5abfc 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Rotator.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Rotator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_String.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_String.h index 05ec6287a7ed..ebc1e8cb6b75 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_String.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_String.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Vector.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Vector.h index 208e56320f2d..f3938a90563e 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Vector.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Vector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BlackboardComponent.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BlackboardComponent.h index 6194e03baad2..3004d0f498e2 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BlackboardComponent.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BlackboardComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Blackboard - holds AI's world knowledge, easily accessible for behavior trees diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BlackboardData.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BlackboardData.h index c86e069678ed..720ee62e3e56 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BlackboardData.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BlackboardData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Composites/BTComposite_Selector.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Composites/BTComposite_Selector.h index df2a9e016e2b..5cfbae41e59c 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Composites/BTComposite_Selector.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Composites/BTComposite_Selector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Composites/BTComposite_Sequence.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Composites/BTComposite_Sequence.h index 75530255356f..d6f504695db8 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Composites/BTComposite_Sequence.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Composites/BTComposite_Sequence.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Composites/BTComposite_SimpleParallel.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Composites/BTComposite_SimpleParallel.h index 493d2d73ee50..c67932a83c0d 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Composites/BTComposite_SimpleParallel.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Composites/BTComposite_SimpleParallel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_Blackboard.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_Blackboard.h index bdf3db0b355d..5e9260ea6c98 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_Blackboard.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_Blackboard.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_BlackboardBase.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_BlackboardBase.h index 059c5342bd3b..84798b987127 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_BlackboardBase.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_BlackboardBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_BlueprintBase.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_BlueprintBase.h index 673fcf666b17..1eab54fccde0 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_BlueprintBase.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_BlueprintBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_CheckGameplayTagsOnActor.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_CheckGameplayTagsOnActor.h index d07089a322c8..1ac14f405712 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_CheckGameplayTagsOnActor.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_CheckGameplayTagsOnActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_CompareBBEntries.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_CompareBBEntries.h index 19995052c60d..4f7f9b7325b4 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_CompareBBEntries.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_CompareBBEntries.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_ConditionalLoop.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_ConditionalLoop.h index dc1be6d05852..b1b69c76329f 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_ConditionalLoop.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_ConditionalLoop.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_ConeCheck.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_ConeCheck.h index c7e1d2a3d79f..f1f8baae4c3f 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_ConeCheck.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_ConeCheck.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_Cooldown.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_Cooldown.h index f659e93575fc..e19b777ab9be 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_Cooldown.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_Cooldown.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_DoesPathExist.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_DoesPathExist.h index 5187b3643413..13c029f9d681 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_DoesPathExist.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_DoesPathExist.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_ForceSuccess.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_ForceSuccess.h index 0477672da8b3..3d4301f75d74 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_ForceSuccess.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_ForceSuccess.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_IsAtLocation.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_IsAtLocation.h index 55dc5dfa7f4e..e7f9c81163b8 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_IsAtLocation.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_IsAtLocation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "AITypes.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_IsBBEntryOfClass.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_IsBBEntryOfClass.h index dd77d06374cc..a2fb0bbf265f 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_IsBBEntryOfClass.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_IsBBEntryOfClass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_KeepInCone.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_KeepInCone.h index 9858ffebb466..aedc7ead3f35 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_KeepInCone.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_KeepInCone.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_Loop.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_Loop.h index 01ff8fad19ec..e28a892c19ba 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_Loop.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_Loop.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_ReachedMoveGoal.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_ReachedMoveGoal.h index 16e2170d9b1c..d54af8b20980 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_ReachedMoveGoal.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_ReachedMoveGoal.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_SetTagCooldown.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_SetTagCooldown.h index 1d630ddde616..37a80a3dc683 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_SetTagCooldown.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_SetTagCooldown.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_TagCooldown.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_TagCooldown.h index d806540824d6..ebf2d22375d5 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_TagCooldown.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_TagCooldown.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_TimeLimit.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_TimeLimit.h index f01cde9ba03a..d153995fb72a 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_TimeLimit.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_TimeLimit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Services/BTService_BlackboardBase.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Services/BTService_BlackboardBase.h index afb11ae18f3a..e5efd833e878 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Services/BTService_BlackboardBase.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Services/BTService_BlackboardBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Services/BTService_BlueprintBase.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Services/BTService_BlueprintBase.h index aff69729b9eb..4ed0c4947675 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Services/BTService_BlueprintBase.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Services/BTService_BlueprintBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Services/BTService_DefaultFocus.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Services/BTService_DefaultFocus.h index 50b92e00a1c5..b03eb9b7440b 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Services/BTService_DefaultFocus.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Services/BTService_DefaultFocus.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Services/BTService_RunEQS.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Services/BTService_RunEQS.h index a582cdcea2e8..39a05c4e08a6 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Services/BTService_RunEQS.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Services/BTService_RunEQS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_BlackboardBase.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_BlackboardBase.h index 10cdb2e9f9ab..920905d3cbb5 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_BlackboardBase.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_BlackboardBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_BlueprintBase.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_BlueprintBase.h index b893b63b1c9a..8b0dbeb5ce2c 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_BlueprintBase.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_BlueprintBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_FinishWithResult.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_FinishWithResult.h index 13dc78d8a313..32ca4e2a3e48 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_FinishWithResult.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_FinishWithResult.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "BehaviorTree/BTTaskNode.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_GameplayTaskBase.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_GameplayTaskBase.h index e3322c0a9e6b..d1d3fff25705 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_GameplayTaskBase.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_GameplayTaskBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_MakeNoise.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_MakeNoise.h index c045bb2e01e9..81bd4aa22c28 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_MakeNoise.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_MakeNoise.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_MoveDirectlyToward.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_MoveDirectlyToward.h index 09493fa87425..9adea781c009 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_MoveDirectlyToward.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_MoveDirectlyToward.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_MoveTo.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_MoveTo.h index def57913e4a8..421a920a8d24 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_MoveTo.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_MoveTo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_PawnActionBase.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_PawnActionBase.h index 1c50071ecf30..8e3132e83208 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_PawnActionBase.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_PawnActionBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_PlayAnimation.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_PlayAnimation.h index 1562cd716115..fb33a1d5016c 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_PlayAnimation.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_PlayAnimation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_PlaySound.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_PlaySound.h index 3f23f3a6bc5d..2fb086fe7175 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_PlaySound.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_PlaySound.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_PushPawnAction.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_PushPawnAction.h index 6ac727b58c47..aa54d92e5d80 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_PushPawnAction.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_PushPawnAction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_RotateToFaceBBEntry.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_RotateToFaceBBEntry.h index 054d74b83743..7fa64f27c92d 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_RotateToFaceBBEntry.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_RotateToFaceBBEntry.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_RunBehavior.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_RunBehavior.h index 03e6049ec617..072ea4b5c9ad 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_RunBehavior.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_RunBehavior.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_RunBehaviorDynamic.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_RunBehaviorDynamic.h index 23896c20ea40..fb70b47c309b 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_RunBehaviorDynamic.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_RunBehaviorDynamic.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_RunEQSQuery.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_RunEQSQuery.h index e56a6cb8c577..ede21ab66e7d 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_RunEQSQuery.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_RunEQSQuery.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_SetTagCooldown.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_SetTagCooldown.h index 00b097415ea5..110ca9d93e4b 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_SetTagCooldown.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_SetTagCooldown.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_Wait.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_Wait.h index 31b223f41f1b..41ee39bfd3b1 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_Wait.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_Wait.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_WaitBlackboardTime.h b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_WaitBlackboardTime.h index ab7176888fc0..b6b359e4e2e2 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_WaitBlackboardTime.h +++ b/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_WaitBlackboardTime.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/Blueprint/AIAsyncTaskBlueprintProxy.h b/Engine/Source/Runtime/AIModule/Classes/Blueprint/AIAsyncTaskBlueprintProxy.h index 8429b6ff2fe1..0d9bd2d2d8f7 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Blueprint/AIAsyncTaskBlueprintProxy.h +++ b/Engine/Source/Runtime/AIModule/Classes/Blueprint/AIAsyncTaskBlueprintProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/Blueprint/AIBlueprintHelperLibrary.h b/Engine/Source/Runtime/AIModule/Classes/Blueprint/AIBlueprintHelperLibrary.h index 113c8edbd3d6..07683a962635 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Blueprint/AIBlueprintHelperLibrary.h +++ b/Engine/Source/Runtime/AIModule/Classes/Blueprint/AIBlueprintHelperLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * This kismet library is used for helper functions primarily used in the kismet compiler for AI related nodes diff --git a/Engine/Source/Runtime/AIModule/Classes/BrainComponent.h b/Engine/Source/Runtime/AIModule/Classes/BrainComponent.h index 40a6ee791a23..0a7355f714cc 100644 --- a/Engine/Source/Runtime/AIModule/Classes/BrainComponent.h +++ b/Engine/Source/Runtime/AIModule/Classes/BrainComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/DataProviders/AIDataProvider.h b/Engine/Source/Runtime/AIModule/Classes/DataProviders/AIDataProvider.h index 10e3220b5640..8c9bd3700e1a 100644 --- a/Engine/Source/Runtime/AIModule/Classes/DataProviders/AIDataProvider.h +++ b/Engine/Source/Runtime/AIModule/Classes/DataProviders/AIDataProvider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/DataProviders/AIDataProvider_QueryParams.h b/Engine/Source/Runtime/AIModule/Classes/DataProviders/AIDataProvider_QueryParams.h index 151f6ea0dc05..e01ca6e168a1 100644 --- a/Engine/Source/Runtime/AIModule/Classes/DataProviders/AIDataProvider_QueryParams.h +++ b/Engine/Source/Runtime/AIModule/Classes/DataProviders/AIDataProvider_QueryParams.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/DataProviders/AIDataProvider_Random.h b/Engine/Source/Runtime/AIModule/Classes/DataProviders/AIDataProvider_Random.h index b2076f44df96..1b3babcf1eb2 100644 --- a/Engine/Source/Runtime/AIModule/Classes/DataProviders/AIDataProvider_Random.h +++ b/Engine/Source/Runtime/AIModule/Classes/DataProviders/AIDataProvider_Random.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/DetourCrowdAIController.h b/Engine/Source/Runtime/AIModule/Classes/DetourCrowdAIController.h index 385de7fef8b1..0c47a12bb6f0 100644 --- a/Engine/Source/Runtime/AIModule/Classes/DetourCrowdAIController.h +++ b/Engine/Source/Runtime/AIModule/Classes/DetourCrowdAIController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Contexts/EnvQueryContext_BlueprintBase.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Contexts/EnvQueryContext_BlueprintBase.h index 05d1c9affd44..b28fe6c7a40e 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Contexts/EnvQueryContext_BlueprintBase.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Contexts/EnvQueryContext_BlueprintBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Contexts/EnvQueryContext_Item.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Contexts/EnvQueryContext_Item.h index 420e4e206201..780def0ed70d 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Contexts/EnvQueryContext_Item.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Contexts/EnvQueryContext_Item.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Contexts/EnvQueryContext_Querier.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Contexts/EnvQueryContext_Querier.h index 4ad8a19013ac..67347c126cfb 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Contexts/EnvQueryContext_Querier.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Contexts/EnvQueryContext_Querier.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSQueryResultSourceInterface.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSQueryResultSourceInterface.h index 9c0d875f44d3..40c41efe0932 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSQueryResultSourceInterface.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSQueryResultSourceInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSRenderingComponent.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSRenderingComponent.h index f029d33e0739..e7ef69479633 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSRenderingComponent.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSRenderingComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSTestingPawn.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSTestingPawn.h index 09265083b972..69ecfa5853dd 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSTestingPawn.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSTestingPawn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQuery.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQuery.h index ae1f6183bbf2..b76d902eafb1 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQuery.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQuery.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryContext.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryContext.h index 350af6fce37d..2c8addb93975 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryContext.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryDebugHelpers.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryDebugHelpers.h index 7b6860cecd10..1e4e22444a14 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryDebugHelpers.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryDebugHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryGenerator.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryGenerator.h index 919eab2104e5..5d516c4a980b 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryGenerator.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryGenerator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryInstanceBlueprintWrapper.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryInstanceBlueprintWrapper.h index 2f2313875332..9cafed033a47 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryInstanceBlueprintWrapper.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryInstanceBlueprintWrapper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h index 6179815f0695..bc1bb7a1e159 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryNode.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryNode.h index 608650f44896..00328f3cf883 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryNode.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryOption.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryOption.h index 7aaf50c83e2e..5e5fcd36ea15 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryOption.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryOption.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTest.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTest.h index fa1235d181ec..11b72b0193a7 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTest.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h index 5c92b1e05147..ad2314848b2a 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_ActorsOfClass.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_ActorsOfClass.h index 51b8ed862557..5f72da471646 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_ActorsOfClass.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_ActorsOfClass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_BlueprintBase.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_BlueprintBase.h index af7df841dc0b..6200dfdfd193 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_BlueprintBase.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_BlueprintBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Composite.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Composite.h index e71bc48f6e94..a35438adac8d 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Composite.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Composite.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Cone.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Cone.h index be7ac8bb2e38..aa04f0a33098 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Cone.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Cone.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_CurrentLocation.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_CurrentLocation.h index af35a09888a7..425aeaacf442 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_CurrentLocation.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_CurrentLocation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Donut.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Donut.h index 83d44d278ae8..b60ebacd6422 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Donut.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_Donut.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_OnCircle.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_OnCircle.h index 2dd9f7b5b522..39dae8b8cfac 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_OnCircle.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_OnCircle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_PathingGrid.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_PathingGrid.h index 3b164f8cbd82..b150237f1b16 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_PathingGrid.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_PathingGrid.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_ProjectedPoints.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_ProjectedPoints.h index 290d73e99255..3ce2da41ca67 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_ProjectedPoints.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_ProjectedPoints.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_SimpleGrid.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_SimpleGrid.h index 733ea5d2404a..4fdc708beae7 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_SimpleGrid.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Generators/EnvQueryGenerator_SimpleGrid.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Items/EnvQueryAllItemTypes.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Items/EnvQueryAllItemTypes.h index f8f88cd0c891..7151a066db4e 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Items/EnvQueryAllItemTypes.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Items/EnvQueryAllItemTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Items/EnvQueryItemType.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Items/EnvQueryItemType.h index db3d8f9d60c3..3b828a140266 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Items/EnvQueryItemType.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Items/EnvQueryItemType.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Items/EnvQueryItemType_Actor.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Items/EnvQueryItemType_Actor.h index cdb64a796875..f142d1ad942e 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Items/EnvQueryItemType_Actor.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Items/EnvQueryItemType_Actor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Items/EnvQueryItemType_ActorBase.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Items/EnvQueryItemType_ActorBase.h index 9055d10c878b..6296a30960bb 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Items/EnvQueryItemType_ActorBase.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Items/EnvQueryItemType_ActorBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Items/EnvQueryItemType_Direction.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Items/EnvQueryItemType_Direction.h index 507f3e52f535..4e4153e50d1c 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Items/EnvQueryItemType_Direction.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Items/EnvQueryItemType_Direction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Items/EnvQueryItemType_Point.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Items/EnvQueryItemType_Point.h index 29af05fe8eff..e87ac8c8d904 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Items/EnvQueryItemType_Point.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Items/EnvQueryItemType_Point.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Items/EnvQueryItemType_VectorBase.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Items/EnvQueryItemType_VectorBase.h index 5c39b942ce64..88495a6c93b7 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Items/EnvQueryItemType_VectorBase.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Items/EnvQueryItemType_VectorBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_Distance.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_Distance.h index c0f83fc38e17..ac1c11fb3007 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_Distance.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_Distance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_Dot.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_Dot.h index 3bafca708612..9cf7058488b2 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_Dot.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_Dot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_GameplayTags.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_GameplayTags.h index c7e8077692a2..2b9dc1b5a1b8 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_GameplayTags.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_GameplayTags.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_Overlap.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_Overlap.h index 9b33ec561b3a..28822b170ce1 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_Overlap.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_Overlap.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_Pathfinding.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_Pathfinding.h index e4f748b26ee3..db4642605f05 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_Pathfinding.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_Pathfinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_PathfindingBatch.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_PathfindingBatch.h index 5b9cb242b83d..832156d6ca1e 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_PathfindingBatch.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_PathfindingBatch.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_Project.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_Project.h index 4f59dd74ce39..66b67d7cb040 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_Project.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_Project.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_Random.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_Random.h index 762212b15297..2ba879eb4081 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_Random.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_Random.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_Trace.h b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_Trace.h index e1250848dc4b..4bce1eee9e2f 100644 --- a/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_Trace.h +++ b/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_Trace.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/GenericTeamAgentInterface.h b/Engine/Source/Runtime/AIModule/Classes/GenericTeamAgentInterface.h index 90639821fe3e..c680e11c3d27 100644 --- a/Engine/Source/Runtime/AIModule/Classes/GenericTeamAgentInterface.h +++ b/Engine/Source/Runtime/AIModule/Classes/GenericTeamAgentInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/GridPathAIController.h b/Engine/Source/Runtime/AIModule/Classes/GridPathAIController.h index 309edfe4dcfb..d9e42bb7fb01 100644 --- a/Engine/Source/Runtime/AIModule/Classes/GridPathAIController.h +++ b/Engine/Source/Runtime/AIModule/Classes/GridPathAIController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/HotSpots/AIHotSpotManager.h b/Engine/Source/Runtime/AIModule/Classes/HotSpots/AIHotSpotManager.h index 989973d6e9fe..52ac80e234b0 100644 --- a/Engine/Source/Runtime/AIModule/Classes/HotSpots/AIHotSpotManager.h +++ b/Engine/Source/Runtime/AIModule/Classes/HotSpots/AIHotSpotManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/Navigation/CrowdAgentInterface.h b/Engine/Source/Runtime/AIModule/Classes/Navigation/CrowdAgentInterface.h index fd0397e6f989..3ca77532c83b 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Navigation/CrowdAgentInterface.h +++ b/Engine/Source/Runtime/AIModule/Classes/Navigation/CrowdAgentInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Navigation/CrowdFollowingComponent.h b/Engine/Source/Runtime/AIModule/Classes/Navigation/CrowdFollowingComponent.h index 3072e3dec862..666e387e84aa 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Navigation/CrowdFollowingComponent.h +++ b/Engine/Source/Runtime/AIModule/Classes/Navigation/CrowdFollowingComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Navigation/CrowdManager.h b/Engine/Source/Runtime/AIModule/Classes/Navigation/CrowdManager.h index 74f04881d904..0c58bdfe7e40 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Navigation/CrowdManager.h +++ b/Engine/Source/Runtime/AIModule/Classes/Navigation/CrowdManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Navigation/GridPathFollowingComponent.h b/Engine/Source/Runtime/AIModule/Classes/Navigation/GridPathFollowingComponent.h index acd0a54679cd..e1ff7d716ae0 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Navigation/GridPathFollowingComponent.h +++ b/Engine/Source/Runtime/AIModule/Classes/Navigation/GridPathFollowingComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Navigation/PathFollowingComponent.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/Navigation/MetaNavMeshPath.h b/Engine/Source/Runtime/AIModule/Classes/Navigation/MetaNavMeshPath.h index d22b2672c3c7..5546a120b92b 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Navigation/MetaNavMeshPath.h +++ b/Engine/Source/Runtime/AIModule/Classes/Navigation/MetaNavMeshPath.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Navigation/NavFilter_AIControllerDefault.h b/Engine/Source/Runtime/AIModule/Classes/Navigation/NavFilter_AIControllerDefault.h index 889cca2e1078..6f6181d23835 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Navigation/NavFilter_AIControllerDefault.h +++ b/Engine/Source/Runtime/AIModule/Classes/Navigation/NavFilter_AIControllerDefault.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Navigation/NavLinkProxy.h b/Engine/Source/Runtime/AIModule/Classes/Navigation/NavLinkProxy.h index fedbc44ba1e4..a22ad17449d4 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Navigation/NavLinkProxy.h +++ b/Engine/Source/Runtime/AIModule/Classes/Navigation/NavLinkProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Navigation/NavLocalGridData.h b/Engine/Source/Runtime/AIModule/Classes/Navigation/NavLocalGridData.h index 606ba5199785..4c295d0a20b2 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Navigation/NavLocalGridData.h +++ b/Engine/Source/Runtime/AIModule/Classes/Navigation/NavLocalGridData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Navigation/NavLocalGridManager.h b/Engine/Source/Runtime/AIModule/Classes/Navigation/NavLocalGridManager.h index 62b63b297def..ea9d07cb170a 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Navigation/NavLocalGridManager.h +++ b/Engine/Source/Runtime/AIModule/Classes/Navigation/NavLocalGridManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Navigation/PathFollowingComponent.h b/Engine/Source/Runtime/AIModule/Classes/Navigation/PathFollowingComponent.h index b732d5c4ece8..edc6a2491f5f 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Navigation/PathFollowingComponent.h +++ b/Engine/Source/Runtime/AIModule/Classes/Navigation/PathFollowingComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Navigation/PathFollowingManager.h b/Engine/Source/Runtime/AIModule/Classes/Navigation/PathFollowingManager.h index 55ee25ce6fcc..a3123d795e64 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Navigation/PathFollowingManager.h +++ b/Engine/Source/Runtime/AIModule/Classes/Navigation/PathFollowingManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionComponent.h b/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionComponent.h index cdf08bbf8ab8..e6bf115f3e00 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionComponent.h +++ b/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionListenerInterface.h b/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionListenerInterface.h index 0de99b53806b..a881f28ce8d6 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionListenerInterface.h +++ b/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionListenerInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionStimuliSourceComponent.h b/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionStimuliSourceComponent.h index 07753b2cb2f1..62cd9bc44ba1 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionStimuliSourceComponent.h +++ b/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionStimuliSourceComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionSystem.h b/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionSystem.h index f4ceb0be7389..e34a07667941 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionSystem.h +++ b/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionSystem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionTypes.h b/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionTypes.h index d7d9732a9546..fb5977bb09f4 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionTypes.h +++ b/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Perception/AISense.h b/Engine/Source/Runtime/AIModule/Classes/Perception/AISense.h index d0d6dc409236..05f1a6fd0d66 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Perception/AISense.h +++ b/Engine/Source/Runtime/AIModule/Classes/Perception/AISense.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseBlueprintListener.h b/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseBlueprintListener.h index 5cf6c5ab4d42..bc332ce3c60c 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseBlueprintListener.h +++ b/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseBlueprintListener.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig.h b/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig.h index 8c51ef20712f..4139d2c302a4 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig.h +++ b/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig_Blueprint.h b/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig_Blueprint.h index 945849583543..a5ac7a477b40 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig_Blueprint.h +++ b/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig_Blueprint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig_Damage.h b/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig_Damage.h index 17a47096c173..d5c0cd31689b 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig_Damage.h +++ b/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig_Damage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig_Hearing.h b/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig_Hearing.h index edb571cde09d..73fefe660870 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig_Hearing.h +++ b/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig_Hearing.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig_Prediction.h b/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig_Prediction.h index e63e061f32d9..f74d66457c23 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig_Prediction.h +++ b/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig_Prediction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig_Sight.h b/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig_Sight.h index 7ff8c66169a2..9c48de33f442 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig_Sight.h +++ b/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig_Sight.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig_Team.h b/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig_Team.h index 37eb3bdb39aa..faf8587239e0 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig_Team.h +++ b/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig_Team.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig_Touch.h b/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig_Touch.h index 3cff1653fbef..e60af8c64bf2 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig_Touch.h +++ b/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig_Touch.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseEvent.h b/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseEvent.h index 744268166645..d73b6b756ad0 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseEvent.h +++ b/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseEvent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseEvent_Damage.h b/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseEvent_Damage.h index 417908cbb2f3..87f886293931 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseEvent_Damage.h +++ b/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseEvent_Damage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseEvent_Hearing.h b/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseEvent_Hearing.h index 07d4e029f469..9078077ad924 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseEvent_Hearing.h +++ b/Engine/Source/Runtime/AIModule/Classes/Perception/AISenseEvent_Hearing.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Blueprint.h b/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Blueprint.h index 3329192f1f92..da5f37e601e5 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Blueprint.h +++ b/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Blueprint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Damage.h b/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Damage.h index 9274912e7328..274ed1913d07 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Damage.h +++ b/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Damage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Hearing.h b/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Hearing.h index 81eacd54d887..ba4c1f512efd 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Hearing.h +++ b/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Hearing.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Prediction.h b/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Prediction.h index c9f6d8b79ae7..beb6ffb48f22 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Prediction.h +++ b/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Prediction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Sight.h b/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Sight.h index 24a9ca21c3f6..3d0147901538 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Sight.h +++ b/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Sight.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Team.h b/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Team.h index 8a5ca1152fdf..d068c895ba88 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Team.h +++ b/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Team.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Touch.h b/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Touch.h index 022bf876feef..391e52d813b9 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Touch.h +++ b/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Touch.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Perception/AISightTargetInterface.h b/Engine/Source/Runtime/AIModule/Classes/Perception/AISightTargetInterface.h index 0a5883a5f77d..e62647d41227 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Perception/AISightTargetInterface.h +++ b/Engine/Source/Runtime/AIModule/Classes/Perception/AISightTargetInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Perception/PawnSensingComponent.h b/Engine/Source/Runtime/AIModule/Classes/Perception/PawnSensingComponent.h index 84ca6db8aa7d..5a5caebca2e7 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Perception/PawnSensingComponent.h +++ b/Engine/Source/Runtime/AIModule/Classes/Perception/PawnSensingComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Classes/Tasks/AITask.h b/Engine/Source/Runtime/AIModule/Classes/Tasks/AITask.h index 164be23c013a..845ba5791943 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Tasks/AITask.h +++ b/Engine/Source/Runtime/AIModule/Classes/Tasks/AITask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/Tasks/AITask_LockLogic.h b/Engine/Source/Runtime/AIModule/Classes/Tasks/AITask_LockLogic.h index 0f60c52cf50c..b2d9961b64d8 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Tasks/AITask_LockLogic.h +++ b/Engine/Source/Runtime/AIModule/Classes/Tasks/AITask_LockLogic.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/Tasks/AITask_MoveTo.h b/Engine/Source/Runtime/AIModule/Classes/Tasks/AITask_MoveTo.h index 888114ff657c..07678fc2a9e7 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Tasks/AITask_MoveTo.h +++ b/Engine/Source/Runtime/AIModule/Classes/Tasks/AITask_MoveTo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/Tasks/AITask_RunEQS.h b/Engine/Source/Runtime/AIModule/Classes/Tasks/AITask_RunEQS.h index 682eb69b637f..e6f9eec381e0 100644 --- a/Engine/Source/Runtime/AIModule/Classes/Tasks/AITask_RunEQS.h +++ b/Engine/Source/Runtime/AIModule/Classes/Tasks/AITask_RunEQS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Classes/VisualLoggerExtension.h b/Engine/Source/Runtime/AIModule/Classes/VisualLoggerExtension.h index 0d57bae704b4..e937137c8991 100644 --- a/Engine/Source/Runtime/AIModule/Classes/VisualLoggerExtension.h +++ b/Engine/Source/Runtime/AIModule/Classes/VisualLoggerExtension.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AIModule/Private/AIConfig.cpp b/Engine/Source/Runtime/AIModule/Private/AIConfig.cpp index 152070ca1ce9..5c37d3ed418d 100644 --- a/Engine/Source/Runtime/AIModule/Private/AIConfig.cpp +++ b/Engine/Source/Runtime/AIModule/Private/AIConfig.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AIConfig.h" diff --git a/Engine/Source/Runtime/AIModule/Private/AIController.cpp b/Engine/Source/Runtime/AIModule/Private/AIController.cpp index 1de52cf1b2c3..f8b7cd3564b1 100644 --- a/Engine/Source/Runtime/AIModule/Private/AIController.cpp +++ b/Engine/Source/Runtime/AIModule/Private/AIController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AIController.h" #include "CollisionQueryParams.h" diff --git a/Engine/Source/Runtime/AIModule/Private/AIInterfaces.cpp b/Engine/Source/Runtime/AIModule/Private/AIInterfaces.cpp index 5d6e1e9dc8db..bbf9b4f8500f 100644 --- a/Engine/Source/Runtime/AIModule/Private/AIInterfaces.cpp +++ b/Engine/Source/Runtime/AIModule/Private/AIInterfaces.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "AIResourceInterface.h" diff --git a/Engine/Source/Runtime/AIModule/Private/AIModule.cpp b/Engine/Source/Runtime/AIModule/Private/AIModule.cpp index 649d8788b433..2022062ce65f 100644 --- a/Engine/Source/Runtime/AIModule/Private/AIModule.cpp +++ b/Engine/Source/Runtime/AIModule/Private/AIModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AIModule.h" #include "EngineDefines.h" #include "Templates/SubclassOf.h" diff --git a/Engine/Source/Runtime/AIModule/Private/AIModuleLog.h b/Engine/Source/Runtime/AIModule/Private/AIModuleLog.h index 7a84e11d0995..a76762aef0dd 100644 --- a/Engine/Source/Runtime/AIModule/Private/AIModuleLog.h +++ b/Engine/Source/Runtime/AIModule/Private/AIModuleLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Private/AIResources.cpp b/Engine/Source/Runtime/AIModule/Private/AIResources.cpp index fb7837b2ed8a..d34292c69f64 100644 --- a/Engine/Source/Runtime/AIModule/Private/AIResources.cpp +++ b/Engine/Source/Runtime/AIModule/Private/AIResources.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AIResources.h" #if !(UE_BUILD_SHIPPING || UE_BUILD_TEST) diff --git a/Engine/Source/Runtime/AIModule/Private/AISubsystem.cpp b/Engine/Source/Runtime/AIModule/Private/AISubsystem.cpp index a6ef8b57730f..8a0ce16980da 100644 --- a/Engine/Source/Runtime/AIModule/Private/AISubsystem.cpp +++ b/Engine/Source/Runtime/AIModule/Private/AISubsystem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AISubsystem.h" #include "AISystem.h" diff --git a/Engine/Source/Runtime/AIModule/Private/AISystem.cpp b/Engine/Source/Runtime/AIModule/Private/AISystem.cpp index 4dc8efe87bb5..65fc3f50f092 100644 --- a/Engine/Source/Runtime/AIModule/Private/AISystem.cpp +++ b/Engine/Source/Runtime/AIModule/Private/AISystem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AISystem.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/AIModule/Private/AISystemExec.cpp b/Engine/Source/Runtime/AIModule/Private/AISystemExec.cpp index 8792cc45f25c..a89a46ee0bfc 100644 --- a/Engine/Source/Runtime/AIModule/Private/AISystemExec.cpp +++ b/Engine/Source/Runtime/AIModule/Private/AISystemExec.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/CoreMisc.h" diff --git a/Engine/Source/Runtime/AIModule/Private/AITypes.cpp b/Engine/Source/Runtime/AIModule/Private/AITypes.cpp index 613b393d2d44..9e05ad27d24c 100644 --- a/Engine/Source/Runtime/AIModule/Private/AITypes.cpp +++ b/Engine/Source/Runtime/AIModule/Private/AITypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AITypes.h" #include "UObject/Package.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Actions/PawnAction.cpp b/Engine/Source/Runtime/AIModule/Private/Actions/PawnAction.cpp index 4f4996e79d89..5fe8f53acfe9 100644 --- a/Engine/Source/Runtime/AIModule/Private/Actions/PawnAction.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Actions/PawnAction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Actions/PawnAction.h" #include "UObject/Package.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Actions/PawnAction_BlueprintBase.cpp b/Engine/Source/Runtime/AIModule/Private/Actions/PawnAction_BlueprintBase.cpp index 6e7c7bb0b1ad..e93e50e70755 100644 --- a/Engine/Source/Runtime/AIModule/Private/Actions/PawnAction_BlueprintBase.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Actions/PawnAction_BlueprintBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Actions/PawnAction_BlueprintBase.h" #include "BlueprintNodeHelpers.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Actions/PawnAction_Move.cpp b/Engine/Source/Runtime/AIModule/Private/Actions/PawnAction_Move.cpp index 4dd120fde473..74ebc2ddfee5 100644 --- a/Engine/Source/Runtime/AIModule/Private/Actions/PawnAction_Move.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Actions/PawnAction_Move.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Actions/PawnAction_Move.h" #include "TimerManager.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Actions/PawnAction_Repeat.cpp b/Engine/Source/Runtime/AIModule/Private/Actions/PawnAction_Repeat.cpp index d2ddca0b903e..8a7fadc09f4b 100644 --- a/Engine/Source/Runtime/AIModule/Private/Actions/PawnAction_Repeat.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Actions/PawnAction_Repeat.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Actions/PawnAction_Repeat.h" #include "Engine/World.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Actions/PawnAction_Sequence.cpp b/Engine/Source/Runtime/AIModule/Private/Actions/PawnAction_Sequence.cpp index dc7510e7fad5..56f6aebc38bd 100644 --- a/Engine/Source/Runtime/AIModule/Private/Actions/PawnAction_Sequence.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Actions/PawnAction_Sequence.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Actions/PawnAction_Sequence.h" #include "Engine/World.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Actions/PawnAction_Wait.cpp b/Engine/Source/Runtime/AIModule/Private/Actions/PawnAction_Wait.cpp index 47fc89bfe1bb..615a551006b3 100644 --- a/Engine/Source/Runtime/AIModule/Private/Actions/PawnAction_Wait.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Actions/PawnAction_Wait.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Actions/PawnAction_Wait.h" #include "TimerManager.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Actions/PawnActionsComponent.cpp b/Engine/Source/Runtime/AIModule/Private/Actions/PawnActionsComponent.cpp index e88e7a391df5..b33d1a2f7e69 100644 --- a/Engine/Source/Runtime/AIModule/Private/Actions/PawnActionsComponent.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Actions/PawnActionsComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Actions/PawnActionsComponent.h" #include "UObject/Package.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTAuxiliaryNode.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTAuxiliaryNode.cpp index ec4d694c66a7..47be9902512b 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTAuxiliaryNode.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTAuxiliaryNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/BTAuxiliaryNode.h" #include "BehaviorTree/BTCompositeNode.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTCompositeNode.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTCompositeNode.cpp index a068e2ec0799..f6832d9e63f6 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTCompositeNode.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTCompositeNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/BTCompositeNode.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTDecorator.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTDecorator.cpp index 7d4e17d96879..379d01be0ea1 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTDecorator.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTDecorator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/BTDecorator.h" #include "BehaviorTree/BTCompositeNode.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTFunctionLibrary.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTFunctionLibrary.cpp index 6bccec3a5ccb..d2d8aabe6906 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTFunctionLibrary.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTFunctionLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/BTFunctionLibrary.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTNode.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTNode.cpp index 62d0f86c4956..655d8f898d5b 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTNode.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/BTNode.h" #include "Engine/World.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTService.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTService.cpp index 3a0b4d8702ed..8e1ad5e83269 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTService.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTService.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/BTService.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTTaskNode.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTTaskNode.cpp index c22e66fd6ca3..909e354e3b79 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTTaskNode.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTTaskNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/BTTaskNode.h" #include "AIController.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BehaviorTree.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BehaviorTree.cpp index 488ab680326c..354480e3b26e 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BehaviorTree.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BehaviorTree.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/BehaviorTree.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BehaviorTreeComponent.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BehaviorTreeComponent.cpp index 9482b1bb0084..b5c5d32366bb 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BehaviorTreeComponent.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BehaviorTreeComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/BehaviorTreeComponent.h" #include "BehaviorTree/BTTaskNode.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BehaviorTreeDelegates.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BehaviorTreeDelegates.cpp index cc3cf2fa09fc..b120b04ed83e 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BehaviorTreeDelegates.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BehaviorTreeDelegates.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTreeDelegates.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BehaviorTreeManager.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BehaviorTreeManager.cpp index 0333be471618..64bf77cd2c40 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BehaviorTreeManager.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BehaviorTreeManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/BehaviorTreeManager.h" #include "UObject/UObjectHash.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BehaviorTreeTypes.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BehaviorTreeTypes.cpp index cb30192bab61..998873070c6c 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BehaviorTreeTypes.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BehaviorTreeTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/BehaviorTreeTypes.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType.cpp index 21d670e7c69a..61d1bd8e49bc 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Blackboard/BlackboardKeyType.h" #include "BehaviorTree/BlackboardComponent.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Bool.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Bool.cpp index 70f124da77a5..e30348ca60e0 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Bool.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Bool.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Blackboard/BlackboardKeyType_Bool.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Class.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Class.cpp index ad8d50ac8124..8ebb8510abee 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Class.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Class.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Blackboard/BlackboardKeyType_Class.h" #include "UObject/WeakObjectPtr.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Enum.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Enum.cpp index c4ec6d8b0ae1..6a5343772475 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Enum.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Enum.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Blackboard/BlackboardKeyType_Enum.h" #include "UObject/Package.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Float.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Float.cpp index 5af6690c65a9..6f33e4d0e956 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Float.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Float.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Blackboard/BlackboardKeyType_Float.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Int.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Int.cpp index cbfdeeb5df07..6ecc56481d12 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Int.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Int.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Blackboard/BlackboardKeyType_Int.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Name.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Name.cpp index 8e65ddcaff9a..19bc5074a8c9 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Name.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Name.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Blackboard/BlackboardKeyType_Name.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_NativeEnum.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_NativeEnum.cpp index ad3dbe69c980..39ee1b0cae27 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_NativeEnum.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_NativeEnum.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Blackboard/BlackboardKeyType_NativeEnum.h" #include "BehaviorTree/Blackboard/BlackboardKeyType_Enum.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Object.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Object.cpp index 6f6729a13560..95aae005e212 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Object.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Object.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Blackboard/BlackboardKeyType_Object.h" #include "UObject/WeakObjectPtr.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Rotator.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Rotator.cpp index 21f18b8c3aa3..3a4398daea89 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Rotator.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Rotator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Blackboard/BlackboardKeyType_Rotator.h" #include "AITypes.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_String.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_String.cpp index ba7cf4b54897..5c7b09e21efd 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_String.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_String.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Blackboard/BlackboardKeyType_String.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Vector.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Vector.cpp index 49d6388b0a3a..7e884b09348f 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Vector.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Vector.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Blackboard/BlackboardKeyType_Vector.h" #include "AITypes.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BlackboardComponent.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BlackboardComponent.cpp index fc1e1d31ebbc..6b57b4224d3c 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BlackboardComponent.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BlackboardComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/BlackboardComponent.h" #include "BrainComponent.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BlackboardData.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BlackboardData.cpp index 2b6512989916..704dcbb1024f 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BlackboardData.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BlackboardData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/BlackboardData.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BlueprintNodeHelpers.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BlueprintNodeHelpers.cpp index 46f58d21fd4d..24a8561ce535 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BlueprintNodeHelpers.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BlueprintNodeHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintNodeHelpers.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Composites/BTComposite_Selector.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Composites/BTComposite_Selector.cpp index 60c56d6c8005..f866dffbaa1f 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Composites/BTComposite_Selector.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Composites/BTComposite_Selector.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Composites/BTComposite_Selector.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Composites/BTComposite_Sequence.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Composites/BTComposite_Sequence.cpp index 8e63c6a9c96d..00b1847b2cce 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Composites/BTComposite_Sequence.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Composites/BTComposite_Sequence.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Composites/BTComposite_Sequence.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Composites/BTComposite_SimpleParallel.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Composites/BTComposite_SimpleParallel.cpp index a62208acfc9a..b2890c8483a1 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Composites/BTComposite_SimpleParallel.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Composites/BTComposite_SimpleParallel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Composites/BTComposite_SimpleParallel.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_Blackboard.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_Blackboard.cpp index c752978221c8..d0581c16d04f 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_Blackboard.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_Blackboard.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Decorators/BTDecorator_Blackboard.h" #include "UObject/Package.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_BlackboardBase.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_BlackboardBase.cpp index 62a1c314a6b6..b1eb4182bad8 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_BlackboardBase.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_BlackboardBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Decorators/BTDecorator_BlackboardBase.h" #include "BehaviorTree/BlackboardComponent.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_BlueprintBase.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_BlueprintBase.cpp index 3acffb34373b..426febc6502d 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_BlueprintBase.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_BlueprintBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Decorators/BTDecorator_BlueprintBase.h" #include "AIController.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_CheckGameplayTagsOnActor.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_CheckGameplayTagsOnActor.cpp index de8af24c15b5..a176537f755d 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_CheckGameplayTagsOnActor.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_CheckGameplayTagsOnActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Decorators/BTDecorator_CheckGameplayTagsOnActor.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_CompareBBEntries.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_CompareBBEntries.cpp index 88026c8ed7dc..c9875e31919b 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_CompareBBEntries.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_CompareBBEntries.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Decorators/BTDecorator_CompareBBEntries.h" #include "BehaviorTree/BlackboardComponent.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_ConditionalLoop.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_ConditionalLoop.cpp index 1e160dd36815..df6ed0b8cabf 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_ConditionalLoop.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_ConditionalLoop.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Decorators/BTDecorator_ConditionalLoop.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_ConeCheck.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_ConeCheck.cpp index a8962ba57d0c..4f6bdf803c42 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_ConeCheck.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_ConeCheck.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Decorators/BTDecorator_ConeCheck.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_Cooldown.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_Cooldown.cpp index a52d1404e380..f7251c8a3ab0 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_Cooldown.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_Cooldown.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Decorators/BTDecorator_Cooldown.h" #include "Engine/World.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_DoesPathExist.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_DoesPathExist.cpp index 9d0e3f9ec484..dfca50e0569b 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_DoesPathExist.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_DoesPathExist.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Decorators/BTDecorator_DoesPathExist.h" #include "UObject/Package.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_ForceSuccess.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_ForceSuccess.cpp index 849e4b916b29..afd7a8587f8d 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_ForceSuccess.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_ForceSuccess.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Decorators/BTDecorator_ForceSuccess.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_IsAtLocation.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_IsAtLocation.cpp index e97c9121cf48..c189d5be904c 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_IsAtLocation.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_IsAtLocation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Decorators/BTDecorator_IsAtLocation.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_IsBBEntryOfClass.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_IsBBEntryOfClass.cpp index 664af93d620e..9fac2281a1a5 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_IsBBEntryOfClass.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_IsBBEntryOfClass.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Decorators/BTDecorator_IsBBEntryOfClass.h" #include "BehaviorTree/BlackboardComponent.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_KeepInCone.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_KeepInCone.cpp index 62da84e6b1a6..89a582777920 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_KeepInCone.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_KeepInCone.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Decorators/BTDecorator_KeepInCone.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_Loop.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_Loop.cpp index 05cc53af4cb4..93d6c6a598dc 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_Loop.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_Loop.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Decorators/BTDecorator_Loop.h" #include "Engine/World.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_ReachedMoveGoal.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_ReachedMoveGoal.cpp index 044404d3941c..3af358596736 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_ReachedMoveGoal.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_ReachedMoveGoal.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Decorators/BTDecorator_ReachedMoveGoal.h" #include "AIController.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_SetTagCooldown.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_SetTagCooldown.cpp index 516dc9f62b08..bd969268fb62 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_SetTagCooldown.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_SetTagCooldown.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Decorators/BTDecorator_SetTagCooldown.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_TagCooldown.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_TagCooldown.cpp index 2f2d44776583..257c4b5c4535 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_TagCooldown.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_TagCooldown.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Decorators/BTDecorator_TagCooldown.h" #include "Engine/World.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_TimeLimit.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_TimeLimit.cpp index ca42d802a299..51819b5548c8 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_TimeLimit.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_TimeLimit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Decorators/BTDecorator_TimeLimit.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Services/BTService_BlackboardBase.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Services/BTService_BlackboardBase.cpp index ffdf06ff1ae0..f60e2f16f929 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Services/BTService_BlackboardBase.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Services/BTService_BlackboardBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Services/BTService_BlackboardBase.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Services/BTService_BlueprintBase.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Services/BTService_BlueprintBase.cpp index dcd07be35e6b..cf9154f60bb7 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Services/BTService_BlueprintBase.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Services/BTService_BlueprintBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Services/BTService_BlueprintBase.h" #include "AIController.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Services/BTService_DefaultFocus.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Services/BTService_DefaultFocus.cpp index 351bb74bf4f8..504a8f0f029e 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Services/BTService_DefaultFocus.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Services/BTService_DefaultFocus.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Services/BTService_DefaultFocus.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Services/BTService_RunEQS.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Services/BTService_RunEQS.cpp index 093b77baeaaa..e9736b75436a 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Services/BTService_RunEQS.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Services/BTService_RunEQS.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Services/BTService_RunEQS.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_BlackboardBase.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_BlackboardBase.cpp index 5c584234949b..3f902655951d 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_BlackboardBase.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_BlackboardBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Tasks/BTTask_BlackboardBase.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_BlueprintBase.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_BlueprintBase.cpp index b6586fae2c35..8d080a022900 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_BlueprintBase.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_BlueprintBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Tasks/BTTask_BlueprintBase.h" #include "AIController.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_FinishWithResult.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_FinishWithResult.cpp index 048086b00671..2ffecfeb6dd4 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_FinishWithResult.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_FinishWithResult.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Tasks/BTTask_FinishWithResult.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_GameplayTaskBase.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_GameplayTaskBase.cpp index f3540c8646c0..2936d72c0059 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_GameplayTaskBase.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_GameplayTaskBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Tasks/BTTask_GameplayTaskBase.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_MakeNoise.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_MakeNoise.cpp index 2d1fb97a8f7f..f9e5e44ddbb1 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_MakeNoise.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_MakeNoise.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Tasks/BTTask_MakeNoise.h" #include "GameFramework/Pawn.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_MoveDirectlyToward.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_MoveDirectlyToward.cpp index b112afd76583..b678a5bf7461 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_MoveDirectlyToward.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_MoveDirectlyToward.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Tasks/BTTask_MoveDirectlyToward.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_MoveTo.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_MoveTo.cpp index 9b342e15b0df..373c0f7bb72d 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_MoveTo.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_MoveTo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Tasks/BTTask_MoveTo.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_PawnActionBase.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_PawnActionBase.cpp index 9758fe657948..f4cdd466446a 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_PawnActionBase.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_PawnActionBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Tasks/BTTask_PawnActionBase.h" #include "Actions/PawnActionsComponent.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_PlayAnimation.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_PlayAnimation.cpp index b7880eb43b46..07fde47a3e2a 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_PlayAnimation.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_PlayAnimation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Tasks/BTTask_PlayAnimation.h" #include "VisualLogger/VisualLogger.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_PlaySound.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_PlaySound.cpp index 21ebe8e98d3e..a76de6a62d52 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_PlaySound.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_PlaySound.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Tasks/BTTask_PlaySound.h" #include "Kismet/GameplayStatics.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_PushPawnAction.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_PushPawnAction.cpp index 32a81ec246a5..0d2e548cd545 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_PushPawnAction.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_PushPawnAction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Tasks/BTTask_PushPawnAction.h" #include "Actions/PawnAction.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_RotateToFaceBBEntry.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_RotateToFaceBBEntry.cpp index 02cc273361f9..9d39ac07040c 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_RotateToFaceBBEntry.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_RotateToFaceBBEntry.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Tasks/BTTask_RotateToFaceBBEntry.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_RunBehavior.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_RunBehavior.cpp index 5eeef44cbdc5..cccc3fdb3541 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_RunBehavior.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_RunBehavior.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Tasks/BTTask_RunBehavior.h" #include "VisualLogger/VisualLogger.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_RunBehaviorDynamic.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_RunBehaviorDynamic.cpp index 17f5e2990a42..21b31674208b 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_RunBehaviorDynamic.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_RunBehaviorDynamic.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Tasks/BTTask_RunBehaviorDynamic.h" #include "VisualLogger/VisualLogger.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_RunEQSQuery.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_RunEQSQuery.cpp index af7fb70da58e..f6cc423c0f08 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_RunEQSQuery.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_RunEQSQuery.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Tasks/BTTask_RunEQSQuery.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_SetTagCooldown.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_SetTagCooldown.cpp index 13caf8680236..1d42f23e6e64 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_SetTagCooldown.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_SetTagCooldown.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Tasks/BTTask_SetTagCooldown.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_Wait.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_Wait.cpp index 927843e4316f..f566c063294c 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_Wait.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_Wait.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Tasks/BTTask_Wait.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_WaitBlackboardTime.cpp b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_WaitBlackboardTime.cpp index 11ecb566eddb..82a038b50960 100644 --- a/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_WaitBlackboardTime.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_WaitBlackboardTime.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BehaviorTree/Tasks/BTTask_WaitBlackboardTime.h" #include "BehaviorTree/BlackboardComponent.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Blueprint/AIBlueprintHelperLibrary.cpp b/Engine/Source/Runtime/AIModule/Private/Blueprint/AIBlueprintHelperLibrary.cpp index 1d580cff3ded..61ab83a0fdf2 100644 --- a/Engine/Source/Runtime/AIModule/Private/Blueprint/AIBlueprintHelperLibrary.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Blueprint/AIBlueprintHelperLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Blueprint/AIBlueprintHelperLibrary.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Runtime/AIModule/Private/BrainComponent.cpp b/Engine/Source/Runtime/AIModule/Private/BrainComponent.cpp index 90ee7c01859e..9aab5fa2da9b 100644 --- a/Engine/Source/Runtime/AIModule/Private/BrainComponent.cpp +++ b/Engine/Source/Runtime/AIModule/Private/BrainComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BrainComponent.h" #include "UObject/Package.h" diff --git a/Engine/Source/Runtime/AIModule/Private/DataProviders/AIDataProvider.cpp b/Engine/Source/Runtime/AIModule/Private/DataProviders/AIDataProvider.cpp index 274d35f4925b..5d1838478f3c 100644 --- a/Engine/Source/Runtime/AIModule/Private/DataProviders/AIDataProvider.cpp +++ b/Engine/Source/Runtime/AIModule/Private/DataProviders/AIDataProvider.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DataProviders/AIDataProvider.h" diff --git a/Engine/Source/Runtime/AIModule/Private/DataProviders/AIDataProvider_QueryParams.cpp b/Engine/Source/Runtime/AIModule/Private/DataProviders/AIDataProvider_QueryParams.cpp index 64d6a1eb1ac8..639e7917930c 100644 --- a/Engine/Source/Runtime/AIModule/Private/DataProviders/AIDataProvider_QueryParams.cpp +++ b/Engine/Source/Runtime/AIModule/Private/DataProviders/AIDataProvider_QueryParams.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DataProviders/AIDataProvider_QueryParams.h" #include "EnvironmentQuery/EnvQueryManager.h" diff --git a/Engine/Source/Runtime/AIModule/Private/DataProviders/AIDataProvider_Random.cpp b/Engine/Source/Runtime/AIModule/Private/DataProviders/AIDataProvider_Random.cpp index 7804c6347815..74aca274a4d5 100644 --- a/Engine/Source/Runtime/AIModule/Private/DataProviders/AIDataProvider_Random.cpp +++ b/Engine/Source/Runtime/AIModule/Private/DataProviders/AIDataProvider_Random.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DataProviders/AIDataProvider_Random.h" #include "AISystem.h" diff --git a/Engine/Source/Runtime/AIModule/Private/DetourCrowdAIController.cpp b/Engine/Source/Runtime/AIModule/Private/DetourCrowdAIController.cpp index a6b3faf2aa03..755c364ea43c 100644 --- a/Engine/Source/Runtime/AIModule/Private/DetourCrowdAIController.cpp +++ b/Engine/Source/Runtime/AIModule/Private/DetourCrowdAIController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DetourCrowdAIController.h" #include "Navigation/CrowdFollowingComponent.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Contexts/EnvQueryContext_BlueprintBase.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Contexts/EnvQueryContext_BlueprintBase.cpp index 1289f0869a6d..9a18e76dd531 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Contexts/EnvQueryContext_BlueprintBase.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Contexts/EnvQueryContext_BlueprintBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/Contexts/EnvQueryContext_BlueprintBase.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Contexts/EnvQueryContext_Item.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Contexts/EnvQueryContext_Item.cpp index 78866cd5b705..cbb0a8d99b1e 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Contexts/EnvQueryContext_Item.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Contexts/EnvQueryContext_Item.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/Contexts/EnvQueryContext_Item.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Contexts/EnvQueryContext_Querier.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Contexts/EnvQueryContext_Querier.cpp index f187e0731d9f..1f25d88b813a 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Contexts/EnvQueryContext_Querier.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Contexts/EnvQueryContext_Querier.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/Contexts/EnvQueryContext_Querier.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EQSRenderingComponent.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EQSRenderingComponent.cpp index 3be305a4c259..864c0d418534 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EQSRenderingComponent.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EQSRenderingComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/EQSRenderingComponent.h" #include "EnvironmentQuery/Items/EnvQueryItemType_VectorBase.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EQSTestingPawn.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EQSTestingPawn.cpp index 143ec13c9bd7..5a56c316ffb5 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EQSTestingPawn.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EQSTestingPawn.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/EQSTestingPawn.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQuery.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQuery.cpp index 1577a97a41fa..4858ae889f81 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQuery.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQuery.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/EnvQuery.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryContext.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryContext.cpp index f1dfdda07551..cb5f374db216 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryContext.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryContext.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/EnvQueryContext.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryDebugHelpers.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryDebugHelpers.cpp index b29f7eca4729..51f3558dc86a 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryDebugHelpers.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryDebugHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/EnvQueryDebugHelpers.h" #include "Serialization/MemoryWriter.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryGenerator.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryGenerator.cpp index aa1ffbbabc7d..f9442953caf9 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryGenerator.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryGenerator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/EnvQueryGenerator.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryInstance.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryInstance.cpp index 556d7cc78d93..d1fc5ab2363b 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryInstance.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryInstance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Templates/Greater.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryInstanceBlueprintWrapper.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryInstanceBlueprintWrapper.cpp index 4c390a1290bb..8582c0351e6c 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryInstanceBlueprintWrapper.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryInstanceBlueprintWrapper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/EnvQueryInstanceBlueprintWrapper.h" #include "EnvironmentQuery/Items/EnvQueryItemType_ActorBase.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryManager.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryManager.cpp index 040594d85f9d..19ed0ebf4453 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryManager.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/EnvQueryManager.h" #include "UObject/UObjectIterator.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryNode.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryNode.cpp index 71aba267e093..71ca9fde8fc7 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryNode.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/EnvQueryNode.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryOption.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryOption.cpp index a9eb9f5b5711..0f53447d9fa4 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryOption.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryOption.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/EnvQueryOption.h" #include "EnvironmentQuery/EnvQueryGenerator.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryTest.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryTest.cpp index 06ce539e695d..2402c68948db 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryTest.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/EnvQueryTest.h" #include "EnvironmentQuery/Contexts/EnvQueryContext_Item.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryTraceHelpers.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryTraceHelpers.cpp index c4891b7a4a36..d59c77df5f4c 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryTraceHelpers.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryTraceHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/EnvQueryTraceHelpers.h" #include "NavigationData.h" @@ -289,7 +289,6 @@ void FEQSHelpers::RunRaycastsOnNavHitOnlyWalls(const ANavigationData& NavData, c FVector TraceExtent(TraceData.ExtentX, TraceData.ExtentY, TraceData.ExtentZ); FCollisionQueryParams TraceParams(SCENE_QUERY_STAT(EnvQueryTrace), TraceData.bTraceComplex); - TraceParams.bTraceAsyncScene = true; TraceParams.AddIgnoredActors(IgnoredActors); FBatchTrace TraceHelper(NavData.GetWorld(), TraceCollisionChannel, TraceParams, TraceExtent, TraceMode); @@ -395,7 +394,6 @@ void FEQSHelpers::RunPhysRaycasts(UWorld* World, const FEnvTraceData& TraceData, FVector TraceExtent(TraceData.ExtentX, TraceData.ExtentY, TraceData.ExtentZ); FCollisionQueryParams TraceParams(SCENE_QUERY_STAT(EnvQueryTrace), TraceData.bTraceComplex); - TraceParams.bTraceAsyncScene = true; TraceParams.AddIgnoredActors(IgnoredActors); FBatchTrace BatchOb(World, TraceCollisionChannel, TraceParams, TraceExtent, TraceMode); @@ -429,7 +427,6 @@ void FEQSHelpers::RunPhysProjection(UWorld* World, const FEnvTraceData& TraceDat FVector TraceExtent(TraceData.ExtentX, TraceData.ExtentY, TraceData.ExtentZ); FCollisionQueryParams TraceParams(SCENE_QUERY_STAT(EnvQueryTrace), TraceData.bTraceComplex); - TraceParams.bTraceAsyncScene = true; FBatchTrace BatchOb(World, TraceCollisionChannel, TraceParams, TraceExtent, TraceMode); @@ -462,7 +459,6 @@ void FEQSHelpers::RunPhysProjection(UWorld* World, const FEnvTraceData& TraceDat FVector TraceExtent(TraceData.ExtentX, TraceData.ExtentY, TraceData.ExtentZ); FCollisionQueryParams TraceParams(SCENE_QUERY_STAT(EnvQueryTrace), TraceData.bTraceComplex); - TraceParams.bTraceAsyncScene = true; FBatchTrace BatchOb(World, TraceCollisionChannel, TraceParams, TraceExtent, ETraceMode::Keep); BatchOb.TraceHits.AddZeroed(Points.Num()); diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryTraceHelpers.h b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryTraceHelpers.h index da84bf8c6558..5acb3732ecc2 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryTraceHelpers.h +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryTraceHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryTypes.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryTypes.cpp index 107a488a71cd..f5919e9fdc90 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryTypes.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/EnvQueryTypes.h" #include "UObject/Package.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_ActorsOfClass.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_ActorsOfClass.cpp index bba418ba5362..d02a55f60b08 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_ActorsOfClass.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_ActorsOfClass.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/Generators/EnvQueryGenerator_ActorsOfClass.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_BlueprintBase.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_BlueprintBase.cpp index 311e630700c4..d506e858c72c 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_BlueprintBase.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_BlueprintBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/Generators/EnvQueryGenerator_BlueprintBase.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_Composite.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_Composite.cpp index 75a382d36984..d0b889586eb0 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_Composite.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_Composite.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/Generators/EnvQueryGenerator_Composite.h" #include "EnvironmentQuery/Items/EnvQueryItemType_Point.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_Cone.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_Cone.cpp index bfa28a738731..e4a0e2477d96 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_Cone.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_Cone.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/Generators/EnvQueryGenerator_Cone.h" #include "EnvironmentQuery/Contexts/EnvQueryContext_Querier.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_CurrentLocation.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_CurrentLocation.cpp index 63742a17b222..9c7da78f12f8 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_CurrentLocation.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_CurrentLocation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/Generators/EnvQueryGenerator_CurrentLocation.h" #include "AI/Navigation/NavigationTypes.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_Donut.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_Donut.cpp index 3dd7dabda42d..1c9e2a039c26 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_Donut.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_Donut.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/Generators/EnvQueryGenerator_Donut.h" #include "EnvironmentQuery/Contexts/EnvQueryContext_Querier.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_OnCircle.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_OnCircle.cpp index d919d587d3cf..e529fb337e30 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_OnCircle.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_OnCircle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/Generators/EnvQueryGenerator_OnCircle.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_PathingGrid.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_PathingGrid.cpp index 5d7105f26d11..d77aaa57b918 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_PathingGrid.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_PathingGrid.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/Generators/EnvQueryGenerator_PathingGrid.h" #include "NavMesh/RecastNavMesh.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_ProjectedPoints.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_ProjectedPoints.cpp index 262ec85efe36..17a7dd5a5b8a 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_ProjectedPoints.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_ProjectedPoints.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/Generators/EnvQueryGenerator_ProjectedPoints.h" #include "EnvironmentQuery/Items/EnvQueryItemType_Point.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_SimpleGrid.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_SimpleGrid.cpp index 84788c6f96bd..9b866989eaad 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_SimpleGrid.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Generators/EnvQueryGenerator_SimpleGrid.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/Generators/EnvQueryGenerator_SimpleGrid.h" #include "EnvironmentQuery/Contexts/EnvQueryContext_Querier.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Items/EnvQueryItemType.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Items/EnvQueryItemType.cpp index d4ea4217e7c0..23d2890b0728 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Items/EnvQueryItemType.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Items/EnvQueryItemType.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/Items/EnvQueryItemType.h" #include "EnvironmentQuery/EnvQueryManager.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Items/EnvQueryItemType_Actor.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Items/EnvQueryItemType_Actor.cpp index f26e6d5904d5..b920fc18734f 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Items/EnvQueryItemType_Actor.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Items/EnvQueryItemType_Actor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/Items/EnvQueryItemType_Actor.h" #include "UObject/WeakObjectPtr.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Items/EnvQueryItemType_ActorBase.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Items/EnvQueryItemType_ActorBase.cpp index 72e2afbb4b43..c320c77b3036 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Items/EnvQueryItemType_ActorBase.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Items/EnvQueryItemType_ActorBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/Items/EnvQueryItemType_ActorBase.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Items/EnvQueryItemType_Direction.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Items/EnvQueryItemType_Direction.cpp index 81671828ccd7..a14b9bc5b7a7 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Items/EnvQueryItemType_Direction.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Items/EnvQueryItemType_Direction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/Items/EnvQueryItemType_Direction.h" #include "EnvironmentQuery/EnvQueryTypes.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Items/EnvQueryItemType_Point.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Items/EnvQueryItemType_Point.cpp index 327d97c57b60..8d969ca03840 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Items/EnvQueryItemType_Point.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Items/EnvQueryItemType_Point.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/Items/EnvQueryItemType_Point.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Items/EnvQueryItemType_VectorBase.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Items/EnvQueryItemType_VectorBase.cpp index c8502f76ee67..30be8734f9ab 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Items/EnvQueryItemType_VectorBase.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Items/EnvQueryItemType_VectorBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/Items/EnvQueryItemType_VectorBase.h" #include "BehaviorTree/Blackboard/BlackboardKeyType_Vector.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_Distance.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_Distance.cpp index bbf5aa51caef..829254f77b10 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_Distance.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_Distance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/Tests/EnvQueryTest_Distance.h" #include "EnvironmentQuery/Items/EnvQueryItemType_VectorBase.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_Dot.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_Dot.cpp index 30c1253aad53..444e469e01df 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_Dot.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_Dot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/Tests/EnvQueryTest_Dot.h" #include "EnvironmentQuery/Items/EnvQueryItemType_VectorBase.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_GameplayTags.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_GameplayTags.cpp index 40f0587a12e3..17c534600a44 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_GameplayTags.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_GameplayTags.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/Tests/EnvQueryTest_GameplayTags.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_Overlap.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_Overlap.cpp index c241b41b651c..b22eaefd181d 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_Overlap.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_Overlap.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/Tests/EnvQueryTest_Overlap.h" #include "UObject/Package.h" @@ -24,7 +24,6 @@ void UEnvQueryTest_Overlap::RunTest(FEnvQueryInstance& QueryInstance) const bool bWantsHit = BoolValue.GetValue(); FCollisionQueryParams OverlapParams(SCENE_QUERY_STAT(EnvQueryOverlap), OverlapData.bOverlapComplex); - OverlapParams.bTraceAsyncScene = true; const ECollisionChannel OverlapCollisionChannel = OverlapData.OverlapChannel; const FVector TraceExtent(OverlapData.ExtentX, OverlapData.ExtentY, OverlapData.ExtentZ); diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_Pathfinding.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_Pathfinding.cpp index 736f70973645..24a2d4dc82e8 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_Pathfinding.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_Pathfinding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/Tests/EnvQueryTest_Pathfinding.h" #include "AI/Navigation/NavAgentInterface.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_PathfindingBatch.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_PathfindingBatch.cpp index d1327f989168..cf6eb5679855 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_PathfindingBatch.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_PathfindingBatch.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/Tests/EnvQueryTest_PathfindingBatch.h" #include "Engine/World.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_Project.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_Project.cpp index 2a528693f5f7..c0af5496cdf4 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_Project.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_Project.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/Tests/EnvQueryTest_Project.h" #include "AI/Navigation/NavigationTypes.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_Random.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_Random.cpp index cc501dbb4726..3066a53b7109 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_Random.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_Random.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/Tests/EnvQueryTest_Random.h" #include "AISystem.h" diff --git a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_Trace.cpp b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_Trace.cpp index 7f91839d9001..48af9e7d7d78 100644 --- a/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_Trace.cpp +++ b/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_Trace.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/Tests/EnvQueryTest_Trace.h" #include "UObject/Package.h" @@ -40,7 +40,6 @@ void UEnvQueryTest_Trace::RunTest(FEnvQueryInstance& QueryInstance) const } FCollisionQueryParams TraceParams(SCENE_QUERY_STAT(EnvQueryTrace), TraceData.bTraceComplex); - TraceParams.bTraceAsyncScene = true; TArray IgnoredActors; if (QueryInstance.PrepareContext(Context, IgnoredActors)) diff --git a/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_AI.cpp b/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_AI.cpp index 5f21c9e9f272..fb8f0cb351f9 100644 --- a/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_AI.cpp +++ b/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_AI.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayDebugger/GameplayDebuggerCategory_AI.h" diff --git a/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_AI.h b/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_AI.h index 895d4905e56c..6d1101403ebc 100644 --- a/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_AI.h +++ b/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_AI.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_BehaviorTree.cpp b/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_BehaviorTree.cpp index 5970b27bac5c..d7900102a999 100644 --- a/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_BehaviorTree.cpp +++ b/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_BehaviorTree.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayDebugger/GameplayDebuggerCategory_BehaviorTree.h" diff --git a/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_BehaviorTree.h b/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_BehaviorTree.h index eb6d3eab0352..e5577d7886b3 100644 --- a/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_BehaviorTree.h +++ b/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_BehaviorTree.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_EQS.cpp b/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_EQS.cpp index 49c6f37774f6..073584be170f 100644 --- a/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_EQS.cpp +++ b/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_EQS.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayDebugger/GameplayDebuggerCategory_EQS.h" diff --git a/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_EQS.h b/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_EQS.h index a04c89fd95b2..4edc9e56da9b 100644 --- a/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_EQS.h +++ b/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_EQS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_NavLocalGrid.cpp b/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_NavLocalGrid.cpp index 6d199f993d02..011dc7376582 100644 --- a/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_NavLocalGrid.cpp +++ b/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_NavLocalGrid.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayDebuggerCategory_NavLocalGrid.h" diff --git a/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_NavLocalGrid.h b/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_NavLocalGrid.h index 24a65c6029f6..321b94a3c3b9 100644 --- a/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_NavLocalGrid.h +++ b/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_NavLocalGrid.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_Navmesh.cpp b/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_Navmesh.cpp index 1846be370f7d..cfd47d2a67aa 100644 --- a/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_Navmesh.cpp +++ b/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_Navmesh.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayDebugger/GameplayDebuggerCategory_Navmesh.h" diff --git a/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_Navmesh.h b/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_Navmesh.h index fa70adf226b1..2bfcad19362e 100644 --- a/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_Navmesh.h +++ b/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_Navmesh.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_Perception.cpp b/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_Perception.cpp index 890bbc8eea59..92a991ff4050 100644 --- a/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_Perception.cpp +++ b/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_Perception.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayDebugger/GameplayDebuggerCategory_Perception.h" diff --git a/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_Perception.h b/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_Perception.h index da344fcd9c05..c5890791e93b 100644 --- a/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_Perception.h +++ b/Engine/Source/Runtime/AIModule/Private/GameplayDebugger/GameplayDebuggerCategory_Perception.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Private/GridPathAIController.cpp b/Engine/Source/Runtime/AIModule/Private/GridPathAIController.cpp index 40c52d69182e..36b4e2cd6cca 100644 --- a/Engine/Source/Runtime/AIModule/Private/GridPathAIController.cpp +++ b/Engine/Source/Runtime/AIModule/Private/GridPathAIController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GridPathAIController.h" #include "Navigation/GridPathFollowingComponent.h" diff --git a/Engine/Source/Runtime/AIModule/Private/HotSpots/AIHotSpotManager.cpp b/Engine/Source/Runtime/AIModule/Private/HotSpots/AIHotSpotManager.cpp index 6ff308b51285..05343384081d 100644 --- a/Engine/Source/Runtime/AIModule/Private/HotSpots/AIHotSpotManager.cpp +++ b/Engine/Source/Runtime/AIModule/Private/HotSpots/AIHotSpotManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HotSpots/AIHotSpotManager.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Navigation/CrowdFollowingComponent.cpp b/Engine/Source/Runtime/AIModule/Private/Navigation/CrowdFollowingComponent.cpp index d079c4f7b2c5..9d212a4fd22f 100644 --- a/Engine/Source/Runtime/AIModule/Private/Navigation/CrowdFollowingComponent.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Navigation/CrowdFollowingComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Navigation/CrowdFollowingComponent.h" #include "NavigationSystem.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Navigation/CrowdManager.cpp b/Engine/Source/Runtime/AIModule/Private/Navigation/CrowdManager.cpp index 59b2f215901a..54ec38c24233 100644 --- a/Engine/Source/Runtime/AIModule/Private/Navigation/CrowdManager.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Navigation/CrowdManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Navigation/CrowdManager.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Navigation/GridPathFollowingComponent.cpp b/Engine/Source/Runtime/AIModule/Private/Navigation/GridPathFollowingComponent.cpp index 2c8a08a10d6a..e225236e083b 100644 --- a/Engine/Source/Runtime/AIModule/Private/Navigation/GridPathFollowingComponent.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Navigation/GridPathFollowingComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Navigation/GridPathFollowingComponent.h" #include "Navigation/NavLocalGridManager.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Navigation/MetaNavMeshPath.cpp b/Engine/Source/Runtime/AIModule/Private/Navigation/MetaNavMeshPath.cpp index 2e3de66b099f..c07e6c74daaf 100644 --- a/Engine/Source/Runtime/AIModule/Private/Navigation/MetaNavMeshPath.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Navigation/MetaNavMeshPath.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Navigation/MetaNavMeshPath.h" #include "GameFramework/Controller.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Navigation/NavFilter_AIControllerDefault.cpp b/Engine/Source/Runtime/AIModule/Private/Navigation/NavFilter_AIControllerDefault.cpp index 84313110e7fb..c6949c439375 100644 --- a/Engine/Source/Runtime/AIModule/Private/Navigation/NavFilter_AIControllerDefault.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Navigation/NavFilter_AIControllerDefault.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Navigation/NavFilter_AIControllerDefault.h" #include "GameFramework/Pawn.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Navigation/NavLinkProxy.cpp b/Engine/Source/Runtime/AIModule/Private/Navigation/NavLinkProxy.cpp index b36a7e2e7b80..f764aac6965a 100644 --- a/Engine/Source/Runtime/AIModule/Private/Navigation/NavLinkProxy.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Navigation/NavLinkProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Navigation/NavLinkProxy.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Navigation/NavLocalGridData.cpp b/Engine/Source/Runtime/AIModule/Private/Navigation/NavLocalGridData.cpp index 1f284a1196b2..f830f20bac05 100644 --- a/Engine/Source/Runtime/AIModule/Private/Navigation/NavLocalGridData.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Navigation/NavLocalGridData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Navigation/NavLocalGridData.h" #include "Navigation/NavLocalGridManager.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Navigation/NavLocalGridManager.cpp b/Engine/Source/Runtime/AIModule/Private/Navigation/NavLocalGridManager.cpp index ac11b4fea0be..d2b7f907643e 100644 --- a/Engine/Source/Runtime/AIModule/Private/Navigation/NavLocalGridManager.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Navigation/NavLocalGridManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Navigation/NavLocalGridManager.h" #include "AISystem.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Navigation/NavigationInterfaces.cpp b/Engine/Source/Runtime/AIModule/Private/Navigation/NavigationInterfaces.cpp index 8dd4f1682779..62bec344e260 100644 --- a/Engine/Source/Runtime/AIModule/Private/Navigation/NavigationInterfaces.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Navigation/NavigationInterfaces.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Navigation/CrowdAgentInterface.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Navigation/PathFollowingComponent.cpp b/Engine/Source/Runtime/AIModule/Private/Navigation/PathFollowingComponent.cpp index 959e0f0990fd..424f183617ac 100644 --- a/Engine/Source/Runtime/AIModule/Private/Navigation/PathFollowingComponent.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Navigation/PathFollowingComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Navigation/PathFollowingComponent.h" #include "UObject/Package.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Navigation/PathFollowingManager.cpp b/Engine/Source/Runtime/AIModule/Private/Navigation/PathFollowingManager.cpp index 0199b6c73637..adcce1799960 100644 --- a/Engine/Source/Runtime/AIModule/Private/Navigation/PathFollowingManager.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Navigation/PathFollowingManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Navigation/PathFollowingManager.h" #include "Navigation/PathFollowingComponent.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionComponent.cpp b/Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionComponent.cpp index 9629ae6a530f..471374be6f83 100644 --- a/Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionComponent.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Perception/AIPerceptionComponent.h" #include "GameFramework/Controller.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionListenerInterface.cpp b/Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionListenerInterface.cpp index e10c079a129c..9f7fc819ce85 100644 --- a/Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionListenerInterface.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionListenerInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Perception/AIPerceptionListenerInterface.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionStimuliSourceComponent.cpp b/Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionStimuliSourceComponent.cpp index 6c82d99d0e78..55580610a60f 100644 --- a/Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionStimuliSourceComponent.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionStimuliSourceComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Perception/AIPerceptionStimuliSourceComponent.h" #include "Perception/AIPerceptionSystem.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionSystem.cpp b/Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionSystem.cpp index 8dab2526100a..ab345f4141aa 100644 --- a/Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionSystem.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionSystem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Perception/AIPerceptionSystem.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionTypes.cpp b/Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionTypes.cpp index c1f13689ffa6..64831aed9178 100644 --- a/Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionTypes.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Perception/AIPerceptionTypes.h" #include "Perception/AIPerceptionComponent.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Perception/AISense.cpp b/Engine/Source/Runtime/AIModule/Private/Perception/AISense.cpp index aaf93f4918ab..df58f77e4fb1 100644 --- a/Engine/Source/Runtime/AIModule/Private/Perception/AISense.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Perception/AISense.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Perception/AISense.h" #include "Perception/AIPerceptionSystem.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Perception/AISenseConfig_Damage.cpp b/Engine/Source/Runtime/AIModule/Private/Perception/AISenseConfig_Damage.cpp index 1e371aea8524..7b9163a4dcc5 100644 --- a/Engine/Source/Runtime/AIModule/Private/Perception/AISenseConfig_Damage.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Perception/AISenseConfig_Damage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Perception/AISenseConfig_Damage.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Perception/AISenseEvent.cpp b/Engine/Source/Runtime/AIModule/Private/Perception/AISenseEvent.cpp index 7854a47fb3c2..5ac9f43c8752 100644 --- a/Engine/Source/Runtime/AIModule/Private/Perception/AISenseEvent.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Perception/AISenseEvent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Perception/AISenseEvent.h" #include "Perception/AISense.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Perception/AISense_Blueprint.cpp b/Engine/Source/Runtime/AIModule/Private/Perception/AISense_Blueprint.cpp index e132a44e1f12..9fb690dea3e7 100644 --- a/Engine/Source/Runtime/AIModule/Private/Perception/AISense_Blueprint.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Perception/AISense_Blueprint.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Perception/AISense_Blueprint.h" #include "BlueprintNodeHelpers.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Perception/AISense_Damage.cpp b/Engine/Source/Runtime/AIModule/Private/Perception/AISense_Damage.cpp index 2f940f852cc3..a93a937ab209 100644 --- a/Engine/Source/Runtime/AIModule/Private/Perception/AISense_Damage.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Perception/AISense_Damage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Perception/AISense_Damage.h" #include "GameFramework/Pawn.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Perception/AISense_Hearing.cpp b/Engine/Source/Runtime/AIModule/Private/Perception/AISense_Hearing.cpp index 9f3e5d150870..7673495123d8 100644 --- a/Engine/Source/Runtime/AIModule/Private/Perception/AISense_Hearing.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Perception/AISense_Hearing.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Perception/AISense_Hearing.h" #include "Perception/AIPerceptionSystem.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Perception/AISense_Prediction.cpp b/Engine/Source/Runtime/AIModule/Private/Perception/AISense_Prediction.cpp index 014b1ebda5ec..e5e35170bc9b 100644 --- a/Engine/Source/Runtime/AIModule/Private/Perception/AISense_Prediction.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Perception/AISense_Prediction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Perception/AISense_Prediction.h" #include "Perception/AIPerceptionListenerInterface.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Perception/AISense_Sight.cpp b/Engine/Source/Runtime/AIModule/Private/Perception/AISense_Sight.cpp index e0435e15fe99..b1698ef9348a 100644 --- a/Engine/Source/Runtime/AIModule/Private/Perception/AISense_Sight.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Perception/AISense_Sight.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Perception/AISense_Sight.h" #include "EngineDefines.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Perception/AISense_Team.cpp b/Engine/Source/Runtime/AIModule/Private/Perception/AISense_Team.cpp index a32484a3ba53..1c85efbcb828 100644 --- a/Engine/Source/Runtime/AIModule/Private/Perception/AISense_Team.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Perception/AISense_Team.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Perception/AISense_Team.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Perception/AISense_Touch.cpp b/Engine/Source/Runtime/AIModule/Private/Perception/AISense_Touch.cpp index 0e321d60022d..775d4a6528e9 100644 --- a/Engine/Source/Runtime/AIModule/Private/Perception/AISense_Touch.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Perception/AISense_Touch.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Perception/AISense_Touch.h" #include "Perception/AIPerceptionListenerInterface.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Perception/AISightTargetInterface.cpp b/Engine/Source/Runtime/AIModule/Private/Perception/AISightTargetInterface.cpp index fa84ea1403fe..bd88b250072f 100644 --- a/Engine/Source/Runtime/AIModule/Private/Perception/AISightTargetInterface.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Perception/AISightTargetInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Perception/AISightTargetInterface.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Perception/PawnSensingComponent.cpp b/Engine/Source/Runtime/AIModule/Private/Perception/PawnSensingComponent.cpp index c420fba62865..e6d01aceb51c 100644 --- a/Engine/Source/Runtime/AIModule/Private/Perception/PawnSensingComponent.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Perception/PawnSensingComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Perception/PawnSensingComponent.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Tasks/AITask.cpp b/Engine/Source/Runtime/AIModule/Private/Tasks/AITask.cpp index cb4bfb7bdff8..ad65191a815b 100644 --- a/Engine/Source/Runtime/AIModule/Private/Tasks/AITask.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Tasks/AITask.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tasks/AITask.h" #include "GameFramework/Pawn.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Tasks/AITask_LockLogic.cpp b/Engine/Source/Runtime/AIModule/Private/Tasks/AITask_LockLogic.cpp index e70c2150466a..bf591502bff5 100644 --- a/Engine/Source/Runtime/AIModule/Private/Tasks/AITask_LockLogic.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Tasks/AITask_LockLogic.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tasks/AITask_LockLogic.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Tasks/AITask_MoveTo.cpp b/Engine/Source/Runtime/AIModule/Private/Tasks/AITask_MoveTo.cpp index b7a12e3c5fcc..d82479cf374c 100644 --- a/Engine/Source/Runtime/AIModule/Private/Tasks/AITask_MoveTo.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Tasks/AITask_MoveTo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tasks/AITask_MoveTo.h" #include "UObject/Package.h" diff --git a/Engine/Source/Runtime/AIModule/Private/Tasks/AITask_RunEQS.cpp b/Engine/Source/Runtime/AIModule/Private/Tasks/AITask_RunEQS.cpp index b7186c05e191..6d731e6fc152 100644 --- a/Engine/Source/Runtime/AIModule/Private/Tasks/AITask_RunEQS.cpp +++ b/Engine/Source/Runtime/AIModule/Private/Tasks/AITask_RunEQS.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tasks/AITask_RunEQS.h" #include "AIController.h" diff --git a/Engine/Source/Runtime/AIModule/Private/VisualLoggerExtension.cpp b/Engine/Source/Runtime/AIModule/Private/VisualLoggerExtension.cpp index c55117a3adb8..ac0d4d02642d 100644 --- a/Engine/Source/Runtime/AIModule/Private/VisualLoggerExtension.cpp +++ b/Engine/Source/Runtime/AIModule/Private/VisualLoggerExtension.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VisualLoggerExtension.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Runtime/AIModule/Public/AIConfig.h b/Engine/Source/Runtime/AIModule/Public/AIConfig.h index 48ca11b1257b..956331c73de0 100644 --- a/Engine/Source/Runtime/AIModule/Public/AIConfig.h +++ b/Engine/Source/Runtime/AIModule/Public/AIConfig.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Public/AIHelpers.h b/Engine/Source/Runtime/AIModule/Public/AIHelpers.h index 70117dd3e7fd..f8454b8fb0f0 100644 --- a/Engine/Source/Runtime/AIModule/Public/AIHelpers.h +++ b/Engine/Source/Runtime/AIModule/Public/AIHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Public/AIModule.h b/Engine/Source/Runtime/AIModule/Public/AIModule.h index 0c573746f6eb..54814dc2d922 100644 --- a/Engine/Source/Runtime/AIModule/Public/AIModule.h +++ b/Engine/Source/Runtime/AIModule/Public/AIModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Public/BVTree.h b/Engine/Source/Runtime/AIModule/Public/BVTree.h index 5101233b8843..0b3421d7fc9e 100644 --- a/Engine/Source/Runtime/AIModule/Public/BVTree.h +++ b/Engine/Source/Runtime/AIModule/Public/BVTree.h @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #pragma once diff --git a/Engine/Source/Runtime/AIModule/Public/BehaviorTreeDelegates.h b/Engine/Source/Runtime/AIModule/Public/BehaviorTreeDelegates.h index ea0d1d13e282..79933e6ddd15 100644 --- a/Engine/Source/Runtime/AIModule/Public/BehaviorTreeDelegates.h +++ b/Engine/Source/Runtime/AIModule/Public/BehaviorTreeDelegates.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Public/BlueprintNodeHelpers.h b/Engine/Source/Runtime/AIModule/Public/BlueprintNodeHelpers.h index 5c61e1968dc9..8a802830b126 100644 --- a/Engine/Source/Runtime/AIModule/Public/BlueprintNodeHelpers.h +++ b/Engine/Source/Runtime/AIModule/Public/BlueprintNodeHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Public/GraphAStar.h b/Engine/Source/Runtime/AIModule/Public/GraphAStar.h index 908848733329..d8e0a7097a66 100644 --- a/Engine/Source/Runtime/AIModule/Public/GraphAStar.h +++ b/Engine/Source/Runtime/AIModule/Public/GraphAStar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AIModule/Public/SimpleCellGrid.h b/Engine/Source/Runtime/AIModule/Public/SimpleCellGrid.h index 3dd859f9b9d7..f54b7888ebd7 100644 --- a/Engine/Source/Runtime/AIModule/Public/SimpleCellGrid.h +++ b/Engine/Source/Runtime/AIModule/Public/SimpleCellGrid.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ALAudio/ALAudio.Build.cs b/Engine/Source/Runtime/ALAudio/ALAudio.Build.cs index c94bd114c6e7..2c91706a7ef6 100644 --- a/Engine/Source/Runtime/ALAudio/ALAudio.Build.cs +++ b/Engine/Source/Runtime/ALAudio/ALAudio.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/ALAudio/Private/ALAudioBuffer.cpp b/Engine/Source/Runtime/ALAudio/Private/ALAudioBuffer.cpp index fe810356f254..9b42dbdd2871 100644 --- a/Engine/Source/Runtime/ALAudio/Private/ALAudioBuffer.cpp +++ b/Engine/Source/Runtime/ALAudio/Private/ALAudioBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Stats/Stats.h" diff --git a/Engine/Source/Runtime/ALAudio/Private/ALAudioDevice.cpp b/Engine/Source/Runtime/ALAudio/Private/ALAudioDevice.cpp index 2df0c1c497de..1bac689a442c 100644 --- a/Engine/Source/Runtime/ALAudio/Private/ALAudioDevice.cpp +++ b/Engine/Source/Runtime/ALAudio/Private/ALAudioDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ALAudioDevice.cpp: Unreal OpenAL Audio interface object. diff --git a/Engine/Source/Runtime/ALAudio/Private/ALAudioSource.cpp b/Engine/Source/Runtime/ALAudio/Private/ALAudioSource.cpp index 003f39db087d..34db3ba1abab 100644 --- a/Engine/Source/Runtime/ALAudio/Private/ALAudioSource.cpp +++ b/Engine/Source/Runtime/ALAudio/Private/ALAudioSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*------------------------------------------------------------------------------------ FALSoundSource. diff --git a/Engine/Source/Runtime/ALAudio/Public/ALAudioDevice.h b/Engine/Source/Runtime/ALAudio/Public/ALAudioDevice.h index e1204e4189ed..cc5b81101ae7 100644 --- a/Engine/Source/Runtime/ALAudio/Public/ALAudioDevice.h +++ b/Engine/Source/Runtime/ALAudio/Public/ALAudioDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ALAudioDevice.h: Unreal OpenAL audio interface object. diff --git a/Engine/Source/Runtime/AVIWriter/AVIWriter.Build.cs b/Engine/Source/Runtime/AVIWriter/AVIWriter.Build.cs index 629b23024348..fbda69c0a7e3 100644 --- a/Engine/Source/Runtime/AVIWriter/AVIWriter.Build.cs +++ b/Engine/Source/Runtime/AVIWriter/AVIWriter.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/AVIWriter/Private/AVIWriter.cpp b/Engine/Source/Runtime/AVIWriter/Private/AVIWriter.cpp index f1738f269e81..df1722499e65 100644 --- a/Engine/Source/Runtime/AVIWriter/Private/AVIWriter.cpp +++ b/Engine/Source/Runtime/AVIWriter/Private/AVIWriter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AVIWriter.cpp: AVI creation implementation. diff --git a/Engine/Source/Runtime/AVIWriter/Private/CapturePin.cpp b/Engine/Source/Runtime/AVIWriter/Private/CapturePin.cpp index 06ae46c989a0..71c0e51f1f43 100644 --- a/Engine/Source/Runtime/AVIWriter/Private/CapturePin.cpp +++ b/Engine/Source/Runtime/AVIWriter/Private/CapturePin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CapturePin.h" #include "AVIWriter.h" diff --git a/Engine/Source/Runtime/AVIWriter/Private/CapturePin.h b/Engine/Source/Runtime/AVIWriter/Private/CapturePin.h index b6fa5fe8f114..1b0517426444 100644 --- a/Engine/Source/Runtime/AVIWriter/Private/CapturePin.h +++ b/Engine/Source/Runtime/AVIWriter/Private/CapturePin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CapturePin.h: CapturePin definition diff --git a/Engine/Source/Runtime/AVIWriter/Private/CaptureSource.cpp b/Engine/Source/Runtime/AVIWriter/Private/CaptureSource.cpp index 4011504d42ae..2a7a8b35ccb4 100644 --- a/Engine/Source/Runtime/AVIWriter/Private/CaptureSource.cpp +++ b/Engine/Source/Runtime/AVIWriter/Private/CaptureSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CaptureSource.h: CaptureSource implementation diff --git a/Engine/Source/Runtime/AVIWriter/Private/CaptureSource.h b/Engine/Source/Runtime/AVIWriter/Private/CaptureSource.h index 04623c8b9b9a..2cf649e366fc 100644 --- a/Engine/Source/Runtime/AVIWriter/Private/CaptureSource.h +++ b/Engine/Source/Runtime/AVIWriter/Private/CaptureSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CaptureSource.h: CaptureSource definition diff --git a/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h b/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h index 0acfad80ef86..db421164b924 100644 --- a/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h +++ b/Engine/Source/Runtime/AVIWriter/Public/AVIWriter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AVIWriter.h: Helper class for creating AVI files. diff --git a/Engine/Source/Runtime/Advertising/Advertising/Advertising.Build.cs b/Engine/Source/Runtime/Advertising/Advertising/Advertising.Build.cs index ede36b2c3107..f5944ceda0ec 100644 --- a/Engine/Source/Runtime/Advertising/Advertising/Advertising.Build.cs +++ b/Engine/Source/Runtime/Advertising/Advertising/Advertising.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/Advertising/Advertising/Private/Advertising.cpp b/Engine/Source/Runtime/Advertising/Advertising/Private/Advertising.cpp index f18c636f1a66..e702038b9113 100644 --- a/Engine/Source/Runtime/Advertising/Advertising/Private/Advertising.cpp +++ b/Engine/Source/Runtime/Advertising/Advertising/Private/Advertising.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Advertising.h" #include "Interfaces/IAdvertisingProvider.h" diff --git a/Engine/Source/Runtime/Advertising/Advertising/Public/Advertising.h b/Engine/Source/Runtime/Advertising/Advertising/Public/Advertising.h index 5cb743d9f882..dcaf65c7bf12 100644 --- a/Engine/Source/Runtime/Advertising/Advertising/Public/Advertising.h +++ b/Engine/Source/Runtime/Advertising/Advertising/Public/Advertising.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Advertising/Advertising/Public/Interfaces/IAdvertisingProvider.h b/Engine/Source/Runtime/Advertising/Advertising/Public/Interfaces/IAdvertisingProvider.h index aa7583c03815..bf0395ba7174 100644 --- a/Engine/Source/Runtime/Advertising/Advertising/Public/Interfaces/IAdvertisingProvider.h +++ b/Engine/Source/Runtime/Advertising/Advertising/Public/Interfaces/IAdvertisingProvider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Advertising/Android/AndroidAdvertising/AndroidAdvertising.Build.cs b/Engine/Source/Runtime/Advertising/Android/AndroidAdvertising/AndroidAdvertising.Build.cs index 98fa8d4a5aa7..18c493364ce9 100644 --- a/Engine/Source/Runtime/Advertising/Android/AndroidAdvertising/AndroidAdvertising.Build.cs +++ b/Engine/Source/Runtime/Advertising/Android/AndroidAdvertising/AndroidAdvertising.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; diff --git a/Engine/Source/Runtime/Advertising/Android/AndroidAdvertising/Private/AndroidAdvertising.cpp b/Engine/Source/Runtime/Advertising/Android/AndroidAdvertising/Private/AndroidAdvertising.cpp index 4499155391c6..fe1fa720146b 100644 --- a/Engine/Source/Runtime/Advertising/Android/AndroidAdvertising/Private/AndroidAdvertising.cpp +++ b/Engine/Source/Runtime/Advertising/Android/AndroidAdvertising/Private/AndroidAdvertising.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AndroidAdvertising.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Runtime/Advertising/Android/AndroidAdvertising/Public/AndroidAdvertising.h b/Engine/Source/Runtime/Advertising/Android/AndroidAdvertising/Public/AndroidAdvertising.h index e82a3890715a..fd62c3e766fc 100644 --- a/Engine/Source/Runtime/Advertising/Android/AndroidAdvertising/Public/AndroidAdvertising.h +++ b/Engine/Source/Runtime/Advertising/Android/AndroidAdvertising/Public/AndroidAdvertising.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Advertising/IOS/IOSAdvertising/IOSAdvertising.Build.cs b/Engine/Source/Runtime/Advertising/IOS/IOSAdvertising/IOSAdvertising.Build.cs index 7785cebfe1d6..aac7c2839257 100644 --- a/Engine/Source/Runtime/Advertising/IOS/IOSAdvertising/IOSAdvertising.Build.cs +++ b/Engine/Source/Runtime/Advertising/IOS/IOSAdvertising/IOSAdvertising.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/Advertising/IOS/IOSAdvertising/Private/IOSAdvertising.cpp b/Engine/Source/Runtime/Advertising/IOS/IOSAdvertising/Private/IOSAdvertising.cpp index bf8802cdbc39..d472e07a465e 100644 --- a/Engine/Source/Runtime/Advertising/IOS/IOSAdvertising/Private/IOSAdvertising.cpp +++ b/Engine/Source/Runtime/Advertising/IOS/IOSAdvertising/Private/IOSAdvertising.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOSAdvertising.h" #include "IOS/IOSAppDelegate.h" diff --git a/Engine/Source/Runtime/Advertising/IOS/IOSAdvertising/Public/IOSAdvertising.h b/Engine/Source/Runtime/Advertising/IOS/IOSAdvertising/Public/IOSAdvertising.h index 7c7c68112dc5..4aa4adc62969 100644 --- a/Engine/Source/Runtime/Advertising/IOS/IOSAdvertising/Public/IOSAdvertising.h +++ b/Engine/Source/Runtime/Advertising/IOS/IOSAdvertising/Public/IOSAdvertising.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Analytics/Analytics/Analytics.Build.cs b/Engine/Source/Runtime/Analytics/Analytics/Analytics.Build.cs index 707864861f68..be5c8527b524 100644 --- a/Engine/Source/Runtime/Analytics/Analytics/Analytics.Build.cs +++ b/Engine/Source/Runtime/Analytics/Analytics/Analytics.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/Analytics/Analytics/Private/Analytics.cpp b/Engine/Source/Runtime/Analytics/Analytics/Private/Analytics.cpp index 0bf0be5a8b36..dd749e45e8da 100644 --- a/Engine/Source/Runtime/Analytics/Analytics/Private/Analytics.cpp +++ b/Engine/Source/Runtime/Analytics/Analytics/Private/Analytics.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Analytics.h" #include "Misc/CommandLine.h" diff --git a/Engine/Source/Runtime/Analytics/Analytics/Public/Analytics.h b/Engine/Source/Runtime/Analytics/Analytics/Public/Analytics.h index b6698ab31de3..55271926f3e5 100644 --- a/Engine/Source/Runtime/Analytics/Analytics/Public/Analytics.h +++ b/Engine/Source/Runtime/Analytics/Analytics/Public/Analytics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsBuildType.h b/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsBuildType.h index ae0973056c24..da08c4b8dc1f 100644 --- a/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsBuildType.h +++ b/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsBuildType.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsConversion.h b/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsConversion.h index 43c7b9c04e68..c15308184542 100644 --- a/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsConversion.h +++ b/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsConversion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsEventAttribute.h b/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsEventAttribute.h index 53335271a4e9..aaacf0bf90dd 100644 --- a/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsEventAttribute.h +++ b/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsEventAttribute.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsProviderConfigurationDelegate.h b/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsProviderConfigurationDelegate.h index f84b7f3e81e5..9ccea82675f8 100644 --- a/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsProviderConfigurationDelegate.h +++ b/Engine/Source/Runtime/Analytics/Analytics/Public/AnalyticsProviderConfigurationDelegate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h b/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h index 375ac6792cdc..e7d1e67f0fac 100644 --- a/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h +++ b/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProvider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProviderModule.h b/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProviderModule.h index c3736bfee262..c362113a3ea3 100644 --- a/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProviderModule.h +++ b/Engine/Source/Runtime/Analytics/Analytics/Public/Interfaces/IAnalyticsProviderModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Analytics/AnalyticsET/AnalyticsET.Build.cs b/Engine/Source/Runtime/Analytics/AnalyticsET/AnalyticsET.Build.cs index d8b2b1c1261a..84143f261b41 100644 --- a/Engine/Source/Runtime/Analytics/AnalyticsET/AnalyticsET.Build.cs +++ b/Engine/Source/Runtime/Analytics/AnalyticsET/AnalyticsET.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/Analytics/AnalyticsET/Private/AnalyticsET.cpp b/Engine/Source/Runtime/Analytics/AnalyticsET/Private/AnalyticsET.cpp index d0ee5b292afa..33229ad9ba46 100644 --- a/Engine/Source/Runtime/Analytics/AnalyticsET/Private/AnalyticsET.cpp +++ b/Engine/Source/Runtime/Analytics/AnalyticsET/Private/AnalyticsET.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnalyticsET.h" #include "IAnalyticsProviderET.h" diff --git a/Engine/Source/Runtime/Analytics/AnalyticsET/Private/HttpServiceTracker.cpp b/Engine/Source/Runtime/Analytics/AnalyticsET/Private/HttpServiceTracker.cpp index ed1823d1b28e..5d3ec622cdb1 100644 --- a/Engine/Source/Runtime/Analytics/AnalyticsET/Private/HttpServiceTracker.cpp +++ b/Engine/Source/Runtime/Analytics/AnalyticsET/Private/HttpServiceTracker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HttpServiceTracker.h" #include "HAL/PlatformTime.h" diff --git a/Engine/Source/Runtime/Analytics/AnalyticsET/Private/IAnalyticsProviderET.cpp b/Engine/Source/Runtime/Analytics/AnalyticsET/Private/IAnalyticsProviderET.cpp index 4de7cd9824c2..30134758e747 100644 --- a/Engine/Source/Runtime/Analytics/AnalyticsET/Private/IAnalyticsProviderET.cpp +++ b/Engine/Source/Runtime/Analytics/AnalyticsET/Private/IAnalyticsProviderET.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IAnalyticsProviderET.h" #include "Misc/CommandLine.h" diff --git a/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsET.h b/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsET.h index 75d02718839f..124be5925082 100644 --- a/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsET.h +++ b/Engine/Source/Runtime/Analytics/AnalyticsET/Public/AnalyticsET.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Analytics/AnalyticsET/Public/HttpServiceTracker.h b/Engine/Source/Runtime/Analytics/AnalyticsET/Public/HttpServiceTracker.h index 4ff1314d7d31..9de977971ad4 100644 --- a/Engine/Source/Runtime/Analytics/AnalyticsET/Public/HttpServiceTracker.h +++ b/Engine/Source/Runtime/Analytics/AnalyticsET/Public/HttpServiceTracker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Analytics/AnalyticsET/Public/IAnalyticsProviderET.h b/Engine/Source/Runtime/Analytics/AnalyticsET/Public/IAnalyticsProviderET.h index fdb72440a117..2a934645a48a 100644 --- a/Engine/Source/Runtime/Analytics/AnalyticsET/Public/IAnalyticsProviderET.h +++ b/Engine/Source/Runtime/Analytics/AnalyticsET/Public/IAnalyticsProviderET.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Analytics/AnalyticsSwrve/AnalyticsSwrve.Build.cs b/Engine/Source/Runtime/Analytics/AnalyticsSwrve/AnalyticsSwrve.Build.cs index ca3f7e229a2f..159591541fca 100644 --- a/Engine/Source/Runtime/Analytics/AnalyticsSwrve/AnalyticsSwrve.Build.cs +++ b/Engine/Source/Runtime/Analytics/AnalyticsSwrve/AnalyticsSwrve.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/Analytics/AnalyticsSwrve/Private/AnalyticsSwrve.cpp b/Engine/Source/Runtime/Analytics/AnalyticsSwrve/Private/AnalyticsSwrve.cpp index 7c26d925f262..51c9f68a47fb 100644 --- a/Engine/Source/Runtime/Analytics/AnalyticsSwrve/Private/AnalyticsSwrve.cpp +++ b/Engine/Source/Runtime/Analytics/AnalyticsSwrve/Private/AnalyticsSwrve.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnalyticsSwrve.h" diff --git a/Engine/Source/Runtime/Analytics/AnalyticsSwrve/Public/AnalyticsSwrve.h b/Engine/Source/Runtime/Analytics/AnalyticsSwrve/Public/AnalyticsSwrve.h index 4902a9bfa099..11e8ce77bd87 100644 --- a/Engine/Source/Runtime/Analytics/AnalyticsSwrve/Public/AnalyticsSwrve.h +++ b/Engine/Source/Runtime/Analytics/AnalyticsSwrve/Public/AnalyticsSwrve.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/AnalyticsVisualEditing.Build.cs b/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/AnalyticsVisualEditing.Build.cs index d12fc84eacea..e4fddc14df5f 100644 --- a/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/AnalyticsVisualEditing.Build.cs +++ b/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/AnalyticsVisualEditing.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Classes/AnalyticsSettings.h b/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Classes/AnalyticsSettings.h index 849212d2f213..83bd7a52766b 100644 --- a/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Classes/AnalyticsSettings.h +++ b/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Classes/AnalyticsSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Private/AnalyticsVisualEditing.cpp b/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Private/AnalyticsVisualEditing.cpp index 466e3609f370..0cf4b663ee29 100644 --- a/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Private/AnalyticsVisualEditing.cpp +++ b/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Private/AnalyticsVisualEditing.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnalyticsVisualEditing.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Public/AnalyticsVisualEditing.h b/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Public/AnalyticsVisualEditing.h index fd2d2d938d01..1b8dfd0495cb 100644 --- a/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Public/AnalyticsVisualEditing.h +++ b/Engine/Source/Runtime/Analytics/AnalyticsVisualEditing/Public/AnalyticsVisualEditing.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Analytics/QoSReporter/Private/QoSReporter.cpp b/Engine/Source/Runtime/Analytics/QoSReporter/Private/QoSReporter.cpp index 4f879ab53bb8..3eb999ed5c54 100644 --- a/Engine/Source/Runtime/Analytics/QoSReporter/Private/QoSReporter.cpp +++ b/Engine/Source/Runtime/Analytics/QoSReporter/Private/QoSReporter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "QoSReporter.h" #include "HAL/PlatformTime.h" diff --git a/Engine/Source/Runtime/Analytics/QoSReporter/Private/QoSReporterModule.cpp b/Engine/Source/Runtime/Analytics/QoSReporter/Private/QoSReporterModule.cpp index 1565dd57d907..2e34ffc67428 100644 --- a/Engine/Source/Runtime/Analytics/QoSReporter/Private/QoSReporterModule.cpp +++ b/Engine/Source/Runtime/Analytics/QoSReporter/Private/QoSReporterModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/DateTime.h" diff --git a/Engine/Source/Runtime/Analytics/QoSReporter/Private/QoSReporterPrivate.h b/Engine/Source/Runtime/Analytics/QoSReporter/Private/QoSReporterPrivate.h index 6dacbb34a074..b24f0091fbf0 100644 --- a/Engine/Source/Runtime/Analytics/QoSReporter/Private/QoSReporterPrivate.h +++ b/Engine/Source/Runtime/Analytics/QoSReporter/Private/QoSReporterPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Analytics/QoSReporter/Public/QoSReporter.h b/Engine/Source/Runtime/Analytics/QoSReporter/Public/QoSReporter.h index 48348764496c..670ee200e46b 100644 --- a/Engine/Source/Runtime/Analytics/QoSReporter/Public/QoSReporter.h +++ b/Engine/Source/Runtime/Analytics/QoSReporter/Public/QoSReporter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Analytics/QoSReporter/QoSReporter.Build.cs b/Engine/Source/Runtime/Analytics/QoSReporter/QoSReporter.Build.cs index 21cd75c0cf11..0897bd29fb42 100644 --- a/Engine/Source/Runtime/Analytics/QoSReporter/QoSReporter.Build.cs +++ b/Engine/Source/Runtime/Analytics/QoSReporter/QoSReporter.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/Android/AndroidAudio/AndroidAudio.Build.cs b/Engine/Source/Runtime/Android/AndroidAudio/AndroidAudio.Build.cs index baa7aa155356..48209345af6a 100644 --- a/Engine/Source/Runtime/Android/AndroidAudio/AndroidAudio.Build.cs +++ b/Engine/Source/Runtime/Android/AndroidAudio/AndroidAudio.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/Android/AndroidAudio/Private/AndroidAudioBuffer.cpp b/Engine/Source/Runtime/Android/AndroidAudio/Private/AndroidAudioBuffer.cpp index ccb5f9ab3eaa..10421327b0f6 100644 --- a/Engine/Source/Runtime/Android/AndroidAudio/Private/AndroidAudioBuffer.cpp +++ b/Engine/Source/Runtime/Android/AndroidAudio/Private/AndroidAudioBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AndroidAudioDevice.h" #include "AudioEffect.h" diff --git a/Engine/Source/Runtime/Android/AndroidAudio/Private/AndroidAudioDevice.cpp b/Engine/Source/Runtime/Android/AndroidAudio/Private/AndroidAudioDevice.cpp index 23b05782fb2d..1b20b26a1cdf 100644 --- a/Engine/Source/Runtime/Android/AndroidAudio/Private/AndroidAudioDevice.cpp +++ b/Engine/Source/Runtime/Android/AndroidAudio/Private/AndroidAudioDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*------------------------------------------------------------------------------------ diff --git a/Engine/Source/Runtime/Android/AndroidAudio/Private/AndroidAudioSource.cpp b/Engine/Source/Runtime/Android/AndroidAudio/Private/AndroidAudioSource.cpp index 8c25c0d69e5a..6a725c2b3727 100644 --- a/Engine/Source/Runtime/Android/AndroidAudio/Private/AndroidAudioSource.cpp +++ b/Engine/Source/Runtime/Android/AndroidAudio/Private/AndroidAudioSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*------------------------------------------------------------------------------------ FSLESSoundSource. diff --git a/Engine/Source/Runtime/Android/AndroidAudio/Public/AndroidAudioDevice.h b/Engine/Source/Runtime/Android/AndroidAudio/Public/AndroidAudioDevice.h index bbb96a04add5..2180ce2dc5b2 100644 --- a/Engine/Source/Runtime/Android/AndroidAudio/Public/AndroidAudioDevice.h +++ b/Engine/Source/Runtime/Android/AndroidAudio/Public/AndroidAudioDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Android/AndroidLocalNotification/AndroidLocalNotification.Build.cs b/Engine/Source/Runtime/Android/AndroidLocalNotification/AndroidLocalNotification.Build.cs index 3d5388afd587..c2399adccc29 100644 --- a/Engine/Source/Runtime/Android/AndroidLocalNotification/AndroidLocalNotification.Build.cs +++ b/Engine/Source/Runtime/Android/AndroidLocalNotification/AndroidLocalNotification.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/Android/AndroidLocalNotification/Private/AndroidLocalNotification.cpp b/Engine/Source/Runtime/Android/AndroidLocalNotification/Private/AndroidLocalNotification.cpp index 792f1cf758a8..507c1a9bb6ff 100644 --- a/Engine/Source/Runtime/Android/AndroidLocalNotification/Private/AndroidLocalNotification.cpp +++ b/Engine/Source/Runtime/Android/AndroidLocalNotification/Private/AndroidLocalNotification.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AndroidLocalNotification.cpp: Unreal AndroidLocalNotification service interface object. diff --git a/Engine/Source/Runtime/Android/AndroidLocalNotification/Public/AndroidLocalNotification.h b/Engine/Source/Runtime/Android/AndroidLocalNotification/Public/AndroidLocalNotification.h index 942369a287c0..34d520ffe05c 100644 --- a/Engine/Source/Runtime/Android/AndroidLocalNotification/Public/AndroidLocalNotification.h +++ b/Engine/Source/Runtime/Android/AndroidLocalNotification/Public/AndroidLocalNotification.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AndroidLocalNotification.h: Unreal Android local notification interface object. diff --git a/Engine/Source/Runtime/Android/AndroidRuntimeSettings/AndroidRuntimeSettings.Build.cs b/Engine/Source/Runtime/Android/AndroidRuntimeSettings/AndroidRuntimeSettings.Build.cs index c4a247ebda0b..b8cd3ffd64b8 100644 --- a/Engine/Source/Runtime/Android/AndroidRuntimeSettings/AndroidRuntimeSettings.Build.cs +++ b/Engine/Source/Runtime/Android/AndroidRuntimeSettings/AndroidRuntimeSettings.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/Android/AndroidRuntimeSettings/Classes/AndroidRuntimeSettings.h b/Engine/Source/Runtime/Android/AndroidRuntimeSettings/Classes/AndroidRuntimeSettings.h index 9c9515db81c1..7024b60d5043 100644 --- a/Engine/Source/Runtime/Android/AndroidRuntimeSettings/Classes/AndroidRuntimeSettings.h +++ b/Engine/Source/Runtime/Android/AndroidRuntimeSettings/Classes/AndroidRuntimeSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Android/AndroidRuntimeSettings/Private/AndroidRuntimeSettings.cpp b/Engine/Source/Runtime/Android/AndroidRuntimeSettings/Private/AndroidRuntimeSettings.cpp index 2f3ed4e3a1a8..4b8f9f2b6097 100644 --- a/Engine/Source/Runtime/Android/AndroidRuntimeSettings/Private/AndroidRuntimeSettings.cpp +++ b/Engine/Source/Runtime/Android/AndroidRuntimeSettings/Private/AndroidRuntimeSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AndroidRuntimeSettings.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/Android/AndroidRuntimeSettings/Private/AndroidRuntimeSettingsModule.cpp b/Engine/Source/Runtime/Android/AndroidRuntimeSettings/Private/AndroidRuntimeSettingsModule.cpp index 6543c13f12e0..a26a71dd591e 100644 --- a/Engine/Source/Runtime/Android/AndroidRuntimeSettings/Private/AndroidRuntimeSettingsModule.cpp +++ b/Engine/Source/Runtime/Android/AndroidRuntimeSettings/Private/AndroidRuntimeSettingsModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/Android/AudioMixerAndroid/AudioMixerAndroid.Build.cs b/Engine/Source/Runtime/Android/AudioMixerAndroid/AudioMixerAndroid.Build.cs index 1c82c5f68501..1bf6496ac614 100644 --- a/Engine/Source/Runtime/Android/AudioMixerAndroid/AudioMixerAndroid.Build.cs +++ b/Engine/Source/Runtime/Android/AudioMixerAndroid/AudioMixerAndroid.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/Android/AudioMixerAndroid/Private/AudioMixerAndroid.cpp b/Engine/Source/Runtime/Android/AudioMixerAndroid/Private/AudioMixerAndroid.cpp index 0421514d5420..ac8233c62228 100644 --- a/Engine/Source/Runtime/Android/AudioMixerAndroid/Private/AudioMixerAndroid.cpp +++ b/Engine/Source/Runtime/Android/AudioMixerAndroid/Private/AudioMixerAndroid.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioMixer.h" #include "AudioMixerDevice.h" diff --git a/Engine/Source/Runtime/Android/AudioMixerAndroid/Private/AudioMixerPlatformAndroid.cpp b/Engine/Source/Runtime/Android/AudioMixerAndroid/Private/AudioMixerPlatformAndroid.cpp index 0766dd07ee22..d3b4d519bcfb 100644 --- a/Engine/Source/Runtime/Android/AudioMixerAndroid/Private/AudioMixerPlatformAndroid.cpp +++ b/Engine/Source/Runtime/Android/AudioMixerAndroid/Private/AudioMixerPlatformAndroid.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioMixerPlatformAndroid.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/Android/AudioMixerAndroid/Private/AudioMixerPlatformAndroid.h b/Engine/Source/Runtime/Android/AudioMixerAndroid/Private/AudioMixerPlatformAndroid.h index 8513a99b0bf9..ecf53f7383ab 100644 --- a/Engine/Source/Runtime/Android/AudioMixerAndroid/Private/AudioMixerPlatformAndroid.h +++ b/Engine/Source/Runtime/Android/AudioMixerAndroid/Private/AudioMixerPlatformAndroid.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/AnimGraphRuntime.Build.cs b/Engine/Source/Runtime/AnimGraphRuntime/AnimGraphRuntime.Build.cs index 2fbad7034bf6..a34d5ec3fb63 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/AnimGraphRuntime.Build.cs +++ b/Engine/Source/Runtime/AnimGraphRuntime/AnimGraphRuntime.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimCustomInstance.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimCustomInstance.cpp index 55cf9851a8d7..dc4ede181705 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimCustomInstance.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimCustomInstance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UAnimCustomInstance.cpp: Single Node Tree Instance diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimGraphRuntimeModule.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimGraphRuntimeModule.cpp index 5aaa2fb20522..fb02371a95c4 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimGraphRuntimeModule.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimGraphRuntimeModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_AimOffsetLookAt.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_AimOffsetLookAt.cpp index 21bec2c360c5..1586e1d810d7 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_AimOffsetLookAt.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_AimOffsetLookAt.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNodes/AnimNode_AimOffsetLookAt.h" #include "Animation/AnimInstanceProxy.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_ApplyAdditive.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_ApplyAdditive.cpp index a734733cc853..5e5d3523c920 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_ApplyAdditive.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_ApplyAdditive.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNodes/AnimNode_ApplyAdditive.h" #include "AnimationRuntime.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_BlendBoneByChannel.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_BlendBoneByChannel.cpp index bf78df576c1e..aeff2fa31882 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_BlendBoneByChannel.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_BlendBoneByChannel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNodes/AnimNode_BlendBoneByChannel.h" #include "AnimationRuntime.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_BlendListBase.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_BlendListBase.cpp index a2a25f840e4e..a7160f13d184 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_BlendListBase.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_BlendListBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNodes/AnimNode_BlendListBase.h" #include "AnimationRuntime.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_BlendListByBool.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_BlendListByBool.cpp index 08fbff8cb71c..7f26b8c065ec 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_BlendListByBool.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_BlendListByBool.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNodes/AnimNode_BlendListByBool.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_BlendListByEnum.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_BlendListByEnum.cpp index 68437baa016f..2a095d5088ff 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_BlendListByEnum.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_BlendListByEnum.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNodes/AnimNode_BlendListByEnum.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_BlendListByInt.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_BlendListByInt.cpp index 00075c83544a..8ce81a3f290e 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_BlendListByInt.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_BlendListByInt.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNodes/AnimNode_BlendListByInt.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_BlendSpaceEvaluator.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_BlendSpaceEvaluator.cpp index 514ea5df3f7d..aa117f89d617 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_BlendSpaceEvaluator.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_BlendSpaceEvaluator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNodes/AnimNode_BlendSpaceEvaluator.h" #include "Animation/BlendSpaceBase.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_BlendSpacePlayer.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_BlendSpacePlayer.cpp index 835eba65f247..219df483350a 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_BlendSpacePlayer.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_BlendSpacePlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNodes/AnimNode_BlendSpacePlayer.h" #include "Animation/BlendSpaceBase.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_CopyPoseFromMesh.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_CopyPoseFromMesh.cpp index dfb413795bf2..7786bf7ca885 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_CopyPoseFromMesh.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_CopyPoseFromMesh.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNodes/AnimNode_CopyPoseFromMesh.h" #include "Animation/AnimInstanceProxy.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_CurveSource.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_CurveSource.cpp index 39179974136c..df74d928e0f7 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_CurveSource.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_CurveSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNodes/AnimNode_CurveSource.h" #include "AnimationRuntime.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_LayeredBoneBlend.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_LayeredBoneBlend.cpp index 979e81da6730..e974f6398782 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_LayeredBoneBlend.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_LayeredBoneBlend.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNodes/AnimNode_LayeredBoneBlend.h" #include "AnimationRuntime.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_MakeDynamicAdditive.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_MakeDynamicAdditive.cpp index 405550edd78f..3fd75b27ee87 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_MakeDynamicAdditive.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_MakeDynamicAdditive.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNodes/AnimNode_MakeDynamicAdditive.h" #include "AnimationRuntime.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_ModifyCurve.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_ModifyCurve.cpp index 5c0a97a66738..be030fe0360f 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_ModifyCurve.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_ModifyCurve.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNodes/AnimNode_ModifyCurve.h" #include "AnimationRuntime.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_MultiWayBlend.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_MultiWayBlend.cpp index cdf1a4e7cf8a..b0d82feb38e5 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_MultiWayBlend.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_MultiWayBlend.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNodes/AnimNode_MultiWayBlend.h" #include "AnimationRuntime.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_PoseBlendNode.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_PoseBlendNode.cpp index b9364e6751f7..b712ed8b6c37 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_PoseBlendNode.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_PoseBlendNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNodes/AnimNode_PoseBlendNode.h" #include "AnimationRuntime.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_PoseByName.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_PoseByName.cpp index a25ac87e396c..37bb77e64d37 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_PoseByName.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_PoseByName.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNodes/AnimNode_PoseByName.h" #include "Animation/AnimInstanceProxy.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_PoseDriver.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_PoseDriver.cpp index 8c15c09647d3..9bb7a176b914 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_PoseDriver.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_PoseDriver.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNodes/AnimNode_PoseDriver.h" #include "AnimationRuntime.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_PoseHandler.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_PoseHandler.cpp index f4653a5ae6b0..4c5278552b9b 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_PoseHandler.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_PoseHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNodes/AnimNode_PoseHandler.h" #include "Animation/AnimInstanceProxy.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_PoseSnapshot.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_PoseSnapshot.cpp index 8f816982303d..8dccb980df9f 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_PoseSnapshot.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_PoseSnapshot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNodes/AnimNode_PoseSnapshot.h" #include "Animation/AnimInstanceProxy.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_RandomPlayer.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_RandomPlayer.cpp index dfc5ec643517..78938a1cc6e8 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_RandomPlayer.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_RandomPlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNodes/AnimNode_RandomPlayer.h" #include "AnimationRuntime.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_RefPose.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_RefPose.cpp index ea1787c12061..9a6325d15e57 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_RefPose.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_RefPose.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNodes/AnimNode_RefPose.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_Root.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_Root.cpp index 14d3f354b4ef..e999d1ff3ca9 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_Root.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_Root.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNodes/AnimNode_Root.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_RotateRootBone.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_RotateRootBone.cpp index ca214f21f51b..07bd55970328 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_RotateRootBone.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_RotateRootBone.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNodes/AnimNode_RotateRootBone.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_RotationOffsetBlendSpace.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_RotationOffsetBlendSpace.cpp index 34154c63ae46..ee74cf97cfa1 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_RotationOffsetBlendSpace.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_RotationOffsetBlendSpace.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNodes/AnimNode_RotationOffsetBlendSpace.h" #include "Animation/AnimInstanceProxy.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_SequenceEvaluator.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_SequenceEvaluator.cpp index c74b88974b99..8d00b4e2870c 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_SequenceEvaluator.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_SequenceEvaluator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNodes/AnimNode_SequenceEvaluator.h" #include "Animation/AnimInstanceProxy.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_Slot.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_Slot.cpp index 7aef8e178146..2a25777ff2a1 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_Slot.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_Slot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNodes/AnimNode_Slot.h" #include "Animation/AnimInstanceProxy.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_TwoWayBlend.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_TwoWayBlend.cpp index 4aad4f38ccc1..3f00425c131d 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_TwoWayBlend.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_TwoWayBlend.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNodes/AnimNode_TwoWayBlend.h" #include "Animation/AnimInstanceProxy.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNotify_PlayMontageNotify.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNotify_PlayMontageNotify.cpp index 73f4af6a3ec6..ed4b59584138 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNotify_PlayMontageNotify.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNotify_PlayMontageNotify.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNotifies/AnimNotify_PlayMontageNotify.h" #include "Animation/AnimInstance.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimSequencerInstance.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimSequencerInstance.cpp index c6f151cb5c88..48570388847b 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimSequencerInstance.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimSequencerInstance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UAnimSequencerInstance.cpp: Single Node Tree Instance diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimSequencerInstanceProxy.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimSequencerInstanceProxy.cpp index 19e0be6b96ea..630cfb9d6f1c 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimSequencerInstanceProxy.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimSequencerInstanceProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimSequencerInstanceProxy.h" #include "AnimSequencerInstance.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimationCustomVersion.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimationCustomVersion.cpp index 2c6cc8f67e12..871a5299df45 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimationCustomVersion.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimationCustomVersion.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimationCustomVersion.h" #include "Serialization/CustomVersion.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNodeRotationMultiplier.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNodeRotationMultiplier.cpp index 1a9445748dc2..d2655a4d3722 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNodeRotationMultiplier.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNodeRotationMultiplier.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "BoneIndices.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_AnimDynamics.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_AnimDynamics.cpp index 13857ba08080..4ec17ffb2b3a 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_AnimDynamics.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_AnimDynamics.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BoneControllers/AnimNode_AnimDynamics.h" #include "GameFramework/WorldSettings.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_ApplyLimits.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_ApplyLimits.cpp index 714bfdb0e684..887d3b7fbdf8 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_ApplyLimits.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_ApplyLimits.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BoneControllers/AnimNode_ApplyLimits.h" #include "AnimationCoreLibrary.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_BoneDrivenController.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_BoneDrivenController.cpp index 607ab8745bfc..46fac5bfbc47 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_BoneDrivenController.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_BoneDrivenController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BoneControllers/AnimNode_BoneDrivenController.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_CCDIK.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_CCDIK.cpp index f991435fae47..540a183f0a9e 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_CCDIK.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_CCDIK.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BoneControllers/AnimNode_CCDIK.h" #include "Animation/AnimTypes.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_Constraint.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_Constraint.cpp index ff138d300e1f..1e5676eed611 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_Constraint.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_Constraint.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BoneControllers/AnimNode_Constraint.h" #include "AnimationCoreLibrary.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_CopyBone.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_CopyBone.cpp index 136f9296ad58..817833f71479 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_CopyBone.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_CopyBone.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BoneControllers/AnimNode_CopyBone.h" #include "AnimationRuntime.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_CopyBoneDelta.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_CopyBoneDelta.cpp index ce892733da5d..da7ed65073a3 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_CopyBoneDelta.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_CopyBoneDelta.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BoneControllers/AnimNode_CopyBoneDelta.h" #include "Components/SkeletalMeshComponent.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_Fabrik.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_Fabrik.cpp index ebbb6868ab89..378d6c60594e 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_Fabrik.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_Fabrik.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BoneControllers/AnimNode_Fabrik.h" #include "AnimationRuntime.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_HandIKRetargeting.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_HandIKRetargeting.cpp index 2112dc4f9c26..e67c4b420b77 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_HandIKRetargeting.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_HandIKRetargeting.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BoneControllers/AnimNode_HandIKRetargeting.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_LegIK.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_LegIK.cpp index 6e8cbe13b23c..65e264e00fde 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_LegIK.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_LegIK.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BoneControllers/AnimNode_LegIK.h" #include "Components/SkeletalMeshComponent.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_LookAt.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_LookAt.cpp index 402654d6349f..b8d12a72943e 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_LookAt.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_LookAt.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BoneControllers/AnimNode_LookAt.h" #include "SceneManagement.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_ModifyBone.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_ModifyBone.cpp index 7e682a614678..0034eb32ad06 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_ModifyBone.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_ModifyBone.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BoneControllers/AnimNode_ModifyBone.h" #include "AnimationRuntime.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_ObserveBone.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_ObserveBone.cpp index 337ddc54e362..366fa7c57532 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_ObserveBone.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_ObserveBone.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BoneControllers/AnimNode_ObserveBone.h" #include "AnimationRuntime.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_ResetRoot.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_ResetRoot.cpp index 5a6060005b27..d7b680239aa5 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_ResetRoot.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_ResetRoot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BoneControllers/AnimNode_ResetRoot.h" #include "Animation/AnimInstanceProxy.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_RigidBody.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_RigidBody.cpp index d3a7a72c2890..f4f3b9c39f0b 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_RigidBody.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_RigidBody.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BoneControllers/AnimNode_RigidBody.h" #include "AnimationRuntime.h" @@ -423,7 +423,7 @@ void FAnimNode_RigidBody::EvaluateSkeletalControl_AnyThread(FComponentSpacePoseC Bodies[BodyIndex]->SetKinematicTarget(BodyTM); } } - + UpdateWorldForces(CompWorldSpaceTM, BaseBoneTM); const FVector SimSpaceGravity = WorldVectorToSpaceNoScale(SimulationSpace, WorldSpaceGravity, CompWorldSpaceTM, BaseBoneTM); @@ -435,7 +435,9 @@ void FAnimNode_RigidBody::EvaluateSkeletalControl_AnyThread(FComponentSpacePoseC for (int32 Step = 1; Step <= NumIterations; Step++) { - PhysicsSimulation->Simulate(StepDeltaTime, SimSpaceGravity); + // We call the _AssumesLocked version here without a lock as the simulation is local to this node and we know + // we're not going to alter anything while this is running. + PhysicsSimulation->Simulate_AssumesLocked(StepDeltaTime, SimSpaceGravity); } } @@ -671,7 +673,7 @@ void FAnimNode_RigidBody::InitPhysics(const UAnimInstance* InAnimInstance) { FPhysicsConstraintHandle& ConstraintRef = CI->ConstraintHandle; -#if WITH_APEIRON || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE +#if WITH_CHAOS || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE ensure(false); #else PhysicsSimulation->CreateJoint(ConstraintRef.ConstraintData, Body1Handle, Body2Handle); @@ -893,7 +895,7 @@ void FAnimNode_RigidBody::UpdateInternal(const FAnimationUpdateContext& Context) TArray Overlaps; UnsafeWorld->OverlapMultiByChannel(Overlaps, Bounds.Center, FQuat::Identity, OverlapChannel, FCollisionShape::MakeSphere(Bounds.W), QueryParams, FCollisionResponseParams(ECR_Overlap)); - SCOPED_SCENE_READ_LOCK(PhysScene ? PhysScene->GetPxScene(PST_Sync) : nullptr); //TODO: expose this part to the anim node + SCOPED_SCENE_READ_LOCK(PhysScene ? PhysScene->GetPxScene() : nullptr); //TODO: expose this part to the anim node for (const FOverlapResult& Overlap : Overlaps) { @@ -902,7 +904,7 @@ void FAnimNode_RigidBody::UpdateInternal(const FAnimationUpdateContext& Context) if (ComponentsInSim.Contains(OverlapComp) == false) { ComponentsInSim.Add(OverlapComp); -#if WITH_APEIRON || WITH_IMMEDIATE_PHYSX +#if WITH_CHAOS || WITH_IMMEDIATE_PHYSX check(false); #else if (PxRigidActor* RigidActor = FPhysicsInterface_PhysX::GetPxRigidActor_AssumesLocked(OverlapComp->BodyInstance.ActorHandle)) diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_ScaleChainLength.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_ScaleChainLength.cpp index f81acfc7b13b..213e2430a41b 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_ScaleChainLength.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_ScaleChainLength.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BoneControllers/AnimNode_ScaleChainLength.h" #include "SceneManagement.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_SkeletalControlBase.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_SkeletalControlBase.cpp index c0dfcfca762b..d54959bcdc30 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_SkeletalControlBase.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_SkeletalControlBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BoneControllers/AnimNode_SkeletalControlBase.h" #include "Animation/AnimInstanceProxy.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_SplineIK.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_SplineIK.cpp index c85b7f29191d..61f2b09fcfea 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_SplineIK.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_SplineIK.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BoneControllers/AnimNode_SplineIK.h" #include "Animation/AnimTypes.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_SpringBone.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_SpringBone.cpp index 5e59e730e897..a473e9b9f0d9 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_SpringBone.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_SpringBone.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BoneControllers/AnimNode_SpringBone.h" #include "GameFramework/WorldSettings.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_Trail.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_Trail.cpp index 3f52644e1518..f46ed4bda92c 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_Trail.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_Trail.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BoneControllers/AnimNode_Trail.h" #include "Animation/AnimInstanceProxy.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_TwistCorrectiveNode.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_TwistCorrectiveNode.cpp index 8b211e284e5d..63dcef717301 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_TwistCorrectiveNode.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_TwistCorrectiveNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BoneControllers/AnimNode_TwistCorrectiveNode.h" #include "AnimationRuntime.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_TwoBoneIK.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_TwoBoneIK.cpp index fbd1c1a2559c..2a2f1204c3c5 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_TwoBoneIK.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_TwoBoneIK.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BoneControllers/AnimNode_TwoBoneIK.h" #include "Engine/Engine.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/KismetAnimationLibrary.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/KismetAnimationLibrary.cpp index edeb7ace9154..85ed8515b83b 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/KismetAnimationLibrary.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/KismetAnimationLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetAnimationLibrary.h" #include "AnimationCoreLibrary.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/PlayMontageCallbackProxy.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/PlayMontageCallbackProxy.cpp index 570f502edf48..ec363d09252d 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/PlayMontageCallbackProxy.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/PlayMontageCallbackProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PlayMontageCallbackProxy.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Private/RBF/RBFSolver.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Private/RBF/RBFSolver.cpp index 9f64da788c6a..8a81e79a6a0a 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Private/RBF/RBFSolver.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Private/RBF/RBFSolver.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RBF/RBFSolver.h" #include "EngineLogs.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimCustomInstance.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimCustomInstance.h index df713edc7c99..a00464d82f7e 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimCustomInstance.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimCustomInstance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_AimOffsetLookAt.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_AimOffsetLookAt.h index cebaa83af125..a2ad16de71b9 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_AimOffsetLookAt.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_AimOffsetLookAt.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_ApplyAdditive.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_ApplyAdditive.h index 57c97b19fe90..092bfd90ae0b 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_ApplyAdditive.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_ApplyAdditive.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendBoneByChannel.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendBoneByChannel.h index 106dca3883f8..2f7af9659197 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendBoneByChannel.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendBoneByChannel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendListBase.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendListBase.h index 7e17b3d6bbd2..ab7ad3691f64 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendListBase.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendListBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendListByBool.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendListByBool.h index c0df80bfbb16..0c71c24f2660 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendListByBool.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendListByBool.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendListByEnum.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendListByEnum.h index f86e5eccffae..cce2699fdd6c 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendListByEnum.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendListByEnum.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendListByInt.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendListByInt.h index 9f1b2a966c5f..1d8c22268285 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendListByInt.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendListByInt.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendSpaceEvaluator.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendSpaceEvaluator.h index 54a1d0a8c4be..9fc0d9e3053b 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendSpaceEvaluator.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendSpaceEvaluator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendSpacePlayer.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendSpacePlayer.h index 03bcfcc0194d..1f3348511f4d 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendSpacePlayer.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendSpacePlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_CopyPoseFromMesh.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_CopyPoseFromMesh.h index 9c5921be4dc0..74ea11e43298 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_CopyPoseFromMesh.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_CopyPoseFromMesh.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_CurveSource.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_CurveSource.h index f707c5625feb..3aa31a892c16 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_CurveSource.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_CurveSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_LayeredBoneBlend.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_LayeredBoneBlend.h index a6a76f45e833..1f2414db4695 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_LayeredBoneBlend.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_LayeredBoneBlend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_MakeDynamicAdditive.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_MakeDynamicAdditive.h index b7caa4e525c9..987576d50505 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_MakeDynamicAdditive.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_MakeDynamicAdditive.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_ModifyCurve.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_ModifyCurve.h index 3eab7cbfc450..68c974c52af0 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_ModifyCurve.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_ModifyCurve.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_MultiWayBlend.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_MultiWayBlend.h index d826261d4247..50c17b5ff3ab 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_MultiWayBlend.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_MultiWayBlend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_PoseBlendNode.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_PoseBlendNode.h index fa79a2a8301b..f370850cab01 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_PoseBlendNode.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_PoseBlendNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_PoseByName.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_PoseByName.h index 5c73e5b8981d..d53a2a0adc14 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_PoseByName.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_PoseByName.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_PoseDriver.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_PoseDriver.h index 203e8e1d794c..1da577a6ff1a 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_PoseDriver.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_PoseDriver.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_PoseHandler.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_PoseHandler.h index f6c3a301063c..89481687143b 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_PoseHandler.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_PoseHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_PoseSnapshot.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_PoseSnapshot.h index 3562d4887947..a4e7cc707640 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_PoseSnapshot.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_PoseSnapshot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_RandomPlayer.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_RandomPlayer.h index a028ee9985f1..3590fe46a1c3 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_RandomPlayer.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_RandomPlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_RefPose.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_RefPose.h index 59164389cf41..0181890b570c 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_RefPose.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_RefPose.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_Root.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_Root.h index 4788be8414a4..48a34eaba92c 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_Root.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_Root.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_RotateRootBone.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_RotateRootBone.h index 45f855acf9db..16a60e17cecc 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_RotateRootBone.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_RotateRootBone.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_RotationOffsetBlendSpace.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_RotationOffsetBlendSpace.h index 210cad49c2d7..f2858a32e54c 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_RotationOffsetBlendSpace.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_RotationOffsetBlendSpace.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_SequenceEvaluator.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_SequenceEvaluator.h index 05477755ad75..daf30d25fec4 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_SequenceEvaluator.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_SequenceEvaluator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_Slot.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_Slot.h index 3c6bbc49abb9..90995aa11229 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_Slot.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_Slot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_StateResult.cpp b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_StateResult.cpp index f1ba55dbddfe..931cd939df2e 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_StateResult.cpp +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_StateResult.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AnimNode_StateResult.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_StateResult.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_StateResult.h index 5e7ca3c6302c..74bb176f8278 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_StateResult.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_StateResult.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_TwoWayBlend.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_TwoWayBlend.h index 5997030807c8..e404dd17a24d 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_TwoWayBlend.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_TwoWayBlend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNotifies/AnimNotify_PlayMontageNotify.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNotifies/AnimNotify_PlayMontageNotify.h index 5ac1b240c4e0..67d0d81dae68 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNotifies/AnimNotify_PlayMontageNotify.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNotifies/AnimNotify_PlayMontageNotify.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Animation/AnimNotifies/AnimNotify.h" #include "Animation/AnimNotifies/AnimNotifyState.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimSequencerInstance.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimSequencerInstance.h index e63a9cd23a7a..bc9efcb63032 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimSequencerInstance.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimSequencerInstance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimSequencerInstanceProxy.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimSequencerInstanceProxy.h index 40e8f79f24ce..fb7b28b4ec47 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimSequencerInstanceProxy.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimSequencerInstanceProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimationCustomVersion.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimationCustomVersion.h index f724d9319bc7..70c53bbae080 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimationCustomVersion.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimationCustomVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_AnimDynamics.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_AnimDynamics.h index 560d1d3033d5..d0c556ad1a00 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_AnimDynamics.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_AnimDynamics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_ApplyLimits.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_ApplyLimits.h index 7da03ae48e62..be71844aef05 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_ApplyLimits.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_ApplyLimits.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_BoneDrivenController.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_BoneDrivenController.h index 3e76c6979862..cfb1e4614016 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_BoneDrivenController.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_BoneDrivenController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_CCDIK.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_CCDIK.h index 49cd8685d037..416616f35640 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_CCDIK.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_CCDIK.h @@ -1,4 +1,4 @@ -// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_Constraint.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_Constraint.h index f6191d00fae8..219f9b0c8b86 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_Constraint.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_Constraint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_CopyBone.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_CopyBone.h index 6067300ff3f5..49b4d28ea59f 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_CopyBone.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_CopyBone.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_CopyBoneDelta.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_CopyBoneDelta.h index e6c1d7f23b2a..2c9fd5f84116 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_CopyBoneDelta.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_CopyBoneDelta.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_Fabrik.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_Fabrik.h index 12a8974bd214..c5166f4b6541 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_Fabrik.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_Fabrik.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_HandIKRetargeting.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_HandIKRetargeting.h index 773ecd481f66..a0e73f474c7d 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_HandIKRetargeting.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_HandIKRetargeting.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_LegIK.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_LegIK.h index ba1aa80f69b5..475a5d527d3e 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_LegIK.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_LegIK.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_LookAt.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_LookAt.h index 335ab0121b86..3e24dc8860bc 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_LookAt.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_LookAt.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_ModifyBone.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_ModifyBone.h index ee3d47000c75..cd367f9564a7 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_ModifyBone.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_ModifyBone.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_ObserveBone.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_ObserveBone.h index 622431cad6d3..98d4f8b3f72d 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_ObserveBone.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_ObserveBone.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_ResetRoot.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_ResetRoot.h index 81b385e7498f..915f7cca921c 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_ResetRoot.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_ResetRoot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_RigidBody.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_RigidBody.h index d52bc6a2b0b3..84847cbb0afb 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_RigidBody.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_RigidBody.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_RotationMultiplier.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_RotationMultiplier.h index 691de97de15e..108f80c08133 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_RotationMultiplier.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_RotationMultiplier.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_ScaleChainLength.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_ScaleChainLength.h index 5385e4b4a807..74446a3ade10 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_ScaleChainLength.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_ScaleChainLength.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_SkeletalControlBase.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_SkeletalControlBase.h index 96c0576c2acb..cc52eec2c1e8 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_SkeletalControlBase.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_SkeletalControlBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Abstract base class for a skeletal controller. diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_SplineIK.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_SplineIK.h index 600243c91bba..067f0d1e948c 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_SplineIK.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_SplineIK.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_SpringBone.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_SpringBone.h index f36087d3c34d..ee9f6f756a91 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_SpringBone.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_SpringBone.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_Trail.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_Trail.h index 2586b272268b..eea3072735ef 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_Trail.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_Trail.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_TwistCorrectiveNode.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_TwistCorrectiveNode.h index a86092373f3e..4ed965ac53bf 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_TwistCorrectiveNode.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_TwistCorrectiveNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_TwoBoneIK.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_TwoBoneIK.h index 2b30ed923e9e..4c8344463b35 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_TwoBoneIK.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_TwoBoneIK.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/KismetAnimationLibrary.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/KismetAnimationLibrary.h index b1df3c8070de..7e2474035907 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/KismetAnimationLibrary.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/KismetAnimationLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/PlayMontageCallbackProxy.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/PlayMontageCallbackProxy.h index f0acb9cc1bf9..9e1664769618 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/PlayMontageCallbackProxy.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/PlayMontageCallbackProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AnimGraphRuntime/Public/RBF/RBFSolver.h b/Engine/Source/Runtime/AnimGraphRuntime/Public/RBF/RBFSolver.h index 980ff760ad6d..22213e40ffa3 100644 --- a/Engine/Source/Runtime/AnimGraphRuntime/Public/RBF/RBFSolver.h +++ b/Engine/Source/Runtime/AnimGraphRuntime/Public/RBF/RBFSolver.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimationCore/AnimationCore.Build.cs b/Engine/Source/Runtime/AnimationCore/AnimationCore.Build.cs index 2945231622b7..f872f761d01f 100644 --- a/Engine/Source/Runtime/AnimationCore/AnimationCore.Build.cs +++ b/Engine/Source/Runtime/AnimationCore/AnimationCore.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/AnimationCore/Private/AngularLimit.cpp b/Engine/Source/Runtime/AnimationCore/Private/AngularLimit.cpp index 6f78aa7d4f85..6cf8aa413c18 100644 --- a/Engine/Source/Runtime/AnimationCore/Private/AngularLimit.cpp +++ b/Engine/Source/Runtime/AnimationCore/Private/AngularLimit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AngularLimit.h" diff --git a/Engine/Source/Runtime/AnimationCore/Private/AnimationCore.cpp b/Engine/Source/Runtime/AnimationCore/Private/AnimationCore.cpp index 026736a9f067..d52d4babf7dc 100644 --- a/Engine/Source/Runtime/AnimationCore/Private/AnimationCore.cpp +++ b/Engine/Source/Runtime/AnimationCore/Private/AnimationCore.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimationCore.h: Render core module implementation. diff --git a/Engine/Source/Runtime/AnimationCore/Private/AnimationCoreLibrary.cpp b/Engine/Source/Runtime/AnimationCore/Private/AnimationCoreLibrary.cpp index 3379e26c39e4..d0bed0b9b9f9 100644 --- a/Engine/Source/Runtime/AnimationCore/Private/AnimationCoreLibrary.cpp +++ b/Engine/Source/Runtime/AnimationCore/Private/AnimationCoreLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimationCore.h: Render core module implementation. diff --git a/Engine/Source/Runtime/AnimationCore/Private/AnimationCoreUtil.h b/Engine/Source/Runtime/AnimationCore/Private/AnimationCoreUtil.h index 0cba433ae602..ca8421efefa7 100644 --- a/Engine/Source/Runtime/AnimationCore/Private/AnimationCoreUtil.h +++ b/Engine/Source/Runtime/AnimationCore/Private/AnimationCoreUtil.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimationCoreUtil.h: Render core module definitions. diff --git a/Engine/Source/Runtime/AnimationCore/Private/Constraint.cpp b/Engine/Source/Runtime/AnimationCore/Private/Constraint.cpp index 7fad7e188bd9..209e7c9c11ec 100644 --- a/Engine/Source/Runtime/AnimationCore/Private/Constraint.cpp +++ b/Engine/Source/Runtime/AnimationCore/Private/Constraint.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Constraint.cpp: Constraint implementation diff --git a/Engine/Source/Runtime/AnimationCore/Private/EulerTransform.cpp b/Engine/Source/Runtime/AnimationCore/Private/EulerTransform.cpp index b81cf684deaa..f0ce3ba148fb 100644 --- a/Engine/Source/Runtime/AnimationCore/Private/EulerTransform.cpp +++ b/Engine/Source/Runtime/AnimationCore/Private/EulerTransform.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EulerTransform.h" diff --git a/Engine/Source/Runtime/AnimationCore/Private/FABRIK.cpp b/Engine/Source/Runtime/AnimationCore/Private/FABRIK.cpp index ad475232ec2b..82ac1f7bfd01 100644 --- a/Engine/Source/Runtime/AnimationCore/Private/FABRIK.cpp +++ b/Engine/Source/Runtime/AnimationCore/Private/FABRIK.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FABRIK.h" #include "BoneContainer.h" diff --git a/Engine/Source/Runtime/AnimationCore/Private/SplineIK.cpp b/Engine/Source/Runtime/AnimationCore/Private/SplineIK.cpp index 6f22064bac0d..750f4f449155 100644 --- a/Engine/Source/Runtime/AnimationCore/Private/SplineIK.cpp +++ b/Engine/Source/Runtime/AnimationCore/Private/SplineIK.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SplineIK.h" #include "HAL/ThreadSingleton.h" diff --git a/Engine/Source/Runtime/AnimationCore/Private/TwoBoneIK.cpp b/Engine/Source/Runtime/AnimationCore/Private/TwoBoneIK.cpp index e862d0ad0eb4..cceb0b931946 100644 --- a/Engine/Source/Runtime/AnimationCore/Private/TwoBoneIK.cpp +++ b/Engine/Source/Runtime/AnimationCore/Private/TwoBoneIK.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TwoBoneIK.h" diff --git a/Engine/Source/Runtime/AnimationCore/Public/AngularLimit.h b/Engine/Source/Runtime/AnimationCore/Public/AngularLimit.h index 6716cf0d4fa7..56f2292e70e1 100644 --- a/Engine/Source/Runtime/AnimationCore/Public/AngularLimit.h +++ b/Engine/Source/Runtime/AnimationCore/Public/AngularLimit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AngularLimit.h: Angular limit features diff --git a/Engine/Source/Runtime/AnimationCore/Public/AnimationCore.h b/Engine/Source/Runtime/AnimationCore/Public/AnimationCore.h index 97108790043e..9ed250f48605 100644 --- a/Engine/Source/Runtime/AnimationCore/Public/AnimationCore.h +++ b/Engine/Source/Runtime/AnimationCore/Public/AnimationCore.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimationCore.h: Render core module definitions. diff --git a/Engine/Source/Runtime/AnimationCore/Public/AnimationCoreLibrary.h b/Engine/Source/Runtime/AnimationCore/Public/AnimationCoreLibrary.h index 9838955d4a31..0d40551b46f2 100644 --- a/Engine/Source/Runtime/AnimationCore/Public/AnimationCoreLibrary.h +++ b/Engine/Source/Runtime/AnimationCore/Public/AnimationCoreLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimationCoreLibrary.h: Render core module definitions. diff --git a/Engine/Source/Runtime/AnimationCore/Public/BoneIndices.h b/Engine/Source/Runtime/AnimationCore/Public/BoneIndices.h index 68fecbd2259a..1b8629dd36f5 100644 --- a/Engine/Source/Runtime/AnimationCore/Public/BoneIndices.h +++ b/Engine/Source/Runtime/AnimationCore/Public/BoneIndices.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimationCore/Public/CommonAnimTypes.h b/Engine/Source/Runtime/AnimationCore/Public/CommonAnimTypes.h index d4c094b19595..5a75620b5285 100644 --- a/Engine/Source/Runtime/AnimationCore/Public/CommonAnimTypes.h +++ b/Engine/Source/Runtime/AnimationCore/Public/CommonAnimTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimationTypes.h: Render core module definitions. diff --git a/Engine/Source/Runtime/AnimationCore/Public/Constraint.h b/Engine/Source/Runtime/AnimationCore/Public/Constraint.h index d27adf5ed268..b356ecad1fb1 100644 --- a/Engine/Source/Runtime/AnimationCore/Public/Constraint.h +++ b/Engine/Source/Runtime/AnimationCore/Public/Constraint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Constraint.h: Constraint data structures diff --git a/Engine/Source/Runtime/AnimationCore/Public/EulerTransform.h b/Engine/Source/Runtime/AnimationCore/Public/EulerTransform.h index 4d180ce83cb2..cb8b85d98f3a 100644 --- a/Engine/Source/Runtime/AnimationCore/Public/EulerTransform.h +++ b/Engine/Source/Runtime/AnimationCore/Public/EulerTransform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimationCore/Public/FABRIK.h b/Engine/Source/Runtime/AnimationCore/Public/FABRIK.h index f8ae071485dd..08e5a7d348de 100644 --- a/Engine/Source/Runtime/AnimationCore/Public/FABRIK.h +++ b/Engine/Source/Runtime/AnimationCore/Public/FABRIK.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimationCore/Public/NodeChain.h b/Engine/Source/Runtime/AnimationCore/Public/NodeChain.h index 9549e80c20d6..d8b3d5248e13 100644 --- a/Engine/Source/Runtime/AnimationCore/Public/NodeChain.h +++ b/Engine/Source/Runtime/AnimationCore/Public/NodeChain.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimationCore/Public/NodeHierarchy.h b/Engine/Source/Runtime/AnimationCore/Public/NodeHierarchy.h index ba9c99ae014a..ea36c17234ab 100644 --- a/Engine/Source/Runtime/AnimationCore/Public/NodeHierarchy.h +++ b/Engine/Source/Runtime/AnimationCore/Public/NodeHierarchy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimationCore/Public/SplineIK.h b/Engine/Source/Runtime/AnimationCore/Public/SplineIK.h index 978bb56fa2d9..b14729940e4a 100644 --- a/Engine/Source/Runtime/AnimationCore/Public/SplineIK.h +++ b/Engine/Source/Runtime/AnimationCore/Public/SplineIK.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AnimationCore/Public/TwoBoneIK.h b/Engine/Source/Runtime/AnimationCore/Public/TwoBoneIK.h index a3065989f9e1..51c4a50b1b3c 100644 --- a/Engine/Source/Runtime/AnimationCore/Public/TwoBoneIK.h +++ b/Engine/Source/Runtime/AnimationCore/Public/TwoBoneIK.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AppFramework/AppFramework.Build.cs b/Engine/Source/Runtime/AppFramework/AppFramework.Build.cs index c0281df4e564..3f1e98d368b6 100644 --- a/Engine/Source/Runtime/AppFramework/AppFramework.Build.cs +++ b/Engine/Source/Runtime/AppFramework/AppFramework.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/AppFramework/Private/AppFrameworkModule.cpp b/Engine/Source/Runtime/AppFramework/Private/AppFrameworkModule.cpp index 19c9c78ded57..1c53aac2662a 100644 --- a/Engine/Source/Runtime/AppFramework/Private/AppFrameworkModule.cpp +++ b/Engine/Source/Runtime/AppFramework/Private/AppFrameworkModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/NameTypes.h" #include "GenericPlatform/GenericPlatformStackWalk.h" diff --git a/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/SLayoutExample.cpp b/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/SLayoutExample.cpp index bf1e08cfa0ab..761f98604d00 100644 --- a/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/SLayoutExample.cpp +++ b/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/SLayoutExample.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Testing/SLayoutExample.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/SLayoutExample.h b/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/SLayoutExample.h index 5fffdb59cea5..035bd8e29e01 100644 --- a/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/SLayoutExample.h +++ b/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/SLayoutExample.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/STableViewTesting.cpp b/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/STableViewTesting.cpp index 241e63d1f29a..9e66f913e5d8 100644 --- a/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/STableViewTesting.cpp +++ b/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/STableViewTesting.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Testing/STableViewTesting.h" #include "Layout/Margin.h" diff --git a/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/STableViewTesting.h b/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/STableViewTesting.h index e20972e45e4d..cfa6d75edc9a 100644 --- a/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/STableViewTesting.h +++ b/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/STableViewTesting.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/SUserWidgetTest.cpp b/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/SUserWidgetTest.cpp index caa1f4885271..ff396240229c 100644 --- a/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/SUserWidgetTest.cpp +++ b/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/SUserWidgetTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Testing/SUserWidgetTest.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/SUserWidgetTest.h b/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/SUserWidgetTest.h index 2828940f3c15..b9fd8abaafb8 100644 --- a/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/SUserWidgetTest.h +++ b/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/SUserWidgetTest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/SWidgetGallery.cpp b/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/SWidgetGallery.cpp index 51ffa5e68382..3823e7386dae 100644 --- a/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/SWidgetGallery.cpp +++ b/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/SWidgetGallery.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Testing/SWidgetGallery.h" #include "Animation/CurveSequence.h" diff --git a/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/SWidgetGallery.h b/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/SWidgetGallery.h index 061488275d5e..86582fc81dc5 100644 --- a/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/SWidgetGallery.h +++ b/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/SWidgetGallery.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/TestStyle.cpp b/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/TestStyle.cpp index 189b8b7de6c7..75bea1f6706f 100644 --- a/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/TestStyle.cpp +++ b/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/TestStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Testing/TestStyle.h" #include "Brushes/SlateBorderBrush.h" diff --git a/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/TestStyle.h b/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/TestStyle.h index 23104570901f..e0fbd7b8ea80 100644 --- a/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/TestStyle.h +++ b/Engine/Source/Runtime/AppFramework/Private/Framework/Testing/TestStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SColorGradingPicker.cpp b/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SColorGradingPicker.cpp index 02aacf73a8b3..2b36b95481a2 100644 --- a/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SColorGradingPicker.cpp +++ b/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SColorGradingPicker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Colors/SColorGradingPicker.h" #include "Widgets/Colors/SColorGradingWheel.h" #include "Widgets/Input/SNumericEntryBox.h" diff --git a/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SColorPicker.cpp b/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SColorPicker.cpp index 93217c1af4c6..12f7d9687394 100644 --- a/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SColorPicker.cpp +++ b/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SColorPicker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Colors/SColorPicker.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SColorThemes.cpp b/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SColorThemes.cpp index b80305b3325d..35def786635a 100644 --- a/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SColorThemes.cpp +++ b/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SColorThemes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Colors/SColorThemes.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SColorValueSlider.h b/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SColorValueSlider.h index 4fc7aedd7269..0933d9fdab31 100644 --- a/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SColorValueSlider.h +++ b/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SColorValueSlider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SComplexGradient.cpp b/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SComplexGradient.cpp index 20c6b95d4a2d..16e4f7c1096d 100644 --- a/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SComplexGradient.cpp +++ b/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SComplexGradient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Colors/SComplexGradient.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SEyeDropperButton.cpp b/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SEyeDropperButton.cpp index bcc13de3662b..17b2cc0b6fd1 100644 --- a/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SEyeDropperButton.cpp +++ b/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SEyeDropperButton.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Colors/SEyeDropperButton.h" #include "Widgets/SOverlay.h" diff --git a/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SEyeDropperButton.h b/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SEyeDropperButton.h index 56f213dbf47a..ca2117ac5737 100644 --- a/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SEyeDropperButton.h +++ b/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SEyeDropperButton.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SSimpleGradient.cpp b/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SSimpleGradient.cpp index 7d2583cdd578..cf0e77a05e62 100644 --- a/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SSimpleGradient.cpp +++ b/Engine/Source/Runtime/AppFramework/Private/Widgets/Colors/SSimpleGradient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Colors/SSimpleGradient.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Runtime/AppFramework/Private/Widgets/Testing/SPerfSuite.cpp b/Engine/Source/Runtime/AppFramework/Private/Widgets/Testing/SPerfSuite.cpp index 7dd2882a3d4c..70b293e2c9b6 100644 --- a/Engine/Source/Runtime/AppFramework/Private/Widgets/Testing/SPerfSuite.cpp +++ b/Engine/Source/Runtime/AppFramework/Private/Widgets/Testing/SPerfSuite.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Testing/SPerfSuite.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/AppFramework/Private/Widgets/Testing/STestSuite.cpp b/Engine/Source/Runtime/AppFramework/Private/Widgets/Testing/STestSuite.cpp index 6c339c8b710f..0c53a1f67f03 100644 --- a/Engine/Source/Runtime/AppFramework/Private/Widgets/Testing/STestSuite.cpp +++ b/Engine/Source/Runtime/AppFramework/Private/Widgets/Testing/STestSuite.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Testing/STestSuite.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Source/Runtime/AppFramework/Private/Widgets/Workflow/SWizard.cpp b/Engine/Source/Runtime/AppFramework/Private/Widgets/Workflow/SWizard.cpp index 0ba6b5918360..cc1abbe7b94f 100644 --- a/Engine/Source/Runtime/AppFramework/Private/Widgets/Workflow/SWizard.cpp +++ b/Engine/Source/Runtime/AppFramework/Private/Widgets/Workflow/SWizard.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Workflow/SWizard.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Runtime/AppFramework/Public/Widgets/Colors/SColorGradingPicker.h b/Engine/Source/Runtime/AppFramework/Public/Widgets/Colors/SColorGradingPicker.h index 1d3f2f10af24..9f2e946e96d2 100644 --- a/Engine/Source/Runtime/AppFramework/Public/Widgets/Colors/SColorGradingPicker.h +++ b/Engine/Source/Runtime/AppFramework/Public/Widgets/Colors/SColorGradingPicker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AppFramework/Public/Widgets/Colors/SColorPicker.h b/Engine/Source/Runtime/AppFramework/Public/Widgets/Colors/SColorPicker.h index 87fc7d9024f3..dba0964663b8 100644 --- a/Engine/Source/Runtime/AppFramework/Public/Widgets/Colors/SColorPicker.h +++ b/Engine/Source/Runtime/AppFramework/Public/Widgets/Colors/SColorPicker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AppFramework/Public/Widgets/Colors/SColorThemes.h b/Engine/Source/Runtime/AppFramework/Public/Widgets/Colors/SColorThemes.h index 96ce819adf44..3953080d0d30 100644 --- a/Engine/Source/Runtime/AppFramework/Public/Widgets/Colors/SColorThemes.h +++ b/Engine/Source/Runtime/AppFramework/Public/Widgets/Colors/SColorThemes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AppFramework/Public/Widgets/Colors/SComplexGradient.h b/Engine/Source/Runtime/AppFramework/Public/Widgets/Colors/SComplexGradient.h index 98e2638a85b1..18656a9c3f6f 100644 --- a/Engine/Source/Runtime/AppFramework/Public/Widgets/Colors/SComplexGradient.h +++ b/Engine/Source/Runtime/AppFramework/Public/Widgets/Colors/SComplexGradient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AppFramework/Public/Widgets/Colors/SSimpleGradient.h b/Engine/Source/Runtime/AppFramework/Public/Widgets/Colors/SSimpleGradient.h index ad05b528cc76..ff6f985918f3 100644 --- a/Engine/Source/Runtime/AppFramework/Public/Widgets/Colors/SSimpleGradient.h +++ b/Engine/Source/Runtime/AppFramework/Public/Widgets/Colors/SSimpleGradient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AppFramework/Public/Widgets/Testing/SPerfSuite.h b/Engine/Source/Runtime/AppFramework/Public/Widgets/Testing/SPerfSuite.h index c8f30960b778..def490372603 100644 --- a/Engine/Source/Runtime/AppFramework/Public/Widgets/Testing/SPerfSuite.h +++ b/Engine/Source/Runtime/AppFramework/Public/Widgets/Testing/SPerfSuite.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AppFramework/Public/Widgets/Testing/STestSuite.h b/Engine/Source/Runtime/AppFramework/Public/Widgets/Testing/STestSuite.h index 1f0196a9f2e5..5909f37baf53 100644 --- a/Engine/Source/Runtime/AppFramework/Public/Widgets/Testing/STestSuite.h +++ b/Engine/Source/Runtime/AppFramework/Public/Widgets/Testing/STestSuite.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AppFramework/Public/Widgets/Views/SMultipleOptionTable.h b/Engine/Source/Runtime/AppFramework/Public/Widgets/Views/SMultipleOptionTable.h index c0fe054cbf11..fcdb2d8ef15d 100644 --- a/Engine/Source/Runtime/AppFramework/Public/Widgets/Views/SMultipleOptionTable.h +++ b/Engine/Source/Runtime/AppFramework/Public/Widgets/Views/SMultipleOptionTable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AppFramework/Public/Widgets/Workflow/SWizard.h b/Engine/Source/Runtime/AppFramework/Public/Widgets/Workflow/SWizard.h index 046b1f5d9a8d..57b63b8a81b5 100644 --- a/Engine/Source/Runtime/AppFramework/Public/Widgets/Workflow/SWizard.h +++ b/Engine/Source/Runtime/AppFramework/Public/Widgets/Workflow/SWizard.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Apple/AudioMixerAudioUnit/AudioMixerAudioUnit.Build.cs b/Engine/Source/Runtime/Apple/AudioMixerAudioUnit/AudioMixerAudioUnit.Build.cs index c445d7a2c6fb..22f158b95e57 100644 --- a/Engine/Source/Runtime/Apple/AudioMixerAudioUnit/AudioMixerAudioUnit.Build.cs +++ b/Engine/Source/Runtime/Apple/AudioMixerAudioUnit/AudioMixerAudioUnit.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/Apple/AudioMixerAudioUnit/Private/AudioMixerAudioUnit.cpp b/Engine/Source/Runtime/Apple/AudioMixerAudioUnit/Private/AudioMixerAudioUnit.cpp index 8e2dc0cc24ef..7d859e806fdb 100644 --- a/Engine/Source/Runtime/Apple/AudioMixerAudioUnit/Private/AudioMixerAudioUnit.cpp +++ b/Engine/Source/Runtime/Apple/AudioMixerAudioUnit/Private/AudioMixerAudioUnit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** Concrete implementation of FAudioDevice for Apple's CoreAudio diff --git a/Engine/Source/Runtime/Apple/AudioMixerAudioUnit/Private/AudioMixerPlatformAudioUnit.cpp b/Engine/Source/Runtime/Apple/AudioMixerAudioUnit/Private/AudioMixerPlatformAudioUnit.cpp index ee13c9bdf8c2..db10ae08892e 100644 --- a/Engine/Source/Runtime/Apple/AudioMixerAudioUnit/Private/AudioMixerPlatformAudioUnit.cpp +++ b/Engine/Source/Runtime/Apple/AudioMixerAudioUnit/Private/AudioMixerPlatformAudioUnit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioMixerPlatformAudioUnit.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/Apple/AudioMixerAudioUnit/Private/AudioMixerPlatformAudioUnit.h b/Engine/Source/Runtime/Apple/AudioMixerAudioUnit/Private/AudioMixerPlatformAudioUnit.h index 9b34ce90e769..0a327586352c 100644 --- a/Engine/Source/Runtime/Apple/AudioMixerAudioUnit/Private/AudioMixerPlatformAudioUnit.h +++ b/Engine/Source/Runtime/Apple/AudioMixerAudioUnit/Private/AudioMixerPlatformAudioUnit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Apple/MetalRHI/MetalRHI.Build.cs b/Engine/Source/Runtime/Apple/MetalRHI/MetalRHI.Build.cs index 8df89aa49814..5f1fea4ed377 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/MetalRHI.Build.cs +++ b/Engine/Source/Runtime/Apple/MetalRHI/MetalRHI.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalBlitCommandEncoder.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalBlitCommandEncoder.cpp index 15e696e2348c..e91a1e643834 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalBlitCommandEncoder.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalBlitCommandEncoder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MetalBlitCommandEncoder.cpp: Metal command encoder wrapper. diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalBlitCommandEncoder.h b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalBlitCommandEncoder.h index c042d0930595..43010db7d6dc 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalBlitCommandEncoder.h +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalBlitCommandEncoder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalBuffer.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalBuffer.cpp index da51519e64a9..64f1b1f6b3bb 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalBuffer.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MetalRHIPrivate.h" #include "MetalBuffer.h" diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalBuffer.h b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalBuffer.h index 9477d0f25faa..87a56ab740bb 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalBuffer.h +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCaptureManager.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCaptureManager.cpp index 70d47c893a86..5f4424bf2473 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCaptureManager.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCaptureManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MetalRHIPrivate.h" #include "MetalCaptureManager.h" diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCaptureManager.h b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCaptureManager.h index 81251704245c..56727e7285b9 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCaptureManager.h +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCaptureManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandBuffer.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandBuffer.cpp index 6749108f0fbf..7fb4ffcb5336 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandBuffer.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MetalCommandBuffere.cpp: Metal command buffer wrapper. diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandBuffer.h b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandBuffer.h index b670363bf1ed..4368491084ba 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandBuffer.h +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandEncoder.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandEncoder.cpp index 0a697765c9a2..c37e0ecf6376 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandEncoder.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandEncoder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MetalCommandEncoder.cpp: Metal command encoder wrapper. diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandEncoder.h b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandEncoder.h index 862e8978fd74..44e4b0f9c599 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandEncoder.h +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandEncoder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandList.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandList.cpp index 2f8d35bb0b29..6e59f9c9acec 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandList.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandList.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MetalCommandList.cpp: Metal command buffer list wrapper. diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandList.h b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandList.h index 6b5e27b2ec33..5a3a53b32e3a 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandList.h +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandQueue.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandQueue.cpp index b38972ab33f9..9864f2251d7a 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandQueue.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandQueue.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MetalCommandQueue.cpp: Metal command queue wrapper.. diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandQueue.h b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandQueue.h index 69d08f857663..e372cb2698eb 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandQueue.h +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommandQueue.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommands.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommands.cpp index f5c00162f4ed..9a7a4187b190 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommands.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MetalCommands.cpp: Metal RHI commands implementation. diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalComputeCommandEncoder.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalComputeCommandEncoder.cpp index f71459eb9dd0..0649dfbc3da2 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalComputeCommandEncoder.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalComputeCommandEncoder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MetalComputeCommandEncoder.cpp: Metal command encoder wrapper. diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalComputeCommandEncoder.h b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalComputeCommandEncoder.h index 62dabed27c1b..807a7c2578fb 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalComputeCommandEncoder.h +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalComputeCommandEncoder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalContext.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalContext.cpp index 1587224098d2..34621d1838ec 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalContext.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalContext.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MetalRHIPrivate.h" #include "Misc/App.h" diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalContext.h b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalContext.h index cf6fc0808f1c..c8bd2f905432 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalContext.h +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalDebugCommandEncoder.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalDebugCommandEncoder.cpp index d8633a0b1421..66e6a9d44b70 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalDebugCommandEncoder.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalDebugCommandEncoder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MetalRHIPrivate.h" diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalDebugCommandEncoder.h b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalDebugCommandEncoder.h index 34e207d81c1b..d0b0ee2b8ec6 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalDebugCommandEncoder.h +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalDebugCommandEncoder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalFence.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalFence.cpp index 9c8dd488ec2a..fd4c8f063d63 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalFence.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalFence.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MetalRHIPrivate.h" diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalFence.h b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalFence.h index 2df8849722dc..ae324775193f 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalFence.h +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalFence.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalIndexBuffer.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalIndexBuffer.cpp index 9c5f396786a7..ce831f54b682 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalIndexBuffer.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalIndexBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MetalIndexBuffer.cpp: Metal Index buffer RHI implementation. diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalLLM.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalLLM.cpp index 01b21b10b8e9..5750e5c5e7b9 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalLLM.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalLLM.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MetalLLM.h" #include "MetalProfiler.h" diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalLLM.h b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalLLM.h index d3350090751f..bfda4c7b5884 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalLLM.h +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalLLM.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalPipeline.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalPipeline.cpp index 72feadfd317a..d6d2298749bd 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalPipeline.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalPipeline.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MetalPipeline.cpp: Metal shader pipeline RHI implementation. diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalPipeline.h b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalPipeline.h index 81d6ccc847b5..2ad7c82d5f85 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalPipeline.h +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalPipeline.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalProfiler.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalProfiler.cpp index ad5a0fd9857a..8ef4ccbe8f2c 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalProfiler.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalProfiler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MetalRHIPrivate.h" #include "MetalProfiler.h" diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalProfiler.h b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalProfiler.h index 1d0badfba7a3..9bd584a28119 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalProfiler.h +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalProfiler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalQuery.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalQuery.cpp index 9a21b4a3ec68..9d24e40ef0fe 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalQuery.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalQuery.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MetalQuery.cpp: Metal query RHI implementation. diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalQuery.h b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalQuery.h index fab094ab5b1f..fb35a6e0e15d 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalQuery.h +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalQuery.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRHI.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRHI.cpp index 9b81e5683704..052df73fa2f2 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRHI.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRHI.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MetalRHI.cpp: Metal device RHI implementation. diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRHIContext.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRHIContext.cpp index 98bdcb8772a4..9dd30148a968 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRHIContext.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRHIContext.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MetalRHIPrivate.h" diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRHIPrivate.h b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRHIPrivate.h index b7e5f21fd625..5be430f6845e 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRHIPrivate.h +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRHIPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MetalRHIPrivate.h: Private Metal RHI definitions. diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRenderCommandEncoder.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRenderCommandEncoder.cpp index 28e9347d39a8..421e71790544 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRenderCommandEncoder.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRenderCommandEncoder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MetalRenderCommandEncoder.cpp: Metal command encoder wrapper. diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRenderCommandEncoder.h b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRenderCommandEncoder.h index 803477350555..645b52d2ab85 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRenderCommandEncoder.h +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRenderCommandEncoder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRenderPass.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRenderPass.cpp index 61a95995a87f..8801d9dd5f1a 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRenderPass.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRenderPass.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MetalRenderPass.cpp: Metal command pass wrapper. diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRenderPass.h b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRenderPass.h index ba0c8db0ef5e..2d79125bf3bc 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRenderPass.h +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRenderPass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRenderTarget.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRenderTarget.cpp index af0a51b62243..10989e85a0fa 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRenderTarget.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalRenderTarget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MetalRenderTarget.cpp: Metal render target implementation. diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalShaders.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalShaders.cpp index 773e4ca6b8ff..f46d808b6e4b 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalShaders.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalShaders.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MetalShaders.cpp: Metal shader RHI implementation. diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalState.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalState.cpp index b3f49a1ac664..f92402391b34 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalState.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalState.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MetalState.cpp: Metal state implementation. diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalStateCache.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalStateCache.cpp index 3eb083f57534..e016314e0c2c 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalStateCache.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalStateCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MetalRHIPrivate.h" diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalStateCache.h b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalStateCache.h index e08b345fa8d1..98761df82334 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalStateCache.h +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalStateCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalStructuredBuffer.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalStructuredBuffer.cpp index 54c05399effd..64ca22ae3028 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalStructuredBuffer.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalStructuredBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MetalRHIPrivate.h" diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalTexture.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalTexture.cpp index 01829a96493c..2be26884b3f8 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalTexture.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalTexture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MetalVertexBuffer.cpp: Metal texture RHI implementation. diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalUAV.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalUAV.cpp index 33dc90a795ff..3ca34e8713e1 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalUAV.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalUAV.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MetalRHIPrivate.h" diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalUniformBuffer.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalUniformBuffer.cpp index f57a641aa7f2..b42b430da326 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalUniformBuffer.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalUniformBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MetalConstantBuffer.cpp: Metal Constant buffer implementation. diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalVertexBuffer.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalVertexBuffer.cpp index 3ec8febf862f..18c5afb52278 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalVertexBuffer.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalVertexBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MetalVertexBuffer.cpp: Metal vertex buffer RHI implementation. diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalVertexDeclaration.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalVertexDeclaration.cpp index 7fcc0c7bddcd..f0ecaa7d367e 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalVertexDeclaration.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalVertexDeclaration.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MetalVertexDeclaration.cpp: Metal vertex declaration RHI implementation. diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalViewport.cpp b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalViewport.cpp index 050e4828de63..38d80921d997 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalViewport.cpp +++ b/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalViewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MetalViewport.cpp: Metal viewport RHI implementation. diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Public/MetalRHI.h b/Engine/Source/Runtime/Apple/MetalRHI/Public/MetalRHI.h index 1700a1b865af..336ba8f228b2 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Public/MetalRHI.h +++ b/Engine/Source/Runtime/Apple/MetalRHI/Public/MetalRHI.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MetalRHI.h: Public Metal RHI definitions.. diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Public/MetalRHIContext.h b/Engine/Source/Runtime/Apple/MetalRHI/Public/MetalRHIContext.h index 903aa4fea014..cbc560e3095e 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Public/MetalRHIContext.h +++ b/Engine/Source/Runtime/Apple/MetalRHI/Public/MetalRHIContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Public/MetalResources.h b/Engine/Source/Runtime/Apple/MetalRHI/Public/MetalResources.h index 72daee1f3d9a..f88e96bdcf50 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Public/MetalResources.h +++ b/Engine/Source/Runtime/Apple/MetalRHI/Public/MetalResources.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MetalResources.h: Metal resource RHI definitions.. diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Public/MetalShaderResources.h b/Engine/Source/Runtime/Apple/MetalRHI/Public/MetalShaderResources.h index b2c8bde47b45..b2b8024582b6 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Public/MetalShaderResources.h +++ b/Engine/Source/Runtime/Apple/MetalRHI/Public/MetalShaderResources.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MetalShaderResources.h: Metal shader resource RHI definitions. diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Public/MetalState.h b/Engine/Source/Runtime/Apple/MetalRHI/Public/MetalState.h index 83274700c7e4..a57a9eaf152a 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Public/MetalState.h +++ b/Engine/Source/Runtime/Apple/MetalRHI/Public/MetalState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MetalState.h: Metal state definitions. diff --git a/Engine/Source/Runtime/Apple/MetalRHI/Public/MetalViewport.h b/Engine/Source/Runtime/Apple/MetalRHI/Public/MetalViewport.h index 581ccaabefac..f074654a69c3 100644 --- a/Engine/Source/Runtime/Apple/MetalRHI/Public/MetalViewport.h +++ b/Engine/Source/Runtime/Apple/MetalRHI/Public/MetalViewport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MetalViewport.h: Metal viewport RHI definitions. diff --git a/Engine/Source/Runtime/ApplicationCore/ApplicationCore.Build.cs b/Engine/Source/Runtime/ApplicationCore/ApplicationCore.Build.cs index 2fff85b7d8d8..cacb78a07457 100644 --- a/Engine/Source/Runtime/ApplicationCore/ApplicationCore.Build.cs +++ b/Engine/Source/Runtime/ApplicationCore/ApplicationCore.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidApplication.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidApplication.cpp index a1f1a055f7ad..da202c898f0f 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidApplication.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidApplication.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Android/AndroidApplication.h" #include "Android/AndroidInputInterface.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidApplicationMisc.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidApplicationMisc.cpp index 5b5b31759a81..b57402cf3e1d 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidApplicationMisc.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidApplicationMisc.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Android/AndroidApplicationMisc.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidCursor.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidCursor.cpp index 4421fa7f06fc..d00fc990e4f7 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidCursor.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidCursor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Android/AndroidCursor.h" #include "Android/AndroidApplication.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidFeedbackContext.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidFeedbackContext.cpp index f03a75bbfde9..05f8c2505290 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidFeedbackContext.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidFeedbackContext.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Android/AndroidFeedbackContext.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidInputInterface.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidInputInterface.cpp index 4962a9865ac4..19eeae9a2f33 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidInputInterface.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidInputInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Android/AndroidInputInterface.h" #if USE_ANDROID_INPUT diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidJavaMediaPlayer.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidJavaMediaPlayer.cpp index 24026eac7c4e..f07e41e7a75f 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidJavaMediaPlayer.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidJavaMediaPlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Android/AndroidJavaMediaPlayer.h" #include "Android/AndroidApplication.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidSurvey.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidSurvey.cpp index fc182a2f6f43..1ed298b8fc6f 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidSurvey.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidSurvey.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AndroidSurvey.cpp: HardwareSurvey implementation diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidWindow.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidWindow.cpp index 25a5284952a2..3747596a5d0c 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidWindow.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Android/AndroidWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Android/AndroidWindow.h" #include "Android/AndroidWindowUtils.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/ApplicationCore.cpp b/Engine/Source/Runtime/ApplicationCore/Private/ApplicationCore.cpp index 99bb02ffc56e..f1a148b8384d 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/ApplicationCore.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/ApplicationCore.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/GenericPlatform/GenericApplication.cpp b/Engine/Source/Runtime/ApplicationCore/Private/GenericPlatform/GenericApplication.cpp index 8f3d1c7fe8ad..2378cd790c6f 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/GenericPlatform/GenericApplication.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/GenericPlatform/GenericApplication.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericPlatform/GenericApplication.h" #include "HAL/IConsoleManager.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/GenericPlatform/GenericPlatformApplicationMisc.cpp b/Engine/Source/Runtime/ApplicationCore/Private/GenericPlatform/GenericPlatformApplicationMisc.cpp index f49455644b0a..9b3cb6dbb693 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/GenericPlatform/GenericPlatformApplicationMisc.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/GenericPlatform/GenericPlatformApplicationMisc.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericPlatform/GenericPlatformApplicationMisc.h" #include "GenericPlatform/GenericApplication.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/GenericPlatform/GenericPlatformSoftwareCursor.cpp b/Engine/Source/Runtime/ApplicationCore/Private/GenericPlatform/GenericPlatformSoftwareCursor.cpp index 3633c65350f6..4acc31244628 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/GenericPlatform/GenericPlatformSoftwareCursor.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/GenericPlatform/GenericPlatformSoftwareCursor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericPlatform/GenericPlatformSoftwareCursor.h" #include "GenericPlatform/GenericApplication.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/GenericPlatform/GenericPlatformSplash.cpp b/Engine/Source/Runtime/ApplicationCore/Private/GenericPlatform/GenericPlatformSplash.cpp index 280955992988..ecef075ddf5e 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/GenericPlatform/GenericPlatformSplash.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/GenericPlatform/GenericPlatformSplash.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericPlatform/GenericPlatformSplash.h" #include "Containers/UnrealString.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/GenericPlatform/GenericPlatformSurvey.cpp b/Engine/Source/Runtime/ApplicationCore/Private/GenericPlatform/GenericPlatformSurvey.cpp index ce33ab73de19..22806bb2b39c 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/GenericPlatform/GenericPlatformSurvey.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/GenericPlatform/GenericPlatformSurvey.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericPlatform/GenericPlatformSurvey.h" #include "Containers/Array.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/GenericPlatform/GenericWindow.cpp b/Engine/Source/Runtime/ApplicationCore/Private/GenericPlatform/GenericWindow.cpp index db53402c2087..5e0c22df6bb1 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/GenericPlatform/GenericWindow.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/GenericPlatform/GenericWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericPlatform/GenericWindow.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/HTML5/HTML5Application.cpp b/Engine/Source/Runtime/ApplicationCore/Private/HTML5/HTML5Application.cpp index 97d5a994e424..bfa594cd0874 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/HTML5/HTML5Application.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/HTML5/HTML5Application.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HTML5/HTML5Application.h" #include "HTML5/HTML5Cursor.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/HTML5/HTML5Cursor.cpp b/Engine/Source/Runtime/ApplicationCore/Private/HTML5/HTML5Cursor.cpp index 5475fcfffc63..4022ef6ea133 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/HTML5/HTML5Cursor.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/HTML5/HTML5Cursor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HTML5/HTML5Cursor.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/HTML5/HTML5InputInterface.cpp b/Engine/Source/Runtime/ApplicationCore/Private/HTML5/HTML5InputInterface.cpp index a52f656215db..1451facc32b0 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/HTML5/HTML5InputInterface.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/HTML5/HTML5InputInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HTML5/HTML5InputInterface.h" #include "HTML5/HTML5Cursor.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/HTML5/HTML5PlatformApplicationMisc.cpp b/Engine/Source/Runtime/ApplicationCore/Private/HTML5/HTML5PlatformApplicationMisc.cpp index a9bb0c21ceb3..f401a5f33650 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/HTML5/HTML5PlatformApplicationMisc.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/HTML5/HTML5PlatformApplicationMisc.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HTML5/HTML5PlatformApplicationMisc.h" #include "HTML5/HTML5Application.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/HTML5/HTML5Window.cpp b/Engine/Source/Runtime/ApplicationCore/Private/HTML5/HTML5Window.cpp index ffa23ebddaa6..8900939b0bef 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/HTML5/HTML5Window.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/HTML5/HTML5Window.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HTML5/HTML5Window.h" #include "HAL/OutputDevices.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSAppDelegate.cpp b/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSAppDelegate.cpp index a5306aeeb736..1a33b1464ae3 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSAppDelegate.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSAppDelegate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOS/IOSAppDelegate.h" #include "IOS/IOSCommandLineHelper.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSApplication.cpp b/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSApplication.cpp index ea279f54dd99..dc773c249a6e 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSApplication.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSApplication.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOS/IOSApplication.h" #include "IOS/IOSInputInterface.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSDebugOutputDevice.cpp b/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSDebugOutputDevice.cpp index bd8ad6ea6360..2bf00c94ae53 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSDebugOutputDevice.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSDebugOutputDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOS/IOSDebugOutputDevice.h" #include "HAL/PlatformMisc.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSInputInterface.cpp b/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSInputInterface.cpp index 58742ad2660b..7747ce24ccbf 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSInputInterface.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSInputInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOS/IOSInputInterface.h" #include "IOS/IOSAppDelegate.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSPlatformApplicationMisc.cpp b/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSPlatformApplicationMisc.cpp index ac45b30e22f9..0bb5226f122a 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSPlatformApplicationMisc.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSPlatformApplicationMisc.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOS/IOSPlatformApplicationMisc.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSPlatformFramePacer.cpp b/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSPlatformFramePacer.cpp index 86a5eb803b44..58f42bb143cc 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSPlatformFramePacer.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSPlatformFramePacer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOS/IOSPlatformFramePacer.h" #include "Containers/Array.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSPlatformSurvey.cpp b/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSPlatformSurvey.cpp index 470eb5942885..7e4aeaa20a33 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSPlatformSurvey.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSPlatformSurvey.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IOSPlatformSurvey.cpp: HardwareSurvey implementation diff --git a/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSView.cpp b/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSView.cpp index ae22c52505a6..459e11cb9b46 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSView.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOS/IOSView.h" #include "IOS/IOSAppDelegate.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSWindow.cpp b/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSWindow.cpp index b65490a1ec0f..a54105c06378 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSWindow.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOSWindow.h" #include "IOS/IOSAppDelegate.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSWindow.h b/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSWindow.h index 03c97c3eecb1..b7f5e55c0a50 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSWindow.h +++ b/Engine/Source/Runtime/ApplicationCore/Private/IOS/IOSWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxApplication.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxApplication.cpp index f55e6d506cc1..f54ba6b7de0b 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxApplication.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxApplication.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Linux/LinuxApplication.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxConsoleOutputDevice.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxConsoleOutputDevice.cpp index f0f687112286..d40e0f769c2c 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxConsoleOutputDevice.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxConsoleOutputDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Linux/LinuxConsoleOutputDevice.h" #include "Containers/StringConv.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxCursor.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxCursor.cpp index 86066a90235d..c9359cf09882 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxCursor.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxCursor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Linux/LinuxCursor.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxPlatformApplicationMisc.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxPlatformApplicationMisc.cpp index 613dcea157c3..27f4e3366d20 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxPlatformApplicationMisc.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxPlatformApplicationMisc.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Linux/LinuxPlatformApplicationMisc.h" #include "Misc/CommandLine.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxPlatformSplash.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxPlatformSplash.cpp index 19dfa423c1fb..66a1e2859c76 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxPlatformSplash.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxPlatformSplash.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Linux/LinuxPlatformSplash.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxWindow.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxWindow.cpp index b68bc1f1f29f..0b899b5b3c64 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxWindow.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Linux/LinuxWindow.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Lumin/LuminGamepadInterface.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Lumin/LuminGamepadInterface.cpp index 4ce09ae0c4f7..a19eac288e49 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Lumin/LuminGamepadInterface.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Lumin/LuminGamepadInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LuminGamepadInterface.h" #include "Android/AndroidApplication.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Lumin/LuminGamepadInterface.h b/Engine/Source/Runtime/ApplicationCore/Private/Lumin/LuminGamepadInterface.h index dc1721a2d2d2..666a6665d7ae 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Lumin/LuminGamepadInterface.h +++ b/Engine/Source/Runtime/ApplicationCore/Private/Lumin/LuminGamepadInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Lumin/LuminInputInterface.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Lumin/LuminInputInterface.cpp index cc3805b1905d..c8b2303274fa 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Lumin/LuminInputInterface.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Lumin/LuminInputInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Lumin/LuminInputInterface.h" #include "LuminGamepadInterface.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Lumin/LuminPlatformApplicationMisc.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Lumin/LuminPlatformApplicationMisc.cpp index 117fc42e11db..a4352a800d83 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Lumin/LuminPlatformApplicationMisc.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Lumin/LuminPlatformApplicationMisc.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Lumin/LuminPlatformApplicationMisc.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Mac/CocoaMenu.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Mac/CocoaMenu.cpp index 05f07298e3c1..403468015e8d 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Mac/CocoaMenu.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Mac/CocoaMenu.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Mac/CocoaMenu.h" #include "Mac/MacApplication.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Mac/CocoaTextView.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Mac/CocoaTextView.cpp index 800cc55280ae..aab0e09c7f26 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Mac/CocoaTextView.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Mac/CocoaTextView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Mac/CocoaTextView.h" #include "Mac/CocoaWindow.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Mac/CocoaWindow.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Mac/CocoaWindow.cpp index 0711cb8373b3..4ff5a6ff63da 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Mac/CocoaWindow.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Mac/CocoaWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Mac/CocoaWindow.h" #include "Mac/MacApplication.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Mac/HIDInputInterface.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Mac/HIDInputInterface.cpp index 9035b88dbd7f..7dbe0be41c06 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Mac/HIDInputInterface.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Mac/HIDInputInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HIDInputInterface.h" #include "HAL/PlatformTime.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Mac/HIDInputInterface.h b/Engine/Source/Runtime/ApplicationCore/Private/Mac/HIDInputInterface.h index 9b40bab87eab..a8b8826671f0 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Mac/HIDInputInterface.h +++ b/Engine/Source/Runtime/ApplicationCore/Private/Mac/HIDInputInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacApplication.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacApplication.cpp index 22bad82a0a45..309a1a008936 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacApplication.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacApplication.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Mac/MacApplication.h" #include "Mac/MacWindow.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacApplicationErrorOutputDevice.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacApplicationErrorOutputDevice.cpp index 178e5127c475..7fdb05591929 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacApplicationErrorOutputDevice.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacApplicationErrorOutputDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Mac/MacApplicationErrorOutputDevice.h" #include "HAL/PlatformApplicationMisc.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacConsoleOutputDevice.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacConsoleOutputDevice.cpp index 6033feb3bd37..116ecad18077 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacConsoleOutputDevice.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacConsoleOutputDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Mac/MacConsoleOutputDevice.h" #include "Misc/App.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacCursor.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacCursor.cpp index 96b395572706..4341420cc179 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacCursor.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacCursor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Mac/MacCursor.h" #include "Mac/MacWindow.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacPlatformApplicationMisc.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacPlatformApplicationMisc.cpp index dafc01b1c77f..16f46b580d1a 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacPlatformApplicationMisc.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacPlatformApplicationMisc.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Mac/MacPlatformApplicationMisc.h" #include "Mac/MacPlatformMisc.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacPlatformFramePacer.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacPlatformFramePacer.cpp index 24d502a33739..d3462ecb23b0 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacPlatformFramePacer.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacPlatformFramePacer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Mac/MacPlatformFramePacer.h" #include "Containers/Array.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacPlatformSplash.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacPlatformSplash.cpp index 8a64acf46b3e..38d75e147a85 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacPlatformSplash.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacPlatformSplash.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Mac/MacPlatformSplash.h" #include "Misc/App.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacPlatformSurvey.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacPlatformSurvey.cpp index 11c65d27faf0..f7321ed80c4e 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacPlatformSurvey.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacPlatformSurvey.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*================================================================================= MacPlatformSurvey.mm: Mac OS X platform hardware-survey classes diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacTextInputMethodSystem.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacTextInputMethodSystem.cpp index ae55d0ce1cfd..73b9e1c4466b 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacTextInputMethodSystem.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacTextInputMethodSystem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Mac/MacTextInputMethodSystem.h" #include "Mac/MacApplication.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacWindow.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacWindow.cpp index 2698f3a7c8ae..82d81bb994f3 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacWindow.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Mac/MacWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Mac/MacWindow.h" #include "Mac/MacApplication.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Unix/UnixApplicationErrorOutputDevice.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Unix/UnixApplicationErrorOutputDevice.cpp index 9f8fd46993ec..01ed642f1560 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Unix/UnixApplicationErrorOutputDevice.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Unix/UnixApplicationErrorOutputDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Unix/UnixApplicationErrorOutputDevice.h" #include "HAL/PlatformApplicationMisc.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Unix/UnixPlatformSurvey.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Unix/UnixPlatformSurvey.cpp index e7f969f22336..114b3f04661b 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Unix/UnixPlatformSurvey.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Unix/UnixPlatformSurvey.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Unix/UnixPlatformSurvey.h" #include "Math/UnrealMathUtility.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Windows/TextStoreACP.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Windows/TextStoreACP.cpp index 841f2bccfef5..fbf07db0e9fc 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Windows/TextStoreACP.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Windows/TextStoreACP.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/TextStoreACP.h" #include "Math/UnrealMathUtility.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsApplication.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsApplication.cpp index 6837958612b9..a2aafdc41e7f 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsApplication.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsApplication.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/WindowsApplication.h" #include "Containers/StringConv.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsApplicationErrorOutputDevice.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsApplicationErrorOutputDevice.cpp index fb6bb3087e03..133ea57d9ce5 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsApplicationErrorOutputDevice.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsApplicationErrorOutputDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/WindowsApplicationErrorOutputDevice.h" #include "Windows/WindowsHWrapper.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsConsoleOutputDevice.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsConsoleOutputDevice.cpp index 2c10c5bd2e9e..2e197daf6fa4 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsConsoleOutputDevice.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsConsoleOutputDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/WindowsConsoleOutputDevice.h" #include "Logging/LogMacros.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsCursor.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsCursor.cpp index 9601704a68f7..946445c53eaa 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsCursor.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsCursor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/WindowsCursor.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsFeedbackContext.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsFeedbackContext.cpp index 0b653749e2d1..7869a537baef 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsFeedbackContext.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsFeedbackContext.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/WindowsFeedbackContext.h" #include "Windows/WindowsHWrapper.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsPlatformApplicationMisc.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsPlatformApplicationMisc.cpp index 95c8c6bc962d..145d5f2e900f 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsPlatformApplicationMisc.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsPlatformApplicationMisc.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/WindowsPlatformApplicationMisc.h" #include "Windows/WindowsApplication.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsPlatformSplash.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsPlatformSplash.cpp index 0e9b38944258..c4dce8425780 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsPlatformSplash.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsPlatformSplash.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/WindowsPlatformSplash.h" #include "HAL/PlatformMemory.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsPlatformSurvey.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsPlatformSurvey.cpp index dccd0e777abb..d5371671933f 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsPlatformSurvey.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsPlatformSurvey.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/WindowsPlatformSurvey.h" #include "HAL/PlatformMisc.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsTextInputMethodSystem.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsTextInputMethodSystem.cpp index e54e943f08d4..71ac1e5e3d09 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsTextInputMethodSystem.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsTextInputMethodSystem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/WindowsTextInputMethodSystem.h" #include "CoreGlobals.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsWindow.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsWindow.cpp index 2992b3357666..0c58bf82fddb 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsWindow.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Windows/WindowsWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/WindowsWindow.h" #include "Math/UnrealMathUtility.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Windows/XInputInterface.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Windows/XInputInterface.cpp index edbcc7c407b3..c8e4815cf307 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Windows/XInputInterface.cpp +++ b/Engine/Source/Runtime/ApplicationCore/Private/Windows/XInputInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XInputInterface.h" #include "HAL/PlatformTime.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Windows/XInputInterface.h b/Engine/Source/Runtime/ApplicationCore/Private/Windows/XInputInterface.h index 683c2454ed19..381f0ec45248 100644 --- a/Engine/Source/Runtime/ApplicationCore/Private/Windows/XInputInterface.h +++ b/Engine/Source/Runtime/ApplicationCore/Private/Windows/XInputInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidApplication.h b/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidApplication.h index 17b63c1322fd..24906093d25f 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidApplication.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidApplication.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidApplicationMisc.h b/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidApplicationMisc.h index 16a11083a601..aa837736a2e0 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidApplicationMisc.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidApplicationMisc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidCursor.h b/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidCursor.h index 25e23d1278a2..ea5eb6967b43 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidCursor.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidCursor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidFeedbackContext.h b/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidFeedbackContext.h index 30f28160d873..0c881e5a90fa 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidFeedbackContext.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidFeedbackContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Misc/App.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidInputInterface.h b/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidInputInterface.h index 90a9ae6160a0..f79a464d5aea 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidInputInterface.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidInputInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "GenericPlatform/GenericApplicationMessageHandler.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidJavaMediaPlayer.h b/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidJavaMediaPlayer.h index b52d305e37b3..cb8669fa08ef 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidJavaMediaPlayer.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidJavaMediaPlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidSplash.h b/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidSplash.h index 4949e7b96591..7821bdae0095 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidSplash.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidSplash.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= AndroidSplash.h: Android platform splash screen... diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidSurvey.h b/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidSurvey.h index 7741f4d69999..3c5d9e5000f9 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidSurvey.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidSurvey.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidWindow.h b/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidWindow.h index 030b47764ada..01a5d8872750 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidWindow.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidWindowUtils.h b/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidWindowUtils.h index f1e8faf47960..c6c1de7bad50 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidWindowUtils.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Android/AndroidWindowUtils.h @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #pragma once #include "HAL/IConsoleManager.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericApplication.h b/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericApplication.h index a6b647a8b465..585ab14ec1e3 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericApplication.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericApplication.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericApplicationMessageHandler.h b/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericApplicationMessageHandler.h index 46a05b0565ab..0131cf349ca5 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericApplicationMessageHandler.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericApplicationMessageHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformApplicationMisc.h b/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformApplicationMisc.h index 3f31587f52ac..726062fff13f 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformApplicationMisc.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformApplicationMisc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformFramePacer.h b/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformFramePacer.h index 1555fc26c63e..978df4ae9031 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformFramePacer.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformFramePacer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformSoftwareCursor.h b/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformSoftwareCursor.h index 133ddfc22312..7db43ae07b4e 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformSoftwareCursor.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformSoftwareCursor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformSplash.h b/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformSplash.h index 787282531b74..16e4b34fa797 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformSplash.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformSplash.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformSurvey.h b/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformSurvey.h index 96f9fc01f8a2..f6dc8741e495 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformSurvey.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformSurvey.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericWindow.h b/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericWindow.h index 87abf8dbd876..73b480c28cb1 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericWindow.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericWindowDefinition.h b/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericWindowDefinition.h index 501e2cb7da3b..7b79be64b33f 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericWindowDefinition.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericWindowDefinition.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/ICursor.h b/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/ICursor.h index 3f148b99dd2b..de3fb2179dd1 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/ICursor.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/ICursor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/IForceFeedbackSystem.h b/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/IForceFeedbackSystem.h index e858e4034fb7..d3d436c9aa94 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/IForceFeedbackSystem.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/IForceFeedbackSystem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/IInputInterface.h b/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/IInputInterface.h index d9457dad94be..528a37312108 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/IInputInterface.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/IInputInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/ITextInputMethodSystem.h b/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/ITextInputMethodSystem.h index 2ef9edab59e9..4a16465ed43b 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/ITextInputMethodSystem.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/ITextInputMethodSystem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/HAL/PlatformApplicationMisc.h b/Engine/Source/Runtime/ApplicationCore/Public/HAL/PlatformApplicationMisc.h index eb075a17bf7e..37a256b43819 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/HAL/PlatformApplicationMisc.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/HAL/PlatformApplicationMisc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/HAL/PlatformFramePacer.h b/Engine/Source/Runtime/ApplicationCore/Public/HAL/PlatformFramePacer.h index c6d20fdb401e..e22b32e7d704 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/HAL/PlatformFramePacer.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/HAL/PlatformFramePacer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Public/HAL/PlatformSplash.h b/Engine/Source/Runtime/ApplicationCore/Public/HAL/PlatformSplash.h index 14c2c3f729ef..0dbca55fabb4 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/HAL/PlatformSplash.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/HAL/PlatformSplash.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Public/HAL/PlatformSurvey.h b/Engine/Source/Runtime/ApplicationCore/Public/HAL/PlatformSurvey.h index 47a0c510c801..53307a492db3 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/HAL/PlatformSurvey.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/HAL/PlatformSurvey.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Public/HTML5/HTML5Application.h b/Engine/Source/Runtime/ApplicationCore/Public/HTML5/HTML5Application.h index b8da70826e9c..d339279d1177 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/HTML5/HTML5Application.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/HTML5/HTML5Application.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/HTML5/HTML5Cursor.h b/Engine/Source/Runtime/ApplicationCore/Public/HTML5/HTML5Cursor.h index b1568fa7766e..75973004f9f1 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/HTML5/HTML5Cursor.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/HTML5/HTML5Cursor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/HTML5/HTML5InputInterface.h b/Engine/Source/Runtime/ApplicationCore/Public/HTML5/HTML5InputInterface.h index 4c93653c45b0..8355c25e0908 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/HTML5/HTML5InputInterface.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/HTML5/HTML5InputInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/HTML5/HTML5PlatformApplicationMisc.h b/Engine/Source/Runtime/ApplicationCore/Public/HTML5/HTML5PlatformApplicationMisc.h index facfaa76249c..13fe123f1d66 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/HTML5/HTML5PlatformApplicationMisc.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/HTML5/HTML5PlatformApplicationMisc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/HTML5/HTML5PlatformSplash.h b/Engine/Source/Runtime/ApplicationCore/Public/HTML5/HTML5PlatformSplash.h index 12f7120ba7c7..f2c54e9e781f 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/HTML5/HTML5PlatformSplash.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/HTML5/HTML5PlatformSplash.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= HTML5Splash.h: HTML5 platform splash screen... diff --git a/Engine/Source/Runtime/ApplicationCore/Public/HTML5/HTML5PlatformSurvey.h b/Engine/Source/Runtime/ApplicationCore/Public/HTML5/HTML5PlatformSurvey.h index 5feee1aedc71..1c649f9ee3a9 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/HTML5/HTML5PlatformSurvey.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/HTML5/HTML5PlatformSurvey.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/ApplicationCore/Public/HTML5/HTML5Window.h b/Engine/Source/Runtime/ApplicationCore/Public/HTML5/HTML5Window.h index 6cc543892907..b79dc9fe06d8 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/HTML5/HTML5Window.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/HTML5/HTML5Window.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSAppDelegate.h b/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSAppDelegate.h index ab37ca698778..93eca8c71ab0 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSAppDelegate.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSAppDelegate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSApplication.h b/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSApplication.h index 53bbd74cf43a..00e3cfa28eba 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSApplication.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSApplication.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSDebugOutputDevice.h b/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSDebugOutputDevice.h index 83fdb4cdf48f..516771a0f4d7 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSDebugOutputDevice.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSDebugOutputDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSInputInterface.h b/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSInputInterface.h index 7c92ce6d23be..aeaaa66d708f 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSInputInterface.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSInputInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSPlatformApplicationMisc.h b/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSPlatformApplicationMisc.h index 6c4343e18da5..5d137c03ea00 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSPlatformApplicationMisc.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSPlatformApplicationMisc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSPlatformFramePacer.h b/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSPlatformFramePacer.h index ef4dece4a89f..cc19a517f4a5 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSPlatformFramePacer.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSPlatformFramePacer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSPlatformSplash.h b/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSPlatformSplash.h index 4e2e4afb6589..371b664d1788 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSPlatformSplash.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSPlatformSplash.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= IOSPlatformSplash.h: iOS platform splash screen... diff --git a/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSPlatformSurvey.h b/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSPlatformSurvey.h index c657ba768f71..c94f6ed3a0b9 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSPlatformSurvey.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSPlatformSurvey.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSView.h b/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSView.h index 06f857fba3c5..d9a3f331bd4f 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSView.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/IOS/IOSView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Linux/LinuxApplication.h b/Engine/Source/Runtime/ApplicationCore/Public/Linux/LinuxApplication.h index ec59621690fe..3b843d01b79d 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Linux/LinuxApplication.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Linux/LinuxApplication.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Linux/LinuxConsoleOutputDevice.h b/Engine/Source/Runtime/ApplicationCore/Public/Linux/LinuxConsoleOutputDevice.h index cbd99a6043f4..25a71e04fffe 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Linux/LinuxConsoleOutputDevice.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Linux/LinuxConsoleOutputDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Linux/LinuxCursor.h b/Engine/Source/Runtime/ApplicationCore/Public/Linux/LinuxCursor.h index 2ef17efb4b83..ef1404da52ed 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Linux/LinuxCursor.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Linux/LinuxCursor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Linux/LinuxPlatformApplicationMisc.h b/Engine/Source/Runtime/ApplicationCore/Public/Linux/LinuxPlatformApplicationMisc.h index ca2902a6ff60..e1003822a410 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Linux/LinuxPlatformApplicationMisc.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Linux/LinuxPlatformApplicationMisc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Linux/LinuxPlatformSplash.h b/Engine/Source/Runtime/ApplicationCore/Public/Linux/LinuxPlatformSplash.h index 09bd8982d3fb..1bb2d9237899 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Linux/LinuxPlatformSplash.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Linux/LinuxPlatformSplash.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= LinuxSplash.h: Linux platform splash screen. diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Linux/LinuxWindow.h b/Engine/Source/Runtime/ApplicationCore/Public/Linux/LinuxWindow.h index bd833a36bbca..7b375e453666 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Linux/LinuxWindow.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Linux/LinuxWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Lumin/LuminInputInterface.h b/Engine/Source/Runtime/ApplicationCore/Public/Lumin/LuminInputInterface.h index 72a1c8b95d49..caf4a0e97698 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Lumin/LuminInputInterface.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Lumin/LuminInputInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Lumin/LuminPlatformApplicationMisc.h b/Engine/Source/Runtime/ApplicationCore/Public/Lumin/LuminPlatformApplicationMisc.h index 32059b9b03c9..fe1f0e1fa0b5 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Lumin/LuminPlatformApplicationMisc.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Lumin/LuminPlatformApplicationMisc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Mac/CocoaMenu.h b/Engine/Source/Runtime/ApplicationCore/Public/Mac/CocoaMenu.h index 55f8f7e2ff82..3c911b146ef4 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Mac/CocoaMenu.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Mac/CocoaMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Mac/CocoaTextView.h b/Engine/Source/Runtime/ApplicationCore/Public/Mac/CocoaTextView.h index 56b5e1abf30a..ceaa76d390cc 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Mac/CocoaTextView.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Mac/CocoaTextView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Mac/CocoaWindow.h b/Engine/Source/Runtime/ApplicationCore/Public/Mac/CocoaWindow.h index 78da43cd3f5c..dce9f51f40c7 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Mac/CocoaWindow.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Mac/CocoaWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacApplication.h b/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacApplication.h index 1df918afa892..7d98e0e31b3e 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacApplication.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacApplication.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacApplicationErrorOutputDevice.h b/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacApplicationErrorOutputDevice.h index 707d28699818..ec74d5b3eb40 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacApplicationErrorOutputDevice.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacApplicationErrorOutputDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacConsoleOutputDevice.h b/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacConsoleOutputDevice.h index 8f1686ab65cf..5a5f0abba833 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacConsoleOutputDevice.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacConsoleOutputDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacCursor.h b/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacCursor.h index 1c86dd77e861..a261cae446fa 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacCursor.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacCursor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacFeedbackContext.h b/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacFeedbackContext.h index 4f451f1ac8f5..ff0743b4f557 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacFeedbackContext.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacFeedbackContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacPlatformApplicationMisc.h b/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacPlatformApplicationMisc.h index 5d98b6c0d8a9..0bf555deaf10 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacPlatformApplicationMisc.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacPlatformApplicationMisc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacPlatformFramePacer.h b/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacPlatformFramePacer.h index 7bdde4eeccc3..48dc1c9e0a0b 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacPlatformFramePacer.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacPlatformFramePacer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacPlatformSplash.h b/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacPlatformSplash.h index 3f59136a7b9f..471387b0f413 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacPlatformSplash.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacPlatformSplash.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= MacPlatformSplash.h: Mac platform splash screen... ==============================================================================================*/ diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacPlatformSurvey.h b/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacPlatformSurvey.h index d30dbcff8dc8..03c7292a1c95 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacPlatformSurvey.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacPlatformSurvey.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacTextInputMethodSystem.h b/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacTextInputMethodSystem.h index de41981bdb8f..2a889c4de40c 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacTextInputMethodSystem.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacTextInputMethodSystem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacWindow.h b/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacWindow.h index dc5c472c589d..b22604da0cb7 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacWindow.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Mac/MacWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Unix/UnixApplicationErrorOutputDevice.h b/Engine/Source/Runtime/ApplicationCore/Public/Unix/UnixApplicationErrorOutputDevice.h index b3e228b3ef0f..7c5666a89687 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Unix/UnixApplicationErrorOutputDevice.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Unix/UnixApplicationErrorOutputDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Unix/UnixFeedbackContext.h b/Engine/Source/Runtime/ApplicationCore/Public/Unix/UnixFeedbackContext.h index a213ebc73ef8..0d72308d6957 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Unix/UnixFeedbackContext.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Unix/UnixFeedbackContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Unix/UnixPlatformSurvey.h b/Engine/Source/Runtime/ApplicationCore/Public/Unix/UnixPlatformSurvey.h index bfbedc360f22..3d710eb9335a 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Unix/UnixPlatformSurvey.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Unix/UnixPlatformSurvey.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= UnixPlatformSurvey.h: Unix platform hardware-survey classes diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Windows/TextStoreACP.h b/Engine/Source/Runtime/ApplicationCore/Public/Windows/TextStoreACP.h index 240d54d7e1dc..013d4dd2a5e6 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Windows/TextStoreACP.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Windows/TextStoreACP.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsApplication.h b/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsApplication.h index 7925f9501a9b..49a0e7d89b35 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsApplication.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsApplication.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsApplicationErrorOutputDevice.h b/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsApplicationErrorOutputDevice.h index 1105d69fdc35..9ad291601ad3 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsApplicationErrorOutputDevice.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsApplicationErrorOutputDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsConsoleOutputDevice.h b/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsConsoleOutputDevice.h index def1e8c645c5..13c8f09f45a3 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsConsoleOutputDevice.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsConsoleOutputDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsCursor.h b/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsCursor.h index 5689d1be8628..1f8b7c635b9f 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsCursor.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsCursor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsFeedbackContext.h b/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsFeedbackContext.h index 33eb290313fc..11420b9a7f2f 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsFeedbackContext.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsFeedbackContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsPlatformApplicationMisc.h b/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsPlatformApplicationMisc.h index 5b9672305d31..542a9fe0d62a 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsPlatformApplicationMisc.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsPlatformApplicationMisc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsPlatformSplash.h b/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsPlatformSplash.h index 96c4dbca40dd..fa76f616872b 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsPlatformSplash.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsPlatformSplash.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsPlatformSurvey.h b/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsPlatformSurvey.h index 8e3400b70260..fc80b11f1126 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsPlatformSurvey.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsPlatformSurvey.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsTextInputMethodSystem.h b/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsTextInputMethodSystem.h index 1611d892ecc9..216d2b4aa761 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsTextInputMethodSystem.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsTextInputMethodSystem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsWindow.h b/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsWindow.h index e186754043fc..6f31eb492a8e 100644 --- a/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsWindow.h +++ b/Engine/Source/Runtime/ApplicationCore/Public/Windows/WindowsWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AssetRegistry/AssetRegistry.Build.cs b/Engine/Source/Runtime/AssetRegistry/AssetRegistry.Build.cs index 60b297c40b65..e02470f8d9b9 100644 --- a/Engine/Source/Runtime/AssetRegistry/AssetRegistry.Build.cs +++ b/Engine/Source/Runtime/AssetRegistry/AssetRegistry.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/AssetRegistry/Private/AssetBundleData.cpp b/Engine/Source/Runtime/AssetRegistry/Private/AssetBundleData.cpp index d845075da6b2..28fcd4968bb8 100644 --- a/Engine/Source/Runtime/AssetRegistry/Private/AssetBundleData.cpp +++ b/Engine/Source/Runtime/AssetRegistry/Private/AssetBundleData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetBundleData.h" #include "AssetData.h" diff --git a/Engine/Source/Runtime/AssetRegistry/Private/AssetData.cpp b/Engine/Source/Runtime/AssetRegistry/Private/AssetData.cpp index 61f394966986..5a4c6bab9269 100644 --- a/Engine/Source/Runtime/AssetRegistry/Private/AssetData.cpp +++ b/Engine/Source/Runtime/AssetRegistry/Private/AssetData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetData.h" #include "Serialization/CustomVersion.h" diff --git a/Engine/Source/Runtime/AssetRegistry/Private/AssetDataGatherer.cpp b/Engine/Source/Runtime/AssetRegistry/Private/AssetDataGatherer.cpp index 7da8d7294cdc..c65b3cd38ab4 100644 --- a/Engine/Source/Runtime/AssetRegistry/Private/AssetDataGatherer.cpp +++ b/Engine/Source/Runtime/AssetRegistry/Private/AssetDataGatherer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetDataGatherer.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Source/Runtime/AssetRegistry/Private/AssetDataGatherer.h b/Engine/Source/Runtime/AssetRegistry/Private/AssetDataGatherer.h index 4ec0a0a9dded..92128c870716 100644 --- a/Engine/Source/Runtime/AssetRegistry/Private/AssetDataGatherer.h +++ b/Engine/Source/Runtime/AssetRegistry/Private/AssetDataGatherer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistry.cpp b/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistry.cpp index ae3dc7eee0bf..0077101dcc98 100644 --- a/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistry.cpp +++ b/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistry.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetRegistry.h" #include "Misc/CommandLine.h" diff --git a/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistry.h b/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistry.h index 1bf51e2c4004..566d3201ae4b 100644 --- a/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistry.h +++ b/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistry.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryConsoleCommands.h b/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryConsoleCommands.h index de785f6ecb67..5778837a4700 100644 --- a/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryConsoleCommands.h +++ b/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryConsoleCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryHelpers.cpp b/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryHelpers.cpp index 1fe12802d734..05e959e04424 100644 --- a/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryHelpers.cpp +++ b/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetRegistryHelpers.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryModule.cpp b/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryModule.cpp index 7b30897bacc5..2497b8f7020c 100644 --- a/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryModule.cpp +++ b/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetRegistryModule.h" diff --git a/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryPrivate.h b/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryPrivate.h index b52075cd16fb..95b5e158c9a5 100644 --- a/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryPrivate.h +++ b/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryState.cpp b/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryState.cpp index 52e71938ede9..c255735215af 100644 --- a/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryState.cpp +++ b/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryState.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AssetRegistryState.h" #include "AssetRegistry.h" diff --git a/Engine/Source/Runtime/AssetRegistry/Private/BackgroundGatherResults.h b/Engine/Source/Runtime/AssetRegistry/Private/BackgroundGatherResults.h index 4fec28e5f066..e22a4f62a4fc 100644 --- a/Engine/Source/Runtime/AssetRegistry/Private/BackgroundGatherResults.h +++ b/Engine/Source/Runtime/AssetRegistry/Private/BackgroundGatherResults.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AssetRegistry/Private/DependsNode.cpp b/Engine/Source/Runtime/AssetRegistry/Private/DependsNode.cpp index 25390fc97b6b..ad65ac38d6c7 100644 --- a/Engine/Source/Runtime/AssetRegistry/Private/DependsNode.cpp +++ b/Engine/Source/Runtime/AssetRegistry/Private/DependsNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DependsNode.h" #include "AssetRegistryPrivate.h" diff --git a/Engine/Source/Runtime/AssetRegistry/Private/DependsNode.h b/Engine/Source/Runtime/AssetRegistry/Private/DependsNode.h index 4df0e906b584..9bfeb0d40dd1 100644 --- a/Engine/Source/Runtime/AssetRegistry/Private/DependsNode.h +++ b/Engine/Source/Runtime/AssetRegistry/Private/DependsNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AssetRegistry/Private/DiskCachedAssetData.h b/Engine/Source/Runtime/AssetRegistry/Private/DiskCachedAssetData.h index adf030528250..df696c995d2a 100644 --- a/Engine/Source/Runtime/AssetRegistry/Private/DiskCachedAssetData.h +++ b/Engine/Source/Runtime/AssetRegistry/Private/DiskCachedAssetData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AssetRegistry/Private/NameTableArchive.cpp b/Engine/Source/Runtime/AssetRegistry/Private/NameTableArchive.cpp index 906f11e0e3ec..2ed29ee2a4fe 100644 --- a/Engine/Source/Runtime/AssetRegistry/Private/NameTableArchive.cpp +++ b/Engine/Source/Runtime/AssetRegistry/Private/NameTableArchive.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NameTableArchive.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Runtime/AssetRegistry/Private/NameTableArchive.h b/Engine/Source/Runtime/AssetRegistry/Private/NameTableArchive.h index c7e044351e7d..5a3de0e8d40e 100644 --- a/Engine/Source/Runtime/AssetRegistry/Private/NameTableArchive.h +++ b/Engine/Source/Runtime/AssetRegistry/Private/NameTableArchive.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AssetRegistry/Private/PackageDependencyData.cpp b/Engine/Source/Runtime/AssetRegistry/Private/PackageDependencyData.cpp index 2efff1b18bb8..6033d2e72535 100644 --- a/Engine/Source/Runtime/AssetRegistry/Private/PackageDependencyData.cpp +++ b/Engine/Source/Runtime/AssetRegistry/Private/PackageDependencyData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PackageDependencyData.h" diff --git a/Engine/Source/Runtime/AssetRegistry/Private/PackageDependencyData.h b/Engine/Source/Runtime/AssetRegistry/Private/PackageDependencyData.h index 5c76ea2784f3..324985fa5162 100644 --- a/Engine/Source/Runtime/AssetRegistry/Private/PackageDependencyData.h +++ b/Engine/Source/Runtime/AssetRegistry/Private/PackageDependencyData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AssetRegistry/Private/PackageReader.cpp b/Engine/Source/Runtime/AssetRegistry/Private/PackageReader.cpp index e97728caf955..12e86b062d6c 100644 --- a/Engine/Source/Runtime/AssetRegistry/Private/PackageReader.cpp +++ b/Engine/Source/Runtime/AssetRegistry/Private/PackageReader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PackageReader.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Runtime/AssetRegistry/Private/PackageReader.h b/Engine/Source/Runtime/AssetRegistry/Private/PackageReader.h index fc31a3ba94fb..e22baf73d1f0 100644 --- a/Engine/Source/Runtime/AssetRegistry/Private/PackageReader.h +++ b/Engine/Source/Runtime/AssetRegistry/Private/PackageReader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AssetRegistry/Private/PathTree.cpp b/Engine/Source/Runtime/AssetRegistry/Private/PathTree.cpp index de551f6a1497..036329e51183 100644 --- a/Engine/Source/Runtime/AssetRegistry/Private/PathTree.cpp +++ b/Engine/Source/Runtime/AssetRegistry/Private/PathTree.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PathTree.h" diff --git a/Engine/Source/Runtime/AssetRegistry/Private/PathTree.h b/Engine/Source/Runtime/AssetRegistry/Private/PathTree.h index 5dd4a50a2b38..b76f45c813c4 100644 --- a/Engine/Source/Runtime/AssetRegistry/Private/PathTree.h +++ b/Engine/Source/Runtime/AssetRegistry/Private/PathTree.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AssetRegistry/Public/ARFilter.h b/Engine/Source/Runtime/AssetRegistry/Public/ARFilter.h index 8bd35f0d221b..c9f4bc68e4e3 100644 --- a/Engine/Source/Runtime/AssetRegistry/Public/ARFilter.h +++ b/Engine/Source/Runtime/AssetRegistry/Public/ARFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AssetRegistry/Public/AssetBundleData.h b/Engine/Source/Runtime/AssetRegistry/Public/AssetBundleData.h index ad487b0d9f2f..6d7527474e44 100644 --- a/Engine/Source/Runtime/AssetRegistry/Public/AssetBundleData.h +++ b/Engine/Source/Runtime/AssetRegistry/Public/AssetBundleData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AssetRegistry/Public/AssetData.h b/Engine/Source/Runtime/AssetRegistry/Public/AssetData.h index d61e0271c44b..6e027357cf3f 100644 --- a/Engine/Source/Runtime/AssetRegistry/Public/AssetData.h +++ b/Engine/Source/Runtime/AssetRegistry/Public/AssetData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AssetRegistry/Public/AssetDataTagMap.h b/Engine/Source/Runtime/AssetRegistry/Public/AssetDataTagMap.h index e174aff7c7be..d21a8533cdfe 100644 --- a/Engine/Source/Runtime/AssetRegistry/Public/AssetDataTagMap.h +++ b/Engine/Source/Runtime/AssetRegistry/Public/AssetDataTagMap.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistryHelpers.h b/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistryHelpers.h index 31c466d3cf87..bc85e8c4fc60 100644 --- a/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistryHelpers.h +++ b/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistryHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistryModule.h b/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistryModule.h index 1510cf441206..510e9dfd0094 100644 --- a/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistryModule.h +++ b/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistryModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistryState.h b/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistryState.h index e6af71be95b9..56f04cdfb212 100644 --- a/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistryState.h +++ b/Engine/Source/Runtime/AssetRegistry/Public/AssetRegistryState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AssetRegistry/Public/IAssetRegistry.h b/Engine/Source/Runtime/AssetRegistry/Public/IAssetRegistry.h index f70855e8ebb7..b6febd31c57f 100644 --- a/Engine/Source/Runtime/AssetRegistry/Public/IAssetRegistry.h +++ b/Engine/Source/Runtime/AssetRegistry/Public/IAssetRegistry.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/AudioMixer.Build.cs b/Engine/Source/Runtime/AudioMixer/AudioMixer.Build.cs index 9bc2afefdb5e..8b96366ffa6a 100644 --- a/Engine/Source/Runtime/AudioMixer/AudioMixer.Build.cs +++ b/Engine/Source/Runtime/AudioMixer/AudioMixer.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/AudioMixer/Classes/SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h b/Engine/Source/Runtime/AudioMixer/Classes/SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h index db9a1520d06a..4024b7e2b353 100644 --- a/Engine/Source/Runtime/AudioMixer/Classes/SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h +++ b/Engine/Source/Runtime/AudioMixer/Classes/SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Classes/SubmixEffects/AudioMixerSubmixEffectEQ.h b/Engine/Source/Runtime/AudioMixer/Classes/SubmixEffects/AudioMixerSubmixEffectEQ.h index 6999ec839fe4..97a7b4f8ba07 100644 --- a/Engine/Source/Runtime/AudioMixer/Classes/SubmixEffects/AudioMixerSubmixEffectEQ.h +++ b/Engine/Source/Runtime/AudioMixer/Classes/SubmixEffects/AudioMixerSubmixEffectEQ.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Classes/SubmixEffects/AudioMixerSubmixEffectReverb.h b/Engine/Source/Runtime/AudioMixer/Classes/SubmixEffects/AudioMixerSubmixEffectReverb.h index ef2734da04dd..b720ccbe314f 100644 --- a/Engine/Source/Runtime/AudioMixer/Classes/SubmixEffects/AudioMixerSubmixEffectReverb.h +++ b/Engine/Source/Runtime/AudioMixer/Classes/SubmixEffects/AudioMixerSubmixEffectReverb.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Private/AudioMixer.cpp b/Engine/Source/Runtime/AudioMixer/Private/AudioMixer.cpp index 4bde237be084..b402d1b9e850 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/AudioMixer.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/AudioMixer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioMixer.h" #include "AudioMixerDevice.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerBlueprintLibrary.cpp b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerBlueprintLibrary.cpp index 4a216340272b..5dd67fbf0f42 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerBlueprintLibrary.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerBlueprintLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioMixerBlueprintLibrary.h" #include "Engine/World.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerBuffer.cpp b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerBuffer.cpp index 64cb89765b94..fc68de47890d 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerBuffer.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioMixerBuffer.h" #include "AudioMixerDevice.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerBuffer.h b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerBuffer.h index 0fba99000d41..94e4a5e6da64 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerBuffer.h +++ b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerBus.cpp b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerBus.cpp index 4d9d7862f23e..79b18d85c133 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerBus.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerBus.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioMixerBus.h" #include "AudioMixerSourceManager.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerChannelMaps.cpp b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerChannelMaps.cpp index 331a6db69d46..e2ccbfbb3822 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerChannelMaps.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerChannelMaps.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioMixer.h" #include "AudioMixerDevice.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerDevice.cpp b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerDevice.cpp index 794822079f81..be7608abddae 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerDevice.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioMixerDevice.h" #include "AudioMixerSource.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerEffectsManager.cpp b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerEffectsManager.cpp index 65d17f5e4cfb..7332d015d52b 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerEffectsManager.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerEffectsManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioMixerEffectsManager.h" #include "AudioMixerDevice.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerEffectsManager.h b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerEffectsManager.h index 43388682fa0d..623fff783c1c 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerEffectsManager.h +++ b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerEffectsManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AudioMixerEffectsManager.h: Implementation of backwarwds compatible effects manager diff --git a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerModule.cpp b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerModule.cpp index 6e2bcf3ec75a..fb7c4bcfd2cc 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerModule.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioMixerModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerNullDevice.cpp b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerNullDevice.cpp index 7087273e2dcb..5823ffc02621 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerNullDevice.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerNullDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioMixerNullDevice.h" #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSource.cpp b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSource.cpp index b3cfcadb2ebe..9a1dc4784fdb 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSource.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioMixerSource.h" #include "AudioMixerDevice.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSource.h b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSource.h index 4ec6fdc76e1c..59cf887c326a 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSource.h +++ b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceBuffer.cpp b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceBuffer.cpp index 0e0458f33588..ab963364c838 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceBuffer.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioMixerSourceBuffer.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceBuffer.h b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceBuffer.h index 3f1678649d76..9c84f4ea4cef 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceBuffer.h +++ b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceDecode.cpp b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceDecode.cpp index 4d2c14f93f5c..164da6a29e4a 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceDecode.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceDecode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioMixerSourceDecode.h" #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceDecode.h b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceDecode.h index fcdf0eda01a8..c6415ec4379f 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceDecode.h +++ b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceDecode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceManager.cpp b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceManager.cpp index 476968a33141..aa933d649e4f 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceManager.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioMixerSourceManager.h" #include "AudioMixerSource.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceManager.h b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceManager.h index 25e30055ee7e..893446153b15 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceManager.h +++ b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceVoice.cpp b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceVoice.cpp index 7869255f43c6..910e3dbb4bc2 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceVoice.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceVoice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioMixerSourceVoice.h" #include "AudioMixerSource.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceVoice.h b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceVoice.h index 6c142b36bf3b..45bd26d53ccc 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceVoice.h +++ b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSourceVoice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSubmix.cpp b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSubmix.cpp index f62931faebc5..2cb003f8ea57 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSubmix.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/AudioMixerSubmix.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioMixerSubmix.h" #include "AudioMixerDevice.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/Components/SynthComponent.cpp b/Engine/Source/Runtime/AudioMixer/Private/Components/SynthComponent.cpp index c994996cc1bf..02cada95df89 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/Components/SynthComponent.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/Components/SynthComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/SynthComponent.h" #include "AudioDevice.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/DSP/AllPassFilter.cpp b/Engine/Source/Runtime/AudioMixer/Private/DSP/AllPassFilter.cpp index f1a21886138d..20ed28fd203e 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/DSP/AllPassFilter.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/DSP/AllPassFilter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DSP/AllPassFilter.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/DSP/Amp.cpp b/Engine/Source/Runtime/AudioMixer/Private/DSP/Amp.cpp index 3533ede3ab0d..4b77bf94ca35 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/DSP/Amp.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/DSP/Amp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DSP/Amp.h" #include "DSP/Dsp.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/DSP/AudioFFT.cpp b/Engine/Source/Runtime/AudioMixer/Private/DSP/AudioFFT.cpp index 42bb1c5e040c..4142397aaa2c 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/DSP/AudioFFT.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/DSP/AudioFFT.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DSP/AudioFFT.h" #include "HAL/IConsoleManager.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/DSP/BitCrusher.cpp b/Engine/Source/Runtime/AudioMixer/Private/DSP/BitCrusher.cpp index 663883a8efc3..7149b41d03ee 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/DSP/BitCrusher.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/DSP/BitCrusher.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DSP/BitCrusher.h" #include "Audio.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/DSP/BufferVectorOperations.cpp b/Engine/Source/Runtime/AudioMixer/Private/DSP/BufferVectorOperations.cpp index f1405474997a..9bba954126d5 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/DSP/BufferVectorOperations.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/DSP/BufferVectorOperations.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DSP/BufferVectorOperations.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/DSP/Chorus.cpp b/Engine/Source/Runtime/AudioMixer/Private/DSP/Chorus.cpp index fd1857d07547..e179baeac06a 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/DSP/Chorus.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/DSP/Chorus.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DSP/Chorus.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/DSP/Delay.cpp b/Engine/Source/Runtime/AudioMixer/Private/DSP/Delay.cpp index 568b94ac32f8..118b0c4f7985 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/DSP/Delay.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/DSP/Delay.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DSP/Delay.h" #include "DSP/Dsp.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/DSP/DelayStereo.cpp b/Engine/Source/Runtime/AudioMixer/Private/DSP/DelayStereo.cpp index 36c372d3cef5..1aba2c16dc26 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/DSP/DelayStereo.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/DSP/DelayStereo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DSP/DelayStereo.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/DSP/DynamicsProcessor.cpp b/Engine/Source/Runtime/AudioMixer/Private/DSP/DynamicsProcessor.cpp index a694dcc09f69..923ee0d9946b 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/DSP/DynamicsProcessor.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/DSP/DynamicsProcessor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DSP/DynamicsProcesser.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/DSP/EQ.cpp b/Engine/Source/Runtime/AudioMixer/Private/DSP/EQ.cpp index 6c170ce9f437..412ef8210e2c 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/DSP/EQ.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/DSP/EQ.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DSP/EQ.h" #include "DSP/Dsp.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/DSP/Envelope.cpp b/Engine/Source/Runtime/AudioMixer/Private/DSP/Envelope.cpp index febed05facea..cb40e1533d1c 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/DSP/Envelope.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/DSP/Envelope.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DSP/Envelope.h" #include "DSP/Dsp.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/DSP/EnvelopeFollower.cpp b/Engine/Source/Runtime/AudioMixer/Private/DSP/EnvelopeFollower.cpp index 4096da2f5118..33ccf82f6992 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/DSP/EnvelopeFollower.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/DSP/EnvelopeFollower.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DSP/EnvelopeFollower.h" #include "DSP/Dsp.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/DSP/EventQuantizer.cpp b/Engine/Source/Runtime/AudioMixer/Private/DSP/EventQuantizer.cpp index d871fe625614..4dbec62828a0 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/DSP/EventQuantizer.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/DSP/EventQuantizer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DSP/EventQuantizer.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/DSP/Filter.cpp b/Engine/Source/Runtime/AudioMixer/Private/DSP/Filter.cpp index 20c496e7861e..3cfb542fdb46 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/DSP/Filter.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/DSP/Filter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DSP/Filter.h" #include "DSP/Dsp.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/DSP/Flanger.cpp b/Engine/Source/Runtime/AudioMixer/Private/DSP/Flanger.cpp index 6494c27f4608..df7f4a967c18 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/DSP/Flanger.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/DSP/Flanger.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DSP/Flanger.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/DSP/FoldbackDistortion.cpp b/Engine/Source/Runtime/AudioMixer/Private/DSP/FoldbackDistortion.cpp index 30cb738efbcb..903d0ef48499 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/DSP/FoldbackDistortion.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/DSP/FoldbackDistortion.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DSP/FoldbackDistortion.h" #include "DSP/Dsp.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/DSP/Granulator.cpp b/Engine/Source/Runtime/AudioMixer/Private/DSP/Granulator.cpp index e6dd6f033ff9..4d6af9ac8bfa 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/DSP/Granulator.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/DSP/Granulator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DSP/Granulator.h" #include "AudioMixer.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/DSP/LFO.cpp b/Engine/Source/Runtime/AudioMixer/Private/DSP/LFO.cpp index 60e5c59cf665..1096079e520a 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/DSP/LFO.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/DSP/LFO.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DSP/LFO.h" #include "DSP/Dsp.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/DSP/ModulationMatrix.cpp b/Engine/Source/Runtime/AudioMixer/Private/DSP/ModulationMatrix.cpp index fe1ddea14cb7..cc72816b9f81 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/DSP/ModulationMatrix.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/DSP/ModulationMatrix.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DSP/ModulationMatrix.h" #include "AudioMixer.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/DSP/Noise.cpp b/Engine/Source/Runtime/AudioMixer/Private/DSP/Noise.cpp index 5587c1354e7d..cf51f2767262 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/DSP/Noise.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/DSP/Noise.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DSP/Noise.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/DSP/Osc.cpp b/Engine/Source/Runtime/AudioMixer/Private/DSP/Osc.cpp index cf19e7e1bcd7..3029d4304fbf 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/DSP/Osc.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/DSP/Osc.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DSP/Osc.h" #include "DSP/Dsp.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/DSP/Phaser.cpp b/Engine/Source/Runtime/AudioMixer/Private/DSP/Phaser.cpp index 25fd98ae376b..7e191d54bf56 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/DSP/Phaser.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/DSP/Phaser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DSP/Phaser.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/DSP/Reverb.cpp b/Engine/Source/Runtime/AudioMixer/Private/DSP/Reverb.cpp index aede5f8b016e..056d990ab0f5 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/DSP/Reverb.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/DSP/Reverb.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DSP/Reverb.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/DSP/RingModulation.cpp b/Engine/Source/Runtime/AudioMixer/Private/DSP/RingModulation.cpp index c0d326176b6f..81c41f2faab6 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/DSP/RingModulation.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/DSP/RingModulation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DSP/RingModulation.h" #include "DSP/Dsp.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/DSP/SampleBufferReader.cpp b/Engine/Source/Runtime/AudioMixer/Private/DSP/SampleBufferReader.cpp index 4a69d0d12361..887f69a7c5e7 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/DSP/SampleBufferReader.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/DSP/SampleBufferReader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DSP/SampleBufferReader.h" #include "AudioMixer.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/DSP/SampleRateConverter.cpp b/Engine/Source/Runtime/AudioMixer/Private/DSP/SampleRateConverter.cpp index dbcceb277844..c1ec0b7e2813 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/DSP/SampleRateConverter.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/DSP/SampleRateConverter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DSP/SampleRateConverter.h" #include "AudioMixer.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/DSP/SinOsc.cpp b/Engine/Source/Runtime/AudioMixer/Private/DSP/SinOsc.cpp index fcb27b2f91b3..ef495abcb659 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/DSP/SinOsc.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/DSP/SinOsc.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DSP/SinOsc.h" #include "AudioMixer.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/DSP/SoundWaveDecoder.cpp b/Engine/Source/Runtime/AudioMixer/Private/DSP/SoundWaveDecoder.cpp index a4be07a2915e..ec809055dcea 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/DSP/SoundWaveDecoder.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/DSP/SoundWaveDecoder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DSP/SoundWaveDecoder.h" #include "Engine/Public/AudioThread.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/DSP/SpectrumAnalyzer.cpp b/Engine/Source/Runtime/AudioMixer/Private/DSP/SpectrumAnalyzer.cpp index b86a9b7b021f..59eccb22e0f8 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/DSP/SpectrumAnalyzer.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/DSP/SpectrumAnalyzer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DSP/SpectrumAnalyzer.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/DSP/WaveShaper.cpp b/Engine/Source/Runtime/AudioMixer/Private/DSP/WaveShaper.cpp index 1e523890b159..3de2723f6be2 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/DSP/WaveShaper.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/DSP/WaveShaper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DSP/WaveShaper.h" #include "DSP/Dsp.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/DSP/WaveTableOsc.cpp b/Engine/Source/Runtime/AudioMixer/Private/DSP/WaveTableOsc.cpp index c1a48dec3f7b..81cab450f8e0 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/DSP/WaveTableOsc.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/DSP/WaveTableOsc.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DSP/WaveTableOsc.h" #include "AudioMixer.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/Effects/AudioMixerSubmixEffectDynamicsProcessor.cpp b/Engine/Source/Runtime/AudioMixer/Private/Effects/AudioMixerSubmixEffectDynamicsProcessor.cpp index 1de06f2bc50f..f01a5d5de008 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/Effects/AudioMixerSubmixEffectDynamicsProcessor.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/Effects/AudioMixerSubmixEffectDynamicsProcessor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/Effects/AudioMixerSubmixEffectEQ.cpp b/Engine/Source/Runtime/AudioMixer/Private/Effects/AudioMixerSubmixEffectEQ.cpp index 5f210e50673f..a814b660d7cd 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/Effects/AudioMixerSubmixEffectEQ.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/Effects/AudioMixerSubmixEffectEQ.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SubmixEffects/AudioMixerSubmixEffectEQ.h" diff --git a/Engine/Source/Runtime/AudioMixer/Private/Effects/AudioMixerSubmixEffectReverb.cpp b/Engine/Source/Runtime/AudioMixer/Private/Effects/AudioMixerSubmixEffectReverb.cpp index 3b09a16b6fbd..06ff343df8a0 100644 --- a/Engine/Source/Runtime/AudioMixer/Private/Effects/AudioMixerSubmixEffectReverb.cpp +++ b/Engine/Source/Runtime/AudioMixer/Private/Effects/AudioMixerSubmixEffectReverb.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SubmixEffects/AudioMixerSubmixEffectReverb.h" #include "AudioMixerEffectsManager.h" diff --git a/Engine/Source/Runtime/AudioMixer/Public/AudioMixer.h b/Engine/Source/Runtime/AudioMixer/Public/AudioMixer.h index 5b4985d403ba..8ac685613d77 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/AudioMixer.h +++ b/Engine/Source/Runtime/AudioMixer/Public/AudioMixer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/AudioMixerBlueprintLibrary.h b/Engine/Source/Runtime/AudioMixer/Public/AudioMixerBlueprintLibrary.h index 048c7d76fdc7..71118dd1fea3 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/AudioMixerBlueprintLibrary.h +++ b/Engine/Source/Runtime/AudioMixer/Public/AudioMixerBlueprintLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/AudioMixerBus.h b/Engine/Source/Runtime/AudioMixer/Public/AudioMixerBus.h index 4a4d951480d3..05edcd444cbc 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/AudioMixerBus.h +++ b/Engine/Source/Runtime/AudioMixer/Public/AudioMixerBus.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/AudioMixerDevice.h b/Engine/Source/Runtime/AudioMixer/Public/AudioMixerDevice.h index 99b368ff013b..5a37d5154319 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/AudioMixerDevice.h +++ b/Engine/Source/Runtime/AudioMixer/Public/AudioMixerDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/AudioMixerLog.h b/Engine/Source/Runtime/AudioMixer/Public/AudioMixerLog.h index 2dae136bd08f..550364b86545 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/AudioMixerLog.h +++ b/Engine/Source/Runtime/AudioMixer/Public/AudioMixerLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/AudioMixerModule.h b/Engine/Source/Runtime/AudioMixer/Public/AudioMixerModule.h index c69fc3358d50..d99372686139 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/AudioMixerModule.h +++ b/Engine/Source/Runtime/AudioMixer/Public/AudioMixerModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/AudioMixerNullDevice.h b/Engine/Source/Runtime/AudioMixer/Public/AudioMixerNullDevice.h index 31207f625668..59e3ac85b54b 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/AudioMixerNullDevice.h +++ b/Engine/Source/Runtime/AudioMixer/Public/AudioMixerNullDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/AudioMixerSubmix.h b/Engine/Source/Runtime/AudioMixer/Public/AudioMixerSubmix.h index 840be273ec3f..9fd1bc6f5e8a 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/AudioMixerSubmix.h +++ b/Engine/Source/Runtime/AudioMixer/Public/AudioMixerSubmix.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/AudioMixerTypes.h b/Engine/Source/Runtime/AudioMixer/Public/AudioMixerTypes.h index 16a4c4adce9a..28e9afc7d874 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/AudioMixerTypes.h +++ b/Engine/Source/Runtime/AudioMixer/Public/AudioMixerTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/Components/SynthComponent.h b/Engine/Source/Runtime/AudioMixer/Public/Components/SynthComponent.h index 8204b984fba1..747ee0c5d357 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/Components/SynthComponent.h +++ b/Engine/Source/Runtime/AudioMixer/Public/Components/SynthComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/AllPassFilter.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/AllPassFilter.h index a0f41192e838..e6254d2a854a 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/AllPassFilter.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/AllPassFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/Amp.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/Amp.h index ddae8063ece1..822a6ff241c0 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/Amp.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/Amp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/AudioFFT.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/AudioFFT.h index 05419d0c8e5e..3fe7404ef575 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/AudioFFT.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/AudioFFT.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/BiQuadFilter.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/BiQuadFilter.h index 6b2651a22d54..a63523549301 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/BiQuadFilter.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/BiQuadFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/BitCrusher.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/BitCrusher.h index 9d5eace228e3..814f2b29ad12 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/BitCrusher.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/BitCrusher.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/BufferVectorOperations.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/BufferVectorOperations.h index d8374215c2da..99feb45faadc 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/BufferVectorOperations.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/BufferVectorOperations.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/Chorus.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/Chorus.h index a83a27c339e9..4bd51aad877f 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/Chorus.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/Chorus.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/Delay.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/Delay.h index 2f98f24782e8..35f5bbe7c4de 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/Delay.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/Delay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/DelayStereo.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/DelayStereo.h index 5c84461334d4..08379cd45853 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/DelayStereo.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/DelayStereo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/Dsp.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/Dsp.h index 44ae2bab2340..42487b6ee2c0 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/Dsp.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/Dsp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/DynamicsProcesser.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/DynamicsProcesser.h index f7cf3846af89..9f5ba8f04fe8 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/DynamicsProcesser.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/DynamicsProcesser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/EQ.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/EQ.h index 507bfe85a0a2..5b063d0f6881 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/EQ.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/EQ.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/Envelope.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/Envelope.h index 5f18fd0ca920..5085223dc929 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/Envelope.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/Envelope.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/EnvelopeFollower.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/EnvelopeFollower.h index 72fe0fc724ce..2507f3e4f41d 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/EnvelopeFollower.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/EnvelopeFollower.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/EventQuantizer.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/EventQuantizer.h index 74ca6b89f6e0..b063c0edc2ac 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/EventQuantizer.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/EventQuantizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/Filter.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/Filter.h index 208241e84729..718ff1825397 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/Filter.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/Filter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/Flanger.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/Flanger.h index c87c71840479..16566691dbc6 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/Flanger.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/Flanger.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/FoldbackDistortion.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/FoldbackDistortion.h index ec308092c49a..2f4396c3ef16 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/FoldbackDistortion.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/FoldbackDistortion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/Granulator.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/Granulator.h index f99d98fc2a03..38c87e1ea749 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/Granulator.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/Granulator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/LFO.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/LFO.h index da4667218181..ca1dda148bab 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/LFO.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/LFO.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/ModulationMatrix.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/ModulationMatrix.h index 34a16cc9e533..3815b7d210a0 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/ModulationMatrix.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/ModulationMatrix.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/Noise.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/Noise.h index 7fb8fe4df365..1a9f8783ec08 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/Noise.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/Noise.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/OnePole.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/OnePole.h index 62d65177b1cd..3c714e38f423 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/OnePole.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/OnePole.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/Osc.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/Osc.h index dd184791fb2a..0328cf230e75 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/Osc.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/Osc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/ParamInterpolator.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/ParamInterpolator.h index f207c27b5cf8..1670fa32524e 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/ParamInterpolator.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/ParamInterpolator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/Phaser.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/Phaser.h index ef0c012da31a..39935b61f11a 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/Phaser.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/Phaser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/Reverb.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/Reverb.h index 6d71a9454aed..838fcce57dab 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/Reverb.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/Reverb.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/RingModulation.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/RingModulation.h index 14666270df4c..67b9accce05b 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/RingModulation.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/RingModulation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/SampleBufferReader.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/SampleBufferReader.h index 339e8c68a9ce..a8ee7e7f0550 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/SampleBufferReader.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/SampleBufferReader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/SampleRateConverter.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/SampleRateConverter.h index 6df323241195..f85ac5c1332f 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/SampleRateConverter.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/SampleRateConverter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/SinOsc.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/SinOsc.h index f876fbae924a..895a633666dd 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/SinOsc.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/SinOsc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/SoundWaveDecoder.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/SoundWaveDecoder.h index 423d6a538bea..a986b369ae89 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/SoundWaveDecoder.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/SoundWaveDecoder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/SpectrumAnalyzer.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/SpectrumAnalyzer.h index afbf240d7337..b65a6f000bee 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/SpectrumAnalyzer.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/SpectrumAnalyzer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/WaveShaper.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/WaveShaper.h index 73e5825b3569..440c993392d4 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/WaveShaper.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/WaveShaper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioMixer/Public/DSP/WaveTableOsc.h b/Engine/Source/Runtime/AudioMixer/Public/DSP/WaveTableOsc.h index 2b469b246559..4fa599439167 100644 --- a/Engine/Source/Runtime/AudioMixer/Public/DSP/WaveTableOsc.h +++ b/Engine/Source/Runtime/AudioMixer/Public/DSP/WaveTableOsc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioPlatformConfiguration/AudioPlatformConfiguration.Build.cs b/Engine/Source/Runtime/AudioPlatformConfiguration/AudioPlatformConfiguration.Build.cs index 0e95067c911a..d16e066aefac 100644 --- a/Engine/Source/Runtime/AudioPlatformConfiguration/AudioPlatformConfiguration.Build.cs +++ b/Engine/Source/Runtime/AudioPlatformConfiguration/AudioPlatformConfiguration.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/AudioPlatformConfiguration/Private/AudioCompressionSettings.cpp b/Engine/Source/Runtime/AudioPlatformConfiguration/Private/AudioCompressionSettings.cpp index 31ff4469cea2..4f24ed7d1465 100644 --- a/Engine/Source/Runtime/AudioPlatformConfiguration/Private/AudioCompressionSettings.cpp +++ b/Engine/Source/Runtime/AudioPlatformConfiguration/Private/AudioCompressionSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioCompressionSettings.h" diff --git a/Engine/Source/Runtime/AudioPlatformConfiguration/Private/AudioPlatformConfigurationModule.cpp b/Engine/Source/Runtime/AudioPlatformConfiguration/Private/AudioPlatformConfigurationModule.cpp index 76c81c1e5e6a..28fd32b8b0b9 100644 --- a/Engine/Source/Runtime/AudioPlatformConfiguration/Private/AudioPlatformConfigurationModule.cpp +++ b/Engine/Source/Runtime/AudioPlatformConfiguration/Private/AudioPlatformConfigurationModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioPlatformConfigurationModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/AudioPlatformConfiguration/Private/AudioResampler.cpp b/Engine/Source/Runtime/AudioPlatformConfiguration/Private/AudioResampler.cpp index 75cd14315a36..944ab0a5c950 100644 --- a/Engine/Source/Runtime/AudioPlatformConfiguration/Private/AudioResampler.cpp +++ b/Engine/Source/Runtime/AudioPlatformConfiguration/Private/AudioResampler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioResampler.h" diff --git a/Engine/Source/Runtime/AudioPlatformConfiguration/Public/AudioCompressionSettings.h b/Engine/Source/Runtime/AudioPlatformConfiguration/Public/AudioCompressionSettings.h index 682950862bc5..c0458e250619 100644 --- a/Engine/Source/Runtime/AudioPlatformConfiguration/Public/AudioCompressionSettings.h +++ b/Engine/Source/Runtime/AudioPlatformConfiguration/Public/AudioCompressionSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "AudioCompressionSettings.generated.h" diff --git a/Engine/Source/Runtime/AudioPlatformConfiguration/Public/AudioPlatformConfigurationModule.h b/Engine/Source/Runtime/AudioPlatformConfiguration/Public/AudioPlatformConfigurationModule.h index a03e65eb4aad..29c30ec71353 100644 --- a/Engine/Source/Runtime/AudioPlatformConfiguration/Public/AudioPlatformConfigurationModule.h +++ b/Engine/Source/Runtime/AudioPlatformConfiguration/Public/AudioPlatformConfigurationModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AudioPlatformConfiguration/Public/AudioResampler.h b/Engine/Source/Runtime/AudioPlatformConfiguration/Public/AudioResampler.h index 63ff5f4a589c..13b0f342f189 100644 --- a/Engine/Source/Runtime/AudioPlatformConfiguration/Public/AudioResampler.h +++ b/Engine/Source/Runtime/AudioPlatformConfiguration/Public/AudioResampler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once //#if PLATFORM_WINDOWS diff --git a/Engine/Source/Runtime/AugmentedReality/AugmentedReality.build.cs b/Engine/Source/Runtime/AugmentedReality/AugmentedReality.build.cs index 79951c3a8ca5..1a808612d211 100644 --- a/Engine/Source/Runtime/AugmentedReality/AugmentedReality.build.cs +++ b/Engine/Source/Runtime/AugmentedReality/AugmentedReality.build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/AugmentedReality/Private/ARBlueprintLibrary.cpp b/Engine/Source/Runtime/AugmentedReality/Private/ARBlueprintLibrary.cpp index d98dcdc6dbd2..bbb82b430245 100644 --- a/Engine/Source/Runtime/AugmentedReality/Private/ARBlueprintLibrary.cpp +++ b/Engine/Source/Runtime/AugmentedReality/Private/ARBlueprintLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ARBlueprintLibrary.h" #include "Features/IModularFeature.h" diff --git a/Engine/Source/Runtime/AugmentedReality/Private/ARBlueprintProxy.cpp b/Engine/Source/Runtime/AugmentedReality/Private/ARBlueprintProxy.cpp index 2a7cdc587192..d83c100b04c9 100644 --- a/Engine/Source/Runtime/AugmentedReality/Private/ARBlueprintProxy.cpp +++ b/Engine/Source/Runtime/AugmentedReality/Private/ARBlueprintProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ARBlueprintProxy.h" #include "ARSystem.h" diff --git a/Engine/Source/Runtime/AugmentedReality/Private/ARDebugDrawHelpers.cpp b/Engine/Source/Runtime/AugmentedReality/Private/ARDebugDrawHelpers.cpp index 5bae502967c4..86d0233bb675 100644 --- a/Engine/Source/Runtime/AugmentedReality/Private/ARDebugDrawHelpers.cpp +++ b/Engine/Source/Runtime/AugmentedReality/Private/ARDebugDrawHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ARDebugDrawHelpers.h" diff --git a/Engine/Source/Runtime/AugmentedReality/Private/ARDebugDrawHelpers.h b/Engine/Source/Runtime/AugmentedReality/Private/ARDebugDrawHelpers.h index 127135c7a371..79b5b615c250 100644 --- a/Engine/Source/Runtime/AugmentedReality/Private/ARDebugDrawHelpers.h +++ b/Engine/Source/Runtime/AugmentedReality/Private/ARDebugDrawHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AugmentedReality/Private/ARLightEstimate.cpp b/Engine/Source/Runtime/AugmentedReality/Private/ARLightEstimate.cpp index 2c449c4e5f28..5c49b26ceb3e 100644 --- a/Engine/Source/Runtime/AugmentedReality/Private/ARLightEstimate.cpp +++ b/Engine/Source/Runtime/AugmentedReality/Private/ARLightEstimate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ARLightEstimate.h" diff --git a/Engine/Source/Runtime/AugmentedReality/Private/ARPin.cpp b/Engine/Source/Runtime/AugmentedReality/Private/ARPin.cpp index a88014d6abad..cf162ecdb286 100644 --- a/Engine/Source/Runtime/AugmentedReality/Private/ARPin.cpp +++ b/Engine/Source/Runtime/AugmentedReality/Private/ARPin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ARPin.h" #include "ARSystem.h" diff --git a/Engine/Source/Runtime/AugmentedReality/Private/ARPointCloudComponent.cpp b/Engine/Source/Runtime/AugmentedReality/Private/ARPointCloudComponent.cpp index 153a59e810c4..5691adb99c5e 100644 --- a/Engine/Source/Runtime/AugmentedReality/Private/ARPointCloudComponent.cpp +++ b/Engine/Source/Runtime/AugmentedReality/Private/ARPointCloudComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ARPointCloudComponent.h" #include "AugmentedRealityModule.h" diff --git a/Engine/Source/Runtime/AugmentedReality/Private/ARSessionConfig.cpp b/Engine/Source/Runtime/AugmentedReality/Private/ARSessionConfig.cpp index 0ab20fe1cc9b..9f3cd2a25ba5 100644 --- a/Engine/Source/Runtime/AugmentedReality/Private/ARSessionConfig.cpp +++ b/Engine/Source/Runtime/AugmentedReality/Private/ARSessionConfig.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ARSessionConfig.h" #include "UObject/VRObjectVersion.h" diff --git a/Engine/Source/Runtime/AugmentedReality/Private/ARSharedWorldGameMode.cpp b/Engine/Source/Runtime/AugmentedReality/Private/ARSharedWorldGameMode.cpp index 0e99cb1ea1eb..1ab036fd89a9 100644 --- a/Engine/Source/Runtime/AugmentedReality/Private/ARSharedWorldGameMode.cpp +++ b/Engine/Source/Runtime/AugmentedReality/Private/ARSharedWorldGameMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ARSharedWorldGameMode.h" #include "Engine/World.h" diff --git a/Engine/Source/Runtime/AugmentedReality/Private/ARSharedWorldGameState.cpp b/Engine/Source/Runtime/AugmentedReality/Private/ARSharedWorldGameState.cpp index 3b0b04cad235..0e8ad86d0d90 100644 --- a/Engine/Source/Runtime/AugmentedReality/Private/ARSharedWorldGameState.cpp +++ b/Engine/Source/Runtime/AugmentedReality/Private/ARSharedWorldGameState.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ARSharedWorldGameState.h" #include "AugmentedRealityModule.h" diff --git a/Engine/Source/Runtime/AugmentedReality/Private/ARSharedWorldPlayerController.cpp b/Engine/Source/Runtime/AugmentedReality/Private/ARSharedWorldPlayerController.cpp index ae5a6212805b..2a55d96401f8 100644 --- a/Engine/Source/Runtime/AugmentedReality/Private/ARSharedWorldPlayerController.cpp +++ b/Engine/Source/Runtime/AugmentedReality/Private/ARSharedWorldPlayerController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ARSharedWorldPlayerController.h" #include "ARSharedWorldGameState.h" diff --git a/Engine/Source/Runtime/AugmentedReality/Private/ARSkyLight.cpp b/Engine/Source/Runtime/AugmentedReality/Private/ARSkyLight.cpp index 17e7bff0c22b..7ea581767b6e 100644 --- a/Engine/Source/Runtime/AugmentedReality/Private/ARSkyLight.cpp +++ b/Engine/Source/Runtime/AugmentedReality/Private/ARSkyLight.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ARSkyLight.h" #include "ARTrackable.h" diff --git a/Engine/Source/Runtime/AugmentedReality/Private/ARSystem.cpp b/Engine/Source/Runtime/AugmentedReality/Private/ARSystem.cpp index 81329dca10c5..6e9d67897ddc 100644 --- a/Engine/Source/Runtime/AugmentedReality/Private/ARSystem.cpp +++ b/Engine/Source/Runtime/AugmentedReality/Private/ARSystem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ARSystem.h" #include "IXRTrackingSystem.h" diff --git a/Engine/Source/Runtime/AugmentedReality/Private/ARTextures.cpp b/Engine/Source/Runtime/AugmentedReality/Private/ARTextures.cpp index 4998e90a2ba9..6ab576cb2a82 100644 --- a/Engine/Source/Runtime/AugmentedReality/Private/ARTextures.cpp +++ b/Engine/Source/Runtime/AugmentedReality/Private/ARTextures.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ARTextures.h" diff --git a/Engine/Source/Runtime/AugmentedReality/Private/ARTraceResult.cpp b/Engine/Source/Runtime/AugmentedReality/Private/ARTraceResult.cpp index bd2b7846ab46..6fde51677ce0 100644 --- a/Engine/Source/Runtime/AugmentedReality/Private/ARTraceResult.cpp +++ b/Engine/Source/Runtime/AugmentedReality/Private/ARTraceResult.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ARTraceResult.h" #include "ARSystem.h" diff --git a/Engine/Source/Runtime/AugmentedReality/Private/ARTrackable.cpp b/Engine/Source/Runtime/AugmentedReality/Private/ARTrackable.cpp index 4e270ba96175..81ad440e2bd9 100644 --- a/Engine/Source/Runtime/AugmentedReality/Private/ARTrackable.cpp +++ b/Engine/Source/Runtime/AugmentedReality/Private/ARTrackable.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ARTrackable.h" #include "ARSystem.h" diff --git a/Engine/Source/Runtime/AugmentedReality/Private/ARTypes.cpp b/Engine/Source/Runtime/AugmentedReality/Private/ARTypes.cpp index e06d670d3928..9ebd8bf2467f 100644 --- a/Engine/Source/Runtime/AugmentedReality/Private/ARTypes.cpp +++ b/Engine/Source/Runtime/AugmentedReality/Private/ARTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ARTypes.h" diff --git a/Engine/Source/Runtime/AugmentedReality/Private/AugmentedRealityModule.cpp b/Engine/Source/Runtime/AugmentedReality/Private/AugmentedRealityModule.cpp index e00ea10a4fe3..e3b13363eaa7 100644 --- a/Engine/Source/Runtime/AugmentedReality/Private/AugmentedRealityModule.cpp +++ b/Engine/Source/Runtime/AugmentedReality/Private/AugmentedRealityModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AugmentedRealityModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/AugmentedReality/Private/AugmentedRealityModule.h b/Engine/Source/Runtime/AugmentedReality/Private/AugmentedRealityModule.h index cd9b23ee15d7..2f011f539094 100644 --- a/Engine/Source/Runtime/AugmentedReality/Private/AugmentedRealityModule.h +++ b/Engine/Source/Runtime/AugmentedReality/Private/AugmentedRealityModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AugmentedReality/Public/ARBlueprintLibrary.h b/Engine/Source/Runtime/AugmentedReality/Public/ARBlueprintLibrary.h index 99de0f31025c..2f53a929f90b 100644 --- a/Engine/Source/Runtime/AugmentedReality/Public/ARBlueprintLibrary.h +++ b/Engine/Source/Runtime/AugmentedReality/Public/ARBlueprintLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AugmentedReality/Public/ARBlueprintProxy.h b/Engine/Source/Runtime/AugmentedReality/Public/ARBlueprintProxy.h index 1061bebb0f14..e20e1326ab7f 100644 --- a/Engine/Source/Runtime/AugmentedReality/Public/ARBlueprintProxy.h +++ b/Engine/Source/Runtime/AugmentedReality/Public/ARBlueprintProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AugmentedReality/Public/ARLightEstimate.h b/Engine/Source/Runtime/AugmentedReality/Public/ARLightEstimate.h index ee702d838402..bfc65804280a 100644 --- a/Engine/Source/Runtime/AugmentedReality/Public/ARLightEstimate.h +++ b/Engine/Source/Runtime/AugmentedReality/Public/ARLightEstimate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AugmentedReality/Public/ARPin.h b/Engine/Source/Runtime/AugmentedReality/Public/ARPin.h index 80719dcbcc34..0869d1646c64 100644 --- a/Engine/Source/Runtime/AugmentedReality/Public/ARPin.h +++ b/Engine/Source/Runtime/AugmentedReality/Public/ARPin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AugmentedReality/Public/ARPointCloudComponent.h b/Engine/Source/Runtime/AugmentedReality/Public/ARPointCloudComponent.h index 030dda50fc36..837490e2f162 100644 --- a/Engine/Source/Runtime/AugmentedReality/Public/ARPointCloudComponent.h +++ b/Engine/Source/Runtime/AugmentedReality/Public/ARPointCloudComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AugmentedReality/Public/ARSessionConfig.h b/Engine/Source/Runtime/AugmentedReality/Public/ARSessionConfig.h index b1c3544c1b9d..3de8cce2c888 100644 --- a/Engine/Source/Runtime/AugmentedReality/Public/ARSessionConfig.h +++ b/Engine/Source/Runtime/AugmentedReality/Public/ARSessionConfig.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AugmentedReality/Public/ARSharedWorldGameMode.h b/Engine/Source/Runtime/AugmentedReality/Public/ARSharedWorldGameMode.h index 04889780852b..17d5f2bdabfb 100644 --- a/Engine/Source/Runtime/AugmentedReality/Public/ARSharedWorldGameMode.h +++ b/Engine/Source/Runtime/AugmentedReality/Public/ARSharedWorldGameMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AugmentedReality/Public/ARSharedWorldGameState.h b/Engine/Source/Runtime/AugmentedReality/Public/ARSharedWorldGameState.h index 7e6226449614..b7b9fe3ab0bb 100644 --- a/Engine/Source/Runtime/AugmentedReality/Public/ARSharedWorldGameState.h +++ b/Engine/Source/Runtime/AugmentedReality/Public/ARSharedWorldGameState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AugmentedReality/Public/ARSharedWorldPlayerController.h b/Engine/Source/Runtime/AugmentedReality/Public/ARSharedWorldPlayerController.h index 88326cce9248..b109d208cff6 100644 --- a/Engine/Source/Runtime/AugmentedReality/Public/ARSharedWorldPlayerController.h +++ b/Engine/Source/Runtime/AugmentedReality/Public/ARSharedWorldPlayerController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AugmentedReality/Public/ARSkyLight.h b/Engine/Source/Runtime/AugmentedReality/Public/ARSkyLight.h index 1c81178b31e2..db8147112dbb 100644 --- a/Engine/Source/Runtime/AugmentedReality/Public/ARSkyLight.h +++ b/Engine/Source/Runtime/AugmentedReality/Public/ARSkyLight.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AugmentedReality/Public/ARSystem.h b/Engine/Source/Runtime/AugmentedReality/Public/ARSystem.h index 3a96fdf65983..54a96fb6e561 100644 --- a/Engine/Source/Runtime/AugmentedReality/Public/ARSystem.h +++ b/Engine/Source/Runtime/AugmentedReality/Public/ARSystem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AugmentedReality/Public/ARTextures.h b/Engine/Source/Runtime/AugmentedReality/Public/ARTextures.h index 94854a5bd246..47fef8a6121a 100644 --- a/Engine/Source/Runtime/AugmentedReality/Public/ARTextures.h +++ b/Engine/Source/Runtime/AugmentedReality/Public/ARTextures.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AugmentedReality/Public/ARTraceResult.h b/Engine/Source/Runtime/AugmentedReality/Public/ARTraceResult.h index e99de942f0f9..02723fb1f15b 100644 --- a/Engine/Source/Runtime/AugmentedReality/Public/ARTraceResult.h +++ b/Engine/Source/Runtime/AugmentedReality/Public/ARTraceResult.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AugmentedReality/Public/ARTrackable.h b/Engine/Source/Runtime/AugmentedReality/Public/ARTrackable.h index 543e6f30831c..54ffd6812114 100644 --- a/Engine/Source/Runtime/AugmentedReality/Public/ARTrackable.h +++ b/Engine/Source/Runtime/AugmentedReality/Public/ARTrackable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AugmentedReality/Public/ARTypes.h b/Engine/Source/Runtime/AugmentedReality/Public/ARTypes.h index 7fa43429b2fd..aaff35f55383 100644 --- a/Engine/Source/Runtime/AugmentedReality/Public/ARTypes.h +++ b/Engine/Source/Runtime/AugmentedReality/Public/ARTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AutomationMessages/AutomationMessages.Build.cs b/Engine/Source/Runtime/AutomationMessages/AutomationMessages.Build.cs index e1e1223627b8..3177d0cbdc7a 100644 --- a/Engine/Source/Runtime/AutomationMessages/AutomationMessages.Build.cs +++ b/Engine/Source/Runtime/AutomationMessages/AutomationMessages.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/AutomationMessages/Private/AutomationMessagesModule.cpp b/Engine/Source/Runtime/AutomationMessages/Private/AutomationMessagesModule.cpp index d5ca7b55be5d..b1e829b401d9 100644 --- a/Engine/Source/Runtime/AutomationMessages/Private/AutomationMessagesModule.cpp +++ b/Engine/Source/Runtime/AutomationMessages/Private/AutomationMessagesModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/AutomationMessages/Public/AutomationWorkerMessages.h b/Engine/Source/Runtime/AutomationMessages/Public/AutomationWorkerMessages.h index 7c36903a0885..128f6556d630 100644 --- a/Engine/Source/Runtime/AutomationMessages/Public/AutomationWorkerMessages.h +++ b/Engine/Source/Runtime/AutomationMessages/Public/AutomationWorkerMessages.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AutomationWorker/AutomationWorker.Build.cs b/Engine/Source/Runtime/AutomationWorker/AutomationWorker.Build.cs index 5915d60b3b2f..e2272d00ba0a 100644 --- a/Engine/Source/Runtime/AutomationWorker/AutomationWorker.Build.cs +++ b/Engine/Source/Runtime/AutomationWorker/AutomationWorker.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/AutomationWorker/Private/AutomationAnalyticParams.h b/Engine/Source/Runtime/AutomationWorker/Private/AutomationAnalyticParams.h index 0643059487ae..cb4021504357 100644 --- a/Engine/Source/Runtime/AutomationWorker/Private/AutomationAnalyticParams.h +++ b/Engine/Source/Runtime/AutomationWorker/Private/AutomationAnalyticParams.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AutomationWorker/Private/AutomationAnalytics.cpp b/Engine/Source/Runtime/AutomationWorker/Private/AutomationAnalytics.cpp index 140ea33cdd75..1d71e622d15b 100644 --- a/Engine/Source/Runtime/AutomationWorker/Private/AutomationAnalytics.cpp +++ b/Engine/Source/Runtime/AutomationWorker/Private/AutomationAnalytics.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AutomationAnalytics.h" #include "AutomationWorkerPrivate.h" diff --git a/Engine/Source/Runtime/AutomationWorker/Private/AutomationAnalytics.h b/Engine/Source/Runtime/AutomationWorker/Private/AutomationAnalytics.h index b90538a107d6..35095aee7e55 100644 --- a/Engine/Source/Runtime/AutomationWorker/Private/AutomationAnalytics.h +++ b/Engine/Source/Runtime/AutomationWorker/Private/AutomationAnalytics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AutomationWorker/Private/AutomationWorkerModule.cpp b/Engine/Source/Runtime/AutomationWorker/Private/AutomationWorkerModule.cpp index 65ca2ed7d0b1..cd12763ca491 100644 --- a/Engine/Source/Runtime/AutomationWorker/Private/AutomationWorkerModule.cpp +++ b/Engine/Source/Runtime/AutomationWorker/Private/AutomationWorkerModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AutomationWorkerModule.h" diff --git a/Engine/Source/Runtime/AutomationWorker/Private/AutomationWorkerModule.h b/Engine/Source/Runtime/AutomationWorker/Private/AutomationWorkerModule.h index 545cfee96d62..69484c7d1bb2 100644 --- a/Engine/Source/Runtime/AutomationWorker/Private/AutomationWorkerModule.h +++ b/Engine/Source/Runtime/AutomationWorker/Private/AutomationWorkerModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AutomationWorker/Private/AutomationWorkerPrivate.h b/Engine/Source/Runtime/AutomationWorker/Private/AutomationWorkerPrivate.h index 6ed7f5f5dd25..b501e20ffe65 100644 --- a/Engine/Source/Runtime/AutomationWorker/Private/AutomationWorkerPrivate.h +++ b/Engine/Source/Runtime/AutomationWorker/Private/AutomationWorkerPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/AutomationWorker/Public/IAutomationWorkerModule.h b/Engine/Source/Runtime/AutomationWorker/Public/IAutomationWorkerModule.h index 44735ed9d786..ece91987cf7b 100644 --- a/Engine/Source/Runtime/AutomationWorker/Public/IAutomationWorkerModule.h +++ b/Engine/Source/Runtime/AutomationWorker/Public/IAutomationWorkerModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/BlueprintRuntime/BlueprintRuntime.Build.cs b/Engine/Source/Runtime/BlueprintRuntime/BlueprintRuntime.Build.cs index d8054a1e1f32..e42d32853065 100644 --- a/Engine/Source/Runtime/BlueprintRuntime/BlueprintRuntime.Build.cs +++ b/Engine/Source/Runtime/BlueprintRuntime/BlueprintRuntime.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/BlueprintRuntime/Private/BlueprintRuntime.cpp b/Engine/Source/Runtime/BlueprintRuntime/Private/BlueprintRuntime.cpp index 1ed57bc42682..9c0e1faf00f7 100644 --- a/Engine/Source/Runtime/BlueprintRuntime/Private/BlueprintRuntime.cpp +++ b/Engine/Source/Runtime/BlueprintRuntime/Private/BlueprintRuntime.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintRuntime.h" #include "UObject/Class.h" diff --git a/Engine/Source/Runtime/BlueprintRuntime/Private/BlueprintRuntimeSettings.cpp b/Engine/Source/Runtime/BlueprintRuntime/Private/BlueprintRuntimeSettings.cpp index 4339cb2f5125..2c7c1b6a3644 100644 --- a/Engine/Source/Runtime/BlueprintRuntime/Private/BlueprintRuntimeSettings.cpp +++ b/Engine/Source/Runtime/BlueprintRuntime/Private/BlueprintRuntimeSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintRuntimeSettings.h" diff --git a/Engine/Source/Runtime/BlueprintRuntime/Public/BlueprintRuntime.h b/Engine/Source/Runtime/BlueprintRuntime/Public/BlueprintRuntime.h index ea32ba43d711..039fe5160b22 100644 --- a/Engine/Source/Runtime/BlueprintRuntime/Public/BlueprintRuntime.h +++ b/Engine/Source/Runtime/BlueprintRuntime/Public/BlueprintRuntime.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/BlueprintRuntime/Public/BlueprintRuntimeSettings.h b/Engine/Source/Runtime/BlueprintRuntime/Public/BlueprintRuntimeSettings.h index 4111905cce0c..02e0c5b15ac1 100644 --- a/Engine/Source/Runtime/BlueprintRuntime/Public/BlueprintRuntimeSettings.h +++ b/Engine/Source/Runtime/BlueprintRuntime/Public/BlueprintRuntimeSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/BuildSettings/BuildSettings.Build.cs b/Engine/Source/Runtime/BuildSettings/BuildSettings.Build.cs index 030a868b8d2e..6cd5623dd885 100644 --- a/Engine/Source/Runtime/BuildSettings/BuildSettings.Build.cs +++ b/Engine/Source/Runtime/BuildSettings/BuildSettings.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Runtime/BuildSettings/Private/BuildSettings.cpp b/Engine/Source/Runtime/BuildSettings/Private/BuildSettings.cpp index acfa62d6ad13..7bf4be5cb60a 100644 --- a/Engine/Source/Runtime/BuildSettings/Private/BuildSettings.cpp +++ b/Engine/Source/Runtime/BuildSettings/Private/BuildSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BuildSettings.h" diff --git a/Engine/Source/Runtime/BuildSettings/Public/BuildSettings.h b/Engine/Source/Runtime/BuildSettings/Public/BuildSettings.h index bbcb559972d4..ea5835cde213 100644 --- a/Engine/Source/Runtime/BuildSettings/Public/BuildSettings.h +++ b/Engine/Source/Runtime/BuildSettings/Public/BuildSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CEF3Utils/CEF3Utils.Build.cs b/Engine/Source/Runtime/CEF3Utils/CEF3Utils.Build.cs index 165c61e0febf..b982f86331e6 100644 --- a/Engine/Source/Runtime/CEF3Utils/CEF3Utils.Build.cs +++ b/Engine/Source/Runtime/CEF3Utils/CEF3Utils.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/CEF3Utils/Private/CEF3Utils.cpp b/Engine/Source/Runtime/CEF3Utils/Private/CEF3Utils.cpp index b7b062f08107..a43af62eff7e 100644 --- a/Engine/Source/Runtime/CEF3Utils/Private/CEF3Utils.cpp +++ b/Engine/Source/Runtime/CEF3Utils/Private/CEF3Utils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CEF3Utils.h" #include "Containers/UnrealString.h" diff --git a/Engine/Source/Runtime/CEF3Utils/Private/CEF3UtilsLog.h b/Engine/Source/Runtime/CEF3Utils/Private/CEF3UtilsLog.h index 9fb1876def2a..f159b2d3ee45 100644 --- a/Engine/Source/Runtime/CEF3Utils/Private/CEF3UtilsLog.h +++ b/Engine/Source/Runtime/CEF3Utils/Private/CEF3UtilsLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CEF3Utils/Private/Mac/MacCefApplicationCategory.cpp b/Engine/Source/Runtime/CEF3Utils/Private/Mac/MacCefApplicationCategory.cpp index 0f4166dd50cc..ff636eb707d2 100644 --- a/Engine/Source/Runtime/CEF3Utils/Private/Mac/MacCefApplicationCategory.cpp +++ b/Engine/Source/Runtime/CEF3Utils/Private/Mac/MacCefApplicationCategory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/CEF3Utils/Public/CEF3Utils.h b/Engine/Source/Runtime/CEF3Utils/Public/CEF3Utils.h index 992a9b105208..21dc2d4e10e4 100644 --- a/Engine/Source/Runtime/CEF3Utils/Public/CEF3Utils.h +++ b/Engine/Source/Runtime/CEF3Utils/Public/CEF3Utils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Cbor/Cbor.Build.cs b/Engine/Source/Runtime/Cbor/Cbor.Build.cs index 983172961c78..67ff6ed074b8 100644 --- a/Engine/Source/Runtime/Cbor/Cbor.Build.cs +++ b/Engine/Source/Runtime/Cbor/Cbor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/Cbor/Private/CborModule.cpp b/Engine/Source/Runtime/Cbor/Private/CborModule.cpp index 3f8aff39d0af..0549a6602a73 100644 --- a/Engine/Source/Runtime/Cbor/Private/CborModule.cpp +++ b/Engine/Source/Runtime/Cbor/Private/CborModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "CborGlobals.h" diff --git a/Engine/Source/Runtime/Cbor/Private/CborReader.cpp b/Engine/Source/Runtime/Cbor/Private/CborReader.cpp index 1b9bd248086a..8156d818271f 100644 --- a/Engine/Source/Runtime/Cbor/Private/CborReader.cpp +++ b/Engine/Source/Runtime/Cbor/Private/CborReader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CborReader.h" diff --git a/Engine/Source/Runtime/Cbor/Private/CborWriter.cpp b/Engine/Source/Runtime/Cbor/Private/CborWriter.cpp index 79f6e44a2519..f002fe2b8032 100644 --- a/Engine/Source/Runtime/Cbor/Private/CborWriter.cpp +++ b/Engine/Source/Runtime/Cbor/Private/CborWriter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CborWriter.h" diff --git a/Engine/Source/Runtime/Cbor/Private/Tests/CborTests.cpp b/Engine/Source/Runtime/Cbor/Private/Tests/CborTests.cpp index 7f7b5650936b..d11c92a8ff5b 100644 --- a/Engine/Source/Runtime/Cbor/Private/Tests/CborTests.cpp +++ b/Engine/Source/Runtime/Cbor/Private/Tests/CborTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Source/Runtime/Cbor/Public/CborGlobals.h b/Engine/Source/Runtime/Cbor/Public/CborGlobals.h index 4099098801c7..a487cfc2c500 100644 --- a/Engine/Source/Runtime/Cbor/Public/CborGlobals.h +++ b/Engine/Source/Runtime/Cbor/Public/CborGlobals.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Cbor/Public/CborReader.h b/Engine/Source/Runtime/Cbor/Public/CborReader.h index 9a788707a723..ca3194e4b537 100644 --- a/Engine/Source/Runtime/Cbor/Public/CborReader.h +++ b/Engine/Source/Runtime/Cbor/Public/CborReader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Cbor/Public/CborTypes.h b/Engine/Source/Runtime/Cbor/Public/CborTypes.h index 131b74778306..d4d149206de3 100644 --- a/Engine/Source/Runtime/Cbor/Public/CborTypes.h +++ b/Engine/Source/Runtime/Cbor/Public/CborTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Cbor/Public/CborWriter.h b/Engine/Source/Runtime/Cbor/Public/CborWriter.h index 83f9062cb2a5..a1552358f807 100644 --- a/Engine/Source/Runtime/Cbor/Public/CborWriter.h +++ b/Engine/Source/Runtime/Cbor/Public/CborWriter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CinematicCamera/CinematicCamera.Build.cs b/Engine/Source/Runtime/CinematicCamera/CinematicCamera.Build.cs index 9b3c2f65a623..2567e053d5cd 100644 --- a/Engine/Source/Runtime/CinematicCamera/CinematicCamera.Build.cs +++ b/Engine/Source/Runtime/CinematicCamera/CinematicCamera.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/CinematicCamera/Private/CameraRig_Crane.cpp b/Engine/Source/Runtime/CinematicCamera/Private/CameraRig_Crane.cpp index 7b42df63169e..22592c5fafc2 100644 --- a/Engine/Source/Runtime/CinematicCamera/Private/CameraRig_Crane.cpp +++ b/Engine/Source/Runtime/CinematicCamera/Private/CameraRig_Crane.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CameraRig_Crane.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Runtime/CinematicCamera/Private/CameraRig_Rail.cpp b/Engine/Source/Runtime/CinematicCamera/Private/CameraRig_Rail.cpp index 2d5c472dcf10..003ec03ca283 100644 --- a/Engine/Source/Runtime/CinematicCamera/Private/CameraRig_Rail.cpp +++ b/Engine/Source/Runtime/CinematicCamera/Private/CameraRig_Rail.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CameraRig_Rail.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Runtime/CinematicCamera/Private/CineCameraActor.cpp b/Engine/Source/Runtime/CinematicCamera/Private/CineCameraActor.cpp index fd3bd73935c2..d8e1f5aaaca9 100644 --- a/Engine/Source/Runtime/CinematicCamera/Private/CineCameraActor.cpp +++ b/Engine/Source/Runtime/CinematicCamera/Private/CineCameraActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CineCameraActor.h" #include "DrawDebugHelpers.h" diff --git a/Engine/Source/Runtime/CinematicCamera/Private/CineCameraComponent.cpp b/Engine/Source/Runtime/CinematicCamera/Private/CineCameraComponent.cpp index 4ebb50309156..927d943b6b35 100644 --- a/Engine/Source/Runtime/CinematicCamera/Private/CineCameraComponent.cpp +++ b/Engine/Source/Runtime/CinematicCamera/Private/CineCameraComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CineCameraComponent.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Runtime/CinematicCamera/Private/CinematicCamera.h b/Engine/Source/Runtime/CinematicCamera/Private/CinematicCamera.h index 6e44d2bb618f..627ba85e3778 100644 --- a/Engine/Source/Runtime/CinematicCamera/Private/CinematicCamera.h +++ b/Engine/Source/Runtime/CinematicCamera/Private/CinematicCamera.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CinematicCamera/Private/CinematicCameraModule.cpp b/Engine/Source/Runtime/CinematicCamera/Private/CinematicCameraModule.cpp index 760cc63982f9..8e82f95e647a 100644 --- a/Engine/Source/Runtime/CinematicCamera/Private/CinematicCameraModule.cpp +++ b/Engine/Source/Runtime/CinematicCamera/Private/CinematicCameraModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CinematicCameraModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/CinematicCamera/Public/CameraRig_Crane.h b/Engine/Source/Runtime/CinematicCamera/Public/CameraRig_Crane.h index 4db5c5f38bce..d01ee9600008 100644 --- a/Engine/Source/Runtime/CinematicCamera/Public/CameraRig_Crane.h +++ b/Engine/Source/Runtime/CinematicCamera/Public/CameraRig_Crane.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CinematicCamera/Public/CameraRig_Rail.h b/Engine/Source/Runtime/CinematicCamera/Public/CameraRig_Rail.h index 0a48e6ab3703..4eeb278f8dfc 100644 --- a/Engine/Source/Runtime/CinematicCamera/Public/CameraRig_Rail.h +++ b/Engine/Source/Runtime/CinematicCamera/Public/CameraRig_Rail.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CinematicCamera/Public/CineCameraActor.h b/Engine/Source/Runtime/CinematicCamera/Public/CineCameraActor.h index 2ceaa64f8fa2..b0c358ce29b6 100644 --- a/Engine/Source/Runtime/CinematicCamera/Public/CineCameraActor.h +++ b/Engine/Source/Runtime/CinematicCamera/Public/CineCameraActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CinematicCamera/Public/CineCameraComponent.h b/Engine/Source/Runtime/CinematicCamera/Public/CineCameraComponent.h index 951a3f603dbe..a402e92ea6ad 100644 --- a/Engine/Source/Runtime/CinematicCamera/Public/CineCameraComponent.h +++ b/Engine/Source/Runtime/CinematicCamera/Public/CineCameraComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CinematicCamera/Public/CinematicCameraModule.h b/Engine/Source/Runtime/CinematicCamera/Public/CinematicCameraModule.h index 3d505839fdaa..aa322ef897ac 100644 --- a/Engine/Source/Runtime/CinematicCamera/Public/CinematicCameraModule.h +++ b/Engine/Source/Runtime/CinematicCamera/Public/CinematicCameraModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ClientPilot/ClientPilot.Build.cs b/Engine/Source/Runtime/ClientPilot/ClientPilot.Build.cs index cc2ce366570b..7577c4638f94 100644 --- a/Engine/Source/Runtime/ClientPilot/ClientPilot.Build.cs +++ b/Engine/Source/Runtime/ClientPilot/ClientPilot.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/ClientPilot/Private/ClientPilotBlackboard.cpp b/Engine/Source/Runtime/ClientPilot/Private/ClientPilotBlackboard.cpp index 91f899b68af1..f6983129274f 100644 --- a/Engine/Source/Runtime/ClientPilot/Private/ClientPilotBlackboard.cpp +++ b/Engine/Source/Runtime/ClientPilot/Private/ClientPilotBlackboard.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClientPilotBlackboard.h" diff --git a/Engine/Source/Runtime/ClientPilot/Private/ClientPilotBlackboardManager.cpp b/Engine/Source/Runtime/ClientPilot/Private/ClientPilotBlackboardManager.cpp index 3c4ed9924929..119ba9d37df6 100644 --- a/Engine/Source/Runtime/ClientPilot/Private/ClientPilotBlackboardManager.cpp +++ b/Engine/Source/Runtime/ClientPilot/Private/ClientPilotBlackboardManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClientPilotBlackboardManager.h" diff --git a/Engine/Source/Runtime/ClientPilot/Private/ClientPilotComponent.cpp b/Engine/Source/Runtime/ClientPilot/Private/ClientPilotComponent.cpp index 76b74d1d2db6..6207781f05a1 100644 --- a/Engine/Source/Runtime/ClientPilot/Private/ClientPilotComponent.cpp +++ b/Engine/Source/Runtime/ClientPilot/Private/ClientPilotComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClientPilotComponent.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/ClientPilot/Public/ClientPilotBlackboard.h b/Engine/Source/Runtime/ClientPilot/Public/ClientPilotBlackboard.h index 3a04c51b6475..b0360a50ef20 100644 --- a/Engine/Source/Runtime/ClientPilot/Public/ClientPilotBlackboard.h +++ b/Engine/Source/Runtime/ClientPilot/Public/ClientPilotBlackboard.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "ClientPilotBlackboard.generated.h" diff --git a/Engine/Source/Runtime/ClientPilot/Public/ClientPilotBlackboardManager.h b/Engine/Source/Runtime/ClientPilot/Public/ClientPilotBlackboardManager.h index 6c7973ffabe4..280ff5e53ef2 100644 --- a/Engine/Source/Runtime/ClientPilot/Public/ClientPilotBlackboardManager.h +++ b/Engine/Source/Runtime/ClientPilot/Public/ClientPilotBlackboardManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "ClientPilotBlackboard.h" diff --git a/Engine/Source/Runtime/ClientPilot/Public/ClientPilotComponent.h b/Engine/Source/Runtime/ClientPilot/Public/ClientPilotComponent.h index f406a43b3d74..30fb9c9aead8 100644 --- a/Engine/Source/Runtime/ClientPilot/Public/ClientPilotComponent.h +++ b/Engine/Source/Runtime/ClientPilot/Public/ClientPilotComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "ClientPilotBlackboardManager.h" diff --git a/Engine/Source/Runtime/ClothingSystemRuntime/ClothingSystemRuntime.Build.cs b/Engine/Source/Runtime/ClothingSystemRuntime/ClothingSystemRuntime.Build.cs index f21490742631..22f64949e8dc 100644 --- a/Engine/Source/Runtime/ClothingSystemRuntime/ClothingSystemRuntime.Build.cs +++ b/Engine/Source/Runtime/ClothingSystemRuntime/ClothingSystemRuntime.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/ClothingSystemRuntime/Private/Assets/ClothingAsset.cpp b/Engine/Source/Runtime/ClothingSystemRuntime/Private/Assets/ClothingAsset.cpp index a1ec83a49fd3..d8be423ac1ef 100644 --- a/Engine/Source/Runtime/ClothingSystemRuntime/Private/Assets/ClothingAsset.cpp +++ b/Engine/Source/Runtime/ClothingSystemRuntime/Private/Assets/ClothingAsset.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Assets/ClothingAsset.h" #include "PhysXPublic.h" diff --git a/Engine/Source/Runtime/ClothingSystemRuntime/Private/ClothingSimulation.cpp b/Engine/Source/Runtime/ClothingSystemRuntime/Private/ClothingSimulation.cpp index a474fab5060a..f7cbbe75c4c1 100644 --- a/Engine/Source/Runtime/ClothingSystemRuntime/Private/ClothingSimulation.cpp +++ b/Engine/Source/Runtime/ClothingSystemRuntime/Private/ClothingSimulation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClothingSimulation.h" diff --git a/Engine/Source/Runtime/ClothingSystemRuntime/Private/ClothingSimulationFactory.cpp b/Engine/Source/Runtime/ClothingSystemRuntime/Private/ClothingSimulationFactory.cpp index 200cf2adada6..acfe29943632 100644 --- a/Engine/Source/Runtime/ClothingSystemRuntime/Private/ClothingSimulationFactory.cpp +++ b/Engine/Source/Runtime/ClothingSystemRuntime/Private/ClothingSimulationFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClothingSimulationFactory.h" #include "Assets/ClothingAsset.h" diff --git a/Engine/Source/Runtime/ClothingSystemRuntime/Private/ClothingSimulationInteractorNv.cpp b/Engine/Source/Runtime/ClothingSystemRuntime/Private/ClothingSimulationInteractorNv.cpp index 23e55d5da2c2..7319198dc9ff 100644 --- a/Engine/Source/Runtime/ClothingSystemRuntime/Private/ClothingSimulationInteractorNv.cpp +++ b/Engine/Source/Runtime/ClothingSystemRuntime/Private/ClothingSimulationInteractorNv.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClothingSimulationInteractorNv.h" diff --git a/Engine/Source/Runtime/ClothingSystemRuntime/Private/ClothingSimulationNv.cpp b/Engine/Source/Runtime/ClothingSystemRuntime/Private/ClothingSimulationNv.cpp index e61cd950fcfa..6a4424f034b6 100644 --- a/Engine/Source/Runtime/ClothingSystemRuntime/Private/ClothingSimulationNv.cpp +++ b/Engine/Source/Runtime/ClothingSystemRuntime/Private/ClothingSimulationNv.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClothingSimulationNv.h" @@ -435,8 +435,8 @@ void FClothingSimulationNv::ApplyClothConfig(FClothConfig &Config, FClothingActo LodCloth->setDamping(U2PVector(AdjustedDamping)); LodCloth->setFriction(Config.Friction); - LodCloth->setLinearDrag(U2PVector(AdjustedDragAng)); - LodCloth->setAngularDrag(U2PVector(AdjustedDragLin)); + LodCloth->setLinearDrag(U2PVector(AdjustedDragLin)); + LodCloth->setAngularDrag(U2PVector(AdjustedDragAng)); LodCloth->setLinearInertia(U2PVector(Config.LinearInertiaScale)); LodCloth->setAngularInertia(U2PVector(Config.AngularInertiaScale)); LodCloth->setCentrifugalInertia(U2PVector(Config.CentrifugalInertiaScale)); diff --git a/Engine/Source/Runtime/ClothingSystemRuntime/Private/ClothingSystemRuntimeModule.cpp b/Engine/Source/Runtime/ClothingSystemRuntime/Private/ClothingSystemRuntimeModule.cpp index 1ac0081c43f7..441f08066371 100644 --- a/Engine/Source/Runtime/ClothingSystemRuntime/Private/ClothingSystemRuntimeModule.cpp +++ b/Engine/Source/Runtime/ClothingSystemRuntime/Private/ClothingSystemRuntimeModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClothingSystemRuntimeModule.h" #include "ClothingSimulationFactory.h" diff --git a/Engine/Source/Runtime/ClothingSystemRuntime/Private/ClothingSystemRuntimePrivatePCH.h b/Engine/Source/Runtime/ClothingSystemRuntime/Private/ClothingSystemRuntimePrivatePCH.h index d6c7cffd2072..64b6b5eb4edc 100644 --- a/Engine/Source/Runtime/ClothingSystemRuntime/Private/ClothingSystemRuntimePrivatePCH.h +++ b/Engine/Source/Runtime/ClothingSystemRuntime/Private/ClothingSystemRuntimePrivatePCH.h @@ -1,3 +1,3 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine.h" \ No newline at end of file diff --git a/Engine/Source/Runtime/ClothingSystemRuntime/Private/NvClothSupport.cpp b/Engine/Source/Runtime/ClothingSystemRuntime/Private/NvClothSupport.cpp index db07c6d4b89d..b4ee198c8be1 100644 --- a/Engine/Source/Runtime/ClothingSystemRuntime/Private/NvClothSupport.cpp +++ b/Engine/Source/Runtime/ClothingSystemRuntime/Private/NvClothSupport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NvClothSupport.h" diff --git a/Engine/Source/Runtime/ClothingSystemRuntime/Private/Utils/ClothingMeshUtils.cpp b/Engine/Source/Runtime/ClothingSystemRuntime/Private/Utils/ClothingMeshUtils.cpp index 52ff3faa63ce..4f85ae8fadf7 100644 --- a/Engine/Source/Runtime/ClothingSystemRuntime/Private/Utils/ClothingMeshUtils.cpp +++ b/Engine/Source/Runtime/ClothingSystemRuntime/Private/Utils/ClothingMeshUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Utils/ClothingMeshUtils.h" diff --git a/Engine/Source/Runtime/ClothingSystemRuntime/Public/Assets/ClothingAsset.h b/Engine/Source/Runtime/ClothingSystemRuntime/Public/Assets/ClothingAsset.h index 2ec6f04a2725..0976f7788944 100644 --- a/Engine/Source/Runtime/ClothingSystemRuntime/Public/Assets/ClothingAsset.h +++ b/Engine/Source/Runtime/ClothingSystemRuntime/Public/Assets/ClothingAsset.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ClothingSystemRuntime/Public/ClothingSimulation.h b/Engine/Source/Runtime/ClothingSystemRuntime/Public/ClothingSimulation.h index f71e691880e7..0527fcc22e54 100644 --- a/Engine/Source/Runtime/ClothingSystemRuntime/Public/ClothingSimulation.h +++ b/Engine/Source/Runtime/ClothingSystemRuntime/Public/ClothingSimulation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ClothingSystemRuntime/Public/ClothingSimulationFactory.h b/Engine/Source/Runtime/ClothingSystemRuntime/Public/ClothingSimulationFactory.h index b426dff9a6cc..d3be344e2f16 100644 --- a/Engine/Source/Runtime/ClothingSystemRuntime/Public/ClothingSimulationFactory.h +++ b/Engine/Source/Runtime/ClothingSystemRuntime/Public/ClothingSimulationFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ClothingSystemRuntime/Public/ClothingSimulationInteractorNv.h b/Engine/Source/Runtime/ClothingSystemRuntime/Public/ClothingSimulationInteractorNv.h index 93ca342eb881..0c093dd8e992 100644 --- a/Engine/Source/Runtime/ClothingSystemRuntime/Public/ClothingSimulationInteractorNv.h +++ b/Engine/Source/Runtime/ClothingSystemRuntime/Public/ClothingSimulationInteractorNv.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ClothingSystemRuntime/Public/ClothingSimulationNv.h b/Engine/Source/Runtime/ClothingSystemRuntime/Public/ClothingSimulationNv.h index 5d511095858d..3312fc92e4af 100644 --- a/Engine/Source/Runtime/ClothingSystemRuntime/Public/ClothingSimulationNv.h +++ b/Engine/Source/Runtime/ClothingSystemRuntime/Public/ClothingSimulationNv.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ClothingSystemRuntime/Public/ClothingSystemRuntimeModule.h b/Engine/Source/Runtime/ClothingSystemRuntime/Public/ClothingSystemRuntimeModule.h index a2d85331feed..e75850537405 100644 --- a/Engine/Source/Runtime/ClothingSystemRuntime/Public/ClothingSystemRuntimeModule.h +++ b/Engine/Source/Runtime/ClothingSystemRuntime/Public/ClothingSystemRuntimeModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ClothingSystemRuntime/Public/NvClothIncludes.h b/Engine/Source/Runtime/ClothingSystemRuntime/Public/NvClothIncludes.h index 3f2c14b1f8d4..b037fa7ec035 100644 --- a/Engine/Source/Runtime/ClothingSystemRuntime/Public/NvClothIncludes.h +++ b/Engine/Source/Runtime/ClothingSystemRuntime/Public/NvClothIncludes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ClothingSystemRuntime/Public/NvClothSupport.h b/Engine/Source/Runtime/ClothingSystemRuntime/Public/NvClothSupport.h index cf51f83697a8..7da505b4f3f7 100644 --- a/Engine/Source/Runtime/ClothingSystemRuntime/Public/NvClothSupport.h +++ b/Engine/Source/Runtime/ClothingSystemRuntime/Public/NvClothSupport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ClothingSystemRuntime/Public/Utils/ClothingMeshUtils.h b/Engine/Source/Runtime/ClothingSystemRuntime/Public/Utils/ClothingMeshUtils.h index e23be5bdad2f..8ec9a4eb551c 100644 --- a/Engine/Source/Runtime/ClothingSystemRuntime/Public/Utils/ClothingMeshUtils.h +++ b/Engine/Source/Runtime/ClothingSystemRuntime/Public/Utils/ClothingMeshUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ClothingSystemRuntimeInterface/ClothingSystemRuntimeInterface.Build.cs b/Engine/Source/Runtime/ClothingSystemRuntimeInterface/ClothingSystemRuntimeInterface.Build.cs index d0bd3230d169..f5061d619d2f 100644 --- a/Engine/Source/Runtime/ClothingSystemRuntimeInterface/ClothingSystemRuntimeInterface.Build.cs +++ b/Engine/Source/Runtime/ClothingSystemRuntimeInterface/ClothingSystemRuntimeInterface.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Private/ClothingSimulationFactoryInterface.cpp b/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Private/ClothingSimulationFactoryInterface.cpp index e8e094ba0c77..1d04ed1ee308 100644 --- a/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Private/ClothingSimulationFactoryInterface.cpp +++ b/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Private/ClothingSimulationFactoryInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClothingSimulationFactoryInterface.h" diff --git a/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Private/ClothingSystemRuntimeInterfaceModule.cpp b/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Private/ClothingSystemRuntimeInterfaceModule.cpp index efa48a88a94b..47f12ef7e8e1 100644 --- a/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Private/ClothingSystemRuntimeInterfaceModule.cpp +++ b/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Private/ClothingSystemRuntimeInterfaceModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClothingSystemRuntimeInterfaceModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Private/ClothingSystemRuntimeTypes.cpp b/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Private/ClothingSystemRuntimeTypes.cpp index 0a99837b328b..10ff99fa4937 100644 --- a/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Private/ClothingSystemRuntimeTypes.cpp +++ b/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Private/ClothingSystemRuntimeTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClothingSystemRuntimeTypes.h" diff --git a/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingAssetInterface.h b/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingAssetInterface.h index 96d515a15a08..46d750f77e64 100644 --- a/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingAssetInterface.h +++ b/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingAssetInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSimulationFactoryInterface.h b/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSimulationFactoryInterface.h index 58c958a9a0f7..250a70d699ff 100644 --- a/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSimulationFactoryInterface.h +++ b/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSimulationFactoryInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSimulationInteractor.h b/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSimulationInteractor.h index c6aecee9e316..e7e133f7319c 100644 --- a/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSimulationInteractor.h +++ b/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSimulationInteractor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSimulationInterface.h b/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSimulationInterface.h index 669d4ab694a1..cba016201548 100644 --- a/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSimulationInterface.h +++ b/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSimulationInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSystemRuntimeInterfaceModule.h b/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSystemRuntimeInterfaceModule.h index 77c46d5e9534..c6662806042a 100644 --- a/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSystemRuntimeInterfaceModule.h +++ b/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSystemRuntimeInterfaceModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSystemRuntimeTypes.h b/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSystemRuntimeTypes.h index cdb37b619ab8..742383441cce 100644 --- a/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSystemRuntimeTypes.h +++ b/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSystemRuntimeTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CookedIterativeFile/CookedIterativeFile.Build.cs b/Engine/Source/Runtime/CookedIterativeFile/CookedIterativeFile.Build.cs index e06a157dc3ee..7f27b5bee945 100644 --- a/Engine/Source/Runtime/CookedIterativeFile/CookedIterativeFile.Build.cs +++ b/Engine/Source/Runtime/CookedIterativeFile/CookedIterativeFile.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/CookedIterativeFile/Private/CookedIterativeNetworkFile.cpp b/Engine/Source/Runtime/CookedIterativeFile/Private/CookedIterativeNetworkFile.cpp index 8e2d9010cb19..e377bda91c62 100644 --- a/Engine/Source/Runtime/CookedIterativeFile/Private/CookedIterativeNetworkFile.cpp +++ b/Engine/Source/Runtime/CookedIterativeFile/Private/CookedIterativeNetworkFile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CookedIterativeNetworkFile.h" #include "Templates/ScopedPointer.h" diff --git a/Engine/Source/Runtime/CookedIterativeFile/Public/CookedIterativeNetworkFile.h b/Engine/Source/Runtime/CookedIterativeFile/Public/CookedIterativeNetworkFile.h index e7c74819ef44..d612057b3a2a 100644 --- a/Engine/Source/Runtime/CookedIterativeFile/Public/CookedIterativeNetworkFile.h +++ b/Engine/Source/Runtime/CookedIterativeFile/Public/CookedIterativeNetworkFile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Core.Build.cs b/Engine/Source/Runtime/Core/Core.Build.cs index 9926fc914703..8fa9a32f25ab 100644 --- a/Engine/Source/Runtime/Core/Core.Build.cs +++ b/Engine/Source/Runtime/Core/Core.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System; diff --git a/Engine/Source/Runtime/Core/Private/Android/AndroidErrorOutputDevice.cpp b/Engine/Source/Runtime/Core/Private/Android/AndroidErrorOutputDevice.cpp index cbb30a95d215..32ef0848ba3f 100644 --- a/Engine/Source/Runtime/Core/Private/Android/AndroidErrorOutputDevice.cpp +++ b/Engine/Source/Runtime/Core/Private/Android/AndroidErrorOutputDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Android/AndroidErrorOutputDevice.h" diff --git a/Engine/Source/Runtime/Core/Private/Android/AndroidFile.cpp b/Engine/Source/Runtime/Core/Private/Android/AndroidFile.cpp index 48ec2efe41b0..d5ae64123ce7 100644 --- a/Engine/Source/Runtime/Core/Private/Android/AndroidFile.cpp +++ b/Engine/Source/Runtime/Core/Private/Android/AndroidFile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AndroidFile.cpp: Android platform implementations of File functions diff --git a/Engine/Source/Runtime/Core/Private/Android/AndroidJava.cpp b/Engine/Source/Runtime/Core/Private/Android/AndroidJava.cpp index 28f8057c1583..6299feadbfd2 100644 --- a/Engine/Source/Runtime/Core/Private/Android/AndroidJava.cpp +++ b/Engine/Source/Runtime/Core/Private/Android/AndroidJava.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Android/AndroidJava.h" #include "Android/AndroidJavaEnv.h" diff --git a/Engine/Source/Runtime/Core/Private/Android/AndroidJavaEnv.cpp b/Engine/Source/Runtime/Core/Private/Android/AndroidJavaEnv.cpp index 8e2eecb241f6..bd03a0700c28 100644 --- a/Engine/Source/Runtime/Core/Private/Android/AndroidJavaEnv.cpp +++ b/Engine/Source/Runtime/Core/Private/Android/AndroidJavaEnv.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Android/AndroidJavaEnv.h" #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Core/Private/Android/AndroidJavaMessageBox.cpp b/Engine/Source/Runtime/Core/Private/Android/AndroidJavaMessageBox.cpp index 94b1c820cf0f..cb43f4305490 100644 --- a/Engine/Source/Runtime/Core/Private/Android/AndroidJavaMessageBox.cpp +++ b/Engine/Source/Runtime/Core/Private/Android/AndroidJavaMessageBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Android/AndroidJavaMessageBox.h" diff --git a/Engine/Source/Runtime/Core/Private/Android/AndroidMemory.cpp b/Engine/Source/Runtime/Core/Private/Android/AndroidMemory.cpp index 8cd86b02528d..573af29aefc9 100644 --- a/Engine/Source/Runtime/Core/Private/Android/AndroidMemory.cpp +++ b/Engine/Source/Runtime/Core/Private/Android/AndroidMemory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Android/AndroidMemory.h" #include "HAL/LowLevelMemTracker.h" diff --git a/Engine/Source/Runtime/Core/Private/Android/AndroidMisc.cpp b/Engine/Source/Runtime/Core/Private/Android/AndroidMisc.cpp index 9b28c719b08f..51f189e5d2de 100644 --- a/Engine/Source/Runtime/Core/Private/Android/AndroidMisc.cpp +++ b/Engine/Source/Runtime/Core/Private/Android/AndroidMisc.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Android/AndroidMisc.h" #include "Android/AndroidJavaEnv.h" diff --git a/Engine/Source/Runtime/Core/Private/Android/AndroidOutputDevices.cpp b/Engine/Source/Runtime/Core/Private/Android/AndroidOutputDevices.cpp index 6e8e2dc9842e..c5c00bb0312d 100644 --- a/Engine/Source/Runtime/Core/Private/Android/AndroidOutputDevices.cpp +++ b/Engine/Source/Runtime/Core/Private/Android/AndroidOutputDevices.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AndroidOutputDevices.cpp: Android implementations of OutputDevices functions diff --git a/Engine/Source/Runtime/Core/Private/Android/AndroidPlatformBacktrace.cpp b/Engine/Source/Runtime/Core/Private/Android/AndroidPlatformBacktrace.cpp index 723c9fd21fc0..ed4c87c4b2d8 100644 --- a/Engine/Source/Runtime/Core/Private/Android/AndroidPlatformBacktrace.cpp +++ b/Engine/Source/Runtime/Core/Private/Android/AndroidPlatformBacktrace.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AndroidPlatformStackWalk.cpp: Android implementations of stack walk functions diff --git a/Engine/Source/Runtime/Core/Private/Android/AndroidPlatformStackWalk.cpp b/Engine/Source/Runtime/Core/Private/Android/AndroidPlatformStackWalk.cpp index 08b3ea51526c..77748b6eb6d2 100644 --- a/Engine/Source/Runtime/Core/Private/Android/AndroidPlatformStackWalk.cpp +++ b/Engine/Source/Runtime/Core/Private/Android/AndroidPlatformStackWalk.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AndroidPlatformStackWalk.cpp: Android implementations of stack walk functions diff --git a/Engine/Source/Runtime/Core/Private/Android/AndroidProcess.cpp b/Engine/Source/Runtime/Core/Private/Android/AndroidProcess.cpp index 31df1e54411d..c92aa3f0e45d 100644 --- a/Engine/Source/Runtime/Core/Private/Android/AndroidProcess.cpp +++ b/Engine/Source/Runtime/Core/Private/Android/AndroidProcess.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AndroidProcess.cpp: Android implementations of Process functions diff --git a/Engine/Source/Runtime/Core/Private/Android/AndroidStats.cpp b/Engine/Source/Runtime/Core/Private/Android/AndroidStats.cpp index 96f95c110987..fbc0050ef8eb 100644 --- a/Engine/Source/Runtime/Core/Private/Android/AndroidStats.cpp +++ b/Engine/Source/Runtime/Core/Private/Android/AndroidStats.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Android/AndroidStats.h" #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Core/Private/Android/AndroidString.cpp b/Engine/Source/Runtime/Core/Private/Android/AndroidString.cpp index fc847b74a1c1..042cc2d3a4e5 100644 --- a/Engine/Source/Runtime/Core/Private/Android/AndroidString.cpp +++ b/Engine/Source/Runtime/Core/Private/Android/AndroidString.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AndroidString.cpp: Android implementations of string functions diff --git a/Engine/Source/Runtime/Core/Private/Apple/AppleLLM.cpp b/Engine/Source/Runtime/Core/Private/Apple/AppleLLM.cpp index 85ddb88916bc..7900804b1e63 100644 --- a/Engine/Source/Runtime/Core/Private/Apple/AppleLLM.cpp +++ b/Engine/Source/Runtime/Core/Private/Apple/AppleLLM.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Apple/AppleLLM.h" diff --git a/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformCrashContext.cpp b/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformCrashContext.cpp index ba6434e006ca..8b0c81cc1df0 100644 --- a/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformCrashContext.cpp +++ b/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformCrashContext.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ApplePlatformCrashContext.cpp: Common implementations of Apple platform crash context. diff --git a/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformDebugEvents.cpp b/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformDebugEvents.cpp index 96dac7f5a556..566d954aa919 100644 --- a/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformDebugEvents.cpp +++ b/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformDebugEvents.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ApplePlatformDebugEvents.cpp: Apple platform implementations of File functions diff --git a/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformFile.cpp b/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformFile.cpp index a636e1628873..6a44d6523814 100644 --- a/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformFile.cpp +++ b/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformFile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ApplePlatformFile.mm: Apple platform implementations of File functions diff --git a/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformMemory.cpp b/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformMemory.cpp index 4c3c12006224..370a3838d152 100644 --- a/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformMemory.cpp +++ b/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformMemory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ApplePlatformMemory.h: Apple platform memory functions common across all Apple OSes diff --git a/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformMisc.cpp b/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformMisc.cpp index 547f4d1232aa..1f83a10d0872 100644 --- a/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformMisc.cpp +++ b/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformMisc.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ApplePlatformMisc.mm: iOS implementations of misc functions diff --git a/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformStackWalk.cpp b/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformStackWalk.cpp index 56772217b1f8..fc67963b5599 100644 --- a/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformStackWalk.cpp +++ b/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformStackWalk.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ApplePlatformStackWalk.mm: Apple implementations of stack walk functions diff --git a/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformString.cpp b/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformString.cpp index 321e590fdf3c..d08d0e879533 100644 --- a/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformString.cpp +++ b/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformString.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ApplePlatformString.mm: Mac implementations of string functions diff --git a/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformSymbolication.cpp b/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformSymbolication.cpp index 6d80c0fda6c9..863a47ca0c7c 100644 --- a/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformSymbolication.cpp +++ b/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformSymbolication.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ApplePlatformSymbolication.cpp: Apple platform implementation of symbolication diff --git a/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformTime.cpp b/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformTime.cpp index 7faacbc997e9..283d3f36b8fa 100644 --- a/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformTime.cpp +++ b/Engine/Source/Runtime/Core/Private/Apple/ApplePlatformTime.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ApplePlatformTime.mm: Apple implementations of time functions diff --git a/Engine/Source/Runtime/Core/Private/Async/Async.cpp b/Engine/Source/Runtime/Core/Private/Async/Async.cpp index 9bc9470bef5e..89edbdf87995 100644 --- a/Engine/Source/Runtime/Core/Private/Async/Async.cpp +++ b/Engine/Source/Runtime/Core/Private/Async/Async.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Async/Async.h" diff --git a/Engine/Source/Runtime/Core/Private/Async/TaskGraph.cpp b/Engine/Source/Runtime/Core/Private/Async/TaskGraph.cpp index 101a05785520..2f183e905760 100644 --- a/Engine/Source/Runtime/Core/Private/Async/TaskGraph.cpp +++ b/Engine/Source/Runtime/Core/Private/Async/TaskGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Private/Containers/Algo/AlgosTest.cpp b/Engine/Source/Runtime/Core/Private/Containers/Algo/AlgosTest.cpp index 6117a24b876d..f3bf7555c25e 100644 --- a/Engine/Source/Runtime/Core/Private/Containers/Algo/AlgosTest.cpp +++ b/Engine/Source/Runtime/Core/Private/Containers/Algo/AlgosTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Containers/Algo/FindSortedStringCaseInsensitive.cpp b/Engine/Source/Runtime/Core/Private/Containers/Algo/FindSortedStringCaseInsensitive.cpp index ec1808ab2592..521bda5d2623 100644 --- a/Engine/Source/Runtime/Core/Private/Containers/Algo/FindSortedStringCaseInsensitive.cpp +++ b/Engine/Source/Runtime/Core/Private/Containers/Algo/FindSortedStringCaseInsensitive.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Algo/FindSortedStringCaseInsensitive.h" #include "Misc/CString.h" diff --git a/Engine/Source/Runtime/Core/Private/Containers/ContainersTest.cpp b/Engine/Source/Runtime/Core/Private/Containers/ContainersTest.cpp index c7221161729b..558f0132f114 100644 --- a/Engine/Source/Runtime/Core/Private/Containers/ContainersTest.cpp +++ b/Engine/Source/Runtime/Core/Private/Containers/ContainersTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Containers/HashTable.cpp b/Engine/Source/Runtime/Core/Private/Containers/HashTable.cpp index f9b0bd84ad39..329232a0e158 100644 --- a/Engine/Source/Runtime/Core/Private/Containers/HashTable.cpp +++ b/Engine/Source/Runtime/Core/Private/Containers/HashTable.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Containers/HashTable.h" diff --git a/Engine/Source/Runtime/Core/Private/Containers/LockFreeList.cpp b/Engine/Source/Runtime/Core/Private/Containers/LockFreeList.cpp index 64cb18db883b..370a8feaceeb 100644 --- a/Engine/Source/Runtime/Core/Private/Containers/LockFreeList.cpp +++ b/Engine/Source/Runtime/Core/Private/Containers/LockFreeList.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Containers/LockFreeList.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Source/Runtime/Core/Private/Containers/StackTracker.cpp b/Engine/Source/Runtime/Core/Private/Containers/StackTracker.cpp index 08496f620a0c..f45032ce9e5c 100644 --- a/Engine/Source/Runtime/Core/Private/Containers/StackTracker.cpp +++ b/Engine/Source/Runtime/Core/Private/Containers/StackTracker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Containers/StackTracker.h" #include "HAL/PlatformStackWalk.h" diff --git a/Engine/Source/Runtime/Core/Private/Containers/String.cpp b/Engine/Source/Runtime/Core/Private/Containers/String.cpp index 40ed446cb501..a606f8c4ff0e 100644 --- a/Engine/Source/Runtime/Core/Private/Containers/String.cpp +++ b/Engine/Source/Runtime/Core/Private/Containers/String.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Containers/StringTest.cpp b/Engine/Source/Runtime/Core/Private/Containers/StringTest.cpp index 59ab354195d0..5a72f469e350 100644 --- a/Engine/Source/Runtime/Core/Private/Containers/StringTest.cpp +++ b/Engine/Source/Runtime/Core/Private/Containers/StringTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Source/Runtime/Core/Private/Containers/Ticker.cpp b/Engine/Source/Runtime/Core/Private/Containers/Ticker.cpp index 0ebe7e87a011..9b4a65a5e03c 100644 --- a/Engine/Source/Runtime/Core/Private/Containers/Ticker.cpp +++ b/Engine/Source/Runtime/Core/Private/Containers/Ticker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Containers/Ticker.h" #include "Stats/Stats.h" diff --git a/Engine/Source/Runtime/Core/Private/Containers/Union.cpp b/Engine/Source/Runtime/Core/Private/Containers/Union.cpp index 567cf3230f94..b47c72fba95e 100644 --- a/Engine/Source/Runtime/Core/Private/Containers/Union.cpp +++ b/Engine/Source/Runtime/Core/Private/Containers/Union.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Containers/Union.h" diff --git a/Engine/Source/Runtime/Core/Private/CorePrivatePCH.h b/Engine/Source/Runtime/Core/Private/CorePrivatePCH.h index e21f16711397..9780bb02cfe8 100644 --- a/Engine/Source/Runtime/Core/Private/CorePrivatePCH.h +++ b/Engine/Source/Runtime/Core/Private/CorePrivatePCH.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Private/Delegates/DelegateHandle.cpp b/Engine/Source/Runtime/Core/Private/Delegates/DelegateHandle.cpp index ee87d2ab7400..de439452ea12 100644 --- a/Engine/Source/Runtime/Core/Private/Delegates/DelegateHandle.cpp +++ b/Engine/Source/Runtime/Core/Private/Delegates/DelegateHandle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Delegates/IDelegateInstance.h" diff --git a/Engine/Source/Runtime/Core/Private/Features/ModularFeatures.cpp b/Engine/Source/Runtime/Core/Private/Features/ModularFeatures.cpp index f7a4a096c36d..6c393c01de0e 100644 --- a/Engine/Source/Runtime/Core/Private/Features/ModularFeatures.cpp +++ b/Engine/Source/Runtime/Core/Private/Features/ModularFeatures.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Features/ModularFeatures.h" diff --git a/Engine/Source/Runtime/Core/Private/Features/ModularFeatures.h b/Engine/Source/Runtime/Core/Private/Features/ModularFeatures.h index 9ea1aea96075..b8fa049addda 100644 --- a/Engine/Source/Runtime/Core/Private/Features/ModularFeatures.h +++ b/Engine/Source/Runtime/Core/Private/Features/ModularFeatures.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Private/FramePro/FrameProProfiler.cpp b/Engine/Source/Runtime/Core/Private/FramePro/FrameProProfiler.cpp index d184a7b5ec56..6cf9cf237926 100644 --- a/Engine/Source/Runtime/Core/Private/FramePro/FrameProProfiler.cpp +++ b/Engine/Source/Runtime/Core/Private/FramePro/FrameProProfiler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FramePro/FrameProProfiler.h" diff --git a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformAtomics.cpp b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformAtomics.cpp index a2dbcb20c151..f3c5a8b5b8c7 100644 --- a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformAtomics.cpp +++ b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformAtomics.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericPlatform/GenericPlatformAtomics.h" diff --git a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformChunkInstall.cpp b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformChunkInstall.cpp index 1700e304e90a..81ad0a279fd2 100644 --- a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformChunkInstall.cpp +++ b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformChunkInstall.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericPlatform/GenericPlatformChunkInstall.h" diff --git a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformCrashContext.cpp b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformCrashContext.cpp index 312826c57dfc..2f263ce03d43 100644 --- a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformCrashContext.cpp +++ b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformCrashContext.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericPlatform/GenericPlatformCrashContext.h" #include "HAL/PlatformTime.h" diff --git a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformFile.cpp b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformFile.cpp index c40e79331c66..dbc60344de1a 100644 --- a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformFile.cpp +++ b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformFile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericPlatform/GenericPlatformFile.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMallocCrash.cpp b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMallocCrash.cpp index 84a2e3009003..d7998b2b325f 100644 --- a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMallocCrash.cpp +++ b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMallocCrash.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericPlatform/GenericPlatformMallocCrash.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMath.cpp b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMath.cpp index 92bcf974aedd..fa685040ef62 100644 --- a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMath.cpp +++ b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMath.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericPlatform/GenericPlatformMath.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMemory.cpp b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMemory.cpp index 46574082e7e4..1ee8991d4061 100644 --- a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMemory.cpp +++ b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMemory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericPlatform/GenericPlatformMemory.h" #include "HAL/LowLevelMemTracker.h" diff --git a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMisc.cpp b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMisc.cpp index ae2102a7699c..3240c41b9699 100644 --- a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMisc.cpp +++ b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMisc.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericPlatform/GenericPlatformMisc.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformNamedPipe.cpp b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformNamedPipe.cpp index b78db0b7fcf7..1ceb354822eb 100644 --- a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformNamedPipe.cpp +++ b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformNamedPipe.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericPlatform/GenericPlatformNamedPipe.h" #include "Containers/UnrealString.h" diff --git a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformOutputDevices.cpp b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformOutputDevices.cpp index ccf7cc7e86b8..0c856c98e622 100644 --- a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformOutputDevices.cpp +++ b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformOutputDevices.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericPlatform/GenericPlatformOutputDevices.h" #include "HAL/PlatformOutputDevices.h" diff --git a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformProcess.cpp b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformProcess.cpp index 483c0390fa4b..79c448f4ae23 100644 --- a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformProcess.cpp +++ b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformProcess.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericPlatform/GenericPlatformProcess.h" #include "Misc/Timespan.h" diff --git a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformProperties.cpp b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformProperties.cpp index c3ac85da6c9b..f159b7292e2f 100644 --- a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformProperties.cpp +++ b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformProperties.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericPlatform/GenericPlatformProperties.h" #include "HAL/PlatformProperties.h" diff --git a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformStackWalk.cpp b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformStackWalk.cpp index 028f500ad65c..eb28d0744811 100644 --- a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformStackWalk.cpp +++ b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformStackWalk.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericPlatform/GenericPlatformStackWalk.h" #include "HAL/PlatformStackWalk.h" diff --git a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformString.cpp b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformString.cpp index 76d1b2624ee0..480d57fbd0ad 100644 --- a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformString.cpp +++ b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformString.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericPlatform/GenericPlatformString.h" #include "HAL/UnrealMemory.h" diff --git a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformSymbolication.cpp b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformSymbolication.cpp index 9c47eead1f1b..c0efed3eaad5 100644 --- a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformSymbolication.cpp +++ b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformSymbolication.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericPlatform/GenericPlatformSymbolication.h" #include "Logging/LogMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformTime.cpp b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformTime.cpp index 4835410cd056..e208e43952b6 100644 --- a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformTime.cpp +++ b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformTime.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericPlatform/GenericPlatformTime.h" #include "HAL/PlatformTime.h" diff --git a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericWidePlatformString.cpp b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericWidePlatformString.cpp index 81f0f1f359d3..efc7c89dfb60 100644 --- a/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericWidePlatformString.cpp +++ b/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericWidePlatformString.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericPlatform/GenericWidePlatformString.h" #include "HAL/UnrealMemory.h" diff --git a/Engine/Source/Runtime/Core/Private/GenericPlatform/StandardPlatformString.cpp b/Engine/Source/Runtime/Core/Private/GenericPlatform/StandardPlatformString.cpp index 44209e07b0b8..ac34f6a4259f 100644 --- a/Engine/Source/Runtime/Core/Private/GenericPlatform/StandardPlatformString.cpp +++ b/Engine/Source/Runtime/Core/Private/GenericPlatform/StandardPlatformString.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericPlatform/StandardPlatformString.h" diff --git a/Engine/Source/Runtime/Core/Private/HAL/Allocators/AnsiAllocator.h b/Engine/Source/Runtime/Core/Private/HAL/Allocators/AnsiAllocator.h index fde35e02339b..531d1aede9c2 100644 --- a/Engine/Source/Runtime/Core/Private/HAL/Allocators/AnsiAllocator.h +++ b/Engine/Source/Runtime/Core/Private/HAL/Allocators/AnsiAllocator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*===================================================================================================== AnsiAllocator.h: helper allocator that allocates directly from standard library allocation functions diff --git a/Engine/Source/Runtime/Core/Private/HAL/Allocators/CachedOSPageAllocator.cpp b/Engine/Source/Runtime/Core/Private/HAL/Allocators/CachedOSPageAllocator.cpp index dc0ea509c8c6..da336eb6081e 100644 --- a/Engine/Source/Runtime/Core/Private/HAL/Allocators/CachedOSPageAllocator.cpp +++ b/Engine/Source/Runtime/Core/Private/HAL/Allocators/CachedOSPageAllocator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HAL/Allocators/CachedOSPageAllocator.h" #include "HAL/UnrealMemory.h" diff --git a/Engine/Source/Runtime/Core/Private/HAL/Allocators/PooledVirtualMemoryAllocator.cpp b/Engine/Source/Runtime/Core/Private/HAL/Allocators/PooledVirtualMemoryAllocator.cpp index d4164bc0eeb1..a3f0598c3d8c 100644 --- a/Engine/Source/Runtime/Core/Private/HAL/Allocators/PooledVirtualMemoryAllocator.cpp +++ b/Engine/Source/Runtime/Core/Private/HAL/Allocators/PooledVirtualMemoryAllocator.cpp @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #include "HAL/Allocators/PooledVirtualMemoryAllocator.h" #include "HAL/UnrealMemory.h" #include "Logging/LogMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/HAL/ConsoleManager.cpp b/Engine/Source/Runtime/Core/Private/HAL/ConsoleManager.cpp index 5fa6018fff18..71bd650229cd 100644 --- a/Engine/Source/Runtime/Core/Private/HAL/ConsoleManager.cpp +++ b/Engine/Source/Runtime/Core/Private/HAL/ConsoleManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ConsoleManager.cpp: console command handling diff --git a/Engine/Source/Runtime/Core/Private/HAL/ExceptionHandling.cpp b/Engine/Source/Runtime/Core/Private/HAL/ExceptionHandling.cpp index 239f5eaba2cc..936c86b583d8 100644 --- a/Engine/Source/Runtime/Core/Private/HAL/ExceptionHandling.cpp +++ b/Engine/Source/Runtime/Core/Private/HAL/ExceptionHandling.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ExceptionHandling.cpp: Exception handling for functions that want to create crash dumps. diff --git a/Engine/Source/Runtime/Core/Private/HAL/FileManagerGeneric.cpp b/Engine/Source/Runtime/Core/Private/HAL/FileManagerGeneric.cpp index 9e166722c6db..0a9d40d34828 100644 --- a/Engine/Source/Runtime/Core/Private/HAL/FileManagerGeneric.cpp +++ b/Engine/Source/Runtime/Core/Private/HAL/FileManagerGeneric.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= FileManagerGeneric.cpp: Unreal generic file manager support code. diff --git a/Engine/Source/Runtime/Core/Private/HAL/IPlatformFileLogWrapper.cpp b/Engine/Source/Runtime/Core/Private/HAL/IPlatformFileLogWrapper.cpp index 41cd52878b5d..da774d3e90d6 100644 --- a/Engine/Source/Runtime/Core/Private/HAL/IPlatformFileLogWrapper.cpp +++ b/Engine/Source/Runtime/Core/Private/HAL/IPlatformFileLogWrapper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HAL/IPlatformFileLogWrapper.h" #include "Misc/CoreMisc.h" diff --git a/Engine/Source/Runtime/Core/Private/HAL/IPlatformFileProfilerWrapper.cpp b/Engine/Source/Runtime/Core/Private/HAL/IPlatformFileProfilerWrapper.cpp index 66a567f3c965..31511ef12df1 100644 --- a/Engine/Source/Runtime/Core/Private/HAL/IPlatformFileProfilerWrapper.cpp +++ b/Engine/Source/Runtime/Core/Private/HAL/IPlatformFileProfilerWrapper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HAL/IPlatformFileProfilerWrapper.h" #include "Stats/Stats.h" diff --git a/Engine/Source/Runtime/Core/Private/HAL/LowLevelMemTracker.cpp b/Engine/Source/Runtime/Core/Private/HAL/LowLevelMemTracker.cpp index 9fd70d72f7d8..06e076345cd1 100644 --- a/Engine/Source/Runtime/Core/Private/HAL/LowLevelMemTracker.cpp +++ b/Engine/Source/Runtime/Core/Private/HAL/LowLevelMemTracker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HAL/LowLevelMemTracker.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Source/Runtime/Core/Private/HAL/LowLevelMemoryUtils.h b/Engine/Source/Runtime/Core/Private/HAL/LowLevelMemoryUtils.h index 4db764e4ae7e..72d422e7ac15 100644 --- a/Engine/Source/Runtime/Core/Private/HAL/LowLevelMemoryUtils.h +++ b/Engine/Source/Runtime/Core/Private/HAL/LowLevelMemoryUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Private/HAL/MallocAnsi.cpp b/Engine/Source/Runtime/Core/Private/HAL/MallocAnsi.cpp index fe084eb2fa59..64469397cd70 100644 --- a/Engine/Source/Runtime/Core/Private/HAL/MallocAnsi.cpp +++ b/Engine/Source/Runtime/Core/Private/HAL/MallocAnsi.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MallocAnsi.cpp: Binned memory allocator diff --git a/Engine/Source/Runtime/Core/Private/HAL/MallocBinned.cpp b/Engine/Source/Runtime/Core/Private/HAL/MallocBinned.cpp index 3a60b3f63ae1..5623d219c763 100644 --- a/Engine/Source/Runtime/Core/Private/HAL/MallocBinned.cpp +++ b/Engine/Source/Runtime/Core/Private/HAL/MallocBinned.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MallocBinned.cpp: Binned memory allocator diff --git a/Engine/Source/Runtime/Core/Private/HAL/MallocBinned2.cpp b/Engine/Source/Runtime/Core/Private/HAL/MallocBinned2.cpp index cc5f89eef38c..e84353e3b790 100644 --- a/Engine/Source/Runtime/Core/Private/HAL/MallocBinned2.cpp +++ b/Engine/Source/Runtime/Core/Private/HAL/MallocBinned2.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MallocBinned.cpp: Binned memory allocator diff --git a/Engine/Source/Runtime/Core/Private/HAL/MallocJemalloc.cpp b/Engine/Source/Runtime/Core/Private/HAL/MallocJemalloc.cpp index 4267fc2e80b4..b63ad95c1678 100644 --- a/Engine/Source/Runtime/Core/Private/HAL/MallocJemalloc.cpp +++ b/Engine/Source/Runtime/Core/Private/HAL/MallocJemalloc.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HAL/MallocJemalloc.h" diff --git a/Engine/Source/Runtime/Core/Private/HAL/MallocLeakDetection.cpp b/Engine/Source/Runtime/Core/Private/HAL/MallocLeakDetection.cpp index 65edfa48e180..bfbc1d254f5f 100644 --- a/Engine/Source/Runtime/Core/Private/HAL/MallocLeakDetection.cpp +++ b/Engine/Source/Runtime/Core/Private/HAL/MallocLeakDetection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MallocLeakDetection.cpp: Helper class to track memory allocations diff --git a/Engine/Source/Runtime/Core/Private/HAL/MallocLeakDetectionProxy.h b/Engine/Source/Runtime/Core/Private/HAL/MallocLeakDetectionProxy.h index bf354e869a9f..5731f0db17d7 100644 --- a/Engine/Source/Runtime/Core/Private/HAL/MallocLeakDetectionProxy.h +++ b/Engine/Source/Runtime/Core/Private/HAL/MallocLeakDetectionProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MallocLeakDetectionProxy.h: Helper class to track memory allocations diff --git a/Engine/Source/Runtime/Core/Private/HAL/MallocReplayProxy.cpp b/Engine/Source/Runtime/Core/Private/HAL/MallocReplayProxy.cpp index 5c1e2644f99c..34e0b515505f 100644 --- a/Engine/Source/Runtime/Core/Private/HAL/MallocReplayProxy.cpp +++ b/Engine/Source/Runtime/Core/Private/HAL/MallocReplayProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MallocReplayProxy.cpp: Light-weight proxy that saves all memory diff --git a/Engine/Source/Runtime/Core/Private/HAL/MallocStomp.cpp b/Engine/Source/Runtime/Core/Private/HAL/MallocStomp.cpp index 8630ed68c171..d8a0c0d8be1c 100644 --- a/Engine/Source/Runtime/Core/Private/HAL/MallocStomp.cpp +++ b/Engine/Source/Runtime/Core/Private/HAL/MallocStomp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HAL/MallocStomp.h" #include "Math/UnrealMathUtility.h" diff --git a/Engine/Source/Runtime/Core/Private/HAL/MallocTBB.cpp b/Engine/Source/Runtime/Core/Private/HAL/MallocTBB.cpp index 40a4b7136a22..abfbf349dbbb 100644 --- a/Engine/Source/Runtime/Core/Private/HAL/MallocTBB.cpp +++ b/Engine/Source/Runtime/Core/Private/HAL/MallocTBB.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MallocTTB.cpp: IntelTTB Malloc @@ -75,7 +75,7 @@ void* FMallocTBB::Malloc( SIZE_T Size, uint32 Alignment ) #if UE_BUILD_DEBUG else if (Size) { - FMemory::Memset(NewPtr, DEBUG_FILL_NEW, Size); + FMemory::Memset(NewPtr, DEBUG_FILL_NEW, scalable_msize(NewPtr)); } #endif MEM_TIME(MemTime += FPlatformTime::Seconds()); @@ -126,7 +126,7 @@ void* FMallocTBB::Realloc( void* Ptr, SIZE_T NewSize, uint32 Alignment ) #if UE_BUILD_DEBUG if (NewPtr && NewSize > OldSize ) { - FMemory::Memset((uint8*)NewPtr + OldSize, DEBUG_FILL_NEW, NewSize - OldSize); + FMemory::Memset((uint8*)NewPtr + OldSize, DEBUG_FILL_NEW, scalable_msize(NewPtr) -OldSize); } #endif if( !NewPtr && NewSize ) diff --git a/Engine/Source/Runtime/Core/Private/HAL/MallocVerify.cpp b/Engine/Source/Runtime/Core/Private/HAL/MallocVerify.cpp index 7609a60dbb64..7638bd47c820 100644 --- a/Engine/Source/Runtime/Core/Private/HAL/MallocVerify.cpp +++ b/Engine/Source/Runtime/Core/Private/HAL/MallocVerify.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MallocVerify.cpp: Helper class to track memory allocations diff --git a/Engine/Source/Runtime/Core/Private/HAL/MallocVerify.h b/Engine/Source/Runtime/Core/Private/HAL/MallocVerify.h index 17c300a5b47e..2970daa1821d 100644 --- a/Engine/Source/Runtime/Core/Private/HAL/MallocVerify.h +++ b/Engine/Source/Runtime/Core/Private/HAL/MallocVerify.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MallocVerify.h: Helper class to track memory allocations diff --git a/Engine/Source/Runtime/Core/Private/HAL/MemoryBase.cpp b/Engine/Source/Runtime/Core/Private/HAL/MemoryBase.cpp index 69df58b63383..b8c74a38c4c1 100644 --- a/Engine/Source/Runtime/Core/Private/HAL/MemoryBase.cpp +++ b/Engine/Source/Runtime/Core/Private/HAL/MemoryBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HAL/MemoryBase.h" #include "Stats/Stats.h" diff --git a/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.cpp b/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.cpp index 75724a364ea9..e2398d37b6e0 100644 --- a/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.cpp +++ b/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HAL/PThreadRunnableThread.h" #include "Stats/Stats.h" diff --git a/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.h b/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.h index d3e937cbe41e..a37717bcc727 100644 --- a/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.h +++ b/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Private/HAL/PlatformFileManager.cpp b/Engine/Source/Runtime/Core/Private/HAL/PlatformFileManager.cpp index b98a23b025b5..687dc3415015 100644 --- a/Engine/Source/Runtime/Core/Private/HAL/PlatformFileManager.cpp +++ b/Engine/Source/Runtime/Core/Private/HAL/PlatformFileManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GenericPlatformFile.cpp: Generic implementations of platform file I/O functions diff --git a/Engine/Source/Runtime/Core/Private/HAL/ThreadHeartBeat.cpp b/Engine/Source/Runtime/Core/Private/HAL/ThreadHeartBeat.cpp index c101334e0165..ed33bca71a41 100644 --- a/Engine/Source/Runtime/Core/Private/HAL/ThreadHeartBeat.cpp +++ b/Engine/Source/Runtime/Core/Private/HAL/ThreadHeartBeat.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HAL/ThreadHeartBeat.h" #include "HAL/PlatformStackWalk.h" #include "HAL/PlatformTime.h" diff --git a/Engine/Source/Runtime/Core/Private/HAL/ThreadingBase.cpp b/Engine/Source/Runtime/Core/Private/HAL/ThreadingBase.cpp index 0c473cedfbab..059aac42d40c 100644 --- a/Engine/Source/Runtime/Core/Private/HAL/ThreadingBase.cpp +++ b/Engine/Source/Runtime/Core/Private/HAL/ThreadingBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HAL/ThreadingBase.h" diff --git a/Engine/Source/Runtime/Core/Private/HAL/UnrealMemory.cpp b/Engine/Source/Runtime/Core/Private/HAL/UnrealMemory.cpp index 827d14634d6b..2b8982fff4c0 100644 --- a/Engine/Source/Runtime/Core/Private/HAL/UnrealMemory.cpp +++ b/Engine/Source/Runtime/Core/Private/HAL/UnrealMemory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HAL/UnrealMemory.h" #include "Math/UnrealMathUtility.h" diff --git a/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformFile.cpp b/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformFile.cpp index dfd7fc9baea9..bc7c7cbb05aa 100644 --- a/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformFile.cpp +++ b/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformFile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HTML5File.cpp: HTML5 platform implementations of File functions diff --git a/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformMemory.cpp b/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformMemory.cpp index 1c8f7342757d..72a9280f2470 100644 --- a/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformMemory.cpp +++ b/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformMemory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HTML5PlatformMemory.cpp: HTML5 platform memory functions diff --git a/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformMisc.cpp b/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformMisc.cpp index 7f2728cbb44b..3f836f0d5c1b 100644 --- a/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformMisc.cpp +++ b/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformMisc.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HTML5Misc.cpp: HTML5 implementations of misc functions diff --git a/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformOutputDevices.cpp b/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformOutputDevices.cpp index e880ce3d79ed..56b2d4f25a34 100644 --- a/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformOutputDevices.cpp +++ b/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformOutputDevices.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HTML5/HTML5PlatformOutputDevices.h" #include "HAL/OutputDevices.h" diff --git a/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformProcess.cpp b/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformProcess.cpp index c9e4540a064e..fb7827571b24 100644 --- a/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformProcess.cpp +++ b/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformProcess.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HTML5Process.cpp: HTML5 implementations of Process functions diff --git a/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformStackWalk.cpp b/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformStackWalk.cpp index eefdbcbdcd27..21f30d89a2e3 100644 --- a/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformStackWalk.cpp +++ b/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformStackWalk.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HTML5/HTML5PlatformStackWalk.h" #include "GenericPlatform/GenericPlatformStackWalk.h" diff --git a/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformTLS.cpp b/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformTLS.cpp index 014cb08462e3..7dbd3fa03a5b 100644 --- a/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformTLS.cpp +++ b/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformTLS.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HTML5PlatformTLS.cpp: HTML5 implementations of TLS functions diff --git a/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformTime.cpp b/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformTime.cpp index 0a642f68a8fa..5a9a2dccfc27 100644 --- a/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformTime.cpp +++ b/Engine/Source/Runtime/Core/Private/HTML5/HTML5PlatformTime.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= WindowsPlatformTime.cpp: Windows implementations of time functions diff --git a/Engine/Source/Runtime/Core/Private/IOS/IOSAsyncTask.cpp b/Engine/Source/Runtime/Core/Private/IOS/IOSAsyncTask.cpp index 97dee33e35a8..3a64760be609 100644 --- a/Engine/Source/Runtime/Core/Private/IOS/IOSAsyncTask.cpp +++ b/Engine/Source/Runtime/Core/Private/IOS/IOSAsyncTask.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOS/IOSAsyncTask.h" #include "HAL/PlatformAtomics.h" diff --git a/Engine/Source/Runtime/Core/Private/IOS/IOSChunkInstaller.cpp b/Engine/Source/Runtime/Core/Private/IOS/IOSChunkInstaller.cpp index 1e3776341e69..ee633494f8e4 100644 --- a/Engine/Source/Runtime/Core/Private/IOS/IOSChunkInstaller.cpp +++ b/Engine/Source/Runtime/Core/Private/IOS/IOSChunkInstaller.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOSChunkInstaller.h" #include "Misc/CallbackDevice.h" diff --git a/Engine/Source/Runtime/Core/Private/IOS/IOSChunkInstaller.h b/Engine/Source/Runtime/Core/Private/IOS/IOSChunkInstaller.h index b67fda1bf120..7d0328a9a4c0 100644 --- a/Engine/Source/Runtime/Core/Private/IOS/IOSChunkInstaller.h +++ b/Engine/Source/Runtime/Core/Private/IOS/IOSChunkInstaller.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Private/IOS/IOSErrorOutputDevice.cpp b/Engine/Source/Runtime/Core/Private/IOS/IOSErrorOutputDevice.cpp index 6254d6929f16..1c34be2dc1b0 100644 --- a/Engine/Source/Runtime/Core/Private/IOS/IOSErrorOutputDevice.cpp +++ b/Engine/Source/Runtime/Core/Private/IOS/IOSErrorOutputDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IOSPlatformOutputDevices.mm: iOS implementations of OutputDevices functions diff --git a/Engine/Source/Runtime/Core/Private/IOS/IOSMallocZone.cpp b/Engine/Source/Runtime/Core/Private/IOS/IOSMallocZone.cpp index 4c020cbab704..e7f0463da8cd 100644 --- a/Engine/Source/Runtime/Core/Private/IOS/IOSMallocZone.cpp +++ b/Engine/Source/Runtime/Core/Private/IOS/IOSMallocZone.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOS/IOSMallocZone.h" #include "IOS/IOSPlatformMisc.h" diff --git a/Engine/Source/Runtime/Core/Private/IOS/IOSPlatformFile.cpp b/Engine/Source/Runtime/Core/Private/IOS/IOSPlatformFile.cpp index 9ca56d734e45..dbfbec6a609f 100644 --- a/Engine/Source/Runtime/Core/Private/IOS/IOSPlatformFile.cpp +++ b/Engine/Source/Runtime/Core/Private/IOS/IOSPlatformFile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOSPlatformFile.h" #include "HAL/PlatformTLS.h" diff --git a/Engine/Source/Runtime/Core/Private/IOS/IOSPlatformFile.h b/Engine/Source/Runtime/Core/Private/IOS/IOSPlatformFile.h index 6b8a1b4eac4a..76092e0179cc 100644 --- a/Engine/Source/Runtime/Core/Private/IOS/IOSPlatformFile.h +++ b/Engine/Source/Runtime/Core/Private/IOS/IOSPlatformFile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Private/IOS/IOSPlatformMemory.cpp b/Engine/Source/Runtime/Core/Private/IOS/IOSPlatformMemory.cpp index 6c7690c596ee..554fe9ec337b 100644 --- a/Engine/Source/Runtime/Core/Private/IOS/IOSPlatformMemory.cpp +++ b/Engine/Source/Runtime/Core/Private/IOS/IOSPlatformMemory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IOSPlatformMemory.cpp: IOS platform memory functions diff --git a/Engine/Source/Runtime/Core/Private/IOS/IOSPlatformMisc.cpp b/Engine/Source/Runtime/Core/Private/IOS/IOSPlatformMisc.cpp index 85965d39290c..b58128154a25 100644 --- a/Engine/Source/Runtime/Core/Private/IOS/IOSPlatformMisc.cpp +++ b/Engine/Source/Runtime/Core/Private/IOS/IOSPlatformMisc.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IOSPlatformMisc.mm: iOS implementations of misc functions diff --git a/Engine/Source/Runtime/Core/Private/IOS/IOSPlatformOutputDevices.cpp b/Engine/Source/Runtime/Core/Private/IOS/IOSPlatformOutputDevices.cpp index 3a09aca8cac5..e237678feac9 100644 --- a/Engine/Source/Runtime/Core/Private/IOS/IOSPlatformOutputDevices.cpp +++ b/Engine/Source/Runtime/Core/Private/IOS/IOSPlatformOutputDevices.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOS/IOSPlatformOutputDevices.h" #include "Misc/OutputDeviceFile.h" diff --git a/Engine/Source/Runtime/Core/Private/IOS/IOSPlatformProcess.cpp b/Engine/Source/Runtime/Core/Private/IOS/IOSPlatformProcess.cpp index 60ab46d1586d..1d50d0fc480e 100644 --- a/Engine/Source/Runtime/Core/Private/IOS/IOSPlatformProcess.cpp +++ b/Engine/Source/Runtime/Core/Private/IOS/IOSPlatformProcess.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IOSPlatformProcess.cpp: iOS implementations of Process functions diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/CamelCaseBreakIterator.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/CamelCaseBreakIterator.cpp index da7469911821..2a8ce42eaced 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/CamelCaseBreakIterator.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/CamelCaseBreakIterator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/CamelCaseBreakIterator.h" #include "Internationalization/Text.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/CamelCaseBreakIterator.h b/Engine/Source/Runtime/Core/Private/Internationalization/CamelCaseBreakIterator.h index c811d12b11c4..d985a44fba8b 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/CamelCaseBreakIterator.h +++ b/Engine/Source/Runtime/Core/Private/Internationalization/CamelCaseBreakIterator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/Culture.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/Culture.cpp index 6b41dc1d2c02..ba105fa39af5 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/Culture.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/Culture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/Culture.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/Cultures/InvariantCulture.h b/Engine/Source/Runtime/Core/Private/Internationalization/Cultures/InvariantCulture.h index 0eeb60dc6bc3..cca83d32c357 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/Cultures/InvariantCulture.h +++ b/Engine/Source/Runtime/Core/Private/Internationalization/Cultures/InvariantCulture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #if !UE_ENABLE_ICU diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/FastDecimalFormat.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/FastDecimalFormat.cpp index 8b476171ceb4..3b9061e2be15 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/FastDecimalFormat.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/FastDecimalFormat.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/FastDecimalFormat.h" #include "Misc/EnumClassFlags.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/GatherableTextData.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/GatherableTextData.cpp index f26c00dd0cf4..21bce2b8f4e7 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/GatherableTextData.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/GatherableTextData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/GatherableTextData.h" #include "Serialization/StructuredArchiveFromArchive.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/ICUBreakIterator.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/ICUBreakIterator.cpp index bd83295a17ef..ae0f7cb50f50 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/ICUBreakIterator.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/ICUBreakIterator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/ICUBreakIterator.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/ICUBreakIterator.h b/Engine/Source/Runtime/Core/Private/Internationalization/ICUBreakIterator.h index 04edc7baf9c4..f38f28216b6f 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/ICUBreakIterator.h +++ b/Engine/Source/Runtime/Core/Private/Internationalization/ICUBreakIterator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/ICUCamelCaseBreakIterator.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/ICUCamelCaseBreakIterator.cpp index f9e0e8c656d7..cc9bec8769cb 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/ICUCamelCaseBreakIterator.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/ICUCamelCaseBreakIterator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/ICUCharacterBoundaryIterator.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/ICUCharacterBoundaryIterator.cpp index 4f5336a0cadb..2ded8c727ba2 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/ICUCharacterBoundaryIterator.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/ICUCharacterBoundaryIterator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Templates/SharedPointer.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/ICUCulture.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/ICUCulture.cpp index 54979f821939..70f83c823af6 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/ICUCulture.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/ICUCulture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/ICUCulture.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/ICUCulture.h b/Engine/Source/Runtime/Core/Private/Internationalization/ICUCulture.h index d073e4c7deab..278d1d2d24d3 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/ICUCulture.h +++ b/Engine/Source/Runtime/Core/Private/Internationalization/ICUCulture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/ICUInternationalization.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/ICUInternationalization.cpp index add3c7e1b3c4..3cfb6c7dd7af 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/ICUInternationalization.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/ICUInternationalization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/ICUInternationalization.h" #include "HAL/FileManager.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/ICUInternationalization.h b/Engine/Source/Runtime/Core/Private/Internationalization/ICUInternationalization.h index 80e2f59ae300..47233398991d 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/ICUInternationalization.h +++ b/Engine/Source/Runtime/Core/Private/Internationalization/ICUInternationalization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/ICULineBreakIterator.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/ICULineBreakIterator.cpp index 43a7a876a45e..4eb50a170686 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/ICULineBreakIterator.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/ICULineBreakIterator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Math/UnrealMathUtility.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/ICURegex.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/ICURegex.cpp index 42c390b0abed..a31f08d18180 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/ICURegex.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/ICURegex.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ICURegex.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/ICURegex.h b/Engine/Source/Runtime/Core/Private/Internationalization/ICURegex.h index 0e42106300b1..7692b0480826 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/ICURegex.h +++ b/Engine/Source/Runtime/Core/Private/Internationalization/ICURegex.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/ICUText.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/ICUText.cpp index 7c551890a3b2..ef6e54d0b8fb 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/ICUText.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/ICUText.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/ICUTextCharacterIterator.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/ICUTextCharacterIterator.cpp index c8968eee0b76..ae10469debf0 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/ICUTextCharacterIterator.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/ICUTextCharacterIterator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/ICUTextCharacterIterator.h" #include "Internationalization/Text.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/ICUTextCharacterIterator.h b/Engine/Source/Runtime/Core/Private/Internationalization/ICUTextCharacterIterator.h index 64e1f8c0b200..37e81ba8790b 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/ICUTextCharacterIterator.h +++ b/Engine/Source/Runtime/Core/Private/Internationalization/ICUTextCharacterIterator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/ICUUtilities.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/ICUUtilities.cpp index d8961b17ea2c..44ecf0a72650 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/ICUUtilities.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/ICUUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/ICUUtilities.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/ICUUtilities.h b/Engine/Source/Runtime/Core/Private/Internationalization/ICUUtilities.h index d3db2a08cd23..3db903ba2d8a 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/ICUUtilities.h +++ b/Engine/Source/Runtime/Core/Private/Internationalization/ICUUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/ICUWordBreakIterator.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/ICUWordBreakIterator.cpp index 9b5a3e00692a..ffb1ec726b1f 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/ICUWordBreakIterator.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/ICUWordBreakIterator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Templates/SharedPointer.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/Internationalization.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/Internationalization.cpp index 4737ec8b4fa1..880fb4730057 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/Internationalization.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/Internationalization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/Internationalization.h" #include "Internationalization/TextLocalizationResource.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/InternationalizationArchive.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/InternationalizationArchive.cpp index 4a08e3a365ad..20c561b8f52d 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/InternationalizationArchive.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/InternationalizationArchive.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/InternationalizationArchive.h" #include "Internationalization/InternationalizationMetadata.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/InternationalizationManifest.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/InternationalizationManifest.cpp index a3f46b425d6a..d980d92b95b6 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/InternationalizationManifest.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/InternationalizationManifest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/InternationalizationManifest.h" #include "Internationalization/InternationalizationMetadata.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/InternationalizationMetadata.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/InternationalizationMetadata.cpp index 2701763e5405..0c790dd901cb 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/InternationalizationMetadata.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/InternationalizationMetadata.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/InternationalizationMetadata.h" #include "Serialization/StructuredArchiveFromArchive.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/LegacyCamelCaseBreakIterator.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/LegacyCamelCaseBreakIterator.cpp index 6b1c93f35b4d..f44f96f56b5e 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/LegacyCamelCaseBreakIterator.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/LegacyCamelCaseBreakIterator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/LegacyCharacterBoundaryIterator.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/LegacyCharacterBoundaryIterator.cpp index f10448ba9b4b..ed12fba73fd3 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/LegacyCharacterBoundaryIterator.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/LegacyCharacterBoundaryIterator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Math/UnrealMathUtility.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/LegacyCulture.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/LegacyCulture.cpp index ece89686135b..c14c0e88bfe6 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/LegacyCulture.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/LegacyCulture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/LegacyCulture.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/LegacyCulture.h b/Engine/Source/Runtime/Core/Private/Internationalization/LegacyCulture.h index 57a0f1eba450..9f1609c3a927 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/LegacyCulture.h +++ b/Engine/Source/Runtime/Core/Private/Internationalization/LegacyCulture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/LegacyInternationalization.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/LegacyInternationalization.cpp index ea2adf361951..86f44e61b6ac 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/LegacyInternationalization.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/LegacyInternationalization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/LegacyInternationalization.h" #if !UE_ENABLE_ICU diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/LegacyInternationalization.h b/Engine/Source/Runtime/Core/Private/Internationalization/LegacyInternationalization.h index f2d133b79b19..642c02a80fdb 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/LegacyInternationalization.h +++ b/Engine/Source/Runtime/Core/Private/Internationalization/LegacyInternationalization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/LegacyLineBreakIterator.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/LegacyLineBreakIterator.cpp index 9df1d73f4062..29aafc417893 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/LegacyLineBreakIterator.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/LegacyLineBreakIterator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Math/UnrealMathUtility.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/LegacyRegex.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/LegacyRegex.cpp index 67c44f1f6792..bc1c1bb73c44 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/LegacyRegex.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/LegacyRegex.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Containers/UnrealString.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/LegacyText.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/LegacyText.cpp index 5ecc0f719b63..52af26b411d3 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/LegacyText.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/LegacyText.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/LegacyWordBreakIterator.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/LegacyWordBreakIterator.cpp index 3f290680eabe..8c2040e287a7 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/LegacyWordBreakIterator.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/LegacyWordBreakIterator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Math/UnrealMathUtility.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/LocalizationResourceTextSource.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/LocalizationResourceTextSource.cpp index 37f67017fe17..01e7c0195c60 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/LocalizationResourceTextSource.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/LocalizationResourceTextSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/LocalizationResourceTextSource.h" #include "Internationalization/TextLocalizationResource.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/LocalizationResourceTextSource.h b/Engine/Source/Runtime/Core/Private/Internationalization/LocalizationResourceTextSource.h index 8a676befdc74..c4aa816595f5 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/LocalizationResourceTextSource.h +++ b/Engine/Source/Runtime/Core/Private/Internationalization/LocalizationResourceTextSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/PolyglotTextData.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/PolyglotTextData.cpp index 8bec60423559..d3c8a1c71d21 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/PolyglotTextData.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/PolyglotTextData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/PolyglotTextData.h" #include "Internationalization/TextLocalizationManager.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/PolyglotTextSource.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/PolyglotTextSource.cpp index 0a516f64f2e2..c16f1c8d04d4 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/PolyglotTextSource.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/PolyglotTextSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/PolyglotTextSource.h" #include "Internationalization/TextLocalizationResource.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/PolyglotTextSource.h b/Engine/Source/Runtime/Core/Private/Internationalization/PolyglotTextSource.h index 4805b7da4334..8d995ca6f3d8 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/PolyglotTextSource.h +++ b/Engine/Source/Runtime/Core/Private/Internationalization/PolyglotTextSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/StringTableCore.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/StringTableCore.cpp index bdd92008ade7..079dae8c3592 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/StringTableCore.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/StringTableCore.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/StringTableCore.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/StringTableRegistry.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/StringTableRegistry.cpp index a2e3666cad9d..0baecb83fc52 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/StringTableRegistry.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/StringTableRegistry.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/StringTableRegistry.h" #include "Internationalization/StringTableCore.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/Text.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/Text.cpp index efc93f43d82a..500cf0e6168c 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/Text.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/Text.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/Text.h" #include "Misc/Parse.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/TextCache.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/TextCache.cpp index 4fd11564e6de..3d55ddcab866 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/TextCache.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/TextCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/TextCache.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/TextCache.h b/Engine/Source/Runtime/Core/Private/Internationalization/TextCache.h index 335180d09022..a31c0004390b 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/TextCache.h +++ b/Engine/Source/Runtime/Core/Private/Internationalization/TextCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/TextChronoFormatter.h b/Engine/Source/Runtime/Core/Private/Internationalization/TextChronoFormatter.h index 926cb78d7b35..287e0ec39053 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/TextChronoFormatter.h +++ b/Engine/Source/Runtime/Core/Private/Internationalization/TextChronoFormatter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/TextData.h b/Engine/Source/Runtime/Core/Private/Internationalization/TextData.h index a624d82ab0af..e55ae6e06b24 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/TextData.h +++ b/Engine/Source/Runtime/Core/Private/Internationalization/TextData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/TextFormatArgumentModifier.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/TextFormatArgumentModifier.cpp index f3cd689e8a1c..0f43c7ef1843 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/TextFormatArgumentModifier.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/TextFormatArgumentModifier.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/TextFormatArgumentModifier.h" #include "Misc/Parse.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/TextFormatArgumentModifier.h b/Engine/Source/Runtime/Core/Private/Internationalization/TextFormatArgumentModifier.h index 5b8b6fba3205..acf23088f4ca 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/TextFormatArgumentModifier.h +++ b/Engine/Source/Runtime/Core/Private/Internationalization/TextFormatArgumentModifier.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/TextFormatter.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/TextFormatter.cpp index 4ec2e5c493e3..4668497a683e 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/TextFormatter.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/TextFormatter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/TextFormatter.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/TextHistory.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/TextHistory.cpp index 5337ed1e6980..89062ccad236 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/TextHistory.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/TextHistory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/TextHistory.h" #include "UObject/ObjectVersion.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/TextHistory.h b/Engine/Source/Runtime/Core/Private/Internationalization/TextHistory.h index 8cac5ebb324f..8671460d90ea 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/TextHistory.h +++ b/Engine/Source/Runtime/Core/Private/Internationalization/TextHistory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/TextLocalizationManager.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/TextLocalizationManager.cpp index fb66114acc0c..4d27e075e4b4 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/TextLocalizationManager.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/TextLocalizationManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/TextLocalizationManager.h" #include "Internationalization/TextLocalizationResource.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/TextLocalizationResource.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/TextLocalizationResource.cpp index 504ab2c8380a..f1f1764084e6 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/TextLocalizationResource.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/TextLocalizationResource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/TextLocalizationResource.h" #include "Internationalization/TextLocalizationResourceVersion.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/TextNamespaceUtil.cpp b/Engine/Source/Runtime/Core/Private/Internationalization/TextNamespaceUtil.cpp index 8b19086d59f9..752aae086aa3 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/TextNamespaceUtil.cpp +++ b/Engine/Source/Runtime/Core/Private/Internationalization/TextNamespaceUtil.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/TextNamespaceUtil.h" diff --git a/Engine/Source/Runtime/Core/Private/Internationalization/TextTransformer.h b/Engine/Source/Runtime/Core/Private/Internationalization/TextTransformer.h index 8f88d9072780..044e9cccb7e7 100644 --- a/Engine/Source/Runtime/Core/Private/Internationalization/TextTransformer.h +++ b/Engine/Source/Runtime/Core/Private/Internationalization/TextTransformer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Private/Linux/LinuxPlatformFile.cpp b/Engine/Source/Runtime/Core/Private/Linux/LinuxPlatformFile.cpp index 345d33a6fa55..adf508e14090 100644 --- a/Engine/Source/Runtime/Core/Private/Linux/LinuxPlatformFile.cpp +++ b/Engine/Source/Runtime/Core/Private/Linux/LinuxPlatformFile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Linux/LinuxPlatformFile.h" diff --git a/Engine/Source/Runtime/Core/Private/Linux/LinuxPlatformMisc.cpp b/Engine/Source/Runtime/Core/Private/Linux/LinuxPlatformMisc.cpp index 656555974537..7af5ce9c3304 100644 --- a/Engine/Source/Runtime/Core/Private/Linux/LinuxPlatformMisc.cpp +++ b/Engine/Source/Runtime/Core/Private/Linux/LinuxPlatformMisc.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LinuxPlatformMisc.cpp: Linux implementations of misc platform functions diff --git a/Engine/Source/Runtime/Core/Private/Linux/LinuxPlatformProcess.cpp b/Engine/Source/Runtime/Core/Private/Linux/LinuxPlatformProcess.cpp index cdff3d1724c7..4b4c2fd0be95 100644 --- a/Engine/Source/Runtime/Core/Private/Linux/LinuxPlatformProcess.cpp +++ b/Engine/Source/Runtime/Core/Private/Linux/LinuxPlatformProcess.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Linux/LinuxPlatformProcess.h" #include "Containers/StringConv.h" diff --git a/Engine/Source/Runtime/Core/Private/Logging/LogCategory.cpp b/Engine/Source/Runtime/Core/Private/Logging/LogCategory.cpp index 3a576bac5ab6..57a81d22d4dc 100644 --- a/Engine/Source/Runtime/Core/Private/Logging/LogCategory.cpp +++ b/Engine/Source/Runtime/Core/Private/Logging/LogCategory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Logging/LogCategory.h" #include "CoreGlobals.h" diff --git a/Engine/Source/Runtime/Core/Private/Logging/LogMacros.cpp b/Engine/Source/Runtime/Core/Private/Logging/LogMacros.cpp index 04d4f8eda1ed..39895cfda560 100644 --- a/Engine/Source/Runtime/Core/Private/Logging/LogMacros.cpp +++ b/Engine/Source/Runtime/Core/Private/Logging/LogMacros.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Logging/LogMacros.h" #include "CoreGlobals.h" diff --git a/Engine/Source/Runtime/Core/Private/Logging/LogScopedCategoryAndVerbosityOverride.cpp b/Engine/Source/Runtime/Core/Private/Logging/LogScopedCategoryAndVerbosityOverride.cpp index 91a1059869dd..5f8b229eee88 100644 --- a/Engine/Source/Runtime/Core/Private/Logging/LogScopedCategoryAndVerbosityOverride.cpp +++ b/Engine/Source/Runtime/Core/Private/Logging/LogScopedCategoryAndVerbosityOverride.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Logging/LogScopedCategoryAndVerbosityOverride.h" #include "HAL/PlatformTLS.h" diff --git a/Engine/Source/Runtime/Core/Private/Logging/LogScopedVerbosityOverride.cpp b/Engine/Source/Runtime/Core/Private/Logging/LogScopedVerbosityOverride.cpp index 63d75041c968..15b3ffb75812 100644 --- a/Engine/Source/Runtime/Core/Private/Logging/LogScopedVerbosityOverride.cpp +++ b/Engine/Source/Runtime/Core/Private/Logging/LogScopedVerbosityOverride.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Logging/LogScopedVerbosityOverride.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Logging/LogSuppressionInterface.cpp b/Engine/Source/Runtime/Core/Private/Logging/LogSuppressionInterface.cpp index ed8b8303d25e..84e910350bbc 100644 --- a/Engine/Source/Runtime/Core/Private/Logging/LogSuppressionInterface.cpp +++ b/Engine/Source/Runtime/Core/Private/Logging/LogSuppressionInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Logging/LogSuppressionInterface.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Logging/MessageLog.cpp b/Engine/Source/Runtime/Core/Private/Logging/MessageLog.cpp index 22d21f464429..1139eab79c96 100644 --- a/Engine/Source/Runtime/Core/Private/Logging/MessageLog.cpp +++ b/Engine/Source/Runtime/Core/Private/Logging/MessageLog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Logging/MessageLog.h" #include "Internationalization/Internationalization.h" diff --git a/Engine/Source/Runtime/Core/Private/Logging/TokenizedMessage.cpp b/Engine/Source/Runtime/Core/Private/Logging/TokenizedMessage.cpp index 90b2b58bbb7b..463477eeb772 100644 --- a/Engine/Source/Runtime/Core/Private/Logging/TokenizedMessage.cpp +++ b/Engine/Source/Runtime/Core/Private/Logging/TokenizedMessage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Logging/TokenizedMessage.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Source/Runtime/Core/Private/Lumin/LuminLifecycle.cpp b/Engine/Source/Runtime/Core/Private/Lumin/LuminLifecycle.cpp index 9278d1839d30..3590d12b07f8 100644 --- a/Engine/Source/Runtime/Core/Private/Lumin/LuminLifecycle.cpp +++ b/Engine/Source/Runtime/Core/Private/Lumin/LuminLifecycle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Lumin/LuminLifecycle.h" #include "EngineDefines.h" diff --git a/Engine/Source/Runtime/Core/Private/Lumin/LuminLifecycle.h b/Engine/Source/Runtime/Core/Private/Lumin/LuminLifecycle.h index 942354342323..fbb4075d211f 100644 --- a/Engine/Source/Runtime/Core/Private/Lumin/LuminLifecycle.h +++ b/Engine/Source/Runtime/Core/Private/Lumin/LuminLifecycle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include diff --git a/Engine/Source/Runtime/Core/Private/Lumin/LuminOutputDeviceDebug.cpp b/Engine/Source/Runtime/Core/Private/Lumin/LuminOutputDeviceDebug.cpp index 3664b58c277c..21c8d1db8f12 100644 --- a/Engine/Source/Runtime/Core/Private/Lumin/LuminOutputDeviceDebug.cpp +++ b/Engine/Source/Runtime/Core/Private/Lumin/LuminOutputDeviceDebug.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Copyright 2017 Magic Leap, Inc. All Rights Reserved. #include "Lumin/LuminOutputDeviceDebug.h" diff --git a/Engine/Source/Runtime/Core/Private/Lumin/LuminOutputDeviceDebug.h b/Engine/Source/Runtime/Core/Private/Lumin/LuminOutputDeviceDebug.h index 7e7fd6e2a289..51b83078b526 100644 --- a/Engine/Source/Runtime/Core/Private/Lumin/LuminOutputDeviceDebug.h +++ b/Engine/Source/Runtime/Core/Private/Lumin/LuminOutputDeviceDebug.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Copyright 2017 Magic Leap, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Private/Lumin/LuminOutputDevices.cpp b/Engine/Source/Runtime/Core/Private/Lumin/LuminOutputDevices.cpp index 8f9049e4cab3..c667649b54c8 100644 --- a/Engine/Source/Runtime/Core/Private/Lumin/LuminOutputDevices.cpp +++ b/Engine/Source/Runtime/Core/Private/Lumin/LuminOutputDevices.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Copyright 2017 Magic Leap, Inc. All Rights Reserved. #include "Lumin/LuminOutputDevices.h" diff --git a/Engine/Source/Runtime/Core/Private/Lumin/LuminPlatformFile.cpp b/Engine/Source/Runtime/Core/Private/Lumin/LuminPlatformFile.cpp index d6cbbd9a5a0c..49c103708088 100644 --- a/Engine/Source/Runtime/Core/Private/Lumin/LuminPlatformFile.cpp +++ b/Engine/Source/Runtime/Core/Private/Lumin/LuminPlatformFile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Copyright 2016 Magic Leap, Inc. All Rights Reserved. #include "Lumin/LuminPlatformFile.h" diff --git a/Engine/Source/Runtime/Core/Private/Lumin/LuminPlatformMisc.cpp b/Engine/Source/Runtime/Core/Private/Lumin/LuminPlatformMisc.cpp index 1995a755a3c9..b3f51102130d 100644 --- a/Engine/Source/Runtime/Core/Private/Lumin/LuminPlatformMisc.cpp +++ b/Engine/Source/Runtime/Core/Private/Lumin/LuminPlatformMisc.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Lumin/LuminPlatformMisc.h" #include "Lumin/LuminLifecycle.h" diff --git a/Engine/Source/Runtime/Core/Private/Lumin/LuminPlatformProcess.cpp b/Engine/Source/Runtime/Core/Private/Lumin/LuminPlatformProcess.cpp index 4cc58a216ff1..689a53095613 100644 --- a/Engine/Source/Runtime/Core/Private/Lumin/LuminPlatformProcess.cpp +++ b/Engine/Source/Runtime/Core/Private/Lumin/LuminPlatformProcess.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Copyright 2016 Magic Leap, Inc. All Rights Reserved. #include "Lumin/LuminPlatformProcess.h" diff --git a/Engine/Source/Runtime/Core/Private/Mac/CocoaThread.cpp b/Engine/Source/Runtime/Core/Private/Mac/CocoaThread.cpp index cf8edaf18743..65f7f1ed5eb6 100644 --- a/Engine/Source/Runtime/Core/Private/Mac/CocoaThread.cpp +++ b/Engine/Source/Runtime/Core/Private/Mac/CocoaThread.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Mac/CocoaThread.h" #include "Containers/LockFreeList.h" diff --git a/Engine/Source/Runtime/Core/Private/Mac/MacCriticalSection.cpp b/Engine/Source/Runtime/Core/Private/Mac/MacCriticalSection.cpp index b41b59925cde..faf430ef2d86 100644 --- a/Engine/Source/Runtime/Core/Private/Mac/MacCriticalSection.cpp +++ b/Engine/Source/Runtime/Core/Private/Mac/MacCriticalSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MacPlatformProcess.mm: Mac implementations of Process functions diff --git a/Engine/Source/Runtime/Core/Private/Mac/MacErrorOutputDevice.cpp b/Engine/Source/Runtime/Core/Private/Mac/MacErrorOutputDevice.cpp index bc616ceb794b..5bd857b25624 100644 --- a/Engine/Source/Runtime/Core/Private/Mac/MacErrorOutputDevice.cpp +++ b/Engine/Source/Runtime/Core/Private/Mac/MacErrorOutputDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Mac/MacErrorOutputDevice.h" #include "Misc/App.h" diff --git a/Engine/Source/Runtime/Core/Private/Mac/MacMallocZone.cpp b/Engine/Source/Runtime/Core/Private/Mac/MacMallocZone.cpp index d9102cb5ed25..cccffb859164 100644 --- a/Engine/Source/Runtime/Core/Private/Mac/MacMallocZone.cpp +++ b/Engine/Source/Runtime/Core/Private/Mac/MacMallocZone.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Mac/MacMallocZone.h" #include "Mac/MacPlatformMisc.h" diff --git a/Engine/Source/Runtime/Core/Private/Mac/MacPlatformFile.cpp b/Engine/Source/Runtime/Core/Private/Mac/MacPlatformFile.cpp index a3aa0adaabe0..ae4203b929a3 100644 --- a/Engine/Source/Runtime/Core/Private/Mac/MacPlatformFile.cpp +++ b/Engine/Source/Runtime/Core/Private/Mac/MacPlatformFile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MacPlatformFile.h" #include "Apple/ApplePlatformFile.h" diff --git a/Engine/Source/Runtime/Core/Private/Mac/MacPlatformFile.h b/Engine/Source/Runtime/Core/Private/Mac/MacPlatformFile.h index 26e68ff14c98..b0d0f03b2fa6 100644 --- a/Engine/Source/Runtime/Core/Private/Mac/MacPlatformFile.h +++ b/Engine/Source/Runtime/Core/Private/Mac/MacPlatformFile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Private/Mac/MacPlatformMemory.cpp b/Engine/Source/Runtime/Core/Private/Mac/MacPlatformMemory.cpp index 0c13ad8dc892..1a5943aead83 100644 --- a/Engine/Source/Runtime/Core/Private/Mac/MacPlatformMemory.cpp +++ b/Engine/Source/Runtime/Core/Private/Mac/MacPlatformMemory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MacPlatformMemory.cpp: Mac platform memory functions diff --git a/Engine/Source/Runtime/Core/Private/Mac/MacPlatformMisc.cpp b/Engine/Source/Runtime/Core/Private/Mac/MacPlatformMisc.cpp index 86408067ea4c..f41f7f44f258 100644 --- a/Engine/Source/Runtime/Core/Private/Mac/MacPlatformMisc.cpp +++ b/Engine/Source/Runtime/Core/Private/Mac/MacPlatformMisc.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MacPlatformMisc.mm: Mac implementations of misc functions diff --git a/Engine/Source/Runtime/Core/Private/Mac/MacPlatformOutputDevices.cpp b/Engine/Source/Runtime/Core/Private/Mac/MacPlatformOutputDevices.cpp index bab97d5aacf4..338d702827bf 100644 --- a/Engine/Source/Runtime/Core/Private/Mac/MacPlatformOutputDevices.cpp +++ b/Engine/Source/Runtime/Core/Private/Mac/MacPlatformOutputDevices.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Mac/MacPlatformOutputDevices.h" #include "Mac/MacErrorOutputDevice.h" diff --git a/Engine/Source/Runtime/Core/Private/Mac/MacPlatformProcess.cpp b/Engine/Source/Runtime/Core/Private/Mac/MacPlatformProcess.cpp index 91acdc2b89fa..87ea29b2634b 100644 --- a/Engine/Source/Runtime/Core/Private/Mac/MacPlatformProcess.cpp +++ b/Engine/Source/Runtime/Core/Private/Mac/MacPlatformProcess.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MacPlatformProcess.mm: Mac implementations of Process functions diff --git a/Engine/Source/Runtime/Core/Private/Math/BasicMathExpressionEvaluator.cpp b/Engine/Source/Runtime/Core/Private/Math/BasicMathExpressionEvaluator.cpp index 6daa5293b019..9cec6b2cbba0 100644 --- a/Engine/Source/Runtime/Core/Private/Math/BasicMathExpressionEvaluator.cpp +++ b/Engine/Source/Runtime/Core/Private/Math/BasicMathExpressionEvaluator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Math/BasicMathExpressionEvaluator.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Source/Runtime/Core/Private/Math/Box.cpp b/Engine/Source/Runtime/Core/Private/Math/Box.cpp index 2fe371899812..8af53704b158 100644 --- a/Engine/Source/Runtime/Core/Private/Math/Box.cpp +++ b/Engine/Source/Runtime/Core/Private/Math/Box.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Box.cpp: Implements the FBox class. diff --git a/Engine/Source/Runtime/Core/Private/Math/Box2D.cpp b/Engine/Source/Runtime/Core/Private/Math/Box2D.cpp index 8a321384883c..91ab58bf8a6f 100644 --- a/Engine/Source/Runtime/Core/Private/Math/Box2D.cpp +++ b/Engine/Source/Runtime/Core/Private/Math/Box2D.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Box2D.cpp: Implements the FBox2D class. diff --git a/Engine/Source/Runtime/Core/Private/Math/BoxSphereBounds.cpp b/Engine/Source/Runtime/Core/Private/Math/BoxSphereBounds.cpp index ca919ac731eb..0b06a3891774 100644 --- a/Engine/Source/Runtime/Core/Private/Math/BoxSphereBounds.cpp +++ b/Engine/Source/Runtime/Core/Private/Math/BoxSphereBounds.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BoxSphereBounds.cpp: Implements the FBoxSphereBounds structure. diff --git a/Engine/Source/Runtime/Core/Private/Math/Color.cpp b/Engine/Source/Runtime/Core/Private/Math/Color.cpp index 19fbc74b2db7..96310df45487 100644 --- a/Engine/Source/Runtime/Core/Private/Math/Color.cpp +++ b/Engine/Source/Runtime/Core/Private/Math/Color.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Color.cpp: Unreal color implementation. diff --git a/Engine/Source/Runtime/Core/Private/Math/ColorList.cpp b/Engine/Source/Runtime/Core/Private/Math/ColorList.cpp index b7232ec04775..a6352930927d 100644 --- a/Engine/Source/Runtime/Core/Private/Math/ColorList.cpp +++ b/Engine/Source/Runtime/Core/Private/Math/ColorList.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ColorList.cpp: List of common colors implementation. diff --git a/Engine/Source/Runtime/Core/Private/Math/FloatPacker.cpp b/Engine/Source/Runtime/Core/Private/Math/FloatPacker.cpp index 053a6407d90e..5c6457668547 100644 --- a/Engine/Source/Runtime/Core/Private/Math/FloatPacker.cpp +++ b/Engine/Source/Runtime/Core/Private/Math/FloatPacker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Math/FloatPacker.h" diff --git a/Engine/Source/Runtime/Core/Private/Math/Matrix.cpp b/Engine/Source/Runtime/Core/Private/Math/Matrix.cpp index 038b20319c5c..01f58a0fd475 100644 --- a/Engine/Source/Runtime/Core/Private/Math/Matrix.cpp +++ b/Engine/Source/Runtime/Core/Private/Math/Matrix.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Math/Matrix.h" diff --git a/Engine/Source/Runtime/Core/Private/Math/SHMath.cpp b/Engine/Source/Runtime/Core/Private/Math/SHMath.cpp index 3bb6640807f1..23d2f4cf4c91 100644 --- a/Engine/Source/Runtime/Core/Private/Math/SHMath.cpp +++ b/Engine/Source/Runtime/Core/Private/Math/SHMath.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Math/SHMath.h" diff --git a/Engine/Source/Runtime/Core/Private/Math/Sobol.cpp b/Engine/Source/Runtime/Core/Private/Math/Sobol.cpp index cf0118a0bb23..61c1701c08c6 100644 --- a/Engine/Source/Runtime/Core/Private/Math/Sobol.cpp +++ b/Engine/Source/Runtime/Core/Private/Math/Sobol.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Math/Sobol.h" diff --git a/Engine/Source/Runtime/Core/Private/Math/Sphere.cpp b/Engine/Source/Runtime/Core/Private/Math/Sphere.cpp index f9925eec77fa..693191bc0f0e 100644 --- a/Engine/Source/Runtime/Core/Private/Math/Sphere.cpp +++ b/Engine/Source/Runtime/Core/Private/Math/Sphere.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Sphere.cpp: Implements the FSphere class. diff --git a/Engine/Source/Runtime/Core/Private/Math/Transform.cpp b/Engine/Source/Runtime/Core/Private/Math/Transform.cpp index eeb139eea061..4919b0884c9e 100644 --- a/Engine/Source/Runtime/Core/Private/Math/Transform.cpp +++ b/Engine/Source/Runtime/Core/Private/Math/Transform.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Transform.cpp diff --git a/Engine/Source/Runtime/Core/Private/Math/TransformVectorized.cpp b/Engine/Source/Runtime/Core/Private/Math/TransformVectorized.cpp index eb373f90ce45..46b22ad999a9 100644 --- a/Engine/Source/Runtime/Core/Private/Math/TransformVectorized.cpp +++ b/Engine/Source/Runtime/Core/Private/Math/TransformVectorized.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Transform.cpp diff --git a/Engine/Source/Runtime/Core/Private/Math/UnitConversion.cpp b/Engine/Source/Runtime/Core/Private/Math/UnitConversion.cpp index 6fde6358b053..a32fa5a0c701 100644 --- a/Engine/Source/Runtime/Core/Private/Math/UnitConversion.cpp +++ b/Engine/Source/Runtime/Core/Private/Math/UnitConversion.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Math/UnitConversion.h" #include "Internationalization/Internationalization.h" diff --git a/Engine/Source/Runtime/Core/Private/Math/UnrealMath.cpp b/Engine/Source/Runtime/Core/Private/Math/UnrealMath.cpp index 841a407c9569..4d4b734e1040 100644 --- a/Engine/Source/Runtime/Core/Private/Math/UnrealMath.cpp +++ b/Engine/Source/Runtime/Core/Private/Math/UnrealMath.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnMath.cpp: Unreal math routines diff --git a/Engine/Source/Runtime/Core/Private/Misc/AES.cpp b/Engine/Source/Runtime/Core/Private/Misc/AES.cpp index 9458e1e2db40..d413b0321c41 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/AES.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/AES.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/AES.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/App.cpp b/Engine/Source/Runtime/Core/Private/Misc/App.cpp index bb56ed6943ea..a4586ae0928d 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/App.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/App.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/App.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/AssertionMacros.cpp b/Engine/Source/Runtime/Core/Private/Misc/AssertionMacros.cpp index 45f1e863e3e7..a8af64a5fca2 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/AssertionMacros.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/AssertionMacros.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/AssertionMacros.h" #include "Misc/VarArgs.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/AutomationTest.cpp b/Engine/Source/Runtime/Core/Private/Misc/AutomationTest.cpp index 3c6e59b7014d..7a7a1a1cf1e9 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/AutomationTest.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/AutomationTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/AutomationTest.h" #include "HAL/PlatformStackWalk.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/Base64.cpp b/Engine/Source/Runtime/Core/Private/Misc/Base64.cpp index 1e0f777a0af8..788132bfb2ee 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/Base64.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/Base64.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/Base64.h" #include "Containers/StringConv.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/BufferedOutputDevice.cpp b/Engine/Source/Runtime/Core/Private/Misc/BufferedOutputDevice.cpp index cc9b55b5ab80..caf6216255a1 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/BufferedOutputDevice.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/BufferedOutputDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/BufferedOutputDevice.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/CString.cpp b/Engine/Source/Runtime/Core/Private/Misc/CString.cpp index cbbb3729dc1e..18f10645b406 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/CString.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/CString.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/CString.h" #include "Containers/StringConv.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/Change.cpp b/Engine/Source/Runtime/Core/Private/Misc/Change.cpp index 32f0ed99eafd..19948a5b9047 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/Change.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/Change.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/Change.h" #include "Containers/UnrealString.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/CommandLine.cpp b/Engine/Source/Runtime/Core/Private/Misc/CommandLine.cpp index 2c8bc84ed532..1fcd2d03ed2c 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/CommandLine.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/CommandLine.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/CommandLine.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/Compression.cpp b/Engine/Source/Runtime/Core/Private/Misc/Compression.cpp index 4d61dfac3fd4..80afdd43accc 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/Compression.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/Compression.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/Compression.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/ConfigCacheIni.cpp b/Engine/Source/Runtime/Core/Private/Misc/ConfigCacheIni.cpp index 8746f7a14903..2e96fb8e1f58 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/ConfigCacheIni.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/ConfigCacheIni.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/ConfigCacheIni.h" #include "Misc/DateTime.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/ConfigManifest.cpp b/Engine/Source/Runtime/Core/Private/Misc/ConfigManifest.cpp index 2c5e3d68842f..99d878545dcf 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/ConfigManifest.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/ConfigManifest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/ConfigManifest.h" #include "Misc/EngineVersionBase.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/ConfigManifest.h b/Engine/Source/Runtime/Core/Private/Misc/ConfigManifest.h index e8d7791a24f3..a3fbdc29b2a6 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/ConfigManifest.h +++ b/Engine/Source/Runtime/Core/Private/Misc/ConfigManifest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Private/Misc/CoreDelegates.cpp b/Engine/Source/Runtime/Core/Private/Misc/CoreDelegates.cpp index afdefbafe964..0f4db1f2e339 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/CoreDelegates.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/CoreDelegates.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Core includes. #include "Misc/CoreDelegates.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/CoreGlobals.cpp b/Engine/Source/Runtime/Core/Private/Misc/CoreGlobals.cpp index b3e92b72248d..b2b04aa682ed 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/CoreGlobals.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/CoreGlobals.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreGlobals.h" #include "Internationalization/Text.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/CoreMisc.cpp b/Engine/Source/Runtime/Core/Private/Misc/CoreMisc.cpp index 27602cbd30a5..2deb0e75ea37 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/CoreMisc.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/CoreMisc.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Core includes. #include "Misc/CoreMisc.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/Crc.cpp b/Engine/Source/Runtime/Core/Private/Misc/Crc.cpp index 561d5890ffe9..0b506e457d4f 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/Crc.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/Crc.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/Crc.h" #include "Templates/AlignmentTemplates.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/DataCodec.cpp b/Engine/Source/Runtime/Core/Private/Misc/DataCodec.cpp index 1362a7a7d6e1..9a30ff077f64 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/DataCodec.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/DataCodec.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/DataCodec.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/DataDrivenPlatformInfoRegistry.cpp b/Engine/Source/Runtime/Core/Private/Misc/DataDrivenPlatformInfoRegistry.cpp index 641c1d102e69..d605055d9b32 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/DataDrivenPlatformInfoRegistry.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/DataDrivenPlatformInfoRegistry.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/DataDrivenPlatformInfoRegistry.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/DateTime.cpp b/Engine/Source/Runtime/Core/Private/Misc/DateTime.cpp index 440a63ddf8c0..243486750729 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/DateTime.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/DateTime.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/DateTime.h" #include "CoreGlobals.h" #include "HAL/PlatformTime.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/DefaultValueHelper.cpp b/Engine/Source/Runtime/Core/Private/Misc/DefaultValueHelper.cpp index 3cfef30e7742..dab2e6662d48 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/DefaultValueHelper.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/DefaultValueHelper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/DefaultValueHelper.h" #include "Math/Color.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/EngineBuildSettings.cpp b/Engine/Source/Runtime/Core/Private/Misc/EngineBuildSettings.cpp index e17a669121c6..5d76322d5fc4 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/EngineBuildSettings.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/EngineBuildSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/EngineBuildSettings.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/EngineVersion.cpp b/Engine/Source/Runtime/Core/Private/Misc/EngineVersion.cpp index 15460b3aa898..4e3fe13bf6cb 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/EngineVersion.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/EngineVersion.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/EngineVersion.h" #include "Misc/Guid.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/EventPool.h b/Engine/Source/Runtime/Core/Private/Misc/EventPool.h index 1f213f96a1fe..e72c9ba4c9a7 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/EventPool.h +++ b/Engine/Source/Runtime/Core/Private/Misc/EventPool.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Private/Misc/Exec.cpp b/Engine/Source/Runtime/Core/Private/Misc/Exec.cpp index ec2d80a1b4df..3c9315229e66 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/Exec.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/Exec.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/Exec.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/ExpressionParser.cpp b/Engine/Source/Runtime/Core/Private/Misc/ExpressionParser.cpp index ca8d68a99c76..a3e4e4ca1eb0 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/ExpressionParser.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/ExpressionParser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/ExpressionParser.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/ExpressionParserExamples.cpp b/Engine/Source/Runtime/Core/Private/Misc/ExpressionParserExamples.cpp index 8cfa4caf6b0d..63cca899082d 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/ExpressionParserExamples.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/ExpressionParserExamples.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Misc/Optional.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/FbxErrors.cpp b/Engine/Source/Runtime/Core/Private/Misc/FbxErrors.cpp index dda36c05e08a..4a97de33426a 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/FbxErrors.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/FbxErrors.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/FbxErrors.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/FeedbackContext.cpp b/Engine/Source/Runtime/Core/Private/Misc/FeedbackContext.cpp index 9309107c1a50..660334e1e9cc 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/FeedbackContext.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/FeedbackContext.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/FeedbackContext.h" #include "HAL/PlatformTime.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/FeedbackContextMarkup.cpp b/Engine/Source/Runtime/Core/Private/Misc/FeedbackContextMarkup.cpp index 42d7ceaed906..2caebe31034f 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/FeedbackContextMarkup.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/FeedbackContextMarkup.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/FeedbackContextMarkup.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/FileHelper.cpp b/Engine/Source/Runtime/Core/Private/Misc/FileHelper.cpp index 27139e8bb971..0d521cd20524 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/FileHelper.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/FileHelper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/FileHelper.h" #include "Containers/StringConv.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/FrameNumber.cpp b/Engine/Source/Runtime/Core/Private/Misc/FrameNumber.cpp index fd4c048f6e95..e3ecab981878 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/FrameNumber.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/FrameNumber.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/FrameNumber.h" #include "Serialization/Archive.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/FrameRate.cpp b/Engine/Source/Runtime/Core/Private/Misc/FrameRate.cpp index 063cbce9659d..216584943123 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/FrameRate.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/FrameRate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/FrameRate.h" #include "Algo/BinarySearch.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/Guid.cpp b/Engine/Source/Runtime/Core/Private/Misc/Guid.cpp index 06713de9d557..8debfc956de4 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/Guid.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/Guid.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/Guid.h" #include "Misc/Parse.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/GuidGenerator.cpp b/Engine/Source/Runtime/Core/Private/Misc/GuidGenerator.cpp index 4e5a2b2fe35f..a1eadc32e120 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/GuidGenerator.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/GuidGenerator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /* diff --git a/Engine/Source/Runtime/Core/Private/Misc/InteractiveProcess.cpp b/Engine/Source/Runtime/Core/Private/Misc/InteractiveProcess.cpp index d19dbfc4327a..1f3809b3d0fe 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/InteractiveProcess.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/InteractiveProcess.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/InteractiveProcess.h" #include "HAL/RunnableThread.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/LocalTimestampDirectoryVisitor.cpp b/Engine/Source/Runtime/Core/Private/Misc/LocalTimestampDirectoryVisitor.cpp index 55add81530f6..97c5e5c5d1d3 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/LocalTimestampDirectoryVisitor.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/LocalTimestampDirectoryVisitor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/LocalTimestampDirectoryVisitor.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/MapErrors.cpp b/Engine/Source/Runtime/Core/Private/Misc/MapErrors.cpp index a40bd5d2d081..5cac0fb4f0b9 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/MapErrors.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/MapErrors.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/MapErrors.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/MemStack.cpp b/Engine/Source/Runtime/Core/Private/Misc/MemStack.cpp index 13557a0ba0b4..afb58d16e0ac 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/MemStack.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/MemStack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/MemStack.h" #include "Misc/Parse.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/MessageDialog.cpp b/Engine/Source/Runtime/Core/Private/Misc/MessageDialog.cpp index b8c250af76d0..55abdab2fbb7 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/MessageDialog.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/MessageDialog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/MessageDialog.h" #include "Misc/CString.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/MonitoredProcess.cpp b/Engine/Source/Runtime/Core/Private/Misc/MonitoredProcess.cpp index cd8f2ac3ca8c..03413505e6fe 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/MonitoredProcess.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/MonitoredProcess.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/MonitoredProcess.h" #include "HAL/RunnableThread.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/NetworkVersion.cpp b/Engine/Source/Runtime/Core/Private/Misc/NetworkVersion.cpp index 6bc859738147..fc99e3cceef2 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/NetworkVersion.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/NetworkVersion.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/NetworkVersion.h" #include "Misc/App.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/ObjectThumbnail.cpp b/Engine/Source/Runtime/Core/Private/Misc/ObjectThumbnail.cpp index 3b7af81e390a..a10cb9c1109b 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/ObjectThumbnail.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/ObjectThumbnail.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/ObjectThumbnail.h" #include "Serialization/StructuredArchiveFromArchive.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp b/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp index f860e96e9403..d5a217277a9d 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/OutputDevice.h" #include "Containers/UnrealString.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceAnsiError.cpp b/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceAnsiError.cpp index 7877efdc11a0..d98e8f323556 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceAnsiError.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceAnsiError.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/OutputDeviceAnsiError.h" #include "Templates/UnrealTemplate.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceArchiveWrapper.cpp b/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceArchiveWrapper.cpp index ae606190fa90..73c315ec2397 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceArchiveWrapper.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceArchiveWrapper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/OutputDeviceArchiveWrapper.h" #include "Misc/OutputDeviceHelper.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceDebug.cpp b/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceDebug.cpp index a33dc6bd4bbb..870580d22273 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceDebug.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceDebug.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/OutputDeviceDebug.h" #include "CoreGlobals.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceFile.cpp b/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceFile.cpp index ec4ebdbd8f4b..77c09273e2a2 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceFile.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceFile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/OutputDeviceFile.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceHelper.cpp b/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceHelper.cpp index 8479aca8f8ec..37410e418488 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceHelper.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceHelper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/OutputDeviceHelper.h" #include "Misc/DateTime.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceMemory.cpp b/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceMemory.cpp index e3fafef6297a..79c6b5f38f50 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceMemory.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceMemory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OutputDeviceMemory.cpp: Ring buffer (memory only) output device diff --git a/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceNull.cpp b/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceNull.cpp index 8c00f9825544..78f689b361c4 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceNull.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceNull.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/OutputDeviceNull.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceRedirector.cpp b/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceRedirector.cpp index 7d4d18d86732..ca80011bd15a 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceRedirector.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceRedirector.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/OutputDeviceRedirector.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/Parse.cpp b/Engine/Source/Runtime/Core/Private/Misc/Parse.cpp index e22309c0a11d..513f16b83779 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/Parse.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/Parse.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/Parse.h" #include "Misc/DateTime.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/Paths.cpp b/Engine/Source/Runtime/Core/Private/Misc/Paths.cpp index 2fad5bd44955..14641eea9fda 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/Paths.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/Paths.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Core includes. #include "Misc/Paths.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/RemoteConfigIni.cpp b/Engine/Source/Runtime/Core/Private/Misc/RemoteConfigIni.cpp index d59b52abeca3..75772c44d6a1 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/RemoteConfigIni.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/RemoteConfigIni.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/RemoteConfigIni.h" #include "Async/AsyncWork.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/RuntimeErrors.cpp b/Engine/Source/Runtime/Core/Private/Misc/RuntimeErrors.cpp index 3e9726bc154f..646ce057489f 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/RuntimeErrors.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/RuntimeErrors.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/RuntimeErrors.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/SecureHash.cpp b/Engine/Source/Runtime/Core/Private/Misc/SecureHash.cpp index 021f95525cd2..d4eb2ea1ec88 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/SecureHash.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/SecureHash.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/SecureHash.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/SlowTask.cpp b/Engine/Source/Runtime/Core/Private/Misc/SlowTask.cpp index 43b975a2edea..3ee44da0e24b 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/SlowTask.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/SlowTask.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/SlowTask.h" #include "HAL/PlatformTime.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/SlowTaskStack.cpp b/Engine/Source/Runtime/Core/Private/Misc/SlowTaskStack.cpp index 1e111acf4722..a7efca5d4acc 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/SlowTaskStack.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/SlowTaskStack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/SlowTaskStack.h" #include "Misc/SlowTask.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/StringFormatter.cpp b/Engine/Source/Runtime/Core/Private/Misc/StringFormatter.cpp index a25acd469fff..8228947347a8 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/StringFormatter.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/StringFormatter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/StringFormatter.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/StringUtility.cpp b/Engine/Source/Runtime/Core/Private/Misc/StringUtility.cpp index 9d1b6a615728..ee28f880537a 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/StringUtility.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/StringUtility.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/StringUtility.h" #include "Logging/LogMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/TextFilterExpressionEvaluator.cpp b/Engine/Source/Runtime/Core/Private/Misc/TextFilterExpressionEvaluator.cpp index 102ff343a457..2ea7ba3c3901 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/TextFilterExpressionEvaluator.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/TextFilterExpressionEvaluator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/TextFilterExpressionEvaluator.h" #include "Math/BasicMathExpressionEvaluator.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/TextFilterTests.cpp b/Engine/Source/Runtime/Core/Private/Misc/TextFilterTests.cpp index 0d8ea3fd822b..ea9cdd9ee276 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/TextFilterTests.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/TextFilterTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Containers/Array.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/TextFilterUtils.cpp b/Engine/Source/Runtime/Core/Private/Misc/TextFilterUtils.cpp index 8cdce87efd48..4482571b1330 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/TextFilterUtils.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/TextFilterUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/TextFilterUtils.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/TimeGuard.cpp b/Engine/Source/Runtime/Core/Private/Misc/TimeGuard.cpp index 51a432d7339b..8d0d8604ea35 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/TimeGuard.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/TimeGuard.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/TimeGuard.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/Timespan.cpp b/Engine/Source/Runtime/Core/Private/Misc/Timespan.cpp index 251f43af9b92..844f418411fe 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/Timespan.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/Timespan.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/Timespan.h" #include "Templates/TypeHash.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/UProjectInfo.cpp b/Engine/Source/Runtime/Core/Private/Misc/UProjectInfo.cpp index 9f0ce3c3deaa..f4b31b87ea88 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/UProjectInfo.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/UProjectInfo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/UProjectInfo.h" #include "Logging/LogMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Misc/VarargsHelper.h b/Engine/Source/Runtime/Core/Private/Misc/VarargsHelper.h index 61969ccf8124..e1fcdf47622d 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/VarargsHelper.h +++ b/Engine/Source/Runtime/Core/Private/Misc/VarargsHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Private/Misc/WildcardString.cpp b/Engine/Source/Runtime/Core/Private/Misc/WildcardString.cpp index 9612f3f0f196..ae85a151d8c5 100644 --- a/Engine/Source/Runtime/Core/Private/Misc/WildcardString.cpp +++ b/Engine/Source/Runtime/Core/Private/Misc/WildcardString.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/WildcardString.h" diff --git a/Engine/Source/Runtime/Core/Private/Modules/BuildVersion.cpp b/Engine/Source/Runtime/Core/Private/Modules/BuildVersion.cpp index b721c18bec06..d665c2c514ba 100644 --- a/Engine/Source/Runtime/Core/Private/Modules/BuildVersion.cpp +++ b/Engine/Source/Runtime/Core/Private/Modules/BuildVersion.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/BuildVersion.h" #include "Misc/FileHelper.h" diff --git a/Engine/Source/Runtime/Core/Private/Modules/ModuleManager.cpp b/Engine/Source/Runtime/Core/Private/Modules/ModuleManager.cpp index 1772a750c58a..c3fba2196384 100644 --- a/Engine/Source/Runtime/Core/Private/Modules/ModuleManager.cpp +++ b/Engine/Source/Runtime/Core/Private/Modules/ModuleManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleManager.h" #include "Misc/DateTime.h" diff --git a/Engine/Source/Runtime/Core/Private/Modules/ModuleManifest.cpp b/Engine/Source/Runtime/Core/Private/Modules/ModuleManifest.cpp index 2910e67285d6..e445fa89b322 100644 --- a/Engine/Source/Runtime/Core/Private/Modules/ModuleManifest.cpp +++ b/Engine/Source/Runtime/Core/Private/Modules/ModuleManifest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleManifest.h" #include "Misc/FileHelper.h" diff --git a/Engine/Source/Runtime/Core/Private/Modules/SimpleParse.cpp b/Engine/Source/Runtime/Core/Private/Modules/SimpleParse.cpp index f9da61662aae..0080d480a3f2 100644 --- a/Engine/Source/Runtime/Core/Private/Modules/SimpleParse.cpp +++ b/Engine/Source/Runtime/Core/Private/Modules/SimpleParse.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/SimpleParse.h" diff --git a/Engine/Source/Runtime/Core/Private/Modules/SimpleParse.h b/Engine/Source/Runtime/Core/Private/Modules/SimpleParse.h index 2df0013d605e..c2f224e12199 100644 --- a/Engine/Source/Runtime/Core/Private/Modules/SimpleParse.h +++ b/Engine/Source/Runtime/Core/Private/Modules/SimpleParse.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Private/ProfilingDebugging/ABTesting.cpp b/Engine/Source/Runtime/Core/Private/ProfilingDebugging/ABTesting.cpp index 0c426b3362a7..78d7cdc9c077 100644 --- a/Engine/Source/Runtime/Core/Private/ProfilingDebugging/ABTesting.cpp +++ b/Engine/Source/Runtime/Core/Private/ProfilingDebugging/ABTesting.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Here are a number of profiling helper functions so we do not have to duplicate a lot of the glue diff --git a/Engine/Source/Runtime/Core/Private/ProfilingDebugging/Apple/InstrumentsExternalProfiler.cpp b/Engine/Source/Runtime/Core/Private/ProfilingDebugging/Apple/InstrumentsExternalProfiler.cpp index 8e44257afd19..d6702472f665 100644 --- a/Engine/Source/Runtime/Core/Private/ProfilingDebugging/Apple/InstrumentsExternalProfiler.cpp +++ b/Engine/Source/Runtime/Core/Private/ProfilingDebugging/Apple/InstrumentsExternalProfiler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "HAL/PlatformMisc.h" diff --git a/Engine/Source/Runtime/Core/Private/ProfilingDebugging/CookStats.cpp b/Engine/Source/Runtime/Core/Private/ProfilingDebugging/CookStats.cpp index d76b95c641df..07fb65f1a66f 100644 --- a/Engine/Source/Runtime/Core/Private/ProfilingDebugging/CookStats.cpp +++ b/Engine/Source/Runtime/Core/Private/ProfilingDebugging/CookStats.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProfilingDebugging/CookStats.h" diff --git a/Engine/Source/Runtime/Core/Private/ProfilingDebugging/CsvProfiler.cpp b/Engine/Source/Runtime/Core/Private/ProfilingDebugging/CsvProfiler.cpp index 39dae7ec4c8e..4c2c5433aedd 100644 --- a/Engine/Source/Runtime/Core/Private/ProfilingDebugging/CsvProfiler.cpp +++ b/Engine/Source/Runtime/Core/Private/ProfilingDebugging/CsvProfiler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Runtime/Core/Private/ProfilingDebugging/ExternalProfiler.cpp b/Engine/Source/Runtime/Core/Private/ProfilingDebugging/ExternalProfiler.cpp index 56f5dba69d15..17f1994e9137 100644 --- a/Engine/Source/Runtime/Core/Private/ProfilingDebugging/ExternalProfiler.cpp +++ b/Engine/Source/Runtime/Core/Private/ProfilingDebugging/ExternalProfiler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProfilingDebugging/ExternalProfiler.h" #include "Logging/LogMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/ProfilingDebugging/Histogram.cpp b/Engine/Source/Runtime/Core/Private/ProfilingDebugging/Histogram.cpp index 93b4bb812a7e..cfe2c75581e3 100644 --- a/Engine/Source/Runtime/Core/Private/ProfilingDebugging/Histogram.cpp +++ b/Engine/Source/Runtime/Core/Private/ProfilingDebugging/Histogram.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProfilingDebugging/Histogram.h" diff --git a/Engine/Source/Runtime/Core/Private/ProfilingDebugging/InstanceCounter.cpp b/Engine/Source/Runtime/Core/Private/ProfilingDebugging/InstanceCounter.cpp index 783ec2700b89..84715a7fc36b 100644 --- a/Engine/Source/Runtime/Core/Private/ProfilingDebugging/InstanceCounter.cpp +++ b/Engine/Source/Runtime/Core/Private/ProfilingDebugging/InstanceCounter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProfilingDebugging/InstanceCounter.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Source/Runtime/Core/Private/ProfilingDebugging/LoadTimeTracker.cpp b/Engine/Source/Runtime/Core/Private/ProfilingDebugging/LoadTimeTracker.cpp index f73f5e345de6..15fc01a453d6 100644 --- a/Engine/Source/Runtime/Core/Private/ProfilingDebugging/LoadTimeTracker.cpp +++ b/Engine/Source/Runtime/Core/Private/ProfilingDebugging/LoadTimeTracker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Here are a number of profiling helper functions so we do not have to duplicate a lot of the glue diff --git a/Engine/Source/Runtime/Core/Private/ProfilingDebugging/MallocProfiler.cpp b/Engine/Source/Runtime/Core/Private/ProfilingDebugging/MallocProfiler.cpp index 499c66fde23b..76c028162e47 100644 --- a/Engine/Source/Runtime/Core/Private/ProfilingDebugging/MallocProfiler.cpp +++ b/Engine/Source/Runtime/Core/Private/ProfilingDebugging/MallocProfiler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MallocProfiler.cpp: Memory profiling support. diff --git a/Engine/Source/Runtime/Core/Private/ProfilingDebugging/ProfilingHelpers.cpp b/Engine/Source/Runtime/Core/Private/ProfilingDebugging/ProfilingHelpers.cpp index ee1f3d2f8b40..375735f49470 100644 --- a/Engine/Source/Runtime/Core/Private/ProfilingDebugging/ProfilingHelpers.cpp +++ b/Engine/Source/Runtime/Core/Private/ProfilingDebugging/ProfilingHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Here are a number of profiling helper functions so we do not have to duplicate a lot of the glue diff --git a/Engine/Source/Runtime/Core/Private/ProfilingDebugging/ScopedDebugInfo.cpp b/Engine/Source/Runtime/Core/Private/ProfilingDebugging/ScopedDebugInfo.cpp index 71ece3e74fd2..c5fe97eeaba8 100644 --- a/Engine/Source/Runtime/Core/Private/ProfilingDebugging/ScopedDebugInfo.cpp +++ b/Engine/Source/Runtime/Core/Private/ProfilingDebugging/ScopedDebugInfo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ScopedDebugInfo.cpp: Scoped debug info implementation. diff --git a/Engine/Source/Runtime/Core/Private/ProfilingDebugging/Windows/AQtimeExternalProfiler.cpp b/Engine/Source/Runtime/Core/Private/ProfilingDebugging/Windows/AQtimeExternalProfiler.cpp index 5523274c70a8..999e720dc722 100644 --- a/Engine/Source/Runtime/Core/Private/ProfilingDebugging/Windows/AQtimeExternalProfiler.cpp +++ b/Engine/Source/Runtime/Core/Private/ProfilingDebugging/Windows/AQtimeExternalProfiler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/ProfilingDebugging/Windows/VSPerfExternalProfiler.cpp b/Engine/Source/Runtime/Core/Private/ProfilingDebugging/Windows/VSPerfExternalProfiler.cpp index 9e3022f1d4f3..55a8e6212209 100644 --- a/Engine/Source/Runtime/Core/Private/ProfilingDebugging/Windows/VSPerfExternalProfiler.cpp +++ b/Engine/Source/Runtime/Core/Private/ProfilingDebugging/Windows/VSPerfExternalProfiler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Source/Runtime/Core/Private/ProfilingDebugging/Windows/VTuneExternalProfiler.cpp b/Engine/Source/Runtime/Core/Private/ProfilingDebugging/Windows/VTuneExternalProfiler.cpp index 52b1a6bf5a2d..26d12eac83c5 100644 --- a/Engine/Source/Runtime/Core/Private/ProfilingDebugging/Windows/VTuneExternalProfiler.cpp +++ b/Engine/Source/Runtime/Core/Private/ProfilingDebugging/Windows/VTuneExternalProfiler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Source/Runtime/Core/Private/Serialization/Archive.cpp b/Engine/Source/Runtime/Core/Private/Serialization/Archive.cpp index 6e7474bd56f2..d9249cfd7c2f 100644 --- a/Engine/Source/Runtime/Core/Private/Serialization/Archive.cpp +++ b/Engine/Source/Runtime/Core/Private/Serialization/Archive.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnArchive.cpp: Core archive classes. diff --git a/Engine/Source/Runtime/Core/Private/Serialization/ArchiveFromStructuredArchive.cpp b/Engine/Source/Runtime/Core/Private/Serialization/ArchiveFromStructuredArchive.cpp index aed274c38844..af7a9bc56314 100644 --- a/Engine/Source/Runtime/Core/Private/Serialization/ArchiveFromStructuredArchive.cpp +++ b/Engine/Source/Runtime/Core/Private/Serialization/ArchiveFromStructuredArchive.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/ArchiveFromStructuredArchive.h" #include "Internationalization/Text.h" diff --git a/Engine/Source/Runtime/Core/Private/Serialization/ArchiveLoadCompressedProxy.cpp b/Engine/Source/Runtime/Core/Private/Serialization/ArchiveLoadCompressedProxy.cpp index 045467be37e7..781cbdd39c3d 100644 --- a/Engine/Source/Runtime/Core/Private/Serialization/ArchiveLoadCompressedProxy.cpp +++ b/Engine/Source/Runtime/Core/Private/Serialization/ArchiveLoadCompressedProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/ArchiveLoadCompressedProxy.h" #include "Math/UnrealMathUtility.h" diff --git a/Engine/Source/Runtime/Core/Private/Serialization/ArchiveProxy.cpp b/Engine/Source/Runtime/Core/Private/Serialization/ArchiveProxy.cpp index 6764865568c7..71d67851c2e4 100644 --- a/Engine/Source/Runtime/Core/Private/Serialization/ArchiveProxy.cpp +++ b/Engine/Source/Runtime/Core/Private/Serialization/ArchiveProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/ArchiveProxy.h" diff --git a/Engine/Source/Runtime/Core/Private/Serialization/ArchiveSaveCompressedProxy.cpp b/Engine/Source/Runtime/Core/Private/Serialization/ArchiveSaveCompressedProxy.cpp index 7a75a995a0b0..036c4063dfce 100644 --- a/Engine/Source/Runtime/Core/Private/Serialization/ArchiveSaveCompressedProxy.cpp +++ b/Engine/Source/Runtime/Core/Private/Serialization/ArchiveSaveCompressedProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/ArchiveSaveCompressedProxy.h" #include "Math/UnrealMathUtility.h" diff --git a/Engine/Source/Runtime/Core/Private/Serialization/BitReader.cpp b/Engine/Source/Runtime/Core/Private/Serialization/BitReader.cpp index 0290f0e03afc..95d6763c5d61 100644 --- a/Engine/Source/Runtime/Core/Private/Serialization/BitReader.cpp +++ b/Engine/Source/Runtime/Core/Private/Serialization/BitReader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/BitReader.h" #include "Math/UnrealMathUtility.h" diff --git a/Engine/Source/Runtime/Core/Private/Serialization/BitWriter.cpp b/Engine/Source/Runtime/Core/Private/Serialization/BitWriter.cpp index 49f71d9b5e2e..be4ffe1b2d5c 100644 --- a/Engine/Source/Runtime/Core/Private/Serialization/BitWriter.cpp +++ b/Engine/Source/Runtime/Core/Private/Serialization/BitWriter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnBits.h: Unreal bitstream manipulation classes. diff --git a/Engine/Source/Runtime/Core/Private/Serialization/CompressedChunkInfo.cpp b/Engine/Source/Runtime/Core/Private/Serialization/CompressedChunkInfo.cpp index a212417d4e1f..e135eb02789a 100644 --- a/Engine/Source/Runtime/Core/Private/Serialization/CompressedChunkInfo.cpp +++ b/Engine/Source/Runtime/Core/Private/Serialization/CompressedChunkInfo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/CompressedChunkInfo.h" #include "Serialization/Archive.h" diff --git a/Engine/Source/Runtime/Core/Private/Serialization/Csv/CsvParser.cpp b/Engine/Source/Runtime/Core/Private/Serialization/Csv/CsvParser.cpp index 32c02c320ec6..586a277d0ee5 100644 --- a/Engine/Source/Runtime/Core/Private/Serialization/Csv/CsvParser.cpp +++ b/Engine/Source/Runtime/Core/Private/Serialization/Csv/CsvParser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/Csv/CsvParser.h" diff --git a/Engine/Source/Runtime/Core/Private/Serialization/Csv/CsvParserTests.cpp b/Engine/Source/Runtime/Core/Private/Serialization/Csv/CsvParserTests.cpp index fd01e88e5c3b..85f8452ce8c2 100644 --- a/Engine/Source/Runtime/Core/Private/Serialization/Csv/CsvParserTests.cpp +++ b/Engine/Source/Runtime/Core/Private/Serialization/Csv/CsvParserTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Containers/UnrealString.h" diff --git a/Engine/Source/Runtime/Core/Private/Serialization/CustomVersion.cpp b/Engine/Source/Runtime/Core/Private/Serialization/CustomVersion.cpp index e77c0350fe77..085e5b00d999 100644 --- a/Engine/Source/Runtime/Core/Private/Serialization/CustomVersion.cpp +++ b/Engine/Source/Runtime/Core/Private/Serialization/CustomVersion.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CustomVersion.cpp: Unreal custom versioning system. diff --git a/Engine/Source/Runtime/Core/Private/Serialization/Formatters/BinaryArchiveFormatter.cpp b/Engine/Source/Runtime/Core/Private/Serialization/Formatters/BinaryArchiveFormatter.cpp index 0b3b6b69b883..dbe85456e556 100644 --- a/Engine/Source/Runtime/Core/Private/Serialization/Formatters/BinaryArchiveFormatter.cpp +++ b/Engine/Source/Runtime/Core/Private/Serialization/Formatters/BinaryArchiveFormatter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/Formatters/BinaryArchiveFormatter.h" #include "Serialization/Archive.h" diff --git a/Engine/Source/Runtime/Core/Private/Serialization/LargeMemoryData.cpp b/Engine/Source/Runtime/Core/Private/Serialization/LargeMemoryData.cpp index 4da4d4004232..557a1c5c36b6 100644 --- a/Engine/Source/Runtime/Core/Private/Serialization/LargeMemoryData.cpp +++ b/Engine/Source/Runtime/Core/Private/Serialization/LargeMemoryData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/LargeMemoryData.h" #include "Logging/LogMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Serialization/LargeMemoryReader.cpp b/Engine/Source/Runtime/Core/Private/Serialization/LargeMemoryReader.cpp index ac4388fb72f3..d79019148e09 100644 --- a/Engine/Source/Runtime/Core/Private/Serialization/LargeMemoryReader.cpp +++ b/Engine/Source/Runtime/Core/Private/Serialization/LargeMemoryReader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/LargeMemoryReader.h" #include "Logging/LogMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Serialization/LargeMemoryWriter.cpp b/Engine/Source/Runtime/Core/Private/Serialization/LargeMemoryWriter.cpp index ba2e0792fb6e..3bd4306aff49 100644 --- a/Engine/Source/Runtime/Core/Private/Serialization/LargeMemoryWriter.cpp +++ b/Engine/Source/Runtime/Core/Private/Serialization/LargeMemoryWriter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/LargeMemoryWriter.h" #include "Logging/LogMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Serialization/StructuredArchive.cpp b/Engine/Source/Runtime/Core/Private/Serialization/StructuredArchive.cpp index e39f90fbd379..03de72b10595 100644 --- a/Engine/Source/Runtime/Core/Private/Serialization/StructuredArchive.cpp +++ b/Engine/Source/Runtime/Core/Private/Serialization/StructuredArchive.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/StructuredArchive.h" #include "Containers/Set.h" diff --git a/Engine/Source/Runtime/Core/Private/Serialization/StructuredArchiveFormatter.cpp b/Engine/Source/Runtime/Core/Private/Serialization/StructuredArchiveFormatter.cpp index a2491b1a4e63..faacce778a67 100644 --- a/Engine/Source/Runtime/Core/Private/Serialization/StructuredArchiveFormatter.cpp +++ b/Engine/Source/Runtime/Core/Private/Serialization/StructuredArchiveFormatter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/StructuredArchiveFormatter.h" #include "Containers/Array.h" diff --git a/Engine/Source/Runtime/Core/Private/Stats/Stats2.cpp b/Engine/Source/Runtime/Core/Private/Stats/Stats2.cpp index 3cfc6684903a..e90aef6f1a84 100644 --- a/Engine/Source/Runtime/Core/Private/Stats/Stats2.cpp +++ b/Engine/Source/Runtime/Core/Private/Stats/Stats2.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Stats/Stats2.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Stats/StatsCommand.cpp b/Engine/Source/Runtime/Core/Private/Stats/StatsCommand.cpp index c98295abe01c..4638b719e4ab 100644 --- a/Engine/Source/Runtime/Core/Private/Stats/StatsCommand.cpp +++ b/Engine/Source/Runtime/Core/Private/Stats/StatsCommand.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Stats/StatsData.cpp b/Engine/Source/Runtime/Core/Private/Stats/StatsData.cpp index da0b83afbb50..5505e39b017e 100644 --- a/Engine/Source/Runtime/Core/Private/Stats/StatsData.cpp +++ b/Engine/Source/Runtime/Core/Private/Stats/StatsData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Stats/StatsData.h" #include "Templates/Greater.h" diff --git a/Engine/Source/Runtime/Core/Private/Stats/StatsFile.cpp b/Engine/Source/Runtime/Core/Private/Stats/StatsFile.cpp index 98ceaf52bdf5..3c78c27b76b6 100644 --- a/Engine/Source/Runtime/Core/Private/Stats/StatsFile.cpp +++ b/Engine/Source/Runtime/Core/Private/Stats/StatsFile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= StatsFile.cpp: Implements stats file related functionality. diff --git a/Engine/Source/Runtime/Core/Private/Stats/StatsMallocProfilerProxy.cpp b/Engine/Source/Runtime/Core/Private/Stats/StatsMallocProfilerProxy.cpp index 1016ddd78c33..61f71af4f406 100644 --- a/Engine/Source/Runtime/Core/Private/Stats/StatsMallocProfilerProxy.cpp +++ b/Engine/Source/Runtime/Core/Private/Stats/StatsMallocProfilerProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Stats/StatsMallocProfilerProxy.h" #include "UObject/NameTypes.h" diff --git a/Engine/Source/Runtime/Core/Private/Stats/StatsMisc.cpp b/Engine/Source/Runtime/Core/Private/Stats/StatsMisc.cpp index 6934eee87500..5d47320d0770 100644 --- a/Engine/Source/Runtime/Core/Private/Stats/StatsMisc.cpp +++ b/Engine/Source/Runtime/Core/Private/Stats/StatsMisc.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Stats/StatsMisc.h" #include "Stats/Stats.h" diff --git a/Engine/Source/Runtime/Core/Private/Tests/Async/AsyncTest.cpp b/Engine/Source/Runtime/Core/Private/Tests/Async/AsyncTest.cpp index 095246ed451b..e67e7af28060 100644 --- a/Engine/Source/Runtime/Core/Private/Tests/Async/AsyncTest.cpp +++ b/Engine/Source/Runtime/Core/Private/Tests/Async/AsyncTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Templates/Function.h" diff --git a/Engine/Source/Runtime/Core/Private/Tests/Async/TaskGraphTest.cpp b/Engine/Source/Runtime/Core/Private/Tests/Async/TaskGraphTest.cpp index a06a0f6ac735..b336e772b888 100644 --- a/Engine/Source/Runtime/Core/Private/Tests/Async/TaskGraphTest.cpp +++ b/Engine/Source/Runtime/Core/Private/Tests/Async/TaskGraphTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Misc/Timespan.h" diff --git a/Engine/Source/Runtime/Core/Private/Tests/HAL/PlatformTest.cpp b/Engine/Source/Runtime/Core/Private/Tests/HAL/PlatformTest.cpp index d4a771fb942a..2823b630d8bf 100644 --- a/Engine/Source/Runtime/Core/Private/Tests/HAL/PlatformTest.cpp +++ b/Engine/Source/Runtime/Core/Private/Tests/HAL/PlatformTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Tests/Internationalization/ArchiveTest.cpp b/Engine/Source/Runtime/Core/Private/Tests/Internationalization/ArchiveTest.cpp index 2c6cb6f5469f..72a7229bfbfa 100644 --- a/Engine/Source/Runtime/Core/Private/Tests/Internationalization/ArchiveTest.cpp +++ b/Engine/Source/Runtime/Core/Private/Tests/Internationalization/ArchiveTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Containers/UnrealString.h" diff --git a/Engine/Source/Runtime/Core/Private/Tests/Internationalization/DateTimeFormattingRulesTest.cpp b/Engine/Source/Runtime/Core/Private/Tests/Internationalization/DateTimeFormattingRulesTest.cpp index 0ecbf0b8d391..2603a9220877 100644 --- a/Engine/Source/Runtime/Core/Private/Tests/Internationalization/DateTimeFormattingRulesTest.cpp +++ b/Engine/Source/Runtime/Core/Private/Tests/Internationalization/DateTimeFormattingRulesTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Containers/UnrealString.h" diff --git a/Engine/Source/Runtime/Core/Private/Tests/Internationalization/ManifestTest.cpp b/Engine/Source/Runtime/Core/Private/Tests/Internationalization/ManifestTest.cpp index 48b5bb41b809..7b5c8278d841 100644 --- a/Engine/Source/Runtime/Core/Private/Tests/Internationalization/ManifestTest.cpp +++ b/Engine/Source/Runtime/Core/Private/Tests/Internationalization/ManifestTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Containers/UnrealString.h" diff --git a/Engine/Source/Runtime/Core/Private/Tests/Internationalization/MetadataTest.cpp b/Engine/Source/Runtime/Core/Private/Tests/Internationalization/MetadataTest.cpp index 256b8481a8b9..7d3945a6779d 100644 --- a/Engine/Source/Runtime/Core/Private/Tests/Internationalization/MetadataTest.cpp +++ b/Engine/Source/Runtime/Core/Private/Tests/Internationalization/MetadataTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Containers/Array.h" diff --git a/Engine/Source/Runtime/Core/Private/Tests/Internationalization/NumberFormatingRulesTest.cpp b/Engine/Source/Runtime/Core/Private/Tests/Internationalization/NumberFormatingRulesTest.cpp index a74a99feb843..bbaca5da5786 100644 --- a/Engine/Source/Runtime/Core/Private/Tests/Internationalization/NumberFormatingRulesTest.cpp +++ b/Engine/Source/Runtime/Core/Private/Tests/Internationalization/NumberFormatingRulesTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Containers/UnrealString.h" diff --git a/Engine/Source/Runtime/Core/Private/Tests/Internationalization/TextTest.cpp b/Engine/Source/Runtime/Core/Private/Tests/Internationalization/TextTest.cpp index e32c9991ec8d..234a2a8fdabf 100644 --- a/Engine/Source/Runtime/Core/Private/Tests/Internationalization/TextTest.cpp +++ b/Engine/Source/Runtime/Core/Private/Tests/Internationalization/TextTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Templates/UnrealTemplate.h" diff --git a/Engine/Source/Runtime/Core/Private/Tests/Math/RangeBoundTest.cpp b/Engine/Source/Runtime/Core/Private/Tests/Math/RangeBoundTest.cpp index 4028ce6f751a..a3198c43dd81 100644 --- a/Engine/Source/Runtime/Core/Private/Tests/Math/RangeBoundTest.cpp +++ b/Engine/Source/Runtime/Core/Private/Tests/Math/RangeBoundTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Math/Range.h" diff --git a/Engine/Source/Runtime/Core/Private/Tests/Math/RangeSetTest.cpp b/Engine/Source/Runtime/Core/Private/Tests/Math/RangeSetTest.cpp index 5e67d995b1c7..9a5171416296 100644 --- a/Engine/Source/Runtime/Core/Private/Tests/Math/RangeSetTest.cpp +++ b/Engine/Source/Runtime/Core/Private/Tests/Math/RangeSetTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Source/Runtime/Core/Private/Tests/Math/RangeTest.cpp b/Engine/Source/Runtime/Core/Private/Tests/Math/RangeTest.cpp index b23d3a6ee043..9e6dbbdae30f 100644 --- a/Engine/Source/Runtime/Core/Private/Tests/Math/RangeTest.cpp +++ b/Engine/Source/Runtime/Core/Private/Tests/Math/RangeTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Containers/Array.h" diff --git a/Engine/Source/Runtime/Core/Private/Tests/Math/UnitConversionTests.cpp b/Engine/Source/Runtime/Core/Private/Tests/Math/UnitConversionTests.cpp index 08a6da46d11a..1bda060ece8b 100644 --- a/Engine/Source/Runtime/Core/Private/Tests/Math/UnitConversionTests.cpp +++ b/Engine/Source/Runtime/Core/Private/Tests/Math/UnitConversionTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Math/UnrealMathUtility.h" diff --git a/Engine/Source/Runtime/Core/Private/Tests/Math/UnrealMathTest.cpp b/Engine/Source/Runtime/Core/Private/Tests/Math/UnrealMathTest.cpp index 0af520d74e27..242ba285f749 100644 --- a/Engine/Source/Runtime/Core/Private/Tests/Math/UnrealMathTest.cpp +++ b/Engine/Source/Runtime/Core/Private/Tests/Math/UnrealMathTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Math/NumericLimits.h" diff --git a/Engine/Source/Runtime/Core/Private/Tests/Misc/AtomicTest.cpp b/Engine/Source/Runtime/Core/Private/Tests/Misc/AtomicTest.cpp index cc76f97b27e8..b6194d136fef 100644 --- a/Engine/Source/Runtime/Core/Private/Tests/Misc/AtomicTest.cpp +++ b/Engine/Source/Runtime/Core/Private/Tests/Misc/AtomicTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Tests/Misc/CircularBufferTest.cpp b/Engine/Source/Runtime/Core/Private/Tests/Misc/CircularBufferTest.cpp index 1397b955b44b..51f858d7393f 100644 --- a/Engine/Source/Runtime/Core/Private/Tests/Misc/CircularBufferTest.cpp +++ b/Engine/Source/Runtime/Core/Private/Tests/Misc/CircularBufferTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Containers/UnrealString.h" diff --git a/Engine/Source/Runtime/Core/Private/Tests/Misc/CircularQueueTest.cpp b/Engine/Source/Runtime/Core/Private/Tests/Misc/CircularQueueTest.cpp index 4cb0f5a49f70..ea690176d0a2 100644 --- a/Engine/Source/Runtime/Core/Private/Tests/Misc/CircularQueueTest.cpp +++ b/Engine/Source/Runtime/Core/Private/Tests/Misc/CircularQueueTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Source/Runtime/Core/Private/Tests/Misc/DateTimeTest.cpp b/Engine/Source/Runtime/Core/Private/Tests/Misc/DateTimeTest.cpp index 2bfbbe45dacd..35edd838bd43 100644 --- a/Engine/Source/Runtime/Core/Private/Tests/Misc/DateTimeTest.cpp +++ b/Engine/Source/Runtime/Core/Private/Tests/Misc/DateTimeTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Containers/UnrealString.h" diff --git a/Engine/Source/Runtime/Core/Private/Tests/Misc/FileTest.cpp b/Engine/Source/Runtime/Core/Private/Tests/Misc/FileTest.cpp index ef2a76170715..75b6a6f6b9e5 100644 --- a/Engine/Source/Runtime/Core/Private/Tests/Misc/FileTest.cpp +++ b/Engine/Source/Runtime/Core/Private/Tests/Misc/FileTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Tests/Misc/GuidTest.cpp b/Engine/Source/Runtime/Core/Private/Tests/Misc/GuidTest.cpp index c80ee5caa740..13cd9cb9dfa0 100644 --- a/Engine/Source/Runtime/Core/Private/Tests/Misc/GuidTest.cpp +++ b/Engine/Source/Runtime/Core/Private/Tests/Misc/GuidTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Containers/UnrealString.h" diff --git a/Engine/Source/Runtime/Core/Private/Tests/Misc/PathsTest.cpp b/Engine/Source/Runtime/Core/Private/Tests/Misc/PathsTest.cpp index 99cbfdbf9972..97496cc64ac2 100644 --- a/Engine/Source/Runtime/Core/Private/Tests/Misc/PathsTest.cpp +++ b/Engine/Source/Runtime/Core/Private/Tests/Misc/PathsTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Tests/Misc/QueueTest.cpp b/Engine/Source/Runtime/Core/Private/Tests/Misc/QueueTest.cpp index bd7c33d5aeee..e9009d4f3606 100644 --- a/Engine/Source/Runtime/Core/Private/Tests/Misc/QueueTest.cpp +++ b/Engine/Source/Runtime/Core/Private/Tests/Misc/QueueTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Containers/Queue.h" diff --git a/Engine/Source/Runtime/Core/Private/Tests/Misc/TCharToUTF8.cpp b/Engine/Source/Runtime/Core/Private/Tests/Misc/TCharToUTF8.cpp index b00f6dad3eff..f6cf6b3ee2de 100644 --- a/Engine/Source/Runtime/Core/Private/Tests/Misc/TCharToUTF8.cpp +++ b/Engine/Source/Runtime/Core/Private/Tests/Misc/TCharToUTF8.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Source/Runtime/Core/Private/Tests/Misc/TimespanTest.cpp b/Engine/Source/Runtime/Core/Private/Tests/Misc/TimespanTest.cpp index 409592d59dde..0a53ca1c623c 100644 --- a/Engine/Source/Runtime/Core/Private/Tests/Misc/TimespanTest.cpp +++ b/Engine/Source/Runtime/Core/Private/Tests/Misc/TimespanTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Containers/UnrealString.h" diff --git a/Engine/Source/Runtime/Core/Private/Tests/Misc/TripleBufferTest.cpp b/Engine/Source/Runtime/Core/Private/Tests/Misc/TripleBufferTest.cpp index 67fd3f10bb35..061fc31a061f 100644 --- a/Engine/Source/Runtime/Core/Private/Tests/Misc/TripleBufferTest.cpp +++ b/Engine/Source/Runtime/Core/Private/Tests/Misc/TripleBufferTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Containers/UnrealString.h" diff --git a/Engine/Source/Runtime/Core/Private/Tests/Misc/TypeContainerTest.cpp b/Engine/Source/Runtime/Core/Private/Tests/Misc/TypeContainerTest.cpp index ffb2c798cd25..6a79154cbc0b 100644 --- a/Engine/Source/Runtime/Core/Private/Tests/Misc/TypeContainerTest.cpp +++ b/Engine/Source/Runtime/Core/Private/Tests/Misc/TypeContainerTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Templates/UnrealTypeTraits.h" diff --git a/Engine/Source/Runtime/Core/Private/UObject/DevObjectVersion.cpp b/Engine/Source/Runtime/Core/Private/UObject/DevObjectVersion.cpp index 442e00ae94a3..54df98fa6c1b 100644 --- a/Engine/Source/Runtime/Core/Private/UObject/DevObjectVersion.cpp +++ b/Engine/Source/Runtime/Core/Private/UObject/DevObjectVersion.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/DevObjectVersion.h" #include "Logging/LogMacros.h" #include "UObject/BlueprintsObjectVersion.h" @@ -23,6 +23,7 @@ #include "UObject/LoadTimesObjectVersion.h" #include "UObject/AutomationObjectVersion.h" #include "UObject/NiagaraObjectVersion.h" +#include "UObject/DestructionObjectVersion.h" DEFINE_LOG_CATEGORY_STATIC(LogDevObjectVersion, Log, All); @@ -156,4 +157,10 @@ FDevVersionRegistration GRegisterEnterpriseObjectVersion(FEnterpriseObjectVersio // Unique Niagara Object version id const FGuid FNiagaraObjectVersion::GUID(0xF2AED0AC, 0x9AFE416F, 0x8664AA7F, 0xFA26D6FC); // Register Niagara custom version with Core -FDevVersionRegistration GRegisterNiagaraObjectVersion(FNiagaraObjectVersion::GUID, FNiagaraObjectVersion::LatestVersion, TEXT("Dev-Niagara")); \ No newline at end of file +FDevVersionRegistration GRegisterNiagaraObjectVersion(FNiagaraObjectVersion::GUID, FNiagaraObjectVersion::LatestVersion, TEXT("Dev-Niagara")); + +// Unique Destruction Object version id +const FGuid FDestructionObjectVersion::GUID(0x174F1F0B, 0xB4C645A5, 0xB13F2EE8, 0xD0FB917D); +// Register Destruction custom version with Core +FDevVersionRegistration GRegisterDestructionObjectVersion(FDestructionObjectVersion::GUID, FDestructionObjectVersion::LatestVersion, TEXT("Dev-Destruction")); + diff --git a/Engine/Source/Runtime/Core/Private/UObject/ObjectVersion.cpp b/Engine/Source/Runtime/Core/Private/UObject/ObjectVersion.cpp index e02757d9f979..dfe4a2b934de 100644 --- a/Engine/Source/Runtime/Core/Private/UObject/ObjectVersion.cpp +++ b/Engine/Source/Runtime/Core/Private/UObject/ObjectVersion.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnObjVer.cpp: Unreal version definitions. diff --git a/Engine/Source/Runtime/Core/Private/UObject/UnrealNames.cpp b/Engine/Source/Runtime/Core/Private/UObject/UnrealNames.cpp index bcdc9207b4df..0be42b50e6ca 100644 --- a/Engine/Source/Runtime/Core/Private/UObject/UnrealNames.cpp +++ b/Engine/Source/Runtime/Core/Private/UObject/UnrealNames.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/UnrealNames.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Unix/UnixCriticalSection.cpp b/Engine/Source/Runtime/Core/Private/Unix/UnixCriticalSection.cpp index ac67f5082f47..763ae579f029 100644 --- a/Engine/Source/Runtime/Core/Private/Unix/UnixCriticalSection.cpp +++ b/Engine/Source/Runtime/Core/Private/Unix/UnixCriticalSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Unix/UnixCriticalSection.h" #include "Misc/DateTime.h" diff --git a/Engine/Source/Runtime/Core/Private/Unix/UnixErrorOutputDevice.cpp b/Engine/Source/Runtime/Core/Private/Unix/UnixErrorOutputDevice.cpp index 8d2b4eebb426..4672fc5c3956 100644 --- a/Engine/Source/Runtime/Core/Private/Unix/UnixErrorOutputDevice.cpp +++ b/Engine/Source/Runtime/Core/Private/Unix/UnixErrorOutputDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Unix/UnixErrorOutputDevice.h" #include "Containers/StringConv.h" diff --git a/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformCrashContext.cpp b/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformCrashContext.cpp index f447413b0204..23dbc74b9df4 100644 --- a/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformCrashContext.cpp +++ b/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformCrashContext.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Unix/UnixPlatformCrashContext.h" #include "Containers/StringConv.h" diff --git a/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformFile.cpp b/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformFile.cpp index c14dc3b84837..192a73dd5e78 100644 --- a/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformFile.cpp +++ b/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformFile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Unix/UnixPlatformFile.h" #include "GenericPlatform/GenericPlatformProcess.h" diff --git a/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformMemory.cpp b/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformMemory.cpp index 7cc01a7cfa74..9845fcef8583 100644 --- a/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformMemory.cpp +++ b/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformMemory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnixPlatformMemory.cpp: Unix platform memory functions diff --git a/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformMisc.cpp b/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformMisc.cpp index 6c106326a859..b43ab5476712 100644 --- a/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformMisc.cpp +++ b/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformMisc.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GenericPlatformMisc.cpp: Generic implementations of misc platform functions diff --git a/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformOutputDevices.cpp b/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformOutputDevices.cpp index 35bc3605c924..33ee87d768ee 100644 --- a/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformOutputDevices.cpp +++ b/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformOutputDevices.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Unix/UnixPlatformOutputDevices.h" #include "Containers/StringConv.h" diff --git a/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformProcess.cpp b/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformProcess.cpp index bbc803d6a9e9..7ab6b7a02ed8 100644 --- a/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformProcess.cpp +++ b/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformProcess.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Unix/UnixPlatformProcess.h" #include "Unix/UnixPlatformCrashContext.h" diff --git a/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformStackWalk.cpp b/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformStackWalk.cpp index 59fae991f772..b0fb38344e4f 100644 --- a/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformStackWalk.cpp +++ b/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformStackWalk.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnixPlatformStackWalk.cpp: Unix implementations of stack walk functions diff --git a/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformTime.cpp b/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformTime.cpp index 8ab1f891015e..da4bd262ac42 100644 --- a/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformTime.cpp +++ b/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformTime.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnixPlatfomTime.cpp Unix implementations of time functions diff --git a/Engine/Source/Runtime/Core/Private/Windows/MinimalWindowsApi.cpp b/Engine/Source/Runtime/Core/Private/Windows/MinimalWindowsApi.cpp index 1c800a76eaa1..eec5fd99c6b6 100644 --- a/Engine/Source/Runtime/Core/Private/Windows/MinimalWindowsApi.cpp +++ b/Engine/Source/Runtime/Core/Private/Windows/MinimalWindowsApi.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/MinimalWindowsApi.h" #include "Windows/WindowsHWrapper.h" diff --git a/Engine/Source/Runtime/Core/Private/Windows/WindowsAsyncIO.h b/Engine/Source/Runtime/Core/Private/Windows/WindowsAsyncIO.h index 0b84cd3205c3..09cf7ec8a9df 100644 --- a/Engine/Source/Runtime/Core/Private/Windows/WindowsAsyncIO.h +++ b/Engine/Source/Runtime/Core/Private/Windows/WindowsAsyncIO.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Private/Windows/WindowsCriticalSection.cpp b/Engine/Source/Runtime/Core/Private/Windows/WindowsCriticalSection.cpp index 57af9437c107..acd6e3df9d5f 100644 --- a/Engine/Source/Runtime/Core/Private/Windows/WindowsCriticalSection.cpp +++ b/Engine/Source/Runtime/Core/Private/Windows/WindowsCriticalSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/WindowsCriticalSection.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Windows/WindowsErrorOutputDevice.cpp b/Engine/Source/Runtime/Core/Private/Windows/WindowsErrorOutputDevice.cpp index 92370a364eec..cc3933fd4609 100644 --- a/Engine/Source/Runtime/Core/Private/Windows/WindowsErrorOutputDevice.cpp +++ b/Engine/Source/Runtime/Core/Private/Windows/WindowsErrorOutputDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/WindowsErrorOutputDevice.h" #include "Logging/LogMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Windows/WindowsEvent.h b/Engine/Source/Runtime/Core/Private/Windows/WindowsEvent.h index 7a4b10be9bae..8d7aad66ec00 100644 --- a/Engine/Source/Runtime/Core/Private/Windows/WindowsEvent.h +++ b/Engine/Source/Runtime/Core/Private/Windows/WindowsEvent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Private/Windows/WindowsEventLogOutputDevice.cpp b/Engine/Source/Runtime/Core/Private/Windows/WindowsEventLogOutputDevice.cpp index 41946a5d9049..a91b2a5af09f 100644 --- a/Engine/Source/Runtime/Core/Private/Windows/WindowsEventLogOutputDevice.cpp +++ b/Engine/Source/Runtime/Core/Private/Windows/WindowsEventLogOutputDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/WindowsEventLogOutputDevice.h" #include "Windows/WindowsHWrapper.h" diff --git a/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformAtomics.cpp b/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformAtomics.cpp index e8a6746e0c0a..7c3a13afd9af 100644 --- a/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformAtomics.cpp +++ b/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformAtomics.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/WindowsPlatformAtomics.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformCrashContext.cpp b/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformCrashContext.cpp index 289bf7afb79c..221e28ef2555 100644 --- a/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformCrashContext.cpp +++ b/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformCrashContext.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/WindowsPlatformCrashContext.h" #include "HAL/PlatformMallocCrash.h" diff --git a/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformFile.cpp b/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformFile.cpp index b30126fd3290..158e1fc2175e 100644 --- a/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformFile.cpp +++ b/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformFile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/WindowsPlatformFile.h" #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformMemory.cpp b/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformMemory.cpp index bf65b3481807..09e020252cb4 100644 --- a/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformMemory.cpp +++ b/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformMemory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/WindowsPlatformMemory.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformMisc.cpp b/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformMisc.cpp index 4f9d12632ed8..f259531c5178 100644 --- a/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformMisc.cpp +++ b/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformMisc.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/WindowsPlatformMisc.h" #include "Misc/DateTime.h" diff --git a/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformNamedPipe.cpp b/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformNamedPipe.cpp index 410da9726866..18383a34157b 100644 --- a/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformNamedPipe.cpp +++ b/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformNamedPipe.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/WindowsPlatformNamedPipe.h" #include "Templates/IsPointer.h" diff --git a/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformOutputDevices.cpp b/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformOutputDevices.cpp index fd6d4c165c1e..a3e85e5d9745 100644 --- a/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformOutputDevices.cpp +++ b/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformOutputDevices.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/WindowsPlatformOutputDevices.h" #include "Logging/LogMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformProcess.cpp b/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformProcess.cpp index c2dcd8a10219..39499fbd12ff 100644 --- a/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformProcess.cpp +++ b/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformProcess.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/WindowsPlatformProcess.h" #include "HAL/PlatformMisc.h" diff --git a/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformStackWalk.cpp b/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformStackWalk.cpp index 787d92aa700c..ace6a6c43553 100644 --- a/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformStackWalk.cpp +++ b/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformStackWalk.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/WindowsPlatformStackWalk.h" #include "HAL/PlatformMemory.h" diff --git a/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformTime.cpp b/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformTime.cpp index d121f6105aae..a45bb47677a7 100644 --- a/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformTime.cpp +++ b/Engine/Source/Runtime/Core/Private/Windows/WindowsPlatformTime.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/WindowsPlatformTime.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Runtime/Core/Private/Windows/WindowsRunnableThread.cpp b/Engine/Source/Runtime/Core/Private/Windows/WindowsRunnableThread.cpp index 6556076d079e..ff7145a9bceb 100644 --- a/Engine/Source/Runtime/Core/Private/Windows/WindowsRunnableThread.cpp +++ b/Engine/Source/Runtime/Core/Private/Windows/WindowsRunnableThread.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WindowsRunnableThread.h" #include "Misc/OutputDeviceError.h" diff --git a/Engine/Source/Runtime/Core/Private/Windows/WindowsRunnableThread.h b/Engine/Source/Runtime/Core/Private/Windows/WindowsRunnableThread.h index 1e0c019d3183..b0fc5a80cf4d 100644 --- a/Engine/Source/Runtime/Core/Private/Windows/WindowsRunnableThread.h +++ b/Engine/Source/Runtime/Core/Private/Windows/WindowsRunnableThread.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Algo/Accumulate.h b/Engine/Source/Runtime/Core/Public/Algo/Accumulate.h index 4f3e33a2feeb..5ee89566bc0e 100644 --- a/Engine/Source/Runtime/Core/Public/Algo/Accumulate.h +++ b/Engine/Source/Runtime/Core/Public/Algo/Accumulate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Algo/AllOf.h b/Engine/Source/Runtime/Core/Public/Algo/AllOf.h index 68278746a157..e66349d0abd8 100644 --- a/Engine/Source/Runtime/Core/Public/Algo/AllOf.h +++ b/Engine/Source/Runtime/Core/Public/Algo/AllOf.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Algo/AnyOf.h b/Engine/Source/Runtime/Core/Public/Algo/AnyOf.h index 1fd8d6e9be5a..6dc96557bb6b 100644 --- a/Engine/Source/Runtime/Core/Public/Algo/AnyOf.h +++ b/Engine/Source/Runtime/Core/Public/Algo/AnyOf.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Algo/BinarySearch.h b/Engine/Source/Runtime/Core/Public/Algo/BinarySearch.h index 4b5f325c8cee..27a4f4b6e37f 100644 --- a/Engine/Source/Runtime/Core/Public/Algo/BinarySearch.h +++ b/Engine/Source/Runtime/Core/Public/Algo/BinarySearch.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Algo/Compare.h b/Engine/Source/Runtime/Core/Public/Algo/Compare.h index 0e3dad9ad456..9f48371b465e 100644 --- a/Engine/Source/Runtime/Core/Public/Algo/Compare.h +++ b/Engine/Source/Runtime/Core/Public/Algo/Compare.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Algo/Copy.h b/Engine/Source/Runtime/Core/Public/Algo/Copy.h index c670ef6de6c6..0cad260b6409 100644 --- a/Engine/Source/Runtime/Core/Public/Algo/Copy.h +++ b/Engine/Source/Runtime/Core/Public/Algo/Copy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Algo/Count.h b/Engine/Source/Runtime/Core/Public/Algo/Count.h index 16ba01ca5ba2..94fcfc025331 100644 --- a/Engine/Source/Runtime/Core/Public/Algo/Count.h +++ b/Engine/Source/Runtime/Core/Public/Algo/Count.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Algo/Find.h b/Engine/Source/Runtime/Core/Public/Algo/Find.h index d335e87ea008..7a81d23a6898 100644 --- a/Engine/Source/Runtime/Core/Public/Algo/Find.h +++ b/Engine/Source/Runtime/Core/Public/Algo/Find.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Algo/FindSortedStringCaseInsensitive.h b/Engine/Source/Runtime/Core/Public/Algo/FindSortedStringCaseInsensitive.h index c8868383bd3d..f9fae866a7cf 100644 --- a/Engine/Source/Runtime/Core/Public/Algo/FindSortedStringCaseInsensitive.h +++ b/Engine/Source/Runtime/Core/Public/Algo/FindSortedStringCaseInsensitive.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Algo/HeapSort.h b/Engine/Source/Runtime/Core/Public/Algo/HeapSort.h index 8bd3aae84644..e6df884b2ec4 100644 --- a/Engine/Source/Runtime/Core/Public/Algo/HeapSort.h +++ b/Engine/Source/Runtime/Core/Public/Algo/HeapSort.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Algo/Heapify.h b/Engine/Source/Runtime/Core/Public/Algo/Heapify.h index d1d5039f1ec9..f5392d1251f2 100644 --- a/Engine/Source/Runtime/Core/Public/Algo/Heapify.h +++ b/Engine/Source/Runtime/Core/Public/Algo/Heapify.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Algo/Impl/BinaryHeap.h b/Engine/Source/Runtime/Core/Public/Algo/Impl/BinaryHeap.h index 4a0812eb0a2d..c7bb759200a0 100644 --- a/Engine/Source/Runtime/Core/Public/Algo/Impl/BinaryHeap.h +++ b/Engine/Source/Runtime/Core/Public/Algo/Impl/BinaryHeap.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Algo/Impl/RangePointerType.h b/Engine/Source/Runtime/Core/Public/Algo/Impl/RangePointerType.h index 1555a30701e6..11af0a41a46b 100644 --- a/Engine/Source/Runtime/Core/Public/Algo/Impl/RangePointerType.h +++ b/Engine/Source/Runtime/Core/Public/Algo/Impl/RangePointerType.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Algo/IntroSort.h b/Engine/Source/Runtime/Core/Public/Algo/IntroSort.h index 0bf1bc5c5636..04f2de3e4a47 100644 --- a/Engine/Source/Runtime/Core/Public/Algo/IntroSort.h +++ b/Engine/Source/Runtime/Core/Public/Algo/IntroSort.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Algo/IsHeap.h b/Engine/Source/Runtime/Core/Public/Algo/IsHeap.h index 827bbd0f95d6..9e65fec186fd 100644 --- a/Engine/Source/Runtime/Core/Public/Algo/IsHeap.h +++ b/Engine/Source/Runtime/Core/Public/Algo/IsHeap.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Algo/IsSorted.h b/Engine/Source/Runtime/Core/Public/Algo/IsSorted.h index 5b138110da74..b074790365ea 100644 --- a/Engine/Source/Runtime/Core/Public/Algo/IsSorted.h +++ b/Engine/Source/Runtime/Core/Public/Algo/IsSorted.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Algo/LegacySort.h b/Engine/Source/Runtime/Core/Public/Algo/LegacySort.h index 8e431d3cc0b0..d09ddf238b37 100644 --- a/Engine/Source/Runtime/Core/Public/Algo/LegacySort.h +++ b/Engine/Source/Runtime/Core/Public/Algo/LegacySort.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Algo/LevenshteinDistance.h b/Engine/Source/Runtime/Core/Public/Algo/LevenshteinDistance.h index cb69699a3d9e..8222af09b12e 100644 --- a/Engine/Source/Runtime/Core/Public/Algo/LevenshteinDistance.h +++ b/Engine/Source/Runtime/Core/Public/Algo/LevenshteinDistance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Algo/MaxElement.h b/Engine/Source/Runtime/Core/Public/Algo/MaxElement.h index b5f6735753ad..fc3b2a491e8f 100644 --- a/Engine/Source/Runtime/Core/Public/Algo/MaxElement.h +++ b/Engine/Source/Runtime/Core/Public/Algo/MaxElement.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Algo/MinElement.h b/Engine/Source/Runtime/Core/Public/Algo/MinElement.h index a1c5c40257dd..8ee6b9d0b0c2 100644 --- a/Engine/Source/Runtime/Core/Public/Algo/MinElement.h +++ b/Engine/Source/Runtime/Core/Public/Algo/MinElement.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Algo/NoneOf.h b/Engine/Source/Runtime/Core/Public/Algo/NoneOf.h index 20164ad969aa..c02639483701 100644 --- a/Engine/Source/Runtime/Core/Public/Algo/NoneOf.h +++ b/Engine/Source/Runtime/Core/Public/Algo/NoneOf.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Algo/Partition.h b/Engine/Source/Runtime/Core/Public/Algo/Partition.h index 79913585cdd8..a892cdc38ab8 100644 --- a/Engine/Source/Runtime/Core/Public/Algo/Partition.h +++ b/Engine/Source/Runtime/Core/Public/Algo/Partition.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Algo/Reverse.h b/Engine/Source/Runtime/Core/Public/Algo/Reverse.h index c2e46cd87ff8..7e28733eaf1a 100644 --- a/Engine/Source/Runtime/Core/Public/Algo/Reverse.h +++ b/Engine/Source/Runtime/Core/Public/Algo/Reverse.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Algo/Sort.h b/Engine/Source/Runtime/Core/Public/Algo/Sort.h index fdc72aaa2405..e4b10fab7e5d 100644 --- a/Engine/Source/Runtime/Core/Public/Algo/Sort.h +++ b/Engine/Source/Runtime/Core/Public/Algo/Sort.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Algo/Transform.h b/Engine/Source/Runtime/Core/Public/Algo/Transform.h index 205d563beb53..ad6871f649c3 100644 --- a/Engine/Source/Runtime/Core/Public/Algo/Transform.h +++ b/Engine/Source/Runtime/Core/Public/Algo/Transform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Android/AndroidAffinity.h b/Engine/Source/Runtime/Core/Public/Android/AndroidAffinity.h index f8da0d6e99ad..405a1a33fe2e 100644 --- a/Engine/Source/Runtime/Core/Public/Android/AndroidAffinity.h +++ b/Engine/Source/Runtime/Core/Public/Android/AndroidAffinity.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= AndroidAffinity.h: Android affinity profile masks definitions. diff --git a/Engine/Source/Runtime/Core/Public/Android/AndroidAtomics.h b/Engine/Source/Runtime/Core/Public/Android/AndroidAtomics.h index 15df2ca06b5f..653d0288910a 100644 --- a/Engine/Source/Runtime/Core/Public/Android/AndroidAtomics.h +++ b/Engine/Source/Runtime/Core/Public/Android/AndroidAtomics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= AndroidPlatformAtomics.h: Android platform Atomics functions diff --git a/Engine/Source/Runtime/Core/Public/Android/AndroidCompilerSetup.h b/Engine/Source/Runtime/Core/Public/Android/AndroidCompilerSetup.h index 74dd5b9f57a7..41eb3d7703f1 100644 --- a/Engine/Source/Runtime/Core/Public/Android/AndroidCompilerSetup.h +++ b/Engine/Source/Runtime/Core/Public/Android/AndroidCompilerSetup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/Android/AndroidCriticalSection.h b/Engine/Source/Runtime/Core/Public/Android/AndroidCriticalSection.h index 557a569bc9dc..dc1e22881d59 100644 --- a/Engine/Source/Runtime/Core/Public/Android/AndroidCriticalSection.h +++ b/Engine/Source/Runtime/Core/Public/Android/AndroidCriticalSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Android/AndroidErrorOutputDevice.h b/Engine/Source/Runtime/Core/Public/Android/AndroidErrorOutputDevice.h index ee2a50c6e9fd..8dcc59d8acf6 100644 --- a/Engine/Source/Runtime/Core/Public/Android/AndroidErrorOutputDevice.h +++ b/Engine/Source/Runtime/Core/Public/Android/AndroidErrorOutputDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Android/AndroidFile.h b/Engine/Source/Runtime/Core/Public/Android/AndroidFile.h index 6c6f8e3f3db8..48121519fc9b 100644 --- a/Engine/Source/Runtime/Core/Public/Android/AndroidFile.h +++ b/Engine/Source/Runtime/Core/Public/Android/AndroidFile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= AndroidFile.h: Android platform File functions diff --git a/Engine/Source/Runtime/Core/Public/Android/AndroidJava.h b/Engine/Source/Runtime/Core/Public/Android/AndroidJava.h index 864f7c349949..b2391da627f0 100644 --- a/Engine/Source/Runtime/Core/Public/Android/AndroidJava.h +++ b/Engine/Source/Runtime/Core/Public/Android/AndroidJava.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Android/AndroidJavaEnv.h b/Engine/Source/Runtime/Core/Public/Android/AndroidJavaEnv.h index 9e5e5d42c29b..5d4ce21342e8 100644 --- a/Engine/Source/Runtime/Core/Public/Android/AndroidJavaEnv.h +++ b/Engine/Source/Runtime/Core/Public/Android/AndroidJavaEnv.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Android/AndroidJavaMessageBox.h b/Engine/Source/Runtime/Core/Public/Android/AndroidJavaMessageBox.h index 023d0d90e5f2..1c980cf25272 100644 --- a/Engine/Source/Runtime/Core/Public/Android/AndroidJavaMessageBox.h +++ b/Engine/Source/Runtime/Core/Public/Android/AndroidJavaMessageBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Android/AndroidMath.h b/Engine/Source/Runtime/Core/Public/Android/AndroidMath.h index 93318779c88b..571541be9ae9 100644 --- a/Engine/Source/Runtime/Core/Public/Android/AndroidMath.h +++ b/Engine/Source/Runtime/Core/Public/Android/AndroidMath.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= AndroidMath.h: Android platform Math functions diff --git a/Engine/Source/Runtime/Core/Public/Android/AndroidMemory.h b/Engine/Source/Runtime/Core/Public/Android/AndroidMemory.h index aa7d8d462001..9810352fa5b0 100644 --- a/Engine/Source/Runtime/Core/Public/Android/AndroidMemory.h +++ b/Engine/Source/Runtime/Core/Public/Android/AndroidMemory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/Android/AndroidMisc.h b/Engine/Source/Runtime/Core/Public/Android/AndroidMisc.h index c0fb7d60ef42..28a8df122ff9 100644 --- a/Engine/Source/Runtime/Core/Public/Android/AndroidMisc.h +++ b/Engine/Source/Runtime/Core/Public/Android/AndroidMisc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/Android/AndroidOutputDevices.h b/Engine/Source/Runtime/Core/Public/Android/AndroidOutputDevices.h index cb719da1ec7d..abbeecaf35df 100644 --- a/Engine/Source/Runtime/Core/Public/Android/AndroidOutputDevices.h +++ b/Engine/Source/Runtime/Core/Public/Android/AndroidOutputDevices.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/Android/AndroidPlatform.h b/Engine/Source/Runtime/Core/Public/Android/AndroidPlatform.h index 8b208521720f..607c9bd40890 100644 --- a/Engine/Source/Runtime/Core/Public/Android/AndroidPlatform.h +++ b/Engine/Source/Runtime/Core/Public/Android/AndroidPlatform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*================================================================================ AndroidPlatform.h: Setup for the Android platform diff --git a/Engine/Source/Runtime/Core/Public/Android/AndroidPlatformCompilerPreSetup.h b/Engine/Source/Runtime/Core/Public/Android/AndroidPlatformCompilerPreSetup.h index e40ec5e89356..14c21f9f04b0 100644 --- a/Engine/Source/Runtime/Core/Public/Android/AndroidPlatformCompilerPreSetup.h +++ b/Engine/Source/Runtime/Core/Public/Android/AndroidPlatformCompilerPreSetup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Android/AndroidPlatformCrashContext.h b/Engine/Source/Runtime/Core/Public/Android/AndroidPlatformCrashContext.h index 86a150fba6bd..aedced156a78 100644 --- a/Engine/Source/Runtime/Core/Public/Android/AndroidPlatformCrashContext.h +++ b/Engine/Source/Runtime/Core/Public/Android/AndroidPlatformCrashContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Android/AndroidPlatformRunnableThread.h b/Engine/Source/Runtime/Core/Public/Android/AndroidPlatformRunnableThread.h index 69c02c9f3d9d..613e6e74dbe0 100644 --- a/Engine/Source/Runtime/Core/Public/Android/AndroidPlatformRunnableThread.h +++ b/Engine/Source/Runtime/Core/Public/Android/AndroidPlatformRunnableThread.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= AndroidPlatformRunnableThread.h: Android platform threading functions diff --git a/Engine/Source/Runtime/Core/Public/Android/AndroidPlatformStackWalk.h b/Engine/Source/Runtime/Core/Public/Android/AndroidPlatformStackWalk.h index 787bccae08ee..9c4e2f09d060 100644 --- a/Engine/Source/Runtime/Core/Public/Android/AndroidPlatformStackWalk.h +++ b/Engine/Source/Runtime/Core/Public/Android/AndroidPlatformStackWalk.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/Android/AndroidProcess.h b/Engine/Source/Runtime/Core/Public/Android/AndroidProcess.h index e58a048884f2..fc21c0daab54 100644 --- a/Engine/Source/Runtime/Core/Public/Android/AndroidProcess.h +++ b/Engine/Source/Runtime/Core/Public/Android/AndroidProcess.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/Android/AndroidProperties.h b/Engine/Source/Runtime/Core/Public/Android/AndroidProperties.h index a470b8617353..f7a8003e559d 100644 --- a/Engine/Source/Runtime/Core/Public/Android/AndroidProperties.h +++ b/Engine/Source/Runtime/Core/Public/Android/AndroidProperties.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*================================================================================ AndroidProperties.h - Basic static properties of a platform diff --git a/Engine/Source/Runtime/Core/Public/Android/AndroidStats.h b/Engine/Source/Runtime/Core/Public/Android/AndroidStats.h index fc37c024146d..1a17c88d29ec 100644 --- a/Engine/Source/Runtime/Core/Public/Android/AndroidStats.h +++ b/Engine/Source/Runtime/Core/Public/Android/AndroidStats.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Core/Public/Android/AndroidString.h b/Engine/Source/Runtime/Core/Public/Android/AndroidString.h index 6b3cfd0df823..32cb48ab682a 100644 --- a/Engine/Source/Runtime/Core/Public/Android/AndroidString.h +++ b/Engine/Source/Runtime/Core/Public/Android/AndroidString.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/Android/AndroidSystemIncludes.h b/Engine/Source/Runtime/Core/Public/Android/AndroidSystemIncludes.h index 3624a3e1220a..79fc88758c0d 100644 --- a/Engine/Source/Runtime/Core/Public/Android/AndroidSystemIncludes.h +++ b/Engine/Source/Runtime/Core/Public/Android/AndroidSystemIncludes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include diff --git a/Engine/Source/Runtime/Core/Public/Android/AndroidTLS.h b/Engine/Source/Runtime/Core/Public/Android/AndroidTLS.h index 18c073f939b5..e82c85d4791b 100644 --- a/Engine/Source/Runtime/Core/Public/Android/AndroidTLS.h +++ b/Engine/Source/Runtime/Core/Public/Android/AndroidTLS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/Android/AndroidTime.h b/Engine/Source/Runtime/Core/Public/Android/AndroidTime.h index 4507ac6468a6..5a37ad5c06ee 100644 --- a/Engine/Source/Runtime/Core/Public/Android/AndroidTime.h +++ b/Engine/Source/Runtime/Core/Public/Android/AndroidTime.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/Apple/AppleLLM.h b/Engine/Source/Runtime/Core/Public/Apple/AppleLLM.h index 922901a45f00..03176c944389 100644 --- a/Engine/Source/Runtime/Core/Public/Apple/AppleLLM.h +++ b/Engine/Source/Runtime/Core/Public/Apple/AppleLLM.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformAffinity.h b/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformAffinity.h index b8b137fdfa09..dcb12a0c5847 100644 --- a/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformAffinity.h +++ b/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformAffinity.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformAtomics.h b/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformAtomics.h index 830bd3dfcf11..12ad8be8a74e 100644 --- a/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformAtomics.h +++ b/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformAtomics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= ApplePlatformAtomics.h: Apple platform Atomics functions diff --git a/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformCompilerPreSetup.h b/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformCompilerPreSetup.h index 4d9b74294949..65f790b7d146 100644 --- a/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformCompilerPreSetup.h +++ b/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformCompilerPreSetup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformCrashContext.h b/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformCrashContext.h index 25ae77431e41..119b9dc87392 100644 --- a/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformCrashContext.h +++ b/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformCrashContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= ApplePlatformCrashContext.h: Apple platform crash context declaration diff --git a/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformDebugEvents.h b/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformDebugEvents.h index 5f060567c159..45d16209c6fb 100644 --- a/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformDebugEvents.h +++ b/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformDebugEvents.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= FApplePlatformDebugEvents.h: Apple platform debug events diff --git a/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformFile.h b/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformFile.h index 73b8751910ca..5fe39772be96 100644 --- a/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformFile.h +++ b/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformFile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= ApplePlatformFile.h: Apple platform File functions diff --git a/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformMemory.h b/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformMemory.h index b414c34f8a7f..df61cf109dfa 100644 --- a/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformMemory.h +++ b/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformMemory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformMisc.h b/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformMisc.h index 03384078b6f6..d54a5a3d1ef7 100644 --- a/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformMisc.h +++ b/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformMisc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= ApplePlatformMisc.h: Apple platform misc functions diff --git a/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformRunnableThread.h b/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformRunnableThread.h index f04e74ef23a5..7a42dc93188e 100644 --- a/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformRunnableThread.h +++ b/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformRunnableThread.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= ApplePlatformRunnableThread.h: Apple platform threading functions diff --git a/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformStackWalk.h b/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformStackWalk.h index 8f10da56d296..8efa16390220 100644 --- a/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformStackWalk.h +++ b/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformStackWalk.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= ApplePlatformStackWalk.h: Apple platform stack walk functions diff --git a/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformString.h b/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformString.h index 077ad4d668f2..06021aa211a3 100644 --- a/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformString.h +++ b/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformString.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= ApplePlatformString.h: Apple platform string classes, mostly implemented with ANSI C++ diff --git a/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformSymbolication.h b/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformSymbolication.h index 6215a209233f..7a8a55d13301 100644 --- a/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformSymbolication.h +++ b/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformSymbolication.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= ApplePlatformSymbolication.h: Apple platform implementation of symbolication diff --git a/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformTLS.h b/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformTLS.h index 9cfd69c89b9a..e47baf1d9030 100644 --- a/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformTLS.h +++ b/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformTLS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= ApplePlatformTLS.h: Apple platform TLS (Thread local storage and thread ID) functions diff --git a/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformTime.h b/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformTime.h index a10b55def6f4..0ef469737e44 100644 --- a/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformTime.h +++ b/Engine/Source/Runtime/Core/Public/Apple/ApplePlatformTime.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= ApplePlatformTime.h: Apple platform Time functions diff --git a/Engine/Source/Runtime/Core/Public/Async/Async.h b/Engine/Source/Runtime/Core/Public/Async/Async.h index d1791a6ccee4..b80748c9586b 100644 --- a/Engine/Source/Runtime/Core/Public/Async/Async.h +++ b/Engine/Source/Runtime/Core/Public/Async/Async.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Async/AsyncFileHandle.h b/Engine/Source/Runtime/Core/Public/Async/AsyncFileHandle.h index d2ba74da4943..8f101e8d29d6 100644 --- a/Engine/Source/Runtime/Core/Public/Async/AsyncFileHandle.h +++ b/Engine/Source/Runtime/Core/Public/Async/AsyncFileHandle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Async/AsyncResult.h b/Engine/Source/Runtime/Core/Public/Async/AsyncResult.h index 225128afe3db..d04f7b1c23d2 100644 --- a/Engine/Source/Runtime/Core/Public/Async/AsyncResult.h +++ b/Engine/Source/Runtime/Core/Public/Async/AsyncResult.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Async/AsyncWork.h b/Engine/Source/Runtime/Core/Public/Async/AsyncWork.h index 0c34a5c92828..433315439d77 100644 --- a/Engine/Source/Runtime/Core/Public/Async/AsyncWork.h +++ b/Engine/Source/Runtime/Core/Public/Async/AsyncWork.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AsyncWork.h: Definition of queued work classes diff --git a/Engine/Source/Runtime/Core/Public/Async/Future.h b/Engine/Source/Runtime/Core/Public/Async/Future.h index e379730dd370..3e5a8bf39333 100644 --- a/Engine/Source/Runtime/Core/Public/Async/Future.h +++ b/Engine/Source/Runtime/Core/Public/Async/Future.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Async/IAsyncProgress.h b/Engine/Source/Runtime/Core/Public/Async/IAsyncProgress.h index e2aa5e93522f..4f735af455cb 100644 --- a/Engine/Source/Runtime/Core/Public/Async/IAsyncProgress.h +++ b/Engine/Source/Runtime/Core/Public/Async/IAsyncProgress.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Async/IAsyncTask.h b/Engine/Source/Runtime/Core/Public/Async/IAsyncTask.h index 1a7a87f3cde1..7b84277571e9 100644 --- a/Engine/Source/Runtime/Core/Public/Async/IAsyncTask.h +++ b/Engine/Source/Runtime/Core/Public/Async/IAsyncTask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Async/ParallelFor.h b/Engine/Source/Runtime/Core/Public/Async/ParallelFor.h index d124aed372f8..5a4673ea0e78 100644 --- a/Engine/Source/Runtime/Core/Public/Async/ParallelFor.h +++ b/Engine/Source/Runtime/Core/Public/Async/ParallelFor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParllelFor.h: TaskGraph library diff --git a/Engine/Source/Runtime/Core/Public/Async/TaskGraphInterfaces.h b/Engine/Source/Runtime/Core/Public/Async/TaskGraphInterfaces.h index d994b610986c..67c485d4c83d 100644 --- a/Engine/Source/Runtime/Core/Public/Async/TaskGraphInterfaces.h +++ b/Engine/Source/Runtime/Core/Public/Async/TaskGraphInterfaces.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TaskGraphInterfaces.h: TaskGraph library diff --git a/Engine/Source/Runtime/Core/Public/Clang/ClangPlatformAtomics.h b/Engine/Source/Runtime/Core/Public/Clang/ClangPlatformAtomics.h index f6f5a80bc8f5..f1861ac8aab3 100644 --- a/Engine/Source/Runtime/Core/Public/Clang/ClangPlatformAtomics.h +++ b/Engine/Source/Runtime/Core/Public/Clang/ClangPlatformAtomics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= ClangPlatformAtomics.h: Apple platform Atomics functions diff --git a/Engine/Source/Runtime/Core/Public/Clang/ClangPlatformCodeAnalysis.h b/Engine/Source/Runtime/Core/Public/Clang/ClangPlatformCodeAnalysis.h index ccdf55a45021..0d5e1a3a9930 100644 --- a/Engine/Source/Runtime/Core/Public/Clang/ClangPlatformCodeAnalysis.h +++ b/Engine/Source/Runtime/Core/Public/Clang/ClangPlatformCodeAnalysis.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Clang/ClangPlatformCompilerPreSetup.h b/Engine/Source/Runtime/Core/Public/Clang/ClangPlatformCompilerPreSetup.h index 9970b08e03b7..feaac611ebe0 100644 --- a/Engine/Source/Runtime/Core/Public/Clang/ClangPlatformCompilerPreSetup.h +++ b/Engine/Source/Runtime/Core/Public/Clang/ClangPlatformCompilerPreSetup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Clang/ClangPlatformMath.h b/Engine/Source/Runtime/Core/Public/Clang/ClangPlatformMath.h index 6bbd0848080c..74a5a05fe07c 100644 --- a/Engine/Source/Runtime/Core/Public/Clang/ClangPlatformMath.h +++ b/Engine/Source/Runtime/Core/Public/Clang/ClangPlatformMath.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= ClangPlatformMath.h: Clang intrinsic implementations of some platform Math functions diff --git a/Engine/Source/Runtime/Core/Public/Containers/AllocatorFixedSizeFreeList.h b/Engine/Source/Runtime/Core/Public/Containers/AllocatorFixedSizeFreeList.h index 5d4678ff7223..948e1c01de94 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/AllocatorFixedSizeFreeList.h +++ b/Engine/Source/Runtime/Core/Public/Containers/AllocatorFixedSizeFreeList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/Array.h b/Engine/Source/Runtime/Core/Public/Containers/Array.h index aea8286820f2..f2b9b2d40499 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/Array.h +++ b/Engine/Source/Runtime/Core/Public/Containers/Array.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/ArrayBuilder.h b/Engine/Source/Runtime/Core/Public/Containers/ArrayBuilder.h index d3a28c238a6b..aef7b87c76a4 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/ArrayBuilder.h +++ b/Engine/Source/Runtime/Core/Public/Containers/ArrayBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/ArrayView.h b/Engine/Source/Runtime/Core/Public/Containers/ArrayView.h index 7fee51023c7f..d278eb799647 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/ArrayView.h +++ b/Engine/Source/Runtime/Core/Public/Containers/ArrayView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/BitArray.h b/Engine/Source/Runtime/Core/Public/Containers/BitArray.h index 60350819c6a6..4e864787a08e 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/BitArray.h +++ b/Engine/Source/Runtime/Core/Public/Containers/BitArray.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/ChunkedArray.h b/Engine/Source/Runtime/Core/Public/Containers/ChunkedArray.h index f78b8128c322..63f3a6ef98b2 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/ChunkedArray.h +++ b/Engine/Source/Runtime/Core/Public/Containers/ChunkedArray.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/CircularBuffer.h b/Engine/Source/Runtime/Core/Public/Containers/CircularBuffer.h index 0263662db510..e11ac48a1d53 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/CircularBuffer.h +++ b/Engine/Source/Runtime/Core/Public/Containers/CircularBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/CircularQueue.h b/Engine/Source/Runtime/Core/Public/Containers/CircularQueue.h index 15edc69abe5f..c1417c08cfd9 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/CircularQueue.h +++ b/Engine/Source/Runtime/Core/Public/Containers/CircularQueue.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/ContainerAllocationPolicies.h b/Engine/Source/Runtime/Core/Public/Containers/ContainerAllocationPolicies.h index d44217c95eaa..9aab5b6eb0e5 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/ContainerAllocationPolicies.h +++ b/Engine/Source/Runtime/Core/Public/Containers/ContainerAllocationPolicies.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/ContainersFwd.h b/Engine/Source/Runtime/Core/Public/Containers/ContainersFwd.h index 2704752087f4..687a938d284f 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/ContainersFwd.h +++ b/Engine/Source/Runtime/Core/Public/Containers/ContainersFwd.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/DiscardableKeyValueCache.h b/Engine/Source/Runtime/Core/Public/Containers/DiscardableKeyValueCache.h index 64a27a55dff7..600793f423d8 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/DiscardableKeyValueCache.h +++ b/Engine/Source/Runtime/Core/Public/Containers/DiscardableKeyValueCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/DynamicRHIResourceArray.h b/Engine/Source/Runtime/Core/Public/Containers/DynamicRHIResourceArray.h index 2b84586e8c31..918cc0b6e782 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/DynamicRHIResourceArray.h +++ b/Engine/Source/Runtime/Core/Public/Containers/DynamicRHIResourceArray.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/EnumAsByte.h b/Engine/Source/Runtime/Core/Public/Containers/EnumAsByte.h index 563f6fdd61c0..4cd464572ed2 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/EnumAsByte.h +++ b/Engine/Source/Runtime/Core/Public/Containers/EnumAsByte.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/HashTable.h b/Engine/Source/Runtime/Core/Public/Containers/HashTable.h index d9238569cbda..9d055c9165be 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/HashTable.h +++ b/Engine/Source/Runtime/Core/Public/Containers/HashTable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/IndirectArray.h b/Engine/Source/Runtime/Core/Public/Containers/IndirectArray.h index 1d766d3804ba..e70d49f7401e 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/IndirectArray.h +++ b/Engine/Source/Runtime/Core/Public/Containers/IndirectArray.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/LazyPrintf.h b/Engine/Source/Runtime/Core/Public/Containers/LazyPrintf.h index 7d99951669c4..7dea9bf1680e 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/LazyPrintf.h +++ b/Engine/Source/Runtime/Core/Public/Containers/LazyPrintf.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/List.h b/Engine/Source/Runtime/Core/Public/Containers/List.h index d9f5df37c2f5..ba9ad07d9759 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/List.h +++ b/Engine/Source/Runtime/Core/Public/Containers/List.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/LockFreeFixedSizeAllocator.h b/Engine/Source/Runtime/Core/Public/Containers/LockFreeFixedSizeAllocator.h index 39f058c08a3a..9b058154c168 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/LockFreeFixedSizeAllocator.h +++ b/Engine/Source/Runtime/Core/Public/Containers/LockFreeFixedSizeAllocator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/LockFreeList.h b/Engine/Source/Runtime/Core/Public/Containers/LockFreeList.h index ac7148d6bd2e..fe21c93b48da 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/LockFreeList.h +++ b/Engine/Source/Runtime/Core/Public/Containers/LockFreeList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/LruCache.h b/Engine/Source/Runtime/Core/Public/Containers/LruCache.h index e745e19a2012..d46f098212f2 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/LruCache.h +++ b/Engine/Source/Runtime/Core/Public/Containers/LruCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/MRUArray.h b/Engine/Source/Runtime/Core/Public/Containers/MRUArray.h index 1da4c51caaca..a4e2224ad103 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/MRUArray.h +++ b/Engine/Source/Runtime/Core/Public/Containers/MRUArray.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/Map.h b/Engine/Source/Runtime/Core/Public/Containers/Map.h index f9b922cec4e7..2360f457b136 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/Map.h +++ b/Engine/Source/Runtime/Core/Public/Containers/Map.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/MapBuilder.h b/Engine/Source/Runtime/Core/Public/Containers/MapBuilder.h index c515da057c63..c296e38a1900 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/MapBuilder.h +++ b/Engine/Source/Runtime/Core/Public/Containers/MapBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/Queue.h b/Engine/Source/Runtime/Core/Public/Containers/Queue.h index 691a1737c128..c0ba51cc23e7 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/Queue.h +++ b/Engine/Source/Runtime/Core/Public/Containers/Queue.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/ResourceArray.h b/Engine/Source/Runtime/Core/Public/Containers/ResourceArray.h index 4a5b7224705c..6b3fb646bd4f 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/ResourceArray.h +++ b/Engine/Source/Runtime/Core/Public/Containers/ResourceArray.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/ScriptArray.h b/Engine/Source/Runtime/Core/Public/Containers/ScriptArray.h index e520f38b40bb..0eb95644e65f 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/ScriptArray.h +++ b/Engine/Source/Runtime/Core/Public/Containers/ScriptArray.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/Set.h b/Engine/Source/Runtime/Core/Public/Containers/Set.h index dda4f6ae0f08..3e8d687c68d9 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/Set.h +++ b/Engine/Source/Runtime/Core/Public/Containers/Set.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/SortedMap.h b/Engine/Source/Runtime/Core/Public/Containers/SortedMap.h index 4d534edd138a..71f817fededf 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/SortedMap.h +++ b/Engine/Source/Runtime/Core/Public/Containers/SortedMap.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/SparseArray.h b/Engine/Source/Runtime/Core/Public/Containers/SparseArray.h index 17ce46b2def3..7fb1dd45bdcd 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/SparseArray.h +++ b/Engine/Source/Runtime/Core/Public/Containers/SparseArray.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/StackTracker.h b/Engine/Source/Runtime/Core/Public/Containers/StackTracker.h index fd42908afb64..6a81f03fa7dc 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/StackTracker.h +++ b/Engine/Source/Runtime/Core/Public/Containers/StackTracker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/StaticArray.h b/Engine/Source/Runtime/Core/Public/Containers/StaticArray.h index 4662057dc3b3..3a2d8a6524e9 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/StaticArray.h +++ b/Engine/Source/Runtime/Core/Public/Containers/StaticArray.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/StaticBitArray.h b/Engine/Source/Runtime/Core/Public/Containers/StaticBitArray.h index 0d567a028ab8..5c1c4e1dec0c 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/StaticBitArray.h +++ b/Engine/Source/Runtime/Core/Public/Containers/StaticBitArray.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/StringConv.h b/Engine/Source/Runtime/Core/Public/Containers/StringConv.h index b1af796fdd31..15efe3eeb3fd 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/StringConv.h +++ b/Engine/Source/Runtime/Core/Public/Containers/StringConv.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This file contains the classes used when converting strings between // standards (ANSI, UNICODE, etc.) diff --git a/Engine/Source/Runtime/Core/Public/Containers/Ticker.h b/Engine/Source/Runtime/Core/Public/Containers/Ticker.h index ec84434a4292..1c811f2c30c5 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/Ticker.h +++ b/Engine/Source/Runtime/Core/Public/Containers/Ticker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/TransArray.h b/Engine/Source/Runtime/Core/Public/Containers/TransArray.h index 4ef7de280dfa..360377d0c2cd 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/TransArray.h +++ b/Engine/Source/Runtime/Core/Public/Containers/TransArray.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/TripleBuffer.h b/Engine/Source/Runtime/Core/Public/Containers/TripleBuffer.h index 6df551d0c3f5..ca538cc01551 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/TripleBuffer.h +++ b/Engine/Source/Runtime/Core/Public/Containers/TripleBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/Union.h b/Engine/Source/Runtime/Core/Public/Containers/Union.h index 56767a25152b..ad5d71a08cfa 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/Union.h +++ b/Engine/Source/Runtime/Core/Public/Containers/Union.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Containers/UnrealString.h b/Engine/Source/Runtime/Core/Public/Containers/UnrealString.h index 9a2167eb1083..859278c11a03 100644 --- a/Engine/Source/Runtime/Core/Public/Containers/UnrealString.h +++ b/Engine/Source/Runtime/Core/Public/Containers/UnrealString.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This needed to be UnrealString.h to avoid conflicting with // the Windows platform SDK string.h diff --git a/Engine/Source/Runtime/Core/Public/Core.h b/Engine/Source/Runtime/Core/Public/Core.h index 0916120a36a0..22b55bb42a13 100644 --- a/Engine/Source/Runtime/Core/Public/Core.h +++ b/Engine/Source/Runtime/Core/Public/Core.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/CoreFwd.h b/Engine/Source/Runtime/Core/Public/CoreFwd.h index 107d2721479e..14a997d4c9ba 100644 --- a/Engine/Source/Runtime/Core/Public/CoreFwd.h +++ b/Engine/Source/Runtime/Core/Public/CoreFwd.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/CoreGlobals.h b/Engine/Source/Runtime/Core/Public/CoreGlobals.h index eb805bbf4e20..abc168dc316f 100644 --- a/Engine/Source/Runtime/Core/Public/CoreGlobals.h +++ b/Engine/Source/Runtime/Core/Public/CoreGlobals.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/CoreMinimal.h b/Engine/Source/Runtime/Core/Public/CoreMinimal.h index b7c970f88a2d..b24dc5b4ab66 100644 --- a/Engine/Source/Runtime/Core/Public/CoreMinimal.h +++ b/Engine/Source/Runtime/Core/Public/CoreMinimal.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/CoreSharedPCH.h b/Engine/Source/Runtime/Core/Public/CoreSharedPCH.h index 8a1b7b7fee09..d04213c16a58 100644 --- a/Engine/Source/Runtime/Core/Public/CoreSharedPCH.h +++ b/Engine/Source/Runtime/Core/Public/CoreSharedPCH.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/CoreTypes.h b/Engine/Source/Runtime/Core/Public/CoreTypes.h index 408f0be25e75..bdc307558501 100644 --- a/Engine/Source/Runtime/Core/Public/CoreTypes.h +++ b/Engine/Source/Runtime/Core/Public/CoreTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Delegates/Delegate.h b/Engine/Source/Runtime/Core/Public/Delegates/Delegate.h index ff8383cfb12e..2bc093a1b2d6 100644 --- a/Engine/Source/Runtime/Core/Public/Delegates/Delegate.h +++ b/Engine/Source/Runtime/Core/Public/Delegates/Delegate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Delegates/DelegateBase.h b/Engine/Source/Runtime/Core/Public/Delegates/DelegateBase.h index ef99ecf93f1d..be0fe61a118f 100644 --- a/Engine/Source/Runtime/Core/Public/Delegates/DelegateBase.h +++ b/Engine/Source/Runtime/Core/Public/Delegates/DelegateBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Delegates/DelegateCombinations.h b/Engine/Source/Runtime/Core/Public/Delegates/DelegateCombinations.h index 420752f3aff1..4798ec70092a 100644 --- a/Engine/Source/Runtime/Core/Public/Delegates/DelegateCombinations.h +++ b/Engine/Source/Runtime/Core/Public/Delegates/DelegateCombinations.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstanceInterface.h b/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstanceInterface.h index e9b586b3eae1..366c615fba14 100644 --- a/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstanceInterface.h +++ b/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstanceInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.h b/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.h index 96b9e46c0797..e14dba87d6c4 100644 --- a/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.h +++ b/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*================================================================================ DelegateInstancesImpl.inl: Inline implementation of delegate bindings. diff --git a/Engine/Source/Runtime/Core/Public/Delegates/DelegateSettings.h b/Engine/Source/Runtime/Core/Public/Delegates/DelegateSettings.h index dcfc635febe9..4af1f5edeb55 100644 --- a/Engine/Source/Runtime/Core/Public/Delegates/DelegateSettings.h +++ b/Engine/Source/Runtime/Core/Public/Delegates/DelegateSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Delegates/DelegateSignatureImpl.inl b/Engine/Source/Runtime/Core/Public/Delegates/DelegateSignatureImpl.inl index 36e0e35b91f2..32c3839c6f14 100644 --- a/Engine/Source/Runtime/Core/Public/Delegates/DelegateSignatureImpl.inl +++ b/Engine/Source/Runtime/Core/Public/Delegates/DelegateSignatureImpl.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Only designed to be included directly by Delegate.h #if !defined( __Delegate_h__ ) || !defined( FUNC_INCLUDING_INLINE_IMPL ) diff --git a/Engine/Source/Runtime/Core/Public/Delegates/IDelegateInstance.h b/Engine/Source/Runtime/Core/Public/Delegates/IDelegateInstance.h index 9aacb9ec8ab4..ce0ec8db76d9 100644 --- a/Engine/Source/Runtime/Core/Public/Delegates/IDelegateInstance.h +++ b/Engine/Source/Runtime/Core/Public/Delegates/IDelegateInstance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Delegates/IntegerSequence.h b/Engine/Source/Runtime/Core/Public/Delegates/IntegerSequence.h index 7d7213a5b64f..cdd81fd18391 100644 --- a/Engine/Source/Runtime/Core/Public/Delegates/IntegerSequence.h +++ b/Engine/Source/Runtime/Core/Public/Delegates/IntegerSequence.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Delegates/MulticastDelegateBase.h b/Engine/Source/Runtime/Core/Public/Delegates/MulticastDelegateBase.h index 1b980a7e5c52..7675d910f3a9 100644 --- a/Engine/Source/Runtime/Core/Public/Delegates/MulticastDelegateBase.h +++ b/Engine/Source/Runtime/Core/Public/Delegates/MulticastDelegateBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Features/IModularFeature.h b/Engine/Source/Runtime/Core/Public/Features/IModularFeature.h index 82f3b79e9299..cfeda9ae4402 100644 --- a/Engine/Source/Runtime/Core/Public/Features/IModularFeature.h +++ b/Engine/Source/Runtime/Core/Public/Features/IModularFeature.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Features/IModularFeatures.h b/Engine/Source/Runtime/Core/Public/Features/IModularFeatures.h index 3267eb8f35ab..cd4256963d49 100644 --- a/Engine/Source/Runtime/Core/Public/Features/IModularFeatures.h +++ b/Engine/Source/Runtime/Core/Public/Features/IModularFeatures.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/FramePro/FrameProProfiler.h b/Engine/Source/Runtime/Core/Public/FramePro/FrameProProfiler.h index 2d0d01320fe2..424a0e374e97 100644 --- a/Engine/Source/Runtime/Core/Public/FramePro/FrameProProfiler.h +++ b/Engine/Source/Runtime/Core/Public/FramePro/FrameProProfiler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatform.h b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatform.h index 31c34856b538..ec6d96e6233c 100644 --- a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatform.h +++ b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformAffinity.h b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformAffinity.h index 1ad5f207beff..adc5fe465e1a 100644 --- a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformAffinity.h +++ b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformAffinity.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformAtomics.h b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformAtomics.h index e2a352f44c5c..97384beb7348 100644 --- a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformAtomics.h +++ b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformAtomics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformChunkInstall.h b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformChunkInstall.h index bf916b686591..f1e07bd78aad 100644 --- a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformChunkInstall.h +++ b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformChunkInstall.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformCompilerPreSetup.h b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformCompilerPreSetup.h index 098ebafca298..44db4111d6e4 100644 --- a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformCompilerPreSetup.h +++ b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformCompilerPreSetup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformCompression.h b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformCompression.h index 39db233de100..1ba830b98bd0 100644 --- a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformCompression.h +++ b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformCompression.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformCrashContext.h b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformCrashContext.h index d68dc9085ed0..22b3bb383c74 100644 --- a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformCrashContext.h +++ b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformCrashContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformCriticalSection.h b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformCriticalSection.h index 07bddbe47c7d..e0df714c26dd 100644 --- a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformCriticalSection.h +++ b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformCriticalSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformDriver.h b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformDriver.h index 8b945126acf7..b9cd018d74d7 100644 --- a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformDriver.h +++ b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformDriver.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformFile.h b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformFile.h index 2e8b18f1e079..008909ffebd6 100644 --- a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformFile.h +++ b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformFile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformMallocCrash.h b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformMallocCrash.h index 6b18a51b15b8..d617230dd3ef 100644 --- a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformMallocCrash.h +++ b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformMallocCrash.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h index 4def0e442e5f..0e9f653554e8 100644 --- a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h +++ b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformMemory.h b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformMemory.h index 7573f84f0f5e..34abe6476ed0 100644 --- a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformMemory.h +++ b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformMemory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformMemoryPoolStats.h b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformMemoryPoolStats.h index 57b7bebf510a..ea4dde09e845 100644 --- a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformMemoryPoolStats.h +++ b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformMemoryPoolStats.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= GenericPlatformMemoryPoolStats.h: Stat definitions for generic memory pools diff --git a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformMisc.h b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformMisc.h index d7d3dbc92197..b7388b91de41 100644 --- a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformMisc.h +++ b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformMisc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformNamedPipe.h b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformNamedPipe.h index 124eed051b9b..57ad04e325b2 100644 --- a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformNamedPipe.h +++ b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformNamedPipe.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformOutputDevices.h b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformOutputDevices.h index 9632fb4aa785..f16734d8e476 100644 --- a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformOutputDevices.h +++ b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformOutputDevices.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformProcess.h b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformProcess.h index de6a8e576415..915b521b39a6 100644 --- a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformProcess.h +++ b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformProcess.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformProperties.h b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformProperties.h index da5cf669d016..dd4112114b10 100644 --- a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformProperties.h +++ b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformProperties.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformStackWalk.h b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformStackWalk.h index 67d947edbaf7..9b44e805d7f9 100644 --- a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformStackWalk.h +++ b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformStackWalk.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformStricmp.h b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformStricmp.h index c911417ad324..08fce715e49b 100644 --- a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformStricmp.h +++ b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformStricmp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformString.h b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformString.h index f3b5501870a9..95dc661a068a 100644 --- a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformString.h +++ b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformString.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformSymbolication.h b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformSymbolication.h index e30473c99fb6..d2bed799874f 100644 --- a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformSymbolication.h +++ b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformSymbolication.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformTLS.h b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformTLS.h index 4bc5ec0c7e77..7dc84bf72282 100644 --- a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformTLS.h +++ b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformTLS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformTime.h b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformTime.h index d48ae3f6e1bd..0f529e3ec677 100644 --- a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformTime.h +++ b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericPlatformTime.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericWidePlatformString.h b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericWidePlatformString.h index 8d1e1d768557..2561da13e4ed 100644 --- a/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericWidePlatformString.h +++ b/Engine/Source/Runtime/Core/Public/GenericPlatform/GenericWidePlatformString.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/GenericPlatform/MicrosoftPlatformString.h b/Engine/Source/Runtime/Core/Public/GenericPlatform/MicrosoftPlatformString.h index 524a6aae4413..37de1f5eee84 100644 --- a/Engine/Source/Runtime/Core/Public/GenericPlatform/MicrosoftPlatformString.h +++ b/Engine/Source/Runtime/Core/Public/GenericPlatform/MicrosoftPlatformString.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/GenericPlatform/OSAllocationPool.h b/Engine/Source/Runtime/Core/Public/GenericPlatform/OSAllocationPool.h index 864d84dcbeac..dd4ff0c367f1 100644 --- a/Engine/Source/Runtime/Core/Public/GenericPlatform/OSAllocationPool.h +++ b/Engine/Source/Runtime/Core/Public/GenericPlatform/OSAllocationPool.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/GenericPlatform/StandardPlatformString.h b/Engine/Source/Runtime/Core/Public/GenericPlatform/StandardPlatformString.h index 5b425a3f7bc1..7841ad56ae96 100644 --- a/Engine/Source/Runtime/Core/Public/GenericPlatform/StandardPlatformString.h +++ b/Engine/Source/Runtime/Core/Public/GenericPlatform/StandardPlatformString.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/Allocators/CachedOSPageAllocator.h b/Engine/Source/Runtime/Core/Public/HAL/Allocators/CachedOSPageAllocator.h index d1df94685f38..0b0ffe525609 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/Allocators/CachedOSPageAllocator.h +++ b/Engine/Source/Runtime/Core/Public/HAL/Allocators/CachedOSPageAllocator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/Allocators/PooledVirtualMemoryAllocator.h b/Engine/Source/Runtime/Core/Public/HAL/Allocators/PooledVirtualMemoryAllocator.h index f1f6717ea552..92ba80d98ef4 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/Allocators/PooledVirtualMemoryAllocator.h +++ b/Engine/Source/Runtime/Core/Public/HAL/Allocators/PooledVirtualMemoryAllocator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/ConsoleManager.h b/Engine/Source/Runtime/Core/Public/HAL/ConsoleManager.h index 64367d91a126..c8276ff094ff 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/ConsoleManager.h +++ b/Engine/Source/Runtime/Core/Public/HAL/ConsoleManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/CriticalSection.h b/Engine/Source/Runtime/Core/Public/HAL/CriticalSection.h index dd7ae160bbd2..e54f8e9d6c7c 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/CriticalSection.h +++ b/Engine/Source/Runtime/Core/Public/HAL/CriticalSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/Event.h b/Engine/Source/Runtime/Core/Public/HAL/Event.h index e89ed725166c..e256b83599be 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/Event.h +++ b/Engine/Source/Runtime/Core/Public/HAL/Event.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/ExceptionHandling.h b/Engine/Source/Runtime/Core/Public/HAL/ExceptionHandling.h index 642af112c01d..755f6a521263 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/ExceptionHandling.h +++ b/Engine/Source/Runtime/Core/Public/HAL/ExceptionHandling.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/FMemory.inl b/Engine/Source/Runtime/Core/Public/HAL/FMemory.inl index c74fa7ecb3fb..455f0b9cb8e3 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/FMemory.inl +++ b/Engine/Source/Runtime/Core/Public/HAL/FMemory.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #if !defined(FMEMORY_INLINE_FUNCTION_DECORATOR) #define FMEMORY_INLINE_FUNCTION_DECORATOR diff --git a/Engine/Source/Runtime/Core/Public/HAL/FeedbackContextAnsi.h b/Engine/Source/Runtime/Core/Public/HAL/FeedbackContextAnsi.h index 27b38bcca7b4..cfee3a35d93d 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/FeedbackContextAnsi.h +++ b/Engine/Source/Runtime/Core/Public/HAL/FeedbackContextAnsi.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/FileManager.h b/Engine/Source/Runtime/Core/Public/HAL/FileManager.h index 82792f2ee627..53e16f3347e8 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/FileManager.h +++ b/Engine/Source/Runtime/Core/Public/HAL/FileManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/FileManagerGeneric.h b/Engine/Source/Runtime/Core/Public/HAL/FileManagerGeneric.h index 377f04eee32d..e39386bc3666 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/FileManagerGeneric.h +++ b/Engine/Source/Runtime/Core/Public/HAL/FileManagerGeneric.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/IConsoleManager.h b/Engine/Source/Runtime/Core/Public/HAL/IConsoleManager.h index 9a2d166b3b5c..a5e753ec3775 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/IConsoleManager.h +++ b/Engine/Source/Runtime/Core/Public/HAL/IConsoleManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/IPlatformFileCachedWrapper.h b/Engine/Source/Runtime/Core/Public/HAL/IPlatformFileCachedWrapper.h index dcc4146b72b5..891c21651233 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/IPlatformFileCachedWrapper.h +++ b/Engine/Source/Runtime/Core/Public/HAL/IPlatformFileCachedWrapper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/IPlatformFileLogWrapper.h b/Engine/Source/Runtime/Core/Public/HAL/IPlatformFileLogWrapper.h index 9cd139d8db78..e5f9f840b142 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/IPlatformFileLogWrapper.h +++ b/Engine/Source/Runtime/Core/Public/HAL/IPlatformFileLogWrapper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/IPlatformFileModule.h b/Engine/Source/Runtime/Core/Public/HAL/IPlatformFileModule.h index bc5f9ba8dd0b..0232952b633e 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/IPlatformFileModule.h +++ b/Engine/Source/Runtime/Core/Public/HAL/IPlatformFileModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/IPlatformFileOpenLogWrapper.h b/Engine/Source/Runtime/Core/Public/HAL/IPlatformFileOpenLogWrapper.h index fdb249d2151b..e178aba5c9ce 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/IPlatformFileOpenLogWrapper.h +++ b/Engine/Source/Runtime/Core/Public/HAL/IPlatformFileOpenLogWrapper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/IPlatformFileProfilerWrapper.h b/Engine/Source/Runtime/Core/Public/HAL/IPlatformFileProfilerWrapper.h index 124c96ec0a9b..c165e2aab3a4 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/IPlatformFileProfilerWrapper.h +++ b/Engine/Source/Runtime/Core/Public/HAL/IPlatformFileProfilerWrapper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/LowLevelMemTracker.h b/Engine/Source/Runtime/Core/Public/HAL/LowLevelMemTracker.h index 446d36ebdee5..b306bb425de2 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/LowLevelMemTracker.h +++ b/Engine/Source/Runtime/Core/Public/HAL/LowLevelMemTracker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/MallocAnsi.h b/Engine/Source/Runtime/Core/Public/HAL/MallocAnsi.h index bc949a513878..fca96e8e7e90 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/MallocAnsi.h +++ b/Engine/Source/Runtime/Core/Public/HAL/MallocAnsi.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/MallocBinned.h b/Engine/Source/Runtime/Core/Public/HAL/MallocBinned.h index bba39b1b3956..233bc78a301a 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/MallocBinned.h +++ b/Engine/Source/Runtime/Core/Public/HAL/MallocBinned.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/MallocBinned2.h b/Engine/Source/Runtime/Core/Public/HAL/MallocBinned2.h index 9ba19419b825..3713abeadc6e 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/MallocBinned2.h +++ b/Engine/Source/Runtime/Core/Public/HAL/MallocBinned2.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/MallocDebug.h b/Engine/Source/Runtime/Core/Public/HAL/MallocDebug.h index 4099c855c6f9..2572ab4edf05 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/MallocDebug.h +++ b/Engine/Source/Runtime/Core/Public/HAL/MallocDebug.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/MallocJemalloc.h b/Engine/Source/Runtime/Core/Public/HAL/MallocJemalloc.h index 42f5ce3773ce..90d7b95e72f8 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/MallocJemalloc.h +++ b/Engine/Source/Runtime/Core/Public/HAL/MallocJemalloc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/MallocLeakDetection.h b/Engine/Source/Runtime/Core/Public/HAL/MallocLeakDetection.h index dd4462498a71..312f808c0d0e 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/MallocLeakDetection.h +++ b/Engine/Source/Runtime/Core/Public/HAL/MallocLeakDetection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MallocLeakDetection.h: Helper class to track memory allocations diff --git a/Engine/Source/Runtime/Core/Public/HAL/MallocPoisonProxy.h b/Engine/Source/Runtime/Core/Public/HAL/MallocPoisonProxy.h index 66ec67ae6ebf..8bd72d10ee77 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/MallocPoisonProxy.h +++ b/Engine/Source/Runtime/Core/Public/HAL/MallocPoisonProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/MallocReplayProxy.h b/Engine/Source/Runtime/Core/Public/HAL/MallocReplayProxy.h index 8c610bebe75b..e0de253f3ca6 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/MallocReplayProxy.h +++ b/Engine/Source/Runtime/Core/Public/HAL/MallocReplayProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/MallocStomp.h b/Engine/Source/Runtime/Core/Public/HAL/MallocStomp.h index 43ca94773385..c46abfe14176 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/MallocStomp.h +++ b/Engine/Source/Runtime/Core/Public/HAL/MallocStomp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/MallocTBB.h b/Engine/Source/Runtime/Core/Public/HAL/MallocTBB.h index a482452eed33..5f76b2717d62 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/MallocTBB.h +++ b/Engine/Source/Runtime/Core/Public/HAL/MallocTBB.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/MallocThreadSafeProxy.h b/Engine/Source/Runtime/Core/Public/HAL/MallocThreadSafeProxy.h index 87794fef73e2..7bac33f2a204 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/MallocThreadSafeProxy.h +++ b/Engine/Source/Runtime/Core/Public/HAL/MallocThreadSafeProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/MemoryBase.h b/Engine/Source/Runtime/Core/Public/HAL/MemoryBase.h index 218d4c0b9b36..ba50aa7ad6db 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/MemoryBase.h +++ b/Engine/Source/Runtime/Core/Public/HAL/MemoryBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/MemoryMisc.h b/Engine/Source/Runtime/Core/Public/HAL/MemoryMisc.h index 9739226b7e50..bac5119a348c 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/MemoryMisc.h +++ b/Engine/Source/Runtime/Core/Public/HAL/MemoryMisc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/OutputDevices.h b/Engine/Source/Runtime/Core/Public/HAL/OutputDevices.h index 8a23ea07b2de..f9bdc73b195f 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/OutputDevices.h +++ b/Engine/Source/Runtime/Core/Public/HAL/OutputDevices.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/PThreadCriticalSection.h b/Engine/Source/Runtime/Core/Public/HAL/PThreadCriticalSection.h index 3b0256644cd6..c5528d1251c9 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/PThreadCriticalSection.h +++ b/Engine/Source/Runtime/Core/Public/HAL/PThreadCriticalSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/PThreadEvent.h b/Engine/Source/Runtime/Core/Public/HAL/PThreadEvent.h index e129de6ee6a2..b2009d52cca6 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/PThreadEvent.h +++ b/Engine/Source/Runtime/Core/Public/HAL/PThreadEvent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/PThreadRWLock.h b/Engine/Source/Runtime/Core/Public/HAL/PThreadRWLock.h index 0a350955e0b7..e9599104dd03 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/PThreadRWLock.h +++ b/Engine/Source/Runtime/Core/Public/HAL/PThreadRWLock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/Platform.h b/Engine/Source/Runtime/Core/Public/HAL/Platform.h index 4bebf0fcfcf7..5aff8769bd15 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/Platform.h +++ b/Engine/Source/Runtime/Core/Public/HAL/Platform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -135,7 +135,7 @@ //@port Identify the platform here and include the platform header to setup the platform types, etc #if PLATFORM_WINDOWS - #include "Windows/WIndowsPlatform.h" + #include "Windows/WindowsPlatform.h" #elif PLATFORM_PS4 #include "PS4/PS4Platform.h" #elif PLATFORM_XBOXONE diff --git a/Engine/Source/Runtime/Core/Public/HAL/PlatformAffinity.h b/Engine/Source/Runtime/Core/Public/HAL/PlatformAffinity.h index 68cf9f4f0ebf..2c74e5fdaf02 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/PlatformAffinity.h +++ b/Engine/Source/Runtime/Core/Public/HAL/PlatformAffinity.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/PlatformAtomics.h b/Engine/Source/Runtime/Core/Public/HAL/PlatformAtomics.h index 9c26c4cfd2d9..b7ed2959e30f 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/PlatformAtomics.h +++ b/Engine/Source/Runtime/Core/Public/HAL/PlatformAtomics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/PlatformCrt.h b/Engine/Source/Runtime/Core/Public/HAL/PlatformCrt.h index 01cc44ce16be..73b8df8e659e 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/PlatformCrt.h +++ b/Engine/Source/Runtime/Core/Public/HAL/PlatformCrt.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/PlatformFile.h b/Engine/Source/Runtime/Core/Public/HAL/PlatformFile.h index bae3aee3480c..a614aba1660e 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/PlatformFile.h +++ b/Engine/Source/Runtime/Core/Public/HAL/PlatformFile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/HAL/PlatformFileCommon.h b/Engine/Source/Runtime/Core/Public/HAL/PlatformFileCommon.h index 642e4e3ff937..5eaf5a3acad6 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/PlatformFileCommon.h +++ b/Engine/Source/Runtime/Core/Public/HAL/PlatformFileCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/PlatformFilemanager.h b/Engine/Source/Runtime/Core/Public/HAL/PlatformFilemanager.h index a9970a5c2295..c65f2087c089 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/PlatformFilemanager.h +++ b/Engine/Source/Runtime/Core/Public/HAL/PlatformFilemanager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/PlatformIncludes.h b/Engine/Source/Runtime/Core/Public/HAL/PlatformIncludes.h index 77cc6a93ed10..ffb660535b39 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/PlatformIncludes.h +++ b/Engine/Source/Runtime/Core/Public/HAL/PlatformIncludes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/PlatformMallocCrash.h b/Engine/Source/Runtime/Core/Public/HAL/PlatformMallocCrash.h index a2f7fd84bdce..b44d5b5d3083 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/PlatformMallocCrash.h +++ b/Engine/Source/Runtime/Core/Public/HAL/PlatformMallocCrash.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/HAL/PlatformMath.h b/Engine/Source/Runtime/Core/Public/HAL/PlatformMath.h index d2b6c8ca5b5d..b79a22915267 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/PlatformMath.h +++ b/Engine/Source/Runtime/Core/Public/HAL/PlatformMath.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/HAL/PlatformMemory.h b/Engine/Source/Runtime/Core/Public/HAL/PlatformMemory.h index 9ad84b4d6fc8..6193c232e201 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/PlatformMemory.h +++ b/Engine/Source/Runtime/Core/Public/HAL/PlatformMemory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/HAL/PlatformMisc.h b/Engine/Source/Runtime/Core/Public/HAL/PlatformMisc.h index b680268df663..ca0d0cd780bf 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/PlatformMisc.h +++ b/Engine/Source/Runtime/Core/Public/HAL/PlatformMisc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/HAL/PlatformNamedPipe.h b/Engine/Source/Runtime/Core/Public/HAL/PlatformNamedPipe.h index 4429daa4c0a5..8b5576614e93 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/PlatformNamedPipe.h +++ b/Engine/Source/Runtime/Core/Public/HAL/PlatformNamedPipe.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/HAL/PlatformOutputDevices.h b/Engine/Source/Runtime/Core/Public/HAL/PlatformOutputDevices.h index e47d33c2e25e..4d6ccd120efe 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/PlatformOutputDevices.h +++ b/Engine/Source/Runtime/Core/Public/HAL/PlatformOutputDevices.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/HAL/PlatformProcess.h b/Engine/Source/Runtime/Core/Public/HAL/PlatformProcess.h index 2c3c4fc77db5..2c824fc82936 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/PlatformProcess.h +++ b/Engine/Source/Runtime/Core/Public/HAL/PlatformProcess.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/PlatformProperties.h b/Engine/Source/Runtime/Core/Public/HAL/PlatformProperties.h index ee96ec920d73..6823fc11ac0e 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/PlatformProperties.h +++ b/Engine/Source/Runtime/Core/Public/HAL/PlatformProperties.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/HAL/PlatformStackWalk.h b/Engine/Source/Runtime/Core/Public/HAL/PlatformStackWalk.h index b0014092ac1d..d136507829c6 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/PlatformStackWalk.h +++ b/Engine/Source/Runtime/Core/Public/HAL/PlatformStackWalk.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/HAL/PlatformString.h b/Engine/Source/Runtime/Core/Public/HAL/PlatformString.h index 7f0281d606e6..27199c62e05d 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/PlatformString.h +++ b/Engine/Source/Runtime/Core/Public/HAL/PlatformString.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/HAL/PlatformTLS.h b/Engine/Source/Runtime/Core/Public/HAL/PlatformTLS.h index 0b6ac94d8c58..23d65c2883c0 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/PlatformTLS.h +++ b/Engine/Source/Runtime/Core/Public/HAL/PlatformTLS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/PlatformTime.h b/Engine/Source/Runtime/Core/Public/HAL/PlatformTime.h index 6d378fbeddfb..59b169f02a2e 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/PlatformTime.h +++ b/Engine/Source/Runtime/Core/Public/HAL/PlatformTime.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/Runnable.h b/Engine/Source/Runtime/Core/Public/HAL/Runnable.h index a91c625cdcfb..59a14bc69a36 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/Runnable.h +++ b/Engine/Source/Runtime/Core/Public/HAL/Runnable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/RunnableThread.h b/Engine/Source/Runtime/Core/Public/HAL/RunnableThread.h index a97624df2f7a..9c8d6f5f9e56 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/RunnableThread.h +++ b/Engine/Source/Runtime/Core/Public/HAL/RunnableThread.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/ThreadHeartBeat.h b/Engine/Source/Runtime/Core/Public/HAL/ThreadHeartBeat.h index 91593c0c2a79..78105788d3d6 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/ThreadHeartBeat.h +++ b/Engine/Source/Runtime/Core/Public/HAL/ThreadHeartBeat.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/HAL/ThreadManager.h b/Engine/Source/Runtime/Core/Public/HAL/ThreadManager.h index ded4f4924aaa..1ed0df5bd8e0 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/ThreadManager.h +++ b/Engine/Source/Runtime/Core/Public/HAL/ThreadManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/ThreadSafeBool.h b/Engine/Source/Runtime/Core/Public/HAL/ThreadSafeBool.h index 63467e29a565..564a130e4142 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/ThreadSafeBool.h +++ b/Engine/Source/Runtime/Core/Public/HAL/ThreadSafeBool.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/ThreadSafeCounter.h b/Engine/Source/Runtime/Core/Public/HAL/ThreadSafeCounter.h index 5618ce0963aa..ef2fbb99bc92 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/ThreadSafeCounter.h +++ b/Engine/Source/Runtime/Core/Public/HAL/ThreadSafeCounter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/ThreadSafeCounter64.h b/Engine/Source/Runtime/Core/Public/HAL/ThreadSafeCounter64.h index 4f4dccc4ed76..6729626bceb5 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/ThreadSafeCounter64.h +++ b/Engine/Source/Runtime/Core/Public/HAL/ThreadSafeCounter64.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/ThreadSingleton.h b/Engine/Source/Runtime/Core/Public/HAL/ThreadSingleton.h index 3954d4bddc26..f7b0242f0452 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/ThreadSingleton.h +++ b/Engine/Source/Runtime/Core/Public/HAL/ThreadSingleton.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/ThreadingBase.h b/Engine/Source/Runtime/Core/Public/HAL/ThreadingBase.h index c3d8c6c7f78c..10fc3245081d 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/ThreadingBase.h +++ b/Engine/Source/Runtime/Core/Public/HAL/ThreadingBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/TlsAutoCleanup.h b/Engine/Source/Runtime/Core/Public/HAL/TlsAutoCleanup.h index d901e8fead0a..788d785c70b7 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/TlsAutoCleanup.h +++ b/Engine/Source/Runtime/Core/Public/HAL/TlsAutoCleanup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HAL/UnrealMemory.h b/Engine/Source/Runtime/Core/Public/HAL/UnrealMemory.h index 6fefd0eae350..a58112bab8d6 100644 --- a/Engine/Source/Runtime/Core/Public/HAL/UnrealMemory.h +++ b/Engine/Source/Runtime/Core/Public/HAL/UnrealMemory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HTML5/HTML5AssertionMacros.h b/Engine/Source/Runtime/Core/Public/HTML5/HTML5AssertionMacros.h index a51b56c3c3d8..ef1dc859cc74 100644 --- a/Engine/Source/Runtime/Core/Public/HTML5/HTML5AssertionMacros.h +++ b/Engine/Source/Runtime/Core/Public/HTML5/HTML5AssertionMacros.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HTML5/HTML5CriticalSection.h b/Engine/Source/Runtime/Core/Public/HTML5/HTML5CriticalSection.h index 9bcd823c54a2..1c0f466b99d5 100644 --- a/Engine/Source/Runtime/Core/Public/HTML5/HTML5CriticalSection.h +++ b/Engine/Source/Runtime/Core/Public/HTML5/HTML5CriticalSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HTML5/HTML5DebugLogging.h b/Engine/Source/Runtime/Core/Public/HTML5/HTML5DebugLogging.h index b532823a9b8a..86d0ea43003b 100644 --- a/Engine/Source/Runtime/Core/Public/HTML5/HTML5DebugLogging.h +++ b/Engine/Source/Runtime/Core/Public/HTML5/HTML5DebugLogging.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HTML5/HTML5Platform.h b/Engine/Source/Runtime/Core/Public/HTML5/HTML5Platform.h index d184abb7ecb6..8152a54a89cc 100644 --- a/Engine/Source/Runtime/Core/Public/HTML5/HTML5Platform.h +++ b/Engine/Source/Runtime/Core/Public/HTML5/HTML5Platform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*================================================================================ HTML5Platform.h: Setup for the HTML5 platform diff --git a/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformAtomics.h b/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformAtomics.h index ccba31ac4c87..2ca03ad9fa5e 100644 --- a/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformAtomics.h +++ b/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformAtomics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformCompilerPreSetup.h b/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformCompilerPreSetup.h index db8cc6820e68..c8b77a307eb7 100644 --- a/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformCompilerPreSetup.h +++ b/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformCompilerPreSetup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformCompilerSetup.h b/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformCompilerSetup.h index f3fa7b71fca4..9835e9589c70 100644 --- a/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformCompilerSetup.h +++ b/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformCompilerSetup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformMath.h b/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformMath.h index 9efc35d379e0..759dc3f04b8b 100644 --- a/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformMath.h +++ b/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformMath.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformMemory.h b/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformMemory.h index 02886b458731..2c904edaa2f0 100644 --- a/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformMemory.h +++ b/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformMemory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformMisc.h b/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformMisc.h index 2a40a5a9d28c..922ea1c1489b 100644 --- a/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformMisc.h +++ b/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformMisc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformOutputDevices.h b/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformOutputDevices.h index 61107cce19a7..269224970b3c 100644 --- a/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformOutputDevices.h +++ b/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformOutputDevices.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformProcess.h b/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformProcess.h index 25f45ffc68df..22c9ce374d28 100644 --- a/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformProcess.h +++ b/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformProcess.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformProperties.h b/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformProperties.h index e3e8d2c53a1c..b03846b64c5b 100644 --- a/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformProperties.h +++ b/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformProperties.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*================================================================================ HTML5Properties.h - Basic static properties of a platform diff --git a/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformRunnableThread.h b/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformRunnableThread.h index 11c294e2b66b..760052fa19d5 100644 --- a/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformRunnableThread.h +++ b/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformRunnableThread.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformStackWalk.h b/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformStackWalk.h index d8da3e44769c..0ed32fc929f6 100644 --- a/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformStackWalk.h +++ b/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformStackWalk.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformString.h b/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformString.h index 20f5d4afa49d..01f2f38506e5 100644 --- a/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformString.h +++ b/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformString.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformTLS.h b/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformTLS.h index d8b459e44d6e..e99c276b0fa4 100644 --- a/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformTLS.h +++ b/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformTLS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformTime.h b/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformTime.h index f49cf0d10fb0..12589c6aea7e 100644 --- a/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformTime.h +++ b/Engine/Source/Runtime/Core/Public/HTML5/HTML5PlatformTime.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/HTML5/HTML5SystemIncludes.h b/Engine/Source/Runtime/Core/Public/HTML5/HTML5SystemIncludes.h index 8bda92d22fdb..8b1ed7284470 100644 --- a/Engine/Source/Runtime/Core/Public/HTML5/HTML5SystemIncludes.h +++ b/Engine/Source/Runtime/Core/Public/HTML5/HTML5SystemIncludes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include diff --git a/Engine/Source/Runtime/Core/Public/IOS/IOSAsyncTask.h b/Engine/Source/Runtime/Core/Public/IOS/IOSAsyncTask.h index 5f76961274c0..e0e480ad3b3d 100644 --- a/Engine/Source/Runtime/Core/Public/IOS/IOSAsyncTask.h +++ b/Engine/Source/Runtime/Core/Public/IOS/IOSAsyncTask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/IOS/IOSCommandLineHelper.h b/Engine/Source/Runtime/Core/Public/IOS/IOSCommandLineHelper.h index 35ab9688c3f1..56bab750d65b 100644 --- a/Engine/Source/Runtime/Core/Public/IOS/IOSCommandLineHelper.h +++ b/Engine/Source/Runtime/Core/Public/IOS/IOSCommandLineHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/IOS/IOSCriticalSection.h b/Engine/Source/Runtime/Core/Public/IOS/IOSCriticalSection.h index e42687b7139a..44e95382171a 100644 --- a/Engine/Source/Runtime/Core/Public/IOS/IOSCriticalSection.h +++ b/Engine/Source/Runtime/Core/Public/IOS/IOSCriticalSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/IOS/IOSErrorOutputDevice.h b/Engine/Source/Runtime/Core/Public/IOS/IOSErrorOutputDevice.h index 25b30d419def..26f17c07531b 100644 --- a/Engine/Source/Runtime/Core/Public/IOS/IOSErrorOutputDevice.h +++ b/Engine/Source/Runtime/Core/Public/IOS/IOSErrorOutputDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/IOS/IOSMallocZone.h b/Engine/Source/Runtime/Core/Public/IOS/IOSMallocZone.h index 17e31c6efc2e..97f33480b624 100644 --- a/Engine/Source/Runtime/Core/Public/IOS/IOSMallocZone.h +++ b/Engine/Source/Runtime/Core/Public/IOS/IOSMallocZone.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/IOS/IOSPlatform.h b/Engine/Source/Runtime/Core/Public/IOS/IOSPlatform.h index 2ca9357d778a..ecc6acbf0c44 100644 --- a/Engine/Source/Runtime/Core/Public/IOS/IOSPlatform.h +++ b/Engine/Source/Runtime/Core/Public/IOS/IOSPlatform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*================================================================================ IOSPlatform.h: Setup for the iOS platform diff --git a/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformAffinity.h b/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformAffinity.h index 26a891ddab0f..9bb53469d283 100644 --- a/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformAffinity.h +++ b/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformAffinity.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformCompilerPreSetup.h b/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformCompilerPreSetup.h index 20ea8094284a..371096c6318d 100644 --- a/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformCompilerPreSetup.h +++ b/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformCompilerPreSetup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformCompilerSetup.h b/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformCompilerSetup.h index 4e4ad14cd874..7a12f2a1a566 100644 --- a/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformCompilerSetup.h +++ b/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformCompilerSetup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= IOSPlatformCompilerSetup.h: pragmas, version checks and other things for the iOS compiler diff --git a/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformCrashContext.h b/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformCrashContext.h index f96656f98052..c8950a95fa55 100644 --- a/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformCrashContext.h +++ b/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformCrashContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformMath.h b/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformMath.h index 860546d6be3e..0eceb9f6631e 100644 --- a/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformMath.h +++ b/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformMath.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= IOSPlatformMath.h: IOS platform Math functions diff --git a/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformMemory.h b/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformMemory.h index ea07f68a4746..ec0749aa61d1 100644 --- a/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformMemory.h +++ b/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformMemory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformMisc.h b/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformMisc.h index bc45b4f11b0b..b306d104fc3f 100644 --- a/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformMisc.h +++ b/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformMisc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= IOSPlatformMisc.h: iOS platform misc functions diff --git a/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformOutputDevices.h b/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformOutputDevices.h index edbd9f9bdd5d..d66958377cde 100644 --- a/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformOutputDevices.h +++ b/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformOutputDevices.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= IOSPlatformOutputDevices.h: iOS platform OutputDevices functions diff --git a/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformProcess.h b/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformProcess.h index 5c0fe61f8c2a..4aa782baaa6a 100644 --- a/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformProcess.h +++ b/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformProcess.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= IOSPlatformProcess.h: iOS platform Process functions diff --git a/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformProperties.h b/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformProperties.h index 78e6660dfb66..af323ef7688c 100644 --- a/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformProperties.h +++ b/Engine/Source/Runtime/Core/Public/IOS/IOSPlatformProperties.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*================================================================================ IOSPlatformProperties.h - Basic static properties of a platform diff --git a/Engine/Source/Runtime/Core/Public/IOS/IOSSystemIncludes.h b/Engine/Source/Runtime/Core/Public/IOS/IOSSystemIncludes.h index cee91a18517b..450f83cec550 100644 --- a/Engine/Source/Runtime/Core/Public/IOS/IOSSystemIncludes.h +++ b/Engine/Source/Runtime/Core/Public/IOS/IOSSystemIncludes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once // Set up compiler pragmas, etc diff --git a/Engine/Source/Runtime/Core/Public/Internationalization/BreakIterator.h b/Engine/Source/Runtime/Core/Public/Internationalization/BreakIterator.h index dcf9b42c5a69..dee1e40bac46 100644 --- a/Engine/Source/Runtime/Core/Public/Internationalization/BreakIterator.h +++ b/Engine/Source/Runtime/Core/Public/Internationalization/BreakIterator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/Internationalization/Culture.h b/Engine/Source/Runtime/Core/Public/Internationalization/Culture.h index 27ef27765ad1..0731a5f4d29e 100644 --- a/Engine/Source/Runtime/Core/Public/Internationalization/Culture.h +++ b/Engine/Source/Runtime/Core/Public/Internationalization/Culture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/Internationalization/CulturePointer.h b/Engine/Source/Runtime/Core/Public/Internationalization/CulturePointer.h index 200874954233..2a4d9a4bd241 100644 --- a/Engine/Source/Runtime/Core/Public/Internationalization/CulturePointer.h +++ b/Engine/Source/Runtime/Core/Public/Internationalization/CulturePointer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/Internationalization/FastDecimalFormat.h b/Engine/Source/Runtime/Core/Public/Internationalization/FastDecimalFormat.h index e1b82e75b1f5..c5aed9031833 100644 --- a/Engine/Source/Runtime/Core/Public/Internationalization/FastDecimalFormat.h +++ b/Engine/Source/Runtime/Core/Public/Internationalization/FastDecimalFormat.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Internationalization/GatherableTextData.h b/Engine/Source/Runtime/Core/Public/Internationalization/GatherableTextData.h index d514da8c1cec..b8b519f6f0a4 100644 --- a/Engine/Source/Runtime/Core/Public/Internationalization/GatherableTextData.h +++ b/Engine/Source/Runtime/Core/Public/Internationalization/GatherableTextData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/Internationalization/IBreakIterator.h b/Engine/Source/Runtime/Core/Public/Internationalization/IBreakIterator.h index 5d89a35bef7a..c139c3f5f6c6 100644 --- a/Engine/Source/Runtime/Core/Public/Internationalization/IBreakIterator.h +++ b/Engine/Source/Runtime/Core/Public/Internationalization/IBreakIterator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/Internationalization/ILocalizedTextSource.h b/Engine/Source/Runtime/Core/Public/Internationalization/ILocalizedTextSource.h index 7a5aabd7dee2..3cc8ca9cd28f 100644 --- a/Engine/Source/Runtime/Core/Public/Internationalization/ILocalizedTextSource.h +++ b/Engine/Source/Runtime/Core/Public/Internationalization/ILocalizedTextSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Internationalization/ITextData.h b/Engine/Source/Runtime/Core/Public/Internationalization/ITextData.h index c747b117017a..2e3790787105 100644 --- a/Engine/Source/Runtime/Core/Public/Internationalization/ITextData.h +++ b/Engine/Source/Runtime/Core/Public/Internationalization/ITextData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Internationalization/ITextFormatArgumentModifier.h b/Engine/Source/Runtime/Core/Public/Internationalization/ITextFormatArgumentModifier.h index ef6b530124d3..182313689354 100644 --- a/Engine/Source/Runtime/Core/Public/Internationalization/ITextFormatArgumentModifier.h +++ b/Engine/Source/Runtime/Core/Public/Internationalization/ITextFormatArgumentModifier.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Internationalization/Internationalization.h b/Engine/Source/Runtime/Core/Public/Internationalization/Internationalization.h index aa99f1164706..82c3037c1571 100644 --- a/Engine/Source/Runtime/Core/Public/Internationalization/Internationalization.h +++ b/Engine/Source/Runtime/Core/Public/Internationalization/Internationalization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/Internationalization/InternationalizationArchive.h b/Engine/Source/Runtime/Core/Public/Internationalization/InternationalizationArchive.h index e2295a8ec812..2e1508405049 100644 --- a/Engine/Source/Runtime/Core/Public/Internationalization/InternationalizationArchive.h +++ b/Engine/Source/Runtime/Core/Public/Internationalization/InternationalizationArchive.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Internationalization/InternationalizationManifest.h b/Engine/Source/Runtime/Core/Public/Internationalization/InternationalizationManifest.h index 07ef4f44aac4..8c4d270518c6 100644 --- a/Engine/Source/Runtime/Core/Public/Internationalization/InternationalizationManifest.h +++ b/Engine/Source/Runtime/Core/Public/Internationalization/InternationalizationManifest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/Internationalization/InternationalizationMetadata.h b/Engine/Source/Runtime/Core/Public/Internationalization/InternationalizationMetadata.h index 2d45ff6ac741..2fbb41dd9af2 100644 --- a/Engine/Source/Runtime/Core/Public/Internationalization/InternationalizationMetadata.h +++ b/Engine/Source/Runtime/Core/Public/Internationalization/InternationalizationMetadata.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/Internationalization/LocKeyFuncs.h b/Engine/Source/Runtime/Core/Public/Internationalization/LocKeyFuncs.h index 9b66ba608108..3f0ad8c45c11 100644 --- a/Engine/Source/Runtime/Core/Public/Internationalization/LocKeyFuncs.h +++ b/Engine/Source/Runtime/Core/Public/Internationalization/LocKeyFuncs.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/Internationalization/LocTesting.h b/Engine/Source/Runtime/Core/Public/Internationalization/LocTesting.h index 825b037dc030..4b2a7b998b7a 100644 --- a/Engine/Source/Runtime/Core/Public/Internationalization/LocTesting.h +++ b/Engine/Source/Runtime/Core/Public/Internationalization/LocTesting.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Internationalization/LocalizedTextSourceTypes.h b/Engine/Source/Runtime/Core/Public/Internationalization/LocalizedTextSourceTypes.h index f027daca57ce..73ec25f02638 100644 --- a/Engine/Source/Runtime/Core/Public/Internationalization/LocalizedTextSourceTypes.h +++ b/Engine/Source/Runtime/Core/Public/Internationalization/LocalizedTextSourceTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Internationalization/PolyglotTextData.h b/Engine/Source/Runtime/Core/Public/Internationalization/PolyglotTextData.h index 9eb63fccef67..8212506c64bc 100644 --- a/Engine/Source/Runtime/Core/Public/Internationalization/PolyglotTextData.h +++ b/Engine/Source/Runtime/Core/Public/Internationalization/PolyglotTextData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Internationalization/Regex.h b/Engine/Source/Runtime/Core/Public/Internationalization/Regex.h index 29ead4870497..c893b31c879a 100644 --- a/Engine/Source/Runtime/Core/Public/Internationalization/Regex.h +++ b/Engine/Source/Runtime/Core/Public/Internationalization/Regex.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/Internationalization/StringTableCore.h b/Engine/Source/Runtime/Core/Public/Internationalization/StringTableCore.h index 17518d62e1f5..7cec30d66fde 100644 --- a/Engine/Source/Runtime/Core/Public/Internationalization/StringTableCore.h +++ b/Engine/Source/Runtime/Core/Public/Internationalization/StringTableCore.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Internationalization/StringTableCoreFwd.h" diff --git a/Engine/Source/Runtime/Core/Public/Internationalization/StringTableCoreFwd.h b/Engine/Source/Runtime/Core/Public/Internationalization/StringTableCoreFwd.h index a3593c8dbd22..8be25e64863d 100644 --- a/Engine/Source/Runtime/Core/Public/Internationalization/StringTableCoreFwd.h +++ b/Engine/Source/Runtime/Core/Public/Internationalization/StringTableCoreFwd.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/Internationalization/StringTableRegistry.h b/Engine/Source/Runtime/Core/Public/Internationalization/StringTableRegistry.h index 47dff57bbffe..345b5317cf46 100644 --- a/Engine/Source/Runtime/Core/Public/Internationalization/StringTableRegistry.h +++ b/Engine/Source/Runtime/Core/Public/Internationalization/StringTableRegistry.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Internationalization/StringTableCoreFwd.h" diff --git a/Engine/Source/Runtime/Core/Public/Internationalization/Text.h b/Engine/Source/Runtime/Core/Public/Internationalization/Text.h index 30917ca8e9ea..16a03641adb9 100644 --- a/Engine/Source/Runtime/Core/Public/Internationalization/Text.h +++ b/Engine/Source/Runtime/Core/Public/Internationalization/Text.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/Internationalization/TextFormatter.h b/Engine/Source/Runtime/Core/Public/Internationalization/TextFormatter.h index 4f851729724d..82eebb02501e 100644 --- a/Engine/Source/Runtime/Core/Public/Internationalization/TextFormatter.h +++ b/Engine/Source/Runtime/Core/Public/Internationalization/TextFormatter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationManager.h b/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationManager.h index 14b9cfbac33b..2dec99979cf9 100644 --- a/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationManager.h +++ b/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationManagerGlobals.h b/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationManagerGlobals.h index 8162b262e6b8..178a033efc6d 100644 --- a/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationManagerGlobals.h +++ b/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationManagerGlobals.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationResource.h b/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationResource.h index e0105b8b6dd8..29e42e11e6ad 100644 --- a/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationResource.h +++ b/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationResource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationResourceId.h b/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationResourceId.h index 8fbb12e3d217..74f9f5a707d4 100644 --- a/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationResourceId.h +++ b/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationResourceId.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationResourceVersion.h b/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationResourceVersion.h index 056b26451552..87d8ae2afa99 100644 --- a/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationResourceVersion.h +++ b/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationResourceVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Internationalization/TextNamespaceFwd.h b/Engine/Source/Runtime/Core/Public/Internationalization/TextNamespaceFwd.h index 059ae516bf57..4737f85047f6 100644 --- a/Engine/Source/Runtime/Core/Public/Internationalization/TextNamespaceFwd.h +++ b/Engine/Source/Runtime/Core/Public/Internationalization/TextNamespaceFwd.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Internationalization/TextNamespaceUtil.h b/Engine/Source/Runtime/Core/Public/Internationalization/TextNamespaceUtil.h index 058c876249c5..2ef32006ccd0 100644 --- a/Engine/Source/Runtime/Core/Public/Internationalization/TextNamespaceUtil.h +++ b/Engine/Source/Runtime/Core/Public/Internationalization/TextNamespaceUtil.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Linux/LinuxPlatform.h b/Engine/Source/Runtime/Core/Public/Linux/LinuxPlatform.h index 80e9cab7adf6..2fe5f62b0317 100644 --- a/Engine/Source/Runtime/Core/Public/Linux/LinuxPlatform.h +++ b/Engine/Source/Runtime/Core/Public/Linux/LinuxPlatform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once // Base defines, must define these for the platform, there are no defaults diff --git a/Engine/Source/Runtime/Core/Public/Linux/LinuxPlatformCompilerPreSetup.h b/Engine/Source/Runtime/Core/Public/Linux/LinuxPlatformCompilerPreSetup.h index f63eaba35e60..a45cfac3f9ad 100644 --- a/Engine/Source/Runtime/Core/Public/Linux/LinuxPlatformCompilerPreSetup.h +++ b/Engine/Source/Runtime/Core/Public/Linux/LinuxPlatformCompilerPreSetup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Unix/UnixPlatformCompilerPreSetup.h" diff --git a/Engine/Source/Runtime/Core/Public/Linux/LinuxPlatformCompilerSetup.h b/Engine/Source/Runtime/Core/Public/Linux/LinuxPlatformCompilerSetup.h index 06b4d0a3839c..b3a62e960289 100644 --- a/Engine/Source/Runtime/Core/Public/Linux/LinuxPlatformCompilerSetup.h +++ b/Engine/Source/Runtime/Core/Public/Linux/LinuxPlatformCompilerSetup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= LinuxPlatformCompilerSetup.h: pragmas, version checks and other things for the Linux compiler diff --git a/Engine/Source/Runtime/Core/Public/Linux/LinuxPlatformFile.h b/Engine/Source/Runtime/Core/Public/Linux/LinuxPlatformFile.h index 93f9fc2f9be9..d2d533608100 100644 --- a/Engine/Source/Runtime/Core/Public/Linux/LinuxPlatformFile.h +++ b/Engine/Source/Runtime/Core/Public/Linux/LinuxPlatformFile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= LinuxPlatformFile.h: Linux platform File functions diff --git a/Engine/Source/Runtime/Core/Public/Linux/LinuxPlatformMisc.h b/Engine/Source/Runtime/Core/Public/Linux/LinuxPlatformMisc.h index d001e3ebd0af..7d4c1442a3fc 100644 --- a/Engine/Source/Runtime/Core/Public/Linux/LinuxPlatformMisc.h +++ b/Engine/Source/Runtime/Core/Public/Linux/LinuxPlatformMisc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= LinuxPlatformMisc.h: Linux platform misc functions diff --git a/Engine/Source/Runtime/Core/Public/Linux/LinuxPlatformProcess.h b/Engine/Source/Runtime/Core/Public/Linux/LinuxPlatformProcess.h index cfa409da5971..102312b6e834 100644 --- a/Engine/Source/Runtime/Core/Public/Linux/LinuxPlatformProcess.h +++ b/Engine/Source/Runtime/Core/Public/Linux/LinuxPlatformProcess.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= LinuxPlatformProcess.h: Linux platform Process functions diff --git a/Engine/Source/Runtime/Core/Public/Linux/LinuxPlatformProperties.h b/Engine/Source/Runtime/Core/Public/Linux/LinuxPlatformProperties.h index 7c0236eacff6..8a818d7971b7 100644 --- a/Engine/Source/Runtime/Core/Public/Linux/LinuxPlatformProperties.h +++ b/Engine/Source/Runtime/Core/Public/Linux/LinuxPlatformProperties.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*================================================================================ LinuxPlatformProperties.h - Basic static properties of a platform diff --git a/Engine/Source/Runtime/Core/Public/Linux/LinuxSystemIncludes.h b/Engine/Source/Runtime/Core/Public/Linux/LinuxSystemIncludes.h index 0ee680a4ad41..cf0d6024e695 100644 --- a/Engine/Source/Runtime/Core/Public/Linux/LinuxSystemIncludes.h +++ b/Engine/Source/Runtime/Core/Public/Linux/LinuxSystemIncludes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Unix/UnixSystemIncludes.h" diff --git a/Engine/Source/Runtime/Core/Public/Logging/IMessageLog.h b/Engine/Source/Runtime/Core/Public/Logging/IMessageLog.h index 536aaac39807..c24e02d51e82 100644 --- a/Engine/Source/Runtime/Core/Public/Logging/IMessageLog.h +++ b/Engine/Source/Runtime/Core/Public/Logging/IMessageLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Logging/LogCategory.h b/Engine/Source/Runtime/Core/Public/Logging/LogCategory.h index 2c34bccd858f..0e49dffa9f6f 100644 --- a/Engine/Source/Runtime/Core/Public/Logging/LogCategory.h +++ b/Engine/Source/Runtime/Core/Public/Logging/LogCategory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Logging/LogMacros.h b/Engine/Source/Runtime/Core/Public/Logging/LogMacros.h index 5a1e3a16e437..d1ddbd25b65c 100644 --- a/Engine/Source/Runtime/Core/Public/Logging/LogMacros.h +++ b/Engine/Source/Runtime/Core/Public/Logging/LogMacros.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Logging/LogScopedCategoryAndVerbosityOverride.h b/Engine/Source/Runtime/Core/Public/Logging/LogScopedCategoryAndVerbosityOverride.h index 60a3bc42fad6..4770c0df4360 100644 --- a/Engine/Source/Runtime/Core/Public/Logging/LogScopedCategoryAndVerbosityOverride.h +++ b/Engine/Source/Runtime/Core/Public/Logging/LogScopedCategoryAndVerbosityOverride.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Logging/LogScopedVerbosityOverride.h b/Engine/Source/Runtime/Core/Public/Logging/LogScopedVerbosityOverride.h index 3295496e09c1..3840be147bd0 100644 --- a/Engine/Source/Runtime/Core/Public/Logging/LogScopedVerbosityOverride.h +++ b/Engine/Source/Runtime/Core/Public/Logging/LogScopedVerbosityOverride.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Logging/LogSuppressionInterface.h b/Engine/Source/Runtime/Core/Public/Logging/LogSuppressionInterface.h index dd6a6bb74a41..80abc2b993a3 100644 --- a/Engine/Source/Runtime/Core/Public/Logging/LogSuppressionInterface.h +++ b/Engine/Source/Runtime/Core/Public/Logging/LogSuppressionInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Logging/LogVerbosity.h b/Engine/Source/Runtime/Core/Public/Logging/LogVerbosity.h index f268d1f3169d..58d07d163016 100644 --- a/Engine/Source/Runtime/Core/Public/Logging/LogVerbosity.h +++ b/Engine/Source/Runtime/Core/Public/Logging/LogVerbosity.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Logging/MessageLog.h b/Engine/Source/Runtime/Core/Public/Logging/MessageLog.h index ea5a5b962213..972bd7672825 100644 --- a/Engine/Source/Runtime/Core/Public/Logging/MessageLog.h +++ b/Engine/Source/Runtime/Core/Public/Logging/MessageLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Logging/TokenizedMessage.h b/Engine/Source/Runtime/Core/Public/Logging/TokenizedMessage.h index 569442fbb8f4..f929dbde3419 100644 --- a/Engine/Source/Runtime/Core/Public/Logging/TokenizedMessage.h +++ b/Engine/Source/Runtime/Core/Public/Logging/TokenizedMessage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Lumin/LuminAffinity.h b/Engine/Source/Runtime/Core/Public/Lumin/LuminAffinity.h index 26d300cf4cb2..8034a200b2d2 100644 --- a/Engine/Source/Runtime/Core/Public/Lumin/LuminAffinity.h +++ b/Engine/Source/Runtime/Core/Public/Lumin/LuminAffinity.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= LuminAffinity.h: Lumin affinity profile masks definitions. diff --git a/Engine/Source/Runtime/Core/Public/Lumin/LuminOutputDevices.h b/Engine/Source/Runtime/Core/Public/Lumin/LuminOutputDevices.h index 0f18ee3ea029..06ac0b3b667b 100644 --- a/Engine/Source/Runtime/Core/Public/Lumin/LuminOutputDevices.h +++ b/Engine/Source/Runtime/Core/Public/Lumin/LuminOutputDevices.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Copyright 2017 Magic Leap, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Lumin/LuminPlatformFile.h b/Engine/Source/Runtime/Core/Public/Lumin/LuminPlatformFile.h index ed8377a89e6e..f97fac3a922b 100644 --- a/Engine/Source/Runtime/Core/Public/Lumin/LuminPlatformFile.h +++ b/Engine/Source/Runtime/Core/Public/Lumin/LuminPlatformFile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Copyright 2016 Magic Leap, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/Lumin/LuminPlatformMisc.h b/Engine/Source/Runtime/Core/Public/Lumin/LuminPlatformMisc.h index e8e6e075ebda..1fb0968f53b2 100644 --- a/Engine/Source/Runtime/Core/Public/Lumin/LuminPlatformMisc.h +++ b/Engine/Source/Runtime/Core/Public/Lumin/LuminPlatformMisc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Android/AndroidMisc.h" diff --git a/Engine/Source/Runtime/Core/Public/Lumin/LuminPlatformProcess.h b/Engine/Source/Runtime/Core/Public/Lumin/LuminPlatformProcess.h index 38f0aee7828f..820dc7046127 100644 --- a/Engine/Source/Runtime/Core/Public/Lumin/LuminPlatformProcess.h +++ b/Engine/Source/Runtime/Core/Public/Lumin/LuminPlatformProcess.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Copyright 2016 Magic Leap, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Lumin/LuminPlatformProperties.h b/Engine/Source/Runtime/Core/Public/Lumin/LuminPlatformProperties.h index 307a50ff3394..f07b683fff2b 100644 --- a/Engine/Source/Runtime/Core/Public/Lumin/LuminPlatformProperties.h +++ b/Engine/Source/Runtime/Core/Public/Lumin/LuminPlatformProperties.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*================================================================================ LinuxPlatformProperties.h - Basic static properties of a platform diff --git a/Engine/Source/Runtime/Core/Public/Mac/CocoaThread.h b/Engine/Source/Runtime/Core/Public/Mac/CocoaThread.h index 6811efeac7a7..cbf0c8dc2d71 100644 --- a/Engine/Source/Runtime/Core/Public/Mac/CocoaThread.h +++ b/Engine/Source/Runtime/Core/Public/Mac/CocoaThread.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Core/Public/Mac/MacCriticalSection.h b/Engine/Source/Runtime/Core/Public/Mac/MacCriticalSection.h index cfece4d7fe7a..a5a709aa592d 100644 --- a/Engine/Source/Runtime/Core/Public/Mac/MacCriticalSection.h +++ b/Engine/Source/Runtime/Core/Public/Mac/MacCriticalSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Mac/MacErrorOutputDevice.h b/Engine/Source/Runtime/Core/Public/Mac/MacErrorOutputDevice.h index 1d2d8c24fd26..f994ed1d987d 100644 --- a/Engine/Source/Runtime/Core/Public/Mac/MacErrorOutputDevice.h +++ b/Engine/Source/Runtime/Core/Public/Mac/MacErrorOutputDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Mac/MacMallocZone.h b/Engine/Source/Runtime/Core/Public/Mac/MacMallocZone.h index f15c2771b9ce..e135818bd77b 100644 --- a/Engine/Source/Runtime/Core/Public/Mac/MacMallocZone.h +++ b/Engine/Source/Runtime/Core/Public/Mac/MacMallocZone.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Mac/MacPlatform.h b/Engine/Source/Runtime/Core/Public/Mac/MacPlatform.h index a486e3d28027..4d48e43d3d47 100644 --- a/Engine/Source/Runtime/Core/Public/Mac/MacPlatform.h +++ b/Engine/Source/Runtime/Core/Public/Mac/MacPlatform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*================================================================================ MacPlatform.h: Setup for the Mac platform diff --git a/Engine/Source/Runtime/Core/Public/Mac/MacPlatformAffinity.h b/Engine/Source/Runtime/Core/Public/Mac/MacPlatformAffinity.h index ba1663b70efb..2203c449c780 100644 --- a/Engine/Source/Runtime/Core/Public/Mac/MacPlatformAffinity.h +++ b/Engine/Source/Runtime/Core/Public/Mac/MacPlatformAffinity.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Mac/MacPlatformCompilerPreSetup.h b/Engine/Source/Runtime/Core/Public/Mac/MacPlatformCompilerPreSetup.h index 20ea8094284a..371096c6318d 100644 --- a/Engine/Source/Runtime/Core/Public/Mac/MacPlatformCompilerPreSetup.h +++ b/Engine/Source/Runtime/Core/Public/Mac/MacPlatformCompilerPreSetup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Mac/MacPlatformCompilerSetup.h b/Engine/Source/Runtime/Core/Public/Mac/MacPlatformCompilerSetup.h index a13a2de7a9bd..7aa3e83c0feb 100644 --- a/Engine/Source/Runtime/Core/Public/Mac/MacPlatformCompilerSetup.h +++ b/Engine/Source/Runtime/Core/Public/Mac/MacPlatformCompilerSetup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= MacPlatformCompilerSetup.h: pragmas, version checks and other things for the Mac compiler diff --git a/Engine/Source/Runtime/Core/Public/Mac/MacPlatformCrashContext.h b/Engine/Source/Runtime/Core/Public/Mac/MacPlatformCrashContext.h index ed2e4e30d89e..4b2f6ec74516 100644 --- a/Engine/Source/Runtime/Core/Public/Mac/MacPlatformCrashContext.h +++ b/Engine/Source/Runtime/Core/Public/Mac/MacPlatformCrashContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Mac/MacPlatformMath.h b/Engine/Source/Runtime/Core/Public/Mac/MacPlatformMath.h index dcc4fa5b7747..a1c9f0435c20 100644 --- a/Engine/Source/Runtime/Core/Public/Mac/MacPlatformMath.h +++ b/Engine/Source/Runtime/Core/Public/Mac/MacPlatformMath.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= MacPlatformMath.h: Mac platform Math functions diff --git a/Engine/Source/Runtime/Core/Public/Mac/MacPlatformMemory.h b/Engine/Source/Runtime/Core/Public/Mac/MacPlatformMemory.h index e5985cea4720..e0f5e19fbc2c 100644 --- a/Engine/Source/Runtime/Core/Public/Mac/MacPlatformMemory.h +++ b/Engine/Source/Runtime/Core/Public/Mac/MacPlatformMemory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/Mac/MacPlatformMisc.h b/Engine/Source/Runtime/Core/Public/Mac/MacPlatformMisc.h index 18a058e1ab77..22473cb9d444 100644 --- a/Engine/Source/Runtime/Core/Public/Mac/MacPlatformMisc.h +++ b/Engine/Source/Runtime/Core/Public/Mac/MacPlatformMisc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= MacPlatformMisc.h: Mac platform misc functions diff --git a/Engine/Source/Runtime/Core/Public/Mac/MacPlatformOutputDevices.h b/Engine/Source/Runtime/Core/Public/Mac/MacPlatformOutputDevices.h index a2a541b15b56..3b9e8f31fb40 100644 --- a/Engine/Source/Runtime/Core/Public/Mac/MacPlatformOutputDevices.h +++ b/Engine/Source/Runtime/Core/Public/Mac/MacPlatformOutputDevices.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= MacPlatformOutputDevices.h: Mac platform OutputDevices functions diff --git a/Engine/Source/Runtime/Core/Public/Mac/MacPlatformProcess.h b/Engine/Source/Runtime/Core/Public/Mac/MacPlatformProcess.h index 23692c90a534..e1bc4cd933f1 100644 --- a/Engine/Source/Runtime/Core/Public/Mac/MacPlatformProcess.h +++ b/Engine/Source/Runtime/Core/Public/Mac/MacPlatformProcess.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= MacPlatformProcess.h: Mac platform Process functions diff --git a/Engine/Source/Runtime/Core/Public/Mac/MacPlatformProperties.h b/Engine/Source/Runtime/Core/Public/Mac/MacPlatformProperties.h index 5a2aa4410054..c78293f89cb3 100644 --- a/Engine/Source/Runtime/Core/Public/Mac/MacPlatformProperties.h +++ b/Engine/Source/Runtime/Core/Public/Mac/MacPlatformProperties.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*================================================================================ MacPlatformProperties.h - Basic static properties of a platform diff --git a/Engine/Source/Runtime/Core/Public/Mac/MacSystemIncludes.h b/Engine/Source/Runtime/Core/Public/Mac/MacSystemIncludes.h index 1bafff16be21..26257e068f9b 100644 --- a/Engine/Source/Runtime/Core/Public/Mac/MacSystemIncludes.h +++ b/Engine/Source/Runtime/Core/Public/Mac/MacSystemIncludes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once // Set up compiler pragmas, etc diff --git a/Engine/Source/Runtime/Core/Public/Math/Axis.h b/Engine/Source/Runtime/Core/Public/Math/Axis.h index e1f5d105d9ee..86dc215c8cda 100644 --- a/Engine/Source/Runtime/Core/Public/Math/Axis.h +++ b/Engine/Source/Runtime/Core/Public/Math/Axis.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/BasicMathExpressionEvaluator.h b/Engine/Source/Runtime/Core/Public/Math/BasicMathExpressionEvaluator.h index 121c363ecf54..aca4d513085f 100644 --- a/Engine/Source/Runtime/Core/Public/Math/BasicMathExpressionEvaluator.h +++ b/Engine/Source/Runtime/Core/Public/Math/BasicMathExpressionEvaluator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/BigInt.h b/Engine/Source/Runtime/Core/Public/Math/BigInt.h index f6444a85cffd..058ba0a5570a 100644 --- a/Engine/Source/Runtime/Core/Public/Math/BigInt.h +++ b/Engine/Source/Runtime/Core/Public/Math/BigInt.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/Box.h b/Engine/Source/Runtime/Core/Public/Math/Box.h index eb70d0685ee4..66a416e9ca18 100644 --- a/Engine/Source/Runtime/Core/Public/Math/Box.h +++ b/Engine/Source/Runtime/Core/Public/Math/Box.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/Box2D.h b/Engine/Source/Runtime/Core/Public/Math/Box2D.h index 4dc50a1a3543..7757cf4d4c6a 100644 --- a/Engine/Source/Runtime/Core/Public/Math/Box2D.h +++ b/Engine/Source/Runtime/Core/Public/Math/Box2D.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/BoxSphereBounds.h b/Engine/Source/Runtime/Core/Public/Math/BoxSphereBounds.h index dab5b47bc044..95dce6485fc1 100644 --- a/Engine/Source/Runtime/Core/Public/Math/BoxSphereBounds.h +++ b/Engine/Source/Runtime/Core/Public/Math/BoxSphereBounds.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/CapsuleShape.h b/Engine/Source/Runtime/Core/Public/Math/CapsuleShape.h index afe4b7e5ea2f..544c0c212357 100644 --- a/Engine/Source/Runtime/Core/Public/Math/CapsuleShape.h +++ b/Engine/Source/Runtime/Core/Public/Math/CapsuleShape.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/ClipProjectionMatrix.h b/Engine/Source/Runtime/Core/Public/Math/ClipProjectionMatrix.h index 9bf19448cb3b..fe14780df399 100644 --- a/Engine/Source/Runtime/Core/Public/Math/ClipProjectionMatrix.h +++ b/Engine/Source/Runtime/Core/Public/Math/ClipProjectionMatrix.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/Color.h b/Engine/Source/Runtime/Core/Public/Math/Color.h index 2cb42210dac0..d97ada09316a 100644 --- a/Engine/Source/Runtime/Core/Public/Math/Color.h +++ b/Engine/Source/Runtime/Core/Public/Math/Color.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/ColorList.h b/Engine/Source/Runtime/Core/Public/Math/ColorList.h index 9e47f6413ee0..dfeded9a7ee4 100644 --- a/Engine/Source/Runtime/Core/Public/Math/ColorList.h +++ b/Engine/Source/Runtime/Core/Public/Math/ColorList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/ConvexHull2d.h b/Engine/Source/Runtime/Core/Public/Math/ConvexHull2d.h index 5d58d09d6c50..9b44c6eb3b14 100644 --- a/Engine/Source/Runtime/Core/Public/Math/ConvexHull2d.h +++ b/Engine/Source/Runtime/Core/Public/Math/ConvexHull2d.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/CurveEdInterface.h b/Engine/Source/Runtime/Core/Public/Math/CurveEdInterface.h index cdf0f63bc96b..109645628b0e 100644 --- a/Engine/Source/Runtime/Core/Public/Math/CurveEdInterface.h +++ b/Engine/Source/Runtime/Core/Public/Math/CurveEdInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/DualQuat.h b/Engine/Source/Runtime/Core/Public/Math/DualQuat.h index c2a4b40df6af..29f6396e0f8f 100644 --- a/Engine/Source/Runtime/Core/Public/Math/DualQuat.h +++ b/Engine/Source/Runtime/Core/Public/Math/DualQuat.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/Edge.h b/Engine/Source/Runtime/Core/Public/Math/Edge.h index fc1a6c717c66..4ea0a661a610 100644 --- a/Engine/Source/Runtime/Core/Public/Math/Edge.h +++ b/Engine/Source/Runtime/Core/Public/Math/Edge.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/Float16.h b/Engine/Source/Runtime/Core/Public/Math/Float16.h index 6c29fd3ca1c6..ee8374fec47a 100644 --- a/Engine/Source/Runtime/Core/Public/Math/Float16.h +++ b/Engine/Source/Runtime/Core/Public/Math/Float16.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/Float16Color.h b/Engine/Source/Runtime/Core/Public/Math/Float16Color.h index fe1c9eacf521..29ca1fb8d352 100644 --- a/Engine/Source/Runtime/Core/Public/Math/Float16Color.h +++ b/Engine/Source/Runtime/Core/Public/Math/Float16Color.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/Float32.h b/Engine/Source/Runtime/Core/Public/Math/Float32.h index 3244205ec5eb..0c71541e65fe 100644 --- a/Engine/Source/Runtime/Core/Public/Math/Float32.h +++ b/Engine/Source/Runtime/Core/Public/Math/Float32.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/FloatPacker.h b/Engine/Source/Runtime/Core/Public/Math/FloatPacker.h index 4e3d90bd2a11..37f1c2529a30 100644 --- a/Engine/Source/Runtime/Core/Public/Math/FloatPacker.h +++ b/Engine/Source/Runtime/Core/Public/Math/FloatPacker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/IntPoint.h b/Engine/Source/Runtime/Core/Public/Math/IntPoint.h index 9beff8c5bb73..bc93a8e29802 100644 --- a/Engine/Source/Runtime/Core/Public/Math/IntPoint.h +++ b/Engine/Source/Runtime/Core/Public/Math/IntPoint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/IntRect.h b/Engine/Source/Runtime/Core/Public/Math/IntRect.h index d0b427eb8e86..873a44f2b272 100644 --- a/Engine/Source/Runtime/Core/Public/Math/IntRect.h +++ b/Engine/Source/Runtime/Core/Public/Math/IntRect.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/IntVector.h b/Engine/Source/Runtime/Core/Public/Math/IntVector.h index ed8a30be2cb4..9b504b27bd4b 100644 --- a/Engine/Source/Runtime/Core/Public/Math/IntVector.h +++ b/Engine/Source/Runtime/Core/Public/Math/IntVector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/InterpCurve.h b/Engine/Source/Runtime/Core/Public/Math/InterpCurve.h index c53691a5e294..2b3b6987649e 100644 --- a/Engine/Source/Runtime/Core/Public/Math/InterpCurve.h +++ b/Engine/Source/Runtime/Core/Public/Math/InterpCurve.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/InterpCurvePoint.h b/Engine/Source/Runtime/Core/Public/Math/InterpCurvePoint.h index 7a4748b44f5e..ee249196af77 100644 --- a/Engine/Source/Runtime/Core/Public/Math/InterpCurvePoint.h +++ b/Engine/Source/Runtime/Core/Public/Math/InterpCurvePoint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/Interval.h b/Engine/Source/Runtime/Core/Public/Math/Interval.h index 33caa6d9644e..aa614a08cedb 100644 --- a/Engine/Source/Runtime/Core/Public/Math/Interval.h +++ b/Engine/Source/Runtime/Core/Public/Math/Interval.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/InverseRotationMatrix.h b/Engine/Source/Runtime/Core/Public/Math/InverseRotationMatrix.h index 19991c5700e0..fd248dd6a3be 100644 --- a/Engine/Source/Runtime/Core/Public/Math/InverseRotationMatrix.h +++ b/Engine/Source/Runtime/Core/Public/Math/InverseRotationMatrix.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/MathFwd.h b/Engine/Source/Runtime/Core/Public/Math/MathFwd.h index dc09acfadfc3..6a909bd73130 100644 --- a/Engine/Source/Runtime/Core/Public/Math/MathFwd.h +++ b/Engine/Source/Runtime/Core/Public/Math/MathFwd.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/Matrix.h b/Engine/Source/Runtime/Core/Public/Math/Matrix.h index c16c54b26ae5..2d058566674d 100644 --- a/Engine/Source/Runtime/Core/Public/Math/Matrix.h +++ b/Engine/Source/Runtime/Core/Public/Math/Matrix.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/Matrix.inl b/Engine/Source/Runtime/Core/Public/Math/Matrix.inl index 6cd48e8694da..ea551dc36f87 100644 --- a/Engine/Source/Runtime/Core/Public/Math/Matrix.inl +++ b/Engine/Source/Runtime/Core/Public/Math/Matrix.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= NOTE: This file should ONLY be included by UnrealMath.h! diff --git a/Engine/Source/Runtime/Core/Public/Math/MirrorMatrix.h b/Engine/Source/Runtime/Core/Public/Math/MirrorMatrix.h index 861d0ca76366..8a2b022e50a9 100644 --- a/Engine/Source/Runtime/Core/Public/Math/MirrorMatrix.h +++ b/Engine/Source/Runtime/Core/Public/Math/MirrorMatrix.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/NumericLimits.h b/Engine/Source/Runtime/Core/Public/Math/NumericLimits.h index 3385a3582273..141d5f99b1cf 100644 --- a/Engine/Source/Runtime/Core/Public/Math/NumericLimits.h +++ b/Engine/Source/Runtime/Core/Public/Math/NumericLimits.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/OrientedBox.h b/Engine/Source/Runtime/Core/Public/Math/OrientedBox.h index 26814226613e..4e24bd2a0af9 100644 --- a/Engine/Source/Runtime/Core/Public/Math/OrientedBox.h +++ b/Engine/Source/Runtime/Core/Public/Math/OrientedBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/OrthoMatrix.h b/Engine/Source/Runtime/Core/Public/Math/OrthoMatrix.h index 172f5898d960..531fc0b94ebd 100644 --- a/Engine/Source/Runtime/Core/Public/Math/OrthoMatrix.h +++ b/Engine/Source/Runtime/Core/Public/Math/OrthoMatrix.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/PackedVector.h b/Engine/Source/Runtime/Core/Public/Math/PackedVector.h index c3f9808b5566..603c64c52661 100644 --- a/Engine/Source/Runtime/Core/Public/Math/PackedVector.h +++ b/Engine/Source/Runtime/Core/Public/Math/PackedVector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/PerspectiveMatrix.h b/Engine/Source/Runtime/Core/Public/Math/PerspectiveMatrix.h index 9a7d54c12808..445395da971a 100644 --- a/Engine/Source/Runtime/Core/Public/Math/PerspectiveMatrix.h +++ b/Engine/Source/Runtime/Core/Public/Math/PerspectiveMatrix.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/Plane.h b/Engine/Source/Runtime/Core/Public/Math/Plane.h index 9287caf20d8c..10290144fec0 100644 --- a/Engine/Source/Runtime/Core/Public/Math/Plane.h +++ b/Engine/Source/Runtime/Core/Public/Math/Plane.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/Quat.h b/Engine/Source/Runtime/Core/Public/Math/Quat.h index 200dd140be31..da208eab4310 100644 --- a/Engine/Source/Runtime/Core/Public/Math/Quat.h +++ b/Engine/Source/Runtime/Core/Public/Math/Quat.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/QuatRotationTranslationMatrix.h b/Engine/Source/Runtime/Core/Public/Math/QuatRotationTranslationMatrix.h index 3f56e41e72ea..5a3e10b073d3 100644 --- a/Engine/Source/Runtime/Core/Public/Math/QuatRotationTranslationMatrix.h +++ b/Engine/Source/Runtime/Core/Public/Math/QuatRotationTranslationMatrix.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/RandomStream.h b/Engine/Source/Runtime/Core/Public/Math/RandomStream.h index 5fcb83291f7d..b39bf7a5e20b 100644 --- a/Engine/Source/Runtime/Core/Public/Math/RandomStream.h +++ b/Engine/Source/Runtime/Core/Public/Math/RandomStream.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/Range.h b/Engine/Source/Runtime/Core/Public/Math/Range.h index 1211a568b571..90353d98f212 100644 --- a/Engine/Source/Runtime/Core/Public/Math/Range.h +++ b/Engine/Source/Runtime/Core/Public/Math/Range.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/RangeBound.h b/Engine/Source/Runtime/Core/Public/Math/RangeBound.h index 3cc1bd4d5f26..58c9debc9d0d 100644 --- a/Engine/Source/Runtime/Core/Public/Math/RangeBound.h +++ b/Engine/Source/Runtime/Core/Public/Math/RangeBound.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/RangeSet.h b/Engine/Source/Runtime/Core/Public/Math/RangeSet.h index 517db90c35a4..34812986e14e 100644 --- a/Engine/Source/Runtime/Core/Public/Math/RangeSet.h +++ b/Engine/Source/Runtime/Core/Public/Math/RangeSet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/RotationAboutPointMatrix.h b/Engine/Source/Runtime/Core/Public/Math/RotationAboutPointMatrix.h index ca3fa1c43d3a..eb47ff3556f4 100644 --- a/Engine/Source/Runtime/Core/Public/Math/RotationAboutPointMatrix.h +++ b/Engine/Source/Runtime/Core/Public/Math/RotationAboutPointMatrix.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/RotationMatrix.h b/Engine/Source/Runtime/Core/Public/Math/RotationMatrix.h index d7643e342ee2..6ae36babcaa7 100644 --- a/Engine/Source/Runtime/Core/Public/Math/RotationMatrix.h +++ b/Engine/Source/Runtime/Core/Public/Math/RotationMatrix.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/RotationTranslationMatrix.h b/Engine/Source/Runtime/Core/Public/Math/RotationTranslationMatrix.h index 1977142a0677..31bb45a8ba5a 100644 --- a/Engine/Source/Runtime/Core/Public/Math/RotationTranslationMatrix.h +++ b/Engine/Source/Runtime/Core/Public/Math/RotationTranslationMatrix.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/Rotator.h b/Engine/Source/Runtime/Core/Public/Math/Rotator.h index 59a6b073c885..88fb5abd75c9 100644 --- a/Engine/Source/Runtime/Core/Public/Math/Rotator.h +++ b/Engine/Source/Runtime/Core/Public/Math/Rotator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/SHMath.h b/Engine/Source/Runtime/Core/Public/Math/SHMath.h index 02f4efab4f32..1564fe59c3e9 100644 --- a/Engine/Source/Runtime/Core/Public/Math/SHMath.h +++ b/Engine/Source/Runtime/Core/Public/Math/SHMath.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/ScalarRegister.h b/Engine/Source/Runtime/Core/Public/Math/ScalarRegister.h index a6c3e6ce9bac..8be583fbeb48 100644 --- a/Engine/Source/Runtime/Core/Public/Math/ScalarRegister.h +++ b/Engine/Source/Runtime/Core/Public/Math/ScalarRegister.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/ScaleMatrix.h b/Engine/Source/Runtime/Core/Public/Math/ScaleMatrix.h index 5a6916459d40..ce5666c5e16f 100644 --- a/Engine/Source/Runtime/Core/Public/Math/ScaleMatrix.h +++ b/Engine/Source/Runtime/Core/Public/Math/ScaleMatrix.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/ScaleRotationTranslationMatrix.h b/Engine/Source/Runtime/Core/Public/Math/ScaleRotationTranslationMatrix.h index 199f3a40ee45..bca37d669573 100644 --- a/Engine/Source/Runtime/Core/Public/Math/ScaleRotationTranslationMatrix.h +++ b/Engine/Source/Runtime/Core/Public/Math/ScaleRotationTranslationMatrix.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/Sobol.h b/Engine/Source/Runtime/Core/Public/Math/Sobol.h index 4f2ddefc15b1..7156dac09611 100644 --- a/Engine/Source/Runtime/Core/Public/Math/Sobol.h +++ b/Engine/Source/Runtime/Core/Public/Math/Sobol.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/Sphere.h b/Engine/Source/Runtime/Core/Public/Math/Sphere.h index 84cd5ed0d7ef..e0215d60a6cf 100644 --- a/Engine/Source/Runtime/Core/Public/Math/Sphere.h +++ b/Engine/Source/Runtime/Core/Public/Math/Sphere.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/StatisticalFloat.h b/Engine/Source/Runtime/Core/Public/Math/StatisticalFloat.h index 534c04ac07b4..b98e329314bc 100644 --- a/Engine/Source/Runtime/Core/Public/Math/StatisticalFloat.h +++ b/Engine/Source/Runtime/Core/Public/Math/StatisticalFloat.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/Transform.h b/Engine/Source/Runtime/Core/Public/Math/Transform.h index f3356a31c2de..c37ff04a5784 100644 --- a/Engine/Source/Runtime/Core/Public/Math/Transform.h +++ b/Engine/Source/Runtime/Core/Public/Math/Transform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/TransformCalculus.h b/Engine/Source/Runtime/Core/Public/Math/TransformCalculus.h index ecaa9216e7b7..382ed74638c6 100644 --- a/Engine/Source/Runtime/Core/Public/Math/TransformCalculus.h +++ b/Engine/Source/Runtime/Core/Public/Math/TransformCalculus.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/TransformCalculus2D.h b/Engine/Source/Runtime/Core/Public/Math/TransformCalculus2D.h index 71c56bf9d51f..9947888838d1 100644 --- a/Engine/Source/Runtime/Core/Public/Math/TransformCalculus2D.h +++ b/Engine/Source/Runtime/Core/Public/Math/TransformCalculus2D.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/TransformCalculus3D.h b/Engine/Source/Runtime/Core/Public/Math/TransformCalculus3D.h index 71b6190e770e..e80686e2c7c0 100644 --- a/Engine/Source/Runtime/Core/Public/Math/TransformCalculus3D.h +++ b/Engine/Source/Runtime/Core/Public/Math/TransformCalculus3D.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/TransformNonVectorized.h b/Engine/Source/Runtime/Core/Public/Math/TransformNonVectorized.h index 37ff1e843514..ffacac74e4c4 100644 --- a/Engine/Source/Runtime/Core/Public/Math/TransformNonVectorized.h +++ b/Engine/Source/Runtime/Core/Public/Math/TransformNonVectorized.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/TransformVectorized.h b/Engine/Source/Runtime/Core/Public/Math/TransformVectorized.h index 142f0c08ea35..db32814a34f4 100644 --- a/Engine/Source/Runtime/Core/Public/Math/TransformVectorized.h +++ b/Engine/Source/Runtime/Core/Public/Math/TransformVectorized.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/TranslationMatrix.h b/Engine/Source/Runtime/Core/Public/Math/TranslationMatrix.h index 1751a9b808e6..bd45a940e6a0 100644 --- a/Engine/Source/Runtime/Core/Public/Math/TranslationMatrix.h +++ b/Engine/Source/Runtime/Core/Public/Math/TranslationMatrix.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/TwoVectors.h b/Engine/Source/Runtime/Core/Public/Math/TwoVectors.h index b87db0f491c9..85af090f4ca5 100644 --- a/Engine/Source/Runtime/Core/Public/Math/TwoVectors.h +++ b/Engine/Source/Runtime/Core/Public/Math/TwoVectors.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/UnitConversion.h b/Engine/Source/Runtime/Core/Public/Math/UnitConversion.h index 768cfcdc0cc4..17e1b220cf2d 100644 --- a/Engine/Source/Runtime/Core/Public/Math/UnitConversion.h +++ b/Engine/Source/Runtime/Core/Public/Math/UnitConversion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/UnitConversion.inl b/Engine/Source/Runtime/Core/Public/Math/UnitConversion.inl index baf44efce3f6..49a6dc8b5b08 100644 --- a/Engine/Source/Runtime/Core/Public/Math/UnitConversion.inl +++ b/Engine/Source/Runtime/Core/Public/Math/UnitConversion.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** Inline file for UnitConversion.h to separate the implementation from the header */ diff --git a/Engine/Source/Runtime/Core/Public/Math/UnrealMath.h b/Engine/Source/Runtime/Core/Public/Math/UnrealMath.h index 36175735067f..e4b6e81f537a 100644 --- a/Engine/Source/Runtime/Core/Public/Math/UnrealMath.h +++ b/Engine/Source/Runtime/Core/Public/Math/UnrealMath.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/UnrealMathDirectX.h b/Engine/Source/Runtime/Core/Public/Math/UnrealMathDirectX.h index 9843781792bd..0ea11009c548 100644 --- a/Engine/Source/Runtime/Core/Public/Math/UnrealMathDirectX.h +++ b/Engine/Source/Runtime/Core/Public/Math/UnrealMathDirectX.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h b/Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h index b82d2ee388b6..1fdd46610af9 100644 --- a/Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h +++ b/Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/UnrealMathNeon.h b/Engine/Source/Runtime/Core/Public/Math/UnrealMathNeon.h index 2f9f014e2b24..037a3335dabb 100644 --- a/Engine/Source/Runtime/Core/Public/Math/UnrealMathNeon.h +++ b/Engine/Source/Runtime/Core/Public/Math/UnrealMathNeon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/UnrealMathSSE.h b/Engine/Source/Runtime/Core/Public/Math/UnrealMathSSE.h index a84b7bea6700..437c0312a94d 100644 --- a/Engine/Source/Runtime/Core/Public/Math/UnrealMathSSE.h +++ b/Engine/Source/Runtime/Core/Public/Math/UnrealMathSSE.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h b/Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h index a0ce5cdf02f4..5443016b3a0f 100644 --- a/Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h +++ b/Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h b/Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h index ec09deabcfc5..dbb8ad2c2032 100644 --- a/Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h +++ b/Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorConstants.h b/Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorConstants.h index e11aeaa66129..1e9919732fd0 100644 --- a/Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorConstants.h +++ b/Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorConstants.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/UnrealPlatformMathSSE.h b/Engine/Source/Runtime/Core/Public/Math/UnrealPlatformMathSSE.h index 43a9f21827a6..bf2f38139275 100644 --- a/Engine/Source/Runtime/Core/Public/Math/UnrealPlatformMathSSE.h +++ b/Engine/Source/Runtime/Core/Public/Math/UnrealPlatformMathSSE.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/Vector.h b/Engine/Source/Runtime/Core/Public/Math/Vector.h index 5a143d286d9c..2d4201aeb00f 100644 --- a/Engine/Source/Runtime/Core/Public/Math/Vector.h +++ b/Engine/Source/Runtime/Core/Public/Math/Vector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -1433,35 +1433,13 @@ FORCEINLINE FVector FVector::operator/=(const FVector& V) FORCEINLINE float& FVector::operator[](int32 Index) { check(Index >= 0 && Index < 3); - if(Index == 0) - { - return X; - } - else if(Index == 1) - { - return Y; - } - else - { - return Z; - } + return (&X)[Index]; } FORCEINLINE float FVector::operator[](int32 Index)const { check(Index >= 0 && Index < 3); - if(Index == 0) - { - return X; - } - else if(Index == 1) - { - return Y; - } - else - { - return Z; - } + return (&X)[Index]; } FORCEINLINE void FVector::Set(float InX, float InY, float InZ) diff --git a/Engine/Source/Runtime/Core/Public/Math/Vector2D.h b/Engine/Source/Runtime/Core/Public/Math/Vector2D.h index 42f0de5c74f8..76b1c08cfe0e 100644 --- a/Engine/Source/Runtime/Core/Public/Math/Vector2D.h +++ b/Engine/Source/Runtime/Core/Public/Math/Vector2D.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/Vector2DHalf.h b/Engine/Source/Runtime/Core/Public/Math/Vector2DHalf.h index 75c4ab237d93..ba726e3f37cf 100644 --- a/Engine/Source/Runtime/Core/Public/Math/Vector2DHalf.h +++ b/Engine/Source/Runtime/Core/Public/Math/Vector2DHalf.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/Vector4.h b/Engine/Source/Runtime/Core/Public/Math/Vector4.h index bfd1d413b149..f174fb1c9c93 100644 --- a/Engine/Source/Runtime/Core/Public/Math/Vector4.h +++ b/Engine/Source/Runtime/Core/Public/Math/Vector4.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Math/VectorRegister.h b/Engine/Source/Runtime/Core/Public/Math/VectorRegister.h index e7d59957348c..71787d666d2d 100644 --- a/Engine/Source/Runtime/Core/Public/Math/VectorRegister.h +++ b/Engine/Source/Runtime/Core/Public/Math/VectorRegister.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/AES.h b/Engine/Source/Runtime/Core/Public/Misc/AES.h index eb3f14106024..cd87892fb0ca 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/AES.h +++ b/Engine/Source/Runtime/Core/Public/Misc/AES.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/App.h b/Engine/Source/Runtime/Core/Public/Misc/App.h index d6d26c78de9f..0a4d7408848e 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/App.h +++ b/Engine/Source/Runtime/Core/Public/Misc/App.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/AssertionMacros.h b/Engine/Source/Runtime/Core/Public/Misc/AssertionMacros.h index ea5f90b9ee19..5a0cc7089cf4 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/AssertionMacros.h +++ b/Engine/Source/Runtime/Core/Public/Misc/AssertionMacros.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/Attribute.h b/Engine/Source/Runtime/Core/Public/Misc/Attribute.h index a65da0433267..2c2be11c1489 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/Attribute.h +++ b/Engine/Source/Runtime/Core/Public/Misc/Attribute.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/AutomationEvent.h b/Engine/Source/Runtime/Core/Public/Misc/AutomationEvent.h index e24457fd7fd0..1998501c0275 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/AutomationEvent.h +++ b/Engine/Source/Runtime/Core/Public/Misc/AutomationEvent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/AutomationTest.h b/Engine/Source/Runtime/Core/Public/Misc/AutomationTest.h index d6dcd927419a..8278f4926c9d 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/AutomationTest.h +++ b/Engine/Source/Runtime/Core/Public/Misc/AutomationTest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/Base64.h b/Engine/Source/Runtime/Core/Public/Misc/Base64.h index 5a5ab005aece..4aed9e57aa81 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/Base64.h +++ b/Engine/Source/Runtime/Core/Public/Misc/Base64.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/BufferedOutputDevice.h b/Engine/Source/Runtime/Core/Public/Misc/BufferedOutputDevice.h index 6adda16b5356..9b697e6a5b9e 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/BufferedOutputDevice.h +++ b/Engine/Source/Runtime/Core/Public/Misc/BufferedOutputDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/Build.h b/Engine/Source/Runtime/Core/Public/Misc/Build.h index af7159311f53..32e9f0794472 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/Build.h +++ b/Engine/Source/Runtime/Core/Public/Misc/Build.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/ByteSwap.h b/Engine/Source/Runtime/Core/Public/Misc/ByteSwap.h index 3db17bba95af..8d98c3ef3207 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/ByteSwap.h +++ b/Engine/Source/Runtime/Core/Public/Misc/ByteSwap.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/CString.h b/Engine/Source/Runtime/Core/Public/Misc/CString.h index 9da650dece34..f21a849e9764 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/CString.h +++ b/Engine/Source/Runtime/Core/Public/Misc/CString.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/CallbackDevice.h b/Engine/Source/Runtime/Core/Public/Misc/CallbackDevice.h index 73d7be98ad28..465496b4ea1b 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/CallbackDevice.h +++ b/Engine/Source/Runtime/Core/Public/Misc/CallbackDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/Change.h b/Engine/Source/Runtime/Core/Public/Misc/Change.h index f0b8d33515ac..e079fb57b9ab 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/Change.h +++ b/Engine/Source/Runtime/Core/Public/Misc/Change.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/Char.h b/Engine/Source/Runtime/Core/Public/Misc/Char.h index 8c18c5272d62..345c1ec9f06c 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/Char.h +++ b/Engine/Source/Runtime/Core/Public/Misc/Char.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/CommandLine.h b/Engine/Source/Runtime/Core/Public/Misc/CommandLine.h index db496b850b86..cb8162bc0603 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/CommandLine.h +++ b/Engine/Source/Runtime/Core/Public/Misc/CommandLine.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/CompilationResult.h b/Engine/Source/Runtime/Core/Public/Misc/CompilationResult.h index 8de53bb53db1..353b106c0399 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/CompilationResult.h +++ b/Engine/Source/Runtime/Core/Public/Misc/CompilationResult.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/CompressedGrowableBuffer.h b/Engine/Source/Runtime/Core/Public/Misc/CompressedGrowableBuffer.h index ca5f5ab9a41e..a43dd207e18f 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/CompressedGrowableBuffer.h +++ b/Engine/Source/Runtime/Core/Public/Misc/CompressedGrowableBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/Compression.h b/Engine/Source/Runtime/Core/Public/Misc/Compression.h index 5e6b9b423c5c..be4dd4b53872 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/Compression.h +++ b/Engine/Source/Runtime/Core/Public/Misc/Compression.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/ConfigCacheIni.h b/Engine/Source/Runtime/Core/Public/Misc/ConfigCacheIni.h index 42fd9dd35290..d0bfa7af4a87 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/ConfigCacheIni.h +++ b/Engine/Source/Runtime/Core/Public/Misc/ConfigCacheIni.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*----------------------------------------------------------------------------- Config cache. diff --git a/Engine/Source/Runtime/Core/Public/Misc/CoreDefines.h b/Engine/Source/Runtime/Core/Public/Misc/CoreDefines.h index 0e4467639ec0..4ba596d3b9b8 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/CoreDefines.h +++ b/Engine/Source/Runtime/Core/Public/Misc/CoreDefines.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #ifndef STUBBED diff --git a/Engine/Source/Runtime/Core/Public/Misc/CoreDelegates.h b/Engine/Source/Runtime/Core/Public/Misc/CoreDelegates.h index 9b4847e81cd0..98a23d7aa6ed 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/CoreDelegates.h +++ b/Engine/Source/Runtime/Core/Public/Misc/CoreDelegates.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/CoreMisc.h b/Engine/Source/Runtime/Core/Public/Misc/CoreMisc.h index 02ce0cdd030e..de1528d4b448 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/CoreMisc.h +++ b/Engine/Source/Runtime/Core/Public/Misc/CoreMisc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/CoreMiscDefines.h b/Engine/Source/Runtime/Core/Public/Misc/CoreMiscDefines.h index a15d15266510..23100aaccf21 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/CoreMiscDefines.h +++ b/Engine/Source/Runtime/Core/Public/Misc/CoreMiscDefines.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/CoreStats.h b/Engine/Source/Runtime/Core/Public/Misc/CoreStats.h index 40c0ff76cc56..64c3a977a595 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/CoreStats.h +++ b/Engine/Source/Runtime/Core/Public/Misc/CoreStats.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/Crc.h b/Engine/Source/Runtime/Core/Public/Misc/Crc.h index 087f3e5a14ed..e950c77a8c0c 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/Crc.h +++ b/Engine/Source/Runtime/Core/Public/Misc/Crc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/DataCodec.h b/Engine/Source/Runtime/Core/Public/Misc/DataCodec.h index 4c3a2d31a3dd..fb7e8b01126c 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/DataCodec.h +++ b/Engine/Source/Runtime/Core/Public/Misc/DataCodec.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/DataDrivenPlatformInfoRegistry.h b/Engine/Source/Runtime/Core/Public/Misc/DataDrivenPlatformInfoRegistry.h index 8f3c76df6b5b..4cd617ebb204 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/DataDrivenPlatformInfoRegistry.h +++ b/Engine/Source/Runtime/Core/Public/Misc/DataDrivenPlatformInfoRegistry.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/DateTime.h b/Engine/Source/Runtime/Core/Public/Misc/DateTime.h index 1ab0f56935b9..6e5cc0a0fdaf 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/DateTime.h +++ b/Engine/Source/Runtime/Core/Public/Misc/DateTime.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/DefaultValueHelper.h b/Engine/Source/Runtime/Core/Public/Misc/DefaultValueHelper.h index 96b2e1db7b7e..d339f15f38b3 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/DefaultValueHelper.h +++ b/Engine/Source/Runtime/Core/Public/Misc/DefaultValueHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/DelegateFilter.h b/Engine/Source/Runtime/Core/Public/Misc/DelegateFilter.h index 5087821f4c93..e411b15a5fc6 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/DelegateFilter.h +++ b/Engine/Source/Runtime/Core/Public/Misc/DelegateFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/DisableOldUETypes.h b/Engine/Source/Runtime/Core/Public/Misc/DisableOldUETypes.h index 701ce6266c44..04730f14a132 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/DisableOldUETypes.h +++ b/Engine/Source/Runtime/Core/Public/Misc/DisableOldUETypes.h @@ -1,2 +1,2 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/EngineBuildSettings.h b/Engine/Source/Runtime/Core/Public/Misc/EngineBuildSettings.h index 91c4e8d25e25..0f3c46fe9ff9 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/EngineBuildSettings.h +++ b/Engine/Source/Runtime/Core/Public/Misc/EngineBuildSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/EngineVersion.h b/Engine/Source/Runtime/Core/Public/Misc/EngineVersion.h index d3e965ae390f..42d4ac8d34c5 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/EngineVersion.h +++ b/Engine/Source/Runtime/Core/Public/Misc/EngineVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/EngineVersionBase.h b/Engine/Source/Runtime/Core/Public/Misc/EngineVersionBase.h index f96080460f2d..0e1d04b4d2a3 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/EngineVersionBase.h +++ b/Engine/Source/Runtime/Core/Public/Misc/EngineVersionBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/EngineVersionComparison.h b/Engine/Source/Runtime/Core/Public/Misc/EngineVersionComparison.h index a2b0c3e36885..5b32339471ed 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/EngineVersionComparison.h +++ b/Engine/Source/Runtime/Core/Public/Misc/EngineVersionComparison.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/EnumClassFlags.h b/Engine/Source/Runtime/Core/Public/Misc/EnumClassFlags.h index 2bf4a5388b2e..074acca22cdd 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/EnumClassFlags.h +++ b/Engine/Source/Runtime/Core/Public/Misc/EnumClassFlags.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/EnumRange.h b/Engine/Source/Runtime/Core/Public/Misc/EnumRange.h index 22d073762860..26e5658af0cf 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/EnumRange.h +++ b/Engine/Source/Runtime/Core/Public/Misc/EnumRange.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/Exec.h b/Engine/Source/Runtime/Core/Public/Misc/Exec.h index f1fb96b43907..279c75c23ab7 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/Exec.h +++ b/Engine/Source/Runtime/Core/Public/Misc/Exec.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/ExpressionParser.h b/Engine/Source/Runtime/Core/Public/Misc/ExpressionParser.h index d02c9d726e9b..fb2228a0aeab 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/ExpressionParser.h +++ b/Engine/Source/Runtime/Core/Public/Misc/ExpressionParser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/ExpressionParserTypes.h b/Engine/Source/Runtime/Core/Public/Misc/ExpressionParserTypes.h index bd147cc69add..7cc41019e0f0 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/ExpressionParserTypes.h +++ b/Engine/Source/Runtime/Core/Public/Misc/ExpressionParserTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/ExpressionParserTypes.inl b/Engine/Source/Runtime/Core/Public/Misc/ExpressionParserTypes.inl index 14fbba213db9..d0058be504b8 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/ExpressionParserTypes.inl +++ b/Engine/Source/Runtime/Core/Public/Misc/ExpressionParserTypes.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/FbxErrors.h b/Engine/Source/Runtime/Core/Public/Misc/FbxErrors.h index 6cee74f071df..d7ecf8d61e53 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/FbxErrors.h +++ b/Engine/Source/Runtime/Core/Public/Misc/FbxErrors.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/FeedbackContext.h b/Engine/Source/Runtime/Core/Public/Misc/FeedbackContext.h index 7f9579fc5346..90e1b053dc0f 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/FeedbackContext.h +++ b/Engine/Source/Runtime/Core/Public/Misc/FeedbackContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/FeedbackContextMarkup.h b/Engine/Source/Runtime/Core/Public/Misc/FeedbackContextMarkup.h index 2dcf464ffafe..ff55cfecd95e 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/FeedbackContextMarkup.h +++ b/Engine/Source/Runtime/Core/Public/Misc/FeedbackContextMarkup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/FileHelper.h b/Engine/Source/Runtime/Core/Public/Misc/FileHelper.h index 0b1a53b94f5b..e65e9acd938a 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/FileHelper.h +++ b/Engine/Source/Runtime/Core/Public/Misc/FileHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/FilterCollection.h b/Engine/Source/Runtime/Core/Public/Misc/FilterCollection.h index 7051219ccc2a..29c68e2a2bc3 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/FilterCollection.h +++ b/Engine/Source/Runtime/Core/Public/Misc/FilterCollection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/FrameNumber.h b/Engine/Source/Runtime/Core/Public/Misc/FrameNumber.h index 2b7b32592698..f14f0a0ef1a5 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/FrameNumber.h +++ b/Engine/Source/Runtime/Core/Public/Misc/FrameNumber.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/FrameRate.h b/Engine/Source/Runtime/Core/Public/Misc/FrameRate.h index 3b639862937b..bbec07a5bc53 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/FrameRate.h +++ b/Engine/Source/Runtime/Core/Public/Misc/FrameRate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/FrameTime.h b/Engine/Source/Runtime/Core/Public/Misc/FrameTime.h index cb4e00f8ec41..91299927c869 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/FrameTime.h +++ b/Engine/Source/Runtime/Core/Public/Misc/FrameTime.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/FrameValue.h b/Engine/Source/Runtime/Core/Public/Misc/FrameValue.h index 29886a70371a..5f950257c6ed 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/FrameValue.h +++ b/Engine/Source/Runtime/Core/Public/Misc/FrameValue.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/GenericGrowableAllocator.h b/Engine/Source/Runtime/Core/Public/Misc/GenericGrowableAllocator.h index 4e71b85e5176..ef4394d16cbd 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/GenericGrowableAllocator.h +++ b/Engine/Source/Runtime/Core/Public/Misc/GenericGrowableAllocator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GrowableAllocator.h: Memory allocator that allocates direct memory for pool memory diff --git a/Engine/Source/Runtime/Core/Public/Misc/Guid.h b/Engine/Source/Runtime/Core/Public/Misc/Guid.h index 35b381f075b4..f75b032c9c8f 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/Guid.h +++ b/Engine/Source/Runtime/Core/Public/Misc/Guid.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/IFilter.h b/Engine/Source/Runtime/Core/Public/Misc/IFilter.h index 2e104c6d3480..39b1df5a784f 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/IFilter.h +++ b/Engine/Source/Runtime/Core/Public/Misc/IFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/ILifeCycle.h b/Engine/Source/Runtime/Core/Public/Misc/ILifeCycle.h index 8a27874c34f5..fd48310164d5 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/ILifeCycle.h +++ b/Engine/Source/Runtime/Core/Public/Misc/ILifeCycle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/IQueuedWork.h b/Engine/Source/Runtime/Core/Public/Misc/IQueuedWork.h index 2b2a2848b9f7..891dc8aa1676 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/IQueuedWork.h +++ b/Engine/Source/Runtime/Core/Public/Misc/IQueuedWork.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/ITransaction.h b/Engine/Source/Runtime/Core/Public/Misc/ITransaction.h index c9345e98a683..596f0ba3ff13 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/ITransaction.h +++ b/Engine/Source/Runtime/Core/Public/Misc/ITransaction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/InlineValue.h b/Engine/Source/Runtime/Core/Public/Misc/InlineValue.h index d3a08c05b820..a91e5a20766a 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/InlineValue.h +++ b/Engine/Source/Runtime/Core/Public/Misc/InlineValue.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/InteractiveProcess.h b/Engine/Source/Runtime/Core/Public/Misc/InteractiveProcess.h index 0901006b7a86..053e8e9b6df8 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/InteractiveProcess.h +++ b/Engine/Source/Runtime/Core/Public/Misc/InteractiveProcess.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/LocalTimestampDirectoryVisitor.h b/Engine/Source/Runtime/Core/Public/Misc/LocalTimestampDirectoryVisitor.h index c5a075b62fb0..71af5720a01c 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/LocalTimestampDirectoryVisitor.h +++ b/Engine/Source/Runtime/Core/Public/Misc/LocalTimestampDirectoryVisitor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/MapErrors.h b/Engine/Source/Runtime/Core/Public/Misc/MapErrors.h index 436d7a6efeed..059f2f1d0f28 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/MapErrors.h +++ b/Engine/Source/Runtime/Core/Public/Misc/MapErrors.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/MemStack.h b/Engine/Source/Runtime/Core/Public/Misc/MemStack.h index 9f22d30691f3..0bea2ff45c29 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/MemStack.h +++ b/Engine/Source/Runtime/Core/Public/Misc/MemStack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/MessageDialog.h b/Engine/Source/Runtime/Core/Public/Misc/MessageDialog.h index 7fc85d6d688f..fcb593babe10 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/MessageDialog.h +++ b/Engine/Source/Runtime/Core/Public/Misc/MessageDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/MonitoredProcess.h b/Engine/Source/Runtime/Core/Public/Misc/MonitoredProcess.h index 2cddf78b6fe1..1c8ad7a32f60 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/MonitoredProcess.h +++ b/Engine/Source/Runtime/Core/Public/Misc/MonitoredProcess.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/MonolithicHeaderBoilerplate.h b/Engine/Source/Runtime/Core/Public/Misc/MonolithicHeaderBoilerplate.h index 5bfb49317133..b28833dce3ae 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/MonolithicHeaderBoilerplate.h +++ b/Engine/Source/Runtime/Core/Public/Misc/MonolithicHeaderBoilerplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/Misc/NetworkGuid.h b/Engine/Source/Runtime/Core/Public/Misc/NetworkGuid.h index 7681fa84669c..30cc2cde1ff2 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/NetworkGuid.h +++ b/Engine/Source/Runtime/Core/Public/Misc/NetworkGuid.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/NetworkVersion.h b/Engine/Source/Runtime/Core/Public/Misc/NetworkVersion.h index 2491dfa32655..83df06cdb557 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/NetworkVersion.h +++ b/Engine/Source/Runtime/Core/Public/Misc/NetworkVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/NoopCounter.h b/Engine/Source/Runtime/Core/Public/Misc/NoopCounter.h index 0313e7126935..9b0af9fe333c 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/NoopCounter.h +++ b/Engine/Source/Runtime/Core/Public/Misc/NoopCounter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/ObjectThumbnail.h b/Engine/Source/Runtime/Core/Public/Misc/ObjectThumbnail.h index 55c344353c33..e387f62e3c94 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/ObjectThumbnail.h +++ b/Engine/Source/Runtime/Core/Public/Misc/ObjectThumbnail.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/Optional.h b/Engine/Source/Runtime/Core/Public/Misc/Optional.h index dded49434a14..444756d7d5fe 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/Optional.h +++ b/Engine/Source/Runtime/Core/Public/Misc/Optional.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/OutputDevice.h b/Engine/Source/Runtime/Core/Public/Misc/OutputDevice.h index 4e7d341f05e5..3798acbf22aa 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/OutputDevice.h +++ b/Engine/Source/Runtime/Core/Public/Misc/OutputDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceAnsiError.h b/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceAnsiError.h index 5a1fc1838b43..62477b7128a1 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceAnsiError.h +++ b/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceAnsiError.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceArchiveWrapper.h b/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceArchiveWrapper.h index 5e90631972e1..50458e7b0d15 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceArchiveWrapper.h +++ b/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceArchiveWrapper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceConsole.h b/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceConsole.h index a7179b6dd2a9..6082b50268ad 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceConsole.h +++ b/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceConsole.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceDebug.h b/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceDebug.h index 8ee897a8e446..19ff5a947d6c 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceDebug.h +++ b/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceDebug.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceError.h b/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceError.h index 3000b03edb85..7c82a3411685 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceError.h +++ b/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceError.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceFile.h b/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceFile.h index b284ccebd0f9..0858d97a87d5 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceFile.h +++ b/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceFile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceHelper.h b/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceHelper.h index 553722a272a8..fea0f0913122 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceHelper.h +++ b/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceMemory.h b/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceMemory.h index eab5cbfa3c67..474d440eea62 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceMemory.h +++ b/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceMemory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceNull.h b/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceNull.h index f64d16502811..d4c5c3d43af3 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceNull.h +++ b/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceNull.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceRedirector.h b/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceRedirector.h index 671e7d6d27cd..829bee5b6801 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceRedirector.h +++ b/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceRedirector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/Parse.h b/Engine/Source/Runtime/Core/Public/Misc/Parse.h index 69bc373dd687..451356deb2b3 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/Parse.h +++ b/Engine/Source/Runtime/Core/Public/Misc/Parse.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/Paths.h b/Engine/Source/Runtime/Core/Public/Misc/Paths.h index 1e32ca1d4b9b..bcc5c57d3192 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/Paths.h +++ b/Engine/Source/Runtime/Core/Public/Misc/Paths.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/QualifiedFrameTime.h b/Engine/Source/Runtime/Core/Public/Misc/QualifiedFrameTime.h index 34cdeda81da5..a45e91d9d9dd 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/QualifiedFrameTime.h +++ b/Engine/Source/Runtime/Core/Public/Misc/QualifiedFrameTime.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/QueuedThreadPool.h b/Engine/Source/Runtime/Core/Public/Misc/QueuedThreadPool.h index 036f899b724f..038ac496e833 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/QueuedThreadPool.h +++ b/Engine/Source/Runtime/Core/Public/Misc/QueuedThreadPool.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/RemoteConfigIni.h b/Engine/Source/Runtime/Core/Public/Misc/RemoteConfigIni.h index 43e3fee12507..deb692b0b1a3 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/RemoteConfigIni.h +++ b/Engine/Source/Runtime/Core/Public/Misc/RemoteConfigIni.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/RuntimeErrors.h b/Engine/Source/Runtime/Core/Public/Misc/RuntimeErrors.h index f0def6371b66..b5c6c977cdd8 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/RuntimeErrors.h +++ b/Engine/Source/Runtime/Core/Public/Misc/RuntimeErrors.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/ScopeExit.h b/Engine/Source/Runtime/Core/Public/Misc/ScopeExit.h index 787a44cac46d..bace4b32f383 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/ScopeExit.h +++ b/Engine/Source/Runtime/Core/Public/Misc/ScopeExit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/ScopeLock.h b/Engine/Source/Runtime/Core/Public/Misc/ScopeLock.h index ac0035089daf..3a994ddd6f80 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/ScopeLock.h +++ b/Engine/Source/Runtime/Core/Public/Misc/ScopeLock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/ScopeRWLock.h b/Engine/Source/Runtime/Core/Public/Misc/ScopeRWLock.h index 128cf3c6b215..a692661f54bc 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/ScopeRWLock.h +++ b/Engine/Source/Runtime/Core/Public/Misc/ScopeRWLock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/ScopeTryLock.h b/Engine/Source/Runtime/Core/Public/Misc/ScopeTryLock.h index 36ea300daff1..a8ff6747f309 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/ScopeTryLock.h +++ b/Engine/Source/Runtime/Core/Public/Misc/ScopeTryLock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/ScopedEvent.h b/Engine/Source/Runtime/Core/Public/Misc/ScopedEvent.h index 851e8643a0fc..5db821a2b727 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/ScopedEvent.h +++ b/Engine/Source/Runtime/Core/Public/Misc/ScopedEvent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/ScopedSlowTask.h b/Engine/Source/Runtime/Core/Public/Misc/ScopedSlowTask.h index be1cf8bfe168..e69c3ea26f61 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/ScopedSlowTask.h +++ b/Engine/Source/Runtime/Core/Public/Misc/ScopedSlowTask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/SecureHash.h b/Engine/Source/Runtime/Core/Public/Misc/SecureHash.h index b172e29005c7..a0d87a375a63 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/SecureHash.h +++ b/Engine/Source/Runtime/Core/Public/Misc/SecureHash.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/SingleThreadEvent.h b/Engine/Source/Runtime/Core/Public/Misc/SingleThreadEvent.h index 9512fe7f0ae8..ba634185db3e 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/SingleThreadEvent.h +++ b/Engine/Source/Runtime/Core/Public/Misc/SingleThreadEvent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/SingleThreadRunnable.h b/Engine/Source/Runtime/Core/Public/Misc/SingleThreadRunnable.h index 625cf611a109..830919d6bb57 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/SingleThreadRunnable.h +++ b/Engine/Source/Runtime/Core/Public/Misc/SingleThreadRunnable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/SlowTask.h b/Engine/Source/Runtime/Core/Public/Misc/SlowTask.h index df89cd8d08f3..b64f92d54bc3 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/SlowTask.h +++ b/Engine/Source/Runtime/Core/Public/Misc/SlowTask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/SlowTaskStack.h b/Engine/Source/Runtime/Core/Public/Misc/SlowTaskStack.h index 2a88efaa8e19..678fb159087e 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/SlowTaskStack.h +++ b/Engine/Source/Runtime/Core/Public/Misc/SlowTaskStack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/StringFormatArg.h b/Engine/Source/Runtime/Core/Public/Misc/StringFormatArg.h index 5d522634c84a..1b7c8a8adb69 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/StringFormatArg.h +++ b/Engine/Source/Runtime/Core/Public/Misc/StringFormatArg.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/StringFormatter.h b/Engine/Source/Runtime/Core/Public/Misc/StringFormatter.h index c6f40f0824ad..23fcc65c3488 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/StringFormatter.h +++ b/Engine/Source/Runtime/Core/Public/Misc/StringFormatter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/StringUtility.h b/Engine/Source/Runtime/Core/Public/Misc/StringUtility.h index 9aa7f9ecdbfe..4073dd564986 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/StringUtility.h +++ b/Engine/Source/Runtime/Core/Public/Misc/StringUtility.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/StructBuilder.h b/Engine/Source/Runtime/Core/Public/Misc/StructBuilder.h index 2d2b08d55728..cd240a05a129 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/StructBuilder.h +++ b/Engine/Source/Runtime/Core/Public/Misc/StructBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/TextFilter.h b/Engine/Source/Runtime/Core/Public/Misc/TextFilter.h index 06cab5da7260..24a3b8ffabd3 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/TextFilter.h +++ b/Engine/Source/Runtime/Core/Public/Misc/TextFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/Misc/TextFilterExpressionEvaluator.h b/Engine/Source/Runtime/Core/Public/Misc/TextFilterExpressionEvaluator.h index 0999a6f19d40..132ae9da284f 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/TextFilterExpressionEvaluator.h +++ b/Engine/Source/Runtime/Core/Public/Misc/TextFilterExpressionEvaluator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/Misc/TextFilterUtils.h b/Engine/Source/Runtime/Core/Public/Misc/TextFilterUtils.h index 9394b4f6a8a2..771b9775af1a 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/TextFilterUtils.h +++ b/Engine/Source/Runtime/Core/Public/Misc/TextFilterUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/Misc/TimeGuard.h b/Engine/Source/Runtime/Core/Public/Misc/TimeGuard.h index 4ab7630595c3..f45d7500814a 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/TimeGuard.h +++ b/Engine/Source/Runtime/Core/Public/Misc/TimeGuard.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/Timecode.h b/Engine/Source/Runtime/Core/Public/Misc/Timecode.h index b8fad7ff70bd..05f80aa72f72 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/Timecode.h +++ b/Engine/Source/Runtime/Core/Public/Misc/Timecode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/Timespan.h b/Engine/Source/Runtime/Core/Public/Misc/Timespan.h index 6daeb98b187f..74e085c942a1 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/Timespan.h +++ b/Engine/Source/Runtime/Core/Public/Misc/Timespan.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/TypeContainer.h b/Engine/Source/Runtime/Core/Public/Misc/TypeContainer.h index 7b15e8af9f55..d3c51fc473c3 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/TypeContainer.h +++ b/Engine/Source/Runtime/Core/Public/Misc/TypeContainer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/UProjectInfo.h b/Engine/Source/Runtime/Core/Public/Misc/UProjectInfo.h index 1d3df1044f5e..b8eb0e3d87f0 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/UProjectInfo.h +++ b/Engine/Source/Runtime/Core/Public/Misc/UProjectInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/VarArgs.h b/Engine/Source/Runtime/Core/Public/Misc/VarArgs.h index 442009d20254..92c12cf23706 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/VarArgs.h +++ b/Engine/Source/Runtime/Core/Public/Misc/VarArgs.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/Variant.h b/Engine/Source/Runtime/Core/Public/Misc/Variant.h index fbb3db72832c..70276985e3c8 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/Variant.h +++ b/Engine/Source/Runtime/Core/Public/Misc/Variant.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Misc/WildcardString.h b/Engine/Source/Runtime/Core/Public/Misc/WildcardString.h index f0e88747ce3e..597bc314c384 100644 --- a/Engine/Source/Runtime/Core/Public/Misc/WildcardString.h +++ b/Engine/Source/Runtime/Core/Public/Misc/WildcardString.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Modules/Boilerplate/ModuleBoilerplate.h b/Engine/Source/Runtime/Core/Public/Modules/Boilerplate/ModuleBoilerplate.h index 89361b9a1d0a..249069cdb2c4 100644 --- a/Engine/Source/Runtime/Core/Public/Modules/Boilerplate/ModuleBoilerplate.h +++ b/Engine/Source/Runtime/Core/Public/Modules/Boilerplate/ModuleBoilerplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Modules/BuildVersion.h b/Engine/Source/Runtime/Core/Public/Modules/BuildVersion.h index 6c732e3ce0aa..1524ea0a5012 100644 --- a/Engine/Source/Runtime/Core/Public/Modules/BuildVersion.h +++ b/Engine/Source/Runtime/Core/Public/Modules/BuildVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Modules/ModuleInterface.h b/Engine/Source/Runtime/Core/Public/Modules/ModuleInterface.h index 668c0e769d35..bcc0313b15a1 100644 --- a/Engine/Source/Runtime/Core/Public/Modules/ModuleInterface.h +++ b/Engine/Source/Runtime/Core/Public/Modules/ModuleInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Modules/ModuleManager.h b/Engine/Source/Runtime/Core/Public/Modules/ModuleManager.h index 05811c696af2..9ce74cef543b 100644 --- a/Engine/Source/Runtime/Core/Public/Modules/ModuleManager.h +++ b/Engine/Source/Runtime/Core/Public/Modules/ModuleManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Modules/ModuleManifest.h b/Engine/Source/Runtime/Core/Public/Modules/ModuleManifest.h index 3e464118098f..913d928c9366 100644 --- a/Engine/Source/Runtime/Core/Public/Modules/ModuleManifest.h +++ b/Engine/Source/Runtime/Core/Public/Modules/ModuleManifest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Modules/ModuleObserver.h b/Engine/Source/Runtime/Core/Public/Modules/ModuleObserver.h index 5a0be66a9144..b0f1b8a561e3 100644 --- a/Engine/Source/Runtime/Core/Public/Modules/ModuleObserver.h +++ b/Engine/Source/Runtime/Core/Public/Modules/ModuleObserver.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/PixelFormat.h b/Engine/Source/Runtime/Core/Public/PixelFormat.h index c0ab51aabc48..a551c822e28f 100644 --- a/Engine/Source/Runtime/Core/Public/PixelFormat.h +++ b/Engine/Source/Runtime/Core/Public/PixelFormat.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/ProfilingDebugging/ABTesting.h b/Engine/Source/Runtime/Core/Public/ProfilingDebugging/ABTesting.h index 1fcb3925405c..1155d77ded3f 100644 --- a/Engine/Source/Runtime/Core/Public/ProfilingDebugging/ABTesting.h +++ b/Engine/Source/Runtime/Core/Public/ProfilingDebugging/ABTesting.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Declarations for ABTesting framework. diff --git a/Engine/Source/Runtime/Core/Public/ProfilingDebugging/CookStats.h b/Engine/Source/Runtime/Core/Public/ProfilingDebugging/CookStats.h index d170d31114e1..4d8be58c1d2e 100644 --- a/Engine/Source/Runtime/Core/Public/ProfilingDebugging/CookStats.h +++ b/Engine/Source/Runtime/Core/Public/ProfilingDebugging/CookStats.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/ProfilingDebugging/CsvProfiler.h b/Engine/Source/Runtime/Core/Public/ProfilingDebugging/CsvProfiler.h index 06d37d52ed9d..e0dd4fa81314 100644 --- a/Engine/Source/Runtime/Core/Public/ProfilingDebugging/CsvProfiler.h +++ b/Engine/Source/Runtime/Core/Public/ProfilingDebugging/CsvProfiler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Runtime/Core/Public/ProfilingDebugging/DebuggingDefines.h b/Engine/Source/Runtime/Core/Public/ProfilingDebugging/DebuggingDefines.h index 666a7e4b5b95..619b73350d12 100644 --- a/Engine/Source/Runtime/Core/Public/ProfilingDebugging/DebuggingDefines.h +++ b/Engine/Source/Runtime/Core/Public/ProfilingDebugging/DebuggingDefines.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DebuggingDefines.h: Defines used for toggling debugging code throughout the engine. diff --git a/Engine/Source/Runtime/Core/Public/ProfilingDebugging/DiagnosticTable.h b/Engine/Source/Runtime/Core/Public/ProfilingDebugging/DiagnosticTable.h index 90b9d5d661c3..a0352859bb3f 100644 --- a/Engine/Source/Runtime/Core/Public/ProfilingDebugging/DiagnosticTable.h +++ b/Engine/Source/Runtime/Core/Public/ProfilingDebugging/DiagnosticTable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DiagnosticTable.h: Diagnostic table implementation diff --git a/Engine/Source/Runtime/Core/Public/ProfilingDebugging/ExternalProfiler.h b/Engine/Source/Runtime/Core/Public/ProfilingDebugging/ExternalProfiler.h index e56a783c5060..e6a179882d4c 100644 --- a/Engine/Source/Runtime/Core/Public/ProfilingDebugging/ExternalProfiler.h +++ b/Engine/Source/Runtime/Core/Public/ProfilingDebugging/ExternalProfiler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/ProfilingDebugging/Histogram.h b/Engine/Source/Runtime/Core/Public/ProfilingDebugging/Histogram.h index e6a87ff2537f..5c482e00c816 100644 --- a/Engine/Source/Runtime/Core/Public/ProfilingDebugging/Histogram.h +++ b/Engine/Source/Runtime/Core/Public/ProfilingDebugging/Histogram.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Here are a number of profiling helper functions so we do not have to duplicate a lot of the glue diff --git a/Engine/Source/Runtime/Core/Public/ProfilingDebugging/InstanceCounter.h b/Engine/Source/Runtime/Core/Public/ProfilingDebugging/InstanceCounter.h index 6d6cf456fbbc..76d2ab6c7e6a 100644 --- a/Engine/Source/Runtime/Core/Public/ProfilingDebugging/InstanceCounter.h +++ b/Engine/Source/Runtime/Core/Public/ProfilingDebugging/InstanceCounter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/ProfilingDebugging/LoadTimeTracker.h b/Engine/Source/Runtime/Core/Public/ProfilingDebugging/LoadTimeTracker.h index 0df42fdd1f96..5f1120927262 100644 --- a/Engine/Source/Runtime/Core/Public/ProfilingDebugging/LoadTimeTracker.h +++ b/Engine/Source/Runtime/Core/Public/ProfilingDebugging/LoadTimeTracker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Declarations for LoadTimer which helps get load times for various parts of the game. diff --git a/Engine/Source/Runtime/Core/Public/ProfilingDebugging/MallocProfiler.h b/Engine/Source/Runtime/Core/Public/ProfilingDebugging/MallocProfiler.h index 5dbbe8c99433..4e01fb9ac405 100644 --- a/Engine/Source/Runtime/Core/Public/ProfilingDebugging/MallocProfiler.h +++ b/Engine/Source/Runtime/Core/Public/ProfilingDebugging/MallocProfiler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MallocProfiler.h: Memory profiling support. diff --git a/Engine/Source/Runtime/Core/Public/ProfilingDebugging/ProfilingHelpers.h b/Engine/Source/Runtime/Core/Public/ProfilingDebugging/ProfilingHelpers.h index 5fba4892fda6..fe1c5dd0453b 100644 --- a/Engine/Source/Runtime/Core/Public/ProfilingDebugging/ProfilingHelpers.h +++ b/Engine/Source/Runtime/Core/Public/ProfilingDebugging/ProfilingHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Here are a number of profiling helper functions so we do not have to duplicate a lot of the glue diff --git a/Engine/Source/Runtime/Core/Public/ProfilingDebugging/ResourceSize.h b/Engine/Source/Runtime/Core/Public/ProfilingDebugging/ResourceSize.h index 535af905ba61..78ee3e5e83d0 100644 --- a/Engine/Source/Runtime/Core/Public/ProfilingDebugging/ResourceSize.h +++ b/Engine/Source/Runtime/Core/Public/ProfilingDebugging/ResourceSize.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/ProfilingDebugging/ScopedDebugInfo.h b/Engine/Source/Runtime/Core/Public/ProfilingDebugging/ScopedDebugInfo.h index 8a1892978ef6..082b376f36c5 100644 --- a/Engine/Source/Runtime/Core/Public/ProfilingDebugging/ScopedDebugInfo.h +++ b/Engine/Source/Runtime/Core/Public/ProfilingDebugging/ScopedDebugInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ScopedDebugInfo.h: Scoped debug info definitions. diff --git a/Engine/Source/Runtime/Core/Public/ProfilingDebugging/ScopedTimers.h b/Engine/Source/Runtime/Core/Public/ProfilingDebugging/ScopedTimers.h index 93954e524d48..c8b4d74b1be7 100644 --- a/Engine/Source/Runtime/Core/Public/ProfilingDebugging/ScopedTimers.h +++ b/Engine/Source/Runtime/Core/Public/ProfilingDebugging/ScopedTimers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/ProfilingDebugging/UMemoryDefines.h b/Engine/Source/Runtime/Core/Public/ProfilingDebugging/UMemoryDefines.h index 4108d2915ed3..39219e98b0a3 100644 --- a/Engine/Source/Runtime/Core/Public/ProfilingDebugging/UMemoryDefines.h +++ b/Engine/Source/Runtime/Core/Public/ProfilingDebugging/UMemoryDefines.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Serialization/Archive.h b/Engine/Source/Runtime/Core/Public/Serialization/Archive.h index f311624126a3..68cd94d59835 100644 --- a/Engine/Source/Runtime/Core/Public/Serialization/Archive.h +++ b/Engine/Source/Runtime/Core/Public/Serialization/Archive.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Serialization/ArchiveFromStructuredArchive.h b/Engine/Source/Runtime/Core/Public/Serialization/ArchiveFromStructuredArchive.h index 61c1b7570f70..0dec07c5b2f9 100644 --- a/Engine/Source/Runtime/Core/Public/Serialization/ArchiveFromStructuredArchive.h +++ b/Engine/Source/Runtime/Core/Public/Serialization/ArchiveFromStructuredArchive.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Serialization/ArchiveLoadCompressedProxy.h b/Engine/Source/Runtime/Core/Public/Serialization/ArchiveLoadCompressedProxy.h index ba093809e1e4..cc0454131226 100644 --- a/Engine/Source/Runtime/Core/Public/Serialization/ArchiveLoadCompressedProxy.h +++ b/Engine/Source/Runtime/Core/Public/Serialization/ArchiveLoadCompressedProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Serialization/ArchiveProxy.h b/Engine/Source/Runtime/Core/Public/Serialization/ArchiveProxy.h index a4be77fcc0e7..9453c9891ef2 100644 --- a/Engine/Source/Runtime/Core/Public/Serialization/ArchiveProxy.h +++ b/Engine/Source/Runtime/Core/Public/Serialization/ArchiveProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Serialization/ArchiveSaveCompressedProxy.h b/Engine/Source/Runtime/Core/Public/Serialization/ArchiveSaveCompressedProxy.h index 0190205a7b30..aa6b596b0481 100644 --- a/Engine/Source/Runtime/Core/Public/Serialization/ArchiveSaveCompressedProxy.h +++ b/Engine/Source/Runtime/Core/Public/Serialization/ArchiveSaveCompressedProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Serialization/ArchiveSerializedPropertyChain.h b/Engine/Source/Runtime/Core/Public/Serialization/ArchiveSerializedPropertyChain.h index c0c229e586d0..5525ac8e05f7 100644 --- a/Engine/Source/Runtime/Core/Public/Serialization/ArchiveSerializedPropertyChain.h +++ b/Engine/Source/Runtime/Core/Public/Serialization/ArchiveSerializedPropertyChain.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Serialization/ArrayReader.h b/Engine/Source/Runtime/Core/Public/Serialization/ArrayReader.h index a0cd79659527..012037d8b177 100644 --- a/Engine/Source/Runtime/Core/Public/Serialization/ArrayReader.h +++ b/Engine/Source/Runtime/Core/Public/Serialization/ArrayReader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Serialization/ArrayWriter.h b/Engine/Source/Runtime/Core/Public/Serialization/ArrayWriter.h index 96d2330dd05b..849d16170e59 100644 --- a/Engine/Source/Runtime/Core/Public/Serialization/ArrayWriter.h +++ b/Engine/Source/Runtime/Core/Public/Serialization/ArrayWriter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Serialization/BitArchive.h b/Engine/Source/Runtime/Core/Public/Serialization/BitArchive.h index 6461fe8de3a9..740ecf042d11 100644 --- a/Engine/Source/Runtime/Core/Public/Serialization/BitArchive.h +++ b/Engine/Source/Runtime/Core/Public/Serialization/BitArchive.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Serialization/BitReader.h b/Engine/Source/Runtime/Core/Public/Serialization/BitReader.h index 5fa8ae4fde95..87d940f4803e 100644 --- a/Engine/Source/Runtime/Core/Public/Serialization/BitReader.h +++ b/Engine/Source/Runtime/Core/Public/Serialization/BitReader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Serialization/BitWriter.h b/Engine/Source/Runtime/Core/Public/Serialization/BitWriter.h index 9ed319413738..34c489084773 100644 --- a/Engine/Source/Runtime/Core/Public/Serialization/BitWriter.h +++ b/Engine/Source/Runtime/Core/Public/Serialization/BitWriter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Serialization/BufferArchive.h b/Engine/Source/Runtime/Core/Public/Serialization/BufferArchive.h index 2e46ce2e48fa..6e678f9c43c8 100644 --- a/Engine/Source/Runtime/Core/Public/Serialization/BufferArchive.h +++ b/Engine/Source/Runtime/Core/Public/Serialization/BufferArchive.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Serialization/BufferReader.h b/Engine/Source/Runtime/Core/Public/Serialization/BufferReader.h index 07c43be8909e..a0e80be3b2dc 100644 --- a/Engine/Source/Runtime/Core/Public/Serialization/BufferReader.h +++ b/Engine/Source/Runtime/Core/Public/Serialization/BufferReader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Serialization/BufferWriter.h b/Engine/Source/Runtime/Core/Public/Serialization/BufferWriter.h index 25c639db2a1d..a67f8ed82f1b 100644 --- a/Engine/Source/Runtime/Core/Public/Serialization/BufferWriter.h +++ b/Engine/Source/Runtime/Core/Public/Serialization/BufferWriter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Serialization/CompressedChunkInfo.h b/Engine/Source/Runtime/Core/Public/Serialization/CompressedChunkInfo.h index 67a97aa1eae9..7e6455dff042 100644 --- a/Engine/Source/Runtime/Core/Public/Serialization/CompressedChunkInfo.h +++ b/Engine/Source/Runtime/Core/Public/Serialization/CompressedChunkInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Serialization/Csv/CsvParser.h b/Engine/Source/Runtime/Core/Public/Serialization/Csv/CsvParser.h index 0ec0ac49fe77..cbd05e7be042 100644 --- a/Engine/Source/Runtime/Core/Public/Serialization/Csv/CsvParser.h +++ b/Engine/Source/Runtime/Core/Public/Serialization/Csv/CsvParser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Serialization/CustomVersion.h b/Engine/Source/Runtime/Core/Public/Serialization/CustomVersion.h index 8e78117c1829..c142a6a7e59a 100644 --- a/Engine/Source/Runtime/Core/Public/Serialization/CustomVersion.h +++ b/Engine/Source/Runtime/Core/Public/Serialization/CustomVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Serialization/Formatters/BinaryArchiveFormatter.h b/Engine/Source/Runtime/Core/Public/Serialization/Formatters/BinaryArchiveFormatter.h index eebc200173c2..027a3cb0fb64 100644 --- a/Engine/Source/Runtime/Core/Public/Serialization/Formatters/BinaryArchiveFormatter.h +++ b/Engine/Source/Runtime/Core/Public/Serialization/Formatters/BinaryArchiveFormatter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Serialization/LargeMemoryData.h b/Engine/Source/Runtime/Core/Public/Serialization/LargeMemoryData.h index 16812cd4bf88..dbafd980650b 100644 --- a/Engine/Source/Runtime/Core/Public/Serialization/LargeMemoryData.h +++ b/Engine/Source/Runtime/Core/Public/Serialization/LargeMemoryData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Serialization/LargeMemoryReader.h b/Engine/Source/Runtime/Core/Public/Serialization/LargeMemoryReader.h index 22c228161378..4d1104aabec6 100644 --- a/Engine/Source/Runtime/Core/Public/Serialization/LargeMemoryReader.h +++ b/Engine/Source/Runtime/Core/Public/Serialization/LargeMemoryReader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Serialization/LargeMemoryWriter.h b/Engine/Source/Runtime/Core/Public/Serialization/LargeMemoryWriter.h index 8a6ef3e1ede2..189882ab0984 100644 --- a/Engine/Source/Runtime/Core/Public/Serialization/LargeMemoryWriter.h +++ b/Engine/Source/Runtime/Core/Public/Serialization/LargeMemoryWriter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Serialization/MemoryArchive.h b/Engine/Source/Runtime/Core/Public/Serialization/MemoryArchive.h index 4f6a5b9ccd89..8e6d3b1090ce 100644 --- a/Engine/Source/Runtime/Core/Public/Serialization/MemoryArchive.h +++ b/Engine/Source/Runtime/Core/Public/Serialization/MemoryArchive.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Serialization/MemoryReader.h b/Engine/Source/Runtime/Core/Public/Serialization/MemoryReader.h index 4e5f85a633ae..5622702515d4 100644 --- a/Engine/Source/Runtime/Core/Public/Serialization/MemoryReader.h +++ b/Engine/Source/Runtime/Core/Public/Serialization/MemoryReader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Serialization/MemoryWriter.h b/Engine/Source/Runtime/Core/Public/Serialization/MemoryWriter.h index 21cd78ca8ec0..2090e8658ce3 100644 --- a/Engine/Source/Runtime/Core/Public/Serialization/MemoryWriter.h +++ b/Engine/Source/Runtime/Core/Public/Serialization/MemoryWriter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Serialization/NameAsStringProxyArchive.h b/Engine/Source/Runtime/Core/Public/Serialization/NameAsStringProxyArchive.h index 721a9519205c..b8fe227edf35 100644 --- a/Engine/Source/Runtime/Core/Public/Serialization/NameAsStringProxyArchive.h +++ b/Engine/Source/Runtime/Core/Public/Serialization/NameAsStringProxyArchive.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Serialization/StaticMemoryReader.h b/Engine/Source/Runtime/Core/Public/Serialization/StaticMemoryReader.h index c7a50b9f18f9..1750c6a38b78 100644 --- a/Engine/Source/Runtime/Core/Public/Serialization/StaticMemoryReader.h +++ b/Engine/Source/Runtime/Core/Public/Serialization/StaticMemoryReader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Serialization/StructuredArchive.h b/Engine/Source/Runtime/Core/Public/Serialization/StructuredArchive.h index 6b042c8e2a39..f6472094f792 100644 --- a/Engine/Source/Runtime/Core/Public/Serialization/StructuredArchive.h +++ b/Engine/Source/Runtime/Core/Public/Serialization/StructuredArchive.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Serialization/StructuredArchiveFormatter.h b/Engine/Source/Runtime/Core/Public/Serialization/StructuredArchiveFormatter.h index d2eda66a2c44..da3de669fd04 100644 --- a/Engine/Source/Runtime/Core/Public/Serialization/StructuredArchiveFormatter.h +++ b/Engine/Source/Runtime/Core/Public/Serialization/StructuredArchiveFormatter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Serialization/StructuredArchiveFromArchive.h b/Engine/Source/Runtime/Core/Public/Serialization/StructuredArchiveFromArchive.h index 8b1c412fccc5..fa0963d09f47 100644 --- a/Engine/Source/Runtime/Core/Public/Serialization/StructuredArchiveFromArchive.h +++ b/Engine/Source/Runtime/Core/Public/Serialization/StructuredArchiveFromArchive.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Stats/Stats.h b/Engine/Source/Runtime/Core/Public/Stats/Stats.h index fe22e74f8011..ec23f6f25680 100644 --- a/Engine/Source/Runtime/Core/Public/Stats/Stats.h +++ b/Engine/Source/Runtime/Core/Public/Stats/Stats.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Stats/Stats2.h b/Engine/Source/Runtime/Core/Public/Stats/Stats2.h index 90642039daa2..d6e9c92be2ce 100644 --- a/Engine/Source/Runtime/Core/Public/Stats/Stats2.h +++ b/Engine/Source/Runtime/Core/Public/Stats/Stats2.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Stats/StatsCommon.h b/Engine/Source/Runtime/Core/Public/Stats/StatsCommon.h index ca3bace35813..2f4ecaa72393 100644 --- a/Engine/Source/Runtime/Core/Public/Stats/StatsCommon.h +++ b/Engine/Source/Runtime/Core/Public/Stats/StatsCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Stats/StatsData.h b/Engine/Source/Runtime/Core/Public/Stats/StatsData.h index 53186dd6ea18..67d97b7a8719 100644 --- a/Engine/Source/Runtime/Core/Public/Stats/StatsData.h +++ b/Engine/Source/Runtime/Core/Public/Stats/StatsData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Stats/StatsFile.h b/Engine/Source/Runtime/Core/Public/Stats/StatsFile.h index aed9ae9d11eb..21f93c18ffc7 100644 --- a/Engine/Source/Runtime/Core/Public/Stats/StatsFile.h +++ b/Engine/Source/Runtime/Core/Public/Stats/StatsFile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Stats/StatsMallocProfilerProxy.h b/Engine/Source/Runtime/Core/Public/Stats/StatsMallocProfilerProxy.h index e4f722401ad1..63755ccd5e92 100644 --- a/Engine/Source/Runtime/Core/Public/Stats/StatsMallocProfilerProxy.h +++ b/Engine/Source/Runtime/Core/Public/Stats/StatsMallocProfilerProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Stats/StatsMisc.h b/Engine/Source/Runtime/Core/Public/Stats/StatsMisc.h index 449f559314b6..eb196caf8d97 100644 --- a/Engine/Source/Runtime/Core/Public/Stats/StatsMisc.h +++ b/Engine/Source/Runtime/Core/Public/Stats/StatsMisc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/AlignOf.h b/Engine/Source/Runtime/Core/Public/Templates/AlignOf.h index 7536ec274ab8..33c8f39bbb6a 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/AlignOf.h +++ b/Engine/Source/Runtime/Core/Public/Templates/AlignOf.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/AlignmentTemplates.h b/Engine/Source/Runtime/Core/Public/Templates/AlignmentTemplates.h index adff6e30e705..262f8329778a 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/AlignmentTemplates.h +++ b/Engine/Source/Runtime/Core/Public/Templates/AlignmentTemplates.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/AndOrNot.h b/Engine/Source/Runtime/Core/Public/Templates/AndOrNot.h index d09f79cc992c..f4b02ac31621 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/AndOrNot.h +++ b/Engine/Source/Runtime/Core/Public/Templates/AndOrNot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/AreTypesEqual.h b/Engine/Source/Runtime/Core/Public/Templates/AreTypesEqual.h index 6b4e3487bb5b..5e790337a85e 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/AreTypesEqual.h +++ b/Engine/Source/Runtime/Core/Public/Templates/AreTypesEqual.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/Atomic.h b/Engine/Source/Runtime/Core/Public/Templates/Atomic.h index c4bafdc8bdb6..3b1a29237abf 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/Atomic.h +++ b/Engine/Source/Runtime/Core/Public/Templates/Atomic.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/ChooseClass.h b/Engine/Source/Runtime/Core/Public/Templates/ChooseClass.h index 6b051ace390b..393057a5cf73 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/ChooseClass.h +++ b/Engine/Source/Runtime/Core/Public/Templates/ChooseClass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/Decay.h b/Engine/Source/Runtime/Core/Public/Templates/Decay.h index f236571ea00f..6c6abbdea6c3 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/Decay.h +++ b/Engine/Source/Runtime/Core/Public/Templates/Decay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/EnableIf.h b/Engine/Source/Runtime/Core/Public/Templates/EnableIf.h index 63d0e6b2d014..7938c7a1a16f 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/EnableIf.h +++ b/Engine/Source/Runtime/Core/Public/Templates/EnableIf.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/Function.h b/Engine/Source/Runtime/Core/Public/Templates/Function.h index a8ebe5b14253..aceec844b6a2 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/Function.h +++ b/Engine/Source/Runtime/Core/Public/Templates/Function.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/Greater.h b/Engine/Source/Runtime/Core/Public/Templates/Greater.h index 048695f4d443..2f956b6d26b3 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/Greater.h +++ b/Engine/Source/Runtime/Core/Public/Templates/Greater.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/HasGetTypeHash.h b/Engine/Source/Runtime/Core/Public/Templates/HasGetTypeHash.h index 79a39deafb3f..e3c4b6dae517 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/HasGetTypeHash.h +++ b/Engine/Source/Runtime/Core/Public/Templates/HasGetTypeHash.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/HasInserterOperator.h b/Engine/Source/Runtime/Core/Public/Templates/HasInserterOperator.h index ca37e8905058..21a27fd5a0b8 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/HasInserterOperator.h +++ b/Engine/Source/Runtime/Core/Public/Templates/HasInserterOperator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/HasOperatorEquals.h b/Engine/Source/Runtime/Core/Public/Templates/HasOperatorEquals.h index 25c38fb429e9..64900cf704f2 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/HasOperatorEquals.h +++ b/Engine/Source/Runtime/Core/Public/Templates/HasOperatorEquals.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/IdentityFunctor.h b/Engine/Source/Runtime/Core/Public/Templates/IdentityFunctor.h index 862a854206e9..052642533422 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/IdentityFunctor.h +++ b/Engine/Source/Runtime/Core/Public/Templates/IdentityFunctor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/IntegralConstant.h b/Engine/Source/Runtime/Core/Public/Templates/IntegralConstant.h index 8fa5a29cd70e..bc24238fea8e 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/IntegralConstant.h +++ b/Engine/Source/Runtime/Core/Public/Templates/IntegralConstant.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/Invoke.h b/Engine/Source/Runtime/Core/Public/Templates/Invoke.h index 444f0f8fc8b1..781ff3b7df8f 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/Invoke.h +++ b/Engine/Source/Runtime/Core/Public/Templates/Invoke.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/IsAbstract.h b/Engine/Source/Runtime/Core/Public/Templates/IsAbstract.h index 11835b32952f..71da1d928ec0 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/IsAbstract.h +++ b/Engine/Source/Runtime/Core/Public/Templates/IsAbstract.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/IsArithmetic.h b/Engine/Source/Runtime/Core/Public/Templates/IsArithmetic.h index 7ee099196dd8..ac955c72cd9b 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/IsArithmetic.h +++ b/Engine/Source/Runtime/Core/Public/Templates/IsArithmetic.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/IsArray.h b/Engine/Source/Runtime/Core/Public/Templates/IsArray.h index 33d9fdc7911d..d4356f13fff1 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/IsArray.h +++ b/Engine/Source/Runtime/Core/Public/Templates/IsArray.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/IsArrayOrRefOfType.h b/Engine/Source/Runtime/Core/Public/Templates/IsArrayOrRefOfType.h index bb4bf4ca0dc7..aeae6de762b6 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/IsArrayOrRefOfType.h +++ b/Engine/Source/Runtime/Core/Public/Templates/IsArrayOrRefOfType.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/IsClass.h b/Engine/Source/Runtime/Core/Public/Templates/IsClass.h index a81cc4695c37..cf0632ce1d2a 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/IsClass.h +++ b/Engine/Source/Runtime/Core/Public/Templates/IsClass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/IsConstructible.h b/Engine/Source/Runtime/Core/Public/Templates/IsConstructible.h index 200f0395da52..9532d6e67f91 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/IsConstructible.h +++ b/Engine/Source/Runtime/Core/Public/Templates/IsConstructible.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/IsEnum.h b/Engine/Source/Runtime/Core/Public/Templates/IsEnum.h index 4ac6af5507e9..c2db85ddaa02 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/IsEnum.h +++ b/Engine/Source/Runtime/Core/Public/Templates/IsEnum.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/IsEnumClass.h b/Engine/Source/Runtime/Core/Public/Templates/IsEnumClass.h index abbfe126b3d8..4a7edc5c1817 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/IsEnumClass.h +++ b/Engine/Source/Runtime/Core/Public/Templates/IsEnumClass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/IsFloatingPoint.h b/Engine/Source/Runtime/Core/Public/Templates/IsFloatingPoint.h index 00f91badfa7d..508ac88c2f35 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/IsFloatingPoint.h +++ b/Engine/Source/Runtime/Core/Public/Templates/IsFloatingPoint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/IsIntegral.h b/Engine/Source/Runtime/Core/Public/Templates/IsIntegral.h index a4f84be3f8b1..60e1d6ef0988 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/IsIntegral.h +++ b/Engine/Source/Runtime/Core/Public/Templates/IsIntegral.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/IsInvocable.h b/Engine/Source/Runtime/Core/Public/Templates/IsInvocable.h index 36d97f65cb29..080891881692 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/IsInvocable.h +++ b/Engine/Source/Runtime/Core/Public/Templates/IsInvocable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/IsMemberPointer.h b/Engine/Source/Runtime/Core/Public/Templates/IsMemberPointer.h index 7729e88b834e..dd3224ed08f4 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/IsMemberPointer.h +++ b/Engine/Source/Runtime/Core/Public/Templates/IsMemberPointer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/IsPODType.h b/Engine/Source/Runtime/Core/Public/Templates/IsPODType.h index c3bc3d5db6b0..a9f53eb73af8 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/IsPODType.h +++ b/Engine/Source/Runtime/Core/Public/Templates/IsPODType.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/IsPointer.h b/Engine/Source/Runtime/Core/Public/Templates/IsPointer.h index 4c30669ba04c..d34eb67864d6 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/IsPointer.h +++ b/Engine/Source/Runtime/Core/Public/Templates/IsPointer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/IsSigned.h b/Engine/Source/Runtime/Core/Public/Templates/IsSigned.h index 6ad2fe8eaad6..3e95dc551bda 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/IsSigned.h +++ b/Engine/Source/Runtime/Core/Public/Templates/IsSigned.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/IsTrivial.h b/Engine/Source/Runtime/Core/Public/Templates/IsTrivial.h index ac42949904aa..10588148234f 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/IsTrivial.h +++ b/Engine/Source/Runtime/Core/Public/Templates/IsTrivial.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/IsTriviallyCopyAssignable.h b/Engine/Source/Runtime/Core/Public/Templates/IsTriviallyCopyAssignable.h index 324de9c578ba..329c4ff46fc6 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/IsTriviallyCopyAssignable.h +++ b/Engine/Source/Runtime/Core/Public/Templates/IsTriviallyCopyAssignable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/IsTriviallyCopyConstructible.h b/Engine/Source/Runtime/Core/Public/Templates/IsTriviallyCopyConstructible.h index 7984d03c79eb..e09f98adbb88 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/IsTriviallyCopyConstructible.h +++ b/Engine/Source/Runtime/Core/Public/Templates/IsTriviallyCopyConstructible.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/IsTriviallyDestructible.h b/Engine/Source/Runtime/Core/Public/Templates/IsTriviallyDestructible.h index f6ff249e4f53..d8af65a73f81 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/IsTriviallyDestructible.h +++ b/Engine/Source/Runtime/Core/Public/Templates/IsTriviallyDestructible.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/IsValidVariadicFunctionArg.h b/Engine/Source/Runtime/Core/Public/Templates/IsValidVariadicFunctionArg.h index fb6bad00171f..86e13f620a95 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/IsValidVariadicFunctionArg.h +++ b/Engine/Source/Runtime/Core/Public/Templates/IsValidVariadicFunctionArg.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/Less.h b/Engine/Source/Runtime/Core/Public/Templates/Less.h index ccef74dd3464..64c05e2b4e44 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/Less.h +++ b/Engine/Source/Runtime/Core/Public/Templates/Less.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/MaxSizeof.h b/Engine/Source/Runtime/Core/Public/Templates/MaxSizeof.h index 0ff0f80a62f0..2b108ae7acdf 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/MaxSizeof.h +++ b/Engine/Source/Runtime/Core/Public/Templates/MaxSizeof.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/MemoryOps.h b/Engine/Source/Runtime/Core/Public/Templates/MemoryOps.h index e0757038acbe..b427e92698ae 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/MemoryOps.h +++ b/Engine/Source/Runtime/Core/Public/Templates/MemoryOps.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/PointerIsConvertibleFromTo.h b/Engine/Source/Runtime/Core/Public/Templates/PointerIsConvertibleFromTo.h index 5363f9da69ce..8adc9e34d3bb 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/PointerIsConvertibleFromTo.h +++ b/Engine/Source/Runtime/Core/Public/Templates/PointerIsConvertibleFromTo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/RefCounting.h b/Engine/Source/Runtime/Core/Public/Templates/RefCounting.h index a39c655b995c..b129e7d35386 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/RefCounting.h +++ b/Engine/Source/Runtime/Core/Public/Templates/RefCounting.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/RemoveCV.h b/Engine/Source/Runtime/Core/Public/Templates/RemoveCV.h index 2fc4ff76d394..f80c01fc104e 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/RemoveCV.h +++ b/Engine/Source/Runtime/Core/Public/Templates/RemoveCV.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/RemoveExtent.h b/Engine/Source/Runtime/Core/Public/Templates/RemoveExtent.h index 4193435e97bc..c0131206faf3 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/RemoveExtent.h +++ b/Engine/Source/Runtime/Core/Public/Templates/RemoveExtent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/RemoveReference.h b/Engine/Source/Runtime/Core/Public/Templates/RemoveReference.h index 7ff1bec2ab2a..e6efa1a7b90e 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/RemoveReference.h +++ b/Engine/Source/Runtime/Core/Public/Templates/RemoveReference.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/ReversePredicate.h b/Engine/Source/Runtime/Core/Public/Templates/ReversePredicate.h index 902c5a86fee6..ef6c65b550bc 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/ReversePredicate.h +++ b/Engine/Source/Runtime/Core/Public/Templates/ReversePredicate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/ScopedCallback.h b/Engine/Source/Runtime/Core/Public/Templates/ScopedCallback.h index b2c88ae42493..d4ecc03955db 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/ScopedCallback.h +++ b/Engine/Source/Runtime/Core/Public/Templates/ScopedCallback.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/ScopedPointer.h b/Engine/Source/Runtime/Core/Public/Templates/ScopedPointer.h index ef776c3a2605..2751f5ff9a51 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/ScopedPointer.h +++ b/Engine/Source/Runtime/Core/Public/Templates/ScopedPointer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/SharedPointer.h b/Engine/Source/Runtime/Core/Public/Templates/SharedPointer.h index 8f803384cb49..3d41d9eeb188 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/SharedPointer.h +++ b/Engine/Source/Runtime/Core/Public/Templates/SharedPointer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/SharedPointerInternals.h b/Engine/Source/Runtime/Core/Public/Templates/SharedPointerInternals.h index 6d10a0ec58f9..35d3181b4028 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/SharedPointerInternals.h +++ b/Engine/Source/Runtime/Core/Public/Templates/SharedPointerInternals.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/SharedPointerTesting.inl b/Engine/Source/Runtime/Core/Public/Templates/SharedPointerTesting.inl index 7973869fc166..a9303386de6a 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/SharedPointerTesting.inl +++ b/Engine/Source/Runtime/Core/Public/Templates/SharedPointerTesting.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/Sorting.h b/Engine/Source/Runtime/Core/Public/Templates/Sorting.h index b7c0cb83210c..0300bfa9c9a6 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/Sorting.h +++ b/Engine/Source/Runtime/Core/Public/Templates/Sorting.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/Tuple.h b/Engine/Source/Runtime/Core/Public/Templates/Tuple.h index 68d1dc862bce..5811a48cc700 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/Tuple.h +++ b/Engine/Source/Runtime/Core/Public/Templates/Tuple.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/TypeCompatibleBytes.h b/Engine/Source/Runtime/Core/Public/Templates/TypeCompatibleBytes.h index bbba835e3ce7..b83527a989dc 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/TypeCompatibleBytes.h +++ b/Engine/Source/Runtime/Core/Public/Templates/TypeCompatibleBytes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/TypeHash.h b/Engine/Source/Runtime/Core/Public/Templates/TypeHash.h index 07a88afd195a..dc723208fa15 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/TypeHash.h +++ b/Engine/Source/Runtime/Core/Public/Templates/TypeHash.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/TypeWrapper.h b/Engine/Source/Runtime/Core/Public/Templates/TypeWrapper.h index a50426d0877c..6f301963f9b4 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/TypeWrapper.h +++ b/Engine/Source/Runtime/Core/Public/Templates/TypeWrapper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/UniqueObj.h b/Engine/Source/Runtime/Core/Public/Templates/UniqueObj.h index 3ded01ab64ad..308037073e47 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/UniqueObj.h +++ b/Engine/Source/Runtime/Core/Public/Templates/UniqueObj.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/UniquePtr.h b/Engine/Source/Runtime/Core/Public/Templates/UniquePtr.h index 25e92f809231..ecc789a728db 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/UniquePtr.h +++ b/Engine/Source/Runtime/Core/Public/Templates/UniquePtr.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/UnrealTemplate.h b/Engine/Source/Runtime/Core/Public/Templates/UnrealTemplate.h index 8cfa060e9597..4810f5cabeb9 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/UnrealTemplate.h +++ b/Engine/Source/Runtime/Core/Public/Templates/UnrealTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Templates/UnrealTypeTraits.h b/Engine/Source/Runtime/Core/Public/Templates/UnrealTypeTraits.h index 8a4586e144b3..66920612969f 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/UnrealTypeTraits.h +++ b/Engine/Source/Runtime/Core/Public/Templates/UnrealTypeTraits.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnrealTypeTraits.h: Unreal type traits definitions. diff --git a/Engine/Source/Runtime/Core/Public/Templates/ValueOrError.h b/Engine/Source/Runtime/Core/Public/Templates/ValueOrError.h index a4c3a11bde12..9a40e15de53d 100644 --- a/Engine/Source/Runtime/Core/Public/Templates/ValueOrError.h +++ b/Engine/Source/Runtime/Core/Public/Templates/ValueOrError.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Traits/ElementType.h b/Engine/Source/Runtime/Core/Public/Traits/ElementType.h index 0d009b7d6d43..30dfcbdf3ac0 100644 --- a/Engine/Source/Runtime/Core/Public/Traits/ElementType.h +++ b/Engine/Source/Runtime/Core/Public/Traits/ElementType.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Traits/IntType.h b/Engine/Source/Runtime/Core/Public/Traits/IntType.h index e34cc2a8b1d3..baca13d58b78 100644 --- a/Engine/Source/Runtime/Core/Public/Traits/IntType.h +++ b/Engine/Source/Runtime/Core/Public/Traits/IntType.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Traits/IsContiguousContainer.h b/Engine/Source/Runtime/Core/Public/Traits/IsContiguousContainer.h index d9b7ff09b635..845848bd21c1 100644 --- a/Engine/Source/Runtime/Core/Public/Traits/IsContiguousContainer.h +++ b/Engine/Source/Runtime/Core/Public/Traits/IsContiguousContainer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/UObject/AnimObjectVersion.h b/Engine/Source/Runtime/Core/Public/UObject/AnimObjectVersion.h index 3e2671d22317..da6702115ec3 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/AnimObjectVersion.h +++ b/Engine/Source/Runtime/Core/Public/UObject/AnimObjectVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/UObject/AnimPhysObjectVersion.h b/Engine/Source/Runtime/Core/Public/UObject/AnimPhysObjectVersion.h index 9ed4e49abaa9..749883559fd1 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/AnimPhysObjectVersion.h +++ b/Engine/Source/Runtime/Core/Public/UObject/AnimPhysObjectVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/UObject/AutomationObjectVersion.h b/Engine/Source/Runtime/Core/Public/UObject/AutomationObjectVersion.h index 6349ad873680..5e0018011bf7 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/AutomationObjectVersion.h +++ b/Engine/Source/Runtime/Core/Public/UObject/AutomationObjectVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/UObject/BlueprintsObjectVersion.h b/Engine/Source/Runtime/Core/Public/UObject/BlueprintsObjectVersion.h index f29859a2fed0..aef8218f6d44 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/BlueprintsObjectVersion.h +++ b/Engine/Source/Runtime/Core/Public/UObject/BlueprintsObjectVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/UObject/BuildObjectVersion.h b/Engine/Source/Runtime/Core/Public/UObject/BuildObjectVersion.h index c6a2cf588876..fb64d8a07e66 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/BuildObjectVersion.h +++ b/Engine/Source/Runtime/Core/Public/UObject/BuildObjectVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/UObject/CoreObjectVersion.h b/Engine/Source/Runtime/Core/Public/UObject/CoreObjectVersion.h index ccbcafd25a77..7ce16cab8ff9 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/CoreObjectVersion.h +++ b/Engine/Source/Runtime/Core/Public/UObject/CoreObjectVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/UObject/DebugSerializationFlags.h b/Engine/Source/Runtime/Core/Public/UObject/DebugSerializationFlags.h index 9db6746f23e9..9873ed7edc11 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/DebugSerializationFlags.h +++ b/Engine/Source/Runtime/Core/Public/UObject/DebugSerializationFlags.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DebugSerializationFlags.h: diff --git a/Engine/Source/Runtime/Core/Public/UObject/DestructionObjectVersion.h b/Engine/Source/Runtime/Core/Public/UObject/DestructionObjectVersion.h new file mode 100644 index 000000000000..3bbcf2358daf --- /dev/null +++ b/Engine/Source/Runtime/Core/Public/UObject/DestructionObjectVersion.h @@ -0,0 +1,31 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "CoreTypes.h" +#include "Misc/Guid.h" + +// Custom serialization version for changes made in Dev-Destruction stream +struct CORE_API FDestructionObjectVersion +{ + enum Type + { + // Before any version changes were made + BeforeCustomVersionWasAdded = 0, + + // Added timestamped caches for geometry component to handle transform sampling instead of per-frame + AddedTimestampedGeometryComponentCache, + + // Added functionality to strip unnecessary data from geometry collection caches + AddedCacheDataReduction, + + // ------------------------------------------------------ + VersionPlusOne, + LatestVersion = VersionPlusOne - 1 + }; + + // The GUID for this custom version number + const static FGuid GUID; + +private: + FDestructionObjectVersion() {} +}; diff --git a/Engine/Source/Runtime/Core/Public/UObject/DevObjectVersion.h b/Engine/Source/Runtime/Core/Public/UObject/DevObjectVersion.h index 88678fba3e6a..6069e9b88b86 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/DevObjectVersion.h +++ b/Engine/Source/Runtime/Core/Public/UObject/DevObjectVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/UObject/EditorObjectVersion.h b/Engine/Source/Runtime/Core/Public/UObject/EditorObjectVersion.h index 097c6b7cf97a..26540deffcb8 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/EditorObjectVersion.h +++ b/Engine/Source/Runtime/Core/Public/UObject/EditorObjectVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/UObject/EnterpriseObjectVersion.h b/Engine/Source/Runtime/Core/Public/UObject/EnterpriseObjectVersion.h index 492bd18f3706..32f122816243 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/EnterpriseObjectVersion.h +++ b/Engine/Source/Runtime/Core/Public/UObject/EnterpriseObjectVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/UObject/FortniteMainBranchObjectVersion.h b/Engine/Source/Runtime/Core/Public/UObject/FortniteMainBranchObjectVersion.h index 10e505209073..866338a1e3be 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/FortniteMainBranchObjectVersion.h +++ b/Engine/Source/Runtime/Core/Public/UObject/FortniteMainBranchObjectVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/UObject/FrameworkObjectVersion.h b/Engine/Source/Runtime/Core/Public/UObject/FrameworkObjectVersion.h index d1bb52bd9e68..7a3d4c8f0dc7 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/FrameworkObjectVersion.h +++ b/Engine/Source/Runtime/Core/Public/UObject/FrameworkObjectVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/UObject/GeometryObjectVersion.h b/Engine/Source/Runtime/Core/Public/UObject/GeometryObjectVersion.h index 7725cef73b8e..6e8f63dc3cb1 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/GeometryObjectVersion.h +++ b/Engine/Source/Runtime/Core/Public/UObject/GeometryObjectVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/UObject/LoadTimesObjectVersion.h b/Engine/Source/Runtime/Core/Public/UObject/LoadTimesObjectVersion.h index 9be611855e9e..cbc2e5406301 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/LoadTimesObjectVersion.h +++ b/Engine/Source/Runtime/Core/Public/UObject/LoadTimesObjectVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once // Custom serialization version for changes made in Dev-Rendering stream diff --git a/Engine/Source/Runtime/Core/Public/UObject/MobileObjectVersion.h b/Engine/Source/Runtime/Core/Public/UObject/MobileObjectVersion.h index dfc498b5f0fe..0559afe879ca 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/MobileObjectVersion.h +++ b/Engine/Source/Runtime/Core/Public/UObject/MobileObjectVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/UObject/NameTypes.h b/Engine/Source/Runtime/Core/Public/UObject/NameTypes.h index 901ec9a3f4d2..bf0c0f83b373 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/NameTypes.h +++ b/Engine/Source/Runtime/Core/Public/UObject/NameTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/UObject/NetworkingObjectVersion.h b/Engine/Source/Runtime/Core/Public/UObject/NetworkingObjectVersion.h index ceaadc975262..6ba6212fbbcb 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/NetworkingObjectVersion.h +++ b/Engine/Source/Runtime/Core/Public/UObject/NetworkingObjectVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/UObject/NiagaraObjectVersion.h b/Engine/Source/Runtime/Core/Public/UObject/NiagaraObjectVersion.h index e61950b06aea..e74c42105e81 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/NiagaraObjectVersion.h +++ b/Engine/Source/Runtime/Core/Public/UObject/NiagaraObjectVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/UObject/ObjectVersion.h b/Engine/Source/Runtime/Core/Public/UObject/ObjectVersion.h index 9b697774b77c..5e868c1c9db1 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/ObjectVersion.h +++ b/Engine/Source/Runtime/Core/Public/UObject/ObjectVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/UObject/OnlineObjectVersion.h b/Engine/Source/Runtime/Core/Public/UObject/OnlineObjectVersion.h index 0466d5ad3bb6..f298dd5351c0 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/OnlineObjectVersion.h +++ b/Engine/Source/Runtime/Core/Public/UObject/OnlineObjectVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/UObject/PendingVersions.h b/Engine/Source/Runtime/Core/Public/UObject/PendingVersions.h index 8416621c771d..cc856d1f9ec8 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/PendingVersions.h +++ b/Engine/Source/Runtime/Core/Public/UObject/PendingVersions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PendingVersions.h: A list of engine versions which are awaiting insertion diff --git a/Engine/Source/Runtime/Core/Public/UObject/PhysicsObjectVersion.h b/Engine/Source/Runtime/Core/Public/UObject/PhysicsObjectVersion.h index 54bdaebeea61..0bf90de535c0 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/PhysicsObjectVersion.h +++ b/Engine/Source/Runtime/Core/Public/UObject/PhysicsObjectVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/UObject/PlatformObjectVersion.h b/Engine/Source/Runtime/Core/Public/UObject/PlatformObjectVersion.h index 8e178d6f4abf..42b89cce47df 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/PlatformObjectVersion.h +++ b/Engine/Source/Runtime/Core/Public/UObject/PlatformObjectVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/UObject/PropertyPortFlags.h b/Engine/Source/Runtime/Core/Public/UObject/PropertyPortFlags.h index ed09ad468522..fce67cbeb8d8 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/PropertyPortFlags.h +++ b/Engine/Source/Runtime/Core/Public/UObject/PropertyPortFlags.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PropertyPortFlags.h: Property import/export flags. diff --git a/Engine/Source/Runtime/Core/Public/UObject/ReflectionCaptureObjectVersion.h b/Engine/Source/Runtime/Core/Public/UObject/ReflectionCaptureObjectVersion.h index a9cb45b70324..0a339232b3a0 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/ReflectionCaptureObjectVersion.h +++ b/Engine/Source/Runtime/Core/Public/UObject/ReflectionCaptureObjectVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once // Custom serialization version for changes made for a private stream diff --git a/Engine/Source/Runtime/Core/Public/UObject/ReleaseObjectVersion.h b/Engine/Source/Runtime/Core/Public/UObject/ReleaseObjectVersion.h index 5751470a4999..5a38cf290c2b 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/ReleaseObjectVersion.h +++ b/Engine/Source/Runtime/Core/Public/UObject/ReleaseObjectVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/UObject/RenderingObjectVersion.h b/Engine/Source/Runtime/Core/Public/UObject/RenderingObjectVersion.h index c252bbcc315b..0b81daf04523 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/RenderingObjectVersion.h +++ b/Engine/Source/Runtime/Core/Public/UObject/RenderingObjectVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/UObject/ScriptDelegates.h b/Engine/Source/Runtime/Core/Public/UObject/ScriptDelegates.h index 2ad9b0c487a4..529270f412a6 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/ScriptDelegates.h +++ b/Engine/Source/Runtime/Core/Public/UObject/ScriptDelegates.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/UObject/SequencerObjectVersion.h b/Engine/Source/Runtime/Core/Public/UObject/SequencerObjectVersion.h index c708ebceb59b..1d8aded59357 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/SequencerObjectVersion.h +++ b/Engine/Source/Runtime/Core/Public/UObject/SequencerObjectVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/UObject/UObjectHierarchyFwd.h b/Engine/Source/Runtime/Core/Public/UObject/UObjectHierarchyFwd.h index a7d268b5e92d..5c813256922b 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/UObjectHierarchyFwd.h +++ b/Engine/Source/Runtime/Core/Public/UObject/UObjectHierarchyFwd.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/UObject/UnrealNames.h b/Engine/Source/Runtime/Core/Public/UObject/UnrealNames.h index 4b215bfff0a0..955f26c93048 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/UnrealNames.h +++ b/Engine/Source/Runtime/Core/Public/UObject/UnrealNames.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/UObject/UnrealNames.inl b/Engine/Source/Runtime/Core/Public/UObject/UnrealNames.inl index 2807a59395ad..cf46badace1e 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/UnrealNames.inl +++ b/Engine/Source/Runtime/Core/Public/UObject/UnrealNames.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Special zero value, meaning no name. REGISTER_NAME(0,None) diff --git a/Engine/Source/Runtime/Core/Public/UObject/VRObjectVersion.h b/Engine/Source/Runtime/Core/Public/UObject/VRObjectVersion.h index c0fcff59200b..ca4a85ca77a5 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/VRObjectVersion.h +++ b/Engine/Source/Runtime/Core/Public/UObject/VRObjectVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/UObject/WeakObjectPtrTemplates.h b/Engine/Source/Runtime/Core/Public/UObject/WeakObjectPtrTemplates.h index dae0bd31afc5..a44d1fab3fe6 100644 --- a/Engine/Source/Runtime/Core/Public/UObject/WeakObjectPtrTemplates.h +++ b/Engine/Source/Runtime/Core/Public/UObject/WeakObjectPtrTemplates.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Unix/UnixCriticalSection.h b/Engine/Source/Runtime/Core/Public/Unix/UnixCriticalSection.h index 1ad3ff87a221..7770af969290 100644 --- a/Engine/Source/Runtime/Core/Public/Unix/UnixCriticalSection.h +++ b/Engine/Source/Runtime/Core/Public/Unix/UnixCriticalSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Unix/UnixErrorOutputDevice.h b/Engine/Source/Runtime/Core/Public/Unix/UnixErrorOutputDevice.h index e7ffc3c4466c..1eab263c5592 100644 --- a/Engine/Source/Runtime/Core/Public/Unix/UnixErrorOutputDevice.h +++ b/Engine/Source/Runtime/Core/Public/Unix/UnixErrorOutputDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatform.h b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatform.h index 8dcbe966f5cc..a3d9e40d0960 100644 --- a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatform.h +++ b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*================================================================================ UnixPlatform.h: Setup for the linux platform diff --git a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformAtomics.h b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformAtomics.h index 1ec8e85abe18..4f633417603e 100644 --- a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformAtomics.h +++ b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformAtomics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformCompilerPreSetup.h b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformCompilerPreSetup.h index 871a6287a65c..6f1f473008f6 100644 --- a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformCompilerPreSetup.h +++ b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformCompilerPreSetup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformCompilerSetup.h b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformCompilerSetup.h index cff56119ec31..ac659af549f3 100644 --- a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformCompilerSetup.h +++ b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformCompilerSetup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= UnixPlatformCompilerSetup.h: pragmas, version checks and other things for the Unix compiler diff --git a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformCrashContext.h b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformCrashContext.h index 2e27cea41242..c6355a2c877f 100644 --- a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformCrashContext.h +++ b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformCrashContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformFile.h b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformFile.h index 1fcf34f7e65f..b803f0f01f07 100644 --- a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformFile.h +++ b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformFile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= UnixPlatformFile.h: Unix platform File functions diff --git a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformMath.h b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformMath.h index 2d3925456dd8..4348f883eb48 100644 --- a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformMath.h +++ b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformMath.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= LinuxPlatformMath.h: Linux platform Math functions diff --git a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformMemory.h b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformMemory.h index 47634c0115b2..4b58a3be18e2 100644 --- a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformMemory.h +++ b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformMemory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= UnixPlatformMemory.h: Unix platform memory functions diff --git a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformMisc.h b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformMisc.h index 4a07dc35b58b..b1f35a915cfe 100644 --- a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformMisc.h +++ b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformMisc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= diff --git a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformOutputDevices.h b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformOutputDevices.h index ddb632c6d472..14703df43467 100644 --- a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformOutputDevices.h +++ b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformOutputDevices.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= UnixPlatformOutputDevices.h: Unix platform OutputDevices functions diff --git a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformProcess.h b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformProcess.h index f555e73ddad6..bf9c3c3539af 100644 --- a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformProcess.h +++ b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformProcess.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= UnixPlatformProcess.h: Unix platform Process functions diff --git a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformRunnableThread.h b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformRunnableThread.h index c9a4639c0458..e66980186036 100644 --- a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformRunnableThread.h +++ b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformRunnableThread.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= UnixRunnableThread.h: Unix platform threading functions diff --git a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformStackWalk.h b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformStackWalk.h index bd662432a9a6..e5e15bd69e99 100644 --- a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformStackWalk.h +++ b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformStackWalk.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= UnixStackWalk.h: Unix platform stack walk functions diff --git a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformString.h b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformString.h index 3a4e7893e9bc..273dbe07bb30 100644 --- a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformString.h +++ b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformString.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= UnixPlatformString.h: Unix platform string classes, mostly implemented with ANSI C++ diff --git a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformTLS.h b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformTLS.h index 7c732a66849c..b76cf2fa2354 100644 --- a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformTLS.h +++ b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformTLS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= UnixPlatformTLS.h: Unix platform TLS (Thread local storage and thread ID) functions diff --git a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformTime.h b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformTime.h index 2cbaa59ee1e2..709ba4b7875d 100644 --- a/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformTime.h +++ b/Engine/Source/Runtime/Core/Public/Unix/UnixPlatformTime.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================================= UnixPlatformTime.h: Unix platform Time functions diff --git a/Engine/Source/Runtime/Core/Public/Unix/UnixSystemIncludes.h b/Engine/Source/Runtime/Core/Public/Unix/UnixSystemIncludes.h index 8f07b2812265..230d432d3fd7 100644 --- a/Engine/Source/Runtime/Core/Public/Unix/UnixSystemIncludes.h +++ b/Engine/Source/Runtime/Core/Public/Unix/UnixSystemIncludes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once // Set up compiler pragmas, etc diff --git a/Engine/Source/Runtime/Core/Public/Windows/AllowWindowsPlatformAtomics.h b/Engine/Source/Runtime/Core/Public/Windows/AllowWindowsPlatformAtomics.h index 51ab42f14e68..6702abd45e1f 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/AllowWindowsPlatformAtomics.h +++ b/Engine/Source/Runtime/Core/Public/Windows/AllowWindowsPlatformAtomics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef WINDOWS_PLATFORM_ATOMICS_GUARD #define WINDOWS_PLATFORM_ATOMICS_GUARD diff --git a/Engine/Source/Runtime/Core/Public/Windows/AllowWindowsPlatformTypes.h b/Engine/Source/Runtime/Core/Public/Windows/AllowWindowsPlatformTypes.h index 8de9e78faa94..a998f4ac64a8 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/AllowWindowsPlatformTypes.h +++ b/Engine/Source/Runtime/Core/Public/Windows/AllowWindowsPlatformTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/WindowsHWrapper.h" diff --git a/Engine/Source/Runtime/Core/Public/Windows/COMPointer.h b/Engine/Source/Runtime/Core/Public/Windows/COMPointer.h index f51d76c7bb94..e4179c659f7e 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/COMPointer.h +++ b/Engine/Source/Runtime/Core/Public/Windows/COMPointer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Windows/HideWindowsPlatformAtomics.h b/Engine/Source/Runtime/Core/Public/Windows/HideWindowsPlatformAtomics.h index a75a401876c6..4d9590cd671c 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/HideWindowsPlatformAtomics.h +++ b/Engine/Source/Runtime/Core/Public/Windows/HideWindowsPlatformAtomics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifdef WINDOWS_PLATFORM_ATOMICS_GUARD #undef WINDOWS_PLATFORM_ATOMICS_GUARD diff --git a/Engine/Source/Runtime/Core/Public/Windows/HideWindowsPlatformTypes.h b/Engine/Source/Runtime/Core/Public/Windows/HideWindowsPlatformTypes.h index a9309d1576b0..3327e2c488bd 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/HideWindowsPlatformTypes.h +++ b/Engine/Source/Runtime/Core/Public/Windows/HideWindowsPlatformTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifdef WINDOWS_PLATFORM_TYPES_GUARD #undef WINDOWS_PLATFORM_TYPES_GUARD diff --git a/Engine/Source/Runtime/Core/Public/Windows/MinWindows.h b/Engine/Source/Runtime/Core/Public/Windows/MinWindows.h index efd59f85ac86..ce0bed62fc25 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/MinWindows.h +++ b/Engine/Source/Runtime/Core/Public/Windows/MinWindows.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Windows/MinimalWindowsApi.h b/Engine/Source/Runtime/Core/Public/Windows/MinimalWindowsApi.h index 05d333e43b8f..58ec1f31a8f8 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/MinimalWindowsApi.h +++ b/Engine/Source/Runtime/Core/Public/Windows/MinimalWindowsApi.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //===================================================================================================================== // Implementation of a minimal subset of the Windows API required for inline function definitions and platform-specific diff --git a/Engine/Source/Runtime/Core/Public/Windows/PostWindowsApi.h b/Engine/Source/Runtime/Core/Public/Windows/PostWindowsApi.h index f2f21004d857..27e2455496f9 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/PostWindowsApi.h +++ b/Engine/Source/Runtime/Core/Public/Windows/PostWindowsApi.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Re-enable warnings THIRD_PARTY_INCLUDES_END diff --git a/Engine/Source/Runtime/Core/Public/Windows/PreWindowsApi.h b/Engine/Source/Runtime/Core/Public/Windows/PreWindowsApi.h index ba2968efe1b6..ca3ca15e4b10 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/PreWindowsApi.h +++ b/Engine/Source/Runtime/Core/Public/Windows/PreWindowsApi.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Disable the warning that the pack size is changed in this header. #pragma warning(disable:4103) diff --git a/Engine/Source/Runtime/Core/Public/Windows/WIndowsPlatform.h b/Engine/Source/Runtime/Core/Public/Windows/WIndowsPlatform.h index d294ea3dc7e2..2f440c95ab80 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/WIndowsPlatform.h +++ b/Engine/Source/Runtime/Core/Public/Windows/WIndowsPlatform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Windows/WindowsCriticalSection.h b/Engine/Source/Runtime/Core/Public/Windows/WindowsCriticalSection.h index aa5a2d5d88c0..73e3ef9e1bf2 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/WindowsCriticalSection.h +++ b/Engine/Source/Runtime/Core/Public/Windows/WindowsCriticalSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Windows/WindowsErrorOutputDevice.h b/Engine/Source/Runtime/Core/Public/Windows/WindowsErrorOutputDevice.h index 951033ddbc56..3aa2659b59e7 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/WindowsErrorOutputDevice.h +++ b/Engine/Source/Runtime/Core/Public/Windows/WindowsErrorOutputDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Windows/WindowsEventLogOutputDevice.h b/Engine/Source/Runtime/Core/Public/Windows/WindowsEventLogOutputDevice.h index 6d274bb47e17..2c6333024c7d 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/WindowsEventLogOutputDevice.h +++ b/Engine/Source/Runtime/Core/Public/Windows/WindowsEventLogOutputDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Windows/WindowsHWrapper.h b/Engine/Source/Runtime/Core/Public/Windows/WindowsHWrapper.h index 9b7b585048fe..b45aec61f87e 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/WindowsHWrapper.h +++ b/Engine/Source/Runtime/Core/Public/Windows/WindowsHWrapper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformAtomics.h b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformAtomics.h index c730c8a4c671..7130b5428b36 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformAtomics.h +++ b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformAtomics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformCodeAnalysis.h b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformCodeAnalysis.h index 3f6f8b59d525..e9b183708410 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformCodeAnalysis.h +++ b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformCodeAnalysis.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformCompilerPreSetup.h b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformCompilerPreSetup.h index c2482d9a4933..7481e86e01b4 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformCompilerPreSetup.h +++ b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformCompilerPreSetup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformCompilerSetup.h b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformCompilerSetup.h index b6e169b38e62..d13989d4df57 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformCompilerSetup.h +++ b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformCompilerSetup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformCrashContext.h b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformCrashContext.h index 892aa895b744..06f3ae6546fa 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformCrashContext.h +++ b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformCrashContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformFile.h b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformFile.h index 9055376c0592..47bbef811c43 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformFile.h +++ b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformFile.h @@ -1,3 +1,3 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformMath.h b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformMath.h index 6c5f9f76ce4a..e72a0945d526 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformMath.h +++ b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformMath.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformMemory.h b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformMemory.h index 413f5a372021..cda521587938 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformMemory.h +++ b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformMemory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformMisc.h b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformMisc.h index 6cf5bbdffb4e..9275911237d1 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformMisc.h +++ b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformMisc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformNamedPipe.h b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformNamedPipe.h index 5bae8bb4415c..87b7abb1a8d0 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformNamedPipe.h +++ b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformNamedPipe.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformOutputDevices.h b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformOutputDevices.h index 34311dec6533..26a1ccb84b6c 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformOutputDevices.h +++ b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformOutputDevices.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformProcess.h b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformProcess.h index 0700495ded40..96b4da414a21 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformProcess.h +++ b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformProcess.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformProperties.h b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformProperties.h index 1aea3aefe537..384d8fcd4454 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformProperties.h +++ b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformProperties.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformStackWalk.h b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformStackWalk.h index 9b10824ea5ca..dc02c7af7353 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformStackWalk.h +++ b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformStackWalk.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformString.h b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformString.h index a30814a76a93..bda293ee9682 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformString.h +++ b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformString.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformTLS.h b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformTLS.h index a05401ada36e..ffe4c9313952 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformTLS.h +++ b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformTLS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformTime.h b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformTime.h index ddd5a0947073..ed8920f297f4 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformTime.h +++ b/Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformTime.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Core/Public/Windows/WindowsSystemIncludes.h b/Engine/Source/Runtime/Core/Public/Windows/WindowsSystemIncludes.h index d4f2e00d15a9..be93355b20f4 100644 --- a/Engine/Source/Runtime/Core/Public/Windows/WindowsSystemIncludes.h +++ b/Engine/Source/Runtime/Core/Public/Windows/WindowsSystemIncludes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/CoreUObject.Build.cs b/Engine/Source/Runtime/CoreUObject/CoreUObject.Build.cs index b62add433e97..01bd817ec612 100644 --- a/Engine/Source/Runtime/CoreUObject/CoreUObject.Build.cs +++ b/Engine/Source/Runtime/CoreUObject/CoreUObject.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/CoreUObject/Private/Blueprint/BlueprintSupport.cpp b/Engine/Source/Runtime/CoreUObject/Private/Blueprint/BlueprintSupport.cpp index 81365f3d52df..2f9f5a9bb5bc 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Blueprint/BlueprintSupport.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Blueprint/BlueprintSupport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Blueprint/BlueprintSupport.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/CoreUObjectPrivatePCH.h b/Engine/Source/Runtime/CoreUObject/Private/CoreUObjectPrivatePCH.h index 4cda64228e54..185ad32e8bac 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/CoreUObjectPrivatePCH.h +++ b/Engine/Source/Runtime/CoreUObject/Private/CoreUObjectPrivatePCH.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Private/Internationalization/PackageLocalizationCache.cpp b/Engine/Source/Runtime/CoreUObject/Private/Internationalization/PackageLocalizationCache.cpp index c1711cf4d34e..49c7a5cead8d 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Internationalization/PackageLocalizationCache.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Internationalization/PackageLocalizationCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/PackageLocalizationCache.h" #include "HAL/PlatformTime.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/Internationalization/PackageLocalizationManager.cpp b/Engine/Source/Runtime/CoreUObject/Private/Internationalization/PackageLocalizationManager.cpp index 7b037b1da913..bb9965a9cce8 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Internationalization/PackageLocalizationManager.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Internationalization/PackageLocalizationManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/PackageLocalizationManager.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/Internationalization/PackageLocalizationUtil.cpp b/Engine/Source/Runtime/CoreUObject/Private/Internationalization/PackageLocalizationUtil.cpp index a4828901b912..b54169396731 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Internationalization/PackageLocalizationUtil.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Internationalization/PackageLocalizationUtil.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/PackageLocalizationUtil.h" #include "Misc/PackageName.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/Internationalization/TextPackageNamespaceUtil.cpp b/Engine/Source/Runtime/CoreUObject/Private/Internationalization/TextPackageNamespaceUtil.cpp index addb4f0474c6..8ad51ed5a7b0 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Internationalization/TextPackageNamespaceUtil.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Internationalization/TextPackageNamespaceUtil.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/TextPackageNamespaceUtil.h" #include "Misc/Guid.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/Misc/ExclusiveLoadPackageTimeTracker.cpp b/Engine/Source/Runtime/CoreUObject/Private/Misc/ExclusiveLoadPackageTimeTracker.cpp index e25dce4e2cba..4fd02c712965 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Misc/ExclusiveLoadPackageTimeTracker.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Misc/ExclusiveLoadPackageTimeTracker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/ExclusiveLoadPackageTimeTracker.h" #include "Misc/OutputDeviceArchiveWrapper.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/Misc/GCObjectReferencer.cpp b/Engine/Source/Runtime/CoreUObject/Private/Misc/GCObjectReferencer.cpp index c4ad791eecdd..b672905e13a1 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Misc/GCObjectReferencer.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Misc/GCObjectReferencer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GCObjectReferencer.cpp: Implementation of UGCObjectReferencer diff --git a/Engine/Source/Runtime/CoreUObject/Private/Misc/NotifyHook.cpp b/Engine/Source/Runtime/CoreUObject/Private/Misc/NotifyHook.cpp index ecf9d826b1c7..8c1af34b9391 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Misc/NotifyHook.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Misc/NotifyHook.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnMisc.cpp: Various core platform-independent functions. diff --git a/Engine/Source/Runtime/CoreUObject/Private/Misc/PackageName.cpp b/Engine/Source/Runtime/CoreUObject/Private/Misc/PackageName.cpp index 9cc94ce74b69..39afba6838d4 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Misc/PackageName.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Misc/PackageName.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UObjectHash.cpp: Unreal object name hashes diff --git a/Engine/Source/Runtime/CoreUObject/Private/Misc/RedirectCollector.cpp b/Engine/Source/Runtime/CoreUObject/Private/Misc/RedirectCollector.cpp index ea53ae61f3ca..823c81fce182 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Misc/RedirectCollector.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Misc/RedirectCollector.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/RedirectCollector.h" #include "Misc/CoreDelegates.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/Misc/TextBuffer.cpp b/Engine/Source/Runtime/CoreUObject/Private/Misc/TextBuffer.cpp index de060cdf7f8d..8d990b49deb8 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Misc/TextBuffer.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Misc/TextBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TextBuffer.cpp: UObject class for storing text diff --git a/Engine/Source/Runtime/CoreUObject/Private/Misc/UObjectToken.cpp b/Engine/Source/Runtime/CoreUObject/Private/Misc/UObjectToken.cpp index 1bf40a361b84..ab4eb170c704 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Misc/UObjectToken.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Misc/UObjectToken.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/UObjectToken.h" #include "UObject/Object.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/Misc/WorldCompositionUtility.cpp b/Engine/Source/Runtime/CoreUObject/Private/Misc/WorldCompositionUtility.cpp index ba35ecc4cae0..c3d7348204fe 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Misc/WorldCompositionUtility.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Misc/WorldCompositionUtility.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= WorldCompositionUtility.cpp : Support structures for world composition diff --git a/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveDescribeReference.cpp b/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveDescribeReference.cpp index dc3c0249e654..82da1ff3c65e 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveDescribeReference.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveDescribeReference.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/ArchiveDescribeReference.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveDescribeReference.h b/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveDescribeReference.h index aea618e51032..9fef66d5a0fb 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveDescribeReference.h +++ b/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveDescribeReference.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveFindAllRefs.cpp b/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveFindAllRefs.cpp index fb43b3d66af5..09ed564cd75f 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveFindAllRefs.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveFindAllRefs.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/ArchiveFindAllRefs.h" #include "UObject/Object.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveFindAllRefs.h b/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveFindAllRefs.h index 3e018ad06ca3..d2c19f98ff2b 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveFindAllRefs.h +++ b/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveFindAllRefs.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveFindCulprit.cpp b/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveFindCulprit.cpp index 07d954b4b481..4d740afe4da6 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveFindCulprit.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveFindCulprit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/ArchiveFindCulprit.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveHasReferences.cpp b/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveHasReferences.cpp index 7cb90e7f720d..247bbd6f72a4 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveHasReferences.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveHasReferences.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/ArchiveHasReferences.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveObjectCrc32.cpp b/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveObjectCrc32.cpp index b37537401fb2..688274574a61 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveObjectCrc32.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveObjectCrc32.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/ArchiveObjectCrc32.h" #include "UObject/Object.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveObjectGraph.cpp b/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveObjectGraph.cpp index 9de0ffb9307a..a04530aeaf65 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveObjectGraph.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveObjectGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/ArchiveObjectGraph.h" #include "UObject/UObjectIterator.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveShowReferences.cpp b/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveShowReferences.cpp index cace76c0e8f5..9e6869b41579 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveShowReferences.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveShowReferences.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/ArchiveShowReferences.h" #include "Templates/Casts.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveStackTrace.cpp b/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveStackTrace.cpp index cb082814fad3..edc1703507a1 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveStackTrace.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveStackTrace.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/ArchiveStackTrace.h" #include "Misc/CommandLine.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveTraceRoute.cpp b/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveTraceRoute.cpp index 7c563e6dd112..cc4da3a086ed 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveTraceRoute.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveTraceRoute.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/ArchiveTraceRoute.h" #include "UObject/UObjectGlobals.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveUObject.cpp b/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveUObject.cpp index 3c612159517a..56d43b8aa127 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveUObject.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveUObject.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/ArchiveUObject.h" #include "UObject/UObjectGlobals.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveUObjectFromStructuredArchive.cpp b/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveUObjectFromStructuredArchive.cpp index 6cfff51aa918..f8ed3864c40d 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveUObjectFromStructuredArchive.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveUObjectFromStructuredArchive.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/ArchiveUObjectFromStructuredArchive.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/Serialization/AsyncLoading.cpp b/Engine/Source/Runtime/CoreUObject/Private/Serialization/AsyncLoading.cpp index dd800e4a6179..89165f7be04e 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Serialization/AsyncLoading.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Serialization/AsyncLoading.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnAsyncLoading.cpp: Unreal async loading code. diff --git a/Engine/Source/Runtime/CoreUObject/Private/Serialization/AsyncLoadingPrivate.h b/Engine/Source/Runtime/CoreUObject/Private/Serialization/AsyncLoadingPrivate.h index 31c69491c9d7..923f16edc291 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Serialization/AsyncLoadingPrivate.h +++ b/Engine/Source/Runtime/CoreUObject/Private/Serialization/AsyncLoadingPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Private/Serialization/AsyncLoadingThread.h b/Engine/Source/Runtime/CoreUObject/Private/Serialization/AsyncLoadingThread.h index 31fa9edbd923..6f2b9ea77be3 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Serialization/AsyncLoadingThread.h +++ b/Engine/Source/Runtime/CoreUObject/Private/Serialization/AsyncLoadingThread.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AsyncLoadingThread.h: Unreal async loading code. diff --git a/Engine/Source/Runtime/CoreUObject/Private/Serialization/BulkData.cpp b/Engine/Source/Runtime/CoreUObject/Private/Serialization/BulkData.cpp index 1d108363f05d..39fb1ef0abfb 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Serialization/BulkData.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Serialization/BulkData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/BulkData.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/Serialization/DeferredMessageLog.cpp b/Engine/Source/Runtime/CoreUObject/Private/Serialization/DeferredMessageLog.cpp index 5992aaa1e09d..a0b4585a54a6 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Serialization/DeferredMessageLog.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Serialization/DeferredMessageLog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnAsyncLoading.cpp: Unreal async messsage log. diff --git a/Engine/Source/Runtime/CoreUObject/Private/Serialization/DeferredMessageLog.h b/Engine/Source/Runtime/CoreUObject/Private/Serialization/DeferredMessageLog.h index d287fccb4607..b91d1c3bbca1 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Serialization/DeferredMessageLog.h +++ b/Engine/Source/Runtime/CoreUObject/Private/Serialization/DeferredMessageLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DeferredMessgaeLog.h: Unreal async loading log. diff --git a/Engine/Source/Runtime/CoreUObject/Private/Serialization/DuplicateDataReader.cpp b/Engine/Source/Runtime/CoreUObject/Private/Serialization/DuplicateDataReader.cpp index 04bfeae7e0c5..2cb858416d05 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Serialization/DuplicateDataReader.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Serialization/DuplicateDataReader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Serialization/ArchiveUObject.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/Serialization/DuplicateDataWriter.cpp b/Engine/Source/Runtime/CoreUObject/Private/Serialization/DuplicateDataWriter.cpp index 43c72dbfe76d..8ebd63dcd420 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Serialization/DuplicateDataWriter.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Serialization/DuplicateDataWriter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/LazyObjectPtr.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/Serialization/FindReferencersArchive.cpp b/Engine/Source/Runtime/CoreUObject/Private/Serialization/FindReferencersArchive.cpp index 9d1b52529de1..cafff631ee78 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Serialization/FindReferencersArchive.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Serialization/FindReferencersArchive.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/FindReferencersArchive.h" #include "UObject/UObjectGlobals.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/Serialization/Formatters/JsonArchiveInputFormatter.cpp b/Engine/Source/Runtime/CoreUObject/Private/Serialization/Formatters/JsonArchiveInputFormatter.cpp index d1fa60bb34ef..b4b5f7cc49bf 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Serialization/Formatters/JsonArchiveInputFormatter.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Serialization/Formatters/JsonArchiveInputFormatter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/Formatters/JsonArchiveInputFormatter.h" #include "Serialization/JsonReader.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/Serialization/Formatters/JsonArchiveOutputFormatter.cpp b/Engine/Source/Runtime/CoreUObject/Private/Serialization/Formatters/JsonArchiveOutputFormatter.cpp index 87130a9bcb68..573a69e503e3 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Serialization/Formatters/JsonArchiveOutputFormatter.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Serialization/Formatters/JsonArchiveOutputFormatter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/Formatters/JsonArchiveOutputFormatter.h" #include "Serialization/MemoryWriter.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/Serialization/Formatters/TaggedBinaryArchiveInputFormatter.cpp b/Engine/Source/Runtime/CoreUObject/Private/Serialization/Formatters/TaggedBinaryArchiveInputFormatter.cpp index bfbf65adc011..0f966e2dc133 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Serialization/Formatters/TaggedBinaryArchiveInputFormatter.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Serialization/Formatters/TaggedBinaryArchiveInputFormatter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/Formatters/TaggedBinaryArchiveInputFormatter.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/Serialization/Formatters/TaggedBinaryArchiveOutputFormatter.cpp b/Engine/Source/Runtime/CoreUObject/Private/Serialization/Formatters/TaggedBinaryArchiveOutputFormatter.cpp index a0ebe63aa3c4..a9db131534f6 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Serialization/Formatters/TaggedBinaryArchiveOutputFormatter.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Serialization/Formatters/TaggedBinaryArchiveOutputFormatter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/Formatters/TaggedBinaryArchiveOutputFormatter.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/Serialization/ObjectReader.cpp b/Engine/Source/Runtime/CoreUObject/Private/Serialization/ObjectReader.cpp index 5e4ec66a5723..8b2abb123a57 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Serialization/ObjectReader.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Serialization/ObjectReader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/ObjectReader.h" #include "UObject/LazyObjectPtr.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/Serialization/ObjectWriter.cpp b/Engine/Source/Runtime/CoreUObject/Private/Serialization/ObjectWriter.cpp index cb61b5147249..59b6cdefd48c 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Serialization/ObjectWriter.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Serialization/ObjectWriter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/ObjectWriter.h" #include "UObject/LazyObjectPtr.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/Serialization/PropertyLocalizationDataGathering.cpp b/Engine/Source/Runtime/CoreUObject/Private/Serialization/PropertyLocalizationDataGathering.cpp index 4b84119d35fc..eb4fc400df03 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Serialization/PropertyLocalizationDataGathering.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Serialization/PropertyLocalizationDataGathering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/PropertyLocalizationDataGathering.h" #include "UObject/Script.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/Serialization/TextReferenceCollector.cpp b/Engine/Source/Runtime/CoreUObject/Private/Serialization/TextReferenceCollector.cpp index 8e9840cf39cf..32bbfb786d07 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Serialization/TextReferenceCollector.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Serialization/TextReferenceCollector.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/TextReferenceCollector.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/Serialization/TraceReferences.cpp b/Engine/Source/Runtime/CoreUObject/Private/Serialization/TraceReferences.cpp index a60d8d611cf1..277410191e0e 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Serialization/TraceReferences.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Serialization/TraceReferences.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Serialization/TraceReferences.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/Templates/Casts.cpp b/Engine/Source/Runtime/CoreUObject/Private/Templates/Casts.cpp index 3bb720a33798..cb9db3164e12 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/Templates/Casts.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/Templates/Casts.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Templates/Casts.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/Class.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/Class.cpp index a912e463a1b3..81f0cc9e0a88 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/Class.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/Class.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnClass.cpp: Object class implementation. diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/CoreNative.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/CoreNative.cpp index 850a33c40462..500bdb9f064c 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/CoreNative.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/CoreNative.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/CoreNative.h" #include "Misc/CoreDelegates.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/CoreNet.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/CoreNet.cpp index 5985b08691e9..9896f310892a 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/CoreNet.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/CoreNet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnCoreNet.cpp: Core networking support. diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/CoreRedirects.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/CoreRedirects.cpp index 8fd55451ee2c..bf1fea3905a6 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/CoreRedirects.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/CoreRedirects.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/CoreRedirects.h" #include "UObject/Package.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/EditPropertyChain.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/EditPropertyChain.cpp index e7a8c76aae6b..c8dc9610fb33 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/EditPropertyChain.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/EditPropertyChain.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Templates/Casts.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/Enum.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/Enum.cpp index 732510a9e153..9bf8ae5366de 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/Enum.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/Enum.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/EnumProperty.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/EnumProperty.cpp index d802f1e538a7..9f64c6336898 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/EnumProperty.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/EnumProperty.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/EnumProperty.h" #include "UObject/PropertyPortFlags.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/ErrorException.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/ErrorException.cpp index 5949bd182d78..4f9a5826aa2c 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/ErrorException.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/ErrorException.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/ErrorException.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/FindStronglyConnected.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/FindStronglyConnected.cpp index 9eb9348df191..3e936fb836eb 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/FindStronglyConnected.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/FindStronglyConnected.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/FindStronglyConnected.h" #include "UObject/GarbageCollection.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/FindStronglyConnected.h b/Engine/Source/Runtime/CoreUObject/Private/UObject/FindStronglyConnected.h index b2c780b29b4a..439e6953f441 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/FindStronglyConnected.h +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/FindStronglyConnected.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/GCScopeLock.h b/Engine/Source/Runtime/CoreUObject/Private/UObject/GCScopeLock.h index 394de8420cf9..c0681dd1649d 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/GCScopeLock.h +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/GCScopeLock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Garbage Collection scope lock. diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/GarbageCollection.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/GarbageCollection.cpp index 47b5621b22a9..8a94ae7992c9 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/GarbageCollection.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/GarbageCollection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnObjGC.cpp: Unreal object garbage collection code. diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/GarbageCollectionVerification.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/GarbageCollectionVerification.cpp index dffb9f2db021..1a5a11b3cc1f 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/GarbageCollectionVerification.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/GarbageCollectionVerification.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnObjGC.cpp: Unreal object garbage collection code. diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/GarbageCollectionVerification.h b/Engine/Source/Runtime/CoreUObject/Private/UObject/GarbageCollectionVerification.h index f20a9b453bf5..94c69d2bb2e4 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/GarbageCollectionVerification.h +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/GarbageCollectionVerification.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GarbageCollectionVerification.h: Unreal realtime garbage collection helpers diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/Interface.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/Interface.cpp index 5f5fd148c5b1..2057074f49de 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/Interface.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/Interface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/Interface.h" #include "UObject/Class.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/LazyObjectPtr.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/LazyObjectPtr.cpp index 15dd645e814a..8e04d4cb3d89 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/LazyObjectPtr.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/LazyObjectPtr.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LazyObjectPtr.cpp: Guid-based lazy pointer to UObject diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/Linker.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/Linker.cpp index 43e81d58b6e3..e5ec94b19bab 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/Linker.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/Linker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Linker.cpp: Unreal object linker. diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp index 311ceed527a4..b53325f7428e 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/LinkerLoad.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerManager.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerManager.cpp index 901cd1b9410d..a8a60952164b 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerManager.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LinkerManager.h: Unreal object linker manager diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerManager.h b/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerManager.h index 375170b61665..285abd9ba064 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerManager.h +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LinkerManager.h: Unreal object linker manager diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderBase.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderBase.cpp index 839e1cbe18fb..bf864a7bd595 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderBase.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/LinkerPlaceholderBase.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderBase.h b/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderBase.h index 3bcce69cf75d..62273cd8033c 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderBase.h +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderBase.inl b/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderBase.inl index e7d4e22c9e74..e85a06e2d362 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderBase.inl +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderBase.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderClass.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderClass.cpp index 7ab1afd80e0a..3a0605f8ca1d 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderClass.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderClass.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/LinkerPlaceholderClass.h" #include "UObject/Package.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderClass.h b/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderClass.h index 76f8fd034224..3052461306ed 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderClass.h +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderClass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderExportObject.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderExportObject.cpp index c5f4006c2935..dc76d2669524 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderExportObject.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderExportObject.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/LinkerPlaceholderExportObject.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderExportObject.h b/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderExportObject.h index 1f203dcd46f3..e16f80814a70 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderExportObject.h +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderExportObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderFunction.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderFunction.cpp index 422a41614d38..f936253f2c44 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderFunction.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderFunction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/LinkerPlaceholderFunction.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderFunction.h b/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderFunction.h index 6f171994ae4c..7b2a8c144b8b 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderFunction.h +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerPlaceholderFunction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerSave.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerSave.cpp index 8b5c87afb9c3..ba9ea852d292 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerSave.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerSave.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/LinkerSave.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/MetaData.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/MetaData.cpp index 3fb861460686..3cf19986c4ed 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/MetaData.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/MetaData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/MetaData.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/Obj.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/Obj.cpp index ebc25be89228..739fe7eb0777 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/Obj.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/Obj.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnObj.cpp: Unreal object manager. diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/ObjectBaseUtility.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/ObjectBaseUtility.cpp index 98bb16a8f219..5d4f7b012030 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/ObjectBaseUtility.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/ObjectBaseUtility.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/Guid.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/ObjectMemoryAnalyzer.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/ObjectMemoryAnalyzer.cpp index 53a1a3265fbb..4d7436e8f72e 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/ObjectMemoryAnalyzer.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/ObjectMemoryAnalyzer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/ObjectMemoryAnalyzer.h" #include "UObject/Object.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/ObjectRedirector.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/ObjectRedirector.cpp index 95b81252e305..68e39428a430 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/ObjectRedirector.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/ObjectRedirector.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnRedirector.cpp: Object redirector implementation. diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/ObjectResource.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/ObjectResource.cpp index b6b2a7a8b2ce..2aa4d1632e8a 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/ObjectResource.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/ObjectResource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/ObjectResource.h" #include "UObject/Class.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/Package.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/Package.cpp index 64149833cb79..5f3fd8f84516 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/Package.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/Package.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/Package.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PackageFileSummary.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PackageFileSummary.cpp index f0aa547c1728..63f827cb873a 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PackageFileSummary.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PackageFileSummary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/PackageFileSummary.h" #include "UObject/Linker.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PackageReload.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PackageReload.cpp index bafb84a2e30e..41be70498599 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PackageReload.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PackageReload.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/PackageReload.h" #include "UObject/ReferenceChainSearch.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PrimaryAssetId.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PrimaryAssetId.cpp index d834df0ac63e..5f182998d095 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PrimaryAssetId.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PrimaryAssetId.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/PrimaryAssetId.h" #include "UObject/PropertyPortFlags.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/Property.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/Property.cpp index 3ec19e6329d5..0d1c63dd0e67 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/Property.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/Property.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Property.cpp: UProperty implementation diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyArray.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyArray.cpp index 0a558d75d2cc..b0bfc4b23f2d 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyArray.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyArray.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyBaseObject.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyBaseObject.cpp index 249622b0cf3e..9c4bc2b53fe9 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyBaseObject.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyBaseObject.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyBool.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyBool.cpp index 7213e6b2c3fe..0197cc747d14 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyBool.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyBool.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyByte.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyByte.cpp index eb320d1127e0..0e4bd1165419 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyByte.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyByte.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyClass.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyClass.cpp index 6941e6b6354f..b726dca66e5c 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyClass.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyClass.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyDelegate.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyDelegate.cpp index a8c1fd076990..043fe65053bd 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyDelegate.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyDelegate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyDouble.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyDouble.cpp index 896c8e369dec..11fde33de833 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyDouble.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyDouble.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyFloat.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyFloat.cpp index 0a56ded6fe42..a37ea567159e 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyFloat.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyFloat.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyHelper.h b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyHelper.h index 2252a0e84204..5fac26b907d4 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyHelper.h +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyInt.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyInt.cpp index 24c8100b2809..b5b43b83b001 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyInt.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyInt.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyInt16.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyInt16.cpp index 8fa583951176..4ea73b4bd4ed 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyInt16.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyInt16.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyInt64.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyInt64.cpp index 86ac163defcc..3b876932eb65 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyInt64.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyInt64.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyInt8.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyInt8.cpp index 60b50cbe9b5a..a073022f2cbc 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyInt8.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyInt8.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyInterface.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyInterface.cpp index b15ce5a4f8f3..fc6d1ed29e67 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyInterface.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyLazyObjectPtr.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyLazyObjectPtr.cpp index 8ab79eae17fc..6e07cf523fe5 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyLazyObjectPtr.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyLazyObjectPtr.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyMap.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyMap.cpp index 93d6292fcbcf..40f72edd332a 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyMap.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyMap.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyMulticastDelegate.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyMulticastDelegate.cpp index 7d0fed305ab0..de2d32cafc73 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyMulticastDelegate.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyMulticastDelegate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyName.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyName.cpp index a043bd55ea6a..02ce31c19311 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyName.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyName.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyNumeric.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyNumeric.cpp index 225344070761..7aee1ba3b464 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyNumeric.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyNumeric.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyObject.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyObject.cpp index f5e5e4a187d2..e13712d97a26 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyObject.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyObject.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertySet.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertySet.cpp index 01137f9fe0fd..f13f64064376 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertySet.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertySet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertySoftClassPtr.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertySoftClassPtr.cpp index df405f1205dd..f23414d04a6a 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertySoftClassPtr.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertySoftClassPtr.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertySoftObjectPtr.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertySoftObjectPtr.cpp index 11e040d55ec5..50d88f382fec 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertySoftObjectPtr.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertySoftObjectPtr.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyStr.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyStr.cpp index 2290bf1321bd..58b1f8ebdcf6 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyStr.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyStr.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyStruct.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyStruct.cpp index f0013b2e5111..bdc29f4a57cb 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyStruct.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyStruct.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyTag.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyTag.cpp index a8e52f90bfec..1e761fe5f774 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyTag.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyTag.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/PropertyTag.h" #include "UObject/DebugSerializationFlags.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyTempVal.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyTempVal.cpp index bd626f61fc26..96ae2a5eeb59 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyTempVal.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyTempVal.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/PropertyTempVal.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyUInt16.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyUInt16.cpp index 40133f62100b..24e771578be1 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyUInt16.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyUInt16.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyUInt32.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyUInt32.cpp index 2c7a688c965f..ec91a8a014fc 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyUInt32.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyUInt32.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyUInt64.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyUInt64.cpp index 8b3c3e79dd0b..6e67fc2cd4c8 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyUInt64.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyUInt64.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyWeakObjectPtr.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyWeakObjectPtr.cpp index bce3c38ef439..9b2cb00ea516 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyWeakObjectPtr.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyWeakObjectPtr.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/ReferenceChainSearch.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/ReferenceChainSearch.cpp index 41cdddfa9195..fb776b68a5c7 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/ReferenceChainSearch.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/ReferenceChainSearch.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/ReferenceChainSearch.h" #include "HAL/PlatformStackWalk.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/ReferencerInformation.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/ReferencerInformation.cpp index b90356199da6..5378d10a066c 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/ReferencerInformation.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/ReferencerInformation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/SavePackage.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/SavePackage.cpp index 3aa0927ea97c..8c039af95fa2 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/SavePackage.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/SavePackage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/MessageDialog.h" @@ -3947,6 +3947,14 @@ FSavePackageResultStruct UPackage::Save(UPackage* InOuter, UObject* Base, EObjec } #endif + if (!(Linker->Summary.PackageFlags & PKG_FilterEditorOnly)) + { + // The Editor version is used as part of the check to see if a package is too old to use the gather cache, so we always have to add it if we have gathered loc for this asset + // We need to set the editor custom version before we copy the version container to the summary, otherwise we may end up with corrupt assets + // because we later do it on the Linker when actually gathering loc data + ExportTaggerArchive.UsingCustomVersion(FEditorObjectVersion::GUID); + } + // Use the custom versions we had previously gleaned from the export tag pass Linker->Summary.SetCustomVersionContainer(ExportTaggerArchive.GetCustomVersions()); @@ -4537,6 +4545,7 @@ FSavePackageResultStruct UPackage::Save(UPackage* InOuter, UObject* Base, EObjec if (!(Linker->Summary.PackageFlags & PKG_FilterEditorOnly)) { // The Editor version is used as part of the check to see if a package is too old to use the gather cache, so we always have to add it if we have gathered loc for this asset + // Note that using custom version here only works because we already added it to the export tagger before the package summary was serialized Linker->UsingCustomVersion(FEditorObjectVersion::GUID); bool bCanCacheGatheredText = false; diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/ScriptCore.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/ScriptCore.cpp index 19a441da6d66..3b7093a3741b 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/ScriptCore.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/ScriptCore.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ScriptCore.cpp: Kismet VM execution and support code. diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/ScriptStackTracker.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/ScriptStackTracker.cpp index beb39012b171..197e40586094 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/ScriptStackTracker.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/ScriptStackTracker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ScriptStackTracker.cpp: Stack Tracking within Unreal Engine. diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/SoftObjectPath.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/SoftObjectPath.cpp index 4873945d98c8..ec1b5eb2d507 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/SoftObjectPath.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/SoftObjectPath.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/SoftObjectPath.h" #include "UObject/PropertyPortFlags.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/StructScriptLoader.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/StructScriptLoader.cpp index c8cd145b88bc..1a93a2d6b3b9 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/StructScriptLoader.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/StructScriptLoader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/StructScriptLoader.h" #include "HAL/ThreadSingleton.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/StructScriptLoader.h b/Engine/Source/Runtime/CoreUObject/Private/UObject/StructScriptLoader.h index b0fb708bc612..aea905d1e6a3 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/StructScriptLoader.h +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/StructScriptLoader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/TextProperty.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/TextProperty.cpp index 2dc5f751b631..eeff3865b324 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/TextProperty.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/TextProperty.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/TextProperty.h" #include "Internationalization/ITextData.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectAllocator.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectAllocator.cpp index 6fea4fe65be8..eefac2d3a5e6 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectAllocator.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectAllocator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnObjAllocator.cpp: Unreal object allocation diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectArchetype.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectArchetype.cpp index c1f5a8308e78..60f9312c7c7b 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectArchetype.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectArchetype.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UObjectArchetype.cpp: Unreal object archetype relationship management diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectArray.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectArray.cpp index 150ec2d91886..ba82bd50177d 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectArray.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectArray.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnObjArray.cpp: Unreal array of all objects diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectBase.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectBase.cpp index d864961083dd..e170d1315872 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectBase.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UObjectBase.cpp: Unreal UObject base class diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectBaseUtility.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectBaseUtility.cpp index 8d7cd692090d..bbd2535648a5 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectBaseUtility.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectBaseUtility.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UObjectBaseUtility.cpp: Unreal UObject functions that only depend on UObjectBase diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectClusters.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectClusters.cpp index cdb18b179e4e..a80879be2b85 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectClusters.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectClusters.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UObjectClusters.cpp: Unreal UObject Cluster helper functions diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp index cc55767e2830..a9c13426f0c3 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnObj.cpp: Unreal object global data and functions diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectHash.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectHash.cpp index a98c27a4aace..a2f179ec87a0 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectHash.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectHash.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UObjectHash.cpp: Unreal object name hashes diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectLinker.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectLinker.cpp index b97dbedf88fd..b891a5e04c17 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectLinker.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectLinker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UObjectLinker.cpp: Unreal object linker relationship management diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectMarks.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectMarks.cpp index fa0b082d35de..3617ad860fe9 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectMarks.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectMarks.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UObjectMarks.cpp: Unreal save marks annotation diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectNetIndex.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectNetIndex.cpp index fadc1e66cf70..6157f6bfccdd 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectNetIndex.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectNetIndex.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnObjLinker.cpp: Unreal object linker relationship management diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectThreadContext.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectThreadContext.cpp index f2e0f5ca4868..47db590a42b3 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectThreadContext.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectThreadContext.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UObjectThreadContext.cpp: Unreal object globals diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/UnrealType.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/UnrealType.cpp index fff426b14650..8bbca77c1779 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/UnrealType.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/UnrealType.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/UnrealType.h" #include "Serialization/ArchiveUObjectFromStructuredArchive.h" diff --git a/Engine/Source/Runtime/CoreUObject/Private/UObject/WeakObjectPtr.cpp b/Engine/Source/Runtime/CoreUObject/Private/UObject/WeakObjectPtr.cpp index 38b496f66b10..f39cf5961572 100644 --- a/Engine/Source/Runtime/CoreUObject/Private/UObject/WeakObjectPtr.cpp +++ b/Engine/Source/Runtime/CoreUObject/Private/UObject/WeakObjectPtr.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= WeakObjectPtr.cpp: Weak pointer to UObject diff --git a/Engine/Source/Runtime/CoreUObject/Public/Blueprint/BlueprintSupport.h b/Engine/Source/Runtime/CoreUObject/Public/Blueprint/BlueprintSupport.h index 3cc18356d368..54582ee8028b 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Blueprint/BlueprintSupport.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Blueprint/BlueprintSupport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/CoreUObject.h b/Engine/Source/Runtime/CoreUObject/Public/CoreUObject.h index 2057c8ce521f..256753cff659 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/CoreUObject.h +++ b/Engine/Source/Runtime/CoreUObject/Public/CoreUObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/CoreUObjectSharedPCH.h b/Engine/Source/Runtime/CoreUObject/Public/CoreUObjectSharedPCH.h index 432a516cccc3..a27ff0f083f0 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/CoreUObjectSharedPCH.h +++ b/Engine/Source/Runtime/CoreUObject/Public/CoreUObjectSharedPCH.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Internationalization/IPackageLocalizationCache.h b/Engine/Source/Runtime/CoreUObject/Public/Internationalization/IPackageLocalizationCache.h index 5f0f292f6ab3..b50d67950daf 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Internationalization/IPackageLocalizationCache.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Internationalization/IPackageLocalizationCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Internationalization/PackageLocalizationCache.h b/Engine/Source/Runtime/CoreUObject/Public/Internationalization/PackageLocalizationCache.h index e9f632bf7388..735329f770e5 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Internationalization/PackageLocalizationCache.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Internationalization/PackageLocalizationCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Internationalization/PackageLocalizationManager.h b/Engine/Source/Runtime/CoreUObject/Public/Internationalization/PackageLocalizationManager.h index ce961667611b..3a5ba598fe3e 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Internationalization/PackageLocalizationManager.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Internationalization/PackageLocalizationManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Internationalization/PackageLocalizationUtil.h b/Engine/Source/Runtime/CoreUObject/Public/Internationalization/PackageLocalizationUtil.h index 28e78a28744a..8d2467376764 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Internationalization/PackageLocalizationUtil.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Internationalization/PackageLocalizationUtil.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Internationalization/TextPackageNamespaceUtil.h b/Engine/Source/Runtime/CoreUObject/Public/Internationalization/TextPackageNamespaceUtil.h index e498902fbfd6..e21498fed03a 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Internationalization/TextPackageNamespaceUtil.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Internationalization/TextPackageNamespaceUtil.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Misc/AssetRegistryInterface.h b/Engine/Source/Runtime/CoreUObject/Public/Misc/AssetRegistryInterface.h index 3df926790354..2aa5a9cc6e75 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Misc/AssetRegistryInterface.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Misc/AssetRegistryInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Misc/ExclusiveLoadPackageTimeTracker.h b/Engine/Source/Runtime/CoreUObject/Public/Misc/ExclusiveLoadPackageTimeTracker.h index d8e82de218e4..775d0fa3b02b 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Misc/ExclusiveLoadPackageTimeTracker.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Misc/ExclusiveLoadPackageTimeTracker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Misc/HotReloadInterface.h b/Engine/Source/Runtime/CoreUObject/Public/Misc/HotReloadInterface.h index 97c52f3ee91e..f002e372a6d1 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Misc/HotReloadInterface.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Misc/HotReloadInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Misc/NotifyHook.h b/Engine/Source/Runtime/CoreUObject/Public/Misc/NotifyHook.h index cd6eb034bb75..6765e09e1ae3 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Misc/NotifyHook.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Misc/NotifyHook.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CoreMisc.h: General-purpose file utilities. diff --git a/Engine/Source/Runtime/CoreUObject/Public/Misc/PackageName.h b/Engine/Source/Runtime/CoreUObject/Public/Misc/PackageName.h index 798dbd18f007..227883fd65a6 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Misc/PackageName.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Misc/PackageName.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PackageName.h: Unreal package name utility functions. diff --git a/Engine/Source/Runtime/CoreUObject/Public/Misc/RedirectCollector.h b/Engine/Source/Runtime/CoreUObject/Public/Misc/RedirectCollector.h index 40d56632f345..abba736081a1 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Misc/RedirectCollector.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Misc/RedirectCollector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RedirectCollector: Editor-only global object that handles resolving redirectors and handling string asset cooking rules diff --git a/Engine/Source/Runtime/CoreUObject/Public/Misc/StringAssetReference.h b/Engine/Source/Runtime/CoreUObject/Public/Misc/StringAssetReference.h index f5c34d7f4a69..900737d2e890 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Misc/StringAssetReference.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Misc/StringAssetReference.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Misc/StringClassReference.h b/Engine/Source/Runtime/CoreUObject/Public/Misc/StringClassReference.h index a7e8e3020de6..44eaf3c3eb96 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Misc/StringClassReference.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Misc/StringClassReference.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Misc/TextBuffer.h b/Engine/Source/Runtime/CoreUObject/Public/Misc/TextBuffer.h index 14b95553094c..5386c0b8c606 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Misc/TextBuffer.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Misc/TextBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Misc/UObjectToken.h b/Engine/Source/Runtime/CoreUObject/Public/Misc/UObjectToken.h index 229ee4caae83..7f47a76e6dee 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Misc/UObjectToken.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Misc/UObjectToken.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Misc/WorldCompositionUtility.h b/Engine/Source/Runtime/CoreUObject/Public/Misc/WorldCompositionUtility.h index cd45ba2df637..1379eaf8564c 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Misc/WorldCompositionUtility.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Misc/WorldCompositionUtility.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= WorldCompositionUtility.h: Support structures for world composition diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveAsync.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveAsync.h index bc7756a12813..42c4129162f2 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveAsync.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveAsync.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveCountMem.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveCountMem.h index dd16fe5d33b0..18729ca7dbf7 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveCountMem.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveCountMem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveFindCulprit.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveFindCulprit.h index 360f17fe1d55..755ba973f403 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveFindCulprit.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveFindCulprit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveHasReferences.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveHasReferences.h index 686783a48478..2826982c165d 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveHasReferences.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveHasReferences.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveObjectCrc32.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveObjectCrc32.h index 95bd360dd55f..e87bade3dfb8 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveObjectCrc32.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveObjectCrc32.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveObjectGraph.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveObjectGraph.h index 1b68f356af14..d81399307052 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveObjectGraph.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveObjectGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveObjectPropertyMapper.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveObjectPropertyMapper.h index 00961ed454c8..83bff0287d1a 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveObjectPropertyMapper.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveObjectPropertyMapper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveReferenceMarker.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveReferenceMarker.h index 4826f6e9a19c..c30fe76ed752 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveReferenceMarker.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveReferenceMarker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveReplaceObjectRef.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveReplaceObjectRef.h index 87fbc0a6b4ae..59320d36e54c 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveReplaceObjectRef.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveReplaceObjectRef.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveReplaceOrClearExternalReferences.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveReplaceOrClearExternalReferences.h index 5ed38eaa743d..fb6bce48338b 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveReplaceOrClearExternalReferences.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveReplaceOrClearExternalReferences.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveScriptReferenceCollector.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveScriptReferenceCollector.h index 7b894cf8e640..d0ebaa804305 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveScriptReferenceCollector.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveScriptReferenceCollector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveShowReferences.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveShowReferences.h index 20e8dd6c2a44..1adef8ebfc99 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveShowReferences.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveShowReferences.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveStackTrace.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveStackTrace.h index fbe2e4aa07d9..feb40715dc98 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveStackTrace.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveStackTrace.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveTraceRoute.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveTraceRoute.h index 4bbf146e2e14..5a5b4763ff31 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveTraceRoute.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveTraceRoute.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveUObject.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveUObject.h index 8618176af23e..8461ade5b034 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveUObject.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveUObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveUObjectBase.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveUObjectBase.h index c9ab21c71bb2..5f700a1af903 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveUObjectBase.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveUObjectBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveUObjectFromStructuredArchive.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveUObjectFromStructuredArchive.h index 12854327ff25..1ef40370b2c1 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveUObjectFromStructuredArchive.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveUObjectFromStructuredArchive.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/AsyncLoading.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/AsyncLoading.h index f65a279bfba6..319f0ce305bf 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/AsyncLoading.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/AsyncLoading.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AsyncLoading.h: Unreal async loading definitions. diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/AsyncPackage.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/AsyncPackage.h index fe63e3e6b33d..3f80625c0563 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/AsyncPackage.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/AsyncPackage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AsyncPackage.h: Unreal async loading definitions. diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/BulkData.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/BulkData.h index 1a1fb666463f..10bf44539d84 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/BulkData.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/BulkData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/DuplicatedDataReader.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/DuplicatedDataReader.h index ff64d468ca21..a00d6f96e146 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/DuplicatedDataReader.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/DuplicatedDataReader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/DuplicatedDataWriter.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/DuplicatedDataWriter.h index 10ca12d44b34..2418addff708 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/DuplicatedDataWriter.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/DuplicatedDataWriter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/DuplicatedObject.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/DuplicatedObject.h index 46f911390c10..1a413325cd4c 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/DuplicatedObject.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/DuplicatedObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/FindObjectReferencers.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/FindObjectReferencers.h index 51a5c4e7ec98..dbb9f5aa4226 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/FindObjectReferencers.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/FindObjectReferencers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/FindReferencersArchive.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/FindReferencersArchive.h index 7f40e2621857..0aa72b5c4ad0 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/FindReferencersArchive.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/FindReferencersArchive.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/Formatters/JsonArchiveInputFormatter.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/Formatters/JsonArchiveInputFormatter.h index 05ded1639428..609a5330f051 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/Formatters/JsonArchiveInputFormatter.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/Formatters/JsonArchiveInputFormatter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/Formatters/JsonArchiveOutputFormatter.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/Formatters/JsonArchiveOutputFormatter.h index 6c5f7ec7a7d3..1f23e879da93 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/Formatters/JsonArchiveOutputFormatter.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/Formatters/JsonArchiveOutputFormatter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/Formatters/TaggedBinaryArchiveInputFormatter.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/Formatters/TaggedBinaryArchiveInputFormatter.h index 6ce8d1c95e3b..ed03f4ada6ce 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/Formatters/TaggedBinaryArchiveInputFormatter.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/Formatters/TaggedBinaryArchiveInputFormatter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/Formatters/TaggedBinaryArchiveOutputFormatter.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/Formatters/TaggedBinaryArchiveOutputFormatter.h index 6da4a8372a04..5017778b0d63 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/Formatters/TaggedBinaryArchiveOutputFormatter.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/Formatters/TaggedBinaryArchiveOutputFormatter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ObjectAndNameAsStringProxyArchive.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ObjectAndNameAsStringProxyArchive.h index 8710fdd5cf01..eeb5a76c5946 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ObjectAndNameAsStringProxyArchive.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ObjectAndNameAsStringProxyArchive.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ObjectReader.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ObjectReader.h index 8a283197a510..9e13ba863dfa 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ObjectReader.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ObjectReader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ObjectWriter.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ObjectWriter.h index 40e3ecdd8c6e..44fef71f06d5 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/ObjectWriter.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/ObjectWriter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/PropertyLocalizationDataGathering.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/PropertyLocalizationDataGathering.h index 4c9476cbe4fa..27f45aa181cf 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/PropertyLocalizationDataGathering.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/PropertyLocalizationDataGathering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/SerializedPropertyScope.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/SerializedPropertyScope.h index dc917dd4a608..6091a1f6911a 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/SerializedPropertyScope.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/SerializedPropertyScope.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AsyncPackage.h: Unreal async loading definitions. diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/TextReferenceCollector.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/TextReferenceCollector.h index 28aad04eca37..8830a7bcba50 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/TextReferenceCollector.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/TextReferenceCollector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Serialization/TraceReferences.h b/Engine/Source/Runtime/CoreUObject/Public/Serialization/TraceReferences.h index 65f11008a16a..aba067d9a30f 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Serialization/TraceReferences.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Serialization/TraceReferences.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Templates/Casts.h b/Engine/Source/Runtime/CoreUObject/Public/Templates/Casts.h index 6f2b79fb8293..85e5beaeeeeb 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Templates/Casts.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Templates/Casts.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/Templates/SubclassOf.h b/Engine/Source/Runtime/CoreUObject/Public/Templates/SubclassOf.h index 2f4504cd1a5f..d7a8da7a077a 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/Templates/SubclassOf.h +++ b/Engine/Source/Runtime/CoreUObject/Public/Templates/SubclassOf.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/AssetPtr.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/AssetPtr.h index 1d7a8892b3ef..c5be8d847a1d 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/AssetPtr.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/AssetPtr.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h index e5823cb029bc..c392b7bdf559 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Class.h: UClass definition. diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/ClassTree.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/ClassTree.h index f48ec795c6bc..eb981784918d 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/ClassTree.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/ClassTree.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ClassTree.h: Class hierarchy management classes. diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/ConstructorHelpers.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/ConstructorHelpers.h index da3c956eb845..900d1270cac2 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/ConstructorHelpers.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/ConstructorHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ConstructorHelpers.h: Constructor helper templates diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNative.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNative.h index e90b04c3965a..1b8f4da49eee 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNative.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNative.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CoreNative.h: Native function lookup table. diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h index b1927f253f3e..f4d5f1de470d 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNetTypes.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNetTypes.h index 8499545a9df7..a5c2ec0b3b08 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNetTypes.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNetTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/CoreOnline.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/CoreOnline.h index c2c50aac043f..ca888bfd100c 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/CoreOnline.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/CoreOnline.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/CoreRedirects.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/CoreRedirects.h index 7d2ad6febc74..351e5f38ea05 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/CoreRedirects.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/CoreRedirects.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CoreRedirects.h: Object/Class/Field redirects read from ini files or registered at startup diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/EnumProperty.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/EnumProperty.h index c79b7c82b94b..9aed4d83e5b0 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/EnumProperty.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/EnumProperty.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/ErrorException.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/ErrorException.h index a7e6d312fd3e..9d7e1cb90d8c 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/ErrorException.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/ErrorException.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/FastReferenceCollector.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/FastReferenceCollector.h index e8118f7ef569..8c68e24951ee 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/FastReferenceCollector.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/FastReferenceCollector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/GCObject.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/GCObject.h index 16580d25d09b..2443ec07791d 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/GCObject.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/GCObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GCObject.h: Abstract base class to allow non-UObject objects reference diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/GCObjectScopeGuard.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/GCObjectScopeGuard.h index f561b4064ca6..a7f93377e521 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/GCObjectScopeGuard.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/GCObjectScopeGuard.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/GarbageCollection.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/GarbageCollection.h index 433b5f5a5919..f63aa866a6c5 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/GarbageCollection.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/GarbageCollection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GarbageCollection.h: Unreal realtime garbage collection helpers diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/GeneratedCppIncludes.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/GeneratedCppIncludes.h index aa778d19603c..b87ee0ae036e 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/GeneratedCppIncludes.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/GeneratedCppIncludes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/Interface.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/Interface.h index e000c0d42c9f..a8ba20362988 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/Interface.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/Interface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/LazyObjectPtr.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/LazyObjectPtr.h index 32c1385bc7fb..030e04349c9e 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/LazyObjectPtr.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/LazyObjectPtr.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LazyObjectPtr.h: Lazy, guid-based weak pointer to a UObject, mostly useful for actors diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/LevelGuids.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/LevelGuids.h index d60e69cc4645..8a6b9f66de20 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/LevelGuids.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/LevelGuids.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/Linker.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/Linker.h index 8e93b63d78ce..9f904b719558 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/Linker.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/Linker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerLoad.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerLoad.h index 31813848a173..4276d710ef7a 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerLoad.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerLoad.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerSave.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerSave.h index c8fbbedaee5c..fa041193eb17 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerSave.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerSave.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/MetaData.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/MetaData.h index f247de1db08f..732fd798ffc9 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/MetaData.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/MetaData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/NoExportTypes.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/NoExportTypes.h index 3f78ede910ea..8421bc7847d9 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/NoExportTypes.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/NoExportTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/Object.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/Object.h index 6916244ccdf5..03cdbe193f29 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/Object.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/Object.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectKey.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectKey.h index e3d60e2bc238..6055ceecc679 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectKey.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectKey.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectMacros.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectMacros.h index 938f694fe9da..37476de3a2ba 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectMacros.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectMacros.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ObjectBase.h: Unreal object base class. diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectMemoryAnalyzer.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectMemoryAnalyzer.h index 6e5ea0c9ec9a..8ec7f0f1a1e1 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectMemoryAnalyzer.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectMemoryAnalyzer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectRedirector.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectRedirector.h index 4f2efaad10d8..2db54898dda1 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectRedirector.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectRedirector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnRedirector.h: Object redirector definition. diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectResource.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectResource.h index 34219bf17273..78558be7c0f5 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectResource.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectResource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/Package.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/Package.h index 7c0463acb9f6..b89601c98126 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/Package.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/Package.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/PackageFileSummary.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/PackageFileSummary.h index cc26ac20be46..304e840eab94 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/PackageFileSummary.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/PackageFileSummary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/PackageReload.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/PackageReload.h index b79411917e67..6722181be44c 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/PackageReload.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/PackageReload.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/PersistentObjectPtr.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/PersistentObjectPtr.h index 611fdffd9ed8..2d082e5732b8 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/PersistentObjectPtr.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/PersistentObjectPtr.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PersistentObjectPtr.h: Template that is a base class for Lazy and Asset pointers diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/PrimaryAssetId.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/PrimaryAssetId.h index 374a303d4fe1..3d43d8a60d49 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/PrimaryAssetId.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/PrimaryAssetId.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/PropertyTag.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/PropertyTag.h index 13dd03c2f9b4..44fa7576e20c 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/PropertyTag.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/PropertyTag.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*----------------------------------------------------------------------------- FPropertyTag. diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/PropertyTempVal.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/PropertyTempVal.h index da3700754ddb..621350ecda87 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/PropertyTempVal.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/PropertyTempVal.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/ReferenceChainSearch.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/ReferenceChainSearch.h index 81dea18e8fe8..7597215fa35a 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/ReferenceChainSearch.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/ReferenceChainSearch.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/Script.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/Script.h index cf7938693a35..705335503712 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/Script.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/Script.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Script.h: Blueprint bytecode execution engine. diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/ScriptInterface.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/ScriptInterface.h index baa53ecd2885..5d620b785297 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/ScriptInterface.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/ScriptInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ScriptInterface.h: Script interface definitions. diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/ScriptMacros.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/ScriptMacros.h index a444f3b6b20f..3b4941655b26 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/ScriptMacros.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/ScriptMacros.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ScriptMacros.h: Kismet VM execution engine. diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/ScriptSerialization.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/ScriptSerialization.h index ba5c952206fa..18a783a5cc38 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/ScriptSerialization.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/ScriptSerialization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HAL/Platform.h" diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/ScriptStackTracker.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/ScriptStackTracker.h index 2dc35eda2b41..d7e33d25bc44 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/ScriptStackTracker.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/ScriptStackTracker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ScriptStackTracker.h: Script Stack Tracking within Unreal Engine. diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPath.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPath.h index e1216dff44d1..1f8176172b31 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPath.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPath.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPtr.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPtr.h index 4bfbf289556a..f3c3d29d0aaf 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPtr.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPtr.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SoftObjectPtr.h: Pointer to UObject asset, keeps extra information so that it is works even if the asset is not in memory diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/Stack.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/Stack.h index 4abeabc013cc..607ca9342717 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/Stack.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/Stack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Stack.h: Kismet VM execution stack definition. diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/StrongObjectPtr.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/StrongObjectPtr.h index 8798c209afa1..72233584577f 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/StrongObjectPtr.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/StrongObjectPtr.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/StructOnScope.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/StructOnScope.h index 1525b34c3798..00a2f63c6cca 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/StructOnScope.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/StructOnScope.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/TextProperty.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/TextProperty.h index 800778f8cfce..1c4a21125e6c 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/TextProperty.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/TextProperty.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/UObject.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/UObject.h index 0659cdd662e1..467690a2b584 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/UObject.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/UObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectAllocator.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectAllocator.h index f61762926ef4..04e762d6edc2 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectAllocator.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectAllocator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnObjAllocator.h: Unreal object allocation diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectAnnotation.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectAnnotation.h index f08c46929d9f..23654fabb871 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectAnnotation.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectAnnotation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UObjectAnnotation.h: Unreal object annotation template diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectArray.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectArray.h index 7beecce31d78..0aa158cbadad 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectArray.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectArray.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UObjectArray.h: Unreal object array diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectBase.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectBase.h index 34efa9693563..aada3bb8d14a 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectBase.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UObjectBase.h: Unreal UObject base class diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectBaseUtility.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectBaseUtility.h index ca0a1fd74c9a..c23837fd5464 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectBaseUtility.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectBaseUtility.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UObjectBaseUtility.h: Unreal UObject functions that only depend on UObjectBase diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectClusters.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectClusters.h index f689cf84c2ec..bbffea37c608 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectClusters.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectClusters.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UObjectClusters.h: Unreal UObject Cluster helper functions diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h index 1b48ad32824a..e7582155fbf9 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnObjGlobals.h: Unreal object system globals. diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectHash.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectHash.h index d1db8cdc13d0..e301f1a01850 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectHash.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectHash.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UObjectHash.h: Unreal object name hashes diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectIterator.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectIterator.h index 5c7ec62c4f75..5ef3920cd64d 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectIterator.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectIterator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UObjectIterator.h: High level iterators for uobject diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectMarks.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectMarks.h index c93cd7633f3b..ca34b1ffe07d 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectMarks.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectMarks.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UObjectMark.h: Unreal object marks diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectThreadContext.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectThreadContext.h index f4b97fc4190e..eecf9149e8c0 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectThreadContext.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectThreadContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnAsyncLoading.cpp: Unreal async loading code. diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h index 735b932e51f8..d377873ccb3d 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnrealType.h: Unreal engine base type definitions. diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/WeakInterfacePtr.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/WeakInterfacePtr.h index c176aaf9978f..a638e0cfcc61 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/WeakInterfacePtr.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/WeakInterfacePtr.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/CoreUObject/Public/UObject/WeakObjectPtr.h b/Engine/Source/Runtime/CoreUObject/Public/UObject/WeakObjectPtr.h index de8f7cda139b..999a296814ad 100644 --- a/Engine/Source/Runtime/CoreUObject/Public/UObject/WeakObjectPtr.h +++ b/Engine/Source/Runtime/CoreUObject/Public/UObject/WeakObjectPtr.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= WeakObjectPtr.h: Weak pointer to UObject diff --git a/Engine/Source/Runtime/CrunchCompression/CrunchCompression.build.cs b/Engine/Source/Runtime/CrunchCompression/CrunchCompression.build.cs index e80b720ff672..b222929bc292 100644 --- a/Engine/Source/Runtime/CrunchCompression/CrunchCompression.build.cs +++ b/Engine/Source/Runtime/CrunchCompression/CrunchCompression.build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/CrunchCompression/Private/CrunchCompression.cpp b/Engine/Source/Runtime/CrunchCompression/Private/CrunchCompression.cpp index 950a44403814..da0a67844230 100644 --- a/Engine/Source/Runtime/CrunchCompression/Private/CrunchCompression.cpp +++ b/Engine/Source/Runtime/CrunchCompression/Private/CrunchCompression.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CrunchCompression.h" diff --git a/Engine/Source/Runtime/CrunchCompression/Public/CrunchCompression.h b/Engine/Source/Runtime/CrunchCompression/Public/CrunchCompression.h index 95a0a9bc292a..daa99da99223 100644 --- a/Engine/Source/Runtime/CrunchCompression/Public/CrunchCompression.h +++ b/Engine/Source/Runtime/CrunchCompression/Public/CrunchCompression.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/D3D12RHI/D3D12RHI.Build.cs b/Engine/Source/Runtime/D3D12RHI/D3D12RHI.Build.cs index 4637c0546cad..ed33f9cc6c9f 100644 --- a/Engine/Source/Runtime/D3D12RHI/D3D12RHI.Build.cs +++ b/Engine/Source/Runtime/D3D12RHI/D3D12RHI.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Adapter.cpp b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Adapter.cpp index 3eab94015849..401a23f5e3dd 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Adapter.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Adapter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12Adapter.cpp:D3D12 Adapter implementation. diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Adapter.h b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Adapter.h index ecae53ead1c9..053d48874604 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Adapter.h +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Adapter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12Adapter.h: D3D12 Adapter Interfaces diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Allocation.cpp b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Allocation.cpp index d4a5cfe45219..3d36406a5e2c 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Allocation.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Allocation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Implementation of Memory Allocation Strategies diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Allocation.h b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Allocation.h index 6a26d2372661..dc54ca23382c 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Allocation.h +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Allocation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12Allocation.h: A Collection of allocators diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Buffer.cpp b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Buffer.cpp index c4f0ba258a27..4adaa6ea75f9 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Buffer.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Buffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12Buffer.cpp: D3D Common code for buffers. diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12CommandContext.cpp b/Engine/Source/Runtime/D3D12RHI/Private/D3D12CommandContext.cpp index e78daab1b8bf..3370b9629809 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12CommandContext.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12CommandContext.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12CommandContext.cpp: RHI Command Context implementation. diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12CommandContext.h b/Engine/Source/Runtime/D3D12RHI/Private/D3D12CommandContext.h index e222e49aafb5..d4d2c6356963 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12CommandContext.h +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12CommandContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12CommandContext.h: D3D12 Command Context Interfaces diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12CommandList.cpp b/Engine/Source/Runtime/D3D12RHI/Private/D3D12CommandList.cpp index 7b8d69a74496..2dc3fcafc44c 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12CommandList.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12CommandList.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "D3D12RHIPrivate.h" #include "D3D12CommandList.h" diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12CommandList.h b/Engine/Source/Runtime/D3D12RHI/Private/D3D12CommandList.h index 9809d36fc6d6..53dd5490ae7f 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12CommandList.h +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12CommandList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12CommandList.h: Implementation of D3D12 Command List functions diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Commands.cpp b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Commands.cpp index 10e99c1c6fe7..ca18e2a0777b 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Commands.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Commands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12Commands.cpp: D3D RHI commands implementation. diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12ConstantBuffer.cpp b/Engine/Source/Runtime/D3D12RHI/Private/D3D12ConstantBuffer.cpp index 35465569669f..de1aa0e02c15 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12ConstantBuffer.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12ConstantBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12ConstantBuffer.cpp: D3D Constant buffer RHI implementation. diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12DescriptorCache.cpp b/Engine/Source/Runtime/D3D12RHI/Private/D3D12DescriptorCache.cpp index ff200c741a61..17f6d85bb4b2 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12DescriptorCache.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12DescriptorCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //----------------------------------------------------------------------------- // Include Files diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12DescriptorCache.h b/Engine/Source/Runtime/D3D12RHI/Private/D3D12DescriptorCache.h index b0b99a5b5e03..996b7c0cfeaf 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12DescriptorCache.h +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12DescriptorCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12DescriptorCache.h: D3D12 State application functionality diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Device.cpp b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Device.cpp index fc0dfe72dfaa..3c686d4043a1 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Device.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Device.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12Device.cpp: D3D device RHI implementation. diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Device.h b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Device.h index a44735c34af2..9a79a7163199 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Device.h +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Device.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12Device.h: D3D12 Device Interfaces diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12DirectCommandListManager.cpp b/Engine/Source/Runtime/D3D12RHI/Private/D3D12DirectCommandListManager.cpp index 607a7f915066..99cd4660811c 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12DirectCommandListManager.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12DirectCommandListManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "D3D12RHIPrivate.h" #include "Windows.h" diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12DirectCommandListManager.h b/Engine/Source/Runtime/D3D12RHI/Private/D3D12DirectCommandListManager.h index 7fd16d3dd01c..a4d337d97f7b 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12DirectCommandListManager.h +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12DirectCommandListManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12IndexBuffer.cpp b/Engine/Source/Runtime/D3D12RHI/Private/D3D12IndexBuffer.cpp index db0955f92427..bdb64f8780c6 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12IndexBuffer.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12IndexBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12IndexBuffer.cpp: D3D Index buffer RHI implementation. diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12PipelineState.h b/Engine/Source/Runtime/D3D12RHI/Private/D3D12PipelineState.h index 5bcdf472a78b..7d86021cc66e 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12PipelineState.h +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12PipelineState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Implementation of D3D12 Pipelinestate related functions diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Pipelinestate.cpp b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Pipelinestate.cpp index f4a1c9405ba1..e1c55628083e 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Pipelinestate.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Pipelinestate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Implementation of D3D12 Pipelinestate related functions diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Query.cpp b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Query.cpp index 2bc95f4cef23..bd4028c07aeb 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Query.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Query.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12Query.cpp: D3D query RHI implementation. diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Query.h b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Query.h index 69bcaa979535..bc3cac857112 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Query.h +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Query.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12Query.h: Implementation of D3D12 Query diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12RHI.cpp b/Engine/Source/Runtime/D3D12RHI/Private/D3D12RHI.cpp index 229eadefa069..2ec32a042892 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12RHI.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12RHI.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12RHI.cpp: Unreal D3D RHI library implementation. diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12RHICommon.h b/Engine/Source/Runtime/D3D12RHI/Private/D3D12RHICommon.h index 506a8ed7633d..4f9ad5398306 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12RHICommon.h +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12RHICommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12RHICommon.h: Common D3D12 RHI definitions for Windows. diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12RHIPrivate.h b/Engine/Source/Runtime/D3D12RHI/Private/D3D12RHIPrivate.h index 30edd33df0ac..3f279875dc7e 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12RHIPrivate.h +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12RHIPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12RHIPrivate.h: Private D3D RHI definitions. diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12RenderTarget.cpp b/Engine/Source/Runtime/D3D12RHI/Private/D3D12RenderTarget.cpp index f247e22fc98c..595f65857e90 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12RenderTarget.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12RenderTarget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12RenderTarget.cpp: D3D render target implementation. diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Residency.h b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Residency.h index 6fd9bd2d7c03..db09b6c125e5 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Residency.h +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Residency.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12Residency.h: D3D memory residency functions. diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Resources.cpp b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Resources.cpp index b12c56efa663..4ce5e9d95ed8 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Resources.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Resources.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12Resources.cpp: D3D RHI utility implementation. diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12RootSignature.cpp b/Engine/Source/Runtime/D3D12RHI/Private/D3D12RootSignature.cpp index 1661f8a6f979..b66d80ada129 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12RootSignature.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12RootSignature.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12RootSignature.cpp: D3D12 Root Signatures diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12RootSignature.h b/Engine/Source/Runtime/D3D12RHI/Private/D3D12RootSignature.h index 0e96a96d9af7..e1763dbaac0d 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12RootSignature.h +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12RootSignature.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12RootSignature.h: D3D12 Root Signatures diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Shader.h b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Shader.h index cef8fd91e6c4..00acd72f42ec 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Shader.h +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Shader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12Shader.h: D3D12 Shaders diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Shaders.cpp b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Shaders.cpp index fa5b9c7d372d..bd2e5f87a2f9 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Shaders.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Shaders.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12Shaders.cpp: D3D shader RHI implementation. diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12State.cpp b/Engine/Source/Runtime/D3D12RHI/Private/D3D12State.cpp index 13327a2c781c..e9a596f7d526 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12State.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12State.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12State.cpp: D3D state implementation. diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12StateCache.cpp b/Engine/Source/Runtime/D3D12RHI/Private/D3D12StateCache.cpp index cb974417533d..176bbd8d8d15 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12StateCache.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12StateCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Implementation of Device Context State Caching to improve draw // thread performance by removing redundant device context calls. diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12StateCachePrivate.h b/Engine/Source/Runtime/D3D12RHI/Private/D3D12StateCachePrivate.h index 298b17498464..64997d699afc 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12StateCachePrivate.h +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12StateCachePrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Implementation of Device Context State Caching to improve draw // thread performance by removing redundant device context calls. diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Stats.cpp b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Stats.cpp index dded3a534b9e..99449d64b74b 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Stats.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Stats.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12Stats.cpp:RHI Stats and timing implementation. diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Stats.h b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Stats.h index 3f9ef6a295ca..f6b9c3326aaf 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Stats.h +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Stats.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12Stats.h: D3D12 Statistics and Timing Interfaces diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12StructuredBuffer.cpp b/Engine/Source/Runtime/D3D12RHI/Private/D3D12StructuredBuffer.cpp index 73079da87a19..6e07e865257d 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12StructuredBuffer.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12StructuredBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "D3D12RHIPrivate.h" diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Texture.cpp b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Texture.cpp index dc82fcf976e9..4b10fe116d9f 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Texture.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Texture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12VertexBuffer.cpp: D3D texture RHI implementation. diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Texture.h b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Texture.h index d7f97ff15744..b635331c66c8 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Texture.h +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Texture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12Texture.h: Implementation of D3D12 Texture diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12UAV.cpp b/Engine/Source/Runtime/D3D12RHI/Private/D3D12UAV.cpp index acc46663fdd3..3512ae8fac1c 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12UAV.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12UAV.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "D3D12RHIPrivate.h" diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12UniformBuffer.cpp b/Engine/Source/Runtime/D3D12RHI/Private/D3D12UniformBuffer.cpp index c7f2f72bbccf..a423e5aad7c8 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12UniformBuffer.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12UniformBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12UniformBuffer.cpp: D3D uniform buffer RHI implementation. diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Util.cpp b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Util.cpp index 81638de267fe..6c44e6b4ab8d 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Util.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Util.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12Util.h: D3D RHI utility implementation. diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12VertexBuffer.cpp b/Engine/Source/Runtime/D3D12RHI/Private/D3D12VertexBuffer.cpp index 2897ebf778d2..9ee4335185ed 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12VertexBuffer.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12VertexBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12VertexBuffer.cpp: D3D vertex buffer RHI implementation. diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12VertexDeclaration.cpp b/Engine/Source/Runtime/D3D12RHI/Private/D3D12VertexDeclaration.cpp index aaef6ad3940a..9228f8824af7 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12VertexDeclaration.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12VertexDeclaration.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12VertexDeclaration.cpp: D3D vertex declaration RHI implementation. diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12View.cpp b/Engine/Source/Runtime/D3D12RHI/Private/D3D12View.cpp index db25c5592e5e..b981870cac2d 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12View.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12View.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12View.cpp: diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12View.h b/Engine/Source/Runtime/D3D12RHI/Private/D3D12View.h index 698238cf82b7..73dfe96d0cc5 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12View.h +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12View.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12View.h: D3D12 Resource Views diff --git a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Viewport.cpp b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Viewport.cpp index 48714f42f358..4c5e67aa608c 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/D3D12Viewport.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/D3D12Viewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12Viewport.cpp: D3D viewport RHI implementation. diff --git a/Engine/Source/Runtime/D3D12RHI/Private/Windows/D3D12RHIBasePrivate.h b/Engine/Source/Runtime/D3D12RHI/Private/Windows/D3D12RHIBasePrivate.h index e48fcae6db9c..f0e972b9b671 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/Windows/D3D12RHIBasePrivate.h +++ b/Engine/Source/Runtime/D3D12RHI/Private/Windows/D3D12RHIBasePrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12BaseRHIPrivate.h: Private D3D RHI definitions for Windows. diff --git a/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12Device.cpp b/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12Device.cpp index d7f3fcdbfa4c..5acc26e8d83d 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12Device.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12Device.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= WindowsD3D12Device.cpp: Windows D3D device RHI implementation. diff --git a/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12DiskCache.cpp b/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12DiskCache.cpp index f14db0fc7ac5..0028c7f23089 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12DiskCache.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12DiskCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Implementation of D3D12 Disk caching functions to preserve state across runs diff --git a/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12DiskCache.h b/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12DiskCache.h index 1a8e9b3a8adf..8a50788849f3 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12DiskCache.h +++ b/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12DiskCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Implementation of D3D12 Disk caching functions to preserve state across runs diff --git a/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12Fence.cpp b/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12Fence.cpp index d6e0fd2ee9f3..c0e4fe8001d7 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12Fence.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12Fence.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Implementation of D3D12 fence functions diff --git a/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12PipelineState.cpp b/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12PipelineState.cpp index ad41d7642a8d..33352aac4f27 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12PipelineState.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12PipelineState.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Implementation of D3D12 Pipelinestate related functions diff --git a/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12PipelineState.h b/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12PipelineState.h index f6076771f6a6..f95f783d1a3b 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12PipelineState.h +++ b/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12PipelineState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Implementation of D3D12 Pipelinestate related functions diff --git a/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12Viewport.cpp b/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12Viewport.cpp index dca833578bf6..3b9a5efb5fd2 100644 --- a/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12Viewport.cpp +++ b/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12Viewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12Viewport.cpp: D3D viewport RHI implementation. diff --git a/Engine/Source/Runtime/D3D12RHI/Public/D3D12ConstantBuffer.h b/Engine/Source/Runtime/D3D12RHI/Public/D3D12ConstantBuffer.h index ce649173e4c3..02b68aa48be1 100644 --- a/Engine/Source/Runtime/D3D12RHI/Public/D3D12ConstantBuffer.h +++ b/Engine/Source/Runtime/D3D12RHI/Public/D3D12ConstantBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12ConstantBuffer.h: Public D3D Constant Buffer definitions. diff --git a/Engine/Source/Runtime/D3D12RHI/Public/D3D12RHI.h b/Engine/Source/Runtime/D3D12RHI/Public/D3D12RHI.h index a9e15e2abfaf..73757b851310 100644 --- a/Engine/Source/Runtime/D3D12RHI/Public/D3D12RHI.h +++ b/Engine/Source/Runtime/D3D12RHI/Public/D3D12RHI.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12RHI.h: Public D3D RHI definitions. diff --git a/Engine/Source/Runtime/D3D12RHI/Public/D3D12Resources.h b/Engine/Source/Runtime/D3D12RHI/Public/D3D12Resources.h index 7bf912bdaf8f..3e5f5e2c7b36 100644 --- a/Engine/Source/Runtime/D3D12RHI/Public/D3D12Resources.h +++ b/Engine/Source/Runtime/D3D12RHI/Public/D3D12Resources.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12Resources.h: D3D resource RHI definitions. diff --git a/Engine/Source/Runtime/D3D12RHI/Public/D3D12RootSignatureDefinitions.h b/Engine/Source/Runtime/D3D12RHI/Public/D3D12RootSignatureDefinitions.h index c10d34096f7c..09fe9fdd34e3 100644 --- a/Engine/Source/Runtime/D3D12RHI/Public/D3D12RootSignatureDefinitions.h +++ b/Engine/Source/Runtime/D3D12RHI/Public/D3D12RootSignatureDefinitions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12RootSignatureDefinitions.h: D3D12 utilities for Root signatures. diff --git a/Engine/Source/Runtime/D3D12RHI/Public/D3D12ShaderResources.h b/Engine/Source/Runtime/D3D12RHI/Public/D3D12ShaderResources.h index e256af037976..007ed3c7ad56 100644 --- a/Engine/Source/Runtime/D3D12RHI/Public/D3D12ShaderResources.h +++ b/Engine/Source/Runtime/D3D12RHI/Public/D3D12ShaderResources.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12Resources.h: D3D resource RHI definitions. diff --git a/Engine/Source/Runtime/D3D12RHI/Public/D3D12State.h b/Engine/Source/Runtime/D3D12RHI/Public/D3D12State.h index 133aca58d2d7..4336376b25fe 100644 --- a/Engine/Source/Runtime/D3D12RHI/Public/D3D12State.h +++ b/Engine/Source/Runtime/D3D12RHI/Public/D3D12State.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12State.h: D3D state definitions. diff --git a/Engine/Source/Runtime/D3D12RHI/Public/D3D12Util.h b/Engine/Source/Runtime/D3D12RHI/Public/D3D12Util.h index daca87b689ea..481191769cb7 100644 --- a/Engine/Source/Runtime/D3D12RHI/Public/D3D12Util.h +++ b/Engine/Source/Runtime/D3D12RHI/Public/D3D12Util.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12Util.h: D3D RHI utility definitions. diff --git a/Engine/Source/Runtime/D3D12RHI/Public/D3D12Viewport.h b/Engine/Source/Runtime/D3D12RHI/Public/D3D12Viewport.h index 7673582abca9..f8c020ce9873 100644 --- a/Engine/Source/Runtime/D3D12RHI/Public/D3D12Viewport.h +++ b/Engine/Source/Runtime/D3D12RHI/Public/D3D12Viewport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D12Viewport.h: D3D viewport RHI definitions. diff --git a/Engine/Source/Runtime/DatabaseSupport/DatabaseSupport.Build.cs b/Engine/Source/Runtime/DatabaseSupport/DatabaseSupport.Build.cs index 211afd2c736e..9c93e7e7cfb9 100644 --- a/Engine/Source/Runtime/DatabaseSupport/DatabaseSupport.Build.cs +++ b/Engine/Source/Runtime/DatabaseSupport/DatabaseSupport.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/DatabaseSupport/Private/Database.cpp b/Engine/Source/Runtime/DatabaseSupport/Private/Database.cpp index 0337bc054cc8..e868528d8af5 100644 --- a/Engine/Source/Runtime/DatabaseSupport/Private/Database.cpp +++ b/Engine/Source/Runtime/DatabaseSupport/Private/Database.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Precompiled header include. Can't add anything above this line. #include "Database.h" diff --git a/Engine/Source/Runtime/DatabaseSupport/Private/DatabaseSupport.cpp b/Engine/Source/Runtime/DatabaseSupport/Private/DatabaseSupport.cpp index b816c4f028e2..b77b68444c2d 100644 --- a/Engine/Source/Runtime/DatabaseSupport/Private/DatabaseSupport.cpp +++ b/Engine/Source/Runtime/DatabaseSupport/Private/DatabaseSupport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DatabaseSupport.h" diff --git a/Engine/Source/Runtime/DatabaseSupport/Public/Database.h b/Engine/Source/Runtime/DatabaseSupport/Public/Database.h index da875ab4720c..99881f9c864e 100644 --- a/Engine/Source/Runtime/DatabaseSupport/Public/Database.h +++ b/Engine/Source/Runtime/DatabaseSupport/Public/Database.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/DatabaseSupport/Public/DatabaseSupport.h b/Engine/Source/Runtime/DatabaseSupport/Public/DatabaseSupport.h index 44723c698921..fada937f32aa 100644 --- a/Engine/Source/Runtime/DatabaseSupport/Public/DatabaseSupport.h +++ b/Engine/Source/Runtime/DatabaseSupport/Public/DatabaseSupport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/EmptyRHI/EmptyRHI.Build.cs b/Engine/Source/Runtime/EmptyRHI/EmptyRHI.Build.cs index 934ebbe0a47c..e6ef0d072e22 100644 --- a/Engine/Source/Runtime/EmptyRHI/EmptyRHI.Build.cs +++ b/Engine/Source/Runtime/EmptyRHI/EmptyRHI.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/EmptyRHI/Private/EmptyCommands.cpp b/Engine/Source/Runtime/EmptyRHI/Private/EmptyCommands.cpp index ba8c67ed44f5..0711eb9bc8a0 100644 --- a/Engine/Source/Runtime/EmptyRHI/Private/EmptyCommands.cpp +++ b/Engine/Source/Runtime/EmptyRHI/Private/EmptyCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EmptyCommands.cpp: Empty RHI commands implementation. diff --git a/Engine/Source/Runtime/EmptyRHI/Private/EmptyGlobalUniformBuffer.h b/Engine/Source/Runtime/EmptyRHI/Private/EmptyGlobalUniformBuffer.h index c68fba437afa..acbc3b40a93e 100644 --- a/Engine/Source/Runtime/EmptyRHI/Private/EmptyGlobalUniformBuffer.h +++ b/Engine/Source/Runtime/EmptyRHI/Private/EmptyGlobalUniformBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EmptyGlobalUniformBuffer.h: Empty Global uniform definitions. diff --git a/Engine/Source/Runtime/EmptyRHI/Private/EmptyIndexBuffer.cpp b/Engine/Source/Runtime/EmptyRHI/Private/EmptyIndexBuffer.cpp index 944eded5bc03..30dd038a65ea 100644 --- a/Engine/Source/Runtime/EmptyRHI/Private/EmptyIndexBuffer.cpp +++ b/Engine/Source/Runtime/EmptyRHI/Private/EmptyIndexBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EmptyIndexBuffer.cpp: Empty Index buffer RHI implementation. diff --git a/Engine/Source/Runtime/EmptyRHI/Private/EmptyQuery.cpp b/Engine/Source/Runtime/EmptyRHI/Private/EmptyQuery.cpp index b1dc1638ed70..4ffc36db8ba1 100644 --- a/Engine/Source/Runtime/EmptyRHI/Private/EmptyQuery.cpp +++ b/Engine/Source/Runtime/EmptyRHI/Private/EmptyQuery.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EmptyQuery.cpp: Empty query RHI implementation. diff --git a/Engine/Source/Runtime/EmptyRHI/Private/EmptyRHI.cpp b/Engine/Source/Runtime/EmptyRHI/Private/EmptyRHI.cpp index 757c10ba437a..6ee756273fde 100644 --- a/Engine/Source/Runtime/EmptyRHI/Private/EmptyRHI.cpp +++ b/Engine/Source/Runtime/EmptyRHI/Private/EmptyRHI.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EmptyRHI.cpp: Empty device RHI implementation. diff --git a/Engine/Source/Runtime/EmptyRHI/Private/EmptyRHIPrivate.h b/Engine/Source/Runtime/EmptyRHI/Private/EmptyRHIPrivate.h index 197eddbe890a..f2e727c0aaa0 100644 --- a/Engine/Source/Runtime/EmptyRHI/Private/EmptyRHIPrivate.h +++ b/Engine/Source/Runtime/EmptyRHI/Private/EmptyRHIPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EmptyRHIPrivate.h: Private Empty RHI definitions. diff --git a/Engine/Source/Runtime/EmptyRHI/Private/EmptyRenderTarget.cpp b/Engine/Source/Runtime/EmptyRHI/Private/EmptyRenderTarget.cpp index c9901f0f2320..09a530e2a7b5 100644 --- a/Engine/Source/Runtime/EmptyRHI/Private/EmptyRenderTarget.cpp +++ b/Engine/Source/Runtime/EmptyRHI/Private/EmptyRenderTarget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EmptyRenderTarget.cpp: Empty render target implementation. diff --git a/Engine/Source/Runtime/EmptyRHI/Private/EmptyShaders.cpp b/Engine/Source/Runtime/EmptyRHI/Private/EmptyShaders.cpp index 8461e61c422f..ea735f558a8c 100644 --- a/Engine/Source/Runtime/EmptyRHI/Private/EmptyShaders.cpp +++ b/Engine/Source/Runtime/EmptyRHI/Private/EmptyShaders.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EmptyShaders.cpp: Empty shader RHI implementation. diff --git a/Engine/Source/Runtime/EmptyRHI/Private/EmptyState.cpp b/Engine/Source/Runtime/EmptyRHI/Private/EmptyState.cpp index 3271ab873f26..bcaa4aa1a575 100644 --- a/Engine/Source/Runtime/EmptyRHI/Private/EmptyState.cpp +++ b/Engine/Source/Runtime/EmptyRHI/Private/EmptyState.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EmptyState.cpp: Empty state implementation. diff --git a/Engine/Source/Runtime/EmptyRHI/Private/EmptyStructuredBuffer.cpp b/Engine/Source/Runtime/EmptyRHI/Private/EmptyStructuredBuffer.cpp index 97beb9a4c398..2223fd3c78a0 100644 --- a/Engine/Source/Runtime/EmptyRHI/Private/EmptyStructuredBuffer.cpp +++ b/Engine/Source/Runtime/EmptyRHI/Private/EmptyStructuredBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EmptyRHIPrivate.h" diff --git a/Engine/Source/Runtime/EmptyRHI/Private/EmptyTexture.cpp b/Engine/Source/Runtime/EmptyRHI/Private/EmptyTexture.cpp index 8d43cbabd00c..59d100e64c4b 100644 --- a/Engine/Source/Runtime/EmptyRHI/Private/EmptyTexture.cpp +++ b/Engine/Source/Runtime/EmptyRHI/Private/EmptyTexture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EmptyVertexBuffer.cpp: Empty texture RHI implementation. diff --git a/Engine/Source/Runtime/EmptyRHI/Private/EmptyUAV.cpp b/Engine/Source/Runtime/EmptyRHI/Private/EmptyUAV.cpp index 4dd28f6f3f96..b41403636f3b 100644 --- a/Engine/Source/Runtime/EmptyRHI/Private/EmptyUAV.cpp +++ b/Engine/Source/Runtime/EmptyRHI/Private/EmptyUAV.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EmptyRHIPrivate.h" diff --git a/Engine/Source/Runtime/EmptyRHI/Private/EmptyUniformBuffer.cpp b/Engine/Source/Runtime/EmptyRHI/Private/EmptyUniformBuffer.cpp index ed1e94e150a5..3d94ee2ce9fe 100644 --- a/Engine/Source/Runtime/EmptyRHI/Private/EmptyUniformBuffer.cpp +++ b/Engine/Source/Runtime/EmptyRHI/Private/EmptyUniformBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EmptyConstantBuffer.cpp: Empty Constant buffer implementation. diff --git a/Engine/Source/Runtime/EmptyRHI/Private/EmptyVertexBuffer.cpp b/Engine/Source/Runtime/EmptyRHI/Private/EmptyVertexBuffer.cpp index 672ddfd18945..b262f7afa330 100644 --- a/Engine/Source/Runtime/EmptyRHI/Private/EmptyVertexBuffer.cpp +++ b/Engine/Source/Runtime/EmptyRHI/Private/EmptyVertexBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EmptyVertexBuffer.cpp: Empty vertex buffer RHI implementation. diff --git a/Engine/Source/Runtime/EmptyRHI/Private/EmptyVertexDeclaration.cpp b/Engine/Source/Runtime/EmptyRHI/Private/EmptyVertexDeclaration.cpp index 77a4eaed756f..a1f473dc28a3 100644 --- a/Engine/Source/Runtime/EmptyRHI/Private/EmptyVertexDeclaration.cpp +++ b/Engine/Source/Runtime/EmptyRHI/Private/EmptyVertexDeclaration.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EmptyVertexDeclaration.cpp: Empty vertex declaration RHI implementation. diff --git a/Engine/Source/Runtime/EmptyRHI/Private/EmptyViewport.cpp b/Engine/Source/Runtime/EmptyRHI/Private/EmptyViewport.cpp index 0e3c66635576..918069cc3635 100644 --- a/Engine/Source/Runtime/EmptyRHI/Private/EmptyViewport.cpp +++ b/Engine/Source/Runtime/EmptyRHI/Private/EmptyViewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EmptyViewport.cpp: Empty viewport RHI implementation. diff --git a/Engine/Source/Runtime/EmptyRHI/Public/EmptyRHI.h b/Engine/Source/Runtime/EmptyRHI/Public/EmptyRHI.h index 4003ebfa54d5..24b50adf377c 100644 --- a/Engine/Source/Runtime/EmptyRHI/Public/EmptyRHI.h +++ b/Engine/Source/Runtime/EmptyRHI/Public/EmptyRHI.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EmptyRHI.h: Public Empty RHI definitions. diff --git a/Engine/Source/Runtime/EmptyRHI/Public/EmptyResources.h b/Engine/Source/Runtime/EmptyRHI/Public/EmptyResources.h index c33baeb6dc3a..31f431a793c9 100644 --- a/Engine/Source/Runtime/EmptyRHI/Public/EmptyResources.h +++ b/Engine/Source/Runtime/EmptyRHI/Public/EmptyResources.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EmptyResources.h: Empty resource RHI definitions. diff --git a/Engine/Source/Runtime/EmptyRHI/Public/EmptyShaderResources.h b/Engine/Source/Runtime/EmptyRHI/Public/EmptyShaderResources.h index 1675653b3c8c..9228e4748e20 100644 --- a/Engine/Source/Runtime/EmptyRHI/Public/EmptyShaderResources.h +++ b/Engine/Source/Runtime/EmptyRHI/Public/EmptyShaderResources.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EmptyShaderResources.h: Empty shader resource RHI definitions. diff --git a/Engine/Source/Runtime/EmptyRHI/Public/EmptyState.h b/Engine/Source/Runtime/EmptyRHI/Public/EmptyState.h index b254710545cf..99686a66449a 100644 --- a/Engine/Source/Runtime/EmptyRHI/Public/EmptyState.h +++ b/Engine/Source/Runtime/EmptyRHI/Public/EmptyState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EmptyState.h: Empty state definitions. diff --git a/Engine/Source/Runtime/EmptyRHI/Public/EmptyViewport.h b/Engine/Source/Runtime/EmptyRHI/Public/EmptyViewport.h index 91d072263c9b..d6ea2dbf8ab2 100644 --- a/Engine/Source/Runtime/EmptyRHI/Public/EmptyViewport.h +++ b/Engine/Source/Runtime/EmptyRHI/Public/EmptyViewport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EmptyViewport.h: Empty viewport RHI definitions. diff --git a/Engine/Source/Runtime/Engine/Classes/AI/AISystemBase.h b/Engine/Source/Runtime/Engine/Classes/AI/AISystemBase.h index 9df821c8ef30..90872106d067 100644 --- a/Engine/Source/Runtime/Engine/Classes/AI/AISystemBase.h +++ b/Engine/Source/Runtime/Engine/Classes/AI/AISystemBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/AI/Navigation/AvoidanceManager.h b/Engine/Source/Runtime/Engine/Classes/AI/Navigation/AvoidanceManager.h index d02acabb02d0..183b86d77dcf 100644 --- a/Engine/Source/Runtime/Engine/Classes/AI/Navigation/AvoidanceManager.h +++ b/Engine/Source/Runtime/Engine/Classes/AI/Navigation/AvoidanceManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavAgentInterface.h b/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavAgentInterface.h index e217bebf3d97..d7f0dc43dd55 100644 --- a/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavAgentInterface.h +++ b/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavAgentInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavAreaBase.h b/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavAreaBase.h index 706c6edefaa0..c38d3b0fbe94 100644 --- a/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavAreaBase.h +++ b/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavAreaBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavCollisionBase.h b/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavCollisionBase.h index 02c93f40286e..f97388fe73f8 100644 --- a/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavCollisionBase.h +++ b/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavCollisionBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavEdgeProviderInterface.h b/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavEdgeProviderInterface.h index 059f81508b5f..72dcc61c2985 100644 --- a/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavEdgeProviderInterface.h +++ b/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavEdgeProviderInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavLinkDefinition.h b/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavLinkDefinition.h index b6fd6d56cb28..47b3d0b4e211 100644 --- a/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavLinkDefinition.h +++ b/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavLinkDefinition.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavPathObserverInterface.h b/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavPathObserverInterface.h index 7af53fd590c5..305e4a9da633 100644 --- a/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavPathObserverInterface.h +++ b/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavPathObserverInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavRelevantInterface.h b/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavRelevantInterface.h index 87c8c32fe3d4..903bf3e5069a 100644 --- a/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavRelevantInterface.h +++ b/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavRelevantInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationAvoidanceTypes.h b/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationAvoidanceTypes.h index 8a1d545686e3..6a9b7daa83e9 100644 --- a/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationAvoidanceTypes.h +++ b/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationAvoidanceTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationDataChunk.h b/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationDataChunk.h index f1f4f1c8ca06..1c7f869b0ef7 100644 --- a/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationDataChunk.h +++ b/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationDataChunk.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationDataInterface.h b/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationDataInterface.h index 1f8afbb1e664..eadfa3ad5911 100644 --- a/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationDataInterface.h +++ b/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationDataInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationTypes.h b/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationTypes.h index 583e6c28ef24..2d31a7841675 100644 --- a/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationTypes.h +++ b/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/AI/Navigation/PathFollowingAgentInterface.h b/Engine/Source/Runtime/Engine/Classes/AI/Navigation/PathFollowingAgentInterface.h index e751adec854b..449cf177919e 100644 --- a/Engine/Source/Runtime/Engine/Classes/AI/Navigation/PathFollowingAgentInterface.h +++ b/Engine/Source/Runtime/Engine/Classes/AI/Navigation/PathFollowingAgentInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/AI/NavigationSystemBase.h b/Engine/Source/Runtime/Engine/Classes/AI/NavigationSystemBase.h index dce36c757048..15a321b35b95 100644 --- a/Engine/Source/Runtime/Engine/Classes/AI/NavigationSystemBase.h +++ b/Engine/Source/Runtime/Engine/Classes/AI/NavigationSystemBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/AI/NavigationSystemConfig.h b/Engine/Source/Runtime/Engine/Classes/AI/NavigationSystemConfig.h index 9521e1337a1a..8fb25ceaa5ed 100644 --- a/Engine/Source/Runtime/Engine/Classes/AI/NavigationSystemConfig.h +++ b/Engine/Source/Runtime/Engine/Classes/AI/NavigationSystemConfig.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AimOffsetBlendSpace.h b/Engine/Source/Runtime/Engine/Classes/Animation/AimOffsetBlendSpace.h index e0b22114ad94..45447fb3f18a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AimOffsetBlendSpace.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AimOffsetBlendSpace.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Blend Space. Contains a grid of data points with weights from sample points in the space diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AimOffsetBlendSpace1D.h b/Engine/Source/Runtime/Engine/Classes/Animation/AimOffsetBlendSpace1D.h index 3504d1145c9c..91ef435e8398 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AimOffsetBlendSpace1D.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AimOffsetBlendSpace1D.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Blend Space 1D. Contains 1 axis blend 'space' diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprint.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprint.h index 0bc9c7cf8c59..b1b2e41f7699 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprint.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprintGeneratedClass.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprintGeneratedClass.h index 255fd2fefef3..38d3ebc736a4 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprintGeneratedClass.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprintGeneratedClass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimClassData.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimClassData.h index 6851ba9bd7dd..e141d194b6e1 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimClassData.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimClassData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimClassInterface.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimClassInterface.h index 402a5c0ff651..36229ede94f2 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimClassInterface.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimClassInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimComposite.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimComposite.h index 1620e5c26698..0310ea74a120 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimComposite.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimComposite.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Abstract base class of animation made of multiple sequences. diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompositeBase.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompositeBase.h index 006d670356d1..4bcb571b2876 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompositeBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompositeBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress.h index 2510168d76d4..aae55fbbc427 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_Automatic.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_Automatic.h index 5118fc207313..bc52c3346f1a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_Automatic.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_Automatic.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Animation compression algorithm that is just a shell for trying the range of other compression schemes and pikcing the diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_BitwiseCompressOnly.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_BitwiseCompressOnly.h index 1c6ac5d41fcf..d0e4039fea03 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_BitwiseCompressOnly.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_BitwiseCompressOnly.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Bitwise animation compression only; performs no key reduction. diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_LeastDestructive.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_LeastDestructive.h index 549d6d0350bf..9a9a5f80415b 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_LeastDestructive.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_LeastDestructive.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_PerTrackCompression.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_PerTrackCompression.h index 9c536e7e61c6..8f90ea80338c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_PerTrackCompression.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_PerTrackCompression.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_RemoveEverySecondKey.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_RemoveEverySecondKey.h index 50ad542ebdd1..f44e008a249b 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_RemoveEverySecondKey.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_RemoveEverySecondKey.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Keyframe reduction algorithm that simply removes every second key. diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_RemoveLinearKeys.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_RemoveLinearKeys.h index 93f0832a0be8..8ea8fb05568b 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_RemoveLinearKeys.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_RemoveLinearKeys.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Keyframe reduction algorithm that simply removes keys which are linear interpolations of surrounding keys. diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_RemoveTrivialKeys.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_RemoveTrivialKeys.h index 34f3c512f3c2..e040bc8693c0 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_RemoveTrivialKeys.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_RemoveTrivialKeys.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Removes trivial frames -- frames of tracks when position or orientation is constant diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimData/BoneMaskFilter.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimData/BoneMaskFilter.h index 1cab536d8b53..d5f6194eb3fa 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimData/BoneMaskFilter.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimData/BoneMaskFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimEnums.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimEnums.h index bc219e214d19..2ba7e2c92f00 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimEnums.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimEnums.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h index 28e9a66e2e31..00a4476f9485 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimLinkableElement.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimLinkableElement.h index 81fe1bc1919e..66d1f36c95f6 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimLinkableElement.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimLinkableElement.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimMetaData.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimMetaData.h index 6feba60055ce..05256d61d7ac 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimMetaData.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimMetaData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /* * Base Class for UAnimMetaData that can be implemented for each game needs diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimMontage.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimMontage.h index 2f4ecb49fe94..e422cbdc178d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimMontage.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimMontage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h index f4a324c33a5f..c71c82b857ee 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeSpaceConversions.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeSpaceConversions.h index c7fd1f7f8733..00485af3b3e8 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeSpaceConversions.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeSpaceConversions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_ApplyMeshSpaceAdditive.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_ApplyMeshSpaceAdditive.h index 8130ecb14e8e..1c1ca4d2e557 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_ApplyMeshSpaceAdditive.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_ApplyMeshSpaceAdditive.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_AssetPlayerBase.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_AssetPlayerBase.h index 17252388fa62..649667132395 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_AssetPlayerBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_AssetPlayerBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_SaveCachedPose.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_SaveCachedPose.h index 7834ded6dc44..9b7f40fce009 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_SaveCachedPose.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_SaveCachedPose.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_SequencePlayer.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_SequencePlayer.h index bac76bfdd615..6b7d4da3ca70 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_SequencePlayer.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_SequencePlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_StateMachine.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_StateMachine.h index 5e4a51147887..084d00e971aa 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_StateMachine.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_StateMachine.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_SubInput.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_SubInput.h index 30dffbd71d3b..9dae2b6d12c2 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_SubInput.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_SubInput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_SubInstance.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_SubInstance.h index 14b539f98905..7d4609495379 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_SubInstance.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_SubInstance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_TransitionPoseEvaluator.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_TransitionPoseEvaluator.h index faf6434676d7..37436e67f731 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_TransitionPoseEvaluator.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_TransitionPoseEvaluator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_TransitionResult.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_TransitionResult.h index 30b620a5f649..a136cd380c5a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_TransitionResult.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_TransitionResult.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_UseCachedPose.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_UseCachedPose.h index 2fc115bb285d..91f8f8cc55b7 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_UseCachedPose.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_UseCachedPose.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify.h index b067a6ac3a8d..a574d0cc58c4 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotifyState.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotifyState.h index ec2ef9183dfc..980a1ea1942f 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotifyState.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotifyState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotifyState_DisableRootMotion.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotifyState_DisableRootMotion.h index a945897ce32f..37bb3cb7e4f7 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotifyState_DisableRootMotion.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotifyState_DisableRootMotion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Animation/AnimNotifies/AnimNotifyState.h" diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotifyState_TimedParticleEffect.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotifyState_TimedParticleEffect.h index 0110659ac2e6..8a0fc8daae43 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotifyState_TimedParticleEffect.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotifyState_TimedParticleEffect.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotifyState_Trail.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotifyState_Trail.h index 904154340336..5ca7e04b6d13 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotifyState_Trail.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotifyState_Trail.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify_PauseClothingSimulation.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify_PauseClothingSimulation.h index 5487d26d97ff..758b71486ed6 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify_PauseClothingSimulation.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify_PauseClothingSimulation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify_PlayParticleEffect.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify_PlayParticleEffect.h index 45ef9400a36e..b4fae2656118 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify_PlayParticleEffect.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify_PlayParticleEffect.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify_PlaySound.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify_PlaySound.h index 5f611c31e8c8..f85582b9d674 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify_PlaySound.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify_PlaySound.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify_ResetClothingSimulation.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify_ResetClothingSimulation.h index e9c446e68714..8d90b3c7f109 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify_ResetClothingSimulation.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify_ResetClothingSimulation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify_ResetDynamics.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify_ResetDynamics.h index 8cbf9d571506..e0bc1c0f5451 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify_ResetDynamics.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify_ResetDynamics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify_ResumeClothingSimulation.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify_ResumeClothingSimulation.h index 38a25fae61c6..d53507553dda 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify_ResumeClothingSimulation.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimNotifies/AnimNotify_ResumeClothingSimulation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h index ce114964cd93..c2c65dd22516 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimSequenceBase.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimSequenceBase.h index e586e984e0ab..5f62ad385146 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimSequenceBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimSequenceBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimSet.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimSet.h index 2ee9bce6791f..e8202c5a9543 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimSet.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimSet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * This is a set of AnimSequences diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimSingleNodeInstance.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimSingleNodeInstance.h index ea22e596510b..4da043086390 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimSingleNodeInstance.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimSingleNodeInstance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimStateMachineTypes.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimStateMachineTypes.h index 6580cf6dc39e..f222f2a04245 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimStateMachineTypes.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimStateMachineTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h index d4f66144450e..ede165bd55d7 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Abstract base class of animation assets that can be played back and evaluated to produce a pose. diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimationRecordingSettings.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimationRecordingSettings.h index 5938f7ac2d2c..8c6b2ffd0106 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimationRecordingSettings.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimationRecordingSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimationSettings.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimationSettings.h index 3b0a374729f6..7b6e85ebeb47 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimationSettings.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimationSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimationSettings.h: Declares the AnimationSettings class. diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AnimationTypes.h b/Engine/Source/Runtime/Engine/Classes/Animation/AnimationTypes.h index 5578476e61a8..2d4873391141 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AnimationTypes.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AnimationTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/AssetMappingTable.h b/Engine/Source/Runtime/Engine/Classes/Animation/AssetMappingTable.h index 15ea5f5ea98a..c6a86c7808ae 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/AssetMappingTable.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/AssetMappingTable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * This is the definition for a AssetMappingTable that is used for mapping different animation assets diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/BlendProfile.h b/Engine/Source/Runtime/Engine/Classes/Animation/BlendProfile.h index 9861eb7d204f..a6334d9f3c4f 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/BlendProfile.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/BlendProfile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/BlendSpace.h b/Engine/Source/Runtime/Engine/Classes/Animation/BlendSpace.h index 74be09827c0d..564523d30190 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/BlendSpace.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/BlendSpace.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/BlendSpace1D.h b/Engine/Source/Runtime/Engine/Classes/Animation/BlendSpace1D.h index 70be2309d21f..c91b773ecda9 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/BlendSpace1D.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/BlendSpace1D.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Blend Space 1D. Contains 1 axis blend 'space' diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/BlendSpaceBase.h b/Engine/Source/Runtime/Engine/Classes/Animation/BlendSpaceBase.h index 3e08151f184a..3ae037d1d17d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/BlendSpaceBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/BlendSpaceBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Blend Space Base. Contains base functionality shared across all blend space objects diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/ControlRigInterface.h b/Engine/Source/Runtime/Engine/Classes/Animation/ControlRigInterface.h index b3cf6bfb00e0..21f0f75181d8 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/ControlRigInterface.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/ControlRigInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/CurveSourceInterface.h b/Engine/Source/Runtime/Engine/Classes/Animation/CurveSourceInterface.h index 8e2aa83fa4d7..01585bf985d9 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/CurveSourceInterface.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/CurveSourceInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/InputScaleBias.h b/Engine/Source/Runtime/Engine/Classes/Animation/InputScaleBias.h index d8f0d27f445d..682a9617d7fb 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/InputScaleBias.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/InputScaleBias.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/MorphTarget.h b/Engine/Source/Runtime/Engine/Classes/Animation/MorphTarget.h index 6442352d08a5..c4e3a3a21800 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/MorphTarget.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/MorphTarget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/PoseAsset.h b/Engine/Source/Runtime/Engine/Classes/Animation/PoseAsset.h index 2e627ffbb370..2dd280963433 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/PoseAsset.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/PoseAsset.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/PreviewAssetAttachComponent.h b/Engine/Source/Runtime/Engine/Classes/Animation/PreviewAssetAttachComponent.h index 1dc1f9410a80..a1793f08b549 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/PreviewAssetAttachComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/PreviewAssetAttachComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * This is a component used by USkeleton and USkeletalMesh diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/Rig.h b/Engine/Source/Runtime/Engine/Classes/Animation/Rig.h index 2977a67ec294..fc73f42227b4 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/Rig.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/Rig.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * This is the definition for a Rig that is used for retargeting animations diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/SkeletalMeshActor.h b/Engine/Source/Runtime/Engine/Classes/Animation/SkeletalMeshActor.h index d3bb05570b2a..b7d8a7fa913b 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/SkeletalMeshActor.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/SkeletalMeshActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h b/Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h index 138693b7f179..9aae542a9384 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * This is the definition for a skeleton, used to animate USkeletalMesh diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/SmartName.h b/Engine/Source/Runtime/Engine/Classes/Animation/SmartName.h index 5128ece37c24..a93fffb313fa 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/SmartName.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/SmartName.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Animation/TimeStretchCurve.h b/Engine/Source/Runtime/Engine/Classes/Animation/TimeStretchCurve.h index 68db120083e6..c9049becae4f 100644 --- a/Engine/Source/Runtime/Engine/Classes/Animation/TimeStretchCurve.h +++ b/Engine/Source/Runtime/Engine/Classes/Animation/TimeStretchCurve.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Atmosphere/AtmosphericFog.h b/Engine/Source/Runtime/Engine/Classes/Atmosphere/AtmosphericFog.h index 22fa8191182b..8897257f535c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Atmosphere/AtmosphericFog.h +++ b/Engine/Source/Runtime/Engine/Classes/Atmosphere/AtmosphericFog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Atmosphere/AtmosphericFogComponent.h b/Engine/Source/Runtime/Engine/Classes/Atmosphere/AtmosphericFogComponent.h index 132c0b7769ba..d6636b3be6e7 100644 --- a/Engine/Source/Runtime/Engine/Classes/Atmosphere/AtmosphericFogComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Atmosphere/AtmosphericFogComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Camera/CameraActor.h b/Engine/Source/Runtime/Engine/Classes/Camera/CameraActor.h index 37b07b8f9601..eb66cfff1042 100644 --- a/Engine/Source/Runtime/Engine/Classes/Camera/CameraActor.h +++ b/Engine/Source/Runtime/Engine/Classes/Camera/CameraActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Camera/CameraAnim.h b/Engine/Source/Runtime/Engine/Classes/Camera/CameraAnim.h index 59af603720fb..79f092e40c76 100644 --- a/Engine/Source/Runtime/Engine/Classes/Camera/CameraAnim.h +++ b/Engine/Source/Runtime/Engine/Classes/Camera/CameraAnim.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Camera/CameraAnimInst.h b/Engine/Source/Runtime/Engine/Classes/Camera/CameraAnimInst.h index 0734aa0d0aff..176ce12cf352 100644 --- a/Engine/Source/Runtime/Engine/Classes/Camera/CameraAnimInst.h +++ b/Engine/Source/Runtime/Engine/Classes/Camera/CameraAnimInst.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * A CameraAnimInst is an active instance of a CameraAnim. diff --git a/Engine/Source/Runtime/Engine/Classes/Camera/CameraComponent.h b/Engine/Source/Runtime/Engine/Classes/Camera/CameraComponent.h index 3adb78615e62..e7bf2ba1dc20 100644 --- a/Engine/Source/Runtime/Engine/Classes/Camera/CameraComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Camera/CameraComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Camera/CameraModifier.h b/Engine/Source/Runtime/Engine/Classes/Camera/CameraModifier.h index 4c8a20fd05a8..4ea80851b77d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Camera/CameraModifier.h +++ b/Engine/Source/Runtime/Engine/Classes/Camera/CameraModifier.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Camera/CameraModifier_CameraShake.h b/Engine/Source/Runtime/Engine/Classes/Camera/CameraModifier_CameraShake.h index b836539d44ed..ee1105ce2e64 100644 --- a/Engine/Source/Runtime/Engine/Classes/Camera/CameraModifier_CameraShake.h +++ b/Engine/Source/Runtime/Engine/Classes/Camera/CameraModifier_CameraShake.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Camera modifier that provides support for code-based oscillating camera shakes. diff --git a/Engine/Source/Runtime/Engine/Classes/Camera/CameraPhotography.h b/Engine/Source/Runtime/Engine/Classes/Camera/CameraPhotography.h index c4650ba108fd..bef7be435514 100644 --- a/Engine/Source/Runtime/Engine/Classes/Camera/CameraPhotography.h +++ b/Engine/Source/Runtime/Engine/Classes/Camera/CameraPhotography.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Camera/CameraShake.h b/Engine/Source/Runtime/Engine/Classes/Camera/CameraShake.h index a08393722c07..cebf31a1a58b 100644 --- a/Engine/Source/Runtime/Engine/Classes/Camera/CameraShake.h +++ b/Engine/Source/Runtime/Engine/Classes/Camera/CameraShake.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Camera/CameraStackTypes.h b/Engine/Source/Runtime/Engine/Classes/Camera/CameraStackTypes.h index 520e180f8fdf..8bdc20df1080 100644 --- a/Engine/Source/Runtime/Engine/Classes/Camera/CameraStackTypes.h +++ b/Engine/Source/Runtime/Engine/Classes/Camera/CameraStackTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Camera/CameraTypes.h b/Engine/Source/Runtime/Engine/Classes/Camera/CameraTypes.h index 1f99be23b06c..d64558fba203 100644 --- a/Engine/Source/Runtime/Engine/Classes/Camera/CameraTypes.h +++ b/Engine/Source/Runtime/Engine/Classes/Camera/CameraTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h b/Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h index 89a9440ab9eb..38fd43492aa2 100644 --- a/Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h +++ b/Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Commandlets/Commandlet.h b/Engine/Source/Runtime/Engine/Classes/Commandlets/Commandlet.h index b361be97483a..a47f42cb626e 100644 --- a/Engine/Source/Runtime/Engine/Classes/Commandlets/Commandlet.h +++ b/Engine/Source/Runtime/Engine/Classes/Commandlets/Commandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Runtime/Engine/Classes/Commandlets/PluginCommandlet.h b/Engine/Source/Runtime/Engine/Classes/Commandlets/PluginCommandlet.h index dff55ffac1ed..7e53a4bcce9a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Commandlets/PluginCommandlet.h +++ b/Engine/Source/Runtime/Engine/Classes/Commandlets/PluginCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Commandlets/SmokeTestCommandlet.h b/Engine/Source/Runtime/Engine/Classes/Commandlets/SmokeTestCommandlet.h index b1bc044711e2..6f2db71448b3 100644 --- a/Engine/Source/Runtime/Engine/Classes/Commandlets/SmokeTestCommandlet.h +++ b/Engine/Source/Runtime/Engine/Classes/Commandlets/SmokeTestCommandlet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/ActorComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/ActorComponent.h index bf1738b3ca00..f2f6f94c4262 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/ActorComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/ActorComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/ApplicationLifecycleComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/ApplicationLifecycleComponent.h index 7443842b50f3..8b96c64dae17 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/ApplicationLifecycleComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/ApplicationLifecycleComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // ApplicationLifecycleComponent.: See FCoreDelegates for details #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/ArrowComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/ArrowComponent.h index 03771c46276f..55fcdbd72607 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/ArrowComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/ArrowComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/AudioComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/AudioComponent.h index 6faa1607d8af..8c5665f216ad 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/AudioComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/AudioComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/BillboardComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/BillboardComponent.h index 074e5f1ed4a2..b106cada71c5 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/BillboardComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/BillboardComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/BoxComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/BoxComponent.h index 311597d126c0..6cb538d56dc3 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/BoxComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/BoxComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/BoxReflectionCaptureComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/BoxReflectionCaptureComponent.h index 1d0dce78e06d..ca5b31fb3b86 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/BoxReflectionCaptureComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/BoxReflectionCaptureComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/BrushComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/BrushComponent.h index 5d95a1f99258..78f8e420a53c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/BrushComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/BrushComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/CapsuleComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/CapsuleComponent.h index 9236c00be145..dbfcf38163f3 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/CapsuleComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/CapsuleComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/ChildActorComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/ChildActorComponent.h index 403d2356eed3..9cd5276e1f6d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/ChildActorComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/ChildActorComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/DecalComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/DecalComponent.h index f110d22295ff..1377b9157512 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/DecalComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/DecalComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/DirectionalLightComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/DirectionalLightComponent.h index 19d4b3afb391..523eb32a78d0 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/DirectionalLightComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/DirectionalLightComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/DrawFrustumComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/DrawFrustumComponent.h index 2d6219b0285e..fa1f75772483 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/DrawFrustumComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/DrawFrustumComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/DrawSphereComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/DrawSphereComponent.h index 8eb1bfb2482c..f8b564f69cbb 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/DrawSphereComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/DrawSphereComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/ExponentialHeightFogComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/ExponentialHeightFogComponent.h index 2ad431fa2035..fe8f96e2aa43 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/ExponentialHeightFogComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/ExponentialHeightFogComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/ForceFeedbackComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/ForceFeedbackComponent.h index d9c64840546b..59fda101df37 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/ForceFeedbackComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/ForceFeedbackComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/HierarchicalInstancedStaticMeshComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/HierarchicalInstancedStaticMeshComponent.h index b9f0f5b9d942..e41cbed30d0c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/HierarchicalInstancedStaticMeshComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/HierarchicalInstancedStaticMeshComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/InputComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/InputComponent.h index 6171b0e9e818..4c166db95e40 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/InputComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/InputComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/InstancedStaticMeshComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/InstancedStaticMeshComponent.h index a4f133babb24..2679ae9da2e7 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/InstancedStaticMeshComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/InstancedStaticMeshComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/InterpToMovementComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/InterpToMovementComponent.h index cf74b69ebf84..ab49fd863d45 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/InterpToMovementComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/InterpToMovementComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/LightComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/LightComponent.h index fe15de650348..e3e35773d635 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/LightComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/LightComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/LightComponentBase.h b/Engine/Source/Runtime/Engine/Classes/Components/LightComponentBase.h index 52ac5edd005a..1ec60a57fb87 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/LightComponentBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/LightComponentBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/LightmassPortalComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/LightmassPortalComponent.h index 4198905ebbad..dbb9ab5147a2 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/LightmassPortalComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/LightmassPortalComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/LineBatchComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/LineBatchComponent.h index 7a3edb16511c..0c8ae32aeef7 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/LineBatchComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/LineBatchComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/LocalLightComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/LocalLightComponent.h index 2d42dc32b5e3..6f0dfaeae6fb 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/LocalLightComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/LocalLightComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/MaterialBillboardComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/MaterialBillboardComponent.h index 8bce7e43322d..326dcb2c5531 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/MaterialBillboardComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/MaterialBillboardComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/MeshComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/MeshComponent.h index b1a387f0daab..2726b5482c55 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/MeshComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/MeshComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/ModelComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/ModelComponent.h index e5fb7ec0b7de..352bab85ca00 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/ModelComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/ModelComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/PawnNoiseEmitterComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/PawnNoiseEmitterComponent.h index 67ac9f3d4764..1b503189a612 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/PawnNoiseEmitterComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/PawnNoiseEmitterComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. diff --git a/Engine/Source/Runtime/Engine/Classes/Components/PlanarReflectionComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/PlanarReflectionComponent.h index f7b911d4065d..5e58189de89a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/PlanarReflectionComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/PlanarReflectionComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/PlaneReflectionCaptureComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/PlaneReflectionCaptureComponent.h index 8236069414d3..6a56fa5ff635 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/PlaneReflectionCaptureComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/PlaneReflectionCaptureComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/PlatformEventsComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/PlatformEventsComponent.h index 30dee0f458f6..5c68e71a5327 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/PlatformEventsComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/PlatformEventsComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/PointLightComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/PointLightComponent.h index ac4e651ada17..2bab94a881cb 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/PointLightComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/PointLightComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/PoseableMeshComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/PoseableMeshComponent.h index c693d4cb50a5..c0e2630d14be 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/PoseableMeshComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/PoseableMeshComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/PostProcessComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/PostProcessComponent.h index 834a68c22119..28de1025f68d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/PostProcessComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/PostProcessComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h index 1d9667730b4a..b393694a36a5 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -283,14 +283,6 @@ public: UPROPERTY(EditAnywhere, AdvancedDisplay, BlueprintReadWrite, Category=Collision) uint8 bMultiBodyOverlap:1; - /** - * If true, this component will look for collisions on both physic scenes during movement. - * Only required if the asynchronous physics scene is enabled and has geometry in it, and you wish to test for collisions with objects in that scene. - * @see MoveComponent() - */ - UPROPERTY(EditAnywhere, AdvancedDisplay, BlueprintReadWrite, Category=Collision) - uint8 bCheckAsyncSceneOnMove:1; - /** * If true, component sweeps with this component should trace against complex collision during movement (for example, each triangle of a mesh). * If false, collision will be resolved against simple collision bounds instead. @@ -1932,7 +1924,7 @@ public: void DispatchWakeEvents(ESleepEvent WakeEvent, FName BoneName); /** - * Set collision params on OutParams (such as CollisionResponse, bTraceAsyncScene) to match the settings on this PrimitiveComponent. + * Set collision params on OutParams (such as CollisionResponse) to match the settings on this PrimitiveComponent. */ virtual void InitSweepCollisionParams(FCollisionQueryParams &OutParams, FCollisionResponseParams& OutResponseParam) const; diff --git a/Engine/Source/Runtime/Engine/Classes/Components/RectLightComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/RectLightComponent.h index 63bdd6c14fe3..3144ed7b7999 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/RectLightComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/RectLightComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/ReflectionCaptureComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/ReflectionCaptureComponent.h index 952179fbdb6e..e3ace13512ac 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/ReflectionCaptureComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/ReflectionCaptureComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/SceneCaptureComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/SceneCaptureComponent.h index 7254642e2b93..f78b784b72a3 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/SceneCaptureComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/SceneCaptureComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/SceneCaptureComponent2D.h b/Engine/Source/Runtime/Engine/Classes/Components/SceneCaptureComponent2D.h index 5c2401eaa11f..9056fb435d3d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/SceneCaptureComponent2D.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/SceneCaptureComponent2D.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/SceneCaptureComponentCube.h b/Engine/Source/Runtime/Engine/Classes/Components/SceneCaptureComponentCube.h index 203867c10391..5b723c9055bc 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/SceneCaptureComponentCube.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/SceneCaptureComponentCube.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h index 1e17d462a25a..04091e0256b9 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/ShapeComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/ShapeComponent.h index 05acae95fe79..5f07d8ff7373 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/ShapeComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/ShapeComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h index 5d07420e841c..2ea35792686f 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -336,11 +336,7 @@ public: /** Used to scale speed of all animations on this skeletal mesh. */ UPROPERTY(EditAnywhere, AdvancedDisplay, BlueprintReadWrite, Category=Animation) float GlobalAnimRateScale; - - /** The simulation scene to use for this instance. By default we use what's in the physics asset (which defaults to the sync scene) */ - UPROPERTY(EditAnywhere, AdvancedDisplay, BlueprintReadOnly, Category = Physics) - EDynamicActorScene UseAsyncScene; - + /** If we are running physics, should we update non-simulated bones based on the animation bone positions. */ UPROPERTY(EditAnywhere, AdvancedDisplay, BlueprintReadWrite, Category=SkeletalMesh) TEnumAsByte KinematicBonesUpdateType; diff --git a/Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h index e5d4be842fbf..446ae1e3c7cd 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/SkyLightComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/SkyLightComponent.h index c3c22436c80f..a0acb18f196c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/SkyLightComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/SkyLightComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/SphereComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/SphereComponent.h index f3e70ebf151e..0e55648ff752 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/SphereComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/SphereComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/SphereReflectionCaptureComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/SphereReflectionCaptureComponent.h index 2419d330c457..4a77e9569d4a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/SphereReflectionCaptureComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/SphereReflectionCaptureComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/SplineComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/SplineComponent.h index 7efa910fa2f6..aaa9ef2ebe6a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/SplineComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/SplineComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/SplineMeshComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/SplineMeshComponent.h index d513fb6812db..9e5fbd108532 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/SplineMeshComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/SplineMeshComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/SpotLightComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/SpotLightComponent.h index 882dadcbd784..08696b0b0ffe 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/SpotLightComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/SpotLightComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/StaticMeshComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/StaticMeshComponent.h index de709a534749..20f040ecd52c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/StaticMeshComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/StaticMeshComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/StereoLayerComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/StereoLayerComponent.h index c5c846f35c8f..38151124fe64 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/StereoLayerComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/StereoLayerComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/TextRenderComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/TextRenderComponent.h index 2892aa4d8d67..f9039d28ac96 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/TextRenderComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/TextRenderComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/TimelineComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/TimelineComponent.h index 49a75f4952c6..5aaab2edf5c2 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/TimelineComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/TimelineComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Components/VectorFieldComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/VectorFieldComponent.h index 4cba46d1c170..caac8c0dda0e 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/VectorFieldComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/VectorFieldComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. diff --git a/Engine/Source/Runtime/Engine/Classes/Components/WindDirectionalSourceComponent.h b/Engine/Source/Runtime/Engine/Classes/Components/WindDirectionalSourceComponent.h index 99e4aafadc16..a1912c7a1370 100644 --- a/Engine/Source/Runtime/Engine/Classes/Components/WindDirectionalSourceComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Components/WindDirectionalSourceComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Curves/CurveBase.h b/Engine/Source/Runtime/Engine/Classes/Curves/CurveBase.h index 03b3f4649431..9ee3a147c997 100644 --- a/Engine/Source/Runtime/Engine/Classes/Curves/CurveBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Curves/CurveBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Curves/CurveEdPresetCurve.h b/Engine/Source/Runtime/Engine/Classes/Curves/CurveEdPresetCurve.h index e77893442a70..effb5146be8f 100644 --- a/Engine/Source/Runtime/Engine/Classes/Curves/CurveEdPresetCurve.h +++ b/Engine/Source/Runtime/Engine/Classes/Curves/CurveEdPresetCurve.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //============================================================================= // CurveEdPresetCurve diff --git a/Engine/Source/Runtime/Engine/Classes/Curves/CurveFloat.h b/Engine/Source/Runtime/Engine/Classes/Curves/CurveFloat.h index 9dea758082be..4b10d2c03f03 100644 --- a/Engine/Source/Runtime/Engine/Classes/Curves/CurveFloat.h +++ b/Engine/Source/Runtime/Engine/Classes/Curves/CurveFloat.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Curves/CurveLinearColor.h b/Engine/Source/Runtime/Engine/Classes/Curves/CurveLinearColor.h index 5b58c545419c..39acc7cce91d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Curves/CurveLinearColor.h +++ b/Engine/Source/Runtime/Engine/Classes/Curves/CurveLinearColor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Curves/CurveLinearColorAtlas.h b/Engine/Source/Runtime/Engine/Classes/Curves/CurveLinearColorAtlas.h index 39292b1c4054..e74e81d8d46e 100644 --- a/Engine/Source/Runtime/Engine/Classes/Curves/CurveLinearColorAtlas.h +++ b/Engine/Source/Runtime/Engine/Classes/Curves/CurveLinearColorAtlas.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Classes/Curves/CurveOwnerInterface.h b/Engine/Source/Runtime/Engine/Classes/Curves/CurveOwnerInterface.h index c34ec2b99bbe..f55b3915c24c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Curves/CurveOwnerInterface.h +++ b/Engine/Source/Runtime/Engine/Classes/Curves/CurveOwnerInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Curves/CurveVector.h b/Engine/Source/Runtime/Engine/Classes/Curves/CurveVector.h index 9325bc7d6ccb..4e0a07e39aed 100644 --- a/Engine/Source/Runtime/Engine/Classes/Curves/CurveVector.h +++ b/Engine/Source/Runtime/Engine/Classes/Curves/CurveVector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Curves/IndexedCurve.h b/Engine/Source/Runtime/Engine/Classes/Curves/IndexedCurve.h index c63e76cbc14e..f2e34cb3aa59 100644 --- a/Engine/Source/Runtime/Engine/Classes/Curves/IndexedCurve.h +++ b/Engine/Source/Runtime/Engine/Classes/Curves/IndexedCurve.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Curves/IntegralCurve.h b/Engine/Source/Runtime/Engine/Classes/Curves/IntegralCurve.h index d4c1ba0b1468..39fb7a97783d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Curves/IntegralCurve.h +++ b/Engine/Source/Runtime/Engine/Classes/Curves/IntegralCurve.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Curves/KeyHandle.h b/Engine/Source/Runtime/Engine/Classes/Curves/KeyHandle.h index ed8e94659a8e..10b3a68ac350 100644 --- a/Engine/Source/Runtime/Engine/Classes/Curves/KeyHandle.h +++ b/Engine/Source/Runtime/Engine/Classes/Curves/KeyHandle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Curves/NameCurve.h b/Engine/Source/Runtime/Engine/Classes/Curves/NameCurve.h index a20857efef9e..3db595307f8a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Curves/NameCurve.h +++ b/Engine/Source/Runtime/Engine/Classes/Curves/NameCurve.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Curves/RichCurve.h b/Engine/Source/Runtime/Engine/Classes/Curves/RichCurve.h index 0c3d45342481..4b19bf1cb038 100644 --- a/Engine/Source/Runtime/Engine/Classes/Curves/RichCurve.h +++ b/Engine/Source/Runtime/Engine/Classes/Curves/RichCurve.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Curves/StringCurve.h b/Engine/Source/Runtime/Engine/Classes/Curves/StringCurve.h index facb43c8db48..1a77c7b23e7a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Curves/StringCurve.h +++ b/Engine/Source/Runtime/Engine/Classes/Curves/StringCurve.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Debug/DebugDrawService.h b/Engine/Source/Runtime/Engine/Classes/Debug/DebugDrawService.h index c0c76c0a5d41..68643fe0a8a3 100644 --- a/Engine/Source/Runtime/Engine/Classes/Debug/DebugDrawService.h +++ b/Engine/Source/Runtime/Engine/Classes/Debug/DebugDrawService.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Classes/Debug/ReporterBase.h b/Engine/Source/Runtime/Engine/Classes/Debug/ReporterBase.h index aa78f84e5d42..2dc1c7792550 100644 --- a/Engine/Source/Runtime/Engine/Classes/Debug/ReporterBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Debug/ReporterBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Classes/Debug/ReporterGraph.h b/Engine/Source/Runtime/Engine/Classes/Debug/ReporterGraph.h index 14d831dcf6f7..270a7e258102 100644 --- a/Engine/Source/Runtime/Engine/Classes/Debug/ReporterGraph.h +++ b/Engine/Source/Runtime/Engine/Classes/Debug/ReporterGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Classes/DeviceProfiles/DeviceProfile.h b/Engine/Source/Runtime/Engine/Classes/DeviceProfiles/DeviceProfile.h index afb6c8cb411c..0939fe570ef5 100644 --- a/Engine/Source/Runtime/Engine/Classes/DeviceProfiles/DeviceProfile.h +++ b/Engine/Source/Runtime/Engine/Classes/DeviceProfiles/DeviceProfile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DeviceProfile.h: Declares the UDeviceProfile class. diff --git a/Engine/Source/Runtime/Engine/Classes/DeviceProfiles/DeviceProfileManager.h b/Engine/Source/Runtime/Engine/Classes/DeviceProfiles/DeviceProfileManager.h index 0f33f62ca95a..90888158fd41 100644 --- a/Engine/Source/Runtime/Engine/Classes/DeviceProfiles/DeviceProfileManager.h +++ b/Engine/Source/Runtime/Engine/Classes/DeviceProfiles/DeviceProfileManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DeviceProfileManager.h: Declares the FDeviceProfileManager class. diff --git a/Engine/Source/Runtime/Engine/Classes/Distributions/Distribution.h b/Engine/Source/Runtime/Engine/Classes/Distributions/Distribution.h index d7599b90f7f2..ee9ca6aa6860 100644 --- a/Engine/Source/Runtime/Engine/Classes/Distributions/Distribution.h +++ b/Engine/Source/Runtime/Engine/Classes/Distributions/Distribution.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloat.h b/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloat.h index 157e3843410a..5e7df23ce527 100644 --- a/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloat.h +++ b/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloat.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloatConstant.h b/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloatConstant.h index 4af7c221fc63..402b2508b786 100644 --- a/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloatConstant.h +++ b/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloatConstant.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloatConstantCurve.h b/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloatConstantCurve.h index 65d3019a651c..5d418fb9e9d0 100644 --- a/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloatConstantCurve.h +++ b/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloatConstantCurve.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloatParameterBase.h b/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloatParameterBase.h index 2ec715655122..f64d9c4824a4 100644 --- a/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloatParameterBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloatParameterBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloatParticleParameter.h b/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloatParticleParameter.h index e52e7ae63166..5c943d0864f8 100644 --- a/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloatParticleParameter.h +++ b/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloatParticleParameter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloatUniform.h b/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloatUniform.h index 3ab247d149b6..0d882f29da1f 100644 --- a/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloatUniform.h +++ b/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloatUniform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloatUniformCurve.h b/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloatUniformCurve.h index eb290fbe2740..34abebbd9dee 100644 --- a/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloatUniformCurve.h +++ b/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloatUniformCurve.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVector.h b/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVector.h index ba1e92678073..5751da8161a1 100644 --- a/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVector.h +++ b/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVectorConstant.h b/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVectorConstant.h index 841ee308cb6e..3ac0a60d0acc 100644 --- a/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVectorConstant.h +++ b/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVectorConstant.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVectorConstantCurve.h b/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVectorConstantCurve.h index 9ef375e24314..266643b7462d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVectorConstantCurve.h +++ b/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVectorConstantCurve.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVectorParameterBase.h b/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVectorParameterBase.h index b3e0e5ff32d2..69b659c36b2c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVectorParameterBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVectorParameterBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVectorParticleParameter.h b/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVectorParticleParameter.h index 07ddaae33408..4a55bd77be00 100644 --- a/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVectorParticleParameter.h +++ b/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVectorParticleParameter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVectorUniform.h b/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVectorUniform.h index 3a50194d104c..e95e298e5ceb 100644 --- a/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVectorUniform.h +++ b/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVectorUniform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVectorUniformCurve.h b/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVectorUniformCurve.h index 1b0bc33c8953..f50d643b6e3f 100644 --- a/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVectorUniformCurve.h +++ b/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVectorUniformCurve.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraph.h b/Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraph.h index ca197ddf8e92..5595aa763d13 100644 --- a/Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraph.h +++ b/Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphNode.h b/Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphNode.h index 96c09cd2214d..36dbc5acd48a 100644 --- a/Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphNode.h +++ b/Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphNode_Documentation.h b/Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphNode_Documentation.h index c0da22a85cbe..ac004ed396e4 100644 --- a/Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphNode_Documentation.h +++ b/Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphNode_Documentation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphPin.h b/Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphPin.h index f8fb77b1a3d9..ce4f77884fc5 100644 --- a/Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphPin.h +++ b/Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphPin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphSchema.h b/Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphSchema.h index c3332a9a6478..9225c4446b84 100644 --- a/Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphSchema.h +++ b/Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphSchema.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/EditorFramework/AssetImportData.h b/Engine/Source/Runtime/Engine/Classes/EditorFramework/AssetImportData.h index 47967d40f945..180a49793446 100644 --- a/Engine/Source/Runtime/Engine/Classes/EditorFramework/AssetImportData.h +++ b/Engine/Source/Runtime/Engine/Classes/EditorFramework/AssetImportData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/EditorFramework/ThumbnailInfo.h b/Engine/Source/Runtime/Engine/Classes/EditorFramework/ThumbnailInfo.h index bf2f649763c2..c4d744450f15 100644 --- a/Engine/Source/Runtime/Engine/Classes/EditorFramework/ThumbnailInfo.h +++ b/Engine/Source/Runtime/Engine/Classes/EditorFramework/ThumbnailInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * A base class for the helper object that holds thumbnail information an asset. diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/ActorChannel.h b/Engine/Source/Runtime/Engine/Classes/Engine/ActorChannel.h index 16055a0d4f04..bce9938254cc 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/ActorChannel.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/ActorChannel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/AssetManager.h b/Engine/Source/Runtime/Engine/Classes/Engine/AssetManager.h index b4aa3e3be294..7b0c7901cbbc 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/AssetManager.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/AssetManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/AssetManagerSettings.h b/Engine/Source/Runtime/Engine/Classes/Engine/AssetManagerSettings.h index 23fdef8b39be..376aa789e6eb 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/AssetManagerSettings.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/AssetManagerSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/AssetManagerTypes.h b/Engine/Source/Runtime/Engine/Classes/Engine/AssetManagerTypes.h index 26255c4c3edf..e80315eeb5df 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/AssetManagerTypes.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/AssetManagerTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/AssetUserData.h b/Engine/Source/Runtime/Engine/Classes/Engine/AssetUserData.h index de10b3c8d141..f9c7518e0ad3 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/AssetUserData.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/AssetUserData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/Attenuation.h b/Engine/Source/Runtime/Engine/Classes/Engine/Attenuation.h index 30c9fd18b5b3..22aaa7265986 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/Attenuation.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/Attenuation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/BlendableInterface.h b/Engine/Source/Runtime/Engine/Classes/Engine/BlendableInterface.h index e196308b9650..396f1788336b 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/BlendableInterface.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/BlendableInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/BlockingVolume.h b/Engine/Source/Runtime/Engine/Classes/Engine/BlockingVolume.h index 12b27a0fc56e..f4189177d41f 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/BlockingVolume.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/BlockingVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/Blueprint.h b/Engine/Source/Runtime/Engine/Classes/Engine/Blueprint.h index 26e7a50f91d5..ec7a37d61d3a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/Blueprint.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/Blueprint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/BlueprintCore.h b/Engine/Source/Runtime/Engine/Classes/Engine/BlueprintCore.h index 1e6ce482d138..51ed90431e98 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/BlueprintCore.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/BlueprintCore.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h b/Engine/Source/Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h index 8d98dc6c5218..48afe57cbe8e 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/BookMark.h b/Engine/Source/Runtime/Engine/Classes/Engine/BookMark.h index a817260ca884..5eca575644a7 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/BookMark.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/BookMark.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/BookMark2D.h b/Engine/Source/Runtime/Engine/Classes/Engine/BookMark2D.h index eee746d6ae69..b662b02617df 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/BookMark2D.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/BookMark2D.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/BookmarkBase.h b/Engine/Source/Runtime/Engine/Classes/Engine/BookmarkBase.h index c18700b382fc..01d1efccb4ab 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/BookmarkBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/BookmarkBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/BoxReflectionCapture.h b/Engine/Source/Runtime/Engine/Classes/Engine/BoxReflectionCapture.h index 4d8c06f4d4cc..732bf02f3b6f 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/BoxReflectionCapture.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/BoxReflectionCapture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/Breakpoint.h b/Engine/Source/Runtime/Engine/Classes/Engine/Breakpoint.h index 93eaf6b4b447..9edd77a5b30b 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/Breakpoint.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/Breakpoint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/Brush.h b/Engine/Source/Runtime/Engine/Classes/Engine/Brush.h index 32895be0a24e..0a4319ea09b5 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/Brush.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/Brush.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/BrushBuilder.h b/Engine/Source/Runtime/Engine/Classes/Engine/BrushBuilder.h index d0bddd838111..0efbfd8ee755 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/BrushBuilder.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/BrushBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/BrushShape.h b/Engine/Source/Runtime/Engine/Classes/Engine/BrushShape.h index ebcd8141dc5e..9fddb77802ca 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/BrushShape.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/BrushShape.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/Canvas.h b/Engine/Source/Runtime/Engine/Classes/Engine/Canvas.h index 4d15ca9685a2..e1b2d7dca88e 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/Canvas.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/Canvas.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/CanvasRenderTarget2D.h b/Engine/Source/Runtime/Engine/Classes/Engine/CanvasRenderTarget2D.h index 07bc23653675..e355de2cacf9 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/CanvasRenderTarget2D.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/CanvasRenderTarget2D.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/Channel.h b/Engine/Source/Runtime/Engine/Classes/Engine/Channel.h index c8717e93eab3..4a2f7a73ae5a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/Channel.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/Channel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/ChildConnection.h b/Engine/Source/Runtime/Engine/Classes/Engine/ChildConnection.h index 1f32f5b83064..9b111cc405a2 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/ChildConnection.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/ChildConnection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/CloudStorageBase.h b/Engine/Source/Runtime/Engine/Classes/Engine/CloudStorageBase.h index 286f9b356f18..546f3afd4f05 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/CloudStorageBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/CloudStorageBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/CollisionProfile.h b/Engine/Source/Runtime/Engine/Classes/Engine/CollisionProfile.h index 060bdd6dd61f..e2ed14c3bbce 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/CollisionProfile.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/CollisionProfile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/ComponentDelegateBinding.h b/Engine/Source/Runtime/Engine/Classes/Engine/ComponentDelegateBinding.h index b7a5880fd41b..5af2ebe1740d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/ComponentDelegateBinding.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/ComponentDelegateBinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/CompositeCurveTable.h b/Engine/Source/Runtime/Engine/Classes/Engine/CompositeCurveTable.h index 1fd2b140b172..9d5daa4559f7 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/CompositeCurveTable.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/CompositeCurveTable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/CompositeDataTable.h b/Engine/Source/Runtime/Engine/Classes/Engine/CompositeDataTable.h index ee448c8ef068..76594ea7c9a8 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/CompositeDataTable.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/CompositeDataTable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/Console.h b/Engine/Source/Runtime/Engine/Classes/Engine/Console.h index 4c605475a7c2..535b36a3eb92 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/Console.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/Console.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/ControlChannel.h b/Engine/Source/Runtime/Engine/Classes/Engine/ControlChannel.h index 0ce16b35071c..9d7f2e762c84 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/ControlChannel.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/ControlChannel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/CoreSettings.h b/Engine/Source/Runtime/Engine/Classes/Engine/CoreSettings.h index e0246b7fab54..d994f849198d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/CoreSettings.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/CoreSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/CullDistanceVolume.h b/Engine/Source/Runtime/Engine/Classes/Engine/CullDistanceVolume.h index 37f98c70a08a..70c04e9f4fb5 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/CullDistanceVolume.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/CullDistanceVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/CurveTable.h b/Engine/Source/Runtime/Engine/Classes/Engine/CurveTable.h index 35c674b89f18..975a8cb19cff 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/CurveTable.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/CurveTable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/DPICustomScalingRule.h b/Engine/Source/Runtime/Engine/Classes/Engine/DPICustomScalingRule.h index 3cad3cf4427b..afe9a156b2c1 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/DPICustomScalingRule.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/DPICustomScalingRule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/DataAsset.h b/Engine/Source/Runtime/Engine/Classes/Engine/DataAsset.h index 0ed25cacb618..ebe1d6bf3c44 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/DataAsset.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/DataAsset.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/DataTable.h b/Engine/Source/Runtime/Engine/Classes/Engine/DataTable.h index e384ead74102..311e401af33e 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/DataTable.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/DataTable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/DebugCameraController.h b/Engine/Source/Runtime/Engine/Classes/Engine/DebugCameraController.h index 56fd4d90bbcd..0d9605137eeb 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/DebugCameraController.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/DebugCameraController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/DebugCameraHUD.h b/Engine/Source/Runtime/Engine/Classes/Engine/DebugCameraHUD.h index 082358fac950..461f9834d3b5 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/DebugCameraHUD.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/DebugCameraHUD.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/DebugDisplayProperty.h b/Engine/Source/Runtime/Engine/Classes/Engine/DebugDisplayProperty.h index 3c820680cfdf..9bdd30a83fdd 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/DebugDisplayProperty.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/DebugDisplayProperty.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/DecalActor.h b/Engine/Source/Runtime/Engine/Classes/Engine/DecalActor.h index f6e6492affd8..c2cd5f20ea4c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/DecalActor.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/DecalActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/DemoNetConnection.h b/Engine/Source/Runtime/Engine/Classes/Engine/DemoNetConnection.h index 47b18071e2fa..9174295dff01 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/DemoNetConnection.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/DemoNetConnection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/DemoNetDriver.h b/Engine/Source/Runtime/Engine/Classes/Engine/DemoNetDriver.h index 10d10a51d4b3..1be41026a1df 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/DemoNetDriver.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/DemoNetDriver.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/DemoPendingNetGame.h b/Engine/Source/Runtime/Engine/Classes/Engine/DemoPendingNetGame.h index 48d9fa180838..83b5a34e42b4 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/DemoPendingNetGame.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/DemoPendingNetGame.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/DeveloperSettings.h b/Engine/Source/Runtime/Engine/Classes/Engine/DeveloperSettings.h index e5cfc594d84b..e0a7321614b5 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/DeveloperSettings.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/DeveloperSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/DirectionalLight.h b/Engine/Source/Runtime/Engine/Classes/Engine/DirectionalLight.h index f0d089d8a61c..5f91d67d9f33 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/DirectionalLight.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/DirectionalLight.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/DocumentationActor.h b/Engine/Source/Runtime/Engine/Classes/Engine/DocumentationActor.h index 4ee854808ab9..007bca4a0f70 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/DocumentationActor.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/DocumentationActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/DynamicBlueprintBinding.h b/Engine/Source/Runtime/Engine/Classes/Engine/DynamicBlueprintBinding.h index e744fe7dc62a..f68b378d10d8 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/DynamicBlueprintBinding.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/DynamicBlueprintBinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h b/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h index be692be0572d..d2ebc0c39353 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/EngineBaseTypes.h b/Engine/Source/Runtime/Engine/Classes/Engine/EngineBaseTypes.h index dcfc8d49f8b3..14ef765eeb3b 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/EngineBaseTypes.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/EngineBaseTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/EngineCustomTimeStep.h b/Engine/Source/Runtime/Engine/Classes/Engine/EngineCustomTimeStep.h index 85a8659f41f0..198d288a6d68 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/EngineCustomTimeStep.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/EngineCustomTimeStep.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h b/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h index 36e57f53e0e8..f5692a266ba0 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -744,19 +744,6 @@ enum ETraceTypeQuery TraceTypeQuery_MAX UMETA(Hidden) }; - -/** Enum indicating which physics scene to use. */ -UENUM() -enum EPhysicsSceneType -{ - /** The synchronous scene, which must finish before Unreal simulation code is run. */ - PST_Sync, - /** The asynchronous scene, which may run while Unreal simulation code runs. */ - PST_Async, - PST_MAX, -}; - - /** Enum indicating how each type should respond */ UENUM(BlueprintType, meta=(ScriptName="CollisionResponseType")) enum ECollisionResponse diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/ExponentialHeightFog.h b/Engine/Source/Runtime/Engine/Classes/Engine/ExponentialHeightFog.h index 66d583470d62..8b74878c5077 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/ExponentialHeightFog.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/ExponentialHeightFog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/Font.h b/Engine/Source/Runtime/Engine/Classes/Engine/Font.h index 89e0a73dcf5a..06daece88fe9 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/Font.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/Font.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/FontFace.h b/Engine/Source/Runtime/Engine/Classes/Engine/FontFace.h index cac986ca7b83..28275cb89e8b 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/FontFace.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/FontFace.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/FontImportOptions.h b/Engine/Source/Runtime/Engine/Classes/Engine/FontImportOptions.h index c1524955af24..022ec5483412 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/FontImportOptions.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/FontImportOptions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/GameEngine.h b/Engine/Source/Runtime/Engine/Classes/Engine/GameEngine.h index 34824fb68719..c3da43782b94 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/GameEngine.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/GameEngine.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/GameInstance.h b/Engine/Source/Runtime/Engine/Classes/Engine/GameInstance.h index d6f1e9539845..42c49de0946c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/GameInstance.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/GameInstance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/GameViewportClient.h b/Engine/Source/Runtime/Engine/Classes/Engine/GameViewportClient.h index 6aff1dbd4027..7be6cee71860 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/GameViewportClient.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/GameViewportClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/GameViewportDelegates.h b/Engine/Source/Runtime/Engine/Classes/Engine/GameViewportDelegates.h index 9adfb45f5d48..4406daad36c0 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/GameViewportDelegates.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/GameViewportDelegates.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/GeneratedMeshAreaLight.h b/Engine/Source/Runtime/Engine/Classes/Engine/GeneratedMeshAreaLight.h index 4980d40367f9..52421177f39e 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/GeneratedMeshAreaLight.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/GeneratedMeshAreaLight.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/HLODProxy.h b/Engine/Source/Runtime/Engine/Classes/Engine/HLODProxy.h index 3b68f3e7c156..a525349198fc 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/HLODProxy.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/HLODProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/ImportantToggleSettingInterface.h b/Engine/Source/Runtime/Engine/Classes/Engine/ImportantToggleSettingInterface.h index 5660aaad1ac4..1bb57c2085f6 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/ImportantToggleSettingInterface.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/ImportantToggleSettingInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //============================================================================= // ImportantToogleSettingInterface.h diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/InGameAdManager.h b/Engine/Source/Runtime/Engine/Classes/Engine/InGameAdManager.h index 436eda6341bf..3b7ea8489d21 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/InGameAdManager.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/InGameAdManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/InheritableComponentHandler.h b/Engine/Source/Runtime/Engine/Classes/Engine/InheritableComponentHandler.h index cc231ba9785a..2349bda85f4b 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/InheritableComponentHandler.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/InheritableComponentHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/InputActionDelegateBinding.h b/Engine/Source/Runtime/Engine/Classes/Engine/InputActionDelegateBinding.h index 47fed985058b..a54574d9c7e6 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/InputActionDelegateBinding.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/InputActionDelegateBinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/InputAxisDelegateBinding.h b/Engine/Source/Runtime/Engine/Classes/Engine/InputAxisDelegateBinding.h index a2c5e86b9f24..b2eb64d0dd32 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/InputAxisDelegateBinding.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/InputAxisDelegateBinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/InputAxisKeyDelegateBinding.h b/Engine/Source/Runtime/Engine/Classes/Engine/InputAxisKeyDelegateBinding.h index 9bfa256221de..26cc6bf8bfca 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/InputAxisKeyDelegateBinding.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/InputAxisKeyDelegateBinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/InputDelegateBinding.h b/Engine/Source/Runtime/Engine/Classes/Engine/InputDelegateBinding.h index 2a478db1cf73..f778552dd029 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/InputDelegateBinding.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/InputDelegateBinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/InputKeyDelegateBinding.h b/Engine/Source/Runtime/Engine/Classes/Engine/InputKeyDelegateBinding.h index 6f85835d3845..8b1881a13674 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/InputKeyDelegateBinding.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/InputKeyDelegateBinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/InputTouchDelegateBinding.h b/Engine/Source/Runtime/Engine/Classes/Engine/InputTouchDelegateBinding.h index 14b0bbf29c0e..28ca8eff0524 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/InputTouchDelegateBinding.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/InputTouchDelegateBinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/InputVectorAxisDelegateBinding.h b/Engine/Source/Runtime/Engine/Classes/Engine/InputVectorAxisDelegateBinding.h index 63fc5e180c9e..8fa33fccd666 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/InputVectorAxisDelegateBinding.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/InputVectorAxisDelegateBinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/IntSerialization.h b/Engine/Source/Runtime/Engine/Classes/Engine/IntSerialization.h index 17bdc031bfa0..a856094f1ce6 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/IntSerialization.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/IntSerialization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/InterpCurveEdSetup.h b/Engine/Source/Runtime/Engine/Classes/Engine/InterpCurveEdSetup.h index 3c9b093323c7..ad702427687a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/InterpCurveEdSetup.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/InterpCurveEdSetup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/LODActor.h b/Engine/Source/Runtime/Engine/Classes/Engine/LODActor.h index 07a198b0504e..d2e15a933c7b 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/LODActor.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/LODActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/LatentActionManager.h b/Engine/Source/Runtime/Engine/Classes/Engine/LatentActionManager.h index 8f38c458ec7a..c305fc9fd4cc 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/LatentActionManager.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/LatentActionManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/Level.h b/Engine/Source/Runtime/Engine/Classes/Engine/Level.h index df40d038ed52..71af158d8eb8 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/Level.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/Level.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/LevelActorContainer.h b/Engine/Source/Runtime/Engine/Classes/Engine/LevelActorContainer.h index ad7ee521bc3a..0bf67c4e02c3 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/LevelActorContainer.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/LevelActorContainer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/LevelBounds.h b/Engine/Source/Runtime/Engine/Classes/Engine/LevelBounds.h index 1f8233973bdb..6663c8ab7742 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/LevelBounds.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/LevelBounds.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/LevelScriptActor.h b/Engine/Source/Runtime/Engine/Classes/Engine/LevelScriptActor.h index 3f4baf9a703e..de0aac29bb8a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/LevelScriptActor.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/LevelScriptActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/LevelScriptBlueprint.h b/Engine/Source/Runtime/Engine/Classes/Engine/LevelScriptBlueprint.h index 077b292d3fc6..ef35d32933a3 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/LevelScriptBlueprint.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/LevelScriptBlueprint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreaming.h b/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreaming.h index 8f67d5f7804f..880b04f1dc4f 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreaming.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreaming.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreamingAlwaysLoaded.h b/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreamingAlwaysLoaded.h index 61e34a31ddb3..12dd595bb3bc 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreamingAlwaysLoaded.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreamingAlwaysLoaded.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * LevelStreamingAlwaysLoaded diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreamingDynamic.h b/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreamingDynamic.h index 97fabffb493f..b2e7b59ce003 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreamingDynamic.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreamingDynamic.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * LevelStreamingDynamic diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreamingKismet.h b/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreamingKismet.h index 992baa56ea63..1b7287073ac7 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreamingKismet.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreamingKismet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * DEPRECATED ULevelStreamingKismet. Use ULevelStreamingDynamic instead diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreamingPersistent.h b/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreamingPersistent.h index 77a97867e147..239e7f8d8713 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreamingPersistent.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreamingPersistent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * LevelStreamingPersistent diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreamingVolume.h b/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreamingVolume.h index 757c7abf932e..b79d694eacd7 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreamingVolume.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreamingVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/Light.h b/Engine/Source/Runtime/Engine/Classes/Engine/Light.h index b2bedb85b7eb..2ab716c1758d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/Light.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/Light.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/LightMapTexture2D.h b/Engine/Source/Runtime/Engine/Classes/Engine/LightMapTexture2D.h index 60cf680e995f..9fbfeb4c0a47 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/LightMapTexture2D.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/LightMapTexture2D.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * A 2D texture containing lightmap coefficients. diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/LocalPlayer.h b/Engine/Source/Runtime/Engine/Classes/Engine/LocalPlayer.h index ba400d9c43ee..349dcc9c083b 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/LocalPlayer.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/LocalPlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //============================================================================= // LocalPlayer diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/MapBuildDataRegistry.h b/Engine/Source/Runtime/Engine/Classes/Engine/MapBuildDataRegistry.h index 0f57962a2fc0..eddd63d21abf 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/MapBuildDataRegistry.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/MapBuildDataRegistry.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Registry for built data from a map build diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/MaterialMerging.h b/Engine/Source/Runtime/Engine/Classes/Engine/MaterialMerging.h index 5d0797b32f2e..87faea02ae06 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/MaterialMerging.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/MaterialMerging.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/MemberReference.h b/Engine/Source/Runtime/Engine/Classes/Engine/MemberReference.h index f46a10eec4e5..13861b0b32a1 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/MemberReference.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/MemberReference.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/MeshMergeCullingVolume.h b/Engine/Source/Runtime/Engine/Classes/Engine/MeshMergeCullingVolume.h index 3ad9b36fa584..cae6762d4eea 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/MeshMergeCullingVolume.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/MeshMergeCullingVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/MeshMerging.h b/Engine/Source/Runtime/Engine/Classes/Engine/MeshMerging.h index db3e0848daea..cb8f8d8c089d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/MeshMerging.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/MeshMerging.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/MeshSimplificationSettings.h b/Engine/Source/Runtime/Engine/Classes/Engine/MeshSimplificationSettings.h index a876564f69a0..7fe75f6e62c8 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/MeshSimplificationSettings.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/MeshSimplificationSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/MicroTransactionBase.h b/Engine/Source/Runtime/Engine/Classes/Engine/MicroTransactionBase.h index 11e073736d08..c3e4ce012c77 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/MicroTransactionBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/MicroTransactionBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/NavigationObjectBase.h b/Engine/Source/Runtime/Engine/Classes/Engine/NavigationObjectBase.h index 5fa7d16414d6..583d5d51ad2b 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/NavigationObjectBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/NavigationObjectBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/NetConnection.h b/Engine/Source/Runtime/Engine/Classes/Engine/NetConnection.h index deab1be01447..30a96054a9e5 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/NetConnection.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/NetConnection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // // A network connection. diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/NetDriver.h b/Engine/Source/Runtime/Engine/Classes/Engine/NetDriver.h index 3671d827d475..71629b6adbd3 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/NetDriver.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/NetDriver.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // // Base class of a network driver attached to an active or pending level. diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/NetSerialization.h b/Engine/Source/Runtime/Engine/Classes/Engine/NetSerialization.h index cee29617c9cf..0ff75f82a412 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/NetSerialization.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/NetSerialization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= NetworkSerialization.h: diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/NetworkDelegates.h b/Engine/Source/Runtime/Engine/Classes/Engine/NetworkDelegates.h index 4f9b53cc16b6..fbd1e79894ad 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/NetworkDelegates.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/NetworkDelegates.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/NetworkObjectList.h b/Engine/Source/Runtime/Engine/Classes/Engine/NetworkObjectList.h index 8d9d8758f741..ad801cf3475a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/NetworkObjectList.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/NetworkObjectList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/NetworkSettings.h b/Engine/Source/Runtime/Engine/Classes/Engine/NetworkSettings.h index a8c2fb7b34ac..b8a478cc134d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/NetworkSettings.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/NetworkSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/Note.h b/Engine/Source/Runtime/Engine/Classes/Engine/Note.h index 5969b6f64b3e..9563d4f218db 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/Note.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/Note.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * A sticky note. Level designers can place these in the level and then diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/ObjectLibrary.h b/Engine/Source/Runtime/Engine/Classes/Engine/ObjectLibrary.h index 318e4cd7003a..9be8c17c9994 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/ObjectLibrary.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/ObjectLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/ObjectReferencer.h b/Engine/Source/Runtime/Engine/Classes/Engine/ObjectReferencer.h index 941993d9a7b8..d551575b7f22 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/ObjectReferencer.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/ObjectReferencer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/PackageMapClient.h b/Engine/Source/Runtime/Engine/Classes/Engine/PackageMapClient.h index fb57ffe4f1cb..968cee19b7b4 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/PackageMapClient.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/PackageMapClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/PendingNetGame.h b/Engine/Source/Runtime/Engine/Classes/Engine/PendingNetGame.h index ad97a8a902b0..37e023bb41ff 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/PendingNetGame.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/PendingNetGame.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/PlanarReflection.h b/Engine/Source/Runtime/Engine/Classes/Engine/PlanarReflection.h index db6bcc7597d6..9c2e591c8fd3 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/PlanarReflection.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/PlanarReflection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * APlanarReflection diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/PlaneReflectionCapture.h b/Engine/Source/Runtime/Engine/Classes/Engine/PlaneReflectionCapture.h index 13161f3f43d2..85997d85497c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/PlaneReflectionCapture.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/PlaneReflectionCapture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Not yet implemented plane capture class diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/PlatformInterfaceBase.h b/Engine/Source/Runtime/Engine/Classes/Engine/PlatformInterfaceBase.h index 35797a9b8827..e46f278bf2ad 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/PlatformInterfaceBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/PlatformInterfaceBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/PlatformInterfaceWebResponse.h b/Engine/Source/Runtime/Engine/Classes/Engine/PlatformInterfaceWebResponse.h index 4532360c9836..1ad8639c467c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/PlatformInterfaceWebResponse.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/PlatformInterfaceWebResponse.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/Player.h b/Engine/Source/Runtime/Engine/Classes/Engine/Player.h index 8eb6aba5ab54..d2c8be167ac8 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/Player.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/Player.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Player: Corresponds to a real player (a local camera or remote net player). diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/PlayerStartPIE.h b/Engine/Source/Runtime/Engine/Classes/Engine/PlayerStartPIE.h index 0c52127b4438..39a4c71b4584 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/PlayerStartPIE.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/PlayerStartPIE.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //============================================================================= // Player start for PIE - can be spawned during play. diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/PointLight.h b/Engine/Source/Runtime/Engine/Classes/Engine/PointLight.h index c4b7c1502c68..e7b64ebc5edb 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/PointLight.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/PointLight.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/Polys.h b/Engine/Source/Runtime/Engine/Classes/Engine/Polys.h index 3468440a5535..6031dfdff009 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/Polys.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/Polys.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // // List of FPolys. diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/PoseWatch.h b/Engine/Source/Runtime/Engine/Classes/Engine/PoseWatch.h index 90831d663559..cbfde2c24486 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/PoseWatch.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/PoseWatch.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/PostProcessVolume.h b/Engine/Source/Runtime/Engine/Classes/Engine/PostProcessVolume.h index 19a3ff6afb35..de35764c2c6d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/PostProcessVolume.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/PostProcessVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * PostProcessVolume: a post process settings volume diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/PreviewMeshCollection.h b/Engine/Source/Runtime/Engine/Classes/Engine/PreviewMeshCollection.h index c01db908c21d..3b49d9a3eb5c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/PreviewMeshCollection.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/PreviewMeshCollection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/PrimaryAssetLabel.h b/Engine/Source/Runtime/Engine/Classes/Engine/PrimaryAssetLabel.h index f5faf07fac4c..f3ea16e667f2 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/PrimaryAssetLabel.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/PrimaryAssetLabel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/ProxyLODMeshSimplificationSettings.h b/Engine/Source/Runtime/Engine/Classes/Engine/ProxyLODMeshSimplificationSettings.h index e301f544cee2..77d676c0f115 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/ProxyLODMeshSimplificationSettings.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/ProxyLODMeshSimplificationSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/RectLight.h b/Engine/Source/Runtime/Engine/Classes/Engine/RectLight.h index d3d9c7f22659..765a5644b3ec 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/RectLight.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/RectLight.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/ReflectionCapture.h b/Engine/Source/Runtime/Engine/Classes/Engine/ReflectionCapture.h index 27a9da3e50bd..f8622c924416 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/ReflectionCapture.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/ReflectionCapture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/RendererSettings.h b/Engine/Source/Runtime/Engine/Classes/Engine/RendererSettings.h index e030d81a07e8..a33f5ea25a41 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/RendererSettings.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/RendererSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/ReplicationDriver.h b/Engine/Source/Runtime/Engine/Classes/Engine/ReplicationDriver.h index 89c923d9bb00..676e7d4241ec 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/ReplicationDriver.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/ReplicationDriver.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/SCS_Node.h b/Engine/Source/Runtime/Engine/Classes/Engine/SCS_Node.h index d227e542e170..247f82edce80 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/SCS_Node.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/SCS_Node.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/Scene.h b/Engine/Source/Runtime/Engine/Classes/Engine/Scene.h index e4af2a3800ce..0ebd88060d5d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/Scene.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/Scene.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //============================================================================= // Scene - script exposed scene enums diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/SceneCapture.h b/Engine/Source/Runtime/Engine/Classes/Engine/SceneCapture.h index 41f0de4c6cb9..e5d0c2ddb3de 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/SceneCapture.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/SceneCapture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Base class for all SceneCapture actors diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/SceneCapture2D.h b/Engine/Source/Runtime/Engine/Classes/Engine/SceneCapture2D.h index 8361d61ee3b5..03b0bed13d3d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/SceneCapture2D.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/SceneCapture2D.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/SceneCaptureCube.h b/Engine/Source/Runtime/Engine/Classes/Engine/SceneCaptureCube.h index 887c4549bd14..51d6ad916d91 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/SceneCaptureCube.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/SceneCaptureCube.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/ScriptViewportClient.h b/Engine/Source/Runtime/Engine/Classes/Engine/ScriptViewportClient.h index 683105d785e4..d9a03692ba16 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/ScriptViewportClient.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/ScriptViewportClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Base class for FViewportClients that are also UObjects diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/Selection.h b/Engine/Source/Runtime/Engine/Classes/Engine/Selection.h index cf0c00319f93..e503e8e546f7 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/Selection.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/Selection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Manages selections of objects. Used in the editor for selecting diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/ServerStatReplicator.h b/Engine/Source/Runtime/Engine/Classes/Engine/ServerStatReplicator.h index ae0919356b6f..7d067efd3275 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/ServerStatReplicator.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/ServerStatReplicator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/ShadowMapTexture2D.h b/Engine/Source/Runtime/Engine/Classes/Engine/ShadowMapTexture2D.h index 6bb5c83d20e6..6086dd122834 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/ShadowMapTexture2D.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/ShadowMapTexture2D.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/SimpleConstructionScript.h b/Engine/Source/Runtime/Engine/Classes/Engine/SimpleConstructionScript.h index a0b9e20d94a6..33beaed5546f 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/SimpleConstructionScript.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/SimpleConstructionScript.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h b/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h index e0432ec8672d..3707bdb92eb6 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshLODSettings.h b/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshLODSettings.h index 30b9a5efdb47..d94c08f74685 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshLODSettings.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshLODSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshSampling.h b/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshSampling.h index 87bfa04a4ec8..0b58b37c0cb5 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshSampling.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshSampling.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshSimplificationSettings.h b/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshSimplificationSettings.h index d08d175f5fdb..979677c514c3 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshSimplificationSettings.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshSimplificationSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshSocket.h b/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshSocket.h index 233fd1e2ff82..d6a1bae790fc 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshSocket.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshSocket.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/SkyLight.h b/Engine/Source/Runtime/Engine/Classes/Engine/SkyLight.h index 0f4de9f57450..d4ba8aea2a73 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/SkyLight.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/SkyLight.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/SphereReflectionCapture.h b/Engine/Source/Runtime/Engine/Classes/Engine/SphereReflectionCapture.h index 5f55bbda2379..4d81cad86ec5 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/SphereReflectionCapture.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/SphereReflectionCapture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/SplineMeshActor.h b/Engine/Source/Runtime/Engine/Classes/Engine/SplineMeshActor.h index 3100526bb902..f43e9ab32f6e 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/SplineMeshActor.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/SplineMeshActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/SpotLight.h b/Engine/Source/Runtime/Engine/Classes/Engine/SpotLight.h index 4060ab3aba47..fadcf93c9b05 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/SpotLight.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/SpotLight.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/SpringInterpolator.h b/Engine/Source/Runtime/Engine/Classes/Engine/SpringInterpolator.h index afd3cb38201c..67f6a608b3ba 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/SpringInterpolator.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/SpringInterpolator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h b/Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h index 3ec378479ea5..ab2282d01b57 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/StaticMeshActor.h b/Engine/Source/Runtime/Engine/Classes/Engine/StaticMeshActor.h index f75b236e2f3d..99d435df839d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/StaticMeshActor.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/StaticMeshActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/StaticMeshSocket.h b/Engine/Source/Runtime/Engine/Classes/Engine/StaticMeshSocket.h index 019220f6ec89..c119a86586b1 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/StaticMeshSocket.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/StaticMeshSocket.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/StreamableManager.h b/Engine/Source/Runtime/Engine/Classes/Engine/StreamableManager.h index 910540234ffd..9722bb207ce8 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/StreamableManager.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/StreamableManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/SubsurfaceProfile.h b/Engine/Source/Runtime/Engine/Classes/Engine/SubsurfaceProfile.h index 6796f6e625a4..279ceedd4705 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/SubsurfaceProfile.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/SubsurfaceProfile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/SystemTimeTimecodeProvider.h b/Engine/Source/Runtime/Engine/Classes/Engine/SystemTimeTimecodeProvider.h index fc8ec36cbe59..3e1bb29cc988 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/SystemTimeTimecodeProvider.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/SystemTimeTimecodeProvider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/TargetPoint.h b/Engine/Source/Runtime/Engine/Classes/Engine/TargetPoint.h index 4a40910c749b..87afb0f46dfd 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/TargetPoint.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/TargetPoint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/TextRenderActor.h b/Engine/Source/Runtime/Engine/Classes/Engine/TextRenderActor.h index 65ebf2761380..a1ec3ff16ce4 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/TextRenderActor.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/TextRenderActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * To render text in the 3d world (quads with UV assignment to render text with material support). diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/Texture.h b/Engine/Source/Runtime/Engine/Classes/Engine/Texture.h index c765f3b3a09c..f25bcce1ced9 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/Texture.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/Texture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/Texture2D.h b/Engine/Source/Runtime/Engine/Classes/Engine/Texture2D.h index eec25fa94a07..721466b42ffd 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/Texture2D.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/Texture2D.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/Texture2DDynamic.h b/Engine/Source/Runtime/Engine/Classes/Engine/Texture2DDynamic.h index 8b859ccce235..7dc41a5e9c78 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/Texture2DDynamic.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/Texture2DDynamic.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/TextureCube.h b/Engine/Source/Runtime/Engine/Classes/Engine/TextureCube.h index 9d3e40a2fedb..dbd32ac2c695 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/TextureCube.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/TextureCube.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/TextureDefines.h b/Engine/Source/Runtime/Engine/Classes/Engine/TextureDefines.h index 31d22946c71e..58bb717ad649 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/TextureDefines.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/TextureDefines.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/TextureLODSettings.h b/Engine/Source/Runtime/Engine/Classes/Engine/TextureLODSettings.h index af9432718ad2..7a5626f972e0 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/TextureLODSettings.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/TextureLODSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/TextureLightProfile.h b/Engine/Source/Runtime/Engine/Classes/Engine/TextureLightProfile.h index 7cdd62187c6d..9095fe10ca95 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/TextureLightProfile.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/TextureLightProfile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/TextureRenderTarget.h b/Engine/Source/Runtime/Engine/Classes/Engine/TextureRenderTarget.h index a4de4360ddd8..d21f8022565d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/TextureRenderTarget.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/TextureRenderTarget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * TextureRenderTarget diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/TextureRenderTarget2D.h b/Engine/Source/Runtime/Engine/Classes/Engine/TextureRenderTarget2D.h index a878dd06e2bf..867422f4b86d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/TextureRenderTarget2D.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/TextureRenderTarget2D.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/TextureRenderTargetCube.h b/Engine/Source/Runtime/Engine/Classes/Engine/TextureRenderTargetCube.h index 6714120a2dfd..e01342a0f61d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/TextureRenderTargetCube.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/TextureRenderTargetCube.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/TextureStreamingTypes.h b/Engine/Source/Runtime/Engine/Classes/Engine/TextureStreamingTypes.h index 510e5e48efd4..705d7108f2b8 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/TextureStreamingTypes.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/TextureStreamingTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Structs and defines used for texture streaming build diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/TimecodeProvider.h b/Engine/Source/Runtime/Engine/Classes/Engine/TimecodeProvider.h index e72b34fe5e4c..977d6cdb7958 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/TimecodeProvider.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/TimecodeProvider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/TimelineTemplate.h b/Engine/Source/Runtime/Engine/Classes/Engine/TimelineTemplate.h index 9d2157f6c7a9..c91ee00afd55 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/TimelineTemplate.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/TimelineTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/TitleSafeZone.h b/Engine/Source/Runtime/Engine/Classes/Engine/TitleSafeZone.h index 182ad1be7ead..52aeed381bc1 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/TitleSafeZone.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/TitleSafeZone.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/TriggerBase.h b/Engine/Source/Runtime/Engine/Classes/Engine/TriggerBase.h index f6be80d52e52..d368bb8ab074 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/TriggerBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/TriggerBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/TriggerBox.h b/Engine/Source/Runtime/Engine/Classes/Engine/TriggerBox.h index 1679f734344b..2522ccfa8ff4 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/TriggerBox.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/TriggerBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/TriggerCapsule.h b/Engine/Source/Runtime/Engine/Classes/Engine/TriggerCapsule.h index 8523ab4489e6..08d98b02393b 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/TriggerCapsule.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/TriggerCapsule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/TriggerSphere.h b/Engine/Source/Runtime/Engine/Classes/Engine/TriggerSphere.h index 9781f6cc2b82..1a03d6c44270 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/TriggerSphere.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/TriggerSphere.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/TriggerVolume.h b/Engine/Source/Runtime/Engine/Classes/Engine/TriggerVolume.h index 2c3885ca6dbd..4e7172f1569c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/TriggerVolume.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/TriggerVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/TwitterIntegrationBase.h b/Engine/Source/Runtime/Engine/Classes/Engine/TwitterIntegrationBase.h index 558a65bac973..e73e0a625ded 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/TwitterIntegrationBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/TwitterIntegrationBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/UserDefinedEnum.h b/Engine/Source/Runtime/Engine/Classes/Engine/UserDefinedEnum.h index 8f289f03b7f3..c508d738255c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/UserDefinedEnum.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/UserDefinedEnum.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/UserDefinedStruct.h b/Engine/Source/Runtime/Engine/Classes/Engine/UserDefinedStruct.h index dbf1ee4ed8f9..1e57ef43d0b7 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/UserDefinedStruct.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/UserDefinedStruct.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/UserInterfaceSettings.h b/Engine/Source/Runtime/Engine/Classes/Engine/UserInterfaceSettings.h index 80d754c96f1b..27648823f829 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/UserInterfaceSettings.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/UserInterfaceSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/ViewportSplitScreen.h b/Engine/Source/Runtime/Engine/Classes/Engine/ViewportSplitScreen.h index 41f012cfa332..f96551b7233b 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/ViewportSplitScreen.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/ViewportSplitScreen.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/VoiceChannel.h b/Engine/Source/Runtime/Engine/Classes/Engine/VoiceChannel.h index 61eeb8dca210..ddbd267c1149 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/VoiceChannel.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/VoiceChannel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // // A channel for exchanging voice data. diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/VolumeTexture.h b/Engine/Source/Runtime/Engine/Classes/Engine/VolumeTexture.h index f50fcea643c7..122893d910ce 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/VolumeTexture.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/VolumeTexture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -36,6 +36,11 @@ public: #endif ENGINE_API bool UpdateSourceFromSourceTexture(); + + // Updates a volume texture from a lambda, which allows for arbitrary UVolumeTexture objects + // to be filled. ret is the buffer owned by UVolumeTexture that the user should fill with data + // @todo: expose texture format. For now, this only supports 16 bit rgba textures + ENGINE_API bool UpdateSourceFromFunction(TFunction Func, const int32 SizeX, const int32 SizeY, const int32 SizeZ); //~ Begin UObject Interface. virtual void Serialize(FArchive& Ar) override; diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/WindDirectionalSource.h b/Engine/Source/Runtime/Engine/Classes/Engine/WindDirectionalSource.h index ea8e78e84e8b..43075c567e74 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/WindDirectionalSource.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/WindDirectionalSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/World.h b/Engine/Source/Runtime/Engine/Classes/Engine/World.h index 486ce57a738c..e6b07a256065 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/World.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/World.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -418,37 +418,6 @@ struct TStructOpsTypeTraits : public TStructOpsTypeTrai }; }; -/** -* Tick function that starts the cloth tick -**/ -USTRUCT() -struct FStartAsyncSimulationFunction : public FTickFunction -{ - GENERATED_USTRUCT_BODY() - - /** World this tick function belongs to **/ - class UWorld* Target; - - /** - * Abstract function actually execute the tick. - * @param DeltaTime - frame time to advance, in seconds - * @param TickType - kind of tick for this frame - * @param CurrentThread - thread we are executing on, useful to pass along as new tasks are created - * @param MyCompletionGraphEvent - completion event for this task. Useful for holding the completetion of this task until certain child tasks are complete. - **/ - virtual void ExecuteTick(float DeltaTime, enum ELevelTick TickType, ENamedThreads::Type CurrentThread, const FGraphEventRef& MyCompletionGraphEvent) override; - /** Abstract function to describe this tick. Used to print messages about illegal cycles in the dependency graph **/ - virtual FString DiagnosticMessage() override; -}; - -template<> -struct TStructOpsTypeTraits : public TStructOpsTypeTraitsBase2 -{ - enum - { - WithCopy = false - }; -}; /* Struct of optional parameters passed to SpawnActor function(s). */ PRAGMA_DISABLE_DEPRECATION_WARNINGS // Required for auto-generated functions referencing bNoCollisionFail @@ -1295,9 +1264,6 @@ public: /** Tick function for ending physics */ FEndPhysicsTickFunction EndPhysicsTickFunction; - /** Tick function for starting cloth simulation */ - FStartAsyncSimulationFunction StartAsyncTickFunction; - /** Counter for allocating game- unique controller player numbers */ int32 PlayerNum; @@ -2018,12 +1984,6 @@ public: /** Returns a reference to the game viewport displaying this world if one exists. */ UGameViewportClient* GetGameViewport() const; -private: - /** Begin async simulation */ - void StartAsyncSim(); - - friend FStartAsyncSimulationFunction; - public: /** diff --git a/Engine/Source/Runtime/Engine/Classes/Engine/WorldComposition.h b/Engine/Source/Runtime/Engine/Classes/Engine/WorldComposition.h index cec538486d08..237c895f47de 100644 --- a/Engine/Source/Runtime/Engine/Classes/Engine/WorldComposition.h +++ b/Engine/Source/Runtime/Engine/Classes/Engine/WorldComposition.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Classes/Exporters/Exporter.h b/Engine/Source/Runtime/Engine/Classes/Exporters/Exporter.h index 7287636a0328..1516c958b837 100644 --- a/Engine/Source/Runtime/Engine/Classes/Exporters/Exporter.h +++ b/Engine/Source/Runtime/Engine/Classes/Exporters/Exporter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Base class for all Exporters diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h index e6cce90d961c..72babb2e927a 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/CameraBlockingVolume.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/CameraBlockingVolume.h index c8c33bffa1a4..1365cfd9bd43 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/CameraBlockingVolume.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/CameraBlockingVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/Character.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/Character.h index e6dd4e97d4c6..0167b528ae7a 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/Character.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/Character.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h index 3704489316ee..aab3b4376aa2 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/CheatManager.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/CheatManager.h index c8943834131e..c810346a52ce 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/CheatManager.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/CheatManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //============================================================================= // CheatManager diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/Controller.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/Controller.h index efaf02067214..9510a5c1906d 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/Controller.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/Controller.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/DamageType.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/DamageType.h index 2a88446a3ea9..796000bd4e5d 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/DamageType.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/DamageType.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/DebugTextInfo.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/DebugTextInfo.h index d4a07384e43c..6a45b966e713 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/DebugTextInfo.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/DebugTextInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/DefaultPawn.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/DefaultPawn.h index 15b1091446b7..0461e9e521d1 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/DefaultPawn.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/DefaultPawn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //============================================================================= // DefaultPawns are simple pawns that can fly around the world. diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/DefaultPhysicsVolume.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/DefaultPhysicsVolume.h index 04e9b6c832bc..56cd0058f988 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/DefaultPhysicsVolume.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/DefaultPhysicsVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //============================================================================= // DefaultPhysicsVolume: the default physics volume for areas of the level with diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/EngineMessage.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/EngineMessage.h index 63907372109a..7b800689e031 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/EngineMessage.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/EngineMessage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/FloatingPawnMovement.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/FloatingPawnMovement.h index e3ad05cb311b..cae58d639aac 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/FloatingPawnMovement.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/FloatingPawnMovement.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Movement component updates position of associated PrimitiveComponent during its tick diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/ForceFeedbackAttenuation.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/ForceFeedbackAttenuation.h index 70ee290997cd..bd4b2ada7ab0 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/ForceFeedbackAttenuation.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/ForceFeedbackAttenuation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Engine/Attenuation.h" #include "ForceFeedbackAttenuation.generated.h" diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/ForceFeedbackEffect.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/ForceFeedbackEffect.h index 1c32a7ea395d..debbd25e7841 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/ForceFeedbackEffect.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/ForceFeedbackEffect.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/GameMode.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/GameMode.h index 3e89cdebcdd2..a90768548d35 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/GameMode.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/GameMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h index 2ea35ad79905..bc96903658da 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/GameNetworkManager.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/GameNetworkManager.h index 5c185ea44097..64f1f581a5f1 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/GameNetworkManager.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/GameNetworkManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/GameSession.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/GameSession.h index 91b95757bbe0..b3ad0b6f45b3 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/GameSession.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/GameSession.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Multiplayer game session. diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/GameState.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/GameState.h index 7bcd380eceee..346e74955418 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/GameState.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/GameState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/GameStateBase.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/GameStateBase.h index be479c6f2464..e902ec5c067d 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/GameStateBase.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/GameStateBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/GameUserSettings.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/GameUserSettings.h index 489283e101a2..431085803641 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/GameUserSettings.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/GameUserSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/HUD.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/HUD.h index 867b40760b79..66476b7856ec 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/HUD.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/HUD.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/HUDHitBox.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/HUDHitBox.h index 443718286722..1e850f195b7c 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/HUDHitBox.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/HUDHitBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/Info.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/Info.h index eef161af34af..f1385b917b2f 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/Info.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/Info.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Info, the root of all information holding classes. diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/InputSettings.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/InputSettings.h index bd8addf063e7..a468bcfbf838 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/InputSettings.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/InputSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/KillZVolume.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/KillZVolume.h index 0255813e46a5..f6a8cd51d7f1 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/KillZVolume.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/KillZVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/LocalMessage.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/LocalMessage.h index f89835a56023..40c0809ce898 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/LocalMessage.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/LocalMessage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //============================================================================= // LocalMessage diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/MovementComponent.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/MovementComponent.h index 22e949a2aa2a..85b611e3a47f 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/MovementComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/MovementComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Movement component updates position of associated PrimitiveComponent during its tick. diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/NavMovementComponent.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/NavMovementComponent.h index 56dfcd334b38..de054de650ea 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/NavMovementComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/NavMovementComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Movement component that is compatible with the navigation system's PathFollowingComponent diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/OnlineReplStructs.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/OnlineReplStructs.h index 1ecf3db1b3fb..828fd90f5b9e 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/OnlineReplStructs.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/OnlineReplStructs.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // // Unreal networking serialization helpers diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/OnlineSession.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/OnlineSession.h index 8fe5fba76dc4..bf49714419d7 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/OnlineSession.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/OnlineSession.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Everything a local player will use to manage an online session. diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/PainCausingVolume.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/PainCausingVolume.h index 12e4ffa44a38..d5c4bc83b88a 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/PainCausingVolume.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/PainCausingVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //============================================================================= // PhysicsVolume: a bounding volume which affects actor physics diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/Pawn.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/Pawn.h index aa7f7b320f43..c83a4b54a6db 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/Pawn.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/Pawn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/PawnMovementComponent.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/PawnMovementComponent.h index 42d60d71b64a..c0708ed5ce0b 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/PawnMovementComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/PawnMovementComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Movement component meant for use with Pawns. diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/PhysicsVolume.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/PhysicsVolume.h index 695402e28d6e..3161534dfbf7 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/PhysicsVolume.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/PhysicsVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h index 5f9f9fc2690f..0e60b8ccc114 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerInput.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerInput.h index 7ae4f8047699..b7654f6aef8f 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerInput.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerInput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // PlayerInput diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerMuteList.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerMuteList.h index 0060b39d7192..aeb4be72470b 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerMuteList.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerMuteList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerStart.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerStart.h index 2624209b0ff6..a2c8cb603dd7 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerStart.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerStart.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerState.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerState.h index fc2b0a59624e..033639158f45 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerState.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/ProjectileMovementComponent.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/ProjectileMovementComponent.h index 06f8f9a5e408..e6d09a36a3c8 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/ProjectileMovementComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/ProjectileMovementComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/RootMotionSource.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/RootMotionSource.h index a836fb30485c..e25b817997b6 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/RootMotionSource.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/RootMotionSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/RotatingMovementComponent.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/RotatingMovementComponent.h index 4d4e3a995f45..53dd771bd5c6 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/RotatingMovementComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/RotatingMovementComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/SaveGame.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/SaveGame.h index 591c30f232f6..86061ab13e19 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/SaveGame.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/SaveGame.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/SimpleReticle.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/SimpleReticle.h index 74c12d7b2784..bc50638740c5 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/SimpleReticle.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/SimpleReticle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/SpectatorPawn.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/SpectatorPawn.h index f607034aa1aa..3b63e9b8c2ce 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/SpectatorPawn.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/SpectatorPawn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * SpectatorPawns are simple pawns that can fly around the world, used by diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/SpectatorPawnMovement.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/SpectatorPawnMovement.h index 0be076f4c8ae..5734479ae539 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/SpectatorPawnMovement.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/SpectatorPawnMovement.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Movement component used by SpectatorPawn. diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/SpringArmComponent.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/SpringArmComponent.h index 3d001a0a6659..652aef88c080 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/SpringArmComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/SpringArmComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/TouchInterface.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/TouchInterface.h index f2a44e06ae67..a65aa1b4e5d2 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/TouchInterface.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/TouchInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/Volume.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/Volume.h index 2bf2cca4798e..1aa99098c311 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/Volume.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/Volume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/GameFramework/WorldSettings.h b/Engine/Source/Runtime/Engine/Classes/GameFramework/WorldSettings.h index 3eb89168e290..5fe2382b38e7 100644 --- a/Engine/Source/Runtime/Engine/Classes/GameFramework/WorldSettings.h +++ b/Engine/Source/Runtime/Engine/Classes/GameFramework/WorldSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Haptics/HapticFeedbackEffect_Base.h b/Engine/Source/Runtime/Engine/Classes/Haptics/HapticFeedbackEffect_Base.h index 3f2ad0970e7e..19e5779dfcb1 100644 --- a/Engine/Source/Runtime/Engine/Classes/Haptics/HapticFeedbackEffect_Base.h +++ b/Engine/Source/Runtime/Engine/Classes/Haptics/HapticFeedbackEffect_Base.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Haptics/HapticFeedbackEffect_Buffer.h b/Engine/Source/Runtime/Engine/Classes/Haptics/HapticFeedbackEffect_Buffer.h index b40fd046ee98..6e22b096b263 100644 --- a/Engine/Source/Runtime/Engine/Classes/Haptics/HapticFeedbackEffect_Buffer.h +++ b/Engine/Source/Runtime/Engine/Classes/Haptics/HapticFeedbackEffect_Buffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Haptics/HapticFeedbackEffect_Curve.h b/Engine/Source/Runtime/Engine/Classes/Haptics/HapticFeedbackEffect_Curve.h index c95235ad8560..fe0ac0ac416f 100644 --- a/Engine/Source/Runtime/Engine/Classes/Haptics/HapticFeedbackEffect_Curve.h +++ b/Engine/Source/Runtime/Engine/Classes/Haptics/HapticFeedbackEffect_Curve.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Haptics/HapticFeedbackEffect_SoundWave.h b/Engine/Source/Runtime/Engine/Classes/Haptics/HapticFeedbackEffect_SoundWave.h index c2bfb23a2e7c..7e00a851316b 100644 --- a/Engine/Source/Runtime/Engine/Classes/Haptics/HapticFeedbackEffect_SoundWave.h +++ b/Engine/Source/Runtime/Engine/Classes/Haptics/HapticFeedbackEffect_SoundWave.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Interfaces/Interface_AssetUserData.h b/Engine/Source/Runtime/Engine/Classes/Interfaces/Interface_AssetUserData.h index 76d72d4f3e79..464e5c8e8d00 100644 --- a/Engine/Source/Runtime/Engine/Classes/Interfaces/Interface_AssetUserData.h +++ b/Engine/Source/Runtime/Engine/Classes/Interfaces/Interface_AssetUserData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Interfaces/Interface_CollisionDataProvider.h b/Engine/Source/Runtime/Engine/Classes/Interfaces/Interface_CollisionDataProvider.h index d07bedfd78ea..249ba1fab69f 100644 --- a/Engine/Source/Runtime/Engine/Classes/Interfaces/Interface_CollisionDataProvider.h +++ b/Engine/Source/Runtime/Engine/Classes/Interfaces/Interface_CollisionDataProvider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Interface for objects that have a PhysX collision representation and need their geometry cooked diff --git a/Engine/Source/Runtime/Engine/Classes/Interfaces/Interface_PostProcessVolume.h b/Engine/Source/Runtime/Engine/Classes/Interfaces/Interface_PostProcessVolume.h index 6397927b3de2..a72787b2144c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Interfaces/Interface_PostProcessVolume.h +++ b/Engine/Source/Runtime/Engine/Classes/Interfaces/Interface_PostProcessVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Interfaces/Interface_PreviewMeshProvider.h b/Engine/Source/Runtime/Engine/Classes/Interfaces/Interface_PreviewMeshProvider.h index f5f5793d8482..0745b0ea43f6 100644 --- a/Engine/Source/Runtime/Engine/Classes/Interfaces/Interface_PreviewMeshProvider.h +++ b/Engine/Source/Runtime/Engine/Classes/Interfaces/Interface_PreviewMeshProvider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Interfaces/NetworkPredictionInterface.h b/Engine/Source/Runtime/Engine/Classes/Interfaces/NetworkPredictionInterface.h index 286f477f43b2..2009836a3f83 100644 --- a/Engine/Source/Runtime/Engine/Classes/Interfaces/NetworkPredictionInterface.h +++ b/Engine/Source/Runtime/Engine/Classes/Interfaces/NetworkPredictionInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //============================================================================= // INetworkPredictionInterface is an interface for objects that want to perform diff --git a/Engine/Source/Runtime/Engine/Classes/Intrinsic/Model.h b/Engine/Source/Runtime/Engine/Classes/Intrinsic/Model.h index 100a8027653b..5b88f4d5adb9 100644 --- a/Engine/Source/Runtime/Engine/Classes/Intrinsic/Model.h +++ b/Engine/Source/Runtime/Engine/Classes/Intrinsic/Model.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #if !CPP && !UE_BUILD_DOCS //noexport class diff --git a/Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintAsyncActionBase.h b/Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintAsyncActionBase.h index d6e2b23728f2..568e2a814fc0 100644 --- a/Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintAsyncActionBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintAsyncActionBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintFunctionLibrary.h b/Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintFunctionLibrary.h index 24d19b49bac6..edd91dd1ad72 100644 --- a/Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintFunctionLibrary.h +++ b/Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintFunctionLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintMapLibrary.h b/Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintMapLibrary.h index 6b466c255ff0..f05c3d1bafde 100644 --- a/Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintMapLibrary.h +++ b/Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintMapLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintPathsLibrary.h b/Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintPathsLibrary.h index 3d2eda78fc69..60e5fb83c27c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintPathsLibrary.h +++ b/Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintPathsLibrary.h @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintPlatformLibrary.h b/Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintPlatformLibrary.h index 8eb9244cd96b..26fc674ba601 100644 --- a/Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintPlatformLibrary.h +++ b/Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintPlatformLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintSetLibrary.h b/Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintSetLibrary.h index 99304fd9bfd5..15123c6d3984 100644 --- a/Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintSetLibrary.h +++ b/Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintSetLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Kismet/DataTableFunctionLibrary.h b/Engine/Source/Runtime/Engine/Classes/Kismet/DataTableFunctionLibrary.h index 7ab31a559852..b3c7cb6801e7 100644 --- a/Engine/Source/Runtime/Engine/Classes/Kismet/DataTableFunctionLibrary.h +++ b/Engine/Source/Runtime/Engine/Classes/Kismet/DataTableFunctionLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h b/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h index bbb27e6c95a7..a948ddb628b5 100644 --- a/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h +++ b/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStaticsTypes.h b/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStaticsTypes.h index 31b874284b81..721dfe29511a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStaticsTypes.h +++ b/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStaticsTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "KismetSystemLibrary.h" diff --git a/Engine/Source/Runtime/Engine/Classes/Kismet/HeadMountedDisplayFunctionLibrary.h b/Engine/Source/Runtime/Engine/Classes/Kismet/HeadMountedDisplayFunctionLibrary.h index 6fc2d7db7585..4929c26aeb2a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Kismet/HeadMountedDisplayFunctionLibrary.h +++ b/Engine/Source/Runtime/Engine/Classes/Kismet/HeadMountedDisplayFunctionLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Kismet/ImportanceSamplingLibrary.h b/Engine/Source/Runtime/Engine/Classes/Kismet/ImportanceSamplingLibrary.h index 464a8eefd763..fd58b6db555e 100644 --- a/Engine/Source/Runtime/Engine/Classes/Kismet/ImportanceSamplingLibrary.h +++ b/Engine/Source/Runtime/Engine/Classes/Kismet/ImportanceSamplingLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Kismet/KismetArrayLibrary.h b/Engine/Source/Runtime/Engine/Classes/Kismet/KismetArrayLibrary.h index dc6b8fbd4d17..3e22f52f439e 100644 --- a/Engine/Source/Runtime/Engine/Classes/Kismet/KismetArrayLibrary.h +++ b/Engine/Source/Runtime/Engine/Classes/Kismet/KismetArrayLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Kismet/KismetGuidLibrary.h b/Engine/Source/Runtime/Engine/Classes/Kismet/KismetGuidLibrary.h index 73df00917b3a..b8ffe3b9d4c5 100644 --- a/Engine/Source/Runtime/Engine/Classes/Kismet/KismetGuidLibrary.h +++ b/Engine/Source/Runtime/Engine/Classes/Kismet/KismetGuidLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Kismet/KismetInputLibrary.h b/Engine/Source/Runtime/Engine/Classes/Kismet/KismetInputLibrary.h index a3067a678f61..b350deb20f8a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Kismet/KismetInputLibrary.h +++ b/Engine/Source/Runtime/Engine/Classes/Kismet/KismetInputLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Kismet/KismetInternationalizationLibrary.h b/Engine/Source/Runtime/Engine/Classes/Kismet/KismetInternationalizationLibrary.h index b6b76fe8c5c5..18f59664b38f 100644 --- a/Engine/Source/Runtime/Engine/Classes/Kismet/KismetInternationalizationLibrary.h +++ b/Engine/Source/Runtime/Engine/Classes/Kismet/KismetInternationalizationLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Kismet/KismetMaterialLibrary.h b/Engine/Source/Runtime/Engine/Classes/Kismet/KismetMaterialLibrary.h index f74a7edaf027..6210e1ddc5ea 100644 --- a/Engine/Source/Runtime/Engine/Classes/Kismet/KismetMaterialLibrary.h +++ b/Engine/Source/Runtime/Engine/Classes/Kismet/KismetMaterialLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h b/Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h index 89907862c3dd..4e725ac664a4 100644 --- a/Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h +++ b/Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl b/Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl index d947ecbdfd73..c644dc17669c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl +++ b/Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Kismet/KismetNodeHelperLibrary.h b/Engine/Source/Runtime/Engine/Classes/Kismet/KismetNodeHelperLibrary.h index c04ed0cf071d..4892e53a99e3 100644 --- a/Engine/Source/Runtime/Engine/Classes/Kismet/KismetNodeHelperLibrary.h +++ b/Engine/Source/Runtime/Engine/Classes/Kismet/KismetNodeHelperLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * This kismet library is used for helper functions primarily used in the kismet compiler diff --git a/Engine/Source/Runtime/Engine/Classes/Kismet/KismetRenderingLibrary.h b/Engine/Source/Runtime/Engine/Classes/Kismet/KismetRenderingLibrary.h index c38bf3d6fc48..59609b6554d6 100644 --- a/Engine/Source/Runtime/Engine/Classes/Kismet/KismetRenderingLibrary.h +++ b/Engine/Source/Runtime/Engine/Classes/Kismet/KismetRenderingLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Kismet/KismetStringLibrary.h b/Engine/Source/Runtime/Engine/Classes/Kismet/KismetStringLibrary.h index 190491c8420f..63a561deb0ef 100644 --- a/Engine/Source/Runtime/Engine/Classes/Kismet/KismetStringLibrary.h +++ b/Engine/Source/Runtime/Engine/Classes/Kismet/KismetStringLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Kismet/KismetStringTableLibrary.h b/Engine/Source/Runtime/Engine/Classes/Kismet/KismetStringTableLibrary.h index eff7cfca5dae..8d867726c891 100644 --- a/Engine/Source/Runtime/Engine/Classes/Kismet/KismetStringTableLibrary.h +++ b/Engine/Source/Runtime/Engine/Classes/Kismet/KismetStringTableLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h b/Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h index 16d62590a74b..10701fc4d0f7 100644 --- a/Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h +++ b/Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Kismet/KismetTextLibrary.h b/Engine/Source/Runtime/Engine/Classes/Kismet/KismetTextLibrary.h index 4ea1033f47a3..8180de56607d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Kismet/KismetTextLibrary.h +++ b/Engine/Source/Runtime/Engine/Classes/Kismet/KismetTextLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Kismet/StereoLayerFunctionLibrary.h b/Engine/Source/Runtime/Engine/Classes/Kismet/StereoLayerFunctionLibrary.h index c761ed6639b5..a7001ff68e73 100644 --- a/Engine/Source/Runtime/Engine/Classes/Kismet/StereoLayerFunctionLibrary.h +++ b/Engine/Source/Runtime/Engine/Classes/Kismet/StereoLayerFunctionLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Layers/Layer.h b/Engine/Source/Runtime/Engine/Classes/Layers/Layer.h index 08d1d4037775..1d839faecd8f 100644 --- a/Engine/Source/Runtime/Engine/Classes/Layers/Layer.h +++ b/Engine/Source/Runtime/Engine/Classes/Layers/Layer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Lightmass/LightmappedSurfaceCollection.h b/Engine/Source/Runtime/Engine/Classes/Lightmass/LightmappedSurfaceCollection.h index d9cd0dba6e59..9cccbee8a92f 100644 --- a/Engine/Source/Runtime/Engine/Classes/Lightmass/LightmappedSurfaceCollection.h +++ b/Engine/Source/Runtime/Engine/Classes/Lightmass/LightmappedSurfaceCollection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Collection of surfaces in a single static lighting mapping. diff --git a/Engine/Source/Runtime/Engine/Classes/Lightmass/LightmassCharacterIndirectDetailVolume.h b/Engine/Source/Runtime/Engine/Classes/Lightmass/LightmassCharacterIndirectDetailVolume.h index 5d7b6218804b..923395049a74 100644 --- a/Engine/Source/Runtime/Engine/Classes/Lightmass/LightmassCharacterIndirectDetailVolume.h +++ b/Engine/Source/Runtime/Engine/Classes/Lightmass/LightmassCharacterIndirectDetailVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //============================================================================= // LightmassCharacterIndirectDetailVolume: Defines areas where Lightmass should place more indirect lighting samples than normal. diff --git a/Engine/Source/Runtime/Engine/Classes/Lightmass/LightmassImportanceVolume.h b/Engine/Source/Runtime/Engine/Classes/Lightmass/LightmassImportanceVolume.h index b4fd34482973..a2c3b164b1b5 100644 --- a/Engine/Source/Runtime/Engine/Classes/Lightmass/LightmassImportanceVolume.h +++ b/Engine/Source/Runtime/Engine/Classes/Lightmass/LightmassImportanceVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //============================================================================= // LightmassImportanceVolume: a bounding volume outside of which Lightmass diff --git a/Engine/Source/Runtime/Engine/Classes/Lightmass/LightmassPortal.h b/Engine/Source/Runtime/Engine/Classes/Lightmass/LightmassPortal.h index 142dffda7279..a5bfa195478e 100644 --- a/Engine/Source/Runtime/Engine/Classes/Lightmass/LightmassPortal.h +++ b/Engine/Source/Runtime/Engine/Classes/Lightmass/LightmassPortal.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Lightmass/LightmassPrimitiveSettingsObject.h b/Engine/Source/Runtime/Engine/Classes/Lightmass/LightmassPrimitiveSettingsObject.h index 12c26abd1617..9d285c410db2 100644 --- a/Engine/Source/Runtime/Engine/Classes/Lightmass/LightmassPrimitiveSettingsObject.h +++ b/Engine/Source/Runtime/Engine/Classes/Lightmass/LightmassPrimitiveSettingsObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Primitive settings for Lightmass diff --git a/Engine/Source/Runtime/Engine/Classes/Lightmass/PrecomputedVisibilityOverrideVolume.h b/Engine/Source/Runtime/Engine/Classes/Lightmass/PrecomputedVisibilityOverrideVolume.h index 393bef89de98..dc1f7725524a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Lightmass/PrecomputedVisibilityOverrideVolume.h +++ b/Engine/Source/Runtime/Engine/Classes/Lightmass/PrecomputedVisibilityOverrideVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //============================================================================= // PrecomputedVisibilityOverrideVolume: Overrides visibility for a set of actors diff --git a/Engine/Source/Runtime/Engine/Classes/Lightmass/PrecomputedVisibilityVolume.h b/Engine/Source/Runtime/Engine/Classes/Lightmass/PrecomputedVisibilityVolume.h index 3f3fa5024fb2..a87d469616cb 100644 --- a/Engine/Source/Runtime/Engine/Classes/Lightmass/PrecomputedVisibilityVolume.h +++ b/Engine/Source/Runtime/Engine/Classes/Lightmass/PrecomputedVisibilityVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //============================================================================= // PrecomputedVisibilityVolume: Indicates where visibility should be precomputed diff --git a/Engine/Source/Runtime/Engine/Classes/Lightmass/VolumetricLightmapDensityVolume.h b/Engine/Source/Runtime/Engine/Classes/Lightmass/VolumetricLightmapDensityVolume.h index 7990add6e455..0e10b6cb7f32 100644 --- a/Engine/Source/Runtime/Engine/Classes/Lightmass/VolumetricLightmapDensityVolume.h +++ b/Engine/Source/Runtime/Engine/Classes/Lightmass/VolumetricLightmapDensityVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //============================================================================= // VolumetricLightmapDensityVolume diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/Material.h b/Engine/Source/Runtime/Engine/Classes/Materials/Material.h index 9531c4d01a60..8000f69865e7 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/Material.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/Material.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpression.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpression.h index bef42d0fa14f..b11dfde98b51 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpression.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpression.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionAbs.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionAbs.h index 98f8aad58305..7ff30a1a781e 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionAbs.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionAbs.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Absolute value material expression for user-defined materials diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionActorPositionWS.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionActorPositionWS.h index 1227409804f0..3916d83bd21e 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionActorPositionWS.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionActorPositionWS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionAdd.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionAdd.h index 6d696a422587..c495e78a04c6 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionAdd.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionAdd.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionAntialiasedTextureMask.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionAntialiasedTextureMask.h index 283b11f912cd..df75a0ad8f52 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionAntialiasedTextureMask.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionAntialiasedTextureMask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionAppendVector.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionAppendVector.h index 5f4a823019ce..669e9ab70786 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionAppendVector.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionAppendVector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArccosine.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArccosine.h index 3081902edc64..7a602b6e4997 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArccosine.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArccosine.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArccosineFast.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArccosineFast.h index 45e9a2663271..6878856754c1 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArccosineFast.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArccosineFast.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArcsine.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArcsine.h index 74b001fad555..82566dadaf0c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArcsine.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArcsine.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArcsineFast.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArcsineFast.h index f22f4a8c4925..d30352d87a3a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArcsineFast.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArcsineFast.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArctangent.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArctangent.h index ab04fe4d2721..bd473b606c2e 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArctangent.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArctangent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArctangent2.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArctangent2.h index e68c696068ac..54bb7fc76a98 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArctangent2.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArctangent2.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArctangent2Fast.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArctangent2Fast.h index 6eecd2b48e8e..9102ac660ae1 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArctangent2Fast.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArctangent2Fast.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArctangentFast.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArctangentFast.h index 8f798cb169e7..f01722ff120d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArctangentFast.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionArctangentFast.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionAtmosphericFogColor.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionAtmosphericFogColor.h index 763edbc035e8..1d61e39c1e15 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionAtmosphericFogColor.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionAtmosphericFogColor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionAtmosphericLightColor.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionAtmosphericLightColor.h index 5b06281f4e7c..b1de2b91ec43 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionAtmosphericLightColor.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionAtmosphericLightColor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionAtmosphericLightVector.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionAtmosphericLightVector.h index 34a7faca13b7..3614495ef18b 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionAtmosphericLightVector.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionAtmosphericLightVector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionBentNormalCustomOutput.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionBentNormalCustomOutput.h index bd1ae0da7977..b6ac9e12bca4 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionBentNormalCustomOutput.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionBentNormalCustomOutput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionBlackBody.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionBlackBody.h index 872cf277b64e..e8695101e464 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionBlackBody.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionBlackBody.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionBlendMaterialAttributes.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionBlendMaterialAttributes.h index fa20a71c6250..407d35451752 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionBlendMaterialAttributes.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionBlendMaterialAttributes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionBreakMaterialAttributes.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionBreakMaterialAttributes.h index 9eece92e069e..ebddb4a334df 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionBreakMaterialAttributes.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionBreakMaterialAttributes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionBumpOffset.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionBumpOffset.h index dc4ef3f6bec2..a6d6363f9542 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionBumpOffset.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionBumpOffset.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCameraPositionWS.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCameraPositionWS.h index 8332c34cd443..e70d70af3b08 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCameraPositionWS.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCameraPositionWS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCameraVectorWS.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCameraVectorWS.h index e13d76849a8e..78bb2dfc1506 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCameraVectorWS.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCameraVectorWS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCeil.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCeil.h index 2b6ee627cf59..d84091a5737d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCeil.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCeil.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionChannelMaskParameter.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionChannelMaskParameter.h index 4c8126136a1e..21f47eedc038 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionChannelMaskParameter.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionChannelMaskParameter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionClamp.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionClamp.h index dfed9ab9ee23..2bc5d75f85b9 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionClamp.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionClamp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionClearCoatNormalCustomOutput.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionClearCoatNormalCustomOutput.h index 0f1d37e5aec8..21956ab06c32 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionClearCoatNormalCustomOutput.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionClearCoatNormalCustomOutput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCollectionParameter.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCollectionParameter.h index 6d8a585cb718..8453391e74cf 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCollectionParameter.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCollectionParameter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * MaterialExpressionCollectionParameter.h - a node that references a single parameter in a MaterialParameterCollection diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionComment.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionComment.h index 93ca13970be3..f72842e20b3c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionComment.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionComment.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionComponentMask.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionComponentMask.h index 51d9545bfc85..45695d5d754b 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionComponentMask.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionComponentMask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionConstant.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionConstant.h index e9865733a9a8..3bf23abe0908 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionConstant.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionConstant.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionConstant2Vector.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionConstant2Vector.h index 8310429b5f46..c7b723fc8102 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionConstant2Vector.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionConstant2Vector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionConstant3Vector.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionConstant3Vector.h index 9b292fc58d85..e73d35bd7313 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionConstant3Vector.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionConstant3Vector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionConstant4Vector.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionConstant4Vector.h index e6d7700aab36..dccd7123d8cb 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionConstant4Vector.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionConstant4Vector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionConstantBiasScale.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionConstantBiasScale.h index 79eb1f7547bd..19973b581f80 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionConstantBiasScale.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionConstantBiasScale.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCosine.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCosine.h index dd549955f9b3..5231d3d4088b 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCosine.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCosine.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCrossProduct.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCrossProduct.h index 75e2a39e007d..77ec8fda7c12 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCrossProduct.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCrossProduct.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCurveAtlasRowParameter.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCurveAtlasRowParameter.h index d9bb99d3be7f..2d3e5addb5fd 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCurveAtlasRowParameter.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCurveAtlasRowParameter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCustom.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCustom.h index 492f8b1bd460..30def5c842db 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCustom.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCustom.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCustomOutput.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCustomOutput.h index 4f38c33fcb9a..0706021e0736 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCustomOutput.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCustomOutput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDDX.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDDX.h index 65ec250d6e9a..5d57ae16aa5b 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDDX.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDDX.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDDY.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDDY.h index 70c47726c07f..6998c19d2ab9 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDDY.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDDY.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDecalDerivative.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDecalDerivative.h index a6b1f5f8b9aa..2c81744e6cda 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDecalDerivative.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDecalDerivative.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDecalLifetimeOpacity.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDecalLifetimeOpacity.h index 33c2edb2526d..162ec75a63e3 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDecalLifetimeOpacity.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDecalLifetimeOpacity.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDecalMipmapLevel.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDecalMipmapLevel.h index 78c54a89766c..ab70456a7b1d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDecalMipmapLevel.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDecalMipmapLevel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDepthFade.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDepthFade.h index db27c715624b..a9962c53ee7a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDepthFade.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDepthFade.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Scales Opacity by a Linear fade based on SceneDepth, from 0 at PixelDepth to 1 at FadeDistance diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDepthOfFieldFunction.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDepthOfFieldFunction.h index 4f775c51f31d..8666fabd9085 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDepthOfFieldFunction.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDepthOfFieldFunction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDeriveNormalZ.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDeriveNormalZ.h index 5353190f80a8..dba990d1e025 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDeriveNormalZ.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDeriveNormalZ.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDesaturation.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDesaturation.h index 7ff9f7100c49..132c31ffec3c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDesaturation.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDesaturation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDistance.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDistance.h index c916b54d811f..88cf2a816237 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDistance.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDistance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDistanceCullFade.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDistanceCullFade.h index 4f066369e178..b3dd3df4191c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDistanceCullFade.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDistanceCullFade.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDistanceFieldGradient.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDistanceFieldGradient.h index 71bfd949c6f6..0aaea111f603 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDistanceFieldGradient.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDistanceFieldGradient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDistanceToNearestSurface.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDistanceToNearestSurface.h index 701684667a08..bb523d2d1c0c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDistanceToNearestSurface.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDistanceToNearestSurface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDivide.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDivide.h index b717f4eb3c01..80519f720126 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDivide.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDivide.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDotProduct.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDotProduct.h index 6f9210c469ca..17e9e6f3d0db 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDotProduct.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDotProduct.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDynamicParameter.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDynamicParameter.h index 45bc52824f94..2b1fe39d23b2 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDynamicParameter.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDynamicParameter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionEyeAdaptation.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionEyeAdaptation.h index 373684630750..b8d43f978323 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionEyeAdaptation.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionEyeAdaptation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFeatureLevelSwitch.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFeatureLevelSwitch.h index 7105bc455d4c..0bfe80a52831 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFeatureLevelSwitch.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFeatureLevelSwitch.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFloor.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFloor.h index 97aa4b298ffa..dc33d85b83cc 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFloor.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFloor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFmod.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFmod.h index 96480de06bbd..08cb00a5900e 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFmod.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFmod.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFontSample.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFontSample.h index 27d6e0858b62..e76d41e8753b 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFontSample.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFontSample.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFontSampleParameter.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFontSampleParameter.h index 4fbfeafdd6aa..0572a83d1967 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFontSampleParameter.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFontSampleParameter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFrac.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFrac.h index 442101b165aa..235ea6c9d66a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFrac.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFrac.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFresnel.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFresnel.h index 17924548ddac..47efa745a436 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFresnel.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFresnel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFunctionInput.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFunctionInput.h index 79bc1a672a41..3cd695a423bf 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFunctionInput.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFunctionInput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFunctionOutput.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFunctionOutput.h index 7739b111d693..376cf249a426 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFunctionOutput.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionFunctionOutput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionGIReplace.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionGIReplace.h index c4a340fc3c17..22e6ceecd759 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionGIReplace.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionGIReplace.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionGetMaterialAttributes.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionGetMaterialAttributes.h index f053823a51e8..ec625d8520b7 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionGetMaterialAttributes.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionGetMaterialAttributes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionIf.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionIf.h index a7b14e1ac35a..94f5b822cb92 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionIf.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionIf.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionLightVector.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionLightVector.h index 3189e611acc0..5ac83d640f88 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionLightVector.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionLightVector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionLightmapUVs.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionLightmapUVs.h index 34f3b5db4ac9..a13fca40facc 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionLightmapUVs.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionLightmapUVs.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionLightmassReplace.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionLightmassReplace.h index 24830b44ee62..29be3e6df3bd 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionLightmassReplace.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionLightmassReplace.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionLinearInterpolate.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionLinearInterpolate.h index 057b823a52da..b3214eed9ab8 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionLinearInterpolate.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionLinearInterpolate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionLogarithm10.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionLogarithm10.h index 8869d1bbfabd..882d9f4e8c1a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionLogarithm10.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionLogarithm10.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionLogarithm2.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionLogarithm2.h index f64fbb11659a..111a2c126ace 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionLogarithm2.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionLogarithm2.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMakeMaterialAttributes.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMakeMaterialAttributes.h index 56694a9e6b85..cf286478c173 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMakeMaterialAttributes.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMakeMaterialAttributes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMaterialAttributeLayers.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMaterialAttributeLayers.h index ac8645ee55d2..7269ddeee192 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMaterialAttributeLayers.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMaterialAttributeLayers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMaterialFunctionCall.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMaterialFunctionCall.h index f65e0bae204c..9bead810a60c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMaterialFunctionCall.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMaterialFunctionCall.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * MaterialExpressionMaterialFunctionCall - an expression which allows a material to use a material function diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMaterialLayerOutput.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMaterialLayerOutput.h index 74b6f59121e9..da92020293b8 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMaterialLayerOutput.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMaterialLayerOutput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMaterialProxyReplace.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMaterialProxyReplace.h index f3dbecca8119..36a4a564b2a2 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMaterialProxyReplace.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMaterialProxyReplace.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMax.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMax.h index 4e92d2c9efb3..3c8b7d55633e 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMax.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMax.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMin.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMin.h index 8cbaf81cd58b..e3cb31c019aa 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMin.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMultiply.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMultiply.h index cf083abc6a88..15ec6529f681 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMultiply.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMultiply.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionNoise.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionNoise.h index b47128f820c9..796d93571caf 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionNoise.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionNoise.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionNormalize.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionNormalize.h index e66c1427effd..4046c30b4e36 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionNormalize.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionNormalize.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionObjectBounds.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionObjectBounds.h index 50b540198e60..d9721aea0fdb 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionObjectBounds.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionObjectBounds.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionObjectOrientation.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionObjectOrientation.h index c0ded98647e7..d2fc1e780cfb 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionObjectOrientation.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionObjectOrientation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionObjectPositionWS.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionObjectPositionWS.h index 3a29d41a7048..922087150241 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionObjectPositionWS.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionObjectPositionWS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionObjectRadius.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionObjectRadius.h index 18d77041a551..9dc232643403 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionObjectRadius.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionObjectRadius.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionOneMinus.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionOneMinus.h index 733156eded74..dee55adea733 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionOneMinus.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionOneMinus.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPanner.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPanner.h index 600dc94532ca..4a10ae82d5a3 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPanner.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPanner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParameter.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParameter.h index acea56b8667c..f57f43cc1ccb 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParameter.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParameter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleColor.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleColor.h index e7144d903ed8..18adfe336bfb 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleColor.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleColor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleDirection.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleDirection.h index d066f3a4579f..65112813c7b0 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleDirection.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleDirection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== MaterialExpressionParticleDirection: Exposes the direction of a particle to diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleMacroUV.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleMacroUV.h index e441a4220d2b..072c9aaf4890 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleMacroUV.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleMacroUV.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * This UV node generates texture coordinates in view space centered on the particle system's MacroUVPosition, with tiling controlled by the particle system's MacroUVRadius. diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleMotionBlurFade.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleMotionBlurFade.h index 0d0429401d69..c8d039f94c6f 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleMotionBlurFade.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleMotionBlurFade.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== UMaterialExpressionParticleMotionBlurFade: Exposes a value used to fade diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticlePositionWS.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticlePositionWS.h index 7caea85ac466..f12aee043494 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticlePositionWS.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticlePositionWS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleRadius.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleRadius.h index 520358cd9724..9011e0fcb4e3 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleRadius.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleRadius.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleRandom.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleRandom.h index 961bc6dcd197..66a140aee0fe 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleRandom.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleRandom.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== UMaterialExpressionParticleMotionBlurFade: Exposes a value used to fade diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleRelativeTime.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleRelativeTime.h index b6b0cb9dfe43..5dfda3a659b6 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleRelativeTime.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleRelativeTime.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== MaterialExpressionParticleRelativeTime: Exposes the relative time of a diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleSize.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleSize.h index 8b7212f14d7e..628994e58b4a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleSize.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleSize.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== MaterialExpressionParticleSize: Exposes the size of a particle to diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleSpeed.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleSpeed.h index 331824d82623..97dd521fe97c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleSpeed.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleSpeed.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== MaterialExpressionParticleSpeed: Exposes the speed of a particle to diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleSubUV.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleSubUV.h index c97bf1002206..e24eb3a94964 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleSubUV.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionParticleSubUV.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPerInstanceFadeAmount.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPerInstanceFadeAmount.h index 94b5aea28273..b33339e69d22 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPerInstanceFadeAmount.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPerInstanceFadeAmount.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPerInstanceRandom.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPerInstanceRandom.h index be047e28cc37..9e31a0dc39ec 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPerInstanceRandom.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPerInstanceRandom.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPixelDepth.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPixelDepth.h index cb633bfef496..2decbfe233ff 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPixelDepth.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPixelDepth.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Gives the depth of the current pixel being drawn for use in a material diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPixelNormalWS.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPixelNormalWS.h index df79dcd8e0e8..494d2ec523a8 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPixelNormalWS.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPixelNormalWS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPower.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPower.h index fd2ac610151d..ae167ff7ceea 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPower.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPower.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPreSkinnedNormal.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPreSkinnedNormal.h index 3ef9362e41a2..29a2a0c0bae9 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPreSkinnedNormal.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPreSkinnedNormal.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPreSkinnedPosition.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPreSkinnedPosition.h index 8633f10cde4d..2996e423b903 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPreSkinnedPosition.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPreSkinnedPosition.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPrecomputedAOMask.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPrecomputedAOMask.h index 4a746a98db43..654496f69a40 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPrecomputedAOMask.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPrecomputedAOMask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPreviousFrameSwitch.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPreviousFrameSwitch.h index fc0ac208c8e9..479275ded105 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPreviousFrameSwitch.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPreviousFrameSwitch.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionQualitySwitch.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionQualitySwitch.h index 2720a5db636a..d0b6d6e3dd37 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionQualitySwitch.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionQualitySwitch.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionReflectionVectorWS.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionReflectionVectorWS.h index a88650290727..e5dd8760b1b2 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionReflectionVectorWS.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionReflectionVectorWS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionReroute.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionReroute.h index c0cbc9a2578e..0bca20b40b83 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionReroute.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionReroute.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Absolute value material expression for user-defined materials diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionRotateAboutAxis.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionRotateAboutAxis.h index 4471e60aa4dd..bbb4bee7515a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionRotateAboutAxis.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionRotateAboutAxis.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionRotator.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionRotator.h index 5ae3a7340185..d0fe3f35ea13 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionRotator.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionRotator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionRound.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionRound.h index 633aacc070ec..049b0d11e6f0 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionRound.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionRound.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSaturate.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSaturate.h index 5ab388cebb4c..23f2c54ce81f 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSaturate.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSaturate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionScalarParameter.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionScalarParameter.h index a897a7b3fe16..479d0025f1b4 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionScalarParameter.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionScalarParameter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSceneColor.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSceneColor.h index 18914054a260..043c87bfc9fb 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSceneColor.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSceneColor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSceneDepth.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSceneDepth.h index 1b490695cd9e..fd96fb038129 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSceneDepth.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSceneDepth.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSceneTexelSize.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSceneTexelSize.h index 6aed4c9c6955..33d34ffc3922 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSceneTexelSize.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSceneTexelSize.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSceneTexture.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSceneTexture.h index 3ccb6be7632c..e433e7c27c3a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSceneTexture.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSceneTexture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionScreenPosition.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionScreenPosition.h index 020d7dc3bdfd..44a3f1c18bc1 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionScreenPosition.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionScreenPosition.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSetMaterialAttributes.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSetMaterialAttributes.h index 78f50cba5f3c..4503ed0f9162 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSetMaterialAttributes.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSetMaterialAttributes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionShadingPathSwitch.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionShadingPathSwitch.h index 3aa273033653..7c2a7f64c377 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionShadingPathSwitch.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionShadingPathSwitch.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSign.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSign.h index abad32904464..a43415a3337e 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSign.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSign.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSine.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSine.h index 20111d6fe3e0..9bb29f0de0ee 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSine.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSine.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSobol.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSobol.h index f269535c415d..e7ac8f5186c7 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSobol.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSobol.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSpeedTree.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSpeedTree.h index 7cbc44d35803..3d1f544a8ae3 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSpeedTree.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSpeedTree.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSphereMask.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSphereMask.h index f7feceb35947..d942cd0c214a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSphereMask.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSphereMask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSphericalParticleOpacity.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSphericalParticleOpacity.h index f1038f3ca76e..c47a2a3a66f4 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSphericalParticleOpacity.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSphericalParticleOpacity.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSquareRoot.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSquareRoot.h index 456e39801eec..24b0f9567242 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSquareRoot.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSquareRoot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionStaticBool.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionStaticBool.h index c1a8e99c04cf..45c9eed17370 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionStaticBool.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionStaticBool.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionStaticBoolParameter.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionStaticBoolParameter.h index 2871bb184e92..8784a8887cfd 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionStaticBoolParameter.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionStaticBoolParameter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionStaticComponentMaskParameter.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionStaticComponentMaskParameter.h index dec783490ac3..d70d1f216d0b 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionStaticComponentMaskParameter.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionStaticComponentMaskParameter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionStaticSwitch.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionStaticSwitch.h index 0df27258d1d2..57d2fdbdf886 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionStaticSwitch.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionStaticSwitch.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionStaticSwitchParameter.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionStaticSwitchParameter.h index 0c7023b00cbf..72bd5a6437b5 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionStaticSwitchParameter.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionStaticSwitchParameter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSubtract.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSubtract.h index 9316c7f6e981..6ae6b33ef33e 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSubtract.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSubtract.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTangent.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTangent.h index 74e406fc7659..1fdd2f1f2b38 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTangent.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTangent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTangentOutput.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTangentOutput.h index 15702220f54b..a5442e054847 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTangentOutput.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTangentOutput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTemporalSobol.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTemporalSobol.h index 536c96e32e8e..03ef1ff7117d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTemporalSobol.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTemporalSobol.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureBase.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureBase.h index c12e30863140..ca9801cc9179 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Node acts as a base class for TextureSamples and TextureObjects diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureCoordinate.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureCoordinate.h index 6b33ee35ec66..15a0844c41f7 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureCoordinate.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureCoordinate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureObject.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureObject.h index 2bda3f7c4d42..affa0ec55bd1 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureObject.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Node which outputs a texture object itself, instead of sampling the texture first. diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureObjectParameter.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureObjectParameter.h index 1c09915237f1..16aa94013b03 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureObjectParameter.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureObjectParameter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Node which creates a texture parameter and outputs the texture object itself, instead of sampling the texture first. diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureProperty.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureProperty.h index bcfd2bbc585b..009e2cfa44ed 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureProperty.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureProperty.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureSample.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureSample.h index d5b52c5f8737..a155c402f406 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureSample.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureSample.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureSampleParameter.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureSampleParameter.h index b5fd1194a1f9..e6676f4f2599 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureSampleParameter.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureSampleParameter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureSampleParameter2D.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureSampleParameter2D.h index dbf2067748d4..856f98083f2c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureSampleParameter2D.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureSampleParameter2D.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureSampleParameterCube.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureSampleParameterCube.h index 022a69190353..33bd48bc9688 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureSampleParameterCube.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureSampleParameterCube.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureSampleParameterSubUV.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureSampleParameterSubUV.h index 0d90eb72841a..26b6bd20383a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureSampleParameterSubUV.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureSampleParameterSubUV.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureSampleParameterVolume.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureSampleParameterVolume.h index 7fa5f0ddbed2..8742347f6638 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureSampleParameterVolume.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureSampleParameterVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTime.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTime.h index 88864202a985..0d6baf566ca2 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTime.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTime.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTransform.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTransform.h index b89f3ade8b5e..54a3300826e8 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTransform.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTransform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTransformPosition.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTransformPosition.h index 0855d55d46fc..24d6bf0a5e39 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTransformPosition.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTransformPosition.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTruncate.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTruncate.h index 250013fe0201..42b976a1f7aa 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTruncate.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTruncate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTwoSidedSign.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTwoSidedSign.h index c89aa7f7ab1e..72ff4b76caf9 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTwoSidedSign.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTwoSidedSign.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionVectorNoise.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionVectorNoise.h index 8ac2e0e6aa88..eeb54f4ff505 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionVectorNoise.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionVectorNoise.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionVectorParameter.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionVectorParameter.h index d712d6a18fd4..a1ee9b988bc3 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionVectorParameter.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionVectorParameter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionVertexColor.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionVertexColor.h index 86f88bf83758..d57b858c346f 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionVertexColor.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionVertexColor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionVertexInterpolator.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionVertexInterpolator.h index f9a4fff22048..b575ce34d373 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionVertexInterpolator.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionVertexInterpolator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionVertexNormalWS.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionVertexNormalWS.h index 005bac6d2bca..690cfc0d5fa7 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionVertexNormalWS.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionVertexNormalWS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionViewProperty.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionViewProperty.h index 6253c3d3b24b..a396fd8b8edb 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionViewProperty.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionViewProperty.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionViewSize.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionViewSize.h index cf2655c80272..5370b27e5b29 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionViewSize.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionViewSize.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionWorldPosition.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionWorldPosition.h index 8fff2b89a2e0..670d7bb04221 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionWorldPosition.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionWorldPosition.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialFunction.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialFunction.h index 5470d019d6bd..db44daa9c26f 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialFunction.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialFunction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialFunctionInstance.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialFunctionInstance.h index 458dc64e10e7..6687d8bef4c1 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialFunctionInstance.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialFunctionInstance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialFunctionInterface.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialFunctionInterface.h index 12184b3830dc..eba1223ff82e 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialFunctionInterface.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialFunctionInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialFunctionMaterialLayer.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialFunctionMaterialLayer.h index b369309ea013..a4dc1167b1d0 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialFunctionMaterialLayer.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialFunctionMaterialLayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialFunctionMaterialLayerBlend.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialFunctionMaterialLayerBlend.h index 7be4ff15756c..04ff3e25cd04 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialFunctionMaterialLayerBlend.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialFunctionMaterialLayerBlend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstance.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstance.h index 339769532c21..07b0f8e877da 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstance.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstanceActor.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstanceActor.h index c5ea33a5bd41..8ee93f1543df 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstanceActor.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstanceActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstanceBasePropertyOverrides.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstanceBasePropertyOverrides.h index d07e4c12dc16..12a7c551c039 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstanceBasePropertyOverrides.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstanceBasePropertyOverrides.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstanceConstant.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstanceConstant.h index 737c3116c8f4..e9a559f12926 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstanceConstant.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstanceConstant.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstanceDynamic.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstanceDynamic.h index 8c0931f9ca44..b85f87c25331 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstanceDynamic.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstanceDynamic.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInterface.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInterface.h index f98d2c3deb9f..0d34dfd9443f 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInterface.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialLayersFunctions.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialLayersFunctions.h index b1c27e2f2dda..c28d19bdfd76 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialLayersFunctions.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialLayersFunctions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialParameterCollection.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialParameterCollection.h index 454e4b75fe7e..1ae32737ee06 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialParameterCollection.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialParameterCollection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * MaterialParameterCollection.h - defines an asset that has a list of parameters, which can be referenced by any material and updated efficiently at runtime diff --git a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialParameterCollectionInstance.h b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialParameterCollectionInstance.h index 860acb910db1..bc6aa8aab1a4 100644 --- a/Engine/Source/Runtime/Engine/Classes/Materials/MaterialParameterCollectionInstance.h +++ b/Engine/Source/Runtime/Engine/Classes/Materials/MaterialParameterCollectionInstance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * MaterialParameterCollectionInstance.h diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpData.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpData.h index 84638f33a733..cbc605b4419b 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpData.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpFilter.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpFilter.h index cd8faea6207c..8eb9a5480e6e 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpFilter.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * InterpFilter: Filter class for filtering matinee groups. diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpFilter_Classes.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpFilter_Classes.h index 834f27d2af94..0d29aa0d90be 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpFilter_Classes.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpFilter_Classes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * InterpFilter_Classes: Filter class for filtering matinee groups. diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpFilter_Custom.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpFilter_Custom.h index 377e3d348ddb..2b04dccb9cd3 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpFilter_Custom.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpFilter_Custom.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * InterpFilter_Custom: Filter class for filtering matinee groups. diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpGroup.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpGroup.h index bca99bb1bc30..a96b9333bf1d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpGroup.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpGroup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpGroupCamera.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpGroupCamera.h index 3be1b81b1377..2b34b617caf5 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpGroupCamera.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpGroupCamera.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpGroupDirector.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpGroupDirector.h index dc8586ff730d..9e479eec2057 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpGroupDirector.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpGroupDirector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpGroupInst.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpGroupInst.h index dc9a1f7c0fb5..554b61e64f55 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpGroupInst.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpGroupInst.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpGroupInstCamera.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpGroupInstCamera.h index 63a5b189697e..0f49b15d28db 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpGroupInstCamera.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpGroupInstCamera.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpGroupInstDirector.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpGroupInstDirector.h index 254ee249da7d..3390b5b1200a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpGroupInstDirector.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpGroupInstDirector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrack.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrack.h index a9920d913819..8603d8996902 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrack.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackAnimControl.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackAnimControl.h index b2d3b737f23f..5117de33b98b 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackAnimControl.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackAnimControl.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackAudioMaster.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackAudioMaster.h index b71eb554ca00..6aaaefdcda75 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackAudioMaster.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackAudioMaster.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackBoolProp.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackBoolProp.h index c3f1f223e6f8..54272e4473a0 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackBoolProp.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackBoolProp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackColorProp.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackColorProp.h index be213fbe267f..a01781b9cd8d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackColorProp.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackColorProp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackColorScale.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackColorScale.h index 92c90440d3b3..c5f361caceaa 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackColorScale.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackColorScale.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * InterpTrackColorScale diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackDirector.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackDirector.h index 1692d62c74f5..44c6debff4a8 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackDirector.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackDirector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackEvent.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackEvent.h index 1848b7d357a5..58cc23f795bd 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackEvent.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackEvent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackFade.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackFade.h index 406aa7f2105b..77fe43db4d1d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackFade.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackFade.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackFloatAnimBPParam.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackFloatAnimBPParam.h index 3cd17ed88a04..c0616cb9e6aa 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackFloatAnimBPParam.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackFloatAnimBPParam.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackFloatBase.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackFloatBase.h index b75b9650d28c..05164f22c260 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackFloatBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackFloatBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackFloatMaterialParam.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackFloatMaterialParam.h index 78ae114e0efc..aa538931f0c7 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackFloatMaterialParam.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackFloatMaterialParam.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackFloatParticleParam.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackFloatParticleParam.h index 856d641fa110..3002f801e185 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackFloatParticleParam.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackFloatParticleParam.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackFloatProp.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackFloatProp.h index 6e569cbee73b..56c36f94683c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackFloatProp.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackFloatProp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInst.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInst.h index 1d4e8d5bea19..0ef645a20ef9 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInst.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInst.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstAnimControl.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstAnimControl.h index 8c6b83e8f6cf..2f1a101d7632 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstAnimControl.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstAnimControl.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstAudioMaster.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstAudioMaster.h index e83609e191f5..b9b59bde4b4e 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstAudioMaster.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstAudioMaster.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstBoolProp.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstBoolProp.h index e05ba8e9b146..a585633bb649 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstBoolProp.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstBoolProp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstColorProp.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstColorProp.h index 36ca3a9dda98..502767763782 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstColorProp.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstColorProp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstColorScale.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstColorScale.h index 242d667b5378..cabbf21a5c66 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstColorScale.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstColorScale.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstDirector.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstDirector.h index df83b79bf77b..4b83f402e3c2 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstDirector.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstDirector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstEvent.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstEvent.h index 37b6c9852b83..5b3c96582083 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstEvent.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstEvent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstFade.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstFade.h index 795bc00d86d5..492a8b6cc7ae 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstFade.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstFade.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstFloatAnimBPParam.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstFloatAnimBPParam.h index 224ed702fc6f..6ac304eba096 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstFloatAnimBPParam.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstFloatAnimBPParam.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstFloatMaterialParam.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstFloatMaterialParam.h index a95fc428aa20..3814148e8406 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstFloatMaterialParam.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstFloatMaterialParam.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstFloatParticleParam.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstFloatParticleParam.h index 028234578aef..3106adb227e0 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstFloatParticleParam.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstFloatParticleParam.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstFloatProp.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstFloatProp.h index df2de79c7410..e9f1993f6cc9 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstFloatProp.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstFloatProp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstLinearColorProp.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstLinearColorProp.h index 76f062f6b21e..19118351f5d7 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstLinearColorProp.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstLinearColorProp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstMove.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstMove.h index accdfca2c3f5..ab070bfba428 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstMove.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstMove.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstParticleReplay.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstParticleReplay.h index 22ea47016f41..4f181f3f9fc7 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstParticleReplay.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstParticleReplay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstProperty.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstProperty.h index 7832ee62e2c4..6d033f5c4334 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstProperty.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstProperty.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstSlomo.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstSlomo.h index 967ab9961f02..f65748875cd9 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstSlomo.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstSlomo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstSound.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstSound.h index b23b0bfab2a7..3075d8f48d24 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstSound.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstSound.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstToggle.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstToggle.h index 93af4a14ef57..65bf2debafc6 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstToggle.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstToggle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstVectorMaterialParam.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstVectorMaterialParam.h index ddbad48e0077..c201d4cc3581 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstVectorMaterialParam.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstVectorMaterialParam.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstVectorProp.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstVectorProp.h index 177f7c0cdbb9..8fb6a544b33c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstVectorProp.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstVectorProp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstVisibility.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstVisibility.h index 2c28a96861ff..090dfcf3c17c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstVisibility.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstVisibility.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackLinearColorBase.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackLinearColorBase.h index d551a4daa8e0..7e840fa6573a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackLinearColorBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackLinearColorBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackLinearColorProp.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackLinearColorProp.h index 1f014898e1ea..0353d9edd4a9 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackLinearColorProp.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackLinearColorProp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackMove.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackMove.h index 6d1fcae6b8f2..5884e197eb0d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackMove.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackMove.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackMoveAxis.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackMoveAxis.h index a24ae74df525..50837cd4ecb6 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackMoveAxis.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackMoveAxis.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackParticleReplay.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackParticleReplay.h index ce16b39f59b3..2b8386b71eb7 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackParticleReplay.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackParticleReplay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackSlomo.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackSlomo.h index 3ea6ca27ec35..e62f851e3cf2 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackSlomo.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackSlomo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackSound.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackSound.h index 0a25e9cba17f..e22fa12c450f 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackSound.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackSound.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackToggle.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackToggle.h index 4ddd66391f9e..06988092985f 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackToggle.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackToggle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackVectorBase.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackVectorBase.h index de366a5a80a3..3c4ce52358bd 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackVectorBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackVectorBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackVectorMaterialParam.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackVectorMaterialParam.h index 25ce8cbe0e10..96889a7a687d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackVectorMaterialParam.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackVectorMaterialParam.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackVectorProp.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackVectorProp.h index a4375c627e75..806e4691e7ca 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackVectorProp.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackVectorProp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackVisibility.h b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackVisibility.h index 6e5a84536440..400b4dee6d17 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackVisibility.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackVisibility.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/MatineeActor.h b/Engine/Source/Runtime/Engine/Classes/Matinee/MatineeActor.h index 31c5147324d5..e516a39aac7a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/MatineeActor.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/MatineeActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // AActor used to controll matinee's and to replicate activation, playback, and other relevant flags to net clients diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/MatineeActorCameraAnim.h b/Engine/Source/Runtime/Engine/Classes/Matinee/MatineeActorCameraAnim.h index a47708aad7ea..c6ed9061f0ac 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/MatineeActorCameraAnim.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/MatineeActorCameraAnim.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/MatineeAnimInterface.h b/Engine/Source/Runtime/Engine/Classes/Matinee/MatineeAnimInterface.h index 1010ea5b98c4..621b51c5b2d3 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/MatineeAnimInterface.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/MatineeAnimInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** diff --git a/Engine/Source/Runtime/Engine/Classes/Matinee/MatineeInterface.h b/Engine/Source/Runtime/Engine/Classes/Matinee/MatineeInterface.h index fe7dacdcab06..f277dfb9223a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Matinee/MatineeInterface.h +++ b/Engine/Source/Runtime/Engine/Classes/Matinee/MatineeInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** diff --git a/Engine/Source/Runtime/Engine/Classes/MeshVertexPainter/MeshVertexPainter.h b/Engine/Source/Runtime/Engine/Classes/MeshVertexPainter/MeshVertexPainter.h index 37cde8889c2c..d2b2757a55e3 100644 --- a/Engine/Source/Runtime/Engine/Classes/MeshVertexPainter/MeshVertexPainter.h +++ b/Engine/Source/Runtime/Engine/Classes/MeshVertexPainter/MeshVertexPainter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/MeshVertexPainter/MeshVertexPainterKismetLibrary.h b/Engine/Source/Runtime/Engine/Classes/MeshVertexPainter/MeshVertexPainterKismetLibrary.h index 1e728cf10993..eb0fd2bb9847 100644 --- a/Engine/Source/Runtime/Engine/Classes/MeshVertexPainter/MeshVertexPainterKismetLibrary.h +++ b/Engine/Source/Runtime/Engine/Classes/MeshVertexPainter/MeshVertexPainterKismetLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/PacketHandlers/EngineHandlerComponentFactory.h b/Engine/Source/Runtime/Engine/Classes/PacketHandlers/EngineHandlerComponentFactory.h index 8c7fbf271884..ada9f8462797 100644 --- a/Engine/Source/Runtime/Engine/Classes/PacketHandlers/EngineHandlerComponentFactory.h +++ b/Engine/Source/Runtime/Engine/Classes/PacketHandlers/EngineHandlerComponentFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Acceleration/ParticleModuleAcceleration.h b/Engine/Source/Runtime/Engine/Classes/Particles/Acceleration/ParticleModuleAcceleration.h index a643a2a57d63..535f7c03304e 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Acceleration/ParticleModuleAcceleration.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Acceleration/ParticleModuleAcceleration.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Acceleration/ParticleModuleAccelerationBase.h b/Engine/Source/Runtime/Engine/Classes/Particles/Acceleration/ParticleModuleAccelerationBase.h index d4d4c46dbbd0..7ad1093def91 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Acceleration/ParticleModuleAccelerationBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Acceleration/ParticleModuleAccelerationBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Acceleration/ParticleModuleAccelerationConstant.h b/Engine/Source/Runtime/Engine/Classes/Particles/Acceleration/ParticleModuleAccelerationConstant.h index 13f7b3e90676..07cb77a6fe4d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Acceleration/ParticleModuleAccelerationConstant.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Acceleration/ParticleModuleAccelerationConstant.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== ParticleModuleAccelerationConstant: Constant particle acceleration. diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Acceleration/ParticleModuleAccelerationDrag.h b/Engine/Source/Runtime/Engine/Classes/Particles/Acceleration/ParticleModuleAccelerationDrag.h index bc76e9444aef..049f6a6edc10 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Acceleration/ParticleModuleAccelerationDrag.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Acceleration/ParticleModuleAccelerationDrag.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== ParticleModuleAccelerationDrag: Drag coefficient. diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Acceleration/ParticleModuleAccelerationDragScaleOverLife.h b/Engine/Source/Runtime/Engine/Classes/Particles/Acceleration/ParticleModuleAccelerationDragScaleOverLife.h index d7a097a10b15..9134a565975b 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Acceleration/ParticleModuleAccelerationDragScaleOverLife.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Acceleration/ParticleModuleAccelerationDragScaleOverLife.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== ParticleModuleAccelerationDragScaleOverLife: Drag scale over lifetime. diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Acceleration/ParticleModuleAccelerationOverLifetime.h b/Engine/Source/Runtime/Engine/Classes/Particles/Acceleration/ParticleModuleAccelerationOverLifetime.h index 9cbc1be61b31..b01b0171b74a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Acceleration/ParticleModuleAccelerationOverLifetime.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Acceleration/ParticleModuleAccelerationOverLifetime.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Attractor/ParticleModuleAttractorBase.h b/Engine/Source/Runtime/Engine/Classes/Particles/Attractor/ParticleModuleAttractorBase.h index 2516fa90bace..646d742c33b4 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Attractor/ParticleModuleAttractorBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Attractor/ParticleModuleAttractorBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Attractor/ParticleModuleAttractorLine.h b/Engine/Source/Runtime/Engine/Classes/Particles/Attractor/ParticleModuleAttractorLine.h index 64d222466bcf..df6b34f87e5c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Attractor/ParticleModuleAttractorLine.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Attractor/ParticleModuleAttractorLine.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Attractor/ParticleModuleAttractorParticle.h b/Engine/Source/Runtime/Engine/Classes/Particles/Attractor/ParticleModuleAttractorParticle.h index 3ff90a1b3ce4..ddba87b53b41 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Attractor/ParticleModuleAttractorParticle.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Attractor/ParticleModuleAttractorParticle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Attractor/ParticleModuleAttractorPoint.h b/Engine/Source/Runtime/Engine/Classes/Particles/Attractor/ParticleModuleAttractorPoint.h index c6fc374b1077..49a18ea007ff 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Attractor/ParticleModuleAttractorPoint.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Attractor/ParticleModuleAttractorPoint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Attractor/ParticleModuleAttractorPointGravity.h b/Engine/Source/Runtime/Engine/Classes/Particles/Attractor/ParticleModuleAttractorPointGravity.h index 5c464853af67..d5b2d0af72b3 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Attractor/ParticleModuleAttractorPointGravity.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Attractor/ParticleModuleAttractorPointGravity.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== ParticleModuleAttractorPointGravity: Causes particles to accelerate towards diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Beam/ParticleModuleBeamBase.h b/Engine/Source/Runtime/Engine/Classes/Particles/Beam/ParticleModuleBeamBase.h index 2e05b3b06a3e..b1016d89c60a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Beam/ParticleModuleBeamBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Beam/ParticleModuleBeamBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * ParticleModuleBeamBase diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Beam/ParticleModuleBeamModifier.h b/Engine/Source/Runtime/Engine/Classes/Particles/Beam/ParticleModuleBeamModifier.h index 64e965e95c44..e0dd3eba0377 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Beam/ParticleModuleBeamModifier.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Beam/ParticleModuleBeamModifier.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * ParticleModuleBeamModifier diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Beam/ParticleModuleBeamNoise.h b/Engine/Source/Runtime/Engine/Classes/Particles/Beam/ParticleModuleBeamNoise.h index bb319fda942a..9fc71788ca16 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Beam/ParticleModuleBeamNoise.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Beam/ParticleModuleBeamNoise.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * ParticleModuleBeamNoise diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Beam/ParticleModuleBeamSource.h b/Engine/Source/Runtime/Engine/Classes/Particles/Beam/ParticleModuleBeamSource.h index 43a063064f4e..d99ece04a7c5 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Beam/ParticleModuleBeamSource.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Beam/ParticleModuleBeamSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * ParticleModuleBeamSource diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Beam/ParticleModuleBeamTarget.h b/Engine/Source/Runtime/Engine/Classes/Particles/Beam/ParticleModuleBeamTarget.h index bd9df6f42d7f..e43ce3a69194 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Beam/ParticleModuleBeamTarget.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Beam/ParticleModuleBeamTarget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * ParticleModuleBeamTarget diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Camera/ParticleModuleCameraBase.h b/Engine/Source/Runtime/Engine/Classes/Particles/Camera/ParticleModuleCameraBase.h index 94e7ad5e78d4..330f1f3641b5 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Camera/ParticleModuleCameraBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Camera/ParticleModuleCameraBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Camera/ParticleModuleCameraOffset.h b/Engine/Source/Runtime/Engine/Classes/Particles/Camera/ParticleModuleCameraOffset.h index 8def6e23c450..b20043f07566 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Camera/ParticleModuleCameraOffset.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Camera/ParticleModuleCameraOffset.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Collision/ParticleModuleCollision.h b/Engine/Source/Runtime/Engine/Classes/Particles/Collision/ParticleModuleCollision.h index 1dd20193f091..32cc445fe24a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Collision/ParticleModuleCollision.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Collision/ParticleModuleCollision.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Collision/ParticleModuleCollisionBase.h b/Engine/Source/Runtime/Engine/Classes/Particles/Collision/ParticleModuleCollisionBase.h index 156898ca28cb..08b7aab7198c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Collision/ParticleModuleCollisionBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Collision/ParticleModuleCollisionBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Collision/ParticleModuleCollisionGPU.h b/Engine/Source/Runtime/Engine/Classes/Particles/Collision/ParticleModuleCollisionGPU.h index 330a5523ee66..c12841192b20 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Collision/ParticleModuleCollisionGPU.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Collision/ParticleModuleCollisionGPU.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Color/ParticleModuleColor.h b/Engine/Source/Runtime/Engine/Classes/Particles/Color/ParticleModuleColor.h index 33a649ce8012..9cb5b846e8c9 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Color/ParticleModuleColor.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Color/ParticleModuleColor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Color/ParticleModuleColorBase.h b/Engine/Source/Runtime/Engine/Classes/Particles/Color/ParticleModuleColorBase.h index fbf73a0b0363..6f69aeb02cc2 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Color/ParticleModuleColorBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Color/ParticleModuleColorBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Color/ParticleModuleColorOverLife.h b/Engine/Source/Runtime/Engine/Classes/Particles/Color/ParticleModuleColorOverLife.h index 813510daa650..96d7cfcb5b97 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Color/ParticleModuleColorOverLife.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Color/ParticleModuleColorOverLife.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Color/ParticleModuleColorScaleOverLife.h b/Engine/Source/Runtime/Engine/Classes/Particles/Color/ParticleModuleColorScaleOverLife.h index 8d2f692d0a30..cd3886e13725 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Color/ParticleModuleColorScaleOverLife.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Color/ParticleModuleColorScaleOverLife.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * ParticleModuleColorScaleOverLife diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Color/ParticleModuleColor_Seeded.h b/Engine/Source/Runtime/Engine/Classes/Particles/Color/ParticleModuleColor_Seeded.h index 670ad847631c..df63b4ca5624 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Color/ParticleModuleColor_Seeded.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Color/ParticleModuleColor_Seeded.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Emitter.h b/Engine/Source/Runtime/Engine/Classes/Particles/Emitter.h index 91b61bc57225..de9609c9e21e 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Emitter.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Emitter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // Emitter actor class. diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/EmitterCameraLensEffectBase.h b/Engine/Source/Runtime/Engine/Classes/Particles/EmitterCameraLensEffectBase.h index c5d91a2ef6cb..ca93530cdf20 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/EmitterCameraLensEffectBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/EmitterCameraLensEffectBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Base class for Camera Lens Effects. Needed so we can have AnimNotifies be able to show camera effects diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Event/ParticleModuleEventBase.h b/Engine/Source/Runtime/Engine/Classes/Particles/Event/ParticleModuleEventBase.h index 887f8b6663a2..3977671c8e38 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Event/ParticleModuleEventBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Event/ParticleModuleEventBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Event/ParticleModuleEventGenerator.h b/Engine/Source/Runtime/Engine/Classes/Particles/Event/ParticleModuleEventGenerator.h index 6d1477616c26..978a406d39d2 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Event/ParticleModuleEventGenerator.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Event/ParticleModuleEventGenerator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Event/ParticleModuleEventReceiverBase.h b/Engine/Source/Runtime/Engine/Classes/Particles/Event/ParticleModuleEventReceiverBase.h index 8980fac07851..f60ebcbeebac 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Event/ParticleModuleEventReceiverBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Event/ParticleModuleEventReceiverBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Event/ParticleModuleEventReceiverKillParticles.h b/Engine/Source/Runtime/Engine/Classes/Particles/Event/ParticleModuleEventReceiverKillParticles.h index 36332577931f..58b5a0d7a914 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Event/ParticleModuleEventReceiverKillParticles.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Event/ParticleModuleEventReceiverKillParticles.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Event/ParticleModuleEventReceiverSpawn.h b/Engine/Source/Runtime/Engine/Classes/Particles/Event/ParticleModuleEventReceiverSpawn.h index 1ee462659b2a..d81c9368ab98 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Event/ParticleModuleEventReceiverSpawn.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Event/ParticleModuleEventReceiverSpawn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Event/ParticleModuleEventSendToGame.h b/Engine/Source/Runtime/Engine/Classes/Particles/Event/ParticleModuleEventSendToGame.h index 64b2e3f04831..4281d2b45e3f 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Event/ParticleModuleEventSendToGame.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Event/ParticleModuleEventSendToGame.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Kill/ParticleModuleKillBase.h b/Engine/Source/Runtime/Engine/Classes/Particles/Kill/ParticleModuleKillBase.h index e9750f0f3ede..aa19f25ae524 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Kill/ParticleModuleKillBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Kill/ParticleModuleKillBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Kill/ParticleModuleKillBox.h b/Engine/Source/Runtime/Engine/Classes/Particles/Kill/ParticleModuleKillBox.h index bfb76ae1dd93..8ddee35d8662 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Kill/ParticleModuleKillBox.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Kill/ParticleModuleKillBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Kill/ParticleModuleKillHeight.h b/Engine/Source/Runtime/Engine/Classes/Particles/Kill/ParticleModuleKillHeight.h index 1caf251282d6..d7a7fa25e84c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Kill/ParticleModuleKillHeight.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Kill/ParticleModuleKillHeight.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Lifetime/ParticleModuleLifetime.h b/Engine/Source/Runtime/Engine/Classes/Particles/Lifetime/ParticleModuleLifetime.h index d8684c8c522d..44de23e4058c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Lifetime/ParticleModuleLifetime.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Lifetime/ParticleModuleLifetime.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Lifetime/ParticleModuleLifetimeBase.h b/Engine/Source/Runtime/Engine/Classes/Particles/Lifetime/ParticleModuleLifetimeBase.h index 281a3bfc1a99..f290c60cc625 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Lifetime/ParticleModuleLifetimeBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Lifetime/ParticleModuleLifetimeBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Lifetime/ParticleModuleLifetime_Seeded.h b/Engine/Source/Runtime/Engine/Classes/Particles/Lifetime/ParticleModuleLifetime_Seeded.h index 1dcbc12668b6..156863fd868d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Lifetime/ParticleModuleLifetime_Seeded.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Lifetime/ParticleModuleLifetime_Seeded.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Light/ParticleModuleLight.h b/Engine/Source/Runtime/Engine/Classes/Particles/Light/ParticleModuleLight.h index 6741d10f4666..c0270d2cc3b3 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Light/ParticleModuleLight.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Light/ParticleModuleLight.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Light/ParticleModuleLightBase.h b/Engine/Source/Runtime/Engine/Classes/Particles/Light/ParticleModuleLightBase.h index 221548d9603d..98f3e1d1d716 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Light/ParticleModuleLightBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Light/ParticleModuleLightBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Light/ParticleModuleLight_Seeded.h b/Engine/Source/Runtime/Engine/Classes/Particles/Light/ParticleModuleLight_Seeded.h index 6a7fbf0627eb..10846ca7ba5f 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Light/ParticleModuleLight_Seeded.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Light/ParticleModuleLight_Seeded.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocation.h b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocation.h index d8cc80f1f347..8a74bce352d9 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocation.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationBase.h b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationBase.h index db340a6a2418..98de8e8537f4 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationBoneSocket.h b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationBoneSocket.h index 5d55d43e0346..c6eaff17eb6a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationBoneSocket.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationBoneSocket.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationDirect.h b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationDirect.h index 26afcba308e0..37b30c1a0f0c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationDirect.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationDirect.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * ParticleModuleLocationDirect diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationEmitter.h b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationEmitter.h index 2d32ac418bbc..ea1f9f2af2ec 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationEmitter.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationEmitter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // ParticleModuleLocationEmitter diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationEmitterDirect.h b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationEmitterDirect.h index fd2556175fae..e5f3159e90a4 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationEmitterDirect.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationEmitterDirect.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // ParticleModuleLocationEmitterDirect diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationPrimitiveBase.h b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationPrimitiveBase.h index 59f8c3951fcf..109a0a47307c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationPrimitiveBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationPrimitiveBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //============================================================================= // ParticleModuleLocationPrimitiveBase diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationPrimitiveCylinder.h b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationPrimitiveCylinder.h index 57c075783455..50aa76263085 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationPrimitiveCylinder.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationPrimitiveCylinder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // ParticleModuleLocationPrimitiveCylinder diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationPrimitiveCylinder_Seeded.h b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationPrimitiveCylinder_Seeded.h index 0a1a1509a5a8..95bf4fde0e08 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationPrimitiveCylinder_Seeded.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationPrimitiveCylinder_Seeded.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationPrimitiveSphere.h b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationPrimitiveSphere.h index 65951422d085..5b627c64fd8d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationPrimitiveSphere.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationPrimitiveSphere.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // ParticleModuleLocationPrimitiveSphere diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationPrimitiveSphere_Seeded.h b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationPrimitiveSphere_Seeded.h index 1e221e4dd0f6..906613086723 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationPrimitiveSphere_Seeded.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationPrimitiveSphere_Seeded.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationPrimitiveTriangle.h b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationPrimitiveTriangle.h index aa744974d6a2..e7a19e9a9ec9 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationPrimitiveTriangle.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationPrimitiveTriangle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // ParticleModuleLocationPrimitiveTriangle diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationSkelVertSurface.h b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationSkelVertSurface.h index 65fa6bb139d2..d7a471b3b128 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationSkelVertSurface.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationSkelVertSurface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationWorldOffset.h b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationWorldOffset.h index fd5fe8c1f68e..1be9811b0ef5 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationWorldOffset.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationWorldOffset.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationWorldOffset_Seeded.h b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationWorldOffset_Seeded.h index 5446e24712f7..7751370811fb 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationWorldOffset_Seeded.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationWorldOffset_Seeded.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocation_Seeded.h b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocation_Seeded.h index 71ad68f99d9c..1ce9d0527e5f 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocation_Seeded.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocation_Seeded.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleSourceMovement.h b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleSourceMovement.h index edfd1d421ece..fb4e7bcdb9d4 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleSourceMovement.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleSourceMovement.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Material/ParticleModuleMaterialBase.h b/Engine/Source/Runtime/Engine/Classes/Particles/Material/ParticleModuleMaterialBase.h index 77337d4f07af..5ad3309fe6da 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Material/ParticleModuleMaterialBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Material/ParticleModuleMaterialBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Material/ParticleModuleMeshMaterial.h b/Engine/Source/Runtime/Engine/Classes/Particles/Material/ParticleModuleMeshMaterial.h index 11ecfeb2bba0..7ca1298bed62 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Material/ParticleModuleMeshMaterial.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Material/ParticleModuleMeshMaterial.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Modules/Location/ParticleModulePivotOffset.h b/Engine/Source/Runtime/Engine/Classes/Particles/Modules/Location/ParticleModulePivotOffset.h index c242bce666ff..70cfe6d1d919 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Modules/Location/ParticleModulePivotOffset.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Modules/Location/ParticleModulePivotOffset.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Orbit/ParticleModuleOrbit.h b/Engine/Source/Runtime/Engine/Classes/Particles/Orbit/ParticleModuleOrbit.h index b004ecbc5bd6..20ced71a4f3d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Orbit/ParticleModuleOrbit.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Orbit/ParticleModuleOrbit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Orbit/ParticleModuleOrbitBase.h b/Engine/Source/Runtime/Engine/Classes/Particles/Orbit/ParticleModuleOrbitBase.h index e9c1608e3a6d..1006068a47cb 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Orbit/ParticleModuleOrbitBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Orbit/ParticleModuleOrbitBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Orientation/ParticleModuleOrientationAxisLock.h b/Engine/Source/Runtime/Engine/Classes/Particles/Orientation/ParticleModuleOrientationAxisLock.h index e5278eeb775b..500c61a79315 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Orientation/ParticleModuleOrientationAxisLock.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Orientation/ParticleModuleOrientationAxisLock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Orientation/ParticleModuleOrientationBase.h b/Engine/Source/Runtime/Engine/Classes/Particles/Orientation/ParticleModuleOrientationBase.h index a6576dfcb3f8..c3539020b5cf 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Orientation/ParticleModuleOrientationBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Orientation/ParticleModuleOrientationBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Parameter/ParticleModuleParameterBase.h b/Engine/Source/Runtime/Engine/Classes/Particles/Parameter/ParticleModuleParameterBase.h index 8a651263c476..40de9fe3deb2 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Parameter/ParticleModuleParameterBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Parameter/ParticleModuleParameterBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Parameter/ParticleModuleParameterDynamic.h b/Engine/Source/Runtime/Engine/Classes/Particles/Parameter/ParticleModuleParameterDynamic.h index 07efd6365d21..bdb272d5eb48 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Parameter/ParticleModuleParameterDynamic.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Parameter/ParticleModuleParameterDynamic.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Parameter/ParticleModuleParameterDynamic_Seeded.h b/Engine/Source/Runtime/Engine/Classes/Particles/Parameter/ParticleModuleParameterDynamic_Seeded.h index 728a83f8b8ad..14620dd419d3 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Parameter/ParticleModuleParameterDynamic_Seeded.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Parameter/ParticleModuleParameterDynamic_Seeded.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/ParticleEmitter.h b/Engine/Source/Runtime/Engine/Classes/Particles/ParticleEmitter.h index b4e348907685..f474340d445f 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/ParticleEmitter.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/ParticleEmitter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // ParticleEmitter diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/ParticleEventManager.h b/Engine/Source/Runtime/Engine/Classes/Particles/ParticleEventManager.h index 4c236ee1a03d..259483fad038 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/ParticleEventManager.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/ParticleEventManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/ParticleLODLevel.h b/Engine/Source/Runtime/Engine/Classes/Particles/ParticleLODLevel.h index 72719c37a2e6..ebb76e100b3a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/ParticleLODLevel.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/ParticleLODLevel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * ParticleLODLevel diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/ParticleModule.h b/Engine/Source/Runtime/Engine/Classes/Particles/ParticleModule.h index fc1105fa61cd..f4f225d1d094 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/ParticleModule.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/ParticleModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/ParticleModuleRequired.h b/Engine/Source/Runtime/Engine/Classes/Particles/ParticleModuleRequired.h index 971ff76d6549..439fda4890e3 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/ParticleModuleRequired.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/ParticleModuleRequired.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSpriteEmitter.h b/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSpriteEmitter.h index ca91b48c9e7f..c89296560d73 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSpriteEmitter.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSpriteEmitter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystem.h b/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystem.h index 487cc64e9293..8acfadb66c25 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystem.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemComponent.h b/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemComponent.h index 7996f7687f2c..29432e83ac5a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemManager.h b/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemManager.h index acfabffa8554..c38a48543174 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemManager.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemReplay.h b/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemReplay.h index 9b057f03f1f1..d6bfd3343f4b 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemReplay.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemReplay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Rotation/ParticleModuleMeshRotation.h b/Engine/Source/Runtime/Engine/Classes/Particles/Rotation/ParticleModuleMeshRotation.h index 0f2a1dcaf7b6..fd6c9386d21f 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Rotation/ParticleModuleMeshRotation.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Rotation/ParticleModuleMeshRotation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Rotation/ParticleModuleMeshRotation_Seeded.h b/Engine/Source/Runtime/Engine/Classes/Particles/Rotation/ParticleModuleMeshRotation_Seeded.h index e5124cc1df5d..14ffd8d5d224 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Rotation/ParticleModuleMeshRotation_Seeded.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Rotation/ParticleModuleMeshRotation_Seeded.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Rotation/ParticleModuleRotation.h b/Engine/Source/Runtime/Engine/Classes/Particles/Rotation/ParticleModuleRotation.h index 79dac0acadb3..3777f1a8a0ad 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Rotation/ParticleModuleRotation.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Rotation/ParticleModuleRotation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Rotation/ParticleModuleRotationBase.h b/Engine/Source/Runtime/Engine/Classes/Particles/Rotation/ParticleModuleRotationBase.h index 66c1ed27b1dd..ccdd5a4bd9ef 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Rotation/ParticleModuleRotationBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Rotation/ParticleModuleRotationBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Rotation/ParticleModuleRotationOverLifetime.h b/Engine/Source/Runtime/Engine/Classes/Particles/Rotation/ParticleModuleRotationOverLifetime.h index 209c80af7cb4..a384fd7315bc 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Rotation/ParticleModuleRotationOverLifetime.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Rotation/ParticleModuleRotationOverLifetime.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Rotation/ParticleModuleRotation_Seeded.h b/Engine/Source/Runtime/Engine/Classes/Particles/Rotation/ParticleModuleRotation_Seeded.h index c9e49819434d..e638296b2848 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Rotation/ParticleModuleRotation_Seeded.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Rotation/ParticleModuleRotation_Seeded.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleMeshRotationRate.h b/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleMeshRotationRate.h index f16c5363eab6..a47a3405cda0 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleMeshRotationRate.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleMeshRotationRate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleMeshRotationRateMultiplyLife.h b/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleMeshRotationRateMultiplyLife.h index 432bc052938d..0b51f525766e 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleMeshRotationRateMultiplyLife.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleMeshRotationRateMultiplyLife.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleMeshRotationRateOverLife.h b/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleMeshRotationRateOverLife.h index 9e76a4bb07c6..8cb7b8da5954 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleMeshRotationRateOverLife.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleMeshRotationRateOverLife.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleMeshRotationRate_Seeded.h b/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleMeshRotationRate_Seeded.h index cd96eec4fa88..874e1f93efb7 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleMeshRotationRate_Seeded.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleMeshRotationRate_Seeded.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleRotationRate.h b/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleRotationRate.h index 04d7e619ac74..1f786aaabe6f 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleRotationRate.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleRotationRate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleRotationRateBase.h b/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleRotationRateBase.h index 646343befb1a..a4ce13efa097 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleRotationRateBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleRotationRateBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleRotationRateMultiplyLife.h b/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleRotationRateMultiplyLife.h index f9075d87cc48..2ce05bc64e65 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleRotationRateMultiplyLife.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleRotationRateMultiplyLife.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleRotationRate_Seeded.h b/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleRotationRate_Seeded.h index 29f4b4deee5a..02d9bcd509e9 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleRotationRate_Seeded.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/RotationRate/ParticleModuleRotationRate_Seeded.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Size/ParticleModuleSize.h b/Engine/Source/Runtime/Engine/Classes/Particles/Size/ParticleModuleSize.h index a4a2df051e6d..716322437a71 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Size/ParticleModuleSize.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Size/ParticleModuleSize.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Size/ParticleModuleSizeBase.h b/Engine/Source/Runtime/Engine/Classes/Particles/Size/ParticleModuleSizeBase.h index 7fdad0a766c1..1941988a7565 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Size/ParticleModuleSizeBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Size/ParticleModuleSizeBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Size/ParticleModuleSizeMultiplyLife.h b/Engine/Source/Runtime/Engine/Classes/Particles/Size/ParticleModuleSizeMultiplyLife.h index 512407f7e814..73e475733f14 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Size/ParticleModuleSizeMultiplyLife.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Size/ParticleModuleSizeMultiplyLife.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Size/ParticleModuleSizeScale.h b/Engine/Source/Runtime/Engine/Classes/Particles/Size/ParticleModuleSizeScale.h index fc0e969ced47..a8fb0a98d88c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Size/ParticleModuleSizeScale.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Size/ParticleModuleSizeScale.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Size/ParticleModuleSizeScaleBySpeed.h b/Engine/Source/Runtime/Engine/Classes/Particles/Size/ParticleModuleSizeScaleBySpeed.h index 49c0d17f017e..35f89bc40461 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Size/ParticleModuleSizeScaleBySpeed.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Size/ParticleModuleSizeScaleBySpeed.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== ParticleModuleSizeScaleBySpeed: Scale the size of a particle by its velocity. diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Size/ParticleModuleSize_Seeded.h b/Engine/Source/Runtime/Engine/Classes/Particles/Size/ParticleModuleSize_Seeded.h index 15f1d98accde..3f4d62eb214e 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Size/ParticleModuleSize_Seeded.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Size/ParticleModuleSize_Seeded.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Spawn/ParticleModuleSpawn.h b/Engine/Source/Runtime/Engine/Classes/Particles/Spawn/ParticleModuleSpawn.h index ad863f9afad6..9b3bc59f93bd 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Spawn/ParticleModuleSpawn.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Spawn/ParticleModuleSpawn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Spawn/ParticleModuleSpawnBase.h b/Engine/Source/Runtime/Engine/Classes/Particles/Spawn/ParticleModuleSpawnBase.h index f39bbc2a7050..da158e081726 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Spawn/ParticleModuleSpawnBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Spawn/ParticleModuleSpawnBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Spawn/ParticleModuleSpawnPerUnit.h b/Engine/Source/Runtime/Engine/Classes/Particles/Spawn/ParticleModuleSpawnPerUnit.h index a0f5a8b68998..5581710e3bdd 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Spawn/ParticleModuleSpawnPerUnit.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Spawn/ParticleModuleSpawnPerUnit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/SubUV/ParticleModuleSubUV.h b/Engine/Source/Runtime/Engine/Classes/Particles/SubUV/ParticleModuleSubUV.h index 7e8e9456dc6b..4dfe0f8d1ee0 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/SubUV/ParticleModuleSubUV.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/SubUV/ParticleModuleSubUV.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/SubUV/ParticleModuleSubUVBase.h b/Engine/Source/Runtime/Engine/Classes/Particles/SubUV/ParticleModuleSubUVBase.h index f4f73364e6cf..3530932d8f8a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/SubUV/ParticleModuleSubUVBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/SubUV/ParticleModuleSubUVBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/SubUV/ParticleModuleSubUVMovie.h b/Engine/Source/Runtime/Engine/Classes/Particles/SubUV/ParticleModuleSubUVMovie.h index 377642222448..738b47a2c3f6 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/SubUV/ParticleModuleSubUVMovie.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/SubUV/ParticleModuleSubUVMovie.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/SubUVAnimation.h b/Engine/Source/Runtime/Engine/Classes/Particles/SubUVAnimation.h index 8305b8f2679d..7025ef544e56 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/SubUVAnimation.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/SubUVAnimation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * SubUV animation asset diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Trail/ParticleModuleTrailBase.h b/Engine/Source/Runtime/Engine/Classes/Particles/Trail/ParticleModuleTrailBase.h index 89f4b1a65cb6..70964831480f 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Trail/ParticleModuleTrailBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Trail/ParticleModuleTrailBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * ParticleModuleTrailBase diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Trail/ParticleModuleTrailSource.h b/Engine/Source/Runtime/Engine/Classes/Particles/Trail/ParticleModuleTrailSource.h index ede11eeb2075..0d607250a68a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Trail/ParticleModuleTrailSource.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Trail/ParticleModuleTrailSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * ParticleModuleTrailSource diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/TypeData/ParticleModuleTypeDataAnimTrail.h b/Engine/Source/Runtime/Engine/Classes/Particles/TypeData/ParticleModuleTypeDataAnimTrail.h index 3da3c27d9016..c8f947488702 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/TypeData/ParticleModuleTypeDataAnimTrail.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/TypeData/ParticleModuleTypeDataAnimTrail.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * ParticleModuleTypeDataAnimTrail diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/TypeData/ParticleModuleTypeDataBase.h b/Engine/Source/Runtime/Engine/Classes/Particles/TypeData/ParticleModuleTypeDataBase.h index 3ef754150615..29a39c7aa8f4 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/TypeData/ParticleModuleTypeDataBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/TypeData/ParticleModuleTypeDataBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/TypeData/ParticleModuleTypeDataBeam2.h b/Engine/Source/Runtime/Engine/Classes/Particles/TypeData/ParticleModuleTypeDataBeam2.h index 6dcf260965b4..e214a11c9151 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/TypeData/ParticleModuleTypeDataBeam2.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/TypeData/ParticleModuleTypeDataBeam2.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/TypeData/ParticleModuleTypeDataGpu.h b/Engine/Source/Runtime/Engine/Classes/Particles/TypeData/ParticleModuleTypeDataGpu.h index 5915ebc8a8a4..2881a1365261 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/TypeData/ParticleModuleTypeDataGpu.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/TypeData/ParticleModuleTypeDataGpu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleModuleTypeDataGpu: Type data definition for GPU particle simulation. diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/TypeData/ParticleModuleTypeDataMesh.h b/Engine/Source/Runtime/Engine/Classes/Particles/TypeData/ParticleModuleTypeDataMesh.h index 1a28c8806d27..bc3ce016ba39 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/TypeData/ParticleModuleTypeDataMesh.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/TypeData/ParticleModuleTypeDataMesh.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/TypeData/ParticleModuleTypeDataRibbon.h b/Engine/Source/Runtime/Engine/Classes/Particles/TypeData/ParticleModuleTypeDataRibbon.h index b6861bccd7d0..d285c5360975 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/TypeData/ParticleModuleTypeDataRibbon.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/TypeData/ParticleModuleTypeDataRibbon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * ParticleModuleTypeDataRibbon diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/VectorField/ParticleModuleVectorFieldBase.h b/Engine/Source/Runtime/Engine/Classes/Particles/VectorField/ParticleModuleVectorFieldBase.h index 258b531b49fa..9d5af5eca256 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/VectorField/ParticleModuleVectorFieldBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/VectorField/ParticleModuleVectorFieldBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== ParticleModuleVectorFieldBase: Base class for organizing vector field diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/VectorField/ParticleModuleVectorFieldGlobal.h b/Engine/Source/Runtime/Engine/Classes/Particles/VectorField/ParticleModuleVectorFieldGlobal.h index 7e675dcbc7f5..994c863b72ea 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/VectorField/ParticleModuleVectorFieldGlobal.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/VectorField/ParticleModuleVectorFieldGlobal.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== ParticleModuleVectorFieldGlobal: Global vector field scale. diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/VectorField/ParticleModuleVectorFieldLocal.h b/Engine/Source/Runtime/Engine/Classes/Particles/VectorField/ParticleModuleVectorFieldLocal.h index 0383d0b3927b..12a300a92a5b 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/VectorField/ParticleModuleVectorFieldLocal.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/VectorField/ParticleModuleVectorFieldLocal.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== ParticleModuleVectorFieldLocal: Emitter-local vector field. diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/VectorField/ParticleModuleVectorFieldRotation.h b/Engine/Source/Runtime/Engine/Classes/Particles/VectorField/ParticleModuleVectorFieldRotation.h index 4597047dc388..a5987b30746b 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/VectorField/ParticleModuleVectorFieldRotation.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/VectorField/ParticleModuleVectorFieldRotation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== ParticleModuleVectorFieldRotation: Random initial rotation for local diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/VectorField/ParticleModuleVectorFieldRotationRate.h b/Engine/Source/Runtime/Engine/Classes/Particles/VectorField/ParticleModuleVectorFieldRotationRate.h index 3db12d0d9ac9..ffdae864320b 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/VectorField/ParticleModuleVectorFieldRotationRate.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/VectorField/ParticleModuleVectorFieldRotationRate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== ParticleModuleVectorFieldRotationRate: Rotation rate for vector fields. diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/VectorField/ParticleModuleVectorFieldScale.h b/Engine/Source/Runtime/Engine/Classes/Particles/VectorField/ParticleModuleVectorFieldScale.h index 24b01b9622de..b5e7c4588d5e 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/VectorField/ParticleModuleVectorFieldScale.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/VectorField/ParticleModuleVectorFieldScale.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== ParticleModuleVectorFieldScale: Per-particle vector field scale. diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/VectorField/ParticleModuleVectorFieldScaleOverLife.h b/Engine/Source/Runtime/Engine/Classes/Particles/VectorField/ParticleModuleVectorFieldScaleOverLife.h index 911197e0d4ce..db8395e14c09 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/VectorField/ParticleModuleVectorFieldScaleOverLife.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/VectorField/ParticleModuleVectorFieldScaleOverLife.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== ParticleModuleVectorFieldScaleOverLife: Per-particle vector field scale over life. diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Velocity/ParticleModuleVelocity.h b/Engine/Source/Runtime/Engine/Classes/Particles/Velocity/ParticleModuleVelocity.h index affe5be835b2..cd2f9b561272 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Velocity/ParticleModuleVelocity.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Velocity/ParticleModuleVelocity.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Velocity/ParticleModuleVelocityBase.h b/Engine/Source/Runtime/Engine/Classes/Particles/Velocity/ParticleModuleVelocityBase.h index e1c8c9e69ac9..f79e551a2b3e 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Velocity/ParticleModuleVelocityBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Velocity/ParticleModuleVelocityBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Velocity/ParticleModuleVelocityCone.h b/Engine/Source/Runtime/Engine/Classes/Particles/Velocity/ParticleModuleVelocityCone.h index 8da7113e3408..d4b6eb7897ed 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Velocity/ParticleModuleVelocityCone.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Velocity/ParticleModuleVelocityCone.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Velocity/ParticleModuleVelocityInheritParent.h b/Engine/Source/Runtime/Engine/Classes/Particles/Velocity/ParticleModuleVelocityInheritParent.h index a998acdbb48f..a2ac712043d7 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Velocity/ParticleModuleVelocityInheritParent.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Velocity/ParticleModuleVelocityInheritParent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Velocity/ParticleModuleVelocityOverLifetime.h b/Engine/Source/Runtime/Engine/Classes/Particles/Velocity/ParticleModuleVelocityOverLifetime.h index 460fdc4a03a9..61e7184fd950 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Velocity/ParticleModuleVelocityOverLifetime.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Velocity/ParticleModuleVelocityOverLifetime.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/Velocity/ParticleModuleVelocity_Seeded.h b/Engine/Source/Runtime/Engine/Classes/Particles/Velocity/ParticleModuleVelocity_Seeded.h index c9cea696102f..4177e9ea6865 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/Velocity/ParticleModuleVelocity_Seeded.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/Velocity/ParticleModuleVelocity_Seeded.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Particles/WorldPSCPool.h b/Engine/Source/Runtime/Engine/Classes/Particles/WorldPSCPool.h index daa276438469..8f23345c6fe7 100644 --- a/Engine/Source/Runtime/Engine/Classes/Particles/WorldPSCPool.h +++ b/Engine/Source/Runtime/Engine/Classes/Particles/WorldPSCPool.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicalMaterials/PhysicalMaterial.h b/Engine/Source/Runtime/Engine/Classes/PhysicalMaterials/PhysicalMaterial.h index 852b677e965a..0e8d48515ab2 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicalMaterials/PhysicalMaterial.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicalMaterials/PhysicalMaterial.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -131,7 +131,8 @@ public: virtual void FinishDestroy() override; //~ End UObject Interface - const FPhysicsMaterialHandle& GetPhysicsMaterial(); + /** Get the physics-interface derived version of this material */ + FPhysicsMaterialHandle& GetPhysicsMaterial(); /** Determine Material Type from input PhysicalMaterial **/ static EPhysicalSurface DetermineSurfaceType(UPhysicalMaterial const* PhysicalMaterial); diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicalMaterials/PhysicalMaterialPropertyBase.h b/Engine/Source/Runtime/Engine/Classes/PhysicalMaterials/PhysicalMaterialPropertyBase.h index b263e74fb9ed..5199a21373db 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicalMaterials/PhysicalMaterialPropertyBase.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicalMaterials/PhysicalMaterialPropertyBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * This is the PhysicalMaterialPropertyBase which the PhysicalMaterial has. diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/AggregateGeom.h b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/AggregateGeom.h index c52ed3d2ca77..099918eaa7b3 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/AggregateGeom.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/AggregateGeom.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h index b8f9000077c0..33b75376f777 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -27,7 +27,7 @@ class UPrimitiveComponent; struct FShapeData; -ENGINE_API int32 FillInlineShapeArray_AssumesLocked(PhysicsInterfaceTypes::FInlineShapeArray& Array, const FPhysicsActorHandle& Actor, EPhysicsSceneType InSceneType = PST_MAX); +ENGINE_API int32 FillInlineShapeArray_AssumesLocked(PhysicsInterfaceTypes::FInlineShapeArray& Array, const FPhysicsActorHandle& Actor); UENUM(BlueprintType) namespace EDOFMode @@ -120,19 +120,6 @@ enum class BodyInstanceSceneState : uint8 Removed }; - -/** Whether to override the sync/async scene used by a dynamic actor*/ -UENUM(BlueprintType) -enum class EDynamicActorScene : uint8 -{ - //Use whatever the body instance wants - Default, - //use sync scene - UseSyncScene, - //use async scene - UseAsyncScene -}; - /** Container for a physics representation of an object */ USTRUCT(BlueprintType) struct ENGINE_API FBodyInstance @@ -264,13 +251,6 @@ public: UPROPERTY(EditAnywhere, Category = Physics, meta = (editcondition = "bSimulatePhysics", InlineEditConditionToggle)) uint8 bOverrideMaxAngularVelocity : 1; - /** - * If true, this body will be put into the asynchronous physics scene. If false, it will be put into the synchronous physics scene. - * If the body is static, it will be placed into both scenes regardless of the value of bUseAsyncScene. - */ - UPROPERTY(EditAnywhere, AdvancedDisplay, BlueprintReadWrite, Category = Physics) - uint8 bUseAsyncScene : 1; - /** * @HACK: @@ -304,8 +284,6 @@ protected: /** Whether we are pending a collision profile setup */ uint8 bPendingCollisionProfileSetup : 1; - uint8 bHasSharedShapes : 1; - public: /** Current scale of physics - used to know when and how physics must be rescaled to match current transform of OwnerComponent. */ FVector Scale3D; @@ -444,6 +422,7 @@ public: public: + FPhysicsActorHandle& GetPhysicsActorHandle(); const FPhysicsActorHandle& GetPhysicsActorHandle() const; const FPhysicsActorHandle& GetActorReferenceWithWelding() const; @@ -481,9 +460,6 @@ public: /** Whether to use the BodySetup's PhysicsType to override if the instance simulates*/ bool bPhysicsTypeDeterminesSimulation; - /** Whether to override the physics scene used for simulation */ - EDynamicActorScene DynamicActorScene; - /** An aggregate to place the body into */ FPhysicsAggregateHandle Aggregate; }; @@ -537,7 +513,6 @@ public: /** * Utility to get all the shapes from a FBodyInstance - * Shapes belonging to sync actor are first, then async. Number of shapes belonging to sync actor is returned. * NOTE: This function is not thread safe. You must hold the physics scene lock while calling it and reading/writing from the shapes */ int32 GetAllShapes_AssumesLocked(TArray& OutShapes) const; @@ -615,13 +590,6 @@ public: /** Sets a custom slope override struct for this instance. Implicitly sets bOverrideWalkableSlopeOnInstance to true. */ void SetWalkableSlopeOverride(const FWalkableSlopeOverride& NewOverride); - bool UseAsyncScene(const FPhysScene* PhysScene) const; - - bool HasSharedShapes() const{ return bHasSharedShapes; } - - /** Indicates whether this body should use the async scene. Must be called before body is init'd, will assert otherwise. Will have no affect if there is no async scene. */ - void SetUseAsyncScene(bool bNewUseAsyncScene); - /** Returns true if the body is not static */ bool IsDynamic() const; @@ -826,9 +794,8 @@ public: * @param PShape The shape we are applying the material to * @param SimplePhysMat The material to use if a simple shape is provided (or complex materials are empty) * @param ComplexPhysMats The array of materials to apply if a complex shape is provided - * @param bSharedShape If this is true it means you've already detached the shape from all actors that use it (attached shared shapes are not writable). */ - static void ApplyMaterialToShape_AssumesLocked(const FPhysicsShapeHandle& InShape, UPhysicalMaterial* SimplePhysMat, const TArrayView& ComplexPhysMats, const bool bSharedShape); + static void ApplyMaterialToShape_AssumesLocked(const FPhysicsShapeHandle& InShape, UPhysicalMaterial* SimplePhysMat, const TArrayView& ComplexPhysMats); /** Note: This function is not thread safe. Make sure you obtain the appropriate physics scene lock before calling it*/ void ApplyMaterialToInstanceShapes_AssumesLocked(UPhysicalMaterial* SimplePhysMat, TArray& ComplexPhysMats); diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodySetup.h b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodySetup.h index 808b4297c255..8405ec62199c 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodySetup.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodySetup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -415,14 +415,12 @@ public: */ ENGINE_API void AddShapesToRigidActor_AssumesLocked( FBodyInstance* OwningInstance, - EPhysicsSceneType SceneType, FVector& Scale3D, UPhysicalMaterial* SimpleMaterial, TArray& ComplexMaterials, const FBodyCollisionData& BodyCollisionData, const FTransform& RelativeTM = FTransform::Identity, - TArray* NewShapes = NULL, - bool bShapeSharing = false); + TArray* NewShapes = NULL); friend struct FIterateBodySetupHelper; diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodySetupEnums.h b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodySetupEnums.h index a70789005a74..a9bbe0d85cad 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodySetupEnums.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodySetupEnums.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BoxElem.h b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BoxElem.h index ad3cdc34fba8..7101754f08ba 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BoxElem.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BoxElem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintDrives.h b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintDrives.h index dd9607a8adb5..d4be52cb5d63 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintDrives.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintDrives.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintInstance.h b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintInstance.h index 63fe37f1fd4e..45c07c2bcac8 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintInstance.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintInstance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintTypes.h b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintTypes.h index 14b2a5967b9d..fa1234666e59 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintTypes.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintUtils.h b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintUtils.h index 62920aa68d02..dc90c96ea114 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintUtils.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConvexElem.h b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConvexElem.h index 5fea58093284..8d0d20c3fe64 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConvexElem.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConvexElem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicalAnimationComponent.h b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicalAnimationComponent.h index 25c6ca8150ea..737c48596fe3 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicalAnimationComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicalAnimationComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsAsset.h b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsAsset.h index 794dc62f94ac..982f7c073166 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsAsset.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsAsset.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -75,12 +75,6 @@ class UPhysicsAsset : public UObject, public IInterface_PreviewMeshProvider public: - /** - * If true, bodies of the physics asset will be put into the asynchronous physics scene. If false, they will be put into the synchronous physics scene. - */ - UPROPERTY(EditAnywhere, AdvancedDisplay, Category = Physics) - uint8 bUseAsyncScene:1; - /** If true, we skip instancing bodies for this PhysicsAsset on dedicated servers */ UPROPERTY(EditAnywhere, AdvancedDisplay, Category = Physics) uint8 bNotForDedicatedServer:1; diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsCollisionHandler.h b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsCollisionHandler.h index 96308563d8a8..738b13370dc4 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsCollisionHandler.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsCollisionHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsConstraintActor.h b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsConstraintActor.h index 07f012c0bcd5..836a1c094f36 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsConstraintActor.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsConstraintActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once //~============================================================================= diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsConstraintComponent.h b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsConstraintComponent.h index d0d5bf11f1c6..c0fc59dc7cf3 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsConstraintComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsConstraintComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsConstraintTemplate.h b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsConstraintTemplate.h index 06cad7df51e7..3f267deb3db6 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsConstraintTemplate.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsConstraintTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= // Complete constraint definition used by rigid body physics. diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsHandleComponent.h b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsHandleComponent.h index eb57bf1bcb4d..38099eac5427 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsHandleComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsHandleComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsSettings.h b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsSettings.h index 1e75b4c0ce6b..1afc117c7590 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsSettings.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PhysicsSettings.h: Declares the PhysicsSettings class. @@ -104,11 +104,7 @@ class ENGINE_API UPhysicsSettings : public UDeveloperSettings /** Triangles from triangle meshes (BSP) with an area less than or equal to this value will be removed from physics collision data. Set to less than 0 to disable. */ UPROPERTY(config, EditAnywhere, AdvancedDisplay, meta = (ClampMin = "-1.0", UIMin = "-1.0", ClampMax = "10.0", UIMax = "10.0"), Category = Constants) float TriangleMeshTriangleMinAreaThreshold; - - /** Enables the use of an async scene */ - UPROPERTY(config, EditAnywhere, AdvancedDisplay, Category=Simulation) - bool bEnableAsyncScene; - + /** Enables shape sharing between sync and async scene for static rigid actors */ UPROPERTY(config, EditAnywhere, AdvancedDisplay, Category = Simulation, meta = (editcondition="bEnableAsyncScene")) bool bEnableShapeSharing; @@ -244,10 +240,6 @@ class ENGINE_API UPhysicsSettings : public UDeveloperSettings UPROPERTY(config, EditAnywhere, AdvancedDisplay, meta = (ClampMin = "0.0", UIMin = "0.0", ClampMax = "1.0", UIMax = "1.0"), Category = Framerate) float SyncSceneSmoothingFactor; - /** Physics delta time smoothing factor for async scene. */ - UPROPERTY(config, EditAnywhere, AdvancedDisplay, meta = (ClampMin = "0.0", UIMin = "0.0", ClampMax = "1.0", UIMax = "1.0"), Category = Framerate) - float AsyncSceneSmoothingFactor; - /** Physics delta time initial average. */ UPROPERTY(config, EditAnywhere, AdvancedDisplay, meta = (ClampMin = "0.0013", UIMin = "0.0013", ClampMax = "1.0", UIMax = "1.0"), Category = Framerate) float InitialAverageFrameRate; diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsSettingsEnums.h b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsSettingsEnums.h index 326ef1572343..6face35de3bc 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsSettingsEnums.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsSettingsEnums.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PhysicsSettingsEnums.h: Declares the PhysicsSettings enums diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsSpringComponent.h b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsSpringComponent.h index f85e4daf9449..90b3122bd121 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsSpringComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsSpringComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsThruster.h b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsThruster.h index 50b308e2ead5..e0096bdb7a22 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsThruster.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsThruster.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsThrusterComponent.h b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsThrusterComponent.h index 796078393e2b..36217e4dbaff 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsThrusterComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsThrusterComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/RadialForceActor.h b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/RadialForceActor.h index b924dad21c90..3132db57125f 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/RadialForceActor.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/RadialForceActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/RadialForceComponent.h b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/RadialForceComponent.h index 05538e135f7d..ca52e43f5db7 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/RadialForceComponent.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/RadialForceComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/RigidBodyBase.h b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/RigidBodyBase.h index 89abdaf7bb26..26fa3e236525 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/RigidBodyBase.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/RigidBodyBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //============================================================================= // RigidBodyBase: The base class of all rigid bodies. diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/RigidBodyIndexPair.h b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/RigidBodyIndexPair.h index cb6ebaf5ec7b..9f11f1cf82ec 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/RigidBodyIndexPair.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/RigidBodyIndexPair.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ShapeElem.h b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ShapeElem.h index c7cfea38026f..0d2aff8e2212 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ShapeElem.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ShapeElem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/SphereElem.h b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/SphereElem.h index a0fad18501af..b38a0130795a 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/SphereElem.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/SphereElem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/SphylElem.h b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/SphylElem.h index fa545c69a7d4..0b9d51e8e7c8 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/SphylElem.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/SphylElem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/TaperedCapsuleElem.h b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/TaperedCapsuleElem.h index 794eaff29510..a35c0e9800f7 100644 --- a/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/TaperedCapsuleElem.h +++ b/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/TaperedCapsuleElem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Slate/ButtonStyleAsset.h b/Engine/Source/Runtime/Engine/Classes/Slate/ButtonStyleAsset.h index 9f32774725d3..9f090b7bd393 100644 --- a/Engine/Source/Runtime/Engine/Classes/Slate/ButtonStyleAsset.h +++ b/Engine/Source/Runtime/Engine/Classes/Slate/ButtonStyleAsset.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Slate/CheckboxStyleAsset.h b/Engine/Source/Runtime/Engine/Classes/Slate/CheckboxStyleAsset.h index 76a6b0ee5493..11b5a615c0e1 100644 --- a/Engine/Source/Runtime/Engine/Classes/Slate/CheckboxStyleAsset.h +++ b/Engine/Source/Runtime/Engine/Classes/Slate/CheckboxStyleAsset.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Slate/SlateBrushAsset.h b/Engine/Source/Runtime/Engine/Classes/Slate/SlateBrushAsset.h index 9c606858a659..af7fcdfcf538 100644 --- a/Engine/Source/Runtime/Engine/Classes/Slate/SlateBrushAsset.h +++ b/Engine/Source/Runtime/Engine/Classes/Slate/SlateBrushAsset.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/AmbientSound.h b/Engine/Source/Runtime/Engine/Classes/Sound/AmbientSound.h index 24caf277aaea..2f603468c3fc 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/AmbientSound.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/AmbientSound.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/AudioSettings.h b/Engine/Source/Runtime/Engine/Classes/Sound/AudioSettings.h index 5439d73f428f..13e0192371ec 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/AudioSettings.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/AudioSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/AudioVolume.h b/Engine/Source/Runtime/Engine/Classes/Sound/AudioVolume.h index 3b0422049321..3c1950658818 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/AudioVolume.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/AudioVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/DialogueSoundWaveProxy.h b/Engine/Source/Runtime/Engine/Classes/Sound/DialogueSoundWaveProxy.h index 668f1d82993f..571518df5126 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/DialogueSoundWaveProxy.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/DialogueSoundWaveProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/DialogueTypes.h b/Engine/Source/Runtime/Engine/Classes/Sound/DialogueTypes.h index bd3c8efa5fea..7b62ad26486a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/DialogueTypes.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/DialogueTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/DialogueVoice.h b/Engine/Source/Runtime/Engine/Classes/Sound/DialogueVoice.h index e1f98db4cbb4..0cf1a6a139c6 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/DialogueVoice.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/DialogueVoice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/DialogueWave.h b/Engine/Source/Runtime/Engine/Classes/Sound/DialogueWave.h index aafe5e04e8f2..c60f7abcb9c3 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/DialogueWave.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/DialogueWave.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/ReverbEffect.h b/Engine/Source/Runtime/Engine/Classes/Sound/ReverbEffect.h index 2a7208d174cc..61647eaac87a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/ReverbEffect.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/ReverbEffect.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SampleBuffer.h b/Engine/Source/Runtime/Engine/Classes/Sound/SampleBuffer.h index a03610ca376b..33a3401a468c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SampleBuffer.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SampleBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundAttenuation.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundAttenuation.h index 8e91d9755771..190bf571642f 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundAttenuation.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundAttenuation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundBase.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundBase.h index 457fb28374c3..d4c313191c86 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundClass.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundClass.h index 97e0e383f336..6d14101c33f9 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundClass.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundClass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundConcurrency.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundConcurrency.h index 4f3a3bd48f26..9ee8b3ee8d67 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundConcurrency.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundConcurrency.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundCue.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundCue.h index d31e8700d6f2..8720fff3361e 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundCue.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundCue.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundEffectBase.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundEffectBase.h index 8c3e2ba556b4..ce0ea7224572 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundEffectBase.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundEffectBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundEffectPreset.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundEffectPreset.h index 39c1fe068276..906f776d99bd 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundEffectPreset.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundEffectPreset.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundEffectSource.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundEffectSource.h index a9a80b788f78..387934ba445c 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundEffectSource.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundEffectSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundEffectSubmix.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundEffectSubmix.h index 33da4d7a0459..c650b2c738de 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundEffectSubmix.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundEffectSubmix.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundGroups.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundGroups.h index 0603cf875fd4..610ac8d46696 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundGroups.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundGroups.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundMix.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundMix.h index ed88a93061ce..c7b4cb280f93 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundMix.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundMix.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNode.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNode.h index 5dad630a457d..3a7c7d00b3b0 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNode.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeAssetReferencer.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeAssetReferencer.h index 1510ebea58fc..0eaa366abd89 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeAssetReferencer.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeAssetReferencer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeAttenuation.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeAttenuation.h index 90df61a86e08..30acd2e9befa 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeAttenuation.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeAttenuation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeBranch.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeBranch.h index 3bcfacd9a964..c67547efa798 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeBranch.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeBranch.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeConcatenator.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeConcatenator.h index 987c2eabb5fd..c85525273684 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeConcatenator.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeConcatenator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeDelay.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeDelay.h index 34f4c65bd0a1..ad012f45291a 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeDelay.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeDelay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeDialoguePlayer.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeDialoguePlayer.h index f22b6925fde1..1657dd3b1ae1 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeDialoguePlayer.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeDialoguePlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeDistanceCrossFade.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeDistanceCrossFade.h index 5ac08495c64a..d6d15a60f2fa 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeDistanceCrossFade.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeDistanceCrossFade.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeDoppler.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeDoppler.h index 2789a1e00108..aab00aee4e68 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeDoppler.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeDoppler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeEnveloper.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeEnveloper.h index 1083797b3a5f..08ba3ec9cc79 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeEnveloper.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeEnveloper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeGroupControl.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeGroupControl.h index 2851ac66574a..4afffbbc9bbd 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeGroupControl.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeGroupControl.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeLooping.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeLooping.h index 05dfb3312bc8..786c8aef203e 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeLooping.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeLooping.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeMature.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeMature.h index ccd25942d8c3..59d4b1b32ba9 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeMature.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeMature.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeMixer.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeMixer.h index 6103e82eab02..6f390bba7419 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeMixer.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeMixer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeModulator.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeModulator.h index 4896a8b327ab..9380de7482c9 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeModulator.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeModulator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeModulatorContinuous.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeModulatorContinuous.h index 83f42ad85683..652dcd7ad872 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeModulatorContinuous.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeModulatorContinuous.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeOscillator.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeOscillator.h index 2d2b30e0c959..2e44d29ce768 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeOscillator.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeOscillator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeParamCrossFade.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeParamCrossFade.h index fd7272970094..ad566174ffed 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeParamCrossFade.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeParamCrossFade.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeQualityLevel.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeQualityLevel.h index c60a643a08c6..76ca08bff851 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeQualityLevel.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeQualityLevel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeRandom.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeRandom.h index ea6b0020a6f5..b9e028a5a298 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeRandom.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeRandom.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeSoundClass.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeSoundClass.h index 10fe9494d17f..5bfe78324acf 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeSoundClass.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeSoundClass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeSwitch.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeSwitch.h index 173c3a33cbb4..4af2344d8c96 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeSwitch.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeSwitch.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeWaveParam.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeWaveParam.h index 2e60b5e5a4c4..b117c8b69222 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeWaveParam.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeWaveParam.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeWavePlayer.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeWavePlayer.h index d878fe736e71..29537a7c8bdc 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeWavePlayer.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeWavePlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundSourceBus.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundSourceBus.h index f3cc1219b3af..91a063df4e46 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundSourceBus.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundSourceBus.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundSourceBusSend.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundSourceBusSend.h index 7cb071cf1617..a687fc5d3001 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundSourceBusSend.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundSourceBusSend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundSubmix.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundSubmix.h index a8d9cafa30a5..60f601536142 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundSubmix.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundSubmix.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h index a1b2fad7e8ee..33523530fd3d 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundWaveProcedural.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundWaveProcedural.h index 55b12d7121c8..49a6c0160803 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundWaveProcedural.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundWaveProcedural.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** diff --git a/Engine/Source/Runtime/Engine/Classes/Sound/SoundWaveStreaming.h b/Engine/Source/Runtime/Engine/Classes/Sound/SoundWaveStreaming.h index a950c918aaa5..08e4fcae0554 100644 --- a/Engine/Source/Runtime/Engine/Classes/Sound/SoundWaveStreaming.h +++ b/Engine/Source/Runtime/Engine/Classes/Sound/SoundWaveStreaming.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifdef _MSC_VER #pragma message(__FILE__"(9): warning : #include SoundWaveProcedural.h instead of SoundWaveStreaming.h") diff --git a/Engine/Source/Runtime/Engine/Classes/Tests/AutomationTestSettings.h b/Engine/Source/Runtime/Engine/Classes/Tests/AutomationTestSettings.h index 2713924f1ba7..5a534f546d76 100644 --- a/Engine/Source/Runtime/Engine/Classes/Tests/AutomationTestSettings.h +++ b/Engine/Source/Runtime/Engine/Classes/Tests/AutomationTestSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AutomationTestSettings.h: Declares the UAutomationTestSettings class. diff --git a/Engine/Source/Runtime/Engine/Classes/Tests/TextPropertyTestObject.h b/Engine/Source/Runtime/Engine/Classes/Tests/TextPropertyTestObject.h index 642d03abe095..2f1ba3a88bea 100644 --- a/Engine/Source/Runtime/Engine/Classes/Tests/TextPropertyTestObject.h +++ b/Engine/Source/Runtime/Engine/Classes/Tests/TextPropertyTestObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. diff --git a/Engine/Source/Runtime/Engine/Classes/VT/VirtualTexture.h b/Engine/Source/Runtime/Engine/Classes/VT/VirtualTexture.h index a3b3b00d45a1..f66fa5e96121 100644 --- a/Engine/Source/Runtime/Engine/Classes/VT/VirtualTexture.h +++ b/Engine/Source/Runtime/Engine/Classes/VT/VirtualTexture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/VT/VirtualTextureSpace.h b/Engine/Source/Runtime/Engine/Classes/VT/VirtualTextureSpace.h index 8cc6762eb68f..467a8948b908 100644 --- a/Engine/Source/Runtime/Engine/Classes/VT/VirtualTextureSpace.h +++ b/Engine/Source/Runtime/Engine/Classes/VT/VirtualTextureSpace.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/VectorField/VectorField.h b/Engine/Source/Runtime/Engine/Classes/VectorField/VectorField.h index 0b89791ea6a7..1f23a3ab672c 100644 --- a/Engine/Source/Runtime/Engine/Classes/VectorField/VectorField.h +++ b/Engine/Source/Runtime/Engine/Classes/VectorField/VectorField.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VectorField: A 3D grid of vectors. diff --git a/Engine/Source/Runtime/Engine/Classes/VectorField/VectorFieldAnimated.h b/Engine/Source/Runtime/Engine/Classes/VectorField/VectorFieldAnimated.h index fd37485dbb5d..4cd4a574db9a 100644 --- a/Engine/Source/Runtime/Engine/Classes/VectorField/VectorFieldAnimated.h +++ b/Engine/Source/Runtime/Engine/Classes/VectorField/VectorFieldAnimated.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== VectorFieldAnimated: An animated 3D grid of vectors. diff --git a/Engine/Source/Runtime/Engine/Classes/VectorField/VectorFieldStatic.h b/Engine/Source/Runtime/Engine/Classes/VectorField/VectorFieldStatic.h index 0c1ca8efd91e..008b1afac1fa 100644 --- a/Engine/Source/Runtime/Engine/Classes/VectorField/VectorFieldStatic.h +++ b/Engine/Source/Runtime/Engine/Classes/VectorField/VectorFieldStatic.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VectorField: A 3D grid of vectors. diff --git a/Engine/Source/Runtime/Engine/Classes/VectorField/VectorFieldVolume.h b/Engine/Source/Runtime/Engine/Classes/VectorField/VectorFieldVolume.h index da9c849ce667..478799b84ac3 100644 --- a/Engine/Source/Runtime/Engine/Classes/VectorField/VectorFieldVolume.h +++ b/Engine/Source/Runtime/Engine/Classes/VectorField/VectorFieldVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VectorFieldVolume: Volume encompassing a vector field. diff --git a/Engine/Source/Runtime/Engine/Classes/Vehicles/TireType.h b/Engine/Source/Runtime/Engine/Classes/Vehicles/TireType.h index a4af84f14fe7..3de96739600e 100644 --- a/Engine/Source/Runtime/Engine/Classes/Vehicles/TireType.h +++ b/Engine/Source/Runtime/Engine/Classes/Vehicles/TireType.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/VisualLogger/VisualLoggerAutomationTests.h b/Engine/Source/Runtime/Engine/Classes/VisualLogger/VisualLoggerAutomationTests.h index 7e22ecf7ce33..30ecd39dd321 100644 --- a/Engine/Source/Runtime/Engine/Classes/VisualLogger/VisualLoggerAutomationTests.h +++ b/Engine/Source/Runtime/Engine/Classes/VisualLogger/VisualLoggerAutomationTests.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Classes/VisualLogger/VisualLoggerBinaryFileDevice.h b/Engine/Source/Runtime/Engine/Classes/VisualLogger/VisualLoggerBinaryFileDevice.h index 90cf70c07338..36c47db02aad 100644 --- a/Engine/Source/Runtime/Engine/Classes/VisualLogger/VisualLoggerBinaryFileDevice.h +++ b/Engine/Source/Runtime/Engine/Classes/VisualLogger/VisualLoggerBinaryFileDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Classes/VisualLogger/VisualLoggerKismetLibrary.h b/Engine/Source/Runtime/Engine/Classes/VisualLogger/VisualLoggerKismetLibrary.h index d3e43f3cefd1..52066f8f3d1b 100644 --- a/Engine/Source/Runtime/Engine/Classes/VisualLogger/VisualLoggerKismetLibrary.h +++ b/Engine/Source/Runtime/Engine/Classes/VisualLogger/VisualLoggerKismetLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Engine.Build.cs b/Engine/Source/Runtime/Engine/Engine.Build.cs index 1a8a8e04f1a0..ea7626049ff2 100644 --- a/Engine/Source/Runtime/Engine/Engine.Build.cs +++ b/Engine/Source/Runtime/Engine/Engine.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Runtime/Engine/Private/ADPCMAudioInfo.cpp b/Engine/Source/Runtime/Engine/Private/ADPCMAudioInfo.cpp index 1b4e4810e7b1..1d90e5deb231 100644 --- a/Engine/Source/Runtime/Engine/Private/ADPCMAudioInfo.cpp +++ b/Engine/Source/Runtime/Engine/Private/ADPCMAudioInfo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ADPCMAudioInfo.h" diff --git a/Engine/Source/Runtime/Engine/Private/AI/AISystemBase.cpp b/Engine/Source/Runtime/Engine/Private/AI/AISystemBase.cpp index f0d40618c10c..10e5f419a575 100644 --- a/Engine/Source/Runtime/Engine/Private/AI/AISystemBase.cpp +++ b/Engine/Source/Runtime/Engine/Private/AI/AISystemBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AI/AISystemBase.h" #include "Templates/Casts.h" diff --git a/Engine/Source/Runtime/Engine/Private/AI/Navigation/AvoidanceManager.cpp b/Engine/Source/Runtime/Engine/Private/AI/Navigation/AvoidanceManager.cpp index b3961b6fd916..b3be7b0abade 100644 --- a/Engine/Source/Runtime/Engine/Private/AI/Navigation/AvoidanceManager.cpp +++ b/Engine/Source/Runtime/Engine/Private/AI/Navigation/AvoidanceManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AI/Navigation/AvoidanceManager.h" #include "TimerManager.h" diff --git a/Engine/Source/Runtime/Engine/Private/AI/Navigation/NavCollisionBase.cpp b/Engine/Source/Runtime/Engine/Private/AI/Navigation/NavCollisionBase.cpp index f6a93c33a4e3..b40bcb486116 100644 --- a/Engine/Source/Runtime/Engine/Private/AI/Navigation/NavCollisionBase.cpp +++ b/Engine/Source/Runtime/Engine/Private/AI/Navigation/NavCollisionBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AI/Navigation/NavCollisionBase.h" diff --git a/Engine/Source/Runtime/Engine/Private/AI/Navigation/NavigationDataChunk.cpp b/Engine/Source/Runtime/Engine/Private/AI/Navigation/NavigationDataChunk.cpp index 1fb051d2133b..64d734db905a 100644 --- a/Engine/Source/Runtime/Engine/Private/AI/Navigation/NavigationDataChunk.cpp +++ b/Engine/Source/Runtime/Engine/Private/AI/Navigation/NavigationDataChunk.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AI/Navigation/NavigationDataChunk.h" diff --git a/Engine/Source/Runtime/Engine/Private/AI/Navigation/NavigationInterfaces.cpp b/Engine/Source/Runtime/Engine/Private/AI/Navigation/NavigationInterfaces.cpp index 9ff188a1f1df..66880f64ba8a 100644 --- a/Engine/Source/Runtime/Engine/Private/AI/Navigation/NavigationInterfaces.cpp +++ b/Engine/Source/Runtime/Engine/Private/AI/Navigation/NavigationInterfaces.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/Object.h" diff --git a/Engine/Source/Runtime/Engine/Private/AI/Navigation/NavigationModifier.cpp b/Engine/Source/Runtime/Engine/Private/AI/Navigation/NavigationModifier.cpp index e68c1f699b8e..069448d6d1e3 100644 --- a/Engine/Source/Runtime/Engine/Private/AI/Navigation/NavigationModifier.cpp +++ b/Engine/Source/Runtime/Engine/Private/AI/Navigation/NavigationModifier.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AI/NavigationModifier.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Runtime/Engine/Private/AI/Navigation/NavigationTypes.cpp b/Engine/Source/Runtime/Engine/Private/AI/Navigation/NavigationTypes.cpp index 1477e37395f3..8d782dc8592b 100644 --- a/Engine/Source/Runtime/Engine/Private/AI/Navigation/NavigationTypes.cpp +++ b/Engine/Source/Runtime/Engine/Private/AI/Navigation/NavigationTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AI/Navigation/NavigationTypes.h" #include "AI/Navigation/NavRelevantInterface.h" diff --git a/Engine/Source/Runtime/Engine/Private/AI/NavigationSystemBase.cpp b/Engine/Source/Runtime/Engine/Private/AI/NavigationSystemBase.cpp index e411e39b66ae..ca2984255627 100644 --- a/Engine/Source/Runtime/Engine/Private/AI/NavigationSystemBase.cpp +++ b/Engine/Source/Runtime/Engine/Private/AI/NavigationSystemBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AI/NavigationSystemBase.h" #include "Engine/Engine.h" diff --git a/Engine/Source/Runtime/Engine/Private/AI/NavigationSystemConfig.cpp b/Engine/Source/Runtime/Engine/Private/AI/NavigationSystemConfig.cpp index 15e5df08b585..d5be8201ee0f 100644 --- a/Engine/Source/Runtime/Engine/Private/AI/NavigationSystemConfig.cpp +++ b/Engine/Source/Runtime/Engine/Private/AI/NavigationSystemConfig.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AI/NavigationSystemConfig.h" #include "AI/NavigationSystemBase.h" diff --git a/Engine/Source/Runtime/Engine/Private/ActiveSound.cpp b/Engine/Source/Runtime/Engine/Private/ActiveSound.cpp index a0b617e175e4..154e017617f1 100644 --- a/Engine/Source/Runtime/Engine/Private/ActiveSound.cpp +++ b/Engine/Source/Runtime/Engine/Private/ActiveSound.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ActiveSound.h" #include "EngineDefines.h" diff --git a/Engine/Source/Runtime/Engine/Private/Actor.cpp b/Engine/Source/Runtime/Engine/Private/Actor.cpp index 2a79ba232d84..40ebf7550fc1 100644 --- a/Engine/Source/Runtime/Engine/Private/Actor.cpp +++ b/Engine/Source/Runtime/Engine/Private/Actor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/Actor.h" #include "Serialization/AsyncLoading.h" diff --git a/Engine/Source/Runtime/Engine/Private/ActorConstruction.cpp b/Engine/Source/Runtime/Engine/Private/ActorConstruction.cpp index 0ed0699ad820..f6ff7034c0fb 100644 --- a/Engine/Source/Runtime/Engine/Private/ActorConstruction.cpp +++ b/Engine/Source/Runtime/Engine/Private/ActorConstruction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Math/RandomStream.h" diff --git a/Engine/Source/Runtime/Engine/Private/ActorEditor.cpp b/Engine/Source/Runtime/Engine/Private/ActorEditor.cpp index 4d695c624614..7fa12143c9fc 100644 --- a/Engine/Source/Runtime/Engine/Private/ActorEditor.cpp +++ b/Engine/Source/Runtime/Engine/Private/ActorEditor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/CoreDelegates.h" diff --git a/Engine/Source/Runtime/Engine/Private/ActorEditorUtils.cpp b/Engine/Source/Runtime/Engine/Private/ActorEditorUtils.cpp index 5436ca37e033..59082ddc1f89 100644 --- a/Engine/Source/Runtime/Engine/Private/ActorEditorUtils.cpp +++ b/Engine/Source/Runtime/Engine/Private/ActorEditorUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ActorEditorUtils.h" #include "Components/ActorComponent.h" diff --git a/Engine/Source/Runtime/Engine/Private/ActorReplication.cpp b/Engine/Source/Runtime/Engine/Private/ActorReplication.cpp index f455e3687804..a02a5f28e92f 100644 --- a/Engine/Source/Runtime/Engine/Private/ActorReplication.cpp +++ b/Engine/Source/Runtime/Engine/Private/ActorReplication.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/CoreNet.h" diff --git a/Engine/Source/Runtime/Engine/Private/AlphaBlend.cpp b/Engine/Source/Runtime/Engine/Private/AlphaBlend.cpp index 402d7b597fda..0437e28a207c 100644 --- a/Engine/Source/Runtime/Engine/Private/AlphaBlend.cpp +++ b/Engine/Source/Runtime/Engine/Private/AlphaBlend.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AlphaBlend.h" #include "Curves/CurveFloat.h" diff --git a/Engine/Source/Runtime/Engine/Private/AmbientSound.cpp b/Engine/Source/Runtime/Engine/Private/AmbientSound.cpp index 8da59f0384b1..aa9afd7f1aae 100644 --- a/Engine/Source/Runtime/Engine/Private/AmbientSound.cpp +++ b/Engine/Source/Runtime/Engine/Private/AmbientSound.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Audio.cpp: Unreal base audio. diff --git a/Engine/Source/Runtime/Engine/Private/Analytics/EngineNetAnalytics.cpp b/Engine/Source/Runtime/Engine/Private/Analytics/EngineNetAnalytics.cpp index c7a93de81102..ab697d98a7d4 100644 --- a/Engine/Source/Runtime/Engine/Private/Analytics/EngineNetAnalytics.cpp +++ b/Engine/Source/Runtime/Engine/Private/Analytics/EngineNetAnalytics.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Includes #include "Analytics/EngineNetAnalytics.h" diff --git a/Engine/Source/Runtime/Engine/Private/AnimBlueprint.cpp b/Engine/Source/Runtime/Engine/Private/AnimBlueprint.cpp index 5812a7bb3618..eecfb553847a 100644 --- a/Engine/Source/Runtime/Engine/Private/AnimBlueprint.cpp +++ b/Engine/Source/Runtime/Engine/Private/AnimBlueprint.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimBlueprint.h" #include "UObject/FrameworkObjectVersion.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AimOffsetBlendSpace.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AimOffsetBlendSpace.cpp index eeb3c1641499..0129fd60a27e 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AimOffsetBlendSpace.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AimOffsetBlendSpace.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AimOffsetBlendSpace.cpp: AimOffsetBlendSpace functionality diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AimOffsetBlendSpace1D.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AimOffsetBlendSpace1D.cpp index 963928f6db9f..e253245f0f78 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AimOffsetBlendSpace1D.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AimOffsetBlendSpace1D.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AimOffsetBlendSpace1D.cpp: AimOffsetBlendSpace functionality diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimBlueprintGeneratedClass.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimBlueprintGeneratedClass.cpp index 9e6061f2475a..140a35feb989 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimBlueprintGeneratedClass.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimBlueprintGeneratedClass.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimBlueprintGeneratedClass.cpp: The object generated by compiling a AnimBlueprint diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimComposite.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimComposite.cpp index b3d66d9aad6e..5bcc5e720e2e 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimComposite.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimComposite.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimComposite.cpp: Composite classes that contains sequence for each section diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimCompositeBase.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimCompositeBase.cpp index 756c4b635961..0ea391c349d4 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimCompositeBase.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimCompositeBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimCompositeBase.cpp: Anim Composite base class that contains AnimTrack data structure/interface diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress.cpp index df050662268f..79f39a98f093 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimCompress.cpp: Skeletal mesh animation compression. diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_Automatic.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_Automatic.cpp index cbb497945e17..48890d9f4c2c 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_Automatic.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_Automatic.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimCompress_Automatic.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_BitwiseCompressOnly.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_BitwiseCompressOnly.cpp index dc8e40fc1429..96e67c93d91a 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_BitwiseCompressOnly.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_BitwiseCompressOnly.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimCompress_BitwiseCompressionOnly.cpp: Bitwise animation compression only; performs no key reduction. diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_LeastDestructive.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_LeastDestructive.cpp index f62459d648cb..7fa778cf4aae 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_LeastDestructive.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_LeastDestructive.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimCompress_LeastDestructive.cpp: Uses the Bitwise compressor with really light settings diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_PerTrackCompression.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_PerTrackCompression.cpp index 040a586f1fd9..52a92458ce55 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_PerTrackCompression.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_PerTrackCompression.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimCompress_PerTrackCompression.cpp diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_RemoveEverySecondKey.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_RemoveEverySecondKey.cpp index aa39b3a2cea0..285ee77d2d47 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_RemoveEverySecondKey.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_RemoveEverySecondKey.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimCompress_RemoveEverySecondKey.cpp: Keyframe reduction algorithm that simply removes every second key. diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_RemoveLinearKeys.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_RemoveLinearKeys.cpp index 52991338380b..d761cc24b5c0 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_RemoveLinearKeys.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_RemoveLinearKeys.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimCompress_RemoveLinearKeys.cpp: Keyframe reduction algorithm that simply removes every second key. diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_RemoveTrivialKeys.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_RemoveTrivialKeys.cpp index 9f11b992b0ad..9045498c9368 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_RemoveTrivialKeys.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimCompress_RemoveTrivialKeys.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimCompress_RemoveTrivialKeys.cpp: Removes trivial frames from the raw animation data. diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimCompressionDerivedData.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimCompressionDerivedData.cpp index 62d593f2f23b..6e1112307f3e 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimCompressionDerivedData.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimCompressionDerivedData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimCompressionDerivedData.h" #include "Stats/Stats.h" #include "Animation/AnimSequence.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimCompressionDerivedData.h b/Engine/Source/Runtime/Engine/Private/Animation/AnimCompressionDerivedData.h index 3e2f969fe631..747a013706ed 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimCompressionDerivedData.h +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimCompressionDerivedData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimCurveTypes.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimCurveTypes.cpp index 056f64561242..ba927640ea6b 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimCurveTypes.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimCurveTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimCurveTypes.h" #include "UObject/FrameworkObjectVersion.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimData.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimData.cpp index e8ce21c2527d..05bd6d23e056 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimData.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimData.cpp: Anim data template code and related. diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimEncoding.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimEncoding.cpp index 770a63a07442..45d67d729a0b 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimEncoding.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimEncoding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimEncoding.cpp: Skeletal mesh animation functions. diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimEncoding_ConstantKeyLerp.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimEncoding_ConstantKeyLerp.cpp index f63d5c56fcbb..c2e263c17d7c 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimEncoding_ConstantKeyLerp.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimEncoding_ConstantKeyLerp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimEncoding_ConstantKeyLerp.cpp: Skeletal mesh animation functions. diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimEncoding_PerTrackCompression.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimEncoding_PerTrackCompression.cpp index b7dbd3512647..ac2e54d1f17d 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimEncoding_PerTrackCompression.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimEncoding_PerTrackCompression.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimEncoding_PerTrackCompression.cpp: Per-track decompressor diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimEncoding_VariableKeyLerp.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimEncoding_VariableKeyLerp.cpp index 1e3c78902385..33d723911967 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimEncoding_VariableKeyLerp.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimEncoding_VariableKeyLerp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimEncoding_VariableKeyLerp.cpp: Skeletal mesh animation functions. diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp index 032f68616783..a4af97d64c45 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimInstance.cpp: Anim Instance implementation diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimInstanceProxy.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimInstanceProxy.cpp index a066a81732e6..14fe4dc4c5e6 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimInstanceProxy.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimInstanceProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimInstanceProxy.h" #include "Animation/AnimNodeBase.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimInterpFilter.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimInterpFilter.cpp index 1178c522a448..1198d253d66b 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimInterpFilter.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimInterpFilter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= InterpFilter.h diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimLinkableElement.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimLinkableElement.cpp index 92bf3ee005c1..320e06d9182c 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimLinkableElement.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimLinkableElement.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimLinkableElement.h" #include "Animation/AnimMontage.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimMetaData.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimMetaData.cpp index de55688184cd..e5d6e8e6e4f2 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimMetaData.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimMetaData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimMetaData.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimMontage.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimMontage.cpp index 727fe2ab742c..820088b464e9 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimMontage.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimMontage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimMontage.cpp: Montage classes that contains slots diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimNodeBase.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimNodeBase.cpp index e5a8e7481dcb..00699b37f528 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimNodeBase.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimNodeBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimNodeBase.h" #include "Animation/AnimClassInterface.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimNodeSpaceConversions.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimNodeSpaceConversions.cpp index 30a11d739bf7..f47baa18c5ef 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimNodeSpaceConversions.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimNodeSpaceConversions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimNodeSpaceConversions.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_ApplyMeshSpaceAdditive.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_ApplyMeshSpaceAdditive.cpp index 1a242b7a11b8..f5391378db38 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_ApplyMeshSpaceAdditive.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_ApplyMeshSpaceAdditive.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimNode_ApplyMeshSpaceAdditive.h" #include "AnimationRuntime.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_AssetPlayerBase.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_AssetPlayerBase.cpp index 6afbd316f5ef..365f9e1f23cd 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_AssetPlayerBase.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_AssetPlayerBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimNode_AssetPlayerBase.h" #include "Animation/AnimInstanceProxy.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_SaveCachedPose.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_SaveCachedPose.cpp index 8a87ec54981d..cef1cac53550 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_SaveCachedPose.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_SaveCachedPose.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimNode_SaveCachedPose.h" #include "Animation/AnimInstanceProxy.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_SequencePlayer.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_SequencePlayer.cpp index debd495bd9b4..102269b8e5b5 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_SequencePlayer.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_SequencePlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimNode_SequencePlayer.h" #include "Animation/AnimInstanceProxy.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_StateMachine.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_StateMachine.cpp index 5f29f4de7d8f..cb075cd69415 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_StateMachine.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_StateMachine.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimNode_StateMachine.h" #include "Animation/AnimInstanceProxy.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_SubInput.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_SubInput.cpp index dbbc256bd629..fc936f239dd6 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_SubInput.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_SubInput.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimNode_SubInput.h" #include "Animation/AnimInstanceProxy.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_SubInstance.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_SubInstance.cpp index a2ebb699beb8..0d178c6e51d3 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_SubInstance.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_SubInstance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimNode_SubInstance.h" #include "Animation/AnimClassInterface.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_TransitionPoseEvaluator.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_TransitionPoseEvaluator.cpp index d6ba273a5fab..1b3219b875b2 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_TransitionPoseEvaluator.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_TransitionPoseEvaluator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimNode_TransitionPoseEvaluator.h" #include "Animation/AnimInstanceProxy.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_TransitionResult.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_TransitionResult.cpp index e4725e5322b4..6fffa5930c00 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_TransitionResult.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_TransitionResult.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimNode_TransitionResult.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_UseCachedPose.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_UseCachedPose.cpp index b16e9cbc1e6d..8216591a266b 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_UseCachedPose.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimNode_UseCachedPose.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimNode_UseCachedPose.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimNotify.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimNotify.cpp index f452405d822b..05f7cde07878 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimNotify.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimNotify.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimNotifies/AnimNotify.h" #include "Components/SkeletalMeshComponent.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimNotifyQueue.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimNotifyQueue.cpp index c096541cd41c..d57ff41e6536 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimNotifyQueue.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimNotifyQueue.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimNotifyQueue.h" #include "Animation/AnimInstanceProxy.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimNotifyState.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimNotifyState.cpp index a6b1456f7d82..1528532524be 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimNotifyState.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimNotifyState.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimNotifies/AnimNotifyState.h" #include "Animation/AnimTypes.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimNotifyState_DisableRootMotion.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimNotifyState_DisableRootMotion.cpp index ecf67afa1363..bb043553d15a 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimNotifyState_DisableRootMotion.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimNotifyState_DisableRootMotion.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimNotifies/AnimNotifyState_DisableRootMotion.h" #include "Animation/AnimNotifies/AnimNotify.h" #include "Animation/AnimSequenceBase.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimNotifyState_TimedParticleEffect.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimNotifyState_TimedParticleEffect.cpp index 12da1a763a37..3f14062b7da6 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimNotifyState_TimedParticleEffect.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimNotifyState_TimedParticleEffect.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimNotifies/AnimNotifyState_TimedParticleEffect.h" #include "Components/SkeletalMeshComponent.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimNotifyState_Trail.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimNotifyState_Trail.cpp index 8bedbf45a5cc..bdeebe1fc468 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimNotifyState_Trail.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimNotifyState_Trail.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimNotifies/AnimNotifyState_Trail.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimNotify_PauseClothingSimulation.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimNotify_PauseClothingSimulation.cpp index b3478def83d3..d385ce9d1f61 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimNotify_PauseClothingSimulation.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimNotify_PauseClothingSimulation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimNotifies/AnimNotify_PauseClothingSimulation.h" #include "Components/SkeletalMeshComponent.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimNotify_PlayParticleEffect.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimNotify_PlayParticleEffect.cpp index ab75b65ed51b..8f2dc17de1e2 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimNotify_PlayParticleEffect.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimNotify_PlayParticleEffect.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimNotifies/AnimNotify_PlayParticleEffect.h" #include "Particles/ParticleSystem.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimNotify_PlaySound.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimNotify_PlaySound.cpp index 5c36582644a0..4cb6a391ff70 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimNotify_PlaySound.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimNotify_PlaySound.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimNotifies/AnimNotify_PlaySound.h" #include "Components/SkeletalMeshComponent.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimNotify_ResetClothingSimulation.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimNotify_ResetClothingSimulation.cpp index cf4643a26106..73b5fcdbf410 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimNotify_ResetClothingSimulation.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimNotify_ResetClothingSimulation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimNotifies/AnimNotify_ResetClothingSimulation.h" #include "Components/SkeletalMeshComponent.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimNotify_ResetDynamics.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimNotify_ResetDynamics.cpp index 006be5afc236..1b9a3b5d3e3b 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimNotify_ResetDynamics.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimNotify_ResetDynamics.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimNotifies/AnimNotify_ResetDynamics.h" #include "Components/SkeletalMeshComponent.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimNotify_ResumeClothingSimulation.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimNotify_ResumeClothingSimulation.cpp index d5338fe912df..43bb2bee860f 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimNotify_ResumeClothingSimulation.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimNotify_ResumeClothingSimulation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimNotifies/AnimNotify_ResumeClothingSimulation.h" #include "Components/SkeletalMeshComponent.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimPhysicsSolver.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimPhysicsSolver.cpp index fb6acc81051c..009490c6712b 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimPhysicsSolver.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimPhysicsSolver.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is based upon and adapted to UE4 from the code // provided in the Sandbox project here: diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimSequence.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimSequence.cpp index d7a191e57dd3..c4454cccb521 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimSequence.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimSequence.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimSequence.cpp: Skeletal mesh animation functions. diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimSequenceBase.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimSequenceBase.cpp index 33df271d1f96..f8edee061771 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimSequenceBase.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimSequenceBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimSequenceBase.h" #include "AnimationUtils.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimSequenceDecompressionContext.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimSequenceDecompressionContext.cpp index 95a3449cea25..e9ba3a9929f3 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimSequenceDecompressionContext.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimSequenceDecompressionContext.cpp @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #include "Animation/AnimSequenceDecompressionContext.h" #include "Animation/AnimEncodingDecompressionContext.h" #include "Animation/AnimSequence.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimSet.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimSet.cpp index ab2f6e2072bb..4c581f2bd283 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimSet.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimSet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimSet.h" #include "UObject/UObjectHash.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimSingleNodeInstance.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimSingleNodeInstance.cpp index be2850c68499..0231d9bfef3d 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimSingleNodeInstance.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimSingleNodeInstance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UAnimSingleNodeInstance.cpp: Single Node Tree Instance diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimSingleNodeInstanceProxy.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimSingleNodeInstanceProxy.cpp index cd558c13ebe0..2965f633ffbe 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimSingleNodeInstanceProxy.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimSingleNodeInstanceProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimSingleNodeInstanceProxy.h" #include "AnimationRuntime.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimStateMachineTypes.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimStateMachineTypes.cpp index 8595f542a658..9284330c911d 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimStateMachineTypes.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimStateMachineTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimStateMachineTypes.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimTypes.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimTypes.cpp index 778947a59b55..5c3b03aece61 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimTypes.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimTypes.h" #include "Animation/AnimationAsset.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimationRecordingSettings.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimationRecordingSettings.cpp index 116a3802dfc0..20daffad5f81 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimationRecordingSettings.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimationRecordingSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimationRecordingSettings.h" #include "Animation/AnimTypes.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp index a1042910b909..12f9ab6b19cb 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimationUE4.cpp: Animation runtime utilities diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimationSettings.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimationSettings.cpp index 3d2e12d43b0f..0be0836ea2d6 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimationSettings.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimationSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimationSettings.h" #include "Animation/AnimCompress_BitwiseCompressOnly.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AnimationUtils.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AnimationUtils.cpp index 55f44b5b1c7e..63d8f0e0a8a3 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AnimationUtils.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AnimationUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimationUtils.cpp: Skeletal mesh animation utilities. diff --git a/Engine/Source/Runtime/Engine/Private/Animation/AssetMappingTable.cpp b/Engine/Source/Runtime/Engine/Private/Animation/AssetMappingTable.cpp index 8ce1f9c27d88..7f3f3a597644 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/AssetMappingTable.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/AssetMappingTable.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UAssetMappingTable.cpp: AssetMappingTable functionality for sharing animations diff --git a/Engine/Source/Runtime/Engine/Private/Animation/BlendProfile.cpp b/Engine/Source/Runtime/Engine/Private/Animation/BlendProfile.cpp index 0b9b4fe7ddbd..d7aa836c7dad 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/BlendProfile.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/BlendProfile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/BlendProfile.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/BlendSpace.cpp b/Engine/Source/Runtime/Engine/Private/Animation/BlendSpace.cpp index 0bf83045008b..89f78b159eed 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/BlendSpace.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/BlendSpace.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BlendSpace.cpp: 2D BlendSpace functionality diff --git a/Engine/Source/Runtime/Engine/Private/Animation/BlendSpace1D.cpp b/Engine/Source/Runtime/Engine/Private/Animation/BlendSpace1D.cpp index 4c44f69f6d7b..7bcebda45a80 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/BlendSpace1D.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/BlendSpace1D.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BlendSpace1D.cpp: 1D BlendSpace functionality diff --git a/Engine/Source/Runtime/Engine/Private/Animation/BlendSpaceBase.cpp b/Engine/Source/Runtime/Engine/Private/Animation/BlendSpaceBase.cpp index f3d768bf77f4..2d9d4de0eb94 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/BlendSpaceBase.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/BlendSpaceBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BlendSpaceBase.cpp: Base class for blend space objects diff --git a/Engine/Source/Runtime/Engine/Private/Animation/BlendSpaceUtilities.cpp b/Engine/Source/Runtime/Engine/Private/Animation/BlendSpaceUtilities.cpp index cf352b90d018..60ef04d9acd3 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/BlendSpaceUtilities.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/BlendSpaceUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/BlendSpaceUtilities.h" #include "Animation/BlendSpaceBase.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/BlendSpaceUtilities.h b/Engine/Source/Runtime/Engine/Private/Animation/BlendSpaceUtilities.h index e224e58bae28..82467de303eb 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/BlendSpaceUtilities.h +++ b/Engine/Source/Runtime/Engine/Private/Animation/BlendSpaceUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Private/Animation/BoneMaskFilter.cpp b/Engine/Source/Runtime/Engine/Private/Animation/BoneMaskFilter.cpp index 881f5ca0dbd1..ec10f1f359a4 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/BoneMaskFilter.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/BoneMaskFilter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Bone Mask Filter data holder class implementation diff --git a/Engine/Source/Runtime/Engine/Private/Animation/BonePose.cpp b/Engine/Source/Runtime/Engine/Private/Animation/BonePose.cpp index bd920180cd9d..f5397182faf1 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/BonePose.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/BonePose.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BonePose.h" #include "AnimationRuntime.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/CachedAnimData.cpp b/Engine/Source/Runtime/Engine/Private/Animation/CachedAnimData.cpp index 2b57e2312554..aa268c61f6f4 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/CachedAnimData.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/CachedAnimData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/CachedAnimData.h" #include "Animation/AnimInstance.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/ControlRigInterface.cpp b/Engine/Source/Runtime/Engine/Private/Animation/ControlRigInterface.cpp index 02466753d487..c79aaa3b3992 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/ControlRigInterface.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/ControlRigInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/ControlRigInterface.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/CurveSourceInterface.cpp b/Engine/Source/Runtime/Engine/Private/Animation/CurveSourceInterface.cpp index a4599cff81b8..87a7d2ea0c5a 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/CurveSourceInterface.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/CurveSourceInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/CurveSourceInterface.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/InputScaleBias.cpp b/Engine/Source/Runtime/Engine/Private/Animation/InputScaleBias.cpp index 6ad11104a5ef..6c2201ab49e2 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/InputScaleBias.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/InputScaleBias.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/InputScaleBias.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/NodeMappingContainer.cpp b/Engine/Source/Runtime/Engine/Private/Animation/NodeMappingContainer.cpp index b96795a8bc8d..45ef7b4bce51 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/NodeMappingContainer.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/NodeMappingContainer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/NodeMappingContainer.h" #include "Engine/Blueprint.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/NodeMappingProviderInterface.cpp b/Engine/Source/Runtime/Engine/Private/Animation/NodeMappingProviderInterface.cpp index 5fad647fc781..0efdf9a21017 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/NodeMappingProviderInterface.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/NodeMappingProviderInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/NodeMappingProviderInterface.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/PoseAsset.cpp b/Engine/Source/Runtime/Engine/Private/Animation/PoseAsset.cpp index cf56e1e9af5b..46103f61ba19 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/PoseAsset.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/PoseAsset.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/PoseAsset.h" #include "UObject/FrameworkObjectVersion.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/PreviewAssetAttachComponent.cpp b/Engine/Source/Runtime/Engine/Private/Animation/PreviewAssetAttachComponent.cpp index d0451a3b4997..b786d11bd269 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/PreviewAssetAttachComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/PreviewAssetAttachComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/PreviewAssetAttachComponent.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/PreviewCollectionInterface.cpp b/Engine/Source/Runtime/Engine/Private/Animation/PreviewCollectionInterface.cpp index 916aa426aeac..8cd70591a469 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/PreviewCollectionInterface.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/PreviewCollectionInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/PreviewCollectionInterface.h" #include "Animation/AnimInstance.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/PreviewMeshCollection.cpp b/Engine/Source/Runtime/Engine/Private/Animation/PreviewMeshCollection.cpp index 0c25a28cba6f..77a374650b2c 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/PreviewMeshCollection.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/PreviewMeshCollection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/PreviewMeshCollection.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/ReferenceSkeleton.cpp b/Engine/Source/Runtime/Engine/Private/Animation/ReferenceSkeleton.cpp index a6cf0f9af361..4f5eeb71f4ce 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/ReferenceSkeleton.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/ReferenceSkeleton.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ReferenceSkeleton.h" #include "Animation/Skeleton.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/Rig.cpp b/Engine/Source/Runtime/Engine/Private/Animation/Rig.cpp index da8c095d4dde..549c296456ab 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/Rig.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/Rig.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= URig.cpp: Rig functionality for sharing animations diff --git a/Engine/Source/Runtime/Engine/Private/Animation/SkeletalMeshActor.cpp b/Engine/Source/Runtime/Engine/Private/Animation/SkeletalMeshActor.cpp index 68ec91643c05..9c43c822dbfb 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/SkeletalMeshActor.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/SkeletalMeshActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/SkeletalMeshActor.h" #include "Net/UnrealNetwork.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/Skeleton.cpp b/Engine/Source/Runtime/Engine/Private/Animation/Skeleton.cpp index 2d0361d11fdf..ff0d5813d73a 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/Skeleton.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/Skeleton.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Skeleton.cpp: Skeleton features diff --git a/Engine/Source/Runtime/Engine/Private/Animation/SmartName.cpp b/Engine/Source/Runtime/Engine/Private/Animation/SmartName.cpp index 378261629596..40f723b0439b 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/SmartName.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/SmartName.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/SmartName.h" #include "UObject/FrameworkObjectVersion.h" diff --git a/Engine/Source/Runtime/Engine/Private/Animation/TimeStretchCurve.cpp b/Engine/Source/Runtime/Engine/Private/Animation/TimeStretchCurve.cpp index 78bd5688af73..17a35c5e7ea4 100644 --- a/Engine/Source/Runtime/Engine/Private/Animation/TimeStretchCurve.cpp +++ b/Engine/Source/Runtime/Engine/Private/Animation/TimeStretchCurve.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/TimeStretchCurve.h" diff --git a/Engine/Source/Runtime/Engine/Private/AnimationAsset.cpp b/Engine/Source/Runtime/Engine/Private/AnimationAsset.cpp index 01becd2b4751..a156f71fd652 100644 --- a/Engine/Source/Runtime/Engine/Private/AnimationAsset.cpp +++ b/Engine/Source/Runtime/Engine/Private/AnimationAsset.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/AnimationAsset.h" #include "Engine/AssetUserData.h" diff --git a/Engine/Source/Runtime/Engine/Private/AssetManager.cpp b/Engine/Source/Runtime/Engine/Private/AssetManager.cpp index 8fb81310f49b..c42dda0c4176 100644 --- a/Engine/Source/Runtime/Engine/Private/AssetManager.cpp +++ b/Engine/Source/Runtime/Engine/Private/AssetManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/AssetManager.h" #include "Engine/AssetManagerSettings.h" diff --git a/Engine/Source/Runtime/Engine/Private/AssetManagerTypes.cpp b/Engine/Source/Runtime/Engine/Private/AssetManagerTypes.cpp index a65a8cca9665..b1bc569993c4 100644 --- a/Engine/Source/Runtime/Engine/Private/AssetManagerTypes.cpp +++ b/Engine/Source/Runtime/Engine/Private/AssetManagerTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/AssetManagerTypes.h" #include "Engine/AssetManager.h" diff --git a/Engine/Source/Runtime/Engine/Private/AssetUserData.cpp b/Engine/Source/Runtime/Engine/Private/AssetUserData.cpp index 16b5d7705f09..0995ad73ece8 100644 --- a/Engine/Source/Runtime/Engine/Private/AssetUserData.cpp +++ b/Engine/Source/Runtime/Engine/Private/AssetUserData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/AssetUserData.h" #include "Interfaces/Interface_AssetUserData.h" diff --git a/Engine/Source/Runtime/Engine/Private/AsyncActionLoadPrimaryAsset.cpp b/Engine/Source/Runtime/Engine/Private/AsyncActionLoadPrimaryAsset.cpp index 3d01e6ba0eac..a75d2f41aa21 100644 --- a/Engine/Source/Runtime/Engine/Private/AsyncActionLoadPrimaryAsset.cpp +++ b/Engine/Source/Runtime/Engine/Private/AsyncActionLoadPrimaryAsset.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AsyncActionLoadPrimaryAsset.h" #include "Engine/AssetManager.h" diff --git a/Engine/Source/Runtime/Engine/Private/AsyncActionLoadPrimaryAsset.h b/Engine/Source/Runtime/Engine/Private/AsyncActionLoadPrimaryAsset.h index 32c556538337..3ad5b1ceea17 100644 --- a/Engine/Source/Runtime/Engine/Private/AsyncActionLoadPrimaryAsset.h +++ b/Engine/Source/Runtime/Engine/Private/AsyncActionLoadPrimaryAsset.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Private/Atmosphere/Atmosphere.cpp b/Engine/Source/Runtime/Engine/Private/Atmosphere/Atmosphere.cpp index 633758677bfe..e916dc5b3b4d 100644 --- a/Engine/Source/Runtime/Engine/Private/Atmosphere/Atmosphere.cpp +++ b/Engine/Source/Runtime/Engine/Private/Atmosphere/Atmosphere.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Atmosphere/Atmosphere.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Runtime/Engine/Private/Atmosphere/Atmosphere.h b/Engine/Source/Runtime/Engine/Private/Atmosphere/Atmosphere.h index 208c4dcb1fd7..48e8c5006916 100644 --- a/Engine/Source/Runtime/Engine/Private/Atmosphere/Atmosphere.h +++ b/Engine/Source/Runtime/Engine/Private/Atmosphere/Atmosphere.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Private/Attenuation.cpp b/Engine/Source/Runtime/Engine/Private/Attenuation.cpp index 34c92b3b9a8a..ed02f2a50623 100644 --- a/Engine/Source/Runtime/Engine/Private/Attenuation.cpp +++ b/Engine/Source/Runtime/Engine/Private/Attenuation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/Attenuation.h" diff --git a/Engine/Source/Runtime/Engine/Private/Audio.cpp b/Engine/Source/Runtime/Engine/Private/Audio.cpp index 767dc47eff17..79239e43e525 100644 --- a/Engine/Source/Runtime/Engine/Private/Audio.cpp +++ b/Engine/Source/Runtime/Engine/Private/Audio.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Audio.cpp: Unreal base audio. diff --git a/Engine/Source/Runtime/Engine/Private/AudioCompressionSettingsUtils.cpp b/Engine/Source/Runtime/Engine/Private/AudioCompressionSettingsUtils.cpp index ab1984157ca6..dbc1c3009ecc 100644 --- a/Engine/Source/Runtime/Engine/Private/AudioCompressionSettingsUtils.cpp +++ b/Engine/Source/Runtime/Engine/Private/AudioCompressionSettingsUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioCompressionSettingsUtils.h" #include "AudioCompressionSettings.h" diff --git a/Engine/Source/Runtime/Engine/Private/AudioDecompress.cpp b/Engine/Source/Runtime/Engine/Private/AudioDecompress.cpp index 48b877570c90..b20e242637ec 100644 --- a/Engine/Source/Runtime/Engine/Private/AudioDecompress.cpp +++ b/Engine/Source/Runtime/Engine/Private/AudioDecompress.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioDecompress.h" diff --git a/Engine/Source/Runtime/Engine/Private/AudioDerivedData.cpp b/Engine/Source/Runtime/Engine/Private/AudioDerivedData.cpp index 0bcd3162660b..200ea7b4ee11 100644 --- a/Engine/Source/Runtime/Engine/Private/AudioDerivedData.cpp +++ b/Engine/Source/Runtime/Engine/Private/AudioDerivedData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioDerivedData.h" #include "Interfaces/IAudioFormat.h" #include "Misc/CommandLine.h" diff --git a/Engine/Source/Runtime/Engine/Private/AudioDevice.cpp b/Engine/Source/Runtime/Engine/Private/AudioDevice.cpp index 04cbd5c65565..4efbe30b274a 100644 --- a/Engine/Source/Runtime/Engine/Private/AudioDevice.cpp +++ b/Engine/Source/Runtime/Engine/Private/AudioDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioDevice.h" #include "PhysicsEngine/BodyInstance.h" diff --git a/Engine/Source/Runtime/Engine/Private/AudioDeviceManager.cpp b/Engine/Source/Runtime/Engine/Private/AudioDeviceManager.cpp index fb018c44872d..6ebbbf3c1f41 100644 --- a/Engine/Source/Runtime/Engine/Private/AudioDeviceManager.cpp +++ b/Engine/Source/Runtime/Engine/Private/AudioDeviceManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioDeviceManager.h" #include "AudioDevice.h" diff --git a/Engine/Source/Runtime/Engine/Private/AudioEffect.cpp b/Engine/Source/Runtime/Engine/Private/AudioEffect.cpp index 7b703d304167..b2b3bf560194 100644 --- a/Engine/Source/Runtime/Engine/Private/AudioEffect.cpp +++ b/Engine/Source/Runtime/Engine/Private/AudioEffect.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AudioEffect.cpp: Unreal base audio. diff --git a/Engine/Source/Runtime/Engine/Private/AudioPluginUtilities.cpp b/Engine/Source/Runtime/Engine/Private/AudioPluginUtilities.cpp index 1554ff1fb119..bf1eeae15662 100644 --- a/Engine/Source/Runtime/Engine/Private/AudioPluginUtilities.cpp +++ b/Engine/Source/Runtime/Engine/Private/AudioPluginUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioPluginUtilities.h" #include "Features/IModularFeatures.h" diff --git a/Engine/Source/Runtime/Engine/Private/AudioSettings.cpp b/Engine/Source/Runtime/Engine/Private/AudioSettings.cpp index ad067436306a..58f09beef891 100644 --- a/Engine/Source/Runtime/Engine/Private/AudioSettings.cpp +++ b/Engine/Source/Runtime/Engine/Private/AudioSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PlayerInput.cpp: Unreal input system. diff --git a/Engine/Source/Runtime/Engine/Private/AudioStreaming.cpp b/Engine/Source/Runtime/Engine/Private/AudioStreaming.cpp index 24afbc0fdb84..e62c953e0273 100644 --- a/Engine/Source/Runtime/Engine/Private/AudioStreaming.cpp +++ b/Engine/Source/Runtime/Engine/Private/AudioStreaming.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AudioStreaming.cpp: Implementation of audio streaming classes. diff --git a/Engine/Source/Runtime/Engine/Private/AudioThread.cpp b/Engine/Source/Runtime/Engine/Private/AudioThread.cpp index b493bdb2a52b..f34cb98159d1 100644 --- a/Engine/Source/Runtime/Engine/Private/AudioThread.cpp +++ b/Engine/Source/Runtime/Engine/Private/AudioThread.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AudioThread.cpp: Audio thread implementation. diff --git a/Engine/Source/Runtime/Engine/Private/AudioVolume.cpp b/Engine/Source/Runtime/Engine/Private/AudioVolume.cpp index d43f053d91cb..3912f390029b 100644 --- a/Engine/Source/Runtime/Engine/Private/AudioVolume.cpp +++ b/Engine/Source/Runtime/Engine/Private/AudioVolume.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AudioVolume.cpp: Used to affect audio settings in the game and editor. diff --git a/Engine/Source/Runtime/Engine/Private/AudioWaveFormatParser.cpp b/Engine/Source/Runtime/Engine/Private/AudioWaveFormatParser.cpp index 6b11baec787a..45b1cf8fd84f 100644 --- a/Engine/Source/Runtime/Engine/Private/AudioWaveFormatParser.cpp +++ b/Engine/Source/Runtime/Engine/Private/AudioWaveFormatParser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioWaveFormatParser.h" #include "Audio.h" diff --git a/Engine/Source/Runtime/Engine/Private/BasedPosition.cpp b/Engine/Source/Runtime/Engine/Private/BasedPosition.cpp index e0650b92b224..b0755f8f022f 100644 --- a/Engine/Source/Runtime/Engine/Private/BasedPosition.cpp +++ b/Engine/Source/Runtime/Engine/Private/BasedPosition.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Engine/EngineTypes.h" diff --git a/Engine/Source/Runtime/Engine/Private/BatchedElements.cpp b/Engine/Source/Runtime/Engine/Private/BatchedElements.cpp index f7ba63f8778a..de26acd9d144 100644 --- a/Engine/Source/Runtime/Engine/Private/BatchedElements.cpp +++ b/Engine/Source/Runtime/Engine/Private/BatchedElements.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BatchedElements.h" diff --git a/Engine/Source/Runtime/Engine/Private/BlockingVolume.cpp b/Engine/Source/Runtime/Engine/Private/BlockingVolume.cpp index bf04012e568c..5ab809cd8a34 100644 --- a/Engine/Source/Runtime/Engine/Private/BlockingVolume.cpp +++ b/Engine/Source/Runtime/Engine/Private/BlockingVolume.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/BlockingVolume.h" #include "Components/BrushComponent.h" diff --git a/Engine/Source/Runtime/Engine/Private/Blueprint.cpp b/Engine/Source/Runtime/Engine/Private/Blueprint.cpp index 6a1c1b1b96ca..36487d279bdc 100644 --- a/Engine/Source/Runtime/Engine/Private/Blueprint.cpp +++ b/Engine/Source/Runtime/Engine/Private/Blueprint.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/Blueprint.h" #include "Misc/CoreMisc.h" diff --git a/Engine/Source/Runtime/Engine/Private/BlueprintFunctionLibrary.cpp b/Engine/Source/Runtime/Engine/Private/BlueprintFunctionLibrary.cpp index 66425c35bd17..f932ff23ae3c 100644 --- a/Engine/Source/Runtime/Engine/Private/BlueprintFunctionLibrary.cpp +++ b/Engine/Source/Runtime/Engine/Private/BlueprintFunctionLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Kismet/BlueprintFunctionLibrary.h" #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp b/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp index dfc68bd35702..8dd7f080b6ec 100644 --- a/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp +++ b/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/BlueprintGeneratedClass.h" #include "Misc/CoreMisc.h" diff --git a/Engine/Source/Runtime/Engine/Private/BlueprintMapLibrary.cpp b/Engine/Source/Runtime/Engine/Private/BlueprintMapLibrary.cpp index 5d38ccb1a7e2..85a70c54b125 100644 --- a/Engine/Source/Runtime/Engine/Private/BlueprintMapLibrary.cpp +++ b/Engine/Source/Runtime/Engine/Private/BlueprintMapLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Kismet/BlueprintMapLibrary.h" diff --git a/Engine/Source/Runtime/Engine/Private/BlueprintSetLibrary.cpp b/Engine/Source/Runtime/Engine/Private/BlueprintSetLibrary.cpp index 2cda299419c0..e1b8a9d41cc5 100644 --- a/Engine/Source/Runtime/Engine/Private/BlueprintSetLibrary.cpp +++ b/Engine/Source/Runtime/Engine/Private/BlueprintSetLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Kismet/BlueprintSetLibrary.h" #include "Kismet/KismetArrayLibrary.h" diff --git a/Engine/Source/Runtime/Engine/Private/BoneContainer.cpp b/Engine/Source/Runtime/Engine/Private/BoneContainer.cpp index e01f7eb3e0ba..b75d9feb97f1 100644 --- a/Engine/Source/Runtime/Engine/Private/BoneContainer.cpp +++ b/Engine/Source/Runtime/Engine/Private/BoneContainer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BoneContainer.h" #include "Animation/Skeleton.h" diff --git a/Engine/Source/Runtime/Engine/Private/BookMark.cpp b/Engine/Source/Runtime/Engine/Private/BookMark.cpp index a2398c5bce7e..7d26f4986cb8 100644 --- a/Engine/Source/Runtime/Engine/Private/BookMark.cpp +++ b/Engine/Source/Runtime/Engine/Private/BookMark.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/BookMark.h" #include "Engine/BookMark2D.h" diff --git a/Engine/Source/Runtime/Engine/Private/Breakpoint.cpp b/Engine/Source/Runtime/Engine/Private/Breakpoint.cpp index 293918333069..4abcc0f33c3d 100644 --- a/Engine/Source/Runtime/Engine/Private/Breakpoint.cpp +++ b/Engine/Source/Runtime/Engine/Private/Breakpoint.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/Breakpoint.h" diff --git a/Engine/Source/Runtime/Engine/Private/Brush.cpp b/Engine/Source/Runtime/Engine/Private/Brush.cpp index 036d29bbbf11..b375304b62ec 100644 --- a/Engine/Source/Runtime/Engine/Private/Brush.cpp +++ b/Engine/Source/Runtime/Engine/Private/Brush.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Brush.cpp: Brush Actor implementation diff --git a/Engine/Source/Runtime/Engine/Private/BrushBuilder.cpp b/Engine/Source/Runtime/Engine/Private/BrushBuilder.cpp index 73d1c2353df4..054447a8a4a4 100644 --- a/Engine/Source/Runtime/Engine/Private/BrushBuilder.cpp +++ b/Engine/Source/Runtime/Engine/Private/BrushBuilder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UBrushBuilder.cpp: UnrealEd brush builder. diff --git a/Engine/Source/Runtime/Engine/Private/BrushShape.cpp b/Engine/Source/Runtime/Engine/Private/BrushShape.cpp index 0a909f2fb9c0..5c959c55d27d 100644 --- a/Engine/Source/Runtime/Engine/Private/BrushShape.cpp +++ b/Engine/Source/Runtime/Engine/Private/BrushShape.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/BrushShape.h" #include "Engine/CollisionProfile.h" diff --git a/Engine/Source/Runtime/Engine/Private/BufferVisualizationData.cpp b/Engine/Source/Runtime/Engine/Private/BufferVisualizationData.cpp index b030cb5c87b7..f42c6e40211c 100644 --- a/Engine/Source/Runtime/Engine/Private/BufferVisualizationData.cpp +++ b/Engine/Source/Runtime/Engine/Private/BufferVisualizationData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BufferVisualizationData.h" #include "HAL/IConsoleManager.h" #include "Materials/Material.h" diff --git a/Engine/Source/Runtime/Engine/Private/CDKey.cpp b/Engine/Source/Runtime/Engine/Private/CDKey.cpp index e7d05d5d2941..b338ddcbcca5 100644 --- a/Engine/Source/Runtime/Engine/Private/CDKey.cpp +++ b/Engine/Source/Runtime/Engine/Private/CDKey.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CDKey.cpp: CD Key validation diff --git a/Engine/Source/Runtime/Engine/Private/Camera/CameraActor.cpp b/Engine/Source/Runtime/Engine/Private/Camera/CameraActor.cpp index fe7c6b5e0450..52ca2aa7b5bb 100644 --- a/Engine/Source/Runtime/Engine/Private/Camera/CameraActor.cpp +++ b/Engine/Source/Runtime/Engine/Private/Camera/CameraActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Camera/CameraActor.h" #include "Engine/World.h" diff --git a/Engine/Source/Runtime/Engine/Private/Camera/CameraAnim.cpp b/Engine/Source/Runtime/Engine/Private/Camera/CameraAnim.cpp index a7d84e6f426e..2024ad857f6d 100644 --- a/Engine/Source/Runtime/Engine/Private/Camera/CameraAnim.cpp +++ b/Engine/Source/Runtime/Engine/Private/Camera/CameraAnim.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Camera/CameraAnim.h" #include "Serialization/ArchiveCountMem.h" diff --git a/Engine/Source/Runtime/Engine/Private/Camera/CameraAnimInst.cpp b/Engine/Source/Runtime/Engine/Private/Camera/CameraAnimInst.cpp index 75040d6d8096..973fca105b4f 100644 --- a/Engine/Source/Runtime/Engine/Private/Camera/CameraAnimInst.cpp +++ b/Engine/Source/Runtime/Engine/Private/Camera/CameraAnimInst.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Camera/CameraAnimInst.h" diff --git a/Engine/Source/Runtime/Engine/Private/Camera/CameraComponent.cpp b/Engine/Source/Runtime/Engine/Private/Camera/CameraComponent.cpp index a19b89ab1a2e..cc69ebcb49d6 100644 --- a/Engine/Source/Runtime/Engine/Private/Camera/CameraComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Camera/CameraComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Camera/CameraComponent.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Runtime/Engine/Private/Camera/CameraModifier.cpp b/Engine/Source/Runtime/Engine/Private/Camera/CameraModifier.cpp index c3f6cb08b0b7..04e39f1bf693 100644 --- a/Engine/Source/Runtime/Engine/Private/Camera/CameraModifier.cpp +++ b/Engine/Source/Runtime/Engine/Private/Camera/CameraModifier.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Camera/CameraModifier.h" #include "Camera/PlayerCameraManager.h" diff --git a/Engine/Source/Runtime/Engine/Private/Camera/CameraModifier_CameraShake.cpp b/Engine/Source/Runtime/Engine/Private/Camera/CameraModifier_CameraShake.cpp index 4653414a7d7a..c084046d0107 100644 --- a/Engine/Source/Runtime/Engine/Private/Camera/CameraModifier_CameraShake.cpp +++ b/Engine/Source/Runtime/Engine/Private/Camera/CameraModifier_CameraShake.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Camera/CameraModifier_CameraShake.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Runtime/Engine/Private/Camera/CameraPhotography.cpp b/Engine/Source/Runtime/Engine/Private/Camera/CameraPhotography.cpp index f211d39dbdb3..f2654f0a35c2 100644 --- a/Engine/Source/Runtime/Engine/Private/Camera/CameraPhotography.cpp +++ b/Engine/Source/Runtime/Engine/Private/Camera/CameraPhotography.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Camera/CameraPhotography.h" diff --git a/Engine/Source/Runtime/Engine/Private/Camera/CameraShake.cpp b/Engine/Source/Runtime/Engine/Private/Camera/CameraShake.cpp index ce9709587f99..eed59c9b0250 100644 --- a/Engine/Source/Runtime/Engine/Private/Camera/CameraShake.cpp +++ b/Engine/Source/Runtime/Engine/Private/Camera/CameraShake.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Camera/CameraShake.h" #include "Camera/PlayerCameraManager.h" diff --git a/Engine/Source/Runtime/Engine/Private/Camera/CameraStackTypes.cpp b/Engine/Source/Runtime/Engine/Private/Camera/CameraStackTypes.cpp index 1465069fd68b..335b1a8d70ce 100644 --- a/Engine/Source/Runtime/Engine/Private/Camera/CameraStackTypes.cpp +++ b/Engine/Source/Runtime/Engine/Private/Camera/CameraStackTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Camera/CameraStackTypes.h" #include "Camera/CameraTypes.h" diff --git a/Engine/Source/Runtime/Engine/Private/CameraBlockingVolume.cpp b/Engine/Source/Runtime/Engine/Private/CameraBlockingVolume.cpp index f8bb24414052..6ea2bc3b15b3 100644 --- a/Engine/Source/Runtime/Engine/Private/CameraBlockingVolume.cpp +++ b/Engine/Source/Runtime/Engine/Private/CameraBlockingVolume.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/CameraBlockingVolume.h" #include "Components/BrushComponent.h" diff --git a/Engine/Source/Runtime/Engine/Private/CanvasRenderTarget2D.cpp b/Engine/Source/Runtime/Engine/Private/CanvasRenderTarget2D.cpp index 9171146500db..8e2e556b4766 100644 --- a/Engine/Source/Runtime/Engine/Private/CanvasRenderTarget2D.cpp +++ b/Engine/Source/Runtime/Engine/Private/CanvasRenderTarget2D.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/CanvasRenderTarget2D.h" #include "Misc/App.h" diff --git a/Engine/Source/Runtime/Engine/Private/Character.cpp b/Engine/Source/Runtime/Engine/Private/Character.cpp index 6af4ef3bf13c..a639e7871aa6 100644 --- a/Engine/Source/Runtime/Engine/Private/Character.cpp +++ b/Engine/Source/Runtime/Engine/Private/Character.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Character.cpp: ACharacter implementation @@ -56,7 +56,6 @@ ACharacter::ACharacter(const FObjectInitializer& ObjectInitializer) CapsuleComponent->CanCharacterStepUpOn = ECB_No; CapsuleComponent->SetShouldUpdatePhysicsVolume(true); - CapsuleComponent->bCheckAsyncSceneOnMove = false; CapsuleComponent->SetCanEverAffectNavigation(false); CapsuleComponent->bDynamicObstacle = true; RootComponent = CapsuleComponent; diff --git a/Engine/Source/Runtime/Engine/Private/ChartCreation.cpp b/Engine/Source/Runtime/Engine/Private/ChartCreation.cpp index c6dce2eb9dff..5b2cde7652bc 100644 --- a/Engine/Source/Runtime/Engine/Private/ChartCreation.cpp +++ b/Engine/Source/Runtime/Engine/Private/ChartCreation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * ChartCreation diff --git a/Engine/Source/Runtime/Engine/Private/CheatManager.cpp b/Engine/Source/Runtime/Engine/Private/CheatManager.cpp index fd7beba19946..29e2c263c384 100644 --- a/Engine/Source/Runtime/Engine/Private/CheatManager.cpp +++ b/Engine/Source/Runtime/Engine/Private/CheatManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/CheatManager.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Runtime/Engine/Private/Collision/Collision.cpp b/Engine/Source/Runtime/Engine/Private/Collision/Collision.cpp index 7b8ea5b059cd..fc668bc06e00 100644 --- a/Engine/Source/Runtime/Engine/Private/Collision/Collision.cpp +++ b/Engine/Source/Runtime/Engine/Private/Collision/Collision.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Collision.cpp: AActor collision implementation @@ -160,7 +160,6 @@ FCollisionQueryParams::FCollisionQueryParams(FName InTraceTag, const TStatId& In MobilityType = EQueryMobilityType::Any; TraceTag = InTraceTag; StatId = InStatId; - bTraceAsyncScene = false; bFindInitialOverlaps = true; bReturnFaceIndex = false; bReturnPhysicalMaterial = false; @@ -251,7 +250,7 @@ void FCollisionQueryParams::AddIgnoredActors(const TArray& InIgno } } -void FCollisionQueryParams::AddIgnoredActors(const TArray >& InIgnoreActors) +void FCollisionQueryParams::AddIgnoredActors(const TArray >& InIgnoreActors) { for (int32 Idx = 0; Idx < InIgnoreActors.Num(); ++Idx) { diff --git a/Engine/Source/Runtime/Engine/Private/Collision/CollisionConversions.cpp b/Engine/Source/Runtime/Engine/Private/Collision/CollisionConversions.cpp index f8c0a4c66544..96b0e1f9ae9c 100644 --- a/Engine/Source/Runtime/Engine/Private/Collision/CollisionConversions.cpp +++ b/Engine/Source/Runtime/Engine/Private/Collision/CollisionConversions.cpp @@ -1,10 +1,9 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Collision/CollisionConversions.h" #include "Engine/World.h" #include "Components/PrimitiveComponent.h" -#if WITH_PHYSX #include "Collision/CollisionDebugDrawing.h" #include "Components/LineBatchComponent.h" #include "PhysicalMaterials/PhysicalMaterial.h" @@ -12,8 +11,16 @@ #include "PhysicsEngine/BodySetup.h" #include "PhysicsEngine/PxQueryFilterCallback.h" #include "Physics/PhysicsInterfaceUtils.h" -#include "PhysXPublic.h" -#include "CustomPhysXPayload.h" + +#if PHYSICS_INTERFACE_PHYSX +#include "PhysXInterfaceWrapper.h" +#include "Collision/CollisionConversionsPhysx.h" +#elif PHYSICS_INTERFACE_LLIMMEDIATE +#include "Physics/Experimental/LLImmediateInterfaceWrapper.h" +#include "Collision/Experimental/CollisionConversionsLLImmediate.h" +#elif WITH_CHAOS +#include "Physics/Experimental/PhysInterface_Chaos.h" +#endif // Used to place overlaps into a TMap when deduplicating them struct FOverlapKey @@ -39,20 +46,10 @@ uint32 GetTypeHash(const FOverlapKey& Key) } -#define DRAW_OVERLAPPING_TRIS (!(UE_BUILD_SHIPPING || UE_BUILD_TEST)) extern int32 CVarShowInitialOverlaps; -// Sentinel for invalid query results. -static const PxQueryHit InvalidQueryHit; - -FORCEINLINE_DEBUGGABLE bool IsInvalidFaceIndex(PxU32 faceIndex) -{ - checkfSlow(InvalidQueryHit.faceIndex == 0xFFFFffff, TEXT("Engine code needs fixing: PhysX invalid face index sentinel has changed or is not part of default PxQueryHit!")); - return (faceIndex == 0xFFFFffff); -} - // Forward declare, I don't want to move the entire function right now or we lose change history. -static bool ConvertOverlappedShapeToImpactHit(const UWorld* World, const PxLocationHit& PHit, const FVector& StartLoc, const FVector& EndLoc, FHitResult& OutResult, const PxGeometry& Geom, const PxTransform& QueryTM, const PxFilterData& QueryFilter, bool bReturnPhysMat); +static bool ConvertOverlappedShapeToImpactHit(const UWorld* World, const FHitLocation& Hit, const FVector& StartLoc, const FVector& EndLoc, FHitResult& OutResult, const FPhysicsGeometry& Geom, const FTransform& QueryTM, const FCollisionFilterData& QueryFilter, bool bReturnPhysMat); DECLARE_CYCLE_STAT(TEXT("ConvertQueryHit"), STAT_ConvertQueryImpactHit, STATGROUP_Collision); DECLARE_CYCLE_STAT(TEXT("ConvertOverlapToHit"), STAT_CollisionConvertOverlapToHit, STATGROUP_Collision); @@ -63,18 +60,18 @@ DECLARE_CYCLE_STAT(TEXT("SetHitResultFromShapeAndFaceIndex"), STAT_CollisionSetH #if ENABLE_CHECK_HIT_NORMAL /* Validate Normal of OutResult. We're on hunt for invalid normal */ -static void CheckHitResultNormal(const FHitResult& OutResult, const TCHAR* Message, const FVector& Start=FVector::ZeroVector, const FVector& End = FVector::ZeroVector, const PxGeometry* const Geom=NULL) +static void CheckHitResultNormal(const FHitResult& OutResult, const TCHAR* Message, const FVector& Start=FVector::ZeroVector, const FVector& End = FVector::ZeroVector, const FPhysicsGeometry* Geom=nullptr) { if(!OutResult.bStartPenetrating && !OutResult.Normal.IsNormalized()) { UE_LOG(LogPhysics, Warning, TEXT("(%s) Non-normalized OutResult.Normal from hit conversion: %s (Component- %s)"), Message, *OutResult.Normal.ToString(), *GetNameSafe(OutResult.Component.Get())); UE_LOG(LogPhysics, Warning, TEXT("Start Loc(%s), End Loc(%s), Hit Loc(%s), ImpactNormal(%s)"), *Start.ToString(), *End.ToString(), *OutResult.Location.ToString(), *OutResult.ImpactNormal.ToString() ); - if (Geom != NULL) + if (Geom) { - if (Geom->getType() == PxGeometryType::eCAPSULE) + if (GetType(*Geom) == ECollisionShapeType::Capsule) { - const PxCapsuleGeometry * Capsule = (PxCapsuleGeometry*)Geom; - UE_LOG(LogPhysics, Warning, TEXT("Capsule radius (%f), Capsule Halfheight (%f)"), Capsule->radius, Capsule->halfHeight); + const FPhysicsCapsuleGeometry& Capsule = (FPhysicsCapsuleGeometry&)*Geom; + UE_LOG(LogPhysics, Warning, TEXT("Capsule radius (%f), Capsule Halfheight (%f)"), GetRadius(Capsule), GetHalfHeight(Capsule)); } } ensure(OutResult.Normal.IsNormalized()); @@ -83,248 +80,14 @@ static void CheckHitResultNormal(const FHitResult& OutResult, const TCHAR* Messa #endif // ENABLE_CHECK_HIT_NORMAL -static FORCEINLINE bool PxQuatIsIdentity(PxQuat const& Q) -{ - return - Q.x == 0.f && - Q.y == 0.f && - Q.z == 0.f && - Q.w == 1.f; -} -/** Helper to transform a normal when non-uniform scale is present. */ -static PxVec3 TransformNormalToShapeSpace(const PxMeshScale& meshScale, const PxVec3& nIn) -{ - // Uniform scale makes this unnecessary - if (meshScale.scale.x == meshScale.scale.y && - meshScale.scale.x == meshScale.scale.z) - { - return nIn; - } - - if (PxQuatIsIdentity(meshScale.rotation)) - { - // Inverse transpose: inverse is 1/scale, transpose = original when rotation is identity. - const PxVec3 tmp = PxVec3(nIn.x / meshScale.scale.x, nIn.y / meshScale.scale.y, nIn.z / meshScale.scale.z); - const PxReal denom = 1.0f / tmp.magnitude(); - return tmp * denom; - } - else - { - const PxMat33 rot(meshScale.rotation); - const PxMat33 diagonal = PxMat33::createDiagonal(meshScale.scale); - const PxMat33 vertex2Shape = (rot.getTranspose() * diagonal) * rot; - - const PxMat33 shape2Vertex = vertex2Shape.getInverse(); - const PxVec3 tmp = shape2Vertex.transformTranspose(nIn); - const PxReal denom = 1.0f / tmp.magnitude(); - return tmp * denom; - } -} - -static FVector FindSimpleOpposingNormal(const PxLocationHit& PHit, const FVector& TraceDirectionDenorm, const FVector InNormal) +static FVector FindSimpleOpposingNormal(const FHitLocation& Hit, const FVector& TraceDirectionDenorm, const FVector InNormal) { // We don't compute anything special return InNormal; } -static FVector FindBoxOpposingNormal(const PxLocationHit& PHit, const FVector& TraceDirectionDenorm, const FVector InNormal) -{ - // We require normal info for our algorithm. - const bool bNormalData = (PHit.flags & PxHitFlag::eNORMAL); - if (!bNormalData) - { - return InNormal; - } - - PxBoxGeometry PxBoxGeom; - const bool bReadGeomSuccess = PHit.shape->getBoxGeometry(PxBoxGeom); - check(bReadGeomSuccess); // This function should only be used for box geometry - - const PxTransform LocalToWorld = PxShapeExt::getGlobalPose(*PHit.shape, *PHit.actor); - - // Find which faces were included in the contact normal, and for multiple faces, use the one most opposing the sweep direction. - const PxVec3 ContactNormalLocal = LocalToWorld.rotateInv(PHit.normal); - const float* ContactNormalLocalPtr = &ContactNormalLocal.x; - const PxVec3 TraceDirDenormWorld = U2PVector(TraceDirectionDenorm); - const float* TraceDirDenormWorldPtr = &TraceDirDenormWorld.x; - const PxVec3 TraceDirDenormLocal = LocalToWorld.rotateInv(TraceDirDenormWorld); - const float* TraceDirDenormLocalPtr = &TraceDirDenormLocal.x; - - PxVec3 BestLocalNormal(ContactNormalLocal); - float* BestLocalNormalPtr = &BestLocalNormal.x; - float BestOpposingDot = FLT_MAX; - - for (int32 i=0; i < 3; i++) - { - // Select axis of face to compare to, based on normal. - if (ContactNormalLocalPtr[i] > KINDA_SMALL_NUMBER) - { - const float TraceDotFaceNormal = TraceDirDenormLocalPtr[i]; // TraceDirDenormLocal.dot(BoxFaceNormal) - if (TraceDotFaceNormal < BestOpposingDot) - { - BestOpposingDot = TraceDotFaceNormal; - BestLocalNormal = PxVec3(0.f); - BestLocalNormalPtr[i] = 1.f; - } - } - else if (ContactNormalLocalPtr[i] < -KINDA_SMALL_NUMBER) - { - const float TraceDotFaceNormal = -TraceDirDenormLocalPtr[i]; // TraceDirDenormLocal.dot(BoxFaceNormal) - if (TraceDotFaceNormal < BestOpposingDot) - { - BestOpposingDot = TraceDotFaceNormal; - BestLocalNormal = PxVec3(0.f); - BestLocalNormalPtr[i] = -1.f; - } - } - } - - // Fill in result - const PxVec3 WorldNormal = LocalToWorld.rotate(BestLocalNormal); - return P2UVector(WorldNormal); -} - -static FVector FindHeightFieldOpposingNormal(const PxLocationHit& PHit, const FVector& TraceDirectionDenorm, const FVector InNormal) -{ - if (IsInvalidFaceIndex(PHit.faceIndex)) - { - return InNormal; - } - - PxHeightFieldGeometry PHeightFieldGeom; - const bool bReadGeomSuccess = PHit.shape->getHeightFieldGeometry(PHeightFieldGeom); - check(bReadGeomSuccess); //we should only call this function when we have a heightfield - if (PHeightFieldGeom.heightField) - { - const PxU32 TriIndex = PHit.faceIndex; - const PxTransform PShapeWorldPose = PxShapeExt::getGlobalPose(*PHit.shape, *PHit.actor); - - PxTriangle Tri; - PxMeshQuery::getTriangle(PHeightFieldGeom, PShapeWorldPose, TriIndex, Tri); - - PxVec3 TriNormal; - Tri.normal(TriNormal); - return P2UVector(TriNormal); - } - - return InNormal; -} - -static FVector FindConvexMeshOpposingNormal(const PxLocationHit& PHit, const FVector& TraceDirectionDenorm, const FVector InNormal) -{ - if (IsInvalidFaceIndex(PHit.faceIndex)) - { - return InNormal; - } - - PxConvexMeshGeometry PConvexMeshGeom; - bool bSuccess = PHit.shape->getConvexMeshGeometry(PConvexMeshGeom); - check(bSuccess); //should only call this function when we have a convex mesh - - if (PConvexMeshGeom.convexMesh) - { - check(PHit.faceIndex < PConvexMeshGeom.convexMesh->getNbPolygons()); - - const PxU32 PolyIndex = PHit.faceIndex; - PxHullPolygon PPoly; - bool bSuccessData = PConvexMeshGeom.convexMesh->getPolygonData(PolyIndex, PPoly); - if (bSuccessData) - { - // Account for non-uniform scale in local space normal. - const PxVec3 PPlaneNormal(PPoly.mPlane[0], PPoly.mPlane[1], PPoly.mPlane[2]); - const PxVec3 PLocalPolyNormal = TransformNormalToShapeSpace(PConvexMeshGeom.scale, PPlaneNormal.getNormalized()); - - // Convert to world space - const PxTransform PShapeWorldPose = PxShapeExt::getGlobalPose(*PHit.shape, *PHit.actor); - const PxVec3 PWorldPolyNormal = PShapeWorldPose.rotate(PLocalPolyNormal); - const FVector OutNormal = P2UVector(PWorldPolyNormal); - -#if !(UE_BUILD_SHIPPING || UE_BUILD_TEST) - if (!OutNormal.IsNormalized()) - { - UE_LOG(LogPhysics, Warning, TEXT("Non-normalized Normal (Hit shape is ConvexMesh): %s (LocalPolyNormal:%s)"), *OutNormal.ToString(), *P2UVector(PLocalPolyNormal).ToString()); - UE_LOG(LogPhysics, Warning, TEXT("WorldTransform \n: %s"), *P2UTransform(PShapeWorldPose).ToString()); - } -#endif - return OutNormal; - } - } - - return InNormal; -} - -static FVector FindTriMeshOpposingNormal(const PxLocationHit& PHit, const FVector& TraceDirectionDenorm, const FVector InNormal) -{ - if (IsInvalidFaceIndex(PHit.faceIndex)) - { - return InNormal; - } - - PxTriangleMeshGeometry PTriMeshGeom; - bool bSuccess = PHit.shape->getTriangleMeshGeometry(PTriMeshGeom); - check(bSuccess); //this function should only be called when we have a trimesh - - if (PTriMeshGeom.triangleMesh) - { - check(PHit.faceIndex < PTriMeshGeom.triangleMesh->getNbTriangles()); - - const PxU32 TriIndex = PHit.faceIndex; - const void* Triangles = PTriMeshGeom.triangleMesh->getTriangles(); - - // Grab triangle indices that we hit - int32 I0, I1, I2; - - if (PTriMeshGeom.triangleMesh->getTriangleMeshFlags() & PxTriangleMeshFlag::e16_BIT_INDICES) - { - PxU16* P16BitIndices = (PxU16*)Triangles; - I0 = P16BitIndices[(TriIndex * 3) + 0]; - I1 = P16BitIndices[(TriIndex * 3) + 1]; - I2 = P16BitIndices[(TriIndex * 3) + 2]; - } - else - { - PxU32* P32BitIndices = (PxU32*)Triangles; - I0 = P32BitIndices[(TriIndex * 3) + 0]; - I1 = P32BitIndices[(TriIndex * 3) + 1]; - I2 = P32BitIndices[(TriIndex * 3) + 2]; - } - - // Get verts we hit (local space) - const PxVec3* PVerts = PTriMeshGeom.triangleMesh->getVertices(); - const PxVec3 V0 = PVerts[I0]; - const PxVec3 V1 = PVerts[I1]; - const PxVec3 V2 = PVerts[I2]; - - // Find normal of triangle (local space), and account for non-uniform scale - const PxVec3 PTempNormal = ((V1 - V0).cross(V2 - V0)).getNormalized(); - const PxVec3 PLocalTriNormal = TransformNormalToShapeSpace(PTriMeshGeom.scale, PTempNormal); - - // Convert to world space - const PxTransform PShapeWorldPose = PxShapeExt::getGlobalPose(*PHit.shape, *PHit.actor); - const PxVec3 PWorldTriNormal = PShapeWorldPose.rotate(PLocalTriNormal); - FVector OutNormal = P2UVector(PWorldTriNormal); - - if (PTriMeshGeom.meshFlags & PxMeshGeometryFlag::eDOUBLE_SIDED) - { - //double sided mesh so we need to consider direction of query - const float sign = FVector::DotProduct(OutNormal, TraceDirectionDenorm) > 0.f ? -1.f : 1.f; - OutNormal *= sign; - } - -#if !(UE_BUILD_SHIPPING || UE_BUILD_TEST) - if (!OutNormal.IsNormalized()) - { - UE_LOG(LogPhysics, Warning, TEXT("Non-normalized Normal (Hit shape is TriangleMesh): %s (V0:%s, V1:%s, V2:%s)"), *OutNormal.ToString(), *P2UVector(V0).ToString(), *P2UVector(V1).ToString(), *P2UVector(V2).ToString()); - UE_LOG(LogPhysics, Warning, TEXT("WorldTransform \n: %s"), *P2UTransform(PShapeWorldPose).ToString()); - } -#endif - return OutNormal; - } - - return InNormal; -} /** * Util to find the normal of the face that we hit. Will use faceIndex from the hit if possible. @@ -333,21 +96,25 @@ static FVector FindTriMeshOpposingNormal(const PxLocationHit& PHit, const FVecto * @param InNormal - default value in case no new normal is computed. * @return New normal we compute for geometry. */ -static FVector FindGeomOpposingNormal(PxGeometryType::Enum QueryGeomType, const PxLocationHit& PHit, const FVector& TraceDirectionDenorm, const FVector InNormal) +static FVector FindGeomOpposingNormal(ECollisionShapeType QueryGeomType, const FHitLocation& Hit, const FVector& TraceDirectionDenorm, const FVector InNormal) { // TODO: can we support other shapes here as well? - if (QueryGeomType == PxGeometryType::eCAPSULE || QueryGeomType == PxGeometryType::eSPHERE) + if (QueryGeomType == ECollisionShapeType::Capsule || QueryGeomType == ECollisionShapeType::Sphere) { - PxGeometryType::Enum GeomType = PHit.shape->getGeometryType(); - switch (GeomType) + FPhysicsShape* Shape = GetShape(Hit); + if (Shape) { - case PxGeometryType::eSPHERE: - case PxGeometryType::eCAPSULE: return FindSimpleOpposingNormal(PHit, TraceDirectionDenorm, InNormal); - case PxGeometryType::eBOX: return FindBoxOpposingNormal(PHit, TraceDirectionDenorm, InNormal); - case PxGeometryType::eCONVEXMESH: return FindConvexMeshOpposingNormal(PHit, TraceDirectionDenorm, InNormal); - case PxGeometryType::eHEIGHTFIELD: return FindHeightFieldOpposingNormal(PHit, TraceDirectionDenorm, InNormal); - case PxGeometryType::eTRIANGLEMESH: return FindTriMeshOpposingNormal(PHit, TraceDirectionDenorm, InNormal); - default: check(false); //unsupported geom type + ECollisionShapeType GeomType = GetGeometryType(*Shape); + switch (GeomType) + { + case ECollisionShapeType::Sphere: + case ECollisionShapeType::Capsule: return FindSimpleOpposingNormal(Hit, TraceDirectionDenorm, InNormal); + case ECollisionShapeType::Box: return FindBoxOpposingNormal(Hit, TraceDirectionDenorm, InNormal); + case ECollisionShapeType::Convex: return FindConvexMeshOpposingNormal(Hit, TraceDirectionDenorm, InNormal); + case ECollisionShapeType::Heightfield: return FindHeightFieldOpposingNormal(Hit, TraceDirectionDenorm, InNormal); + case ECollisionShapeType::Trimesh: return FindTriMeshOpposingNormal(Hit, TraceDirectionDenorm, InNormal); + default: check(false); //unsupported geom type + } } } @@ -355,17 +122,17 @@ static FVector FindGeomOpposingNormal(PxGeometryType::Enum QueryGeomType, const } /** Set info in the HitResult (Actor, Component, PhysMaterial, BoneName, Item) based on the supplied shape and face index */ -static void SetHitResultFromShapeAndFaceIndex(const PxShape* PShape, const PxRigidActor* PActor, const uint32 FaceIndex, FHitResult& OutResult, bool bReturnPhysMat) +static void SetHitResultFromShapeAndFaceIndex(const FPhysicsShape& Shape, const FPhysicsActor& Actor, const uint32 FaceIndex, FHitResult& OutResult, bool bReturnPhysMat) { SCOPE_CYCLE_COUNTER(STAT_CollisionSetHitResultFromShapeAndFaceIndex); UPrimitiveComponent* OwningComponent = nullptr; - if(const FBodyInstance* BodyInst = FPhysxUserData::Get(PActor->userData)) + if(const FBodyInstance* BodyInst = GetUserData(Actor)) { -#if WITH_APEIRON || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE +#if WITH_CHAOS || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE ensure(false); #else - BodyInst = FPhysicsInterface_PhysX::ShapeToOriginalBodyInstance(BodyInst, PShape); + BodyInst = FPhysicsInterface_PhysX::ShapeToOriginalBodyInstance(BodyInst, &Shape); //Normal case where we hit a body OutResult.Item = BodyInst->InstanceBodyIndex; @@ -378,7 +145,8 @@ static void SetHitResultFromShapeAndFaceIndex(const PxShape* PShape, const PxRi OwningComponent = BodyInst->OwnerComponent.Get(); #endif } - else if(const FCustomPhysXPayload* CustomPayload = FPhysxUserData::Get(PShape->userData)) +#if PHYSICS_INTERFACE_PHYSX + else if(const FCustomPhysXPayload* CustomPayload = GetUserData(Shape)) //todo(ocohen): wrap with PHYSX { //Custom payload case OwningComponent = CustomPayload->GetOwningComponent().Get(); @@ -395,6 +163,7 @@ static void SetHitResultFromShapeAndFaceIndex(const PxShape* PShape, const PxRi } } +#endif else { ensureMsgf(false, TEXT("SetHitResultFromShapeAndFaceIndex hit shape with invalid userData")); @@ -411,9 +180,9 @@ static void SetHitResultFromShapeAndFaceIndex(const PxShape* PShape, const PxRi if (bReturnPhysMat) { // This function returns the single material in all cases other than trimesh or heightfield - if(PxMaterial* PxMat = PShape->getMaterialFromInternalFaceIndex(FaceIndex)) + if(const FPhysicsMaterial* PhysicsMaterial = GetMaterialFromInternalFaceIndex(Shape, FaceIndex)) { - OutResult.PhysMaterial = FPhysxUserData::Get(PxMat->userData); + OutResult.PhysMaterial = GetUserData(*PhysicsMaterial); } } } @@ -421,80 +190,12 @@ static void SetHitResultFromShapeAndFaceIndex(const PxShape* PShape, const PxRi OutResult.FaceIndex = INDEX_NONE; } -#if !UE_BUILD_SHIPPING && !UE_BUILD_TEST -static bool FirstNaNCheck = true; +#if WITH_PHYSX -#define PRINT_CONVERSION_INPUTS() \ - UE_LOG(LogCollision, Warning, TEXT("Start is %f, %f, %f"), StartLoc.X, StartLoc.Y, StartLoc.Z); \ - UE_LOG(LogCollision, Warning, TEXT("End is %f, %f, %f"), EndLoc.X, EndLoc.Y, EndLoc.Z); \ - UE_LOG(LogCollision, Warning, TEXT("Query Filter is %d, %d, %d, %d"), QueryFilter.word0, QueryFilter.word1, QueryFilter.word2, QueryFilter.word3); \ - UE_LOG(LogCollision, Warning, TEXT("QueryTM Trans %f, %f, %f"), P2UTransform(QueryTM).GetTranslation().X, P2UTransform(QueryTM).GetTranslation().Y, P2UTransform(QueryTM).GetTranslation().Z); \ - UE_LOG(LogCollision, Warning, TEXT("QueryTM Trans %f, %f, %f"), P2UTransform(QueryTM).GetRotation().Euler().X, P2UTransform(QueryTM).GetRotation().Euler().Y, P2UTransform(QueryTM).GetRotation().Euler().Z); - -#define CHECK_NAN1(Val) \ - if (FPlatformMath::IsNaN(Val) && FirstNaNCheck) \ - { \ - FirstNaNCheck = false; \ - PRINT_CONVERSION_INPUTS() \ - UE_LOG(LogCollision, Warning, TEXT("Length %f"), CheckLength); \ - UE_LOG(LogCollision, Warning, TEXT("MaxDistance %f"), MaxDistance); \ - UE_LOG(LogCollision, Warning, TEXT("Geometry Type is %d"), Geom.getType()); \ - UE_LOG(LogCollision, Warning, TEXT("NumHits %d"), NumHits); \ - for (int32_t ii = 0; ii < NumHits; ++ii) \ - { \ - UE_LOG(LogCollision, Warning, TEXT("Hit %d at %f, %f, %f"), ii, Hits[ii].position.x, Hits[ii].position.y, Hits[ii].position.z); \ - UE_LOG(LogCollision, Warning, TEXT("Hit %d normal %f, %f, %f"), ii, Hits[ii].normal.x, Hits[ii].normal.y, Hits[ii].normal.z); \ - UE_LOG(LogCollision, Warning, TEXT("Hit %d flags %d, distance %f"), ii, (PxU16)Hits[ii].flags, Hits[ii].distance); \ - UE_LOG(LogCollision, Warning, TEXT("Hit %d actor is %s with pointer %p"), ii, Hits[ii].actor ? ANSI_TO_TCHAR(Hits[ii].actor->getName()) : TEXT("None"), (void*)Hits[ii].actor); \ - } \ - logOrEnsureNanError(TEXT("Failed!")); \ - } - -#define CHECK_NAN2(Val) \ - if (FPlatformMath::IsNaN(Val) && FirstNaNCheck) \ - { \ - FirstNaNCheck = false; \ - PRINT_CONVERSION_INPUTS() \ - UE_LOG(LogCollision, Warning, TEXT("Length %f"), CheckLength); \ - UE_LOG(LogCollision, Warning, TEXT("Geometry Type is %d"), (Geom ? Geom->getType() : PxGeometryType::eINVALID)); \ - UE_LOG(LogCollision, Warning, TEXT("Hit at %f, %f, %f"), PHit.position.x, PHit.position.y, PHit.position.z); \ - UE_LOG(LogCollision, Warning, TEXT("Hit normal %f, %f, %f"), PHit.normal.x, PHit.normal.y, PHit.normal.z); \ - UE_LOG(LogCollision, Warning, TEXT("Hit flags %d, distance %f"), (PxU16)PHit.flags, PHit.distance); \ - logOrEnsureNanError(TEXT("Failed!")); \ - } - -#define CHECK_NAN3(Val) \ - if (FPlatformMath::IsNaN(Val) && FirstNaNCheck) \ - { \ - FirstNaNCheck = false; \ - PRINT_CONVERSION_INPUTS() \ - UE_LOG(LogCollision, Warning, TEXT("Geometry Type is %d"), Geom.getType()); \ - UE_LOG(LogCollision, Warning, TEXT("Hit at %f, %f, %f"), PHit.position.x, PHit.position.y, PHit.position.z); \ - UE_LOG(LogCollision, Warning, TEXT("Hit normal %f, %f, %f"), PHit.normal.x, PHit.normal.y, PHit.normal.z); \ - UE_LOG(LogCollision, Warning, TEXT("Hit flags %d, distance %f"), (PxU16)PHit.flags, PHit.distance); \ - logOrEnsureNanError(TEXT("Failed!")); \ - } -#endif - -EConvertQueryResult ConvertQueryImpactHit(const UWorld* World, const PxLocationHit& PHit, FHitResult& OutResult, float CheckLength, const PxFilterData& QueryFilter, const FVector& StartLoc, const FVector& EndLoc, const PxGeometry* const Geom, const PxTransform& QueryTM, bool bReturnFaceIndex, bool bReturnPhysMat) +EConvertQueryResult ConvertQueryImpactHit(const UWorld* World, const FHitLocation& Hit, FHitResult& OutResult, float CheckLength, const FCollisionFilterData& QueryFilter, const FVector& StartLoc, const FVector& EndLoc, const FPhysicsGeometry* Geom, const FTransform& QueryTM, bool bReturnFaceIndex, bool bReturnPhysMat) { SCOPE_CYCLE_COUNTER(STAT_ConvertQueryImpactHit); -#if !UE_BUILD_SHIPPING && !UE_BUILD_TEST - if (PHit.flags & PxHitFlag::ePOSITION) - { - CHECK_NAN2(PHit.position.x); - CHECK_NAN2(PHit.position.y); - CHECK_NAN2(PHit.position.z); - } - CHECK_NAN2(StartLoc.X); - CHECK_NAN2(StartLoc.Y); - CHECK_NAN2(StartLoc.Z); - CHECK_NAN2(EndLoc.X); - CHECK_NAN2(EndLoc.Y); - CHECK_NAN2(EndLoc.Z); -#endif - #if WITH_EDITOR if(bReturnFaceIndex && World->IsGameWorld()) { @@ -505,35 +206,42 @@ EConvertQueryResult ConvertQueryImpactHit(const UWorld* World, const PxLocationH } #endif - checkSlow(PHit.flags & PxHitFlag::eDISTANCE); - const bool bInitialOverlap = PHit.hadInitialOverlap(); - if (bInitialOverlap && Geom != nullptr) + FHitFlags Flags = GetFlags(Hit); + + checkSlow(Flags & EHitFlags::Distance); + const bool bInitialOverlap = HadInitialOverlap(Hit); + if (bInitialOverlap && Geom) { - ConvertOverlappedShapeToImpactHit(World, PHit, StartLoc, EndLoc, OutResult, *Geom, QueryTM, QueryFilter, bReturnPhysMat); + ConvertOverlappedShapeToImpactHit(World, Hit, StartLoc, EndLoc, OutResult, *Geom, QueryTM, QueryFilter, bReturnPhysMat); return EConvertQueryResult::Valid; } + const FPhysicsShape& HitShape = *GetShape(Hit); + const FPhysicsActor& HitActor = *GetActor(Hit); + const uint32 InternalFaceIndex = GetInternalFaceIndex(Hit); + // See if this is a 'blocking' hit - const PxFilterData PShapeFilter = PHit.shape->getQueryFilterData(); - const ECollisionQueryHitType HitType = FCollisionQueryFilterCallback::CalcQueryHitType(P2UFilterData(QueryFilter), P2UFilterData(PShapeFilter)); + const FCollisionFilterData ShapeFilter = GetQueryFilterData(HitShape); + const ECollisionQueryHitType HitType = FCollisionQueryFilterCallback::CalcQueryHitType(QueryFilter, ShapeFilter); OutResult.bBlockingHit = (HitType == ECollisionQueryHitType::Block); OutResult.bStartPenetrating = bInitialOverlap; // calculate the hit time - const float HitTime = PHit.distance/CheckLength; + const float HitTime = GetDistance(Hit)/CheckLength; OutResult.Time = HitTime; - OutResult.Distance = PHit.distance; + OutResult.Distance = GetDistance(Hit); // figure out where the the "safe" location for this shape is by moving from the startLoc toward the ImpactPoint const FVector TraceStartToEnd = EndLoc - StartLoc; const FVector SafeLocationToFitShape = StartLoc + (HitTime * TraceStartToEnd); OutResult.Location = SafeLocationToFitShape; - const bool bUsePxPoint = ((PHit.flags & PxHitFlag::ePOSITION) && !bInitialOverlap); - if (bUsePxPoint && !PHit.position.isFinite()) + const bool bUseReturnedPoint = ((Flags & EHitFlags::Position) && !bInitialOverlap); + const FVector Position = GetPosition(Hit); + if (bUseReturnedPoint && Position.ContainsNaN()) { #if ENABLE_NAN_DIAGNOSTIC - SetHitResultFromShapeAndFaceIndex(PHit.shape, PHit.actor, PHit.faceIndex, OutResult, bReturnPhysMat); + SetHitResultFromShapeAndFaceIndex(HitShape, HitActor, InternalFaceIndex, OutResult, bReturnPhysMat); UE_LOG(LogCore, Error, TEXT("ConvertQueryImpactHit() NaN details:\n>> Actor:%s (%s)\n>> Component:%s\n>> Item:%d\n>> BoneName:%s\n>> Time:%f\n>> Distance:%f\n>> Location:%s\n>> bIsBlocking:%d\n>> bStartPenetrating:%d"), *GetNameSafe(OutResult.GetActor()), OutResult.Actor.IsValid() ? *OutResult.GetActor()->GetPathName() : TEXT("no path"), *GetNameSafe(OutResult.GetComponent()), OutResult.Item, *OutResult.BoneName.ToString(), @@ -541,18 +249,19 @@ EConvertQueryResult ConvertQueryImpactHit(const UWorld* World, const PxLocationH #endif // ENABLE_NAN_DIAGNOSTIC OutResult.Reset(); - logOrEnsureNanError(TEXT("ConvertQueryImpactHit() received NaN/Inf for position: %.2f %.2f %.2f"), PHit.position.x, PHit.position.y, PHit.position.z); + logOrEnsureNanError(TEXT("ConvertQueryImpactHit() received NaN/Inf for position: %s"), *Position.ToString()); return EConvertQueryResult::Invalid; } - OutResult.ImpactPoint = bUsePxPoint ? P2UVector(PHit.position) : StartLoc; + OutResult.ImpactPoint = bUseReturnedPoint ? Position : StartLoc; // Caution: we may still have an initial overlap, but with null Geom. This is the case for RayCast results. - const bool bUsePxNormal = ((PHit.flags & PxHitFlag::eNORMAL) && !bInitialOverlap); - if (bUsePxNormal && !PHit.normal.isFinite()) + const bool bUseReturnedNormal = ((Flags & EHitFlags::Normal) && !bInitialOverlap); + const FVector HitNormal = GetNormal(Hit); + if (bUseReturnedNormal && HitNormal.ContainsNaN()) { #if ENABLE_NAN_DIAGNOSTIC - SetHitResultFromShapeAndFaceIndex(PHit.shape, PHit.actor, PHit.faceIndex, OutResult, bReturnPhysMat); + SetHitResultFromShapeAndFaceIndex(HitShape, HitActor, InternalFaceIndex, OutResult, bReturnPhysMat); UE_LOG(LogCore, Error, TEXT("ConvertQueryImpactHit() NaN details:\n>> Actor:%s (%s)\n>> Component:%s\n>> Item:%d\n>> BoneName:%s\n>> Time:%f\n>> Distance:%f\n>> Location:%s\n>> bIsBlocking:%d\n>> bStartPenetrating:%d"), *GetNameSafe(OutResult.GetActor()), OutResult.Actor.IsValid() ? *OutResult.GetActor()->GetPathName() : TEXT("no path"), *GetNameSafe(OutResult.GetComponent()), OutResult.Item, *OutResult.BoneName.ToString(), @@ -560,11 +269,11 @@ EConvertQueryResult ConvertQueryImpactHit(const UWorld* World, const PxLocationH #endif // ENABLE_NAN_DIAGNOSTIC OutResult.Reset(); - logOrEnsureNanError(TEXT("ConvertQueryImpactHit() received NaN/Inf for normal: %.2f %.2f %.2f"), PHit.normal.x, PHit.normal.y, PHit.normal.z); + logOrEnsureNanError(TEXT("ConvertQueryImpactHit() received NaN/Inf for normal: %s"), *HitNormal.ToString()); return EConvertQueryResult::Invalid; } - FVector Normal = bUsePxNormal ? P2UVector(PHit.normal).GetSafeNormal() : -TraceStartToEnd.GetSafeNormal(); + FVector Normal = bUseReturnedNormal ? HitNormal.GetSafeNormal() : -TraceStartToEnd.GetSafeNormal(); OutResult.Normal = Normal; OutResult.ImpactNormal = Normal; @@ -576,7 +285,7 @@ EConvertQueryResult ConvertQueryImpactHit(const UWorld* World, const PxLocationH CheckHitResultNormal(OutResult, TEXT("Invalid Normal from ConvertQueryImpactHit"), StartLoc, EndLoc, Geom); #endif // ENABLE_CHECK_HIT_NORMAL - if (bUsePxNormal && !Normal.IsNormalized()) + if (bUseReturnedNormal && !Normal.IsNormalized()) { // TraceStartToEnd should never be zero, because of the length restriction in the raycast and sweep tests. Normal = -TraceStartToEnd.GetSafeNormal(); @@ -584,107 +293,53 @@ EConvertQueryResult ConvertQueryImpactHit(const UWorld* World, const PxLocationH OutResult.ImpactNormal = Normal; } - const PxGeometryType::Enum SweptGeometryType = Geom ? Geom->getType() : PxGeometryType::eINVALID; - OutResult.ImpactNormal = FindGeomOpposingNormal(SweptGeometryType, PHit, TraceStartToEnd, Normal); + const ECollisionShapeType SweptGeometryType = Geom ? GetType(*Geom) : ECollisionShapeType::None; + OutResult.ImpactNormal = FindGeomOpposingNormal(SweptGeometryType, Hit, TraceStartToEnd, Normal); // Fill in Actor, Component, material, etc. - SetHitResultFromShapeAndFaceIndex(PHit.shape, PHit.actor, PHit.faceIndex, OutResult, bReturnPhysMat); + SetHitResultFromShapeAndFaceIndex(HitShape, HitActor, InternalFaceIndex, OutResult, bReturnPhysMat); - PxGeometryType::Enum PGeomType = PHit.shape->getGeometryType(); + ECollisionShapeType GeomType = GetGeometryType(HitShape); - if(PGeomType == PxGeometryType::eHEIGHTFIELD) + if(GeomType == ECollisionShapeType::Heightfield) { // Lookup physical material for heightfields - if (bReturnPhysMat && PHit.faceIndex != InvalidQueryHit.faceIndex) + if (bReturnPhysMat && InternalFaceIndex != GetInvalidPhysicsFaceIndex()) { - PxMaterial* HitMaterial = PHit.shape->getMaterialFromInternalFaceIndex(PHit.faceIndex); - if (HitMaterial != NULL) + if (const FPhysicsMaterial* Material = GetMaterialFromInternalFaceIndex(HitShape, InternalFaceIndex)) { - OutResult.PhysMaterial = FPhysxUserData::Get(HitMaterial->userData); + OutResult.PhysMaterial = GetUserData(*Material); } } } - else if (bReturnFaceIndex && PGeomType == PxGeometryType::eTRIANGLEMESH) + else if (bReturnFaceIndex && GeomType == ECollisionShapeType::Trimesh && InternalFaceIndex != GetInvalidPhysicsFaceIndex()) { - PxTriangleMeshGeometry PTriMeshGeom; - if( PHit.shape->getTriangleMeshGeometry(PTriMeshGeom) && - PTriMeshGeom.triangleMesh != NULL && - PHit.faceIndex < PTriMeshGeom.triangleMesh->getNbTriangles() ) - { - if (const PxU32* TriangleRemap = PTriMeshGeom.triangleMesh->getTrianglesRemap()) - { - OutResult.FaceIndex = TriangleRemap[PHit.faceIndex]; - } - } + OutResult.FaceIndex = GetTriangleMeshExternalFaceIndex(HitShape, InternalFaceIndex); } return EConvertQueryResult::Valid; } -EConvertQueryResult ConvertRaycastResults(bool& OutHasValidBlockingHit, const UWorld* World, int32 NumHits, PxRaycastHit* Hits, float CheckLength, const PxFilterData& QueryFilter, TArray& OutHits, const FVector& StartLoc, const FVector& EndLoc, bool bReturnFaceIndex, bool bReturnPhysMat) +template +EConvertQueryResult ConvertTraceResults(bool& OutHasValidBlockingHit, const UWorld* World, int32 NumHits, HitType* Hits, float CheckLength, const FCollisionFilterData& QueryFilter, TArray& OutHits, const FVector& StartLoc, const FVector& EndLoc, const FPhysicsGeometry& Geom, const FTransform& QueryTM, float MaxDistance, bool bReturnFaceIndex, bool bReturnPhysMat) { OutHits.Reserve(OutHits.Num() + NumHits); EConvertQueryResult ConvertResult = EConvertQueryResult::Valid; bool bHadBlockingHit = false; - - PxTransform PStartTM(U2PVector(StartLoc)); - for(int32 i=0; i& OutHits, const FVector& StartLoc, const FVector& EndLoc, const PxGeometry& Geom, const PxTransform& QueryTM, float MaxDistance, bool bReturnFaceIndex, bool bReturnPhysMat) -{ -#if !UE_BUILD_SHIPPING && !UE_BUILD_TEST - CHECK_NAN1(StartLoc.X); - CHECK_NAN1(StartLoc.Y); - CHECK_NAN1(StartLoc.Z); - CHECK_NAN1(EndLoc.X); - CHECK_NAN1(EndLoc.Y); - CHECK_NAN1(EndLoc.Z); -#endif - - OutHits.Reserve(OutHits.Num() + NumHits); - EConvertQueryResult ConvertResult = EConvertQueryResult::Valid; - bool bHadBlockingHit = false; - const PxVec3 PDir = U2PVector((EndLoc - StartLoc).GetSafeNormal()); + const FVector Dir = (EndLoc - StartLoc).GetSafeNormal(); for(int32 i=0; i::Value) + { + SetInternalFaceIndex(Hit, FindFaceIndex(Hit, Dir)); + } FHitResult& NewResult = OutHits[OutHits.AddDefaulted()]; - if (ConvertQueryImpactHit(World, PHit, NewResult, CheckLength, QueryFilter, StartLoc, EndLoc, &Geom, QueryTM, bReturnFaceIndex, bReturnPhysMat) == EConvertQueryResult::Valid) + if (ConvertQueryImpactHit(World, Hit, NewResult, CheckLength, QueryFilter, StartLoc, EndLoc, &Geom, QueryTM, bReturnFaceIndex, bReturnPhysMat) == EConvertQueryResult::Valid) { bHadBlockingHit |= NewResult.bBlockingHit; } @@ -704,303 +359,37 @@ EConvertQueryResult AddSweepResults(bool& OutHasValidBlockingHit, const UWorld* return ConvertResult; } -/* Function to find the best normal from the list of triangles that are overlapping our geom. */ -template -FVector FindBestOverlappingNormal(const UWorld* World, const PxGeometry& Geom, const PxTransform& QueryTM, const GeomType& ShapeGeom, const PxTransform& PShapeWorldPose, PxU32* HitTris, int32 NumTrisHit, bool bCanDrawOverlaps = false) +template +EConvertQueryResult ConvertTraceResults(bool& OutHasValidBlockingHit, const UWorld* World, int32 NumHits, Hit* Hits, float CheckLength, const FCollisionFilterData& QueryFilter, FHitResult& OutHit, const FVector& StartLoc, const FVector& EndLoc, const FPhysicsGeometry& Geom, const FTransform& QueryTM, float MaxDistance, bool bReturnFaceIndex, bool bReturnPhysMat) { -#if DRAW_OVERLAPPING_TRIS - const float Lifetime = 5.f; - bCanDrawOverlaps &= World && World->IsGameWorld() && World->PersistentLineBatcher && (World->PersistentLineBatcher->BatchedLines.Num() < 2048); - if (bCanDrawOverlaps) + const FVector Dir = (EndLoc - StartLoc).GetSafeNormal(); + if (TIsSame::Value) { - TArray Overlaps; - DrawGeomOverlaps(World, Geom, QueryTM, Overlaps, Lifetime); + SetInternalFaceIndex(Hits[0], FindFaceIndex(Hits[0], Dir)); } - const FLinearColor LineColor = FLinearColor::Green; - const FLinearColor NormalColor = FLinearColor::Red; - const FLinearColor PointColor = FLinearColor::Yellow; -#endif // DRAW_OVERLAPPING_TRIS - - // Track the best triangle plane distance - float BestPlaneDist = -BIG_NUMBER; - FVector BestPlaneNormal(0, 0, 1); - // Iterate over triangles - for (int32 TriIdx = 0; TriIdx < NumTrisHit; TriIdx++) - { - PxTriangle Tri; - PxMeshQuery::getTriangle(ShapeGeom, PShapeWorldPose, HitTris[TriIdx], Tri); - - const FVector A = P2UVector(Tri.verts[0]); - const FVector B = P2UVector(Tri.verts[1]); - const FVector C = P2UVector(Tri.verts[2]); - - FVector TriNormal = ((B - A) ^ (C - A)); - TriNormal = TriNormal.GetSafeNormal(); - - const FPlane TriPlane(A, TriNormal); - - const FVector QueryCenter = P2UVector(QueryTM.p); - const float DistToPlane = TriPlane.PlaneDot(QueryCenter); - - if (DistToPlane > BestPlaneDist) - { - BestPlaneDist = DistToPlane; - BestPlaneNormal = TriNormal; - } - -#if DRAW_OVERLAPPING_TRIS - if (bCanDrawOverlaps && World && World->PersistentLineBatcher && World->PersistentLineBatcher->BatchedLines.Num() < 2048) - { - static const float LineThickness = 0.9f; - static const float NormalThickness = 0.75f; - static const float PointThickness = 5.0f; - World->PersistentLineBatcher->DrawLine(A, B, LineColor, SDPG_Foreground, LineThickness, Lifetime); - World->PersistentLineBatcher->DrawLine(B, C, LineColor, SDPG_Foreground, LineThickness, Lifetime); - World->PersistentLineBatcher->DrawLine(C, A, LineColor, SDPG_Foreground, LineThickness, Lifetime); - const FVector Centroid((A + B + C) / 3.f); - World->PersistentLineBatcher->DrawLine(Centroid, Centroid + (35.0f*TriNormal), NormalColor, SDPG_Foreground, NormalThickness, Lifetime); - World->PersistentLineBatcher->DrawPoint(Centroid + (35.0f*TriNormal), NormalColor, PointThickness, SDPG_Foreground, Lifetime); - World->PersistentLineBatcher->DrawPoint(A, PointColor, PointThickness, SDPG_Foreground, Lifetime); - World->PersistentLineBatcher->DrawPoint(B, PointColor, PointThickness, SDPG_Foreground, Lifetime); - World->PersistentLineBatcher->DrawPoint(C, PointColor, PointThickness, SDPG_Foreground, Lifetime); - } -#endif // DRAW_OVERLAPPING_TRIS - } - - return BestPlaneNormal; + EConvertQueryResult Result = ConvertQueryImpactHit(World, Hits[0], OutHit, CheckLength, QueryFilter, StartLoc, EndLoc, &Geom, QueryTM, bReturnFaceIndex, bReturnPhysMat); + OutHasValidBlockingHit = Result == EConvertQueryResult::Valid; + return Result; } +template EConvertQueryResult ConvertTraceResults(bool& OutHasValidBlockingHit, const UWorld* World, int32 NumHits, FHitSweep* Hits, float CheckLength, const FCollisionFilterData& QueryFilter, TArray& OutHits, const FVector& StartLoc, const FVector& EndLoc, const FPhysicsGeometry& Geom, const FTransform& QueryTM, float MaxDistance, bool bReturnFaceIndex, bool bReturnPhysMat); +template EConvertQueryResult ConvertTraceResults(bool& OutHasValidBlockingHit, const UWorld* World, int32 NumHits, FHitSweep* Hits, float CheckLength, const FCollisionFilterData& QueryFilter, FHitResult& OutHit, const FVector& StartLoc, const FVector& EndLoc, const FPhysicsGeometry& Geom, const FTransform& QueryTM, float MaxDistance, bool bReturnFaceIndex, bool bReturnPhysMat); +template EConvertQueryResult ConvertTraceResults(bool& OutHasValidBlockingHit, const UWorld* World, int32 NumHits, FHitRaycast* Hits, float CheckLength, const FCollisionFilterData& QueryFilter, TArray& OutHits, const FVector& StartLoc, const FVector& EndLoc, const FPhysicsGeometry& Geom, const FTransform& QueryTM, float MaxDistance, bool bReturnFaceIndex, bool bReturnPhysMat); +template EConvertQueryResult ConvertTraceResults(bool& OutHasValidBlockingHit, const UWorld* World, int32 NumHits, FHitRaycast* Hits, float CheckLength, const FCollisionFilterData& QueryFilter, FHitResult& OutHit, const FVector& StartLoc, const FVector& EndLoc, const FPhysicsGeometry& Geom, const FTransform& QueryTM, float MaxDistance, bool bReturnFaceIndex, bool bReturnPhysMat); - -static bool ComputeInflatedMTD_Internal(const float MtdInflation, const PxLocationHit& PHit, FHitResult& OutResult, const PxTransform& QueryTM, const PxGeometry& Geom, const PxTransform& PShapeWorldPose) -{ - PxGeometry* InflatedGeom = NULL; - - PxVec3 PxMtdNormal(0.f); - PxF32 PxMtdDepth = 0.f; - PxGeometryHolder Holder = PHit.shape->getGeometry(); - const PxGeometry& POtherGeom = Holder.any(); - const bool bMtdResult = PxGeometryQuery::computePenetration(PxMtdNormal, PxMtdDepth, Geom, QueryTM, POtherGeom, PShapeWorldPose); - if (bMtdResult) - { - if (PxMtdNormal.isFinite()) - { - OutResult.ImpactNormal = P2UVector(PxMtdNormal); - OutResult.PenetrationDepth = FMath::Max(FMath::Abs(PxMtdDepth) - MtdInflation, 0.f) + KINDA_SMALL_NUMBER; - return true; - } - else - { - UE_LOG(LogPhysics, Verbose, TEXT("Warning: ComputeInflatedMTD_Internal: MTD returned NaN :( normal: (X:%f, Y:%f, Z:%f)"), PxMtdNormal.x, PxMtdNormal.y, PxMtdNormal.z); - } - } - - return false; -} - - -// Compute depenetration vector and distance if possible with a slightly larger geometry -static bool ComputeInflatedMTD(const float MtdInflation, const PxLocationHit& PHit, FHitResult& OutResult, const PxTransform& QueryTM, const PxGeometry& Geom, const PxTransform& PShapeWorldPose) -{ - switch(Geom.getType()) - { - case PxGeometryType::eCAPSULE: - { - const PxCapsuleGeometry* InCapsule = static_cast(&Geom); - PxCapsuleGeometry InflatedCapsule(InCapsule->radius + MtdInflation, InCapsule->halfHeight); // don't inflate halfHeight, radius is added all around. - return ComputeInflatedMTD_Internal(MtdInflation, PHit, OutResult, QueryTM, InflatedCapsule, PShapeWorldPose); - } - - case PxGeometryType::eBOX: - { - const PxBoxGeometry* InBox = static_cast(&Geom); - PxBoxGeometry InflatedBox(InBox->halfExtents + PxVec3(MtdInflation)); - return ComputeInflatedMTD_Internal(MtdInflation, PHit, OutResult, QueryTM, InflatedBox, PShapeWorldPose); - } - - case PxGeometryType::eSPHERE: - { - const PxSphereGeometry* InSphere = static_cast(&Geom); - PxSphereGeometry InflatedSphere(InSphere->radius + MtdInflation); - return ComputeInflatedMTD_Internal(MtdInflation, PHit, OutResult, QueryTM, InflatedSphere, PShapeWorldPose); - } - - case PxGeometryType::eCONVEXMESH: - { - // We can't exactly inflate the mesh (not easily), so try jittering it a bit to get an MTD result. - PxVec3 TraceDir = U2PVector(OutResult.TraceEnd - OutResult.TraceStart); - TraceDir.normalizeSafe(); - - // Try forward (in trace direction) - PxTransform JitteredTM = PxTransform(QueryTM.p + (TraceDir * MtdInflation), QueryTM.q); - if (ComputeInflatedMTD_Internal(MtdInflation, PHit, OutResult, JitteredTM, Geom, PShapeWorldPose)) - { - return true; - } - - // Try backward (opposite trace direction) - JitteredTM = PxTransform(QueryTM.p - (TraceDir * MtdInflation), QueryTM.q); - if (ComputeInflatedMTD_Internal(MtdInflation, PHit, OutResult, JitteredTM, Geom, PShapeWorldPose)) - { - return true; - } - - // Try axial directions. - // Start with -Z because this is the most common case (objects on the floor). - for (int32 i=2; i >= 0; i--) - { - PxVec3 Jitter(0.f); - float* JitterPtr = &Jitter.x; - JitterPtr[i] = MtdInflation; - - JitteredTM = PxTransform(QueryTM.p - Jitter, QueryTM.q); - if (ComputeInflatedMTD_Internal(MtdInflation, PHit, OutResult, JitteredTM, Geom, PShapeWorldPose)) - { - return true; - } - - JitteredTM = PxTransform(QueryTM.p + Jitter, QueryTM.q); - if (ComputeInflatedMTD_Internal(MtdInflation, PHit, OutResult, JitteredTM, Geom, PShapeWorldPose)) - { - return true; - } - } - - return false; - } - - default: - { - return false; - } - } -} - - - -static bool CanFindOverlappedTriangle(const PxShape* PShape) -{ - return (PShape && (PShape->getGeometryType() == PxGeometryType::eTRIANGLEMESH || PShape->getGeometryType() == PxGeometryType::eHEIGHTFIELD)); -} - - -static bool FindOverlappedTriangleNormal_Internal(const UWorld* World, const PxGeometry& Geom, const PxTransform& QueryTM, const PxShape* PShape, const PxTransform& PShapeWorldPose, FVector& OutNormal, bool bCanDrawOverlaps = false) -{ - if (CanFindOverlappedTriangle(PShape)) - { - PxTriangleMeshGeometry PTriMeshGeom; - PxHeightFieldGeometry PHeightfieldGeom; - - if (PShape->getTriangleMeshGeometry(PTriMeshGeom) || PShape->getHeightFieldGeometry(PHeightfieldGeom)) - { - PxGeometryType::Enum GeometryType = PShape->getGeometryType(); - const bool bIsTriMesh = (GeometryType == PxGeometryType::eTRIANGLEMESH); - PxU32 HitTris[64]; - bool bOverflow = false; - - const int32 NumTrisHit = bIsTriMesh ? - PxMeshQuery::findOverlapTriangleMesh(Geom, QueryTM, PTriMeshGeom, PShapeWorldPose, HitTris, ARRAY_COUNT(HitTris), 0, bOverflow) : - PxMeshQuery::findOverlapHeightField(Geom, QueryTM, PHeightfieldGeom, PShapeWorldPose, HitTris, ARRAY_COUNT(HitTris), 0, bOverflow); - - if (NumTrisHit > 0) - { - if (bIsTriMesh) - { - OutNormal = FindBestOverlappingNormal(World, Geom, QueryTM, PTriMeshGeom, PShapeWorldPose, HitTris, NumTrisHit, bCanDrawOverlaps); - } - else - { - OutNormal = FindBestOverlappingNormal(World, Geom, QueryTM, PHeightfieldGeom, PShapeWorldPose, HitTris, NumTrisHit, bCanDrawOverlaps); - } - - return true; - } - } - } - - return false; -} - - -static bool FindOverlappedTriangleNormal(const UWorld* World, const PxGeometry& Geom, const PxTransform& QueryTM, const PxShape* PShape, const PxTransform& PShapeWorldPose, FVector& OutNormal, float Inflation, bool bCanDrawOverlaps = false) -{ - bool bSuccess = false; - - if (CanFindOverlappedTriangle(PShape)) - { - if (Inflation <= 0.f) - { - bSuccess = FindOverlappedTriangleNormal_Internal(World, Geom, QueryTM, PShape, PShapeWorldPose, OutNormal, bCanDrawOverlaps); - } - else - { - // Try a slightly inflated test if possible. - switch (Geom.getType()) - { - case PxGeometryType::eCAPSULE: - { - const PxCapsuleGeometry* InCapsule = static_cast(&Geom); - PxCapsuleGeometry InflatedCapsule(InCapsule->radius + Inflation, InCapsule->halfHeight); // don't inflate halfHeight, radius is added all around. - bSuccess = FindOverlappedTriangleNormal_Internal(World, InflatedCapsule, QueryTM, PShape, PShapeWorldPose, OutNormal, bCanDrawOverlaps); - break; - } - - case PxGeometryType::eBOX: - { - const PxBoxGeometry* InBox = static_cast(&Geom); - PxBoxGeometry InflatedBox(InBox->halfExtents + PxVec3(Inflation)); - bSuccess = FindOverlappedTriangleNormal_Internal(World, InflatedBox, QueryTM, PShape, PShapeWorldPose, OutNormal, bCanDrawOverlaps); - break; - } - - case PxGeometryType::eSPHERE: - { - const PxSphereGeometry* InSphere = static_cast(&Geom); - PxSphereGeometry InflatedSphere(InSphere->radius + Inflation); - bSuccess = FindOverlappedTriangleNormal_Internal(World, InflatedSphere, QueryTM, PShape, PShapeWorldPose, OutNormal, bCanDrawOverlaps); - break; - } - - default: - { - // No inflation possible - break; - } - } - } - } - - return bSuccess; -} - +#endif /** Util to convert an overlapped shape into a sweep hit result, returns whether it was a blocking hit. */ -static bool ConvertOverlappedShapeToImpactHit(const UWorld* World, const PxLocationHit& PHit, const FVector& StartLoc, const FVector& EndLoc, FHitResult& OutResult, const PxGeometry& Geom, const PxTransform& QueryTM, const PxFilterData& QueryFilter, bool bReturnPhysMat) +static bool ConvertOverlappedShapeToImpactHit(const UWorld* World, const FHitLocation& Hit, const FVector& StartLoc, const FVector& EndLoc, FHitResult& OutResult, const FPhysicsGeometry& Geom, const FTransform& QueryTM, const FCollisionFilterData& QueryFilter, bool bReturnPhysMat) { SCOPE_CYCLE_COUNTER(STAT_CollisionConvertOverlapToHit); -#if !UE_BUILD_SHIPPING && !UE_BUILD_TEST - if (PHit.flags & PxHitFlag::ePOSITION) - { - CHECK_NAN3(PHit.position.x); - CHECK_NAN3(PHit.position.y); - CHECK_NAN3(PHit.position.z); - } - CHECK_NAN3(StartLoc.X); - CHECK_NAN3(StartLoc.Y); - CHECK_NAN3(StartLoc.Z); - CHECK_NAN3(EndLoc.X); - CHECK_NAN3(EndLoc.Y); - CHECK_NAN3(EndLoc.Z); -#endif - - const PxShape* PShape = PHit.shape; - const PxRigidActor* PActor = PHit.actor; - const uint32 FaceIdx = PHit.faceIndex; + const FPhysicsShape& HitShape = *GetShape(Hit); + const FPhysicsActor& HitActor = *GetActor(Hit); // See if this is a 'blocking' hit - PxFilterData PShapeFilter = PShape->getQueryFilterData(); - const ECollisionQueryHitType HitType = FCollisionQueryFilterCallback::CalcQueryHitType(P2UFilterData(QueryFilter), P2UFilterData(PShapeFilter)); + FCollisionFilterData ShapeFilter = GetQueryFilterData(HitShape); + const ECollisionQueryHitType HitType = FCollisionQueryFilterCallback::CalcQueryHitType(QueryFilter, ShapeFilter); const bool bBlockingHit = (HitType == ECollisionQueryHitType::Block); OutResult.bBlockingHit = bBlockingHit; @@ -1009,31 +398,22 @@ static bool ConvertOverlappedShapeToImpactHit(const UWorld* World, const PxLocat OutResult.Time = 0.f; OutResult.Distance = 0.f; - const bool bFinitePosition = PHit.position.isFinite(); - const bool bValidPosition = (PHit.flags & PxHitFlag::ePOSITION) && bFinitePosition; - // Return start location as 'safe location' - OutResult.Location = P2UVector(QueryTM.p); - if (bValidPosition) - { - OutResult.ImpactPoint = P2UVector(PHit.position); - } - else - { - OutResult.ImpactPoint = StartLoc; - } + OutResult.Location = QueryTM.GetLocation(); + OutResult.ImpactPoint = GetPosition(Hit); OutResult.TraceStart = StartLoc; OutResult.TraceEnd = EndLoc; - const bool bFiniteNormal = PHit.normal.isFinite(); - const bool bValidNormal = (PHit.flags & PxHitFlag::eNORMAL) && bFiniteNormal; + const FVector HitNormal = GetNormal(Hit); + const bool bFiniteNormal = !HitNormal.ContainsNaN(); + const bool bValidNormal = (GetFlags(Hit) & EHitFlags::Normal) && bFiniteNormal; // Use MTD result if possible. We interpret the MTD vector as both the direction to move and the opposing normal. if (bValidNormal) { - OutResult.ImpactNormal = P2UVector(PHit.normal); - OutResult.PenetrationDepth = FMath::Abs(PHit.distance); + OutResult.ImpactNormal = HitNormal; + OutResult.PenetrationDepth = FMath::Abs(GetDistance(Hit)); } else { @@ -1042,16 +422,14 @@ static bool ConvertOverlappedShapeToImpactHit(const UWorld* World, const PxLocat OutResult.PenetrationDepth = 0.f; if (!bFiniteNormal) { - UE_LOG(LogPhysics, Verbose, TEXT("Warning: ConvertOverlappedShapeToImpactHit: MTD returned NaN :( normal: (X:%f, Y:%f, Z:%f)"), PHit.normal.x, PHit.normal.y, PHit.normal.z); + UE_LOG(LogPhysics, Verbose, TEXT("Warning: ConvertOverlappedShapeToImpactHit: MTD returned NaN :( normal: %s"), *HitNormal.ToString()); } } #if DRAW_OVERLAPPING_TRIS if (CVarShowInitialOverlaps != 0 && World && World->IsGameWorld()) { - FVector DummyNormal(0.f); - const PxTransform PShapeWorldPose = PxShapeExt::getGlobalPose(*PShape, *PActor); - FindOverlappedTriangleNormal(World, Geom, QueryTM, PShape, PShapeWorldPose, DummyNormal, 0.f, true); + DrawOverlappingTris(World, Hit, Geom, QueryTM); } #endif @@ -1059,45 +437,9 @@ static bool ConvertOverlappedShapeToImpactHit(const UWorld* World, const PxLocat { // Zero-distance hits are often valid hits and we can extract the hit normal. // For invalid normals we can try other methods as well (get overlapping triangles). - if (PHit.distance == 0.f || !bValidNormal) + if (GetDistance(Hit) == 0.f || !bValidNormal) //todo(ocohen): isn't hit distance always zero in this function? should this be if(!bValidNormal) ? { - const PxTransform PShapeWorldPose = PxShapeExt::getGlobalPose(*PShape, *PActor); - - // Try MTD with a small inflation for better accuracy, then a larger one in case the first one fails due to precision issues. - static const float SmallMtdInflation = 0.250f; - static const float LargeMtdInflation = 1.750f; - - if (ComputeInflatedMTD(SmallMtdInflation, PHit, OutResult, QueryTM, Geom, PShapeWorldPose) || - ComputeInflatedMTD(LargeMtdInflation, PHit, OutResult, QueryTM, Geom, PShapeWorldPose)) - { - // Success - } - else - { - static const float SmallOverlapInflation = 0.250f; - if (FindOverlappedTriangleNormal(World, Geom, QueryTM, PShape, PShapeWorldPose, OutResult.ImpactNormal, 0.f, false) || - FindOverlappedTriangleNormal(World, Geom, QueryTM, PShape, PShapeWorldPose, OutResult.ImpactNormal, SmallOverlapInflation, false)) - { - // Success - } - else - { - // MTD failed, use point distance. This is not ideal. - // Note: faceIndex seems to be unreliable for convex meshes in these cases, so not using FindGeomOpposingNormal() for them here. - PxGeometryHolder Holder = PShape->getGeometry(); - PxGeometry& PGeom = Holder.any(); - PxVec3 PClosestPoint; - const float Distance = PxGeometryQuery::pointDistance(QueryTM.p, PGeom, PShapeWorldPose, &PClosestPoint); - - if (Distance < KINDA_SMALL_NUMBER) - { - UE_LOG(LogCollision, Verbose, TEXT("Warning: ConvertOverlappedShapeToImpactHit: Query origin inside shape, giving poor MTD.")); - PClosestPoint = PxShapeExt::getWorldBounds(*PShape, *PActor).getCenter(); - } - - OutResult.ImpactNormal = (OutResult.Location - P2UVector(PClosestPoint)).GetSafeNormal(); - } - } + ComputeZeroDistanceImpactNormalAndPenetration(World, Hit, Geom, QueryTM, OutResult); } } else @@ -1112,25 +454,25 @@ static bool ConvertOverlappedShapeToImpactHit(const UWorld* World, const PxLocat OutResult.Normal = OutResult.ImpactNormal; - SetHitResultFromShapeAndFaceIndex(PShape, PActor, FaceIdx, OutResult, bReturnPhysMat); + SetHitResultFromShapeAndFaceIndex(HitShape, HitActor, GetInternalFaceIndex(Hit), OutResult, bReturnPhysMat); return bBlockingHit; } -void ConvertQueryOverlap(const PxShape* PShape, const PxRigidActor* PActor, FOverlapResult& OutOverlap, const PxFilterData& QueryFilter) +void ConvertQueryOverlap(const FPhysicsShape& Shape, const FPhysicsActor& Actor, FOverlapResult& OutOverlap, const FCollisionFilterData& QueryFilter) { - const bool bBlock = IsBlocking(PShape, QueryFilter); + const bool bBlock = IsBlocking(Shape, QueryFilter); // Grab actor/component // Try body instance - if (const FBodyInstance* BodyInst = FPhysxUserData::Get(PActor->userData)) + if (const FBodyInstance* BodyInst = GetUserData(Actor)) { -#if WITH_APEIRON || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE +#if WITH_CHAOS || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE ensure(false); #else - BodyInst = FPhysicsInterface_PhysX::ShapeToOriginalBodyInstance(BodyInst, PShape); + BodyInst = FPhysicsInterface_PhysX::ShapeToOriginalBodyInstance(BodyInst, &Shape); if (const UPrimitiveComponent* OwnerComponent = BodyInst->OwnerComponent.Get()) { OutOverlap.Actor = OwnerComponent->GetOwner(); @@ -1139,7 +481,8 @@ void ConvertQueryOverlap(const PxShape* PShape, const PxRigidActor* PActor, FOve } #endif } - else if(const FCustomPhysXPayload* CustomPayload = FPhysxUserData::Get(PShape->userData)) +#if PHYSICS_INTERFACE_PHYSX + else if(const FCustomPhysXPayload* CustomPayload = GetUserData(Shape)) { TWeakObjectPtr OwnerComponent = CustomPayload->GetOwningComponent(); if (UPrimitiveComponent* OwnerComponentRaw = OwnerComponent.Get()) @@ -1149,6 +492,7 @@ void ConvertQueryOverlap(const PxShape* PShape, const PxRigidActor* PActor, FOve OutOverlap.ItemIndex = OwnerComponent->bMultiBodyOverlap ? CustomPayload->GetItemIndex() : INDEX_NONE; } } +#endif else { ensureMsgf(false, TEXT("ConvertQueryOverlap called with bad payload type")); @@ -1185,11 +529,11 @@ static void AddUniqueOverlap(TArray& OutOverlaps, const FOverlap OutOverlaps.Add(NewOverlap); } -bool IsBlocking(const PxShape* PShape, const PxFilterData& QueryFilter) +bool IsBlocking(const FPhysicsShape& Shape, const FCollisionFilterData& QueryFilter) { // See if this is a 'blocking' hit - const PxFilterData PShapeFilter = PShape->getQueryFilterData(); - const ECollisionQueryHitType HitType = FCollisionQueryFilterCallback::CalcQueryHitType(P2UFilterData(QueryFilter), P2UFilterData(PShapeFilter)); + const FCollisionFilterData ShapeFilter = GetQueryFilterData(Shape); + const ECollisionQueryHitType HitType = FCollisionQueryFilterCallback::CalcQueryHitType(QueryFilter, ShapeFilter); const bool bBlock = (HitType == ECollisionQueryHitType::Block); return bBlock; } @@ -1203,7 +547,7 @@ static FAutoConsoleVariableRef GTestOverlapSpeed( TEXT("Min number of overlaps required before using a TMap for deduplication") ); -bool ConvertOverlapResults(int32 NumOverlaps, PxOverlapHit* POverlapResults, const PxFilterData& QueryFilter, TArray& OutOverlaps) +bool ConvertOverlapResults(int32 NumOverlaps, FHitOverlap* OverlapResults, const FCollisionFilterData& QueryFilter, TArray& OutOverlaps) { SCOPE_CYCLE_COUNTER(STAT_CollisionConvertOverlap); @@ -1227,7 +571,7 @@ bool ConvertOverlapResults(int32 NumOverlaps, PxOverlapHit* POverlapResults, con for (int32 PResultIndex = 0; PResultIndex < NumOverlaps; ++PResultIndex) { FOverlapResult NewOverlap; - ConvertQueryOverlap(POverlapResults[PResultIndex].shape, POverlapResults[PResultIndex].actor, NewOverlap, QueryFilter); + ConvertQueryOverlap(*GetShape(OverlapResults[PResultIndex]), *GetActor(OverlapResults[PResultIndex]), NewOverlap, QueryFilter); if (NewOverlap.bBlockingHit) { @@ -1258,7 +602,7 @@ bool ConvertOverlapResults(int32 NumOverlaps, PxOverlapHit* POverlapResults, con for (int32 i = 0; i < NumOverlaps; i++) { FOverlapResult NewOverlap; - ConvertQueryOverlap(POverlapResults[i].shape, POverlapResults[i].actor, NewOverlap, QueryFilter); + ConvertQueryOverlap(*GetShape(OverlapResults[i]), *GetActor(OverlapResults[i]), NewOverlap, QueryFilter); if (NewOverlap.bBlockingHit) { @@ -1271,5 +615,3 @@ bool ConvertOverlapResults(int32 NumOverlaps, PxOverlapHit* POverlapResults, con return bBlockingFound; } - -#endif // WITH_PHYSX diff --git a/Engine/Source/Runtime/Engine/Private/Collision/CollisionConversions.h b/Engine/Source/Runtime/Engine/Private/Collision/CollisionConversions.h index 3eebb853878a..650b1be65b3d 100644 --- a/Engine/Source/Runtime/Engine/Private/Collision/CollisionConversions.h +++ b/Engine/Source/Runtime/Engine/Private/Collision/CollisionConversions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Utilities to convert from PhysX result structs to Unreal ones #pragma once @@ -33,23 +33,7 @@ enum class EConvertQueryResult * @param bReturnPhysMat True if we want to lookup the physical material * @return Whether result passed NaN/Inf checks. */ -EConvertQueryResult ConvertQueryImpactHit(const UWorld* World, const PxLocationHit& PHit, FHitResult& OutResult, float CheckLength, const PxFilterData& QueryFilter, const FVector& StartLoc, const FVector& EndLoc, const PxGeometry* const Geom, const PxTransform& QueryTM, bool bReturnFaceIndex, bool bReturnPhysMat); - -/** - * Util to convert physX raycast results to our hit results - * - * @param OutHasValidBlockingHit set to whether there is a valid blocking hit found in the results. - * @param NumHits Number of Hits - * @param Hits Array of hits - * @param CheckLength Distance of trace - * @param QueryFilter Query Filter - * @param StartLoc Start of trace - * @param EndLoc End of trace - * @param bReturnFaceIndex True if we want to lookup the face index - * @param bReturnPhysMat True if we want to lookup the physical material - * @return Whether all results passed NaN/Inf checks. - */ -EConvertQueryResult ConvertRaycastResults(bool& OutHasValidBlockingHit, const UWorld* World, int32 NumHits, PxRaycastHit* Hits, float CheckLength, const PxFilterData& QueryFilter, TArray& OutHits, const FVector& StartLoc, const FVector& EndLoc, bool bReturnFaceIndex, bool bReturnPhysMat); +EConvertQueryResult ConvertQueryImpactHit(const UWorld* World, const PxLocationHit& PHit, FHitResult& OutResult, float CheckLength, const FCollisionFilterData& QueryFilter, const FVector& StartLoc, const FVector& EndLoc, const PxGeometry* Geom, const FTransform& QueryTM, bool bReturnFaceIndex, bool bReturnPhysMat); /** * Util to convert physX sweep results to unreal hit results and add to array @@ -66,7 +50,11 @@ EConvertQueryResult ConvertRaycastResults(bool& OutHasValidBlockingHit, const UW * @param bReturnPhysMat True if we want to lookup the physical material * @return Whether all results passed NaN/Inf checks. */ -EConvertQueryResult AddSweepResults(bool& OutHasValidBlockingHit, const UWorld* World, int32 NumHits, PxSweepHit* Hits, float CheckLength, const PxFilterData& QueryFilter, TArray& OutHits, const FVector& StartLoc, const FVector& EndLoc, const PxGeometry& Geom, const PxTransform& QueryTM, float MaxDistance, bool bReturnFaceIndex, bool bReturnPhysMat); +template +EConvertQueryResult ConvertTraceResults(bool& OutHasValidBlockingHit, const UWorld* World, int32 NumHits, Hit* Hits, float CheckLength, const FCollisionFilterData& QueryFilter, TArray& OutHits, const FVector& StartLoc, const FVector& EndLoc, const PxGeometry& Geom, const FTransform& QueryTM, float MaxDistance, bool bReturnFaceIndex, bool bReturnPhysMat); + +template +EConvertQueryResult ConvertTraceResults(bool& OutHasValidBlockingHit, const UWorld* World, int32 NumHits, Hit* Hits, float CheckLength, const FCollisionFilterData& QueryFilter, FHitResult& OutHits, const FVector& StartLoc, const FVector& EndLoc, const PxGeometry& Geom, const FTransform& QueryTM, float MaxDistance, bool bReturnFaceIndex, bool bReturnPhysMat); /** * Util to convert physX overlap query to our overlap result @@ -76,7 +64,7 @@ EConvertQueryResult AddSweepResults(bool& OutHasValidBlockingHit, const UWorld* * @param OutOverlap (out) Result converted * @param QueryFilter Query Filter */ -void ConvertQueryOverlap(const UWorld* World, const PxShape* PShape, const PxRigidActor* PActor, FOverlapResult& OutOverlap, const PxFilterData& QueryFilter); +void ConvertQueryOverlap(const UWorld* World, const PxShape& PShape, const PxRigidActor& PActor, FOverlapResult& OutOverlap, const FCollisionFilterData& QueryFilter); /** * Util to determine if a shape is deemed blocking based on the query filter @@ -85,7 +73,7 @@ void ConvertQueryOverlap(const UWorld* World, const PxShape* PShape, const PxRig * @QueryFilter Query Filter * @return true if the query filter and shape filter resolve to be blocking */ -bool IsBlocking(const PxShape* PShape, const PxFilterData& QueryFilter); +bool IsBlocking(const FPhysicsShape& PShape, const FCollisionFilterData& QueryFilter); /** @@ -96,7 +84,7 @@ bool IsBlocking(const PxShape* PShape, const PxFilterData& QueryFilter); * @param QueryFilter Query filter for converting * @return OutOverlaps Converted data */ -bool ConvertOverlapResults(int32 NumOverlaps, PxOverlapHit* POverlapResults, const PxFilterData& QueryFilter, TArray& OutOverlaps); +bool ConvertOverlapResults(int32 NumOverlaps, FHitOverlap* POverlapResults, const FCollisionFilterData& QueryFilter, TArray& OutOverlaps); #endif // WITH_PHYX @@ -116,3 +104,7 @@ struct FCompareFHitResultTime return A.Time < B.Time; } }; + +#ifndef DRAW_OVERLAPPING_TRIS +#define DRAW_OVERLAPPING_TRIS (!(UE_BUILD_SHIPPING || UE_BUILD_TEST)) +#endif \ No newline at end of file diff --git a/Engine/Source/Runtime/Engine/Private/Collision/CollisionConversionsPhysx.cpp b/Engine/Source/Runtime/Engine/Private/Collision/CollisionConversionsPhysx.cpp new file mode 100644 index 000000000000..bd39ad645ea3 --- /dev/null +++ b/Engine/Source/Runtime/Engine/Private/Collision/CollisionConversionsPhysx.cpp @@ -0,0 +1,574 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#if PHYSICS_INTERFACE_PHYSX + +#include "Collision/CollisionConversionsPhysx.h" +#include "Collision/CollisionConversions.h" +#include "Collision/CollisionDebugDrawing.h" +#include "Components/LineBatchComponent.h" +#include "PhysicalMaterials/PhysicalMaterial.h" +#include "PhysicsEngine/PhysicsSettings.h" +#include "PhysicsEngine/BodySetup.h" +#include "PhysicsEngine/PxQueryFilterCallback.h" +#include "Physics/PhysicsInterfaceUtils.h" + +#include "PhysXPublic.h" +#include "CustomPhysXPayload.h" +#include "PhysXInterfaceWrapper.h" + +static FORCEINLINE bool PxQuatIsIdentity(PxQuat const& Q) +{ + return + Q.x == 0.f && + Q.y == 0.f && + Q.z == 0.f && + Q.w == 1.f; +} + + +/** Helper to transform a normal when non-uniform scale is present. */ +static PxVec3 TransformNormalToShapeSpace(const PxMeshScale& meshScale, const PxVec3& nIn) +{ + // Uniform scale makes this unnecessary + if (meshScale.scale.x == meshScale.scale.y && + meshScale.scale.x == meshScale.scale.z) + { + return nIn; + } + + if (PxQuatIsIdentity(meshScale.rotation)) + { + // Inverse transpose: inverse is 1/scale, transpose = original when rotation is identity. + const PxVec3 tmp = PxVec3(nIn.x / meshScale.scale.x, nIn.y / meshScale.scale.y, nIn.z / meshScale.scale.z); + const PxReal denom = 1.0f / tmp.magnitude(); + return tmp * denom; + } + else + { + const PxMat33 rot(meshScale.rotation); + const PxMat33 diagonal = PxMat33::createDiagonal(meshScale.scale); + const PxMat33 vertex2Shape = (rot.getTranspose() * diagonal) * rot; + + const PxMat33 shape2Vertex = vertex2Shape.getInverse(); + const PxVec3 tmp = shape2Vertex.transformTranspose(nIn); + const PxReal denom = 1.0f / tmp.magnitude(); + return tmp * denom; + } +} + +FVector FindBoxOpposingNormal(const PxLocationHit& PHit, const FVector& TraceDirectionDenorm, const FVector InNormal) +{ + // We require normal info for our algorithm. + const bool bNormalData = (PHit.flags & PxHitFlag::eNORMAL); + if (!bNormalData) + { + return InNormal; + } + + PxBoxGeometry PxBoxGeom; + const bool bReadGeomSuccess = PHit.shape->getBoxGeometry(PxBoxGeom); + check(bReadGeomSuccess); // This function should only be used for box geometry + + const PxTransform LocalToWorld = PxShapeExt::getGlobalPose(*PHit.shape, *PHit.actor); + + // Find which faces were included in the contact normal, and for multiple faces, use the one most opposing the sweep direction. + const PxVec3 ContactNormalLocal = LocalToWorld.rotateInv(PHit.normal); + const float* ContactNormalLocalPtr = &ContactNormalLocal.x; + const PxVec3 TraceDirDenormWorld = U2PVector(TraceDirectionDenorm); + const float* TraceDirDenormWorldPtr = &TraceDirDenormWorld.x; + const PxVec3 TraceDirDenormLocal = LocalToWorld.rotateInv(TraceDirDenormWorld); + const float* TraceDirDenormLocalPtr = &TraceDirDenormLocal.x; + + PxVec3 BestLocalNormal(ContactNormalLocal); + float* BestLocalNormalPtr = &BestLocalNormal.x; + float BestOpposingDot = FLT_MAX; + + for (int32 i = 0; i < 3; i++) + { + // Select axis of face to compare to, based on normal. + if (ContactNormalLocalPtr[i] > KINDA_SMALL_NUMBER) + { + const float TraceDotFaceNormal = TraceDirDenormLocalPtr[i]; // TraceDirDenormLocal.dot(BoxFaceNormal) + if (TraceDotFaceNormal < BestOpposingDot) + { + BestOpposingDot = TraceDotFaceNormal; + BestLocalNormal = PxVec3(0.f); + BestLocalNormalPtr[i] = 1.f; + } + } + else if (ContactNormalLocalPtr[i] < -KINDA_SMALL_NUMBER) + { + const float TraceDotFaceNormal = -TraceDirDenormLocalPtr[i]; // TraceDirDenormLocal.dot(BoxFaceNormal) + if (TraceDotFaceNormal < BestOpposingDot) + { + BestOpposingDot = TraceDotFaceNormal; + BestLocalNormal = PxVec3(0.f); + BestLocalNormalPtr[i] = -1.f; + } + } + } + + // Fill in result + const PxVec3 WorldNormal = LocalToWorld.rotate(BestLocalNormal); + return P2UVector(WorldNormal); +} + +FVector FindHeightFieldOpposingNormal(const PxLocationHit& PHit, const FVector& TraceDirectionDenorm, const FVector InNormal) +{ + if (IsInvalidFaceIndex(PHit.faceIndex)) + { + return InNormal; + } + + PxHeightFieldGeometry PHeightFieldGeom; + const bool bReadGeomSuccess = PHit.shape->getHeightFieldGeometry(PHeightFieldGeom); + check(bReadGeomSuccess); //we should only call this function when we have a heightfield + if (PHeightFieldGeom.heightField) + { + const PxU32 TriIndex = PHit.faceIndex; + const PxTransform PShapeWorldPose = PxShapeExt::getGlobalPose(*PHit.shape, *PHit.actor); + + PxTriangle Tri; + PxMeshQuery::getTriangle(PHeightFieldGeom, PShapeWorldPose, TriIndex, Tri); + + PxVec3 TriNormal; + Tri.normal(TriNormal); + return P2UVector(TriNormal); + } + + return InNormal; +} + +FVector FindConvexMeshOpposingNormal(const PxLocationHit& PHit, const FVector& TraceDirectionDenorm, const FVector InNormal) +{ + if (IsInvalidFaceIndex(PHit.faceIndex)) + { + return InNormal; + } + + PxConvexMeshGeometry PConvexMeshGeom; + bool bSuccess = PHit.shape->getConvexMeshGeometry(PConvexMeshGeom); + check(bSuccess); //should only call this function when we have a convex mesh + + if (PConvexMeshGeom.convexMesh) + { + check(PHit.faceIndex < PConvexMeshGeom.convexMesh->getNbPolygons()); + + const PxU32 PolyIndex = PHit.faceIndex; + PxHullPolygon PPoly; + bool bSuccessData = PConvexMeshGeom.convexMesh->getPolygonData(PolyIndex, PPoly); + if (bSuccessData) + { + // Account for non-uniform scale in local space normal. + const PxVec3 PPlaneNormal(PPoly.mPlane[0], PPoly.mPlane[1], PPoly.mPlane[2]); + const PxVec3 PLocalPolyNormal = TransformNormalToShapeSpace(PConvexMeshGeom.scale, PPlaneNormal.getNormalized()); + + // Convert to world space + const PxTransform PShapeWorldPose = PxShapeExt::getGlobalPose(*PHit.shape, *PHit.actor); + const PxVec3 PWorldPolyNormal = PShapeWorldPose.rotate(PLocalPolyNormal); + const FVector OutNormal = P2UVector(PWorldPolyNormal); + +#if !(UE_BUILD_SHIPPING || UE_BUILD_TEST) + if (!OutNormal.IsNormalized()) + { + UE_LOG(LogPhysics, Warning, TEXT("Non-normalized Normal (Hit shape is ConvexMesh): %s (LocalPolyNormal:%s)"), *OutNormal.ToString(), *P2UVector(PLocalPolyNormal).ToString()); + UE_LOG(LogPhysics, Warning, TEXT("WorldTransform \n: %s"), *P2UTransform(PShapeWorldPose).ToString()); + } +#endif + return OutNormal; + } + } + + return InNormal; +} + +FVector FindTriMeshOpposingNormal(const PxLocationHit& PHit, const FVector& TraceDirectionDenorm, const FVector InNormal) +{ + if (IsInvalidFaceIndex(PHit.faceIndex)) + { + return InNormal; + } + + PxTriangleMeshGeometry PTriMeshGeom; + bool bSuccess = PHit.shape->getTriangleMeshGeometry(PTriMeshGeom); + check(bSuccess); //this function should only be called when we have a trimesh + + if (PTriMeshGeom.triangleMesh) + { + check(PHit.faceIndex < PTriMeshGeom.triangleMesh->getNbTriangles()); + + const PxU32 TriIndex = PHit.faceIndex; + const void* Triangles = PTriMeshGeom.triangleMesh->getTriangles(); + + // Grab triangle indices that we hit + int32 I0, I1, I2; + + if (PTriMeshGeom.triangleMesh->getTriangleMeshFlags() & PxTriangleMeshFlag::e16_BIT_INDICES) + { + PxU16* P16BitIndices = (PxU16*)Triangles; + I0 = P16BitIndices[(TriIndex * 3) + 0]; + I1 = P16BitIndices[(TriIndex * 3) + 1]; + I2 = P16BitIndices[(TriIndex * 3) + 2]; + } + else + { + PxU32* P32BitIndices = (PxU32*)Triangles; + I0 = P32BitIndices[(TriIndex * 3) + 0]; + I1 = P32BitIndices[(TriIndex * 3) + 1]; + I2 = P32BitIndices[(TriIndex * 3) + 2]; + } + + // Get verts we hit (local space) + const PxVec3* PVerts = PTriMeshGeom.triangleMesh->getVertices(); + const PxVec3 V0 = PVerts[I0]; + const PxVec3 V1 = PVerts[I1]; + const PxVec3 V2 = PVerts[I2]; + + // Find normal of triangle (local space), and account for non-uniform scale + const PxVec3 PTempNormal = ((V1 - V0).cross(V2 - V0)).getNormalized(); + const PxVec3 PLocalTriNormal = TransformNormalToShapeSpace(PTriMeshGeom.scale, PTempNormal); + + // Convert to world space + const PxTransform PShapeWorldPose = PxShapeExt::getGlobalPose(*PHit.shape, *PHit.actor); + const PxVec3 PWorldTriNormal = PShapeWorldPose.rotate(PLocalTriNormal); + FVector OutNormal = P2UVector(PWorldTriNormal); + + if (PTriMeshGeom.meshFlags & PxMeshGeometryFlag::eDOUBLE_SIDED) + { + //double sided mesh so we need to consider direction of query + const float sign = FVector::DotProduct(OutNormal, TraceDirectionDenorm) > 0.f ? -1.f : 1.f; + OutNormal *= sign; + } + +#if !(UE_BUILD_SHIPPING || UE_BUILD_TEST) + if (!OutNormal.IsNormalized()) + { + UE_LOG(LogPhysics, Warning, TEXT("Non-normalized Normal (Hit shape is TriangleMesh): %s (V0:%s, V1:%s, V2:%s)"), *OutNormal.ToString(), *P2UVector(V0).ToString(), *P2UVector(V1).ToString(), *P2UVector(V2).ToString()); + UE_LOG(LogPhysics, Warning, TEXT("WorldTransform \n: %s"), *P2UTransform(PShapeWorldPose).ToString()); + } +#endif + return OutNormal; + } + + return InNormal; +} + + + +static bool ComputeInflatedMTD_Internal(const float MtdInflation, const PxLocationHit& PHit, FHitResult& OutResult, const PxTransform& QueryTM, const PxGeometry& Geom, const PxTransform& PShapeWorldPose) +{ + PxGeometry* InflatedGeom = NULL; + + PxVec3 PxMtdNormal(0.f); + PxF32 PxMtdDepth = 0.f; + PxGeometryHolder Holder = PHit.shape->getGeometry(); + const PxGeometry& POtherGeom = Holder.any(); + const bool bMtdResult = PxGeometryQuery::computePenetration(PxMtdNormal, PxMtdDepth, Geom, QueryTM, POtherGeom, PShapeWorldPose); + if (bMtdResult) + { + if (PxMtdNormal.isFinite()) + { + OutResult.ImpactNormal = P2UVector(PxMtdNormal); + OutResult.PenetrationDepth = FMath::Max(FMath::Abs(PxMtdDepth) - MtdInflation, 0.f) + KINDA_SMALL_NUMBER; + return true; + } + else + { + UE_LOG(LogPhysics, Verbose, TEXT("Warning: ComputeInflatedMTD_Internal: MTD returned NaN :( normal: (X:%f, Y:%f, Z:%f)"), PxMtdNormal.x, PxMtdNormal.y, PxMtdNormal.z); + } + } + + return false; +} + + +// Compute depenetration vector and distance if possible with a slightly larger geometry +static bool ComputeInflatedMTD(const float MtdInflation, const PxLocationHit& PHit, FHitResult& OutResult, const PxTransform& QueryTM, const PxGeometry& Geom, const PxTransform& PShapeWorldPose) +{ + switch (Geom.getType()) + { + case PxGeometryType::eCAPSULE: + { + const PxCapsuleGeometry* InCapsule = static_cast(&Geom); + PxCapsuleGeometry InflatedCapsule(InCapsule->radius + MtdInflation, InCapsule->halfHeight); // don't inflate halfHeight, radius is added all around. + return ComputeInflatedMTD_Internal(MtdInflation, PHit, OutResult, QueryTM, InflatedCapsule, PShapeWorldPose); + } + + case PxGeometryType::eBOX: + { + const PxBoxGeometry* InBox = static_cast(&Geom); + PxBoxGeometry InflatedBox(InBox->halfExtents + PxVec3(MtdInflation)); + return ComputeInflatedMTD_Internal(MtdInflation, PHit, OutResult, QueryTM, InflatedBox, PShapeWorldPose); + } + + case PxGeometryType::eSPHERE: + { + const PxSphereGeometry* InSphere = static_cast(&Geom); + PxSphereGeometry InflatedSphere(InSphere->radius + MtdInflation); + return ComputeInflatedMTD_Internal(MtdInflation, PHit, OutResult, QueryTM, InflatedSphere, PShapeWorldPose); + } + + case PxGeometryType::eCONVEXMESH: + { + // We can't exactly inflate the mesh (not easily), so try jittering it a bit to get an MTD result. + PxVec3 TraceDir = U2PVector(OutResult.TraceEnd - OutResult.TraceStart); + TraceDir.normalizeSafe(); + + // Try forward (in trace direction) + PxTransform JitteredTM = PxTransform(QueryTM.p + (TraceDir * MtdInflation), QueryTM.q); + if (ComputeInflatedMTD_Internal(MtdInflation, PHit, OutResult, JitteredTM, Geom, PShapeWorldPose)) + { + return true; + } + + // Try backward (opposite trace direction) + JitteredTM = PxTransform(QueryTM.p - (TraceDir * MtdInflation), QueryTM.q); + if (ComputeInflatedMTD_Internal(MtdInflation, PHit, OutResult, JitteredTM, Geom, PShapeWorldPose)) + { + return true; + } + + // Try axial directions. + // Start with -Z because this is the most common case (objects on the floor). + for (int32 i = 2; i >= 0; i--) + { + PxVec3 Jitter(0.f); + float* JitterPtr = &Jitter.x; + JitterPtr[i] = MtdInflation; + + JitteredTM = PxTransform(QueryTM.p - Jitter, QueryTM.q); + if (ComputeInflatedMTD_Internal(MtdInflation, PHit, OutResult, JitteredTM, Geom, PShapeWorldPose)) + { + return true; + } + + JitteredTM = PxTransform(QueryTM.p + Jitter, QueryTM.q); + if (ComputeInflatedMTD_Internal(MtdInflation, PHit, OutResult, JitteredTM, Geom, PShapeWorldPose)) + { + return true; + } + } + + return false; + } + + default: + { + return false; + } + } +} + +static bool CanFindOverlappedTriangle(const PxShape* PShape) +{ + return (PShape && (PShape->getGeometryType() == PxGeometryType::eTRIANGLEMESH || PShape->getGeometryType() == PxGeometryType::eHEIGHTFIELD)); +} + +/* Function to find the best normal from the list of triangles that are overlapping our geom. */ +template +FVector FindBestOverlappingNormal(const UWorld* World, const PxGeometry& Geom, const PxTransform& QueryTM, const GeomType& ShapeGeom, const PxTransform& PShapeWorldPose, PxU32* HitTris, int32 NumTrisHit, bool bCanDrawOverlaps = false) +{ +#if DRAW_OVERLAPPING_TRIS + const float Lifetime = 5.f; + bCanDrawOverlaps &= World && World->IsGameWorld() && World->PersistentLineBatcher && (World->PersistentLineBatcher->BatchedLines.Num() < 2048); + if (bCanDrawOverlaps) + { + TArray Overlaps; + DrawGeomOverlaps(World, Geom, QueryTM, Overlaps, Lifetime); + } + const FLinearColor LineColor = FLinearColor::Green; + const FLinearColor NormalColor = FLinearColor::Red; + const FLinearColor PointColor = FLinearColor::Yellow; +#endif // DRAW_OVERLAPPING_TRIS + + // Track the best triangle plane distance + float BestPlaneDist = -BIG_NUMBER; + FVector BestPlaneNormal(0, 0, 1); + // Iterate over triangles + for (int32 TriIdx = 0; TriIdx < NumTrisHit; TriIdx++) + { + PxTriangle Tri; + PxMeshQuery::getTriangle(ShapeGeom, PShapeWorldPose, HitTris[TriIdx], Tri); + + const FVector A = P2UVector(Tri.verts[0]); + const FVector B = P2UVector(Tri.verts[1]); + const FVector C = P2UVector(Tri.verts[2]); + + FVector TriNormal = ((B - A) ^ (C - A)); + TriNormal = TriNormal.GetSafeNormal(); + + const FPlane TriPlane(A, TriNormal); + + const FVector QueryCenter = P2UVector(QueryTM.p); + const float DistToPlane = TriPlane.PlaneDot(QueryCenter); + + if (DistToPlane > BestPlaneDist) + { + BestPlaneDist = DistToPlane; + BestPlaneNormal = TriNormal; + } + +#if DRAW_OVERLAPPING_TRIS + if (bCanDrawOverlaps && World && World->PersistentLineBatcher && World->PersistentLineBatcher->BatchedLines.Num() < 2048) + { + static const float LineThickness = 0.9f; + static const float NormalThickness = 0.75f; + static const float PointThickness = 5.0f; + World->PersistentLineBatcher->DrawLine(A, B, LineColor, SDPG_Foreground, LineThickness, Lifetime); + World->PersistentLineBatcher->DrawLine(B, C, LineColor, SDPG_Foreground, LineThickness, Lifetime); + World->PersistentLineBatcher->DrawLine(C, A, LineColor, SDPG_Foreground, LineThickness, Lifetime); + const FVector Centroid((A + B + C) / 3.f); + World->PersistentLineBatcher->DrawLine(Centroid, Centroid + (35.0f*TriNormal), NormalColor, SDPG_Foreground, NormalThickness, Lifetime); + World->PersistentLineBatcher->DrawPoint(Centroid + (35.0f*TriNormal), NormalColor, PointThickness, SDPG_Foreground, Lifetime); + World->PersistentLineBatcher->DrawPoint(A, PointColor, PointThickness, SDPG_Foreground, Lifetime); + World->PersistentLineBatcher->DrawPoint(B, PointColor, PointThickness, SDPG_Foreground, Lifetime); + World->PersistentLineBatcher->DrawPoint(C, PointColor, PointThickness, SDPG_Foreground, Lifetime); + } +#endif // DRAW_OVERLAPPING_TRIS + } + + return BestPlaneNormal; +} + + +static bool FindOverlappedTriangleNormal_Internal(const UWorld* World, const PxGeometry& Geom, const PxTransform& QueryTM, const PxShape* PShape, const PxTransform& PShapeWorldPose, FVector& OutNormal, bool bCanDrawOverlaps = false) +{ + if (CanFindOverlappedTriangle(PShape)) + { + PxTriangleMeshGeometry PTriMeshGeom; + PxHeightFieldGeometry PHeightfieldGeom; + + if (PShape->getTriangleMeshGeometry(PTriMeshGeom) || PShape->getHeightFieldGeometry(PHeightfieldGeom)) + { + PxGeometryType::Enum GeometryType = PShape->getGeometryType(); + const bool bIsTriMesh = (GeometryType == PxGeometryType::eTRIANGLEMESH); + PxU32 HitTris[64]; + bool bOverflow = false; + + const int32 NumTrisHit = bIsTriMesh ? + PxMeshQuery::findOverlapTriangleMesh(Geom, QueryTM, PTriMeshGeom, PShapeWorldPose, HitTris, ARRAY_COUNT(HitTris), 0, bOverflow) : + PxMeshQuery::findOverlapHeightField(Geom, QueryTM, PHeightfieldGeom, PShapeWorldPose, HitTris, ARRAY_COUNT(HitTris), 0, bOverflow); + + if (NumTrisHit > 0) + { + if (bIsTriMesh) + { + OutNormal = FindBestOverlappingNormal(World, Geom, QueryTM, PTriMeshGeom, PShapeWorldPose, HitTris, NumTrisHit, bCanDrawOverlaps); + } + else + { + OutNormal = FindBestOverlappingNormal(World, Geom, QueryTM, PHeightfieldGeom, PShapeWorldPose, HitTris, NumTrisHit, bCanDrawOverlaps); + } + + return true; + } + } + } + + return false; +} + +static bool FindOverlappedTriangleNormal(const UWorld* World, const PxGeometry& Geom, const PxTransform& QueryTM, const PxShape* PShape, const PxTransform& PShapeWorldPose, FVector& OutNormal, float Inflation, bool bCanDrawOverlaps = false) +{ + bool bSuccess = false; + + if (CanFindOverlappedTriangle(PShape)) + { + if (Inflation <= 0.f) + { + bSuccess = FindOverlappedTriangleNormal_Internal(World, Geom, QueryTM, PShape, PShapeWorldPose, OutNormal, bCanDrawOverlaps); + } + else + { + // Try a slightly inflated test if possible. + switch (Geom.getType()) + { + case PxGeometryType::eCAPSULE: + { + const PxCapsuleGeometry* InCapsule = static_cast(&Geom); + PxCapsuleGeometry InflatedCapsule(InCapsule->radius + Inflation, InCapsule->halfHeight); // don't inflate halfHeight, radius is added all around. + bSuccess = FindOverlappedTriangleNormal_Internal(World, InflatedCapsule, QueryTM, PShape, PShapeWorldPose, OutNormal, bCanDrawOverlaps); + break; + } + + case PxGeometryType::eBOX: + { + const PxBoxGeometry* InBox = static_cast(&Geom); + PxBoxGeometry InflatedBox(InBox->halfExtents + PxVec3(Inflation)); + bSuccess = FindOverlappedTriangleNormal_Internal(World, InflatedBox, QueryTM, PShape, PShapeWorldPose, OutNormal, bCanDrawOverlaps); + break; + } + + case PxGeometryType::eSPHERE: + { + const PxSphereGeometry* InSphere = static_cast(&Geom); + PxSphereGeometry InflatedSphere(InSphere->radius + Inflation); + bSuccess = FindOverlappedTriangleNormal_Internal(World, InflatedSphere, QueryTM, PShape, PShapeWorldPose, OutNormal, bCanDrawOverlaps); + break; + } + + default: + { + // No inflation possible + break; + } + } + } + } + + return bSuccess; +} + +void DrawOverlappingTris(const UWorld* World, const PxLocationHit& Hit, const PxGeometry& Geom, const FTransform& QueryTM) +{ + FVector DummyNormal(0.f); + const PxTransform PShapeWorldPose = PxShapeExt::getGlobalPose(*Hit.shape, *Hit.actor); + FindOverlappedTriangleNormal(World, Geom, U2PTransform(QueryTM), Hit.shape, PShapeWorldPose, DummyNormal, 0.f, true); +} + +void ComputeZeroDistanceImpactNormalAndPenetration(const UWorld* World, const FHitLocation& Hit, const PxGeometry& Geom, const FTransform& QueryTM, FHitResult& OutResult) +{ + const PxTransform PQueryTM = U2PTransform(QueryTM); + const PxShape* PShape = GetShape(Hit); + const PxRigidActor* PActor = GetActor(Hit); + const PxTransform PShapeWorldPose = PxShapeExt::getGlobalPose(*PShape, *PActor); + + // Try MTD with a small inflation for better accuracy, then a larger one in case the first one fails due to precision issues. + static const float SmallMtdInflation = 0.250f; + static const float LargeMtdInflation = 1.750f; + + if (ComputeInflatedMTD(SmallMtdInflation, Hit, OutResult, PQueryTM, Geom, PShapeWorldPose) || + ComputeInflatedMTD(LargeMtdInflation, Hit, OutResult, PQueryTM, Geom, PShapeWorldPose)) + { + // Success + } + else + { + static const float SmallOverlapInflation = 0.250f; + if (FindOverlappedTriangleNormal(World, Geom, PQueryTM, PShape, PShapeWorldPose, OutResult.ImpactNormal, 0.f, false) || + FindOverlappedTriangleNormal(World, Geom, PQueryTM, PShape, PShapeWorldPose, OutResult.ImpactNormal, SmallOverlapInflation, false)) + { + // Success + } + else + { + // MTD failed, use point distance. This is not ideal. + // Note: faceIndex seems to be unreliable for convex meshes in these cases, so not using FindGeomOpposingNormal() for them here. + PxGeometryHolder Holder = PShape->getGeometry(); + PxGeometry& PGeom = Holder.any(); + PxVec3 PClosestPoint; + const float Distance = PxGeometryQuery::pointDistance(PQueryTM.p, PGeom, PShapeWorldPose, &PClosestPoint); + + if (Distance < KINDA_SMALL_NUMBER) + { + UE_LOG(LogCollision, Verbose, TEXT("Warning: ConvertOverlappedShapeToImpactHit: Query origin inside shape, giving poor MTD.")); + PClosestPoint = PxShapeExt::getWorldBounds(*PShape, *PActor).getCenter(); + } + + OutResult.ImpactNormal = (OutResult.Location - P2UVector(PClosestPoint)).GetSafeNormal(); + } + } +} + + +#endif // WITH_PHYSX diff --git a/Engine/Source/Runtime/Engine/Private/Collision/CollisionConversionsPhysx.h b/Engine/Source/Runtime/Engine/Private/Collision/CollisionConversionsPhysx.h new file mode 100644 index 000000000000..175401d4c28b --- /dev/null +++ b/Engine/Source/Runtime/Engine/Private/Collision/CollisionConversionsPhysx.h @@ -0,0 +1,24 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +// Utilities to convert from PhysX result structs to Unreal ones + +#pragma once + +#include "CoreMinimal.h" +#include "Engine/EngineTypes.h" +#include "EngineDefines.h" + +#if PHYSICS_INTERFACE_PHYSX +#include "PhysicsPublic.h" +#include "PhysXIncludes.h" +#include "PhysXInterfaceWrapper.h" + +FVector FindBoxOpposingNormal(const PxLocationHit& PHit, const FVector& TraceDirectionDenorm, const FVector InNormal); +FVector FindHeightFieldOpposingNormal(const PxLocationHit& PHit, const FVector& TraceDirectionDenorm, const FVector InNormal); +FVector FindConvexMeshOpposingNormal(const PxLocationHit& PHit, const FVector& TraceDirectionDenorm, const FVector InNormal); +FVector FindTriMeshOpposingNormal(const PxLocationHit& PHit, const FVector& TraceDirectionDenorm, const FVector InNormal); + +void DrawOverlappingTris(const UWorld* World, const PxLocationHit& Hit, const PxGeometry& Geom, const FTransform& QueryTM); +void ComputeZeroDistanceImpactNormalAndPenetration(const UWorld* World, const FHitLocation& Hit, const PxGeometry& Geom, const FTransform& QueryTM, FHitResult& OutResult); + + +#endif //PHYSICS_INTERFACE_PHYSX \ No newline at end of file diff --git a/Engine/Source/Runtime/Engine/Private/Collision/CollisionDebugDrawing.cpp b/Engine/Source/Runtime/Engine/Private/Collision/CollisionDebugDrawing.cpp index eaa9c1692f34..5c9fade95d5e 100644 --- a/Engine/Source/Runtime/Engine/Private/Collision/CollisionDebugDrawing.cpp +++ b/Engine/Source/Runtime/Engine/Private/Collision/CollisionDebugDrawing.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Collision/CollisionDebugDrawing.h" #include "Components/PrimitiveComponent.h" diff --git a/Engine/Source/Runtime/Engine/Private/Collision/CollisionDebugDrawing.h b/Engine/Source/Runtime/Engine/Private/Collision/CollisionDebugDrawing.h index 9071c3ceef20..d38d5dbc1e68 100644 --- a/Engine/Source/Runtime/Engine/Private/Collision/CollisionDebugDrawing.h +++ b/Engine/Source/Runtime/Engine/Private/Collision/CollisionDebugDrawing.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Draw functions for debugging trace/sweeps/overlaps diff --git a/Engine/Source/Runtime/Engine/Private/Collision/CollisionProfile.cpp b/Engine/Source/Runtime/Engine/Private/Collision/CollisionProfile.cpp index 6dee96141238..4c532f1260be 100644 --- a/Engine/Source/Runtime/Engine/Private/Collision/CollisionProfile.cpp +++ b/Engine/Source/Runtime/Engine/Private/Collision/CollisionProfile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/CollisionProfile.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Runtime/Engine/Private/Collision/Experimental/CollisionConversionsLLImmediate.cpp b/Engine/Source/Runtime/Engine/Private/Collision/Experimental/CollisionConversionsLLImmediate.cpp new file mode 100644 index 000000000000..328e53ade90d --- /dev/null +++ b/Engine/Source/Runtime/Engine/Private/Collision/Experimental/CollisionConversionsLLImmediate.cpp @@ -0,0 +1,37 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#if PHYSICS_INTERFACE_LLIMMEDIATE + +#include "CollisionConversionsLLImmediate.h" + +FVector FindBoxOpposingNormal(const FPhysTypeDummy& PHit, const FVector& TraceDirectionDenorm, const FVector InNormal) +{ + return FVector(0.0f, 0.0f, 1.0f); +} + +FVector FindHeightFieldOpposingNormal(const FPhysTypeDummy& PHit, const FVector& TraceDirectionDenorm, const FVector InNormal) +{ + return FVector(0.0f, 0.0f, 1.0f); +} + +FVector FindConvexMeshOpposingNormal(const FPhysTypeDummy& PHit, const FVector& TraceDirectionDenorm, const FVector InNormal) +{ + return FVector(0.0f, 0.0f, 1.0f); +} + +FVector FindTriMeshOpposingNormal(const FPhysTypeDummy& PHit, const FVector& TraceDirectionDenorm, const FVector InNormal) +{ + return FVector(0.0f, 0.0f, 1.0f); +} + +void DrawOverlappingTris(const UWorld* World, const FPhysTypeDummy& Hit, const PxGeometry& Geom, const FTransform& QueryTM) +{ + +} + +void ComputeZeroDistanceImpactNormalAndPenetration(const UWorld* World, const FPhysTypeDummy& Hit, const PxGeometry& Geom, const FTransform& QueryTM, FHitResult& OutResult) +{ + +} + +#endif \ No newline at end of file diff --git a/Engine/Source/Runtime/Engine/Private/Collision/Experimental/CollisionConversionsLLImmediate.h b/Engine/Source/Runtime/Engine/Private/Collision/Experimental/CollisionConversionsLLImmediate.h new file mode 100644 index 000000000000..4ff8e57fae5a --- /dev/null +++ b/Engine/Source/Runtime/Engine/Private/Collision/Experimental/CollisionConversionsLLImmediate.h @@ -0,0 +1,22 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Engine/EngineTypes.h" +#include "EngineDefines.h" + +#if PHYSICS_INTERFACE_LLIMMEDIATE +#include "PhysicsPublic.h" +#include "PhysXIncludes.h" +#include "Physics/Experimental/LLImmediateInterfaceWrapper.h" + +FVector FindBoxOpposingNormal(const FPhysTypeDummy& PHit, const FVector& TraceDirectionDenorm, const FVector InNormal); +FVector FindHeightFieldOpposingNormal(const FPhysTypeDummy& PHit, const FVector& TraceDirectionDenorm, const FVector InNormal); +FVector FindConvexMeshOpposingNormal(const FPhysTypeDummy& PHit, const FVector& TraceDirectionDenorm, const FVector InNormal); +FVector FindTriMeshOpposingNormal(const FPhysTypeDummy& PHit, const FVector& TraceDirectionDenorm, const FVector InNormal); + +void DrawOverlappingTris(const UWorld* World, const FPhysTypeDummy& Hit, const PxGeometry& Geom, const FTransform& QueryTM); +void ComputeZeroDistanceImpactNormalAndPenetration(const UWorld* World, const FHitLocation& Hit, const PxGeometry& Geom, const FTransform& QueryTM, FHitResult& OutResult); + +#endif //PHYSICS_INTERFACE_PHYSX \ No newline at end of file diff --git a/Engine/Source/Runtime/Engine/Private/Collision/Experimental/SceneQueryLLImmediateImp.h b/Engine/Source/Runtime/Engine/Private/Collision/Experimental/SceneQueryLLImmediateImp.h new file mode 100644 index 000000000000..e86948c9bf1b --- /dev/null +++ b/Engine/Source/Runtime/Engine/Private/Collision/Experimental/SceneQueryLLImmediateImp.h @@ -0,0 +1,21 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#if PHYSICS_INTERFACE_LLIMMEDIATE + +#include "Physics/PhysicsInterfaceDeclares.h" + +inline bool LowLevelRaycastImp(const FVector& Start, const FVector& Dir, float DeltaMag, const FPhysTypeDummy& Shape, const FTransform ActorTM, EHitFlags OutputFlags, FPhysTypeDummy& Hit) +{ + return false; +} + +inline bool LowLevelSweepImp(const FTransform& StartTM, const FVector& Dir, float DeltaMag, const FPhysicsGeometry& SweepGeom, const FPhysTypeDummy& Shape, const FTransform ActorTM, EHitFlags OutputFlags, FPhysTypeDummy& Hit) +{ + return false; +} + +inline bool LowLevelOverlapImp(const FTransform& GeomPose, const FPhysicsGeometry& OverlapGeom, const FPhysTypeDummy& Shape, const FTransform ActorTM, FPhysTypeDummy& Overlap) +{ + return false; +} +#endif // WITH_PHYSX \ No newline at end of file diff --git a/Engine/Source/Runtime/Engine/Private/Collision/KAggregateGeom.cpp b/Engine/Source/Runtime/Engine/Private/Collision/KAggregateGeom.cpp index 3edeb2710c93..5fb76a1cdf48 100644 --- a/Engine/Source/Runtime/Engine/Private/Collision/KAggregateGeom.cpp +++ b/Engine/Source/Runtime/Engine/Private/Collision/KAggregateGeom.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PhysCollision.cpp: Skeletal mesh collision code diff --git a/Engine/Source/Runtime/Engine/Private/Collision/PhysXCollision.cpp b/Engine/Source/Runtime/Engine/Private/Collision/PhysXCollision.cpp deleted file mode 100644 index 2d268f9351d8..000000000000 --- a/Engine/Source/Runtime/Engine/Private/Collision/PhysXCollision.cpp +++ /dev/null @@ -1,1312 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - -#if !WITH_APEIRON && !PHYSICS_INTERFACE_LLIMMEDIATE - -#include "Engine/World.h" -#include "Collision.h" -#include "CollisionDebugDrawingPublic.h" -#include "PhysicsEngine/PhysicsSettings.h" -#include "PhysicsEngine/BodySetup.h" -#include "Components/PrimitiveComponent.h" -#include "PhysicalMaterials/PhysicalMaterial.h" -#include "PhysicsEngine/PhysXSupport.h" - -float DebugLineLifetime = 2.f; - -/** Temporary result buffer size */ -#define HIT_BUFFER_SIZE 512 // Hit buffer size for traces and sweeps. This is the total size allowed for sync + async tests. -static_assert(HIT_BUFFER_SIZE > 0, "Invalid PhysX hit buffer size."); - -#if WITH_PHYSX - - -#include "Physics/PhysicsInterfaceCore.h" -#include "Physics/PhysicsInterfaceUtils.h" -#include "Collision/CollisionDebugDrawing.h" -#include "Collision/CollisionConversions.h" -#include "PhysicsEngine/PxQueryFilterCallback.h" -#include "PhysicsEngine/ScopedSQHitchRepeater.h" -#include "PhysicsEngine/CollisionAnalyzerCapture.h" - -/** - * Helper to lock/unlock multiple scenes that also makes sure to unlock everything when it goes out of scope. - * Multiple locks on the same scene are NOT SAFE. You can't call LockRead() if already locked. - * Multiple unlocks on the same scene are safe (repeated unlocks do nothing after the first successful unlock). - */ -struct FScopedMultiSceneReadLock -{ - FScopedMultiSceneReadLock() - { - for (int32 i=0; i < ARRAY_COUNT(SceneLocks); i++) - { - SceneLocks[i] = nullptr; - } - } - - ~FScopedMultiSceneReadLock() - { - UnlockAll(); - } - - inline void LockRead(const UWorld* World, PxScene* Scene, EPhysicsSceneType SceneType) - { - checkSlow(SceneLocks[SceneType] == nullptr); // no nested locks allowed. - SCENE_LOCK_READ(Scene); - SceneLocks[SceneType] = Scene; - } - - inline void UnlockRead(PxScene* Scene, EPhysicsSceneType SceneType) - { - checkSlow(SceneLocks[SceneType] == Scene || SceneLocks[SceneType] == nullptr); - SCENE_UNLOCK_READ(Scene); - SceneLocks[SceneType] = nullptr; - } - - inline void UnlockAll() - { - for (int32 i=0; i < ARRAY_COUNT(SceneLocks); i++) - { - SCENE_UNLOCK_READ(SceneLocks[i]); - SceneLocks[i] = nullptr; - } - } - - PxScene* SceneLocks[PST_MAX]; -}; - - -////////////////////////////////////////////////////////////////////////// - - -PxQueryFlags StaticDynamicQueryFlags(const FCollisionQueryParams& Params) -{ - switch(Params.MobilityType) - { - case EQueryMobilityType::Any: return PxQueryFlag::eSTATIC | PxQueryFlag::eDYNAMIC; - case EQueryMobilityType::Static: return PxQueryFlag::eSTATIC; - case EQueryMobilityType::Dynamic: return PxQueryFlag::eDYNAMIC; - default: check(0); - } - - check(0); - return PxQueryFlag::eSTATIC | PxQueryFlag::eDYNAMIC; -} - -#endif // WITH_PHYSX - - -////////////////////////////////////////////////////////////////////////// -// RAYCAST - -bool FPhysicsInterface::RaycastTest(const UWorld* World, const FVector Start, const FVector End, ECollisionChannel TraceChannel, const struct FCollisionQueryParams& Params, const struct FCollisionResponseParams& ResponseParams, const struct FCollisionObjectQueryParams& ObjectParams) -{ - if ((World == NULL) || (World->GetPhysicsScene() == NULL)) - { - return false; - } - SCOPE_CYCLE_COUNTER(STAT_Collision_SceneQueryTotal); - SCOPE_CYCLE_COUNTER(STAT_Collision_RaycastAny); - FScopeCycleCounter Counter(Params.StatId); - STARTQUERYTIMER(); - - bool bHaveBlockingHit = false; // Track if we get any 'blocking' hits - -#if WITH_PHYSX - FVector Delta = End - Start; - float DeltaMag = Delta.Size(); - if (DeltaMag > KINDA_SMALL_NUMBER) - { - { - const PxVec3 PDir = U2PVector(Delta / DeltaMag); - PxRaycastBuffer PRaycastBuffer; - - // Create filter data used to filter collisions - PxFilterData PFilter = CreateQueryFilterData(TraceChannel, Params.bTraceComplex, ResponseParams.CollisionResponse, Params, ObjectParams, false); - PxSceneQueryFilterData PQueryFilterData(PFilter, StaticDynamicQueryFlags(Params) | PxQueryFlag::ePREFILTER | PxQueryFlag::eANY_HIT); - PxHitFlags POutputFlags = PxHitFlags(); - FPxQueryFilterCallback PQueryCallback(Params, false); - PQueryCallback.bIgnoreTouches = true; // pre-filter to ignore touches and only get blocking hits. - - FPhysScene* PhysScene = World->GetPhysicsScene(); - { - // Enable scene locks, in case they are required - PxScene* SyncScene = PhysScene->GetPxScene(PST_Sync); - SCOPED_SCENE_READ_LOCK(SyncScene); - FScopedSQHitchRepeater HitchRepeater(PRaycastBuffer, PQueryCallback, FHitchDetectionInfo(Start, End, TraceChannel, Params)); - do - { - SyncScene->raycast(U2PVector(Start), PDir, DeltaMag, HitchRepeater.GetBuffer(), POutputFlags, PQueryFilterData, &PQueryCallback); - } while (HitchRepeater.RepeatOnHitch()); - bHaveBlockingHit = PRaycastBuffer.hasBlock; - } - - // Test async scene if we have no blocking hit, and async tests are requested - if (!bHaveBlockingHit && Params.bTraceAsyncScene && PhysScene->HasAsyncScene()) - { - PxScene* AsyncScene = PhysScene->GetPxScene(PST_Async); - SCOPED_SCENE_READ_LOCK(AsyncScene); - FScopedSQHitchRepeater HitchRepeater(PRaycastBuffer, PQueryCallback, FHitchDetectionInfo(Start, End, TraceChannel, Params)); - do - { - AsyncScene->raycast(U2PVector(Start), PDir, DeltaMag, HitchRepeater.GetBuffer(), POutputFlags, PQueryFilterData, &PQueryCallback); - } while (HitchRepeater.RepeatOnHitch()); - bHaveBlockingHit = PRaycastBuffer.hasBlock; - } - } - } - - TArray Hits; -#if !(UE_BUILD_SHIPPING || UE_BUILD_TEST) - if(World->DebugDrawSceneQueries(Params.TraceTag)) - { - DrawLineTraces(World, Start, End, Hits, DebugLineLifetime); - } -#endif //!(UE_BUILD_SHIPPING || UE_BUILD_TEST) - CAPTURERAYCAST(World, Start, End, ECAQueryMode::Test, TraceChannel, Params, ResponseParams, ObjectParams, Hits); - -#endif // WITH_PHYSX - return bHaveBlockingHit; -} - -bool FPhysicsInterface::RaycastSingle(const UWorld* World, struct FHitResult& OutHit, const FVector Start, const FVector End, ECollisionChannel TraceChannel, const struct FCollisionQueryParams& Params, const struct FCollisionResponseParams& ResponseParams, const struct FCollisionObjectQueryParams& ObjectParams) -{ - SCOPE_CYCLE_COUNTER(STAT_Collision_SceneQueryTotal); - SCOPE_CYCLE_COUNTER(STAT_Collision_RaycastSingle); - FScopeCycleCounter Counter(Params.StatId); - STARTQUERYTIMER(); - - OutHit = FHitResult(); - OutHit.TraceStart = Start; - OutHit.TraceEnd = End; - - if ((World == NULL) || (World->GetPhysicsScene() == NULL)) - { - return false; - } - - bool bHaveBlockingHit = false; // Track if we get any 'blocking' hits -#if WITH_PHYSX - - FVector Delta = End - Start; - float DeltaMag = Delta.Size(); - if (DeltaMag > KINDA_SMALL_NUMBER) - { - { - FScopedMultiSceneReadLock SceneLocks; - - // Create filter data used to filter collisions - PxFilterData PFilter = CreateQueryFilterData(TraceChannel, Params.bTraceComplex, ResponseParams.CollisionResponse, Params, ObjectParams, false); - PxQueryFilterData PQueryFilterData(PFilter, StaticDynamicQueryFlags(Params) | PxQueryFlag::ePREFILTER); - PxHitFlags POutputFlags = PxHitFlag::ePOSITION | PxHitFlag::eNORMAL | PxHitFlag::eDISTANCE | PxHitFlag::eMTD | PxHitFlag::eFACE_INDEX; - FPxQueryFilterCallback PQueryCallback(Params, false); - PQueryCallback.bIgnoreTouches = true; // pre-filter to ignore touches and only get blocking hits. - - PxVec3 PStart = U2PVector(Start); - PxVec3 PDir = U2PVector(Delta / DeltaMag); - - FPhysScene* PhysScene = World->GetPhysicsScene(); - PxScene* SyncScene = PhysScene->GetPxScene(PST_Sync); - - // Enable scene locks, in case they are required - SceneLocks.LockRead(World, SyncScene, PST_Sync); - - PxRaycastBuffer PRaycastBuffer; - { - FScopedSQHitchRepeater HitchRepeater(PRaycastBuffer, PQueryCallback, FHitchDetectionInfo(Start, End, TraceChannel, Params)); - do - { - SyncScene->raycast(U2PVector(Start), PDir, DeltaMag, HitchRepeater.GetBuffer(), POutputFlags, PQueryFilterData, &PQueryCallback); - } while (HitchRepeater.RepeatOnHitch()); - } - bHaveBlockingHit = PRaycastBuffer.hasBlock; - if (!bHaveBlockingHit) - { - // Not going to use anything from this scene, so unlock it now. - SceneLocks.UnlockRead(SyncScene, PST_Sync); - } - - // Test async scene if async tests are requested - if (Params.bTraceAsyncScene && PhysScene->HasAsyncScene()) - { - PxScene* AsyncScene = PhysScene->GetPxScene(PST_Async); - SceneLocks.LockRead(World, AsyncScene, PST_Async); - PxRaycastBuffer PRaycastBufferAsync; - FScopedSQHitchRepeater HitchRepeater(PRaycastBufferAsync, PQueryCallback, FHitchDetectionInfo(Start, End, TraceChannel, Params)); - do - { - AsyncScene->raycast(U2PVector(Start), PDir, DeltaMag, HitchRepeater.GetBuffer(), POutputFlags, PQueryFilterData, &PQueryCallback); - } while (HitchRepeater.RepeatOnHitch()); - const bool bHaveBlockingHitAsync = PRaycastBufferAsync.hasBlock; - - // If we have a blocking hit in the async scene and there was no sync blocking hit, or if the async blocking hit came first, - // then this becomes the blocking hit. We can test the PxSceneQueryImpactHit::distance since the DeltaMag is the same for both queries. - if (bHaveBlockingHitAsync && (!bHaveBlockingHit || PRaycastBufferAsync.block.distance < PRaycastBuffer.block.distance)) - { - PRaycastBuffer = PRaycastBufferAsync; - bHaveBlockingHit = true; - } - else - { - // Not going to use anything from this scene, so unlock it now. - SceneLocks.UnlockRead(AsyncScene, PST_Async); - } - } - - if (bHaveBlockingHit) // If we got a hit - { - PxTransform PStartTM(U2PVector(Start)); - if (ConvertQueryImpactHit(World, PRaycastBuffer.block, OutHit, DeltaMag, PFilter, Start, End, NULL, PStartTM, Params.bReturnFaceIndex, Params.bReturnPhysicalMaterial) == EConvertQueryResult::Invalid) - { - bHaveBlockingHit = false; - UE_LOG(LogCollision, Error, TEXT("RaycastSingle resulted in a NaN/INF in PHit!")); -#if ENABLE_NAN_DIAGNOSTIC - UE_LOG(LogCollision, Error, TEXT("--------TraceChannel : %d"), (int32)TraceChannel); - UE_LOG(LogCollision, Error, TEXT("--------Start : %s"), *Start.ToString()); - UE_LOG(LogCollision, Error, TEXT("--------End : %s"), *End.ToString()); - UE_LOG(LogCollision, Error, TEXT("--------%s"), *Params.ToString()); -#endif - } - } - } - - } - - -#if !(UE_BUILD_SHIPPING || UE_BUILD_TEST) - if (World->DebugDrawSceneQueries(Params.TraceTag)) - { - TArray Hits; - if (bHaveBlockingHit) - { - Hits.Add(OutHit); - } - DrawLineTraces(World, Start, End, Hits, DebugLineLifetime); - } -#endif //!(UE_BUILD_SHIPPING || UE_BUILD_TEST) - -#if ENABLE_COLLISION_ANALYZER - if (GCollisionAnalyzerIsRecording && IsInGameThread()) - { - TArray Hits; - if (bHaveBlockingHit) - { - Hits.Add(OutHit); - } - CAPTURERAYCAST(World, Start, End, ECAQueryMode::Single, TraceChannel, Params, ResponseParams, ObjectParams, Hits); - } -#endif -#endif // WITH_PHYSX - - return bHaveBlockingHit; -} - -#if WITH_PHYSX -template -class FDynamicHitBuffer : public PxHitCallback -{ -private: - /** Hit buffer used to provide hits via processTouches */ - TTypeCompatibleBytes HitBuffer[HIT_BUFFER_SIZE]; - - /** Hits encountered. Can be larger than HIT_BUFFER_SIZE */ - TArray, TInlineAllocator> Hits; - -public: - FDynamicHitBuffer() - : PxHitCallback((HitType*)HitBuffer, HIT_BUFFER_SIZE) - {} - - virtual PxAgain processTouches(const HitType* buffer, PxU32 nbHits) override - { - Hits.Append((TTypeCompatibleBytes*)buffer, nbHits); - return true; - } - - virtual void finalizeQuery() override - { - if (this->hasBlock) - { - // copy blocking hit to hits - processTouches(&this->block, 1); - } - } - - FORCEINLINE int32 GetNumHits() const - { - return Hits.Num(); - } - - FORCEINLINE HitType* GetHits() - { - return (HitType*)Hits.GetData(); - } -}; -#endif // WITH_PHYSX - -bool FPhysicsInterface::RaycastMulti(const UWorld* World, TArray& OutHits, const FVector& Start, const FVector& End, ECollisionChannel TraceChannel, const struct FCollisionQueryParams& Params, const struct FCollisionResponseParams& ResponseParams, const struct FCollisionObjectQueryParams& ObjectParams) -{ - SCOPE_CYCLE_COUNTER(STAT_Collision_SceneQueryTotal); - SCOPE_CYCLE_COUNTER(STAT_Collision_RaycastMultiple); - FScopeCycleCounter Counter(Params.StatId); - STARTQUERYTIMER(); - - OutHits.Reset(); - - if ((World == NULL) || (World->GetPhysicsScene() == NULL)) - { - return false; - } - - // Track if we get any 'blocking' hits - bool bHaveBlockingHit = false; - -#if WITH_PHYSX - FVector Delta = End - Start; - float DeltaMag = Delta.Size(); - if (DeltaMag > KINDA_SMALL_NUMBER) - { - // Create filter data used to filter collisions - PxFilterData PFilter = CreateQueryFilterData(TraceChannel, Params.bTraceComplex, ResponseParams.CollisionResponse, Params, ObjectParams, true); - PxQueryFilterData PQueryFilterData(PFilter, StaticDynamicQueryFlags(Params) | PxQueryFlag::ePREFILTER); - PxHitFlags POutputFlags = PxHitFlag::ePOSITION | PxHitFlag::eNORMAL | PxHitFlag::eDISTANCE | PxHitFlag::eMTD | PxHitFlag::eFACE_INDEX; - FPxQueryFilterCallback PQueryCallback(Params, false); - FDynamicHitBuffer PRaycastBuffer; - - bool bBlockingHit = false; - const PxVec3 PDir = U2PVector(Delta/DeltaMag); - - // Enable scene locks, in case they are required - FPhysScene* PhysScene = World->GetPhysicsScene(); - PxScene* SyncScene = PhysScene->GetPxScene(PST_Sync); - - FScopedMultiSceneReadLock SceneLocks; - SceneLocks.LockRead(World, SyncScene, PST_Sync); - { - FScopedSQHitchRepeater HitchRepeater(PRaycastBuffer, PQueryCallback, FHitchDetectionInfo(Start, End, TraceChannel, Params)); - do - { - SyncScene->raycast(U2PVector(Start), PDir, DeltaMag, HitchRepeater.GetBuffer(), POutputFlags, PQueryFilterData, &PQueryCallback); - } while (HitchRepeater.RepeatOnHitch()); - } - - PxI32 NumHits = PRaycastBuffer.GetNumHits(); - - if (NumHits == 0) - { - // Not going to use anything from this scene, so unlock it now. - SceneLocks.UnlockRead(SyncScene, PST_Sync); - } - - // Test async scene if async tests are requested and there was no overflow - if( Params.bTraceAsyncScene && PhysScene->HasAsyncScene()) - { - PxScene* AsyncScene = PhysScene->GetPxScene(PST_Async); - SceneLocks.LockRead(World, AsyncScene, PST_Async); - - // Write into the same PHits buffer - bool bBlockingHitAsync = false; - - // If we have a blocking hit from the sync scene, there is no need to raycast past that hit - const float RayLength = bBlockingHit ? PRaycastBuffer.GetHits()[NumHits-1].distance : DeltaMag; - - PxI32 NumAsyncHits = 0; - if(RayLength > SMALL_NUMBER) // don't bother doing the trace if the sync scene trace gave a hit time of zero - { - FScopedSQHitchRepeater HitchRepeater(PRaycastBuffer, PQueryCallback, FHitchDetectionInfo(Start, End, TraceChannel, Params)); - do - { - AsyncScene->raycast(U2PVector(Start), PDir, DeltaMag, HitchRepeater.GetBuffer(), POutputFlags, PQueryFilterData, &PQueryCallback); - } while (HitchRepeater.RepeatOnHitch()); - - NumAsyncHits = PRaycastBuffer.GetNumHits() - NumHits; - } - - if (NumAsyncHits == 0) - { - // Not going to use anything from this scene, so unlock it now. - SceneLocks.UnlockRead(AsyncScene, PST_Async); - } - - PxI32 TotalNumHits = NumHits + NumAsyncHits; - - // If there is a blocking hit in the sync scene, and it is closer than the blocking hit in the async scene (or there is no blocking hit in the async scene), - // then move it to the end of the array to get it out of the way. - if (bBlockingHit) - { - if (!bBlockingHitAsync || PRaycastBuffer.GetHits()[NumHits-1].distance < PRaycastBuffer.GetHits()[TotalNumHits-1].distance) - { - PRaycastBuffer.GetHits()[TotalNumHits-1] = PRaycastBuffer.GetHits()[NumHits-1]; - } - } - - // Merge results - NumHits = TotalNumHits; - - bBlockingHit = bBlockingHit || bBlockingHitAsync; - - // Now eliminate hits which are farther than the nearest blocking hit, or even those that are the exact same distance as the blocking hit, - // to ensure the blocking hit is the last in the array after sorting in ConvertRaycastResults (below). - if (bBlockingHit) - { - const PxF32 MaxDistance = PRaycastBuffer.GetHits()[NumHits-1].distance; - PxI32 TestHitCount = NumHits-1; - for (PxI32 HitNum = TestHitCount; HitNum-- > 0;) - { - if (PRaycastBuffer.GetHits()[HitNum].distance >= MaxDistance) - { - PRaycastBuffer.GetHits()[HitNum] = PRaycastBuffer.GetHits()[--TestHitCount]; - } - } - if (TestHitCount < NumHits-1) - { - PRaycastBuffer.GetHits()[TestHitCount] = PRaycastBuffer.GetHits()[NumHits-1]; - NumHits = TestHitCount + 1; - } - } - } - - if (NumHits > 0) - { - if (ConvertRaycastResults(bBlockingHit, World, NumHits, PRaycastBuffer.GetHits(), DeltaMag, PFilter, OutHits, Start, End, Params.bReturnFaceIndex, Params.bReturnPhysicalMaterial) == EConvertQueryResult::Invalid) - { - // We don't need to change bBlockingHit, that's done by ConvertRaycastResults if it removed the blocking hit. - UE_LOG(LogCollision, Error, TEXT("RaycastMulti resulted in a NaN/INF in PHit!")); -#if ENABLE_NAN_DIAGNOSTIC - UE_LOG(LogCollision, Error, TEXT("--------TraceChannel : %d"), (int32)TraceChannel); - UE_LOG(LogCollision, Error, TEXT("--------Start : %s"), *Start.ToString()); - UE_LOG(LogCollision, Error, TEXT("--------End : %s"), *End.ToString()); - UE_LOG(LogCollision, Error, TEXT("--------%s"), *Params.ToString()); -#endif - } - } - - bHaveBlockingHit = bBlockingHit; - - } - -#if !(UE_BUILD_SHIPPING || UE_BUILD_TEST) - if(World->DebugDrawSceneQueries(Params.TraceTag)) - { - DrawLineTraces(World, Start, End, OutHits, DebugLineLifetime); - } -#endif //!(UE_BUILD_SHIPPING || UE_BUILD_TEST) - - CAPTURERAYCAST(World, Start, End, ECAQueryMode::Multi, TraceChannel, Params, ResponseParams, ObjectParams, OutHits); - -#endif // WITH_PHYSX - return bHaveBlockingHit; -} - -////////////////////////////////////////////////////////////////////////// -// GEOM SWEEP - -bool FPhysicsInterface::GeomSweepTest(const UWorld* World, const struct FCollisionShape& CollisionShape, const FQuat& Rot, FVector Start, FVector End, ECollisionChannel TraceChannel, const struct FCollisionQueryParams& Params, const struct FCollisionResponseParams& ResponseParams, const struct FCollisionObjectQueryParams& ObjectParams) -{ - if ((World == NULL) || (World->GetPhysicsScene() == NULL)) - { - return false; - } - SCOPE_CYCLE_COUNTER(STAT_Collision_SceneQueryTotal); - SCOPE_CYCLE_COUNTER(STAT_Collision_GeomSweepAny); - FScopeCycleCounter Counter(Params.StatId); - STARTQUERYTIMER(); - - bool bHaveBlockingHit = false; // Track if we get any 'blocking' hits - -#if WITH_PHYSX - FPhysXShapeAdaptor ShapeAdaptor(Rot, CollisionShape); - const PxGeometry& PGeom = ShapeAdaptor.GetGeometry(); - const PxQuat& PGeomRot = ShapeAdaptor.GetGeomOrientation(); - - const FVector Delta = End - Start; - const float DeltaMag = Delta.Size(); - if (DeltaMag > KINDA_SMALL_NUMBER) - { - // Create filter data used to filter collisions - PxFilterData PFilter = CreateQueryFilterData(TraceChannel, Params.bTraceComplex, ResponseParams.CollisionResponse, Params, ObjectParams, false); - PxQueryFilterData PQueryFilterData(PFilter, StaticDynamicQueryFlags(Params) | PxQueryFlag::ePREFILTER | PxQueryFlag::ePOSTFILTER | PxQueryFlag::eANY_HIT); - PxHitFlags POutputFlags; - - FPxQueryFilterCallback PQueryCallbackSweep(Params, true); - PQueryCallbackSweep.bIgnoreTouches = true; // pre-filter to ignore touches and only get blocking hits. - - PxTransform PStartTM(U2PVector(Start), PGeomRot); - PxVec3 PDir = U2PVector(Delta/DeltaMag); - - FPhysScene* PhysScene = World->GetPhysicsScene(); - { - // Enable scene locks, in case they are required - PxScene* SyncScene = PhysScene->GetPxScene(PST_Sync); - SCOPED_SCENE_READ_LOCK(SyncScene); - PxSweepBuffer PSweepBuffer; - FScopedSQHitchRepeater HitchRepeater(PSweepBuffer, PQueryCallbackSweep, FHitchDetectionInfo(Start, End, TraceChannel, Params)); - do - { - SyncScene->sweep(PGeom, PStartTM, PDir, DeltaMag, HitchRepeater.GetBuffer(), POutputFlags, PQueryFilterData, &PQueryCallbackSweep); - } while (HitchRepeater.RepeatOnHitch()); - - bHaveBlockingHit = PSweepBuffer.hasBlock; - } - - // Test async scene if async tests are requested and there was no blocking hit was found in the sync scene (since no hit info other than a boolean yes/no is recorded) - if( !bHaveBlockingHit && Params.bTraceAsyncScene && PhysScene->HasAsyncScene()) - { - PxScene* AsyncScene = PhysScene->GetPxScene(PST_Async); - SCOPED_SCENE_READ_LOCK(AsyncScene); - PxSweepBuffer PSweepBuffer; - FScopedSQHitchRepeater HitchRepeater(PSweepBuffer, PQueryCallbackSweep, FHitchDetectionInfo(Start, End, TraceChannel, Params)); - do - { - AsyncScene->sweep(PGeom, PStartTM, PDir, DeltaMag, HitchRepeater.GetBuffer(), POutputFlags, PQueryFilterData, &PQueryCallbackSweep); - } while (HitchRepeater.RepeatOnHitch()); - bHaveBlockingHit = PSweepBuffer.hasBlock; - } - } - -#if !(UE_BUILD_SHIPPING || UE_BUILD_TEST) - if(World->DebugDrawSceneQueries(Params.TraceTag)) - { - TArray Hits; - DrawGeomSweeps(World, Start, End, PGeom, PGeomRot, Hits, DebugLineLifetime); - } -#endif //!(UE_BUILD_SHIPPING || UE_BUILD_TEST) - -#if ENABLE_COLLISION_ANALYZER - if (GCollisionAnalyzerIsRecording) - { - TArray Hits; - CAPTUREGEOMSWEEP(World, Start, End, Rot, ECAQueryMode::Test, CollisionShape, TraceChannel, Params, ResponseParams, ObjectParams, Hits); - } -#endif // ENABLE_COLLISION_ANALYZER - -#endif // WITH_PHYSX - - //@TODO: BOX2D: Implement GeomSweepTest - - return bHaveBlockingHit; -} - -bool FPhysicsInterface::GeomSweepSingle(const UWorld* World, const struct FCollisionShape& CollisionShape, const FQuat& Rot, FHitResult& OutHit, FVector Start, FVector End, ECollisionChannel TraceChannel, const struct FCollisionQueryParams& Params, const struct FCollisionResponseParams& ResponseParams, const struct FCollisionObjectQueryParams& ObjectParams) -{ - SCOPE_CYCLE_COUNTER(STAT_Collision_SceneQueryTotal); - SCOPE_CYCLE_COUNTER(STAT_Collision_GeomSweepSingle); - FScopeCycleCounter Counter(Params.StatId); - STARTQUERYTIMER(); - - OutHit = FHitResult(); - OutHit.TraceStart = Start; - OutHit.TraceEnd = End; - - if ((World == NULL) || (World->GetPhysicsScene() == NULL)) - { - return false; - } - - // Track if we get any 'blocking' hits - bool bHaveBlockingHit = false; - -#if WITH_PHYSX - FPhysXShapeAdaptor ShapeAdaptor(Rot, CollisionShape); - const PxGeometry& PGeom = ShapeAdaptor.GetGeometry(); - const PxQuat& PGeomRot = ShapeAdaptor.GetGeomOrientation(); - - const FVector Delta = End - Start; - const float DeltaMagSize = Delta.Size(); - const float DeltaMag = FMath::IsNearlyZero(DeltaMagSize) ? 0.f : DeltaMagSize; - { - // Create filter data used to filter collisions - PxFilterData PFilter = CreateQueryFilterData(TraceChannel, Params.bTraceComplex, ResponseParams.CollisionResponse, Params, ObjectParams, false); - //UE_LOG(LogCollision, Log, TEXT("PFilter: %x %x %x %x"), PFilter.word0, PFilter.word1, PFilter.word2, PFilter.word3); - PxQueryFilterData PQueryFilterData(PFilter, StaticDynamicQueryFlags(Params) | PxQueryFlag::ePREFILTER); - PxHitFlags POutputFlags = PxHitFlag::ePOSITION | PxHitFlag::eNORMAL | PxHitFlag::eDISTANCE | PxHitFlag::eMTD; - FPxQueryFilterCallback PQueryCallbackSweep(Params, true); - PQueryCallbackSweep.bIgnoreTouches = true; // pre-filter to ignore touches and only get blocking hits. - - PxTransform PStartTM(U2PVector(Start), PGeomRot); - PxVec3 PDir = DeltaMag == 0.f ? PxVec3(1.f, 0.f, 0.f) : U2PVector(Delta/DeltaMag); //If DeltaMag is 0 (equality of float is fine because we sanitized to 0) then just use any normalized direction - - FPhysScene* PhysScene = World->GetPhysicsScene(); - PxScene* SyncScene = PhysScene->GetPxScene(PST_Sync); - - // Enable scene locks, in case they are required - FScopedMultiSceneReadLock SceneLocks; - SceneLocks.LockRead(World, SyncScene, PST_Sync); - - PxSweepBuffer PSweepBuffer; - { - FScopedSQHitchRepeater HitchRepeater(PSweepBuffer, PQueryCallbackSweep, FHitchDetectionInfo(Start, End, TraceChannel, Params)); - do - { - SyncScene->sweep(PGeom, PStartTM, PDir, DeltaMag, HitchRepeater.GetBuffer(), POutputFlags, PQueryFilterData, &PQueryCallbackSweep); - - } while (HitchRepeater.RepeatOnHitch()); - } - bHaveBlockingHit = PSweepBuffer.hasBlock; - PxSweepHit PHit = PSweepBuffer.block; - - if (!bHaveBlockingHit) - { - // Not using anything from this scene, so unlock it. - SceneLocks.UnlockRead(SyncScene, PST_Sync); - } - - // Test async scene if async tests are requested - if( Params.bTraceAsyncScene && PhysScene->HasAsyncScene()) - { - PxScene* AsyncScene = PhysScene->GetPxScene(PST_Async); - SceneLocks.LockRead(World, AsyncScene, PST_Async); - - bool bHaveBlockingHitAsync; - PxSweepBuffer PSweepBufferAsync; - FScopedSQHitchRepeater HitchRepeater(PSweepBuffer, PQueryCallbackSweep, FHitchDetectionInfo(Start, End, TraceChannel, Params)); - do - { - AsyncScene->sweep(PGeom, PStartTM, PDir, DeltaMag, HitchRepeater.GetBuffer(), POutputFlags, PQueryFilterData, &PQueryCallbackSweep); - - } while (HitchRepeater.RepeatOnHitch()); - bHaveBlockingHitAsync = PSweepBufferAsync.hasBlock; - PxSweepHit PHitAsync = PSweepBufferAsync.block; - - // If we have a blocking hit in the async scene and there was no sync blocking hit, or if the async blocking hit came first, - // then this becomes the blocking hit. We can test the PxSceneQueryImpactHit::distance since the DeltaMag is the same for both queries. - if (bHaveBlockingHitAsync && (!bHaveBlockingHit || PHitAsync.distance < PHit.distance)) - { - PHit = PHitAsync; - bHaveBlockingHit = true; - } - else - { - // Not using anything from this scene, so unlock it. - SceneLocks.UnlockRead(AsyncScene, PST_Async); - } - } - - if(bHaveBlockingHit) // If we got a hit, convert it to unreal type - { - PHit.faceIndex = FindFaceIndex(PHit, PDir); - if (ConvertQueryImpactHit(World, PHit, OutHit, DeltaMag, PFilter, Start, End, &PGeom, PStartTM, Params.bReturnFaceIndex, Params.bReturnPhysicalMaterial) == EConvertQueryResult::Invalid) - { - bHaveBlockingHit = false; - UE_LOG(LogCollision, Error, TEXT("GeomSweepSingle resulted in a NaN/INF in PHit!")); -#if ENABLE_NAN_DIAGNOSTIC - UE_LOG(LogCollision, Error, TEXT("--------TraceChannel : %d"), (int32)TraceChannel); - UE_LOG(LogCollision, Error, TEXT("--------Start : %s"), *Start.ToString()); - UE_LOG(LogCollision, Error, TEXT("--------End : %s"), *End.ToString()); - UE_LOG(LogCollision, Error, TEXT("--------%s"), *Params.ToString()); -#endif - } - } - } - -#if !(UE_BUILD_SHIPPING || UE_BUILD_TEST) - if (World->DebugDrawSceneQueries(Params.TraceTag)) - { - TArray Hits; - if (bHaveBlockingHit) - { - Hits.Add(OutHit); - } - DrawGeomSweeps(World, Start, End, PGeom, PGeomRot, Hits, DebugLineLifetime); - } -#endif //!(UE_BUILD_SHIPPING || UE_BUILD_TEST) - -#if ENABLE_COLLISION_ANALYZER - if (GCollisionAnalyzerIsRecording) - { - TArray Hits; - if (bHaveBlockingHit) - { - Hits.Add(OutHit); - } - CAPTUREGEOMSWEEP(World, Start, End, Rot, ECAQueryMode::Single, CollisionShape, TraceChannel, Params, ResponseParams, ObjectParams, Hits); - } -#endif - -#endif // WITH_PHYSX - - //@TODO: BOX2D: Implement GeomSweepSingle - - return bHaveBlockingHit; -} - -#if !UE_BUILD_SHIPPING && !UE_BUILD_TEST -static bool FirstNaNCheckPhysXCollision = true; - -void PrintSceneActors(PxScene* Scene) -{ - TArray Actors; - PxU32 Size; - Size = Scene->getNbActors(physx::PxActorTypeFlag::eRIGID_DYNAMIC | physx::PxActorTypeFlag::eRIGID_STATIC); - Actors.SetNum(Size); - Scene->getActors(physx::PxActorTypeFlag::eRIGID_DYNAMIC | physx::PxActorTypeFlag::eRIGID_STATIC, Actors.GetData(), Size); - for (uint32 i = 0; i < Size; ++i) - { - PxRigidActor* RigidActor = Actors[i]->is(); - if (RigidActor) - { - UE_LOG(LogCollision, Warning, TEXT("Actor is %s with pointer %p"), RigidActor->getName() ? ANSI_TO_TCHAR(RigidActor->getName()) : TEXT(""), (void*)RigidActor); - PxU32 NumShapes = RigidActor->getNbShapes(); - TArray ShapeBuffer; - ShapeBuffer.SetNum(NumShapes); - RigidActor->getShapes(ShapeBuffer.GetData(), NumShapes); - for (uint32 j = 0; j < NumShapes; ++j) - { - if (ShapeBuffer[j]->getGeometryType() == PxGeometryType::eBOX) - { - PxBoxGeometry Geometry; - check(ShapeBuffer[j]->getBoxGeometry(Geometry)); - UE_LOG(LogCollision, Warning, TEXT("Shape is Box with Extents %f %f %f"), Geometry.halfExtents.x, Geometry.halfExtents.y, Geometry.halfExtents.z); - } - else if (ShapeBuffer[j]->getGeometryType() == PxGeometryType::eCAPSULE) - { - PxCapsuleGeometry Geometry; - check(ShapeBuffer[j]->getCapsuleGeometry(Geometry)); - UE_LOG(LogCollision, Warning, TEXT("Shape is Capsule with Height %f, Radius %f"), Geometry.halfHeight, Geometry.radius); - } - else if (ShapeBuffer[j]->getGeometryType() == PxGeometryType::eCONVEXMESH) - { - PxConvexMeshGeometry Geometry; - check(ShapeBuffer[j]->getConvexMeshGeometry(Geometry)); - UE_LOG(LogCollision, Warning, TEXT("Shape is Convex")); - } - else if (ShapeBuffer[j]->getGeometryType() == PxGeometryType::eHEIGHTFIELD) - { - PxHeightFieldGeometry Geometry; - check(ShapeBuffer[j]->getHeightFieldGeometry(Geometry)); - UE_LOG(LogCollision, Warning, TEXT("Shape is Height Field")); - } - else if (ShapeBuffer[j]->getGeometryType() == PxGeometryType::ePLANE) - { - PxPlaneGeometry Geometry; - check(ShapeBuffer[j]->getPlaneGeometry(Geometry)); - UE_LOG(LogCollision, Warning, TEXT("Shape is a Plane")); - } - else if (ShapeBuffer[j]->getGeometryType() == PxGeometryType::eSPHERE) - { - PxSphereGeometry Geometry; - check(ShapeBuffer[j]->getSphereGeometry(Geometry)); - UE_LOG(LogCollision, Warning, TEXT("Shape is a Sphere with radius %f"), Geometry.radius); - } - else if (ShapeBuffer[j]->getGeometryType() == PxGeometryType::eTRIANGLEMESH) - { - PxTriangleMeshGeometry Geometry; - check(ShapeBuffer[j]->getTriangleMeshGeometry(Geometry)); - UE_LOG(LogCollision, Warning, TEXT("Shape is a Triangle Mesh")); - } - UE_LOG(LogCollision, Warning, TEXT("Collision Shape %d for Actor %d Translation %f %f %f"), j, i, P2UTransform(ShapeBuffer[j]->getLocalPose()).GetTranslation().X, P2UTransform(ShapeBuffer[j]->getLocalPose()).GetTranslation().Y, P2UTransform(ShapeBuffer[j]->getLocalPose()).GetTranslation().Z); - } - } - UE_LOG(LogCollision, Warning, TEXT("Actor %d Center %f %f %f"), i, Actors[i]->getWorldBounds().getCenter().x, Actors[i]->getWorldBounds().getCenter().y, Actors[i]->getWorldBounds().getCenter().z); - UE_LOG(LogCollision, Warning, TEXT("Actor %d Extents %f %f %f"), i, Actors[i]->getWorldBounds().getExtents(0), Actors[i]->getWorldBounds().getExtents(1), Actors[i]->getWorldBounds().getExtents(2)); - } -} - -#define PRINT_QUERY_INPUTS() \ - UE_LOG(LogCollision, Warning, TEXT("Geometry Type is %d"), PGeom.getType()); \ - UE_LOG(LogCollision, Warning, TEXT("Rotation is %f, %f, %f"), P2UQuat(PGeomRot).Euler().X, P2UQuat(PGeomRot).Euler().Y, P2UQuat(PGeomRot).Euler().Z); \ - UE_LOG(LogCollision, Warning, TEXT("Start is %f, %f, %f"), Start.X, Start.Y, Start.Z); \ - UE_LOG(LogCollision, Warning, TEXT("End is %f, %f, %f"), End.X, End.Y, End.Z); \ - UE_LOG(LogCollision, Warning, TEXT("Trace Channel is %d"), TraceChannel); \ - UE_LOG(LogCollision, Warning, TEXT("Collision Query Params %s"), *Params.ToString()); \ - for (int32 ii = 0; ii < 32; ++ii) \ - { \ - UE_LOG(LogCollision, Warning, TEXT("Collision Response Params %d %d"), ii, ResponseParams.CollisionResponse.GetResponse((ECollisionChannel)ii)); \ - } \ - UE_LOG(LogCollision, Warning, TEXT("Collision Object Query Params %d"), ObjectParams.ObjectTypesToQuery); - -#define CHECK_NAN(Val) \ - if (FPlatformMath::IsNaN(Val) && FirstNaNCheckPhysXCollision) \ - { \ - FirstNaNCheckPhysXCollision = false; \ - PRINT_QUERY_INPUTS() \ - logOrEnsureNanError(TEXT("Failed!")); \ - } - -#define CHECK_NAN_SYNC(Val) \ - if (FPlatformMath::IsNaN(Val) && FirstNaNCheckPhysXCollision) \ - { \ - FirstNaNCheckPhysXCollision = false; \ - PRINT_QUERY_INPUTS() \ - PrintSceneActors(SyncScene); \ - logOrEnsureNanError(TEXT("Failed!")); \ - } - -#define CHECK_NAN_ASYNC(Val) \ - if (FPlatformMath::IsNaN(Val) && FirstNaNCheckPhysXCollision) \ - { \ - FirstNaNCheckPhysXCollision = false; \ - PRINT_QUERY_INPUTS() \ - PrintSceneActors(AsyncScene); \ - logOrEnsureNanError(TEXT("Failed!")); \ - } -#endif - -#if WITH_PHYSX -bool /*FPhysicsInterface::*/GeomSweepMulti_PhysX(const UWorld* World, const PxGeometry& PGeom, const PxQuat& PGeomRot, TArray& OutHits, FVector Start, FVector End, ECollisionChannel TraceChannel, const struct FCollisionQueryParams& Params, const struct FCollisionResponseParams& ResponseParams, const struct FCollisionObjectQueryParams& ObjectParams) -{ - SCOPE_CYCLE_COUNTER(STAT_Collision_SceneQueryTotal); - SCOPE_CYCLE_COUNTER(STAT_Collision_GeomSweepMultiple); - FScopeCycleCounter Counter(Params.StatId); - STARTQUERYTIMER(); - bool bBlockingHit = false; - -#if !UE_BUILD_SHIPPING && !UE_BUILD_TEST - CHECK_NAN(Start.X); - CHECK_NAN(Start.Y); - CHECK_NAN(Start.Z); - CHECK_NAN(End.X); - CHECK_NAN(End.Y); - CHECK_NAN(End.Z); -#endif - - const int32 InitialHitCount = OutHits.Num(); - - // Create filter data used to filter collisions - PxFilterData PFilter = CreateQueryFilterData(TraceChannel, Params.bTraceComplex, ResponseParams.CollisionResponse, Params, ObjectParams, true); - PxQueryFilterData PQueryFilterData(PFilter, StaticDynamicQueryFlags(Params) | PxQueryFlag::ePREFILTER | PxQueryFlag::ePOSTFILTER); - PxHitFlags POutputFlags = PxHitFlag::ePOSITION | PxHitFlag::eNORMAL | PxHitFlag::eDISTANCE | PxHitFlag::eMTD | PxHitFlag::eFACE_INDEX; - FPxQueryFilterCallback PQueryCallbackSweep(Params, true); - - const FVector Delta = End - Start; - const float DeltaMagSize = Delta.Size(); - const float DeltaMag = FMath::IsNearlyZero(DeltaMagSize) ? 0.f : DeltaMagSize; - { - FPhysScene* PhysScene = World->GetPhysicsScene(); - PxScene* SyncScene = PhysScene->GetPxScene(PST_Sync); - - // Lock scene - FScopedMultiSceneReadLock SceneLocks; - SceneLocks.LockRead(World, SyncScene, PST_Sync); - - const PxTransform PStartTM(U2PVector(Start), PGeomRot); - PxVec3 PDir = DeltaMag == 0.f ? PxVec3(1.f, 0.f, 0.f) : U2PVector(Delta/DeltaMag); //If DeltaMag is 0 (equality of float is fine because we sanitized to 0) then just use any normalized direction - - // Keep track of closest blocking hit distance. - float MinBlockDistance = DeltaMag; - - FDynamicHitBuffer PSweepBuffer; - { - FScopedSQHitchRepeater HitchRepeater(PSweepBuffer, PQueryCallbackSweep, FHitchDetectionInfo(Start, End, TraceChannel, Params)); - do - { - SyncScene->sweep(PGeom, PStartTM, PDir, DeltaMag, HitchRepeater.GetBuffer(), POutputFlags, PQueryFilterData, &PQueryCallbackSweep); - } while (HitchRepeater.RepeatOnHitch()); - } - -#if !UE_BUILD_SHIPPING && !UE_BUILD_TEST - for (int32 i = 0; i < PSweepBuffer.GetNumHits(); ++i) - { - PxSweepHit& PHit = PSweepBuffer.GetHits()[i]; - if (PHit.flags & PxHitFlag::ePOSITION) - { - CHECK_NAN_SYNC(PHit.position.x); - CHECK_NAN_SYNC(PHit.position.y); - CHECK_NAN_SYNC(PHit.position.z); - } - } -#endif - - bool bBlockingHitSync = PSweepBuffer.hasBlock; - PxI32 NumHits = PSweepBuffer.GetNumHits(); - - if (bBlockingHitSync) - { - MinBlockDistance = PSweepBuffer.block.distance; - bBlockingHit = true; - } - else if (NumHits == 0) - { - // Not using anything from this scene, so unlock it. - SceneLocks.UnlockRead(SyncScene, PST_Sync); - } - - // Test async scene if async tests are requested and there was no overflow - if (Params.bTraceAsyncScene && MinBlockDistance > SMALL_NUMBER && PhysScene->HasAsyncScene()) - { - PxScene* AsyncScene = PhysScene->GetPxScene(PST_Async); - SceneLocks.LockRead(World, AsyncScene, PST_Async); - - { - FScopedSQHitchRepeater HitchRepeater(PSweepBuffer, PQueryCallbackSweep, FHitchDetectionInfo(Start, End, TraceChannel, Params)); - do - { - AsyncScene->sweep(PGeom, PStartTM, PDir, MinBlockDistance, HitchRepeater.GetBuffer(), POutputFlags, PQueryFilterData, &PQueryCallbackSweep); - } while (HitchRepeater.RepeatOnHitch()); - } - -#if !UE_BUILD_SHIPPING && !UE_BUILD_TEST - for (int32 i = 0; i < PSweepBuffer.GetNumHits(); ++i) - { - PxSweepHit& PHit = PSweepBuffer.GetHits()[i]; - if (PHit.flags & PxHitFlag::ePOSITION) - { - CHECK_NAN_ASYNC(PHit.position.x); - CHECK_NAN_ASYNC(PHit.position.y); - CHECK_NAN_ASYNC(PHit.position.z); - } - } -#endif - - bool bBlockingHitAsync = PSweepBuffer.hasBlock; - PxI32 NumAsyncHits = PSweepBuffer.GetNumHits() - NumHits; - if (NumAsyncHits == 0) - { - // Not using anything from this scene, so unlock it. - SceneLocks.UnlockRead(AsyncScene, PST_Async); - } - - if (bBlockingHitAsync) - { - MinBlockDistance = FMath::Min(PSweepBuffer.block.distance, MinBlockDistance); - bBlockingHit = true; - } - } - - NumHits = PSweepBuffer.GetNumHits(); - - // Convert all hits to unreal structs. This will remove any hits further than MinBlockDistance, and sort results. - if (NumHits > 0) - { - if (AddSweepResults(bBlockingHit, World, NumHits, PSweepBuffer.GetHits(), DeltaMag, PFilter, OutHits, Start, End, PGeom, PStartTM, MinBlockDistance, Params.bReturnFaceIndex, Params.bReturnPhysicalMaterial) == EConvertQueryResult::Invalid) - { - // We don't need to change bBlockingHit, that's done by AddSweepResults if it removed the blocking hit. - UE_LOG(LogCollision, Error, TEXT("GeomSweepMulti resulted in a NaN/INF in PHit!")); -#if ENABLE_NAN_DIAGNOSTIC - UE_LOG(LogCollision, Error, TEXT("--------TraceChannel : %d"), (int32)TraceChannel); - UE_LOG(LogCollision, Error, TEXT("--------Start : %s"), *Start.ToString()); - UE_LOG(LogCollision, Error, TEXT("--------End : %s"), *End.ToString()); - UE_LOG(LogCollision, Error, TEXT("--------%s"), *Params.ToString()); -#endif - } - } - } - -#if !(UE_BUILD_SHIPPING || UE_BUILD_TEST) - if (World->DebugDrawSceneQueries(Params.TraceTag)) - { - TArray OnlyMyHits(OutHits); - OnlyMyHits.RemoveAt(0, InitialHitCount, false); // Remove whatever was there initially. - DrawGeomSweeps(World, Start, End, PGeom, PGeomRot, OnlyMyHits, DebugLineLifetime); - } -#endif //!(UE_BUILD_SHIPPING || UE_BUILD_TEST) - - return bBlockingHit; -} -#endif // WITH_PHYSX - -template<> -bool FPhysicsInterface::GeomSweepMulti(const UWorld* World, const FPhysicsGeometryCollection& InGeom, const FQuat& InGeomRot, TArray& OutHits, FVector Start, FVector End, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams /*= FCollisionObjectQueryParams::DefaultObjectQueryParam*/) -{ - STARTQUERYTIMER(); - - OutHits.Reset(); - - if((World == NULL) || (World->GetPhysicsScene() == NULL)) - { - return false; - } - - // Track if we get any 'blocking' hits - bool bBlockingHit = false; - -#if ENABLE_COLLISION_ANALYZER - const int32 InitialHitCount = OutHits.Num(); -#endif // ENABLE_COLLISION_ANALYZER - - bBlockingHit = GeomSweepMulti_PhysX(World, InGeom.GetGeometry(), U2PQuat(InGeomRot), OutHits, Start, End, TraceChannel, Params, ResponseParams, ObjectParams); - -#if ENABLE_COLLISION_ANALYZER - if(GCollisionAnalyzerIsRecording) - { - TArray OnlyMyHits(OutHits); - OnlyMyHits.RemoveAt(0, InitialHitCount, false); // Remove whatever was there initially. - CAPTUREGEOMSWEEP(World, Start, End, InGeomRot, ECAQueryMode::Multi, InGeom, TraceChannel, Params, ResponseParams, ObjectParams, OnlyMyHits); - } -#endif // ENABLE_COLLISION_ANALYZER - - return bBlockingHit; -} - -template<> -bool FPhysicsInterface::GeomSweepMulti(const UWorld* World, const FCollisionShape& InGeom, const FQuat& InGeomRot, TArray& OutHits, FVector Start, FVector End, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams /*= FCollisionObjectQueryParams::DefaultObjectQueryParam*/) -{ - STARTQUERYTIMER(); - - OutHits.Reset(); - - if((World == NULL) || (World->GetPhysicsScene() == NULL)) - { - return false; - } - - // Track if we get any 'blocking' hits - bool bBlockingHit = false; - - FPhysXShapeAdaptor ShapeAdaptor(InGeomRot, InGeom); - const PxGeometry& PGeom = ShapeAdaptor.GetGeometry(); - const PxQuat& PGeomRot = ShapeAdaptor.GetGeomOrientation(); - -#if ENABLE_COLLISION_ANALYZER - const int32 InitialHitCount = OutHits.Num(); -#endif // ENABLE_COLLISION_ANALYZER - - bBlockingHit = GeomSweepMulti_PhysX(World, PGeom, PGeomRot, OutHits, Start, End, TraceChannel, Params, ResponseParams, ObjectParams); - -#if ENABLE_COLLISION_ANALYZER - if(GCollisionAnalyzerIsRecording) - { - TArray OnlyMyHits(OutHits); - OnlyMyHits.RemoveAt(0, InitialHitCount, false); // Remove whatever was there initially. - CAPTUREGEOMSWEEP(World, Start, End, InGeomRot, ECAQueryMode::Multi, InGeom, TraceChannel, Params, ResponseParams, ObjectParams, OnlyMyHits); - } -#endif // ENABLE_COLLISION_ANALYZER - - return bBlockingHit; -} - -////////////////////////////////////////////////////////////////////////// -// GEOM OVERLAP - -namespace EQueryInfo -{ - //This is used for templatizing code based on the info we're trying to get out. - enum Type - { - GatherAll, //get all data and actually return it - IsBlocking, //is any of the data blocking? only return a bool so don't bother collecting - IsAnything //is any of the data blocking or touching? only return a bool so don't bother collecting - }; -} - -#if WITH_PHYSX - -template -bool GeomOverlapMultiImp_PhysX(const UWorld* World, const PxGeometry& PGeom, const PxTransform& PGeomPose, TArray& OutOverlaps, ECollisionChannel TraceChannel, const struct FCollisionQueryParams& Params, const struct FCollisionResponseParams& ResponseParams, const struct FCollisionObjectQueryParams& ObjectParams) -{ - SCOPE_CYCLE_COUNTER(STAT_Collision_SceneQueryTotal); - SCOPE_CYCLE_COUNTER(STAT_Collision_GeomOverlapMultiple); - FScopeCycleCounter Counter(Params.StatId); - - bool bHaveBlockingHit = false; - - // overlapMultiple only supports sphere/capsule/box - if (PGeom.getType()==PxGeometryType::eSPHERE || PGeom.getType()==PxGeometryType::eCAPSULE || PGeom.getType()==PxGeometryType::eBOX || PGeom.getType()==PxGeometryType::eCONVEXMESH ) - { - // Create filter data used to filter collisions - PxFilterData PFilter = CreateQueryFilterData(TraceChannel, Params.bTraceComplex, ResponseParams.CollisionResponse, Params, ObjectParams, InfoType != EQueryInfo::IsAnything); - PxQueryFilterData PQueryFilterData(PFilter, StaticDynamicQueryFlags(Params) | PxQueryFlag::ePREFILTER); - PxQueryFilterData PQueryFilterDataAny(PFilter, StaticDynamicQueryFlags(Params) | PxQueryFlag::ePREFILTER | PxQueryFlag::eANY_HIT); - FPxQueryFilterCallback PQueryCallback(Params, false); - PQueryCallback.bIgnoreTouches |= (InfoType == EQueryInfo::IsBlocking); // pre-filter to ignore touches and only get blocking hits, if that's what we're after. - PQueryCallback.bIsOverlapQuery = true; - - // Enable scene locks, in case they are required - FScopedMultiSceneReadLock SceneLocks; - FPhysScene* PhysScene = World ? World->GetPhysicsScene() : nullptr; - // @todo(mlentine): Should this ever happen? - if (!PhysScene) - { - UE_LOG(LogCollision, Log, TEXT("GeomOverlapMulti : cannot detect collisions with an empty world")); - return false; - } - PxScene* SyncScene = PhysScene->GetPxScene(PST_Sync); - - // we can't use scoped because we later do a conversion which depends on these results and it should all be atomic - SceneLocks.LockRead(World, SyncScene, PST_Sync); - - FDynamicHitBuffer POverlapBuffer; - PxI32 NumHits = 0; - - if ((InfoType == EQueryInfo::IsAnything) || (InfoType == EQueryInfo::IsBlocking)) - { - FScopedSQHitchRepeater HitchRepeater(POverlapBuffer, PQueryCallback, FHitchDetectionInfo(PGeomPose, TraceChannel, Params)); - do - { - SyncScene->overlap(PGeom, PGeomPose, HitchRepeater.GetBuffer(), PQueryFilterDataAny, &PQueryCallback); - } while (HitchRepeater.RepeatOnHitch()); - - if (POverlapBuffer.hasBlock) - { - return true; - } - } - else - { - checkSlow(InfoType == EQueryInfo::GatherAll); - - FScopedSQHitchRepeater HitchRepeater(POverlapBuffer, PQueryCallback, FHitchDetectionInfo(PGeomPose, TraceChannel, Params)); - do - { - SyncScene->overlap(PGeom, PGeomPose, HitchRepeater.GetBuffer(), PQueryFilterData, &PQueryCallback); - } while (HitchRepeater.RepeatOnHitch()); - - NumHits = POverlapBuffer.GetNumHits(); - if (NumHits == 0) - { - // Not using anything from this scene, so unlock it. - SceneLocks.UnlockRead(SyncScene, PST_Sync); - } - } - - // Test async scene if async tests are requested and there was no overflow - if (Params.bTraceAsyncScene && PhysScene->HasAsyncScene()) - { - PxScene* AsyncScene = PhysScene->GetPxScene(PST_Async); - - // we can't use scoped because we later do a conversion which depends on these results and it should all be atomic - SceneLocks.LockRead(World, AsyncScene, PST_Async); - - if ((InfoType == EQueryInfo::IsAnything) || (InfoType == EQueryInfo::IsBlocking)) - { - FScopedSQHitchRepeater HitchRepeater(POverlapBuffer, PQueryCallback, FHitchDetectionInfo(PGeomPose, TraceChannel, Params)); - do - { - AsyncScene->overlap(PGeom, PGeomPose, HitchRepeater.GetBuffer(), PQueryFilterDataAny, &PQueryCallback); - } while (HitchRepeater.RepeatOnHitch()); - - if (POverlapBuffer.hasBlock) - { - return true; - } - } - else - { - checkSlow(InfoType == EQueryInfo::GatherAll); - - FScopedSQHitchRepeater HitchRepeater(POverlapBuffer, PQueryCallback, FHitchDetectionInfo(PGeomPose, TraceChannel, Params)); - do - { - AsyncScene->overlap(PGeom, PGeomPose, HitchRepeater.GetBuffer(), PQueryFilterData, &PQueryCallback); - } while (HitchRepeater.RepeatOnHitch()); - - PxI32 NumAsyncHits = POverlapBuffer.GetNumHits() - NumHits; - if (NumAsyncHits == 0) - { - // Not using anything from this scene, so unlock it. - SceneLocks.UnlockRead(AsyncScene, PST_Async); - } - } - } - - NumHits = POverlapBuffer.GetNumHits(); - - if (InfoType == EQueryInfo::GatherAll) //if we are gathering all we need to actually convert to UE format - { - if (NumHits > 0) - { - bHaveBlockingHit = ConvertOverlapResults(NumHits, POverlapBuffer.GetHits(), PFilter, OutOverlaps); - } - -#if !(UE_BUILD_SHIPPING || UE_BUILD_TEST) - if (World->DebugDrawSceneQueries(Params.TraceTag)) - { - DrawGeomOverlaps(World, PGeom, PGeomPose, OutOverlaps, DebugLineLifetime); - } -#endif //!(UE_BUILD_SHIPPING || UE_BUILD_TEST) - } - } - else - { - UE_LOG(LogCollision, Log, TEXT("GeomOverlapMulti : unsupported shape - only supports sphere, capsule, box")); - } - - return bHaveBlockingHit; -} - -bool GeomOverlapMulti_PhysX(const UWorld* World, const PxGeometry& PGeom, const PxTransform& PGeomPose, TArray& OutOverlaps, ECollisionChannel TraceChannel, const struct FCollisionQueryParams& Params, const struct FCollisionResponseParams& ResponseParams, const struct FCollisionObjectQueryParams& ObjectParams) -{ - return GeomOverlapMultiImp_PhysX(World, PGeom, PGeomPose, OutOverlaps, TraceChannel, Params, ResponseParams, ObjectParams); -} - -#endif - -template -bool GeomOverlapMultiImp(const UWorld* World, const struct FCollisionShape& CollisionShape, const FVector& Pos, const FQuat& Rot, TArray& OutOverlaps, ECollisionChannel TraceChannel, const struct FCollisionQueryParams& Params, const struct FCollisionResponseParams& ResponseParams, const struct FCollisionObjectQueryParams& ObjectParams) -{ - if ((World == NULL) || (World->GetPhysicsScene() == NULL)) - { - return false; - } - - STARTQUERYTIMER(); - - // Track if we get any 'blocking' hits - bool bHaveBlockingHit = false; - - FPhysXShapeAdaptor ShapeAdaptor(Rot, CollisionShape); - const PxGeometry& InGeom = ShapeAdaptor.GetGeometry(); - const PxTransform& PGeomPose = ShapeAdaptor.GetGeomPose(Pos); - bHaveBlockingHit = GeomOverlapMultiImp_PhysX(World, InGeom, PGeomPose, OutOverlaps, TraceChannel, Params, ResponseParams, ObjectParams); - -#if ENABLE_COLLISION_ANALYZER - if(GCollisionAnalyzerIsRecording) - { - // Determine query mode ('single' doesn't really exist for overlaps) - ECAQueryMode::Type QueryMode = (InfoType == EQueryInfo::GatherAll) ? ECAQueryMode::Multi : ECAQueryMode::Test; - - CAPTUREGEOMOVERLAP(World, CollisionShape, FTransform(Rot, Pos), QueryMode, TraceChannel, Params, ResponseParams, ObjectParams, OutOverlaps); - } -#endif // ENABLE_COLLISION_ANALYZER - - return bHaveBlockingHit; -} - -//bool FPhysicsInterface::GeomOverlapMulti(const UWorld* World, const struct FCollisionShape& CollisionShape, const FVector& Pos, const FQuat& Rot, TArray& OutOverlaps, ECollisionChannel TraceChannel, const struct FCollisionQueryParams& Params, const struct FCollisionResponseParams& ResponseParams, const struct FCollisionObjectQueryParams& ObjectParams) -//{ -//#if WITH_PHYSX -// OutOverlaps.Reset(); -// return GeomOverlapMultiImp(World, CollisionShape, Pos, Rot, OutOverlaps, TraceChannel, Params, ResponseParams, ObjectParams); -//#else -// return false; -//#endif // WITH_PHYSX -//} - -bool FPhysicsInterface::GeomOverlapBlockingTest(const UWorld* World, const struct FCollisionShape& CollisionShape, const FVector& Pos, const FQuat& Rot, ECollisionChannel TraceChannel, const struct FCollisionQueryParams& Params, const struct FCollisionResponseParams& ResponseParams, const struct FCollisionObjectQueryParams& ObjectParams) -{ -#if WITH_PHYSX - TArray Overlaps; //needed only for template shared code - return GeomOverlapMultiImp(World, CollisionShape, Pos, Rot, Overlaps, TraceChannel, Params, ResponseParams, ObjectParams); -#else - return false; -#endif // WITH_PHYSX -} - -bool FPhysicsInterface::GeomOverlapAnyTest(const UWorld* World, const struct FCollisionShape& CollisionShape, const FVector& Pos, const FQuat& Rot, ECollisionChannel TraceChannel, const struct FCollisionQueryParams& Params, const struct FCollisionResponseParams& ResponseParams, const struct FCollisionObjectQueryParams& ObjectParams) -{ -#if WITH_PHYSX - TArray Overlaps; //needed only for template shared code - return GeomOverlapMultiImp(World, CollisionShape, Pos, Rot, Overlaps, TraceChannel, Params, ResponseParams, ObjectParams); -#else - return false; -#endif // WITH_PHYSX -} - -template<> -bool FPhysicsInterface::GeomOverlapMulti(const UWorld* World, const FPhysicsGeometryCollection& InGeom, const FVector& InPosition, const FQuat& InRotation, TArray& OutOverlaps, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams) -{ - STARTQUERYTIMER(); - - FTransform GeomTransform(InRotation, InPosition); - bool bBlockingHit = GeomOverlapMultiImp_PhysX(World, InGeom.GetGeometry(), U2PTransform(GeomTransform), OutOverlaps, TraceChannel, Params, ResponseParams, ObjectParams); - - CAPTUREGEOMOVERLAP(World, InGeom, GeomTransform, ECAQueryMode::Multi, TraceChannel, Params, ResponseParams, ObjectParams, OutOverlaps); - - return bBlockingHit; -} - -template<> -bool FPhysicsInterface::GeomOverlapMulti(const UWorld* World, const FCollisionShape& InGeom, const FVector& InPosition, const FQuat& InRotation, TArray& OutOverlaps, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams) -{ - STARTQUERYTIMER(); - - FTransform GeomTransform(InRotation, InPosition); - FPhysXShapeAdaptor Adaptor(GeomTransform.GetRotation(), InGeom); - - bool bBlockingHit = GeomOverlapMultiImp_PhysX(World, Adaptor.GetGeometry(), Adaptor.GetGeomPose(GeomTransform.GetTranslation()), OutOverlaps, TraceChannel, Params, ResponseParams, ObjectParams); - - CAPTUREGEOMOVERLAP(World, InGeom, GeomTransform, ECAQueryMode::Multi, TraceChannel, Params, ResponseParams, ObjectParams, OutOverlaps); - - return bBlockingHit; -} - -#endif \ No newline at end of file diff --git a/Engine/Source/Runtime/Engine/Private/Collision/PhysicsFiltering.cpp b/Engine/Source/Runtime/Engine/Private/Collision/PhysicsFiltering.cpp index 1656d74a4ac3..747985aa77a5 100644 --- a/Engine/Source/Runtime/Engine/Private/Collision/PhysicsFiltering.cpp +++ b/Engine/Source/Runtime/Engine/Private/Collision/PhysicsFiltering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Physics/PhysicsFiltering.h" diff --git a/Engine/Source/Runtime/Engine/Private/Collision/SceneQuery.cpp b/Engine/Source/Runtime/Engine/Private/Collision/SceneQuery.cpp new file mode 100644 index 000000000000..1b879d2bf88a --- /dev/null +++ b/Engine/Source/Runtime/Engine/Private/Collision/SceneQuery.cpp @@ -0,0 +1,652 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#if WITH_CHAOS || PHYSICS_INTERFACE_LLIMMEDIATE +#define STARTQUERYTIMER() +#endif + +#include "Engine/World.h" +#include "Collision.h" +#include "PhysicsEngine/PhysicsSettings.h" +#include "Components/PrimitiveComponent.h" +#include "PhysicalMaterials/PhysicalMaterial.h" +#include "PhysicsEngine/BodySetup.h" +#include "CollisionDebugDrawingPublic.h" +#include "Templates/EnableIf.h" +#include "Physics/PhysicsInterfaceCore.h" +#include "Physics/PhysicsInterfaceUtils.h" +#include "Collision/CollisionConversions.h" +#include "PhysicsEngine/ScopedSQHitchRepeater.h" + +#if PHYSICS_INTERFACE_PHYSX +#include "PhysXInterfaceWrapper.h" +#elif PHYSICS_INTERFACE_LLIMMEDIATE +#include "Physics/Experimental/LLImmediateInterfaceWrapper.h" +#endif + +#include "Collision/CollisionDebugDrawing.h" + +float DebugLineLifetime = 2.f; + +#if !WITH_CHAOS + +#include "PhysicsEngine/PhysXSupport.h" +#include "PhysicsEngine/CollisionAnalyzerCapture.h" + + + +#if WITH_PHYSX +#include "PhysicsEngine/PxQueryFilterCallback.h" +#endif + +enum class ESingleMultiOrTest : uint8 +{ + Single, + Multi, + Test +}; + +enum class ESweepOrRay : uint8 +{ + Raycast, + Sweep, +}; + +struct FGeomSQAdditionalInputs +{ + FGeomSQAdditionalInputs(const FCollisionShape& InCollisionShape, const FQuat& InGeomRot) +#if WITH_PHYSX + : ShapeAdaptor(InGeomRot, InCollisionShape) + , CollisionShape(InCollisionShape) + { + } + + const PxGeometry* GetGeometry() const + { + return &ShapeAdaptor.GetGeometry(); + } + + const FQuat* GetGeometryOrientation() const + { + return &ShapeAdaptor.GetGeomOrientation(); + } + + FPhysXShapeAdaptor ShapeAdaptor; +#else + {} + + const FPhysicsGeometry* GetGeometry() const + { + return nullptr; + } + + const FQuat* GetGeometryOrientation() const + { + return nullptr; + } + +#endif + + const FCollisionShape* GetCollisionShape() const + { + return &CollisionShape; + } + + const FCollisionShape& CollisionShape; +}; + +struct FGeomCollectionSQAdditionalInputs +{ + FGeomCollectionSQAdditionalInputs(const FPhysicsGeometryCollection& InCollection, const FQuat& InGeomRot) + : Collection(InCollection) + , GeomRot(InGeomRot) + { + } + + const FPhysicsGeometry* GetGeometry() const + { + return &Collection.GetGeometry(); + } + + const FQuat* GetGeometryOrientation() const + { + return &GeomRot; + } + + const FPhysicsGeometryCollection* GetCollisionShape() const + { + return &Collection; + } + + const FPhysicsGeometryCollection& Collection; + const FQuat& GeomRot; +}; + +struct FRaycastSQAdditionalInputs +{ + const FPhysicsGeometry* GetGeometry() const + { + return nullptr; + } + + const FQuat* GetGeometryOrientation() const + { + return nullptr; + } + + const FCollisionShape* GetCollisionShape() const + { + return nullptr; + } +}; + +void LowLevelRaycast(FPhysScene& Scene, const FVector& Start, const FVector& Dir, float DeltaMag, FPhysicsHitCallback& HitBuffer, EHitFlags OutputFlags, FQueryFlags QueryFlags, const FCollisionFilterData& Filter, const FCollisionQueryParams& Params, FPxQueryFilterCallback* QueryCallback); +void LowLevelSweep(FPhysScene& Scene, const FPhysicsGeometry& Geom, const FTransform& StartTM, const FVector& Dir, float DeltaMag, FPhysicsHitCallback& HitBuffer, EHitFlags OutputFlags, FQueryFlags QueryFlags, const FCollisionFilterData& Filter, const FCollisionQueryParams& Params, FPxQueryFilterCallback* QueryCallback); +void LowLevelOverlap(FPhysScene& Scene, const FPhysicsGeometry& Geom, const FTransform& GeomPose, FPhysicsHitCallback& HitBuffer, FQueryFlags QueryFlags, const FCollisionFilterData& Filter, const FCollisionQueryParams& Params, FPxQueryFilterCallback* QueryCallback); + +template +struct TSQTraits +{ + static const ESingleMultiOrTest SingleMultiOrTest = InSingleMultiOrTest; + static const ESweepOrRay GeometryQuery = InGeometryQuery; + using THitType = InHitType; + using TOutHits = typename TChooseClass, FHitResult>::Result; + using THitBuffer = typename TChooseClass, typename TChooseClass::Result >::Result; + + // GetNumHits - multi + template + static typename TEnableIf::Type GetNumHits(const THitBuffer& HitBuffer) + { + return HitBuffer.GetNumHits(); + } + + // GetNumHits - single/test + template + static typename TEnableIf::Type GetNumHits(const THitBuffer& HitBuffer) + { + return GetHasBlock(HitBuffer) ? 1 : 0; + } + + //GetHits - multi + template + static typename TEnableIf::Type GetHits(THitBuffer& HitBuffer) + { + return HitBuffer.GetHits(); + } + + //GetHits - single/test + template + static typename TEnableIf::Type GetHits(THitBuffer& HitBuffer) + { + return GetBlock(HitBuffer); + } + + //SceneTrace - ray + template + static typename TEnableIf::Type SceneTrace(FPhysScene& Scene, const TGeomInputs& GeomInputs, const FVector& Dir, float DeltaMag, const FTransform& StartTM, THitBuffer& HitBuffer, EHitFlags OutputFlags, EQueryFlags QueryFlags, const FCollisionFilterData& FilterData, const FCollisionQueryParams& Params, FPxQueryFilterCallback* QueryCallback) + { + LowLevelRaycast(Scene, StartTM.GetLocation(), Dir, DeltaMag, HitBuffer, OutputFlags, QueryFlags, FilterData, Params, QueryCallback); //todo(ocohen): namespace? + } + + //SceneTrace - sweep + template + static typename TEnableIf::Type SceneTrace(FPhysScene& Scene, const TGeomInputs& GeomInputs, const FVector& Dir, float DeltaMag, const FTransform& StartTM, THitBuffer& HitBuffer, EHitFlags OutputFlags, EQueryFlags QueryFlags, const FCollisionFilterData& FilterData, const FCollisionQueryParams& Params, FPxQueryFilterCallback* QueryCallback) + { + LowLevelSweep(Scene, *GeomInputs.GetGeometry(), StartTM, Dir, DeltaMag, HitBuffer, OutputFlags, QueryFlags, FilterData, Params, QueryCallback); //todo(ocohen): namespace? + } + + static void ResetOutHits(TArray& OutHits, const FVector& Start, const FVector& End) + { + OutHits.Reset(); + } + + static void ResetOutHits(FHitResult& OutHit, const FVector& Start, const FVector& End) + { + OutHit = FHitResult(); + OutHit.TraceStart = Start; + OutHit.TraceEnd = End; + } + + static void DrawTraces(const UWorld* World, const FVector& Start, const FVector& End, const FPhysicsGeometry* PGeom, const FQuat* PGeomRot, const TArray& Hits) + { + if (IsRay()) + { + DrawLineTraces(World, Start, End, Hits, DebugLineLifetime); + } + else + { + DrawGeomSweeps(World, Start, End, *PGeom, U2PQuat(*PGeomRot), Hits, DebugLineLifetime); + } + } + + static void DrawTraces(const UWorld* World, const FVector& Start, const FVector& End, const FPhysicsGeometry* PGeom, const FQuat* GeomRotation, const FHitResult& Hit) + { + TArray Hits; + Hits.Add(Hit); + + DrawTraces(World, Start, End, PGeom, GeomRotation, Hits); + } + + template + static void CaptureTraces(const UWorld* World, const FVector& Start, const FVector& End, const TGeomInputs& GeomInputs, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams, const TArray& Hits, bool bHaveBlockingHit, double StartTime) + { +#if ENABLE_COLLISION_ANALYZER + ECAQueryMode::Type QueryMode = IsMulti() ? ECAQueryMode::Multi : (IsSingle() ? ECAQueryMode::Single : ECAQueryMode::Test); + if (IsRay()) + { + CAPTURERAYCAST(World, Start, End, QueryMode, TraceChannel, Params, ResponseParams, ObjectParams, Hits); + } + else + { + CAPTUREGEOMSWEEP(World, Start, End, *GeomInputs.GetGeometryOrientation(), QueryMode, *GeomInputs.GetCollisionShape(), TraceChannel, Params, ResponseParams, ObjectParams, Hits); + } +#endif + } + + template + static void CaptureTraces(const UWorld* World, const FVector& Start, const FVector& End, const TGeomInputs& GeomInputs, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams, const FHitResult& Hit, bool bHaveBlockingHit, double StartTime) + { + TArray Hits; + if (bHaveBlockingHit) + { + Hits.Add(Hit); + } + CaptureTraces(World, Start, End, GeomInputs, TraceChannel, Params, ResponseParams, ObjectParams, Hits, bHaveBlockingHit, StartTime); + } + + static EHitFlags GetHitFlags() + { + if (IsTest()) + { + return EHitFlags::None; + } + else + { + if (IsRay()) + { + return EHitFlags::Position | EHitFlags::Normal | EHitFlags::Distance | EHitFlags::MTD | EHitFlags::FaceIndex; + } + else + { + if (IsSingle()) + { + return EHitFlags::Position | EHitFlags::Normal | EHitFlags::Distance | EHitFlags::MTD; + } + else + { + return EHitFlags::Position | EHitFlags::Normal | EHitFlags::Distance | EHitFlags::MTD | EHitFlags::FaceIndex; + } + } + } + } + + static EQueryFlags GetQueryFlags() + { + if (IsRay()) + { + return (IsTest() ? (EQueryFlags::PreFilter | EQueryFlags::AnyHit) : EQueryFlags::PreFilter); + } + else + { + if (IsTest()) + { + return (EQueryFlags::PreFilter | EQueryFlags::PostFilter | EQueryFlags::AnyHit); + } + else if (IsSingle()) + { + return EQueryFlags::PreFilter; + } + else + { + return (EQueryFlags::PreFilter | EQueryFlags::PostFilter); + } + } + } + + CA_SUPPRESS(6326); + constexpr static bool IsSingle() { return SingleMultiOrTest == ESingleMultiOrTest::Single; } + + CA_SUPPRESS(6326); + constexpr static bool IsTest() { return SingleMultiOrTest == ESingleMultiOrTest::Test; } + + CA_SUPPRESS(6326); + constexpr static bool IsMulti() { return SingleMultiOrTest == ESingleMultiOrTest::Multi; } + + CA_SUPPRESS(6326); + constexpr static bool IsRay() { return GeometryQuery == ESweepOrRay::Raycast; } + + CA_SUPPRESS(6326); + constexpr static bool IsSweep() { return GeometryQuery == ESweepOrRay::Sweep; } +}; + +template +bool TSceneCastCommon(const UWorld* World, typename Traits::TOutHits& OutHits, const TGeomInputs& GeomInputs, const FVector Start, const FVector End, ECollisionChannel TraceChannel, const struct FCollisionQueryParams& Params, const struct FCollisionResponseParams& ResponseParams, const struct FCollisionObjectQueryParams& ObjectParams) +{ + FScopeCycleCounter Counter(Params.StatId); + STARTQUERYTIMER(); + + if (!Traits::IsTest()) + { + Traits::ResetOutHits(OutHits, Start, End); + } + + if ((World == NULL) || (World->GetPhysicsScene() == NULL)) + { + return false; + } + + // Track if we get any 'blocking' hits + bool bHaveBlockingHit = false; + + FVector Delta = End - Start; + float DeltaMag = Delta.Size(); + float MinBlockingDistance = DeltaMag; + if (DeltaMag > KINDA_SMALL_NUMBER) + { + // Create filter data used to filter collisions + CA_SUPPRESS(6326); + FCollisionFilterData Filter = CreateQueryFilterData(TraceChannel, Params.bTraceComplex, ResponseParams.CollisionResponse, Params, ObjectParams, Traits::SingleMultiOrTest == ESingleMultiOrTest::Multi); + + CA_SUPPRESS(6326); + FPhysicsQueryFilterCallback QueryCallback(Params, Traits::GeometryQuery == ESweepOrRay::Sweep); + + CA_SUPPRESS(6326); + if (Traits::SingleMultiOrTest != ESingleMultiOrTest::Multi) + { + QueryCallback.bIgnoreTouches = true; + } + + typename Traits::THitBuffer HitBufferSync(DeltaMag); + + bool bBlockingHit = false; + const FVector Dir = Delta / DeltaMag; + const FTransform StartTM = Traits::IsRay() ? FTransform(Start) : FTransform(*GeomInputs.GetGeometryOrientation(), Start); + + // Enable scene locks, in case they are required + FPhysScene& PhysScene = *World->GetPhysicsScene(); + FScopedSceneReadLock SceneLocks(PhysScene); + { + FScopedSQHitchRepeater HitchRepeater(HitBufferSync, QueryCallback, FHitchDetectionInfo(Start, End, TraceChannel, Params)); + do + { + Traits::SceneTrace(PhysScene, GeomInputs, Dir, DeltaMag, StartTM, HitchRepeater.GetBuffer(), Traits::GetHitFlags(), Traits::GetQueryFlags(), Filter, Params, &QueryCallback); + } while (HitchRepeater.RepeatOnHitch()); + } + + const int32 NumHits = Traits::GetNumHits(HitBufferSync); + + if(NumHits > 0 && GetHasBlock(HitBufferSync)) + { + bBlockingHit = true; + MinBlockingDistance = GetDistance(Traits::GetHits(HitBufferSync)[NumHits - 1]); + } + + if (NumHits > 0 && !Traits::IsTest()) + { + bool bSuccess = ConvertTraceResults(bBlockingHit, World, NumHits, Traits::GetHits(HitBufferSync), DeltaMag, Filter, OutHits, Start, End, *GeomInputs.GetGeometry(), StartTM, MinBlockingDistance, Params.bReturnFaceIndex, Params.bReturnPhysicalMaterial) == EConvertQueryResult::Valid; + + if (!bSuccess) + { + // We don't need to change bBlockingHit, that's done by ConvertTraceResults if it removed the blocking hit. + UE_LOG(LogCollision, Error, TEXT("%s%s resulted in a NaN/INF in PHit!"), Traits::IsRay() ? TEXT("Raycast") : TEXT("Sweep"), Traits::IsMulti() ? TEXT("Multi") : (Traits::IsSingle() ? TEXT("Single") : TEXT("Test"))); +#if ENABLE_NAN_DIAGNOSTIC + UE_LOG(LogCollision, Error, TEXT("--------TraceChannel : %d"), (int32)TraceChannel); + UE_LOG(LogCollision, Error, TEXT("--------Start : %s"), *Start.ToString()); + UE_LOG(LogCollision, Error, TEXT("--------End : %s"), *End.ToString()); + if (Traits::IsSweep()) + { + UE_LOG(LogCollision, Error, TEXT("--------GeomRotation : %s"), *(GeomInputs.GetGeometryOrientation()->ToString())); + } + UE_LOG(LogCollision, Error, TEXT("--------%s"), *Params.ToString()); +#endif + } + } + + bHaveBlockingHit = bBlockingHit; + + } + +#if !(UE_BUILD_SHIPPING || UE_BUILD_TEST) + if (World->DebugDrawSceneQueries(Params.TraceTag)) + { + Traits::DrawTraces(World, Start, End, GeomInputs.GetGeometry(), GeomInputs.GetGeometryOrientation(), OutHits); + } +#endif //!(UE_BUILD_SHIPPING || UE_BUILD_TEST) + +#if ENABLE_COLLISION_ANALYZER + Traits::CaptureTraces(World, Start, End, GeomInputs, TraceChannel, Params, ResponseParams, ObjectParams, OutHits, bHaveBlockingHit, StartTime); +#endif + + return bHaveBlockingHit; +} + +////////////////////////////////////////////////////////////////////////// +// RAYCAST + +bool FGenericPhysicsInterface::RaycastTest(const UWorld* World, const FVector Start, const FVector End, ECollisionChannel TraceChannel, const struct FCollisionQueryParams& Params, const struct FCollisionResponseParams& ResponseParams, const struct FCollisionObjectQueryParams& ObjectParams) +{ + SCOPE_CYCLE_COUNTER(STAT_Collision_SceneQueryTotal); + SCOPE_CYCLE_COUNTER(STAT_Collision_RaycastAny); + + using TCastTraits = TSQTraits; + FHitResult DummyHit(NoInit); + return TSceneCastCommon(World, DummyHit, FRaycastSQAdditionalInputs(), Start, End, TraceChannel, Params, ResponseParams, ObjectParams); +} + +bool FGenericPhysicsInterface::RaycastSingle(const UWorld* World, struct FHitResult& OutHit, const FVector Start, const FVector End, ECollisionChannel TraceChannel, const struct FCollisionQueryParams& Params, const struct FCollisionResponseParams& ResponseParams, const struct FCollisionObjectQueryParams& ObjectParams) +{ + SCOPE_CYCLE_COUNTER(STAT_Collision_SceneQueryTotal); + SCOPE_CYCLE_COUNTER(STAT_Collision_RaycastSingle); + + using TCastTraits = TSQTraits; + return TSceneCastCommon(World, OutHit, FRaycastSQAdditionalInputs(), Start, End, TraceChannel, Params, ResponseParams, ObjectParams); +} + + + +bool FGenericPhysicsInterface::RaycastMulti(const UWorld* World, TArray& OutHits, const FVector& Start, const FVector& End, ECollisionChannel TraceChannel, const struct FCollisionQueryParams& Params, const struct FCollisionResponseParams& ResponseParams, const struct FCollisionObjectQueryParams& ObjectParams) +{ + SCOPE_CYCLE_COUNTER(STAT_Collision_SceneQueryTotal); + SCOPE_CYCLE_COUNTER(STAT_Collision_RaycastMultiple); + + using TCastTraits = TSQTraits; + return TSceneCastCommon (World, OutHits, FRaycastSQAdditionalInputs(), Start, End, TraceChannel, Params, ResponseParams, ObjectParams); +} + +////////////////////////////////////////////////////////////////////////// +// GEOM SWEEP + +bool FGenericPhysicsInterface::GeomSweepTest(const UWorld* World, const struct FCollisionShape& CollisionShape, const FQuat& Rot, FVector Start, FVector End, ECollisionChannel TraceChannel, const struct FCollisionQueryParams& Params, const struct FCollisionResponseParams& ResponseParams, const struct FCollisionObjectQueryParams& ObjectParams) +{ + SCOPE_CYCLE_COUNTER(STAT_Collision_SceneQueryTotal); + SCOPE_CYCLE_COUNTER(STAT_Collision_GeomSweepAny); + + using TCastTraits = TSQTraits; + FHitResult DummyHit(NoInit); + return TSceneCastCommon(World, DummyHit, FGeomSQAdditionalInputs(CollisionShape, Rot), Start, End, TraceChannel, Params, ResponseParams, ObjectParams); +} + +bool FGenericPhysicsInterface::GeomSweepSingle(const UWorld* World, const struct FCollisionShape& CollisionShape, const FQuat& Rot, FHitResult& OutHit, FVector Start, FVector End, ECollisionChannel TraceChannel, const struct FCollisionQueryParams& Params, const struct FCollisionResponseParams& ResponseParams, const struct FCollisionObjectQueryParams& ObjectParams) +{ + SCOPE_CYCLE_COUNTER(STAT_Collision_SceneQueryTotal); + SCOPE_CYCLE_COUNTER(STAT_Collision_GeomSweepSingle); + + using TCastTraits = TSQTraits; + return TSceneCastCommon(World, OutHit, FGeomSQAdditionalInputs(CollisionShape, Rot), Start, End, TraceChannel, Params, ResponseParams, ObjectParams); +} + +template<> +bool FGenericPhysicsInterface::GeomSweepMulti(const UWorld* World, const FPhysicsGeometryCollection& InGeom, const FQuat& InGeomRot, TArray& OutHits, FVector Start, FVector End, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams /*= FCollisionObjectQueryParams::DefaultObjectQueryParam*/) +{ + SCOPE_CYCLE_COUNTER(STAT_Collision_SceneQueryTotal); + SCOPE_CYCLE_COUNTER(STAT_Collision_GeomSweepMultiple); + + using TCastTraits = TSQTraits; + return TSceneCastCommon(World, OutHits, FGeomCollectionSQAdditionalInputs(InGeom, InGeomRot), Start, End, TraceChannel, Params, ResponseParams, ObjectParams); +} + +template<> +bool FGenericPhysicsInterface::GeomSweepMulti(const UWorld* World, const FCollisionShape& InGeom, const FQuat& InGeomRot, TArray& OutHits, FVector Start, FVector End, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams /*= FCollisionObjectQueryParams::DefaultObjectQueryParam*/) +{ + SCOPE_CYCLE_COUNTER(STAT_Collision_SceneQueryTotal); + SCOPE_CYCLE_COUNTER(STAT_Collision_GeomSweepMultiple); + + using TCastTraits = TSQTraits; + return TSceneCastCommon(World, OutHits, FGeomSQAdditionalInputs(InGeom, InGeomRot), Start, End, TraceChannel, Params, ResponseParams, ObjectParams); +} +#endif + +////////////////////////////////////////////////////////////////////////// +// GEOM OVERLAP + +namespace EQueryInfo +{ + //This is used for templatizing code based on the info we're trying to get out. + enum Type + { + GatherAll, //get all data and actually return it + IsBlocking, //is any of the data blocking? only return a bool so don't bother collecting + IsAnything //is any of the data blocking or touching? only return a bool so don't bother collecting + }; +} + +template +bool GeomOverlapMultiImp(const UWorld* World, const FPhysicsGeometry& Geom, const TCollisionAnalyzerType& CollisionAnalyzerType, const FTransform& GeomPose, TArray& OutOverlaps, ECollisionChannel TraceChannel, const struct FCollisionQueryParams& Params, const struct FCollisionResponseParams& ResponseParams, const struct FCollisionObjectQueryParams& ObjectParams) +{ + FScopeCycleCounter Counter(Params.StatId); + + if ((World == NULL) || (World->GetPhysicsScene() == NULL)) + { + return false; + } + + STARTQUERYTIMER(); + + bool bHaveBlockingHit = false; + + // overlapMultiple only supports sphere/capsule/box + const ECollisionShapeType GeomType = GetType(Geom); + if (GeomType == ECollisionShapeType::Sphere || GeomType == ECollisionShapeType::Capsule || GeomType == ECollisionShapeType::Box || GeomType == ECollisionShapeType::Convex) + { + // Create filter data used to filter collisions + FCollisionFilterData Filter = CreateQueryFilterData(TraceChannel, Params.bTraceComplex, ResponseParams.CollisionResponse, Params, ObjectParams, InfoType != EQueryInfo::IsAnything); + FPhysicsQueryFilterCallback QueryCallback(Params, false); + QueryCallback.bIgnoreTouches |= (InfoType == EQueryInfo::IsBlocking); // pre-filter to ignore touches and only get blocking hits, if that's what we're after. + QueryCallback.bIsOverlapQuery = true; + + const EQueryFlags QueryFlags = InfoType == EQueryInfo::GatherAll ? EQueryFlags::PreFilter : (EQueryFlags::PreFilter | EQueryFlags::AnyHit); + + FDynamicHitBuffer OverlapBuffer(0.f); + + // Enable scene locks, in case they are required + FPhysScene& PhysScene = *World->GetPhysicsScene(); + + FPhysicsCommand::ExecuteRead(&PhysScene, [&]() + { + { + FScopedSQHitchRepeater::Type> HitchRepeater(OverlapBuffer, QueryCallback, FHitchDetectionInfo(GeomPose, TraceChannel, Params)); + do + { + LowLevelOverlap(PhysScene, Geom, GeomPose, HitchRepeater.GetBuffer(), QueryFlags, Filter, Params, &QueryCallback); + } while(HitchRepeater.RepeatOnHitch()); + + if(GetHasBlock(OverlapBuffer) && InfoType != EQueryInfo::GatherAll) //just want true or false so don't bother gathering info + { + bHaveBlockingHit = true; + } + } + + if(InfoType == EQueryInfo::GatherAll) //if we are gathering all we need to actually convert to UE format + { + const int32 NumHits = OverlapBuffer.GetNumHits(); + + if(NumHits > 0) + { + bHaveBlockingHit = ConvertOverlapResults(NumHits, OverlapBuffer.GetHits(), Filter, OutOverlaps); + } + +#if !(UE_BUILD_SHIPPING || UE_BUILD_TEST) + if(World->DebugDrawSceneQueries(Params.TraceTag)) + { + DrawGeomOverlaps(World, Geom, U2PTransform(GeomPose), OutOverlaps, DebugLineLifetime); + } +#endif //!(UE_BUILD_SHIPPING || UE_BUILD_TEST) + } + + }); + } + else + { + UE_LOG(LogCollision, Log, TEXT("GeomOverlapMulti : unsupported shape - only supports sphere, capsule, box")); + } + +#if ENABLE_COLLISION_ANALYZER + if (GCollisionAnalyzerIsRecording) + { + // Determine query mode ('single' doesn't really exist for overlaps) + ECAQueryMode::Type QueryMode = (InfoType == EQueryInfo::GatherAll) ? ECAQueryMode::Multi : ECAQueryMode::Test; + + CAPTUREGEOMOVERLAP(World, CollisionAnalyzerType, GeomPose, QueryMode, TraceChannel, Params, ResponseParams, ObjectParams, OutOverlaps); + } +#endif // ENABLE_COLLISION_ANALYZER + + return bHaveBlockingHit; +} + +bool FGenericPhysicsInterface::GeomOverlapBlockingTest(const UWorld* World, const struct FCollisionShape& CollisionShape, const FVector& Pos, const FQuat& Rot, ECollisionChannel TraceChannel, const struct FCollisionQueryParams& Params, const struct FCollisionResponseParams& ResponseParams, const struct FCollisionObjectQueryParams& ObjectParams) +{ + SCOPE_CYCLE_COUNTER(STAT_Collision_SceneQueryTotal); + SCOPE_CYCLE_COUNTER(STAT_Collision_GeomOverlapBlocking); + + TArray Overlaps; //needed only for template shared code + FTransform GeomTransform(Rot, Pos); +#if WITH_PHYSX + FPhysXShapeAdaptor Adaptor(GeomTransform.GetRotation(), CollisionShape); + return GeomOverlapMultiImp(World, Adaptor.GetGeometry(), CollisionShape, Adaptor.GetGeomPose(GeomTransform.GetTranslation()), Overlaps, TraceChannel, Params, ResponseParams, ObjectParams); +#else + return false; +#endif +} + +bool FGenericPhysicsInterface::GeomOverlapAnyTest(const UWorld* World, const struct FCollisionShape& CollisionShape, const FVector& Pos, const FQuat& Rot, ECollisionChannel TraceChannel, const struct FCollisionQueryParams& Params, const struct FCollisionResponseParams& ResponseParams, const struct FCollisionObjectQueryParams& ObjectParams) +{ + SCOPE_CYCLE_COUNTER(STAT_Collision_SceneQueryTotal); + SCOPE_CYCLE_COUNTER(STAT_Collision_GeomOverlapAny); + + TArray Overlaps; //needed only for template shared code + FTransform GeomTransform(Rot, Pos); +#if WITH_PHYSX + FPhysXShapeAdaptor Adaptor(GeomTransform.GetRotation(), CollisionShape); + return GeomOverlapMultiImp(World, Adaptor.GetGeometry(), CollisionShape, Adaptor.GetGeomPose(GeomTransform.GetTranslation()), Overlaps, TraceChannel, Params, ResponseParams, ObjectParams); +#else + return false; +#endif +} + +template<> +bool FGenericPhysicsInterface::GeomOverlapMulti(const UWorld* World, const FPhysicsGeometryCollection& InGeom, const FVector& InPosition, const FQuat& InRotation, TArray& OutOverlaps, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams) +{ + SCOPE_CYCLE_COUNTER(STAT_Collision_SceneQueryTotal); + SCOPE_CYCLE_COUNTER(STAT_Collision_GeomOverlapMultiple); + +#if WITH_PHYSX + FTransform GeomTransform(InRotation, InPosition); + return GeomOverlapMultiImp(World, InGeom.GetGeometry(), InGeom, GeomTransform, OutOverlaps, TraceChannel, Params, ResponseParams, ObjectParams); +#else + return false; +#endif +} + +template<> +bool FGenericPhysicsInterface::GeomOverlapMulti(const UWorld* World, const FCollisionShape& InGeom, const FVector& InPosition, const FQuat& InRotation, TArray& OutOverlaps, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams) +{ + SCOPE_CYCLE_COUNTER(STAT_Collision_SceneQueryTotal); + SCOPE_CYCLE_COUNTER(STAT_Collision_GeomOverlapMultiple); + + FTransform GeomTransform(InRotation, InPosition); +#if WITH_PHYSX + FPhysXShapeAdaptor Adaptor(GeomTransform.GetRotation(), InGeom); + return GeomOverlapMultiImp(World, Adaptor.GetGeometry(), InGeom, Adaptor.GetGeomPose(GeomTransform.GetTranslation()), OutOverlaps, TraceChannel, Params, ResponseParams, ObjectParams); +#else + return false; +#endif +} \ No newline at end of file diff --git a/Engine/Source/Runtime/Engine/Private/Collision/SceneQueryLowLevel.cpp b/Engine/Source/Runtime/Engine/Private/Collision/SceneQueryLowLevel.cpp new file mode 100644 index 000000000000..ff957c279df2 --- /dev/null +++ b/Engine/Source/Runtime/Engine/Private/Collision/SceneQueryLowLevel.cpp @@ -0,0 +1,96 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#if WITH_PHYSX + +#include "PhysXPublic.h" +#include "Physics/PhysicsInterfaceDeclares.h" +#include "Physics/PhysicsInterfaceCore.h" +#include "Physics/SQAccelerator.h" +#include "PhysicsEngine/CollisionQueryFilterCallback.h" +#include "PhysicsEngine/PxQueryFilterCallback.h" + +#if PHYSICS_INTERFACE_PHYSX +#include "PhysXInterfaceWrapper.h" +#include "SceneQueryPhysXImp.h" +#elif PHYSICS_INTERFACE_LLIMMEDIATE +#include "Physics/Experimental//LLImmediateInterfaceWrapper.h" +#include "Experimental/SceneQueryLLImmediateImp.h" +#endif + + +PxQueryFlags StaticDynamicQueryFlags(const FCollisionQueryParams& Params) +{ + switch (Params.MobilityType) + { + case EQueryMobilityType::Any: return PxQueryFlag::eSTATIC | PxQueryFlag::eDYNAMIC; + case EQueryMobilityType::Static: return PxQueryFlag::eSTATIC; + case EQueryMobilityType::Dynamic: return PxQueryFlag::eDYNAMIC; + default: check(0); + } + + check(0); + return PxQueryFlag::eSTATIC | PxQueryFlag::eDYNAMIC; +} + +int32 ForceStandardSQ = 0; +FAutoConsoleVariableRef CVarForceStandardSQ(TEXT("p.ForceStandardSQ"), ForceStandardSQ, TEXT("If enabled, we force the standard scene query even if custom SQ structure is enabled")); + +void LowLevelRaycast(FPhysScene& Scene, const FVector& Start, const FVector& Dir, float DeltaMag, FPhysicsHitCallback& HitBuffer, EHitFlags OutputFlags, FQueryFlags QueryFlags, const FCollisionFilterData& Filter, const FCollisionQueryParams& Params, FPxQueryFilterCallback* QueryCallback) +{ +#if WITH_CUSTOM_SQ_STRUCTURE + if (ForceStandardSQ == 0) + { + ISQAccelerator* SQAccelerator = Scene.GetSQAccelerator(); + SQAccelerator->Raycast(Start, Dir, HitBuffer, OutputFlags, QueryFlags, Filter, *QueryCallback); + FinalizeQuery(HitBuffer); + } + else +#endif + { +#if PHYSICS_INTERFACE_PHYSX + PxQueryFilterData QueryFilterData(U2PFilterData(Filter), U2PQueryFlags(QueryFlags) | StaticDynamicQueryFlags(Params)); //todo: is this needed for custom sq? + Scene.GetPxScene()->raycast(U2PVector(Start), U2PVector(Dir), DeltaMag, HitBuffer, U2PHitFlags(OutputFlags), QueryFilterData, QueryCallback); +#endif + } +} + +void LowLevelSweep(FPhysScene& Scene, const FPhysicsGeometry& QueryGeom, const FTransform& StartTM, const FVector& Dir, float DeltaMag, FPhysicsHitCallback& HitBuffer, EHitFlags OutputFlags, FQueryFlags QueryFlags, const FCollisionFilterData& Filter, const FCollisionQueryParams& Params, FPxQueryFilterCallback* QueryCallback) +{ +#if WITH_CUSTOM_SQ_STRUCTURE + if (ForceStandardSQ == 0) + { + ISQAccelerator* SQAccelerator = Scene.GetSQAccelerator(); + SQAccelerator->Sweep(QueryGeom, StartTM, Dir, HitBuffer, OutputFlags, QueryFlags, Filter, *QueryCallback); + FinalizeQuery(HitBuffer); + } + else +#endif + { +#if PHYSICS_INTERFACE_PHYSX + PxQueryFilterData QueryFilterData(U2PFilterData(Filter), U2PQueryFlags(QueryFlags) | StaticDynamicQueryFlags(Params)); + Scene.GetPxScene()->sweep(QueryGeom, U2PTransform(StartTM), U2PVector(Dir), DeltaMag, HitBuffer, U2PHitFlags(OutputFlags), QueryFilterData, QueryCallback); +#endif + } +} + +void LowLevelOverlap(FPhysScene& Scene, const PxGeometry& QueryGeom, const FTransform& GeomPose, FPhysicsHitCallback& HitBuffer, FQueryFlags QueryFlags, const FCollisionFilterData& Filter, const FCollisionQueryParams& Params, FPxQueryFilterCallback* QueryCallback) +{ +#if WITH_CUSTOM_SQ_STRUCTURE + if (ForceStandardSQ == 0) + { + ISQAccelerator* SQAccelerator = Scene.GetSQAccelerator(); + SQAccelerator->Overlap(QueryGeom, GeomPose, HitBuffer, QueryFlags, Filter, *QueryCallback); + FinalizeQuery(HitBuffer); + } + else +#endif + { +#if PHYSICS_INTERFACE_PHYSX + PxQueryFilterData QueryFilterData(U2PFilterData(Filter), StaticDynamicQueryFlags(Params) | U2PQueryFlags(QueryFlags)); + Scene.GetPxScene()->overlap(QueryGeom, U2PTransform(GeomPose), HitBuffer, QueryFilterData, QueryCallback); +#endif + } +} + + +#endif // WITH_PHYSX \ No newline at end of file diff --git a/Engine/Source/Runtime/Engine/Private/Collision/SceneQueryPhysXImp.h b/Engine/Source/Runtime/Engine/Private/Collision/SceneQueryPhysXImp.h new file mode 100644 index 000000000000..bb203963648b --- /dev/null +++ b/Engine/Source/Runtime/Engine/Private/Collision/SceneQueryPhysXImp.h @@ -0,0 +1,34 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#if WITH_PHYSX && PHYSICS_INTERFACE_PHYSX + +#include "PhysXPublic.h" + +FORCEINLINE bool LowLevelRaycastImp(const PxVec3& Start, const PxVec3& Dir, float DeltaMag, const PxShape& Shape, const PxTransform ActorTM, PxHitFlags OutputFlags, PxRaycastHit& Hit) +{ + const PxGeometryHolder GeomHolder = Shape.getGeometry(); + const PxGeometry& Geom = GeomHolder.any(); + const PxTransform GeomTM = ActorTM * Shape.getLocalPose(); + + return !!PxGeometryQuery::raycast(Start, Dir, Geom, GeomTM, DeltaMag, OutputFlags, 1, &Hit); + +} + +FORCEINLINE bool LowLevelSweepImp(const PxTransform& StartTM, const PxVec3& Dir, float DeltaMag, const PxGeometry& SweepGeom, const PxShape& Shape, const PxTransform ActorTM, PxHitFlags OutputFlags, PxSweepHit& Hit) +{ + const PxGeometryHolder GeomHolder = Shape.getGeometry(); + const PxGeometry& ShapeGeom = GeomHolder.any(); + const PxTransform ShapeGeomTM = ActorTM * Shape.getLocalPose(); + + return PxGeometryQuery::sweep(Dir, DeltaMag, SweepGeom, StartTM, ShapeGeom, ShapeGeomTM, Hit, OutputFlags); +} + +FORCEINLINE bool LowLevelOverlapImp(const PxTransform& GeomPose, const PxGeometry& OverlapGeom, const PxShape& Shape, const PxTransform ActorTM, PxOverlapHit& Overlap) +{ + const PxGeometryHolder GeomHolder = Shape.getGeometry(); + const PxGeometry& ShapeGeom = GeomHolder.any(); + const PxTransform ShapeGeomTM = ActorTM * Shape.getLocalPose(); + + return PxGeometryQuery::overlap(OverlapGeom, GeomPose, ShapeGeom, ShapeGeomTM); +} +#endif // WITH_PHYSX \ No newline at end of file diff --git a/Engine/Source/Runtime/Engine/Private/Collision/WorldCollision.cpp b/Engine/Source/Runtime/Engine/Private/Collision/WorldCollision.cpp index 6ff46fead535..627b5a864501 100644 --- a/Engine/Source/Runtime/Engine/Private/Collision/WorldCollision.cpp +++ b/Engine/Source/Runtime/Engine/Private/Collision/WorldCollision.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= WorldCollision.cpp: UWorld collision implementation @@ -31,6 +31,8 @@ DEFINE_STAT(STAT_Collision_GeomSweepAny); DEFINE_STAT(STAT_Collision_GeomSweepSingle); DEFINE_STAT(STAT_Collision_GeomSweepMultiple); DEFINE_STAT(STAT_Collision_GeomOverlapMultiple); +DEFINE_STAT(STAT_Collision_GeomOverlapBlocking); +DEFINE_STAT(STAT_Collision_GeomOverlapAny); DEFINE_STAT(STAT_Collision_FBodyInstance_OverlapMulti); DEFINE_STAT(STAT_Collision_FBodyInstance_OverlapTest); DEFINE_STAT(STAT_Collision_FBodyInstance_LineTrace); @@ -346,6 +348,8 @@ bool UWorld::ComponentOverlapMultiByChannel(TArray& OutOv bool UWorld::ComponentSweepMulti(TArray& OutHits, class UPrimitiveComponent* PrimComp, const FVector& Start, const FVector& End, const FQuat& Quat, const FComponentQueryParams& Params) const { + OutHits.Reset(); + if (GetPhysicsScene() == NULL) { return false; @@ -365,7 +369,6 @@ bool UWorld::ComponentSweepMulti(TArray& OutHits, class UPrim return FPhysicsInterface::RaycastMulti(this, OutHits, Start, End, TraceChannel, Params, FCollisionResponseParams(PrimComp->GetCollisionResponseToChannels())); } - OutHits.Reset(); const FBodyInstance* BodyInstance = PrimComp->GetBodyInstance(); @@ -395,7 +398,7 @@ bool UWorld::ComponentSweepMulti(TArray& OutHits, class UPrim // Get all the shapes from the actor FInlineShapeArray PShapes; - const int32 NumShapes = FillInlineShapeArray_AssumesLocked(PShapes, Actor, FPhysicsInterface::HasSyncSceneData(Actor) ? PST_Sync : PST_Async); + const int32 NumShapes = FillInlineShapeArray_AssumesLocked(PShapes, Actor); // calculate the test global pose of the actor const FTransform GlobalStartTransform(Quat, Start); @@ -422,13 +425,15 @@ bool UWorld::ComponentSweepMulti(TArray& OutHits, class UPrim FPhysicsGeometryCollection GeomCollection = FPhysicsInterface::GetGeometryCollection(Shape); -#if WITH_APEIRON +#if WITH_CHAOS check(false); #else - if(FPhysicsInterface::GeomSweepMulti(this, GeomCollection, ShapeQuat, OutHits, GlobalStartTransform_Shape.GetTranslation(), GlobalEndTransform_Shape.GetTranslation(), TraceChannel, Params, FCollisionResponseParams(PrimComp->GetCollisionResponseToChannels()))) + TArray TmpHits; + if(FPhysicsInterface::GeomSweepMulti(this, GeomCollection, ShapeQuat, TmpHits, GlobalStartTransform_Shape.GetTranslation(), GlobalEndTransform_Shape.GetTranslation(), TraceChannel, Params, FCollisionResponseParams(PrimComp->GetCollisionResponseToChannels()))) { bHaveBlockingHit = true; } + OutHits.Append(TmpHits); //todo: should these be made unique? #endif } }); diff --git a/Engine/Source/Runtime/Engine/Private/Collision/WorldCollisionAsync.cpp b/Engine/Source/Runtime/Engine/Private/Collision/WorldCollisionAsync.cpp index 6a17545eeefb..dc75e01e8fe4 100644 --- a/Engine/Source/Runtime/Engine/Private/Collision/WorldCollisionAsync.cpp +++ b/Engine/Source/Runtime/Engine/Private/Collision/WorldCollisionAsync.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= WorldCollisionAsync.cpp: UWorld async collision implementation diff --git a/Engine/Source/Runtime/Engine/Private/Commandlets/Commandlet.cpp b/Engine/Source/Runtime/Engine/Private/Commandlets/Commandlet.cpp index fcd0b38c06c9..28e73f36bbe8 100644 --- a/Engine/Source/Runtime/Engine/Private/Commandlets/Commandlet.cpp +++ b/Engine/Source/Runtime/Engine/Private/Commandlets/Commandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/Commandlet.h" diff --git a/Engine/Source/Runtime/Engine/Private/Commandlets/PluginCommandlet.cpp b/Engine/Source/Runtime/Engine/Private/Commandlets/PluginCommandlet.cpp index 7e0510a0ccec..4b385e45b6db 100644 --- a/Engine/Source/Runtime/Engine/Private/Commandlets/PluginCommandlet.cpp +++ b/Engine/Source/Runtime/Engine/Private/Commandlets/PluginCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Commandlets/PluginCommandlet.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Runtime/Engine/Private/Commandlets/SmokeTestCommandlet.cpp b/Engine/Source/Runtime/Engine/Private/Commandlets/SmokeTestCommandlet.cpp index 900379b835c4..1030040c82f1 100644 --- a/Engine/Source/Runtime/Engine/Private/Commandlets/SmokeTestCommandlet.cpp +++ b/Engine/Source/Runtime/Engine/Private/Commandlets/SmokeTestCommandlet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SmokeTestCommandlet.cpp: Commandled used for smoke testing. diff --git a/Engine/Source/Runtime/Engine/Private/ComponentDelegateBinding.cpp b/Engine/Source/Runtime/Engine/Private/ComponentDelegateBinding.cpp index e3e9dbb72553..5db3b7afbb55 100644 --- a/Engine/Source/Runtime/Engine/Private/ComponentDelegateBinding.cpp +++ b/Engine/Source/Runtime/Engine/Private/ComponentDelegateBinding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/ComponentDelegateBinding.h" #include "UObject/Class.h" diff --git a/Engine/Source/Runtime/Engine/Private/ComponentInstanceDataCache.cpp b/Engine/Source/Runtime/Engine/Private/ComponentInstanceDataCache.cpp index e6ff5aeab446..2368c6cdb4be 100644 --- a/Engine/Source/Runtime/Engine/Private/ComponentInstanceDataCache.cpp +++ b/Engine/Source/Runtime/Engine/Private/ComponentInstanceDataCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ComponentInstanceDataCache.h" #include "Serialization/ObjectWriter.h" diff --git a/Engine/Source/Runtime/Engine/Private/ComponentUtils.cpp b/Engine/Source/Runtime/Engine/Private/ComponentUtils.cpp index f3797a745b82..967a36a7d55e 100644 --- a/Engine/Source/Runtime/Engine/Private/ComponentUtils.cpp +++ b/Engine/Source/Runtime/Engine/Private/ComponentUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ComponentUtils.h" #include "Engine/Blueprint.h" diff --git a/Engine/Source/Runtime/Engine/Private/Components/ActorComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/ActorComponent.cpp index 990999c75c4e..e4d2456922ec 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/ActorComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/ActorComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // ActorComponent.cpp: Actor component implementation. #include "Components/ActorComponent.h" diff --git a/Engine/Source/Runtime/Engine/Private/Components/ApplicationLifecycleComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/ApplicationLifecycleComponent.cpp index fadf70f6df30..0d711e3fc81e 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/ApplicationLifecycleComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/ApplicationLifecycleComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // ApplicationLifecycleComponent.cpp: Component to handle receiving notifications from the OS about application state (activated, suspended, termination, etc) #include "Components/ApplicationLifecycleComponent.h" diff --git a/Engine/Source/Runtime/Engine/Private/Components/ArrowComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/ArrowComponent.cpp index 90558a2d35e6..95250afd5e93 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/ArrowComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/ArrowComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/ArrowComponent.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Runtime/Engine/Private/Components/AudioComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/AudioComponent.cpp index 0d5e7f0facf4..374e42397a0d 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/AudioComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/AudioComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/AudioComponent.h" #include "Audio.h" diff --git a/Engine/Source/Runtime/Engine/Private/Components/BillboardComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/BillboardComponent.cpp index 2e4cf75031b2..1e0ea6108a61 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/BillboardComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/BillboardComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/BillboardComponent.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Runtime/Engine/Private/Components/BoxComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/BoxComponent.cpp index 359005d24c71..fed006091df5 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/BoxComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/BoxComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/BoxComponent.h" diff --git a/Engine/Source/Runtime/Engine/Private/Components/BrushComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/BrushComponent.cpp index 0a321c7ae0ea..56637018ebc7 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/BrushComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/BrushComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BrushComponent.cpp: Unreal brush component implementation diff --git a/Engine/Source/Runtime/Engine/Private/Components/CapsuleComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/CapsuleComponent.cpp index 0738836950a9..5191ef3186ef 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/CapsuleComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/CapsuleComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/CapsuleComponent.h" diff --git a/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp index 3d9a11a8f262..d8e0f47ce042 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Movement.cpp: Character movement implementation diff --git a/Engine/Source/Runtime/Engine/Private/Components/ChildActorComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/ChildActorComponent.cpp index f3f0f334472c..df3960241dec 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/ChildActorComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/ChildActorComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/ChildActorComponent.h" #include "Engine/World.h" diff --git a/Engine/Source/Runtime/Engine/Private/Components/DecalComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/DecalComponent.cpp index 7319daf85c2c..61198bd4b000 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/DecalComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/DecalComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DecalComponent.cpp: Decal component implementation. diff --git a/Engine/Source/Runtime/Engine/Private/Components/DirectionalLightComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/DirectionalLightComponent.cpp index d7dcb6b78c17..ee24c1757c63 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/DirectionalLightComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/DirectionalLightComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DirectionalLightComponent.cpp: DirectionalLightComponent implementation. diff --git a/Engine/Source/Runtime/Engine/Private/Components/DrawFrustumComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/DrawFrustumComponent.cpp index c4dd63e62e9b..9b8e07060ae0 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/DrawFrustumComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/DrawFrustumComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DrawFrsutumComponent.cpp: UDrawFrsutumComponent implementation. diff --git a/Engine/Source/Runtime/Engine/Private/Components/DrawSphereComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/DrawSphereComponent.cpp index a1607e384fcb..e2a7d3d0f5e8 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/DrawSphereComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/DrawSphereComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/DrawSphereComponent.h" #include "Engine/CollisionProfile.h" diff --git a/Engine/Source/Runtime/Engine/Private/Components/ForceFeedbackComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/ForceFeedbackComponent.cpp index 1b60eeccd85d..de08007b60c1 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/ForceFeedbackComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/ForceFeedbackComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/ForceFeedbackComponent.h" #include "Components/BillboardComponent.h" diff --git a/Engine/Source/Runtime/Engine/Private/Components/HeightFogComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/HeightFogComponent.cpp index a84a3965c146..79085b14f359 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/HeightFogComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/HeightFogComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HeightFogComponent.cpp: Height fog implementation. diff --git a/Engine/Source/Runtime/Engine/Private/Components/InputComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/InputComponent.cpp index cb9ab96440e1..af6ab8b2cfec 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/InputComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/InputComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/InputComponent.h" #include "GameFramework/PlayerController.h" diff --git a/Engine/Source/Runtime/Engine/Private/Components/InterpToMovementComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/InterpToMovementComponent.cpp index bb404fe6d0bb..91d3ffae3dcd 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/InterpToMovementComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/InterpToMovementComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/InterpToMovementComponent.h" #include "EngineDefines.h" diff --git a/Engine/Source/Runtime/Engine/Private/Components/LightComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/LightComponent.cpp index 43fca13c6319..93a0a7925e78 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/LightComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/LightComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LightComponent.cpp: LightComponent implementation. diff --git a/Engine/Source/Runtime/Engine/Private/Components/LineBatchComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/LineBatchComponent.cpp index e58b4f902bc9..2f5de8dc97d2 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/LineBatchComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/LineBatchComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*----------------------------------------------------------------------------- ULineBatchComponent implementation. diff --git a/Engine/Source/Runtime/Engine/Private/Components/LocalLightComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/LocalLightComponent.cpp index a5a02bbae76d..c30e0af0ba58 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/LocalLightComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/LocalLightComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PointLightComponent.cpp: PointLightComponent implementation. diff --git a/Engine/Source/Runtime/Engine/Private/Components/MaterialBillboardComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/MaterialBillboardComponent.cpp index d3e30f281d49..37ead78392b5 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/MaterialBillboardComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/MaterialBillboardComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/MaterialBillboardComponent.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Runtime/Engine/Private/Components/MeshComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/MeshComponent.cpp index b185611098d1..5bfa6fbbcbe4 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/MeshComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/MeshComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/MeshComponent.h" #include "Materials/Material.h" diff --git a/Engine/Source/Runtime/Engine/Private/Components/ModelComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/ModelComponent.cpp index 2b3524465a7e..9476b0a99ea3 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/ModelComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/ModelComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ModelComponent.cpp: Model component implementation diff --git a/Engine/Source/Runtime/Engine/Private/Components/MovementComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/MovementComponent.cpp index dda0384a2ccc..073a656bba81 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/MovementComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/MovementComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/MovementComponent.h" diff --git a/Engine/Source/Runtime/Engine/Private/Components/NavMovementComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/NavMovementComponent.cpp index db00c729c00f..edf9fe259675 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/NavMovementComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/NavMovementComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/NavMovementComponent.h" #include "AI/NavigationSystemBase.h" diff --git a/Engine/Source/Runtime/Engine/Private/Components/PawnMovementComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/PawnMovementComponent.cpp index 78528fe70de5..b0f6217837f9 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/PawnMovementComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/PawnMovementComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/PawnMovementComponent.h" #include "GameFramework/Pawn.h" diff --git a/Engine/Source/Runtime/Engine/Private/Components/PawnNoiseEmitterComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/PawnNoiseEmitterComponent.cpp index bf5e175ce600..007a0952e457 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/PawnNoiseEmitterComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/PawnNoiseEmitterComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/PawnNoiseEmitterComponent.h" diff --git a/Engine/Source/Runtime/Engine/Private/Components/PlatformEventsComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/PlatformEventsComponent.cpp index c154b24bedc4..80db7916c110 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/PlatformEventsComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/PlatformEventsComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/PlatformEventsComponent.h" #include "Misc/CoreDelegates.h" diff --git a/Engine/Source/Runtime/Engine/Private/Components/PointLightComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/PointLightComponent.cpp index 814ae3e7073a..b588038aacc4 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/PointLightComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/PointLightComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PointLightComponent.cpp: PointLightComponent implementation. diff --git a/Engine/Source/Runtime/Engine/Private/Components/PortalComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/PortalComponent.cpp index 8281316876ff..2917e9f8d9d2 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/PortalComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/PortalComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= diff --git a/Engine/Source/Runtime/Engine/Private/Components/PoseableMeshComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/PoseableMeshComponent.cpp index 5092f532f666..305f1526ca75 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/PoseableMeshComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/PoseableMeshComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PoseableMeshComponent.cpp: UPoseableMeshComponent methods. diff --git a/Engine/Source/Runtime/Engine/Private/Components/PostProcessComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/PostProcessComponent.cpp index 4439b5c6f765..4465469dd15e 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/PostProcessComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/PostProcessComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/PostProcessComponent.h" #include "Components/SphereComponent.h" diff --git a/Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp index d15bb9cd888d..56aaad24752d 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PrimitiveComponent.cpp: Primitive component implementation. @@ -266,7 +266,6 @@ UPrimitiveComponent::UPrimitiveComponent(const FObjectInitializer& ObjectInitial SetGenerateOverlapEvents(true); bMultiBodyOverlap = false; - bCheckAsyncSceneOnMove = false; bReturnMaterialOnMove = false; bCanEverAffectNavigation = false; bNavigationRelevant = false; @@ -1829,7 +1828,6 @@ void UPrimitiveComponent::InitSweepCollisionParams(FCollisionQueryParams &OutPar OutResponseParam.CollisionResponse = BodyInstance.GetResponseToChannels(); OutParams.AddIgnoredActors(MoveIgnoreActors); OutParams.AddIgnoredComponents(MoveIgnoreComponents); - OutParams.bTraceAsyncScene = bCheckAsyncSceneOnMove; OutParams.bTraceComplex = bTraceComplexOnMove; OutParams.bReturnPhysicalMaterial = bReturnMaterialOnMove; OutParams.IgnoreMask = GetMoveIgnoreMask(); diff --git a/Engine/Source/Runtime/Engine/Private/Components/ProjectileMovementComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/ProjectileMovementComponent.cpp index 8b86a14e5e71..0093f015fb50 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/ProjectileMovementComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/ProjectileMovementComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/ProjectileMovementComponent.h" #include "EngineDefines.h" diff --git a/Engine/Source/Runtime/Engine/Private/Components/RectLightComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/RectLightComponent.cpp index f2d421f202f4..43315133dff1 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/RectLightComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/RectLightComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PointLightComponent.cpp: PointLightComponent implementation. diff --git a/Engine/Source/Runtime/Engine/Private/Components/ReflectionCaptureComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/ReflectionCaptureComponent.cpp index 1c8aefee8851..fbc470772677 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/ReflectionCaptureComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/ReflectionCaptureComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= diff --git a/Engine/Source/Runtime/Engine/Private/Components/RotatingMovementComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/RotatingMovementComponent.cpp index 7133f5b9fc50..cc5b05c6524c 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/RotatingMovementComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/RotatingMovementComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/RotatingMovementComponent.h" diff --git a/Engine/Source/Runtime/Engine/Private/Components/SceneCaptureComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/SceneCaptureComponent.cpp index 6cdc7137ce76..426947515fda 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/SceneCaptureComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/SceneCaptureComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= diff --git a/Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp index f83d14a54805..def0b6ed5140 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SceneComponent.cpp diff --git a/Engine/Source/Runtime/Engine/Private/Components/ShapeComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/ShapeComponent.cpp index 607b6999edaa..e69b5067c7e1 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/ShapeComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/ShapeComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/ShapeComponent.h" diff --git a/Engine/Source/Runtime/Engine/Private/Components/SkeletalMeshComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/SkeletalMeshComponent.cpp index 337763b030d3..26d3cb21d872 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/SkeletalMeshComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/SkeletalMeshComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnSkeletalComponent.cpp: Actor component implementation. diff --git a/Engine/Source/Runtime/Engine/Private/Components/SkinnedMeshComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/SkinnedMeshComponent.cpp index c0690c157e93..428ae1d6b7af 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/SkinnedMeshComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/SkinnedMeshComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnSkeletalComponent.cpp: Actor component implementation. diff --git a/Engine/Source/Runtime/Engine/Private/Components/SkyLightComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/SkyLightComponent.cpp index 97c3ec764d7b..954368636e39 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/SkyLightComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/SkyLightComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SkyLightComponent.cpp: SkyLightComponent implementation. diff --git a/Engine/Source/Runtime/Engine/Private/Components/SphereComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/SphereComponent.cpp index c8de098f510e..741df53d0280 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/SphereComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/SphereComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/SphereComponent.h" diff --git a/Engine/Source/Runtime/Engine/Private/Components/SplineComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/SplineComponent.cpp index dfb0ec2a6722..34137f556a1d 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/SplineComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/SplineComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Spline.cpp diff --git a/Engine/Source/Runtime/Engine/Private/Components/SplineMeshComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/SplineMeshComponent.cpp index 8a7fb00ca0b2..82646a679fbd 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/SplineMeshComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/SplineMeshComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/SplineMeshComponent.h" #include "Serialization/MemoryWriter.h" diff --git a/Engine/Source/Runtime/Engine/Private/Components/SpotLightComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/SpotLightComponent.cpp index 3bb740290dd3..e83436cc9816 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/SpotLightComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/SpotLightComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SpotLightComponent.cpp: LightComponent implementation. diff --git a/Engine/Source/Runtime/Engine/Private/Components/StaticMeshComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/StaticMeshComponent.cpp index 0dcacf4bc3be..3b43299665b4 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/StaticMeshComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/StaticMeshComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/StaticMeshComponent.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/Engine/Private/Components/StereoLayerComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/StereoLayerComponent.cpp index ceedd9c00bbd..305d596f8c6d 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/StereoLayerComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/StereoLayerComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/StereoLayerComponent.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Runtime/Engine/Private/Components/TextRenderComponent.cpp b/Engine/Source/Runtime/Engine/Private/Components/TextRenderComponent.cpp index 76217d427fa8..342f79868083 100644 --- a/Engine/Source/Runtime/Engine/Private/Components/TextRenderComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/Components/TextRenderComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/TextRenderComponent.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Runtime/Engine/Private/CompositeCurveTable.cpp b/Engine/Source/Runtime/Engine/Private/CompositeCurveTable.cpp index b0df32b929d6..d5a09a495a07 100644 --- a/Engine/Source/Runtime/Engine/Private/CompositeCurveTable.cpp +++ b/Engine/Source/Runtime/Engine/Private/CompositeCurveTable.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/CompositeCurveTable.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Runtime/Engine/Private/CompositeDataTable.cpp b/Engine/Source/Runtime/Engine/Private/CompositeDataTable.cpp index b5a74fa572b8..0a85e35efc11 100644 --- a/Engine/Source/Runtime/Engine/Private/CompositeDataTable.cpp +++ b/Engine/Source/Runtime/Engine/Private/CompositeDataTable.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/CompositeDataTable.h" #include "Serialization/PropertyLocalizationDataGathering.h" diff --git a/Engine/Source/Runtime/Engine/Private/ContentStreaming.cpp b/Engine/Source/Runtime/Engine/Private/ContentStreaming.cpp index 98401c91b7cf..039ad9ec1099 100644 --- a/Engine/Source/Runtime/Engine/Private/ContentStreaming.cpp +++ b/Engine/Source/Runtime/Engine/Private/ContentStreaming.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ContentStreaming.cpp: Implementation of content streaming classes. diff --git a/Engine/Source/Runtime/Engine/Private/Controller.cpp b/Engine/Source/Runtime/Engine/Private/Controller.cpp index d44fc67ccc9d..1c149e6ee10e 100644 --- a/Engine/Source/Runtime/Engine/Private/Controller.cpp +++ b/Engine/Source/Runtime/Engine/Private/Controller.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Controller.cpp: diff --git a/Engine/Source/Runtime/Engine/Private/ConvexVolume.cpp b/Engine/Source/Runtime/Engine/Private/ConvexVolume.cpp index 8de7d0a711f6..7abeadd9f64a 100644 --- a/Engine/Source/Runtime/Engine/Private/ConvexVolume.cpp +++ b/Engine/Source/Runtime/Engine/Private/ConvexVolume.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ConvexVolume.cpp: Convex volume implementation. diff --git a/Engine/Source/Runtime/Engine/Private/CoreSettings.cpp b/Engine/Source/Runtime/Engine/Private/CoreSettings.cpp index 25928c5c192a..c10b764a3755 100644 --- a/Engine/Source/Runtime/Engine/Private/CoreSettings.cpp +++ b/Engine/Source/Runtime/Engine/Private/CoreSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/CoreSettings.h" #include "HAL/IConsoleManager.h" diff --git a/Engine/Source/Runtime/Engine/Private/CubemapUnwrapUtils.cpp b/Engine/Source/Runtime/Engine/Private/CubemapUnwrapUtils.cpp index 69b1ce5dcc47..470c072cd842 100644 --- a/Engine/Source/Runtime/Engine/Private/CubemapUnwrapUtils.cpp +++ b/Engine/Source/Runtime/Engine/Private/CubemapUnwrapUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CubemapUnwapUtils.cpp: Pixel and Vertex shader to render a cube map as 2D texture diff --git a/Engine/Source/Runtime/Engine/Private/CullDistanceVolume.cpp b/Engine/Source/Runtime/Engine/Private/CullDistanceVolume.cpp index 1d0c1c8d83db..ce91f843c464 100644 --- a/Engine/Source/Runtime/Engine/Private/CullDistanceVolume.cpp +++ b/Engine/Source/Runtime/Engine/Private/CullDistanceVolume.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/CullDistanceVolume.h" #include "Engine/CollisionProfile.h" diff --git a/Engine/Source/Runtime/Engine/Private/CurveTable.cpp b/Engine/Source/Runtime/Engine/Private/CurveTable.cpp index fce058a44656..344d8e91c79a 100644 --- a/Engine/Source/Runtime/Engine/Private/CurveTable.cpp +++ b/Engine/Source/Runtime/Engine/Private/CurveTable.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/CurveTable.h" #include "Serialization/JsonReader.h" diff --git a/Engine/Source/Runtime/Engine/Private/Curves/CurveBase.cpp b/Engine/Source/Runtime/Engine/Private/Curves/CurveBase.cpp index 2a4b06993ebd..14d6593eaa68 100644 --- a/Engine/Source/Runtime/Engine/Private/Curves/CurveBase.cpp +++ b/Engine/Source/Runtime/Engine/Private/Curves/CurveBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Curves/CurveBase.h" #include "Serialization/Csv/CsvParser.h" diff --git a/Engine/Source/Runtime/Engine/Private/Curves/CurveEdPresetCurve.cpp b/Engine/Source/Runtime/Engine/Private/Curves/CurveEdPresetCurve.cpp index 9e08b011834d..23af92c907b1 100644 --- a/Engine/Source/Runtime/Engine/Private/Curves/CurveEdPresetCurve.cpp +++ b/Engine/Source/Runtime/Engine/Private/Curves/CurveEdPresetCurve.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CurveEdPresetCurve.cpp: Preset curve implementation. diff --git a/Engine/Source/Runtime/Engine/Private/Curves/CurveFloat.cpp b/Engine/Source/Runtime/Engine/Private/Curves/CurveFloat.cpp index f94bb68ddca4..30dfc4e9b1ab 100644 --- a/Engine/Source/Runtime/Engine/Private/Curves/CurveFloat.cpp +++ b/Engine/Source/Runtime/Engine/Private/Curves/CurveFloat.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CurveFloat.cpp diff --git a/Engine/Source/Runtime/Engine/Private/Curves/CurveLinearColor.cpp b/Engine/Source/Runtime/Engine/Private/Curves/CurveLinearColor.cpp index e5604a9b53bd..0483c6e3114f 100644 --- a/Engine/Source/Runtime/Engine/Private/Curves/CurveLinearColor.cpp +++ b/Engine/Source/Runtime/Engine/Private/Curves/CurveLinearColor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UCurveLinearColor.cpp diff --git a/Engine/Source/Runtime/Engine/Private/Curves/CurveLinearColorAtlas.cpp b/Engine/Source/Runtime/Engine/Private/Curves/CurveLinearColorAtlas.cpp index a814c9535aa8..a5bbddc9e370 100644 --- a/Engine/Source/Runtime/Engine/Private/Curves/CurveLinearColorAtlas.cpp +++ b/Engine/Source/Runtime/Engine/Private/Curves/CurveLinearColorAtlas.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UCurveLinearColorAtlas.cpp diff --git a/Engine/Source/Runtime/Engine/Private/Curves/CurveOwnerInterface.cpp b/Engine/Source/Runtime/Engine/Private/Curves/CurveOwnerInterface.cpp index 337354457179..f2d572c172f7 100644 --- a/Engine/Source/Runtime/Engine/Private/Curves/CurveOwnerInterface.cpp +++ b/Engine/Source/Runtime/Engine/Private/Curves/CurveOwnerInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Curves/CurveOwnerInterface.h" diff --git a/Engine/Source/Runtime/Engine/Private/Curves/CurveVector.cpp b/Engine/Source/Runtime/Engine/Private/Curves/CurveVector.cpp index caea9a703d92..ee60a22097b4 100644 --- a/Engine/Source/Runtime/Engine/Private/Curves/CurveVector.cpp +++ b/Engine/Source/Runtime/Engine/Private/Curves/CurveVector.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CurveVector.cpp diff --git a/Engine/Source/Runtime/Engine/Private/Curves/IndexedCurve.cpp b/Engine/Source/Runtime/Engine/Private/Curves/IndexedCurve.cpp index ca8b31b77538..c384d757c955 100644 --- a/Engine/Source/Runtime/Engine/Private/Curves/IndexedCurve.cpp +++ b/Engine/Source/Runtime/Engine/Private/Curves/IndexedCurve.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Curves/IndexedCurve.h" diff --git a/Engine/Source/Runtime/Engine/Private/Curves/IntegralCurve.cpp b/Engine/Source/Runtime/Engine/Private/Curves/IntegralCurve.cpp index caf9d740c762..5dd7aed01f94 100644 --- a/Engine/Source/Runtime/Engine/Private/Curves/IntegralCurve.cpp +++ b/Engine/Source/Runtime/Engine/Private/Curves/IntegralCurve.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Curves/IntegralCurve.h" diff --git a/Engine/Source/Runtime/Engine/Private/Curves/KeyHandle.cpp b/Engine/Source/Runtime/Engine/Private/Curves/KeyHandle.cpp index ad0df3274513..79d85143f25e 100644 --- a/Engine/Source/Runtime/Engine/Private/Curves/KeyHandle.cpp +++ b/Engine/Source/Runtime/Engine/Private/Curves/KeyHandle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Curves/KeyHandle.h" diff --git a/Engine/Source/Runtime/Engine/Private/Curves/NameCurve.cpp b/Engine/Source/Runtime/Engine/Private/Curves/NameCurve.cpp index e9d50d9e7805..cf63a0fda08d 100644 --- a/Engine/Source/Runtime/Engine/Private/Curves/NameCurve.cpp +++ b/Engine/Source/Runtime/Engine/Private/Curves/NameCurve.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Curves/NameCurve.h" diff --git a/Engine/Source/Runtime/Engine/Private/Curves/RichCurve.cpp b/Engine/Source/Runtime/Engine/Private/Curves/RichCurve.cpp index 2d2d63c92daa..72f2f9f9a30b 100644 --- a/Engine/Source/Runtime/Engine/Private/Curves/RichCurve.cpp +++ b/Engine/Source/Runtime/Engine/Private/Curves/RichCurve.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Curves/RichCurve.h" diff --git a/Engine/Source/Runtime/Engine/Private/Curves/StringCurve.cpp b/Engine/Source/Runtime/Engine/Private/Curves/StringCurve.cpp index 8f7e924f725e..4a19b64d0614 100644 --- a/Engine/Source/Runtime/Engine/Private/Curves/StringCurve.cpp +++ b/Engine/Source/Runtime/Engine/Private/Curves/StringCurve.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Curves/StringCurve.h" diff --git a/Engine/Source/Runtime/Engine/Private/DDSLoader.cpp b/Engine/Source/Runtime/Engine/Private/DDSLoader.cpp index 6dd486323295..6ec4ad4fff69 100644 --- a/Engine/Source/Runtime/Engine/Private/DDSLoader.cpp +++ b/Engine/Source/Runtime/Engine/Private/DDSLoader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DDSLoader.h" diff --git a/Engine/Source/Runtime/Engine/Private/DPICustomScalingRule.cpp b/Engine/Source/Runtime/Engine/Private/DPICustomScalingRule.cpp index 0c9bbc25c437..b1832f44000d 100644 --- a/Engine/Source/Runtime/Engine/Private/DPICustomScalingRule.cpp +++ b/Engine/Source/Runtime/Engine/Private/DPICustomScalingRule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/DPICustomScalingRule.h" diff --git a/Engine/Source/Runtime/Engine/Private/DamageType.cpp b/Engine/Source/Runtime/Engine/Private/DamageType.cpp index 9af6ef7c6e56..6e99db646789 100644 --- a/Engine/Source/Runtime/Engine/Private/DamageType.cpp +++ b/Engine/Source/Runtime/Engine/Private/DamageType.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/DamageType.h" diff --git a/Engine/Source/Runtime/Engine/Private/DataAsset.cpp b/Engine/Source/Runtime/Engine/Private/DataAsset.cpp index bb492e2cf308..b2589d8176b9 100644 --- a/Engine/Source/Runtime/Engine/Private/DataAsset.cpp +++ b/Engine/Source/Runtime/Engine/Private/DataAsset.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/DataAsset.h" #include "Misc/PackageName.h" diff --git a/Engine/Source/Runtime/Engine/Private/DataBunch.cpp b/Engine/Source/Runtime/Engine/Private/DataBunch.cpp index ad42dec0b890..4d47655495a6 100644 --- a/Engine/Source/Runtime/Engine/Private/DataBunch.cpp +++ b/Engine/Source/Runtime/Engine/Private/DataBunch.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DataBunch.cpp: Unreal bunch (sub-packet) functions. diff --git a/Engine/Source/Runtime/Engine/Private/DataChannel.cpp b/Engine/Source/Runtime/Engine/Private/DataChannel.cpp index 3fab487d7c25..d982d777b320 100644 --- a/Engine/Source/Runtime/Engine/Private/DataChannel.cpp +++ b/Engine/Source/Runtime/Engine/Private/DataChannel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DataChannel.cpp: Unreal datachannel implementation. diff --git a/Engine/Source/Runtime/Engine/Private/DataReplication.cpp b/Engine/Source/Runtime/Engine/Private/DataReplication.cpp index 90f8a9155bbb..b3f29603d5e4 100644 --- a/Engine/Source/Runtime/Engine/Private/DataReplication.cpp +++ b/Engine/Source/Runtime/Engine/Private/DataReplication.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DataChannel.cpp: Unreal datachannel implementation. diff --git a/Engine/Source/Runtime/Engine/Private/DataTable.cpp b/Engine/Source/Runtime/Engine/Private/DataTable.cpp index fef14c67088e..2b0fa4952de1 100644 --- a/Engine/Source/Runtime/Engine/Private/DataTable.cpp +++ b/Engine/Source/Runtime/Engine/Private/DataTable.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/DataTable.h" #include "Serialization/PropertyLocalizationDataGathering.h" diff --git a/Engine/Source/Runtime/Engine/Private/DataTableCSV.cpp b/Engine/Source/Runtime/Engine/Private/DataTableCSV.cpp index cf2ca4c85300..81b7ed6efe09 100644 --- a/Engine/Source/Runtime/Engine/Private/DataTableCSV.cpp +++ b/Engine/Source/Runtime/Engine/Private/DataTableCSV.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DataTableCSV.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Runtime/Engine/Private/DataTableCSV.h b/Engine/Source/Runtime/Engine/Private/DataTableCSV.h index 3a298d9efa8b..0d9be740c1c6 100644 --- a/Engine/Source/Runtime/Engine/Private/DataTableCSV.h +++ b/Engine/Source/Runtime/Engine/Private/DataTableCSV.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Private/DataTableFunctionLibrary.cpp b/Engine/Source/Runtime/Engine/Private/DataTableFunctionLibrary.cpp index c161e86bed3a..24bcf1d13c0e 100644 --- a/Engine/Source/Runtime/Engine/Private/DataTableFunctionLibrary.cpp +++ b/Engine/Source/Runtime/Engine/Private/DataTableFunctionLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Kismet/DataTableFunctionLibrary.h" #include "Engine/CurveTable.h" diff --git a/Engine/Source/Runtime/Engine/Private/DataTableJSON.cpp b/Engine/Source/Runtime/Engine/Private/DataTableJSON.cpp index 5ed22c3c9fbd..cd89fb9aaf51 100644 --- a/Engine/Source/Runtime/Engine/Private/DataTableJSON.cpp +++ b/Engine/Source/Runtime/Engine/Private/DataTableJSON.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DataTableJSON.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Runtime/Engine/Private/DataTableJSON.h b/Engine/Source/Runtime/Engine/Private/DataTableJSON.h index c2c0583e9c3c..00d70911c49f 100644 --- a/Engine/Source/Runtime/Engine/Private/DataTableJSON.h +++ b/Engine/Source/Runtime/Engine/Private/DataTableJSON.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Private/DataTableUtils.cpp b/Engine/Source/Runtime/Engine/Private/DataTableUtils.cpp index 50e421036311..f51f3256ae6a 100644 --- a/Engine/Source/Runtime/Engine/Private/DataTableUtils.cpp +++ b/Engine/Source/Runtime/Engine/Private/DataTableUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DataTableUtils.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Runtime/Engine/Private/Debug/DebugDrawService.cpp b/Engine/Source/Runtime/Engine/Private/Debug/DebugDrawService.cpp index e75f33dfbf0d..089a9780b201 100644 --- a/Engine/Source/Runtime/Engine/Private/Debug/DebugDrawService.cpp +++ b/Engine/Source/Runtime/Engine/Private/Debug/DebugDrawService.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Debug/DebugDrawService.h" #include "UObject/Package.h" diff --git a/Engine/Source/Runtime/Engine/Private/Debug/ReporterBase.cpp b/Engine/Source/Runtime/Engine/Private/Debug/ReporterBase.cpp index b93fc09eaaef..0846f50de7be 100644 --- a/Engine/Source/Runtime/Engine/Private/Debug/ReporterBase.cpp +++ b/Engine/Source/Runtime/Engine/Private/Debug/ReporterBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Debug/ReporterBase.h" #include "CanvasItem.h" diff --git a/Engine/Source/Runtime/Engine/Private/Debug/ReporterGraph.cpp b/Engine/Source/Runtime/Engine/Private/Debug/ReporterGraph.cpp index 6ca9d3cc1c45..e9c9af349ae6 100644 --- a/Engine/Source/Runtime/Engine/Private/Debug/ReporterGraph.cpp +++ b/Engine/Source/Runtime/Engine/Private/Debug/ReporterGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Debug/ReporterGraph.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Runtime/Engine/Private/DebugCameraController.cpp b/Engine/Source/Runtime/Engine/Private/DebugCameraController.cpp index feb93d255b0c..1533a8826d93 100644 --- a/Engine/Source/Runtime/Engine/Private/DebugCameraController.cpp +++ b/Engine/Source/Runtime/Engine/Private/DebugCameraController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DebugCameraController.cpp: Native implementation for the debug camera diff --git a/Engine/Source/Runtime/Engine/Private/DebugCameraHUD.cpp b/Engine/Source/Runtime/Engine/Private/DebugCameraHUD.cpp index ffc9cc9928e6..e72bb30b6437 100644 --- a/Engine/Source/Runtime/Engine/Private/DebugCameraHUD.cpp +++ b/Engine/Source/Runtime/Engine/Private/DebugCameraHUD.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DebugCameraInput.cpp: Native implementation for the debug camera diff --git a/Engine/Source/Runtime/Engine/Private/DebugRenderSceneProxy.cpp b/Engine/Source/Runtime/Engine/Private/DebugRenderSceneProxy.cpp index 699863e44268..d8e5c5e51bc6 100644 --- a/Engine/Source/Runtime/Engine/Private/DebugRenderSceneProxy.cpp +++ b/Engine/Source/Runtime/Engine/Private/DebugRenderSceneProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DebugRenderSceneProxy.h: Useful scene proxy for rendering non performance-critical information. diff --git a/Engine/Source/Runtime/Engine/Private/DebugViewModeHelpers.cpp b/Engine/Source/Runtime/Engine/Private/DebugViewModeHelpers.cpp index a28fd99ece11..9cde3ac91584 100644 --- a/Engine/Source/Runtime/Engine/Private/DebugViewModeHelpers.cpp +++ b/Engine/Source/Runtime/Engine/Private/DebugViewModeHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DebugViewModeHelpers.cpp: debug view shader helpers. diff --git a/Engine/Source/Runtime/Engine/Private/DebugViewModeMaterialProxy.cpp b/Engine/Source/Runtime/Engine/Private/DebugViewModeMaterialProxy.cpp index 2c62744e41a9..8032926386a3 100644 --- a/Engine/Source/Runtime/Engine/Private/DebugViewModeMaterialProxy.cpp +++ b/Engine/Source/Runtime/Engine/Private/DebugViewModeMaterialProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DebugViewModeMaterialProxy.cpp : Contains definitions the debug view mode material shaders. diff --git a/Engine/Source/Runtime/Engine/Private/DebugViewModeMaterialProxy.h b/Engine/Source/Runtime/Engine/Private/DebugViewModeMaterialProxy.h index 0a1db4f1006a..b0e988582857 100644 --- a/Engine/Source/Runtime/Engine/Private/DebugViewModeMaterialProxy.h +++ b/Engine/Source/Runtime/Engine/Private/DebugViewModeMaterialProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DebugViewModeMaterialProxy.h : Contains definitions the debug view mode material shaders. diff --git a/Engine/Source/Runtime/Engine/Private/DecalActor.cpp b/Engine/Source/Runtime/Engine/Private/DecalActor.cpp index 5bb228c2150b..b89fa900a62f 100644 --- a/Engine/Source/Runtime/Engine/Private/DecalActor.cpp +++ b/Engine/Source/Runtime/Engine/Private/DecalActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/DecalActor.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Runtime/Engine/Private/DefaultPawn.cpp b/Engine/Source/Runtime/Engine/Private/DefaultPawn.cpp index a72b4f3d25b1..1536aae79737 100644 --- a/Engine/Source/Runtime/Engine/Private/DefaultPawn.cpp +++ b/Engine/Source/Runtime/Engine/Private/DefaultPawn.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/DefaultPawn.h" diff --git a/Engine/Source/Runtime/Engine/Private/DefaultPhysicsVolume.cpp b/Engine/Source/Runtime/Engine/Private/DefaultPhysicsVolume.cpp index b83e0a9a5b0e..597838fb5163 100644 --- a/Engine/Source/Runtime/Engine/Private/DefaultPhysicsVolume.cpp +++ b/Engine/Source/Runtime/Engine/Private/DefaultPhysicsVolume.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/DefaultPhysicsVolume.h" #include "PhysicsEngine/PhysicsSettings.h" diff --git a/Engine/Source/Runtime/Engine/Private/DemoNetDriver.cpp b/Engine/Source/Runtime/Engine/Private/DemoNetDriver.cpp index 877950fddffb..0cbcc6c3c27c 100644 --- a/Engine/Source/Runtime/Engine/Private/DemoNetDriver.cpp +++ b/Engine/Source/Runtime/Engine/Private/DemoNetDriver.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UDemoNetDriver.cpp: Simulated network driver for recording and playing back game sessions. diff --git a/Engine/Source/Runtime/Engine/Private/DestructibleInterface.cpp b/Engine/Source/Runtime/Engine/Private/DestructibleInterface.cpp index 5e9a1d9f6aed..c3dde42a2642 100644 --- a/Engine/Source/Runtime/Engine/Private/DestructibleInterface.cpp +++ b/Engine/Source/Runtime/Engine/Private/DestructibleInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DestructibleInterface.h" diff --git a/Engine/Source/Runtime/Engine/Private/DeveloperSettings.cpp b/Engine/Source/Runtime/Engine/Private/DeveloperSettings.cpp index 40f49bdb237a..e38f30a64f07 100644 --- a/Engine/Source/Runtime/Engine/Private/DeveloperSettings.cpp +++ b/Engine/Source/Runtime/Engine/Private/DeveloperSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/DeveloperSettings.h" #include "HAL/IConsoleManager.h" diff --git a/Engine/Source/Runtime/Engine/Private/DeviceProfiles/DeviceProfile.cpp b/Engine/Source/Runtime/Engine/Private/DeviceProfiles/DeviceProfile.cpp index 09c9dd712e7b..03ad50d39486 100644 --- a/Engine/Source/Runtime/Engine/Private/DeviceProfiles/DeviceProfile.cpp +++ b/Engine/Source/Runtime/Engine/Private/DeviceProfiles/DeviceProfile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DeviceProfiles/DeviceProfile.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Runtime/Engine/Private/DeviceProfiles/DeviceProfileManager.cpp b/Engine/Source/Runtime/Engine/Private/DeviceProfiles/DeviceProfileManager.cpp index c29ed92bb0ff..e80eb0577233 100644 --- a/Engine/Source/Runtime/Engine/Private/DeviceProfiles/DeviceProfileManager.cpp +++ b/Engine/Source/Runtime/Engine/Private/DeviceProfiles/DeviceProfileManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DeviceProfiles/DeviceProfileManager.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Runtime/Engine/Private/DialogueTypes.cpp b/Engine/Source/Runtime/Engine/Private/DialogueTypes.cpp index 040609bb2e35..f3540e2629a9 100644 --- a/Engine/Source/Runtime/Engine/Private/DialogueTypes.cpp +++ b/Engine/Source/Runtime/Engine/Private/DialogueTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/DialogueTypes.h" #include "Misc/Guid.h" diff --git a/Engine/Source/Runtime/Engine/Private/DialogueVoice.cpp b/Engine/Source/Runtime/Engine/Private/DialogueVoice.cpp index ac5c1e01df59..da2c1980404e 100644 --- a/Engine/Source/Runtime/Engine/Private/DialogueVoice.cpp +++ b/Engine/Source/Runtime/Engine/Private/DialogueVoice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/DialogueVoice.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Runtime/Engine/Private/DialogueWave.cpp b/Engine/Source/Runtime/Engine/Private/DialogueWave.cpp index 0d45dc79dc65..8f1b75b6b908 100644 --- a/Engine/Source/Runtime/Engine/Private/DialogueWave.cpp +++ b/Engine/Source/Runtime/Engine/Private/DialogueWave.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/DialogueWave.h" #include "Internationalization/InternationalizationMetadata.h" diff --git a/Engine/Source/Runtime/Engine/Private/DistanceFieldAtlas.cpp b/Engine/Source/Runtime/Engine/Private/DistanceFieldAtlas.cpp index 7e8920bfce9c..ece03dadb2e3 100644 --- a/Engine/Source/Runtime/Engine/Private/DistanceFieldAtlas.cpp +++ b/Engine/Source/Runtime/Engine/Private/DistanceFieldAtlas.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DistanceFieldAtlas.cpp diff --git a/Engine/Source/Runtime/Engine/Private/Distributions.cpp b/Engine/Source/Runtime/Engine/Private/Distributions.cpp index 09795741f480..eac590723254 100644 --- a/Engine/Source/Runtime/Engine/Private/Distributions.cpp +++ b/Engine/Source/Runtime/Engine/Private/Distributions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Distributions.cpp: Implementation of distribution classes. diff --git a/Engine/Source/Runtime/Engine/Private/DocumentationActor.cpp b/Engine/Source/Runtime/Engine/Private/DocumentationActor.cpp index 53d71e52441e..894628af3b92 100644 --- a/Engine/Source/Runtime/Engine/Private/DocumentationActor.cpp +++ b/Engine/Source/Runtime/Engine/Private/DocumentationActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/DocumentationActor.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Runtime/Engine/Private/DrawDebugHelpers.cpp b/Engine/Source/Runtime/Engine/Private/DrawDebugHelpers.cpp index dc917c6c4367..2bacf4659a4f 100644 --- a/Engine/Source/Runtime/Engine/Private/DrawDebugHelpers.cpp +++ b/Engine/Source/Runtime/Engine/Private/DrawDebugHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Runtime/Engine/Private/DynamicBlueprintBinding.cpp b/Engine/Source/Runtime/Engine/Private/DynamicBlueprintBinding.cpp index 3231ce8756bc..373070acc985 100644 --- a/Engine/Source/Runtime/Engine/Private/DynamicBlueprintBinding.cpp +++ b/Engine/Source/Runtime/Engine/Private/DynamicBlueprintBinding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/DynamicBlueprintBinding.h" diff --git a/Engine/Source/Runtime/Engine/Private/DynamicMeshBuilder.cpp b/Engine/Source/Runtime/Engine/Private/DynamicMeshBuilder.cpp index 5ed9d6e50d52..4fb4d355dd2a 100644 --- a/Engine/Source/Runtime/Engine/Private/DynamicMeshBuilder.cpp +++ b/Engine/Source/Runtime/Engine/Private/DynamicMeshBuilder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DynamicMeshBuilder.cpp: Dynamic mesh builder implementation. diff --git a/Engine/Source/Runtime/Engine/Private/DynamicResolution.cpp b/Engine/Source/Runtime/Engine/Private/DynamicResolution.cpp index 2cb9894d605e..efea98bcee9f 100644 --- a/Engine/Source/Runtime/Engine/Private/DynamicResolution.cpp +++ b/Engine/Source/Runtime/Engine/Private/DynamicResolution.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Renderer.cpp: Renderer module implementation. diff --git a/Engine/Source/Runtime/Engine/Private/EdGraph/EdGraph.cpp b/Engine/Source/Runtime/Engine/Private/EdGraph/EdGraph.cpp index e7bb09ad1855..de5971ec92f4 100644 --- a/Engine/Source/Runtime/Engine/Private/EdGraph/EdGraph.cpp +++ b/Engine/Source/Runtime/Engine/Private/EdGraph/EdGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EdGraph/EdGraph.h" #include "Engine/Blueprint.h" diff --git a/Engine/Source/Runtime/Engine/Private/EdGraph/EdGraphNode.cpp b/Engine/Source/Runtime/Engine/Private/EdGraph/EdGraphNode.cpp index 8012eecd21da..b584e513f8f5 100644 --- a/Engine/Source/Runtime/Engine/Private/EdGraph/EdGraphNode.cpp +++ b/Engine/Source/Runtime/Engine/Private/EdGraph/EdGraphNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EdGraph/EdGraphNode.h" #include "UObject/BlueprintsObjectVersion.h" diff --git a/Engine/Source/Runtime/Engine/Private/EdGraph/EdGraphNode_Documentation.cpp b/Engine/Source/Runtime/Engine/Private/EdGraph/EdGraphNode_Documentation.cpp index 2a22e1de5f39..5428d0964aad 100644 --- a/Engine/Source/Runtime/Engine/Private/EdGraph/EdGraphNode_Documentation.cpp +++ b/Engine/Source/Runtime/Engine/Private/EdGraph/EdGraphNode_Documentation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EdGraph/EdGraphNode_Documentation.h" diff --git a/Engine/Source/Runtime/Engine/Private/EdGraph/EdGraphPin.cpp b/Engine/Source/Runtime/Engine/Private/EdGraph/EdGraphPin.cpp index 4f358b3cddb5..b6c8c99a282d 100644 --- a/Engine/Source/Runtime/Engine/Private/EdGraph/EdGraphPin.cpp +++ b/Engine/Source/Runtime/Engine/Private/EdGraph/EdGraphPin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EdGraph/EdGraphPin.h" #include "UObject/BlueprintsObjectVersion.h" diff --git a/Engine/Source/Runtime/Engine/Private/EdGraph/EdGraphSchema.cpp b/Engine/Source/Runtime/Engine/Private/EdGraph/EdGraphSchema.cpp index 3b9d4547b904..8d73934db549 100644 --- a/Engine/Source/Runtime/Engine/Private/EdGraph/EdGraphSchema.cpp +++ b/Engine/Source/Runtime/Engine/Private/EdGraph/EdGraphSchema.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EdGraph/EdGraphSchema.h" #include "UObject/MetaData.h" diff --git a/Engine/Source/Runtime/Engine/Private/EditorFramework/AssetImportData.cpp b/Engine/Source/Runtime/Engine/Private/EditorFramework/AssetImportData.cpp index 525c5d2a9da5..5d7ffd83f28c 100644 --- a/Engine/Source/Runtime/Engine/Private/EditorFramework/AssetImportData.cpp +++ b/Engine/Source/Runtime/Engine/Private/EditorFramework/AssetImportData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorFramework/AssetImportData.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Runtime/Engine/Private/EditorFramework/ThumbnailInfo.cpp b/Engine/Source/Runtime/Engine/Private/EditorFramework/ThumbnailInfo.cpp index 353d83179741..e2cdf512e95d 100644 --- a/Engine/Source/Runtime/Engine/Private/EditorFramework/ThumbnailInfo.cpp +++ b/Engine/Source/Runtime/Engine/Private/EditorFramework/ThumbnailInfo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EditorFramework/ThumbnailInfo.h" diff --git a/Engine/Source/Runtime/Engine/Private/Engine/EngineCustomTimeStep.cpp b/Engine/Source/Runtime/Engine/Private/Engine/EngineCustomTimeStep.cpp index 735503a3a3b7..2764d38b1a5e 100644 --- a/Engine/Source/Runtime/Engine/Private/Engine/EngineCustomTimeStep.cpp +++ b/Engine/Source/Runtime/Engine/Private/Engine/EngineCustomTimeStep.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/EngineCustomTimeStep.h" diff --git a/Engine/Source/Runtime/Engine/Private/Engine/PoseWatch.cpp b/Engine/Source/Runtime/Engine/Private/Engine/PoseWatch.cpp index 2f8baf5a187f..b6d0a80a7754 100644 --- a/Engine/Source/Runtime/Engine/Private/Engine/PoseWatch.cpp +++ b/Engine/Source/Runtime/Engine/Private/Engine/PoseWatch.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/PoseWatch.h" diff --git a/Engine/Source/Runtime/Engine/Private/Engine/ServerStatReplicator.cpp b/Engine/Source/Runtime/Engine/Private/Engine/ServerStatReplicator.cpp index 7a226182a657..9f49095e622c 100644 --- a/Engine/Source/Runtime/Engine/Private/Engine/ServerStatReplicator.cpp +++ b/Engine/Source/Runtime/Engine/Private/Engine/ServerStatReplicator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/ServerStatReplicator.h" #include "Net/UnrealNetwork.h" diff --git a/Engine/Source/Runtime/Engine/Private/Engine/SystemTimeTimecodeProvider.cpp b/Engine/Source/Runtime/Engine/Private/Engine/SystemTimeTimecodeProvider.cpp index eaac8db4dc63..2de5ab85c451 100644 --- a/Engine/Source/Runtime/Engine/Private/Engine/SystemTimeTimecodeProvider.cpp +++ b/Engine/Source/Runtime/Engine/Private/Engine/SystemTimeTimecodeProvider.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/SystemTimeTimecodeProvider.h" diff --git a/Engine/Source/Runtime/Engine/Private/EngineAnalytics.cpp b/Engine/Source/Runtime/Engine/Private/EngineAnalytics.cpp index 6640bcd95dce..d1abf9e3e9aa 100644 --- a/Engine/Source/Runtime/Engine/Private/EngineAnalytics.cpp +++ b/Engine/Source/Runtime/Engine/Private/EngineAnalytics.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EngineAnalytics.h" #include "Misc/Guid.h" diff --git a/Engine/Source/Runtime/Engine/Private/EngineGlobals.cpp b/Engine/Source/Runtime/Engine/Private/EngineGlobals.cpp index 9b06cea9d88d..4c64ca897a56 100644 --- a/Engine/Source/Runtime/Engine/Private/EngineGlobals.cpp +++ b/Engine/Source/Runtime/Engine/Private/EngineGlobals.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Engine.cpp: Unreal engine package. diff --git a/Engine/Source/Runtime/Engine/Private/EngineMessage.cpp b/Engine/Source/Runtime/Engine/Private/EngineMessage.cpp index f002e6aa42b9..9c26b59ef1a1 100644 --- a/Engine/Source/Runtime/Engine/Private/EngineMessage.cpp +++ b/Engine/Source/Runtime/Engine/Private/EngineMessage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/EngineMessage.h" #include "GameFramework/PlayerController.h" diff --git a/Engine/Source/Runtime/Engine/Private/EnginePrivatePCH.h b/Engine/Source/Runtime/Engine/Private/EnginePrivatePCH.h index d40c349f7a70..2cd722ff7aea 100644 --- a/Engine/Source/Runtime/Engine/Private/EnginePrivatePCH.h +++ b/Engine/Source/Runtime/Engine/Private/EnginePrivatePCH.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Private/EngineService.cpp b/Engine/Source/Runtime/Engine/Private/EngineService.cpp index d1603f56d6e8..a6a5f169475b 100644 --- a/Engine/Source/Runtime/Engine/Private/EngineService.cpp +++ b/Engine/Source/Runtime/Engine/Private/EngineService.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EngineService.h" #include "Misc/App.h" diff --git a/Engine/Source/Runtime/Engine/Private/EngineSessionManager.cpp b/Engine/Source/Runtime/Engine/Private/EngineSessionManager.cpp index a1e52e96d5b9..0071ec7bac24 100644 --- a/Engine/Source/Runtime/Engine/Private/EngineSessionManager.cpp +++ b/Engine/Source/Runtime/Engine/Private/EngineSessionManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EngineSessionManager.h" #include "Misc/Guid.h" diff --git a/Engine/Source/Runtime/Engine/Private/EngineSessionManager.h b/Engine/Source/Runtime/Engine/Private/EngineSessionManager.h index f1861d0c3f06..fff4eab6d0ec 100644 --- a/Engine/Source/Runtime/Engine/Private/EngineSessionManager.h +++ b/Engine/Source/Runtime/Engine/Private/EngineSessionManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Private/EngineTypes.cpp b/Engine/Source/Runtime/Engine/Private/EngineTypes.cpp index aa6f37fc171b..4c2201904ee1 100644 --- a/Engine/Source/Runtime/Engine/Private/EngineTypes.cpp +++ b/Engine/Source/Runtime/Engine/Private/EngineTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/EngineTypes.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Runtime/Engine/Private/EngineUtils.cpp b/Engine/Source/Runtime/Engine/Private/EngineUtils.cpp index fc8d90f96cb2..a009700b0369 100644 --- a/Engine/Source/Runtime/Engine/Private/EngineUtils.cpp +++ b/Engine/Source/Runtime/Engine/Private/EngineUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= =============================================================================*/ diff --git a/Engine/Source/Runtime/Engine/Private/ErrorChecking.cpp b/Engine/Source/Runtime/Engine/Private/ErrorChecking.cpp index 7a586add4b27..c4c0fa731517 100644 --- a/Engine/Source/Runtime/Engine/Private/ErrorChecking.cpp +++ b/Engine/Source/Runtime/Engine/Private/ErrorChecking.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*=========================================================================== ErrorChecking.cpp diff --git a/Engine/Source/Runtime/Engine/Private/ExternalTexture.cpp b/Engine/Source/Runtime/Engine/Private/ExternalTexture.cpp index 6d5cb4002f85..289bf549ec4c 100644 --- a/Engine/Source/Runtime/Engine/Private/ExternalTexture.cpp +++ b/Engine/Source/Runtime/Engine/Private/ExternalTexture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ExternalTexture.h" diff --git a/Engine/Source/Runtime/Engine/Private/FileCache/FileCache.cpp b/Engine/Source/Runtime/Engine/Private/FileCache/FileCache.cpp index 08cc87349aba..5cba8d163ae2 100644 --- a/Engine/Source/Runtime/Engine/Private/FileCache/FileCache.cpp +++ b/Engine/Source/Runtime/Engine/Private/FileCache/FileCache.cpp @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #include "FileCache.h" #include "Containers/BinaryHeap.h" #include "Containers/Queue.h" diff --git a/Engine/Source/Runtime/Engine/Private/FileCache/FileCache.h b/Engine/Source/Runtime/Engine/Private/FileCache/FileCache.h index ebc16558489b..6662265f99b8 100644 --- a/Engine/Source/Runtime/Engine/Private/FileCache/FileCache.h +++ b/Engine/Source/Runtime/Engine/Private/FileCache/FileCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Private/FloatingPawnMovement.cpp b/Engine/Source/Runtime/Engine/Private/FloatingPawnMovement.cpp index c8b689189a67..cada2cf7f627 100644 --- a/Engine/Source/Runtime/Engine/Private/FloatingPawnMovement.cpp +++ b/Engine/Source/Runtime/Engine/Private/FloatingPawnMovement.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/FloatingPawnMovement.h" #include "GameFramework/Pawn.h" diff --git a/Engine/Source/Runtime/Engine/Private/Font.cpp b/Engine/Source/Runtime/Engine/Private/Font.cpp index e9dae2246ea8..f0f84c19836f 100644 --- a/Engine/Source/Runtime/Engine/Private/Font.cpp +++ b/Engine/Source/Runtime/Engine/Private/Font.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Font.cpp: Unreal font code. diff --git a/Engine/Source/Runtime/Engine/Private/FontFace.cpp b/Engine/Source/Runtime/Engine/Private/FontFace.cpp index d45caa2f97bc..fd6e0fb281cd 100644 --- a/Engine/Source/Runtime/Engine/Private/FontFace.cpp +++ b/Engine/Source/Runtime/Engine/Private/FontFace.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/FontFace.h" #include "Engine/Font.h" diff --git a/Engine/Source/Runtime/Engine/Private/GPUSkinCache.cpp b/Engine/Source/Runtime/Engine/Private/GPUSkinCache.cpp index 692696485018..e883e49fcd39 100644 --- a/Engine/Source/Runtime/Engine/Private/GPUSkinCache.cpp +++ b/Engine/Source/Runtime/Engine/Private/GPUSkinCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Copyright (C) Microsoft. All rights reserved. /*============================================================================= diff --git a/Engine/Source/Runtime/Engine/Private/GPUSkinVertexFactory.cpp b/Engine/Source/Runtime/Engine/Private/GPUSkinVertexFactory.cpp index d4726e0c3dd1..6ee137e7b241 100644 --- a/Engine/Source/Runtime/Engine/Private/GPUSkinVertexFactory.cpp +++ b/Engine/Source/Runtime/Engine/Private/GPUSkinVertexFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GPUVertexFactory.cpp: GPU skin vertex factory implementation diff --git a/Engine/Source/Runtime/Engine/Private/GPUSort.cpp b/Engine/Source/Runtime/Engine/Private/GPUSort.cpp index 178cf8ed9aea..007cef849eab 100644 --- a/Engine/Source/Runtime/Engine/Private/GPUSort.cpp +++ b/Engine/Source/Runtime/Engine/Private/GPUSort.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GPUSort.cpp: Implementation for sorting buffers on the GPU. diff --git a/Engine/Source/Runtime/Engine/Private/GPUSort.h b/Engine/Source/Runtime/Engine/Private/GPUSort.h index f965ac0304cd..f08ba141a1c5 100644 --- a/Engine/Source/Runtime/Engine/Private/GPUSort.h +++ b/Engine/Source/Runtime/Engine/Private/GPUSort.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GPUSort.cpp: Interface for sorting buffers on the GPU. diff --git a/Engine/Source/Runtime/Engine/Private/GameDelegates.cpp b/Engine/Source/Runtime/Engine/Private/GameDelegates.cpp index 8b984f25bf91..666ad2ae04cd 100644 --- a/Engine/Source/Runtime/Engine/Private/GameDelegates.cpp +++ b/Engine/Source/Runtime/Engine/Private/GameDelegates.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameDelegates.h" diff --git a/Engine/Source/Runtime/Engine/Private/GameEngine.cpp b/Engine/Source/Runtime/Engine/Private/GameEngine.cpp index dd4c3851a61d..ec88f80d168c 100644 --- a/Engine/Source/Runtime/Engine/Private/GameEngine.cpp +++ b/Engine/Source/Runtime/Engine/Private/GameEngine.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GameEngine.cpp: Unreal game engine. diff --git a/Engine/Source/Runtime/Engine/Private/GameFramework/ForceFeedbackEffect.cpp b/Engine/Source/Runtime/Engine/Private/GameFramework/ForceFeedbackEffect.cpp index bd57d4ef4237..ffa9f2de505f 100644 --- a/Engine/Source/Runtime/Engine/Private/GameFramework/ForceFeedbackEffect.cpp +++ b/Engine/Source/Runtime/Engine/Private/GameFramework/ForceFeedbackEffect.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/ForceFeedbackEffect.h" #include "GenericPlatform/IInputInterface.h" diff --git a/Engine/Source/Runtime/Engine/Private/GameFramework/HUDHitBox.cpp b/Engine/Source/Runtime/Engine/Private/GameFramework/HUDHitBox.cpp index 5f49715c4e4e..25c703de3b33 100644 --- a/Engine/Source/Runtime/Engine/Private/GameFramework/HUDHitBox.cpp +++ b/Engine/Source/Runtime/Engine/Private/GameFramework/HUDHitBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/HUDHitBox.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Runtime/Engine/Private/GameFramework/HapticFeedbackEffect.cpp b/Engine/Source/Runtime/Engine/Private/GameFramework/HapticFeedbackEffect.cpp index 3e690b14584a..761919f61a5f 100644 --- a/Engine/Source/Runtime/Engine/Private/GameFramework/HapticFeedbackEffect.cpp +++ b/Engine/Source/Runtime/Engine/Private/GameFramework/HapticFeedbackEffect.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Private/GameFramework/RootMotionSource.cpp b/Engine/Source/Runtime/Engine/Private/GameFramework/RootMotionSource.cpp index 2075e5e28e41..5bd70661cfc8 100644 --- a/Engine/Source/Runtime/Engine/Private/GameFramework/RootMotionSource.cpp +++ b/Engine/Source/Runtime/Engine/Private/GameFramework/RootMotionSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/RootMotionSource.h" #include "DrawDebugHelpers.h" diff --git a/Engine/Source/Runtime/Engine/Private/GameFramework/SaveGame.cpp b/Engine/Source/Runtime/Engine/Private/GameFramework/SaveGame.cpp index 48386d6f8a19..4ed4fdd60b26 100644 --- a/Engine/Source/Runtime/Engine/Private/GameFramework/SaveGame.cpp +++ b/Engine/Source/Runtime/Engine/Private/GameFramework/SaveGame.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/SaveGame.h" diff --git a/Engine/Source/Runtime/Engine/Private/GameFramework/SimpleReticle.cpp b/Engine/Source/Runtime/Engine/Private/GameFramework/SimpleReticle.cpp index f832f890571b..e2bf7cc5aa3a 100644 --- a/Engine/Source/Runtime/Engine/Private/GameFramework/SimpleReticle.cpp +++ b/Engine/Source/Runtime/Engine/Private/GameFramework/SimpleReticle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/SimpleReticle.h" #include "CanvasItem.h" diff --git a/Engine/Source/Runtime/Engine/Private/GameFramework/SpawnActorTimer.cpp b/Engine/Source/Runtime/Engine/Private/GameFramework/SpawnActorTimer.cpp index 8247746cacb7..95fc43777bb8 100644 --- a/Engine/Source/Runtime/Engine/Private/GameFramework/SpawnActorTimer.cpp +++ b/Engine/Source/Runtime/Engine/Private/GameFramework/SpawnActorTimer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/SpawnActorTimer.h" #include "HAL/IConsoleManager.h" diff --git a/Engine/Source/Runtime/Engine/Private/GameFramework/SpawnActorTimer.h b/Engine/Source/Runtime/Engine/Private/GameFramework/SpawnActorTimer.h index 5475b48ada66..52d2354ce468 100644 --- a/Engine/Source/Runtime/Engine/Private/GameFramework/SpawnActorTimer.h +++ b/Engine/Source/Runtime/Engine/Private/GameFramework/SpawnActorTimer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** Util for recording SpawnActor times */ diff --git a/Engine/Source/Runtime/Engine/Private/GameFramework/SpringArmComponent.cpp b/Engine/Source/Runtime/Engine/Private/GameFramework/SpringArmComponent.cpp index 9eae4a78427c..9b58ff8a5171 100644 --- a/Engine/Source/Runtime/Engine/Private/GameFramework/SpringArmComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/GameFramework/SpringArmComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/SpringArmComponent.h" #include "GameFramework/Pawn.h" diff --git a/Engine/Source/Runtime/Engine/Private/GameFramework/Tests/HapticTests.cpp b/Engine/Source/Runtime/Engine/Private/GameFramework/Tests/HapticTests.cpp index 79d2ceb3829d..d001e8d0a2a5 100644 --- a/Engine/Source/Runtime/Engine/Private/GameFramework/Tests/HapticTests.cpp +++ b/Engine/Source/Runtime/Engine/Private/GameFramework/Tests/HapticTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // #include "UObject/Package.h" diff --git a/Engine/Source/Runtime/Engine/Private/GameFramework/TouchInterface.cpp b/Engine/Source/Runtime/Engine/Private/GameFramework/TouchInterface.cpp index 10db0779e10d..da638febeccf 100644 --- a/Engine/Source/Runtime/Engine/Private/GameFramework/TouchInterface.cpp +++ b/Engine/Source/Runtime/Engine/Private/GameFramework/TouchInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/TouchInterface.h" #include "Engine/Texture2D.h" diff --git a/Engine/Source/Runtime/Engine/Private/GameInstance.cpp b/Engine/Source/Runtime/Engine/Private/GameInstance.cpp index 67eb34f863d0..75b90bdcfe0d 100644 --- a/Engine/Source/Runtime/Engine/Private/GameInstance.cpp +++ b/Engine/Source/Runtime/Engine/Private/GameInstance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/GameInstance.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Runtime/Engine/Private/GameMode.cpp b/Engine/Source/Runtime/Engine/Private/GameMode.cpp index 46817d76ee64..0f202e8263f5 100644 --- a/Engine/Source/Runtime/Engine/Private/GameMode.cpp +++ b/Engine/Source/Runtime/Engine/Private/GameMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GameMode.cpp: AGameMode c++ code. diff --git a/Engine/Source/Runtime/Engine/Private/GameModeBase.cpp b/Engine/Source/Runtime/Engine/Private/GameModeBase.cpp index 4ca315be444f..d46e9fe3843d 100644 --- a/Engine/Source/Runtime/Engine/Private/GameModeBase.cpp +++ b/Engine/Source/Runtime/Engine/Private/GameModeBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/GameModeBase.h" #include "GameFramework/GameNetworkManager.h" diff --git a/Engine/Source/Runtime/Engine/Private/GameNetworkManager.cpp b/Engine/Source/Runtime/Engine/Private/GameNetworkManager.cpp index bcb30fcc90c2..4c7f706a07ce 100644 --- a/Engine/Source/Runtime/Engine/Private/GameNetworkManager.cpp +++ b/Engine/Source/Runtime/Engine/Private/GameNetworkManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GameNetworkManager.cpp: AGameNetworkMAnager C++ code. diff --git a/Engine/Source/Runtime/Engine/Private/GameSession.cpp b/Engine/Source/Runtime/Engine/Private/GameSession.cpp index 80251cf523d3..1ea13befe9d9 100644 --- a/Engine/Source/Runtime/Engine/Private/GameSession.cpp +++ b/Engine/Source/Runtime/Engine/Private/GameSession.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GameSession.cpp: GameSession code. diff --git a/Engine/Source/Runtime/Engine/Private/GameState.cpp b/Engine/Source/Runtime/Engine/Private/GameState.cpp index 60ce6c4cb1c5..1377f3fac535 100644 --- a/Engine/Source/Runtime/Engine/Private/GameState.cpp +++ b/Engine/Source/Runtime/Engine/Private/GameState.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GameState.cpp: GameState C++ code. diff --git a/Engine/Source/Runtime/Engine/Private/GameStateBase.cpp b/Engine/Source/Runtime/Engine/Private/GameStateBase.cpp index 5d59492a5a47..748ef369160f 100644 --- a/Engine/Source/Runtime/Engine/Private/GameStateBase.cpp +++ b/Engine/Source/Runtime/Engine/Private/GameStateBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GameState.cpp: GameState C++ code. diff --git a/Engine/Source/Runtime/Engine/Private/GameUserSettings.cpp b/Engine/Source/Runtime/Engine/Private/GameUserSettings.cpp index ac5c3a6ba724..ec56b2a28f44 100644 --- a/Engine/Source/Runtime/Engine/Private/GameUserSettings.cpp +++ b/Engine/Source/Runtime/Engine/Private/GameUserSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/GameUserSettings.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Runtime/Engine/Private/GameViewportClient.cpp b/Engine/Source/Runtime/Engine/Private/GameViewportClient.cpp index 6abd4293d7b7..2561984673ea 100644 --- a/Engine/Source/Runtime/Engine/Private/GameViewportClient.cpp +++ b/Engine/Source/Runtime/Engine/Private/GameViewportClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/GameViewportClient.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp b/Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp index 119fe93c4965..30ed46d2bb24 100644 --- a/Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp +++ b/Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Kismet/GameplayStatics.h" #include "Serialization/MemoryWriter.h" diff --git a/Engine/Source/Runtime/Engine/Private/GenericOctree.cpp b/Engine/Source/Runtime/Engine/Private/GenericOctree.cpp index a50df5fd26ee..95054bf0e1db 100644 --- a/Engine/Source/Runtime/Engine/Private/GenericOctree.cpp +++ b/Engine/Source/Runtime/Engine/Private/GenericOctree.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericOctree.h" diff --git a/Engine/Source/Runtime/Engine/Private/GenericQuadTree.cpp b/Engine/Source/Runtime/Engine/Private/GenericQuadTree.cpp index ded4553b6dd7..5ed702086bec 100644 --- a/Engine/Source/Runtime/Engine/Private/GenericQuadTree.cpp +++ b/Engine/Source/Runtime/Engine/Private/GenericQuadTree.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericQuadTree.h" diff --git a/Engine/Source/Runtime/Engine/Private/GeomTools.cpp b/Engine/Source/Runtime/Engine/Private/GeomTools.cpp index a7fabc8c5df0..84f79ae733b9 100644 --- a/Engine/Source/Runtime/Engine/Private/GeomTools.cpp +++ b/Engine/Source/Runtime/Engine/Private/GeomTools.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= =============================================================================*/ diff --git a/Engine/Source/Runtime/Engine/Private/GeometryCacheVertexFactory.cpp b/Engine/Source/Runtime/Engine/Private/GeometryCacheVertexFactory.cpp index 9b616004c715..5f2a1e27fce7 100644 --- a/Engine/Source/Runtime/Engine/Private/GeometryCacheVertexFactory.cpp +++ b/Engine/Source/Runtime/Engine/Private/GeometryCacheVertexFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GeometryCacheVertexFactory.cpp: Geometry Cache vertex factory implementation diff --git a/Engine/Source/Runtime/Engine/Private/GestureRecognizer.cpp b/Engine/Source/Runtime/Engine/Private/GestureRecognizer.cpp index b26e5eaef0cb..ce08e90813ae 100644 --- a/Engine/Source/Runtime/Engine/Private/GestureRecognizer.cpp +++ b/Engine/Source/Runtime/Engine/Private/GestureRecognizer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GestureRecognizer - handles detecting when gestures happen diff --git a/Engine/Source/Runtime/Engine/Private/HDRLoader.cpp b/Engine/Source/Runtime/Engine/Private/HDRLoader.cpp index f8c8e092a4b9..1797743ae655 100644 --- a/Engine/Source/Runtime/Engine/Private/HDRLoader.cpp +++ b/Engine/Source/Runtime/Engine/Private/HDRLoader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HDRLoader.h" diff --git a/Engine/Source/Runtime/Engine/Private/HLODProxy.cpp b/Engine/Source/Runtime/Engine/Private/HLODProxy.cpp index 40c94994bbc6..64dc44a2c01d 100644 --- a/Engine/Source/Runtime/Engine/Private/HLODProxy.cpp +++ b/Engine/Source/Runtime/Engine/Private/HLODProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/HLODProxy.h" #include "GameFramework/WorldSettings.h" diff --git a/Engine/Source/Runtime/Engine/Private/HModel.cpp b/Engine/Source/Runtime/Engine/Private/HModel.cpp index 66f3eee743a8..da34aa5c2b64 100644 --- a/Engine/Source/Runtime/Engine/Private/HModel.cpp +++ b/Engine/Source/Runtime/Engine/Private/HModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HModel.cpp: HModel implementation diff --git a/Engine/Source/Runtime/Engine/Private/HUD.cpp b/Engine/Source/Runtime/Engine/Private/HUD.cpp index a422bdc5138a..19d46d3803c8 100644 --- a/Engine/Source/Runtime/Engine/Private/HUD.cpp +++ b/Engine/Source/Runtime/Engine/Private/HUD.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HUD.cpp: Heads up Display related functionality diff --git a/Engine/Source/Runtime/Engine/Private/HardwareInfo.cpp b/Engine/Source/Runtime/Engine/Private/HardwareInfo.cpp index 89ce0688febb..7d724c5eff4b 100644 --- a/Engine/Source/Runtime/Engine/Private/HardwareInfo.cpp +++ b/Engine/Source/Runtime/Engine/Private/HardwareInfo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= diff --git a/Engine/Source/Runtime/Engine/Private/HierarchicalInstancedStaticMesh.cpp b/Engine/Source/Runtime/Engine/Private/HierarchicalInstancedStaticMesh.cpp index 11ae7bc42c9b..7adcf1453f4b 100644 --- a/Engine/Source/Runtime/Engine/Private/HierarchicalInstancedStaticMesh.cpp +++ b/Engine/Source/Runtime/Engine/Private/HierarchicalInstancedStaticMesh.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= InstancedStaticMesh.cpp: Static mesh rendering code. diff --git a/Engine/Source/Runtime/Engine/Private/HighResScreenshot.cpp b/Engine/Source/Runtime/Engine/Private/HighResScreenshot.cpp index 343d9e6cff34..62ebfe5b8026 100644 --- a/Engine/Source/Runtime/Engine/Private/HighResScreenshot.cpp +++ b/Engine/Source/Runtime/Engine/Private/HighResScreenshot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HighResScreenshot.h" #include "HAL/FileManager.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Runtime/Engine/Private/HitProxies.cpp b/Engine/Source/Runtime/Engine/Private/HitProxies.cpp index d83a91496533..fe0808a33736 100644 --- a/Engine/Source/Runtime/Engine/Private/HitProxies.cpp +++ b/Engine/Source/Runtime/Engine/Private/HitProxies.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HitProxies.cpp: Hit proxy implementation. diff --git a/Engine/Source/Runtime/Engine/Private/IAmbisonicsMixer.cpp b/Engine/Source/Runtime/Engine/Private/IAmbisonicsMixer.cpp index 3b4d9fa5fc52..e762906a26da 100644 --- a/Engine/Source/Runtime/Engine/Private/IAmbisonicsMixer.cpp +++ b/Engine/Source/Runtime/Engine/Private/IAmbisonicsMixer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IAmbisonicsMixer.h" diff --git a/Engine/Source/Runtime/Engine/Private/ImageUtils.cpp b/Engine/Source/Runtime/Engine/Private/ImageUtils.cpp index dbc6ef541582..901e15126354 100644 --- a/Engine/Source/Runtime/Engine/Private/ImageUtils.cpp +++ b/Engine/Source/Runtime/Engine/Private/ImageUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ImageUtils.cpp: Image utility functions. diff --git a/Engine/Source/Runtime/Engine/Private/ImportantToggleSettingInterface.cpp b/Engine/Source/Runtime/Engine/Private/ImportantToggleSettingInterface.cpp index 22c0e74cc63c..6d25f9b963d1 100644 --- a/Engine/Source/Runtime/Engine/Private/ImportantToggleSettingInterface.cpp +++ b/Engine/Source/Runtime/Engine/Private/ImportantToggleSettingInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/ImportantToggleSettingInterface.h" diff --git a/Engine/Source/Runtime/Engine/Private/InGameAdvertising.cpp b/Engine/Source/Runtime/Engine/Private/InGameAdvertising.cpp index 89dd9ddd89b6..a30f076ac873 100644 --- a/Engine/Source/Runtime/Engine/Private/InGameAdvertising.cpp +++ b/Engine/Source/Runtime/Engine/Private/InGameAdvertising.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= InGameAdvertising.cpp: Base implementation for ingame advertising management diff --git a/Engine/Source/Runtime/Engine/Private/InGamePerformanceTracker.cpp b/Engine/Source/Runtime/Engine/Private/InGamePerformanceTracker.cpp index e0918f05e3a1..6db66bc8a93b 100644 --- a/Engine/Source/Runtime/Engine/Private/InGamePerformanceTracker.cpp +++ b/Engine/Source/Runtime/Engine/Private/InGamePerformanceTracker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "InGamePerformanceTracker.h" #include "HAL/IConsoleManager.h" diff --git a/Engine/Source/Runtime/Engine/Private/Info.cpp b/Engine/Source/Runtime/Engine/Private/Info.cpp index a612d031572b..06414239cb86 100644 --- a/Engine/Source/Runtime/Engine/Private/Info.cpp +++ b/Engine/Source/Runtime/Engine/Private/Info.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/Info.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Runtime/Engine/Private/InheritableComponentHandler.cpp b/Engine/Source/Runtime/Engine/Private/InheritableComponentHandler.cpp index b5d67d0d7d75..d8d8cab3e133 100644 --- a/Engine/Source/Runtime/Engine/Private/InheritableComponentHandler.cpp +++ b/Engine/Source/Runtime/Engine/Private/InheritableComponentHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/InheritableComponentHandler.h" #include "Components/ActorComponent.h" diff --git a/Engine/Source/Runtime/Engine/Private/InputActionDelegateBinding.cpp b/Engine/Source/Runtime/Engine/Private/InputActionDelegateBinding.cpp index 4b1b188ca8cc..9faaff2bb08b 100644 --- a/Engine/Source/Runtime/Engine/Private/InputActionDelegateBinding.cpp +++ b/Engine/Source/Runtime/Engine/Private/InputActionDelegateBinding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/InputActionDelegateBinding.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/Engine/Private/InputAxisDelegateBinding.cpp b/Engine/Source/Runtime/Engine/Private/InputAxisDelegateBinding.cpp index 9163ea19c92d..f049040804c3 100644 --- a/Engine/Source/Runtime/Engine/Private/InputAxisDelegateBinding.cpp +++ b/Engine/Source/Runtime/Engine/Private/InputAxisDelegateBinding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/InputAxisDelegateBinding.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/Engine/Private/InputAxisKeyDelegateBinding.cpp b/Engine/Source/Runtime/Engine/Private/InputAxisKeyDelegateBinding.cpp index a23f6170d34c..ba227e790b06 100644 --- a/Engine/Source/Runtime/Engine/Private/InputAxisKeyDelegateBinding.cpp +++ b/Engine/Source/Runtime/Engine/Private/InputAxisKeyDelegateBinding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/InputAxisKeyDelegateBinding.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/Engine/Private/InputDelegateBinding.cpp b/Engine/Source/Runtime/Engine/Private/InputDelegateBinding.cpp index a5f77298d467..c5424d9a64d8 100644 --- a/Engine/Source/Runtime/Engine/Private/InputDelegateBinding.cpp +++ b/Engine/Source/Runtime/Engine/Private/InputDelegateBinding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/InputDelegateBinding.h" #include "UObject/Class.h" diff --git a/Engine/Source/Runtime/Engine/Private/InputKeyDelegateBinding.cpp b/Engine/Source/Runtime/Engine/Private/InputKeyDelegateBinding.cpp index b106a9aaca92..2e59c0efbf6d 100644 --- a/Engine/Source/Runtime/Engine/Private/InputKeyDelegateBinding.cpp +++ b/Engine/Source/Runtime/Engine/Private/InputKeyDelegateBinding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/InputKeyDelegateBinding.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/Engine/Private/InputTouchDelegateBinding.cpp b/Engine/Source/Runtime/Engine/Private/InputTouchDelegateBinding.cpp index fc0a7e96b170..e04011c51cd5 100644 --- a/Engine/Source/Runtime/Engine/Private/InputTouchDelegateBinding.cpp +++ b/Engine/Source/Runtime/Engine/Private/InputTouchDelegateBinding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/InputTouchDelegateBinding.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/Engine/Private/InputVectorAxisDelegateBinding.cpp b/Engine/Source/Runtime/Engine/Private/InputVectorAxisDelegateBinding.cpp index 577cffbd94e6..00cb98e12f1d 100644 --- a/Engine/Source/Runtime/Engine/Private/InputVectorAxisDelegateBinding.cpp +++ b/Engine/Source/Runtime/Engine/Private/InputVectorAxisDelegateBinding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/InputVectorAxisDelegateBinding.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/Engine/Private/InstancedReferenceSubobjectHelper.cpp b/Engine/Source/Runtime/Engine/Private/InstancedReferenceSubobjectHelper.cpp index d08684959f75..400759c7b022 100644 --- a/Engine/Source/Runtime/Engine/Private/InstancedReferenceSubobjectHelper.cpp +++ b/Engine/Source/Runtime/Engine/Private/InstancedReferenceSubobjectHelper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "InstancedReferenceSubobjectHelper.h" diff --git a/Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.cpp b/Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.cpp index c9bb184d1e2d..f4cdbc16a9b6 100644 --- a/Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.cpp +++ b/Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= InstancedStaticMesh.cpp: Static mesh rendering code. diff --git a/Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.h b/Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.h index 4152f89085ab..06e2efa26975 100644 --- a/Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.h +++ b/Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= InstancedStaticMesh.h: Instanced static mesh header diff --git a/Engine/Source/Runtime/Engine/Private/IntSerialization.cpp b/Engine/Source/Runtime/Engine/Private/IntSerialization.cpp index 16c1f86cd46c..6bd1a2e223c8 100644 --- a/Engine/Source/Runtime/Engine/Private/IntSerialization.cpp +++ b/Engine/Source/Runtime/Engine/Private/IntSerialization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IntSerialization.cpp: UObject class for testing serialization int types diff --git a/Engine/Source/Runtime/Engine/Private/Interface.cpp b/Engine/Source/Runtime/Engine/Private/Interface.cpp index 7b40b8eb9e87..612fe053022a 100644 --- a/Engine/Source/Runtime/Engine/Private/Interface.cpp +++ b/Engine/Source/Runtime/Engine/Private/Interface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UObject/Interface.h" #include "Interfaces/Interface_CollisionDataProvider.h" diff --git a/Engine/Source/Runtime/Engine/Private/Internationalization/EnginePackageLocalizationCache.cpp b/Engine/Source/Runtime/Engine/Private/Internationalization/EnginePackageLocalizationCache.cpp index 3254a39c012c..530e4001b25c 100644 --- a/Engine/Source/Runtime/Engine/Private/Internationalization/EnginePackageLocalizationCache.cpp +++ b/Engine/Source/Runtime/Engine/Private/Internationalization/EnginePackageLocalizationCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/EnginePackageLocalizationCache.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Source/Runtime/Engine/Private/Internationalization/StringTable.cpp b/Engine/Source/Runtime/Engine/Private/Internationalization/StringTable.cpp index 93e3a2117512..c7670135d8b6 100644 --- a/Engine/Source/Runtime/Engine/Private/Internationalization/StringTable.cpp +++ b/Engine/Source/Runtime/Engine/Private/Internationalization/StringTable.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Internationalization/StringTable.h" #include "Internationalization/StringTableCore.h" diff --git a/Engine/Source/Runtime/Engine/Private/InterpCurveEdSetup.cpp b/Engine/Source/Runtime/Engine/Private/InterpCurveEdSetup.cpp index 97c3ca7c82b0..3ce12e43eaa6 100644 --- a/Engine/Source/Runtime/Engine/Private/InterpCurveEdSetup.cpp +++ b/Engine/Source/Runtime/Engine/Private/InterpCurveEdSetup.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= InterpCurveEdSetup.cpp: Implementation of distribution classes. diff --git a/Engine/Source/Runtime/Engine/Private/InterpolateComponentToAction.h b/Engine/Source/Runtime/Engine/Private/InterpolateComponentToAction.h index 4627ed15edff..a9c1191a2158 100644 --- a/Engine/Source/Runtime/Engine/Private/InterpolateComponentToAction.h +++ b/Engine/Source/Runtime/Engine/Private/InterpolateComponentToAction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Private/Interpolation.cpp b/Engine/Source/Runtime/Engine/Private/Interpolation.cpp index 286425382ab7..0a3de8d13205 100644 --- a/Engine/Source/Runtime/Engine/Private/Interpolation.cpp +++ b/Engine/Source/Runtime/Engine/Private/Interpolation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Interpolation.cpp: Code for supporting interpolation of properties in-game. diff --git a/Engine/Source/Runtime/Engine/Private/InterpolationCurveEd.cpp b/Engine/Source/Runtime/Engine/Private/InterpolationCurveEd.cpp index 1de12db3ca08..fc1db4eaabe1 100644 --- a/Engine/Source/Runtime/Engine/Private/InterpolationCurveEd.cpp +++ b/Engine/Source/Runtime/Engine/Private/InterpolationCurveEd.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= InterpolationCurveEd.cpp: Implementation of CurveEdInterface for various track types. diff --git a/Engine/Source/Runtime/Engine/Private/InterpolationDraw.cpp b/Engine/Source/Runtime/Engine/Private/InterpolationDraw.cpp index 9146b24b8b1f..d6d46b9f22b5 100644 --- a/Engine/Source/Runtime/Engine/Private/InterpolationDraw.cpp +++ b/Engine/Source/Runtime/Engine/Private/InterpolationDraw.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= InterpolationDraw.cpp: Code for supporting interpolation of properties in-game. diff --git a/Engine/Source/Runtime/Engine/Private/KillZVolume.cpp b/Engine/Source/Runtime/Engine/Private/KillZVolume.cpp index 6bff2b5c86de..7933cf6a1018 100644 --- a/Engine/Source/Runtime/Engine/Private/KillZVolume.cpp +++ b/Engine/Source/Runtime/Engine/Private/KillZVolume.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/KillZVolume.h" #include "GameFramework/DamageType.h" diff --git a/Engine/Source/Runtime/Engine/Private/Kismet/BlueprintAsyncActionBase.cpp b/Engine/Source/Runtime/Engine/Private/Kismet/BlueprintAsyncActionBase.cpp index db01c3a52b34..2eebc87786c5 100644 --- a/Engine/Source/Runtime/Engine/Private/Kismet/BlueprintAsyncActionBase.cpp +++ b/Engine/Source/Runtime/Engine/Private/Kismet/BlueprintAsyncActionBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Kismet/BlueprintAsyncActionBase.h" #include "Engine/Engine.h" diff --git a/Engine/Source/Runtime/Engine/Private/Kismet/BlueprintPathsLibrary.cpp b/Engine/Source/Runtime/Engine/Private/Kismet/BlueprintPathsLibrary.cpp index b854d4dcb437..643a73ca91c9 100644 --- a/Engine/Source/Runtime/Engine/Private/Kismet/BlueprintPathsLibrary.cpp +++ b/Engine/Source/Runtime/Engine/Private/Kismet/BlueprintPathsLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Kismet/BlueprintPathsLibrary.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Runtime/Engine/Private/Kismet/BlueprintPlatformLibrary.cpp b/Engine/Source/Runtime/Engine/Private/Kismet/BlueprintPlatformLibrary.cpp index d932bd981fc7..e3642733f346 100644 --- a/Engine/Source/Runtime/Engine/Private/Kismet/BlueprintPlatformLibrary.cpp +++ b/Engine/Source/Runtime/Engine/Private/Kismet/BlueprintPlatformLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Kismet/BlueprintPlatformLibrary.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Runtime/Engine/Private/Kismet/ImportanceSamplingLibrary.cpp b/Engine/Source/Runtime/Engine/Private/Kismet/ImportanceSamplingLibrary.cpp index 3ba2ef5bfbdb..a8c23040c1eb 100644 --- a/Engine/Source/Runtime/Engine/Private/Kismet/ImportanceSamplingLibrary.cpp +++ b/Engine/Source/Runtime/Engine/Private/Kismet/ImportanceSamplingLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Kismet/ImportanceSamplingLibrary.h" #include "Math/Sobol.h" diff --git a/Engine/Source/Runtime/Engine/Private/KismetArrayLibrary.cpp b/Engine/Source/Runtime/Engine/Private/KismetArrayLibrary.cpp index 1d1c4c36ae1a..73297058c323 100644 --- a/Engine/Source/Runtime/Engine/Private/KismetArrayLibrary.cpp +++ b/Engine/Source/Runtime/Engine/Private/KismetArrayLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Kismet/KismetArrayLibrary.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/Engine/Private/KismetGuidLibrary.cpp b/Engine/Source/Runtime/Engine/Private/KismetGuidLibrary.cpp index 596c1bdec692..ab5e92c1d849 100644 --- a/Engine/Source/Runtime/Engine/Private/KismetGuidLibrary.cpp +++ b/Engine/Source/Runtime/Engine/Private/KismetGuidLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Kismet/KismetGuidLibrary.h" diff --git a/Engine/Source/Runtime/Engine/Private/KismetInputLibrary.cpp b/Engine/Source/Runtime/Engine/Private/KismetInputLibrary.cpp index 36ca6ee3860a..738bbb0cb618 100644 --- a/Engine/Source/Runtime/Engine/Private/KismetInputLibrary.cpp +++ b/Engine/Source/Runtime/Engine/Private/KismetInputLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Kismet/KismetInputLibrary.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Runtime/Engine/Private/KismetInternationalizationLibrary.cpp b/Engine/Source/Runtime/Engine/Private/KismetInternationalizationLibrary.cpp index 0ee1eba4deb6..f4ac410b0a2c 100644 --- a/Engine/Source/Runtime/Engine/Private/KismetInternationalizationLibrary.cpp +++ b/Engine/Source/Runtime/Engine/Private/KismetInternationalizationLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Kismet/KismetInternationalizationLibrary.h" #include "Internationalization/Internationalization.h" diff --git a/Engine/Source/Runtime/Engine/Private/KismetMaterialLibrary.cpp b/Engine/Source/Runtime/Engine/Private/KismetMaterialLibrary.cpp index 3468da28f14e..d4da39db5b8f 100644 --- a/Engine/Source/Runtime/Engine/Private/KismetMaterialLibrary.cpp +++ b/Engine/Source/Runtime/Engine/Private/KismetMaterialLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Kismet/KismetMaterialLibrary.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Runtime/Engine/Private/KismetMathLibrary.cpp b/Engine/Source/Runtime/Engine/Private/KismetMathLibrary.cpp index 6c4eab6c0657..9a8addc35c38 100644 --- a/Engine/Source/Runtime/Engine/Private/KismetMathLibrary.cpp +++ b/Engine/Source/Runtime/Engine/Private/KismetMathLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Kismet/KismetMathLibrary.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Runtime/Engine/Private/KismetNodeHelperLibrary.cpp b/Engine/Source/Runtime/Engine/Private/KismetNodeHelperLibrary.cpp index 1ded2aef573a..8d8b3d26d81f 100644 --- a/Engine/Source/Runtime/Engine/Private/KismetNodeHelperLibrary.cpp +++ b/Engine/Source/Runtime/Engine/Private/KismetNodeHelperLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Kismet/KismetNodeHelperLibrary.h" #include "EngineLogs.h" diff --git a/Engine/Source/Runtime/Engine/Private/KismetRenderingLibrary.cpp b/Engine/Source/Runtime/Engine/Private/KismetRenderingLibrary.cpp index 068b494f50c4..e606e5aaf051 100644 --- a/Engine/Source/Runtime/Engine/Private/KismetRenderingLibrary.cpp +++ b/Engine/Source/Runtime/Engine/Private/KismetRenderingLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Kismet/KismetRenderingLibrary.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Runtime/Engine/Private/KismetStringLibrary.cpp b/Engine/Source/Runtime/Engine/Private/KismetStringLibrary.cpp index f011f54cac92..9a6899987492 100644 --- a/Engine/Source/Runtime/Engine/Private/KismetStringLibrary.cpp +++ b/Engine/Source/Runtime/Engine/Private/KismetStringLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Kismet/KismetStringLibrary.h" diff --git a/Engine/Source/Runtime/Engine/Private/KismetStringTableLibrary.cpp b/Engine/Source/Runtime/Engine/Private/KismetStringTableLibrary.cpp index 3dcf39f90155..267be4033159 100644 --- a/Engine/Source/Runtime/Engine/Private/KismetStringTableLibrary.cpp +++ b/Engine/Source/Runtime/Engine/Private/KismetStringTableLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Kismet/KismetStringTableLibrary.h" #include "Internationalization/StringTableCore.h" diff --git a/Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp b/Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp index fa56537029ae..4bcd178b236b 100644 --- a/Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp +++ b/Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Kismet/KismetSystemLibrary.h" #include "HAL/IConsoleManager.h" @@ -1131,7 +1131,6 @@ bool UKismetSystemLibrary::SphereOverlapComponents(UObject* WorldContextObject, FCollisionQueryParams Params(SCENE_QUERY_STAT(SphereOverlapComponents), false); Params.AddIgnoredActors(ActorsToIgnore); - Params.bTraceAsyncScene = true; TArray Overlaps; FCollisionObjectQueryParams ObjectParams; @@ -1184,7 +1183,6 @@ bool UKismetSystemLibrary::BoxOverlapComponents(UObject* WorldContextObject, con OutComponents.Empty(); FCollisionQueryParams Params(SCENE_QUERY_STAT(BoxOverlapComponents), false); - Params.bTraceAsyncScene = true; Params.AddIgnoredActors(ActorsToIgnore); TArray Overlaps; @@ -1237,7 +1235,6 @@ bool UKismetSystemLibrary::CapsuleOverlapComponents(UObject* WorldContextObject, OutComponents.Empty(); FCollisionQueryParams Params(SCENE_QUERY_STAT(CapsuleOverlapComponents), false); - Params.bTraceAsyncScene = true; Params.AddIgnoredActors(ActorsToIgnore); TArray Overlaps; @@ -1292,7 +1289,6 @@ bool UKismetSystemLibrary::ComponentOverlapComponents(UPrimitiveComponent* Compo if(Component != nullptr) { FComponentQueryParams Params(SCENE_QUERY_STAT(ComponentOverlapComponents)); - Params.bTraceAsyncScene = true; Params.AddIgnoredActors(ActorsToIgnore); TArray Overlaps; diff --git a/Engine/Source/Runtime/Engine/Private/KismetTextLibrary.cpp b/Engine/Source/Runtime/Engine/Private/KismetTextLibrary.cpp index 067b0dd49896..6efbd36cc464 100644 --- a/Engine/Source/Runtime/Engine/Private/KismetTextLibrary.cpp +++ b/Engine/Source/Runtime/Engine/Private/KismetTextLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Kismet/KismetTextLibrary.h" #include "Internationalization/TextFormatter.h" diff --git a/Engine/Source/Runtime/Engine/Private/KismetTraceUtils.cpp b/Engine/Source/Runtime/Engine/Private/KismetTraceUtils.cpp index 716964c24d37..bf685542f38e 100644 --- a/Engine/Source/Runtime/Engine/Private/KismetTraceUtils.cpp +++ b/Engine/Source/Runtime/Engine/Private/KismetTraceUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "KismetTraceUtils.h" #include "GameFramework/Actor.h" @@ -13,7 +13,6 @@ FCollisionQueryParams ConfigureCollisionParams(FName TraceTag, bool bTraceComple FCollisionQueryParams Params(TraceTag, SCENE_QUERY_STAT_ONLY(KismetTraceUtils), bTraceComplex); Params.bReturnPhysicalMaterial = true; Params.bReturnFaceIndex = !UPhysicsSettings::Get()->bSuppressFaceRemapTable; // Ask for face index, as long as we didn't disable globally - Params.bTraceAsyncScene = true; Params.AddIgnoredActors(ActorsToIgnore); if (bIgnoreSelf) { diff --git a/Engine/Source/Runtime/Engine/Private/KismetTraceUtils.h b/Engine/Source/Runtime/Engine/Private/KismetTraceUtils.h index 12f1b156fc70..c0edb7a8efef 100644 --- a/Engine/Source/Runtime/Engine/Private/KismetTraceUtils.h +++ b/Engine/Source/Runtime/Engine/Private/KismetTraceUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. diff --git a/Engine/Source/Runtime/Engine/Private/LODActor.cpp b/Engine/Source/Runtime/Engine/Private/LODActor.cpp index 91c1b6f024b7..41f97e356c50 100644 --- a/Engine/Source/Runtime/Engine/Private/LODActor.cpp +++ b/Engine/Source/Runtime/Engine/Private/LODActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LODActorBase.cpp: Static mesh actor base class implementation. diff --git a/Engine/Source/Runtime/Engine/Private/LatentActionManager.cpp b/Engine/Source/Runtime/Engine/Private/LatentActionManager.cpp index 3578c03d16e3..47b8f42788f0 100644 --- a/Engine/Source/Runtime/Engine/Private/LatentActionManager.cpp +++ b/Engine/Source/Runtime/Engine/Private/LatentActionManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/LatentActionManager.h" #include "UObject/Class.h" diff --git a/Engine/Source/Runtime/Engine/Private/Layers/Layer.cpp b/Engine/Source/Runtime/Engine/Private/Layers/Layer.cpp index 34bd3e230ab4..6eff6f4785cc 100644 --- a/Engine/Source/Runtime/Engine/Private/Layers/Layer.cpp +++ b/Engine/Source/Runtime/Engine/Private/Layers/Layer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Layers/Layer.h" ULayer::ULayer(const FObjectInitializer& ObjectInitializer) diff --git a/Engine/Source/Runtime/Engine/Private/LegacyScreenPercentageDriver.cpp b/Engine/Source/Runtime/Engine/Private/LegacyScreenPercentageDriver.cpp index b499d4a18064..1055f2875f53 100644 --- a/Engine/Source/Runtime/Engine/Private/LegacyScreenPercentageDriver.cpp +++ b/Engine/Source/Runtime/Engine/Private/LegacyScreenPercentageDriver.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Renderer.cpp: Renderer module implementation. diff --git a/Engine/Source/Runtime/Engine/Private/Level.cpp b/Engine/Source/Runtime/Engine/Private/Level.cpp index 0f2a1eb7e097..7841a401e714 100644 --- a/Engine/Source/Runtime/Engine/Private/Level.cpp +++ b/Engine/Source/Runtime/Engine/Private/Level.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Level.cpp: Level-related functions diff --git a/Engine/Source/Runtime/Engine/Private/LevelActor.cpp b/Engine/Source/Runtime/Engine/Private/LevelActor.cpp index 5bfea1c5f258..671ca2380345 100644 --- a/Engine/Source/Runtime/Engine/Private/LevelActor.cpp +++ b/Engine/Source/Runtime/Engine/Private/LevelActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Private/LevelActorContainer.cpp b/Engine/Source/Runtime/Engine/Private/LevelActorContainer.cpp index 413726ac4c34..6764b039f133 100644 --- a/Engine/Source/Runtime/Engine/Private/LevelActorContainer.cpp +++ b/Engine/Source/Runtime/Engine/Private/LevelActorContainer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Level.cpp: Level-related functions diff --git a/Engine/Source/Runtime/Engine/Private/LevelBounds.cpp b/Engine/Source/Runtime/Engine/Private/LevelBounds.cpp index 6b20f2cbf52f..4634b94fa6a4 100644 --- a/Engine/Source/Runtime/Engine/Private/LevelBounds.cpp +++ b/Engine/Source/Runtime/Engine/Private/LevelBounds.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/LevelBounds.h" #include "Engine/CollisionProfile.h" diff --git a/Engine/Source/Runtime/Engine/Private/LevelScriptActor.cpp b/Engine/Source/Runtime/Engine/Private/LevelScriptActor.cpp index ca4a916be4bd..f9ace45ee936 100644 --- a/Engine/Source/Runtime/Engine/Private/LevelScriptActor.cpp +++ b/Engine/Source/Runtime/Engine/Private/LevelScriptActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/LevelScriptActor.h" diff --git a/Engine/Source/Runtime/Engine/Private/LevelScriptBlueprint.cpp b/Engine/Source/Runtime/Engine/Private/LevelScriptBlueprint.cpp index 6e0f99ab9dae..e785beff0a26 100644 --- a/Engine/Source/Runtime/Engine/Private/LevelScriptBlueprint.cpp +++ b/Engine/Source/Runtime/Engine/Private/LevelScriptBlueprint.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/LevelScriptBlueprint.h" #include "Misc/PackageName.h" diff --git a/Engine/Source/Runtime/Engine/Private/LevelStreaming.cpp b/Engine/Source/Runtime/Engine/Private/LevelStreaming.cpp index c446b4c27ebd..f4c1fbb7ae50 100644 --- a/Engine/Source/Runtime/Engine/Private/LevelStreaming.cpp +++ b/Engine/Source/Runtime/Engine/Private/LevelStreaming.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/LevelStreaming.h" #include "ContentStreaming.h" diff --git a/Engine/Source/Runtime/Engine/Private/LevelStreamingVolume.cpp b/Engine/Source/Runtime/Engine/Private/LevelStreamingVolume.cpp index 28e191e86674..99c8f8e9f2be 100644 --- a/Engine/Source/Runtime/Engine/Private/LevelStreamingVolume.cpp +++ b/Engine/Source/Runtime/Engine/Private/LevelStreamingVolume.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/LevelStreamingVolume.h" #include "Engine/CollisionProfile.h" diff --git a/Engine/Source/Runtime/Engine/Private/LevelTick.cpp b/Engine/Source/Runtime/Engine/Private/LevelTick.cpp index 922eaf27dcb8..1f6aaea0ae68 100644 --- a/Engine/Source/Runtime/Engine/Private/LevelTick.cpp +++ b/Engine/Source/Runtime/Engine/Private/LevelTick.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LevelTick.cpp: Level timer tick function @@ -42,7 +42,7 @@ #include "TimerManager.h" #include "Camera/CameraPhotography.h" #include "HAL/LowLevelMemTracker.h" -#if WITH_APEIRON +#if WITH_CHAOS #include "PhysicsEngine/CollisionAnalyzerCapture.h" #endif diff --git a/Engine/Source/Runtime/Engine/Private/LevelUtils.cpp b/Engine/Source/Runtime/Engine/Private/LevelUtils.cpp index 5951cf94441d..71569ad2fa54 100644 --- a/Engine/Source/Runtime/Engine/Private/LevelUtils.cpp +++ b/Engine/Source/Runtime/Engine/Private/LevelUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelUtils.h" diff --git a/Engine/Source/Runtime/Engine/Private/Light.cpp b/Engine/Source/Runtime/Engine/Private/Light.cpp index ee9c442718a3..9861a90999b2 100644 --- a/Engine/Source/Runtime/Engine/Private/Light.cpp +++ b/Engine/Source/Runtime/Engine/Private/Light.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/Light.h" diff --git a/Engine/Source/Runtime/Engine/Private/LightMap.cpp b/Engine/Source/Runtime/Engine/Private/LightMap.cpp index 9b670d6c04f8..cb7493928a71 100644 --- a/Engine/Source/Runtime/Engine/Private/LightMap.cpp +++ b/Engine/Source/Runtime/Engine/Private/LightMap.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LightMap.cpp: Light-map implementation. diff --git a/Engine/Source/Runtime/Engine/Private/LightmappedSurfaceCollection.cpp b/Engine/Source/Runtime/Engine/Private/LightmappedSurfaceCollection.cpp index 4329affde980..e094f513da32 100644 --- a/Engine/Source/Runtime/Engine/Private/LightmappedSurfaceCollection.cpp +++ b/Engine/Source/Runtime/Engine/Private/LightmappedSurfaceCollection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Lightmass/LightmappedSurfaceCollection.h" ULightmappedSurfaceCollection::ULightmappedSurfaceCollection(const FObjectInitializer& ObjectInitializer) diff --git a/Engine/Source/Runtime/Engine/Private/LightmassCharacterIndirectDetailVolume.cpp b/Engine/Source/Runtime/Engine/Private/LightmassCharacterIndirectDetailVolume.cpp index 681a6d6e7f75..188810990ad3 100644 --- a/Engine/Source/Runtime/Engine/Private/LightmassCharacterIndirectDetailVolume.cpp +++ b/Engine/Source/Runtime/Engine/Private/LightmassCharacterIndirectDetailVolume.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Lightmass/LightmassCharacterIndirectDetailVolume.h" #include "Engine/CollisionProfile.h" diff --git a/Engine/Source/Runtime/Engine/Private/LightmassImportanceVolume.cpp b/Engine/Source/Runtime/Engine/Private/LightmassImportanceVolume.cpp index a691d1632fbe..ad1cc83b6431 100644 --- a/Engine/Source/Runtime/Engine/Private/LightmassImportanceVolume.cpp +++ b/Engine/Source/Runtime/Engine/Private/LightmassImportanceVolume.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Lightmass/LightmassImportanceVolume.h" #include "Engine/CollisionProfile.h" diff --git a/Engine/Source/Runtime/Engine/Private/LightmassPrimitiveSettingsObject.cpp b/Engine/Source/Runtime/Engine/Private/LightmassPrimitiveSettingsObject.cpp index db9a9d5447d1..1a0515f874ef 100644 --- a/Engine/Source/Runtime/Engine/Private/LightmassPrimitiveSettingsObject.cpp +++ b/Engine/Source/Runtime/Engine/Private/LightmassPrimitiveSettingsObject.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Lightmass/LightmassPrimitiveSettingsObject.h" diff --git a/Engine/Source/Runtime/Engine/Private/LocalMessage.cpp b/Engine/Source/Runtime/Engine/Private/LocalMessage.cpp index abdb170aaa5d..767a65b57afa 100644 --- a/Engine/Source/Runtime/Engine/Private/LocalMessage.cpp +++ b/Engine/Source/Runtime/Engine/Private/LocalMessage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/LocalMessage.h" diff --git a/Engine/Source/Runtime/Engine/Private/LocalPlayer.cpp b/Engine/Source/Runtime/Engine/Private/LocalPlayer.cpp index 63e956b0fd6b..53699c23caa5 100644 --- a/Engine/Source/Runtime/Engine/Private/LocalPlayer.cpp +++ b/Engine/Source/Runtime/Engine/Private/LocalPlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/LocalPlayer.h" #include "Misc/FileHelper.h" diff --git a/Engine/Source/Runtime/Engine/Private/LocalVertexFactory.cpp b/Engine/Source/Runtime/Engine/Private/LocalVertexFactory.cpp index 3f816ef41bac..961a6975a6ec 100644 --- a/Engine/Source/Runtime/Engine/Private/LocalVertexFactory.cpp +++ b/Engine/Source/Runtime/Engine/Private/LocalVertexFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LocalVertexFactory.cpp: Local vertex factory implementation diff --git a/Engine/Source/Runtime/Engine/Private/MallocProfilerEx.cpp b/Engine/Source/Runtime/Engine/Private/MallocProfilerEx.cpp index 53db6051ea37..7330887b46e0 100644 --- a/Engine/Source/Runtime/Engine/Private/MallocProfilerEx.cpp +++ b/Engine/Source/Runtime/Engine/Private/MallocProfilerEx.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MallocProfilerEx.cpp: Extended memory profiling support. diff --git a/Engine/Source/Runtime/Engine/Private/MapBuildData.cpp b/Engine/Source/Runtime/Engine/Private/MapBuildData.cpp index 4debeaade5ee..dddb2d4d1960 100644 --- a/Engine/Source/Runtime/Engine/Private/MapBuildData.cpp +++ b/Engine/Source/Runtime/Engine/Private/MapBuildData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MapBuildData.cpp diff --git a/Engine/Source/Runtime/Engine/Private/Materials/HLSLMaterialTranslator.h b/Engine/Source/Runtime/Engine/Private/Materials/HLSLMaterialTranslator.h index 7d7aff5a55b9..0298c38ad367 100644 --- a/Engine/Source/Runtime/Engine/Private/Materials/HLSLMaterialTranslator.h +++ b/Engine/Source/Runtime/Engine/Private/Materials/HLSLMaterialTranslator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HLSLMaterialTranslator.h: Translates material expressions into HLSL code. =============================================================================*/ diff --git a/Engine/Source/Runtime/Engine/Private/Materials/Material.cpp b/Engine/Source/Runtime/Engine/Private/Materials/Material.cpp index c87542f7cadb..e9758c95b8c0 100644 --- a/Engine/Source/Runtime/Engine/Private/Materials/Material.cpp +++ b/Engine/Source/Runtime/Engine/Private/Materials/Material.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnMaterial.cpp: Shader implementation. diff --git a/Engine/Source/Runtime/Engine/Private/Materials/MaterialExpressions.cpp b/Engine/Source/Runtime/Engine/Private/Materials/MaterialExpressions.cpp index 17fb688f5562..52840c590d8f 100644 --- a/Engine/Source/Runtime/Engine/Private/Materials/MaterialExpressions.cpp +++ b/Engine/Source/Runtime/Engine/Private/Materials/MaterialExpressions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MaterialExpressions.cpp - Material expressions implementation. diff --git a/Engine/Source/Runtime/Engine/Private/Materials/MaterialInstance.cpp b/Engine/Source/Runtime/Engine/Private/Materials/MaterialInstance.cpp index ef57a42bfe79..15da893f1eb9 100644 --- a/Engine/Source/Runtime/Engine/Private/Materials/MaterialInstance.cpp +++ b/Engine/Source/Runtime/Engine/Private/Materials/MaterialInstance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Materials/MaterialInstance.h" #include "Stats/StatsMisc.h" diff --git a/Engine/Source/Runtime/Engine/Private/Materials/MaterialInstanceConstant.cpp b/Engine/Source/Runtime/Engine/Private/Materials/MaterialInstanceConstant.cpp index 85f35a5a6bd8..32603756f969 100644 --- a/Engine/Source/Runtime/Engine/Private/Materials/MaterialInstanceConstant.cpp +++ b/Engine/Source/Runtime/Engine/Private/Materials/MaterialInstanceConstant.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MaterialInstanceConstant.cpp: MaterialInstanceConstant implementation. diff --git a/Engine/Source/Runtime/Engine/Private/Materials/MaterialInstanceDynamic.cpp b/Engine/Source/Runtime/Engine/Private/Materials/MaterialInstanceDynamic.cpp index 90d0f2ee691b..78bb4d109f5d 100644 --- a/Engine/Source/Runtime/Engine/Private/Materials/MaterialInstanceDynamic.cpp +++ b/Engine/Source/Runtime/Engine/Private/Materials/MaterialInstanceDynamic.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== MaterialInstanceDynamic.cpp: MaterialInstanceDynamic implementation. diff --git a/Engine/Source/Runtime/Engine/Private/Materials/MaterialInstanceSupport.h b/Engine/Source/Runtime/Engine/Private/Materials/MaterialInstanceSupport.h index 3e2792c836ab..b0ef90369d88 100644 --- a/Engine/Source/Runtime/Engine/Private/Materials/MaterialInstanceSupport.h +++ b/Engine/Source/Runtime/Engine/Private/Materials/MaterialInstanceSupport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MaterialInstance.h: MaterialInstance definitions. diff --git a/Engine/Source/Runtime/Engine/Private/Materials/MaterialInterface.cpp b/Engine/Source/Runtime/Engine/Private/Materials/MaterialInterface.cpp index 4ad7709c2d50..b665d88b25d5 100644 --- a/Engine/Source/Runtime/Engine/Private/Materials/MaterialInterface.cpp +++ b/Engine/Source/Runtime/Engine/Private/Materials/MaterialInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MaterialInterface.cpp: UMaterialInterface implementation. diff --git a/Engine/Source/Runtime/Engine/Private/Materials/MaterialShader.cpp b/Engine/Source/Runtime/Engine/Private/Materials/MaterialShader.cpp index f5a7bc9193b6..7b6c4bbcd6f6 100644 --- a/Engine/Source/Runtime/Engine/Private/Materials/MaterialShader.cpp +++ b/Engine/Source/Runtime/Engine/Private/Materials/MaterialShader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialShader.h" #include "Stats/StatsMisc.h" diff --git a/Engine/Source/Runtime/Engine/Private/Materials/MaterialShared.cpp b/Engine/Source/Runtime/Engine/Private/Materials/MaterialShared.cpp index 9d37cacd864d..99613ea42ed8 100644 --- a/Engine/Source/Runtime/Engine/Private/Materials/MaterialShared.cpp +++ b/Engine/Source/Runtime/Engine/Private/Materials/MaterialShared.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MaterialShared.cpp: Shared material implementation. diff --git a/Engine/Source/Runtime/Engine/Private/Materials/MaterialUniformExpressions.cpp b/Engine/Source/Runtime/Engine/Private/Materials/MaterialUniformExpressions.cpp index a26f302557fc..5e5579e842fb 100644 --- a/Engine/Source/Runtime/Engine/Private/Materials/MaterialUniformExpressions.cpp +++ b/Engine/Source/Runtime/Engine/Private/Materials/MaterialUniformExpressions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MaterialShared.cpp: Shared material implementation. diff --git a/Engine/Source/Runtime/Engine/Private/Materials/MaterialUniformExpressions.h b/Engine/Source/Runtime/Engine/Private/Materials/MaterialUniformExpressions.h index 9c0c71f24f46..9405ecb6a097 100644 --- a/Engine/Source/Runtime/Engine/Private/Materials/MaterialUniformExpressions.h +++ b/Engine/Source/Runtime/Engine/Private/Materials/MaterialUniformExpressions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UniformExpressions.h: Uniform expression definitions. =============================================================================*/ diff --git a/Engine/Source/Runtime/Engine/Private/Materials/MeshMaterialShader.cpp b/Engine/Source/Runtime/Engine/Private/Materials/MeshMaterialShader.cpp index beb5e21f666d..ad7e1bc314f2 100644 --- a/Engine/Source/Runtime/Engine/Private/Materials/MeshMaterialShader.cpp +++ b/Engine/Source/Runtime/Engine/Private/Materials/MeshMaterialShader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MeshMaterialShader.cpp: Mesh material shader implementation. diff --git a/Engine/Source/Runtime/Engine/Private/Materials/ParameterCollection.cpp b/Engine/Source/Runtime/Engine/Private/Materials/ParameterCollection.cpp index 6328d59bd741..a961c228125f 100644 --- a/Engine/Source/Runtime/Engine/Private/Materials/ParameterCollection.cpp +++ b/Engine/Source/Runtime/Engine/Private/Materials/ParameterCollection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ParameterCollection.h" #include "UObject/UObjectHash.h" diff --git a/Engine/Source/Runtime/Engine/Private/MatineeAnimInterface.cpp b/Engine/Source/Runtime/Engine/Private/MatineeAnimInterface.cpp index b908981abf72..36a2b9cecb9d 100644 --- a/Engine/Source/Runtime/Engine/Private/MatineeAnimInterface.cpp +++ b/Engine/Source/Runtime/Engine/Private/MatineeAnimInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Matinee/MatineeAnimInterface.h" diff --git a/Engine/Source/Runtime/Engine/Private/MatineeDelegates.cpp b/Engine/Source/Runtime/Engine/Private/MatineeDelegates.cpp index ff7b298af422..df4c9c95dd95 100644 --- a/Engine/Source/Runtime/Engine/Private/MatineeDelegates.cpp +++ b/Engine/Source/Runtime/Engine/Private/MatineeDelegates.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MatineeDelegates.h" diff --git a/Engine/Source/Runtime/Engine/Private/MatineeInterface.cpp b/Engine/Source/Runtime/Engine/Private/MatineeInterface.cpp index b29aa75828f1..171bd5bd2bbe 100644 --- a/Engine/Source/Runtime/Engine/Private/MatineeInterface.cpp +++ b/Engine/Source/Runtime/Engine/Private/MatineeInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Matinee/MatineeInterface.h" diff --git a/Engine/Source/Runtime/Engine/Private/MatineeUtils.cpp b/Engine/Source/Runtime/Engine/Private/MatineeUtils.cpp index 09be2e8754d6..46b2950e5f36 100644 --- a/Engine/Source/Runtime/Engine/Private/MatineeUtils.cpp +++ b/Engine/Source/Runtime/Engine/Private/MatineeUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MatineeUtils.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Runtime/Engine/Private/MemberReference.cpp b/Engine/Source/Runtime/Engine/Private/MemberReference.cpp index 2a27440b0f91..f831ef1cd1d8 100644 --- a/Engine/Source/Runtime/Engine/Private/MemberReference.cpp +++ b/Engine/Source/Runtime/Engine/Private/MemberReference.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/MemberReference.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Runtime/Engine/Private/MeshMergeCullingVolume.cpp b/Engine/Source/Runtime/Engine/Private/MeshMergeCullingVolume.cpp index 5bed34c32b5f..13456138d474 100644 --- a/Engine/Source/Runtime/Engine/Private/MeshMergeCullingVolume.cpp +++ b/Engine/Source/Runtime/Engine/Private/MeshMergeCullingVolume.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/MeshMergeCullingVolume.h" diff --git a/Engine/Source/Runtime/Engine/Private/MeshParticleVertexFactory.cpp b/Engine/Source/Runtime/Engine/Private/MeshParticleVertexFactory.cpp index a7ede243545d..23c236b8d141 100644 --- a/Engine/Source/Runtime/Engine/Private/MeshParticleVertexFactory.cpp +++ b/Engine/Source/Runtime/Engine/Private/MeshParticleVertexFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MeshParticleVertexFactory.cpp: Mesh particle vertex factory implementation diff --git a/Engine/Source/Runtime/Engine/Private/MeshSimplificationSettings.cpp b/Engine/Source/Runtime/Engine/Private/MeshSimplificationSettings.cpp index 0f33ec9dc7af..227b52e8739d 100644 --- a/Engine/Source/Runtime/Engine/Private/MeshSimplificationSettings.cpp +++ b/Engine/Source/Runtime/Engine/Private/MeshSimplificationSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/MeshSimplificationSettings.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Runtime/Engine/Private/MeshVertexPainter/MeshVertexPainter.cpp b/Engine/Source/Runtime/Engine/Private/MeshVertexPainter/MeshVertexPainter.cpp index b1018bf0d1d6..398d25b9979d 100644 --- a/Engine/Source/Runtime/Engine/Private/MeshVertexPainter/MeshVertexPainter.cpp +++ b/Engine/Source/Runtime/Engine/Private/MeshVertexPainter/MeshVertexPainter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshVertexPainter/MeshVertexPainter.h" #include "Components.h" diff --git a/Engine/Source/Runtime/Engine/Private/MeshVertexPainter/MeshVertexPainterKismetLibrary.cpp b/Engine/Source/Runtime/Engine/Private/MeshVertexPainter/MeshVertexPainterKismetLibrary.cpp index 3c7fba121dc5..0478a4007a67 100644 --- a/Engine/Source/Runtime/Engine/Private/MeshVertexPainter/MeshVertexPainterKismetLibrary.cpp +++ b/Engine/Source/Runtime/Engine/Private/MeshVertexPainter/MeshVertexPainterKismetLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshVertexPainter/MeshVertexPainterKismetLibrary.h" #include "MeshVertexPainter/MeshVertexPainter.h" diff --git a/Engine/Source/Runtime/Engine/Private/Model.cpp b/Engine/Source/Runtime/Engine/Private/Model.cpp index d7ae0da4e892..086b51ca4cd7 100644 --- a/Engine/Source/Runtime/Engine/Private/Model.cpp +++ b/Engine/Source/Runtime/Engine/Private/Model.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Model.cpp: Unreal model functions diff --git a/Engine/Source/Runtime/Engine/Private/ModelCollision.cpp b/Engine/Source/Runtime/Engine/Private/ModelCollision.cpp index 18bb70e76a1c..4baf96d7db44 100644 --- a/Engine/Source/Runtime/Engine/Private/ModelCollision.cpp +++ b/Engine/Source/Runtime/Engine/Private/ModelCollision.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ModelCollision.cpp: Simple physics and occlusion testing for editor diff --git a/Engine/Source/Runtime/Engine/Private/ModelLight.cpp b/Engine/Source/Runtime/Engine/Private/ModelLight.cpp index 79b7671e073e..33ff1cb71092 100644 --- a/Engine/Source/Runtime/Engine/Private/ModelLight.cpp +++ b/Engine/Source/Runtime/Engine/Private/ModelLight.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ModelLight.cpp: Unreal model lighting. diff --git a/Engine/Source/Runtime/Engine/Private/ModelRender.cpp b/Engine/Source/Runtime/Engine/Private/ModelRender.cpp index cb1f14a55c11..97cc1dc9c641 100644 --- a/Engine/Source/Runtime/Engine/Private/ModelRender.cpp +++ b/Engine/Source/Runtime/Engine/Private/ModelRender.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ModelRender.cpp: Unreal model rendering diff --git a/Engine/Source/Runtime/Engine/Private/MorphMesh.cpp b/Engine/Source/Runtime/Engine/Private/MorphMesh.cpp index 869d50a0e5d7..98b7446bcc9e 100644 --- a/Engine/Source/Runtime/Engine/Private/MorphMesh.cpp +++ b/Engine/Source/Runtime/Engine/Private/MorphMesh.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MorphMesh.cpp: Unreal morph target mesh and blending implementation. diff --git a/Engine/Source/Runtime/Engine/Private/MorphTools.cpp b/Engine/Source/Runtime/Engine/Private/MorphTools.cpp index 21e971aaeccc..7ee1e00e8435 100644 --- a/Engine/Source/Runtime/Engine/Private/MorphTools.cpp +++ b/Engine/Source/Runtime/Engine/Private/MorphTools.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MorphTools.cpp: Morph target creation helper classes. diff --git a/Engine/Source/Runtime/Engine/Private/NavigationObjectBase.cpp b/Engine/Source/Runtime/Engine/Private/NavigationObjectBase.cpp index 3d65b36767d9..92eee04e52a4 100644 --- a/Engine/Source/Runtime/Engine/Private/NavigationObjectBase.cpp +++ b/Engine/Source/Runtime/Engine/Private/NavigationObjectBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/NavigationObjectBase.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Runtime/Engine/Private/NetConnection.cpp b/Engine/Source/Runtime/Engine/Private/NetConnection.cpp index f518d376a363..6dfb044a9244 100644 --- a/Engine/Source/Runtime/Engine/Private/NetConnection.cpp +++ b/Engine/Source/Runtime/Engine/Private/NetConnection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= NetConnection.cpp: Unreal connection base class. diff --git a/Engine/Source/Runtime/Engine/Private/NetworkDelegates.cpp b/Engine/Source/Runtime/Engine/Private/NetworkDelegates.cpp index 59cd24464dd3..7ac1686e24da 100644 --- a/Engine/Source/Runtime/Engine/Private/NetworkDelegates.cpp +++ b/Engine/Source/Runtime/Engine/Private/NetworkDelegates.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/NetworkDelegates.h" diff --git a/Engine/Source/Runtime/Engine/Private/NetworkDriver.cpp b/Engine/Source/Runtime/Engine/Private/NetworkDriver.cpp index 9b61f66d7094..51d413a4b35c 100644 --- a/Engine/Source/Runtime/Engine/Private/NetworkDriver.cpp +++ b/Engine/Source/Runtime/Engine/Private/NetworkDriver.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= NetworkDriver.cpp: Unreal network driver base class. diff --git a/Engine/Source/Runtime/Engine/Private/NetworkObjectList.cpp b/Engine/Source/Runtime/Engine/Private/NetworkObjectList.cpp index 50fed3beb18b..3ee01de7b049 100644 --- a/Engine/Source/Runtime/Engine/Private/NetworkObjectList.cpp +++ b/Engine/Source/Runtime/Engine/Private/NetworkObjectList.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/NetworkObjectList.h" #include "Engine/Engine.h" diff --git a/Engine/Source/Runtime/Engine/Private/NetworkPrediction.cpp b/Engine/Source/Runtime/Engine/Private/NetworkPrediction.cpp index 25f66913b7b4..39f7555ec195 100644 --- a/Engine/Source/Runtime/Engine/Private/NetworkPrediction.cpp +++ b/Engine/Source/Runtime/Engine/Private/NetworkPrediction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Interfaces/NetworkPredictionInterface.h" diff --git a/Engine/Source/Runtime/Engine/Private/NetworkProfiler.cpp b/Engine/Source/Runtime/Engine/Private/NetworkProfiler.cpp index 474b816d46d9..6270f4c0e610 100644 --- a/Engine/Source/Runtime/Engine/Private/NetworkProfiler.cpp +++ b/Engine/Source/Runtime/Engine/Private/NetworkProfiler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= NetworkProfiler.cpp: server network profiling support. diff --git a/Engine/Source/Runtime/Engine/Private/NetworkSettings.cpp b/Engine/Source/Runtime/Engine/Private/NetworkSettings.cpp index 1cf61f0c2842..1b76e2fa93eb 100644 --- a/Engine/Source/Runtime/Engine/Private/NetworkSettings.cpp +++ b/Engine/Source/Runtime/Engine/Private/NetworkSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/NetworkSettings.h" #include "HAL/IConsoleManager.h" diff --git a/Engine/Source/Runtime/Engine/Private/Note.cpp b/Engine/Source/Runtime/Engine/Private/Note.cpp index a29b82af0778..5421c2ba6c52 100644 --- a/Engine/Source/Runtime/Engine/Private/Note.cpp +++ b/Engine/Source/Runtime/Engine/Private/Note.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/Note.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Runtime/Engine/Private/ObjectEditorUtils.cpp b/Engine/Source/Runtime/Engine/Private/ObjectEditorUtils.cpp index c67ea886b191..aa4ace8f036e 100644 --- a/Engine/Source/Runtime/Engine/Private/ObjectEditorUtils.cpp +++ b/Engine/Source/Runtime/Engine/Private/ObjectEditorUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ObjectEditorUtils.h" #include "UObject/Package.h" diff --git a/Engine/Source/Runtime/Engine/Private/ObjectLibrary.cpp b/Engine/Source/Runtime/Engine/Private/ObjectLibrary.cpp index a467fb6460a1..fd18b8122983 100644 --- a/Engine/Source/Runtime/Engine/Private/ObjectLibrary.cpp +++ b/Engine/Source/Runtime/Engine/Private/ObjectLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/ObjectLibrary.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/Engine/Private/ObjectReferencer.cpp b/Engine/Source/Runtime/Engine/Private/ObjectReferencer.cpp index b96342df439a..02a28d168e0d 100644 --- a/Engine/Source/Runtime/Engine/Private/ObjectReferencer.cpp +++ b/Engine/Source/Runtime/Engine/Private/ObjectReferencer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/ObjectReferencer.h" diff --git a/Engine/Source/Runtime/Engine/Private/OnlineBlueprintCallProxyBase.cpp b/Engine/Source/Runtime/Engine/Private/OnlineBlueprintCallProxyBase.cpp index aee010c6f94f..b6426b6156a5 100644 --- a/Engine/Source/Runtime/Engine/Private/OnlineBlueprintCallProxyBase.cpp +++ b/Engine/Source/Runtime/Engine/Private/OnlineBlueprintCallProxyBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Net/OnlineBlueprintCallProxyBase.h" diff --git a/Engine/Source/Runtime/Engine/Private/OnlineEngineInterface.cpp b/Engine/Source/Runtime/Engine/Private/OnlineEngineInterface.cpp index a95ddd242d32..3dc423e01cdd 100644 --- a/Engine/Source/Runtime/Engine/Private/OnlineEngineInterface.cpp +++ b/Engine/Source/Runtime/Engine/Private/OnlineEngineInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Net/OnlineEngineInterface.h" #include "UObject/Package.h" diff --git a/Engine/Source/Runtime/Engine/Private/OnlineReplStructs.cpp b/Engine/Source/Runtime/Engine/Private/OnlineReplStructs.cpp index 7e85d5d99aae..6efb96f65ec3 100644 --- a/Engine/Source/Runtime/Engine/Private/OnlineReplStructs.cpp +++ b/Engine/Source/Runtime/Engine/Private/OnlineReplStructs.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OnlineReplStructs.cpp: Unreal networking serialization helpers diff --git a/Engine/Source/Runtime/Engine/Private/OnlineSession.cpp b/Engine/Source/Runtime/Engine/Private/OnlineSession.cpp index b9560e37c097..fcfbb866fdf0 100644 --- a/Engine/Source/Runtime/Engine/Private/OnlineSession.cpp +++ b/Engine/Source/Runtime/Engine/Private/OnlineSession.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OnlineSession.cpp: Online session related implementations diff --git a/Engine/Source/Runtime/Engine/Private/OpusAudioInfo.cpp b/Engine/Source/Runtime/Engine/Private/OpusAudioInfo.cpp index 02fd787a0c4f..a1a4598c4b60 100644 --- a/Engine/Source/Runtime/Engine/Private/OpusAudioInfo.cpp +++ b/Engine/Source/Runtime/Engine/Private/OpusAudioInfo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OpusAudioInfo.h" diff --git a/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp b/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp index f454f1bb59ee..0fd81e265c52 100644 --- a/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp +++ b/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/PackageMapClient.h" #include "HAL/IConsoleManager.h" diff --git a/Engine/Source/Runtime/Engine/Private/PacketHandlers/EngineHandlerComponentFactory.cpp b/Engine/Source/Runtime/Engine/Private/PacketHandlers/EngineHandlerComponentFactory.cpp index 0b1bcc303586..d99f0987e50e 100644 --- a/Engine/Source/Runtime/Engine/Private/PacketHandlers/EngineHandlerComponentFactory.cpp +++ b/Engine/Source/Runtime/Engine/Private/PacketHandlers/EngineHandlerComponentFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PacketHandlers/EngineHandlerComponentFactory.h" #include "PacketHandlers/StatelessConnectHandlerComponent.h" diff --git a/Engine/Source/Runtime/Engine/Private/PacketHandlers/StatelessConnectHandlerComponent.cpp b/Engine/Source/Runtime/Engine/Private/PacketHandlers/StatelessConnectHandlerComponent.cpp index b88469962ce7..fb44f46ff12a 100644 --- a/Engine/Source/Runtime/Engine/Private/PacketHandlers/StatelessConnectHandlerComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/PacketHandlers/StatelessConnectHandlerComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PacketHandlers/StatelessConnectHandlerComponent.h" #include "Stats/Stats.h" diff --git a/Engine/Source/Runtime/Engine/Private/PainCausingVolume.cpp b/Engine/Source/Runtime/Engine/Private/PainCausingVolume.cpp index 10962da6784f..ec28bbe3aef0 100644 --- a/Engine/Source/Runtime/Engine/Private/PainCausingVolume.cpp +++ b/Engine/Source/Runtime/Engine/Private/PainCausingVolume.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/PainCausingVolume.h" #include "TimerManager.h" diff --git a/Engine/Source/Runtime/Engine/Private/Particles/Emitter.cpp b/Engine/Source/Runtime/Engine/Private/Particles/Emitter.cpp index 9df07ffe4466..32200962eee7 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/Emitter.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/Emitter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Particles/Emitter.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Runtime/Engine/Private/Particles/FXSystem.cpp b/Engine/Source/Runtime/Engine/Private/Particles/FXSystem.cpp index 744a975e8fd3..82f182305294 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/FXSystem.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/FXSystem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= FXSystem.cpp: Implementation of the effects system. diff --git a/Engine/Source/Runtime/Engine/Private/Particles/FXSystemPrivate.h b/Engine/Source/Runtime/Engine/Private/Particles/FXSystemPrivate.h index c5c097f6afbc..234149539c8e 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/FXSystemPrivate.h +++ b/Engine/Source/Runtime/Engine/Private/Particles/FXSystemPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= FXSystemPrivate.h: Internal effects system interface. diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleBeam2EmitterInstance.cpp b/Engine/Source/Runtime/Engine/Private/Particles/ParticleBeam2EmitterInstance.cpp index 3e4065115f6d..dbaaafc5a592 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleBeam2EmitterInstance.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleBeam2EmitterInstance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= FParticleBeam2EmitterInstance.cpp: diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleBeamModules.cpp b/Engine/Source/Runtime/Engine/Private/Particles/ParticleBeamModules.cpp index e1ce19a97bbe..9f46f31a2b4e 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleBeamModules.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleBeamModules.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleBeamModules.cpp: Particle module implementations for beams. diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleBeamTrailVertexFactory.cpp b/Engine/Source/Runtime/Engine/Private/Particles/ParticleBeamTrailVertexFactory.cpp index 0b71d855f3cb..9598a432eec4 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleBeamTrailVertexFactory.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleBeamTrailVertexFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleBeamTrailVertexFactory.cpp: Particle vertex factory implementation. diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleComponents.cpp b/Engine/Source/Runtime/Engine/Private/Particles/ParticleComponents.cpp index 1afd97aeba05..94cf6dc8ce87 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleComponents.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleComponents.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnParticleComponent.cpp: Particle component implementation. diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleCurveTexture.cpp b/Engine/Source/Runtime/Engine/Private/Particles/ParticleCurveTexture.cpp index de042ecd3b70..7e14cb9238d4 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleCurveTexture.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleCurveTexture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== ParticleCurveTexture.cpp: Texture used to hold particle curves. diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleCurveTexture.h b/Engine/Source/Runtime/Engine/Private/Particles/ParticleCurveTexture.h index 7a1e4970457a..66428f7f9c21 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleCurveTexture.h +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleCurveTexture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== ParticleCurveTexture.h: Texture used to hold particle curves. diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleEmitterInstances.cpp b/Engine/Source/Runtime/Engine/Private/Particles/ParticleEmitterInstances.cpp index dac140d39e2c..e59b3471d3c5 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleEmitterInstances.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleEmitterInstances.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleEmitterInstances.cpp: Particle emitter instance implementations. diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleEventManager.cpp b/Engine/Source/Runtime/Engine/Private/Particles/ParticleEventManager.cpp index 95a391d7f13a..49bf4a3233ed 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleEventManager.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleEventManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Particles/ParticleEventManager.h" diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleGpuSimulation.cpp b/Engine/Source/Runtime/Engine/Private/Particles/ParticleGpuSimulation.cpp index 556218a972b8..1641097ebb65 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleGpuSimulation.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleGpuSimulation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== ParticleGpuSimulation.cpp: Implementation of GPU particle simulation. diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleMemoryStatManager.cpp b/Engine/Source/Runtime/Engine/Private/Particles/ParticleMemoryStatManager.cpp index 1ee5611bdd14..60c69cafd777 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleMemoryStatManager.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleMemoryStatManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleMemoryStatManager.cpp: Particle dynamic data memory manager implementation. diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules.cpp b/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules.cpp index b3ccd40e03b4..a693dd855b85 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleModules.cpp: Particle module implementation. diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Camera.cpp b/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Camera.cpp index f30cecf7cdd3..f913dc2c21e1 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Camera.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Camera.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleModules_Camera.cpp: diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Collision.cpp b/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Collision.cpp index a1c69ef8de31..d23ca7d7db19 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Collision.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Collision.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleModules_Collision.cpp: diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Color.cpp b/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Color.cpp index 7d10de4d70ed..568c3eaf4fc9 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Color.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Color.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleModules_Color.cpp: diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Event.cpp b/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Event.cpp index 126df23424d6..a16a35bbee01 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Event.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Event.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleModules_Event.cpp: Particle event-related module implementations. diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Location.cpp b/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Location.cpp index 7fc27229a506..77efe3057bfd 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Location.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Location.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleModules_Location.cpp: diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Material.cpp b/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Material.cpp index a06258c69214..a0f6dfc6864d 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Material.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Material.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleModules_Material.cpp: diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Orbit.cpp b/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Orbit.cpp index 3cf9065dcdc3..3e4b829d1394 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Orbit.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Orbit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleModules_Orbit.cpp: Orbit particle modules implementation. diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Parameter.cpp b/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Parameter.cpp index 18a57c036cde..3cc78e995c7e 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Parameter.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Parameter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleModules_Parameter.cpp: diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Size.cpp b/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Size.cpp index 7b320df45d4e..0b89b12b1b20 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Size.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Size.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleModules_Size.cpp: diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Spawn.cpp b/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Spawn.cpp index 14254ec811e8..c41022f80bbb 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Spawn.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Spawn.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleModules_Spawn.cpp: Particle spawn-related module implementations. diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_VectorField.cpp b/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_VectorField.cpp index 42c4c8c8810e..7009e7da4948 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_VectorField.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_VectorField.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== ParticleModules_VectorField.cpp: Vector field module implementations. diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Velocity.cpp b/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Velocity.cpp index 2a972ef5bb77..6a94923a6fad 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Velocity.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Velocity.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleModules_Velocity.cpp: diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleResources.cpp b/Engine/Source/Runtime/Engine/Private/Particles/ParticleResources.cpp index efe99942860e..0b6c257a4af8 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleResources.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleResources.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleResources.cpp: Implementation of global particle resources. diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleSimulationGPU.h b/Engine/Source/Runtime/Engine/Private/Particles/ParticleSimulationGPU.h index 2ea16de59ffd..d611fd031d3f 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleSimulationGPU.h +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleSimulationGPU.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== ParticleSimulationGPU.h: Interface to GPU particle simulation. diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleSortingGPU.cpp b/Engine/Source/Runtime/Engine/Private/Particles/ParticleSortingGPU.cpp index 72a277d2a877..a91dcebee6ec 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleSortingGPU.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleSortingGPU.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== ParticleSortingGPU.cpp: Sorting GPU particles. diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleSortingGPU.h b/Engine/Source/Runtime/Engine/Private/Particles/ParticleSortingGPU.h index 943eeb91fd51..04a1c49cc956 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleSortingGPU.h +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleSortingGPU.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== ParticleSortingGPU.h: Interface for sorting GPU particles. diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemManager.cpp b/Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemManager.cpp index e58e7a142f5d..6482fe382ed3 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemManager.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Particles/ParticleSystemManager.h" #include "Particles/ParticleSystemComponent.h" diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemRender.cpp b/Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemRender.cpp index c1f2988e5746..534c6b10b87b 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemRender.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemRender.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleSystemRender.cpp: Particle system rendering functions. diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleTrail2EmitterInstance.cpp b/Engine/Source/Runtime/Engine/Private/Particles/ParticleTrail2EmitterInstance.cpp index 483d0d912693..e995ec1106a1 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleTrail2EmitterInstance.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleTrail2EmitterInstance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleTrail2EmitterInstance.cpp: diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleTrailModules.cpp b/Engine/Source/Runtime/Engine/Private/Particles/ParticleTrailModules.cpp index 50638efc9fe8..ff4fd9599ecf 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleTrailModules.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleTrailModules.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleTrailModules.cpp: Particle module implementations for trails. diff --git a/Engine/Source/Runtime/Engine/Private/Particles/ParticleVertexFactory.cpp b/Engine/Source/Runtime/Engine/Private/Particles/ParticleVertexFactory.cpp index 00cbb628e641..d0e34c61dc12 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/ParticleVertexFactory.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/ParticleVertexFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleVertexFactory.cpp: Particle vertex factory implementation. diff --git a/Engine/Source/Runtime/Engine/Private/Particles/SubUVAnimation.cpp b/Engine/Source/Runtime/Engine/Private/Particles/SubUVAnimation.cpp index 5b6d08578b5d..5fc29748aab9 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/SubUVAnimation.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/SubUVAnimation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Particles/SubUVAnimation.h" #include "Misc/Guid.h" diff --git a/Engine/Source/Runtime/Engine/Private/Particles/WorldPSCPool.cpp b/Engine/Source/Runtime/Engine/Private/Particles/WorldPSCPool.cpp index 68b366603ef1..b3b6829d30e2 100644 --- a/Engine/Source/Runtime/Engine/Private/Particles/WorldPSCPool.cpp +++ b/Engine/Source/Runtime/Engine/Private/Particles/WorldPSCPool.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Particles/WorldPSCPool.h" #include "HAL/IConsoleManager.h" diff --git a/Engine/Source/Runtime/Engine/Private/Pawn.cpp b/Engine/Source/Runtime/Engine/Private/Pawn.cpp index 913e0c9a6cf3..01eab292da37 100644 --- a/Engine/Source/Runtime/Engine/Private/Pawn.cpp +++ b/Engine/Source/Runtime/Engine/Private/Pawn.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Pawn.cpp: APawn AI implementation diff --git a/Engine/Source/Runtime/Engine/Private/PendingNetGame.cpp b/Engine/Source/Runtime/Engine/Private/PendingNetGame.cpp index 21285a7fec35..7d16d3755efa 100644 --- a/Engine/Source/Runtime/Engine/Private/PendingNetGame.cpp +++ b/Engine/Source/Runtime/Engine/Private/PendingNetGame.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PendingNetGame.cpp: Unreal pending net game class. diff --git a/Engine/Source/Runtime/Engine/Private/PerPlatformProperties.cpp b/Engine/Source/Runtime/Engine/Private/PerPlatformProperties.cpp index 43b4b54487b0..15f73b8251fe 100644 --- a/Engine/Source/Runtime/Engine/Private/PerPlatformProperties.cpp +++ b/Engine/Source/Runtime/Engine/Private/PerPlatformProperties.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PerPlatformProperties.h" #include "Serialization/Archive.h" diff --git a/Engine/Source/Runtime/Engine/Private/PerfCountersHelpers.cpp b/Engine/Source/Runtime/Engine/Private/PerfCountersHelpers.cpp index fa3ed95bcc26..1350c4767587 100644 --- a/Engine/Source/Runtime/Engine/Private/PerfCountersHelpers.cpp +++ b/Engine/Source/Runtime/Engine/Private/PerfCountersHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Net/PerfCountersHelpers.h" diff --git a/Engine/Source/Runtime/Engine/Private/Performance/EnginePerformanceTargets.cpp b/Engine/Source/Runtime/Engine/Private/Performance/EnginePerformanceTargets.cpp index ceb9e451c092..303d995cadbc 100644 --- a/Engine/Source/Runtime/Engine/Private/Performance/EnginePerformanceTargets.cpp +++ b/Engine/Source/Runtime/Engine/Private/Performance/EnginePerformanceTargets.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Performance/EnginePerformanceTargets.h" #include "HAL/IConsoleManager.h" diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodyInstance.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodyInstance.cpp index b69eb9c49265..cc44a8c3f98c 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodyInstance.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodyInstance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsEngine/BodyInstance.h" #include "EngineGlobals.h" @@ -30,10 +30,10 @@ #include "Misc/UObjectToken.h" #if WITH_PHYSX - #include "PhysXPublic.h" - #include "Physics/PhysicsFiltering.h" - #include "PhysicsEngine/PhysXSupport.h" - #include "Collision/CollisionConversions.h" +#include "PhysXPublic.h" +#include "Physics/PhysicsFiltering.h" +#include "PhysicsEngine/PhysXSupport.h" +#include "Collision/CollisionConversions.h" #include "PxShape.h" #endif // WITH_PHYSX @@ -82,9 +82,9 @@ bool IsRigidBodyKinematic_AssumesLocked(const FPhysicsActorHandle& InActorRef) return false; } -int32 FillInlineShapeArray_AssumesLocked(PhysicsInterfaceTypes::FInlineShapeArray& Array, const FPhysicsActorHandle& Actor, EPhysicsSceneType InSceneType) +int32 FillInlineShapeArray_AssumesLocked(PhysicsInterfaceTypes::FInlineShapeArray& Array, const FPhysicsActorHandle& Actor) { - FPhysicsInterface::GetAllShapes_AssumedLocked(Actor, Array, InSceneType); + FPhysicsInterface::GetAllShapes_AssumedLocked(Actor, Array); return Array.Num(); } @@ -108,7 +108,7 @@ void FCollisionResponse::SetResponse(ECollisionChannel Channel, ECollisionRespon { #if 1// @hack until PostLoad is disabled for CDO of BP WITH_EDITOR ECollisionResponse DefaultResponse = FCollisionResponseContainer::GetDefaultResponseContainer().GetResponse(Channel); - if (DefaultResponse == NewResponse) + if(DefaultResponse == NewResponse) { RemoveReponseFromArray(Channel); } @@ -153,11 +153,11 @@ void FCollisionResponse::SetResponsesArray(const TArray& InCha #if DO_GUARD_SLOW // verify if the name is overlapping, if so, ensure, do not remove in debug because it will cause inconsistent bug between debug/release int32 const ResponseNum = InChannelResponses.Num(); - for (int32 I=0; IReturnChannelNameFromContainerIndex(Channel); - for (auto Iter=ResponseArray.CreateIterator(); Iter; ++Iter) + for(auto Iter = ResponseArray.CreateIterator(); Iter; ++Iter) { - if (ChannelName == (*Iter).Channel) + if(ChannelName == (*Iter).Channel) { ResponseArray.RemoveAt(Iter.GetIndex()); return true; @@ -194,9 +194,9 @@ bool FCollisionResponse::AddReponseToArray(ECollisionChannel Channel, ECollision // so only allow it in editor // without editor, this does not have to match FName ChannelName = UCollisionProfile::Get()->ReturnChannelNameFromContainerIndex(Channel); - for (auto Iter=ResponseArray.CreateIterator(); Iter; ++Iter) + for(auto Iter = ResponseArray.CreateIterator(); Iter; ++Iter) { - if (ChannelName == (*Iter).Channel) + if(ChannelName == (*Iter).Channel) { (*Iter).Response = Response; return true; @@ -215,13 +215,13 @@ void FCollisionResponse::UpdateArrayFromResponseContainer() const FCollisionResponseContainer& DefaultResponse = FCollisionResponseContainer::GetDefaultResponseContainer(); const UCollisionProfile* CollisionProfile = UCollisionProfile::Get(); - for (int32 i = 0; i < ARRAY_COUNT(ResponseToChannels.EnumArray); i++) + for(int32 i = 0; i < ARRAY_COUNT(ResponseToChannels.EnumArray); i++) { // if not same as default - if (ResponseToChannels.EnumArray[i] != DefaultResponse.EnumArray[i]) + if(ResponseToChannels.EnumArray[i] != DefaultResponse.EnumArray[i]) { FName ChannelName = CollisionProfile->ReturnChannelNameFromContainerIndex(i); - if (ChannelName != NAME_None) + if(ChannelName != NAME_None) { FResponseChannel NewResponse; NewResponse.Channel = ChannelName; @@ -238,12 +238,12 @@ void FCollisionResponse::UpdateResponseContainerFromArray() { ResponseToChannels = FCollisionResponseContainer::GetDefaultResponseContainer(); - for (auto Iter = ResponseArray.CreateIterator(); Iter; ++Iter) + for(auto Iter = ResponseArray.CreateIterator(); Iter; ++Iter) { FResponseChannel& Response = *Iter; int32 EnumIndex = UCollisionProfile::Get()->ReturnContainerIndexFromChannelName(Response.Channel); - if ( EnumIndex != INDEX_NONE ) + if(EnumIndex != INDEX_NONE) { ResponseToChannels.SetResponse((ECollisionChannel)EnumIndex, Response.Response); } @@ -271,7 +271,7 @@ bool FCollisionResponse::operator==(const FCollisionResponse& Other) const break; } } - + } } @@ -309,12 +309,10 @@ FBodyInstance::FBodyInstance() , bLockYRotation(false) , bLockZRotation(false) , bOverrideMaxAngularVelocity(false) - , bUseAsyncScene(false) , bOverrideMaxDepenetrationVelocity(false) , bOverrideWalkableSlopeOnInstance(false) , bInterpolateWhenSubStepping(true) , bPendingCollisionProfileSetup(false) - , bHasSharedShapes(false) , Scale3D(1.0f) , CollisionProfileName(UCollisionProfile::CustomCollisionProfileName) , MaxDepenetrationVelocity(0.f) @@ -343,15 +341,15 @@ const FPhysicsActorHandle& FBodyInstance::GetActorReferenceWithWelding() const return WeldParent ? WeldParent->ActorHandle : ActorHandle; } -FArchive& operator<<(FArchive& Ar,FBodyInstance& BodyInst) +FArchive& operator<<(FArchive& Ar, FBodyInstance& BodyInst) { - if (!Ar.IsLoading() && !Ar.IsSaving()) + if(!Ar.IsLoading() && !Ar.IsSaving()) { Ar << BodyInst.OwnerComponent; Ar << BodyInst.PhysMaterialOverride; } - if (Ar.IsLoading() && Ar.UE4Ver() < VER_UE4_MAX_ANGULAR_VELOCITY_DEFAULT) + if(Ar.IsLoading() && Ar.UE4Ver() < VER_UE4_MAX_ANGULAR_VELOCITY_DEFAULT) { if(BodyInst.MaxAngularVelocity != 400.f) { @@ -404,22 +402,20 @@ bool FBodyInstance::IsShapeBoundToBody(const FPhysicsShapeHandle& Shape) const const TMap* FBodyInstance::GetCurrentWeldInfo() const { return ShapeToBodiesMap.Get(); - } +} int32 FBodyInstance::GetAllShapes_AssumesLocked(TArray& OutShapes) const - { - // If we're sharing shapes we only want to grab from the sync scene, otherwise get everything - EPhysicsSceneType SceneType = HasSharedShapes() ? PST_Sync : PST_MAX; - return FPhysicsInterface::GetAllShapes_AssumedLocked(ActorHandle, OutShapes, SceneType); +{ + return FPhysicsInterface::GetAllShapes_AssumedLocked(ActorHandle, OutShapes); } void FBodyInstance::UpdateTriMeshVertices(const TArray & NewPositions) { -#if WITH_APEIRON || WITH_IMMEDIATE_PHYSX +#if WITH_CHAOS || WITH_IMMEDIATE_PHYSX check(false); #else #if WITH_PHYSX - if (BodySetup.IsValid()) + if(BodySetup.IsValid()) { FPhysicsCommand::ExecuteWrite(ActorHandle, [&](const FPhysicsActorHandle& Actor) { @@ -477,7 +473,7 @@ void FBodyInstance::SetResponseToAllChannels(ECollisionResponse NewResponse) CollisionResponses.SetAllChannels(NewResponse); UpdatePhysicsFilterData(); } - + void FBodyInstance::ReplaceResponseToChannels(ECollisionResponse OldResponse, ECollisionResponse NewResponse) { InvalidateCollisionProfileName(); @@ -522,7 +518,7 @@ void FBodyInstance::SetCollisionProfileName(FName InCollisionProfileName) //Note that GetCollisionProfileName will use the external profile if one is set. //GetCollisionProfileName will be consistent with the values set by LoadProfileData. //This is why we can't use CollisionProfileName directly during the equality check - if (bPendingCollisionProfileSetup || GetCollisionProfileName() != InCollisionProfileName) + if(bPendingCollisionProfileSetup || GetCollisionProfileName() != InCollisionProfileName) { //LoadProfileData uses GetCollisionProfileName internally so we must now set the external collision data to null. ExternalCollisionProfileBodySetup = nullptr; @@ -532,18 +528,18 @@ void FBodyInstance::SetCollisionProfileName(FName InCollisionProfileName) bPendingCollisionProfileSetup = false; } - + ExternalCollisionProfileBodySetup = nullptr; //Even if incoming is the same as GetCollisionProfileName we turn it into "manual mode" } FName FBodyInstance::GetCollisionProfileName() const { FName ReturnProfileName = CollisionProfileName; - if (UBodySetup* BodySetupPtr = ExternalCollisionProfileBodySetup.Get(true)) + if(UBodySetup* BodySetupPtr = ExternalCollisionProfileBodySetup.Get(true)) { ReturnProfileName = BodySetupPtr->DefaultInstance.CollisionProfileName; } - + return ReturnProfileName; } @@ -561,14 +557,14 @@ void FBodyInstance::SetMassScale(float InMassScale) void FBodyInstance::SetCollisionEnabled(ECollisionEnabled::Type NewType, bool bUpdatePhysicsFilterData) { - if (CollisionEnabled != NewType) + if(CollisionEnabled != NewType) { ECollisionEnabled::Type OldType = CollisionEnabled; InvalidateCollisionProfileName(); CollisionEnabled = NewType; - + // Only update physics filter data if required - if (bUpdatePhysicsFilterData) + if(bUpdatePhysicsFilterData) { UpdatePhysicsFilterData(); } @@ -578,7 +574,7 @@ void FBodyInstance::SetCollisionEnabled(ECollisionEnabled::Type NewType, bool bU // Whenever we change physics state, call Recreate // This should also handle destroying the state (in case it's newly disabled). - if (bWasPhysicsEnabled != bIsPhysicsEnabled) + if(bWasPhysicsEnabled != bIsPhysicsEnabled) { if(UPrimitiveComponent* PrimComponent = OwnerComponent.Get()) { @@ -593,13 +589,13 @@ void FBodyInstance::SetCollisionEnabled(ECollisionEnabled::Type NewType, bool bU EDOFMode::Type FBodyInstance::ResolveDOFMode(EDOFMode::Type DOFMode) { EDOFMode::Type ResultDOF = DOFMode; - if (DOFMode == EDOFMode::Default) + if(DOFMode == EDOFMode::Default) { ESettingsDOF::Type SettingDefaultPlane = UPhysicsSettings::Get()->DefaultDegreesOfFreedom; - if (SettingDefaultPlane == ESettingsDOF::XYPlane) ResultDOF = EDOFMode::XYPlane; - if (SettingDefaultPlane == ESettingsDOF::XZPlane) ResultDOF = EDOFMode::XZPlane; - if (SettingDefaultPlane == ESettingsDOF::YZPlane) ResultDOF = EDOFMode::YZPlane; - if (SettingDefaultPlane == ESettingsDOF::Full3D) ResultDOF = EDOFMode::SixDOF; + if(SettingDefaultPlane == ESettingsDOF::XYPlane) ResultDOF = EDOFMode::XYPlane; + if(SettingDefaultPlane == ESettingsDOF::XZPlane) ResultDOF = EDOFMode::XZPlane; + if(SettingDefaultPlane == ESettingsDOF::YZPlane) ResultDOF = EDOFMode::YZPlane; + if(SettingDefaultPlane == ESettingsDOF::Full3D) ResultDOF = EDOFMode::SixDOF; } return ResultDOF; @@ -609,15 +605,15 @@ FVector FBodyInstance::GetLockedAxis() const { EDOFMode::Type MyDOFMode = ResolveDOFMode(DOFMode); - switch (MyDOFMode) + switch(MyDOFMode) { - case EDOFMode::None: return FVector::ZeroVector; - case EDOFMode::YZPlane: return FVector(1, 0, 0); - case EDOFMode::XZPlane: return FVector(0, 1, 0); - case EDOFMode::XYPlane: return FVector(0, 0, 1); - case EDOFMode::CustomPlane: return CustomDOFPlaneNormal; - case EDOFMode::SixDOF: return FVector::ZeroVector; - default: check(0); //unsupported locked axis type + case EDOFMode::None: return FVector::ZeroVector; + case EDOFMode::YZPlane: return FVector(1, 0, 0); + case EDOFMode::XZPlane: return FVector(0, 1, 0); + case EDOFMode::XYPlane: return FVector(0, 0, 1); + case EDOFMode::CustomPlane: return CustomDOFPlaneNormal; + case EDOFMode::SixDOF: return FVector::ZeroVector; + default: check(0); //unsupported locked axis type } return FVector::ZeroVector; @@ -646,7 +642,7 @@ void FBodyInstance::SetDOFLock(EDOFMode::Type NewAxisMode) void FBodyInstance::CreateDOFLock() { - if (DOFConstraint) + if(DOFConstraint) { DOFConstraint->TermConstraint(); FConstraintInstance::Free(DOFConstraint); @@ -656,13 +652,13 @@ void FBodyInstance::CreateDOFLock() const FVector LockedAxis = GetLockedAxis(); const EDOFMode::Type DOF = ResolveDOFMode(DOFMode); - if (IsDynamic() == false || (LockedAxis.IsNearlyZero() && DOF != EDOFMode::SixDOF)) + if(IsDynamic() == false || (LockedAxis.IsNearlyZero() && DOF != EDOFMode::SixDOF)) { return; } //if we're using SixDOF make sure we have at least one constraint - if (DOF == EDOFMode::SixDOF && !bLockXTranslation && !bLockYTranslation && !bLockZTranslation && !bLockXRotation && !bLockYRotation && !bLockZRotation) + if(DOF == EDOFMode::SixDOF && !bLockXTranslation && !bLockYTranslation && !bLockZTranslation && !bLockXRotation && !bLockYRotation && !bLockZRotation) { return; } @@ -670,8 +666,8 @@ void FBodyInstance::CreateDOFLock() DOFConstraint = FConstraintInstance::Alloc(); { DOFConstraint->ProfileInstance.ConeLimit.bSoftConstraint = false; - DOFConstraint->ProfileInstance.TwistLimit.bSoftConstraint = false; - DOFConstraint->ProfileInstance.LinearLimit.bSoftConstraint = false; + DOFConstraint->ProfileInstance.TwistLimit.bSoftConstraint = false; + DOFConstraint->ProfileInstance.LinearLimit.bSoftConstraint = false; const FTransform TM = GetUnrealWorldTransform(false); FVector Normal = FVector(1, 0, 0); @@ -683,7 +679,7 @@ void FBodyInstance::CreateDOFLock() DOFConstraint->SetAngularSwing1Motion((bLockRotation || DOFMode != EDOFMode::CustomPlane) ? EAngularConstraintMotion::ACM_Locked : EAngularConstraintMotion::ACM_Free); DOFConstraint->SetAngularSwing2Motion((bLockRotation || DOFMode != EDOFMode::CustomPlane) ? EAngularConstraintMotion::ACM_Locked : EAngularConstraintMotion::ACM_Free); DOFConstraint->SetAngularTwistMotion(EAngularConstraintMotion::ACM_Free); - + DOFConstraint->SetLinearXMotion((bLockTranslation || DOFMode != EDOFMode::CustomPlane) ? ELinearConstraintMotion::LCM_Locked : ELinearConstraintMotion::LCM_Free); DOFConstraint->SetLinearYMotion(ELinearConstraintMotion::LCM_Free); DOFConstraint->SetLinearZMotion(ELinearConstraintMotion::LCM_Free); @@ -718,26 +714,26 @@ void FBodyInstance::CreateDOFLock() ECollisionEnabled::Type FBodyInstance::GetCollisionEnabled_CheckOwner() const { // Check actor override - if (const UPrimitiveComponent* OwnerComponentInst = OwnerComponent.Get()) + const UPrimitiveComponent* OwnerComponentInst = OwnerComponent.Get(); + AActor* Owner = OwnerComponentInst ? OwnerComponentInst->GetOwner() : nullptr; + if(Owner && !Owner->GetActorEnableCollision()) { - AActor* Owner = OwnerComponentInst->GetOwner(); - if (Owner && !Owner->GetActorEnableCollision()) - { - return ECollisionEnabled::NoCollision; - } - else if(const USkeletalMeshComponent* SkelMeshComp = Cast(OwnerComponentInst)) -{ - // Check component override (skel mesh case) - return SkelMeshComp->BodyInstance.CollisionEnabled; -} + return ECollisionEnabled::NoCollision; } - - return CollisionEnabled; - } + else if(const USkeletalMeshComponent* SkelMeshComp = Cast(OwnerComponentInst)) + { + // Check component override (skel mesh case) + return SkelMeshComp->BodyInstance.CollisionEnabled; + } + else + { + return CollisionEnabled; + } +} void FBodyInstance::SetMaskFilter(FMaskFilter InMaskFilter) { - if (MaskFilter == InMaskFilter) + if(MaskFilter == InMaskFilter) { return; } @@ -752,13 +748,13 @@ void FBodyInstance::SetMaskFilter(FMaskFilter InMaskFilter) const FBodyInstance* BI = GetOriginalBodyInstance(Shape); if(BI == this) - { + { FPhysicsCommand::ExecuteShapeWrite(this, Shape, [&](const FPhysicsShapeHandle& InnerShape) - { + { FPhysicsInterface::SetMaskFilter(InnerShape, InMaskFilter); - }); - } + }); } + } }); MaskFilter = InMaskFilter; @@ -776,13 +772,13 @@ void FBodyInstance::UpdatePhysicsFilterData() } // Do nothing if no physics actor - if (!IsValidBodyInstance()) + if(!IsValidBodyInstance()) { return; } // this can happen in landscape height field collision component - if (!BodySetup.IsValid()) + if(!BodySetup.IsValid()) { return; } @@ -808,7 +804,7 @@ void FBodyInstance::UpdatePhysicsFilterData() // we need to generate new filter data using the owning original instance (and its BodySetup) FBodyCollisionData PerShapeCollisionData; if(BI != this) - { + { BI->BuildBodyFilterData(PerShapeCollisionData.CollisionFilterData); const bool bInstanceComplexAsSimple = BI->BodySetup.IsValid() ? (BI->BodySetup->GetCollisionTraceFlag() == CTF_UseComplexAsSimple) : false; @@ -817,7 +813,7 @@ void FBodyInstance::UpdatePhysicsFilterData() else { PerShapeCollisionData = BodyCollisionData; - } + } FPhysicsCommand::ExecuteShapeWrite(this, Shape, [&](const FPhysicsShapeHandle& InnerShape) { @@ -837,18 +833,18 @@ void FBodyInstance::UpdatePhysicsFilterData() // If we changed 'simulation collision' on a shape, we need to recalc mass properties if(bWasSimulationShape != bNewSimShape) - { + { bUpdateMassProperties = true; - } + } // Apply new collision settings to this shape FPhysicsInterface::SetSimulationFilter(InnerShape, FilterData.SimFilter); FPhysicsInterface::SetQueryFilter(InnerShape, bIsTrimesh ? FilterData.QueryComplexFilter : FilterData.QuerySimpleFilter); }); - } + } if(bUpdateMassProperties) - { + { UpdateMassProperties(); } }); @@ -922,27 +918,21 @@ void GetSimulatingAndBlendWeight(const USkeletalMeshComponent* SkelMeshComp, con } } -struct FPhysicsActorCreatePayload_PhysX -{ - bool bUseAsync; - -}; - template struct FInitBodiesHelper { FInitBodiesHelper(TArray& InBodies, TArray& InTransforms, class UBodySetup* InBodySetup, class UPrimitiveComponent* InPrimitiveComp, FPhysScene* InRBScene, const FBodyInstance::FInitBodySpawnParams& InSpawnParams, FPhysicsAggregateHandle InAggregate) - : Bodies(InBodies) - , Transforms(InTransforms) - , BodySetup(InBodySetup) - , PrimitiveComp(InPrimitiveComp) + : Bodies(InBodies) + , Transforms(InTransforms) + , BodySetup(InBodySetup) + , PrimitiveComp(InPrimitiveComp) , PhysScene(InRBScene) , Aggregate(InAggregate) - , DebugName(TEXT("")) - , InstanceBlendWeight(-1.f) - , bInstanceSimulatePhysics(false) - , SkelMeshComp(nullptr) - , SpawnParams(InSpawnParams) + , DebugName(TEXT("")) + , InstanceBlendWeight(-1.f) + , bInstanceSimulatePhysics(false) + , SkelMeshComp(nullptr) + , SpawnParams(InSpawnParams) { //Compute all the needed constants @@ -954,13 +944,13 @@ struct FInitBodiesHelper { GetSimulatingAndBlendWeight(SkelMeshComp, BodySetup, InstanceBlendWeight, bInstanceSimulatePhysics); } - + } FORCEINLINE bool IsStatic() const { return bCompileStatic || bStatic; } //The arguments passed into InitBodies - TArray& Bodies; + TArray& Bodies; TArray& Transforms; class UBodySetup* BodySetup; class UPrimitiveComponent* PrimitiveComp; @@ -993,7 +983,7 @@ struct FInitBodiesHelper ActorParams.bQueryOnly = bDisableSim; ActorParams.Scene = PhysScene; - if (IsStatic()) + if(IsStatic()) { ActorParams.bStatic = true; @@ -1001,15 +991,6 @@ struct FInitBodiesHelper } else { - if(SpawnParams.DynamicActorScene == EDynamicActorScene::Default) - { - ActorParams.bUseAsyncScene = Instance->bUseAsyncScene; - } - else - { - ActorParams.bUseAsyncScene = (SpawnParams.DynamicActorScene == EDynamicActorScene::UseAsyncScene); - } - Instance->ActorHandle = FPhysicsInterface::CreateActor(ActorParams); FPhysicsInterface::SetCcdEnabled_AssumesLocked(Instance->ActorHandle, Instance->bUseCCD); @@ -1031,41 +1012,12 @@ struct FInitBodiesHelper bool bInitFail = false; - // possibly remove - const bool bShapeSharing = Instance->HasSharedShapes(); //If we have a static actor we can reuse the shapes between sync and async scene - TArray SharedShapes; - // #PHYS2 Call interface AddGeometry - if(FPhysicsInterface::HasSyncSceneData(Instance->ActorHandle)) - { - BodySetup->AddShapesToRigidActor_AssumesLocked(Instance, PST_Sync, Instance->Scale3D, SimplePhysMat, ComplexPhysMats, BodyCollisionData, FTransform::Identity, bShapeSharing ? &SharedShapes : nullptr, bShapeSharing); + BodySetup->AddShapesToRigidActor_AssumesLocked(Instance, Instance->Scale3D, SimplePhysMat, ComplexPhysMats, BodyCollisionData, FTransform::Identity); - int32 NumSyncShapes = 0; - int32 NumAsyncShapes = 0; - FPhysicsInterface::GetNumShapes(Instance->ActorHandle, NumSyncShapes, NumAsyncShapes); - bInitFail |= NumSyncShapes == 0; - } + const int32 NumShapes = FPhysicsInterface::GetNumShapes(Instance->ActorHandle); + bInitFail |= NumShapes == 0; - if(FPhysicsInterface::HasAsyncSceneData(Instance->ActorHandle)) - { - if (bShapeSharing) - { - for(FPhysicsShapeHandle& PShape : SharedShapes) - { - FPhysicsInterface::AttachShape(Instance->ActorHandle, PShape, PST_Async); - } - } - else - { - BodySetup->AddShapesToRigidActor_AssumesLocked(Instance, PST_Async, Instance->Scale3D, SimplePhysMat, ComplexPhysMats, BodyCollisionData); - } - - int32 NumSyncShapes = 0; - int32 NumAsyncShapes = 0; - FPhysicsInterface::GetNumShapes(Instance->ActorHandle, NumSyncShapes, NumAsyncShapes); - - bInitFail |= NumAsyncShapes == 0; - } return bInitFail; } @@ -1081,7 +1033,7 @@ struct FInitBodiesHelper // Ensure we have the AggGeom inside the body setup so we can calculate the number of shapes BodySetup->CreatePhysicsMeshes(); - for (int32 BodyIdx = NumBodies - 1; BodyIdx >= 0; BodyIdx--) // iterate in reverse since list might shrink + for(int32 BodyIdx = NumBodies - 1; BodyIdx >= 0; BodyIdx--) // iterate in reverse since list might shrink { FBodyInstance* Instance = Bodies[BodyIdx]; const FTransform& Transform = Transforms[BodyIdx]; @@ -1092,22 +1044,21 @@ struct FInitBodiesHelper Instance->BodySetup = BodySetup; Instance->Scale3D = Transform.GetScale3D(); Instance->CharDebugName = PhysXName; - Instance->bHasSharedShapes = IsStatic() && PhysScene && PhysScene->HasAsyncScene() && UPhysicsSettings::Get()->bEnableShapeSharing; Instance->bEnableGravity = Instance->bEnableGravity && (SkelMeshComp ? SkelMeshComp->BodyInstance.bEnableGravity : true); //In the case of skeletal mesh component we AND bodies with the parent body // Handle autowelding here to avoid extra work - if (!IsStatic() && Instance->bAutoWeld) + if(!IsStatic() && Instance->bAutoWeld) { ECollisionEnabled::Type CollisionType = Instance->GetCollisionEnabled(); - if (CollisionType != ECollisionEnabled::QueryOnly) + if(CollisionType != ECollisionEnabled::QueryOnly) { - if (UPrimitiveComponent * ParentPrimComponent = PrimitiveComp ? Cast(PrimitiveComp->GetAttachParent()) : NULL) + if(UPrimitiveComponent * ParentPrimComponent = PrimitiveComp ? Cast(PrimitiveComp->GetAttachParent()) : NULL) { UWorld* World = PrimitiveComp->GetWorld(); - if (World && World->IsGameWorld()) + if(World && World->IsGameWorld()) { //if we have a parent we will now do the weld and exit any further initialization - if (PrimitiveComp->WeldToImplementation(ParentPrimComponent, PrimitiveComp->GetAttachSocketName(), false)) //welded new simulated body so initialization is done + if(PrimitiveComp->WeldToImplementation(ParentPrimComponent, PrimitiveComp->GetAttachSocketName(), false)) //welded new simulated body so initialization is done { return false; } @@ -1121,17 +1072,17 @@ struct FInitBodiesHelper if(Instance->GetPhysicsActorHandle().IsValid()) { Instance->OwnerComponent = nullptr; - Instance->BodySetup = nullptr; + Instance->BodySetup = nullptr; Bodies.RemoveAt(BodyIdx); // so we wont add it to the physx scene again later. Transforms.RemoveAt(BodyIdx); continue; } // Set sim parameters for bodies from skeletal mesh components - if (!IsStatic() && SpawnParams.bPhysicsTypeDeterminesSimulation) + if(!IsStatic() && SpawnParams.bPhysicsTypeDeterminesSimulation) { Instance->bSimulatePhysics = bInstanceSimulatePhysics; - if (InstanceBlendWeight != -1.0f) + if(InstanceBlendWeight != -1.0f) { Instance->PhysicsBlendWeight = InstanceBlendWeight; } @@ -1142,7 +1093,7 @@ struct FInitBodiesHelper CreateActor_AssumesLocked(Instance, Transform); const bool bInitFail = CreateShapes_AssumesLocked(Instance); - if (bInitFail) + if(bInitFail) { #if WITH_EDITOR //In the editor we may have ended up here because of world trace ignoring our EnableCollision. Since we can't get at the data in that function we check for it here @@ -1162,70 +1113,69 @@ struct FInitBodiesHelper } FPhysicsInterface::SetActorUserData_AssumesLocked(Instance->ActorHandle, &Instance->PhysxUserData); - } + } return true; - } + } void InitBodies() - { + { LLM_SCOPE(ELLMTag::PhysX); check(IsInGameThread()); if(CreateShapesAndActors()) - { + { FPhysicsCommand::ExecuteWrite(PhysScene, [&]() - { + { // If an aggregate present, add to that if(Aggregate.IsValid()) - { + { for(FBodyInstance* BI : Bodies) - { + { const FPhysicsActorHandle& ActorHandle = BI->GetPhysicsActorHandle(); if(ActorHandle.IsValid()) - { + { FPhysicsInterface::AddActorToAggregate_AssumesLocked(Aggregate, ActorHandle); + } + } } - } - } else if(PhysScene) - { + { TArray ActorHandles; ActorHandles.Reserve(Bodies.Num()); for(FBodyInstance* BI : Bodies) - { + { const FPhysicsActorHandle& ActorHandle = BI->GetPhysicsActorHandle(); if(ActorHandle.IsValid()) - { + { ActorHandles.Add(ActorHandle); - } - } + } + } PhysScene->AddActorsToScene_AssumesLocked(ActorHandles); } - + // Set up dynamic instance data - if (!IsStatic()) + if(!IsStatic()) { SCOPE_CYCLE_COUNTER(STAT_InitBodyPostAdd); - for (int32 BodyIdx = 0, NumBodies = Bodies.Num(); BodyIdx < NumBodies; ++BodyIdx) + for(int32 BodyIdx = 0, NumBodies = Bodies.Num(); BodyIdx < NumBodies; ++BodyIdx) { FBodyInstance* Instance = Bodies[BodyIdx]; Instance->InitDynamicProperties_AssumesLocked(); } } }); - } + } } }; FBodyInstance::FInitBodySpawnParams::FInitBodySpawnParams(const UPrimitiveComponent* PrimComp) { bStaticPhysics = PrimComp == nullptr || PrimComp->Mobility != EComponentMobility::Movable; - DynamicActorScene = EDynamicActorScene::Default; if(const USkeletalMeshComponent* SKOwner = Cast(PrimComp)) { @@ -1237,11 +1187,25 @@ FBodyInstance::FInitBodySpawnParams::FInitBodySpawnParams(const UPrimitiveCompon } } +// Chaos addition +static TAutoConsoleVariable CVarAllowCreatePhysxBodies( + TEXT("p.chaos.AllowCreatePhysxBodies"), + 1, + TEXT("") + TEXT(" 0 is off, 1 is on (default)"), + ECVF_ReadOnly); + + void FBodyInstance::InitBody(class UBodySetup* Setup, const FTransform& Transform, UPrimitiveComponent* PrimComp, FPhysScene* InRBScene, const FInitBodySpawnParams& SpawnParams) { + if (CVarAllowCreatePhysxBodies.GetValueOnGameThread() == 0) + { + return; + } + SCOPE_CYCLE_COUNTER(STAT_InitBody); check(Setup); - + static TArray Bodies; static TArray Transforms; @@ -1271,12 +1235,12 @@ void FBodyInstance::InitBody(class UBodySetup* Setup, const FTransform& Transfor FVector GetInitialLinearVelocity(const AActor* OwningActor, bool& bComponentAwake) { - FVector InitialLinVel(ForceInitToZero); - if (OwningActor) + FVector InitialLinVel(EForceInit::ForceInitToZero); + if(OwningActor) { InitialLinVel = OwningActor->GetVelocity(); - if (InitialLinVel.SizeSquared() > FMath::Square(KINDA_SMALL_NUMBER)) + if(InitialLinVel.SizeSquared() > FMath::Square(KINDA_SMALL_NUMBER)) { bComponentAwake = true; } @@ -1317,28 +1281,28 @@ void FBodyInstance::TermBody(bool bNeverDeferRelease) OwnerComponent = NULL; ExternalCollisionProfileBodySetup = nullptr; - if (DOFConstraint) + if(DOFConstraint) { DOFConstraint->TermConstraint(); FConstraintInstance::Free(DOFConstraint); - DOFConstraint = NULL; + DOFConstraint = NULL; } - + } bool FBodyInstance::Weld(FBodyInstance* TheirBody, const FTransform& TheirTM) { check(IsInGameThread()); check(TheirBody); - if (TheirBody->BodySetup.IsValid() == false) //attach actor can be called before body has been initialized. In this case just return false + if(TheirBody->BodySetup.IsValid() == false) //attach actor can be called before body has been initialized. In this case just return false { return false; } - if (TheirBody->WeldParent == this) // The body is already welded to this component. Do nothing. - { - return false; - } + if(TheirBody->WeldParent == this) // The body is already welded to this component. Do nothing. + { + return false; + } TArray PNewShapes; @@ -1361,16 +1325,7 @@ bool FBodyInstance::Weld(FBodyInstance* TheirBody, const FTransform& TheirTM) BuildBodyFilterData(BodyCollisionData.CollisionFilterData); BuildBodyCollisionFlags(BodyCollisionData.CollisionFlags, GetCollisionEnabled(), BodySetup->GetCollisionTraceFlag() == CTF_UseComplexAsSimple); - //child body gets placed into the same scenes as parent body - if(FPhysicsInterface::HasSyncSceneData(Actor)) - { - TheirBody->BodySetup->AddShapesToRigidActor_AssumesLocked(this, PST_Sync, Scale3D, SimplePhysMat, ComplexPhysMats, BodyCollisionData, RelativeTM, &PNewShapes); - } - - if(FPhysicsInterface::HasAsyncSceneData(Actor)) - { - TheirBody->BodySetup->AddShapesToRigidActor_AssumesLocked(this, PST_Async, Scale3D, SimplePhysMat, ComplexPhysMats, BodyCollisionData, RelativeTM, &PNewShapes); - } + TheirBody->BodySetup->AddShapesToRigidActor_AssumesLocked(this, Scale3D, SimplePhysMat, ComplexPhysMats, BodyCollisionData, RelativeTM, &PNewShapes); FPhysicsInterface::SetSendsSleepNotifies_AssumesLocked(Actor, TheirBody->bGenerateWakeEvents); @@ -1381,7 +1336,7 @@ bool FBodyInstance::Weld(FBodyInstance* TheirBody, const FTransform& TheirTM) ShapeToBodiesMap = TSharedPtr>(new TMap()); } - for (int32 ShapeIdx = 0; ShapeIdx < PNewShapes.Num(); ++ShapeIdx) + for(int32 ShapeIdx = 0; ShapeIdx < PNewShapes.Num(); ++ShapeIdx) { ShapeToBodiesMap->Add(PNewShapes[ShapeIdx], FWeldInfo(TheirBody, RelativeTM)); } @@ -1411,7 +1366,7 @@ bool FBodyInstance::Weld(FBodyInstance* TheirBody, const FTransform& TheirTM) // remove their body from scenes (don't call TermBody because we don't want to clear things like BodySetup) FPhysicsInterface::ReleaseActor(TheirBody->ActorHandle, TheirBody->GetPhysicsScene()); }); - + UpdateInterpolateWhenSubStepping(); TheirBody->UpdateDebugRendering(); @@ -1427,7 +1382,7 @@ void FBodyInstance::UnWeld(FBodyInstance* TheirBI) bool bShapesChanged = false; FPhysicsCommand::ExecuteWrite(ActorHandle, [&](const FPhysicsActorHandle& Actor) - { + { TArray Shapes; const int32 NumSyncShapes = GetAllShapes_AssumesLocked(Shapes); const int32 NumTotalShapes = Shapes.Num(); @@ -1435,7 +1390,7 @@ void FBodyInstance::UnWeld(FBodyInstance* TheirBI) for(FPhysicsShapeHandle& Shape : Shapes) { const FBodyInstance* BI = GetOriginalBodyInstance(Shape); - if (TheirBI == BI) + if(TheirBI == BI) { ShapeToBodiesMap->Remove(Shape); FPhysicsInterface::DetachShape(Actor, Shape); @@ -1443,10 +1398,10 @@ void FBodyInstance::UnWeld(FBodyInstance* TheirBI) } } - if (bShapesChanged) - { - PostShapeChange(); - } + if(bShapesChanged) + { + PostShapeChange(); + } TheirBI->WeldParent = nullptr; }); @@ -1471,11 +1426,11 @@ float AdjustForSmallThreshold(float NewVal, float OldVal) { float Threshold = 0.1f; float Delta = NewVal - OldVal; - if (Delta < 0 && FMath::Abs(NewVal) < Threshold) //getting smaller and passed threshold so flip sign + if(Delta < 0 && FMath::Abs(NewVal) < Threshold) //getting smaller and passed threshold so flip sign { return -Threshold; } - else if (Delta > 0 && FMath::Abs(NewVal) < Threshold) //getting bigger and passed small threshold so flip sign + else if(Delta > 0 && FMath::Abs(NewVal) < Threshold) //getting bigger and passed small threshold so flip sign { return Threshold; } @@ -1505,35 +1460,35 @@ void ComputeScalingVectors(EScaleMode::Type ScaleMode, const FVector& InScale3D, NewScale3D.Z = FMath::IsNearlyZero(InScale3D.Z) ? KINDA_SMALL_NUMBER : InScale3D.Z; const FVector NewScale3DAbs = NewScale3D.GetAbs(); - switch (ScaleMode) + switch(ScaleMode) { - case EScaleMode::Free: - { - OutScale3D = NewScale3D; - break; - } - case EScaleMode::LockedXY: - { - float XYScaleAbs = FMath::Max(NewScale3DAbs.X, NewScale3DAbs.Y); - float XYScale = FMath::Max(NewScale3D.X, NewScale3D.Y) < 0.f ? -XYScaleAbs : XYScaleAbs; //if both xy are negative we should make the xy scale negative + case EScaleMode::Free: + { + OutScale3D = NewScale3D; + break; + } + case EScaleMode::LockedXY: + { + float XYScaleAbs = FMath::Max(NewScale3DAbs.X, NewScale3DAbs.Y); + float XYScale = FMath::Max(NewScale3D.X, NewScale3D.Y) < 0.f ? -XYScaleAbs : XYScaleAbs; //if both xy are negative we should make the xy scale negative - OutScale3D = NewScale3D; - OutScale3D.X = OutScale3D.Y = XYScale; + OutScale3D = NewScale3D; + OutScale3D.X = OutScale3D.Y = XYScale; - break; - } - case EScaleMode::LockedXYZ: - { - float UniformScaleAbs = NewScale3DAbs.GetMin(); //uniform scale uses the smallest magnitude - float UniformScale = FMath::Max3(NewScale3D.X, NewScale3D.Y, NewScale3D.Z) < 0.f ? -UniformScaleAbs : UniformScaleAbs; //if all three values are negative we should make uniform scale negative + break; + } + case EScaleMode::LockedXYZ: + { + float UniformScaleAbs = NewScale3DAbs.GetMin(); //uniform scale uses the smallest magnitude + float UniformScale = FMath::Max3(NewScale3D.X, NewScale3D.Y, NewScale3D.Z) < 0.f ? -UniformScaleAbs : UniformScaleAbs; //if all three values are negative we should make uniform scale negative - OutScale3D = FVector(UniformScale); - break; - } - default: - { - check(false); //invalid scale mode - } + OutScale3D = FVector(UniformScale); + break; + } + default: + { + check(false); //invalid scale mode + } } OutScale3DAbs = OutScale3D.GetAbs(); @@ -1570,7 +1525,7 @@ void FBodyInstance::SetMassOverride(float MassInKG, bool bNewOverrideMass) bool FBodyInstance::GetRigidBodyState(FRigidBodyState& OutState) { - if (IsInstanceSimulatingPhysics()) + if(IsInstanceSimulatingPhysics()) { FTransform BodyTM = GetUnrealWorldTransform(); OutState.Position = BodyTM.GetTranslation(); @@ -1588,14 +1543,14 @@ bool FBodyInstance::UpdateBodyScale(const FVector& InScale3D, bool bForceUpdate) { SCOPE_CYCLE_COUNTER(STAT_BodyInstanceUpdateBodyScale); - if (!IsValidBodyInstance()) + if(!IsValidBodyInstance()) { //UE_LOG(LogPhysics, Log, TEXT("Body hasn't been initialized. Call InitBody to initialize.")); return false; } // if scale is already correct, and not forcing an update, do nothing - if (Scale3D.Equals(InScale3D) && !bForceUpdate) + if(Scale3D.Equals(InScale3D) && !bForceUpdate) { return false; } @@ -1603,7 +1558,7 @@ bool FBodyInstance::UpdateBodyScale(const FVector& InScale3D, bool bForceUpdate) bool bSuccess = false; #if !(UE_BUILD_SHIPPING || UE_BUILD_TEST) - ensureMsgf ( !Scale3D.ContainsNaN() && !InScale3D.ContainsNaN(), TEXT("Scale3D = (%f,%f,%f) InScale3D = (%f,%f,%f)"), Scale3D.X, Scale3D.Y, Scale3D.Z, InScale3D.X, InScale3D.Y, InScale3D.Z ); + ensureMsgf(!Scale3D.ContainsNaN() && !InScale3D.ContainsNaN(), TEXT("Scale3D = (%f,%f,%f) InScale3D = (%f,%f,%f)"), Scale3D.X, Scale3D.Y, Scale3D.Z, InScale3D.X, InScale3D.Y, InScale3D.Z); #endif FVector UpdatedScale3D; @@ -1642,10 +1597,10 @@ bool FBodyInstance::UpdateBodyScale(const FVector& InScale3D, bool bForceUpdate) FKShapeElem* ShapeElem = FPhysxUserData::Get(FPhysicsInterface::GetUserData(Shape)); const FTransform& RelativeTM = GetRelativeBodyTransform(Shape); -#if WITH_APEIRON - check(false); +#if WITH_CHAOS + //check(false); #else - switch (GeomType) + switch(GeomType) { case ECollisionShapeType::Sphere: { @@ -1653,13 +1608,13 @@ bool FBodyInstance::UpdateBodyScale(const FVector& InScale3D, bool bForceUpdate) ensure(ScaleMode == EScaleMode::LockedXYZ); GeoCollection.GetSphereGeometry(PSphereGeom); - + PSphereGeom.radius = FMath::Max(SphereElem->Radius * AdjustedScale3DAbs.X, FCollisionShape::MinSphereRadius()); FVector NewTranslation = RelativeTM.TransformPosition(SphereElem->Center) * AdjustedScale3D.X; LocalTransform.SetTranslation(NewTranslation); - if (PSphereGeom.isValid()) + if(PSphereGeom.isValid()) { UpdatedGeometry = &PSphereGeom; bSuccess = true; @@ -1682,7 +1637,7 @@ bool FBodyInstance::UpdateBodyScale(const FVector& InScale3D, bool bForceUpdate) LocalTransform = BoxElem->GetTransform() * RelativeTM; LocalTransform.ScaleTranslation(AdjustedScale3D); - if (PBoxGeom.isValid()) + if(PBoxGeom.isValid()) { UpdatedGeometry = &PBoxGeom; bSuccess = true; @@ -1720,7 +1675,7 @@ bool FBodyInstance::UpdateBodyScale(const FVector& InScale3D, bool bForceUpdate) LocalTransform.SetRotation(SphylElem->Rotation.Quaternion() * U2PSphylBasis_UE); // #PHYS2 we probably want to put this behind the interface? LocalTransform.ScaleTranslation(AdjustedScale3D); - if (PCapsuleGeom.isValid()) + if(PCapsuleGeom.isValid()) { UpdatedGeometry = &PCapsuleGeom; bSuccess = true; @@ -1745,7 +1700,7 @@ bool FBodyInstance::UpdateBodyScale(const FVector& InScale3D, bool bForceUpdate) LocalTransform.TransformRotation(RelativeTM.GetRotation()); LocalTransform.ScaleTranslation(AdjustedScale3D); - if (PConvexGeom.isValid()) + if(PConvexGeom.isValid()) { UpdatedGeometry = &PConvexGeom; bSuccess = true; @@ -1765,19 +1720,19 @@ bool FBodyInstance::UpdateBodyScale(const FVector& InScale3D, bool bForceUpdate) // find which trimesh elems it is // it would be nice to know if the order of PShapes array index is in the order of createShape - if (BodySetup.IsValid()) + if(BodySetup.IsValid()) { - for (PxTriangleMesh* TriMesh : BodySetup->TriMeshes) + for(PxTriangleMesh* TriMesh : BodySetup->TriMeshes) { // found it - if (TriMesh == PTriMeshGeom.triangleMesh) + if(TriMesh == PTriMeshGeom.triangleMesh) { PTriMeshGeom.scale.scale = U2PVector(AdjustedScale3D); LocalTransform = RelativeTM; LocalTransform.ScaleTranslation(AdjustedScale3D); - if (PTriMeshGeom.isValid()) + if(PTriMeshGeom.isValid()) { UpdatedGeometry = &PTriMeshGeom; bSuccess = true; @@ -1799,14 +1754,14 @@ bool FBodyInstance::UpdateBodyScale(const FVector& InScale3D, bool bForceUpdate) } default: { - UE_LOG(LogPhysics, Error, TEXT("Unknown geom type.")); + UE_LOG(LogPhysics, Error, TEXT("Unknown geom type.")); } }// end switch #endif - if (UpdatedGeometry) + if(UpdatedGeometry) { - FPhysicsCommand::ExecuteShapeWrite(this, Shape, [&](const FPhysicsShapeHandle& InShape) + FPhysicsCommand::ExecuteShapeWrite(this, Shape, [&](FPhysicsShapeHandle& InShape) { FPhysicsInterface::SetLocalTransform(InShape, LocalTransform); FPhysicsInterface::SetGeometry(InShape, *UpdatedGeometry); @@ -1814,7 +1769,7 @@ bool FBodyInstance::UpdateBodyScale(const FVector& InScale3D, bool bForceUpdate) UpdatedScale3D = AdjustedScale3D; } - else if (bInvalid) + else if(bInvalid) { #if !(UE_BUILD_SHIPPING || UE_BUILD_TEST) FMessageLog("PIE").Warning() @@ -1826,16 +1781,16 @@ bool FBodyInstance::UpdateBodyScale(const FVector& InScale3D, bool bForceUpdate) } } }); - + #endif // if success, overwrite old Scale3D, otherwise, just don't do it. It will have invalid scale next time - if (bSuccess) + if(bSuccess) { Scale3D = UpdatedScale3D; // update mass if required - if (bUpdateMassWhenScaleChanges) + if(bUpdateMassWhenScaleChanges) { UpdateMassProperties(); } @@ -1858,16 +1813,16 @@ void FBodyInstance::UpdateInstanceSimulatePhysics() FPhysicsInterface::SetCcdEnabled_AssumesLocked(Actor, bUseCCD); if(bSimulatePhysics && bStartAwake) - { + { FPhysicsInterface::WakeUp_AssumesLocked(Actor); } }); //In the original physx only implementation this was wrapped in a PRigidDynamic != NULL check. //We use bInitialized to check rigid actor has been created in either engine because if we haven't even initialized yet, we don't want to undo our settings - if (bInitialized) + if(bInitialized) { - if (bUseSimulate) + if(bUseSimulate) { PhysicsBlendWeight = 1.f; } @@ -1898,11 +1853,11 @@ void FBodyInstance::ApplyWeldOnChildren() TArray ChildrenLabels; OwnerComponentInst->GetWeldedBodies(ChildrenBodies, ChildrenLabels, /*bIncludingAutoWeld=*/true); - for (int32 ChildIdx = 0; ChildIdx < ChildrenBodies.Num(); ++ChildIdx) + for(int32 ChildIdx = 0; ChildIdx < ChildrenBodies.Num(); ++ChildIdx) { FBodyInstance* ChildBI = ChildrenBodies[ChildIdx]; checkSlow(ChildBI); - if (ChildBI != this) + if(ChildBI != this) { const ECollisionEnabled::Type ChildCollision = ChildBI->GetCollisionEnabled(); if(CollisionEnabledHasPhysics(ChildCollision)) @@ -1915,7 +1870,7 @@ void FBodyInstance::ApplyWeldOnChildren() } } } - + } bool FBodyInstance::ShouldInstanceSimulatingPhysics() const @@ -1926,33 +1881,33 @@ bool FBodyInstance::ShouldInstanceSimulatingPhysics() const void FBodyInstance::SetInstanceSimulatePhysics(bool bSimulate, bool bMaintainPhysicsBlending) { - if (bSimulate) + if(bSimulate) { UPrimitiveComponent* OwnerComponentInst = OwnerComponent.Get(); // If we are enabling simulation, and we are the root body of our component (or we are welded), we detach the component - if (OwnerComponentInst && OwnerComponentInst->IsRegistered() && (OwnerComponentInst->GetBodyInstance() == this || OwnerComponentInst->IsWelded())) + if(OwnerComponentInst && OwnerComponentInst->IsRegistered() && (OwnerComponentInst->GetBodyInstance() == this || OwnerComponentInst->IsWelded())) { - if (OwnerComponentInst->GetAttachParent()) + if(OwnerComponentInst->GetAttachParent()) { OwnerComponentInst->DetachFromComponent(FDetachmentTransformRules::KeepWorldTransform); } - if (bSimulatePhysics == false) //if we're switching from kinematic to simulated + if(bSimulatePhysics == false) //if we're switching from kinematic to simulated { ApplyWeldOnChildren(); } } #if !(UE_BUILD_SHIPPING || UE_BUILD_TEST) - if (OwnerComponentInst) + if(OwnerComponentInst) { - if (!IsValidBodyInstance()) + if(!IsValidBodyInstance()) { FMessageLog("PIE").Warning(FText::Format(LOCTEXT("SimPhysNoBody", "Trying to simulate physics on ''{0}'' but no physics body."), FText::FromString(GetPathNameSafe(OwnerComponentInst)))); } - else if (!IsDynamic()) + else if(!IsDynamic()) { FMessageLog("PIE").Warning(FText::Format(LOCTEXT("SimPhysStatic", "Trying to simulate physics on ''{0}'' but it is static."), FText::FromString(GetPathNameSafe(OwnerComponentInst)))); @@ -1967,9 +1922,9 @@ void FBodyInstance::SetInstanceSimulatePhysics(bool bSimulate, bool bMaintainPhy } bSimulatePhysics = bSimulate; - if ( !bMaintainPhysicsBlending ) + if(!bMaintainPhysicsBlending) { - if (bSimulatePhysics) + if(bSimulatePhysics) { PhysicsBlendWeight = 1.f; } @@ -2028,7 +1983,7 @@ void FBodyInstance::SetBodyTransform(const FTransform& NewTransform, ETeleportTy #if !(UE_BUILD_SHIPPING || UE_BUILD_TEST) extern bool GShouldLogOutAFrameOfSetBodyTransform; - if (GShouldLogOutAFrameOfSetBodyTransform == true) + if(GShouldLogOutAFrameOfSetBodyTransform == true) { UE_LOG(LogPhysics, Log, TEXT("SetBodyTransform: %s"), *GetBodyDebugName()); } @@ -2036,7 +1991,7 @@ void FBodyInstance::SetBodyTransform(const FTransform& NewTransform, ETeleportTy // Catch NaNs and elegantly bail out. - if( !ensureMsgf(!NewTransform.ContainsNaN(), TEXT("SetBodyTransform contains NaN (%s)\n%s"), (OwnerComponent.Get() ? *OwnerComponent->GetPathName() : TEXT("NONE")), *NewTransform.ToString()) ) + if(!ensureMsgf(!NewTransform.ContainsNaN(), TEXT("SetBodyTransform contains NaN (%s)\n%s"), (OwnerComponent.Get() ? *OwnerComponent->GetPathName() : TEXT("NONE")), *NewTransform.ToString())) { return; } @@ -2068,27 +2023,27 @@ void FBodyInstance::SetBodyTransform(const FTransform& NewTransform, ETeleportTy const bool bIsSimKinematic = bKinematic && bSimulated; if(bIsSimKinematic && Teleport == ETeleportType::None) - { + { Scene->SetKinematicTarget_AssumesLocked(this, NewTransform, true); - } - else - { - if(bIsSimKinematic) - { - FPhysicsInterface::SetKinematicTarget_AssumesLocked(Actor, NewTransform); - } - - FPhysicsInterface::SetGlobalPose_AssumesLocked(Actor, NewTransform, bAutoWake); - } - }); } + else + { + if(bIsSimKinematic) + { + FPhysicsInterface::SetKinematicTarget_AssumesLocked(Actor, NewTransform); + } + + FPhysicsInterface::SetGlobalPose_AssumesLocked(Actor, NewTransform); + } + }); + } else if(Scene) { FPhysicsCommand::ExecuteWrite(ActorHandle, [&](const FPhysicsActorHandle& Actor) { - FPhysicsInterface::SetGlobalPose_AssumesLocked(Actor, NewTransform, bAutoWake); + FPhysicsInterface::SetGlobalPose_AssumesLocked(Actor, NewTransform); }); - } + } } else if(WeldParent) { @@ -2118,9 +2073,9 @@ FVector FBodyInstance::GetUnrealWorldVelocity_AssumesLocked() const { FVector LinVel(EForceInit::ForceInitToZero); if(ActorHandle.IsValid()) -{ + { LinVel = FPhysicsInterface::GetLinearVelocity_AssumesLocked(ActorHandle); -} + } return LinVel; } @@ -2166,7 +2121,7 @@ FTransform FBodyInstance::GetMassSpaceToWorldSpace() const FTransform MassSpaceToWorldSpace = FTransform::Identity; FPhysicsCommand::ExecuteRead(ActorHandle, [&](const FPhysicsActorHandle& Actor) - { + { MassSpaceToWorldSpace = FPhysicsInterface::GetComTransform_AssumesLocked(Actor); }); @@ -2233,7 +2188,7 @@ FBox FBodyInstance::GetBodyBounds() const void FBodyInstance::DrawCOMPosition(FPrimitiveDrawInterface* PDI, float COMRenderSize, const FColor& COMRenderColor) { - if (IsValidBodyInstance()) + if(IsValidBodyInstance()) { DrawWireStar(PDI, GetCOMPosition(), COMRenderSize, COMRenderColor, SDPG_World); } @@ -2255,13 +2210,18 @@ void FBodyInstance::CopyBodyInstancePropertiesFrom(const FBodyInstance* FromInst FPhysScene* FBodyInstance::GetPhysicsScene() const { if(ActorHandle.IsValid()) -{ + { return FPhysicsInterface::GetCurrentScene(ActorHandle); } - + return nullptr; } +FPhysicsActorHandle& FBodyInstance::GetPhysicsActorHandle() +{ + return ActorHandle; +} + const FPhysicsActorHandle& FBodyInstance::GetPhysicsActorHandle() const { return ActorHandle; @@ -2269,7 +2229,7 @@ const FPhysicsActorHandle& FBodyInstance::GetPhysicsActorHandle() const const FWalkableSlopeOverride& FBodyInstance::GetWalkableSlopeOverride() const { - if (bOverrideWalkableSlopeOnInstance || !BodySetup.IsValid()) + if(bOverrideWalkableSlopeOnInstance || !BodySetup.IsValid()) { return WalkableSlopeOverride; } @@ -2286,12 +2246,12 @@ void FBodyInstance::SetWalkableSlopeOverride(const FWalkableSlopeOverride& NewOv } -/** -* Changes the current PhysMaterialOverride for this body. -* Note that if physics is already running on this component, this will _not_ alter its mass/inertia etc, it will only change its +/** +* Changes the current PhysMaterialOverride for this body. +* Note that if physics is already running on this component, this will _not_ alter its mass/inertia etc, it will only change its * surface properties like friction and the damping. */ -void FBodyInstance::SetPhysMaterialOverride( UPhysicalMaterial* NewPhysMaterial ) +void FBodyInstance::SetPhysMaterialOverride(UPhysicalMaterial* NewPhysMaterial) { // Save ref to PhysicalMaterial PhysMaterialOverride = NewPhysMaterial; @@ -2319,11 +2279,11 @@ UPhysicalMaterial* FBodyInstance::GetSimplePhysicalMaterial(const FBodyInstance* // Find the PhysicalMaterial we need to apply to the physics bodies. // (LOW priority) Engine Mat, Material PhysMat, BodySetup Mat, Component Override, Body Override (HIGH priority) - + UPhysicalMaterial* ReturnPhysMaterial = NULL; // BodyInstance override - if (BodyInstance->PhysMaterialOverride != NULL) + if(BodyInstance->PhysMaterialOverride != NULL) { ReturnPhysMaterial = BodyInstance->PhysMaterialOverride; check(!ReturnPhysMaterial || ReturnPhysMaterial->IsValidLowLevel()); @@ -2332,7 +2292,7 @@ UPhysicalMaterial* FBodyInstance::GetSimplePhysicalMaterial(const FBodyInstance* { // Component override UPrimitiveComponent* OwnerPrimComponent = OwnerComp.Get(); - if (OwnerPrimComponent && OwnerPrimComponent->BodyInstance.PhysMaterialOverride != NULL) + if(OwnerPrimComponent && OwnerPrimComponent->BodyInstance.PhysMaterialOverride != NULL) { ReturnPhysMaterial = OwnerComp->BodyInstance.PhysMaterialOverride; check(!ReturnPhysMaterial || ReturnPhysMaterial->IsValidLowLevel()); @@ -2341,7 +2301,7 @@ UPhysicalMaterial* FBodyInstance::GetSimplePhysicalMaterial(const FBodyInstance* { // BodySetup UBodySetup* BodySetupRawPtr = BodySetupPtr.Get(); - if (BodySetupRawPtr && BodySetupRawPtr->PhysMaterial != NULL) + if(BodySetupRawPtr && BodySetupRawPtr->PhysMaterial != NULL) { ReturnPhysMaterial = BodySetupPtr->PhysMaterial; check(!ReturnPhysMaterial || ReturnPhysMaterial->IsValidLowLevel()); @@ -2351,16 +2311,16 @@ UPhysicalMaterial* FBodyInstance::GetSimplePhysicalMaterial(const FBodyInstance* // See if the Material has a PhysicalMaterial UMeshComponent* MeshComp = Cast(OwnerPrimComponent); UPhysicalMaterial* PhysMatFromMaterial = NULL; - if (MeshComp != NULL) + if(MeshComp != NULL) { UMaterialInterface* Material = MeshComp->GetMaterial(0); - if (Material != NULL) + if(Material != NULL) { PhysMatFromMaterial = Material->GetPhysicalMaterial(); } } - if (PhysMatFromMaterial != NULL) + if(PhysMatFromMaterial != NULL) { ReturnPhysMaterial = PhysMatFromMaterial; check(!ReturnPhysMaterial || ReturnPhysMaterial->IsValidLowLevel()); @@ -2374,7 +2334,7 @@ UPhysicalMaterial* FBodyInstance::GetSimplePhysicalMaterial(const FBodyInstance* } } } - + return ReturnPhysMaterial; } @@ -2396,16 +2356,16 @@ void FBodyInstance::GetComplexPhysicalMaterials(const FBodyInstance*, TWeakObjec check(GEngine->DefaultPhysMaterial != NULL); // See if the Material has a PhysicalMaterial UPrimitiveComponent* PrimComp = OwnerComp.Get(); - if (PrimComp) + if(PrimComp) { const int32 NumMaterials = PrimComp->GetNumMaterials(); OutPhysicalMaterials.SetNum(NumMaterials); - for (int32 MatIdx = 0; MatIdx < NumMaterials; MatIdx++) + for(int32 MatIdx = 0; MatIdx < NumMaterials; MatIdx++) { UPhysicalMaterial* PhysMat = GEngine->DefaultPhysMaterial; UMaterialInterface* Material = PrimComp->GetMaterial(MatIdx); - if (Material) + if(Material) { PhysMat = Material->GetPhysicalMaterial(); } @@ -2458,7 +2418,7 @@ PxMassProperties ComputeMassProperties(const FBodyInstance* OwningBodyInstance, // physical material - nothing can weigh less than hydrogen (0.09 kg/m^3) float DensityKGPerCubicUU = 1.0f; float RaiseMassToPower = 0.75f; - if (UPhysicalMaterial* PhysMat = OwningBodyInstance->GetSimplePhysicalMaterial()) + if(UPhysicalMaterial* PhysMat = OwningBodyInstance->GetSimplePhysicalMaterial()) { DensityKGPerCubicUU = FMath::Max(KgPerM3ToKgPerCm3(0.09f), gPerCm3ToKgPerCm3(PhysMat->Density)); RaiseMassToPower = PhysMat->RaiseMassToPower; @@ -2470,7 +2430,7 @@ PxMassProperties ComputeMassProperties(const FBodyInstance* OwningBodyInstance, float OldMass = MassProps.mass; float NewMass = 0.f; - if (OwningBodyInstance->bOverrideMass == false) + if(OwningBodyInstance->bOverrideMass == false) { float UsePow = FMath::Clamp(RaiseMassToPower, KINDA_SMALL_NUMBER, 1.f); NewMass = FMath::Pow(OldMass, UsePow); @@ -2486,7 +2446,7 @@ PxMassProperties ComputeMassProperties(const FBodyInstance* OwningBodyInstance, check(NewMass > 0.f); float MassRatio = NewMass / OldMass; - + PxMassProperties FinalMassProps = MassProps * MassRatio; FinalMassProps.centerOfMass += U2PVector(MassModifierTransform.TransformVector(OwningBodyInstance->COMNudge)); @@ -2509,95 +2469,89 @@ void FBodyInstance::UpdateMassProperties() if(GetNumSimShapes_AssumesLocked(Actor) > 0) { - int32 NumSyncShapes = 0; - int32 NumAsyncShapes = 0; - FPhysicsInterface::GetNumShapes(Actor, NumSyncShapes, NumAsyncShapes); - - bool bSyncData = FPhysicsInterface::HasSyncSceneData(Actor); - check(bSyncData || FPhysicsInterface::HasAsyncSceneData(Actor)); + const int32 NumShapes = FPhysicsInterface::GetNumShapes(Actor); TArray Shapes; - const uint32 NumShapes = bSyncData ? NumSyncShapes : NumAsyncShapes; - Shapes.AddUninitialized(NumShapes); - FPhysicsInterface::GetAllShapes_AssumedLocked(Actor, Shapes, bSyncData ? PST_Sync : PST_Async); + Shapes.AddUninitialized(NumShapes); + FPhysicsInterface::GetAllShapes_AssumedLocked(Actor, Shapes); - // Ignore trimeshes & shapes which don't contribute to the mass - for(int32 ShapeIdx = Shapes.Num() - 1; ShapeIdx >= 0; --ShapeIdx) - { + // Ignore trimeshes & shapes which don't contribute to the mass + for(int32 ShapeIdx = Shapes.Num() - 1; ShapeIdx >= 0; --ShapeIdx) + { const FPhysicsShapeHandle& Shape = Shapes[ShapeIdx]; const FKShapeElem* ShapeElem = FPhysxUserData::Get(FPhysicsInterface::GetUserData(Shape)); bool bIsTriangleMesh = FPhysicsInterface::GetShapeType(Shape) == ECollisionShapeType::Trimesh; - bool bHasNoMass = ShapeElem && !ShapeElem->GetContributeToMass(); - if (bIsTriangleMesh || bHasNoMass) - { - Shapes.RemoveAtSwap(ShapeIdx); + bool bHasNoMass = ShapeElem && !ShapeElem->GetContributeToMass(); + if(bIsTriangleMesh || bHasNoMass) + { + Shapes.RemoveAtSwap(ShapeIdx); + } } - } - PxMassProperties TotalMassProperties; - if(ShapeToBodiesMap.IsValid() && ShapeToBodiesMap->Num() > 0) - { - struct FWeldedBatch + PxMassProperties TotalMassProperties; + if(ShapeToBodiesMap.IsValid() && ShapeToBodiesMap->Num() > 0) { + struct FWeldedBatch + { TArray Shapes; - FTransform RelTM; - }; + FTransform RelTM; + }; - //If we have welded children we must compute the mass properties of each individual body first and then combine them all together - TMap BodyToShapes; + //If we have welded children we must compute the mass properties of each individual body first and then combine them all together + TMap BodyToShapes; for(const FPhysicsShapeHandle& Shape : Shapes) //sort all welded children by their original bodies + { + if(FWeldInfo* WeldInfo = ShapeToBodiesMap->Find(Shape)) + { + FWeldedBatch* WeldedBatch = BodyToShapes.Find(WeldInfo->ChildBI); + if(!WeldedBatch) + { + WeldedBatch = &BodyToShapes.Add(WeldInfo->ChildBI); + WeldedBatch->RelTM = WeldInfo->RelativeTM; + } + + WeldedBatch->Shapes.Add(Shape); + } + else + { + //no weld info so shape really belongs to this body + FWeldedBatch* WeldedBatch = BodyToShapes.Find(this); + if(!WeldedBatch) + { + WeldedBatch = &BodyToShapes.Add(this); + WeldedBatch->RelTM = FTransform::Identity; + } + + WeldedBatch->Shapes.Add(Shape); + } + } + + TArray SubMassProperties; + TArray MassTMs; + for(auto BodyShapesItr : BodyToShapes) + { + const FBodyInstance* OwningBI = BodyShapesItr.Key; + const FWeldedBatch& WeldedBatch = BodyShapesItr.Value; + FTransform MassModifierTransform = WeldedBatch.RelTM; + MassModifierTransform.SetScale3D(MassModifierTransform.GetScale3D() * Scale3D); //Ensure that any scaling that is done on the component is passed into the mass frame modifiers + + PxMassProperties BodyMassProperties = ComputeMassProperties(OwningBI, WeldedBatch.Shapes, MassModifierTransform); + SubMassProperties.Add(BodyMassProperties); + MassTMs.Add(PxTransform(PxIdentity)); + } + + TotalMassProperties = PxMassProperties::sum(SubMassProperties.GetData(), MassTMs.GetData(), SubMassProperties.Num()); + } + else { - if (FWeldInfo* WeldInfo = ShapeToBodiesMap->Find(Shape)) - { - FWeldedBatch* WeldedBatch = BodyToShapes.Find(WeldInfo->ChildBI); - if(!WeldedBatch) - { - WeldedBatch = &BodyToShapes.Add(WeldInfo->ChildBI); - WeldedBatch->RelTM = WeldInfo->RelativeTM; - } - - WeldedBatch->Shapes.Add(Shape); - } - else - { - //no weld info so shape really belongs to this body - FWeldedBatch* WeldedBatch = BodyToShapes.Find(this); - if (!WeldedBatch) - { - WeldedBatch = &BodyToShapes.Add(this); - WeldedBatch->RelTM = FTransform::Identity; - } - - WeldedBatch->Shapes.Add(Shape); - } + //No children welded so just get this body's mass properties + FTransform MassModifierTransform(FQuat::Identity, FVector(0.f, 0.f, 0.f), Scale3D); //Ensure that any scaling that is done on the component is passed into the mass frame modifiers + TotalMassProperties = ComputeMassProperties(this, Shapes, MassModifierTransform); } - TArray SubMassProperties; - TArray MassTMs; - for(auto BodyShapesItr : BodyToShapes) - { - const FBodyInstance* OwningBI = BodyShapesItr.Key; - const FWeldedBatch& WeldedBatch = BodyShapesItr.Value; - FTransform MassModifierTransform = WeldedBatch.RelTM; - MassModifierTransform.SetScale3D(MassModifierTransform.GetScale3D() * Scale3D); //Ensure that any scaling that is done on the component is passed into the mass frame modifiers - - PxMassProperties BodyMassProperties = ComputeMassProperties(OwningBI, WeldedBatch.Shapes, MassModifierTransform); - SubMassProperties.Add(BodyMassProperties); - MassTMs.Add(PxTransform(PxIdentity)); - } - - TotalMassProperties = PxMassProperties::sum(SubMassProperties.GetData(), MassTMs.GetData(), SubMassProperties.Num()); - } - else - { - //No children welded so just get this body's mass properties - FTransform MassModifierTransform(FQuat::Identity, FVector(0.f, 0.f, 0.f), Scale3D); //Ensure that any scaling that is done on the component is passed into the mass frame modifiers - TotalMassProperties = ComputeMassProperties(this, Shapes, MassModifierTransform); - } - // #PHYS2 Refactor out PxMassProperties (Our own impl?) - PxQuat MassOrientation; + PxQuat MassOrientation; const FVector MassSpaceInertiaTensor = P2UVector(PxMassProperties::getMassSpaceInertia(TotalMassProperties.inertiaTensor, MassOrientation)); FPhysicsInterface::SetMass_AssumesLocked(Actor, TotalMassProperties.mass); @@ -2605,8 +2559,8 @@ void FBodyInstance::UpdateMassProperties() FTransform Com(P2UQuat(MassOrientation), P2UVector(TotalMassProperties.centerOfMass)); FPhysicsInterface::SetComLocalPose_AssumesLocked(Actor, Com); - } - }); + } + }); } #endif @@ -2618,7 +2572,7 @@ void FBodyInstance::UpdateDebugRendering() { #if !(UE_BUILD_SHIPPING || UE_BUILD_TEST) //After we update the mass properties, we should update any debug rendering - if (UPrimitiveComponent* OwnerPrim = OwnerComponent.Get()) + if(UPrimitiveComponent* OwnerPrim = OwnerComponent.Get()) { OwnerPrim->SendRenderDebugPhysics(); } @@ -2630,7 +2584,7 @@ void FBodyInstance::UpdateDampingProperties() FPhysicsCommand::ExecuteWrite(ActorHandle, [&](const FPhysicsActorHandle& Actor) { if(FPhysicsInterface::IsDynamic(Actor)) - { + { FPhysicsInterface::SetLinearDamping_AssumesLocked(Actor, LinearDamping); FPhysicsInterface::SetAngularDamping_AssumesLocked(Actor, AngularDamping); } @@ -2644,7 +2598,7 @@ bool FBodyInstance::IsInstanceAwake() const FPhysicsCommand::ExecuteRead(ActorHandle, [&](const FPhysicsActorHandle& Actor) { if(FPhysicsInterface::IsDynamic(Actor)) - { + { bIsAwake = !FPhysicsInterface::IsSleeping(Actor); } }); @@ -2676,11 +2630,11 @@ void FBodyInstance::PutInstanceToSleep() float FBodyInstance::GetSleepThresholdMultiplier() const { - if (SleepFamily == ESleepFamily::Sensitive) + if(SleepFamily == ESleepFamily::Sensitive) { return 1 / 20.0f; } - else if (SleepFamily == ESleepFamily::Custom) + else if(SleepFamily == ESleepFamily::Custom) { return CustomSleepThresholdMultiplier; } @@ -2693,15 +2647,15 @@ void FBodyInstance::SetLinearVelocity(const FVector& NewVel, bool bAddToCurrent, FPhysicsCommand::ExecuteWrite(ActorHandle, [&](const FPhysicsActorHandle& Actor) { if(FPhysicsInterface::IsRigidBody(Actor)) - { + { FVector FinalVelocity = NewVel; - if (bAddToCurrent) - { + if(bAddToCurrent) + { FinalVelocity += FPhysicsInterface::GetLinearVelocity_AssumesLocked(Actor); - } + } - FPhysicsInterface::SetLinearVelocity_AssumesLocked(Actor, FinalVelocity, bAutoWake); + FPhysicsInterface::SetLinearVelocity_AssumesLocked(Actor, FinalVelocity); } }); } @@ -2712,15 +2666,15 @@ void FBodyInstance::SetAngularVelocityInRadians(const FVector& NewAngVel, bool b FPhysicsCommand::ExecuteWrite(ActorHandle, [&](const FPhysicsActorHandle& Actor) { if(FPhysicsInterface::IsRigidBody(Actor)) - { + { FVector FinalVelocity = NewAngVel; - if (bAddToCurrent) - { + if(bAddToCurrent) + { FinalVelocity += FPhysicsInterface::GetAngularVelocity_AssumesLocked(Actor); - } + } - FPhysicsInterface::SetAngularVelocity_AssumesLocked(Actor, FinalVelocity, bAutoWake); + FPhysicsInterface::SetAngularVelocity_AssumesLocked(Actor, FinalVelocity); } }); } @@ -2736,7 +2690,7 @@ void FBodyInstance::SetMaxAngularVelocityInRadians(float NewMaxAngVel, bool bAdd FPhysicsCommand::ExecuteWrite(ActorHandle, [&](const FPhysicsActorHandle& Actor) { - if (bAddToCurrent) + if(bAddToCurrent) { float OldValue = FPhysicsInterface::GetMaxAngularVelocity_AssumesLocked(Actor); NewMaxAngVel += OldValue; @@ -2757,7 +2711,6 @@ void FBodyInstance::SetMaxAngularVelocityInRadians(float NewMaxAngVel, bool bAdd void FBodyInstance::SetMaxDepenetrationVelocity(float MaxVelocity) { - bOverrideMaxDepenetrationVelocity = MaxVelocity > 0.f; MaxDepenetrationVelocity = MaxVelocity; FPhysicsCommand::ExecuteWrite(ActorHandle, [&](const FPhysicsActorHandle& Actor) @@ -2851,7 +2804,6 @@ void FBodyInstance::ClearTorques(bool bAllowSubstepping) }); } - void FBodyInstance::AddAngularImpulseInRadians(const FVector& AngularImpulse, bool bVelChange) { FPhysicsCommand::ExecuteWrite(ActorHandle, [&](const FPhysicsActorHandle& Actor) @@ -2859,11 +2811,11 @@ void FBodyInstance::AddAngularImpulseInRadians(const FVector& AngularImpulse, bo if(FPhysicsInterface::IsRigidBody(Actor) && FPhysicsInterface::IsInScene(Actor) && !IsRigidBodyKinematic_AssumesLocked(Actor)) { if(bVelChange) - { + { FPhysicsInterface::AddTorqueMassIndependent_AssumesLocked(Actor, AngularImpulse); } else - { + { FPhysicsInterface::AddTorque_AssumesLocked(Actor, AngularImpulse); } } @@ -2877,11 +2829,11 @@ void FBodyInstance::AddImpulse(const FVector& Impulse, bool bVelChange) if(FPhysicsInterface::IsRigidBody(Actor) && FPhysicsInterface::IsInScene(Actor) && !IsRigidBodyKinematic_AssumesLocked(Actor)) { if(bVelChange) - { + { FPhysicsInterface::AddForceMassIndependent_AssumesLocked(Actor, Impulse); } else - { + { FPhysicsInterface::AddForce_AssumesLocked(Actor, Impulse); } } @@ -2907,7 +2859,7 @@ void FBodyInstance::SetInstanceNotifyRBCollision(bool bNewNotifyCollision) void FBodyInstance::SetEnableGravity(bool bInGravityEnabled) { - if (bEnableGravity != bInGravityEnabled) + if(bEnableGravity != bInGravityEnabled) { bEnableGravity = bInGravityEnabled; @@ -2918,10 +2870,10 @@ void FBodyInstance::SetEnableGravity(bool bInGravityEnabled) { FPhysicsInterface::SetGravityEnabled_AssumesLocked(Actor, bEnableGravity); } - }); + }); } - if (bEnableGravity) + if(bEnableGravity) { WakeInstance(); } @@ -2930,7 +2882,7 @@ void FBodyInstance::SetEnableGravity(bool bInGravityEnabled) void FBodyInstance::SetContactModification(bool bNewContactModification) { - if (bNewContactModification != bContactModification) + if(bNewContactModification != bContactModification) { bContactModification = bNewContactModification; UpdatePhysicsFilterData(); @@ -2939,7 +2891,7 @@ void FBodyInstance::SetContactModification(bool bNewContactModification) void FBodyInstance::SetUseCCD(bool bInUseCCD) { - if (bUseCCD != bInUseCCD) + if(bUseCCD != bInUseCCD) { bUseCCD = bInUseCCD; // Need to set body flag @@ -2986,17 +2938,17 @@ FString FBodyInstance::GetBodyDebugName() const FString DebugName; UPrimitiveComponent* OwnerComponentInst = OwnerComponent.Get(); - if (OwnerComponentInst != NULL) + if(OwnerComponentInst != NULL) { DebugName = OwnerComponentInst->GetPathName(); - if (const UObject* StatObject = OwnerComponentInst->AdditionalStatObject()) + if(const UObject* StatObject = OwnerComponentInst->AdditionalStatObject()) { DebugName += TEXT(" "); StatObject->AppendName(DebugName); } } - if ((BodySetup != NULL) && (BodySetup->BoneName != NAME_None)) + if((BodySetup != NULL) && (BodySetup->BoneName != NAME_None)) { DebugName += FString(TEXT(" Bone: ")) + BodySetup->BoneName.ToString(); } @@ -3019,7 +2971,7 @@ bool FBodyInstance::LineTrace(struct FHitResult& OutHit, const FVector& Start, c bool FBodyInstance::Sweep(struct FHitResult& OutHit, const FVector& Start, const FVector& End, const FQuat& ShapeWorldRotation, const FCollisionShape& CollisionShape, bool bTraceComplex) const { return FPhysicsInterface::Sweep_Geom(OutHit, this, Start, End, ShapeWorldRotation, CollisionShape, bTraceComplex); - } +} bool FBodyInstance::GetSquaredDistanceToBody(const FVector& Point, float& OutDistanceSquared, FVector& OutPointOnBody) const { @@ -3048,7 +3000,7 @@ bool FBodyInstance::OverlapTestForBodiesImpl(const FVector& Pos, const FQuat& Ro for(const FPhysicsShapeHandle& Shape : TargetShapes) { -#if WITH_APEIRON || WITH_IMMEDIATE_PHYSX +#if WITH_CHAOS || WITH_IMMEDIATE_PHYSX check(false); #else @@ -3060,11 +3012,11 @@ bool FBodyInstance::OverlapTestForBodiesImpl(const FVector& Pos, const FQuat& Ro // Calc shape global pose FTransform PShapeGlobalPose = FPhysicsInterface::GetLocalTransform(Shape) * PTestGlobalPose; - for (const FBodyInstance* BodyInstance : Bodies) + for(const FBodyInstance* BodyInstance : Bodies) { bHaveOverlap = FPhysicsInterface::Overlap_Geom(BodyInstance, FPhysicsInterface::GetGeometryCollection(Shape), PShapeGlobalPose); - if (bHaveOverlap) + if(bHaveOverlap) { return; } @@ -3099,10 +3051,10 @@ bool FBodyInstance::OverlapTest(const FVector& Position, const FQuat& Rotation, FTransform RootSpaceToWeldedSpace(const FBodyInstance* BI, const FTransform& RootTM) { - if (BI->WeldParent) + if(BI->WeldParent) { UPrimitiveComponent* BIOwnerComponentInst = BI->OwnerComponent.Get(); - if (BIOwnerComponentInst) + if(BIOwnerComponentInst) { FTransform RootToWelded = BIOwnerComponentInst->GetRelativeTransform().Inverse(); RootToWelded.ScaleTranslation(BI->Scale3D); @@ -3119,7 +3071,7 @@ bool FBodyInstance::OverlapMulti(TArray& InOutOverlaps, c SCOPE_CYCLE_COUNTER(STAT_Collision_SceneQueryTotal); SCOPE_CYCLE_COUNTER(STAT_Collision_FBodyInstance_OverlapMulti); - if ( !IsValidBodyInstance() && (!WeldParent || !WeldParent->IsValidBodyInstance())) + if(!IsValidBodyInstance() && (!WeldParent || !WeldParent->IsValidBodyInstance())) { UE_LOG(LogCollision, Log, TEXT("FBodyInstance::OverlapMulti : (%s) No physics data"), *GetBodyDebugName()); return false; @@ -3131,7 +3083,7 @@ bool FBodyInstance::OverlapMulti(TArray& InOutOverlaps, c const FTransform ComponentSpaceToTestSpace(Quat, Pos); FTransform BodyInstanceSpaceToTestSpace(NoInit); - if (pWorldToComponent) + if(pWorldToComponent) { const FTransform RootTM = WeldParent ? WeldParent->GetUnrealWorldTransform() : GetUnrealWorldTransform(); const FTransform LocalOffset = (*pWorldToComponent) * RootTM; @@ -3144,7 +3096,7 @@ bool FBodyInstance::OverlapMulti(TArray& InOutOverlaps, c //We want to test using global position. However, the global position of the body will be in terms of the root body which we are welded to. So we must undo the relative transform so that our shapes are centered //Global = Parent * Relative => Global * RelativeInverse = Parent - if (WeldParent) + if(WeldParent) { BodyInstanceSpaceToTestSpace = RootSpaceToWeldedSpace(this, BodyInstanceSpaceToTestSpace); } @@ -3155,15 +3107,15 @@ bool FBodyInstance::OverlapMulti(TArray& InOutOverlaps, c { if(Actor.IsValid()) { - // Get all the shapes from the actor + // Get all the shapes from the actor FInlineShapeArray PShapes; const int32 NumShapes = FillInlineShapeArray_AssumesLocked(PShapes, Actor); // Iterate over each shape TArray TempOverlaps; - for (int32 ShapeIdx = 0; ShapeIdx < NumShapes; ShapeIdx++) + for(int32 ShapeIdx = 0; ShapeIdx < NumShapes; ShapeIdx++) { -#if WITH_APEIRON || WITH_IMMEDIATE_PHYSX +#if WITH_CHAOS || WITH_IMMEDIATE_PHYSX check(false); #else FPhysicsShapeHandle& ShapeRef = PShapes[ShapeIdx]; @@ -3184,7 +3136,7 @@ bool FBodyInstance::OverlapMulti(TArray& InOutOverlaps, c // Calc shape global pose const FTransform LocalTransform = FPhysicsInterface::GetLocalTransform(ShapeRef); const FTransform GlobalTransform = LocalTransform * BodyInstanceSpaceToTestSpace; - + TempOverlaps.Reset(); if(FPhysicsInterface::GeomOverlapMulti(World, GeomCollection, GlobalTransform.GetTranslation(), GlobalTransform.GetRotation(), TempOverlaps, TestChannel, Params, ResponseParams, ObjectQueryParams)) { @@ -3193,8 +3145,8 @@ bool FBodyInstance::OverlapMulti(TArray& InOutOverlaps, c InOutOverlaps.Append(TempOverlaps); #endif } - } - }); + } + }); return bHaveBlockingHit; } @@ -3207,38 +3159,38 @@ bool FBodyInstance::IsValidCollisionProfileName(FName InCollisionProfileName) void FBodyInstance::LoadProfileData(bool bVerifyProfile) { const FName UseCollisionProfileName = GetCollisionProfileName(); - if ( bVerifyProfile ) + if(bVerifyProfile) { // if collision profile name exists, // check with current settings // if same, then keep the profile name // if not same, that means it has been modified from default // leave it as it is, and clear profile name - if ( IsValidCollisionProfileName(UseCollisionProfileName) ) + if(IsValidCollisionProfileName(UseCollisionProfileName)) { FCollisionResponseTemplate Template; - if ( UCollisionProfile::Get()->GetProfileTemplate(UseCollisionProfileName, Template) ) + if(UCollisionProfile::Get()->GetProfileTemplate(UseCollisionProfileName, Template)) { // this function is only used for old code that did require verification of using profile or not // so that means it will have valid ResponsetoChannels value, so this is okay to access. - if (Template.IsEqual(CollisionEnabled, ObjectType, CollisionResponses.GetResponseContainer()) == false) + if(Template.IsEqual(CollisionEnabled, ObjectType, CollisionResponses.GetResponseContainer()) == false) { - InvalidateCollisionProfileName(); + InvalidateCollisionProfileName(); } } else { UE_LOG(LogPhysics, Warning, TEXT("COLLISION PROFILE [%s] is not found"), *UseCollisionProfileName.ToString()); // if not nothing to do - InvalidateCollisionProfileName(); + InvalidateCollisionProfileName(); } } } else { - if ( IsValidCollisionProfileName(UseCollisionProfileName) ) + if(IsValidCollisionProfileName(UseCollisionProfileName)) { - if ( UCollisionProfile::Get()->ReadConfig(UseCollisionProfileName, *this) == false) + if(UCollisionProfile::Get()->ReadConfig(UseCollisionProfileName, *this) == false) { // clear the name InvalidateCollisionProfileName(); @@ -3246,10 +3198,10 @@ void FBodyInstance::LoadProfileData(bool bVerifyProfile) } // no profile, so it just needs to update container from array data - if ( DoesUseCollisionProfile() == false ) + if(DoesUseCollisionProfile() == false) { // if external profile copy the data over - if (ExternalCollisionProfileBodySetup.IsValid(true)) + if(ExternalCollisionProfileBodySetup.IsValid(true)) { UBodySetup* BodySetupInstance = ExternalCollisionProfileBodySetup.Get(true); const FBodyInstance& ExternalBodyInstance = BodySetupInstance->DefaultInstance; @@ -3273,70 +3225,47 @@ void FBodyInstance::GetBodyInstanceResourceSizeEx(FResourceSizeEx& CumulativeRes void FBodyInstance::FixupData(class UObject* Loader) { - check (Loader); + check(Loader); int32 const UE4Version = Loader->GetLinkerUE4Version(); #if WITH_EDITOR - if (UE4Version < VER_UE4_ADD_CUSTOMPROFILENAME_CHANGE) + if(UE4Version < VER_UE4_ADD_CUSTOMPROFILENAME_CHANGE) { - if (CollisionProfileName == NAME_None) + if(CollisionProfileName == NAME_None) { CollisionProfileName = UCollisionProfile::CustomCollisionProfileName; } } - if (UE4Version < VER_UE4_SAVE_COLLISIONRESPONSE_PER_CHANNEL) + if(UE4Version < VER_UE4_SAVE_COLLISIONRESPONSE_PER_CHANNEL) { CollisionResponses.SetCollisionResponseContainer(ResponseToChannels_DEPRECATED); } #endif // WITH_EDITORONLY_DATA // Load profile. If older version, please verify profile name first - bool bNeedToVerifyProfile = (UE4Version < VER_UE4_COLLISION_PROFILE_SETTING) || + bool bNeedToVerifyProfile = (UE4Version < VER_UE4_COLLISION_PROFILE_SETTING) || // or shape component needs to convert since we added profile (UE4Version < VER_UE4_SAVE_COLLISIONRESPONSE_PER_CHANNEL && Loader->IsA(UShapeComponent::StaticClass())); LoadProfileData(bNeedToVerifyProfile); // if profile isn't set, then fix up channel responses - if( CollisionProfileName == UCollisionProfile::CustomCollisionProfileName ) + if(CollisionProfileName == UCollisionProfile::CustomCollisionProfileName) { - if (UE4Version >= VER_UE4_SAVE_COLLISIONRESPONSE_PER_CHANNEL) + if(UE4Version >= VER_UE4_SAVE_COLLISIONRESPONSE_PER_CHANNEL) { CollisionResponses.UpdateResponseContainerFromArray(); } } } -bool FBodyInstance::UseAsyncScene(const FPhysScene* PhysScene) const +void FBodyInstance::ApplyMaterialToShape_AssumesLocked(const FPhysicsShapeHandle& InShape, UPhysicalMaterial* SimplePhysMat, const TArrayView& ComplexPhysMats) { - bool bHasAsyncScene = true; - if (PhysScene) - { - bHasAsyncScene = PhysScene->HasAsyncScene(); - } - - return bUseAsyncScene && bHasAsyncScene; -} - - -void FBodyInstance::SetUseAsyncScene(bool bNewUseAsyncScene) -{ - // Set flag - bUseAsyncScene = bNewUseAsyncScene; -} - -void FBodyInstance::ApplyMaterialToShape_AssumesLocked(const FPhysicsShapeHandle& InShape, UPhysicalMaterial* SimplePhysMat, const TArrayView& ComplexPhysMats, const bool bSharedShape) -{ - if(!bSharedShape && FPhysicsInterface::IsShared(InShape)) //user says the shape is exclusive, but physx says it's shared - { - UE_LOG(LogPhysics, Warning, TEXT("FBodyInstance::ApplyMaterialToShape_AssumesLocked : Trying to change the physical material of a shared shape. If this is your intention pass bSharedShape = true")); - } - // If a triangle mesh, need to get array of materials... ECollisionShapeType GeomType = FPhysicsInterface::GetShapeType(InShape); if(GeomType == ECollisionShapeType::Trimesh) - { + { if(ComplexPhysMats.Num()) { FPhysicsInterface::SetMaterials(InShape, ComplexPhysMats); @@ -3379,12 +3308,12 @@ void FBodyInstance::ApplyMaterialToInstanceShapes_AssumesLocked(UPhysicalMateria if(TheirBI->IsShapeBoundToBody(Shape)) { FPhysicsCommand::ExecuteShapeWrite(BIWithActor, Shape, [&](const FPhysicsShapeHandle& InnerShape) - { - ApplyMaterialToShape_AssumesLocked(InnerShape, SimplePhysMat, ComplexPhysMats, TheirBI->HasSharedShapes()); - }); + { + ApplyMaterialToShape_AssumesLocked(InnerShape, SimplePhysMat, ComplexPhysMats); + }); + } } } -} bool FBodyInstance::ValidateTransform(const FTransform &Transform, const FString& DebugName, const UBodySetup* Setup) { @@ -3421,7 +3350,7 @@ bool FBodyInstance::ValidateTransform(const FTransform &Transform, const FString void FBodyInstance::InitDynamicProperties_AssumesLocked() { - if (!BodySetup.IsValid()) + if(!BodySetup.IsValid()) { // This may be invalid following an undo if the BodySetup was a transient object (e.g. in Mesh Paint mode) // Just exit gracefully if so. @@ -3430,16 +3359,16 @@ void FBodyInstance::InitDynamicProperties_AssumesLocked() //QueryOnly bodies cannot become simulated at runtime. To do this they must change their CollisionEnabled which recreates the physics state //So early out to save a lot of useless work - if (GetCollisionEnabled() == ECollisionEnabled::QueryOnly) + if(GetCollisionEnabled() == ECollisionEnabled::QueryOnly) { return; } - + if(FPhysicsInterface::IsDynamic(ActorHandle)) { //A non simulated body may become simulated at runtime, so we need to compute its mass. //However, this is not supported for complexAsSimple since a trimesh cannot itself be simulated, it can only be used for collision of other simple shapes. - if (BodySetup->GetCollisionTraceFlag() != ECollisionTraceFlag::CTF_UseComplexAsSimple) + if(BodySetup->GetCollisionTraceFlag() != ECollisionTraceFlag::CTF_UseComplexAsSimple) { UpdateMassProperties(); UpdateDampingProperties(); @@ -3449,7 +3378,7 @@ void FBodyInstance::InitDynamicProperties_AssumesLocked() else { #if !(UE_BUILD_SHIPPING || UE_BUILD_TEST) - if (bSimulatePhysics) + if(bSimulatePhysics) { if(UPrimitiveComponent* OwnerComponentInst = OwnerComponent.Get()) { @@ -3466,7 +3395,7 @@ void FBodyInstance::InitDynamicProperties_AssumesLocked() bool bComponentAwake = false; FVector InitialLinVel = GetInitialLinearVelocity(OwningActor, bComponentAwake); - if (ShouldInstanceSimulatingPhysics()) + if(ShouldInstanceSimulatingPhysics()) { FPhysicsInterface::SetLinearVelocity_AssumesLocked(ActorHandle, InitialLinVel); } @@ -3499,7 +3428,7 @@ void FBodyInstance::InitDynamicProperties_AssumesLocked() } void FBodyInstance::BuildBodyFilterData(FBodyCollisionFilterData& OutFilterData) const - { +{ // this can happen in landscape height field collision component if(!BodySetup.IsValid()) { @@ -3530,7 +3459,7 @@ void FBodyInstance::BuildBodyFilterData(FBodyCollisionFilterData& OutFilterData) { UseResponse.SetAllChannels(ECR_Ignore); UseCollisionEnabled = ECollisionEnabled::PhysicsOnly; - } + } else if(BodySetup->CollisionReponse == EBodyCollisionResponse::BodyCollision_Enabled) { UseResponse.SetAllChannels(ECR_Block); @@ -3544,7 +3473,7 @@ void FBodyInstance::BuildBodyFilterData(FBodyCollisionFilterData& OutFilterData) const bool bDisableSkelComponentOverride = CVarEnableDynamicPerBodyFilterHacks.GetValueOnGameThread() && bHACK_DisableSkelComponentFilterOverriding; if(!bDisableSkelComponentOverride) { - UseResponse = FCollisionResponseContainer::CreateMinContainer(UseResponse, SkelMeshComp->BodyInstance.CollisionResponses.GetResponseContainer()); + UseResponse = FCollisionResponseContainer::CreateMinContainer(UseResponse, SkelMeshComp->BodyInstance.CollisionResponses.GetResponseContainer()); } bUseNotifyRBCollision = bUseNotifyRBCollision && SkelMeshComp->BodyInstance.bNotifyRigidBodyCollision; @@ -3557,7 +3486,7 @@ void FBodyInstance::BuildBodyFilterData(FBodyCollisionFilterData& OutFilterData) UWorld* World = Owner->GetWorld(); UPrimitiveComponent* PrimComp = OwnerComponentInst; if(World && World->bEnableTraceCollision && - (PrimComp->IsA(UStaticMeshComponent::StaticClass()) || PrimComp->IsA(USkeletalMeshComponent::StaticClass()) || PrimComp->IsA(UBrushComponent::StaticClass()))) + (PrimComp->IsA(UStaticMeshComponent::StaticClass()) || PrimComp->IsA(USkeletalMeshComponent::StaticClass()) || PrimComp->IsA(UBrushComponent::StaticClass()))) { //UE_LOG(LogPhysics, Warning, TEXT("Enabling collision %s : %s"), *GetNameSafe(Owner), *GetNameSafe(OwnerComponent.Get())); // clear all other channel just in case other people using those channels to do something @@ -3578,28 +3507,28 @@ void FBodyInstance::BuildBodyFilterData(FBodyCollisionFilterData& OutFilterData) FCollisionFilterData SimFilterData; FCollisionFilterData SimpleQueryData; - uint32 ActorID = Owner ? Owner->GetUniqueID() : 0; - uint32 CompID = (OwnerComponentInst != nullptr) ? OwnerComponentInst->GetUniqueID() : 0; + uint32 ActorID = Owner ? Owner->GetUniqueID() : 0; + uint32 CompID = (OwnerComponentInst != nullptr) ? OwnerComponentInst->GetUniqueID() : 0; CreateShapeFilterData(UseChannel, MaskFilter, ActorID, UseResponse, CompID, InstanceBodyIndex, SimpleQueryData, SimFilterData, bRootCCD && !bPhysicsStatic, bUseNotifyRBCollision, bPhysicsStatic, bUseContactModification); FCollisionFilterData ComplexQueryData = SimpleQueryData; - - // Set output sim data + + // Set output sim data OutFilterData.SimFilter = SimFilterData; - // Build filterdata variations for complex and simple + // Build filterdata variations for complex and simple SimpleQueryData.Word3 |= EPDF_SimpleCollision; - if(bUseSimpleAsComplex) - { + if(bUseSimpleAsComplex) + { SimpleQueryData.Word3 |= EPDF_ComplexCollision; - } + } ComplexQueryData.Word3 |= EPDF_ComplexCollision; - if(bUseComplexAsSimple) - { + if(bUseComplexAsSimple) + { ComplexQueryData.Word3 |= EPDF_SimpleCollision; - } - + } + OutFilterData.QuerySimpleFilter = SimpleQueryData; OutFilterData.QueryComplexFilter = ComplexQueryData; } @@ -3632,7 +3561,7 @@ void FBodyInstance::InitStaticBodies(const TArray& Bodies, const void FBodyInstance::BuildBodyCollisionFlags(FBodyCollisionFlags& OutFlags, ECollisionEnabled::Type UseCollisionEnabled, bool bUseComplexAsSimple) - { +{ if(UseCollisionEnabled != ECollisionEnabled::NoCollision) { // Query collision @@ -3645,15 +3574,15 @@ void FBodyInstance::BuildBodyCollisionFlags(FBodyCollisionFlags& OutFlags, EColl if(bSimCollision) { OutFlags.bEnableSimCollisionSimple = true; - + // on dynamic objects and objects which don't use complex as simple, tri mesh not used for sim if(bUseComplexAsSimple) { OutFlags.bEnableSimCollisionComplex = true; } } - } - } + } +} void FBodyInstance::UpdateInterpolateWhenSubStepping() { @@ -3669,7 +3598,7 @@ void FBodyInstance::UpdateInterpolateWhenSubStepping() { UseCollisionEnabled = GetCollisionEnabled(); } - + bInterpolateWhenSubStepping = UseCollisionEnabled == ECollisionEnabled::PhysicsOnly || UseCollisionEnabled == ECollisionEnabled::QueryAndPhysics; // If we have a weld parent we should take into account that too as that may be simulating while we are not @@ -3689,7 +3618,7 @@ void FBodyInstance::UpdateInterpolateWhenSubStepping() void FBodyInstanceEditorHelpers::EnsureConsistentMobilitySimulationSettingsOnPostEditChange(UPrimitiveComponent* Component, FPropertyChangedEvent& PropertyChangedEvent) { - if (UProperty* PropertyThatChanged = PropertyChangedEvent.Property) + if(UProperty* PropertyThatChanged = PropertyChangedEvent.Property) { const FName PropertyName = PropertyThatChanged->GetFName(); @@ -3697,15 +3626,15 @@ void FBodyInstanceEditorHelpers::EnsureConsistentMobilitySimulationSettingsOnPos const bool bMobilityChanged = PropertyName == GET_MEMBER_NAME_CHECKED(USceneComponent, Mobility); const bool bSimulatePhysicsChanged = PropertyName == GET_MEMBER_NAME_CHECKED(FBodyInstance, bSimulatePhysics); - if (bMobilityChanged || bSimulatePhysicsChanged) + if(bMobilityChanged || bSimulatePhysicsChanged) { // If we enabled physics simulation, but we are not marked movable, do that for them - if (bSimulatePhysicsChanged && Component->BodyInstance.bSimulatePhysics && (Component->Mobility != EComponentMobility::Movable)) + if(bSimulatePhysicsChanged && Component->BodyInstance.bSimulatePhysics && (Component->Mobility != EComponentMobility::Movable)) { Component->SetMobility(EComponentMobility::Movable); } // If we made the component no longer movable, but simulation was enabled, disable that for them - else if (bMobilityChanged && (Component->Mobility != EComponentMobility::Movable) && Component->BodyInstance.bSimulatePhysics) + else if(bMobilityChanged && (Component->Mobility != EComponentMobility::Movable) && Component->BodyInstance.bSimulatePhysics) { Component->BodyInstance.bSimulatePhysics = false; } @@ -3713,13 +3642,13 @@ void FBodyInstanceEditorHelpers::EnsureConsistentMobilitySimulationSettingsOnPos // If the collision profile is one of the 'default' ones for a StaticMeshActor, make sure it is the correct one // If user has changed it to something else, don't touch it const FName CurrentProfileName = Component->BodyInstance.GetCollisionProfileName(); - if ((CurrentProfileName == UCollisionProfile::BlockAll_ProfileName) || + if((CurrentProfileName == UCollisionProfile::BlockAll_ProfileName) || (CurrentProfileName == UCollisionProfile::BlockAllDynamic_ProfileName) || (CurrentProfileName == UCollisionProfile::PhysicsActor_ProfileName)) { - if (Component->Mobility == EComponentMobility::Movable) + if(Component->Mobility == EComponentMobility::Movable) { - if (Component->BodyInstance.bSimulatePhysics) + if(Component->BodyInstance.bSimulatePhysics) { Component->SetCollisionProfileName(UCollisionProfile::PhysicsActor_ProfileName); } diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodySetup.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodySetup.cpp index bea8e7e29901..0065e82aea55 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodySetup.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodySetup.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BodySetup.cpp @@ -571,11 +571,7 @@ void UBodySetup::CreatePhysicsMeshesAsync(FOnAsyncPhysicsCookFinished OnAsyncPhy #endif #if WITH_PHYSX_COOKING - UActorComponent* OwningComp = Cast(GetOuter()); - UWorld* World = OwningComp ? OwningComp->GetWorld() : nullptr; - const bool bIsRuntime = World && World->IsGameWorld(); - - if (bIsRuntime && !IsRuntimeCookingEnabled()) + if (IsRuntime(this) && !IsRuntimeCookingEnabled()) { UE_LOG(LogPhysics, Error, TEXT("Attempting to build physics data for %s at runtime, but runtime cooking is disabled (see the RuntimePhysXCooking plugin)."), *GetPathName()); FinishCreatePhysicsMeshesAsync(nullptr, OnAsyncPhysicsCookFinished); @@ -688,14 +684,12 @@ void UBodySetup::ClearPhysicsMeshes() void UBodySetup::AddShapesToRigidActor_AssumesLocked( FBodyInstance* OwningInstance, - EPhysicsSceneType SceneType, FVector& Scale3D, UPhysicalMaterial* SimpleMaterial, TArray& ComplexMaterials, const FBodyCollisionData& BodyCollisionData, const FTransform& RelativeTM, - TArray* NewShapes, - bool bShapeSharing) + TArray* NewShapes) { check(OwningInstance); @@ -712,8 +706,6 @@ void UBodySetup::AddShapesToRigidActor_AssumesLocked( } FGeometryAddParams AddParams; - AddParams.SceneType = SceneType; - AddParams.bSharedShapes = bShapeSharing; AddParams.bDoubleSided = bDoubleSidedGeometry; AddParams.CollisionData = BodyCollisionData; AddParams.CollisionTraceType = GetCollisionTraceFlag(); diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/CollisionAnalyzerCapture.h b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/CollisionAnalyzerCapture.h index 6cc480dfa621..4f9d497073f9 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/CollisionAnalyzerCapture.h +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/CollisionAnalyzerCapture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -18,7 +18,7 @@ static void ConvertGeometryCollection(const FPhysicsGeometryCollection& GeomColl OutQueryShape = ECAQueryShape::Capsule; OutDims = FVector(0, 0, 0); -#if WITH_APEIRON || PHYSICS_INTERFACE_LLIMMEDIATE +#if WITH_CHAOS || PHYSICS_INTERFACE_LLIMMEDIATE ensure(false); #else switch (GeomCollection.GetType()) diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/CollisionQueryFilterCallback.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/CollisionQueryFilterCallback.cpp index 7fbb8880168a..43091e07b729 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/CollisionQueryFilterCallback.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/CollisionQueryFilterCallback.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsEngine/CollisionQueryFilterCallback.h" #include "PhysicsEngine/ScopedSQHitchRepeater.h" @@ -6,7 +6,13 @@ #include "Physics/PhysicsFiltering.h" #include "PhysicsEngine/BodyInstance.h" #include "Components/PrimitiveComponent.h" +#include "Collision.h" +#if PHYSICS_INTERFACE_PHYSX +#include "PhysXInterfaceWrapper.h" +#elif PHYSICS_INTERFACE_LLIMMEDIATE +#include "Physics/Experimental/LLImmediateInterfaceWrapper.h" +#endif ECollisionQueryHitType FCollisionQueryFilterCallback::CalcQueryHitType(const FCollisionFilterData& QueryFilter, const FCollisionFilterData& ShapeFilter, bool bPreFilter) { @@ -79,7 +85,25 @@ ECollisionQueryHitType FCollisionQueryFilterCallback::CalcQueryHitType(const FCo return ECollisionQueryHitType::None; } +ECollisionQueryHitType FCollisionQueryFilterCallback::PreFilter(const FCollisionFilterData& FilterData, const FPhysicsShape& Shape, const FPhysicsActor& Actor) +{ + SCOPE_CYCLE_COUNTER(STAT_Collision_PreFilter); + FCollisionFilterData ShapeFilter = GetQueryFilterData(Shape); + // We usually don't have ignore components so we try to avoid the virtual getSimulationFilterData() call below. 'word2' of shape sim filter data is componentID. + uint32 ComponentID = 0; + if (IgnoreComponents.Num() > 0) + { + ComponentID = GetSimulationFilterData(Shape).Word2; + } + + FBodyInstance* BodyInstance = nullptr; +#if ENABLE_PREFILTER_LOGGING || DETECT_SQ_HITCHES + BodyInstance = GetUserData(Actor); +#endif // ENABLE_PREFILTER_LOGGING || DETECT_SQ_HITCHES + + return PreFilter(FilterData, ShapeFilter, ComponentID, BodyInstance); +} ECollisionQueryHitType FCollisionQueryFilterCallback::PreFilter(const FCollisionFilterData& FilterData, const FCollisionFilterData& ShapeFilter, uint32 ComponentID, const FBodyInstance* BodyInstance) { @@ -203,3 +227,17 @@ ECollisionQueryHitType FCollisionQueryFilterCallback::PostFilter(const FCollisio return PreFilterReturnValue; } } + +ECollisionQueryHitType FCollisionQueryFilterCallback::PostFilter(const FCollisionFilterData& FilterData, const FPhysicsQueryHit& Hit) +{ + // Unused in non-sweeps + if (!bIsSweep) + { + return ECollisionQueryHitType::None; + } + + const FHitLocation& SweepHit = (const FHitLocation&)Hit; + const bool bIsOverlap = HadInitialOverlap(SweepHit); + + return PostFilter(FilterData, bIsOverlap); +} \ No newline at end of file diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/CollisionQueryFilterCallback.h b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/CollisionQueryFilterCallback.h index 9b53c6eb129d..77d0811790d3 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/CollisionQueryFilterCallback.h +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/CollisionQueryFilterCallback.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -6,6 +6,10 @@ #include "CollisionQueryParams.h" #include "Physics/PhysicsInterfaceTypes.h" +#if PHYSICS_INTERFACE_PHYSX +#include "PhysXInterfaceWrapper.h" +#endif + #define ENABLE_PREFILTER_LOGGING 0 struct FBodyInstance; @@ -70,6 +74,9 @@ public: ECollisionQueryHitType PostFilter(const FCollisionFilterData& FilterData, bool bIsOverlap); + ECollisionQueryHitType PostFilter(const FCollisionFilterData& FilterData, const FPhysicsQueryHit& Hit); + ECollisionQueryHitType PreFilter(const FCollisionFilterData& FilterData, const FPhysicsShape& Shape, const FPhysicsActor& Actor); + #if DETECT_SQ_HITCHES // Util struct to record what preFilter was called with struct FPreFilterRecord diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/CollisionStructure.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/CollisionStructure.cpp index 056214ea8793..9ebe80b905cf 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/CollisionStructure.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/CollisionStructure.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsEngine/CollisionStructure.h" diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/CollisionStructure.h b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/CollisionStructure.h index 5c79cd66829c..92d245d662ce 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/CollisionStructure.h +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/CollisionStructure.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ConstraintDrives.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ConstraintDrives.cpp index a9374204823c..b540094a1c94 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ConstraintDrives.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ConstraintDrives.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsEngine/ConstraintDrives.h" #include "PhysicsPublic.h" diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ConstraintInstance.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ConstraintInstance.cpp index 126a78367e2e..f120c4d78ca1 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ConstraintInstance.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ConstraintInstance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsEngine/ConstraintInstance.h" #include "Physics/PhysicsInterfaceCore.h" diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ConstraintTypes.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ConstraintTypes.cpp index 2af8e5030f85..6c1ff3a59895 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ConstraintTypes.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ConstraintTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsEngine/ConstraintTypes.h" #include "HAL/IConsoleManager.h" diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ConstraintUtils.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ConstraintUtils.cpp index 446e387e74bb..aa89b0fc5aef 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ConstraintUtils.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ConstraintUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsEngine/ConstraintUtils.h" #include "PhysicsEngine/ConstraintInstance.h" diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/PhysInterface_Apeiron.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/PhysInterface_Apeiron.cpp deleted file mode 100644 index 551fb113f734..000000000000 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/PhysInterface_Apeiron.cpp +++ /dev/null @@ -1,1592 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - -#if WITH_APEIRON - -#include "Physics/Experimental/PhysInterface_Apeiron.h" -#include "Physics/PhysicsInterfaceTypes.h" -#include "PhysicsEngine/AggregateGeom.h" -#include "Apeiron/Box.h" -#include "Apeiron/Cylinder.h" -#include "Apeiron/ImplicitObjectTransformed.h" -#include "Apeiron/ImplicitObjectUnion.h" -#include "Apeiron/Levelset.h" -#include "Apeiron/Sphere.h" - -#include "Async/ParallelFor.h" -#include "Components/PrimitiveComponent.h" - -#if WITH_PHYSX -#include "geometry/PxConvexMesh.h" -#include "geometry/PxTriangleMesh.h" -#include "foundation/PxVec3.h" -#include "extensions/PxMassProperties.h" -#endif - -#define FORCE_ANALYTICS 0 - -DEFINE_STAT(STAT_TotalPhysicsTime); -DEFINE_STAT(STAT_NumCloths); -DEFINE_STAT(STAT_NumClothVerts); - -DECLARE_CYCLE_STAT(TEXT("Start Physics Time (sync)"), STAT_PhysicsKickOffDynamicsTime, STATGROUP_Physics); -DECLARE_CYCLE_STAT(TEXT("Fetch Results Time (sync)"), STAT_PhysicsFetchDynamicsTime, STATGROUP_Physics); - -DECLARE_CYCLE_STAT(TEXT("Start Physics Time (async)"), STAT_PhysicsKickOffDynamicsTime_Async, STATGROUP_Physics); -DECLARE_CYCLE_STAT(TEXT("Fetch Results Time (async)"), STAT_PhysicsFetchDynamicsTime_Async, STATGROUP_Physics); - -DECLARE_CYCLE_STAT(TEXT("Update Kinematics On Deferred SkelMeshes"), STAT_UpdateKinematicsOnDeferredSkelMeshes, STATGROUP_Physics); - -DECLARE_CYCLE_STAT(TEXT("Phys Events Time"), STAT_PhysicsEventTime, STATGROUP_Physics); -DECLARE_CYCLE_STAT(TEXT("SyncComponentsToBodies (sync)"), STAT_SyncComponentsToBodies, STATGROUP_Physics); -DECLARE_CYCLE_STAT(TEXT("SyncComponentsToBodies (async)"), STAT_SyncComponentsToBodies_Async, STATGROUP_Physics); - -DECLARE_DWORD_COUNTER_STAT(TEXT("Broadphase Adds"), STAT_NumBroadphaseAdds, STATGROUP_Physics); -DECLARE_DWORD_COUNTER_STAT(TEXT("Broadphase Removes"), STAT_NumBroadphaseRemoves, STATGROUP_Physics); -DECLARE_DWORD_COUNTER_STAT(TEXT("Active Constraints"), STAT_NumActiveConstraints, STATGROUP_Physics); -DECLARE_DWORD_COUNTER_STAT(TEXT("Active Simulated Bodies"), STAT_NumActiveSimulatedBodies, STATGROUP_Physics); -DECLARE_DWORD_COUNTER_STAT(TEXT("Active Kinematic Bodies"), STAT_NumActiveKinematicBodies, STATGROUP_Physics); -DECLARE_DWORD_COUNTER_STAT(TEXT("Mobile Bodies"), STAT_NumMobileBodies, STATGROUP_Physics); -DECLARE_DWORD_COUNTER_STAT(TEXT("Static Bodies"), STAT_NumStaticBodies, STATGROUP_Physics); -DECLARE_DWORD_COUNTER_STAT(TEXT("Shapes"), STAT_NumShapes, STATGROUP_Physics); - -DECLARE_DWORD_COUNTER_STAT(TEXT("(ASync) Broadphase Adds"), STAT_NumBroadphaseAddsAsync, STATGROUP_Physics); -DECLARE_DWORD_COUNTER_STAT(TEXT("(ASync) Broadphase Removes"), STAT_NumBroadphaseRemovesAsync, STATGROUP_Physics); -DECLARE_DWORD_COUNTER_STAT(TEXT("(ASync) Active Constraints"), STAT_NumActiveConstraintsAsync, STATGROUP_Physics); -DECLARE_DWORD_COUNTER_STAT(TEXT("(ASync) Active Simulated Bodies"), STAT_NumActiveSimulatedBodiesAsync, STATGROUP_Physics); -DECLARE_DWORD_COUNTER_STAT(TEXT("(ASync) Active Kinematic Bodies"), STAT_NumActiveKinematicBodiesAsync, STATGROUP_Physics); -DECLARE_DWORD_COUNTER_STAT(TEXT("(ASync) Mobile Bodies"), STAT_NumMobileBodiesAsync, STATGROUP_Physics); -DECLARE_DWORD_COUNTER_STAT(TEXT("(ASync) Static Bodies"), STAT_NumStaticBodiesAsync, STATGROUP_Physics); -DECLARE_DWORD_COUNTER_STAT(TEXT("(ASync) Shapes"), STAT_NumShapesAsync, STATGROUP_Physics); - -float DebugLineLifetime = 2.f; - -static void CopyParticleData(Apeiron::TPBDRigidParticles& ToParticles, const int32 ToIndex, Apeiron::TPBDRigidParticles& FromParticles, const int32 FromIndex) -{ - ToParticles.X(ToIndex) = FromParticles.X(FromIndex); - ToParticles.R(ToIndex) = FromParticles.R(FromIndex); - ToParticles.V(ToIndex) = FromParticles.V(FromIndex); - ToParticles.W(ToIndex) = FromParticles.W(FromIndex); - ToParticles.M(ToIndex) = FromParticles.M(FromIndex); - ToParticles.InvM(ToIndex) = FromParticles.InvM(FromIndex); - ToParticles.I(ToIndex) = FromParticles.I(FromIndex); - ToParticles.InvI(ToIndex) = FromParticles.InvI(FromIndex); - if (ToParticles.Geometry(ToIndex) != FromParticles.Geometry(FromIndex)) - { - delete ToParticles.Geometry(ToIndex); - } - ToParticles.Geometry(ToIndex) = FromParticles.Geometry(FromIndex); - ToParticles.CollisionParticles(ToIndex) = MoveTemp(FromParticles.CollisionParticles(FromIndex)); - ToParticles.Disabled(ToIndex) = FromParticles.Disabled(FromIndex); - ToParticles.Sleeping(ToIndex) = FromParticles.Sleeping(FromIndex); -} - -const Apeiron::TPBDRigidParticles& FPhysInterface_Apeiron::GetParticlesAndIndex(const FPhysicsActorReference_Apeiron& InActorReference, uint32& Index) -{ - Index = InActorReference.Second->GetIndexFromId(InActorReference.First); - if (InActorReference.Second->DelayedUpdateIndices.Contains(Index)) - { - return InActorReference.Second->DelayedUpdateParticles; - } - uint32 NumParticles = InActorReference.Second->Scene.GetRigidParticles().Size(); - if (Index >= NumParticles) - { - Index -= NumParticles; - return InActorReference.Second->DelayedNewParticles; - } - return InActorReference.Second->Scene.GetRigidParticles(); -} - -const TArray>& FPhysInterface_Apeiron::GetConstraintArrayAndIndex(const FPhysicsConstraintReference_Apeiron& InConstraintReference, uint32& Index) -{ - Index = InConstraintReference.Second->GetConstraintIndexFromId(InConstraintReference.First); - uint32 NumConstraints = InConstraintReference.Second->MSpringConstraints.Constraints().Num(); - if (Index >= NumConstraints) - { - Index -= NumConstraints; - return InConstraintReference.Second->DelayedSpringConstraints; - } - return InConstraintReference.Second->MSpringConstraints.Constraints(); -} - -bool FPhysicsActorReference_Apeiron::IsValid() const -{ - if (Second == nullptr) - { - return false; - } - uint32 Index = UINT_MAX; - const auto& Particles = FPhysInterface_Apeiron::GetParticlesAndIndex(*this, Index); - return !Particles.Disabled(Index); -} - -#define IMPLEMENTIDSCENEPAIR(NAME) \ - bool NAME::IsValid() const \ - { \ - return Second != nullptr; \ - } \ - -IMPLEMENTIDSCENEPAIR(FPhysicsConstraintReference_Apeiron); -IMPLEMENTIDSCENEPAIR(FPhysicsAggregateReference_Apeiron); - -FPhysInterface_Apeiron::FPhysInterface_Apeiron(const AWorldSettings* Settings) -{ - Scene.MEvolution->Particles().AddArray(&BodyInstances); - DelayedNewParticles.AddArray(&DelayedBodyInstances); - DelayedUpdateParticles.AddArray(&DelayedUpdateBodyInstances); - - Scene.SetKinematicUpdateFunction([&](Apeiron::TPBDRigidParticles& ParticlesInput, const float Dt, const float LocalTime, int32 Index) { - if (ParticlesInput.InvM(Index) > 0) - return; - float Alpha = (LocalTime - Scene.MTime) / MDeltaTime; - ParticlesInput.X(Index) = Alpha * NewAnimationTransforms[Index].GetTranslation() + (1 - Alpha) * OldAnimationTransforms[Index].GetTranslation(); - ParticlesInput.R(Index) = FQuat::Slerp(OldAnimationTransforms[Index].GetRotation(), NewAnimationTransforms[Index].GetRotation(), Alpha); - }); - Scene.SetStartFrameFunction([&](const float DeltaTime) { - MCriticalSection.Lock(); - MDeltaTime = DeltaTime; - // Force Update - MGravity.SetAcceleration(DelayedGravityAcceleration); - int32 FirstNewIndex = MSpringConstraints.Constraints().Num(); - MSpringConstraints.Constraints().Append(DelayedSpringConstraints); - for (int32 i = 0; i < DelayedRemoveSpringConstraints.Num(); ++i) - { - const int32 NewNum = MSpringConstraints.Constraints().Num() - 1; - const int32 RemoveIndex = DelayedRemoveSpringConstraints[i]; - MSpringConstraints.Constraints()[RemoveIndex] = MSpringConstraints.Constraints().Last(); - MSpringConstraints.Constraints().SetNum(NewNum, false); - const auto OldId = ConstraintIds[RemoveIndex]; - const auto RemapId = ConstraintIds[NewNum]; - ConstraintIds[RemoveIndex] = RemapId; - ConstraintIds.SetNum(NewNum); - ConstraintIdToIndexMap.Remove(OldId); - ConstraintIdToIndexMap[RemapId] = RemoveIndex; - } - MSpringConstraints.UpdateDistances(Scene.MEvolution->Particles(), FirstNewIndex); - // Animation Update - OldAnimationTransforms = NewAnimationTransforms; - NewAnimationTransforms = DelayedAnimationTransforms; - if (NewAnimationTransforms.Num() > OldAnimationTransforms.Num()) - { - int32 OldSize = OldAnimationTransforms.Num(); - OldAnimationTransforms.SetNum(NewAnimationTransforms.Num()); - for (int32 i = OldSize; i < OldAnimationTransforms.Num(); ++i) - { - OldAnimationTransforms[i] = NewAnimationTransforms[i]; - } - } - DelayedUpdateIndices.Reset(); - DelayedSpringConstraints.Reset(); - MCriticalSection.Unlock(); - }); - Scene.SetCreateBodiesFunction([&](Apeiron::TPBDRigidParticles& ParticlesInput) { - MCriticalSection.Lock(); - int32 StartIndex = ParticlesInput.Size(); - ParticlesInput.AddParticles(DelayedNewParticles.Size()); - ParallelFor(DelayedNewParticles.Size(), [&](const int32 Index) { - CopyParticleData(ParticlesInput, StartIndex + Index, DelayedNewParticles, Index); - BodyInstances[StartIndex + Index] = DelayedBodyInstances[Index]; - }); - DelayedNewParticles.Resize(0); - MCriticalSection.Unlock(); - }); - Scene.SetParameterUpdateFunction([&](Apeiron::TPBDRigidParticles& ParticlesInput, const float Time, const int32 Index) { - MCriticalSection.Lock(); - if (DelayedUpdateIndices.Contains(Index)) - { - CopyParticleData(ParticlesInput, Index, DelayedUpdateParticles, Index); - BodyInstances[Index] = DelayedUpdateBodyInstances[Index]; - } - MCriticalSection.Unlock(); - }); - Scene.SetDisableCollisionsUpdateFunction([&](TSet>& DisabledCollisions) { - MCriticalSection.Lock(); - for (auto DisabledCollision : DelayedDisabledCollisions) - { - check(!DisabledCollisions.Contains(DisabledCollision)); - DisabledCollisions.Add(DisabledCollision); - } - for (auto EnabledCollision : DelayedEnabledCollisions) - { - check(DisabledCollisions.Contains(EnabledCollision)); - DisabledCollisions.Remove(EnabledCollision); - } - DelayedDisabledCollisions.Reset(); - DelayedEnabledCollisions.Reset(); - MCriticalSection.Unlock(); - }); - Scene.AddForceFunction([&](Apeiron::TPBDRigidParticles& ParticlesInput, const float Dt, const int32 Index) { - MGravity.Apply(ParticlesInput, Dt, Index); - }); - Scene.AddForceFunction([&](Apeiron::TPBDRigidParticles& ParticlesInput, const float Dt, const int32 Index) { - MCriticalSection.Lock(); - ParticlesInput.F(Index) += DelayedForce[Index]; - ParticlesInput.Torque(Index) += DelayedTorque[Index]; - DelayedForce[Index] = Apeiron::TVector(0); - DelayedTorque[Index] = Apeiron::TVector(0); - MCriticalSection.Unlock(); - }); - Scene.AddPBDConstraintFunction([&](Apeiron::TPBDRigidParticles& ParticlesInput, const float Dt) { - MSpringConstraints.Apply(ParticlesInput, Dt); - }); - Scene.SetEndFrameFunction([this](const float EndFrame) { - }); -} - -FPhysInterface_Apeiron::~FPhysInterface_Apeiron() -{ -} - -RigidBodyId FPhysInterface_Apeiron::AddNewRigidParticle(const Apeiron::TVector& X, const Apeiron::TRotation& R, const Apeiron::TVector& V, const Apeiron::TVector& W, const float M, const Apeiron::PMatrix& I, Apeiron::TImplicitObject* Geometry, Apeiron::TBVHParticles* CollisionParticles, const bool Kinematic, const bool Disabled) -{ - MCriticalSection.Lock(); - const auto Index = DelayedNewParticles.Size(); - RigidBodyId Id(NextBodyIdValue++); - IdToIndexMap.Add(ToValue(Id), Index + Scene.GetRigidParticles().Size()); - DelayedNewParticles.AddParticles(1); - DelayedNewParticles.X(Index) = X; - DelayedNewParticles.R(Index) = R; - DelayedNewParticles.V(Index) = V; - DelayedNewParticles.W(Index) = W; - DelayedNewParticles.M(Index) = M; - DelayedNewParticles.InvM(Index) = Kinematic ? 0 : 1 / M; - DelayedNewParticles.I(Index) = I; - DelayedNewParticles.InvI(Index) = Kinematic ? Apeiron::PMatrix(0) : I.Inverse(); - DelayedNewParticles.Geometry(Index) = Geometry; - if (CollisionParticles) - { - DelayedNewParticles.CollisionParticles(Index) = MoveTemp(*CollisionParticles); - } - DelayedNewParticles.Disabled(Index) = Disabled; - DelayedUpdateParticles.AddParticles(1); - DelayedForce.Add(Apeiron::TVector(0)); - DelayedTorque.Add(Apeiron::TVector(0)); - DelayedAnimationTransforms.SetNum(DelayedAnimationTransforms.Num() + 1); - MCriticalSection.Unlock(); - return Id; -} - -Apeiron::TPBDRigidParticles& FPhysInterface_Apeiron::BeginAddNewRigidParticles(const int32 Num, int32& Index, RigidBodyId& Id) -{ - MCriticalSection.Lock(); - Index = DelayedNewParticles.Size(); - Id = RigidBodyId(NextBodyIdValue++); - IdToIndexMap.Add(ToValue(Id), Index + Scene.GetRigidParticles().Size()); - for (int32 i = 1; i < Num; ++i) - { - IdToIndexMap.Add(NextBodyIdValue++, i + Index + Scene.GetRigidParticles().Size()); - } - DelayedNewParticles.AddParticles(Num); - DelayedUpdateParticles.AddParticles(Num); - int32 OldNum = DelayedForce.Num(); - DelayedForce.SetNum(OldNum + Num); - DelayedTorque.SetNum(OldNum + Num); - for (int32 i = 0; i < Num; ++i) - { - DelayedForce[i + OldNum] = Apeiron::TVector(0); - DelayedTorque[i + OldNum] = Apeiron::TVector(0); - } - DelayedAnimationTransforms.SetNum(DelayedAnimationTransforms.Num() + Num); - return DelayedNewParticles; -} - -Apeiron::TPBDRigidParticles& FPhysInterface_Apeiron::BeginUpdateRigidParticles(const TArray Ids) -{ - MCriticalSection.Lock(); - for (const auto Id : Ids) - { - const auto Index = GetIndexFromId(Id); - if (DelayedUpdateIndices.Contains(Index)) - { - continue; - } - if (Index < Scene.GetRigidParticles().Size()) - { - CopyParticleData(DelayedUpdateParticles, Index, Scene.MEvolution->Particles(), Index); - DelayedUpdateBodyInstances[Index] = BodyInstances[Index]; - } - else - { - CopyParticleData(DelayedUpdateParticles, Index, DelayedNewParticles, Index - Scene.GetRigidParticles().Size()); - DelayedUpdateBodyInstances[Index] = DelayedBodyInstances[Index - Scene.GetRigidParticles().Size()]; - } - DelayedUpdateIndices.Add(Index); - } - return DelayedUpdateParticles; -} - -/** Struct to remember a pending component transform change */ -struct FPhysScenePendingComponentTransform_Apeiron -{ - /** Component to move */ - TWeakObjectPtr OwningComp; - /** New transform from physics engine */ - FTransform NewTransform; - - FPhysScenePendingComponentTransform_Apeiron(UPrimitiveComponent* InOwningComp, const FTransform& InNewTransform) - : OwningComp(InOwningComp) - , NewTransform(InNewTransform) - {} -}; - -void FPhysInterface_Apeiron::SyncBodies() -{ - TArray PendingTransforms; - - for (uint32 Index = 0; Index < Scene.GetRigidParticles().Size(); ++Index) - { - if (BodyInstances[Index]) - { - Apeiron::TRigidTransform NewTransform(Scene.GetRigidParticles().X(Index), Scene.GetRigidParticles().R(Index)); - FPhysScenePendingComponentTransform_Apeiron NewEntry(BodyInstances[Index]->OwnerComponent.Get(), NewTransform); - PendingTransforms.Add(NewEntry); - } - } - - for (FPhysScenePendingComponentTransform_Apeiron& Entry : PendingTransforms) - { - UPrimitiveComponent* OwnerComponent = Entry.OwningComp.Get(); - if (OwnerComponent != nullptr) - { - AActor* Owner = OwnerComponent->GetOwner(); - - if (!Entry.NewTransform.EqualsNoScale(OwnerComponent->GetComponentTransform())) - { - const FVector MoveBy = Entry.NewTransform.GetLocation() - OwnerComponent->GetComponentTransform().GetLocation(); - const FQuat NewRotation = Entry.NewTransform.GetRotation(); - - OwnerComponent->MoveComponent(MoveBy, NewRotation, false, NULL, MOVECOMP_SkipPhysicsMove); - } - - if (Owner != NULL && !Owner->IsPendingKill()) - { - Owner->CheckStillInWorld(); - } - } - } -} - -void FPhysInterface_Apeiron::SetKinematicTarget_AssumesLocked(FBodyInstance* BodyInstance, const FTransform& TargetTM, bool bAllowSubstepping) -{ - check(BodyInstance->ActorHandle.Second == this); - SetKinematicTransform(BodyInstance->ActorHandle.First, TargetTM); -} - -bool FPhysInterface_Apeiron::GetKinematicTarget_AssumesLocked(const FBodyInstance* BodyInstance, FTransform& OutTM) const -{ - OutTM = GetKinematicTarget_AssumesLocked(BodyInstance->ActorHandle); - return true; -} - -void FPhysInterface_Apeiron::AddForce_AssumesLocked(FBodyInstance* BodyInstance, const FVector& Force, bool bAllowSubstepping, bool bAccelChange) -{ - check(!bAccelChange); - check(BodyInstance->ActorHandle.Second == this); - AddForce(Force, BodyInstance->ActorHandle.First); -} - -void FPhysInterface_Apeiron::AddForceAtPosition_AssumesLocked(FBodyInstance* BodyInstance, const FVector& Force, const FVector& Position, bool bAllowSubstepping, bool bIsLocalForce) -{ - check(!bIsLocalForce); - check(BodyInstance->ActorHandle.Second == this); - RigidBodyId Id = BodyInstance->ActorHandle.First; - AddTorque(Apeiron::TVector::CrossProduct(Position - Scene.GetRigidParticles().X(GetIndexFromId(Id)), Force), Id); - AddForce(Force, Id); -} - -void FPhysInterface_Apeiron::AddRadialForceToBody_AssumesLocked(FBodyInstance* BodyInstance, const FVector& Origin, const float Radius, const float Strength, const uint8 Falloff, bool bAccelChange, bool bAllowSubstepping) -{ - check(BodyInstance->ActorHandle.Second == this); - RigidBodyId Id = BodyInstance->ActorHandle.First; - uint32 Index = GetIndexFromId(Id); - Apeiron::TVector Direction = (static_cast(Scene.GetRigidParticles().X(Index)) - Origin); - const float Distance = Direction.Size(); - if (Distance > Radius) - { - return; - } - Direction = Direction.GetSafeNormal(); - Apeiron::TVector Force(0); - check(Falloff == RIF_Constant || Falloff == RIF_Linear); - if (Falloff == RIF_Constant) - { - Force = Strength * Direction; - } - if (Falloff == RIF_Linear) - { - Force = (Radius - Distance) / Radius * Strength * Direction; - } - AddForce(bAccelChange ? (Force * Scene.GetRigidParticles().M(Index)) : Force, Id); -} - -void FPhysInterface_Apeiron::ClearForces_AssumesLocked(FBodyInstance* BodyInstance, bool bAllowSubstepping) -{ - BodyInstance->ActorHandle.Second->DelayedForce[GetIndexFromId(BodyInstance->ActorHandle.First)] += FVector(0); -} - -void FPhysInterface_Apeiron::AddTorque_AssumesLocked(FBodyInstance* BodyInstance, const FVector& Torque, bool bAllowSubstepping, bool bAccelChange) -{ - check(BodyInstance->ActorHandle.Second == this); - AddTorque(Torque, BodyInstance->ActorHandle.First); -} - -void FPhysInterface_Apeiron::ClearTorques_AssumesLocked(FBodyInstance* BodyInstance, bool bAllowSubstepping) -{ - BodyInstance->ActorHandle.Second->DelayedTorque[GetIndexFromId(BodyInstance->ActorHandle.First)] += FVector(0); -} - -void FPhysInterface_Apeiron::AddActorsToScene_AssumesLocked(const TArray& InActors) -{ - for (const auto& Actor : InActors) - { - check(Actor.Second); - } -} - -void FPhysInterface_Apeiron::RemoveBodyInstanceFromPendingLists_AssumesLocked(FBodyInstance* BodyInstance, int32 SceneType) -{ -} - -// Interface functions -FPhysicsActorHandle FPhysInterface_Apeiron::CreateActor(const FActorCreationParams& Params) -{ - RigidBodyId Id; - int32 Index; - auto& Particles = Params.Scene->BeginAddNewRigidParticles(1, Index, Id); - Particles.X(Index) = Params.InitialTM.GetTranslation(); - Particles.R(Index) = Params.InitialTM.GetRotation(); - Particles.M(Index) = 1; - Particles.I(Index) = FMatrix::Identity; - Particles.V(Index) = Apeiron::TVector(0); - Particles.W(Index) = Apeiron::TVector(0); - if (Params.bStatic) - { - Particles.InvM(Index) = 0; - Particles.InvI(Index) = Apeiron::PMatrix(0); - } - else - { - Particles.InvM(Index) = 1 / Particles.M(Index); - Particles.InvI(Index) = Particles.I(Index).Inverse(); - } - if (Params.bQueryOnly) - { - Particles.Disabled(Index) = true; - } - else - { - Particles.Disabled(Index) = false; - } - Params.Scene->EndAddNewRigidParticles(); - check(Params.bEnableGravity); - FPhysicsActorHandle NewActor; - NewActor.First = Id; - NewActor.Second = Params.Scene; - return NewActor; -} -void FPhysInterface_Apeiron::ReleaseActor(FPhysicsActorReference_Apeiron& InActorReference, FPhysScene* InScene, bool bNeverDerferRelease) -{ - // @todo(mlentine): Actually delete body - check(InScene == InActorReference.Second); - TArray BodiesToTerminate = { InActorReference.First }; - auto& Particles = InScene->BeginUpdateRigidParticles(BodiesToTerminate); - Particles.Disabled(InScene->GetIndexFromId(InActorReference.First)) = true; - InScene->EndUpdateRigidParticles(); -} - -// Aggregate is not relevant for Apeiron yet -FPhysicsAggregateReference_Apeiron FPhysInterface_Apeiron::CreateAggregate(int32 MaxBodies) -{ - FPhysicsAggregateReference_Apeiron NewAggregate; - NewAggregate.First = RigidAggregateId(0); - NewAggregate.Second = nullptr; - return NewAggregate; -} -void FPhysInterface_Apeiron::ReleaseAggregate(FPhysicsAggregateReference_Apeiron& InAggregate) {} -int32 FPhysInterface_Apeiron::GetNumActorsInAggregate(const FPhysicsAggregateReference_Apeiron& InAggregate) { return 0; } -void FPhysInterface_Apeiron::AddActorToAggregate_AssumesLocked(const FPhysicsAggregateReference_Apeiron& InAggregate, const FPhysicsActorReference_Apeiron& InActor) {} - -// Actor interface functions -template -int32 FPhysInterface_Apeiron::GetAllShapes_AssumedLocked(const FPhysicsActorReference_Apeiron& InActorReference, TArray& OutShapes, EPhysicsSceneType InSceneType) -{ - OutShapes.Reset(); - uint32 Index; - const auto& LocalParticles = InActorReference.Second->GetParticlesAndIndex(InActorReference, Index); - if (LocalParticles.Geometry(Index)) - { - FPhysicsShapeHandle NewShape; - NewShape.bSimulation = true; - NewShape.bQuery = true; - NewShape.Object = LocalParticles.Geometry(Index); - OutShapes.Add(NewShape); - } - return OutShapes.Num(); -} - -void FPhysInterface_Apeiron::GetNumShapes(const FPhysicsActorHandle& InHandle, int32& OutNumSyncShapes, int32& OutNumAsyncShapes) -{ - uint32 Index; - OutNumAsyncShapes = 0; - const auto& LocalParticles = InHandle.Second->GetParticlesAndIndex(InHandle, Index); - if (LocalParticles.Geometry(Index)) - { - OutNumSyncShapes = 1; - } - else - { - OutNumSyncShapes = 0; - } -} - -void FPhysInterface_Apeiron::ReleaseShape(const FPhysicsShapeHandle& InShape) -{ - check(!InShape.ActorRef.IsValid()); - delete InShape.Object; -} - -void FPhysInterface_Apeiron::AttachShape(const FPhysicsActorHandle& InActor, const FPhysicsShapeHandle& InNewShape) -{ - const_cast(InNewShape).ActorRef = InActor; - TArray Ids = { InActor.First }; - auto& LocalParticles = InActor.Second->BeginUpdateRigidParticles(Ids); - uint32 Index = InActor.Second->GetIndexFromId(InActor.First); - check(LocalParticles.Geometry(Index) == nullptr); - LocalParticles.Geometry(Index) = InNewShape.Object; - InActor.Second->EndUpdateRigidParticles(); -} - -void FPhysInterface_Apeiron::AttachShape(const FPhysicsActorHandle& InActor, const FPhysicsShapeHandle& InNewShape, EPhysicsSceneType SceneType) -{ - AttachShape(InActor, InNewShape); -} - -void FPhysInterface_Apeiron::DetachShape(const FPhysicsActorHandle& InActor, FPhysicsShapeHandle& InShape, bool bWakeTouching) -{ - TArray Ids = { InActor.First }; - auto& LocalParticles = InActor.Second->BeginUpdateRigidParticles(Ids); - uint32 Index = InActor.Second->GetIndexFromId(InActor.First); - InShape.Object = LocalParticles.Geometry(Index); - LocalParticles.Geometry(Index) = nullptr; - InActor.Second->EndUpdateRigidParticles(); - InShape.bSimulation = false; - InShape.ActorRef.Second = nullptr; -} - -// @todo(mlentine): What else do we need? -void FPhysInterface_Apeiron::SetActorUserData_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, FPhysxUserData* InUserData) -{ - FBodyInstance* BodyInstance = InUserData->Get(InUserData); - if (BodyInstance) - { - InActorReference.Second->SetBodyInstance(BodyInstance, InActorReference.First); - } -} - -bool FPhysInterface_Apeiron::IsRigidBody(const FPhysicsActorReference_Apeiron& InActorReference) -{ - return true; -} - -bool FPhysInterface_Apeiron::IsStatic(const FPhysicsActorReference_Apeiron& InActorReference) -{ - uint32 Index = UINT32_MAX; - const auto& Particles = GetParticlesAndIndex(InActorReference, Index); - return Particles.InvM(Index) == 0; -} - -bool FPhysInterface_Apeiron::IsKinematic_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference) -{ - return IsStatic(InActorReference); -} - -bool FPhysInterface_Apeiron::IsSleeping(const FPhysicsActorReference_Apeiron& InActorReference) -{ - uint32 Index = UINT32_MAX; - const auto& Particles = GetParticlesAndIndex(InActorReference, Index); - return Particles.Sleeping(Index); -} - -bool FPhysInterface_Apeiron::IsCcdEnabled(const FPhysicsActorReference_Apeiron& InActorReference) -{ - return false; -} - -bool FPhysInterface_Apeiron::IsInScene(const FPhysicsActorReference_Apeiron& InActorReference) -{ - return InActorReference.Second != nullptr; -} - -bool FPhysInterface_Apeiron::CanSimulate_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference) -{ - uint32 Index = UINT32_MAX; - const auto& Particles = GetParticlesAndIndex(InActorReference, Index); - return !Particles.Disabled(Index); -} - -float FPhysInterface_Apeiron::GetMass_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference) -{ - uint32 Index = UINT32_MAX; - const auto& Particles = GetParticlesAndIndex(InActorReference, Index); - return Particles.M(Index); -} - -void FPhysInterface_Apeiron::SetSendsSleepNotifies_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, bool bSendSleepNotifies) -{ - check(bSendSleepNotifies == false); -} - -void FPhysInterface_Apeiron::PutToSleep_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference) -{ - TArray BodiesToSleep = { InActorReference.First }; - auto& Particles = InActorReference.Second->BeginUpdateRigidParticles(BodiesToSleep); - Particles.Sleeping(InActorReference.Second->GetIndexFromId(InActorReference.First)) = true; - InActorReference.Second->EndUpdateRigidParticles(); -} - -void FPhysInterface_Apeiron::WakeUp_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference) -{ - TArray BodiesToSleep = { InActorReference.First }; - auto& Particles = InActorReference.Second->BeginUpdateRigidParticles(BodiesToSleep); - Particles.Sleeping(InActorReference.Second->GetIndexFromId(InActorReference.First)) = false; - InActorReference.Second->EndUpdateRigidParticles(); -} - -void FPhysInterface_Apeiron::SetIsKinematic_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, bool bIsKinematic) -{ - TArray BodiesToSleep = { InActorReference.First }; - auto& Particles = InActorReference.Second->BeginUpdateRigidParticles(BodiesToSleep); - int32 Index = InActorReference.Second->GetIndexFromId(InActorReference.First); - Particles.InvM(Index) = bIsKinematic ? 0 : 1.f / Particles.M(Index); - InActorReference.Second->EndUpdateRigidParticles(); -} - -void FPhysInterface_Apeiron::SetCcdEnabled_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, bool bIsCcdEnabled) -{ - check(bIsCcdEnabled == false); -} - -FTransform FPhysInterface_Apeiron::GetGlobalPose_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference) -{ - uint32 Index = UINT32_MAX; - const auto& LocalParticles = GetParticlesAndIndex(InActorReference, Index); - return Apeiron::TRigidTransform(LocalParticles.X(Index), LocalParticles.R(Index)); -} - -void FPhysInterface_Apeiron::SetGlobalPose_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, const FTransform& InNewPose, bool bAutoWake) -{ - TArray BodiesToModify = { InActorReference.First }; - auto& Particles = InActorReference.Second->BeginUpdateRigidParticles(BodiesToModify); - int32 Index = InActorReference.Second->GetIndexFromId(InActorReference.First); - Particles.X(Index) = InNewPose.GetTranslation(); - Particles.R(Index) = InNewPose.GetRotation(); - InActorReference.Second->EndUpdateRigidParticles(); -} - -FTransform FPhysInterface_Apeiron::GetTransform_AssumesLocked(const FPhysicsActorHandle& InRef, bool bForceGlobalPose /*= false*/) -{ - if(!bForceGlobalPose) - { - if(IsDynamic(InRef)) - { - if(HasKinematicTarget_AssumesLocked(InRef)) - { - return GetKinematicTarget_AssumesLocked(InRef); - } - } - } - - return GetGlobalPose_AssumesLocked(InRef); -} - -bool FPhysInterface_Apeiron::HasKinematicTarget_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference) -{ - return IsStatic(InActorReference); -} - -FTransform FPhysInterface_Apeiron::GetKinematicTarget_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference) -{ - InActorReference.Second->MCriticalSection.Lock(); - FTransform CurrentTransform = InActorReference.Second->NewAnimationTransforms[InActorReference.Second->GetIndexFromId(InActorReference.First)]; - InActorReference.Second->MCriticalSection.Unlock(); - return CurrentTransform; -} - -void FPhysInterface_Apeiron::SetKinematicTarget_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, const FTransform& InNewTarget) -{ - InActorReference.Second->SetKinematicTransform(InActorReference.First, InNewTarget); -} - -FVector FPhysInterface_Apeiron::GetLinearVelocity_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference) -{ - uint32 Index = UINT32_MAX; - const auto& Particles = GetParticlesAndIndex(InActorReference, Index); - return Particles.V(Index); -} - -void FPhysInterface_Apeiron::SetLinearVelocity_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, const FVector& InNewVelocity, bool bAutoWake) -{ - TArray BodiesToModify = { InActorReference.First }; - auto& Particles = InActorReference.Second->BeginUpdateRigidParticles(BodiesToModify); - Particles.V(InActorReference.Second->GetIndexFromId(InActorReference.First)) = InNewVelocity; - InActorReference.Second->EndUpdateRigidParticles(); -} - -FVector FPhysInterface_Apeiron::GetAngularVelocity_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference) -{ - return InActorReference.Second->Scene.GetRigidParticles().W(InActorReference.Second->GetIndexFromId(InActorReference.First)); -} - -void FPhysInterface_Apeiron::SetAngularVelocity_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, const FVector& InNewVelocity, bool bAutoWake) -{ - TArray BodiesToModify = { InActorReference.First }; - auto& Particles = InActorReference.Second->BeginUpdateRigidParticles(BodiesToModify); - Particles.W(InActorReference.Second->GetIndexFromId(InActorReference.First)) = InNewVelocity; - InActorReference.Second->EndUpdateRigidParticles(); -} - -float FPhysInterface_Apeiron::GetMaxAngularVelocity_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference) -{ - return FLT_MAX; -} - -void FPhysInterface_Apeiron::SetMaxAngularVelocity_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, float InMaxAngularVelocity) -{ -} - -float FPhysInterface_Apeiron::GetMaxDepenetrationVelocity_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference) -{ - return FLT_MAX; -} - -void FPhysInterface_Apeiron::SetMaxDepenetrationVelocity_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, float InMaxDepenetrationVelocity) -{ -} - -FVector FPhysInterface_Apeiron::GetWorldVelocityAtPoint_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, const FVector& InPoint) -{ - uint32 Index = UINT32_MAX; - const auto& LocalParticles = GetParticlesAndIndex(InActorReference, Index); - return LocalParticles.V(Index) + Apeiron::TVector::CrossProduct(LocalParticles.W(Index), InPoint - LocalParticles.X(Index)); -} - -FTransform FPhysInterface_Apeiron::GetComTransform_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference) -{ - uint32 Index = UINT32_MAX; - const auto& LocalParticles = GetParticlesAndIndex(InActorReference, Index); - Apeiron::TRigidTransform GlobalTransform(LocalParticles.X(Index), LocalParticles.R(Index)); - Apeiron::TRigidTransform ComTransform(LocalParticles.Geometry(Index) ? LocalParticles.Geometry(Index)->BoundingBox().Center() : Apeiron::TVector(0), Apeiron::TRotation(FQuat(0, 0, 0, 1))); - return GlobalTransform * ComTransform; -} - -FTransform FPhysInterface_Apeiron::GetComTransformLocal_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference) -{ - uint32 Index = UINT32_MAX; - const auto& LocalParticles = GetParticlesAndIndex(InActorReference, Index); - Apeiron::TRigidTransform ComTransform(LocalParticles.Geometry(Index) ? LocalParticles.Geometry(Index)->BoundingBox().Center() : Apeiron::TVector(0), Apeiron::TRotation(FQuat(0, 0, 0, 1))); - return ComTransform; -} - -FVector FPhysInterface_Apeiron::GetLocalInertiaTensor_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference) -{ - // @todo(mlentine): Just return directly once we implement DiagonalMatrix - uint32 Index = UINT32_MAX; - const auto& Particles = GetParticlesAndIndex(InActorReference, Index); - Apeiron::PMatrix Inertia = Particles.I(Index); - return FVector(Inertia.M[0][0], Inertia.M[1][1], Inertia.M[2][2]); -} - -FBox FPhysInterface_Apeiron::GetBounds_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference) -{ - const auto& Box = InActorReference.Second->Scene.GetRigidParticles().Geometry(InActorReference.Second->GetIndexFromId(InActorReference.First))->BoundingBox(); - return FBox(Box.Min(), Box.Max()); -} - -void FPhysInterface_Apeiron::SetLinearDamping_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, float InDamping) -{ - -} - -void FPhysInterface_Apeiron::SetAngularDamping_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, float InDamping) -{ - -} - -void FPhysInterface_Apeiron::AddForce_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, const FVector& InForce) -{ - InActorReference.Second->AddForce(InForce, InActorReference.First); -} - -void FPhysInterface_Apeiron::AddTorque_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, const FVector& InTorque) -{ - InActorReference.Second->AddTorque(InTorque, InActorReference.First); -} - -void FPhysInterface_Apeiron::AddForceMassIndependent_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, const FVector& InForce) -{ - InActorReference.Second->AddForce(InForce * InActorReference.Second->Scene.GetRigidParticles().M(InActorReference.Second->GetIndexFromId(InActorReference.First)), InActorReference.First); -} - -void FPhysInterface_Apeiron::AddTorqueMassIndependent_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, const FVector& InTorque) -{ - InActorReference.Second->AddTorque(InActorReference.Second->Scene.GetRigidParticles().I(InActorReference.Second->GetIndexFromId(InActorReference.First)) * Apeiron::TVector(InTorque), InActorReference.First); -} - -void FPhysInterface_Apeiron::AddImpulseAtLocation_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, const FVector& InImpulse, const FVector& InLocation) -{ - // @todo(mlentine): We don't currently have a way to apply an instantaneous force. Do we need this? -} - -void FPhysInterface_Apeiron::AddRadialImpulse_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, const FVector& InOrigin, float InRadius, float InStrength, ERadialImpulseFalloff InFalloff, bool bInVelChange) -{ - // @todo(mlentine): We don't currently have a way to apply an instantaneous force. Do we need this? -} - -bool FPhysInterface_Apeiron::IsGravityEnabled_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference) -{ - // @todo(mlentine): Gravity is system wide currently. This should change. - return true; -} -void FPhysInterface_Apeiron::SetGravityEnabled_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, bool bEnabled) -{ - // @todo(mlentine): Gravity is system wide currently. This should change. -} - -float FPhysInterface_Apeiron::GetSleepEnergyThreshold_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference) -{ - return 0; -} -void FPhysInterface_Apeiron::SetSleepEnergyThreshold_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, float InEnergyThreshold) -{ -} - -void FPhysInterface_Apeiron::SetMass_AssumesLocked(const FPhysicsActorReference_Apeiron& InHandle, float InMass) -{ - TArray Ids = { InHandle.First }; - uint32 Index = InHandle.Second->GetIndexFromId(InHandle.First); - auto& LocalParticles = InHandle.Second->BeginUpdateRigidParticles(Ids); - LocalParticles.M(Index) = InMass; - InHandle.Second->EndUpdateRigidParticles(); -} - -void FPhysInterface_Apeiron::SetMassSpaceInertiaTensor_AssumesLocked(const FPhysicsActorReference_Apeiron& InHandle, const FVector& InTensor) -{ - TArray Ids = { InHandle.First }; - uint32 Index = InHandle.Second->GetIndexFromId(InHandle.First); - auto& LocalParticles = InHandle.Second->BeginUpdateRigidParticles(Ids); - LocalParticles.I(Index).M[0][0] = InTensor[0]; - LocalParticles.I(Index).M[1][1] = InTensor[1]; - LocalParticles.I(Index).M[2][2] = InTensor[2]; - InHandle.Second->EndUpdateRigidParticles(); -} - -void FPhysInterface_Apeiron::SetComLocalPose_AssumesLocked(const FPhysicsActorReference_Apeiron& InHandle, const FTransform& InComLocalPose) -{ - //@todo(mlentine): What is InComLocalPose? If the center of an object is not the local pose then many things break including the three vector represtnation of inertia. -} - -float FPhysInterface_Apeiron::GetStabilizationEnergyThreshold_AssumesLocked(const FPhysicsActorReference_Apeiron& InHandle) -{ - // #PHYS2 implement - return 0.0f; -} - -void FPhysInterface_Apeiron::SetStabilizationEnergyThreshold_AssumesLocked(const FPhysicsActorReference_Apeiron& InHandle, float InThreshold) -{ - // #PHYS2 implement -} - -uint32 FPhysInterface_Apeiron::GetSolverPositionIterationCount_AssumesLocked(const FPhysicsActorReference_Apeiron& InHandle) -{ - // #PHYS2 implement - return 0; -} - -void FPhysInterface_Apeiron::SetSolverPositionIterationCount_AssumesLocked(const FPhysicsActorReference_Apeiron& InHandle, uint32 InSolverIterationCount) -{ - // #PHYS2 implement -} - -uint32 FPhysInterface_Apeiron::GetSolverVelocityIterationCount_AssumesLocked(const FPhysicsActorReference_Apeiron& InHandle) -{ - // #PHYS2 implement - return 0; -} - -void FPhysInterface_Apeiron::SetSolverVelocityIterationCount_AssumesLocked(const FPhysicsActorReference_Apeiron& InHandle, uint32 InSolverIterationCount) -{ - // #PHYS2 implement -} - -float FPhysInterface_Apeiron::GetWakeCounter_AssumesLocked(const FPhysicsActorReference_Apeiron& InHandle) -{ - // #PHYS2 implement - return 0.0f; -} - -void FPhysInterface_Apeiron::SetWakeCounter_AssumesLocked(const FPhysicsActorReference_Apeiron& InHandle, float InWakeCounter) -{ - // #PHYS2 implement -} - -SIZE_T FPhysInterface_Apeiron::GetResourceSizeEx(const FPhysicsActorReference_Apeiron& InActorRef) -{ - return sizeof(FPhysicsActorReference_Apeiron); -} - -// Constraints -FPhysicsConstraintReference_Apeiron FPhysInterface_Apeiron::CreateConstraint(const FPhysicsActorReference_Apeiron& InActorRef1, const FPhysicsActorReference_Apeiron& InActorRef2, const FTransform& InLocalFrame1, const FTransform& InLocalFrame2) -{ - check(InActorRef1.Second == InActorRef2.Second); - FPhysicsConstraintReference_Apeiron ConstraintRef; - ConstraintRef.First = InActorRef1.Second->AddSpringConstraint(Apeiron::TVector(InActorRef1.First, InActorRef2.First)); - ConstraintRef.Second = InActorRef1.Second; - return ConstraintRef; -} - -void FPhysInterface_Apeiron::SetConstraintUserData(const FPhysicsConstraintReference_Apeiron& InConstraintRef, void* InUserData) -{ - -} - -void FPhysInterface_Apeiron::ReleaseConstraint(FPhysicsConstraintReference_Apeiron& InConstraintRef) -{ - InConstraintRef.Second->RemoveSpringConstraint(InConstraintRef.First); -} - -FTransform FPhysInterface_Apeiron::GetLocalPose(const FPhysicsConstraintReference_Apeiron& InConstraintRef, EConstraintFrame::Type InFrame) -{ - if (InFrame == EConstraintFrame::Frame1) - { - return FTransform(); - } - else - { - int32 Index1 = InConstraintRef.Second->MSpringConstraints.Constraints()[InConstraintRef.Second->GetConstraintIndexFromId(InConstraintRef.First)][0]; - int32 Index2 = InConstraintRef.Second->MSpringConstraints.Constraints()[InConstraintRef.Second->GetConstraintIndexFromId(InConstraintRef.First)][1]; - Apeiron::TRigidTransform Transform1(InConstraintRef.Second->Scene.GetRigidParticles().X(Index1), InConstraintRef.Second->Scene.GetRigidParticles().R(Index1)); - Apeiron::TRigidTransform Transform2(InConstraintRef.Second->Scene.GetRigidParticles().X(Index2), InConstraintRef.Second->Scene.GetRigidParticles().R(Index2)); - return Transform1.Inverse() * Transform2; - } -} - -FTransform FPhysInterface_Apeiron::GetGlobalPose(const FPhysicsConstraintReference_Apeiron& InConstraintRef, EConstraintFrame::Type InFrame) -{ - if (InFrame == EConstraintFrame::Frame1) - { - int32 Index1 = InConstraintRef.Second->MSpringConstraints.Constraints()[InConstraintRef.Second->GetConstraintIndexFromId(InConstraintRef.First)][0]; - return Apeiron::TRigidTransform(InConstraintRef.Second->Scene.GetRigidParticles().X(Index1), InConstraintRef.Second->Scene.GetRigidParticles().R(Index1)); - } - else - { - int32 Index2 = InConstraintRef.Second->MSpringConstraints.Constraints()[InConstraintRef.Second->GetConstraintIndexFromId(InConstraintRef.First)][1]; - return Apeiron::TRigidTransform(InConstraintRef.Second->Scene.GetRigidParticles().X(Index2), InConstraintRef.Second->Scene.GetRigidParticles().R(Index2)); - } -} - -FVector FPhysInterface_Apeiron::GetLocation(const FPhysicsConstraintReference_Apeiron& InConstraintRef) -{ - int32 Index1 = InConstraintRef.Second->MSpringConstraints.Constraints()[InConstraintRef.Second->GetConstraintIndexFromId(InConstraintRef.First)][0]; - return InConstraintRef.Second->Scene.GetRigidParticles().X(Index1); -} - -void FPhysInterface_Apeiron::GetForce(const FPhysicsConstraintReference_Apeiron& InConstraintRef, FVector& OutLinForce, FVector& OutAngForce) -{ - // @todo(mlentine): There is no concept of a force for a constraint in pbd. Need some way to resolve this - check(false); -} - -void FPhysInterface_Apeiron::GetDriveLinearVelocity(const FPhysicsConstraintReference_Apeiron& InConstraintRef, FVector& OutLinVelocity) -{ - OutLinVelocity = Apeiron::TVector(0); -} - -void FPhysInterface_Apeiron::GetDriveAngularVelocity(const FPhysicsConstraintReference_Apeiron& InConstraintRef, FVector& OutAngVelocity) -{ - OutAngVelocity = Apeiron::TVector(0); -} - -float FPhysInterface_Apeiron::GetCurrentSwing1(const FPhysicsConstraintReference_Apeiron& InConstraintRef) -{ - return GetLocalPose(InConstraintRef, EConstraintFrame::Frame2).GetRotation().Euler().X; -} - -float FPhysInterface_Apeiron::GetCurrentSwing2(const FPhysicsConstraintReference_Apeiron& InConstraintRef) -{ - return GetLocalPose(InConstraintRef, EConstraintFrame::Frame2).GetRotation().Euler().Y; -} - -float FPhysInterface_Apeiron::GetCurrentTwist(const FPhysicsConstraintReference_Apeiron& InConstraintRef) -{ - return GetLocalPose(InConstraintRef, EConstraintFrame::Frame2).GetRotation().Euler().Z; -} - -void FPhysInterface_Apeiron::SetCanVisualize(const FPhysicsConstraintReference_Apeiron& InConstraintRef, bool bInCanVisualize) -{ - -} - -void FPhysInterface_Apeiron::SetCollisionEnabled(const FPhysicsConstraintReference_Apeiron& InConstraintRef, bool bInCollisionEnabled) -{ - uint32 Index = UINT32_MAX; - const auto& Constraints = GetConstraintArrayAndIndex(InConstraintRef, Index); - int32 Index1 = Constraints[Index][0]; - int32 Index2 = Constraints[Index][1]; - if (bInCollisionEnabled) - { - InConstraintRef.Second->DelayedEnabledCollisions.Add(TTuple(Index1, Index2)); - } - else - { - InConstraintRef.Second->DelayedDisabledCollisions.Add(TTuple(Index1, Index2)); - } -} - -void FPhysInterface_Apeiron::SetProjectionEnabled_AssumesLocked(const FPhysicsConstraintReference_Apeiron& InConstraintRef, bool bInProjectionEnabled, float InLinearTolerance, float InAngularToleranceDegrees) -{ - -} - -void FPhysInterface_Apeiron::SetParentDominates_AssumesLocked(const FPhysicsConstraintReference_Apeiron& InConstraintRef, bool bInParentDominates) -{ - -} - -void FPhysInterface_Apeiron::SetBreakForces_AssumesLocked(const FPhysicsConstraintReference_Apeiron& InConstraintRef, float InLinearBreakForce, float InAngularBreakForce) -{ - -} - -void FPhysInterface_Apeiron::SetLocalPose(const FPhysicsConstraintReference_Apeiron& InConstraintRef, const FTransform& InPose, EConstraintFrame::Type InFrame) -{ - -} - -void FPhysInterface_Apeiron::SetLinearMotionLimitType_AssumesLocked(const FPhysicsConstraintReference_Apeiron& InConstraintRef, PhysicsInterfaceTypes::ELimitAxis InAxis, ELinearConstraintMotion InMotion) -{ - -} - -void FPhysInterface_Apeiron::SetAngularMotionLimitType_AssumesLocked(const FPhysicsConstraintReference_Apeiron& InConstraintRef, PhysicsInterfaceTypes::ELimitAxis InAxis, EAngularConstraintMotion InMotion) -{ - -} - -void FPhysInterface_Apeiron::UpdateLinearLimitParams_AssumesLocked(const FPhysicsConstraintReference_Apeiron& InConstraintRef, float InLimit, float InAverageMass, const FLinearConstraint& InParams) -{ - -} - -void FPhysInterface_Apeiron::UpdateConeLimitParams_AssumesLocked(const FPhysicsConstraintReference_Apeiron& InConstraintRef, float InAverageMass, const FConeConstraint& InParams) -{ - -} - -void FPhysInterface_Apeiron::UpdateTwistLimitParams_AssumesLocked(const FPhysicsConstraintReference_Apeiron& InConstraintRef, float InAverageMass, const FTwistConstraint& InParams) -{ - -} - -void FPhysInterface_Apeiron::UpdateLinearDrive_AssumesLocked(const FPhysicsConstraintReference_Apeiron& InConstraintRef, const FLinearDriveConstraint& InDriveParams) -{ - -} - -void FPhysInterface_Apeiron::UpdateAngularDrive_AssumesLocked(const FPhysicsConstraintReference_Apeiron& InConstraintRef, const FAngularDriveConstraint& InDriveParams) -{ - -} - -void FPhysInterface_Apeiron::UpdateDriveTarget_AssumesLocked(const FPhysicsConstraintReference_Apeiron& InConstraintRef, const FLinearDriveConstraint& InLinDrive, const FAngularDriveConstraint& InAngDrive) -{ - -} - -void FPhysInterface_Apeiron::SetDrivePosition(const FPhysicsConstraintReference_Apeiron& InConstraintRef, const FVector& InPosition) -{ - -} - -void FPhysInterface_Apeiron::SetDriveOrientation(const FPhysicsConstraintReference_Apeiron& InConstraintRef, const FQuat& InOrientation) -{ - -} - -void FPhysInterface_Apeiron::SetDriveLinearVelocity(const FPhysicsConstraintReference_Apeiron& InConstraintRef, const FVector& InLinVelocity) -{ - -} - -void FPhysInterface_Apeiron::SetDriveAngularVelocity(const FPhysicsConstraintReference_Apeiron& InConstraintRef, const FVector& InAngVelocity) -{ - -} - -void FPhysInterface_Apeiron::SetTwistLimit(const FPhysicsConstraintReference_Apeiron& InConstraintRef, float InLowerLimit, float InUpperLimit, float InContactDistance) -{ - -} - -void FPhysInterface_Apeiron::SetSwingLimit(const FPhysicsConstraintReference_Apeiron& InConstraintRef, float InYLimit, float InZLimit, float InContactDistance) -{ - -} - -void FPhysInterface_Apeiron::SetLinearLimit(const FPhysicsConstraintReference_Apeiron& InConstraintRef, float InLimit) -{ - -} - -bool FPhysInterface_Apeiron::IsBroken(const FPhysicsConstraintReference_Apeiron& InConstraintRef) -{ - // @todo(mlentine): What is an invalid constraint? - if (InConstraintRef.IsValid()) - { - return InConstraintRef.Second->ConstraintIdToIndexMap.Contains(InConstraintRef.Second->GetConstraintIndexFromId(InConstraintRef.First)); - } - return true; -} - -bool FPhysInterface_Apeiron::ExecuteOnUnbrokenConstraintReadOnly(const FPhysicsConstraintReference_Apeiron& InConstraintRef, TFunctionRef Func) -{ - if (!IsBroken(InConstraintRef)) - { - Func(InConstraintRef); - return true; - } - return false; -} - -bool FPhysInterface_Apeiron::ExecuteOnUnbrokenConstraintReadWrite(const FPhysicsConstraintReference_Apeiron& InConstraintRef, TFunctionRef Func) -{ - if (!IsBroken(InConstraintRef)) - { - Func(InConstraintRef); - return true; - } - return false; -} - -template -TArray> GetMeshElements(const PHYSX_MESH* PhysXMesh) -{ - check(false); -} - -#if WITH_PHYSX - -template<> -TArray> GetMeshElements(const physx::PxConvexMesh* PhysXMesh) -{ - TArray> CollisionMeshElements; - int32 offset = 0; - int32 NbPolygons = static_cast(PhysXMesh->getNbPolygons()); - for (int32 i = 0; i < NbPolygons; i++) - { - PxHullPolygon Poly; - bool status = PhysXMesh->getPolygonData(i, Poly); - const auto Indices = PhysXMesh->getIndexBuffer() + Poly.mIndexBase; - - for (int32 j = 2; j < static_cast(Poly.mNbVerts); j++) - { - CollisionMeshElements.Add(Apeiron::TVector(Indices[offset], Indices[offset + j], Indices[offset + j - 1])); - } - } - return CollisionMeshElements; -} - -template<> -TArray> GetMeshElements(const physx::PxTriangleMesh* PhysXMesh) -{ - TArray> CollisionMeshElements; - const auto MeshFlags = PhysXMesh->getTriangleMeshFlags(); - for (int32 j = 0; j < static_cast(PhysXMesh->getNbTriangles()); ++j) - { - if (MeshFlags | PxTriangleMeshFlag::e16_BIT_INDICES) - { - const PxU16* Indices = reinterpret_cast(PhysXMesh->getTriangles()); - CollisionMeshElements.Add(Apeiron::TVector(Indices[3 * j], Indices[3 * j + 1], Indices[3 * j + 2])); - } - else - { - const PxU32* Indices = reinterpret_cast(PhysXMesh->getTriangles()); - CollisionMeshElements.Add(Apeiron::TVector(Indices[3 * j], Indices[3 * j + 1], Indices[3 * j + 2])); - } - } - return CollisionMeshElements; -} - -template -TUniquePtr> ConvertPhysXMeshToLevelset(const PHYSX_MESH* PhysXMesh, const FVector& Scale) -{ - TArray> CollisionMeshElements = GetMeshElements(PhysXMesh); - Apeiron::TParticles CollisionMeshParticles; - CollisionMeshParticles.AddParticles(PhysXMesh->getNbVertices()); - for (uint32 j = 0; j < CollisionMeshParticles.Size(); ++j) - { - const auto& Vertex = PhysXMesh->getVertices()[j]; - CollisionMeshParticles.X(j) = Scale * Apeiron::TVector(Vertex.x, Vertex.y, Vertex.z); - } - Apeiron::TBox BoundingBox(CollisionMeshParticles.X(0), CollisionMeshParticles.X(0)); - for (uint32 j = 1; j < CollisionMeshParticles.Size(); ++j) - { - BoundingBox.GrowToInclude(CollisionMeshParticles.X(j)); - } -#if FORCE_ANALYTICS - return TUniquePtr>(new Apeiron::TBox(BoundingBox)); -#else - int32 MaxAxisSize = 10; - int32 MaxAxis; - const auto Extents = BoundingBox.Extents(); - if (Extents[0] > Extents[1] && Extents[0] > Extents[2]) - { - MaxAxis = 0; - } - else if (Extents[1] > Extents[2]) - { - MaxAxis = 1; - } - else - { - MaxAxis = 2; - } - Apeiron::TVector Counts(MaxAxisSize * Extents[0] / Extents[MaxAxis], MaxAxisSize * Extents[1] / Extents[MaxAxis], MaxAxisSize * Extents[2] / Extents[MaxAxis]); - Counts[0] = Counts[0] < 1 ? 1 : Counts[0]; - Counts[1] = Counts[1] < 1 ? 1 : Counts[1]; - Counts[2] = Counts[2] < 1 ? 1 : Counts[2]; - Apeiron::TUniformGrid Grid(BoundingBox.Min(), BoundingBox.Max(), Counts, 1); - Apeiron::TTriangleMesh CollisionMesh(MoveTemp(CollisionMeshElements)); - return TUniquePtr>(new Apeiron::TLevelSet(Grid, CollisionMeshParticles, CollisionMesh)); -#endif -} - -#endif - -FPhysicsShapeHandle FPhysInterface_Apeiron::CreateShape(physx::PxGeometry* InGeom, bool bSimulation, bool bQuery, UPhysicalMaterial* InSimpleMaterial, TArray* InComplexMaterials, bool bShared) -{ - // @todo(mlentine): Should we be doing anything with the InGeom here? - FPhysicsShapeHandle NewShape; - NewShape.Object = nullptr; - NewShape.bSimulation = bSimulation; - NewShape.bQuery = bQuery; - FPhysicsActorHandle NewActor; - NewActor.First = RigidBodyId(0); - NewActor.Second = nullptr; - NewShape.ActorRef = NewActor; - return NewShape; -} - -void FPhysInterface_Apeiron::AddGeometry(const FPhysicsActorHandle& InActor, const FGeometryAddParams& InParams, TArray* OutOptShapes) -{ - const FVector& Scale = InParams.Scale; - TArray>> Objects; - if (InParams.Geometry) - { - for (uint32 i = 0; i < static_cast(InParams.Geometry->SphereElems.Num()); ++i) - { - check(Scale[0] == Scale[1] && Scale[1] == Scale[2]); - const auto& CollisionSphere = InParams.Geometry->SphereElems[i]; - Objects.Add(TUniquePtr>(new Apeiron::TSphere(Apeiron::TVector(0.f, 0.f, 0.f), CollisionSphere.Radius * Scale[0]))); - } - for (uint32 i = 0; i < static_cast(InParams.Geometry->BoxElems.Num()); ++i) - { - const auto& Box = InParams.Geometry->BoxElems[i]; - Apeiron::TVector half_extents = Scale * Apeiron::TVector(Box.X / 2.f, Box.Y / 2.f, Box.Z / 2.f); - Objects.Add(TUniquePtr>(new Apeiron::TBox(-half_extents, half_extents))); - } - for (uint32 i = 0; i < static_cast(InParams.Geometry->SphylElems.Num()); ++i) - { - check(Scale[0] == Scale[1] && Scale[1] == Scale[2]); - const auto& Capsule = InParams.Geometry->SphylElems[i]; - if (Capsule.Length == 0) - { - Objects.Add(TUniquePtr>(new Apeiron::TSphere(Apeiron::TVector(0), Capsule.Radius * Scale[0]))); - } - else - { - Apeiron::TVector half_extents(0, 0, Capsule.Length / 2 * Scale[0]); - Objects.Add(TUniquePtr>(new Apeiron::TCylinder(-half_extents, half_extents, Capsule.Radius * Scale[0]))); - Objects.Add(TUniquePtr>(new Apeiron::TSphere(-half_extents, Capsule.Radius * Scale[0]))); - Objects.Add(TUniquePtr>(new Apeiron::TSphere(half_extents, Capsule.Radius * Scale[0]))); - } - } -#if 0 - for (uint32 i = 0; i < static_cast(InParams.Geometry->TaperedCapsuleElems.Num()); ++i) - { - check(Scale[0] == Scale[1] && Scale[1] == Scale[2]); - const auto& Capsule = InParams.Geometry->TaperedCapsuleElems[i]; - if (Capsule.Length == 0) - { - Objects.Add(TUniquePtr>(new Apeiron::TSphere(Vector(0), (Capsule.Radius1 > Capsule.Radius0 ? Capsule.Radius1 : Capsule.Radius0) * Scale[0]))); - } - else - { - Apeiron::TVector half_extents(0, 0, Capsule.Length / 2 * Scale[0]); - Objects.Add(TUniquePtr>(new Apeiron::TTaperedCylinder(-half_extents, half_extents, Capsule.Radius * Scale[0]))); - Objects.Add(TUniquePtr>(new Apeiron::TSphere(-half_extents, Capsule.Radius * Scale[0]))); - Objects.Add(TUniquePtr>(new Apeiron::TSphere(half_extents, Capsule.Radius * Scale[0]))); - } - } -#endif -#if WITH_PHYSX - for (uint32 i = 0; i < static_cast(InParams.Geometry->ConvexElems.Num()); ++i) - { - const auto& CollisionBody = InParams.Geometry->ConvexElems[i]; - Objects.Add(ConvertPhysXMeshToLevelset(CollisionBody.GetConvexMesh(), Scale)); - } -#endif - } - else - { -#if WITH_PHYSX - for (const auto& PhysXMesh : InParams.TriMeshes) - { - Objects.Add(ConvertPhysXMeshToLevelset(PhysXMesh, Scale)); - } -#endif - } - if (Objects.Num() == 0) return; - TArray BodiesToModify = { InActor.First }; - auto& Particles = InActor.Second->BeginUpdateRigidParticles(BodiesToModify); - int32 Index = InActor.Second->GetIndexFromId(InActor.First); - if (InParams.LocalTransform.Equals(FTransform())) - { - if (Objects.Num() == 1) - { - Particles.Geometry(Index) = Objects[0].Release(); - } - else - { - Particles.Geometry(Index) = new Apeiron::TImplicitObjectUnion(MoveTemp(Objects)); - } - } - else - { - if (Objects.Num() == 1) - { - Particles.Geometry(Index) = new Apeiron::TImplicitObjectTransformed(Objects[0].Release(), InParams.LocalTransform); - } - else - { - Particles.Geometry(Index) = new Apeiron::TImplicitObjectTransformed(new Apeiron::TImplicitObjectUnion(MoveTemp(Objects)), InParams.LocalTransform); - } - } - if (OutOptShapes) - { - FPhysicsShapeHandle NewShape; - NewShape.Object = Particles.Geometry(Index); - NewShape.bSimulation = true; - NewShape.bQuery = true; - NewShape.ActorRef = InActor; - OutOptShapes->SetNum(1); - (*OutOptShapes)[0] = NewShape; - } - InActor.Second->EndUpdateRigidParticles(); -} - -// @todo(mlentine): We probably need to actually duplicate the data here -FPhysicsShapeHandle FPhysInterface_Apeiron::CloneShape(const FPhysicsShapeHandle& InShape) -{ - FPhysicsShapeHandle NewShape; - NewShape.Object = InShape.Object; - NewShape.bSimulation = InShape.bSimulation; - NewShape.bQuery = InShape.bQuery; - FPhysicsActorHandle NewActor; - NewActor.First = RigidBodyId(0); - NewActor.Second = nullptr; - NewShape.ActorRef = NewActor; - return NewShape; -} - -bool FPhysInterface_Apeiron::IsSimulationShape(const FPhysicsShapeHandle& InShape) -{ - return InShape.bSimulation; -} - -bool FPhysInterface_Apeiron::IsQueryShape(const FPhysicsShapeHandle& InShape) -{ - return InShape.bQuery; -} - -bool FPhysInterface_Apeiron::IsShapeType(const FPhysicsShapeHandle& InShape, ECollisionShapeType InType) -{ - if (InType == ECollisionShapeType::Box && InShape.Object->GetType() == Apeiron::ImplicitObjectType::Box) - { - return true; - } - if (InType == ECollisionShapeType::Sphere && InShape.Object->GetType() == Apeiron::ImplicitObjectType::Sphere) - { - return true; - } - // Other than sphere and box the basic types do not correlate so we return false - return false; -} - -ECollisionShapeType FPhysInterface_Apeiron::GetShapeType(const FPhysicsShapeHandle& InShape) -{ - if (InShape.Object->GetType() == Apeiron::ImplicitObjectType::Box) - { - return ECollisionShapeType::Box; - } - if (InShape.Object->GetType() == Apeiron::ImplicitObjectType::Sphere) - { - return ECollisionShapeType::Sphere; - } - return ECollisionShapeType::None; -} - -FPhysicsGeometryCollection FPhysInterface_Apeiron::GetGeometryCollection(const FPhysicsShapeHandle& InShape) -{ - FPhysicsGeometryCollection NewGeometry; - NewGeometry.Object = InShape.Object; - return NewGeometry; -} - -FTransform FPhysInterface_Apeiron::GetLocalTransform(const FPhysicsShapeHandle& InShape) -{ - // Transforms are baked into the object so there is never a local transform - if (InShape.Object->GetType() == Apeiron::ImplicitObjectType::Transformed && InShape.ActorRef.IsValid()) - { - return InShape.Object->GetObject>()->GetTransform(); - } - else - { - return FTransform(); - } -} - -void FPhysInterface_Apeiron::SetLocalTransform(const FPhysicsShapeHandle& InShape, const FTransform& NewLocalTransform) -{ - if (InShape.ActorRef.IsValid()) - { - TArray Ids = {InShape.ActorRef.First}; - const auto Index = InShape.ActorRef.Second->GetIndexFromId(InShape.ActorRef.First); - auto& LocalParticles = InShape.ActorRef.Second->BeginUpdateRigidParticles(Ids); - if (InShape.Object->GetType() == Apeiron::ImplicitObjectType::Transformed) - { - // @todo(mlentine): We can avoid creating a new object here by adding delayed update support for the object transforms - LocalParticles.Geometry(Index) = new Apeiron::TImplicitObjectTransformed(InShape.Object->GetObject>()->Object(), NewLocalTransform); - } - else - { - LocalParticles.Geometry(Index) = new Apeiron::TImplicitObjectTransformed(InShape.Object, NewLocalTransform); - } - InShape.ActorRef.Second->EndUpdateRigidParticles(); - } - { - if (InShape.Object->GetType() == Apeiron::ImplicitObjectType::Transformed) - { - InShape.Object->GetObject>()->SetTransform(NewLocalTransform); - } - else - { - const_cast(InShape).Object = new Apeiron::TImplicitObjectTransformed(InShape.Object, NewLocalTransform); - } - } - uint32 Index = UINT32_MAX; - const auto& LocalParticles = InShape.ActorRef.Second->GetParticlesAndIndex(InShape.ActorRef, Index); -} - -void FPhysInterface_Apeiron::ListAwakeRigidBodies(bool bIncludeKinematic) -{ - -} - -int32 FPhysInterface_Apeiron::GetNumAwakeBodies() const -{ - int32 Count = 0; - for (uint32 i = 0; i < Scene.GetRigidParticles().Size(); ++i) - { - if (!(Scene.GetRigidParticles().Disabled(i) || Scene.GetRigidParticles().Sleeping(i))) - { - Count++; - } - } - return Count; -} - -void FinishSceneStat(uint32 Scene) -{ -} - -#if WITH_PHYSX - -void FPhysInterface_Apeiron::CalculateMassPropertiesFromShapeCollection(physx::PxMassProperties& OutProperties, const TArray& InShapes, float InDensityKGPerCM) -{ - // What does it mean when if there is more than one collision object? - check(InShapes.Num() == 1); - if (InShapes[0].ActorRef.IsValid()) - { - uint32_t Index; - const auto& LocalParticles = InShapes[0].ActorRef.Second->GetParticlesAndIndex(InShapes[0].ActorRef, Index); - const auto& X = LocalParticles.X(Index); - OutProperties.centerOfMass = physx::PxVec3(X[0], X[1], X[2]); - const auto& Inertia = LocalParticles.I(Index); - OutProperties.inertiaTensor = physx::PxMat33(); - OutProperties.inertiaTensor(0, 0) = Inertia.M[0][0]; - OutProperties.inertiaTensor(1, 1) = Inertia.M[1][1]; - OutProperties.inertiaTensor(2, 2) = Inertia.M[2][2]; - OutProperties.mass = LocalParticles.M(Index); - } -} - -#endif - -bool FPhysInterface_Apeiron::LineTrace_Geom(FHitResult& OutHit, const FBodyInstance* InInstance, const FVector& InStart, const FVector& InEnd, bool bTraceComplex, bool bExtractPhysMaterial) -{ - OutHit.TraceStart = InStart; - OutHit.TraceEnd = InEnd; - - TArray OutShapes; - InInstance->GetAllShapes_AssumesLocked(OutShapes); - check(OutShapes.Num() == 1); - const auto& Result = OutShapes[0].Object->FindClosestIntersection(InStart, InEnd, 0); - if (Result.Second) - { - // @todo(mlentine): What should we fill here? - OutHit.ImpactPoint = Result.First; - OutHit.ImpactNormal = OutShapes[0].Object->Normal(OutHit.ImpactPoint); - } - return Result.Second; -} - -bool FPhysInterface_Apeiron::Sweep_Geom(FHitResult& OutHit, const FBodyInstance* InInstance, const FVector& InStart, const FVector& InEnd, const FQuat& InShapeRotation, const FCollisionShape& InShape, bool bSweepComplex) -{ - // @todo(mlentine): Need to implement this - return false; -} - -bool FPhysInterface_Apeiron::Overlap_Geom(const FBodyInstance* InBodyInstance, const FPhysicsGeometryCollection& InGeometry, const FTransform& InShapeTransform, FMTDResult* OutOptResult) -{ - // @todo(mlentine): Need to implement this - return false; -} - -bool FPhysInterface_Apeiron::Overlap_Geom(const FBodyInstance* InBodyInstance, const FCollisionShape& InCollisionShape, const FQuat& InShapeRotation, const FTransform& InShapeTransform, FMTDResult* OutOptResult) -{ - // @todo(mlentine): Need to implement this - return false; -} - -bool FPhysInterface_Apeiron::GetSquaredDistanceToBody(const FBodyInstance* InInstance, const FVector& InPoint, float& OutDistanceSquared, FVector* OutOptPointOnBody) -{ - // @todo(mlentine): What spaces are in and out point? - TArray OutShapes; - InInstance->GetAllShapes_AssumesLocked(OutShapes); - check(OutShapes.Num() == 1); - Apeiron::TVector Normal; - const auto Phi = OutShapes[0].Object->PhiWithNormal(InPoint, Normal); - OutDistanceSquared = Phi * Phi; - if (OutOptPointOnBody) - { - *OutOptPointOnBody = InPoint - Phi * Normal; - } - return true; -} - -TSharedPtr FPhysInterface_Apeiron::SimEventCallbackFactory; -TSharedPtr FPhysInterface_Apeiron::ContactModifyCallbackFactory; - -template int32 FPhysInterface_Apeiron::GetAllShapes_AssumedLocked(const FPhysicsActorReference_Apeiron& InActorHandle, TArray& OutShapes, EPhysicsSceneType InSceneType); -template int32 FPhysInterface_Apeiron::GetAllShapes_AssumedLocked(const FPhysicsActorReference_Apeiron& InActorHandle, PhysicsInterfaceTypes::FInlineShapeArray& OutShapes, EPhysicsSceneType InSceneType); - -#endif diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/PhysInterface_Chaos.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/PhysInterface_Chaos.cpp new file mode 100644 index 000000000000..17eea29a8221 --- /dev/null +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/PhysInterface_Chaos.cpp @@ -0,0 +1,1631 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#if WITH_CHAOS + +#include "Physics/Experimental/PhysInterface_Chaos.h" +#include "Physics/PhysicsInterfaceTypes.h" +#include "PhysicsEngine/AggregateGeom.h" +#include "Chaos/Box.h" +#include "Chaos/Cylinder.h" +#include "Chaos/ImplicitObjectTransformed.h" +#include "Chaos/ImplicitObjectUnion.h" +#include "Chaos/Levelset.h" +#include "Chaos/PBDRigidParticles.h" +#include "Chaos/Sphere.h" +#include "PBDRigidsSolver.h" +#include "Templates/UniquePtr.h" + +#include "Async/ParallelFor.h" +#include "Components/PrimitiveComponent.h" + +#if WITH_PHYSX +#include "geometry/PxConvexMesh.h" +#include "geometry/PxTriangleMesh.h" +#include "foundation/PxVec3.h" +#include "extensions/PxMassProperties.h" +#endif + +#define FORCE_ANALYTICS 0 + +DEFINE_STAT(STAT_TotalPhysicsTime); +DEFINE_STAT(STAT_NumCloths); +DEFINE_STAT(STAT_NumClothVerts); + +DECLARE_CYCLE_STAT(TEXT("Start Physics Time (sync)"), STAT_PhysicsKickOffDynamicsTime, STATGROUP_Physics); +DECLARE_CYCLE_STAT(TEXT("Fetch Results Time (sync)"), STAT_PhysicsFetchDynamicsTime, STATGROUP_Physics); + +DECLARE_CYCLE_STAT(TEXT("Start Physics Time (async)"), STAT_PhysicsKickOffDynamicsTime_Async, STATGROUP_Physics); +DECLARE_CYCLE_STAT(TEXT("Fetch Results Time (async)"), STAT_PhysicsFetchDynamicsTime_Async, STATGROUP_Physics); + +DECLARE_CYCLE_STAT(TEXT("Update Kinematics On Deferred SkelMeshes"), STAT_UpdateKinematicsOnDeferredSkelMeshes, STATGROUP_Physics); + +DECLARE_CYCLE_STAT(TEXT("Phys Events Time"), STAT_PhysicsEventTime, STATGROUP_Physics); +DECLARE_CYCLE_STAT(TEXT("SyncComponentsToBodies (sync)"), STAT_SyncComponentsToBodies, STATGROUP_Physics); +DECLARE_CYCLE_STAT(TEXT("SyncComponentsToBodies (async)"), STAT_SyncComponentsToBodies_Async, STATGROUP_Physics); + +DECLARE_DWORD_COUNTER_STAT(TEXT("Broadphase Adds"), STAT_NumBroadphaseAdds, STATGROUP_Physics); +DECLARE_DWORD_COUNTER_STAT(TEXT("Broadphase Removes"), STAT_NumBroadphaseRemoves, STATGROUP_Physics); +DECLARE_DWORD_COUNTER_STAT(TEXT("Active Constraints"), STAT_NumActiveConstraints, STATGROUP_Physics); +DECLARE_DWORD_COUNTER_STAT(TEXT("Active Simulated Bodies"), STAT_NumActiveSimulatedBodies, STATGROUP_Physics); +DECLARE_DWORD_COUNTER_STAT(TEXT("Active Kinematic Bodies"), STAT_NumActiveKinematicBodies, STATGROUP_Physics); +DECLARE_DWORD_COUNTER_STAT(TEXT("Mobile Bodies"), STAT_NumMobileBodies, STATGROUP_Physics); +DECLARE_DWORD_COUNTER_STAT(TEXT("Static Bodies"), STAT_NumStaticBodies, STATGROUP_Physics); +DECLARE_DWORD_COUNTER_STAT(TEXT("Shapes"), STAT_NumShapes, STATGROUP_Physics); + +DECLARE_DWORD_COUNTER_STAT(TEXT("(ASync) Broadphase Adds"), STAT_NumBroadphaseAddsAsync, STATGROUP_Physics); +DECLARE_DWORD_COUNTER_STAT(TEXT("(ASync) Broadphase Removes"), STAT_NumBroadphaseRemovesAsync, STATGROUP_Physics); +DECLARE_DWORD_COUNTER_STAT(TEXT("(ASync) Active Constraints"), STAT_NumActiveConstraintsAsync, STATGROUP_Physics); +DECLARE_DWORD_COUNTER_STAT(TEXT("(ASync) Active Simulated Bodies"), STAT_NumActiveSimulatedBodiesAsync, STATGROUP_Physics); +DECLARE_DWORD_COUNTER_STAT(TEXT("(ASync) Active Kinematic Bodies"), STAT_NumActiveKinematicBodiesAsync, STATGROUP_Physics); +DECLARE_DWORD_COUNTER_STAT(TEXT("(ASync) Mobile Bodies"), STAT_NumMobileBodiesAsync, STATGROUP_Physics); +DECLARE_DWORD_COUNTER_STAT(TEXT("(ASync) Static Bodies"), STAT_NumStaticBodiesAsync, STATGROUP_Physics); +DECLARE_DWORD_COUNTER_STAT(TEXT("(ASync) Shapes"), STAT_NumShapesAsync, STATGROUP_Physics); + +static void CopyParticleData(Chaos::TPBDRigidParticles& ToParticles, const int32 ToIndex, Chaos::TPBDRigidParticles& FromParticles, const int32 FromIndex) +{ + ToParticles.X(ToIndex) = FromParticles.X(FromIndex); + ToParticles.R(ToIndex) = FromParticles.R(FromIndex); + ToParticles.V(ToIndex) = FromParticles.V(FromIndex); + ToParticles.W(ToIndex) = FromParticles.W(FromIndex); + ToParticles.M(ToIndex) = FromParticles.M(FromIndex); + ToParticles.InvM(ToIndex) = FromParticles.InvM(FromIndex); + ToParticles.I(ToIndex) = FromParticles.I(FromIndex); + ToParticles.InvI(ToIndex) = FromParticles.InvI(FromIndex); + if (ToParticles.Geometry(ToIndex) != FromParticles.Geometry(FromIndex)) + { + delete ToParticles.Geometry(ToIndex); + } + ToParticles.Geometry(ToIndex) = FromParticles.Geometry(FromIndex); + ToParticles.CollisionParticles(ToIndex) = MoveTemp(FromParticles.CollisionParticles(FromIndex)); + ToParticles.Disabled(ToIndex) = FromParticles.Disabled(FromIndex); + ToParticles.SetSleeping(ToIndex, FromParticles.Sleeping(FromIndex)); +} + +const Chaos::TPBDRigidParticles& FPhysInterface_Chaos::GetParticlesAndIndex(const FPhysicsActorReference_Chaos& InActorReference, uint32& Index) +{ + Index = InActorReference.Second->GetIndexFromId(InActorReference.First); + if (InActorReference.Second->DelayedUpdateIndices.Contains(Index)) + { + return *InActorReference.Second->DelayedUpdateParticles.Get(); + } + uint32 NumParticles = InActorReference.Second->Scene.GetSolver()->GetRigidParticles().Size(); + if (Index >= NumParticles) + { + Index -= NumParticles; + return *InActorReference.Second->DelayedNewParticles; + } + return InActorReference.Second->Scene.GetSolver()->GetRigidParticles(); +} + +const TArray>& FPhysInterface_Chaos::GetConstraintArrayAndIndex(const FPhysicsConstraintReference_Chaos& InConstraintReference, uint32& Index) +{ + Index = InConstraintReference.Second->GetConstraintIndexFromId(InConstraintReference.First); + uint32 NumConstraints = InConstraintReference.Second->MSpringConstraints->Constraints().Num(); + if (Index >= NumConstraints) + { + Index -= NumConstraints; + return InConstraintReference.Second->DelayedSpringConstraints; + } + return InConstraintReference.Second->MSpringConstraints->Constraints(); +} + +bool FPhysicsActorReference_Chaos::IsValid() const +{ + if (Second == nullptr) + { + return false; + } + uint32 Index = UINT_MAX; + const auto& Particles = FPhysInterface_Chaos::GetParticlesAndIndex(*this, Index); + return !Particles.Disabled(Index); +} + +#define IMPLEMENTIDSCENEPAIR(NAME) \ + bool NAME::IsValid() const \ + { \ + return Second != nullptr; \ + } \ + +IMPLEMENTIDSCENEPAIR(FPhysicsConstraintReference_Chaos); +IMPLEMENTIDSCENEPAIR(FPhysicsAggregateReference_Chaos); + +FPhysInterface_Chaos::FPhysInterface_Chaos(const AWorldSettings* Settings) +{ + //Initialize unique ptrs that are just here to allow forward declare. This should be reworked todo(ocohen) + DelayedNewParticles = MakeUnique>(); + DelayedUpdateParticles = MakeUnique>(); + MGravity = MakeUnique>(); + MSpringConstraints = MakeUnique>(); + + Scene.GetSolver()->MEvolution->Particles().AddArray(&BodyInstances); + DelayedNewParticles->AddArray(&DelayedBodyInstances); + DelayedUpdateParticles->AddArray(&DelayedUpdateBodyInstances); + +#if 0 + Scene.SetKinematicUpdateFunction([&](Chaos::TPBDRigidParticles& ParticlesInput, const float Dt, const float LocalTime, int32 Index) { + if (ParticlesInput.InvM(Index) > 0) + return; + float Alpha = (LocalTime - Scene.GetSolver()->MTime) / MDeltaTime; + ParticlesInput.X(Index) = Alpha * NewAnimationTransforms[Index].GetTranslation() + (1 - Alpha) * OldAnimationTransforms[Index].GetTranslation(); + ParticlesInput.R(Index) = FQuat::Slerp(OldAnimationTransforms[Index].GetRotation(), NewAnimationTransforms[Index].GetRotation(), Alpha); + }); + // @todo(mlentine): This has to be fixed. + Scene.SetStartFrameFunction([&](const float DeltaTime) { + MCriticalSection.Lock(); + MDeltaTime = DeltaTime; + // Force Update + MGravity->SetAcceleration(DelayedGravityAcceleration); + int32 FirstNewIndex = MSpringConstraints->Constraints().Num(); + MSpringConstraints->Constraints().Append(DelayedSpringConstraints); + for (int32 i = 0; i < DelayedRemoveSpringConstraints.Num(); ++i) + { + const int32 NewNum = MSpringConstraints->Constraints().Num() - 1; + const int32 RemoveIndex = DelayedRemoveSpringConstraints[i]; + MSpringConstraints->Constraints()[RemoveIndex] = MSpringConstraints->Constraints().Last(); + MSpringConstraints->Constraints().SetNum(NewNum, false); + const auto OldId = ConstraintIds[RemoveIndex]; + const auto RemapId = ConstraintIds[NewNum]; + ConstraintIds[RemoveIndex] = RemapId; + ConstraintIds.SetNum(NewNum); + ConstraintIdToIndexMap.Remove(OldId); + ConstraintIdToIndexMap[RemapId] = RemoveIndex; + } + MSpringConstraints->UpdateDistances(Scene.MEvolution->Particles(), FirstNewIndex); + // Animation Update + OldAnimationTransforms = NewAnimationTransforms; + NewAnimationTransforms = DelayedAnimationTransforms; + if (NewAnimationTransforms.Num() > OldAnimationTransforms.Num()) + { + int32 OldSize = OldAnimationTransforms.Num(); + OldAnimationTransforms.SetNum(NewAnimationTransforms.Num()); + for (int32 i = OldSize; i < OldAnimationTransforms.Num(); ++i) + { + OldAnimationTransforms[i] = NewAnimationTransforms[i]; + } + } + DelayedUpdateIndices.Reset(); + DelayedSpringConstraints.Reset(); + MCriticalSection.Unlock(); + }); + Scene.SetCreateBodiesFunction([&](Chaos::TPBDRigidParticles& ParticlesInput) { + MCriticalSection.Lock(); + int32 StartIndex = ParticlesInput.Size(); + ParticlesInput.AddParticles(DelayedNewParticles->Size()); + ParallelFor(DelayedNewParticles->Size(), [&](const int32 Index) { + CopyParticleData(ParticlesInput, StartIndex + Index, *DelayedNewParticles, Index); + BodyInstances[StartIndex + Index] = DelayedBodyInstances[Index]; + }); + DelayedNewParticles->Resize(0); + MCriticalSection.Unlock(); + }); + Scene.SetParameterUpdateFunction([&](Chaos::TPBDRigidParticles& ParticlesInput, const float Time, const int32 Index) { + MCriticalSection.Lock(); + if (DelayedUpdateIndices.Contains(Index)) + { + CopyParticleData(ParticlesInput, Index, DelayedUpdateParticles, Index); + BodyInstances[Index] = DelayedUpdateBodyInstances[Index]; + } + MCriticalSection.Unlock(); + }); + Scene.SetDisableCollisionsUpdateFunction([&](TSet>& DisabledCollisions) { + MCriticalSection.Lock(); + for (auto DisabledCollision : DelayedDisabledCollisions) + { + check(!DisabledCollisions.Contains(DisabledCollision)); + DisabledCollisions.Add(DisabledCollision); + } + for (auto EnabledCollision : DelayedEnabledCollisions) + { + check(DisabledCollisions.Contains(EnabledCollision)); + DisabledCollisions.Remove(EnabledCollision); + } + DelayedDisabledCollisions.Reset(); + DelayedEnabledCollisions.Reset(); + MCriticalSection.Unlock(); + }); + Scene.AddForceFunction([&](Chaos::TPBDRigidParticles& ParticlesInput, const float Dt, const int32 Index) { + MGravity->Apply(ParticlesInput, Dt, Index); + }); + Scene.AddForceFunction([&](Chaos::TPBDRigidParticles& ParticlesInput, const float Dt, const int32 Index) { + MCriticalSection.Lock(); + ParticlesInput.F(Index) += DelayedForce[Index]; + ParticlesInput.Torque(Index) += DelayedTorque[Index]; + DelayedForce[Index] = Chaos::TVector(0); + DelayedTorque[Index] = Chaos::TVector(0); + MCriticalSection.Unlock(); + }); + Scene.AddPBDConstraintFunction([&](Chaos::TPBDRigidParticles& ParticlesInput, const float Dt) { + MSpringConstraints->Apply(ParticlesInput, Dt); + }); + Scene.SetEndFrameFunction([this](const float EndFrame) { + }); +#endif +} + +FPhysInterface_Chaos::~FPhysInterface_Chaos() +{ +} + +RigidBodyId FPhysInterface_Chaos::AddNewRigidParticle(const Chaos::TVector& X, const Chaos::TRotation& R, const Chaos::TVector& V, const Chaos::TVector& W, const float M, const Chaos::PMatrix& I, Chaos::TImplicitObject* Geometry, Chaos::TBVHParticles* CollisionParticles, const bool Kinematic, const bool Disabled) +{ + MCriticalSection.Lock(); + const auto Index = DelayedNewParticles->Size(); + RigidBodyId Id(NextBodyIdValue++); + IdToIndexMap.Add(ToValue(Id), Index + Scene.GetSolver()->GetRigidParticles().Size()); + DelayedNewParticles->AddParticles(1); + DelayedNewParticles->X(Index) = X; + DelayedNewParticles->R(Index) = R; + DelayedNewParticles->V(Index) = V; + DelayedNewParticles->W(Index) = W; + DelayedNewParticles->M(Index) = M; + DelayedNewParticles->InvM(Index) = Kinematic ? 0 : 1 / M; + DelayedNewParticles->I(Index) = I; + DelayedNewParticles->InvI(Index) = Kinematic ? Chaos::PMatrix(0) : I.Inverse(); + DelayedNewParticles->Geometry(Index) = Geometry; + if (CollisionParticles) + { + *DelayedNewParticles->CollisionParticles(Index) = MoveTemp(*CollisionParticles); + } + DelayedNewParticles->Disabled(Index) = Disabled; + DelayedUpdateParticles->AddParticles(1); + DelayedForce.Add(Chaos::TVector(0)); + DelayedTorque.Add(Chaos::TVector(0)); + DelayedAnimationTransforms.SetNum(DelayedAnimationTransforms.Num() + 1); + MCriticalSection.Unlock(); + return Id; +} + +Chaos::TPBDRigidParticles& FPhysInterface_Chaos::BeginAddNewRigidParticles(const int32 Num, int32& Index, RigidBodyId& Id) +{ + MCriticalSection.Lock(); + Index = DelayedNewParticles->Size(); + Id = RigidBodyId(NextBodyIdValue++); + IdToIndexMap.Add(ToValue(Id), Index + Scene.GetSolver()->GetRigidParticles().Size()); + for (int32 i = 1; i < Num; ++i) + { + IdToIndexMap.Add(NextBodyIdValue++, i + Index + Scene.GetSolver()->GetRigidParticles().Size()); + } + DelayedNewParticles->AddParticles(Num); + DelayedUpdateParticles->AddParticles(Num); + int32 OldNum = DelayedForce.Num(); + DelayedForce.SetNum(OldNum + Num); + DelayedTorque.SetNum(OldNum + Num); + for (int32 i = 0; i < Num; ++i) + { + DelayedForce[i + OldNum] = Chaos::TVector(0); + DelayedTorque[i + OldNum] = Chaos::TVector(0); + } + DelayedAnimationTransforms.SetNum(DelayedAnimationTransforms.Num() + Num); + return *DelayedNewParticles; +} + +Chaos::TPBDRigidParticles& FPhysInterface_Chaos::BeginUpdateRigidParticles(const TArray Ids) +{ + MCriticalSection.Lock(); + for (const auto Id : Ids) + { + const auto Index = GetIndexFromId(Id); + if (DelayedUpdateIndices.Contains(Index)) + { + continue; + } + if (Index < Scene.GetSolver()->GetRigidParticles().Size()) + { + CopyParticleData(*DelayedUpdateParticles, Index, Scene.GetSolver()->MEvolution->Particles(), Index); + DelayedUpdateBodyInstances[Index] = BodyInstances[Index]; + } + else + { + CopyParticleData(*DelayedUpdateParticles, Index, *DelayedNewParticles, Index - Scene.GetSolver()->GetRigidParticles().Size()); + DelayedUpdateBodyInstances[Index] = DelayedBodyInstances[Index - Scene.GetSolver()->GetRigidParticles().Size()]; + } + DelayedUpdateIndices.Add(Index); + } + return *DelayedUpdateParticles; +} + +/** Struct to remember a pending component transform change */ +struct FPhysScenePendingComponentTransform_Chaos +{ + /** Component to move */ + TWeakObjectPtr OwningComp; + /** New transform from physics engine */ + FTransform NewTransform; + + FPhysScenePendingComponentTransform_Chaos(UPrimitiveComponent* InOwningComp, const FTransform& InNewTransform) + : OwningComp(InOwningComp) + , NewTransform(InNewTransform) + {} +}; + +void FPhysInterface_Chaos::SyncBodies() +{ + TArray PendingTransforms; + + for (uint32 Index = 0; Index < Scene.GetSolver()->GetRigidParticles().Size(); ++Index) + { + if (BodyInstances[Index]) + { + Chaos::TRigidTransform NewTransform(Scene.GetSolver()->GetRigidParticles().X(Index), Scene.GetSolver()->GetRigidParticles().R(Index)); + FPhysScenePendingComponentTransform_Chaos NewEntry(BodyInstances[Index]->OwnerComponent.Get(), NewTransform); + PendingTransforms.Add(NewEntry); + } + } + + for (FPhysScenePendingComponentTransform_Chaos& Entry : PendingTransforms) + { + UPrimitiveComponent* OwnerComponent = Entry.OwningComp.Get(); + if (OwnerComponent != nullptr) + { + AActor* Owner = OwnerComponent->GetOwner(); + + if (!Entry.NewTransform.EqualsNoScale(OwnerComponent->GetComponentTransform())) + { + const FVector MoveBy = Entry.NewTransform.GetLocation() - OwnerComponent->GetComponentTransform().GetLocation(); + const FQuat NewRotation = Entry.NewTransform.GetRotation(); + + OwnerComponent->MoveComponent(MoveBy, NewRotation, false, NULL, MOVECOMP_SkipPhysicsMove); + } + + if (Owner != NULL && !Owner->IsPendingKill()) + { + Owner->CheckStillInWorld(); + } + } + } +} + +void FPhysInterface_Chaos::SetKinematicTarget_AssumesLocked(FBodyInstance* BodyInstance, const FTransform& TargetTM, bool bAllowSubstepping) +{ + check(BodyInstance->ActorHandle.Second == this); + SetKinematicTransform(BodyInstance->ActorHandle.First, TargetTM); +} + +bool FPhysInterface_Chaos::GetKinematicTarget_AssumesLocked(const FBodyInstance* BodyInstance, FTransform& OutTM) const +{ + OutTM = GetKinematicTarget_AssumesLocked(BodyInstance->ActorHandle); + return true; +} + +void FPhysInterface_Chaos::AddForce_AssumesLocked(FBodyInstance* BodyInstance, const FVector& Force, bool bAllowSubstepping, bool bAccelChange) +{ + check(!bAccelChange); + check(BodyInstance->ActorHandle.Second == this); + AddForce(Force, BodyInstance->ActorHandle.First); +} + +void FPhysInterface_Chaos::AddForceAtPosition_AssumesLocked(FBodyInstance* BodyInstance, const FVector& Force, const FVector& Position, bool bAllowSubstepping, bool bIsLocalForce) +{ + check(!bIsLocalForce); + check(BodyInstance->ActorHandle.Second == this); + RigidBodyId Id = BodyInstance->ActorHandle.First; + AddTorque(Chaos::TVector::CrossProduct(Position - Scene.GetSolver()->GetRigidParticles().X(GetIndexFromId(Id)), Force), Id); + AddForce(Force, Id); +} + +void FPhysInterface_Chaos::AddRadialForceToBody_AssumesLocked(FBodyInstance* BodyInstance, const FVector& Origin, const float Radius, const float Strength, const uint8 Falloff, bool bAccelChange, bool bAllowSubstepping) +{ + check(BodyInstance->ActorHandle.Second == this); + RigidBodyId Id = BodyInstance->ActorHandle.First; + uint32 Index = GetIndexFromId(Id); + Chaos::TVector Direction = (static_cast(Scene.GetSolver()->GetRigidParticles().X(Index)) - Origin); + const float Distance = Direction.Size(); + if (Distance > Radius) + { + return; + } + Direction = Direction.GetSafeNormal(); + Chaos::TVector Force(0); + check(Falloff == RIF_Constant || Falloff == RIF_Linear); + if (Falloff == RIF_Constant) + { + Force = Strength * Direction; + } + if (Falloff == RIF_Linear) + { + Force = (Radius - Distance) / Radius * Strength * Direction; + } + AddForce(bAccelChange ? (Force * Scene.GetSolver()->GetRigidParticles().M(Index)) : Force, Id); +} + +void FPhysInterface_Chaos::ClearForces_AssumesLocked(FBodyInstance* BodyInstance, bool bAllowSubstepping) +{ + BodyInstance->ActorHandle.Second->DelayedForce[GetIndexFromId(BodyInstance->ActorHandle.First)] += FVector(0); +} + +void FPhysInterface_Chaos::AddTorque_AssumesLocked(FBodyInstance* BodyInstance, const FVector& Torque, bool bAllowSubstepping, bool bAccelChange) +{ + check(BodyInstance->ActorHandle.Second == this); + AddTorque(Torque, BodyInstance->ActorHandle.First); +} + +void FPhysInterface_Chaos::ClearTorques_AssumesLocked(FBodyInstance* BodyInstance, bool bAllowSubstepping) +{ + BodyInstance->ActorHandle.Second->DelayedTorque[GetIndexFromId(BodyInstance->ActorHandle.First)] += FVector(0); +} + +void FPhysInterface_Chaos::AddActorsToScene_AssumesLocked(const TArray& InActors) +{ + for (const auto& Actor : InActors) + { + check(Actor.Second); + } +} + +void FPhysInterface_Chaos::RemoveBodyInstanceFromPendingLists_AssumesLocked(FBodyInstance* BodyInstance, int32 SceneType) +{ +} + +// Interface functions +FPhysicsActorHandle FPhysInterface_Chaos::CreateActor(const FActorCreationParams& Params) +{ + RigidBodyId Id; + int32 Index; + auto& Particles = Params.Scene->BeginAddNewRigidParticles(1, Index, Id); + Particles.X(Index) = Params.InitialTM.GetTranslation(); + Particles.R(Index) = Params.InitialTM.GetRotation(); + Particles.M(Index) = 1; + Particles.I(Index) = FMatrix::Identity; + Particles.V(Index) = Chaos::TVector(0); + Particles.W(Index) = Chaos::TVector(0); + if (Params.bStatic) + { + Particles.InvM(Index) = 0; + Particles.InvI(Index) = Chaos::PMatrix(0); + } + else + { + Particles.InvM(Index) = 1 / Particles.M(Index); + Particles.InvI(Index) = Particles.I(Index).Inverse(); + } + if (Params.bQueryOnly) + { + Particles.Disabled(Index) = true; + } + else + { + Particles.Disabled(Index) = false; + } + Params.Scene->EndAddNewRigidParticles(); + check(Params.bEnableGravity); + FPhysicsActorHandle NewActor; + NewActor.First = Id; + NewActor.Second = Params.Scene; + return NewActor; +} +void FPhysInterface_Chaos::ReleaseActor(FPhysicsActorReference_Chaos& InActorReference, FPhysScene* InScene, bool bNeverDerferRelease) +{ + // @todo(mlentine): Actually delete body + check(InScene == InActorReference.Second); + TArray BodiesToTerminate = { InActorReference.First }; + auto& Particles = InScene->BeginUpdateRigidParticles(BodiesToTerminate); + Particles.Disabled(InScene->GetIndexFromId(InActorReference.First)) = true; + InScene->EndUpdateRigidParticles(); +} + +// Aggregate is not relevant for Chaos yet +FPhysicsAggregateReference_Chaos FPhysInterface_Chaos::CreateAggregate(int32 MaxBodies) +{ + FPhysicsAggregateReference_Chaos NewAggregate; + NewAggregate.First = RigidAggregateId(0); + NewAggregate.Second = nullptr; + return NewAggregate; +} +void FPhysInterface_Chaos::ReleaseAggregate(FPhysicsAggregateReference_Chaos& InAggregate) {} +int32 FPhysInterface_Chaos::GetNumActorsInAggregate(const FPhysicsAggregateReference_Chaos& InAggregate) { return 0; } +void FPhysInterface_Chaos::AddActorToAggregate_AssumesLocked(const FPhysicsAggregateReference_Chaos& InAggregate, const FPhysicsActorReference_Chaos& InActor) {} + +// Actor interface functions +template +int32 FPhysInterface_Chaos::GetAllShapes_AssumedLocked(const FPhysicsActorReference_Chaos& InActorReference, TArray& OutShapes) +{ + OutShapes.Reset(); + uint32 Index; + const auto& LocalParticles = InActorReference.Second->GetParticlesAndIndex(InActorReference, Index); + if (LocalParticles.Geometry(Index)) + { + FPhysicsShapeHandle NewShape; + NewShape.bSimulation = true; + NewShape.bQuery = true; + NewShape.Object = LocalParticles.Geometry(Index); + OutShapes.Add(NewShape); + } + return OutShapes.Num(); +} + +int32 FPhysInterface_Chaos::GetNumShapes(const FPhysicsActorHandle& InHandle) +{ + uint32 Index; + const auto& LocalParticles = InHandle.Second->GetParticlesAndIndex(InHandle, Index); + if (LocalParticles.Geometry(Index)) + { + return 1; + } + + return 0; +} + +void FPhysInterface_Chaos::ReleaseShape(const FPhysicsShapeHandle& InShape) +{ + check(!InShape.ActorRef.IsValid()); + delete InShape.Object; +} + +void FPhysInterface_Chaos::AttachShape(const FPhysicsActorHandle& InActor, const FPhysicsShapeHandle& InNewShape) +{ + const_cast(InNewShape).ActorRef = InActor; + TArray Ids = { InActor.First }; + auto& LocalParticles = InActor.Second->BeginUpdateRigidParticles(Ids); + uint32 Index = InActor.Second->GetIndexFromId(InActor.First); + check(LocalParticles.Geometry(Index) == nullptr); + LocalParticles.Geometry(Index) = InNewShape.Object; + InActor.Second->EndUpdateRigidParticles(); +} + +void FPhysInterface_Chaos::DetachShape(const FPhysicsActorHandle& InActor, FPhysicsShapeHandle& InShape, bool bWakeTouching) +{ + TArray Ids = { InActor.First }; + auto& LocalParticles = InActor.Second->BeginUpdateRigidParticles(Ids); + uint32 Index = InActor.Second->GetIndexFromId(InActor.First); + InShape.Object = LocalParticles.Geometry(Index); + LocalParticles.Geometry(Index) = nullptr; + InActor.Second->EndUpdateRigidParticles(); + InShape.bSimulation = false; + InShape.ActorRef.Second = nullptr; +} + +// @todo(mlentine): What else do we need? +void FPhysInterface_Chaos::SetActorUserData_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, FPhysxUserData* InUserData) +{ + FBodyInstance* BodyInstance = InUserData->Get(InUserData); + if (BodyInstance) + { + InActorReference.Second->SetBodyInstance(BodyInstance, InActorReference.First); + } +} + +bool FPhysInterface_Chaos::IsRigidBody(const FPhysicsActorReference_Chaos& InActorReference) +{ + return true; +} + +bool FPhysInterface_Chaos::IsStatic(const FPhysicsActorReference_Chaos& InActorReference) +{ + uint32 Index = UINT32_MAX; + const auto& Particles = GetParticlesAndIndex(InActorReference, Index); + return Particles.InvM(Index) == 0; +} + +bool FPhysInterface_Chaos::IsKinematic_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference) +{ + return IsStatic(InActorReference); +} + +bool FPhysInterface_Chaos::IsSleeping(const FPhysicsActorReference_Chaos& InActorReference) +{ + uint32 Index = UINT32_MAX; + const auto& Particles = GetParticlesAndIndex(InActorReference, Index); + return Particles.Sleeping(Index); +} + +bool FPhysInterface_Chaos::IsCcdEnabled(const FPhysicsActorReference_Chaos& InActorReference) +{ + return false; +} + +bool FPhysInterface_Chaos::IsInScene(const FPhysicsActorReference_Chaos& InActorReference) +{ + return InActorReference.Second != nullptr; +} + +bool FPhysInterface_Chaos::CanSimulate_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference) +{ + uint32 Index = UINT32_MAX; + const auto& Particles = GetParticlesAndIndex(InActorReference, Index); + return !Particles.Disabled(Index); +} + +float FPhysInterface_Chaos::GetMass_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference) +{ + uint32 Index = UINT32_MAX; + const auto& Particles = GetParticlesAndIndex(InActorReference, Index); + return Particles.M(Index); +} + +void FPhysInterface_Chaos::SetSendsSleepNotifies_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, bool bSendSleepNotifies) +{ + check(bSendSleepNotifies == false); +} + +void FPhysInterface_Chaos::PutToSleep_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference) +{ + TArray BodiesToSleep = { InActorReference.First }; + auto& Particles = InActorReference.Second->BeginUpdateRigidParticles(BodiesToSleep); + Particles.SetSleeping(InActorReference.Second->GetIndexFromId(InActorReference.First), true); + InActorReference.Second->EndUpdateRigidParticles(); +} + +void FPhysInterface_Chaos::WakeUp_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference) +{ + TArray BodiesToSleep = { InActorReference.First }; + auto& Particles = InActorReference.Second->BeginUpdateRigidParticles(BodiesToSleep); + Particles.SetSleeping(InActorReference.Second->GetIndexFromId(InActorReference.First), false); + InActorReference.Second->EndUpdateRigidParticles(); +} + +void FPhysInterface_Chaos::SetIsKinematic_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, bool bIsKinematic) +{ + TArray BodiesToSleep = { InActorReference.First }; + auto& Particles = InActorReference.Second->BeginUpdateRigidParticles(BodiesToSleep); + int32 Index = InActorReference.Second->GetIndexFromId(InActorReference.First); + Particles.InvM(Index) = bIsKinematic ? 0 : 1.f / Particles.M(Index); + InActorReference.Second->EndUpdateRigidParticles(); +} + +void FPhysInterface_Chaos::SetCcdEnabled_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, bool bIsCcdEnabled) +{ + check(bIsCcdEnabled == false); +} + +FTransform FPhysInterface_Chaos::GetGlobalPose_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference) +{ + uint32 Index = UINT32_MAX; + const auto& LocalParticles = GetParticlesAndIndex(InActorReference, Index); + return Chaos::TRigidTransform(LocalParticles.X(Index), LocalParticles.R(Index)); +} + +void FPhysInterface_Chaos::SetGlobalPose_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, const FTransform& InNewPose, bool bAutoWake) +{ + TArray BodiesToModify = { InActorReference.First }; + auto& Particles = InActorReference.Second->BeginUpdateRigidParticles(BodiesToModify); + int32 Index = InActorReference.Second->GetIndexFromId(InActorReference.First); + Particles.X(Index) = InNewPose.GetTranslation(); + Particles.R(Index) = InNewPose.GetRotation(); + InActorReference.Second->EndUpdateRigidParticles(); +} + +FTransform FPhysInterface_Chaos::GetTransform_AssumesLocked(const FPhysicsActorHandle& InRef, bool bForceGlobalPose /*= false*/) +{ + if(!bForceGlobalPose) + { + if(IsDynamic(InRef)) + { + if(HasKinematicTarget_AssumesLocked(InRef)) + { + return GetKinematicTarget_AssumesLocked(InRef); + } + } + } + + return GetGlobalPose_AssumesLocked(InRef); +} + +bool FPhysInterface_Chaos::HasKinematicTarget_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference) +{ + return IsStatic(InActorReference); +} + +FTransform FPhysInterface_Chaos::GetKinematicTarget_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference) +{ + InActorReference.Second->MCriticalSection.Lock(); + FTransform CurrentTransform = InActorReference.Second->NewAnimationTransforms[InActorReference.Second->GetIndexFromId(InActorReference.First)]; + InActorReference.Second->MCriticalSection.Unlock(); + return CurrentTransform; +} + +void FPhysInterface_Chaos::SetKinematicTarget_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, const FTransform& InNewTarget) +{ + InActorReference.Second->SetKinematicTransform(InActorReference.First, InNewTarget); +} + +FVector FPhysInterface_Chaos::GetLinearVelocity_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference) +{ + uint32 Index = UINT32_MAX; + const auto& Particles = GetParticlesAndIndex(InActorReference, Index); + return Particles.V(Index); +} + +void FPhysInterface_Chaos::SetLinearVelocity_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, const FVector& InNewVelocity, bool bAutoWake) +{ + TArray BodiesToModify = { InActorReference.First }; + auto& Particles = InActorReference.Second->BeginUpdateRigidParticles(BodiesToModify); + Particles.V(InActorReference.Second->GetIndexFromId(InActorReference.First)) = InNewVelocity; + InActorReference.Second->EndUpdateRigidParticles(); +} + +FVector FPhysInterface_Chaos::GetAngularVelocity_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference) +{ + return InActorReference.Second->Scene.GetSolver()->GetRigidParticles().W(InActorReference.Second->GetIndexFromId(InActorReference.First)); +} + +void FPhysInterface_Chaos::SetAngularVelocity_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, const FVector& InNewVelocity, bool bAutoWake) +{ + TArray BodiesToModify = { InActorReference.First }; + auto& Particles = InActorReference.Second->BeginUpdateRigidParticles(BodiesToModify); + Particles.W(InActorReference.Second->GetIndexFromId(InActorReference.First)) = InNewVelocity; + InActorReference.Second->EndUpdateRigidParticles(); +} + +float FPhysInterface_Chaos::GetMaxAngularVelocity_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference) +{ + return FLT_MAX; +} + +void FPhysInterface_Chaos::SetMaxAngularVelocity_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, float InMaxAngularVelocity) +{ +} + +float FPhysInterface_Chaos::GetMaxDepenetrationVelocity_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference) +{ + return FLT_MAX; +} + +void FPhysInterface_Chaos::SetMaxDepenetrationVelocity_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, float InMaxDepenetrationVelocity) +{ +} + +FVector FPhysInterface_Chaos::GetWorldVelocityAtPoint_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, const FVector& InPoint) +{ + uint32 Index = UINT32_MAX; + const auto& LocalParticles = GetParticlesAndIndex(InActorReference, Index); + return LocalParticles.V(Index) + Chaos::TVector::CrossProduct(LocalParticles.W(Index), InPoint - LocalParticles.X(Index)); +} + +FTransform FPhysInterface_Chaos::GetComTransform_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference) +{ + uint32 Index = UINT32_MAX; + const auto& LocalParticles = GetParticlesAndIndex(InActorReference, Index); + Chaos::TRigidTransform ComTransform(LocalParticles.Geometry(Index) ? LocalParticles.Geometry(Index)->BoundingBox().Center() : Chaos::TVector(0), Chaos::TRotation(FQuat(0, 0, 0, 1))); + return ComTransform; +} + +FTransform FPhysInterface_Chaos::GetComTransformLocal_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference) +{ + uint32 Index = UINT32_MAX; + const auto& LocalParticles = GetParticlesAndIndex(InActorReference, Index); + Chaos::TRigidTransform GlobalTransform(LocalParticles.X(Index), LocalParticles.R(Index)); + Chaos::TRigidTransform ComTransform(LocalParticles.Geometry(Index) ? LocalParticles.Geometry(Index)->BoundingBox().Center() : Chaos::TVector(0), Chaos::TRotation(FQuat(0, 0, 0, 1))); + return GlobalTransform * ComTransform; +} + +FVector FPhysInterface_Chaos::GetLocalInertiaTensor_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference) +{ + uint32 Index = UINT32_MAX; + const auto& LocalParticles = GetParticlesAndIndex(InActorReference, Index); + // @todo(mlentine): Just return directly once we implement DiagonalMatrix + Chaos::PMatrix Inertia = LocalParticles.I(Index); + return FVector(Inertia.M[0][0], Inertia.M[1][1], Inertia.M[2][2]); +} + +FBox FPhysInterface_Chaos::GetBounds_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference) +{ + const auto& Box = InActorReference.Second->Scene.GetSolver()->GetRigidParticles().Geometry(InActorReference.Second->GetIndexFromId(InActorReference.First))->BoundingBox(); + return FBox(Box.Min(), Box.Max()); +} + +void FPhysInterface_Chaos::SetLinearDamping_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, float InDamping) +{ + +} + +void FPhysInterface_Chaos::SetAngularDamping_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, float InDamping) +{ + +} + +void FPhysInterface_Chaos::AddForce_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, const FVector& InForce) +{ + InActorReference.Second->AddForce(InForce, InActorReference.First); +} + +void FPhysInterface_Chaos::AddTorque_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, const FVector& InTorque) +{ + InActorReference.Second->AddTorque(InTorque, InActorReference.First); +} + +void FPhysInterface_Chaos::AddForceMassIndependent_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, const FVector& InForce) +{ + InActorReference.Second->AddForce(InForce * InActorReference.Second->Scene.GetSolver()->GetRigidParticles().M(InActorReference.Second->GetIndexFromId(InActorReference.First)), InActorReference.First); +} + +void FPhysInterface_Chaos::AddTorqueMassIndependent_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, const FVector& InTorque) +{ + InActorReference.Second->AddTorque(InActorReference.Second->Scene.GetSolver()->GetRigidParticles().I(InActorReference.Second->GetIndexFromId(InActorReference.First)) * Chaos::TVector(InTorque), InActorReference.First); +} + +void FPhysInterface_Chaos::AddImpulseAtLocation_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, const FVector& InImpulse, const FVector& InLocation) +{ + // @todo(mlentine): We don't currently have a way to apply an instantaneous force. Do we need this? +} + +void FPhysInterface_Chaos::AddRadialImpulse_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, const FVector& InOrigin, float InRadius, float InStrength, ERadialImpulseFalloff InFalloff, bool bInVelChange) +{ + // @todo(mlentine): We don't currently have a way to apply an instantaneous force. Do we need this? +} + +bool FPhysInterface_Chaos::IsGravityEnabled_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference) +{ + // @todo(mlentine): Gravity is system wide currently. This should change. + return true; +} +void FPhysInterface_Chaos::SetGravityEnabled_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, bool bEnabled) +{ + // @todo(mlentine): Gravity is system wide currently. This should change. +} + +float FPhysInterface_Chaos::GetSleepEnergyThreshold_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference) +{ + return 0; +} +void FPhysInterface_Chaos::SetSleepEnergyThreshold_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, float InEnergyThreshold) +{ +} + +void FPhysInterface_Chaos::SetMass_AssumesLocked(const FPhysicsActorReference_Chaos& InHandle, float InMass) +{ + TArray Ids = { InHandle.First }; + uint32 Index = InHandle.Second->GetIndexFromId(InHandle.First); + auto& LocalParticles = InHandle.Second->BeginUpdateRigidParticles(Ids); + LocalParticles.M(Index) = InMass; + InHandle.Second->EndUpdateRigidParticles(); +} + +void FPhysInterface_Chaos::SetMassSpaceInertiaTensor_AssumesLocked(const FPhysicsActorReference_Chaos& InHandle, const FVector& InTensor) +{ + TArray Ids = { InHandle.First }; + uint32 Index = InHandle.Second->GetIndexFromId(InHandle.First); + auto& LocalParticles = InHandle.Second->BeginUpdateRigidParticles(Ids); + LocalParticles.I(Index).M[0][0] = InTensor[0]; + LocalParticles.I(Index).M[1][1] = InTensor[1]; + LocalParticles.I(Index).M[2][2] = InTensor[2]; + InHandle.Second->EndUpdateRigidParticles(); +} + +void FPhysInterface_Chaos::SetComLocalPose_AssumesLocked(const FPhysicsActorReference_Chaos& InHandle, const FTransform& InComLocalPose) +{ + //@todo(mlentine): What is InComLocalPose? If the center of an object is not the local pose then many things break including the three vector represtnation of inertia. +} + +float FPhysInterface_Chaos::GetStabilizationEnergyThreshold_AssumesLocked(const FPhysicsActorReference_Chaos& InHandle) +{ + // #PHYS2 implement + return 0.0f; +} + +void FPhysInterface_Chaos::SetStabilizationEnergyThreshold_AssumesLocked(const FPhysicsActorReference_Chaos& InHandle, float InThreshold) +{ + // #PHYS2 implement +} + +uint32 FPhysInterface_Chaos::GetSolverPositionIterationCount_AssumesLocked(const FPhysicsActorReference_Chaos& InHandle) +{ + // #PHYS2 implement + return 0; +} + +void FPhysInterface_Chaos::SetSolverPositionIterationCount_AssumesLocked(const FPhysicsActorReference_Chaos& InHandle, uint32 InSolverIterationCount) +{ + // #PHYS2 implement +} + +uint32 FPhysInterface_Chaos::GetSolverVelocityIterationCount_AssumesLocked(const FPhysicsActorReference_Chaos& InHandle) +{ + // #PHYS2 implement + return 0; +} + +void FPhysInterface_Chaos::SetSolverVelocityIterationCount_AssumesLocked(const FPhysicsActorReference_Chaos& InHandle, uint32 InSolverIterationCount) +{ + // #PHYS2 implement +} + +float FPhysInterface_Chaos::GetWakeCounter_AssumesLocked(const FPhysicsActorReference_Chaos& InHandle) +{ + // #PHYS2 implement + return 0.0f; +} + +void FPhysInterface_Chaos::SetWakeCounter_AssumesLocked(const FPhysicsActorReference_Chaos& InHandle, float InWakeCounter) +{ + // #PHYS2 implement +} + +SIZE_T FPhysInterface_Chaos::GetResourceSizeEx(const FPhysicsActorReference_Chaos& InActorRef) +{ + return sizeof(FPhysicsActorReference_Chaos); +} + +// Constraints +FPhysicsConstraintReference_Chaos FPhysInterface_Chaos::CreateConstraint(const FPhysicsActorReference_Chaos& InActorRef1, const FPhysicsActorReference_Chaos& InActorRef2, const FTransform& InLocalFrame1, const FTransform& InLocalFrame2) +{ + check(InActorRef1.Second == InActorRef2.Second); + FPhysicsConstraintReference_Chaos ConstraintRef; + ConstraintRef.First = InActorRef1.Second->AddSpringConstraint(Chaos::TVector(InActorRef1.First, InActorRef2.First)); + ConstraintRef.Second = InActorRef1.Second; + return ConstraintRef; +} + +void FPhysInterface_Chaos::SetConstraintUserData(const FPhysicsConstraintReference_Chaos& InConstraintRef, void* InUserData) +{ + +} + +void FPhysInterface_Chaos::ReleaseConstraint(FPhysicsConstraintReference_Chaos& InConstraintRef) +{ + InConstraintRef.Second->RemoveSpringConstraint(InConstraintRef.First); +} + +FTransform FPhysInterface_Chaos::GetLocalPose(const FPhysicsConstraintReference_Chaos& InConstraintRef, EConstraintFrame::Type InFrame) +{ + if (InFrame == EConstraintFrame::Frame1) + { + return FTransform(); + } + else + { + int32 Index1 = InConstraintRef.Second->MSpringConstraints->Constraints()[InConstraintRef.Second->GetConstraintIndexFromId(InConstraintRef.First)][0]; + int32 Index2 = InConstraintRef.Second->MSpringConstraints->Constraints()[InConstraintRef.Second->GetConstraintIndexFromId(InConstraintRef.First)][1]; + Chaos::TRigidTransform Transform1(InConstraintRef.Second->Scene.GetSolver()->GetRigidParticles().X(Index1), InConstraintRef.Second->Scene.GetSolver()->GetRigidParticles().R(Index1)); + Chaos::TRigidTransform Transform2(InConstraintRef.Second->Scene.GetSolver()->GetRigidParticles().X(Index2), InConstraintRef.Second->Scene.GetSolver()->GetRigidParticles().R(Index2)); + // @todo(mlentine): This is likely broken + return FTransform(Transform1.Inverse() * Transform2); + } +} + +FTransform FPhysInterface_Chaos::GetGlobalPose(const FPhysicsConstraintReference_Chaos& InConstraintRef, EConstraintFrame::Type InFrame) +{ + if (InFrame == EConstraintFrame::Frame1) + { + int32 Index1 = InConstraintRef.Second->MSpringConstraints->Constraints()[InConstraintRef.Second->GetConstraintIndexFromId(InConstraintRef.First)][0]; + return Chaos::TRigidTransform(InConstraintRef.Second->Scene.GetSolver()->GetRigidParticles().X(Index1), InConstraintRef.Second->Scene.GetSolver()->GetRigidParticles().R(Index1)); + } + else + { + int32 Index2 = InConstraintRef.Second->MSpringConstraints->Constraints()[InConstraintRef.Second->GetConstraintIndexFromId(InConstraintRef.First)][1]; + return Chaos::TRigidTransform(InConstraintRef.Second->Scene.GetSolver()->GetRigidParticles().X(Index2), InConstraintRef.Second->Scene.GetSolver()->GetRigidParticles().R(Index2)); + } +} + +FVector FPhysInterface_Chaos::GetLocation(const FPhysicsConstraintReference_Chaos& InConstraintRef) +{ + int32 Index1 = InConstraintRef.Second->MSpringConstraints->Constraints()[InConstraintRef.Second->GetConstraintIndexFromId(InConstraintRef.First)][0]; + return InConstraintRef.Second->Scene.GetSolver()->GetRigidParticles().X(Index1); +} + +void FPhysInterface_Chaos::GetForce(const FPhysicsConstraintReference_Chaos& InConstraintRef, FVector& OutLinForce, FVector& OutAngForce) +{ + // @todo(mlentine): There is no concept of a force for a constraint in pbd. Need some way to resolve this + check(false); +} + +void FPhysInterface_Chaos::GetDriveLinearVelocity(const FPhysicsConstraintReference_Chaos& InConstraintRef, FVector& OutLinVelocity) +{ + OutLinVelocity = Chaos::TVector(0); +} + +void FPhysInterface_Chaos::GetDriveAngularVelocity(const FPhysicsConstraintReference_Chaos& InConstraintRef, FVector& OutAngVelocity) +{ + OutAngVelocity = Chaos::TVector(0); +} + +float FPhysInterface_Chaos::GetCurrentSwing1(const FPhysicsConstraintReference_Chaos& InConstraintRef) +{ + return GetLocalPose(InConstraintRef, EConstraintFrame::Frame2).GetRotation().Euler().X; +} + +float FPhysInterface_Chaos::GetCurrentSwing2(const FPhysicsConstraintReference_Chaos& InConstraintRef) +{ + return GetLocalPose(InConstraintRef, EConstraintFrame::Frame2).GetRotation().Euler().Y; +} + +float FPhysInterface_Chaos::GetCurrentTwist(const FPhysicsConstraintReference_Chaos& InConstraintRef) +{ + return GetLocalPose(InConstraintRef, EConstraintFrame::Frame2).GetRotation().Euler().Z; +} + +void FPhysInterface_Chaos::SetCanVisualize(const FPhysicsConstraintReference_Chaos& InConstraintRef, bool bInCanVisualize) +{ + +} + +void FPhysInterface_Chaos::SetCollisionEnabled(const FPhysicsConstraintReference_Chaos& InConstraintRef, bool bInCollisionEnabled) +{ + uint32 Index = UINT32_MAX; + const auto& Constraints = GetConstraintArrayAndIndex(InConstraintRef, Index); + int32 Index1 = Constraints[Index][0]; + int32 Index2 = Constraints[Index][1]; + if (bInCollisionEnabled) + { + InConstraintRef.Second->DelayedEnabledCollisions.Add(TTuple(Index1, Index2)); + } + else + { + InConstraintRef.Second->DelayedDisabledCollisions.Add(TTuple(Index1, Index2)); + } +} + +void FPhysInterface_Chaos::SetProjectionEnabled_AssumesLocked(const FPhysicsConstraintReference_Chaos& InConstraintRef, bool bInProjectionEnabled, float InLinearTolerance, float InAngularToleranceDegrees) +{ + +} + +void FPhysInterface_Chaos::SetParentDominates_AssumesLocked(const FPhysicsConstraintReference_Chaos& InConstraintRef, bool bInParentDominates) +{ + +} + +void FPhysInterface_Chaos::SetBreakForces_AssumesLocked(const FPhysicsConstraintReference_Chaos& InConstraintRef, float InLinearBreakForce, float InAngularBreakForce) +{ + +} + +void FPhysInterface_Chaos::SetLocalPose(const FPhysicsConstraintReference_Chaos& InConstraintRef, const FTransform& InPose, EConstraintFrame::Type InFrame) +{ + +} + +void FPhysInterface_Chaos::SetLinearMotionLimitType_AssumesLocked(const FPhysicsConstraintReference_Chaos& InConstraintRef, PhysicsInterfaceTypes::ELimitAxis InAxis, ELinearConstraintMotion InMotion) +{ + +} + +void FPhysInterface_Chaos::SetAngularMotionLimitType_AssumesLocked(const FPhysicsConstraintReference_Chaos& InConstraintRef, PhysicsInterfaceTypes::ELimitAxis InAxis, EAngularConstraintMotion InMotion) +{ + +} + +void FPhysInterface_Chaos::UpdateLinearLimitParams_AssumesLocked(const FPhysicsConstraintReference_Chaos& InConstraintRef, float InLimit, float InAverageMass, const FLinearConstraint& InParams) +{ + +} + +void FPhysInterface_Chaos::UpdateConeLimitParams_AssumesLocked(const FPhysicsConstraintReference_Chaos& InConstraintRef, float InAverageMass, const FConeConstraint& InParams) +{ + +} + +void FPhysInterface_Chaos::UpdateTwistLimitParams_AssumesLocked(const FPhysicsConstraintReference_Chaos& InConstraintRef, float InAverageMass, const FTwistConstraint& InParams) +{ + +} + +void FPhysInterface_Chaos::UpdateLinearDrive_AssumesLocked(const FPhysicsConstraintReference_Chaos& InConstraintRef, const FLinearDriveConstraint& InDriveParams) +{ + +} + +void FPhysInterface_Chaos::UpdateAngularDrive_AssumesLocked(const FPhysicsConstraintReference_Chaos& InConstraintRef, const FAngularDriveConstraint& InDriveParams) +{ + +} + +void FPhysInterface_Chaos::UpdateDriveTarget_AssumesLocked(const FPhysicsConstraintReference_Chaos& InConstraintRef, const FLinearDriveConstraint& InLinDrive, const FAngularDriveConstraint& InAngDrive) +{ + +} + +void FPhysInterface_Chaos::SetDrivePosition(const FPhysicsConstraintReference_Chaos& InConstraintRef, const FVector& InPosition) +{ + +} + +void FPhysInterface_Chaos::SetDriveOrientation(const FPhysicsConstraintReference_Chaos& InConstraintRef, const FQuat& InOrientation) +{ + +} + +void FPhysInterface_Chaos::SetDriveLinearVelocity(const FPhysicsConstraintReference_Chaos& InConstraintRef, const FVector& InLinVelocity) +{ + +} + +void FPhysInterface_Chaos::SetDriveAngularVelocity(const FPhysicsConstraintReference_Chaos& InConstraintRef, const FVector& InAngVelocity) +{ + +} + +void FPhysInterface_Chaos::SetTwistLimit(const FPhysicsConstraintReference_Chaos& InConstraintRef, float InLowerLimit, float InUpperLimit, float InContactDistance) +{ + +} + +void FPhysInterface_Chaos::SetSwingLimit(const FPhysicsConstraintReference_Chaos& InConstraintRef, float InYLimit, float InZLimit, float InContactDistance) +{ + +} + +void FPhysInterface_Chaos::SetLinearLimit(const FPhysicsConstraintReference_Chaos& InConstraintRef, float InLimit) +{ + +} + +bool FPhysInterface_Chaos::IsBroken(const FPhysicsConstraintReference_Chaos& InConstraintRef) +{ + // @todo(mlentine): What is an invalid constraint? + if (InConstraintRef.IsValid()) + { + return InConstraintRef.Second->ConstraintIdToIndexMap.Contains(InConstraintRef.Second->GetConstraintIndexFromId(InConstraintRef.First)); + } + return true; +} + +bool FPhysInterface_Chaos::ExecuteOnUnbrokenConstraintReadOnly(const FPhysicsConstraintReference_Chaos& InConstraintRef, TFunctionRef Func) +{ + if (!IsBroken(InConstraintRef)) + { + Func(InConstraintRef); + return true; + } + return false; +} + +bool FPhysInterface_Chaos::ExecuteOnUnbrokenConstraintReadWrite(const FPhysicsConstraintReference_Chaos& InConstraintRef, TFunctionRef Func) +{ + if (!IsBroken(InConstraintRef)) + { + Func(InConstraintRef); + return true; + } + return false; +} + +template +TArray> GetMeshElements(const PHYSX_MESH* PhysXMesh) +{ + check(false); +} + +#if WITH_PHYSX + +template<> +TArray> GetMeshElements(const physx::PxConvexMesh* PhysXMesh) +{ + TArray> CollisionMeshElements; + int32 offset = 0; + int32 NbPolygons = static_cast(PhysXMesh->getNbPolygons()); + for (int32 i = 0; i < NbPolygons; i++) + { + PxHullPolygon Poly; + bool status = PhysXMesh->getPolygonData(i, Poly); + const auto Indices = PhysXMesh->getIndexBuffer() + Poly.mIndexBase; + + for (int32 j = 2; j < static_cast(Poly.mNbVerts); j++) + { + CollisionMeshElements.Add(Chaos::TVector(Indices[offset], Indices[offset + j], Indices[offset + j - 1])); + } + } + return CollisionMeshElements; +} + +template<> +TArray> GetMeshElements(const physx::PxTriangleMesh* PhysXMesh) +{ + TArray> CollisionMeshElements; + const auto MeshFlags = PhysXMesh->getTriangleMeshFlags(); + for (int32 j = 0; j < static_cast(PhysXMesh->getNbTriangles()); ++j) + { + if (MeshFlags | PxTriangleMeshFlag::e16_BIT_INDICES) + { + const PxU16* Indices = reinterpret_cast(PhysXMesh->getTriangles()); + CollisionMeshElements.Add(Chaos::TVector(Indices[3 * j], Indices[3 * j + 1], Indices[3 * j + 2])); + } + else + { + const PxU32* Indices = reinterpret_cast(PhysXMesh->getTriangles()); + CollisionMeshElements.Add(Chaos::TVector(Indices[3 * j], Indices[3 * j + 1], Indices[3 * j + 2])); + } + } + return CollisionMeshElements; +} + +template +TUniquePtr> ConvertPhysXMeshToLevelset(const PHYSX_MESH* PhysXMesh, const FVector& Scale) +{ + TArray> CollisionMeshElements = GetMeshElements(PhysXMesh); + Chaos::TParticles CollisionMeshParticles; + CollisionMeshParticles.AddParticles(PhysXMesh->getNbVertices()); + for (uint32 j = 0; j < CollisionMeshParticles.Size(); ++j) + { + const auto& Vertex = PhysXMesh->getVertices()[j]; + CollisionMeshParticles.X(j) = Scale * Chaos::TVector(Vertex.x, Vertex.y, Vertex.z); + } + Chaos::TBox BoundingBox(CollisionMeshParticles.X(0), CollisionMeshParticles.X(0)); + for (uint32 j = 1; j < CollisionMeshParticles.Size(); ++j) + { + BoundingBox.GrowToInclude(CollisionMeshParticles.X(j)); + } +#if FORCE_ANALYTICS + return TUniquePtr>(new Chaos::TBox(BoundingBox)); +#else + int32 MaxAxisSize = 10; + int32 MaxAxis; + const auto Extents = BoundingBox.Extents(); + if (Extents[0] > Extents[1] && Extents[0] > Extents[2]) + { + MaxAxis = 0; + } + else if (Extents[1] > Extents[2]) + { + MaxAxis = 1; + } + else + { + MaxAxis = 2; + } + Chaos::TVector Counts(MaxAxisSize * Extents[0] / Extents[MaxAxis], MaxAxisSize * Extents[1] / Extents[MaxAxis], MaxAxisSize * Extents[2] / Extents[MaxAxis]); + Counts[0] = Counts[0] < 1 ? 1 : Counts[0]; + Counts[1] = Counts[1] < 1 ? 1 : Counts[1]; + Counts[2] = Counts[2] < 1 ? 1 : Counts[2]; + Chaos::TUniformGrid Grid(BoundingBox.Min(), BoundingBox.Max(), Counts, 1); + Chaos::TTriangleMesh CollisionMesh(MoveTemp(CollisionMeshElements)); + return TUniquePtr>(new Chaos::TLevelSet(Grid, CollisionMeshParticles, CollisionMesh)); +#endif +} + +#endif + +FPhysicsShapeHandle FPhysInterface_Chaos::CreateShape(physx::PxGeometry* InGeom, bool bSimulation, bool bQuery, UPhysicalMaterial* InSimpleMaterial, TArray* InComplexMaterials) +{ + // @todo(mlentine): Should we be doing anything with the InGeom here? + FPhysicsShapeHandle NewShape; + NewShape.Object = nullptr; + NewShape.bSimulation = bSimulation; + NewShape.bQuery = bQuery; + FPhysicsActorHandle NewActor; + NewActor.First = RigidBodyId(0); + NewActor.Second = nullptr; + NewShape.ActorRef = NewActor; + return NewShape; +} + +void FPhysInterface_Chaos::AddGeometry(const FPhysicsActorHandle& InActor, const FGeometryAddParams& InParams, TArray* OutOptShapes) +{ + const FVector& Scale = InParams.Scale; + TArray>> Objects; + if (InParams.Geometry) + { + for (uint32 i = 0; i < static_cast(InParams.Geometry->SphereElems.Num()); ++i) + { + check(Scale[0] == Scale[1] && Scale[1] == Scale[2]); + const auto& CollisionSphere = InParams.Geometry->SphereElems[i]; + Objects.Add(TUniquePtr>(new Chaos::TSphere(Chaos::TVector(0.f, 0.f, 0.f), CollisionSphere.Radius * Scale[0]))); + } + for (uint32 i = 0; i < static_cast(InParams.Geometry->BoxElems.Num()); ++i) + { + const auto& Box = InParams.Geometry->BoxElems[i]; + Chaos::TVector half_extents = Scale * Chaos::TVector(Box.X / 2.f, Box.Y / 2.f, Box.Z / 2.f); + Objects.Add(TUniquePtr>(new Chaos::TBox(-half_extents, half_extents))); + } + for (uint32 i = 0; i < static_cast(InParams.Geometry->SphylElems.Num()); ++i) + { + check(Scale[0] == Scale[1] && Scale[1] == Scale[2]); + const auto& TCapsule = InParams.Geometry->SphylElems[i]; + if (TCapsule.Length == 0) + { + Objects.Add(TUniquePtr>(new Chaos::TSphere(Chaos::TVector(0), TCapsule.Radius * Scale[0]))); + } + else + { + Chaos::TVector half_extents(0, 0, TCapsule.Length / 2 * Scale[0]); + Objects.Add(TUniquePtr>(new Chaos::TCylinder(-half_extents, half_extents, TCapsule.Radius * Scale[0]))); + Objects.Add(TUniquePtr>(new Chaos::TSphere(-half_extents, TCapsule.Radius * Scale[0]))); + Objects.Add(TUniquePtr>(new Chaos::TSphere(half_extents, TCapsule.Radius * Scale[0]))); + } + } +#if 0 + for (uint32 i = 0; i < static_cast(InParams.Geometry->TaperedCapsuleElems.Num()); ++i) + { + check(Scale[0] == Scale[1] && Scale[1] == Scale[2]); + const auto& TCapsule = InParams.Geometry->TaperedCapsuleElems[i]; + if (TCapsule.Length == 0) + { + Objects.Add(TUniquePtr>(new Chaos::TSphere(Vector(0), (TCapsule.Radius1 > TCapsule.Radius0 ? TCapsule.Radius1 : TCapsule.Radius0) * Scale[0]))); + } + else + { + Chaos::TVector half_extents(0, 0, TCapsule.Length / 2 * Scale[0]); + Objects.Add(TUniquePtr>(new Chaos::TTaperedCylinder(-half_extents, half_extents, TCapsule.Radius * Scale[0]))); + Objects.Add(TUniquePtr>(new Chaos::TSphere(-half_extents, TCapsule.Radius * Scale[0]))); + Objects.Add(TUniquePtr>(new Chaos::TSphere(half_extents, TCapsule.Radius * Scale[0]))); + } + } +#endif +#if WITH_PHYSX + for (uint32 i = 0; i < static_cast(InParams.Geometry->ConvexElems.Num()); ++i) + { + const auto& CollisionBody = InParams.Geometry->ConvexElems[i]; + Objects.Add(ConvertPhysXMeshToLevelset(CollisionBody.GetConvexMesh(), Scale)); + } +#endif + } + else + { +#if WITH_PHYSX + for (const auto& PhysXMesh : InParams.TriMeshes) + { + Objects.Add(ConvertPhysXMeshToLevelset(PhysXMesh, Scale)); + } +#endif + } + if (Objects.Num() == 0) return; + TArray BodiesToModify = { InActor.First }; + auto& Particles = InActor.Second->BeginUpdateRigidParticles(BodiesToModify); + int32 Index = InActor.Second->GetIndexFromId(InActor.First); + if (InParams.LocalTransform.Equals(FTransform())) + { + if (Objects.Num() == 1) + { + Particles.Geometry(Index) = Objects[0].Release(); + } + else + { + Particles.Geometry(Index) = new Chaos::TImplicitObjectUnion(MoveTemp(Objects)); + } + } + else + { + if (Objects.Num() == 1) + { + Particles.Geometry(Index) = new Chaos::TImplicitObjectTransformed(Objects[0].Release(), InParams.LocalTransform); + } + else + { + Particles.Geometry(Index) = new Chaos::TImplicitObjectTransformed(new Chaos::TImplicitObjectUnion(MoveTemp(Objects)), InParams.LocalTransform); + } + } + if (OutOptShapes) + { + FPhysicsShapeHandle NewShape; + NewShape.Object = Particles.Geometry(Index); + NewShape.bSimulation = true; + NewShape.bQuery = true; + NewShape.ActorRef = InActor; + OutOptShapes->SetNum(1); + (*OutOptShapes)[0] = NewShape; + } + InActor.Second->EndUpdateRigidParticles(); +} + +// @todo(mlentine): We probably need to actually duplicate the data here +FPhysicsShapeHandle FPhysInterface_Chaos::CloneShape(const FPhysicsShapeHandle& InShape) +{ + FPhysicsShapeHandle NewShape; + NewShape.Object = InShape.Object; + NewShape.bSimulation = InShape.bSimulation; + NewShape.bQuery = InShape.bQuery; + FPhysicsActorHandle NewActor; + NewActor.First = RigidBodyId(0); + NewActor.Second = nullptr; + NewShape.ActorRef = NewActor; + return NewShape; +} + +bool FPhysInterface_Chaos::IsSimulationShape(const FPhysicsShapeHandle& InShape) +{ + return InShape.bSimulation; +} + +bool FPhysInterface_Chaos::IsQueryShape(const FPhysicsShapeHandle& InShape) +{ + return InShape.bQuery; +} + +bool FPhysInterface_Chaos::IsShapeType(const FPhysicsShapeHandle& InShape, ECollisionShapeType InType) +{ + if (InType == ECollisionShapeType::Box && InShape.Object->GetType() == Chaos::ImplicitObjectType::Box) + { + return true; + } + if (InType == ECollisionShapeType::Sphere && InShape.Object->GetType() == Chaos::ImplicitObjectType::Sphere) + { + return true; + } + // Other than sphere and box the basic types do not correlate so we return false + return false; +} + +ECollisionShapeType FPhysInterface_Chaos::GetShapeType(const FPhysicsShapeHandle& InShape) +{ + if (InShape.Object->GetType() == Chaos::ImplicitObjectType::Box) + { + return ECollisionShapeType::Box; + } + if (InShape.Object->GetType() == Chaos::ImplicitObjectType::Sphere) + { + return ECollisionShapeType::Sphere; + } + return ECollisionShapeType::None; +} + +FPhysicsGeometryCollection FPhysInterface_Chaos::GetGeometryCollection(const FPhysicsShapeHandle& InShape) +{ + FPhysicsGeometryCollection NewGeometry; + NewGeometry.Object = InShape.Object; + return NewGeometry; +} + +FTransform FPhysInterface_Chaos::GetLocalTransform(const FPhysicsShapeHandle& InShape) +{ + // Transforms are baked into the object so there is never a local transform + if (InShape.Object->GetType() == Chaos::ImplicitObjectType::Transformed && InShape.ActorRef.IsValid()) + { + return InShape.Object->GetObject>()->GetTransform(); + } + else + { + return FTransform(); + } +} + +void FPhysInterface_Chaos::SetLocalTransform(const FPhysicsShapeHandle& InShape, const FTransform& NewLocalTransform) +{ + if (InShape.ActorRef.IsValid()) + { + TArray Ids = {InShape.ActorRef.First}; + const auto Index = InShape.ActorRef.Second->GetIndexFromId(InShape.ActorRef.First); + auto& LocalParticles = InShape.ActorRef.Second->BeginUpdateRigidParticles(Ids); + if (InShape.Object->GetType() == Chaos::ImplicitObjectType::Transformed) + { + // @todo(mlentine): We can avoid creating a new object here by adding delayed update support for the object transforms + LocalParticles.Geometry(Index) = new Chaos::TImplicitObjectTransformed(InShape.Object->GetObject>()->Object(), NewLocalTransform); + } + else + { + LocalParticles.Geometry(Index) = new Chaos::TImplicitObjectTransformed(InShape.Object, NewLocalTransform); + } + InShape.ActorRef.Second->EndUpdateRigidParticles(); + } + { + if (InShape.Object->GetType() == Chaos::ImplicitObjectType::Transformed) + { + InShape.Object->GetObject>()->SetTransform(NewLocalTransform); + } + else + { + const_cast(InShape).Object = new Chaos::TImplicitObjectTransformed(InShape.Object, NewLocalTransform); + } + } + uint32 Index = UINT32_MAX; + const auto& LocalParticles = InShape.ActorRef.Second->GetParticlesAndIndex(InShape.ActorRef, Index); +} + +void FPhysInterface_Chaos::ListAwakeRigidBodies(bool bIncludeKinematic) +{ + +} + +int32 FPhysInterface_Chaos::GetNumAwakeBodies() const +{ + int32 Count = 0; + for (uint32 i = 0; i < Scene.GetSolver()->GetRigidParticles().Size(); ++i) + { + if (!(Scene.GetSolver()->GetRigidParticles().Disabled(i) || Scene.GetSolver()->GetRigidParticles().Sleeping(i))) + { + Count++; + } + } + return Count; +} + +void FinishSceneStat() +{ +} + +#if WITH_PHYSX + +void FPhysInterface_Chaos::CalculateMassPropertiesFromShapeCollection(physx::PxMassProperties& OutProperties, const TArray& InShapes, float InDensityKGPerCM) +{ + // What does it mean when if there is more than one collision object? + check(InShapes.Num() == 1); + if (InShapes[0].ActorRef.IsValid()) + { + uint32_t Index; + const auto& LocalParticles = InShapes[0].ActorRef.Second->GetParticlesAndIndex(InShapes[0].ActorRef, Index); + const auto& X = LocalParticles.X(Index); + OutProperties.centerOfMass = physx::PxVec3(X[0], X[1], X[2]); + const auto& Inertia = LocalParticles.I(Index); + OutProperties.inertiaTensor = physx::PxMat33(); + OutProperties.inertiaTensor(0, 0) = Inertia.M[0][0]; + OutProperties.inertiaTensor(1, 1) = Inertia.M[1][1]; + OutProperties.inertiaTensor(2, 2) = Inertia.M[2][2]; + OutProperties.mass = LocalParticles.M(Index); + } +} + +#endif + +bool FPhysInterface_Chaos::LineTrace_Geom(FHitResult& OutHit, const FBodyInstance* InInstance, const FVector& InStart, const FVector& InEnd, bool bTraceComplex, bool bExtractPhysMaterial) +{ + OutHit.TraceStart = InStart; + OutHit.TraceEnd = InEnd; + + TArray OutShapes; + InInstance->GetAllShapes_AssumesLocked(OutShapes); + check(OutShapes.Num() == 1); + const auto& Result = OutShapes[0].Object->FindClosestIntersection(InStart, InEnd, 0); + if (Result.Second) + { + // @todo(mlentine): What should we fill here? + OutHit.ImpactPoint = Result.First; + OutHit.ImpactNormal = OutShapes[0].Object->Normal(OutHit.ImpactPoint); + } + return Result.Second; +} + +bool FPhysInterface_Chaos::Sweep_Geom(FHitResult& OutHit, const FBodyInstance* InInstance, const FVector& InStart, const FVector& InEnd, const FQuat& InShapeRotation, const FCollisionShape& InShape, bool bSweepComplex) +{ + // @todo(mlentine): Need to implement this + return false; +} + +bool FPhysInterface_Chaos::Overlap_Geom(const FBodyInstance* InBodyInstance, const FPhysicsGeometryCollection& InGeometry, const FTransform& InShapeTransform, FMTDResult* OutOptResult) +{ + // @todo(mlentine): Need to implement this + return false; +} + +bool FPhysInterface_Chaos::Overlap_Geom(const FBodyInstance* InBodyInstance, const FCollisionShape& InCollisionShape, const FQuat& InShapeRotation, const FTransform& InShapeTransform, FMTDResult* OutOptResult) +{ + // @todo(mlentine): Need to implement this + return false; +} + +bool FPhysInterface_Chaos::GetSquaredDistanceToBody(const FBodyInstance* InInstance, const FVector& InPoint, float& OutDistanceSquared, FVector* OutOptPointOnBody) +{ + // @todo(mlentine): What spaces are in and out point? + TArray OutShapes; + InInstance->GetAllShapes_AssumesLocked(OutShapes); + check(OutShapes.Num() == 1); + Chaos::TVector Normal; + const auto Phi = OutShapes[0].Object->PhiWithNormal(InPoint, Normal); + OutDistanceSquared = Phi * Phi; + if (OutOptPointOnBody) + { + *OutOptPointOnBody = InPoint - Phi * Normal; + } + return true; +} + +void FPhysInterface_Chaos::SetBodyInstance(FBodyInstance* OwningInstance, RigidBodyId Id) +{ + const auto& Index = GetIndexFromId(Id); + if (Index < Scene.GetSolver()->GetRigidParticles().Size()) + { + DelayedUpdateBodyInstances[Index] = OwningInstance; + } + { + DelayedBodyInstances[Index - Scene.GetSolver()->GetRigidParticles().Size()] = OwningInstance; + } +} + +RigidConstraintId FPhysInterface_Chaos::AddSpringConstraint(const Chaos::TVector& Constraint) +{ + MCriticalSection.Lock(); + RigidConstraintId Id(NextBodyIdValue++); + ConstraintIdToIndexMap.Add(ToValue(Id), DelayedSpringConstraints.Num() + MSpringConstraints->Constraints().Num()); + ConstraintIds.Add(ToValue(Id)); + DelayedSpringConstraints.Add(Chaos::TVector(GetIndexFromId(Constraint[0]), GetIndexFromId(Constraint[1]))); + MCriticalSection.Unlock(); + return Id; +} + +void FPhysInterface_Chaos::RemoveSpringConstraint(const RigidConstraintId Constraint) +{ + uint32 Index = GetConstraintIndexFromId(Constraint); + if (Index >= static_cast(MSpringConstraints->Constraints().Num())) + { + DelayedSpringConstraints.RemoveAt(Index - MSpringConstraints->Constraints().Num()); + } + else + { + DelayedRemoveSpringConstraints.Add(Index); + } +} + +TSharedPtr FPhysInterface_Chaos::SimEventCallbackFactory; +TSharedPtr FPhysInterface_Chaos::ContactModifyCallbackFactory; + +template int32 FPhysInterface_Chaos::GetAllShapes_AssumedLocked(const FPhysicsActorReference_Chaos& InActorHandle, TArray& OutShapes); +template int32 FPhysInterface_Chaos::GetAllShapes_AssumedLocked(const FPhysicsActorReference_Chaos& InActorHandle, PhysicsInterfaceTypes::FInlineShapeArray& OutShapes); + +#endif diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/PhysScene_Apeiron.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/PhysScene_Apeiron.cpp deleted file mode 100644 index 85b00d5f6dd6..000000000000 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/PhysScene_Apeiron.cpp +++ /dev/null @@ -1,77 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - -#if INCLUDE_APEIRON - -#include "Physics/Experimental/PhysScene_Apeiron.h" - -#include "Async/AsyncWork.h" -#include "Async/ParallelFor.h" - -class AdvanceOneTimeStepTask : public FNonAbandonableTask -{ - friend class FAutoDeleteAsyncTask; -public: - AdvanceOneTimeStepTask(FPhysScene_Apeiron* Scene, const float DeltaTime, TSharedPtr PrevFrameLock, TSharedPtr PrevFrameEvent, TSharedPtr CurrentFrameLock, TSharedPtr CurrentFrameEvent) - : MScene(Scene), MDeltaTime(DeltaTime), PrevLock(PrevFrameLock), PrevEvent(PrevFrameEvent), CurrentLock(CurrentFrameLock), CurrentEvent(CurrentFrameEvent) - { - CurrentFrameLock->Lock(); - } - - void DoWork() - { - while (PrevLock.IsValid() && !PrevLock->TryLock()) - { - PrevEvent->Wait(1); - } - MScene->MCreateBodies(MScene->MEvolution->Particles()); - ParallelFor(MScene->GetRigidParticles().Size(), [&](const int32 Index) { - MScene->MParameterUpdate(MScene->MEvolution->Particles(), MScene->MTime, Index); - }); - MScene->MDisableCollisionsUpdate(MScene->MEvolution->DisabledCollisions()); - MScene->MStartFrame(MDeltaTime); - while (MDeltaTime > MScene->MMaxDeltaTime) - { - MScene->MEvolution->AdvanceOneTimeStep(MScene->MMaxDeltaTime); - MDeltaTime -= MScene->MMaxDeltaTime; - } - MScene->MEvolution->AdvanceOneTimeStep(MDeltaTime); - MScene->MEndFrame(MDeltaTime); - MScene->MTime += MDeltaTime; - CurrentLock->Unlock(); - CurrentEvent->Trigger(); - } - -protected: - - TStatId GetStatId() const - { - RETURN_QUICK_DECLARE_CYCLE_STAT(AdvanceOneTimeStepTask, STATGROUP_ThreadPoolAsyncTasks); - } - - FPhysScene_Apeiron* MScene; - float MDeltaTime; - TSharedPtr PrevLock, CurrentLock; - TSharedPtr PrevEvent, CurrentEvent; -}; - -FPhysScene_Apeiron::FPhysScene_Apeiron() - : MCurrentLock(nullptr), MCurrentEvent(nullptr) -{ - Apeiron::TPBDRigidParticles TRigidParticles; - MEvolution.Reset(new Apeiron::TPBDRigidsEvolution(MoveTemp(TRigidParticles))); - MMaxDeltaTime = 1; - MTime = 0; -} - -void FPhysScene_Apeiron::Tick(float DeltaTime) -{ - TSharedPtr NewFrameLock(new FCriticalSection()); - TSharedPtr NewFrameEvent(FPlatformProcess::CreateSynchEvent()); - //(new FAutoDeleteAsyncTask(this, DeltaTime, MCurrentLock, MCurrentEvent, NewFrameLock, NewFrameEvent))->StartBackgroundTask(); - AdvanceOneTimeStepTask(this, DeltaTime, MCurrentLock, MCurrentEvent, NewFrameLock, NewFrameEvent).DoWork(); - MCurrentLock = NewFrameLock; - MCurrentEvent = NewFrameEvent; -} - -#endif - diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/PhysScene_Chaos.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/PhysScene_Chaos.cpp new file mode 100644 index 000000000000..996757796472 --- /dev/null +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/PhysScene_Chaos.cpp @@ -0,0 +1,354 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#if INCLUDE_CHAOS + +#include "Physics/Experimental/PhysScene_Chaos.h" +#include "CoreMinimal.h" +#include "Async/AsyncWork.h" +#include "Async/ParallelFor.h" +#include "Misc/ScopeLock.h" +#include "PBDRigidsSolver.h" +#include "ChaosSolversModule.h" +#include "Framework/Dispatcher.h" +#include "Framework/PersistentTask.h" +#include "ChaosLog.h" +#include "Framework/PhysicsProxy.h" +#include "PhysicsEngine/PhysicsSettings.h" +#include "Engine/Engine.h" +#include "Field/FieldSystem.h" +#include "GameDelegates.h" +#include "Misc/CoreDelegates.h" + +#if WITH_EDITOR +#include "Editor.h" +#endif + +DEFINE_LOG_CATEGORY_STATIC(LogFPhysScene_ChaosSolver, Log, All); + +class FPhysicsThreadSyncCaller : public FTickableGameObject +{ +public: + + FPhysicsThreadSyncCaller() + { + ChaosModule = FModuleManager::Get().GetModulePtr("ChaosSolvers"); + check(ChaosModule); + + WorldCleanupHandle = FWorldDelegates::OnPostWorldCleanup.AddRaw(this, &FPhysicsThreadSyncCaller::OnWorldDestroyed); + } + + ~FPhysicsThreadSyncCaller() + { + if(WorldCleanupHandle.IsValid()) + { + FWorldDelegates::OnPostWorldCleanup.Remove(WorldCleanupHandle); + } + } + + virtual void Tick(float DeltaTime) override + { + if(ChaosModule->IsPersistentTaskRunning()) + { + ChaosModule->SyncTask(); + } + } + + virtual TStatId GetStatId() const override + { + RETURN_QUICK_DECLARE_CYCLE_STAT(PhysicsThreadSync, STATGROUP_Tickables); + } + + virtual bool IsTickableInEditor() const override + { + return false; + } + +private: + + void OnWorldDestroyed(UWorld* InWorld, bool bSessionEnded, bool bCleanupResources) + { + // This should really only sync if it's the right world, but for now always sync on world destroy. + if(ChaosModule->IsPersistentTaskRunning()) + { + ChaosModule->SyncTask(true); + } + } + + FChaosSolversModule* ChaosModule; + FDelegateHandle WorldCleanupHandle; +}; +static FPhysicsThreadSyncCaller* SyncCaller; + +FPhysScene_Chaos::FPhysScene_Chaos() + : ChaosModule(nullptr) + , SolverStorage(nullptr) +{ + ChaosModule = FModuleManager::Get().GetModulePtr("ChaosSolvers"); + check(ChaosModule); + + SolverStorage = ChaosModule->CreateSolverState(); + check(SolverStorage); + + // If we're running the physics thread, hand over the solver to it - we are no longer + // able to access the solver on the game thread and should only use commands + if(ChaosModule->IsPersistentTaskEnabled()) + { + // Should find a better way to spawn this. Engine module has no apeiron singleton right now. + // this caller will tick after all worlds have ticked and tell the apeiron module to sync + // all of the active proxies it has from the physics thread + if(!SyncCaller) + { + SyncCaller = new FPhysicsThreadSyncCaller(); + } + } + + // #BGallagher Temporary while we're using the global scene singleton. Shouldn't be required + // once we have a better lifecycle for the scenes. + FCoreDelegates::OnPreExit.AddRaw(this, &FPhysScene_Chaos::Shutdown); + +#if WITH_EDITOR + FGameDelegates::Get().GetEndPlayMapDelegate().AddRaw(this, &FPhysScene_Chaos::OnWorldEndPlay); +#endif +} + +FPhysScene_Chaos::~FPhysScene_Chaos() +{ + Shutdown(); + + FCoreDelegates::OnPreExit.RemoveAll(this); + +#if WITH_EDITOR + FGameDelegates::Get().GetEndPlayMapDelegate().RemoveAll(this); +#endif +} + +TSharedPtr FPhysScene_Chaos::GetInstance() +{ + UE_LOG(LogFPhysScene_ChaosSolver, Verbose, TEXT("PBDRigidsSolver::GetInstance()")); + static TSharedPtr Instance(new FPhysScene_Chaos); + return Instance; +} + +bool FPhysScene_Chaos::IsTickable() const +{ + const bool bDedicatedThread = ChaosModule->IsPersistentTaskEnabled(); + + return !bDedicatedThread && GetSolver()->Enabled(); +} + +void FPhysScene_Chaos::Tick(float DeltaTime) +{ + float SafeDelta = FMath::Clamp(DeltaTime, 0.0f, UPhysicsSettings::Get()->MaxPhysicsDeltaTime); + + UE_LOG(LogFPhysScene_ChaosSolver, Verbose, TEXT("FPhysScene_Chaos::Tick(%3.5f)"), SafeDelta); + GetSolver()->AdvanceSolverBy(SafeDelta); + + // Sync proxies after simulation + for(Chaos::FPhysicsProxy* Proxy : SolverStorage->ActiveProxies) + { + // #BGallagher TODO Just use one side of the buffer for single-thread tick + Proxy->CacheResults(); + Proxy->FlipCache(); + Proxy->SyncToCache(); + } +} + +Chaos::PBDRigidsSolver* FPhysScene_Chaos::GetSolver() const +{ + return SolverStorage ? SolverStorage->Solver : nullptr; +} + +Chaos::IDispatcher* FPhysScene_Chaos::GetDispatcher() const +{ + return ChaosModule ? ChaosModule->GetDispatcher() : nullptr; +} + +void FPhysScene_Chaos::AddProxy(Chaos::FPhysicsProxy* InProxy) +{ + check(IsInGameThread()); + const bool bDedicatedThread = ChaosModule->IsPersistentTaskEnabled(); + + InProxy->SetSolver(GetSolver()); + + Chaos::IDispatcher* PhysDispatcher = GetDispatcher(); + + if(bDedicatedThread && PhysDispatcher) + { + // Ensure that if we need to create the callbacks it's done on the main thread so UObjects etc. can be queried + FSolverCallbacks* CreatedCallbacks = InProxy->GetCallbacks(); + + // Pass the proxy off to the physics thread + PhysDispatcher->EnqueueCommand([InProxy](Chaos::FPersistentPhysicsTask* PhysThread) + { + PhysThread->AddProxy(InProxy); + }); + + // Pass the callbacks off to the physics thread + PhysDispatcher->EnqueueCommand(GetSolver(), [CreatedCallbacks](Chaos::PBDRigidsSolver* InSolver) + { + InSolver->RegisterCallbacks(CreatedCallbacks); + }); + } + else + { + SolverStorage->ActiveProxies.Add(InProxy); + GetSolver()->RegisterCallbacks(InProxy->GetCallbacks()); + } +} + + +void FPhysScene_Chaos::AddFieldProxy(Chaos::FPhysicsProxy* InProxy) +{ + check(IsInGameThread()); + const bool bDedicatedThread = ChaosModule->IsPersistentTaskEnabled(); + + InProxy->SetSolver(GetSolver()); + + Chaos::IDispatcher* PhysDispatcher = GetDispatcher(); + + if (bDedicatedThread && PhysDispatcher) + { + // Ensure that if we need to create the callbacks it's done on the main thread so UObjects etc. can be queried + FSolverFieldCallbacks* CreatedCallbacks = static_cast(InProxy->GetCallbacks()); + + // Pass the proxy off to the physics thread + PhysDispatcher->EnqueueCommand([InProxy, CreatedCallbacks, CurrSolver = GetSolver()](Chaos::FPersistentPhysicsTask* PhysThread) + { + PhysThread->AddFieldProxy(InProxy); + CurrSolver->RegisterFieldCallbacks(CreatedCallbacks); + }); + } + else + { + SolverStorage->ActiveProxies.Add(InProxy); + GetSolver()->RegisterFieldCallbacks(static_cast(InProxy->GetCallbacks())); + } +} + +void FPhysScene_Chaos::RemoveProxy(Chaos::FPhysicsProxy* InProxy) +{ + check(IsInGameThread()); + const bool bDedicatedThread = ChaosModule->IsPersistentTaskEnabled(); + + Chaos::IDispatcher* PhysDispatcher = GetDispatcher(); + + if(PhysDispatcher && GetSolver()) + { + PhysDispatcher->EnqueueCommand([InProxy, InSolver = GetSolver()](Chaos::FPersistentPhysicsTask* PhysThread) + { + // If we're multithreaded, remove from the thread proxy list + if(PhysThread) + { + PhysThread->RemoveProxy(InProxy); + } + + // Cleanup + InProxy->OnRemoveFromScene(); + InSolver->UnregisterCallbacks(InProxy->GetCallbacks()); + InProxy->DestroyCallbacks(); + }); + + // #BG TODO better storage for proxies so this can be done all in one command + if(!bDedicatedThread) + { + // Finish up before destroying + InProxy->SyncBeforeDestroy(); + SolverStorage->ActiveProxies.Remove(InProxy); + delete InProxy; + } + } +} + + + +void FPhysScene_Chaos::RemoveFieldProxy(Chaos::FPhysicsProxy* InProxy) +{ + check(IsInGameThread()); + const bool bDedicatedThread = ChaosModule->IsPersistentTaskEnabled(); + + Chaos::IDispatcher* PhysDispatcher = GetDispatcher(); + + if (PhysDispatcher && GetSolver()) + { + PhysDispatcher->EnqueueCommand([InProxy, InSolver = GetSolver()](Chaos::FPersistentPhysicsTask* PhysThread) + { + // If we're multithreaded, remove from the thread proxy list + if (PhysThread) + { + PhysThread->RemoveFieldProxy(InProxy); + } + + // Cleanup + InProxy->OnRemoveFromScene(); + InSolver->UnregisterFieldCallbacks(static_cast(InProxy->GetCallbacks())); + InProxy->DestroyCallbacks(); + }); + + // #BG TODO better storage for proxies so this can be done all in one command + if (!bDedicatedThread) + { + // Finish up before destroying + InProxy->SyncBeforeDestroy(); + SolverStorage->ActiveProxies.Remove(InProxy); + delete InProxy; + } + } +} + +void FPhysScene_Chaos::Shutdown() +{ + if(ChaosModule) + { + // Destroy our solver + Chaos::IDispatcher* CurrDispatcher = ChaosModule->GetDispatcher(); + if(CurrDispatcher) + { + CurrDispatcher->EnqueueCommand([InnerSolver = SolverStorage, OwnerModule = ChaosModule](Chaos::FPersistentPhysicsTask* PhysThread) + { + if(PhysThread) + { + PhysThread->RemoveSolver(InnerSolver); + } + + OwnerModule->DestroySolverState(InnerSolver); + }); + } + } + + ChaosModule = nullptr; + SolverStorage = nullptr; +} + +void FPhysScene_Chaos::AddReferencedObjects(FReferenceCollector& Collector) +{ +#if WITH_EDITOR + for(UObject* Obj : PieModifiedObjects) + { + Collector.AddReferencedObject(Obj); + } +#endif +} + +#if WITH_EDITOR +void FPhysScene_Chaos::OnWorldEndPlay() +{ + // Mark PIE modified objects dirty - couldn't do this during the run because + // it's silently ignored + for(UObject* Obj : PieModifiedObjects) + { + Obj->Modify(); + } + + PieModifiedObjects.Reset(); +} + +void FPhysScene_Chaos::AddPieModifiedObject(UObject* InObj) +{ + if(GIsPlayInEditorWorld) + { + PieModifiedObjects.AddUnique(InObj); + } +} +#endif + +#endif diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/PhysScene_ImmediatePhysX.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/PhysScene_ImmediatePhysX.cpp index 092cb8cc0555..19aa88f3bba9 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/PhysScene_ImmediatePhysX.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/PhysScene_ImmediatePhysX.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #if WITH_IMMEDIATE_PHYSX diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/PhysScene_LLImmediate.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/PhysScene_LLImmediate.cpp index 6d2744312d5e..fd810551f675 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/PhysScene_LLImmediate.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/PhysScene_LLImmediate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Physics/Experimental/PhysScene_LLImmediate.h" #include "Async/ParallelFor.h" @@ -29,8 +29,13 @@ void FPhysScene_LLImmediate::Init() delete Simulation; Simulation = nullptr; } - + + CurrentFrame = 0; Simulation = new FSimulation(); + + // #PHYS2 move to configuration somewhere + Simulation->SetPositionIterationCount(16); + Simulation->SetVelocityIterationCount(4); } void FPhysScene_LLImmediate::Tick(float InDeltaSeconds) @@ -77,6 +82,7 @@ void FPhysScene_LLImmediate::Tick(float InDeltaSeconds) } SimulationTime += InDeltaSeconds; + CurrentFrame++; } template class FPhysScene_Base; diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/PhysicsInterfaceImmediatePhysX.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/PhysicsInterfaceImmediatePhysX.cpp index 3935729de392..21b42596e83f 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/PhysicsInterfaceImmediatePhysX.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/PhysicsInterfaceImmediatePhysX.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #if WITH_IMMEDIATE_PHYSX @@ -718,7 +718,7 @@ bool FPhysicsInterface_ImmediatePhysX::IsShapeType(const FPhysicsShapeHandle& In || (Shape.Geometry->getType() == PxGeometryType::Enum::eCONVEXMESH && InType == ECollisionShapeType::Convex) || (Shape.Geometry->getType() == PxGeometryType::Enum::eTRIANGLEMESH && InType == ECollisionShapeType::Trimesh) || (Shape.Geometry->getType() == PxGeometryType::Enum::eHEIGHTFIELD && InType == ECollisionShapeType::Heightfield) - || (Shape.Geometry->getType() == PxGeometryType::Enum::eCAPSULE && InType == ECollisionShapeType::Capsule)) + || (Shape.Geometry->getType() == PxGeometryType::Enum::eCAPSULE && InType == ECollisionShapeType::TCapsule)) { return true; } @@ -754,7 +754,7 @@ ECollisionShapeType FPhysicsInterface_ImmediatePhysX::GetShapeType(const FPhysic } if (Shape.Geometry->getType() == PxGeometryType::Enum::eCAPSULE) { - return ECollisionShapeType::Capsule; + return ECollisionShapeType::TCapsule; } return ECollisionShapeType::None; } @@ -1197,7 +1197,7 @@ void FPhysicsInterface_ImmediatePhysX::SetMassSpaceInertiaTensor_AssumesLocked(c void FPhysicsInterface_ImmediatePhysX::SetComLocalPose_AssumesLocked(const FPhysicsActorReference_ImmediatePhysX& InHandle, const FTransform& InComLocalPose) { - // @todo(mlentine): Similar to Apeiron this shouldn't be possible as this makes initia tensor non diagonal + // @todo(mlentine): Similar to Chaos this shouldn't be possible as this makes initia tensor non diagonal check(false); } @@ -1715,7 +1715,7 @@ bool FPhysicsInterface_ImmediatePhysX::Sweep_Geom(FHitResult& OutHit, const FBod return bSweepHit; } -bool Overlap_GeomInternal(const FBodyInstance* InInstance, PxGeometry& InPxGeom, const FTransform& InShapeTransform, FMTDResult* OutOptResult) +bool Overlap_GeomInternal(const FBodyInstance* InInstance, const PxGeometry& InPxGeom, const FTransform& InShapeTransform, FMTDResult* OutOptResult) { PxTransform ShapePose = U2PTransform(InShapeTransform); const FBodyInstance* TargetInstance = InInstance->WeldParent ? InInstance->WeldParent : InInstance; diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/PhysicsInterfaceLLImmediate.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/PhysicsInterfaceLLImmediate.cpp index 13f5fc8e26fc..3156a75deba8 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/PhysicsInterfaceLLImmediate.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/PhysicsInterfaceLLImmediate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #if PHYSICS_INTERFACE_LLIMMEDIATE @@ -7,18 +7,20 @@ #include "PhysicalMaterials/PhysicalMaterial.h" #include "Physics/PhysicsInterfaceUtils.h" #include "PhysicsEngine/BodyInstance.h" +#include "Physics/ImmediatePhysics/ResourceManager.h" #include "PhysicsEngine/ShapeElem.h" #include "Physics/PhysicsGeometryPhysX.h" #include "Components/PrimitiveComponent.h" + TSharedPtr FPhysInterface_LLImmediate::ContactModifyCallbackFactory; TSharedPtr FPhysInterface_LLImmediate::PhysicsReplicationFactory; TSharedPtr FPhysInterface_LLImmediate::SimEventCallbackFactory; // Remove everthing in this block eventually - relied on elsewhere -float DebugLineLifetime = 2.f; +// float DebugLineLifetime = 2.f; -void FinishSceneStat(uint32 Scene) +void FinishSceneStat() { } @@ -31,9 +33,9 @@ DEFINE_STAT(STAT_NumClothVerts); ////////////////////////////////////////////////////////////////////////// template <> -int32 ENGINE_API FPhysInterface_LLImmediate::GetAllShapes_AssumedLocked(const FPhysicsActorHandle& InActorHandle, TArray& OutShapes, EPhysicsSceneType InSceneType); +int32 ENGINE_API FPhysInterface_LLImmediate::GetAllShapes_AssumedLocked(const FPhysicsActorHandle& InActorHandle, TArray& OutShapes); template <> -int32 ENGINE_API FPhysInterface_LLImmediate::GetAllShapes_AssumedLocked(const FPhysicsActorHandle& InActorHandle, PhysicsInterfaceTypes::FInlineShapeArray& OutShapes, EPhysicsSceneType InSceneType); +int32 ENGINE_API FPhysInterface_LLImmediate::GetAllShapes_AssumedLocked(const FPhysicsActorHandle& InActorHandle, PhysicsInterfaceTypes::FInlineShapeArray& OutShapes); ////////////////////////////////////////////////////////////////////////// // Actor implementation @@ -81,7 +83,22 @@ ImmediatePhysics::FActor* FPhysicsActorHandle_LLImmediate::GetActor() const return nullptr; } -immediate::PxRigidBodyData* FPhysicsActorHandle_LLImmediate::GetActorData() const +ImmediatePhysics::FActorData* FPhysicsActorHandle_LLImmediate::GetPendingActorData() const +{ + if(OwningScene) + { + FPhysInterface_LLImmediate::FActorRef* SceneRef = OwningScene->GetActorRef(*this); + + if(SceneRef && SceneRef->PendingActorIndex != INDEX_NONE) + { + return &OwningScene->GetPendingActors()[SceneRef->PendingActorIndex].ActorData; + } + } + + return nullptr; +} + +immediate::PxRigidBodyData* FPhysicsActorHandle_LLImmediate::GetActorRBData() const { if(OwningScene) { @@ -93,7 +110,7 @@ immediate::PxRigidBodyData* FPhysicsActorHandle_LLImmediate::GetActorData() cons { return SceneRef->SimHandle->GetSimulationRigidBodyData(); } - else if(SceneRef->PendingActorIndex) + else if(SceneRef->PendingActorIndex != INDEX_NONE) { return &OwningScene->GetPendingActors()[SceneRef->PendingActorIndex].ActorData.RigidBodyData; } @@ -113,9 +130,9 @@ bool FPhysicsActorHandle_LLImmediate::IsStatic() const { if(SceneRef->SimHandle) { - return !SceneRef->SimHandle->IsSimulated(); + return !(SceneRef->SimHandle->IsSimulated() || SceneRef->SimHandle->GetIsKinematic()); } - else if(SceneRef->PendingActorIndex) + else if(SceneRef->PendingActorIndex != INDEX_NONE) { ImmediatePhysics::FActorData& Data = OwningScene->GetPendingActors()[SceneRef->PendingActorIndex].ActorData; return Data.bStatic; @@ -126,6 +143,33 @@ bool FPhysicsActorHandle_LLImmediate::IsStatic() const return true; } +bool FPhysicsMaterialHandle_LLImmediate::IsValid() const +{ + return Get() != nullptr; +} + +ImmediatePhysics::FMaterial* FPhysicsMaterialHandle_LLImmediate::Get() +{ + ImmediatePhysics::FSharedResourceManager& Manager = ImmediatePhysics::FSharedResourceManager::Get(); + if(Manager.GetMaterialId(ResourceHandle.GetIndex()) == ResourceHandle.GetId()) + { + return Manager.GetMaterial(ResourceHandle.GetIndex()); + } + + return nullptr; +} + +const ImmediatePhysics::FMaterial* FPhysicsMaterialHandle_LLImmediate::Get() const +{ + ImmediatePhysics::FSharedResourceManager& Manager = ImmediatePhysics::FSharedResourceManager::Get(); + if(Manager.GetMaterialId(ResourceHandle.GetIndex()) == ResourceHandle.GetId()) + { + return Manager.GetMaterial(ResourceHandle.GetIndex()); + } + + return nullptr; +} + ////////////////////////////////////////////////////////////////////////// void FPhysInterface_LLImmediate::QueueNewActor(const FActorCreationParams& Params, FPhysicsActorHandle_LLImmediate& OutHandle) @@ -233,6 +277,17 @@ void FPhysInterface_LLImmediate::Callback_CreateActors(TArray& Func : PendingObjectCallbacks) + { + Func(); + } +} + +FSQAccelerator* FPhysInterface_LLImmediate::GetSQAccelerator() const +{ + return nullptr; } FPhysicsActorHandle FPhysInterface_LLImmediate::CreateActor(const FActorCreationParams & Params) @@ -267,46 +322,56 @@ FPhysicsAggregateHandle_LLImmediate FPhysInterface_LLImmediate::CreateAggregate( void FPhysInterface_LLImmediate::ReleaseAggregate(FPhysicsAggregateHandle_LLImmediate& InAggregate) { - + // Unsupported } int32 FPhysInterface_LLImmediate::GetNumActorsInAggregate(const FPhysicsAggregateHandle_LLImmediate& InAggregate) { + // Unsupported return 0; } void FPhysInterface_LLImmediate::AddActorToAggregate_AssumesLocked(const FPhysicsAggregateHandle_LLImmediate& InAggregate, const FPhysicsActorHandle_LLImmediate& InActor) { - + // Unsupported + UE_LOG(LogPhysics, Warning, TEXT("Attempting to add an actor to an aggregate using the LLI interface. This feature is unsupported for this interface.")); } -FPhysicsMaterialHandle_LLImmediate FPhysInterface_LLImmediate::CreateMaterial(const UPhysicalMaterial* InMaterial) +FPhysicsMaterialHandle_LLImmediate FPhysInterface_LLImmediate::CreateMaterial(UPhysicalMaterial* InMat) { - ImmediatePhysics::FMaterial* NewMat = new ImmediatePhysics::FMaterial(); - - NewMat->StaticFriction = NewMat->DynamicFriction = InMaterial->Friction; - NewMat->Restitution = InMaterial->Restitution; - - NewMat->FrictionCombineMode = InMaterial->FrictionCombineMode; - NewMat->RestitutionCombineMode = InMaterial->RestitutionCombineMode; - FPhysicsMaterialHandle_LLImmediate NewHandle; - NewHandle.Material = NewMat; + + ImmediatePhysics::FScopedSharedResourceLock ScopeLock; + + NewHandle.ResourceHandle = ImmediatePhysics::FSharedResourceManager::Get().CreateMaterial(); return NewHandle; } void FPhysInterface_LLImmediate::ReleaseMaterial(FPhysicsMaterialHandle_LLImmediate& InHandle) { - if(InHandle.IsValid()) + if(const ImmediatePhysics::FMaterial* Mat = InHandle.Get()) { - delete InHandle.Material; + ImmediatePhysics::FScopedSharedResourceLock ScopeLock; + + ImmediatePhysics::FSharedResourceManager::Get().ReleaseMaterial(InHandle.ResourceHandle.GetIndex()); } + + InHandle.ResourceHandle.Invalidate(); } -void FPhysInterface_LLImmediate::UpdateMaterial(const FPhysicsMaterialHandle_LLImmediate& InHandle, UPhysicalMaterial* InMaterial) +void FPhysInterface_LLImmediate::UpdateMaterial(FPhysicsMaterialHandle_LLImmediate& InHandle, UPhysicalMaterial* InMaterial) { + if(ImmediatePhysics::FMaterial* Material = InHandle.Get()) + { + ImmediatePhysics::FScopedSharedResourceLock ScopeLock; + Material->StaticFriction = Material->DynamicFriction = InMaterial->Friction; + Material->Restitution = InMaterial->Restitution; + + Material->FrictionCombineMode = InMaterial->FrictionCombineMode; + Material->RestitutionCombineMode = InMaterial->RestitutionCombineMode; + } } FPhysScene* FPhysInterface_LLImmediate::GetCurrentScene(const FPhysicsActorHandle& InActorReference) @@ -336,12 +401,23 @@ void FPhysInterface_LLImmediate::CalculateMassPropertiesFromShapeCollection(phys OutProperties = PxMassProperties::sum(MassProps.GetData(), LocalTransforms.GetData(), MassProps.Num()) * InDensityKGPerCM; } -FPhysicsShapeHandle FPhysInterface_LLImmediate::CreateShape(physx::PxGeometry* InGeom, bool bSimulation /*= true*/, bool bQuery /*= true*/, UPhysicalMaterial* InSimpleMaterial /*= nullptr*/, TArray* InComplexMaterials /*= nullptr*/, bool bShared /*= false*/) +FPhysicsShapeHandle FPhysInterface_LLImmediate::CreateShape(physx::PxGeometry* InGeom, bool bSimulation /*= true*/, bool bQuery /*= true*/, UPhysicalMaterial* InSimpleMaterial /*= nullptr*/, TArray* InComplexMaterials /*= nullptr*/) { - // #PHYS2 a lot to handle here. Sim/Query - materials and shared shapes + // #PHYS2 a lot to handle here. Sim/Query, materials. + + ImmediatePhysics::FMaterial* Material = nullptr; + if(InSimpleMaterial) + { + Material = InSimpleMaterial->GetPhysicsMaterial().Get(); + } + + if(!Material) + { + Material = UPhysicalMaterial::StaticClass()->GetDefaultObject()->GetPhysicsMaterial().Get(); + } FPhysicsShapeHandle OutShapeHandle; - OutShapeHandle.InnerShape = new ImmediatePhysics::FShape(PxTransform(PxIdentity), PxVec3(PxZero), 0.0f, InGeom, ImmediatePhysics::FMaterial()); + OutShapeHandle.InnerShape = new ImmediatePhysics::FShape(PxTransform(PxIdentity), PxVec3(PxZero), 0.0f, InGeom, Material); return OutShapeHandle; } @@ -363,7 +439,6 @@ void FPhysInterface_LLImmediate::AddGeometry(const FPhysicsActorHandle_LLImmedia { auto AttachShape = [&](const PxGeometry& InGeometry, const PxTransform& InLocalTransform, const float InContactOffset, const float InRestOffset, const FPhysxUserData* InUserData, PxShapeFlags InShapeFlags) -> FPhysicsShapeHandle_LLImmediate { - const bool bShapeSharing = InParams.bSharedShapes; const FBodyCollisionData& BodyCollisionData = InParams.CollisionData; // This is only using defaults #PHYS2 Handle materials fully, remove bouncing through PhysX types @@ -372,7 +447,7 @@ void FPhysInterface_LLImmediate::AddGeometry(const FPhysicsActorHandle_LLImmedia UPhysicalMaterial* PhysMat = GEngine->DefaultPhysMaterial; const PxMaterial* PMaterial = GPhysXSDK->createMaterial(PhysMat->Friction, PhysMat->Friction, PhysMat->Restitution); - PxShape* PNewShape = GPhysXSDK->createShape(InGeometry, *PMaterial, !bShapeSharing, InShapeFlags); + PxShape* PNewShape = GPhysXSDK->createShape(InGeometry, *PMaterial, true, InShapeFlags); if(PNewShape) { @@ -382,11 +457,10 @@ void FPhysInterface_LLImmediate::AddGeometry(const FPhysicsActorHandle_LLImmedia PNewShape->setContactOffset(InContactOffset); PNewShape->setRestOffset(InRestOffset); - const bool bSyncFlags = bShapeSharing || InParams.SceneType == PST_Sync; const bool bComplexShape = PNewShape->getGeometryType() == PxGeometryType::eTRIANGLEMESH; const bool bIsStatic = InActor.IsStatic(); - PxShapeFlags ShapeFlags = BuildPhysXShapeFlags(BodyCollisionData.CollisionFlags, bIsStatic, bSyncFlags, bComplexShape); + PxShapeFlags ShapeFlags = BuildPhysXShapeFlags(BodyCollisionData.CollisionFlags, bIsStatic, bComplexShape); PNewShape->setQueryFilterData(U2PFilterData(bComplexShape ? BodyCollisionData.CollisionFilterData.QueryComplexFilter : BodyCollisionData.CollisionFilterData.QuerySimpleFilter)); PNewShape->setFlags(ShapeFlags); @@ -397,7 +471,7 @@ void FPhysInterface_LLImmediate::AddGeometry(const FPhysicsActorHandle_LLImmedia { FPhysicsShapeHandle_LLImmediate TempHandle; TempHandle.InnerShape = &InActor.GetActor()->Shapes.Last(); - FBodyInstance::ApplyMaterialToShape_AssumesLocked(TempHandle, InParams.SimpleMaterial, InParams.ComplexMaterials, bShapeSharing); + FBodyInstance::ApplyMaterialToShape_AssumesLocked(TempHandle, InParams.SimpleMaterial, InParams.ComplexMaterials); return TempHandle; } @@ -484,17 +558,25 @@ bool FPhysInterface_LLImmediate::IsQueryShape(const FPhysicsShapeHandle& InShape bool FPhysInterface_LLImmediate::IsShapeType(const FPhysicsShapeHandle& InShape, ECollisionShapeType InType) { - return false; + return GetShapeType(InShape) == InType; } ECollisionShapeType FPhysInterface_LLImmediate::GetShapeType(const FPhysicsShapeHandle& InShape) { + if(ImmediatePhysics::FShape* ActualShape = InShape.InnerShape) + { + if(const PxGeometry* Geom = ActualShape->Geometry) + { + return P2UGeometryType(Geom->getType()); + } + } + return ECollisionShapeType::None; } FPhysicsGeometryCollection FPhysInterface_LLImmediate::GetGeometryCollection(const FPhysicsShapeHandle& InShape) { - return FPhysicsGeometryCollection(); + return FPhysicsGeometryCollection(InShape.InnerShape); } ////////////////////////////////////////////////////////////////////////// @@ -611,10 +693,8 @@ bool FPhysicsCommand_LLImmediate::ExecuteWrite(FPhysScene* InScene, TFunctionRef return false; } -void FPhysicsCommand_LLImmediate::ExecuteShapeWrite(FBodyInstance* InInstance, FPhysicsShapeHandle_LLImmediate& InShape, TFunctionRef InCallable) +void FPhysicsCommand_LLImmediate::ExecuteShapeWrite(FBodyInstance* InInstance, FPhysicsShapeHandle_LLImmediate& InShape, TFunctionRef InCallable) { - // Handle shape sharing? - if(InShape.IsValid()) { InCallable(InShape); @@ -676,39 +756,96 @@ void FPhysInterface_LLImmediate::SetUserData(const FPhysicsShapeHandle& InShape, } } -void FPhysInterface_LLImmediate::SetLocalTransform(const FPhysicsShapeHandle& InShape, const FTransform& NewLocalTransform) +void FPhysInterface_LLImmediate::SetLocalTransform(FPhysicsShapeHandle& InShape, const FTransform& NewLocalTransform) { + InShape.InnerShape->LocalTM = U2PTransform(NewLocalTransform); +} +void FPhysInterface_LLImmediate::SetMaterials(const FPhysicsShapeHandle& InShape, const TArrayViewInMaterials) +{ + if(InShape.IsValid() && InMaterials.Num() > 0) + { + UPhysicalMaterial* MaterialToUse = InMaterials[0]; + + FPhysicsMaterialHandle& MaterialHandle = MaterialToUse->GetPhysicsMaterial(); + InShape.InnerShape->Material = MaterialHandle.Get(); + } } void FPhysInterface_LLImmediate::AddForce_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference, const FVector& InForce) { - + immediate::PxRigidBodyData* Data = InActorReference.GetActorRBData(); + FVector ResultantForce = InForce * Data->invMass; + Data->linearVelocity += U2PVector(ResultantForce); } void FPhysInterface_LLImmediate::AddForceMassIndependent_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference, const FVector& InForce) { - + immediate::PxRigidBodyData* Data = InActorReference.GetActorRBData(); + Data->linearVelocity += U2PVector(InForce); } void FPhysInterface_LLImmediate::AddTorqueMassIndependent_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference, const FVector& InTorque) { - + immediate::PxRigidBodyData* Data = InActorReference.GetActorRBData(); + Data->angularVelocity += U2PVector(InTorque); } void FPhysInterface_LLImmediate::AddImpulseAtLocation_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference, const FVector& InImpulse, const FVector& InLocation) { + immediate::PxRigidBodyData* Data = InActorReference.GetActorRBData(); + + FTransform GlobalPose = GetGlobalPose_AssumesLocked(InActorReference); + FTransform CenterOfMass = GetComTransform_AssumesLocked(InActorReference); + FVector Torque = FVector::CrossProduct(InLocation - CenterOfMass.GetTranslation(), InImpulse); + AddForce_AssumesLocked(InActorReference, InImpulse); + AddTorque_AssumesLocked(InActorReference, Torque); } void FPhysInterface_LLImmediate::AddRadialImpulse_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference, const FVector& InOrigin, float InRadius, float InStrength, ERadialImpulseFalloff InFalloff, bool bInVelChange) { + immediate::PxRigidBodyData* Data = InActorReference.GetActorRBData(); + if(!Data) + { + // No valid scene actor + return; + } + + float Mass = GetMass_AssumesLocked(InActorReference); + FTransform CentreOfMassTransform = GetComTransform_AssumesLocked(InActorReference); + FVector OriginToCom = CentreOfMassTransform.GetTranslation() - InOrigin; + float Distance = OriginToCom.Size(); + + if(Distance > InRadius) + { + // Outside radial force, no action + return; + } + + OriginToCom.Normalize(); + + float ImpulseStrength = InStrength; + + if(InFalloff == RIF_Linear) + { + ImpulseStrength *= 1.0f - (Distance / InRadius); + } + + FVector FinalImpulse = OriginToCom * ImpulseStrength; + + if(!bInVelChange) + { + FinalImpulse *= Data->invMass; + } + + Data->linearVelocity += U2PVector(FinalImpulse); } bool FPhysInterface_LLImmediate::IsGravityEnabled_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference) { - return false; + return true; } void FPhysInterface_LLImmediate::SetGravityEnabled_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference, bool bEnabled) @@ -723,14 +860,14 @@ float FPhysInterface_LLImmediate::GetSleepEnergyThreshold_AssumesLocked(const FP void FPhysInterface_LLImmediate::SetSleepEnergyThreshold_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference, float InEnergyThreshold) { - + // Unsupported, no sleeping in immediate mode currently } void FPhysInterface_LLImmediate::SetMass_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InHandle, float InMass) { if(InHandle.IsValid()) { - InHandle.GetActorData()->invMass = 1.0f / InMass; + InHandle.GetActorRBData()->invMass = 1.0f / InMass; } } @@ -738,7 +875,7 @@ void FPhysInterface_LLImmediate::SetMassSpaceInertiaTensor_AssumesLocked(const F { if(InHandle.IsValid()) { - InHandle.GetActorData()->invInertia = PxVec3(1.0f / InTensor.X, 1.0f / InTensor.Y, 1.0f / InTensor.Z); + InHandle.GetActorRBData()->invInertia = PxVec3(1.0f / InTensor.X, 1.0f / InTensor.Y, 1.0f / InTensor.Z); } } @@ -754,7 +891,7 @@ float FPhysInterface_LLImmediate::GetStabilizationEnergyThreshold_AssumesLocked( void FPhysInterface_LLImmediate::SetStabilizationEnergyThreshold_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InHandle, float InThreshold) { - + // Unsupported for immediate mode } uint32 FPhysInterface_LLImmediate::GetSolverPositionIterationCount_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InHandle) @@ -764,7 +901,7 @@ uint32 FPhysInterface_LLImmediate::GetSolverPositionIterationCount_AssumesLocked void FPhysInterface_LLImmediate::SetSolverPositionIterationCount_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InHandle, uint32 InSolverIterationCount) { - + // Unsupported for immediate mode } uint32 FPhysInterface_LLImmediate::GetSolverVelocityIterationCount_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InHandle) @@ -774,7 +911,7 @@ uint32 FPhysInterface_LLImmediate::GetSolverVelocityIterationCount_AssumesLocked void FPhysInterface_LLImmediate::SetSolverVelocityIterationCount_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InHandle, uint32 InSolverIterationCount) { - + // Unsupported for immediate mode } float FPhysInterface_LLImmediate::GetWakeCounter_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InHandle) @@ -784,7 +921,7 @@ float FPhysInterface_LLImmediate::GetWakeCounter_AssumesLocked(const FPhysicsAct void FPhysInterface_LLImmediate::SetWakeCounter_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InHandle, float InWakeCounter) { - + // Unsupported for immediate mode } SIZE_T FPhysInterface_LLImmediate::GetResourceSizeEx(const FPhysicsActorHandle_LLImmediate& InActorRef) @@ -854,7 +991,7 @@ float FPhysInterface_LLImmediate::GetCurrentTwist(const FPhysicsConstraintHandle void FPhysInterface_LLImmediate::SetCanVisualize(const FPhysicsConstraintHandle_LLImmediate& InConstraintRef, bool bInCanVisualize) { - + // Unsupported } void FPhysInterface_LLImmediate::SetCollisionEnabled(const FPhysicsConstraintHandle_LLImmediate& InConstraintRef, bool bInCollisionEnabled) @@ -864,7 +1001,7 @@ void FPhysInterface_LLImmediate::SetCollisionEnabled(const FPhysicsConstraintHan void FPhysInterface_LLImmediate::SetProjectionEnabled_AssumesLocked(const FPhysicsConstraintHandle_LLImmediate& InConstraintRef, bool bInProjectionEnabled, float InLinearTolerance /*= 0.0f*/, float InAngularToleranceDegrees /*= 0.0f*/) { - + // Unsupported } void FPhysInterface_LLImmediate::SetParentDominates_AssumesLocked(const FPhysicsConstraintHandle_LLImmediate& InConstraintRef, bool bInParentDominates) @@ -974,62 +1111,161 @@ bool FPhysInterface_LLImmediate::ExecuteOnUnbrokenConstraintReadWrite(const FPhy void FPhysInterface_LLImmediate::SetKinematicTarget_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference, const FTransform& InNewTarget) { + if(InActorReference.IsValid()) + { + if(InActorReference.GetPendingActorData()) + { + // No need to set a target if we're not in the scene yet, just set the pose which will populate the scene target + SetGlobalPose_AssumesLocked(InActorReference, InNewTarget); + return; + } + if(FPhysScene* Scene = InActorReference.GetScene()) + { + FPhysInterface_LLImmediate::FActorRef* SceneActor = Scene->GetActorRef(InActorReference); + SceneActor->SimHandle->SetKinematicTarget(InNewTarget); + } + } +} + +bool FPhysInterface_LLImmediate::HasKinematicTarget_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference) +{ + if(InActorReference.IsValid()) + { + if(InActorReference.GetPendingActorData()) + { + // No target possible yet + return false; + } + + if(FPhysScene* Scene = InActorReference.GetScene()) + { + FPhysInterface_LLImmediate::FActorRef* SceneActor = Scene->GetActorRef(InActorReference); + return SceneActor->SimHandle->HasKinematicTarget(); + } + } + + return false; } FVector FPhysInterface_LLImmediate::GetLinearVelocity_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference) { + if(InActorReference.IsValid()) + { + immediate::PxRigidBodyData* RBData = InActorReference.GetActorRBData(); + return P2UVector(RBData->linearVelocity); + } + return FVector::ZeroVector; } void FPhysInterface_LLImmediate::SetLinearVelocity_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference, const FVector& InNewVelocity, bool bAutoWake) { - + if(InActorReference.IsValid()) + { + immediate::PxRigidBodyData* RBData = InActorReference.GetActorRBData(); + RBData->linearVelocity = U2PVector(InNewVelocity); + } } FVector FPhysInterface_LLImmediate::GetAngularVelocity_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference) { + if(InActorReference.IsValid()) + { + immediate::PxRigidBodyData* RBData = InActorReference.GetActorRBData(); + return P2UVector(RBData->angularVelocity); + } + return FVector::ZeroVector; } void FPhysInterface_LLImmediate::SetAngularVelocity_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference, const FVector& InNewVelocity, bool bAutoWake) { - + if(InActorReference.IsValid()) + { + immediate::PxRigidBodyData* RBData = InActorReference.GetActorRBData(); + RBData->angularVelocity = U2PVector(InNewVelocity); + } } float FPhysInterface_LLImmediate::GetMaxAngularVelocity_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference) { - return 0.0f; + if(InActorReference.IsValid()) + { + immediate::PxRigidBodyData* RBData = InActorReference.GetActorRBData(); + return FMath::Sqrt(RBData->maxAngularVelocitySq); + } + + return PX_MAX_F32; } void FPhysInterface_LLImmediate::SetMaxAngularVelocity_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference, float InMaxAngularVelocity) { - + if(InActorReference.IsValid()) + { + immediate::PxRigidBodyData* RBData = InActorReference.GetActorRBData(); + RBData->maxAngularVelocitySq = InMaxAngularVelocity > 0.0f ? InMaxAngularVelocity * InMaxAngularVelocity : PX_MAX_F32; + } } float FPhysInterface_LLImmediate::GetMaxDepenetrationVelocity_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference) { - return 0.0f; + if(InActorReference.IsValid()) + { + immediate::PxRigidBodyData* RBData = InActorReference.GetActorRBData(); + return RBData->maxDepenetrationVelocity; + } + + return PX_MAX_F32; } void FPhysInterface_LLImmediate::SetMaxDepenetrationVelocity_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference, float InMaxDepenetrationVelocity) { - + if(InActorReference.IsValid()) + { + immediate::PxRigidBodyData* RBData = InActorReference.GetActorRBData(); + RBData->maxDepenetrationVelocity = InMaxDepenetrationVelocity > 0.0f ? InMaxDepenetrationVelocity : PX_MAX_F32; + } } FVector FPhysInterface_LLImmediate::GetWorldVelocityAtPoint_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference, const FVector& InPoint) { + if(InActorReference.IsValid()) + { + immediate::PxRigidBodyData* RBData = InActorReference.GetActorRBData(); + FTransform GlobalPose = GetGlobalPose_AssumesLocked(InActorReference); + FTransform CentreOfMass = GetComTransform_AssumesLocked(InActorReference); // Right now this is just global pose for LLI - queried here for when CoM works fully + FVector ToPoint = InPoint - CentreOfMass.GetTranslation(); + + FVector Result = P2UVector(RBData->linearVelocity); + Result += FVector::CrossProduct(P2UVector(RBData->angularVelocity), ToPoint); + + return Result; + } + return FVector::ZeroVector; } FTransform FPhysInterface_LLImmediate::GetComTransform_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference) { - return FTransform::Identity; + // Not technically correct, need to track CoM from mass calculation fully + return GetGlobalPose_AssumesLocked(InActorReference); } FVector FPhysInterface_LLImmediate::GetLocalInertiaTensor_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference) { - return FVector::ZeroVector; + if(InActorReference.IsValid()) + { + immediate::PxRigidBodyData* RBData = InActorReference.GetActorRBData(); + FVector Inertia = P2UVector(RBData->invInertia); + Inertia.X = 1.0f / Inertia.X; + Inertia.Y = 1.0f / Inertia.Y; + Inertia.Z = 1.0f / Inertia.Z; + + return Inertia; + } + + return FVector(1.0f); } FBox FPhysInterface_LLImmediate::GetBounds_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference) @@ -1039,21 +1275,28 @@ FBox FPhysInterface_LLImmediate::GetBounds_AssumesLocked(const FPhysicsActorHand void FPhysInterface_LLImmediate::SetLinearDamping_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference, float InDamping) { - + if(InActorReference.IsValid()) + { + if(physx::immediate::PxRigidBodyData* Data = InActorReference.GetActorRBData()) + { + Data->linearDamping = InDamping; + } + } } void FPhysInterface_LLImmediate::SetAngularDamping_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference, float InDamping) { - -} - -bool FPhysInterface_LLImmediate::HasKinematicTarget_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference) -{ - return false; + if(InActorReference.IsValid()) + { + if(physx::immediate::PxRigidBodyData* Data = InActorReference.GetActorRBData()) + { + Data->angularDamping = InDamping; + } + } } template -int32 GetAllShapesInternal_AssumedLocked(const FPhysicsActorHandle& InActorHandle, TArray& OutShapes, EPhysicsSceneType InSceneType) +int32 GetAllShapesInternal_AssumedLocked(const FPhysicsActorHandle& InActorHandle, TArray& OutShapes) { if(ImmediatePhysics::FActor* Actor = InActorHandle.GetActor()) { @@ -1067,37 +1310,26 @@ int32 GetAllShapesInternal_AssumedLocked(const FPhysicsActorHandle& InActorHandl CurrHandle.InnerShape = &Shape; } - - //for(int32 ShapeIndex = 0; ShapeIndex < NumShapes; ++ShapeIndex) - //{ - // OutShapes.Add(FPhysicsShapeHandle_LLImmediate()); - // - // FPhysicsShapeHandle_LLImmediate& CurrHandle = OutShapes.Last(); - // - // CurrHandle.OwningActorHandle = InActorHandle; - // CurrHandle.ShapeIndex = ShapeIndex; - //} } return OutShapes.Num(); } template <> -int32 FPhysInterface_LLImmediate::GetAllShapes_AssumedLocked(const FPhysicsActorHandle& InActorHandle, TArray& OutShapes, EPhysicsSceneType InSceneType) +int32 FPhysInterface_LLImmediate::GetAllShapes_AssumedLocked(const FPhysicsActorHandle& InActorHandle, TArray& OutShapes) { - return GetAllShapesInternal_AssumedLocked(InActorHandle, OutShapes, InSceneType); + return GetAllShapesInternal_AssumedLocked(InActorHandle, OutShapes); } template <> -int32 FPhysInterface_LLImmediate::GetAllShapes_AssumedLocked(const FPhysicsActorHandle& InActorHandle, PhysicsInterfaceTypes::FInlineShapeArray& OutShapes, EPhysicsSceneType InSceneType) +int32 FPhysInterface_LLImmediate::GetAllShapes_AssumedLocked(const FPhysicsActorHandle& InActorHandle, PhysicsInterfaceTypes::FInlineShapeArray& OutShapes) { - return GetAllShapesInternal_AssumedLocked(InActorHandle, OutShapes, InSceneType); + return GetAllShapesInternal_AssumedLocked(InActorHandle, OutShapes); } -void FPhysInterface_LLImmediate::GetNumShapes(const FPhysicsActorHandle& InHandle, int32& OutNumSyncShapes, int32& OutNumAsyncShapes) +int32 FPhysInterface_LLImmediate::GetNumShapes(const FPhysicsActorHandle& InHandle) { - OutNumSyncShapes = InHandle.GetActor()->Shapes.Num(); - OutNumAsyncShapes = 0; + return InHandle.GetActor()->Shapes.Num(); } void FPhysInterface_LLImmediate::AttachShape(const FPhysicsActorHandle& InActor, const FPhysicsShapeHandle& InNewShape) @@ -1105,11 +1337,6 @@ void FPhysInterface_LLImmediate::AttachShape(const FPhysicsActorHandle& InActor, } -void FPhysInterface_LLImmediate::AttachShape(const FPhysicsActorHandle& InActor, const FPhysicsShapeHandle& InNewShape, EPhysicsSceneType SceneType) -{ - -} - void FPhysInterface_LLImmediate::DetachShape(const FPhysicsActorHandle& InActor, FPhysicsShapeHandle& InShape, bool bWakeTouching /*= true*/) { @@ -1137,70 +1364,108 @@ bool FPhysInterface_LLImmediate::IsStatic(const FPhysicsActorHandle_LLImmediate& bool FPhysInterface_LLImmediate::IsKinematic_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference) { + if(InActorReference.IsValid()) + { + FPhysScene* Scene = InActorReference.GetScene(); + + if(ImmediatePhysics::FActorData* PendingData = InActorReference.GetPendingActorData()) + { + return PendingData->bKinematic; + } + else if(Scene) + { + FActorRef* ActorRef = Scene->GetActorRef(InActorReference); + + if(ActorRef) + { + return ActorRef->SimHandle->GetIsKinematic(); + } + } + } + return false; } bool FPhysInterface_LLImmediate::IsSleeping(const FPhysicsActorHandle_LLImmediate& InActorReference) { + // Unsupported return false; } bool FPhysInterface_LLImmediate::IsCcdEnabled(const FPhysicsActorHandle_LLImmediate& InActorReference) { + // Unsupported return false; } bool FPhysInterface_LLImmediate::IsInScene(const FPhysicsActorHandle_LLImmediate& InActorReference) { - return false; + return InActorReference.GetScene(); } bool FPhysInterface_LLImmediate::CanSimulate_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference) { - return false; + return true; } float FPhysInterface_LLImmediate::GetMass_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference) { + if(InActorReference.IsValid()) + { + if(physx::immediate::PxRigidBodyData* Data = InActorReference.GetActorRBData()) + { + return 1.0f / Data->invMass; + } + } + return 0.0f; } void FPhysInterface_LLImmediate::SetSendsSleepNotifies_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference, bool bSendSleepNotifies) { - + // Unsupported in LLI } void FPhysInterface_LLImmediate::PutToSleep_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference) { - + // Unsupported in LLI } void FPhysInterface_LLImmediate::WakeUp_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference) { - + // Unsupported in LLI } void FPhysInterface_LLImmediate::SetIsKinematic_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference, bool bIsKinematic) { - + if(InActorReference.IsValid()) + { + if(ImmediatePhysics::FActorData* PendingData = InActorReference.GetPendingActorData()) + { + // Simple case, just set to kinematic before inserting + PendingData->bKinematic = bIsKinematic; + } + else if(FPhysScene* Scene = InActorReference.GetScene()) + { + // More complex - altering a live body + FActorRef* SceneActorRef = Scene->GetActorRef(InActorReference); + SceneActorRef->SimHandle->SetIsKinematic(bIsKinematic); + } + } } void FPhysInterface_LLImmediate::SetCcdEnabled_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference, bool bIsCcdEnabled) { - + // Unsupported in LLI } FTransform FPhysInterface_LLImmediate::GetGlobalPose_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference) { if(InActorReference.IsValid()) { - FPhysInterface_LLImmediate* SceneInstance = InActorReference.OwningScene; + immediate::PxRigidBodyData* Data = InActorReference.GetActorRBData(); - int32 LowLevelDataIndex = SceneInstance->ActorRefs[InActorReference.RefIndex].SimHandle->ActorDataIndex; - - immediate::PxRigidBodyData& Data = SceneInstance->RigidBodiesData[LowLevelDataIndex]; - - return P2UTransform(Data.body2World); + return P2UTransform(Data->body2World); } return FTransform::Identity; @@ -1208,7 +1473,12 @@ FTransform FPhysInterface_LLImmediate::GetGlobalPose_AssumesLocked(const FPhysic void FPhysInterface_LLImmediate::SetGlobalPose_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference, const FTransform& InNewPose, bool bAutoWake) { + if(InActorReference.IsValid()) + { + immediate::PxRigidBodyData* Data = InActorReference.GetActorRBData(); + Data->body2World = U2PTransform(InNewPose); + } } FTransform FPhysInterface_LLImmediate::GetTransform_AssumesLocked(const FPhysicsActorHandle& InRef, bool bForceGlobalPose /*= false*/) @@ -1238,51 +1508,100 @@ void FPhysInterface_LLImmediate::AddActorsToScene_AssumesLocked(const TArrayGetPhysicsActorHandle(); + AddForce_AssumesLocked(Handle, Force); } void FPhysInterface_LLImmediate::AddForceAtPosition_AssumesLocked(FBodyInstance* BodyInstance, const FVector& Force, const FVector& Position, bool bAllowSubstepping, bool bIsLocalForce /*= false*/) { + // Substepping unsupported, just pass through to interface + FPhysicsActorHandle_LLImmediate& Handle = BodyInstance->GetPhysicsActorHandle(); + AddImpulseAtLocation_AssumesLocked(Handle, Force, Position); } void FPhysInterface_LLImmediate::AddRadialForceToBody_AssumesLocked(FBodyInstance* BodyInstance, const FVector& Origin, const float Radius, const float Strength, const uint8 Falloff, bool bAccelChange, bool bAllowSubstepping) { + // Substepping unsupported, just pass through to interface + FPhysicsActorHandle_LLImmediate& Handle = BodyInstance->GetPhysicsActorHandle(); + AddRadialImpulse_AssumesLocked(Handle, Origin, Radius, Strength, (ERadialImpulseFalloff)Falloff, bAccelChange); } void FPhysInterface_LLImmediate::ClearForces_AssumesLocked(FBodyInstance* BodyInstance, bool bAllowSubstepping) { + FPhysicsActorHandle_LLImmediate& Handle = BodyInstance->GetPhysicsActorHandle(); + if(Handle.IsValid()) + { + immediate::PxRigidBodyData* Data = Handle.GetActorRBData(); + Data->linearVelocity = PxVec3(0.0f); + } } void FPhysInterface_LLImmediate::AddTorque_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference, const FVector& InTorque) { - + immediate::PxRigidBodyData* Data = InActorReference.GetActorRBData(); + FVector TorqueDelta = P2UVector(Data->invInertia) * InTorque; + Data->angularVelocity += U2PVector(TorqueDelta); } void FPhysInterface_LLImmediate::AddTorque_AssumesLocked(FBodyInstance* BodyInstance, const FVector& Torque, bool bAllowSubstepping, bool bAccelChange) { - + FPhysicsActorHandle_LLImmediate& Handle = BodyInstance->GetPhysicsActorHandle(); + if(bAccelChange) + { + AddTorqueMassIndependent_AssumesLocked(Handle, Torque); + } + else + { + AddTorque_AssumesLocked(Handle, Torque); + } } void FPhysInterface_LLImmediate::ClearTorques_AssumesLocked(FBodyInstance* BodyInstance, bool bAllowSubstepping) { + FPhysicsActorHandle_LLImmediate& Handle = BodyInstance->GetPhysicsActorHandle(); + if(Handle.IsValid()) + { + immediate::PxRigidBodyData* Data = Handle.GetActorRBData(); + Data->angularVelocity = PxVec3(0.0f); + } } void FPhysInterface_LLImmediate::SetKinematicTarget_AssumesLocked(FBodyInstance* BodyInstance, const FTransform& TargetTM, bool bAllowSubstepping) { - + // No substepping, just pass through + FPhysicsActorHandle_LLImmediate& Handle = BodyInstance->GetPhysicsActorHandle(); + SetKinematicTarget_AssumesLocked(Handle, TargetTM); } FTransform FPhysInterface_LLImmediate::GetKinematicTarget_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference) { + FPhysScene* Scene = InActorReference.GetScene(); + if(InActorReference.IsValid() && Scene) + { + FActorRef* ActorRef = Scene->GetActorRef(InActorReference); + + if(ActorRef->SimHandle && ActorRef->SimHandle->HasKinematicTarget()) + { + return P2UTransform(ActorRef->SimHandle->GetKinematicTarget().BodyToWorld); + } + else + { + return GetGlobalPose_AssumesLocked(InActorReference); + } + } + return FTransform::Identity; } @@ -1361,4 +1680,69 @@ int32 FPhysInterface_LLImmediate::GetNumAwakeBodies() const return 0; } +FPhysicsGeometryCollection_LLImmediate::FPhysicsGeometryCollection_LLImmediate() +{ + FMemory::Memset(GeomHolder, 0); +} + +FPhysicsGeometryCollection_LLImmediate::FPhysicsGeometryCollection_LLImmediate(ImmediatePhysics::FShape* InShape) +{ + FMemory::Memset(GeomHolder, 0); + + if(InShape && InShape->Geometry) + { + GeomHolder.storeAny(*InShape->Geometry); + } +} + +FPhysicsGeometryCollection_LLImmediate::FPhysicsGeometryCollection_LLImmediate(physx::PxGeometry* InGeom) +{ + FMemory::Memset(GeomHolder, 0); + + if(InGeom) + { + GeomHolder.storeAny(*InGeom); + } +} + +ECollisionShapeType FPhysicsGeometryCollection_LLImmediate::GetType() const +{ + return P2UGeometryType(GeomHolder.getType()); +} + +const physx::PxGeometry& FPhysicsGeometryCollection_LLImmediate::GetGeometry() const +{ + return GeomHolder.any(); +} + +bool FPhysicsGeometryCollection_LLImmediate::GetBoxGeometry(physx::PxBoxGeometry& OutGeom) const +{ + OutGeom = GeomHolder.box(); + return GeomHolder.getType() == PxGeometryType::eBOX; +} + +bool FPhysicsGeometryCollection_LLImmediate::GetSphereGeometry(physx::PxSphereGeometry& OutGeom) const +{ + OutGeom = GeomHolder.sphere(); + return GeomHolder.getType() == PxGeometryType::eSPHERE; +} + +bool FPhysicsGeometryCollection_LLImmediate::GetCapsuleGeometry(physx::PxCapsuleGeometry& OutGeom) const +{ + OutGeom = GeomHolder.capsule(); + return GeomHolder.getType() == PxGeometryType::eCAPSULE; +} + +bool FPhysicsGeometryCollection_LLImmediate::GetConvexGeometry(physx::PxConvexMeshGeometry& OutGeom) const +{ + OutGeom = GeomHolder.convexMesh(); + return GeomHolder.getType() == PxGeometryType::eCONVEXMESH; +} + +bool FPhysicsGeometryCollection_LLImmediate::GetTriMeshGeometry(physx::PxTriangleMeshGeometry& OutGeom) const +{ + OutGeom = GeomHolder.triangleMesh(); + return GeomHolder.getType() == PxGeometryType::eTRIANGLEMESH; +} + #endif diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ImmediatePhysics/ImmediatePhysicsActor.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ImmediatePhysics/ImmediatePhysicsActor.cpp index d987c125edc4..41dbaabb6593 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ImmediatePhysics/ImmediatePhysicsActor.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ImmediatePhysics/ImmediatePhysicsActor.cpp @@ -1,12 +1,29 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Physics/ImmediatePhysics/ImmediatePhysicsActor.h" #include "PhysicsPublic.h" #include "PhysicsEngine/BodySetup.h" +#include "PhysicalMaterials/PhysicalMaterial.h" namespace ImmediatePhysics { + FMaterial* GetBaseMaterialFromUnrealMaterial(UPhysicalMaterial* InMaterial) + { +#if PHYSICS_INTERFACE_LLIMMEDIATE + if(InMaterial) + { + FPhysicsMaterialHandle_LLImmediate MatHandle = InMaterial->GetPhysicsMaterial(); + + return MatHandle.Get(); + } +#else + return &FMaterial::Default; +#endif + + return nullptr; + } + #if WITH_PHYSX void FActor::CreateGeometry(PxRigidActor* RigidActor, const PxTransform& ActorToBodyTM) { @@ -37,13 +54,20 @@ void FActor::CreateGeometry(PxRigidActor* RigidActor, const PxTransform& ActorTo Materials.SetNumUninitialized(NumMaterials); Shape->getMaterials(Materials.GetData(), sizeof(Materials[0]) * NumMaterials); - FMaterial NewMaterial; + FMaterial* NewMaterial = nullptr; if(NumMaterials > 0) { - NewMaterial = FMaterial(Materials[0]); //NOTE: this does not support complex materials for trimeshes + PxMaterial* FirstMaterial = Materials[0]; + UPhysicalMaterial* UnrealMaterial = FPhysxUserData::Get(FirstMaterial->userData); + + NewMaterial = GetBaseMaterialFromUnrealMaterial(UnrealMaterial); + } + + if(!NewMaterial) + { + NewMaterial = GetBaseMaterialFromUnrealMaterial((UPhysicalMaterial*)UPhysicalMaterial::StaticClass()->GetDefaultObject()); } - switch (GeomHolder.getType()) { case PxGeometryType::eSPHERE: Shapes.Emplace(BodyLocalShape, BoundsCenter, BoundsMag, new PxSphereGeometry(GeomHolder.sphere().radius), NewMaterial); break; @@ -76,10 +100,18 @@ bool FActor::AddShape(PxShape* InShape) Materials.SetNumUninitialized(NumMaterials); InShape->getMaterials(Materials.GetData(), sizeof(Materials[0]) * NumMaterials); - FMaterial NewMaterial; + FMaterial* NewMaterial = nullptr; if(NumMaterials > 0) { - NewMaterial = FMaterial(Materials[0]); //NOTE: this does not support complex materials for trimeshes + PxMaterial* FirstMaterial = Materials[0]; + UPhysicalMaterial* UnrealMaterial = FPhysxUserData::Get(FirstMaterial->userData); + + NewMaterial = GetBaseMaterialFromUnrealMaterial(UnrealMaterial); + } + + if(!NewMaterial) + { + NewMaterial = GetBaseMaterialFromUnrealMaterial((UPhysicalMaterial*)UPhysicalMaterial::StaticClass()->GetDefaultObject()); } switch(GeomHolder.getType()) diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ImmediatePhysics/ImmediatePhysicsContactPointRecorder.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ImmediatePhysics/ImmediatePhysicsContactPointRecorder.cpp index 85f588d3d932..46c78ae5f130 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ImmediatePhysics/ImmediatePhysicsContactPointRecorder.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ImmediatePhysics/ImmediatePhysicsContactPointRecorder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Physics/ImmediatePhysics/ImmediatePhysicsContactPointRecorder.h" #include "Physics/ImmediatePhysics/ImmediatePhysicsSimulation.h" diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ImmediatePhysics/ImmediatePhysicsD6JointData.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ImmediatePhysics/ImmediatePhysicsD6JointData.cpp index e505466ee1ed..7273a6f5021a 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ImmediatePhysics/ImmediatePhysicsD6JointData.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ImmediatePhysics/ImmediatePhysicsD6JointData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Physics/ImmediatePhysics/ImmediatePhysicsD6JointData.h" diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ImmediatePhysics/ImmediatePhysicsMaterial.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ImmediatePhysics/ImmediatePhysicsMaterial.cpp index 87da51b9c2d3..ca5c74a1b70b 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ImmediatePhysics/ImmediatePhysicsMaterial.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ImmediatePhysics/ImmediatePhysicsMaterial.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Physics/ImmediatePhysics/ImmediatePhysicsMaterial.h" @@ -18,4 +18,7 @@ namespace ImmediatePhysics { } #endif + + /** Default shape material. Created from the CDO of UPhysicalMaterial */ + FMaterial FMaterial::Default; } \ No newline at end of file diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ImmediatePhysics/ImmediatePhysicsPlugin.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ImmediatePhysics/ImmediatePhysicsPlugin.cpp index 45d904dbb095..d3357e8de652 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ImmediatePhysics/ImmediatePhysicsPlugin.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ImmediatePhysics/ImmediatePhysicsPlugin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //#include "IImmediatePhysicsPlugin.h" // diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ImmediatePhysics/ImmediatePhysicsSimulation.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ImmediatePhysics/ImmediatePhysicsSimulation.cpp index 10ecf786f382..42752bd3c23e 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ImmediatePhysics/ImmediatePhysicsSimulation.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ImmediatePhysics/ImmediatePhysicsSimulation.cpp @@ -1,14 +1,11 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - -//#include "ImmediatePhysicsSimulation.h" -//#include "ImmediatePhysicsActorHandle.h" -//#include "ImmediatePhysicsJointHandle.h" -//#include "ImmediatePhysicsContactPointRecorder.h" +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Physics/ImmediatePhysics/ImmediatePhysicsSimulation.h" #include "Physics/ImmediatePhysics/ImmediatePhysicsActorHandle.h" #include "Physics/ImmediatePhysics/ImmediatePhysicsJointHandle.h" #include "Physics/ImmediatePhysics/ImmediatePhysicsContactPointRecorder.h" +#include "PhysicalMaterials/PhysicalMaterial.h" +#include "Physics/ImmediatePhysics/ResourceManager.h" namespace ImmediatePhysics { @@ -42,6 +39,16 @@ FSimulation::~FSimulation() ActorHandles.Empty(); } +void FSimulation::SetPositionIterationCount(int32 InIterationCount) +{ + NumVelocityIterations = InIterationCount; +} + +void FSimulation::SetVelocityIterationCount(int32 InIterationCount) +{ + NumPositionIterations = InIterationCount; +} + void FSimulation::SetNumActiveBodies(uint32 InNumActiveBodies) { NumActiveSimulatedBodies = InNumActiveBodies; @@ -109,6 +116,65 @@ void FSimulation::SetIgnoreCollisionActors(const TArray& InIgnore bRecreateIterationCache = true; } +bool FSimulation::GetIsKinematic(uint32 ActorDataIndex) +{ + const uint32 NumMobileBodies = NumSimulatedBodies + NumKinematicBodies; + const bool bIsSimulated = ActorDataIndex < NumSimulatedBodies; + const bool bIsKinematic = !bIsSimulated && ActorDataIndex < NumMobileBodies; + + return bIsKinematic; +} + +void FSimulation::SetIsKinematic(uint32 ActorDataIndex, bool bKinematic) +{ + const int32 NumMobileBodies = NumSimulatedBodies + NumKinematicBodies; + const bool bIsSimulated = ActorDataIndex < NumSimulatedBodies; + const bool bIsKinematic = !bIsSimulated && ActorDataIndex < NumKinematicBodies; + const bool bStatic = !bIsSimulated && !bIsKinematic; + + if(bStatic) + { + // Should we support this case? Currently we build static solver data on actor creation + // so likely can't just force this to be kinematic here. + return; + } + + if(bIsSimulated && bKinematic) + { + // A to B + + // Need to clear out some stuff first, no velocities when kinematic + immediate::PxRigidBodyData& RBData = RigidBodiesData[ActorDataIndex]; + RBData.angularVelocity = PxVec3(0.0f); + RBData.linearVelocity = PxVec3(0.0f); + + int32 LastSimIndex = NumSimulatedBodies - 1; + if(ActorDataIndex != LastSimIndex) + { + SwapActorData(ActorDataIndex, LastSimIndex); + } + + // Rearrange groups so kinematic now contains the body + --NumSimulatedBodies; + --NumActiveSimulatedBodies; + ++NumKinematicBodies; + } + else if(bIsKinematic && !bKinematic) + { + // B to A + int32 FirstKinematicIndex = NumSimulatedBodies; + + if(ActorDataIndex != FirstKinematicIndex) + { + SwapActorData(ActorDataIndex, FirstKinematicIndex); + } + + ++NumSimulatedBodies; + ++NumActiveSimulatedBodies; + --NumKinematicBodies; + } +} + template uint32 FSimulation::CreateActor(PxRigidActor* RigidActor, const FTransform& WorldTM) { @@ -229,7 +295,7 @@ ImmediatePhysics::FActorHandle* FSimulation::InsertActorData(const FActor& InAct { // Dynamic object - // #PHYS2 Setup max angular velocity, position and velocity iteration counts + // #PHYS2 Setup max angular velocity } else if(InData.bKinematic) { @@ -414,6 +480,13 @@ DECLARE_DWORD_COUNTER_STAT(TEXT("Kinematic Bodies"), STAT_IPNumKinematicBodies, DECLARE_CYCLE_STAT(TEXT("FSimulation::Simulate"), STAT_ImmediateSimulate, STATGROUP_ImmediatePhysics); void FSimulation::Simulate(float DeltaTime, const FVector& Gravity) +{ + // Lock the resource manager before we simulate - any writes need to wait until we're done + ImmediatePhysics::FScopedSharedResourceLock ScopeLock; + Simulate_AssumesLocked(DeltaTime, Gravity); +} + +void FSimulation::Simulate_AssumesLocked(float DeltaTime, const FVector& Gravity) { SET_DWORD_STAT(STAT_IPNumSimulatedBodies, NumSimulatedBodies); SET_DWORD_STAT(STAT_IPNumActiveSimulatedBodies, NumActiveSimulatedBodies); @@ -532,7 +605,7 @@ void FSimulation::PrepareIterationCache() for(const FShape& Shape : Actor.Shapes) { ShapeSOA.LocalTMs.Add(Shape.LocalTM); - ShapeSOA.Materials.Add(Shape.Material); + ShapeSOA.Materials.Add(Shape.Material ? *Shape.Material : FMaterial()); ShapeSOA.Geometries.Add(Shape.Geometry); ShapeSOA.Bounds.Add(Shape.BoundsMagnitude); ShapeSOA.BoundsOffsets.Add(Shape.BoundsOffset); diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ImmediatePhysics/ResourceManager.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ImmediatePhysics/ResourceManager.cpp new file mode 100644 index 000000000000..17117320cfdb --- /dev/null +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ImmediatePhysics/ResourceManager.cpp @@ -0,0 +1,43 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "Physics/ImmediatePhysics/ResourceManager.h" + +ImmediatePhysics::FSharedResourceManager ImmediatePhysics::FSharedResourceManager::Instance; + +ImmediatePhysics::FResourceHandle ImmediatePhysics::FSharedResourceManager::CreateMaterial() +{ + int32 Index = Materials.Add(TResourceWithId()); + int32 Id = Materials[Index].Id; + + return FResourceHandle(EResourceType::Material, Index, Id); +} + +void ImmediatePhysics::FSharedResourceManager::ReleaseMaterial(int32 InIndex) +{ + Materials.RemoveAt(InIndex); +} + +int32 ImmediatePhysics::FSharedResourceManager::GetMaterialId(int32 InIndex) +{ + if(InIndex != INDEX_NONE && Materials.IsAllocated(InIndex)) + { + return Materials[InIndex].Id; + } + + return INDEX_NONE; +} + +ImmediatePhysics::FMaterial* ImmediatePhysics::FSharedResourceManager::GetMaterial(int32 InIndex) +{ + if(InIndex != INDEX_NONE && Materials.IsAllocated(InIndex)) + { + return &Materials[InIndex].Resource; + } + + return nullptr; +} + +FRWLock& ImmediatePhysics::FSharedResourceManager::GetLockObject() +{ + return ResourceLock; +} diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysAnim.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysAnim.cpp index b8b978ee2413..fc13f4766888 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysAnim.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysAnim.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PhysAnim.cpp: Code for supporting animation/physics blending diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysCommandHandler.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysCommandHandler.cpp index d8f4b30c0f83..7d20c7fa064e 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysCommandHandler.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysCommandHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysDerivedData.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysDerivedData.cpp index 89b408db7f75..d3b57ff74afc 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysDerivedData.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysDerivedData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsEngine/PhysDerivedData.h" #include "Serialization/MemoryWriter.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysDerivedData.h b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysDerivedData.h index cbcbc3e974ca..81d7fff5b165 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysDerivedData.h +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysDerivedData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysDrawing.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysDrawing.cpp index 604be2e9c93e..9c7a8cf12167 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysDrawing.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysDrawing.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "EngineDefines.h" diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysLevel.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysLevel.cpp index 486225ea1ac8..9ac09437b435 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysLevel.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysLevel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/Paths.h" @@ -68,14 +68,9 @@ void UWorld::SetupPhysicsTickFunctions(float DeltaSeconds) EndPhysicsTickFunction.bCanEverTick = true; EndPhysicsTickFunction.Target = this; - StartAsyncTickFunction.bCanEverTick = true; - StartAsyncTickFunction.Target = this; - - // see if we need to update tick registration bool bNeedToUpdateTickRegistration = (bShouldSimulatePhysics != StartPhysicsTickFunction.IsTickFunctionRegistered()) - || (bShouldSimulatePhysics != EndPhysicsTickFunction.IsTickFunctionRegistered()) - || (bShouldSimulatePhysics != StartAsyncTickFunction.IsTickFunctionRegistered()); + || (bShouldSimulatePhysics != EndPhysicsTickFunction.IsTickFunctionRegistered()); if (bNeedToUpdateTickRegistration && PersistentLevel) { @@ -100,18 +95,6 @@ void UWorld::SetupPhysicsTickFunctions(float DeltaSeconds) EndPhysicsTickFunction.RemovePrerequisite(this, StartPhysicsTickFunction); EndPhysicsTickFunction.UnRegisterTickFunction(); } - - //async scene - if (bShouldSimulatePhysics && !StartAsyncTickFunction.IsTickFunctionRegistered() && UPhysicsSettings::Get()->bEnableAsyncScene) - { - StartAsyncTickFunction.TickGroup = TG_EndPhysics; - StartAsyncTickFunction.RegisterTickFunction(PersistentLevel); - StartAsyncTickFunction.AddPrerequisite(this, EndPhysicsTickFunction); - } - else if (!bShouldSimulatePhysics && StartAsyncTickFunction.IsTickFunctionRegistered()) - { - StartAsyncTickFunction.UnRegisterTickFunction(); - } } FPhysScene* PhysScene = GetPhysicsScene(); @@ -155,14 +138,6 @@ void UWorld::FinishPhysicsSim() PhysScene->EndFrame(LineBatcher); } -void UWorld::StartAsyncSim() -{ - if (FPhysScene* PhysScene = GetPhysicsScene()) - { - PhysScene->StartAsync(); - } -} - // the physics tick functions void FStartPhysicsTickFunction::ExecuteTick(float DeltaTime, enum ELevelTick TickType, ENamedThreads::Type CurrentThread, const FGraphEventRef& MyCompletionGraphEvent) @@ -226,24 +201,17 @@ FString FEndPhysicsTickFunction::DiagnosticMessage() return TEXT("FEndPhysicsTickFunction"); } -void FStartAsyncSimulationFunction::ExecuteTick(float DeltaTime, enum ELevelTick TickType, ENamedThreads::Type CurrentThread, const FGraphEventRef& MyCompletionGraphEvent) -{ - QUICK_SCOPE_CYCLE_COUNTER(FStartAsyncSimulationFunction_ExecuteTick); - - check(Target); - Target->StartAsyncSim(); -} - -FString FStartAsyncSimulationFunction::DiagnosticMessage() -{ - return TEXT("FStartAsyncSimulationFunction"); -} - void PvdConnect(FString Host, bool bVisualization); //////// GAME-LEVEL RIGID BODY PHYSICS STUFF /////// bool InitGamePhys() { +#if INCLUDE_CHAOS + // If we're running with Chaos enabled, load its module + FModuleManager::Get().LoadModule("Chaos"); + FModuleManager::Get().LoadModule("ChaosSolvers"); +#endif + #if WITH_PHYSX // Do nothing if SDK already exists if(GPhysXFoundation != NULL) @@ -265,11 +233,6 @@ bool InitGamePhys() GPhysXFoundation = PxCreateFoundation(PX_FOUNDATION_VERSION, *GPhysXAllocator, *ErrorCallback); check(GPhysXFoundation); -#if STATS - FPhysXProfilerCallback* ProfilerCallback = new FPhysXProfilerCallback(); - PxSetProfilerCallback(ProfilerCallback); -#endif - #if PHYSX_MEMORY_STATS // Want names of PhysX allocations GPhysXFoundation->setReportAllocationNames(true); diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysScene_PhysX.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysScene_PhysX.cpp index 12c4d5df5a9f..986eec2d56b7 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysScene_PhysX.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysScene_PhysX.cpp @@ -1,6 +1,6 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. -#if !WITH_APEIRON && !WITH_IMMEDIATE_PHYSX && !PHYSICS_INTERFACE_LLIMMEDIATE +#if !WITH_CHAOS && !WITH_IMMEDIATE_PHYSX && !PHYSICS_INTERFACE_LLIMMEDIATE #include "Physics/PhysScene_PhysX.h" #include "Misc/CommandLine.h" @@ -20,6 +20,7 @@ #include "PhysicsPublic.h" #include "CustomPhysXPayload.h" #include "HAL/LowLevelMemTracker.h" +#include "Physics/SQAccelerator.h" #if WITH_PHYSX #include "PhysXPublic.h" @@ -45,17 +46,14 @@ DEFINE_STAT(STAT_NumClothVerts); CSV_DECLARE_CATEGORY_MODULE_EXTERN(CORE_API, Basic); -DECLARE_CYCLE_STAT(TEXT("Start Physics Time (sync)"), STAT_PhysicsKickOffDynamicsTime, STATGROUP_Physics); -DECLARE_CYCLE_STAT(TEXT("Fetch Results Time (sync)"), STAT_PhysicsFetchDynamicsTime, STATGROUP_Physics); +DECLARE_CYCLE_STAT(TEXT("Start Physics Time"), STAT_PhysicsKickOffDynamicsTime, STATGROUP_Physics); +DECLARE_CYCLE_STAT(TEXT("Fetch Results Time"), STAT_PhysicsFetchDynamicsTime, STATGROUP_Physics); -DECLARE_CYCLE_STAT(TEXT("Start Physics Time (async)"), STAT_PhysicsKickOffDynamicsTime_Async, STATGROUP_Physics); -DECLARE_CYCLE_STAT(TEXT("Fetch Results Time (async)"), STAT_PhysicsFetchDynamicsTime_Async, STATGROUP_Physics); DECLARE_CYCLE_STAT(TEXT("Update Kinematics On Deferred SkelMeshes"), STAT_UpdateKinematicsOnDeferredSkelMeshes, STATGROUP_Physics); DECLARE_CYCLE_STAT(TEXT("Phys Events Time"), STAT_PhysicsEventTime, STATGROUP_Physics); -DECLARE_CYCLE_STAT(TEXT("SyncComponentsToBodies (sync)"), STAT_SyncComponentsToBodies, STATGROUP_Physics); -DECLARE_CYCLE_STAT(TEXT("SyncComponentsToBodies (async)"), STAT_SyncComponentsToBodies_Async, STATGROUP_Physics); +DECLARE_CYCLE_STAT(TEXT("SyncComponentsToBodies"), STAT_SyncComponentsToBodies, STATGROUP_Physics); DECLARE_DWORD_COUNTER_STAT(TEXT("Broadphase Adds"), STAT_NumBroadphaseAdds, STATGROUP_Physics); DECLARE_DWORD_COUNTER_STAT(TEXT("Broadphase Removes"), STAT_NumBroadphaseRemoves, STATGROUP_Physics); @@ -66,41 +64,6 @@ DECLARE_DWORD_COUNTER_STAT(TEXT("Mobile Bodies"), STAT_NumMobileBodies, STATGROU DECLARE_DWORD_COUNTER_STAT(TEXT("Static Bodies"), STAT_NumStaticBodies, STATGROUP_Physics); DECLARE_DWORD_COUNTER_STAT(TEXT("Shapes"), STAT_NumShapes, STATGROUP_Physics); -DECLARE_DWORD_COUNTER_STAT(TEXT("(ASync) Broadphase Adds"), STAT_NumBroadphaseAddsAsync, STATGROUP_Physics); -DECLARE_DWORD_COUNTER_STAT(TEXT("(ASync) Broadphase Removes"), STAT_NumBroadphaseRemovesAsync, STATGROUP_Physics); -DECLARE_DWORD_COUNTER_STAT(TEXT("(ASync) Active Constraints"), STAT_NumActiveConstraintsAsync, STATGROUP_Physics); -DECLARE_DWORD_COUNTER_STAT(TEXT("(ASync) Active Simulated Bodies"), STAT_NumActiveSimulatedBodiesAsync, STATGROUP_Physics); -DECLARE_DWORD_COUNTER_STAT(TEXT("(ASync) Active Kinematic Bodies"), STAT_NumActiveKinematicBodiesAsync, STATGROUP_Physics); -DECLARE_DWORD_COUNTER_STAT(TEXT("(ASync) Mobile Bodies"), STAT_NumMobileBodiesAsync, STATGROUP_Physics); -DECLARE_DWORD_COUNTER_STAT(TEXT("(ASync) Static Bodies"), STAT_NumStaticBodiesAsync, STATGROUP_Physics); -DECLARE_DWORD_COUNTER_STAT(TEXT("(ASync) Shapes"), STAT_NumShapesAsync, STATGROUP_Physics); - -EPhysicsSceneType FPhysScene_PhysX::SceneType_AssumesLocked(const FBodyInstance* BodyInstance) const -{ -#if WITH_PHYSX - //This is a helper function for dynamic actors - static actors are in both scenes - return HasAsyncScene() && BodyInstance->bUseAsyncScene ? PST_Async : PST_Sync; -#endif - - return PST_Sync; -} - -/** -* Return true if we should be running in single threaded mode, ala dedicated server -**/ - -/** -* Return true if we should lag the async scene a frame -**/ -FORCEINLINE static bool FrameLagAsync() -{ - if (IsRunningDedicatedServer()) - { - return false; - } - return true; -} - #if WITH_PHYSX FAutoConsoleTaskPriority CPrio_FPhysXTask( @@ -459,6 +422,9 @@ static FAutoConsoleCommandWithWorldAndArgs GSetPhysXTreeRebuildRate(TEXT("p.Phys /** Exposes creation of physics-engine scene outside Engine (for use with Physics Asset Editor for example). */ FPhysScene_PhysX::FPhysScene_PhysX(const AWorldSettings* Settings) +#if WITH_CUSTOM_SQ_STRUCTURE + : SQAccelerator(nullptr) +#endif { LineBatcher = NULL; OwningWorld = NULL; @@ -468,40 +434,27 @@ FPhysScene_PhysX::FPhysScene_PhysX(const AWorldSettings* Settings) UPhysicsSettings * PhysSetting = UPhysicsSettings::Get(); FMemory::Memzero(FrameTimeSmoothingFactor); - FrameTimeSmoothingFactor[PST_Sync] = PhysSetting->SyncSceneSmoothingFactor; - FrameTimeSmoothingFactor[PST_Async] = PhysSetting->AsyncSceneSmoothingFactor; + FrameTimeSmoothingFactor= PhysSetting->SyncSceneSmoothingFactor; bSubstepping = PhysSetting->bSubstepping; - bSubsteppingAsync = PhysSetting->bSubsteppingAsync; - bAsyncSceneEnabled = PhysSetting->bEnableAsyncScene; - NumPhysScenes = bAsyncSceneEnabled ? PST_Async + 1 : PST_Sync + 1; PhysXTreeRebuildRate = PhysSetting->PhysXTreeRebuildRate; - // Create scenes of all scene types - for (uint32 SceneType = 0; SceneType < NumPhysScenes; ++SceneType) - { - // Create the physics scene - InitPhysScene(SceneType, Settings); + // Create the physics scene + InitPhysScene(Settings); - // Also initialize scene data - bPhysXSceneExecuting[SceneType] = false; + // Also initialize scene data + bPhysXSceneExecuting = false; - // Initialize to a value which would be acceptable if FrameTimeSmoothingFactor[i] = 1.0f, i.e. constant simulation substeps - AveragedFrameTime[SceneType] = PhysSetting->InitialAverageFrameRate; + // Initialize to a value which would be acceptable if FrameTimeSmoothingFactor[i] = 1.0f, i.e. constant simulation substeps + AveragedFrameTime = PhysSetting->InitialAverageFrameRate; - // gets from console variable, and clamp to [0, 1] - 1 should be fixed time as 30 fps - FrameTimeSmoothingFactor[SceneType] = FMath::Clamp(FrameTimeSmoothingFactor[SceneType], 0.f, 1.f); - } + // gets from console variable, and clamp to [0, 1] - 1 should be fixed time as 30 fps + FrameTimeSmoothingFactor = FMath::Clamp(FrameTimeSmoothingFactor, 0.f, 1.f); // Create replication manager PhysicsReplication = PhysicsReplicationFactory.IsValid() ? PhysicsReplicationFactory->Create(this) : new FPhysicsReplication(this); - if (!bAsyncSceneEnabled) - { - PhysXScenes[PST_Async] = nullptr; - } - PreGarbageCollectDelegateHandle = FCoreUObjectDelegates::GetPreGarbageCollectDelegate().AddRaw(this, &FPhysScene_PhysX::WaitPhysScenes); #if WITH_PHYSX @@ -511,87 +464,33 @@ FPhysScene_PhysX::FPhysScene_PhysX(const AWorldSettings* Settings) { // Make sure that SceneScratchBufferSize is a multiple of 16K as requested by PhysX. SceneScratchBufferSize = FMath::DivideAndRoundUp(SceneScratchBufferSize, SimScratchBufferBoundary) * SimScratchBufferBoundary; - - for(uint32 SceneType = 0; SceneType < PST_MAX; ++SceneType) + + if(PxScene* Scene = GetPxScene()) { - if(SceneType < NumPhysScenes) - { - PxScene* Scene = GetPxScene(SceneType); - if(Scene) - { - // We have a valid scene, so allocate the buffer for it - SimScratchBuffers[SceneType].Buffer = (uint8*)FMemory::Malloc(SceneScratchBufferSize, 16); - SimScratchBuffers[SceneType].BufferSize = SceneScratchBufferSize; - } - } + // We have a valid scene, so allocate the buffer for it + SimScratchBuffer.Buffer = (uint8*)FMemory::Malloc(SceneScratchBufferSize, 16); + SimScratchBuffer.BufferSize = SceneScratchBufferSize; } } #endif } -////helper function for TermBody to avoid code duplication between scenes -//void TermBodyHelper(FPhysScene_PhysX* PhysScene, PxRigidActor*& PRigidActor, int32 SceneType) -//{ -// if (PRigidActor) -// { -// // #Phys2 fixed hitting the check below because body scene was null, check was invalid in this case. -// PxScene* PScene = PhysScene->GetPxScene(SceneType); -// PxScene* BodyPScene = PRigidActor->getScene(); -// if (PScene && BodyPScene) -// { -// checkSlow(PhysScene->GetPxScene(SceneType) == PRigidActor->getScene()); -// -// // Enable scene lock -// SCOPED_SCENE_WRITE_LOCK(PScene); -// -// // Let FPhysScene know -// FBodyInstance* BodyInst = FPhysxUserData::Get(PRigidActor->userData); -// if (BodyInst) -// { -// PhysScene->RemoveBodyInstanceFromPendingLists_AssumesLocked(BodyInst, SceneType); -// } -// -// PRigidActor->release(); -// //we must do this within the lock because we use it in the sub-stepping thread to determine that RigidActor is still valid -// PRigidActor = nullptr; -// } -// else -// { -// PRigidActor->release(); -// PRigidActor = nullptr; -// } -// } -// -// checkSlow(PRigidActor == NULL); -//} -// -//void FPhysScene_PhysX::ReleaseActor(FPhysicsActorReference& InActor) -//{ -// TermBodyHelper(this, InActor.SyncActor, PST_Sync); -// TermBodyHelper(this, InActor.AsyncActor, PST_Async); -//} - -void FPhysScene_PhysX::AddActorsToPhysXScene_AssumesLocked(int32 SceneType, const TArray& InActors) +void FPhysScene_PhysX::AddActorsToPhysXScene_AssumesLocked(const TArray& InActors) { // Check we have a sync scene - PxScene* PScene = GetPxScene(SceneType); - if (PScene != nullptr) + if (PxScene* PScene = GetPxScene()) { // If not simulating at the moment, can use batch add - if (!bIsSceneSimulating[SceneType]) + if (!bIsSceneSimulating) { TArray PActors; for (const FPhysicsActorHandle& ActorRef : InActors) { - if (SceneType == PST_Sync && ActorRef.SyncActor != nullptr) + if (ActorRef.SyncActor != nullptr) { PActors.Add(ActorRef.SyncActor); } - else if (SceneType == PST_Async && ActorRef.AsyncActor != nullptr) - { - PActors.Add(ActorRef.AsyncActor); - } } PScene->addActors(PActors.GetData(), PActors.Num()); @@ -601,29 +500,51 @@ void FPhysScene_PhysX::AddActorsToPhysXScene_AssumesLocked(int32 SceneType, cons { for (const FPhysicsActorHandle& ActorRef : InActors) { - if (SceneType == PST_Sync && ActorRef.SyncActor != nullptr) + if (ActorRef.SyncActor != nullptr) { PScene->addActor(*ActorRef.SyncActor); } - else if (SceneType == PST_Async && ActorRef.AsyncActor != nullptr) - { - PScene->addActor(*ActorRef.AsyncActor); - } } } } + +#if WITH_CUSTOM_SQ_STRUCTURE + for (const FPhysicsActorHandle& ActorRef : InActors) + { + if (PxRigidActor* RigidActor = ActorRef.SyncActor) + { + RigidActorToSQEntries.Add(RigidActor, SQAccelerator->AddEntry(RigidActor)); + } + } +#endif +} + +ISQAccelerator* FPhysScene_PhysX::GetSQAccelerator() const +{ +#if WITH_CUSTOM_SQ_STRUCTURE + return SQAcceleratorUnion; +#endif + + return nullptr; +} + +FSQAcceleratorUnion* FPhysScene_PhysX::GetSQAcceleratorUnion() const +{ +#if WITH_CUSTOM_SQ_STRUCTURE + return SQAcceleratorUnion; +#endif + + return nullptr; } void FPhysScene_PhysX::AddActorsToScene_AssumesLocked(const TArray& InActors) { - AddActorsToPhysXScene_AssumesLocked(PST_Sync, InActors); - AddActorsToPhysXScene_AssumesLocked(PST_Async, InActors); + AddActorsToPhysXScene_AssumesLocked(InActors); } -void FPhysScene_PhysX::AddAggregateToScene(const FPhysicsAggregateHandle& InAggregate, bool bUseAsyncScene) +void FPhysScene_PhysX::AddAggregateToScene(const FPhysicsAggregateHandle& InAggregate) { - PxScene* PScene = GetPxScene(bUseAsyncScene ? PST_Async : PST_Sync); - if (PScene) + if (PxScene* PScene = GetPxScene()) { SCOPED_SCENE_WRITE_LOCK(PScene); // add Aggregate into the scene @@ -656,51 +577,31 @@ FPhysScene_PhysX::~FPhysScene_PhysX() delete PhysicsReplication; } - // Loop through scene types to get all scenes - for (uint32 SceneType = 0; SceneType < NumPhysScenes; ++SceneType) - { - - // Destroy the physics scene - TermPhysScene(SceneType); + // Destroy the physics scene + TermPhysScene(); #if WITH_PHYSX - GPhysCommandHandler->DeferredDeleteCPUDispathcer(CPUDispatcher[SceneType]); + GPhysCommandHandler->DeferredDeleteCPUDispathcer(CPUDispatcher); #endif //#if WITH_PHYSX - } #if WITH_PHYSX // Free the scratch buffers - for(uint32 SceneType = 0; SceneType < PST_MAX; ++SceneType) + if(SimScratchBuffer.Buffer != nullptr) { - if(SimScratchBuffers[SceneType].Buffer != nullptr) - { - FMemory::Free(SimScratchBuffers[SceneType].Buffer); - SimScratchBuffers[SceneType].Buffer = nullptr; - SimScratchBuffers[SceneType].BufferSize = 0; - } + FMemory::Free(SimScratchBuffer.Buffer); + SimScratchBuffer.Buffer = nullptr; + SimScratchBuffer.BufferSize = 0; } #endif } -namespace -{ - - bool UseSyncTime(uint32 SceneType) - { - return (FrameLagAsync() && SceneType == PST_Async); - } - -} - bool FPhysScene_PhysX::GetKinematicTarget_AssumesLocked(const FBodyInstance* BodyInstance, FTransform& OutTM) const { #if WITH_PHYSX if (PxRigidDynamic * PRigidDynamic = FPhysicsInterface_PhysX::GetPxRigidDynamic_AssumesLocked(BodyInstance->GetPhysicsActorHandle())) { - uint32 BodySceneType = SceneType_AssumesLocked(BodyInstance); - if (IsSubstepping(BodySceneType)) + if (IsSubstepping()) { - FPhysSubstepTask * PhysSubStepper = PhysSubSteppers[BodySceneType]; return PhysSubStepper->GetKinematicTarget_AssumesLocked(BodyInstance, OutTM); } else @@ -729,10 +630,8 @@ void FPhysScene_PhysX::SetKinematicTarget_AssumesLocked(FBodyInstance* BodyInsta const bool bIsKinematicTarget = IsRigidBodyKinematicAndInSimulationScene_AssumesLocked(PRigidDynamic); if(bIsKinematicTarget) { - uint32 BodySceneType = SceneType_AssumesLocked(BodyInstance); - if (bAllowSubstepping && IsSubstepping(BodySceneType)) + if (bAllowSubstepping && IsSubstepping()) { - FPhysSubstepTask * PhysSubStepper = PhysSubSteppers[BodySceneType]; PhysSubStepper->SetKinematicTarget_AssumesLocked(BodyInstance, TargetTransform); } @@ -751,10 +650,8 @@ void FPhysScene_PhysX::SetKinematicTarget_AssumesLocked(FBodyInstance* BodyInsta void FPhysScene_PhysX::AddCustomPhysics_AssumesLocked(FBodyInstance* BodyInstance, FCalculateCustomPhysics& CalculateCustomPhysics) { #if WITH_PHYSX - uint32 BodySceneType = SceneType_AssumesLocked(BodyInstance); - if (IsSubstepping(BodySceneType)) + if (IsSubstepping()) { - FPhysSubstepTask * PhysSubStepper = PhysSubSteppers[SceneType_AssumesLocked(BodyInstance)]; PhysSubStepper->AddCustomPhysics_AssumesLocked(BodyInstance, CalculateCustomPhysics); } else @@ -771,10 +668,8 @@ void FPhysScene_PhysX::AddForce_AssumesLocked(FBodyInstance* BodyInstance, const if (PxRigidBody * PRigidBody = FPhysicsInterface_PhysX::GetPxRigidBody_AssumesLocked(BodyInstance->GetPhysicsActorHandle())) { - uint32 BodySceneType = SceneType_AssumesLocked(BodyInstance); - if (bAllowSubstepping && IsSubstepping(BodySceneType)) + if (bAllowSubstepping && IsSubstepping()) { - FPhysSubstepTask * PhysSubStepper = PhysSubSteppers[BodySceneType]; PhysSubStepper->AddForce_AssumesLocked(BodyInstance, Force, bAccelChange); } else @@ -791,10 +686,8 @@ void FPhysScene_PhysX::AddForceAtPosition_AssumesLocked(FBodyInstance* BodyInsta if (PxRigidBody * PRigidBody = FPhysicsInterface_PhysX::GetPxRigidBody_AssumesLocked(BodyInstance->GetPhysicsActorHandle())) { - uint32 BodySceneType = SceneType_AssumesLocked(BodyInstance); - if (bAllowSubstepping && IsSubstepping(BodySceneType)) + if (bAllowSubstepping && IsSubstepping()) { - FPhysSubstepTask * PhysSubStepper = PhysSubSteppers[BodySceneType]; PhysSubStepper->AddForceAtPosition_AssumesLocked(BodyInstance, Force, Position, bIsLocalForce); } else if (!bIsLocalForce) @@ -815,10 +708,8 @@ void FPhysScene_PhysX::AddRadialForceToBody_AssumesLocked(FBodyInstance* BodyIns if (PxRigidBody * PRigidBody = FPhysicsInterface_PhysX::GetPxRigidBody_AssumesLocked(BodyInstance->GetPhysicsActorHandle())) { - uint32 BodySceneType = SceneType_AssumesLocked(BodyInstance); - if (bAllowSubstepping && IsSubstepping(BodySceneType)) + if (bAllowSubstepping && IsSubstepping()) { - FPhysSubstepTask * PhysSubStepper = PhysSubSteppers[BodySceneType]; PhysSubStepper->AddRadialForceToBody_AssumesLocked(BodyInstance, Origin, Radius, Strength, Falloff, bAccelChange); } else @@ -835,10 +726,8 @@ void FPhysScene_PhysX::ClearForces_AssumesLocked(FBodyInstance* BodyInstance, bo if (PxRigidBody * PRigidBody = FPhysicsInterface_PhysX::GetPxRigidBody_AssumesLocked(BodyInstance->GetPhysicsActorHandle())) { PRigidBody->clearForce(); - uint32 BodySceneType = SceneType_AssumesLocked(BodyInstance); - if (bAllowSubstepping && IsSubstepping(BodySceneType)) + if (bAllowSubstepping && IsSubstepping()) { - FPhysSubstepTask * PhysSubStepper = PhysSubSteppers[BodySceneType]; PhysSubStepper->ClearForces_AssumesLocked(BodyInstance); } } @@ -852,10 +741,8 @@ void FPhysScene_PhysX::AddTorque_AssumesLocked(FBodyInstance* BodyInstance, cons if (PxRigidBody * PRigidBody = FPhysicsInterface_PhysX::GetPxRigidBody_AssumesLocked(BodyInstance->GetPhysicsActorHandle())) { - uint32 BodySceneType = SceneType_AssumesLocked(BodyInstance); - if (bAllowSubstepping && IsSubstepping(BodySceneType)) + if (bAllowSubstepping && IsSubstepping()) { - FPhysSubstepTask * PhysSubStepper = PhysSubSteppers[BodySceneType]; PhysSubStepper->AddTorque_AssumesLocked(BodyInstance, Torque, bAccelChange); } else @@ -872,26 +759,36 @@ void FPhysScene_PhysX::ClearTorques_AssumesLocked(FBodyInstance* BodyInstance, b if (PxRigidBody * PRigidBody = FPhysicsInterface_PhysX::GetPxRigidBody_AssumesLocked(BodyInstance->GetPhysicsActorHandle())) { PRigidBody->clearTorque(); - uint32 BodySceneType = SceneType_AssumesLocked(BodyInstance); - if (bAllowSubstepping && IsSubstepping(BodySceneType)) -{ - FPhysSubstepTask * PhysSubStepper = PhysSubSteppers[BodySceneType]; + if (bAllowSubstepping && IsSubstepping()) + { PhysSubStepper->ClearTorques_AssumesLocked(BodyInstance); } -} + } #endif } -void FPhysScene_PhysX::RemoveBodyInstanceFromPendingLists_AssumesLocked(FBodyInstance* BodyInstance, int32 SceneType) +void FPhysScene_PhysX::RemoveBodyInstanceFromPendingLists_AssumesLocked(FBodyInstance* BodyInstance) { #if WITH_PHYSX +#if WITH_CUSTOM_SQ_STRUCTURE + if (PxRigidActor* RigidActor = BodyInstance->GetPhysicsActorHandle().SyncActor) + { + FSQAcceleratorEntry* Entry = nullptr; + RigidActorToSQEntries.RemoveAndCopyValue(RigidActor, Entry); + if (Entry) + { + SQAccelerator->RemoveEntry(Entry); + } + } +#endif + + if (FPhysicsInterface_PhysX::IsRigidBody(BodyInstance->GetPhysicsActorHandle())) { - FPhysSubstepTask* PhysSubStepper = PhysSubSteppers[SceneType]; PhysSubStepper->RemoveBodyInstance_AssumesLocked(BodyInstance); } - PendingSleepEvents[SceneType].Remove(BodyInstance); + PendingSleepEvents.Remove(BodyInstance); #endif // WITH_PHYSX } @@ -903,19 +800,19 @@ FAutoConsoleTaskPriority CPrio_PhysXStepSimulation( ENamedThreads::HighTaskPriority // if we don't have hi pri threads, then use normal priority threads at high task priority instead ); -bool FPhysScene_PhysX::SubstepSimulation(uint32 SceneType, FGraphEventRef &InOutCompletionEvent) +bool FPhysScene_PhysX::SubstepSimulation(FGraphEventRef &InOutCompletionEvent) { #if WITH_PHYSX - float UseDelta = UseSyncTime(SceneType)? SyncDeltaSeconds : DeltaSeconds; - float SubTime = PhysSubSteppers[SceneType]->UpdateTime(UseDelta); - PxScene* PScene = GetPxScene(SceneType); + float UseDelta = DeltaSeconds; + float SubTime = PhysSubStepper->UpdateTime(UseDelta); + PxScene* PScene = GetPxScene(); if(SubTime <= 0.f) { return false; }else { //we have valid scene and subtime so enqueue task - PhysXCompletionTask* Task = new PhysXCompletionTask(InOutCompletionEvent, SceneType, PScene->getTaskManager(), &SimScratchBuffers[SceneType]); + PhysXCompletionTask* Task = new PhysXCompletionTask(InOutCompletionEvent, PScene->getTaskManager(), &SimScratchBuffer); ENamedThreads::Type NamedThread = PhysSingleThreadedMode() ? ENamedThreads::GameThread : ENamedThreads::SetTaskPriority(ENamedThreads::GameThread, ENamedThreads::HighTaskPriority); DECLARE_CYCLE_STAT(TEXT("FSimpleDelegateGraphTask.SubstepSimulationImp"), @@ -923,7 +820,7 @@ bool FPhysScene_PhysX::SubstepSimulation(uint32 SceneType, FGraphEventRef &InOut STATGROUP_TaskGraphTasks); FSimpleDelegateGraphTask::CreateAndDispatchWhenReady( - FSimpleDelegateGraphTask::FDelegate::CreateRaw(PhysSubSteppers[SceneType], &FPhysSubstepTask::StepSimulation, Task), + FSimpleDelegateGraphTask::FDelegate::CreateRaw(PhysSubStepper, &FPhysSubstepTask::StepSimulation, Task), GET_STATID(STAT_FSimpleDelegateGraphTask_SubstepSimulationImp), NULL, NamedThread ); return true; @@ -981,7 +878,7 @@ void FPhysScene_PhysX::FlushDeferredCollisionDisableTableQueue() #if WITH_PHYSX -void GatherPhysXStats_AssumesLocked(PxScene* PSyncScene, PxScene* PAsyncScene) +void GatherPhysXStats_AssumesLocked(PxScene* PSyncScene) { /** Gather PhysX stats */ if (PSyncScene) @@ -1007,51 +904,17 @@ void GatherPhysXStats_AssumesLocked(PxScene* PSyncScene, PxScene* PAsyncScene) SET_DWORD_STAT(STAT_NumShapes, NumShapes); } - - if(PAsyncScene) - { - //Having to duplicate because of macros. In theory we can fix this but need to get this quickly - PxSimulationStatistics SimStats; - PAsyncScene->getSimulationStatistics(SimStats); - - SET_DWORD_STAT(STAT_NumActiveConstraintsAsync, SimStats.nbActiveConstraints); - SET_DWORD_STAT(STAT_NumActiveSimulatedBodiesAsync, SimStats.nbActiveDynamicBodies); - SET_DWORD_STAT(STAT_NumActiveKinematicBodiesAsync, SimStats.nbActiveKinematicBodies); - SET_DWORD_STAT(STAT_NumStaticBodiesAsync, SimStats.nbStaticBodies); - SET_DWORD_STAT(STAT_NumMobileBodiesAsync, SimStats.nbDynamicBodies); - - //SET_DWORD_STAT(STAT_NumBroadphaseAddsAsync, SimStats.getNbBroadPhaseAdds(PxSimulationStatistics::VolumeType::eRIGID_BODY)); //TODO: These do not seem to work - //SET_DWORD_STAT(STAT_NumBroadphaseRemovesAsync, SimStats.getNbBroadPhaseRemoves(PxSimulationStatistics::VolumeType::eRIGID_BODY)); - - uint32 NumShapes = 0; - for (int32 GeomType = 0; GeomType < PxGeometryType::eGEOMETRY_COUNT; ++GeomType) - { - NumShapes += SimStats.nbShapes[GeomType]; - } - - SET_DWORD_STAT(STAT_NumShapesAsync, NumShapes); - } } #endif // WITH_PHYSX -DECLARE_FLOAT_COUNTER_STAT(TEXT("Sync Sim Time (ms)"), STAT_PhysSyncSim, STATGROUP_Physics); -DECLARE_FLOAT_COUNTER_STAT(TEXT("Async Sim Time (ms)"), STAT_PhysAsyncSim, STATGROUP_Physics); +DECLARE_FLOAT_COUNTER_STAT(TEXT("Sim Time (ms)"), STAT_PhysSim, STATGROUP_Physics); -double GSimStartTime[PST_MAX] = {0.f, 0.f}; +double GSimStartTime = 0.f; -void FinishSceneStat(uint32 Scene) +void FinishSceneStat() { - if (Scene < PST_MAX) //PST_MAX used when we don't care - { - float SceneTime = float(FPlatformTime::Seconds() - GSimStartTime[Scene]) * 1000.0f; - switch(Scene) - { - case PST_Sync: - INC_FLOAT_STAT_BY(STAT_PhysSyncSim, SceneTime); break; - case PST_Async: - INC_FLOAT_STAT_BY(STAT_PhysAsyncSim, SceneTime); break; - } - } + float SceneTime = float(FPlatformTime::Seconds() - GSimStartTime) * 1000.0f; + INC_FLOAT_STAT_BY(STAT_PhysSim, SceneTime); } void GatherClothingStats(const UWorld* World) @@ -1080,22 +943,19 @@ void GatherClothingStats(const UWorld* World) } /** Exposes ticking of physics-engine scene outside Engine. */ -void FPhysScene_PhysX::TickPhysScene(uint32 SceneType, FGraphEventRef& InOutCompletionEvent) +void FPhysScene_PhysX::TickPhysScene(FGraphEventRef& InOutCompletionEvent) { SCOPE_CYCLE_COUNTER(STAT_TotalPhysicsTime); CSV_SCOPED_TIMING_STAT_EXCLUSIVE(Physics); - CONDITIONAL_SCOPE_CYCLE_COUNTER(STAT_PhysicsKickOffDynamicsTime, SceneType == PST_Sync); - CONDITIONAL_SCOPE_CYCLE_COUNTER(STAT_PhysicsKickOffDynamicsTime_Async, SceneType == PST_Async); + SCOPE_CYCLE_COUNTER(STAT_PhysicsKickOffDynamicsTime); - check(SceneType < NumPhysScenes && SceneType < PST_MAX); + GSimStartTime = FPlatformTime::Seconds(); - GSimStartTime[SceneType] = FPlatformTime::Seconds(); - - if (bPhysXSceneExecuting[SceneType] != 0) + if (bPhysXSceneExecuting != 0) { // Already executing this scene, must call WaitPhysScene before calling this function again. - UE_LOG(LogPhysics, Log, TEXT("TickPhysScene: Already executing scene (%d) - aborting."), SceneType); + UE_LOG(LogPhysics, Log, TEXT("TickPhysScene: Already executing scene - aborting.")); return; } @@ -1106,7 +966,7 @@ void FPhysScene_PhysX::TickPhysScene(uint32 SceneType, FGraphEventRef& InOutComp * diverge a lot more.) */ - float UseDelta = FMath::Min(UseSyncTime(SceneType) ? SyncDeltaSeconds : DeltaSeconds, MaxPhysicsDeltaTime); + float UseDelta = FMath::Min(DeltaSeconds, MaxPhysicsDeltaTime); // Only simulate a positive time step. if (UseDelta <= 0.f) @@ -1122,11 +982,11 @@ void FPhysScene_PhysX::TickPhysScene(uint32 SceneType, FGraphEventRef& InOutComp /** * Weight frame time according to PhysScene settings. */ - AveragedFrameTime[SceneType] *= FrameTimeSmoothingFactor[SceneType]; - AveragedFrameTime[SceneType] += (1.0f - FrameTimeSmoothingFactor[SceneType])*UseDelta; + AveragedFrameTime *= FrameTimeSmoothingFactor; + AveragedFrameTime += (1.0f - FrameTimeSmoothingFactor)*UseDelta; // Set execution flag - bPhysXSceneExecuting[SceneType] = true; + bPhysXSceneExecuting = true; check(!InOutCompletionEvent.GetReference()); // these should be gone because nothing is outstanding InOutCompletionEvent = FGraphEvent::CreateGraphEvent(); @@ -1136,10 +996,10 @@ void FPhysScene_PhysX::TickPhysScene(uint32 SceneType, FGraphEventRef& InOutComp const bool bSimulateScene = false; #else #if !WITH_APEX - PxScene* PScene = GetPxScene(SceneType); + PxScene* PScene = GetPxScene(); const bool bSimulateScene = PScene && (UseDelta > 0.f); #else - apex::Scene* ApexScene = GetApexScene(SceneType); + apex::Scene* ApexScene = GetApexScene(); const bool bSimulateScene = ApexScene && UseDelta > 0.f; #endif #endif @@ -1148,7 +1008,7 @@ void FPhysScene_PhysX::TickPhysScene(uint32 SceneType, FGraphEventRef& InOutComp #if WITH_PHYSX if (bSimulateScene && PhysicsReplication) { - PhysicsReplication->Tick(AveragedFrameTime[SceneType]); + PhysicsReplication->Tick(AveragedFrameTime); } #endif @@ -1156,47 +1016,47 @@ void FPhysScene_PhysX::TickPhysScene(uint32 SceneType, FGraphEventRef& InOutComp #if WITH_PHYSX if (bSimulateScene && PhysicsReplication) { - PhysicsReplication->Tick(AveragedFrameTime[SceneType]); + PhysicsReplication->Tick(AveragedFrameTime); } #endif - float PreTickTime = IsSubstepping(SceneType) ? UseDelta : AveragedFrameTime[SceneType]; + float PreTickTime = IsSubstepping() ? UseDelta : AveragedFrameTime; // Broadcast 'pre tick' delegate - OnPhysScenePreTick.Broadcast(this, SceneType, PreTickTime); + OnPhysScenePreTick.Broadcast(this, PreTickTime); // If not substepping, call this delegate here. Otherwise we call it in FPhysSubstepTask::SubstepSimulationStart - if (IsSubstepping(SceneType) == false) + if (IsSubstepping() == false) { - OnPhysSceneStep.Broadcast(this, SceneType, PreTickTime); + OnPhysSceneStep.Broadcast(this, PreTickTime); } else { //We're about to start stepping so swap buffers. Might want to find a better place for this? - PhysSubSteppers[SceneType]->SwapBuffers(); + PhysSubStepper->SwapBuffers(); } #if WITH_PHYSX - bIsSceneSimulating[SceneType] = true; + bIsSceneSimulating = true; if (bSimulateScene) { - if(IsSubstepping(SceneType)) //we don't bother sub-stepping cloth + if(IsSubstepping()) //we don't bother sub-stepping cloth { - bTaskOutstanding = SubstepSimulation(SceneType, InOutCompletionEvent); + bTaskOutstanding = SubstepSimulation(InOutCompletionEvent); } else { #if !WITH_APEX - PhysXCompletionTask* Task = new PhysXCompletionTask(InOutCompletionEvent, SceneType, PScene->getTaskManager()); + PhysXCompletionTask* Task = new PhysXCompletionTask(InOutCompletionEvent, PScene->getTaskManager()); PScene->lockWrite(); - PScene->simulate(AveragedFrameTime[SceneType], Task, SimScratchBuffers[SceneType].Buffer, SimScratchBuffers[SceneType].BufferSize); + PScene->simulate(AveragedFrameTime, Task, SimScratchBuffer.Buffer, SimScratchBuffer.BufferSize); PScene->unlockWrite(); Task->removeReference(); bTaskOutstanding = true; #else - PhysXCompletionTask* Task = new PhysXCompletionTask(InOutCompletionEvent, SceneType, ApexScene->getTaskManager()); - ApexScene->simulate(AveragedFrameTime[SceneType], true, Task, SimScratchBuffers[SceneType].Buffer, SimScratchBuffers[SceneType].BufferSize); + PhysXCompletionTask* Task = new PhysXCompletionTask(InOutCompletionEvent, ApexScene->getTaskManager()); + ApexScene->simulate(AveragedFrameTime, true, Task, SimScratchBuffer.Buffer, SimScratchBuffer.BufferSize); Task->removeReference(); bTaskOutstanding = true; #endif @@ -1212,7 +1072,6 @@ void FPhysScene_PhysX::TickPhysScene(uint32 SceneType, FGraphEventRef& InOutComp } bSubstepping = UPhysicsSettings::Get()->bSubstepping; - bSubsteppingAsync = UPhysicsSettings::Get()->bSubsteppingAsync; } void FPhysScene_PhysX::KillVisualDebugger() @@ -1234,17 +1093,10 @@ void FPhysScene_PhysX::WaitPhysScenes() { ThingsToComplete.Add(PhysicsSceneCompletion); } - // Loop through scene types to get all scenes - // we just wait on everything, though some of these are redundant - for (uint32 SceneType = 0; SceneType < NumPhysScenes; ++SceneType) { - if (PhysicsSubsceneCompletion[SceneType].GetReference()) + if (PhysicsSubsceneCompletion.GetReference()) { - ThingsToComplete.Add(PhysicsSubsceneCompletion[SceneType]); - } - if (FrameLaggedPhysicsSubsceneCompletion[SceneType].GetReference()) - { - ThingsToComplete.Add(FrameLaggedPhysicsSubsceneCompletion[SceneType]); + ThingsToComplete.Add(PhysicsSubsceneCompletion); } } if (ThingsToComplete.Num()) @@ -1254,54 +1106,36 @@ void FPhysScene_PhysX::WaitPhysScenes() } } -void FPhysScene_PhysX::SceneCompletionTask(ENamedThreads::Type CurrentThread, const FGraphEventRef& MyCompletionGraphEvent, EPhysicsSceneType SceneType) +void FPhysScene_PhysX::SceneCompletionTask(ENamedThreads::Type CurrentThread, const FGraphEventRef& MyCompletionGraphEvent) { - ProcessPhysScene(SceneType); + ProcessPhysScene(); } -void FPhysScene_PhysX::ProcessPhysScene(uint32 SceneType) +void FPhysScene_PhysX::ProcessPhysScene() { LLM_SCOPE(ELLMTag::PhysX); CSV_SCOPED_TIMING_STAT_EXCLUSIVE(Physics); SCOPED_NAMED_EVENT(FPhysScene_ProcessPhysScene, FColor::Orange); - checkSlow(SceneType < PST_MAX); SCOPE_CYCLE_COUNTER(STAT_TotalPhysicsTime); - CONDITIONAL_SCOPE_CYCLE_COUNTER(STAT_PhysicsFetchDynamicsTime, SceneType == PST_Sync); - CONDITIONAL_SCOPE_CYCLE_COUNTER(STAT_PhysicsFetchDynamicsTime_Async, SceneType == PST_Async); + SCOPE_CYCLE_COUNTER(STAT_PhysicsFetchDynamicsTime); - check(SceneType < NumPhysScenes); - if (bPhysXSceneExecuting[SceneType] == 0) + if (bPhysXSceneExecuting == 0) { // Not executing this scene, must call TickPhysScene before calling this function again. - UE_LOG(LogPhysics, Log, TEXT("WaitPhysScene`: Not executing this scene (%d) - aborting."), SceneType); + UE_LOG(LogPhysics, Log, TEXT("WaitPhysScene`: Not executing this scene - aborting.")); return; } - if (FrameLagAsync()) - { - static_assert(PST_MAX == 2, "Physics scene static test failed."); // Here we assume the PST_Sync is the master and never fame lagged - if (SceneType == PST_Sync) - { - // the one frame lagged one should be done by now. - check(!FrameLaggedPhysicsSubsceneCompletion[PST_Async].GetReference() || FrameLaggedPhysicsSubsceneCompletion[PST_Async]->IsComplete()); - } - else if (SceneType == PST_Async) - { - FrameLaggedPhysicsSubsceneCompletion[PST_Async] = NULL; - } - } - - // Reset execution flag bool bSuccess = false; #if WITH_PHYSX //This fetches and gets active transforms. It's important that the function that calls this locks because getting the transforms and using the data must be an atomic operation - PxScene* PScene = GetPxScene(SceneType); + PxScene* PScene = GetPxScene(); check(PScene); PxU32 OutErrorCode = 0; @@ -1310,7 +1144,7 @@ void FPhysScene_PhysX::ProcessPhysScene(uint32 SceneType) bSuccess = PScene->fetchResults(true, &OutErrorCode); #else // #if !WITH_APEX // The APEX scene calls the fetchResults function for the PhysX scene, so we only call ApexScene->fetchResults(). - apex::Scene* ApexScene = GetApexScene(SceneType); + apex::Scene* ApexScene = GetApexScene(); check(ApexScene); bSuccess = ApexScene->fetchResults(true, &OutErrorCode); #endif // #if !WITH_APEX @@ -1320,19 +1154,19 @@ void FPhysScene_PhysX::ProcessPhysScene(uint32 SceneType) UE_LOG(LogPhysics, Log, TEXT("PHYSX FETCHRESULTS ERROR: %d"), OutErrorCode); } - SyncComponentsToBodies_AssumesLocked(SceneType); + SyncComponentsToBodies_AssumesLocked(); PScene->unlockWrite(); #endif // WITH_PHYSX - PhysicsSubsceneCompletion[SceneType] = NULL; - bPhysXSceneExecuting[SceneType] = false; + PhysicsSubsceneCompletion = nullptr; + bPhysXSceneExecuting = false; #if WITH_PHYSX - bIsSceneSimulating[SceneType] = false; + bIsSceneSimulating = false; #endif // Broadcast 'post tick' delegate - OnPhysScenePostTick.Broadcast(this, SceneType); + OnPhysScenePostTick.Broadcast(this); } /** Struct to remember a pending component transform change */ @@ -1349,16 +1183,13 @@ struct FPhysScenePendingComponentTransform_PhysX {} }; -void FPhysScene_PhysX::SyncComponentsToBodies_AssumesLocked(uint32 SceneType) +void FPhysScene_PhysX::SyncComponentsToBodies_AssumesLocked() { - checkSlow(SceneType < PST_MAX); - SCOPE_CYCLE_COUNTER(STAT_TotalPhysicsTime); - CONDITIONAL_SCOPE_CYCLE_COUNTER(STAT_SyncComponentsToBodies, SceneType == PST_Sync); - CONDITIONAL_SCOPE_CYCLE_COUNTER(STAT_SyncComponentsToBodies_Async, SceneType == PST_Async); + SCOPE_CYCLE_COUNTER(STAT_SyncComponentsToBodies); #if WITH_PHYSX - PxScene* PScene = GetPxScene(SceneType); + PxScene* PScene = GetPxScene(); check(PScene); /** Array of custom sync handlers (plugins) */ @@ -1410,14 +1241,14 @@ void FPhysScene_PhysX::SyncComponentsToBodies_AssumesLocked(uint32 SceneType) //Give custom plugins the chance to build the sync data for (FCustomPhysXSyncActors* CustomSync : CustomPhysXSyncActors) { - CustomSync->BuildSyncData_AssumesLocked(SceneType, CustomSync->Actors); + CustomSync->BuildSyncData_AssumesLocked(CustomSync->Actors); CustomSync->Actors.Empty(CustomSync->Actors.Num()); } //Allow custom plugins to actually act on the sync data for (FCustomPhysXSyncActors* CustomSync : CustomPhysXSyncActors) { - CustomSync->FinalizeSync(SceneType); + CustomSync->FinalizeSync(); } /// Now actually move components @@ -1455,9 +1286,8 @@ void FPhysScene_PhysX::DispatchPhysNotifications_AssumesLocked() #if WITH_PHYSX SCOPE_CYCLE_COUNTER(STAT_PhysicsEventTime); - for(int32 SceneType = 0; SceneType < PST_MAX; ++SceneType) { - TArray& PendingCollisionNotifies = GetPendingCollisionNotifies(SceneType); + TArray& PendingCollisionNotifies = GetPendingCollisionNotifies(); // Let the game-specific PhysicsCollisionHandler process any physics collisions that took place if (OwningWorld != NULL && OwningWorld->PhysicsCollisionHandler != NULL) @@ -1487,9 +1317,8 @@ void FPhysScene_PhysX::DispatchPhysNotifications_AssumesLocked() PendingCollisionNotifies.Reset(); } - for (int32 SceneType = 0; SceneType < PST_MAX; ++SceneType) { - for (auto MapItr = PendingSleepEvents[SceneType].CreateIterator(); MapItr; ++MapItr) + for (auto MapItr = PendingSleepEvents.CreateIterator(); MapItr; ++MapItr) { FBodyInstance* BodyInstance = MapItr.Key(); if(UPrimitiveComponent* PrimitiveComponent = BodyInstance->OwnerComponent.Get()) @@ -1498,12 +1327,11 @@ void FPhysScene_PhysX::DispatchPhysNotifications_AssumesLocked() } } - PendingSleepEvents[SceneType].Empty(); + PendingSleepEvents.Empty(); } - for(int32 SceneType = 0; SceneType < PST_MAX; ++SceneType) { - FPendingConstraintData& ConstraintData = PendingConstraintData[SceneType]; + FPendingConstraintData& ConstraintData = PendingConstraintData; for(FConstraintBrokenDelegateData& ConstraintBrokenData : ConstraintData.PendingConstraintBroken) { ConstraintBrokenData.DispatchOnBroken(); @@ -1513,7 +1341,7 @@ void FPhysScene_PhysX::DispatchPhysNotifications_AssumesLocked() } #endif // WITH_PHYSX -#if WITH_APEIRON +#if WITH_CHAOS check(false); #else FPhysicsDelegates::OnPhysDispatchNotifications.Broadcast(this); @@ -1528,23 +1356,18 @@ void FPhysScene_PhysX::SetUpForFrame(const FVector* NewGrav, float InDeltaSecond #if WITH_PHYSX if (NewGrav) { - // Loop through scene types to get all scenes - for (uint32 SceneType = 0; SceneType < NumPhysScenes; ++SceneType) + if (PxScene* PScene = GetPxScene()) { - PxScene* PScene = GetPxScene(SceneType); - if (PScene != NULL) - { - //@todo phys_thread don't do this if gravity changes + //@todo phys_thread don't do this if gravity changes - //@todo, to me it looks like we should avoid this if the gravity has not changed, the lock is probably expensive - // Lock scene lock, in case it is required - SCENE_LOCK_WRITE(PScene); + //@todo, to me it looks like we should avoid this if the gravity has not changed, the lock is probably expensive + // Lock scene lock, in case it is required + SCENE_LOCK_WRITE(PScene); - PScene->setGravity(U2PVector(*NewGrav)); + PScene->setGravity(U2PVector(*NewGrav)); - // Unlock scene lock, in case it is required - SCENE_UNLOCK_WRITE(PScene); - } + // Unlock scene lock, in case it is required + SCENE_UNLOCK_WRITE(PScene); } } #endif @@ -1568,20 +1391,13 @@ void FPhysScene_PhysX::StartFrame() FlushDeferredCollisionDisableTableQueue(); // Run the sync scene - TickPhysScene(PST_Sync, PhysicsSubsceneCompletion[PST_Sync]); + TickPhysScene(PhysicsSubsceneCompletion); { FGraphEventArray MainScenePrerequisites; - if (FrameLagAsync() && bAsyncSceneEnabled) + + if (PhysicsSubsceneCompletion.GetReference()) { - if (FrameLaggedPhysicsSubsceneCompletion[PST_Async].GetReference() && !FrameLaggedPhysicsSubsceneCompletion[PST_Async]->IsComplete()) - { - MainScenePrerequisites.Add(FrameLaggedPhysicsSubsceneCompletion[PST_Async]); - FinishPrerequisites.Add(FrameLaggedPhysicsSubsceneCompletion[PST_Async]); - } - } - if (PhysicsSubsceneCompletion[PST_Sync].GetReference()) - { - MainScenePrerequisites.Add(PhysicsSubsceneCompletion[PST_Sync]); + MainScenePrerequisites.Add(PhysicsSubsceneCompletion); DECLARE_CYCLE_STAT(TEXT("FDelegateGraphTask.ProcessPhysScene_Sync"), STAT_FDelegateGraphTask_ProcessPhysScene_Sync, @@ -1589,7 +1405,7 @@ void FPhysScene_PhysX::StartFrame() new (FinishPrerequisites)FGraphEventRef( FDelegateGraphTask::CreateAndDispatchWhenReady( - FDelegateGraphTask::FDelegate::CreateRaw(this, &FPhysScene_PhysX::SceneCompletionTask, PST_Sync), + FDelegateGraphTask::FDelegate::CreateRaw(this, &FPhysScene_PhysX::SceneCompletionTask), GET_STATID(STAT_FDelegateGraphTask_ProcessPhysScene_Sync), &MainScenePrerequisites, ENamedThreads::GameThread, ENamedThreads::GameThread ) @@ -1597,25 +1413,6 @@ void FPhysScene_PhysX::StartFrame() } } - if (!FrameLagAsync() && bAsyncSceneEnabled) - { - TickPhysScene(PST_Async, PhysicsSubsceneCompletion[PST_Async]); - if (PhysicsSubsceneCompletion[PST_Async].GetReference()) - { - DECLARE_CYCLE_STAT(TEXT("FDelegateGraphTask.ProcessPhysScene_Async"), - STAT_FDelegateGraphTask_ProcessPhysScene_Async, - STATGROUP_TaskGraphTasks); - - new (FinishPrerequisites)FGraphEventRef( - FDelegateGraphTask::CreateAndDispatchWhenReady( - FDelegateGraphTask::FDelegate::CreateRaw(this, &FPhysScene_PhysX::SceneCompletionTask, PST_Async), - GET_STATID(STAT_FDelegateGraphTask_ProcessPhysScene_Async), PhysicsSubsceneCompletion[PST_Async], - ENamedThreads::GameThread, ENamedThreads::GameThread - ) - ); - } - } - check(!PhysicsSceneCompletion.GetReference()); // this should have been cleared if (FinishPrerequisites.Num()) { @@ -1639,32 +1436,6 @@ void FPhysScene_PhysX::StartFrame() // This is done outside TickPhysScene because clothing is // not related to a scene. GatherClothingStats(this->OwningWorld); - - // Record the sync tick time for use with the async tick - SyncDeltaSeconds = DeltaSeconds; -} - -void FPhysScene_PhysX::StartAsync() -{ - FGraphEventArray FinishPrerequisites; - - //If the async scene is lagged we start it here - if (FrameLagAsync() && bAsyncSceneEnabled) - { - TickPhysScene(PST_Async, PhysicsSubsceneCompletion[PST_Async]); - if (PhysicsSubsceneCompletion[PST_Async].GetReference()) - { - DECLARE_CYCLE_STAT(TEXT("FDelegateGraphTask.ProcessPhysScene_Async"), - STAT_FDelegateGraphTask_ProcessPhysScene_Async, - STATGROUP_TaskGraphTasks); - - FrameLaggedPhysicsSubsceneCompletion[PST_Async] = FDelegateGraphTask::CreateAndDispatchWhenReady( - FDelegateGraphTask::FDelegate::CreateRaw(this, &FPhysScene_PhysX::SceneCompletionTask, PST_Async), - GET_STATID(STAT_FDelegateGraphTask_ProcessPhysScene_Async), PhysicsSubsceneCompletion[PST_Async], - ENamedThreads::GameThread, ENamedThreads::GameThread - ); - } - } } void FPhysScene_PhysX::EndFrame(ULineBatchComponent* InLineBatcher) @@ -1679,13 +1450,9 @@ void FPhysScene_PhysX::EndFrame(ULineBatchComponent* InLineBatcher) */ #if WITH_PHYSX - SCOPED_SCENE_WRITE_LOCK(GetPxScene(PST_Sync)); - SCOPED_SCENE_WRITE_LOCK(bAsyncSceneEnabled ? GetPxScene(PST_Async) : nullptr); + SCOPED_SCENE_WRITE_LOCK(GetPxScene()); #endif // WITH_PHYSX -#if ( WITH_PHYSX && !(UE_BUILD_SHIPPING || WITH_PHYSX_RELEASE)) - GatherPhysXStats_AssumesLocked(GetPxScene(PST_Sync), HasAsyncScene() ? GetPxScene(PST_Async) : nullptr); -#endif // Perform any collision notification events DispatchPhysNotifications_AssumesLocked(); @@ -1694,13 +1461,7 @@ void FPhysScene_PhysX::EndFrame(ULineBatchComponent* InLineBatcher) // Handle debug rendering if (InLineBatcher) { - AddDebugLines(PST_Sync, InLineBatcher); - - if (bAsyncSceneEnabled) - { - AddDebugLines(PST_Async, InLineBatcher); - } - + AddDebugLines(InLineBatcher); } #endif // !(UE_BUILD_SHIPPING || UE_BUILD_TEST) } @@ -1780,8 +1541,7 @@ void FPhysScene_PhysX::EnsureCollisionTreeIsBuilt(UWorld* World) SetIsStaticLoading(true); #if WITH_PHYSX - FHelpEnsureCollisionTreeIsBuilt SyncSceneHelper(GetPxScene(PST_Sync)); - FHelpEnsureCollisionTreeIsBuilt AsyncSceneHelper(HasAsyncScene() ? GetPxScene(PST_Async) : nullptr); + FHelpEnsureCollisionTreeIsBuilt SyncSceneHelper(GetPxScene()); #endif for (int Iteration = 0; Iteration < 6; ++Iteration) @@ -1809,57 +1569,34 @@ void FPhysScene_PhysX::SetPhysXTreeRebuildRate(int32 RebuildRate) void FPhysScene_PhysX::SetPhysXTreeRebuildRateImp(int32 RebuildRate) { #if WITH_PHYSX - // Loop through scene types to get all scenes - for (uint32 SceneType = 0; SceneType < NumPhysScenes; ++SceneType) + if (PxScene* PScene = GetPxScene()) { - PxScene* PScene = GetPxScene(SceneType); - if (PScene != NULL) - { - // Lock scene lock, in case it is required - SCENE_LOCK_WRITE(PScene); + // Lock scene lock, in case it is required + SCENE_LOCK_WRITE(PScene); - // Sets the rebuild rate hint, to 1 frame if static loading - PScene->setDynamicTreeRebuildRateHint(PhysXTreeRebuildRate); + // Sets the rebuild rate hint, to 1 frame if static loading + PScene->setDynamicTreeRebuildRateHint(PhysXTreeRebuildRate); - // Unlock scene lock, in case it is required - SCENE_UNLOCK_WRITE(PScene); - } + // Unlock scene lock, in case it is required + SCENE_UNLOCK_WRITE(PScene); } #endif } #if WITH_PHYSX /** Utility for looking up the PxScene associated with this FPhysScene. */ -PxScene* FPhysScene_PhysX::GetPxScene(uint32 SceneType) const +PxScene* FPhysScene_PhysX::GetPxScene() const { - if(SceneType < NumPhysScenes) - { #if WITH_APEX - nvidia::apex::Scene* ApexScene = PhysXScenes[SceneType]; - return (ApexScene != nullptr) ? ApexScene->getPhysXScene() : nullptr; + nvidia::apex::Scene* ApexScene = PhysXScene; + return (ApexScene != nullptr) ? ApexScene->getPhysXScene() : nullptr; #else - return PhysXScenes[SceneType]; + return PhysXScene; #endif - } return nullptr; } -#if WITH_APEX - - -apex::Scene* FPhysScene_PhysX::GetApexScene(uint32 SceneType) const -{ - if(SceneType < NumPhysScenes) - { - return PhysXScenes[SceneType]; - } - - return nullptr; - -} -#endif // WITH_APEX - static void BatchPxRenderBufferLines(class ULineBatchComponent& LineBatcherToUse, const PxRenderBuffer& DebugData) { int32 NumPoints = DebugData.getNbPoints(); @@ -1913,20 +1650,18 @@ static void BatchPxRenderBufferLines(class ULineBatchComponent& LineBatcherToUse /** Add any debug lines from the physics scene to the supplied line batcher. */ -void FPhysScene_PhysX::AddDebugLines(uint32 SceneType, class ULineBatchComponent* LineBatcherToUse) +void FPhysScene_PhysX::AddDebugLines(class ULineBatchComponent* LineBatcherToUse) { - check(SceneType < NumPhysScenes); - if (LineBatcherToUse) { #if WITH_PHYSX // Render PhysX debug data - PxScene* PScene = GetPxScene(SceneType); + PxScene* PScene = GetPxScene(); const PxRenderBuffer& DebugData = PScene->getRenderBuffer(); BatchPxRenderBufferLines(*LineBatcherToUse, DebugData); #if WITH_APEX // Render APEX debug data - apex::Scene* ApexScene = GetApexScene(SceneType); + apex::Scene* ApexScene = GetApexScene(); const PxRenderBuffer* RenderBuffer = ApexScene->getRenderBuffer(); if (RenderBuffer != NULL) { @@ -1950,7 +1685,7 @@ FAutoConsoleVariableRef CVarSubStep( constexpr int32 ForceSubstep = 0; #endif -bool FPhysScene_PhysX::IsSubstepping(uint32 SceneType) const +bool FPhysScene_PhysX::IsSubstepping() const { // Substepping relies on interpolating transforms over frames, but only game worlds will be ticked, // so we disallow this feature in non-game worlds. @@ -1959,15 +1694,7 @@ bool FPhysScene_PhysX::IsSubstepping(uint32 SceneType) const return false; } - if (SceneType == PST_Sync) - { - return ForceSubstep == 1 || bSubstepping; - } - - if (SceneType == PST_Async) - { - return bSubsteppingAsync; - } + return ForceSubstep == 1 || bSubstepping; return false; } @@ -1976,28 +1703,21 @@ bool FPhysScene_PhysX::IsSubstepping(uint32 SceneType) const void FPhysScene_PhysX::ApplyWorldOffset(FVector InOffset) { #if WITH_PHYSX - // Loop through scene types to get all scenes - for (uint32 SceneType = 0; SceneType < NumPhysScenes; ++SceneType) + if (PxScene* PScene = GetPxScene()) { - PxScene* PScene = GetPxScene(SceneType); - if (PScene != NULL) - { - // Lock scene lock, in case it is required - SCENE_LOCK_WRITE(PScene); + // Lock scene lock, in case it is required + SCENE_LOCK_WRITE(PScene); - PScene->shiftOrigin(U2PVector(-InOffset)); + PScene->shiftOrigin(U2PVector(-InOffset)); - // Unlock scene lock, in case it is required - SCENE_UNLOCK_WRITE(PScene); - } + // Unlock scene lock, in case it is required + SCENE_UNLOCK_WRITE(PScene); } #endif } -void FPhysScene_PhysX::InitPhysScene(uint32 SceneType, const AWorldSettings* Settings) +void FPhysScene_PhysX::InitPhysScene(const AWorldSettings* Settings) { - check(SceneType < NumPhysScenes); - #if WITH_PHYSX int64 NumPhysxDispatcher = 0; @@ -2010,17 +1730,17 @@ void FPhysScene_PhysX::InitPhysScene(uint32 SceneType, const AWorldSettings* Set // Create dispatcher for tasks if (PhysSingleThreadedMode()) { - CPUDispatcher[SceneType] = new FPhysXCPUDispatcherSingleThread(); + CPUDispatcher = new FPhysXCPUDispatcherSingleThread(); } else { if (NumPhysxDispatcher) { - CPUDispatcher[SceneType] = PxDefaultCpuDispatcherCreate(NumPhysxDispatcher); + CPUDispatcher = PxDefaultCpuDispatcherCreate(NumPhysxDispatcher); } else { - CPUDispatcher[SceneType] = new FPhysXCPUDispatcher(); + CPUDispatcher = new FPhysXCPUDispatcher(); } } @@ -2029,13 +1749,13 @@ void FPhysScene_PhysX::InitPhysScene(uint32 SceneType, const AWorldSettings* Set PhysxUserData = FPhysxUserData(this); // Create sim event callback - SimEventCallback[SceneType] = SimEventCallbackFactory.IsValid() ? SimEventCallbackFactory->Create(this, SceneType) : new FPhysXSimEventCallback(this, SceneType); - ContactModifyCallback[SceneType] = ContactModifyCallbackFactory.IsValid() ? ContactModifyCallbackFactory->Create(this, SceneType) : nullptr; - CCDContactModifyCallback[SceneType] = CCDContactModifyCallbackFactory.IsValid() ? CCDContactModifyCallbackFactory->Create(this, SceneType) : nullptr; + SimEventCallback = SimEventCallbackFactory.IsValid() ? SimEventCallbackFactory->Create(this) : new FPhysXSimEventCallback(this); + ContactModifyCallback = ContactModifyCallbackFactory.IsValid() ? ContactModifyCallbackFactory->Create(this) : nullptr; + CCDContactModifyCallback = CCDContactModifyCallbackFactory.IsValid() ? CCDContactModifyCallbackFactory->Create(this) : nullptr; // Include scene descriptor in loop, so that we might vary it with scene type PxSceneDesc PSceneDesc(GPhysXSDK->getTolerancesScale()); - PSceneDesc.cpuDispatcher = CPUDispatcher[SceneType]; + PSceneDesc.cpuDispatcher = CPUDispatcher; FPhysSceneShaderInfo PhysSceneShaderInfo; PhysSceneShaderInfo.PhysScene = this; @@ -2043,9 +1763,9 @@ void FPhysScene_PhysX::InitPhysScene(uint32 SceneType, const AWorldSettings* Set PSceneDesc.filterShaderDataSize = sizeof(PhysSceneShaderInfo); PSceneDesc.filterShader = GSimulationFilterShader ? GSimulationFilterShader : PhysXSimFilterShader; - PSceneDesc.simulationEventCallback = SimEventCallback[SceneType]; - PSceneDesc.contactModifyCallback = ContactModifyCallback[SceneType]; - PSceneDesc.ccdContactModifyCallback = CCDContactModifyCallback[SceneType]; + PSceneDesc.simulationEventCallback = SimEventCallback; + PSceneDesc.contactModifyCallback = ContactModifyCallback; + PSceneDesc.ccdContactModifyCallback = CCDContactModifyCallback; if(UPhysicsSettings::Get()->bEnablePCM) { @@ -2068,7 +1788,6 @@ void FPhysScene_PhysX::InitPhysScene(uint32 SceneType, const AWorldSettings* Set // Set bounce threshold PSceneDesc.bounceThresholdVelocity = UPhysicsSettings::Get()->BounceThresholdVelocity; - // If we're frame lagging the async scene (truly running it async) then use the scene lock #if USE_SCENE_LOCK if(UPhysicsSettings::Get()->bWarnMissingLocks) { @@ -2124,13 +1843,13 @@ void FPhysScene_PhysX::InitPhysScene(uint32 SceneType, const AWorldSettings* Set if(bUseMBP) { - MbpBroadphaseCallbacks[SceneType] = new FPhysXMbpBroadphaseCallback(); + MbpBroadphaseCallback = new FPhysXMbpBroadphaseCallback(); PSceneDesc.broadPhaseType = PxBroadPhaseType::eMBP; - PSceneDesc.broadPhaseCallback = MbpBroadphaseCallbacks[SceneType]; + PSceneDesc.broadPhaseCallback = MbpBroadphaseCallback; } else { - MbpBroadphaseCallbacks[SceneType] = nullptr; + MbpBroadphaseCallback = nullptr; } // Create scene, and add to map @@ -2200,10 +1919,10 @@ void FPhysScene_PhysX::InitPhysScene(uint32 SceneType, const AWorldSettings* Set ApexScene->allocViewMatrix(apex::ViewMatrixType::LOOK_AT_RH); // Store index of APEX scene in this FPhysScene - PhysXScenes[SceneType] = ApexScene; + PhysXScene = ApexScene; #else // Store index of PhysX Scene in this FPhysScene - PhysXScenes[SceneType] = PScene; + PhysXScene = PScene; #endif // #if WITH_APEX // Save pointer to FPhysScene in userdata @@ -2215,9 +1934,9 @@ void FPhysScene_PhysX::InitPhysScene(uint32 SceneType, const AWorldSettings* Set //Initialize substeppers #if WITH_PHYSX #if WITH_APEX - PhysSubSteppers[SceneType] = new FPhysSubstepTask(ApexScene, this, SceneType); + PhysSubStepper = new FPhysSubstepTask(ApexScene, this); #else - PhysSubSteppers[SceneType] = new FPhysSubstepTask(PScene, this, SceneType); + PhysSubStepper = new FPhysSubstepTask(PScene, this); #endif if (PxPvdSceneClient* PVDSceneClient = PScene->getScenePvdClient()) @@ -2226,58 +1945,67 @@ void FPhysScene_PhysX::InitPhysScene(uint32 SceneType, const AWorldSettings* Set } #endif -#if WITH_APEIRON +#if WITH_CUSTOM_SQ_STRUCTURE + SQAccelerator = new FSQAccelerator(); + SQAcceleratorUnion = new FSQAcceleratorUnion(); + SQAcceleratorUnion->AddSQAccelerator(SQAccelerator); +#endif + +#if WITH_CHAOS check(false); #else - FPhysicsDelegates::OnPhysSceneInit.Broadcast(this, (EPhysicsSceneType)SceneType); + FPhysicsDelegates::OnPhysSceneInit.Broadcast(this); #endif #endif // WITH_PHYSX } -void FPhysScene_PhysX::TermPhysScene(uint32 SceneType) +void FPhysScene_PhysX::TermPhysScene() { - check(SceneType < NumPhysScenes); +#if WITH_CUSTOM_SQ_STRUCTURE + delete SQAcceleratorUnion; + SQAcceleratorUnion = nullptr; + delete SQAccelerator; + SQAccelerator = nullptr; +#endif #if WITH_PHYSX - PxScene* PScene = GetPxScene(SceneType); - if (PScene != NULL) + if (PxScene* PScene = GetPxScene()) { #if WITH_APEX - apex::Scene* ApexScene = GetApexScene(SceneType); - if (ApexScene != NULL) + if (apex::Scene* ApexScene = GetApexScene()) { GPhysCommandHandler->DeferredRelease(ApexScene); } #endif // #if WITH_APEX -#if WITH_APEIRON +#if WITH_CHAOS check(false); #else - FPhysicsDelegates::OnPhysSceneTerm.Broadcast(this, (EPhysicsSceneType)SceneType); + FPhysicsDelegates::OnPhysSceneTerm.Broadcast(this); #endif - delete PhysSubSteppers[SceneType]; - PhysSubSteppers[SceneType] = NULL; + delete PhysSubStepper; + PhysSubStepper = NULL; // @todo block on any running scene before calling this GPhysCommandHandler->DeferredRelease(PScene); - GPhysCommandHandler->DeferredDeleteSimEventCallback(SimEventCallback[SceneType]); - GPhysCommandHandler->DeferredDeleteContactModifyCallback(ContactModifyCallback[SceneType]); - GPhysCommandHandler->DeferredDeleteMbpBroadphaseCallback(MbpBroadphaseCallbacks[SceneType]); + GPhysCommandHandler->DeferredDeleteSimEventCallback(SimEventCallback); + GPhysCommandHandler->DeferredDeleteContactModifyCallback(ContactModifyCallback); + GPhysCommandHandler->DeferredDeleteMbpBroadphaseCallback(MbpBroadphaseCallback); // Commands may have accumulated as the scene is terminated - flush any commands for this scene. GPhysCommandHandler->Flush(); - PhysXScenes[SceneType] = nullptr; + PhysXScene = nullptr; } #endif } #if WITH_PHYSX -void FPhysScene_PhysX::AddPendingOnConstraintBreak(FConstraintInstance* ConstraintInstance, int32 SceneType) +void FPhysScene_PhysX::AddPendingOnConstraintBreak(FConstraintInstance* ConstraintInstance) { - PendingConstraintData[SceneType].PendingConstraintBroken.Add( FConstraintBrokenDelegateData(ConstraintInstance) ); + PendingConstraintData.PendingConstraintBroken.Add( FConstraintBrokenDelegateData(ConstraintInstance) ); } FConstraintBrokenDelegateData::FConstraintBrokenDelegateData(FConstraintInstance* ConstraintInstance) @@ -2287,9 +2015,9 @@ FConstraintBrokenDelegateData::FConstraintBrokenDelegateData(FConstraintInstance } -void FPhysScene_PhysX::AddPendingSleepingEvent(FBodyInstance* BI, ESleepEvent SleepEventType, int32 SceneType) +void FPhysScene_PhysX::AddPendingSleepingEvent(FBodyInstance* BI, ESleepEvent SleepEventType) { - PendingSleepEvents[SceneType].FindOrAdd(BI) = SleepEventType; + PendingSleepEvents.FindOrAdd(BI) = SleepEventType; } #if WITH_PHYSX @@ -2302,63 +2030,57 @@ void ListAwakeRigidBodiesFromScene(bool bIncludeKinematic, PxScene* PhysXScene, PxActor* PhysXActors[2048]; int32 NumberActors = PhysXScene->getActors(PxActorTypeFlag::eRIGID_DYNAMIC, PhysXActors, 2048); for(int32 i = 0; i < NumberActors; ++i) -{ + { PxRigidDynamic* RgActor = (PxRigidDynamic*)PhysXActors[i]; if(!RgActor->isSleeping() && (bIncludeKinematic || RgActor->getRigidBodyFlags() != PxRigidBodyFlag::eKINEMATIC)) - { + { ++totalCount; FBodyInstance* BodyInst = FPhysxUserData::Get(RgActor->userData); if(BodyInst) - { + { UE_LOG(LogPhysics, Log, TEXT("BI %s %d"), BodyInst->OwnerComponent.Get() ? *BodyInst->OwnerComponent.Get()->GetPathName() : TEXT("NONE"), BodyInst->InstanceBodyIndex); - } - else - { + } + else + { UE_LOG(LogPhysics, Log, TEXT("BI %s"), TEXT("NONE")); } } - } - } + } +} #endif // WITH_PHYSX /** Util to list to log all currently awake rigid bodies */ void FPhysScene_PhysX::ListAwakeRigidBodies(bool bIncludeKinematic) - { +{ #if WITH_PHYSX int32 BodyCount = 0; UE_LOG(LogPhysics, Log, TEXT("TOTAL: ListAwakeRigidBodies needs fixing.")); - ListAwakeRigidBodiesFromScene(bIncludeKinematic, GetPxScene(PST_Sync), BodyCount); - if(HasAsyncScene()) - { - ListAwakeRigidBodiesFromScene(bIncludeKinematic, GetPxScene(PST_Async), BodyCount); - } + ListAwakeRigidBodiesFromScene(bIncludeKinematic, GetPxScene(), BodyCount); + UE_LOG(LogPhysics, Log, TEXT("TOTAL: %d awake bodies."), BodyCount); #endif // WITH_PHYSX } -#if !WITH_APEIRON +#if !WITH_CHAOS int32 FPhysScene::GetNumAwakeBodies() { int32 NumAwake = 0; - for(int32 SceneType = 0; SceneType < PST_MAX; ++SceneType) -{ - if(PxScene* PScene = GetPxScene(SceneType)) -{ - TArray PxActors; - int32 NumActors = PScene->getNbActors(PxActorTypeFlag::eRIGID_DYNAMIC); - PxActors.AddZeroed(NumActors); - - PScene->getActors(PxActorTypeFlag::eRIGID_DYNAMIC, PxActors.GetData(), NumActors * sizeof(PxActors[0])); - for(PxActor* PActor : PxActors) + if(PxScene* PScene = GetPxScene()) { - if(!PActor->is()->isSleeping()) -{ - ++NumAwake; -} + TArray PxActors; + int32 NumActors = PScene->getNbActors(PxActorTypeFlag::eRIGID_DYNAMIC); + PxActors.AddZeroed(NumActors); + + PScene->getActors(PxActorTypeFlag::eRIGID_DYNAMIC, PxActors.GetData(), NumActors * sizeof(PxActors[0])); + for(PxActor* PActor : PxActors) + { + if(!PActor->is()->isSleeping()) + { + ++NumAwake; + } + } } - } -} return NumAwake; } diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysSubstepTasks.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysSubstepTasks.cpp index 67f26b7f6b42..23ce8e36de4a 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysSubstepTasks.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysSubstepTasks.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsEngine/PhysSubstepTasks.h" #include "PhysicsEngine/PhysicsSettings.h" @@ -40,7 +40,7 @@ struct FSubstepCallbackGuard }; #if WITH_PHYSX -FPhysSubstepTask::FPhysSubstepTask(PxApexScene * GivenScene, FPhysScene* InPhysScene, uint32 InSceneType) : +FPhysSubstepTask::FPhysSubstepTask(PxApexScene * GivenScene, FPhysScene* InPhysScene) : NumSubsteps(0), SubTime(0.f), DeltaSeconds(0.f), @@ -51,7 +51,6 @@ FPhysSubstepTask::FPhysSubstepTask(PxApexScene * GivenScene, FPhysScene* InPhysS CurrentSubStep(0), SubstepCallbackGuard(0), PhysScene(InPhysScene), - SceneType(InSceneType), PAScene(GivenScene) { check(PAScene); @@ -244,7 +243,7 @@ bool IsKinematicHelper(const PxRigidBody* PRigidBody) void FPhysSubstepTask::ApplyForces_AssumesLocked(const FPhysTarget& PhysTarget, FBodyInstance* BodyInstance) { #if WITH_PHYSX -#if WITH_APEIRON || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE +#if WITH_CHAOS || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE check(false); #else /** Apply Forces */ @@ -278,7 +277,7 @@ void FPhysSubstepTask::ApplyForces_AssumesLocked(const FPhysTarget& PhysTarget, void FPhysSubstepTask::ApplyTorques_AssumesLocked(const FPhysTarget& PhysTarget, FBodyInstance* BodyInstance) { #if WITH_PHYSX -#if WITH_APEIRON || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE +#if WITH_CHAOS || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE check(false); #else /** Apply Torques */ @@ -297,7 +296,7 @@ void FPhysSubstepTask::ApplyTorques_AssumesLocked(const FPhysTarget& PhysTarget, void FPhysSubstepTask::ApplyRadialForces_AssumesLocked(const FPhysTarget& PhysTarget, FBodyInstance* BodyInstance) { #if WITH_PHYSX -#if WITH_APEIRON || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE +#if WITH_CHAOS || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE check(false); #else /** Apply Torques */ @@ -317,7 +316,7 @@ void FPhysSubstepTask::ApplyRadialForces_AssumesLocked(const FPhysTarget& PhysTa void FPhysSubstepTask::InterpolateKinematicActor_AssumesLocked(const FPhysTarget& PhysTarget, FBodyInstance* BodyInstance, float InAlpha) { #if WITH_PHYSX -#if WITH_APEIRON || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE +#if WITH_CHAOS || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE check(false); #else PxRigidDynamic * PRigidDynamic = FPhysicsInterface_PhysX::GetPxRigidDynamic_AssumesLocked(BodyInstance->GetPhysicsActorHandle()); @@ -363,7 +362,7 @@ void FPhysSubstepTask::SubstepInterpolation(float InAlpha, float DeltaTime) PxScene * PScene = PAScene; SCOPED_SCENE_WRITE_LOCK(PScene); #endif -#if WITH_APEIRON || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE +#if WITH_CHAOS || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE check(false); #else @@ -456,9 +455,7 @@ void FPhysSubstepTask::SubstepSimulationStart() check(!CompletionEvent.GetReference()); //should be done CompletionEvent = FGraphEvent::CreateGraphEvent(); - PhysXCompletionTask* SubstepTask = new PhysXCompletionTask(CompletionEvent, - PST_MAX //we don't care about sub-step time. The full time is recorded by FullSimulationTask - ,PAScene->getTaskManager()); + PhysXCompletionTask* SubstepTask = new PhysXCompletionTask(CompletionEvent,PAScene->getTaskManager()); ENamedThreads::Type NamedThread = PhysSingleThreadedMode() ? ENamedThreads::GameThread : ENamedThreads::SetTaskPriority(ENamedThreads::GameThread, ENamedThreads::HighTaskPriority); DECLARE_CYCLE_STAT(TEXT("FDelegateGraphTask.ProcessPhysSubstepSimulation"), @@ -484,11 +481,11 @@ void FPhysSubstepTask::SubstepSimulationStart() float Interpolation = bLastSubstep ? 1.f : Alpha; // Call scene step delegate -#if !WITH_APEIRON +#if !WITH_CHAOS if (PhysScene != nullptr) { FSubstepCallbackGuard Guard(*this); - PhysScene->OnPhysSceneStep.Broadcast(PhysScene, SceneType, DeltaTime); + PhysScene->OnPhysSceneStep.Broadcast(PhysScene, DeltaTime); } #endif diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysSubstepTasks.h b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysSubstepTasks.h index b58abee7c346..6a2f0ffb1b27 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysSubstepTasks.h +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysSubstepTasks.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -13,14 +13,13 @@ struct FSimulationScratchBuffer; -void FinishSceneStat(uint32 Scene); +void FinishSceneStat(); //This is only here for now while we transition into substepping #if WITH_PHYSX class PhysXCompletionTask : public PxLightCpuTask { FGraphEventRef EventToFire; - uint32 Scene; // Scratch memory for call to PxScene::simulate. This is owned by the FPhysScene that spawned this // task and is guaranteed to remain valid till FPhysScene destruction - can be nullptr if size @@ -29,13 +28,11 @@ class PhysXCompletionTask : public PxLightCpuTask public: PhysXCompletionTask() - : Scene(0) - , ScratchBuffer(nullptr) + : ScratchBuffer(nullptr) {} - PhysXCompletionTask(FGraphEventRef& InEventToFire, uint32 InScene, PxTaskManager* InTaskManager, FSimulationScratchBuffer* InScratchBuffer = nullptr) + PhysXCompletionTask(FGraphEventRef& InEventToFire, PxTaskManager* InTaskManager, FSimulationScratchBuffer* InScratchBuffer = nullptr) : EventToFire(InEventToFire) - , Scene(InScene) , ScratchBuffer(InScratchBuffer) { setContinuation(*InTaskManager, NULL); @@ -46,7 +43,7 @@ public: virtual void release() { PxLightCpuTask::release(); - FinishSceneStat(Scene); + FinishSceneStat(); if (EventToFire.GetReference()) { TArray NewTasks; @@ -165,7 +162,7 @@ class FPhysSubstepTask { public: #if WITH_PHYSX - FPhysSubstepTask(PxApexScene * GivenScene, FPhysScene* InPhysScene, uint32 InSceneType); + FPhysSubstepTask(PxApexScene * GivenScene, FPhysScene* InPhysScene); #endif void SetKinematicTarget_AssumesLocked(FBodyInstance* Body, const FTransform& TM); @@ -218,7 +215,6 @@ private: FGraphEventRef CompletionEvent; FPhysScene* PhysScene; - uint32 SceneType; #if WITH_PHYSX PxApexScene * PAScene; diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysUtils.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysUtils.cpp index 22b3a410cfd8..626167ae5d11 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysUtils.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Physics engine integration utilities @@ -243,20 +243,18 @@ FCollisionResponseContainer::FCollisionResponseContainer(ECollisionResponse Defa SetAllChannels(DefaultResponse); } -#if WITH_APEIRON || PHYSICS_INTERFACE_LLIMMEDIATE +#if WITH_CHAOS || PHYSICS_INTERFACE_LLIMMEDIATE bool FPhysScene::ExecPxVis(uint32 SceneType, const TCHAR* Cmd, FOutputDevice* Ar) { return false; } #else -/** PxScene visualization for a particular EPhysicsSceneType */ -bool FPhysScene::ExecPxVis(uint32 SceneType, const TCHAR* Cmd, FOutputDevice* Ar) +/** PxScene visualization*/ +bool FPhysScene::ExecPxVis(const TCHAR* Cmd, FOutputDevice* Ar) { - check(SceneType < PST_MAX); - #if WITH_PHYSX // Get the scene to set flags on - PxScene* PScene = GetPxScene(SceneType); + PxScene* PScene = GetPxScene(); struct { const TCHAR* Name; PxVisualizationParameter::Enum Flag; float Size; } Flags[] = { @@ -343,22 +341,20 @@ bool FPhysScene::ExecPxVis(uint32 SceneType, const TCHAR* Cmd, FOutputDevice* Ar } #endif -#if WITH_APEIRON || PHYSICS_INTERFACE_LLIMMEDIATE +#if WITH_CHAOS || PHYSICS_INTERFACE_LLIMMEDIATE bool FPhysScene::ExecApexVis(uint32 SceneType, const TCHAR* Cmd, FOutputDevice* Ar) { return false; } #else -/** PxScene visualization for a particular EPhysicsSceneType */ -bool FPhysScene::ExecApexVis(uint32 SceneType, const TCHAR* Cmd, FOutputDevice* Ar) +/** PxScene visualization */ +bool FPhysScene::ExecApexVis(const TCHAR* Cmd, FOutputDevice* Ar) { check(Cmd); - check(SceneType < PST_MAX); - #if WITH_PHYSX #if WITH_APEX // Get the scene to set flags on - apex::Scene* ApexScene = GetApexScene(SceneType); + apex::Scene* ApexScene = GetApexScene(); if (ApexScene == NULL) { @@ -469,7 +465,7 @@ void PvdConnect(FString Host, bool bVisualization) } #endif -#if WITH_APEIRON || PHYSICS_INTERFACE_LLIMMEDIATE +#if WITH_CHAOS || PHYSICS_INTERFACE_LLIMMEDIATE bool FPhysicsInterface::ExecPhysCommands(const TCHAR* Cmd, FOutputDevice* Ar, UWorld* InWorld) { return false; @@ -477,74 +473,9 @@ bool FPhysicsInterface::ExecPhysCommands(const TCHAR* Cmd, FOutputDevice* Ar, UW #else bool FPhysScene::HandleExecCommands(const TCHAR* Cmd, FOutputDevice* Ar) { - if (FParse::Command(&Cmd, TEXT("PXVIS"))) + if (FParse::Command(&Cmd, TEXT("PXVIS")) || FParse::Command(&Cmd, TEXT("APEXVIS"))) { - // See which scene type(s) is(are) requested - bool bVisualizeSync = FParse::Command(&Cmd, TEXT("SYNC")); - bool bVisualizeAsync = FParse::Command(&Cmd, TEXT("ASYNC")) && HasAsyncScene(); - if (!bVisualizeSync && !bVisualizeAsync) - { - // If none are requested, do both - bVisualizeSync = true; - bVisualizeAsync = HasAsyncScene(); - } - - bool bResult = false; - - // Visualize sync scene if requested - if (bVisualizeSync) - { - if (ExecPxVis(PST_Sync, Cmd, Ar) != 0) - { - bResult = 1; - } - } - - // Visualize async scene if requested - if (bVisualizeAsync) - { - if (ExecPxVis(PST_Async, Cmd, Ar) != 0) - { - bResult = true; - } - } - - return bResult; - } - - if (FParse::Command(&Cmd, TEXT("APEXVIS"))) - { - // See which scene type(s) is(are) requested - bool bVisualizeSync = FParse::Command(&Cmd, TEXT("SYNC")); - bool bVisualizeAsync = FParse::Command(&Cmd, TEXT("ASYNC")) && HasAsyncScene(); - if (!bVisualizeSync && !bVisualizeAsync) - { - // If none are requested, do both - bVisualizeSync = true; - bVisualizeAsync = HasAsyncScene(); - } - - bool bResult = false; - - // Visualize sync scene if requested - if (bVisualizeSync) - { - if (ExecApexVis(PST_Sync, Cmd, Ar) != 0) - { - bResult = 1; - } - } - - // Visualize async scene if requested - if (bVisualizeAsync) - { - if (ExecApexVis(PST_Async, Cmd, Ar) != 0) - { - bResult = true; - } - } - - return bResult; + return ExecPxVis(Cmd, Ar); } return false; diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysXCookHelper.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysXCookHelper.cpp index bead3dc3a647..a2739e178547 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysXCookHelper.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysXCookHelper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysXCookHelper.h" diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysXLibs.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysXLibs.cpp index 73336f2966f7..4afe9bcc1d3d 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysXLibs.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysXLibs.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PhysXLibs.cpp: PhysX library imports diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysXSupport.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysXSupport.cpp index 79f59d9aab30..ab01738968d3 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysXSupport.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysXSupport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PhysXSupport.cpp: PhysX @@ -271,7 +271,7 @@ PxFilterFlags PhysXSimFilterShader( PxFilterObjectAttributes attributes0, PxFilt } // if these bodies are from the same component, use the disable table to see if we should disable collision. This case should only happen for things like skeletalmesh and destruction. The table is only created for skeletal mesh components at the moment -#if !WITH_APEIRON && !PHYSICS_INTERFACE_LLIMMEDIATE +#if !WITH_CHAOS && !PHYSICS_INTERFACE_LLIMMEDIATE if(filterData0.word2 == filterData1.word2) { check(constantBlockSize == sizeof(FPhysSceneShaderInfo)); @@ -336,7 +336,7 @@ PxFilterFlags PhysXSimFilterShader( PxFilterObjectAttributes attributes0, PxFilt return PxFilterFlags(); } -#if !WITH_APEIRON && !PHYSICS_INTERFACE_LLIMMEDIATE +#if !WITH_CHAOS && !PHYSICS_INTERFACE_LLIMMEDIATE /** Figures out the new FCollisionNotifyInfo needed for pending notification. It adds it, and then returns an array that goes from pair index to notify collision index */ TArray AddCollisionNotifyInfo(const FBodyInstance* Body0, const FBodyInstance* Body1, const physx::PxContactPair * Pairs, uint32 NumPairs, TArray & PendingNotifyInfos) @@ -458,7 +458,7 @@ void FPhysXSimEventCallback::onContact(const PxContactPairHeader& PairHeader, co } } - TArray& PendingCollisionNotifies = OwningScene->GetPendingCollisionNotifies(SceneType); + TArray& PendingCollisionNotifies = OwningScene->GetPendingCollisionNotifies(); uint32 PreAddingCollisionNotify = PendingCollisionNotifies.Num() - 1; TArray PairNotifyMapping = AddCollisionNotifyInfo(BodyInst0, BodyInst1, Pairs, NumPairs, PendingCollisionNotifies); @@ -561,7 +561,7 @@ void FPhysXSimEventCallback::onConstraintBreak( PxConstraintInfo* constraints, P { if (FConstraintInstance* Constraint = FPhysxUserData::Get(Joint->userData)) { - OwningScene->AddPendingOnConstraintBreak(Constraint, SceneType); + OwningScene->AddPendingOnConstraintBreak(Constraint); } } } @@ -573,7 +573,7 @@ void FPhysXSimEventCallback::onWake(PxActor** Actors, PxU32 Count) { if (FBodyInstance* BodyInstance = FPhysxUserData::Get(Actors[ActorIdx]->userData)) { - OwningScene->AddPendingSleepingEvent(BodyInstance, ESleepEvent::SET_Wakeup, SceneType); + OwningScene->AddPendingSleepingEvent(BodyInstance, ESleepEvent::SET_Wakeup); } } } @@ -584,7 +584,7 @@ void FPhysXSimEventCallback::onSleep(PxActor** Actors, PxU32 Count) { if (FBodyInstance* BodyInstance = FPhysxUserData::Get(Actors[ActorIdx]->userData)) { - OwningScene->AddPendingSleepingEvent(BodyInstance, ESleepEvent::SET_Sleep, SceneType); + OwningScene->AddPendingSleepingEvent(BodyInstance, ESleepEvent::SET_Sleep); } } } @@ -852,7 +852,7 @@ void AddToCollection(PxCollection* PCollection, PxBase* PBase) PxCollection* MakePhysXCollection(const TArray& PhysicalMaterials, const TArray& BodySetups, uint64 BaseId) { -#if WITH_APEIRON || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE +#if WITH_CHAOS || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE ensure(false); return nullptr; #else diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysXSupport.h b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysXSupport.h index 960124451cd2..a8ccf6c2727a 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysXSupport.h +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysXSupport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PhysXSupport.h: PhysX support @@ -406,12 +406,12 @@ PxFilterFlags PhysXSimFilterShader( PxFilterObjectAttributes attributes0, PxFilt PxFilterObjectAttributes attributes1, PxFilterData filterData1, PxPairFlags& pairFlags, const void* constantBlock, PxU32 constantBlockSize ); -#if !WITH_APEIRON && !PHYSICS_INTERFACE_LLIMMEDIATE +#if !WITH_CHAOS && !PHYSICS_INTERFACE_LLIMMEDIATE /** Event callback used to notify engine about various collision events */ class ENGINE_API FPhysXSimEventCallback : public PxSimulationEventCallback { public: - FPhysXSimEventCallback(FPhysScene* InOwningScene, int32 InSceneType) : OwningScene(InOwningScene), SceneType(InSceneType){} + FPhysXSimEventCallback(FPhysScene* InOwningScene) : OwningScene(InOwningScene){} virtual void onConstraintBreak(PxConstraintInfo* constraints, PxU32 count) override; virtual void onWake(PxActor** actors, PxU32 count) override; @@ -422,7 +422,6 @@ public: private: FPhysScene* OwningScene; - int32 SceneType; }; #endif diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicalAnimationComponent.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicalAnimationComponent.cpp index c411ae040d8a..e0dd1d9ef919 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicalAnimationComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicalAnimationComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsEngine/PhysicalAnimationComponent.h" #include "SceneManagement.h" @@ -355,7 +355,7 @@ void UPhysicalAnimationComponent::UpdatePhysicsEngine() int32 ChildBodyIdx = PhysAsset->FindBodyIndex(PhysAnimData.BodyName); if (FBodyInstance* ChildBody = (ChildBodyIdx == INDEX_NONE ? nullptr : SkeletalMeshComponent->Bodies[ChildBodyIdx])) { -#if WITH_APEIRON || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE +#if WITH_CHAOS || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE ensure(false); #else if (PxRigidActor* PRigidActor = FPhysicsInterface_PhysX::GetPxRigidActor_AssumesLocked(ChildBody->ActorHandle)) diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicalMaterial.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicalMaterial.cpp index 68a34d7ad4bd..b15a6c8e561f 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicalMaterial.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicalMaterial.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PhysicalMaterial.cpp @@ -79,9 +79,9 @@ void UPhysicalMaterial::FinishDestroy() Super::FinishDestroy(); } -const FPhysicsMaterialHandle& UPhysicalMaterial::GetPhysicsMaterial() +FPhysicsMaterialHandle& UPhysicalMaterial::GetPhysicsMaterial() { -#if WITH_APEIRON +#if WITH_CHAOS check(false); MaterialHandle = nullptr; return MaterialHandle; diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsAsset.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsAsset.cpp index 8a8b4f52c92d..753b94403c22 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsAsset.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsAsset.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PhysicsAsset.cpp @@ -170,46 +170,6 @@ void UPhysicsAsset::PostLoad() { UpdateBodySetupIndexMap(); } - - if (GetLinkerCustomVersion(FReleaseObjectVersion::GUID) < FReleaseObjectVersion::NoSyncAsyncPhysAsset) - { - bool bCurrentUseAsync = false; - bool bAnyConflicts = false; - for (int32 BodySetupIdx = 0; BodySetupIdx < SkeletalBodySetups.Num(); ++BodySetupIdx) - { - if(UBodySetup* BS = SkeletalBodySetups[BodySetupIdx]) - { - if(BodySetupIdx == 0) - { - bCurrentUseAsync = BS->DefaultInstance.bUseAsyncScene; - } - else if(BS->DefaultInstance.bUseAsyncScene != bCurrentUseAsync) - { - bAnyConflicts = true; - break; - } - } - } - - bUseAsyncScene = bAnyConflicts ? false : bCurrentUseAsync; //If there's any conflict just use the sync scene - - for (UBodySetup* BS : SkeletalBodySetups) - { - if (BS) - { - BS->DefaultInstance.bUseAsyncScene = bUseAsyncScene; - } - } - - -#if WITH_EDITOR - if(bAnyConflicts) - { - FMessageLog("LoadErrors").Warning(FText::Format(LOCTEXT("ConflictSyncAsync", "Physics Asset had both sync and async bodies. Defaulting to sync scene only. If you'd like to use async change UseAsyncScene on the PhysicsAsset:{0}"), - FText::FromString(GetName()))); - } -#endif - } } void UPhysicsAsset::Serialize(FArchive& Ar) @@ -724,14 +684,6 @@ void UPhysicsAsset::PostEditChangeProperty(FPropertyChangedEvent& PropertyChange SanitizeProfilesHelper(ConstraintSetup, PreConstraintProfiles, ConstraintProfiles, PropertyChangedEvent, PropertyName, CurrentConstraintProfileName, RenameFunc, DuplicateFunc, UpdateFunc); } - else if (PropertyName == GET_MEMBER_NAME_CHECKED(UPhysicsAsset, bUseAsyncScene)) - { - for(USkeletalBodySetup* BS : SkeletalBodySetups) - { - BS->Modify(); - BS->DefaultInstance.bUseAsyncScene = bUseAsyncScene; - } - } } Super::PostEditChangeProperty(PropertyChangedEvent); diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsCollisionHandler.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsCollisionHandler.cpp index bba8575aacdb..a9104788c913 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsCollisionHandler.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsCollisionHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsEngine/PhysicsCollisionHandler.h" #include "Kismet/GameplayStatics.h" diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsConstraintActor.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsConstraintActor.cpp index 1a64e119c779..d18c63dba4a0 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsConstraintActor.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsConstraintActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsEngine/PhysicsConstraintActor.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsConstraintComponent.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsConstraintComponent.cpp index e8fe7d30c4bc..3ffeb485709d 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsConstraintComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsConstraintComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsEngine/PhysicsConstraintComponent.h" #include "Components/PrimitiveComponent.h" diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsConstraintTemplate.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsConstraintTemplate.cpp index aa768230ce13..90b252998f17 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsConstraintTemplate.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsConstraintTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsEngine/PhysicsConstraintTemplate.h" #include "PhysicsEngine/PhysicsAsset.h" diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsDebugMode.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsDebugMode.cpp index 8ba6af48f322..055dba1e0921 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsDebugMode.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsDebugMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #if WITH_EDITOR diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsGeometryPhysX.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsGeometryPhysX.cpp index 2b60fb7b0cd8..58fd54af363a 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsGeometryPhysX.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsGeometryPhysX.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #if WITH_PHYSX diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsHandleComponent.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsHandleComponent.cpp index 7aef4802fc64..95910bd44272 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsHandleComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsHandleComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsEngine/PhysicsHandleComponent.h" #include "EngineDefines.h" @@ -172,7 +172,6 @@ void UPhysicsHandleComponent::GrabComponentImp(UPrimitiveComponent* InComponent, // Remember the scene index that the handle joint/actor are in. FPhysScene* RBScene = FPhysxUserData::Get(Scene->userData); - const uint32 SceneType = InComponent->BodyInstance.UseAsyncScene(RBScene) ? PST_Async : PST_Sync; // Setting up the joint diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsInterfacePhysX.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsInterfacePhysX.cpp index bfd92d579545..a0673064d048 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsInterfacePhysX.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsInterfacePhysX.cpp @@ -1,6 +1,6 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. -#if !WITH_APEIRON && !WITH_IMMEDIATE_PHYSX && !PHYSICS_INTERFACE_LLIMMEDIATE +#if !WITH_CHAOS && !WITH_IMMEDIATE_PHYSX && !PHYSICS_INTERFACE_LLIMMEDIATE #include "Physics/PhysicsInterfacePhysX.h" #include "Physics/PhysicsInterfaceUtils.h" @@ -9,6 +9,7 @@ #include "Logging/MessageLog.h" #include "Components/SkeletalMeshComponent.h" #include "Internationalization/Internationalization.h" +#include "Physics/SQAccelerator.h" #if WITH_PHYSX #include "PhysXPublic.h" @@ -34,9 +35,9 @@ using namespace PhysicsInterfaceTypes; #define LOCTEXT_NAMESPACE "PhysicsInterface_PhysX" template <> -int32 ENGINE_API FPhysicsInterface_PhysX::GetAllShapes_AssumedLocked(const FPhysicsActorHandle_PhysX& InActorHandle, TArray& OutShapes, EPhysicsSceneType InSceneType); +int32 ENGINE_API FPhysicsInterface_PhysX::GetAllShapes_AssumedLocked(const FPhysicsActorHandle_PhysX& InActorHandle, TArray& OutShapes); template <> -int32 ENGINE_API FPhysicsInterface_PhysX::GetAllShapes_AssumedLocked(const FPhysicsActorHandle_PhysX& InActorHandle, PhysicsInterfaceTypes::FInlineShapeArray& OutShapes, EPhysicsSceneType InSceneType); +int32 ENGINE_API FPhysicsInterface_PhysX::GetAllShapes_AssumedLocked(const FPhysicsActorHandle_PhysX& InActorHandle, PhysicsInterfaceTypes::FInlineShapeArray& OutShapes); extern TAutoConsoleVariable CVarConstraintLinearDampingScale; extern TAutoConsoleVariable CVarConstraintLinearStiffnessScale; @@ -80,7 +81,7 @@ private: PxRigidActor* FPhysicsInterface_PhysX::GetPxRigidActor_AssumesLocked(const FPhysicsActorHandle_PhysX& InRef) { - return InRef.SyncActor ? InRef.SyncActor : InRef.AsyncActor; + return InRef.SyncActor; } physx::PxRigidDynamic* FPhysicsInterface_PhysX::GetPxRigidDynamic_AssumesLocked(const FPhysicsActorHandle_PhysX& InHandle) @@ -131,30 +132,12 @@ FPhysicsActorHandle FPhysicsInterface_PhysX::CreateActor(const FActorCreationPar ModifyActorFlag_Isolated(NewActor.SyncActor, true); } NewActor.SyncActor->setName(Params.DebugName); - - if(PhysScene && PhysScene->HasAsyncScene()) - { - NewActor.AsyncActor = GPhysXSDK->createRigidStatic(PTransform); - if(Params.bQueryOnly) - { - ModifyActorFlag_Isolated(NewActor.AsyncActor, true); - } - NewActor.AsyncActor->setName(Params.DebugName); - } } // Create Dynamic else { PxRigidDynamic* PNewDynamic = GPhysXSDK->createRigidDynamic(PTransform); - - if(PhysScene && PhysScene->HasAsyncScene() && Params.bUseAsyncScene) - { - NewActor.AsyncActor = PNewDynamic; - } - else - { - NewActor.SyncActor = PNewDynamic; - } + NewActor.SyncActor = PNewDynamic; PNewDynamic->setName(Params.DebugName); @@ -175,16 +158,16 @@ FPhysicsActorHandle FPhysicsInterface_PhysX::CreateActor(const FActorCreationPar } //helper function for TermBody to avoid code duplication between scenes -void TermBodyHelper(FPhysScene* PhysScene, PxRigidActor*& PRigidActor, int32 SceneType, bool bNeverDeferRelease = false) +void TermBodyHelper(FPhysScene* PhysScene, PxRigidActor*& PRigidActor, bool bNeverDeferRelease = false) { if(PRigidActor) { // #Phys2 fixed hitting the check below because body scene was null, check was invalid in this case. - PxScene* PScene = PhysScene ? PhysScene->GetPxScene(SceneType) : nullptr; + PxScene* PScene = PhysScene ? PhysScene->GetPxScene() : nullptr; PxScene* BodyPScene = PRigidActor->getScene(); if(PScene && BodyPScene) { - checkSlow(PhysScene->GetPxScene(SceneType) == PRigidActor->getScene()); + checkSlow(PScene == PRigidActor->getScene()); // Enable scene lock SCOPED_SCENE_WRITE_LOCK(PScene); @@ -193,7 +176,7 @@ void TermBodyHelper(FPhysScene* PhysScene, PxRigidActor*& PRigidActor, int32 Sce FBodyInstance* BodyInst = FPhysxUserData::Get(PRigidActor->userData); if(BodyInst) { - PhysScene->RemoveBodyInstanceFromPendingLists_AssumesLocked(BodyInst, SceneType); + PhysScene->RemoveBodyInstanceFromPendingLists_AssumesLocked(BodyInst); } PRigidActor->release(); @@ -224,22 +207,12 @@ PxMaterial* GetDefaultPhysMaterial() void FPhysicsInterface_PhysX::ReleaseActor(FPhysicsActorHandle_PhysX& InActorHandle, FPhysScene* InScene, bool bNeverDeferRelease) { - TermBodyHelper(InScene, InActorHandle.SyncActor, PST_Sync, bNeverDeferRelease); - TermBodyHelper(InScene, InActorHandle.AsyncActor, PST_Async, bNeverDeferRelease); + TermBodyHelper(InScene, InActorHandle.SyncActor, bNeverDeferRelease); } -PxRigidActor* FPhysicsInterface_PhysX::GetPxRigidActorFromScene_AssumesLocked(const FPhysicsActorHandle_PhysX& InActorHandle, int32 SceneType) +PxRigidActor* FPhysicsInterface_PhysX::GetPxRigidActorFromScene_AssumesLocked(const FPhysicsActorHandle_PhysX& InActorHandle) { - if(SceneType < 0) - { - return InActorHandle.SyncActor ? InActorHandle.SyncActor : InActorHandle.AsyncActor; - } - else if(SceneType < PST_MAX) - { - return SceneType == PST_Sync ? InActorHandle.SyncActor : InActorHandle.AsyncActor; - } - - return nullptr; + return InActorHandle.SyncActor; } PxD6Axis::Enum U2PConstraintAxis(PhysicsInterfaceTypes::ELimitAxis InAxis) @@ -397,7 +370,6 @@ void LogHillClimbError_PhysX(const FBodyInstance* BI, const PxGeometry& PGeom, c FPhysicsActorHandle_PhysX::FPhysicsActorHandle_PhysX() : SyncActor(nullptr) - , AsyncActor(nullptr) { } @@ -409,8 +381,7 @@ bool FPhysicsActorHandle_PhysX::IsValid() const bool FPhysicsActorHandle_PhysX::Equals(const FPhysicsActorHandle_PhysX& Other) const { - return SyncActor == Other.SyncActor - && AsyncActor == Other.AsyncActor; + return SyncActor == Other.SyncActor; } FPhysicsConstraintHandle_PhysX::FPhysicsConstraintHandle_PhysX() @@ -446,7 +417,7 @@ FPhysicsInterfaceScopedLock_PhysX::FPhysicsInterfaceScopedLock_PhysX(FPhysicsAct : LockType(InLockType) { Scenes[0] = (InActorHandle && InActorHandle->SyncActor) ? InActorHandle->SyncActor->getScene() : nullptr; - Scenes[1] = (InActorHandle && InActorHandle->AsyncActor) ? InActorHandle->AsyncActor->getScene() : nullptr; + Scenes[1] = nullptr; LockScenes(); } @@ -459,10 +430,6 @@ PxScene* GetPxSceneForPhysActor(FPhysicsActorHandle_PhysX const * InActorHandle) { PScene = InActorHandle->SyncActor->getScene(); } - else if (InActorHandle->AsyncActor) - { - PScene = InActorHandle->AsyncActor->getScene(); - } } return PScene; @@ -530,8 +497,8 @@ FPhysicsInterfaceScopedLock_PhysX::FPhysicsInterfaceScopedLock_PhysX(FPhysScene_ if(InScene) { - Scenes[0] = InScene->GetPxScene(PST_Sync); - Scenes[1] = InScene->GetPxScene(PST_Async); + Scenes[0] = InScene->GetPxScene(); + Scenes[1] = nullptr; } LockScenes(); @@ -709,80 +676,29 @@ bool FPhysicsCommand_PhysX::ExecuteWrite(FPhysScene_PhysX* InScene, TFunctionRef return false; } -struct FScopedSharedShapeHandler -{ - FScopedSharedShapeHandler() = delete; - FScopedSharedShapeHandler(const FScopedSharedShapeHandler& Other) = delete; - FScopedSharedShapeHandler& operator=(const FScopedSharedShapeHandler& Other) = delete; - - FScopedSharedShapeHandler(FBodyInstance* InInstance, FPhysicsShapeHandle_PhysX& InShape) - : Instance(InInstance) - , Shape(InShape) - , bShared(false) - { - bShared = Instance && Instance->HasSharedShapes() && Instance->ActorHandle.IsValid(); - - if(bShared) - { - Actor = Instance->ActorHandle; - - FPhysicsShapeHandle_PhysX NewShape = FPhysicsInterface::CloneShape(Shape); - FPhysicsInterface::DetachShape(Actor, Shape); - Shape = NewShape; - } - } - - ~FScopedSharedShapeHandler() - { - if(bShared) - { - FPhysicsInterface::AttachShape(Actor, Shape); - FPhysicsInterface::ReleaseShape(Shape); - } - } - -private: - FBodyInstance* Instance; - FPhysicsShapeHandle_PhysX& Shape; - FPhysicsActorHandle_PhysX Actor; - bool bShared; -}; - -void FPhysicsCommand_PhysX::ExecuteShapeWrite(FBodyInstance* InInstance, FPhysicsShapeHandle_PhysX& InShape, TFunctionRef InCallable) +void FPhysicsCommand_PhysX::ExecuteShapeWrite(FBodyInstance* InInstance, FPhysicsShapeHandle_PhysX& InShape, TFunctionRef InCallable) { if(InShape.IsValid()) { - FScopedSharedShapeHandler SharedShapeHandler(InInstance, InShape); InCallable(InShape); } } template -int32 GetAllShapesInternal_AssumedLocked(const FPhysicsActorHandle_PhysX& InActorHandle, TArray& OutShapes, EPhysicsSceneType InSceneType) +int32 GetAllShapesInternal_AssumedLocked(const FPhysicsActorHandle_PhysX& InActorHandle, TArray& OutShapes) { int32 NumSyncShapes = 0; TArray TempShapes; OutShapes.Empty(); - const bool bCollectSync = InSceneType == PST_MAX || InSceneType == PST_Sync; - const bool bCollectAsync = InSceneType == PST_MAX || InSceneType == PST_Async; - // grab shapes from sync actor - if (InActorHandle.SyncActor && bCollectSync) + if (InActorHandle.SyncActor) { NumSyncShapes = InActorHandle.SyncActor->getNbShapes(); TempShapes.AddUninitialized(NumSyncShapes); InActorHandle.SyncActor->getShapes(TempShapes.GetData(), NumSyncShapes); } - // grab shapes from async actor - if (InActorHandle.AsyncActor && bCollectAsync) - { - const int32 NumAsyncShapes = InActorHandle.AsyncActor->getNbShapes(); - TempShapes.AddUninitialized(NumAsyncShapes); - InActorHandle.AsyncActor->getShapes(TempShapes.GetData() + NumSyncShapes, NumAsyncShapes); - } - OutShapes.Reset(TempShapes.Num()); for (PxShape* Shape : TempShapes) { @@ -793,21 +709,20 @@ int32 GetAllShapesInternal_AssumedLocked(const FPhysicsActorHandle_PhysX& InActo } template <> -int32 FPhysicsInterface_PhysX::GetAllShapes_AssumedLocked(const FPhysicsActorHandle_PhysX& InActorHandle, TArray& OutShapes, EPhysicsSceneType InSceneType) +int32 FPhysicsInterface_PhysX::GetAllShapes_AssumedLocked(const FPhysicsActorHandle_PhysX& InActorHandle, TArray& OutShapes) { - return GetAllShapesInternal_AssumedLocked(InActorHandle, OutShapes, InSceneType); + return GetAllShapesInternal_AssumedLocked(InActorHandle, OutShapes); } template <> -int32 FPhysicsInterface_PhysX::GetAllShapes_AssumedLocked(const FPhysicsActorHandle_PhysX& InActorHandle, PhysicsInterfaceTypes::FInlineShapeArray& OutShapes, EPhysicsSceneType InSceneType) +int32 FPhysicsInterface_PhysX::GetAllShapes_AssumedLocked(const FPhysicsActorHandle_PhysX& InActorHandle, PhysicsInterfaceTypes::FInlineShapeArray& OutShapes) { - return GetAllShapesInternal_AssumedLocked(InActorHandle, OutShapes, InSceneType); + return GetAllShapesInternal_AssumedLocked(InActorHandle, OutShapes); } -void FPhysicsInterface_PhysX::GetNumShapes(const FPhysicsActorHandle_PhysX& InActorHandle, int32& OutNumSyncShapes, int32& OutNumAsyncShapes) +int32 FPhysicsInterface_PhysX::GetNumShapes(const FPhysicsActorHandle_PhysX& InActorHandle) { - OutNumSyncShapes = InActorHandle.SyncActor ? InActorHandle.SyncActor->getNbShapes() : 0; - OutNumAsyncShapes = InActorHandle.AsyncActor ? InActorHandle.AsyncActor->getNbShapes() : 0; + return InActorHandle.SyncActor ? InActorHandle.SyncActor->getNbShapes() : 0; } void FPhysicsInterface_PhysX::ReleaseShape(const FPhysicsShapeHandle_PhysX& InShape) @@ -822,28 +737,7 @@ void FPhysicsInterface_PhysX::AttachShape(const FPhysicsActorHandle_PhysX& InAct { if(InActor.IsValid() && InNewShape.IsValid()) { - PxRigidActor* SyncActor = InActor.SyncActor; - PxRigidActor* AsyncActor = InActor.AsyncActor; - - if(SyncActor) - { - SyncActor->attachShape(*InNewShape.Shape); - } - - if(AsyncActor) - { - AsyncActor->attachShape(*InNewShape.Shape); - } - } -} - -void FPhysicsInterface_PhysX::AttachShape(const FPhysicsActorHandle_PhysX& InActor, const FPhysicsShapeHandle_PhysX& InNewShape, EPhysicsSceneType SceneType) -{ - if(InActor.IsValid() && InNewShape.IsValid()) - { - PxRigidActor* InternalActor = SceneType == PST_Sync ? InActor.SyncActor : InActor.AsyncActor; - - if(InternalActor) + if(PxRigidActor* InternalActor = InActor.SyncActor) { InternalActor->attachShape(*InNewShape.Shape); } @@ -854,18 +748,10 @@ void FPhysicsInterface_PhysX::DetachShape(const FPhysicsActorHandle_PhysX& InAct { if(InActor.IsValid() && InShape.IsValid()) { - PxRigidActor* SyncActor = InActor.SyncActor; - PxRigidActor* AsyncActor = InActor.AsyncActor; - - if(SyncActor) + if(PxRigidActor* SyncActor = InActor.SyncActor) { SyncActor->detachShape(*InShape.Shape, bWakeTouching); } - - if(AsyncActor) - { - AsyncActor->detachShape(*InShape.Shape, bWakeTouching); - } } } @@ -905,14 +791,10 @@ void FPhysicsInterface_PhysX::AddActorToAggregate_AssumesLocked(const FPhysicsAg { InAggregate.Aggregate->addActor(*InActor.SyncActor); } - else - { - InAggregate.Aggregate->addActor(*InActor.AsyncActor); - } } } -FPhysicsShapeHandle_PhysX FPhysicsInterface_PhysX::CreateShape(physx::PxGeometry* InGeom, bool bSimulation /*= true*/, bool bQuery /*= true*/, UPhysicalMaterial* InSimpleMaterial /*= nullptr*/, TArray* InComplexMaterials /*= nullptr*/, bool bShared /*= false*/) +FPhysicsShapeHandle_PhysX FPhysicsInterface_PhysX::CreateShape(physx::PxGeometry* InGeom, bool bSimulation /*= true*/, bool bQuery /*= true*/, UPhysicalMaterial* InSimpleMaterial /*= nullptr*/, TArray* InComplexMaterials /*= nullptr*/) { FPhysicsShapeHandle_PhysX OutHandle; @@ -934,13 +816,13 @@ FPhysicsShapeHandle_PhysX FPhysicsInterface_PhysX::CreateShape(physx::PxGeometry Flags |= PxShapeFlag::Enum::eVISUALIZATION; - PxShape* NewShape = GPhysXSDK->createShape(*InGeom, *DefaultMaterial, bShared, Flags); + PxShape* NewShape = GPhysXSDK->createShape(*InGeom, *DefaultMaterial, true, Flags); if(NewShape && (InSimpleMaterial || InComplexMaterials)) { OutHandle = FPhysicsShapeHandle_PhysX(NewShape); TArrayView ComplexMaterialsView(InComplexMaterials ? InComplexMaterials->GetData() : nullptr, InComplexMaterials ? InComplexMaterials->Num() : 0); - FBodyInstance::ApplyMaterialToShape_AssumesLocked(OutHandle, InSimpleMaterial, ComplexMaterialsView, bShared); + FBodyInstance::ApplyMaterialToShape_AssumesLocked(OutHandle, InSimpleMaterial, ComplexMaterialsView); } } @@ -949,15 +831,14 @@ FPhysicsShapeHandle_PhysX FPhysicsInterface_PhysX::CreateShape(physx::PxGeometry void FPhysicsInterface_PhysX::AddGeometry(const FPhysicsActorHandle& InActor, const FGeometryAddParams& InParams, TArray* OutOptShapes) { - PxRigidActor* PDestActor = InParams.SceneType == PST_Sync ? InActor.SyncActor : InActor.AsyncActor; + PxRigidActor* PDestActor = InActor.SyncActor; auto AttachShape_AssumesLocked = [&InParams, &OutOptShapes, PDestActor](const PxGeometry& PGeom, const PxTransform& PLocalPose, const float ContactOffset, const float RestOffset, const FPhysxUserData* ShapeElemUserData, PxShapeFlags PShapeFlags) { - const bool bShapeSharing = InParams.bSharedShapes; const FBodyCollisionData& BodyCollisionData = InParams.CollisionData; const PxMaterial* PMaterial = GetDefaultPhysMaterial(); - PxShape* PNewShape = GPhysXSDK->createShape(PGeom, *PMaterial, !bShapeSharing, PShapeFlags); + PxShape* PNewShape = GPhysXSDK->createShape(PGeom, *PMaterial, true, PShapeFlags); if(PNewShape) { @@ -972,16 +853,15 @@ void FPhysicsInterface_PhysX::AddGeometry(const FPhysicsActorHandle& InActor, co PNewShape->setContactOffset(ContactOffset); PNewShape->setRestOffset(RestOffset); - const bool bSyncFlags = bShapeSharing || InParams.SceneType == PST_Sync; const bool bComplexShape = PNewShape->getGeometryType() == PxGeometryType::eTRIANGLEMESH; const bool bIsStatic = (PDestActor->is() != nullptr); - PxShapeFlags ShapeFlags = BuildPhysXShapeFlags(BodyCollisionData.CollisionFlags, bIsStatic, bSyncFlags, bComplexShape); + PxShapeFlags ShapeFlags = BuildPhysXShapeFlags(BodyCollisionData.CollisionFlags, bIsStatic, bComplexShape); PNewShape->setQueryFilterData(U2PFilterData(bComplexShape ? BodyCollisionData.CollisionFilterData.QueryComplexFilter : BodyCollisionData.CollisionFilterData.QuerySimpleFilter)); PNewShape->setFlags(ShapeFlags); PNewShape->setSimulationFilterData(U2PFilterData(BodyCollisionData.CollisionFilterData.SimFilter)); - FBodyInstance::ApplyMaterialToShape_AssumesLocked(FPhysicsShapeHandle_PhysX(PNewShape), InParams.SimpleMaterial, InParams.ComplexMaterials, bShapeSharing); + FBodyInstance::ApplyMaterialToShape_AssumesLocked(FPhysicsShapeHandle_PhysX(PNewShape), InParams.SimpleMaterial, InParams.ComplexMaterials); PDestActor->attachShape(*PNewShape); PNewShape->release(); @@ -1099,16 +979,6 @@ bool FPhysicsInterface_PhysX::IsShapeType(const FPhysicsShapeHandle_PhysX& InSha return false; } -bool FPhysicsInterface_PhysX::IsShared(const FPhysicsShapeHandle_PhysX& InShape) -{ - if(InShape.IsValid()) - { - return !(InShape.Shape->isExclusive()); - } - - return false; -} - ECollisionShapeType FPhysicsInterface_PhysX::GetShapeType(const FPhysicsShapeHandle_PhysX& InShape) { if(InShape.IsValid()) @@ -1310,11 +1180,6 @@ void FPhysicsInterface_PhysX::SetActorUserData_AssumesLocked(const FPhysicsActor { InActorHandle.SyncActor->userData = InUserData; } - - if (InActorHandle.AsyncActor) - { - InActorHandle.AsyncActor->userData = InUserData; - } } bool FPhysicsInterface_PhysX::IsRigidBody(const FPhysicsActorHandle_PhysX& InActorHandle) @@ -1374,16 +1239,6 @@ bool FPhysicsInterface_PhysX::IsInScene(const FPhysicsActorHandle_PhysX& InActor return false; } -bool FPhysicsInterface_PhysX::HasSyncSceneData(const FPhysicsActorHandle_PhysX& InActorHandle) -{ - return InActorHandle.SyncActor != nullptr; -} - -bool FPhysicsInterface_PhysX::HasAsyncSceneData(const FPhysicsActorHandle_PhysX& InActorHandle) -{ - return InActorHandle.AsyncActor != nullptr; -} - FPhysScene* FPhysicsInterface_PhysX::GetCurrentScene(const FPhysicsActorHandle_PhysX& InActorHandle) { if(PxRigidActor* Actor = GetPxRigidActor_AssumesLocked(InActorHandle)) @@ -1472,7 +1327,7 @@ void FPhysicsInterface_PhysX::SetGlobalPose_AssumesLocked(const FPhysicsActorHan if(Actor) { - Actor->setGlobalPose(U2PTransform(InNewPose), bAutoWake); + Actor->setGlobalPose(U2PTransform(InNewPose)); } } @@ -1546,7 +1401,7 @@ void FPhysicsInterface_PhysX::SetLinearVelocity_AssumesLocked(const FPhysicsActo if(Body) { - Body->setLinearVelocity(U2PVector(InNewVelocity), bAutoWake); + Body->setLinearVelocity(U2PVector(InNewVelocity)); } } @@ -1570,7 +1425,7 @@ void FPhysicsInterface_PhysX::SetAngularVelocity_AssumesLocked(const FPhysicsAct if(Body) { - Body->setAngularVelocity(U2PVector(InNewVelocity), bAutoWake); + Body->setAngularVelocity(U2PVector(InNewVelocity)); } } @@ -1894,11 +1749,6 @@ SIZE_T FPhysicsInterface_PhysX::GetResourceSizeEx(const FPhysicsActorHandle_Phys OutSize += GetPhysxObjectSize(InHandle.SyncActor, FPhysxSharedData::Get().GetCollection()); } - if(InHandle.AsyncActor) - { - OutSize += GetPhysxObjectSize(InHandle.AsyncActor, FPhysxSharedData::Get().GetCollection()); - } - return OutSize; } @@ -2004,21 +1854,6 @@ FPhysicsConstraintHandle_PhysX FPhysicsInterface_PhysX::CreateConstraint(const F { SCOPED_SCENE_WRITE_LOCK(PScene); - // Resolve which scene for static/dynamics (If a dynamic is in the async scene, we want the static from that scene for constraints) - if(Actor1 && Actor2) - { - if(Actor1->is() && Actor2->is()) - { - const uint32 SceneType = InActorHandle2.SyncActor ? PST_Sync : PST_Async; - Actor1 = GetPxRigidActorFromScene_AssumesLocked(InActorHandle1, SceneType); - } - else if(Actor2->is() && Actor1->is()) - { - const uint32 SceneType = InActorHandle1.SyncActor ? PST_Sync : PST_Async; - Actor2 = GetPxRigidActorFromScene_AssumesLocked(InActorHandle2, SceneType); - } - } - // Create the internal joint PxD6Joint* NewJoint = PxD6JointCreate(*GPhysXSDK, Actor2, U2PTransform(InLocalFrame2), Actor1, U2PTransform(InLocalFrame1)); @@ -2643,7 +2478,7 @@ bool FPhysicsInterface_PhysX::LineTrace_Geom(FHitResult& OutHit, const FBodyInst if((bTraceComplex && bShapeIsComplex) || (!bTraceComplex && bShapeIsSimple)) { const int32 ArraySize = ARRAY_COUNT(PHits); - // #PHYS2 This may not work with shared shapes (GetTransform requires getActor to return non-nullptr) verify + PxTransform ShapeTransform = U2PTransform(GetTransform(ShapeRef)); const PxI32 NumHits = PxGeometryQuery::raycast(U2PVector(InStart), U2PVector(Delta / DeltaMag), PShape->getGeometry().any(), ShapeTransform, DeltaMag, PHitFlags, ArraySize, PHits); @@ -2660,7 +2495,7 @@ bool FPhysicsInterface_PhysX::LineTrace_Geom(FHitResult& OutHit, const FBodyInst // we don't get Shape information when we access via PShape, so I filled it up BestHit.shape = PShape; - BestHit.actor = InInstance->HasSharedShapes() ? Actor.SyncActor : PShape->getActor(); //for shared shapes there is no actor, but since it's shared just return the sync actor + BestHit.actor = PShape->getActor(); } } } @@ -2670,12 +2505,12 @@ bool FPhysicsInterface_PhysX::LineTrace_Geom(FHitResult& OutHit, const FBodyInst if(BestHitDistance < BIG_NUMBER) { // we just like to make sure if the hit is made, set to test touch - PxFilterData QueryFilter; - QueryFilter.word2 = 0xFFFFF; + FCollisionFilterData QueryFilter; + QueryFilter.Word2 = 0xFFFFF; - PxTransform PStartTM(U2PVector(InStart)); + FTransform StartTM(InStart); const UPrimitiveComponent* OwnerComponentInst = InInstance->OwnerComponent.Get(); - ConvertQueryImpactHit(OwnerComponentInst ? OwnerComponentInst->GetWorld() : nullptr, BestHit, OutHit, DeltaMag, QueryFilter, InStart, InEnd, nullptr, PStartTM, true, bExtractPhysMaterial); + ConvertQueryImpactHit(OwnerComponentInst ? OwnerComponentInst->GetWorld() : nullptr, BestHit, OutHit, DeltaMag, QueryFilter, InStart, InEnd, nullptr, StartTM, true, bExtractPhysMaterial); bHitSomething = true; } } @@ -2716,7 +2551,7 @@ bool FPhysicsInterface_PhysX::Sweep_Geom(FHitResult& OutHit, const FBodyInstance PxHitFlags POutputFlags = PxHitFlag::ePOSITION | PxHitFlag::eNORMAL | PxHitFlag::eDISTANCE | PxHitFlag::eFACE_INDEX | PxHitFlag::eMTD; UPrimitiveComponent* OwnerComponentInst = InInstance->OwnerComponent.Get(); - PxTransform PStartTM(U2PVector(InStart), ShapeAdaptor.GetGeomOrientation()); + PxTransform PStartTM(U2PVector(InStart), U2PQuat(ShapeAdaptor.GetGeomOrientation())); PxTransform PCompTM(U2PTransform(OwnerComponentInst->GetComponentTransform())); PxVec3 PDir = U2PVector(Delta / DeltaMag); @@ -2742,9 +2577,9 @@ bool FPhysicsInterface_PhysX::Sweep_Geom(FHitResult& OutHit, const FBodyInstance } // Filter so we trace against the right kind of collision - PxFilterData ShapeFilter = PShape->getQueryFilterData(); - const bool bShapeIsComplex = (ShapeFilter.word3 & EPDF_ComplexCollision) != 0; - const bool bShapeIsSimple = (ShapeFilter.word3 & EPDF_SimpleCollision) != 0; + FCollisionFilterData ShapeFilter = P2UFilterData(PShape->getQueryFilterData()); + const bool bShapeIsComplex = (ShapeFilter.Word3 & EPDF_ComplexCollision) != 0; + const bool bShapeIsSimple = (ShapeFilter.Word3 & EPDF_SimpleCollision) != 0; if((bSweepComplex && bShapeIsComplex) || (!bSweepComplex && bShapeIsSimple)) { PxTransform PGlobalPose = PCompTM.transform(PShape->getLocalPose()); @@ -2752,16 +2587,16 @@ bool FPhysicsInterface_PhysX::Sweep_Geom(FHitResult& OutHit, const FBodyInstance if(PxGeometryQuery::sweep(PDir, DeltaMag, Geometry, PStartTM, PShape->getGeometry().any(), PGlobalPose, PHit, POutputFlags)) { // we just like to make sure if the hit is made - PxFilterData QueryFilter; - QueryFilter.word2 = 0xFFFFF; + FCollisionFilterData QueryFilter; + QueryFilter.Word2 = 0xFFFFF; // we don't get Shape information when we access via PShape, so I filled it up PHit.shape = PShape; - PHit.actor = InInstance->HasSharedShapes() ? Actor.SyncActor : PShape->getActor(); //in the case of shared shapes getActor will return null. Since the shape is shared we just return the sync actor + PHit.actor = PShape->getActor(); - PxTransform PStartTransform(U2PVector(InStart)); - PHit.faceIndex = FindFaceIndex(PHit, PDir); - ConvertQueryImpactHit(OwnerComponentInst->GetWorld(), PHit, OutHit, DeltaMag, QueryFilter, InStart, InEnd, nullptr, PStartTransform, false, false); + FTransform StartTransform(InStart); + PHit.faceIndex = FindFaceIndex(PHit, P2UVector(PDir)); + ConvertQueryImpactHit(OwnerComponentInst->GetWorld(), PHit, OutHit, DeltaMag, QueryFilter, InStart, InEnd, nullptr, StartTransform, false, false); bSweepHit = true; } } @@ -2774,7 +2609,7 @@ bool FPhysicsInterface_PhysX::Sweep_Geom(FHitResult& OutHit, const FBodyInstance return bSweepHit; } -bool Overlap_GeomInternal(const FBodyInstance* InInstance, PxGeometry& InPxGeom, const FTransform& InShapeTransform, FMTDResult* OutOptResult) +bool Overlap_GeomInternal(const FBodyInstance* InInstance, const PxGeometry& InPxGeom, const FTransform& InShapeTransform, FMTDResult* OutOptResult) { PxTransform ShapePose = U2PTransform(InShapeTransform); const FBodyInstance* TargetInstance = InInstance->WeldParent ? InInstance->WeldParent : InInstance; @@ -2855,7 +2690,7 @@ bool FPhysicsInterface_PhysX::Overlap_Geom(const FBodyInstance* InInstance, cons { FPhysXShapeAdaptor Adaptor(InShapeRotation, InCollisionShape); - return Overlap_GeomInternal(InInstance, Adaptor.GetGeometry(), P2UTransform(Adaptor.GetGeomPose(InShapeTransform.GetTranslation())), OutOptResult); + return Overlap_GeomInternal(InInstance, Adaptor.GetGeometry(), Adaptor.GetGeomPose(InShapeTransform.GetTranslation()), OutOptResult); } bool FPhysicsInterface_PhysX::GetSquaredDistanceToBody(const FBodyInstance* InInstance, const FVector& InPoint, float& OutDistanceSquared, FVector* OutOptPointOnBody) @@ -2874,12 +2709,7 @@ bool FPhysicsInterface_PhysX::GetSquaredDistanceToBody(const FBodyInstance* InIn FPhysicsCommand::ExecuteRead(UseBI->ActorHandle, [&](const FPhysicsActorHandle& Actor) { - bool bSyncData = FPhysicsInterface::HasSyncSceneData(Actor); - int32 NumSyncShapes = 0; - int32 NumAsyncShapes = 0; - FPhysicsInterface::GetNumShapes(Actor, NumSyncShapes, NumAsyncShapes); - - int32 NumShapes = bSyncData ? NumSyncShapes : NumAsyncShapes; + const int32 NumShapes = FPhysicsInterface::GetNumShapes(Actor); if(NumShapes == 0 || UseBI->OwnerComponent == NULL) { @@ -2968,93 +2798,55 @@ void FPhysicsInterface_PhysX::CalculateMassPropertiesFromShapeCollection(PxMassP OutProperties = PxRigidBodyExt::computeMassPropertiesFromShapes(PShapes.GetData(), PShapes.Num()) * InDensityKGPerCM; } -FPhysicsShapeHandle_PhysX::FPhysicsShapeHandle_PhysX() - : Shape(nullptr) -{ - -} - -FPhysicsShapeHandle_PhysX::FPhysicsShapeHandle_PhysX(physx::PxShape* InShape) - : Shape(InShape) -{ - -} - -bool FPhysicsShapeHandle_PhysX::IsValid() const -{ - return Shape != nullptr; -} - FPhysicsGeometryCollection_PhysX::~FPhysicsGeometryCollection_PhysX() = default; FPhysicsGeometryCollection_PhysX::FPhysicsGeometryCollection_PhysX(FPhysicsGeometryCollection_PhysX&& Steal) = default; FPhysicsGeometryCollection_PhysX& FPhysicsGeometryCollection_PhysX::operator=(FPhysicsGeometryCollection_PhysX&& Steal) = default; ECollisionShapeType FPhysicsGeometryCollection_PhysX::GetType() const { - check(ShapeRef.IsValid()); - return P2UCollisionShapeType(ShapeRef.Shape->getGeometryType()); + return P2UCollisionShapeType(GeomHolder->getType()); } physx::PxGeometry& FPhysicsGeometryCollection_PhysX::GetGeometry() const { - check(ShapeRef.IsValid()); return GeomHolder->any(); } bool FPhysicsGeometryCollection_PhysX::GetBoxGeometry(physx::PxBoxGeometry& OutGeom) const { - check(ShapeRef.IsValid()); - return ShapeRef.Shape->getBoxGeometry(OutGeom); + OutGeom = GeomHolder->box(); + return true; } bool FPhysicsGeometryCollection_PhysX::GetSphereGeometry(physx::PxSphereGeometry& OutGeom) const { - check(ShapeRef.IsValid()); - return ShapeRef.Shape->getSphereGeometry(OutGeom); + OutGeom = GeomHolder->sphere(); + return true; } bool FPhysicsGeometryCollection_PhysX::GetCapsuleGeometry(physx::PxCapsuleGeometry& OutGeom) const { - check(ShapeRef.IsValid()); - return ShapeRef.Shape->getCapsuleGeometry(OutGeom); + OutGeom = GeomHolder->capsule(); + return true; } bool FPhysicsGeometryCollection_PhysX::GetConvexGeometry(physx::PxConvexMeshGeometry& OutGeom) const { - check(ShapeRef.IsValid()); - return ShapeRef.Shape->getConvexMeshGeometry(OutGeom); + OutGeom = GeomHolder->convexMesh(); + return true; } bool FPhysicsGeometryCollection_PhysX::GetTriMeshGeometry(physx::PxTriangleMeshGeometry& OutGeom) const { - check(ShapeRef.IsValid()); - return ShapeRef.Shape->getTriangleMeshGeometry(OutGeom); + OutGeom = GeomHolder->triangleMesh(); + return true; } -FPhysicsGeometryCollection_PhysX::FPhysicsGeometryCollection_PhysX(const FPhysicsShapeHandle_PhysX& InShape) - : ShapeRef(InShape) +FPhysicsGeometryCollection_PhysX::FPhysicsGeometryCollection_PhysX(const FPhysicsShapeHandle_PhysX& ShapeRef) { - check(ShapeRef.IsValid()); GeomHolder = MakeUnique(ShapeRef.Shape->getGeometry()); } -FPhysicsMaterialHandle_PhysX::FPhysicsMaterialHandle_PhysX() - : Material(nullptr) -{ - -} - -FPhysicsMaterialHandle_PhysX::FPhysicsMaterialHandle_PhysX(physx::PxMaterial* InMaterial) - : Material(InMaterial) -{ - -} - -bool FPhysicsMaterialHandle_PhysX::IsValid() const -{ - return Material != nullptr; -} - #undef LOCTEXT_NAMESPACE #endif diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsInterfaceUtils.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsInterfaceUtils.cpp index 7ba16320942e..6f72c613e908 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsInterfaceUtils.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsInterfaceUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Physics/PhysicsInterfaceUtils.h" #include "PhysXPublic.h" @@ -8,12 +8,12 @@ #if WITH_PHYSX -PxShapeFlags BuildPhysXShapeFlags(FBodyCollisionFlags BodyCollisionFlags, bool bPhysicsStatic, bool bIsSync, bool bIsTriangleMesh) +PxShapeFlags BuildPhysXShapeFlags(FBodyCollisionFlags BodyCollisionFlags, bool bPhysicsStatic, bool bIsTriangleMesh) { PxShapeFlags ShapeFlags; - // Only perform scene queries if enabled and the shape is non-static or the shape is sync. - ModifyShapeFlag(ShapeFlags, BodyCollisionFlags.bEnableQueryCollision && (!bPhysicsStatic || bIsSync)); + // Only perform scene queries if enabled + ModifyShapeFlag(ShapeFlags, BodyCollisionFlags.bEnableQueryCollision); if (bIsTriangleMesh) { @@ -74,9 +74,11 @@ ECollisionShapeType P2UCollisionShapeType(PxGeometryType::Enum InPType) return ECollisionShapeType::None; } -uint32 FindFaceIndex(const PxSweepHit& PHit, const PxVec3& unitDir) +uint32 FindFaceIndex(const FHitLocation& PHit, const FVector& UnitDir) { +#if PHYSICS_INTERFACE_PHYSX PxConvexMeshGeometry convexGeom; + PxVec3 PUnitDir = U2PVector(UnitDir); if (PHit.shape->getConvexMeshGeometry(convexGeom)) { //PhysX has given us the most correct face. However, we actually want the most useful face which is the one with the most opposed normal within some radius. @@ -88,15 +90,15 @@ uint32 FindFaceIndex(const PxSweepHit& PHit, const PxVec3& unitDir) { //This is copied directly from PxFindFace. However, we made some modifications in order to favor 'most opposing' faces. static const PxReal gEpsilon = .01f; - PX_ASSERT(unitDir.isFinite()); - PX_ASSERT(unitDir.isNormalized()); + PX_ASSERT(PUnitDir.isFinite()); + PX_ASSERT(PUnitDir.isNormalized()); PX_ASSERT(impactPos.isFinite()); PX_ASSERT(pose.isFinite()); - const PxVec3 impact = impactPos - unitDir * gEpsilon; + const PxVec3 impact = impactPos - PUnitDir * gEpsilon; const PxVec3 localPoint = pose.transformInv(impact); - const PxVec3 localDir = pose.rotateInv(unitDir); + const PxVec3 localDir = pose.rotateInv(PUnitDir); // Create shape to vertex scale transformation matrix const PxMeshScale& meshScale = convexGeom.scale; @@ -164,15 +166,18 @@ uint32 FindFaceIndex(const PxSweepHit& PHit, const PxVec3& unitDir) } return PHit.faceIndex; //If no custom logic just return whatever face index they initially had +#endif + ensure(false); + return 0; } FPhysXShapeAdaptor::FPhysXShapeAdaptor(const FQuat& Rot, const FCollisionShape& CollisionShape) - : Rotation(physx::PxIdentity) + : Rotation(FQuat::Identity) { // Perform other kinds of zero-extent queries as zero-extent sphere queries if ((CollisionShape.ShapeType != ECollisionShape::Sphere) && CollisionShape.IsNearlyZero()) { - PtrToUnionData = UnionData.SetSubtype(PxSphereGeometry(FCollisionShape::MinSphereRadius())); + GeometryHolder.storeAny(PxSphereGeometry(FCollisionShape::MinSphereRadius())); } else { @@ -185,12 +190,12 @@ FPhysXShapeAdaptor::FPhysXShapeAdaptor(const FQuat& Rot, const FCollisionShape& BoxExtents.y = FMath::Max(BoxExtents.y, FCollisionShape::MinBoxExtent()); BoxExtents.z = FMath::Max(BoxExtents.z, FCollisionShape::MinBoxExtent()); - PtrToUnionData = UnionData.SetSubtype(PxBoxGeometry(BoxExtents)); - Rotation = U2PQuat(Rot); + GeometryHolder.storeAny(PxBoxGeometry(BoxExtents)); + Rotation = Rot; break; } case ECollisionShape::Sphere: - PtrToUnionData = UnionData.SetSubtype(PxSphereGeometry(FMath::Max(CollisionShape.GetSphereRadius(), FCollisionShape::MinSphereRadius()))); + GeometryHolder.storeAny(PxSphereGeometry(FMath::Max(CollisionShape.GetSphereRadius(), FCollisionShape::MinSphereRadius()))); break; case ECollisionShape::Capsule: { @@ -198,13 +203,13 @@ FPhysXShapeAdaptor::FPhysXShapeAdaptor(const FQuat& Rot, const FCollisionShape& const float CapsuleHalfHeight = CollisionShape.GetCapsuleHalfHeight(); if (CapsuleRadius < CapsuleHalfHeight) { - PtrToUnionData = UnionData.SetSubtype(PxCapsuleGeometry(FMath::Max(CapsuleRadius, FCollisionShape::MinCapsuleRadius()), FMath::Max(CollisionShape.GetCapsuleAxisHalfLength(), FCollisionShape::MinCapsuleAxisHalfHeight()))); + GeometryHolder.storeAny(PxCapsuleGeometry(FMath::Max(CapsuleRadius, FCollisionShape::MinCapsuleRadius()), FMath::Max(CollisionShape.GetCapsuleAxisHalfLength(), FCollisionShape::MinCapsuleAxisHalfHeight()))); Rotation = ConvertToPhysXCapsuleRot(Rot); } else { // Use a sphere instead. - PtrToUnionData = UnionData.SetSubtype(PxSphereGeometry(FMath::Max(CapsuleRadius, FCollisionShape::MinSphereRadius()))); + GeometryHolder.storeAny(PxSphereGeometry(FMath::Max(CapsuleRadius, FCollisionShape::MinSphereRadius()))); } break; } @@ -217,10 +222,10 @@ FPhysXShapeAdaptor::FPhysXShapeAdaptor(const FQuat& Rot, const FCollisionShape& static const PxQuat CapsuleRotator(0.f, 0.707106781f, 0.f, 0.707106781f); -PxQuat ConvertToPhysXCapsuleRot(const FQuat& GeomRot) +FQuat ConvertToPhysXCapsuleRot(const FQuat& GeomRot) { // Rotation required because PhysX capsule points down X, we want it down Z - return U2PQuat(GeomRot) * CapsuleRotator; + return P2UQuat(U2PQuat(GeomRot) * CapsuleRotator); //todo(ocohen): avoid pointless conversion } FQuat ConvertToUECapsuleRot(const PxQuat & PGeomRot) @@ -239,12 +244,12 @@ PxTransform ConvertToPhysXCapsulePose(const FTransform& GeomPose) PFinalPose.p = U2PVector(GeomPose.GetTranslation()); // Rotation required because PhysX capsule points down X, we want it down Z - PFinalPose.q = ConvertToPhysXCapsuleRot(GeomPose.GetRotation()); + PFinalPose.q = U2PQuat(ConvertToPhysXCapsuleRot(GeomPose.GetRotation())); return PFinalPose; } -PxFilterData CreateObjectQueryFilterData(const bool bTraceComplex, const int32 MultiTrace/*=1 if multi. 0 otherwise*/, const struct FCollisionObjectQueryParams & ObjectParam) +FCollisionFilterData CreateObjectQueryFilterData(const bool bTraceComplex, const int32 MultiTrace/*=1 if multi. 0 otherwise*/, const struct FCollisionObjectQueryParams & ObjectParam) { /** * Format for QueryData : @@ -257,29 +262,29 @@ PxFilterData CreateObjectQueryFilterData(const bool bTraceComplex, const int32 M * word3 (Multi (1) or single (0) (top 8) + Flags (lower 24)) */ - PxFilterData PNewData; + FCollisionFilterData NewData; - PNewData.word0 = (uint32)ECollisionQuery::ObjectQuery; + NewData.Word0 = (uint32)ECollisionQuery::ObjectQuery; if (bTraceComplex) { - PNewData.word3 |= EPDF_ComplexCollision; + NewData.Word3 |= EPDF_ComplexCollision; } else { - PNewData.word3 |= EPDF_SimpleCollision; + NewData.Word3 |= EPDF_SimpleCollision; } // get object param bits - PNewData.word1 = ObjectParam.GetQueryBitfield(); + NewData.Word1 = ObjectParam.GetQueryBitfield(); // if 'nothing', then set no bits - PNewData.word3 |= CreateChannelAndFilter((ECollisionChannel)MultiTrace, ObjectParam.IgnoreMask); + NewData.Word3 |= CreateChannelAndFilter((ECollisionChannel)MultiTrace, ObjectParam.IgnoreMask); - return PNewData; + return NewData; } -PxFilterData CreateTraceQueryFilterData(const uint8 MyChannel, const bool bTraceComplex, const FCollisionResponseContainer& InCollisionResponseContainer, const FCollisionQueryParams& Params) +FCollisionFilterData CreateTraceQueryFilterData(const uint8 MyChannel, const bool bTraceComplex, const FCollisionResponseContainer& InCollisionResponseContainer, const FCollisionQueryParams& Params) { /** * Format for QueryData : @@ -292,17 +297,17 @@ PxFilterData CreateTraceQueryFilterData(const uint8 MyChannel, const bool bTrace * word3 (MyChannel (top 8) as ECollisionChannel + Flags (lower 24)) */ - PxFilterData PNewData; + FCollisionFilterData NewData; - PNewData.word0 = (uint32)ECollisionQuery::TraceQuery; + NewData.Word0 = (uint32)ECollisionQuery::TraceQuery; if (bTraceComplex) { - PNewData.word3 |= EPDF_ComplexCollision; + NewData.Word3 |= EPDF_ComplexCollision; } else { - PNewData.word3 |= EPDF_SimpleCollision; + NewData.Word3 |= EPDF_SimpleCollision; } // word1 encodes 'what i block', word2 encodes 'what i touch' @@ -311,26 +316,26 @@ PxFilterData CreateTraceQueryFilterData(const uint8 MyChannel, const bool bTrace if (InCollisionResponseContainer.EnumArray[i] == ECR_Block) { // if i block, set that in word1 - PNewData.word1 |= CRC_TO_BITFIELD(i); + NewData.Word1 |= CRC_TO_BITFIELD(i); } else if (InCollisionResponseContainer.EnumArray[i] == ECR_Overlap) { // if i touch, set that in word2 - PNewData.word2 |= CRC_TO_BITFIELD(i); + NewData.Word2 |= CRC_TO_BITFIELD(i); } } // if 'nothing', then set no bits - PNewData.word3 |= CreateChannelAndFilter((ECollisionChannel)MyChannel, Params.IgnoreMask); + NewData.Word3 |= CreateChannelAndFilter((ECollisionChannel)MyChannel, Params.IgnoreMask); - return PNewData; + return NewData; } #define TRACE_MULTI 1 #define TRACE_SINGLE 0 /** Utility for creating a PhysX PxFilterData for performing a query (trace) against the scene */ -PxFilterData CreateQueryFilterData(const uint8 MyChannel, const bool bTraceComplex, const FCollisionResponseContainer& InCollisionResponseContainer, const struct FCollisionQueryParams& QueryParam, const struct FCollisionObjectQueryParams & ObjectParam, const bool bMultitrace) +FCollisionFilterData CreateQueryFilterData(const uint8 MyChannel, const bool bTraceComplex, const FCollisionResponseContainer& InCollisionResponseContainer, const struct FCollisionQueryParams& QueryParam, const struct FCollisionObjectQueryParams & ObjectParam, const bool bMultitrace) { if (ObjectParam.IsValid()) { diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsReplication.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsReplication.cpp index 9381b0921403..eb5d916d6e00 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsReplication.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsReplication.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PhysicsReplication.cpp: Code for updating body instance physics state based on replication diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsSettings.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsSettings.cpp index b84736e3f06d..ffa36fe84987 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsSettings.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsEngine/PhysicsSettings.h" #include "GameFramework/MovementComponent.h" @@ -13,7 +13,6 @@ UPhysicsSettings::UPhysicsSettings(const FObjectInitializer& ObjectInitializer) , SimulateScratchMemorySize(262144) , RagdollAggregateThreshold(4) , TriangleMeshTriangleMinAreaThreshold(5.0f) - , bEnableAsyncScene(false) , bEnableShapeSharing(false) , bEnablePCM(true) , bEnableStabilization(false) @@ -33,11 +32,9 @@ UPhysicsSettings::UPhysicsSettings(const FObjectInitializer& ObjectInitializer) , bEnableEnhancedDeterminism(false) , MaxPhysicsDeltaTime(1.f / 30.f) , bSubstepping(false) - , bSubsteppingAsync(false) , MaxSubstepDeltaTime(1.f / 60.f) , MaxSubsteps(6) , SyncSceneSmoothingFactor(0.0f) - , AsyncSceneSmoothingFactor(0.99f) , InitialAverageFrameRate(1.f / 60.f) , PhysXTreeRebuildRate(10) { diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsSpring.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsSpring.cpp index 8a20884961ee..113f45bae464 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsSpring.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsSpring.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Engine/EngineTypes.h" diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsThruster.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsThruster.cpp index 98677ccc7acd..58c39890ea39 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsThruster.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsThruster.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsEngine/PhysicsThruster.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PxQueryFilterCallback.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PxQueryFilterCallback.cpp index 2157ef42166b..827f84c47213 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PxQueryFilterCallback.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PxQueryFilterCallback.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsEngine/PxQueryFilterCallback.h" #include "PhysxUserData.h" diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PxQueryFilterCallback.h b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PxQueryFilterCallback.h index 52af56829679..b63f45568813 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PxQueryFilterCallback.h +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PxQueryFilterCallback.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*======================================================================================= PhysXCollision.h: Collision related data structures/types specific to PhysX diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/RadialForceComponent.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/RadialForceComponent.cpp index 9cf054bbce05..e1b77f0a7b96 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/RadialForceComponent.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/RadialForceComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsEngine/RadialForceComponent.h" #include "UObject/ConstructorHelpers.h" @@ -45,7 +45,6 @@ void URadialForceComponent::TickComponent(float DeltaTime, enum ELevelTick TickT TArray Overlaps; FCollisionQueryParams Params(SCENE_QUERY_STAT(AddForceOverlap), false); - Params.bTraceAsyncScene = true; // want to hurt stuff in async scene // Ignore owner actor if desired if (bIgnoreOwningActor) @@ -114,7 +113,6 @@ void URadialForceComponent::FireImpulse() TArray Overlaps; FCollisionQueryParams Params(SCENE_QUERY_STAT(FireImpulseOverlap), false); - Params.bTraceAsyncScene = true; // want to hurt stuff in async scene // Ignore owner actor if desired if (bIgnoreOwningActor) diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/SQAccelerator.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/SQAccelerator.cpp new file mode 100644 index 000000000000..ddd73d771ebd --- /dev/null +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/SQAccelerator.cpp @@ -0,0 +1,294 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "Physics/SQAccelerator.h" +#include "CollisionQueryFilterCallback.h" + +#if PHYSICS_INTERFACE_PHYSX +#include "Collision/SceneQueryPhysXImp.h" //todo: use nice platform wrapper +#include "PhysXInterfaceWrapper.h" +#elif PHYSICS_INTERFACE_LLIMMEDIATE +#include "Collision/Experimental/SceneQueryLLImmediateImp.h" +#endif + +FSQAcceleratorEntry* FSQAccelerator::AddEntry(void* Payload) +{ + if (Nodes.Num() == 0) + { + Nodes.Add(new FSQNode()); + } + + FSQAcceleratorEntry* NewEntry = new FSQAcceleratorEntry(Payload); + Nodes[0]->Entries.Add(NewEntry); + return NewEntry; +} + +#if 0 +void FSQAccelerator::UpdateBounds(FSQAcceleratorEntry* Entry, const FBoxSphereBounds& NewBounds) +{ + Entry->Bounds = NewBounds; +} +#endif + +void FSQAccelerator::RemoveEntry(FSQAcceleratorEntry* Entry) +{ + if (Nodes.Num()) + { + Nodes[0]->Entries.RemoveSingleSwap(Entry); + } + delete Entry; +} + +void FSQAccelerator::GetNodes(TArray& NodesFound) const +{ + NodesFound.Reset(Nodes.Num()); + for (const FSQNode* Node : Nodes) + { + NodesFound.Add(Node); + } +} + +FSQAccelerator::~FSQAccelerator() +{ + for (FSQNode* Node : Nodes) + { + for (FSQAcceleratorEntry* Entry : Node->Entries) + { + delete Entry; + } + + delete Node; + } +} + +template +class FSQOverlapBuffer +{ +public: + + FSQOverlapBuffer(int32 InMaxNumOverlaps) + : MaxNumOverlaps(InMaxNumOverlaps) + { + } + + bool Insert(const HitType& Hit) + { + //maybe prioritize based on penetration depth? + if (Overlapping.Num() < MaxNumOverlaps) + { + Overlapping.Add(Hit); + } + + return Overlapping.Num() < MaxNumOverlaps; + } + +private: + TArray Overlapping; //todo(ocohen): use a TInlineArray + compatible bytes to avoid default constructor and allocations + int32 MaxNumOverlaps; +}; + +template +class FSQTraceBuffer +{ +public: + + FSQTraceBuffer(float InDeltaMag, int32 InMaxNumOverlaps) + : DeltaMag(InDeltaMag) + , MaxNumOverlaps(InMaxNumOverlaps) + { + } + + bool Insert(const HitType& Hit, bool bBlocking) + { + if (GetDistance(Hit) < DeltaMag) + { + if (bBlocking) + { + BlockingHit = Hit; + bHasBlocking = true; + DeltaMag = GetDistance(Hit); + } + else + { + //todo(ocohen):use a priority queue or something more sensible than just a full sort every time. Avoid add then remove if possible + Overlapping.Add(Hit); + Overlapping.Sort(); + if (Overlapping.Num() > MaxNumOverlaps) + { + Overlapping.SetNum(MaxNumOverlaps); + } + } + } + + return true; + } + + float GetBlockingDistance() const { return DeltaMag; } + float GetOverlapingDistance() const { return DeltaMag; /*todo(ocohen): if we keep overlaps sorted we could make this tighter and avoid memory growth.*/ } + +private: + HitType BlockingHit; + TArray Overlapping; //todo(ocohen): use a TInlineArray + compatible bytes to avoid default constructor and allocations + int32 MaxNumOverlaps; + bool bHasBlocking; + float DeltaMag; +}; + +void FSQAccelerator::Raycast(const FVector& Start, const FVector& Dir, FPhysicsHitCallback& HitBuffer, EHitFlags OutputFlags, FQueryFlags QueryFlags, const FCollisionFilterData& QueryFilter, FCollisionQueryFilterCallback& QueryCallback) const +{ +#if WITH_PHYSX + FPhysicsRaycastInputAdapater Inputs(Start, Dir, OutputFlags); + + for (const FSQNode* Node : Nodes) + { + //in theory we'd do some checks against max block and max overlap distance to avoid some of these nodes + for (const FSQAcceleratorEntry* Entry : Node->Entries) + { + if (FPhysicsActor* RigidActor = (FPhysicsActor*)Entry->GetPayload()) + { + const FPhysicsTransform ActorTM = GetGlobalPose(*RigidActor); + const uint32 NumShapes = GetNumShapes(*RigidActor); + TArray Shapes; + Shapes.AddZeroed(NumShapes); + GetShapes(*RigidActor, Shapes.GetData(), NumShapes); + FHitRaycast Hit; + for (FPhysicsShape* Shape : Shapes) + { + const FCollisionFilterData ShapeFilterData = GetQueryFilterData(*Shape); + ECollisionQueryHitType FilterType = QueryFlags & EQueryFlags::PreFilter ? QueryCallback.PreFilter(QueryFilter, *Shape, *RigidActor) : ECollisionQueryHitType::Block; //todo(ocohen): we always use preFilter, should we add a cheaper test? + if (FilterType != ECollisionQueryHitType::None) + { + if (LowLevelRaycastImp(Inputs.Start, Inputs.Dir, GetCurrentBlockTraceDistance(HitBuffer), *Shape, ActorTM, Inputs.OutputFlags, Hit)) + { + SetActor(Hit, RigidActor); + SetShape(Hit, Shape); + FilterType = QueryFlags & EQueryFlags::PostFilter ? QueryCallback.PostFilter(QueryFilter, Hit) : FilterType; + if (FilterType != ECollisionQueryHitType::None) + { + Insert(HitBuffer, Hit, FilterType == ECollisionQueryHitType::Block || (QueryFlags & EQueryFlags::AnyHit)); + } + } + } + } + } + } + } +#endif +} + +void FSQAccelerator::Sweep(const FPhysicsGeometry& QueryGeom, const FTransform& StartTM, const FVector& Dir, FPhysicsHitCallback& HitBuffer, EHitFlags OutputFlags, FQueryFlags QueryFlags, const FCollisionFilterData& QueryFilter, FCollisionQueryFilterCallback& QueryCallback) const +{ +#if WITH_PHYSX + FPhysicsSweepInputAdapater Inputs(StartTM, Dir, OutputFlags); + for (const FSQNode* Node : Nodes) + { + for (const FSQAcceleratorEntry* Entry : Node->Entries) + { + if (FPhysicsActor* RigidActor = (FPhysicsActor*)Entry->GetPayload()) + { + const FPhysicsTransform ActorTM = GetGlobalPose(*RigidActor); + const uint32 NumShapes = GetNumShapes(*RigidActor); + TArray Shapes; + Shapes.AddZeroed(NumShapes); + GetShapes(*RigidActor, Shapes.GetData(), NumShapes); + FHitSweep Hit; + for (FPhysicsShape* Shape : Shapes) + { + const FCollisionFilterData ShapeFilterData = GetQueryFilterData(*Shape); + ECollisionQueryHitType FilterType = QueryFlags & EQueryFlags::PreFilter ? QueryCallback.PreFilter(QueryFilter, *Shape, *RigidActor) : ECollisionQueryHitType::Block; //todo(ocohen): we always use preFilter, should we add a cheaper test? + if (FilterType != ECollisionQueryHitType::None) + { + if (LowLevelSweepImp(Inputs.StartTM, Inputs.Dir, GetCurrentBlockTraceDistance(HitBuffer), QueryGeom, *Shape, ActorTM, Inputs.OutputFlags, Hit)) + { + SetActor(Hit, RigidActor); + SetShape(Hit, Shape); + FilterType = QueryFlags & EQueryFlags::PostFilter ? QueryCallback.PostFilter(QueryFilter, Hit) : FilterType; + if (FilterType != ECollisionQueryHitType::None) + { + Insert(HitBuffer, Hit, FilterType == ECollisionQueryHitType::Block || (QueryFlags & EQueryFlags::AnyHit)); + } + } + } + + } + } + } + } +#endif +} + +void FSQAccelerator::Overlap(const FPhysicsGeometry& QueryGeom, const FTransform& GeomPose, FPhysicsHitCallback& HitBuffer, FQueryFlags QueryFlags, const FCollisionFilterData& QueryFilter, FCollisionQueryFilterCallback& QueryCallback) const +{ +#if WITH_PHYSX + FPhysicsOverlapInputAdapater Inputs(GeomPose); + for (const FSQNode* Node : Nodes) + { + for (const FSQAcceleratorEntry* Entry : Node->Entries) + { + if (FPhysicsActor* RigidActor = (FPhysicsActor*)Entry->GetPayload()) + { + const FPhysicsTransform ActorTM = GetGlobalPose(*RigidActor); + const uint32 NumShapes = GetNumShapes(*RigidActor); + TArray Shapes; + Shapes.AddZeroed(NumShapes); + GetShapes(*RigidActor, Shapes.GetData(), NumShapes); + FHitOverlap Overlap; + for (FPhysicsShape* Shape : Shapes) + { + const FCollisionFilterData ShapeFilterData = GetQueryFilterData(*Shape); + ECollisionQueryHitType FilterType = QueryFlags & EQueryFlags::PreFilter ? QueryCallback.PreFilter(QueryFilter, *Shape, *RigidActor) : ECollisionQueryHitType::Block; //todo(ocohen): we always use preFilter, should we add a cheaper test? + if (FilterType != ECollisionQueryHitType::None) + { + if (LowLevelOverlapImp(Inputs.GeomPose, QueryGeom, *Shape, ActorTM, Overlap)) + { + SetActor(Overlap, RigidActor); + SetShape(Overlap, Shape); + FilterType = QueryFlags & EQueryFlags::PostFilter ? QueryCallback.PostFilter(QueryFilter, Overlap) : FilterType; + if (FilterType != ECollisionQueryHitType::None) + { + if (!InsertOverlap(HitBuffer, Overlap)) + { + return; + } + } + } + } + } + } + } + } +#endif +} + +void FSQAcceleratorUnion::Raycast(const FVector& Start, const FVector& Dir, FPhysicsHitCallback& HitBuffer, EHitFlags OutputFlags, FQueryFlags QueryFlags, const FCollisionFilterData& QueryFilter, FCollisionQueryFilterCallback& QueryCallback) const +{ + for (const ISQAccelerator* Accelerator : Accelerators) + { + Accelerator->Raycast(Start, Dir, HitBuffer, OutputFlags, QueryFlags, QueryFilter, QueryCallback); + } +} + +void FSQAcceleratorUnion::Sweep(const FPhysicsGeometry& QueryGeom, const FTransform& StartTM, const FVector& Dir, FPhysicsHitCallback& HitBuffer, EHitFlags OutputFlags, FQueryFlags QueryFlags, const FCollisionFilterData& QueryFilter, FCollisionQueryFilterCallback& QueryCallback) const +{ + for (const ISQAccelerator* Accelerator : Accelerators) + { + Accelerator->Sweep(QueryGeom, StartTM, Dir, HitBuffer, OutputFlags, QueryFlags, QueryFilter, QueryCallback); + } +} + +void FSQAcceleratorUnion::Overlap(const FPhysicsGeometry& QueryGeom, const FTransform& GeomPose, FPhysicsHitCallback& HitBuffer, FQueryFlags QueryFlags, const FCollisionFilterData& QueryFilter, FCollisionQueryFilterCallback& QueryCallback) const +{ + for (const ISQAccelerator* Accelerator : Accelerators) + { + Accelerator->Overlap(QueryGeom, GeomPose, HitBuffer, QueryFlags, QueryFilter, QueryCallback); + } +} + +void FSQAcceleratorUnion::AddSQAccelerator(ISQAccelerator* InAccelerator) +{ + Accelerators.AddUnique(InAccelerator); +} + +void FSQAcceleratorUnion::RemoveSQAccelerator(ISQAccelerator* AcceleratorToRemove) +{ + Accelerators.RemoveSingleSwap(AcceleratorToRemove); //todo(ocohen): probably want to order these in some optimal way +} \ No newline at end of file diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ScopedSQHitchRepeater.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ScopedSQHitchRepeater.cpp index af3dc2cf4642..270cc135f6b9 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ScopedSQHitchRepeater.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ScopedSQHitchRepeater.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsEngine/ScopedSQHitchRepeater.h" diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ScopedSQHitchRepeater.h b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ScopedSQHitchRepeater.h index 9edb6fa1ed8a..cf3acaf13e32 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ScopedSQHitchRepeater.h +++ b/Engine/Source/Runtime/Engine/Private/PhysicsEngine/ScopedSQHitchRepeater.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -11,6 +11,12 @@ #include "CollisionQueryFilterCallback.h" #include "PxQueryFilterCallback.h" +#if PHYSICS_INTERFACE_PHYSX +#include "PhysXInterfaceWrapper.h" +#elif PHYSICS_INTERFACE_LLIMMEDIATE +#include "Physics/Experimental/LLImmediateInterfaceWrapper.h" +#endif + #if DETECT_SQ_HITCHES struct FSQHitchRepeaterCVars { @@ -33,7 +39,7 @@ struct FHitchDetectionInfo #if DETECT_SQ_HITCHES FVector Start; FVector End; - PxTransform Pose; + FTransform Pose; ECollisionChannel TraceChannel; const FCollisionQueryParams& Params; bool bInTM; @@ -47,7 +53,7 @@ struct FHitchDetectionInfo { } - FHitchDetectionInfo(const PxTransform& InPose, ECollisionChannel InTraceChannel, const FCollisionQueryParams& InParams) + FHitchDetectionInfo(const FTransform& InPose, ECollisionChannel InTraceChannel, const FCollisionQueryParams& InParams) : Pose(InPose) , TraceChannel(InTraceChannel) , Params(InParams) @@ -59,7 +65,7 @@ struct FHitchDetectionInfo { if (bInTM) { - return FString::Printf(TEXT("Pose:%s TraceChannel:%d Params:%s"), *P2UTransform(Pose).ToString(), (int32)TraceChannel, *Params.ToString()); + return FString::Printf(TEXT("Pose:%s TraceChannel:%d Params:%s"), *Pose.ToString(), (int32)TraceChannel, *Params.ToString()); } else { @@ -68,7 +74,7 @@ struct FHitchDetectionInfo }; #else FHitchDetectionInfo(const FVector&, const FVector&, ECollisionChannel, const FCollisionQueryParams&) {} - FHitchDetectionInfo(const PxTransform& InPose, ECollisionChannel InTraceChannel, const FCollisionQueryParams& InParams) {} + FHitchDetectionInfo(const FTransform& InPose, ECollisionChannel InTraceChannel, const FCollisionQueryParams& InParams) {} FString ToString() const { return FString(); } #endif // DETECT_SQ_HITCHES }; @@ -83,7 +89,7 @@ struct FScopedSQHitchRepeater BufferType& UserBuffer; //The buffer the user would normally use when no repeating happens BufferType* OriginalBuffer; //The buffer as it was before the query, this is needed to maintain the same buffer properties for each loop BufferType* RepeatBuffer; //Dummy buffer for loops - FPxQueryFilterCallback& QueryCallback; + FPhysicsQueryFilterCallback& QueryCallback; FHitchDetectionInfo HitchDetectionInfo; bool RepeatOnHitch() @@ -118,14 +124,14 @@ struct FScopedSQHitchRepeater } } - FScopedSQHitchRepeater(BufferType& OutBuffer, FPxQueryFilterCallback& PQueryCallback, const FHitchDetectionInfo& InHitchDetectionInfo) + FScopedSQHitchRepeater(BufferType& OutBuffer, FPhysicsQueryFilterCallback& QueryCallback, const FHitchDetectionInfo& InHitchDetectionInfo) : HitchDuration(0.0) , HitchTimer(HitchDuration) , LoopCounter(0) , UserBuffer(OutBuffer) , OriginalBuffer(nullptr) , RepeatBuffer(nullptr) - , QueryCallback(PQueryCallback) + , QueryCallback(QueryCallback) , HitchDetectionInfo(InHitchDetectionInfo) { if (FSQHitchRepeaterCVars::SQHitchDetection) @@ -160,7 +166,7 @@ struct FScopedSQHitchRepeater } #else - FScopedSQHitchRepeater(BufferType& OutBuffer, FPxQueryFilterCallback& PQueryCallback, const FHitchDetectionInfo& InHitchDetectionInfo) + FScopedSQHitchRepeater(BufferType& OutBuffer, FPhysicsQueryFilterCallback& PQueryCallback, const FHitchDetectionInfo& InHitchDetectionInfo) : UserBuffer(OutBuffer) { } diff --git a/Engine/Source/Runtime/Engine/Private/PhysicsVolume.cpp b/Engine/Source/Runtime/Engine/Private/PhysicsVolume.cpp index 2532769760a5..8cdf534729b9 100644 --- a/Engine/Source/Runtime/Engine/Private/PhysicsVolume.cpp +++ b/Engine/Source/Runtime/Engine/Private/PhysicsVolume.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/PhysicsVolume.h" #include "Engine/World.h" diff --git a/Engine/Source/Runtime/Engine/Private/PlanarReflectionSceneProxy.cpp b/Engine/Source/Runtime/Engine/Private/PlanarReflectionSceneProxy.cpp index b4564be5996e..9d304bef6cdd 100644 --- a/Engine/Source/Runtime/Engine/Private/PlanarReflectionSceneProxy.cpp +++ b/Engine/Source/Runtime/Engine/Private/PlanarReflectionSceneProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PlanarReflectionProxy.cpp diff --git a/Engine/Source/Runtime/Engine/Private/PlatformFeatures.cpp b/Engine/Source/Runtime/Engine/Private/PlatformFeatures.cpp index 16967a87dbc3..2e61f9bcd093 100644 --- a/Engine/Source/Runtime/Engine/Private/PlatformFeatures.cpp +++ b/Engine/Source/Runtime/Engine/Private/PlatformFeatures.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PlatformFeatures.h" #include "SaveGameSystem.h" diff --git a/Engine/Source/Runtime/Engine/Private/Player.cpp b/Engine/Source/Runtime/Engine/Private/Player.cpp index 42adbe2b2675..8b48af59db8a 100644 --- a/Engine/Source/Runtime/Engine/Private/Player.cpp +++ b/Engine/Source/Runtime/Engine/Private/Player.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Player.cpp: Unreal player implementation. diff --git a/Engine/Source/Runtime/Engine/Private/PlayerCameraManager.cpp b/Engine/Source/Runtime/Engine/Private/PlayerCameraManager.cpp index dc625613e66c..61560539cd9c 100644 --- a/Engine/Source/Runtime/Engine/Private/PlayerCameraManager.cpp +++ b/Engine/Source/Runtime/Engine/Private/PlayerCameraManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Camera/PlayerCameraManager.h" #include "GameFramework/Pawn.h" diff --git a/Engine/Source/Runtime/Engine/Private/PlayerController.cpp b/Engine/Source/Runtime/Engine/Private/PlayerController.cpp index d04fcae442ee..45be1cf79671 100644 --- a/Engine/Source/Runtime/Engine/Private/PlayerController.cpp +++ b/Engine/Source/Runtime/Engine/Private/PlayerController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/PlayerController.h" #include "Misc/PackageName.h" diff --git a/Engine/Source/Runtime/Engine/Private/PlayerMuteList.cpp b/Engine/Source/Runtime/Engine/Private/PlayerMuteList.cpp index 7faf24ad3239..1797647062db 100644 --- a/Engine/Source/Runtime/Engine/Private/PlayerMuteList.cpp +++ b/Engine/Source/Runtime/Engine/Private/PlayerMuteList.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/PlayerMuteList.h" #include "Engine/World.h" diff --git a/Engine/Source/Runtime/Engine/Private/PlayerStart.cpp b/Engine/Source/Runtime/Engine/Private/PlayerStart.cpp index f77a8496cf00..9c2b51f80cb5 100644 --- a/Engine/Source/Runtime/Engine/Private/PlayerStart.cpp +++ b/Engine/Source/Runtime/Engine/Private/PlayerStart.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/PlayerStart.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Runtime/Engine/Private/PlayerStartPIE.cpp b/Engine/Source/Runtime/Engine/Private/PlayerStartPIE.cpp index ffe2a41aff24..b0e22b46b65b 100644 --- a/Engine/Source/Runtime/Engine/Private/PlayerStartPIE.cpp +++ b/Engine/Source/Runtime/Engine/Private/PlayerStartPIE.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/PlayerStartPIE.h" diff --git a/Engine/Source/Runtime/Engine/Private/PlayerState.cpp b/Engine/Source/Runtime/Engine/Private/PlayerState.cpp index 8ddea456844d..68a38c4424b7 100644 --- a/Engine/Source/Runtime/Engine/Private/PlayerState.cpp +++ b/Engine/Source/Runtime/Engine/Private/PlayerState.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PlayerState.cpp: diff --git a/Engine/Source/Runtime/Engine/Private/PointLightSceneProxy.h b/Engine/Source/Runtime/Engine/Private/PointLightSceneProxy.h index e9a8d5ec8b08..95c511fb15e3 100644 --- a/Engine/Source/Runtime/Engine/Private/PointLightSceneProxy.h +++ b/Engine/Source/Runtime/Engine/Private/PointLightSceneProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PointLightSceneProxy.h: Point light scene info definition. diff --git a/Engine/Source/Runtime/Engine/Private/Polygon.cpp b/Engine/Source/Runtime/Engine/Private/Polygon.cpp index 0b72e26c2663..c9be3b539ed1 100644 --- a/Engine/Source/Runtime/Engine/Private/Polygon.cpp +++ b/Engine/Source/Runtime/Engine/Private/Polygon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Polygon.cpp: FPoly implementation (Editor polygons). diff --git a/Engine/Source/Runtime/Engine/Private/PositionVertexBuffer.cpp b/Engine/Source/Runtime/Engine/Private/PositionVertexBuffer.cpp index 0f4cba2365f0..7e0b53fda8b5 100644 --- a/Engine/Source/Runtime/Engine/Private/PositionVertexBuffer.cpp +++ b/Engine/Source/Runtime/Engine/Private/PositionVertexBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Rendering/PositionVertexBuffer.h" diff --git a/Engine/Source/Runtime/Engine/Private/PostProcessVolume.cpp b/Engine/Source/Runtime/Engine/Private/PostProcessVolume.cpp index 4cdd2f015397..748e578a72a9 100644 --- a/Engine/Source/Runtime/Engine/Private/PostProcessVolume.cpp +++ b/Engine/Source/Runtime/Engine/Private/PostProcessVolume.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/PostProcessVolume.h" #include "Engine/CollisionProfile.h" diff --git a/Engine/Source/Runtime/Engine/Private/PrecomputedLightVolume.cpp b/Engine/Source/Runtime/Engine/Private/PrecomputedLightVolume.cpp index e697064005f6..cece20510ca3 100644 --- a/Engine/Source/Runtime/Engine/Private/PrecomputedLightVolume.cpp +++ b/Engine/Source/Runtime/Engine/Private/PrecomputedLightVolume.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PrecomputedLightVolume.cpp: Implementation of a precomputed light volume. diff --git a/Engine/Source/Runtime/Engine/Private/PrecomputedVisibilityVolume.cpp b/Engine/Source/Runtime/Engine/Private/PrecomputedVisibilityVolume.cpp index b76a00b69abe..93bc5616eb79 100644 --- a/Engine/Source/Runtime/Engine/Private/PrecomputedVisibilityVolume.cpp +++ b/Engine/Source/Runtime/Engine/Private/PrecomputedVisibilityVolume.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Lightmass/PrecomputedVisibilityVolume.h" #include "Engine/CollisionProfile.h" diff --git a/Engine/Source/Runtime/Engine/Private/PrecomputedVisiblityOverrideVolume.cpp b/Engine/Source/Runtime/Engine/Private/PrecomputedVisiblityOverrideVolume.cpp index 56909351bd98..3cbeebac6b67 100644 --- a/Engine/Source/Runtime/Engine/Private/PrecomputedVisiblityOverrideVolume.cpp +++ b/Engine/Source/Runtime/Engine/Private/PrecomputedVisiblityOverrideVolume.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Engine/CollisionProfile.h" diff --git a/Engine/Source/Runtime/Engine/Private/PrecomputedVolumetricLightmap.cpp b/Engine/Source/Runtime/Engine/Private/PrecomputedVolumetricLightmap.cpp index b1fa47f6e380..2eff271b650d 100644 --- a/Engine/Source/Runtime/Engine/Private/PrecomputedVolumetricLightmap.cpp +++ b/Engine/Source/Runtime/Engine/Private/PrecomputedVolumetricLightmap.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PrecomputedVolumetricLightmap.cpp diff --git a/Engine/Source/Runtime/Engine/Private/PreviewScene.cpp b/Engine/Source/Runtime/Engine/Private/PreviewScene.cpp index 5b4b32a242ff..214c561d8789 100644 --- a/Engine/Source/Runtime/Engine/Private/PreviewScene.cpp +++ b/Engine/Source/Runtime/Engine/Private/PreviewScene.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PreviewScene.cpp: Preview scene implementation. diff --git a/Engine/Source/Runtime/Engine/Private/PrimaryAssetLabel.cpp b/Engine/Source/Runtime/Engine/Private/PrimaryAssetLabel.cpp index 1a7df19adcbe..7b930aad96d6 100644 --- a/Engine/Source/Runtime/Engine/Private/PrimaryAssetLabel.cpp +++ b/Engine/Source/Runtime/Engine/Private/PrimaryAssetLabel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/PrimaryAssetLabel.h" #include "Engine/DataAsset.h" diff --git a/Engine/Source/Runtime/Engine/Private/PrimitiveComponentPhysics.cpp b/Engine/Source/Runtime/Engine/Private/PrimitiveComponentPhysics.cpp index 8dd46337b878..4f7dc4ec7377 100644 --- a/Engine/Source/Runtime/Engine/Private/PrimitiveComponentPhysics.cpp +++ b/Engine/Source/Runtime/Engine/Private/PrimitiveComponentPhysics.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Stats/Stats.h" diff --git a/Engine/Source/Runtime/Engine/Private/PrimitiveDrawingUtils.cpp b/Engine/Source/Runtime/Engine/Private/PrimitiveDrawingUtils.cpp index f8aa35d3d9a0..28b84e4cf64c 100644 --- a/Engine/Source/Runtime/Engine/Private/PrimitiveDrawingUtils.cpp +++ b/Engine/Source/Runtime/Engine/Private/PrimitiveDrawingUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Math/RandomStream.h" diff --git a/Engine/Source/Runtime/Engine/Private/PrimitiveSceneProxy.cpp b/Engine/Source/Runtime/Engine/Private/PrimitiveSceneProxy.cpp index 482080776eb0..d480c563cf02 100644 --- a/Engine/Source/Runtime/Engine/Private/PrimitiveSceneProxy.cpp +++ b/Engine/Source/Runtime/Engine/Private/PrimitiveSceneProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PrimitiveSceneProxy.cpp: Primitive scene proxy implementation. diff --git a/Engine/Source/Runtime/Engine/Private/ProfilingDebugging/HealthSnapshot.cpp b/Engine/Source/Runtime/Engine/Private/ProfilingDebugging/HealthSnapshot.cpp index e8e29184278d..5b371f351230 100644 --- a/Engine/Source/Runtime/Engine/Private/ProfilingDebugging/HealthSnapshot.cpp +++ b/Engine/Source/Runtime/Engine/Private/ProfilingDebugging/HealthSnapshot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProfilingDebugging/HealthSnapshot.h" #include "Performance/EnginePerformanceTargets.h" diff --git a/Engine/Source/Runtime/Engine/Private/ProfilingDebugging/MallocLeakReporter.cpp b/Engine/Source/Runtime/Engine/Private/ProfilingDebugging/MallocLeakReporter.cpp index d7e615a64cfc..f4f7e3a183bd 100644 --- a/Engine/Source/Runtime/Engine/Private/ProfilingDebugging/MallocLeakReporter.cpp +++ b/Engine/Source/Runtime/Engine/Private/ProfilingDebugging/MallocLeakReporter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProfilingDebugging/MallocLeakReporter.h" #include "Misc/Parse.h" diff --git a/Engine/Source/Runtime/Engine/Private/ProfilingDebugging/TracingProfiler.cpp b/Engine/Source/Runtime/Engine/Private/ProfilingDebugging/TracingProfiler.cpp index ecf851fe673a..dd2e6f236c07 100644 --- a/Engine/Source/Runtime/Engine/Private/ProfilingDebugging/TracingProfiler.cpp +++ b/Engine/Source/Runtime/Engine/Private/ProfilingDebugging/TracingProfiler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProfilingDebugging/TracingProfiler.h" diff --git a/Engine/Source/Runtime/Engine/Private/ProxyLODMeshSimplificationSettings.cpp b/Engine/Source/Runtime/Engine/Private/ProxyLODMeshSimplificationSettings.cpp index 75b7208c5f52..6371795ace6c 100644 --- a/Engine/Source/Runtime/Engine/Private/ProxyLODMeshSimplificationSettings.cpp +++ b/Engine/Source/Runtime/Engine/Private/ProxyLODMeshSimplificationSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/ProxyLODMeshSimplificationSettings.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Runtime/Engine/Private/RawIndexBuffer.cpp b/Engine/Source/Runtime/Engine/Private/RawIndexBuffer.cpp index 8972572bb63d..caeee9cbedf9 100644 --- a/Engine/Source/Runtime/Engine/Private/RawIndexBuffer.cpp +++ b/Engine/Source/Runtime/Engine/Private/RawIndexBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RawIndexBuffer.cpp: Raw index buffer implementation. diff --git a/Engine/Source/Runtime/Engine/Private/RectLight.cpp b/Engine/Source/Runtime/Engine/Private/RectLight.cpp index 48a05517c001..16de63f69b75 100644 --- a/Engine/Source/Runtime/Engine/Private/RectLight.cpp +++ b/Engine/Source/Runtime/Engine/Private/RectLight.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/RectLight.h" #include "Components/RectLightComponent.h" diff --git a/Engine/Source/Runtime/Engine/Private/RendererSettings.cpp b/Engine/Source/Runtime/Engine/Private/RendererSettings.cpp index cd6d930739b2..396ddf02b241 100644 --- a/Engine/Source/Runtime/Engine/Private/RendererSettings.cpp +++ b/Engine/Source/Runtime/Engine/Private/RendererSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/RendererSettings.h" #include "PixelFormat.h" diff --git a/Engine/Source/Runtime/Engine/Private/RendererSupport.cpp b/Engine/Source/Runtime/Engine/Private/RendererSupport.cpp index 9e5163280271..c921e219c106 100644 --- a/Engine/Source/Runtime/Engine/Private/RendererSupport.cpp +++ b/Engine/Source/Runtime/Engine/Private/RendererSupport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RendererSupport.cpp: Central place for various rendering functionality that exists in Engine diff --git a/Engine/Source/Runtime/Engine/Private/Rendering/ColorVertexBuffer.cpp b/Engine/Source/Runtime/Engine/Private/Rendering/ColorVertexBuffer.cpp index 95246d69f67d..142e49fe0944 100644 --- a/Engine/Source/Runtime/Engine/Private/Rendering/ColorVertexBuffer.cpp +++ b/Engine/Source/Runtime/Engine/Private/Rendering/ColorVertexBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Rendering/ColorVertexBuffer.h" #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Private/Rendering/MorphTargetVertexInfoBuffers.cpp b/Engine/Source/Runtime/Engine/Private/Rendering/MorphTargetVertexInfoBuffers.cpp index 68218c857920..e073b86a4460 100644 --- a/Engine/Source/Runtime/Engine/Private/Rendering/MorphTargetVertexInfoBuffers.cpp +++ b/Engine/Source/Runtime/Engine/Private/Rendering/MorphTargetVertexInfoBuffers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Rendering/MorphTargetVertexInfoBuffers.h" diff --git a/Engine/Source/Runtime/Engine/Private/Rendering/MultiSizeIndexContainer.cpp b/Engine/Source/Runtime/Engine/Private/Rendering/MultiSizeIndexContainer.cpp index 0e771f648633..91da97d23366 100644 --- a/Engine/Source/Runtime/Engine/Private/Rendering/MultiSizeIndexContainer.cpp +++ b/Engine/Source/Runtime/Engine/Private/Rendering/MultiSizeIndexContainer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Rendering/MultiSizeIndexContainer.h" #include "EngineLogs.h" diff --git a/Engine/Source/Runtime/Engine/Private/Rendering/SeparableSSS.cpp b/Engine/Source/Runtime/Engine/Private/Rendering/SeparableSSS.cpp index fc10bb5df4d6..5d5f0293de4c 100644 --- a/Engine/Source/Runtime/Engine/Private/Rendering/SeparableSSS.cpp +++ b/Engine/Source/Runtime/Engine/Private/Rendering/SeparableSSS.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SeparableSSS.cpp: Computing the kernel for the Separable Screen Space Subsurface Scattering, based on SeparableSSS, see copyright below diff --git a/Engine/Source/Runtime/Engine/Private/Rendering/SeparableSSS.h b/Engine/Source/Runtime/Engine/Private/Rendering/SeparableSSS.h index c33c74fbd94b..957aaa4886a7 100644 --- a/Engine/Source/Runtime/Engine/Private/Rendering/SeparableSSS.h +++ b/Engine/Source/Runtime/Engine/Private/Rendering/SeparableSSS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SeparableSSS.h: Computing the kernel for the Separable Screen Space Subsurface Scattering diff --git a/Engine/Source/Runtime/Engine/Private/Rendering/SkeletalMeshVertexBuffer.cpp b/Engine/Source/Runtime/Engine/Private/Rendering/SkeletalMeshVertexBuffer.cpp index 89c5029e6b2d..c1064c1ef0a3 100644 --- a/Engine/Source/Runtime/Engine/Private/Rendering/SkeletalMeshVertexBuffer.cpp +++ b/Engine/Source/Runtime/Engine/Private/Rendering/SkeletalMeshVertexBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Rendering/SkeletalMeshVertexBuffer.h" #include "EngineUtils.h" diff --git a/Engine/Source/Runtime/Engine/Private/Rendering/SkeletalMeshVertexClothBuffer.cpp b/Engine/Source/Runtime/Engine/Private/Rendering/SkeletalMeshVertexClothBuffer.cpp index ab5d92aef2b6..b1b321d7090b 100644 --- a/Engine/Source/Runtime/Engine/Private/Rendering/SkeletalMeshVertexClothBuffer.cpp +++ b/Engine/Source/Runtime/Engine/Private/Rendering/SkeletalMeshVertexClothBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Rendering/SkeletalMeshVertexClothBuffer.h" #include "Rendering/SkeletalMeshVertexBuffer.h" diff --git a/Engine/Source/Runtime/Engine/Private/Rendering/SkinWeightVertexBuffer.cpp b/Engine/Source/Runtime/Engine/Private/Rendering/SkinWeightVertexBuffer.cpp index 523c32598ded..c4c75f7c618b 100644 --- a/Engine/Source/Runtime/Engine/Private/Rendering/SkinWeightVertexBuffer.cpp +++ b/Engine/Source/Runtime/Engine/Private/Rendering/SkinWeightVertexBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Rendering/SkinWeightVertexBuffer.h" #include "EngineUtils.h" diff --git a/Engine/Source/Runtime/Engine/Private/Rendering/StaticMeshVertexBuffer.cpp b/Engine/Source/Runtime/Engine/Private/Rendering/StaticMeshVertexBuffer.cpp index 23171dabed9a..3b7f21741926 100644 --- a/Engine/Source/Runtime/Engine/Private/Rendering/StaticMeshVertexBuffer.cpp +++ b/Engine/Source/Runtime/Engine/Private/Rendering/StaticMeshVertexBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Rendering/StaticMeshVertexBuffer.h" #include "EngineUtils.h" diff --git a/Engine/Source/Runtime/Engine/Private/Rendering/SubsurfaceProfile.cpp b/Engine/Source/Runtime/Engine/Private/Rendering/SubsurfaceProfile.cpp index 3398cb15c284..acfc58173395 100644 --- a/Engine/Source/Runtime/Engine/Private/Rendering/SubsurfaceProfile.cpp +++ b/Engine/Source/Runtime/Engine/Private/Rendering/SubsurfaceProfile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/SubsurfaceProfile.h" #include "RenderingThread.h" diff --git a/Engine/Source/Runtime/Engine/Private/RepLayout.cpp b/Engine/Source/Runtime/Engine/Private/RepLayout.cpp index a457ce930480..a251528f6999 100644 --- a/Engine/Source/Runtime/Engine/Private/RepLayout.cpp +++ b/Engine/Source/Runtime/Engine/Private/RepLayout.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RepLayout.cpp: Unreal replication layout implementation. diff --git a/Engine/Source/Runtime/Engine/Private/Replication.cpp b/Engine/Source/Runtime/Engine/Private/Replication.cpp index 327752e77cbe..c650894303ca 100644 --- a/Engine/Source/Runtime/Engine/Private/Replication.cpp +++ b/Engine/Source/Runtime/Engine/Private/Replication.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Replication.cpp: Engine actor replication implementation diff --git a/Engine/Source/Runtime/Engine/Private/ReverbEffect.cpp b/Engine/Source/Runtime/Engine/Private/ReverbEffect.cpp index d2a64af02912..d432f36dcae4 100644 --- a/Engine/Source/Runtime/Engine/Private/ReverbEffect.cpp +++ b/Engine/Source/Runtime/Engine/Private/ReverbEffect.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/ReverbEffect.h" diff --git a/Engine/Source/Runtime/Engine/Private/RigidBodyBase.cpp b/Engine/Source/Runtime/Engine/Private/RigidBodyBase.cpp index 96821322e5f6..2f01f1accaa3 100644 --- a/Engine/Source/Runtime/Engine/Private/RigidBodyBase.cpp +++ b/Engine/Source/Runtime/Engine/Private/RigidBodyBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysicsEngine/RigidBodyBase.h" diff --git a/Engine/Source/Runtime/Engine/Private/SCS_Node.cpp b/Engine/Source/Runtime/Engine/Private/SCS_Node.cpp index 012af2a97031..4987a7df8d35 100644 --- a/Engine/Source/Runtime/Engine/Private/SCS_Node.cpp +++ b/Engine/Source/Runtime/Engine/Private/SCS_Node.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/SCS_Node.h" #include "UObject/LinkerLoad.h" diff --git a/Engine/Source/Runtime/Engine/Private/SampleBuffer.cpp b/Engine/Source/Runtime/Engine/Private/SampleBuffer.cpp index 4be12b3ebaae..7eea1603e72a 100644 --- a/Engine/Source/Runtime/Engine/Private/SampleBuffer.cpp +++ b/Engine/Source/Runtime/Engine/Private/SampleBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SampleBuffer.h" #include "AudioMixer.h" diff --git a/Engine/Source/Runtime/Engine/Private/Scalability.cpp b/Engine/Source/Runtime/Engine/Private/Scalability.cpp index b470887259d2..2657a0f40189 100644 --- a/Engine/Source/Runtime/Engine/Private/Scalability.cpp +++ b/Engine/Source/Runtime/Engine/Private/Scalability.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Scalability.h" #include "GenericPlatform/GenericPlatformSurvey.h" diff --git a/Engine/Source/Runtime/Engine/Private/Scene.cpp b/Engine/Source/Runtime/Engine/Private/Scene.cpp index c3a74afe5447..16715e2ef259 100644 --- a/Engine/Source/Runtime/Engine/Private/Scene.cpp +++ b/Engine/Source/Runtime/Engine/Private/Scene.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/Scene.h" #include "HAL/IConsoleManager.h" diff --git a/Engine/Source/Runtime/Engine/Private/SceneInterface.cpp b/Engine/Source/Runtime/Engine/Private/SceneInterface.cpp index cd07889c3124..404320fef504 100644 --- a/Engine/Source/Runtime/Engine/Private/SceneInterface.cpp +++ b/Engine/Source/Runtime/Engine/Private/SceneInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SceneInterface.h" diff --git a/Engine/Source/Runtime/Engine/Private/SceneManagement.cpp b/Engine/Source/Runtime/Engine/Private/SceneManagement.cpp index ed13b599ef22..dc045262d33d 100644 --- a/Engine/Source/Runtime/Engine/Private/SceneManagement.cpp +++ b/Engine/Source/Runtime/Engine/Private/SceneManagement.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SceneManagement.h" #include "Misc/App.h" diff --git a/Engine/Source/Runtime/Engine/Private/SceneUtils.cpp b/Engine/Source/Runtime/Engine/Private/SceneUtils.cpp index 4266bca5dca8..19d3493c2bfd 100644 --- a/Engine/Source/Runtime/Engine/Private/SceneUtils.cpp +++ b/Engine/Source/Runtime/Engine/Private/SceneUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SceneUtils.h" #include "ProfilingDebugging/CsvProfiler.h" diff --git a/Engine/Source/Runtime/Engine/Private/SceneView.cpp b/Engine/Source/Runtime/Engine/Private/SceneView.cpp index a98203be511a..1dd43748938b 100644 --- a/Engine/Source/Runtime/Engine/Private/SceneView.cpp +++ b/Engine/Source/Runtime/Engine/Private/SceneView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SceneView.cpp: SceneView implementation. diff --git a/Engine/Source/Runtime/Engine/Private/SceneViewExtension.cpp b/Engine/Source/Runtime/Engine/Private/SceneViewExtension.cpp index 6fb7f6019b34..b9ca1af6d4fc 100644 --- a/Engine/Source/Runtime/Engine/Private/SceneViewExtension.cpp +++ b/Engine/Source/Runtime/Engine/Private/SceneViewExtension.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SceneViewExtension.h" #include "Engine/Engine.h" diff --git a/Engine/Source/Runtime/Engine/Private/ScreenRendering.cpp b/Engine/Source/Runtime/Engine/Private/ScreenRendering.cpp index 900f29ee73dd..b2836b4cc988 100644 --- a/Engine/Source/Runtime/Engine/Private/ScreenRendering.cpp +++ b/Engine/Source/Runtime/Engine/Private/ScreenRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ScreenRendering.cpp: Screen rendering implementation. diff --git a/Engine/Source/Runtime/Engine/Private/ScriptPlatformInterface.cpp b/Engine/Source/Runtime/Engine/Private/ScriptPlatformInterface.cpp index 9287beda9f35..6919a516c3ff 100644 --- a/Engine/Source/Runtime/Engine/Private/ScriptPlatformInterface.cpp +++ b/Engine/Source/Runtime/Engine/Private/ScriptPlatformInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ScriptPlatformInterface.cpp: Base functionality for the various script accessible platform-interface code diff --git a/Engine/Source/Runtime/Engine/Private/ScriptViewportClient.cpp b/Engine/Source/Runtime/Engine/Private/ScriptViewportClient.cpp index c9d0f39fb825..487ecd7afd44 100644 --- a/Engine/Source/Runtime/Engine/Private/ScriptViewportClient.cpp +++ b/Engine/Source/Runtime/Engine/Private/ScriptViewportClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/ScriptViewportClient.h" diff --git a/Engine/Source/Runtime/Engine/Private/Selection.cpp b/Engine/Source/Runtime/Engine/Private/Selection.cpp index 38a4671b62f6..297afa31b2dd 100644 --- a/Engine/Source/Runtime/Engine/Private/Selection.cpp +++ b/Engine/Source/Runtime/Engine/Private/Selection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/Selection.h" diff --git a/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp b/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp index 6ffb9265f5ba..5733e99fa0c5 100644 --- a/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp +++ b/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShaderCompiler.cpp: Platform independent shader compilations. diff --git a/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompilerXGE.cpp b/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompilerXGE.cpp index 6e956cb6ea02..3433fa6c425a 100644 --- a/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompilerXGE.cpp +++ b/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompilerXGE.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ShaderCompiler.h" #include "GenericPlatform/GenericPlatformFile.h" diff --git a/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderPipelineCompiler.cpp b/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderPipelineCompiler.cpp index 729736827742..310f5e6bb01f 100644 --- a/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderPipelineCompiler.cpp +++ b/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderPipelineCompiler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShaderPipelineCompiler.cpp: Platform independent shader pipeline compilations. diff --git a/Engine/Source/Runtime/Engine/Private/ShaderDerivedDataVersion.h b/Engine/Source/Runtime/Engine/Private/ShaderDerivedDataVersion.h index 47ed38def83a..5ce360ba03bb 100644 --- a/Engine/Source/Runtime/Engine/Private/ShaderDerivedDataVersion.h +++ b/Engine/Source/Runtime/Engine/Private/ShaderDerivedDataVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShaderDerivedDataVersion.h: Shader derived data version. diff --git a/Engine/Source/Runtime/Engine/Private/ShadowMap.cpp b/Engine/Source/Runtime/Engine/Private/ShadowMap.cpp index df69d0dc9b1b..4b3ce9bfd709 100644 --- a/Engine/Source/Runtime/Engine/Private/ShadowMap.cpp +++ b/Engine/Source/Runtime/Engine/Private/ShadowMap.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ShadowMap.h" #include "Engine/MapBuildDataRegistry.h" diff --git a/Engine/Source/Runtime/Engine/Private/ShowFlags.cpp b/Engine/Source/Runtime/Engine/Private/ShowFlags.cpp index d39924271e4d..41ac00dbb8b4 100644 --- a/Engine/Source/Runtime/Engine/Private/ShowFlags.cpp +++ b/Engine/Source/Runtime/Engine/Private/ShowFlags.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShowFlags.cpp: Show Flag Definitions. diff --git a/Engine/Source/Runtime/Engine/Private/SimpleConstructionScript.cpp b/Engine/Source/Runtime/Engine/Private/SimpleConstructionScript.cpp index 26b3d0356c9a..c4b660390085 100644 --- a/Engine/Source/Runtime/Engine/Private/SimpleConstructionScript.cpp +++ b/Engine/Source/Runtime/Engine/Private/SimpleConstructionScript.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/SimpleConstructionScript.h" #include "Engine/Blueprint.h" diff --git a/Engine/Source/Runtime/Engine/Private/SimpleElementShaders.cpp b/Engine/Source/Runtime/Engine/Private/SimpleElementShaders.cpp index e287fda3a459..5abbc82635b6 100644 --- a/Engine/Source/Runtime/Engine/Private/SimpleElementShaders.cpp +++ b/Engine/Source/Runtime/Engine/Private/SimpleElementShaders.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== SimpleElementShaders.h: Definitions for simple element shaders. diff --git a/Engine/Source/Runtime/Engine/Private/SingleAnimationPlayData.cpp b/Engine/Source/Runtime/Engine/Private/SingleAnimationPlayData.cpp index 4e2d5d8ac46f..11598adbc431 100644 --- a/Engine/Source/Runtime/Engine/Private/SingleAnimationPlayData.cpp +++ b/Engine/Source/Runtime/Engine/Private/SingleAnimationPlayData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SingleAnimationPlayData.h" #include "Animation/AnimSequenceBase.h" diff --git a/Engine/Source/Runtime/Engine/Private/SkeletalDebugRendering.cpp b/Engine/Source/Runtime/Engine/Private/SkeletalDebugRendering.cpp index 4eb137b6576d..f08d263c7d2a 100644 --- a/Engine/Source/Runtime/Engine/Private/SkeletalDebugRendering.cpp +++ b/Engine/Source/Runtime/Engine/Private/SkeletalDebugRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkeletalDebugRendering.h" #include "DrawDebugHelpers.h" diff --git a/Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp b/Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp index e85573e376ae..a7989928554e 100644 --- a/Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp +++ b/Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SkeletalMesh.cpp: Unreal skeletal mesh and animation implementation. diff --git a/Engine/Source/Runtime/Engine/Private/SkeletalMeshComponentPhysics.cpp b/Engine/Source/Runtime/Engine/Private/SkeletalMeshComponentPhysics.cpp index 7d2abb5c96fa..a737e75dd07e 100644 --- a/Engine/Source/Runtime/Engine/Private/SkeletalMeshComponentPhysics.cpp +++ b/Engine/Source/Runtime/Engine/Private/SkeletalMeshComponentPhysics.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/MessageDialog.h" @@ -606,12 +606,6 @@ void USkeletalMeshComponent::InitArticulated(FPhysScene* PhysScene) TAutoConsoleVariable CVarEnableRagdollPhysics(TEXT("p.RagdollPhysics"), 1, TEXT("If 1, ragdoll physics will be used. Otherwise just root body is simulated")); -static uint32 GetPhysicsSceneType(const UPhysicsAsset& PhysAsset, const FPhysScene& PhysScene, EDynamicActorScene SimulationScene) -{ - bool bUseAsync = SimulationScene == EDynamicActorScene::Default ? PhysAsset.bUseAsyncScene : (SimulationScene == EDynamicActorScene::UseAsyncScene); - return (bUseAsync && PhysScene.HasAsyncScene()) ? PST_Async : PST_Sync; -} - void USkeletalMeshComponent::InstantiatePhysicsAsset(const UPhysicsAsset& PhysAsset, const FVector& Scale3D, TArray& OutBodies, TArray& OutConstraints, FPhysScene* PhysScene, USkeletalMeshComponent* OwningComponent, int32 UseRootBodyIndex, const FPhysicsAggregateHandle& UseAggregate) const { auto BoneTMCallable = [this](int32 BoneIndex) @@ -711,7 +705,6 @@ void USkeletalMeshComponent::InstantiatePhysicsAsset_Internal(const UPhysicsAsse FTransform BoneTransform = BoneTransformGetter(BoneIndex); FBodyInstance::FInitBodySpawnParams SpawnParams(OwningComponent); - SpawnParams.DynamicActorScene = UseAsyncScene; if(OwningComponent == nullptr) { @@ -731,8 +724,7 @@ void USkeletalMeshComponent::InstantiatePhysicsAsset_Internal(const UPhysicsAsse #if WITH_PHYSX if(PhysScene && Aggregate.IsValid()) { - const uint32 SceneType = GetPhysicsSceneType(PhysAsset, *PhysScene, UseAsyncScene); - PhysScene->AddAggregateToScene(Aggregate, SceneType == PST_Async); + PhysScene->AddAggregateToScene(Aggregate); } #endif //WITH_PHYSX @@ -2604,7 +2596,7 @@ void USkeletalMeshComponent::ProcessClothCollisionWithEnvironment() // Pose of the shape in actor space FMatrix ShapeLocalPose = FPhysicsInterface::GetLocalTransform(Shape).ToMatrixWithScale(); -#if WITH_APEIRON +#if WITH_CHAOS check(false); #else switch(GeoType) diff --git a/Engine/Source/Runtime/Engine/Private/SkeletalMeshLODModel.cpp b/Engine/Source/Runtime/Engine/Private/SkeletalMeshLODModel.cpp index ef570f3bb85d..ec7f16c7d3ec 100644 --- a/Engine/Source/Runtime/Engine/Private/SkeletalMeshLODModel.cpp +++ b/Engine/Source/Runtime/Engine/Private/SkeletalMeshLODModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Rendering/SkeletalMeshLODModel.h" diff --git a/Engine/Source/Runtime/Engine/Private/SkeletalMeshLODRenderData.cpp b/Engine/Source/Runtime/Engine/Private/SkeletalMeshLODRenderData.cpp index 2df982d33019..67e0c7a7cc60 100644 --- a/Engine/Source/Runtime/Engine/Private/SkeletalMeshLODRenderData.cpp +++ b/Engine/Source/Runtime/Engine/Private/SkeletalMeshLODRenderData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Rendering/SkeletalMeshLODRenderData.h" #include "Rendering/SkeletalMeshRenderData.h" diff --git a/Engine/Source/Runtime/Engine/Private/SkeletalMeshLODSettings.cpp b/Engine/Source/Runtime/Engine/Private/SkeletalMeshLODSettings.cpp index 6f39e9117480..aa2039c0db71 100644 --- a/Engine/Source/Runtime/Engine/Private/SkeletalMeshLODSettings.cpp +++ b/Engine/Source/Runtime/Engine/Private/SkeletalMeshLODSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/SkeletalMeshLODSettings.h" #include "Engine/SkeletalMesh.h" diff --git a/Engine/Source/Runtime/Engine/Private/SkeletalMeshMerge.cpp b/Engine/Source/Runtime/Engine/Private/SkeletalMeshMerge.cpp index 700a60cd1757..66763f16f6c1 100644 --- a/Engine/Source/Runtime/Engine/Private/SkeletalMeshMerge.cpp +++ b/Engine/Source/Runtime/Engine/Private/SkeletalMeshMerge.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SkeletalMeshMerge.cpp: Unreal skeletal mesh merging implementation. diff --git a/Engine/Source/Runtime/Engine/Private/SkeletalMeshModel.cpp b/Engine/Source/Runtime/Engine/Private/SkeletalMeshModel.cpp index b304fea78986..fb9cad5eb82b 100644 --- a/Engine/Source/Runtime/Engine/Private/SkeletalMeshModel.cpp +++ b/Engine/Source/Runtime/Engine/Private/SkeletalMeshModel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Rendering/SkeletalMeshModel.h" diff --git a/Engine/Source/Runtime/Engine/Private/SkeletalMeshReductionSettings.cpp b/Engine/Source/Runtime/Engine/Private/SkeletalMeshReductionSettings.cpp index 25ec2734c226..19b499230d29 100644 --- a/Engine/Source/Runtime/Engine/Private/SkeletalMeshReductionSettings.cpp +++ b/Engine/Source/Runtime/Engine/Private/SkeletalMeshReductionSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SkeletalMeshReductionSettings.h" #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Private/SkeletalMeshRenderData.cpp b/Engine/Source/Runtime/Engine/Private/SkeletalMeshRenderData.cpp index 5cf46f9b7a3d..d04623edf0da 100644 --- a/Engine/Source/Runtime/Engine/Private/SkeletalMeshRenderData.cpp +++ b/Engine/Source/Runtime/Engine/Private/SkeletalMeshRenderData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Rendering/SkeletalMeshRenderData.h" #include "Rendering/SkeletalMeshLODRenderData.h" diff --git a/Engine/Source/Runtime/Engine/Private/SkeletalMeshSampling.cpp b/Engine/Source/Runtime/Engine/Private/SkeletalMeshSampling.cpp index c054f3e44ba7..2a56045d208d 100644 --- a/Engine/Source/Runtime/Engine/Private/SkeletalMeshSampling.cpp +++ b/Engine/Source/Runtime/Engine/Private/SkeletalMeshSampling.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/SkeletalMeshSampling.h" #include "Engine/SkeletalMesh.h" diff --git a/Engine/Source/Runtime/Engine/Private/SkeletalMeshSimplificationSettings.cpp b/Engine/Source/Runtime/Engine/Private/SkeletalMeshSimplificationSettings.cpp index 822e678571d4..74eef784473a 100644 --- a/Engine/Source/Runtime/Engine/Private/SkeletalMeshSimplificationSettings.cpp +++ b/Engine/Source/Runtime/Engine/Private/SkeletalMeshSimplificationSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/SkeletalMeshSimplificationSettings.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Runtime/Engine/Private/SkeletalRender.cpp b/Engine/Source/Runtime/Engine/Private/SkeletalRender.cpp index a7d838db4699..7ef840666693 100644 --- a/Engine/Source/Runtime/Engine/Private/SkeletalRender.cpp +++ b/Engine/Source/Runtime/Engine/Private/SkeletalRender.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SkeletalRender.cpp: Skeletal mesh skinning/rendering code. diff --git a/Engine/Source/Runtime/Engine/Private/SkeletalRender.h b/Engine/Source/Runtime/Engine/Private/SkeletalRender.h index 6efda661345f..65737fd3ea8c 100644 --- a/Engine/Source/Runtime/Engine/Private/SkeletalRender.h +++ b/Engine/Source/Runtime/Engine/Private/SkeletalRender.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SkeletalRender.h: Definitions and inline code for rendering SkeletalMeshComponet diff --git a/Engine/Source/Runtime/Engine/Private/SkeletalRenderCPUSkin.cpp b/Engine/Source/Runtime/Engine/Private/SkeletalRenderCPUSkin.cpp index e208ce0e37d2..9ce541a43e8b 100644 --- a/Engine/Source/Runtime/Engine/Private/SkeletalRenderCPUSkin.cpp +++ b/Engine/Source/Runtime/Engine/Private/SkeletalRenderCPUSkin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SkeletalRenderCPUSkin.cpp: CPU skinned skeletal mesh rendering code. diff --git a/Engine/Source/Runtime/Engine/Private/SkeletalRenderCPUSkin.h b/Engine/Source/Runtime/Engine/Private/SkeletalRenderCPUSkin.h index 3b1f56db63c4..44337a16cc02 100644 --- a/Engine/Source/Runtime/Engine/Private/SkeletalRenderCPUSkin.h +++ b/Engine/Source/Runtime/Engine/Private/SkeletalRenderCPUSkin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SkeletalRenderCPUSkin.h: CPU skinned mesh object and resource definitions diff --git a/Engine/Source/Runtime/Engine/Private/SkeletalRenderGPUSkin.cpp b/Engine/Source/Runtime/Engine/Private/SkeletalRenderGPUSkin.cpp index 88c22d500ee5..c4d204b13411 100644 --- a/Engine/Source/Runtime/Engine/Private/SkeletalRenderGPUSkin.cpp +++ b/Engine/Source/Runtime/Engine/Private/SkeletalRenderGPUSkin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SkeletalRenderGPUSkin.cpp: GPU skinned skeletal mesh rendering code. diff --git a/Engine/Source/Runtime/Engine/Private/SkeletalRenderGPUSkin.h b/Engine/Source/Runtime/Engine/Private/SkeletalRenderGPUSkin.h index 213736045a1c..64e43557d22d 100644 --- a/Engine/Source/Runtime/Engine/Private/SkeletalRenderGPUSkin.h +++ b/Engine/Source/Runtime/Engine/Private/SkeletalRenderGPUSkin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SkeletalRenderGPUSkin.h: GPU skinned mesh object and resource definitions diff --git a/Engine/Source/Runtime/Engine/Private/SkeletalRenderStatic.cpp b/Engine/Source/Runtime/Engine/Private/SkeletalRenderStatic.cpp index 0760f64adf51..c7063d2c46a7 100644 --- a/Engine/Source/Runtime/Engine/Private/SkeletalRenderStatic.cpp +++ b/Engine/Source/Runtime/Engine/Private/SkeletalRenderStatic.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SkeletalRenderStatic.cpp: CPU skinned skeletal mesh rendering code. diff --git a/Engine/Source/Runtime/Engine/Private/SkeletalRenderStatic.h b/Engine/Source/Runtime/Engine/Private/SkeletalRenderStatic.h index 15968cc9112f..ae6a89dfd568 100644 --- a/Engine/Source/Runtime/Engine/Private/SkeletalRenderStatic.h +++ b/Engine/Source/Runtime/Engine/Private/SkeletalRenderStatic.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SkeletalRenderStatic.h: Skinned mesh object rendered as static diff --git a/Engine/Source/Runtime/Engine/Private/Slate/ButtonStyleAsset.cpp b/Engine/Source/Runtime/Engine/Private/Slate/ButtonStyleAsset.cpp index 4f860b949bc9..a71ea494f61d 100644 --- a/Engine/Source/Runtime/Engine/Private/Slate/ButtonStyleAsset.cpp +++ b/Engine/Source/Runtime/Engine/Private/Slate/ButtonStyleAsset.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Slate/ButtonStyleAsset.h" diff --git a/Engine/Source/Runtime/Engine/Private/Slate/CheckboxStyleAsset.cpp b/Engine/Source/Runtime/Engine/Private/Slate/CheckboxStyleAsset.cpp index 326c65467a1c..ca4e5ed52bd4 100644 --- a/Engine/Source/Runtime/Engine/Private/Slate/CheckboxStyleAsset.cpp +++ b/Engine/Source/Runtime/Engine/Private/Slate/CheckboxStyleAsset.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Slate/CheckboxStyleAsset.h" diff --git a/Engine/Source/Runtime/Engine/Private/Slate/DebugCanvas.cpp b/Engine/Source/Runtime/Engine/Private/Slate/DebugCanvas.cpp index 135636c0aded..7dfe2fc66f3f 100644 --- a/Engine/Source/Runtime/Engine/Private/Slate/DebugCanvas.cpp +++ b/Engine/Source/Runtime/Engine/Private/Slate/DebugCanvas.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Slate/DebugCanvas.h" #include "RenderingThread.h" diff --git a/Engine/Source/Runtime/Engine/Private/Slate/DebugCanvas.h b/Engine/Source/Runtime/Engine/Private/Slate/DebugCanvas.h index 308a2c9a24b5..c92d705f8e8e 100644 --- a/Engine/Source/Runtime/Engine/Private/Slate/DebugCanvas.h +++ b/Engine/Source/Runtime/Engine/Private/Slate/DebugCanvas.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Private/Slate/DeferredCleanupSlateBrush.cpp b/Engine/Source/Runtime/Engine/Private/Slate/DeferredCleanupSlateBrush.cpp index 00fc8a64193e..4597604faae7 100644 --- a/Engine/Source/Runtime/Engine/Private/Slate/DeferredCleanupSlateBrush.cpp +++ b/Engine/Source/Runtime/Engine/Private/Slate/DeferredCleanupSlateBrush.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Slate/DeferredCleanupSlateBrush.h" #include "Engine/Texture.h" diff --git a/Engine/Source/Runtime/Engine/Private/Slate/SGameLayerManager.cpp b/Engine/Source/Runtime/Engine/Private/Slate/SGameLayerManager.cpp index 9a925b7547f0..43e781541f5d 100644 --- a/Engine/Source/Runtime/Engine/Private/Slate/SGameLayerManager.cpp +++ b/Engine/Source/Runtime/Engine/Private/Slate/SGameLayerManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Slate/SGameLayerManager.h" #include "Widgets/SOverlay.h" diff --git a/Engine/Source/Runtime/Engine/Private/Slate/SceneViewport.cpp b/Engine/Source/Runtime/Engine/Private/Slate/SceneViewport.cpp index ab7c12ca43df..0a64a3d93507 100644 --- a/Engine/Source/Runtime/Engine/Private/Slate/SceneViewport.cpp +++ b/Engine/Source/Runtime/Engine/Private/Slate/SceneViewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Slate/SceneViewport.h" diff --git a/Engine/Source/Runtime/Engine/Private/Slate/SlateBrushAsset.cpp b/Engine/Source/Runtime/Engine/Private/Slate/SlateBrushAsset.cpp index 7bf48e25ad33..334c17eae09f 100644 --- a/Engine/Source/Runtime/Engine/Private/Slate/SlateBrushAsset.cpp +++ b/Engine/Source/Runtime/Engine/Private/Slate/SlateBrushAsset.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Slate/SlateBrushAsset.h" diff --git a/Engine/Source/Runtime/Engine/Private/Slate/SlateGameResources.cpp b/Engine/Source/Runtime/Engine/Private/Slate/SlateGameResources.cpp index 66538932ec31..9d46e4b1da31 100644 --- a/Engine/Source/Runtime/Engine/Private/Slate/SlateGameResources.cpp +++ b/Engine/Source/Runtime/Engine/Private/Slate/SlateGameResources.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Slate/SlateGameResources.h" #include "Curves/CurveBase.h" diff --git a/Engine/Source/Runtime/Engine/Private/Slate/SlateSoundDevice.cpp b/Engine/Source/Runtime/Engine/Private/Slate/SlateSoundDevice.cpp index 1cdb9bc3517f..0eb15bfac897 100644 --- a/Engine/Source/Runtime/Engine/Private/Slate/SlateSoundDevice.cpp +++ b/Engine/Source/Runtime/Engine/Private/Slate/SlateSoundDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Slate/SlateSoundDevice.h" #include "Sound/SlateSound.h" diff --git a/Engine/Source/Runtime/Engine/Private/Slate/SlateSoundDevice.h b/Engine/Source/Runtime/Engine/Private/Slate/SlateSoundDevice.h index 70c187c26554..aa41b7dc59f4 100644 --- a/Engine/Source/Runtime/Engine/Private/Slate/SlateSoundDevice.h +++ b/Engine/Source/Runtime/Engine/Private/Slate/SlateSoundDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Private/Slate/SlateTextureAtlasInterface.cpp b/Engine/Source/Runtime/Engine/Private/Slate/SlateTextureAtlasInterface.cpp index 8da631b5a845..fb2c3c04945f 100644 --- a/Engine/Source/Runtime/Engine/Private/Slate/SlateTextureAtlasInterface.cpp +++ b/Engine/Source/Runtime/Engine/Private/Slate/SlateTextureAtlasInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Slate/SlateTextureAtlasInterface.h" diff --git a/Engine/Source/Runtime/Engine/Private/Slate/SlateTextures.cpp b/Engine/Source/Runtime/Engine/Private/Slate/SlateTextures.cpp index cd7fbaa43ace..9134d2d19c91 100644 --- a/Engine/Source/Runtime/Engine/Private/Slate/SlateTextures.cpp +++ b/Engine/Source/Runtime/Engine/Private/Slate/SlateTextures.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Slate/SlateTextures.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundAttenuation.cpp b/Engine/Source/Runtime/Engine/Private/SoundAttenuation.cpp index 5db6cdcdb73c..90baef4d0d46 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundAttenuation.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundAttenuation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundAttenuation.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundBase.cpp b/Engine/Source/Runtime/Engine/Private/SoundBase.cpp index 15724edfa1bc..1bd13c6a6557 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundBase.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundBase.h" #include "Sound/SoundSubmix.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundClass.cpp b/Engine/Source/Runtime/Engine/Private/SoundClass.cpp index a0c92ab228b0..50dc41bfdb0f 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundClass.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundClass.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundClass.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundConcurrency.cpp b/Engine/Source/Runtime/Engine/Private/SoundConcurrency.cpp index f60ba317aa34..7917c156c31f 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundConcurrency.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundConcurrency.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundConcurrency.h" #include "Components/AudioComponent.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundCue.cpp b/Engine/Source/Runtime/Engine/Private/SoundCue.cpp index 2520d05db055..d71fa468582d 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundCue.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundCue.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundCue.h" #include "Misc/App.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundEffectBase.cpp b/Engine/Source/Runtime/Engine/Private/SoundEffectBase.cpp index a234e1cfeece..2d97ca7634b7 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundEffectBase.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundEffectBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundEffectBase.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundEffectPreset.cpp b/Engine/Source/Runtime/Engine/Private/SoundEffectPreset.cpp index 3e28126af0c7..81b34807a07f 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundEffectPreset.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundEffectPreset.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundEffectPreset.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundEffectSubmix.cpp b/Engine/Source/Runtime/Engine/Private/SoundEffectSubmix.cpp index a5a51d60f8df..e87317b3bb9c 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundEffectSubmix.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundEffectSubmix.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundEffectSubmix.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundGroups.cpp b/Engine/Source/Runtime/Engine/Private/SoundGroups.cpp index 4b4adaa31ff5..c3bc4f5c366f 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundGroups.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundGroups.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundGroups.h" #include "UObject/Class.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundMix.cpp b/Engine/Source/Runtime/Engine/Private/SoundMix.cpp index e04d022da73a..0c8772b156d5 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundMix.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundMix.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundMix.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundNode.cpp b/Engine/Source/Runtime/Engine/Private/SoundNode.cpp index f3b17dc3ee9b..44b5a3233f36 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundNode.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundNode.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundNodeAssetReferencer.cpp b/Engine/Source/Runtime/Engine/Private/SoundNodeAssetReferencer.cpp index a99472c2eb81..bce936023c3b 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundNodeAssetReferencer.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundNodeAssetReferencer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundNodeAssetReferencer.h" #include "Sound/SoundNodeQualityLevel.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundNodeAttenuation.cpp b/Engine/Source/Runtime/Engine/Private/SoundNodeAttenuation.cpp index 9e5976487ea3..42f2187be7d8 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundNodeAttenuation.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundNodeAttenuation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundNodeAttenuation.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundNodeBranch.cpp b/Engine/Source/Runtime/Engine/Private/SoundNodeBranch.cpp index d093e5368562..eb5a13f6859a 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundNodeBranch.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundNodeBranch.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundNodeBranch.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundNodeConcatenator.cpp b/Engine/Source/Runtime/Engine/Private/SoundNodeConcatenator.cpp index 00e496c3e2a8..f0b9bb397ba8 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundNodeConcatenator.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundNodeConcatenator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundNodeConcatenator.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundNodeDelay.cpp b/Engine/Source/Runtime/Engine/Private/SoundNodeDelay.cpp index 1398aab677d3..db4ff37ba221 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundNodeDelay.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundNodeDelay.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundNodeDelay.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundNodeDialoguePlayer.cpp b/Engine/Source/Runtime/Engine/Private/SoundNodeDialoguePlayer.cpp index 152945660559..cab8a7acabc2 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundNodeDialoguePlayer.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundNodeDialoguePlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundNodeDialoguePlayer.h" #include "Audio.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundNodeDistanceCrossFade.cpp b/Engine/Source/Runtime/Engine/Private/SoundNodeDistanceCrossFade.cpp index 1668d6b257ad..74f74bc5d9c5 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundNodeDistanceCrossFade.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundNodeDistanceCrossFade.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundNodeDistanceCrossFade.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundNodeDoppler.cpp b/Engine/Source/Runtime/Engine/Private/SoundNodeDoppler.cpp index 086010909678..fd179ac5376a 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundNodeDoppler.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundNodeDoppler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundNodeDoppler.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundNodeEnveloper.cpp b/Engine/Source/Runtime/Engine/Private/SoundNodeEnveloper.cpp index cc3fdbd2a66f..70b670736373 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundNodeEnveloper.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundNodeEnveloper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundNodeEnveloper.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundNodeGroupControl.cpp b/Engine/Source/Runtime/Engine/Private/SoundNodeGroupControl.cpp index 3fb44a1bc5af..6beadc998671 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundNodeGroupControl.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundNodeGroupControl.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundNodeGroupControl.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundNodeLooping.cpp b/Engine/Source/Runtime/Engine/Private/SoundNodeLooping.cpp index a7f3ad70543f..4506c778a026 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundNodeLooping.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundNodeLooping.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundNodeLooping.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundNodeMature.cpp b/Engine/Source/Runtime/Engine/Private/SoundNodeMature.cpp index f39963e9ca16..b7b63a6210e4 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundNodeMature.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundNodeMature.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundNodeMature.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundNodeMixer.cpp b/Engine/Source/Runtime/Engine/Private/SoundNodeMixer.cpp index 5e4384a426d1..67bb37252aec 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundNodeMixer.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundNodeMixer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundNodeMixer.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundNodeModulator.cpp b/Engine/Source/Runtime/Engine/Private/SoundNodeModulator.cpp index 1c4db03f2dc5..0fb4be3cea0a 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundNodeModulator.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundNodeModulator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundNodeModulator.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundNodeModulatorContinuous.cpp b/Engine/Source/Runtime/Engine/Private/SoundNodeModulatorContinuous.cpp index 88d92670543e..7221a769b995 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundNodeModulatorContinuous.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundNodeModulatorContinuous.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundNodeModulatorContinuous.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundNodeOscillator.cpp b/Engine/Source/Runtime/Engine/Private/SoundNodeOscillator.cpp index 3b66c22b0e1f..113afe3153c0 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundNodeOscillator.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundNodeOscillator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundNodeOscillator.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundNodeParamCrossFade.cpp b/Engine/Source/Runtime/Engine/Private/SoundNodeParamCrossFade.cpp index 0eeb06dd7239..1dfc818354c4 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundNodeParamCrossFade.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundNodeParamCrossFade.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundNodeParamCrossFade.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundNodeQualityLevel.cpp b/Engine/Source/Runtime/Engine/Private/SoundNodeQualityLevel.cpp index 8202c4b849dd..335fab2c3a93 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundNodeQualityLevel.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundNodeQualityLevel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundNodeQualityLevel.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundNodeRandom.cpp b/Engine/Source/Runtime/Engine/Private/SoundNodeRandom.cpp index dab3391ae521..7e2a1c993f37 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundNodeRandom.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundNodeRandom.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundNodeRandom.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundNodeSoundClass.cpp b/Engine/Source/Runtime/Engine/Private/SoundNodeSoundClass.cpp index 1a6b64525f8b..9a3a4c7f43bb 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundNodeSoundClass.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundNodeSoundClass.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundNodeSoundClass.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundNodeSwitch.cpp b/Engine/Source/Runtime/Engine/Private/SoundNodeSwitch.cpp index 007a25d039a0..fd2544522368 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundNodeSwitch.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundNodeSwitch.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundNodeSwitch.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundNodeWaveParam.cpp b/Engine/Source/Runtime/Engine/Private/SoundNodeWaveParam.cpp index 69e7fe2fa57e..0062da3e8505 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundNodeWaveParam.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundNodeWaveParam.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundNodeWaveParam.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundNodeWavePlayer.cpp b/Engine/Source/Runtime/Engine/Private/SoundNodeWavePlayer.cpp index dba3bf46c4fb..b4cc8c11cd8f 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundNodeWavePlayer.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundNodeWavePlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundNodeWavePlayer.h" #include "Audio.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundSourceBus.cpp b/Engine/Source/Runtime/Engine/Private/SoundSourceBus.cpp index 0cefcaa4db76..6bf6fff4c596 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundSourceBus.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundSourceBus.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundSourceBus.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundSubmix.cpp b/Engine/Source/Runtime/Engine/Private/SoundSubmix.cpp index c04da9be3711..72f57c19203d 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundSubmix.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundSubmix.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundSubmix.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundWave.cpp b/Engine/Source/Runtime/Engine/Private/SoundWave.cpp index f7f687e4ccd6..5f4d9fdc5b5e 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundWave.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundWave.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundWave.h" #include "Serialization/MemoryWriter.h" diff --git a/Engine/Source/Runtime/Engine/Private/SoundWaveProcedural.cpp b/Engine/Source/Runtime/Engine/Private/SoundWaveProcedural.cpp index 76953960a264..a6d3e6f8770a 100644 --- a/Engine/Source/Runtime/Engine/Private/SoundWaveProcedural.cpp +++ b/Engine/Source/Runtime/Engine/Private/SoundWaveProcedural.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SoundWaveProcedural.h" diff --git a/Engine/Source/Runtime/Engine/Private/SpectatorPawn.cpp b/Engine/Source/Runtime/Engine/Private/SpectatorPawn.cpp index d95237eaa08a..5db9bf8bbc54 100644 --- a/Engine/Source/Runtime/Engine/Private/SpectatorPawn.cpp +++ b/Engine/Source/Runtime/Engine/Private/SpectatorPawn.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/SpectatorPawn.h" diff --git a/Engine/Source/Runtime/Engine/Private/SpectatorPawnMovement.cpp b/Engine/Source/Runtime/Engine/Private/SpectatorPawnMovement.cpp index f8b3269032d7..fbcdbc0c1757 100644 --- a/Engine/Source/Runtime/Engine/Private/SpectatorPawnMovement.cpp +++ b/Engine/Source/Runtime/Engine/Private/SpectatorPawnMovement.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SpectatorPawnMovement.cpp: SpectatorPawn movement implementation diff --git a/Engine/Source/Runtime/Engine/Private/SplineMeshActor.cpp b/Engine/Source/Runtime/Engine/Private/SplineMeshActor.cpp index eb3339383179..470d5bd23af7 100644 --- a/Engine/Source/Runtime/Engine/Private/SplineMeshActor.cpp +++ b/Engine/Source/Runtime/Engine/Private/SplineMeshActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SplineMeshActor.cpp: Spline mesh actor class implementation. diff --git a/Engine/Source/Runtime/Engine/Private/SplineMeshSceneProxy.cpp b/Engine/Source/Runtime/Engine/Private/SplineMeshSceneProxy.cpp index a8b9a3bcc314..9f90c0d3f388 100644 --- a/Engine/Source/Runtime/Engine/Private/SplineMeshSceneProxy.cpp +++ b/Engine/Source/Runtime/Engine/Private/SplineMeshSceneProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SplineMeshSceneProxy.h" #include "Materials/Material.h" diff --git a/Engine/Source/Runtime/Engine/Private/SplineMeshSceneProxy.h b/Engine/Source/Runtime/Engine/Private/SplineMeshSceneProxy.h index 05c0ff65ce76..2b9ae856ef8b 100644 --- a/Engine/Source/Runtime/Engine/Private/SplineMeshSceneProxy.h +++ b/Engine/Source/Runtime/Engine/Private/SplineMeshSceneProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Private/SpotLight.cpp b/Engine/Source/Runtime/Engine/Private/SpotLight.cpp index c8eea421fc7f..fd25a19f7242 100644 --- a/Engine/Source/Runtime/Engine/Private/SpotLight.cpp +++ b/Engine/Source/Runtime/Engine/Private/SpotLight.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/SpotLight.h" #include "Components/ArrowComponent.h" diff --git a/Engine/Source/Runtime/Engine/Private/StaticMesh.cpp b/Engine/Source/Runtime/Engine/Private/StaticMesh.cpp index 899789650dc0..ed8fd7510f90 100644 --- a/Engine/Source/Runtime/Engine/Private/StaticMesh.cpp +++ b/Engine/Source/Runtime/Engine/Private/StaticMesh.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= StaticMesh.cpp: Static mesh class implementation. diff --git a/Engine/Source/Runtime/Engine/Private/StaticMeshActor.cpp b/Engine/Source/Runtime/Engine/Private/StaticMeshActor.cpp index db784e9f33f9..b5af05c0f9dc 100644 --- a/Engine/Source/Runtime/Engine/Private/StaticMeshActor.cpp +++ b/Engine/Source/Runtime/Engine/Private/StaticMeshActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= StaticMeshActorBase.cpp: Static mesh actor base class implementation. diff --git a/Engine/Source/Runtime/Engine/Private/StaticMeshBuild.cpp b/Engine/Source/Runtime/Engine/Private/StaticMeshBuild.cpp index d59433118320..0d48988f0548 100644 --- a/Engine/Source/Runtime/Engine/Private/StaticMeshBuild.cpp +++ b/Engine/Source/Runtime/Engine/Private/StaticMeshBuild.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= StaticMeshBuild.cpp: Static mesh building. diff --git a/Engine/Source/Runtime/Engine/Private/StaticMeshLight.cpp b/Engine/Source/Runtime/Engine/Private/StaticMeshLight.cpp index f913b7d9fbe0..ea58b5b3225d 100644 --- a/Engine/Source/Runtime/Engine/Private/StaticMeshLight.cpp +++ b/Engine/Source/Runtime/Engine/Private/StaticMeshLight.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= StaticMeshLight.cpp: Static mesh lighting code. diff --git a/Engine/Source/Runtime/Engine/Private/StaticMeshRender.cpp b/Engine/Source/Runtime/Engine/Private/StaticMeshRender.cpp index 545308d2ef79..b74ea6359e0e 100644 --- a/Engine/Source/Runtime/Engine/Private/StaticMeshRender.cpp +++ b/Engine/Source/Runtime/Engine/Private/StaticMeshRender.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= StaticMeshRender.cpp: Static mesh rendering code. diff --git a/Engine/Source/Runtime/Engine/Private/StatsRender2.cpp b/Engine/Source/Runtime/Engine/Private/StatsRender2.cpp index 11e527239123..d94245d469d0 100644 --- a/Engine/Source/Runtime/Engine/Private/StatsRender2.cpp +++ b/Engine/Source/Runtime/Engine/Private/StatsRender2.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Runtime/Engine/Private/StereoLayerFunctionLibrary.cpp b/Engine/Source/Runtime/Engine/Private/StereoLayerFunctionLibrary.cpp index 9c426d0cf5a4..2ddf6b8d5c15 100644 --- a/Engine/Source/Runtime/Engine/Private/StereoLayerFunctionLibrary.cpp +++ b/Engine/Source/Runtime/Engine/Private/StereoLayerFunctionLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // #include "Kismet/StereoLayerFunctionLibrary.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Runtime/Engine/Private/StereoLayerRendering.cpp b/Engine/Source/Runtime/Engine/Private/StereoLayerRendering.cpp index 9f27b5e9ec7d..dfac42abf22a 100644 --- a/Engine/Source/Runtime/Engine/Private/StereoLayerRendering.cpp +++ b/Engine/Source/Runtime/Engine/Private/StereoLayerRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ScreenRendering.cpp: Screen rendering implementation. diff --git a/Engine/Source/Runtime/Engine/Private/StreamableManager.cpp b/Engine/Source/Runtime/Engine/Private/StreamableManager.cpp index 68fefb4971f6..3aecd63f6e35 100644 --- a/Engine/Source/Runtime/Engine/Private/StreamableManager.cpp +++ b/Engine/Source/Runtime/Engine/Private/StreamableManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/StreamableManager.h" #include "UObject/WeakObjectPtr.h" diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/AsyncTextureStreaming.cpp b/Engine/Source/Runtime/Engine/Private/Streaming/AsyncTextureStreaming.cpp index d3b24deb77f3..cc8f5eeec46a 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/AsyncTextureStreaming.cpp +++ b/Engine/Source/Runtime/Engine/Private/Streaming/AsyncTextureStreaming.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AsyncTextureStreaming.cpp: Definitions of classes used for texture streaming async task. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/AsyncTextureStreaming.h b/Engine/Source/Runtime/Engine/Private/Streaming/AsyncTextureStreaming.h index 3915a8d77e2a..8ae5b45c2550 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/AsyncTextureStreaming.h +++ b/Engine/Source/Runtime/Engine/Private/Streaming/AsyncTextureStreaming.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AsyncTextureStreaming.h: Definitions of classes used for texture streaming async task. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/DynamicTextureInstanceManager.cpp b/Engine/Source/Runtime/Engine/Private/Streaming/DynamicTextureInstanceManager.cpp index 0a3ec3becc7c..b6bdd9d3a1ea 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/DynamicTextureInstanceManager.cpp +++ b/Engine/Source/Runtime/Engine/Private/Streaming/DynamicTextureInstanceManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DynamicTextureInstanceManager.cpp: Implementation of content streaming classes. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/DynamicTextureInstanceManager.h b/Engine/Source/Runtime/Engine/Private/Streaming/DynamicTextureInstanceManager.h index c7050c56a995..58570fdeed00 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/DynamicTextureInstanceManager.h +++ b/Engine/Source/Runtime/Engine/Private/Streaming/DynamicTextureInstanceManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DynamicTextureInstanceManager.h: Definitions of classes used for texture streaming. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/LevelTextureManager.cpp b/Engine/Source/Runtime/Engine/Private/Streaming/LevelTextureManager.cpp index 3fd01f008618..92a5c4c54a79 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/LevelTextureManager.cpp +++ b/Engine/Source/Runtime/Engine/Private/Streaming/LevelTextureManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LevelTextureManager.cpp: Implementation of content streaming classes. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/LevelTextureManager.h b/Engine/Source/Runtime/Engine/Private/Streaming/LevelTextureManager.h index fcb9a0450e69..894c713df984 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/LevelTextureManager.h +++ b/Engine/Source/Runtime/Engine/Private/Streaming/LevelTextureManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TextureInstanceManager.h: Definitions of classes used for texture streaming. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/StaticTextureInstanceManager.cpp b/Engine/Source/Runtime/Engine/Private/Streaming/StaticTextureInstanceManager.cpp index 30d1aa8e89a1..5d5bf3e323bf 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/StaticTextureInstanceManager.cpp +++ b/Engine/Source/Runtime/Engine/Private/Streaming/StaticTextureInstanceManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= StaticTextureInstanceManager.cpp: Implementation of content streaming classes. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/StaticTextureInstanceManager.h b/Engine/Source/Runtime/Engine/Private/Streaming/StaticTextureInstanceManager.h index 576100c98a54..70323dcb2a7d 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/StaticTextureInstanceManager.h +++ b/Engine/Source/Runtime/Engine/Private/Streaming/StaticTextureInstanceManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= StaticTextureInstanceManager.h: Definitions of classes used for texture streaming. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/StreamingManagerTexture.cpp b/Engine/Source/Runtime/Engine/Private/Streaming/StreamingManagerTexture.cpp index f4eeed2eb152..d0773c178120 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/StreamingManagerTexture.cpp +++ b/Engine/Source/Runtime/Engine/Private/Streaming/StreamingManagerTexture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TextureStreamingManager.cpp: Implementation of content streaming classes. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/StreamingManagerTexture.h b/Engine/Source/Runtime/Engine/Private/Streaming/StreamingManagerTexture.h index ca23e1f43fd6..4974aa27e16b 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/StreamingManagerTexture.h +++ b/Engine/Source/Runtime/Engine/Private/Streaming/StreamingManagerTexture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TextureStreamingManager.h: Definitions of classes used for texture streaming. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/StreamingTexture.cpp b/Engine/Source/Runtime/Engine/Private/Streaming/StreamingTexture.cpp index 89f888d1f497..6b221e1ace71 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/StreamingTexture.cpp +++ b/Engine/Source/Runtime/Engine/Private/Streaming/StreamingTexture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= StreamingTexture.cpp: Definitions of classes used for texture. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/StreamingTexture.h b/Engine/Source/Runtime/Engine/Private/Streaming/StreamingTexture.h index 1f4de30b64e1..c643746157bf 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/StreamingTexture.h +++ b/Engine/Source/Runtime/Engine/Private/Streaming/StreamingTexture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= StreamingTexture.h: Definitions of classes used for texture streaming. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn.cpp b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn.cpp index 6467c89c3b89..8d9ec1497d1e 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn.cpp +++ b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Texture2DStreamIn.cpp: Stream in helper for 2D textures. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn.h b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn.h index 82f3629f30b2..c00bc11f036d 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn.h +++ b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Texture2DStreamIn.h: Stream in helper for 2D textures. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_DDC.cpp b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_DDC.cpp index aa6790077e57..a026fec896a6 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_DDC.cpp +++ b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_DDC.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Texture2DStreamIn_DDC.cpp: Stream in helper for 2D textures loading DDC files. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_DDC.h b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_DDC.h index 0d09ade06358..a96f603a09a8 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_DDC.h +++ b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_DDC.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Texture2DStreamIn_DDC.h: Stream in helper for 2D textures loading DDC files. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_DDC_AsyncCreate.cpp b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_DDC_AsyncCreate.cpp index 1876f15c4c0e..cb97122619b8 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_DDC_AsyncCreate.cpp +++ b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_DDC_AsyncCreate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Texture2DStreamIn_DDC_AsyncCreate.h: Load texture 2D mips from the DDC using async create. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_DDC_AsyncCreate.h b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_DDC_AsyncCreate.h index 8590cf1f6b49..cbdf081e6e92 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_DDC_AsyncCreate.h +++ b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_DDC_AsyncCreate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Texture2DStreamIn_DDC_AsyncCreate.h: Load texture 2D mips from the DDC using async create. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_DDC_AsyncReallocate.cpp b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_DDC_AsyncReallocate.cpp index 15ca6c08e745..4f885bd97f98 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_DDC_AsyncReallocate.cpp +++ b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_DDC_AsyncReallocate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Texture2DStreamIn_DDC_AsyncReallocate.cpp: Load texture 2D mips from the DDC using async reallocate. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_DDC_AsyncReallocate.h b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_DDC_AsyncReallocate.h index 916e6be6007b..1f9583966478 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_DDC_AsyncReallocate.h +++ b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_DDC_AsyncReallocate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Texture2DStreamIn_DDC_AsyncReallocate.h: Load texture 2D mips from the DDC using async reallocate. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO.cpp b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO.cpp index 9e5686945074..c008d6a0e1c3 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO.cpp +++ b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Texture2DStreamIn.cpp: Stream in helper for 2D textures using texture streaming files. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO.h b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO.h index 800388761c77..bfeacabd77b0 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO.h +++ b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Texture2DStreamIn.h: Stream in helper for 2D textures using texture streaming files. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO_AsyncCreate.cpp b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO_AsyncCreate.cpp index abe647ff37e8..736a5ec78b95 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO_AsyncCreate.cpp +++ b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO_AsyncCreate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Texture2DStreamIn_IO_AsyncCreate.cpp: Async create path for streaming in texture 2D mips. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO_AsyncCreate.h b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO_AsyncCreate.h index 90f9e48ec08d..b6a3447adcf2 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO_AsyncCreate.h +++ b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO_AsyncCreate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Texture2DStreamIn_IO_AsyncCreate.h: Async create path for streaming in texture 2D mips. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO_AsyncReallocate.cpp b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO_AsyncReallocate.cpp index 0b33c2698254..b14e753a18be 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO_AsyncReallocate.cpp +++ b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO_AsyncReallocate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Texture2DStreamIn_IO_AsyncReallocate.cpp: Default path for streaming in texture 2D mips. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO_AsyncReallocate.h b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO_AsyncReallocate.h index 3bb20b2732fd..e8c97cb8c219 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO_AsyncReallocate.h +++ b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO_AsyncReallocate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Texture2DStreamIn_IO_AsyncReallocate.h: Default path for streaming in texture 2D mips. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO_Virtual.cpp b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO_Virtual.cpp index 8b709d7c1940..707bb8686283 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO_Virtual.cpp +++ b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO_Virtual.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Texture2DStreamIn_IO_AsyncCreate.cpp: Async create path for streaming in texture 2D mips. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO_Virtual.h b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO_Virtual.h index 2640ad7405b4..5a4065f8dd78 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO_Virtual.h +++ b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamIn_IO_Virtual.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Texture2DStreamIn_IO_Virtual.h: Async create path for streaming in texture 2D mips. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamOut_AsyncReallocate.cpp b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamOut_AsyncReallocate.cpp index 404c211fe386..9c9b5423d1af 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamOut_AsyncReallocate.cpp +++ b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamOut_AsyncReallocate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Texture2DStreamOut_AsyncReallocate.cpp: Definitions of classes used for texture. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamOut_AsyncReallocate.h b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamOut_AsyncReallocate.h index 82b65044566b..5a30d956ea06 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamOut_AsyncReallocate.h +++ b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamOut_AsyncReallocate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Texture2DStreamOut_AsyncReallocate.h: Stream out logic for texture 2D. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamOut_Virtual.cpp b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamOut_Virtual.cpp index 88c7fafc63da..517832015b81 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamOut_Virtual.cpp +++ b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamOut_Virtual.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Texture2DStreamOut_Virtual.cpp: Definitions of classes used for texture. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamOut_Virtual.h b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamOut_Virtual.h index 1f737476a91b..39ed1be7117e 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamOut_Virtual.h +++ b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DStreamOut_Virtual.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Texture2DStreamOut_Virtual.h: Stream out logic for texture 2D. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DUpdate.cpp b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DUpdate.cpp index b95193bd3c7d..73a634255699 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DUpdate.cpp +++ b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DUpdate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Texture2DUpdate.cpp: Helpers to stream in and out mips. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DUpdate.h b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DUpdate.h index 5180c7a0df57..8437d8560a01 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DUpdate.h +++ b/Engine/Source/Runtime/Engine/Private/Streaming/Texture2DUpdate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Texture2DUpdate.h: Helpers to stream in and out mips. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceManager.h b/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceManager.h index 40e6569eea83..d3b0f8a6684a 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceManager.h +++ b/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TextureInstanceManager.h: Definitions of classes used for texture streaming. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceState.cpp b/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceState.cpp index f008d48987f6..ab72750963e2 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceState.cpp +++ b/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceState.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TextureInstanceState.cpp: Implementation of content streaming classes. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceState.h b/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceState.h index 9331c4b5e7ae..162c968da12b 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceState.h +++ b/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TextureInstanceState.h: Definitions of classes used for texture streaming. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceTask.cpp b/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceTask.cpp index b74e31d8aed8..5ab7e293371e 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceTask.cpp +++ b/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceTask.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TextureInstanceTask.cpp: Definitions of classes used for texture streaming. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceTask.h b/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceTask.h index 45c3849fb398..e3df8b663033 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceTask.h +++ b/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceTask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TextureInstanceTask.h: Definitions of classes used for texture streaming. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceView.cpp b/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceView.cpp index 823232a8edc0..f47835463cd6 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceView.cpp +++ b/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TextureInstanceView.cpp: Implementation of content streaming classes. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceView.h b/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceView.h index 8141f970495e..faf1718f779c 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceView.h +++ b/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TextureInstanceView.h: Definitions of classes used for texture streaming. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceView.inl b/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceView.inl index fc3f303b9153..417b3f1cdb3d 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceView.inl +++ b/Engine/Source/Runtime/Engine/Private/Streaming/TextureInstanceView.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TextureInstanceView.h: Definitions of classes used for texture streaming. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/TextureStreamingBuild.cpp b/Engine/Source/Runtime/Engine/Private/Streaming/TextureStreamingBuild.cpp index 7f8fb72074ff..b71224c17a76 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/TextureStreamingBuild.cpp +++ b/Engine/Source/Runtime/Engine/Private/Streaming/TextureStreamingBuild.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TextureStreamingBuild.cpp : Contains definitions to build texture streaming data. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/TextureStreamingHelpers.cpp b/Engine/Source/Runtime/Engine/Private/Streaming/TextureStreamingHelpers.cpp index c58b80f537ca..e8e5c18c9766 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/TextureStreamingHelpers.cpp +++ b/Engine/Source/Runtime/Engine/Private/Streaming/TextureStreamingHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TextureStreamingHelpers.cpp: Definitions of classes used for texture streaming. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/TextureStreamingHelpers.h b/Engine/Source/Runtime/Engine/Private/Streaming/TextureStreamingHelpers.h index 281accae8de4..4c2b7d849634 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/TextureStreamingHelpers.h +++ b/Engine/Source/Runtime/Engine/Private/Streaming/TextureStreamingHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TextureStreamingHelpers.h: Definitions of classes used for texture streaming. diff --git a/Engine/Source/Runtime/Engine/Private/Streaming/UVChannelDensity.h b/Engine/Source/Runtime/Engine/Private/Streaming/UVChannelDensity.h index 79b550bf5a2e..66d5ebf9594c 100644 --- a/Engine/Source/Runtime/Engine/Private/Streaming/UVChannelDensity.h +++ b/Engine/Source/Runtime/Engine/Private/Streaming/UVChannelDensity.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UVChannelDensity.h: Helpers to compute UV channel density. diff --git a/Engine/Source/Runtime/Engine/Private/Subsystems/GameInstanceSubsystem.cpp b/Engine/Source/Runtime/Engine/Private/Subsystems/GameInstanceSubsystem.cpp index ee9b7f6025c5..b9355599edb5 100644 --- a/Engine/Source/Runtime/Engine/Private/Subsystems/GameInstanceSubsystem.cpp +++ b/Engine/Source/Runtime/Engine/Private/Subsystems/GameInstanceSubsystem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Subsystems/GameInstanceSubsystem.h" #include "Engine/GameInstance.h" diff --git a/Engine/Source/Runtime/Engine/Private/Subsystems/LocalPlayerSubsystem.cpp b/Engine/Source/Runtime/Engine/Private/Subsystems/LocalPlayerSubsystem.cpp index 4dd9277a31c5..3b5aece1cbaf 100644 --- a/Engine/Source/Runtime/Engine/Private/Subsystems/LocalPlayerSubsystem.cpp +++ b/Engine/Source/Runtime/Engine/Private/Subsystems/LocalPlayerSubsystem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Subsystems/LocalPlayerSubsystem.h" #include "Engine/LocalPlayer.h" diff --git a/Engine/Source/Runtime/Engine/Private/Subsystems/Subsystem.cpp b/Engine/Source/Runtime/Engine/Private/Subsystems/Subsystem.cpp index 37e4261bb397..a335d032c473 100644 --- a/Engine/Source/Runtime/Engine/Private/Subsystems/Subsystem.cpp +++ b/Engine/Source/Runtime/Engine/Private/Subsystems/Subsystem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Subsystems/Subsystem.h" diff --git a/Engine/Source/Runtime/Engine/Private/Subsystems/SubsystemBlueprintLibrary.cpp b/Engine/Source/Runtime/Engine/Private/Subsystems/SubsystemBlueprintLibrary.cpp index cef7f32b5626..6dbc01ed184c 100644 --- a/Engine/Source/Runtime/Engine/Private/Subsystems/SubsystemBlueprintLibrary.cpp +++ b/Engine/Source/Runtime/Engine/Private/Subsystems/SubsystemBlueprintLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Subsystems/SubsystemBlueprintLibrary.h" diff --git a/Engine/Source/Runtime/Engine/Private/Subsystems/SubsystemCollection.cpp b/Engine/Source/Runtime/Engine/Private/Subsystems/SubsystemCollection.cpp index 2da680e494dd..41111e1261fd 100644 --- a/Engine/Source/Runtime/Engine/Private/Subsystems/SubsystemCollection.cpp +++ b/Engine/Source/Runtime/Engine/Private/Subsystems/SubsystemCollection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Subsystems/SubsystemCollection.h" diff --git a/Engine/Source/Runtime/Engine/Private/SubtitleManager.cpp b/Engine/Source/Runtime/Engine/Private/SubtitleManager.cpp index 8e4142975c4e..5f5cdadf5c14 100644 --- a/Engine/Source/Runtime/Engine/Private/SubtitleManager.cpp +++ b/Engine/Source/Runtime/Engine/Private/SubtitleManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SubtitleManager.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Runtime/Engine/Private/SystemSettings.cpp b/Engine/Source/Runtime/Engine/Private/SystemSettings.cpp index 9456806ff08d..6e90067ce764 100644 --- a/Engine/Source/Runtime/Engine/Private/SystemSettings.cpp +++ b/Engine/Source/Runtime/Engine/Private/SystemSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ScalabilityOptions.cpp: Unreal engine HW compat scalability system. diff --git a/Engine/Source/Runtime/Engine/Private/TargetPoint.cpp b/Engine/Source/Runtime/Engine/Private/TargetPoint.cpp index 96086859cd60..fc7ec8166780 100644 --- a/Engine/Source/Runtime/Engine/Private/TargetPoint.cpp +++ b/Engine/Source/Runtime/Engine/Private/TargetPoint.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/TargetPoint.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Runtime/Engine/Private/TessellationRendering.cpp b/Engine/Source/Runtime/Engine/Private/TessellationRendering.cpp index 0c905c561800..5938659e2ba3 100644 --- a/Engine/Source/Runtime/Engine/Private/TessellationRendering.cpp +++ b/Engine/Source/Runtime/Engine/Private/TessellationRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TessellationRendering.h" diff --git a/Engine/Source/Runtime/Engine/Private/Tests/AnalyticsTest.cpp b/Engine/Source/Runtime/Engine/Private/Tests/AnalyticsTest.cpp index 65213a0c0db4..af04e687a50c 100644 --- a/Engine/Source/Runtime/Engine/Private/Tests/AnalyticsTest.cpp +++ b/Engine/Source/Runtime/Engine/Private/Tests/AnalyticsTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/CommandLine.h" diff --git a/Engine/Source/Runtime/Engine/Private/Tests/AutomationCommon.cpp b/Engine/Source/Runtime/Engine/Private/Tests/AutomationCommon.cpp index f3353319f393..52e904198fac 100644 --- a/Engine/Source/Runtime/Engine/Private/Tests/AutomationCommon.cpp +++ b/Engine/Source/Runtime/Engine/Private/Tests/AutomationCommon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tests/AutomationCommon.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Runtime/Engine/Private/Tests/EngineAutomationTests.cpp b/Engine/Source/Runtime/Engine/Private/Tests/EngineAutomationTests.cpp index 13924fd83855..6a612ca800d4 100644 --- a/Engine/Source/Runtime/Engine/Private/Tests/EngineAutomationTests.cpp +++ b/Engine/Source/Runtime/Engine/Private/Tests/EngineAutomationTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Private/Tests/ExternalToolTest.cpp b/Engine/Source/Runtime/Engine/Private/Tests/ExternalToolTest.cpp index fc421d409a02..f56652dd789c 100644 --- a/Engine/Source/Runtime/Engine/Private/Tests/ExternalToolTest.cpp +++ b/Engine/Source/Runtime/Engine/Private/Tests/ExternalToolTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Source/Runtime/Engine/Private/Tests/IntSerializationTest.cpp b/Engine/Source/Runtime/Engine/Private/Tests/IntSerializationTest.cpp index a5349dd2ef85..6c7954bc02d9 100644 --- a/Engine/Source/Runtime/Engine/Private/Tests/IntSerializationTest.cpp +++ b/Engine/Source/Runtime/Engine/Private/Tests/IntSerializationTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Serialization/MemoryWriter.h" diff --git a/Engine/Source/Runtime/Engine/Private/Tests/Internationalization/TextPropertyTest.cpp b/Engine/Source/Runtime/Engine/Private/Tests/Internationalization/TextPropertyTest.cpp index bb1fc6281e25..4f2a29d6f6cc 100644 --- a/Engine/Source/Runtime/Engine/Private/Tests/Internationalization/TextPropertyTest.cpp +++ b/Engine/Source/Runtime/Engine/Private/Tests/Internationalization/TextPropertyTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Serialization/MemoryWriter.h" diff --git a/Engine/Source/Runtime/Engine/Private/Tests/NetworkAutomationTests.cpp b/Engine/Source/Runtime/Engine/Private/Tests/NetworkAutomationTests.cpp index c72a605a1451..735cabb5f14a 100644 --- a/Engine/Source/Runtime/Engine/Private/Tests/NetworkAutomationTests.cpp +++ b/Engine/Source/Runtime/Engine/Private/Tests/NetworkAutomationTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Private/Tests/OSSTests.cpp b/Engine/Source/Runtime/Engine/Private/Tests/OSSTests.cpp index 42c4a55df9ac..ec12a2b2323f 100644 --- a/Engine/Source/Runtime/Engine/Private/Tests/OSSTests.cpp +++ b/Engine/Source/Runtime/Engine/Private/Tests/OSSTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Source/Runtime/Engine/Private/Texture.cpp b/Engine/Source/Runtime/Engine/Private/Texture.cpp index 23746f93d055..a5cb0bd51e3b 100644 --- a/Engine/Source/Runtime/Engine/Private/Texture.cpp +++ b/Engine/Source/Runtime/Engine/Private/Texture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/Texture.h" #include "Misc/App.h" diff --git a/Engine/Source/Runtime/Engine/Private/Texture2D.cpp b/Engine/Source/Runtime/Engine/Private/Texture2D.cpp index 085a20141b34..82321cca77da 100644 --- a/Engine/Source/Runtime/Engine/Private/Texture2D.cpp +++ b/Engine/Source/Runtime/Engine/Private/Texture2D.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Texture2D.cpp: Implementation of UTexture2D. diff --git a/Engine/Source/Runtime/Engine/Private/Texture2DDynamic.cpp b/Engine/Source/Runtime/Engine/Private/Texture2DDynamic.cpp index 1452deeab5f4..13d0a9f4146a 100644 --- a/Engine/Source/Runtime/Engine/Private/Texture2DDynamic.cpp +++ b/Engine/Source/Runtime/Engine/Private/Texture2DDynamic.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Texture2DDynamic.cpp: Implementation of UTexture2DDynamic. diff --git a/Engine/Source/Runtime/Engine/Private/TextureCube.cpp b/Engine/Source/Runtime/Engine/Private/TextureCube.cpp index f450f7744c36..072559265169 100644 --- a/Engine/Source/Runtime/Engine/Private/TextureCube.cpp +++ b/Engine/Source/Runtime/Engine/Private/TextureCube.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TextureCube.cpp: UTextureCube implementation. diff --git a/Engine/Source/Runtime/Engine/Private/TextureDerivedData.cpp b/Engine/Source/Runtime/Engine/Private/TextureDerivedData.cpp index 15a9b8288b7e..dc38216415ec 100644 --- a/Engine/Source/Runtime/Engine/Private/TextureDerivedData.cpp +++ b/Engine/Source/Runtime/Engine/Private/TextureDerivedData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TextureDerivedData.cpp: Derived data management for textures. diff --git a/Engine/Source/Runtime/Engine/Private/TextureDerivedDataTask.cpp b/Engine/Source/Runtime/Engine/Private/TextureDerivedDataTask.cpp index 160631289981..456c6272d582 100644 --- a/Engine/Source/Runtime/Engine/Private/TextureDerivedDataTask.cpp +++ b/Engine/Source/Runtime/Engine/Private/TextureDerivedDataTask.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TextureDerivedDataTask.cpp: Tasks to update texture DDC. diff --git a/Engine/Source/Runtime/Engine/Private/TextureDerivedDataTask.h b/Engine/Source/Runtime/Engine/Private/TextureDerivedDataTask.h index f86eec75084c..59452bae801e 100644 --- a/Engine/Source/Runtime/Engine/Private/TextureDerivedDataTask.h +++ b/Engine/Source/Runtime/Engine/Private/TextureDerivedDataTask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== TextureDerivedDataTask.h: Tasks to update texture DDC. diff --git a/Engine/Source/Runtime/Engine/Private/TextureLODSettings.cpp b/Engine/Source/Runtime/Engine/Private/TextureLODSettings.cpp index 99f8a356d9f2..a344b7bd8329 100644 --- a/Engine/Source/Runtime/Engine/Private/TextureLODSettings.cpp +++ b/Engine/Source/Runtime/Engine/Private/TextureLODSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/TextureLODSettings.h" #include "Engine/Texture2D.h" diff --git a/Engine/Source/Runtime/Engine/Private/TextureLightProfile.cpp b/Engine/Source/Runtime/Engine/Private/TextureLightProfile.cpp index 332cf0af8185..894525e5a1d5 100644 --- a/Engine/Source/Runtime/Engine/Private/TextureLightProfile.cpp +++ b/Engine/Source/Runtime/Engine/Private/TextureLightProfile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TextureLightProfile.cpp: Implementation of UTextureLightProfile. diff --git a/Engine/Source/Runtime/Engine/Private/TextureRenderTarget.cpp b/Engine/Source/Runtime/Engine/Private/TextureRenderTarget.cpp index 295ef90e6766..f6cad9a76170 100644 --- a/Engine/Source/Runtime/Engine/Private/TextureRenderTarget.cpp +++ b/Engine/Source/Runtime/Engine/Private/TextureRenderTarget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TextureRenderTarget.cpp: UTextureRenderTarget implementation diff --git a/Engine/Source/Runtime/Engine/Private/TextureRenderTarget2D.cpp b/Engine/Source/Runtime/Engine/Private/TextureRenderTarget2D.cpp index e4c5db50cb90..1b4045ab60d8 100644 --- a/Engine/Source/Runtime/Engine/Private/TextureRenderTarget2D.cpp +++ b/Engine/Source/Runtime/Engine/Private/TextureRenderTarget2D.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TextureRenderTarget2D.cpp: UTextureRenderTarget2D implementation diff --git a/Engine/Source/Runtime/Engine/Private/TextureRenderTargetCube.cpp b/Engine/Source/Runtime/Engine/Private/TextureRenderTargetCube.cpp index a72da229b8e9..cb76ccb08325 100644 --- a/Engine/Source/Runtime/Engine/Private/TextureRenderTargetCube.cpp +++ b/Engine/Source/Runtime/Engine/Private/TextureRenderTargetCube.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TextureRenderTargetCube.cpp: UTextureRenderTargetCube implementation diff --git a/Engine/Source/Runtime/Engine/Private/TickTaskManager.cpp b/Engine/Source/Runtime/Engine/Private/TickTaskManager.cpp index 57f211e43bbd..ede925f0d6d2 100644 --- a/Engine/Source/Runtime/Engine/Private/TickTaskManager.cpp +++ b/Engine/Source/Runtime/Engine/Private/TickTaskManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TickTaskManager.cpp: Manager for ticking tasks diff --git a/Engine/Source/Runtime/Engine/Private/TileRendering.cpp b/Engine/Source/Runtime/Engine/Private/TileRendering.cpp index 6e77b9906f55..f7361dceb7f6 100644 --- a/Engine/Source/Runtime/Engine/Private/TileRendering.cpp +++ b/Engine/Source/Runtime/Engine/Private/TileRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TileRendering.cpp: Tile rendering implementation. diff --git a/Engine/Source/Runtime/Engine/Private/Timeline.cpp b/Engine/Source/Runtime/Engine/Private/Timeline.cpp index 588d60c744a4..7adbe44cf948 100644 --- a/Engine/Source/Runtime/Engine/Private/Timeline.cpp +++ b/Engine/Source/Runtime/Engine/Private/Timeline.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Timeline.cpp diff --git a/Engine/Source/Runtime/Engine/Private/TimelineTemplate.cpp b/Engine/Source/Runtime/Engine/Private/TimelineTemplate.cpp index d5de221fb165..890f3423e769 100644 --- a/Engine/Source/Runtime/Engine/Private/TimelineTemplate.cpp +++ b/Engine/Source/Runtime/Engine/Private/TimelineTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/TimelineTemplate.h" #include "UObject/FortniteMainBranchObjectVersion.h" diff --git a/Engine/Source/Runtime/Engine/Private/TimerManager.cpp b/Engine/Source/Runtime/Engine/Private/TimerManager.cpp index 2b08cf28188f..5c4be731af6c 100644 --- a/Engine/Source/Runtime/Engine/Private/TimerManager.cpp +++ b/Engine/Source/Runtime/Engine/Private/TimerManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TickTaskManager.cpp: Manager for ticking tasks diff --git a/Engine/Source/Runtime/Engine/Private/TimerManagerTests.cpp b/Engine/Source/Runtime/Engine/Private/TimerManagerTests.cpp index 178f6a284b9b..950d9d86ede1 100644 --- a/Engine/Source/Runtime/Engine/Private/TimerManagerTests.cpp +++ b/Engine/Source/Runtime/Engine/Private/TimerManagerTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Source/Runtime/Engine/Private/TriangleRendering.cpp b/Engine/Source/Runtime/Engine/Private/TriangleRendering.cpp index b19f9f49aa95..bac5b7634ee2 100644 --- a/Engine/Source/Runtime/Engine/Private/TriangleRendering.cpp +++ b/Engine/Source/Runtime/Engine/Private/TriangleRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TriangleRendering.cpp: Simple triangle rendering implementation. diff --git a/Engine/Source/Runtime/Engine/Private/TriggerActors.cpp b/Engine/Source/Runtime/Engine/Private/TriggerActors.cpp index a028692661ed..1840719c3898 100644 --- a/Engine/Source/Runtime/Engine/Private/TriggerActors.cpp +++ b/Engine/Source/Runtime/Engine/Private/TriggerActors.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TriggerActors.cpp: Trigger implementation diff --git a/Engine/Source/Runtime/Engine/Private/TriggerBase.cpp b/Engine/Source/Runtime/Engine/Private/TriggerBase.cpp index 214637b9572c..d2e35e1eae17 100644 --- a/Engine/Source/Runtime/Engine/Private/TriggerBase.cpp +++ b/Engine/Source/Runtime/Engine/Private/TriggerBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/TriggerBase.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Runtime/Engine/Private/TriggerVolume.cpp b/Engine/Source/Runtime/Engine/Private/TriggerVolume.cpp index 76e53944231b..07f06bf8b1a6 100644 --- a/Engine/Source/Runtime/Engine/Private/TriggerVolume.cpp +++ b/Engine/Source/Runtime/Engine/Private/TriggerVolume.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/TriggerVolume.h" #include "Components/BrushComponent.h" diff --git a/Engine/Source/Runtime/Engine/Private/URL.cpp b/Engine/Source/Runtime/Engine/Private/URL.cpp index 652479825079..b517e729bb4b 100644 --- a/Engine/Source/Runtime/Engine/Private/URL.cpp +++ b/Engine/Source/Runtime/Engine/Private/URL.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= URL.cpp: Various file-management functions. diff --git a/Engine/Source/Runtime/Engine/Private/UnrealClient.cpp b/Engine/Source/Runtime/Engine/Private/UnrealClient.cpp index ca35904ca8e4..23f533429c55 100644 --- a/Engine/Source/Runtime/Engine/Private/UnrealClient.cpp +++ b/Engine/Source/Runtime/Engine/Private/UnrealClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealClient.h" diff --git a/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp b/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp index cbad6198b887..f8a1d77947fb 100644 --- a/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp +++ b/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnrealEngine.cpp: Implements the UEngine class and helpers. diff --git a/Engine/Source/Runtime/Engine/Private/UnrealExporter.cpp b/Engine/Source/Runtime/Engine/Private/UnrealExporter.cpp index ba7b8288f1cc..d9915ff91a50 100644 --- a/Engine/Source/Runtime/Engine/Private/UnrealExporter.cpp +++ b/Engine/Source/Runtime/Engine/Private/UnrealExporter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UExporter.cpp: Exporter class implementation. diff --git a/Engine/Source/Runtime/Engine/Private/UnrealNetwork.cpp b/Engine/Source/Runtime/Engine/Private/UnrealNetwork.cpp index 12f4a4947aee..9c32eabb31ba 100644 --- a/Engine/Source/Runtime/Engine/Private/UnrealNetwork.cpp +++ b/Engine/Source/Runtime/Engine/Private/UnrealNetwork.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Net/UnrealNetwork.h" diff --git a/Engine/Source/Runtime/Engine/Private/UpdateTextureShaders.cpp b/Engine/Source/Runtime/Engine/Private/UpdateTextureShaders.cpp index 6b43185efc88..4e3607775dca 100644 --- a/Engine/Source/Runtime/Engine/Private/UpdateTextureShaders.cpp +++ b/Engine/Source/Runtime/Engine/Private/UpdateTextureShaders.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UpdateTextureShaders.h" diff --git a/Engine/Source/Runtime/Engine/Private/UserActivityTracking.cpp b/Engine/Source/Runtime/Engine/Private/UserActivityTracking.cpp index 86e29b24e26b..3f7f746a6812 100644 --- a/Engine/Source/Runtime/Engine/Private/UserActivityTracking.cpp +++ b/Engine/Source/Runtime/Engine/Private/UserActivityTracking.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UserActivityTracking.h" #include "Misc/CoreDelegates.h" diff --git a/Engine/Source/Runtime/Engine/Private/UserDefinedEnum.cpp b/Engine/Source/Runtime/Engine/Private/UserDefinedEnum.cpp index ec84211143d2..57d05605e23f 100644 --- a/Engine/Source/Runtime/Engine/Private/UserDefinedEnum.cpp +++ b/Engine/Source/Runtime/Engine/Private/UserDefinedEnum.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/UserDefinedEnum.h" #include "UObject/EditorObjectVersion.h" diff --git a/Engine/Source/Runtime/Engine/Private/UserDefinedStruct.cpp b/Engine/Source/Runtime/Engine/Private/UserDefinedStruct.cpp index 234c9b247456..366f458ae9de 100644 --- a/Engine/Source/Runtime/Engine/Private/UserDefinedStruct.cpp +++ b/Engine/Source/Runtime/Engine/Private/UserDefinedStruct.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/UserDefinedStruct.h" #include "UObject/UObjectHash.h" diff --git a/Engine/Source/Runtime/Engine/Private/UserInterface/Canvas.cpp b/Engine/Source/Runtime/Engine/Private/UserInterface/Canvas.cpp index 025e213f7e89..0fc59685311b 100644 --- a/Engine/Source/Runtime/Engine/Private/UserInterface/Canvas.cpp +++ b/Engine/Source/Runtime/Engine/Private/UserInterface/Canvas.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Canvas.cpp: Unreal canvas rendering. diff --git a/Engine/Source/Runtime/Engine/Private/UserInterface/CanvasItem.cpp b/Engine/Source/Runtime/Engine/Private/UserInterface/CanvasItem.cpp index 028054817c1b..cd87cd78be79 100644 --- a/Engine/Source/Runtime/Engine/Private/UserInterface/CanvasItem.cpp +++ b/Engine/Source/Runtime/Engine/Private/UserInterface/CanvasItem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Canvas.cpp: Unreal canvas rendering. diff --git a/Engine/Source/Runtime/Engine/Private/UserInterface/Console.cpp b/Engine/Source/Runtime/Engine/Private/UserInterface/Console.cpp index b47ca74b08dc..fa44214a2e9d 100644 --- a/Engine/Source/Runtime/Engine/Private/UserInterface/Console.cpp +++ b/Engine/Source/Runtime/Engine/Private/UserInterface/Console.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Interaction.cpp: See .UC for for info diff --git a/Engine/Source/Runtime/Engine/Private/UserInterface/EngineFontServices.cpp b/Engine/Source/Runtime/Engine/Private/UserInterface/EngineFontServices.cpp index 3bd334e4c014..659440ab8709 100644 --- a/Engine/Source/Runtime/Engine/Private/UserInterface/EngineFontServices.cpp +++ b/Engine/Source/Runtime/Engine/Private/UserInterface/EngineFontServices.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EngineFontServices.h" #include "Misc/CoreMisc.h" diff --git a/Engine/Source/Runtime/Engine/Private/UserInterface/InputSettings.cpp b/Engine/Source/Runtime/Engine/Private/UserInterface/InputSettings.cpp index d9fd2dd1f54f..09bb5e6280dc 100644 --- a/Engine/Source/Runtime/Engine/Private/UserInterface/InputSettings.cpp +++ b/Engine/Source/Runtime/Engine/Private/UserInterface/InputSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= InputSettings.cpp: Project configurable input settings diff --git a/Engine/Source/Runtime/Engine/Private/UserInterface/PlayerInput.cpp b/Engine/Source/Runtime/Engine/Private/UserInterface/PlayerInput.cpp index 117ce2dd0369..8a1a818c8d27 100644 --- a/Engine/Source/Runtime/Engine/Private/UserInterface/PlayerInput.cpp +++ b/Engine/Source/Runtime/Engine/Private/UserInterface/PlayerInput.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PlayerInput.cpp: Unreal input system. diff --git a/Engine/Source/Runtime/Engine/Private/UserInterface/VisualizeRT.cpp b/Engine/Source/Runtime/Engine/Private/UserInterface/VisualizeRT.cpp index 6692b0b2cab3..6db8b2d69a1b 100644 --- a/Engine/Source/Runtime/Engine/Private/UserInterface/VisualizeRT.cpp +++ b/Engine/Source/Runtime/Engine/Private/UserInterface/VisualizeRT.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VisualizeRT.cpp: Implements the VisualizeRT Slate window diff --git a/Engine/Source/Runtime/Engine/Private/UserInterfaceSettings.cpp b/Engine/Source/Runtime/Engine/Private/UserInterfaceSettings.cpp index a10af49d8089..54370c7007ba 100644 --- a/Engine/Source/Runtime/Engine/Private/UserInterfaceSettings.cpp +++ b/Engine/Source/Runtime/Engine/Private/UserInterfaceSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/UserInterfaceSettings.h" diff --git a/Engine/Source/Runtime/Engine/Private/VT/BlockCodingHelpers.cpp b/Engine/Source/Runtime/Engine/Private/VT/BlockCodingHelpers.cpp index 95af348e6ee4..dda4a2fe67d5 100644 --- a/Engine/Source/Runtime/Engine/Private/VT/BlockCodingHelpers.cpp +++ b/Engine/Source/Runtime/Engine/Private/VT/BlockCodingHelpers.cpp @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #include "BlockCodingHelpers.h" #define MAKE_565(r,g,b) (((r>>3) << 11) | ((g>>2) << 5) | (b>>3)) diff --git a/Engine/Source/Runtime/Engine/Private/VT/BlockCodingHelpers.h b/Engine/Source/Runtime/Engine/Private/VT/BlockCodingHelpers.h index da3da77a1d4c..d5babab3c4d3 100644 --- a/Engine/Source/Runtime/Engine/Private/VT/BlockCodingHelpers.h +++ b/Engine/Source/Runtime/Engine/Private/VT/BlockCodingHelpers.h @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Private/VT/UploadingVirtualTexture.cpp b/Engine/Source/Runtime/Engine/Private/VT/UploadingVirtualTexture.cpp index 1ac681d9fe4e..8f400c8e652d 100644 --- a/Engine/Source/Runtime/Engine/Private/VT/UploadingVirtualTexture.cpp +++ b/Engine/Source/Runtime/Engine/Private/VT/UploadingVirtualTexture.cpp @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #include "UploadingVirtualTexture.h" #include "VirtualTextureChunkProviders.h" #include "VirtualTextureChunkManager.h" diff --git a/Engine/Source/Runtime/Engine/Private/VT/UploadingVirtualTexture.h b/Engine/Source/Runtime/Engine/Private/VT/UploadingVirtualTexture.h index e1bfee28d3e2..ed6506a32b06 100644 --- a/Engine/Source/Runtime/Engine/Private/VT/UploadingVirtualTexture.h +++ b/Engine/Source/Runtime/Engine/Private/VT/UploadingVirtualTexture.h @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #pragma once #include "VirtualTextureTypes.h" diff --git a/Engine/Source/Runtime/Engine/Private/VT/VirtualTexture.cpp b/Engine/Source/Runtime/Engine/Private/VT/VirtualTexture.cpp index 03df6e5756d2..95e8081a7891 100644 --- a/Engine/Source/Runtime/Engine/Private/VT/VirtualTexture.cpp +++ b/Engine/Source/Runtime/Engine/Private/VT/VirtualTexture.cpp @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #include "VT/VirtualTexture.h" #include "VT/VirtualTextureSpace.h" #include "VT/VirtualTextureBuiltData.h" diff --git a/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureBuiltData.cpp b/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureBuiltData.cpp index 048fb13bfc91..501c543d244c 100644 --- a/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureBuiltData.cpp +++ b/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureBuiltData.cpp @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #include "VirtualTextureBuiltData.h" #include "Serialization/CustomVersion.h" diff --git a/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureBuiltData.h b/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureBuiltData.h index ed31402ccf6c..d4452caa92c8 100644 --- a/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureBuiltData.h +++ b/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureBuiltData.h @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #pragma once #include "CoreMinimal.h" #include "PixelFormat.h" diff --git a/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureChunkCache.h b/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureChunkCache.h index ab4cdbee3cbf..7b276b8e9b06 100644 --- a/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureChunkCache.h +++ b/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureChunkCache.h @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #pragma once #include "Runtime/Renderer/Public/VirtualTexturing.h" diff --git a/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureChunkManager.cpp b/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureChunkManager.cpp index d92fb45c2e27..d550bfb39bf6 100644 --- a/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureChunkManager.cpp +++ b/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureChunkManager.cpp @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #include "VirtualTextureChunkManager.h" #include "RHI.h" diff --git a/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureChunkManager.h b/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureChunkManager.h index 3802c8ad8fd4..5be956526afd 100644 --- a/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureChunkManager.h +++ b/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureChunkManager.h @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #pragma once #include "VirtualTextureTypes.h" diff --git a/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureChunkProviders.cpp b/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureChunkProviders.cpp index b055e4469dc1..d975a5f2c465 100644 --- a/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureChunkProviders.cpp +++ b/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureChunkProviders.cpp @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #include "VirtualTextureChunkProviders.h" #include "VirtualTextureChunkManager.h" #include "VT/VirtualTexture.h" diff --git a/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureChunkProviders.h b/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureChunkProviders.h index a10ad9ff3fa2..88447650fbef 100644 --- a/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureChunkProviders.h +++ b/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureChunkProviders.h @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #pragma once #include "VirtualTextureTypes.h" diff --git a/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureDataBuilder.cpp b/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureDataBuilder.cpp index d1021addd2f0..bbe0a6e4dabe 100644 --- a/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureDataBuilder.cpp +++ b/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureDataBuilder.cpp @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #if WITH_EDITOR #include "VirtualTextureDataBuilder.h" diff --git a/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureDataBuilder.h b/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureDataBuilder.h index 694c138580a1..2d45acc566d9 100644 --- a/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureDataBuilder.h +++ b/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureDataBuilder.h @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #pragma once #include "CoreMinimal.h" #include "Engine/Texture.h" diff --git a/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureSpace.cpp b/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureSpace.cpp index e0cc3d2a8812..f94339f960ab 100644 --- a/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureSpace.cpp +++ b/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureSpace.cpp @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #include "VT/VirtualTextureSpace.h" #include "RenderResource.h" #include "Runtime/Renderer/Public/VirtualTexturing.h" diff --git a/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureTypes.h b/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureTypes.h index 1e1a43511791..6a9085de3adc 100644 --- a/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureTypes.h +++ b/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureTypes.h @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #pragma once #include "Runtime/Renderer/Public/VirtualTexturing.h" diff --git a/Engine/Source/Runtime/Engine/Private/VectorField.cpp b/Engine/Source/Runtime/Engine/Private/VectorField.cpp index cbeee7cc5546..21f30eb1c806 100644 --- a/Engine/Source/Runtime/Engine/Private/VectorField.cpp +++ b/Engine/Source/Runtime/Engine/Private/VectorField.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== VectorField.cpp: Implementation of vector fields. diff --git a/Engine/Source/Runtime/Engine/Private/VectorField.h b/Engine/Source/Runtime/Engine/Private/VectorField.h index dfd15e9b21e4..a0602d4aa6b6 100644 --- a/Engine/Source/Runtime/Engine/Private/VectorField.h +++ b/Engine/Source/Runtime/Engine/Private/VectorField.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== VectorField.h: Interface to vector fields. diff --git a/Engine/Source/Runtime/Engine/Private/VectorFieldVisualization.cpp b/Engine/Source/Runtime/Engine/Private/VectorFieldVisualization.cpp index 962b06441c5f..470f6982333c 100644 --- a/Engine/Source/Runtime/Engine/Private/VectorFieldVisualization.cpp +++ b/Engine/Source/Runtime/Engine/Private/VectorFieldVisualization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== VectorFieldVisualization.cpp: Visualization of vector fields. diff --git a/Engine/Source/Runtime/Engine/Private/VectorFieldVisualization.h b/Engine/Source/Runtime/Engine/Private/VectorFieldVisualization.h index 4f7e36f09e7e..05583544e87f 100644 --- a/Engine/Source/Runtime/Engine/Private/VectorFieldVisualization.h +++ b/Engine/Source/Runtime/Engine/Private/VectorFieldVisualization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== VectorFieldVisualization.h: Visualization of vector fields. diff --git a/Engine/Source/Runtime/Engine/Private/VectorFieldVolume.cpp b/Engine/Source/Runtime/Engine/Private/VectorFieldVolume.cpp index 274a4e242617..4c7a90a5e81d 100644 --- a/Engine/Source/Runtime/Engine/Private/VectorFieldVolume.cpp +++ b/Engine/Source/Runtime/Engine/Private/VectorFieldVolume.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VectorField/VectorFieldVolume.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Runtime/Engine/Private/Vehicles/TireType.cpp b/Engine/Source/Runtime/Engine/Private/Vehicles/TireType.cpp index 8af63be738d9..616ace489301 100644 --- a/Engine/Source/Runtime/Engine/Private/Vehicles/TireType.cpp +++ b/Engine/Source/Runtime/Engine/Private/Vehicles/TireType.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Vehicles/TireType.h" #include "EngineDefines.h" diff --git a/Engine/Source/Runtime/Engine/Private/VideoRecordingSystem.cpp b/Engine/Source/Runtime/Engine/Private/VideoRecordingSystem.cpp index cedc6fbc1972..472a2aa17437 100644 --- a/Engine/Source/Runtime/Engine/Private/VideoRecordingSystem.cpp +++ b/Engine/Source/Runtime/Engine/Private/VideoRecordingSystem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VideoRecordingSystem.h" diff --git a/Engine/Source/Runtime/Engine/Private/VisualLogger/VisualLogger.cpp b/Engine/Source/Runtime/Engine/Private/VisualLogger/VisualLogger.cpp index 3fd6dabba600..5ed1a5506cab 100644 --- a/Engine/Source/Runtime/Engine/Private/VisualLogger/VisualLogger.cpp +++ b/Engine/Source/Runtime/Engine/Private/VisualLogger/VisualLogger.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VisualLogger/VisualLogger.h" #include "Misc/CoreMisc.h" diff --git a/Engine/Source/Runtime/Engine/Private/VisualLogger/VisualLoggerAutomationTests.cpp b/Engine/Source/Runtime/Engine/Private/VisualLogger/VisualLoggerAutomationTests.cpp index c1c395cc36ac..e3a3daf226b3 100644 --- a/Engine/Source/Runtime/Engine/Private/VisualLogger/VisualLoggerAutomationTests.cpp +++ b/Engine/Source/Runtime/Engine/Private/VisualLogger/VisualLoggerAutomationTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VisualLogger/VisualLoggerAutomationTests.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Source/Runtime/Engine/Private/VisualLogger/VisualLoggerBinaryFileDevice.cpp b/Engine/Source/Runtime/Engine/Private/VisualLogger/VisualLoggerBinaryFileDevice.cpp index 643039783a8a..758731344320 100644 --- a/Engine/Source/Runtime/Engine/Private/VisualLogger/VisualLoggerBinaryFileDevice.cpp +++ b/Engine/Source/Runtime/Engine/Private/VisualLogger/VisualLoggerBinaryFileDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VisualLogger/VisualLoggerBinaryFileDevice.h" #include "HAL/FileManager.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Runtime/Engine/Private/VisualLogger/VisualLoggerKismetLibrary.cpp b/Engine/Source/Runtime/Engine/Private/VisualLogger/VisualLoggerKismetLibrary.cpp index 9be9ca5f5db1..92233a24d87a 100644 --- a/Engine/Source/Runtime/Engine/Private/VisualLogger/VisualLoggerKismetLibrary.cpp +++ b/Engine/Source/Runtime/Engine/Private/VisualLogger/VisualLoggerKismetLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VisualLogger/VisualLoggerKismetLibrary.h" #include "EngineDefines.h" diff --git a/Engine/Source/Runtime/Engine/Private/VisualLogger/VisualLoggerTypes.cpp b/Engine/Source/Runtime/Engine/Private/VisualLogger/VisualLoggerTypes.cpp index 82bbef193e6a..ca25fe165f74 100644 --- a/Engine/Source/Runtime/Engine/Private/VisualLogger/VisualLoggerTypes.cpp +++ b/Engine/Source/Runtime/Engine/Private/VisualLogger/VisualLoggerTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VisualLogger/VisualLoggerTypes.h" #include "Engine/World.h" diff --git a/Engine/Source/Runtime/Engine/Private/VoiceChannel.cpp b/Engine/Source/Runtime/Engine/Private/VoiceChannel.cpp index dba3802ccc2e..38363afdf9ce 100644 --- a/Engine/Source/Runtime/Engine/Private/VoiceChannel.cpp +++ b/Engine/Source/Runtime/Engine/Private/VoiceChannel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VoiceChannel.cpp: Unreal voice traffic implementation. diff --git a/Engine/Source/Runtime/Engine/Private/VoiceConfig.cpp b/Engine/Source/Runtime/Engine/Private/VoiceConfig.cpp index 6963b9b2899b..970e850ac3f9 100644 --- a/Engine/Source/Runtime/Engine/Private/VoiceConfig.cpp +++ b/Engine/Source/Runtime/Engine/Private/VoiceConfig.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Net/VoiceConfig.h" #include "Engine/World.h" diff --git a/Engine/Source/Runtime/Engine/Private/Volume.cpp b/Engine/Source/Runtime/Engine/Private/Volume.cpp index e8adfdc9eb41..5b1baebf729f 100644 --- a/Engine/Source/Runtime/Engine/Private/Volume.cpp +++ b/Engine/Source/Runtime/Engine/Private/Volume.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Volume.cpp: AVolume and subclasses diff --git a/Engine/Source/Runtime/Engine/Private/VolumeRendering.cpp b/Engine/Source/Runtime/Engine/Private/VolumeRendering.cpp index 99a13e1c88b9..d8e347ef43d1 100644 --- a/Engine/Source/Runtime/Engine/Private/VolumeRendering.cpp +++ b/Engine/Source/Runtime/Engine/Private/VolumeRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VolumeRendering.cpp: Volume rendering implementation. diff --git a/Engine/Source/Runtime/Engine/Private/VolumeTexture.cpp b/Engine/Source/Runtime/Engine/Private/VolumeTexture.cpp index f54b7dfde65c..6cd92f609dee 100644 --- a/Engine/Source/Runtime/Engine/Private/VolumeTexture.cpp +++ b/Engine/Source/Runtime/Engine/Private/VolumeTexture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VolumeTexture.cpp: UvolumeTexture implementation. @@ -98,6 +98,63 @@ bool UVolumeTexture::UpdateSourceFromSourceTexture() return bSourceValid; } +ENGINE_API bool UVolumeTexture::UpdateSourceFromFunction(TFunction Func, const int32 SizeX, const int32 SizeY, const int32 SizeZ) +{ + bool bSourceValid = false; + +#if WITH_EDITOR + if (SizeX <= 0 || SizeY <= 0 || SizeZ <= 0) { + UE_LOG(LogTexture, Warning, TEXT("%s UpdateSourceFromFunction size in x,y, and z must be greater than zero"), *GetFullName()); + return false; + } + + // Note for now we are only supporting 16 bit rgba 3d textures + // @todo: expose this as a parameter + const FPixelFormatInfo& InitialFormat = GPixelFormats[PF_A16B16G16R16]; + const int32 FormatDataSize = InitialFormat.BlockBytes; + + // Allocate temp buffer used to fill texture + uint8* NewData = (uint8*)FMemory::Malloc(SizeX * SizeY * SizeZ * FormatDataSize); + uint8* CurPos = NewData; + + // tmp array to store a single voxel value extracted from the lambda + FFloat16 *tmpVoxel = (FFloat16*)FMemory::Malloc(4 * sizeof(FFloat16)); + + // loop over all voxels and fill from our TFunction + for (int x = 0; x < SizeX; ++x) { + for (int y = 0; y < SizeY; ++y) { + for (int z = 0; z < SizeZ; ++z) { + + Func(x, y, z, tmpVoxel); + + FMemory::Memcpy(CurPos, (uint8*)tmpVoxel, FormatDataSize); + + CurPos += FormatDataSize; + } + } + } + + // Init the source data from the temp buffer + // @todo: expose texture type as a parameters + Source.Init(SizeX, SizeY, SizeZ, 1, TSF_RGBA16F, NewData); + + // Free temp buffers + FMemory::Free(NewData); + FMemory::Free(tmpVoxel); + + SetLightingGuid(); // Because the content has changed, use a new GUID. + + UpdateMipGenSettings(); + + // Make sure to update the texture resource so the results of filling the texture + UpdateResource(); + + bSourceValid = true; +#endif + + return bSourceValid; +} + void UVolumeTexture::Serialize(FArchive& Ar) { DECLARE_SCOPE_CYCLE_COUNTER(TEXT("UVolumeTexture::Serialize"), STAT_VolumeTexture_Serialize, STATGROUP_LoadTime); diff --git a/Engine/Source/Runtime/Engine/Private/VolumetricLightmapDensityVolume.cpp b/Engine/Source/Runtime/Engine/Private/VolumetricLightmapDensityVolume.cpp index e19849d946bf..b83dfb540c99 100644 --- a/Engine/Source/Runtime/Engine/Private/VolumetricLightmapDensityVolume.cpp +++ b/Engine/Source/Runtime/Engine/Private/VolumetricLightmapDensityVolume.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Lightmass/VolumetricLightmapDensityVolume.h" #include "Engine/CollisionProfile.h" diff --git a/Engine/Source/Runtime/Engine/Private/VorbisAudioInfo.cpp b/Engine/Source/Runtime/Engine/Private/VorbisAudioInfo.cpp index a076a410618c..74e701684a3b 100644 --- a/Engine/Source/Runtime/Engine/Private/VorbisAudioInfo.cpp +++ b/Engine/Source/Runtime/Engine/Private/VorbisAudioInfo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VorbisAudioInfo.h" diff --git a/Engine/Source/Runtime/Engine/Private/WeightedRandomSampler.cpp b/Engine/Source/Runtime/Engine/Private/WeightedRandomSampler.cpp index 2cd978631c6a..cfd15549009e 100644 --- a/Engine/Source/Runtime/Engine/Private/WeightedRandomSampler.cpp +++ b/Engine/Source/Runtime/Engine/Private/WeightedRandomSampler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WeightedRandomSampler.h" diff --git a/Engine/Source/Runtime/Engine/Private/WindDirectionalSource.cpp b/Engine/Source/Runtime/Engine/Private/WindDirectionalSource.cpp index 91a03580ec88..e76baad621ae 100644 --- a/Engine/Source/Runtime/Engine/Private/WindDirectionalSource.cpp +++ b/Engine/Source/Runtime/Engine/Private/WindDirectionalSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Engine/WindDirectionalSource.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Runtime/Engine/Private/World.cpp b/Engine/Source/Runtime/Engine/Private/World.cpp index d67aea6d1e9c..b3a5adce36e9 100644 --- a/Engine/Source/Runtime/Engine/Private/World.cpp +++ b/Engine/Source/Runtime/Engine/Private/World.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= World.cpp: UWorld implementation diff --git a/Engine/Source/Runtime/Engine/Private/WorldComposition.cpp b/Engine/Source/Runtime/Engine/Private/WorldComposition.cpp index d61d28176c55..55c8e971f338 100644 --- a/Engine/Source/Runtime/Engine/Private/WorldComposition.cpp +++ b/Engine/Source/Runtime/Engine/Private/WorldComposition.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= WorldComposition.cpp: UWorldComposition implementation diff --git a/Engine/Source/Runtime/Engine/Private/WorldSettings.cpp b/Engine/Source/Runtime/Engine/Private/WorldSettings.cpp index e040d453bbb3..7daf4bf5946d 100644 --- a/Engine/Source/Runtime/Engine/Private/WorldSettings.cpp +++ b/Engine/Source/Runtime/Engine/Private/WorldSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameFramework/WorldSettings.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Runtime/Engine/Public/ADPCMAudioInfo.h b/Engine/Source/Runtime/Engine/Public/ADPCMAudioInfo.h index 433b6142b575..1a6124be0877 100644 --- a/Engine/Source/Runtime/Engine/Public/ADPCMAudioInfo.h +++ b/Engine/Source/Runtime/Engine/Public/ADPCMAudioInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ADPCMAudioInfo.h: Unreal audio ADPCM decompression interface object. diff --git a/Engine/Source/Runtime/Engine/Public/AI/NavDataGenerator.h b/Engine/Source/Runtime/Engine/Public/AI/NavDataGenerator.h index 6e5cf58de892..35ae2841fee4 100644 --- a/Engine/Source/Runtime/Engine/Public/AI/NavDataGenerator.h +++ b/Engine/Source/Runtime/Engine/Public/AI/NavDataGenerator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/AI/Navigation/NavQueryFilter.h b/Engine/Source/Runtime/Engine/Public/AI/Navigation/NavQueryFilter.h index d3588f6100c8..aee77235f0ec 100644 --- a/Engine/Source/Runtime/Engine/Public/AI/Navigation/NavQueryFilter.h +++ b/Engine/Source/Runtime/Engine/Public/AI/Navigation/NavQueryFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/AI/NavigationModifier.h b/Engine/Source/Runtime/Engine/Public/AI/NavigationModifier.h index 1d29244f987b..f298cdda47b4 100644 --- a/Engine/Source/Runtime/Engine/Public/AI/NavigationModifier.h +++ b/Engine/Source/Runtime/Engine/Public/AI/NavigationModifier.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/AI/NavigationSystemHelpers.h b/Engine/Source/Runtime/Engine/Public/AI/NavigationSystemHelpers.h index 0e56e16a25c9..8f447bbbdb5a 100644 --- a/Engine/Source/Runtime/Engine/Public/AI/NavigationSystemHelpers.h +++ b/Engine/Source/Runtime/Engine/Public/AI/NavigationSystemHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/AI/RVOAvoidanceInterface.h b/Engine/Source/Runtime/Engine/Public/AI/RVOAvoidanceInterface.h index acabe6e5e183..195012bf348f 100644 --- a/Engine/Source/Runtime/Engine/Public/AI/RVOAvoidanceInterface.h +++ b/Engine/Source/Runtime/Engine/Public/AI/RVOAvoidanceInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //============================================================================= // IRVOAvoidanceInterface is an interface for objects that want to perform diff --git a/Engine/Source/Runtime/Engine/Public/ActiveSound.h b/Engine/Source/Runtime/Engine/Public/ActiveSound.h index 4cee770e8f10..e77886c349b5 100644 --- a/Engine/Source/Runtime/Engine/Public/ActiveSound.h +++ b/Engine/Source/Runtime/Engine/Public/ActiveSound.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/ActorEditorUtils.h b/Engine/Source/Runtime/Engine/Public/ActorEditorUtils.h index d6db04356e54..ab9bdd19dd62 100644 --- a/Engine/Source/Runtime/Engine/Public/ActorEditorUtils.h +++ b/Engine/Source/Runtime/Engine/Public/ActorEditorUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/AlphaBlend.h b/Engine/Source/Runtime/Engine/Public/AlphaBlend.h index f900595f87fe..f6989b641a06 100644 --- a/Engine/Source/Runtime/Engine/Public/AlphaBlend.h +++ b/Engine/Source/Runtime/Engine/Public/AlphaBlend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Analytics/EngineNetAnalytics.h b/Engine/Source/Runtime/Engine/Public/Analytics/EngineNetAnalytics.h index 8dd673669062..d21413253d07 100644 --- a/Engine/Source/Runtime/Engine/Public/Analytics/EngineNetAnalytics.h +++ b/Engine/Source/Runtime/Engine/Public/Analytics/EngineNetAnalytics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/AnimEncoding.h b/Engine/Source/Runtime/Engine/Public/AnimEncoding.h index 2d48926590cf..e5e1afabad61 100644 --- a/Engine/Source/Runtime/Engine/Public/AnimEncoding.h +++ b/Engine/Source/Runtime/Engine/Public/AnimEncoding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimEncoding.h: Skeletal mesh animation compression. diff --git a/Engine/Source/Runtime/Engine/Public/AnimEncoding_ConstantKeyLerp.h b/Engine/Source/Runtime/Engine/Public/AnimEncoding_ConstantKeyLerp.h index be6582f7ee1d..aafcb8e240c9 100644 --- a/Engine/Source/Runtime/Engine/Public/AnimEncoding_ConstantKeyLerp.h +++ b/Engine/Source/Runtime/Engine/Public/AnimEncoding_ConstantKeyLerp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimEncoding_ConstantKeyLerp.h: Constant key compression. diff --git a/Engine/Source/Runtime/Engine/Public/AnimEncoding_PerTrackCompression.h b/Engine/Source/Runtime/Engine/Public/AnimEncoding_PerTrackCompression.h index 5f416fb5cf5a..2d5185478450 100644 --- a/Engine/Source/Runtime/Engine/Public/AnimEncoding_PerTrackCompression.h +++ b/Engine/Source/Runtime/Engine/Public/AnimEncoding_PerTrackCompression.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimEncoding_PerTrackCompression.h: Per-track decompressor. diff --git a/Engine/Source/Runtime/Engine/Public/AnimEncoding_VariableKeyLerp.h b/Engine/Source/Runtime/Engine/Public/AnimEncoding_VariableKeyLerp.h index 9ee5efb0cf14..536da8fb17a8 100644 --- a/Engine/Source/Runtime/Engine/Public/AnimEncoding_VariableKeyLerp.h +++ b/Engine/Source/Runtime/Engine/Public/AnimEncoding_VariableKeyLerp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimEncoding_VariableKeyLerp.h: Variable key compression. diff --git a/Engine/Source/Runtime/Engine/Public/AnimInterpFilter.h b/Engine/Source/Runtime/Engine/Public/AnimInterpFilter.h index e6acd0076a01..8976bbf0072a 100644 --- a/Engine/Source/Runtime/Engine/Public/AnimInterpFilter.h +++ b/Engine/Source/Runtime/Engine/Public/AnimInterpFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= InterpFilter.h diff --git a/Engine/Source/Runtime/Engine/Public/Animation/AnimCurveTypes.h b/Engine/Source/Runtime/Engine/Public/Animation/AnimCurveTypes.h index 08c477f8f11a..a53a36b7bfae 100644 --- a/Engine/Source/Runtime/Engine/Public/Animation/AnimCurveTypes.h +++ b/Engine/Source/Runtime/Engine/Public/Animation/AnimCurveTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Animation/AnimEncodingDecompressionContext.h b/Engine/Source/Runtime/Engine/Public/Animation/AnimEncodingDecompressionContext.h index ef34d9c7fc58..eb272a2a5fcb 100644 --- a/Engine/Source/Runtime/Engine/Public/Animation/AnimEncodingDecompressionContext.h +++ b/Engine/Source/Runtime/Engine/Public/Animation/AnimEncodingDecompressionContext.h @@ -1,4 +1,4 @@ -// Copyright 2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Animation/AnimEncodingHeapAllocator.h b/Engine/Source/Runtime/Engine/Public/Animation/AnimEncodingHeapAllocator.h index 28a64522ea69..64fb651f4e47 100644 --- a/Engine/Source/Runtime/Engine/Public/Animation/AnimEncodingHeapAllocator.h +++ b/Engine/Source/Runtime/Engine/Public/Animation/AnimEncodingHeapAllocator.h @@ -1,4 +1,4 @@ -// Copyright 2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Animation/AnimInstanceProxy.h b/Engine/Source/Runtime/Engine/Public/Animation/AnimInstanceProxy.h index 9895c1b4b8e6..40378d0307d6 100644 --- a/Engine/Source/Runtime/Engine/Public/Animation/AnimInstanceProxy.h +++ b/Engine/Source/Runtime/Engine/Public/Animation/AnimInstanceProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Animation/AnimMTStats.h b/Engine/Source/Runtime/Engine/Public/Animation/AnimMTStats.h index ab77fe10c66a..46c0c8e5a1e2 100644 --- a/Engine/Source/Runtime/Engine/Public/Animation/AnimMTStats.h +++ b/Engine/Source/Runtime/Engine/Public/Animation/AnimMTStats.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. DO_ANIMSTAT_PROCESSING(PerformAnimEvaluation); DO_ANIMSTAT_PROCESSING(SkeletalComponentAnimEvaluate); diff --git a/Engine/Source/Runtime/Engine/Public/Animation/AnimNotifyQueue.h b/Engine/Source/Runtime/Engine/Public/Animation/AnimNotifyQueue.h index 3fc8e9cf20e8..23aba473d228 100644 --- a/Engine/Source/Runtime/Engine/Public/Animation/AnimNotifyQueue.h +++ b/Engine/Source/Runtime/Engine/Public/Animation/AnimNotifyQueue.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Animation/AnimPhysicsSolver.h b/Engine/Source/Runtime/Engine/Public/Animation/AnimPhysicsSolver.h index c03759458207..925fd513d17a 100644 --- a/Engine/Source/Runtime/Engine/Public/Animation/AnimPhysicsSolver.h +++ b/Engine/Source/Runtime/Engine/Public/Animation/AnimPhysicsSolver.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is based upon and adapted to UE4 from the code // provided in the Sandbox project here: diff --git a/Engine/Source/Runtime/Engine/Public/Animation/AnimSequenceDecompressionContext.h b/Engine/Source/Runtime/Engine/Public/Animation/AnimSequenceDecompressionContext.h index 80ccbe4d3b4d..bc7c5a0d94d7 100644 --- a/Engine/Source/Runtime/Engine/Public/Animation/AnimSequenceDecompressionContext.h +++ b/Engine/Source/Runtime/Engine/Public/Animation/AnimSequenceDecompressionContext.h @@ -1,4 +1,4 @@ -// Copyright 2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Animation/AnimSingleNodeInstanceProxy.h b/Engine/Source/Runtime/Engine/Public/Animation/AnimSingleNodeInstanceProxy.h index 0ab5071079a8..16b54377c894 100644 --- a/Engine/Source/Runtime/Engine/Public/Animation/AnimSingleNodeInstanceProxy.h +++ b/Engine/Source/Runtime/Engine/Public/Animation/AnimSingleNodeInstanceProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Animation/AnimStats.h b/Engine/Source/Runtime/Engine/Public/Animation/AnimStats.h index 715ba8b19243..0753460123d1 100644 --- a/Engine/Source/Runtime/Engine/Public/Animation/AnimStats.h +++ b/Engine/Source/Runtime/Engine/Public/Animation/AnimStats.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimStats.h: Animation stats diff --git a/Engine/Source/Runtime/Engine/Public/Animation/AnimTypes.h b/Engine/Source/Runtime/Engine/Public/Animation/AnimTypes.h index 194e2a41e059..e923b4e694b0 100644 --- a/Engine/Source/Runtime/Engine/Public/Animation/AnimTypes.h +++ b/Engine/Source/Runtime/Engine/Public/Animation/AnimTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Animation/CachedAnimData.h b/Engine/Source/Runtime/Engine/Public/Animation/CachedAnimData.h index 5259ec808956..f64d96ef439b 100644 --- a/Engine/Source/Runtime/Engine/Public/Animation/CachedAnimData.h +++ b/Engine/Source/Runtime/Engine/Public/Animation/CachedAnimData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Animation/NodeMappingContainer.h b/Engine/Source/Runtime/Engine/Public/Animation/NodeMappingContainer.h index b2d472837f32..934a67fef1b6 100644 --- a/Engine/Source/Runtime/Engine/Public/Animation/NodeMappingContainer.h +++ b/Engine/Source/Runtime/Engine/Public/Animation/NodeMappingContainer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Animation/NodeMappingProviderInterface.h b/Engine/Source/Runtime/Engine/Public/Animation/NodeMappingProviderInterface.h index 71b6c3182339..02629efad200 100644 --- a/Engine/Source/Runtime/Engine/Public/Animation/NodeMappingProviderInterface.h +++ b/Engine/Source/Runtime/Engine/Public/Animation/NodeMappingProviderInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Animation/PoseSnapshot.h b/Engine/Source/Runtime/Engine/Public/Animation/PoseSnapshot.h index be39f5052aa0..93442a5343a1 100644 --- a/Engine/Source/Runtime/Engine/Public/Animation/PoseSnapshot.h +++ b/Engine/Source/Runtime/Engine/Public/Animation/PoseSnapshot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Animation/PreviewCollectionInterface.h b/Engine/Source/Runtime/Engine/Public/Animation/PreviewCollectionInterface.h index 3c55568b22d3..3ba1729a8526 100644 --- a/Engine/Source/Runtime/Engine/Public/Animation/PreviewCollectionInterface.h +++ b/Engine/Source/Runtime/Engine/Public/Animation/PreviewCollectionInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/AnimationCompression.h b/Engine/Source/Runtime/Engine/Public/AnimationCompression.h index 7a1b7da3a796..18f88ee68993 100644 --- a/Engine/Source/Runtime/Engine/Public/AnimationCompression.h +++ b/Engine/Source/Runtime/Engine/Public/AnimationCompression.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimationCompression.h: Skeletal mesh animation compression. diff --git a/Engine/Source/Runtime/Engine/Public/AnimationRuntime.h b/Engine/Source/Runtime/Engine/Public/AnimationRuntime.h index 12c321ca794b..43d88f77c9ed 100644 --- a/Engine/Source/Runtime/Engine/Public/AnimationRuntime.h +++ b/Engine/Source/Runtime/Engine/Public/AnimationRuntime.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimationRuntime.h: Skeletal mesh animation utilities diff --git a/Engine/Source/Runtime/Engine/Public/AnimationUtils.h b/Engine/Source/Runtime/Engine/Public/AnimationUtils.h index 02997b14016e..c526f43ce01a 100644 --- a/Engine/Source/Runtime/Engine/Public/AnimationUtils.h +++ b/Engine/Source/Runtime/Engine/Public/AnimationUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AnimationUtils.h: Skeletal mesh animation utilities. diff --git a/Engine/Source/Runtime/Engine/Public/AssetExportTask.h b/Engine/Source/Runtime/Engine/Public/AssetExportTask.h index 46aa4e20395a..1d24ef73b49a 100644 --- a/Engine/Source/Runtime/Engine/Public/AssetExportTask.h +++ b/Engine/Source/Runtime/Engine/Public/AssetExportTask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Audio.h b/Engine/Source/Runtime/Engine/Public/Audio.h index 6652f9740245..4975d558eaed 100644 --- a/Engine/Source/Runtime/Engine/Public/Audio.h +++ b/Engine/Source/Runtime/Engine/Public/Audio.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Audio.h: Unreal base audio. diff --git a/Engine/Source/Runtime/Engine/Public/AudioCompressionSettingsUtils.h b/Engine/Source/Runtime/Engine/Public/AudioCompressionSettingsUtils.h index 5683918108be..6e07c657c8a9 100644 --- a/Engine/Source/Runtime/Engine/Public/AudioCompressionSettingsUtils.h +++ b/Engine/Source/Runtime/Engine/Public/AudioCompressionSettingsUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Public/AudioDecompress.h b/Engine/Source/Runtime/Engine/Public/AudioDecompress.h index ab1c86ff9ec5..a23011e9422c 100644 --- a/Engine/Source/Runtime/Engine/Public/AudioDecompress.h +++ b/Engine/Source/Runtime/Engine/Public/AudioDecompress.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AudioDecompress.h: Unreal audio vorbis decompression interface object. diff --git a/Engine/Source/Runtime/Engine/Public/AudioDerivedData.h b/Engine/Source/Runtime/Engine/Public/AudioDerivedData.h index b7a9163d267c..97ced684fdb9 100644 --- a/Engine/Source/Runtime/Engine/Public/AudioDerivedData.h +++ b/Engine/Source/Runtime/Engine/Public/AudioDerivedData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/AudioDevice.h b/Engine/Source/Runtime/Engine/Public/AudioDevice.h index 711babacddc9..9d2b350c5259 100644 --- a/Engine/Source/Runtime/Engine/Public/AudioDevice.h +++ b/Engine/Source/Runtime/Engine/Public/AudioDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/AudioDeviceManager.h b/Engine/Source/Runtime/Engine/Public/AudioDeviceManager.h index 50d6f6f3c88c..000ab8e1343a 100644 --- a/Engine/Source/Runtime/Engine/Public/AudioDeviceManager.h +++ b/Engine/Source/Runtime/Engine/Public/AudioDeviceManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/AudioEffect.h b/Engine/Source/Runtime/Engine/Public/AudioEffect.h index 7388766bdc8b..e15aa7fed650 100644 --- a/Engine/Source/Runtime/Engine/Public/AudioEffect.h +++ b/Engine/Source/Runtime/Engine/Public/AudioEffect.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AudioEffect.h: Unreal base audio. diff --git a/Engine/Source/Runtime/Engine/Public/AudioPluginUtilities.h b/Engine/Source/Runtime/Engine/Public/AudioPluginUtilities.h index 5e7291e6e0b4..292f4609c1b1 100644 --- a/Engine/Source/Runtime/Engine/Public/AudioPluginUtilities.h +++ b/Engine/Source/Runtime/Engine/Public/AudioPluginUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "IAudioExtensionPlugin.h" diff --git a/Engine/Source/Runtime/Engine/Public/AudioStreaming.h b/Engine/Source/Runtime/Engine/Public/AudioStreaming.h index 3be4ec8c525e..c63d980b3546 100644 --- a/Engine/Source/Runtime/Engine/Public/AudioStreaming.h +++ b/Engine/Source/Runtime/Engine/Public/AudioStreaming.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AudioStreaming.h: Definitions of classes used for audio streaming. diff --git a/Engine/Source/Runtime/Engine/Public/AudioThread.h b/Engine/Source/Runtime/Engine/Public/AudioThread.h index 46e616abac9a..5110537232fd 100644 --- a/Engine/Source/Runtime/Engine/Public/AudioThread.h +++ b/Engine/Source/Runtime/Engine/Public/AudioThread.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AudioThread.h: Rendering thread definitions. diff --git a/Engine/Source/Runtime/Engine/Public/AudioWaveFormatParser.h b/Engine/Source/Runtime/Engine/Public/AudioWaveFormatParser.h index 90a3f9d9496a..4418afd7af83 100644 --- a/Engine/Source/Runtime/Engine/Public/AudioWaveFormatParser.h +++ b/Engine/Source/Runtime/Engine/Public/AudioWaveFormatParser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AudioWaveFormatParser.h: Generic parser function for WAVE formatted files. diff --git a/Engine/Source/Runtime/Engine/Public/BatchedElements.h b/Engine/Source/Runtime/Engine/Public/BatchedElements.h index ea8cd55879a8..9a5a906fae3d 100644 --- a/Engine/Source/Runtime/Engine/Public/BatchedElements.h +++ b/Engine/Source/Runtime/Engine/Public/BatchedElements.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BatchedElements.h: Batched element rendering. diff --git a/Engine/Source/Runtime/Engine/Public/BlendableManager.h b/Engine/Source/Runtime/Engine/Public/BlendableManager.h index a4cccdb0caf6..417f64c6030c 100644 --- a/Engine/Source/Runtime/Engine/Public/BlendableManager.h +++ b/Engine/Source/Runtime/Engine/Public/BlendableManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/BlueprintUtilities.h b/Engine/Source/Runtime/Engine/Public/BlueprintUtilities.h index 3a020aca901e..371c4a59cc92 100644 --- a/Engine/Source/Runtime/Engine/Public/BlueprintUtilities.h +++ b/Engine/Source/Runtime/Engine/Public/BlueprintUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/BoneContainer.h b/Engine/Source/Runtime/Engine/Public/BoneContainer.h index 380c9eb11474..6a5994ee92a0 100644 --- a/Engine/Source/Runtime/Engine/Public/BoneContainer.h +++ b/Engine/Source/Runtime/Engine/Public/BoneContainer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/BonePose.h b/Engine/Source/Runtime/Engine/Public/BonePose.h index da56b1ba3c26..5a58cd197f71 100644 --- a/Engine/Source/Runtime/Engine/Public/BonePose.h +++ b/Engine/Source/Runtime/Engine/Public/BonePose.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/BufferVisualizationData.h b/Engine/Source/Runtime/Engine/Public/BufferVisualizationData.h index 92302368a8b0..3d079fd1bb8e 100644 --- a/Engine/Source/Runtime/Engine/Public/BufferVisualizationData.h +++ b/Engine/Source/Runtime/Engine/Public/BufferVisualizationData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Public/CDKey.h b/Engine/Source/Runtime/Engine/Public/CDKey.h index 0c63bea6ee40..4dd869d4bdb2 100644 --- a/Engine/Source/Runtime/Engine/Public/CDKey.h +++ b/Engine/Source/Runtime/Engine/Public/CDKey.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CDKey.h: CD Key validation diff --git a/Engine/Source/Runtime/Engine/Public/CameraPhotographyModule.h b/Engine/Source/Runtime/Engine/Public/CameraPhotographyModule.h index a9c755f0947b..ea12f64b4b13 100644 --- a/Engine/Source/Runtime/Engine/Public/CameraPhotographyModule.h +++ b/Engine/Source/Runtime/Engine/Public/CameraPhotographyModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/CanvasItem.h b/Engine/Source/Runtime/Engine/Public/CanvasItem.h index fb354f0f9692..9f83f1fd1592 100644 --- a/Engine/Source/Runtime/Engine/Public/CanvasItem.h +++ b/Engine/Source/Runtime/Engine/Public/CanvasItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CanvasItem.h: Unreal canvas item definitions diff --git a/Engine/Source/Runtime/Engine/Public/CanvasTypes.h b/Engine/Source/Runtime/Engine/Public/CanvasTypes.h index 606721f862b2..5a5c88718f69 100644 --- a/Engine/Source/Runtime/Engine/Public/CanvasTypes.h +++ b/Engine/Source/Runtime/Engine/Public/CanvasTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Canvas.h: Unreal canvas definition. diff --git a/Engine/Source/Runtime/Engine/Public/ChartCreation.h b/Engine/Source/Runtime/Engine/Public/ChartCreation.h index 2fd257ca3c2e..6d73ce97e6df 100644 --- a/Engine/Source/Runtime/Engine/Public/ChartCreation.h +++ b/Engine/Source/Runtime/Engine/Public/ChartCreation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * ChartCreation diff --git a/Engine/Source/Runtime/Engine/Public/ClothSimData.h b/Engine/Source/Runtime/Engine/Public/ClothSimData.h index f9f624f3f93f..8df3e8883ead 100644 --- a/Engine/Source/Runtime/Engine/Public/ClothSimData.h +++ b/Engine/Source/Runtime/Engine/Public/ClothSimData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Collision.h b/Engine/Source/Runtime/Engine/Public/Collision.h index 36a0ee61b3f6..8b5a26d735ca 100644 --- a/Engine/Source/Runtime/Engine/Public/Collision.h +++ b/Engine/Source/Runtime/Engine/Public/Collision.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Collision.h: Common collision code. @@ -22,6 +22,8 @@ DECLARE_CYCLE_STAT_EXTERN(TEXT("GeomSweepAny"),STAT_Collision_GeomSweepAny,STATG DECLARE_CYCLE_STAT_EXTERN(TEXT("GeomSweepSingle"),STAT_Collision_GeomSweepSingle,STATGROUP_Collision, ); DECLARE_CYCLE_STAT_EXTERN(TEXT("GeomSweepMultiple"),STAT_Collision_GeomSweepMultiple,STATGROUP_Collision, ); DECLARE_CYCLE_STAT_EXTERN(TEXT("GeomOverlapMultiple"),STAT_Collision_GeomOverlapMultiple,STATGROUP_Collision, ); +DECLARE_CYCLE_STAT_EXTERN(TEXT("GeomOverlapBlocking"), STAT_Collision_GeomOverlapBlocking, STATGROUP_Collision, ); +DECLARE_CYCLE_STAT_EXTERN(TEXT("GeomOverlapAny"), STAT_Collision_GeomOverlapAny, STATGROUP_Collision, ); DECLARE_CYCLE_STAT_EXTERN(TEXT("BodyInstanceOverlapMulti"), STAT_Collision_FBodyInstance_OverlapMulti, STATGROUP_Collision, ); DECLARE_CYCLE_STAT_EXTERN(TEXT("BodyInstanceOverlapTest"), STAT_Collision_FBodyInstance_OverlapTest, STATGROUP_Collision, ); DECLARE_CYCLE_STAT_EXTERN(TEXT("BodyInstanceLineTrace"), STAT_Collision_FBodyInstance_LineTrace, STATGROUP_Collision, ); diff --git a/Engine/Source/Runtime/Engine/Public/CollisionDebugDrawingPublic.h b/Engine/Source/Runtime/Engine/Public/CollisionDebugDrawingPublic.h index 205a45783fcd..44e4010ecd15 100644 --- a/Engine/Source/Runtime/Engine/Public/CollisionDebugDrawingPublic.h +++ b/Engine/Source/Runtime/Engine/Public/CollisionDebugDrawingPublic.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/CollisionQueryParams.h b/Engine/Source/Runtime/Engine/Public/CollisionQueryParams.h index 05903bf802e9..ac0171b1f959 100644 --- a/Engine/Source/Runtime/Engine/Public/CollisionQueryParams.h +++ b/Engine/Source/Runtime/Engine/Public/CollisionQueryParams.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Structs used for passing parameters to scene query functions @@ -45,9 +45,6 @@ struct ENGINE_API FCollisionQueryParams /** Tag used to indicate an owner for this trace */ FName OwnerTag; - /** Whether we should perform the trace in the asynchronous scene. Default is false. */ - bool bTraceAsyncScene; - /** Whether we should trace against complex collision */ bool bTraceComplex; @@ -138,7 +135,6 @@ public: bTraceComplex = bInTraceComplex; MobilityType = EQueryMobilityType::Any; TraceTag = NAME_None; - bTraceAsyncScene = false; bFindInitialOverlaps = true; bReturnFaceIndex = false; bReturnPhysicalMaterial = false; @@ -154,7 +150,6 @@ public: bTraceComplex = false; MobilityType = EQueryMobilityType::Any; TraceTag = NAME_None; - bTraceAsyncScene = false; bFindInitialOverlaps = true; bReturnFaceIndex = false; bReturnPhysicalMaterial = false; @@ -187,7 +182,7 @@ public: void AddIgnoredActors(const TArray& InIgnoreActors); /** Variant that uses an array of TWeakObjectPtrs */ - void AddIgnoredActors(const TArray >& InIgnoreActors); + void AddIgnoredActors(const TArray >& InIgnoreActors); /** Add a component for this trace to ignore */ void AddIgnoredComponent(const UPrimitiveComponent* InIgnoreComponent); @@ -206,7 +201,7 @@ public: FString ToString() const { - return FString::Printf(TEXT("[%s:%s] TraceAsync(%d), TraceComplex(%d)"), *OwnerTag.ToString(), *TraceTag.ToString(), bTraceAsyncScene, bTraceComplex ); + return FString::Printf(TEXT("[%s:%s] TraceComplex(%d)"), *OwnerTag.ToString(), *TraceTag.ToString(), bTraceComplex ); } /** static variable for default data to be used without reconstructing everytime **/ diff --git a/Engine/Source/Runtime/Engine/Public/ComponentInstanceDataCache.h b/Engine/Source/Runtime/Engine/Public/ComponentInstanceDataCache.h index 349c9d66070f..9bf4d548b62b 100644 --- a/Engine/Source/Runtime/Engine/Public/ComponentInstanceDataCache.h +++ b/Engine/Source/Runtime/Engine/Public/ComponentInstanceDataCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/ComponentRecreateRenderStateContext.h b/Engine/Source/Runtime/Engine/Public/ComponentRecreateRenderStateContext.h index 2dd237e25a3e..f1a9a95e3c02 100644 --- a/Engine/Source/Runtime/Engine/Public/ComponentRecreateRenderStateContext.h +++ b/Engine/Source/Runtime/Engine/Public/ComponentRecreateRenderStateContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/ComponentReregisterContext.h b/Engine/Source/Runtime/Engine/Public/ComponentReregisterContext.h index f92ace48e9d3..11177e25dd5a 100644 --- a/Engine/Source/Runtime/Engine/Public/ComponentReregisterContext.h +++ b/Engine/Source/Runtime/Engine/Public/ComponentReregisterContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/ComponentUtils.h b/Engine/Source/Runtime/Engine/Public/ComponentUtils.h index 191cb5e7ab21..2ea3398acf69 100644 --- a/Engine/Source/Runtime/Engine/Public/ComponentUtils.h +++ b/Engine/Source/Runtime/Engine/Public/ComponentUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Components.h b/Engine/Source/Runtime/Engine/Public/Components.h index aa0793a77a19..1b4dfbfa7d73 100644 --- a/Engine/Source/Runtime/Engine/Public/Components.h +++ b/Engine/Source/Runtime/Engine/Public/Components.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/ContentStreaming.h b/Engine/Source/Runtime/Engine/Public/ContentStreaming.h index a76b9d70f153..c5b802360864 100644 --- a/Engine/Source/Runtime/Engine/Public/ContentStreaming.h +++ b/Engine/Source/Runtime/Engine/Public/ContentStreaming.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ContentStreaming.h: Definitions of classes used for content streaming. diff --git a/Engine/Source/Runtime/Engine/Public/ConvexVolume.h b/Engine/Source/Runtime/Engine/Public/ConvexVolume.h index 44f2488086d4..b4410f176b47 100644 --- a/Engine/Source/Runtime/Engine/Public/ConvexVolume.h +++ b/Engine/Source/Runtime/Engine/Public/ConvexVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/CubemapUnwrapUtils.h b/Engine/Source/Runtime/Engine/Public/CubemapUnwrapUtils.h index d8c6e4dba36b..9b9ce279b747 100644 --- a/Engine/Source/Runtime/Engine/Public/CubemapUnwrapUtils.h +++ b/Engine/Source/Runtime/Engine/Public/CubemapUnwrapUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CubemapUnwapUtils.h: Pixel and Vertex shader to render a cube map as 2D texture diff --git a/Engine/Source/Runtime/Engine/Public/Curves/IKeyFrameManipulator.h b/Engine/Source/Runtime/Engine/Public/Curves/IKeyFrameManipulator.h index 36116a2835ff..74494eee09f7 100644 --- a/Engine/Source/Runtime/Engine/Public/Curves/IKeyFrameManipulator.h +++ b/Engine/Source/Runtime/Engine/Public/Curves/IKeyFrameManipulator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Curves/KeyFrameManipulator.h b/Engine/Source/Runtime/Engine/Public/Curves/KeyFrameManipulator.h index 6b8c0ded3762..da74e322f788 100644 --- a/Engine/Source/Runtime/Engine/Public/Curves/KeyFrameManipulator.h +++ b/Engine/Source/Runtime/Engine/Public/Curves/KeyFrameManipulator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/CustomBoneIndexArray.h b/Engine/Source/Runtime/Engine/Public/CustomBoneIndexArray.h index 043ac051a7b7..ff196556985d 100644 --- a/Engine/Source/Runtime/Engine/Public/CustomBoneIndexArray.h +++ b/Engine/Source/Runtime/Engine/Public/CustomBoneIndexArray.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/CustomPhysXPayload.h b/Engine/Source/Runtime/Engine/Public/CustomPhysXPayload.h index 8a03b5e279fc..c9212dd6939e 100644 --- a/Engine/Source/Runtime/Engine/Public/CustomPhysXPayload.h +++ b/Engine/Source/Runtime/Engine/Public/CustomPhysXPayload.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" @@ -25,11 +25,11 @@ struct FCustomPhysXSyncActors */ /** This is step 1 of the sync. Do not store any raw PhysX data or update any UE4 component/actors which may trigger a callback. Ideally this should build an array of TWeakObjectPtr, Transform pairs */ - virtual void BuildSyncData_AssumesLocked(int32 SceneType, const TArray& RigidActors) = 0; + virtual void BuildSyncData_AssumesLocked(const TArray& RigidActors) = 0; /** This is step 2 of the sync. It's safe to update any UE4 components/actors or trigger callbacks, as long as the code within this function handles it gracefully. * For example if a callback destroys some components you will update, make sure to use TWeakObjectPtr */ - virtual void FinalizeSync(int32 SceneType) = 0; + virtual void FinalizeSync() = 0; private: friend class FPhysScene_PhysX; diff --git a/Engine/Source/Runtime/Engine/Public/DDSLoader.h b/Engine/Source/Runtime/Engine/Public/DDSLoader.h index 416d8db1371e..06ede1591a02 100644 --- a/Engine/Source/Runtime/Engine/Public/DDSLoader.h +++ b/Engine/Source/Runtime/Engine/Public/DDSLoader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/DVRStreaming.h b/Engine/Source/Runtime/Engine/Public/DVRStreaming.h index 2652110bcb75..be0865eb27b6 100644 --- a/Engine/Source/Runtime/Engine/Public/DVRStreaming.h +++ b/Engine/Source/Runtime/Engine/Public/DVRStreaming.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/DataTableUtils.h b/Engine/Source/Runtime/Engine/Public/DataTableUtils.h index c0b0b6707bfd..9adf06743f5f 100644 --- a/Engine/Source/Runtime/Engine/Public/DataTableUtils.h +++ b/Engine/Source/Runtime/Engine/Public/DataTableUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/DebugRenderSceneProxy.h b/Engine/Source/Runtime/Engine/Public/DebugRenderSceneProxy.h index 546052b5d779..65a6179d6cea 100644 --- a/Engine/Source/Runtime/Engine/Public/DebugRenderSceneProxy.h +++ b/Engine/Source/Runtime/Engine/Public/DebugRenderSceneProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DebugRenderSceneProxy.h: Useful scene proxy for rendering non performance-critical information. diff --git a/Engine/Source/Runtime/Engine/Public/DebugViewModeHelpers.h b/Engine/Source/Runtime/Engine/Public/DebugViewModeHelpers.h index 042d7313b06e..c73cc44a1a19 100644 --- a/Engine/Source/Runtime/Engine/Public/DebugViewModeHelpers.h +++ b/Engine/Source/Runtime/Engine/Public/DebugViewModeHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Definition and helpers for debug view modes diff --git a/Engine/Source/Runtime/Engine/Public/DelayAction.h b/Engine/Source/Runtime/Engine/Public/DelayAction.h index 264dcc88d9bf..0353077cff4f 100644 --- a/Engine/Source/Runtime/Engine/Public/DelayAction.h +++ b/Engine/Source/Runtime/Engine/Public/DelayAction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Public/DestructibleInterface.h b/Engine/Source/Runtime/Engine/Public/DestructibleInterface.h index d25b5cec2113..f34fef270d57 100644 --- a/Engine/Source/Runtime/Engine/Public/DestructibleInterface.h +++ b/Engine/Source/Runtime/Engine/Public/DestructibleInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "UObject/Interface.h" diff --git a/Engine/Source/Runtime/Engine/Public/DisplayDebugHelpers.h b/Engine/Source/Runtime/Engine/Public/DisplayDebugHelpers.h index 8c21ab89266a..f7c1757a61a2 100644 --- a/Engine/Source/Runtime/Engine/Public/DisplayDebugHelpers.h +++ b/Engine/Source/Runtime/Engine/Public/DisplayDebugHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/DistanceFieldAtlas.h b/Engine/Source/Runtime/Engine/Public/DistanceFieldAtlas.h index c9a87b1c3f9a..e45f1a54f4c2 100644 --- a/Engine/Source/Runtime/Engine/Public/DistanceFieldAtlas.h +++ b/Engine/Source/Runtime/Engine/Public/DistanceFieldAtlas.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DistanceFieldAtlas.h diff --git a/Engine/Source/Runtime/Engine/Public/Distributions.h b/Engine/Source/Runtime/Engine/Public/Distributions.h index f5ba4e9ee299..45478b22ff5c 100644 --- a/Engine/Source/Runtime/Engine/Public/Distributions.h +++ b/Engine/Source/Runtime/Engine/Public/Distributions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Distributions.h: Declaration of distributions. diff --git a/Engine/Source/Runtime/Engine/Public/DrawDebugHelpers.h b/Engine/Source/Runtime/Engine/Public/DrawDebugHelpers.h index 0da4ebd3f909..db5aa06950e2 100644 --- a/Engine/Source/Runtime/Engine/Public/DrawDebugHelpers.h +++ b/Engine/Source/Runtime/Engine/Public/DrawDebugHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. diff --git a/Engine/Source/Runtime/Engine/Public/DynamicMeshBuilder.h b/Engine/Source/Runtime/Engine/Public/DynamicMeshBuilder.h index eb2d5eb2dbe5..6a0ff685ebc0 100644 --- a/Engine/Source/Runtime/Engine/Public/DynamicMeshBuilder.h +++ b/Engine/Source/Runtime/Engine/Public/DynamicMeshBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DynamicMeshBuilder.h: Dynamic mesh builder definitions. diff --git a/Engine/Source/Runtime/Engine/Public/DynamicResolutionProxy.h b/Engine/Source/Runtime/Engine/Public/DynamicResolutionProxy.h index 500b6cc3c4b0..15e58fdd6a18 100644 --- a/Engine/Source/Runtime/Engine/Public/DynamicResolutionProxy.h +++ b/Engine/Source/Runtime/Engine/Public/DynamicResolutionProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= StereoRendering.h: Abstract stereoscopic rendering interface diff --git a/Engine/Source/Runtime/Engine/Public/DynamicResolutionState.h b/Engine/Source/Runtime/Engine/Public/DynamicResolutionState.h index 1d6f94aade0e..37b6874018de 100644 --- a/Engine/Source/Runtime/Engine/Public/DynamicResolutionState.h +++ b/Engine/Source/Runtime/Engine/Public/DynamicResolutionState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= StereoRendering.h: Abstract stereoscopic rendering interface diff --git a/Engine/Source/Runtime/Engine/Public/EdGraph/EdGraphNodeUtils.h b/Engine/Source/Runtime/Engine/Public/EdGraph/EdGraphNodeUtils.h index 608db7a9e643..5bb9bb8f0103 100644 --- a/Engine/Source/Runtime/Engine/Public/EdGraph/EdGraphNodeUtils.h +++ b/Engine/Source/Runtime/Engine/Public/EdGraph/EdGraphNodeUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/EditorSupportDelegates.h b/Engine/Source/Runtime/Engine/Public/EditorSupportDelegates.h index d536944a9376..f3776d5c9dbb 100644 --- a/Engine/Source/Runtime/Engine/Public/EditorSupportDelegates.h +++ b/Engine/Source/Runtime/Engine/Public/EditorSupportDelegates.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Engine.h b/Engine/Source/Runtime/Engine/Public/Engine.h index 85ec7dd4e402..02b0594fd1f4 100644 --- a/Engine/Source/Runtime/Engine/Public/Engine.h +++ b/Engine/Source/Runtime/Engine/Public/Engine.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Engine.h: Unreal engine public header file. diff --git a/Engine/Source/Runtime/Engine/Public/EngineAnalytics.h b/Engine/Source/Runtime/Engine/Public/EngineAnalytics.h index 35d6595fd496..123f217c7217 100644 --- a/Engine/Source/Runtime/Engine/Public/EngineAnalytics.h +++ b/Engine/Source/Runtime/Engine/Public/EngineAnalytics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/EngineDefines.h b/Engine/Source/Runtime/Engine/Public/EngineDefines.h index 6202931670b9..d730089d57e0 100644 --- a/Engine/Source/Runtime/Engine/Public/EngineDefines.h +++ b/Engine/Source/Runtime/Engine/Public/EngineDefines.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // // Public defines form the Engine diff --git a/Engine/Source/Runtime/Engine/Public/EngineFontServices.h b/Engine/Source/Runtime/Engine/Public/EngineFontServices.h index 3f6b8a340164..b71ae8f3f739 100644 --- a/Engine/Source/Runtime/Engine/Public/EngineFontServices.h +++ b/Engine/Source/Runtime/Engine/Public/EngineFontServices.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/EngineFwd.h b/Engine/Source/Runtime/Engine/Public/EngineFwd.h index 4f1c6180d8fc..68cac33276f8 100644 --- a/Engine/Source/Runtime/Engine/Public/EngineFwd.h +++ b/Engine/Source/Runtime/Engine/Public/EngineFwd.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/EngineGlobals.h b/Engine/Source/Runtime/Engine/Public/EngineGlobals.h index 0c8955ba8341..459200a88a65 100644 --- a/Engine/Source/Runtime/Engine/Public/EngineGlobals.h +++ b/Engine/Source/Runtime/Engine/Public/EngineGlobals.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // // Engine global defines diff --git a/Engine/Source/Runtime/Engine/Public/EngineLogs.h b/Engine/Source/Runtime/Engine/Public/EngineLogs.h index 26423873fe35..15740e22fd43 100644 --- a/Engine/Source/Runtime/Engine/Public/EngineLogs.h +++ b/Engine/Source/Runtime/Engine/Public/EngineLogs.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // // Log categories used by the Engine diff --git a/Engine/Source/Runtime/Engine/Public/EngineMinimal.h b/Engine/Source/Runtime/Engine/Public/EngineMinimal.h index 3ea7117f6988..e22b4aeaa839 100644 --- a/Engine/Source/Runtime/Engine/Public/EngineMinimal.h +++ b/Engine/Source/Runtime/Engine/Public/EngineMinimal.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= EngineMinimal.h: Commonly used include for developing projects with UE4 diff --git a/Engine/Source/Runtime/Engine/Public/EngineModule.h b/Engine/Source/Runtime/Engine/Public/EngineModule.h index 7188206c84e8..7b87851e7dd7 100644 --- a/Engine/Source/Runtime/Engine/Public/EngineModule.h +++ b/Engine/Source/Runtime/Engine/Public/EngineModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // // Engine module class diff --git a/Engine/Source/Runtime/Engine/Public/EngineService.h b/Engine/Source/Runtime/Engine/Public/EngineService.h index 80673730aaf6..42861557470f 100644 --- a/Engine/Source/Runtime/Engine/Public/EngineService.h +++ b/Engine/Source/Runtime/Engine/Public/EngineService.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/EngineSharedPCH.h b/Engine/Source/Runtime/Engine/Public/EngineSharedPCH.h index b55a40d25c46..36d1a9418d3a 100644 --- a/Engine/Source/Runtime/Engine/Public/EngineSharedPCH.h +++ b/Engine/Source/Runtime/Engine/Public/EngineSharedPCH.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/EngineStats.h b/Engine/Source/Runtime/Engine/Public/EngineStats.h index 7ac005ec8654..12833d5a139e 100644 --- a/Engine/Source/Runtime/Engine/Public/EngineStats.h +++ b/Engine/Source/Runtime/Engine/Public/EngineStats.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/EngineUtils.h b/Engine/Source/Runtime/Engine/Public/EngineUtils.h index 0eb8f72f70a2..b439da9fd476 100644 --- a/Engine/Source/Runtime/Engine/Public/EngineUtils.h +++ b/Engine/Source/Runtime/Engine/Public/EngineUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Engine.h: Unreal engine public header file. diff --git a/Engine/Source/Runtime/Engine/Public/ExternalTexture.h b/Engine/Source/Runtime/Engine/Public/ExternalTexture.h index ddb8e64730f5..55a3796edaf3 100644 --- a/Engine/Source/Runtime/Engine/Public/ExternalTexture.h +++ b/Engine/Source/Runtime/Engine/Public/ExternalTexture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/FXSystem.h b/Engine/Source/Runtime/Engine/Public/FXSystem.h index 4307726b3c33..e2c811e246df 100644 --- a/Engine/Source/Runtime/Engine/Public/FXSystem.h +++ b/Engine/Source/Runtime/Engine/Public/FXSystem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= FXSystem.h: Interface to the effects system. diff --git a/Engine/Source/Runtime/Engine/Public/FinalPostProcessSettings.h b/Engine/Source/Runtime/Engine/Public/FinalPostProcessSettings.h index 74b2c61c556a..dc97231639fe 100644 --- a/Engine/Source/Runtime/Engine/Public/FinalPostProcessSettings.h +++ b/Engine/Source/Runtime/Engine/Public/FinalPostProcessSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/GPUSkinCache.h b/Engine/Source/Runtime/Engine/Public/GPUSkinCache.h index 5076350b9c88..ce931000552a 100644 --- a/Engine/Source/Runtime/Engine/Public/GPUSkinCache.h +++ b/Engine/Source/Runtime/Engine/Public/GPUSkinCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Copyright (C) Microsoft. All rights reserved. /*============================================================================= diff --git a/Engine/Source/Runtime/Engine/Public/GPUSkinPublicDefs.h b/Engine/Source/Runtime/Engine/Public/GPUSkinPublicDefs.h index d5233c10c1c0..522483e60b22 100644 --- a/Engine/Source/Runtime/Engine/Public/GPUSkinPublicDefs.h +++ b/Engine/Source/Runtime/Engine/Public/GPUSkinPublicDefs.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GPUSkinPublicDefs.h: Public definitions for GPU skinning. diff --git a/Engine/Source/Runtime/Engine/Public/GPUSkinVertexFactory.h b/Engine/Source/Runtime/Engine/Public/GPUSkinVertexFactory.h index 8df2d5c17187..8b561ff226fa 100644 --- a/Engine/Source/Runtime/Engine/Public/GPUSkinVertexFactory.h +++ b/Engine/Source/Runtime/Engine/Public/GPUSkinVertexFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GPUSkinVertexFactory.h: GPU skinning vertex factory definitions. diff --git a/Engine/Source/Runtime/Engine/Public/GameDelegates.h b/Engine/Source/Runtime/Engine/Public/GameDelegates.h index fdcb6a3fc56d..afbe1465bc23 100644 --- a/Engine/Source/Runtime/Engine/Public/GameDelegates.h +++ b/Engine/Source/Runtime/Engine/Public/GameDelegates.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/GeneratedCodeHelpers.h b/Engine/Source/Runtime/Engine/Public/GeneratedCodeHelpers.h index 85bc355949ba..f35dfda86cf9 100644 --- a/Engine/Source/Runtime/Engine/Public/GeneratedCodeHelpers.h +++ b/Engine/Source/Runtime/Engine/Public/GeneratedCodeHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/GenericOctree.h b/Engine/Source/Runtime/Engine/Public/GenericOctree.h index c6abf9f5ee14..507ebe7ebddf 100644 --- a/Engine/Source/Runtime/Engine/Public/GenericOctree.h +++ b/Engine/Source/Runtime/Engine/Public/GenericOctree.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GenericOctree.h: Generic octree definition. diff --git a/Engine/Source/Runtime/Engine/Public/GenericOctree.inl b/Engine/Source/Runtime/Engine/Public/GenericOctree.inl index ec3e3d13d2bc..f2ff1e438478 100644 --- a/Engine/Source/Runtime/Engine/Public/GenericOctree.inl +++ b/Engine/Source/Runtime/Engine/Public/GenericOctree.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GenericOctree.inl: Generic octree implementation. diff --git a/Engine/Source/Runtime/Engine/Public/GenericOctreePublic.h b/Engine/Source/Runtime/Engine/Public/GenericOctreePublic.h index cdfc7e6f7c7d..fd6bf1a77c85 100644 --- a/Engine/Source/Runtime/Engine/Public/GenericOctreePublic.h +++ b/Engine/Source/Runtime/Engine/Public/GenericOctreePublic.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GenericOctreePublic.h: Generic octree definition. diff --git a/Engine/Source/Runtime/Engine/Public/GenericQuadTree.h b/Engine/Source/Runtime/Engine/Public/GenericQuadTree.h index b9bac12f093f..241c87b52907 100644 --- a/Engine/Source/Runtime/Engine/Public/GenericQuadTree.h +++ b/Engine/Source/Runtime/Engine/Public/GenericQuadTree.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/GeomTools.h b/Engine/Source/Runtime/Engine/Public/GeomTools.h index 91cfd5ff0b83..7660c727d7d0 100644 --- a/Engine/Source/Runtime/Engine/Public/GeomTools.h +++ b/Engine/Source/Runtime/Engine/Public/GeomTools.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/GeometryCacheVertexFactory.h b/Engine/Source/Runtime/Engine/Public/GeometryCacheVertexFactory.h index 1731a16fe279..80697f883b89 100644 --- a/Engine/Source/Runtime/Engine/Public/GeometryCacheVertexFactory.h +++ b/Engine/Source/Runtime/Engine/Public/GeometryCacheVertexFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GPUSkinVertexFactory.h: GPU skinning vertex factory definitions. diff --git a/Engine/Source/Runtime/Engine/Public/GestureRecognizer.h b/Engine/Source/Runtime/Engine/Public/GestureRecognizer.h index 79733a31744c..c29e35e40314 100644 --- a/Engine/Source/Runtime/Engine/Public/GestureRecognizer.h +++ b/Engine/Source/Runtime/Engine/Public/GestureRecognizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GestureRecognizer - handles detecting when gestures happen diff --git a/Engine/Source/Runtime/Engine/Public/GraphEditAction.h b/Engine/Source/Runtime/Engine/Public/GraphEditAction.h index a2cd1abbb1a7..d4e6d4a89807 100644 --- a/Engine/Source/Runtime/Engine/Public/GraphEditAction.h +++ b/Engine/Source/Runtime/Engine/Public/GraphEditAction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/HDRLoader.h b/Engine/Source/Runtime/Engine/Public/HDRLoader.h index 70c3ea124de7..4c9ea52612d9 100644 --- a/Engine/Source/Runtime/Engine/Public/HDRLoader.h +++ b/Engine/Source/Runtime/Engine/Public/HDRLoader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/HModel.h b/Engine/Source/Runtime/Engine/Public/HModel.h index d097b1833a63..38de60a7edf5 100644 --- a/Engine/Source/Runtime/Engine/Public/HModel.h +++ b/Engine/Source/Runtime/Engine/Public/HModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HModel.h: HModel definition. diff --git a/Engine/Source/Runtime/Engine/Public/HardwareInfo.h b/Engine/Source/Runtime/Engine/Public/HardwareInfo.h index 4971a744d1a9..6d52254e6da0 100644 --- a/Engine/Source/Runtime/Engine/Public/HardwareInfo.h +++ b/Engine/Source/Runtime/Engine/Public/HardwareInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HardwareInfo.h: Declares the hardware info class diff --git a/Engine/Source/Runtime/Engine/Public/HighResScreenshot.h b/Engine/Source/Runtime/Engine/Public/HighResScreenshot.h index 276d328b081c..8b9031ccba99 100644 --- a/Engine/Source/Runtime/Engine/Public/HighResScreenshot.h +++ b/Engine/Source/Runtime/Engine/Public/HighResScreenshot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Public/HitProxies.h b/Engine/Source/Runtime/Engine/Public/HitProxies.h index 0ecfb89ab4a6..f712dec56ca4 100644 --- a/Engine/Source/Runtime/Engine/Public/HitProxies.h +++ b/Engine/Source/Runtime/Engine/Public/HitProxies.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HitProxies.h: Hit proxy definitions. diff --git a/Engine/Source/Runtime/Engine/Public/IAmbisonicsMixer.h b/Engine/Source/Runtime/Engine/Public/IAmbisonicsMixer.h index f76ae6eba531..ec597a3d3d79 100644 --- a/Engine/Source/Runtime/Engine/Public/IAmbisonicsMixer.h +++ b/Engine/Source/Runtime/Engine/Public/IAmbisonicsMixer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/IAudioExtensionPlugin.h b/Engine/Source/Runtime/Engine/Public/IAudioExtensionPlugin.h index 619b75d227c7..d4113eeed879 100644 --- a/Engine/Source/Runtime/Engine/Public/IAudioExtensionPlugin.h +++ b/Engine/Source/Runtime/Engine/Public/IAudioExtensionPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/IDeviceProfileSelector.h b/Engine/Source/Runtime/Engine/Public/IDeviceProfileSelector.h index 1630bd6e5008..9d18098e1fae 100644 --- a/Engine/Source/Runtime/Engine/Public/IDeviceProfileSelector.h +++ b/Engine/Source/Runtime/Engine/Public/IDeviceProfileSelector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IDeviceProfileSelector.h: Declares the IDeviceProfileSelector interface. diff --git a/Engine/Source/Runtime/Engine/Public/IDeviceProfileSelectorModule.h b/Engine/Source/Runtime/Engine/Public/IDeviceProfileSelectorModule.h index 42ddd6d7dc1d..8bd6bc0cf20c 100644 --- a/Engine/Source/Runtime/Engine/Public/IDeviceProfileSelectorModule.h +++ b/Engine/Source/Runtime/Engine/Public/IDeviceProfileSelectorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IDeviceProfileSelectorModule.h: Declares the IDeviceProfileSelectorModule interface. diff --git a/Engine/Source/Runtime/Engine/Public/IPIEPreviewDeviceModule.h b/Engine/Source/Runtime/Engine/Public/IPIEPreviewDeviceModule.h index d327cf24f7e8..913a2a162c72 100644 --- a/Engine/Source/Runtime/Engine/Public/IPIEPreviewDeviceModule.h +++ b/Engine/Source/Runtime/Engine/Public/IPIEPreviewDeviceModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Public/IStereoLayers.h b/Engine/Source/Runtime/Engine/Public/IStereoLayers.h index c88739655283..fb6bc0166463 100644 --- a/Engine/Source/Runtime/Engine/Public/IStereoLayers.h +++ b/Engine/Source/Runtime/Engine/Public/IStereoLayers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IStereoLayers.h: Abstract interface for adding in stereoscopically projected diff --git a/Engine/Source/Runtime/Engine/Public/ImageUtils.h b/Engine/Source/Runtime/Engine/Public/ImageUtils.h index ccabac5df7ba..9bfce513dae5 100644 --- a/Engine/Source/Runtime/Engine/Public/ImageUtils.h +++ b/Engine/Source/Runtime/Engine/Public/ImageUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ImageUtils.h: Image utility functions. diff --git a/Engine/Source/Runtime/Engine/Public/InGamePerformanceTracker.h b/Engine/Source/Runtime/Engine/Public/InGamePerformanceTracker.h index a65d522867d4..cd3e6b00822f 100644 --- a/Engine/Source/Runtime/Engine/Public/InGamePerformanceTracker.h +++ b/Engine/Source/Runtime/Engine/Public/InGamePerformanceTracker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/InstancedReferenceSubobjectHelper.h b/Engine/Source/Runtime/Engine/Public/InstancedReferenceSubobjectHelper.h index 02c8223b32ed..107bc7c4cca9 100644 --- a/Engine/Source/Runtime/Engine/Public/InstancedReferenceSubobjectHelper.h +++ b/Engine/Source/Runtime/Engine/Public/InstancedReferenceSubobjectHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Internationalization/EnginePackageLocalizationCache.h b/Engine/Source/Runtime/Engine/Public/Internationalization/EnginePackageLocalizationCache.h index 95c28202797f..a05a91317822 100644 --- a/Engine/Source/Runtime/Engine/Public/Internationalization/EnginePackageLocalizationCache.h +++ b/Engine/Source/Runtime/Engine/Public/Internationalization/EnginePackageLocalizationCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Internationalization/StringTable.h b/Engine/Source/Runtime/Engine/Public/Internationalization/StringTable.h index 13c4f110ee9c..363c24aa5133 100644 --- a/Engine/Source/Runtime/Engine/Public/Internationalization/StringTable.h +++ b/Engine/Source/Runtime/Engine/Public/Internationalization/StringTable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Engine/Public/Interpolation.h b/Engine/Source/Runtime/Engine/Public/Interpolation.h index 50131260aab7..4321ea16ff00 100644 --- a/Engine/Source/Runtime/Engine/Public/Interpolation.h +++ b/Engine/Source/Runtime/Engine/Public/Interpolation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Interpolation.h: Matinee related C++ declarations diff --git a/Engine/Source/Runtime/Engine/Public/InterpolationHitProxy.h b/Engine/Source/Runtime/Engine/Public/InterpolationHitProxy.h index 67242e8f3a65..bd9a915735ab 100644 --- a/Engine/Source/Runtime/Engine/Public/InterpolationHitProxy.h +++ b/Engine/Source/Runtime/Engine/Public/InterpolationHitProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= InterpolationHitProxy.h diff --git a/Engine/Source/Runtime/Engine/Public/KeyState.h b/Engine/Source/Runtime/Engine/Public/KeyState.h index 7b1255ff9577..1edd26fce542 100644 --- a/Engine/Source/Runtime/Engine/Public/KeyState.h +++ b/Engine/Source/Runtime/Engine/Public/KeyState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/LatentActions.h b/Engine/Source/Runtime/Engine/Public/LatentActions.h index 206b159d68c7..f6a111c67ae0 100644 --- a/Engine/Source/Runtime/Engine/Public/LatentActions.h +++ b/Engine/Source/Runtime/Engine/Public/LatentActions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/LegacyScreenPercentageDriver.h b/Engine/Source/Runtime/Engine/Public/LegacyScreenPercentageDriver.h index a7f3b277aaf0..a8904ab16b8a 100644 --- a/Engine/Source/Runtime/Engine/Public/LegacyScreenPercentageDriver.h +++ b/Engine/Source/Runtime/Engine/Public/LegacyScreenPercentageDriver.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RendererPrivate.h: Renderer interface private definitions. diff --git a/Engine/Source/Runtime/Engine/Public/LevelUtils.h b/Engine/Source/Runtime/Engine/Public/LevelUtils.h index 047045c163e3..a2e98a9f6146 100644 --- a/Engine/Source/Runtime/Engine/Public/LevelUtils.h +++ b/Engine/Source/Runtime/Engine/Public/LevelUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/LightMap.h b/Engine/Source/Runtime/Engine/Public/LightMap.h index 129768f18614..ece0aa2481ef 100644 --- a/Engine/Source/Runtime/Engine/Public/LightMap.h +++ b/Engine/Source/Runtime/Engine/Public/LightMap.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LightMap.h: Light-map definitions. diff --git a/Engine/Source/Runtime/Engine/Public/LightingBuildOptions.h b/Engine/Source/Runtime/Engine/Public/LightingBuildOptions.h index 9652157bb1a1..43150975212a 100644 --- a/Engine/Source/Runtime/Engine/Public/LightingBuildOptions.h +++ b/Engine/Source/Runtime/Engine/Public/LightingBuildOptions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/LocalNotification.h b/Engine/Source/Runtime/Engine/Public/LocalNotification.h index 8aa09d141ce0..448409a81610 100644 --- a/Engine/Source/Runtime/Engine/Public/LocalNotification.h +++ b/Engine/Source/Runtime/Engine/Public/LocalNotification.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/LocalVertexFactory.h b/Engine/Source/Runtime/Engine/Public/LocalVertexFactory.h index 6bbc6d3b2ce7..bc8629c3893f 100644 --- a/Engine/Source/Runtime/Engine/Public/LocalVertexFactory.h +++ b/Engine/Source/Runtime/Engine/Public/LocalVertexFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/MallocProfilerEx.h b/Engine/Source/Runtime/Engine/Public/MallocProfilerEx.h index 20028949222f..665f5d509a61 100644 --- a/Engine/Source/Runtime/Engine/Public/MallocProfilerEx.h +++ b/Engine/Source/Runtime/Engine/Public/MallocProfilerEx.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MallocProfilerEx.h: Extended memory profiling support. diff --git a/Engine/Source/Runtime/Engine/Public/MaterialCompiler.h b/Engine/Source/Runtime/Engine/Public/MaterialCompiler.h index 46e3ef8054fc..3de8d279dd6f 100644 --- a/Engine/Source/Runtime/Engine/Public/MaterialCompiler.h +++ b/Engine/Source/Runtime/Engine/Public/MaterialCompiler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MaterialCompiler.h: Material compiler interface. diff --git a/Engine/Source/Runtime/Engine/Public/MaterialExpressionIO.h b/Engine/Source/Runtime/Engine/Public/MaterialExpressionIO.h index 717e6af5f254..7c643e2b4241 100644 --- a/Engine/Source/Runtime/Engine/Public/MaterialExpressionIO.h +++ b/Engine/Source/Runtime/Engine/Public/MaterialExpressionIO.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/MaterialShaderType.h b/Engine/Source/Runtime/Engine/Public/MaterialShaderType.h index 7b2ff3729147..f0a2fa371f20 100644 --- a/Engine/Source/Runtime/Engine/Public/MaterialShaderType.h +++ b/Engine/Source/Runtime/Engine/Public/MaterialShaderType.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MaterialShader.h: Material shader definitions. diff --git a/Engine/Source/Runtime/Engine/Public/MaterialShared.h b/Engine/Source/Runtime/Engine/Public/MaterialShared.h index f948eee78b9a..43ffcbf9f278 100644 --- a/Engine/Source/Runtime/Engine/Public/MaterialShared.h +++ b/Engine/Source/Runtime/Engine/Public/MaterialShared.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MaterialShared.h: Shared material definitions. diff --git a/Engine/Source/Runtime/Engine/Public/MatineeDelegates.h b/Engine/Source/Runtime/Engine/Public/MatineeDelegates.h index 7e2d2864f8fe..cf9e6eafcc9f 100644 --- a/Engine/Source/Runtime/Engine/Public/MatineeDelegates.h +++ b/Engine/Source/Runtime/Engine/Public/MatineeDelegates.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/MatineeUtils.h b/Engine/Source/Runtime/Engine/Public/MatineeUtils.h index 52ea0bfff970..3c39e2057d30 100644 --- a/Engine/Source/Runtime/Engine/Public/MatineeUtils.h +++ b/Engine/Source/Runtime/Engine/Public/MatineeUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/MeshBatch.h b/Engine/Source/Runtime/Engine/Public/MeshBatch.h index b3a376747b50..98a5b9268ce8 100644 --- a/Engine/Source/Runtime/Engine/Public/MeshBatch.h +++ b/Engine/Source/Runtime/Engine/Public/MeshBatch.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/MeshBuild.h b/Engine/Source/Runtime/Engine/Public/MeshBuild.h index 45fa2012de52..9714d303896d 100644 --- a/Engine/Source/Runtime/Engine/Public/MeshBuild.h +++ b/Engine/Source/Runtime/Engine/Public/MeshBuild.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MeshBuild.h: Contains commonly used functions and classes for building diff --git a/Engine/Source/Runtime/Engine/Public/MeshMaterialShaderType.h b/Engine/Source/Runtime/Engine/Public/MeshMaterialShaderType.h index 95570e0cbb59..ab5bb97e2971 100644 --- a/Engine/Source/Runtime/Engine/Public/MeshMaterialShaderType.h +++ b/Engine/Source/Runtime/Engine/Public/MeshMaterialShaderType.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MeshMaterialShader.h: Mesh material shader definitions. diff --git a/Engine/Source/Runtime/Engine/Public/MeshParticleVertexFactory.h b/Engine/Source/Runtime/Engine/Public/MeshParticleVertexFactory.h index c55b3ada0e48..06ec7df4caa7 100644 --- a/Engine/Source/Runtime/Engine/Public/MeshParticleVertexFactory.h +++ b/Engine/Source/Runtime/Engine/Public/MeshParticleVertexFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MeshParticleVertexFactory.h: Mesh particle vertex factory definitions. diff --git a/Engine/Source/Runtime/Engine/Public/Model.h b/Engine/Source/Runtime/Engine/Public/Model.h index bc300f5ac4e8..c4e6f757b042 100644 --- a/Engine/Source/Runtime/Engine/Public/Model.h +++ b/Engine/Source/Runtime/Engine/Public/Model.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Model.h: Unreal UModel definition. diff --git a/Engine/Source/Runtime/Engine/Public/ModelLight.h b/Engine/Source/Runtime/Engine/Public/ModelLight.h index af62e286586b..31e2787f42ed 100644 --- a/Engine/Source/Runtime/Engine/Public/ModelLight.h +++ b/Engine/Source/Runtime/Engine/Public/ModelLight.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ModelLight.h: Unreal model lighting. diff --git a/Engine/Source/Runtime/Engine/Public/Net/DataBunch.h b/Engine/Source/Runtime/Engine/Public/Net/DataBunch.h index 5b8424d96a65..3bfa4b4b15a2 100644 --- a/Engine/Source/Runtime/Engine/Public/Net/DataBunch.h +++ b/Engine/Source/Runtime/Engine/Public/Net/DataBunch.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DataBunch.h: Unreal bunch class. diff --git a/Engine/Source/Runtime/Engine/Public/Net/DataChannel.h b/Engine/Source/Runtime/Engine/Public/Net/DataChannel.h index acc37d66473f..ee65e87a733b 100644 --- a/Engine/Source/Runtime/Engine/Public/Net/DataChannel.h +++ b/Engine/Source/Runtime/Engine/Public/Net/DataChannel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DataChannel.h: Unreal datachannel class. diff --git a/Engine/Source/Runtime/Engine/Public/Net/DataReplication.h b/Engine/Source/Runtime/Engine/Public/Net/DataReplication.h index 6caab2c51643..ed0a25098f2f 100644 --- a/Engine/Source/Runtime/Engine/Public/Net/DataReplication.h +++ b/Engine/Source/Runtime/Engine/Public/Net/DataReplication.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DataReplication.h: diff --git a/Engine/Source/Runtime/Engine/Public/Net/NetworkProfiler.h b/Engine/Source/Runtime/Engine/Public/Net/NetworkProfiler.h index e07b57d5f0f0..3b1c3c107a01 100644 --- a/Engine/Source/Runtime/Engine/Public/Net/NetworkProfiler.h +++ b/Engine/Source/Runtime/Engine/Public/Net/NetworkProfiler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= NetworkProfiler.h: network profiling support. diff --git a/Engine/Source/Runtime/Engine/Public/Net/OnlineBlueprintCallProxyBase.h b/Engine/Source/Runtime/Engine/Public/Net/OnlineBlueprintCallProxyBase.h index 9c1b2c5dd9cf..c2c46fdadaa4 100644 --- a/Engine/Source/Runtime/Engine/Public/Net/OnlineBlueprintCallProxyBase.h +++ b/Engine/Source/Runtime/Engine/Public/Net/OnlineBlueprintCallProxyBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Public/Net/OnlineEngineInterface.h b/Engine/Source/Runtime/Engine/Public/Net/OnlineEngineInterface.h index 7a998a009ecb..03d4954b11aa 100644 --- a/Engine/Source/Runtime/Engine/Public/Net/OnlineEngineInterface.h +++ b/Engine/Source/Runtime/Engine/Public/Net/OnlineEngineInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Net/PerfCountersHelpers.h b/Engine/Source/Runtime/Engine/Public/Net/PerfCountersHelpers.h index 23ff0bc2bf97..61de71702ccb 100644 --- a/Engine/Source/Runtime/Engine/Public/Net/PerfCountersHelpers.h +++ b/Engine/Source/Runtime/Engine/Public/Net/PerfCountersHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Net/RepLayout.h b/Engine/Source/Runtime/Engine/Public/Net/RepLayout.h index bc08634ab133..4ce2ed124b60 100644 --- a/Engine/Source/Runtime/Engine/Public/Net/RepLayout.h +++ b/Engine/Source/Runtime/Engine/Public/Net/RepLayout.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RepLayout.h: diff --git a/Engine/Source/Runtime/Engine/Public/Net/UnrealNetwork.h b/Engine/Source/Runtime/Engine/Public/Net/UnrealNetwork.h index d12d07033d13..9d99876a3313 100644 --- a/Engine/Source/Runtime/Engine/Public/Net/UnrealNetwork.h +++ b/Engine/Source/Runtime/Engine/Public/Net/UnrealNetwork.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnrealNetwork.h: Unreal networking. diff --git a/Engine/Source/Runtime/Engine/Public/Net/VoiceConfig.h b/Engine/Source/Runtime/Engine/Public/Net/VoiceConfig.h index c1bc55b9aced..d6c280eb20a3 100644 --- a/Engine/Source/Runtime/Engine/Public/Net/VoiceConfig.h +++ b/Engine/Source/Runtime/Engine/Public/Net/VoiceConfig.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Net/VoiceDataCommon.h b/Engine/Source/Runtime/Engine/Public/Net/VoiceDataCommon.h index 7dd27b576f02..b01b4b1821ae 100644 --- a/Engine/Source/Runtime/Engine/Public/Net/VoiceDataCommon.h +++ b/Engine/Source/Runtime/Engine/Public/Net/VoiceDataCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/NetworkingDistanceConstants.h b/Engine/Source/Runtime/Engine/Public/NetworkingDistanceConstants.h index 82155a25f7ca..46465c9a92eb 100644 --- a/Engine/Source/Runtime/Engine/Public/NetworkingDistanceConstants.h +++ b/Engine/Source/Runtime/Engine/Public/NetworkingDistanceConstants.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/ObjectEditorUtils.h b/Engine/Source/Runtime/Engine/Public/ObjectEditorUtils.h index 17ddc105e4a4..11c4a669add7 100644 --- a/Engine/Source/Runtime/Engine/Public/ObjectEditorUtils.h +++ b/Engine/Source/Runtime/Engine/Public/ObjectEditorUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/OpusAudioInfo.h b/Engine/Source/Runtime/Engine/Public/OpusAudioInfo.h index 352394917325..9601b3be2947 100644 --- a/Engine/Source/Runtime/Engine/Public/OpusAudioInfo.h +++ b/Engine/Source/Runtime/Engine/Public/OpusAudioInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpusAudioInfo.h: Unreal audio opus decompression interface object. diff --git a/Engine/Source/Runtime/Engine/Public/PacketHandlers/StatelessConnectHandlerComponent.h b/Engine/Source/Runtime/Engine/Public/PacketHandlers/StatelessConnectHandlerComponent.h index 24471cdfdde5..0d57c2c1781d 100644 --- a/Engine/Source/Runtime/Engine/Public/PacketHandlers/StatelessConnectHandlerComponent.h +++ b/Engine/Source/Runtime/Engine/Public/PacketHandlers/StatelessConnectHandlerComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/ParameterCollection.h b/Engine/Source/Runtime/Engine/Public/ParameterCollection.h index 764674475f94..a9d98359d7c6 100644 --- a/Engine/Source/Runtime/Engine/Public/ParameterCollection.h +++ b/Engine/Source/Runtime/Engine/Public/ParameterCollection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParameterCollection.h: diff --git a/Engine/Source/Runtime/Engine/Public/ParticleBeamTrailVertexFactory.h b/Engine/Source/Runtime/Engine/Public/ParticleBeamTrailVertexFactory.h index 847e6cbf7213..57a286c52142 100644 --- a/Engine/Source/Runtime/Engine/Public/ParticleBeamTrailVertexFactory.h +++ b/Engine/Source/Runtime/Engine/Public/ParticleBeamTrailVertexFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleBeamTrailVertexFactory.h: Shared Particle Beam and Trail vertex diff --git a/Engine/Source/Runtime/Engine/Public/ParticleDefinitions.h b/Engine/Source/Runtime/Engine/Public/ParticleDefinitions.h index 0c69825ab510..b393f178d9c9 100644 --- a/Engine/Source/Runtime/Engine/Public/ParticleDefinitions.h +++ b/Engine/Source/Runtime/Engine/Public/ParticleDefinitions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * This file is just used to indirectly include EngineParticleClasses.h with all of the C++ headers it depends on included first. diff --git a/Engine/Source/Runtime/Engine/Public/ParticleEmitterInstances.h b/Engine/Source/Runtime/Engine/Public/ParticleEmitterInstances.h index 265529a3e489..2d4151be2ba5 100644 --- a/Engine/Source/Runtime/Engine/Public/ParticleEmitterInstances.h +++ b/Engine/Source/Runtime/Engine/Public/ParticleEmitterInstances.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnParticleEmitterInstances.h: diff --git a/Engine/Source/Runtime/Engine/Public/ParticleHelper.h b/Engine/Source/Runtime/Engine/Public/ParticleHelper.h index 36e99ad8fee6..4f710a94b0e4 100644 --- a/Engine/Source/Runtime/Engine/Public/ParticleHelper.h +++ b/Engine/Source/Runtime/Engine/Public/ParticleHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleHelper.h: Particle helper definitions/ macros. diff --git a/Engine/Source/Runtime/Engine/Public/ParticleResources.h b/Engine/Source/Runtime/Engine/Public/ParticleResources.h index 21917f80d2f7..1a1211619f61 100644 --- a/Engine/Source/Runtime/Engine/Public/ParticleResources.h +++ b/Engine/Source/Runtime/Engine/Public/ParticleResources.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleResources.h: Declaration of global particle resources. diff --git a/Engine/Source/Runtime/Engine/Public/ParticleVertexFactory.h b/Engine/Source/Runtime/Engine/Public/ParticleVertexFactory.h index 42b406da7f1d..47686c1a2bd0 100644 --- a/Engine/Source/Runtime/Engine/Public/ParticleVertexFactory.h +++ b/Engine/Source/Runtime/Engine/Public/ParticleVertexFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ParticleVertexFactory.h: Particle vertex factory definitions. diff --git a/Engine/Source/Runtime/Engine/Public/PerPlatformProperties.h b/Engine/Source/Runtime/Engine/Public/PerPlatformProperties.h index ac4461d6d169..7e8db7e5b171 100644 --- a/Engine/Source/Runtime/Engine/Public/PerPlatformProperties.h +++ b/Engine/Source/Runtime/Engine/Public/PerPlatformProperties.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PerPlatformProperties.h: Property types that can be overridden on a per-platform basis at cook time diff --git a/Engine/Source/Runtime/Engine/Public/Performance/EnginePerformanceTargets.h b/Engine/Source/Runtime/Engine/Public/Performance/EnginePerformanceTargets.h index a1ae69b2de1b..a374f9d21403 100644 --- a/Engine/Source/Runtime/Engine/Public/Performance/EnginePerformanceTargets.h +++ b/Engine/Source/Runtime/Engine/Public/Performance/EnginePerformanceTargets.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/PhysXCookHelper.h b/Engine/Source/Runtime/Engine/Public/PhysXCookHelper.h index dcc921723849..d97d659a6657 100644 --- a/Engine/Source/Runtime/Engine/Public/PhysXCookHelper.h +++ b/Engine/Source/Runtime/Engine/Public/PhysXCookHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/PhysXIncludes.h b/Engine/Source/Runtime/Engine/Public/PhysXIncludes.h index 836274a4079d..b573dd241c98 100644 --- a/Engine/Source/Runtime/Engine/Public/PhysXIncludes.h +++ b/Engine/Source/Runtime/Engine/Public/PhysXIncludes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Includes all necessary PhysX headers #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/PhysXInterfaceWrapper.h b/Engine/Source/Runtime/Engine/Public/PhysXInterfaceWrapper.h new file mode 100644 index 000000000000..32ddf816a8a6 --- /dev/null +++ b/Engine/Source/Runtime/Engine/Public/PhysXInterfaceWrapper.h @@ -0,0 +1,508 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#if WITH_PHYSX && PHYSICS_INTERFACE_PHYSX +#include "PhysXPublic.h" +#include "Physics/PhysicsInterfaceUtils.h" +#include "CustomPhysXPayload.h" +#include "PhysicsInterfaceWrapperShared.h" + +/** +* Helper to lock/unlock a scene that also makes sure to unlock everything when it goes out of scope. +* Multiple locks on the same scene are NOT SAFE. You can't call LockRead() if already locked. +* Multiple unlocks on the same scene are safe (repeated unlocks do nothing after the first successful unlock). +*/ +struct FScopedSceneReadLock +{ + FScopedSceneReadLock(FPhysScene& Scene) + : SceneLock(Scene.GetPxScene()) + { + SCENE_LOCK_READ(SceneLock); + } + + ~FScopedSceneReadLock() + { + SCENE_UNLOCK_READ(SceneLock); + } + + PxScene* SceneLock; +}; + +inline EQueryFlags P2UQueryFlags(PxQueryFlags Flags) +{ + FQueryFlags Result = EQueryFlags::None; + if (Flags & PxQueryFlag::ePREFILTER) + { + Result |= EQueryFlags::PreFilter; + } + + if (Flags & PxQueryFlag::ePOSTFILTER) + { + Result |= EQueryFlags::PostFilter; + } + + if (Flags & PxQueryFlag::eANY_HIT) + { + Result |= EQueryFlags::AnyHit; + } + + return Result.QueryFlags; +} + +inline PxQueryFlags U2PQueryFlags(FQueryFlags Flags) +{ + uint32 Result = 0; + if (Flags & EQueryFlags::PreFilter) + { + Result |= PxQueryFlag::ePREFILTER; + } + + if (Flags & EQueryFlags::PostFilter) + { + Result |= PxQueryFlag::ePOSTFILTER; + } + + if (Flags & EQueryFlags::AnyHit) + { + Result |= PxQueryFlag::eANY_HIT; + } + + return (PxQueryFlags)Result; +} + +FORCEINLINE bool HadInitialOverlap(const PxLocationHit& Hit) +{ + return Hit.hadInitialOverlap(); +} + +FORCEINLINE PxShape* GetShape(const PxLocationHit& Hit) +{ + return Hit.shape; +} + +FORCEINLINE PxShape* GetShape(const PxOverlapHit& Hit) +{ + return Hit.shape; +} + +FORCEINLINE PxRigidActor* GetActor(const PxLocationHit& Hit) +{ + return Hit.actor; +} + +FORCEINLINE PxRigidActor* GetActor(const PxOverlapHit& Hit) +{ + return Hit.actor; +} + +FORCEINLINE float GetDistance(const PxLocationHit& Hit) +{ + return Hit.distance; +} + +template +HitType* GetBlock(PxHitCallback& Callback) +{ + return &Callback.block; +} + +template +bool GetHasBlock(const PxHitCallback& Callback) +{ + return Callback.hasBlock; +} + +FORCEINLINE FVector GetPosition(const PxLocationHit& Hit) +{ + return P2UVector(Hit.position); +} + +FORCEINLINE FVector GetNormal(const PxLocationHit& Hit) +{ + return P2UVector(Hit.normal); +} + +FORCEINLINE PxHitFlags U2PHitFlags(const FHitFlags& Flags) +{ + uint32 Result = 0; + if (Flags & EHitFlags::Position) + { + Result |= PxHitFlag::ePOSITION; + } + + if (Flags & EHitFlags::Normal) + { + Result |= PxHitFlag::eNORMAL; + } + + if (Flags & EHitFlags::Distance) + { + Result |= PxHitFlag::eDISTANCE; + } + + if (Flags & EHitFlags::UV) + { + Result |= PxHitFlag::eUV; + } + + if (Flags & EHitFlags::MTD) + { + Result |= PxHitFlag::eMTD; + } + + if (Flags & EHitFlags::FaceIndex) + { + Result |= PxHitFlag::eFACE_INDEX; + } + + return (PxHitFlags)Result; +} + +FORCEINLINE EHitFlags P2UHitFlags(const PxHitFlags& Flags) +{ + FHitFlags Result = EHitFlags::None; + if (Flags & PxHitFlag::ePOSITION) + { + Result |= EHitFlags::Position; + } + + if (Flags & PxHitFlag::eDISTANCE) + { + Result |= EHitFlags::Distance; + } + + if (Flags & PxHitFlag::eNORMAL) + { + Result |= EHitFlags::Normal; + } + + if (Flags & PxHitFlag::eUV) + { + Result |= EHitFlags::UV; + } + + if (Flags & PxHitFlag::eMTD) + { + Result |= EHitFlags::MTD; + } + + if (Flags & PxHitFlag::eFACE_INDEX) + { + Result |= EHitFlags::FaceIndex; + } + + return Result.HitFlags; +} + +FORCEINLINE FHitFlags GetFlags(const PxLocationHit& Hit) +{ + return P2UHitFlags(Hit.flags); +} + +FORCEINLINE void SetFlags(PxLocationHit& Hit, FHitFlags Flags) +{ + Hit.flags = U2PHitFlags(Flags); +} + +FORCEINLINE uint32 GetInternalFaceIndex(const PxLocationHit& Hit) +{ + return Hit.faceIndex; +} + +FORCEINLINE void SetInternalFaceIndex(PxLocationHit& Hit, uint32 FaceIndex) +{ + Hit.faceIndex = FaceIndex; +} + +FORCEINLINE FCollisionFilterData GetQueryFilterData(const PxShape& Shape) +{ + return P2UFilterData(Shape.getQueryFilterData()); +} + +FORCEINLINE FCollisionFilterData GetSimulationFilterData(const PxShape& Shape) +{ + return P2UFilterData(Shape.getSimulationFilterData()); +} + +FORCEINLINE ECollisionShapeType GetType(const PxGeometry& Geom) +{ + return P2UGeometryType(Geom.getType()); +} + +FORCEINLINE ECollisionShapeType GetGeometryType(const PxShape& Shape) +{ + return P2UGeometryType(Shape.getGeometryType()); +} + +FORCEINLINE PxMaterial* GetMaterialFromInternalFaceIndex(const PxShape& Shape, uint32 InternalFaceIndex) +{ + return Shape.getMaterialFromInternalFaceIndex(InternalFaceIndex); +} + +FORCEINLINE UPhysicalMaterial* GetUserData(const PxMaterial& Material) +{ + return FPhysxUserData::Get(Material.userData); +} + +FORCEINLINE FBodyInstance* GetUserData(const PxActor& Actor) +{ + return FPhysxUserData::Get(Actor.userData); +} + +template +T* GetUserData(const PxShape& Shape) +{ + return FPhysxUserData::Get(Shape.userData); +} + +FORCEINLINE uint32 GetInvalidPhysicsFaceIndex() +{ + // Sentinel for invalid query results. + static const PxQueryHit InvalidQueryHit; + return InvalidQueryHit.faceIndex; +} + +FORCEINLINE_DEBUGGABLE bool IsInvalidFaceIndex(PxU32 faceIndex) +{ + checkfSlow(GetInvalidPhysicsFaceIndex() == 0xFFFFffff, TEXT("Engine code needs fixing: PhysX invalid face index sentinel has changed or is not part of default PxQueryHit!")); + return (faceIndex == 0xFFFFffff); +} + +FORCEINLINE uint32 GetTriangleMeshExternalFaceIndex(const PxShape& Shape, uint32 InternalFaceIndex) +{ + PxTriangleMeshGeometry TriangleMeshGeometry; + if (Shape.getTriangleMeshGeometry(TriangleMeshGeometry)) + { + if (TriangleMeshGeometry.triangleMesh && InternalFaceIndex < TriangleMeshGeometry.triangleMesh->getNbTriangles()) + { + if (const PxU32* TriangleRemap = TriangleMeshGeometry.triangleMesh->getTrianglesRemap()) + { + return TriangleRemap[InternalFaceIndex]; + } + } + } + + return GetInvalidPhysicsFaceIndex(); +} + +FORCEINLINE float GetRadius(const PxCapsuleGeometry& Capsule) +{ + return Capsule.radius; +} + +FORCEINLINE float GetHalfHeight(const PxCapsuleGeometry& Capsule) +{ + return Capsule.halfHeight; +} + +FORCEINLINE PxTransform GetGlobalPose(const PxRigidActor& RigidActor) +{ + return RigidActor.getGlobalPose(); +} + +FORCEINLINE uint32 GetNumShapes(const PxRigidActor& RigidActor) +{ + return RigidActor.getNbShapes(); +} + +FORCEINLINE void GetShapes(const PxRigidActor& RigidActor, PxShape** ShapesBuffer, uint32 NumShapes) +{ + RigidActor.getShapes(ShapesBuffer, sizeof(ShapesBuffer[0]) * NumShapes); +} + +FORCEINLINE void SetActor(PxActorShape& Hit, PxRigidActor* Actor) +{ + Hit.actor = Actor; +} + +FORCEINLINE void SetShape(PxActorShape& Hit, PxShape* Shape) +{ + Hit.shape = Shape; +} + +template +using FPhysicsHitCallback = PxHitCallback; + +class FPxQueryFilterCallback; +using FPhysicsQueryFilterCallback = FPxQueryFilterCallback; + +template +class FSingleHitBuffer : public PxHitBuffer +{ +public: + FSingleHitBuffer(float InTraceDistance) + : PxHitBuffer() + , TraceDistance(InTraceDistance) + { + + } + + float TraceDistance; +}; + +using FPhysicsSweepBuffer = FSingleHitBuffer; +using FPhysicsRaycastBuffer = FSingleHitBuffer; + +#define HIT_BUFFER_SIZE 512 // Hit buffer size for traces and sweeps. This is the total size allowed for sync + async tests. +static_assert(HIT_BUFFER_SIZE > 0, "Invalid PhysX hit buffer size."); + +//todo(ocohen): remove all of this - it's not clear that we care about dynamic dispatch at this layer +template +class FDynamicHitBuffer : public PxHitCallback +{ +private: + /** Hit buffer used to provide hits via processTouches */ + TTypeCompatibleBytes HitBuffer[HIT_BUFFER_SIZE]; + + /** Hits encountered. Can be larger than HIT_BUFFER_SIZE */ + TArray, TInlineAllocator> Hits; + +public: + FDynamicHitBuffer(float InTraceDistance) + : PxHitCallback((HitType*)HitBuffer, HIT_BUFFER_SIZE) + , TraceDistance(InTraceDistance) + {} + + virtual PxAgain processTouches(const HitType* buffer, PxU32 nbHits) override + { + Hits.Append((TTypeCompatibleBytes*)buffer, nbHits); + return true; + } + + virtual void finalizeQuery() override + { + if (this->hasBlock) + { + // copy blocking hit to hits + processTouches(&this->block, 1); + } + } + + FORCEINLINE int32 GetNumHits() const + { + return Hits.Num(); + } + + FORCEINLINE HitType* GetHits() + { + return (HitType*)Hits.GetData(); + } + + float TraceDistance; +}; + +template +FORCEINLINE bool Insert(PxHitCallback& Callback, const HitType& Hit, bool bBlocking) +{ + if (!Callback.hasBlock || Hit.distance < Callback.block.distance) + { + if (bBlocking) + { + Callback.block = Hit; + Callback.hasBlock = true; + } + else + { + if (Callback.maxNbTouches > 0) + { + Callback.processTouches(&Hit, 1); + + } + } + } + + return true; +} + +template +FORCEINLINE bool InsertOverlap(PxHitCallback& Callback, const HitType& Hit) +{ + return Callback.processTouches(&Hit, 1); +} + +template +FORCEINLINE float GetCurrentBlockTraceDistance(const PxHitCallback& Callback) +{ + if (Callback.maxNbTouches == 0) + { + //very hacky, but we know this to be true based on how we use the API + return ((FSingleHitBuffer&)Callback).TraceDistance; + } + else + { + return ((FDynamicHitBuffer&)Callback).TraceDistance; + } +} + +template +FORCEINLINE float GetOverlapTraceDistance(const PxHitCallback& Callback) +{ + return GetCurrentBlockTraceDistance(Callback); +} + +/** We use this struct so that if no conversion is needed in another API, we can avoid the copy (if we think that's critical) */ +struct FPhysicsRaycastInputAdapater +{ + FPhysicsRaycastInputAdapater(const FVector& InStart, const FVector& InDir, const EHitFlags InFlags) + : Start(U2PVector(InStart)) + , Dir(U2PVector(InDir)) + , OutputFlags(U2PHitFlags(InFlags)) + { + + } + PxVec3 Start; + PxVec3 Dir; + PxHitFlags OutputFlags; +}; + +/** We use this struct so that if no conversion is needed in another API, we can avoid the copy (if we think that's critical) */ +struct FPhysicsSweepInputAdapater +{ + FPhysicsSweepInputAdapater(const FTransform& InStartTM, const FVector& InDir, const EHitFlags InFlags) + : StartTM(U2PTransform(InStartTM)) + , Dir(U2PVector(InDir)) + , OutputFlags(U2PHitFlags(InFlags)) + { + + } + PxTransform StartTM; + PxVec3 Dir; + PxHitFlags OutputFlags; +}; + +/** We use this struct so that if no conversion is needed in another API, we can avoid the copy (if we think that's critical) */ +struct FPhysicsOverlapInputAdapater +{ + FPhysicsOverlapInputAdapater(const FTransform& InPose) + : GeomPose(U2PTransform(InPose)) + { + + } + PxTransform GeomPose; +}; + +template +FORCEINLINE void SetBlock(PxHitCallback& Callback, const HitType& Hit) +{ + Callback.block = Hit; +} + +template +FORCEINLINE void SetHasBlock(PxHitCallback& Callback, bool bHasBlock) +{ + Callback.hasBlock = bHasBlock; +} + +template +FORCEINLINE void ProcessTouches(PxHitCallback& Callback, const TArray& TouchingHits) +{ + Callback.processTouches(TouchingHits.GetData(), TouchingHits.Num()); +} + +template +FORCEINLINE void FinalizeQuery(PxHitCallback& Callback) +{ + Callback.finalizeQuery(); +} + +#endif \ No newline at end of file diff --git a/Engine/Source/Runtime/Engine/Public/PhysXPublic.h b/Engine/Source/Runtime/Engine/Public/PhysXPublic.h index c99a3bdd5f82..119683a5fab2 100644 --- a/Engine/Source/Runtime/Engine/Public/PhysXPublic.h +++ b/Engine/Source/Runtime/Engine/Public/PhysXPublic.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PhysXSupport.h: PhysX support @@ -16,6 +16,7 @@ #include "PhysXIncludes.h" #include "EngineLogs.h" +#include "Physics/PhysicsInterfaceTypes.h" // Whether or not to use the PhysX scene lock #ifndef USE_SCENE_LOCK @@ -245,6 +246,35 @@ ENGINE_API FORCEINLINE_DEBUGGABLE FVector4 P2U4BaryCoord(const PxVec3& PVec) return FVector4(PVec.x, PVec.y, 1.f - PVec.x - PVec.y, PVec.z); } +inline ECollisionShapeType P2UGeometryType(PxGeometryType::Enum Type) +{ + switch(Type) + { + case PxGeometryType::eSPHERE: return ECollisionShapeType::Sphere; + case PxGeometryType::ePLANE: return ECollisionShapeType::Plane; + case PxGeometryType::eCAPSULE: return ECollisionShapeType::Capsule; + case PxGeometryType::eBOX: return ECollisionShapeType::Box; + case PxGeometryType::eCONVEXMESH: return ECollisionShapeType::Convex; + case PxGeometryType::eTRIANGLEMESH: return ECollisionShapeType::Trimesh; + case PxGeometryType::eHEIGHTFIELD: return ECollisionShapeType::Heightfield; + default: return ECollisionShapeType::None; + } +} + +inline PxGeometryType::Enum U2PGeometryType(ECollisionShapeType Type) +{ + switch(Type) + { + case ECollisionShapeType::Sphere: return PxGeometryType::eSPHERE; + case ECollisionShapeType::Plane: return PxGeometryType::ePLANE; + case ECollisionShapeType::Capsule: return PxGeometryType::eCAPSULE; + case ECollisionShapeType::Box: return PxGeometryType::eBOX; + case ECollisionShapeType::Convex: return PxGeometryType::eCONVEXMESH; + case ECollisionShapeType::Trimesh: return PxGeometryType::eTRIANGLEMESH; + case ECollisionShapeType::Heightfield: return PxGeometryType::eHEIGHTFIELD; + default: return PxGeometryType::eINVALID; + } +} /** Calculates correct impulse at the body's center of mass and adds the impulse to the body. */ ENGINE_API void AddRadialImpulseToPxRigidBody_AssumesLocked(PxRigidBody& PRigidBody, const FVector& Origin, float Radius, float Strength, uint8 Falloff, bool bVelChange); diff --git a/Engine/Source/Runtime/Engine/Public/Physics/Experimental/LLImmediateInterfaceWrapper.h b/Engine/Source/Runtime/Engine/Public/Physics/Experimental/LLImmediateInterfaceWrapper.h new file mode 100644 index 000000000000..a57fb4949934 --- /dev/null +++ b/Engine/Source/Runtime/Engine/Public/Physics/Experimental/LLImmediateInterfaceWrapper.h @@ -0,0 +1,297 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#if PHYSICS_INTERFACE_LLIMMEDIATE + +#include "PhysXPublic.h" +#include "Physics/PhysicsInterfaceTypes.h" +#include "Physics/PhysicsInterfaceUtils.h" +#include "CustomPhysXPayload.h" +#include "PhysicsInterfaceWrapperShared.h" + +template +struct FCallbackDummy +{}; + +template +using FPhysicsHitCallback = FCallbackDummy; + +class FPxQueryFilterCallback; +using FPhysicsQueryFilterCallback = FPxQueryFilterCallback; + +// Needed by low level SQ calls. Right now there's no specific locking for LLI +// #PHYS2 update as locking becomes necessary +struct FScopedSceneReadLock +{ + FScopedSceneReadLock(FPhysScene& Scene) + {} +}; + +/** We use this struct so that if no conversion is needed in another API, we can avoid the copy (if we think that's critical) */ +struct FPhysicsRaycastInputAdapater +{ + FPhysicsRaycastInputAdapater(const FVector& InStart, const FVector& InDir, const EHitFlags InFlags) + : Start(InStart) + , Dir(InDir) + , OutputFlags(InFlags) + { + + } + FVector Start; + FVector Dir; + EHitFlags OutputFlags; +}; + +/** We use this struct so that if no conversion is needed in another API, we can avoid the copy (if we think that's critical) */ +struct FPhysicsSweepInputAdapater +{ + FPhysicsSweepInputAdapater(const FTransform& InStartTM, const FVector& InDir, const EHitFlags InFlags) + : StartTM(InStartTM) + , Dir(InDir) + , OutputFlags(InFlags) + { + + } + FTransform StartTM; + FVector Dir; + EHitFlags OutputFlags; +}; + +/** We use this struct so that if no conversion is needed in another API, we can avoid the copy (if we think that's critical) */ +struct FPhysicsOverlapInputAdapater +{ + FPhysicsOverlapInputAdapater(const FTransform& InPose) + : GeomPose(InPose) + { + + } + FTransform GeomPose; +}; + +template +class FDynamicHitBuffer : public FCallbackDummy +{ +public: + FDynamicHitBuffer() + : bHasBlockingHit(false) + {} + + ~FDynamicHitBuffer() {} + + bool ProcessTouchBuffer(TArrayView& Touches) + { + Hits.Append(Touches); + return true; + } + + void FinishQuery() + { + if(bHasBlockingHit) + { + Hits.Add(CurrentBlockingHit); + } + } + + bool HasHit() const { return bHasBlockingHit || Hits.Num() == 0; } + + int32 GetNumHits() const + { + return Hits.Num(); + } + + HitType* GetHits() + { + return (HitType*)Hits.GetData(); + } + + HitType* GetBlock() + { + return &CurrentBlockingHit; + } + + bool HasBlockingHit() const + { + return bHasBlockingHit; + } + +protected: + HitType CurrentBlockingHit; + bool bHasBlockingHit; + +private: + static const int32 BufferSize = 512; + + /** Hit buffer used to provide hits via ProcessTouchBuffer */ + TTypeCompatibleBytes HitBuffer[BufferSize]; + + /** Hits encountered. Can be larger than HIT_BUFFER_SIZE */ + TArray, TInlineAllocator> Hits; +}; + +inline ECollisionShapeType GetType(const physx::PxGeometry& InGeometry) +{ + return P2UGeometryType(InGeometry.getType()); +} + +inline ECollisionShapeType GetGeometryType(const FPhysTypeDummy& Shape) +{ + return ECollisionShapeType::None; +} + +inline float GetRadius(const physx::PxCapsuleGeometry& InCapsule) +{ + return InCapsule.radius; +} + +inline float GetHalfHeight(const physx::PxCapsuleGeometry& InCapsule) +{ + return InCapsule.halfHeight; +} + +inline bool HadInitialOverlap(const FPhysTypeDummy& Hit) +{ + return false; +} + +inline FPhysTypeDummy* GetShape(const FPhysTypeDummy& Hit) +{ + return nullptr; +} + +inline FPhysActorDummy* GetActor(const FPhysTypeDummy& Hit) +{ + return nullptr; +} + +inline float GetDistance(const FPhysTypeDummy& Hit) +{ + return 0.0f; +} + +inline FVector GetPosition(const FPhysTypeDummy& Hit) +{ + return FVector::ZeroVector; +} + +inline FVector GetNormal(const FPhysTypeDummy& Hit) +{ + return FVector(0.0f, 0.0f, 1.0f); +} + +inline UPhysicalMaterial* GetUserData(const FPhysTypeDummy& Material) +{ + return nullptr; +} + +inline FBodyInstance* GetUserData(const FPhysActorDummy& Actor) +{ + return nullptr; +} + +inline FPhysTypeDummy* GetMaterialFromInternalFaceIndex(const FPhysTypeDummy& Shape, uint32 InternalFaceIndex) +{ + return nullptr; +} + +inline FHitFlags GetFlags(const FPhysTypeDummy& Hit) +{ + return FHitFlags(EHitFlags::None); +} + +FORCEINLINE void SetFlags(FPhysTypeDummy& Hit, FHitFlags Flags) +{ + //Hit.flags = U2PHitFlags(Flags); +} + +inline uint32 GetInternalFaceIndex(const FPhysTypeDummy& Hit) +{ + return 0; +} + +inline void SetInternalFaceIndex(FPhysTypeDummy& Hit, uint32 FaceIndex) +{ + +} + +inline FCollisionFilterData GetQueryFilterData(const FPhysTypeDummy& Shape) +{ + return FCollisionFilterData(); +} + +inline FCollisionFilterData GetSimulationFilterData(const FPhysTypeDummy& Shape) +{ + return FCollisionFilterData(); +} + +inline uint32 GetInvalidPhysicsFaceIndex() +{ + return 0xffffffff; +} + +inline uint32 GetTriangleMeshExternalFaceIndex(const FPhysTypeDummy& Shape, uint32 InternalFaceIndex) +{ + return GetInvalidPhysicsFaceIndex(); +} + +inline FTransform GetGlobalPose(const FPhysActorDummy& RigidActor) +{ + return FTransform::Identity; +} + +inline uint32 GetNumShapes(const FPhysActorDummy& RigidActor) +{ + return 0; +} + +inline void GetShapes(const FPhysActorDummy& RigidActor, FPhysTypeDummy** ShapesBuffer, uint32 NumShapes) +{ + +} + +inline void SetActor(FPhysTypeDummy& Hit, FPhysActorDummy* Actor) +{ + +} + +inline void SetShape(FPhysTypeDummy& Hit, FPhysTypeDummy* Shape) +{ + +} + +template +void SetBlock(FPhysicsHitCallback& Callback, const HitType& Hit) +{ + +} + +template +void SetHasBlock(FPhysicsHitCallback& Callback, bool bHasBlock) +{ + +} + +template +void ProcessTouches(FPhysicsHitCallback& Callback, const TArray& TouchingHits) +{ + +} + +template +void FinalizeQuery(FPhysicsHitCallback& Callback) +{ + +} + +template +HitType* GetBlock(const FPhysicsHitCallback& Callback) +{ + return nullptr; +} + +template +bool GetHasBlock(const FPhysicsHitCallback& Callback) +{ + return false; +} + +#endif \ No newline at end of file diff --git a/Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysInterface_Apeiron.h b/Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysInterface_Chaos.h similarity index 59% rename from Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysInterface_Apeiron.h rename to Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysInterface_Chaos.h index b99da2addcd5..d20ab497ddf5 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysInterface_Apeiron.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysInterface_Chaos.h @@ -1,11 +1,11 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#if WITH_APEIRON +#if WITH_CHAOS #include "Engine/Engine.h" -#include "Physics/Experimental/PhysScene_Apeiron.h" +#include "Physics/Experimental/PhysScene_Chaos.h" #include "Physics/PhysicsInterfaceDeclares.h" #include "Physics/PhysicsInterfaceCore.h" #include "Physics/PhysicsInterfaceTypes.h" @@ -13,19 +13,54 @@ #include "PhysicsEngine/ConstraintTypes.h" #include "PhysicsPublic.h" #include "PhysicsReplication.h" -#include "Apeiron/ArrayCollection.h" -#include "Apeiron/BVHParticles.h" +#include "Chaos/ArrayCollection.h" +#include "Chaos/ArrayCollectionArray.h" +#include "Chaos/Capsule.h" +#include "Chaos/ImplicitObject.h" +#include "Chaos/Pair.h" +#include "Chaos/Transform.h" #include "GameFramework/WorldSettings.h" #include "Physics/GenericPhysicsInterface.h" +#include "PhysicsInterfaceWrapperShared.h" + +//NOTE: Do not include Chaos headers directly as it means recompiling all of engine. This should be reworked to avoid allocations + +template +struct FCallbackDummy +{}; + +template +using FPhysicsHitCallback = FCallbackDummy; + +class FPxQueryFilterCallback; +using FPhysicsQueryFilterCallback = FPxQueryFilterCallback; static int32 NextBodyIdValue = 0; static int32 NextConstraintIdValue = 0; static TMap *> EmptyCollisionMap = TMap *>(); -class FPhysInterface_Apeiron; +class FPhysInterface_Chaos; struct FBodyInstance; struct FPhysxUserData; +namespace Chaos +{ + template + class TBVHParticles; + + template + class TImplicitObject; + + template + class TPBDRigidParticles; + + template + class PerParticleGravity; + + template + class TPBDSpringConstraints; +} + #if COMPILE_ID_TYPES_AS_INTS typedef uint32 RigidBodyId; typedef uint32 RigidConstraintId; @@ -55,10 +90,10 @@ static uint32 ToValue(T_ID Id) #endif #define CREATEIDSCENEPAIR(NAME, IDNAME) \ - class ENGINE_API NAME : public Apeiron::Pair \ + class ENGINE_API NAME : public Chaos::Pair \ { \ public: \ - using Apeiron::Pair::Second; \ + using Chaos::Pair::Second; \ \ NAME() \ { \ @@ -67,27 +102,27 @@ static uint32 ToValue(T_ID Id) bool IsValid() const; \ bool Equals(const NAME& Other) const \ { \ - return static_cast>(Other) == static_cast>(*this); \ + return static_cast>(Other) == static_cast>(*this); \ } \ } \ -CREATEIDSCENEPAIR(FPhysicsActorReference_Apeiron, RigidBodyId); -CREATEIDSCENEPAIR(FPhysicsConstraintReference_Apeiron, RigidConstraintId); -CREATEIDSCENEPAIR(FPhysicsAggregateReference_Apeiron, RigidAggregateId); +CREATEIDSCENEPAIR(FPhysicsActorReference_Chaos, RigidBodyId); +CREATEIDSCENEPAIR(FPhysicsConstraintReference_Chaos, RigidConstraintId); +CREATEIDSCENEPAIR(FPhysicsAggregateReference_Chaos, RigidAggregateId); -class FPhysicsShapeReference_Apeiron +class FPhysicsShapeReference_Chaos { public: bool IsValid() const { return (Object != nullptr); } - bool Equals(const FPhysicsShapeReference_Apeiron& Other) const { return Object == Other.Object; } - bool operator==(const FPhysicsShapeReference_Apeiron& Other) const { return Equals(Other); } - Apeiron::TImplicitObject* Object; + bool Equals(const FPhysicsShapeReference_Chaos& Other) const { return Object == Other.Object; } + bool operator==(const FPhysicsShapeReference_Chaos& Other) const { return Equals(Other); } + Chaos::TImplicitObject* Object; bool bSimulation; bool bQuery; - FPhysicsActorReference_Apeiron ActorRef; + FPhysicsActorReference_Chaos ActorRef; }; -FORCEINLINE uint32 GetTypeHash(const FPhysicsShapeReference_Apeiron& InShapeReference) +FORCEINLINE uint32 GetTypeHash(const FPhysicsShapeReference_Chaos& InShapeReference) { return GetTypeHash(reinterpret_cast(InShapeReference.Object)); } @@ -109,13 +144,13 @@ class ULineBatchComponent; class FSimEventCallbackFactory { public: - physx::PxSimulationEventCallback* Create(FPhysInterface_Apeiron* PhysScene, int32 SceneType) { return nullptr; } + physx::PxSimulationEventCallback* Create(FPhysInterface_Chaos* PhysScene, int32 SceneType) { return nullptr; } void Destroy(physx::PxSimulationEventCallback* Callback) {} }; class FContactModifyCallbackFactory { public: - FContactModifyCallback* Create(FPhysInterface_Apeiron* PhysScene, int32 SceneType) { return nullptr; } + FContactModifyCallback* Create(FPhysInterface_Chaos* PhysScene, int32 SceneType) { return nullptr; } void Destroy(FContactModifyCallback* Callback) {} }; class FPhysicsReplicationFactory @@ -127,23 +162,23 @@ public: -class FPhysInterface_Apeiron : public FGenericPhysicsInterface +class FPhysInterface_Chaos : public FGenericPhysicsInterface { public: - ENGINE_API FPhysInterface_Apeiron(const AWorldSettings* Settings=nullptr); - ENGINE_API ~FPhysInterface_Apeiron(); + ENGINE_API FPhysInterface_Chaos(const AWorldSettings* Settings=nullptr); + ENGINE_API ~FPhysInterface_Chaos(); - void SetKinematicTransform(const RigidBodyId BodyId, const Apeiron::TRigidTransform& NewTransform) + void SetKinematicTransform(const RigidBodyId BodyId, const Chaos::TRigidTransform& NewTransform) { MCriticalSection.Lock(); DelayedAnimationTransforms[GetIndexFromId(BodyId)] = NewTransform; MCriticalSection.Unlock(); } - RigidBodyId AddNewRigidParticle(const Apeiron::TVector& X, const Apeiron::TRotation& R, const Apeiron::TVector& V, const Apeiron::TVector& W, const float M, const Apeiron::PMatrix& I, Apeiron::TImplicitObject* Geometry, Apeiron::TBVHParticles* CollisionParticles, const bool Kinematic, const bool Disabled); + RigidBodyId AddNewRigidParticle(const Chaos::TVector& X, const Chaos::TRotation& R, const Chaos::TVector& V, const Chaos::TVector& W, const float M, const Chaos::PMatrix& I, Chaos::TImplicitObject* Geometry, Chaos::TBVHParticles* CollisionParticles, const bool Kinematic, const bool Disabled); - Apeiron::TPBDRigidParticles& BeginAddNewRigidParticles(const int32 Num, int32& Index, RigidBodyId& Id); - Apeiron::TPBDRigidParticles& BeginUpdateRigidParticles(const TArray Ids); + Chaos::TPBDRigidParticles& BeginAddNewRigidParticles(const int32 Num, int32& Index, RigidBodyId& Id); + Chaos::TPBDRigidParticles& BeginUpdateRigidParticles(const TArray Ids); void EndAddNewRigidParticles() { @@ -169,43 +204,22 @@ public: MCriticalSection.Unlock(); } - void SetGravity(const Apeiron::TVector& Acceleration) + void SetGravity(const Chaos::TVector& Acceleration) { DelayedGravityAcceleration = Acceleration; } - RigidConstraintId AddSpringConstraint(const Apeiron::TVector& Constraint) - { - MCriticalSection.Lock(); - RigidConstraintId Id(NextBodyIdValue++); - ConstraintIdToIndexMap.Add(ToValue(Id), DelayedSpringConstraints.Num() + MSpringConstraints.Constraints().Num()); - ConstraintIds.Add(ToValue(Id)); - DelayedSpringConstraints.Add(Apeiron::TVector(GetIndexFromId(Constraint[0]), GetIndexFromId(Constraint[1]))); - MCriticalSection.Unlock(); - return Id; - } + RigidConstraintId AddSpringConstraint(const Chaos::TVector& Constraint); + void RemoveSpringConstraint(const RigidConstraintId Constraint); - void RemoveSpringConstraint(const RigidConstraintId Constraint) - { - uint32 Index = GetConstraintIndexFromId(Constraint); - if (Index >= static_cast(MSpringConstraints.Constraints().Num())) - { - DelayedSpringConstraints.RemoveAt(Index - MSpringConstraints.Constraints().Num()); - } - else - { - DelayedRemoveSpringConstraints.Add(Index); - } - } - - void AddForce(const Apeiron::TVector& Force, RigidBodyId BodyId) + void AddForce(const Chaos::TVector& Force, RigidBodyId BodyId) { MCriticalSection.Lock(); DelayedForce[GetIndexFromId(BodyId)] += Force; MCriticalSection.Unlock(); } - void AddTorque(const Apeiron::TVector& Torque, RigidBodyId BodyId) + void AddTorque(const Chaos::TVector& Torque, RigidBodyId BodyId) { MCriticalSection.Lock(); DelayedTorque[GetIndexFromId(BodyId)] += Torque; @@ -224,28 +238,18 @@ public: return IdToIndexMap[ToValue(Id)]; } - void SetBodyInstance(FBodyInstance* OwningInstance, RigidBodyId Id) - { - const auto& Index = GetIndexFromId(Id); - if (Index < Scene.GetRigidParticles().Size()) - { - DelayedUpdateBodyInstances[Index] = OwningInstance; - } - { - DelayedBodyInstances[Index - Scene.GetRigidParticles().Size()] = OwningInstance; - } - } - + void SetBodyInstance(FBodyInstance* OwningInstance, RigidBodyId Id); + ENGINE_API void SyncBodies(); // Interface needed for interface static ENGINE_API FPhysicsActorHandle CreateActor(const FActorCreationParams& Params); - static ENGINE_API void ReleaseActor(FPhysicsActorReference_Apeiron& InActorReference, FPhysScene* InScene = nullptr, bool bNeverDeferRelease=false); + static ENGINE_API void ReleaseActor(FPhysicsActorReference_Chaos& InActorReference, FPhysScene* InScene = nullptr, bool bNeverDeferRelease=false); - static ENGINE_API FPhysicsAggregateReference_Apeiron CreateAggregate(int32 MaxBodies); - static ENGINE_API void ReleaseAggregate(FPhysicsAggregateReference_Apeiron& InAggregate); - static ENGINE_API int32 GetNumActorsInAggregate(const FPhysicsAggregateReference_Apeiron& InAggregate); - static ENGINE_API void AddActorToAggregate_AssumesLocked(const FPhysicsAggregateReference_Apeiron& InAggregate, const FPhysicsActorReference_Apeiron& InActor); + static ENGINE_API FPhysicsAggregateReference_Chaos CreateAggregate(int32 MaxBodies); + static ENGINE_API void ReleaseAggregate(FPhysicsAggregateReference_Chaos& InAggregate); + static ENGINE_API int32 GetNumActorsInAggregate(const FPhysicsAggregateReference_Chaos& InAggregate); + static ENGINE_API void AddActorToAggregate_AssumesLocked(const FPhysicsAggregateReference_Chaos& InAggregate, const FPhysicsActorReference_Chaos& InActor); // Material interface functions // @todo(mlentine): How do we set material on the solver? @@ -256,148 +260,147 @@ public: // Actor interface functions template - static int32 GetAllShapes_AssumedLocked(const FPhysicsActorReference_Apeiron& InActorReference, TArray& OutShapes, EPhysicsSceneType InSceneType = PST_MAX); - static void GetNumShapes(const FPhysicsActorHandle& InHandle, int32& OutNumSyncShapes, int32& OutNumAsyncShapes); + static int32 GetAllShapes_AssumedLocked(const FPhysicsActorReference_Chaos& InActorReference, TArray& OutShapes); + static int32 GetNumShapes(const FPhysicsActorHandle& InHandle); static void ReleaseShape(const FPhysicsShapeHandle& InShape); static void AttachShape(const FPhysicsActorHandle& InActor, const FPhysicsShapeHandle& InNewShape); - static void AttachShape(const FPhysicsActorHandle& InActor, const FPhysicsShapeHandle& InNewShape, EPhysicsSceneType SceneType); static void DetachShape(const FPhysicsActorHandle& InActor, FPhysicsShapeHandle& InShape, bool bWakeTouching = true); - static ENGINE_API void SetActorUserData_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, FPhysxUserData* InUserData); + static ENGINE_API void SetActorUserData_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, FPhysxUserData* InUserData); - static ENGINE_API bool IsRigidBody(const FPhysicsActorReference_Apeiron& InActorReference); - static ENGINE_API bool IsDynamic(const FPhysicsActorReference_Apeiron& InActorReference) + static ENGINE_API bool IsRigidBody(const FPhysicsActorReference_Chaos& InActorReference); + static ENGINE_API bool IsDynamic(const FPhysicsActorReference_Chaos& InActorReference) { return !IsStatic(InActorReference); } - static ENGINE_API bool IsStatic(const FPhysicsActorReference_Apeiron& InActorReference); - static ENGINE_API bool IsKinematic_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference); - static ENGINE_API bool IsSleeping(const FPhysicsActorReference_Apeiron& InActorReference); - static ENGINE_API bool IsCcdEnabled(const FPhysicsActorReference_Apeiron& InActorReference); + static ENGINE_API bool IsStatic(const FPhysicsActorReference_Chaos& InActorReference); + static ENGINE_API bool IsKinematic_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference); + static ENGINE_API bool IsSleeping(const FPhysicsActorReference_Chaos& InActorReference); + static ENGINE_API bool IsCcdEnabled(const FPhysicsActorReference_Chaos& InActorReference); // @todo(mlentine): We don't have a notion of sync vs async and are a bit of both. Does this work? - static bool HasSyncSceneData(const FPhysicsActorReference_Apeiron& InHandle) { return true; } - static bool HasAsyncSceneData(const FPhysicsActorReference_Apeiron& InHandle) { return false; } - static ENGINE_API bool IsInScene(const FPhysicsActorReference_Apeiron& InActorReference); - static ENGINE_API bool CanSimulate_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference); - static ENGINE_API float GetMass_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference); + static bool HasSyncSceneData(const FPhysicsActorReference_Chaos& InHandle) { return true; } + static bool HasAsyncSceneData(const FPhysicsActorReference_Chaos& InHandle) { return false; } + static ENGINE_API bool IsInScene(const FPhysicsActorReference_Chaos& InActorReference); + static ENGINE_API bool CanSimulate_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference); + static ENGINE_API float GetMass_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference); - static ENGINE_API void SetSendsSleepNotifies_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, bool bSendSleepNotifies); - static ENGINE_API void PutToSleep_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference); - static ENGINE_API void WakeUp_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference); + static ENGINE_API void SetSendsSleepNotifies_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, bool bSendSleepNotifies); + static ENGINE_API void PutToSleep_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference); + static ENGINE_API void WakeUp_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference); - static ENGINE_API void SetIsKinematic_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, bool bIsKinematic); - static ENGINE_API void SetCcdEnabled_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, bool bIsCcdEnabled); + static ENGINE_API void SetIsKinematic_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, bool bIsKinematic); + static ENGINE_API void SetCcdEnabled_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, bool bIsCcdEnabled); - static ENGINE_API FTransform GetGlobalPose_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference); - static ENGINE_API void SetGlobalPose_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, const FTransform& InNewPose, bool bAutoWake = true); + static ENGINE_API FTransform GetGlobalPose_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference); + static ENGINE_API void SetGlobalPose_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, const FTransform& InNewPose, bool bAutoWake = true); static ENGINE_API FTransform GetTransform_AssumesLocked(const FPhysicsActorHandle& InRef, bool bForceGlobalPose = false); - static ENGINE_API bool HasKinematicTarget_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference); - static ENGINE_API FTransform GetKinematicTarget_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference); - static ENGINE_API void SetKinematicTarget_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, const FTransform& InNewTarget); + static ENGINE_API bool HasKinematicTarget_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference); + static ENGINE_API FTransform GetKinematicTarget_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference); + static ENGINE_API void SetKinematicTarget_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, const FTransform& InNewTarget); - static ENGINE_API FVector GetLinearVelocity_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference); - static ENGINE_API void SetLinearVelocity_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, const FVector& InNewVelocity, bool bAutoWake = true); + static ENGINE_API FVector GetLinearVelocity_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference); + static ENGINE_API void SetLinearVelocity_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, const FVector& InNewVelocity, bool bAutoWake = true); - static ENGINE_API FVector GetAngularVelocity_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference); - static ENGINE_API void SetAngularVelocity_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, const FVector& InNewVelocity, bool bAutoWake = true); - static ENGINE_API float GetMaxAngularVelocity_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference); - static ENGINE_API void SetMaxAngularVelocity_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, float InMaxAngularVelocity); + static ENGINE_API FVector GetAngularVelocity_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference); + static ENGINE_API void SetAngularVelocity_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, const FVector& InNewVelocity, bool bAutoWake = true); + static ENGINE_API float GetMaxAngularVelocity_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference); + static ENGINE_API void SetMaxAngularVelocity_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, float InMaxAngularVelocity); - static ENGINE_API float GetMaxDepenetrationVelocity_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference); - static ENGINE_API void SetMaxDepenetrationVelocity_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, float InMaxDepenetrationVelocity); + static ENGINE_API float GetMaxDepenetrationVelocity_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference); + static ENGINE_API void SetMaxDepenetrationVelocity_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, float InMaxDepenetrationVelocity); - static ENGINE_API FVector GetWorldVelocityAtPoint_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, const FVector& InPoint); + static ENGINE_API FVector GetWorldVelocityAtPoint_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, const FVector& InPoint); - static ENGINE_API FTransform GetComTransform_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference); - static ENGINE_API FTransform GetComTransformLocal_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference); + static ENGINE_API FTransform GetComTransform_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference); + static ENGINE_API FTransform GetComTransformLocal_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference); - static ENGINE_API FVector GetLocalInertiaTensor_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference); - static ENGINE_API FBox GetBounds_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference); + static ENGINE_API FVector GetLocalInertiaTensor_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference); + static ENGINE_API FBox GetBounds_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference); - static ENGINE_API void SetLinearDamping_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, float InDamping); - static ENGINE_API void SetAngularDamping_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, float InDamping); + static ENGINE_API void SetLinearDamping_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, float InDamping); + static ENGINE_API void SetAngularDamping_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, float InDamping); - static ENGINE_API void AddForce_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, const FVector& InForce); - static ENGINE_API void AddTorque_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, const FVector& InTorque); - static ENGINE_API void AddForceMassIndependent_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, const FVector& InForce); - static ENGINE_API void AddTorqueMassIndependent_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, const FVector& InTorque); - static ENGINE_API void AddImpulseAtLocation_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, const FVector& InImpulse, const FVector& InLocation); - static ENGINE_API void AddRadialImpulse_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, const FVector& InOrigin, float InRadius, float InStrength, ERadialImpulseFalloff InFalloff, bool bInVelChange); + static ENGINE_API void AddForce_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, const FVector& InForce); + static ENGINE_API void AddTorque_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, const FVector& InTorque); + static ENGINE_API void AddForceMassIndependent_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, const FVector& InForce); + static ENGINE_API void AddTorqueMassIndependent_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, const FVector& InTorque); + static ENGINE_API void AddImpulseAtLocation_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, const FVector& InImpulse, const FVector& InLocation); + static ENGINE_API void AddRadialImpulse_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, const FVector& InOrigin, float InRadius, float InStrength, ERadialImpulseFalloff InFalloff, bool bInVelChange); - static ENGINE_API bool IsGravityEnabled_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference); - static ENGINE_API void SetGravityEnabled_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, bool bEnabled); + static ENGINE_API bool IsGravityEnabled_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference); + static ENGINE_API void SetGravityEnabled_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, bool bEnabled); - static ENGINE_API float GetSleepEnergyThreshold_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference); - static ENGINE_API void SetSleepEnergyThreshold_AssumesLocked(const FPhysicsActorReference_Apeiron& InActorReference, float InEnergyThreshold); + static ENGINE_API float GetSleepEnergyThreshold_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference); + static ENGINE_API void SetSleepEnergyThreshold_AssumesLocked(const FPhysicsActorReference_Chaos& InActorReference, float InEnergyThreshold); - static void SetMass_AssumesLocked(const FPhysicsActorReference_Apeiron& InHandle, float InMass); - static void SetMassSpaceInertiaTensor_AssumesLocked(const FPhysicsActorReference_Apeiron& InHandle, const FVector& InTensor); - static void SetComLocalPose_AssumesLocked(const FPhysicsActorReference_Apeiron& InHandle, const FTransform& InComLocalPose); + static void SetMass_AssumesLocked(const FPhysicsActorReference_Chaos& InHandle, float InMass); + static void SetMassSpaceInertiaTensor_AssumesLocked(const FPhysicsActorReference_Chaos& InHandle, const FVector& InTensor); + static void SetComLocalPose_AssumesLocked(const FPhysicsActorReference_Chaos& InHandle, const FTransform& InComLocalPose); - static ENGINE_API float GetStabilizationEnergyThreshold_AssumesLocked(const FPhysicsActorReference_Apeiron& InHandle); - static ENGINE_API void SetStabilizationEnergyThreshold_AssumesLocked(const FPhysicsActorReference_Apeiron& InHandle, float InThreshold); - static ENGINE_API uint32 GetSolverPositionIterationCount_AssumesLocked(const FPhysicsActorReference_Apeiron& InHandle); - static ENGINE_API void SetSolverPositionIterationCount_AssumesLocked(const FPhysicsActorReference_Apeiron& InHandle, uint32 InSolverIterationCount); - static ENGINE_API uint32 GetSolverVelocityIterationCount_AssumesLocked(const FPhysicsActorReference_Apeiron& InHandle); - static ENGINE_API void SetSolverVelocityIterationCount_AssumesLocked(const FPhysicsActorReference_Apeiron& InHandle, uint32 InSolverIterationCount); - static ENGINE_API float GetWakeCounter_AssumesLocked(const FPhysicsActorReference_Apeiron& InHandle); - static ENGINE_API void SetWakeCounter_AssumesLocked(const FPhysicsActorReference_Apeiron& InHandle, float InWakeCounter); + static ENGINE_API float GetStabilizationEnergyThreshold_AssumesLocked(const FPhysicsActorReference_Chaos& InHandle); + static ENGINE_API void SetStabilizationEnergyThreshold_AssumesLocked(const FPhysicsActorReference_Chaos& InHandle, float InThreshold); + static ENGINE_API uint32 GetSolverPositionIterationCount_AssumesLocked(const FPhysicsActorReference_Chaos& InHandle); + static ENGINE_API void SetSolverPositionIterationCount_AssumesLocked(const FPhysicsActorReference_Chaos& InHandle, uint32 InSolverIterationCount); + static ENGINE_API uint32 GetSolverVelocityIterationCount_AssumesLocked(const FPhysicsActorReference_Chaos& InHandle); + static ENGINE_API void SetSolverVelocityIterationCount_AssumesLocked(const FPhysicsActorReference_Chaos& InHandle, uint32 InSolverIterationCount); + static ENGINE_API float GetWakeCounter_AssumesLocked(const FPhysicsActorReference_Chaos& InHandle); + static ENGINE_API void SetWakeCounter_AssumesLocked(const FPhysicsActorReference_Chaos& InHandle, float InWakeCounter); - static ENGINE_API SIZE_T GetResourceSizeEx(const FPhysicsActorReference_Apeiron& InActorRef); + static ENGINE_API SIZE_T GetResourceSizeEx(const FPhysicsActorReference_Chaos& InActorRef); - static ENGINE_API FPhysicsConstraintReference_Apeiron CreateConstraint(const FPhysicsActorReference_Apeiron& InActorRef1, const FPhysicsActorReference_Apeiron& InActorRef2, const FTransform& InLocalFrame1, const FTransform& InLocalFrame2); - static ENGINE_API void SetConstraintUserData(const FPhysicsConstraintReference_Apeiron& InConstraintRef, void* InUserData); - static ENGINE_API void ReleaseConstraint(FPhysicsConstraintReference_Apeiron& InConstraintRef); + static ENGINE_API FPhysicsConstraintReference_Chaos CreateConstraint(const FPhysicsActorReference_Chaos& InActorRef1, const FPhysicsActorReference_Chaos& InActorRef2, const FTransform& InLocalFrame1, const FTransform& InLocalFrame2); + static ENGINE_API void SetConstraintUserData(const FPhysicsConstraintReference_Chaos& InConstraintRef, void* InUserData); + static ENGINE_API void ReleaseConstraint(FPhysicsConstraintReference_Chaos& InConstraintRef); - static ENGINE_API FTransform GetLocalPose(const FPhysicsConstraintReference_Apeiron& InConstraintRef, EConstraintFrame::Type InFrame); - static ENGINE_API FTransform GetGlobalPose(const FPhysicsConstraintReference_Apeiron& InConstraintRef, EConstraintFrame::Type InFrame); - static ENGINE_API FVector GetLocation(const FPhysicsConstraintReference_Apeiron& InConstraintRef); - static ENGINE_API void GetForce(const FPhysicsConstraintReference_Apeiron& InConstraintRef, FVector& OutLinForce, FVector& OutAngForce); - static ENGINE_API void GetDriveLinearVelocity(const FPhysicsConstraintReference_Apeiron& InConstraintRef, FVector& OutLinVelocity); - static ENGINE_API void GetDriveAngularVelocity(const FPhysicsConstraintReference_Apeiron& InConstraintRef, FVector& OutAngVelocity); + static ENGINE_API FTransform GetLocalPose(const FPhysicsConstraintReference_Chaos& InConstraintRef, EConstraintFrame::Type InFrame); + static ENGINE_API FTransform GetGlobalPose(const FPhysicsConstraintReference_Chaos& InConstraintRef, EConstraintFrame::Type InFrame); + static ENGINE_API FVector GetLocation(const FPhysicsConstraintReference_Chaos& InConstraintRef); + static ENGINE_API void GetForce(const FPhysicsConstraintReference_Chaos& InConstraintRef, FVector& OutLinForce, FVector& OutAngForce); + static ENGINE_API void GetDriveLinearVelocity(const FPhysicsConstraintReference_Chaos& InConstraintRef, FVector& OutLinVelocity); + static ENGINE_API void GetDriveAngularVelocity(const FPhysicsConstraintReference_Chaos& InConstraintRef, FVector& OutAngVelocity); - static ENGINE_API float GetCurrentSwing1(const FPhysicsConstraintReference_Apeiron& InConstraintRef); - static ENGINE_API float GetCurrentSwing2(const FPhysicsConstraintReference_Apeiron& InConstraintRef); - static ENGINE_API float GetCurrentTwist(const FPhysicsConstraintReference_Apeiron& InConstraintRef); + static ENGINE_API float GetCurrentSwing1(const FPhysicsConstraintReference_Chaos& InConstraintRef); + static ENGINE_API float GetCurrentSwing2(const FPhysicsConstraintReference_Chaos& InConstraintRef); + static ENGINE_API float GetCurrentTwist(const FPhysicsConstraintReference_Chaos& InConstraintRef); - static ENGINE_API void SetCanVisualize(const FPhysicsConstraintReference_Apeiron& InConstraintRef, bool bInCanVisualize); - static ENGINE_API void SetCollisionEnabled(const FPhysicsConstraintReference_Apeiron& InConstraintRef, bool bInCollisionEnabled); - static ENGINE_API void SetProjectionEnabled_AssumesLocked(const FPhysicsConstraintReference_Apeiron& InConstraintRef, bool bInProjectionEnabled, float InLinearTolerance = 0.0f, float InAngularToleranceDegrees = 0.0f); - static ENGINE_API void SetParentDominates_AssumesLocked(const FPhysicsConstraintReference_Apeiron& InConstraintRef, bool bInParentDominates); - static ENGINE_API void SetBreakForces_AssumesLocked(const FPhysicsConstraintReference_Apeiron& InConstraintRef, float InLinearBreakForce, float InAngularBreakForce); - static ENGINE_API void SetLocalPose(const FPhysicsConstraintReference_Apeiron& InConstraintRef, const FTransform& InPose, EConstraintFrame::Type InFrame); + static ENGINE_API void SetCanVisualize(const FPhysicsConstraintReference_Chaos& InConstraintRef, bool bInCanVisualize); + static ENGINE_API void SetCollisionEnabled(const FPhysicsConstraintReference_Chaos& InConstraintRef, bool bInCollisionEnabled); + static ENGINE_API void SetProjectionEnabled_AssumesLocked(const FPhysicsConstraintReference_Chaos& InConstraintRef, bool bInProjectionEnabled, float InLinearTolerance = 0.0f, float InAngularToleranceDegrees = 0.0f); + static ENGINE_API void SetParentDominates_AssumesLocked(const FPhysicsConstraintReference_Chaos& InConstraintRef, bool bInParentDominates); + static ENGINE_API void SetBreakForces_AssumesLocked(const FPhysicsConstraintReference_Chaos& InConstraintRef, float InLinearBreakForce, float InAngularBreakForce); + static ENGINE_API void SetLocalPose(const FPhysicsConstraintReference_Chaos& InConstraintRef, const FTransform& InPose, EConstraintFrame::Type InFrame); - static ENGINE_API void SetLinearMotionLimitType_AssumesLocked(const FPhysicsConstraintReference_Apeiron& InConstraintRef, PhysicsInterfaceTypes::ELimitAxis InAxis, ELinearConstraintMotion InMotion); - static ENGINE_API void SetAngularMotionLimitType_AssumesLocked(const FPhysicsConstraintReference_Apeiron& InConstraintRef, PhysicsInterfaceTypes::ELimitAxis InAxis, EAngularConstraintMotion InMotion); + static ENGINE_API void SetLinearMotionLimitType_AssumesLocked(const FPhysicsConstraintReference_Chaos& InConstraintRef, PhysicsInterfaceTypes::ELimitAxis InAxis, ELinearConstraintMotion InMotion); + static ENGINE_API void SetAngularMotionLimitType_AssumesLocked(const FPhysicsConstraintReference_Chaos& InConstraintRef, PhysicsInterfaceTypes::ELimitAxis InAxis, EAngularConstraintMotion InMotion); - static ENGINE_API void UpdateLinearLimitParams_AssumesLocked(const FPhysicsConstraintReference_Apeiron& InConstraintRef, float InLimit, float InAverageMass, const FLinearConstraint& InParams); - static ENGINE_API void UpdateConeLimitParams_AssumesLocked(const FPhysicsConstraintReference_Apeiron& InConstraintRef, float InAverageMass, const FConeConstraint& InParams); - static ENGINE_API void UpdateTwistLimitParams_AssumesLocked(const FPhysicsConstraintReference_Apeiron& InConstraintRef, float InAverageMass, const FTwistConstraint& InParams); - static ENGINE_API void UpdateLinearDrive_AssumesLocked(const FPhysicsConstraintReference_Apeiron& InConstraintRef, const FLinearDriveConstraint& InDriveParams); - static ENGINE_API void UpdateAngularDrive_AssumesLocked(const FPhysicsConstraintReference_Apeiron& InConstraintRef, const FAngularDriveConstraint& InDriveParams); - static ENGINE_API void UpdateDriveTarget_AssumesLocked(const FPhysicsConstraintReference_Apeiron& InConstraintRef, const FLinearDriveConstraint& InLinDrive, const FAngularDriveConstraint& InAngDrive); - static ENGINE_API void SetDrivePosition(const FPhysicsConstraintReference_Apeiron& InConstraintRef, const FVector& InPosition); - static ENGINE_API void SetDriveOrientation(const FPhysicsConstraintReference_Apeiron& InConstraintRef, const FQuat& InOrientation); - static ENGINE_API void SetDriveLinearVelocity(const FPhysicsConstraintReference_Apeiron& InConstraintRef, const FVector& InLinVelocity); - static ENGINE_API void SetDriveAngularVelocity(const FPhysicsConstraintReference_Apeiron& InConstraintRef, const FVector& InAngVelocity); + static ENGINE_API void UpdateLinearLimitParams_AssumesLocked(const FPhysicsConstraintReference_Chaos& InConstraintRef, float InLimit, float InAverageMass, const FLinearConstraint& InParams); + static ENGINE_API void UpdateConeLimitParams_AssumesLocked(const FPhysicsConstraintReference_Chaos& InConstraintRef, float InAverageMass, const FConeConstraint& InParams); + static ENGINE_API void UpdateTwistLimitParams_AssumesLocked(const FPhysicsConstraintReference_Chaos& InConstraintRef, float InAverageMass, const FTwistConstraint& InParams); + static ENGINE_API void UpdateLinearDrive_AssumesLocked(const FPhysicsConstraintReference_Chaos& InConstraintRef, const FLinearDriveConstraint& InDriveParams); + static ENGINE_API void UpdateAngularDrive_AssumesLocked(const FPhysicsConstraintReference_Chaos& InConstraintRef, const FAngularDriveConstraint& InDriveParams); + static ENGINE_API void UpdateDriveTarget_AssumesLocked(const FPhysicsConstraintReference_Chaos& InConstraintRef, const FLinearDriveConstraint& InLinDrive, const FAngularDriveConstraint& InAngDrive); + static ENGINE_API void SetDrivePosition(const FPhysicsConstraintReference_Chaos& InConstraintRef, const FVector& InPosition); + static ENGINE_API void SetDriveOrientation(const FPhysicsConstraintReference_Chaos& InConstraintRef, const FQuat& InOrientation); + static ENGINE_API void SetDriveLinearVelocity(const FPhysicsConstraintReference_Chaos& InConstraintRef, const FVector& InLinVelocity); + static ENGINE_API void SetDriveAngularVelocity(const FPhysicsConstraintReference_Chaos& InConstraintRef, const FVector& InAngVelocity); - static ENGINE_API void SetTwistLimit(const FPhysicsConstraintReference_Apeiron& InConstraintRef, float InLowerLimit, float InUpperLimit, float InContactDistance); - static ENGINE_API void SetSwingLimit(const FPhysicsConstraintReference_Apeiron& InConstraintRef, float InYLimit, float InZLimit, float InContactDistance); - static ENGINE_API void SetLinearLimit(const FPhysicsConstraintReference_Apeiron& InConstraintRef, float InLimit); + static ENGINE_API void SetTwistLimit(const FPhysicsConstraintReference_Chaos& InConstraintRef, float InLowerLimit, float InUpperLimit, float InContactDistance); + static ENGINE_API void SetSwingLimit(const FPhysicsConstraintReference_Chaos& InConstraintRef, float InYLimit, float InZLimit, float InContactDistance); + static ENGINE_API void SetLinearLimit(const FPhysicsConstraintReference_Chaos& InConstraintRef, float InLimit); - static ENGINE_API bool IsBroken(const FPhysicsConstraintReference_Apeiron& InConstraintRef); + static ENGINE_API bool IsBroken(const FPhysicsConstraintReference_Chaos& InConstraintRef); - static ENGINE_API bool ExecuteOnUnbrokenConstraintReadOnly(const FPhysicsConstraintReference_Apeiron& InConstraintRef, TFunctionRef Func); - static ENGINE_API bool ExecuteOnUnbrokenConstraintReadWrite(const FPhysicsConstraintReference_Apeiron& InConstraintRef, TFunctionRef Func); + static ENGINE_API bool ExecuteOnUnbrokenConstraintReadOnly(const FPhysicsConstraintReference_Chaos& InConstraintRef, TFunctionRef Func); + static ENGINE_API bool ExecuteOnUnbrokenConstraintReadWrite(const FPhysicsConstraintReference_Chaos& InConstraintRef, TFunctionRef Func); ///////////////////////////////////////////// // Interface needed for cmd - static ENGINE_API bool ExecuteRead(const FPhysicsActorReference_Apeiron& InActorReference, TFunctionRef InCallable) + static ENGINE_API bool ExecuteRead(const FPhysicsActorReference_Chaos& InActorReference, TFunctionRef InCallable) { InCallable(InActorReference); return true; @@ -409,13 +412,13 @@ public: return true; } - static ENGINE_API bool ExecuteRead(const FPhysicsActorReference_Apeiron& InActorReferenceA, const FPhysicsActorReference_Apeiron& InActorReferenceB, TFunctionRef InCallable) + static ENGINE_API bool ExecuteRead(const FPhysicsActorReference_Chaos& InActorReferenceA, const FPhysicsActorReference_Chaos& InActorReferenceB, TFunctionRef InCallable) { InCallable(InActorReferenceA, InActorReferenceB); return true; } - static ENGINE_API bool ExecuteRead(const FPhysicsConstraintReference_Apeiron& InConstraintRef, TFunctionRef InCallable) + static ENGINE_API bool ExecuteRead(const FPhysicsConstraintReference_Chaos& InConstraintRef, TFunctionRef InCallable) { InCallable(InConstraintRef); return true; @@ -427,7 +430,7 @@ public: return true; } - static ENGINE_API bool ExecuteWrite(const FPhysicsActorReference_Apeiron& InActorReference, TFunctionRef InCallable) + static ENGINE_API bool ExecuteWrite(const FPhysicsActorReference_Chaos& InActorReference, TFunctionRef InCallable) { InCallable(InActorReference); return true; @@ -439,13 +442,13 @@ public: return true; } - static ENGINE_API bool ExecuteWrite(const FPhysicsActorReference_Apeiron& InActorReferenceA, const FPhysicsActorReference_Apeiron& InActorReferenceB, TFunctionRef InCallable) + static ENGINE_API bool ExecuteWrite(const FPhysicsActorReference_Chaos& InActorReferenceA, const FPhysicsActorReference_Chaos& InActorReferenceB, TFunctionRef InCallable) { InCallable(InActorReferenceA, InActorReferenceB); return true; } - static ENGINE_API bool ExecuteWrite(const FPhysicsConstraintReference_Apeiron& InConstraintRef, TFunctionRef InCallable) + static ENGINE_API bool ExecuteWrite(const FPhysicsConstraintReference_Chaos& InConstraintRef, TFunctionRef InCallable) { InCallable(InConstraintRef); return true; @@ -457,7 +460,7 @@ public: return true; } - static void ExecuteShapeWrite(FBodyInstance* InInstance, FPhysicsShapeHandle& InShape, TFunctionRef InCallable) + static void ExecuteShapeWrite(FBodyInstance* InInstance, FPhysicsShapeHandle& InShape, TFunctionRef InCallable) { InCallable(InShape); } @@ -529,11 +532,11 @@ public: static void CalculateMassPropertiesFromShapeCollection(physx::PxMassProperties& OutProperties, const TArray& InShapes, float InDensityKGPerCM); #endif - static const Apeiron::TPBDRigidParticles& GetParticlesAndIndex(const FPhysicsActorReference_Apeiron& InActorReference, uint32& Index); - static const TArray>& GetConstraintArrayAndIndex(const FPhysicsConstraintReference_Apeiron& InActorReference, uint32& Index); + static const Chaos::TPBDRigidParticles& GetParticlesAndIndex(const FPhysicsActorReference_Chaos& InActorReference, uint32& Index); + static const TArray>& GetConstraintArrayAndIndex(const FPhysicsConstraintReference_Chaos& InActorReference, uint32& Index); // Shape interface functions - static FPhysicsShapeHandle CreateShape(physx::PxGeometry* InGeom, bool bSimulation = true, bool bQuery = true, UPhysicalMaterial* InSimpleMaterial = nullptr, TArray* InComplexMaterials = nullptr, bool bShared = false); + static FPhysicsShapeHandle CreateShape(physx::PxGeometry* InGeom, bool bSimulation = true, bool bQuery = true, UPhysicalMaterial* InSimpleMaterial = nullptr, TArray* InComplexMaterials = nullptr); static void AddGeometry(const FPhysicsActorHandle& InActor, const FGeometryAddParams& InParams, TArray* OutOptShapes = nullptr); static FPhysicsShapeHandle CloneShape(const FPhysicsShapeHandle& InShape); @@ -541,8 +544,6 @@ public: static bool IsSimulationShape(const FPhysicsShapeHandle& InShape); static bool IsQueryShape(const FPhysicsShapeHandle& InShape); static bool IsShapeType(const FPhysicsShapeHandle& InShape, ECollisionShapeType InType); - // @todo(mlentine): We don't keep track of what is shared but anything can be - static bool IsShared(const FPhysicsShapeHandle& InShape) { return true; } static ECollisionShapeType GetShapeType(const FPhysicsShapeHandle& InShape); static FPhysicsGeometryCollection GetGeometryCollection(const FPhysicsShapeHandle& InShape); static FTransform GetLocalTransform(const FPhysicsShapeHandle& InShape); @@ -569,7 +570,7 @@ public: // Scene void AddActorsToScene_AssumesLocked(const TArray& InActors); - void AddAggregateToScene(const FPhysicsAggregateHandle& InAggregate, bool bUseAsyncScene) {} + void AddAggregateToScene(const FPhysicsAggregateHandle& InAggregate) {} void SetOwningWorld(UWorld* InOwningWorld) { MOwningWorld = InOwningWorld; } UWorld* GetOwningWorld() { return MOwningWorld; } @@ -634,16 +635,16 @@ public: ENGINE_API static TSharedPtr SimEventCallbackFactory; - DECLARE_MULTICAST_DELEGATE_ThreeParams(FOnPhysScenePreTick, FPhysInterface_Apeiron*, uint32 /*SceneType*/, float /*DeltaSeconds*/); + DECLARE_MULTICAST_DELEGATE_TwoParams(FOnPhysScenePreTick, FPhysInterface_Chaos*, float /*DeltaSeconds*/); FOnPhysScenePreTick OnPhysScenePreTick; - DECLARE_MULTICAST_DELEGATE_ThreeParams(FOnPhysSceneStep, FPhysInterface_Apeiron*, uint32 /*SceneType*/, float /*DeltaSeconds*/); + DECLARE_MULTICAST_DELEGATE_TwoParams(FOnPhysSceneStep, FPhysInterface_Chaos*, float /*DeltaSeconds*/); FOnPhysSceneStep OnPhysSceneStep; ENGINE_API bool ExecPxVis(uint32 SceneType, const TCHAR* Cmd, FOutputDevice* Ar); ENGINE_API bool ExecApexVis(uint32 SceneType, const TCHAR* Cmd, FOutputDevice* Ar); private: - FPhysScene_Apeiron Scene; + FPhysScene_Chaos Scene; // @todo(mlentine): Locking is very heavy handed right now; need to make less so. FCriticalSection MCriticalSection; @@ -651,32 +652,241 @@ private: TMap IdToIndexMap; TMap ConstraintIdToIndexMap; TArray ConstraintIds; - TArray> OldAnimationTransforms; - TArray> NewAnimationTransforms; - TArray> DelayedAnimationTransforms; - Apeiron::TPBDRigidParticles DelayedNewParticles; - Apeiron::TPBDRigidParticles DelayedUpdateParticles; + TArray> OldAnimationTransforms; + TArray> NewAnimationTransforms; + TArray> DelayedAnimationTransforms; + TUniquePtr> DelayedNewParticles; + TUniquePtr> DelayedUpdateParticles; TSet DelayedUpdateIndices; //Collisions TArray> DelayedDisabledCollisions; TArray> DelayedEnabledCollisions; //Gravity - Apeiron::TVector DelayedGravityAcceleration; - Apeiron::PerParticleGravity MGravity; + Chaos::TVector DelayedGravityAcceleration; + TUniquePtr> MGravity; //Springs - TArray> DelayedSpringConstraints; + TArray> DelayedSpringConstraints; TArray DelayedRemoveSpringConstraints; - Apeiron::TPBDSpringConstraints MSpringConstraints; + TUniquePtr> MSpringConstraints; //Force - TArray> DelayedForce; - TArray> DelayedTorque; + TArray> DelayedForce; + TArray> DelayedTorque; //Body Instances - Apeiron::TArrayCollectionArray BodyInstances; - Apeiron::TArrayCollectionArray DelayedBodyInstances; - Apeiron::TArrayCollectionArray DelayedUpdateBodyInstances; + Chaos::TArrayCollectionArray BodyInstances; + Chaos::TArrayCollectionArray DelayedBodyInstances; + Chaos::TArrayCollectionArray DelayedUpdateBodyInstances; // Temp Interface UWorld* MOwningWorld; TArray MNotifies; }; +FORCEINLINE ECollisionShapeType GetType(const Chaos::TImplicitObject& Geom) +{ + if (Geom.GetType() == Chaos::ImplicitObjectType::Box) + { + return ECollisionShapeType::Box; + } + if (Geom.GetType() == Chaos::ImplicitObjectType::Sphere) + { + return ECollisionShapeType::Sphere; + } + if (Geom.GetType() == Chaos::ImplicitObjectType::Plane) + { + return ECollisionShapeType::Plane; + } + return ECollisionShapeType::None; +} + +FORCEINLINE ECollisionShapeType GetGeometryType(const Chaos::TImplicitObject& Geom) +{ + return GetType(Geom); +} + +FORCEINLINE float GetRadius(const Chaos::TCapsule& Capsule) +{ + return Capsule.GetRadius(); +} + +FORCEINLINE float GetHalfHeight(const Chaos::TCapsule& Capsule) +{ + return Capsule.GetHeight() / 2.f; +} + +FORCEINLINE FVector FindBoxOpposingNormal(const FPhysTypeDummy& PHit, const FVector& TraceDirectionDenorm, const FVector InNormal) +{ + return FVector(0.0f, 0.0f, 1.0f); +} + +FORCEINLINE FVector FindHeightFieldOpposingNormal(const FPhysTypeDummy& PHit, const FVector& TraceDirectionDenorm, const FVector InNormal) +{ + return FVector(0.0f, 0.0f, 1.0f); +} + +FORCEINLINE FVector FindConvexMeshOpposingNormal(const FPhysTypeDummy& PHit, const FVector& TraceDirectionDenorm, const FVector InNormal) +{ + return FVector(0.0f, 0.0f, 1.0f); +} + +FORCEINLINE FVector FindTriMeshOpposingNormal(const FPhysTypeDummy& PHit, const FVector& TraceDirectionDenorm, const FVector InNormal) +{ + return FVector(0.0f, 0.0f, 1.0f); +} + +FORCEINLINE void DrawOverlappingTris(const UWorld* World, const FPhysTypeDummy& Hit, const Chaos::TImplicitObject& Geom, const FTransform& QueryTM) +{ + +} + +FORCEINLINE void ComputeZeroDistanceImpactNormalAndPenetration(const UWorld* World, const FPhysTypeDummy& Hit, const Chaos::TImplicitObject& Geom, const FTransform& QueryTM, FHitResult& OutResult) +{ + +} + +inline bool HadInitialOverlap(const FPhysTypeDummy& Hit) +{ + return false; +} + +inline Chaos::TImplicitObject* GetShape(const FPhysTypeDummy& Hit) +{ + return nullptr; +} + +inline FPhysActorDummy* GetActor(const FPhysTypeDummy& Hit) +{ + return nullptr; +} + +inline float GetDistance(const FPhysTypeDummy& Hit) +{ + return 0.0f; +} + +inline FVector GetPosition(const FPhysTypeDummy& Hit) +{ + return FVector::ZeroVector; +} + +inline FVector GetNormal(const FPhysTypeDummy& Hit) +{ + return FVector(0.0f, 0.0f, 1.0f); +} + +inline UPhysicalMaterial* GetUserData(const FPhysTypeDummy& Material) +{ + return nullptr; +} + +inline FBodyInstance* GetUserData(const FPhysActorDummy& Actor) +{ + return nullptr; +} + +inline FPhysTypeDummy* GetMaterialFromInternalFaceIndex(const FPhysicsShape& Shape, uint32 InternalFaceIndex) +{ + return nullptr; +} + +inline FHitFlags GetFlags(const FPhysTypeDummy& Hit) +{ + return FHitFlags(EHitFlags::None); +} + +FORCEINLINE void SetFlags(FPhysTypeDummy& Hit, FHitFlags Flags) +{ + //Hit.flags = U2PHitFlags(Flags); +} + +inline uint32 GetInternalFaceIndex(const FPhysTypeDummy& Hit) +{ + return 0; +} + +inline void SetInternalFaceIndex(FPhysTypeDummy& Hit, uint32 FaceIndex) +{ + +} + +inline FCollisionFilterData GetQueryFilterData(const FPhysicsShape& Shape) +{ + return FCollisionFilterData(); +} + +inline FCollisionFilterData GetSimulationFilterData(const FPhysicsShape& Shape) +{ + return FCollisionFilterData(); +} + +inline uint32 GetInvalidPhysicsFaceIndex() +{ + return 0xffffffff; +} + +inline uint32 GetTriangleMeshExternalFaceIndex(const FPhysicsShape& Shape, uint32 InternalFaceIndex) +{ + return GetInvalidPhysicsFaceIndex(); +} + +inline FTransform GetGlobalPose(const FPhysActorDummy& RigidActor) +{ + return FTransform::Identity; +} + +inline uint32 GetNumShapes(const FPhysActorDummy& RigidActor) +{ + return 0; +} + +inline void GetShapes(const FPhysActorDummy& RigidActor, FPhysTypeDummy** ShapesBuffer, uint32 NumShapes) +{ + +} + +inline void SetActor(FPhysTypeDummy& Hit, FPhysActorDummy* Actor) +{ + +} + +inline void SetShape(FPhysTypeDummy& Hit, FPhysTypeDummy* Shape) +{ + +} + +template +void SetBlock(FPhysicsHitCallback& Callback, const HitType& Hit) +{ + +} + +template +void SetHasBlock(FPhysicsHitCallback& Callback, bool bHasBlock) +{ + +} + +template +void ProcessTouches(FPhysicsHitCallback& Callback, const TArray& TouchingHits) +{ + +} + +template +void FinalizeQuery(FPhysicsHitCallback& Callback) +{ + +} + +template +HitType* GetBlock(const FPhysicsHitCallback& Callback) +{ + return nullptr; +} + +template +bool GetHasBlock(const FPhysicsHitCallback& Callback) +{ + return false; +} + +bool IsBlocking(const FPhysicsShape& PShape, const FCollisionFilterData& QueryFilter); #endif diff --git a/Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysScene_Apeiron.h b/Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysScene_Apeiron.h deleted file mode 100644 index 468108d33395..000000000000 --- a/Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysScene_Apeiron.h +++ /dev/null @@ -1,70 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - -#pragma once - -#if INCLUDE_APEIRON - -#include "Apeiron/Defines.h" -#include "Apeiron/PBDRigidsEvolution.h" -#include "Apeiron/PBDRigidParticles.h" -#include "Apeiron/PBDSpringConstraints.h" -#include "Apeiron/PerParticleGravity.h" -#include "Apeiron/Transform.h" - -class AdvanceOneTimeStepTask; -class FPhysInterface_Apeiron; - -class FPhysScene_Apeiron -{ -public: - friend class AdvanceOneTimeStepTask; - friend class FPhysInterface_Apeiron; - - ENGINE_API FPhysScene_Apeiron(); - - ENGINE_API void Tick(float DeltaTime); - - const Apeiron::TPBDRigidParticles& GetRigidParticles() const - { - return MEvolution->Particles(); - } - - const TSet>& GetDisabledCollisionPairs() const - { - return MEvolution->DisabledCollisions(); - } - - void InitializeFromParticleData() { MEvolution->InitializeFromParticleData(); } - - /* Clustering Access */ - int32 CreateClusterParticle(const TArray& Children) { return MEvolution->CreateClusterParticle(Children); } - void SetClusterStrain(const uint32 ClusterId, float Strain) { MEvolution->Strain(ClusterId) = Strain; } - - /**/ - void SetFriction(float Friction) { MEvolution->SetFriction(Friction); } - void SetRestitution(float Restitution) { MEvolution->SetRestitution(Restitution);} - - void SetKinematicUpdateFunction(TFunction&, const float, const float, const int32)> KinematicUpdate) { MEvolution->SetKinematicUpdateFunction(KinematicUpdate); } - void SetStartFrameFunction(TFunction StartFrame) { MStartFrame = StartFrame; } - void SetEndFrameFunction(TFunction EndFrame) { MEndFrame = EndFrame; } - void SetCreateBodiesFunction(TFunction&)> CreateBodies) { MCreateBodies = CreateBodies; } - void SetParameterUpdateFunction(TFunction&, const float, const int32)> ParameterUpdate) { MParameterUpdate = ParameterUpdate; } - void SetDisableCollisionsUpdateFunction(TFunction>&)> DisableCollisionsUpdate) { MDisableCollisionsUpdate = DisableCollisionsUpdate; } - void AddPBDConstraintFunction(TFunction&, const float)> ConstraintFunction) { MEvolution->AddPBDConstraintFunction(ConstraintFunction); } - void AddForceFunction(TFunction&, const float, const int32)> ForceFunction) { MEvolution->AddForceFunction(ForceFunction); } - -private: - TUniquePtr> MEvolution; - TFunction MStartFrame; - TFunction MEndFrame; - TFunction&)> MCreateBodies; - TFunction&, const float, const int32)> MParameterUpdate; - TFunction>&)> MDisableCollisionsUpdate; - float MTime; - float MMaxDeltaTime; - - TSharedPtr MCurrentLock; - TSharedPtr MCurrentEvent; -}; - -#endif \ No newline at end of file diff --git a/Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysScene_Chaos.h b/Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysScene_Chaos.h new file mode 100644 index 000000000000..4ad0e635f958 --- /dev/null +++ b/Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysScene_Chaos.h @@ -0,0 +1,100 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#if INCLUDE_CHAOS + +#include "Tickable.h" +#include "Physics/PhysScene.h" +#include "UObject/UObjectGlobals.h" +#include "UObject/GCObject.h" + +class AdvanceOneTimeStepTask; +class FPhysInterface_Chaos; +class FChaosSolversModule; +struct FForceFieldProxy; +struct FSolverStateStorage; + +namespace Chaos +{ + class PBDRigidsSolver; + class FPhysicsProxy; + class IDispatcher; +} + +/** +* Low level Chaos scene used when building custom simulations that don't exist in the main world physics scene. +*/ +class ENGINE_API FPhysScene_Chaos : public FTickableGameObject, public FGCObject +{ +public: + + FPhysScene_Chaos(); + virtual ~FPhysScene_Chaos(); + + /* TEMPORARY - ATTACH TO WORLD */ + static TSharedPtr GetInstance(); + + // Begin FTickableGameObject implementation + virtual ETickableTickType GetTickableTickType() const override { return ETickableTickType::Conditional; } + virtual bool IsTickableWhenPaused() const override { return false; } + virtual bool IsTickableInEditor() const override { return true; } + virtual bool IsTickable() const override; + virtual void Tick(float DeltaTime) override; + virtual TStatId GetStatId() const override { RETURN_QUICK_DECLARE_CYCLE_STAT(ChaosSolver, STATGROUP_Tickables); } + // End FTickableGameObject + + /** + * Get the internal Chaos solver object + */ + Chaos::PBDRigidsSolver* GetSolver() const; + + /** + * Get the internal Dispatcher object + */ + Chaos::IDispatcher* GetDispatcher() const; + + /** + * Called during creation of the physics state for gamethread objects to pass off a proxy to the physics thread + */ + void AddProxy(Chaos::FPhysicsProxy* InProxy); + void AddFieldProxy(Chaos::FPhysicsProxy* InProxy); + + /** + * Called during physics state destruction for the game thread to remove proxies from the simulation + * #BG TODO - Doesn't actually remove from the evolution at the moment + */ + void RemoveProxy(Chaos::FPhysicsProxy* InProxy); + void RemoveFieldProxy(Chaos::FPhysicsProxy* InProxy); + + void Shutdown(); + +#if WITH_EDITOR + void AddPieModifiedObject(UObject* InObj); +#endif + + // FGCObject Interface /////////////////////////////////////////////////// + virtual void AddReferencedObjects(FReferenceCollector& Collector) override; + ////////////////////////////////////////////////////////////////////////// + +private: + +#if WITH_EDITOR + /** + * Callback when a world ends, to mark updated packages dirty. This can't be done in final + * sync as the editor will ignore packages being dirtied in PIE + */ + void OnWorldEndPlay(); + + // List of objects that we modified during a PIE run for physics simulation caching. + TArray PieModifiedObjects; +#endif + + // Control module for Chaos - cached to avoid constantly hitting the module manager + FChaosSolversModule* ChaosModule; + + // Solver state we requested from the Chaos module. Thread safety depends on + // Chaos threading mode (dedicated thread can steal this) + FSolverStateStorage* SolverStorage; +}; +#endif diff --git a/Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysScene_ImmediatePhysX.h b/Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysScene_ImmediatePhysX.h index 94d22af3d51c..fa01b5e85cda 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysScene_ImmediatePhysX.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysScene_ImmediatePhysX.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysScene_LLImmediate.h b/Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysScene_LLImmediate.h index 47f08cda288b..7fbfde796c18 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysScene_LLImmediate.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysScene_LLImmediate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -14,6 +14,7 @@ namespace ImmediatePhysics struct FSimulation; } + class ENGINE_API FPhysScene_LLImmediate { public: @@ -71,6 +72,8 @@ public: return Simulation; } + const int32 GetCurrentFrame() const { return CurrentFrame; } + private: TFunction&, const float, const float, const int32)> KinematicUpdateFunction; @@ -84,4 +87,24 @@ private: ImmediatePhysics::FSimulation* Simulation; float SimulationTime; + int32 CurrentFrame; }; + +#if ! INCLUDE_CHAOS +// stub solver callbacks for when Chaos is not included. +class FSolverCallbacks +{ +public: + typedef FPhysScene_LLImmediate::DataType FParticlesType; + + virtual ~FSolverCallbacks() {} + virtual void UpdateKinematicBodiesCallback(const FParticlesType& Particles, const float Dt, const float Time) {}; + virtual void StartFrameCallback(const float) {}; + virtual void EndFrameCallback(const float) {}; + virtual void CreateRigidBodyCallback(FParticlesType&) {}; + virtual void ParameterUpdateCallback(FParticlesType&, const float) {}; + virtual void DisableCollisionsCallback(TSet>&) {}; + virtual void AddConstraintCallback(FParticlesType&, const float, const int32) {}; + virtual void AddForceCallback(FParticlesType&, const float, const int32) {}; +}; +#endif diff --git a/Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysicsInterfaceImmediatePhysX.h b/Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysicsInterfaceImmediatePhysX.h index 5e74f7101a80..567811b7adce 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysicsInterfaceImmediatePhysX.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysicsInterfaceImmediatePhysX.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -110,7 +110,7 @@ struct ENGINE_API FPhysicsGeometryCollection_ImmediatePhysX } if (Geometry->getType() == PxGeometryType::Enum::eCAPSULE) { - return ECollisionShapeType::Capsule; + return ECollisionShapeType::TCapsule; } if (Geometry->getType() == PxGeometryType::Enum::eCONVEXMESH) { diff --git a/Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysicsInterfaceLLImmediate.h b/Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysicsInterfaceLLImmediate.h index 16d5350d5a64..c28fd3159af1 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysicsInterfaceLLImmediate.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysicsInterfaceLLImmediate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -13,6 +13,7 @@ #include "PhysicsReplication.h" #include "PhysxUserData.h" #include "Physics/GenericPhysicsInterface.h" +#include "Physics/ImmediatePhysics/ResourceManager.h" class AWorldSettings; @@ -36,6 +37,9 @@ namespace ImmediatePhysics struct FJointHandle; } +class FSQAccelerator; +class FSQAcceleratorEntry; + struct ENGINE_API FPhysicsActorHandle_LLImmediate { friend class FPhysInterface_LLImmediate; @@ -54,7 +58,9 @@ struct ENGINE_API FPhysicsActorHandle_LLImmediate bool Equals(const FPhysicsActorHandle_LLImmediate& InOther) const; ImmediatePhysics::FActor* GetActor() const; - immediate::PxRigidBodyData* GetActorData() const; + ImmediatePhysics::FActorData* GetPendingActorData() const; + immediate::PxRigidBodyData* GetActorRBData() const; + FPhysScene* GetScene() const { return OwningScene; } bool IsStatic() const; @@ -133,60 +139,36 @@ struct ENGINE_API FPhysicsMaterialHandle_LLImmediate { friend class FPhysInterface_LLImmediate; - bool IsValid() const - { - return Material != nullptr; - } + FPhysicsMaterialHandle_LLImmediate() + {} + + bool IsValid() const; + + ImmediatePhysics::FMaterial* Get(); + const ImmediatePhysics::FMaterial* Get() const; private: - ImmediatePhysics::FMaterial* Material; + + ImmediatePhysics::FResourceHandle ResourceHandle; }; struct ENGINE_API FPhysicsGeometryCollection_LLImmediate { - FPhysicsGeometryCollection_LLImmediate() {} - - bool IsValid() const - { - return false; - } + FPhysicsGeometryCollection_LLImmediate(); + FPhysicsGeometryCollection_LLImmediate(ImmediatePhysics::FShape* InShape); + FPhysicsGeometryCollection_LLImmediate(physx::PxGeometry* InGeom); - ECollisionShapeType GetType() const - { - return ECollisionShapeType::None; - } + ECollisionShapeType GetType() const; + const physx::PxGeometry& GetGeometry() const; - physx::PxBoxGeometry TempDummyGeom; + bool GetBoxGeometry(physx::PxBoxGeometry& OutGeom) const; + bool GetSphereGeometry(physx::PxSphereGeometry& OutGeom) const; + bool GetCapsuleGeometry(physx::PxCapsuleGeometry& OutGeom) const; + bool GetConvexGeometry(physx::PxConvexMeshGeometry& OutGeom) const; + bool GetTriMeshGeometry(physx::PxTriangleMeshGeometry& OutGeom) const; - physx::PxGeometry& GetGeometry() const - { - return (physx::PxGeometry&)TempDummyGeom; - } - - bool GetBoxGeometry(physx::PxBoxGeometry& OutGeom) const - { - return false; - } - - bool GetSphereGeometry(physx::PxSphereGeometry& OutGeom) const - { - return false; - } - - bool GetCapsuleGeometry(physx::PxCapsuleGeometry& OutGeom) const - { - return false; - } - - bool GetConvexGeometry(physx::PxConvexMeshGeometry& OutGeom) const - { - return false; - } - - bool GetTriMeshGeometry(physx::PxTriangleMeshGeometry& OutGeom) const - { - return false; - } +private: + physx::PxGeometryHolder GeomHolder; }; // #PHYS2 TODO, generalise, shouldn't use physx callback structure here @@ -234,8 +216,8 @@ struct ENGINE_API FPhysicsCommand_LLImmediate static bool ExecuteWrite(const FPhysicsConstraintHandle_LLImmediate& InConstraintRef, TFunctionRef InCallable); static bool ExecuteWrite(FPhysScene* InScene, TFunctionRef InCallable); - // Executes function on a shape, handling shared shapes - static void ExecuteShapeWrite(FBodyInstance* InInstance, FPhysicsShapeHandle_LLImmediate& InShape, TFunctionRef InCallable); + // Executes function on a shape + static void ExecuteShapeWrite(FBodyInstance* InInstance, FPhysicsShapeHandle_LLImmediate& InShape, TFunctionRef InCallable); }; // Descriptor for a pending actor that we wish to add to the scene @@ -261,7 +243,6 @@ struct FPendingActor FPhysicsActorHandle_LLImmediate InterfaceHandle; }; - class ENGINE_API FPhysInterface_LLImmediate : public FGenericPhysicsInterface { public: @@ -300,6 +281,8 @@ public: // Callback functions from low level scene void Callback_CreateActors(TArray& ActorArray); + FSQAccelerator* GetSQAccelerator() const; + ////////////////////////////////////////////////////////////////////////// static FPhysicsActorHandle CreateActor(const FActorCreationParams& Params); @@ -312,20 +295,19 @@ public: // Material interface functions // @todo(mlentine): How do we set material on the solver? - static FPhysicsMaterialHandle_LLImmediate CreateMaterial(const UPhysicalMaterial* InMaterial); + static FPhysicsMaterialHandle_LLImmediate CreateMaterial(UPhysicalMaterial* InMat); static void ReleaseMaterial(FPhysicsMaterialHandle_LLImmediate& InHandle); - static void UpdateMaterial(const FPhysicsMaterialHandle_LLImmediate& InHandle, UPhysicalMaterial* InMaterial); + static void UpdateMaterial(FPhysicsMaterialHandle_LLImmediate& InHandle, UPhysicalMaterial* InMaterial); static void SetUserData(const FPhysicsMaterialHandle_LLImmediate& InHandle, void* InUserData); // Actor interface functions template - static int32 GetAllShapes_AssumedLocked(const FPhysicsActorHandle_LLImmediate& InActorReference, TArray& OutShapes, EPhysicsSceneType InSceneType = PST_MAX); - static void GetNumShapes(const FPhysicsActorHandle& InHandle, int32& OutNumSyncShapes, int32& OutNumAsyncShapes); + static int32 GetAllShapes_AssumedLocked(const FPhysicsActorHandle_LLImmediate& InActorReference, TArray& OutShapes); + static int32 GetNumShapes(const FPhysicsActorHandle& InHandle); static void ReleaseShape(FPhysicsShapeHandle& InShape); static void AttachShape(const FPhysicsActorHandle& InActor, const FPhysicsShapeHandle& InNewShape); - static void AttachShape(const FPhysicsActorHandle& InActor, const FPhysicsShapeHandle& InNewShape, EPhysicsSceneType SceneType); static void DetachShape(const FPhysicsActorHandle& InActor, FPhysicsShapeHandle& InShape, bool bWakeTouching = true); static void SetActorUserData_AssumesLocked(const FPhysicsActorHandle_LLImmediate& InActorReference, FPhysxUserData* InUserData); @@ -587,7 +569,7 @@ public: //static const TArray>& GetConstraintArrayAndIndex(const FPhysicsConstraintHandle_LLImmediate& InActorReference, uint32& Index); // Shape interface functions - static FPhysicsShapeHandle CreateShape(physx::PxGeometry* InGeom, bool bSimulation = true, bool bQuery = true, UPhysicalMaterial* InSimpleMaterial = nullptr, TArray* InComplexMaterials = nullptr, bool bShared = false); + static FPhysicsShapeHandle CreateShape(physx::PxGeometry* InGeom, bool bSimulation = true, bool bQuery = true, UPhysicalMaterial* InSimpleMaterial = nullptr, TArray* InComplexMaterials = nullptr); static void AddGeometry(const FPhysicsActorHandle& InActor, const FGeometryAddParams& InParams, TArray* OutOptShapes = nullptr); static FPhysicsShapeHandle CloneShape(const FPhysicsShapeHandle& InShape); @@ -595,8 +577,6 @@ public: static bool IsSimulationShape(const FPhysicsShapeHandle& InShape); static bool IsQueryShape(const FPhysicsShapeHandle& InShape); static bool IsShapeType(const FPhysicsShapeHandle& InShape, ECollisionShapeType InType); - // @todo(mlentine): We don't keep track of what is shared but anything can be - static bool IsShared(const FPhysicsShapeHandle& InShape) { return true; } static ECollisionShapeType GetShapeType(const FPhysicsShapeHandle& InShape); static FPhysicsGeometryCollection GetGeometryCollection(const FPhysicsShapeHandle& InShape); static FTransform GetLocalTransform(const FPhysicsShapeHandle& InShape); @@ -618,12 +598,12 @@ public: static void SetIsQueryShape(const FPhysicsShapeHandle& InShape, bool bIsQueryShape) {} static void SetUserData(const FPhysicsShapeHandle& InShape, void* InUserData); static void SetGeometry(const FPhysicsShapeHandle& InShape, physx::PxGeometry& InGeom) {} - static void SetLocalTransform(const FPhysicsShapeHandle& InShape, const FTransform& NewLocalTransform); - static void SetMaterials(const FPhysicsShapeHandle& InShape, const TArrayViewInMaterials) {} + static void SetLocalTransform(FPhysicsShapeHandle& InShape, const FTransform& NewLocalTransform); + static void SetMaterials(const FPhysicsShapeHandle& InShape, const TArrayViewInMaterials); // Scene void AddActorsToScene_AssumesLocked(const TArray& InActors); - void AddAggregateToScene(const FPhysicsAggregateHandle& InAggregate, bool bUseAsyncScene) {} + void AddAggregateToScene(const FPhysicsAggregateHandle& InAggregate) {} void SetOwningWorld(UWorld* InOwningWorld) { OwningWorld = InOwningWorld; } UWorld* GetOwningWorld() { return OwningWorld; } @@ -692,9 +672,9 @@ public: static TSharedPtr SimEventCallbackFactory; - DECLARE_MULTICAST_DELEGATE_ThreeParams(FOnPhysScenePreTick, FPhysInterface_LLImmediate*, uint32 /*SceneType*/, float /*DeltaSeconds*/); + DECLARE_MULTICAST_DELEGATE_TwoParams(FOnPhysScenePreTick, FPhysInterface_LLImmediate*, float /*DeltaSeconds*/); FOnPhysScenePreTick OnPhysScenePreTick; - DECLARE_MULTICAST_DELEGATE_ThreeParams(FOnPhysSceneStep, FPhysInterface_LLImmediate*, uint32 /*SceneType*/, float /*DeltaSeconds*/); + DECLARE_MULTICAST_DELEGATE_TwoParams(FOnPhysSceneStep, FPhysInterface_LLImmediate*, float /*DeltaSeconds*/); FOnPhysSceneStep OnPhysSceneStep; bool ExecPxVis(uint32 SceneType, const TCHAR* Cmd, FOutputDevice* Ar); @@ -731,8 +711,8 @@ private: TArray PendingActors; TArray PendingRemoveActors; - // High-level handles maintained by this interface - TArray ActorHandles; + // Callbacks to call *after* the current pending lists have been pushed to the simulation + TArray> PendingObjectCallbacks; }; #endif diff --git a/Engine/Source/Runtime/Engine/Public/Physics/GenericPhysicsInterface.h b/Engine/Source/Runtime/Engine/Public/Physics/GenericPhysicsInterface.h index de7e60d6806d..5068f81270f6 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/GenericPhysicsInterface.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/GenericPhysicsInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Engine/EngineTypes.h" @@ -11,54 +11,43 @@ class UWorld; struct ENGINE_API FGenericPhysicsInterface { - //Scene queries interface - static bool RaycastTest(const UWorld* World, const FVector Start, const FVector End, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams = FCollisionObjectQueryParams::DefaultObjectQueryParam) - { - return false; - } - static bool RaycastSingle(const UWorld* World, struct FHitResult& OutHit, const FVector Start, const FVector End, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams = FCollisionObjectQueryParams::DefaultObjectQueryParam) - { - return false; - } - static bool RaycastMulti(const UWorld* World, TArray& OutHits, const FVector& Start, const FVector& End, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams = FCollisionObjectQueryParams::DefaultObjectQueryParam) - { - return false; - } + /** Trace a ray against the world and return if a blocking hit is found */ + static bool RaycastTest(const UWorld* World, const FVector Start, const FVector End, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams = FCollisionObjectQueryParams::DefaultObjectQueryParam); - static bool GeomOverlapBlockingTest(const UWorld* World, const FCollisionShape& CollisionShape, const FVector& Pos, const FQuat& Rot, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams = FCollisionObjectQueryParams::DefaultObjectQueryParam) - { - return false; - } - static bool GeomOverlapAnyTest(const UWorld* World, const FCollisionShape& CollisionShape, const FVector& Pos, const FQuat& Rot, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams = FCollisionObjectQueryParams::DefaultObjectQueryParam) - { - return false; - } - static bool GeomOverlapMulti(const UWorld* World, const FCollisionShape& CollisionShape, const FVector& Pos, const FQuat& Rot, TArray& OutOverlaps, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams = FCollisionObjectQueryParams::DefaultObjectQueryParam) - { - return false; - } + /** Trace a ray against the world and return the first blocking hit */ + static bool RaycastSingle(const UWorld* World, struct FHitResult& OutHit, const FVector Start, const FVector End, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams = FCollisionObjectQueryParams::DefaultObjectQueryParam); - static bool GeomSweepTest(const UWorld* World, const FCollisionShape& CollisionShape, const FQuat& Rot, FVector Start, FVector End, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams = FCollisionObjectQueryParams::DefaultObjectQueryParam) - { - return false; - } - static bool GeomSweepSingle(const UWorld* World, const FCollisionShape& CollisionShape, const FQuat& Rot, FHitResult& OutHit, FVector Start, FVector End, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams = FCollisionObjectQueryParams::DefaultObjectQueryParam) - { - return false; - } - static bool GeomSweepMulti(const UWorld* World, const FCollisionShape& CollisionShape, const FQuat& Rot, TArray& OutHits, FVector Start, FVector End, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams = FCollisionObjectQueryParams::DefaultObjectQueryParam) - { - return false; - } - template - static bool GeomSweepMulti(const UWorld* World, const GeomType& InGeom, const FQuat& InGeomRot, TArray& OutHits, FVector Start, FVector End, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams = FCollisionObjectQueryParams::DefaultObjectQueryParam) - { - return false; - } - template - static bool GeomOverlapMulti(const UWorld* World, const GeomType& InGeom, const FVector& InPosition, const FQuat& InRotation, TArray& OutOverlaps, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams) - { - return false; - } -}; \ No newline at end of file + /** + * Trace a ray against the world and return touching hits and then first blocking hit + * Results are sorted, so a blocking hit (if found) will be the last element of the array + * Only the single closest blocking result will be generated, no tests will be done after that + */ + static bool RaycastMulti(const UWorld* World, TArray& OutHits, const FVector& Start, const FVector& End, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams = FCollisionObjectQueryParams::DefaultObjectQueryParam); + + /** Function used for sweeping a supplied shape against the world as a test */ + static bool GeomSweepTest(const UWorld* World, const FCollisionShape& CollisionShape, const FQuat& Rot, FVector Start, FVector End, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams = FCollisionObjectQueryParams::DefaultObjectQueryParam); + + /** Function for sweeping a supplied shape against the world */ + static bool GeomSweepSingle(const UWorld* World, const FCollisionShape& CollisionShape, const FQuat& Rot, FHitResult& OutHit, FVector Start, FVector End, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams = FCollisionObjectQueryParams::DefaultObjectQueryParam); + + /** Sweep a supplied shape against the world and do not stop until the first blocking hit */ + template + static bool GeomSweepMulti(const UWorld* World, const GeomWrapper& InGeom, const FQuat& InGeomRot, TArray& OutHits, FVector Start, FVector End, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams = FCollisionObjectQueryParams::DefaultObjectQueryParam); + + /** Find overlapping shapes with a given shape */ + template + static bool GeomOverlapMulti(const UWorld* World, const GeomWrapper& InGeom, const FVector& InPosition, const FQuat& InRotation, TArray& OutOverlaps, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams); + + /** Function for testing overlaps between a supplied PxGeometry and the world. Returns true if at least one overlapping shape is blocking*/ + static bool GeomOverlapBlockingTest(const UWorld* World, const FCollisionShape& CollisionShape, const FVector& Pos, const FQuat& Rot, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams = FCollisionObjectQueryParams::DefaultObjectQueryParam); + + /** Function for testing overlaps between a supplied PxGeometry and the world. Returns true if anything is overlapping (blocking or touching)*/ + static bool GeomOverlapAnyTest(const UWorld* World, const FCollisionShape& CollisionShape, const FVector& Pos, const FQuat& Rot, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams = FCollisionObjectQueryParams::DefaultObjectQueryParam); +}; + +template<> +bool FGenericPhysicsInterface::GeomSweepMulti(const UWorld* World, const FCollisionShape& InGeom, const FQuat& InGeomRot, TArray& OutHits, FVector Start, FVector End, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams /*= FCollisionObjectQueryParams::DefaultObjectQueryParam*/); + +template<> +bool FGenericPhysicsInterface::GeomOverlapMulti(const UWorld* World, const FCollisionShape& InGeom, const FVector& InPosition, const FQuat& InRotation, TArray& OutOverlaps, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams); \ No newline at end of file diff --git a/Engine/Source/Runtime/Engine/Public/Physics/IPhysXCooking.h b/Engine/Source/Runtime/Engine/Public/Physics/IPhysXCooking.h index 852b02382b2a..7e2d1ad7e756 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/IPhysXCooking.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/IPhysXCooking.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Physics/IPhysXCookingModule.h b/Engine/Source/Runtime/Engine/Public/Physics/IPhysXCookingModule.h index af0ae4add8af..908fa8521558 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/IPhysXCookingModule.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/IPhysXCookingModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IPhysXCookingModule.h: Declares the IPhysXCookingModule interface. diff --git a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/IImmediatePhysicsPlugin.h b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/IImmediatePhysicsPlugin.h index 72513106524a..6de557fc8fad 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/IImmediatePhysicsPlugin.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/IImmediatePhysicsPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsActor.h b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsActor.h index 8674c5687cb4..6393415c028b 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsActor.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsActorHandle.h b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsActorHandle.h index c1cc29f50ba8..37fe1d24688b 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsActorHandle.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsActorHandle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -26,6 +26,35 @@ public: #endif } + /** Make a body kinematic, or non-kinematic */ + void SetIsKinematic(bool bKinematic) + { +#if WITH_PHYSX + OwningSimulation.SetIsKinematic(ActorDataIndex, bKinematic); +#endif + } + + /** Is the actor kinematic */ + bool GetIsKinematic() const + { +#if WITH_PHYSX + return OwningSimulation.GetIsKinematic(ActorDataIndex); +#else + return false; +#endif + } + + /** Gets the kinematic target (next transform) for the actor if one is set (check HasKinematicTarget() to see if a target is available) */ + FImmediateKinematicTarget& GetKinematicTarget() + { +#if WITH_PHYSX + return OwningSimulation.GetKinematicTarget(ActorDataIndex); +#else + static FImmediateKinematicTarget EmptyTarget; + return EmptyTarget; +#endif + } + /** Sets the kinematic target. This will affect velocities as expected*/ void SetKinematicTarget(const FTransform& WorldTM) { @@ -36,6 +65,17 @@ public: #endif } + /** Does this actor have a kinematic target (next kinematic transform to be applied) */ + bool HasKinematicTarget() const + { +#if WITH_PHYSX + FImmediateKinematicTarget& KinematicTarget = OwningSimulation.GetKinematicTarget(ActorDataIndex); + return KinematicTarget.bTargetSet; +#else + return false; +#endif + } + /** Whether the body is simulating */ bool IsSimulated() const { diff --git a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsCacheAllocator.h b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsCacheAllocator.h index a99bcca55a47..edbb76798db8 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsCacheAllocator.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsCacheAllocator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsConstraintAllocator.h b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsConstraintAllocator.h index 90fc776197a8..965d3c0dc990 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsConstraintAllocator.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsConstraintAllocator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsContactPair.h b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsContactPair.h index 0df248135a16..e82c162f9c76 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsContactPair.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsContactPair.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsContactPointRecorder.h b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsContactPointRecorder.h index 47910501909b..3c47392bfd38 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsContactPointRecorder.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsContactPointRecorder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsD6JointData.h b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsD6JointData.h index 0e7b724dffc1..c8501f914c27 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsD6JointData.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsD6JointData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsJoint.h b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsJoint.h index edfb637ec24e..690ec565b38a 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsJoint.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsJoint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsJointHandle.h b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsJointHandle.h index da5e57c4fcf5..0d1ec58468ea 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsJointHandle.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsJointHandle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsKinematicTarget.h b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsKinematicTarget.h index 8b94f344979c..d13b2884194e 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsKinematicTarget.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsKinematicTarget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsLinearBlockAllocator.h b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsLinearBlockAllocator.h index ac616feb4076..68007cff0977 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsLinearBlockAllocator.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsLinearBlockAllocator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsMaterial.h b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsMaterial.h index e9b14c60f135..33eefcbe44a3 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsMaterial.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsMaterial.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "PhysicsEngine/PhysicsSettingsEnums.h" @@ -27,5 +27,7 @@ namespace ImmediatePhysics EFrictionCombineMode::Type FrictionCombineMode; EFrictionCombineMode::Type RestitutionCombineMode; + + static FMaterial Default; }; } \ No newline at end of file diff --git a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsMaterialHandle.h b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsMaterialHandle.h new file mode 100644 index 000000000000..95ddead42caa --- /dev/null +++ b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsMaterialHandle.h @@ -0,0 +1,44 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +class UPhysicalMaterial; + +namespace ImmediatePhysics +{ + struct ENGINE_API FMaterialHandle + { + friend class FPhysInterface_LLImmediate; + + public: + + FMaterial& Get(); + void SetStaticFriction(float InFriction); + void SetDynamicFriction(float InFriction); + void SetRestitution(float InRestitution); + void SetFrictionCombineMode(EFrictionCombineMode InCombineMode); + void SetRestitutionCombineMode(EFrictionCombineMode InCombineMode); + void SetFromPhysicalMaterial(UPhysicalMaterial* InMaterial); + + private: + + FSimulation & OwningSimulation; + int32 DataIndex; + + friend struct FSimulation; + + FMaterialHandle(FSimulation& InOwningSimulation, int32 InDataIndex) + : OwningSimulation(InOwningSimulation) + , DataIndex(InDataIndex) + {} + + ~FMaterialHandle() + {} + + // Removed copy/assign + FMaterialHandle(const FMaterialHandle& Other) = delete; + FMaterialHandle(FMaterialHandle&& Other) = delete; + FMaterialHandle& operator=(const FMaterialHandle& Other) = delete; + FMaterialHandle& operator=(FMaterialHandle&& Other) = delete; + }; +} \ No newline at end of file diff --git a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsModule.h b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsModule.h index e0ee58aa8f83..cfbef99113ff 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsModule.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsPersistentContactPairData.h b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsPersistentContactPairData.h index 7de99c67e743..c4cd25ca8999 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsPersistentContactPairData.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsPersistentContactPairData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsShape.h b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsShape.h index ce40341547df..138a127f4c29 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsShape.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsShape.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -8,20 +8,34 @@ #include "ImmediatePhysicsMaterial.h" +namespace ImmediatePhysics +{ + struct FMaterialHandle; +} + namespace ImmediatePhysics { /** Holds shape data*/ struct FShape { #if WITH_PHYSX - const PxTransform LocalTM; - const FMaterial Material; - const PxGeometry* Geometry; - const PxVec3 BoundsOffset; - const float BoundsMagnitude; + PxTransform LocalTM; + FMaterial* Material; + PxGeometry* Geometry; + PxVec3 BoundsOffset; + float BoundsMagnitude; void* UserData; - FShape(const PxTransform& InLocalTM, const PxVec3& InBoundsOffset, const float InBoundsMagnitude, const PxGeometry* InGeometry, const FMaterial& InMaterial) + FShape() + : LocalTM(PxTransform(PxIDENTITY::PxIdentity)) + , Material(nullptr) + , Geometry(nullptr) + , BoundsOffset(PxVec3(PxIDENTITY::PxIdentity)) + , BoundsMagnitude(0.0f) + , UserData(nullptr) + {} + + FShape(const PxTransform& InLocalTM, const PxVec3& InBoundsOffset, const float InBoundsMagnitude, PxGeometry* InGeometry, FMaterial* InMaterial = nullptr) : LocalTM(InLocalTM) , Material(InMaterial) , Geometry(InGeometry) @@ -30,6 +44,7 @@ struct FShape , UserData(nullptr) { } + #endif }; diff --git a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsSimulation.h b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsSimulation.h index a6a4b448a081..f4416ba181dc 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsSimulation.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ImmediatePhysicsSimulation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -45,7 +45,7 @@ namespace ImmediatePhysics }; FActorData CreateActorData(const FActorCreationParams& InParams); - + /** Owns all the data associated with the simulation. Can be considered a single scene or world*/ struct ENGINE_API FSimulation { @@ -95,8 +95,13 @@ public: /** Set bodies that require no collision */ void SetIgnoreCollisionActors(const TArray& InIgnoreCollision); + /** Get/Set whether the body is kinematic or not, kinematics do not simulate and move where they're told. They also act as if they have infinite mass */ + bool GetIsKinematic(uint32 ActorDataIndex); + void SetIsKinematic(uint32 ActorDataIndex, bool bKinematic); + /** Advance the simulation by DeltaTime */ void Simulate(float DeltaTime, const FVector& Gravity); + void Simulate_AssumesLocked(float DeltaTime, const FVector& Gravity); /** Whether or not an entity is simulated */ bool IsSimulated(uint32 ActorDataIndex) const @@ -131,6 +136,10 @@ public: int32 NumActors() const { return ActorHandles.Num(); } + /* Set solver iteration counts per step */ + void SetPositionIterationCount(int32 InIterationCount); + void SetVelocityIterationCount(int32 InIterationCount); + private: friend FActorHandle; @@ -197,7 +206,6 @@ private: /** Entities holding loose data. NOTE: for performance reasons we don't automatically cleanup on destructor (needed for tarray swaps etc...) it's very important that Terminate is called */ TArray Actors; - TArray Joints; /** Workspace memory that we use for per frame allocations */ diff --git a/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ResourceManager.h b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ResourceManager.h new file mode 100644 index 000000000000..bd6149753387 --- /dev/null +++ b/Engine/Source/Runtime/Engine/Public/Physics/ImmediatePhysics/ResourceManager.h @@ -0,0 +1,188 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "CoreTypes.h" +#include "Containers/SparseArray.h" +#include "Physics/ImmediatePhysics/ImmediatePhysicsMaterial.h" + +namespace ImmediatePhysics +{ + struct FMaterial; +} + +namespace ImmediatePhysics +{ + /* List of available resource types managed here */ + enum class EResourceType : uint8 + { + Material = 0, + NumResources, + Invalid + }; + + /* Handle to a specific shared resource */ + struct FResourceHandle + { + FResourceHandle() + : Type(EResourceType::Invalid) + , ResourceIndex(INDEX_NONE) + , ResourceId(INDEX_NONE) + {} + + FResourceHandle(EResourceType InType, int32 InIndex, int32 InId) + : Type(InType) + , ResourceIndex(InIndex) + , ResourceId(InId) + {} + + /** Get the type of the resource, see the list of supported types above */ + EResourceType GetType() const { return Type; } + + /** Get the storage index of this resource, note this is not enough to identify a resource, the comparison id is also required */ + int32 GetIndex() const { return ResourceIndex; } + + /** ID for this resource, used to tell whether a resource is what this handle describes, or just reuses memory */ + int32 GetId() const { return ResourceId; } + + /** Invalidate the handle */ + void Invalidate() + { + Type = EResourceType::Invalid; + ResourceIndex = INDEX_NONE; + ResourceId = INDEX_NONE; + } + + private: + + EResourceType Type; + int32 ResourceIndex; + int32 ResourceId; + }; + + + /** Simple pair for holding resources and IDs, with a per-type ID counter for comparisons */ + template + class TResourceWithId + { + static int32 ResourceIdCounter; + + public: + + TResourceWithId() + { + Id = ResourceIdCounter++; + } + + ResourceType Resource; + int32 Id; + }; + + template + int32 TResourceWithId::ResourceIdCounter = 0; + + /** Responsible for holding and providing shared resources for the physics system under immediate mode. + * Any resource that cannot be owned entirely by another physics object should be managed here by this + * shared resource manager. + */ + class FSharedResourceManager + { + public: + + friend struct FScopedSharedResourceReadLock; + + static FSharedResourceManager& Get() + { + return Instance; + } + + /** Material methods */ + FResourceHandle CreateMaterial(); + void ReleaseMaterial(int32 InIndex); + int32 GetMaterialId(int32 InIndex); + FMaterial* GetMaterial(int32 InIndex); + + /** Returns the locking primitive used by this manager, usually the scoped resource lock should suffice */ + FRWLock& GetLockObject(); + + private: + + FSharedResourceManager() {} + ~FSharedResourceManager() {} + FSharedResourceManager(const FSharedResourceManager& Other) = delete; + FSharedResourceManager(FSharedResourceManager&& Other) = delete; + FSharedResourceManager& operator=(const FSharedResourceManager&& Other) = delete; + FSharedResourceManager& operator=(FSharedResourceManager&& Other) = delete; + + /** Storage for managed resources */ + TSparseArray> Materials; + + /** Locking primitive. Should be used in the desired mode whenever manipulated. Simulations will read lock this + * so user code cannot write to shared resources while a simulation is in flight + */ + FRWLock ResourceLock; + + /** Singleton instance of the manager */ + static FSharedResourceManager Instance; + }; + + /** Modes for scoped resource locking */ + enum class LockMode : uint8 + { + Read, + Write + }; + + /** Scoped locking object for physics resources, to be used whenever manipulating shared objects */ + template + struct FScopedSharedResourceLock + { + FScopedSharedResourceLock() + { + DoLock(); + } + + ~FScopedSharedResourceLock() + { + DoUnlock(); + } + + void DoLock(); + void DoUnlock(); + + FScopedSharedResourceLock(const FScopedSharedResourceLock& Other) = delete; + FScopedSharedResourceLock(FScopedSharedResourceLock&& Other) = delete; + FScopedSharedResourceLock& operator=(const FScopedSharedResourceLock& Other) = delete; + FScopedSharedResourceLock& operator=(FScopedSharedResourceLock&& Other) = delete; + }; + + template<> + inline void FScopedSharedResourceLock::DoLock() + { + FSharedResourceManager& Manager = FSharedResourceManager::Get(); + Manager.GetLockObject().ReadLock(); + } + + template<> + inline void FScopedSharedResourceLock::DoUnlock() + { + FSharedResourceManager& Manager = FSharedResourceManager::Get(); + Manager.GetLockObject().ReadUnlock(); + } + + template<> + inline void FScopedSharedResourceLock::DoLock() + { + FSharedResourceManager& Manager = FSharedResourceManager::Get(); + Manager.GetLockObject().WriteLock(); + } + + template<> + inline void FScopedSharedResourceLock::DoUnlock() + { + FSharedResourceManager& Manager = FSharedResourceManager::Get(); + Manager.GetLockObject().WriteUnlock(); + } + +} diff --git a/Engine/Source/Runtime/Engine/Public/Physics/PhysDerivedDataPublic.h b/Engine/Source/Runtime/Engine/Public/Physics/PhysDerivedDataPublic.h index 9cc7036a2038..ea15173235d7 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/PhysDerivedDataPublic.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/PhysDerivedDataPublic.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Physics/PhysScene.h b/Engine/Source/Runtime/Engine/Public/Physics/PhysScene.h index 506109a0c271..5b84fb81454b 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/PhysScene.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/PhysScene.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Physics/PhysScene_PhysX.h b/Engine/Source/Runtime/Engine/Public/Physics/PhysScene_PhysX.h index 1eb0beddd242..88d26cc15d19 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/PhysScene_PhysX.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/PhysScene_PhysX.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -7,6 +7,11 @@ #include "PhysxUserData.h" #include "Physics/PhysicsInterfaceTypes.h" +class ISQAccelerator; +class FSQAccelerator; +class FSQAcceleratorUnion; +class FSQAcceleratorEntry; + /** Buffers used as scratch space for PhysX to avoid allocations during simulation */ struct FSimulationScratchBuffer { @@ -22,7 +27,7 @@ struct FSimulationScratchBuffer int32 BufferSize; }; -#if !WITH_APEIRON && !WITH_IMMEDIATE_PHYSX && !PHYSICS_INTERFACE_LLIMMEDIATE +#if !WITH_CHAOS && !WITH_IMMEDIATE_PHYSX && !PHYSICS_INTERFACE_LLIMMEDIATE class FPhysicsReplication; class IPhysicsReplicationFactory; @@ -53,7 +58,7 @@ namespace nvidia class ISimEventCallbackFactory { public: - virtual physx::PxSimulationEventCallback* Create(FPhysScene_PhysX* PhysScene, int32 SceneType) = 0; + virtual physx::PxSimulationEventCallback* Create(FPhysScene_PhysX* PhysScene) = 0; virtual void Destroy(physx::PxSimulationEventCallback* Callback) = 0; }; #endif // WITH PHYSX @@ -62,7 +67,7 @@ public: class IContactModifyCallbackFactory { public: - virtual FContactModifyCallback* Create(FPhysScene_PhysX* PhysScene, int32 SceneType) = 0; + virtual FContactModifyCallback* Create(FPhysScene_PhysX* PhysScene) = 0; virtual void Destroy(FContactModifyCallback* Callback) = 0; }; @@ -70,7 +75,7 @@ public: class ICCDContactModifyCallbackFactory { public: - virtual FCCDContactModifyCallback* Create(FPhysScene_PhysX* PhysScene, int32 SceneType) = 0; + virtual FCCDContactModifyCallback* Create(FPhysScene_PhysX* PhysScene) = 0; virtual void Destroy(FCCDContactModifyCallback* Callback) = 0; }; @@ -88,7 +93,7 @@ public: //// Actor creation/registration //void ReleaseActor(FPhysicsActorReference& InActor); void AddActorsToScene_AssumesLocked(const TArray& InActors); - void AddAggregateToScene(const FPhysicsAggregateHandle& InAggregate, bool bUseAsyncScene); // #PHYS2 Remove bUseAsyncScene flag somehow + void AddAggregateToScene(const FPhysicsAggregateHandle& InAggregate); //Owning world is made private so that any code which depends on setting an owning world can update void SetOwningWorld(UWorld* InOwningWorld); @@ -98,7 +103,7 @@ public: FPhysicsReplication* GetPhysicsReplication() { return PhysicsReplication; } /** Lets the scene update anything related to this BodyInstance as it's now being terminated */ - void RemoveBodyInstanceFromPendingLists_AssumesLocked(FBodyInstance* BodyInstance, int32 SceneType); + void RemoveBodyInstanceFromPendingLists_AssumesLocked(FBodyInstance* BodyInstance); /** Add a custom callback for next step that will be called on every substep */ void AddCustomPhysics_AssumesLocked(FBodyInstance* BodyInstance, FCalculateCustomPhysics& CalculateCustomPhysics); @@ -141,12 +146,12 @@ public: ENGINE_API void DeferredRemoveCollisionDisableTable(uint32 SkelMeshCompID); /** Pending constraint break events */ - void AddPendingOnConstraintBreak(FConstraintInstance* ConstraintInstance, int32 SceneType); + void AddPendingOnConstraintBreak(FConstraintInstance* ConstraintInstance); /** Pending wake/sleep events */ - void AddPendingSleepingEvent(FBodyInstance* BI, ESleepEvent SleepEventType, int32 SceneType); + void AddPendingSleepingEvent(FBodyInstance* BI, ESleepEvent SleepEventType); /** Gets the array of collision notifications, pending execution at the end of the physics engine run. */ - TArray& GetPendingCollisionNotifies(int32 SceneType) { return PendingCollisionData[SceneType].PendingCollisionNotifies; } + TArray& GetPendingCollisionNotifies() { return PendingCollisionData.PendingCollisionNotifies; } /** @return Whether physics scene supports scene origin shifting */ static bool SupportsOriginShifting() { return true; } @@ -190,20 +195,18 @@ public: ////////////////////////////////////////////////////////////////////////// // PhysScene_PhysX interface - /** Utility for looking up the PxScene of the given EPhysicsSceneType associated with this FPhysScene. SceneType must be in the range [0,PST_MAX). */ - ENGINE_API physx::PxScene* GetPxScene(uint32 SceneType) const; + /** Get the PxScene */ + ENGINE_API physx::PxScene* GetPxScene() const; + + ENGINE_API ISQAccelerator* GetSQAccelerator() const; + + ENGINE_API FSQAcceleratorUnion* GetSQAcceleratorUnion() const; #if WITH_APEX - /** Utility for looking up the ApexScene of the given EPhysicsSceneType associated with this FPhysScene. SceneType must be in the range [0,PST_MAX). */ - ENGINE_API nvidia::apex::Scene* GetApexScene(uint32 SceneType) const; + /** Get the ApexScene*/ + ENGINE_API nvidia::apex::Scene* GetApexScene() const { return PhysXScene; } #endif - - /** Starts cloth Simulation*/ - ENGINE_API void StartAsync(); - - /** Returns whether an async scene is setup and can be used. This depends on the console variable "p.EnableAsyncScene". */ - ENGINE_API bool HasAsyncScene() const { return bAsyncSceneEnabled; } - + /** The number of frames it takes to rebuild the PhysX scene query AABB tree. The bigger the number, the smaller fetchResults takes per frame, but the more the tree deteriorates until a new tree is built */ void SetPhysXTreeRebuildRate(int32 RebuildRate); @@ -222,88 +225,86 @@ public: ////////////////////////////////////////////////////////////////////////// - DECLARE_MULTICAST_DELEGATE_ThreeParams(FOnPhysScenePreTick, FPhysScene_PhysX*, uint32 /*SceneType*/, float /*DeltaSeconds*/); + DECLARE_MULTICAST_DELEGATE_TwoParams(FOnPhysScenePreTick, FPhysScene_PhysX*, float /*DeltaSeconds*/); FOnPhysScenePreTick OnPhysScenePreTick; - DECLARE_MULTICAST_DELEGATE_ThreeParams(FOnPhysSceneStep, FPhysScene_PhysX*, uint32 /*SceneType*/, float /*DeltaSeconds*/); + DECLARE_MULTICAST_DELEGATE_TwoParams(FOnPhysSceneStep, FPhysScene_PhysX*, float /*DeltaSeconds*/); FOnPhysSceneStep OnPhysSceneStep; - DECLARE_MULTICAST_DELEGATE_TwoParams(FOnPhysScenePostTick, FPhysScene*, uint32 /*SceneType*/); + DECLARE_MULTICAST_DELEGATE_OneParam(FOnPhysScenePostTick, FPhysScene*); FOnPhysScenePostTick OnPhysScenePostTick; private: - /** Indicates whether the async scene is enabled or not. */ - bool bAsyncSceneEnabled; - /** Indicates whether the scene is using substepping */ bool bSubstepping; - /** Indicates whether the scene is using substepping */ - bool bSubsteppingAsync; - - /** Stores the number of valid scenes we are working with. This will be PST_MAX or PST_Async, - depending on whether the async scene is enabled or not*/ - uint32 NumPhysScenes; - /** World that owns this physics scene */ UWorld* OwningWorld; /** Replication manager that updates physics bodies towards replicated physics state */ FPhysicsReplication* PhysicsReplication; +#if WITH_CUSTOM_SQ_STRUCTURE + TMap RigidActorToSQEntries; +#endif + #if WITH_APEX - nvidia::apex::Scene* PhysXScenes[PST_MAX]; + nvidia::apex::Scene* PhysXScene; #else // #if WITH_APEX - PxScene* PhysXScenes[PST_MAX]; + PxScene* PhysXScene; #endif // #if WITH_APEX /** Whether or not the given scene is between its execute and sync point. */ - bool bPhysXSceneExecuting[PST_MAX]; + bool bPhysXSceneExecuting; /** Frame time, weighted with current frame time. */ - float AveragedFrameTime[PST_MAX]; + float AveragedFrameTime; /** * Weight for averaged frame time. Value should be in the range [0.0f, 1.0f]. * Weight = 0.0f => no averaging; current frame time always used. * Weight = 1.0f => current frame time ignored; initial value of AveragedFrameTime[i] is always used. */ - float FrameTimeSmoothingFactor[PST_MAX]; + float FrameTimeSmoothingFactor; /** DeltaSeconds from UWorld. */ float DeltaSeconds; /** DeltaSeconds from the WorldSettings. */ float MaxPhysicsDeltaTime; - /** DeltaSeconds used by the last synchronous scene tick. This may be used for the async scene tick. */ - float SyncDeltaSeconds; + /** LineBatcher from UWorld. */ ULineBatchComponent* LineBatcher; /** Completion event (not tasks) for the physics scenes these are fired by the physics system when it is done; prerequisites for the below */ - FGraphEventRef PhysicsSubsceneCompletion[PST_MAX]; + FGraphEventRef PhysicsSubsceneCompletion; /** Completion events (not tasks) for the frame lagged physics scenes these are fired by the physics system when it is done; prerequisites for the below */ - FGraphEventRef FrameLaggedPhysicsSubsceneCompletion[PST_MAX]; + FGraphEventRef FrameLaggedPhysicsSubsceneCompletion; /** Completion events (task) for the physics scenes (both apex and non-apex). This is a "join" of the above. */ FGraphEventRef PhysicsSceneCompletion; // Data for scene scratch buffers, these will be allocated once on FPhysScene construction and used // for the calls to PxScene::simulate to save it calling into the OS to allocate during simulation - FSimulationScratchBuffer SimScratchBuffers[PST_MAX]; + FSimulationScratchBuffer SimScratchBuffer; // Boundary value for PhysX scratch buffers (currently PhysX requires the buffer length be a multiple of 16K) static const int32 SimScratchBufferBoundary = 16 * 1024; +#if WITH_CUSTOM_SQ_STRUCTURE + class FSQAcceleratorUnion* SQAcceleratorUnion; + class FSQAccelerator* SQAccelerator; +#endif + #if WITH_PHYSX - bool bIsSceneSimulating[PST_MAX]; + bool bIsSceneSimulating; /** Dispatcher for CPU tasks */ - class PxCpuDispatcher* CPUDispatcher[PST_MAX]; + class PxCpuDispatcher* CPUDispatcher; /** Simulation event callback object */ - physx::PxSimulationEventCallback* SimEventCallback[PST_MAX]; - FContactModifyCallback* ContactModifyCallback[PST_MAX]; - FCCDContactModifyCallback* CCDContactModifyCallback[PST_MAX]; - FPhysXMbpBroadphaseCallback* MbpBroadphaseCallbacks[PST_MAX]; + physx::PxSimulationEventCallback* SimEventCallback; + FContactModifyCallback* ContactModifyCallback; + FCCDContactModifyCallback* CCDContactModifyCallback; + FPhysXMbpBroadphaseCallback* MbpBroadphaseCallback; struct FPendingCollisionData { @@ -311,7 +312,7 @@ private: TArray PendingCollisionNotifies; }; - FPendingCollisionData PendingCollisionData[PST_MAX]; + FPendingCollisionData PendingCollisionData; struct FPendingConstraintData { @@ -319,44 +320,41 @@ private: TArray PendingConstraintBroken; }; - FPendingConstraintData PendingConstraintData[PST_MAX]; + FPendingConstraintData PendingConstraintData; #endif // WITH_PHYSX /** Start simulation on the physics scene of the given type */ - ENGINE_API void TickPhysScene(uint32 SceneType, FGraphEventRef& InOutCompletionEvent); + ENGINE_API void TickPhysScene(FGraphEventRef& InOutCompletionEvent); /** Fetches results, fires events, and adds debug lines */ - void ProcessPhysScene(uint32 SceneType); + void ProcessPhysScene(); /** Sync components in the scene to physics bodies that changed */ - void SyncComponentsToBodies_AssumesLocked(uint32 SceneType); + void SyncComponentsToBodies_AssumesLocked(); /** Call after WaitPhysScene on the synchronous scene to make deferred OnRigidBodyCollision calls. */ ENGINE_API void DispatchPhysNotifications_AssumesLocked(); /** Add any debug lines from the physics scene of the given type to the supplied line batcher. */ - ENGINE_API void AddDebugLines(uint32 SceneType, class ULineBatchComponent* LineBatcherToUse); + ENGINE_API void AddDebugLines(class ULineBatchComponent* LineBatcherToUse); - void AddActorsToPhysXScene_AssumesLocked(int32 SceneType, const TArray& InActors); + void AddActorsToPhysXScene_AssumesLocked(const TArray& InActors); /** @return Whether physics scene is using substepping */ - bool IsSubstepping(uint32 SceneType) const; + bool IsSubstepping() const; /** Initialize a scene of the given type. Must only be called once for each scene type. */ - void InitPhysScene(uint32 SceneType, const AWorldSettings* Settings = nullptr); + void InitPhysScene(const AWorldSettings* Settings = nullptr); /** Terminate a scene of the given type. Must only be called once for each scene type. */ - void TermPhysScene(uint32 SceneType); + void TermPhysScene(); /** Called when all subscenes of a given scene are complete, calls ProcessPhysScene*/ - void SceneCompletionTask(ENamedThreads::Type CurrentThread, const FGraphEventRef& MyCompletionGraphEvent, EPhysicsSceneType SceneType); - - /** Helper function for determining which scene a dyanmic body is in*/ - EPhysicsSceneType SceneType_AssumesLocked(const FBodyInstance* BodyInstance) const; - + void SceneCompletionTask(ENamedThreads::Type CurrentThread, const FGraphEventRef& MyCompletionGraphEvent); + /** Task created from TickPhysScene so we can substep without blocking */ - bool SubstepSimulation(uint32 SceneType, FGraphEventRef& InOutCompletionEvent); + bool SubstepSimulation(FGraphEventRef& InOutCompletionEvent); /** Set whether we're doing a static load and want to stall, or are during gameplay and want to distribute over many frames */ void SetIsStaticLoading(bool bStaticLoading); @@ -370,7 +368,7 @@ private: #endif - class FPhysSubstepTask * PhysSubSteppers[PST_MAX]; + class FPhysSubstepTask * PhysSubStepper; struct FPendingCollisionDisableTable { @@ -381,9 +379,9 @@ private: /** Updates CollisionDisableTableLookup with the deferred insertion and deletion */ void FlushDeferredCollisionDisableTableQueue(); - bool ExecPxVis(uint32 SceneType, const TCHAR* Cmd, FOutputDevice* Ar); + bool ExecPxVis(const TCHAR* Cmd, FOutputDevice* Ar); - bool ExecApexVis(uint32 SceneType, const TCHAR* Cmd, FOutputDevice* Ar); + bool ExecApexVis(const TCHAR* Cmd, FOutputDevice* Ar); /** Queue of deferred collision table insertion and deletion */ @@ -393,7 +391,7 @@ private: TMap< uint32, TMap* > CollisionDisableTableLookup; #if WITH_PHYSX - TMap PendingSleepEvents[PST_MAX]; + TMap PendingSleepEvents; #endif FDelegateHandle PreGarbageCollectDelegateHandle; diff --git a/Engine/Source/Runtime/Engine/Public/Physics/PhysicsDebugMode.h b/Engine/Source/Runtime/Engine/Public/Physics/PhysicsDebugMode.h index 7c9440e6b82d..06fd2e69ced1 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/PhysicsDebugMode.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/PhysicsDebugMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Physics/PhysicsFiltering.h b/Engine/Source/Runtime/Engine/Public/Physics/PhysicsFiltering.h index 73f63ed74dbe..aba060a2569a 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/PhysicsFiltering.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/PhysicsFiltering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Physics/PhysicsGeometryPhysX.h b/Engine/Source/Runtime/Engine/Public/Physics/PhysicsGeometryPhysX.h index 977ab866a01f..4ba54c606832 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/PhysicsGeometryPhysX.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/PhysicsGeometryPhysX.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfaceCore.h b/Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfaceCore.h index a902bc45d7f5..d98464226778 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfaceCore.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfaceCore.h @@ -1,22 +1,9 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#ifndef PHYSICS_INTERFACE_PHYSX - #define PHYSICS_INTERFACE_PHYSX 0 -#endif +#include "PhysicsInterfaceDeclares.h" -#ifndef WITH_APEIRON - #define WITH_APEIRON 0 -#endif - -#ifndef WITH_IMMEDIATE_PHYSX - #define WITH_IMMEDIATE_PHYSX 0 -#endif - -#ifndef PHYSICS_INTERFACE_LLIMMEDIATE - #define PHYSICS_INTERFACE_LLIMMEDIATE 0 -#endif #if PHYSICS_INTERFACE_PHYSX @@ -24,62 +11,17 @@ #include "Physics/PhysScene_PhysX.h" #include "Physics/Experimental/PhysScene_ImmediatePhysX.h" #include "Physics/Experimental/PhysicsInterfaceImmediatePhysX.h" - - #if WITH_IMMEDIATE_PHYSX - - typedef FPhysicsActorReference_ImmediatePhysX FPhysicsActorHandle; - typedef FPhysicsConstraintReference_ImmediatePhysX FPhysicsConstraintHandle; - typedef FPhysicsInterface_ImmediatePhysX FPhysicsInterface; - typedef FPhysScene_ImmediatePhysX FPhysScene; - typedef FPhysicsAggregateReference_ImmediatePhysX FPhysicsAggregateHandle; - typedef FPhysicsCommand_ImmediatePhysX FPhysicsCommand; - typedef FPhysicsShapeReference_ImmediatePhysX FPhysicsShapeHandle; - typedef FPhysicsGeometryCollection_ImmediatePhysX FPhysicsGeometryCollection; - typedef FPhysicsMaterialReference_ImmediatePhysX FPhysicsMaterialHandle; - - #else // PhysX base interface as a fallback - - typedef FPhysicsActorHandle_PhysX FPhysicsActorHandle; - typedef FPhysicsConstraintHandle_PhysX FPhysicsConstraintHandle; - typedef FPhysicsInterface_PhysX FPhysicsInterface; - typedef FPhysScene_PhysX FPhysScene; - typedef FPhysicsAggregateHandle_PhysX FPhysicsAggregateHandle; - typedef FPhysicsCommand_PhysX FPhysicsCommand; - typedef FPhysicsShapeHandle_PhysX FPhysicsShapeHandle; - typedef FPhysicsGeometryCollection_PhysX FPhysicsGeometryCollection; - typedef FPhysicsMaterialHandle_PhysX FPhysicsMaterialHandle; - - #endif #elif PHYSICS_INTERFACE_LLIMMEDIATE - #include "Physics/Experimental/PhysicsInterfaceLLImmediate.h" +#include "Physics/Experimental/PhysicsInterfaceLLImmediate.h" - typedef FPhysicsActorHandle_LLImmediate FPhysicsActorHandle; - typedef FPhysicsConstraintHandle_LLImmediate FPhysicsConstraintHandle; - typedef FPhysInterface_LLImmediate FPhysicsInterface; - typedef FPhysInterface_LLImmediate FPhysScene; - typedef FPhysicsAggregateHandle_LLImmediate FPhysicsAggregateHandle; - typedef FPhysicsCommand_LLImmediate FPhysicsCommand; - typedef FPhysicsShapeHandle_LLImmediate FPhysicsShapeHandle; - typedef FPhysicsGeometryCollection_LLImmediate FPhysicsGeometryCollection; - typedef FPhysicsMaterialHandle_LLImmediate FPhysicsMaterialHandle; +#elif WITH_CHAOS -#elif WITH_APEIRON - - #include "Physics/Experimental/PhysInterface_Apeiron.h" - - typedef FPhysicsActorReference_Apeiron FPhysicsActorHandle; - typedef FPhysicsConstraintReference_Apeiron FPhysicsConstraintHandle; - typedef FPhysInterface_Apeiron FPhysicsInterface; - typedef FPhysInterface_Apeiron FPhysScene; - typedef FPhysicsAggregateReference_Apeiron FPhysicsAggregateHandle; - typedef FPhysicsShapeReference_Apeiron FPhysicsShapeHandle; - typedef FPhysicsShapeReference_Apeiron FPhysicsGeometryCollection; - typedef void* FPhysicsMaterialHandle; +#include "Physics/Experimental/PhysInterface_Chaos.h" #else - static_assert(false, "A physics engine interface must be defined to build"); +static_assert(false, "A physics engine interface must be defined to build"); #endif diff --git a/Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfaceDeclares.h b/Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfaceDeclares.h index 5bab9eb9a108..a0127825d7b0 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfaceDeclares.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfaceDeclares.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -6,8 +6,8 @@ #define PHYSICS_INTERFACE_PHYSX 0 #endif -#ifndef WITH_APEIRON - #define WITH_APEIRON 0 +#ifndef WITH_CHAOS + #define WITH_CHAOS 0 #endif #ifndef WITH_IMMEDIATE_PHYSX @@ -63,6 +63,45 @@ typedef FPhysicsShapeHandle_PhysX FPhysicsShapeHandle; typedef FPhysicsGeometryCollection_PhysX FPhysicsGeometryCollection; typedef FPhysicsMaterialHandle_PhysX FPhysicsMaterialHandle; + + namespace physx + { + struct PxLocationHit; + struct PxSweepHit; + struct PxRaycastHit; + struct PxOverlapHit; + struct PxQueryHit; + + class PxTransform; + class PxShape; + class PxGeometry; + class PxCapsuleGeometry; + class PxMaterial; + class PxRigidActor; + + template + struct PxHitBuffer; + } + + template + class FSingleHitBuffer; + + using FHitLocation = physx::PxLocationHit; + using FHitSweep = physx::PxSweepHit; + using FHitRaycast = physx::PxRaycastHit; + using FHitOverlap = physx::PxOverlapHit; + using FPhysicsQueryHit = physx::PxQueryHit; + + using FPhysicsTransform = physx::PxTransform; + + using FPhysicsShape = physx::PxShape; + using FPhysicsGeometry = physx::PxGeometry; + using FPhysicsCapsuleGeometry = physx::PxCapsuleGeometry; + using FPhysicsMaterial = physx::PxMaterial; + using FPhysicsActor = physx::PxRigidActor; + + using FPhysicsSweepBuffer = FSingleHitBuffer; + using FPhysicsRaycastBuffer = FSingleHitBuffer; #endif @@ -87,24 +126,99 @@ typedef FPhysicsGeometryCollection_LLImmediate FPhysicsGeometryCollection; typedef FPhysicsMaterialHandle_LLImmediate FPhysicsMaterialHandle; -#elif WITH_APEIRON + namespace physx + { + //struct PxLocationHit; + //struct PxSweepHit; + //struct PxRaycastHit; + //struct PxOverlapHit; + // + //class PxShape; + class PxGeometry; + class PxCapsuleGeometry; + //class PxMaterial; + //class PxRigidActor; + // + //template + //struct PxHitBuffer; - class FPhysInterface_Apeiron; - class FPhysicsActorReference_Apeiron; - class FPhysicsConstraintReference_Apeiron; - class FPhysicsAggregateReference_Apeiron; - class FPhysicsShapeReference_Apeiron; + //struct PxSweepBuffer; + //struct PxRaycastBuffer; + } + + // Temporary dummy types until SQ implemented + struct FPhysTypeDummy {}; + struct FPhysActorDummy {}; + template + struct FCallbackDummy; + + using FHitLocation = FPhysTypeDummy; + using FHitSweep = FPhysTypeDummy; + using FHitRaycast = FPhysTypeDummy; + using FHitOverlap = FPhysTypeDummy; + using FPhysicsQueryHit = FPhysTypeDummy; + + using FPhysicsTransform = FTransform; + + using FPhysicsShape = FPhysTypeDummy; + using FPhysicsGeometry = physx::PxGeometry; + using FPhysicsCapsuleGeometry = physx::PxCapsuleGeometry; + using FPhysicsMaterial = FPhysTypeDummy; + using FPhysicsActor = FPhysActorDummy; + + using FPhysicsSweepBuffer = FCallbackDummy; + using FPhysicsRaycastBuffer = FCallbackDummy; + +#elif WITH_CHAOS + + class FPhysInterface_Chaos; + class FPhysicsActorReference_Chaos; + class FPhysicsConstraintReference_Chaos; + class FPhysicsAggregateReference_Chaos; + class FPhysicsShapeReference_Chaos; - typedef FPhysicsActorReference_Apeiron FPhysicsActorHandle; - typedef FPhysicsConstraintReference_Apeiron FPhysicsConstraintHandle; - typedef FPhysInterface_Apeiron FPhysicsInterface; - typedef FPhysInterface_Apeiron FPhysScene; - typedef FPhysicsAggregateReference_Apeiron FPhysicsAggregateHandle; - typedef FPhysInterface_Apeiron FPhysicsCommand; - typedef FPhysicsShapeReference_Apeiron FPhysicsShapeHandle; - typedef FPhysicsShapeReference_Apeiron FPhysicsGeometryCollection; + typedef FPhysicsActorReference_Chaos FPhysicsActorHandle; + typedef FPhysicsConstraintReference_Chaos FPhysicsConstraintHandle; + typedef FPhysInterface_Chaos FPhysicsInterface; + typedef FPhysInterface_Chaos FPhysScene; + typedef FPhysicsAggregateReference_Chaos FPhysicsAggregateHandle; + typedef FPhysInterface_Chaos FPhysicsCommand; + typedef FPhysicsShapeReference_Chaos FPhysicsShapeHandle; + typedef FPhysicsShapeReference_Chaos FPhysicsGeometryCollection; typedef void* FPhysicsMaterialHandle; + namespace Chaos + { + template + class TImplicitObject; + + template + class TCapsule; + } + + // Temporary dummy types until SQ implemented + struct FPhysTypeDummy {}; + struct FPhysActorDummy {}; + template + struct FCallbackDummy; + + using FHitLocation = FPhysTypeDummy; + using FHitSweep = FPhysTypeDummy; + using FHitRaycast = FPhysTypeDummy; + using FHitOverlap = FPhysTypeDummy; + using FPhysicsQueryHit = FPhysTypeDummy; + + using FPhysicsTransform = FTransform; + + using FPhysicsShape = Chaos::TImplicitObject; + using FPhysicsGeometry = Chaos::TImplicitObject; + using FPhysicsCapsuleGeometry = Chaos::TCapsule; + using FPhysicsMaterial = FPhysTypeDummy; + using FPhysicsActor = FPhysActorDummy; + + using FPhysicsSweepBuffer = FCallbackDummy; + using FPhysicsRaycastBuffer = FCallbackDummy; + #else static_assert(false, "A physics engine interface must be defined to build"); diff --git a/Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfacePhysX.h b/Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfacePhysX.h index 41cf1786f779..ebf1b678d11d 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfacePhysX.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfacePhysX.h @@ -1,8 +1,8 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#if !WITH_APEIRON && !WITH_IMMEDIATE_PHYSX && !PHYSICS_INTERFACE_LLIMMEDIATE +#if !WITH_CHAOS && !WITH_IMMEDIATE_PHYSX && !PHYSICS_INTERFACE_LLIMMEDIATE #include "EngineGlobals.h" #include "Engine/EngineTypes.h" @@ -57,7 +57,6 @@ struct ENGINE_API FPhysicsActorHandle_PhysX bool Equals(const FPhysicsActorHandle_PhysX& Other) const; physx::PxRigidActor* SyncActor; - physx::PxRigidActor* AsyncActor; private: @@ -91,24 +90,19 @@ struct ENGINE_API FPhysicsAggregateHandle_PhysX struct ENGINE_API FPhysicsShapeHandle_PhysX { - FPhysicsShapeHandle_PhysX(); - explicit FPhysicsShapeHandle_PhysX(physx::PxShape* InShape); - - bool IsValid() const; + FPhysicsShapeHandle_PhysX() : Shape(nullptr) {} + explicit FPhysicsShapeHandle_PhysX(physx::PxShape* InShape) : Shape(InShape) {} + bool IsValid() const { return Shape != nullptr; } + bool operator==(const FPhysicsShapeHandle_PhysX Rhs) const { return Shape == Rhs.Shape; } physx::PxShape* Shape; - - friend uint32 GetTypeHash(const FPhysicsShapeHandle_PhysX& InHandle) - { - return GetTypeHash(InHandle.Shape); - } - - friend bool operator==(const FPhysicsShapeHandle_PhysX& InHandleA, const FPhysicsShapeHandle_PhysX& InHandleB) - { - return InHandleA.Shape == InHandleB.Shape; - } }; +inline uint32 GetTypeHash(const FPhysicsShapeHandle_PhysX& InHandle) +{ + return GetTypeHash(InHandle.Shape); +} + /** * This object is essentially a one-stop container for any geometry a shape can have and is necessary because of the * PxGeometryHolder type. This needs to have a longer lifetime than any usage of the geometry types it returns. @@ -138,8 +132,6 @@ private: friend struct FPhysicsInterface_PhysX; explicit FPhysicsGeometryCollection_PhysX(const FPhysicsShapeHandle_PhysX& InShape); - FPhysicsShapeHandle_PhysX ShapeRef; - // PhysX geom holder, needs to exist longer than the uses of any geometry it returns TUniquePtr GeomHolder; }; @@ -147,12 +139,13 @@ private: /** * Wrapper for internal PhysX materials */ + struct ENGINE_API FPhysicsMaterialHandle_PhysX { - FPhysicsMaterialHandle_PhysX(); - explicit FPhysicsMaterialHandle_PhysX(physx::PxMaterial* InMaterial); + FPhysicsMaterialHandle_PhysX() : Material(nullptr) {} + explicit FPhysicsMaterialHandle_PhysX(physx::PxMaterial* InMaterial) : Material(InMaterial) {} - bool IsValid() const; + bool IsValid() const { return Material != nullptr; } physx::PxMaterial* Material; }; @@ -177,15 +170,15 @@ struct ENGINE_API FPhysicsCommand_PhysX static bool ExecuteWrite(const FPhysicsConstraintHandle_PhysX& InHandle, TFunctionRef InCallable); static bool ExecuteWrite(FPhysScene_PhysX* InScene, TFunctionRef InCallable); - // Executes function on a shape, handling shared shapes - static void ExecuteShapeWrite(FBodyInstance* InInstance, FPhysicsShapeHandle_PhysX& InShape, TFunctionRef InCallable); + // Executes function on a shape + static void ExecuteShapeWrite(FBodyInstance* InInstance, FPhysicsShapeHandle_PhysX& InShape, TFunctionRef InCallable); }; struct ENGINE_API FPhysicsInterface_PhysX : public FGenericPhysicsInterface { // PhysX Only functions, not related to wider physics interface // To be used only in code that handles PhysX - static physx::PxRigidActor* GetPxRigidActorFromScene_AssumesLocked(const FPhysicsActorHandle_PhysX& InActorHandle, int32 SceneType = -1); + static physx::PxRigidActor* GetPxRigidActorFromScene_AssumesLocked(const FPhysicsActorHandle_PhysX& InActorHandle); static physx::PxRigidActor* GetPxRigidActor_AssumesLocked(const FPhysicsActorHandle_PhysX& InHandle); static physx::PxRigidDynamic* GetPxRigidDynamic_AssumesLocked(const FPhysicsActorHandle_PhysX& InHandle); static physx::PxRigidBody* GetPxRigidBody_AssumesLocked(const FPhysicsActorHandle_PhysX& InHandle); @@ -201,7 +194,7 @@ struct ENGINE_API FPhysicsInterface_PhysX : public FGenericPhysicsInterface ////////////////////////////////////////////////////////////////////////// // Shape interface functions ////////////////////////////////////////////////////////////////////////// - static FPhysicsShapeHandle_PhysX CreateShape(physx::PxGeometry* InGeom, bool bSimulation = true, bool bQuery = true, UPhysicalMaterial* InSimpleMaterial = nullptr, TArray* InComplexMaterials = nullptr, bool bShared = false); + static FPhysicsShapeHandle_PhysX CreateShape(physx::PxGeometry* InGeom, bool bSimulation = true, bool bQuery = true, UPhysicalMaterial* InSimpleMaterial = nullptr, TArray* InComplexMaterials = nullptr); static void AddGeometry(const FPhysicsActorHandle& InActor, const FGeometryAddParams& InParams, TArray* OutOptShapes = nullptr); static FPhysicsShapeHandle_PhysX CloneShape(const FPhysicsShapeHandle_PhysX& InShape); @@ -211,7 +204,6 @@ struct ENGINE_API FPhysicsInterface_PhysX : public FGenericPhysicsInterface static bool IsSimulationShape(const FPhysicsShapeHandle_PhysX& InShape); static bool IsQueryShape(const FPhysicsShapeHandle_PhysX& InShape); static bool IsShapeType(const FPhysicsShapeHandle_PhysX& InShape, ECollisionShapeType InType); - static bool IsShared(const FPhysicsShapeHandle_PhysX& InShape); static ECollisionShapeType GetShapeType(const FPhysicsShapeHandle_PhysX& InShape); static FPhysicsGeometryCollection_PhysX GetGeometryCollection(const FPhysicsShapeHandle_PhysX& InShape); static FTransform GetLocalTransform(const FPhysicsShapeHandle_PhysX& InShape); @@ -247,13 +239,12 @@ struct ENGINE_API FPhysicsInterface_PhysX : public FGenericPhysicsInterface ////////////////////////////////////////////////////////////////////////// template - static int32 GetAllShapes_AssumedLocked(const FPhysicsActorHandle_PhysX& InHandle, TArray& OutShapes, EPhysicsSceneType InSceneType = PST_MAX); - static void GetNumShapes(const FPhysicsActorHandle_PhysX& InHandle, int32& OutNumSyncShapes, int32& OutNumAsyncShapes); + static int32 GetAllShapes_AssumedLocked(const FPhysicsActorHandle_PhysX& InHandle, TArray& OutShapes); + static int32 GetNumShapes(const FPhysicsActorHandle_PhysX& InHandle); static void ReleaseShape(const FPhysicsShapeHandle_PhysX& InShape); static void AttachShape(const FPhysicsActorHandle_PhysX& InActor, const FPhysicsShapeHandle_PhysX& InNewShape); - static void AttachShape(const FPhysicsActorHandle_PhysX& InActor, const FPhysicsShapeHandle_PhysX& InNewShape, EPhysicsSceneType SceneType); static void DetachShape(const FPhysicsActorHandle_PhysX& InActor, FPhysicsShapeHandle_PhysX& InShape, bool bWakeTouching = true); static void SetActorUserData_AssumesLocked(const FPhysicsActorHandle_PhysX& InHandle, FPhysxUserData* InUserData); @@ -265,8 +256,6 @@ struct ENGINE_API FPhysicsInterface_PhysX : public FGenericPhysicsInterface static bool IsSleeping(const FPhysicsActorHandle_PhysX& InHandle); static bool IsCcdEnabled(const FPhysicsActorHandle_PhysX& InHandle); static bool IsInScene(const FPhysicsActorHandle_PhysX& InHandle); - static bool HasSyncSceneData(const FPhysicsActorHandle_PhysX& InHandle); - static bool HasAsyncSceneData(const FPhysicsActorHandle_PhysX& InHandle); static FPhysScene* GetCurrentScene(const FPhysicsActorHandle_PhysX& InHandle); static bool CanSimulate_AssumesLocked(const FPhysicsActorHandle_PhysX& InHandle); static float GetMass_AssumesLocked(const FPhysicsActorHandle_PhysX& InHandle); @@ -391,47 +380,10 @@ struct ENGINE_API FPhysicsInterface_PhysX : public FGenericPhysicsInterface // Scene query interface functions - /** Trace a ray against the world and return if a blocking hit is found */ - static bool RaycastTest(const UWorld* World, const FVector Start, const FVector End, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams = FCollisionObjectQueryParams::DefaultObjectQueryParam); - - /** Trace a ray against the world and return the first blocking hit */ - static bool RaycastSingle(const UWorld* World, struct FHitResult& OutHit, const FVector Start, const FVector End, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams = FCollisionObjectQueryParams::DefaultObjectQueryParam); - - /** - * Trace a ray against the world and return touching hits and then first blocking hit - * Results are sorted, so a blocking hit (if found) will be the last element of the array - * Only the single closest blocking result will be generated, no tests will be done after that - */ - static bool RaycastMulti(const UWorld* World, TArray& OutHits, const FVector& Start, const FVector& End, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams = FCollisionObjectQueryParams::DefaultObjectQueryParam); - - // GEOM OVERLAP - - /** Function for testing overlaps between a supplied PxGeometry and the world. Returns true if at least one overlapping shape is blocking*/ - static bool GeomOverlapBlockingTest(const UWorld* World, const FCollisionShape& CollisionShape, const FVector& Pos, const FQuat& Rot, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams = FCollisionObjectQueryParams::DefaultObjectQueryParam); - - /** Function for testing overlaps between a supplied PxGeometry and the world. Returns true if anything is overlapping (blocking or touching)*/ - static bool GeomOverlapAnyTest(const UWorld* World, const FCollisionShape& CollisionShape, const FVector& Pos, const FQuat& Rot, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams = FCollisionObjectQueryParams::DefaultObjectQueryParam); + // GEOM SWEEP - /** Function used for sweeping a supplied PxGeometry against the world as a test */ - static bool GeomSweepTest(const UWorld* World, const FCollisionShape& CollisionShape, const FQuat& Rot, FVector Start, FVector End, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams = FCollisionObjectQueryParams::DefaultObjectQueryParam); - - /** Function for sweeping a supplied PxGeometry against the world */ - static bool GeomSweepSingle(const UWorld* World, const FCollisionShape& CollisionShape, const FQuat& Rot, FHitResult& OutHit, FVector Start, FVector End, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams = FCollisionObjectQueryParams::DefaultObjectQueryParam); - - /** - * Templated sweep designed to take collision shapes and geometry collections (specialized for those types in implementation) - * When implementing replacement interfaces all accepted types should be specialized/accepted, currently this is: - * FCollisionShape - * FPhysicsGeometryCollection - * Accepted specializations underneath FPhysicsInterface_PhysX declaration - */ - template - static bool GeomSweepMulti(const UWorld* World, const GeomType& InGeom, const FQuat& InGeomRot, TArray& OutHits, FVector Start, FVector End, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams = FCollisionObjectQueryParams::DefaultObjectQueryParam); - template - static bool GeomOverlapMulti(const UWorld* World, const GeomType& InGeom, const FVector& InPosition, const FQuat& InRotation, TArray& OutOverlaps, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams); - ////////////////////////////////////////////////////////////////////////// // Trace functions for testing specific geometry (not against a world) ////////////////////////////////////////////////////////////////////////// @@ -454,13 +406,10 @@ struct ENGINE_API FPhysicsInterface_PhysX : public FGenericPhysicsInterface }; template<> -bool FPhysicsInterface_PhysX::GeomSweepMulti(const UWorld* World, const FPhysicsGeometryCollection& InGeom, const FQuat& InGeomRot, TArray& OutHits, FVector Start, FVector End, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams /*= FCollisionObjectQueryParams::DefaultObjectQueryParam*/); -template<> -bool FPhysicsInterface_PhysX::GeomSweepMulti(const UWorld* World, const FCollisionShape& InGeom, const FQuat& InGeomRot, TArray& OutHits, FVector Start, FVector End, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams /*= FCollisionObjectQueryParams::DefaultObjectQueryParam*/); +bool FGenericPhysicsInterface::GeomSweepMulti(const UWorld* World, const FPhysicsGeometryCollection& InGeom, const FQuat& InGeomRot, TArray& OutHits, FVector Start, FVector End, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams /*= FCollisionObjectQueryParams::DefaultObjectQueryParam*/); template<> -bool FPhysicsInterface_PhysX::GeomOverlapMulti(const UWorld* World, const FPhysicsGeometryCollection& InGeom, const FVector& InPosition, const FQuat& InRotation, TArray& OutOverlaps, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams); -template<> -bool FPhysicsInterface_PhysX::GeomOverlapMulti(const UWorld* World, const FCollisionShape& InGeom, const FVector& InPosition, const FQuat& InRotation, TArray& OutOverlaps, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams); +bool FGenericPhysicsInterface::GeomOverlapMulti(const UWorld* World, const FPhysicsGeometryCollection& InGeom, const FVector& InPosition, const FQuat& InRotation, TArray& OutOverlaps, ECollisionChannel TraceChannel, const FCollisionQueryParams& Params, const FCollisionResponseParams& ResponseParams, const FCollisionObjectQueryParams& ObjectParams); + #endif \ No newline at end of file diff --git a/Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfaceTypes.h b/Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfaceTypes.h index 36bbc46ec072..ece71e42a63c 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfaceTypes.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfaceTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -52,6 +52,7 @@ enum class ECollisionQuery : uint8 enum class ECollisionShapeType : uint8 { Sphere, + Plane, Box, Capsule, Convex, @@ -97,7 +98,6 @@ struct FActorCreationParams , InitialTM(FTransform::Identity) , bStatic(false) , bQueryOnly(false) - , bUseAsyncScene(false) , bEnableGravity(false) , DebugName(nullptr) {} @@ -106,15 +106,12 @@ struct FActorCreationParams FTransform InitialTM; bool bStatic; bool bQueryOnly; - bool bUseAsyncScene; bool bEnableGravity; char* DebugName; }; struct FGeometryAddParams { - EPhysicsSceneType SceneType; - bool bSharedShapes; bool bDoubleSided; FBodyCollisionData CollisionData; ECollisionTraceFlag CollisionTraceType; diff --git a/Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfaceUtils.h b/Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfaceUtils.h index 5db80a101b1d..79db90a2da5a 100644 --- a/Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfaceUtils.h +++ b/Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfaceUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -10,7 +10,7 @@ class FPhysScene_PhysX; #if WITH_PHYSX -ENGINE_API PxShapeFlags BuildPhysXShapeFlags(FBodyCollisionFlags BodyCollisionFlags, bool bPhysicsStatic, bool bIsSync, bool bIsTriangleMesh); +ENGINE_API PxShapeFlags BuildPhysXShapeFlags(FBodyCollisionFlags BodyCollisionFlags, bool bPhysicsStatic, bool bIsTriangleMesh); ENGINE_API PxFilterData U2PFilterData(const FCollisionFilterData& FilterData); FCollisionFilterData P2UFilterData(const PxFilterData& PFilterData); ENGINE_API PxGeometryType::Enum U2PCollisionShapeType(ECollisionShapeType InUType); @@ -126,7 +126,7 @@ inline void ModifyShapeFlag_Isolated(PxShape* PShape, const bool bValue) // MISC /** Convert from unreal to physx capsule rotation */ -PxQuat ConvertToPhysXCapsuleRot(const FQuat& GeomRot); +FQuat ConvertToPhysXCapsuleRot(const FQuat& GeomRot); /** Convert from physx to unreal capsule rotation */ FQuat ConvertToUECapsuleRot(const PxQuat & GeomRot); FQuat ConvertToUECapsuleRot(const FQuat & GeomRot); @@ -136,12 +136,12 @@ PxTransform ConvertToPhysXCapsulePose(const FTransform& GeomPose); // FILTER DATA /** Utility for creating a PhysX PxFilterData for performing a query (trace) against the scene */ -PxFilterData CreateQueryFilterData(const uint8 MyChannel, const bool bTraceComplex, const FCollisionResponseContainer& InCollisionResponseContainer, const struct FCollisionQueryParams& QueryParam, const struct FCollisionObjectQueryParams & ObjectParam, const bool bMultitrace); +FCollisionFilterData CreateQueryFilterData(const uint8 MyChannel, const bool bTraceComplex, const FCollisionResponseContainer& InCollisionResponseContainer, const struct FCollisionQueryParams& QueryParam, const struct FCollisionObjectQueryParams & ObjectParam, const bool bMultitrace); //Find the face index for a given hit. This gives us a chance to modify face index based on things like most opposing normal -PxU32 FindFaceIndex(const PxSweepHit& PHit, const PxVec3& UnitDirection); +PxU32 FindFaceIndex(const FHitLocation& PHit, const FVector& UnitDirection); // Adapts a FCollisionShape to a PxGeometry type, used for various queries struct FPhysXShapeAdaptor @@ -149,27 +149,25 @@ struct FPhysXShapeAdaptor public: FPhysXShapeAdaptor(const FQuat& Rot, const FCollisionShape& CollisionShape); - PxGeometry& GetGeometry() const + const PxGeometry& GetGeometry() const { - return *PtrToUnionData; + return GeometryHolder.any(); } public: - PxTransform GetGeomPose(const FVector& Pos) const + FTransform GetGeomPose(const FVector& Pos) const { - return PxTransform(U2PVector(Pos), Rotation); + return FTransform(Rotation, Pos); } - PxQuat GetGeomOrientation() const + const FQuat& GetGeomOrientation() const { return Rotation; } private: - TUnion UnionData; - - PxGeometry* PtrToUnionData; - PxQuat Rotation; + PxGeometryHolder GeometryHolder; + FQuat Rotation; }; struct FConstraintBrokenDelegateData diff --git a/Engine/Source/Runtime/Engine/Public/Physics/SQAccelerator.h b/Engine/Source/Runtime/Engine/Public/Physics/SQAccelerator.h new file mode 100644 index 000000000000..89e038ef0a21 --- /dev/null +++ b/Engine/Source/Runtime/Engine/Public/Physics/SQAccelerator.h @@ -0,0 +1,86 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "Math/BoxSphereBounds.h" + +#if PHYSICS_INTERFACE_PHYSX +#include "PhysXInterfaceWrapper.h" //todo remove physx specific include once refactor is done +#elif PHYSICS_INTERFACE_LLIMMEDIATE +#include "Physics/Experimental/LLImmediateInterfaceWrapper.h" +#elif WITH_CHAOS +#include "Physics/Experimental/PhysInterface_Chaos.h" +#endif + +class FSQAccelerator; +struct FCollisionFilterData; +struct FCollisionQueryParams; +struct FCollisionQueryParams; +class FCollisionQueryFilterCallback; + +class FSQAcceleratorEntry + +{ +public: + bool Intersect(const FBoxSphereBounds& Other) const + { + //return FBoxSphereBounds::BoxesIntersect(Other, Bounds); + return true; + } + + void* GetPayload() const + { + return Payload; + } +private: + FSQAcceleratorEntry(void* InPayload) + : Payload(InPayload) {} + + void* Payload; + friend FSQAccelerator; +}; + +struct FSQNode +{ + TArray Entries; +}; + +class ENGINE_API ISQAccelerator +{ +public: + virtual ~ISQAccelerator() {}; + virtual void Raycast(const FVector& Start, const FVector& Dir, FPhysicsHitCallback& HitBuffer, EHitFlags OutputFlags, FQueryFlags QueryFlags, const FCollisionFilterData& QueryFilter, FCollisionQueryFilterCallback& QueryCallback) const = 0; + virtual void Sweep(const FPhysicsGeometry& QueryGeom, const FTransform& StartTM, const FVector& Dir, FPhysicsHitCallback& HitBuffer, EHitFlags OutputFlags, FQueryFlags QueryFlags, const FCollisionFilterData& QueryFilter, FCollisionQueryFilterCallback& QueryCallback) const = 0; + virtual void Overlap(const FPhysicsGeometry& QueryGeom, const FTransform& GeomPose, FPhysicsHitCallback& HitBuffer, FQueryFlags QueryFlags, const FCollisionFilterData& QueryFilter, FCollisionQueryFilterCallback& QueryCallback) const = 0; +}; + +class ENGINE_API FSQAccelerator : public ISQAccelerator +{ +public: + FSQAcceleratorEntry* AddEntry(void* Payload); + void RemoveEntry(FSQAcceleratorEntry* Entry); + void GetNodes(TArray& NodesFound) const; + + virtual void Raycast(const FVector& Start, const FVector& Dir, FPhysicsHitCallback& HitBuffer, EHitFlags OutputFlags, FQueryFlags QueryFlags, const FCollisionFilterData& QueryFilter, FCollisionQueryFilterCallback& QueryCallback) const override; + virtual void Sweep(const FPhysicsGeometry& QueryGeom, const FTransform& StartTM, const FVector& Dir, FPhysicsHitCallback& HitBuffer, EHitFlags OutputFlags, FQueryFlags QueryFlags, const FCollisionFilterData& QueryFilter, FCollisionQueryFilterCallback& QueryCallback) const override; + virtual void Overlap(const FPhysicsGeometry& QueryGeom, const FTransform& GeomPose, FPhysicsHitCallback& HitBuffer, FQueryFlags QueryFlags, const FCollisionFilterData& QueryFilter, FCollisionQueryFilterCallback& QueryCallback) const override; + + virtual ~FSQAccelerator() override; +private: + TArray Nodes; +}; + +class ENGINE_API FSQAcceleratorUnion : public ISQAccelerator +{ +public: + + virtual void Raycast(const FVector& Start, const FVector& Dir, FPhysicsHitCallback& HitBuffer, EHitFlags OutputFlags, FQueryFlags QueryFlags, const FCollisionFilterData& QueryFilter, FCollisionQueryFilterCallback& QueryCallback) const override; + virtual void Sweep(const FPhysicsGeometry& QueryGeom, const FTransform& StartTM, const FVector& Dir, FPhysicsHitCallback& HitBuffer, EHitFlags OutputFlags, FQueryFlags QueryFlags, const FCollisionFilterData& QueryFilter, FCollisionQueryFilterCallback& QueryCallback) const override; + virtual void Overlap(const FPhysicsGeometry& QueryGeom, const FTransform& GeomPose, FPhysicsHitCallback& HitBuffer, FQueryFlags QueryFlags, const FCollisionFilterData& QueryFilter, FCollisionQueryFilterCallback& QueryCallback) const override; + + void AddSQAccelerator(ISQAccelerator* InAccelerator); + void RemoveSQAccelerator(ISQAccelerator* AcceleratorToRemove); + +private: + TArray Accelerators; +}; \ No newline at end of file diff --git a/Engine/Source/Runtime/Engine/Public/PhysicsInterfaceWrapperShared.h b/Engine/Source/Runtime/Engine/Public/PhysicsInterfaceWrapperShared.h new file mode 100644 index 000000000000..3f3f3b4cd9b5 --- /dev/null +++ b/Engine/Source/Runtime/Engine/Public/PhysicsInterfaceWrapperShared.h @@ -0,0 +1,101 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +enum class EQueryFlags : uint16 +{ + None = 0, + PreFilter = (1 << 2), + PostFilter = (1 << 3), + AnyHit = (1 << 4) +}; + +inline EQueryFlags operator| (EQueryFlags lhs, EQueryFlags rhs) +{ + return static_cast(static_cast(lhs) | static_cast(rhs)); +} + +inline EQueryFlags operator&(EQueryFlags lhs, EQueryFlags rhs) +{ + return static_cast(static_cast(lhs) & static_cast(rhs)); +} + +struct FQueryFlags +{ + FQueryFlags(EQueryFlags InFlags) : QueryFlags(InFlags) {} + operator bool() const { return !!static_cast(QueryFlags); } + FQueryFlags operator |(EQueryFlags Rhs) const + { + return FQueryFlags(QueryFlags | Rhs); + } + + FQueryFlags& operator |=(EQueryFlags Rhs) + { + *this = *this | Rhs; + return *this; + } + + FQueryFlags operator &(EQueryFlags Rhs) const + { + return FQueryFlags(QueryFlags & Rhs); + } + + FQueryFlags& operator &=(EQueryFlags Rhs) + { + *this = *this & Rhs; + return *this; + } + + EQueryFlags QueryFlags; +}; + +/** Possible results from a scene query */ +enum class EHitFlags : uint16 +{ + None = 0, + Position = (1 << 0), + Normal = (1 << 1), + Distance = (1 << 2), + UV = (1 << 3), + MTD = (1 << 9), + FaceIndex = (1 << 10) +}; + +inline EHitFlags operator|(EHitFlags lhs, EHitFlags rhs) +{ + return static_cast(static_cast(lhs) | static_cast(rhs)); +} + +inline EHitFlags operator&(EHitFlags lhs, EHitFlags rhs) +{ + return static_cast(static_cast(lhs) & static_cast(rhs)); +} + +struct FHitFlags +{ + FHitFlags(EHitFlags InFlags) : HitFlags(InFlags) {} + operator bool() const { return !!static_cast(HitFlags); } + FHitFlags operator |(EHitFlags Rhs) const + { + return FHitFlags(HitFlags | Rhs); + } + + FHitFlags& operator |=(EHitFlags Rhs) + { + *this = *this | Rhs; + return *this; + } + + FHitFlags operator &(EHitFlags Rhs) const + { + return FHitFlags(HitFlags & Rhs); + } + + FHitFlags& operator &=(EHitFlags Rhs) + { + *this = *this & Rhs; + return *this; + } + + EHitFlags HitFlags; +}; diff --git a/Engine/Source/Runtime/Engine/Public/PhysicsPublic.h b/Engine/Source/Runtime/Engine/Public/PhysicsPublic.h index 500ee40855ce..6104a605a681 100644 --- a/Engine/Source/Runtime/Engine/Public/PhysicsPublic.h +++ b/Engine/Source/Runtime/Engine/Public/PhysicsPublic.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PhysicsPublic.h @@ -381,10 +381,10 @@ public: DECLARE_MULTICAST_DELEGATE_OneParam(FOnPhysicsAssetChanged, const UPhysicsAsset*); static FOnPhysicsAssetChanged OnPhysicsAssetChanged; - DECLARE_MULTICAST_DELEGATE_TwoParams(FOnPhysSceneInit, FPhysScene*, EPhysicsSceneType); + DECLARE_MULTICAST_DELEGATE_OneParam(FOnPhysSceneInit, FPhysScene*); static FOnPhysSceneInit OnPhysSceneInit; - DECLARE_MULTICAST_DELEGATE_TwoParams(FOnPhysSceneTerm, FPhysScene*, EPhysicsSceneType); + DECLARE_MULTICAST_DELEGATE_OneParam(FOnPhysSceneTerm, FPhysScene*); static FOnPhysSceneTerm OnPhysSceneTerm; DECLARE_MULTICAST_DELEGATE_OneParam(FOnPhysDispatchNotifications, FPhysScene*); diff --git a/Engine/Source/Runtime/Engine/Public/PhysicsReplication.h b/Engine/Source/Runtime/Engine/Public/PhysicsReplication.h index 471841ae343d..a5edfada7bfe 100644 --- a/Engine/Source/Runtime/Engine/Public/PhysicsReplication.h +++ b/Engine/Source/Runtime/Engine/Public/PhysicsReplication.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PhysicsReplication.h diff --git a/Engine/Source/Runtime/Engine/Public/PhysxUserData.h b/Engine/Source/Runtime/Engine/Public/PhysxUserData.h index bd8800a04ad1..71bd85d377ff 100644 --- a/Engine/Source/Runtime/Engine/Public/PhysxUserData.h +++ b/Engine/Source/Runtime/Engine/Public/PhysxUserData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Public/PlanarReflectionSceneProxy.h b/Engine/Source/Runtime/Engine/Public/PlanarReflectionSceneProxy.h index 7e48580c6c44..b7147dfe6995 100644 --- a/Engine/Source/Runtime/Engine/Public/PlanarReflectionSceneProxy.h +++ b/Engine/Source/Runtime/Engine/Public/PlanarReflectionSceneProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PlanarReflectionSceneProxy.h: diff --git a/Engine/Source/Runtime/Engine/Public/PlatformFeatures.h b/Engine/Source/Runtime/Engine/Public/PlatformFeatures.h index 86db9ab65259..84c55e390465 100644 --- a/Engine/Source/Runtime/Engine/Public/PlatformFeatures.h +++ b/Engine/Source/Runtime/Engine/Public/PlatformFeatures.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/PrecomputedLightVolume.h b/Engine/Source/Runtime/Engine/Public/PrecomputedLightVolume.h index fcd4091e5d75..f72f4b3b1e69 100644 --- a/Engine/Source/Runtime/Engine/Public/PrecomputedLightVolume.h +++ b/Engine/Source/Runtime/Engine/Public/PrecomputedLightVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PrecomputedLightVolume.h: Declarations for precomputed light volumes. diff --git a/Engine/Source/Runtime/Engine/Public/PrecomputedVolumetricLightmap.h b/Engine/Source/Runtime/Engine/Public/PrecomputedVolumetricLightmap.h index 6d6fcf84c61f..a70c98c83077 100644 --- a/Engine/Source/Runtime/Engine/Public/PrecomputedVolumetricLightmap.h +++ b/Engine/Source/Runtime/Engine/Public/PrecomputedVolumetricLightmap.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PrecomputedVolumetricLightmap.h: Declarations for precomputed volumetric lightmap. diff --git a/Engine/Source/Runtime/Engine/Public/PreviewScene.h b/Engine/Source/Runtime/Engine/Public/PreviewScene.h index 55dc935b5d04..138a057cfb8c 100644 --- a/Engine/Source/Runtime/Engine/Public/PreviewScene.h +++ b/Engine/Source/Runtime/Engine/Public/PreviewScene.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PreviewScene.h: Preview scene definitions. diff --git a/Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h b/Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h index 5a811fcc1ecb..242a2cd9725d 100644 --- a/Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h +++ b/Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PrimitiveSceneProxy.h: Primitive scene proxy definition. diff --git a/Engine/Source/Runtime/Engine/Public/PrimitiveUniformShaderParameters.h b/Engine/Source/Runtime/Engine/Public/PrimitiveUniformShaderParameters.h index 7cea12079ba8..a8646077e2ec 100644 --- a/Engine/Source/Runtime/Engine/Public/PrimitiveUniformShaderParameters.h +++ b/Engine/Source/Runtime/Engine/Public/PrimitiveUniformShaderParameters.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/PrimitiveViewRelevance.h b/Engine/Source/Runtime/Engine/Public/PrimitiveViewRelevance.h index 4a0a6b7d5a39..77e62e08e668 100644 --- a/Engine/Source/Runtime/Engine/Public/PrimitiveViewRelevance.h +++ b/Engine/Source/Runtime/Engine/Public/PrimitiveViewRelevance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/ProfilingDebugging/HealthSnapshot.h b/Engine/Source/Runtime/Engine/Public/ProfilingDebugging/HealthSnapshot.h index ea0e1e273609..5db12c8dc134 100644 --- a/Engine/Source/Runtime/Engine/Public/ProfilingDebugging/HealthSnapshot.h +++ b/Engine/Source/Runtime/Engine/Public/ProfilingDebugging/HealthSnapshot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/ProfilingDebugging/MallocLeakReporter.h b/Engine/Source/Runtime/Engine/Public/ProfilingDebugging/MallocLeakReporter.h index 64b6402a1371..28e747bd07b4 100644 --- a/Engine/Source/Runtime/Engine/Public/ProfilingDebugging/MallocLeakReporter.h +++ b/Engine/Source/Runtime/Engine/Public/ProfilingDebugging/MallocLeakReporter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/ProfilingDebugging/TracingProfiler.h b/Engine/Source/Runtime/Engine/Public/ProfilingDebugging/TracingProfiler.h index b7931cc3d290..7b019a828c66 100644 --- a/Engine/Source/Runtime/Engine/Public/ProfilingDebugging/TracingProfiler.h +++ b/Engine/Source/Runtime/Engine/Public/ProfilingDebugging/TracingProfiler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Runtime/Engine/Public/Raster.h b/Engine/Source/Runtime/Engine/Public/Raster.h index 0242fbae0eb9..7ef072c7ad7c 100644 --- a/Engine/Source/Runtime/Engine/Public/Raster.h +++ b/Engine/Source/Runtime/Engine/Public/Raster.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Raster.h: Generic triangle rasterization code. diff --git a/Engine/Source/Runtime/Engine/Public/RawIndexBuffer.h b/Engine/Source/Runtime/Engine/Public/RawIndexBuffer.h index 08593675ae41..4974098ec1ef 100644 --- a/Engine/Source/Runtime/Engine/Public/RawIndexBuffer.h +++ b/Engine/Source/Runtime/Engine/Public/RawIndexBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RawIndexBuffer.h: Raw index buffer definitions. diff --git a/Engine/Source/Runtime/Engine/Public/ReferenceSkeleton.h b/Engine/Source/Runtime/Engine/Public/ReferenceSkeleton.h index d5ac4a0107c2..b830f4ac3b30 100644 --- a/Engine/Source/Runtime/Engine/Public/ReferenceSkeleton.h +++ b/Engine/Source/Runtime/Engine/Public/ReferenceSkeleton.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Rendering/ColorVertexBuffer.h b/Engine/Source/Runtime/Engine/Public/Rendering/ColorVertexBuffer.h index 9d311e04952a..472bcecb8549 100644 --- a/Engine/Source/Runtime/Engine/Public/Rendering/ColorVertexBuffer.h +++ b/Engine/Source/Runtime/Engine/Public/Rendering/ColorVertexBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Rendering/MorphTargetVertexInfoBuffers.h b/Engine/Source/Runtime/Engine/Public/Rendering/MorphTargetVertexInfoBuffers.h index a6f945ab5afb..68a2515f5ece 100644 --- a/Engine/Source/Runtime/Engine/Public/Rendering/MorphTargetVertexInfoBuffers.h +++ b/Engine/Source/Runtime/Engine/Public/Rendering/MorphTargetVertexInfoBuffers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Rendering/MultiSizeIndexContainer.h b/Engine/Source/Runtime/Engine/Public/Rendering/MultiSizeIndexContainer.h index f59c469616db..21d1adac3922 100644 --- a/Engine/Source/Runtime/Engine/Public/Rendering/MultiSizeIndexContainer.h +++ b/Engine/Source/Runtime/Engine/Public/Rendering/MultiSizeIndexContainer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Rendering/PositionVertexBuffer.h b/Engine/Source/Runtime/Engine/Public/Rendering/PositionVertexBuffer.h index 7ac8fb99125c..c8847511d35c 100644 --- a/Engine/Source/Runtime/Engine/Public/Rendering/PositionVertexBuffer.h +++ b/Engine/Source/Runtime/Engine/Public/Rendering/PositionVertexBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshDuplicatedVerticesBuffer.h b/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshDuplicatedVerticesBuffer.h index fbffa31a235f..d90de73c7b4e 100644 --- a/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshDuplicatedVerticesBuffer.h +++ b/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshDuplicatedVerticesBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODImporterData.cpp b/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODImporterData.cpp index 42c1854b77ef..f6011584fd8f 100644 --- a/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODImporterData.cpp +++ b/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODImporterData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #if WITH_EDITOR diff --git a/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODImporterData.h b/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODImporterData.h index b43a6e1ccbc4..ddc4fb39f3c3 100644 --- a/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODImporterData.h +++ b/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODImporterData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODModel.h b/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODModel.h index 31f686b557ac..62214ed58489 100644 --- a/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODModel.h +++ b/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODRenderData.h b/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODRenderData.h index e1db47eeea06..2786b2d3375b 100644 --- a/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODRenderData.h +++ b/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODRenderData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshModel.h b/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshModel.h index 669202992e2a..2d6e00f25e1a 100644 --- a/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshModel.h +++ b/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshModel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshRenderData.h b/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshRenderData.h index c8168fda2dd6..ae74672a6f86 100644 --- a/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshRenderData.h +++ b/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshRenderData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshVertexBuffer.h b/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshVertexBuffer.h index 834bec48660d..ae2674b99dfb 100644 --- a/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshVertexBuffer.h +++ b/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshVertexBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshVertexClothBuffer.h b/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshVertexClothBuffer.h index 62457077d09d..0b18528dbedd 100644 --- a/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshVertexClothBuffer.h +++ b/Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshVertexClothBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Rendering/SkinWeightVertexBuffer.h b/Engine/Source/Runtime/Engine/Public/Rendering/SkinWeightVertexBuffer.h index 556d0d57bbbe..8b4a3b762f67 100644 --- a/Engine/Source/Runtime/Engine/Public/Rendering/SkinWeightVertexBuffer.h +++ b/Engine/Source/Runtime/Engine/Public/Rendering/SkinWeightVertexBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Rendering/StaticMeshVertexBuffer.h b/Engine/Source/Runtime/Engine/Public/Rendering/StaticMeshVertexBuffer.h index 226950e2bbd8..bcbeac201f2b 100644 --- a/Engine/Source/Runtime/Engine/Public/Rendering/StaticMeshVertexBuffer.h +++ b/Engine/Source/Runtime/Engine/Public/Rendering/StaticMeshVertexBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Rendering/StaticMeshVertexDataInterface.h b/Engine/Source/Runtime/Engine/Public/Rendering/StaticMeshVertexDataInterface.h index 651f74730d51..1e191a4ab57a 100644 --- a/Engine/Source/Runtime/Engine/Public/Rendering/StaticMeshVertexDataInterface.h +++ b/Engine/Source/Runtime/Engine/Public/Rendering/StaticMeshVertexDataInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/ResourcePool.h b/Engine/Source/Runtime/Engine/Public/ResourcePool.h index c54f10608026..26d131f32578 100644 --- a/Engine/Source/Runtime/Engine/Public/ResourcePool.h +++ b/Engine/Source/Runtime/Engine/Public/ResourcePool.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Resource.h: Template for pooling resources using buckets. diff --git a/Engine/Source/Runtime/Engine/Public/SaveGameSystem.h b/Engine/Source/Runtime/Engine/Public/SaveGameSystem.h index 83d005b7ca34..aca7a5c2967f 100644 --- a/Engine/Source/Runtime/Engine/Public/SaveGameSystem.h +++ b/Engine/Source/Runtime/Engine/Public/SaveGameSystem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Scalability.h b/Engine/Source/Runtime/Engine/Public/Scalability.h index 5f0a69ba25db..0ac09af5f386 100644 --- a/Engine/Source/Runtime/Engine/Public/Scalability.h +++ b/Engine/Source/Runtime/Engine/Public/Scalability.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*=================================================================================== Scalability.h: Manager class for handling scalability settings diff --git a/Engine/Source/Runtime/Engine/Public/SceneInterface.h b/Engine/Source/Runtime/Engine/Public/SceneInterface.h index 9424aa148467..51e22339b1e4 100644 --- a/Engine/Source/Runtime/Engine/Public/SceneInterface.h +++ b/Engine/Source/Runtime/Engine/Public/SceneInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/SceneManagement.h b/Engine/Source/Runtime/Engine/Public/SceneManagement.h index 222e0e660090..7578275c25da 100644 --- a/Engine/Source/Runtime/Engine/Public/SceneManagement.h +++ b/Engine/Source/Runtime/Engine/Public/SceneManagement.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SceneManagement.h: Scene manager definitions. diff --git a/Engine/Source/Runtime/Engine/Public/SceneTypes.h b/Engine/Source/Runtime/Engine/Public/SceneTypes.h index b2c1c8bc7f17..d9d540279c51 100644 --- a/Engine/Source/Runtime/Engine/Public/SceneTypes.h +++ b/Engine/Source/Runtime/Engine/Public/SceneTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/SceneUtils.h b/Engine/Source/Runtime/Engine/Public/SceneUtils.h index 65a64a532f72..a812ced6a4ee 100644 --- a/Engine/Source/Runtime/Engine/Public/SceneUtils.h +++ b/Engine/Source/Runtime/Engine/Public/SceneUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * diff --git a/Engine/Source/Runtime/Engine/Public/SceneView.h b/Engine/Source/Runtime/Engine/Public/SceneView.h index b6001527f791..20db12838dd8 100644 --- a/Engine/Source/Runtime/Engine/Public/SceneView.h +++ b/Engine/Source/Runtime/Engine/Public/SceneView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/SceneViewExtension.h b/Engine/Source/Runtime/Engine/Public/SceneViewExtension.h index 1e8265c4c4a4..3456aaca14d0 100644 --- a/Engine/Source/Runtime/Engine/Public/SceneViewExtension.h +++ b/Engine/Source/Runtime/Engine/Public/SceneViewExtension.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SceneViewExtension.h: Allow changing the view parameters on the render thread diff --git a/Engine/Source/Runtime/Engine/Public/ScreenRendering.h b/Engine/Source/Runtime/Engine/Public/ScreenRendering.h index c28382e3a986..298691c2db30 100644 --- a/Engine/Source/Runtime/Engine/Public/ScreenRendering.h +++ b/Engine/Source/Runtime/Engine/Public/ScreenRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ScreenRendering.h: Screen rendering definitions. diff --git a/Engine/Source/Runtime/Engine/Public/ShaderCompiler.h b/Engine/Source/Runtime/Engine/Public/ShaderCompiler.h index 51c225855f3b..1728b4d6099e 100644 --- a/Engine/Source/Runtime/Engine/Public/ShaderCompiler.h +++ b/Engine/Source/Runtime/Engine/Public/ShaderCompiler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShaderCompiler.h: Platform independent shader compilation definitions. diff --git a/Engine/Source/Runtime/Engine/Public/ShadowMap.h b/Engine/Source/Runtime/Engine/Public/ShadowMap.h index bcacc33a7b55..4842bb56c7a9 100644 --- a/Engine/Source/Runtime/Engine/Public/ShadowMap.h +++ b/Engine/Source/Runtime/Engine/Public/ShadowMap.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/ShowFlags.h b/Engine/Source/Runtime/Engine/Public/ShowFlags.h index 4b38547f9ea4..44544feb6d9d 100644 --- a/Engine/Source/Runtime/Engine/Public/ShowFlags.h +++ b/Engine/Source/Runtime/Engine/Public/ShowFlags.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShowFlags.h: Show Flag Definitions. diff --git a/Engine/Source/Runtime/Engine/Public/ShowFlagsValues.inl b/Engine/Source/Runtime/Engine/Public/ShowFlagsValues.inl index 0e86e09adce3..06a58903717d 100644 --- a/Engine/Source/Runtime/Engine/Public/ShowFlagsValues.inl +++ b/Engine/Source/Runtime/Engine/Public/ShowFlagsValues.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // usage // diff --git a/Engine/Source/Runtime/Engine/Public/SimpleElementShaders.h b/Engine/Source/Runtime/Engine/Public/SimpleElementShaders.h index d3675817900d..762211d4bb2d 100644 --- a/Engine/Source/Runtime/Engine/Public/SimpleElementShaders.h +++ b/Engine/Source/Runtime/Engine/Public/SimpleElementShaders.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== SimpleElementShaders.h: Definitions for simple element shaders. diff --git a/Engine/Source/Runtime/Engine/Public/SingleAnimationPlayData.h b/Engine/Source/Runtime/Engine/Public/SingleAnimationPlayData.h index 16bd24105028..bc4fd59a5b93 100644 --- a/Engine/Source/Runtime/Engine/Public/SingleAnimationPlayData.h +++ b/Engine/Source/Runtime/Engine/Public/SingleAnimationPlayData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/SkeletalDebugRendering.h b/Engine/Source/Runtime/Engine/Public/SkeletalDebugRendering.h index bedd3badd762..4ea3dc672a8a 100644 --- a/Engine/Source/Runtime/Engine/Public/SkeletalDebugRendering.h +++ b/Engine/Source/Runtime/Engine/Public/SkeletalDebugRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/SkeletalMeshMerge.h b/Engine/Source/Runtime/Engine/Public/SkeletalMeshMerge.h index acd6fa6e3ca9..4ffcbe8ee692 100644 --- a/Engine/Source/Runtime/Engine/Public/SkeletalMeshMerge.h +++ b/Engine/Source/Runtime/Engine/Public/SkeletalMeshMerge.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SkeletalMeshMerge.h: Merging of unreal skeletal mesh objects. diff --git a/Engine/Source/Runtime/Engine/Public/SkeletalMeshReductionSettings.h b/Engine/Source/Runtime/Engine/Public/SkeletalMeshReductionSettings.h index 6f37b4d7e75f..6eda724ea185 100644 --- a/Engine/Source/Runtime/Engine/Public/SkeletalMeshReductionSettings.h +++ b/Engine/Source/Runtime/Engine/Public/SkeletalMeshReductionSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SkeletalMeshReductionSettings.h: Skeletal Mesh Reduction Settings diff --git a/Engine/Source/Runtime/Engine/Public/SkeletalMeshTypes.h b/Engine/Source/Runtime/Engine/Public/SkeletalMeshTypes.h index 0c4dd5ddcd4f..ea9400279d8c 100644 --- a/Engine/Source/Runtime/Engine/Public/SkeletalMeshTypes.h +++ b/Engine/Source/Runtime/Engine/Public/SkeletalMeshTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/SkeletalRenderPublic.h b/Engine/Source/Runtime/Engine/Public/SkeletalRenderPublic.h index 6f181196e8b8..619298ec884d 100644 --- a/Engine/Source/Runtime/Engine/Public/SkeletalRenderPublic.h +++ b/Engine/Source/Runtime/Engine/Public/SkeletalRenderPublic.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SkeletalRenderPublic.h: Definitions and inline code for rendering SkeletalMeshComponent diff --git a/Engine/Source/Runtime/Engine/Public/Slate/DeferredCleanupSlateBrush.h b/Engine/Source/Runtime/Engine/Public/Slate/DeferredCleanupSlateBrush.h index a5525c64239d..b850a5ded1b3 100644 --- a/Engine/Source/Runtime/Engine/Public/Slate/DeferredCleanupSlateBrush.h +++ b/Engine/Source/Runtime/Engine/Public/Slate/DeferredCleanupSlateBrush.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Slate/SGameLayerManager.h b/Engine/Source/Runtime/Engine/Public/Slate/SGameLayerManager.h index 3905dbb52ab0..f0a3c303d44f 100644 --- a/Engine/Source/Runtime/Engine/Public/Slate/SGameLayerManager.h +++ b/Engine/Source/Runtime/Engine/Public/Slate/SGameLayerManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Slate/SceneViewport.h b/Engine/Source/Runtime/Engine/Public/Slate/SceneViewport.h index d8c33b595444..8d2057756c82 100644 --- a/Engine/Source/Runtime/Engine/Public/Slate/SceneViewport.h +++ b/Engine/Source/Runtime/Engine/Public/Slate/SceneViewport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Slate/SlateGameResources.h b/Engine/Source/Runtime/Engine/Public/Slate/SlateGameResources.h index 14cc4e8f074b..69888737acfa 100644 --- a/Engine/Source/Runtime/Engine/Public/Slate/SlateGameResources.h +++ b/Engine/Source/Runtime/Engine/Public/Slate/SlateGameResources.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Public/Slate/SlateTextureAtlasInterface.h b/Engine/Source/Runtime/Engine/Public/Slate/SlateTextureAtlasInterface.h index a4a4c6f6d17c..8f0c67b3b1c7 100644 --- a/Engine/Source/Runtime/Engine/Public/Slate/SlateTextureAtlasInterface.h +++ b/Engine/Source/Runtime/Engine/Public/Slate/SlateTextureAtlasInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Slate/SlateTextures.h b/Engine/Source/Runtime/Engine/Public/Slate/SlateTextures.h index c21bb221bda9..15c21aebe4c8 100644 --- a/Engine/Source/Runtime/Engine/Public/Slate/SlateTextures.h +++ b/Engine/Source/Runtime/Engine/Public/Slate/SlateTextures.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/SoundDefinitions.h b/Engine/Source/Runtime/Engine/Public/SoundDefinitions.h index f1b6dddea0dd..52378f05ef92 100644 --- a/Engine/Source/Runtime/Engine/Public/SoundDefinitions.h +++ b/Engine/Source/Runtime/Engine/Public/SoundDefinitions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/StaticLighting.h b/Engine/Source/Runtime/Engine/Public/StaticLighting.h index fe46a2d675e3..48b5260dcce0 100644 --- a/Engine/Source/Runtime/Engine/Public/StaticLighting.h +++ b/Engine/Source/Runtime/Engine/Public/StaticLighting.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= StaticLighting.h: Static lighting definitions. diff --git a/Engine/Source/Runtime/Engine/Public/StaticMeshLight.h b/Engine/Source/Runtime/Engine/Public/StaticMeshLight.h index fbdc9a2b9def..60f0ec6494b2 100644 --- a/Engine/Source/Runtime/Engine/Public/StaticMeshLight.h +++ b/Engine/Source/Runtime/Engine/Public/StaticMeshLight.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= StaticMeshLight.h: Static mesh lighting code. diff --git a/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h b/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h index e3564032e82f..b3208771af08 100644 --- a/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h +++ b/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= StaticMesh.h: Static mesh class definition. diff --git a/Engine/Source/Runtime/Engine/Public/StaticMeshVertexData.h b/Engine/Source/Runtime/Engine/Public/StaticMeshVertexData.h index 9d611398242e..3b56a410b310 100644 --- a/Engine/Source/Runtime/Engine/Public/StaticMeshVertexData.h +++ b/Engine/Source/Runtime/Engine/Public/StaticMeshVertexData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/StaticParameterSet.h b/Engine/Source/Runtime/Engine/Public/StaticParameterSet.h index 231fd99620c3..531bf30e8fa0 100644 --- a/Engine/Source/Runtime/Engine/Public/StaticParameterSet.h +++ b/Engine/Source/Runtime/Engine/Public/StaticParameterSet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/StereoLayerRendering.h b/Engine/Source/Runtime/Engine/Public/StereoLayerRendering.h index 63c54d765ab0..a28c8d77987f 100644 --- a/Engine/Source/Runtime/Engine/Public/StereoLayerRendering.h +++ b/Engine/Source/Runtime/Engine/Public/StereoLayerRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ScreenRendering.h: Screen rendering definitions. diff --git a/Engine/Source/Runtime/Engine/Public/StereoRenderTargetManager.h b/Engine/Source/Runtime/Engine/Public/StereoRenderTargetManager.h index 333a34105ed2..ef463bf66220 100644 --- a/Engine/Source/Runtime/Engine/Public/StereoRenderTargetManager.h +++ b/Engine/Source/Runtime/Engine/Public/StereoRenderTargetManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc.All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc.All Rights Reserved. /*============================================================================= StereoRenderTargetManager.h: Abstract interface returned from IStereoRendering to support rendering into a texture diff --git a/Engine/Source/Runtime/Engine/Public/StereoRendering.h b/Engine/Source/Runtime/Engine/Public/StereoRendering.h index 7fc4b617c404..a5371cb78c55 100644 --- a/Engine/Source/Runtime/Engine/Public/StereoRendering.h +++ b/Engine/Source/Runtime/Engine/Public/StereoRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= StereoRendering.h: Abstract stereoscopic rendering interface diff --git a/Engine/Source/Runtime/Engine/Public/Subsystems/GameInstanceSubsystem.h b/Engine/Source/Runtime/Engine/Public/Subsystems/GameInstanceSubsystem.h index b050166a5f28..30237802519f 100644 --- a/Engine/Source/Runtime/Engine/Public/Subsystems/GameInstanceSubsystem.h +++ b/Engine/Source/Runtime/Engine/Public/Subsystems/GameInstanceSubsystem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Subsystems/LocalPlayerSubsystem.h b/Engine/Source/Runtime/Engine/Public/Subsystems/LocalPlayerSubsystem.h index cc32b187acc5..ff00c9a43186 100644 --- a/Engine/Source/Runtime/Engine/Public/Subsystems/LocalPlayerSubsystem.h +++ b/Engine/Source/Runtime/Engine/Public/Subsystems/LocalPlayerSubsystem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Subsystems/Subsystem.h b/Engine/Source/Runtime/Engine/Public/Subsystems/Subsystem.h index 7bb0df7c5a09..0661e886f482 100644 --- a/Engine/Source/Runtime/Engine/Public/Subsystems/Subsystem.h +++ b/Engine/Source/Runtime/Engine/Public/Subsystems/Subsystem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Subsystems/SubsystemBlueprintLibrary.h b/Engine/Source/Runtime/Engine/Public/Subsystems/SubsystemBlueprintLibrary.h index f3a364992f88..12534fe44f73 100644 --- a/Engine/Source/Runtime/Engine/Public/Subsystems/SubsystemBlueprintLibrary.h +++ b/Engine/Source/Runtime/Engine/Public/Subsystems/SubsystemBlueprintLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Subsystems/SubsystemCollection.h b/Engine/Source/Runtime/Engine/Public/Subsystems/SubsystemCollection.h index a3dc12c5707f..727318bc4453 100644 --- a/Engine/Source/Runtime/Engine/Public/Subsystems/SubsystemCollection.h +++ b/Engine/Source/Runtime/Engine/Public/Subsystems/SubsystemCollection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/SubtitleManager.h b/Engine/Source/Runtime/Engine/Public/SubtitleManager.h index 914a7f9cc371..362535d50a7d 100644 --- a/Engine/Source/Runtime/Engine/Public/SubtitleManager.h +++ b/Engine/Source/Runtime/Engine/Public/SubtitleManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/SurfaceIterators.h b/Engine/Source/Runtime/Engine/Public/SurfaceIterators.h index 730f1342c0a4..42929286ec67 100644 --- a/Engine/Source/Runtime/Engine/Public/SurfaceIterators.h +++ b/Engine/Source/Runtime/Engine/Public/SurfaceIterators.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SurfaceIterators.h: Model surface iterators. diff --git a/Engine/Source/Runtime/Engine/Public/SystemSettings.h b/Engine/Source/Runtime/Engine/Public/SystemSettings.h index 339c53d7ba25..f6c61f84f947 100644 --- a/Engine/Source/Runtime/Engine/Public/SystemSettings.h +++ b/Engine/Source/Runtime/Engine/Public/SystemSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SystemSettings.cpp: Unreal engine HW compat scalability system. diff --git a/Engine/Source/Runtime/Engine/Public/TessellationRendering.h b/Engine/Source/Runtime/Engine/Public/TessellationRendering.h index 776900dde83d..46b23e1718de 100644 --- a/Engine/Source/Runtime/Engine/Public/TessellationRendering.h +++ b/Engine/Source/Runtime/Engine/Public/TessellationRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TessellationRendering.h: Tessellation rendering definitions. diff --git a/Engine/Source/Runtime/Engine/Public/Tests/AutomationCommon.h b/Engine/Source/Runtime/Engine/Public/Tests/AutomationCommon.h index f6a1eebbc532..d68b1c599bd0 100644 --- a/Engine/Source/Runtime/Engine/Public/Tests/AutomationCommon.h +++ b/Engine/Source/Runtime/Engine/Public/Tests/AutomationCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/TextureLayout.h b/Engine/Source/Runtime/Engine/Public/TextureLayout.h index 9f73e67e3d11..fa94de546b76 100644 --- a/Engine/Source/Runtime/Engine/Public/TextureLayout.h +++ b/Engine/Source/Runtime/Engine/Public/TextureLayout.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TextureLayout.h: Texture space allocation. diff --git a/Engine/Source/Runtime/Engine/Public/TextureLayout3d.h b/Engine/Source/Runtime/Engine/Public/TextureLayout3d.h index 7feb9ba2a9d5..5ec6438ffe0b 100644 --- a/Engine/Source/Runtime/Engine/Public/TextureLayout3d.h +++ b/Engine/Source/Runtime/Engine/Public/TextureLayout3d.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TextureLayout3d.h: Texture space allocation. diff --git a/Engine/Source/Runtime/Engine/Public/TextureResource.h b/Engine/Source/Runtime/Engine/Public/TextureResource.h index 12816e71b753..52c8fd7a4c51 100644 --- a/Engine/Source/Runtime/Engine/Public/TextureResource.h +++ b/Engine/Source/Runtime/Engine/Public/TextureResource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/TickTaskManagerInterface.h b/Engine/Source/Runtime/Engine/Public/TickTaskManagerInterface.h index 4cfb2336b5bb..8e5099c796c9 100644 --- a/Engine/Source/Runtime/Engine/Public/TickTaskManagerInterface.h +++ b/Engine/Source/Runtime/Engine/Public/TickTaskManagerInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/Tickable.h b/Engine/Source/Runtime/Engine/Public/Tickable.h index 611556050ca5..df73e0516c1c 100644 --- a/Engine/Source/Runtime/Engine/Public/Tickable.h +++ b/Engine/Source/Runtime/Engine/Public/Tickable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Tickable.h: Interface for tickable objects. diff --git a/Engine/Source/Runtime/Engine/Public/TimerManager.h b/Engine/Source/Runtime/Engine/Public/TimerManager.h index 5f38f81bc84e..d1a5a75ba766 100644 --- a/Engine/Source/Runtime/Engine/Public/TimerManager.h +++ b/Engine/Source/Runtime/Engine/Public/TimerManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TimerManager.h: Global gameplay timer facility diff --git a/Engine/Source/Runtime/Engine/Public/UnrealClient.h b/Engine/Source/Runtime/Engine/Public/UnrealClient.h index 77bd27b37766..c3032d5d651b 100644 --- a/Engine/Source/Runtime/Engine/Public/UnrealClient.h +++ b/Engine/Source/Runtime/Engine/Public/UnrealClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnrealClient.h: Interface definition for platform specific client code. diff --git a/Engine/Source/Runtime/Engine/Public/UnrealEngine.h b/Engine/Source/Runtime/Engine/Public/UnrealEngine.h index 86715e824a58..144134bcde09 100644 --- a/Engine/Source/Runtime/Engine/Public/UnrealEngine.h +++ b/Engine/Source/Runtime/Engine/Public/UnrealEngine.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnrealEngine.h: Unreal engine helper definitions. diff --git a/Engine/Source/Runtime/Engine/Public/UnrealExporter.h b/Engine/Source/Runtime/Engine/Public/UnrealExporter.h index f6e7f302dfba..74c79440d4db 100644 --- a/Engine/Source/Runtime/Engine/Public/UnrealExporter.h +++ b/Engine/Source/Runtime/Engine/Public/UnrealExporter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UnrealExporter.h: Exporter class definition. diff --git a/Engine/Source/Runtime/Engine/Public/UpdateTextureShaders.h b/Engine/Source/Runtime/Engine/Public/UpdateTextureShaders.h index 64e9f1217a06..464319d3247e 100644 --- a/Engine/Source/Runtime/Engine/Public/UpdateTextureShaders.h +++ b/Engine/Source/Runtime/Engine/Public/UpdateTextureShaders.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/UserActivityTracking.h b/Engine/Source/Runtime/Engine/Public/UserActivityTracking.h index e5fed7beca32..ff857269d0c9 100644 --- a/Engine/Source/Runtime/Engine/Public/UserActivityTracking.h +++ b/Engine/Source/Runtime/Engine/Public/UserActivityTracking.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/VideoRecordingSystem.h b/Engine/Source/Runtime/Engine/Public/VideoRecordingSystem.h index 66aa93622b2c..83e88a2af47a 100644 --- a/Engine/Source/Runtime/Engine/Public/VideoRecordingSystem.h +++ b/Engine/Source/Runtime/Engine/Public/VideoRecordingSystem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/VisualLogger/VisualLogger.h b/Engine/Source/Runtime/Engine/Public/VisualLogger/VisualLogger.h index 74b907236ab5..8d2239f60d7d 100644 --- a/Engine/Source/Runtime/Engine/Public/VisualLogger/VisualLogger.h +++ b/Engine/Source/Runtime/Engine/Public/VisualLogger/VisualLogger.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Public/VisualLogger/VisualLoggerDebugSnapshotInterface.h b/Engine/Source/Runtime/Engine/Public/VisualLogger/VisualLoggerDebugSnapshotInterface.h index bf684d662429..f9275d79b105 100644 --- a/Engine/Source/Runtime/Engine/Public/VisualLogger/VisualLoggerDebugSnapshotInterface.h +++ b/Engine/Source/Runtime/Engine/Public/VisualLogger/VisualLoggerDebugSnapshotInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Engine/Public/VisualLogger/VisualLoggerTypes.h b/Engine/Source/Runtime/Engine/Public/VisualLogger/VisualLoggerTypes.h index a999e16ff8b3..fec59230a492 100644 --- a/Engine/Source/Runtime/Engine/Public/VisualLogger/VisualLoggerTypes.h +++ b/Engine/Source/Runtime/Engine/Public/VisualLogger/VisualLoggerTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Engine/Public/VorbisAudioInfo.h b/Engine/Source/Runtime/Engine/Public/VorbisAudioInfo.h index 6d46b165584c..8c6eab06e4c6 100644 --- a/Engine/Source/Runtime/Engine/Public/VorbisAudioInfo.h +++ b/Engine/Source/Runtime/Engine/Public/VorbisAudioInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VorbisAudioInfo.h: Unreal audio vorbis decompression interface object. diff --git a/Engine/Source/Runtime/Engine/Public/WeightedRandomSampler.h b/Engine/Source/Runtime/Engine/Public/WeightedRandomSampler.h index a0b41448933a..2798f204ed6f 100644 --- a/Engine/Source/Runtime/Engine/Public/WeightedRandomSampler.h +++ b/Engine/Source/Runtime/Engine/Public/WeightedRandomSampler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= WeightedRandomSampler.h: diff --git a/Engine/Source/Runtime/Engine/Public/WorldCollision.h b/Engine/Source/Runtime/Engine/Public/WorldCollision.h index 00b2738d329e..8090878c347b 100644 --- a/Engine/Source/Runtime/Engine/Public/WorldCollision.h +++ b/Engine/Source/Runtime/Engine/Public/WorldCollision.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Structs that are used for Async Trace functionality // Mostly used by a batch of traces that you don't need a result right away diff --git a/Engine/Source/Runtime/Engine/Public/kDOP.h b/Engine/Source/Runtime/Engine/Public/kDOP.h index 1b4dd8352375..ba1b74b19116 100644 --- a/Engine/Source/Runtime/Engine/Public/kDOP.h +++ b/Engine/Source/Runtime/Engine/Public/kDOP.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/EngineMessages/EngineMessages.Build.cs b/Engine/Source/Runtime/EngineMessages/EngineMessages.Build.cs index b775f18aaf2e..12dca696364a 100644 --- a/Engine/Source/Runtime/EngineMessages/EngineMessages.Build.cs +++ b/Engine/Source/Runtime/EngineMessages/EngineMessages.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/EngineMessages/Private/EngineMessagesModule.cpp b/Engine/Source/Runtime/EngineMessages/Private/EngineMessagesModule.cpp index 67192567bb4d..9f4fa38e1d89 100644 --- a/Engine/Source/Runtime/EngineMessages/Private/EngineMessagesModule.cpp +++ b/Engine/Source/Runtime/EngineMessages/Private/EngineMessagesModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/EngineMessages/Public/EngineServiceMessages.h b/Engine/Source/Runtime/EngineMessages/Public/EngineServiceMessages.h index d1d683bd1a82..6719dfd78dd1 100644 --- a/Engine/Source/Runtime/EngineMessages/Public/EngineServiceMessages.h +++ b/Engine/Source/Runtime/EngineMessages/Public/EngineServiceMessages.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/EngineSettings/Classes/ConsoleSettings.h b/Engine/Source/Runtime/EngineSettings/Classes/ConsoleSettings.h index 6470edf62654..30a5f45fa94f 100644 --- a/Engine/Source/Runtime/EngineSettings/Classes/ConsoleSettings.h +++ b/Engine/Source/Runtime/EngineSettings/Classes/ConsoleSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/EngineSettings/Classes/GameMapsSettings.h b/Engine/Source/Runtime/EngineSettings/Classes/GameMapsSettings.h index 113090d9f0ea..2857a907bb2e 100644 --- a/Engine/Source/Runtime/EngineSettings/Classes/GameMapsSettings.h +++ b/Engine/Source/Runtime/EngineSettings/Classes/GameMapsSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/EngineSettings/Classes/GameNetworkManagerSettings.h b/Engine/Source/Runtime/EngineSettings/Classes/GameNetworkManagerSettings.h index 63bafe902122..299d62a8fb80 100644 --- a/Engine/Source/Runtime/EngineSettings/Classes/GameNetworkManagerSettings.h +++ b/Engine/Source/Runtime/EngineSettings/Classes/GameNetworkManagerSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/EngineSettings/Classes/GameSessionSettings.h b/Engine/Source/Runtime/EngineSettings/Classes/GameSessionSettings.h index 86c8bc9515bf..e478c58fa90f 100644 --- a/Engine/Source/Runtime/EngineSettings/Classes/GameSessionSettings.h +++ b/Engine/Source/Runtime/EngineSettings/Classes/GameSessionSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/EngineSettings/Classes/GeneralEngineSettings.h b/Engine/Source/Runtime/EngineSettings/Classes/GeneralEngineSettings.h index 1f45a5a0aa5d..35fd3be31f71 100644 --- a/Engine/Source/Runtime/EngineSettings/Classes/GeneralEngineSettings.h +++ b/Engine/Source/Runtime/EngineSettings/Classes/GeneralEngineSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/EngineSettings/Classes/GeneralProjectSettings.h b/Engine/Source/Runtime/EngineSettings/Classes/GeneralProjectSettings.h index 223979bbb150..889650189623 100644 --- a/Engine/Source/Runtime/EngineSettings/Classes/GeneralProjectSettings.h +++ b/Engine/Source/Runtime/EngineSettings/Classes/GeneralProjectSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/EngineSettings/Classes/HudSettings.h b/Engine/Source/Runtime/EngineSettings/Classes/HudSettings.h index f49dffe54452..bfd6cf42d077 100644 --- a/Engine/Source/Runtime/EngineSettings/Classes/HudSettings.h +++ b/Engine/Source/Runtime/EngineSettings/Classes/HudSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/EngineSettings/EngineSettings.Build.cs b/Engine/Source/Runtime/EngineSettings/EngineSettings.Build.cs index 2a35de6cde69..6b8d45621475 100644 --- a/Engine/Source/Runtime/EngineSettings/EngineSettings.Build.cs +++ b/Engine/Source/Runtime/EngineSettings/EngineSettings.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/EngineSettings/Private/EngineSettingsModule.cpp b/Engine/Source/Runtime/EngineSettings/Private/EngineSettingsModule.cpp index 7b42552eaa53..7613924475d0 100644 --- a/Engine/Source/Runtime/EngineSettings/Private/EngineSettingsModule.cpp +++ b/Engine/Source/Runtime/EngineSettings/Private/EngineSettingsModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleInterface.h" diff --git a/Engine/Source/Runtime/EngineSettings/Public/EngineSettings.h b/Engine/Source/Runtime/EngineSettings/Public/EngineSettings.h index fba302ff4ee7..65dbcec178c5 100644 --- a/Engine/Source/Runtime/EngineSettings/Public/EngineSettings.h +++ b/Engine/Source/Runtime/EngineSettings/Public/EngineSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Apeiron.Build.cs b/Engine/Source/Runtime/Experimental/Apeiron/Apeiron.Build.cs deleted file mode 100644 index 7437a1d481f6..000000000000 --- a/Engine/Source/Runtime/Experimental/Apeiron/Apeiron.Build.cs +++ /dev/null @@ -1,20 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - -using UnrealBuildTool; - -public class Apeiron : ModuleRules -{ - public Apeiron(ReadOnlyTargetRules Target) : base(Target) - { - PublicIncludePaths.Add("Runtime/Experimental/Apeiron/Public"); - - PublicDependencyModuleNames.AddRange( - new string[] { - "Core", - "CoreUObject" - } - ); - - PublicDefinitions.Add("COMPILE_WITHOUT_UNREAL_SUPPORT=0"); - } -} diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/ImplicitObject.cpp b/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/ImplicitObject.cpp deleted file mode 100644 index f96d18cab956..000000000000 --- a/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/ImplicitObject.cpp +++ /dev/null @@ -1,95 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -#include "Apeiron/ImplicitObject.h" -#include "Apeiron/Box.h" - -using namespace Apeiron; - -template -TImplicitObject::TImplicitObject(TFunction&, TVector&)> InPhiWithNormal, TFunction&()> InBoundingBox, TFunction, bool>(const TVector&, const TVector&, const T)> InFindClosestIntersection, TFunction(const TVector&)> InSupport, ImplicitObjectType Type, void* DerivedThis) - : MPhiWithNormal(InPhiWithNormal), MBoundingBox(InBoundingBox), MFindClosestIntersection(InFindClosestIntersection), MSupport(InSupport), bIsConvex(false), MType(Type), MDerivedThis(DerivedThis) -{ -} - -template -TImplicitObject::~TImplicitObject() -{ -} - -template -TVector TImplicitObject::Support(const TVector& Direction) const -{ - if (MSupport) - return MSupport(Direction); - check(MBoundingBox); - TVector EndPoint = MBoundingBox().Center(); - TVector StartPoint = EndPoint + Direction * MBoundingBox().Extents().Max(); - checkSlow(SignedDistance(StartPoint) > 0); - checkSlow(SignedDistance(EndPoint) < 0); - // @todo(mlentine): The termination condition is slightly different here so we can probably optimize by reimplementing for this function. - const auto& Intersection = FindClosestIntersection(StartPoint, EndPoint, 0); - check(Intersection.Second); - return Intersection.First; -} - -template -Pair, bool> TImplicitObject::FindClosestIntersection(const TVector& StartPoint, const TVector& EndPoint, const T Thickness) const -{ - T Epsilon = 1e-4; - TVector Normal; - T Phi = PhiWithNormal(StartPoint, Normal); - TVector ModifiedStart = (Phi < (Thickness + Epsilon)) ? TVector(StartPoint + Normal * (-Phi + Thickness + Epsilon)) : StartPoint; - if (MFindClosestIntersection) - return MFindClosestIntersection(ModifiedStart, EndPoint, Thickness); - TVector Ray = EndPoint - ModifiedStart; - T Length = Ray.Size(); - TVector Direction = Ray.GetSafeNormal(); - TVector EndNormal; - T EndPhi = PhiWithNormal(EndPoint, EndNormal); - TVector ClosestPoint = ModifiedStart; - Phi = PhiWithNormal(ClosestPoint, Normal); - while (Phi > Thickness) - { - ClosestPoint += Direction * (Phi - Thickness); - if ((ClosestPoint - StartPoint).Size() > Length) - { - if (EndPhi < Thickness) - { - return MakePair(TVector(EndPoint + EndNormal * (-EndPhi + Thickness)), true); - } - return MakePair(TVector(0), false); - } - // If the Change is too small we want to nudge it forward. This makes it possible to miss intersections very close to the surface but is more efficient and shouldn't matter much. - if ((Phi - Thickness) < 1e-2) - { - ClosestPoint += Direction * 1e-2; - if ((ClosestPoint - StartPoint).Size() > Length) - { - if (EndPhi < Thickness) - { - return MakePair(TVector(EndPoint + EndNormal * (-EndPhi + Thickness)), true); - } - else - { - return MakePair(TVector(0), false); - } - } - } - T NewPhi = PhiWithNormal(ClosestPoint, Normal); - if (NewPhi >= Phi) - { - if (EndPhi < Thickness) - { - return MakePair(TVector(EndPoint + EndNormal * (-EndPhi + Thickness)), true); - } - return MakePair(TVector(0), false); - } - Phi = NewPhi; - } - if (Phi < Thickness) - { - ClosestPoint += Normal * (-Phi + Thickness); - } - return MakePair(ClosestPoint, true); -} - -template class Apeiron::TImplicitObject; diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/Levelset.cpp b/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/Levelset.cpp deleted file mode 100644 index 884126ba2513..000000000000 --- a/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/Levelset.cpp +++ /dev/null @@ -1,475 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -#include "Apeiron/Levelset.h" - -#include -#include - -using namespace Apeiron; - - -#define MAX_CLAMP(a,comp,b) (a>=comp?b:a) -#define MIN_CLAMP(a,comp,b) (a -TLevelSet::TLevelSet(const TUniformGrid& InGrid, const TParticles& InParticles, const TTriangleMesh& Mesh, const int32 BandWidth) - : TImplicitObject([this](const TVector& x, TVector& Normal) { return PhiWithNormal(x, Normal); }, - [this]() -> const TBox& { return MLocalBoundingBox; }, nullptr, nullptr) - , MGrid(InGrid) - , MPhi(MGrid) - , MNormals(MGrid) - , MLocalBoundingBox(MGrid.MinCorner(), MGrid.MaxCorner()) - , MBandWidth(BandWidth) -{ - check(d == 3); - TArrayND BlockedFaceX(MGrid.Counts() + TVector::AxisVector(0)); - TArrayND BlockedFaceY(MGrid.Counts() + TVector::AxisVector(1)); - TArrayND BlockedFaceZ(MGrid.Counts() + TVector::AxisVector(2)); - TArray> InterfaceIndices; - ComputeDistancesNearZeroIsocontour(InParticles, Mesh, BlockedFaceX, BlockedFaceY, BlockedFaceZ, InterfaceIndices); - T StoppingDistance = MBandWidth * MGrid.Dx().Max(); - if (StoppingDistance) - { - for (int32 i = 0; i < MGrid.Counts().Product(); ++i) - { - MPhi[i] = FGenericPlatformMath::Min(MPhi[i], StoppingDistance); - } - } - CorrectSign(BlockedFaceX, BlockedFaceY, BlockedFaceZ); - FillWithFastMarchingMethod(StoppingDistance, InterfaceIndices); - if (StoppingDistance) - { - for (int32 i = 0; i < MGrid.Counts().Product(); ++i) - { - if (FGenericPlatformMath::Abs(MPhi[i]) > StoppingDistance) - { - MPhi[i] = MPhi[i] > 0 ? StoppingDistance : -StoppingDistance; - } - } - } - ComputeNormals(); - this->bIsConvex = true; - int32 Sign = 1; - bool bFirst = true; - int ZOffset = MGrid.Counts()[2]; - int YZOffset = MGrid.Counts()[1] * ZOffset; - int32 NumCells = MGrid.Counts().Product(); - for (int32 i = 0; i < NumCells; ++i) - { - if (FMath::Abs(MPhi[i]) > MGrid.Dx().Max()) - { - continue; - } - int32 LocalSign; - T PhiX = (MPhi[MAX_CLAMP(i + YZOffset, NumCells, i)] - MPhi[MIN_CLAMP(i - YZOffset, 0, i)]) / (2 * MGrid.Dx()[0]); - T PhiXX = (MPhi[MIN_CLAMP(i - YZOffset, 0, i)] + MPhi[MAX_CLAMP(i + YZOffset, NumCells, i)] - 2 * MPhi[i]) / (MGrid.Dx()[0] * MGrid.Dx()[0]); - T PhiY = (MPhi[MAX_CLAMP(i + ZOffset, NumCells, i)] - MPhi[MIN_CLAMP(i - ZOffset, 0, i)]) / (2 * MGrid.Dx()[1]); - T PhiYY = (MPhi[MIN_CLAMP(i - ZOffset, 0, i)] + MPhi[MAX_CLAMP(i + ZOffset, NumCells, i)] - 2 * MPhi[i]) / (MGrid.Dx()[1] * MGrid.Dx()[1]); - T PhiZ = (MPhi[MAX_CLAMP(i + 1, NumCells, i)] - MPhi[MIN_CLAMP(i - 1, 0, i)]) / (2 * MGrid.Dx()[2]); - T PhiZZ = (MPhi[MIN_CLAMP(i - 1, 0, i)] + MPhi[MAX_CLAMP(i + 1, NumCells, i)] - 2 * MPhi[i]) / (MGrid.Dx()[2] * MGrid.Dx()[2]); - T PhiXY = (MPhi[MAX_CLAMP(i + YZOffset + ZOffset, NumCells, i)] - + MPhi[MIN_CLAMP(i - YZOffset - ZOffset, 0, i)] - - MPhi[RANGE_CLAMP(i - YZOffset + ZOffset, NumCells, i)] - - MPhi[RANGE_CLAMP(i + YZOffset - ZOffset, NumCells, i)]) - / (4 * MGrid.Dx()[0] * MGrid.Dx()[1]); - T PhiXZ = (MPhi[MAX_CLAMP(i + YZOffset + 1, NumCells, i)] - + MPhi[MIN_CLAMP(i - YZOffset - 1, 0, i)] - - MPhi[RANGE_CLAMP(i - YZOffset + 1, NumCells, i)] - - MPhi[RANGE_CLAMP(i + YZOffset - 1, NumCells, i)]) - / (4 * MGrid.Dx()[0] * MGrid.Dx()[2]); - T PhiYZ = (MPhi[MAX_CLAMP(i + ZOffset + 1, NumCells, i)] - + MPhi[MIN_CLAMP(i - ZOffset - 1, 0, i)] - - MPhi[RANGE_CLAMP(i - ZOffset + 1, NumCells, i)] - - MPhi[RANGE_CLAMP(i + ZOffset - 1, NumCells, i)]) - / (4 * MGrid.Dx()[1] * MGrid.Dx()[2]); - - T Denom = sqrt(PhiX * PhiX + PhiY * PhiY + PhiZ * PhiZ); - if (Denom > SMALL_NUMBER) - { - T curvature = -(PhiX * PhiX * PhiYY - 2 * PhiX * PhiY * PhiXY + PhiY * PhiY * PhiXX + PhiX * PhiX * PhiZZ - 2 * PhiX * PhiZ * PhiXZ + PhiZ * PhiZ * PhiXX + PhiY * PhiY * PhiZZ - 2 * PhiY * PhiZ * PhiYZ + PhiZ * PhiZ * PhiYY) / (Denom * Denom * Denom); - LocalSign = curvature > 0 ? 1 : -1; - if (bFirst) - { - bFirst = false; - Sign = LocalSign; - } - else - { - if (Sign != LocalSign) - { - this->bIsConvex = false; - return; - } - } - } - } -} - -template -TLevelSet::TLevelSet(std::istream& Stream) - : TImplicitObject([this](const TVector& x, TVector& Normal) { return PhiWithNormal(x, Normal); }, - [this]() -> const TBox& { return MLocalBoundingBox; }, nullptr, nullptr) - , MGrid(Stream) - , MPhi(Stream) - , MLocalBoundingBox(MGrid.MinCorner(), MGrid.MaxCorner()) -{ - Stream.read(reinterpret_cast(&MBandWidth), sizeof(MBandWidth)); - ComputeNormals(); -} - -template -TLevelSet::TLevelSet(TLevelSet&& Other) - : TImplicitObject([this](const TVector& x, TVector& Normal) { return PhiWithNormal(x, Normal); }, - [this]() -> const TBox& { return MLocalBoundingBox; }, nullptr, nullptr) - , MGrid(MoveTemp(Other.MGrid)) - , MPhi(MoveTemp(Other.MPhi)) - , MLocalBoundingBox(MoveTemp(Other.MLocalBoundingBox)) - , MBandWidth(Other.MBandWidth) -{ - Other.MPhiWithNormal = nullptr; - Other.MBoundingBox = nullptr; -} - -template -TLevelSet::~TLevelSet() -{ -} - -template -void TLevelSet::ComputeDistancesNearZeroIsocontour(const TParticles& InParticles, const TTriangleMesh& Mesh, TArrayND& BlockedFaceX, TArrayND& BlockedFaceY, TArrayND& BlockedFaceZ, TArray>& InterfaceIndices) -{ - MPhi.Fill(FLT_MAX); - const auto Normals = Mesh.GetFaceNormals(InParticles); - BlockedFaceX.Fill(false); - BlockedFaceY.Fill(false); - BlockedFaceZ.Fill(false); - const auto& Elements = Mesh.GetSurfaceElements(); - for (int32 Index = 0; Index < Elements.Num(); ++Index) - { - const auto& Element = Elements[Index]; - TPlane TrianglePlane(InParticles.X(Element[0]), Normals[Index]); - TBox TriangleBounds(InParticles.X(Element[0]), InParticles.X(Element[0])); - TriangleBounds.GrowToInclude(InParticles.X(Element[1])); - TriangleBounds.GrowToInclude(InParticles.X(Element[2])); - TVector StartIndex = MGrid.ClampIndex(MGrid.Cell(TriangleBounds.Min() - TVector(0.5 * MGrid.Dx()))); - TVector EndIndex = MGrid.ClampIndex(MGrid.Cell(TriangleBounds.Max() + TVector(0.5 * MGrid.Dx()))); - for (int32 i = StartIndex[0]; i <= EndIndex[0]; ++i) - { - for (int32 j = StartIndex[1]; j <= EndIndex[1]; ++j) - { - for (int32 k = StartIndex[2]; k <= EndIndex[2]; ++k) - { - const TVector CellIndex(i, j, k); - const auto Center = MGrid.Location(CellIndex); - const auto Point = TrianglePlane.FindClosestPoint(Center); - T NewPhi = (Point - Center).Size(); - if (NewPhi < MPhi(CellIndex)) - { - MPhi(CellIndex) = NewPhi; - InterfaceIndices.AddUnique(CellIndex); - } - } - } - } - for (int32 i = StartIndex[0] + 1; i <= EndIndex[0]; ++i) - { - for (int32 j = StartIndex[1] + 1; j <= EndIndex[1]; ++j) - { - for (int32 k = StartIndex[2] + 1; k <= EndIndex[2]; ++k) - { - const TVector CellIndex(i, j, k); - if (!BlockedFaceX(CellIndex) && IsIntersectingWithTriangle(InParticles, Element, TrianglePlane, CellIndex, TVector(i - 1, j, k))) - { - BlockedFaceX(CellIndex) = true; - } - if (!BlockedFaceY(CellIndex) && IsIntersectingWithTriangle(InParticles, Element, TrianglePlane, CellIndex, TVector(i, j - 1, k))) - { - BlockedFaceY(CellIndex) = true; - } - if (!BlockedFaceZ(CellIndex) && IsIntersectingWithTriangle(InParticles, Element, TrianglePlane, CellIndex, TVector(i, j, k - 1))) - { - BlockedFaceZ(CellIndex) = true; - } - } - } - } - } -} - -template -void TLevelSet::CorrectSign(const TArrayND& BlockedFaceX, const TArrayND& BlockedFaceY, const TArrayND& BlockedFaceZ) -{ - int32 NextColor = -1; - TArrayND Color(MGrid); - Color.Fill(-1); - const auto& Counts = MGrid.Counts(); - for (int32 i = 0; i < Counts[0]; ++i) - { - for (int32 j = 0; j < Counts[1]; ++j) - { - for (int32 k = 0; k < Counts[2]; ++k) - { - const TVector CellIndex(i, j, k); - if ((i == 0 || BlockedFaceX(CellIndex)) && (i == (Counts[0] - 1) || BlockedFaceX(TVector(i + 1, j, k))) && - (j == 0 || BlockedFaceY(CellIndex)) && (j == (Counts[1] - 1) || BlockedFaceY(TVector(i, j + 1, k))) && - (k == 0 || BlockedFaceZ(CellIndex)) && (k == (Counts[2] - 1) || BlockedFaceZ(TVector(i, j, k + 1)))) - { - Color(CellIndex) = ++NextColor; - } - } - } - } - FloodFill(BlockedFaceX, BlockedFaceY, BlockedFaceZ, Color, NextColor); - TArray ColorIsInside; - ColorIsInside.SetNum(NextColor + 1); - for (int32 i = 0; i <= NextColor; ++i) - { - ColorIsInside[i] = true; - } - for (int32 j = 0; j < Counts[1]; ++j) - { - for (int32 k = 0; k < Counts[2]; ++k) - { - ColorIsInside[Color(TVector(0, j, k))] = false; - ColorIsInside[Color(TVector(Counts[0] - 1, j, k))] = false; - } - } - for (int32 i = 0; i < Counts[0]; ++i) - { - for (int32 k = 0; k < Counts[2]; ++k) - { - ColorIsInside[Color(TVector(i, 0, k))] = false; - ColorIsInside[Color(TVector(i, Counts[1] - 1, k))] = false; - } - } - for (int32 i = 0; i < Counts[0]; ++i) - { - for (int32 j = 0; j < Counts[1]; ++j) - { - ColorIsInside[Color(TVector(i, j, 0))] = false; - ColorIsInside[Color(TVector(i, j, Counts[2] - 1))] = false; - } - } - for (int32 i = 0; i < Counts[0]; ++i) - { - for (int32 j = 0; j < Counts[1]; ++j) - { - for (int32 k = 0; k < Counts[2]; ++k) - { - const TVector CellIndex(i, j, k); - if (ColorIsInside[Color(CellIndex)]) - { - MPhi(CellIndex) *= -1; - } - } - } - } -} - -template -bool Compare(const Pair>& Other1, const Pair>& Other2) -{ - return *Other1.First > *Other2.First; -} - -template -void TLevelSet::FillWithFastMarchingMethod(const T StoppingDistance, const TArray>& InterfaceIndices) -{ - TArrayND Done(MGrid), InHeap(MGrid); - Done.Fill(false); - InHeap.Fill(false); - TArray>> Heap; - // TODO(mlentine): Update phi for these cells - for (const auto& CellIndex : InterfaceIndices) - { - check(!Done(CellIndex) && !InHeap(CellIndex)); - Done(CellIndex) = true; - Heap.Add(MakePair(&MPhi(CellIndex), CellIndex)); - InHeap(CellIndex) = true; - } - Heap.Heapify(Compare); - while (Heap.Num()) - { - Pair> Smallest; - Heap.HeapPop(Smallest, Compare); - check(InHeap(Smallest.Second)); - if (StoppingDistance && FGenericPlatformMath::Abs(*Smallest.First) > StoppingDistance) - { - break; - } - Done(Smallest.Second) = true; - InHeap(Smallest.Second) = false; - for (int32 Axis = 0; Axis < d; ++Axis) - { - const auto IP1 = Smallest.Second + TVector::AxisVector(Axis); - const auto IM1 = Smallest.Second - TVector::AxisVector(Axis); - if (IM1[Axis] >= 0) - { - MPhi(IM1) = ComputePhi(Smallest.Second, IM1, Axis); - if (!Done(IM1) && !InHeap(IM1)) - { - Heap.Add(MakePair(&MPhi(IM1), IM1)); - InHeap(IM1) = true; - } - } - if (IP1[Axis] < MGrid.Counts()[Axis]) - { - MPhi(IP1) = ComputePhi(Smallest.Second, IP1, Axis); - if (!Done(IP1) && !InHeap(IP1)) - { - Heap.Add(MakePair(&MPhi(IP1), IP1)); - InHeap(IP1) = true; - } - } - } - Heap.Heapify(Compare); - } -} - -template -T TLevelSet::ComputePhi(const TVector& PrevCellIndex, const TVector& CellIndex, const int32 Axis) -{ - // TODO(mlentine): Make this more accurate as we currently ignore the diagonal case - T Sign = MPhi(CellIndex) > 0 ? 1 : -1; - T NewPhi = FGenericPlatformMath::Abs(MPhi(PrevCellIndex)) + MGrid.Dx()[Axis]; - return NewPhi < FGenericPlatformMath::Abs(MPhi(CellIndex)) ? Sign * NewPhi : MPhi(CellIndex); -} - -template -void TLevelSet::FloodFill(const TArrayND& BlockedFaceX, const TArrayND& BlockedFaceY, const TArrayND& BlockedFaceZ, TArrayND& Color, int32& NextColor) -{ - const auto& Counts = MGrid.Counts(); - for (int32 i = 0; i < Counts[0]; ++i) - { - for (int32 j = 0; j < Counts[1]; ++j) - { - for (int32 k = 0; k < Counts[2]; ++k) - { - const TVector CellIndex(i, j, k); - if (Color(CellIndex) == -1) - { - FloodFillFromCell(CellIndex, ++NextColor, BlockedFaceX, BlockedFaceY, BlockedFaceZ, Color); - check(Color(CellIndex) != -1); - } - } - } - } -} - -template -void TLevelSet::FloodFillFromCell(const TVector CellIndex, const int32 NextColor, const TArrayND& BlockedFaceX, const TArrayND& BlockedFaceY, const TArrayND& BlockedFaceZ, TArrayND& Color) -{ - if (Color(CellIndex) == NextColor) - { - return; - } - check(Color(CellIndex) == -1); - Color(CellIndex) = NextColor; - const auto CellIndexXP1 = CellIndex + TVector::AxisVector(0); - const auto CellIndexXM1 = CellIndex - TVector::AxisVector(0); - const auto CellIndexYP1 = CellIndex + TVector::AxisVector(1); - const auto CellIndexYM1 = CellIndex - TVector::AxisVector(1); - const auto CellIndexZP1 = CellIndex + TVector::AxisVector(2); - const auto CellIndexZM1 = CellIndex - TVector::AxisVector(2); - if (!BlockedFaceX(CellIndex) && CellIndexXM1[0] >= 0) - { - FloodFillFromCell(CellIndexXM1, NextColor, BlockedFaceX, BlockedFaceY, BlockedFaceZ, Color); - } - if (!BlockedFaceX(CellIndexXP1) && CellIndexXP1[0] < MGrid.Counts()[0]) - { - FloodFillFromCell(CellIndexXP1, NextColor, BlockedFaceX, BlockedFaceY, BlockedFaceZ, Color); - } - if (!BlockedFaceY(CellIndex) && CellIndexYM1[1] >= 0) - { - FloodFillFromCell(CellIndexYM1, NextColor, BlockedFaceX, BlockedFaceY, BlockedFaceZ, Color); - } - if (!BlockedFaceY(CellIndexYP1) && CellIndexYP1[1] < MGrid.Counts()[1]) - { - FloodFillFromCell(CellIndexYP1, NextColor, BlockedFaceX, BlockedFaceY, BlockedFaceZ, Color); - } - if (!BlockedFaceZ(CellIndex) && CellIndexZM1[2] >= 0) - { - FloodFillFromCell(CellIndexZM1, NextColor, BlockedFaceX, BlockedFaceY, BlockedFaceZ, Color); - } - if (!BlockedFaceZ(CellIndexZP1) && CellIndexZP1[2] < MGrid.Counts()[2]) - { - FloodFillFromCell(CellIndexZP1, NextColor, BlockedFaceX, BlockedFaceY, BlockedFaceZ, Color); - } -} - -template -bool TLevelSet::IsIntersectingWithTriangle(const TParticles& Particles, const TVector& Element, const TPlane& TrianglePlane, const TVector& CellIndex, const TVector& PrevCellIndex) -{ - auto Intersection = TrianglePlane.FindClosestIntersection(MGrid.Location(CellIndex), MGrid.Location(PrevCellIndex), 0); - if (Intersection.Second) - { - TVector Bary; - TVector P10 = Particles.X(Element[1]) - Particles.X(Element[0]); - TVector P20 = Particles.X(Element[2]) - Particles.X(Element[0]); - TVector PP0 = Intersection.First - Particles.X(Element[0]); - T Size10 = P10.SizeSquared(); - T Size20 = P20.SizeSquared(); - T ProjSides = TVector::DotProduct(P10, P20); - T ProjP1 = TVector::DotProduct(PP0, P10); - T ProjP2 = TVector::DotProduct(PP0, P20); - T Denom = Size10 * Size20 - ProjSides * ProjSides; - Bary.X = (Size20 * ProjP1 - ProjSides * ProjP2) / Denom; - Bary.Y = (Size10 * ProjP2 - ProjSides * ProjP1) / Denom; - if (Bary.X >= 0 && Bary.Y >= 0 && (Bary.Y + Bary.X) <= 1) - { - return true; - } - } - return false; -} - -template -void TLevelSet::ComputeNormals() -{ - const auto& Counts = MGrid.Counts(); - for (int32 i = 0; i < Counts[0]; ++i) - { - for (int32 j = 0; j < Counts[1]; ++j) - { - for (int32 k = 0; k < Counts[2]; ++k) - { - const TVector CellIndex(i, j, k); - const auto Dx = MGrid.Dx(); - TVector X = MGrid.Location(CellIndex); - MNormals(CellIndex) = TVector( - (SignedDistance(X + TVector::AxisVector(0) * Dx[0]) - SignedDistance(X - TVector::AxisVector(0) * Dx[0])) / (2 * Dx[0]), - (SignedDistance(X + TVector::AxisVector(1) * Dx[1]) - SignedDistance(X - TVector::AxisVector(1) * Dx[1])) / (2 * Dx[1]), - (SignedDistance(X + TVector::AxisVector(2) * Dx[2]) - SignedDistance(X - TVector::AxisVector(2) * Dx[2])) / (2 * Dx[2])); - } - } - } -} - -template -void TLevelSet::Write(std::ostream& Stream) const -{ - MGrid.Write(Stream); - MPhi.Write(Stream); - Stream.write(reinterpret_cast(&MBandWidth), sizeof(MBandWidth)); -} - -template -T TLevelSet::SignedDistance(const TVector& x) const -{ - TVector Location = MGrid.ClampMinusHalf(x); - T SizeSquared = (Location - x).SizeSquared(); - T Phi = MGrid.LinearlyInterpolate(MPhi, Location); - return SizeSquared ? (sqrt(SizeSquared) + Phi) : Phi; -} - -template -T TLevelSet::PhiWithNormal(const TVector& x, TVector& Normal) const -{ - TVector Location = MGrid.ClampMinusHalf(x); - T SizeSquared = (Location - x).SizeSquared(); - Normal = SizeSquared ? MLocalBoundingBox.Normal(x) : MGrid.LinearlyInterpolate(MNormals, Location); - T Phi = MGrid.LinearlyInterpolate(MPhi, Location); - return SizeSquared ? (sqrt(SizeSquared) + Phi) : Phi; -} - -template class Apeiron::TLevelSet; diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/PBDCollisionConstraint.cpp b/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/PBDCollisionConstraint.cpp deleted file mode 100644 index 9aa8fd9f4406..000000000000 --- a/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/PBDCollisionConstraint.cpp +++ /dev/null @@ -1,951 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - -#include "Apeiron/PBDCollisionConstraint.h" - -#include "Apeiron/BoundingVolume.h" -#include "Apeiron/BoundingVolumeHierarchy.h" -#include "Apeiron/Defines.h" -#include "Apeiron/PBDContactGraph.h" -#include "Apeiron/Sphere.h" -#include "Apeiron/Transform.h" - -#include "Async/ParallelFor.h" -#include "ProfilingDebugging/ScopedTimers.h" - -#define USE_SHOCK_PROPOGATION 0 - -using namespace Apeiron; - -template -TPBDCollisionConstraint::TPBDCollisionConstraint(TPBDRigidParticles& InParticles, TArrayCollectionArray& Collided, const int32 PushOutIterations /*= 1*/, const int32 PushOutPairIterations /*= 1*/, const T Thickness /*= (T)0*/, const T Restitution /*= (T)0*/, const T Friction /*= (T)0*/) - : MCollided(Collided), MContactGraph(InParticles), MNumIterations(PushOutIterations), MPairIterations(PushOutPairIterations), MThickness(Thickness), MRestitution(Restitution), MFriction(Friction) -{ - MContactGraph.Initialize(InParticles.Size()); -} - -template -void TPBDCollisionConstraint::ComputeConstraints(const TPBDRigidParticles& InParticles) -{ - double Time = 0; - FDurationTimer Timer(Time); - // Broad phase - //TBoundingVolumeHierarchy, T, d> Hierarchy(InParticles); - TBoundingVolume, T, d> Hierarchy(InParticles); - Timer.Stop(); - UE_LOG(LogApeiron, Verbose, TEXT("\tPBDCollisionConstraint Construct Hierarchy %f"), Time); - // Narrow phase - FCriticalSection CriticalSection; - Time = 0; - Timer.Start(); - ParallelFor(InParticles.Size(), [&](int32 Body1Index) { - if (InParticles.Disabled(Body1Index)) - return; - TArray PotentialIntersections; - TBox Box1 = Hierarchy.GetWorldSpaceBoundingBox(InParticles, Body1Index); - // Thicken to pick up resting contact - Box1.Thicken(MThickness + KINDA_SMALL_NUMBER); - if (InParticles.Geometry(Body1Index)->HasBoundingBox()) - { - PotentialIntersections = Hierarchy.FindAllIntersections(Box1); - } - else - { - PotentialIntersections = Hierarchy.GlobalObjects(); - } - for (int32 i = 0; i < PotentialIntersections.Num(); ++i) - { - int32 Body2Index = PotentialIntersections[i]; - if (InParticles.InvM(Body1Index) < FLT_MIN && InParticles.InvM(Body2Index) < FLT_MIN) - { - continue; - } - if (Body1Index == Body2Index || ((InParticles.Geometry(Body1Index)->HasBoundingBox() == InParticles.Geometry(Body2Index)->HasBoundingBox()) && Body2Index > Body1Index)) - { - continue; - } - const auto& Box2 = Hierarchy.GetWorldSpaceBoundingBox(InParticles, Body2Index); - if (InParticles.Geometry(Body1Index)->HasBoundingBox() && InParticles.Geometry(Body2Index)->HasBoundingBox() && !Box1.Intersects(Box2)) - { - continue; - } - auto Constraint = ComputeConstraint(InParticles, Body1Index, Body2Index); - if (Constraint.Phi < (MThickness + KINDA_SMALL_NUMBER)) - { - CriticalSection.Lock(); - MConstraints.Add(Constraint); - CriticalSection.Unlock(); - } - } - }); - MContactGraph.ComputeGraph(InParticles, MConstraints); - Timer.Stop(); - UE_LOG(LogApeiron, Verbose, TEXT("\tPBDCollisionConstraint Construct %d Constraints with Potential Collisions %f"), MConstraints.Num(), Time); -} - -template -void TPBDCollisionConstraint::RemoveConstraints(const TSet& RemovedParticles) -{ - for (int32 i = 0; i < MConstraints.Num(); ++i) - { - const auto& Constraint = MConstraints[i]; - if (RemovedParticles.Contains(Constraint.ParticleIndex) || RemovedParticles.Contains(Constraint.LevelsetIndex)) - { - MConstraints.RemoveAtSwap(i); - i--; - } - } -} - -template -void TPBDCollisionConstraint::UpdateConstraints(const TPBDRigidParticles& InParticles, const TSet& AddedParticles, const TArray& ActiveParticles) -{ - double Time = 0; - FDurationTimer Timer(Time); - - // - // Broad phase - // - - // @todo(mlentine): We only need to construct the hierarchy for the islands we care about - TBoundingVolume, T, d> Hierarchy(static_cast&>(InParticles), ActiveParticles); - Timer.Stop(); - UE_LOG(LogApeiron, Verbose, TEXT("\tPBDCollisionConstraint Construct Hierarchy %f"), Time); - - // - // Narrow phase - // - - FCriticalSection CriticalSection; - Time = 0; - Timer.Start(); - TArray AddedParticlesArray = AddedParticles.Array(); - ParallelFor(AddedParticlesArray.Num(), [&](int32 Index) { - int32 Body1Index = AddedParticlesArray[Index]; - if (InParticles.Disabled(Body1Index)) - return; - TArray PotentialIntersections; - const auto& Box1 = Hierarchy.GetWorldSpaceBoundingBox(InParticles, Body1Index); - if (InParticles.Geometry(Body1Index)->HasBoundingBox()) - { - PotentialIntersections = Hierarchy.FindAllIntersections(Box1); - } - else - { - PotentialIntersections = Hierarchy.GlobalObjects(); - } - for (int32 i = 0; i < PotentialIntersections.Num(); ++i) - { - int32 Body2Index = PotentialIntersections[i]; - - if (Body1Index == Body2Index || ((InParticles.Geometry(Body1Index)->HasBoundingBox() == InParticles.Geometry(Body2Index)->HasBoundingBox()) && AddedParticles.Contains(Body2Index) && AddedParticles.Contains(Body1Index) && Body2Index > Body1Index)) - { - continue; - } - const auto& Box2 = Hierarchy.GetWorldSpaceBoundingBox(InParticles, Body2Index); - if (InParticles.Geometry(Body1Index)->HasBoundingBox() && InParticles.Geometry(Body2Index)->HasBoundingBox() && !Box1.Intersects(Box2)) - { - continue; - } - auto Constraint = ComputeConstraint(InParticles, Body1Index, Body2Index); - if (Constraint.Phi < (MThickness + KINDA_SMALL_NUMBER)) - { - CriticalSection.Lock(); - MConstraints.Add(Constraint); - CriticalSection.Unlock(); - } - } - }); - MContactGraph.Reset(InParticles, MConstraints); - Timer.Stop(); - UE_LOG(LogApeiron, Verbose, TEXT("\tPBDCollisionConstraint Update %d Constraints with Potential Collisions %f"), MConstraints.Num(), Time); -} - -template -PMatrix ComputeFactorMatrix(const TVector& V, const PMatrix& M, const T& Im) -{ - // Rigid objects rotational contribution to the impulse. - // Vx*M*VxT+Im - check(Im > FLT_MIN) - T yy = V[1] * V[1], - zz = V[2] * V[2], bx = M.M[1][1] * V[0], cx = M.M[2][2] * V[0]; - return PMatrix( - M.M[1][1] * zz + M.M[2][2] * yy + Im, -cx * V[1], -bx * V[2], M.M[0][0] * zz + cx * V[0] + Im, - -V[1] * V[2] * M.M[0][0], M.M[0][0] * yy + bx * V[0] + Im); -} - -template -TVector GetEnergyClampedImpulse(const TPBDRigidParticles& InParticles, const TRigidBodyContactConstraint& Constraint, const TVector& Impulse, const TVector& VectorToPoint1, const TVector& VectorToPoint2, const TVector& Velocity1, const TVector& Velocity2) -{ - TVector Jr0, Jr1, IInvJr0, IInvJr1; - T ImpulseRatioNumerator0 = 0, ImpulseRatioNumerator1 = 0, ImpulseRatioDenom0 = 0, ImpulseRatioDenom1 = 0; - T ImpulseSize = Impulse.SizeSquared(); - TVector KinematicVelocity = !InParticles.InvM(Constraint.ParticleIndex) ? Velocity1 : !InParticles.InvM(Constraint.LevelsetIndex) ? Velocity2 : TVector(0); - if (InParticles.InvM(Constraint.ParticleIndex)) - { - Jr0 = TVector::CrossProduct(VectorToPoint1, Impulse); - IInvJr0 = InParticles.R(Constraint.ParticleIndex).RotateVector(InParticles.InvI(Constraint.ParticleIndex) * InParticles.R(Constraint.ParticleIndex).UnrotateVector(Jr0)); - ImpulseRatioNumerator0 = TVector::DotProduct(Impulse, InParticles.V(Constraint.ParticleIndex) - KinematicVelocity) + TVector::DotProduct(IInvJr0, InParticles.I(Constraint.ParticleIndex) * InParticles.W(Constraint.ParticleIndex)); - ImpulseRatioDenom0 = ImpulseSize / InParticles.M(Constraint.ParticleIndex) + TVector::DotProduct(Jr0, IInvJr0); - } - if (InParticles.InvM(Constraint.LevelsetIndex)) - { - Jr1 = TVector::CrossProduct(VectorToPoint2, Impulse); - IInvJr1 = InParticles.R(Constraint.LevelsetIndex).RotateVector(InParticles.InvI(Constraint.LevelsetIndex) * InParticles.R(Constraint.LevelsetIndex).UnrotateVector(Jr1)); - ImpulseRatioNumerator1 = TVector::DotProduct(Impulse, InParticles.V(Constraint.LevelsetIndex) - KinematicVelocity) + TVector::DotProduct(IInvJr1, InParticles.I(Constraint.LevelsetIndex) * InParticles.W(Constraint.LevelsetIndex)); - ImpulseRatioDenom1 = ImpulseSize / InParticles.M(Constraint.LevelsetIndex) + TVector::DotProduct(Jr1, IInvJr1); - } - T Numerator = -2 * (ImpulseRatioNumerator0 - ImpulseRatioNumerator1); - if (Numerator < 0) - { - return TVector(0); - } - check(Numerator >= 0); - T Denominator = ImpulseRatioDenom0 + ImpulseRatioDenom1; - return Numerator < Denominator ? (Impulse * Numerator / Denominator) : Impulse; -} - -template -void TPBDCollisionConstraint::Apply(TPBDRigidParticles& InParticles, const T Dt, const int32 Island) const -{ - // @todo : The current implementation supports just the no-level approach. - - const TArray::ContactMap>& LevelToColorToContactMap = MContactGraph.GetContactMapAt(Island); - int32 MaxColor = MContactGraph.GetMaxColorAt(Island); - int32 MaxLevel = MContactGraph.GetMaxLevelAt(Island); - for (int32 Level = 0; Level <= MaxLevel; ++Level) - { - for (int32 i = 0; i <= MaxColor; ++i) - { - if (LevelToColorToContactMap[Level].Contains(i)) - { - ParallelFor(LevelToColorToContactMap[Level][i].Num(), [&](int32 ConstraintIndex) { - auto Constraint = LevelToColorToContactMap[Level][i][ConstraintIndex]; - if (InParticles.Sleeping(Constraint.ParticleIndex)) - { - check(InParticles.Sleeping(Constraint.LevelsetIndex)); - return; - } - - MCollided[Constraint.LevelsetIndex] = true; - MCollided[Constraint.ParticleIndex] = true; - - TVector VectorToPoint1 = Constraint.Location - InParticles.X(Constraint.ParticleIndex); - TVector VectorToPoint2 = Constraint.Location - InParticles.X(Constraint.LevelsetIndex); - TVector Body1Velocity = InParticles.V(Constraint.ParticleIndex) + TVector::CrossProduct(InParticles.W(Constraint.ParticleIndex), VectorToPoint1); - TVector Body2Velocity = InParticles.V(Constraint.LevelsetIndex) + TVector::CrossProduct(InParticles.W(Constraint.LevelsetIndex), VectorToPoint2); - TVector RelativeVelocity = Body1Velocity - Body2Velocity; - if (TVector::DotProduct(RelativeVelocity, Constraint.Normal) < 0) // ignore separating constraints - { - PMatrix Factor = - (InParticles.InvM(Constraint.ParticleIndex) > FLT_MIN ? ComputeFactorMatrix(VectorToPoint1, InParticles.InvI(Constraint.ParticleIndex), InParticles.InvM(Constraint.ParticleIndex)) : PMatrix(0)) + - (InParticles.InvM(Constraint.LevelsetIndex) > FLT_MIN ? ComputeFactorMatrix(VectorToPoint2, InParticles.InvI(Constraint.LevelsetIndex), InParticles.InvM(Constraint.LevelsetIndex)) : PMatrix(0)); - TVector Impulse; - // Resting contact if very close to the surface - T Restitution = RelativeVelocity.SizeSquared() < (2 * 980) ? 0 : MRestitution; - if (MFriction) - { - T RelativeNormalVelocity = TVector::DotProduct(RelativeVelocity, Constraint.Normal); - if (RelativeNormalVelocity > 0) - { - RelativeNormalVelocity = 0; - } - TVector VelocityChange = -(Restitution * RelativeNormalVelocity * Constraint.Normal + RelativeVelocity); - T NormalVelocityChange = TVector::DotProduct(VelocityChange, Constraint.Normal); - PMatrix FactorInverse = Factor.Inverse(); - TVector MinimalImpulse = FactorInverse * VelocityChange; - // Friction should stop the object - if ((VelocityChange - NormalVelocityChange * Constraint.Normal).Size() < MFriction * NormalVelocityChange) - { - // @todo(mlentine): Apply Rolling Friction - Impulse = MinimalImpulse; - } - else - { - TVector Tangent = (RelativeVelocity - TVector::DotProduct(RelativeVelocity, Constraint.Normal) * Constraint.Normal).GetSafeNormal(); - TVector DirectionalFactor = Factor * (Constraint.Normal - MFriction * Tangent); - T ImpulseDenominator = TVector::DotProduct(Constraint.Normal, DirectionalFactor); - check(ImpulseDenominator > FLT_MIN); - Impulse = FactorInverse * -(1 + Restitution) * RelativeNormalVelocity * DirectionalFactor / ImpulseDenominator; - } - } - else - { - T ImpulseDenominator = TVector::DotProduct(Constraint.Normal, Factor * Constraint.Normal); - check(ImpulseDenominator > FLT_MIN); - TVector ImpulseNumerator = -(1 + Restitution) * TVector::DotProduct(RelativeVelocity, Constraint.Normal) * Constraint.Normal; - Impulse = ImpulseNumerator / ImpulseDenominator; - } - Impulse = GetEnergyClampedImpulse(InParticles, Constraint, Impulse, VectorToPoint1, VectorToPoint2, Body1Velocity, Body2Velocity); - TVector AngularImpulse1 = TVector::CrossProduct(VectorToPoint1, Impulse); - TVector AngularImpulse2 = TVector::CrossProduct(VectorToPoint2, Impulse); - InParticles.V(Constraint.ParticleIndex) += InParticles.InvM(Constraint.ParticleIndex) * Impulse; - InParticles.W(Constraint.ParticleIndex) += InParticles.InvI(Constraint.ParticleIndex) * AngularImpulse1; - InParticles.V(Constraint.LevelsetIndex) -= InParticles.InvM(Constraint.LevelsetIndex) * Impulse; - InParticles.W(Constraint.LevelsetIndex) -= InParticles.InvI(Constraint.LevelsetIndex) * AngularImpulse2; - } - }); - } - } - } -} - -template -void TPBDCollisionConstraint::ApplyPushOut(TPBDRigidParticles& InParticles, const int32 Island) -{ - // @todo : The current implementation supports just the no-level approach. - - const TArray::ContactMap>& LevelToColorToContactMap = MContactGraph.GetContactMapAt(Island); - int32 MaxColor = MContactGraph.GetMaxColorAt(Island); - int32 MaxLevel = MContactGraph.GetMaxLevelAt(Island); - - bool NeedsAnotherIteration = false; - TArray IsTemporarilyStatic; - IsTemporarilyStatic.Init(false, InParticles.Size()); - for (int32 Iteration = 0; (Iteration == 0 || NeedsAnotherIteration) && Iteration < MNumIterations; ++Iteration) - { - NeedsAnotherIteration = false; - for (int32 Level = 0; Level <= MaxLevel; ++Level) - { - for (int32 i = 0; i <= MaxColor; ++i) - { - if (LevelToColorToContactMap[Level].Contains(i)) - { - ParallelFor(LevelToColorToContactMap[Level][i].Num(), [&](int32 ConstraintIndex) { - auto Constraint = LevelToColorToContactMap[Level][i][ConstraintIndex]; - if (InParticles.Sleeping(Constraint.ParticleIndex)) - { - check(InParticles.Sleeping(Constraint.LevelsetIndex)); - return; - } - for (int32 PairIteration = 0; PairIteration < MPairIterations; ++PairIteration) - { - UpdateConstraint(InParticles, Constraint); - if (Constraint.Phi >= MThickness) - break; - NeedsAnotherIteration = true; - TVector VectorToPoint1 = Constraint.Location - InParticles.X(Constraint.ParticleIndex); - TVector VectorToPoint2 = Constraint.Location - InParticles.X(Constraint.LevelsetIndex); - PMatrix Factor = - ((InParticles.InvM(Constraint.ParticleIndex) && !IsTemporarilyStatic[Constraint.ParticleIndex]) ? ComputeFactorMatrix(VectorToPoint1, InParticles.InvI(Constraint.ParticleIndex), InParticles.InvM(Constraint.ParticleIndex)) : PMatrix(0)) + - ((InParticles.InvM(Constraint.LevelsetIndex) && !IsTemporarilyStatic[Constraint.LevelsetIndex]) ? ComputeFactorMatrix(VectorToPoint2, InParticles.InvI(Constraint.LevelsetIndex), InParticles.InvM(Constraint.LevelsetIndex)) : PMatrix(0)); - TVector Impulse = PMatrix(Factor.Inverse()) * ((-Constraint.Phi + MThickness) * ((T)(Iteration + 1) / (T)MNumIterations) * Constraint.Normal); - TVector AngularImpulse1 = TVector::CrossProduct(VectorToPoint1, Impulse); - TVector AngularImpulse2 = TVector::CrossProduct(VectorToPoint2, -Impulse); - if (!IsTemporarilyStatic[Constraint.ParticleIndex]) - { - InParticles.X(Constraint.ParticleIndex) += InParticles.InvM(Constraint.ParticleIndex) * Impulse; - InParticles.R(Constraint.ParticleIndex) = TRotation::FromVector(InParticles.InvI(Constraint.ParticleIndex) * AngularImpulse1) * InParticles.R(Constraint.ParticleIndex); - InParticles.R(Constraint.ParticleIndex).Normalize(); - } - if (!IsTemporarilyStatic[Constraint.LevelsetIndex]) - { - InParticles.X(Constraint.LevelsetIndex) -= InParticles.InvM(Constraint.LevelsetIndex) * Impulse; - InParticles.R(Constraint.LevelsetIndex) = TRotation::FromVector(InParticles.InvI(Constraint.LevelsetIndex) * AngularImpulse2) * InParticles.R(Constraint.LevelsetIndex); - InParticles.R(Constraint.LevelsetIndex).Normalize(); - } - } - }); - } - } -#if USE_SHOCK_PROPOGATION - for (int32 i = 0; i <= MaxColor; ++i) - { - if (LevelToColorToContactMap[Level].Contains(i)) - { - ParallelFor(LevelToColorToContactMap[Level][i].Num(), [&](int32 ConstraintIndex) { - auto Constraint = LevelToColorToContactMap[Level][i][ConstraintIndex]; - if (Iteration == MNumIterations - 1) - { - if (!InParticles.InvM(Constraint.ParticleIndex) || IsTemporarilyStatic[Constraint.ParticleIndex]) - { - IsTemporarilyStatic[Constraint.LevelsetIndex] = true; - } - if (!InParticles.InvM(Constraint.LevelsetIndex) || IsTemporarilyStatic[Constraint.LevelsetIndex]) - { - IsTemporarilyStatic[Constraint.ParticleIndex] = true; - } - } - }); - } - } -#endif - } - } -} - -template -bool NearestPoint(TArray, TVector>>& Points, TVector& Direction, TVector& ClosestPoint) -{ - check(Points.Num() > 1 && Points.Num() <= 4); - if (Points.Num() == 2) - { - TPlane LocalPlane(Points[1].First, Points[0].First - Points[1].First); - TVector Normal; - const auto& Phi = LocalPlane.PhiWithNormal(TVector(0), Normal); - if ((TVector::DotProduct(-Points[1].First, Normal.GetSafeNormal()) - Points[1].First.Size()) < SMALL_NUMBER) - { - T Alpha = Points[0].First.Size() / (Points[1].First - Points[0].First).Size(); - ClosestPoint = (1 - Alpha) * Points[0].Second + Alpha * Points[1].Second; - return true; - } - if (Phi > 0) - { - check(Points.Num() == 2); - Direction = TVector::CrossProduct(TVector::CrossProduct(Normal, -Points[1].First), Normal); - } - else - { - Direction = -Points[1].First; - Points.RemoveAtSwap(0); - check(Points.Num() == 1); - } - check(Points.Num() > 1 && Points.Num() < 4); - return false; - } - if (Points.Num() == 3) - { - TVector TriangleNormal = TVector::CrossProduct(Points[0].First - Points[2].First, Points[0].First - Points[1].First); - TPlane LocalPlane1(Points[2].First, TVector::CrossProduct(Points[0].First - Points[2].First, TriangleNormal)); - TPlane LocalPlane2(Points[2].First, TVector::CrossProduct(Points[1].First - Points[2].First, TriangleNormal)); - TVector Normal; - T Phi = LocalPlane1.PhiWithNormal(TVector(0), Normal); - if (Phi > 0) - { - TVector Delta = Points[0].First - Points[2].First; - if (TVector::DotProduct(-Points[2].First, Delta) > 0) - { - Direction = TVector::CrossProduct(TVector::CrossProduct(Delta, -Points[2].First), Delta); - Points.RemoveAtSwap(1); - check(Points.Num() == 2); - } - else - { - Delta = Points[1].First - Points[2].First; - if (TVector::DotProduct(-Points[2].First, Delta) > 0) - { - Direction = TVector::CrossProduct(TVector::CrossProduct(Delta, -Points[2].First), Delta); - Points.RemoveAtSwap(0); - check(Points.Num() == 2); - } - else - { - Direction = -Points[2].First; - Points = {Points[2]}; - check(Points.Num() == 1); - } - } - } - else - { - Phi = LocalPlane2.PhiWithNormal(TVector(0), Normal); - if (Phi > 0) - { - TVector Delta = Points[1].First - Points[2].First; - if (TVector::DotProduct(-Points[2].First, Delta) > 0) - { - Direction = TVector::CrossProduct(TVector::CrossProduct(Delta, -Points[2].First), Delta); - Points.RemoveAtSwap(0); - check(Points.Num() == 2); - } - else - { - Direction = -Points[2].First; - Points = {Points[2]}; - check(Points.Num() == 1); - } - } - else - { - const auto DotResult = TVector::DotProduct(TriangleNormal, -Points[2].First); - // We are inside the triangle - if (DotResult < SMALL_NUMBER) - { - TVector Bary; - TVector P10 = Points[1].First - Points[0].First; - TVector P20 = Points[2].First - Points[0].First; - TVector PP0 = -Points[0].First; - T Size10 = P10.SizeSquared(); - T Size20 = P20.SizeSquared(); - T ProjSides = TVector::DotProduct(P10, P20); - T ProjP1 = TVector::DotProduct(PP0, P10); - T ProjP2 = TVector::DotProduct(PP0, P20); - T Denom = Size10 * Size20 - ProjSides * ProjSides; - Bary.Y = (Size20 * ProjP1 - ProjSides * ProjP2) / Denom; - Bary.Z = (Size10 * ProjP2 - ProjSides * ProjP1) / Denom; - Bary.X = 1.0f - Bary.Z - Bary.Y; - ClosestPoint = Points[0].Second * Bary.X + Points[1].Second * Bary.Y + Points[2].Second * Bary.Z; - return true; - } - if (DotResult > 0) - { - Direction = TriangleNormal; - } - else - { - Direction = -TriangleNormal; - Points.Swap(0, 1); - check(Points.Num() == 3); - } - } - } - check(Points.Num() > 1 && Points.Num() < 4); - return false; - } - if (Points.Num() == 4) - { - TVector TriangleNormal = TVector::CrossProduct(Points[1].First - Points[3].First, Points[1].First - Points[2].First); - if (TVector::DotProduct(TriangleNormal, Points[0].First - Points[3].First) > 0) - { - TriangleNormal *= -1; - } - T DotResult = TVector::DotProduct(TriangleNormal, -Points[3].First); - if (DotResult > 0) - { - Points = {Points[1], Points[2], Points[3]}; - check(Points.Num() == 3); - return NearestPoint(Points, Direction, ClosestPoint); - } - TriangleNormal = TVector::CrossProduct(Points[2].First - Points[0].First, Points[2].First - Points[3].First); - if (TVector::DotProduct(TriangleNormal, Points[1].First - Points[3].First) > 0) - { - TriangleNormal *= -1; - } - DotResult = TVector::DotProduct(TriangleNormal, -Points[3].First); - if (DotResult > 0) - { - Points = {Points[0], Points[2], Points[3]}; - check(Points.Num() == 3); - return NearestPoint(Points, Direction, ClosestPoint); - } - TriangleNormal = TVector::CrossProduct(Points[3].First - Points[1].First, Points[3].First - Points[0].First); - if (TVector::DotProduct(TriangleNormal, Points[2].First - Points[3].First) > 0) - { - TriangleNormal *= -1; - } - DotResult = TVector::DotProduct(TriangleNormal, -Points[3].First); - if (DotResult > 0) - { - Points = {Points[0], Points[1], Points[3]}; - check(Points.Num() == 3); - return NearestPoint(Points, Direction, ClosestPoint); - } - TVector Bary; - TVector PP0 = -Points[0].First; - TVector PP1 = -Points[1].First; - TVector P10 = Points[1].First - Points[0].First; - TVector P20 = Points[2].First - Points[0].First; - TVector P30 = Points[3].First - Points[0].First; - TVector P21 = Points[2].First - Points[1].First; - TVector P31 = Points[3].First - Points[1].First; - Bary[0] = TVector::DotProduct(PP1, TVector::CrossProduct(P31, P21)); - Bary[1] = TVector::DotProduct(PP0, TVector::CrossProduct(P20, P30)); - Bary[2] = TVector::DotProduct(PP0, TVector::CrossProduct(P30, P10)); - Bary[3] = TVector::DotProduct(PP0, TVector::CrossProduct(P10, P20)); - T Denom = TVector::DotProduct(P10, TVector::CrossProduct(P20, P30)); - ClosestPoint = (Bary[0] * Points[0].Second + Bary[1] * Points[1].Second + Bary[2] * Points[2].Second + Bary[3] * Points[3].Second) / Denom; - return true; - } - check(Points.Num() > 1 && Points.Num() < 4); - return false; -} - -template -void UpdateLevelsetConstraintHelper(const TPBDRigidParticles& InParticles, const int32 j, const TRigidTransform& LocalToWorld1, const TRigidTransform& LocalToWorld2, const T Thickness, TRigidBodyContactConstraint& Constraint) -{ - TVector WorldSpacePoint = LocalToWorld1.TransformPosition(InParticles.CollisionParticles(Constraint.ParticleIndex).X(j)); - TVector Body2SpacePoint = LocalToWorld2.InverseTransformPosition(WorldSpacePoint); - TVector LocalNormal; - T LocalPhi = InParticles.Geometry(Constraint.LevelsetIndex)->PhiWithNormal(Body2SpacePoint, LocalNormal); - if (LocalPhi < Thickness && LocalPhi < Constraint.Phi) - { - Constraint.Phi = LocalPhi; - Constraint.Normal = LocalToWorld2.TransformVector(LocalNormal); - Constraint.Location = WorldSpacePoint; - } -} - -template -void TPBDCollisionConstraint::UpdateLevelsetConstraint(const TPBDRigidParticles& InParticles, FRigidBodyContactConstraint& Constraint) -{ - Constraint.Phi = MThickness + KINDA_SMALL_NUMBER; - TRigidTransform LocalToWorld1(InParticles.X(Constraint.ParticleIndex), InParticles.R(Constraint.ParticleIndex)); - TRigidTransform LocalToWorld2(InParticles.X(Constraint.LevelsetIndex), InParticles.R(Constraint.LevelsetIndex)); - if (InParticles.Geometry(Constraint.LevelsetIndex)->HasBoundingBox()) - { - TBox ImplicitBox = InParticles.Geometry(Constraint.LevelsetIndex)->BoundingBox().TransformedBox(LocalToWorld2 * LocalToWorld1.Inverse()); - TArray PotentialParticles = InParticles.CollisionParticles(Constraint.ParticleIndex).FindAllIntersections(ImplicitBox); - for (int32 j = 0; j < PotentialParticles.Num(); ++j) - { - UpdateLevelsetConstraintHelper(InParticles, PotentialParticles[j], LocalToWorld1, LocalToWorld2, MThickness, Constraint); - } - } - else - { - for (uint32 j = 0; j < InParticles.CollisionParticles(Constraint.ParticleIndex).Size(); ++j) - { - UpdateLevelsetConstraintHelper(InParticles, j, LocalToWorld1, LocalToWorld2, MThickness, Constraint); - } - } -} - -template -void TPBDCollisionConstraint::UpdateLevelsetConstraintGJK(const TPBDRigidParticles& InParticles, FRigidBodyContactConstraint& Constraint) -{ - static int32 MaxIterations = 100; - Constraint.Phi = MThickness + KINDA_SMALL_NUMBER; - TRigidTransform LocalToWorld1(InParticles.X(Constraint.ParticleIndex), InParticles.R(Constraint.ParticleIndex)); - TRigidTransform LocalToWorld2(InParticles.X(Constraint.LevelsetIndex), InParticles.R(Constraint.LevelsetIndex)); - TVector Direction = LocalToWorld1.GetTranslation() - LocalToWorld2.GetTranslation(); - TVector SupportA = LocalToWorld1.TransformPosition(InParticles.Geometry(Constraint.ParticleIndex)->Support(LocalToWorld1.InverseTransformVector(-Direction))); - TVector SupportB = LocalToWorld2.TransformPosition(InParticles.Geometry(Constraint.LevelsetIndex)->Support(LocalToWorld2.InverseTransformVector(Direction))); - TVector Point = SupportB - SupportA; - TArray, TVector>> Points = {MakePair(Point, SupportA)}; - Direction = -Point; - for (int32 i = 0; i < MaxIterations; ++i) - { - SupportA = LocalToWorld1.TransformPosition(InParticles.Geometry(Constraint.ParticleIndex)->Support(LocalToWorld1.InverseTransformVector(-Direction))); - SupportB = LocalToWorld2.TransformPosition(InParticles.Geometry(Constraint.LevelsetIndex)->Support(LocalToWorld2.InverseTransformVector(Direction))); - Point = SupportB - SupportA; - if (TVector::DotProduct(Point, Direction) < 0) - { - break; - } - Points.Add(MakePair(Point, SupportA)); - TVector ClosestPoint; - if (NearestPoint(Points, Direction, ClosestPoint)) - { - TVector Body1Location = LocalToWorld1.InverseTransformPosition(ClosestPoint); - TVector Normal; - T Phi = InParticles.Geometry(Constraint.ParticleIndex)->PhiWithNormal(Body1Location, Normal); - Normal = LocalToWorld1.TransformVector(Normal); - Constraint.Location = ClosestPoint - Phi * Normal; - TVector Body2Location = LocalToWorld2.InverseTransformPosition(Constraint.Location); - Constraint.Phi = InParticles.Geometry(Constraint.LevelsetIndex)->PhiWithNormal(Body2Location, Constraint.Normal); - Constraint.Normal = LocalToWorld2.TransformVector(Constraint.Normal); - break; - } - } -} - -template -void TPBDCollisionConstraint::UpdateBoxConstraint(const TPBDRigidParticles& InParticles, FRigidBodyContactConstraint& Constraint) -{ - Constraint.Phi = MThickness + KINDA_SMALL_NUMBER; - const TRigidTransform Box1Transform(InParticles.X(Constraint.ParticleIndex), InParticles.R(Constraint.ParticleIndex)); - const TRigidTransform Box2Transform(InParticles.X(Constraint.LevelsetIndex), InParticles.R(Constraint.LevelsetIndex)); - const auto& Box1 = *InParticles.Geometry(Constraint.ParticleIndex)->template GetObject>(); - const auto& Box2 = *InParticles.Geometry(Constraint.LevelsetIndex)->template GetObject>(); - const auto Box2SpaceBox1 = Box1.TransformedBox(Box1Transform * Box2Transform.Inverse()); - const auto Box1SpaceBox2 = Box2.TransformedBox(Box2Transform * Box1Transform.Inverse()); - if (Box1SpaceBox2.Intersects(Box1) && Box2SpaceBox1.Intersects(Box2)) - { - const TVector Box1Center = (Box1Transform * Box2Transform.Inverse()).TransformPosition(Box1.Center()); - if (Box2.SignedDistance(Box1Center) < MThickness) - { - TSphere Sphere1(Box1Transform.TransformPosition(Box1.Center()), Box1.Extents().Min() / 2); - TSphere Sphere2(Box2Transform.TransformPosition(Box2.Center()), Box2.Extents().Min() / 2); - const TVector Direction = Sphere1.Center() - Sphere2.Center(); - if (Direction.Size() < (Sphere1.Radius() + Sphere2.Radius())) - { - Constraint.Normal = Direction.GetSafeNormal(); - Constraint.Location = Sphere1.Center() - Sphere1.Radius() * Constraint.Normal; - Constraint.Phi = TVector(Constraint.Location - Sphere2.Center()).Size() - Sphere2.Radius(); - } - } - if (Constraint.Phi >= MThickness) - { - UpdateLevelsetConstraintGJK(InParticles, Constraint); - //check(Constraint.Phi < MThickness); - // For now revert to doing all points vs lsv check until we can figure out a good way to get the deepest point without needing this - // UpdateLevelsetConstraint(InParticles, Constraint); - } - } -} - -template -void TPBDCollisionConstraint::UpdateBoxPlaneConstraint(const TPBDRigidParticles& InParticles, FRigidBodyContactConstraint& Constraint) -{ - static T Epsilon = 1e-4; - Constraint.Phi = MThickness + KINDA_SMALL_NUMBER; - const TRigidTransform BoxTransform(InParticles.X(Constraint.ParticleIndex), InParticles.R(Constraint.ParticleIndex)); - const TRigidTransform PlaneTransform(InParticles.X(Constraint.LevelsetIndex), InParticles.R(Constraint.LevelsetIndex)); - const auto& ObjectBox = *InParticles.Geometry(Constraint.ParticleIndex)->template GetObject>(); - const auto& ObjectPlane = *InParticles.Geometry(Constraint.LevelsetIndex)->template GetObject>(); - const TRigidTransform BoxToPlaneTransform(BoxTransform * PlaneTransform.Inverse()); - const TVector Extents = ObjectBox.Extents(); - TArray> Corners; - Corners.Add(BoxToPlaneTransform.TransformPosition(ObjectBox.Max())); - Corners.Add(BoxToPlaneTransform.TransformPosition(ObjectBox.Min())); - for (int32 j = 0; j < d; ++j) - { - Corners.Add(BoxToPlaneTransform.TransformPosition(ObjectBox.Min() + TVector::AxisVector(j) * Extents)); - Corners.Add(BoxToPlaneTransform.TransformPosition(ObjectBox.Max() - TVector::AxisVector(j) * Extents)); - } - TArray> PotentialConstraints; - for (int32 i = 0; i < Corners.Num(); ++i) - { - TVector Normal; - const T NewPhi = ObjectPlane.PhiWithNormal(Corners[i], Normal); - if (NewPhi < Constraint.Phi + Epsilon) - { - if (NewPhi <= Constraint.Phi - Epsilon) - { - PotentialConstraints.Reset(); - } - Constraint.Phi = NewPhi; - Constraint.Normal = PlaneTransform.TransformVector(Normal); - Constraint.Location = PlaneTransform.TransformPosition(Corners[i]); - PotentialConstraints.Add(Constraint.Location); - } - } - if (PotentialConstraints.Num() > 1) - { - TVector AverageLocation(0); - for (const auto& Location : PotentialConstraints) - { - AverageLocation += Location; - } - Constraint.Location = AverageLocation / PotentialConstraints.Num(); - } -} - -template -void TPBDCollisionConstraint::UpdateSphereConstraint(const TPBDRigidParticles& InParticles, FRigidBodyContactConstraint& Constraint) -{ - Constraint.Phi = MThickness + KINDA_SMALL_NUMBER; - const TRigidTransform Sphere1Transform(InParticles.X(Constraint.ParticleIndex), InParticles.R(Constraint.ParticleIndex)); - const TRigidTransform Sphere2Transform(InParticles.X(Constraint.LevelsetIndex), InParticles.R(Constraint.LevelsetIndex)); - const auto& Sphere1 = *InParticles.Geometry(Constraint.ParticleIndex)->template GetObject>(); - const auto& Sphere2 = *InParticles.Geometry(Constraint.LevelsetIndex)->template GetObject>(); - const TVector Center1 = Sphere1Transform.TransformPosition(Sphere1.Center()); - const TVector Center2 = Sphere2Transform.TransformPosition(Sphere2.Center()); - const TVector Direction = Center1 - Center2; - if (Direction.Size() < (Sphere1.Radius() + Sphere2.Radius())) - { - Constraint.Normal = Direction.GetSafeNormal(); - Constraint.Location = Center1 - Sphere1.Radius() * Constraint.Normal; - Constraint.Phi = TVector(Constraint.Location - Center2).Size() - Sphere2.Radius(); - } -} - -template -void TPBDCollisionConstraint::UpdateSpherePlaneConstraint(const TPBDRigidParticles& InParticles, FRigidBodyContactConstraint& Constraint) -{ - Constraint.Phi = MThickness + KINDA_SMALL_NUMBER; - const TRigidTransform SphereTransform(InParticles.X(Constraint.ParticleIndex), InParticles.R(Constraint.ParticleIndex)); - const TRigidTransform PlaneTransform(InParticles.X(Constraint.LevelsetIndex), InParticles.R(Constraint.LevelsetIndex)); - const auto& ObjectSphere = *InParticles.Geometry(Constraint.ParticleIndex)->template GetObject>(); - const auto& ObjectPlane = *InParticles.Geometry(Constraint.LevelsetIndex)->template GetObject>(); - const TRigidTransform SphereToPlaneTransform(PlaneTransform.Inverse() * SphereTransform); - const TVector SphereCenter = SphereToPlaneTransform.TransformPosition(ObjectSphere.Center()); - Constraint.Phi = ObjectPlane.PhiWithNormal(SphereCenter, Constraint.Normal); - Constraint.Phi -= ObjectSphere.Radius(); - Constraint.Location = SphereCenter - Constraint.Normal * ObjectSphere.Radius(); -} - -template -void TPBDCollisionConstraint::UpdateSphereBoxConstraint(const TPBDRigidParticles& InParticles, FRigidBodyContactConstraint& Constraint) -{ - const TRigidTransform SphereTransform(InParticles.X(Constraint.ParticleIndex), InParticles.R(Constraint.ParticleIndex)); - const TRigidTransform BoxTransform(InParticles.X(Constraint.LevelsetIndex), InParticles.R(Constraint.LevelsetIndex)); - const auto& ObjectSphere = *InParticles.Geometry(Constraint.ParticleIndex)->template GetObject>(); - const auto& ObjectBox = *InParticles.Geometry(Constraint.LevelsetIndex)->template GetObject>(); - const TRigidTransform SphereToBoxTransform(SphereTransform * BoxTransform.Inverse()); - const TVector SphereCenter = SphereToBoxTransform.TransformPosition(ObjectSphere.Center()); - Constraint.Phi = ObjectBox.PhiWithNormal(SphereCenter, Constraint.Normal); - Constraint.Phi -= ObjectSphere.Radius(); - Constraint.Location = SphereCenter - Constraint.Normal * ObjectSphere.Radius(); -} - -template -typename TPBDCollisionConstraint::FRigidBodyContactConstraint TPBDCollisionConstraint::ComputeLevelsetConstraint(const TPBDRigidParticles& InParticles, int32 ParticleIndex, int32 LevelsetIndex) -{ - if (!InParticles.CollisionParticles(ParticleIndex).Size()) - { - int32 TmpIndex = ParticleIndex; - ParticleIndex = LevelsetIndex; - LevelsetIndex = TmpIndex; - } - // Find Deepest Point - FRigidBodyContactConstraint Constraint; - Constraint.ParticleIndex = ParticleIndex; - Constraint.LevelsetIndex = LevelsetIndex; - UpdateLevelsetConstraint(InParticles, Constraint); - return Constraint; -} - -template -typename TPBDCollisionConstraint::FRigidBodyContactConstraint TPBDCollisionConstraint::ComputeLevelsetConstraintGJK(const TPBDRigidParticles& InParticles, int32 ParticleIndex, int32 LevelsetIndex) -{ - FRigidBodyContactConstraint Constraint; - Constraint.ParticleIndex = ParticleIndex; - Constraint.LevelsetIndex = LevelsetIndex; - UpdateLevelsetConstraintGJK(InParticles, Constraint); - return Constraint; -} - -template -typename TPBDCollisionConstraint::FRigidBodyContactConstraint TPBDCollisionConstraint::ComputeBoxConstraint(const TPBDRigidParticles& InParticles, int32 Box1Index, int32 Box2Index) -{ - FRigidBodyContactConstraint Constraint; - Constraint.ParticleIndex = Box1Index; - Constraint.LevelsetIndex = Box2Index; - UpdateBoxConstraint(InParticles, Constraint); - return Constraint; -} - -template -typename TPBDCollisionConstraint::FRigidBodyContactConstraint TPBDCollisionConstraint::ComputeBoxPlaneConstraint(const TPBDRigidParticles& InParticles, int32 BoxIndex, int32 PlaneIndex) -{ - FRigidBodyContactConstraint Constraint; - Constraint.ParticleIndex = BoxIndex; - Constraint.LevelsetIndex = PlaneIndex; - UpdateBoxPlaneConstraint(InParticles, Constraint); - return Constraint; -} - -template -typename TPBDCollisionConstraint::FRigidBodyContactConstraint TPBDCollisionConstraint::ComputeSphereConstraint(const TPBDRigidParticles& InParticles, int32 Sphere1Index, int32 Sphere2Index) -{ - FRigidBodyContactConstraint Constraint; - Constraint.ParticleIndex = Sphere1Index; - Constraint.LevelsetIndex = Sphere2Index; - UpdateSphereConstraint(InParticles, Constraint); - return Constraint; -} - -template -typename TPBDCollisionConstraint::FRigidBodyContactConstraint TPBDCollisionConstraint::ComputeSpherePlaneConstraint(const TPBDRigidParticles& InParticles, int32 SphereIndex, int32 PlaneIndex) -{ - FRigidBodyContactConstraint Constraint; - Constraint.ParticleIndex = SphereIndex; - Constraint.LevelsetIndex = PlaneIndex; - UpdateSpherePlaneConstraint(InParticles, Constraint); - return Constraint; -} - -template -typename TPBDCollisionConstraint::FRigidBodyContactConstraint TPBDCollisionConstraint::ComputeSphereBoxConstraint(const TPBDRigidParticles& InParticles, int32 SphereIndex, int32 BoxIndex) -{ - FRigidBodyContactConstraint Constraint; - Constraint.ParticleIndex = SphereIndex; - Constraint.LevelsetIndex = BoxIndex; - UpdateSphereBoxConstraint(InParticles, Constraint); - return Constraint; -} - -template -typename TPBDCollisionConstraint::FRigidBodyContactConstraint TPBDCollisionConstraint::ComputeConstraint(const TPBDRigidParticles& InParticles, int32 Body1Index, int32 Body2Index) -{ - if (InParticles.Geometry(Body1Index)->GetType() == TBox::GetType() && InParticles.Geometry(Body2Index)->GetType() == TBox::GetType()) - { - return ComputeBoxConstraint(InParticles, Body1Index, Body2Index); - } - else if (InParticles.Geometry(Body1Index)->GetType() == TSphere::GetType() && InParticles.Geometry(Body2Index)->GetType() == TSphere::GetType()) - { - return ComputeSphereConstraint(InParticles, Body1Index, Body2Index); - } - else if (InParticles.Geometry(Body1Index)->GetType() == TBox::GetType() && InParticles.Geometry(Body2Index)->GetType() == TPlane::GetType()) - { - return ComputeBoxPlaneConstraint(InParticles, Body1Index, Body2Index); - } - else if (InParticles.Geometry(Body2Index)->GetType() == TPlane::GetType() && InParticles.Geometry(Body1Index)->GetType() == TBox::GetType()) - { - return ComputeBoxPlaneConstraint(InParticles, Body2Index, Body1Index); - } - else if (InParticles.Geometry(Body1Index)->GetType() == TSphere::GetType() && InParticles.Geometry(Body2Index)->GetType() == TPlane::GetType()) - { - return ComputeSpherePlaneConstraint(InParticles, Body1Index, Body2Index); - } - else if (InParticles.Geometry(Body2Index)->GetType() == TPlane::GetType() && InParticles.Geometry(Body1Index)->GetType() == TSphere::GetType()) - { - return ComputeSpherePlaneConstraint(InParticles, Body2Index, Body1Index); - } - else if (InParticles.Geometry(Body1Index)->GetType() == TSphere::GetType() && InParticles.Geometry(Body2Index)->GetType() == TBox::GetType()) - { - return ComputeSphereBoxConstraint(InParticles, Body1Index, Body2Index); - } - else if (InParticles.Geometry(Body2Index)->GetType() == TBox::GetType() && InParticles.Geometry(Body1Index)->GetType() == TSphere::GetType()) - { - return ComputeSphereBoxConstraint(InParticles, Body2Index, Body1Index); - } - else if (InParticles.Geometry(Body1Index)->IsConvex() && InParticles.Geometry(Body2Index)->IsConvex()) - { - return ComputeLevelsetConstraintGJK(InParticles, Body1Index, Body2Index); - } - return ComputeLevelsetConstraint(InParticles, Body1Index, Body2Index); -} - -template -void TPBDCollisionConstraint::UpdateConstraint(const TPBDRigidParticles& InParticles, FRigidBodyContactConstraint& Constraint) -{ - if (InParticles.Geometry(Constraint.ParticleIndex)->GetType() == TBox::GetType() && InParticles.Geometry(Constraint.LevelsetIndex)->GetType() == TBox::GetType()) - { - UpdateBoxConstraint(InParticles, Constraint); - } - else if (InParticles.Geometry(Constraint.ParticleIndex)->GetType() == TSphere::GetType() && InParticles.Geometry(Constraint.LevelsetIndex)->GetType() == TSphere::GetType()) - { - UpdateSphereConstraint(InParticles, Constraint); - } - else if (InParticles.Geometry(Constraint.ParticleIndex)->GetType() == TBox::GetType() && InParticles.Geometry(Constraint.LevelsetIndex)->GetType() == TPlane::GetType()) - { - UpdateBoxPlaneConstraint(InParticles, Constraint); - } - else if (InParticles.Geometry(Constraint.ParticleIndex)->GetType() == TSphere::GetType() && InParticles.Geometry(Constraint.LevelsetIndex)->GetType() == TPlane::GetType()) - { - UpdateSpherePlaneConstraint(InParticles, Constraint); - } - else if (InParticles.Geometry(Constraint.ParticleIndex)->GetType() == TSphere::GetType() && InParticles.Geometry(Constraint.LevelsetIndex)->GetType() == TBox::GetType()) - { - UpdateSphereBoxConstraint(InParticles, Constraint); - } - else if (InParticles.Geometry(Constraint.ParticleIndex)->GetType() == TPlane::GetType() && InParticles.Geometry(Constraint.LevelsetIndex)->GetType() == TBox::GetType()) - { - int32 Tmp = Constraint.ParticleIndex; - Constraint.ParticleIndex = Constraint.LevelsetIndex; - Constraint.LevelsetIndex = Tmp; - UpdateBoxPlaneConstraint(InParticles, Constraint); - } - else if (InParticles.Geometry(Constraint.ParticleIndex)->GetType() == TPlane::GetType() && InParticles.Geometry(Constraint.LevelsetIndex)->GetType() == TSphere::GetType()) - { - int32 Tmp = Constraint.ParticleIndex; - Constraint.ParticleIndex = Constraint.LevelsetIndex; - Constraint.LevelsetIndex = Tmp; - UpdateSpherePlaneConstraint(InParticles, Constraint); - } - else if (InParticles.Geometry(Constraint.ParticleIndex)->GetType() == TBox::GetType() && InParticles.Geometry(Constraint.LevelsetIndex)->GetType() == TSphere::GetType()) - { - int32 Tmp = Constraint.ParticleIndex; - Constraint.ParticleIndex = Constraint.LevelsetIndex; - Constraint.LevelsetIndex = Tmp; - UpdateSphereBoxConstraint(InParticles, Constraint); - } - else if (InParticles.Geometry(Constraint.ParticleIndex)->IsConvex() && InParticles.Geometry(Constraint.LevelsetIndex)->IsConvex()) - { - UpdateLevelsetConstraintGJK(InParticles, Constraint); - } - else - { - UpdateLevelsetConstraint(InParticles, Constraint); - } -} - -template -void TPBDCollisionConstraint::SleepInactive(TPBDRigidParticles& InParticles, const TArray& ActiveIndices, TSet& GlobalActiveIndices, const int32 Island) const -{ - MContactGraph.SleepInactive(InParticles, ActiveIndices, GlobalActiveIndices, Island); -} - -template -void TPBDCollisionConstraint::UpdateIslandsFromConstraints(TPBDRigidParticles& InParticles, TArray>& IslandParticles, TSet& ActiveIndices) -{ - MContactGraph.UpdateIslandsFromConstraints(InParticles, IslandParticles, ActiveIndices, MConstraints); -} - -template -void TPBDCollisionConstraint::UpdateAccelerationStructures(const TPBDRigidParticles& InParticles, const TArray& ActiveIndices, const int32 Island) -{ - MContactGraph.UpdateAccelerationStructures(InParticles, ActiveIndices, Island); -} - -template class Apeiron::TPBDCollisionConstraint; diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/PBDContactGraph.cpp b/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/PBDContactGraph.cpp deleted file mode 100644 index b3e2dcee3667..000000000000 --- a/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/PBDContactGraph.cpp +++ /dev/null @@ -1,452 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - -#include "Apeiron/PBDContactGraph.h" - -#include "Async/ParallelFor.h" -#include "ProfilingDebugging/ScopedTimers.h" - -using namespace Apeiron; - -template -TPBDContactGraph::TPBDContactGraph(TPBDRigidParticles& InParticles) -{ - Initialize(InParticles.Size()); -} - -template -void TPBDContactGraph::Initialize(int32 Size) -{ - MNodes.SetNum(Size); - ParallelFor(Size, [&](int32 BodyIndex) { - MNodes[BodyIndex].BodyIndex = BodyIndex; - MNodes[BodyIndex].Island = -1; - MNodes[BodyIndex].NextColor = 0; - }); -} - -template -void TPBDContactGraph::Reset(const TPBDRigidParticles& InParticles, const TArray& Constraints) -{ - // @todo(mlentine): Investigate if it's faster to update instead of recompute; seems unlikely - double Time = 0; - FDurationTimer Timer(Time); - MEdges.Reset(); - ParallelFor(InParticles.Size(), [&](int32 BodyIndex) { - MNodes[BodyIndex].Edges.Reset(); - MNodes[BodyIndex].BodyIndex = BodyIndex; - MNodes[BodyIndex].Island = -1; - MNodes[BodyIndex].NextColor = 0; - }); - ComputeGraph(InParticles, Constraints); - Timer.Stop(); - UE_LOG(LogApeiron, Verbose, TEXT("\tPBDContactGraphIslands Update Graph %f"), Time); -} - -template -void TPBDContactGraph::ComputeGraph(const TPBDRigidParticles& InParticles, const TArray& Constraints) -{ - double Time = 0; - FDurationTimer Timer(Time); - for (const auto& Constraint : Constraints) - { - GraphEdge NewEdge; - NewEdge.FirstNode = &MNodes[Constraint.ParticleIndex]; - NewEdge.SecondNode = &MNodes[Constraint.LevelsetIndex]; - NewEdge.Data = Constraint; - NewEdge.FirstNode->Edges.Add(MEdges.Num()); - NewEdge.SecondNode->Edges.Add(MEdges.Num()); - NewEdge.Color = -1; - NewEdge.FirstNode->BodyIndex = Constraint.ParticleIndex; - NewEdge.SecondNode->BodyIndex = Constraint.LevelsetIndex; -#ifdef USE_CONTACT_LEVELS - NewEdge.Level = -1; -#endif - - MEdges.Add(MoveTemp(NewEdge)); - } - Timer.Stop(); - UE_LOG(LogApeiron, Verbose, TEXT("\tPBDContactGraph Construct Graph from Constraints %f"), Time); -} - -template -const TArray::ContactMap>& -TPBDContactGraph::GetContactMapAt(int32 Index) const -{ - if (Index < MIslandData.Num()) - { - return MIslandData[Index].LevelToColorToContactMap; - } - return EmptyContactMapArray; -} - -template -int TPBDContactGraph::GetMaxColorAt(int32 Index) const -{ - if (Index < MIslandData.Num()) - { - return MIslandData[Index].MaxColor; - } - return -1; -} - -template -int TPBDContactGraph::GetMaxLevelAt(int32 Index) const -{ - if (Index < MIslandData.Num()) - { - return MIslandData[Index].MaxLevel; - } - return -1; -} - -template -void TPBDContactGraph::UpdateIslandsFromConstraints(TPBDRigidParticles& InParticles, TArray>& IslandParticles, - TSet& ActiveIndices, const TArray& Constraints) -{ - ComputeIslands(InParticles, IslandParticles, ActiveIndices, Constraints); -} - -template -void TPBDContactGraph::ComputeIslands(TPBDRigidParticles& InParticles, TArray>& IslandParticles, - TSet& ActiveIndices, const TArray& Constraints) -{ - double Time = 0; - FDurationTimer Timer(Time); - - int32 NextIsland = 0; - TArray> NewIslandParticles; - for (uint32 i = 0; i < InParticles.Size(); ++i) - { - if (MNodes[i].Island >= 0 || InParticles.InvM(i) == 0 || InParticles.Disabled(i)) - { - continue; - } - TSet SingleIslandParticles; - TSet SingleIslandParticleSet; - ComputeIsland(InParticles, &MNodes[i], NextIsland, SingleIslandParticles, SingleIslandParticleSet, Constraints); - for (const auto& StaticParticle : SingleIslandParticleSet) - { - SingleIslandParticles.Add(StaticParticle); - } - if (SingleIslandParticles.Num()) - { - NewIslandParticles.SetNum(NextIsland + 1); - NewIslandParticles[NextIsland] = MoveTemp(SingleIslandParticles); - NextIsland++; - } - } - MIslandData.SetNum(NextIsland); - for (int32 i = 0; i < MEdges.Num(); ++i) - { - const auto& Edge = MEdges[i]; - check(Edge.FirstNode->Island == Edge.SecondNode->Island || Edge.FirstNode->Island == -1 || Edge.SecondNode->Island == -1); - int32 Island = Edge.FirstNode->Island; - if (Edge.FirstNode->Island == -1) - { - Island = Edge.SecondNode->Island; - } - check(Island >= 0); - -#ifdef USE_CONTACT_LEVELS - MIslandData[Island].IslandConstraints.Add(i); -#endif - } - Timer.Stop(); - UE_LOG(LogApeiron, Verbose, TEXT("\tPBDContactGraph Construct %d Islands %f"), NextIsland, Time); - Time = 0; - Timer.Start(); - if (NewIslandParticles.Num()) - { - for (int32 Island = 0; Island < NewIslandParticles.Num(); ++Island) - { - for (const auto& Index : NewIslandParticles[Island]) - { - if (InParticles.InvM(Index)) - { - InParticles.Island(Index) = Island; - } - else - { - InParticles.Island(Index) = -1; - } - } - } - for (int32 Island = 0; Island < IslandParticles.Num(); ++Island) - { - bool bIsSameIsland = true; - // Objects were removed from the island - int32 OtherIsland = -1; - for (const auto Index : IslandParticles[Island]) - { - int32 TmpIsland = InParticles.Island(Index); - if (OtherIsland == -1 && TmpIsland >= 0) - { - OtherIsland = TmpIsland; - } - else - { - if (TmpIsland >= 0 && OtherIsland != TmpIsland) - { - bIsSameIsland = false; - break; - } - } - } - // A new object entered the island - if (bIsSameIsland && NewIslandParticles.Num() != IslandParticles.Num()) - { - bIsSameIsland = false; - } - // Find out if we need to activate island - if (!bIsSameIsland) - { - for (const auto Index : IslandParticles[Island]) - { - InParticles.Sleeping(Index) = false; - ActiveIndices.Add(Index); - } - } - MIslandData[OtherIsland].IsIslandPersistant = bIsSameIsland; - } - } - IslandParticles = MoveTemp(NewIslandParticles); - Timer.Stop(); - UE_LOG(LogApeiron, Verbose, TEXT("\tPBDContactGraph Find Motionless Islands %f"), Time); -} - -template -void TPBDContactGraph::ComputeIsland(const TPBDRigidParticles& InParticles, GraphNode* Node, const int32 Island, - TSet& DynamicParticlesInIsland, TSet& StaticParticlesInIsland, const TArray& Constraints) -{ - if (Node->Island >= 0) - { - check(Node->Island == Island); - return; - } - if (!InParticles.InvM(Node->BodyIndex)) - { - if (!StaticParticlesInIsland.Contains(Node->BodyIndex)) - { - StaticParticlesInIsland.Add(Node->BodyIndex); - } - return; - } - DynamicParticlesInIsland.Add(Node->BodyIndex); - Node->Island = Island; - for (auto EdgeIndex : Node->Edges) - { - const auto& Edge = MEdges[EdgeIndex]; - GraphNode* OtherNode = nullptr; - if (Edge.FirstNode == Node) - { - OtherNode = Edge.SecondNode; - } - if (Edge.SecondNode == Node) - { - OtherNode = Edge.FirstNode; - } - check(OtherNode != nullptr); - ComputeIsland(InParticles, OtherNode, Island, DynamicParticlesInIsland, StaticParticlesInIsland, Constraints); - } -} - -template -void TPBDContactGraph::ComputeGraphColoring(const TPBDRigidParticles& InParticles, const TArray& NodeIndices, - int32& MaxColor, TArray>>& LevelToColorToContactMap) -{ - MaxColor = -1; - TSet ProcessedNodes; - TArray NodesToProcess; - for (const auto& NodeIndex : NodeIndices) - { - if (ProcessedNodes.Contains(&MNodes[NodeIndex]) || !InParticles.InvM(MNodes[NodeIndex].BodyIndex)) - { - continue; - } - NodesToProcess.Add(&MNodes[NodeIndex]); - while (NodesToProcess.Num()) - { - const auto Node = NodesToProcess.Last(); - NodesToProcess.SetNum(NodesToProcess.Num() - 1); - ProcessedNodes.Add(Node); - for (const auto& EdgeIndex : Node->Edges) - { - auto& Edge = MEdges[EdgeIndex]; - // If edge has been colored skip it - if (Edge.Color >= 0) - { - continue; - } - // Find next usable color - while (Node->UsedColors.Contains(Node->NextColor)) - { - Node->NextColor++; - } - // Assign color - if (Node->NextColor > MaxColor) - { - MaxColor = Node->NextColor; - } - Edge.Color = Node->NextColor; - if (InParticles.InvM(Node->BodyIndex)) - { - Node->NextColor++; - } -#ifdef USE_CONTACT_LEVELS - int32 Level = Edge.Level; -#else - int32 Level = 0; -#endif - if (!LevelToColorToContactMap[Level].Contains(Edge.Color)) - { - LevelToColorToContactMap[Level].Add(Edge.Color, {}); - } - LevelToColorToContactMap[Level][Edge.Color].Add(Edge.Data); - // Mark Other Node as not allowing use of this color - GraphNode* OtherNode = nullptr; - if (Edge.FirstNode == Node) - { - OtherNode = Edge.SecondNode; - } - if (Edge.SecondNode == Node) - { - OtherNode = Edge.FirstNode; - } - check(OtherNode != nullptr); - if (InParticles.InvM(OtherNode->BodyIndex)) - { - OtherNode->UsedColors.Add(Edge.Color); - } - // Add other node as needs processing - if (!ProcessedNodes.Contains(OtherNode) && InParticles.InvM(OtherNode->BodyIndex)) - { - check(OtherNode->Island == Node->Island); - checkSlow(NodeIndices.Find(OtherNode->BodyIndex) != INDEX_NONE); - NodesToProcess.Add(OtherNode); - } - } - } - } -} - -template -void TPBDContactGraph::SleepInactive(TPBDRigidParticles& InParticles, const TArray& ActiveIndices, TSet& GlobalActiveIndices, const int32 Island) const -{ - check(ActiveIndices.Num()); - if (!MIslandData[Island].IsIslandPersistant) - { - return; - } - TVector X(0); - TVector V(0); - TVector W(0); - T M = 0; - for (const auto& Index : ActiveIndices) - { - if (!InParticles.InvM(Index)) - { - continue; - } - X += InParticles.X(Index); - M += InParticles.M(Index); - V += InParticles.V(Index); - } - X /= M; - V /= M; - for (const auto& Index : ActiveIndices) - { - if (!InParticles.InvM(Index)) - { - continue; - } - W += TVector::CrossProduct(InParticles.X(Index) - X, InParticles.M(Index) * InParticles.V(Index)) + InParticles.W(Index); - } - if (V.SizeSquared() < 1e-3 && W.SizeSquared() < 1e-3) - { - for (const auto& Index : ActiveIndices) - { - GlobalActiveIndices.Remove(Index); - InParticles.Sleeping(Index) = true; - InParticles.V(Index) = TVector(0); - InParticles.W(Index) = TVector(0); - } - } -} - -template -void TPBDContactGraph::ComputeContactGraph(const TPBDRigidParticles& InParticles, const TArray NodeIndices, const TSet EdgeIndices, int32& MaxLevel, TArray>>& LevelToColorToContactMap) -{ -#ifdef USE_CONTACT_LEVELS - MaxLevel = EdgeIndices.Num() ? 0 : -1; - std::queue> QueueToProcess; - for (const auto& Index : NodeIndices) - { - if (!InParticles.InvM(Index)) - { - QueueToProcess.push(std::make_pair(0, &MNodes[Index])); - } - } - while (!QueueToProcess.empty()) - { - auto Elem = QueueToProcess.front(); - QueueToProcess.pop(); - for (auto EdgeIndex : Elem.second->Edges) - { - auto& Edge = MEdges[EdgeIndex]; - if (!EdgeIndices.Contains(EdgeIndex)) - { - continue; - } - if (Edge.Level >= 0) - { - continue; - } - Edge.Level = Elem.first; - // Update max level - MaxLevel = FGenericPlatformMath::Max(MaxLevel, Edge.Level); - // Find adjacent node and recurse - GraphNode* OtherNode = nullptr; - if (Edge.FirstNode == Elem.second) - { - OtherNode = Edge.SecondNode; - } - if (Edge.SecondNode == Elem.second) - { - OtherNode = Edge.FirstNode; - } - check(OtherNode != nullptr); - QueueToProcess.push(std::make_pair(Edge.Level + 1, OtherNode)); - } - } - for (const auto& EdgeIndex : EdgeIndices) - { - check(MEdges[EdgeIndex].Level <= MaxLevel); - if (MEdges[EdgeIndex].Level < 0) - { - MEdges[EdgeIndex].Level = 0; - } - } - check(MaxLevel >= 0 || !EdgeIndices.Num()); - LevelToColorToContactMap.SetNum(MaxLevel + 1); -#endif -} - -template -void TPBDContactGraph::UpdateAccelerationStructures(const TPBDRigidParticles& InParticles, const TArray& ActiveIndices, const int32 Island) -{ -#ifdef USE_CONTACT_LEVELS - auto& LevelToColorToContactMap = MIslandData[Island].LevelToColorToContactMap; - auto& IslandConstraints = MIslandData[Island].IslandConstraints; - auto& MaxLevel = MIslandData[Island].MaxLevel; - ComputeContactGraph(InParticles, ActiveIndices, IslandConstraints, MaxLevel, LevelToColorToContactMap); - auto& MaxColor = MIslandData[Island].MaxColor; - ComputeGraphColoring(InParticles, ActiveIndices, MaxColor, LevelToColorToContactMap); -#else - auto& LevelToColorToContactMap = MIslandData[Island].LevelToColorToContactMap; - LevelToColorToContactMap.SetNum(1); - auto& MaxColor = MIslandData[Island].MaxColor; - ComputeGraphColoring(InParticles, ActiveIndices, MaxColor, LevelToColorToContactMap); -#endif -} - -template class Apeiron::TPBDContactGraph; diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/PBDRigidClustering.cpp b/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/PBDRigidClustering.cpp deleted file mode 100644 index 53ed23ff524d..000000000000 --- a/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/PBDRigidClustering.cpp +++ /dev/null @@ -1,369 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -#include "Apeiron/PBDRigidClustering.h" - -#include "Apeiron/ImplicitObjectTransformed.h" -#include "Apeiron/ImplicitObjectUnion.h" -#include "Apeiron/PBDRigidsEvolution.h" -#include "Apeiron/ParallelFor.h" -#include "ProfilingDebugging/ScopedTimers.h" - -using namespace Apeiron; - -template -TPBDRigidClustering::TPBDRigidClustering(TPBDRigidsEvolution& InEvolution, TPBDRigidParticles& InParticles) - : MEvolution(InEvolution), MParticles(InParticles) -{ - MParticles.AddArray(&MClusterIds); - MParticles.AddArray(&MStrains); -} - -template -T CalculatePseudoMomentum(const TPBDRigidParticles& InParticles, const uint32 Index) -{ - TVector LinearPseudoMomentum = (InParticles.X(Index) - InParticles.P(Index)) * InParticles.M(Index); - TRotation Delta = InParticles.R(Index) * InParticles.Q(Index).Inverse(); - TVector Axis; - T Angle; - Delta.ToAxisAndAngle(Axis, Angle); - TVector AngularPseudoMomentum = InParticles.I(Index) * (Axis * Angle); - return LinearPseudoMomentum.Size() + AngularPseudoMomentum.Size(); -} - -template -void TPBDRigidClustering::UpdatePositionRecursive(TPBDRigidParticles& MParticlesInput, TArray & Processed, const uint32 & Index) -{ - if (!Processed[Index] && MParticles.Disabled(Index) ) - { - if (MClusterIds[Index].Id >= 0 ) - { - UpdatePositionRecursive(MParticlesInput, Processed, MClusterIds[Index].Id); - - check(MChildToParent.Contains(Index)); - TRigidTransform ParentFrame(MParticlesInput.X(MClusterIds[Index].Id), MParticlesInput.R(MClusterIds[Index].Id)); - // This is backwards as unreal matrices are applied in backwards order. - auto ChildFrame = MChildToParent[Index] * ParentFrame; - MParticlesInput.X(Index) = ChildFrame.GetTranslation(); - MParticlesInput.R(Index) = ChildFrame.GetRotation(); - } - } - Processed[Index] = true; -} - -template -void TPBDRigidClustering::UpdatePosition(TPBDRigidParticles& MParticlesInput, const T Dt) -{ - TArray Processed; - Processed.Init(false, MParticlesInput.Size()); - - ParallelFor(MParticlesInput.Size(), [&](int32 Index) { - if (MClusterIds[Index].Id >= 0 ) - { - UpdatePositionRecursive(MParticlesInput, Processed, Index); - } - }); -} - -template -void TPBDRigidClustering::AdvanceClustering(const T Dt, TPBDCollisionConstraint& CollisionRule) -{ - UE_LOG(LogApeiron, Verbose, TEXT("START FRAME with Dt %f"), Dt); - - double FrameTime = 0, Time = 0; - FDurationTimer Timer(Time); - - // Break clusters as a result of collisions - Time = 0; - Timer.Start(); - TMap > DeactivatedParents; - TSet ActivatedChildren; - TSet IslandsToRecollide; - TArray ClusterParentArray; - MParentToChildren.GenerateKeyArray(ClusterParentArray); - // Find all clusters to be broken and islands to be rewound - for (const auto& ParentIndex : ClusterParentArray) - { - if (MParticles.Sleeping(ParentIndex) || MParticles.Disabled(ParentIndex)) - continue; - if (CalculatePseudoMomentum(MParticles, ParentIndex) < MStrains[ParentIndex]) - continue; - - // global strain based releasing - int32 Island = MParticles.Island(ParentIndex); - ActivatedChildren = DeactivateClusterParticle(ParentIndex); - if (!IslandsToRecollide.Contains(Island)) - { - IslandsToRecollide.Add(Island); - } - DeactivatedParents.Add(ParentIndex, ActivatedChildren); - } - - // Rewind active particles - TArray>& MIslandParticles = MEvolution.IslandParticles(); - ParallelFor(IslandsToRecollide.Num(), [&](int32 Island) { - TArray ActiveIndices = MIslandParticles[Island].Array(); - for (const auto Index : ActiveIndices) - { - MParticles.X(Index) = MParticles.P(Index); - MParticles.R(Index) = MParticles.Q(Index); - } - }); - TArray DeactivatedParentsArray; - DeactivatedParents.GetKeys(DeactivatedParentsArray); - ParallelFor(DeactivatedParentsArray.Num(), [&](int32 Index) { - int32 ParentIndex = DeactivatedParentsArray[Index]; - MParticles.X(ParentIndex) = MParticles.P(ParentIndex); - MParticles.R(ParentIndex) = MParticles.Q(ParentIndex); - // we only need this for the children that break. - // need to update to not do this for the children that left the cluster - UpdateChildAttributes(ParentIndex, DeactivatedParents[ParentIndex]); - }); - // Update collision constraints based on newly activate children - CollisionRule.RemoveConstraints(TSet(DeactivatedParentsArray)); - TSet AllIslandParticles; - for (const auto& Island : IslandsToRecollide) - { - for (const auto& Index : MIslandParticles[Island]) - { - if (!AllIslandParticles.Contains(Index)) - { - AllIslandParticles.Add(Index); - } - } - } - // @todo(mlentine): We can precompute internal constraints which can filter some from the narrow phase tests but may not help much - CollisionRule.UpdateConstraints(MParticles, ActivatedChildren, AllIslandParticles.Array()); - // Resolve collisions - ParallelFor(IslandsToRecollide.Num(), [&](int32 Island) { - TArray ActiveIndices = MIslandParticles[Island].Array(); - // @todo(mlentine): This is heavy handed and probably can be simplified as we know only a little bit changed. - CollisionRule.UpdateAccelerationStructures(MParticles, ActiveIndices, Island); - CollisionRule.ApplyPushOut(MParticles, Island); - }); - - Timer.Stop(); - UE_LOG(LogApeiron, Verbose, TEXT("Cluster Break Update Time is %f"), Time); -} - -template -int32 TPBDRigidClustering::CreateClusterParticle(const TArray& Children) -{ - int32 NewIndex = MParticles.Size(); - MParticles.AddParticles(1); - - // - // Update clustering data structures. - // - TSet& MActiveIndices = MEvolution.ActiveIndices(); - if (MActiveIndices.Num()) - { - MActiveIndices.Add(NewIndex); - for (const auto Child : Children) - { - MActiveIndices.Remove(Child); - } - } - if (MParentToChildren.Contains(NewIndex)) - { - MParentToChildren[NewIndex] = Children; - } - else - { - MParentToChildren.Add(NewIndex, Children); - } - - MParticles.Disabled(NewIndex) = false; - MActiveIndices.Add(NewIndex); - for (const auto& Child : MParentToChildren[NewIndex]) - { - MActiveIndices.Remove(Child); - MParticles.Disabled(Child) = true; - } - - UpdateMassProperties(Children, NewIndex); - - UpdateIslandParticles(NewIndex); - - return NewIndex; -} - -// @todo(mlentine): This should be extracted out to be able to be used outside clustering. -template -TRotation TransformToLocalSpace(PMatrix& Inertia) -{ - // Extract Eigenvalues - T OffDiagSize = FMath::Square(Inertia.M[1][0]) + FMath::Square(Inertia.M[2][0]) + FMath::Square(Inertia.M[2][1]); - if (OffDiagSize == 0) - { - return TRotation(TVector(0), 1); - } - T Trace = (Inertia.M[0][0] + Inertia.M[1][1] + Inertia.M[2][2]) / 3; - T Size = FMath::Sqrt((FMath::Square(Inertia.M[0][0] - Trace) + FMath::Square(Inertia.M[1][1] - Trace) + FMath::Square(Inertia.M[2][2] - Trace) + 2 * OffDiagSize) / 6); - PMatrix NewMat = (Inertia - FMatrix::Identity * Trace) * (1 / Size); - T HalfDeterminant = NewMat.Determinant() / 2; - T Angle = HalfDeterminant <= -1 ? PI / 3 : (HalfDeterminant >= 1 ? 0 : acos(HalfDeterminant) / 3); - T m00 = Trace + 2 * Size * cos(Angle), m11 = Trace + 2 * Size * cos(Angle + (2 * PI / 3)), m22 = 3 * Trace - m00 - m11; - - // Extract Eigenvectors - bool DoSwap = ((m00 - m11) > (m11 - m22)) ? false : true; - TVector Eigenvector0 = (Inertia.SubtractDiagonal(DoSwap ? m22 : m00)).SymmetricCofactorMatrix().LargestColumnNormalized(); - TVector Orthogonal = Eigenvector0.GetOrthogonalVector().GetSafeNormal(); - PMatrix Cofactors(Orthogonal, TVector::CrossProduct(Eigenvector0, Orthogonal)); - PMatrix CofactorsScaled = Inertia * Cofactors; - PMatrix IR( - CofactorsScaled.M[0] * Cofactors.M[0] + CofactorsScaled.M[1] * Cofactors.M[1] + CofactorsScaled.M[2] * Cofactors.M[2], - CofactorsScaled.M[3] * Cofactors.M[0] + CofactorsScaled.M[4] * Cofactors.M[1] + CofactorsScaled.M[5] * Cofactors.M[2], - CofactorsScaled.M[3] * Cofactors.M[3] + CofactorsScaled.M[4] * Cofactors.M[4] + CofactorsScaled.M[5] * Cofactors.M[5]); - PMatrix IM1 = IR.SubtractDiagonal(DoSwap ? m00 : m22); - T OffDiag = IM1.M[1] * IM1.M[1]; - T IM1Scale0 = IM1.M[3] * IM1.M[3] + OffDiag; - T IM1Scale1 = IM1.M[0] * IM1.M[0] + OffDiag; - TVector SmallEigenvector2 = IM1Scale0 > IM1Scale1 ? (TVector(IM1.M[3], -IM1.M[1]) / IM1Scale0) : (IM1Scale1 > 0 ? (TVector(-IM1.M[1], IM1.M[0]) / IM1Scale1) : TVector(1, 0)); - TVector Eigenvector2 = Cofactors * SmallEigenvector2; - TVector Eigenvector1 = TVector::CrossProduct(Eigenvector2, Eigenvector0); - - // Return results - Inertia = PMatrix(m00, 0, 0, m11, 0, m22); - return DoSwap ? TRotation(PMatrix(Eigenvector2, Eigenvector1, -Eigenvector0)) : TRotation(PMatrix(Eigenvector0, Eigenvector1, Eigenvector2)); -} - -template -void TPBDRigidClustering::UpdateMassProperties(const TArray& Children, const uint32 NewIndex) -{ - TArray>> Objects; - - // Kinematic Clusters - bool HasInfiniteMass = false; - for (const auto Child : Children) - { - if (MParticles.InvM(Child) == 0) - { - MParticles.X(NewIndex) = MParticles.X(Child); - MParticles.R(NewIndex) = MParticles.R(Child); - MParticles.V(NewIndex) = MParticles.V(Child); - MParticles.W(NewIndex) = MParticles.W(Child); - MParticles.M(NewIndex) = MParticles.M(Child); - MParticles.I(NewIndex) = MParticles.I(Child); - MParticles.InvM(NewIndex) = 0; - MParticles.InvI(NewIndex) = PMatrix(0); - HasInfiniteMass = true; - break; - } - } - - // Dynamic Clusters - if (!HasInfiniteMass) - { - MParticles.X(NewIndex) = TVector(0); - MParticles.R(NewIndex) = TRotation(FQuat::MakeFromEuler(TVector(0))); - MParticles.V(NewIndex) = TVector(0); - MParticles.W(NewIndex) = TVector(0); - MParticles.M(NewIndex) = 0; - MParticles.I(NewIndex) = PMatrix(0); - for (const auto Child : Children) - { - const auto& ChildMass = MParticles.M(Child); - MParticles.M(NewIndex) += ChildMass; - MParticles.I(NewIndex) += MParticles.I(Child); - MParticles.X(NewIndex) += MParticles.X(Child) * ChildMass; - MParticles.V(NewIndex) += MParticles.V(Child) * ChildMass; - MParticles.W(NewIndex) += MParticles.W(Child) * ChildMass; - } - MParticles.X(NewIndex) /= MParticles.M(NewIndex); - MParticles.V(NewIndex) /= MParticles.M(NewIndex); - MParticles.InvM(NewIndex) = 1 / MParticles.M(NewIndex); - for (const auto Child : Children) - { - TVector ParentToChild = MParticles.X(Child) - MParticles.X(NewIndex); - const auto& ChildMass = MParticles.M(Child); - MParticles.W(NewIndex) += TVector::CrossProduct(ParentToChild, MParticles.V(Child) * ChildMass); - { - const T& p0 = ParentToChild[0]; - const T& p1 = ParentToChild[1]; - const T& p2 = ParentToChild[2]; - const T& m = MParticles.M(Child); - MParticles.I(NewIndex) += PMatrix(m * (p1 * p1 + p2 * p2), -m * p1 * p0, -m * p2 * p0, m * (p2 * p2 + p0 * p0), -m * p2 * p1, m * (p1 * p1 + p0 * p0)); - } - } - MParticles.W(NewIndex) /= MParticles.M(NewIndex); - MParticles.R(NewIndex) = TransformToLocalSpace(MParticles.I(NewIndex)); - MParticles.InvI(NewIndex) = MParticles.I(NewIndex).Inverse(); - } - for (const auto Child : Children) - { - // This is backwards as unreal matrices are applied in backwards order. - auto Frame = TRigidTransform(MParticles.X(Child), MParticles.R(Child)) * TRigidTransform(MParticles.X(NewIndex), MParticles.R(NewIndex)).Inverse(); - uint32 StartIndex = MParticles.CollisionParticles(NewIndex).Size(); - MParticles.CollisionParticles(NewIndex).AddParticles(MParticles.CollisionParticles(Child).Size()); - for (uint32 i = StartIndex; i < MParticles.CollisionParticles(NewIndex).Size(); ++i) - { - MParticles.CollisionParticles(NewIndex).X(i) = Frame.TransformPosition(MParticles.CollisionParticles(Child).X(i - StartIndex)); - } - Objects.Add(TUniquePtr>(new TImplicitObjectTransformed(MParticles.Geometry(Child), Frame.Inverse()))); - MParticles.Disabled(Child) = true; - MClusterIds[Child] = ClusterId(NewIndex); - MChildToParent.Add(Child, Frame); - } - if (MParticles.Geometry(NewIndex)) - { - delete MParticles.Geometry(NewIndex); - } - MParticles.Geometry(NewIndex) = new TBox(TImplicitObjectUnion(MoveTemp(Objects)).BoundingBox()); -} - -template -void TPBDRigidClustering::UpdateIslandParticles(const uint32 ClusterIndex) -{ - TArray>& MIslandParticles = MEvolution.IslandParticles(); - - int32 Island = MParticles.Island(MParentToChildren[ClusterIndex][0]); - if (0 <= Island && Island < MIslandParticles.Num()) - { - MIslandParticles[Island].Add(ClusterIndex); - for (const auto& Child : MParentToChildren[ClusterIndex]) - { - MIslandParticles[Island].Remove(Child); - } - } -} - -template -void TPBDRigidClustering::UpdateChildAttributes(const uint32 ClusterIndex, const TSet & Children) -{ - TRigidTransform ParentTransform(MParticles.X(ClusterIndex), MParticles.R(ClusterIndex)); - for (const auto& Child : Children) - { - if (MParticles.InvM(Child) == 0) - continue; - // This needs to be backwards - auto ChildFrame = MChildToParent[Child] * ParentTransform; - MParticles.X(Child) = ChildFrame.GetTranslation(); - MParticles.R(Child) = ChildFrame.GetRotation(); - MParticles.V(Child) = MParticles.V(ClusterIndex) + TVector::CrossProduct(MParticles.W(ClusterIndex), MParticles.X(Child) - MParticles.X(ClusterIndex)); - MParticles.W(Child) = MParticles.W(ClusterIndex); - } -} - -template -TSet TPBDRigidClustering::DeactivateClusterParticle(const uint32 ClusterIndex) -{ - TSet DeactivatedChildern; - TArray>& MIslandParticles = MEvolution.IslandParticles(); - TSet& MActiveIndices = MEvolution.ActiveIndices(); - - MParticles.Disabled(ClusterIndex) = true; - int32 Island = MParticles.Island(ClusterIndex); - MIslandParticles[Island].Remove(ClusterIndex); - MActiveIndices.Remove(ClusterIndex); - for (const auto& Child : MParentToChildren[ClusterIndex]) - { - MActiveIndices.Add(Child); - MIslandParticles[Island].Add(Child); - MParticles.Disabled(Child) = false; - DeactivatedChildern.Add(Child); - } - MParentToChildren.Remove(ClusterIndex); - MClusterIds[ClusterIndex] = -1; - return DeactivatedChildern; -} - -template class Apeiron::TPBDRigidClustering; diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/PBDRigidsEvolution.cpp b/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/PBDRigidsEvolution.cpp deleted file mode 100644 index 83adf8eb379d..000000000000 --- a/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/PBDRigidsEvolution.cpp +++ /dev/null @@ -1,151 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -#include "Apeiron/PBDRigidsEvolution.h" - -#include "Apeiron/Box.h" -#include "Apeiron/Defines.h" -#include "Apeiron/ImplicitObjectTransformed.h" -#include "Apeiron/ImplicitObjectUnion.h" -#include "Apeiron/PBDCollisionConstraint.h" -#include "Apeiron/PBDCollisionSpringConstraints.h" -#include "Apeiron/ParallelFor.h" -#include "Apeiron/PerParticleDampVelocity.h" -#include "Apeiron/PerParticleEulerStepVelocity.h" -#include "Apeiron/PerParticleGravity.h" -#include "Apeiron/PerParticleInitForce.h" -#include "Apeiron/PerParticlePBDEulerStep.h" -#include "Apeiron/PerParticlePBDGroundConstraint.h" -#include "Apeiron/PerParticlePBDUpdateFromDeltaPosition.h" - -#include "ProfilingDebugging/ScopedTimers.h" - -#define LOCTEXT_NAMESPACE "Apeiron" - -DEFINE_LOG_CATEGORY(LogApeiron); - -using namespace Apeiron; - -#define GLOBAL_DESTRUCTION 1 - -template -TPBDRigidsEvolution::TPBDRigidsEvolution(TPBDRigidParticles&& InParticles, int32 NumIterations) - : MParticles(MoveTemp(InParticles)) - , MClustering(*this, MParticles) - , MNumIterations(NumIterations) - , MTime(0) - , MWaitEvent(FPlatformProcess::GetSynchEventFromPool()) - , MDebugMode(false) - , MFriction(0.5) - , MRestitution(0.1) -{ - MParticles.AddArray(&MCollided); - SetParticleUpdateFunction([PBDUpdateRule = TPerParticlePBDUpdateFromDeltaPosition(), this](TPBDRigidParticles& MParticlesInput, const T Dt) { - ParallelFor(MActiveIndicesArray.Num(), [&](int32 ActiveIndex) { - int32 Index = MActiveIndicesArray[ActiveIndex]; - PBDUpdateRule.Apply(MParticlesInput, Dt, Index); - }); - MClustering.UpdatePosition(MParticlesInput, Dt); - }); - InitializeFromParticleData(); -} - -template -void TPBDRigidsEvolution::AdvanceOneTimeStep(const T Dt) -{ - UE_LOG(LogApeiron, Verbose, TEXT("START FRAME with Dt %f"), Dt); - double FrameTime = 0, Time = 0; - MActiveIndicesArray = MActiveIndices.Array(); - FDurationTimer Timer(Time), FrameTimer(FrameTime); - TPerParticleInitForce InitForceRule; - TPerParticleEulerStepVelocity EulerStepVelocityRule; - TPerParticleDampVelocity DampVelocityRule; - TPerParticlePBDEulerStep EulerStepRule; - Timer.Stop(); - UE_LOG(LogApeiron, Verbose, TEXT("Init Time is %f"), Time); - - Time = 0; - Timer.Start(); - DampVelocityRule.UpdatePositionBasedState(MParticles, MActiveIndicesArray); - Timer.Stop(); - UE_LOG(LogApeiron, Verbose, TEXT("Update PBS Time is %f"), Time); - - Time = 0; - Timer.Start(); - ParallelFor(MActiveIndicesArray.Num(), [&](int32 ActiveIndex) { - int32 Index = MActiveIndicesArray[ActiveIndex]; - check(!MParticles.Disabled(Index) && !MParticles.Sleeping(Index)); - InitForceRule.Apply(MParticles, Dt, Index); - for (auto ForceRule : MForceRules) - { - ForceRule(MParticles, Dt, Index); - } - if (MKinematicUpdate) - { - MKinematicUpdate(MParticles, Dt, MTime + Dt, Index); - } - EulerStepVelocityRule.Apply(MParticles, Dt, Index); - DampVelocityRule.Apply(MParticles, Dt, Index); - EulerStepRule.Apply(MParticles, Dt, Index); - }); - Timer.Stop(); - UE_LOG(LogApeiron, Verbose, TEXT("Per ParticleUpdate Time is %f"), Time); - AddSubstep(); - - Time = 0; - Timer.Start(); - for (int i = 0; i < MNumIterations; ++i) - { - for (auto ConstraintRule : MConstraintRules) - { - ConstraintRule(MParticles, Dt); - } - } - Timer.Stop(); - UE_LOG(LogApeiron, Verbose, TEXT("Constraint Update Time is %f"), Time); - AddSubstep(); - - Time = 0; - Timer.Start(); - check(MParticleUpdate); - MParticleUpdate(MParticles, Dt); - Timer.Stop(); - UE_LOG(LogApeiron, Verbose, TEXT("Particle Update Time is %f"), Time); - AddSubstep(); - - Time = 0; - Timer.Start(); - TPBDCollisionConstraint CollisionRule(MParticles, MCollided, 2, 5, (T)0, MRestitution, MFriction); - CollisionRule.ComputeConstraints(MParticles); - CollisionRule.UpdateIslandsFromConstraints(MParticles, MIslandParticles, MActiveIndices); - Timer.Stop(); - UE_LOG(LogApeiron, Verbose, TEXT("Find Collision Pairs Time is %f"), Time); - Time = 0; - Timer.Start(); - ParallelFor(MIslandParticles.Num(), [&](int32 Island) { - TArray ActiveIndices = MIslandParticles[Island].Array(); - // Per level and per color - CollisionRule.UpdateAccelerationStructures(MParticles, ActiveIndices, Island); - // Resolve collisions - for (int i = 0; i < MNumIterations; ++i) - { - CollisionRule.Apply(MParticles, Dt, Island); - } - CollisionRule.ApplyPushOut(MParticles, Island); - // Turn off if not moving - CollisionRule.SleepInactive(MParticles, ActiveIndices, MActiveIndices, Island); - }); - Timer.Stop(); - UE_LOG(LogApeiron, Verbose, TEXT("Collision Update Time is %f"), Time); - - AddSubstep(); - MClustering.AdvanceClustering(Dt, CollisionRule); - AddSubstep(); - - MTime += Dt; - - FrameTimer.Stop(); - UE_LOG(LogApeiron, Verbose, TEXT("Time Step Update Time is %f"), FrameTime); -} - -template class Apeiron::TPBDRigidsEvolution; - -#undef LOCTEXT_NAMESPACE diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/TriangleMesh.cpp b/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/TriangleMesh.cpp deleted file mode 100644 index b426e11a9378..000000000000 --- a/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/TriangleMesh.cpp +++ /dev/null @@ -1,141 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -#include "Apeiron/TriangleMesh.h" - -#include "Apeiron/Defines.h" - -using namespace Apeiron; - -template -TTriangleMesh::TTriangleMesh(TArray>&& Elements) - : MElements(MoveTemp(Elements)) -{ - for (int i = 0; i < MElements.Num(); ++i) - { - MPointToTriangleMap.FindOrAdd(MElements[i][0]).Add(i); - MPointToTriangleMap.FindOrAdd(MElements[i][1]).Add(i); - MPointToTriangleMap.FindOrAdd(MElements[i][2]).Add(i); - MSurfaceIndices.Add(MElements[i][1]); - MSurfaceIndices.Add(MElements[i][1]); - MSurfaceIndices.Add(MElements[i][2]); - check(MElements[i][0] != MElements[i][1]); - check(MElements[i][1] != MElements[i][2]); - MPointToNeighborsMap.FindOrAdd(MElements[i][0]).Add(MElements[i][1]); - MPointToNeighborsMap.FindOrAdd(MElements[i][0]).Add(MElements[i][2]); - MPointToNeighborsMap.FindOrAdd(MElements[i][1]).Add(MElements[i][0]); - MPointToNeighborsMap.FindOrAdd(MElements[i][1]).Add(MElements[i][2]); - MPointToNeighborsMap.FindOrAdd(MElements[i][2]).Add(MElements[i][0]); - MPointToNeighborsMap.FindOrAdd(MElements[i][2]).Add(MElements[i][1]); - } -} - -template -TArray> TTriangleMesh::GetUniqueAdjacentPoints() const -{ - TArray> BendingConstraints; - auto BendingElements = GetUniqueAdjacentElements(); - for (const auto& Element : BendingElements) - { - BendingConstraints.Add(TVector(Element[2], Element[3])); - } - return BendingConstraints; -} - -template -TArray> TTriangleMesh::GetUniqueAdjacentElements() const -{ - TArray> BendingConstraints; - TSet> BendingElements; - for (auto SurfaceIndex : MSurfaceIndices) - { - TMap> SubPointToTriangleMap; - for (auto TriangleIndex : MPointToTriangleMap[SurfaceIndex]) - { - SubPointToTriangleMap.FindOrAdd(MElements[TriangleIndex][0]).Add(TriangleIndex); - SubPointToTriangleMap.FindOrAdd(MElements[TriangleIndex][1]).Add(TriangleIndex); - SubPointToTriangleMap.FindOrAdd(MElements[TriangleIndex][2]).Add(TriangleIndex); - } - for (auto OtherIndex : SubPointToTriangleMap) - { - if (SurfaceIndex == OtherIndex.Key) - continue; - if (OtherIndex.Value.Num() == 1) - continue; // We are at an edge - check(OtherIndex.Value.Num() == 2); - int32 Tri1 = OtherIndex.Value[0]; - int32 Tri2 = OtherIndex.Value[1]; - int32 Tri1Pt = -1, Tri2Pt = -1; - if (MElements[Tri1][0] != SurfaceIndex && MElements[Tri1][0] != OtherIndex.Key) - { - Tri1Pt = MElements[Tri1][0]; - } - else if (MElements[Tri1][1] != SurfaceIndex && MElements[Tri1][1] != OtherIndex.Key) - { - Tri1Pt = MElements[Tri1][1]; - } - else if (MElements[Tri1][2] != SurfaceIndex && MElements[Tri1][2] != OtherIndex.Key) - { - Tri1Pt = MElements[Tri1][2]; - } - check(Tri1Pt != -1); - if (MElements[Tri2][0] != SurfaceIndex && MElements[Tri2][0] != OtherIndex.Key) - { - Tri2Pt = MElements[Tri2][0]; - } - else if (MElements[Tri2][1] != SurfaceIndex && MElements[Tri2][1] != OtherIndex.Key) - { - Tri2Pt = MElements[Tri2][1]; - } - else if (MElements[Tri2][2] != SurfaceIndex && MElements[Tri2][2] != OtherIndex.Key) - { - Tri2Pt = MElements[Tri2][2]; - } - check(Tri2Pt != -1); - auto BendingArray = TArray({SurfaceIndex, OtherIndex.Key, Tri1Pt, Tri2Pt}); - BendingArray.Sort(); - if (BendingElements.Contains(BendingArray)) - { - continue; - } - BendingElements.Add(BendingArray); - BendingConstraints.Add(TVector({SurfaceIndex, OtherIndex.Key, Tri1Pt, Tri2Pt})); - } - } - return BendingConstraints; -} - -template -TArray> TTriangleMesh::GetFaceNormals(const TParticles& InParticles) const -{ - TArray> Normals; - for (int32 i = 0; i < MElements.Num(); ++i) - { - TVector p10 = InParticles.X(MElements[i][1]) - InParticles.X(MElements[i][0]); - TVector p20 = InParticles.X(MElements[i][2]) - InParticles.X(MElements[i][0]); - Normals.Add(TVector::CrossProduct(p10, p20).GetSafeNormal()); - } - return Normals; -} - -template -TArray> TTriangleMesh::GetPointNormals(const TParticles& InParticles) const -{ - TArray> FaceNormals = GetFaceNormals(InParticles); - TArray> PointNormals; - PointNormals.SetNum(InParticles.Size()); - for (auto Element : MPointToTriangleMap) - { - if (PointNormals.Num() <= Element.Key) - { - PointNormals.SetNum(Element.Key); - } - TVector Normal(0); - for (int32 k = 0; k < Element.Value.Num(); ++k) - { - Normal += FaceNormals[Element.Value[k]]; - } - PointNormals[Element.Key] = Normal.GetSafeNormal(); - } - return PointNormals; -} - -template class Apeiron::TTriangleMesh; diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ArrayCollectionArray.h b/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ArrayCollectionArray.h deleted file mode 100644 index 6cb9804c1b1d..000000000000 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ArrayCollectionArray.h +++ /dev/null @@ -1,41 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -#pragma once - -#include "Apeiron/Array.h" -#include "Apeiron/ArrayCollectionArrayBase.h" - -#include - -namespace Apeiron -{ -template -class TArrayCollectionArray : public TArrayCollectionArrayBase, public TArray -{ - using TArray::SetNum; - - public: - TArrayCollectionArray() - : TArray() {} - TArrayCollectionArray(const TArrayCollectionArray& Other) = delete; - TArrayCollectionArray(TArrayCollectionArray&& Other) - : TArray(MoveTemp(Other)) {} - TArrayCollectionArray& operator=(TArrayCollectionArray&& Other) - { - TArray::operator=(MoveTemp(Other)); - return *this; - } - virtual ~TArrayCollectionArray() {} - - TArrayCollectionArray Clone() - { - TArrayCollectionArray NewArray; - static_cast>(NewArray) = static_cast>(*this); - return NewArray; - } - - void Resize(const int Num) override - { - SetNum(Num); - } -}; -} diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ArrayCollectionArrayBase.h b/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ArrayCollectionArrayBase.h deleted file mode 100644 index 1d58aabd9570..000000000000 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ArrayCollectionArrayBase.h +++ /dev/null @@ -1,11 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -#pragma once - -namespace Apeiron -{ -class TArrayCollectionArrayBase -{ - public: - virtual void Resize(const int Num) = 0; -}; -} diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ArrayND.h b/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ArrayND.h deleted file mode 100644 index c7bc0b0600a0..000000000000 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ArrayND.h +++ /dev/null @@ -1,164 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -#pragma once - -#include "Apeiron/Array.h" -#include "Apeiron/UniformGrid.h" -#include "Apeiron/Vector.h" - -namespace Apeiron -{ -template -class TArrayNDBase -{ - public: - TArrayNDBase() {} - TArrayNDBase(const TVector& Counts, const TArray& Array) - : MCounts(Counts), MArray(Array) {} - TArrayNDBase(const TArrayNDBase& Other) = delete; - TArrayNDBase(TArrayNDBase&& Other) - : MCounts(Other.MCounts), MArray(MoveTemp(Other.MArray)) {} - TArrayNDBase(std::istream& Stream) - : MCounts(Stream) - { - MArray.SetNum(MCounts[0] * MCounts[1] * MCounts[2]); - Stream.read(reinterpret_cast(MArray.GetData()), sizeof(T) * MArray.Num()); - } - void Write(std::ostream& Stream) const - { - MCounts.Write(Stream); - Stream.write(reinterpret_cast(MArray.GetData()), sizeof(T) * MArray.Num()); - } - TArrayNDBase& operator=(const TArrayNDBase& Other) = delete; - TArrayNDBase& operator=(TArrayNDBase&& Other) - { - MCounts = Other.MCounts; - MArray = MoveTemp(Other.MArray); - return *this; - } - T_DERIVED Copy() const { return T_DERIVED(MCounts, MArray); } - void Fill(const T& Value) - { - for (auto& Elem : MArray) - { - Elem = Value; - } - } - const T& operator[](const int32 i) const { return MArray[i]; } - T& operator[](const int32 i) { return MArray[i]; } - - protected: - TVector MCounts; - TArray MArray; -}; - -template -class TArrayND : public TArrayNDBase, T, d> -{ - typedef TArrayNDBase, T, d> Base; - using Base::MArray; - using Base::MCounts; - - public: - TArrayND(const TVector& Counts) { MArray.SetNum(Counts.Product()); } - TArrayND(const TVector& Counts, const TArray& Array) - : Base(Counts, Array) {} - TArrayND(const TArrayND& Other) = delete; - TArrayND(TArrayND&& Other) - : Base(MoveTemp(Other)) {} - TArrayND(std::istream& Stream) - : Base(Stream) {} - T& operator()(const TVector& Index) - { - int32 SingleIndex = 0; - int32 count = 1; - for (int32 i = d - 1; i >= 0; ++i) - { - SingleIndex += count * Index[i]; - count *= MCounts[i]; - } - return MArray[SingleIndex]; - } -}; - -template -class TArrayND : public TArrayNDBase, T, 3> -{ - typedef TArrayNDBase, T, 3> Base; - using Base::MArray; - using Base::MCounts; - - public: - TArrayND() {} - TArrayND(const TUniformGrid& grid) - { - MCounts = grid.Counts(); - MArray.SetNum(MCounts[0] * MCounts[1] * MCounts[2]); - } - TArrayND(const TVector& Counts) - { - MCounts = Counts; - MArray.SetNum(MCounts[0] * MCounts[1] * MCounts[2]); - } - TArrayND(const TVector& Counts, const TArray& Array) - : Base(Counts, Array) { check(Counts.Product() == Array.Num()); } - TArrayND(const TArrayND& Other) = delete; - TArrayND(TArrayND&& Other) - : Base(MoveTemp(Other)) {} - TArrayND(std::istream& Stream) - : Base(Stream) {} - TArrayND& operator=(TArrayND&& Other) - { - Base::operator=(MoveTemp(Other)); - return *this; - } - T& operator()(const TVector& Index) { return (*this)(Index[0], Index[1], Index[2]); } - const T& operator()(const TVector& Index) const { return (*this)(Index[0], Index[1], Index[2]); } - T& operator()(const int32& x, const int32& y, const int32& z) - { - return MArray[(x * MCounts[1] + y) * MCounts[2] + z]; - } - const T& operator()(const int32& x, const int32& y, const int32& z) const - { - return MArray[(x * MCounts[1] + y) * MCounts[2] + z]; - } -}; - -#if COMPILE_WITHOUT_UNREAL_SUPPORT -template<> -class TArrayND : public TArrayNDBase, char, 3> -{ - typedef bool T; - typedef TArrayNDBase, char, 3> Base; - using Base::MArray; - using Base::MCounts; - - public: - TArrayND() {} - TArrayND(const TUniformGrid& grid) - { - MCounts = grid.Counts(); - MArray.SetNum(MCounts[0] * MCounts[1] * MCounts[2]); - } - TArrayND(const Vector& Counts) - { - MCounts = Counts; - MArray.SetNum(MCounts[0] * MCounts[1] * MCounts[2]); - } - TArrayND(const Vector& Counts, const TArray& Array) - : Base(Counts, Array) {} - TArrayND(const TArrayND& Other) = delete; - TArrayND(TArrayND&& Other) - : Base(std::move(Other)) {} - char& operator()(const Vector& Index) { return (*this)(Index[0], Index[1], Index[2]); } - const T& operator()(const Vector& Index) const { return (*this)(Index[0], Index[1], Index[2]); } - char& operator()(const int32& x, const int32& y, const int32& z) - { - return MArray[(x * MCounts[1] + y) * MCounts[2] + z]; - } - const T& operator()(const int32& x, const int32& y, const int32& z) const - { - return MArray[(x * MCounts[1] + y) * MCounts[2] + z]; - } -}; -#endif -} diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Box.h b/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Box.h deleted file mode 100644 index 9eae134b5bab..000000000000 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Box.h +++ /dev/null @@ -1,283 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -#pragma once - -#include "Apeiron/ImplicitObject.h" -#include "Apeiron/Plane.h" -#include "Apeiron/Transform.h" - -#include -#include - -namespace Apeiron -{ -template -class TBox : public TImplicitObject -{ - public: - using TImplicitObject::SignedDistance; - - // This should never be used outside of creating a default for arrays - TBox() - : TImplicitObject(nullptr, nullptr, nullptr, nullptr) - { - } - TBox(const TVector& Min, const TVector& Max) - : TImplicitObject([this](const TVector& x, TVector& Normal) { return PhiWithNormal(x, Normal); }, - [this]() -> const TBox& { return *this; }, - [this](const TVector& StartPoint, const TVector& EndPoint, const T Thickness) { return FindClosestIntersection(StartPoint, EndPoint, Thickness); }, - [this](const TVector& Direction) { return Support(Direction); }, - ImplicitObjectType::Box, reinterpret_cast(this)) - , MMin(Min) - , MMax(Max) - { - this->bIsConvex = true; - } - TBox(const TBox& Other) - : TImplicitObject([this](const TVector& x, TVector& Normal) { return PhiWithNormal(x, Normal); }, - [this]() -> const TBox& { return *this; }, - [this](const TVector& StartPoint, const TVector& EndPoint, const T Thickness) { return FindClosestIntersection(StartPoint, EndPoint, Thickness); }, - [this](const TVector& Direction) { return Support(Direction); }, - ImplicitObjectType::Box, reinterpret_cast(this)) - , MMin(Other.MMin) - , MMax(Other.MMax) - { - this->bIsConvex = true; - } - TBox(TBox&& Other) - : TImplicitObject([this](const TVector& x, TVector& Normal) { return PhiWithNormal(x, Normal); }, - [this]() -> const TBox& { return *this; }, - [this](const TVector& StartPoint, const TVector& EndPoint, const T Thickness) { return FindClosestIntersection(StartPoint, EndPoint, Thickness); }, - [this](const TVector& Direction) { return Support(Direction); }, - ImplicitObjectType::Box, reinterpret_cast(this)) - , MMin(MoveTemp(Other.MMin)) - , MMax(MoveTemp(Other.MMax)) - { - Other.MPhiWithNormal = nullptr; - Other.MBoundingBox = nullptr; - Other.MSupport = nullptr; - Other.MFindClosestIntersection = nullptr; - } - TBox& operator=(TBox&& Other) - { - MMin = MoveTemp(Other.MMin); - MMax = MoveTemp(Other.MMax); - Other.MPhiWithNormal = nullptr; - Other.MBoundingBox = nullptr; - Other.MFindClosestIntersection = nullptr; - return *this; - } - ~TBox() {} - - TBox TransformedBox(const TRigidTransform& SpaceTransform) const - { - TArray> Corners; - TVector CurrentExtents = Extents(); - Corners.Add(SpaceTransform.TransformPosition(MMin)); - Corners.Add(SpaceTransform.TransformPosition(MMax)); - for (int32 j = 0; j < d; ++j) - { - Corners.Add(SpaceTransform.TransformPosition(MMin + TVector::AxisVector(j) * CurrentExtents)); - Corners.Add(SpaceTransform.TransformPosition(MMax - TVector::AxisVector(j) * CurrentExtents)); - } - TBox NewBox(Corners[0], Corners[0]); - for (int32 j = 1; j < Corners.Num(); ++j) - { - NewBox.GrowToInclude(Corners[j]); - } - return NewBox; - } - - bool Intersects(const TBox& Other) const - { - for (int32 i = 0; i < d; ++i) - { - if (Other.MMax[i] < MMin[i] || Other.MMin[i] > MMax[i]) - return false; - } - return true; - } - - static ImplicitObjectType GetType() - { - return ImplicitObjectType::Box; - } - - T PhiWithNormal(const TVector& x, TVector& Normal) const - { - const TVector MaxDists = x - MMax; - const TVector MinDists = MMin - x; - if (x <= MMax && x >= MMin) - { - const Pair MaxAndAxis = TVector::MaxAndAxis(MinDists, MaxDists); - Normal = MaxDists[MaxAndAxis.Second] > MinDists[MaxAndAxis.Second] ? TVector::AxisVector(MaxAndAxis.Second) : -TVector::AxisVector(MaxAndAxis.Second); - return MaxAndAxis.First; - } - else - { - for (int i = 0; i < d; ++i) - { - check(MaxDists[i] <= 0 || MinDists[i] <= 0); - if (MaxDists[i] > 0) - Normal[i] = MaxDists[i]; - else if (MinDists[i] > 0) - Normal[i] = -MinDists[i]; - else - Normal[i] = 0; - } - T Phi = Normal.Size(); - Normal.Normalize(); - return Phi; - } - } - - TVector FindClosestPoint(const TVector& StartPoint, const T Thickness = (T)0) const - { - TVector Result(0); - - // clamp exterior to surface - bool bIsExterior = false; - for (int i = 0; i < 3; i++) - { - float v = StartPoint[i]; - if (v < MMin[i]) - { - v = MMin[i]; - bIsExterior = true; - } - if (v > MMax[i]) - { - v = MMax[i]; - bIsExterior = true; - } - Result[i] = v; - } - - if (!bIsExterior) - { - TArray>> Intersections; - - // sum interior direction to surface - for (int32 i = 0; i < d; ++i) - { - auto PlaneIntersection = TPlane(MMin - Thickness, -TVector::AxisVector(i)).FindClosestPoint(Result, 0); - Intersections.Add(MakePair((PlaneIntersection - Result).Size(), -TVector::AxisVector(i))); - PlaneIntersection = TPlane(MMax + Thickness, TVector::AxisVector(i)).FindClosestPoint(Result, 0); - Intersections.Add(MakePair((PlaneIntersection - Result).Size(), TVector::AxisVector(i))); - } - Intersections.Sort([](const Pair>& Elem1, const Pair>& Elem2) { return Elem1.First < Elem2.First; }); - - if (!FMath::IsNearlyEqual(Intersections[0].First, 0.f)) - { - T SmallestDistance = Intersections[0].First; - Result += Intersections[0].Second * Intersections[0].First; - for (int32 i = 1; i < 3 && FMath::IsNearlyEqual(SmallestDistance, Intersections[i].First); ++i) - { - Result += Intersections[i].Second * Intersections[i].First; - } - } - } - return Result; - } - - Pair, bool> FindClosestIntersection(const TVector& StartPoint, const TVector& EndPoint, const T Thickness) const - { - TArray>> Intersections; - for (int32 i = 0; i < d; ++i) - { - auto PlaneIntersection = TPlane(MMin - Thickness, -TVector::AxisVector(i)).FindClosestIntersection(StartPoint, EndPoint, 0); - if (PlaneIntersection.Second) - Intersections.Add(MakePair((PlaneIntersection.First - StartPoint).Size(), PlaneIntersection.First)); - PlaneIntersection = TPlane(MMax + Thickness, TVector::AxisVector(i)).FindClosestIntersection(StartPoint, EndPoint, 0); - if (PlaneIntersection.Second) - Intersections.Add(MakePair((PlaneIntersection.First - StartPoint).Size(), PlaneIntersection.First)); - } - Intersections.Sort([](const Pair>& Elem1, const Pair>& Elem2) { return Elem1.First < Elem2.First; }); - for (const auto& Elem : Intersections) - { - if (SignedDistance(Elem.Second) < (Thickness + 1e-4)) - { - return MakePair(Elem.Second, true); - } - } - return MakePair(TVector(0), false); - } - - TVector Support(const TVector& Direction) - { - TVector MaxPoint; - for (int32 i = 0; i < d; ++i) - { - if (FPlatformMath::Abs(Direction[i]) < SMALL_NUMBER) - { - MaxPoint[i] = (T)0.5 * (MMax[i] + MMin[i]); - } - else if (Direction[i] > 0) - { - MaxPoint[i] = MMax[i]; - } - else - { - MaxPoint[i] = MMin[i]; - } - } - return MaxPoint; - } - - void GrowToInclude(const TVector& V) - { - MMin = TVector(FGenericPlatformMath::Min(MMin[0], V[0]), FGenericPlatformMath::Min(MMin[1], V[1]), FGenericPlatformMath::Min(MMin[2], V[2])); - MMax = TVector(FGenericPlatformMath::Max(MMax[0], V[0]), FGenericPlatformMath::Max(MMax[1], V[1]), FGenericPlatformMath::Max(MMax[2], V[2])); - } - - void GrowToInclude(const TBox& Other) - { - MMin = TVector(FGenericPlatformMath::Min(MMin[0], Other.MMin[0]), FGenericPlatformMath::Min(MMin[1], Other.MMin[1]), FGenericPlatformMath::Min(MMin[2], Other.MMin[2])); - MMax = TVector(FGenericPlatformMath::Max(MMax[0], Other.MMax[0]), FGenericPlatformMath::Max(MMax[1], Other.MMax[1]), FGenericPlatformMath::Max(MMax[2], Other.MMax[2])); - } - - void ShrinkToInclude(const TBox& Other) - { - MMin = TVector(FGenericPlatformMath::Max(MMin[0], Other.MMin[0]), FGenericPlatformMath::Max(MMin[1], Other.MMin[1]), FGenericPlatformMath::Max(MMin[2], Other.MMin[2])); - MMax = TVector(FGenericPlatformMath::Min(MMax[0], Other.MMax[0]), FGenericPlatformMath::Min(MMax[1], Other.MMax[1]), FGenericPlatformMath::Min(MMax[2], Other.MMax[2])); - } - - void Thicken(const float Thickness) - { - MMin -= TVector(Thickness); - MMax += TVector(Thickness); - } - - TVector Center() const - { - return (MMax - MMin) / (T)2 + MMin; - } - - TVector Extents() const - { - return MMax - MMin; - } - - int LargestAxis() const - { - const auto Extents = this->Extents(); - if (Extents[0] > Extents[1] && Extents[0] > Extents[2]) - { - return 0; - } - else if (Extents[1] > Extents[2]) - { - return 1; - } - else - { - return 2; - } - } - - const TVector& Min() const { return MMin; } - const TVector& Max() const { return MMax; } - - private: - TVector MMin, MMax; -}; -} diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Capsule.h b/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Capsule.h deleted file mode 100644 index 7c112be94a75..000000000000 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Capsule.h +++ /dev/null @@ -1,99 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -#pragma once - -#include "Apeiron/Cylinder.h" -#include "Apeiron/ImplicitObject.h" -#include "Apeiron/ImplicitObjectUnion.h" -#include "Apeiron/Sphere.h" - -namespace Apeiron -{ -template -class Capsule : public TImplicitObject -{ - public: - using TImplicitObject::SignedDistance; - - Capsule(const TVector& x1, const TVector& x2, const T Radius) - : TImplicitObject([this](const TVector& x, TVector& Normal) { return PhiWithNormal(x, Normal); }, - [this]() -> const TBox& { return MLocalBoundingBox; }, - [this](const TVector& StartPoint, const TVector& EndPoint, const T Thickness) { return FindClosestIntersection(StartPoint, EndPoint, Thickness); }, nullptr) - , MPoint(x1) - , MVector((x2 - x1).GetSafeNormal()) - , MHeight((x2 - x1).Size()) - , MRadius(Radius) - , MLocalBoundingBox(x1, x1) - , MUnionedObjects(nullptr) - { - this->bIsConvex = true; - MLocalBoundingBox.GrowToInclude(x2); - MLocalBoundingBox = TBox(MLocalBoundingBox.Min() - TVector(MRadius), MLocalBoundingBox.Max() + TVector(MRadius)); - } - Capsule(const Capsule& Other) - : TImplicitObject([this](const TVector& x, TVector& Normal) { return PhiWithNormal(x, Normal); }, - [this]() -> const TBox& { return MLocalBoundingBox; }, - [this](const TVector& StartPoint, const TVector& EndPoint, const T Thickness) { return FindClosestIntersection(StartPoint, EndPoint, Thickness); }, nullptr) - , MPoint(Other.MPoint) - , MVector(Other.MVector) - , MHeight(Other.MHeight) - , MRadius(Other.MRadius) - , MLocalBoundingBox(Other.MLocalBoundingBox) - , MUnionedObjects(nullptr) - { - this->bIsConvex = true; - } - Capsule(Capsule&& Other) - : TImplicitObject([this](const TVector& x, TVector& Normal) { return PhiWithNormal(x, Normal); }, - [this]() -> const TBox& { return MLocalBoundingBox; }, - [this](const TVector& StartPoint, const TVector& EndPoint, const T Thickness) { return FindClosestIntersection(StartPoint, EndPoint, Thickness); }, nullptr) - , MPoint(std::move(Other.MPoint)) - , MVector(std::move(Other.MVector)) - , MHeight(Other.MHeight) - , MRadius(Other.MRadius) - , MLocalBoundingBox(std::move(Other.MLocalBoundingBox)) - , MUnionedObjects(std::move(Other.MUnionedObjects)) - { - this->bIsConvex = true; - Other.MPhiWithNormal = nullptr; - } - ~Capsule() {} - - T PhiWithNormal(const TVector& x, TVector& Normal) const - { - auto Dot = TVector::DotProduct(x - MPoint, MVector); - if (Dot < 0) - { - Dot = 0; - } - if (Dot > MHeight) - { - Dot = MHeight; - } - TVector ProjectedPoint = Dot * MVector + MPoint; - auto Difference = x - ProjectedPoint; - Normal = Difference.GetSafeNormal(); - return (Difference.Size() - MRadius); - } - - Pair, bool> FindClosestIntersection(const TVector& StartPoint, const TVector& EndPoint, const T Thickness) - { - if (!MUnionedObjects) - { - TArray>> Objects; - - Objects.Add(MakeUnique>(MPoint, MPoint + MVector * MHeight, MRadius)); - Objects.Add(MakeUnique>(MPoint, MRadius)); - Objects.Add(MakeUnique>(MPoint + MVector * MHeight, MRadius)); - - MUnionedObjects.Reset(new Apeiron::TImplicitObjectUnion(std::move(Objects))); - } - return MUnionedObjects->FindClosestIntersection(StartPoint, EndPoint, Thickness); - } - - private: - TVector MPoint, MVector; - T MHeight, MRadius; - TBox MLocalBoundingBox; - TUniquePtr> MUnionedObjects; -}; -} diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Defines.h b/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Defines.h deleted file mode 100644 index 11afd1e91fc7..000000000000 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Defines.h +++ /dev/null @@ -1,17 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -#pragma once - -#include -#if !COMPILE_WITHOUT_UNREAL_SUPPORT -#include "CoreTypes.h" -#include "Logging/MessageLog.h" -#include "Misc/CoreMiscDefines.h" - -DECLARE_LOG_CATEGORY_EXTERN(LogApeiron, Verbose, All); -#else -#include -#define PI 3.14159 -#define check(condition) - -typedef int32_t int32; -#endif \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ImplicitObject.h b/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ImplicitObject.h deleted file mode 100644 index 41fd41bf608a..000000000000 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ImplicitObject.h +++ /dev/null @@ -1,79 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -#pragma once - -#include "Apeiron/Pair.h" -#include "Apeiron/Vector.h" - -#include - -namespace Apeiron -{ -template -class TBox; -template -class TSphere; -template -class TPlane; - -enum class ImplicitObjectType -{ - Sphere, - Box, - Plane, - Transformed, - Unknown -}; - -template -class APEIRON_API TImplicitObject -{ - public: - TImplicitObject(TFunction&, TVector&)> InPhiWithNormal, TFunction&()> InBoundingBox, TFunction, bool>(const TVector&, const TVector&, const T)> InFindClosestIntersection, TFunction(const TVector&)> InSupport, ImplicitObjectType Type = ImplicitObjectType::Unknown, void* DerivedThis = nullptr); - TImplicitObject(const TImplicitObject&) = delete; - TImplicitObject(TImplicitObject&&) = delete; - ~TImplicitObject(); - - template - T_DERIVED* GetObject() - { - if (T_DERIVED::GetType() == MType) - { - return reinterpret_cast(MDerivedThis); - } - return nullptr; - } - - ImplicitObjectType GetType() - { - return MType; - } - - T SignedDistance(const TVector& x) const - { - TVector Normal; - return PhiWithNormal(x, Normal); - } - TVector Normal(const TVector& x) const - { - TVector Normal; - PhiWithNormal(x, Normal); - return Normal; - } - T PhiWithNormal(const TVector& x, TVector& Normal) const { return MPhiWithNormal(x, Normal); } - const TBox& BoundingBox() const { return MBoundingBox(); } - bool HasBoundingBox() const { return MBoundingBox != nullptr; } - bool IsConvex() const { return bIsConvex; } - - TVector Support(const TVector& Direction) const; - Pair, bool> FindClosestIntersection(const TVector& StartPoint, const TVector& EndPoint, const T Thickness) const; - - protected: - TFunction&, TVector&)> MPhiWithNormal; - TFunction&()> MBoundingBox; - TFunction, bool>(const TVector&, const TVector&, const T)> MFindClosestIntersection; - TFunction(const TVector&)> MSupport; - bool bIsConvex; - ImplicitObjectType MType; - void* MDerivedThis; -}; -} diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ImplicitObjectUnion.h b/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ImplicitObjectUnion.h deleted file mode 100644 index ed7ce847d6ae..000000000000 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ImplicitObjectUnion.h +++ /dev/null @@ -1,86 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -#pragma once - -#include "Apeiron/Array.h" -#include "Apeiron/ImplicitObject.h" - -#include - -namespace Apeiron -{ -template -class TImplicitObjectUnion : public TImplicitObject -{ - public: - TImplicitObjectUnion(TArray>>&& Objects) - : TImplicitObject([this](const TVector& x, TVector& Normal) { return PhiWithNormal(x, Normal); }, - [this]() -> const TBox& { return MLocalBoundingBox; }, - [this](const TVector& StartPoint, const TVector& EndPoint, const T Thickness) { return FindClosestIntersection(StartPoint, EndPoint, Thickness); }, nullptr) - , MObjects(MoveTemp(Objects)) - , MLocalBoundingBox(MObjects[0]->BoundingBox()) - { - for (int32 i = 1; i < MObjects.Num(); ++i) - { - MLocalBoundingBox.GrowToInclude(MObjects[i]->BoundingBox()); - } - } - TImplicitObjectUnion(const TImplicitObjectUnion& Other) = delete; - TImplicitObjectUnion(TImplicitObjectUnion&& Other) - : TImplicitObject([this](const TVector& x, TVector& Normal) { return PhiWithNormal(x, Normal); }, - [this]() -> const TBox& { return MLocalBoundingBox; }, - [this](const TVector& StartPoint, const TVector& EndPoint, const T Thickness) { return FindClosestIntersection(StartPoint, EndPoint, Thickness); }, nullptr) - , MObjects(MoveTemp(Other.MObjects)) - , MLocalBoundingBox(MoveTemp(Other.MLocalBoundingBox)) - { - Other.MPhiWithNormal = nullptr; - Other.MBoundingBox = nullptr; - } - ~TImplicitObjectUnion() {} - - T PhiWithNormal(const TVector& x, TVector& Normal) const - { - check(MObjects.Num()); - T Phi = MObjects[0]->PhiWithNormal(x, Normal); - for (int32 i = 1; i < MObjects.Num(); ++i) - { - TVector NextNormal; - T NextPhi = MObjects[i]->PhiWithNormal(x, NextNormal); - if (NextPhi < Phi) - { - Phi = NextPhi; - Normal = NextNormal; - } - else if (NextPhi == Phi) - { - Normal += NextNormal; - } - } - Normal.Normalize(); - return Phi; - } - - Pair, bool> FindClosestIntersection(const TVector& StartPoint, const TVector& EndPoint, const T Thickness) - { - check(MObjects.Num()); - auto ClosestIntersection = MObjects[0]->FindClosestIntersection(StartPoint, EndPoint, Thickness); - T Length = ClosestIntersection.Second ? (ClosestIntersection.First - StartPoint).Size() : 0; - for (int32 i = 1; i < MObjects.Num(); ++i) - { - auto NextClosestIntersection = MObjects[i]->FindClosestIntersection(StartPoint, EndPoint, Thickness); - if (!NextClosestIntersection.Second) - continue; - T NewLength = (NextClosestIntersection.First - StartPoint).Size(); - if (!ClosestIntersection.Second || NewLength < Length) - { - Length = NewLength; - ClosestIntersection = NextClosestIntersection; - } - } - return ClosestIntersection; - } - - private: - TArray>> MObjects; - TBox MLocalBoundingBox; -}; -} diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDCollisionConstraint.h b/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDCollisionConstraint.h deleted file mode 100644 index 68f250ad80a2..000000000000 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDCollisionConstraint.h +++ /dev/null @@ -1,69 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -#pragma once - -#include "Apeiron/PBDCollisionTypes.h" -#include "Apeiron/PBDContactGraph.h" -#include "Apeiron/PerParticleRule.h" - -#include -#include -#include - -namespace Apeiron -{ -template -class TPBDCollisionConstraintAccessor; - -template -class TPBDCollisionConstraint -{ - public: - friend class TPBDCollisionConstraintAccessor; - - typedef TRigidBodyContactConstraint FRigidBodyContactConstraint; - - TPBDCollisionConstraint(TPBDRigidParticles& InParticles, TArrayCollectionArray& Collided, const int32 PushOutIterations = 1, const int32 PushOutPairIterations = 1, const T Thickness = (T)0, const T Restitution = (T)0, const T Friction = (T)0); - virtual ~TPBDCollisionConstraint() {} - - void ComputeConstraints(const TPBDRigidParticles& InParticles); - - void Apply(TPBDRigidParticles& InParticles, const T Dt, const int32 Island) const; - void ApplyPushOut(TPBDRigidParticles& InParticles, const int32 Island); - - void RemoveConstraints(const TSet& RemovedParticles); - void UpdateConstraints(const TPBDRigidParticles& InParticles, const TSet& AddedParticles, const TArray& ActiveParticles); - - /* Pass through for the ContactGraph*/ - void UpdateIslandsFromConstraints(TPBDRigidParticles& InParticles, TArray>& IslandParticles, TSet& ActiveIndices); - void SleepInactive(TPBDRigidParticles& InParticles, const TArray& ActiveIndices, TSet& GlobalActiveIndices, const int32 Island) const; - void UpdateAccelerationStructures(const TPBDRigidParticles& InParticles, const TArray& ActiveIndices, const int32 Island); - - private: - void UpdateConstraint(const TPBDRigidParticles& InParticles, FRigidBodyContactConstraint& Constraint); - void UpdateLevelsetConstraint(const TPBDRigidParticles& InParticles, FRigidBodyContactConstraint& Constraint); - void UpdateLevelsetConstraintGJK(const TPBDRigidParticles& InParticles, FRigidBodyContactConstraint& Constraint); - void UpdateBoxConstraint(const TPBDRigidParticles& InParticles, FRigidBodyContactConstraint& Constraint); - void UpdateBoxPlaneConstraint(const TPBDRigidParticles& InParticles, FRigidBodyContactConstraint& Constraint); - void UpdateSphereConstraint(const TPBDRigidParticles& InParticles, FRigidBodyContactConstraint& Constraint); - void UpdateSpherePlaneConstraint(const TPBDRigidParticles& InParticles, FRigidBodyContactConstraint& Constraint); - void UpdateSphereBoxConstraint(const TPBDRigidParticles& InParticles, FRigidBodyContactConstraint& Constraint); - - FRigidBodyContactConstraint ComputeLevelsetConstraint(const TPBDRigidParticles& InParticles, int32 ParticleIndex, int32 LevelsetIndex); - FRigidBodyContactConstraint ComputeLevelsetConstraintGJK(const TPBDRigidParticles& InParticles, int32 ParticleIndex, int32 LevelsetIndex); - FRigidBodyContactConstraint ComputeBoxConstraint(const TPBDRigidParticles& InParticles, int32 Box1Index, int32 Box2Index); - FRigidBodyContactConstraint ComputeBoxPlaneConstraint(const TPBDRigidParticles& InParticles, int32 BoxIndex, int32 PlaneIndex); - FRigidBodyContactConstraint ComputeSphereConstraint(const TPBDRigidParticles& InParticles, int32 Sphere1Index, int32 Sphere2Index); - FRigidBodyContactConstraint ComputeSpherePlaneConstraint(const TPBDRigidParticles& InParticles, int32 SphereIndex, int32 PlaneIndex); - FRigidBodyContactConstraint ComputeSphereBoxConstraint(const TPBDRigidParticles& InParticles, int32 SphereIndex, int32 BoxIndex); - FRigidBodyContactConstraint ComputeConstraint(const TPBDRigidParticles& InParticles, int32 Body1Index, int32 Body2Index); - - TArray MConstraints; - TArrayCollectionArray& MCollided; - TPBDContactGraph MContactGraph; - const int32 MNumIterations; - const int32 MPairIterations; - const T MThickness; - const T MRestitution; - const T MFriction; -}; -} diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDCollisionTypes.h b/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDCollisionTypes.h deleted file mode 100644 index bb526f8d9559..000000000000 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDCollisionTypes.h +++ /dev/null @@ -1,17 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -#pragma once - -#include "Apeiron/Vector.h" - -namespace Apeiron -{ -/**/ -template -struct TRigidBodyContactConstraint -{ - int32 ParticleIndex, LevelsetIndex; - TVector Normal; - TVector Location; - T Phi; -}; -} diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDRigidClustering.h b/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDRigidClustering.h deleted file mode 100644 index e3af3c847b7b..000000000000 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDRigidClustering.h +++ /dev/null @@ -1,64 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -#pragma once - -#include "Apeiron/PBDCollisionConstraint.h" -#include "Apeiron/PBDRigidParticles.h" -#include "Apeiron/Transform.h" - -namespace Apeiron -{ -template -class TPBDRigidsEvolution; - -/**/ -struct ClusterId -{ - ClusterId(int32 NewId = -1) - : Id(NewId) {} - int32 Id; -}; - -/**/ -template -class TPBDRigidClustering -{ - public: - - TPBDRigidClustering(TPBDRigidsEvolution& InEvolution, TPBDRigidParticles& InParticles); - ~TPBDRigidClustering() {} - - void UpdatePosition(TPBDRigidParticles& MParticlesInput, const T Dt); - - /**/ - void AdvanceClustering(const T dt, TPBDCollisionConstraint& CollisionRule); - - /**/ - int32 CreateClusterParticle(const TArray& Children); - - /**/ - const TPBDRigidParticles& Particles() const { return MParticles; } - TPBDRigidParticles& Particles() { return MParticles; } - - /**/ - const T Strain(const uint32 Index) const { return MStrains[Index]; } - T& Strain(const uint32 Index) { return MStrains[Index]; } - - private: - void UpdatePositionRecursive(TPBDRigidParticles& MParticlesInput, TArray & Processed, const uint32 & Index); - void UpdateMassProperties(const TArray& Children, const uint32 NewIndex); - void UpdateIslandParticles(const uint32 ClusterIndex); - void UpdateChildAttributes(const uint32 ClusterIndex, const TSet & Children); - TSet DeactivateClusterParticle(const uint32 ClusterIndex); - - TPBDRigidsEvolution& MEvolution; - TPBDRigidParticles& MParticles; - - // Cluster data - TMap> MChildToParent; - TMap > MParentToChildren; - TArrayCollectionArray MClusterIds; - - // User set parameters - TArrayCollectionArray MStrains; -}; -} diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDRigidParticles.h b/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDRigidParticles.h deleted file mode 100644 index c39e10300d4b..000000000000 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDRigidParticles.h +++ /dev/null @@ -1,44 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -#pragma once - -#include "Apeiron/ArrayCollectionArray.h" -#include "Apeiron/RigidParticles.h" -#include "Apeiron/Rotation.h" - -namespace Apeiron -{ -template -class TPBDRigidsEvolution; - -template -class TPBDRigidParticles : public TRigidParticles -{ - friend class TPBDRigidsEvolution; - - public: - TPBDRigidParticles() - : TRigidParticles() - { - TArrayCollection::AddArray(&MP); - TArrayCollection::AddArray(&MQ); - } - TPBDRigidParticles(const TPBDRigidParticles& Other) = delete; - TPBDRigidParticles(TPBDRigidParticles&& Other) - : TRigidParticles(MoveTemp(Other)), MP(MoveTemp(Other.MP)), MQ(MoveTemp(Other.MQ)) - { - TArrayCollection::AddArray(&MP); - TArrayCollection::AddArray(&MQ); - } - ~TPBDRigidParticles() {} - - const TVector& P(const int32 index) const { return MP[index]; } - TVector& P(const int32 index) { return MP[index]; } - - const TRotation& Q(const int32 index) const { return MQ[index]; } - TRotation& Q(const int32 index) { return MQ[index]; } - - private: - TArrayCollectionArray> MP; - TArrayCollectionArray> MQ; -}; -} diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDRigidsEvolution.h b/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDRigidsEvolution.h deleted file mode 100644 index 49e2a7354198..000000000000 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDRigidsEvolution.h +++ /dev/null @@ -1,118 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -#pragma once - -#include "Apeiron/PBDRigidClustering.h" -#include "Apeiron/PBDRigidParticles.h" -#include "Apeiron/Transform.h" - -namespace Apeiron -{ -template -class TPBDRigidsEvolution -{ - public: - // TODO(mlentine): Init particles from some type of input - APEIRON_API TPBDRigidsEvolution(TPBDRigidParticles&& InParticles, int32 NumIterations = 1); - APEIRON_API ~TPBDRigidsEvolution() {} - - APEIRON_API void AdvanceOneTimeStep(const T dt); - - APEIRON_API inline void EnableDebugMode() - { - check(IsInGameThread()); - MDebugMode = true; - MDebugLock.Lock(); - } - - APEIRON_API inline void InitializeFromParticleData() - { - MActiveIndices.Reset(); - for (uint32 i = 0; i < MParticles.Size(); ++i) - { - if (MParticles.Sleeping(i) || MParticles.Disabled(i)) - continue; - MActiveIndices.Add(i); - } - } - - APEIRON_API void SetKinematicUpdateFunction(TFunction&, const T, const T, const int32)> KinematicUpdate) { MKinematicUpdate = KinematicUpdate; } - APEIRON_API void SetParticleUpdateFunction(TFunction&, const T)> ParticleUpdate) { MParticleUpdate = ParticleUpdate; } - APEIRON_API void AddPBDConstraintFunction(TFunction&, const T)> ConstraintFunction) { MConstraintRules.Add(ConstraintFunction); } - APEIRON_API void AddForceFunction(TFunction&, const T, const int32)> ForceFunction) { MForceRules.Add(ForceFunction); } - - /**/ - APEIRON_API TPBDRigidParticles& Particles() { return MParticles; } - APEIRON_API const TPBDRigidParticles& Particles() const { return MParticles; } - - /**/ - APEIRON_API TArray>& IslandParticles() { return MIslandParticles; } - APEIRON_API const TArray>& IslandParticles() const { return MIslandParticles; } - - /**/ - APEIRON_API TArray& ActiveIndicesArray() { return MActiveIndicesArray; } - APEIRON_API const TArray& ActiveIndicesArray() const { return MActiveIndicesArray; } - - /**/ - APEIRON_API TSet& ActiveIndices() { return MActiveIndices; } - APEIRON_API const TSet& ActiveIndices() const { return MActiveIndices; } - - /**/ - APEIRON_API TSet>& DisabledCollisions() { return MDisabledCollisions; } - APEIRON_API const TSet>& DisabledCollisions() const { return MDisabledCollisions; } - - /**/ - APEIRON_API inline int32 CreateClusterParticle(const TArray& Children) { return MClustering.CreateClusterParticle(Children); } - APEIRON_API inline const T Strain(const uint32 Index) const { return MClustering.Strain(Index); } - APEIRON_API inline T& Strain(const uint32 Index) { return MClustering.Strain(Index); } - - /**/ - APEIRON_API inline void SetFriction(T InFriction ) { MFriction = InFriction; } - APEIRON_API inline void SetRestitution(T InRestitution) { MRestitution = InRestitution; } - - - private: - inline void AddSubstep() - { - if (!MDebugMode) - return; - check(!IsInGameThread()); - while (!MDebugLock.TryLock()) - { - MWaitEvent->Wait(1); - } - MDebugLock.Unlock(); - } - inline void ProgressSubstep() - { - if (!MDebugMode) - return; - check(IsInGameThread()); - MDebugLock.Unlock(); - MWaitEvent->Trigger(); - MDebugLock.Lock(); - } - - TPBDRigidParticles MParticles; - TPBDRigidClustering MClustering; - TArray> MIslandParticles; - TSet MActiveIndices; - TArray MActiveIndicesArray; - TSet> MDisabledCollisions; - int32 MNumIterations; - T MTime; - - // User query data - TArrayCollectionArray MCollided; - TArray&, const T, const int32)>> MForceRules; - TArray&, const T)>> MConstraintRules; - TFunction&, const T)> MParticleUpdate; - TFunction&, const T, const T, const int32)> MKinematicUpdate; - - FCriticalSection MDebugLock; - TUniquePtr MWaitEvent; - bool MDebugMode; - - T MFriction; - T MRestitution; -}; -} diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/TriangleMesh.h b/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/TriangleMesh.h deleted file mode 100644 index cb1bb7f5055d..000000000000 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/TriangleMesh.h +++ /dev/null @@ -1,83 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -#pragma once - -#include "Apeiron/Array.h" -#include "Apeiron/Map.h" -#include "Apeiron/Particles.h" - -#include - -namespace Apeiron -{ -template -class APEIRON_API TTriangleMesh -{ - public: - TTriangleMesh(TArray>&& Elements); - TTriangleMesh(const TTriangleMesh& Other) = delete; - TTriangleMesh(TTriangleMesh&& Other) - : MElements(MoveTemp(Other.MElements)), MSurfaceIndices(MoveTemp(Other.MSurfaceIndices)), MPointToTriangleMap(MoveTemp(Other.MPointToTriangleMap)) - { - } - ~TTriangleMesh() {} - - const TArray>& GetSurfaceElements() const - { - return MElements; - } - - const TSet& GetNeighbors(const int32 Element) const - { - return MPointToNeighborsMap[Element]; - } - - TSet GetNRing(const int32 Element, const int32 N) const - { - TSet Neighbors; - TSet LevelNeighbors, PrevLevelNeighbors; - PrevLevelNeighbors = GetNeighbors(Element); - for (auto SubElement : PrevLevelNeighbors) - { - check(SubElement != Element); - Neighbors.Add(SubElement); - } - for (int32 i = 1; i < N; ++i) - { - for (auto SubElement : PrevLevelNeighbors) - { - const auto& SubNeighbors = GetNeighbors(SubElement); - for (auto SubSubElement : SubNeighbors) - { - if (!Neighbors.Contains(SubSubElement) && SubSubElement != Element) - { - LevelNeighbors.Add(SubSubElement); - } - } - } - PrevLevelNeighbors = LevelNeighbors; - LevelNeighbors.Reset(); - for (auto SubElement : PrevLevelNeighbors) - { - if (!Neighbors.Contains(SubElement)) - { - check(SubElement != Element); - Neighbors.Add(SubElement); - } - } - } - return Neighbors; - } - - TArray> GetUniqueAdjacentPoints() const; - TArray> GetUniqueAdjacentElements() const; - TArray> GetFaceNormals(const TParticles& InParticles) const; - TArray> GetPointNormals(const TParticles& InParticles) const; - - private: - TArray> MElements; - TSet MSurfaceIndices; // Flattened and Dedupped from MElements - - TMap> MPointToTriangleMap; - TMap> MPointToNeighborsMap; -}; -} diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Vector.h b/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Vector.h deleted file mode 100644 index ca60725f31fc..000000000000 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Vector.h +++ /dev/null @@ -1,438 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -#pragma once - -#if !COMPILE_WITHOUT_UNREAL_SUPPORT -#include "Math/Vector.h" -#include "Math/Vector4.h" -#endif - -#include "Apeiron/Array.h" -#include "Apeiron/Defines.h" -#include "Apeiron/Pair.h" - -#include -#include - -namespace Apeiron -{ -template -class TVector : public TArray -{ - public: - using TArray::SetNum; - - TVector() - : TArray() - { - SetNum(d); - } - TVector(const T element) - : TArray() - { - SetNum(d); - for (int32 i = 0; i < d; ++i) - (*this)[i] = element; - } - TVector(const T s1, const T s2) - { - check(d == 2); - SetNum(2); - (*this)[0] = s1; - (*this)[1] = s2; - } - TVector(const T s1, const T s2, const T s3) - { - check(d == 3); - SetNum(3); - (*this)[0] = s1; - (*this)[1] = s2; - (*this)[2] = s3; - } - TVector(const T s1, const T s2, const T s3, const T s4) - { - check(d == 4); - SetNum(4); - (*this)[0] = s1; - (*this)[1] = s2; - (*this)[2] = s3; - (*this)[3] = s4; - } -#if !COMPILE_WITHOUT_UNREAL_SUPPORT - TVector(const FVector& Other) - { - check(d == 3); - SetNum(3); - (*this)[0] = static_cast(Other.X); - (*this)[1] = static_cast(Other.Y); - (*this)[2] = static_cast(Other.Z); - } -#endif - template - TVector(const TVector& Other) - { - SetNum(d); - for (int32 i = 0; i < d; ++i) - { - (*this)[i] = static_cast(Other[i]); - } - } - TVector(std::initializer_list l) - : TArray(l) {} - TVector(std::istream& Stream) - { - for (int32 i = 0; i < d; ++i) - { - Stream.read(reinterpret_cast(&(*this)[i]), sizeof(T)); - } - } - ~TVector() {} - void Write(std::ostream& Stream) const - { - for (int32 i = 0; i < d; ++i) - { - Stream.write(reinterpret_cast(&(*this)[i]), sizeof(T)); - } - } - TVector& operator=(const TVector& Other) - { - for (int32 i = 0; i < d; ++i) - { - (*this)[i] = Other[i]; - } - return *this; - } - T Size() const - { - T SquaredSum = 0; - for (int32 i = 0; i < d; ++i) - { - SquaredSum += ((*this)[i] * (*this)[i]); - } - return sqrt(SquaredSum); - } - T Product() const - { - T Result = 1; - for (int32 i = 0; i < d; ++i) - { - Result *= (*this)[i]; - } - return Result; - } - static TVector AxisVector(const int32 Axis) - { - check(Axis >= 0 && Axis < d); - TVector Result(0); - Result[Axis] = (T)1; - return Result; - } - T SizeSquared() const - { - T Result = 0; - for (int32 i = 0; i < d; ++i) - { - Result += ((*this)[i] * (*this)[i]); - } - return Result; - } - TVector GetSafeNormal() const - { - T SizeSqr = SizeSquared(); - if (SizeSqr < (T)1e-4) - return AxisVector(0); - return (*this) / sqrt(SizeSqr); - } - TVector operator-() const - { - TVector Result; - for (int32 i = 0; i < d; ++i) - { - Result[i] = -(*this)[i]; - } - return Result; - } - TVector operator*(const TVector& Other) const - { - TVector Result; - for (int32 i = 0; i < d; ++i) - { - Result[i] = (*this)[i] * Other[i]; - } - return Result; - } - TVector operator/(const TVector& Other) const - { - TVector Result; - for (int32 i = 0; i < d; ++i) - { - Result[i] = (*this)[i] / Other[i]; - } - return Result; - } - TVector operator+(const TVector& Other) const - { - TVector Result; - for (int32 i = 0; i < d; ++i) - { - Result[i] = (*this)[i] + Other[i]; - } - return Result; - } - TVector operator-(const TVector& Other) const - { - TVector Result; - for (int32 i = 0; i < d; ++i) - { - Result[i] = (*this)[i] - Other[i]; - } - return Result; - } - TVector& operator+=(const TVector& Other) - { - for (int32 i = 0; i < d; ++i) - { - (*this)[i] += Other[i]; - } - return *this; - } - TVector& operator-=(const TVector& Other) - { - for (int32 i = 0; i < d; ++i) - { - (*this)[i] -= Other[i]; - } - return *this; - } - TVector& operator/=(const TVector& Other) - { - for (int32 i = 0; i < d; ++i) - { - (*this)[i] /= Other[i]; - } - return *this; - } - TVector operator*(const T& S) const - { - TVector Result; - for (int32 i = 0; i < d; ++i) - { - Result[i] = (*this)[i] * S; - } - return Result; - } - TVector& operator*=(const T& S) - { - for (int32 i = 0; i < d; ++i) - { - (*this)[i] *= S; - } - return *this; - } -#if COMPILE_WITHOUT_UNREAL_SUPPORT - static inline float DotProduct(const Vector& V1, const Vector& V2) - { - return V1[0] * V2[0] + V1[1] * V2[1] + V1[2] * V2[2]; - } - static inline Vector CrossProduct(const Vector& V1, const Vector& V2) - { - Vector Result; - Result[0] = V1[1] * V2[2] - V1[2] * V2[1]; - Result[1] = V1[2] * V2[0] - V1[0] * V2[2]; - Result[2] = V1[0] * V2[1] - V1[1] * V2[0]; - return Result; - } -#endif -}; -template -inline TVector operator*(const T S, const TVector& V) -{ - TVector Ret; - for (int32 i = 0; i < d; ++i) - { - Ret[i] = S * V[i]; - } - return Ret; -} -template -inline TVector operator/(const T S, const TVector& V) -{ - TVector Ret; - for (int32 i = 0; i < d; ++i) - { - Ret = S / V[i]; - } - return Ret; -} - -#if !COMPILE_WITHOUT_UNREAL_SUPPORT -template<> -class TVector : public FVector4 -{ - public: - using FVector4::W; - using FVector4::X; - using FVector4::Y; - using FVector4::Z; - - TVector() - : FVector4() {} - TVector(const float x) - : FVector4(x, x, x, x) {} - TVector(const float x, const float y, const float z, const float w) - : FVector4(x, y, z, w) {} - TVector(const FVector4& vec) - : FVector4(vec) {} -}; - -template<> -class TVector : public FVector -{ - public: - using FVector::X; - using FVector::Y; - using FVector::Z; - - TVector() - : FVector() {} - TVector(const float x) - : FVector(x, x, x) {} - TVector(const float x, const float y, const float z) - : FVector(x, y, z) {} - TVector(const FVector& vec) - : FVector(vec) {} - TVector(const FVector4& vec) - : FVector(vec.X, vec.Y, vec.Z) {} - TVector(std::istream& Stream) - { - Stream.read(reinterpret_cast(&X), sizeof(X)); - Stream.read(reinterpret_cast(&Y), sizeof(Y)); - Stream.read(reinterpret_cast(&Z), sizeof(Z)); - } - ~TVector() {} - void Write(std::ostream& Stream) const - { - Stream.write(reinterpret_cast(&X), sizeof(X)); - Stream.write(reinterpret_cast(&Y), sizeof(Y)); - Stream.write(reinterpret_cast(&Z), sizeof(Z)); - } - static inline TVector CrossProduct(const TVector& V1, const TVector& V2) { return FVector::CrossProduct(V1, V2); } - static inline float DotProduct(const TVector& V1, const TVector& V2) { return FVector::DotProduct(V1, V2); } - bool operator<=(const TVector& V) const - { - return X <= V.X && Y <= V.Y && Z <= V.Z; - } - bool operator>=(const TVector& V) const - { - return X >= V.X && Y >= V.Y && Z >= V.Z; - } - TVector operator-() const - { - return TVector(-X, -Y, -Z); - } - TVector operator-(const float Other) const - { - return TVector(X - Other, Y - Other, Z - Other); - } - TVector operator*(const float Other) const - { - return TVector(X * Other, Y * Other, Z * Other); - } - TVector operator/(const float Other) const - { - return TVector(X / Other, Y / Other, Z / Other); - } - template - TVector operator-(const TVector& Other) const - { - return TVector(X - Other[0], Y - Other[1], Z - Other[2]); - } - template - TVector operator*(const TVector& Other) const - { - return TVector(X * Other[0], Y * Other[1], Z * Other[2]); - } - template - TVector operator/(const TVector& Other) const - { - return TVector(X / Other[0], Y / Other[1], Z / Other[2]); - } - float Max() const - { - return (X > Y && X > Z) ? X : (Y > Z ? Y : Z); - } - float Min() const - { - return (X < Y && X < Z) ? X : (Y < Z ? Y : Z); - } - static TVector Max(const TVector& V1, const TVector& V2) - { - return TVector(V1.X > V2.X ? V1.X : V2.X, V1.Y > V2.Y ? V1.Y : V2.Y, V1.Z > V2.Z ? V1.Z : V2.Z); - } - static TVector AxisVector(const int32 Axis) - { - check(Axis >= 0 && Axis <= 2); - return Axis == 0 ? TVector(1.f, 0.f, 0.f) : (Axis == 1 ? TVector(0.f, 1.f, 0.f) : TVector(0.f, 0.f, 1.f)); - } - static Pair MaxAndAxis(const TVector& V1, const TVector& V2) - { - const TVector max = Max(V1, V2); - if (max.X > max.Y) - { - if (max.X > max.Z) - return MakePair(max.X, 0); - else - return MakePair(max.Z, 2); - } - else - { - if (max.Y > max.Z) - return MakePair(max.Y, 1); - else - return MakePair(max.Z, 2); - } - } - TVector GetOrthogonalVector() - { - TVector AbsVector = (FMath::Abs(X), FMath::Abs(Y), FMath::Abs(Z)); - if (AbsVector.X < AbsVector.Y && AbsVector.X < AbsVector.Z) - { - return TVector(0, AbsVector.Z, -AbsVector.Y); - } - if (AbsVector.X < AbsVector.Y) - { - return TVector(AbsVector.Y, -AbsVector.Z, 0); - } - if (AbsVector.Y < AbsVector.Z) - { - return TVector(-AbsVector.Z, 0, AbsVector.X); - } - return TVector(AbsVector.Y, -AbsVector.X, 0); - } -}; -template<> -inline TVector operator/(const float S, const TVector& V) -{ - return TVector(S / V.X, S / V.Y, S / V.Z); -} - -template<> -class TVector : public FVector2D -{ -public: - TVector() - : FVector2D() {} - TVector(const float x, const float y) - : FVector2D(x, y) {} - TVector(const FVector2D& vec) - : FVector2D(vec) {} -}; -#endif -} - -template -static uint32 GetTypeHash(const Apeiron::TVector& V) -{ - uint32 Seed = GetTypeHash(V[0]); - Seed ^= GetTypeHash(V[1]) + 0x9e3779b9 + (Seed << 6) + (Seed >> 2); - return Seed; -} \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/Chaos/Chaos.Build.cs b/Engine/Source/Runtime/Experimental/Chaos/Chaos.Build.cs new file mode 100644 index 000000000000..841cfc8d7733 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Chaos.Build.cs @@ -0,0 +1,24 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +namespace UnrealBuildTool.Rules +{ + public class Chaos : ModuleRules + { + public Chaos(ReadOnlyTargetRules Target) : base(Target) + { + PublicIncludePaths.Add("Runtime/Experimental/Chaos/Public"); + + PublicDependencyModuleNames.AddRange( + new string[] { + "Core", + "CoreUObject", + "FieldSystemCore" + } + ); + + PublicDefinitions.Add("COMPILE_WITHOUT_UNREAL_SUPPORT=0"); + + SetupModulePhysicsSupport(Target); + } + } +} diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/BoundingVolumeHierarchy.cpp b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/BoundingVolumeHierarchy.cpp similarity index 60% rename from Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/BoundingVolumeHierarchy.cpp rename to Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/BoundingVolumeHierarchy.cpp index f0483b0ef436..5ebfcb871720 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/BoundingVolumeHierarchy.cpp +++ b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/BoundingVolumeHierarchy.cpp @@ -1,12 +1,21 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. -#include "Apeiron/BoundingVolumeHierarchy.h" -#include "Apeiron/BoundingVolumeUtilities.h" -#include "Async/ParallelFor.h" +#include "Chaos/BoundingVolumeHierarchy.h" +#include "Chaos/BoundingVolumeUtilities.h" +#include "ChaosStats.h" #define MIN_NUM_OBJECTS 5 -using namespace Apeiron; +using namespace Chaos; + +namespace Chaos +{ + float BoundsThicknessMultiplier = 1.f; //should not be based on bounds, should be based on distance + FAutoConsoleVariableRef CVarBoundsThicknessMultiplier(TEXT("p.BoundsThicknessMultiplier"), BoundsThicknessMultiplier, TEXT("")); + + float MinBoundsThickness = 0.1f; + FAutoConsoleVariableRef CVarMinBoundsThickness(TEXT("p.MinBoundsThickness"), MinBoundsThickness, TEXT("")); +} template TBoundingVolumeHierarchy::TBoundingVolumeHierarchy(const OBJECT_ARRAY& Objects, const int32 MaxLevels) @@ -34,30 +43,18 @@ void TBoundingVolumeHierarchy::UpdateHierarchy(const bool bA MGlobalObjects.Add(i); } } + Elements.Reset(); + MWorldSpaceBoxes.Reset(); + if (!AllObjects.Num()) { return; } - ComputeAllWorldSpaceBoundingBoxes(*MObjects, AllObjects, MWorldSpaceBoxes); - TBox GlobalBox = GetWorldSpaceBoundingBox(*MObjects, AllObjects[0], MWorldSpaceBoxes); - for (int32 i = 1; i < AllObjects.Num(); ++i) - { - GlobalBox.GrowToInclude(GetWorldSpaceBoundingBox(*MObjects, AllObjects[i], MWorldSpaceBoxes)); - } - int32 Axis = 0; - TVector GlobalExtents = GlobalBox.Extents(); - if (GlobalExtents[2] > GlobalExtents[0] && GlobalExtents[2] > GlobalExtents[1]) - { - Axis = 2; - } - else if (GlobalExtents[1] > GlobalExtents[0]) - { - Axis = 1; - } - if (bAllowMultipleSplitting && GlobalExtents[Axis] < GlobalExtents[(Axis + 1) % 3] * 1.25 && GlobalExtents[Axis] < GlobalExtents[(Axis + 2) % 3] * 1.25 && AllObjects.Num() > 4 * MIN_NUM_OBJECTS) - { - Axis = -1; - } + ComputeAllWorldSpaceBoundingBoxes(*MObjects, AllObjects, false, (T)0, MWorldSpaceBoxes); + + int32 Axis; + const TBox GlobalBox = ComputeGlobalBoxAndSplitAxis(*MObjects, AllObjects, MWorldSpaceBoxes, bAllowMultipleSplitting, Axis); + Node RootNode; RootNode.MMin = GlobalBox.Min(); RootNode.MMax = GlobalBox.Max(); @@ -72,7 +69,7 @@ void TBoundingVolumeHierarchy::UpdateHierarchy(const bool bA Elements[0].MChildren.Add(StartIndex + i); } } - UE_LOG(LogApeiron, Verbose, TEXT("Generated Tree with %d Nodes"), Elements.Num()); + UE_LOG(LogChaos, Verbose, TEXT("Generated Tree with %d Nodes"), Elements.Num()); //PrintTree("", &Elements[0]); } @@ -107,47 +104,122 @@ TArray TBoundingVolumeHierarchy::FindAllIntersections return FindAllIntersectionsHelper(Elements[MyNode.MChildren[Child]], Point); } +template +struct TSpecializeParticlesHelper +{ + template + static void AccumulateChildrenResults(TArray& AccumIntersectionList, TSet& AccumIntersectionSet, const TArray& PotentialChildren, const TBox& ObjectBox, const TArray>& WorldSpaceBoxes) + { + for (int32 ChildIndex : PotentialChildren) + { + if (!AccumIntersectionSet.Contains(ChildIndex)) + { + if (WorldSpaceBoxes[ChildIndex].Intersects(ObjectBox)) + { + AccumIntersectionSet.Add(ChildIndex); + AccumIntersectionList.Add(ChildIndex); + } + } + } + } +}; + +int32 CheckBox = 1; +FAutoConsoleVariableRef CVarCheckBox(TEXT("p.checkbox"), CheckBox, TEXT("")); + +template +struct TSpecializeParticlesHelper> +{ + static void AccumulateChildrenResults(TArray& AccumIntersectionList, TSet& AccumIntersectionSet, const TArray& PotentialChildren, const TBox& ObjectBox, const TArray>& WorldSpaceBoxes) + { + if (CheckBox) + { + for (int32 ChildIndex : PotentialChildren) + { + if (WorldSpaceBoxes[ChildIndex].Intersects(ObjectBox)) //todo(ocohen): actually just a single point so should call Contains + { + AccumIntersectionList.Add(ChildIndex); + } + } + } + else + { + AccumIntersectionList.Append(PotentialChildren); + } + } +}; + +int32 FindAllIntersectionsSingleThreaded = 1; +FAutoConsoleVariableRef CVarFindAllIntersectionsSingleThreaded(TEXT("p.FindAllIntersectionsSingleThreaded"), FindAllIntersectionsSingleThreaded, TEXT("")); + + template -TArray TBoundingVolumeHierarchy::FindAllIntersectionsHelper(const Node& MyNode, const TBox& ObjectBox) const +void TBoundingVolumeHierarchy::FindAllIntersectionsHelperRecursive(const Node& MyNode, const TBox& ObjectBox, TArray& AccumulateElements, TSet& AccumulateSet) const { TBox MBox(MyNode.MMin, MyNode.MMax); if (!MBox.Intersects(ObjectBox)) { - return TArray(); + return; } if (MyNode.MChildren.Num() == 0) { - return MyNode.MObjects; + TSpecializeParticlesHelper::AccumulateChildrenResults(AccumulateElements, AccumulateSet, MyNode.MObjects, ObjectBox, MWorldSpaceBoxes); + return; + } + + + int32 NumChildren = MyNode.MChildren.Num(); + for (int32 Child = 0; Child < NumChildren; ++Child) + { + FindAllIntersectionsHelperRecursive(Elements[MyNode.MChildren[Child]], ObjectBox, AccumulateElements, AccumulateSet); } - const TVector ObjectCenter = MBox.Center(); - TArray IntersectionList; - FCriticalSection SearchCriticalSection; - TSet IntersectionSet; - ParallelFor(MyNode.MChildren.Num(), [&](int32 Child) { - const auto ChildList = FindAllIntersectionsHelper(Elements[MyNode.MChildren[Child]], ObjectBox); - if (ChildList.Num()) - { - SearchCriticalSection.Lock(); - for (auto ChildIndex : ChildList) - { - if (!IntersectionSet.Contains(ChildIndex)) - { - IntersectionSet.Add(ChildIndex); - IntersectionList.Add(ChildIndex); - } - } - SearchCriticalSection.Unlock(); - } - }); - return IntersectionList; } +int32 UseAccumulationArray = 1; +FAutoConsoleVariableRef CVarUseAccumulationArray(TEXT("p.UseAccumulationArray"), UseAccumulationArray, TEXT("")); + +template +TArray TBoundingVolumeHierarchy::FindAllIntersectionsHelper(const Node& MyNode, const TBox& ObjectBox) const +{ + TArray IntersectionList; + TSet IntersectionSet; + FindAllIntersectionsHelperRecursive(MyNode, ObjectBox, IntersectionList, IntersectionSet); + return IntersectionList; +} + + template TArray TBoundingVolumeHierarchy::FindAllIntersections(const TGeometryParticles& InParticles, const int32 i) const { return FindAllIntersections(GetWorldSpaceBoundingBox(InParticles, i, MWorldSpaceBoxes)); } +template +struct FSplitCount +{ + FSplitCount() + { + for (int i = 0; i < d; ++i) + { + Neg[i] = 0; + Pos[i] = 0; + } + } + + int32 Neg[d]; + int32 Pos[d]; +}; + +template +void AccumulateNextLevelCount(const TBox& Box, const TVector& MidPoint, FSplitCount& Counts) +{ + //todo(ocohen): particles min = max so avoid extra work + for (int32 i = 0; i < d; ++i) + { + Counts.Neg[i] += (Box.Max()[i] < MidPoint[i] || Box.Min()[i] < MidPoint[i]) ? 1 : 0; + Counts.Pos[i] += (Box.Min()[i] > MidPoint[i] || Box.Max()[i] > MidPoint[i]) ? 1 : 0; + } +} template int32 TBoundingVolumeHierarchy::GenerateNextLevel(const TVector& GlobalMin, const TVector& GlobalMax, const TArray& Objects, const int32 Axis, const int32 Level, const bool AllowMultipleSplitting) { @@ -155,10 +227,16 @@ int32 TBoundingVolumeHierarchy::GenerateNextLevel(const TVec { return GenerateNextLevel(GlobalMin, GlobalMax, Objects, Level); } + + + FSplitCount Counts[2]; TArray LocalElements; LocalElements.SetNum(2); TBox GlobalBox(GlobalMin, GlobalMax); const TVector WorldCenter = GlobalBox.Center(); + const TVector MinCenterSearch = TBox(GlobalMin, WorldCenter).Center(); + const TVector MaxCenterSearch = TBox(WorldCenter, GlobalMax).Center(); + for (int32 i = 0; i < Objects.Num(); ++i) { check(Objects[i] >= 0 && Objects[i] < GetObjectCount(*MObjects)); @@ -177,13 +255,15 @@ int32 TBoundingVolumeHierarchy::GenerateNextLevel(const TVec if (MinA) { LocalElements[0].MObjects.Add(Objects[i]); + AccumulateNextLevelCount(ObjectBox, MinCenterSearch, Counts[0]); } if (MaxA) { LocalElements[1].MObjects.Add(Objects[i]); + AccumulateNextLevelCount(ObjectBox, MaxCenterSearch, Counts[1]); } } - ParallelFor(2, [&](int32 i) { + PhysicsParallelFor(2, [&](int32 i) { TVector Min = GlobalBox.Min(); TVector Max = GlobalBox.Max(); if (i == 0) @@ -195,21 +275,21 @@ int32 TBoundingVolumeHierarchy::GenerateNextLevel(const TVec LocalElements[i].MAxis = -1; if (LocalElements[i].MObjects.Num() > MIN_NUM_OBJECTS && Level < MMaxLevels && LocalElements[i].MObjects.Num() < Objects.Num()) { - TBox LocalBox(Min, Max); - int32 NextAxis = 0; - TVector LocalExtents = LocalBox.Extents(); - if (LocalExtents[2] > LocalExtents[0] && LocalExtents[2] > LocalExtents[1]) + //we pick the axis that gives us the most culled even in the case when it goes in the wrong direction (i.e the biggest min) + int32 BestAxis = 0; + int32 MaxCulled = 0; + for (int32 LocalAxis = 0; LocalAxis < d; ++LocalAxis) { - NextAxis = 2; - } - else if (LocalExtents[1] > LocalExtents[0]) - { - NextAxis = 1; - } - if (AllowMultipleSplitting && LocalExtents[NextAxis] < LocalExtents[(NextAxis + 1) % 3] * 1.25 && LocalExtents[NextAxis] < LocalExtents[(NextAxis + 2) % 3] * 1.25 && LocalElements[i].MObjects.Num() > 4 * MIN_NUM_OBJECTS) - { - NextAxis = -1; + int32 CulledWorstCase = FMath::Min(Counts[i].Neg[LocalAxis], Counts[i].Pos[LocalAxis]); + if (CulledWorstCase > MaxCulled) + { + MaxCulled = CulledWorstCase; + BestAxis = LocalAxis; + } } + + //todo(ocohen): use multi split when counts are very close + int32 NextAxis = BestAxis; LocalElements[i].MAxis = NextAxis; int32 StartIndex = GenerateNextLevel(LocalElements[i].MMin, LocalElements[i].MMax, LocalElements[i].MObjects, NextAxis, Level + 1, AllowMultipleSplitting); for (int32 j = 0; j < (NextAxis == -1 ? 8 : 2); j++) @@ -298,7 +378,7 @@ int32 TBoundingVolumeHierarchy::GenerateNextLevel(const TVec LocalElements[7].MObjects.Add(Objects[i]); } } - ParallelFor(8, [&](int32 i) { + PhysicsParallelFor(8, [&](int32 i) { TVector Min = GlobalBox.Min(); TVector Max = GlobalBox.Max(); if (i % 2 == 0) @@ -349,6 +429,7 @@ int32 TBoundingVolumeHierarchy::GenerateNextLevel(const TVec return MinElem; } -template class Apeiron::TBoundingVolumeHierarchy*>, float, 3>; -template class Apeiron::TBoundingVolumeHierarchy, float, 3>; -template class Apeiron::TBoundingVolumeHierarchy, float, 3>; \ No newline at end of file +template class Chaos::TBoundingVolumeHierarchy*>, float, 3>; +template class Chaos::TBoundingVolumeHierarchy, float, 3>; +template class Chaos::TBoundingVolumeHierarchy, float, 3>; +template class Chaos::TBoundingVolumeHierarchy, float, 3>; \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/DebugDrawQueue.cpp b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/DebugDrawQueue.cpp new file mode 100644 index 000000000000..34a77ea00755 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/DebugDrawQueue.cpp @@ -0,0 +1,10 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#include "Chaos/DebugDrawQueue.h" +#include "HAL/IConsoleManager.h" + +#if CHAOS_DEBUG_DRAW +using namespace Chaos; + +int32 FDebugDrawQueue::EnableDebugDrawing = 0; +FAutoConsoleVariableRef CVarEnableDebugDrawingChaos(TEXT("p.ChaosDebugDrawing"), FDebugDrawQueue::EnableDebugDrawing, TEXT("Whether to debug draw low level physics solver information")); +#endif diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/FFT.cpp b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/FFT.cpp similarity index 98% rename from Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/FFT.cpp rename to Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/FFT.cpp index e9641506bcf4..69e2c0b71826 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/FFT.cpp +++ b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/FFT.cpp @@ -1,8 +1,8 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Parts of this file are adapted from PhysBAM under Copyright http://physbam.stanford.edu/links/backhistdisclaimcopy.html -#include "Apeiron/FFT.h" +#include "Chaos/FFT.h" -using namespace Apeiron; +using namespace Chaos; template void ConjugateAll(const TUniformGrid& Grid, TArrayND, 3>& Velocity, const int32 z) @@ -244,4 +244,4 @@ void TFFT::Transform(const TUniformGrid& Grid, const TArrayND; +template class Chaos::TFFT; diff --git a/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/Framework/Parallel.cpp b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/Framework/Parallel.cpp new file mode 100644 index 000000000000..b115f503c9a1 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/Framework/Parallel.cpp @@ -0,0 +1,14 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "Chaos/Framework/Parallel.h" +#include "Async/ParallelFor.h" + +using namespace Chaos; + +static bool GNoParallelFor = false; + +void Chaos::PhysicsParallelFor(int32 InNum, TFunctionRef InCallable, bool bForceSingleThreaded) +{ + // Passthrough for now, except with global flag to disable parallel + ::ParallelFor(InNum, InCallable, GNoParallelFor || bForceSingleThreaded); +} \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/ImplicitObject.cpp b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/ImplicitObject.cpp new file mode 100644 index 000000000000..8e752edb1775 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/ImplicitObject.cpp @@ -0,0 +1,166 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#include "Chaos/ImplicitObject.h" +#include "Chaos/Box.h" +#include "HAL/IConsoleManager.h" + +using namespace Chaos; + +template +TImplicitObject::TImplicitObject(int32 Flags, ImplicitObjectType InType) + : Type(InType) + , bIsConvex(!!(Flags & EImplicitObject::IsConvex)) + , bIgnoreAnalyticCollisions(!!(Flags & EImplicitObject::IgnoreAnalyticCollisions)) + , bHasBoundingBox(!!(Flags & EImplicitObject::HasBoundingBox)) +{ +} + +template +TImplicitObject::~TImplicitObject() +{ +} + +template +TVector TImplicitObject::Support(const TVector& Direction, const T Thickness) const +{ + check(bHasBoundingBox); + const TBox Box = BoundingBox(); + TVector EndPoint = Box.Center(); + TVector StartPoint = EndPoint + Direction.GetSafeNormal() * (Box.Extents().Max() + Thickness); + checkSlow(SignedDistance(StartPoint) > 0); + checkSlow(SignedDistance(EndPoint) < 0); + // @todo(mlentine): The termination condition is slightly different here so we can probably optimize by reimplementing for this function. + const auto& Intersection = FindClosestIntersection(StartPoint, EndPoint, Thickness); + check(Intersection.Second); + return Intersection.First; +} + +template +const TBox& TImplicitObject::BoundingBox() const +{ + check(false); + static const TBox Unbounded(TVector(-FLT_MAX), TVector(FLT_MAX)); + return Unbounded; +} + +template +Pair, bool> TImplicitObject::FindClosestIntersection(const TVector& StartPoint, const TVector& EndPoint, const T Thickness) const +{ + T Epsilon = (T)1e-4; + //Consider 0 thickness with Start sitting on abs(Phi) < Epsilon. This is a common case; for example a particle sitting perfectly on a floor. In this case intersection could return false. + //If start is in this fuzzy region we simply return that spot snapped onto the surface. This is valid because low precision means we don't really know where we are, so let's take the cheapest option + //If end is in this fuzzy region it is also a valid hit. However, there could be multiple hits between start and end and since we want the first one, we can't simply return this point. + //As such we move end away from start (and out of the fuzzy region) so that we always get a valid intersection if no earlier ones exist + //When Thickness > 0 the same idea applies, but we must consider Phi = (Thickness - Epsilon, Thickness + Epsilon) + TVector Normal; + T Phi = PhiWithNormal(StartPoint, Normal); + + if (FMath::IsNearlyEqual(Phi, Thickness, Epsilon)) + { + return MakePair(StartPoint - Normal * Phi, true); //snap to surface + } + + TVector ModifiedEnd = EndPoint; + { + const TVector OriginalStartToEnd = (EndPoint - StartPoint); + const T OriginalLength = OriginalStartToEnd.Size(); + if (OriginalLength < Epsilon) + { + return MakePair(TVector(0), false); //start was not close to surface, and end is very close to start so no hit + } + const TVector OriginalDir = OriginalStartToEnd / OriginalLength; + + TVector EndNormal; + T EndPhi = PhiWithNormal(EndPoint, EndNormal); + if (FMath::IsNearlyEqual(EndPhi, Thickness, Epsilon)) + { + //We want to push End out of the fuzzy region. Moving along the normal direction is best since direction could be nearly parallel with fuzzy band + //To ensure an intersection, we must go along the normal, but in the same general direction as the ray. + const T Dot = TVector::DotProduct(OriginalDir, EndNormal); + if (FMath::IsNearlyZero(Dot, Epsilon)) + { + //End is in the fuzzy region, and the direction from start to end is nearly parallel with this fuzzy band, so we should just return End since no other hits will occur + return MakePair(EndPoint - Normal * Phi, true); //snap to surface + } + else + { + ModifiedEnd = EndPoint + 2.f * Epsilon * FMath::Sign(Dot) * EndNormal; //get out of fuzzy region + } + } + } + + return FindClosestIntersectionImp(StartPoint, ModifiedEnd, Thickness); +} + +float ClosestIntersectionStepSizeMultiplier = 0.5f; +FAutoConsoleVariableRef CVarClosestIntersectionStepSizeMultiplier(TEXT("p.ClosestIntersectionStepSizeMultiplier"), ClosestIntersectionStepSizeMultiplier, TEXT("When raycasting we use this multiplier to substep the travel distance along the ray. Smaller number gives better accuracy at higher cost")); + +template +Pair, bool> TImplicitObject::FindClosestIntersectionImp(const TVector& StartPoint, const TVector& EndPoint, const T Thickness) const +{ + T Epsilon = (T)1e-4; + + TVector Ray = EndPoint - StartPoint; + T Length = Ray.Size(); + TVector Direction = Ray.GetUnsafeNormal(); //this is safe because StartPoint and EndPoint were already tested to be far enough away. In the case where ModifiedEnd is pushed, we push it along the direction so it can only get farther + TVector EndNormal; + const T EndPhi = PhiWithNormal(EndPoint, EndNormal); + TVector ClosestPoint = StartPoint; + + TVector Normal; + T Phi = PhiWithNormal(ClosestPoint, Normal); + + while (Phi > Thickness + Epsilon) + { + ClosestPoint += Direction * (Phi - Thickness) * (T)ClosestIntersectionStepSizeMultiplier; + if ((ClosestPoint - StartPoint).Size() > Length) + { + if (EndPhi < Thickness + Epsilon) + { + return MakePair(TVector(EndPoint + EndNormal * (-EndPhi + Thickness)), true); + } + return MakePair(TVector(0), false); + } + // If the Change is too small we want to nudge it forward. This makes it possible to miss intersections very close to the surface but is more efficient and shouldn't matter much. + if ((Phi - Thickness) < (T)1e-2) + { + ClosestPoint += Direction * (T)1e-2; + if ((ClosestPoint - StartPoint).Size() > Length) + { + if (EndPhi < Thickness + Epsilon) + { + return MakePair(TVector(EndPoint + EndNormal * (-EndPhi + Thickness)), true); + } + else + { + return MakePair(TVector(0), false); + } + } + } + T NewPhi = PhiWithNormal(ClosestPoint, Normal); + if (NewPhi >= Phi) + { + if (EndPhi < Thickness + Epsilon) + { + return MakePair(TVector(EndPoint + EndNormal * (-EndPhi + Thickness)), true); + } + return MakePair(TVector(0), false); + } + Phi = NewPhi; + } + if (Phi < Thickness + Epsilon) + { + ClosestPoint += Normal * (-Phi + Thickness); + } + return MakePair(ClosestPoint, true); +} + +template +void TImplicitObject::FindAllIntersectingObjects(TArray < Pair*, TRigidTransform>>& Out, const TBox& LocalBounds) const +{ + if (!HasBoundingBox() || LocalBounds.Intersects(BoundingBox())) + { + Out.Add(MakePair(this, TRigidTransform(TVector(0), TRotation(TVector(0), (T)1)))); + } +} + +template class Chaos::TImplicitObject; diff --git a/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/Levelset.cpp b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/Levelset.cpp new file mode 100644 index 000000000000..148442c34d57 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/Levelset.cpp @@ -0,0 +1,910 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#include "Chaos/Levelset.h" +#include "Containers/Queue.h" + +#include +#include + +using namespace Chaos; + +#define MAX_CLAMP(a, comp, b) (a >= comp ? b : a) +#define MIN_CLAMP(a, comp, b) (a < comp ? b : a) +#define RANGE_CLAMP(a, comp, b) ((a < 0 || comp <= a) ? b : a) + +template +TLevelSet::TLevelSet(const TUniformGrid& InGrid, const TParticles& InParticles, const TTriangleMesh& Mesh, const int32 BandWidth) + : TImplicitObject(EImplicitObject::HasBoundingBox, ImplicitObjectType::LevelSet) + , MGrid(InGrid) + , MPhi(MGrid) + , MNormals(MGrid) + , MLocalBoundingBox(MGrid.MinCorner(), MGrid.MaxCorner()) + , MBandWidth(BandWidth) +{ + check(d == 3); + check(MGrid.Counts()[0] > 1 && MGrid.Counts()[1] > 1 && MGrid.Counts()[2] > 1); + check(Mesh.GetSurfaceElements().Num()); + + TArrayND BlockedFaceX(MGrid.Counts()); + TArrayND BlockedFaceY(MGrid.Counts()); + TArrayND BlockedFaceZ(MGrid.Counts()); + TArray> InterfaceIndices; + ComputeDistancesNearZeroIsocontour(InParticles, Mesh, BlockedFaceX, BlockedFaceY, BlockedFaceZ, InterfaceIndices); + T StoppingDistance = MBandWidth * MGrid.Dx().Max(); + if (StoppingDistance) + { + for (int32 i = 0; i < MGrid.Counts().Product(); ++i) + { + MPhi[i] = FGenericPlatformMath::Min(MPhi[i], StoppingDistance); + } + } + CorrectSign(BlockedFaceX, BlockedFaceY, BlockedFaceZ, InterfaceIndices); + FillWithFastMarchingMethod(StoppingDistance, InterfaceIndices); + if (StoppingDistance) + { + for (int32 i = 0; i < MGrid.Counts().Product(); ++i) + { + if (FGenericPlatformMath::Abs(MPhi[i]) > StoppingDistance) + { + MPhi[i] = MPhi[i] > 0 ? StoppingDistance : -StoppingDistance; + } + } + } + ComputeNormals(); + ComputeConvexity(InterfaceIndices); +} + +template +TLevelSet::TLevelSet(const TUniformGrid& InGrid, const TImplicitObject& InObject, const int32 BandWidth, const bool bUseObjectPhi) + : TImplicitObject(EImplicitObject::HasBoundingBox, ImplicitObjectType::LevelSet) + , MGrid(InGrid) + , MPhi(MGrid) + , MNormals(MGrid) + , MLocalBoundingBox(MGrid.MinCorner(), MGrid.MaxCorner()) + , MOriginalLocalBoundingBox(InObject.BoundingBox()) + , MBandWidth(BandWidth) +{ + check(d == 3); + check(MGrid.Counts()[0] > 1 && MGrid.Counts()[1] > 1 && MGrid.Counts()[2] > 1); + const auto& Counts = MGrid.Counts(); + if (bUseObjectPhi) + { + for (int32 i = 0; i < Counts.Product(); ++i) + { + MPhi[i] = InObject.SignedDistance(MGrid.Center(i)); + } + ComputeNormals(); + return; + } + TArrayND ObjectPhi(MGrid); + for (int32 i = 0; i < Counts.Product(); ++i) + { + ObjectPhi[i] = InObject.SignedDistance(MGrid.Center(i)); + } + TArray> InterfaceIndices; + ComputeDistancesNearZeroIsocontour(InObject, ObjectPhi, InterfaceIndices); + T StoppingDistance = MBandWidth * MGrid.Dx().Max(); + if (StoppingDistance) + { + for (int32 i = 0; i < MGrid.Counts().Product(); ++i) + { + MPhi[i] = FGenericPlatformMath::Min(MPhi[i], StoppingDistance); + } + } + // Correct Sign + for (int32 i = 0; i < MGrid.Counts().Product(); ++i) + { + MPhi[i] *= FMath::Sign(ObjectPhi[i]); + } + FillWithFastMarchingMethod(StoppingDistance, InterfaceIndices); + if (StoppingDistance) + { + for (int32 i = 0; i < MGrid.Counts().Product(); ++i) + { + if (FGenericPlatformMath::Abs(MPhi[i]) > StoppingDistance) + { + MPhi[i] = MPhi[i] > 0 ? StoppingDistance : -StoppingDistance; + } + } + } + ComputeNormals(); + ComputeConvexity(InterfaceIndices); +} + +template +TLevelSet::TLevelSet(std::istream& Stream) + : TImplicitObject(EImplicitObject::HasBoundingBox, ImplicitObjectType::LevelSet) + , MGrid(Stream) + , MPhi(Stream) + , MLocalBoundingBox(MGrid.MinCorner(), MGrid.MaxCorner()) +{ + Stream.read(reinterpret_cast(&MBandWidth), sizeof(MBandWidth)); + ComputeNormals(); +} + +template +TLevelSet::TLevelSet(TLevelSet&& Other) + : TImplicitObject(EImplicitObject::HasBoundingBox, ImplicitObjectType::LevelSet) + , MGrid(MoveTemp(Other.MGrid)) + , MPhi(MoveTemp(Other.MPhi)) + , MLocalBoundingBox(MoveTemp(Other.MLocalBoundingBox)) + , MBandWidth(Other.MBandWidth) +{ +} + +template +TLevelSet::~TLevelSet() +{ +} + +template +void TLevelSet::ComputeConvexity(const TArray>& InterfaceIndices) +{ + this->bIsConvex = true; + int32 Sign = 1; + bool bFirst = true; + int ZOffset = MGrid.Counts()[2]; + int YZOffset = MGrid.Counts()[1] * ZOffset; + const int32 NumCells = MGrid.Counts().Product(); + for (const auto& Index : InterfaceIndices) + { + const int32 i = (Index.X * MGrid.Counts()[1] + Index.Y) * MGrid.Counts()[2] + Index.Z; + if (MPhi[i] > 0) + { + continue; + } + int32 LocalSign; + T PhiX = (MPhi[MAX_CLAMP(i + YZOffset, NumCells, i)] - MPhi[MIN_CLAMP(i - YZOffset, 0, i)]) / (2 * MGrid.Dx()[0]); + T PhiXX = (MPhi[MIN_CLAMP(i - YZOffset, 0, i)] + MPhi[MAX_CLAMP(i + YZOffset, NumCells, i)] - 2 * MPhi[i]) / (MGrid.Dx()[0] * MGrid.Dx()[0]); + T PhiY = (MPhi[MAX_CLAMP(i + ZOffset, NumCells, i)] - MPhi[MIN_CLAMP(i - ZOffset, 0, i)]) / (2 * MGrid.Dx()[1]); + T PhiYY = (MPhi[MIN_CLAMP(i - ZOffset, 0, i)] + MPhi[MAX_CLAMP(i + ZOffset, NumCells, i)] - 2 * MPhi[i]) / (MGrid.Dx()[1] * MGrid.Dx()[1]); + T PhiZ = (MPhi[MAX_CLAMP(i + 1, NumCells, i)] - MPhi[MIN_CLAMP(i - 1, 0, i)]) / (2 * MGrid.Dx()[2]); + T PhiZZ = (MPhi[MIN_CLAMP(i - 1, 0, i)] + MPhi[MAX_CLAMP(i + 1, NumCells, i)] - 2 * MPhi[i]) / (MGrid.Dx()[2] * MGrid.Dx()[2]); + T PhiXY = (MPhi[MAX_CLAMP(i + YZOffset + ZOffset, NumCells, i)] + MPhi[MIN_CLAMP(i - YZOffset - ZOffset, 0, i)] - MPhi[RANGE_CLAMP(i - YZOffset + ZOffset, NumCells, i)] - MPhi[RANGE_CLAMP(i + YZOffset - ZOffset, NumCells, i)]) / (4 * MGrid.Dx()[0] * MGrid.Dx()[1]); + T PhiXZ = (MPhi[MAX_CLAMP(i + YZOffset + 1, NumCells, i)] + MPhi[MIN_CLAMP(i - YZOffset - 1, 0, i)] - MPhi[RANGE_CLAMP(i - YZOffset + 1, NumCells, i)] - MPhi[RANGE_CLAMP(i + YZOffset - 1, NumCells, i)]) / (4 * MGrid.Dx()[0] * MGrid.Dx()[2]); + T PhiYZ = (MPhi[MAX_CLAMP(i + ZOffset + 1, NumCells, i)] + MPhi[MIN_CLAMP(i - ZOffset - 1, 0, i)] - MPhi[RANGE_CLAMP(i - ZOffset + 1, NumCells, i)] - MPhi[RANGE_CLAMP(i + ZOffset - 1, NumCells, i)]) / (4 * MGrid.Dx()[1] * MGrid.Dx()[2]); + + T Denom = sqrt(PhiX * PhiX + PhiY * PhiY + PhiZ * PhiZ); + if (Denom > SMALL_NUMBER) + { + T curvature = -(PhiX * PhiX * PhiYY - 2 * PhiX * PhiY * PhiXY + PhiY * PhiY * PhiXX + PhiX * PhiX * PhiZZ - 2 * PhiX * PhiZ * PhiXZ + PhiZ * PhiZ * PhiXX + PhiY * PhiY * PhiZZ - 2 * PhiY * PhiZ * PhiYZ + PhiZ * PhiZ * PhiYY) / (Denom * Denom * Denom); + LocalSign = curvature > KINDA_SMALL_NUMBER ? 1 : (curvature < -KINDA_SMALL_NUMBER ? -1 : 0); + if (bFirst) + { + bFirst = false; + Sign = LocalSign; + } + else + { + if (LocalSign != 0 && Sign != LocalSign) + { + this->bIsConvex = false; + return; + } + } + } + } +} + +template +TVector ComputeBarycentricInPlane(const TVector& P0, const TVector& P1, const TVector& P2, const TVector& P) +{ + TVector Bary; + TVector P10 = P1 - P0; + TVector P20 = P2 - P0; + TVector PP0 = P - P0; + T Size10 = P10.SizeSquared(); + T Size20 = P20.SizeSquared(); + T ProjSides = TVector::DotProduct(P10, P20); + T ProjP1 = TVector::DotProduct(PP0, P10); + T ProjP2 = TVector::DotProduct(PP0, P20); + T Denom = Size10 * Size20 - ProjSides * ProjSides; + Bary.X = (Size20 * ProjP1 - ProjSides * ProjP2) / Denom; + Bary.Y = (Size10 * ProjP2 - ProjSides * ProjP1) / Denom; + return Bary; +} + +template +const TVector FindClosestPointOnLineSegment(const TVector& P0, const TVector& P1, const TVector& P) +{ + const TVector P10 = P1 - P0; + const TVector PP0 = P - P0; + const T Proj = TVector::DotProduct(P10, PP0); + if (Proj < (T)0) //first check we're not behind + { + return P0; + } + + const T Denom2 = P10.SizeSquared(); + if (Denom2 < (T)1e-4) + { + return P0; + } + + //do proper projection + const T NormalProj = Proj / Denom2; + if (NormalProj > (T)1) //too far forward + { + return P1; + } + + return P0 + NormalProj * P10; //somewhere on the line +} + +template +TVector FindClosestPointOnTriangle(const TPlane& TrianglePlane, const TVector& P0, const TVector& P1, const TVector& P2, const TVector& P) +{ + const T Epsilon = 1e-4; + const TVector PointOnPlane = TrianglePlane.FindClosestPoint(P); + const TVector Bary = ComputeBarycentricInPlane(P0, P1, P2, PointOnPlane); + + if (Bary[0] >= -Epsilon && Bary[0] <= 1 + Epsilon && Bary[1] >= -Epsilon && Bary[1] <= 1 + Epsilon && (Bary[0] + Bary[1]) <= (1 + Epsilon)) + { + return PointOnPlane; + } + + const TVector P10Closest = FindClosestPointOnLineSegment(P0, P1, P); + const TVector P20Closest = FindClosestPointOnLineSegment(P0, P2, P); + const TVector P21Closest = FindClosestPointOnLineSegment(P1, P2, P); + + const T P10Dist2 = (P - P10Closest).SizeSquared(); + const T P20Dist2 = (P - P20Closest).SizeSquared(); + const T P21Dist2 = (P - P21Closest).SizeSquared(); + + if (P10Dist2 < P20Dist2) + { + if (P10Dist2 < P21Dist2) + { + return P10Closest; + } + else + { + return P21Closest; + } + } + else + { + if (P20Dist2 < P21Dist2) + { + return P20Closest; + } + else + { + return P21Closest; + } + } +} + +template +void TLevelSet::ComputeDistancesNearZeroIsocontour(const TParticles& InParticles, const TTriangleMesh& Mesh, TArrayND& BlockedFaceX, TArrayND& BlockedFaceY, TArrayND& BlockedFaceZ, TArray>& InterfaceIndices) +{ + MPhi.Fill(FLT_MAX); + const auto Normals = Mesh.GetFaceNormals(InParticles); + BlockedFaceX.Fill(false); + BlockedFaceY.Fill(false); + BlockedFaceZ.Fill(false); + const TArray>& Elements = Mesh.GetSurfaceElements(); + if (Elements.Num() > 0) + { + MOriginalLocalBoundingBox = TBox(InParticles.X(Elements[0][0]), InParticles.X(Elements[0][0])); + } + else + { + //just use bounds of grid. This should not happen + //check(false); + MOriginalLocalBoundingBox = MLocalBoundingBox; + } + for (int32 Index = 0; Index < Elements.Num(); ++Index) + { + const auto& Element = Elements[Index]; + TPlane TrianglePlane(InParticles.X(Element[0]), Normals[Index]); + TBox TriangleBounds(InParticles.X(Element[0]), InParticles.X(Element[0])); + TriangleBounds.GrowToInclude(InParticles.X(Element[1])); + TriangleBounds.GrowToInclude(InParticles.X(Element[2])); + MOriginalLocalBoundingBox.GrowToInclude(TriangleBounds); //also save the original bounding box + + TVector StartIndex = MGrid.ClampIndex(MGrid.Cell(TriangleBounds.Min() - TVector((0.5+KINDA_SMALL_NUMBER) * MGrid.Dx()))); + TVector EndIndex = MGrid.ClampIndex(MGrid.Cell(TriangleBounds.Max() + TVector((0.5 + KINDA_SMALL_NUMBER) * MGrid.Dx()))); + for (int32 i = StartIndex[0]; i <= EndIndex[0]; ++i) + { + for (int32 j = StartIndex[1]; j <= EndIndex[1]; ++j) + { + for (int32 k = StartIndex[2]; k <= EndIndex[2]; ++k) + { + const TVector CellIndex(i, j, k); + const TVector Center = MGrid.Location(CellIndex); + const TVector Point = FindClosestPointOnTriangle(TrianglePlane, InParticles.X(Element[0]), InParticles.X(Element[1]), InParticles.X(Element[2]), Center); + + T NewPhi = (Point - Center).Size(); + if (NewPhi < MPhi(CellIndex)) + { + MPhi(CellIndex) = NewPhi; + InterfaceIndices.AddUnique(CellIndex); + } + } + } + } + for (int32 i = StartIndex[0] + 1; i <= EndIndex[0]; ++i) + { + for (int32 j = StartIndex[1] + 1; j <= EndIndex[1]; ++j) + { + for (int32 k = StartIndex[2] + 1; k <= EndIndex[2]; ++k) + { + const TVector CellIndex(i, j, k); + if (!BlockedFaceX(CellIndex) && IsIntersectingWithTriangle(InParticles, Element, TrianglePlane, CellIndex, TVector(i - 1, j, k))) + { + BlockedFaceX(CellIndex) = true; + } + if (!BlockedFaceY(CellIndex) && IsIntersectingWithTriangle(InParticles, Element, TrianglePlane, CellIndex, TVector(i, j - 1, k))) + { + BlockedFaceY(CellIndex) = true; + } + if (!BlockedFaceZ(CellIndex) && IsIntersectingWithTriangle(InParticles, Element, TrianglePlane, CellIndex, TVector(i, j, k - 1))) + { + BlockedFaceZ(CellIndex) = true; + } + } + } + } + } +} + +template +void TLevelSet::ComputeDistancesNearZeroIsocontour(const TImplicitObject& Object, const TArrayND& ObjectPhi, TArray>& InterfaceIndices) +{ + MPhi.Fill(FLT_MAX); + const auto& Counts = MGrid.Counts(); + for (int32 i = 0; i < Counts[0]; ++i) + { + for (int32 j = 0; j < Counts[1]; ++j) + { + for (int32 k = 0; k < Counts[2]; ++k) + { + bool bBoundaryCell = false; + const TVector CellIndex(i, j, k); + const TVector CellIndexXM1(i - 1, j, k); + const TVector CellIndexXP1(i + 1, j, k); + const TVector CellIndexYM1(i, j - 1, k); + const TVector CellIndexYP1(i, j + 1, k); + const TVector CellIndexZM1(i, j, k - 1); + const TVector CellIndexZP1(i, j, k + 1); + if (i > 0 && FMath::Sign(ObjectPhi(CellIndex)) != FMath::Sign(ObjectPhi(CellIndexXM1))) + { + bBoundaryCell = true; + } + if (i < (Counts[0] - 1) && FMath::Sign(ObjectPhi(CellIndex)) != FMath::Sign(ObjectPhi(CellIndexXP1))) + { + bBoundaryCell = true; + } + if (j > 0 && FMath::Sign(ObjectPhi(CellIndex)) != FMath::Sign(ObjectPhi(CellIndexYM1))) + { + bBoundaryCell = true; + } + if (j < (Counts[1] - 1) && FMath::Sign(ObjectPhi(CellIndex)) != FMath::Sign(ObjectPhi(CellIndexYP1))) + { + bBoundaryCell = true; + } + if (k > 0 && FMath::Sign(ObjectPhi(CellIndex)) != FMath::Sign(ObjectPhi(CellIndexZM1))) + { + bBoundaryCell = true; + } + if (k < (Counts[2] - 1) && FMath::Sign(ObjectPhi(CellIndex)) != FMath::Sign(ObjectPhi(CellIndexZP1))) + { + bBoundaryCell = true; + } + if (bBoundaryCell) + { + MPhi(CellIndex) = FMath::Abs(ObjectPhi(CellIndex)); + InterfaceIndices.Add(CellIndex); + } + } + } + } +} + +template +void TLevelSet::CorrectSign(const TArrayND& BlockedFaceX, const TArrayND& BlockedFaceY, const TArrayND& BlockedFaceZ, TArray>& InterfaceIndices) +{ + int32 NextColor = -1; + TArrayND Color(MGrid); + Color.Fill(-1); + const auto& Counts = MGrid.Counts(); + for (int32 i = 0; i < Counts[0]; ++i) + { + for (int32 j = 0; j < Counts[1]; ++j) + { + for (int32 k = 0; k < Counts[2]; ++k) + { + //if we have any isolated holes or single cells near the border mark them with a color + const TVector CellIndex(i, j, k); + if ((i == 0 || BlockedFaceX(CellIndex)) && (i == (Counts[0] - 1) || BlockedFaceX(TVector(i + 1, j, k))) && + (j == 0 || BlockedFaceY(CellIndex)) && (j == (Counts[1] - 1) || BlockedFaceY(TVector(i, j + 1, k))) && + (k == 0 || BlockedFaceZ(CellIndex)) && (k == (Counts[2] - 1) || BlockedFaceZ(TVector(i, j, k + 1)))) + { + Color(CellIndex) = ++NextColor; + } + } + } + } + FloodFill(BlockedFaceX, BlockedFaceY, BlockedFaceZ, Color, NextColor); + TSet BoundaryColors; + TArray ColorIsInside; + ColorIsInside.SetNum(NextColor + 1); + for (int32 i = 0; i <= NextColor; ++i) + { + ColorIsInside[i] = -1; + } + for (int32 j = 0; j < Counts[1]; ++j) + { + for (int32 k = 0; k < Counts[2]; ++k) + { + int32 LColor = Color(TVector(0, j, k)); + int32 RColor = Color(TVector(Counts[0] - 1, j, k)); + ColorIsInside[LColor] = 0; + ColorIsInside[RColor] = 0; + if (!BoundaryColors.Contains(LColor)) + { + BoundaryColors.Add(LColor); + } + if (!BoundaryColors.Contains(RColor)) + { + BoundaryColors.Add(RColor); + } + } + } + for (int32 i = 0; i < Counts[0]; ++i) + { + for (int32 k = 0; k < Counts[2]; ++k) + { + int32 LColor = Color(TVector(i, 0, k)); + int32 RColor = Color(TVector(i, Counts[1] - 1, k)); + ColorIsInside[LColor] = 0; + ColorIsInside[RColor] = 0; + if (!BoundaryColors.Contains(LColor)) + { + BoundaryColors.Add(LColor); + } + if (!BoundaryColors.Contains(RColor)) + { + BoundaryColors.Add(RColor); + } + } + } + for (int32 i = 0; i < Counts[0]; ++i) + { + for (int32 j = 0; j < Counts[1]; ++j) + { + int32 LColor = Color(TVector(i, j, 0)); + int32 RColor = Color(TVector(i, j, Counts[2] - 1)); + ColorIsInside[LColor] = 0; + ColorIsInside[RColor] = 0; + if (!BoundaryColors.Contains(LColor)) + { + BoundaryColors.Add(LColor); + } + if (!BoundaryColors.Contains(RColor)) + { + BoundaryColors.Add(RColor); + } + } + } +#if 0 + TMap> ColorAdjacency; + for (int32 i = 0; i <= NextColor; ++i) + { + ColorAdjacency.Add(i, TSet()); + } + for (int32 i = 0; i < Counts[0]; ++i) + { + for (int32 j = 0; j < Counts[1]; ++j) + { + for (int32 k = 0; k < Counts[2]; ++k) + { + const auto CellIndex = TVector(i, j, k); + int32 SourceColor = Color(CellIndex); + const auto CellIndexXP1 = CellIndex + TVector::AxisVector(0); + const auto CellIndexXM1 = CellIndex - TVector::AxisVector(0); + const auto CellIndexYP1 = CellIndex + TVector::AxisVector(1); + const auto CellIndexYM1 = CellIndex - TVector::AxisVector(1); + const auto CellIndexZP1 = CellIndex + TVector::AxisVector(2); + const auto CellIndexZM1 = CellIndex - TVector::AxisVector(2); + const int32 ColorXP1 = CellIndexXP1[0] < MGrid.Counts()[0] ? Color(CellIndexXP1) : -1; + const int32 ColorXM1 = CellIndexXM1[0] >= 0 ? Color(CellIndexXM1) : -1; + const int32 ColorYP1 = CellIndexYP1[1] < MGrid.Counts()[1] ? Color(CellIndexYP1) : -1; + const int32 ColorYM1 = CellIndexYM1[1] >= 0 ? Color(CellIndexYM1) : -1; + const int32 ColorZP1 = CellIndexZP1[2] < MGrid.Counts()[2] ? Color(CellIndexZP1) : -1; + const int32 ColorZM1 = CellIndexZM1[2] >= 0 ? Color(CellIndexZM1) : -1; + if (CellIndexZP1[2] < MGrid.Counts()[2] && SourceColor != ColorZP1 && !ColorAdjacency[SourceColor].Contains(ColorZP1)) + { + ColorAdjacency[SourceColor].Add(ColorZP1); + } + if (CellIndexZM1[2] >= 0 && SourceColor != ColorZM1 && !ColorAdjacency[SourceColor].Contains(ColorZM1)) + { + ColorAdjacency[SourceColor].Add(ColorZM1); + } + if (CellIndexYP1[1] < MGrid.Counts()[1] && SourceColor != ColorYP1 && !ColorAdjacency[SourceColor].Contains(ColorYP1)) + { + ColorAdjacency[SourceColor].Add(ColorYP1); + } + if (CellIndexYM1[1] >= 0 && SourceColor != ColorYM1 && !ColorAdjacency[SourceColor].Contains(ColorYM1)) + { + ColorAdjacency[SourceColor].Add(ColorYM1); + } + if (CellIndexXP1[0] < MGrid.Counts()[0] && SourceColor != ColorXP1 && !ColorAdjacency[SourceColor].Contains(ColorXP1)) + { + ColorAdjacency[SourceColor].Add(ColorXP1); + } + if (CellIndexXM1[0] >= 0 && SourceColor != ColorXM1 && !ColorAdjacency[SourceColor].Contains(ColorXM1)) + { + ColorAdjacency[SourceColor].Add(ColorXM1); + } + } + } + } + TQueue ProcessedColors; + for (const int32 BoundaryColor : BoundaryColors) + { + ProcessedColors.Enqueue(BoundaryColor); + } + while (!ProcessedColors.IsEmpty()) + { + int32 CurrentColor; + ProcessedColors.Dequeue(CurrentColor); + for (const int32 AdjacentColor : ColorAdjacency[CurrentColor]) + { + if (ColorIsInside[AdjacentColor] < 0) + { + ColorIsInside[AdjacentColor] = !ColorIsInside[CurrentColor]; + ProcessedColors.Enqueue(AdjacentColor); + } + else + { + check(ColorIsInside[AdjacentColor] == !ColorIsInside[CurrentColor]); + } + } + } +#endif + for (int32 i = 0; i < Counts[0]; ++i) + { + for (int32 j = 0; j < Counts[1]; ++j) + { + for (int32 k = 0; k < Counts[2]; ++k) + { + const TVector CellIndex(i, j, k); + if (ColorIsInside[Color(CellIndex)]) + { + MPhi(CellIndex) *= -1; + } + } + } + } + + //remove internal cells from interface list + for (int32 i = InterfaceIndices.Num() - 1; i >= 0; --i) + { + const TVector& CellIndex = InterfaceIndices[i]; + if (!ColorIsInside[Color(CellIndex)]) + { + continue; //already an outside color + } + + bool bInside = true; + for (int32 Axis = 0; Axis < d; ++Axis) + { + //if any neighbors are outside this is a real interface cell + const TVector IndexP1 = CellIndex + TVector::AxisVector(Axis); + + if (IndexP1[Axis] >= MGrid.Counts()[Axis] || !ColorIsInside[Color(IndexP1)]) + { + bInside = false; + break; + } + + const TVector IndexM1 = CellIndex - TVector::AxisVector(Axis); + if (IndexM1[Axis] < 0 || !ColorIsInside[Color(IndexM1)]) + { + bInside = false; + break; + } + } + + if (bInside) + { + //fully internal cell so remove it from interface list + MPhi(CellIndex) = -FLT_MAX; + InterfaceIndices.RemoveAt(i); + } + } +} + +template +bool Compare(const Pair>& Other1, const Pair>& Other2) +{ + return FMath::Abs(*Other1.First) < FMath::Abs(*Other2.First); +} + +template +void TLevelSet::FillWithFastMarchingMethod(const T StoppingDistance, const TArray>& InterfaceIndices) +{ + TArrayND Done(MGrid), InHeap(MGrid); + Done.Fill(false); + InHeap.Fill(false); + TArray>> Heap; + // TODO(mlentine): Update phi for these cells + for (const auto& CellIndex : InterfaceIndices) + { + check(!Done(CellIndex) && !InHeap(CellIndex)); + Done(CellIndex) = true; + Heap.Add(MakePair(&MPhi(CellIndex), CellIndex)); + InHeap(CellIndex) = true; + } + Heap.Heapify(Compare); + while (Heap.Num()) + { + Pair> Smallest; + Heap.HeapPop(Smallest, Compare); + check(InHeap(Smallest.Second)); + if (StoppingDistance && FGenericPlatformMath::Abs(*Smallest.First) > StoppingDistance) + { + break; + } + Done(Smallest.Second) = true; + InHeap(Smallest.Second) = false; + for (int32 Axis = 0; Axis < d; ++Axis) + { + const auto IP1 = Smallest.Second + TVector::AxisVector(Axis); + const auto IM1 = Smallest.Second - TVector::AxisVector(Axis); + if (IM1[Axis] >= 0 && !Done(IM1)) + { + MPhi(IM1) = ComputePhi(Done, IM1); + if (!InHeap(IM1)) + { + Heap.Add(MakePair(&MPhi(IM1), IM1)); + InHeap(IM1) = true; + } + } + if (IP1[Axis] < MGrid.Counts()[Axis] && !Done(IP1)) + { + MPhi(IP1) = ComputePhi(Done, IP1); + if (!InHeap(IP1)) + { + Heap.Add(MakePair(&MPhi(IP1), IP1)); + InHeap(IP1) = true; + } + } + } + Heap.Heapify(Compare); + } +} + +template +T SolveQuadraticEquation(const T Phi, const T PhiX, const T PhiY, const T Dx, const T Dy) +{ + check(FMath::Sign(PhiX) == FMath::Sign(PhiY) || FMath::Sign(PhiX) == 0 || FMath::Sign(PhiY) == 0); + T Sign = Phi > 0 ? 1 : -1; + if (FMath::Abs(PhiX) >= (FMath::Abs(PhiY) + Dy)) + { + return PhiY + Sign * Dy; + } + if (FMath::Abs(PhiY) >= (FMath::Abs(PhiX) + Dx)) + { + return PhiX + Sign * Dx; + } + T Dx2 = Dx * Dx; + T Dy2 = Dy * Dy; + T Diff = PhiX - PhiY; + T Diff2 = Diff * Diff; + return (Dy2 * PhiX + Dx2 * PhiY + Sign * Dx * Dy * FMath::Sqrt(Dx2 + Dy2 - Diff2)) / (Dx2 + Dy2); +} + +template +T TLevelSet::ComputePhi(const TArrayND& Done, const TVector& CellIndex) +{ + int32 NumberOfAxes = 0; + TVector NeighborPhi; + TVector Dx; + for (int32 Axis = 0; Axis < d; ++Axis) + { + const auto IP1 = CellIndex + TVector::AxisVector(Axis); + const auto IM1 = CellIndex - TVector::AxisVector(Axis); + if (IM1[Axis] < 0 || !Done(IM1)) // IM1 not valid + { + if (IP1[Axis] < MGrid.Counts()[Axis] && Done(IP1)) // IP1 is valid + { + Dx[NumberOfAxes] = MGrid.Dx()[Axis]; + NeighborPhi[NumberOfAxes++] = MPhi(IP1); + } + } + else if (IP1[Axis] >= MGrid.Counts()[Axis] || !Done(IP1)) + { + Dx[NumberOfAxes] = MGrid.Dx()[Axis]; + NeighborPhi[NumberOfAxes++] = MPhi(IM1); + } + else + { + Dx[NumberOfAxes] = MGrid.Dx()[Axis]; + if (FMath::Abs(MPhi(IP1)) < FMath::Abs(MPhi(IM1))) + { + NeighborPhi[NumberOfAxes++] = MPhi(IP1); + } + else + { + NeighborPhi[NumberOfAxes++] = MPhi(IM1); + } + } + } + if (NumberOfAxes == 1) + { + T Sign = MPhi(CellIndex) > 0 ? 1 : -1; + T NewPhi = FGenericPlatformMath::Abs(NeighborPhi[0]) + Dx[0]; + check(NewPhi <= FGenericPlatformMath::Abs(MPhi(CellIndex))); + return Sign * NewPhi; + } + T QuadraticXY = SolveQuadraticEquation(MPhi(CellIndex), NeighborPhi[0], NeighborPhi[1], Dx[0], Dx[1]); + if (NumberOfAxes == 2 || FMath::Abs(NeighborPhi[2]) > FMath::Abs(QuadraticXY)) + { + return QuadraticXY; + } + T QuadraticXZ = SolveQuadraticEquation(MPhi(CellIndex), NeighborPhi[0], NeighborPhi[2], Dx[0], Dx[2]); + if (FMath::Abs(NeighborPhi[1]) > FMath::Abs(QuadraticXZ)) + { + return QuadraticXZ; + } + T QuadraticYZ = SolveQuadraticEquation(MPhi(CellIndex), NeighborPhi[1], NeighborPhi[2], Dx[1], Dx[2]); + if (FMath::Abs(NeighborPhi[0]) > FMath::Abs(QuadraticYZ)) + { + return QuadraticYZ; + } + // Cubic + T Sign = MPhi(CellIndex) > 0 ? 1 : -1; + T Dx2 = Dx[0] * Dx[0]; + T Dy2 = Dx[1] * Dx[1]; + T Dz2 = Dx[2] * Dx[2]; + T Dx2Dy2 = Dx2 * Dy2; + T Dx2Dz2 = Dx2 * Dz2; + T Dy2Dz2 = Dy2 * Dz2; + T XmY = NeighborPhi[0] - NeighborPhi[1]; + T XmZ = NeighborPhi[0] - NeighborPhi[2]; + T YmZ = NeighborPhi[1] - NeighborPhi[2]; + T XmY2 = XmY * XmY; + T XmZ2 = XmZ * XmZ; + T YmZ2 = YmZ * YmZ; + return (Dy2Dz2 * NeighborPhi[0] + Dx2Dz2 * NeighborPhi[1] + Dx2Dy2 * NeighborPhi[2] + Sign * Dx.Product() * FMath::Sqrt(Dx2Dy2 + Dx2Dz2 + Dy2Dz2 - Dx2 * YmZ2 - Dy2 * XmZ2 - Dz2 * XmY2)) / (Dx2Dy2 + Dx2Dz2 + Dy2Dz2); +} + +template +void TLevelSet::FloodFill(const TArrayND& BlockedFaceX, const TArrayND& BlockedFaceY, const TArrayND& BlockedFaceZ, TArrayND& Color, int32& NextColor) +{ + const auto& Counts = MGrid.Counts(); + for (int32 i = 0; i < Counts[0]; ++i) + { + for (int32 j = 0; j < Counts[1]; ++j) + { + for (int32 k = 0; k < Counts[2]; ++k) + { + const TVector CellIndex(i, j, k); + if (Color(CellIndex) == -1) + { + FloodFillFromCell(CellIndex, ++NextColor, BlockedFaceX, BlockedFaceY, BlockedFaceZ, Color); + check(Color(CellIndex) != -1); + } + } + } + } +} + +template +void TLevelSet::FloodFillFromCell(const TVector RootCellIndex, const int32 NextColor, const TArrayND& BlockedFaceX, const TArrayND& BlockedFaceY, const TArrayND& BlockedFaceZ, TArrayND& Color) +{ + TArray> Queue; + Queue.Add(RootCellIndex); + while (Queue.Num()) + { + TVector CellIndex = Queue.Pop(); + if (Color(CellIndex) == NextColor) + { + continue; + } + + ensure(Color(CellIndex) == -1); + Color(CellIndex) = NextColor; + const auto CellIndexXP1 = CellIndex + TVector::AxisVector(0); + const auto CellIndexXM1 = CellIndex - TVector::AxisVector(0); + const auto CellIndexYP1 = CellIndex + TVector::AxisVector(1); + const auto CellIndexYM1 = CellIndex - TVector::AxisVector(1); + const auto CellIndexZP1 = CellIndex + TVector::AxisVector(2); + const auto CellIndexZM1 = CellIndex - TVector::AxisVector(2); + if (CellIndexZP1[2] < MGrid.Counts()[2] && !BlockedFaceZ(CellIndexZP1) && Color(CellIndexZP1) != NextColor) + { + Queue.Add(CellIndexZP1); + } + if (!BlockedFaceZ(CellIndex) && CellIndexZM1[2] >= 0 && Color(CellIndexZM1) != NextColor) + { + Queue.Add(CellIndexZM1); + } + if (CellIndexYP1[1] < MGrid.Counts()[1] && !BlockedFaceY(CellIndexYP1) && Color(CellIndexYP1) != NextColor) + { + Queue.Add(CellIndexYP1); + } + if (!BlockedFaceY(CellIndex) && CellIndexYM1[1] >= 0 && Color(CellIndexYM1) != NextColor) + { + Queue.Add(CellIndexYM1); + } + if (CellIndexXP1[0] < MGrid.Counts()[0] && !BlockedFaceX(CellIndexXP1) && Color(CellIndexXP1) != NextColor) + { + Queue.Add(CellIndexXP1); + } + + if (!BlockedFaceX(CellIndex) && CellIndexXM1[0] >= 0 && Color(CellIndexXM1) != NextColor) + { + Queue.Add(CellIndexXM1); + } + } +} + +template +bool TLevelSet::IsIntersectingWithTriangle(const TParticles& Particles, const TVector& Element, const TPlane& TrianglePlane, const TVector& CellIndex, const TVector& PrevCellIndex) +{ + auto Intersection = TrianglePlane.FindClosestIntersection(MGrid.Location(CellIndex), MGrid.Location(PrevCellIndex), 0); + if (Intersection.Second) + { + const T Epsilon = 1e-1; //todo(ocohen): fattening triangle up is relative to triangle size. Do we care about very large triangles? + const TVector Bary = ComputeBarycentricInPlane(Particles.X(Element[0]), Particles.X(Element[1]), Particles.X(Element[2]), Intersection.First); + + if (Bary.X >= -Epsilon && Bary.Y >= -Epsilon && (Bary.Y + Bary.X) <= 1+Epsilon) + { + return true; + } + } + return false; +} + +template +void TLevelSet::ComputeNormals() +{ + const auto& Counts = MGrid.Counts(); + for (int32 i = 0; i < Counts[0]; ++i) + { + for (int32 j = 0; j < Counts[1]; ++j) + { + for (int32 k = 0; k < Counts[2]; ++k) + { + const TVector CellIndex(i, j, k); + const auto Dx = MGrid.Dx(); + TVector X = MGrid.Location(CellIndex); + MNormals(CellIndex) = TVector( + (SignedDistance(X + TVector::AxisVector(0) * Dx[0]) - SignedDistance(X - TVector::AxisVector(0) * Dx[0])) / (2 * Dx[0]), + (SignedDistance(X + TVector::AxisVector(1) * Dx[1]) - SignedDistance(X - TVector::AxisVector(1) * Dx[1])) / (2 * Dx[1]), + (SignedDistance(X + TVector::AxisVector(2) * Dx[2]) - SignedDistance(X - TVector::AxisVector(2) * Dx[2])) / (2 * Dx[2])); + } + } + } +} + +template +void TLevelSet::Write(std::ostream& Stream) const +{ + MGrid.Write(Stream); + MPhi.Write(Stream); + Stream.write(reinterpret_cast(&MBandWidth), sizeof(MBandWidth)); +} + +template +T TLevelSet::SignedDistance(const TVector& x) const +{ + TVector Location = MGrid.ClampMinusHalf(x); + T SizeSquared = (Location - x).SizeSquared(); + T Phi = MGrid.LinearlyInterpolate(MPhi, Location); + return SizeSquared ? (sqrt(SizeSquared) + Phi) : Phi; +} + +template +T TLevelSet::PhiWithNormal(const TVector& x, TVector& Normal) const +{ + TVector Location = MGrid.ClampMinusHalf(x); + T SizeSquared = (Location - x).SizeSquared(); + Normal = SizeSquared ? MLocalBoundingBox.Normal(x) : MGrid.LinearlyInterpolate(MNormals, Location); + T Phi = MGrid.LinearlyInterpolate(MPhi, Location); + return SizeSquared ? (sqrt(SizeSquared) + Phi) : Phi; +} + +template class Chaos::TLevelSet; diff --git a/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/MassProperties.cpp b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/MassProperties.cpp new file mode 100644 index 000000000000..7e252b64040f --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/MassProperties.cpp @@ -0,0 +1,132 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#include "Chaos/MassProperties.h" +#include "Chaos/Rotation.h" +#include "Chaos/Matrix.h" + +namespace Chaos +{ + template + TRotation TransformToLocalSpace(PMatrix& Inertia) + { + TRotation FinalRotation; + + // Extract Eigenvalues + T OffDiagSize = FMath::Square(Inertia.M[1][0]) + FMath::Square(Inertia.M[2][0]) + FMath::Square(Inertia.M[2][1]); + if (OffDiagSize < SMALL_NUMBER) + { + return TRotation(TVector(0), 1); + } + T Trace = (Inertia.M[0][0] + Inertia.M[1][1] + Inertia.M[2][2]) / 3; + T Size = FMath::Sqrt((FMath::Square(Inertia.M[0][0] - Trace) + FMath::Square(Inertia.M[1][1] - Trace) + FMath::Square(Inertia.M[2][2] - Trace) + 2 * OffDiagSize) / 6); + PMatrix NewMat = (Inertia - FMatrix::Identity * Trace) * (1 / Size); + T HalfDeterminant = NewMat.Determinant() / 2; + T Angle = HalfDeterminant <= -1 ? PI / 3 : (HalfDeterminant >= 1 ? 0 : acos(HalfDeterminant) / 3); + T m00 = Trace + 2 * Size * cos(Angle), m11 = Trace + 2 * Size * cos(Angle + (2 * PI / 3)), m22 = 3 * Trace - m00 - m11; + + // Extract Eigenvectors + bool DoSwap = ((m00 - m11) > (m11 - m22)) ? false : true; + TVector Eigenvector0 = (Inertia.SubtractDiagonal(DoSwap ? m22 : m00)).SymmetricCofactorMatrix().LargestColumnNormalized(); + TVector Orthogonal = Eigenvector0.GetOrthogonalVector().GetSafeNormal(); + PMatrix Cofactors(Orthogonal, TVector::CrossProduct(Eigenvector0, Orthogonal)); + PMatrix CofactorsScaled = Inertia * Cofactors; + PMatrix IR( + CofactorsScaled.M[0] * Cofactors.M[0] + CofactorsScaled.M[1] * Cofactors.M[1] + CofactorsScaled.M[2] * Cofactors.M[2], + CofactorsScaled.M[3] * Cofactors.M[0] + CofactorsScaled.M[4] * Cofactors.M[1] + CofactorsScaled.M[5] * Cofactors.M[2], + CofactorsScaled.M[3] * Cofactors.M[3] + CofactorsScaled.M[4] * Cofactors.M[4] + CofactorsScaled.M[5] * Cofactors.M[5]); + PMatrix IM1 = IR.SubtractDiagonal(DoSwap ? m00 : m22); + T OffDiag = IM1.M[1] * IM1.M[1]; + T IM1Scale0 = IM1.M[3] * IM1.M[3] + OffDiag; + T IM1Scale1 = IM1.M[0] * IM1.M[0] + OffDiag; + TVector SmallEigenvector2 = IM1Scale0 > IM1Scale1 ? (TVector(IM1.M[3], -IM1.M[1]) / FMath::Sqrt(IM1Scale0)) : (IM1Scale1 > 0 ? (TVector(-IM1.M[1], IM1.M[0]) / FMath::Sqrt(IM1Scale1)) : TVector(1, 0)); + TVector Eigenvector2 = (Cofactors * SmallEigenvector2).GetSafeNormal(); + TVector Eigenvector1 = TVector::CrossProduct(Eigenvector2, Eigenvector0).GetSafeNormal(); + + // Return results + Inertia = PMatrix(m00, 0, 0, m11, 0, m22); + PMatrix RotationMatrix = DoSwap ? PMatrix(Eigenvector2, Eigenvector1, -Eigenvector0).GetTransposed() : PMatrix(Eigenvector0, Eigenvector1, Eigenvector2).GetTransposed(); + FinalRotation = TRotation(RotationMatrix); + + //@todo(ocohen): Why do we need to do this? I assume the matrix to quat code is + // more efficient by not ensuring normalized quat, but we are + // passing in a matrix with unit eigenvectors. + //@comment(brice): That's a kind assumption, I suspect a bug. + FinalRotation.Normalize(); + + return FinalRotation; + } + template TRotation TransformToLocalSpace(PMatrix& Inertia); + + template + TMassProperties CalculateMassProperties( + const TParticles & Vertices, + const TTriangleMesh& Surface, + const T & Mass) + { + TMassProperties MassProperties; + if (!Surface.GetSurfaceElements().Num()) + { + MassProperties.Volume = 0; + return MassProperties; + } + + check(Mass > 0); + T Volume = 0; + TVector VolumeTimesSum(0); + TVector Center = Vertices.X(Surface.GetSurfaceElements()[0][0]); + for (const auto& Element : Surface.GetSurfaceElements()) + { + PMatrix DeltaMatrix; + TVector PerElementSize; + for (int32 i = 0; i < Element.Num(); ++i) + { + TVector DeltaVector = Vertices.X(Element[i]) - Center; + DeltaMatrix.M[0][i] = DeltaVector[0]; + DeltaMatrix.M[1][i] = DeltaVector[1]; + DeltaMatrix.M[2][i] = DeltaVector[2]; + } + PerElementSize[0] = DeltaMatrix.M[0][0] + DeltaMatrix.M[0][1] + DeltaMatrix.M[0][2]; + PerElementSize[1] = DeltaMatrix.M[1][0] + DeltaMatrix.M[1][1] + DeltaMatrix.M[1][2]; + PerElementSize[2] = DeltaMatrix.M[2][0] + DeltaMatrix.M[2][1] + DeltaMatrix.M[2][2]; + T Det = DeltaMatrix.M[0][0] * (DeltaMatrix.M[1][1] * DeltaMatrix.M[2][2] - DeltaMatrix.M[1][2] * DeltaMatrix.M[2][1]) - + DeltaMatrix.M[0][1] * (DeltaMatrix.M[1][0] * DeltaMatrix.M[2][2] - DeltaMatrix.M[1][2] * DeltaMatrix.M[2][0]) + + DeltaMatrix.M[0][2] * (DeltaMatrix.M[1][0] * DeltaMatrix.M[2][1] - DeltaMatrix.M[1][1] * DeltaMatrix.M[2][0]); + Volume += Det; + VolumeTimesSum += Det * PerElementSize; + } + // @todo(mlentine): Should add suppoert for thin shell mass properties + if (FMath::Abs(Volume) < SMALL_NUMBER) + { + MassProperties.Volume = 0; + return MassProperties; + } + MassProperties.CenterOfMass = Center + VolumeTimesSum / (4 * Volume); + MassProperties.Volume = Volume / 6; + + static const PMatrix Standard(2, 1, 1, 2, 1, 2); + PMatrix Covariance(0); + for (const auto& Element : Surface.GetSurfaceElements()) + { + PMatrix DeltaMatrix(0); + for (int32 i = 0; i < Element.Num(); ++i) + { + TVector DeltaVector = Vertices.X(Element[i]) - MassProperties.CenterOfMass; + DeltaMatrix.M[0][i] = DeltaVector[0]; + DeltaMatrix.M[1][i] = DeltaVector[1]; + DeltaMatrix.M[2][i] = DeltaVector[2]; + } + T Det = DeltaMatrix.M[0][0] * (DeltaMatrix.M[1][1] * DeltaMatrix.M[2][2] - DeltaMatrix.M[1][2] * DeltaMatrix.M[2][1]) - + DeltaMatrix.M[0][1] * (DeltaMatrix.M[1][0] * DeltaMatrix.M[2][2] - DeltaMatrix.M[1][2] * DeltaMatrix.M[2][0]) + + DeltaMatrix.M[0][2] * (DeltaMatrix.M[1][0] * DeltaMatrix.M[2][1] - DeltaMatrix.M[1][1] * DeltaMatrix.M[2][0]); + const PMatrix ScaledStandard = Standard * Det; + Covariance += DeltaMatrix * ScaledStandard * DeltaMatrix.GetTransposed(); + } + T Trace = Covariance.M[0][0] + Covariance.M[1][1] + Covariance.M[2][2]; + PMatrix TraceMat(Trace, Trace, Trace); + MassProperties.InertiaTensor = (TraceMat - Covariance) * (1 / (T)120) * (Mass / MassProperties.Volume); + MassProperties.RotationOfMass = TransformToLocalSpace(MassProperties.InertiaTensor); + + return MassProperties; + } + template CHAOS_API TMassProperties CalculateMassProperties(const TParticles & Vertices, + const TTriangleMesh& Surface, const float & Mass); +} \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDCollisionConstraint.cpp b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDCollisionConstraint.cpp new file mode 100644 index 000000000000..3fff6b4542e8 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDCollisionConstraint.cpp @@ -0,0 +1,1555 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "Chaos/PBDCollisionConstraint.h" + +#include "Chaos/BoundingVolume.h" +#include "Chaos/BoundingVolumeHierarchy.h" +#include "Chaos/Defines.h" +#include "Chaos/Pair.h" +#include "Chaos/PBDContactGraph.h" +#include "Chaos/Sphere.h" +#include "Chaos/Transform.h" +#include "ChaosStats.h" +#include "ChaosLog.h" +#include "ProfilingDebugging/ScopedTimers.h" +#include "Chaos/ImplicitObjectUnion.h" +#include "Chaos/PBDCollisionTypes.h" + +#define USE_SHOCK_PROPOGATION 1 + +int32 CollisionParticlesBVHDepth = 4; +FAutoConsoleVariableRef CVarCollisionParticlesBVHDepth(TEXT("p.CollisionParticlesBVHDepth"), CollisionParticlesBVHDepth, TEXT("The maximum depth for collision particles bvh")); + +int32 EnableCollisions = 1; +FAutoConsoleVariableRef CVarEnableCollisions(TEXT("p.EnableCollisions"), EnableCollisions, TEXT("Enable/Disable collisions on the Chaos solver.")); + +extern int32 UseLevelsetCollision; + +namespace Chaos +{ +template +TPBDCollisionConstraint::TPBDCollisionConstraint(TPBDRigidParticles& InParticles, TArrayCollectionArray& Collided, const int32 PushOutIterations /*= 1*/, const int32 PushOutPairIterations /*= 1*/, const T Thickness /*= (T)0*/, const T Restitution /*= (T)0*/, const T Friction /*= (T)0*/) + : MCollided(Collided), MContactGraph(InParticles), MNumIterations(PushOutIterations), MPairIterations(PushOutPairIterations), MThickness(Thickness), MRestitution(Restitution), MFriction(Friction), MAngularFriction(0), bUseCCD(false) +{ +} + +DECLARE_CYCLE_STAT(TEXT("ComputeConstraints"), STAT_ComputeConstraints, STATGROUP_Chaos); +DECLARE_CYCLE_STAT(TEXT("ComputeConstraintsNP"), STAT_ComputeConstraintsNP, STATGROUP_Chaos); +//DECLARE_CYCLE_STAT(TEXT("ComputeConstraintsNP2"), STAT_ComputeConstraintsNP2, STATGROUP_Chaos); +//DECLARE_CYCLE_STAT(TEXT("ComputeConstraintsNP3"), STAT_ComputeConstraintsNP3, STATGROUP_Chaos); +template +void TPBDCollisionConstraint::ComputeConstraints(const TPBDRigidParticles& InParticles, T Dt) +{ + SCOPE_CYCLE_COUNTER(STAT_ComputeConstraints); + if (!EnableCollisions) return; + // Broad phase +// float TotalTested = 0; +// float TotalRejected = 0; + TBoundingVolume, T, d> Hierarchy(InParticles, true, Dt * BoundsThicknessMultiplier); //todo(ocohen): should we pass MThickness into this structure? + { + SCOPE_CYCLE_COUNTER(STAT_ComputeConstraintsNP); + + + // Narrow phase + FCriticalSection CriticalSection; + PhysicsParallelFor(InParticles.Size(), [&](int32 Body1Index) + { + if (InParticles.Disabled(Body1Index)) + { + return; + } + + if (InParticles.InvM(Body1Index) == 0) + { + return; + } + + //SCOPE_CYCLE_COUNTER(STAT_ComputeConstraintsNP2); + + TArray PotentialIntersections; + + const bool bBody1Bounded = InParticles.Geometry(Body1Index)->HasBoundingBox(); + + TBox Box1; + const T Box1Thickness = ComputeThickness(InParticles, Dt, Body1Index).Size(); + + if (bBody1Bounded) + { + Box1 = Hierarchy.GetWorldSpaceBoundingBox(InParticles, Body1Index); + PotentialIntersections = Hierarchy.FindAllIntersections(Box1); + } + else + { + PotentialIntersections = Hierarchy.GlobalObjects(); + } + + for (int32 i = 0; i < PotentialIntersections.Num(); ++i) + { + const int32 Body2Index = PotentialIntersections[i]; + const bool bBody2Bounded = InParticles.Geometry(Body2Index)->HasBoundingBox(); + + if (Body1Index == Body2Index || ((bBody1Bounded == bBody2Bounded) && InParticles.InvM(Body1Index) && InParticles.InvM(Body2Index) && Body2Index > Body1Index)) + { + //if both are dynamic, assume index order matters + continue; + } + + if (bBody1Bounded && bBody2Bounded) + { + const TBox& Box2 = Hierarchy.GetWorldSpaceBoundingBox(InParticles, Body2Index); + + if (!Box1.Intersects(Box2)) + { + continue; + } + } +// ++TotalTested; + + + const TVector Box2Thickness = ComputeThickness(InParticles, Dt, Body2Index); + const T UseThickness = FMath::Max(Box1Thickness, Box2Thickness.Size());// + MThickness + + auto Constraint = ComputeConstraint(InParticles, Body1Index, Body2Index, UseThickness); + + //if (true || !InParticles.Geometry(Body1Index)->HasBoundingBox() || !InParticles.Geometry(Body2Index)->HasBoundingBox()) + { + //SCOPE_CYCLE_COUNTER(STAT_ComputeConstraintsNP3); + //use narrow phase to determine if constraint is needed. Without this we can't do shock propagation + UpdateConstraint(InParticles, UseThickness, Constraint); + if (Constraint.Phi < UseThickness) + { + CriticalSection.Lock(); + MConstraints.Add(Constraint); + CriticalSection.Unlock(); + } +// else +// { +// ++TotalRejected; +// } + } + /*else + { + CriticalSection.Lock(); + MConstraints.Add(Constraint); + CriticalSection.Unlock(); + }*/ + + + } + }); + } + MContactGraph.ComputeGraph(InParticles, MConstraints); +// if (TotalTested > 0) +// { + //UE_LOG(LogChaos, Warning, TEXT("ComputeConstraints: rejected:%f out of rejected:%f = %.3f"), TotalRejected, TotalTested, TotalRejected / TotalTested); +// } +} + +template +void TPBDCollisionConstraint::RemoveConstraints(const TSet& RemovedParticles) +{ + for (int32 i = 0; i < MConstraints.Num(); ++i) + { + const auto& Constraint = MConstraints[i]; + if (RemovedParticles.Contains(Constraint.ParticleIndex) || RemovedParticles.Contains(Constraint.LevelsetIndex)) + { + MConstraints.RemoveAtSwap(i); + i--; + } + } +} + +DECLARE_CYCLE_STAT(TEXT("UpdateConstraints"), STAT_UpdateConstraints, STATGROUP_Chaos); + +template +void TPBDCollisionConstraint::UpdateConstraints(const TPBDRigidParticles& InParticles, T Dt, const TSet& AddedParticles, const TArray& ActiveParticles) +{ + SCOPE_CYCLE_COUNTER(STAT_UpdateConstraints); + double Time = 0; + FDurationTimer Timer(Time); + + // + // Broad phase + // + + // @todo(mlentine): We only need to construct the hierarchy for the islands we care about + TBoundingVolume, T, d> Hierarchy(InParticles, ActiveParticles, true, Dt * BoundsThicknessMultiplier); //todo(ocohen): should we pass MThickness into this structure? + Timer.Stop(); + UE_LOG(LogChaos, Verbose, TEXT("\tPBDCollisionConstraint Construct Hierarchy %f"), Time); + + // + // Narrow phase + // + + FCriticalSection CriticalSection; + Time = 0; + Timer.Start(); + TArray AddedParticlesArray = AddedParticles.Array(); + PhysicsParallelFor(AddedParticlesArray.Num(), [&](int32 Index) { + int32 Body1Index = AddedParticlesArray[Index]; + if (InParticles.Disabled(Body1Index)) + return; + TArray PotentialIntersections; + TBox Box1 = Hierarchy.GetWorldSpaceBoundingBox(InParticles, Body1Index); + const T Box1Thickness = ComputeThickness(InParticles, Dt, Body1Index).Size(); + + if (InParticles.Geometry(Body1Index)->HasBoundingBox()) + { + PotentialIntersections = Hierarchy.FindAllIntersections(Box1); + } + else + { + PotentialIntersections = Hierarchy.GlobalObjects(); + } + for (int32 i = 0; i < PotentialIntersections.Num(); ++i) + { + int32 Body2Index = PotentialIntersections[i]; + + if (Body1Index == Body2Index || ((InParticles.Geometry(Body1Index)->HasBoundingBox() == InParticles.Geometry(Body2Index)->HasBoundingBox()) && AddedParticles.Contains(Body2Index) && AddedParticles.Contains(Body1Index) && Body2Index > Body1Index)) + { + continue; + } + + if (InParticles.InvM(Body1Index) && InParticles.InvM(Body2Index) && (InParticles.Island(Body1Index) != InParticles.Island(Body2Index))) //todo(ocohen): this is a hack - we should not even consider dynamics from other islands + { + continue; + } + + const auto& Box2 = Hierarchy.GetWorldSpaceBoundingBox(InParticles, Body2Index); + if (InParticles.Geometry(Body1Index)->HasBoundingBox() && InParticles.Geometry(Body2Index)->HasBoundingBox() && !Box1.Intersects(Box2)) + { + continue; + } + + //todo(ocohen): this should not be needed in theory, but in practice we accidentally merge islands. We should be doing this test within an island for clusters + if (InParticles.Island(Body1Index) >= 0 && InParticles.Island(Body2Index) >= 0 && InParticles.Island(Body1Index) != InParticles.Island(Body2Index)) + { + continue; + } + + const TVector Box2Thickness = ComputeThickness(InParticles, Dt, Body2Index); + const T UseThickness = FMath::Max(Box1Thickness, Box2Thickness.Size());// + MThickness + + auto Constraint = ComputeConstraint(InParticles, Body1Index, Body2Index, UseThickness); + + //if (true || !InParticles.Geometry(Body1Index)->HasBoundingBox() || !InParticles.Geometry(Body2Index)->HasBoundingBox()) + { + //use narrow phase to determine if constraint is needed. Without this we can't do shock propagation + UpdateConstraint(InParticles, UseThickness, Constraint); + if (Constraint.Phi < UseThickness) + { + + CriticalSection.Lock(); + MConstraints.Add(Constraint); + CriticalSection.Unlock(); + } + } + /*else + { + CriticalSection.Lock(); + MConstraints.Add(Constraint); + CriticalSection.Unlock(); + }*/ + } + }); + MContactGraph.Reset(InParticles, MConstraints); + Timer.Stop(); + UE_LOG(LogChaos, Verbose, TEXT("\tPBDCollisionConstraint Update %d Constraints with Potential Collisions %f"), MConstraints.Num(), Time); +} + +template +PMatrix ComputeFactorMatrix(const TVector& V, const PMatrix& M, const T& Im) +{ + // Rigid objects rotational contribution to the impulse. + // Vx*M*VxT+Im + check(Im > FLT_MIN) + return PMatrix( + -V[2] * (-V[2] * M.M[1][1] + V[1] * M.M[2][1]) + V[1] * (-V[2] * M.M[2][1] + V[1] * M.M[2][2]) + Im, + V[2] * (-V[2] * M.M[1][0] + V[1] * M.M[2][0]) - V[0] * (-V[2] * M.M[2][1] + V[1] * M.M[2][2]), + -V[1] * (-V[2] * M.M[1][0] + V[1] * M.M[2][0]) + V[0] * (-V[2] * M.M[1][1] + V[1] * M.M[2][1]), + V[2] * (V[2] * M.M[0][0] - V[0] * M.M[2][0]) - V[0] * (V[2] * M.M[2][0] - V[0] * M.M[2][2]) + Im, + -V[1] * (V[2] * M.M[0][0] - V[0] * M.M[2][0]) + V[0] * (V[2] * M.M[1][0] - V[0] * M.M[2][1]), + -V[1] * (-V[1] * M.M[0][0] + V[0] * M.M[1][0]) + V[0] * (-V[1] * M.M[1][0] + V[0] * M.M[1][1]) + Im); +} + +template +TVector GetEnergyClampedImpulse(const TPBDRigidParticles& InParticles, const TRigidBodyContactConstraint& Constraint, const TVector& Impulse, const TVector& VectorToPoint1, const TVector& VectorToPoint2, const TVector& Velocity1, const TVector& Velocity2) +{ + TVector Jr0, Jr1, IInvJr0, IInvJr1; + T ImpulseRatioNumerator0 = 0, ImpulseRatioNumerator1 = 0, ImpulseRatioDenom0 = 0, ImpulseRatioDenom1 = 0; + T ImpulseSize = Impulse.SizeSquared(); + TVector KinematicVelocity = !InParticles.InvM(Constraint.ParticleIndex) ? Velocity1 : !InParticles.InvM(Constraint.LevelsetIndex) ? Velocity2 : TVector(0); + if (InParticles.InvM(Constraint.ParticleIndex)) + { + Jr0 = TVector::CrossProduct(VectorToPoint1, Impulse); + IInvJr0 = InParticles.Q(Constraint.ParticleIndex).RotateVector(InParticles.InvI(Constraint.ParticleIndex) * InParticles.Q(Constraint.ParticleIndex).UnrotateVector(Jr0)); + ImpulseRatioNumerator0 = TVector::DotProduct(Impulse, InParticles.V(Constraint.ParticleIndex) - KinematicVelocity) + TVector::DotProduct(IInvJr0, InParticles.I(Constraint.ParticleIndex) * InParticles.W(Constraint.ParticleIndex)); + ImpulseRatioDenom0 = ImpulseSize / InParticles.M(Constraint.ParticleIndex) + TVector::DotProduct(Jr0, IInvJr0); + } + if (InParticles.InvM(Constraint.LevelsetIndex)) + { + Jr1 = TVector::CrossProduct(VectorToPoint2, Impulse); + IInvJr1 = InParticles.Q(Constraint.LevelsetIndex).RotateVector(InParticles.InvI(Constraint.LevelsetIndex) * InParticles.Q(Constraint.LevelsetIndex).UnrotateVector(Jr1)); + ImpulseRatioNumerator1 = TVector::DotProduct(Impulse, InParticles.V(Constraint.LevelsetIndex) - KinematicVelocity) + TVector::DotProduct(IInvJr1, InParticles.I(Constraint.LevelsetIndex) * InParticles.W(Constraint.LevelsetIndex)); + ImpulseRatioDenom1 = ImpulseSize / InParticles.M(Constraint.LevelsetIndex) + TVector::DotProduct(Jr1, IInvJr1); + } + T Numerator = -2 * (ImpulseRatioNumerator0 - ImpulseRatioNumerator1); + if (Numerator < 0) + { + return TVector(0); + } + check(Numerator >= 0); + T Denominator = ImpulseRatioDenom0 + ImpulseRatioDenom1; + return Numerator < Denominator ? (Impulse * Numerator / Denominator) : Impulse; +} + +DECLARE_CYCLE_STAT(TEXT("Apply"), STAT_Apply, STATGROUP_ChaosWide); +template +void TPBDCollisionConstraint::Apply(TPBDRigidParticles& InParticles, const T Dt, const int32 Island) +{ + SCOPE_CYCLE_COUNTER(STAT_Apply); + // @todo : The current implementation supports just the no-level approach. + + TArray::ContactMap>& LevelToColorToContactMap = MContactGraph.GetContactMapAt(Island); + int32 MaxColor = MContactGraph.GetMaxColorAt(Island); + int32 MaxLevel = MContactGraph.GetMaxLevelAt(Island); + for (int32 Level = 0; Level <= MaxLevel; ++Level) + { + for (int32 i = 0; i <= MaxColor; ++i) + { + if (LevelToColorToContactMap[Level].Contains(i)) + { + PhysicsParallelFor(LevelToColorToContactMap[Level][i].Num(), [&](int32 ConstraintIndex) { + FRigidBodyContactConstraint& Constraint = LevelToColorToContactMap[Level][i][ConstraintIndex]; + if (InParticles.Sleeping(Constraint.ParticleIndex)) + { + check(InParticles.Sleeping(Constraint.LevelsetIndex) || InParticles.InvM(Constraint.LevelsetIndex) == 0); + return; + } + const_cast*>(this)->UpdateConstraint(InParticles, MThickness, Constraint); + if (Constraint.Phi >= MThickness) + { + return; + } + MCollided[Constraint.LevelsetIndex] = true; + MCollided[Constraint.ParticleIndex] = true; + TVector VectorToPoint1 = Constraint.Location - InParticles.P(Constraint.ParticleIndex); + TVector VectorToPoint2 = Constraint.Location - InParticles.P(Constraint.LevelsetIndex); + TVector Body1Velocity = InParticles.V(Constraint.ParticleIndex) + TVector::CrossProduct(InParticles.W(Constraint.ParticleIndex), VectorToPoint1); + TVector Body2Velocity = InParticles.V(Constraint.LevelsetIndex) + TVector::CrossProduct(InParticles.W(Constraint.LevelsetIndex), VectorToPoint2); + TVector RelativeVelocity = Body1Velocity - Body2Velocity; + if (TVector::DotProduct(RelativeVelocity, Constraint.Normal) < 0) // ignore separating constraints + { + PMatrix WorldSpaceInvI1 = (InParticles.Q(Constraint.ParticleIndex) * FMatrix::Identity) * InParticles.InvI(Constraint.ParticleIndex) * (InParticles.Q(Constraint.ParticleIndex) * FMatrix::Identity).GetTransposed(); + PMatrix WorldSpaceInvI2 = (InParticles.Q(Constraint.LevelsetIndex) * FMatrix::Identity) * InParticles.InvI(Constraint.LevelsetIndex) * (InParticles.Q(Constraint.LevelsetIndex) * FMatrix::Identity).GetTransposed(); + PMatrix Factor = + (InParticles.InvM(Constraint.ParticleIndex) > FLT_MIN ? ComputeFactorMatrix(VectorToPoint1, WorldSpaceInvI1, InParticles.InvM(Constraint.ParticleIndex)) : PMatrix(0)) + + (InParticles.InvM(Constraint.LevelsetIndex) > FLT_MIN ? ComputeFactorMatrix(VectorToPoint2, WorldSpaceInvI2, InParticles.InvM(Constraint.LevelsetIndex)) : PMatrix(0)); + TVector Impulse; + TVector AngularImpulse(0); + // Resting contact if very close to the surface + T Restitution = RelativeVelocity.Size() < (2 * 980 * Dt) ? 0 : MRestitution; + if (MFriction) + { + T RelativeNormalVelocity = TVector::DotProduct(RelativeVelocity, Constraint.Normal); + if (RelativeNormalVelocity > 0) + { + RelativeNormalVelocity = 0; + } + TVector VelocityChange = -(Restitution * RelativeNormalVelocity * Constraint.Normal + RelativeVelocity); + T NormalVelocityChange = TVector::DotProduct(VelocityChange, Constraint.Normal); + PMatrix FactorInverse = Factor.Inverse(); + TVector MinimalImpulse = FactorInverse * VelocityChange; + // Friction should stop the object + if ((VelocityChange - NormalVelocityChange * Constraint.Normal).Size() <= MFriction * NormalVelocityChange) + { + Impulse = MinimalImpulse; + if (MAngularFriction) + { + TVector RelativeAngularVelocity = InParticles.W(Constraint.ParticleIndex) - InParticles.W(Constraint.LevelsetIndex); + T AngularNormal = TVector::DotProduct(RelativeAngularVelocity, Constraint.Normal); + TVector AngularTangent = RelativeAngularVelocity - AngularNormal * Constraint.Normal; + TVector FinalAngularVelocity = FMath::Sign(AngularNormal) * FMath::Max((T)0, FMath::Abs(AngularNormal) - MAngularFriction * NormalVelocityChange) * Constraint.Normal + FMath::Max((T)0, AngularTangent.Size() - MAngularFriction * NormalVelocityChange) * AngularTangent.GetSafeNormal(); + TVector Delta = FinalAngularVelocity - RelativeAngularVelocity; + if (!InParticles.InvM(Constraint.ParticleIndex)) + { + PMatrix WorldSpaceI2 = (InParticles.Q(Constraint.LevelsetIndex) * FMatrix::Identity) * InParticles.I(Constraint.LevelsetIndex) * (InParticles.Q(Constraint.LevelsetIndex) * FMatrix::Identity).GetTransposed(); + TVector ImpulseDelta = InParticles.M(Constraint.LevelsetIndex) * TVector::CrossProduct(VectorToPoint2, Delta); + Impulse += ImpulseDelta; + AngularImpulse += WorldSpaceI2 * Delta - TVector::CrossProduct(VectorToPoint2, ImpulseDelta); + } + else if (!InParticles.InvM(Constraint.LevelsetIndex)) + { + PMatrix WorldSpaceI1 = (InParticles.Q(Constraint.ParticleIndex) * FMatrix::Identity) * InParticles.I(Constraint.ParticleIndex) * (InParticles.Q(Constraint.ParticleIndex) * FMatrix::Identity).GetTransposed(); + TVector ImpulseDelta = InParticles.M(Constraint.ParticleIndex) * TVector::CrossProduct(VectorToPoint1, Delta); + Impulse += ImpulseDelta; + AngularImpulse += WorldSpaceI1 * Delta - TVector::CrossProduct(VectorToPoint1, ImpulseDelta); + } + else + { + PMatrix Cross1(0, VectorToPoint1.Z, -VectorToPoint1.Y, -VectorToPoint1.Z, 0, VectorToPoint1.X, VectorToPoint1.Y, -VectorToPoint1.X, 0); + PMatrix Cross2(0, VectorToPoint2.Z, -VectorToPoint2.Y, -VectorToPoint2.Z, 0, VectorToPoint2.X, VectorToPoint2.Y, -VectorToPoint2.X, 0); + PMatrix CrossI1 = Cross1 * WorldSpaceInvI1; + PMatrix CrossI2 = Cross2 * WorldSpaceInvI2; + PMatrix Diag1 = CrossI1 * Cross1.GetTransposed() + CrossI2 * Cross2.GetTransposed(); + Diag1.M[0][0] += InParticles.InvM(Constraint.ParticleIndex) + InParticles.InvM(Constraint.LevelsetIndex); + Diag1.M[1][1] += InParticles.InvM(Constraint.ParticleIndex) + InParticles.InvM(Constraint.LevelsetIndex); + Diag1.M[2][2] += InParticles.InvM(Constraint.ParticleIndex) + InParticles.InvM(Constraint.LevelsetIndex); + PMatrix OffDiag1 = (CrossI1 + CrossI2) * -1; + PMatrix Diag2 = (WorldSpaceInvI1 + WorldSpaceInvI2).Inverse(); + PMatrix OffDiag1Diag2 = OffDiag1 * Diag2; + TVector ImpulseDelta = PMatrix((Diag1 - OffDiag1Diag2 * OffDiag1.GetTransposed()).Inverse()) * ((OffDiag1Diag2 * -1) * Delta); + Impulse += ImpulseDelta; + AngularImpulse += Diag2 * (Delta - PMatrix(OffDiag1.GetTransposed()) * ImpulseDelta); + } + } + } + else + { + TVector Tangent = (RelativeVelocity - TVector::DotProduct(RelativeVelocity, Constraint.Normal) * Constraint.Normal).GetSafeNormal(); + TVector DirectionalFactor = Factor * (Constraint.Normal - MFriction * Tangent); + T ImpulseDenominator = TVector::DotProduct(Constraint.Normal, DirectionalFactor); + if (!ensureMsgf(FMath::Abs(ImpulseDenominator) > SMALL_NUMBER, TEXT("Constraint:%s\n\nParticle:%s\n\nLevelset:%s\n\nDirectionalFactor:%s, ImpulseDenominator:%f"), + *Constraint.ToString(), + *InParticles.ToString(Constraint.ParticleIndex), + *InParticles.ToString(Constraint.LevelsetIndex), + *DirectionalFactor.ToString(), ImpulseDenominator)) + { + ImpulseDenominator = (T)1; + } + + Impulse = FactorInverse * -(1 + Restitution) * RelativeNormalVelocity * DirectionalFactor / ImpulseDenominator; + } + } + else + { + T ImpulseDenominator = TVector::DotProduct(Constraint.Normal, Factor * Constraint.Normal); + TVector ImpulseNumerator = -(1 + Restitution) * TVector::DotProduct(RelativeVelocity, Constraint.Normal) * Constraint.Normal; + if (!ensureMsgf(FMath::Abs(ImpulseDenominator) > SMALL_NUMBER, TEXT("Constraint:%s\n\nParticle:%s\n\nLevelset:%s\n\nFactor*Constraint.Normal:%s, ImpulseDenominator:%f"), + *Constraint.ToString(), + *InParticles.ToString(Constraint.ParticleIndex), + *InParticles.ToString(Constraint.LevelsetIndex), + *(Factor*Constraint.Normal).ToString(), ImpulseDenominator)) + { + ImpulseDenominator = (T)1; + } + Impulse = ImpulseNumerator / ImpulseDenominator; + } + Impulse = GetEnergyClampedImpulse(InParticles, Constraint, Impulse, VectorToPoint1, VectorToPoint2, Body1Velocity, Body2Velocity); + Constraint.AccumulatedImpulse += Impulse; + TVector AngularImpulse1 = TVector::CrossProduct(VectorToPoint1, Impulse) + AngularImpulse; + TVector AngularImpulse2 = TVector::CrossProduct(VectorToPoint2, -Impulse) - AngularImpulse; + // Velocity update for next step + InParticles.V(Constraint.ParticleIndex) += InParticles.InvM(Constraint.ParticleIndex) * Impulse; + InParticles.W(Constraint.ParticleIndex) += WorldSpaceInvI1 * AngularImpulse1; + InParticles.V(Constraint.LevelsetIndex) -= InParticles.InvM(Constraint.LevelsetIndex) * Impulse; + InParticles.W(Constraint.LevelsetIndex) += WorldSpaceInvI2 * AngularImpulse2; + // Position update as part of pbd + InParticles.P(Constraint.ParticleIndex) += (InParticles.InvM(Constraint.ParticleIndex) * Impulse) * Dt; + InParticles.Q(Constraint.ParticleIndex) += TRotation(WorldSpaceInvI1 * AngularImpulse1, 0.f) * InParticles.Q(Constraint.ParticleIndex) * Dt * T(0.5); + InParticles.Q(Constraint.ParticleIndex).Normalize(); + InParticles.P(Constraint.LevelsetIndex) -= (InParticles.InvM(Constraint.LevelsetIndex) * Impulse) * Dt; + InParticles.Q(Constraint.LevelsetIndex) += TRotation(WorldSpaceInvI2 * AngularImpulse2, 0.f) * InParticles.Q(Constraint.LevelsetIndex) * Dt * T(0.5); + InParticles.Q(Constraint.LevelsetIndex).Normalize(); + } + }); + } + } + } +} + +DECLARE_CYCLE_STAT(TEXT("ApplyPushOut"), STAT_ApplyPushOut, STATGROUP_ChaosWide); +template +void TPBDCollisionConstraint::ApplyPushOut(TPBDRigidParticles& InParticles, const T Dt, const TArray& ActiveIndices, const int32 Island) +{ + SCOPE_CYCLE_COUNTER(STAT_ApplyPushOut); + // @todo : The current implementation supports just the no-level approach. + + TArray::ContactMap>& LevelToColorToContactMap = MContactGraph.GetContactMapAt(Island); + int32 MaxColor = MContactGraph.GetMaxColorAt(Island); + int32 MaxLevel = MContactGraph.GetMaxLevelAt(Island); + + bool NeedsAnotherIteration = false; + TArray IsTemporarilyStatic; + IsTemporarilyStatic.Init(false, InParticles.Size()); + for (int32 Iteration = 0; (Iteration == 0 || NeedsAnotherIteration) && Iteration < MNumIterations; ++Iteration) + { + NeedsAnotherIteration = false; + for (int32 Level = 0; Level <= MaxLevel; ++Level) + { + for (int32 i = 0; i <= MaxColor; ++i) + { + if (LevelToColorToContactMap[Level].Contains(i)) + { + PhysicsParallelFor(LevelToColorToContactMap[Level][i].Num(), [&](int32 ConstraintIndex) { + TRigidBodyContactConstraint& Constraint = LevelToColorToContactMap[Level][i][ConstraintIndex]; + if (InParticles.Sleeping(Constraint.ParticleIndex)) + { + check(InParticles.Sleeping(Constraint.LevelsetIndex) || InParticles.InvM(Constraint.LevelsetIndex) == 0); + return; + } + for (int32 PairIteration = 0; PairIteration < MPairIterations; ++PairIteration) + { + UpdateConstraint(InParticles, MThickness, Constraint); + if (Constraint.Phi >= MThickness) + { + break; + } + NeedsAnotherIteration = true; + PMatrix WorldSpaceInvI1 = (InParticles.Q(Constraint.ParticleIndex) * FMatrix::Identity) * InParticles.InvI(Constraint.ParticleIndex) * (InParticles.Q(Constraint.ParticleIndex) * FMatrix::Identity).GetTransposed(); + PMatrix WorldSpaceInvI2 = (InParticles.Q(Constraint.LevelsetIndex) * FMatrix::Identity) * InParticles.InvI(Constraint.LevelsetIndex) * (InParticles.Q(Constraint.LevelsetIndex) * FMatrix::Identity).GetTransposed(); + TVector VectorToPoint1 = Constraint.Location - InParticles.P(Constraint.ParticleIndex); + TVector VectorToPoint2 = Constraint.Location - InParticles.P(Constraint.LevelsetIndex); + PMatrix Factor = + ((InParticles.InvM(Constraint.ParticleIndex) && !IsTemporarilyStatic[Constraint.ParticleIndex]) ? ComputeFactorMatrix(VectorToPoint1, WorldSpaceInvI1, InParticles.InvM(Constraint.ParticleIndex)) : PMatrix(0)) + + ((InParticles.InvM(Constraint.LevelsetIndex) && !IsTemporarilyStatic[Constraint.LevelsetIndex]) ? ComputeFactorMatrix(VectorToPoint2, WorldSpaceInvI2, InParticles.InvM(Constraint.LevelsetIndex)) : PMatrix(0)); + T Numerator = FMath::Min((T)(Iteration + 2), (T)MNumIterations); + T ScalingFactor = Numerator / (T)MNumIterations; + TVector Impulse = PMatrix(Factor.Inverse()) * ((-Constraint.Phi + MThickness) * ScalingFactor * Constraint.Normal); + TVector AngularImpulse1 = TVector::CrossProduct(VectorToPoint1, Impulse); + TVector AngularImpulse2 = TVector::CrossProduct(VectorToPoint2, -Impulse); + if (!IsTemporarilyStatic[Constraint.ParticleIndex]) + { + InParticles.P(Constraint.ParticleIndex) += InParticles.InvM(Constraint.ParticleIndex) * Impulse; + InParticles.Q(Constraint.ParticleIndex) = TRotation::FromVector(WorldSpaceInvI1 * AngularImpulse1) * InParticles.Q(Constraint.ParticleIndex); + InParticles.Q(Constraint.ParticleIndex).Normalize(); + } + if (!IsTemporarilyStatic[Constraint.LevelsetIndex]) + { + InParticles.P(Constraint.LevelsetIndex) -= InParticles.InvM(Constraint.LevelsetIndex) * Impulse; + InParticles.Q(Constraint.LevelsetIndex) = TRotation::FromVector(WorldSpaceInvI2 * AngularImpulse2) * InParticles.Q(Constraint.LevelsetIndex); + InParticles.Q(Constraint.LevelsetIndex).Normalize(); + } + } + }); + } + } +#if USE_SHOCK_PROPOGATION + for (int32 i = 0; i <= MaxColor; ++i) + { + if (LevelToColorToContactMap[Level].Contains(i)) + { + PhysicsParallelFor(LevelToColorToContactMap[Level][i].Num(), [&](int32 ConstraintIndex) { + auto Constraint = LevelToColorToContactMap[Level][i][ConstraintIndex]; + if (Iteration == MNumIterations - 1) + { + if (!InParticles.InvM(Constraint.ParticleIndex) || IsTemporarilyStatic[Constraint.ParticleIndex]) + { + IsTemporarilyStatic[Constraint.LevelsetIndex] = true; + }else if (!InParticles.InvM(Constraint.LevelsetIndex) || IsTemporarilyStatic[Constraint.LevelsetIndex]) + { + IsTemporarilyStatic[Constraint.ParticleIndex] = true; + } + } + }); + } + } +#endif + } + } +} + +DECLARE_CYCLE_STAT(TEXT("CopyOutConstraints"), STAT_CopyOutConstraints, STATGROUP_Chaos); + +template +void TPBDCollisionConstraint::CopyOutConstraints(int32 NumIslands) +{ + SCOPE_CYCLE_COUNTER(STAT_CopyOutConstraints); + MConstraints.Reset(); + for (int32 Island = 0; Island < NumIslands; ++Island) + { + //todo(ocohen): could be part of the parallel for, but need output buffer to be thread safe + const TArray::ContactMap>& LevelToColorToContactMap = MContactGraph.GetContactMapAt(Island); + int32 MaxColor = MContactGraph.GetMaxColorAt(Island); + int32 MaxLevel = MContactGraph.GetMaxLevelAt(Island); + + for (int32 Level = 0; Level <= MaxLevel; ++Level) + { + for (int32 Color = 0; Color <= MaxColor; ++Color) + { + if (LevelToColorToContactMap[Level].Contains(Color)) + { + MConstraints.Append(LevelToColorToContactMap[Level][Color]); + } + } + } + } +} + +template +bool TPBDCollisionConstraint::NearestPoint(TArray, TVector>>& Points, TVector& Direction, TVector& ClosestPoint) +{ + check(Points.Num() > 1 && Points.Num() <= 4); + if (Points.Num() == 2) + { + TPlane LocalPlane(Points[1].First, Points[0].First - Points[1].First); + TVector Normal; + const auto& Phi = LocalPlane.PhiWithNormal(TVector(0), Normal); + if ((TVector::DotProduct(-Points[1].First, Normal.GetSafeNormal()) - Points[1].First.Size()) < SMALL_NUMBER) + { + T Alpha = Points[0].First.Size() / (Points[1].First - Points[0].First).Size(); + ClosestPoint = (1 - Alpha) * Points[0].Second + Alpha * Points[1].Second; + return true; + } + if (Phi > 0) + { + check(Points.Num() == 2); + Direction = TVector::CrossProduct(TVector::CrossProduct(Normal, -Points[1].First), Normal); + } + else + { + Direction = -Points[1].First; + Points.RemoveAtSwap(0); + check(Points.Num() == 1); + } + check(Points.Num() > 1 && Points.Num() < 4); + return false; + } + if (Points.Num() == 3) + { + TVector TriangleNormal = TVector::CrossProduct(Points[0].First - Points[2].First, Points[0].First - Points[1].First); + TPlane LocalPlane1(Points[2].First, TVector::CrossProduct(Points[0].First - Points[2].First, TriangleNormal)); + TPlane LocalPlane2(Points[2].First, TVector::CrossProduct(Points[1].First - Points[2].First, TriangleNormal)); + TVector Normal; + T Phi = LocalPlane1.PhiWithNormal(TVector(0), Normal); + if (Phi > 0) + { + TVector Delta = Points[0].First - Points[2].First; + if (TVector::DotProduct(-Points[2].First, Delta) > 0) + { + Direction = TVector::CrossProduct(TVector::CrossProduct(Delta, -Points[2].First), Delta); + Points.RemoveAtSwap(1); + check(Points.Num() == 2); + } + else + { + Delta = Points[1].First - Points[2].First; + if (TVector::DotProduct(-Points[2].First, Delta) > 0) + { + Direction = TVector::CrossProduct(TVector::CrossProduct(Delta, -Points[2].First), Delta); + Points.RemoveAtSwap(0); + check(Points.Num() == 2); + } + else + { + Direction = -Points[2].First; + Points = {Points[2]}; + check(Points.Num() == 1); + } + } + } + else + { + Phi = LocalPlane2.PhiWithNormal(TVector(0), Normal); + if (Phi > 0) + { + TVector Delta = Points[1].First - Points[2].First; + if (TVector::DotProduct(-Points[2].First, Delta) > 0) + { + Direction = TVector::CrossProduct(TVector::CrossProduct(Delta, -Points[2].First), Delta); + Points.RemoveAtSwap(0); + check(Points.Num() == 2); + } + else + { + Direction = -Points[2].First; + Points = {Points[2]}; + check(Points.Num() == 1); + } + } + else + { + const auto DotResult = TVector::DotProduct(TriangleNormal, -Points[2].First); + // We are inside the triangle + if (DotResult < SMALL_NUMBER) + { + TVector Bary; + TVector P10 = Points[1].First - Points[0].First; + TVector P20 = Points[2].First - Points[0].First; + TVector PP0 = -Points[0].First; + T Size10 = P10.SizeSquared(); + T Size20 = P20.SizeSquared(); + T ProjSides = TVector::DotProduct(P10, P20); + T ProjP1 = TVector::DotProduct(PP0, P10); + T ProjP2 = TVector::DotProduct(PP0, P20); + T Denom = Size10 * Size20 - ProjSides * ProjSides; + Bary.Y = (Size20 * ProjP1 - ProjSides * ProjP2) / Denom; + Bary.Z = (Size10 * ProjP2 - ProjSides * ProjP1) / Denom; + Bary.X = 1.0f - Bary.Z - Bary.Y; + ClosestPoint = Points[0].Second * Bary.X + Points[1].Second * Bary.Y + Points[2].Second * Bary.Z; + return true; + } + if (DotResult > 0) + { + Direction = TriangleNormal; + } + else + { + Direction = -TriangleNormal; + Points.Swap(0, 1); + check(Points.Num() == 3); + } + } + } + check(Points.Num() > 0 && Points.Num() < 4); + return false; + } + if (Points.Num() == 4) + { + TVector TriangleNormal = TVector::CrossProduct(Points[1].First - Points[3].First, Points[1].First - Points[2].First); + if (TVector::DotProduct(TriangleNormal, Points[0].First - Points[3].First) > 0) + { + TriangleNormal *= -1; + } + T DotResult = TVector::DotProduct(TriangleNormal, -Points[3].First); + if (DotResult > 0) + { + Points = {Points[1], Points[2], Points[3]}; + check(Points.Num() == 3); + return NearestPoint(Points, Direction, ClosestPoint); + } + TriangleNormal = TVector::CrossProduct(Points[2].First - Points[0].First, Points[2].First - Points[3].First); + if (TVector::DotProduct(TriangleNormal, Points[1].First - Points[3].First) > 0) + { + TriangleNormal *= -1; + } + DotResult = TVector::DotProduct(TriangleNormal, -Points[3].First); + if (DotResult > 0) + { + Points = {Points[0], Points[2], Points[3]}; + check(Points.Num() == 3); + return NearestPoint(Points, Direction, ClosestPoint); + } + TriangleNormal = TVector::CrossProduct(Points[3].First - Points[1].First, Points[3].First - Points[0].First); + if (TVector::DotProduct(TriangleNormal, Points[2].First - Points[3].First) > 0) + { + TriangleNormal *= -1; + } + DotResult = TVector::DotProduct(TriangleNormal, -Points[3].First); + if (DotResult > 0) + { + Points = {Points[0], Points[1], Points[3]}; + check(Points.Num() == 3); + return NearestPoint(Points, Direction, ClosestPoint); + } + TVector Bary; + TVector PP0 = -Points[0].First; + TVector PP1 = -Points[1].First; + TVector P10 = Points[1].First - Points[0].First; + TVector P20 = Points[2].First - Points[0].First; + TVector P30 = Points[3].First - Points[0].First; + TVector P21 = Points[2].First - Points[1].First; + TVector P31 = Points[3].First - Points[1].First; + Bary[0] = TVector::DotProduct(PP1, TVector::CrossProduct(P31, P21)); + Bary[1] = TVector::DotProduct(PP0, TVector::CrossProduct(P20, P30)); + Bary[2] = TVector::DotProduct(PP0, TVector::CrossProduct(P30, P10)); + Bary[3] = TVector::DotProduct(PP0, TVector::CrossProduct(P10, P20)); + T Denom = TVector::DotProduct(P10, TVector::CrossProduct(P20, P30)); + ClosestPoint = (Bary[0] * Points[0].Second + Bary[1] * Points[1].Second + Bary[2] * Points[2].Second + Bary[3] * Points[3].Second) / Denom; + return true; + } + check(Points.Num() > 1 && Points.Num() < 4); + return false; +} + +template +TVector GetPosition(const T_PARTICLES& InParticles) +{ + check(false); + return TVector(); +} + +template +TVector GetPosition(const TParticles& InParticles, const int32 Index) +{ + return InParticles.X(Index); +} + +template +TVector GetPosition(const TPBDRigidParticles& InParticles, const int32 Index) +{ + return InParticles.P(Index); +} + +template +TRotation GetRotation(const T_PARTICLES& InParticles) +{ + check(false); + return TRotation(); +} + +template +TRotation GetRotation(const TRigidParticles& InParticles, const int32 Index) +{ + return InParticles.R(Index); +} + +template +TRotation GetRotation(const TPBDRigidParticles& InParticles, const int32 Index) +{ + return InParticles.Q(Index); +} + +template +TRigidTransform GetTransform(const T_PARTICLES& InParticles) +{ + check(false); + return TRigidTransform(); +} + +template +TRigidTransform GetTransform(const TRigidParticles& InParticles, const int32 Index) +{ + return TRigidTransform(InParticles.X(Index), InParticles.R(Index)); +} + +template +TRigidTransform GetTransform(const TPBDRigidParticles& InParticles, const int32 Index) +{ + return TRigidTransform(InParticles.P(Index), InParticles.Q(Index)); +} + +#if 0 +template +void UpdateLevelsetConstraintHelperCCD(const TRigidParticles& InParticles, const int32 j, const TRigidTransform LocalToWorld1, const TRigidTransform LocalToWorld2, const T Thickness, TRigidBodyContactConstraint& Constraint) +{ + if (InParticles.CollisionParticles(Constraint.ParticleIndex)) + { + const TRigidTransform PreviousLocalToWorld1 = GetTransform(InParticles, Constraint.ParticleIndex); + TVector WorldSpacePointStart = PreviousLocalToWorld1.TransformPosition(InParticles.CollisionParticles(Constraint.ParticleIndex)->X(j)); + TVector WorldSpacePointEnd = LocalToWorld1.TransformPosition(InParticles.CollisionParticles(Constraint.ParticleIndex)->X(j)); + TVector Body2SpacePointStart = LocalToWorld2.InverseTransformPosition(WorldSpacePointStart); + TVector Body2SpacePointEnd = LocalToWorld2.InverseTransformPosition(WorldSpacePointEnd); + Pair, bool> PointPair = InParticles.Geometry(Constraint.LevelsetIndex)->FindClosestIntersection(Body2SpacePointStart, Body2SpacePointEnd, Thickness); + if (PointPair.Second) + { + const TVector WorldSpaceDelta = WorldSpacePointEnd - TVector(LocalToWorld2.TransformPosition(PointPair.First)); + Constraint.Phi = -WorldSpaceDelta.Size(); + Constraint.Normal = LocalToWorld2.TransformVector(InParticles.Geometry(Constraint.LevelsetIndex)->Normal(PointPair.First)); + // @todo(mlentine): Should we be using the actual collision point or that point evolved to the current time step? + Constraint.Location = WorldSpacePointEnd; + } + } +} +#endif + +template +bool SampleObjectHelper(const TImplicitObject& Object, const TRigidTransform& ObjectTransform, const TRigidTransform& SampleToObjectTransform, const TVector& SampleParticle, T Thickness, TRigidBodyContactConstraint& Constraint) +{ + TVector LocalPoint = SampleToObjectTransform.TransformPositionNoScale(SampleParticle); + TVector LocalNormal; + T LocalPhi = Object.PhiWithNormal(LocalPoint, LocalNormal); + if (LocalPhi < Constraint.Phi) + { + Constraint.Phi = LocalPhi; + return true; + } + return false; +} + +template +void SampleObjectNormalAverageHelper(const TImplicitObject& Object, const TRigidTransform& ObjectTransform, const TRigidTransform& SampleToObjectTransform, const TVector& SampleParticle, T Thickness, T& TotalThickness, TRigidBodyContactConstraint& Constraint) +{ + TVector LocalPoint = SampleToObjectTransform.TransformPositionNoScale(SampleParticle); + TVector LocalNormal; + T LocalPhi = Object.PhiWithNormal(LocalPoint, LocalNormal); + T LocalThickness = LocalPhi - Thickness; + if (LocalThickness < -KINDA_SMALL_NUMBER) + { + Constraint.Location += LocalPoint * LocalThickness; + TotalThickness += LocalThickness; + } +} + +DECLARE_CYCLE_STAT(TEXT("UpdateLevelsetOther"), STAT_UpdateLevelsetOther, STATGROUP_ChaosWide); +DECLARE_CYCLE_STAT(TEXT("UpdateLevelsetFindParticles"), STAT_UpdateLevelsetFindParticles, STATGROUP_ChaosWide); +DECLARE_CYCLE_STAT(TEXT("UpdateLevelsetBVHTraversal"), STAT_UpdateLevelsetBVHTraversal, STATGROUP_ChaosWide); +DECLARE_CYCLE_STAT(TEXT("UpdateLevelsetSignedDistance"), STAT_UpdateLevelsetSignedDistance, STATGROUP_ChaosWide); +DECLARE_CYCLE_STAT(TEXT("UpdateLevelsetPlane"), STAT_UpdateLevelsetPlane, STATGROUP_ChaosWide); +DECLARE_CYCLE_STAT(TEXT("SampleObject"), STAT_SampleObject, STATGROUP_ChaosWide); + +int32 NormalAveraging = 1; +FAutoConsoleVariableRef CVarNormalAveraging(TEXT("p.NormalAveraging"), NormalAveraging, TEXT("")); + +template +void SampleObject(const TImplicitObject& Object, const TRigidTransform& ObjectTransform, const TBVHParticles& SampleParticles, const TRigidTransform& SampleParticlesTransform, T Thickness, TRigidBodyContactConstraint& Constraint) +{ + SCOPE_CYCLE_COUNTER(STAT_SampleObject); + TRigidBodyContactConstraint AvgConstraint; + AvgConstraint.ParticleIndex = Constraint.ParticleIndex; + AvgConstraint.LevelsetIndex = Constraint.LevelsetIndex; + AvgConstraint.Location = TVector::ZeroVector; + AvgConstraint.Normal = TVector::ZeroVector; + AvgConstraint.Phi = Thickness; + T TotalThickness = T(0); + + int32 DeepestParticle = -1; + + const TRigidTransform SampleToObjectTM = SampleParticlesTransform.GetRelativeTransform(ObjectTransform); + if (Object.HasBoundingBox()) + { + SCOPE_CYCLE_COUNTER(STAT_UpdateLevelsetOther); + TBox ImplicitBox = Object.BoundingBox().TransformedBox(ObjectTransform * SampleParticlesTransform.Inverse()); + ImplicitBox.Thicken(Thickness); + TArray PotentialParticles; + { + SCOPE_CYCLE_COUNTER(STAT_UpdateLevelsetFindParticles); + PotentialParticles = SampleParticles.FindAllIntersections(ImplicitBox); + } + { + SCOPE_CYCLE_COUNTER(STAT_UpdateLevelsetSignedDistance); + for (int32 i : PotentialParticles) + { + if (NormalAveraging) + { + SampleObjectNormalAverageHelper(Object, ObjectTransform, SampleToObjectTM, SampleParticles.X(i), Thickness, TotalThickness, AvgConstraint); + } + else + { + if (SampleObjectHelper(Object, ObjectTransform, SampleToObjectTM, SampleParticles.X(i), Thickness, AvgConstraint)) + { + DeepestParticle = i; + } + } + } + } + } + else + { + SCOPE_CYCLE_COUNTER(STAT_UpdateLevelsetPlane); + int32 NumParticles = SampleParticles.Size(); + for (int32 i = 0; i < NumParticles; ++i) + { + if (NormalAveraging) + { + SampleObjectNormalAverageHelper(Object, ObjectTransform, SampleToObjectTM, SampleParticles.X(i), Thickness, TotalThickness, AvgConstraint); + } + else + { + if (SampleObjectHelper(Object, ObjectTransform, SampleToObjectTM, SampleParticles.X(i), Thickness, AvgConstraint)) + { + DeepestParticle = i; + } + } + } + } + + if (NormalAveraging) + { + if (TotalThickness < -KINDA_SMALL_NUMBER) + { + TVector LocalPoint = AvgConstraint.Location / TotalThickness; + TVector LocalNormal; + const T NewPhi = Object.PhiWithNormal(LocalPoint, LocalNormal); + if (NewPhi < Constraint.Phi) + { + Constraint.Phi = NewPhi; + Constraint.Location = ObjectTransform.TransformPositionNoScale(LocalPoint); + Constraint.Normal = ObjectTransform.TransformVectorNoScale(LocalNormal); + } + } + else + { + check(AvgConstraint.Phi >= Thickness); + } + } + else if(AvgConstraint.Phi < Constraint.Phi) + { + check(DeepestParticle >= 0); + TVector LocalPoint = SampleToObjectTM.TransformPositionNoScale(SampleParticles.X(DeepestParticle)); + TVector LocalNormal; + Constraint.Phi = Object.PhiWithNormal(LocalPoint, LocalNormal); + Constraint.Location = ObjectTransform.TransformPositionNoScale(LocalPoint); + Constraint.Normal = ObjectTransform.TransformVectorNoScale(LocalNormal); + + } +} + +template +bool UpdateBoxPlaneConstraint(const TBox& Box, const TRigidTransform& BoxTransform, const TPlane& Plane, const TRigidTransform& PlaneTransform, T Thickness, TRigidBodyContactConstraint& Constraint) +{ + +#if USING_CODE_ANALYSIS + MSVC_PRAGMA( warning( push ) ) + MSVC_PRAGMA( warning( disable : ALL_CODE_ANALYSIS_WARNINGS ) ) +#endif // USING_CODE_ANALYSIS + + bool bApplied = false; + const TRigidTransform BoxToPlaneTransform(BoxTransform * PlaneTransform.Inverse()); + const TVector Extents = Box.Extents(); + constexpr int32 NumCorners = 2 + 2 * d; + constexpr T Epsilon = KINDA_SMALL_NUMBER; + + TVector Corners[NumCorners]; + int32 CornerIdx = 0; + Corners[CornerIdx++] = BoxToPlaneTransform.TransformPosition(Box.Max()); + Corners[CornerIdx++] = BoxToPlaneTransform.TransformPosition(Box.Min()); + for (int32 j = 0; j < d; ++j) + { + Corners[CornerIdx++] = BoxToPlaneTransform.TransformPosition(Box.Min() + TVector::AxisVector(j) * Extents); + Corners[CornerIdx++] = BoxToPlaneTransform.TransformPosition(Box.Max() - TVector::AxisVector(j) * Extents); + } + +#if USING_CODE_ANALYSIS + MSVC_PRAGMA( warning( pop ) ) +#endif // USING_CODE_ANALYSIS + + TVector PotentialConstraints[NumCorners]; + int32 NumConstraints = 0; + for (int32 i = 0; i < NumCorners; ++i) + { + TVector Normal; + const T NewPhi = Plane.PhiWithNormal(Corners[i], Normal); + if (NewPhi < Constraint.Phi + Epsilon) + { + if (NewPhi <= Constraint.Phi - Epsilon) + { + NumConstraints = 0; + } + Constraint.Phi = NewPhi; + Constraint.Normal = PlaneTransform.TransformVector(Normal); + Constraint.Location = PlaneTransform.TransformPosition(Corners[i]); + PotentialConstraints[NumConstraints++] = Constraint.Location; + bApplied = true; + } + } + if (NumConstraints > 1) + { + TVector AverageLocation(0); + for (int32 ConstraintIdx = 0; ConstraintIdx < NumConstraints; ++ConstraintIdx) + { + AverageLocation += PotentialConstraints[ConstraintIdx]; + } + Constraint.Location = AverageLocation / NumConstraints; + } + + return bApplied; +} + +template +void UpdateSphereConstraint(const TSphere& Sphere1, const TRigidTransform& Sphere1Transform, const TSphere& Sphere2, const TRigidTransform& Sphere2Transform, T Thickness, TRigidBodyContactConstraint& Constraint) +{ + const TVector Center1 = Sphere1Transform.TransformPosition(Sphere1.Center()); + const TVector Center2 = Sphere2Transform.TransformPosition(Sphere2.Center()); + const TVector Direction = Center1 - Center2; + const T Size = Direction.Size(); + const T NewPhi = Size - (Sphere1.Radius() + Sphere2.Radius()); + if (NewPhi < Constraint.Phi) + { + Constraint.Normal = Size > SMALL_NUMBER ? Direction / Size : TVector(0, 0, 1); + Constraint.Phi = NewPhi; + Constraint.Location = Center1 - Sphere1.Radius() * Constraint.Normal; + } +} + +template +void UpdateSpherePlaneConstraint(const TSphere& Sphere, const TRigidTransform& SphereTransform, const TPlane& Plane, const TRigidTransform& PlaneTransform, T Thickness, TRigidBodyContactConstraint& Constraint) +{ + const TRigidTransform SphereToPlaneTransform(PlaneTransform.Inverse() * SphereTransform); + const TVector SphereCenter = SphereToPlaneTransform.TransformPosition(Sphere.Center()); + + TVector NewNormal; + T NewPhi = Plane.PhiWithNormal(SphereCenter, NewNormal); + NewPhi -= Sphere.Radius(); + + if (NewPhi < Constraint.Phi) + { + Constraint.Phi = NewPhi; + Constraint.Normal = PlaneTransform.TransformVectorNoScale(NewNormal); + Constraint.Location = SphereCenter - Constraint.Normal * Sphere.Radius(); + } +} + +template +bool UpdateSphereBoxConstraint(const TSphere& Sphere, const TRigidTransform& SphereTransform, const TBox& Box, const TRigidTransform& BoxTransform, T Thickness, TRigidBodyContactConstraint& Constraint) +{ + const TRigidTransform SphereToBoxTransform(SphereTransform * BoxTransform.Inverse()); + const TVector SphereCenterInBox = SphereToBoxTransform.TransformPosition(Sphere.Center()); + + TVector NewNormal; + T NewPhi = Box.PhiWithNormal(SphereCenterInBox, NewNormal); + NewPhi -= Sphere.Radius(); + + if (NewPhi < Constraint.Phi) + { + Constraint.Phi = NewPhi; + Constraint.Normal = BoxTransform.TransformVectorNoScale(NewNormal); + Constraint.Location = SphereTransform.TransformPosition(Sphere.Center()) - Constraint.Normal * Sphere.Radius(); + return true; + } + + return false; +} + +DECLARE_CYCLE_STAT(TEXT("FindRelevantShapes"), STAT_FindRelevantShapes, STATGROUP_ChaosWide); +template +TArray*, TRigidTransform>> FindRelevantShapes(const TImplicitObject& ParticleObj, const TRigidTransform& ParticlesTM, const TImplicitObject& LevelsetObj, const TRigidTransform& LevelsetTM, const T Thickness) +{ + SCOPE_CYCLE_COUNTER(STAT_FindRelevantShapes); + TArray*, TRigidTransform>> RelevantShapes; + //find all levelset inner objects + if (ParticleObj.HasBoundingBox()) + { + const TRigidTransform ParticlesToLevelsetTM = ParticlesTM * LevelsetTM.Inverse(); + TBox ParticleBoundsInLevelset = ParticleObj.BoundingBox().TransformedBox(ParticlesToLevelsetTM); + ParticleBoundsInLevelset.Thicken(Thickness); + { + LevelsetObj.FindAllIntersectingObjects(RelevantShapes, ParticleBoundsInLevelset); + } + } + else + { + LevelsetObj.AccumulateAllImplicitObjects(RelevantShapes, TRigidTransform::Identity); + } + + return RelevantShapes; +} + +DECLARE_CYCLE_STAT(TEXT("UpdateUnionUnionConstraint"), STAT_UpdateUnionUnionConstraint, STATGROUP_ChaosWide); +template +void UpdateUnionUnionConstraint(const T_PARTICLES& InParticles, const T Thickness, TRigidBodyContactConstraint& Constraint) +{ + SCOPE_CYCLE_COUNTER(STAT_UpdateUnionUnionConstraint); + Constraint.Phi = Thickness; + + TRigidTransform ParticlesTM = GetTransform(InParticles, Constraint.ParticleIndex); + TRigidTransform LevelsetTM = GetTransform(InParticles, Constraint.LevelsetIndex); + + const TImplicitObject* ParticleObj = InParticles.Geometry(Constraint.ParticleIndex); + const TImplicitObject* LevelsetObj = InParticles.Geometry(Constraint.LevelsetIndex); + const TArray*, TRigidTransform>> LevelsetShapes = FindRelevantShapes(*ParticleObj, ParticlesTM, *LevelsetObj, LevelsetTM, Thickness); + + for (const Pair*, TRigidTransform>& LevelsetObjPair : LevelsetShapes) + { + const TImplicitObject& LevelsetInnerObj = *LevelsetObjPair.First; + const TRigidTransform& LevelsetInnerObjTM = LevelsetObjPair.Second * LevelsetTM; + + //now find all particle inner objects + const TArray*, TRigidTransform>> ParticleShapes = FindRelevantShapes(LevelsetInnerObj, LevelsetInnerObjTM, *ParticleObj, ParticlesTM, Thickness); + + //for each inner obj pair, update constraint + for (const Pair*, TRigidTransform>& ParticlePair : ParticleShapes) + { + const TImplicitObject& ParticleInnerObj = *ParticlePair.First; + const TRigidTransform ParticleInnerObjTM = ParticlePair.Second * ParticlesTM; + UpdateConstraintImp(InParticles, ParticleInnerObj, ParticleInnerObjTM, LevelsetInnerObj, LevelsetInnerObjTM, Thickness, Constraint); + } + } +} + +DECLARE_CYCLE_STAT(TEXT("UpdateSingleUnionConstraint"), STAT_UpdateSingleUnionConstraint, STATGROUP_ChaosWide); +template +void UpdateSingleUnionConstraint(const T_PARTICLES& InParticles, const T Thickness, TRigidBodyContactConstraint& Constraint) +{ + SCOPE_CYCLE_COUNTER(STAT_UpdateSingleUnionConstraint); + Constraint.Phi = Thickness; + + TRigidTransform ParticlesTM = GetTransform(InParticles, Constraint.ParticleIndex); + TRigidTransform LevelsetTM = GetTransform(InParticles, Constraint.LevelsetIndex); + + const TImplicitObject* ParticleObj = InParticles.Geometry(Constraint.ParticleIndex); + const TImplicitObject* LevelsetObj = InParticles.Geometry(Constraint.LevelsetIndex); + const TArray*, TRigidTransform>> LevelsetShapes = FindRelevantShapes(*ParticleObj, ParticlesTM, *LevelsetObj, LevelsetTM, Thickness); + + for (const Pair*, TRigidTransform>& LevelsetObjPair : LevelsetShapes) + { + const TImplicitObject& LevelsetInnerObj = *LevelsetObjPair.First; + const TRigidTransform LevelsetInnerObjTM = LevelsetObjPair.Second * LevelsetTM; + UpdateConstraintImp(InParticles, *ParticleObj, ParticlesTM, LevelsetInnerObj, LevelsetInnerObjTM, Thickness, Constraint); + } +} + +DECLARE_CYCLE_STAT(TEXT("UpdateLevelsetConstraint"), STAT_UpdateLevelsetConstraint, STATGROUP_ChaosWide); +template +template +void TPBDCollisionConstraint::UpdateLevelsetConstraint(const T_PARTICLES& InParticles, const T Thickness, TRigidBodyContactConstraint& Constraint) +{ + SCOPE_CYCLE_COUNTER(STAT_UpdateLevelsetConstraint); + Constraint.Phi = Thickness; + + TRigidTransform ParticlesTM = GetTransform(InParticles, Constraint.ParticleIndex); + TRigidTransform LevelsetTM = GetTransform(InParticles, Constraint.LevelsetIndex); + + const TBVHParticles* SampleParticles = nullptr; + SampleParticles = InParticles.CollisionParticles(Constraint.ParticleIndex).Get(); + + if(SampleParticles) + { + SampleObject(*InParticles.Geometry(Constraint.LevelsetIndex), LevelsetTM, *SampleParticles, ParticlesTM, Thickness, Constraint); + } +} + +DECLARE_CYCLE_STAT(TEXT("UpdateUnionLevelsetConstraint"), STAT_UpdateUnionLevelsetConstraint, STATGROUP_ChaosWide); +template +void UpdateUnionLevelsetConstraint(const T_PARTICLES& InParticles, const T Thickness, TRigidBodyContactConstraint& Constraint) +{ + SCOPE_CYCLE_COUNTER(STAT_UpdateUnionLevelsetConstraint); + Constraint.Phi = Thickness; + + TRigidTransform ParticlesTM = GetTransform(InParticles, Constraint.ParticleIndex); + TRigidTransform LevelsetTM = GetTransform(InParticles, Constraint.LevelsetIndex); + + const TImplicitObject* ParticleObj = InParticles.Geometry(Constraint.ParticleIndex); + const TImplicitObject* LevelsetObj = InParticles.Geometry(Constraint.LevelsetIndex); + TArray*, TRigidTransform>> LevelsetShapes = FindRelevantShapes(*ParticleObj, ParticlesTM, *LevelsetObj, LevelsetTM, Thickness); + + const TBVHParticles& SampleParticles = *InParticles.CollisionParticles(Constraint.ParticleIndex).Get(); + for (const Pair*, TRigidTransform>& LevelsetObjPair : LevelsetShapes) + { + const TImplicitObject* Object = LevelsetObjPair.First; + const TRigidTransform ObjectTM = LevelsetObjPair.Second * LevelsetTM; + SampleObject(*Object, ObjectTM, SampleParticles, ParticlesTM, Thickness, Constraint); + } +} + +template +template +void TPBDCollisionConstraint::UpdateLevelsetConstraintGJK(const T_PARTICLES& InParticles, const T Thickness, TRigidBodyContactConstraint& Constraint) +{ + static int32 MaxIterations = 100; + Constraint.Phi = Thickness; + const TRigidTransform LocalToWorld1 = GetTransform(InParticles, Constraint.ParticleIndex); + const TRigidTransform LocalToWorld2 = GetTransform(InParticles, Constraint.LevelsetIndex); + TVector Direction = LocalToWorld1.GetTranslation() - LocalToWorld2.GetTranslation(); + TVector SupportA = LocalToWorld1.TransformPosition(InParticles.Geometry(Constraint.ParticleIndex)->Support(LocalToWorld1.InverseTransformVector(-Direction), Thickness)); + TVector SupportB = LocalToWorld2.TransformPosition(InParticles.Geometry(Constraint.LevelsetIndex)->Support(LocalToWorld2.InverseTransformVector(Direction), Thickness)); + TVector Point = SupportB - SupportA; + TArray, TVector>> Points = {MakePair(Point, SupportA)}; + Direction = -Point; + for (int32 i = 0; i < MaxIterations; ++i) + { + SupportA = LocalToWorld1.TransformPosition(InParticles.Geometry(Constraint.ParticleIndex)->Support(LocalToWorld1.InverseTransformVector(-Direction), Thickness)); + SupportB = LocalToWorld2.TransformPosition(InParticles.Geometry(Constraint.LevelsetIndex)->Support(LocalToWorld2.InverseTransformVector(Direction), Thickness)); + Point = SupportB - SupportA; + if (TVector::DotProduct(Point, Direction) < 0) + { + break; + } + Points.Add(MakePair(Point, SupportA)); + TVector ClosestPoint; + if (NearestPoint(Points, Direction, ClosestPoint)) + { + TVector Body1Location = LocalToWorld1.InverseTransformPosition(ClosestPoint); + TVector Normal; + T Phi = InParticles.Geometry(Constraint.ParticleIndex)->PhiWithNormal(Body1Location, Normal); + Normal = LocalToWorld1.TransformVector(Normal); + Constraint.Location = ClosestPoint - Phi * Normal; + TVector Body2Location = LocalToWorld2.InverseTransformPosition(Constraint.Location); + Constraint.Phi = InParticles.Geometry(Constraint.LevelsetIndex)->PhiWithNormal(Body2Location, Constraint.Normal); + Constraint.Normal = LocalToWorld2.TransformVector(Constraint.Normal); + break; + } + } +} + +template +void UpdateBoxConstraint(const TBox& Box1, const TRigidTransform& Box1Transform, const TBox& Box2, const TRigidTransform& Box2Transform, T Thickness, TRigidBodyContactConstraint& Constraint) +{ + TBox Box2SpaceBox1 = Box1.TransformedBox(Box1Transform * Box2Transform.Inverse()); + TBox Box1SpaceBox2 = Box2.TransformedBox(Box2Transform * Box1Transform.Inverse()); + Box2SpaceBox1.Thicken(Thickness); + Box1SpaceBox2.Thicken(Thickness); + if (Box1SpaceBox2.Intersects(Box1) && Box2SpaceBox1.Intersects(Box2)) + { + const TVector Box1Center = (Box1Transform * Box2Transform.Inverse()).TransformPosition(Box1.Center()); + bool bDeepOverlap = false; + if (Box2.SignedDistance(Box1Center) < 0) + { + //If Box1 is overlapping Box2 by this much the signed distance approach will fail (box1 gets sucked into box2). In this case just use two spheres + TSphere Sphere1(Box1Transform.TransformPosition(Box1.Center()), Box1.Extents().Min() / 2); + TSphere Sphere2(Box2Transform.TransformPosition(Box2.Center()), Box2.Extents().Min() / 2); + const TVector Direction = Sphere1.Center() - Sphere2.Center(); + T Size = Direction.Size(); + if (Size < (Sphere1.Radius() + Sphere2.Radius())) + { + const T NewPhi = Size - (Sphere1.Radius() + Sphere2.Radius());; + if (NewPhi < Constraint.Phi) + { + bDeepOverlap = true; + Constraint.Normal = Size > SMALL_NUMBER ? Direction / Size : TVector(0, 0, 1); + Constraint.Phi = NewPhi; + Constraint.Location = Sphere1.Center() - Sphere1.Radius() * Constraint.Normal; + } + } + } + if (!bDeepOverlap || Constraint.Phi >= 0) + { + //if we didn't have deep penetration use signed distance per particle. If we did have deep penetration but the spheres did not overlap use signed distance per particle + + //UpdateLevelsetConstraintGJK(InParticles, Thickness, Constraint); + //check(Constraint.Phi < MThickness); + // For now revert to doing all points vs lsv check until we can figure out a good way to get the deepest point without needing this + { + const TArray> SampleParticles = Box1.ComputeLocalSamplePoints(); + const TRigidTransform Box1ToBox2Transform = Box1Transform.GetRelativeTransform(Box2Transform); + int32 NumParticles = SampleParticles.Num(); + for (int32 i = 0; i < NumParticles; ++i) + { + SampleObjectHelper(Box2, Box2Transform, Box1ToBox2Transform, SampleParticles[i], Thickness, Constraint); + } + } + } + } +} + + +template +TRigidBodyContactConstraint ComputeLevelsetConstraint(const TPBDRigidParticles& InParticles, int32 ParticleIndex, int32 LevelsetIndex, const T Thickness) +{ + if (!InParticles.CollisionParticlesSize(ParticleIndex)) + { + int32 TmpIndex = ParticleIndex; + ParticleIndex = LevelsetIndex; + LevelsetIndex = TmpIndex; + } + //todo(ocohen):if both have collision particles, use the one with fewer? + // Find Deepest Point + TRigidBodyContactConstraint Constraint; + Constraint.ParticleIndex = ParticleIndex; + Constraint.LevelsetIndex = LevelsetIndex; + return Constraint; +} + +template +TRigidBodyContactConstraint ComputeLevelsetConstraintGJK(const TPBDRigidParticles& InParticles, int32 ParticleIndex, int32 LevelsetIndex, const T Thickness) +{ + TRigidBodyContactConstraint Constraint; + Constraint.ParticleIndex = ParticleIndex; + Constraint.LevelsetIndex = LevelsetIndex; + return Constraint; +} + +template +TRigidBodyContactConstraint ComputeBoxConstraint(const TPBDRigidParticles& InParticles, int32 Box1Index, int32 Box2Index, const T Thickness) +{ + TRigidBodyContactConstraint Constraint; + Constraint.ParticleIndex = Box1Index; + Constraint.LevelsetIndex = Box2Index; + return Constraint; +} + +template +TRigidBodyContactConstraint ComputeBoxPlaneConstraint(const TPBDRigidParticles& InParticles, int32 BoxIndex, int32 PlaneIndex, const T Thickness) +{ + TRigidBodyContactConstraint Constraint; + Constraint.ParticleIndex = BoxIndex; + Constraint.LevelsetIndex = PlaneIndex; + return Constraint; +} + +template +TRigidBodyContactConstraint ComputeSphereConstraint(const TPBDRigidParticles& InParticles, int32 Sphere1Index, int32 Sphere2Index, const T Thickness) +{ + TRigidBodyContactConstraint Constraint; + Constraint.ParticleIndex = Sphere1Index; + Constraint.LevelsetIndex = Sphere2Index; + return Constraint; +} + +template +TRigidBodyContactConstraint ComputeSpherePlaneConstraint(const TPBDRigidParticles& InParticles, int32 SphereIndex, int32 PlaneIndex, const T Thickness) +{ + TRigidBodyContactConstraint Constraint; + Constraint.ParticleIndex = SphereIndex; + Constraint.LevelsetIndex = PlaneIndex; + return Constraint; +} + +template +TRigidBodyContactConstraint ComputeSphereBoxConstraint(const TPBDRigidParticles& InParticles, int32 SphereIndex, int32 BoxIndex, const T Thickness) +{ + TRigidBodyContactConstraint Constraint; + Constraint.ParticleIndex = SphereIndex; + Constraint.LevelsetIndex = BoxIndex; + return Constraint; +} + +template +TRigidBodyContactConstraint ComputeSingleUnionConstraint(const TPBDRigidParticles& InParticles, int32 NonUnionIndex, int32 UnionIndex, const T Thickness) +{ + TRigidBodyContactConstraint Constraint; + Constraint.ParticleIndex = NonUnionIndex; + Constraint.LevelsetIndex = UnionIndex; + return Constraint; +} + +template +TRigidBodyContactConstraint ComputeUnionUnionConstraint(const TPBDRigidParticles& InParticles, int32 Union1Index, int32 Union2Index, const T Thickness) +{ + TRigidBodyContactConstraint Constraint; + Constraint.ParticleIndex = Union1Index; + Constraint.LevelsetIndex = Union2Index; + //todo(ocohen): some heuristic for determining the order? + return Constraint; +} + +template +typename TPBDCollisionConstraint::FRigidBodyContactConstraint TPBDCollisionConstraint::ComputeConstraint(const TPBDRigidParticles& InParticles, int32 Body1Index, int32 Body2Index, const T Thickness) +{ + if (InParticles.Geometry(Body1Index)->GetType() == TBox::GetType() && InParticles.Geometry(Body2Index)->GetType() == TBox::GetType()) + { + return ComputeBoxConstraint(InParticles, Body1Index, Body2Index, Thickness); + } + else if (InParticles.Geometry(Body1Index)->GetType() == TSphere::GetType() && InParticles.Geometry(Body2Index)->GetType() == TSphere::GetType()) + { + return ComputeSphereConstraint(InParticles, Body1Index, Body2Index, Thickness); + } + else if (InParticles.Geometry(Body1Index)->GetType() == TBox::GetType() && InParticles.Geometry(Body2Index)->GetType() == TPlane::GetType()) + { + return ComputeBoxPlaneConstraint(InParticles, Body1Index, Body2Index, Thickness); + } + else if (InParticles.Geometry(Body2Index)->GetType() == TPlane::GetType() && InParticles.Geometry(Body1Index)->GetType() == TBox::GetType()) + { + return ComputeBoxPlaneConstraint(InParticles, Body2Index, Body1Index, Thickness); + } + else if (InParticles.Geometry(Body1Index)->GetType() == TSphere::GetType() && InParticles.Geometry(Body2Index)->GetType() == TPlane::GetType()) + { + return ComputeSpherePlaneConstraint(InParticles, Body1Index, Body2Index, Thickness); + } + else if (InParticles.Geometry(Body2Index)->GetType() == TPlane::GetType() && InParticles.Geometry(Body1Index)->GetType() == TSphere::GetType()) + { + return ComputeSpherePlaneConstraint(InParticles, Body2Index, Body1Index, Thickness); + } + else if (InParticles.Geometry(Body1Index)->GetType() == TSphere::GetType() && InParticles.Geometry(Body2Index)->GetType() == TBox::GetType()) + { + return ComputeSphereBoxConstraint(InParticles, Body1Index, Body2Index, Thickness); + } + else if (InParticles.Geometry(Body1Index)->GetType() < TImplicitObjectUnion::GetType() && InParticles.Geometry(Body2Index)->GetType() == TImplicitObjectUnion::GetType()) + { + return ComputeSingleUnionConstraint(InParticles, Body1Index, Body2Index, Thickness); + } + else if (InParticles.Geometry(Body1Index)->GetType() == TImplicitObjectUnion::GetType() && InParticles.Geometry(Body2Index)->GetType() < TImplicitObjectUnion::GetType()) + { + return ComputeSingleUnionConstraint(InParticles, Body2Index, Body1Index, Thickness); + } + else if(InParticles.Geometry(Body1Index)->GetType() == TImplicitObjectUnion::GetType() && InParticles.Geometry(Body2Index)->GetType() == TImplicitObjectUnion::GetType()) + { + return ComputeUnionUnionConstraint(InParticles, Body1Index, Body2Index, Thickness); + } +#if 0 + else if (InParticles.Geometry(Body1Index)->IsConvex() && InParticles.Geometry(Body2Index)->IsConvex()) + { + return ComputeLevelsetConstraintGJK(InParticles, Body1Index, Body2Index, Thickness); + } +#endif + return ComputeLevelsetConstraint(InParticles, Body1Index, Body2Index, Thickness); +} + +DECLARE_CYCLE_STAT(TEXT("UpdateConstraint"), STAT_UpdateConstraint, STATGROUP_ChaosWide); + +template +void UpdateConstraintImp(const T_PARTICLES& InParticles, const TImplicitObject& ParticleObject, const TRigidTransform& ParticleTM, const TImplicitObject& LevelsetObject, const TRigidTransform& LevelsetTM, T Thickness, TRigidBodyContactConstraint& Constraint) +{ + if (ParticleObject.GetType() == TBox::GetType() && LevelsetObject.GetType() == TBox::GetType()) + { + UpdateBoxConstraint(*ParticleObject.template GetObject>(), ParticleTM, *LevelsetObject.template GetObject>(), LevelsetTM, Thickness, Constraint); + } + else if (ParticleObject.GetType() == TSphere::GetType() && LevelsetObject.GetType() == TSphere::GetType()) + { + UpdateSphereConstraint(*ParticleObject.template GetObject>(), ParticleTM, *LevelsetObject.template GetObject>(), LevelsetTM, Thickness, Constraint); + } + else if (ParticleObject.GetType() == TBox::GetType() && LevelsetObject.GetType() == TPlane::GetType()) + { + UpdateBoxPlaneConstraint(*ParticleObject.template GetObject>(), ParticleTM, *LevelsetObject.template GetObject>(), LevelsetTM, Thickness, Constraint); + } + else if (ParticleObject.GetType() == TSphere::GetType() && LevelsetObject.GetType() == TPlane::GetType()) + { + UpdateSpherePlaneConstraint(*ParticleObject.template GetObject>(), ParticleTM, *LevelsetObject.template GetObject>(), LevelsetTM, Thickness, Constraint); + } + else if (ParticleObject.GetType() == TSphere::GetType() && LevelsetObject.GetType() == TBox::GetType()) + { + UpdateSphereBoxConstraint(*ParticleObject.template GetObject>(), ParticleTM, *LevelsetObject.template GetObject>(), LevelsetTM, Thickness, Constraint); + } + else if (ParticleObject.GetType() == TPlane::GetType() && LevelsetObject.GetType() == TBox::GetType()) + { + TRigidBodyContactConstraint TmpConstraint = Constraint; + UpdateBoxPlaneConstraint(*LevelsetObject.template GetObject>(), LevelsetTM, *ParticleObject.template GetObject>(), ParticleTM, Thickness, TmpConstraint); + if (TmpConstraint.Phi < Constraint.Phi) + { + Constraint = TmpConstraint; + Constraint.Normal = -Constraint.Normal; + } + } + else if (ParticleObject.GetType() == TPlane::GetType() && LevelsetObject.GetType() == TSphere::GetType()) + { + TRigidBodyContactConstraint TmpConstraint = Constraint; + UpdateSpherePlaneConstraint(*LevelsetObject.template GetObject>(), LevelsetTM, *ParticleObject.template GetObject>(), ParticleTM, Thickness, TmpConstraint); + if (TmpConstraint.Phi < Constraint.Phi) + { + Constraint = TmpConstraint; + Constraint.Normal = -Constraint.Normal; + } + } + else if (ParticleObject.GetType() == TBox::GetType() && LevelsetObject.GetType() == TSphere::GetType()) + { + TRigidBodyContactConstraint TmpConstraint = Constraint; + UpdateSphereBoxConstraint(*LevelsetObject.template GetObject>(), LevelsetTM, *ParticleObject.template GetObject>(), ParticleTM, Thickness, TmpConstraint); + if (TmpConstraint.Phi < Constraint.Phi) + { + Constraint = TmpConstraint; + Constraint.Normal = -Constraint.Normal; + } + } + else if (ParticleObject.GetType() < TImplicitObjectUnion::GetType() && LevelsetObject.GetType() == TImplicitObjectUnion::GetType()) + { + return UpdateSingleUnionConstraint(InParticles, Thickness, Constraint); + } + else if (ParticleObject.GetType() == TImplicitObjectUnion::GetType() && LevelsetObject.GetType() < TImplicitObjectUnion::GetType()) + { + check(false); //should not be possible to get this ordering (see ComputeConstraint) + } + else if (ParticleObject.GetType() == TImplicitObjectUnion::GetType() && LevelsetObject.GetType() == TImplicitObjectUnion::GetType()) + { + return UpdateUnionUnionConstraint(InParticles, Thickness, Constraint); + } +#if 0 + else if (ParticleObject.IsConvex() && LevelsetObject.IsConvex()) + { + UpdateLevelsetConstraintGJK(InParticles, Thickness, Constraint); + } +#endif + else if (LevelsetObject.IsUnderlyingUnion()) + { + UpdateUnionLevelsetConstraint(InParticles, Thickness, Constraint); + } + else + { + TPBDCollisionConstraint::UpdateLevelsetConstraint(InParticles, Thickness, Constraint); + } +} + +template +template +void TPBDCollisionConstraint::UpdateConstraint(const T_PARTICLES& InParticles, const T Thickness, TRigidBodyContactConstraint& Constraint) +{ + SCOPE_CYCLE_COUNTER(STAT_UpdateConstraint); + Constraint.Phi = Thickness; + const TRigidTransform ParticleTM = GetTransform(InParticles, Constraint.ParticleIndex); + const TRigidTransform LevelsetTM = GetTransform(InParticles, Constraint.LevelsetIndex); + + UpdateConstraintImp(InParticles, *InParticles.Geometry(Constraint.ParticleIndex), ParticleTM, *InParticles.Geometry(Constraint.LevelsetIndex), LevelsetTM, Thickness, Constraint); +} + +template +bool TPBDCollisionConstraint::SleepInactive(TPBDRigidParticles& InParticles, const TArray& ActiveIndices, int32& IslandSleepCount, const int32 Island, const T LinearSleepThreshold, const T AngularSleepThreshold) const +{ + return MContactGraph.SleepInactive(InParticles, ActiveIndices, IslandSleepCount, Island, LinearSleepThreshold, AngularSleepThreshold); +} + +template +void TPBDCollisionConstraint::UpdateIslandsFromConstraints(TPBDRigidParticles& InParticles, TArray>& IslandParticles, TArray& IslandSleepCounts, TSet& ActiveIndices) +{ + MContactGraph.UpdateIslandsFromConstraints(InParticles, IslandParticles, IslandSleepCounts, ActiveIndices, MConstraints); +} + +template +void TPBDCollisionConstraint::UpdateAccelerationStructures(const TPBDRigidParticles& InParticles, const TArray& ActiveIndices, const int32 Island) +{ + MContactGraph.UpdateAccelerationStructures(InParticles, ActiveIndices, Island); +} + +template class TPBDCollisionConstraint; +template void TPBDCollisionConstraint::UpdateConstraint>(const TPBDRigidParticles&, const float, FRigidBodyContactConstraint& Constraint); +template void TPBDCollisionConstraint::UpdateLevelsetConstraint>(const TPBDRigidParticles&, const float, FRigidBodyContactConstraint& Constraint); +template void TPBDCollisionConstraint::UpdateLevelsetConstraintGJK>(const TPBDRigidParticles&, const float, FRigidBodyContactConstraint& Constraint); +} \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDCollisionConstraintPGS.cpp b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDCollisionConstraintPGS.cpp new file mode 100644 index 000000000000..66dc8d733cc7 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDCollisionConstraintPGS.cpp @@ -0,0 +1,1306 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "Chaos/PBDCollisionConstraintPGS.h" + +#include "Chaos/BoundingVolume.h" +#include "Chaos/BoundingVolumeHierarchy.h" +#include "Chaos/Defines.h" +#include "Chaos/Pair.h" +#include "Chaos/PBDContactGraph.h" +#include "Chaos/Sphere.h" +#include "Chaos/Transform.h" + +#include "ProfilingDebugging/ScopedTimers.h" + +#define USE_SHOCK_PROPOGATION 1 + +using namespace Chaos; + +template +TVector GetTranslationPGS(const T_PARTICLES& InParticles) +{ + check(false); + return TRigidTransform(); +} + +template +TVector GetTranslationPGS(const TRigidParticles& InParticles, const int32 Index) +{ + return InParticles.X(Index); +} + +template +TVector GetTranslationPGS(const TPBDRigidParticles& InParticles, const int32 Index) +{ + return InParticles.P(Index); +} + +template +TRotation GetRotationPGS(const T_PARTICLES& InParticles) +{ + check(false); + return TRotation(); +} + +template +TRotation GetRotationPGS(const TRigidParticles& InParticles, const int32 Index) +{ + return InParticles.R(Index); +} + +template +TRotation GetRotationPGS(const TPBDRigidParticles& InParticles, const int32 Index) +{ + return InParticles.Q(Index); +} + +template +TRigidTransform GetTransformPGS(const T_PARTICLES& InParticles) +{ + check(false); + return TRigidTransform(); +} + +template +TRigidTransform GetTransformPGS(const TRigidParticles& InParticles, const int32 Index) +{ + return TRigidTransform(InParticles.X(Index), InParticles.R(Index)); +} + +template +TRigidTransform GetTransformPGS(const TPBDRigidParticles& InParticles, const int32 Index) +{ + return TRigidTransform(InParticles.P(Index), InParticles.Q(Index)); +} + +template +TPBDCollisionConstraintPGS::TPBDCollisionConstraintPGS(TPBDRigidParticles& InParticles, TArrayCollectionArray& Collided, const int32 PushOutIterations /*= 1*/, const int32 PushOutPairIterations /*= 1*/, const T Thickness /*= (T)0*/, const T Restitution /*= (T)0*/, const T Friction /*= (T)0*/) + : MCollided(Collided), MContactGraph(InParticles), MNumIterations(PushOutIterations), MPairIterations(PushOutPairIterations), MThickness(Thickness), MRestitution(Restitution), MFriction(Friction), Tolerance(KINDA_SMALL_NUMBER), MaxIterations(10), bUseCCD(false) +{ + MContactGraph.Initialize(InParticles.Size()); +} + +template +void TPBDCollisionConstraintPGS::ComputeConstraints(const TPBDRigidParticles& InParticles, const T Dt) +{ + double Time = 0; + FDurationTimer Timer(Time); + // Broad phase + //TBoundingVolumeHierarchy, T, d> Hierarchy(InParticles); + TBoundingVolume, T, d> Hierarchy(InParticles, true, Dt); + Timer.Stop(); + UE_LOG(LogChaos, Verbose, TEXT("\tPBDCollisionConstraint Construct Hierarchy %f"), Time); + // Narrow phase + FCriticalSection CriticalSection; + Time = 0; + Timer.Start(); + PhysicsParallelFor(InParticles.Size(), [&](int32 Body1Index) { + if (InParticles.Disabled(Body1Index)) + return; + TArray PotentialIntersections; + TBox Box1 = Hierarchy.GetWorldSpaceBoundingBox(InParticles, Body1Index); + if (InParticles.Geometry(Body1Index)->HasBoundingBox()) + { + PotentialIntersections = Hierarchy.FindAllIntersections(Box1); + } + else + { + PotentialIntersections = Hierarchy.GlobalObjects(); + } + for (int32 i = 0; i < PotentialIntersections.Num(); ++i) + { + int32 Body2Index = PotentialIntersections[i]; + if (InParticles.InvM(Body1Index) < FLT_MIN && InParticles.InvM(Body2Index) < FLT_MIN) + { + continue; + } + if (Body1Index == Body2Index || ((InParticles.Geometry(Body1Index)->HasBoundingBox() == InParticles.Geometry(Body2Index)->HasBoundingBox()) && Body2Index > Body1Index)) + { + continue; + } + const auto& Box2 = Hierarchy.GetWorldSpaceBoundingBox(InParticles, Body2Index); + if (InParticles.Geometry(Body1Index)->HasBoundingBox() && InParticles.Geometry(Body2Index)->HasBoundingBox() && !Box1.Intersects(Box2)) + { + continue; + } + auto Constraint = ComputeConstraint(InParticles, Body1Index, Body2Index, MThickness); + CriticalSection.Lock(); + MConstraints.Add(Constraint); + CriticalSection.Unlock(); + } + }); + MContactGraph.ComputeGraph(InParticles, MConstraints); + Timer.Stop(); + UE_LOG(LogChaos, Verbose, TEXT("\tPBDCollisionConstraint Construct %d Constraints with Potential Collisions %f"), MConstraints.Num(), Time); +} + +template +void TPBDCollisionConstraintPGS::RemoveConstraints(const TSet& RemovedParticles) +{ + for (int32 i = 0; i < MConstraints.Num(); ++i) + { + const auto& Constraint = MConstraints[i]; + if (RemovedParticles.Contains(Constraint.ParticleIndex) || RemovedParticles.Contains(Constraint.LevelsetIndex)) + { + MConstraints.RemoveAtSwap(i); + i--; + } + } +} + +template +void TPBDCollisionConstraintPGS::UpdateConstraints(const TPBDRigidParticles& InParticles, T Dt, const TSet& AddedParticles, const TArray& ActiveParticles) +{ + double Time = 0; + FDurationTimer Timer(Time); + + // + // Broad phase + // + + // @todo(mlentine): We only need to construct the hierarchy for the islands we care about + TBoundingVolume, T, d> Hierarchy(InParticles, ActiveParticles, true, Dt); + Timer.Stop(); + UE_LOG(LogChaos, Verbose, TEXT("\tPBDCollisionConstraint Construct Hierarchy %f"), Time); + + // + // Narrow phase + // + + FCriticalSection CriticalSection; + Time = 0; + Timer.Start(); + TArray AddedParticlesArray = AddedParticles.Array(); + PhysicsParallelFor(AddedParticlesArray.Num(), [&](int32 Index) { + int32 Body1Index = AddedParticlesArray[Index]; + if (InParticles.Disabled(Body1Index)) + return; + TArray PotentialIntersections; + TBox Box1 = Hierarchy.GetWorldSpaceBoundingBox(InParticles, Body1Index); + if (InParticles.Geometry(Body1Index)->HasBoundingBox()) + { + PotentialIntersections = Hierarchy.FindAllIntersections(Box1); + } + else + { + PotentialIntersections = Hierarchy.GlobalObjects(); + } + for (int32 i = 0; i < PotentialIntersections.Num(); ++i) + { + int32 Body2Index = PotentialIntersections[i]; + + if (Body1Index == Body2Index || ((InParticles.Geometry(Body1Index)->HasBoundingBox() == InParticles.Geometry(Body2Index)->HasBoundingBox()) && AddedParticles.Contains(Body2Index) && AddedParticles.Contains(Body1Index) && Body2Index > Body1Index)) + { + continue; + } + const auto& Box2 = Hierarchy.GetWorldSpaceBoundingBox(InParticles, Body2Index); + if (InParticles.Geometry(Body1Index)->HasBoundingBox() && InParticles.Geometry(Body2Index)->HasBoundingBox() && !Box1.Intersects(Box2)) + { + continue; + } + + if (InParticles.InvM(Body1Index) && InParticles.InvM(Body2Index) && (InParticles.Island(Body1Index) != InParticles.Island(Body2Index))) //todo(ocohen): this is a hack - we should not even consider dynamics from other islands + { + continue; + } + auto Constraint = ComputeConstraint(InParticles, Body1Index, Body2Index, MThickness); + CriticalSection.Lock(); + MConstraints.Add(Constraint); + CriticalSection.Unlock(); + } + }); + Timer.Stop(); + UE_LOG(LogChaos, Verbose, TEXT("\tPBDCollisionConstraint Update %d Constraints with Potential Collisions %f"), MConstraints.Num(), Time); +} + +template +void ComputePGSPropeties(const T_PARTICLES& InParticles, const TRigidBodyContactConstraintPGS& Constraint, const int32 PointIndex, const int32 FlattenedIndex, + const PMatrix& WorldSpaceInvI1, const PMatrix& WorldSpaceInvI2, const TVector Direction, + TArray, 2>>& Angulars, TArray, 2>>& MassWeightedAngulars, TArray& Multipliers) +{ + TVector VectorToPoint1 = Constraint.Location[PointIndex] - GetTranslationPGS(InParticles, Constraint.ParticleIndex); + TVector VectorToPoint2 = Constraint.Location[PointIndex] - GetTranslationPGS(InParticles, Constraint.LevelsetIndex); + Angulars[FlattenedIndex][0] = -TVector::CrossProduct(VectorToPoint1, Direction); + Angulars[FlattenedIndex][1] = TVector::CrossProduct(VectorToPoint2, Direction); + MassWeightedAngulars[FlattenedIndex][0] = WorldSpaceInvI1 * Angulars[FlattenedIndex][0]; + MassWeightedAngulars[FlattenedIndex][1] = WorldSpaceInvI2 * Angulars[FlattenedIndex][1]; + if (InParticles.InvM(Constraint.ParticleIndex)) + { + Multipliers[FlattenedIndex] += InParticles.InvM(Constraint.ParticleIndex) + TVector::DotProduct(Angulars[FlattenedIndex][0], MassWeightedAngulars[FlattenedIndex][0]); + } + if (InParticles.InvM(Constraint.LevelsetIndex)) + { + Multipliers[FlattenedIndex] += InParticles.InvM(Constraint.LevelsetIndex) + TVector::DotProduct(Angulars[FlattenedIndex][1], MassWeightedAngulars[FlattenedIndex][1]); + } +} + +template +template +void TPBDCollisionConstraintPGS::Solve(T_PARTICLES& InParticles, const T Dt, const int32 Island) +{ + TArray Normals; + TArray> Tangents; + TArray Multipliers; + TArray, 2>> Angulars, MassWeightedAngulars; + TArray, d - 1>> ConstraintTangents; + TVector, d - 1> TangentMultipliers; + TVector, 2>>, d - 1> TangentAngulars, TangentMassWeightedAngulars; + const TArray IslandConstraints = MContactGraph.GetIslandConstraints(Island).Array(); + + int32 NumConstraints = 0; + for (int32 ConstraintIndex = 0; ConstraintIndex < IslandConstraints.Num(); ++ConstraintIndex) + { + NumConstraints += MConstraints[IslandConstraints[ConstraintIndex]].Phi.Num(); + } + + Normals.SetNumZeroed(NumConstraints); + Tangents.SetNumZeroed(NumConstraints); + Multipliers.SetNumZeroed(NumConstraints); + Angulars.SetNum(NumConstraints); + MassWeightedAngulars.SetNum(NumConstraints); + ConstraintTangents.SetNum(NumConstraints); + for (int32 Dimension = 0; Dimension < (d - 1); ++Dimension) + { + TangentMultipliers[Dimension].SetNumZeroed(NumConstraints); + TangentAngulars[Dimension].SetNum(NumConstraints); + TangentMassWeightedAngulars[Dimension].SetNum(NumConstraints); + } + + int32 FlattenedIndex = 0; + for (int32 ConstraintIndex = 0; ConstraintIndex < IslandConstraints.Num(); ++ConstraintIndex) + { + FRigidBodyContactConstraint& Constraint = MConstraints[IslandConstraints[ConstraintIndex]]; + PMatrix WorldSpaceInvI1 = (GetRotationPGS(InParticles, Constraint.ParticleIndex) * FMatrix::Identity).GetTransposed() * InParticles.InvI(Constraint.ParticleIndex) * (GetRotationPGS(InParticles, Constraint.ParticleIndex) * FMatrix::Identity); + PMatrix WorldSpaceInvI2 = (GetRotationPGS(InParticles, Constraint.LevelsetIndex) * FMatrix::Identity).GetTransposed() * InParticles.InvI(Constraint.LevelsetIndex) * (GetRotationPGS(InParticles, Constraint.LevelsetIndex) * FMatrix::Identity); + for (int32 PointIndex = 0; PointIndex < Constraint.Phi.Num(); ++PointIndex) + { + ComputePGSPropeties(InParticles, Constraint, PointIndex, FlattenedIndex, WorldSpaceInvI1, WorldSpaceInvI2, -Constraint.Normal[PointIndex], Angulars, MassWeightedAngulars, Multipliers); + // Tangents + { + T AbsX = FMath::Abs(Constraint.Normal[PointIndex][0]); + T AbsY = FMath::Abs(Constraint.Normal[PointIndex][1]); + T AbsZ = FMath::Abs(Constraint.Normal[PointIndex][2]); + if (AbsX < AbsY) + { + if (AbsX < AbsZ) + { + ConstraintTangents[FlattenedIndex][0] = TVector(0, Constraint.Normal[PointIndex][2], -Constraint.Normal[PointIndex][1]); + } + else + { + ConstraintTangents[FlattenedIndex][0] = TVector(Constraint.Normal[PointIndex][1], -Constraint.Normal[PointIndex][0], 0); + } + } + else + { + if (AbsY < AbsZ) + { + ConstraintTangents[FlattenedIndex][0] = TVector(-Constraint.Normal[PointIndex][2], 0, Constraint.Normal[PointIndex][0]); + } + else + { + ConstraintTangents[FlattenedIndex][0] = TVector(Constraint.Normal[PointIndex][1], -Constraint.Normal[PointIndex][0], 0); + } + } + } + ConstraintTangents[FlattenedIndex][0] = ConstraintTangents[FlattenedIndex][0].GetSafeNormal(); + ConstraintTangents[FlattenedIndex][1] = TVector::CrossProduct(-ConstraintTangents[FlattenedIndex][0], Constraint.Normal[PointIndex]); + ComputePGSPropeties(InParticles, Constraint, PointIndex, FlattenedIndex, WorldSpaceInvI1, WorldSpaceInvI2, -ConstraintTangents[FlattenedIndex][0], TangentAngulars[0], TangentMassWeightedAngulars[0], TangentMultipliers[0]); + ComputePGSPropeties(InParticles, Constraint, PointIndex, FlattenedIndex, WorldSpaceInvI1, WorldSpaceInvI2, -ConstraintTangents[FlattenedIndex][1], TangentAngulars[1], TangentMassWeightedAngulars[1], TangentMultipliers[1]); + FlattenedIndex++; + } + } + + T Residual = 0; + for (int32 Iteration = 0; Iteration < MaxIterations; ++Iteration) + { + Residual = 0; + FlattenedIndex = 0; + for (int32 ConstraintIndex = 0; ConstraintIndex < IslandConstraints.Num(); ++ConstraintIndex) + { + FRigidBodyContactConstraint& Constraint = MConstraints[IslandConstraints[ConstraintIndex]]; + for (int32 PointIndex = 0; PointIndex < Constraint.Phi.Num(); ++PointIndex) + { + T Body1NormalVelocity = TVector::DotProduct(InParticles.V(Constraint.ParticleIndex), Constraint.Normal[PointIndex]) + + TVector::DotProduct(InParticles.W(Constraint.ParticleIndex), Angulars[FlattenedIndex][0]); + T Body2NormalVelocity = TVector::DotProduct(InParticles.V(Constraint.LevelsetIndex), -Constraint.Normal[PointIndex]) + + TVector::DotProduct(InParticles.W(Constraint.LevelsetIndex), Angulars[FlattenedIndex][1]); + T RelativeNormalVelocity = Body1NormalVelocity + Body2NormalVelocity + Constraint.Phi[PointIndex] / Dt; + T NewResidual = FMath::Max(-RelativeNormalVelocity, RelativeNormalVelocity * Normals[FlattenedIndex]); + if (NewResidual > Residual) + { + Residual = NewResidual; + } + T NormalDelta = -RelativeNormalVelocity / Multipliers[FlattenedIndex]; + // Update Normals + T NewNormal = Normals[FlattenedIndex] + NormalDelta; + if (NewNormal < 0) + { + NewNormal = 0; + NormalDelta = -Normals[FlattenedIndex]; + } + check(RelativeNormalVelocity < 0 || NormalDelta == 0 || Iteration > 0); + // Velocity update + InParticles.V(Constraint.ParticleIndex) += NormalDelta * InParticles.InvM(Constraint.ParticleIndex) * Constraint.Normal[PointIndex]; + InParticles.V(Constraint.LevelsetIndex) += NormalDelta * InParticles.InvM(Constraint.LevelsetIndex) * -Constraint.Normal[PointIndex]; + InParticles.W(Constraint.ParticleIndex) += NormalDelta * MassWeightedAngulars[FlattenedIndex][0]; + InParticles.W(Constraint.LevelsetIndex) += NormalDelta * MassWeightedAngulars[FlattenedIndex][1]; + // Normal update + Normals[FlattenedIndex] = NewNormal; + if (MFriction) + { + for (int32 Dimension = 0; Dimension < (d - 1); Dimension++) + { + T Body1TangentVelocity = TVector::DotProduct(InParticles.V(Constraint.ParticleIndex), ConstraintTangents[PointIndex][Dimension]) + + TVector::DotProduct(InParticles.W(Constraint.ParticleIndex), TangentAngulars[Dimension][FlattenedIndex][0]); + T Body2TangentVelocity = TVector::DotProduct(InParticles.V(Constraint.LevelsetIndex), -ConstraintTangents[PointIndex][Dimension]) + + TVector::DotProduct(InParticles.W(Constraint.LevelsetIndex), TangentAngulars[Dimension][FlattenedIndex][1]); + T RelativeTangentVelocity = Body1TangentVelocity + Body2TangentVelocity; + T TangentDelta = -RelativeTangentVelocity / TangentMultipliers[Dimension][FlattenedIndex]; + T NewTangent = Tangents[FlattenedIndex][Dimension] + TangentDelta; + if (FMath::Abs(NewTangent) > MFriction * NewNormal) + { + NewTangent = MFriction * NewNormal; + if (NewTangent < 0) + { + NewTangent *= -1; + } + } + // Velocity update + InParticles.V(Constraint.ParticleIndex) += TangentDelta * InParticles.InvM(Constraint.ParticleIndex) * ConstraintTangents[PointIndex][Dimension]; + InParticles.V(Constraint.LevelsetIndex) += TangentDelta * InParticles.InvM(Constraint.LevelsetIndex) * -ConstraintTangents[PointIndex][Dimension]; + InParticles.W(Constraint.ParticleIndex) += TangentDelta * TangentMassWeightedAngulars[Dimension][FlattenedIndex][0]; + InParticles.W(Constraint.LevelsetIndex) += TangentDelta * TangentMassWeightedAngulars[Dimension][FlattenedIndex][1]; + Tangents[FlattenedIndex][Dimension] = NewTangent; + } + } + FlattenedIndex++; + } + } + UE_LOG(LogChaos, Verbose, TEXT("\tPBDCollisionConstraint Solve with Residual %f"), Residual); + if (Residual < Tolerance) + { + break; + } + } +} + +template +void TPBDCollisionConstraintPGS::PrintParticles(const TPBDRigidParticles& InParticles, const int32 Island) +{ + const TArray IslandConstraints = MContactGraph.GetIslandConstraints(Island).Array(); + TSet ConstraintParticles; + for (int32 i = 0; i < IslandConstraints.Num(); ++i) + { + FRigidBodyContactConstraint& Constraint = MConstraints[IslandConstraints[i]]; + if (!ConstraintParticles.Contains(Constraint.ParticleIndex)) + { + ConstraintParticles.Add(Constraint.ParticleIndex); + } + if (!ConstraintParticles.Contains(Constraint.LevelsetIndex)) + { + ConstraintParticles.Add(Constraint.LevelsetIndex); + } + } + for (const auto& i : ConstraintParticles) + { + UE_LOG(LogChaos, Verbose, TEXT("Particle %d has X=(%f, %f, %f) and V=(%f, %f, %f)"), i, InParticles.X(i)[0], InParticles.X(i)[1], InParticles.X(i)[2], InParticles.V(i)[0], InParticles.V(i)[1], InParticles.V(i)[2]); + } +} + +template +void TPBDCollisionConstraintPGS::PrintConstraints(const TPBDRigidParticles& InParticles, const int32 Island) +{ + const TArray IslandConstraints = MContactGraph.GetIslandConstraints(Island).Array(); + for (int32 i = 0; i < IslandConstraints.Num(); ++i) + { + FRigidBodyContactConstraint& Constraint = MConstraints[IslandConstraints[i]]; + UE_LOG(LogChaos, Verbose, TEXT("Constraint between %d and %d has %d contacts"), Constraint.ParticleIndex, Constraint.LevelsetIndex, Constraint.Phi.Num()); + for (int32 j = 0; j < Constraint.Phi.Num(); ++j) + { + UE_LOG(LogChaos, Verbose, TEXT("Constraint has loction (%f, %f, %f) and phi %f"), Constraint.Location[j][0], Constraint.Location[j][1], Constraint.Location[j][2], Constraint.Phi[j]); + } + } +} + +template +void FindPointsOnHull(TRigidBodyContactConstraintPGS& Constraint, + const TVector& X0, const TVector& X1, const TVector& X2, + const TPlane& SplitPlane, const TArray& Indices, TSet& HullPoints) +{ + int32 MaxD = 0; //This doesn't need to be initialized but we need to avoid the compiler warning + T MaxDistance = 0; + for (int32 i = 0; i < Indices.Num(); ++i) + { + T Distance = SplitPlane.SignedDistance(Constraint.Location[Indices[i]]); + check(Distance >= 0); + if (Distance > MaxDistance) + { + MaxDistance = Distance; + MaxD = Indices[i]; + } + } + if (MaxDistance > 0) + { + if (!HullPoints.Contains(MaxD)) + { + HullPoints.Add(MaxD); + } + const TVector& NewX = Constraint.Location[MaxD]; + const TVector V1 = (NewX - X0).GetSafeNormal(); + const TVector V2 = (NewX - X1).GetSafeNormal(); + const TVector V3 = (NewX - X2).GetSafeNormal(); + TVector Normal1 = TVector::CrossProduct(V1, V2).GetSafeNormal(); + if (TVector::DotProduct(Normal1, X2 - X0) > 0) + { + Normal1 *= -1; + } + TVector Normal2 = TVector::CrossProduct(V1, V3).GetSafeNormal(); + if (TVector::DotProduct(Normal2, X1 - X0) > 0) + { + Normal2 *= -1; + } + TVector Normal3 = TVector::CrossProduct(V2, V3).GetSafeNormal(); + if (TVector::DotProduct(Normal3, X0 - X1) > 0) + { + Normal3 *= -1; + } + TPlane NewPlane1(NewX, Normal1); + TPlane NewPlane2(NewX, Normal2); + TPlane NewPlane3(NewX, Normal3); + TArray NewIndices1; + TArray NewIndices2; + TArray NewIndices3; + for (int32 i = 0; i < Indices.Num(); ++i) + { + if (MaxD == Indices[i]) + { + continue; + } + if (NewPlane1.SignedDistance(Constraint.Location[Indices[i]]) > 0) + { + NewIndices1.Add(Indices[i]); + } + if (NewPlane2.SignedDistance(Constraint.Location[Indices[i]]) > 0) + { + NewIndices2.Add(Indices[i]); + } + if (NewPlane3.SignedDistance(Constraint.Location[Indices[i]]) > 0) + { + NewIndices3.Add(Indices[i]); + } + } + FindPointsOnHull(Constraint, X0, X1, NewX, NewPlane1, NewIndices1, HullPoints); + FindPointsOnHull(Constraint, X0, X2, NewX, NewPlane2, NewIndices2, HullPoints); + FindPointsOnHull(Constraint, X1, X2, NewX, NewPlane3, NewIndices3, HullPoints); + } +} + +template +void RemovePointsInsideHull(TRigidBodyContactConstraintPGS& Constraint) +{ + if (Constraint.Location.Num() <= 2) + { + return; + } + // Find max and min x points + int32 MinX = 0; + int32 MaxX = 0; + int32 MinY = 0; + int32 MaxY = 0; + int32 Index1 = 0; + int32 Index2 = 0; + for (int32 i = 1; i < Constraint.Location.Num(); ++i) + { + if (Constraint.Location[i][0] > Constraint.Location[MaxX][0]) + { + MaxX = i; + } + if (Constraint.Location[i][0] < Constraint.Location[MinX][0]) + { + MinX = i; + } + if (Constraint.Location[i][1] > Constraint.Location[MaxY][1]) + { + MaxY = i; + } + if (Constraint.Location[i][1] < Constraint.Location[MinY][1]) + { + MinY = i; + } + } + if (MaxX == MinX && MinY == MaxY && MinX == MinY) + { + // Points are colinear so need to sort but for now do nothing + return; + } + // Find max distance + T DistanceY = (Constraint.Location[MaxY] - Constraint.Location[MinY]).Size(); + T DistanceX = (Constraint.Location[MaxX] - Constraint.Location[MinX]).Size(); + if (DistanceX > DistanceY) + { + Index1 = MaxX; + Index2 = MinX; + } + else + { + Index1 = MaxY; + Index2 = MinY; + } + TSet HullPoints; + HullPoints.Add(Index1); + HullPoints.Add(Index2); + const TVector& X1 = Constraint.Location[Index1]; + const TVector& X2 = Constraint.Location[Index2]; + T MaxDist = 0; + int32 MaxD = -1; + for (int32 i = 0; i < Constraint.Location.Num(); ++i) + { + if (i == Index1 || i == Index2) + { + continue; + } + const TVector& X0 = Constraint.Location[i]; + T Distance = TVector::CrossProduct(X0 - X1, X0 - X2).Size() / (X2 - X1).Size(); + if (Distance > MaxDist) + { + MaxDist = Distance; + MaxD = i; + } + } + if (MaxD != -1) + { + HullPoints.Add(MaxD); + const TVector& X0 = Constraint.Location[MaxD]; + TVector Normal = TVector::CrossProduct((X0 - X1).GetSafeNormal(), (X0 - X2).GetSafeNormal()); + TPlane SplitPlane(X0, Normal); + TPlane SplitPlaneNeg(X0, -Normal); + TArray Left; + TArray Right; + for (int32 i = 0; i < Constraint.Location.Num(); ++i) + { + if (i == Index1 || i == Index2 || i == MaxD) + { + continue; + } + if (SplitPlane.SignedDistance(Constraint.Location[i]) >= 0) + { + Left.Add(i); + } + else + { + Right.Add(i); + } + } + FindPointsOnHull(Constraint, X0, X1, X2, SplitPlane, Left, HullPoints); + FindPointsOnHull(Constraint, X0, X1, X2, SplitPlaneNeg, Right, HullPoints); + } + TArray> Locations; + TArray> Normals; + TArray Distances; + for (const auto& Index : HullPoints) + { + Locations.Add(Constraint.Location[Index]); + Normals.Add(Constraint.Normal[Index]); + Distances.Add(Constraint.Phi[Index]); + } + Constraint.Location = Locations; + Constraint.Normal = Normals; + Constraint.Phi = Distances; +} + +template +void TPBDCollisionConstraintPGS::Apply(TPBDRigidParticles& InParticles, const T Dt, const int32 Island) +{ + const TArray IslandConstraints = MContactGraph.GetIslandConstraints(Island).Array(); + PhysicsParallelFor(IslandConstraints.Num(), [&](int32 ConstraintIndex) { + FRigidBodyContactConstraint& Constraint = MConstraints[IslandConstraints[ConstraintIndex]]; + if (InParticles.Sleeping(Constraint.ParticleIndex)) + { + check(InParticles.Sleeping(Constraint.LevelsetIndex) || InParticles.InvM(Constraint.LevelsetIndex) == 0); + return; + } + // @todo(mlentine): This is a really coarse approximation. Prune points that we know are not relevant. + const T Threshold = (InParticles.V(Constraint.ParticleIndex).Size() - InParticles.V(Constraint.LevelsetIndex).Size()) * Dt; + // Guessing Max is a decent approximation as with restitution 0 the difference is X between predicted and actual is Vdt + const T Thickness = MThickness + FMath::Max(InParticles.V(Constraint.ParticleIndex).Size(), InParticles.V(Constraint.LevelsetIndex).Size()) * Dt; + const_cast*>(this)->UpdateConstraint(static_cast&>(InParticles), Thickness + Threshold, Constraint); + // @todo(mlentine): Prune contact points based on convex hull + RemovePointsInsideHull(Constraint); + }); + PrintParticles(InParticles, Island); + PrintConstraints(InParticles, Island); + Solve(static_cast&>(InParticles), Dt, Island); + PrintParticles(InParticles, Island); +} + +template +void TPBDCollisionConstraintPGS::ApplyPushOut(TPBDRigidParticles& InParticles, const T Dt, const TArray& ActiveIndices, const int32 Island) +{ + const TArray IslandConstraints = MContactGraph.GetIslandConstraints(Island).Array(); + PhysicsParallelFor(IslandConstraints.Num(), [&](int32 ConstraintIndex) { + FRigidBodyContactConstraint& Constraint = MConstraints[IslandConstraints[ConstraintIndex]]; + if (InParticles.Sleeping(Constraint.ParticleIndex)) + { + check(InParticles.Sleeping(Constraint.LevelsetIndex) || InParticles.InvM(Constraint.LevelsetIndex) == 0); + return; + } + const_cast*>(this)->UpdateConstraint(InParticles, MThickness, Constraint); + // @todo(mlentine): Prune contact points based on convex hull + }); + TArray> SavedV, SavedW; + SavedV.SetNum(InParticles.Size()); + SavedW.SetNum(InParticles.Size()); + PhysicsParallelFor(ActiveIndices.Num(), [&](int32 Index) { + int32 ParticleIndex = ActiveIndices[Index]; + SavedV[ParticleIndex] = InParticles.V(ParticleIndex); + SavedW[ParticleIndex] = InParticles.W(ParticleIndex); + InParticles.V(ParticleIndex) = TVector(0); + InParticles.W(ParticleIndex) = TVector(0); + }); + PrintParticles(InParticles, Island); + PrintConstraints(InParticles, Island); + Solve(InParticles, Dt, Island); + PrintParticles(InParticles, Island); + PhysicsParallelFor(ActiveIndices.Num(), [&](int32 Index) { + int32 ParticleIndex = ActiveIndices[Index]; + if (InParticles.InvM(ParticleIndex)) + { + InParticles.P(ParticleIndex) += InParticles.V(ParticleIndex) * Dt; + InParticles.Q(ParticleIndex) += TRotation(InParticles.W(ParticleIndex), 0.f) * InParticles.Q(ParticleIndex) * Dt * T(0.5); + InParticles.Q(ParticleIndex).Normalize(); + } + InParticles.V(ParticleIndex) = SavedV[ParticleIndex]; + InParticles.W(ParticleIndex) = SavedW[ParticleIndex]; + }); +} + +template +void TPBDCollisionConstraintPGS::CopyOutConstraints(int32 Island) +{ +} + +template +bool TPBDCollisionConstraintPGS::NearestPoint(TArray, TVector>>& Points, TVector& Direction) +{ + check(Points.Num() > 1 && Points.Num() <= 4); + if (Points.Num() == 2) + { + TPlane LocalPlane(Points[1].First, Points[0].First - Points[1].First); + TVector Normal; + const auto& Phi = LocalPlane.PhiWithNormal(TVector(0), Normal); + if ((TVector::DotProduct(-Points[1].First, Normal.GetSafeNormal()) - Points[1].First.Size()) < SMALL_NUMBER) + { + T Alpha = Points[0].First.Size() / (Points[1].First - Points[0].First).Size(); + return true; + } + if (Phi > 0) + { + check(Points.Num() == 2); + Direction = TVector::CrossProduct(TVector::CrossProduct(Normal, -Points[1].First), Normal); + } + else + { + Direction = -Points[1].First; + Points.RemoveAtSwap(0); + check(Points.Num() == 1); + } + check(Points.Num() > 1 && Points.Num() < 4); + return false; + } + if (Points.Num() == 3) + { + TVector TriangleNormal = TVector::CrossProduct(Points[0].First - Points[2].First, Points[0].First - Points[1].First); + TPlane LocalPlane1(Points[2].First, TVector::CrossProduct(Points[0].First - Points[2].First, TriangleNormal)); + TPlane LocalPlane2(Points[2].First, TVector::CrossProduct(Points[1].First - Points[2].First, TriangleNormal)); + TVector Normal; + T Phi = LocalPlane1.PhiWithNormal(TVector(0), Normal); + if (Phi > 0) + { + TVector Delta = Points[0].First - Points[2].First; + if (TVector::DotProduct(-Points[2].First, Delta) > 0) + { + Direction = TVector::CrossProduct(TVector::CrossProduct(Delta, -Points[2].First), Delta); + Points.RemoveAtSwap(1); + check(Points.Num() == 2); + } + else + { + Delta = Points[1].First - Points[2].First; + if (TVector::DotProduct(-Points[2].First, Delta) > 0) + { + Direction = TVector::CrossProduct(TVector::CrossProduct(Delta, -Points[2].First), Delta); + Points.RemoveAtSwap(0); + check(Points.Num() == 2); + } + else + { + Direction = -Points[2].First; + Points = {Points[2]}; + check(Points.Num() == 1); + } + } + } + else + { + Phi = LocalPlane2.PhiWithNormal(TVector(0), Normal); + if (Phi > 0) + { + TVector Delta = Points[1].First - Points[2].First; + if (TVector::DotProduct(-Points[2].First, Delta) > 0) + { + Direction = TVector::CrossProduct(TVector::CrossProduct(Delta, -Points[2].First), Delta); + Points.RemoveAtSwap(0); + check(Points.Num() == 2); + } + else + { + Direction = -Points[2].First; + Points = {Points[2]}; + check(Points.Num() == 1); + } + } + else + { + const auto DotResult = TVector::DotProduct(TriangleNormal, -Points[2].First); + // We are inside the triangle + if (DotResult < SMALL_NUMBER) + { + TVector Bary; + TVector P10 = Points[1].First - Points[0].First; + TVector P20 = Points[2].First - Points[0].First; + TVector PP0 = -Points[0].First; + T Size10 = P10.SizeSquared(); + T Size20 = P20.SizeSquared(); + T ProjSides = TVector::DotProduct(P10, P20); + T ProjP1 = TVector::DotProduct(PP0, P10); + T ProjP2 = TVector::DotProduct(PP0, P20); + T Denom = Size10 * Size20 - ProjSides * ProjSides; + Bary.Y = (Size20 * ProjP1 - ProjSides * ProjP2) / Denom; + Bary.Z = (Size10 * ProjP2 - ProjSides * ProjP1) / Denom; + Bary.X = 1.0f - Bary.Z - Bary.Y; + return true; + } + if (DotResult > 0) + { + Direction = TriangleNormal; + } + else + { + Direction = -TriangleNormal; + Points.Swap(0, 1); + check(Points.Num() == 3); + } + } + } + check(Points.Num() > 0 && Points.Num() < 4); + return false; + } + if (Points.Num() == 4) + { + TVector TriangleNormal = TVector::CrossProduct(Points[1].First - Points[3].First, Points[1].First - Points[2].First); + if (TVector::DotProduct(TriangleNormal, Points[0].First - Points[3].First) > 0) + { + TriangleNormal *= -1; + } + T DotResult = TVector::DotProduct(TriangleNormal, -Points[3].First); + if (DotResult > 0) + { + Points = {Points[1], Points[2], Points[3]}; + check(Points.Num() == 3); + return NearestPoint(Points, Direction); + } + TriangleNormal = TVector::CrossProduct(Points[2].First - Points[0].First, Points[2].First - Points[3].First); + if (TVector::DotProduct(TriangleNormal, Points[1].First - Points[3].First) > 0) + { + TriangleNormal *= -1; + } + DotResult = TVector::DotProduct(TriangleNormal, -Points[3].First); + if (DotResult > 0) + { + Points = {Points[0], Points[2], Points[3]}; + check(Points.Num() == 3); + return NearestPoint(Points, Direction); + } + TriangleNormal = TVector::CrossProduct(Points[3].First - Points[1].First, Points[3].First - Points[0].First); + if (TVector::DotProduct(TriangleNormal, Points[2].First - Points[3].First) > 0) + { + TriangleNormal *= -1; + } + DotResult = TVector::DotProduct(TriangleNormal, -Points[3].First); + if (DotResult > 0) + { + Points = {Points[0], Points[1], Points[3]}; + check(Points.Num() == 3); + return NearestPoint(Points, Direction); + } + TVector Bary; + TVector PP0 = -Points[0].First; + TVector PP1 = -Points[1].First; + TVector P10 = Points[1].First - Points[0].First; + TVector P20 = Points[2].First - Points[0].First; + TVector P30 = Points[3].First - Points[0].First; + TVector P21 = Points[2].First - Points[1].First; + TVector P31 = Points[3].First - Points[1].First; + Bary[0] = TVector::DotProduct(PP1, TVector::CrossProduct(P31, P21)); + Bary[1] = TVector::DotProduct(PP0, TVector::CrossProduct(P20, P30)); + Bary[2] = TVector::DotProduct(PP0, TVector::CrossProduct(P30, P10)); + Bary[3] = TVector::DotProduct(PP0, TVector::CrossProduct(P10, P20)); + T Denom = TVector::DotProduct(P10, TVector::CrossProduct(P20, P30)); + return true; + } + check(Points.Num() > 1 && Points.Num() < 4); + return false; +} + +template +void UpdateLevelsetConstraintHelperCCD(const TRigidParticles& InParticles, const int32 j, const TRigidTransform& LocalToWorld1, const TRigidTransform& LocalToWorld2, const T Thickness, TRigidBodyContactConstraintPGS& Constraint) +{ + if(InParticles.CollisionParticles(Constraint.ParticleIndex)) + { + const TRigidTransform PreviousLocalToWorld1 = GetTransformPGS(InParticles, Constraint.ParticleIndex); + TVector WorldSpacePointStart = PreviousLocalToWorld1.TransformPosition(InParticles.CollisionParticles(Constraint.ParticleIndex)->X(j)); + TVector WorldSpacePointEnd = LocalToWorld1.TransformPosition(InParticles.CollisionParticles(Constraint.ParticleIndex)->X(j)); + TVector Body2SpacePointStart = LocalToWorld2.InverseTransformPosition(WorldSpacePointStart); + TVector Body2SpacePointEnd = LocalToWorld2.InverseTransformPosition(WorldSpacePointEnd); + Pair, bool> PointPair = InParticles.Geometry(Constraint.LevelsetIndex)->FindClosestIntersection(Body2SpacePointStart, Body2SpacePointEnd, Thickness); + if (PointPair.Second) + { + const TVector WorldSpaceDelta = WorldSpacePointEnd - TVector(LocalToWorld2.TransformPosition(PointPair.First)); + Constraint.Phi.Add(-WorldSpaceDelta.Size()); + Constraint.Normal.Add(LocalToWorld2.TransformVector(InParticles.Geometry(Constraint.LevelsetIndex)->Normal(PointPair.First))); + // @todo(mlentine): Should we be using the actual collision point or that point evolved to the current time step? + Constraint.Location.Add(WorldSpacePointEnd); + } + } +} + +template +void UpdateLevelsetConstraintHelper(const TRigidParticles& InParticles, const int32 j, const TRigidTransform& LocalToWorld1, const TRigidTransform& LocalToWorld2, const T Thickness, TRigidBodyContactConstraintPGS& Constraint) +{ + if(InParticles.CollisionParticles(Constraint.ParticleIndex)) + { + TVector WorldSpacePoint = LocalToWorld1.TransformPosition(InParticles.CollisionParticles(Constraint.ParticleIndex)->X(j)); + TVector Body2SpacePoint = LocalToWorld2.InverseTransformPosition(WorldSpacePoint); + TVector LocalNormal; + T LocalPhi = InParticles.Geometry(Constraint.LevelsetIndex)->PhiWithNormal(Body2SpacePoint, LocalNormal); + if (LocalPhi < Thickness) + { + Constraint.Phi.Add(LocalPhi); + Constraint.Normal.Add(LocalToWorld2.TransformVector(LocalNormal)); + Constraint.Location.Add(WorldSpacePoint); + } + } +} + +template +template +void TPBDCollisionConstraintPGS::UpdateLevelsetConstraint(const T_PARTICLES& InParticles, const T Thickness, FRigidBodyContactConstraint& Constraint) +{ + Constraint.Normal.Reset(); + Constraint.Phi.Reset(); + Constraint.Location.Reset(); + const TRigidTransform LocalToWorld1 = GetTransformPGS(InParticles, Constraint.ParticleIndex); + const TRigidTransform LocalToWorld2 = GetTransformPGS(InParticles, Constraint.LevelsetIndex); + if (InParticles.Geometry(Constraint.LevelsetIndex)->HasBoundingBox()) + { + TBox ImplicitBox = InParticles.Geometry(Constraint.LevelsetIndex)->BoundingBox().TransformedBox(LocalToWorld2 * LocalToWorld1.Inverse()); + if (InParticles.CollisionParticles(Constraint.ParticleIndex)) + { + TArray PotentialParticles = InParticles.CollisionParticles(Constraint.ParticleIndex)->FindAllIntersections(ImplicitBox); + for (int32 j = 0; j < PotentialParticles.Num(); ++j) + { + if (bUseCCD) + { + UpdateLevelsetConstraintHelperCCD(InParticles, PotentialParticles[j], LocalToWorld1, LocalToWorld2, Thickness, Constraint); + } + else + { + UpdateLevelsetConstraintHelper(InParticles, PotentialParticles[j], LocalToWorld1, LocalToWorld2, Thickness, Constraint); + } + } + } + } + else + { + if (InParticles.CollisionParticles(Constraint.ParticleIndex)) + { + for (uint32 j = 0; j < InParticles.CollisionParticles(Constraint.ParticleIndex)->Size(); ++j) + { + UpdateLevelsetConstraintHelper(InParticles, j, LocalToWorld1, LocalToWorld2, Thickness, Constraint); + } + } + } +} + +template +template +void TPBDCollisionConstraintPGS::UpdateLevelsetConstraintGJK(const T_PARTICLES& InParticles, const T Thickness, FRigidBodyContactConstraint& Constraint) +{ + static int32 MaxIterationsGJK = 100; + Constraint.Normal.Reset(); + Constraint.Phi.Reset(); + Constraint.Location.Reset(); + const TRigidTransform LocalToWorld1 = GetTransformPGS(InParticles, Constraint.ParticleIndex); + const TRigidTransform LocalToWorld2 = GetTransformPGS(InParticles, Constraint.LevelsetIndex); + TVector Direction = LocalToWorld1.GetTranslation() - LocalToWorld2.GetTranslation(); + TVector SupportA = LocalToWorld1.TransformPosition(InParticles.Geometry(Constraint.ParticleIndex)->Support(LocalToWorld1.InverseTransformVector(-Direction), Thickness)); + TVector SupportB = LocalToWorld2.TransformPosition(InParticles.Geometry(Constraint.LevelsetIndex)->Support(LocalToWorld2.InverseTransformVector(Direction), Thickness)); + TVector Point = SupportB - SupportA; + TArray, TVector>> Points = {MakePair(Point, SupportA)}; + Direction = -Point; + for (int32 i = 0; i < MaxIterationsGJK; ++i) + { + SupportA = LocalToWorld1.TransformPosition(InParticles.Geometry(Constraint.ParticleIndex)->Support(LocalToWorld1.InverseTransformVector(-Direction), Thickness)); + SupportB = LocalToWorld2.TransformPosition(InParticles.Geometry(Constraint.LevelsetIndex)->Support(LocalToWorld2.InverseTransformVector(Direction), Thickness)); + Point = SupportB - SupportA; + if (TVector::DotProduct(Point, Direction) < 0) + { + break; + } + Points.Add(MakePair(Point, SupportA)); + TVector ClosestPoint; + if (NearestPoint(Points, Direction)) + { + for (const auto& SinglePoint : Points) + { + TVector Body1Location = LocalToWorld1.InverseTransformPosition(SinglePoint.Second); + TVector Normal; + T Phi = InParticles.Geometry(Constraint.ParticleIndex)->PhiWithNormal(Body1Location, Normal); + Normal = LocalToWorld1.TransformVector(Normal); + TVector SurfacePoint = SinglePoint.Second - Phi * Normal; + Constraint.Location.Add(SurfacePoint); + TVector Body2Location = LocalToWorld2.InverseTransformPosition(SurfacePoint); + Constraint.Phi.Add(InParticles.Geometry(Constraint.LevelsetIndex)->PhiWithNormal(Body2Location, Normal)); + Constraint.Normal.Add(LocalToWorld2.TransformVector(Normal)); + } + break; + } + } +} + +template +template +void TPBDCollisionConstraintPGS::UpdateBoxConstraint(const T_PARTICLES& InParticles, const T Thickness, FRigidBodyContactConstraint& Constraint) +{ + Constraint.Normal.Reset(); + Constraint.Phi.Reset(); + Constraint.Location.Reset(); + const TRigidTransform Box1Transform = GetTransformPGS(InParticles, Constraint.ParticleIndex); + const TRigidTransform Box2Transform = GetTransformPGS(InParticles, Constraint.LevelsetIndex); + const auto& Box1 = *InParticles.Geometry(Constraint.ParticleIndex)->template GetObject>(); + const auto& Box2 = *InParticles.Geometry(Constraint.LevelsetIndex)->template GetObject>(); + auto Box2SpaceBox1 = Box1.TransformedBox(Box1Transform * Box2Transform.Inverse()); + auto Box1SpaceBox2 = Box2.TransformedBox(Box2Transform * Box1Transform.Inverse()); + Box2SpaceBox1.Thicken(Thickness); + Box1SpaceBox2.Thicken(Thickness); + if (Box1SpaceBox2.Intersects(Box1) && Box2SpaceBox1.Intersects(Box2)) + { + const TVector Box1Center = (Box1Transform * Box2Transform.Inverse()).TransformPosition(Box1.Center()); + if (Box2.SignedDistance(Box1Center) < 0) + { + TSphere Sphere1(Box1Transform.TransformPosition(Box1.Center()), Box1.Extents().Min() / 2); + TSphere Sphere2(Box2Transform.TransformPosition(Box2.Center()), Box2.Extents().Min() / 2); + const TVector Direction = Sphere1.Center() - Sphere2.Center(); + T Size = Direction.Size(); + if (Size < (Sphere1.Radius() + Sphere2.Radius())) + { + TVector Normal = Size > SMALL_NUMBER ? Direction / Size : TVector(0, 0, 1); + Constraint.Normal.Add(Normal); + Constraint.Phi.Add(Size - (Sphere1.Radius() + Sphere2.Radius())); + Constraint.Location.Add(Sphere1.Center() - Sphere1.Radius() * Normal); + } + } + if (!Constraint.Phi.Num()) + { + //UpdateLevelsetConstraintGJK(InParticles, Thickness, Constraint); + //check(Constraint.Phi < MThickness); + // For now revert to doing all points vs lsv check until we can figure out a good way to get the deepest point without needing this + UpdateLevelsetConstraint(InParticles, Thickness, Constraint); + } + } +} + +template +template +void TPBDCollisionConstraintPGS::UpdateBoxPlaneConstraint(const T_PARTICLES& InParticles, const T Thickness, FRigidBodyContactConstraint& Constraint) +{ + Constraint.Normal.Reset(); + Constraint.Phi.Reset(); + Constraint.Location.Reset(); + const TRigidTransform BoxTransform = GetTransformPGS(InParticles, Constraint.ParticleIndex); + const TRigidTransform PlaneTransform = GetTransformPGS(InParticles, Constraint.LevelsetIndex); + const auto& ObjectBox = *InParticles.Geometry(Constraint.ParticleIndex)->template GetObject>(); + const auto& ObjectPlane = *InParticles.Geometry(Constraint.LevelsetIndex)->template GetObject>(); + const TRigidTransform BoxToPlaneTransform(BoxTransform * PlaneTransform.Inverse()); + const TVector Extents = ObjectBox.Extents(); + TArray> Corners; + Corners.Add(BoxToPlaneTransform.TransformPosition(ObjectBox.Max())); + Corners.Add(BoxToPlaneTransform.TransformPosition(ObjectBox.Min())); + for (int32 j = 0; j < d; ++j) + { + Corners.Add(BoxToPlaneTransform.TransformPosition(ObjectBox.Min() + TVector::AxisVector(j) * Extents)); + Corners.Add(BoxToPlaneTransform.TransformPosition(ObjectBox.Max() - TVector::AxisVector(j) * Extents)); + } + TArray> PotentialConstraints; + for (int32 i = 0; i < Corners.Num(); ++i) + { + TVector Normal; + const T NewPhi = ObjectPlane.PhiWithNormal(Corners[i], Normal); + if (NewPhi < Thickness) + { + Constraint.Phi.Add(NewPhi); + Constraint.Normal.Add(PlaneTransform.TransformVector(Normal)); + Constraint.Location.Add(PlaneTransform.TransformPosition(Corners[i])); + } + } +} + +template +template +void TPBDCollisionConstraintPGS::UpdateSphereConstraint(const T_PARTICLES& InParticles, const T Thickness, FRigidBodyContactConstraint& Constraint) +{ + Constraint.Normal.Reset(); + Constraint.Phi.Reset(); + Constraint.Location.Reset(); + const TRigidTransform Sphere1Transform = GetTransformPGS(InParticles, Constraint.ParticleIndex); + const TRigidTransform Sphere2Transform = GetTransformPGS(InParticles, Constraint.LevelsetIndex); + const auto& Sphere1 = *InParticles.Geometry(Constraint.ParticleIndex)->template GetObject>(); + const auto& Sphere2 = *InParticles.Geometry(Constraint.LevelsetIndex)->template GetObject>(); + const TVector Center1 = Sphere1Transform.TransformPosition(Sphere1.Center()); + const TVector Center2 = Sphere2Transform.TransformPosition(Sphere2.Center()); + const TVector Direction = Center1 - Center2; + const T Size = Direction.Size(); + if (Size < (Sphere1.Radius() + Sphere2.Radius() + Thickness)) + { + TVector Normal = Size > SMALL_NUMBER ? Direction / Size : TVector(0, 0, 1); + Constraint.Normal.Add(Normal); + Constraint.Phi.Add(Size - (Sphere1.Radius() + Sphere2.Radius())); + Constraint.Location.Add(Center1 - Sphere1.Radius() * Normal); + } +} + +template +template +void TPBDCollisionConstraintPGS::UpdateSpherePlaneConstraint(const T_PARTICLES& InParticles, const T Thickness, FRigidBodyContactConstraint& Constraint) +{ + Constraint.Normal.Reset(); + Constraint.Phi.Reset(); + Constraint.Location.Reset(); + const TRigidTransform SphereTransform = GetTransformPGS(InParticles, Constraint.ParticleIndex); + const TRigidTransform PlaneTransform = GetTransformPGS(InParticles, Constraint.LevelsetIndex); + const auto& ObjectSphere = *InParticles.Geometry(Constraint.ParticleIndex)->template GetObject>(); + const auto& ObjectPlane = *InParticles.Geometry(Constraint.LevelsetIndex)->template GetObject>(); + const TRigidTransform SphereToPlaneTransform(PlaneTransform.Inverse() * SphereTransform); + const TVector SphereCenter = SphereToPlaneTransform.TransformPosition(ObjectSphere.Center()); + Constraint.Normal.SetNum(1); + Constraint.Phi.Add(ObjectPlane.PhiWithNormal(SphereCenter, Constraint.Normal[0])); + Constraint.Phi[0] -= ObjectSphere.Radius(); + Constraint.Location.Add(SphereCenter - Constraint.Normal[0] * ObjectSphere.Radius()); +} + +template +template +void TPBDCollisionConstraintPGS::UpdateSphereBoxConstraint(const T_PARTICLES& InParticles, const T Thickness, FRigidBodyContactConstraint& Constraint) +{ + Constraint.Normal.Reset(); + Constraint.Phi.Reset(); + Constraint.Location.Reset(); + const TRigidTransform SphereTransform = GetTransformPGS(InParticles, Constraint.ParticleIndex); + const TRigidTransform BoxTransform = GetTransformPGS(InParticles, Constraint.LevelsetIndex); + const auto& ObjectSphere = *InParticles.Geometry(Constraint.ParticleIndex)->template GetObject>(); + const auto& ObjectBox = *InParticles.Geometry(Constraint.LevelsetIndex)->template GetObject>(); + const TRigidTransform SphereToBoxTransform(SphereTransform * BoxTransform.Inverse()); + const TVector SphereCenter = SphereToBoxTransform.TransformPosition(ObjectSphere.Center()); + Constraint.Normal.SetNum(1); + Constraint.Phi.Add(ObjectBox.PhiWithNormal(SphereCenter, Constraint.Normal[0])); + Constraint.Phi[0] -= ObjectSphere.Radius(); + Constraint.Location.Add(SphereCenter - Constraint.Normal[0] * ObjectSphere.Radius()); +} + +template +typename TPBDCollisionConstraintPGS::FRigidBodyContactConstraint TPBDCollisionConstraintPGS::ComputeLevelsetConstraint(const TPBDRigidParticles& InParticles, int32 ParticleIndex, int32 LevelsetIndex, const T Thickness) +{ + if (!InParticles.CollisionParticlesSize(ParticleIndex)) + { + int32 TmpIndex = ParticleIndex; + ParticleIndex = LevelsetIndex; + LevelsetIndex = TmpIndex; + } + // Find Deepest Point + FRigidBodyContactConstraint Constraint; + Constraint.ParticleIndex = ParticleIndex; + Constraint.LevelsetIndex = LevelsetIndex; + return Constraint; +} + +template +typename TPBDCollisionConstraintPGS::FRigidBodyContactConstraint TPBDCollisionConstraintPGS::ComputeLevelsetConstraintGJK(const TPBDRigidParticles& InParticles, int32 ParticleIndex, int32 LevelsetIndex, const T Thickness) +{ + FRigidBodyContactConstraint Constraint; + Constraint.ParticleIndex = ParticleIndex; + Constraint.LevelsetIndex = LevelsetIndex; + return Constraint; +} + +template +typename TPBDCollisionConstraintPGS::FRigidBodyContactConstraint TPBDCollisionConstraintPGS::ComputeBoxConstraint(const TPBDRigidParticles& InParticles, int32 Box1Index, int32 Box2Index, const T Thickness) +{ + FRigidBodyContactConstraint Constraint; + Constraint.ParticleIndex = Box1Index; + Constraint.LevelsetIndex = Box2Index; + return Constraint; +} + +template +typename TPBDCollisionConstraintPGS::FRigidBodyContactConstraint TPBDCollisionConstraintPGS::ComputeBoxPlaneConstraint(const TPBDRigidParticles& InParticles, int32 BoxIndex, int32 PlaneIndex, const T Thickness) +{ + FRigidBodyContactConstraint Constraint; + Constraint.ParticleIndex = BoxIndex; + Constraint.LevelsetIndex = PlaneIndex; + return Constraint; +} + +template +typename TPBDCollisionConstraintPGS::FRigidBodyContactConstraint TPBDCollisionConstraintPGS::ComputeSphereConstraint(const TPBDRigidParticles& InParticles, int32 Sphere1Index, int32 Sphere2Index, const T Thickness) +{ + FRigidBodyContactConstraint Constraint; + Constraint.ParticleIndex = Sphere1Index; + Constraint.LevelsetIndex = Sphere2Index; + return Constraint; +} + +template +typename TPBDCollisionConstraintPGS::FRigidBodyContactConstraint TPBDCollisionConstraintPGS::ComputeSpherePlaneConstraint(const TPBDRigidParticles& InParticles, int32 SphereIndex, int32 PlaneIndex, const T Thickness) +{ + FRigidBodyContactConstraint Constraint; + Constraint.ParticleIndex = SphereIndex; + Constraint.LevelsetIndex = PlaneIndex; + return Constraint; +} + +template +typename TPBDCollisionConstraintPGS::FRigidBodyContactConstraint TPBDCollisionConstraintPGS::ComputeSphereBoxConstraint(const TPBDRigidParticles& InParticles, int32 SphereIndex, int32 BoxIndex, const T Thickness) +{ + FRigidBodyContactConstraint Constraint; + Constraint.ParticleIndex = SphereIndex; + Constraint.LevelsetIndex = BoxIndex; + return Constraint; +} + +template +typename TPBDCollisionConstraintPGS::FRigidBodyContactConstraint TPBDCollisionConstraintPGS::ComputeConstraint(const TPBDRigidParticles& InParticles, int32 Body1Index, int32 Body2Index, const T Thickness) +{ + if (InParticles.Geometry(Body1Index)->GetType() == TBox::GetType() && InParticles.Geometry(Body2Index)->GetType() == TBox::GetType()) + { + return ComputeBoxConstraint(InParticles, Body1Index, Body2Index, Thickness); + } + else if (InParticles.Geometry(Body1Index)->GetType() == TSphere::GetType() && InParticles.Geometry(Body2Index)->GetType() == TSphere::GetType()) + { + return ComputeSphereConstraint(InParticles, Body1Index, Body2Index, Thickness); + } + else if (InParticles.Geometry(Body1Index)->GetType() == TBox::GetType() && InParticles.Geometry(Body2Index)->GetType() == TPlane::GetType()) + { + return ComputeBoxPlaneConstraint(InParticles, Body1Index, Body2Index, Thickness); + } + else if (InParticles.Geometry(Body2Index)->GetType() == TPlane::GetType() && InParticles.Geometry(Body1Index)->GetType() == TBox::GetType()) + { + return ComputeBoxPlaneConstraint(InParticles, Body2Index, Body1Index, Thickness); + } + else if (InParticles.Geometry(Body1Index)->GetType() == TSphere::GetType() && InParticles.Geometry(Body2Index)->GetType() == TPlane::GetType()) + { + return ComputeSpherePlaneConstraint(InParticles, Body1Index, Body2Index, Thickness); + } + else if (InParticles.Geometry(Body2Index)->GetType() == TPlane::GetType() && InParticles.Geometry(Body1Index)->GetType() == TSphere::GetType()) + { + return ComputeSpherePlaneConstraint(InParticles, Body2Index, Body1Index, Thickness); + } + else if (InParticles.Geometry(Body1Index)->GetType() == TSphere::GetType() && InParticles.Geometry(Body2Index)->GetType() == TBox::GetType()) + { + return ComputeSphereBoxConstraint(InParticles, Body1Index, Body2Index, Thickness); + } + else if (InParticles.Geometry(Body2Index)->GetType() == TBox::GetType() && InParticles.Geometry(Body1Index)->GetType() == TSphere::GetType()) + { + return ComputeSphereBoxConstraint(InParticles, Body2Index, Body1Index, Thickness); + } + else if (InParticles.Geometry(Body1Index)->IsConvex() && InParticles.Geometry(Body2Index)->IsConvex()) + { + return ComputeLevelsetConstraintGJK(InParticles, Body1Index, Body2Index, Thickness); + } + return ComputeLevelsetConstraint(InParticles, Body1Index, Body2Index, Thickness); +} + +template +template +void TPBDCollisionConstraintPGS::UpdateConstraint(const T_PARTICLES& InParticles, const T Thickness, FRigidBodyContactConstraint& Constraint) +{ + if (InParticles.Geometry(Constraint.ParticleIndex)->GetType() == TBox::GetType() && InParticles.Geometry(Constraint.LevelsetIndex)->GetType() == TBox::GetType()) + { + UpdateBoxConstraint(InParticles, Thickness, Constraint); + } + else if (InParticles.Geometry(Constraint.ParticleIndex)->GetType() == TSphere::GetType() && InParticles.Geometry(Constraint.LevelsetIndex)->GetType() == TSphere::GetType()) + { + UpdateSphereConstraint(InParticles, Thickness, Constraint); + } + else if (InParticles.Geometry(Constraint.ParticleIndex)->GetType() == TBox::GetType() && InParticles.Geometry(Constraint.LevelsetIndex)->GetType() == TPlane::GetType()) + { + UpdateBoxPlaneConstraint(InParticles, Thickness, Constraint); + } + else if (InParticles.Geometry(Constraint.ParticleIndex)->GetType() == TSphere::GetType() && InParticles.Geometry(Constraint.LevelsetIndex)->GetType() == TPlane::GetType()) + { + UpdateSpherePlaneConstraint(InParticles, Thickness, Constraint); + } + else if (InParticles.Geometry(Constraint.ParticleIndex)->GetType() == TSphere::GetType() && InParticles.Geometry(Constraint.LevelsetIndex)->GetType() == TBox::GetType()) + { + UpdateSphereBoxConstraint(InParticles, Thickness, Constraint); + } + else if (InParticles.Geometry(Constraint.ParticleIndex)->GetType() == TPlane::GetType() && InParticles.Geometry(Constraint.LevelsetIndex)->GetType() == TBox::GetType()) + { + int32 Tmp = Constraint.ParticleIndex; + Constraint.ParticleIndex = Constraint.LevelsetIndex; + Constraint.LevelsetIndex = Tmp; + UpdateBoxPlaneConstraint(InParticles, Thickness, Constraint); + } + else if (InParticles.Geometry(Constraint.ParticleIndex)->GetType() == TPlane::GetType() && InParticles.Geometry(Constraint.LevelsetIndex)->GetType() == TSphere::GetType()) + { + int32 Tmp = Constraint.ParticleIndex; + Constraint.ParticleIndex = Constraint.LevelsetIndex; + Constraint.LevelsetIndex = Tmp; + UpdateSpherePlaneConstraint(InParticles, Thickness, Constraint); + } + else if (InParticles.Geometry(Constraint.ParticleIndex)->GetType() == TBox::GetType() && InParticles.Geometry(Constraint.LevelsetIndex)->GetType() == TSphere::GetType()) + { + int32 Tmp = Constraint.ParticleIndex; + Constraint.ParticleIndex = Constraint.LevelsetIndex; + Constraint.LevelsetIndex = Tmp; + UpdateSphereBoxConstraint(InParticles, Thickness, Constraint); + } + else if (InParticles.Geometry(Constraint.ParticleIndex)->IsConvex() && InParticles.Geometry(Constraint.LevelsetIndex)->IsConvex()) + { + UpdateLevelsetConstraintGJK(InParticles, Thickness, Constraint); + } + else + { + UpdateLevelsetConstraint(InParticles, Thickness, Constraint); + } +} + +template +bool TPBDCollisionConstraintPGS::SleepInactive(TPBDRigidParticles& InParticles, const TArray& ActiveIndices, int32& IslandSleepCount, const int32 Island, const T LinearSleepThreshold, const T AngularSleepThreshold) const +{ + return MContactGraph.SleepInactive(InParticles, ActiveIndices, IslandSleepCount, Island, LinearSleepThreshold, AngularSleepThreshold); +} + +template +void TPBDCollisionConstraintPGS::UpdateIslandsFromConstraints(TPBDRigidParticles& InParticles, TArray>& IslandParticles, TArray& IslandSleepCounts, TSet& ActiveIndices) +{ + MContactGraph.UpdateIslandsFromConstraints(InParticles, IslandParticles, IslandSleepCounts, ActiveIndices, MConstraints); +} + +template +void TPBDCollisionConstraintPGS::UpdateAccelerationStructures(const TPBDRigidParticles& InParticles, const TArray& ActiveIndices, const int32 Island) +{ + // @todo(mlentine): Do we need to do anything here? +} + +template class Chaos::TPBDCollisionConstraintPGS; diff --git a/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDCollisionConstraintUtil.cpp b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDCollisionConstraintUtil.cpp new file mode 100644 index 000000000000..22b457800124 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDCollisionConstraintUtil.cpp @@ -0,0 +1,116 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "Chaos/PBDCollisionConstraintUtil.h" + +#include "Chaos/BoundingVolume.h" +#include "Chaos/BoundingVolumeHierarchy.h" +#include "Chaos/Defines.h" +#include "Chaos/Pair.h" +#include "Chaos/PBDContactGraph.h" +#include "Chaos/Sphere.h" +#include "Chaos/Transform.h" +#include "ChaosStats.h" +#include "ChaosLog.h" +#include "ProfilingDebugging/ScopedTimers.h" +#include "Chaos/ImplicitObjectUnion.h" +#include "Chaos/PBDCollisionTypes.h" + +namespace Chaos +{ + void ComputeHashTable(const TArray::FRigidBodyContactConstraint>& ConstraintsArray, + const FBox& BoundingBox, TMultiMap& HashTableMap, const float SpatialHashRadius) + { + float CellSize = 2.f * SpatialHashRadius; + check(CellSize > 0.f); + + // Compute number of cells along the principal axis + FVector Extent = 2.f * BoundingBox.GetExtent(); + float PrincipalAxisLength; + if (Extent.X > Extent.Y && Extent.X > Extent.Z) + { + PrincipalAxisLength = Extent.X; + } + else if (Extent.Y > Extent.Z) + { + PrincipalAxisLength = Extent.Y; + } + else + { + PrincipalAxisLength = Extent.Z; + } + int32 NumberOfCells = FMath::CeilToInt(PrincipalAxisLength / CellSize); + check(NumberOfCells > 0); + + CellSize = PrincipalAxisLength / (float)NumberOfCells; + float CellSizeInv = 1.f / CellSize; + + int32 NumberOfCellsX = FMath::CeilToInt(Extent.X * CellSizeInv) + 1; + int32 NumberOfCellsY = FMath::CeilToInt(Extent.Y * CellSizeInv) + 1; + int32 NumberOfCellsZ = FMath::CeilToInt(Extent.Z * CellSizeInv) + 1; + + // Create a Hash Table, but only store the buckets with constraint(s) as a map + // HashTableMap + int32 NumberOfCellsXY = NumberOfCellsX * NumberOfCellsY; + int32 NumberOfCellsXYZ = NumberOfCellsX * NumberOfCellsY * NumberOfCellsZ; + for (int32 IdxConstraint = 0; IdxConstraint < ConstraintsArray.Num(); ++IdxConstraint) + { + FVector Location = (FVector)ConstraintsArray[IdxConstraint].Location - BoundingBox.Min + FVector(0.5f * CellSize); + int32 HashTableIdx = (int32)(Location.X * CellSizeInv) + + (int32)(Location.Y * CellSizeInv) * NumberOfCellsX + + (int32)(Location.Z * CellSizeInv) * NumberOfCellsXY; + if (ensure(HashTableIdx < NumberOfCellsXYZ)) + { + HashTableMap.Add(HashTableIdx, IdxConstraint); + } + } + } + + void ComputeHashTable(const TArray& ParticleArray, const FBox& BoundingBox, TMultiMap& HashTableMap, const float SpatialHashRadius) + { + float CellSize = 2.f * SpatialHashRadius; + check(CellSize > 0.f); + + // Compute number of cells along the principal axis + FVector Extent = 2.f * BoundingBox.GetExtent(); + float PrincipalAxisLength; + if (Extent.X > Extent.Y && Extent.X > Extent.Z) + { + PrincipalAxisLength = Extent.X; + } + else if (Extent.Y > Extent.Z) + { + PrincipalAxisLength = Extent.Y; + } + else + { + PrincipalAxisLength = Extent.Z; + } + int32 NumberOfCells = FMath::CeilToInt(PrincipalAxisLength / CellSize); + check(NumberOfCells > 0); + + CellSize = PrincipalAxisLength / (float)NumberOfCells; + float CellSizeInv = 1.f / CellSize; + + int32 NumberOfCellsX = FMath::CeilToInt(Extent.X * CellSizeInv) + 1; + int32 NumberOfCellsY = FMath::CeilToInt(Extent.Y * CellSizeInv) + 1; + int32 NumberOfCellsZ = FMath::CeilToInt(Extent.Z * CellSizeInv) + 1; + + // Create a Hash Table, but only store the buckets with constraint(s) as a map + // HashTableMap + int32 NumberOfCellsXY = NumberOfCellsX * NumberOfCellsY; + int32 NumberOfCellsXYZ = NumberOfCellsX * NumberOfCellsY * NumberOfCellsZ; + for (int32 IdxConstraint = 0; IdxConstraint < ParticleArray.Num(); ++IdxConstraint) + { + FVector Location = ParticleArray[IdxConstraint] - BoundingBox.Min + FVector(0.5f * CellSize); + int32 HashTableIdx = (int32)(Location.X * CellSizeInv) + + (int32)(Location.Y * CellSizeInv) * NumberOfCellsX + + (int32)(Location.Z * CellSizeInv) * NumberOfCellsXY; + if (ensure(HashTableIdx < NumberOfCellsXYZ)) + { + HashTableMap.Add(HashTableIdx, IdxConstraint); + } + } + } + +} + diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/PBDCollisionSpringConstraintsBase.cpp b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDCollisionSpringConstraintsBase.cpp similarity index 93% rename from Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/PBDCollisionSpringConstraintsBase.cpp rename to Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDCollisionSpringConstraintsBase.cpp index 850af87bde0c..6285f0d06b88 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/PBDCollisionSpringConstraintsBase.cpp +++ b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDCollisionSpringConstraintsBase.cpp @@ -1,13 +1,13 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -#include "Apeiron/PBDCollisionSpringConstraintsBase.h" +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#include "Chaos/PBDCollisionSpringConstraintsBase.h" #if !COMPILE_WITHOUT_UNREAL_SUPPORT -#include "Apeiron/ParallelFor.h" +#include "Chaos/ParallelFor.h" #if PLATFORM_DESKTOP && PLATFORM_64BITS #include "kDOP.h" #endif -using namespace Apeiron; +using namespace Chaos; #if PLATFORM_DESKTOP && PLATFORM_64BITS class FMeshBuildDataProvider @@ -70,7 +70,7 @@ PBDCollisionSpringConstraintsBase::PBDCollisionSpringConstraintsBase( DopTree.Build(BuildTraingleArray); FMeshBuildDataProvider DopDataProvider(DopTree); FCriticalSection CriticalSection; - ParallelFor(InParticles.Size(), [&](int32 Index) { + PhysicsParallelFor(InParticles.Size(), [&](int32 Index) { FkHitResult Result; const auto& Start = InParticles.X(Index); const auto End = Start + InParticles.V(Index) * Dt + InParticles.V(Index).GetSafeNormal() * MH; @@ -132,10 +132,10 @@ TVector PBDCollisionSpringConstraintsBase::GetDelta(const TPBDPartic TVector Delta = Distance * MNormals[i]; T CombinedMass = PInvMass + InParticles.InvM(i1); if (CombinedMass <= 1e-7) - return 0; + return TVector(0); check(CombinedMass > 1e-7); return MStiffness * Delta / CombinedMass; } -template class Apeiron::PBDCollisionSpringConstraintsBase; +template class Chaos::PBDCollisionSpringConstraintsBase; #endif diff --git a/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDContactGraph.cpp b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDContactGraph.cpp new file mode 100644 index 000000000000..676b5fb18f6a --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDContactGraph.cpp @@ -0,0 +1,595 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "Chaos/PBDContactGraph.h" + +#include "ProfilingDebugging/ScopedTimers.h" +#include "ChaosStats.h" +#include "Chaos/Framework/Parallel.h" +#include "Chaos/PBDRigidParticles.h" +#include "Containers/Queue.h" +#include "Chaos/PBDRigidParticles.h" + +using namespace Chaos; + +template +TPBDContactGraph::TPBDContactGraph(TPBDRigidParticles& InParticles) +{ + Initialize(InParticles.Size()); +} + +template +void TPBDContactGraph::Initialize(int32 Size) +{ + MNodes.SetNum(Size); + PhysicsParallelFor(Size, [&](int32 BodyIndex) { + MNodes[BodyIndex].BodyIndex = BodyIndex; + MNodes[BodyIndex].Island = -1; + MNodes[BodyIndex].NextColor = 0; + }); +} + +template +void TPBDContactGraph::Reset(const TPBDRigidParticles& InParticles, const TArray& Constraints) +{ + // @todo(mlentine): Investigate if it's faster to update instead of recompute; seems unlikely + double Time = 0; + FDurationTimer Timer(Time); + MEdges.Reset(); + + for (IslandData& Island : MIslandData) + { + Island.IslandConstraints.Reset(); //@todo(ocohen): Should we reset more than just the constraints? Color and Level are recomputed outside of this, what about IsIslandPersistant? + } + + MNodes.Reset(); + Initialize(InParticles.Size()); + ComputeGraph(InParticles, Constraints); + + for (int32 BodyIdx = 0, NumBodies = InParticles.Size(); BodyIdx < NumBodies; ++BodyIdx) //@todo(ocohen): could go wide per island if we can get at the sets + { + const int32 Island = InParticles.Island(BodyIdx); + if (Island >= 0) + { + GraphNode& Node = MNodes[BodyIdx]; + Node.Island = Island; + for (int32 Edge : Node.Edges) + { + MIslandData[Island].IslandConstraints.Add(Edge); + } + } + } + + Timer.Stop(); + UE_LOG(LogChaos, Verbose, TEXT("\tPBDContactGraphIslands Update Graph %f"), Time); +} + +template +void TPBDContactGraph::ComputeGraph(const TPBDRigidParticles& InParticles, const TArray& Constraints) +{ + double Time = 0; + FDurationTimer Timer(Time); + MEdges.Reserve(MEdges.Num() + Constraints.Num()); + for (const auto& Constraint : Constraints) + { + GraphEdge NewEdge; + NewEdge.FirstNode = &MNodes[Constraint.ParticleIndex]; + NewEdge.SecondNode = &MNodes[Constraint.LevelsetIndex]; + NewEdge.Data = Constraint; + NewEdge.FirstNode->Edges.Add(MEdges.Num()); + NewEdge.SecondNode->Edges.Add(MEdges.Num()); + NewEdge.Color = -1; + NewEdge.FirstNode->BodyIndex = Constraint.ParticleIndex; + NewEdge.SecondNode->BodyIndex = Constraint.LevelsetIndex; +#ifdef USE_CONTACT_LEVELS + NewEdge.Level = -1; +#endif + + MEdges.Add(MoveTemp(NewEdge)); + } + Timer.Stop(); + UE_LOG(LogChaos, Verbose, TEXT("\tPBDContactGraph Construct Graph from Constraints %f"), Time); +} + +template +TArray::ContactMap>& +TPBDContactGraph::GetContactMapAt(int32 Index) +{ + if (Index < MIslandData.Num()) + { + return MIslandData[Index].LevelToColorToContactMap; + } + return EmptyContactMapArray; +} + +template +const TArray::ContactMap>& +TPBDContactGraph::GetContactMapAt(int32 Index) const +{ + if (Index < MIslandData.Num()) + { + return MIslandData[Index].LevelToColorToContactMap; + } + return EmptyContactMapArray; +} + +template +int TPBDContactGraph::GetMaxColorAt(int32 Index) const +{ + if (Index < MIslandData.Num()) + { + return MIslandData[Index].MaxColor; + } + return -1; +} + +template +int TPBDContactGraph::GetMaxLevelAt(int32 Index) const +{ + if (Index < MIslandData.Num()) + { +#ifdef USE_CONTACT_LEVELS + return MIslandData[Index].MaxLevel; +#else + return 0; +#endif + } + return -1; +} + +template +void TPBDContactGraph::UpdateIslandsFromConstraints(TPBDRigidParticles& InParticles, TArray>& IslandParticles, TArray& IslandSleepCounts, + TSet& ActiveIndices, const TArray& Constraints) +{ + for (uint32 i = 0; i < InParticles.Size(); ++i) + { + InParticles.Island(i) = INDEX_NONE; + } + ComputeIslands(InParticles, IslandParticles, IslandSleepCounts, ActiveIndices, Constraints); +} + +DECLARE_CYCLE_STAT(TEXT("IslandGeneration"), STAT_IslandGeneration, STATGROUP_Chaos); + +template +void TPBDContactGraph::ComputeIslands(TPBDRigidParticles& InParticles, TArray>& IslandParticles, TArray& IslandSleepCounts, + TSet& ActiveIndices, const TArray& Constraints) +{ + SCOPE_CYCLE_COUNTER(STAT_IslandGeneration); + + int32 NextIsland = 0; + TArray> NewIslandParticles; + TArray NewIslandSleepCounts; + for (uint32 i = 0; i < InParticles.Size(); ++i) + { + if (MNodes[i].Island >= 0 || InParticles.InvM(i) == 0 || InParticles.Disabled(i)) + { + continue; + } + TSet SingleIslandParticles; + TSet SingleIslandParticleSet; + ComputeIsland(InParticles, &MNodes[i], NextIsland, SingleIslandParticles, SingleIslandParticleSet, Constraints); + for (const auto& StaticParticle : SingleIslandParticleSet) + { + SingleIslandParticles.Add(StaticParticle); + } + if (SingleIslandParticles.Num()) + { + NewIslandParticles.SetNum(NextIsland + 1); + NewIslandParticles[NextIsland] = MoveTemp(SingleIslandParticles); + NextIsland++; + } + } + MIslandData.SetNum(NextIsland); + for (int32 i = 0; i < MEdges.Num(); ++i) + { + const auto& Edge = MEdges[i]; + check(Edge.FirstNode->Island == Edge.SecondNode->Island || Edge.FirstNode->Island == -1 || Edge.SecondNode->Island == -1); + int32 Island = Edge.FirstNode->Island; + if (Edge.FirstNode->Island == -1) + { + Island = Edge.SecondNode->Island; + } + check(Island >= 0); + +#ifdef USE_CONTACT_LEVELS + MIslandData[Island].IslandConstraints.Add(i); +#endif + } + NewIslandSleepCounts.SetNum(NewIslandParticles.Num()); + if (NewIslandParticles.Num()) + { + for (int32 Island = 0; Island < NewIslandParticles.Num(); ++Island) + { + NewIslandSleepCounts[Island] = 0; + for (const auto& Index : NewIslandParticles[Island]) + { + if (InParticles.InvM(Index)) + { + InParticles.Island(Index) = Island; + } + else + { + InParticles.Island(Index) = INDEX_NONE; + } + } + } + // Force consistent state if no previous islands + if (!IslandParticles.Num()) + { + for (int32 Island = 0; Island < NewIslandParticles.Num(); ++Island) + { + MIslandData[Island].IsIslandPersistant = true; + bool SleepState = true; + for (const auto& Index : NewIslandParticles[Island]) + { + if (!InParticles.Sleeping(Index)) + { + SleepState = false; + break; + } + } + for (const auto& Index : NewIslandParticles[Island]) + { + //@todo(DEMO_HACK) : Need to fix, remove the !InParticles.Disabled(Index) + if (InParticles.Sleeping(Index) && !SleepState && !InParticles.Disabled(Index)) + { + ActiveIndices.Add(Index); + } + if (!InParticles.Sleeping(Index) && SleepState && InParticles.InvM(Index)) + { + ActiveIndices.Remove(Index); + InParticles.V(Index) = TVector(0); + InParticles.W(Index) = TVector(0); + } + if (InParticles.InvM(Index)) + { + InParticles.SetSleeping(Index, SleepState); + } + if ((InParticles.Sleeping(Index) || InParticles.Disabled(Index)) && ActiveIndices.Contains(Index)) + { + ActiveIndices.Remove(Index); + } + } + } + } + for (int32 Island = 0; Island < IslandParticles.Num(); ++Island) + { + bool bIsSameIsland = true; + // Objects were removed from the island + int32 OtherIsland = -1; + for (const auto Index : IslandParticles[Island]) + { + int32 TmpIsland = InParticles.Island(Index); + + if (OtherIsland == INDEX_NONE && TmpIsland >= 0) + { + OtherIsland = TmpIsland; + } + else + { + if (TmpIsland >= 0 && OtherIsland != TmpIsland) + { + bIsSameIsland = false; + break; + } + } + } + // A new object entered the island or the island is entirely new particles + if (bIsSameIsland && (OtherIsland == INDEX_NONE || NewIslandParticles[OtherIsland].Num() != IslandParticles[Island].Num())) + { + bIsSameIsland = false; + } + // Find out if we need to activate island + if (bIsSameIsland) + { + NewIslandSleepCounts[OtherIsland] = IslandSleepCounts[Island]; + } + else + { + for (const auto Index : IslandParticles[Island]) + { + if (!InParticles.Disabled(Index)) + { + InParticles.SetSleeping(Index, false); + ActiveIndices.Add(Index); + } + } + } + + // #BG Necessary? Should we ever not find an island? + if(OtherIsland != INDEX_NONE) + { + MIslandData[OtherIsland].IsIslandPersistant = bIsSameIsland; + } + } + + //if any particles are awake, make sure the entire island is awake +#if 0 + for (int32 Island = 0; Island < NewIslandParticles.Num(); ++Island) + { + int32 OtherIsland = -1; + for (const auto Index : NewIslandParticles[Island]) + { + if (!InParticles.Sleeping(Index) && !InParticles.InvM(Index)) + { + for (const auto Index : NewIslandParticles[Island]) + { + if (!InParticles.InvM(Index)) + { + InParticles.Sleeping(Index) = false; + ActiveIndices.Add(Index); + } + } + MIslandData[Island].IsIslandPersistant = false; + break; + } + } + } +#endif + } + IslandParticles = MoveTemp(NewIslandParticles); + IslandSleepCounts = MoveTemp(NewIslandSleepCounts); +} + +template +void TPBDContactGraph::ComputeIsland(const TPBDRigidParticles& InParticles, GraphNode* InNode, const int32 Island, + TSet& DynamicParticlesInIsland, TSet& StaticParticlesInIsland, const TArray& Constraints) +{ + TQueue NodeQueue; + NodeQueue.Enqueue(InNode); + while (!NodeQueue.IsEmpty()) + { + GraphNode* Node; + NodeQueue.Dequeue(Node); + if (Node->Island >= 0) + { + check(Node->Island == Island); + continue; + } + if (!InParticles.InvM(Node->BodyIndex)) + { + if (!StaticParticlesInIsland.Contains(Node->BodyIndex)) + { + StaticParticlesInIsland.Add(Node->BodyIndex); + } + continue; + } + DynamicParticlesInIsland.Add(Node->BodyIndex); + Node->Island = Island; + for (auto EdgeIndex : Node->Edges) + { + const auto& Edge = MEdges[EdgeIndex]; + GraphNode* OtherNode = nullptr; + if (Edge.FirstNode == Node) + { + OtherNode = Edge.SecondNode; + } + if (Edge.SecondNode == Node) + { + OtherNode = Edge.FirstNode; + } + check(OtherNode != nullptr); + NodeQueue.Enqueue(OtherNode); + } + } +} + +template +void TPBDContactGraph::ComputeGraphColoring(const TPBDRigidParticles& InParticles, const TArray& NodeIndices, + int32& MaxColor, TArray>>& LevelToColorToContactMap) +{ + MaxColor = -1; + TSet ProcessedNodes; + TArray NodesToProcess; + for (const auto& NodeIndex : NodeIndices) + { + if (ProcessedNodes.Contains(&MNodes[NodeIndex]) || !InParticles.InvM(MNodes[NodeIndex].BodyIndex)) + { + continue; + } + NodesToProcess.Add(&MNodes[NodeIndex]); + while (NodesToProcess.Num()) + { + const auto Node = NodesToProcess.Last(); + NodesToProcess.SetNum(NodesToProcess.Num() - 1, /*bAllowShrinking=*/false); + ProcessedNodes.Add(Node); + for (const auto& EdgeIndex : Node->Edges) + { + auto& Edge = MEdges[EdgeIndex]; + // If edge has been colored skip it + if (Edge.Color >= 0) + { + continue; + } + // Find next usable color + while (Node->UsedColors.Contains(Node->NextColor)) + { + Node->NextColor++; + } + // Assign color + if (Node->NextColor > MaxColor) + { + MaxColor = Node->NextColor; + } + Edge.Color = Node->NextColor; + if (InParticles.InvM(Node->BodyIndex)) + { + Node->NextColor++; + } +#ifdef USE_CONTACT_LEVELS + int32 Level = Edge.Level; +#else + int32 Level = 0; +#endif + if (!LevelToColorToContactMap[Level].Contains(Edge.Color)) + { + LevelToColorToContactMap[Level].Add(Edge.Color, {}); + } + LevelToColorToContactMap[Level][Edge.Color].Add(Edge.Data); + // Mark Other Node as not allowing use of this color + GraphNode* OtherNode = nullptr; + if (Edge.FirstNode == Node) + { + OtherNode = Edge.SecondNode; + } + if (Edge.SecondNode == Node) + { + OtherNode = Edge.FirstNode; + } + check(OtherNode != nullptr); + if (InParticles.InvM(OtherNode->BodyIndex)) + { + OtherNode->UsedColors.Add(Edge.Color); + } + // Add other node as needs processing + if (!ProcessedNodes.Contains(OtherNode) && InParticles.InvM(OtherNode->BodyIndex)) + { + check(OtherNode->Island == Node->Island); + checkSlow(NodeIndices.Find(OtherNode->BodyIndex) != INDEX_NONE); + NodesToProcess.Add(OtherNode); + } + } + } + } +} + +template +bool TPBDContactGraph::SleepInactive(TPBDRigidParticles& InParticles, const TArray& ActiveIndices, int32& IslandSleepCount, const int32 Island, const T LinearSleepThreshold, const T AngularSleepThreshold) const +{ + check(ActiveIndices.Num()); + if (!MIslandData[Island].IsIslandPersistant) + { + return false; + } + TVector X(0); + TVector V(0); + TVector W(0); + T M = 0; + for (const auto& Index : ActiveIndices) + { + if (!InParticles.InvM(Index)) + { + continue; + } + X += InParticles.X(Index); + M += InParticles.M(Index); + V += InParticles.V(Index); + } + X /= M; + V /= M; + for (const auto& Index : ActiveIndices) + { + if (!InParticles.InvM(Index)) + { + continue; + } + W += TVector::CrossProduct(InParticles.X(Index) - X, InParticles.M(Index) * InParticles.V(Index)) + InParticles.W(Index); + } + W /= M; + const T VSize = V.SizeSquared(); + const T WSize = W.SizeSquared(); + if (VSize < LinearSleepThreshold /*&& WSize < AngularSleepThreshold*/) + { + if (IslandSleepCount > 5) + { + for (const auto& Index : ActiveIndices) + { + if (!InParticles.InvM(Index)) + { + continue; + } + InParticles.SetSleeping(Index, true); + InParticles.V(Index) = TVector(0); + InParticles.W(Index) = TVector(0); + } + return true; + } + else + { + IslandSleepCount++; + } + } + return false; +} + +#ifdef USE_CONTACT_LEVELS +template +void TPBDContactGraph::ComputeContactGraph(const TPBDRigidParticles& InParticles, const TArray NodeIndices, const TSet EdgeIndices, int32& MaxLevel, TArray>>& LevelToColorToContactMap) +{ + MaxLevel = EdgeIndices.Num() ? 0 : -1; + std::queue> QueueToProcess; + for (const auto& Index : NodeIndices) + { + if (!InParticles.InvM(Index)) + { + QueueToProcess.push(std::make_pair(0, &MNodes[Index])); + } + } + while (!QueueToProcess.empty()) + { + auto Elem = QueueToProcess.front(); + QueueToProcess.pop(); + for (auto EdgeIndex : Elem.second->Edges) + { + auto& Edge = MEdges[EdgeIndex]; + if (!EdgeIndices.Contains(EdgeIndex)) + { + continue; + } + if (Edge.Level >= 0) + { + continue; + } + Edge.Level = Elem.first; + // Update max level + MaxLevel = FGenericPlatformMath::Max(MaxLevel, Edge.Level); + // Find adjacent node and recurse + GraphNode* OtherNode = nullptr; + if (Edge.FirstNode == Elem.second) + { + OtherNode = Edge.SecondNode; + } + if (Edge.SecondNode == Elem.second) + { + OtherNode = Edge.FirstNode; + } + check(OtherNode != nullptr); + QueueToProcess.push(std::make_pair(Edge.Level + 1, OtherNode)); + } + } + for (const auto& EdgeIndex : EdgeIndices) + { + check(MEdges[EdgeIndex].Level <= MaxLevel); + if (MEdges[EdgeIndex].Level < 0) + { + MEdges[EdgeIndex].Level = 0; + } + } + check(MaxLevel >= 0 || !EdgeIndices.Num()); + LevelToColorToContactMap.SetNum(MaxLevel + 1); +} +#endif + +template +void TPBDContactGraph::UpdateAccelerationStructures(const TPBDRigidParticles& InParticles, const TArray& ActiveIndices, const int32 Island) +{ +#ifdef USE_CONTACT_LEVELS + auto& LevelToColorToContactMap = MIslandData[Island].LevelToColorToContactMap; + LevelToColorToContactMap.Empty(); + + auto& IslandConstraints = MIslandData[Island].IslandConstraints; + auto& MaxLevel = MIslandData[Island].MaxLevel; + ComputeContactGraph(InParticles, ActiveIndices, IslandConstraints, MaxLevel, LevelToColorToContactMap); + auto& MaxColor = MIslandData[Island].MaxColor; + ComputeGraphColoring(InParticles, ActiveIndices, MaxColor, LevelToColorToContactMap); +#else + auto& LevelToColorToContactMap = MIslandData[Island].LevelToColorToContactMap; + LevelToColorToContactMap.Empty(); + + LevelToColorToContactMap.SetNum(1); + auto& MaxColor = MIslandData[Island].MaxColor; + ComputeGraphColoring(InParticles, ActiveIndices, MaxColor, LevelToColorToContactMap); +#endif +} + +template class Chaos::TPBDContactGraph, float, 3>; +template class Chaos::TPBDContactGraph, float, 3>; diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/PBDEvolution.cpp b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDEvolution.cpp similarity index 72% rename from Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/PBDEvolution.cpp rename to Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDEvolution.cpp index 0baa8e817d98..88b1339c08fc 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/PBDEvolution.cpp +++ b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDEvolution.cpp @@ -1,19 +1,19 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -#include "Apeiron/PBDEvolution.h" +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#include "Chaos/PBDEvolution.h" -#include "Apeiron/PBDCollisionSphereConstraints.h" -#include "Apeiron/PBDCollisionSpringConstraints.h" -#include "Apeiron/ParallelFor.h" -#include "Apeiron/PerParticleDampVelocity.h" -#include "Apeiron/PerParticleEulerStepVelocity.h" -#include "Apeiron/PerParticleGravity.h" -#include "Apeiron/PerParticleInitForce.h" -#include "Apeiron/PerParticlePBDCollisionConstraint.h" -#include "Apeiron/PerParticlePBDEulerStep.h" -#include "Apeiron/PerParticlePBDGroundConstraint.h" -#include "Apeiron/PerParticlePBDUpdateFromDeltaPosition.h" +#include "Chaos/Framework/Parallel.h" +#include "Chaos/PBDCollisionSphereConstraints.h" +#include "Chaos/PBDCollisionSpringConstraints.h" +#include "Chaos/PerParticleDampVelocity.h" +#include "Chaos/PerParticleEulerStepVelocity.h" +#include "Chaos/PerParticleGravity.h" +#include "Chaos/PerParticleInitForce.h" +#include "Chaos/PerParticlePBDCollisionConstraint.h" +#include "Chaos/PerParticlePBDEulerStep.h" +#include "Chaos/PerParticlePBDGroundConstraint.h" +#include "Chaos/PerParticlePBDUpdateFromDeltaPosition.h" -using namespace Apeiron; +using namespace Chaos; template TPBDEvolution::TPBDEvolution(TPBDParticles&& InParticles, TKinematicGeometryParticles&& InGeometryParticles, TArray>&& CollisionTriangles, @@ -22,7 +22,7 @@ TPBDEvolution::TPBDEvolution(TPBDParticles&& InParticles, TKinematic { MCollisionParticles.AddArray(&MCollided); SetParticleUpdateFunction([PBDUpdateRule = TPerParticlePBDUpdateFromDeltaPosition()](TPBDParticles& MParticlesinput, const T Dt) { - ParallelFor(MParticlesinput.Size(), [&](int32 Index) { + PhysicsParallelFor(MParticlesinput.Size(), [&](int32 Index) { PBDUpdateRule.Apply(MParticlesinput, Dt, Index); }); }); @@ -39,10 +39,10 @@ void TPBDEvolution::AdvanceOneTimeStep(const T Dt) DampVelocityRule.UpdatePositionBasedState(MParticles); - ParallelFor(MCollisionParticles.Size(), [&](int32 Index) { + PhysicsParallelFor(MCollisionParticles.Size(), [&](int32 Index) { MCollided[Index] = false; }); - ParallelFor(MParticles.Size(), [&](int32 Index) { + PhysicsParallelFor(MParticles.Size(), [&](int32 Index) { InitForceRule.Apply(MParticles, Dt, Index); for (auto ForceRule : MForceRules) { @@ -58,7 +58,7 @@ void TPBDEvolution::AdvanceOneTimeStep(const T Dt) }); if (MCollisionKinematicUpdate) { - ParallelFor(MCollisionParticles.Size(), [&](int32 Index) { + PhysicsParallelFor(MCollisionParticles.Size(), [&](int32 Index) { MCollisionKinematicUpdate(MCollisionParticles, Dt, MTime + Dt, Index); }); } @@ -80,11 +80,11 @@ void TPBDEvolution::AdvanceOneTimeStep(const T Dt) MParticleUpdate(MParticles, Dt); if (MCoefficientOfFriction > 0) { - ParallelFor(MParticles.Size(), [&](int32 Index) { + PhysicsParallelFor(MParticles.Size(), [&](int32 Index) { CollisionRule.ApplyFriction(MParticles, Dt, Index); }); } MTime += Dt; } -template class Apeiron::TPBDEvolution; +template class Chaos::TPBDEvolution; diff --git a/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDJointConstraintsBase.cpp b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDJointConstraintsBase.cpp new file mode 100644 index 000000000000..7765a5be32c3 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDJointConstraintsBase.cpp @@ -0,0 +1,60 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#include "Chaos/PBDJointConstraintsBase.h" + +using namespace Chaos; + +// @todo(mlentine): This should be in a utility class somewhere +template +PMatrix ComputeJointFactorMatrix(const TVector& V, const PMatrix& M, const T& Im) +{ + // Rigid objects rotational contribution to the impulse. + // Vx*M*VxT+Im + check(Im > FLT_MIN) + return PMatrix( + -V[2] * (-V[2] * M.M[1][1] + V[1] * M.M[2][1]) + V[1] * (-V[2] * M.M[2][1] + V[1] * M.M[2][2]) + Im, + V[2] * (-V[2] * M.M[1][0] + V[1] * M.M[2][0]) - V[0] * (-V[2] * M.M[2][1] + V[1] * M.M[2][2]), + -V[1] * (-V[2] * M.M[1][0] + V[1] * M.M[2][0]) + V[0] * (-V[2] * M.M[1][1] + V[1] * M.M[2][1]), + V[2] * (V[2] * M.M[0][0] - V[0] * M.M[2][0]) - V[0] * (V[2] * M.M[2][0] - V[0] * M.M[2][2]) + Im, + -V[1] * (V[2] * M.M[0][0] - V[0] * M.M[2][0]) + V[0] * (V[2] * M.M[1][0] - V[0] * M.M[2][1]), + -V[1] * (-V[1] * M.M[0][0] + V[0] * M.M[1][0]) + V[0] * (-V[1] * M.M[1][0] + V[0] * M.M[1][1]) + Im); +} + +template +void TPBDJointConstraintsBase::UpdateDistances(const TRigidParticles& InParticles, const TArray>& Locations) +{ + Distances.SetNum(Constraints.Num()); + const int32 NumConstraints = Constraints.Num(); + for (int32 ConstraintIndex = 0; ConstraintIndex < NumConstraints; ++ConstraintIndex) + { + int32 ConstraintInnerIndex1 = Constraints[ConstraintIndex][0]; + int32 ConstraintInnerIndex2 = Constraints[ConstraintIndex][1]; + Distances[ConstraintIndex][0] = InParticles.R(ConstraintInnerIndex1).Inverse().RotateVector(Locations[ConstraintIndex] - InParticles.X(ConstraintInnerIndex1)); + Distances[ConstraintIndex][1] = InParticles.R(ConstraintInnerIndex2).Inverse().RotateVector(Locations[ConstraintIndex] - InParticles.X(ConstraintInnerIndex2)); + } +} + +template +TVector TPBDJointConstraintsBase::GetDelta(const TPBDRigidParticles& InParticles, const TVector& WorldSpaceX1, const TVector& WorldSpaceX2, const PMatrix& WorldSpaceInvI1, const PMatrix& WorldSpaceInvI2, int32 ConstraintIndex) const +{ + const TVector& Constraint = Constraints[ConstraintIndex]; + int32 ConstraintInnerIndex1 = Constraint[0]; + int32 ConstraintInnerIndex2 = Constraint[1]; + + if (InParticles.InvM(ConstraintInnerIndex2) == 0 && InParticles.InvM(ConstraintInnerIndex1) == 0) + { + return TVector(0); + } + + PMatrix Factor = + (InParticles.InvM(ConstraintInnerIndex1) > FLT_MIN ? ComputeJointFactorMatrix(WorldSpaceX1 - InParticles.P(ConstraintInnerIndex1), WorldSpaceInvI1, InParticles.InvM(ConstraintInnerIndex1)) : PMatrix(0)) + + (InParticles.InvM(ConstraintInnerIndex2) > FLT_MIN ? ComputeJointFactorMatrix(WorldSpaceX2 - InParticles.P(ConstraintInnerIndex2), WorldSpaceInvI2, InParticles.InvM(ConstraintInnerIndex2)) : PMatrix(0)); + PMatrix FactorInv = Factor.Inverse(); + FactorInv.M[3][3] = 1; + TVector Delta = WorldSpaceX2 - WorldSpaceX1; + return FactorInv * Delta; +} + +namespace Chaos +{ + template class TPBDJointConstraintsBase; +} diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/PBDLongRangeConstraintsBase.cpp b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDLongRangeConstraintsBase.cpp similarity index 95% rename from Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/PBDLongRangeConstraintsBase.cpp rename to Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDLongRangeConstraintsBase.cpp index 83c1c2c56277..2f4f0b323aec 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/PBDLongRangeConstraintsBase.cpp +++ b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDLongRangeConstraintsBase.cpp @@ -1,13 +1,13 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -#include "Apeiron/PBDLongRangeConstraintsBase.h" +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#include "Chaos/PBDLongRangeConstraintsBase.h" -#include "Apeiron/Map.h" -#include "Apeiron/Vector.h" +#include "Chaos/Map.h" +#include "Chaos/Vector.h" #include #include -using namespace Apeiron; +using namespace Chaos; template TPBDLongRangeConstraintsBase::TPBDLongRangeConstraintsBase(const TDynamicParticles& InParticles, const TTriangleMesh& Mesh, const int32 NumberOfAttachments, const T Stiffness) @@ -77,7 +77,7 @@ void TPBDLongRangeConstraintsBase::ComputeEuclidianConstraints(const TDyna } TArray> IslandElements = ComputeIslands(InParticles, Mesh, KinematicParticles); FCriticalSection CriticalSection; - ParallelFor(InParticles.Size(), [&](int32 i) { + PhysicsParallelFor(InParticles.Size(), [&](int32 i) { if (InParticles.InvM(i) == 0) return; TArray> ClosestElements; @@ -149,7 +149,7 @@ void TPBDLongRangeConstraintsBase::ComputeGeodesicConstraints(const TDynam } } } - ParallelFor(KinematicParticles.Num(), [&](int32 Index) { + PhysicsParallelFor(KinematicParticles.Num(), [&](int32 Index) { auto Element = KinematicParticles[Index]; std::priority_queue, std::vector>, std::greater>> q; for (uint32 i = 0; i < InParticles.Size(); ++i) @@ -185,7 +185,7 @@ void TPBDLongRangeConstraintsBase::ComputeGeodesicConstraints(const TDynam } }); FCriticalSection CriticalSection; - ParallelFor(InParticles.Size(), [&](int32 i) { + PhysicsParallelFor(InParticles.Size(), [&](int32 i) { if (InParticles.InvM(i) == 0) return; TArray> ClosestElements; @@ -268,7 +268,7 @@ TVector TPBDLongRangeConstraintsBase::GetDelta(const TPBDParticles 0); T Distance = ComputeGeodesicDistance(InParticles, Constraint); if (Distance < MDists[i]) - return 0; + return TVector(0); TVector Direction = (InParticles.P(i2m1) - InParticles.P(i2)).GetSafeNormal(); TVector Delta = (Distance - MDists[i]) * Direction; T Correction = (InParticles.P(i2) - InParticles.P(i2m1)).Size() - (InParticles.P(i2) + MStiffness * Delta - InParticles.P(i2m1)).Size(); @@ -278,4 +278,4 @@ TVector TPBDLongRangeConstraintsBase::GetDelta(const TPBDParticles; +template class Chaos::TPBDLongRangeConstraintsBase; diff --git a/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDRigidClustering.cpp b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDRigidClustering.cpp new file mode 100644 index 000000000000..afb0bcecf8d9 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDRigidClustering.cpp @@ -0,0 +1,944 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "Chaos/PBDRigidClustering.h" + +#include "ChaosStats.h" +#include "Chaos/ImplicitObjectTransformed.h" +#include "Chaos/ImplicitObjectUnion.h" +#include "Chaos/Levelset.h" +#include "Chaos/MassProperties.h" +#include "Chaos/PBDRigidsEvolution.h" +#include "Chaos/PBDRigidsEvolutionPGS.h" +#include "Chaos/Sphere.h" +#include "Chaos/UniformGrid.h" +#include "ProfilingDebugging/ScopedTimers.h" + +using namespace Chaos; + +template +TPBDRigidClustering::TPBDRigidClustering(FPBDRigidsEvolution& InEvolution, TPBDRigidParticles& InParticles) + : MEvolution(InEvolution), MParticles(InParticles) +{ + MParticles.AddArray(&MClusterIds); + MParticles.AddArray(&MInternalCluster); + MParticles.AddArray(&MStrains); + MParticles.AddArray(&MConnectivityEdges); + MParticles.AddArray(&MChildToParent); +} + +template +T CalculatePseudoMomentum(const TPBDRigidParticles& InParticles, const uint32 Index) +{ + TVector LinearPseudoMomentum = (InParticles.X(Index) - InParticles.P(Index)) * InParticles.M(Index); + TRotation Delta = InParticles.R(Index) * InParticles.Q(Index).Inverse(); + TVector Axis; + T Angle; + Delta.ToAxisAndAngle(Axis, Angle); + TVector AngularPseudoMomentum = InParticles.I(Index) * (Axis * Angle); + return LinearPseudoMomentum.Size() + AngularPseudoMomentum.Size(); +} + +int32 RewindOnDecluster = 1; +FAutoConsoleVariableRef CVarRewindOnDecluster(TEXT("p.RewindOnDecluster"), RewindOnDecluster, TEXT("Whether to rewind collision when decluster occurs")); + +int32 RewindOnDeclusterSolve = 1; +FAutoConsoleVariableRef CVarRewindOnDeclusterSolve(TEXT("p.RewindOnDeclusterSolve"), RewindOnDeclusterSolve, TEXT("Whether to rewind collision when decluster occurs")); + +template +void RewindAndEvolve(TPBDRigidsEvolutionGBF& Evolution, TPBDRigidParticles& InParticles, + const TMap>& ModifiedParents, const TSet& IslandsToRecollide, const TSet& AllActivatedChildren, const T Dt, TPBDCollisionConstraint& CollisionRule) +{ + // Rewind active particles + const TArray>& MIslandParticles = Evolution.IslandParticles(); + const TArray IslandsToRecollideArray = IslandsToRecollide.Array(); + PhysicsParallelFor(IslandsToRecollideArray.Num(), [&](int32 Idx) { + int32 Island = IslandsToRecollideArray[Idx]; + TArray ParticleIndices = MIslandParticles[Island].Array(); + for (int32 ArrayIdx = ParticleIndices.Num()-1; ArrayIdx >= 0; --ArrayIdx) + { + int32 Index = ParticleIndices[ArrayIdx]; + if (InParticles.Sleeping(Index) || InParticles.Disabled(Index)) + { + ParticleIndices.RemoveAtSwap(ArrayIdx); + } + else + { + InParticles.P(Index) = InParticles.X(Index); + InParticles.Q(Index) = InParticles.R(Index); + InParticles.V(Index) = InParticles.PreV(Index); + InParticles.W(Index) = InParticles.PreW(Index); + } + } + Evolution.Integrate(ParticleIndices, Dt); + }); + + if (RewindOnDeclusterSolve) + { + // Update collision constraints based on newly activate children + TArray ModifiedParentsArray; + ModifiedParents.GetKeys(ModifiedParentsArray); + CollisionRule.RemoveConstraints(TSet(ModifiedParentsArray)); + + TSet AllIslandParticles; + for (const TSet& Island : MIslandParticles) + { + TArray ParticleIndices = Island.Array(); + for (const int32 Index : ParticleIndices) + { + bool bDisabled = InParticles.Disabled(Index); + + // #TODO - Have to repeat checking out whether the particle is disabled matching the PFor above. + // Move these into shared array so we only process it once + if (!AllIslandParticles.Contains(Index) && !bDisabled) + { + AllIslandParticles.Add(Index); + } + } + } + // @todo(mlentine): We can precompute internal constraints which can filter some from the narrow phase tests but may not help much + CollisionRule.UpdateConstraints(InParticles, Dt, AllActivatedChildren, AllIslandParticles.Array()); + // Resolve collisions + PhysicsParallelFor(IslandsToRecollide.Num(), [&](int32 Island) { + TArray ActiveIndices = MIslandParticles[Island].Array(); + // @todo(mlentine): This is heavy handed and probably can be simplified as we know only a little bit changed. + CollisionRule.UpdateAccelerationStructures(InParticles, ActiveIndices, Island); + CollisionRule.Apply(InParticles, Dt, Island); + CollisionRule.ApplyPushOut(InParticles, Dt, ActiveIndices, Island); + //CollisionRule.SleepInactive(InParticles, ActiveIndices, MActiveIndices, Island); //todo(ocohen): need to actually run this on evolution side probably + }); + } +} + +template +void RewindAndEvolve(TPBDRigidsEvolutionPGS& Evolution, TPBDRigidParticles& InParticles, + const TMap>& ModifiedParents, const TSet& IslandsToRecollide, const TSet& AllActivatedChildren, const T Dt, TPBDCollisionConstraintPGS& CollisionRule) +{ + // Rewind active particles + TArray>& MIslandParticles = Evolution.IslandParticles(); + PhysicsParallelFor(IslandsToRecollide.Num(), [&](int32 Island) { + TArray ParticleIndices = MIslandParticles[Island].Array(); + for (int32 ArrayIdx = ParticleIndices.Num()-1; ArrayIdx >= 0; --ArrayIdx) + { + int32 Index = ParticleIndices[ArrayIdx]; + if (InParticles.Sleeping(Index) || InParticles.Disabled(Index)) + { + ParticleIndices.RemoveAtSwap(ArrayIdx); + } + else + { + InParticles.P(Index) = InParticles.X(Index); + InParticles.Q(Index) = InParticles.R(Index); + InParticles.V(Index) = InParticles.PreV(Index); + InParticles.W(Index) = InParticles.PreW(Index); + } + } + Evolution.IntegrateV(ParticleIndices, Dt); + }); + + // Update collision constraints based on newly activate children + TArray ModifiedParentsArray; + ModifiedParents.GetKeys(ModifiedParentsArray); + CollisionRule.RemoveConstraints(TSet(ModifiedParentsArray)); + + TSet AllIslandParticles; + for (const auto& Island : IslandsToRecollide) + { + for (const auto& Index : MIslandParticles[Island]) + { + if (InParticles.Disabled(Index) == false) //HACK: cluster code is incorrectly adding disabled children + { + if (!AllIslandParticles.Contains(Index)) + { + AllIslandParticles.Add(Index); + } + } + else + { + //FPlatformMisc::DebugBreak(); + } + } + } + // @todo(mlentine): We can precompute internal constraints which can filter some from the narrow phase tests but may not help much + CollisionRule.UpdateConstraints(InParticles, Dt, AllActivatedChildren, AllIslandParticles.Array()); + PhysicsParallelFor(MIslandParticles.Num(), [&](int32 Island) { + CollisionRule.Apply(InParticles, Dt, Island); + }); + PhysicsParallelFor(MIslandParticles.Num(), [&](int32 Island) { + TArray ParticleIndices = MIslandParticles[Island].Array(); + Evolution.IntegrateX(ParticleIndices, Dt); + }); + + // @todo(mlentine): Need to enforce constraints + PhysicsParallelFor(MIslandParticles.Num(), [&](int32 Island) { + TArray ActiveIndices = MIslandParticles[Island].Array(); + CollisionRule.ApplyPushOut(InParticles, Dt, ActiveIndices, Island); + }); +} + +DECLARE_CYCLE_STAT(TEXT("AdvanceClustering"), STAT_AdvanceClustering, STATGROUP_Chaos); +template +void TPBDRigidClustering::AdvanceClustering(const T Dt, FPBDCollisionConstraint& CollisionRule) +{ + SCOPE_CYCLE_COUNTER(STAT_AdvanceClustering); + UE_LOG(LogChaos, Verbose, TEXT("START FRAME with Dt %f"), Dt); + + double FrameTime = 0, Time = 0; + FDurationTimer Timer(Time); + + // Break clusters as a result of collisions + Time = 0; + Timer.Start(); + TMap > ModifiedParents; + TSet AllActivatedChildren; + TSet IslandsToRecollide; + TArray ClusterParentArray; + MParentToChildren.GenerateKeyArray(ClusterParentArray); + + TMap TotalStrainMap = ComputeStrainFromCollision(CollisionRule); + + // Find all clusters to be broken and islands to be rewound + for (const auto& ParentIndex : ClusterParentArray) + { + // #BG TODO - should we advance clustering for kinematics? + if(MParticles.Sleeping(ParentIndex) || MParticles.Disabled(ParentIndex) || MParticles.InvM(ParentIndex) == 0.0) + { + continue; + } + + // global strain based releasing + int32 Island = MParticles.Island(ParentIndex); + TSet ActivatedChildren = ModifyClusterParticle(ParentIndex, TotalStrainMap); + if (ActivatedChildren.Num()) + { + if (!IslandsToRecollide.Contains(Island)) + { + IslandsToRecollide.Add(Island); + } + ModifiedParents.Add(ParentIndex, ActivatedChildren); + AllActivatedChildren.Append(ActivatedChildren); + } + } + + if (!ModifiedParents.Num()) + { + return; + } + + if (RewindOnDecluster) + { + RewindAndEvolve(MEvolution, MParticles, ModifiedParents, IslandsToRecollide, AllActivatedChildren, Dt, CollisionRule); + } + + + Timer.Stop(); + UE_LOG(LogChaos, Verbose, TEXT("Cluster Break Update Time is %f"), Time); +} + +template +int32 TPBDRigidClustering::CreateClusterParticle(const TArray& Children) +{ + int32 NewIndex = MParticles.Size(); + MParticles.AddParticles(1); + MInternalCluster[NewIndex] = false; + + // + // Update clustering data structures. + // + + bool bClusterIsAsleep = true; + TSet& MActiveIndices = MEvolution.ActiveIndices(); + if (MActiveIndices.Num()) + { + MActiveIndices.Add(NewIndex); + } + + for (const auto Child : Children) + { + MActiveIndices.Remove(Child); + bClusterIsAsleep &= MParticles.Sleeping(Child); + } + + if (MParentToChildren.Contains(NewIndex)) + { + MParentToChildren[NewIndex] = Children; + } + else + { + MParentToChildren.Add(NewIndex, Children); + } + + MParticles.Disabled(NewIndex) = false; + MActiveIndices.Add(NewIndex); + for (const auto& Child : MParentToChildren[NewIndex]) + { + MActiveIndices.Remove(Child); + MParticles.Disabled(Child) = true; + } + + UpdateMassProperties(Children, NewIndex); + UpdateGeometry(Children, NewIndex); + + UpdateIslandParticles(NewIndex); + + UpdateConnectivityGraph(NewIndex); + + MParticles.SetSleeping(NewIndex, bClusterIsAsleep); + + return NewIndex; +} + +template +int32 TPBDRigidClustering::CreateClusterParticleFromClusterChildren(const TArray& Children, uint32 Island, const TRigidTransform& ClusterWorldTM) +{ + //This cluster is made up of children that are currently in a cluster. This means we don't need to update or disable as much + int32 NewIndex = MParticles.Size(); + MParticles.AddParticles(1); + MInternalCluster[NewIndex] = true; + + if (MParentToChildren.Contains(NewIndex)) + { + MParentToChildren[NewIndex] = Children; + } + else + { + MParentToChildren.Add(NewIndex, Children); + } + + MParticles.Disabled(NewIndex) = false; + TSet& ActiveIndices = MEvolution.ActiveIndices(); + ActiveIndices.Add(NewIndex); + + //child transforms are out of date, need to update them. @todo(ocohen): if children transforms are relative we would not need to update this, but would simply have to do a final transform on the new cluster index + for (uint32 Child : Children) + { + TRigidTransform ChildFrame = MChildToParent[Child] * ClusterWorldTM; + MParticles.X(Child) = ChildFrame.GetTranslation(); + MParticles.R(Child) = ChildFrame.GetRotation(); + } + + UpdateMassProperties(Children, NewIndex); + UpdateGeometry(Children, NewIndex); + UpdateIslandParticles(NewIndex); + + + return NewIndex; +} + +template +void TPBDRigidClustering::UpdateMassProperties(const TArray& Children, const uint32 NewIndex) +{ + // Kinematic Clusters + bool HasInfiniteMass = false; + for (const auto Child : Children) + { + if (MParticles.InvM(Child) == 0) + { + MParticles.X(NewIndex) = MParticles.X(Child); + MParticles.R(NewIndex) = MParticles.R(Child); + MParticles.P(NewIndex) = MParticles.P(Child); + MParticles.Q(NewIndex) = MParticles.Q(Child); + MParticles.V(NewIndex) = MParticles.V(Child); + MParticles.W(NewIndex) = MParticles.W(Child); + MParticles.M(NewIndex) = MParticles.M(Child); + MParticles.I(NewIndex) = MParticles.I(Child); + MParticles.InvM(NewIndex) = 0; + MParticles.InvI(NewIndex) = PMatrix(0); + HasInfiniteMass = true; + break; + } + } + + // Dynamic Clusters + if (!HasInfiniteMass) + { + MParticles.X(NewIndex) = TVector(0); + MParticles.R(NewIndex) = TRotation(FQuat::MakeFromEuler(TVector(0))); + MParticles.V(NewIndex) = TVector(0); + MParticles.W(NewIndex) = TVector(0); + MParticles.M(NewIndex) = 0; + MParticles.I(NewIndex) = PMatrix(0); + for (const auto Child : Children) + { + const auto& ChildMass = MParticles.M(Child); + MParticles.M(NewIndex) += ChildMass; + MParticles.I(NewIndex) += MParticles.I(Child); + MParticles.X(NewIndex) += MParticles.X(Child) * ChildMass; + MParticles.V(NewIndex) += MParticles.V(Child) * ChildMass; + MParticles.W(NewIndex) += MParticles.W(Child) * ChildMass; + } + MParticles.X(NewIndex) /= MParticles.M(NewIndex); + MParticles.V(NewIndex) /= MParticles.M(NewIndex); + MParticles.PreV(NewIndex) = MParticles.V(NewIndex); + MParticles.InvM(NewIndex) = 1 / MParticles.M(NewIndex); + MParticles.P(NewIndex) = MParticles.X(NewIndex); + for (const auto Child : Children) + { + TVector ParentToChild = MParticles.X(Child) - MParticles.X(NewIndex); + const auto& ChildMass = MParticles.M(Child); + MParticles.W(NewIndex) += TVector::CrossProduct(ParentToChild, MParticles.V(Child) * ChildMass); + { + const T& p0 = ParentToChild[0]; + const T& p1 = ParentToChild[1]; + const T& p2 = ParentToChild[2]; + const T& m = MParticles.M(Child); + MParticles.I(NewIndex) += PMatrix(m * (p1 * p1 + p2 * p2), -m * p1 * p0, -m * p2 * p0, m * (p2 * p2 + p0 * p0), -m * p2 * p1, m * (p1 * p1 + p0 * p0)); + } + } + MParticles.W(NewIndex) /= MParticles.M(NewIndex); + MParticles.PreW(NewIndex) = MParticles.W(NewIndex); + MParticles.R(NewIndex) = Chaos::TransformToLocalSpace(MParticles.I(NewIndex)); + MParticles.Q(NewIndex) = MParticles.R(NewIndex); + MParticles.InvI(NewIndex) = MParticles.I(NewIndex).Inverse(); + } +} + +int32 MinLevelsetDimension = 4; +FAutoConsoleVariableRef CVarMinLevelsetDimension(TEXT("p.MinLevelsetDimension"), MinLevelsetDimension, TEXT("The minimum number of cells on a single level set axis")); + +int32 MaxLevelsetDimension = 20; +FAutoConsoleVariableRef CVarMaxLevelsetDimension(TEXT("p.MaxLevelsetDimension"), MaxLevelsetDimension, TEXT("The maximum number of cells on a single level set axis")); + +float MinLevelsetSize = 50.f; +FAutoConsoleVariableRef CVarLevelSetResolution(TEXT("p.MinLevelsetSize"), MinLevelsetSize, TEXT("The minimum size on the smallest axis to use a level set")); + +int32 UseLevelsetCollision = 0; +FAutoConsoleVariableRef CVarUseLevelsetCollision(TEXT("p.UseLevelsetCollision"), UseLevelsetCollision, TEXT("Whether unioned objects use levelsets")); + +int32 LevelsetGhostCells = 1; +FAutoConsoleVariableRef CVarLevelsetGhostCells(TEXT("p.LevelsetGhostCells"), LevelsetGhostCells, TEXT("Increase the level set grid by this many ghost cells")); + +float ClusterSnapDistance = 1.f; +FAutoConsoleVariableRef CVarClusterSnapDistance(TEXT("p.ClusterSnapDistance"), ClusterSnapDistance, TEXT("")); + +int32 MinCleanedPointsBeforeRemovingInternals = 10; +FAutoConsoleVariableRef CVarMinCleanedPointsBeforeRemovingInternals(TEXT("p.MinCleanedPointsBeforeRemovingInternals"), MinCleanedPointsBeforeRemovingInternals, TEXT("If we only have this many clean points, don't bother removing internal points as the object is likely very small")); + +template +void TPBDRigidClustering::UpdateGeometry(const TArray& Children, const uint32 NewIndex) +{ + TArray>> Objects; + + TArray> OriginalPoints; + bool bUseParticleImplicit = false; + + for (const uint32 Child : Children) + { + TRigidTransform Frame = TRigidTransform(MParticles.X(Child), MParticles.R(Child)).GetRelativeTransform(TRigidTransform(MParticles.X(NewIndex), MParticles.R(NewIndex))); + Objects.Add(TUniquePtr>(new TImplicitObjectTransformed(MParticles.Geometry(Child), Frame))); + MParticles.Disabled(Child) = true; + MEvolution.ActiveIndices().Remove(Child); + + MClusterIds[Child] = ClusterId(NewIndex); + + MChildToParent[Child]=Frame; + + if (MParticles.CollisionParticles(Child)) + { + for (uint32 i = 0; i < MParticles.CollisionParticles(Child)->Size(); ++i) + { + OriginalPoints.Add(Frame.TransformPosition(MParticles.CollisionParticles(Child)->X(i))); + } + } + + if (MParticles.Geometry(Child)->GetType() == ImplicitObjectType::Unknown) + { + bUseParticleImplicit = true; + } + } + + TArray> CleanedPoints = CleanCollisionParticles(OriginalPoints, ClusterSnapDistance); + + if (MParticles.Geometry(NewIndex)) + { + delete MParticles.Geometry(NewIndex); + } + + if (UseLevelsetCollision) + { + TImplicitObjectUnion UnionObject(MoveTemp(Objects)); + TBox Bounds = UnionObject.BoundingBox(); + const TVector BoundsExtents = Bounds.Extents(); + if (BoundsExtents.Min() >= MinLevelsetSize) //make sure the object is not too small + { + TVector NumCells = Bounds.Extents() / MinLevelsetSize; + for (int i = 0; i < d; ++i) + { + NumCells[i] = FMath::Clamp(NumCells[i], MinLevelsetDimension, MaxLevelsetDimension); + } + + TUniformGrid Grid(Bounds.Min(), Bounds.Max(), NumCells, LevelsetGhostCells); + TLevelSet* LevelSet = new TLevelSet(Grid, UnionObject); + + const T MinDepthToSurface = Grid.Dx().Max(); + for (int32 Idx = CleanedPoints.Num() - 1; Idx >= 0; --Idx) + { + if (CleanedPoints.Num() > MinCleanedPointsBeforeRemovingInternals) //todo(ocohen): this whole thing should really be refactored + { + const TVector& CleanedCollision = CleanedPoints[Idx]; + if (LevelSet->SignedDistance(CleanedCollision) < -MinDepthToSurface) + { + CleanedPoints.RemoveAtSwap(Idx); + } + } + } + + MParticles.Geometry(NewIndex) = LevelSet; + } + else + { + MParticles.Geometry(NewIndex) = new TSphere(TVector(0), BoundsExtents.Size() * 0.5f); + } + + + } + else + { + MParticles.Geometry(NewIndex) = new TImplicitObjectUnion(MoveTemp(Objects)); + } + + if (bUseParticleImplicit) + { + MParticles.Geometry(NewIndex)->IgnoreAnalyticCollisions(); + } + + MParticles.CollisionParticlesInitIfNeeded(NewIndex); + MParticles.CollisionParticles(NewIndex)->Resize(0); + MParticles.CollisionParticles(NewIndex)->AddParticles(CleanedPoints.Num()); + for (int32 i = 0; i < CleanedPoints.Num(); ++i) + { + MParticles.CollisionParticles(NewIndex)->X(i) = CleanedPoints[i]; + } + + MParticles.CollisionParticles(NewIndex)->UpdateAccelerationStructures(); +} + +template +void TPBDRigidClustering::UpdateIslandParticles(const uint32 ClusterIndex) +{ + TArray>& MIslandParticles = MEvolution.IslandParticles(); + + int32 Island = MParticles.Island(MParentToChildren[ClusterIndex][0]); + if (0 <= Island && Island < MIslandParticles.Num()) + { + MIslandParticles[Island].Add(ClusterIndex); + for (const auto& Child : MParentToChildren[ClusterIndex]) + { + MIslandParticles[Island].Remove(Child); + } + } +} + +template +void TPBDRigidClustering::UpdateConnectivityGraph(uint32 ClusterIndex) +{ + //for now we just do a simple bounds test between all the children in the cluster + const TArray& Children = MParentToChildren[ClusterIndex]; + for (int32 i = 0; i < Children.Num(); ++i) + { + const uint32 Child1 = Children[i]; + if (!MParticles.Geometry(Child1)->HasBoundingBox()) { continue; } + TBox Box1 = MParticles.Geometry(Child1)->BoundingBox(); + Box1.Thicken(1.f); + + const TRigidTransform& TM1 = MChildToParent[Child1]; + + for (int32 j = i + 1; j < Children.Num(); ++j) + { + const uint32 Child2 = Children[j]; + if (!MParticles.Geometry(Child2)->HasBoundingBox()) { continue; } + const TRigidTransform& TM2 = MChildToParent[Child2]; + const TBox Box2Local = MParticles.Geometry(Child2)->BoundingBox().TransformedBox(TM1.GetRelativeTransformReverse(TM2)); + if(Box2Local.Intersects(Box1)) + { + const T AvgStrain = (MStrains[Child1] + MStrains[Child2]) * (T)0.5f; + MConnectivityEdges[Child1].Add({ Child2,AvgStrain }); + MConnectivityEdges[Child2].Add({ Child1,AvgStrain }); + break; + } + } + } + +#if 0 + if (Children.Num() > 1) + { + for (uint32 Child : Children) + { + //ensureMsgf(MConnectivityEdges[Child].Num() == 0, TEXT("Could not generate connectivity for particle %d"), Child); + } + } +#endif +} + +float ClusterDistanceThreshold = 100.f; //todo(ocohen): this computation is pretty rough and wrong +FAutoConsoleVariableRef CVarClusterDistance(TEXT("p.ClusterDistanceThreshold"), ClusterDistanceThreshold, TEXT("How close a cluster child must be to a contact to break off")); + +int32 UseConnectivity = 1; +FAutoConsoleVariableRef CVarUseConnectivity(TEXT("p.UseConnectivity"), UseConnectivity, TEXT("Whether to use connectivity graph when breaking up clusters")); + +int32 ChildrenInheritVelocity = 1; +FAutoConsoleVariableRef CVarChildrenInheritVelocity(TEXT("p.ChildrenInheritVelocity"), ChildrenInheritVelocity, TEXT("Whether children inherit parent velocity when declustering")); + +DECLARE_CYCLE_STAT(TEXT("ModifyClusterParticle"), STAT_ModifyClusterParticle, STATGROUP_Chaos); +DECLARE_CYCLE_STAT(TEXT("ComputeStrainFromCollision"), STAT_ComputeStrainFromCollision, STATGROUP_Chaos); + +template +TVector GetContactLocation(const TRigidBodyContactConstraint& Contact) +{ + return Contact.Location; +} + +template +TVector GetContactLocation(const TRigidBodyContactConstraintPGS& Contact) +{ + // @todo(mlentine): Does the exact point matter? + T MinPhi = FLT_MAX; + TVector MinLoc; + for (int32 i = 0; i < Contact.Phi.Num(); ++i) + { + if (Contact.Phi[i] < MinPhi) + { + MinPhi = Contact.Phi[i]; + MinLoc = Contact.Location[i]; + } + } + return MinLoc; +} + +template +TMap TPBDRigidClustering::ComputeStrainFromCollision(const FPBDCollisionConstraint& CollisionRule) const +{ + SCOPE_CYCLE_COUNTER(STAT_ComputeStrainFromCollision); + TMap Strains; + + for (const typename FPBDCollisionConstraint::FRigidBodyContactConstraint& Contact : CollisionRule.GetAllConstraints()) + { + if (Contact.AccumulatedImpulse.Size() < KINDA_SMALL_NUMBER) { continue; } + + auto ComputeStrainLambda = [&](uint32 ClusterIndex) + { + const TRigidTransform WorldToClusterTM = TRigidTransform(MParticles.P(ClusterIndex), MParticles.Q(ClusterIndex)); + const TVector ContactLocationClusterLocal = WorldToClusterTM.InverseTransformPosition(GetContactLocation(Contact)); + const TArray& Children = MParentToChildren[ClusterIndex]; + TBox ContactBox(ContactLocationClusterLocal, ContactLocationClusterLocal); + ContactBox.Thicken(ClusterDistanceThreshold); + + for (uint32 Child : Children) + { + const TBox ChildBox = MParticles.Geometry(Child)->BoundingBox().TransformedBox(MChildToParent[Child]); + if (ChildBox.Intersects(ContactBox)) + { + T* Strain = Strains.Find(Child); + if (Strain == nullptr) + { + Strains.Add(Child) = Contact.AccumulatedImpulse.Size(); + } + else + { + *Strain += Contact.AccumulatedImpulse.Size(); + } + } + } + }; + + if (MParentToChildren.Contains(Contact.ParticleIndex)) + { + ComputeStrainLambda(Contact.ParticleIndex); + } + + if (MParentToChildren.Contains(Contact.LevelsetIndex)) + { + ComputeStrainLambda(Contact.LevelsetIndex); + } + } + + return Strains; +} + +template +TSet +TPBDRigidClustering::DeactivateClusterParticle(const uint32 ClusterIndex) +{ + TSet ActivatedChildren; + if (0 <= ClusterIndex && ClusterIndex < (uint32)MClusterIds.Num()) + { + TSet& ActiveIndices = MEvolution.ActiveIndices(); + TArray>& IslandParticles = MEvolution.IslandParticles(); + const int32 Island = MParticles.Island(ClusterIndex); + + check(!MParticles.Disabled(ClusterIndex)); + if (MParentToChildren.Contains(ClusterIndex)) + { + int32 TotalNumParticles = MParticles.Size(); + const bool SleepState = MParticles.Sleeping(ClusterIndex); + const TRigidTransform PreSolveTM = TRigidTransform(MParticles.X(ClusterIndex), MParticles.R(ClusterIndex)); + + ActivatedChildren = TSet(MParentToChildren[ClusterIndex]); + for (uint32 Child : MParentToChildren[ClusterIndex]) + { + check(0 <= Child && Child < (uint32)TotalNumParticles); + MParticles.Island(Child) = Island; + if (IslandParticles.IsValidIndex(Island)) + { + IslandParticles[Island].Add(Child); + } + + MParticles.Disabled(Child) = false; + MParticles.SetSleeping(Child, SleepState); + if ( /*!MParticles.Disabled(Child) && */ !MParticles.Sleeping(Child)) + { + ActiveIndices.Add(Child); + } + + MClusterIds[Child] = -1; + TRigidTransform ChildFrame = MChildToParent[Child] * PreSolveTM; + MParticles.X(Child) = ChildFrame.GetTranslation(); + MParticles.R(Child) = ChildFrame.GetRotation(); + MParticles.V(Child) = MParticles.V(ClusterIndex); + MParticles.W(Child) = MParticles.W(ClusterIndex); + + if (MParticles.InvM(Child) == T(0)) + { + MParticles.InvM(Child) = 1.f / MParticles.M(Child); + MParticles.InvI(Child) = Chaos::PMatrix( + 1.f / MParticles.I(Child).M[0][0], 0.f, 0.f, + 0.f, 1.f / MParticles.I(Child).M[1][1], 0.f, + 0.f, 0.f, 1.f / MParticles.I(Child).M[2][2]); + } + + // + // update connectivity + // + for (const TConnectivityEdge& Edge : MConnectivityEdges[Child]) + { + for (int Idx = 0; Idx < MConnectivityEdges[Edge.Sibling].Num(); ++Idx) + { + const TConnectivityEdge& OtherEdge = MConnectivityEdges[Edge.Sibling][Idx]; + if (OtherEdge.Sibling == Child) + { + MConnectivityEdges[Edge.Sibling].RemoveAtSwap(Idx); + break; + } + } + } + MConnectivityEdges[Child].SetNum(0); + + + } + } + + + //disable original cluster + MParticles.Disabled(ClusterIndex) = true; + ActiveIndices.Remove(ClusterIndex); + MParentToChildren.Remove(ClusterIndex); + MClusterIds[ClusterIndex] = -1; + if (IslandParticles.IsValidIndex(Island)) + { + IslandParticles[Island].Remove(ClusterIndex); + } + MParticles.Island(ClusterIndex) = -1; + + } + return ActivatedChildren; +} + + +template +TSet TPBDRigidClustering::ModifyClusterParticle(const uint32 ClusterIndex, const TMap& StrainMap) +{ + SCOPE_CYCLE_COUNTER(STAT_ModifyClusterParticle); + TSet DeactivatedChildren; + TArray>& IslandParticles = MEvolution.IslandParticles(); + TSet& ActiveIndices = MEvolution.ActiveIndices(); + const float ClusterDistanceThreshold2 = ClusterDistanceThreshold * ClusterDistanceThreshold; + const int32 Island = MParticles.Island(ClusterIndex); + const bool SleepState = MParticles.Sleeping(ClusterIndex); + + if (!ensureMsgf(MParentToChildren.Contains(ClusterIndex), TEXT("Removing Cluster that does not exist!"))) + { + return DeactivatedChildren; + } + TArray& Children = MParentToChildren[ClusterIndex]; + const TRigidTransform ParentTransform(MParticles.P(ClusterIndex), MParticles.Q(ClusterIndex)); + bool bChildrenChanged = false; + + const TRigidTransform PreSolveTM = RewindOnDecluster ? TRigidTransform(MParticles.X(ClusterIndex), MParticles.R(ClusterIndex)) : TRigidTransform(MParticles.P(ClusterIndex), MParticles.Q(ClusterIndex)); + + //@todo(ocohen): iterate with all the potential parents at once? + //find all children within some distance of contact point + + auto RemoveChildLambda = [&](uint32 Child, int32 ChildIdx) + { + MParticles.Island(Child) = Island; + if (IslandParticles.IsValidIndex(Island)) + { + IslandParticles[Island].Add(Child); + } + + ActiveIndices.Add(Child); + MParticles.Disabled(Child) = false; + MParticles.SetSleeping(Child, SleepState); + MClusterIds[Child] = -1; + TRigidTransform ChildFrame = MChildToParent[Child] * PreSolveTM; + MParticles.X(Child) = ChildFrame.GetTranslation(); + MParticles.R(Child) = ChildFrame.GetRotation(); + + if (!RewindOnDecluster) + { + MParticles.P(Child) = MParticles.X(Child); + MParticles.Q(Child) = MParticles.R(Child); + } + + if (ChildrenInheritVelocity) + { + //todo(ocohen): for now just inherit velocity at new COM. This isn't quite right for rotation + MParticles.V(Child) = MParticles.V(ClusterIndex); + MParticles.W(Child) = MParticles.W(ClusterIndex); + + if (RewindOnDecluster) + { + MParticles.PreV(Child) = MParticles.PreV(ClusterIndex); + MParticles.PreW(Child) = MParticles.PreW(ClusterIndex); + } + } + else if (RewindOnDecluster) + { + MParticles.PreV(Child) = TVector(0.f); + MParticles.PreW(Child) = TVector(0.f); + } + + DeactivatedChildren.Add(Child); + Children.RemoveAtSwap(ChildIdx, 1, /*bAllowShrinking=*/ false); //@todo(ocohen): maybe avoid this until we know all children are not going away? + + if (MParticles.InvM(Child)==T(0)) + { + MParticles.InvM(Child) = 1.f / MParticles.M(Child); + MParticles.InvI(Child) = Chaos::PMatrix( + 1.f / MParticles.I(Child).M[0][0], 0.f, 0.f, + 0.f, 1.f / MParticles.I(Child).M[1][1], 0.f, + 0.f, 0.f, 1.f / MParticles.I(Child).M[2][2]); + } + + bChildrenChanged = true; + }; + + for (int32 ChildIdx = Children.Num() - 1; ChildIdx >= 0; --ChildIdx) + { + int32 Child = Children[ChildIdx]; + const T* StrainPtr = StrainMap.Find(Child); + T TotalStrain = StrainPtr ? *StrainPtr : (T)0; + if (TotalStrain >= MStrains[Child] ) + { + RemoveChildLambda(Child, ChildIdx); //the piece that hits just breaks off - we may want more control by looking at the edges of this piece which would give us cleaner breaks (this approach produces more rubble) + } + } + + if (bChildrenChanged) + { + if (UseConnectivity) + { + //cluster may have contained forests so find the connected pieces and cluster them together + TSet PotentialDeactivatedChildren; + PotentialDeactivatedChildren.Append(Children); + + //first update the connected graph of the children we already removed + for (uint32 Child : DeactivatedChildren) + { + for (const TConnectivityEdge& Edge : MConnectivityEdges[Child]) + { + //todo(ocohen):make this suck less + for (int Idx = 0; Idx < MConnectivityEdges[Edge.Sibling].Num(); ++Idx) + { + const TConnectivityEdge& OtherEdge = MConnectivityEdges[Edge.Sibling][Idx]; + if (OtherEdge.Sibling == Child) + { + MConnectivityEdges[Edge.Sibling].RemoveAtSwap(Idx); + break; + } + } + } + MConnectivityEdges[Child].SetNum(0); + } + + if (PotentialDeactivatedChildren.Num()) + { + TArray> ConnectedPiecesArray; + //traverse connectivity and see how many connected pieces we have + TSet ProcessedChildren; + for (uint32 PotentialDeactivatedChild : PotentialDeactivatedChildren) + { + if (!ProcessedChildren.Contains(PotentialDeactivatedChild)) + { + ConnectedPiecesArray.AddDefaulted(); + TArray& ConnectedPieces = ConnectedPiecesArray.Last(); + + TArray ProcessingQueue; + ProcessingQueue.Add(PotentialDeactivatedChild); + while (ProcessingQueue.Num()) + { + uint32 Child = ProcessingQueue.Pop(); + if (!ProcessedChildren.Contains(Child)) + { + ProcessedChildren.Add(Child); + ConnectedPieces.Add(Child); + for (const TConnectivityEdge& Edge : MConnectivityEdges[Child]) + { + if (!ProcessedChildren.Contains(Edge.Sibling)) + { + ProcessingQueue.Add(Edge.Sibling); + } + } + } + } + } + } + + for (const TArray& ConnectedPieces : ConnectedPiecesArray) + { + if (ConnectedPieces.Num() == 1) + { + const uint32 Child = ConnectedPieces[0]; + int32 ChildIdx = INDEX_NONE; + Children.Find(Child, ChildIdx); //todo(ocohen): make this suck less + RemoveChildLambda(Child, ChildIdx); + } + else + { + int32 NewClusterIndex = CreateClusterParticleFromClusterChildren(ConnectedPieces, MParticles.Island(ClusterIndex), PreSolveTM); + MStrains[NewClusterIndex] = MStrains[ClusterIndex]; + MParticles.SetSleeping(NewClusterIndex, SleepState); + MClusterIds[NewClusterIndex] = -1; + if (!RewindOnDecluster) + { + MParticles.P(NewClusterIndex) = MParticles.X(NewClusterIndex); + MParticles.Q(NewClusterIndex) = MParticles.R(NewClusterIndex); + } + else + { + MParticles.PreV(NewClusterIndex) = MParticles.PreV(ClusterIndex); + MParticles.PreW(NewClusterIndex) = MParticles.PreW(ClusterIndex); + } + DeactivatedChildren.Add(NewClusterIndex); + } + } + } + } + + //disable original cluster + MParticles.Disabled(ClusterIndex) = true; + ActiveIndices.Remove(ClusterIndex); + MParentToChildren.Remove(ClusterIndex); + MClusterIds[ClusterIndex] = -1; + if (IslandParticles.IsValidIndex(Island)) + { + IslandParticles[Island].Remove(ClusterIndex); + } + MParticles.Island(ClusterIndex) = -1; + + } + + return DeactivatedChildren; +} + +template class Chaos::TPBDRigidClustering, TPBDCollisionConstraint, float, 3>; +template class Chaos::TPBDRigidClustering, TPBDCollisionConstraintPGS, float, 3>; \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDRigidSpringConstraintsBase.cpp b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDRigidSpringConstraintsBase.cpp new file mode 100644 index 000000000000..62f49cc7e041 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDRigidSpringConstraintsBase.cpp @@ -0,0 +1,53 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "Chaos/PBDRigidSpringConstraintsBase.h" + +using namespace Chaos; + +template +void TPBDRigidSpringConstraintsBase::UpdateDistances(const TRigidParticles& InParticles, const TArray>& Locations0, const TArray>& Locations1) +{ + Distances.SetNum(Constraints.Num()); + SpringDistances.SetNum(Constraints.Num()); + + const int32 NumConstraints = Constraints.Num(); + for (int32 ConstraintIndex = 0; ConstraintIndex < NumConstraints; ++ConstraintIndex) + { + int32 ConstraintInnerIndex1 = Constraints[ConstraintIndex][0]; + int32 ConstraintInnerIndex2 = Constraints[ConstraintIndex][1]; + + Distances[ConstraintIndex][0] = InParticles.R(ConstraintInnerIndex1).Inverse().RotateVector(Locations0[ConstraintIndex] - InParticles.X(ConstraintInnerIndex1)); + Distances[ConstraintIndex][1] = InParticles.R(ConstraintInnerIndex2).Inverse().RotateVector(Locations1[ConstraintIndex] - InParticles.X(ConstraintInnerIndex2)); + SpringDistances[ConstraintIndex] = (Locations0[ConstraintIndex] - Locations1[ConstraintIndex]).Size(); + } +} + +template +TVector TPBDRigidSpringConstraintsBase::GetDelta(const TPBDRigidParticles& InParticles, const TVector& WorldSpaceX1, const TVector& WorldSpaceX2, int32 i) const +{ + const TVector& Constraint = Constraints[i]; + + int32 i1 = Constraint[0]; + int32 i2 = Constraint[1]; + + if (InParticles.InvM(i2) == 0 && InParticles.InvM(i1) == 0) + { + return TVector(0); + } + + TVector Difference = WorldSpaceX2 - WorldSpaceX1; + + float Distance = Difference.Size(); + + check(Distance > 1e-7); + + TVector Direction = Difference / Distance; + TVector Delta = (Distance - SpringDistances[i]) * Direction; + T CombinedMass = InParticles.InvM(i2) + InParticles.InvM(i1); + return Stiffness * Delta / CombinedMass; +} + +namespace Chaos +{ + template class TPBDRigidSpringConstraintsBase; +} diff --git a/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDRigidsEvolution.cpp b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDRigidsEvolution.cpp new file mode 100644 index 000000000000..1301914131c5 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDRigidsEvolution.cpp @@ -0,0 +1,53 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#include "Chaos/PBDRigidsEvolution.h" + +#include "Chaos/Box.h" +#include "Chaos/Defines.h" +#include "Chaos/Framework/Parallel.h" +#include "Chaos/ImplicitObjectTransformed.h" +#include "Chaos/ImplicitObjectUnion.h" +#include "Chaos/PBDCollisionConstraint.h" +#include "Chaos/PBDCollisionSpringConstraints.h" +#include "Chaos/PBDRigidsEvolutionGBF.h" +#include "Chaos/PBDRigidsEvolutionPGS.h" +#include "Chaos/PerParticleEtherDrag.h" +#include "Chaos/PerParticleEulerStepVelocity.h" +#include "Chaos/PerParticleGravity.h" +#include "Chaos/PerParticleInitForce.h" +#include "Chaos/PerParticlePBDEulerStep.h" +#include "Chaos/PerParticlePBDGroundConstraint.h" +#include "Chaos/PerParticlePBDUpdateFromDeltaPosition.h" +#include "ChaosStats.h" +#include "ChaosLog.h" + +#include "ProfilingDebugging/ScopedTimers.h" +#include "Chaos/DebugDrawQueue.h" + +#define LOCTEXT_NAMESPACE "Chaos" + +DEFINE_LOG_CATEGORY(LogChaos); + +using namespace Chaos; + +template +TPBDRigidsEvolutionBase::TPBDRigidsEvolutionBase(TPBDRigidParticles&& InParticles, int32 NumIterations) + : MParticles(MoveTemp(InParticles)) + , MClustering(static_cast(*this), MParticles) + , MTime(0) + , MCollisionRule(InParticles, MCollided) + , MWaitEvent(FPlatformProcess::GetSynchEventFromPool()) + , MDebugMode(false) + , MFriction(0.5) + , MRestitution(0.1) + , SleepLinearThreshold(1.f) + , SleepAngularThreshold(1.f) + , MNumIterations(NumIterations) + , MPushOutIterations(5) + , MPushOutPairIterations(2) +{ + MParticles.AddArray(&MCollided); + InitializeFromParticleData(); +} + +template class Chaos::TPBDRigidsEvolutionBase, TPBDCollisionConstraint, float, 3>; +template class Chaos::TPBDRigidsEvolutionBase, TPBDCollisionConstraintPGS, float, 3>; diff --git a/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDRigidsEvolutionGBF.cpp b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDRigidsEvolutionGBF.cpp new file mode 100644 index 000000000000..2ee93ae9c0ba --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDRigidsEvolutionGBF.cpp @@ -0,0 +1,291 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#include "Chaos/PBDRigidsEvolutionGBF.h" + +#include "Chaos/Box.h" +#include "Chaos/Defines.h" +#include "Chaos/Framework/Parallel.h" +#include "Chaos/ImplicitObjectTransformed.h" +#include "Chaos/ImplicitObjectUnion.h" +#include "Chaos/PBDCollisionConstraint.h" +#include "Chaos/PBDCollisionSpringConstraints.h" +#include "Chaos/PerParticleEtherDrag.h" +#include "Chaos/PerParticleEulerStepVelocity.h" +#include "Chaos/PerParticleGravity.h" +#include "Chaos/PerParticleInitForce.h" +#include "Chaos/PerParticlePBDEulerStep.h" +#include "Chaos/PerParticlePBDGroundConstraint.h" +#include "Chaos/PerParticlePBDUpdateFromDeltaPosition.h" +#include "ChaosStats.h" + +#include "ProfilingDebugging/ScopedTimers.h" +#include "Chaos/DebugDrawQueue.h" +#include "Chaos/Levelset.h" + +#define LOCTEXT_NAMESPACE "Chaos" + +int32 DisableSim = 0; +FAutoConsoleVariableRef CVarDisableSim(TEXT("p.DisableSim"), DisableSim, TEXT("Disable Sim")); + +using namespace Chaos; + +template +TPBDRigidsEvolutionGBF::TPBDRigidsEvolutionGBF(TPBDRigidParticles&& InParticles, int32 NumIterations) + : Base(MoveTemp(InParticles), NumIterations) +{ + SetParticleUpdateVelocityFunction([PBDUpdateRule = TPerParticlePBDUpdateFromDeltaPosition(), this](TPBDRigidParticles& MParticlesInput, const T Dt, const TArray& ActiveIndices) { + PhysicsParallelFor(ActiveIndices.Num(), [&](int32 ActiveIndex) { + int32 Index = ActiveIndices[ActiveIndex]; + PBDUpdateRule.Apply(MParticlesInput, Dt, Index); + }); + }); + + SetParticleUpdatePositionFunction([this](TPBDRigidParticles& ParticlesInput, const T Dt) + { + PhysicsParallelFor(MActiveIndicesArray.Num(), [&](int32 ActiveIndex) + { + int32 Index = MActiveIndicesArray[ActiveIndex]; + ParticlesInput.X(Index) = ParticlesInput.P(Index); + ParticlesInput.R(Index) = ParticlesInput.Q(Index); + }); + }); +} + +template +void TPBDRigidsEvolutionGBF::Integrate(const TArray& ActiveIndices, T Dt) +{ + double Time = 0.0; + FDurationTimer Timer(Time); + TPerParticleInitForce InitForceRule; + TPerParticleEulerStepVelocity EulerStepVelocityRule; + TPerParticleEtherDrag EtherDragRule(0.0, 0.0); + TPerParticlePBDEulerStep EulerStepRule; + Timer.Stop(); + UE_LOG(LogChaos, Verbose, TEXT("Init Time is %f"), Time); + + Time = 0; + Timer.Start(); + PhysicsParallelFor(ActiveIndices.Num(), [&](int32 ActiveIndex) { + int32 Index = ActiveIndices[ActiveIndex]; + check(!MParticles.Disabled(Index) && !MParticles.Sleeping(Index)); + + //save off previous velocities + MParticles.PreV(Index) = MParticles.V(Index); + MParticles.PreW(Index) = MParticles.W(Index); + + InitForceRule.Apply(MParticles, Dt, Index); + for (auto ForceRule : MForceRules) + { + ForceRule(MParticles, Dt, Index); + } + EulerStepVelocityRule.Apply(MParticles, Dt, Index); + EtherDragRule.Apply(MParticles, Dt, Index); + EulerStepRule.Apply(MParticles, Dt, Index); + }); + Timer.Stop(); + UE_LOG(LogChaos, Verbose, TEXT("Per ParticleUpdate Time is %f"), Time); + AddSubstep(); +} + +DECLARE_CYCLE_STAT(TEXT("AdvanceOneTimestep"), STAT_AdvanceOneTimeStep, STATGROUP_Chaos); +DECLARE_CYCLE_STAT(TEXT("UpdateContactGraph"), STAT_UpdateContactGraph, STATGROUP_Chaos); +DECLARE_CYCLE_STAT(TEXT("Apply+PushOut"), STAT_ApplyApplyPushOut, STATGROUP_Chaos); +DECLARE_CYCLE_STAT(TEXT("ParticleUpdateVelocity"), STAT_ParticleUpdateVelocity, STATGROUP_Chaos); +DECLARE_CYCLE_STAT(TEXT("SleepInactive"), STAT_SleepInactive, STATGROUP_Chaos); +DECLARE_CYCLE_STAT(TEXT("ParticleUpdatePosition"), STAT_ParticleUpdatePosition, STATGROUP_Chaos); +DECLARE_CYCLE_STAT(TEXT("CollisionContactsCallback"), STAT_CollisionContactsCallback, STATGROUP_Chaos); +DECLARE_CYCLE_STAT(TEXT("BreakingCallback"), STAT_BreakingCallback, STATGROUP_Chaos); +DECLARE_CYCLE_STAT(TEXT("TrailingCallback"), STAT_TrailingCallback, STATGROUP_Chaos); +DECLARE_DWORD_COUNTER_STAT(TEXT("NumActiveParticles"), STAT_NumActiveParticles, STATGROUP_Chaos); +DECLARE_DWORD_COUNTER_STAT(TEXT("NumActiveConstraints"), STAT_NumActiveConstraints, STATGROUP_Chaos); + +int32 SelectedParticle = 1; +FAutoConsoleVariableRef CVarSelectedParticle(TEXT("p.SelectedParticle"), SelectedParticle, TEXT("Debug render for a specific particle")); +int32 ShowCollisionParticles = 0; +FAutoConsoleVariableRef CVarShowCollisionParticles(TEXT("p.ShowCollisionParticles"), ShowCollisionParticles, TEXT("Debug render the collision particles (can be very slow)")); +int32 ShowCenterOfMass = 1; +FAutoConsoleVariableRef CVarShowCenterOfMass(TEXT("p.ShowCenterOfMass"), ShowCenterOfMass, TEXT("Debug render of the center of mass, you will likely need wireframe mode on")); +int32 ShowBounds = 1; +FAutoConsoleVariableRef CVarShowBounds(TEXT("p.ShowBounds"), ShowBounds, TEXT("")); +int32 ShowLevelSet = 0; +FAutoConsoleVariableRef CVarShowLevelSet(TEXT("p.ShowLevelSet"), ShowLevelSet, TEXT("")); +float MaxVisualizePhiDistance = 10.f; +FAutoConsoleVariableRef CVarMaxPhiDistance(TEXT("p.MaxVisualizePhiDistance"), MaxVisualizePhiDistance, TEXT("")); +float CullPhiVisualizeDistance = 0.f; +FAutoConsoleVariableRef CVarCullPhiDistance(TEXT("p.CullPhiVisualizeDistance"), CullPhiVisualizeDistance, TEXT("")); + +template +void TPBDRigidsEvolutionGBF::AdvanceOneTimeStep(const T Dt) +{ + if (DisableSim) + { + return; + } + SCOPE_CYCLE_COUNTER(STAT_AdvanceOneTimeStep); + UE_LOG(LogChaos, Verbose, TEXT("START FRAME with Dt %f"), Dt); + double FrameTime = 0, Time = 0; + MActiveIndicesArray = MActiveIndices.Array(); + Integrate(MActiveIndicesArray, Dt); + + SET_DWORD_STAT(STAT_NumActiveParticles, MActiveIndicesArray.Num()); + + MCollisionRule.Reset(MParticles, MPushOutIterations, MPushOutPairIterations, (T)0, MRestitution, MFriction); + MCollisionRule.ComputeConstraints(MParticles, Dt); + + // @todo(mlentine): Constraints need to be considered for islands + SET_DWORD_STAT(STAT_NumActiveConstraints, MCollisionRule.GetAllConstraints().Num()); + MCollisionRule.UpdateIslandsFromConstraints(MParticles, MIslandParticles, IslandSleepCounts, MActiveIndices); + + TArray SleepedIslands; + SleepedIslands.SetNum(MIslandParticles.Num()); + { + SCOPE_CYCLE_COUNTER(STAT_ApplyApplyPushOut); + PhysicsParallelFor(MIslandParticles.Num(), [&](int32 Island) { + TArray ActiveIndices = MIslandParticles[Island].Array(); + // Per level and per color + MCollisionRule.UpdateAccelerationStructures(MParticles, ActiveIndices, Island); + for (int i = 0; i < MNumIterations; ++i) + { + for (auto ConstraintRule : MConstraintRules) + { + ConstraintRule(MParticles, Dt, Island); + } + // Resolve collisions + MCollisionRule.Apply(MParticles, Dt, Island); + } + MCollisionRule.ApplyPushOut(MParticles, Dt, ActiveIndices, Island); + MParticleUpdateVelocity(MParticles, Dt, ActiveIndices); + // Turn off if not moving + SleepedIslands[Island] = MCollisionRule.SleepInactive(MParticles, ActiveIndices, IslandSleepCounts[Island], Island, SleepLinearThreshold, SleepAngularThreshold); + }); + } + + for (int32 i = 0; i < MIslandParticles.Num(); ++i) + { + if (SleepedIslands[i]) + { + for (const int32 Index : MIslandParticles[i]) + { + MActiveIndices.Remove(Index); + } + } + } + + MCollisionRule.CopyOutConstraints(MIslandParticles.Num()); + + AddSubstep(); + MClustering.AdvanceClustering(Dt, MCollisionRule); + AddSubstep(); + + { + SCOPE_CYCLE_COUNTER(STAT_ParticleUpdatePosition); + MParticleUpdatePosition(MParticles, Dt); + } + +#if CHAOS_DEBUG_DRAW + if (FDebugDrawQueue::IsDebugDrawingEnabled()) + { + if (1) + { + for (uint32 Idx = 0; Idx < MParticles.Size(); ++Idx) + { + if (MParticles.Disabled(Idx)) { continue; } + if (ShowCollisionParticles && (SelectedParticle == Idx || ShowCollisionParticles == -1)) + { + if (MParticles.CollisionParticles(Idx)) + { + for (uint32 CollisionIdx = 0; CollisionIdx < MParticles.CollisionParticles(Idx)->Size(); ++CollisionIdx) + { + const TVector& X = MParticles.CollisionParticles(Idx)->X(CollisionIdx); + const TVector WorldX = TRigidTransform(MParticles.X(Idx), MParticles.R(Idx)).TransformPosition(X); + FDebugDrawQueue::GetInstance().DrawDebugPoint(WorldX, FColor::Purple, false, 1e-4, 0, 10.f); + } + } + } + + if (ShowCenterOfMass && (SelectedParticle == Idx || ShowCenterOfMass == -1)) + { + FColor AxisColors[] = { FColor::Red, FColor::Green, FColor::Blue }; + for (int i = 0; i < d; ++i) + { + const TVector WorldDir = MParticles.R(Idx) * TVector::AxisVector(i) * 100; + FDebugDrawQueue::GetInstance().DrawDebugDirectionalArrow(MParticles.X(Idx), MParticles.X(Idx) + WorldDir, 3, AxisColors[i], false, 1e-4, 0, 2.f); + + } + FDebugDrawQueue::GetInstance().DrawDebugSphere(MParticles.X(Idx), 20.f, 16, FColor::Yellow, false, 1e-4); + } + + if (ShowBounds && (SelectedParticle == Idx || ShowBounds == -1) && MParticles.Geometry(Idx)->HasBoundingBox()) + { + const TBox& Bounds = MParticles.Geometry(Idx)->BoundingBox(); + const TRigidTransform TM(MParticles.X(Idx), MParticles.R(Idx)); + const TVector Center = TM.TransformPosition(Bounds.Center()); + FDebugDrawQueue::GetInstance().DrawDebugBox(Center, Bounds.Extents() * 0.5f, TM.GetRotation(), FColor::Yellow, false, 1e-4, 0, 2.f); + } + + if (ShowLevelSet && (SelectedParticle == Idx || ShowLevelSet == -1)) + { + auto RenderLevelSet = [](const TRigidTransform& LevelSetToWorld, const TLevelSet& LevelSet) + { + const TUniformGrid& Grid = LevelSet.GetGrid(); + const int32 NumCells = Grid.GetNumCells(); + const TArrayND& PhiArray = LevelSet.GetPhiArray(); + for (int32 CellIdx = 0; CellIdx < NumCells; ++CellIdx) + { + const TVector GridSpaceLocation = Grid.Center(CellIdx); + const TVector WorldSpaceLocation = LevelSetToWorld.TransformPosition(GridSpaceLocation); + const T Phi = PhiArray(Grid.GetIndex(CellIdx)); + //FDebugDrawQueue::GetInstance().DrawDebugPoint(WorldSpaceLocation, Phi > 0 ? FColor::Purple : FColor::Green, false, 1e-4, 0, 10.f); + //FDebugDrawQueue::GetInstance().DrawDebugSphere(WorldSpaceLocation, Grid.Dx().GetAbsMin(), 16, Phi > 0 ? FColor::Purple : FColor::Green, false, 1e-4); + if (Phi <= CullPhiVisualizeDistance) + { + const T LocalPhi = Phi - CullPhiVisualizeDistance; + const T MaxPhi = (-LocalPhi / MaxVisualizePhiDistance) * 255; + const uint8 MaxPhiInt = MaxPhi > 255 ? 255 : MaxPhi; + FDebugDrawQueue::GetInstance().DrawDebugPoint(WorldSpaceLocation, FColor(255, MaxPhiInt, 255, 255), false, 1e-4, 0, 30.f); + } + } + }; + + if (const TLevelSet* LevelSet = MParticles.Geometry(Idx)->template GetObject>()) + { + RenderLevelSet(TRigidTransform(MParticles.X(Idx), MParticles.R(Idx)), *LevelSet); + } + else if (TImplicitObjectTransformed* Transformed = MParticles.Geometry(Idx)->template GetObject>()) + { + if (const TLevelSet* InnerLevelSet = Transformed->GetTransformedObject()->template GetObject>()) + { + RenderLevelSet(Transformed->GetTransform() * TRigidTransform(MParticles.X(Idx), MParticles.R(Idx)), *InnerLevelSet); + } + } + } + } + } + FDebugDrawQueue::GetInstance().Flush(); + } +#endif + + // Callback for PBDCollisionConstraint + if (MCollisionContacts) + { + SCOPE_CYCLE_COUNTER(STAT_CollisionContactsCallback); + MCollisionContacts(MParticles, MCollisionRule); + } + + // Callback for Breaking + if (MBreaking) + { + SCOPE_CYCLE_COUNTER(STAT_BreakingCallback); + MBreaking(MParticles); + } + + // Callback for Trailing + if (MTrailing) + { + SCOPE_CYCLE_COUNTER(STAT_TrailingCallback); + MTrailing(MParticles); + } + + MTime += Dt; +} + +template class Chaos::TPBDRigidsEvolutionGBF; diff --git a/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDRigidsEvolutionPGS.cpp b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDRigidsEvolutionPGS.cpp new file mode 100644 index 000000000000..65c3b96362ca --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDRigidsEvolutionPGS.cpp @@ -0,0 +1,155 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#include "Chaos/PBDRigidsEvolutionPGS.h" + +#include "Chaos/Box.h" +#include "Chaos/Defines.h" +#include "Chaos/Framework/Parallel.h" +#include "Chaos/ImplicitObjectTransformed.h" +#include "Chaos/ImplicitObjectUnion.h" +#include "Chaos/PBDCollisionConstraint.h" +#include "Chaos/PBDCollisionConstraintPGS.h" +#include "Chaos/PBDCollisionSpringConstraints.h" +#include "Chaos/PerParticleEtherDrag.h" +#include "Chaos/PerParticleEulerStepVelocity.h" +#include "Chaos/PerParticleGravity.h" +#include "Chaos/PerParticleInitForce.h" +#include "Chaos/PerParticlePBDEulerStep.h" +#include "Chaos/PerParticlePBDGroundConstraint.h" +#include "Chaos/PerParticlePBDUpdateFromDeltaPosition.h" +#include "ChaosStats.h" + +#include "ProfilingDebugging/ScopedTimers.h" +#include "Chaos/DebugDrawQueue.h" + +#define LOCTEXT_NAMESPACE "Chaos" + +using namespace Chaos; + +template +TPBDRigidsEvolutionPGS::TPBDRigidsEvolutionPGS(TPBDRigidParticles&& InParticles, int32 NumIterations) + : Base(MoveTemp(InParticles), NumIterations) +{ + SetParticleUpdateVelocityFunction([PBDUpdateRule = TPerParticlePBDUpdateFromDeltaPosition(), this](TPBDRigidParticles& MParticlesInput, const T Dt, const TArray& ActiveIndices) { + PhysicsParallelFor(ActiveIndices.Num(), [&](int32 ActiveIndex) { + int32 Index = ActiveIndices[ActiveIndex]; + PBDUpdateRule.Apply(MParticlesInput, Dt, Index); + }); + }); + + SetParticleUpdatePositionFunction([this](TPBDRigidParticles& ParticlesInput, const T Dt) + { + PhysicsParallelFor(MActiveIndicesArray.Num(), [&](int32 ActiveIndex) + { + int32 Index = MActiveIndicesArray[ActiveIndex]; + ParticlesInput.X(Index) = ParticlesInput.P(Index); + ParticlesInput.R(Index) = ParticlesInput.Q(Index); + }); + }); +} + +template +void TPBDRigidsEvolutionPGS::IntegrateV(const TArray& ActiveIndices, const T Dt) +{ + TPerParticleInitForce InitForceRule; + TPerParticleEulerStepVelocity EulerStepVelocityRule; + + PhysicsParallelFor(ActiveIndices.Num(), [&](int32 ActiveIndex) { + int32 Index = ActiveIndices[ActiveIndex]; + check(!MParticles.Disabled(Index) && !MParticles.Sleeping(Index)); + + //save off previous velocities + MParticles.PreV(Index) = MParticles.V(Index); + MParticles.PreW(Index) = MParticles.W(Index); + + InitForceRule.Apply(MParticles, Dt, Index); + for (auto ForceRule : MForceRules) + { + ForceRule(MParticles, Dt, Index); + } + EulerStepVelocityRule.Apply(MParticles, Dt, Index); + }); +} + +template +void TPBDRigidsEvolutionPGS::IntegrateX(const TArray& ActiveIndices, const T Dt) +{ + TPerParticleEtherDrag EtherDragRule(0.0, 0.0); + TPerParticlePBDEulerStep EulerStepRule; + PhysicsParallelFor(ActiveIndices.Num(), [&](int32 ActiveIndex) { + int32 Index = ActiveIndices[ActiveIndex]; + EtherDragRule.Apply(MParticles, Dt, Index); + EulerStepRule.Apply(MParticles, Dt, Index); + }); +} + +template +void TPBDRigidsEvolutionPGS::AdvanceOneTimeStep(const T Dt) +{ + UE_LOG(LogChaos, Verbose, TEXT("START FRAME with Dt %f"), Dt); + double FrameTime = 0, Time = 0; + + TPBDCollisionConstraintPGS CollisionRule(MParticles, MCollided, MPushOutIterations, MPushOutPairIterations, (T)0, MRestitution, MFriction); + MActiveIndicesArray = MActiveIndices.Array(); + + IntegrateV(MActiveIndicesArray, Dt); + CollisionRule.ComputeConstraints(MParticles, Dt); + CollisionRule.UpdateIslandsFromConstraints(MParticles, MIslandParticles, IslandSleepCounts, MActiveIndices); + + TArray SleepedIslands; + SleepedIslands.SetNum(MIslandParticles.Num()); + PhysicsParallelFor(MIslandParticles.Num(), [&](int32 Island) { + TArray ActiveIndices = MIslandParticles[Island].Array(); + CollisionRule.Apply(MParticles, Dt, Island); + IntegrateX(ActiveIndices, Dt); + /*for (int i = 0; i < MNumIterations; ++i) + { + for (auto ConstraintRule : MConstraintRules) + { + ConstraintRule(MParticles, Dt); + } + }*/ + CollisionRule.ApplyPushOut(MParticles, Dt, ActiveIndices, Island); + MParticleUpdateVelocity(MParticles, Dt, ActiveIndices); + // Turn off if not moving + SleepedIslands[Island] = CollisionRule.SleepInactive(MParticles, ActiveIndices, IslandSleepCounts[Island], Island, SleepLinearThreshold, SleepAngularThreshold); + }); + + for (int32 i = 0; i < MIslandParticles.Num(); ++i) + { + if (SleepedIslands[i]) + { + for (const int32 Index : MIslandParticles[i]) + { + MActiveIndices.Remove(Index); + } + } + } + + CollisionRule.CopyOutConstraints(MIslandParticles.Num()); + + MParticleUpdatePosition(MParticles, Dt); + +#if CHAOS_DEBUG_DRAW + if (FDebugDrawQueue::IsDebugDrawingEnabled()) + { + for (uint32 Idx = 0; Idx < MParticles.Size(); ++Idx) + { + if (MParticles.Disabled(Idx)) { continue; } + if (MParticles.CollisionParticles(Idx)) + { + for (uint32 CollisionIdx = 0; CollisionIdx < MParticles.CollisionParticles(Idx)->Size(); ++CollisionIdx) + { + const TVector& X = MParticles.CollisionParticles(Idx)->X(CollisionIdx); + const TVector WorldX = TRigidTransform(MParticles.X(Idx), MParticles.R(Idx)).TransformPosition(X); + FDebugDrawQueue::GetInstance().DrawDebugPoint(WorldX, FColor::Purple, false, 1e-4, 0, 10.f); + } + } + + } + } +#endif + + MTime += Dt; +} + +template class Chaos::TPBDRigidsEvolutionPGS; diff --git a/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/RigidParticles.cpp b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/RigidParticles.cpp new file mode 100644 index 000000000000..350a8da02ce2 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/RigidParticles.cpp @@ -0,0 +1,16 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#include "Chaos/RigidParticles.h" + +using namespace Chaos; + +//Note this has to be in the cpp to avoid allocating/freeing across DLLs +template +void TRigidParticles::CollisionParticlesInitIfNeeded(const int32 Index) +{ + if (MCollisionParticles[Index] == nullptr) + { + MCollisionParticles[Index] = MakeUnique>(); + } +} + +template class Chaos::TRigidParticles; \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/SegmentMesh.cpp b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/SegmentMesh.cpp new file mode 100644 index 000000000000..6a013f69f99c --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/SegmentMesh.cpp @@ -0,0 +1,131 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "Chaos/SegmentMesh.h" + +using namespace Chaos; + +template +TSegmentMesh::TSegmentMesh(TArray>&& Elements) + : MElements(MoveTemp(Elements)) +{ + // Check for degenerate edges. + for (const TVector& edge : MElements) + { + check(edge[0] != edge[1]); + } +} + +template +TSegmentMesh::~TSegmentMesh() +{} + +template +void +TSegmentMesh::_ClearAuxStructures() +{ + MPointToEdgeMap.Empty(); + MPointToNeighborsMap.Empty(); +} + +template +void +TSegmentMesh::Init(const TArray>& Elements) +{ + _ClearAuxStructures(); + MElements = Elements; + // Check for degenerate edges. + for (const TVector& edge : MElements) + { + check(edge[0] != edge[1]); + } +} + +template +void +TSegmentMesh::Init(TArray>&& Elements) +{ + _ClearAuxStructures(); + MElements = MoveTempIfPossible(Elements); + // Check for degenerate edges. + for (const TVector& edge : MElements) + { + check(edge[0] != edge[1]); + } +} + +template +const TMap>& +TSegmentMesh::GetPointToNeighborsMap() const +{ + if (!MPointToNeighborsMap.Num()) + _UpdatePointToNeighborsMap(); + return MPointToNeighborsMap; +} + +template +void +TSegmentMesh::_UpdatePointToNeighborsMap() const +{ + MPointToNeighborsMap.Reset(); + MPointToNeighborsMap.Reserve(MElements.Num() * 2); + for (const TVector& edge : MElements) + { + MPointToNeighborsMap.FindOrAdd(edge[0]).Add(edge[1]); + MPointToNeighborsMap.FindOrAdd(edge[1]).Add(edge[0]); + // Paranoia: + check(MPointToNeighborsMap.Find(edge[0]) != nullptr); + check(MPointToNeighborsMap.Find(edge[1]) != nullptr); + check(MPointToNeighborsMap.Find(edge[0])->Find(edge[1]) != nullptr); + check(MPointToNeighborsMap.Find(edge[1])->Find(edge[0]) != nullptr); + } +} + +template +const TMap>& +TSegmentMesh::GetPointToEdges() const +{ + if (!MPointToEdgeMap.Num()) + _UpdatePointToEdgesMap(); + return MPointToEdgeMap; +} + +template +void +TSegmentMesh::_UpdatePointToEdgesMap() const +{ + MPointToEdgeMap.Reset(); + MPointToEdgeMap.Reserve(MElements.Num() * 2); + for (int32 i = 0; i < MElements.Num(); i++) + { + const TVector& edge = MElements[i]; + MPointToEdgeMap.FindOrAdd(edge[0]).Add(i); + MPointToEdgeMap.FindOrAdd(edge[1]).Add(i); + } +} + +template +TArray +TSegmentMesh::GetEdgeLengths(const TParticles& InParticles, const bool lengthSquared) const +{ + TArray lengths; + lengths.AddUninitialized(MElements.Num()); + if (lengthSquared) + { + for (int32 i = 0; i < MElements.Num(); i++) + { + const TVector& edge = MElements[i]; + lengths[i] = (InParticles.X(edge[0]) - InParticles.X(edge[1])).SizeSquared(); + } + } + else + { + for (int32 i = 0; i < MElements.Num(); i++) + { + const TVector& edge = MElements[i]; + lengths[i] = (InParticles.X(edge[0]) - InParticles.X(edge[1])).Size(); + } + } + return lengths; +} + +template class Chaos::TSegmentMesh; \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/SmokeEvolution.cpp b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/SmokeEvolution.cpp similarity index 70% rename from Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/SmokeEvolution.cpp rename to Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/SmokeEvolution.cpp index d1225193c572..5c2297710211 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/SmokeEvolution.cpp +++ b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/SmokeEvolution.cpp @@ -1,10 +1,10 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -#include "Apeiron/SmokeEvolution.h" +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#include "Chaos/SmokeEvolution.h" -#include "Apeiron/ParallelFor.h" -#include "Apeiron/PerCellBoundaryConditions.h" +#include "Chaos/Framework/Parallel.h" +#include "Chaos/PerCellBoundaryConditions.h" -using namespace Apeiron; +using namespace Chaos; template void TSmokeEvolution::AdvanceOneTimeStep(const T Dt) @@ -13,7 +13,7 @@ void TSmokeEvolution::AdvanceOneTimeStep(const T Dt) TArrayFaceND VelocityN = MVelocity.Copy(); TArrayND DensityN = MDensity.Copy(); - ParallelFor(MGrid.GetNumCells(), [&](int32 Index) { + PhysicsParallelFor(MGrid.GetNumCells(), [&](int32 Index) { auto CellIndex = MGrid.GetIndex(Index); MAdvectionRule(MGrid, MDensity, DensityN, VelocityN, Dt, CellIndex); }); @@ -21,12 +21,12 @@ void TSmokeEvolution::AdvanceOneTimeStep(const T Dt) { TVector HalfDx = TVector::AxisVector(i) * (MGrid.Dx()[i] / 2); TUniformGrid DualGrid(MGrid.MinCorner() - HalfDx, MGrid.MaxCorner() + HalfDx, MGrid.Counts() + TVector::AxisVector(i)); - ParallelFor(DualGrid.GetNumCells(), [&](int32 Index) { + PhysicsParallelFor(DualGrid.GetNumCells(), [&](int32 Index) { auto CellIndex = DualGrid.GetIndex(Index); MConvectionRule(DualGrid, MVelocity.GetComponent(i), VelocityN.GetComponent(i), VelocityN, Dt, CellIndex); }); } - ParallelFor(MGrid.GetNumFaces(), [&](int32 Index) { + PhysicsParallelFor(MGrid.GetNumFaces(), [&](int32 Index) { auto FaceIndex = MGrid.GetFaceIndex(Index); for (auto ForceRule : MForceRules) { @@ -34,11 +34,11 @@ void TSmokeEvolution::AdvanceOneTimeStep(const T Dt) } BoundaryRule.ApplyNeumann(MGrid, MNeumann, MVelocity, Dt, FaceIndex); }); - ParallelFor(MGrid.GetNumCells(), [&](int32 Index) { + PhysicsParallelFor(MGrid.GetNumCells(), [&](int32 Index) { auto CellIndex = MGrid.GetIndex(Index); BoundaryRule.ApplyDirichlet(MGrid, MDirichlet, MDensity, Dt, CellIndex); }); MProjectionRule(MGrid, MVelocity, MDirichlet, MNeumann, Dt); } -template class Apeiron::TSmokeEvolution; +template class Chaos::TSmokeEvolution; diff --git a/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/SpatialHash.cpp b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/SpatialHash.cpp new file mode 100644 index 000000000000..f1dd4a2c397d --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/SpatialHash.cpp @@ -0,0 +1,382 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#include "Chaos/SpatialHash.h" +#include "ProfilingDebugging/ScopedTimers.h" + +namespace Chaos +{ + DEFINE_LOG_CATEGORY_STATIC(LogChaosSpatialHash, Verbose, All); + + template + void TSpatialHash::Init(const T Radius) + { + double Time = 0.0; + FDurationTimer Timer(Time); + + MCellSize = 2.0 * Radius; + + MBoundingBox = TBox(TVector(0.0), Chaos::TVector(0.0)); + for (int32 Idx = 0; Idx < MParticles.Num(); ++Idx) + { + MBoundingBox.GrowToInclude(MParticles[Idx]); + } + TVector Extents = MBoundingBox.Extents(); +// ensure(MCellSize < Extents[0] && MCellSize < Extents[1] && MCellSize < Extents[2]); + T PrincipalAxisLength = Extents[MBoundingBox.LargestAxis()]; + + int32 NumberOfCellsOnPrincipalAxis = FMath::CeilToInt(PrincipalAxisLength / MCellSize); + MCellSize = PrincipalAxisLength / (T)NumberOfCellsOnPrincipalAxis; + T CellSizeInv = 1.0 / MCellSize; + + MNumberOfCellsX = FMath::CeilToInt(Extents[0] * CellSizeInv) + 1; + MNumberOfCellsY = FMath::CeilToInt(Extents[1] * CellSizeInv) + 1; + MNumberOfCellsZ = FMath::CeilToInt(Extents[2] * CellSizeInv) + 1; + + for (int32 IdxParticle = 0; IdxParticle < MParticles.Num(); ++IdxParticle) + { + int32 HashTableIdx = HashFunction(MParticles[IdxParticle]); + ensure(HashTableIdx < MNumberOfCellsX * MNumberOfCellsY * MNumberOfCellsZ); + if (MHashTable.Contains(HashTableIdx)) + { + MHashTable[HashTableIdx].Add(IdxParticle); + } + else + { + MHashTable.Add(HashTableIdx); + MHashTable[HashTableIdx].Add(IdxParticle); + } + } + + Timer.Stop(); + UE_LOG(LogChaosSpatialHash, Log, TEXT("TSpatialHash::Init() Time is %f"), Time); + } + + template + void TSpatialHash::Init() + { + double Time = 0.0; + FDurationTimer Timer(Time); + + MBoundingBox = TBox(TVector(0.0), Chaos::TVector(0.0)); + for (int32 Idx = 0; Idx < MParticles.Num(); ++Idx) + { + MBoundingBox.GrowToInclude(MParticles[Idx]); + } + TVector Extents = MBoundingBox.Extents(); + T PrincipalAxisLength = Extents[MBoundingBox.LargestAxis()]; + + MCellSize = PrincipalAxisLength / 20.0; +// ensure(MCellSize < Extents[0] && MCellSize < Extents[1] && MCellSize < Extents[2]); + + int32 NumberOfCellsOnPrincipalAxis = FMath::CeilToInt(PrincipalAxisLength / MCellSize); + MCellSize = PrincipalAxisLength / (T)NumberOfCellsOnPrincipalAxis; + T CellSizeInv = 1.0 / MCellSize; + + MNumberOfCellsX = FMath::CeilToInt(Extents[0] * CellSizeInv) + 1; + MNumberOfCellsY = FMath::CeilToInt(Extents[1] * CellSizeInv) + 1; + MNumberOfCellsZ = FMath::CeilToInt(Extents[2] * CellSizeInv) + 1; + + for (int32 IdxParticle = 0; IdxParticle < MParticles.Num(); ++IdxParticle) + { + int32 HashTableIdx = HashFunction(MParticles[IdxParticle]); + ensure(HashTableIdx < MNumberOfCellsX * MNumberOfCellsY * MNumberOfCellsZ); + if (MHashTable.Contains(HashTableIdx)) + { + MHashTable[HashTableIdx].Add(IdxParticle); + } + else + { + MHashTable.Add(HashTableIdx); + MHashTable[HashTableIdx].Add(IdxParticle); + } + } + + Timer.Stop(); + UE_LOG(LogChaosSpatialHash, Log, TEXT("TSpatialHash::Init() Time is %f"), Time); + } + + template + void TSpatialHash::Update(const TArray>& Particles, const T Radius) + { + MParticles = Particles; + MHashTable.Empty(); + Init(Radius); + } + + template + void TSpatialHash::Update(const TArray>& Particles) + { + MParticles = Particles; + MHashTable.Empty(); + Init(); + } + + template + void TSpatialHash::Update(const T Radius) + { + MHashTable.Empty(); + Init(Radius); + } + + template + TArray TSpatialHash::GetClosestPoints(const TVector& Particle, const T MaxRadius) + { + double Time = 0.0; + FDurationTimer Timer(Time); + + TSet ClosestPoints; + int32 MaxN = ComputeMaxN(Particle, MaxRadius); + + for (int32 IdxRing = 0; IdxRing < MaxN; ++IdxRing) + { + TSet CellIndices = GetNRing(Particle, IdxRing); + for (auto& CellIdx : CellIndices) + { + if (MHashTable.Contains(CellIdx)) + { + ClosestPoints.Append(MHashTable[CellIdx]); + } + } + } + + // Need to delete points which are out of MaxRadius range + TSet PointsToRemove; + T MaxRadiusSquared = MaxRadius * MaxRadius; + for (auto& Elem : ClosestPoints) + { + FVector Diff = Particle - MParticles[Elem]; + if (Diff.SizeSquared() > MaxRadiusSquared) + { + PointsToRemove.Add(Elem); + } + } + if (PointsToRemove.Num() > 0) + { + ClosestPoints = ClosestPoints.Difference(ClosestPoints.Intersect(PointsToRemove)); + } + + Timer.Stop(); + UE_LOG(LogChaosSpatialHash, Log, TEXT("TSpatialHash::GetClosestPoints() Time is %f"), Time); + + return ClosestPoints.Array(); + } + + template + TArray TSpatialHash::GetClosestPoints(const TVector& Particle, const T MaxRadius, const int32 MaxPoints) + { + double Time = 0.0; + FDurationTimer Timer(Time); + + TSet ClosestPoints; + int32 MaxN = ComputeMaxN(Particle, MaxRadius); + + for (int32 IdxRing = 0; IdxRing < MaxN; ++IdxRing) + { + TSet CellIndices = GetNRing(Particle, IdxRing); + for (auto& CellIdx : CellIndices) + { + if (MHashTable.Contains(CellIdx)) + { + ClosestPoints.Append(MHashTable[CellIdx]); + } + } + } + + // Need to delete points which are out of MaxRadius range + TSet PointsToRemove; + T MaxRadiusSquared = MaxRadius * MaxRadius; + for (auto& Elem : ClosestPoints) + { + FVector Diff = Particle - MParticles[Elem]; + if (Diff.SizeSquared() > MaxRadiusSquared) + { + PointsToRemove.Add(Elem); + } + } + if (PointsToRemove.Num() > 0) + { + ClosestPoints = ClosestPoints.Difference(ClosestPoints.Intersect(PointsToRemove)); + } + + // Sort ClosestPoints + TMap ParticleIdxDistanceMap; + for (auto& Elem : ClosestPoints) + { + TVector Diff = Particle - MParticles[Elem]; + ParticleIdxDistanceMap.Add(Elem, Diff.SizeSquared()); + } + ParticleIdxDistanceMap.ValueSort([](const T& Distance1, const T& Distance2) { + return Distance1 < Distance2; + }); + + TArray ClosestPointsArray; + ParticleIdxDistanceMap.GetKeys(ClosestPointsArray); + + // Delete points after MaxPoints + if (ClosestPointsArray.Num() > MaxPoints) + { + ClosestPointsArray.SetNum(MaxPoints); + } + + Timer.Stop(); + UE_LOG(LogChaosSpatialHash, Log, TEXT("TSpatialHash::GetClosestPoints() Time is %f"), Time); + + return ClosestPointsArray; + } + + template + int32 TSpatialHash::GetClosestPoint(const TVector& Particle) + { + double Time = 0.0; + FDurationTimer Timer(Time); + + TVector Extents = MBoundingBox.Extents(); + T PrincipalAxisLength = Extents[MBoundingBox.LargestAxis()]; + const T MaxRadius = PrincipalAxisLength / 2.0; + + TSet ClosestPoints; + int32 MaxN = 2; + + for (int32 IdxRing = 0; IdxRing < MaxN; ++IdxRing) + { + TSet CellIndices = GetNRing(Particle, IdxRing); + for (auto& CellIdx : CellIndices) + { + if (MHashTable.Contains(CellIdx)) + { + ClosestPoints.Append(MHashTable[CellIdx]); + } + } + } + + // Find closest point + int32 ClosestPointIdx = ClosestPoints.Array()[0]; + if (ClosestPoints.Num() > 1) + { + float DistanceSquared = FLT_MAX; + for (auto& Elem : ClosestPoints) + { + FVector Diff = Particle - MParticles[Elem]; + T DiffSquared = Diff.SizeSquared(); + if (DiffSquared < DistanceSquared) + { + DistanceSquared = DiffSquared; + ClosestPointIdx = Elem; + } + } + } + + Timer.Stop(); + UE_LOG(LogChaosSpatialHash, Log, TEXT("TSpatialHash::GetClosestPoint() Time is %f"), Time); + + return ClosestPointIdx; + } + + template + int32 TSpatialHash::ComputeMaxN(const TVector& Particle, const T Radius) + { + int32 MaxN = INT_MIN; + TArray IndexParticleArray; IndexParticleArray.SetNum(3); + ComputeGridXYZ(Particle, IndexParticleArray[0], IndexParticleArray[1], IndexParticleArray[2]); + + TArray> Points; + Points.Add(Particle - TVector(Radius, 0.0, 0.0)); + Points.Add(Particle + TVector(Radius, 0.0, 0.0)); + Points.Add(Particle - TVector(0.0, Radius, 0.0)); + Points.Add(Particle + TVector(0.0, Radius, 0.0)); + Points.Add(Particle - TVector(0.0, 0.0, Radius)); + Points.Add(Particle + TVector(0.0, 0.0, Radius)); + + TArray IndexPointArray; IndexPointArray.SetNum(3); + for (int32 IdxPoint = 0; IdxPoint < Points.Num(); ++IdxPoint) + { + ComputeGridXYZ(Points[IdxPoint], IndexPointArray[0], IndexPointArray[1], IndexPointArray[2]); + IndexPointArray[0] = FMath::Clamp(IndexPointArray[0], 0, MNumberOfCellsX - 1); + IndexPointArray[1] = FMath::Clamp(IndexPointArray[1], 0, MNumberOfCellsY - 1); + IndexPointArray[2] = FMath::Clamp(IndexPointArray[2], 0, MNumberOfCellsZ - 1); + for (int32 Idx = 0; Idx < 3; ++Idx) + { + int32 Diff = FMath::Abs(IndexParticleArray[Idx] - IndexPointArray[Idx]) + 1; + if (Diff > MaxN) + { + MaxN = Diff; + } + } + } + + return MaxN; + } + + template + TSet TSpatialHash::GetNRing(const TVector& Particle, const int32 N) + { + TSet RingCells; + + int32 ParticleXIndex, ParticleYIndex, ParticleZIndex; + ComputeGridXYZ(Particle, ParticleXIndex, ParticleYIndex, ParticleZIndex); + + int32 XIndex, YIndex, ZIndex; + if (N == 0) + { + RingCells.Add(HashFunction(ParticleXIndex, ParticleYIndex, ParticleZIndex)); + } + else + { + for (int32 XIdx = -N; XIdx <= N; ++XIdx) + { + for (int32 YIdx = -N; YIdx <= N; ++YIdx) + { + for (int32 ZIdx = -N; ZIdx <= N; ++ZIdx) + { + if (XIdx == N || XIdx == -N || + YIdx == N || YIdx == -N || + ZIdx == N || ZIdx == -N) + { + XIndex = ParticleXIndex + XIdx; + YIndex = ParticleYIndex + YIdx; + ZIndex = ParticleZIndex + ZIdx; + + if (XIndex >= 0 && XIndex < MNumberOfCellsX && + YIndex >= 0 && YIndex < MNumberOfCellsY && + ZIndex >= 0 && ZIndex < MNumberOfCellsZ) + { + RingCells.Add(HashFunction(XIndex, YIndex, ZIndex)); + } + } + } + } + } + } + + return RingCells; + } + + template + void TSpatialHash::ComputeGridXYZ(const TVector& Particle, int32& XIndex, int32& YIndex, int32& ZIndex) + { + T CellSizeInv = 1.0 / MCellSize; + FVector Location = Particle - MBoundingBox.Min() + TVector(0.5 * MCellSize); + XIndex = (int32)(Location.X * CellSizeInv); + YIndex = (int32)(Location.Y * CellSizeInv); + ZIndex = (int32)(Location.Z * CellSizeInv); + } + + template + int32 TSpatialHash::HashFunction(int32& XIndex, int32& YIndex, int32& ZIndex) + { + return XIndex + YIndex * MNumberOfCellsX + ZIndex * MNumberOfCellsX * MNumberOfCellsY; + } + + template + int32 TSpatialHash::HashFunction(const TVector& Particle) + { + T CellSizeInv = 1.0 / MCellSize; + FVector Location = Particle - MBoundingBox.Min() + TVector(0.5 * MCellSize); + int32 XIndex, YIndex, ZIndex; + ComputeGridXYZ(Particle, XIndex, YIndex, ZIndex); + + return XIndex + YIndex * MNumberOfCellsX + ZIndex * MNumberOfCellsX * MNumberOfCellsY; + } + + template class TSpatialHash; +} + diff --git a/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/Transform.cpp b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/Transform.cpp new file mode 100644 index 000000000000..8c269ad9091c --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/Transform.cpp @@ -0,0 +1,15 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "Chaos/Transform.h" + +using namespace Chaos; + +PMatrix operator*(const TRigidTransform& Transform, const PMatrix& Matrix) +{ + return Transform.ToMatrixNoScale() * static_cast(Matrix); +} + +PMatrix operator*(const PMatrix& Matrix, const TRigidTransform& Transform) +{ + return static_cast(Matrix) * Transform.ToMatrixNoScale(); +} \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/TriangleMesh.cpp b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/TriangleMesh.cpp new file mode 100644 index 000000000000..427e746f0d19 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/TriangleMesh.cpp @@ -0,0 +1,891 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#include "Chaos/TriangleMesh.h" + +#include "Chaos/Box.h" +#include "Chaos/Defines.h" +#include "Chaos/Plane.h" +#include "Math/NumericLimits.h" +#include "Math/RandomStream.h" +#include "Templates/Sorting.h" +#include "Templates/TypeHash.h" + +#include +#include + +using namespace Chaos; + +template +TTriangleMesh::TTriangleMesh(TArray>&& Elements, const int32 StartIdx, const int32 EndIdx) + : MElements(MoveTemp(Elements)) + , MStartIdx(0) + , MNumIndices(0) +{ + if (MElements.Num()) + { + MStartIdx = MElements[0][0]; + int32 MaxIdx = MElements[0][0]; + for (int i = 0; i < MElements.Num(); ++i) + { + for (int Axis = 0; Axis < 3; ++Axis) + { + MPointToTriangleMap.FindOrAdd(MElements[i][Axis]).Add(i); + MStartIdx = FMath::Min(MStartIdx, MElements[i][Axis]); + MaxIdx = FMath::Max(MaxIdx, MElements[i][Axis]); + } + check(MElements[i][0] != MElements[i][1]); + check(MElements[i][1] != MElements[i][2]); + MPointToNeighborsMap.FindOrAdd(MElements[i][0]).Add(MElements[i][1]); + MPointToNeighborsMap.FindOrAdd(MElements[i][0]).Add(MElements[i][2]); + MPointToNeighborsMap.FindOrAdd(MElements[i][1]).Add(MElements[i][0]); + MPointToNeighborsMap.FindOrAdd(MElements[i][1]).Add(MElements[i][2]); + MPointToNeighborsMap.FindOrAdd(MElements[i][2]).Add(MElements[i][0]); + MPointToNeighborsMap.FindOrAdd(MElements[i][2]).Add(MElements[i][1]); + } + MNumIndices = MaxIdx - MStartIdx + 1; //This assumes vertices are contiguous in the vertex buffer. Assumption is held throughout TTriangleMesh + } + check(MStartIdx >= 0); + check(MNumIndices >= 0); + ExpandVertexRange(StartIdx, EndIdx); +} + +template +TTriangleMesh::TTriangleMesh(TTriangleMesh&& Other) + : MElements(MoveTemp(Other.MElements)) + , MPointToTriangleMap(MoveTemp(Other.MPointToTriangleMap)) + , MStartIdx(Other.MStartIdx) + , MNumIndices(Other.MNumIndices) +{} + +template +TArray> TTriangleMesh::GetUniqueAdjacentPoints() const +{ + TArray> BendingConstraints; + auto BendingElements = GetUniqueAdjacentElements(); + for (const auto& Element : BendingElements) + { + BendingConstraints.Add(TVector(Element[2], Element[3])); + } + return BendingConstraints; +} + +template +TArray> TTriangleMesh::GetUniqueAdjacentElements() const +{ + TArray> BendingConstraints; + TSet> BendingElements; + for (int32 SurfaceIndex = MStartIdx; SurfaceIndex < MStartIdx + MNumIndices; ++SurfaceIndex) + { + TMap> SubPointToTriangleMap; + for (auto TriangleIndex : MPointToTriangleMap[SurfaceIndex]) + { + SubPointToTriangleMap.FindOrAdd(MElements[TriangleIndex][0]).Add(TriangleIndex); + SubPointToTriangleMap.FindOrAdd(MElements[TriangleIndex][1]).Add(TriangleIndex); + SubPointToTriangleMap.FindOrAdd(MElements[TriangleIndex][2]).Add(TriangleIndex); + } + for (auto OtherIndex : SubPointToTriangleMap) + { + if (SurfaceIndex == OtherIndex.Key) + continue; + if (OtherIndex.Value.Num() == 1) + continue; // We are at an edge + check(OtherIndex.Value.Num() == 2); + int32 Tri1 = OtherIndex.Value[0]; + int32 Tri2 = OtherIndex.Value[1]; + int32 Tri1Pt = -1, Tri2Pt = -1; + if (MElements[Tri1][0] != SurfaceIndex && MElements[Tri1][0] != OtherIndex.Key) + { + Tri1Pt = MElements[Tri1][0]; + } + else if (MElements[Tri1][1] != SurfaceIndex && MElements[Tri1][1] != OtherIndex.Key) + { + Tri1Pt = MElements[Tri1][1]; + } + else if (MElements[Tri1][2] != SurfaceIndex && MElements[Tri1][2] != OtherIndex.Key) + { + Tri1Pt = MElements[Tri1][2]; + } + check(Tri1Pt != -1); + if (MElements[Tri2][0] != SurfaceIndex && MElements[Tri2][0] != OtherIndex.Key) + { + Tri2Pt = MElements[Tri2][0]; + } + else if (MElements[Tri2][1] != SurfaceIndex && MElements[Tri2][1] != OtherIndex.Key) + { + Tri2Pt = MElements[Tri2][1]; + } + else if (MElements[Tri2][2] != SurfaceIndex && MElements[Tri2][2] != OtherIndex.Key) + { + Tri2Pt = MElements[Tri2][2]; + } + check(Tri2Pt != -1); + auto BendingArray = TArray({SurfaceIndex, OtherIndex.Key, Tri1Pt, Tri2Pt}); + BendingArray.Sort(); + if (BendingElements.Contains(BendingArray)) + { + continue; + } + BendingElements.Add(BendingArray); + BendingConstraints.Add(TVector({SurfaceIndex, OtherIndex.Key, Tri1Pt, Tri2Pt})); + } + } + return BendingConstraints; +} + +template +TArray> TTriangleMesh::GetFaceNormals(const TArrayView>& Points) const +{ + TArray> Normals; + Normals.Reserve(MElements.Num()); + for (const TVector& Tri : MElements) + { + TVector p10 = Points[Tri[1]] - Points[Tri[0]]; + TVector p20 = Points[Tri[2]] - Points[Tri[0]]; + TVector Cross = TVector::CrossProduct(p10, p20); + check(Cross.SizeSquared() > 1e-4); //particles should not be coincident by the time they get here + Normals.Add(Cross.GetUnsafeNormal()); + } + return Normals; +} + +template +TArray> TTriangleMesh::GetPointNormals(const TArrayView>& Points) const +{ + TArray> FaceNormals = GetFaceNormals(Points); + TArray> PointNormals; + PointNormals.SetNum(MNumIndices); + for (auto Element : MPointToTriangleMap) + { + if (PointNormals.Num() <= Element.Key) + { + PointNormals.SetNum(Element.Key); + } + TVector Normal(0); + for (int32 k = 0; k < Element.Value.Num(); ++k) + { + Normal += FaceNormals[Element.Value[k]]; + } + PointNormals[Element.Key] = Normal.GetSafeNormal(); + } + return PointNormals; +} + +template +void AddTrianglesToHull(const TArrayView>& Points, const int32 I0, const int32 I1, const int32 I2, const TPlane& SplitPlane, const TArray& InIndices, TArray>& OutIndices) +{ + int32 MaxD = 0; //This doesn't need to be initialized but we need to avoid the compiler warning + T MaxDistance = 0; + for (int32 i = 0; i < InIndices.Num(); ++i) + { + T Distance = SplitPlane.SignedDistance(Points[InIndices[i]]); + check(Distance >= 0); + if (Distance > MaxDistance) + { + MaxDistance = Distance; + MaxD = InIndices[i]; + } + } + if (MaxDistance == 0) + { + //@todo(mlentine): Do we need to do anything here when InIndices is > 0? + check(I0 != I1); + check(I1 != I2); + OutIndices.AddUnique(TVector(I0, I1, I2)); + return; + } + if (MaxDistance > 0) + { + const TVector& NewX = Points[MaxD]; + const TVector& X0 = Points[I0]; + const TVector& X1 = Points[I1]; + const TVector& X2 = Points[I2]; + const TVector V1 = (NewX - X0).GetSafeNormal(); + const TVector V2 = (NewX - X1).GetSafeNormal(); + const TVector V3 = (NewX - X2).GetSafeNormal(); + TVector Normal1 = TVector::CrossProduct(V1, V2).GetSafeNormal(); + if (TVector::DotProduct(Normal1, X2 - X0) > 0) + { + Normal1 *= -1; + } + TVector Normal2 = TVector::CrossProduct(V1, V3).GetSafeNormal(); + if (TVector::DotProduct(Normal2, X1 - X0) > 0) + { + Normal2 *= -1; + } + TVector Normal3 = TVector::CrossProduct(V2, V3).GetSafeNormal(); + if (TVector::DotProduct(Normal3, X0 - X1) > 0) + { + Normal3 *= -1; + } + TPlane NewPlane1(NewX, Normal1); + TPlane NewPlane2(NewX, Normal2); + TPlane NewPlane3(NewX, Normal3); + TArray NewIndices1; + TArray NewIndices2; + TArray NewIndices3; + TSet FacesToFilter; + for (int32 i = 0; i < InIndices.Num(); ++i) + { + if (MaxD == InIndices[i]) + { + continue; + } + T Dist1 = NewPlane1.SignedDistance(Points[InIndices[i]]); + T Dist2 = NewPlane2.SignedDistance(Points[InIndices[i]]); + T Dist3 = NewPlane3.SignedDistance(Points[InIndices[i]]); + check(Dist1 < 0 || Dist2 < 0 || Dist3 < 0); + if (Dist1 > 0 && Dist2 > 0) + { + FacesToFilter.Add(FIntVector(I0, MaxD, InIndices[i])); + } + if (Dist1 > 0 && Dist3 > 0) + { + FacesToFilter.Add(FIntVector(I1, MaxD, InIndices[i])); + } + if (Dist2 > 0 && Dist3 > 0) + { + FacesToFilter.Add(FIntVector(I2, MaxD, InIndices[i])); + } + if (Dist1 >= 0) + { + NewIndices1.Add(InIndices[i]); + } + if (Dist2 >= 0) + { + NewIndices2.Add(InIndices[i]); + } + if (Dist3 >= 0) + { + NewIndices3.Add(InIndices[i]); + } + } + AddTrianglesToHull(Points, I0, I1, MaxD, NewPlane1, NewIndices1, OutIndices); + AddTrianglesToHull(Points, I0, I2, MaxD, NewPlane2, NewIndices2, OutIndices); + AddTrianglesToHull(Points, I1, I2, MaxD, NewPlane3, NewIndices3, OutIndices); + for (int32 i = 0; i < OutIndices.Num(); ++i) + { + if (FacesToFilter.Contains(FIntVector(OutIndices[i][0], OutIndices[i][1], OutIndices[i][2]))) + { + OutIndices.RemoveAtSwap(i); + i--; + } + } + } +} + +// @todo(mlentine, ocohen); Merge different hull creation versions +template +TTriangleMesh TTriangleMesh::GetConvexHullFromParticles(const TArrayView>& Points) +{ + TArray> Indices; + if (Points.Num() <= 2) + { + return TTriangleMesh(MoveTemp(Indices)); + } + // Find max and min x points + int32 MinX = 0; + int32 MaxX = 0; + int32 MinY = 0; + int32 MaxY = 0; + int32 Index1 = 0; + int32 Index2 = 0; + for (int32 Idx = 1; Idx < Points.Num(); ++Idx) + { + if (Points[Idx][0] > Points[MaxX][0]) + { + MaxX = Idx; + } + if (Points[Idx][0] < Points[MinX][0]) + { + MinX = Idx; + } + if (Points[Idx][1] > Points[MaxY][1]) + { + MaxY = Idx; + } + if (Points[Idx][1] < Points[MinY][1]) + { + MinY = Idx; + } + } + if (MaxX == MinX && MinY == MaxY && MinX == MinY) + { + // Points are co-linear + return TTriangleMesh(MoveTemp(Indices)); + } + // Find max distance + T DistanceY = (Points[MaxY] - Points[MinY]).Size(); + T DistanceX = (Points[MaxX] - Points[MinX]).Size(); + if (DistanceX > DistanceY) + { + Index1 = MaxX; + Index2 = MinX; + } + else + { + Index1 = MaxY; + Index2 = MinY; + } + const TVector& X1 = Points[Index1]; + const TVector& X2 = Points[Index2]; + T MaxDist = 0; + int32 MaxD = -1; + for (int32 Idx = 0; Idx < Points.Num(); ++Idx) + { + if (Idx == Index1 || Idx == Index2) + { + continue; + } + const TVector& X0 = Points[Idx]; + T Distance = TVector::CrossProduct(X0 - X1, X0 - X2).Size() / (X2 - X1).Size(); + if (Distance > MaxDist) + { + MaxDist = Distance; + MaxD = Idx; + } + } + if (MaxD != -1) + { + const TVector& X0 = Points[MaxD]; + TVector Normal = TVector::CrossProduct((X0 - X1).GetSafeNormal(), (X0 - X2).GetSafeNormal()); + TPlane SplitPlane(X0, Normal); + TPlane SplitPlaneNeg(X0, -Normal); + TArray Left; + TArray Right; + TArray Coplanar; + TSet CoplanarSet; + CoplanarSet.Add(MaxD); + CoplanarSet.Add(Index1); + CoplanarSet.Add(Index2); + for (int32 Idx = 0; Idx < Points.Num(); ++Idx) + { + if (Idx == Index1 || Idx == Index2 || Idx == MaxD) + { + continue; + } + if (SplitPlane.SignedDistance(Points[Idx]) > 0) + { + Left.Add(Idx); + } + else if (SplitPlane.SignedDistance(Points[Idx]) < 0) + { + Right.Add(Idx); + } + else + { + CoplanarSet.Add(Idx); + Coplanar.Add(Idx); + } + } + if (!Left.Num()) + { + Right.Append(Coplanar); + AddTrianglesToHull(Points, MaxD, Index1, Index2, SplitPlane, Left, Indices); + AddTrianglesToHull(Points, MaxD, Index1, Index2, SplitPlaneNeg, Right, Indices); + } + else if (!Right.Num()) + { + Left.Append(Coplanar); + AddTrianglesToHull(Points, MaxD, Index1, Index2, SplitPlane, Left, Indices); + AddTrianglesToHull(Points, MaxD, Index1, Index2, SplitPlaneNeg, Right, Indices); + } + else if (Left.Num() && Right.Num()) + { + Right.Append(Coplanar); + Left.Append(Coplanar); + AddTrianglesToHull(Points, MaxD, Index1, Index2, SplitPlane, Left, Indices); + AddTrianglesToHull(Points, MaxD, Index1, Index2, SplitPlaneNeg, Right, Indices); + // Remove combinations of MaxD, Index1, Index2, and Coplanar + for (int32 i = 0; i < Indices.Num(); ++i) + { + if (CoplanarSet.Contains(Indices[i].X) && CoplanarSet.Contains(Indices[i].Y) && CoplanarSet.Contains(Indices[i].Z)) + { + Indices.RemoveAtSwap(i); + i--; + } + } + } + } + return TTriangleMesh(MoveTemp(Indices)); +} + +FORCEINLINE TVector GetOrdered(const TVector& elem) +{ + const bool ordered = elem[0] < elem[1]; + return TVector( + ordered ? elem[0] : elem[1], + ordered ? elem[1] : elem[0]); +} + +/** + * Comparator for TSet> that compares the components of vectors in ascending + * order. + */ +struct OrderedEdgeKeyFuncs : BaseKeyFuncs, TVector, false> +{ + static FORCEINLINE TVector GetSetKey(const TVector& elem) + { + return GetOrdered(elem); + } + + static FORCEINLINE bool Matches(const TVector& a, const TVector& b) + { + const auto orderedA = GetSetKey(a); + const auto orderedB = GetSetKey(b); + return orderedA[0] == orderedB[0] && orderedA[1] == orderedB[1]; + } + + static FORCEINLINE uint32 GetKeyHash(const TVector& elem) + { + const uint32 v = HashCombine(GetTypeHash(elem[0]), GetTypeHash(elem[1])); + return v; + } +}; + +template +TSegmentMesh& TTriangleMesh::GetSegmentMesh() +{ + if (MSegmentMesh.GetNumElements() != 0) + { + return MSegmentMesh; + } + + // XXX - Unfortunately, TSet is not a tree, it's a hash set. This exposes + // us to the possibility we'll see hash collisions, and that's not something + // we should allow. So we use a TArray instead. + TArray> UniqueEdges; + UniqueEdges.Reserve(MElements.Num() * 3); + + MEdgeToFaces.Reset(); + MEdgeToFaces.Reserve(MElements.Num() * 3); // over estimate + MFaceToEdges.Reset(); + MFaceToEdges.SetNum(MElements.Num()); + for (int32 i = 0; i < MElements.Num(); i++) + { + const TVector& Tri = MElements[i]; + TVector& EdgeIds = MFaceToEdges[i]; + for (int32 j = 0; j < 3; j++) + { + TVector edge(Tri[j], Tri[(j + 1) % 3]); + + const int32 Idx = UniqueEdges.AddUnique(GetOrdered(edge)); + EdgeIds[j] = Idx; + + // Track which faces are shared by edges. + const int currNum = MEdgeToFaces.Num(); + if (currNum <= Idx) + { + // Add and initialize new entries + MEdgeToFaces.SetNum(Idx + 1, false); + for (int32 k = currNum; k < Idx; k++) + { + MEdgeToFaces[k] = TVector(-1); + } + + // Set the 0th + MEdgeToFaces[Idx] = TVector(i, -1); + } + else + { + // 0th already set, only 1 is left + MEdgeToFaces[Idx][1] = i; + } + } + } + MSegmentMesh.Init(MoveTemp(UniqueEdges)); + return MSegmentMesh; +} + +template +const TArray>& TTriangleMesh::GetFaceToEdges() +{ + GetSegmentMesh(); + return MFaceToEdges; +} + +template +const TArray>& TTriangleMesh::GetEdgeToFaces() +{ + GetSegmentMesh(); + return MEdgeToFaces; +} + +template +TArray TTriangleMesh::GetCurvatureOnEdges(const TArray>& FaceNormals) +{ + const TSegmentMesh& SegmentMesh = GetSegmentMesh(); + TArray EdgeAngles; + EdgeAngles.SetNumZeroed(SegmentMesh.GetNumElements()); + for (int32 EdgeId = 0; EdgeId < MEdgeToFaces.Num(); EdgeId++) + { + const TVector& FaceIds = MEdgeToFaces[EdgeId]; + if (FaceIds[1] >= 0) // the first entry is always set, -1 is sentinel, which denotes a boundary edge. + { + const TVector& Norm1 = FaceNormals[FaceIds[0]]; + const TVector& Norm2 = FaceNormals[FaceIds[1]]; + EdgeAngles[EdgeId] = TVector::AngleBetween(Norm1, Norm2); + } + } + return EdgeAngles; +} + +template +TArray TTriangleMesh::GetCurvatureOnEdges(const TArrayView>& Points) +{ + const TArray> FaceNormals = GetFaceNormals(Points); + return GetCurvatureOnEdges(FaceNormals); +} + +template +TArray TTriangleMesh::GetCurvatureOnPoints(const TArray& EdgeCurvatures) +{ + const TSegmentMesh& SegmentMesh = GetSegmentMesh(); + const TArray>& Segments = SegmentMesh.GetElements(); + check(EdgeCurvatures.Num() == Segments.Num()); + + if (MNumIndices < 1) + { + return TArray(); + } + + TArray PointCurvatures; + // 0.0 means the faces are coplanar. + // M_PI are as creased as they can be. + // Initialize to -FLT_MAX so that free particles are penalized. + PointCurvatures.Init(-TNumericLimits::Max(), MNumIndices); + for (int32 i = 0; i < Segments.Num(); i++) + { + const T EdgeCurvature = EdgeCurvatures[i]; + const TVector& Edge = Segments[i]; + PointCurvatures[GlobalToLocal(Edge[0])] = FMath::Max(PointCurvatures[GlobalToLocal(Edge[0])], EdgeCurvature); + PointCurvatures[GlobalToLocal(Edge[1])] = FMath::Max(PointCurvatures[GlobalToLocal(Edge[1])], EdgeCurvature); + } + return PointCurvatures; +} + +template +TArray TTriangleMesh::GetCurvatureOnPoints(const TArrayView>& Points) +{ + const TArray EdgeCurvatures = GetCurvatureOnEdges(Points); + return GetCurvatureOnPoints(EdgeCurvatures); +} + +/** +* Binary predicate for sorting indices according to a secondary array of values to sort +* by. Puts values into ascending order. +*/ +template +class AscendingPredicate +{ +public: + AscendingPredicate(const TArray& CompValues, const int32 Offset=0) + : CompValues(CompValues) + , Offset(Offset) + {} + + bool + operator()(const int i, const int j) const + { + // If an index is out of range, put it at the end. + const int iOffset = i - Offset; + const int jOffset = j - Offset; + const T vi = iOffset >= 0 && iOffset < CompValues.Num() ? CompValues[iOffset] : TNumericLimits::Max(); + const T vj = jOffset >= 0 && jOffset < CompValues.Num() ? CompValues[jOffset] : TNumericLimits::Max(); + return vi < vj; + } + +private: + const TArray& CompValues; + const int32 Offset; +}; + +/** +* Binary predicate for sorting indices according to a secondary array of values to sort +* by. Puts values into descending order. +*/ +template +class DescendingPredicate +{ +public: + DescendingPredicate(const TArray& CompValues, const int32 Offset=0) + : CompValues(CompValues) + , Offset(Offset) + {} + + bool + operator()(const int i, const int j) const + { + // If an index is out of range, put it at the end. + const int iOffset = i - Offset; + const int jOffset = j - Offset; + const T vi = iOffset >= 0 && iOffset < CompValues.Num() ? CompValues[iOffset] : -TNumericLimits::Max(); + const T vj = jOffset >= 0 && jOffset < CompValues.Num() ? CompValues[jOffset] : -TNumericLimits::Max(); + return vi > vj; + } + +private: + const TArray& CompValues; + const int32 Offset; +}; + +template +TArray TTriangleMesh::GetVertexImportanceOrdering( + const TArrayView>& Points, + const TArray& PointCurvatures, + TArray* CoincidentVertices, + const bool RestrictToLocalIndexRange) +{ + const int32 NumPoints = RestrictToLocalIndexRange ? MNumIndices : Points.Num(); + const int32 Offset = RestrictToLocalIndexRange ? MStartIdx : 0; + + TArray PointOrder; + if (!NumPoints) + { + return PointOrder; + } + + // Initialize pointOrder to be 0, 1, 2, 3, ..., n-1. + PointOrder.SetNumUninitialized(NumPoints); + for (int32 i = 0; i < NumPoints; i++) + { + PointOrder[i] = i+Offset; + } + + if (NumPoints == 1) + { + return PointOrder; + } + + // A linear ordering biases towards the order in which the vertices were + // authored, which is likely to be topologically adjacent. Randomize the + // initial ordering. + FRandomStream Rand(NumPoints); + for (int32 i = 0; i < NumPoints; i++) + { + const int32 j = Rand.RandRange(0, NumPoints - 1); + Swap(PointOrder[i], PointOrder[j]); + } + + // Find particles with no connectivity and send them to the back of the + // list. We penalize free points, but we don't exclude them. It's + // possible they were added for extra resolution. + TArray Rank; + Rank.AddUninitialized(NumPoints); + AscendingPredicate AscendingRankPred(Rank); // low to high + bool FoundFreeParticle = false; + for (int i = 0; i < NumPoints; i++) + { + const int32 Idx = PointOrder[i]; + const TSet* Neighbors = MPointToNeighborsMap.Find(Idx); + const bool IsFree = Neighbors == nullptr || Neighbors->Num() == 0; + Rank[Idx-Offset] = IsFree ? 1 : 0; + FoundFreeParticle |= IsFree; + } + if (FoundFreeParticle) + { + StableSort(&PointOrder[0], NumPoints, AscendingRankPred); + } + + // Sort the pointOrder array by pointCurvatures so that points attached + // to edges with the highest curvatures come first. + if (PointCurvatures.Num() > 0) + { + // Curvature is measured by the angle between face normals. 0.0 means + // coplanar, angles approaching M_PI are more creased. So, sort from + // high to low. + check(PointCurvatures.Num() == MNumIndices); + + // PointCurvatures is sized to the index range of the mesh. That may + // not include all free particles. If the DescendingPredicate gets an + // index that is out of bounds of the curvature array, it'll use + // -FLT_MAX, which will put free particles at the end. In order to get + // PointCurvatures to line up with PointOrder indices, offset them by + // -MStartIdx when not RestrictToLocalIndexRange. + + // PointCurvatures[0] always corresponds to Points[MStartIdx] + DescendingPredicate curvaturePred(PointCurvatures, MStartIdx); // high to low + + // The indexing scheme used for sorting is a little complicated. The pointOrder + // array contains point indices. The sorting binary predicate is handed 2 of + // those indices, which we use to look up values we want to sort by; curvature + // in this case. So, the sort data array needs to be in the original ordering. + StableSort(&PointOrder[0], PointOrder.Num(), curvaturePred); + } + + // Move the points to the origin to avoid floating point aliasing far away + // from the origin. + TBox Bbox(Points[0], Points[0]); + for (int i = 1; i < NumPoints; i++) + { + Bbox.GrowToInclude(Points[i]); + } + const TVector Center = Bbox.Center(); + + TArray> LocalPoints; + LocalPoints.AddUninitialized(NumPoints); + LocalPoints[0] = Points[Offset] - Center; + TBox LocalBBox(LocalPoints[0], LocalPoints[0]); + for (int i = 1; i < NumPoints; i++) + { + LocalPoints[i] = Points[Offset + i] - Center; + LocalBBox.GrowToInclude(LocalPoints[i]); + } + LocalBBox.Thicken(1.0e-3); + const TVector LocalCenter = LocalBBox.Center(); + const TVector& LocalMin = LocalBBox.Min(); + + // Bias towards points further away from the center of the bounding box. + // Send points that are the furthest away to the front of the list. + TArray Dist; + Dist.AddUninitialized(NumPoints); + for (int i = 0; i < NumPoints; i++) + { + Dist[i] = (LocalPoints[i] - LocalCenter).SizeSquared(); + } + DescendingPredicate DescendingDistPred(Dist); // high to low + StableSort(&PointOrder[0], NumPoints, DescendingDistPred); + + // If all points are coincident, return early. + const T MaxBBoxDim = LocalBBox.Extents().Max(); + if (MaxBBoxDim <= 1.0e-6) + { + if (CoincidentVertices && NumPoints > 0) + { + CoincidentVertices->Append(&PointOrder[1], NumPoints - 1); + } + return PointOrder; + } + + // We've got our base ordering. Find coincident vertices and send them to + // the back of the list. We hash to a grid of fine enough resolution such + // that if 2 particles hash to the same cell, then we're going to consider + // them coincident. + TSet OccupiedCells; + OccupiedCells.Reserve(NumPoints); + if (CoincidentVertices) + { + CoincidentVertices->Reserve(64); // a guess + } + int32 NumCoincident = 0; + { + const int32 Resolution = static_cast(floor(MaxBBoxDim / 0.01)); + const T CellSize = MaxBBoxDim / Resolution; + for (int i = 0; i < 2; i++) + { + OccupiedCells.Reset(); + Rank.Reset(); + Rank.AddZeroed(NumPoints); + // Shift the grid by 1/2 a grid cell the second iteration so that + // we don't miss slightly adjacent coincident points across cell + // boundaries. + const TVector GridCenter = LocalCenter - TVector(i * CellSize / 2); + const int NumCoincidentPrev = NumCoincident; + for (int j = 0; j < NumPoints - NumCoincidentPrev; j++) + { + const int32 Idx = PointOrder[j]; + const TVector& Pos = LocalPoints[Idx-Offset]; + const TVector Coord( + static_cast(floor((Pos[0] - GridCenter[0]) / CellSize + Resolution / 2)), + static_cast(floor((Pos[1] - GridCenter[1]) / CellSize + Resolution / 2)), + static_cast(floor((Pos[2] - GridCenter[2]) / CellSize + Resolution / 2))); + const int32 FlatIdx = + ((Coord[0] * Resolution + Coord[1]) * Resolution) + Coord[2]; + + bool AlreadyInSet = false; + OccupiedCells.Add(FlatIdx, &AlreadyInSet); + if (AlreadyInSet) + { + Rank[Idx-Offset] = 1; + if (CoincidentVertices) + { + CoincidentVertices->Add(Idx); + } + NumCoincident++; + } + } + if (NumCoincident > NumCoincidentPrev) + { + StableSort(&PointOrder[0], NumPoints - NumCoincidentPrev, AscendingRankPred); + } + } + } + check(NumCoincident < NumPoints); + + // Use spatial hashing to a grid of variable resolution to distribute points + // evenly across the volume. + for (int i = 2; i <= 1024; i += 2) // coarse to fine + { + OccupiedCells.Reset(); + Rank.Reset(); + Rank.AddZeroed(NumPoints); + + const int32 Resolution = i; + check(Resolution > 0); + check(Resolution % 2 == 0); + const T CellSize = MaxBBoxDim / Resolution; + + // The order in which we process these points matters. Must do + // the current highest rank first. + for (int j = 0; j < NumPoints - NumCoincident; j++) + { + const int32 Idx = PointOrder[j]; + const TVector& Pos = LocalPoints[Idx-Offset]; + // grid center co-located at bbox center: + const TVector Coord( + static_cast(floor((Pos[0] - LocalCenter[0]) / CellSize)) + Resolution / 2, + static_cast(floor((Pos[1] - LocalCenter[1]) / CellSize)) + Resolution / 2, + static_cast(floor((Pos[2] - LocalCenter[2]) / CellSize)) + Resolution / 2); + const int32 FlatIdx = + ((Coord[0] * Resolution + Coord[1]) * Resolution) + Coord[2]; + + bool AlreadyInSet = false; + OccupiedCells.Add(FlatIdx, &AlreadyInSet); + Rank[Idx-Offset] = AlreadyInSet ? 1 : 0; + } + + // If every particle mapped to its own cell, we're done. + if (OccupiedCells.Num() == NumPoints) + { + break; + } + // If every particle mapped to 1 cell, don't bother sorting. + if (OccupiedCells.Num() == 1) + { + continue; + } + + // Stable sort by rank. When the resolution is high, stable sort will + // do nothing as we'll have nothing but rank 0's. But then as the grid + // gets coarser, stable sort will get more and more selective about + // which particles get promoted. + // + // Since the initial ordering was biased by curvature and distance from + // the center, each rank is similarly ordered. That is, the first vertex + // to land in a cell will be the most distant, and the highest curvature. + StableSort(&PointOrder[0], NumPoints - NumCoincident, AscendingRankPred); + } // end for + + return PointOrder; +} + +template +TArray +TTriangleMesh::GetVertexImportanceOrdering(const TArrayView>& Points, TArray* CoincidentVertices, const bool RestrictToLocalIndexRange) +{ + const TArray pointCurvatures = GetCurvatureOnPoints(Points); + return GetVertexImportanceOrdering(Points, pointCurvatures, CoincidentVertices, RestrictToLocalIndexRange); +} + +template +void TTriangleMesh::RemapVertices(const TArray& Order) +{ + // Remap element indices + for (int32 i = 0; i < MElements.Num(); i++) + { + TVector& elem = MElements[i]; + elem[0] = Order[elem[0]]; + elem[1] = Order[elem[1]]; + elem[2] = Order[elem[2]]; + } +} + +template class Chaos::TTriangleMesh; diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/UniformGrid.cpp b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/UniformGrid.cpp similarity index 88% rename from Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/UniformGrid.cpp rename to Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/UniformGrid.cpp index 2e68d229da90..f62630ac0ebd 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Private/Apeiron/UniformGrid.cpp +++ b/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/UniformGrid.cpp @@ -1,15 +1,15 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. -#include "Apeiron/UniformGrid.h" +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#include "Chaos/UniformGrid.h" -#include "Apeiron/ArrayFaceND.h" -#include "Apeiron/ArrayND.h" +#include "Chaos/ArrayFaceND.h" +#include "Chaos/ArrayND.h" -using namespace Apeiron; +using namespace Chaos; template T_SCALAR LinearlyInterpolate1D(const T_SCALAR& Prev, const T_SCALAR& Next, const T Alpha) { - return Next * Alpha + Prev * (1 - Alpha); + return Prev + (Next - Prev)*Alpha; } template @@ -29,10 +29,10 @@ T_SCALAR LinearlyInterpolateHelper(const TArrayND& ScalarN, const T template T_SCALAR LinearlyInterpolateHelper(const TArrayND& ScalarN, const TVector& CellPrev, const TVector& Alpha) { - const T_SCALAR interpx1 = LinearlyInterpolate1D(ScalarN(CellPrev), ScalarN(CellPrev + TVector({1, 0, 0})), Alpha[0]); - const T_SCALAR interpx2 = LinearlyInterpolate1D(ScalarN(CellPrev + TVector({0, 1, 0})), ScalarN(CellPrev + TVector({1, 1, 0})), Alpha[0]); - const T_SCALAR interpx3 = LinearlyInterpolate1D(ScalarN(CellPrev + TVector({0, 0, 1})), ScalarN(CellPrev + TVector({1, 0, 1})), Alpha[0]); - const T_SCALAR interpx4 = LinearlyInterpolate1D(ScalarN(CellPrev + TVector({0, 1, 1})), ScalarN(CellPrev + TVector({1, 1, 1})), Alpha[0]); + const T_SCALAR interpx1 = LinearlyInterpolate1D(ScalarN(CellPrev), ScalarN(CellPrev + TVector(1, 0, 0)), Alpha[0]); + const T_SCALAR interpx2 = LinearlyInterpolate1D(ScalarN(CellPrev + TVector(0, 1, 0)), ScalarN(CellPrev + TVector(1, 1, 0)), Alpha[0]); + const T_SCALAR interpx3 = LinearlyInterpolate1D(ScalarN(CellPrev + TVector(0, 0, 1)), ScalarN(CellPrev + TVector(1, 0, 1)), Alpha[0]); + const T_SCALAR interpx4 = LinearlyInterpolate1D(ScalarN(CellPrev + TVector(0, 1, 1)), ScalarN(CellPrev + TVector(1, 1, 1)), Alpha[0]); const T_SCALAR interpy1 = LinearlyInterpolate1D(interpx1, interpx2, Alpha[1]); const T_SCALAR interpy2 = LinearlyInterpolate1D(interpx3, interpx4, Alpha[1]); return LinearlyInterpolate1D(interpy1, interpy2, Alpha[2]); @@ -265,7 +265,7 @@ TVector TUniformGrid::ClampMinusHalf(const TVector& X) const return Result; } -template class Apeiron::TUniformGridBase; -template class Apeiron::TUniformGrid; -template TVector Apeiron::TUniformGridBase::LinearlyInterpolate>(const TArrayND, 3>&, const TVector&) const; -template APEIRON_API float Apeiron::TUniformGridBase::LinearlyInterpolate(const TArrayND&, const TVector&) const; \ No newline at end of file +template class Chaos::TUniformGridBase; +template class Chaos::TUniformGrid; +template TVector Chaos::TUniformGridBase::LinearlyInterpolate>(const TArrayND, 3>&, const TVector&) const; +template CHAOS_API float Chaos::TUniformGridBase::LinearlyInterpolate(const TArrayND&, const TVector&) const; diff --git a/Engine/Source/Runtime/Experimental/Chaos/Private/ChaosModule.cpp b/Engine/Source/Runtime/Experimental/Chaos/Private/ChaosModule.cpp new file mode 100644 index 000000000000..13a5f1e2ca9b --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Private/ChaosModule.cpp @@ -0,0 +1,17 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#if INCLUDE_CHAOS + +#include "ChaosModule.h" +#include "CoreMinimal.h" +#include "Modules/ModuleManager.h" +#include "ChaosLog.h" + +DEFINE_LOG_CATEGORY(LogChaosGeneral); +DEFINE_LOG_CATEGORY(LogChaosThread); +DEFINE_LOG_CATEGORY(LogChaosSimulation); +DEFINE_LOG_CATEGORY(LogChaosDebug); + +IMPLEMENT_MODULE(FChaosEngineModule, Chaos); + +#endif diff --git a/Engine/Source/Runtime/Experimental/Chaos/Private/ChaosStats.cpp b/Engine/Source/Runtime/Experimental/Chaos/Private/ChaosStats.cpp new file mode 100644 index 000000000000..57993808d102 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Private/ChaosStats.cpp @@ -0,0 +1,18 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "ChaosStats.h" + +DEFINE_STAT(STAT_PhysicsAdvance); +DEFINE_STAT(STAT_SolverAdvance); +DEFINE_STAT(STAT_HandleSolverCommands); +DEFINE_STAT(STAT_IntegrateSolver); +DEFINE_STAT(STAT_SyncProxies); +DEFINE_STAT(STAT_PhysCommands); +DEFINE_STAT(STAT_TaskCommands); +DEFINE_STAT(STAT_KinematicUpdate); +DEFINE_STAT(STAT_BeginFrame); +DEFINE_STAT(STAT_EndFrame); +DEFINE_STAT(STAT_GCRaycast); +DEFINE_STAT(STAT_GCUpdateBounds); +DEFINE_STAT(STAT_LockWaits); +DEFINE_STAT(STAT_GeomBeginFrame); diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Private/kDOP.h b/Engine/Source/Runtime/Experimental/Chaos/Private/kDOP.h similarity index 99% rename from Engine/Source/Runtime/Experimental/Apeiron/Private/kDOP.h rename to Engine/Source/Runtime/Experimental/Chaos/Private/kDOP.h index 1b4dd8352375..ba1b74b19116 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Private/kDOP.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Private/kDOP.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Array.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Array.h similarity index 93% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Array.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Array.h index 43ebff82a522..f072934b9c4c 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Array.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Array.h @@ -1,7 +1,7 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Defines.h" +#include "Chaos/Defines.h" #include "Templates/TypeHash.h" #include diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ArrayCollection.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ArrayCollection.h similarity index 64% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ArrayCollection.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ArrayCollection.h index 969294cfa276..9934af6427ac 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ArrayCollection.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ArrayCollection.h @@ -1,10 +1,10 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Array.h" -#include "Apeiron/ArrayCollectionArrayBase.h" +#include "Chaos/Array.h" +#include "Chaos/ArrayCollectionArrayBase.h" -namespace Apeiron +namespace Chaos { class TArrayCollection { @@ -25,20 +25,31 @@ class TArrayCollection void AddElements(const int Num) { - if (Num == 0) + if(Num == 0) + { return; + } + Resize(MSize + Num); } void Resize(const int Num) { MSize = Num; - for (auto Array : MArrays) + for (TArrayCollectionArrayBase* Array : MArrays) { Array->Resize(Num); } } + void RemoveAt(const int Num, const int Count) + { + for(TArrayCollectionArrayBase* Array : MArrays) + { + Array->RemoveAt(Num, Count); + } + } + uint32 Size() const { return MSize; } private: diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ArrayCollectionArray.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ArrayCollectionArray.h new file mode 100644 index 000000000000..ca587ec986bc --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ArrayCollectionArray.h @@ -0,0 +1,74 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "Chaos/Array.h" +#include "Chaos/ArrayCollectionArrayBase.h" + +#include + +namespace Chaos +{ +template +class TArrayCollectionArray : public TArrayCollectionArrayBase, public TArray +{ + using TArray::SetNum; + using TArray::RemoveAt; + + public: + TArrayCollectionArray() + : TArray() {} + TArrayCollectionArray(const TArrayCollectionArray& Other) = delete; + TArrayCollectionArray(TArrayCollectionArray&& Other) + : TArray(MoveTemp(Other)) {} + TArrayCollectionArray& operator=(TArrayCollectionArray&& Other) + { + TArray::operator=(MoveTemp(Other)); + return *this; + } + virtual ~TArrayCollectionArray() {} + + TArrayCollectionArray Clone() + { + TArrayCollectionArray NewArray; + static_cast>(NewArray) = static_cast>(*this); + return NewArray; + } + + void Resize(const int Num) override + { + SetNum(Num); + } + + void RemoveAt(const int Num, const int Count) override + { + TArray::RemoveAt(Num, Count); + } +}; + +template +class TArrayCollectionArrayView : public TArrayCollectionArrayBase, public TArrayView +{ + public: + TArrayCollectionArrayView(T* BasePtr, const int32 Num) + : TArrayView(BasePtr, Num) {} + TArrayCollectionArrayView(const TArrayCollectionArrayView& Other) = delete; + TArrayCollectionArrayView(TArrayCollectionArrayView&& Other) + : TArrayView(MoveTemp(Other)) {} + TArrayCollectionArrayView& operator=(TArrayCollectionArrayView&& Other) + { + TArrayView::operator=(MoveTemp(Other)); + return *this; + } + virtual ~TArrayCollectionArrayView() {} + + void Resize(const int Num) override + { + check(Num == TArrayView::Num()); + } + + void RemoveAt(const int Num, const int Count) override + { + check(Count == 0); + } +}; +} diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ArrayCollectionArrayBase.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ArrayCollectionArrayBase.h new file mode 100644 index 000000000000..92fc04d5fe76 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ArrayCollectionArrayBase.h @@ -0,0 +1,12 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +namespace Chaos +{ +class TArrayCollectionArrayBase +{ + public: + virtual void Resize(const int Num) = 0; + virtual void RemoveAt(const int Num, const int Count) = 0; +}; +} diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ArrayFaceND.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ArrayFaceND.h similarity index 94% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ArrayFaceND.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ArrayFaceND.h index 033948a79043..a5a452062f93 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ArrayFaceND.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ArrayFaceND.h @@ -1,11 +1,11 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/ArrayND.h" -#include "Apeiron/UniformGrid.h" -#include "Apeiron/Vector.h" +#include "Chaos/ArrayND.h" +#include "Chaos/UniformGrid.h" +#include "Chaos/Vector.h" -namespace Apeiron +namespace Chaos { template class TArrayFaceND diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ArrayND.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ArrayND.h new file mode 100644 index 000000000000..5ce28cf7cf10 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ArrayND.h @@ -0,0 +1,164 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "Chaos/Array.h" +#include "Chaos/UniformGrid.h" +#include "Chaos/Vector.h" + +namespace Chaos +{ +template +class TArrayNDBase +{ + public: + FORCEINLINE TArrayNDBase() {} + FORCEINLINE TArrayNDBase(const TVector& Counts, const TArray& Array) + : MCounts(Counts), MArray(Array) {} + FORCEINLINE TArrayNDBase(const TArrayNDBase& Other) = delete; + FORCEINLINE TArrayNDBase(TArrayNDBase&& Other) + : MCounts(Other.MCounts), MArray(MoveTemp(Other.MArray)) {} + FORCEINLINE TArrayNDBase(std::istream& Stream) + : MCounts(Stream) + { + MArray.SetNum(MCounts[0] * MCounts[1] * MCounts[2]); + Stream.read(reinterpret_cast(MArray.GetData()), sizeof(T) * MArray.Num()); + } + FORCEINLINE void Write(std::ostream& Stream) const + { + MCounts.Write(Stream); + Stream.write(reinterpret_cast(MArray.GetData()), sizeof(T) * MArray.Num()); + } + FORCEINLINE TArrayNDBase& operator=(const TArrayNDBase& Other) = delete; + FORCEINLINE TArrayNDBase& operator=(TArrayNDBase&& Other) + { + MCounts = Other.MCounts; + MArray = MoveTemp(Other.MArray); + return *this; + } + FORCEINLINE T_DERIVED Copy() const { return T_DERIVED(MCounts, MArray); } + FORCEINLINE void Fill(const T& Value) + { + for (auto& Elem : MArray) + { + Elem = Value; + } + } + FORCEINLINE const T& operator[](const int32 i) const { return MArray[i]; } + FORCEINLINE T& operator[](const int32 i) { return MArray[i]; } + + protected: + TVector MCounts; + TArray MArray; +}; + +template +class TArrayND : public TArrayNDBase, T, d> +{ + typedef TArrayNDBase, T, d> Base; + using Base::MArray; + using Base::MCounts; + + public: + FORCEINLINE TArrayND(const TVector& Counts) { MArray.SetNum(Counts.Product()); } + FORCEINLINE TArrayND(const TVector& Counts, const TArray& Array) + : Base(Counts, Array) {} + FORCEINLINE TArrayND(const TArrayND& Other) = delete; + FORCEINLINE TArrayND(TArrayND&& Other) + : Base(MoveTemp(Other)) {} + FORCEINLINE TArrayND(std::istream& Stream) + : Base(Stream) {} + FORCEINLINE T& operator()(const TVector& Index) + { + int32 SingleIndex = 0; + int32 count = 1; + for (int32 i = d - 1; i >= 0; ++i) + { + SingleIndex += count * Index[i]; + count *= MCounts[i]; + } + return MArray[SingleIndex]; + } +}; + +template +class TArrayND : public TArrayNDBase, T, 3> +{ + typedef TArrayNDBase, T, 3> Base; + using Base::MArray; + using Base::MCounts; + + public: + FORCEINLINE TArrayND() {} + FORCEINLINE TArrayND(const TUniformGrid& grid) + { + MCounts = grid.Counts(); + MArray.SetNum(MCounts[0] * MCounts[1] * MCounts[2]); + } + FORCEINLINE TArrayND(const TVector& Counts) + { + MCounts = Counts; + MArray.SetNum(MCounts[0] * MCounts[1] * MCounts[2]); + } + FORCEINLINE TArrayND(const TVector& Counts, const TArray& Array) + : Base(Counts, Array) { check(Counts.Product() == Array.Num()); } + FORCEINLINE TArrayND(const TArrayND& Other) = delete; + FORCEINLINE TArrayND(TArrayND&& Other) + : Base(MoveTemp(Other)) {} + FORCEINLINE TArrayND(std::istream& Stream) + : Base(Stream) {} + FORCEINLINE TArrayND& operator=(TArrayND&& Other) + { + Base::operator=(MoveTemp(Other)); + return *this; + } + FORCEINLINE T& operator()(const TVector& Index) { return (*this)(Index[0], Index[1], Index[2]); } + FORCEINLINE const T& operator()(const TVector& Index) const { return (*this)(Index[0], Index[1], Index[2]); } + FORCEINLINE T& operator()(const int32& x, const int32& y, const int32& z) + { + return MArray[(x * MCounts[1] + y) * MCounts[2] + z]; + } + FORCEINLINE const T& operator()(const int32& x, const int32& y, const int32& z) const + { + return MArray[(x * MCounts[1] + y) * MCounts[2] + z]; + } +}; + +#if COMPILE_WITHOUT_UNREAL_SUPPORT +template<> +class TArrayND : public TArrayNDBase, char, 3> +{ + typedef bool T; + typedef TArrayNDBase, char, 3> Base; + using Base::MArray; + using Base::MCounts; + + public: + FORCEINLINE TArrayND() {} + FORCEINLINE TArrayND(const TUniformGrid& grid) + { + MCounts = grid.Counts(); + MArray.SetNum(MCounts[0] * MCounts[1] * MCounts[2]); + } + FORCEINLINE TArrayND(const Vector& Counts) + { + MCounts = Counts; + MArray.SetNum(MCounts[0] * MCounts[1] * MCounts[2]); + } + FORCEINLINE TArrayND(const Vector& Counts, const TArray& Array) + : Base(Counts, Array) {} + FORCEINLINE TArrayND(const TArrayND& Other) = delete; + FORCEINLINE TArrayND(TArrayND&& Other) + : Base(std::move(Other)) {} + FORCEINLINE char& operator()(const Vector& Index) { return (*this)(Index[0], Index[1], Index[2]); } + FORCEINLINE const T& operator()(const Vector& Index) const { return (*this)(Index[0], Index[1], Index[2]); } + FORCEINLINE char& operator()(const int32& x, const int32& y, const int32& z) + { + return MArray[(x * MCounts[1] + y) * MCounts[2] + z]; + } + FORCEINLINE const T& operator()(const int32& x, const int32& y, const int32& z) const + { + return MArray[(x * MCounts[1] + y) * MCounts[2] + z]; + } +}; +#endif +} diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/BVHParticles.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/BVHParticles.h similarity index 75% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/BVHParticles.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/BVHParticles.h index 979ad1f51c15..c311e9ae57dc 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/BVHParticles.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/BVHParticles.h @@ -1,10 +1,12 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/BoundingVolumeHierarchy.h" -#include "Apeiron/Particles.h" +#include "Chaos/BoundingVolumeHierarchy.h" +#include "Chaos/Particles.h" -namespace Apeiron +extern int32 CollisionParticlesBVHDepth; + +namespace Chaos { template class TBVHParticles : public TParticles @@ -13,7 +15,7 @@ class TBVHParticles : public TParticles using TArrayCollection::Size; TBVHParticles() - : TParticles(), MBVH(*this) {} + : TParticles(), MBVH(*this, CollisionParticlesBVHDepth){} TBVHParticles(const TBVHParticles& Other) = delete; TBVHParticles(TBVHParticles&& Other) : TParticles(MoveTemp(Other)), MBVH(MoveTemp(Other.MBVH)) diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/BoundingVolume.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/BoundingVolume.h similarity index 69% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/BoundingVolume.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/BoundingVolume.h index fbd49a948fde..94769b94f327 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/BoundingVolume.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/BoundingVolume.h @@ -1,28 +1,25 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Array.h" -#include "Apeiron/ArrayND.h" -#include "Apeiron/BoundingVolumeUtilities.h" -#include "Apeiron/Box.h" -#include "Apeiron/Defines.h" -#include "Apeiron/ImplicitObject.h" -#include "Apeiron/PBDRigidParticles.h" -#include "Apeiron/Transform.h" -#include "Apeiron/UniformGrid.h" - -#include "Async/ParallelFor.h" +#include "Chaos/Array.h" +#include "Chaos/ArrayND.h" +#include "Chaos/BoundingVolumeUtilities.h" +#include "Chaos/Box.h" +#include "Chaos/Defines.h" +#include "Chaos/Framework/Parallel.h" +#include "Chaos/Transform.h" +#include "Chaos/UniformGrid.h" #include #include -namespace Apeiron +namespace Chaos { template class TBoundingVolume { public: - TBoundingVolume(const OBJECT_ARRAY& Objects, const int32 MaxCells = 100) + TBoundingVolume(const OBJECT_ARRAY& Objects, const bool bUseVelocity = false, const T Dt = 0, const int32 MaxCells = 100) : MObjects(Objects) { check(GetObjectCount(Objects) > 0); @@ -40,10 +37,10 @@ class TBoundingVolume MGlobalObjects.Add(i); } } - GenerateTree(Objects, AllObjects, MaxCells); + GenerateTree(Objects, AllObjects, bUseVelocity, Dt, MaxCells); } - TBoundingVolume(const OBJECT_ARRAY& Objects, const TArray& ActiveIndices, const int32 MaxCells = 100) + TBoundingVolume(const OBJECT_ARRAY& Objects, const TArray& ActiveIndices, const bool bUseVelocity = false, const T Dt = 0, const int32 MaxCells = 100) : MObjects(Objects) { check(GetObjectCount(Objects) > 0); @@ -63,37 +60,41 @@ class TBoundingVolume AllObjects.Add(Index); } } - GenerateTree(Objects, AllObjects, MaxCells); + GenerateTree(Objects, AllObjects, bUseVelocity, Dt, MaxCells); } - void GenerateTree(const OBJECT_ARRAY& Objects, const TArray& AllObjects, const int32 MaxCells) + void GenerateTree(const OBJECT_ARRAY& Objects, const TArray& AllObjects, const bool bUseVelocity, const T Dt, const int32 MaxCells) { if (!AllObjects.Num()) { return; } - ComputeAllWorldSpaceBoundingBoxes(Objects, AllObjects, MWorldSpaceBoxes); - TBox GlobalBox = Apeiron::GetWorldSpaceBoundingBox(Objects, AllObjects[0], MWorldSpaceBoxes); + ComputeAllWorldSpaceBoundingBoxes(Objects, AllObjects, bUseVelocity, Dt, MWorldSpaceBoxes); + TBox GlobalBox = Chaos::GetWorldSpaceBoundingBox(Objects, AllObjects[0], MWorldSpaceBoxes); T Dx = TVector::DotProduct(GlobalBox.Extents(), TVector(1)) / d; for (int32 i = 1; i < AllObjects.Num(); ++i) { - const auto& WorldBox = Apeiron::GetWorldSpaceBoundingBox(Objects, AllObjects[i], MWorldSpaceBoxes); + const auto& WorldBox = Chaos::GetWorldSpaceBoundingBox(Objects, AllObjects[i], MWorldSpaceBoxes); Dx += TVector::DotProduct(WorldBox.Extents(), TVector(1)) / d; GlobalBox.GrowToInclude(WorldBox); } Dx /= AllObjects.Num(); - TVector Cells = Dx > 0 ? GlobalBox.Extents() / Dx : TVector(0); + TVector Cells = Dx > 0 ? GlobalBox.Extents() / Dx : TVector(MaxCells); Cells += TVector(1); for (int32 Axis = 0; Axis < d; ++Axis) { if (Cells[Axis] > MaxCells) Cells[Axis] = MaxCells; + if (!(ensure(Cells[Axis] >=0 ))) //seeing this because GlobalBox is huge leading to int overflow. Need to investigate why bounds get so big + { + Cells[Axis] = MaxCells; + } } MGrid = TUniformGrid(GlobalBox.Min(), GlobalBox.Max(), Cells); MElements = TArrayND, d>(MGrid); for (int32 i = 0; i < AllObjects.Num(); ++i) { - const auto& ObjectBox = Apeiron::GetWorldSpaceBoundingBox(Objects, AllObjects[i], MWorldSpaceBoxes); + const auto& ObjectBox = Chaos::GetWorldSpaceBoundingBox(Objects, AllObjects[i], MWorldSpaceBoxes); const auto StartIndex = MGrid.ClampIndex(MGrid.Cell(ObjectBox.Min())); const auto EndIndex = MGrid.ClampIndex(MGrid.Cell(ObjectBox.Max())); for (int32 x = StartIndex[0]; x <= EndIndex[0]; ++x) @@ -113,7 +114,7 @@ class TBoundingVolume NumObjects += MElements(MGrid.GetIndex(i)).Num(); } NumObjects /= AllObjects.Num(); - UE_LOG(LogApeiron, Verbose, TEXT("Generated Tree with (%d, %d, %d) Nodes and %f Per Cell"), MGrid.Counts()[0], MGrid.Counts()[1], MGrid.Counts()[2], NumObjects); + UE_LOG(LogChaos, Verbose, TEXT("Generated Tree with (%d, %d, %d) Nodes and %f Per Cell"), MGrid.Counts()[0], MGrid.Counts()[1], MGrid.Counts()[2], NumObjects); } template @@ -126,7 +127,7 @@ class TBoundingVolume TArray FindAllIntersections(const TGeometryParticles& InParticles, const int32 i) { - return FindAllIntersections(Apeiron::GetWorldSpaceBoundingBox(InParticles, i, MWorldSpaceBoxes)); + return FindAllIntersections(Chaos::GetWorldSpaceBoundingBox(InParticles, i, MWorldSpaceBoxes)); } const TArray& GlobalObjects() @@ -137,7 +138,7 @@ class TBoundingVolume // TODO(mlentine): Need to move this elsewhere; probably on CollisionConstraint const TBox& GetWorldSpaceBoundingBox(const TGeometryParticles& InParticles, const int32 Index) { - return Apeiron::GetWorldSpaceBoundingBox(InParticles, Index, MWorldSpaceBoxes); + return Chaos::GetWorldSpaceBoundingBox(InParticles, Index, MWorldSpaceBoxes); } private: diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/BoundingVolumeHierarchy.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/BoundingVolumeHierarchy.h similarity index 69% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/BoundingVolumeHierarchy.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/BoundingVolumeHierarchy.h index 93a63db87c27..bcd3687205eb 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/BoundingVolumeHierarchy.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/BoundingVolumeHierarchy.h @@ -1,19 +1,20 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Array.h" -#include "Apeiron/Box.h" -#include "Apeiron/Defines.h" -#include "Apeiron/GeometryParticles.h" -#include "Apeiron/ImplicitObject.h" -#include "Apeiron/Transform.h" +#include "Chaos/Array.h" +#include "Chaos/Box.h" +#include "Chaos/Defines.h" +#include "Chaos/GeometryParticles.h" +#include "Chaos/ImplicitObject.h" +#include "Chaos/Transform.h" +#include "ChaosLog.h" #define MIN_NUM_OBJECTS 5 -namespace Apeiron +namespace Chaos { template -class APEIRON_API TBoundingVolumeHierarchy +class CHAOS_API TBoundingVolumeHierarchy { public: TBoundingVolumeHierarchy(const OBJECT_ARRAY& Objects, const int32 MaxLevels = 12); @@ -38,9 +39,16 @@ class APEIRON_API TBoundingVolumeHierarchy template TArray FindAllIntersections(const T_INTERSECTION& Intersection) const { - TArray IntersectionList = FindAllIntersectionsHelper(Elements[0], Intersection); - IntersectionList.Append(MGlobalObjects); - return IntersectionList; + if (Elements.Num()) + { + TArray IntersectionList = FindAllIntersectionsHelper(Elements[0], Intersection); + IntersectionList.Append(MGlobalObjects); + return IntersectionList; + } + else + { + return MGlobalObjects; + } } TArray FindAllIntersections(const TGeometryParticles& InParticles, const int32 i) const; @@ -62,7 +70,7 @@ class APEIRON_API TBoundingVolumeHierarchy void PrintTree(FString Prefix, const Node* MyNode) const { - UE_LOG(LogApeiron, Verbose, TEXT("%sNode has Box: (%f, %f, %f) to (%f, %f, %f) with %d Children and %d Objects"), *Prefix, MyNode->MMin[0], MyNode->MMin[1], MyNode->MMin[2], MyNode->MMax[0], MyNode->MMax[1], MyNode->MMax[2], MyNode->MChildren.Num(), MyNode->MObjects.Num()); + UE_LOG(LogChaos, Verbose, TEXT("%sNode has Box: (%f, %f, %f) to (%f, %f, %f) with %d Children and %d Objects"), *Prefix, MyNode->MMin[0], MyNode->MMin[1], MyNode->MMin[2], MyNode->MMax[0], MyNode->MMax[1], MyNode->MMax[2], MyNode->MChildren.Num(), MyNode->MObjects.Num()); for (auto& Child : MyNode->MChildren) { PrintTree(Prefix + " ", &Elements[Child]); @@ -71,6 +79,7 @@ class APEIRON_API TBoundingVolumeHierarchy TArray FindAllIntersectionsHelper(const Node& MyNode, const TVector& Point) const; TArray FindAllIntersectionsHelper(const Node& MyNode, const TBox& ObjectBox) const; + void FindAllIntersectionsHelperRecursive(const Node& MyNode, const TBox& ObjectBox, TArray& AccumulateElements, TSet& AccumulateSet) const; int32 GenerateNextLevel(const TVector& GlobalMin, const TVector& GlobalMax, const TArray& Objects, const int32 Axis, const int32 Level, const bool AllowMultipleSplitting); int32 GenerateNextLevel(const TVector& GlobalMin, const TVector& GlobalMax, const TArray& Objects, const int32 Level); diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/BoundingVolumeUtilities.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/BoundingVolumeUtilities.h similarity index 50% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/BoundingVolumeUtilities.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/BoundingVolumeUtilities.h index 4d0c36738562..cdfabfc400a2 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/BoundingVolumeUtilities.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/BoundingVolumeUtilities.h @@ -1,19 +1,18 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Array.h" -#include "Apeiron/Box.h" -#include "Apeiron/Defines.h" -#include "Apeiron/GeometryParticles.h" -#include "Apeiron/ImplicitObject.h" -#include "Apeiron/PBDRigidParticles.h" -#include "Apeiron/Particles.h" -#include "Apeiron/Sphere.h" -#include "Apeiron/Transform.h" +#include "Chaos/Array.h" +#include "Chaos/Box.h" +#include "Chaos/Defines.h" +#include "Chaos/Framework/Parallel.h" +#include "Chaos/GeometryParticles.h" +#include "Chaos/ImplicitObject.h" +#include "Chaos/PBDRigidParticles.h" +#include "Chaos/Particles.h" +#include "Chaos/Sphere.h" +#include "Chaos/Transform.h" -#include "Async/ParallelFor.h" - -namespace Apeiron +namespace Chaos { template bool HasBoundingBox(const OBJECT_ARRAY& Objects, const int32 i) @@ -85,35 +84,133 @@ TBox ComputeWorldSpaceBoundingBox(const TPBDRigidParticles& Objects, return LocalBoundingBox.TransformedBox(LocalToWorld); } +template +const TBox ComputeGlobalBoxAndSplitAxis(const OBJECT_ARRAY& Objects, const TArray& AllObjects, const TArray>& WorldSpaceBoxes, bool bAllowMultipleSplitting, int32& OutAxis) +{ + TBox GlobalBox = GetWorldSpaceBoundingBox(Objects, AllObjects[0], WorldSpaceBoxes); + for (int32 i = 1; i < AllObjects.Num(); ++i) + { + GlobalBox.GrowToInclude(GetWorldSpaceBoundingBox(Objects, AllObjects[i], WorldSpaceBoxes)); + } + int32 Axis = 0; + TVector GlobalExtents = GlobalBox.Extents(); + if (GlobalExtents[2] > GlobalExtents[0] && GlobalExtents[2] > GlobalExtents[1]) + { + Axis = 2; + } + else if (GlobalExtents[1] > GlobalExtents[0]) + { + Axis = 1; + } + if (bAllowMultipleSplitting && GlobalExtents[Axis] < GlobalExtents[(Axis + 1) % 3] * 1.25 && GlobalExtents[Axis] < GlobalExtents[(Axis + 2) % 3] * 1.25 && AllObjects.Num() > 4 * MIN_NUM_OBJECTS) + { + Axis = -1; + } + + OutAxis = Axis; + return GlobalBox; +} + +template +const TBox ComputeGlobalBoxAndSplitAxis(const TParticles& Objects, const TArray& AllObjects, const TArray>& WorldSpaceBoxes, bool bAllowMultipleSplitting, int32& OutAxis) +{ + //simple particles means we can split more efficiently + TPair Counts[d]; + + for (int32 i = 0; i < d; ++i) + { + Counts[i].Key = 0; + Counts[i].Value = 0; + }; + + auto CountLambda = [&](const TVector& Point) + { + for (int32 i = 0; i < d; ++i) + { + Counts[i].Key += Point[i] > 0 ? 0 : 1; + Counts[i].Value += Point[i] > 0 ? 1 : 0; + }; + }; + + TBox GlobalBox = GetWorldSpaceBoundingBox(Objects, AllObjects[0], WorldSpaceBoxes); + CountLambda(GlobalBox.Center()); + for (int32 i = 1; i < AllObjects.Num(); ++i) + { + TBox PtBox = GetWorldSpaceBoundingBox(Objects, AllObjects[i], WorldSpaceBoxes); + GlobalBox.GrowToInclude(PtBox); + CountLambda(PtBox.Center()); + } + + //we pick the axis that gives us the most culled even in the case when it goes in the wrong direction (i.e the biggest min) + int32 BestAxis = 0; + int32 MaxCulled = 0; + for (int32 Axis = 0; Axis < d; ++Axis) + { + int32 CulledWorstCase = FMath::Min(Counts[Axis].Key, Counts[Axis].Value); + if (CulledWorstCase > MaxCulled) + { + MaxCulled = CulledWorstCase; + BestAxis = Axis; + } + } + + //todo(ocohen): use multi split when CulledWorstCase is similar for every axis + + OutAxis = BestAxis; + return GlobalBox; +} + template -void ComputeAllWorldSpaceBoundingBoxes(const OBJECT_ARRAY& Objects, const TArray& AllObjects, TArray>& WorldSpaceBoxes) +void ComputeAllWorldSpaceBoundingBoxes(const OBJECT_ARRAY& Objects, const TArray& AllObjects, const bool bUseVelocity, const T Dt, TArray>& WorldSpaceBoxes) { + check(!bUseVelocity); } template -void ComputeAllWorldSpaceBoundingBoxes(const TParticles& Objects, const TArray& AllObjects, TArray>& WorldSpaceBoxes) +void ComputeAllWorldSpaceBoundingBoxes(const TParticles& Objects, const TArray& AllObjects, const bool bUseVelocity, const T Dt, TArray>& WorldSpaceBoxes) { + check(!bUseVelocity); WorldSpaceBoxes.SetNum(Objects.Size()); - ParallelFor(AllObjects.Num(), [&](int32 i) { + PhysicsParallelFor(AllObjects.Num(), [&](int32 i) { WorldSpaceBoxes[AllObjects[i]] = ComputeWorldSpaceBoundingBox(Objects, AllObjects[i]); }); } template -void ComputeAllWorldSpaceBoundingBoxes(const TGeometryParticles& Objects, const TArray& AllObjects, TArray>& WorldSpaceBoxes) +void ComputeAllWorldSpaceBoundingBoxes(const TGeometryParticles& Objects, const TArray& AllObjects, const bool bUseVelocity, const T Dt, TArray>& WorldSpaceBoxes) { + check(!bUseVelocity); WorldSpaceBoxes.SetNum(Objects.Size()); - ParallelFor(AllObjects.Num(), [&](int32 i) { + PhysicsParallelFor(AllObjects.Num(), [&](int32 i) { WorldSpaceBoxes[AllObjects[i]] = ComputeWorldSpaceBoundingBox(Objects, AllObjects[i]); }); } +extern float MinBoundsThickness; +extern float BoundsThicknessMultiplier; + +template +TVector ComputeThickness(const TPBDRigidParticles& InParticles, T Dt, int32 BodyIndex) +{ + TVector AbsVelocity = InParticles.V(BodyIndex).GetAbs(); + for (int i = 0; i < d; ++i) + { + AbsVelocity[i] = FMath::Max(MinBoundsThickness, AbsVelocity[i] * Dt * BoundsThicknessMultiplier);//todo(ocohen): ignoring MThickness for now + } + + return AbsVelocity; +} + template -void ComputeAllWorldSpaceBoundingBoxes(const TPBDRigidParticles& Objects, const TArray& AllObjects, TArray>& WorldSpaceBoxes) +void ComputeAllWorldSpaceBoundingBoxes(const TPBDRigidParticles& Objects, const TArray& AllObjects, const bool bUseVelocity, const T Dt, TArray>& WorldSpaceBoxes) { WorldSpaceBoxes.SetNum(Objects.Size()); - ParallelFor(AllObjects.Num(), [&](int32 i) { + PhysicsParallelFor(AllObjects.Num(), [&](int32 i) { WorldSpaceBoxes[AllObjects[i]] = ComputeWorldSpaceBoundingBox(Objects, AllObjects[i]); + if (bUseVelocity) + { + WorldSpaceBoxes[AllObjects[i]].Thicken(ComputeThickness(Objects, Dt, i));; + } }); } diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Box.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Box.h new file mode 100644 index 000000000000..d9c675bfb23d --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Box.h @@ -0,0 +1,417 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "Chaos/ImplicitObject.h" +#include "Chaos/Plane.h" +#include "Chaos/Transform.h" + +#include +#include + +namespace Chaos +{ +template +struct TBoxSpecializeSamplingHelper +{ + static FORCEINLINE TArray> ComputeLocalSamplePoints(const class TBox& Box) + { + check(false); + return TArray>(); + } +}; + +template +class TBox final : public TImplicitObject +{ + public: + using TImplicitObject::SignedDistance; + + // This should never be used outside of creating a default for arrays + FORCEINLINE TBox() = default; + FORCEINLINE TBox(const TVector& Min, const TVector& Max) + : TImplicitObject(EImplicitObject::FiniteConvex, ImplicitObjectType::Box) + , MMin(Min) + , MMax(Max) + { + } + + FORCEINLINE TBox(const TBox& Other) + : TImplicitObject(EImplicitObject::FiniteConvex, ImplicitObjectType::Box) + , MMin(Other.MMin) + , MMax(Other.MMax) + { + } + + FORCEINLINE TBox(TBox&& Other) + : TImplicitObject(EImplicitObject::FiniteConvex, ImplicitObjectType::Box) + , MMin(MoveTemp(Other.MMin)) + , MMax(MoveTemp(Other.MMax)) + { + } + + FORCEINLINE TBox& operator=(const TBox& Other) + { + MMin = Other.MMin; + MMax = Other.MMax; + return *this; + } + + FORCEINLINE TBox& operator=(TBox&& Other) + { + MMin = MoveTemp(Other.MMin); + MMax = MoveTemp(Other.MMax); + return *this; + } + virtual ~TBox() {} + + + TArray> ComputeLocalSamplePoints() const + { + return TBoxSpecializeSamplingHelper::ComputeLocalSamplePoints(*this); + }; + + template + TBox TransformedBox(const TTRANSFORM& SpaceTransform) const + { + TVector CurrentExtents = Extents(); + int32 Idx = 0; + const TVector MinToNewSpace = SpaceTransform.TransformPosition(MMin); + TBox NewBox(MinToNewSpace, MinToNewSpace); + NewBox.GrowToInclude(SpaceTransform.TransformPosition(MMax)); + + for (int32 j = 0; j < d; ++j) + { + NewBox.GrowToInclude(SpaceTransform.TransformPosition(MMin + TVector::AxisVector(j) * CurrentExtents)); + NewBox.GrowToInclude(SpaceTransform.TransformPosition(MMax - TVector::AxisVector(j) * CurrentExtents)); + } + + return NewBox; + } + + FORCEINLINE bool Intersects(const TBox& Other) const + { + for (int32 i = 0; i < d; ++i) + { + if (Other.MMax[i] < MMin[i] || Other.MMin[i] > MMax[i]) + return false; + } + return true; + } + + FORCEINLINE static ImplicitObjectType GetType() + { + return ImplicitObjectType::Box; + } + + const TBox& BoundingBox() const { return *this; } + + virtual T PhiWithNormal(const TVector& x, TVector& Normal) const override + { + const TVector MaxDists = x - MMax; + const TVector MinDists = MMin - x; + if (x <= MMax && x >= MMin) + { + const Pair MaxAndAxis = TVector::MaxAndAxis(MinDists, MaxDists); + Normal = MaxDists[MaxAndAxis.Second] > MinDists[MaxAndAxis.Second] ? TVector::AxisVector(MaxAndAxis.Second) : -TVector::AxisVector(MaxAndAxis.Second); + return MaxAndAxis.First; + } + else + { + for (int i = 0; i < d; ++i) + { + check(MaxDists[i] <= 0 || MinDists[i] <= 0); + if (MaxDists[i] > 0) + { + Normal[i] = MaxDists[i]; + } + else if (MinDists[i] > 0) + { + Normal[i] = -MinDists[i]; + } + else + { + Normal[i] = 0; + } + } + T Phi = Normal.Size(); + if (Phi < KINDA_SMALL_NUMBER) + { + for (int i = 0; i < d; ++i) + { + if (Normal[i] > 0) + { + Normal[i] = 1; + } + else if (Normal[i] < 0) + { + Normal[i] = -1; + } + } + } + Normal.Normalize(); + return Phi; + } + } + + TVector FindClosestPoint(const TVector& StartPoint, const T Thickness = (T)0) const + { + TVector Result(0); + + // clamp exterior to surface + bool bIsExterior = false; + for (int i = 0; i < 3; i++) + { + float v = StartPoint[i]; + if (v < MMin[i]) + { + v = MMin[i]; + bIsExterior = true; + } + if (v > MMax[i]) + { + v = MMax[i]; + bIsExterior = true; + } + Result[i] = v; + } + + if (!bIsExterior) + { + TArray>> Intersections; + + // sum interior direction to surface + for (int32 i = 0; i < d; ++i) + { + auto PlaneIntersection = TPlane(MMin - Thickness, -TVector::AxisVector(i)).FindClosestPoint(Result, 0); + Intersections.Add(MakePair((PlaneIntersection - Result).Size(), -TVector::AxisVector(i))); + PlaneIntersection = TPlane(MMax + Thickness, TVector::AxisVector(i)).FindClosestPoint(Result, 0); + Intersections.Add(MakePair((PlaneIntersection - Result).Size(), TVector::AxisVector(i))); + } + Intersections.Sort([](const Pair>& Elem1, const Pair>& Elem2) { return Elem1.First < Elem2.First; }); + + if (!FMath::IsNearlyEqual(Intersections[0].First, 0.f)) + { + T SmallestDistance = Intersections[0].First; + Result += Intersections[0].Second * Intersections[0].First; + for (int32 i = 1; i < 3 && FMath::IsNearlyEqual(SmallestDistance, Intersections[i].First); ++i) + { + Result += Intersections[i].Second * Intersections[i].First; + } + } + } + return Result; + } + + virtual Pair, bool> FindClosestIntersectionImp(const TVector& StartPoint, const TVector& EndPoint, const T Thickness) const override + { + TArray>> Intersections; + for (int32 i = 0; i < d; ++i) + { + auto PlaneIntersection = TPlane(MMin - Thickness, -TVector::AxisVector(i)).FindClosestIntersection(StartPoint, EndPoint, 0); + if (PlaneIntersection.Second) + Intersections.Add(MakePair((PlaneIntersection.First - StartPoint).Size(), PlaneIntersection.First)); + PlaneIntersection = TPlane(MMax + Thickness, TVector::AxisVector(i)).FindClosestIntersection(StartPoint, EndPoint, 0); + if (PlaneIntersection.Second) + Intersections.Add(MakePair((PlaneIntersection.First - StartPoint).Size(), PlaneIntersection.First)); + } + Intersections.Sort([](const Pair>& Elem1, const Pair>& Elem2) { return Elem1.First < Elem2.First; }); + for (const auto& Elem : Intersections) + { + if (SignedDistance(Elem.Second) < (Thickness + 1e-4)) + { + return MakePair(Elem.Second, true); + } + } + return MakePair(TVector(0), false); + } + + virtual TVector Support(const TVector& Direction, const T Thickness) const override + { + if (Direction.SizeSquared() < KINDA_SMALL_NUMBER * KINDA_SMALL_NUMBER) + { + return Center(); + } + const TVector HalfExtents = (T)0.5 * Extents(); + const TVector UnitDirection = Direction.GetSafeNormal(); + T MinDistance = FLT_MAX; + for (int32 i = 0; i < d; ++i) + { + if (FMath::Abs(Direction[i]) < SMALL_NUMBER) + { + continue; + } + const T ProjectedDirSize = TVector::DotProduct(UnitDirection, Direction[i] > 0 ? TVector::AxisVector(i) : -TVector::AxisVector(i)); + check(ProjectedDirSize >= 0); + if (ProjectedDirSize < SMALL_NUMBER) + { + continue; + } + const T Distance = ((HalfExtents[i] + Thickness) / ProjectedDirSize); + check(Distance >= 0); + if (Distance < MinDistance) + { + MinDistance = Distance; + } + } + check(MinDistance < FLT_MAX); + return Center() + MinDistance * UnitDirection;; + } + + FORCEINLINE void GrowToInclude(const TVector& V) + { + MMin = TVector(FGenericPlatformMath::Min(MMin[0], V[0]), FGenericPlatformMath::Min(MMin[1], V[1]), FGenericPlatformMath::Min(MMin[2], V[2])); + MMax = TVector(FGenericPlatformMath::Max(MMax[0], V[0]), FGenericPlatformMath::Max(MMax[1], V[1]), FGenericPlatformMath::Max(MMax[2], V[2])); + } + + FORCEINLINE void GrowToInclude(const TBox& Other) + { + MMin = TVector(FGenericPlatformMath::Min(MMin[0], Other.MMin[0]), FGenericPlatformMath::Min(MMin[1], Other.MMin[1]), FGenericPlatformMath::Min(MMin[2], Other.MMin[2])); + MMax = TVector(FGenericPlatformMath::Max(MMax[0], Other.MMax[0]), FGenericPlatformMath::Max(MMax[1], Other.MMax[1]), FGenericPlatformMath::Max(MMax[2], Other.MMax[2])); + } + + FORCEINLINE void ShrinkToInclude(const TBox& Other) + { + MMin = TVector(FGenericPlatformMath::Max(MMin[0], Other.MMin[0]), FGenericPlatformMath::Max(MMin[1], Other.MMin[1]), FGenericPlatformMath::Max(MMin[2], Other.MMin[2])); + MMax = TVector(FGenericPlatformMath::Min(MMax[0], Other.MMax[0]), FGenericPlatformMath::Min(MMax[1], Other.MMax[1]), FGenericPlatformMath::Min(MMax[2], Other.MMax[2])); + } + + FORCEINLINE void Thicken(const float Thickness) + { + MMin -= TVector(Thickness); + MMax += TVector(Thickness); + } + + FORCEINLINE void Thicken(const TVector Thickness) + { + GrowToInclude(MMin + Thickness); + GrowToInclude(MMax + Thickness); + } + + + FORCEINLINE TVector Center() const + { + return (MMax - MMin) / (T)2 + MMin; + } + + FORCEINLINE TVector Extents() const + { + return MMax - MMin; + } + + int LargestAxis() const + { + const auto Extents = this->Extents(); + if (Extents[0] > Extents[1] && Extents[0] > Extents[2]) + { + return 0; + } + else if (Extents[1] > Extents[2]) + { + return 1; + } + else + { + return 2; + } + } + + FORCEINLINE const TVector& Min() const { return MMin; } + FORCEINLINE const TVector& Max() const { return MMax; } + + virtual FString ToString() const + { + return FString::Printf(TEXT("TBox Min:%s, Max:%s"), *Min().ToString(), *Max().ToString()); + } + +private: + TVector MMin, MMax; +}; + +template +struct TBoxSpecializeSamplingHelper +{ + static FORCEINLINE TArray> ComputeLocalSamplePoints(const TBox& Box) + { + TVector Min = Box.Min(); + TVector Max = Box.Max(); + + TArray> SamplePoints; + SamplePoints.SetNum(8); + //top line (min y) + SamplePoints[0] = TVector{ Min.X, Min.Y }; + SamplePoints[1] = TVector{ 0.f, Min.Y }; + SamplePoints[2] = TVector{ Max.X, Min.Y }; + + //mid line (y=0) (mid point removed because internal) + SamplePoints[3] = TVector{ Min.X, 0.f }; + SamplePoints[4] = TVector{ Max.X, 0.f }; + + //bottom line (max y) + SamplePoints[5] = TVector{ Min.X, Max.Y }; + SamplePoints[6] = TVector{ 0.f, Max.Y }; + SamplePoints[7] = TVector{ Max.X, Max.Y }; + + return SamplePoints; + } +}; + +template +struct TBoxSpecializeSamplingHelper +{ + static FORCEINLINE TArray> ComputeLocalSamplePoints(const TBox& Box) + { + TVector Min = Box.Min(); + TVector Max = Box.Max(); + + //todo(ocohen): should order these for best levelset cache traversal + TArray> SamplePoints; + SamplePoints.SetNum(26); + { + //xy plane for Min Z + SamplePoints[0] = TVector{ Min.X, Min.Y, Min.Z }; + SamplePoints[1] = TVector{ 0.f, Min.Y, Min.Z }; + SamplePoints[2] = TVector{ Max.X, Min.Y, Min.Z }; + + SamplePoints[3] = TVector{ Min.X, 0.f, Min.Z }; + SamplePoints[4] = TVector{ 0.f, 0.f, Min.Z }; + SamplePoints[5] = TVector{ Max.X, 0.f, Min.Z }; + + SamplePoints[6] = TVector{ Min.X, Max.Y, Min.Z }; + SamplePoints[7] = TVector{ 0.f, Max.Y, Min.Z }; + SamplePoints[8] = TVector{ Max.X, Max.Y, Min.Z }; + } + + { + //xy plane for z = 0 (skip mid point since inside) + SamplePoints[9] = TVector{ Min.X, Min.Y, 0.f }; + SamplePoints[10] = TVector{ 0.f, Min.Y, 0.f }; + SamplePoints[11] = TVector{ Max.X, Min.Y, 0.f }; + + SamplePoints[12] = TVector{ Min.X, 0.f, 0.f }; + SamplePoints[13] = TVector{ Max.X, 0.f, 0.f }; + + SamplePoints[14] = TVector{ Min.X, Max.Y, 0.f }; + SamplePoints[15] = TVector{ 0.f, Max.Y, 0.f }; + SamplePoints[16] = TVector{ Max.X, Max.Y, 0.f }; + } + + { + //xy plane for Max Z + SamplePoints[17] = TVector{ Min.X, Min.Y, Max.Z }; + SamplePoints[18] = TVector{ 0.f, Min.Y, Max.Z }; + SamplePoints[19] = TVector{ Max.X, Min.Y, Max.Z }; + + SamplePoints[20] = TVector{ Min.X, 0.f, Max.Z }; + SamplePoints[21] = TVector{ 0.f, 0.f, Max.Z }; + SamplePoints[22] = TVector{ Max.X, 0.f, Max.Z }; + + SamplePoints[23] = TVector{ Min.X, Max.Y, Max.Z }; + SamplePoints[24] = TVector{ 0.f, Max.Y, Max.Z }; + SamplePoints[25] = TVector{ Max.X, Max.Y, Max.Z }; + } + + return SamplePoints; + } + +}; +} diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Capsule.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Capsule.h new file mode 100644 index 000000000000..f0d341053645 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Capsule.h @@ -0,0 +1,101 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "Chaos/Cylinder.h" +#include "Chaos/ImplicitObject.h" +#include "Chaos/ImplicitObjectUnion.h" +#include "Chaos/Sphere.h" + +namespace Chaos +{ +template +class TCapsule final : public TImplicitObject +{ + public: + using TImplicitObject::SignedDistance; + + TCapsule(const TVector& x1, const TVector& x2, const T Radius) + : TImplicitObject(EImplicitObject::FiniteConvex) + , MPoint(x1) + , MVector((x2 - x1).GetSafeNormal()) + , MHeight((x2 - x1).Size()) + , MRadius(Radius) + , MLocalBoundingBox(x1, x1) + , MUnionedObjects(nullptr) + { + MLocalBoundingBox.GrowToInclude(x2); + MLocalBoundingBox = TBox(MLocalBoundingBox.Min() - TVector(MRadius), MLocalBoundingBox.Max() + TVector(MRadius)); + InitUnionedObjects(); + } + TCapsule(const TCapsule& Other) + : TImplicitObject(EImplicitObject::FiniteConvex) + , MPoint(Other.MPoint) + , MVector(Other.MVector) + , MHeight(Other.MHeight) + , MRadius(Other.MRadius) + , MLocalBoundingBox(Other.MLocalBoundingBox) + , MUnionedObjects(nullptr) + { + InitUnionedObjects(); + } + TCapsule(TCapsule&& Other) + : TImplicitObject(EImplicitObject::FiniteConvex) + , MPoint(std::move(Other.MPoint)) + , MVector(std::move(Other.MVector)) + , MHeight(Other.MHeight) + , MRadius(Other.MRadius) + , MLocalBoundingBox(std::move(Other.MLocalBoundingBox)) + , MUnionedObjects(std::move(Other.MUnionedObjects)) + { + InitUnionedObjects(); + } + ~TCapsule() {} + + T PhiWithNormal(const TVector& x, TVector& Normal) const + { + auto Dot = TVector::DotProduct(x - MPoint, MVector); + if (Dot < 0) + { + Dot = 0; + } + if (Dot > MHeight) + { + Dot = MHeight; + } + TVector ProjectedPoint = Dot * MVector + MPoint; + auto Difference = x - ProjectedPoint; + Normal = Difference.GetSafeNormal(); + return (Difference.Size() - MRadius); + } + + virtual const TBox& BoundingBox() const override { return MLocalBoundingBox; } + + const T& GetRadius() const { return MRadius; } + + const T& GetHeight() const { return MHeight; } + +private: + + void InitUnionedObjects() + { + TArray>> Objects; + + Objects.Add(MakeUnique>(MPoint, MPoint + MVector * MHeight, MRadius)); + Objects.Add(MakeUnique>(MPoint, MRadius)); + Objects.Add(MakeUnique>(MPoint + MVector * MHeight, MRadius)); + + MUnionedObjects.Reset(new Chaos::TImplicitObjectUnion(std::move(Objects))); + } + + virtual Pair, bool> FindClosestIntersectionImp(const TVector& StartPoint, const TVector& EndPoint, const T Thickness) const override + { + return MUnionedObjects->FindClosestIntersection(StartPoint, EndPoint, Thickness); + } + + private: + TVector MPoint, MVector; + T MHeight, MRadius; + TBox MLocalBoundingBox; + TUniquePtr> MUnionedObjects; +}; +} diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Complex.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Complex.h similarity index 91% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Complex.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Complex.h index fa620fdef686..a3847f7fcac9 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Complex.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Complex.h @@ -1,7 +1,7 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -namespace Apeiron +namespace Chaos { template class Complex diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Convex.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Convex.h new file mode 100644 index 000000000000..4930762eb949 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Convex.h @@ -0,0 +1,588 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "Chaos/Box.h" +#include "Chaos/ImplicitObject.h" +#include "TriangleMesh.h" + +namespace Chaos +{ + template + class TConvex final : public TImplicitObject + { + public: + TConvex(const TParticles& InParticles) + : TImplicitObject(EImplicitObject::IsConvex | EImplicitObject::HasBoundingBox, ImplicitObjectType::Unknown) + , MLocalBoundingBox(TVector(0), TVector(0)) + { + for (uint32 i = 0; i < InParticles.Size(); ++i) + { + MLocalBoundingBox.GrowToInclude(InParticles.X(i)); + } + + TArray> Indices; + BuildConvexHull(InParticles, Indices); + for (const TVector&Idx : Indices) + { + TVector Vs[3] = { InParticles.X(Idx[0]), InParticles.X(Idx[1]), InParticles.X(Idx[2]) }; + const TVector Normal = TVector::CrossProduct(Vs[1] - Vs[0], Vs[2] - Vs[0]).GetUnsafeNormal(); + MPlanes.Add(TPlane(Vs[0], Normal)); + } + + } + + + static ImplicitObjectType GetType() + { + return ImplicitObjectType::Unknown; + } + + virtual const TBox& BoundingBox() const override + { + return MLocalBoundingBox; + } + + virtual T PhiWithNormal(const TVector& x, TVector& Normal) const override + { + const int32 NumPlanes = MPlanes.Num(); + if (NumPlanes == 0) + { + return FLT_MAX; + } + check(NumPlanes > 0); + + T MaxPhi = TNumericLimits::Lowest(); + int32 MaxPlane = 0; + + for (int32 Idx = 0; Idx < NumPlanes; ++Idx) + { + const T Phi = MPlanes[Idx].SignedDistance(x); + if (Phi > MaxPhi) + { + MaxPhi = Phi; + MaxPlane = Idx; + } + } + + return MPlanes[MaxPlane].PhiWithNormal(x, Normal); + } + + virtual Pair, bool> FindClosestIntersectionImp(const TVector& StartPoint, const TVector& EndPoint, const T Thickness) const override + { + const int32 NumPlanes = MPlanes.Num(); + TArray>> Intersections; + Intersections.Reserve(NumPlanes); + for (int32 Idx = 0; Idx < NumPlanes; ++Idx) + { + auto PlaneIntersection = MPlanes[Idx].FindClosestIntersection(StartPoint, EndPoint, Thickness); + if (PlaneIntersection.Second) + { + Intersections.Add(MakePair((PlaneIntersection.First - StartPoint).Size(), PlaneIntersection.First)); + } + } + Intersections.Sort([](const Pair>& Elem1, const Pair>& Elem2) { return Elem1.First < Elem2.First; }); + for (const auto& Elem : Intersections) + { + if (SignedDistance(Elem.Second) < (Thickness + 1e-4)) + { + return MakePair(Elem.Second, true); + } + } + return MakePair(TVector(0), false); + } + + virtual TVector Support(const TVector& Direction, const T Thickness) const override + { + T MaxDot = TNumericLimits::Lowest(); + int32 MaxVIdx = 0; + const int32 NumVertices = MVertices.Num(); + + check(NumVertices > 0); + for (int32 Idx = 0; Idx < NumVertices; ++Idx) + { + const T Dot = TVector::DotProduct(MVertices[Idx], Direction); + if (Dot > MaxDot) + { + MaxDot = Dot; + MaxVIdx = Idx; + } + } + + return MVertices[MaxVIdx]; + } + + virtual FString ToString() const + { + return FString::Printf(TEXT("Convex")); + } + + const TArray>& Vertices() const { return MVertices; } + + + private: + TArray> MPlanes; + TArray> MVertices; + TBox MLocalBoundingBox; + + private: + struct FHalfEdge; + struct FConvexFace + { + FConvexFace(const TPlane& FacePlane) + : ConflictList(nullptr) + , Plane(FacePlane) + { + } + + FHalfEdge* FirstEdge; + FHalfEdge* ConflictList; //Note that these half edges are really just free verts grouped together + TPlane Plane; + FConvexFace* Prev; + FConvexFace* Next; //these have no geometric meaning, just used for book keeping + }; + + struct FHalfEdge + { + FHalfEdge(int32 InVertex) : Vertex(InVertex) {} + int32 Vertex; + FHalfEdge* Prev; + FHalfEdge* Next; + FHalfEdge* Twin; + FConvexFace* Face; + }; + + static TVector ComputeFaceNormal(const TVector& A, const TVector& B, const TVector& C) + { + return TVector::CrossProduct((B - A), (C - A)); + } + + static FConvexFace* CreateFace(const TParticles& InParticles, FHalfEdge* RS, FHalfEdge* ST, FHalfEdge* TR) + { + RS->Prev = TR; + RS->Next = ST; + ST->Prev = RS; + ST->Next = TR; + TR->Prev = ST; + TR->Next = RS; + TVector RSTNormal = ComputeFaceNormal(InParticles.X(RS->Vertex), InParticles.X(ST->Vertex), InParticles.X(TR->Vertex)); + const T RSTNormalSize = RSTNormal.Size(); + check(RSTNormalSize > 1e-4); + RSTNormal = RSTNormal * (1 / RSTNormalSize); + FConvexFace* RST = new FConvexFace(TPlane(InParticles.X(RS->Vertex), RSTNormal)); + RST->FirstEdge = RS; + RS->Face = RST; + ST->Face = RST; + TR->Face = RST; + return RST; + } + + static void StealConflictList(const TParticles& InParticles, FHalfEdge* OldList, FConvexFace** Faces, int32 NumFaces) + { + FHalfEdge* Cur = OldList; + while (Cur) + { + T MaxD = 1e-4; + int32 MaxIdx = -1; + for (int32 Idx = 0; Idx < NumFaces; ++Idx) + { + T Distance = Faces[Idx]->Plane.SignedDistance(InParticles.X(Cur->Vertex)); + if (Distance > MaxD) + { + MaxD = Distance; + MaxIdx = Idx; + } + } + + bool bDeleteVertex = MaxIdx == -1; + if (!bDeleteVertex) + { + //let's make sure faces created with this new conflict vertex will be valid. The plane check above is not sufficient because long thin triangles will have a plane with its point at one of these. Combined with normal and precision we can have errors + auto PretendNormal = [&InParticles](FHalfEdge* A, FHalfEdge* B, FHalfEdge* C) + { + return TVector::CrossProduct(InParticles.X(B->Vertex) - InParticles.X(A->Vertex), InParticles.X(C->Vertex) - InParticles.X(A->Vertex)).SizeSquared(); + }; + FHalfEdge* Edge = Faces[MaxIdx]->FirstEdge; + do + { + if (PretendNormal(Edge->Prev, Edge, Cur) < 1e-4) + { + bDeleteVertex = true; + break; + } + Edge = Edge->Next; + } while (Edge != Faces[MaxIdx]->FirstEdge); + } + + if(!bDeleteVertex) + { + FHalfEdge* Next = Cur->Next; + FHalfEdge*& ConflictList = Faces[MaxIdx]->ConflictList; + if (ConflictList) + { + ConflictList->Prev = Cur; + } + Cur->Next = ConflictList; + ConflictList = Cur; + Cur->Prev = nullptr; + Cur = Next; + } + else + { + //point is contained, we can delete it + FHalfEdge* Next = Cur->Next; + delete Cur; //todo(ocohen): better allocation strategy + Cur = Next; + } + } + } + + static FConvexFace* BuildInitialHull(const TParticles& InParticles) + { + if (InParticles.Size() < 4) //not enough points + { + return nullptr; + } + + const T Epsilon = 1e-4; + + const int32 NumParticles = InParticles.Size(); + + //We store the vertex directly in the half-edge. We use its next to group free vertices by context list + //create a starting triangle by finding min/max on X and max on Y + T MinX = TNumericLimits::Max(); + T MaxX = TNumericLimits::Lowest(); + FHalfEdge* A = nullptr; //min x + FHalfEdge* B = nullptr; //max x + FHalfEdge DummyHalfEdge(-1); + DummyHalfEdge.Next = nullptr; + DummyHalfEdge.Prev = nullptr; + FHalfEdge* Prev = &DummyHalfEdge; + + for (int32 i = 0; i < NumParticles; ++i) + { + FHalfEdge* VHalf = new FHalfEdge(i); //todo(ocohen): preallocate these + VHalf->Vertex = i; + Prev->Next = VHalf; + VHalf->Prev = Prev; + VHalf->Next = nullptr; + const TVector& V = InParticles.X(i); + + if (V[0] < MinX) + { + MinX = V[0]; + A = VHalf; + } + if (V[0] > MaxX) + { + MaxX = V[0]; + B = VHalf; + } + + Prev = VHalf; + } + + check(A && B); + if (A == B || (InParticles.X(A->Vertex) - InParticles.X(B->Vertex)).SizeSquared() < Epsilon) //infinitely thin + { + return nullptr; + } + + //remove A and B from conflict list + A->Prev->Next = A->Next; + if (A->Next) { A->Next->Prev = A->Prev; } + B->Prev->Next = B->Next; + if (B->Next) { B->Next->Prev = B->Prev; } + + //find C so that we get the biggest base triangle + T MaxTriSize = Epsilon; + const TVector AToB = InParticles.X(B->Vertex) - InParticles.X(A->Vertex); + FHalfEdge* C = nullptr; + for (FHalfEdge* V = DummyHalfEdge.Next; V; V = V->Next) + { + T TriSize = TVector::CrossProduct(AToB, InParticles.X(V->Vertex) - InParticles.X(A->Vertex)).SizeSquared(); + if (TriSize > MaxTriSize) + { + MaxTriSize = TriSize; + C = V; + } + } + + if (C == nullptr) //biggest triangle is tiny + { + return nullptr; + } + + //remove C from conflict list + C->Prev->Next = C->Next; + if (C->Next) { C->Next->Prev = C->Prev; } + + //find farthest D along normal + const TVector AToC = InParticles.X(C->Vertex) - InParticles.X(A->Vertex); + const TVector Normal = TVector::CrossProduct(AToB, AToC); + + T MaxPosDistance = Epsilon; + T MaxNegDistance = Epsilon; + FHalfEdge* PosD = nullptr; + FHalfEdge* NegD = nullptr; + for (FHalfEdge* V = DummyHalfEdge.Next; V; V = V->Next) + { + T Dot = TVector::DotProduct(InParticles.X(V->Vertex) - InParticles.X(A->Vertex), Normal); + if (Dot > MaxPosDistance) + { + MaxPosDistance = Dot; + PosD = V; + } + if (-Dot > MaxNegDistance) + { + MaxNegDistance = -Dot; + NegD = V; + } + } + + if (MaxNegDistance == Epsilon && MaxPosDistance == Epsilon) + { + return nullptr; //plane + } + + const bool bPositive = MaxNegDistance < MaxPosDistance; + FHalfEdge* D = bPositive ? PosD : NegD; + + //remove D from conflict list + D->Prev->Next = D->Next; + if (D->Next) { D->Next->Prev = D->Prev; } + + //we must now create the 3 faces. Face must be oriented CCW around normal and positive normal should face out + //Note we are now using A,B,C,D as edges. We can only use one edge per face so once they're used we'll need new ones + FHalfEdge* Edges[4] = { A,B,C,D }; + + //The base is a plane with Edges[0], Edges[1], Edges[2]. The order depends on which side D is on + if (bPositive) + { + //D is on the positive side of Edges[0], Edges[1], Edges[2] so we must reorder it + FHalfEdge* Tmp = Edges[0]; + Edges[0] = Edges[1]; + Edges[1] = Tmp; + } + + FConvexFace* Faces[4]; + Faces[0] = CreateFace(InParticles, Edges[0], Edges[1], Edges[2]); //base + Faces[1] = CreateFace(InParticles, new FHalfEdge(Edges[1]->Vertex), new FHalfEdge(Edges[0]->Vertex), Edges[3]); + Faces[2] = CreateFace(InParticles, new FHalfEdge(Edges[0]->Vertex), new FHalfEdge(Edges[2]->Vertex), new FHalfEdge(Edges[3]->Vertex)); + Faces[3] = CreateFace(InParticles, new FHalfEdge(Edges[2]->Vertex), new FHalfEdge(Edges[1]->Vertex), new FHalfEdge(Edges[3]->Vertex)); + + auto MakeTwins = [](FHalfEdge* E1, FHalfEdge* E2) + { + E1->Twin = E2; + E2->Twin = E1; + }; + //mark twins so half edge can cross faces + MakeTwins(Edges[0], Faces[1]->FirstEdge); //0-1 1-0 + MakeTwins(Edges[1], Faces[3]->FirstEdge); //1-2 2-1 + MakeTwins(Edges[2], Faces[2]->FirstEdge); //2-0 0-2 + MakeTwins(Faces[1]->FirstEdge->Next, Faces[2]->FirstEdge->Prev); //0-3 3-0 + MakeTwins(Faces[1]->FirstEdge->Prev, Faces[3]->FirstEdge->Next); //3-1 1-3 + MakeTwins(Faces[2]->FirstEdge->Next, Faces[3]->FirstEdge->Prev); //2-3 3-2 + + Faces[0]->Prev = nullptr; + for (int i = 1; i < 4; ++i) + { + Faces[i - 1]->Next = Faces[i]; + Faces[i]->Prev = Faces[i - 1]; + } + Faces[3]->Next = nullptr; + + //split up the conflict list + StealConflictList(InParticles, DummyHalfEdge.Next, Faces, 4); + return Faces[0]; + } + + static FHalfEdge* FindConflictVertex(const TParticles& InParticles, FConvexFace* FaceList) + { + for (FConvexFace* CurFace = FaceList; CurFace; CurFace = CurFace->Next) + { + T MaxD = TNumericLimits::Lowest(); + FHalfEdge* MaxV = nullptr; + for (FHalfEdge* CurFaceVertex = CurFace->ConflictList; CurFaceVertex; CurFaceVertex = CurFaceVertex->Next) + { + //is it faster to cache this from stealing stage? + T Dist = TVector::DotProduct(InParticles.X(CurFaceVertex->Vertex), CurFace->Plane.Normal()); + if (Dist > MaxD) + { + MaxD = Dist; + MaxV = CurFaceVertex; + } + } + check(CurFace->ConflictList == nullptr || MaxV); + if (MaxV) + { + if (MaxV->Prev) { MaxV->Prev->Next = MaxV->Next; } + if (MaxV->Next) { MaxV->Next->Prev = MaxV->Prev; } + if (MaxV == CurFace->ConflictList) { CurFace->ConflictList = MaxV->Next; } + MaxV->Face = CurFace; + return MaxV; + } + } + + return nullptr; + } + + static void BuildHorizon(const TParticles& InParticles, FHalfEdge* ConflictV, TArray& HorizonEdges, TArray& FacesToDelete) + { + //We must flood fill from the initial face and mark edges of faces the conflict vertex cannot see + //In order to return a CCW ordering we must traverse each face in CCW order from the edge we crossed over + //This should already be the ordering in the half edge + const T Epsilon = 1e-1; + const TVector V = InParticles.X(ConflictV->Vertex); + TSet Processed; + TArray Queue; + check(ConflictV->Face); + Queue.Add(ConflictV->Face->FirstEdge->Prev); //stack pops so reverse order + Queue.Add(ConflictV->Face->FirstEdge->Next); + Queue.Add(ConflictV->Face->FirstEdge); + FacesToDelete.Add(ConflictV->Face); + while (Queue.Num()) + { + FHalfEdge* Edge = Queue.Pop(/*bAllowShrinking=*/false); + Processed.Add(Edge->Face); + FHalfEdge* Twin = Edge->Twin; + FConvexFace* NextFace = Twin->Face; + if(Processed.Contains(NextFace)){ continue;} + const T Distance = NextFace->Plane.SignedDistance(V); + if (Distance > Epsilon) + { + Queue.Add(Twin->Prev); //stack pops so reverse order + Queue.Add(Twin->Next); + FacesToDelete.Add(NextFace); + } + else + { + HorizonEdges.Add(Edge); + } + } + } + + static void BuildFaces(const TParticles& InParticles, const FHalfEdge* ConflictV, const TArray& HorizonEdges, const TArray OldFaces, TArray& NewFaces) + { + //The HorizonEdges are in CCW order. We must make new faces and edges to join from ConflictV to these edges + check(HorizonEdges.Num() >= 3); + NewFaces.Reserve(HorizonEdges.Num()); + FHalfEdge* PrevEdge = nullptr; + for (int32 HorizonIdx = 0; HorizonIdx < HorizonEdges.Num(); ++HorizonIdx) + { + FHalfEdge* OriginalEdge = HorizonEdges[HorizonIdx]; + FHalfEdge* NewHorizonEdge = new FHalfEdge(OriginalEdge->Vertex); + NewHorizonEdge->Twin = OriginalEdge->Twin; //swap edges + NewHorizonEdge->Twin->Twin = NewHorizonEdge; + FHalfEdge* HorizonNext = new FHalfEdge(OriginalEdge->Next->Vertex); + check(HorizonNext->Vertex == HorizonEdges[(HorizonIdx+1)%HorizonEdges.Num()]->Vertex); //should be ordered properly + FHalfEdge* V = new FHalfEdge(ConflictV->Vertex); + V->Twin = PrevEdge; + if (PrevEdge) { PrevEdge->Twin = V; } + PrevEdge = HorizonNext; + + //link new faces together + FConvexFace* NewFace = CreateFace(InParticles, NewHorizonEdge, HorizonNext, V); + if (NewFaces.Num() > 0) + { + NewFace->Prev = NewFaces[NewFaces.Num() - 1]; + NewFaces[NewFaces.Num() - 1]->Next = NewFace; + } + else + { + NewFace->Prev = nullptr; + } + NewFaces.Add(NewFace); + } + NewFaces[0]->FirstEdge->Prev->Twin = PrevEdge; + PrevEdge->Twin = NewFaces[0]->FirstEdge->Prev; + NewFaces[NewFaces.Num() - 1]->Next = nullptr; + + //redistribute conflict list + for (FConvexFace* OldFace : OldFaces) + { + StealConflictList(InParticles, OldFace->ConflictList, &NewFaces[0], NewFaces.Num()); + } + + //insert all new faces after conflict vertex face + FConvexFace* OldFace = ConflictV->Face; + FConvexFace* StartFace = NewFaces[0]; + FConvexFace* EndFace = NewFaces[NewFaces.Num() - 1]; + if (OldFace->Next) + { + OldFace->Next->Prev = EndFace; + } + EndFace->Next = OldFace->Next; + OldFace->Next = StartFace; + StartFace->Prev = OldFace; + } + + static void AddVertex(const TParticles& InParticles, FHalfEdge* ConflictV) + { + TArray HorizonEdges; + TArray FacesToDelete; + BuildHorizon(InParticles, ConflictV, HorizonEdges, FacesToDelete); + + TArray NewFaces; + BuildFaces(InParticles, ConflictV, HorizonEdges, FacesToDelete, NewFaces); + + for (FConvexFace* Face : FacesToDelete) + { + FHalfEdge* Edge = Face->FirstEdge; + do + { + FHalfEdge* Next = Edge->Next; + delete Edge; + Edge = Next; + } while (Edge != Face->FirstEdge); + if (Face->Prev) { Face->Prev->Next = Face->Next; } + if (Face->Next) { Face->Next->Prev = Face->Prev; } + delete Face; + } + + //todo(ocohen): need to explicitly test for merge failures. Coplaner, nonconvex, etc... + //getting this in as is for now to unblock other systems + } + + public: + + static void BuildConvexHull(const TParticles& InParticles, TArray>& OutIndices) + { + OutIndices.SetNum(0, false); + FConvexFace* Faces = BuildInitialHull(InParticles); + if (Faces == nullptr) { return; } + FConvexFace DummyFace(Faces->Plane); + DummyFace.Prev = nullptr; + DummyFace.Next = Faces; + Faces->Prev = &DummyFace; + + FHalfEdge* ConflictV = FindConflictVertex(InParticles, DummyFace.Next); + while (ConflictV) + { + AddVertex(InParticles, ConflictV); + ConflictV = FindConflictVertex(InParticles, DummyFace.Next); + } + + FConvexFace* Cur = DummyFace.Next; + while (Cur) + { + //todo(ocohen): this assumes faces are triangles, not true once face merging is added + OutIndices.Add(TVector(Cur->FirstEdge->Vertex, Cur->FirstEdge->Next->Vertex, Cur->FirstEdge->Next->Next->Vertex)); + delete Cur->FirstEdge->Next; + delete Cur->FirstEdge->Prev; + delete Cur->FirstEdge; + FConvexFace* Next = Cur->Next; + delete Cur; + Cur = Next; + } + } + + static TTriangleMesh BuildConvexHullTriMesh(const TParticles& InParticles) + { + TArray> Indices; + BuildConvexHull(InParticles, Indices); + return TTriangleMesh(MoveTemp(Indices)); + + } + + }; +} diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Cylinder.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Cylinder.h similarity index 72% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Cylinder.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Cylinder.h index d6ac7b3bd1b2..7c55402c374e 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Cylinder.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Cylinder.h @@ -1,60 +1,50 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/ImplicitObject.h" -#include "Apeiron/Plane.h" -#include "Apeiron/Sphere.h" +#include "Chaos/ImplicitObject.h" +#include "Chaos/Plane.h" +#include "Chaos/Sphere.h" -namespace Apeiron +namespace Chaos { template -class TCylinder : public TImplicitObject +class TCylinder final : public TImplicitObject { public: using TImplicitObject::SignedDistance; TCylinder(const TVector& x1, const TVector& x2, const T Radius) - : TImplicitObject([this](const TVector& x, TVector& Normal) { return PhiWithNormal(x, Normal); }, - [this]() -> const TBox& { return MLocalBoundingBox; }, - [this](const TVector& StartPoint, const TVector& EndPoint, const T Thickness) { return FindClosestIntersection(StartPoint, EndPoint, Thickness); }, nullptr) + : TImplicitObject(EImplicitObject::FiniteConvex) , MPlane1(x1, (x2 - x1).GetSafeNormal()) , MPlane2(x2, -MPlane1.Normal()) , MHeight((x2 - x1).Size()) , MRadius(Radius) , MLocalBoundingBox(x1, x1) { - this->bIsConvex = true; MLocalBoundingBox.GrowToInclude(x2); MLocalBoundingBox = TBox(MLocalBoundingBox.Min() - TVector(MRadius), MLocalBoundingBox.Max() + TVector(MRadius)); } TCylinder(const TCylinder& Other) - : TImplicitObject([this](const TVector& x, TVector& Normal) { return PhiWithNormal(x, Normal); }, - [this]() -> const TBox& { return MLocalBoundingBox; }, - [this](const TVector& StartPoint, const TVector& EndPoint, const T Thickness) { return FindClosestIntersection(StartPoint, EndPoint, Thickness); }, nullptr) + : TImplicitObject(EImplicitObject::FiniteConvex) , MPlane1(Other.MPlane1) , MPlane2(Other.MPlane2) , MHeight(Other.MHeight) , MRadius(Other.MRadius) , MLocalBoundingBox(Other.MLocalBoundingBox) { - this->bIsConvex = true; } TCylinder(TCylinder&& Other) - : TImplicitObject([this](const TVector& x, TVector& Normal) { return PhiWithNormal(x, Normal); }, - [this]() -> const TBox& { return MLocalBoundingBox; }, - [this](const TVector& StartPoint, const TVector& EndPoint, const T Thickness) { return FindClosestIntersection(StartPoint, EndPoint, Thickness); }, nullptr) + : TImplicitObject(EImplicitObject::FiniteConvex) , MPlane1(MoveTemp(Other.MPlane1)) , MPlane2(MoveTemp(Other.MPlane2)) , MHeight(Other.MHeight) , MRadius(Other.MRadius) , MLocalBoundingBox(MoveTemp(Other.MLocalBoundingBox)) { - this->bIsConvex = true; - Other.MPhiWithNormal = nullptr; } ~TCylinder() {} - T PhiWithNormal(const TVector& x, TVector& Normal) const + virtual T PhiWithNormal(const TVector& x, TVector& Normal) const override { TVector Normal1, Normal2; const T Distance1 = MPlane1.PhiWithNormal(x, Normal1); @@ -109,7 +99,10 @@ class TCylinder : public TImplicitObject return SideDistance; } - Pair, bool> FindClosestIntersection(const TVector& StartPoint, const TVector& EndPoint, const T Thickness) + virtual const TBox& BoundingBox() const override { return MLocalBoundingBox; } + +private: + virtual Pair, bool> FindClosestIntersectionImp(const TVector& StartPoint, const TVector& EndPoint, const T Thickness) const override { TArray>> Intersections; // Flatten to Plane defined by StartPoint and MPlane1.Normal() diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/DebugDrawQueue.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/DebugDrawQueue.h new file mode 100644 index 000000000000..b5ef711de032 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/DebugDrawQueue.h @@ -0,0 +1,333 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "Containers/List.h" +#include "Math/Vector.h" +#include "Math/Color.h" +#include "Math/Quat.h" +#include "HAL/ThreadSafeBool.h" + +#ifndef CHAOS_DEBUG_DRAW +#define CHAOS_DEBUG_DRAW !(UE_BUILD_SHIPPING || UE_BUILD_TEST) +#endif + +class AActor; + +#if CHAOS_DEBUG_DRAW +namespace Chaos +{ +/** Thread-safe single-linked list (lock-free). (Taken from Light Mass, should probably just move into core) */ +template +class TListThreadSafe +{ +public: + + /** Initialization constructor. */ + TListThreadSafe() : + FirstElement(nullptr) + {} + + /** + * Adds an element to the list. + * @param Element Newly allocated and initialized list element to add. + */ + void AddElement(TList* Element) + { + // Link the element at the beginning of the list. + TList* LocalFirstElement; + do + { + LocalFirstElement = FirstElement; + Element->Next = LocalFirstElement; + } while (FPlatformAtomics::InterlockedCompareExchangePointer((void**)&FirstElement, Element, LocalFirstElement) != LocalFirstElement); + } + + /** + * Clears the list and returns the elements. + * @return List of all current elements. The original list is cleared. Make sure to delete all elements when you're done with them! + */ + TList* ExtractAll() + { + // Atomically read the complete list and clear the shared head pointer. + TList* LocalFirstElement; + do + { + LocalFirstElement = FirstElement; + } while (FPlatformAtomics::InterlockedCompareExchangePointer((void**)&FirstElement, NULL, LocalFirstElement) != LocalFirstElement); + return LocalFirstElement; + } + + /** + * Clears the list. + */ + void Clear() + { + while (FirstElement) + { + // Atomically read the complete list and clear the shared head pointer. + TList* Element = ExtractAll(); + + // Delete all elements in the local list. + while (Element) + { + TList* NextElement = Element->Next; + delete Element; + Element = NextElement; + }; + }; + } + +private: + + TList* FirstElement; +}; + +struct CHAOS_API FLatentDrawCommand +{ + FVector LineStart; + FVector LineEnd; + FColor Color; + int32 Segments; + bool bPersistentLines; + float ArrowSize; + float LifeTime; + uint8 DepthPriority; + float Thickness; + float Radius; + FVector Center; + FVector Extent; + FQuat Rotation; + FVector TextLocation; + FString Text; + class AActor* TestBaseActor; + bool bDrawShadow; + float FontScale; + float Duration; + FMatrix TransformMatrix; + bool bDrawAxis; + FVector YAxis; + FVector ZAxis; + + enum class EDrawType + { + Point, + Line, + DirectionalArrow, + Sphere, + Box, + String, + Circle + } Type; + + static FLatentDrawCommand DrawPoint(const FVector& Position, const FColor& Color, bool bPersistentLines, float LifeTime, uint8 DepthPriority, float Thickness) + { + FLatentDrawCommand Command; + Command.LineStart = Position; + Command.Color = Color; + Command.bPersistentLines = bPersistentLines; + Command.LifeTime = LifeTime; + Command.DepthPriority = DepthPriority; + Command.Thickness = Thickness; + Command.Type = EDrawType::Point; + return Command; + } + + + static FLatentDrawCommand DrawLine(const FVector& LineStart, const FVector& LineEnd, const FColor& Color, bool bPersistentLines, float LifeTime, uint8 DepthPriority, float Thickness) + { + FLatentDrawCommand Command; + Command.LineStart = LineStart; + Command.LineEnd = LineEnd; + Command.Color = Color; + Command.bPersistentLines = bPersistentLines; + Command.LifeTime = LifeTime; + Command.DepthPriority = DepthPriority; + Command.Thickness = Thickness; + Command.Type = EDrawType::Line; + return Command; + } + + static FLatentDrawCommand DrawDirectionalArrow(const FVector& LineStart, FVector const& LineEnd, float ArrowSize, const FColor& Color, bool bPersistentLines, float LifeTime, uint8 DepthPriority, float Thickness) + { + FLatentDrawCommand Command; + Command.LineStart = LineStart; + Command.LineEnd = LineEnd; + Command.ArrowSize = ArrowSize; + Command.Color = Color; + Command.bPersistentLines = bPersistentLines; + Command.LifeTime = LifeTime; + Command.DepthPriority = DepthPriority; + Command.Thickness = Thickness; + Command.Type = EDrawType::DirectionalArrow; + return Command; + } + + static FLatentDrawCommand DrawDebugSphere(const FVector& Center, float Radius, int32 Segments, const FColor& Color, bool bPersistentLines, float LifeTime, uint8 DepthPriority, float Thickness) + { + FLatentDrawCommand Command; + Command.LineStart = Center; + Command.Radius = Radius; + Command.Color = Color; + Command.Segments = Segments; + Command.bPersistentLines = bPersistentLines; + Command.LifeTime = LifeTime; + Command.DepthPriority = DepthPriority; + Command.Thickness = Thickness; + Command.Type = EDrawType::Sphere; + return Command; + } + + static FLatentDrawCommand DrawDebugBox(const FVector& Center, const FVector& Extent, const FQuat& Rotation, const FColor& Color, bool bPersistentLines, float LifeTime, uint8 DepthPriority, float Thickness) + { + FLatentDrawCommand Command; + Command.Center = Center; + Command.Extent = Extent; + Command.Rotation = Rotation; + Command.Color = Color; + Command.bPersistentLines = bPersistentLines; + Command.LifeTime = LifeTime; + Command.DepthPriority = DepthPriority; + Command.Thickness = Thickness; + Command.Type = EDrawType::Box; + return Command; + } + + static FLatentDrawCommand DrawDebugString(const FVector& TextLocation, const FString& Text, class AActor* TestBaseActor, const FColor& Color, float Duration, bool bDrawShadow, float FontScale) + { + FLatentDrawCommand Command; + Command.TextLocation = TextLocation; + Command.Text = Text; + Command.TestBaseActor = TestBaseActor; + Command.Color = Color; + Command.Duration = Duration; + Command.bDrawShadow = bDrawShadow; + Command.FontScale = FontScale; + Command.Type = EDrawType::String; + return Command; + } + + static FLatentDrawCommand DrawDebugCircle(const FVector Center, float Radius, int32 Segments, const FColor& Color, bool bPersistentLines, float LifeTime, uint8 DepthPriority, float Thickness, FVector YAxis, FVector ZAxis, bool bDrawAxis) + { + FLatentDrawCommand Command; + Command.Center = Center; + Command.Radius = Radius; + Command.Segments = Segments; + Command.Color = Color; + Command.bPersistentLines = bPersistentLines; + Command.LifeTime = LifeTime; + Command.DepthPriority = DepthPriority; + Command.Thickness = Thickness; + Command.YAxis = YAxis; + Command.ZAxis = ZAxis; + Command.bDrawAxis = bDrawAxis; + Command.Type = EDrawType::Circle; + return Command; + } +}; + +/** A thread safe way to generate latent debug drawing. (This is picked up later by the geometry collection component which is a total hack for now, but needed to get into an engine world ) */ +class CHAOS_API FDebugDrawQueue +{ +public: + enum EBuffer + { + Internal = 0, + External = 1 + }; + FThreadSafeBool DoubleBuffer; + void ExtractAllElements(TArray& OutDrawCommands) + { + //make a copy so that alloc/free is all taken care of by debug draw code (avoid dll crossing, and other badness). Also ensures order is the same as it was originally pushed in + TList* List = Queue[!DoubleBuffer].ExtractAll(); + while(List) + { + OutDrawCommands.Insert(List->Element, 0); + TList* Prev = List; + List = List->Next; + delete Prev; + } + } + + void Flush() + { + DoubleBuffer = !DoubleBuffer; + TList* List = Queue[DoubleBuffer].ExtractAll(); + while (List) + { + TList* Prev = List; + List = List->Next; + delete Prev; + } + } + + void DrawDebugPoint(const FVector& Position, const FColor& Color, bool bPersistentLines, float LifeTime, uint8 DepthPriority, float Thickness) + { + if (!EnableDebugDrawing) { return; } + Queue[DoubleBuffer].AddElement(new TList(FLatentDrawCommand::DrawPoint(Position, Color, bPersistentLines, LifeTime, DepthPriority, Thickness))); + } + + void DrawDebugLine(const FVector& LineStart, const FVector& LineEnd, const FColor& Color, bool bPersistentLines = false, float LifeTime = -1.f, uint8 DepthPriority = 0, float Thickness = 0.f) + { + if (!EnableDebugDrawing) { return; } + Queue[DoubleBuffer].AddElement(new TList(FLatentDrawCommand::DrawLine(LineStart, LineEnd, Color, bPersistentLines, LifeTime, DepthPriority, Thickness))); + } + + void DrawDebugDirectionalArrow(const FVector& LineStart, const FVector& LineEnd, float ArrowSize, const FColor& Color, bool bPersistentLines = false, float LifeTime = -1.f, uint8 DepthPriority = 0, float Thickness = 0.f) + { + if (!EnableDebugDrawing) { return; } + Queue[DoubleBuffer].AddElement(new TList(FLatentDrawCommand::DrawDirectionalArrow(LineStart, LineEnd, ArrowSize, Color, bPersistentLines, LifeTime, DepthPriority, Thickness))); + } + + void DrawDebugSphere(FVector const& Center, float Radius, int32 Segments, const FColor& Color, bool bPersistentLines = false, float LifeTime = -1.f, uint8 DepthPriority = 0, float Thickness = 0.f) + { + if (!EnableDebugDrawing) { return; } + Queue[DoubleBuffer].AddElement(new TList(FLatentDrawCommand::DrawDebugSphere(Center, Radius, Segments, Color, bPersistentLines, LifeTime, DepthPriority, Thickness))); + } + + void DrawDebugBox(FVector const& Center, FVector const& Extent, const FQuat& Rotation, FColor const& Color, bool bPersistentLines, float LifeTime, uint8 DepthPriority, float Thickness) + { + if (EnableDebugDrawing) + { + Queue[DoubleBuffer].AddElement(new TList(FLatentDrawCommand::DrawDebugBox(Center, Extent, Rotation, Color, bPersistentLines, LifeTime, DepthPriority, Thickness))); + } + } + + void DrawDebugString(FVector const& TextLocation, const FString& Text, class AActor* TestBaseActor, FColor const& Color, float Duration, bool bDrawShadow, float FontScale) + { + if (EnableDebugDrawing) + { + Queue[DoubleBuffer].AddElement(new TList(FLatentDrawCommand::DrawDebugString(TextLocation, Text, TestBaseActor, Color, Duration, bDrawShadow, FontScale))); + } + } + + void DrawDebugCircle(FVector Center, float Radius, int32 Segments, const FColor& Color, bool bPersistentLines, float LifeTime, uint8 DepthPriority, float Thickness, FVector YAxis, FVector ZAxis, bool bDrawAxis) + { + if (EnableDebugDrawing) + { + Queue[DoubleBuffer].AddElement(new TList(FLatentDrawCommand::DrawDebugCircle(Center, Radius, Segments, Color, bPersistentLines, LifeTime, DepthPriority, Thickness, YAxis, ZAxis, bDrawAxis))); + } + } + + static FDebugDrawQueue& GetInstance() + { + static FDebugDrawQueue Singleton; + return Singleton; + } + + static bool IsDebugDrawingEnabled() + { + return !!EnableDebugDrawing; + } + + static int32 EnableDebugDrawing; + +private: + FDebugDrawQueue() {} + ~FDebugDrawQueue() {} + + TListThreadSafe Queue[2]; + + +}; +} +#endif \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Defines.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Defines.h new file mode 100644 index 000000000000..f5c299287a27 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Defines.h @@ -0,0 +1,47 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#ifndef COMPILE_ID_TYPES_AS_INTS +#define COMPILE_ID_TYPES_AS_INTS 0 +#endif + +#include +#if !COMPILE_WITHOUT_UNREAL_SUPPORT +#include "CoreTypes.h" +#include "Logging/MessageLog.h" +#include "Misc/CoreMiscDefines.h" + +#else +#include +#define PI 3.14159 +#define check(condition) + +typedef int32_t int32; +#endif + +namespace Chaos +{ +#if COMPILE_ID_TYPES_AS_INTS +typedef uint32 IslandId; + +static FORCEINLINE uint32 ToValue(uint32 Id) { return Id; } +#else +#define CREATEIDTYPE(IDNAME) \ + class IDNAME \ + { \ + public: \ + IDNAME() {} \ + IDNAME(const uint32 InValue) : Value(InValue) {} \ + bool operator==(const IDNAME& Other) const { return Value == Other.Value; } \ + uint32 Value; \ + } + +CREATEIDTYPE(IslandId); + +template +static uint32 ToValue(T_ID Id) +{ + return Id.Value; +} +#endif +} \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/DynamicParticles.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/DynamicParticles.h similarity index 89% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/DynamicParticles.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/DynamicParticles.h index bd5a0ab5a25e..4262c006bcb8 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/DynamicParticles.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/DynamicParticles.h @@ -1,10 +1,10 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/ArrayCollectionArray.h" -#include "Apeiron/Particles.h" +#include "Chaos/ArrayCollectionArray.h" +#include "Chaos/Particles.h" -namespace Apeiron +namespace Chaos { template class TDynamicParticles : public TParticles diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/FFT.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/FFT.h similarity index 79% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/FFT.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/FFT.h index 55828a659e17..64d6bcf4d419 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/FFT.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/FFT.h @@ -1,11 +1,11 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/ArrayND.h" -#include "Apeiron/Complex.h" -#include "Apeiron/UniformGrid.h" +#include "Chaos/ArrayND.h" +#include "Chaos/Complex.h" +#include "Chaos/UniformGrid.h" -namespace Apeiron +namespace Chaos { template class TFFT diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/FFTProjection.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/FFTProjection.h similarity index 89% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/FFTProjection.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/FFTProjection.h index 07fe48a7178f..d091a129bd32 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/FFTProjection.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/FFTProjection.h @@ -1,11 +1,11 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/ArrayND.h" -#include "Apeiron/FFT.h" -#include "Apeiron/UniformGrid.h" +#include "Chaos/ArrayND.h" +#include "Chaos/FFT.h" +#include "Chaos/UniformGrid.h" -namespace Apeiron +namespace Chaos { template bool IsPowerOfTwo(const Vector& Counts) diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Framework/Parallel.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Framework/Parallel.h new file mode 100644 index 000000000000..98a0727e4adf --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Framework/Parallel.h @@ -0,0 +1,10 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "Templates/Function.h" + +namespace Chaos +{ + void CHAOS_API PhysicsParallelFor(int32 InNum, TFunctionRef InCallable, bool bForceSingleThreaded = false); +} \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/GeometryParticles.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/GeometryParticles.h similarity index 71% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/GeometryParticles.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/GeometryParticles.h index 7435b39adc71..e98305f39414 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/GeometryParticles.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/GeometryParticles.h @@ -1,12 +1,12 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/ArrayCollectionArray.h" -#include "Apeiron/ImplicitObject.h" -#include "Apeiron/Particles.h" -#include "Apeiron/Rotation.h" +#include "Chaos/ArrayCollectionArray.h" +#include "Chaos/ImplicitObject.h" +#include "Chaos/Particles.h" +#include "Chaos/Rotation.h" -namespace Apeiron +namespace Chaos { template class TGeometryParticles : public TParticles @@ -42,6 +42,12 @@ class TGeometryParticles : public TParticles TImplicitObject* const& Geometry(const int32 Index) const { return MGeometry[Index]; } TImplicitObject*& Geometry(const int32 Index) { return MGeometry[Index]; } + FString ToString(int32 index) const + { + FString BaseString = TParticles::ToString(index); + return FString::Printf(TEXT("%s, MR:%s, MGeometry:%s"), *BaseString, *R(index).ToString(), (Geometry(index) ? *(Geometry(index)->ToString()) : TEXT("none"))); + } + private: TArrayCollectionArray> MR; TArrayCollectionArray*> MGeometry; diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ImplicitObject.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ImplicitObject.h new file mode 100644 index 000000000000..d8b7ffb5ecce --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ImplicitObject.h @@ -0,0 +1,128 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "Chaos/Pair.h" +#include "Chaos/Vector.h" + +#include +#include "Transform.h" + +namespace Chaos +{ +template +class TBox; +template +class TSphere; +template +class TPlane; + +enum class ImplicitObjectType +{ + Sphere, + Box, + Plane, + Transformed, + Union, + LevelSet, + Unknown +}; + +namespace EImplicitObject +{ + enum Flags + { + IsConvex = 1, + HasBoundingBox = 1 << 1, + IgnoreAnalyticCollisions = 1 << 2, + }; + + const int32 FiniteConvex = IsConvex | HasBoundingBox; +} + +template +class CHAOS_API TImplicitObject +{ +public: + TImplicitObject(int32 Flags = 0, ImplicitObjectType InType = ImplicitObjectType::Unknown); + TImplicitObject(const TImplicitObject&) = delete; + TImplicitObject(TImplicitObject&&) = delete; + virtual ~TImplicitObject(); + + template + T_DERIVED* GetObject() + { + if (T_DERIVED::GetType() == Type) + { + return static_cast(this); + } + return nullptr; + } + + template + const T_DERIVED* GetObject() const + { + if (T_DERIVED::GetType() == Type) + { + return static_cast(this); + } + return nullptr; + } + + ImplicitObjectType GetType() const + { + if (bIgnoreAnalyticCollisions) + { + return ImplicitObjectType::Unknown; + } + return Type; + } + + //This is strictly used for optimization purposes + bool IsUnderlyingUnion() const + { + return Type == ImplicitObjectType::Union; + } + + T SignedDistance(const TVector& x) const + { + TVector Normal; + return PhiWithNormal(x, Normal); + } + TVector Normal(const TVector& x) const + { + TVector Normal; + PhiWithNormal(x, Normal); + return Normal; + } + virtual T PhiWithNormal(const TVector& x, TVector& Normal) const = 0; + virtual const class TBox& BoundingBox() const; + virtual TVector Support(const TVector& Direction, const T Thickness) const; + bool HasBoundingBox() const { return bHasBoundingBox; } + bool IsConvex() const { return bIsConvex; } + void IgnoreAnalyticCollisions(const bool Ignore = true) { bIgnoreAnalyticCollisions = Ignore; } + void SetConvex(const bool Convex = true) { bIsConvex = Convex; } + + Pair, bool> FindClosestIntersection(const TVector& StartPoint, const TVector& EndPoint, const T Thickness) const; + + virtual void AccumulateAllImplicitObjects(TArray*, TRigidTransform>>& Out, const TRigidTransform& ParentTM) const + { + Out.Add(MakePair(this, ParentTM)); + } + + virtual void FindAllIntersectingObjects(TArray < Pair*, TRigidTransform>>& Out, const TBox& LocalBounds) const; + + virtual FString ToString() const + { + return FString::Printf(TEXT("ImplicitObject bIsConvex:%d, bIgnoreAnalyticCollision:%d, bHasBoundingBox:%d"), bIsConvex, bIgnoreAnalyticCollisions, bHasBoundingBox); + } + +protected: + ImplicitObjectType Type; + bool bIsConvex; + bool bIgnoreAnalyticCollisions; + bool bHasBoundingBox; + +private: + virtual Pair, bool> FindClosestIntersectionImp(const TVector& StartPoint, const TVector& EndPoint, const T Thickness) const; +}; +} diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ImplicitObjectIntersection.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ImplicitObjectIntersection.h similarity index 62% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ImplicitObjectIntersection.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ImplicitObjectIntersection.h index f76138b613f1..5a5d4852ea74 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ImplicitObjectIntersection.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ImplicitObjectIntersection.h @@ -1,12 +1,12 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Array.h" -#include "Apeiron/ImplicitObject.h" +#include "Chaos/Array.h" +#include "Chaos/ImplicitObject.h" #include -namespace Apeiron +namespace Chaos { template class TImplicitObjectIntersection : public TImplicitObject @@ -15,9 +15,7 @@ class TImplicitObjectIntersection : public TImplicitObject using TImplicitObject::SignedDistance; TImplicitObjectIntersection(TArray>>&& Objects) - : TImplicitObject([this](const TVector& x, TVector& Normal) { return PhiWithNormal(x, Normal); }, - [this]() -> const TBox& { return MLocalBoundingBox; }, - [this](const TVector& StartPoint, const TVector& EndPoint, const T Thickness) { return FindClosestIntersection(StartPoint, EndPoint, Thickness); }, nullptr) + : TImplicitObject(EImplicitObject::HasBoundingBox) , MObjects(MoveTemp(Objects)) , MLocalBoundingBox(MObjects[0]->BoundingBox()) { @@ -28,18 +26,14 @@ class TImplicitObjectIntersection : public TImplicitObject } TImplicitObjectIntersection(const TImplicitObjectIntersection& Other) = delete; TImplicitObjectIntersection(TImplicitObjectIntersection&& Other) - : TImplicitObject([this](const TVector& x, TVector& Normal) { return PhiWithNormal(x, Normal); }, - [this]() -> const TBox& { return MLocalBoundingBox; }, - [this](const TVector& StartPoint, const TVector& EndPoint, const T Thickness) { return FindClosestIntersection(StartPoint, EndPoint, Thickness); }, nullptr) + : TImplicitObject(EImplicitObject::HasBoundingBox) , MObjects(MoveTemp(Other.MObjects)) , MLocalBoundingBox(MoveTemp(Other.MLocalBoundingBox)) { - Other.MPhiWithNormal = nullptr; - Other.MBoundingBox = nullptr; } - ~TImplicitObjectIntersection() {} + virtual ~TImplicitObjectIntersection() {} - T PhiWithNormal(const TVector& x, TVector& Normal) const + virtual T PhiWithNormal(const TVector& x, TVector& Normal) const override { check(MObjects.Num()); T Phi = MObjects[0]->PhiWithNormal(x, Normal); @@ -61,7 +55,10 @@ class TImplicitObjectIntersection : public TImplicitObject return Phi; } - Pair, bool> FindClosestIntersection(const TVector& StartPoint, const TVector& EndPoint, const T Thickness) + virtual const TBox& BoundingBox() const { return MLocalBoundingBox; } + +private: + virtual Pair, bool> FindClosestIntersectionImp(const TVector& StartPoint, const TVector& EndPoint, const T Thickness) const { TArray>> Intersections; for (int32 i = 0; i < MObjects.Num(); ++i) diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ImplicitObjectTransformed.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ImplicitObjectTransformed.h similarity index 54% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ImplicitObjectTransformed.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ImplicitObjectTransformed.h index 881585a8116a..bd06b9280dbf 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ImplicitObjectTransformed.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ImplicitObjectTransformed.h @@ -1,22 +1,18 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Box.h" -#include "Apeiron/ImplicitObject.h" -#include "Apeiron/Transform.h" +#include "Chaos/Box.h" +#include "Chaos/ImplicitObject.h" +#include "Chaos/Transform.h" -namespace Apeiron +namespace Chaos { template -class TImplicitObjectTransformed : public TImplicitObject +class TImplicitObjectTransformed final : public TImplicitObject { public: TImplicitObjectTransformed(const TImplicitObject* Object, const TRigidTransform& InTransform) - : TImplicitObject([this](const TVector& x, TVector& Normal) { return PhiWithNormal(x, Normal); }, - [this]() -> const TBox& { return MLocalBoundingBox; }, - [this](const TVector& StartPoint, const TVector& EndPoint, const T Thickness) { return FindClosestIntersection(StartPoint, EndPoint, Thickness); }, - [this](const TVector& Direction) { return Support(Direction); }, - ImplicitObjectType::Transformed, this) + : TImplicitObject(EImplicitObject::HasBoundingBox, ImplicitObjectType::Transformed) , MObject(Object) , MTransform(InTransform) , MLocalBoundingBox(Object->BoundingBox().TransformedBox(InTransform)) @@ -25,18 +21,12 @@ class TImplicitObjectTransformed : public TImplicitObject } TImplicitObjectTransformed(const TImplicitObjectTransformed& Other) = delete; TImplicitObjectTransformed(TImplicitObjectTransformed&& Other) - : TImplicitObject([this](const TVector& x, TVector& Normal) { return PhiWithNormal(x, Normal); }, - [this]() -> const TBox& { return MLocalBoundingBox; }, - [this](const TVector& StartPoint, const TVector& EndPoint, const T Thickness) { return FindClosestIntersection(StartPoint, EndPoint, Thickness); }, - [this](const TVector& Direction) { return Support(Direction); }, - ImplicitObjectType::Transformed, this) + : TImplicitObject(EImplicitObject::HasBoundingBox, ImplicitObjectType::Transformed) , MObject(Other.MObject) , MTransform(Other.MTransform) , MLocalBoundingBox(MoveTemp(Other.MLocalBoundingBox)) { this->bIsConvex = Other.MObject->IsConvex(); - Other.MPhiWithNormal = nullptr; - Other.MBoundingBox = nullptr; } ~TImplicitObjectTransformed() {} @@ -45,7 +35,12 @@ class TImplicitObjectTransformed : public TImplicitObject return ImplicitObjectType::Transformed; } - T PhiWithNormal(const TVector& x, TVector& Normal) const + const TImplicitObject* GetTransformedObject() const + { + return MObject; + } + + virtual T PhiWithNormal(const TVector& x, TVector& Normal) const override { auto TransformedX = MTransform.InverseTransformPosition(x); auto Phi = MObject->PhiWithNormal(TransformedX, Normal); @@ -53,7 +48,7 @@ class TImplicitObjectTransformed : public TImplicitObject return Phi; } - Pair, bool> FindClosestIntersection(const TVector& StartPoint, const TVector& EndPoint, const T Thickness) + virtual Pair, bool> FindClosestIntersectionImp(const TVector& StartPoint, const TVector& EndPoint, const T Thickness) const override { auto TransformedStart = MTransform.InverseTransformPosition(StartPoint); auto TransformedEnd = MTransform.InverseTransformPosition(EndPoint); @@ -65,9 +60,9 @@ class TImplicitObjectTransformed : public TImplicitObject return ClosestIntersection; } - TVector Support(const TVector& Direction) const + virtual TVector Support(const TVector& Direction, const T Thickness) const override { - return MTransform.TransformPosition(MObject->Support(MTransform.InverseTransformVector(Direction))); + return MTransform.TransformPosition(MObject->Support(MTransform.InverseTransformVector(Direction), Thickness)); } const TRigidTransform& GetTransform() const { return MTransform; } @@ -77,6 +72,21 @@ class TImplicitObjectTransformed : public TImplicitObject MTransform = InTransform; } + virtual void AccumulateAllImplicitObjects(TArray*, TRigidTransform>>& Out, const TRigidTransform& ParentTM) const + { + const TRigidTransform NewTM = MTransform * ParentTM; + MObject->AccumulateAllImplicitObjects(Out, NewTM); + + } + + virtual void FindAllIntersectingObjects(TArray < Pair*, TRigidTransform>>& Out, const TBox& LocalBounds) const + { + const TBox SubobjectBounds = LocalBounds.TransformedBox(MTransform.Inverse()); + MObject->FindAllIntersectingObjects(Out, SubobjectBounds); + } + + virtual const TBox& BoundingBox() const override { return MLocalBoundingBox; } + const TImplicitObject* Object() const { return MObject; } private: diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ImplicitObjectUnion.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ImplicitObjectUnion.h new file mode 100644 index 000000000000..d2838d5816f4 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ImplicitObjectUnion.h @@ -0,0 +1,143 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "Chaos/Array.h" +#include "Chaos/ImplicitObject.h" + +#include +#include "BoundingVolumeHierarchy.h" + +namespace Chaos +{ +template +class TImplicitObjectUnion : public TImplicitObject +{ + public: + TImplicitObjectUnion(TArray>>&& Objects) + : TImplicitObject(EImplicitObject::HasBoundingBox, ImplicitObjectType::Union) + , MObjects(MoveTemp(Objects)) + , MLocalBoundingBox(MObjects[0]->BoundingBox()) + { + for (int32 i = 1; i < MObjects.Num(); ++i) + { + MLocalBoundingBox.GrowToInclude(MObjects[i]->BoundingBox()); + } + + CacheAllImplicitObjects(); + + } + TImplicitObjectUnion(const TImplicitObjectUnion& Other) = delete; + TImplicitObjectUnion(TImplicitObjectUnion&& Other) + : TImplicitObject(EImplicitObject::HasBoundingBox) + , MObjects(MoveTemp(Other.MObjects)) + , MLocalBoundingBox(MoveTemp(Other.MLocalBoundingBox)) + { + } + virtual ~TImplicitObjectUnion() {} + + FORCEINLINE static ImplicitObjectType GetType() + { + return ImplicitObjectType::Union; + } + + virtual T PhiWithNormal(const TVector& x, TVector& Normal) const override + { + check(MObjects.Num()); + T Phi = MObjects[0]->PhiWithNormal(x, Normal); + for (int32 i = 1; i < MObjects.Num(); ++i) + { + TVector NextNormal; + T NextPhi = MObjects[i]->PhiWithNormal(x, NextNormal); + if (NextPhi < Phi) + { + Phi = NextPhi; + Normal = NextNormal; + } + else if (NextPhi == Phi) + { + Normal += NextNormal; + } + } + Normal.Normalize(); + return Phi; + } + + virtual const TBox& BoundingBox() const override { return MLocalBoundingBox; } + + virtual void AccumulateAllImplicitObjects(TArray*, TRigidTransform>>& Out, const TRigidTransform& ParentTM) const + { + for (const TUniquePtr>& Object : MObjects) + { + Object->AccumulateAllImplicitObjects(Out, ParentTM); + } + } + + virtual void FindAllIntersectingObjects(TArray < Pair*, TRigidTransform>>& Out, const TBox& LocalBounds) const + { + if (Hierarchy) + { + TArray Overlaps = Hierarchy->FindAllIntersections(LocalBounds); + Out.Reserve(Out.Num() + Overlaps.Num()); + for (int32 Idx : Overlaps) + { + const TImplicitObject* Obj = GeomParticles.Geometry(Idx); + Out.Add(MakePair(Obj, TRigidTransform(GeomParticles.X(Idx), GeomParticles.R(Idx)))); + } + } + else + { + for (const TUniquePtr>& Object : MObjects) + { + Object->FindAllIntersectingObjects(Out, LocalBounds); + } + } + } + + virtual void CacheAllImplicitObjects() + { + TArray < Pair*, TRigidTransform>> SubObjects; + AccumulateAllImplicitObjects(SubObjects, TRigidTransform::Identity); + //build hierarchy + const int32 NumObjects = SubObjects.Num(); + constexpr int32 MinSubObjectsToCache = 8; //todo(make this tunable?) + if (NumObjects > MinSubObjectsToCache) + { + GeomParticles.Resize(NumObjects); + for (int32 i = 0; i < NumObjects; ++i) + { + GeomParticles.X(i) = SubObjects[i].Second.GetLocation(); + GeomParticles.R(i) = SubObjects[i].Second.GetRotation(); + GeomParticles.Geometry(i) = const_cast*>(SubObjects[i].First); //this is ok because this function is not const. Otherwise we'd need to duplicate a lot of logic + } + Hierarchy = TUniquePtr, T, d>>(new TBoundingVolumeHierarchy, T, d>(GeomParticles,1)); + } + } + +private: + virtual Pair, bool> FindClosestIntersectionImp(const TVector& StartPoint, const TVector& EndPoint, const T Thickness) const override + { + check(MObjects.Num()); + auto ClosestIntersection = MObjects[0]->FindClosestIntersection(StartPoint, EndPoint, Thickness); + T Length = ClosestIntersection.Second ? (ClosestIntersection.First - StartPoint).Size() : 0; + for (int32 i = 1; i < MObjects.Num(); ++i) + { + auto NextClosestIntersection = MObjects[i]->FindClosestIntersection(StartPoint, EndPoint, Thickness); + if (!NextClosestIntersection.Second) + continue; + T NewLength = (NextClosestIntersection.First - StartPoint).Size(); + if (!ClosestIntersection.Second || NewLength < Length) + { + Length = NewLength; + ClosestIntersection = NextClosestIntersection; + } + } + return ClosestIntersection; + } + + private: + TArray>> MObjects; + TGeometryParticles GeomParticles; + TUniquePtr, T, d>> Hierarchy; + TBox MLocalBoundingBox; +}; +} diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/KinematicGeometryParticles.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/KinematicGeometryParticles.h similarity index 72% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/KinematicGeometryParticles.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/KinematicGeometryParticles.h index 2e74a43be23a..fe47c86501cb 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/KinematicGeometryParticles.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/KinematicGeometryParticles.h @@ -1,10 +1,10 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/ArrayCollectionArray.h" -#include "Apeiron/GeometryParticles.h" +#include "Chaos/ArrayCollectionArray.h" +#include "Chaos/GeometryParticles.h" -namespace Apeiron +namespace Chaos { template class TKinematicGeometryParticles : public TGeometryParticles @@ -31,6 +31,12 @@ class TKinematicGeometryParticles : public TGeometryParticles const TVector& W(const int32 Index) const { return MW[Index]; } TVector& W(const int32 Index) { return MW[Index]; } + FString ToString(int32 index) const + { + FString BaseString = TGeometryParticles::ToString(index); + return FString::Printf(TEXT("%s, MV:%s, MW:%s"), *BaseString, *V(index).ToString(), *W(index).ToString()); + } + private: TArrayCollectionArray> MV; TArrayCollectionArray> MW; diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Levelset.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Levelset.h similarity index 52% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Levelset.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Levelset.h index ecd8a19f727e..64c112c38630 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Levelset.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Levelset.h @@ -1,46 +1,66 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/ArrayND.h" -#include "Apeiron/Box.h" -#include "Apeiron/ImplicitObject.h" -#include "Apeiron/Particles.h" -#include "Apeiron/Plane.h" -#include "Apeiron/TriangleMesh.h" -#include "Apeiron/UniformGrid.h" +#include "Chaos/ArrayND.h" +#include "Chaos/Box.h" +#include "Chaos/ImplicitObject.h" +#include "Chaos/Particles.h" +#include "Chaos/Plane.h" +#include "Chaos/TriangleMesh.h" +#include "Chaos/UniformGrid.h" -namespace Apeiron +namespace Chaos { template -class APEIRON_API TLevelSet : public TImplicitObject +class CHAOS_API TLevelSet final : public TImplicitObject { public: using TImplicitObject::SignedDistance; TLevelSet(const TUniformGrid& InGrid, const TParticles& InParticles, const TTriangleMesh& Mesh, const int32 BandWidth = 0); + TLevelSet(const TUniformGrid& InGrid, const TImplicitObject& InObject, const int32 BandWidth = 0, const bool bUseObjectPhi = false); TLevelSet(std::istream& Stream); TLevelSet(const TLevelSet& Other) = delete; TLevelSet(TLevelSet&& Other); - ~TLevelSet(); + virtual ~TLevelSet(); void Write(std::ostream& Stream) const; - T PhiWithNormal(const TVector& x, TVector& Normal) const; + virtual T PhiWithNormal(const TVector& x, TVector& Normal) const override; T SignedDistance(const TVector& x) const; + virtual const TBox& BoundingBox() const override { return MOriginalLocalBoundingBox; } + + // Returns a const ref to the underlying phi grid + const TArrayND& GetPhiArray() const { return MPhi; } + + // Returns a const ref to the underlying grid of normals + const TArrayND, d>& GetNormalsArray() const { return MNormals; } + + // Returns a const ref to the underlying grid structure + const TUniformGrid& GetGrid() const { return MGrid; } + + FORCEINLINE static ImplicitObjectType GetType() + { + return ImplicitObjectType::LevelSet; + } + private: void ComputeDistancesNearZeroIsocontour(const TParticles& InParticles, const TTriangleMesh& Mesh, TArrayND& BlockedFaceX, TArrayND& BlockedFaceY, TArrayND& BlockedFaceZ, TArray>& InterfaceIndices); - void CorrectSign(const TArrayND& BlockedFaceX, const TArrayND& BlockedFaceY, const TArrayND& BlockedFaceZ); - T ComputePhi(const TVector& PrevCellIndex, const TVector& CellIndex, const int32 Axis); + void ComputeDistancesNearZeroIsocontour(const TImplicitObject& Object, const TArrayND& ObjectPhi, TArray>& InterfaceIndices); + void CorrectSign(const TArrayND& BlockedFaceX, const TArrayND& BlockedFaceY, const TArrayND& BlockedFaceZ, TArray>& InterfaceIndices); + T ComputePhi(const TArrayND& Done, const TVector& CellIndex); void FillWithFastMarchingMethod(const T StoppingDistance, const TArray>& InterfaceIndices); void FloodFill(const TArrayND& BlockedFaceX, const TArrayND& BlockedFaceY, const TArrayND& BlockedFaceZ, TArrayND& Color, int32& NextColor); void FloodFillFromCell(const TVector CellIndex, const int32 NextColor, const TArrayND& BlockedFaceX, const TArrayND& BlockedFaceY, const TArrayND& BlockedFaceZ, TArrayND& Color); bool IsIntersectingWithTriangle(const TParticles& Particles, const TVector& Elements, const TPlane& TrianglePlane, const TVector& CellIndex, const TVector& PrevCellIndex); void ComputeNormals(); + void ComputeConvexity(const TArray>& InterfaceIndices); TUniformGrid MGrid; TArrayND MPhi; TArrayND, d> MNormals; TBox MLocalBoundingBox; + TBox MOriginalLocalBoundingBox; int32 MBandWidth; }; } diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Map.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Map.h similarity index 75% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Map.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Map.h index 031abc9257ad..279843f89617 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Map.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Map.h @@ -1,7 +1,7 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Defines.h" +#include "Chaos/Defines.h" #if !COMPILE_WITHOUT_UNREAL_SUPPORT #include "Containers/Map.h" diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/MassProperties.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/MassProperties.h new file mode 100644 index 000000000000..f972c9f10f0a --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/MassProperties.h @@ -0,0 +1,38 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "Chaos/Defines.h" +#include "Chaos/Particles.h" +#include "Chaos/TriangleMesh.h" +#include "Containers/ArrayView.h" + + +#if !COMPILE_WITHOUT_UNREAL_SUPPORT +namespace Chaos +{ + template class PMatrix; + template class TRotation; + template class TVector; + + + template + struct TMassProperties { + T Volume; + TVector CenterOfMass; + TRotation RotationOfMass; + PMatrix InertiaTensor; + }; + + + template + TRotation TransformToLocalSpace(PMatrix& Inertia); + + + template + TMassProperties CalculateMassProperties( + const TParticles & Vertices, + const TTriangleMesh& Surface, + const T & Mass); + +} +#endif diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Matrix.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Matrix.h similarity index 93% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Matrix.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Matrix.h index e07a906ca88d..3d6708341503 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Matrix.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Matrix.h @@ -1,8 +1,9 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #if !COMPILE_WITHOUT_UNREAL_SUPPORT #include "Math/Matrix.h" +#include "Chaos/Vector.h" #else #include @@ -13,7 +14,7 @@ struct FMatrix }; #endif -namespace Apeiron +namespace Chaos { template class PMatrix @@ -116,6 +117,10 @@ class PMatrix : public FMatrix M[2][3] = x23; M[3][3] = x33; } + PMatrix(const FMatrix& Matrix) + : FMatrix(Matrix) + { + } #if COMPILE_WITHOUT_UNREAL_SUPPORT Vector operator*(const Vector& Other) { @@ -139,6 +144,27 @@ class PMatrix : public FMatrix : FMatrix(MoveTemp(Other)) {} PMatrix(const FMatrix& Other) : FMatrix(Other) {} + PMatrix(const float x00, const float x11, const float x22) + : FMatrix() + { + M[0][0] = x00; + M[1][0] = 0; + M[2][0] = 0; + M[0][1] = 0; + M[1][1] = x11; + M[2][1] = 0; + M[0][2] = 0; + M[1][2] = 0; + M[2][2] = x22; + // Fill in the remainder with reasonable values. + M[3][0] = 0; + M[3][1] = 0; + M[3][2] = 0; + M[3][3] = 1; + M[0][3] = 0; + M[1][3] = 0; + M[2][3] = 0; + } PMatrix(const float x00, const float x10, const float x20, const float x11, const float x21, const float x22) : FMatrix() { @@ -266,6 +292,10 @@ class PMatrix : public FMatrix M[1][2] - Other.M[1][2], M[2][2] - Other.M[2][2]); } + PMatrix operator*(const PMatrix& Other) const + { + return static_cast(this)->operator*(static_cast(Other)); + } PMatrix operator*(const float& Other) const { return PMatrix( diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/OrientedParticles.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/OrientedParticles.h similarity index 77% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/OrientedParticles.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/OrientedParticles.h index 5489c3847459..abebaa0de1ca 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/OrientedParticles.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/OrientedParticles.h @@ -1,11 +1,11 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/ArrayCollectionArray.h" -#include "Apeiron/Particles.h" -#include "Apeiron/Rotation.h" +#include "Chaos/ArrayCollectionArray.h" +#include "Chaos/Particles.h" +#include "Chaos/Rotation.h" -namespace Apeiron +namespace Chaos { template class TOrientedParticles : public TParticles diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDAxialSpringConstraints.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDAxialSpringConstraints.h similarity index 83% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDAxialSpringConstraints.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDAxialSpringConstraints.h index 9d743917a717..67cf2a1457e6 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDAxialSpringConstraints.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDAxialSpringConstraints.h @@ -1,15 +1,15 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Array.h" -#include "Apeiron/Map.h" -#include "Apeiron/PBDAxialSpringConstraintsBase.h" -#include "Apeiron/PBDParticles.h" -#include "Apeiron/PerParticleRule.h" +#include "Chaos/Array.h" +#include "Chaos/Map.h" +#include "Chaos/PBDAxialSpringConstraintsBase.h" +#include "Chaos/PBDParticles.h" +#include "Chaos/PerParticleRule.h" #include -namespace Apeiron +namespace Chaos { template class TPBDAxialSpringConstraints : public TParticleRule, public TPBDAxialSpringConstraintsBase diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDAxialSpringConstraintsBase.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDAxialSpringConstraintsBase.h similarity index 93% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDAxialSpringConstraintsBase.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDAxialSpringConstraintsBase.h index 8cf57dc41d05..45aa608bcb03 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDAxialSpringConstraintsBase.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDAxialSpringConstraintsBase.h @@ -1,15 +1,15 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Array.h" -#include "Apeiron/Map.h" -#include "Apeiron/PBDParticles.h" -#include "Apeiron/PerParticleRule.h" +#include "Chaos/Array.h" +#include "Chaos/Map.h" +#include "Chaos/PBDParticles.h" +#include "Chaos/PerParticleRule.h" #include #include -namespace Apeiron +namespace Chaos { template class TPBDAxialSpringConstraintsBase diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDBendingConstraints.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDBendingConstraints.h similarity index 82% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDBendingConstraints.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDBendingConstraints.h index 00ebd371090a..7f21b3d46e64 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDBendingConstraints.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDBendingConstraints.h @@ -1,13 +1,13 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Array.h" -#include "Apeiron/Map.h" -#include "Apeiron/PBDBendingConstraintsBase.h" -#include "Apeiron/PBDParticles.h" -#include "Apeiron/ParticleRule.h" +#include "Chaos/Array.h" +#include "Chaos/Map.h" +#include "Chaos/PBDBendingConstraintsBase.h" +#include "Chaos/PBDParticles.h" +#include "Chaos/ParticleRule.h" -namespace Apeiron +namespace Chaos { template class TPBDBendingConstraints : public TParticleRule, public TPBDBendingConstraintsBase diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDBendingConstraintsBase.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDBendingConstraintsBase.h similarity index 94% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDBendingConstraintsBase.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDBendingConstraintsBase.h index 95db3b414b42..33f32b4a01b5 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDBendingConstraintsBase.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDBendingConstraintsBase.h @@ -1,13 +1,13 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Array.h" -#include "Apeiron/Map.h" -#include "Apeiron/PBDParticles.h" -#include "Apeiron/ParticleRule.h" +#include "Chaos/Array.h" +#include "Chaos/Map.h" +#include "Chaos/PBDParticles.h" +#include "Chaos/ParticleRule.h" #include "GenericPlatform/GenericPlatformMath.h" -namespace Apeiron +namespace Chaos { template class TPBDBendingConstraintsBase diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDChainConstraints.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDChainConstraints.h similarity index 83% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDChainConstraints.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDChainConstraints.h index 6d7ccbee0749..8325d5d124a0 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDChainConstraints.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDChainConstraints.h @@ -1,11 +1,11 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/PBDParticles.h" -#include "Apeiron/ParallelFor.h" -#include "Apeiron/ParticleRule.h" +#include "Chaos/PBDParticles.h" +#include "Chaos/Framework/Parallel.h" +#include "Chaos/ParticleRule.h" -namespace Apeiron +namespace Chaos { template class TPBDChainConstraints : public TParticleRule @@ -15,7 +15,7 @@ class TPBDChainConstraints : public TParticleRule : MConstraints(Constraints), MCoefficient(Coefficient) { MDists.SetNum(MConstraints.Num()); - ParallelFor(MConstraints.Num(), [&](int32 Index) { + PhysicsParallelFor(MConstraints.Num(), [&](int32 Index) { TArray singledists; for (int i = 1; i < Constraints[Index].Num(); ++i) { @@ -31,7 +31,7 @@ class TPBDChainConstraints : public TParticleRule void Apply(TPBDParticles& InParticles, const T Dt) const override //-V762 { - ParallelFor(MConstraints.Num(), [&](int32 Index) { + PhysicsParallelFor(MConstraints.Num(), [&](int32 Index) { for (int i = 1; i < MConstraints[Index].Num(); ++i) { int32 P = MConstraints[Index][i]; diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDChainUpdateFromDeltaPosition.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDChainUpdateFromDeltaPosition.h similarity index 84% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDChainUpdateFromDeltaPosition.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDChainUpdateFromDeltaPosition.h index 35f9faa98512..7dfaf959afb1 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDChainUpdateFromDeltaPosition.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDChainUpdateFromDeltaPosition.h @@ -1,9 +1,10 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/ParticleRule.h" +#include "Chaos/Framework/Parallel.h" +#include "Chaos/ParticleRule.h" -namespace Apeiron +namespace Chaos { template class TPBDChainUpdateFromDeltaPosition : public TParticleRule @@ -15,7 +16,7 @@ class TPBDChainUpdateFromDeltaPosition : public TParticleRule inline void Apply(TPBDParticles& InParticles, const T Dt) const override //-V762 { - ParallelFor(MConstraints.Num(), [&](int32 index) { + PhysicsParallelFor(MConstraints.Num(), [&](int32 index) { { int32 i = MConstraints[index][0]; InParticles.V(i) = (InParticles.P(i) - InParticles.X(i)) / Dt; diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDCollisionConstraint.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDCollisionConstraint.h new file mode 100644 index 000000000000..960b0888753a --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDCollisionConstraint.h @@ -0,0 +1,95 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "Chaos/PBDCollisionTypes.h" +#include "Chaos/PBDContactGraph.h" +#include "Chaos/PerParticleRule.h" + +#include +#include +#include + +namespace Chaos +{ +template +class TPBDCollisionConstraintAccessor; + +template +class TRigidTransform; + +template +class TImplicitObject; + +template +class TBVHParticles; + +template +class TBox; + +template +class TPBDCollisionConstraint +{ + public: + friend class TPBDCollisionConstraintAccessor; + template + friend void UpdateConstraintImp(const T_PARTICLES&, const TImplicitObject&, const TRigidTransform&, const TImplicitObject&, const TRigidTransform&, T2, TRigidBodyContactConstraint&); + + typedef TRigidBodyContactConstraint FRigidBodyContactConstraint; + + TPBDCollisionConstraint(TPBDRigidParticles& InParticles, TArrayCollectionArray& Collided, const int32 PushOutIterations = 1, const int32 PushOutPairIterations = 1, const T Thickness = (T)0, const T Restitution = (T)0, const T Friction = (T)0); + virtual ~TPBDCollisionConstraint() {} + + void Reset(TPBDRigidParticles& InParticles, const int32 PushOutIterations = 1, const int32 PushOutPairIterations = 1, const T Thickness = (T)0, const T Restitution = (T)0, const T Friction = (T)0) + { + MConstraints.Empty(); + MContactGraph = TPBDContactGraph(InParticles); + MNumIterations = PushOutIterations; + MPairIterations = PushOutPairIterations; + MThickness = Thickness; + MRestitution = Restitution; + MFriction = Friction; + MAngularFriction = 0; + bUseCCD = false; + } + + void ComputeConstraints(const TPBDRigidParticles& InParticles, T Dt); + + void Apply(TPBDRigidParticles& InParticles, const T Dt, const int32 Island); + void ApplyPushOut(TPBDRigidParticles& InParticles, const T Dt, const TArray& ActiveIndices, const int32 Island); + + void CopyOutConstraints(int32 NumIslands); + + void RemoveConstraints(const TSet& RemovedParticles); + void UpdateConstraints(const TPBDRigidParticles& InParticles, T Dt, const TSet& AddedParticles, const TArray& ActiveParticles); + + /* Pass through for the ContactGraph*/ + void UpdateIslandsFromConstraints(TPBDRigidParticles& InParticles, TArray>& IslandParticles, TArray& IslandSleepCounts, TSet& ActiveIndices); + bool SleepInactive(TPBDRigidParticles& InParticles, const TArray& ActiveIndices, int32& IslandSleepCount, const int32 Island, const T LinearSleepThreshold, const T AngularSleepThreshold) const; + void UpdateAccelerationStructures(const TPBDRigidParticles& InParticles, const TArray& ActiveIndices, const int32 Island); + + static bool NearestPoint(TArray, TVector>>& Points, TVector& Direction, TVector& ClosestPoint); + + const TArray& GetAllConstraints() const { return MConstraints; } + + private: + template + void UpdateConstraint(const T_PARTICLES& InParticles, const T Thickness, FRigidBodyContactConstraint& Constraint); + template + static void UpdateLevelsetConstraint(const T_PARTICLES& InParticles, const T Thickness, TRigidBodyContactConstraint& Constraint); + template + static void UpdateLevelsetConstraintGJK(const T_PARTICLES& InParticles, const T Thickness, TRigidBodyContactConstraint& Constraint); + + FRigidBodyContactConstraint ComputeConstraint(const TPBDRigidParticles& InParticles, int32 Body1Index, int32 Body2Index, const T Thickness); + + TArray MConstraints; + TArrayCollectionArray& MCollided; + TPBDContactGraph MContactGraph; + int32 MNumIterations; + int32 MPairIterations; + T MThickness; + T MRestitution; + T MFriction; + T MAngularFriction; + bool bUseCCD; +}; +} diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDCollisionConstraintPGS.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDCollisionConstraintPGS.h new file mode 100644 index 000000000000..cad0ce05f7e4 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDCollisionConstraintPGS.h @@ -0,0 +1,94 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "Chaos/PBDCollisionTypes.h" +#include "Chaos/PBDContactGraph.h" +#include "Chaos/PerParticleRule.h" + +#include +#include +#include + +namespace ChaosTest +{ + template void CollisionPGS(); + template void CollisionPGS2(); +} + +namespace Chaos +{ +template +class TPBDCollisionConstraintPGS +{ + public: + friend void ChaosTest::CollisionPGS(); + friend void ChaosTest::CollisionPGS2(); + + typedef TRigidBodyContactConstraintPGS FRigidBodyContactConstraint; + + TPBDCollisionConstraintPGS(TPBDRigidParticles& InParticles, TArrayCollectionArray& Collided, const int32 PushOutIterations = 1, const int32 PushOutPairIterations = 1, const T Thickness = (T)0, const T Restitution = (T)0, const T Friction = (T)0); + virtual ~TPBDCollisionConstraintPGS() {} + + void ComputeConstraints(const TPBDRigidParticles& InParticles, const T Dt); + + void Apply(TPBDRigidParticles& InParticles, const T Dt, const int32 Island); + void ApplyPushOut(TPBDRigidParticles& InParticles, const T Dt, const TArray& ActiveIndices, const int32 Island); + template void Solve(T_PARTICLES& InParticles, const T Dt, const int32 Island); + + void CopyOutConstraints(int32 Island); + + void RemoveConstraints(const TSet& RemovedParticles); + void UpdateConstraints(const TPBDRigidParticles& InParticles, T Dt, const TSet& AddedParticles, const TArray& ActiveParticles); + + /* Pass through for the ContactGraph*/ + void UpdateIslandsFromConstraints(TPBDRigidParticles& InParticles, TArray>& IslandParticles, TArray& IslandSleepCounts, TSet& ActiveIndices); + bool SleepInactive(TPBDRigidParticles& InParticles, const TArray& ActiveIndices, int32& IslandSleepCount, const int32 Island, const T LinearSleepThreshold, const T AngularSleepThreshold) const; + void UpdateAccelerationStructures(const TPBDRigidParticles& InParticles, const TArray& ActiveIndices, const int32 Island); + + static bool NearestPoint(TArray, TVector>>& Points, TVector& Direction); + + const TArray& GetAllConstraints() const { return MConstraints; } + + private: + void PrintParticles(const TPBDRigidParticles& InParticles, const int32 Island); + void PrintConstraints(const TPBDRigidParticles& InParticles, const int32 Island); + + template + void UpdateConstraint(const T_PARTICLES& InParticles, const T Thickness, FRigidBodyContactConstraint& Constraint); + template + void UpdateLevelsetConstraint(const T_PARTICLES& InParticles, const T Thickness, FRigidBodyContactConstraint& Constraint); + template + void UpdateLevelsetConstraintGJK(const T_PARTICLES& InParticles, const T Thickness, FRigidBodyContactConstraint& Constraint); + template + void UpdateBoxConstraint(const T_PARTICLES& InParticles, const T Thickness, FRigidBodyContactConstraint& Constraint); + template + void UpdateBoxPlaneConstraint(const T_PARTICLES& InParticles, const T Thickness, FRigidBodyContactConstraint& Constraint); + template + void UpdateSphereConstraint(const T_PARTICLES& InParticles, const T Thickness, FRigidBodyContactConstraint& Constraint); + template + void UpdateSpherePlaneConstraint(const T_PARTICLES& InParticles, const T Thickness, FRigidBodyContactConstraint& Constraint); + template + void UpdateSphereBoxConstraint(const T_PARTICLES& InParticles, const T Thickness, FRigidBodyContactConstraint& Constraint); + + FRigidBodyContactConstraint ComputeLevelsetConstraint(const TPBDRigidParticles& InParticles, int32 ParticleIndex, int32 LevelsetIndex, const T Thickness); + FRigidBodyContactConstraint ComputeLevelsetConstraintGJK(const TPBDRigidParticles& InParticles, int32 ParticleIndex, int32 LevelsetIndex, const T Thickness); + FRigidBodyContactConstraint ComputeBoxConstraint(const TPBDRigidParticles& InParticles, int32 Box1Index, int32 Box2Index, const T Thickness); + FRigidBodyContactConstraint ComputeBoxPlaneConstraint(const TPBDRigidParticles& InParticles, int32 BoxIndex, int32 PlaneIndex, const T Thickness); + FRigidBodyContactConstraint ComputeSphereConstraint(const TPBDRigidParticles& InParticles, int32 Sphere1Index, int32 Sphere2Index, const T Thickness); + FRigidBodyContactConstraint ComputeSpherePlaneConstraint(const TPBDRigidParticles& InParticles, int32 SphereIndex, int32 PlaneIndex, const T Thickness); + FRigidBodyContactConstraint ComputeSphereBoxConstraint(const TPBDRigidParticles& InParticles, int32 SphereIndex, int32 BoxIndex, const T Thickness); + FRigidBodyContactConstraint ComputeConstraint(const TPBDRigidParticles& InParticles, int32 Body1Index, int32 Body2Index, const T Thickness); + + TArray MConstraints; + TArrayCollectionArray& MCollided; + TPBDContactGraph MContactGraph; + const int32 MNumIterations; + const int32 MPairIterations; + const T MThickness; + const T MRestitution; + const T MFriction; + const T Tolerance; + const T MaxIterations; + const bool bUseCCD; +}; +} diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDCollisionConstraintUtil.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDCollisionConstraintUtil.h new file mode 100644 index 000000000000..4bbf515eb318 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDCollisionConstraintUtil.h @@ -0,0 +1,10 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "Chaos/PBDCollisionConstraint.h" + +namespace Chaos +{ + void CHAOS_API ComputeHashTable(const TArray::FRigidBodyContactConstraint>& ConstraintsArray, + const FBox& BoundingBox, TMultiMap& HashTableMap, const float SpatialHashRadius); +} diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDCollisionSphereConstraints.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDCollisionSphereConstraints.h similarity index 84% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDCollisionSphereConstraints.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDCollisionSphereConstraints.h index 213d1970aed7..eb66250b0f0d 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDCollisionSphereConstraints.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDCollisionSphereConstraints.h @@ -1,18 +1,19 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #if !COMPILE_WITHOUT_UNREAL_SUPPORT -#include "Apeiron/Array.h" -#include "Apeiron/BoundingVolumeHierarchy.h" -#include "Apeiron/Map.h" -#include "Apeiron/PBDParticles.h" -#include "Apeiron/PerParticleRule.h" -#include "Apeiron/Sphere.h" +#include "Chaos/Array.h" +#include "Chaos/BoundingVolumeHierarchy.h" +#include "Chaos/Framework/Parallel.h" +#include "Chaos/Map.h" +#include "Chaos/PBDParticles.h" +#include "Chaos/PerParticleRule.h" +#include "Chaos/Sphere.h" #include // This is an approximation but only collides with spheres in the velocity direction which can hurt compared to all directions when it comes to thickness -namespace Apeiron +namespace Chaos { template class TPBDCollisionSphereConstraints : public TPerParticleRule @@ -27,7 +28,7 @@ class TPBDCollisionSphereConstraints : public TPerParticleRule } TBoundingVolumeHierarchy>>, T, d> Hierarchy(MObjects); FCriticalSection CriticalSection; - ParallelFor(InParticles.Size(), [&](int32 Index) { + PhysicsParallelFor(InParticles.Size(), [&](int32 Index) { TArray PotentialIntersections = Hierarchy.FindAllIntersections(InParticles.P(Index)); for (int32 i = 0; i < PotentialIntersections.Num(); ++i) { diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDCollisionSpringConstraints.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDCollisionSpringConstraints.h similarity index 86% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDCollisionSpringConstraints.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDCollisionSpringConstraints.h index 09f8f19f4167..07422ac3bfcc 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDCollisionSpringConstraints.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDCollisionSpringConstraints.h @@ -1,16 +1,16 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #if !COMPILE_WITHOUT_UNREAL_SUPPORT -#include "Apeiron/Array.h" -#include "Apeiron/Map.h" -#include "Apeiron/PBDCollisionSpringConstraintsBase.h" -#include "Apeiron/PBDParticles.h" -#include "Apeiron/PerParticleRule.h" +#include "Chaos/Array.h" +#include "Chaos/Map.h" +#include "Chaos/PBDCollisionSpringConstraintsBase.h" +#include "Chaos/PBDParticles.h" +#include "Chaos/PerParticleRule.h" #include -namespace Apeiron +namespace Chaos { template class TPBDCollisionSpringConstraints : public TParticleRule, public PBDCollisionSpringConstraintsBase diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDCollisionSpringConstraintsBase.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDCollisionSpringConstraintsBase.h similarity index 82% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDCollisionSpringConstraintsBase.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDCollisionSpringConstraintsBase.h index 4a8d1381ecb2..3eabea4ce025 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDCollisionSpringConstraintsBase.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDCollisionSpringConstraintsBase.h @@ -1,14 +1,14 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #if !COMPILE_WITHOUT_UNREAL_SUPPORT -#include "Apeiron/Array.h" -#include "Apeiron/PBDParticles.h" -#include "Apeiron/PerParticleRule.h" +#include "Chaos/Array.h" +#include "Chaos/PBDParticles.h" +#include "Chaos/PerParticleRule.h" #include -namespace Apeiron +namespace Chaos { // This is an invertible spring class, typical springs are not invertible aware template diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDCollisionTypes.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDCollisionTypes.h new file mode 100644 index 000000000000..ead4682a15c5 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDCollisionTypes.h @@ -0,0 +1,93 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "Chaos/Vector.h" +#include "CoreMinimal.h" + +namespace Chaos +{ +/**/ +template +struct TRigidBodyContactConstraint +{ + TRigidBodyContactConstraint() : AccumulatedImpulse(0.f) {} + int32 ParticleIndex, LevelsetIndex; + TVector Normal; + TVector Location; + T Phi; + TVector AccumulatedImpulse; + + FString ToString() const + { + return FString::Printf(TEXT("ParticleIndex:%d, LevelsetIndex:%d, Normal:%s, Location:%s, Phi:%f, AccumulatedImpulse:%s"), ParticleIndex, LevelsetIndex, *Normal.ToString(), *Location.ToString(), Phi, *AccumulatedImpulse.ToString()); + } +}; + +template +struct TRigidBodyContactConstraintPGS +{ + TRigidBodyContactConstraintPGS() : AccumulatedImpulse(0.f) {} + int32 ParticleIndex, LevelsetIndex; + TArray> Normal; + TArray> Location; + TArray Phi; + TVector AccumulatedImpulse; +}; + +/* +CollisionData passed from the solver to Niagara +*/ +template +struct TCollisionData +{ + float Time; + TVector Location; + TVector AccumulatedImpulse; + TVector Normal; + TVector Velocity1, Velocity2; + T Mass1, Mass2; + int32 ParticleIndex, LevelsetIndex; +}; + +/* +BreakingData passed from the solver to Niagara +*/ +template +struct TBreakingData +{ + float Time; + FVector BreakingRegionCentroid; + FVector BreakingRegionNormal; + float BreakingRegionRadius; + TVector Velocity; + T Mass; + int32 ParticleIndex; +}; + +/* +TrailingData passed from the solver to Niagara +*/ +template +struct TTrailingData +{ + float TimeTrailingStarted; + TVector Location; + T ExtentMin; + T ExtentMax; + TVector Velocity; + TVector AngularVelocity; + T Mass; + int32 ParticleIndex; + + friend inline uint32 GetTypeHash(const TTrailingData& Other) + { + return ::GetTypeHash(Other.ParticleIndex); + } + + friend bool operator==(const TTrailingData& A, const TTrailingData& B) + { + return A.ParticleIndex == B.ParticleIndex; + } +}; + +} diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDContactGraph.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDContactGraph.h similarity index 72% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDContactGraph.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDContactGraph.h index 5d6a8144ed10..20172045f667 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDContactGraph.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDContactGraph.h @@ -1,8 +1,8 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/PBDCollisionTypes.h" -#include "Apeiron/PerParticleRule.h" +#include "Chaos/PBDCollisionTypes.h" +#include "Chaos/PerParticleRule.h" #include #include @@ -10,17 +10,16 @@ #define USE_CONTACT_LEVELS 1 -namespace Apeiron +namespace Chaos { template struct TRigidBodyContactConstraint; /**/ -template +template class TPBDContactGraph { public: - typedef TRigidBodyContactConstraint FRigidBodyContactConstraint; typedef TArray ContactList; typedef TMap ContactMap; @@ -28,8 +27,8 @@ class TPBDContactGraph { TArray>> LevelToColorToContactMap; int32 MaxColor; - int32 MaxLevel; #ifdef USE_CONTACT_LEVELS + int32 MaxLevel; TSet IslandConstraints; #endif bool IsIslandPersistant; @@ -38,17 +37,22 @@ class TPBDContactGraph TPBDContactGraph(TPBDRigidParticles& InParticles); virtual ~TPBDContactGraph() {} + TArray& GetContactMapAt(int32 Index); const TArray& GetContactMapAt(int32 Index) const; int GetMaxColorAt(int32 Index) const; int GetMaxLevelAt(int32 Index) const; + const TSet& GetIslandConstraints(int32 Island) const + { + return MIslandData[Island].IslandConstraints; + } void Initialize(int32 size); void Reset(const TPBDRigidParticles& InParticles, const TArray& Constraints); void ComputeGraph(const TPBDRigidParticles& InParticles, const TArray& Constraints); void UpdateAccelerationStructures(const TPBDRigidParticles& InParticles, const TArray& ActiveIndices, const int32 Island); - void SleepInactive(TPBDRigidParticles& InParticles, const TArray& ActiveIndices, TSet& GlobalActiveIndices, const int32 Island) const; - void UpdateIslandsFromConstraints(TPBDRigidParticles& InParticles, TArray>& IslandParticles, TSet& ActiveIndices, const TArray& Constraints); + bool SleepInactive(TPBDRigidParticles& InParticles, const TArray& ActiveIndices, int32& IslandSleepCount, const int32 Island, const T LinearSleepingThresholod, const T AngularSleepingThreshold) const; + void UpdateIslandsFromConstraints(TPBDRigidParticles& InParticles, TArray>& IslandParticles, TArray& IslandSleepCounts, TSet& ActiveIndices, const TArray& Constraints); private: struct GraphNode @@ -72,9 +76,11 @@ class TPBDContactGraph T_DATA Data; }; +#ifdef USE_CONTACT_LEVELS void ComputeContactGraph(const TPBDRigidParticles& InParticles, const TArray NodeIndices, const TSet EdgeIndices, int32& MaxLevel, TArray>>& LevelToColorToContactMap); +#endif void ComputeGraphColoring(const TPBDRigidParticles& InParticles, const TArray& NodeIndices, int32& MaxColor, TArray>>& LevelToColorToContactMap); - void ComputeIslands(TPBDRigidParticles& InParticles, TArray>& IslandParticles, TSet& ActiveIndices, const TArray& Constraints); + void ComputeIslands(TPBDRigidParticles& InParticles, TArray>& IslandParticles, TArray& IslandSleepCounts, TSet& ActiveIndices, const TArray& Constraints); void ComputeIsland(const TPBDRigidParticles& InParticles, GraphNode* Node, const int32 Island, TSet& DynamicParticlesInIsland, TSet& StaticParticlesInIsland, const TArray& Constraints); diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDEvolution.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDEvolution.h similarity index 90% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDEvolution.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDEvolution.h index a429c43f481f..b333900c927b 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDEvolution.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDEvolution.h @@ -1,15 +1,15 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/KinematicGeometryParticles.h" -#include "Apeiron/PBDParticles.h" +#include "Chaos/KinematicGeometryParticles.h" +#include "Chaos/PBDParticles.h" #include -namespace Apeiron +namespace Chaos { template -class APEIRON_API TPBDEvolution +class CHAOS_API TPBDEvolution { public: // TODO(mlentine): Init particles from some type of input @@ -34,6 +34,8 @@ class APEIRON_API TPBDEvolution TArray>& CollisionTriangles() { return MCollisionTriangles; } TSet>& DisabledCollisionElements() { return MDisabledCollisionElements; } + void SetIterations(int32 Iterations) { MNumIterations = Iterations; } + private: TPBDParticles MParticles; TKinematicGeometryParticles MCollisionParticles; diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDJointConstraints.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDJointConstraints.h new file mode 100644 index 000000000000..0a6b0aea0b79 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDJointConstraints.h @@ -0,0 +1,80 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "Chaos/Array.h" +#include "Chaos/Map.h" +#include "Chaos/PBDJointConstraintsBase.h" +#include "Chaos/PerParticleRule.h" + +namespace Chaos +{ +template +class TPBDJointConstraints : public TParticleRule, public TPBDJointConstraintsBase +{ + typedef TPBDJointConstraintsBase Base; + using Base::Constraints; + using Base::Distances; + + public: + TPBDJointConstraints(const T InStiffness = (T)1) + : TPBDJointConstraintsBase(InStiffness) + {} + + TPBDJointConstraints(const TRigidParticles& InParticles, const TArray>& Locations, TArray>&& InConstraints, const T InStiffness = (T)1) + : TPBDJointConstraintsBase(InParticles, Locations, MoveTemp(InConstraints), InStiffness) + {} + + virtual ~TPBDJointConstraints() {} + + TArray>& GetConstraints() + { + return Constraints; + } + + void ApplyHelper(TPBDRigidParticles& InParticles, const T Dt, const int32 Island) const + { + const int32 NumConstraints = Constraints.Num(); + for (int32 ConstraintIndex = 0; ConstraintIndex < NumConstraints; ++ConstraintIndex) + { + const TVector& Constraint = Constraints[ConstraintIndex]; + int32 ConstraintInnerIndex1 = Constraint[0]; + int32 ConstraintInnerIndex2 = Constraint[1]; + + check(InParticles.Island(ConstraintInnerIndex1) == InParticles.Island(ConstraintInnerIndex2) || InParticles.Island(ConstraintInnerIndex1) == -1 || InParticles.Island(ConstraintInnerIndex2) == -1); + + // @todo(mlentine): We should cache constraints per island somewhere + if (InParticles.Island(ConstraintInnerIndex1) != Island && InParticles.Island(ConstraintInnerIndex2) != Island) + { + continue; + } + + const TVector WorldSpaceX1 = InParticles.Q(ConstraintInnerIndex1).RotateVector(Distances[ConstraintIndex][0]) + InParticles.P(ConstraintInnerIndex1); + const TVector WorldSpaceX2 = InParticles.Q(ConstraintInnerIndex2).RotateVector(Distances[ConstraintIndex][1]) + InParticles.P(ConstraintInnerIndex2); + const PMatrix WorldSpaceInvI1 = (InParticles.Q(ConstraintInnerIndex1) * FMatrix::Identity) * InParticles.InvI(ConstraintInnerIndex1) * (InParticles.Q(ConstraintInnerIndex1) * FMatrix::Identity).GetTransposed(); + const PMatrix WorldSpaceInvI2 = (InParticles.Q(ConstraintInnerIndex2) * FMatrix::Identity) * InParticles.InvI(ConstraintInnerIndex2) * (InParticles.Q(ConstraintInnerIndex2) * FMatrix::Identity).GetTransposed(); + const TVector Delta = Base::GetDelta(InParticles, WorldSpaceX1, WorldSpaceX2, WorldSpaceInvI1, WorldSpaceInvI2, ConstraintIndex); + + if (InParticles.InvM(ConstraintInnerIndex1) > 0) + { + const TVector Radius = WorldSpaceX1 - InParticles.P(ConstraintInnerIndex1); + InParticles.P(ConstraintInnerIndex1) += InParticles.InvM(ConstraintInnerIndex1) * Delta; + InParticles.Q(ConstraintInnerIndex1) += TRotation(WorldSpaceInvI1 * TVector::CrossProduct(Radius, Delta), 0.f) * InParticles.Q(ConstraintInnerIndex1) * T(0.5); + InParticles.Q(ConstraintInnerIndex1).Normalize(); + } + + if (InParticles.InvM(ConstraintInnerIndex2) > 0) + { + const TVector Radius = WorldSpaceX2 - InParticles.P(ConstraintInnerIndex2); + InParticles.P(ConstraintInnerIndex2) -= InParticles.InvM(ConstraintInnerIndex2) * Delta; + InParticles.Q(ConstraintInnerIndex2) += TRotation(WorldSpaceInvI2 * TVector::CrossProduct(Radius, -Delta), 0.f) * InParticles.Q(ConstraintInnerIndex2) * T(0.5); + InParticles.Q(ConstraintInnerIndex2).Normalize(); + } + } + } + + void Apply(TPBDRigidParticles& InParticles, const T Dt, const int32 Island) const override //-V762 + { + ApplyHelper(InParticles, Dt, Island); + } +}; +} diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDJointConstraintsBase.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDJointConstraintsBase.h new file mode 100644 index 000000000000..2d5d3da2c5ca --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDJointConstraintsBase.h @@ -0,0 +1,37 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "Chaos/Array.h" +#include "Chaos/Map.h" +#include "Chaos/PBDParticles.h" +#include "Chaos/PerParticleRule.h" + +namespace Chaos +{ + template + class TPBDJointConstraintsBase + { + public: + TPBDJointConstraintsBase(const T InStiffness = (T)1) + : Stiffness(InStiffness) + { + } + + TPBDJointConstraintsBase(const TRigidParticles& InParticles, const TArray>& Locations, TArray>&& InConstraints, const T InStiffness = (T)1) + : Constraints(MoveTemp(InConstraints)), Stiffness(InStiffness) + { + UpdateDistances(InParticles, Locations); + } + virtual ~TPBDJointConstraintsBase() {} + + void UpdateDistances(const TRigidParticles& InParticles, const TArray>& Locations); + TVector GetDelta(const TPBDRigidParticles& InParticles, const TVector& WorldSpaceX1, const TVector& WorldSpaceX2, const PMatrix& WorldSpaceInvI1, const PMatrix& WorldSpaceInvI2, const int32 i) const; + + protected: + TArray> Constraints; + TArray, 2>> Distances; + + private: + T Stiffness; + }; +} diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDLongRangeConstraints.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDLongRangeConstraints.h similarity index 70% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDLongRangeConstraints.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDLongRangeConstraints.h index 6fc24e619f96..edc3767ae6f0 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDLongRangeConstraints.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDLongRangeConstraints.h @@ -1,14 +1,14 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/PBDLongRangeConstraintsBase.h" -#include "Apeiron/PBDParticles.h" -#include "Apeiron/PerParticleRule.h" +#include "Chaos/PBDLongRangeConstraintsBase.h" +#include "Chaos/PBDParticles.h" +#include "Chaos/PerParticleRule.h" -namespace Apeiron +namespace Chaos { template -class APEIRON_API PBDLongRangeConstraints : public TParticleRule, public TPBDLongRangeConstraintsBase +class CHAOS_API PBDLongRangeConstraints : public TParticleRule, public TPBDLongRangeConstraintsBase { typedef TPBDLongRangeConstraintsBase Base; using Base::MConstraints; diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDLongRangeConstraintsBase.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDLongRangeConstraintsBase.h similarity index 87% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDLongRangeConstraintsBase.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDLongRangeConstraintsBase.h index de59bc2fbc09..019da91db6c4 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDLongRangeConstraintsBase.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDLongRangeConstraintsBase.h @@ -1,15 +1,15 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Array.h" -#include "Apeiron/PBDParticles.h" -#include "Apeiron/PerParticleRule.h" -#include "Apeiron/TriangleMesh.h" +#include "Chaos/Array.h" +#include "Chaos/PBDParticles.h" +#include "Chaos/PerParticleRule.h" +#include "Chaos/TriangleMesh.h" -namespace Apeiron +namespace Chaos { template -class APEIRON_API TPBDLongRangeConstraintsBase +class CHAOS_API TPBDLongRangeConstraintsBase { public: TPBDLongRangeConstraintsBase(const TDynamicParticles& InParticles, const TTriangleMesh& Mesh, const int32 NumberOfAttachments = 1, const T Stiffness = (T)1); diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDParticles.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDParticles.h similarity index 79% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDParticles.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDParticles.h index 0c36a38ab4af..0c4fcf85ce36 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDParticles.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDParticles.h @@ -1,10 +1,10 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/ArrayCollectionArray.h" -#include "Apeiron/DynamicParticles.h" +#include "Chaos/ArrayCollectionArray.h" +#include "Chaos/DynamicParticles.h" -namespace Apeiron +namespace Chaos { template class TPBDParticles : public TDynamicParticles diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidClustering.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidClustering.h new file mode 100644 index 000000000000..06e1f93991e2 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidClustering.h @@ -0,0 +1,157 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "Chaos/PBDRigidParticles.h" +#include "Chaos/Transform.h" + +namespace Chaos +{ +/**/ +struct ClusterId +{ + ClusterId(int32 NewId = -1) + : Id(NewId) {} + int32 Id; +}; + +/**/ +template +class TPBDRigidClustering +{ + typedef typename FPBDCollisionConstraint::FRigidBodyContactConstraint FRigidBodyContactConstraint; + public: + + TPBDRigidClustering(FPBDRigidEvolution& InEvolution, TPBDRigidParticles& InParticles); + ~TPBDRigidClustering() {} + + /**/ + void AdvanceClustering(const T dt, FPBDCollisionConstraint& CollisionRule); + + /**/ + int32 CreateClusterParticle(const TArray& Children); + + /**/ + int32 CreateClusterParticleFromClusterChildren(const TArray& Children, uint32 Island, const TRigidTransform& ClusterWorldTM); + + /**/ + TSet DeactivateClusterParticle(const uint32 ClusterIndex); + + /**/ + const TPBDRigidParticles& Particles() const { return MParticles; } + TPBDRigidParticles& Particles() { return MParticles; } + + const TArrayCollectionArray& ClusterIds() const { return MClusterIds; } + const TArrayCollectionArray& InternalCluster() const { return MInternalCluster; } + const TArrayCollectionArray>& ChildToParentMap() const{ return MChildToParent; } + /**/ + const T Strain(const uint32 Index) const { return MStrains[Index]; } + T& Strain(const uint32 Index) { return MStrains[Index]; } + + private: + void UpdateMassProperties(const TArray& Children, const uint32 NewIndex); + void UpdateGeometry(const TArray& Children, const uint32 NewIndex); + void UpdateIslandParticles(const uint32 ClusterIndex); + void UpdateConnectivityGraph(uint32 ClusterIndex); + TSet ModifyClusterParticle(const uint32 ClusterIndex, const TMap& StrainMap); + TMap ComputeStrainFromCollision(const FPBDCollisionConstraint& CollisionRule) const; + + + FPBDRigidEvolution& MEvolution; + TPBDRigidParticles& MParticles; + + // Cluster data + TArrayCollectionArray> MChildToParent; + TMap > MParentToChildren; + TArrayCollectionArray MClusterIds; + TArrayCollectionArray MInternalCluster; + + // User set parameters + TArrayCollectionArray MStrains; + + struct TConnectivityEdge + { + TConnectivityEdge() {} + TConnectivityEdge(uint32 InSibling, T InStrain) + : Sibling(InSibling) + , Strain(InStrain) {} + + TConnectivityEdge(const TConnectivityEdge& Other) + : Sibling(Other.Sibling) + , Strain(Other.Strain) {} + + uint32 Sibling; + T Strain; + }; + TArrayCollectionArray> MConnectivityEdges; +}; + +template +TArray> CleanCollisionParticles(const TArray>& Vertices, float SnapDistance) +{ + const float SnapDistance2 = SnapDistance * SnapDistance; + const float SnapScale = 1.f / SnapDistance; + + TMap> HashToCleanedVertices; + TArray> CleanedVertices; + CleanedVertices.Reserve(Vertices.Num()); + for (int32 VerticesIndex = 0; VerticesIndex < Vertices.Num(); VerticesIndex++) + { + const TVector& OriginalV = Vertices[VerticesIndex]; + const TVector ScaledV = Vertices[VerticesIndex] * SnapScale; + const uint64 HighHash = (uint32)ScaledV.X | ((uint32)ScaledV.Z & 0xFFFF0000); + const uint64 LowHash = (uint32)ScaledV.Y | ((uint32)ScaledV.Z & 0xFFFF); + uint64 Hash = (HighHash << 32) | LowHash; + if (HashToCleanedVertices.Contains(Hash)) + { + TArray& CollisionVs = HashToCleanedVertices[Hash]; + bool bFoundHit = false; + for (int32 PotentialSameV : CollisionVs) + { + if ((CleanedVertices[PotentialSameV] - OriginalV).SizeSquared() < SnapDistance2) + { + bFoundHit = true; + break; + } + } + if (!bFoundHit) + { + const int32 NewIdx = CleanedVertices.Add(OriginalV); + CollisionVs.Add(NewIdx); + } + } + else + { + const int32 NewIdx = CleanedVertices.Add(OriginalV); + TArray Indices; + Indices.Add(NewIdx); + HashToCleanedVertices.Add(Hash, MoveTemp(Indices)); + } + } + + return CleanedVertices; +} + +template +TArray> +CleanCollisionParticles(TTriangleMesh &TriMesh, const TArrayView>& Vertices, float Fraction) +{ + TArray> CollisionVertices; + if (Fraction <= 0.0) + return CollisionVertices; + + // Get the importance vertex ordering, from most to least. Reorder the + // particles accordingly. + TArray CoincidentVertices; + const TArray Ordering = TriMesh.GetVertexImportanceOrdering(Vertices, &CoincidentVertices, true); + + // Particles are ordered from most important to least, with coincident + // vertices at the very end. + const int32 numGoodPoints = Ordering.Num() - CoincidentVertices.Num(); + CollisionVertices.AddUninitialized(std::min(numGoodPoints, static_cast(ceil(numGoodPoints * Fraction)))); + for(int i=0; i < CollisionVertices.Num(); i++) + CollisionVertices[i] = Vertices[Ordering[i]]; + + return CollisionVertices; +} + +} // namespace Chaos diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidParticles.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidParticles.h new file mode 100644 index 000000000000..a2031c444e0e --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidParticles.h @@ -0,0 +1,72 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "Chaos/ArrayCollectionArray.h" +#include "Chaos/RigidParticles.h" +#include "Chaos/Rotation.h" + +namespace Chaos +{ +template +class TPBDRigidsEvolution; + +template +class TPBDRigidParticles : public TRigidParticles +{ + friend class TPBDRigidsEvolution; + + public: + TPBDRigidParticles() + : TRigidParticles() + { + TArrayCollection::AddArray(&MP); + TArrayCollection::AddArray(&MQ); + TArrayCollection::AddArray(&MPreV); + TArrayCollection::AddArray(&MPreW); + } + TPBDRigidParticles(const TPBDRigidParticles& Other) = delete; + TPBDRigidParticles(TPBDRigidParticles&& Other) + : TRigidParticles(MoveTemp(Other)), MP(MoveTemp(Other.MP)), MQ(MoveTemp(Other.MQ)) + { + TArrayCollection::AddArray(&MP); + TArrayCollection::AddArray(&MQ); + TArrayCollection::AddArray(&MPreV); + TArrayCollection::AddArray(&MPreW); + } + ~TPBDRigidParticles() {} + + const TVector& P(const int32 index) const { return MP[index]; } + TVector& P(const int32 index) { return MP[index]; } + + const TRotation& Q(const int32 index) const { return MQ[index]; } + TRotation& Q(const int32 index) { return MQ[index]; } + + const TVector& PreV(const int32 index) const { return MPreV[index]; } + TVector& PreV(const int32 index) { return MPreV[index]; } + + const TVector& PreW(const int32 index) const { return MPreW[index]; } + TVector& PreW(const int32 index) { return MPreW[index]; } + + void SetSleeping(int32 Index, bool bSleeping) + { + if (this->MSleeping[Index] && bSleeping == false) + { + PreV(Index) = this->V(Index); + PreW(Index) = this->W(Index); + } + this->MSleeping[Index] = bSleeping; + } + + FString ToString(int32 index) const + { + FString BaseString = TRigidParticles::ToString(index); + return FString::Printf(TEXT("%s, MP:%s, MQ:%s, MPreV:%s, MPreW:%s"), *BaseString, *P(index).ToString(), *Q(index).ToString(), *PreV(index).ToString(), *PreW(index).ToString()); + } + + private: + TArrayCollectionArray> MP; + TArrayCollectionArray> MQ; + TArrayCollectionArray> MPreV; + TArrayCollectionArray> MPreW; +}; +} diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidSpringConstraints.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidSpringConstraints.h new file mode 100644 index 000000000000..a503175b1d7e --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidSpringConstraints.h @@ -0,0 +1,77 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "Chaos/Array.h" +#include "Chaos/Map.h" +#include "Chaos/PBDRigidSpringConstraintsBase.h" +#include "Chaos/PerParticleRule.h" + +namespace Chaos +{ +template +class TPBDRigidSpringConstraints : public TParticleRule, public TPBDRigidSpringConstraintsBase +{ + typedef TPBDRigidSpringConstraintsBase Base; + + using Base::Constraints; + using Base::Distances; + + public: + TPBDRigidSpringConstraints(const T InStiffness = (T)1) + : TPBDRigidSpringConstraintsBase(InStiffness) + {} + + TPBDRigidSpringConstraints(const TRigidParticles& InParticles, const TArray>& Locations0, const TArray>& Locations1, TArray>&& InConstraints, const T InStiffness = (T)1) + : TPBDRigidSpringConstraintsBase(InParticles, Locations0, Locations1, MoveTemp(InConstraints), InStiffness) + {} + + virtual ~TPBDRigidSpringConstraints() {} + + void ApplyHelper(TPBDRigidParticles& InParticles, const T Dt, const int32 Island) const + { + const int32 NumConstraints = Constraints.Num(); + for (int32 ConstraintIndex = 0; ConstraintIndex < NumConstraints; ++ConstraintIndex) + { + const TVector& Constraint = Constraints[ConstraintIndex]; + + int32 ConstraintInnerIndex1 = Constraint[0]; + int32 ConstraintInnerIndex2 = Constraint[1]; + + check(InParticles.Island(ConstraintInnerIndex1) == InParticles.Island(ConstraintInnerIndex2) || InParticles.Island(ConstraintInnerIndex1) == -1 || InParticles.Island(ConstraintInnerIndex2) == -1); + + // @todo(mlentine): We should cache constraints per island somewhere + if (InParticles.Island(ConstraintInnerIndex1) != Island && InParticles.Island(ConstraintInnerIndex2) != Island) + { + continue; + } + + const TVector WorldSpaceX1 = InParticles.Q(ConstraintInnerIndex1).RotateVector(Distances[ConstraintIndex][0]) + InParticles.P(ConstraintInnerIndex1); + const TVector WorldSpaceX2 = InParticles.Q(ConstraintInnerIndex2).RotateVector(Distances[ConstraintIndex][1]) + InParticles.P(ConstraintInnerIndex2); + const PMatrix WorldSpaceInvI1 = (InParticles.Q(ConstraintInnerIndex1) * FMatrix::Identity) * InParticles.InvI(ConstraintInnerIndex1) * (InParticles.Q(ConstraintInnerIndex1) * FMatrix::Identity).GetTransposed(); + const PMatrix WorldSpaceInvI2 = (InParticles.Q(ConstraintInnerIndex2) * FMatrix::Identity) * InParticles.InvI(ConstraintInnerIndex2) * (InParticles.Q(ConstraintInnerIndex2) * FMatrix::Identity).GetTransposed(); + const TVector Delta = Base::GetDelta(InParticles, WorldSpaceX1, WorldSpaceX2, ConstraintIndex); + + if (InParticles.InvM(ConstraintInnerIndex1) > 0) + { + const TVector Radius = WorldSpaceX1 - InParticles.P(ConstraintInnerIndex1); + InParticles.P(ConstraintInnerIndex1) += InParticles.InvM(ConstraintInnerIndex1) * Delta; + InParticles.Q(ConstraintInnerIndex1) += TRotation(WorldSpaceInvI1 * TVector::CrossProduct(Radius, Delta), 0.f) * InParticles.Q(ConstraintInnerIndex1) * T(0.5); + InParticles.Q(ConstraintInnerIndex1).Normalize(); + } + + if (InParticles.InvM(ConstraintInnerIndex2) > 0) + { + const TVector Radius = WorldSpaceX2 - InParticles.P(ConstraintInnerIndex2); + InParticles.P(ConstraintInnerIndex2) -= InParticles.InvM(ConstraintInnerIndex2) * Delta; + InParticles.Q(ConstraintInnerIndex2) += TRotation(WorldSpaceInvI2 * TVector::CrossProduct(Radius, -Delta), 0.f) * InParticles.Q(ConstraintInnerIndex2) * T(0.5); + InParticles.Q(ConstraintInnerIndex2).Normalize(); + } + } + } + + void Apply(TPBDRigidParticles& InParticles, const T Dt, const int32 Island) const override //-V762 + { + ApplyHelper(InParticles, Dt, Island); + } +}; +} diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidSpringConstraintsBase.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidSpringConstraintsBase.h new file mode 100644 index 000000000000..eb6e5eedd5b2 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidSpringConstraintsBase.h @@ -0,0 +1,41 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "Chaos/Array.h" +#include "Chaos/Map.h" +#include "Chaos/PBDParticles.h" +#include "Chaos/PerParticleRule.h" + +#include + +namespace Chaos +{ + template + class TPBDRigidSpringConstraintsBase + { + public: + TPBDRigidSpringConstraintsBase(const T InStiffness = (T)1) + : Stiffness(InStiffness) + { + } + TPBDRigidSpringConstraintsBase(const TRigidParticles& InParticles, const TArray>& Locations0, const TArray>& Locations1, TArray>&& InConstraints, const T InStiffness = (T)1) + : Constraints(MoveTemp(InConstraints)), Stiffness(InStiffness) + { + UpdateDistances(InParticles, Locations0, Locations1); + } + + virtual ~TPBDRigidSpringConstraintsBase() {} + + void UpdateDistances(const TRigidParticles& InParticles, const TArray>& Locations0, const TArray>& Locations1); + TVector GetDelta(const TPBDRigidParticles& InParticles, const TVector& WorldSpaceX1, const TVector& WorldSpaceX2, const int32 i) const; + + protected: + TArray> Constraints; + TArray, 2>> Distances; + TArray SpringDistances; + + private: + T Stiffness; + }; +} diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidsEvolution.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidsEvolution.h new file mode 100644 index 000000000000..6c29233b8ef5 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidsEvolution.h @@ -0,0 +1,268 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "Chaos/PBDCollisionConstraint.h" +#include "Chaos/PBDCollisionConstraintPGS.h" +#include "Chaos/PBDRigidClustering.h" +#include "Chaos/PBDRigidParticles.h" +#include "Chaos/Transform.h" +#include "HAL/Event.h" + +namespace Chaos +{ +template +class TPBDRigidsEvolutionBase +{ + public: + // TODO(mlentine): Init particles from some type of input + CHAOS_API TPBDRigidsEvolutionBase(TPBDRigidParticles&& InParticles, int32 NumIterations = 1); + CHAOS_API ~TPBDRigidsEvolutionBase() {} + + CHAOS_API inline void EnableDebugMode() + { + check(IsInGameThread()); + MDebugMode = true; + MDebugLock.Lock(); + } + + CHAOS_API inline void InitializeFromParticleData() + { + MActiveIndices.Reset(); + for (uint32 i = 0; i < MParticles.Size(); ++i) + { + if (MParticles.Sleeping(i) || MParticles.Disabled(i)) + continue; + MActiveIndices.Add(i); + } + } + + CHAOS_API void WakeIsland(const int32 i) + { + for (const auto& Index : MIslandParticles[i]) + { + MParticles.SetSleeping(Index, false); + IslandSleepCounts[i] = 0; + } + } + + CHAOS_API void ReconcileIslands() + { + for (int32 i = 0; i < MIslandParticles.Num(); ++i) + { + bool IsSleeping = true; + bool IsSet = false; + for (const auto& Index : MIslandParticles[i]) + { + if (!IsSet) + { + IsSet = true; + IsSleeping = MParticles.Sleeping(Index); + } + if (MParticles.Sleeping(Index) != IsSleeping) + { + WakeIsland(i); + break; + } + } + } + } + + //CHAOS_API void SetKinematicUpdateFunction(TFunction&, const T, const T, const int32)> KinematicUpdate) { MKinematicUpdate = KinematicUpdate; } + CHAOS_API void SetParticleUpdateVelocityFunction(TFunction&, const T, const TArray& ActiveIndices)> ParticleUpdate) { MParticleUpdateVelocity = ParticleUpdate; } + CHAOS_API void SetParticleUpdatePositionFunction(TFunction&, const T)> ParticleUpdate) { MParticleUpdatePosition = ParticleUpdate; } + CHAOS_API void AddPBDConstraintFunction(TFunction&, const T, const int32)> ConstraintFunction) { MConstraintRules.Add(ConstraintFunction); } + CHAOS_API void AddForceFunction(TFunction&, const T, const int32)> ForceFunction) { MForceRules.Add(ForceFunction); } + CHAOS_API void SetCollisionContactsFunction(TFunction&, TPBDCollisionConstraint&)> CollisionContacts) { MCollisionContacts = CollisionContacts; } + CHAOS_API void SetBreakingFunction(TFunction&)> Breaking) { MBreaking = Breaking; } + CHAOS_API void SetTrailingFunction(TFunction&)> Trailing) { MTrailing = Trailing; } + + /**/ + CHAOS_API TPBDRigidParticles& Particles() { return MParticles; } + CHAOS_API const TPBDRigidParticles& Particles() const { return MParticles; } + + /**/ + CHAOS_API TArray>& IslandParticles() { return MIslandParticles; } + CHAOS_API const TArray>& IslandParticles() const { return MIslandParticles; } + + /**/ + CHAOS_API TArray& ActiveIndicesArray() { return MActiveIndicesArray; } + CHAOS_API const TArray& ActiveIndicesArray() const { return MActiveIndicesArray; } + + /**/ + CHAOS_API TSet& ActiveIndices() { return MActiveIndices; } + CHAOS_API const TSet& ActiveIndices() const { return MActiveIndices; } + + /**/ + CHAOS_API TSet>& DisabledCollisions() { return MDisabledCollisions; } + CHAOS_API const TSet>& DisabledCollisions() const { return MDisabledCollisions; } + + /**/ + CHAOS_API inline const TArrayCollectionArray & ClusterIds() const { return MClustering.ClusterIds(); } + CHAOS_API inline const TArrayCollectionArray>& ClusterChildToParentMap() const{ return MClustering.ChildToParentMap(); } + CHAOS_API inline const TArrayCollectionArray& ClusterInternalCluster() const { return MClustering.InternalCluster(); } + CHAOS_API inline int32 CreateClusterParticle(const TArray& Children) { return MClustering.CreateClusterParticle(Children); } + CHAOS_API inline TSet DeactivateClusterParticle(const uint32 ClusterIndex) { return MClustering.DeactivateClusterParticle(ClusterIndex); } + CHAOS_API inline const T Strain(const uint32 Index) const { return MClustering.Strain(Index); } + CHAOS_API inline T& Strain(const uint32 Index) { return MClustering.Strain(Index); } + + /**/ + CHAOS_API inline void SetFriction(T Friction ) { MFriction = Friction; } + CHAOS_API inline void SetRestitution(T Restitution) { MRestitution = Restitution; } + CHAOS_API inline void SetIterations(int32 Iterations) { MNumIterations = Iterations; } + CHAOS_API inline void SetPushOutIterations(int32 PushOutIterations) { MPushOutIterations = PushOutIterations; } + CHAOS_API inline void SetPushOutPairIterations(int32 PushOutPairIterations) { MPushOutPairIterations = PushOutPairIterations; } + CHAOS_API inline void SetSleepThresholds(const T LinearThrehsold, const T AngularThreshold) + { + SleepLinearThreshold = LinearThrehsold; + SleepAngularThreshold = AngularThreshold; + } + + protected: + inline void AddSubstep() + { + if (!MDebugMode) + return; + check(!IsInGameThread()); + while (!MDebugLock.TryLock()) + { + MWaitEvent->Wait(1); + } + MDebugLock.Unlock(); + } + inline void ProgressSubstep() + { + if (!MDebugMode) + return; + check(IsInGameThread()); + MDebugLock.Unlock(); + MWaitEvent->Trigger(); + MDebugLock.Lock(); + } + + TPBDRigidParticles MParticles; + TPBDRigidClustering MClustering; + + TArray> MIslandParticles; + TArray IslandSleepCounts; + TSet MActiveIndices; + TArray MActiveIndicesArray; + TSet> MDisabledCollisions; + T MTime; + + // User query data + TArrayCollectionArray MCollided; + TArray&, const T, const int32)>> MForceRules; + TArray&, const T, const int32)>> MConstraintRules; + TFunction&, const T, const TArray&)> MParticleUpdateVelocity; + TFunction&, const T)> MParticleUpdatePosition; + TFunction&, const T, const T, const int32)> MKinematicUpdate; + TFunction&, TPBDCollisionConstraint&)> MCollisionContacts; + TFunction&)> MBreaking; + TFunction&)> MTrailing; + + TPBDCollisionConstraint MCollisionRule; + + FCriticalSection MDebugLock; + TUniquePtr MWaitEvent; + bool MDebugMode; + + T MFriction; + T MRestitution; + T SleepLinearThreshold; + T SleepAngularThreshold; + int32 MNumIterations; + int32 MPushOutIterations; + int32 MPushOutPairIterations; +}; + +template +class TPBDRigidsEvolutionPGS : public TPBDRigidsEvolutionBase, TPBDCollisionConstraintPGS, T, d> +{ + typedef TPBDRigidsEvolutionBase, TPBDCollisionConstraintPGS, T, d> Base; + public: + typedef TPBDCollisionConstraintPGS FPBDCollisionConstraint; + + using Base::ActiveIndices; + using Base::AddSubstep; + using Base::IslandParticles; + using Base::IslandSleepCounts; + using Base::MActiveIndices; + using Base::MActiveIndicesArray; + using Base::MConstraintRules; + using Base::MCollisionContacts; + using Base::MBreaking; + using Base::MTrailing; + using Base::MClustering; + using Base::MCollisionRule; + using Base::MCollided; + using Base::MForceRules; + using Base::MFriction; + using Base::MIslandParticles; + using Base::MKinematicUpdate; + using Base::MNumIterations; + using Base::MParticles; + using Base::MParticleUpdatePosition; + using Base::MParticleUpdateVelocity; + using Base::MPushOutIterations; + using Base::MPushOutPairIterations; + using Base::MRestitution; + using Base::MTime; + using Base::SetParticleUpdatePositionFunction; + using Base::SetParticleUpdateVelocityFunction; + using Base::SleepLinearThreshold; + using Base::SleepAngularThreshold; + + // TODO(mlentine): Init particles from some type of input + CHAOS_API TPBDRigidsEvolutionPGS(TPBDRigidParticles&& InParticles, int32 NumIterations = 1); + CHAOS_API ~TPBDRigidsEvolutionPGS() {} + + CHAOS_API void IntegrateV(const TArray& ActiveIndices, const T dt); + CHAOS_API void IntegrateX(const TArray& ActiveIndices, const T dt); + CHAOS_API void AdvanceOneTimeStep(const T dt); +}; + +template +class TPBDRigidsEvolutionGBF : public TPBDRigidsEvolutionBase, TPBDCollisionConstraint, T, d> +{ + typedef TPBDRigidsEvolutionBase, TPBDCollisionConstraint, T, d> Base; + public: + typedef TPBDCollisionConstraint FPBDCollisionConstraint; + + using Base::ActiveIndices; + using Base::AddSubstep; + using Base::IslandParticles; + using Base::IslandSleepCounts; + using Base::MActiveIndices; + using Base::MActiveIndicesArray; + using Base::MConstraintRules; + using Base::MCollisionContacts; + using Base::MBreaking; + using Base::MTrailing; + using Base::MClustering; + using Base::MCollisionRule; + using Base::MCollided; + using Base::MForceRules; + using Base::MFriction; + using Base::MIslandParticles; + using Base::MKinematicUpdate; + using Base::MNumIterations; + using Base::MParticles; + using Base::MParticleUpdatePosition; + using Base::MParticleUpdateVelocity; + using Base::MPushOutIterations; + using Base::MPushOutPairIterations; + using Base::MRestitution; + using Base::MTime; + using Base::SetParticleUpdatePositionFunction; + using Base::SetParticleUpdateVelocityFunction; + using Base::SleepLinearThreshold; + using Base::SleepAngularThreshold; + + // TODO(mlentine): Init particles from some type of input + CHAOS_API TPBDRigidsEvolutionGBF(TPBDRigidParticles&& InParticles, int32 NumIterations = 1); + CHAOS_API ~TPBDRigidsEvolutionGBF() {} + + CHAOS_API void Integrate(const TArray& ActiveIndices, const T dt); + CHAOS_API void AdvanceOneTimeStep(const T dt); +}; +} diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidsEvolutionGBF.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidsEvolutionGBF.h new file mode 100644 index 000000000000..5b8a3bb39cfd --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidsEvolutionGBF.h @@ -0,0 +1,4 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "Chaos/PBDRigidsEvolution.h" \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidsEvolutionPGS.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidsEvolutionPGS.h new file mode 100644 index 000000000000..5b8a3bb39cfd --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidsEvolutionPGS.h @@ -0,0 +1,4 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "Chaos/PBDRigidsEvolution.h" \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDShapeConstraintsBase.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDShapeConstraintsBase.h similarity index 85% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDShapeConstraintsBase.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDShapeConstraintsBase.h index aff5b06bdb30..13e60c0e2e0d 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDShapeConstraintsBase.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDShapeConstraintsBase.h @@ -1,14 +1,14 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Array.h" -#include "Apeiron/Map.h" -#include "Apeiron/PBDParticles.h" -#include "Apeiron/PerParticleRule.h" +#include "Chaos/Array.h" +#include "Chaos/Map.h" +#include "Chaos/PBDParticles.h" +#include "Chaos/PerParticleRule.h" #include -namespace Apeiron +namespace Chaos { template class TPBDShapeConstraintsBase diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDSpringConstraints.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDSpringConstraints.h similarity index 65% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDSpringConstraints.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDSpringConstraints.h index 9782c122809a..f3192943801c 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDSpringConstraints.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDSpringConstraints.h @@ -1,13 +1,13 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Array.h" -#include "Apeiron/Map.h" -#include "Apeiron/PBDParticles.h" -#include "Apeiron/PBDSpringConstraintsBase.h" -#include "Apeiron/PerParticleRule.h" +#include "Chaos/Array.h" +#include "Chaos/Map.h" +#include "Chaos/PBDParticles.h" +#include "Chaos/PBDSpringConstraintsBase.h" +#include "Chaos/PerParticleRule.h" -namespace Apeiron +namespace Chaos { template class TPBDSpringConstraints : public TParticleRule, public TPBDSpringConstraintsBase @@ -33,8 +33,7 @@ class TPBDSpringConstraints : public TParticleRule, public TPBDSpringConst return MConstraints; } - template - void ApplyHelper(T_PARTICLES& InParticles, const T Dt) const + void Apply(TPBDParticles& InParticles, const T Dt) const override //-V762 { for (int32 i = 0; i < MConstraints.Num(); ++i) { @@ -53,14 +52,28 @@ class TPBDSpringConstraints : public TParticleRule, public TPBDSpringConst } } - void Apply(TPBDParticles& InParticles, const T Dt) const override //-V762 + void Apply(TPBDRigidParticles& InParticles, const T Dt, const int32 Island) const override //-V762 { - ApplyHelper(InParticles, Dt); - } - - void Apply(TPBDRigidParticles& InParticles, const T Dt) const override //-V762 - { - ApplyHelper(InParticles, Dt); + for (int32 i = 0; i < MConstraints.Num(); ++i) + { + const auto& Constraint = MConstraints[i]; + int32 i1 = Constraint[0]; + int32 i2 = Constraint[1]; + check(InParticles.Island(i1) == InParticles.Island(i2) || InParticles.Island(i1) == -1 || InParticles.Island(i2) == -1); + if (InParticles.Island(i1) != Island && InParticles.Island(i2) != Island) + { + continue; + } + auto Delta = Base::GetDelta(InParticles, i); + if (InParticles.InvM(i1) > 0) + { + InParticles.P(i1) -= InParticles.InvM(i1) * Delta; + } + if (InParticles.InvM(i2) > 0) + { + InParticles.P(i2) += InParticles.InvM(i2) * Delta; + } + } } }; } diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDSpringConstraintsBase.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDSpringConstraintsBase.h similarity index 94% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDSpringConstraintsBase.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDSpringConstraintsBase.h index 45e2f2c2fe37..0c986d856187 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDSpringConstraintsBase.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDSpringConstraintsBase.h @@ -1,14 +1,14 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Array.h" -#include "Apeiron/Map.h" -#include "Apeiron/PBDParticles.h" -#include "Apeiron/PerParticleRule.h" +#include "Chaos/Array.h" +#include "Chaos/Map.h" +#include "Chaos/PBDParticles.h" +#include "Chaos/PerParticleRule.h" #include -namespace Apeiron +namespace Chaos { template class TPBDSpringConstraintsBase diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDTetConstraints.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDTetConstraints.h similarity index 82% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDTetConstraints.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDTetConstraints.h index 60f2c81e93fd..88a8baf1ae23 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDTetConstraints.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDTetConstraints.h @@ -1,13 +1,13 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Array.h" -#include "Apeiron/Map.h" -#include "Apeiron/PBDParticles.h" -#include "Apeiron/PBDTetConstraintsBase.h" -#include "Apeiron/ParticleRule.h" +#include "Chaos/Array.h" +#include "Chaos/Map.h" +#include "Chaos/PBDParticles.h" +#include "Chaos/PBDTetConstraintsBase.h" +#include "Chaos/ParticleRule.h" -namespace Apeiron +namespace Chaos { template class PBDTetConstraints : public TParticleRule, public PBDTetConstraintsBase diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDTetConstraintsBase.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDTetConstraintsBase.h similarity index 72% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDTetConstraintsBase.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDTetConstraintsBase.h index 1cbbffdd15cc..9a3a5a231c57 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDTetConstraintsBase.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDTetConstraintsBase.h @@ -1,12 +1,12 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Array.h" -#include "Apeiron/Map.h" -#include "Apeiron/PBDParticles.h" -#include "Apeiron/ParticleRule.h" +#include "Chaos/Array.h" +#include "Chaos/Map.h" +#include "Chaos/PBDParticles.h" +#include "Chaos/ParticleRule.h" -namespace Apeiron +namespace Chaos { template class PBDTetConstraintsBase @@ -34,9 +34,12 @@ class PBDTetConstraintsBase const TVector& P2 = InParticles.P(Constraint[1]); const TVector& P3 = InParticles.P(Constraint[2]); const TVector& P4 = InParticles.P(Constraint[3]); - Grads[1] = TVector::CrossProduct(P3 - P1, P4 - P1) / (T)6; - Grads[2] = TVector::CrossProduct(P4 - P1, P2 - P1) / (T)6; - Grads[3] = TVector::CrossProduct(P2 - P1, P3 - P1) / (T)6; + const TVector P2P1 = P2 - P1; + const TVector P3P1 = P3 - P1; + const TVector P4P1 = P4 - P1; + Grads[1] = TVector::CrossProduct(P3P1, P4P1) / (T)6; + Grads[2] = TVector::CrossProduct(P4P1, P2P1) / (T)6; + Grads[3] = TVector::CrossProduct(P2P1, P3P1) / (T)6; Grads[0] = -1 * (Grads[1] + Grads[2] + Grads[3]); return Grads; } @@ -53,7 +56,10 @@ class PBDTetConstraintsBase const TVector& P3 = InParticles.P(i3); const TVector& P4 = InParticles.P(i4); T Volume = TVector::DotProduct(TVector::CrossProduct(P2 - P1, P3 - P1), P4 - P1) / (T)6; - T S = (Volume - MVolumes[i]) / (InParticles.InvM(i1) * Grads[0].SizeSquared() + InParticles.InvM(i2) * Grads[1].SizeSquared() + InParticles.InvM(i3) * Grads[2].SizeSquared() + InParticles.InvM(i4) * Grads[3].SizeSquared()); + T S = (Volume - MVolumes[i]) / (InParticles.InvM(i1) * Grads[0].SizeSquared() + + InParticles.InvM(i2) * Grads[1].SizeSquared() + + InParticles.InvM(i3) * Grads[2].SizeSquared() + + InParticles.InvM(i4) * Grads[3].SizeSquared()); return MStiffness * S; } diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDVolumeConstraint.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDVolumeConstraint.h similarity index 75% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDVolumeConstraint.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDVolumeConstraint.h index 3275f2885c82..6f02d0e94e93 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDVolumeConstraint.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDVolumeConstraint.h @@ -1,13 +1,13 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Array.h" -#include "Apeiron/Map.h" -#include "Apeiron/PBDParticles.h" -#include "Apeiron/PBDVolumeConstraintBase.h" -#include "Apeiron/ParticleRule.h" +#include "Chaos/Array.h" +#include "Chaos/Map.h" +#include "Chaos/PBDParticles.h" +#include "Chaos/PBDVolumeConstraintBase.h" +#include "Chaos/ParticleRule.h" -namespace Apeiron +namespace Chaos { template class TPBDVolumeConstraint : public TParticleRule, public TPBDVolumeConstraintBase diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDVolumeConstraintBase.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDVolumeConstraintBase.h similarity index 95% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDVolumeConstraintBase.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDVolumeConstraintBase.h index 948e23763b3f..f4fe439fd5c0 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PBDVolumeConstraintBase.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDVolumeConstraintBase.h @@ -1,12 +1,12 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Array.h" -#include "Apeiron/Map.h" -#include "Apeiron/PBDParticles.h" -#include "Apeiron/ParticleRule.h" +#include "Chaos/Array.h" +#include "Chaos/Map.h" +#include "Chaos/PBDParticles.h" +#include "Chaos/ParticleRule.h" -namespace Apeiron +namespace Chaos { template class TPBDVolumeConstraintBase diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Pair.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Pair.h similarity index 91% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Pair.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Pair.h index a2ad1926d45b..ec226a4a44ef 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Pair.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Pair.h @@ -1,7 +1,7 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -namespace Apeiron +namespace Chaos { template struct Pair diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ParallelFor.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParallelFor.h similarity index 77% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ParallelFor.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParallelFor.h index ddfe9db07d17..aed8e08103ba 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ParallelFor.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParallelFor.h @@ -1,7 +1,7 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Defines.h" +#include "Chaos/Defines.h" #if !COMPILE_WITHOUT_UNREAL_SUPPORT #include "Async/ParallelFor.h" diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ParticleRule.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleRule.h similarity index 50% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ParticleRule.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleRule.h index cea404da8c5a..4699ac236048 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/ParticleRule.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleRule.h @@ -1,12 +1,26 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Defines.h" -#include "Apeiron/PBDParticles.h" -#include "Apeiron/PBDRigidParticles.h" +#include "Chaos/Defines.h" +#include "Chaos/PBDRigidParticles.h" -namespace Apeiron +namespace Chaos { + template + class TParticles; + + template + class TDynamicParticles; + + template + class TPBDParticles; + + template + class TRigidParticles; + + template + class TPBDRigidParticles; + template class TParticleRule { @@ -14,7 +28,7 @@ class TParticleRule virtual void Apply(TParticles& InParticles, const T Dt) const { check(0); } virtual void Apply(TDynamicParticles& InParticles, const T Dt) const { Apply(static_cast&>(InParticles), Dt); } virtual void Apply(TPBDParticles& InParticles, const T Dt) const { Apply(static_cast&>(InParticles), Dt); } - virtual void Apply(TRigidParticles& InParticles, const T Dt) const { Apply(static_cast&>(InParticles), Dt); } - virtual void Apply(TPBDRigidParticles& InParticles, const T Dt) const { Apply(static_cast&>(InParticles), Dt); } + virtual void Apply(TRigidParticles& InParticles, const T Dt, const int32 Island) const { check(0); } + virtual void Apply(TPBDRigidParticles& InParticles, const T Dt, const int32 Island) const { Apply(static_cast&>(InParticles), Dt, Island); } }; } diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Particles.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Particles.h similarity index 76% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Particles.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Particles.h index 41e52e5b990f..55eb535d6c89 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Particles.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Particles.h @@ -1,11 +1,11 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/ArrayCollection.h" -#include "Apeiron/ArrayCollectionArray.h" -#include "Apeiron/Vector.h" +#include "Chaos/ArrayCollection.h" +#include "Chaos/ArrayCollectionArray.h" +#include "Chaos/Vector.h" -namespace Apeiron +namespace Chaos { template class TPBDRigidsEvolution; @@ -44,6 +44,11 @@ class TParticles : public TArrayCollection const TVector& X(const int32 Index) const { return MX[Index]; } TVector& X(const int32 Index) { return MX[Index]; } + FString ToString(int32 index) const + { + return FString::Printf(TEXT("MX:%s"), *X(index).ToString()); + } + private: TArrayCollectionArray> MX; }; diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerCellBoundaryConditions.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerCellBoundaryConditions.h similarity index 92% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerCellBoundaryConditions.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerCellBoundaryConditions.h index 2fc837bd0460..0d28788521e4 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerCellBoundaryConditions.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerCellBoundaryConditions.h @@ -1,10 +1,10 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/KinematicGeometryParticles.h" -#include "Apeiron/Transform.h" +#include "Chaos/KinematicGeometryParticles.h" +#include "Chaos/Transform.h" -namespace Apeiron +namespace Chaos { template class TPerCellBoundaryConditions diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerCellBuoyancy.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerCellBuoyancy.h similarity index 81% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerCellBuoyancy.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerCellBuoyancy.h index 8d63ffdd4c65..5abb2906b9a8 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerCellBuoyancy.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerCellBuoyancy.h @@ -1,11 +1,11 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/ArrayND.h" -#include "Apeiron/UniformGrid.h" -#include "Apeiron/Vector.h" +#include "Chaos/ArrayND.h" +#include "Chaos/UniformGrid.h" +#include "Chaos/Vector.h" -namespace Apeiron +namespace Chaos { template class TPerCellBuoyancy diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerCellGravity.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerCellGravity.h similarity index 74% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerCellGravity.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerCellGravity.h index 7209020a238a..f7f235d0f567 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerCellGravity.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerCellGravity.h @@ -1,11 +1,11 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/ArrayFaceND.h" -#include "Apeiron/UniformGrid.h" -#include "Apeiron/Vector.h" +#include "Chaos/ArrayFaceND.h" +#include "Chaos/UniformGrid.h" +#include "Chaos/Vector.h" -namespace Apeiron +namespace Chaos { template class TPerCellGravity diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerCellSemiLagrangianAdvection.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerCellSemiLagrangianAdvection.h similarity index 81% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerCellSemiLagrangianAdvection.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerCellSemiLagrangianAdvection.h index 4e2f05ccc141..b7d22d1c9e69 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerCellSemiLagrangianAdvection.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerCellSemiLagrangianAdvection.h @@ -1,10 +1,10 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/ArrayND.h" -#include "Apeiron/UniformGrid.h" +#include "Chaos/ArrayND.h" +#include "Chaos/UniformGrid.h" -namespace Apeiron +namespace Chaos { template class TPerCellSemiLagrangianAdvection diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticleDampVelocity.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticleDampVelocity.h similarity index 90% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticleDampVelocity.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticleDampVelocity.h index 037119aa510b..1400d3f1c081 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticleDampVelocity.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticleDampVelocity.h @@ -1,10 +1,10 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Matrix.h" -#include "Apeiron/PerParticleRule.h" +#include "Chaos/Matrix.h" +#include "Chaos/PerParticleRule.h" -namespace Apeiron +namespace Chaos { template class TPerParticleDampVelocity : public TPerParticleRule @@ -25,6 +25,10 @@ class TPerParticleDampVelocity : public TPerParticleRule T Mcm = (T)0; for (const auto Index : ActiveIndices) { + if (!InParticles.InvM(Index)) + { + continue; + } MXcm += InParticles.X(Index) * InParticles.M(Index); MVcm += InParticles.V(Index) * InParticles.M(Index); Mcm += InParticles.M(Index); @@ -35,6 +39,10 @@ class TPerParticleDampVelocity : public TPerParticleRule PMatrix I(0); for (const auto Index : ActiveIndices) { + if (!InParticles.InvM(Index)) + { + continue; + } TVector V = InParticles.X(Index) - MXcm; L += TVector::CrossProduct(V, InParticles.M(Index) * InParticles.V(Index)); PMatrix M(0, V[2], -V[1], -V[2], 0, V[0], V[1], -V[0], 0); @@ -69,14 +77,18 @@ class TPerParticleDampVelocity : public TPerParticleRule inline void Apply(TDynamicParticles& InParticles, const T Dt, const int32 Index) const override //-V762 { if (InParticles.InvM(Index) == 0) + { return; // Do not damp kinematic particles + } ApplyHelper(InParticles, Dt, Index); } inline void Apply(TRigidParticles& InParticles, const T Dt, const int32 Index) const override //-V762 { if (InParticles.InvM(Index) == 0) + { return; // Do not damp kinematic rigid bodies + } ApplyHelper(InParticles, Dt, Index); } diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticleEtherDrag.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticleEtherDrag.h new file mode 100644 index 000000000000..3eb982411fc8 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticleEtherDrag.h @@ -0,0 +1,48 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "Chaos/Matrix.h" +#include "Chaos/PerParticleRule.h" + +namespace Chaos +{ +template +class TPerParticleEtherDrag : public TPerParticleRule +{ + public: + TPerParticleEtherDrag(const T Coefficient = 0.01, const T AngularCoefficient = 0.01) + : MCoefficient(Coefficient), MAngularCoefficient(AngularCoefficient) + { + } + virtual ~TPerParticleEtherDrag() {} + + template + inline void ApplyHelper(T_PARTICLES& InParticles, const T Dt, const int32 Index) const + { + InParticles.V(Index) -= MCoefficient * InParticles.V(Index); + } + + inline void Apply(TDynamicParticles& InParticles, const T Dt, const int32 Index) const override //-V762 + { + if (InParticles.InvM(Index) == 0) + { + return; // Do not damp kinematic particles + } + ApplyHelper(InParticles, Dt, Index); + } + + inline void Apply(TRigidParticles& InParticles, const T Dt, const int32 Index) const override //-V762 + { + if (InParticles.InvM(Index) == 0) + { + return; // Do not damp kinematic rigid bodies + } + ApplyHelper(InParticles, Dt, Index); + InParticles.W(Index) -= MAngularCoefficient * InParticles.W(Index); + } + + private: + T MCoefficient; + T MAngularCoefficient; +}; +} diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticleEulerStepVelocity.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticleEulerStepVelocity.h similarity index 90% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticleEulerStepVelocity.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticleEulerStepVelocity.h index cb3ff69e08db..23081c24fdba 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticleEulerStepVelocity.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticleEulerStepVelocity.h @@ -1,9 +1,9 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/PerParticleRule.h" +#include "Chaos/PerParticleRule.h" -namespace Apeiron +namespace Chaos { template class TPerParticleEulerStepVelocity : public TPerParticleRule diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticleGravity.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticleGravity.h similarity index 85% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticleGravity.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticleGravity.h index 296c7df557be..2a76cccb7f3f 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticleGravity.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticleGravity.h @@ -1,10 +1,10 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/DynamicParticles.h" -#include "Apeiron/PerParticleRule.h" +#include "Chaos/DynamicParticles.h" +#include "Chaos/PerParticleRule.h" -namespace Apeiron +namespace Chaos { template class PerParticleGravity : public TPerParticleRule diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticleInitForce.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticleInitForce.h similarity index 62% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticleInitForce.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticleInitForce.h index f901a43f86da..eaf50bd7542f 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticleInitForce.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticleInitForce.h @@ -1,9 +1,9 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/PerParticleRule.h" +#include "Chaos/PerParticleRule.h" -namespace Apeiron +namespace Chaos { template class TPerParticleInitForce : public TPerParticleRule @@ -14,13 +14,13 @@ class TPerParticleInitForce : public TPerParticleRule inline void Apply(TDynamicParticles& InParticles, const T Dt, const int Index) const override //-V762 { - InParticles.F(Index) *= 0; + InParticles.F(Index) = TVector(0); } inline void Apply(TRigidParticles& InParticles, const T Dt, const int Index) const override //-V762 { - InParticles.F(Index) *= 0; - InParticles.Torque(Index) *= 0; + InParticles.F(Index) = TVector(0); + InParticles.Torque(Index) = TVector(0); } }; } diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticlePBDCCDCollisionConstraint.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticlePBDCCDCollisionConstraint.h similarity index 88% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticlePBDCCDCollisionConstraint.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticlePBDCCDCollisionConstraint.h index da0dad0ac394..4d261c32ffc4 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticlePBDCCDCollisionConstraint.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticlePBDCCDCollisionConstraint.h @@ -1,13 +1,13 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/OrientedGeometryParticles.h" -#include "Apeiron/PerParticleRule.h" -#include "Apeiron/Transform.h" +#include "Chaos/OrientedGeometryParticles.h" +#include "Chaos/PerParticleRule.h" +#include "Chaos/Transform.h" #include -namespace Apeiron +namespace Chaos { template class PerParticlePBDCCDCollisionConstraint : public TPerParticleRule diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticlePBDCollisionConstraint.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticlePBDCollisionConstraint.h similarity index 93% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticlePBDCollisionConstraint.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticlePBDCollisionConstraint.h index 632dd456cfe9..e09fcf826ad7 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticlePBDCollisionConstraint.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticlePBDCollisionConstraint.h @@ -1,13 +1,13 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/GeometryParticles.h" -#include "Apeiron/PerParticleRule.h" -#include "Apeiron/Transform.h" +#include "Chaos/GeometryParticles.h" +#include "Chaos/PerParticleRule.h" +#include "Chaos/Transform.h" #include -namespace Apeiron +namespace Chaos { template class TPerParticlePBDCollisionConstraint : public TPerParticleRule diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticlePBDEulerStep.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticlePBDEulerStep.h similarity index 88% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticlePBDEulerStep.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticlePBDEulerStep.h index ccfe80f85e56..08e41eff6cc8 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticlePBDEulerStep.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticlePBDEulerStep.h @@ -1,9 +1,9 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/PerParticleRule.h" +#include "Chaos/PerParticleRule.h" -namespace Apeiron +namespace Chaos { template class TPerParticlePBDEulerStep : public TPerParticleRule diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticlePBDGroundConstraint.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticlePBDGroundConstraint.h similarity index 87% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticlePBDGroundConstraint.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticlePBDGroundConstraint.h index 36f76c3319fb..2c56a33296c1 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticlePBDGroundConstraint.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticlePBDGroundConstraint.h @@ -1,9 +1,9 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "PerParticleRule.h" -namespace Apeiron +namespace Chaos { template class PerParticlePBDGroundConstraint : public TPerParticleRule diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticlePBDLongRangeConstraints.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticlePBDLongRangeConstraints.h similarity index 85% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticlePBDLongRangeConstraints.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticlePBDLongRangeConstraints.h index 4610fe9cfcc4..3477b9e70051 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticlePBDLongRangeConstraints.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticlePBDLongRangeConstraints.h @@ -1,11 +1,11 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/PBDLongRangeConstraintsBase.h" -#include "Apeiron/PBDParticles.h" -#include "Apeiron/PerParticleRule.h" +#include "Chaos/PBDLongRangeConstraintsBase.h" +#include "Chaos/PBDParticles.h" +#include "Chaos/PerParticleRule.h" -namespace Apeiron +namespace Chaos { template class TPerParticlePBDLongRangeConstraints : public TPerParticleRule, public TPBDLongRangeConstraintsBase @@ -41,7 +41,7 @@ class TPerParticlePBDLongRangeConstraints : public TPerParticleRule, publi void Apply(TPBDParticles& InParticles, const T Dt) const override //-V762 { - ParallelFor(InParticles.Size(), [&](int32 Index) { + PhysicsParallelFor(InParticles.Size(), [&](int32 Index) { Apply(InParticles, Dt, Index); }); } diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticlePBDShapeConstraints.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticlePBDShapeConstraints.h similarity index 76% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticlePBDShapeConstraints.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticlePBDShapeConstraints.h index 9d6f06768e31..9c942cf9f096 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticlePBDShapeConstraints.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticlePBDShapeConstraints.h @@ -1,13 +1,13 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Array.h" -#include "Apeiron/Map.h" -#include "Apeiron/PBDParticles.h" -#include "Apeiron/PBDShapeConstraintsBase.h" -#include "Apeiron/PerParticleRule.h" +#include "Chaos/Array.h" +#include "Chaos/Map.h" +#include "Chaos/PBDParticles.h" +#include "Chaos/PBDShapeConstraintsBase.h" +#include "Chaos/PerParticleRule.h" -namespace Apeiron +namespace Chaos { template class TPerParticlePBDShapeConstraints : public TPerParticleRule, public TPBDShapeConstraintsBase @@ -36,7 +36,7 @@ class TPerParticlePBDShapeConstraints : public TPerParticleRule, public TP void Apply(TPBDParticles& InParticles, const T Dt) const override //-V762 { - ParallelFor(InParticles.Size(), [&](int32 Index) { + PhysicsParallelFor(InParticles.Size(), [&](int32 Index) { Apply(InParticles, Dt, Index); }); } diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticlePBDSpringConstraints.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticlePBDSpringConstraints.h similarity index 87% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticlePBDSpringConstraints.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticlePBDSpringConstraints.h index c2e0faa64201..dba571d1085d 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticlePBDSpringConstraints.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticlePBDSpringConstraints.h @@ -1,13 +1,13 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Array.h" -#include "Apeiron/Map.h" -#include "Apeiron/PBDParticles.h" -#include "Apeiron/PBDSpringConstraintsBase.h" -#include "Apeiron/PerParticleRule.h" +#include "Chaos/Array.h" +#include "Chaos/Map.h" +#include "Chaos/PBDParticles.h" +#include "Chaos/PBDSpringConstraintsBase.h" +#include "Chaos/PerParticleRule.h" -namespace Apeiron +namespace Chaos { template class PerParticlePBDSpringConstraints : public TPerParticleRule, public TPBDSpringConstraintsBase diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticlePBDTetConstraints.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticlePBDTetConstraints.h similarity index 89% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticlePBDTetConstraints.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticlePBDTetConstraints.h index c4534511d39a..090c419c3764 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticlePBDTetConstraints.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticlePBDTetConstraints.h @@ -1,13 +1,13 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Array.h" -#include "Apeiron/Map.h" -#include "Apeiron/PBDParticles.h" -#include "Apeiron/PBDTetConstraintsBase.h" -#include "Apeiron/PerParticleRule.h" +#include "Chaos/Array.h" +#include "Chaos/Map.h" +#include "Chaos/PBDParticles.h" +#include "Chaos/PBDTetConstraintsBase.h" +#include "Chaos/PerParticleRule.h" -namespace Apeiron +namespace Chaos { template class PerParticlePBDTetConstraints : public TPerParticleRule, public PBDTetConstraintsBase diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticlePBDUpdateFromDeltaPosition.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticlePBDUpdateFromDeltaPosition.h similarity index 76% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticlePBDUpdateFromDeltaPosition.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticlePBDUpdateFromDeltaPosition.h index 8aeffe117c19..8bf55d0d0aa5 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticlePBDUpdateFromDeltaPosition.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticlePBDUpdateFromDeltaPosition.h @@ -1,11 +1,11 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/PBDParticles.h" -#include "Apeiron/PBDRigidParticles.h" -#include "Apeiron/PerParticleRule.h" +#include "Chaos/PBDParticles.h" +#include "Chaos/PBDRigidParticles.h" +#include "Chaos/PerParticleRule.h" -namespace Apeiron +namespace Chaos { template class TPerParticlePBDUpdateFromDeltaPosition : public TPerParticleRule @@ -18,7 +18,7 @@ class TPerParticlePBDUpdateFromDeltaPosition : public TPerParticleRule inline void ApplyHelper(T_PARTICLES& InParticles, const T Dt, const int32 Index) const { InParticles.V(Index) = (InParticles.P(Index) - InParticles.X(Index)) / Dt; - InParticles.X(Index) = InParticles.P(Index); + //InParticles.X(Index) = InParticles.P(Index); } inline void Apply(TPBDParticles& InParticles, const T Dt, const int32 Index) const override //-V762 @@ -34,7 +34,7 @@ class TPerParticlePBDUpdateFromDeltaPosition : public TPerParticleRule T Angle; Delta.ToAxisAndAngle(Axis, Angle); InParticles.W(Index) = Axis * Angle / Dt; - InParticles.R(Index) = InParticles.Q(Index); + //InParticles.R(Index) = InParticles.Q(Index); } }; } diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticleRule.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticleRule.h similarity index 74% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticleRule.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticleRule.h index 270b0d2bc307..59c01f6ee2a8 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PerParticleRule.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PerParticleRule.h @@ -1,11 +1,11 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/PBDParticles.h" -#include "Apeiron/ParallelFor.h" -#include "Apeiron/ParticleRule.h" +#include "Chaos/PBDParticles.h" +#include "Chaos/Framework/Parallel.h" +#include "Chaos/ParticleRule.h" -namespace Apeiron +namespace Chaos { template class TPerParticleRule : public TParticleRule @@ -26,20 +26,10 @@ class TPerParticleRule : public TParticleRule ApplyPerParticle(InParticles, Dt); } - void Apply(TRigidParticles& InParticles, const T Dt) const override - { - ApplyPerParticle(InParticles, Dt); - } - - void Apply(TPBDRigidParticles& InParticles, const T Dt) const override - { - ApplyPerParticle(InParticles, Dt); - } - template void ApplyPerParticle(T_PARTICLES& InParticles, const T Dt) const { - ParallelFor(InParticles.Size(), [&](int32 Index) { + PhysicsParallelFor(InParticles.Size(), [&](int32 Index) { Apply(InParticles, Dt, Index); }); } diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Plane.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Plane.h similarity index 53% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Plane.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Plane.h index 94eca8c1a2c3..888b42c86dc9 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Plane.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Plane.h @@ -1,65 +1,55 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/ImplicitObject.h" +#include "Chaos/ImplicitObject.h" #include #include -namespace Apeiron +namespace Chaos { template -class TPlane : public TImplicitObject +class TPlane final : public TImplicitObject { public: TPlane(const TVector& InX, const TVector& InNormal) - : TImplicitObject([this](const TVector& x, TVector& Normal) { return PhiWithNormal(x, Normal); }, nullptr, - [this](const TVector& StartPoint, const TVector& EndPoint, const T Thickness) { return FindClosestIntersection(StartPoint, EndPoint, Thickness); }, - nullptr, - ImplicitObjectType::Plane, reinterpret_cast(this)) + : TImplicitObject(0, ImplicitObjectType::Plane) , MX(InX) , MNormal(InNormal) { } TPlane(const TPlane& Other) - : TImplicitObject([this](const TVector& x, TVector& Normal) { return PhiWithNormal(x, Normal); }, nullptr, - [this](const TVector& StartPoint, const TVector& EndPoint, const T Thickness) { return FindClosestIntersection(StartPoint, EndPoint, Thickness); }, - nullptr, - ImplicitObjectType::Plane, reinterpret_cast(this)) + : TImplicitObject(0, ImplicitObjectType::Plane) , MX(Other.MX) , MNormal(Other.MNormal) { } TPlane(TPlane&& Other) - : TImplicitObject([this](const TVector& x, TVector& Normal) { return PhiWithNormal(x, Normal); }, nullptr, - [this](const TVector& StartPoint, const TVector& EndPoint, const T Thickness) { return FindClosestIntersection(StartPoint, EndPoint, Thickness); }, - nullptr, - ImplicitObjectType::Plane, reinterpret_cast(this)) + : TImplicitObject(0, ImplicitObjectType::Plane) , MX(MoveTemp(Other.MX)) , MNormal(MoveTemp(Other.MNormal)) { - Other.MPhiWithNormal = nullptr; } - ~TPlane() {} + virtual ~TPlane() {} static ImplicitObjectType GetType() { return ImplicitObjectType::Plane; } - T PhiWithNormal(const TVector& x, TVector& Normal) const + virtual T PhiWithNormal(const TVector& x, TVector& Normal) const override { Normal = MNormal; return TVector::DotProduct(x - MX, MNormal); } - TVector FindClosestPoint(const TVector& x, const T Thickness = (T)0) + TVector FindClosestPoint(const TVector& x, const T Thickness = (T)0) const { auto Dist = TVector::DotProduct(x - MX, MNormal) - Thickness; return x - TVector(Dist * MNormal); } - Pair, bool> FindClosestIntersection(const TVector& StartPoint, const TVector& EndPoint, const T Thickness) const + virtual Pair, bool> FindClosestIntersectionImp(const TVector& StartPoint, const TVector& EndPoint, const T Thickness) const override { TVector Direction = EndPoint - StartPoint; T Length = Direction.Size(); diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PressureProjection.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PressureProjection.h similarity index 83% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PressureProjection.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PressureProjection.h index b33ce956c687..37efdc14ae7c 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/PressureProjection.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PressureProjection.h @@ -1,12 +1,12 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/ArrayFaceND.h" -#include "Apeiron/ArrayND.h" -#include "Apeiron/UniformGrid.h" -#include "Async/ParallelFor.h" +#include "Chaos/ArrayFaceND.h" +#include "Chaos/ArrayND.h" +#include "Chaos/Framework/Parallel.h" +#include "Chaos/UniformGrid.h" -namespace Apeiron +namespace Chaos { template class TPressureProjection @@ -19,7 +19,7 @@ class TPressureProjection { TArrayND Pressure(Grid), Divergence(Grid); // compute divergence - ParallelFor(Grid.GetNumCells(), [&](int32 Index) { + PhysicsParallelFor(Grid.GetNumCells(), [&](int32 Index) { const TVector CellIndex = Grid.GetIndex(Index); Divergence(CellIndex) = 0; for (int32 Axis = 0; Axis < d; ++Axis) @@ -29,7 +29,7 @@ class TPressureProjection }); check(false); MPressureRule(Grid, Pressure, Divergence, Dirichlet, Neumann, dt); - ParallelFor(Grid.GetNumFaces(), [&](int32 Index) { + PhysicsParallelFor(Grid.GetNumFaces(), [&](int32 Index) { const auto FaceIndex = Grid.GetFaceIndex(Index); const auto Axis = FaceIndex.First; const auto PrevIndex = FaceIndex.Second - TVector::AxisVector(Axis); diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/RigidParticles.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/RigidParticles.h similarity index 63% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/RigidParticles.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/RigidParticles.h index 398be7d350df..055c31f4695d 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/RigidParticles.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/RigidParticles.h @@ -1,20 +1,25 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/ArrayCollectionArray.h" -#include "Apeiron/BVHParticles.h" -#include "Apeiron/ImplicitObject.h" -#include "Apeiron/KinematicGeometryParticles.h" -#include "Apeiron/Matrix.h" -#include "Apeiron/Rotation.h" +#include "Chaos/ArrayCollectionArray.h" +#include "Chaos/BVHParticles.h" +#include "Chaos/GeometryParticles.h" +#include "Chaos/ImplicitObject.h" +#include "Chaos/KinematicGeometryParticles.h" +#include "Chaos/Matrix.h" +#include "Chaos/Particles.h" +#include "Chaos/Rotation.h" +#include "Chaos/TriangleMesh.h" -namespace Apeiron +namespace Chaos { template -class TRigidParticles : public TKinematicGeometryParticles +class CHAOS_API TRigidParticles : public TKinematicGeometryParticles { public: using TArrayCollection::Size; + using TParticles::X; + using TGeometryParticles::R; TRigidParticles() : TKinematicGeometryParticles() @@ -32,7 +37,7 @@ class TRigidParticles : public TKinematicGeometryParticles } TRigidParticles(const TRigidParticles& Other) = delete; TRigidParticles(TRigidParticles&& Other) - : TKinematicGeometryParticles(MoveTemp(Other)), MF(MoveTemp(Other.MF)), MT(MoveTemp(Other.MT)), MI(MoveTemp(Other.MI)), MInvI(MoveTemp(Other.MInvI)), MM(MoveTemp(Other.MM)), MInvM(MoveTemp(Other.MInvM)), MCollisionParticles(MoveTemp(Other.MCollisionParticles)), MSleeping(MoveTemp(Other.MSleeping)), MDisabled(MoveTemp(Other.MDisabled)) + : TKinematicGeometryParticles(MoveTemp(Other)), MF(MoveTemp(Other.MF)), MT(MoveTemp(Other.MT)), MI(MoveTemp(Other.MI)), MInvI(MoveTemp(Other.MInvI)), MM(MoveTemp(Other.MM)), MInvM(MoveTemp(Other.MInvM)), MCollisionParticles(MoveTemp(Other.MCollisionParticles)), MDisabled(MoveTemp(Other.MDisabled)), MSleeping(MoveTemp(Other.MSleeping)) { TArrayCollection::AddArray(&MF); TArrayCollection::AddArray(&MT); @@ -67,11 +72,13 @@ class TRigidParticles : public TKinematicGeometryParticles const T InvM(const int32 Index) const { return MInvM[Index]; } T& InvM(const int32 Index) { return MInvM[Index]; } - const TBVHParticles& CollisionParticles(const int32 Index) const { return MCollisionParticles[Index]; } - TBVHParticles& CollisionParticles(const int32 Index) { return MCollisionParticles[Index]; } + int32 CollisionParticlesSize(int32 Index) const { return MCollisionParticles[Index] == nullptr ? 0 : MCollisionParticles[Index]->Size(); } + void CollisionParticlesInitIfNeeded(const int32 Index); + + const TUniquePtr>& CollisionParticles(const int32 Index) const { return MCollisionParticles[Index]; } + TUniquePtr>& CollisionParticles(const int32 Index) { return MCollisionParticles[Index]; } const bool Sleeping(const int32 Index) const { return MSleeping[Index]; } - bool& Sleeping(const int32 Index) { return MSleeping[Index]; } const bool Disabled(const int32 Index) const { return MDisabled[Index]; } bool& Disabled(const int32 Index) { return MDisabled[Index]; } @@ -79,6 +86,12 @@ class TRigidParticles : public TKinematicGeometryParticles const int32 Island(const int32 Index) const { return MIsland[Index]; } int32& Island(const int32 Index) { return MIsland[Index]; } + FString ToString(int32 index) const + { + FString BaseString = TKinematicGeometryParticles::ToString(index); + return FString::Printf(TEXT("%s, MF:%s, MT:%s, MI:%s, MInvI:%s, MM:%f, MInvM:%f, MCollisionParticles(num):%d, MDisabled:%d, MSleepring:%d, MIsland:%d"), *BaseString, *F(index).ToString(), *Torque(index).ToString(), *I(index).ToString(), *InvI(index).ToString(), M(index), InvM(index), CollisionParticlesSize(index), Disabled(index), Sleeping(index), Island(index)); + } + private: TArrayCollectionArray> MF; TArrayCollectionArray> MT; @@ -86,9 +99,11 @@ class TRigidParticles : public TKinematicGeometryParticles TArrayCollectionArray> MInvI; TArrayCollectionArray MM; TArrayCollectionArray MInvM; - TArrayCollectionArray> MCollisionParticles; - TArrayCollectionArray MSleeping; + TArrayCollectionArray>> MCollisionParticles; TArrayCollectionArray MDisabled; TArrayCollectionArray MIsland; +protected: + TArrayCollectionArray MSleeping; + }; } diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Rotation.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Rotation.h similarity index 85% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Rotation.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Rotation.h index bae3894a6676..590d799c11be 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Rotation.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Rotation.h @@ -1,7 +1,7 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Vector.h" +#include "Chaos/Vector.h" #include #if !COMPILE_WITHOUT_UNREAL_SUPPORT @@ -30,7 +30,7 @@ struct FQuat }; #endif -namespace Apeiron +namespace Chaos { template class TRotation @@ -53,7 +53,7 @@ class TRotation : public FQuat TRotation(const FMatrix& Matrix) : FQuat(Matrix) {} - static TRotation FromVector(const ::Apeiron::TVector& V) + static TRotation FromVector(const ::Chaos::TVector& V) { TRotation Rot; float HalfSize = 0.5f * V.Size(); diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/SegmentMesh.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/SegmentMesh.h new file mode 100644 index 000000000000..7646752b1594 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/SegmentMesh.h @@ -0,0 +1,97 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "Chaos/Array.h" +#include "Chaos/Map.h" +#include "Chaos/Particles.h" +#include "Chaos/Vector.h" + +namespace Chaos +{ + /** + * Mesh structure of connected particles via edges. + */ + template + class CHAOS_API TSegmentMesh + { + public: + TSegmentMesh() + {} + TSegmentMesh(TArray>&& Elements); + TSegmentMesh(const TSegmentMesh& Other) = delete; + TSegmentMesh(TSegmentMesh&& Other) + : MElements(MoveTemp(Other.MElements)) + , MPointToEdgeMap(MoveTemp(Other.MPointToEdgeMap)) + , MPointToNeighborsMap(MoveTemp(Other.MPointToNeighborsMap)) + {} + ~TSegmentMesh(); + + void + Init(const TArray>& Elements); + void + Init(TArray>&& Elements); + + int32 + GetNumElements() const + { + return MElements.Num(); + } + + const TArray>& + GetElements() const + { + return MElements; + } + + /** + * @ret The set of neighbor nodes, or nullptr if \p index is not found. + */ + const TSet* + GetNeighbors(const int32 index) const + { + return GetPointToNeighborsMap().Find(index); + } + + /** + * @ret A map of each point index to the list of connected points. + */ + const TMap>& + GetPointToNeighborsMap() const; + + /** + * @ret A map of each point index to the list of connected edges. + */ + const TMap>& + GetPointToEdges() const; + + /** + * @ret Lengths (or lengths squared) of all edges. + * @param InParticles - The particle positions to use. This routine assumes it's sized appropriately. + * @param lengthSquared - If true, the squared length is returned, which is faster. + */ + TArray + GetEdgeLengths( + const TParticles& InParticles, + const bool lengthSquared = false) const; + + private: + void + _ClearAuxStructures(); + + void + _UpdatePointToNeighborsMap() const; + + void + _UpdatePointToEdgesMap() const; + + private: + // We use TVector rather than FEdge to represent connectivity because + // sizeof(TVector) < sizeof(FEdge). FEdge has an extra int32 + // member called Count, which we don't currently have a use for. + TArray> MElements; + + // Members are mutable so they can be generated on demand by const API. + mutable TMap> MPointToEdgeMap; + mutable TMap> MPointToNeighborsMap; + }; +} // namespace Chaos diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/SmokeEvolution.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/SmokeEvolution.h similarity index 92% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/SmokeEvolution.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/SmokeEvolution.h index 82d8cb413919..aba87f7fb6b5 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/SmokeEvolution.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/SmokeEvolution.h @@ -1,17 +1,17 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/ArrayFaceND.h" -#include "Apeiron/ArrayND.h" -#include "Apeiron/KinematicGeometryParticles.h" -#include "Apeiron/UniformGrid.h" +#include "Chaos/ArrayFaceND.h" +#include "Chaos/ArrayND.h" +#include "Chaos/KinematicGeometryParticles.h" +#include "Chaos/UniformGrid.h" #include -namespace Apeiron +namespace Chaos { template -class APEIRON_API TSmokeEvolution +class CHAOS_API TSmokeEvolution { public: TSmokeEvolution(const TUniformGrid& Grid, TKinematicGeometryParticles&& GeometryParticles, TKinematicGeometryParticles&& SourceParticles) diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/SparseMatrix.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/SparseMatrix.h similarity index 88% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/SparseMatrix.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/SparseMatrix.h index 2ee5b420316f..5ad50f077936 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/SparseMatrix.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/SparseMatrix.h @@ -1,10 +1,10 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Map.h" -#include "Apeiron/VectorND.h" +#include "Chaos/Map.h" +#include "Chaos/VectorND.h" -namespace Apeiron +namespace Chaos { template class SparseMatrix diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/SpatialHash.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/SpatialHash.h new file mode 100644 index 000000000000..6441f9dace95 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/SpatialHash.h @@ -0,0 +1,55 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "Chaos/Box.h" +#include "Chaos/Vector.h" + +namespace Chaos +{ +template +class CHAOS_API TSpatialHash +{ + public: + TSpatialHash(const TArray>& Particles, const T Radius) + : MParticles(Particles) + { + Init(Radius); + } + + TSpatialHash(const TArray>& Particles) + : MParticles(Particles) + { + Init(); + } + + ~TSpatialHash() {} + + void Update(const TArray>& Particles, const T Radius); + void Update(const TArray>& Particles); + void Update(const T Radius); + + // Returns all the points in MaxRadius, result not sorted + TArray GetClosestPoints(const TVector& Particle, const T MaxRadius); + // Returns all the points in MaxRadius, no more than MaxCount, result always sorted + TArray GetClosestPoints(const TVector& Particle, const T MaxRadius, const int32 MaxPoints); + int32 GetClosestPoint(const TVector& Particle); + +private: + void Init(const T Radius); + void Init(); + + int32 ComputeMaxN(const TVector& Particle, const T Radius); + TSet GetNRing(const TVector& Particle, const int32 N); + void ComputeGridXYZ(const TVector& Particle, int32& XIndex, int32& YIndex, int32& ZIndex); + + int32 HashFunction(const TVector& Particle); + int32 HashFunction(int32& XIndex, int32& YIndex, int32& ZIndex); + +private: + TArray> MParticles; + T MCellSize; + TBox MBoundingBox; + int32 MNumberOfCellsX, MNumberOfCellsY, MNumberOfCellsZ; + TMap> MHashTable; +}; +} diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Sphere.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Sphere.h similarity index 54% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Sphere.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Sphere.h index baa4d78a54ad..d75bb6c119f8 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Sphere.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Sphere.h @@ -1,62 +1,44 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Box.h" -#include "Apeiron/ImplicitObject.h" +#include "Chaos/Box.h" +#include "Chaos/ImplicitObject.h" -namespace Apeiron +namespace Chaos { template -class TSphere : public TImplicitObject +class TSphere final : public TImplicitObject { public: TSphere(const TVector& Center, const T Radius) - : TImplicitObject([this](const TVector& x, TVector& Normal) { return PhiWithNormal(x, Normal); }, - [this]() -> const TBox& { return MLocalBoundingBox; }, - [this](const TVector& StartPoint, const TVector& EndPoint, const T Thickness) { return FindClosestIntersection(StartPoint, EndPoint, Thickness); }, - [this](const TVector& Direction) { return Support(Direction); }, - ImplicitObjectType::Sphere, reinterpret_cast(this)) + : TImplicitObject(EImplicitObject::IsConvex | EImplicitObject::HasBoundingBox, ImplicitObjectType::Sphere) , MCenter(Center) , MRadius(Radius) , MLocalBoundingBox(MCenter - MRadius, MCenter + MRadius) { - this->bIsConvex = true; } TSphere(const TSphere& Other) - : TImplicitObject([this](const TVector& x, TVector& Normal) { return PhiWithNormal(x, Normal); }, - [this]() -> const TBox& { return MLocalBoundingBox; }, - [this](const TVector& StartPoint, const TVector& EndPoint, const T Thickness) { return FindClosestIntersection(StartPoint, EndPoint, Thickness); }, - [this](const TVector& Direction) { return Support(Direction); }, - ImplicitObjectType::Sphere, reinterpret_cast(this)) + : TImplicitObject(EImplicitObject::IsConvex | EImplicitObject::HasBoundingBox, ImplicitObjectType::Sphere) , MCenter(Other.MCenter) , MRadius(Other.MRadius) , MLocalBoundingBox(Other.MLocalBoundingBox) { - this->bIsConvex = true; } TSphere(TSphere&& Other) - : TImplicitObject([this](const TVector& x, TVector& Normal) { return PhiWithNormal(x, Normal); }, - [this]() -> const TBox& { return MLocalBoundingBox; }, - [this](const TVector& StartPoint, const TVector& EndPoint, const T Thickness) { return FindClosestIntersection(StartPoint, EndPoint, Thickness); }, - [this](const TVector& Direction) { return Support(Direction); }, - ImplicitObjectType::Sphere, reinterpret_cast(this)) + : TImplicitObject(EImplicitObject::IsConvex | EImplicitObject::HasBoundingBox, ImplicitObjectType::Sphere) , MCenter(MoveTemp(Other.MCenter)) , MRadius(Other.MRadius) , MLocalBoundingBox(MoveTemp(Other.MLocalBoundingBox)) { - this->bIsConvex = true; - Other.MPhiWithNormal = nullptr; - Other.MBoundingBox = nullptr; - Other.MFindClosestIntersection = nullptr; } - ~TSphere() {} + virtual ~TSphere() {} static ImplicitObjectType GetType() { return ImplicitObjectType::Sphere; } - T PhiWithNormal(const TVector& x, TVector& Normal) const + virtual T PhiWithNormal(const TVector& x, TVector& Normal) const override { const TVector v = x - MCenter; Normal = v.GetSafeNormal(); @@ -76,7 +58,7 @@ class TSphere : public TImplicitObject return Result; } - Pair, bool> FindClosestIntersection(const TVector& StartPoint, const TVector& EndPoint, const T Thickness) + virtual Pair, bool> FindClosestIntersectionImp(const TVector& StartPoint, const TVector& EndPoint, const T Thickness) const override { TVector Direction = EndPoint - StartPoint; T Length = Direction.Size(); @@ -118,11 +100,13 @@ class TSphere : public TImplicitObject return MakePair(TVector(Root2 * Direction + StartPoint), true); } - TVector Support(const TVector& Direction) const + virtual TVector Support(const TVector& Direction, const T Thickness) const override { - return MCenter + Direction * MRadius; + return MCenter + Direction.GetSafeNormal() * MRadius + Thickness; } + virtual const TBox& BoundingBox() const { return MLocalBoundingBox; } + const TVector& Center() const { return MCenter; @@ -133,6 +117,11 @@ class TSphere : public TImplicitObject return MRadius; } + virtual FString ToString() const + { + return FString::Printf(TEXT("TSphere Center:%s, Radius:%f"), *Center().ToString(), Radius()); + } + private: TVector MCenter; T MRadius; diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/TaperedCylinder.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TaperedCylinder.h similarity index 98% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/TaperedCylinder.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TaperedCylinder.h index d57a031ed33e..38f52cb43ffa 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/TaperedCylinder.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TaperedCylinder.h @@ -1,10 +1,10 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/ImplicitObject.h" -#include "Apeiron/Plane.h" +#include "Chaos/ImplicitObject.h" +#include "Chaos/Plane.h" -namespace Apeiron +namespace Chaos { template class TTaperedCylinder : public TImplicitObject diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Transform.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Transform.h similarity index 58% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Transform.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Transform.h index 8b3023a41dc3..10ba0c6afcc8 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Transform.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Transform.h @@ -1,9 +1,9 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Matrix.h" -#include "Apeiron/Rotation.h" -#include "Apeiron/Vector.h" +#include "Chaos/Matrix.h" +#include "Chaos/Rotation.h" +#include "Chaos/Vector.h" #if !COMPILE_WITHOUT_UNREAL_SUPPORT #include "Math/Transform.h" @@ -14,7 +14,7 @@ struct FTransform { public: FTransform() {} - FTransform(const Apeiron::TRotation& Rotation, const Apeiron::TVector& Translation) + FTransform(const Chaos::TRotation& Rotation, const Chaos::TVector& Translation) : MRotation(Rotation), MTranslation(Translation) { } @@ -42,53 +42,53 @@ struct FTransform : MRotation(Transform.MRotation), MTranslation(Transform.MTranslation) { } - Apeiron::TVector InverseTransformPosition(const Apeiron::TVector& Position) + Chaos::TVector InverseTransformPosition(const Chaos::TVector& Position) { - Apeiron::TVector Position4(Position[0], Position[1], Position[2], 1); - Apeiron::TVector NewPosition = ToInverseMatrix() * Position4; - return Apeiron::TVector(NewPosition[0], NewPosition[1], NewPosition[2]); + Chaos::TVector Position4(Position[0], Position[1], Position[2], 1); + Chaos::TVector NewPosition = ToInverseMatrix() * Position4; + return Chaos::TVector(NewPosition[0], NewPosition[1], NewPosition[2]); } - Apeiron::TVector TransformVector(const Apeiron::TVector& Vector) + Chaos::TVector TransformVector(const Chaos::TVector& Vector) { - Apeiron::TVector Vector4(Vector[0], Vector[1], Vector[2], 0); - Apeiron::TVector NewVector = ToMatrix() * Vector4; - return Apeiron::TVector(NewVector[0], NewVector[1], NewVector[2]); + Chaos::TVector Vector4(Vector[0], Vector[1], Vector[2], 0); + Chaos::TVector NewVector = ToMatrix() * Vector4; + return Chaos::TVector(NewVector[0], NewVector[1], NewVector[2]); } - Apeiron::TVector InverseTransformVector(const Apeiron::TVector& Vector) + Chaos::TVector InverseTransformVector(const Chaos::TVector& Vector) { - Apeiron::TVector Vector4(Vector[0], Vector[1], Vector[2], 0); - Apeiron::TVector NewVector = ToInverseMatrix() * Vector4; - return Apeiron::TVector(NewVector[0], NewVector[1], NewVector[2]); + Chaos::TVector Vector4(Vector[0], Vector[1], Vector[2], 0); + Chaos::TVector NewVector = ToInverseMatrix() * Vector4; + return Chaos::TVector(NewVector[0], NewVector[1], NewVector[2]); } - Apeiron::PMatrix ToRotationMatrix() + Chaos::PMatrix ToRotationMatrix() { - return Apeiron::PMatrix( + return Chaos::PMatrix( cos(MRotation[0]), sin(MRotation[0]), 0, -sin(MRotation[0]), cos(MRotation[0]), 0, 0, 0, 1) * - Apeiron::PMatrix( + Chaos::PMatrix( cos(MRotation[1]), 0, -sin(MRotation[1]), 0, 1, 0, sin(MRotation[1]), 0, cos(MRotation[1])) * - Apeiron::PMatrix( + Chaos::PMatrix( 1, 0, 0, 0, cos(MRotation[2]), sin(MRotation[2]), 0, -sin(MRotation[2]), cos(MRotation[2])); } - Apeiron::PMatrix ToMatrix() + Chaos::PMatrix ToMatrix() { auto RotationMatrix = ToRotationMatrix(); - return Apeiron::PMatrix( + return Chaos::PMatrix( RotationMatrix.M[0][0], RotationMatrix.M[1][0], RotationMatrix.M[2][0], 0, RotationMatrix.M[0][1], RotationMatrix.M[1][1], RotationMatrix.M[2][1], 0, RotationMatrix.M[0][2], RotationMatrix.M[1][2], RotationMatrix.M[2][2], 0, MTranslation[0], MTranslation[1], MTranslation[2], 1); } - Apeiron::PMatrix ToInverseMatrix() + Chaos::PMatrix ToInverseMatrix() { auto RotationMatrix = ToRotationMatrix().GetTransposed(); auto Vector = (RotationMatrix * MTranslation) * -1; - return Apeiron::PMatrix( + return Chaos::PMatrix( RotationMatrix.M[0][0], RotationMatrix.M[1][0], RotationMatrix.M[2][0], 0, RotationMatrix.M[0][1], RotationMatrix.M[1][1], RotationMatrix.M[2][1], 0, RotationMatrix.M[0][2], RotationMatrix.M[1][2], RotationMatrix.M[2][2], 0, @@ -96,12 +96,12 @@ struct FTransform } private: - Apeiron::TRotation MRotation; - Apeiron::TVector MTranslation; + Chaos::TRotation MRotation; + Chaos::TVector MTranslation; }; #endif -namespace Apeiron +namespace Chaos { template class TRigidTransform @@ -123,5 +123,12 @@ class TRigidTransform : public FTransform : FTransform(Matrix) {} TRigidTransform(const FTransform& Transform) : FTransform(Transform) {} + PMatrix Inverse() const + { + return ToMatrixNoScale().Inverse(); + } }; } + +CHAOS_API Chaos::PMatrix operator*(const Chaos::TRigidTransform& Transform, const Chaos::PMatrix& Matrix); +CHAOS_API Chaos::PMatrix operator*(const Chaos::PMatrix& Matrix, const Chaos::TRigidTransform& Transform); \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TriangleMesh.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TriangleMesh.h new file mode 100644 index 000000000000..c5f0306dbcd1 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TriangleMesh.h @@ -0,0 +1,201 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "Chaos/Array.h" +#include "Chaos/Map.h" +#include "Chaos/Particles.h" +#include "Chaos/SegmentMesh.h" + +#include + +namespace Chaos +{ + template + class CHAOS_API TTriangleMesh + { + public: + TTriangleMesh(TArray>&& Elements, const int32 StartIdx=0, const int32 EndIdx=-1); + TTriangleMesh(const TTriangleMesh& Other) = delete; + TTriangleMesh(TTriangleMesh&& Other); + ~TTriangleMesh() + {} + + /** + * Returns the closed interval of the smallest vertex index used by + * this class, to the largest. + * + * If this mesh is empty, the second index of the range will be negative. + */ + TPair GetVertexRange() const + { + return TPair(MStartIdx, MStartIdx + MNumIndices - 1); + } + + /** + * Extends the vertex range. + * + * Since the vertex range is built from connectivity, it won't include any + * free vertices that either precede the first vertex, or follow the last. + */ + void ExpandVertexRange(const int32 StartIdx, const int32 EndIdx) + { + const TPair CurrRange = GetVertexRange(); + if (StartIdx <= CurrRange.Key && EndIdx >= CurrRange.Value) + { + MStartIdx = StartIdx; + MNumIndices = EndIdx - StartIdx + 1; + } + } + + const TArray>& GetSurfaceElements() const + { + return MElements; + } + + int32 GetNumElements() const + { + return MElements.Num(); + } + + const TSet& GetNeighbors(const int32 Element) const + { + return MPointToNeighborsMap[Element]; + } + + TSet GetNRing(const int32 Element, const int32 N) const + { + TSet Neighbors; + TSet LevelNeighbors, PrevLevelNeighbors; + PrevLevelNeighbors = GetNeighbors(Element); + for (auto SubElement : PrevLevelNeighbors) + { + check(SubElement != Element); + Neighbors.Add(SubElement); + } + for (int32 i = 1; i < N; ++i) + { + for (auto SubElement : PrevLevelNeighbors) + { + const auto& SubNeighbors = GetNeighbors(SubElement); + for (auto SubSubElement : SubNeighbors) + { + if (!Neighbors.Contains(SubSubElement) && SubSubElement != Element) + { + LevelNeighbors.Add(SubSubElement); + } + } + } + PrevLevelNeighbors = LevelNeighbors; + LevelNeighbors.Reset(); + for (auto SubElement : PrevLevelNeighbors) + { + if (!Neighbors.Contains(SubElement)) + { + check(SubElement != Element); + Neighbors.Add(SubElement); + } + } + } + return Neighbors; + } + + TArray> GetUniqueAdjacentPoints() const; + TArray> GetUniqueAdjacentElements() const; + + TArray> GetFaceNormals(const TArrayView>& points) const; + /** Deprecated. Use TArrayView version. */ + TArray> GetFaceNormals(const TParticles& InParticles) const + { + const TArrayCollectionArray>& X = InParticles.X(); + const TArrayView> XV(X.GetData(), X.Num()); + return GetFaceNormals(XV); + } + + TArray> GetPointNormals(const TArrayView>& points) const; + /** Deprecated. Use TArrayView version. */ + TArray> GetPointNormals(const TParticles& InParticles) const + { + const TArrayCollectionArray>& X = InParticles.X(); + const TArrayView> XV(X.GetData(), X.Num()); + return GetPointNormals(XV); + } + + static TTriangleMesh GetConvexHullFromParticles(const TArrayView>& points); + /** Deprecated. Use TArrayView version. */ + static TTriangleMesh GetConvexHullFromParticles(const TParticles& InParticles) + { + const TArrayCollectionArray>& X = InParticles.X(); + const TArrayView> XV(const_cast*>(X.GetData()), X.Num()); + return GetConvexHullFromParticles(XV); + } + + /** + * @ret The connectivity of this mesh represented as a collection of unique segments. + */ + TSegmentMesh& GetSegmentMesh(); + /** @ret A map from all face indices, to the indices of their associated edges. */ + const TArray>& GetFaceToEdges(); + /** @ret A map from all edge indices, to the indices of their containing faces. */ + const TArray>& GetEdgeToFaces(); + + /** + * @ret Curvature between adjacent faces, specified on edges in radians. + * @param faceNormals - a normal per face. + * Curvature between adjacent faces is measured by the angle between face normals, + * where a curvature of 0 means they're coplanar. + */ + TArray GetCurvatureOnEdges(const TArray>& faceNormals); + /** @brief Helper that generates face normals on the fly. */ + TArray GetCurvatureOnEdges(const TArrayView>& points); + + /** + * @ret The maximum curvature at points from connected edges, specified in radians. + * @param edgeCurvatures - a curvature per edge. + * The greater the number, the sharper the crease. -FLT_MAX denotes free particles. + */ + TArray GetCurvatureOnPoints(const TArray& edgeCurvatures); + /** @brief Helper that generates edge curvatures on the fly. */ + TArray GetCurvatureOnPoints(const TArrayView>& points); + + /** + * @ret An array of vertex indices ordered from most important to least. + * @param Points - point positions. + * @param PointCurvatures - a per-point measure of curvature. + * @param CoincidentVertices - indices of points that are coincident to another point. + * @param RestrictToLocalIndexRange - ignores points outside of the index range used by this mesh. + */ + TArray GetVertexImportanceOrdering( + const TArrayView>& Points, + const TArray& PointCurvatures, + TArray* CoincidentVertices = nullptr, + const bool RestrictToLocalIndexRange = false); + /** @brief Helper that generates point curvatures on the fly. */ + TArray GetVertexImportanceOrdering( + const TArrayView>& Points, + TArray* CoincidentVertices = nullptr, + const bool RestrictToLocalIndexRange = false); + + /** @brief Reorder vertices according to @param Order. */ + void RemapVertices(const TArray& Order); + + private: + int32 GlobalToLocal(int32 GlobalIdx) + { + int32 LocalIdx = GlobalIdx - MStartIdx; + check(LocalIdx >= 0 && LocalIdx < MNumIndices); + return LocalIdx; + } + + TArray> MElements; + + TMap> MPointToTriangleMap; + TMap> MPointToNeighborsMap; + + TSegmentMesh MSegmentMesh; + TArray> MFaceToEdges; + TArray> MEdgeToFaces; + + int32 MStartIdx; + int32 MNumIndices; + }; +} diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/UniformGrid.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/UniformGrid.h similarity index 88% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/UniformGrid.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/UniformGrid.h index 775934a26d31..617875479781 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/UniformGrid.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/UniformGrid.h @@ -1,9 +1,9 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Vector.h" +#include "Chaos/Vector.h" -namespace Apeiron +namespace Chaos { template class TArrayND; @@ -11,19 +11,30 @@ template class TArrayFaceND; template -class APEIRON_API TUniformGridBase +class CHAOS_API TUniformGridBase { protected: TUniformGridBase() {} TUniformGridBase(const TVector& MinCorner, const TVector& MaxCorner, const TVector& Cells, const uint32 GhostCells) : MMinCorner(MinCorner), MMaxCorner(MaxCorner), MCells(Cells) { + for (int32 Axis = 0; Axis < d; ++Axis) + { + check(MCells[Axis] != 0); + } + MDx = TVector(MMaxCorner - MMinCorner) / MCells; if (GhostCells > 0) { MMinCorner -= MDx * GhostCells; MMaxCorner += MDx * GhostCells; - MCells += 2 * GhostCells; + MCells += TVector(2 * GhostCells); + } + + const TVector MinToDXRatio = MMinCorner / MDx; + for (int32 Axis = 0; Axis < d; ++Axis) + { + check(MinToDXRatio[Axis] < 1e7); //make sure we have the precision we need } } TUniformGridBase(std::istream& Stream) @@ -83,7 +94,7 @@ class APEIRON_API TUniformGridBase }; template -class APEIRON_API TUniformGrid : public TUniformGridBase +class CHAOS_API TUniformGrid : public TUniformGridBase { using TUniformGridBase::MCells; using TUniformGridBase::MMinCorner; @@ -109,7 +120,7 @@ class APEIRON_API TUniformGrid : public TUniformGridBase }; template -class APEIRON_API TUniformGrid : public TUniformGridBase +class CHAOS_API TUniformGrid : public TUniformGridBase { using TUniformGridBase::MCells; using TUniformGridBase::MMinCorner; diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Utilities.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Utilities.h similarity index 81% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Utilities.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Utilities.h index b2d899e0d9c2..3319abd9654b 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/Utilities.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Utilities.h @@ -1,13 +1,13 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/DynamicParticles.h" -#include "Apeiron/PBDParticles.h" -#include "Apeiron/PerParticleGravity.h" -#include "Apeiron/Vector.h" +#include "Chaos/DynamicParticles.h" +#include "Chaos/PBDParticles.h" +#include "Chaos/PerParticleGravity.h" +#include "Chaos/Vector.h" -namespace Apeiron +namespace Chaos { namespace Utilities { diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Vector.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Vector.h new file mode 100644 index 000000000000..ba685a33c36b --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Vector.h @@ -0,0 +1,675 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#if !COMPILE_WITHOUT_UNREAL_SUPPORT +#include "Math/Vector.h" +#include "Math/Vector2D.h" +#include "Math/Vector4.h" +#endif + +#include "Chaos/Array.h" +#include "Chaos/Defines.h" +#include "Chaos/Pair.h" + +#include "Containers/StaticArray.h" +#include +#include + +namespace Chaos +{ + + template + class TVector : public TArray + { + public: + using TArray::SetNum; + + TVector() + : TArray() + { + SetNum(d); + } + explicit TVector(const T element) + : TArray() + { + SetNum(d); + for (int32 i = 0; i < d; ++i) + (*this)[i] = element; + } + TVector(const T s1, const T s2) + { + check(d == 2); + SetNum(2); + (*this)[0] = s1; + (*this)[1] = s2; + } + TVector(const T s1, const T s2, const T s3) + { + check(d == 3); + SetNum(3); + (*this)[0] = s1; + (*this)[1] = s2; + (*this)[2] = s3; + } + TVector(const T s1, const T s2, const T s3, const T s4) + { + check(d == 4); + SetNum(4); + (*this)[0] = s1; + (*this)[1] = s2; + (*this)[2] = s3; + (*this)[3] = s4; + } +#if !COMPILE_WITHOUT_UNREAL_SUPPORT + TVector(const FVector& Other) + { + check(d == 3); + SetNum(3); + (*this)[0] = static_cast(Other.X); + (*this)[1] = static_cast(Other.Y); + (*this)[2] = static_cast(Other.Z); + } +#endif + template + TVector(const TVector& Other) + { + SetNum(d); + for (int32 i = 0; i < d; ++i) + { + (*this)[i] = static_cast(Other[i]); + } + } + TVector(std::istream& Stream) + { + for (int32 i = 0; i < d; ++i) + { + Stream.read(reinterpret_cast(&(*this)[i]), sizeof(T)); + } + } + ~TVector() {} + void Write(std::ostream& Stream) const + { + for (int32 i = 0; i < d; ++i) + { + Stream.write(reinterpret_cast(&(*this)[i]), sizeof(T)); + } + } + TVector& operator=(const TVector& Other) + { + for (int32 i = 0; i < d; ++i) + { + (*this)[i] = Other[i]; + } + return *this; + } + T Size() const + { + T SquaredSum = 0; + for (int32 i = 0; i < d; ++i) + { + SquaredSum += ((*this)[i] * (*this)[i]); + } + return sqrt(SquaredSum); + } + T Product() const + { + T Result = 1; + for (int32 i = 0; i < d; ++i) + { + Result *= (*this)[i]; + } + return Result; + } + static TVector AxisVector(const int32 Axis) + { + check(Axis >= 0 && Axis < d); + TVector Result(0); + Result[Axis] = (T)1; + return Result; + } + T SizeSquared() const + { + T Result = 0; + for (int32 i = 0; i < d; ++i) + { + Result += ((*this)[i] * (*this)[i]); + } + return Result; + } + TVector GetSafeNormal() const + { + T SizeSqr = SizeSquared(); + if (SizeSqr < (T)1e-4) + return AxisVector(0); + return (*this) / sqrt(SizeSqr); + } + TVector operator-() const + { + TVector Result; + for (int32 i = 0; i < d; ++i) + { + Result[i] = -(*this)[i]; + } + return Result; + } + TVector operator*(const TVector& Other) const + { + TVector Result; + for (int32 i = 0; i < d; ++i) + { + Result[i] = (*this)[i] * Other[i]; + } + return Result; + } + TVector operator/(const TVector& Other) const + { + TVector Result; + for (int32 i = 0; i < d; ++i) + { + Result[i] = (*this)[i] / Other[i]; + } + return Result; + } + TVector operator+(const TVector& Other) const + { + TVector Result; + for (int32 i = 0; i < d; ++i) + { + Result[i] = (*this)[i] + Other[i]; + } + return Result; + } + TVector operator-(const TVector& Other) const + { + TVector Result; + for (int32 i = 0; i < d; ++i) + { + Result[i] = (*this)[i] - Other[i]; + } + return Result; + } + TVector& operator+=(const TVector& Other) + { + for (int32 i = 0; i < d; ++i) + { + (*this)[i] += Other[i]; + } + return *this; + } + TVector& operator-=(const TVector& Other) + { + for (int32 i = 0; i < d; ++i) + { + (*this)[i] -= Other[i]; + } + return *this; + } + TVector& operator/=(const TVector& Other) + { + for (int32 i = 0; i < d; ++i) + { + (*this)[i] /= Other[i]; + } + return *this; + } + TVector operator*(const T& S) const + { + TVector Result; + for (int32 i = 0; i < d; ++i) + { + Result[i] = (*this)[i] * S; + } + return Result; + } + TVector& operator*=(const T& S) + { + for (int32 i = 0; i < d; ++i) + { + (*this)[i] *= S; + } + return *this; + } +#if COMPILE_WITHOUT_UNREAL_SUPPORT + static inline float DotProduct(const Vector& V1, const Vector& V2) + { + return V1[0] * V2[0] + V1[1] * V2[1] + V1[2] * V2[2]; + } + static inline Vector CrossProduct(const Vector& V1, const Vector& V2) + { + Vector Result; + Result[0] = V1[1] * V2[2] - V1[2] * V2[1]; + Result[1] = V1[2] * V2[0] - V1[0] * V2[2]; + Result[2] = V1[0] * V2[1] - V1[1] * V2[0]; + return Result; + } +#endif + }; + template + inline TVector operator*(const T S, const TVector& V) + { + TVector Ret; + for (int32 i = 0; i < d; ++i) + { + Ret[i] = S * V[i]; + } + return Ret; + } + template + inline TVector operator/(const T S, const TVector& V) + { + TVector Ret; + for (int32 i = 0; i < d; ++i) + { + Ret = S / V[i]; + } + return Ret; + } + +#if !COMPILE_WITHOUT_UNREAL_SUPPORT + template<> + class TVector : public FVector4 + { + public: + using FVector4::W; + using FVector4::X; + using FVector4::Y; + using FVector4::Z; + + TVector() + : FVector4() {} + explicit TVector(const float x) + : FVector4(x, x, x, x) {} + TVector(const float x, const float y, const float z, const float w) + : FVector4(x, y, z, w) {} + TVector(const FVector4& vec) + : FVector4(vec) {} + }; + + template<> + class TVector : public FVector + { + public: + using FVector::X; + using FVector::Y; + using FVector::Z; + + TVector() + : FVector() {} + explicit TVector(const float x) + : FVector(x, x, x) {} + TVector(const float x, const float y, const float z) + : FVector(x, y, z) {} + TVector(const FVector& vec) + : FVector(vec) {} + TVector(const FVector4& vec) + : FVector(vec.X, vec.Y, vec.Z) {} + TVector(std::istream& Stream) + { + Stream.read(reinterpret_cast(&X), sizeof(X)); + Stream.read(reinterpret_cast(&Y), sizeof(Y)); + Stream.read(reinterpret_cast(&Z), sizeof(Z)); + } + ~TVector() {} + void Write(std::ostream& Stream) const + { + Stream.write(reinterpret_cast(&X), sizeof(X)); + Stream.write(reinterpret_cast(&Y), sizeof(Y)); + Stream.write(reinterpret_cast(&Z), sizeof(Z)); + } + static inline TVector CrossProduct(const TVector& V1, const TVector& V2) { return FVector::CrossProduct(V1, V2); } + static inline float DotProduct(const TVector& V1, const TVector& V2) { return FVector::DotProduct(V1, V2); } + bool operator<=(const TVector& V) const + { + return X <= V.X && Y <= V.Y && Z <= V.Z; + } + bool operator>=(const TVector& V) const + { + return X >= V.X && Y >= V.Y && Z >= V.Z; + } + TVector operator-() const + { + return TVector(-X, -Y, -Z); + } + TVector operator-(const float Other) const + { + return TVector(X - Other, Y - Other, Z - Other); + } + TVector operator*(const float Other) const + { + return TVector(X * Other, Y * Other, Z * Other); + } + TVector operator/(const float Other) const + { + return TVector(X / Other, Y / Other, Z / Other); + } + template + TVector operator-(const TVector& Other) const + { + return TVector(X - Other[0], Y - Other[1], Z - Other[2]); + } + template + TVector operator*(const TVector& Other) const + { + return TVector(X * Other[0], Y * Other[1], Z * Other[2]); + } + template + TVector operator/(const TVector& Other) const + { + return TVector(X / Other[0], Y / Other[1], Z / Other[2]); + } + float Product() const + { + return X * Y * Z; + } + float Max() const + { + return (X > Y && X > Z) ? X : (Y > Z ? Y : Z); + } + float Min() const + { + return (X < Y && X < Z) ? X : (Y < Z ? Y : Z); + } + static TVector Max(const TVector& V1, const TVector& V2) + { + return TVector(V1.X > V2.X ? V1.X : V2.X, V1.Y > V2.Y ? V1.Y : V2.Y, V1.Z > V2.Z ? V1.Z : V2.Z); + } + static TVector AxisVector(const int32 Axis) + { + check(Axis >= 0 && Axis <= 2); + return Axis == 0 ? TVector(1.f, 0.f, 0.f) : (Axis == 1 ? TVector(0.f, 1.f, 0.f) : TVector(0.f, 0.f, 1.f)); + } + static Pair MaxAndAxis(const TVector& V1, const TVector& V2) + { + const TVector max = Max(V1, V2); + if (max.X > max.Y) + { + if (max.X > max.Z) + return MakePair(max.X, 0); + else + return MakePair(max.Z, 2); + } + else + { + if (max.Y > max.Z) + return MakePair(max.Y, 1); + else + return MakePair(max.Z, 2); + } + } + TVector GetOrthogonalVector() + { + TVector AbsVector(FMath::Abs(X), FMath::Abs(Y), FMath::Abs(Z)); + if (AbsVector.X < AbsVector.Y && AbsVector.X < AbsVector.Z) + { + return TVector(0, AbsVector.Z, -AbsVector.Y); + } + if (AbsVector.X < AbsVector.Y) + { + return TVector(AbsVector.Y, -AbsVector.Z, 0); + } + if (AbsVector.Y < AbsVector.Z) + { + return TVector(-AbsVector.Z, 0, AbsVector.X); + } + return TVector(AbsVector.Y, -AbsVector.X, 0); + } + static float AngleBetween(const TVector& V1, const TVector& V2) + { + float s = CrossProduct(V1, V2).Size(); + float c = DotProduct(V1, V2); + return atan2(s, c); + } + }; + template<> + inline TVector operator/(const float S, const TVector& V) + { + return TVector(S / V.X, S / V.Y, S / V.Z); + } + + template<> + class TVector : public FVector2D + { + public: + TVector() + : FVector2D() {} + TVector(const float x, const float y) + : FVector2D(x, y) {} + TVector(const FVector2D& vec) + : FVector2D(vec) {} + }; +#endif // !COMPILE_WITHOUT_UNREAL_SUPPORT + + template + class TVector + { + public: + FORCEINLINE TVector() {} + FORCEINLINE explicit TVector(T InX) : X(InX), Y(InX), Z(InX) {} + FORCEINLINE TVector(T InX, T InY, T InZ) : X(InX), Y(InY), Z(InZ) {} + + FORCEINLINE int32 Num() const { return 3; } + FORCEINLINE bool operator==(const TVector& Other) const { return X == Other.X && Y == Other.Y && Z == Other.Z; } +#if !COMPILE_WITHOUT_UNREAL_SUPPORT + FORCEINLINE TVector(const FVector& Other) + { + X = static_cast(Other.X); + Y = static_cast(Other.Y); + Z = static_cast(Other.Z); + } +#endif + template + FORCEINLINE TVector(const TVector& Other) + : X(static_cast(Other.X)) + , Y(static_cast(Other.Y)) + , Z(static_cast(Other.Z)) + {} + + FORCEINLINE TVector(std::istream& Stream) + { + Stream.read(reinterpret_cast(&X), sizeof(T)); + Stream.read(reinterpret_cast(&Y), sizeof(T)); + Stream.read(reinterpret_cast(&Z), sizeof(T)); + } + FORCEINLINE ~TVector() {} + FORCEINLINE void Write(std::ostream& Stream) const + { + Stream.write(reinterpret_cast(&X), sizeof(T)); + Stream.write(reinterpret_cast(&Y), sizeof(T)); + Stream.write(reinterpret_cast(&Z), sizeof(T)); + } + FORCEINLINE TVector& operator=(const TVector& Other) + { + X = Other.X; + Y = Other.Y; + Z = Other.Z; + return *this; + } + FORCEINLINE T Size() const + { + const T SquaredSum = X * X + Y * Y + Z * Z; + return sqrt(SquaredSum); + } + FORCEINLINE T Product() const { return X * Y * Z; } + FORCEINLINE static TVector AxisVector(const int32 Axis) + { + TVector Result(0); + Result[Axis] = (T)1; + return Result; + } + FORCEINLINE T SizeSquared() const { return X * X + Y * Y + Z * Z; } + + FORCEINLINE TVector GetSafeNormal() const + { + T SizeSqr = SizeSquared(); + if (SizeSqr < (T)1e-4) + return {(T)1, (T)0, (T)0}; + return (*this) / sqrt(SizeSqr); + } + + FORCEINLINE T operator[](int32 Idx) const { return (static_cast(&X))[Idx]; } + FORCEINLINE T& operator[](int32 Idx) { return (static_cast(&X))[Idx]; } + + FORCEINLINE TVector operator-() const { return {-X, -Y, -Z}; } + FORCEINLINE TVector operator*(const TVector& Other) const { return {X * Other.X, Y * Other.Y, Z * Other.Z}; } + FORCEINLINE TVector operator/(const TVector& Other) const { return {X / Other.X, Y / Other.Y, Z / Other.Z}; } + FORCEINLINE TVector operator+(const TVector& Other) const { return {X + Other.X, Y + Other.Y, Z + Other.Z}; } + FORCEINLINE TVector operator-(const TVector& Other) const { return {X - Other.X, Y - Other.Y, Z - Other.Z}; } + + FORCEINLINE TVector& operator+=(const TVector& Other) + { + X += Other.X; + Y += Other.Y; + Z += Other.Z; + return *this; + } + FORCEINLINE TVector& operator-=(const TVector& Other) + { + X -= Other.X; + Y -= Other.Y; + Z -= Other.Z; + return *this; + } + FORCEINLINE TVector& operator/=(const TVector& Other) + { + X /= Other.X; + Y /= Other.Y; + Z /= Other.Z; + return *this; + } + FORCEINLINE TVector operator*(const T& S) const { return {X * S, Y * S, Z * S}; } + FORCEINLINE TVector& operator*=(const T& S) + { + X *= S; + Y *= S; + Z *= S; + return *this; + } +#if COMPILE_WITHOUT_UNREAL_SUPPORT + FORCEINLINE static inline float DotProduct(const Vector& V1, const Vector& V2) + { + return V1[0] * V2[0] + V1[1] * V2[1] + V1[2] * V2[2]; + } + FORCEINLINE static inline Vector CrossProduct(const Vector& V1, const Vector& V2) + { + Vector Result; + Result[0] = V1[1] * V2[2] - V1[2] * V2[1]; + Result[1] = V1[2] * V2[0] - V1[0] * V2[2]; + Result[2] = V1[0] * V2[1] - V1[1] * V2[0]; + return Result; + } +#endif + + T X; + T Y; + T Z; + }; + template + inline TVector operator*(const T S, const TVector& V) + { + return TVector{V.X * S, V.Y * S, V.Z * S}; + } + template + inline TVector operator/(const T S, const TVector& V) + { + return TVector{V.X / S, V.Y / S, V.Z / S}; + } + + template<> + class TVector + { + public: + FORCEINLINE TVector() + {} + FORCEINLINE explicit TVector(const int32 X) + : X(X), Y(X) + {} + FORCEINLINE TVector(const int32 X, const int32 Y) + : X(X), Y(Y) + {} + FORCEINLINE ~TVector() + {} + + FORCEINLINE int32 Num() const { return 2; } + + FORCEINLINE int32 Product() const + { return X * Y; } + + FORCEINLINE static TVector + AxisVector(const int32 Axis) + { + TVector Result(0); + Result[Axis] = 1; + return Result; + } + + FORCEINLINE void Write(std::ostream& Stream) const + { + Stream.write(reinterpret_cast(&X), sizeof(int32)); + Stream.write(reinterpret_cast(&Y), sizeof(int32)); + } + + FORCEINLINE TVector& + operator=(const TVector& Other) + { X = Other.X; Y = Other.Y; return *this; } + + FORCEINLINE bool + operator==(const TVector& Other) const + { + return X == Other.X && Y == Other.Y; + } + + FORCEINLINE int32 operator[](const int32 Idx) const { return (static_cast(&X))[Idx]; } + FORCEINLINE int32& operator[](const int32 Idx) { return (static_cast< int32*>(&X))[Idx]; } + + FORCEINLINE TVector operator-() const { return {-X, -Y}; } + FORCEINLINE TVector operator*(const TVector& Other) const { return {X * Other.X, Y * Other.Y}; } + FORCEINLINE TVector operator/(const TVector& Other) const { return {X / Other.X, Y / Other.Y}; } + FORCEINLINE TVector operator+(const TVector& Other) const { return {X + Other.X, Y + Other.Y}; } + FORCEINLINE TVector operator-(const TVector& Other) const { return {X - Other.X, Y - Other.Y}; } + + FORCEINLINE TVector& operator+=(const TVector& Other) + { + X += Other.X; + Y += Other.Y; + return *this; + } + FORCEINLINE TVector& operator-=(const TVector& Other) + { + X -= Other.X; + Y -= Other.Y; + return *this; + } + FORCEINLINE TVector& operator/=(const TVector& Other) + { + X /= Other.X; + Y /= Other.Y; + return *this; + } + FORCEINLINE TVector operator*(const int32& S) const + { return {X * S, Y * S}; } + FORCEINLINE TVector& operator*=(const int32& S) + { X *= S; Y *= S; return *this; } + + private: + int32 X; + int32 Y; + }; + + template + inline uint32 GetTypeHash(const Chaos::TVector& V) + { + uint32 Seed = ::GetTypeHash(V[0]); + Seed ^= ::GetTypeHash(V[1]) + 0x9e3779b9 + (Seed << 6) + (Seed >> 2); + return Seed; + } + +} // namespace Chaos + + +//template<> +//uint32 GetTypeHash(const Chaos::TVector& V) +//{ +// uint32 Seed = GetTypeHash(V[0]); +// Seed ^= GetTypeHash(V[1]) + 0x9e3779b9 + (Seed << 6) + (Seed >> 2); +// return Seed; +//} diff --git a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/VectorND.h b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/VectorND.h similarity index 60% rename from Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/VectorND.h rename to Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/VectorND.h index e2998d476e4e..4e2d6684eac4 100644 --- a/Engine/Source/Runtime/Experimental/Apeiron/Public/Apeiron/VectorND.h +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/VectorND.h @@ -1,9 +1,9 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "Apeiron/Array.h" +#include "Chaos/Array.h" -namespace Apeiron +namespace Chaos { template class VectorND : public TArray diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/ChaosLog.h b/Engine/Source/Runtime/Experimental/Chaos/Public/ChaosLog.h new file mode 100644 index 000000000000..c4c7a6e73dcf --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/ChaosLog.h @@ -0,0 +1,12 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" + +CHAOS_API DECLARE_LOG_CATEGORY_EXTERN(LogChaosGeneral, Log, All); +CHAOS_API DECLARE_LOG_CATEGORY_EXTERN(LogChaosThread, Log, All); +CHAOS_API DECLARE_LOG_CATEGORY_EXTERN(LogChaosSimulation, Log, All); +CHAOS_API DECLARE_LOG_CATEGORY_EXTERN(LogChaosDebug, Log, All); + +CHAOS_API DECLARE_LOG_CATEGORY_EXTERN(LogChaos, Log, All); \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/ChaosModule.h b/Engine/Source/Runtime/Experimental/Chaos/Public/ChaosModule.h new file mode 100644 index 000000000000..d3262d2a985e --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/ChaosModule.h @@ -0,0 +1,17 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#if INCLUDE_CHAOS + +#pragma once + +#include "Modules/ModuleInterface.h" + +class CHAOS_API FChaosEngineModule : public IModuleInterface +{ +public: + + virtual void StartupModule() override {}; + virtual void ShutdownModule() override {}; +}; + +#endif \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/Chaos/Public/ChaosStats.h b/Engine/Source/Runtime/Experimental/Chaos/Public/ChaosStats.h new file mode 100644 index 000000000000..fca0e098d413 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/Chaos/Public/ChaosStats.h @@ -0,0 +1,24 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "HAL/IConsoleManager.h" +#include "Stats/Stats.h" + +DECLARE_STATS_GROUP(TEXT("Chaos"), STATGROUP_Chaos, STATCAT_Advanced); +DECLARE_STATS_GROUP(TEXT("ChaosWide"), STATGROUP_ChaosWide, STATCAT_Advanced); + +DECLARE_CYCLE_STAT_EXTERN(TEXT("Physics Advance"), STAT_PhysicsAdvance, STATGROUP_Chaos, CHAOS_API); +DECLARE_CYCLE_STAT_EXTERN(TEXT("Solver Advance"), STAT_SolverAdvance, STATGROUP_Chaos, CHAOS_API); +DECLARE_CYCLE_STAT_EXTERN(TEXT("Handle Solver Commands"), STAT_HandleSolverCommands, STATGROUP_Chaos, CHAOS_API); +DECLARE_CYCLE_STAT_EXTERN(TEXT("Integrate Solver"), STAT_IntegrateSolver, STATGROUP_Chaos, CHAOS_API); +DECLARE_CYCLE_STAT_EXTERN(TEXT("Sync Physics Proxies"), STAT_SyncProxies, STATGROUP_Chaos, CHAOS_API); +DECLARE_CYCLE_STAT_EXTERN(TEXT("Handle Physics Commands"), STAT_PhysCommands, STATGROUP_Chaos, CHAOS_API); +DECLARE_CYCLE_STAT_EXTERN(TEXT("Handle Task Commands"), STAT_TaskCommands, STATGROUP_Chaos, CHAOS_API); +DECLARE_CYCLE_STAT_EXTERN(TEXT("Kinematic Particle Update"), STAT_KinematicUpdate, STATGROUP_Chaos, CHAOS_API); +DECLARE_CYCLE_STAT_EXTERN(TEXT("Begin Frame"), STAT_BeginFrame, STATGROUP_Chaos, CHAOS_API); +DECLARE_CYCLE_STAT_EXTERN(TEXT("End Frame"), STAT_EndFrame, STATGROUP_Chaos, CHAOS_API); +DECLARE_CYCLE_STAT_EXTERN(TEXT("Geometry Collection Raycast"), STAT_GCRaycast, STATGROUP_Chaos, CHAOS_API); +DECLARE_CYCLE_STAT_EXTERN(TEXT("Geometry Collection UpdateBounds"), STAT_GCUpdateBounds, STATGROUP_Chaos, CHAOS_API); +DECLARE_CYCLE_STAT_EXTERN(TEXT("Physics Lock Waits"), STAT_LockWaits, STATGROUP_Chaos, CHAOS_API); +DECLARE_CYCLE_STAT_EXTERN(TEXT("Geometry Collection Begin Frame"), STAT_GeomBeginFrame, STATGROUP_Chaos, CHAOS_API); \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/ChaosSolverEngine/ChaosSolverEngine.Build.cs b/Engine/Source/Runtime/Experimental/ChaosSolverEngine/ChaosSolverEngine.Build.cs new file mode 100644 index 000000000000..06d151356d4b --- /dev/null +++ b/Engine/Source/Runtime/Experimental/ChaosSolverEngine/ChaosSolverEngine.Build.cs @@ -0,0 +1,26 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +namespace UnrealBuildTool.Rules +{ + public class ChaosSolverEngine : ModuleRules + { + public ChaosSolverEngine(ReadOnlyTargetRules Target) : base(Target) + { + PrivateIncludePaths.Add("Runtime/Experimental/ChaosSolverEngine/Private"); + PublicIncludePaths.Add(ModuleDirectory + "/Public"); + + PublicDependencyModuleNames.AddRange( + new string[] + { + "Core", + "CoreUObject", + "Engine", + "RenderCore", + "ChaosSolvers", + "Chaos", + "RHI" + } + ); + } + } +} diff --git a/Engine/Source/Runtime/Experimental/ChaosSolverEngine/Private/Chaos/ChaosSolver.cpp b/Engine/Source/Runtime/Experimental/ChaosSolverEngine/Private/Chaos/ChaosSolver.cpp new file mode 100644 index 000000000000..9ce2f7db26ee --- /dev/null +++ b/Engine/Source/Runtime/Experimental/ChaosSolverEngine/Private/Chaos/ChaosSolver.cpp @@ -0,0 +1,13 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "Chaos/ChaosSolver.h" + +DEFINE_LOG_CATEGORY_STATIC(FSC_Log, NoLogging, All); + +UChaosSolver::UChaosSolver(const FObjectInitializer& ObjectInitializer) + : UObject(ObjectInitializer) +{ + check(ObjectInitializer.GetClass() == GetClass()); +} + + diff --git a/Engine/Source/Runtime/Experimental/ChaosSolverEngine/Private/Chaos/ChaosSolverActor.cpp b/Engine/Source/Runtime/Experimental/ChaosSolverEngine/Private/Chaos/ChaosSolverActor.cpp new file mode 100644 index 000000000000..533984db6ee6 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/ChaosSolverEngine/Private/Chaos/ChaosSolverActor.cpp @@ -0,0 +1,334 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "Chaos/ChaosSolverActor.h" +#include "UObject/ConstructorHelpers.h" +#include "PBDRigidsSolver.h" +#include "ChaosModule.h" + +#include "Components/BillboardComponent.h" + +//DEFINE_LOG_CATEGORY_STATIC(AFA_Log, NoLogging, All); + +AChaosSolverActor::AChaosSolverActor(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) +#if INCLUDE_CHAOS + , Solver(nullptr) +#endif + , TimeStepMultiplier(1.f) + , CollisionIterations(5) + , PushOutIterations(1) + , PushOutPairIterations(1) + , CollisionDataSizeMax(1024) + , CollisionDataTimeWindow(0.1f) + , DoCollisionDataSpatialHash(true) + , CollisionDataSpatialHashRadius(15.f) + , MaxCollisionPerCell(1) + , BreakingDataSizeMax(1024) + , BreakingDataTimeWindow(0.1f) + , DoBreakingDataSpatialHash(true) + , BreakingDataSpatialHashRadius(15.f) + , MaxBreakingPerCell(1) + , TrailingDataSizeMax(1024) + , TrailingDataTimeWindow(0.1f) + , TrailingMinSpeedThreshold(100.f) + , TrailingMinVolumeThreshold(1000.f) + , HasFloor(true) + , FloorHeight(0.f) +{ +#if INCLUDE_CHAOS + // @question(Benn) : Does this need to be created on the Physics thread using a queued command? + PhysScene = MakeShareable(new FPhysScene_Chaos()); + Solver = PhysScene->GetSolver(); +#endif + /* + * Display icon in the editor + */ + // Structure to hold one-time initialization + struct FConstructorStatics + { + // A helper class object we use to find target UTexture2D object in resource package + ConstructorHelpers::FObjectFinderOptional NoteTextureObject; + + // Icon sprite category name + FName ID_Notes; + + // Icon sprite display name + FText NAME_Notes; + + FConstructorStatics() + // Use helper class object to find the texture + // "/Engine/EditorResources/S_Note" is resource path + : NoteTextureObject(TEXT("/Engine/EditorResources/S_Note")) + , ID_Notes(TEXT("Notes")) + , NAME_Notes(NSLOCTEXT("SpriteCategory", "Notes", "Notes")) + { + } + }; + static FConstructorStatics ConstructorStatics; + + // We need a scene component to attach Icon sprite + USceneComponent* SceneComponent = ObjectInitializer.CreateDefaultSubobject(this, TEXT("SceneComp")); + RootComponent = SceneComponent; + RootComponent->Mobility = EComponentMobility::Static; + +#if WITH_EDITORONLY_DATA + SpriteComponent = ObjectInitializer.CreateEditorOnlyDefaultSubobject(this, TEXT("Sprite")); + if (SpriteComponent) + { + SpriteComponent->Sprite = ConstructorStatics.NoteTextureObject.Get(); // Get the sprite texture from helper class object + SpriteComponent->SpriteInfo.Category = ConstructorStatics.ID_Notes; // Assign sprite category name + SpriteComponent->SpriteInfo.DisplayName = ConstructorStatics.NAME_Notes; // Assign sprite display name + SpriteComponent->AttachToComponent(RootComponent, FAttachmentTransformRules::KeepRelativeTransform); + SpriteComponent->Mobility = EComponentMobility::Static; + } +#endif // WITH_EDITORONLY_DATA +} + +void AChaosSolverActor::BeginPlay() +{ + Super::BeginPlay(); + +#if INCLUDE_CHAOS + Chaos::IDispatcher* PhysDispatcher = PhysScene->GetDispatcher(); + if (PhysDispatcher) + { + PhysDispatcher->EnqueueCommand(Solver, + [InTimeStepMultiplier = TimeStepMultiplier + , InCollisionIterations = CollisionIterations + , InPushOutIterations = PushOutIterations + , InPushOutPairIterations = PushOutPairIterations + , InCollisionDataSizeMax = CollisionDataSizeMax + , InCollisionDataTimeWindow = CollisionDataTimeWindow + , InDoCollisionDataSpatialHash = DoCollisionDataSpatialHash + , InCollisionDataSpatialHashRadius = CollisionDataSpatialHashRadius + , InMaxCollisionPerCell = MaxCollisionPerCell + , InBreakingDataSizeMax = BreakingDataSizeMax + , InBreakingDataTimeWindow = BreakingDataTimeWindow + , InDoBreakingDataSpatialHash = DoBreakingDataSpatialHash + , InBreakingDataSpatialHashRadius = BreakingDataSpatialHashRadius + , InMaxBreakingPerCell = MaxBreakingPerCell + , InTrailingDataSizeMax = TrailingDataSizeMax + , InTrailingDataTimeWindow = TrailingDataTimeWindow + , InTrailingMinSpeedThreshold = TrailingMinSpeedThreshold + , InTrailingMinVolumeThreshold = TrailingMinVolumeThreshold + , InHasFloor = HasFloor + , InFloorHeight = FloorHeight] + (Chaos::PBDRigidsSolver* InSolver) + { + InSolver->SetTimeStepMultiplier(InTimeStepMultiplier); + InSolver->SetIterations(InCollisionIterations); + InSolver->SetPushOutIterations(InPushOutIterations); + InSolver->SetPushOutPairIterations(InPushOutPairIterations); + InSolver->SetMaxCollisionDataSize(InCollisionDataSizeMax); + InSolver->SetCollisionDataTimeWindow(InCollisionDataTimeWindow); + InSolver->SetDoCollisionDataSpatialHash(InDoCollisionDataSpatialHash); + InSolver->SetCollisionDataSpatialHashRadius(InCollisionDataSpatialHashRadius); + InSolver->SetMaxCollisionPerCell(InMaxCollisionPerCell); + InSolver->SetMaxBreakingDataSize(InBreakingDataSizeMax); + InSolver->SetBreakingDataTimeWindow(InBreakingDataTimeWindow); + InSolver->SetDoBreakingDataSpatialHash(InDoBreakingDataSpatialHash); + InSolver->SetBreakingDataSpatialHashRadius(InBreakingDataSpatialHashRadius); + InSolver->SetMaxBreakingPerCell(InMaxBreakingPerCell); + InSolver->SetMaxTrailingDataSize(InTrailingDataSizeMax); + InSolver->SetTrailingDataTimeWindow(InTrailingDataTimeWindow); + InSolver->SetTrailingMinSpeedThreshold(InTrailingMinSpeedThreshold); + InSolver->SetTrailingMinVolumeThreshold(InTrailingMinVolumeThreshold); + InSolver->SetHasFloor(InHasFloor); + InSolver->SetFloorHeight(InFloorHeight); + InSolver->SetEnabled(true); + }); + } +#endif +} + +void AChaosSolverActor::EndPlay(EEndPlayReason::Type ReasonEnd) +{ +#if INCLUDE_CHAOS + Chaos::IDispatcher* PhysDispatcher = PhysScene->GetDispatcher(); + if (PhysDispatcher) + { + PhysDispatcher->EnqueueCommand(Solver, [](Chaos::PBDRigidsSolver* InSolver) + { + InSolver->Reset(); + }); + } +#endif +} + +#if WITH_EDITOR +void AChaosSolverActor::PostEditChangeProperty(struct FPropertyChangedEvent& PropertyChangedEvent) +{ + Super::PostEditChangeProperty(PropertyChangedEvent); + +#if INCLUDE_CHAOS + if (Solver && PropertyChangedEvent.Property) + { + Chaos::IDispatcher* PhysDispatcher = PhysScene->GetDispatcher(); + if (PhysDispatcher) + { + if (PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED(AChaosSolverActor, TimeStepMultiplier)) + { + PhysDispatcher->EnqueueCommand(Solver, [InTimeStepMultiplier = TimeStepMultiplier] + (Chaos::PBDRigidsSolver* InSolver) + { + InSolver->SetTimeStepMultiplier(InTimeStepMultiplier); + }); + } + else if (PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED(AChaosSolverActor, CollisionIterations)) + { + PhysDispatcher->EnqueueCommand(Solver, [InCollisionIterations = CollisionIterations] + (Chaos::PBDRigidsSolver* InSolver) + { + InSolver->SetIterations(InCollisionIterations); + }); + } + else if (PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED(AChaosSolverActor, PushOutIterations)) + { + PhysDispatcher->EnqueueCommand(Solver, [InPushOutIterations = PushOutIterations] + (Chaos::PBDRigidsSolver* InSolver) + { + InSolver->SetPushOutIterations(InPushOutIterations); + }); + } + else if (PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED(AChaosSolverActor, PushOutPairIterations)) + { + PhysDispatcher->EnqueueCommand(Solver, [InPushOutPairIterations = PushOutPairIterations] + (Chaos::PBDRigidsSolver* InSolver) + { + InSolver->SetPushOutPairIterations(InPushOutPairIterations); + }); + } + else if (PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED(AChaosSolverActor, CollisionDataSizeMax)) + { + PhysDispatcher->EnqueueCommand(Solver, [InCollisionDataSizeMax = CollisionDataSizeMax] + (Chaos::PBDRigidsSolver* InSolver) + { + InSolver->SetMaxCollisionDataSize(InCollisionDataSizeMax); + }); + } + else if (PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED(AChaosSolverActor, CollisionDataTimeWindow)) + { + PhysDispatcher->EnqueueCommand(Solver, [InCollisionDataTimeWindow = CollisionDataTimeWindow] + (Chaos::PBDRigidsSolver* InSolver) + { + InSolver->SetCollisionDataTimeWindow(InCollisionDataTimeWindow); + }); + } + else if (PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED(AChaosSolverActor, DoCollisionDataSpatialHash)) + { + PhysDispatcher->EnqueueCommand(Solver, [InDoCollisionDataSpatialHash = DoCollisionDataSpatialHash] + (Chaos::PBDRigidsSolver* InSolver) + { + InSolver->SetDoCollisionDataSpatialHash(InDoCollisionDataSpatialHash); + }); + } + else if (PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED(AChaosSolverActor, CollisionDataSpatialHashRadius)) + { + PhysDispatcher->EnqueueCommand(Solver, [InCollisionDataSpatialHashRadius = CollisionDataSpatialHashRadius] + (Chaos::PBDRigidsSolver* InSolver) + { + InSolver->SetCollisionDataSpatialHashRadius(InCollisionDataSpatialHashRadius); + }); + } + else if (PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED(AChaosSolverActor, MaxCollisionPerCell)) + { + PhysDispatcher->EnqueueCommand(Solver, [InMaxCollisionPerCell = MaxCollisionPerCell] + (Chaos::PBDRigidsSolver* InSolver) + { + InSolver->SetMaxCollisionPerCell(InMaxCollisionPerCell); + }); + } + else if (PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED(AChaosSolverActor, BreakingDataSizeMax)) + { + PhysDispatcher->EnqueueCommand(Solver, [InBreakingDataSizeMax = BreakingDataSizeMax] + (Chaos::PBDRigidsSolver* InSolver) + { + InSolver->SetMaxBreakingDataSize(InBreakingDataSizeMax); + }); + } + else if (PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED(AChaosSolverActor, BreakingDataTimeWindow)) + { + PhysDispatcher->EnqueueCommand(Solver, [InBreakingDataTimeWindow = BreakingDataTimeWindow] + (Chaos::PBDRigidsSolver* InSolver) + { + InSolver->SetBreakingDataTimeWindow(InBreakingDataTimeWindow); + }); + } + else if (PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED(AChaosSolverActor, DoBreakingDataSpatialHash)) + { + PhysDispatcher->EnqueueCommand(Solver, [InDoBreakingDataSpatialHash = DoBreakingDataSpatialHash] + (Chaos::PBDRigidsSolver* InSolver) + { + InSolver->SetDoBreakingDataSpatialHash(InDoBreakingDataSpatialHash); + }); + } + else if (PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED(AChaosSolverActor, BreakingDataSpatialHashRadius)) + { + PhysDispatcher->EnqueueCommand(Solver, [InBreakingDataSpatialHashRadius = BreakingDataSpatialHashRadius] + (Chaos::PBDRigidsSolver* InSolver) + { + InSolver->SetBreakingDataSpatialHashRadius(InBreakingDataSpatialHashRadius); + }); + } + else if (PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED(AChaosSolverActor, MaxBreakingPerCell)) + { + PhysDispatcher->EnqueueCommand(Solver, [InMaxBreakingPerCell = MaxBreakingPerCell] + (Chaos::PBDRigidsSolver* InSolver) + { + InSolver->SetMaxBreakingPerCell(InMaxBreakingPerCell); + }); + } + else if (PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED(AChaosSolverActor, TrailingDataSizeMax)) + { + PhysDispatcher->EnqueueCommand(Solver, [InTrailingDataSizeMax = TrailingDataSizeMax] + (Chaos::PBDRigidsSolver* InSolver) + { + InSolver->SetMaxTrailingDataSize(InTrailingDataSizeMax); + }); + } + else if (PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED(AChaosSolverActor, TrailingDataTimeWindow)) + { + PhysDispatcher->EnqueueCommand(Solver, [InTrailingDataTimeWindow = TrailingDataTimeWindow] + (Chaos::PBDRigidsSolver* InSolver) + { + InSolver->SetTrailingDataTimeWindow(InTrailingDataTimeWindow); + }); + } + else if (PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED(AChaosSolverActor, TrailingMinSpeedThreshold)) + { + PhysDispatcher->EnqueueCommand(Solver, [InTrailingMinSpeedThreshold = TrailingMinSpeedThreshold] + (Chaos::PBDRigidsSolver* InSolver) + { + InSolver->SetTrailingMinSpeedThreshold(InTrailingMinSpeedThreshold); + }); + } + else if (PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED(AChaosSolverActor, TrailingMinVolumeThreshold)) + { + PhysDispatcher->EnqueueCommand(Solver, [InTrailingMinVolumeThreshold = TrailingMinVolumeThreshold] + (Chaos::PBDRigidsSolver* InSolver) + { + InSolver->SetTrailingMinVolumeThreshold(InTrailingMinVolumeThreshold); + }); + } + else if (PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED(AChaosSolverActor, HasFloor)) + { + PhysDispatcher->EnqueueCommand(Solver, [InHasFloor = HasFloor] + (Chaos::PBDRigidsSolver* InSolver) + { + InSolver->SetHasFloor(InHasFloor); + }); + } + else if (PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED(AChaosSolverActor, FloorHeight)) + { + PhysDispatcher->EnqueueCommand(Solver, [InFloorHeight = FloorHeight] + (Chaos::PBDRigidsSolver* InSolver) + { + InSolver->SetFloorHeight(InFloorHeight); + }); + } + } + } +#endif +} +#endif + diff --git a/Engine/Source/Runtime/Experimental/ChaosSolverEngine/Private/Chaos/ChaosSolverEnginePlugin.cpp b/Engine/Source/Runtime/Experimental/ChaosSolverEngine/Private/Chaos/ChaosSolverEnginePlugin.cpp new file mode 100644 index 000000000000..3517fe3a9f3d --- /dev/null +++ b/Engine/Source/Runtime/Experimental/ChaosSolverEngine/Private/Chaos/ChaosSolverEnginePlugin.cpp @@ -0,0 +1,28 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "Chaos/ChaosSolverEnginePlugin.h" + +#include "CoreMinimal.h" +#include "Modules/ModuleManager.h" + +class FChaosSolverEnginePlugin : public IChaosSolverEnginePlugin +{ + /** IModuleInterface implementation */ + virtual void StartupModule() override; + virtual void ShutdownModule() override; +}; + +IMPLEMENT_MODULE( FChaosSolverEnginePlugin, ChaosSolverEngine ) + +void FChaosSolverEnginePlugin::StartupModule() +{ + +} + +void FChaosSolverEnginePlugin::ShutdownModule() +{ + +} + + + diff --git a/Engine/Source/Runtime/Experimental/ChaosSolverEngine/Private/Chaos/ChaosSolverEnginePluginPrivate.h b/Engine/Source/Runtime/Experimental/ChaosSolverEngine/Private/Chaos/ChaosSolverEnginePluginPrivate.h new file mode 100644 index 000000000000..4223bad911fa --- /dev/null +++ b/Engine/Source/Runtime/Experimental/ChaosSolverEngine/Private/Chaos/ChaosSolverEnginePluginPrivate.h @@ -0,0 +1,12 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Stats/Stats.h" + +// You should place include statements to your module's private header files here. You only need to +// add includes for headers that are used in most of your module's source files though. + + +DECLARE_STATS_GROUP(TEXT("ChaosSolver"), STATGROUP_ChaosSolver, STATCAT_Advanced); diff --git a/Engine/Source/Runtime/Experimental/ChaosSolverEngine/Public/Chaos/ChaosSolver.h b/Engine/Source/Runtime/Experimental/ChaosSolverEngine/Public/Chaos/ChaosSolver.h new file mode 100644 index 000000000000..83a1765ea24c --- /dev/null +++ b/Engine/Source/Runtime/Experimental/ChaosSolverEngine/Public/Chaos/ChaosSolver.h @@ -0,0 +1,39 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Containers/Array.h" +#include "Math/Vector.h" +#include "Chaos/PBDCollisionTypes.h" +#include "Physics/Experimental/PhysScene_Chaos.h" + +#include "ChaosSolver.generated.h" + +class UChaosSolver; + +/** +* UChaosSolver (UObject) +* +*/ +UCLASS(customconstructor) +class CHAOSSOLVERENGINE_API UChaosSolver : public UObject +{ + GENERATED_UCLASS_BODY() + +public: + UChaosSolver(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); + bool IsVisible() { return true; } + +#if INCLUDE_CHAOS + static TSharedPtr GetSolver() + { + return FPhysScene_Chaos::GetInstance(); + } +#endif + +protected: +}; + + + diff --git a/Engine/Source/Runtime/Experimental/ChaosSolverEngine/Public/Chaos/ChaosSolverActor.h b/Engine/Source/Runtime/Experimental/ChaosSolverEngine/Public/Chaos/ChaosSolverActor.h new file mode 100644 index 000000000000..5ff90986e53b --- /dev/null +++ b/Engine/Source/Runtime/Experimental/ChaosSolverEngine/Public/Chaos/ChaosSolverActor.h @@ -0,0 +1,178 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +/** This class represents an ChaosSolver Actor. */ + +#include "Chaos/ChaosSolver.h" +#include "Components/BillboardComponent.h" +#include "CoreMinimal.h" +#include "GameFramework/Actor.h" +#include "Physics/Experimental/PhysScene_Chaos.h" +#include "UObject/ObjectMacros.h" + +#include "ChaosSolverActor.generated.h" + + +UCLASS() +class CHAOSSOLVERENGINE_API AChaosSolverActor: public AActor +{ + GENERATED_UCLASS_BODY() + +public: + /** + * NumberOfSubSteps + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics") + float TimeStepMultiplier; + + /** + * Collision Iteration + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|Iterations") + int32 CollisionIterations; + + /** + * PushOut Iteration + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|Iterations") + int32 PushOutIterations; + + /** + * PushOut Iteration + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|Iterations") + int32 PushOutPairIterations; + + /* + * Maximum number of collisions passed in a buffer to the ChaosNiagara dataInterface + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|CollisionData Generation", meta = (DisplayName = "Maximum Data Size", UIMin = 0)) + int32 CollisionDataSizeMax; + + /* + * Width of the time window in seconds for collecting collisions in a buffer + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|CollisionData Generation", meta = (DisplayName = "Time Window", UIMin = 0.0)) + float CollisionDataTimeWindow; + + /* + * + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|CollisionData Generation", meta = (DisplayName = "Use Spatial Hash")) + bool DoCollisionDataSpatialHash; + + /* + * + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|CollisionData Generation", meta = (DisplayName = "Spatial Hash Radius", UIMin = 0.01)) + float CollisionDataSpatialHashRadius; + + /* + * + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|CollisionData Generation", meta = (DisplayName = "Max Number Collisions Per Cell", UIMin = 0)) + int32 MaxCollisionPerCell; + + /* + * Maximum number of breakings passed in a buffer to the ChaosNiagara dataInterface + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|BreakingData Generation", meta = (DisplayName = "Maximum Data Size", UIMin = 0)) + int32 BreakingDataSizeMax; + + /* + * Width of the time window in seconds for collecting breakings in a buffer + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|BreakingData Generation", meta = (DisplayName = "Time Window")) + float BreakingDataTimeWindow; + + /* + * + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|BreakingData Generation", meta = (DisplayName = "Use Spatial Hash")) + bool DoBreakingDataSpatialHash; + + /* + * + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|BreakingData Generation", meta = (DisplayName = "Spatial Hash Radius", UIMin = 0.01)) + float BreakingDataSpatialHashRadius; + + /* + * + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|BreakingData Generation", meta = (DisplayName = "Max Number Breakings Per Cell", UIMin = 0)) + int32 MaxBreakingPerCell; + + /* + * Maximum number of trailings passed in a buffer to the ChaosNiagara dataInterface + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|TrailingData Generation", meta = (DisplayName = "Maximum Data Size", UIMin = 0)) + int32 TrailingDataSizeMax; + + /* + * Width of the time window in seconds for collecting trailings in a buffer + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|TrailingData Generation", meta = (DisplayName = "Time Window")) + float TrailingDataTimeWindow; + + /* + * + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|TrailingData Generation", meta = (DisplayName = "Min Speed Threshold", UIMin = 0.01)) + float TrailingMinSpeedThreshold; + + /* + * + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|TrailingData Generation", meta = (DisplayName = "Min Volume Threshold", UIMin = 0.01)) + float TrailingMinVolumeThreshold; + + /* + * + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|Floor", meta = (DisplayName = "Use Floor")) + bool HasFloor; + + /* + * + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|Floor", meta = (DisplayName = "Floor Height")) + float FloorHeight; + + /* + * Display icon in the editor + */ + UPROPERTY() + // A UBillboardComponent to hold Icon sprite + UBillboardComponent* SpriteComponent; + + // Icon sprite + UTexture2D* SpriteTexture; + +#if INCLUDE_CHAOS + TSharedPtr GetPhysicsScene() + { + return PhysScene; + } + + Chaos::PBDRigidsSolver* GetSolver() + { + return Solver; + } + +#endif + +#if WITH_EDITOR + virtual void PostEditChangeProperty(struct FPropertyChangedEvent& PropertyChangedEvent) override; +#endif + + virtual void BeginPlay() override; + virtual void EndPlay(EEndPlayReason::Type ReasonEnd) override; + +private: +#if INCLUDE_CHAOS + TSharedPtr PhysScene; + Chaos::PBDRigidsSolver* Solver; +#endif +}; \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/ChaosSolverEngine/Public/Chaos/ChaosSolverComponentTypes.h b/Engine/Source/Runtime/Experimental/ChaosSolverEngine/Public/Chaos/ChaosSolverComponentTypes.h new file mode 100644 index 000000000000..7b80047740bb --- /dev/null +++ b/Engine/Source/Runtime/Experimental/ChaosSolverEngine/Public/Chaos/ChaosSolverComponentTypes.h @@ -0,0 +1,3 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once +#include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/Experimental/ChaosSolverEngine/Public/Chaos/ChaosSolverEnginePlugin.h b/Engine/Source/Runtime/Experimental/ChaosSolverEngine/Public/Chaos/ChaosSolverEnginePlugin.h new file mode 100644 index 000000000000..b44c2fe1b25a --- /dev/null +++ b/Engine/Source/Runtime/Experimental/ChaosSolverEngine/Public/Chaos/ChaosSolverEnginePlugin.h @@ -0,0 +1,39 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Modules/ModuleInterface.h" +#include "Modules/ModuleManager.h" + + +/** + * The public interface to this module + */ +class IChaosSolverEnginePlugin : public IModuleInterface +{ + +public: + + /** + * Singleton-like access to this module's interface. This is just for convenience! + * Beware of calling this during the shutdown phase, though. Your module might have been unloaded already. + * + * @return Returns singleton instance, loading the module on demand if needed + */ + static inline IChaosSolverEnginePlugin& Get() + { + return FModuleManager::LoadModuleChecked< IChaosSolverEnginePlugin >( "ChaosSolverEnginePlugin" ); + } + + /** + * Checks to see if this module is loaded and ready. It is only valid to call Get() if IsAvailable() returns true. + * + * @return True if the module is loaded and ready to use + */ + static inline bool IsAvailable() + { + return FModuleManager::Get().IsModuleLoaded( "ChaosSolverEnginePlugin" ); + } +}; + diff --git a/Engine/Source/Runtime/Experimental/ChaosSolvers/ChaosSolvers.Build.cs b/Engine/Source/Runtime/Experimental/ChaosSolvers/ChaosSolvers.Build.cs new file mode 100644 index 000000000000..466519b8e2b0 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/ChaosSolvers/ChaosSolvers.Build.cs @@ -0,0 +1,25 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +namespace UnrealBuildTool.Rules +{ + public class ChaosSolvers : ModuleRules + { + public ChaosSolvers(ReadOnlyTargetRules Target) : base(Target) + { + PublicIncludePaths.Add("Runtime/Experimental/ChaosSolvers/Public"); + + PublicDependencyModuleNames.AddRange( + new string[] { + "Core", + "CoreUObject", + "Chaos", + "FieldSystemCore" + } + ); + + PublicDefinitions.Add("COMPILE_WITHOUT_UNREAL_SUPPORT=0"); + + SetupModulePhysicsSupport(Target); + } + } +} diff --git a/Engine/Source/Runtime/Experimental/ChaosSolvers/Private/ChaosSolversModule.cpp b/Engine/Source/Runtime/Experimental/ChaosSolvers/Private/ChaosSolversModule.cpp new file mode 100644 index 000000000000..995222ea1ec0 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/ChaosSolvers/Private/ChaosSolversModule.cpp @@ -0,0 +1,311 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "ChaosSolversModule.h" +#include "CoreMinimal.h" + +#if INCLUDE_CHAOS + +#include "ChaosStats.h" +#include "ChaosLog.h" +#include "HAL/PlatformProcess.h" +#include "Framework/PersistentTask.h" +#include "Misc/CoreDelegates.h" +#include "HAL/IConsoleManager.h" +#include "PBDRigidsSolver.h" + +TAutoConsoleVariable CVarChaosThreadEnabled( + TEXT("p.Chaos.DedicatedThreadEnabled"), + 1, + TEXT("Enables a dedicated physics task/thread for Chaos tasks.") + TEXT("0: Disabled") + TEXT("1: Enabled")); + +TAutoConsoleVariable CVarDedicatedThreadDesiredHz( + TEXT("p.Chaos.Thread.DesiredHz"), + 60.0f, + TEXT("Desired update rate of the dedicated physics thread in Hz/FPS (Default 60.0f)")); + +TAutoConsoleVariable CVarDedicatedThreadSyncThreshold( + TEXT("p.Chaos.Thread.WaitThreshold"), + 16, + TEXT("Desired wait time in ms before the game thread stops waiting to sync physics and just takes the last result. (default 16ms)") +); + +static FAutoConsoleVariableSink CVarChaosModuleSink(FConsoleCommandDelegate::CreateStatic(&FChaosConsoleSinks::OnCVarsChanged)); + +void FChaosConsoleSinks::OnCVarsChanged() +{ + // #BG TODO - Currently this isn't dynamic, should be made to be switchable. + FChaosSolversModule* ChaosModule = FModuleManager::Get().GetModulePtr("ChaosSolvers"); + + if(ChaosModule) + { + bool bCurrentlyRunning = ChaosModule->IsPersistentTaskRunning(); + bool bShouldBeRunning = CVarChaosThreadEnabled.GetValueOnGameThread() != 0; + + if(bCurrentlyRunning != bShouldBeRunning) + { + if(bShouldBeRunning) + { + // Spin up the threaded system. As part of doing this the solver storage member will be duplicated over to the physics thread + ChaosModule->StartPhysicsTask(); + } + else + { + // Spin down the physics thread. Our solver storages should be in sync here and the GT scenes should pick up ticking + ChaosModule->EndPhysicsTask(); + } + } + + if(ChaosModule->IsPersistentTaskRunning()) + { + float NewHz = CVarDedicatedThreadDesiredHz.GetValueOnGameThread(); + ChaosModule->GetDispatcher()->EnqueueCommand([NewHz](Chaos::FPersistentPhysicsTask* Thread) + { + if(Thread) + { + Thread->SetTargetDt(1.0f / NewHz); + } + }); + } + } +} + +FSolverStateStorage::FSolverStateStorage() + : Solver(nullptr) +{ + +} + +FChaosSolversModule* FChaosSolversModule::GetModule() +{ + return FModuleManager::Get().GetModulePtr("ChaosSolvers"); +} + +FChaosSolversModule::FChaosSolversModule() + : bPersistentTaskSpawned(false) + , PhysicsAsyncTask(nullptr) + , PhysicsInnerTask(nullptr) + , Dispatcher(nullptr) +{ + +} + +void FChaosSolversModule::StartupModule() +{ + if(IsPersistentTaskEnabled()) + { + StartPhysicsTask(); + } + else + { + Dispatcher = new Chaos::Dispatcher(this); + } +} + +void FChaosSolversModule::ShutdownModule() +{ + EndPhysicsTask(); + + FCoreDelegates::OnPreExit.RemoveAll(this); +} + +bool FChaosSolversModule::IsPersistentTaskEnabled() const +{ + return CVarChaosThreadEnabled.GetValueOnGameThread() == 1; +} + +bool FChaosSolversModule::IsPersistentTaskRunning() const +{ + return bPersistentTaskSpawned; +} + +void FChaosSolversModule::StartPhysicsTask() +{ + // Create the dispatcher + if(Dispatcher) + { + delete Dispatcher; + Dispatcher = nullptr; + } + + Dispatcher = new Chaos::Dispatcher(this); + + // Setup the physics thread (Cast the dispatcher out to the correct type for threaded work) + const float SafeFps = FMath::Clamp(CVarDedicatedThreadDesiredHz.GetValueOnGameThread(), 5.0f, 1000.0f); + PhysicsAsyncTask = new FAsyncTask(1.0f / SafeFps, false, (Chaos::Dispatcher*)Dispatcher); + PhysicsInnerTask = &PhysicsAsyncTask->GetTask(); + PhysicsAsyncTask->StartBackgroundTask(); + bPersistentTaskSpawned = true; + + PreExitHandle = FCoreDelegates::OnPreExit.AddRaw(this, &FChaosSolversModule::EndPhysicsTask); +} + +void FChaosSolversModule::EndPhysicsTask() +{ + // Pull down the thread if it exists + if(PhysicsInnerTask) + { + // Ask the physics thread to stop + PhysicsInnerTask->RequestShutdown(); + // Wait for the stop + PhysicsInnerTask->GetShutdownEvent()->Wait(); + PhysicsInnerTask = nullptr; + // Wait for the actual task to complete so we can get rid of it, then delete + PhysicsAsyncTask->EnsureCompletion(false); + delete PhysicsAsyncTask; + PhysicsAsyncTask = nullptr; + + bPersistentTaskSpawned = false; + + FCoreDelegates::OnPreExit.Remove(PreExitHandle); + } + + // Destroy the dispatcher + if(Dispatcher) + { + delete Dispatcher; + Dispatcher = nullptr; + } + + Dispatcher = new Chaos::Dispatcher(this); +} + +Chaos::IDispatcher* FChaosSolversModule::GetDispatcher() const +{ + return Dispatcher; +} + +Chaos::FPersistentPhysicsTask* FChaosSolversModule::GetDedicatedTask() const +{ + if(PhysicsAsyncTask) + { + return &PhysicsAsyncTask->GetTask(); + } + + return nullptr; +} + +void FChaosSolversModule::SyncTask(bool bForceBlockingSync /*= false*/) +{ + // Hard lock the physics thread before syncing our data + FChaosScopedPhysicsThreadLock ScopeLock(bForceBlockingSync ? MAX_uint32 : (uint32)(CVarDedicatedThreadSyncThreshold.GetValueOnGameThread())); + + // This will either get the results because physics finished, or fall back on whatever physics last gave us + // to allow the game thread to continue on without stalling. + PhysicsInnerTask->SyncProxiesFromCache(ScopeLock.DidGetLock()); +} + +FSolverStateStorage* FChaosSolversModule::CreateSolverState() +{ + SolverStorage.Add(new FSolverStateStorage()); + FSolverStateStorage* Storage = SolverStorage.Last(); + + Storage->Solver = new Chaos::PBDRigidsSolver(); + + if(IsPersistentTaskRunning() && Dispatcher) + { + // Need to let the thread know there's a new storage to care about + Dispatcher->EnqueueCommand([Storage](Chaos::FPersistentPhysicsTask* PhysThread) + { + PhysThread->AddSolver(Storage); + }); + } + + return Storage; +} + +void FChaosSolversModule::DestroySolverState(FSolverStateStorage* InState) +{ + if(SolverStorage.Remove(InState) > 0) + { + delete InState; + } + else if(InState) + { + UE_LOG(LogChaosGeneral, Warning, TEXT("Passed valid solver state to DestroySolverState but it wasn't in the solver storage list! Make sure it was created using the Chaos module.")); + } +} + +const TArray& FChaosSolversModule::GetSolverStorage() const +{ + return SolverStorage; +} + +FChaosScopedPhysicsThreadLock::FChaosScopedPhysicsThreadLock() + : FChaosScopedPhysicsThreadLock(MAX_uint32) +{ + +} + +FChaosScopedPhysicsThreadLock::FChaosScopedPhysicsThreadLock(uint32 InMsToWait) + : CompleteEvent(nullptr) + , PTStallEvent(nullptr) + , Module(nullptr) + , bGotLock(false) +{ + Module = FChaosSolversModule::GetModule(); + checkSlow(Module && Module->GetDispatcher()); + + Chaos::IDispatcher* PhysDispatcher = Module->GetDispatcher(); + if(PhysDispatcher->GetMode() == Chaos::DispatcherMode::DedicatedThread) + { + CompleteEvent = FPlatformProcess::GetSynchEventFromPool(false); + PTStallEvent = FPlatformProcess::GetSynchEventFromPool(false); + + // Request a halt on the physics thread + PhysDispatcher->EnqueueCommand([PTStall = PTStallEvent, GTSync = CompleteEvent](Chaos::FPersistentPhysicsTask* PhysThread) + { + PTStall->Trigger(); + GTSync->Wait(); + + FPlatformProcess::ReturnSynchEventToPool(GTSync); + FPlatformProcess::ReturnSynchEventToPool(PTStall); + }); + + { + SCOPE_CYCLE_COUNTER(STAT_LockWaits); + // Wait for the physics thread to actually stall + bGotLock = PTStallEvent->Wait(InMsToWait); + } + + if(!bGotLock) + { + // Trigger this if we didn't get a lock to avoid blocking the physics thread + CompleteEvent->Trigger(); + } + } + else + { + CompleteEvent = nullptr; + PTStallEvent = nullptr; + } +} + +FChaosScopedPhysicsThreadLock::~FChaosScopedPhysicsThreadLock() +{ + if(CompleteEvent && PTStallEvent && bGotLock) + { + CompleteEvent->Trigger(); + } + + // Can't return these here until the physics thread wakes up, + // the physics thread will return these events (see FChaosScopedPhysicsLock::FChaosScopedPhysicsLock) + CompleteEvent = nullptr; + PTStallEvent = nullptr; + Module = nullptr; +} + +bool FChaosScopedPhysicsThreadLock::DidGetLock() const +{ + return bGotLock; +} + +IMPLEMENT_MODULE(FChaosSolversModule, ChaosSolvers); + +#else + +// Workaround for module not having any exported symbols +CHAOSSOLVERS_API int ChaosSolversExportedSymbol = 0; + +#endif diff --git a/Engine/Source/Runtime/Experimental/ChaosSolvers/Private/Framework/Dispatcher.cpp b/Engine/Source/Runtime/Experimental/ChaosSolvers/Private/Framework/Dispatcher.cpp new file mode 100644 index 000000000000..88bd9412df9d --- /dev/null +++ b/Engine/Source/Runtime/Experimental/ChaosSolvers/Private/Framework/Dispatcher.cpp @@ -0,0 +1,56 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#if INCLUDE_CHAOS + +#include "Framework/Dispatcher.h" + +#include "PBDRigidsSolver.h" + +namespace Chaos +{ + template<> + void Dispatcher::EnqueueCommand(PBDRigidsSolver* InSolver, TFunction InCommand) const + { + check(InSolver && InCommand); + InSolver->GetCommandQueue().Enqueue(InCommand); + } + + template<> + void Dispatcher::EnqueueCommand(TFunction InCommand) + { + check(Owner); + TaskCommandQueue.Enqueue(InCommand); + } + + template<> + void Dispatcher::EnqueueCommand(TFunction InCommand) + { + check(Owner); + GlobalCommandQueue.Enqueue(InCommand); + } + + ////////////////////////////////////////////////////////////////////////// + + template<> + void Dispatcher::EnqueueCommand(PBDRigidsSolver* InSolver, TFunction InCommand) const + { + check(InSolver && InCommand); + InCommand(InSolver); + } + + template<> + void Dispatcher::EnqueueCommand(TFunction InCommand) + { + check(Owner); + InCommand(nullptr); + } + + template<> + void Dispatcher::EnqueueCommand(TFunction InCommand) + { + check(Owner); + InCommand(); + } +} + +#endif diff --git a/Engine/Source/Runtime/Experimental/ChaosSolvers/Private/Framework/PersistentTask.cpp b/Engine/Source/Runtime/Experimental/ChaosSolvers/Private/Framework/PersistentTask.cpp new file mode 100644 index 000000000000..f4b0454c839f --- /dev/null +++ b/Engine/Source/Runtime/Experimental/ChaosSolvers/Private/Framework/PersistentTask.cpp @@ -0,0 +1,257 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#if INCLUDE_CHAOS + +#include "Framework/PersistentTask.h" + +#include "Modules/ModuleManager.h" + +#include "ChaosLog.h" +#include "ChaosStats.h" +#include "ChaosSolversModule.h" + +#include "Chaos/Framework/Parallel.h" +#include "Framework/PhysicsProxy.h" +#include "PBDRigidsSolver.h" +#include "Field/FieldSystem.h" + +namespace Chaos +{ + FPersistentPhysicsTask::FPersistentPhysicsTask(float InTargetDt, bool bInAvoidSpiral, Dispatcher* InDispatcher) + : TargetDt(InTargetDt) + , CommandDispatcher(InDispatcher) + { + ShutdownEvent = FPlatformProcess::GetSynchEventFromPool(true); + } + + FPersistentPhysicsTask::~FPersistentPhysicsTask() + { + FPlatformProcess::ReturnSynchEventToPool(ShutdownEvent); + } + + void FPersistentPhysicsTask::DoWork() + { + // Capture solver states from the module by copying the current state. The module + // will inject any new solvers with a command. + FChaosSolversModule& ChaosModule = FModuleManager::Get().GetModuleChecked("ChaosSolvers"); + SolverEntries = ChaosModule.GetSolverStorage(); + + bRunning = true; + ShutdownEvent->Reset(); + + double LastTime = FPlatformTime::Seconds(); + double CurrTime = 0.0; + while(bRunning) + { + SCOPE_CYCLE_COUNTER(STAT_PhysicsAdvance); + + // Run global and task commands + { + SCOPE_CYCLE_COUNTER(STAT_PhysCommands); + TFunction GlobalCommand; + while(CommandDispatcher->GlobalCommandQueue.Dequeue(GlobalCommand)) + { + GlobalCommand(); + } + } + + { + SCOPE_CYCLE_COUNTER(STAT_TaskCommands); + TFunction TaskCommand; + while(CommandDispatcher->TaskCommandQueue.Dequeue(TaskCommand)) + { + TaskCommand(this); + } + } + + // Go wide if possible on the solvers + const int32 NumSolverEntries = SolverEntries.Num(); + PhysicsParallelFor(NumSolverEntries, [&](int32 Index) + { + SCOPE_CYCLE_COUNTER(STAT_SolverAdvance); + FSolverStateStorage* Entry = SolverEntries[Index]; + + HandleSolverCommands(Entry->Solver); + + if(Entry->ActiveProxies.Num() > 0) + { + AdvanceSolver(Entry->Solver); + + { + FRWScopeLock(CacheLock, SLT_ReadOnly); + for(FPhysicsProxy* Proxy : Entry->ActiveProxies) + { + Proxy->CacheResults(); + } + } + + { + FRWScopeLock(CacheLock, SLT_Write); + for(FPhysicsProxy* Proxy : Entry->ActiveProxies) + { + Proxy->FlipCache(); + } + } + } + }); + + // Record our time and sync up our target update rate + CurrTime = FPlatformTime::Seconds(); + double ActualDt = CurrTime - LastTime; + + if((float)ActualDt > TargetDt) + { + // Warn, we've gone over + UE_LOG(LogChaosDebug, Log, TEXT("PhysAdvance: Exceeded requested Dt of %.3f (%.2fFPS). Ran for %.3f"), TargetDt, 1.0f / TargetDt, ActualDt); + } + else + { + // #BG TODO need some way to handle abandonning this when the gamethread requests a sync + // Or just running more commands in general otherwise this is dead time. + + UE_LOG(LogChaosDebug, Verbose, TEXT("PhysAdvance: Advance took %.3f, sleeping for %.3f to reach target Dt of %.3f (%.2fFPS)"), ActualDt, TargetDt - ActualDt, TargetDt, 1.0f / TargetDt); + FPlatformProcess::Sleep((float)(TargetDt - ActualDt)); + } + + LastTime = FPlatformTime::Seconds(); + } + + ShutdownEvent->Trigger(); + } + + void FPersistentPhysicsTask::AddSolver(FSolverStateStorage* InSolverState) + { + SolverEntries.Add(InSolverState); + } + + void FPersistentPhysicsTask::RemoveSolver(FSolverStateStorage* InSolverState) + { + if(InSolverState) + { + if(InSolverState->ActiveProxies.Num() > 0) + { + // Proxies still exist, warn user + UE_LOG(LogChaosGeneral, Warning, TEXT("Removing a solver from physics async task but it still has proxies. Remove the proxies before the scene shuts down.")); + } + } + + SolverEntries.RemoveAll([InSolverState](const FSolverStateStorage* Test) + { + return Test == InSolverState; + }); + } + + void FPersistentPhysicsTask::AddProxy(FPhysicsProxy* InProxy) + { + FSolverStateStorage* Entry = GetSolverEntry(InProxy->Solver); + if(Entry) + { + Entry->ActiveProxies.Add(InProxy); + } + } + + void FPersistentPhysicsTask::RemoveProxy(FPhysicsProxy* InProxy) + { + FSolverStateStorage* Entry = GetSolverEntry(InProxy->Solver); + if(Entry) + { + Entry->ActiveProxies.Remove(InProxy); + Entry->Solver->UnregisterCallbacks(InProxy->GetCallbacks()); + RemovedProxies.Add(InProxy); + } + } + + void FPersistentPhysicsTask::AddFieldProxy(FPhysicsProxy* InProxy) + { + FSolverStateStorage* Entry = GetSolverEntry(InProxy->Solver); + if(Entry) + { + Entry->ActiveProxies.Add(InProxy); + } + } + + void FPersistentPhysicsTask::RemoveFieldProxy(FPhysicsProxy* InProxy) + { + FSolverStateStorage* Entry = GetSolverEntry(InProxy->Solver); + if(Entry) + { + Entry->ActiveProxies.Remove(InProxy); + Entry->Solver->UnregisterFieldCallbacks(static_cast(InProxy->GetCallbacks())); + RemovedProxies.Add(InProxy); + } + } + + void FPersistentPhysicsTask::SyncProxiesFromCache(bool bFullSync /*= false*/) + { + // "Read" lock the cachelock here. Write is for flipping. Acquiring read here prevents a flip happening + // on the physics thread (Sync called from game thread). + FRWScopeLock(CacheLock, SLT_ReadOnly); + + for(FSolverStateStorage* Entry : SolverEntries) + { + for(FPhysicsProxy* Proxy : Entry->ActiveProxies) + { + Proxy->SyncToCache(); + } + } + + if(bFullSync) + { + for(FPhysicsProxy* Proxy : RemovedProxies) + { + Proxy->SyncBeforeDestroy(); + delete Proxy; + } + + RemovedProxies.Reset(); + } + } + + void FPersistentPhysicsTask::RequestShutdown() + { + bRunning = false; + } + + FEvent* FPersistentPhysicsTask::GetShutdownEvent() + { + return ShutdownEvent; + } + + void FPersistentPhysicsTask::SetTargetDt(float InNewDt) + { + TargetDt = InNewDt; + } + + FSolverStateStorage* FPersistentPhysicsTask::GetSolverEntry(PBDRigidsSolver* InSolver) + { + FSolverStateStorage** Entry = SolverEntries.FindByPredicate([&](const FSolverStateStorage* Item) + { + return Item->Solver == InSolver; + }); + + return Entry ? *Entry : nullptr; + } + + void FPersistentPhysicsTask::HandleSolverCommands(PBDRigidsSolver* InSolver) + { + SCOPE_CYCLE_COUNTER(STAT_HandleSolverCommands); + + check(InSolver); + TQueue, EQueueMode::Mpsc>& Queue = InSolver->CommandQueue; + TFunction Command; + while(Queue.Dequeue(Command)) + { + Command(InSolver); + } + } + + void FPersistentPhysicsTask::AdvanceSolver(PBDRigidsSolver* InSolver) + { + SCOPE_CYCLE_COUNTER(STAT_IntegrateSolver); + + check(InSolver); + InSolver->AdvanceSolverBy(TargetDt); + } +} + +#endif diff --git a/Engine/Source/Runtime/Experimental/ChaosSolvers/Private/Framework/PhysicsProxy.cpp b/Engine/Source/Runtime/Experimental/ChaosSolvers/Private/Framework/PhysicsProxy.cpp new file mode 100644 index 000000000000..ebfe0a2f74bf --- /dev/null +++ b/Engine/Source/Runtime/Experimental/ChaosSolvers/Private/Framework/PhysicsProxy.cpp @@ -0,0 +1,56 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#if INCLUDE_CHAOS + +#include "Framework/PhysicsProxy.h" + +#include "Modules/ModuleManager.h" +#include "ChaosSolversModule.h" + +namespace Chaos +{ + FPhysicsProxy::FPhysicsProxy() + : Solver(nullptr) + , Callbacks(nullptr) + { + } + + FSolverCallbacks* FPhysicsProxy::GetCallbacks() + { + if(!Callbacks) + { + Callbacks = OnCreateCallbacks(); + } + + return Callbacks; + } + + void FPhysicsProxy::DestroyCallbacks() + { + if(Callbacks) + { + OnDestroyCallbacks(Callbacks); + Callbacks = nullptr; + } + } + + void FPhysicsProxy::SetSolver(PBDRigidsSolver* InSolver) + { + Solver = InSolver; + } + + bool FPhysicsProxy::IsMultithreaded() const + { + FChaosSolversModule* Module = FModuleManager::Get().GetModulePtr("ChaosSolvers"); + + if(Module) + { + return Module->IsPersistentTaskEnabled() && Module->IsPersistentTaskRunning(); + } + + return false; + } + +} + +#endif diff --git a/Engine/Source/Runtime/Experimental/ChaosSolvers/Private/PBDRigidsSolver.cpp b/Engine/Source/Runtime/Experimental/ChaosSolvers/Private/PBDRigidsSolver.cpp new file mode 100644 index 000000000000..da3fedf555e0 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/ChaosSolvers/Private/PBDRigidsSolver.cpp @@ -0,0 +1,678 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#if INCLUDE_CHAOS + +#include "PBDRigidsSolver.h" + +#include "Chaos/Utilities.h" +#include "Chaos/PBDCollisionConstraintUtil.h" +#include "Async/AsyncWork.h" +#include "Misc/ScopeLock.h" +#include "ChaosStats.h" + + +DEFINE_LOG_CATEGORY_STATIC(LogPBDRigidsSolverSolver, Log, All); + +namespace Chaos +{ + + int8 PBDRigidsSolver::Invalid = -1; + + class AdvanceOneTimeStepTask : public FNonAbandonableTask + { + friend class FAutoDeleteAsyncTask; + public: + AdvanceOneTimeStepTask( + PBDRigidsSolver* Scene, + const float DeltaTime, + TSharedPtr PrevFrameLock, + TSharedPtr PrevFrameEvent, + TSharedPtr CurrentFrameLock, + TSharedPtr CurrentFrameEvent) + : MScene(Scene) + , MDeltaTime(DeltaTime) + , PrevLock(PrevFrameLock) + , PrevEvent(PrevFrameEvent) + , CurrentLock(CurrentFrameLock) + , CurrentEvent(CurrentFrameEvent) + { + UE_LOG(LogPBDRigidsSolverSolver, Verbose, TEXT("AdvanceOneTimeStepTask::AdvanceOneTimeStepTask()")); + CurrentFrameLock->Lock(); + } + + void DoWork() + { + UE_LOG(LogPBDRigidsSolverSolver, Verbose, TEXT("AdvanceOneTimeStepTask::DoWork()")); + + while (PrevLock.IsValid() && !PrevLock->TryLock()) + { + PrevEvent->Wait(1); + } + MScene->CreateRigidBodyCallback(MScene->MEvolution->Particles()); + MScene->ParameterUpdateCallback(MScene->MEvolution->Particles(), MScene->MTime); + MScene->DisableCollisionsCallback(MScene->MEvolution->DisabledCollisions()); + + { + SCOPE_CYCLE_COUNTER(STAT_BeginFrame); + MScene->StartFrameCallback(MDeltaTime, MScene->MTime); + } + + while (MDeltaTime > MScene->MMaxDeltaTime) + { + MScene->ForceUpdateCallback(MScene->MEvolution->Particles(), MScene->MTime); + MScene->MEvolution->ReconcileIslands(); + MScene->KinematicUpdateCallback(MScene->MEvolution->Particles(), MScene->MMaxDeltaTime, MScene->MTime); + MScene->MEvolution->AdvanceOneTimeStep(MScene->MMaxDeltaTime); + MDeltaTime -= MScene->MMaxDeltaTime; + } + MScene->ForceUpdateCallback(MScene->MEvolution->Particles(), MScene->MTime); + MScene->MEvolution->ReconcileIslands(); + MScene->KinematicUpdateCallback(MScene->MEvolution->Particles(), MDeltaTime, MScene->MTime); + MScene->MEvolution->AdvanceOneTimeStep(MDeltaTime); + MScene->MTime += MDeltaTime; + MScene->CurrentFrame++; + + { + SCOPE_CYCLE_COUNTER(STAT_EndFrame); + MScene->EndFrameCallback(MDeltaTime); + } + + CurrentLock->Unlock(); + CurrentEvent->Trigger(); + } + + protected: + + TStatId GetStatId() const + { + RETURN_QUICK_DECLARE_CYCLE_STAT(AdvanceOneTimeStepTask, STATGROUP_ThreadPoolAsyncTasks); + } + + PBDRigidsSolver* MScene; + float MDeltaTime; + TSharedPtr PrevLock, CurrentLock; + TSharedPtr PrevEvent, CurrentEvent; + }; + + PBDRigidsSolver::PBDRigidsSolver() + : TimeStepMultiplier(1.f) + , bEnabled(false) + , bHasFloor(true) + , bIsFloorAnalytic(false) + , FloorHeight(0.f) + , MCurrentLock(nullptr) + , MCurrentEvent(nullptr) + , MaxCollisionDataSize(1024) + , CollisionDataTimeWindow(0.1f) + , DoCollisionDataSpatialHash(true) + , CollisionDataSpatialHashRadius(15.f) + , MaxCollisionPerCell(1) + , MaxBreakingDataSize(1024) + , BreakingDataTimeWindow(0.1f) + , DoBreakingDataSpatialHash(true) + , BreakingDataSpatialHashRadius(15.f) + , MaxBreakingPerCell(1) + , MaxTrailingDataSize(1024) + , TrailingDataTimeWindow(0.1f) + , TrailingMinSpeedThreshold(100.f) + , TrailingMinVolumeThreshold(1000.f) + { + UE_LOG(LogPBDRigidsSolverSolver, Verbose, TEXT("PBDRigidsSolver::PBDRigidsSolver()")); + Reset(); + } + + void PBDRigidsSolver::Reset() + { + + UE_LOG(LogPBDRigidsSolverSolver, Verbose, TEXT("PBDRigidsSolver::Reset()")); + + MTime = 0; + MLastDt = 0.0f; + bEnabled = false; + CurrentFrame = 0; + MMaxDeltaTime = 1; + FieldForceNum = 0; + + FParticlesType TRigidParticles; + MEvolution = TUniquePtr(new FPBDRigidsEvolution(MoveTemp(TRigidParticles))); + GetRigidParticles().AddArray(&FieldForce); + + MEvolution->AddPBDConstraintFunction([&](FParticlesType& Particle, const float Time, const int32 Island) + { + this->AddConstraintCallback(Particle, Time, Island); + }); + MEvolution->AddForceFunction([&](FParticlesType& Particles, const float Time, const int32 Index) + { + this->AddForceCallback(Particles, Time, Index); + }); + MEvolution->AddForceFunction([&](FParticlesType& Particles, const float Time, const int32 Index) + { + if (Index < FieldForceNum) + { + Particles.F(Index) += FieldForce[Index]; + } + }); + MEvolution->SetCollisionContactsFunction([&](FParticlesType& Particles, FCollisionConstraintsType& CollisionConstraints) + { + this->CollisionContactsCallback(Particles, CollisionConstraints); + }); + MEvolution->SetBreakingFunction([&](FParticlesType& Particles) + { + this->BreakingCallback(Particles); + }); + MEvolution->SetTrailingFunction([&](FParticlesType& Particles) + { + this->TrailingCallback(Particles); + }); + + Callbacks.Reset(); + FieldCallbacks.Reset(); + KinematicProxies.Reset(); + } + + void PBDRigidsSolver::RegisterCallbacks(FSolverCallbacks* CallbacksIn) + { + UE_LOG(LogPBDRigidsSolverSolver, Verbose, TEXT("PBDRigidsSolver::RegisterCallbacks()")); + Callbacks.Add(CallbacksIn); + KinematicProxies.Add(FKinematicProxy()); + } + + void PBDRigidsSolver::UnregisterCallbacks(FSolverCallbacks* CallbacksIn) + { + UE_LOG(LogPBDRigidsSolverSolver, Verbose, TEXT("PBDRigidsSolver::UnregisterCallbacks()")); + for (int CallbackIndex = 0; CallbackIndex < Callbacks.Num(); CallbackIndex++) + { + if (Callbacks[CallbackIndex] == CallbacksIn) + { + Callbacks[CallbackIndex] = nullptr; + } + } + } + + void PBDRigidsSolver::RegisterFieldCallbacks(FSolverFieldCallbacks* CallbacksIn) + { + UE_LOG(LogPBDRigidsSolverSolver, Verbose, TEXT("PBDRigidsSolver::RegisterFieldCallbacks()")); + FieldCallbacks.Add(CallbacksIn); + } + + void PBDRigidsSolver::UnregisterFieldCallbacks(FSolverFieldCallbacks* CallbacksIn) + { + UE_LOG(LogPBDRigidsSolverSolver, Verbose, TEXT("PBDRigidsSolver::UnregisterFieldCallbacks()")); + for (int CallbackIndex = 0; CallbackIndex < FieldCallbacks.Num(); CallbackIndex++) + { + if (FieldCallbacks[CallbackIndex] == CallbacksIn) + { + FieldCallbacks[CallbackIndex] = nullptr; + } + } + } + + + void PBDRigidsSolver::AdvanceSolverBy(float DeltaTime) + { + UE_LOG(LogPBDRigidsSolverSolver, Verbose, TEXT("PBDRigidsSolver::Tick(%3.5f)"), DeltaTime); + if (bEnabled) + { + MLastDt = DeltaTime; + + // @todo : This is kind of strange. can we expose the solver to the + // callbacks in a different way? + for (int CallbackIndex = 0; CallbackIndex < Callbacks.Num(); CallbackIndex++) + { + if (Callbacks[CallbackIndex] != nullptr) + { + Callbacks[CallbackIndex]->SetSolver(this); + } + } + for (int CallbackIndex = 0; CallbackIndex < FieldCallbacks.Num(); CallbackIndex++) + { + if (FieldCallbacks[CallbackIndex] != nullptr) + { + FieldCallbacks[CallbackIndex]->SetSolver(this); + } + } + + int32 NumTimeSteps = (int32)(1.f*TimeStepMultiplier); + float dt = FMath::Min(DeltaTime, float(5 / 30.)) / (float)NumTimeSteps; + for (int i = 0; i < NumTimeSteps; i++) + { + TSharedPtr NewFrameLock(new FCriticalSection()); + TSharedPtr NewFrameEvent(FPlatformProcess::CreateSynchEvent()); + //(new FAutoDeleteAsyncTask(this, DeltaTime, MCurrentLock, MCurrentEvent, NewFrameLock, NewFrameEvent))->StartBackgroundTask(); + AdvanceOneTimeStepTask(this, DeltaTime, MCurrentLock, MCurrentEvent, NewFrameLock, NewFrameEvent).DoWork(); + MCurrentLock = NewFrameLock; + MCurrentEvent = NewFrameEvent; + } + } + + } + + + void PBDRigidsSolver::CreateRigidBodyCallback(PBDRigidsSolver::FParticlesType& Particles) + { + UE_LOG(LogPBDRigidsSolverSolver, Verbose, TEXT("PBDRigidsSolver::CreateRigidBodyCallback()")); + int32 NumParticles = Particles.Size(); + if (!Particles.Size()) + { + UE_LOG(LogPBDRigidsSolverSolver, Verbose, TEXT("... creating particles")); + if (bHasFloor) + { + UE_LOG(LogPBDRigidsSolverSolver, Verbose, TEXT("... creating floor")); + int Index = Particles.Size(); + Particles.AddParticles(1); + Particles.X(Index) = Chaos::TVector(0.f, 0.f, FloorHeight); + Particles.V(Index) = Chaos::TVector(0.f, 0.f, 0.f); + Particles.R(Index) = Chaos::TRotation::MakeFromEuler(Chaos::TVector(0.f, 0.f, 0.f)); + Particles.W(Index) = Chaos::TVector(0.f, 0.f, 0.f); + Particles.P(Index) = Particles.X(0); + Particles.Q(Index) = Particles.R(0); + Particles.M(Index) = 1.f; + Particles.InvM(Index) = 0.f; + Particles.I(Index) = Chaos::PMatrix(1.f, 0.f, 0.f, 0.f, 1.f, 0.f, 0.f, 0.f, 1.f); + Particles.InvI(Index) = Chaos::PMatrix(0.f, 0.f, 0.f, 0.f, 0.f, 0.f, 0.f, 0.f, 0.f); + Particles.Geometry(Index) = new Chaos::TPlane(Chaos::TVector(0.f, 0.f, FloorHeight), Chaos::TVector(0.f, 0.f, 1.f)); + Particles.Geometry(Index)->IgnoreAnalyticCollisions(!bIsFloorAnalytic); + } + } + + for (int CallbackIndex = 0; CallbackIndex < Callbacks.Num(); CallbackIndex++) + { + UE_LOG(LogPBDRigidsSolverSolver, Verbose, TEXT("... creating bodies from callbacks")); + if (Callbacks[CallbackIndex]!=nullptr && Callbacks[CallbackIndex]->IsSimulating()) + { + Callbacks[CallbackIndex]->CreateRigidBodyCallback(Particles); + } + } + + if (NumParticles != Particles.Size()) + { + int Size = ParticleCallbackMapping.Num(); + ParticleCallbackMapping.Resize(Particles.Size()); + for (int Index = Size; Index < ParticleCallbackMapping.Num(); Index++) + { + ParticleCallbackMapping[Index] = Invalid; + } + + for (int CallbackIndex = 0; CallbackIndex < Callbacks.Num(); CallbackIndex++) + { + if (Callbacks[CallbackIndex] != nullptr) + { + Callbacks[CallbackIndex]->BindParticleCallbackMapping(CallbackIndex, ParticleCallbackMapping); + } + } + + InitializeFromParticleData(); + } + } + + bool PBDRigidsSolver::Enabled() const + { + UE_LOG(LogPBDRigidsSolverSolver, Verbose, TEXT("PBDRigidsSolver::Enabled()")); + if (bEnabled) + { + for (int CallbackIndex = 0; CallbackIndex < Callbacks.Num(); CallbackIndex++) + { + if (Callbacks[CallbackIndex] != nullptr && Callbacks[CallbackIndex]->IsSimulating()) + return true; + } + } + return false; + } + + void PBDRigidsSolver::ParameterUpdateCallback(PBDRigidsSolver::FParticlesType& Particles, const float Time) + { + UE_LOG(LogPBDRigidsSolverSolver, Verbose, TEXT("PBDRigidsSolver::ParameterUpdateCallback()")); + + for (int CallbackIndex = 0; CallbackIndex < Callbacks.Num(); CallbackIndex++) + { + if (Callbacks[CallbackIndex] != nullptr && Callbacks[CallbackIndex]->IsSimulating()) + { + Callbacks[CallbackIndex]->ParameterUpdateCallback(Particles, Time); + } + } + } + + void PBDRigidsSolver::ForceUpdateCallback(PBDRigidsSolver::FParticlesType& Particles, const float Time) + { + UE_LOG(LogPBDRigidsSolverSolver, Verbose, TEXT("PBDRigidsSolver::ParameterUpdateCallback()")); + + // reset the FieldForces + FieldForceNum = FieldForce.Num(); + for (int32 i = 0; i < FieldForce.Num(); i++) + { + FieldForce[i] = FVector(0); + } + + for (int CallbackIndex = 0; CallbackIndex < FieldCallbacks.Num(); CallbackIndex++) + { + if (FieldCallbacks[CallbackIndex] != nullptr && FieldCallbacks[CallbackIndex]->IsSimulating()) + { + FieldCallbacks[CallbackIndex]->CommandUpdateCallback(Particles, FieldForce, Time); + } + } + } + + + void PBDRigidsSolver::DisableCollisionsCallback(TSet>& CollisionPairs) + { + UE_LOG(LogPBDRigidsSolverSolver, Verbose, TEXT("PBDRigidsSolver::DisableCollisionsCallback()")); + for (int CallbackIndex = 0; CallbackIndex < Callbacks.Num(); CallbackIndex++) + { + if (Callbacks[CallbackIndex] != nullptr && Callbacks[CallbackIndex]->IsSimulating()) + { + Callbacks[CallbackIndex]->DisableCollisionsCallback(CollisionPairs); + } + } + } + + void PBDRigidsSolver::StartFrameCallback(const float Dt, const float Time) + { + UE_LOG(LogPBDRigidsSolverSolver, Verbose, TEXT("PBDRigidsSolver::StartFrameCallback()")); + for (int CallbackIndex = 0; CallbackIndex < Callbacks.Num(); CallbackIndex++) + { + if (Callbacks[CallbackIndex] != nullptr) + { + Callbacks[CallbackIndex]->StartFrameCallback(Dt, Time); + } + // @todo: This data should be pushed; not pulled + if (Callbacks[CallbackIndex] != nullptr && Callbacks[CallbackIndex]->IsSimulating()) + { + Callbacks[CallbackIndex]->UpdateKinematicBodiesCallback(MEvolution->Particles(), Dt, Time, KinematicProxies[CallbackIndex]); + } + } + } + + void PBDRigidsSolver::EndFrameCallback(const float EndFrame) + { + UE_LOG(LogPBDRigidsSolverSolver, Verbose, TEXT("PBDRigidsSolver::EndFrameCallback()")); + for (int CallbackIndex = 0; CallbackIndex < Callbacks.Num(); CallbackIndex++) + { + if (Callbacks[CallbackIndex] != nullptr && Callbacks[CallbackIndex]->IsSimulating()) + { + Callbacks[CallbackIndex]->EndFrameCallback(EndFrame); + } + } + } + + void PBDRigidsSolver::KinematicUpdateCallback(PBDRigidsSolver::FParticlesType& Particles, const float Dt, const float Time) + { + UE_LOG(LogPBDRigidsSolverSolver, Verbose, TEXT("PBDRigidsSolver::KinematicUpdateCallback()")); + SCOPE_CYCLE_COUNTER(STAT_KinematicUpdate); + + PhysicsParallelFor(KinematicProxies.Num(), [&](int32 i) + { + FKinematicProxy& KinematicProxy = KinematicProxies[i]; + for (int32 ProxyIndex = 0; ProxyIndex < KinematicProxy.Ids.Num(); ++ProxyIndex) + { + const int32 Index = KinematicProxy.Ids[ProxyIndex]; + if (Index < 0 || Particles.InvM(Index) != 0 || Particles.Disabled(Index)) + { + continue; + } + Particles.X(Index) = KinematicProxy.Position[ProxyIndex]; + Particles.R(Index) = KinematicProxy.Rotation[ProxyIndex]; + Particles.V(Index) = (KinematicProxy.NextPosition[ProxyIndex] - KinematicProxy.Position[ProxyIndex]) / Dt; + TRotation Delta = KinematicProxy.NextRotation[ProxyIndex] * KinematicProxy.Rotation[ProxyIndex].Inverse(); + TVector Axis; + float Angle; + Delta.ToAxisAndAngle(Axis, Angle); + Particles.W(Index) = Axis * Angle / Dt; + } + }); + } + + void PBDRigidsSolver::AddConstraintCallback(PBDRigidsSolver::FParticlesType& Particles, const float Time, const int32 Island) + { + UE_LOG(LogPBDRigidsSolverSolver, Verbose, TEXT("PBDRigidsSolver::AddConstraintCallback()")); + for (int CallbackIndex = 0; CallbackIndex < Callbacks.Num(); CallbackIndex++) + { + if (Callbacks[CallbackIndex] != nullptr && Callbacks[CallbackIndex]->IsSimulating()) + { + Callbacks[CallbackIndex]->AddConstraintCallback(Particles, Time, Island); + } + } + } + + void PBDRigidsSolver::AddForceCallback(PBDRigidsSolver::FParticlesType& Particles, const float Dt, const int32 Index) + { + // @todo : The index based callbacks need to change. This should be based on the indices + // managed by the specific Callback. + UE_LOG(LogPBDRigidsSolverSolver, Verbose, TEXT("PBDRigidsSolver::AddForceCallback()")); + Chaos::PerParticleGravity(Chaos::TVector(0, 0, -1), 980.0).Apply(Particles, Dt, Index); + } + + void PBDRigidsSolver::CollisionContactsCallback(PBDRigidsSolver::FParticlesType& Particles, PBDRigidsSolver::FCollisionConstraintsType& CollisionConstraints) + { + float CurrentTime = MTime; + + if (CurrentTime == 0.f) + { + CollisionData.TimeCreated = CurrentTime; + CollisionData.NumCollisions = 0; + CollisionData.CollisionDataArray.SetNum(MaxCollisionDataSize); + } + else + { + if (CurrentTime - CollisionData.TimeCreated > CollisionDataTimeWindow) + { + CollisionData.TimeCreated = CurrentTime; + CollisionData.NumCollisions = 0; + CollisionData.CollisionDataArray.Empty(MaxCollisionDataSize); + CollisionData.CollisionDataArray.SetNum(MaxCollisionDataSize); + } + } + + const TArray::FRigidBodyContactConstraint>& AllConstraintsArray = CollisionConstraints.GetAllConstraints(); + if (AllConstraintsArray.Num() > 0) + { + // Only process the constraints with AccumulatedImpulse != 0 + TArray::FRigidBodyContactConstraint> ConstraintsArray; + FBox BoundingBox(ForceInitToZero); + for (int32 Idx = 0; Idx < AllConstraintsArray.Num(); ++Idx) + { + if (!AllConstraintsArray[Idx].AccumulatedImpulse.IsZero() && + AllConstraintsArray[Idx].Phi < 0.f) + { + if (ensure(FMath::IsFinite(AllConstraintsArray[Idx].Location.X) && + FMath::IsFinite(AllConstraintsArray[Idx].Location.Y) && + FMath::IsFinite(AllConstraintsArray[Idx].Location.Z))) + { + ConstraintsArray.Add(AllConstraintsArray[Idx]); + BoundingBox += AllConstraintsArray[Idx].Location; + } + } + } + + if (ConstraintsArray.Num() > 0) + { + if (DoCollisionDataSpatialHash) + { + if (CollisionDataSpatialHashRadius > 0.0 && + (BoundingBox.GetExtent().X > 0.0 || BoundingBox.GetExtent().Y > 0.0 || BoundingBox.GetExtent().Z > 0.0)) + { + // Spatial hash the constraints + TMultiMap HashTableMap; + ComputeHashTable(ConstraintsArray, BoundingBox, HashTableMap, CollisionDataSpatialHashRadius); + + TArray UsedCellsArray; + HashTableMap.GetKeys(UsedCellsArray); + + for (int32 IdxCell = 0; IdxCell < UsedCellsArray.Num(); ++IdxCell) + { + TArray ConstraintsInCellArray; + HashTableMap.MultiFind(UsedCellsArray[IdxCell], ConstraintsInCellArray); + + int32 NumConstraintsToGetFromCell = FMath::Min(MaxCollisionPerCell, ConstraintsInCellArray.Num()); + + for (int32 IdxConstraint = 0; IdxConstraint < NumConstraintsToGetFromCell; ++IdxConstraint) + { + const Chaos::TPBDCollisionConstraint::FRigidBodyContactConstraint& Constraint = ConstraintsArray[ConstraintsInCellArray[IdxConstraint]]; + TCollisionData CollisionDataItem{ + CurrentTime, + Constraint.Location, + Constraint.AccumulatedImpulse, + Constraint.Normal, + Particles.V(Constraint.ParticleIndex), Particles.V(Constraint.LevelsetIndex), + Particles.M(Constraint.ParticleIndex), Particles.M(Constraint.LevelsetIndex), + Constraint.ParticleIndex, Constraint.LevelsetIndex + }; + + int32 Idx = CollisionData.NumCollisions % MaxCollisionDataSize; + CollisionData.CollisionDataArray[Idx] = CollisionDataItem; + CollisionData.NumCollisions++; + } + } + } + } + else + { + for (int32 IdxConstraint = 0; IdxConstraint < ConstraintsArray.Num(); ++IdxConstraint) + { + const Chaos::TPBDCollisionConstraint::FRigidBodyContactConstraint& Constraint = ConstraintsArray[IdxConstraint]; + TCollisionData CollisionDataItem{ + CurrentTime, + Constraint.Location, + Constraint.AccumulatedImpulse, + Constraint.Normal, + Particles.V(Constraint.ParticleIndex), Particles.V(Constraint.LevelsetIndex), + Particles.M(Constraint.ParticleIndex), Particles.M(Constraint.LevelsetIndex), + Constraint.ParticleIndex, Constraint.LevelsetIndex + }; + + int32 Idx = CollisionData.NumCollisions % MaxCollisionDataSize; + CollisionData.CollisionDataArray[Idx] = CollisionDataItem; + CollisionData.NumCollisions++; + } + } + } + } + } + + void PBDRigidsSolver::BreakingCallback(PBDRigidsSolver::FParticlesType& Particles) + { + } + + void PBDRigidsSolver::TrailingCallback(PBDRigidsSolver::FParticlesType& Particles) + { + float CurrentTime = MTime; + if (CurrentTime == 0.f) + { + TrailingData.TimeLastUpdated = 0.f; + TrailingData.TrailingDataSet.Empty(MaxTrailingDataSize); + } + else + { + if (CurrentTime - TrailingData.TimeLastUpdated > TrailingDataTimeWindow) + { + TrailingData.TimeLastUpdated = CurrentTime; + } + else + { + return; + } + } + + const float TrailingMinSpeedThresholdSquared = TrailingMinSpeedThreshold * TrailingMinSpeedThreshold; + + if (Particles.Size() > 0) + { + // Remove Sleeping, Disabled or too slow particles from TrailingData.TrailingDataSet + if (TrailingData.TrailingDataSet.Num() > 0) + { + FTrailingDataSet ParticlesToRemoveFromTrailingSet; + for (auto& TrailingDataItem : TrailingData.TrailingDataSet) + { + int32 ParticleIndex = TrailingDataItem.ParticleIndex; + if (Particles.Sleeping(ParticleIndex) || + Particles.Disabled(ParticleIndex) || + Particles.V(ParticleIndex).SizeSquared() < TrailingMinSpeedThresholdSquared) + { + ParticlesToRemoveFromTrailingSet.Add(TrailingDataItem); + } + } + TrailingData.TrailingDataSet = TrailingData.TrailingDataSet.Difference(TrailingData.TrailingDataSet.Intersect(ParticlesToRemoveFromTrailingSet)); + } + + for (uint32 IdxParticle = 0; IdxParticle < Particles.Size(); ++IdxParticle) + { + if (TrailingData.TrailingDataSet.Num() >= MaxTrailingDataSize) + { + break; + } + + if (!Particles.Disabled(IdxParticle) && + !Particles.Sleeping(IdxParticle) && + Particles.InvM(IdxParticle) != 0.f) + { + if (Particles.Geometry(IdxParticle)->HasBoundingBox()) + { + TVector Location = Particles.X(IdxParticle); + TVector Velocity = Particles.V(IdxParticle); + TVector AngularVelocity = Particles.W(IdxParticle); + float Mass = Particles.M(IdxParticle); + + if (ensure(FMath::IsFinite(Location.X) && + FMath::IsFinite(Location.Y) && + FMath::IsFinite(Location.Z) && + FMath::IsFinite(Velocity.X) && + FMath::IsFinite(Velocity.Y) && + FMath::IsFinite(Velocity.Z) && + FMath::IsFinite(AngularVelocity.X) && + FMath::IsFinite(AngularVelocity.Y) && + FMath::IsFinite(AngularVelocity.Z))) + { + TBox BoundingBox = Particles.Geometry(IdxParticle)->BoundingBox(); + TVector Extents = BoundingBox.Extents(); + float ExtentMax = Extents[BoundingBox.LargestAxis()]; + + int32 SmallestAxis; + if (Extents[0] < Extents[1] && Extents[0] < Extents[2]) + { + SmallestAxis = 0; + } + else if (Extents[1] < Extents[2]) + { + SmallestAxis = 1; + } + else + { + SmallestAxis = 2; + } + float ExtentMin = Extents[SmallestAxis]; + float Volume = Extents[0] * Extents[1] * Extents[2]; + float SpeedSquared = Velocity.SizeSquared(); + + if (SpeedSquared > TrailingMinSpeedThresholdSquared && + Volume > TrailingMinVolumeThreshold) + { + TTrailingData TrailingDataItem{ + CurrentTime, + Location, + ExtentMin, + ExtentMax, + Velocity, + AngularVelocity, + Mass, + (int32)IdxParticle + }; + + if (!TrailingData.TrailingDataSet.Contains(TrailingDataItem)) + { + TrailingData.TrailingDataSet.Add(TrailingDataItem); + } + else + { + FSetElementId Id = TrailingData.TrailingDataSet.FindId(TrailingDataItem); + TrailingData.TrailingDataSet[Id].Location = Location; + TrailingData.TrailingDataSet[Id].Velocity = Velocity; + TrailingData.TrailingDataSet[Id].AngularVelocity = AngularVelocity; + } + } + } + } + } + } + } + } +} + +#endif diff --git a/Engine/Source/Runtime/Experimental/ChaosSolvers/Public/ChaosSolversModule.h b/Engine/Source/Runtime/Experimental/ChaosSolvers/Public/ChaosSolversModule.h new file mode 100644 index 000000000000..49b6aac2a11c --- /dev/null +++ b/Engine/Source/Runtime/Experimental/ChaosSolvers/Public/ChaosSolversModule.h @@ -0,0 +1,181 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#if INCLUDE_CHAOS + +#pragma once + +#include "CoreMinimal.h" +#include "HAL/Event.h" +#include "HAL/IConsoleManager.h" +#include "Modules/ModuleInterface.h" +#include "Modules/ModuleManager.h" +#include "Async/AsyncWork.h" + +#include "Framework/Dispatcher.h" + +namespace Chaos +{ + class FPersistentPhysicsTask; + class FPhysicsProxy; + class PBDRigidsSolver; +} + +struct FChaosConsoleSinks +{ + static void OnCVarsChanged(); +}; + +struct FSolverStateStorage +{ + friend class FChaosSolversModule; + + Chaos::PBDRigidsSolver* Solver; + TArray ActiveProxies; + +private: + + // Private so only the module can actually make these so they can be tracked + FSolverStateStorage(); + FSolverStateStorage(const FSolverStateStorage& InCopy) = default; + FSolverStateStorage(FSolverStateStorage&& InSteal) = default; + FSolverStateStorage& operator =(const FSolverStateStorage& InCopy) = default; + FSolverStateStorage& operator =(FSolverStateStorage&& InSteal) = default; + +}; + +class CHAOSSOLVERS_API FChaosSolversModule : public IModuleInterface +{ +public: + + static FChaosSolversModule* GetModule(); + + FChaosSolversModule(); + + virtual void StartupModule() override; + virtual void ShutdownModule() override; + + /** + * Queries for multithreaded configurations + */ + bool IsPersistentTaskEnabled() const; + bool IsPersistentTaskRunning() const; + + /** + * Creates and dispatches the physics thread task + */ + void StartPhysicsTask(); + + /** + * Shuts down the physics thread task + * #BG TODO cleanup running task + */ + void EndPhysicsTask(); + + /** + * Get the dispatcher interface currently being used. when running a multi threaded + * configuration this will safely marshal commands to the physics thread. in a + * single threaded configuration the commands will be called immediately + * + * Note: This should be queried for every scope that dispatches commands. the game + * thread has mechanisms to change the dispatcher implementation (CVar for threadmode) + * which means the ptr could be stale + * #BGallagher Make this pimpl? Swap out implementation and allow cached dispatcher? + */ + Chaos::IDispatcher* GetDispatcher() const; + + /** + * Gets an existing, idle dedicated physics task. If the task is currently + * running this will fail + */ + Chaos::FPersistentPhysicsTask* GetDedicatedTask() const; + + /** + * Called to request a sync between the game thread and the currently running physics task + * @param bForceBlockingSync forces this + */ + void SyncTask(bool bForceBlockingSync = false); + + /** + * Create a new solver state storage object to contain a solver and proxy storage object. Intended + * to be used by the physics scene to create a common storage object that can be passed to a dedicated + * thread when it is enabled without having to link Engine from Chaos. + * + * Should be called from the game thread to create a new solver. Then passed to the physics thread + * if it exists after it has been initialized with a solver + */ + FSolverStateStorage* CreateSolverState(); + + /** + * Shuts down and destroys a solver state + * + * Should be called on whichever thread currently owns the solver state + */ + void DestroySolverState(FSolverStateStorage* InState); + + /** + * Read access to the current solver-state objects, be aware which thread owns this data when + * attempting to use this. Physics thread will query when spinning up to get current world state + */ + const TArray& GetSolverStorage() const; + +private: + + // Whether we actually spawned a physics task (distinct from whether we _should_ spawn it) + bool bPersistentTaskSpawned; + + // The actually running tasks if running in a multi threaded configuration. + FAsyncTask* PhysicsAsyncTask; + Chaos::FPersistentPhysicsTask* PhysicsInnerTask; + + // Current command dispatcher + Chaos::IDispatcher* Dispatcher; + + // Core delegate signaling app shutdown, clean up and spin down threads before exit. + FDelegateHandle PreExitHandle; + + // Allocated storage for solvers and proxies. Existing on the module makes it easier for hand off in multi threaded mode. + // To actually use a solver, call CreateSolverState to receive one of these and use it to hold the solver. In the event + // of switching to multi threaded mode these will be handed over to the other thread. + // + // Where these objects are valid for interaction depends on the current threading mode. Use IsPersistentTaskRunning to + // check whether the physics thread owns these before manipulating. When adding/removing solver or proxy items in + // multi threaded mode the physics thread must also be notified of the change. + TArray SolverStorage; +}; + +/** + * Scoped locking object for physics thread. Currently this will stall out the persistent + * physics task if it is running. Use this in situations where another thread absolutely + * must read or write. + * + * Will block on construction until the physics thread confirms it has stalled, then + * the constructor returns. Will let the physics thread continue post-destruction + * + * Does a runtime check on the type of the dispatcher and will do nothing if we're + * not running the dedicated thread mode. + */ +class CHAOSSOLVERS_API FChaosScopedPhysicsThreadLock +{ +public: + + FChaosScopedPhysicsThreadLock(); + explicit FChaosScopedPhysicsThreadLock(uint32 InMsToWait); + ~FChaosScopedPhysicsThreadLock(); + + bool DidGetLock() const; + +private: + + // Only construction through the above constructor is valid + FChaosScopedPhysicsThreadLock(const FChaosScopedPhysicsThreadLock& InCopy) = default; + FChaosScopedPhysicsThreadLock(FChaosScopedPhysicsThreadLock&& InSteal) = default; + FChaosScopedPhysicsThreadLock& operator=(const FChaosScopedPhysicsThreadLock& InCopy) = default; + FChaosScopedPhysicsThreadLock& operator=(FChaosScopedPhysicsThreadLock&& InSteal) = default; + + FEvent* CompleteEvent; + FEvent* PTStallEvent; + FChaosSolversModule* Module; + bool bGotLock; +}; + +#endif \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/ChaosSolvers/Public/Framework/BufferedData.h b/Engine/Source/Runtime/Experimental/ChaosSolvers/Public/Framework/BufferedData.h new file mode 100644 index 000000000000..b018d8eb6cc4 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/ChaosSolvers/Public/Framework/BufferedData.h @@ -0,0 +1,123 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#if INCLUDE_CHAOS + +namespace Chaos +{ + /** + * Container type for double buffered physics data. Wrap whatever results object + * in this to have well definied semantics for accessing each side of a buffer and + * flipping it + */ + template + class TBufferedData + { + public: + + TBufferedData() + : SyncCounter(0) + , BufferIndex(0) + { + DataSyncCounts[0] = 0; + DataSyncCounts[1] = 0; + } + + /** + * Flips the double buffer, no locks here - if synchronizing multiple threads make sure there's a lock somewhere + */ + void Flip() + { + BufferIndex.Store(GetGameDataIndex()); + } + + /** + * Get a readable reference for the game thread side of the double buffer + */ + const DataType& GetGameDataForRead() const + { + return Data[GetGameDataIndex()]; + } + + /** + * Get a readable reference for the physics side of the double buffer + */ + const DataType& GetPhysicsDataForRead() const + { + return Data[GetPhysicsDataIndex()]; + } + + /** + * Get the counter for the last written state on the game side + */ + int32 GetGameDataSyncCount() const + { + return DataSyncCounts[GetGameDataIndex()]; + } + + /** + * Get the counter for the last written state on the physics side + */ + int32 GetPhysicsDataSyncCount() const + { + return DataSyncCounts[GetPhysicsDataIndex()]; + } + + /** + * Only for the game side to call, gets a writable reference to the game side data. + * Mainly useful for exchanging ptrs in the data type. For copying just call GetGameDataForRead + */ + DataType& GetGameDataForWrite() + { + return Data[GetGameDataIndex()]; + } + + /** + * Only for the physics side to call, gets a writable reference to the physics side and + * increments the current sync counter to uniquely identify this write + */ + DataType& GetPhysicsDataForWrite() + { + int32 DataIndex = GetPhysicsDataIndex(); + DataSyncCounts[DataIndex] = ++SyncCounter; + return Data[DataIndex]; + } + + /** + * Direct access to buffered data, useful to initialise members before + * beginning simulation. Never use once the data is being managed over + * multiple threads + */ + DataType& Get(int32 InIndex) + { + checkSlow(InIndex == 0 || InIndex == 1); + return Data[InIndex]; + } + + private: + + int32 GetPhysicsDataIndex() const + { + return BufferIndex.Load(); + } + + int32 GetGameDataIndex() const + { + return GetPhysicsDataIndex() == 1 ? 0 : 1; + } + + // Counter used to identify writes + uint32 SyncCounter; + // Counter values for each side of the buffer + uint32 DataSyncCounts[2]; + + // Atomic index for accessing the buffer sides + TAtomic BufferIndex; + + // The actual data type stored + DataType Data[2]; + }; +} + +#endif \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/ChaosSolvers/Public/Framework/Dispatcher.h b/Engine/Source/Runtime/Experimental/ChaosSolvers/Public/Framework/Dispatcher.h new file mode 100644 index 000000000000..687d8a54994c --- /dev/null +++ b/Engine/Source/Runtime/Experimental/ChaosSolvers/Public/Framework/Dispatcher.h @@ -0,0 +1,75 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#if INCLUDE_CHAOS + +#pragma once + +#include "CoreMinimal.h" +#include "Containers/Queue.h" + +class FChaosSolversModule; + +namespace Chaos +{ + class PBDRigidsSolver; + class FPersistentPhysicsTask; +} + +namespace Chaos +{ + enum class DispatcherMode : uint8 + { + DedicatedThread, + TaskGraph, + SingleThread + }; + + class IDispatcher + { + public: + virtual ~IDispatcher() {} + + virtual void EnqueueCommand(TFunction InCommand) = 0; + virtual void EnqueueCommand(TFunction InCommand) = 0; + virtual void EnqueueCommand(PBDRigidsSolver* InSolver, TFunction InCommand) const = 0; + virtual DispatcherMode GetMode() const = 0; + }; + + template + class CHAOSSOLVERS_API Dispatcher : public IDispatcher + { + public: + friend class FPersistentPhysicsTask; + + explicit Dispatcher(FChaosSolversModule* InOwnerModule) + : Owner(InOwnerModule) + {} + + virtual void EnqueueCommand(TFunction InCommand) final override; + virtual void EnqueueCommand(TFunction InCommand) final override; + virtual void EnqueueCommand(PBDRigidsSolver* InSolver, TFunction InCommand) const final override; + virtual DispatcherMode GetMode() const final override { return Mode; } + + private: + FChaosSolversModule* Owner; + + TQueue, EQueueMode::Mpsc> GlobalCommandQueue; + TQueue, EQueueMode::Mpsc> TaskCommandQueue; + }; + + template<> + void Dispatcher::EnqueueCommand(TFunction InCommand); + template<> + void Dispatcher::EnqueueCommand(TFunction InCommand); + template<> + void Dispatcher::EnqueueCommand(PBDRigidsSolver* InSolver, TFunction InCommand) const; + + template<> + void Dispatcher::EnqueueCommand(TFunction InCommand); + template<> + void Dispatcher::EnqueueCommand(TFunction InCommand); + template<> + void Dispatcher::EnqueueCommand(PBDRigidsSolver* InSolver, TFunction InCommand) const; +} + +#endif diff --git a/Engine/Source/Runtime/Experimental/ChaosSolvers/Public/Framework/PersistentTask.h b/Engine/Source/Runtime/Experimental/ChaosSolvers/Public/Framework/PersistentTask.h new file mode 100644 index 000000000000..5d3bbd4b2448 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/ChaosSolvers/Public/Framework/PersistentTask.h @@ -0,0 +1,133 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#if INCLUDE_CHAOS + +#pragma once + +#include "Async/AsyncWork.h" +#include "Containers/Queue.h" +#include "Dispatcher.h" +#include "HAL/ThreadSafeBool.h" + +class FPhysScene_Chaos; +struct FSolverStateStorage; + +namespace Chaos +{ + class PBDRigidsSolver; + class FPhysicsProxy; +} + +namespace Chaos +{ + + class CHAOSSOLVERS_API FPersistentPhysicsTask : public FNonAbandonableTask + { + friend class FAsyncTask; + + public: + FPersistentPhysicsTask(float InTargetDt, bool bInAvoidSpiral, Dispatcher* InDispatcher); + virtual ~FPersistentPhysicsTask(); + + /** + * Entry point for the physics "thread". This function will never exit and act as a dedicated + * physics thread accepting commands from the game thread and running decoupled simulation + * iterations. + */ + void DoWork(); + + /** + * Adds a solver to the internal list of solvers to run on the async task. + * Once the solver has been added to this task the game thread should never + * touch the internal state again unless performing a sync of the data + */ + void AddSolver(FSolverStateStorage* InSolverState); + + /** + * Removes a solver from the internal list of solvers to run on the async task + */ + void RemoveSolver(FSolverStateStorage* InSolverState); + + /** + * + */ + void AddProxy(FPhysicsProxy* InProxy); + void RemoveProxy(FPhysicsProxy* InProxy); + void AddFieldProxy(FPhysicsProxy* InProxy); + void RemoveFieldProxy(FPhysicsProxy* InProxy); + + /** + * Synchronize proxies to their most recent gamethread readable results + * @param bFullSync Whether or not the physics thread has stalled. If it has then we can read from it here and + * perform some extra processing for removed objects + */ + void SyncProxiesFromCache(bool bFullSync = false); + + /** + * Request a shutdown of the current task. This will not happen immediately. + * Wait on the shutdown event (see GetShutdownEvent) to guarantee shutdown. + * Thread-safe, can be called from any thread to shut down the physics task + */ + void RequestShutdown(); + + /** + * Get the shutdown event, which this task will trigger when the main + * running loop in DoWork is broken + */ + FEvent* GetShutdownEvent(); + + /** + * Below functions alter the running task state and should be called using commands + * once the task is actually running + */ + + /** + * Sets the target per-tick Dt. Each physics update is always this length when running + * in fixed mode. The thread will stall after simulating if simulation takes less than + * this time. If it takes more than Dt seconds to do the simulation a warning is fired + * but the simulation will be running behind real-time + */ + void SetTargetDt(float InNewDt); + + /** + * Lock for handling caching for proxies. Read and write to either side of a double buffer counts + * as a read on this lock. It should only be write locked for flipping (happens after physics + * finishes a simulation) + */ + FRWLock CacheLock; + + private: + + TStatId GetStatId() const + { + RETURN_QUICK_DECLARE_CYCLE_STAT(FPersistentPhysicsTask, STATGROUP_ThreadPoolAsyncTasks); + } + + void HandleSolverCommands(PBDRigidsSolver* InSolver); + void AdvanceSolver(PBDRigidsSolver* InSolver); + + FSolverStateStorage* GetSolverEntry(PBDRigidsSolver* InSolver); + + // Entries for each solver tracking the proxies currently registered to them + TArray SolverEntries; + + // List of proxies that have been requested to be removed. Cached until the next + // gamethread sync for final data handoff before being destroyed. + TArray RemovedProxies; + + // Dt to run the simulation at when running a dedicated thread + // #BG TODO Tick policies as this one gets bad if actual time > target time + float TargetDt; + + // Whether the main physics loop is running in DoWork; + FThreadSafeBool bRunning; + + // The dispatcher made by the Chaos module to enable the gamethread to communicate with this one. + Dispatcher* CommandDispatcher; + + // Event to fire after we've broken from the running physics loop as the thread shuts down + FEvent* ShutdownEvent; + }; +} + +#endif diff --git a/Engine/Source/Runtime/Experimental/ChaosSolvers/Public/Framework/PhysicsProxy.h b/Engine/Source/Runtime/Experimental/ChaosSolvers/Public/Framework/PhysicsProxy.h new file mode 100644 index 000000000000..63f575ea0d11 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/ChaosSolvers/Public/Framework/PhysicsProxy.h @@ -0,0 +1,117 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#if INCLUDE_CHAOS + +#pragma once + +#include "CoreMinimal.h" + +class FSolverCallbacks; + +namespace Chaos +{ + class PBDRigidsSolver; +} + +/** + * Proxy class for physics objects that will be requested when using multi-threaded + * physics. Analogous to the scene proxy created for rendering. The component will + * create a proxy that will be dispatched to the physics system to manage. Components + * wishing to have concurrent physics state should have a derived physics proxy with + * an appropriate implementation for their use case. + * If a component does not create a proxy when requested then the FBodyInstance + * inside the component will be responsible for the physics representation. + */ +namespace Chaos +{ + class CHAOSSOLVERS_API FPhysicsProxy + { + public: + friend class FPersistentPhysicsTask; + + FPhysicsProxy(); + virtual ~FPhysicsProxy() {} + + + /** + * Gets/Creates the solver callbacks for this object. Derived classes + * should override OnCreateCallbacks to handle callback creation when + * requested + */ + FSolverCallbacks* GetCallbacks(); + void DestroyCallbacks(); + + /** + * The scene will call this during setup to populate the solver so it's available + * to the proxy + */ + void SetSolver(PBDRigidsSolver* InSolver); + PBDRigidsSolver* GetSolver() + { + return Solver; + } + + /** + * Utility to find out whether the system is running in a multithreaded + * context. Useful for skipping data duplication in single-threaded contexts + */ + bool IsMultithreaded() const; + + /** + * CONTEXT: GAMETHREAD + * Called during the gamethread sync after the proxy has been removed from its solver + * intended for final handoff of any data the proxy has that the gamethread may + * be interested in + */ + virtual void SyncBeforeDestroy() {}; + + /** + * CONTEXT: PHYSICSTHREAD + * Called on the physics thread when the engine is shutting down the proxy and we need to remove it from + * any active simulations. Proxies are expected to entirely clean up their simulation + * state within this method. This is run in the task command step by the scene + * so the simulation will currently be idle + */ + virtual void OnRemoveFromScene() = 0; + + /** + * CONTEXT: PHYSICSTHREAD + * Called per-tick after the simulation has completed. The proxy should cache the results of their + */ + virtual void CacheResults() = 0; + + /** + * CONTEXT: PHYSICSTHREAD (Write Locked) + * Called by the physics thread to signal that it is safe to perform any double-buffer flips here. + * The physics thread has pre-locked an RW lock for this operation so the game thread won't be reading + * the data + */ + virtual void FlipCache() = 0; + + /** + * CONTEXT: GAMETHREAD (Read Locked) + * Perform a similar operation to Sync, but take the data from a gamethread-safe cache. This will be called + * from the game thread when it cannot sync to the physics thread. The simulation is very likely to be running + * when this happens so never read any physics thread data here! + * + * Note: A read lock will have been aquired for this - so the physics thread won't force a buffer flip while this + * sync is ongoing + */ + virtual void SyncToCache() = 0; + + private: + + // Internal versions of the callback creation. Derived classes should override these and + // provide the solver with a callback object. + virtual FSolverCallbacks* OnCreateCallbacks() = 0; + virtual void OnDestroyCallbacks(FSolverCallbacks* InCallbacks) = 0; + + // The solver that owns this proxy + PBDRigidsSolver* Solver; + + // The solver callbacks object for this proxy + FSolverCallbacks* Callbacks; + }; +} + +#endif diff --git a/Engine/Source/Runtime/Experimental/ChaosSolvers/Public/PBDRigidsSolver.h b/Engine/Source/Runtime/Experimental/ChaosSolvers/Public/PBDRigidsSolver.h new file mode 100644 index 000000000000..a41c5e9114ec --- /dev/null +++ b/Engine/Source/Runtime/Experimental/ChaosSolvers/Public/PBDRigidsSolver.h @@ -0,0 +1,322 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#if INCLUDE_CHAOS +#pragma once + +#include "Chaos/ArrayCollectionArray.h" +#include "Chaos/Defines.h" +#include "Chaos/PBDRigidParticles.h" +#include "Chaos/PBDRigidsEvolution.h" +#include "Chaos/PBDSpringConstraints.h" +#include "Chaos/PerParticleGravity.h" +#include "Chaos/Transform.h" +#include "CoreMinimal.h" +#include "Containers/Queue.h" +#include "Framework/Dispatcher.h" +#include "Field/FieldSystem.h" + +#define USE_PGS 0 + +#if USE_PGS +typedef Chaos::TPBDRigidsEvolutionPGS FPBDRigidsEvolution; +#else +typedef Chaos::TPBDRigidsEvolutionGBF FPBDRigidsEvolution; +#endif + +class FPhysInterface_Chaos; +namespace Chaos +{ + class PBDRigidsSolver; + class AdvanceOneTimeStepTask; + class FPersistentPhysicsTask; + class FPhysicsCommand; +}; + +struct FKinematicProxy +{ + TArray Ids; + TArray Position; + TArray Rotation; + TArray NextPosition; + TArray NextRotation; +}; + +/** +* +*/ +class CHAOSSOLVERS_API FSolverCallbacks +{ +public: + typedef Chaos::TPBDRigidParticles FParticlesType; + typedef Chaos::TPBDCollisionConstraint FCollisionConstraintsType; + typedef Chaos::TArrayCollectionArray IntArray; + + FSolverCallbacks() + : Solver(nullptr) + {} + + virtual ~FSolverCallbacks() {} + + virtual bool IsSimulating() const { return true; } + virtual void UpdateKinematicBodiesCallback(const FParticlesType& Particles, const float Dt, const float Time, FKinematicProxy& Index) {} + virtual void StartFrameCallback(const float, const float) {} + virtual void EndFrameCallback(const float) {} + virtual void CreateRigidBodyCallback(FParticlesType&) {} + virtual void BindParticleCallbackMapping(const int32 & CallbackIndex, FSolverCallbacks::IntArray & ParticleCallbackMap) {} + virtual void ParameterUpdateCallback(FParticlesType&, const float) {} + virtual void DisableCollisionsCallback(TSet>&) {} + virtual void AddConstraintCallback(FParticlesType&, const float, const int32) {} + virtual void AddForceCallback(FParticlesType&, const float, const int32) {} + virtual void CollisionContactsCallback(FParticlesType&, FCollisionConstraintsType&) {} + virtual void BreakingCallback(FParticlesType&) {} + virtual void TrailingCallback(FParticlesType&) {} + + void SetSolver(Chaos::PBDRigidsSolver * SolverIn) { Solver = SolverIn; } + Chaos::PBDRigidsSolver* GetSolver() { check(Solver); return Solver; } + +private: + Chaos::PBDRigidsSolver * Solver; +}; + + +class CHAOSSOLVERS_API FSolverFieldCallbacks : public FSolverCallbacks +{ +public: + FSolverFieldCallbacks() {} + + FSolverFieldCallbacks(const FFieldSystem & System) + : FSolverCallbacks() + { + FieldSystem.BuildFrom(System); + } + + virtual ~FSolverFieldCallbacks() {} + + virtual void CommandUpdateCallback(FParticlesType&, Chaos::TArrayCollectionArray &, const float) {} + +protected: + + FFieldSystem FieldSystem; + TArray FieldCommands; +}; + +/** +* +*/ +namespace Chaos +{ + + /** + * + */ + class CHAOSSOLVERS_API PBDRigidsSolver + { + public: + friend class Chaos::AdvanceOneTimeStepTask; + friend class Chaos::FPersistentPhysicsTask; + + template + friend class Chaos::Dispatcher; + + friend class FPhysInterface_Chaos; + static int8 Invalid; + typedef TPBDRigidParticles FParticlesType; + typedef TPBDCollisionConstraint FCollisionConstraintsType; + typedef TArray> FCollisionDataArray; + struct FCollisionData + { + float TimeCreated; + int32 NumCollisions; + FCollisionDataArray CollisionDataArray; + }; + typedef TArray> FBreakingDataArray; + struct FBreakingData + { + float TimeCreated; + int32 NumBreakings; + FBreakingDataArray BreakingDataArray; + }; + typedef TSet> FTrailingDataSet; + struct FTrailingData + { + float TimeLastUpdated; + FTrailingDataSet TrailingDataSet; + }; + + PBDRigidsSolver(); + + /* Object Callbacks Registration and Management*/ + void RegisterCallbacks(FSolverCallbacks* Callbacks); + void UnregisterCallbacks(FSolverCallbacks* Callbacks); + const TArray& GetCallbacks() const { return Callbacks; } + + /* Field Callbacks Registration and Management*/ + void RegisterFieldCallbacks(FSolverFieldCallbacks* Callbacks); + void UnregisterFieldCallbacks(FSolverFieldCallbacks* Callbacks); + const TArray& GetFieldCallbacks() const { return FieldCallbacks; } + + void ClearCallbacks(); + + + /**/ + void Reset(); + + /**/ + void AdvanceSolverBy(float DeltaTime); + + /* Particle Update and access*/ + void InitializeFromParticleData() { MEvolution->InitializeFromParticleData(); } + const FParticlesType& GetRigidParticles() const { return MEvolution->Particles(); } + FParticlesType& GetRigidParticles() { return MEvolution->Particles(); } + + FCollisionConstraintsType& GetCollisionRule() { return MEvolution->MCollisionRule; } + FCollisionData& GetCollisionData() { return CollisionData; } + FBreakingData& GetBreakingData() { return BreakingData; } + FTrailingData& GetTrailingData() { return TrailingData; } + + const TSet>& GetDisabledCollisionPairs() const { return MEvolution->DisabledCollisions(); } + + /**/ + void SetCurrentFrame(const int32 CurrentFrameIn) { CurrentFrame = CurrentFrameIn; } + int32 GetCurrentFrame() { return CurrentFrame; } + + bool Enabled() const; + void SetEnabled(bool bEnabledIn) { bEnabled = bEnabledIn; } + + /* Clustering Access */ + const TArrayCollectionArray & ClusterIds() const { return MEvolution->ClusterIds(); } + const TArrayCollectionArray>& ClusterChildToParentMap() const { return MEvolution->ClusterChildToParentMap(); } + const TArrayCollectionArray& ClusterInternalCluster() const { return MEvolution->ClusterInternalCluster(); } + int32 CreateClusterParticle(const TArray& Children) { return MEvolution->CreateClusterParticle(Children); } + TSet DeactivateClusterParticle(const uint32 ClusterIndex) { return MEvolution->DeactivateClusterParticle(ClusterIndex); } + void SetClusterStrain(const uint32 ClusterId, float Strain) { MEvolution->Strain(ClusterId) = Strain; } + + /**/ + const FCollisionData GetCollisionDataArray() { return CollisionData; } + const FBreakingData GetBreakingDataArray() { return BreakingData; } + const FTrailingData GetTrailingDataArray() { return TrailingData; } + const float GetSolverTime() { return MTime; } + const float GetLastDt() { return MLastDt; } + const int32 GetMaxCollisionDataSize() { return MaxCollisionDataSize; } + const float GetCollisionDataTimeWindow() { return CollisionDataTimeWindow; } + const int32 GetMaxBreakingDataSize() { return MaxBreakingDataSize; } + const float GetBreakingDataTimeWindow() { return BreakingDataTimeWindow; } + const int32 GetMaxTrailingDataSize() { return MaxTrailingDataSize; } + const float GetTrailingDataTimeWindow() { return TrailingDataTimeWindow; } + + /**/ + void SetTimeStepMultiplier(float TimeStepMultiplierIn) { ensure(TimeStepMultiplierIn > 0); TimeStepMultiplier = TimeStepMultiplierIn; } + void SetHasFloor(bool bHasFloorIn) { bHasFloor = bHasFloorIn; } + void SetIsFloorAnalytic(bool bIsAnalytic) { bIsFloorAnalytic = bIsAnalytic; } + void SetFriction(float Friction) { MEvolution->SetFriction(Friction); } + void SetRestitution(float Restitution) { MEvolution->SetRestitution(Restitution); } + void SetSleepThresholds(const float LinearThreshold, const float AngularThreshold) { MEvolution->SetSleepThresholds(LinearThreshold, AngularThreshold); } + void SetIterations(int32 Iterations) { MEvolution->SetIterations(Iterations); } + void SetPushOutIterations(int32 PushOutIterations) { MEvolution->SetPushOutIterations(PushOutIterations); } + void SetPushOutPairIterations(int32 PushOutPairIterations) { MEvolution->SetPushOutPairIterations(PushOutPairIterations); } + void SetMaxCollisionDataSize(int32 MaxDataSize) { MaxCollisionDataSize = MaxDataSize; } + void SetCollisionDataTimeWindow(float TimeWindow) { CollisionDataTimeWindow = TimeWindow; } + void SetDoCollisionDataSpatialHash(bool DoSpatialHash) { DoCollisionDataSpatialHash = DoSpatialHash; } + void SetCollisionDataSpatialHashRadius(float Radius) { CollisionDataSpatialHashRadius = Radius; } + void SetMaxCollisionPerCell(int32 MaxCollision) { MaxCollisionPerCell = MaxCollision; } + void SetMaxBreakingDataSize(int32 MaxDataSize) { MaxBreakingDataSize = MaxDataSize; } + void SetBreakingDataTimeWindow(float TimeWindow) { BreakingDataTimeWindow = TimeWindow; } + void SetDoBreakingDataSpatialHash(bool DoSpatialHash) { DoBreakingDataSpatialHash = DoSpatialHash; } + void SetBreakingDataSpatialHashRadius(float Radius) { BreakingDataSpatialHashRadius = Radius; } + void SetMaxBreakingPerCell(int32 MaxBreaking) { MaxBreakingPerCell = MaxBreaking; } + void SetMaxTrailingDataSize(int32 MaxDataSize) { MaxTrailingDataSize = MaxDataSize; } + void SetTrailingDataTimeWindow(float TimeWindow) { TrailingDataTimeWindow = TimeWindow; } + void SetTrailingMinSpeedThreshold(float Threshold) { TrailingMinSpeedThreshold = Threshold; } + void SetTrailingMinVolumeThreshold(float Threshold) { TrailingMinVolumeThreshold = Threshold; } + void SetFloorHeight(float Height) { FloorHeight = Height; } + + TQueue, EQueueMode::Mpsc>& GetCommandQueue() { return CommandQueue; } + + protected: + /**/ + void CreateRigidBodyCallback(FParticlesType& Particles); + + /**/ + void ParameterUpdateCallback(FParticlesType& Particles, const float Time); + + /**/ + void ForceUpdateCallback(FParticlesType& Particles, const float Time); + + /**/ + void DisableCollisionsCallback(TSet>& CollisionPairs); + + /**/ + void StartFrameCallback(const float Dt, const float Time); + + /**/ + void EndFrameCallback(const float EndFrame); + + /**/ + void KinematicUpdateCallback(FParticlesType& Particles, const float Dt, const float Time); + + /**/ + void AddConstraintCallback(FParticlesType& Particles, const float Time, const int32 Island); + + /**/ + void AddForceCallback(FParticlesType& Particles, const float Time, const int32 Index); + + /**/ + void CollisionContactsCallback(FParticlesType& Particles, FCollisionConstraintsType& CollisionConstraints); + + /**/ + void BreakingCallback(FParticlesType& Particles); + + /**/ + void TrailingCallback(FParticlesType& Particles); + + private: + + int32 CurrentFrame; + float MTime; + float MLastDt; + float MMaxDeltaTime; + float TimeStepMultiplier; + + bool bEnabled; + bool bHasFloor; + bool bIsFloorAnalytic; + float FloorHeight; + + int32 MaxCollisionDataSize; + float CollisionDataTimeWindow; + bool DoCollisionDataSpatialHash; + float CollisionDataSpatialHashRadius; + int32 MaxCollisionPerCell; + + int32 MaxBreakingDataSize; + float BreakingDataTimeWindow; + bool DoBreakingDataSpatialHash; + float BreakingDataSpatialHashRadius; + int32 MaxBreakingPerCell; + + int32 MaxTrailingDataSize; + float TrailingDataTimeWindow; + float TrailingMinSpeedThreshold; + float TrailingMinVolumeThreshold; + + TSharedPtr MCurrentEvent; + TSharedPtr MCurrentLock; + + TUniquePtr MEvolution; + TArray Callbacks; + TArray FieldCallbacks; + + int32 FieldForceNum; + Chaos::TArrayCollectionArray FieldForce; + TArray KinematicProxies; + + FSolverCallbacks::IntArray ParticleCallbackMapping; + + FCollisionData CollisionData; + FBreakingData BreakingData; + FTrailingData TrailingData; + + TQueue, EQueueMode::Mpsc> CommandQueue; + }; +} + +#endif diff --git a/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemCore/FieldSystemCore.Build.cs b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemCore/FieldSystemCore.Build.cs new file mode 100644 index 000000000000..c9cf5c6cdd98 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemCore/FieldSystemCore.Build.cs @@ -0,0 +1,20 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +namespace UnrealBuildTool.Rules +{ + public class FieldSystemCore : ModuleRules + { + public FieldSystemCore(ReadOnlyTargetRules Target) : base(Target) + { + PublicIncludePaths.Add(ModuleDirectory + "/Public"); + + PublicDependencyModuleNames.AddRange( + new string[] + { + "Core", + "CoreUObject", + } + ); + } + } +} diff --git a/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemCore/Private/Field/FieldSystem.cpp b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemCore/Private/Field/FieldSystem.cpp new file mode 100644 index 000000000000..3056efcdfaf2 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemCore/Private/Field/FieldSystem.cpp @@ -0,0 +1,95 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "Field/FieldSystem.h" +#include "Field/FieldSystemNodes.h" + +DEFINE_LOG_CATEGORY_STATIC(FSC_Log, NoLogging, All); + +template<> FFieldNodeBase::EFieldType FFieldNode::StaticType() { return EFieldType::EField_Int32; } +template<> FFieldNodeBase::EFieldType FFieldNode::StaticType() { return EFieldType::EField_Float; } +template<> FFieldNodeBase::EFieldType FFieldNode::StaticType() { return EFieldType::EField_FVector; } + +int32 FFieldNodeBase::Invalid = -1; + + +FFieldSystem::~FFieldSystem() +{ + for (int32 Index = 0; Index < Nodes.Num(); Index++) + { + delete Nodes[Index]; + } +} + +template NODE_T & FFieldSystem::NewNode(const FName & Name) +{ + NODE_T * Node = new NODE_T(Name); + Node->SetTerminalID(Nodes.Num()); + Node->SetFieldSystem(this); + Nodes.Add(Node); + return *Node; +} + +template FIELDSYSTEMCORE_API FRadialIntMask& FFieldSystem::NewNode(const FName &); +template FIELDSYSTEMCORE_API FRadialFalloff& FFieldSystem::NewNode(const FName &); +template FIELDSYSTEMCORE_API FUniformVector& FFieldSystem::NewNode(const FName &); +template FIELDSYSTEMCORE_API FRadialVector& FFieldSystem::NewNode(const FName &); +template FIELDSYSTEMCORE_API FSumVector& FFieldSystem::NewNode(const FName &); +template FIELDSYSTEMCORE_API FSumScalar& FFieldSystem::NewNode(const FName &); + +int32 FFieldSystem::TerminalIndex(const FName & FieldTerminalName) const +{ + for (int32 Index = 0; Index < Nodes.Num(); Index++) + { + if (Nodes[Index] && Nodes[Index]->GetName().IsEqual(FieldTerminalName) ) + { + return Index; + } + } + return FFieldNodeBase::Invalid; +} + +void FFieldSystem::BuildFrom(const FFieldSystem& Other) +{ + Nodes.Reset(Other.Nodes.Num()); + for(const FFieldNodeBase* Node : Other.Nodes) + { + Nodes.Add(Node->Clone()); + Nodes.Last()->SetFieldSystem(this); + } +} + +template +void FFieldSystem::Evaluate(const FFieldContext & Context, TArrayView & Results) const +{ + ensure(Context.Terminal < Nodes.Num()); + ensure(Context.SampleIndices.Num() == Results.Num()); + ensure(FFieldNode::StaticType() == Nodes[Context.Terminal]->Type()); + + static_cast*>(Nodes[Context.Terminal])->Evaluate(Context, Results); +} + +template FIELDSYSTEMCORE_API void FFieldSystem::Evaluate(const FFieldContext &, TArrayView & Results) const; +template FIELDSYSTEMCORE_API void FFieldSystem::Evaluate(const FFieldContext &, TArrayView & Results) const; +template FIELDSYSTEMCORE_API void FFieldSystem::Evaluate(const FFieldContext &, TArrayView & Results) const; + +UFieldSystem::UFieldSystem(const FObjectInitializer& ObjectInitializer) + : UObject(ObjectInitializer) +{ + check(ObjectInitializer.GetClass() == GetClass()); +} + +void UFieldSystem::FinishDestroy() +{ + Reset(); + Super::FinishDestroy(); +} + +template +void UFieldSystem::Evaluate(const FFieldContext & Context, TArrayView & Results) const +{ + FieldSystem.Evaluate(Context, Results); +} + +template FIELDSYSTEMCORE_API void UFieldSystem::Evaluate(const FFieldContext &, TArrayView & Results) const; +template FIELDSYSTEMCORE_API void UFieldSystem::Evaluate(const FFieldContext &, TArrayView & Results) const; +template FIELDSYSTEMCORE_API void UFieldSystem::Evaluate(const FFieldContext &, TArrayView & Results) const; diff --git a/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemCore/Private/Field/FieldSystemCoreAlgo.cpp b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemCore/Private/Field/FieldSystemCoreAlgo.cpp new file mode 100644 index 000000000000..977251966a76 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemCore/Private/Field/FieldSystemCoreAlgo.cpp @@ -0,0 +1,56 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +/*============================================================================= + GeometryCollection.cpp: UGeometryCollection methods. +=============================================================================*/ + +#include "Field/FieldSystemCoreAlgo.h" +#include "Field/FieldSystemNodes.h" +#include "Async/ParallelFor.h" + +DEFINE_LOG_CATEGORY_STATIC(FSCA_Log, Log, All); + +namespace FieldSystemAlgo +{ + void InitDefaultFieldData(FFieldSystem& System) + { + System.Reset(); + + // RadialIntMask + FRadialIntMask & RadialMask = System.NewNode("RadialIntMask"); + RadialMask.InteriorValue = 0; + RadialMask.ExteriorValue = 1; + RadialMask.SetMaskCondition = ESetMaskConditionType::Field_Set_IFF_NOT_Interior; + + // RadialFalloff + FRadialFalloff & RadialFalloff = System.NewNode("RadialFalloff"); + RadialFalloff.Position = FVector(0.f); + RadialFalloff.Radius = 0.f; + RadialFalloff.Magnitude = 0.f; + + // Uniform Vector + FUniformVector & UniformVector = System.NewNode("UniformVector"); + UniformVector.Direction = FVector(0.f); + UniformVector.Magnitude = 0.f; + + // Radial Vector + FRadialVector & RadialVector = System.NewNode("RadialVector"); + RadialVector.Position = FVector(0.f); + RadialVector.Magnitude = 0.f; + + // Radial Vector Falloff + FSumVector & SumVector = System.NewNode("RadialVectorFalloff"); + SumVector.Scalar = RadialFalloff.GetTerminalID(); + SumVector.VectorLeft = RadialVector.GetTerminalID(); + SumVector.VectorRight = FFieldNodeBase::Invalid; + SumVector.Operation = EFieldOperationType::Field_Multiply; + + // Uniform Vector Falloff + FSumVector & UniformSumVector = System.NewNode("UniformVectorFalloff"); + UniformSumVector.Scalar = RadialFalloff.GetTerminalID(); + UniformSumVector.VectorLeft = UniformVector.GetTerminalID(); + UniformSumVector.VectorRight = FFieldNodeBase::Invalid; + UniformSumVector.Operation = EFieldOperationType::Field_Multiply; + + } +} diff --git a/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemCore/Private/Field/FieldSystemCorePlugin.cpp b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemCore/Private/Field/FieldSystemCorePlugin.cpp new file mode 100644 index 000000000000..d6e2bd7e9af0 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemCore/Private/Field/FieldSystemCorePlugin.cpp @@ -0,0 +1,34 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "Field/FieldSystemCorePlugin.h" + +#include "CoreMinimal.h" +#include "Modules/ModuleManager.h" + + + + +class FFieldSystemCorePlugin : public IFieldSystemCorePlugin +{ + /** IModuleInterface implementation */ + virtual void StartupModule() override; + virtual void ShutdownModule() override; +}; + +IMPLEMENT_MODULE( FFieldSystemCorePlugin, FieldSystemCore ) + + + +void FFieldSystemCorePlugin::StartupModule() +{ + +} + + +void FFieldSystemCorePlugin::ShutdownModule() +{ + +} + + + diff --git a/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemCore/Private/Field/FieldSystemNodes.cpp b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemCore/Private/Field/FieldSystemNodes.cpp new file mode 100644 index 000000000000..e758c6e51ed9 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemCore/Private/Field/FieldSystemNodes.cpp @@ -0,0 +1,397 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "Field/FieldSystemNodes.h" +#include "Async/ParallelFor.h" +DEFINE_LOG_CATEGORY_STATIC(FSN_Log, NoLogging, All); + + +/** +* RadialMaskField +*/ + +void FRadialIntMask::Evaluate(const FFieldContext & Context, TArrayView & Results) const +{ + ensure(Context.SampleIndices.Num() == Results.Num()); + + float RadiusVal = Context.Radius?*Context.Radius:Radius; + FVector PositionVal = Context.Position?*Context.Position:Position; + + int32 NumSamples = Context.Samples.Num(); + float Radius2 = RadiusVal * RadiusVal; + + for (int32 Index = 0; Index < Results.Num(); Index++) + { + if (0 <= Context.SampleIndices[Index] && Context.SampleIndices[Index] < NumSamples) + { + float Result; + float Delta2 = (PositionVal - Context.Samples[Context.SampleIndices[Index]]).SizeSquared(); + if (Delta2 < Radius2) + Result = InteriorValue; + else + Result = ExteriorValue; + + switch (SetMaskCondition) { + case ESetMaskConditionType::Field_Set_Always: + Results[Index] = Result; + break; + case ESetMaskConditionType::Field_Set_IFF_NOT_Interior: + if (Results[Index] != InteriorValue) { + Results[Index] = Result; + } + break; + case ESetMaskConditionType::Field_Set_IFF_NOT_Exterior: + if (Results[Index] != ExteriorValue) { + Results[Index] = Result; + } + break; + } + } + } + +} + +/** +* FUniformVector +*/ + +void FRadialFalloff::Evaluate(const FFieldContext & Context, TArrayView & Results) const +{ + ensure(Context.SampleIndices.Num() == Results.Num()); + + float RadiusVal = Context.Radius ? *Context.Radius : Radius; + FVector PositionVal = Context.Position ? *Context.Position : Position; + float MagnitudeVal = Context.Magnitude? *Context.Magnitude: Magnitude; + + int32 NumSamples = Context.Samples.Num(); + float Radius2 = RadiusVal * RadiusVal; + + if (Radius2 > 0.f) + { + for (int32 Index = 0; Index < Results.Num(); Index++) + { + if (0 <= Context.SampleIndices[Index] && Context.SampleIndices[Index] < NumSamples) + { + Results[Index] = 0; + float Delta2 = (PositionVal - Context.Samples[Context.SampleIndices[Index]]).SizeSquared(); + if (Delta2 < Radius2) + { + Results[Index] = MagnitudeVal * (Radius2 - Delta2) / Radius2; + } + } + } + } +} + + +/** +* FUniformVector +*/ + +void FUniformVector::Evaluate(const FFieldContext & Context, TArrayView & Results) const +{ + ensure(Context.SampleIndices.Num() == Results.Num()); + + FVector DirectionVal = Context.Direction ? *Context.Direction : Direction; + float MagnitudeVal = Context.Magnitude ? *Context.Magnitude : Magnitude; + + int32 NumSamples = Context.Samples.Num(); + + for (int32 Index = 0; Index < Results.Num(); Index++) + { + Results[Index] = MagnitudeVal * DirectionVal; + } +} + + +/** +* FRadialVector +*/ + +void FRadialVector::Evaluate(const FFieldContext & Context, TArrayView & Results) const +{ + ensure(Context.SampleIndices.Num() == Results.Num()); + + FVector PositionVal = Context.Position ? *Context.Position : Position; + float MagnitudeVal = Context.Magnitude ? *Context.Magnitude : Magnitude; + + int32 NumSamples = Context.Samples.Num(); + + for (int32 Index = 0; Index < Results.Num(); Index++) + { + if (0 <= Context.SampleIndices[Index] && Context.SampleIndices[Index] < NumSamples) + { + + Results[Index] = MagnitudeVal * (Context.Samples[Context.SampleIndices[Index]] - PositionVal).GetSafeNormal(); + } + } +} + + +/** +* FSumVector +*/ + +void FSumVector::Evaluate(const FFieldContext & Context, TArrayView & Results) const +{ + int32 NumSamples = Context.Samples.Num(); + ensure(Context.SampleIndices.Num() == Results.Num()); + + if(!ensure(FieldSystem != nullptr)) + { + return; + } + + float MagnitudeVal = Magnitude; + if (VectorLeft != Invalid && VectorRight != Invalid) + { + TArray Buffer; + Buffer.SetNumUninitialized(2 * NumSamples); + TArrayView Buffers[2] = { + TArrayView(&Buffer[0],NumSamples), + TArrayView(&Buffer[NumSamples],NumSamples), + }; + TArray NodeID = { VectorLeft,VectorRight }; + + for (int32 i = 0; i < 2; i++) + //ParallelFor(2, [&](int8 i) + { + FFieldContext EvalContext(NodeID[i], Context); + FieldSystem->Evaluate(EvalContext, Buffers[i]); + }//); + + switch (Operation) + { + case EFieldOperationType::Field_Multiply: + for (int32 Index = 0; Index < Results.Num(); Index++) + { + if (0 <= Context.SampleIndices[Index] && Context.SampleIndices[Index] < NumSamples) + { + Results[Index] = Buffers[1][Index] * Buffers[0][Index]; + } + } + break; + case EFieldOperationType::Field_Divide: + for (int32 Index = 0; Index < Results.Num(); Index++) + { + if (0 <= Context.SampleIndices[Index] && Context.SampleIndices[Index] < NumSamples) + { + Results[Index] = Buffers[0][Index] / Buffers[1][Index]; + } + } + break; + case EFieldOperationType::Field_Add: + for (int32 Index = 0; Index < Results.Num(); Index++) + { + if (0 <= Context.SampleIndices[Index] && Context.SampleIndices[Index] < NumSamples) + { + Results[Index] = Buffers[1][Index] + Buffers[0][Index]; + } + } + break; + case EFieldOperationType::Field_Substract: + for (int32 Index = 0; Index < Results.Num(); Index++) + { + if (0 <= Context.SampleIndices[Index] && Context.SampleIndices[Index] < NumSamples) + { + Results[Index] = Buffers[0][Index] - Buffers[1][Index]; + } + } + break; + } + } + else if (VectorLeft != Invalid) + { + FFieldContext EvalContext(VectorLeft, Context); + FieldSystem->Evaluate(EvalContext, Results); + } + else if (VectorRight != Invalid) + { + FFieldContext EvalContext(VectorRight, Context); + FieldSystem->Evaluate(EvalContext, Results); + } + + if (Scalar != Invalid) + { + TArray Buffer; + Buffer.SetNumUninitialized(NumSamples); + TArrayView BufferView(&Buffer[0], NumSamples); + + FFieldContext EvalContext(Scalar , Context); + FieldSystem->Evaluate(EvalContext, BufferView); + + for (int32 Index = 0; Index < Results.Num(); Index++) + { + if (0 <= Context.SampleIndices[Index] && Context.SampleIndices[Index] < NumSamples) + { + Results[Index] *= Buffer[Index]; + } + } + } + + if (MagnitudeVal != 1.0) + { + for (int32 Index = 0; Index < Results.Num(); Index++) + { + if (0 <= Context.SampleIndices[Index] && Context.SampleIndices[Index] < NumSamples) + { + Results[Index] *= MagnitudeVal; + } + } + } +} + +/** +* FSumScalar +*/ + +void FSumScalar::Evaluate(const FFieldContext & Context, TArrayView & Results) const +{ + int32 NumSamples = Context.Samples.Num(); + ensure(Context.SampleIndices.Num() == Results.Num()); + + if(!ensure(FieldSystem != nullptr)) + { + return; + } + + float MagnitudeVal = Magnitude; + if (ScalarLeft != Invalid && ScalarRight != Invalid) + { + TArray Buffer; + Buffer.SetNumUninitialized(2 * NumSamples); + TArrayView Buffers[2] = { + TArrayView(&Buffer[0],NumSamples), + TArrayView(&Buffer[NumSamples],NumSamples), + }; + TArray NodeID = { ScalarLeft,ScalarRight }; + + //for (int32 i = 0; i < 2; i++) + ParallelFor(2, [&](int8 i) + { + FFieldContext EvalContext(NodeID[i], Context); + if (FieldSystem->GetNode(NodeID[i])->Type() == FFieldNode::StaticType()) + { + TArray IntBuffer; + IntBuffer.SetNumUninitialized(Context.SampleIndices.Num()); + TArrayView IntBufferView(&IntBuffer[0], IntBuffer.Num()); + FieldSystem->Evaluate(EvalContext, IntBufferView); + for (int32 Index = 0; Index < IntBufferView.Num(); Index++) + { + Buffers[i][Context.SampleIndices[Index]] = (float)IntBufferView[Index]; + } + } + else if (FieldSystem->GetNode(NodeID[i])->Type() == FFieldNode::StaticType()) + { + FieldSystem->Evaluate(EvalContext, Buffers[i]); + } + else + { + ensureMsgf(false, TEXT("Unsupported field evaluation in SumScalar Field.")); + } + }); + + switch (Operation) + { + case EFieldOperationType::Field_Multiply: + for (int32 Index = 0; Index < Results.Num(); Index++) + { + if (0 <= Context.SampleIndices[Index] && Context.SampleIndices[Index] < NumSamples) + { + Results[Index] = Buffers[1][Index] * Buffers[0][Index]; + } + } + break; + case EFieldOperationType::Field_Divide: + for (int32 Index = 0; Index < Results.Num(); Index++) + { + if (0 <= Context.SampleIndices[Index] && Context.SampleIndices[Index] < NumSamples) + { + Results[Index] = Buffers[0][Index] / Buffers[1][Index]; + } + } + break; + case EFieldOperationType::Field_Add: + for (int32 Index = 0; Index < Results.Num(); Index++) + { + if (0 <= Context.SampleIndices[Index] && Context.SampleIndices[Index] < NumSamples) + { + Results[Index] = Buffers[1][Index] + Buffers[0][Index]; + } + } + break; + case EFieldOperationType::Field_Substract: + for (int32 Index = 0; Index < Results.Num(); Index++) + { + if (0 <= Context.SampleIndices[Index] && Context.SampleIndices[Index] < NumSamples) + { + Results[Index] = Buffers[0][Index] - Buffers[1][Index]; + } + } + break; + } + } + else if (ScalarLeft != Invalid) + { + FFieldContext EvalContext(ScalarLeft, Context); + if (FieldSystem->GetNode(ScalarLeft)->Type() == FFieldNode::StaticType()) + { + TArray IntBuffer; + IntBuffer.SetNumUninitialized(Context.SampleIndices.Num()); + TArrayView IntBufferView(&IntBuffer[0], IntBuffer.Num()); + FieldSystem->Evaluate(EvalContext, IntBufferView); + for (int32 Index = 0; Index < IntBufferView.Num(); Index++) + { + Results[Context.SampleIndices[Index]] = (float)IntBufferView[Index]; + } + } + else if (FieldSystem->GetNode(ScalarLeft)->Type() == FFieldNode::StaticType()) + { + FieldSystem->Evaluate(EvalContext, Results); + } + else + { + ensureMsgf(false, TEXT("Unsupported field evaluation in SumScalar Field.")); + } + } + else if (ScalarRight != Invalid) + { + FFieldContext EvalContext(ScalarRight, Context); + if (FieldSystem->GetNode(ScalarRight)->Type() == FFieldNode::StaticType()) + { + TArray IntBuffer; + IntBuffer.SetNumUninitialized(Context.SampleIndices.Num()); + TArrayView IntBufferView(&IntBuffer[0], IntBuffer.Num()); + FieldSystem->Evaluate(EvalContext, IntBufferView); + for (int32 Index = 0; Index < IntBufferView.Num(); Index++) + { + Results[Context.SampleIndices[Index]] = (float)IntBufferView[Index]; + } + } + else if (FieldSystem->GetNode(ScalarLeft)->Type() == FFieldNode::StaticType()) + { + FieldSystem->Evaluate(EvalContext, Results); + } + else + { + ensureMsgf(false, TEXT("Unsupported field evaluation in SumScalar Field.")); + } + } + + if (MagnitudeVal != 1.0) + { + for (int32 Index = 0; Index < Results.Num(); Index++) + { + if (0 <= Context.SampleIndices[Index] && Context.SampleIndices[Index] < NumSamples) + { + Results[Index] *= MagnitudeVal; + } + } + } +} + +template FIELDSYSTEMCORE_API FRadialIntMask& UFieldSystem::NewNode(const FName &); +template FIELDSYSTEMCORE_API FRadialFalloff& UFieldSystem::NewNode(const FName &); +template FIELDSYSTEMCORE_API FUniformVector& UFieldSystem::NewNode(const FName &); +template FIELDSYSTEMCORE_API FRadialVector& UFieldSystem::NewNode(const FName &); +template FIELDSYSTEMCORE_API FSumVector& UFieldSystem::NewNode(const FName &); +template FIELDSYSTEMCORE_API FSumScalar& UFieldSystem::NewNode(const FName &); diff --git a/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemCore/Public/Field/FieldSystem.h b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemCore/Public/Field/FieldSystem.h new file mode 100644 index 000000000000..e25910e2c277 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemCore/Public/Field/FieldSystem.h @@ -0,0 +1,148 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Containers/Array.h" +#include "Containers/ArrayView.h" +#include "Containers/Queue.h" +#include "Field/FieldSystemTypes.h" +#include "Math/Vector.h" + +#include "FieldSystem.generated.h" + +class FFieldSystem; +class UFieldSystem; + +/** +* FieldNodeBase +*/ +class FIELDSYSTEMCORE_API FFieldNodeBase +{ +public: + static int32 Invalid; + + enum EFieldType + { + EField_None = 0, + EField_Int32, + EField_Float, + EField_FVector + }; + + virtual ~FFieldNodeBase() {} + virtual EFieldType Type() const { check(false); return EField_None; } + virtual FFieldNodeBase* Clone() const = 0; + + int32 GetTerminalID() const { check(TerminalID != -1); return TerminalID; } + void SetTerminalID(int32 ID) { TerminalID = ID; } + + FName GetName() const { return Name; } + void SetName(const FName & NameIn) { Name = NameIn; } + + const FFieldSystem * GetFieldSystem() const { return FieldSystem; } + void SetFieldSystem(const FFieldSystem* SystemIn) { FieldSystem = SystemIn; } + +protected: + + FFieldNodeBase(FName NameIn) : TerminalID(-1), Name(NameIn) {}; + int32 TerminalID; + FName Name; + const FFieldSystem * FieldSystem; + +private: + + FFieldNodeBase() : TerminalID(Invalid), Name(""), FieldSystem(nullptr) {} +}; + + +/** +* FieldNode +*/ +template +class FIELDSYSTEMCORE_API FFieldNode : public FFieldNodeBase +{ + typedef FFieldNodeBase Super; + +public: + + FFieldNode() = delete; + virtual ~FFieldNode() {} + + virtual void Evaluate(const FFieldContext &, TArrayView & Results) const { check(false); } + + static EFieldType StaticType(); + virtual EFieldType Type() const { return StaticType(); } + +protected : + FFieldNode(FName Name) : Super(Name) {}; +}; + +/** +* UFieldSystem (UObject) +* +* Engine for field evaluation +* +*/ +class FIELDSYSTEMCORE_API FFieldSystem +{ +public: + + FFieldSystem() {} + + virtual ~FFieldSystem(); + + template NODE_T & NewNode(const FName & Name); + + template void Evaluate(const FFieldContext &, TArrayView & Results) const; + + int32 TerminalIndex(const FName & FieldTerminalName) const; + + void BuildFrom(const FFieldSystem& Other); + + int32 Num() const { return Nodes.Num(); } + + FFieldNodeBase * GetNode(int32 Index) { return (0 <= Index && Index < Nodes.Num()) ? Nodes[Index] : nullptr; } + const FFieldNodeBase * GetNode(int32 Index) const { return (0 <= Index && Index < Nodes.Num()) ? Nodes[Index] : nullptr;} + + void Reset() { Nodes.Reset(0); } + +protected: + + TArray Nodes; +}; + +/** +* UFieldSystem (UObject) +* +* Engine for field evaluation +* +*/ +UCLASS(customconstructor) +class FIELDSYSTEMCORE_API UFieldSystem : public UObject +{ + GENERATED_UCLASS_BODY() + +public: + + UFieldSystem(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); + + bool IsVisible() { return true; } + + template NODE_T & NewNode(const FName & Name) { return FieldSystem.NewNode(Name); } + + virtual void FinishDestroy() override; + + template void Evaluate(const FFieldContext & Context, TArrayView & Results) const; + + void Reset() { FieldSystem = FFieldSystem(); } + + int32 TerminalIndex(const FName & FieldTerminalName) const { return FieldSystem.TerminalIndex(FieldTerminalName); } + + FFieldSystem& GetFieldData() { return FieldSystem; } + const FFieldSystem& GetFieldData() const { return FieldSystem; } + +protected: + + FFieldSystem FieldSystem; +}; \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemCore/Public/Field/FieldSystemCoreAlgo.h b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemCore/Public/Field/FieldSystemCoreAlgo.h new file mode 100644 index 000000000000..a42c4c4d8b43 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemCore/Public/Field/FieldSystemCoreAlgo.h @@ -0,0 +1,16 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once +#include "Field/FieldSystem.h" + +namespace FieldSystemAlgo +{ + + /** Add the default field nodes on creation */ + void + FIELDSYSTEMCORE_API + InitDefaultFieldData(FFieldSystem&); + + + +} diff --git a/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemCore/Public/Field/FieldSystemCorePlugin.h b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemCore/Public/Field/FieldSystemCorePlugin.h new file mode 100644 index 000000000000..ffe7af72cd37 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemCore/Public/Field/FieldSystemCorePlugin.h @@ -0,0 +1,39 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Modules/ModuleInterface.h" +#include "Modules/ModuleManager.h" + + +/** + * The public interface to this module + */ +class IFieldSystemCorePlugin : public IModuleInterface +{ + +public: + + /** + * Singleton-like access to this module's interface. This is just for convenience! + * Beware of calling this during the shutdown phase, though. Your module might have been unloaded already. + * + * @return Returns singleton instance, loading the module on demand if needed + */ + static inline IFieldSystemCorePlugin& Get() + { + return FModuleManager::LoadModuleChecked< IFieldSystemCorePlugin >( "FieldSystemCorePlugin" ); + } + + /** + * Checks to see if this module is loaded and ready. It is only valid to call Get() if IsAvailable() returns true. + * + * @return True if the module is loaded and ready to use + */ + static inline bool IsAvailable() + { + return FModuleManager::Get().IsModuleLoaded( "FieldSystemCorePlugin" ); + } +}; + diff --git a/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemCore/Public/Field/FieldSystemNodes.h b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemCore/Public/Field/FieldSystemNodes.h new file mode 100644 index 000000000000..d0520f93ce4f --- /dev/null +++ b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemCore/Public/Field/FieldSystemNodes.h @@ -0,0 +1,198 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "Field/FieldSystem.h" +#include "Math/Vector.h" + +/** +* RadialMaskField +**/ + +class FIELDSYSTEMCORE_API FRadialIntMask : public FFieldNode +{ + typedef FFieldNode Super; + +public: + + FRadialIntMask() = delete; + + FRadialIntMask(FName NameIn) + : Super(NameIn) + , Radius(0) + , Position(FVector(0, 0, 0)) + , InteriorValue(1.0) + , ExteriorValue(0.0) + , SetMaskCondition(ESetMaskConditionType::Field_Set_Always) + {} + + virtual ~FRadialIntMask() {} + + void Evaluate(const FFieldContext &, TArrayView & Results) const; + + float Radius; + FVector Position; + int32 InteriorValue; + int32 ExteriorValue; + ESetMaskConditionType SetMaskCondition; + + virtual FFieldNodeBase* Clone() const override { return new FRadialIntMask(*this); } +}; + + +/** +* RadialFalloff +**/ + +class FIELDSYSTEMCORE_API FRadialFalloff : public FFieldNode +{ + typedef FFieldNode Super; + +public: + + FRadialFalloff() = delete; + + FRadialFalloff(FName NameIn) + : Super(NameIn) + , Magnitude(1.0) + , Radius(0) + , Position(FVector(0, 0, 0)) + {} + + virtual ~FRadialFalloff() {} + + void Evaluate(const FFieldContext &, TArrayView & Results) const; + + float Magnitude; + float Radius; + FVector Position; + + virtual FFieldNodeBase* Clone() const override { return new FRadialFalloff(*this); } +}; + + +/** +* UniformVector +**/ + +class FIELDSYSTEMCORE_API FUniformVector : public FFieldNode +{ + typedef FFieldNode Super; + +public: + + FUniformVector() = delete; + + FUniformVector(FName NameIn) + : Super(NameIn) + , Magnitude(1.0) + , Direction(FVector(0, 0, 0)) + {} + + virtual ~FUniformVector() {} + + void Evaluate(const FFieldContext &, TArrayView & Results) const; + + float Magnitude; + FVector Direction; + + virtual FFieldNodeBase* Clone() const override { return new FUniformVector(*this); } +}; + + +/** +* RadialVector +**/ + +class FIELDSYSTEMCORE_API FRadialVector : public FFieldNode +{ + typedef FFieldNode Super; + +public: + + FRadialVector() = delete; + + FRadialVector(FName NameIn) + : Super(NameIn) + , Magnitude(1.0) + , Position(FVector(0, 0, 0)) + {} + + virtual ~FRadialVector() {} + + void Evaluate(const FFieldContext &, TArrayView & Results) const; + + float Magnitude; + FVector Position; + + + virtual FFieldNodeBase* Clone() const override { return new FRadialVector(*this); } +}; + + +/** +* SumVector +**/ + +class FIELDSYSTEMCORE_API FSumVector : public FFieldNode +{ + typedef FFieldNode Super; + +public: + + FSumVector() = delete; + + FSumVector(FName NameIn) + : Super(NameIn) + , Magnitude(1.0) + , Scalar(Invalid) + , VectorRight(Invalid) + , VectorLeft(Invalid) + , Operation(EFieldOperationType::Field_Multiply) + {} + + virtual ~FSumVector() {} + + void Evaluate(const FFieldContext &, TArrayView & Results) const; + + float Magnitude; + int Scalar; + int VectorRight; + int VectorLeft; + EFieldOperationType Operation; + + virtual FFieldNodeBase* Clone() const override { return new FSumVector(*this); } +}; + +/** +* SumScalar +**/ + +class FIELDSYSTEMCORE_API FSumScalar : public FFieldNode +{ + typedef FFieldNode Super; + +public: + + FSumScalar() = delete; + + FSumScalar(FName NameIn) + : Super(NameIn) + , Magnitude(1.0) + , ScalarRight(Invalid) + , ScalarLeft(Invalid) + , Operation(EFieldOperationType::Field_Multiply) + {} + + virtual ~FSumScalar() {} + + void Evaluate(const FFieldContext &, TArrayView & Results) const; + + float Magnitude; + int ScalarRight; + int ScalarLeft; + EFieldOperationType Operation; + + virtual FFieldNodeBase* Clone() const override { return new FSumScalar(*this); } +}; + diff --git a/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemCore/Public/Field/FieldSystemTypes.h b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemCore/Public/Field/FieldSystemTypes.h new file mode 100644 index 000000000000..11763a1472b1 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemCore/Public/Field/FieldSystemTypes.h @@ -0,0 +1,176 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once +#include "UObject/ObjectMacros.h" + +class FFieldSystem; + +/** +* +*/ +UENUM(BlueprintType) +enum ESetMaskConditionType +{ + Field_Set_Always UMETA(DisplayName = "Always"), + Field_Set_IFF_NOT_Interior UMETA(DisplayName = "IFF NOT Interior"), + Field_Set_IFF_NOT_Exterior UMETA(DisplayName = "IFF NOT Exterior"), + //~~~ + //256th entry + Field_MaskCondition_Max UMETA(Hidden) +}; + + +/** +* +*/ +UENUM(BlueprintType) +enum EFieldOperationType +{ + Field_Multiply UMETA(DisplayName = "Multiply"), + Field_Divide UMETA(DisplayName = "Divide"), + Field_Add UMETA(DisplayName = "Add"), + Field_Substract UMETA(DisplayName = "Subtract"), + //~~~ + //256th entry + Field_Operation_Max UMETA(Hidden) +}; + + +/** +* +*/ +UENUM(BlueprintType) +enum EFieldPhysicsType +{ + Field_StayDynamic UMETA(DisplayName = "StayDynamic"), + Field_LinearForce UMETA(DisplayName = "LinearForce"), + //~~~ + //256th entry + Field_PhysicsType_Max UMETA(Hidden) +}; + + +/** +* +*/ +UENUM(BlueprintType) +enum EFieldPhysicsDefaultFields +{ + Field_RadialIntMask UMETA(DisplayName = "RadialIntMask"), + Field_RadialFalloff UMETA(DisplayName = "RadialFalloff"), + Field_UniformVector UMETA(DisplayName = "UniformVector"), + Field_RadialVector UMETA(DisplayName = "RadialVector"), + Field_RadialVectorFalloff UMETA(DisplayName = "RadialVectorFalloff"), + //~~~ + //256th entry + Field_EFieldPhysicsDefaultFields_Max UMETA(Hidden) +}; + + +/** +* FFieldContext +*/ +struct FFieldContext +{ + FFieldContext() = delete; + FFieldContext(int32 TerminalIn, const TArrayView& SampleIndicesIn, + const TArrayView& SamplesIn, const FFieldSystem* FieldSystemIn, + const FVector* PositionIn = nullptr, const FVector* DirectionIn = nullptr, + const float* RadiusIn = nullptr, const float* MagnitudeIn = nullptr) + : Terminal(TerminalIn) + , SampleIndices(SampleIndicesIn) + , Samples(SamplesIn) + , FieldSystem(FieldSystemIn) + , Position(PositionIn) + , Direction(DirectionIn) + , Radius(RadiusIn) + , Magnitude(MagnitudeIn) {} + FFieldContext(int32 TerminalIn, const FFieldContext & ContextIn) + : Terminal(TerminalIn) + , SampleIndices(ContextIn.SampleIndices) + , Samples(ContextIn.Samples) + , FieldSystem(ContextIn.FieldSystem) + , Position(ContextIn.Position) + , Direction(ContextIn.Direction) + , Radius(ContextIn.Radius) + , Magnitude(ContextIn.Magnitude) {} + FFieldContext(int32 TerminalIn, const TArrayView& SampleIndicesIn, const FFieldContext & ContextIn) + : Terminal(TerminalIn) + , SampleIndices(SampleIndicesIn) + , Samples(ContextIn.Samples) + , FieldSystem(ContextIn.FieldSystem) + , Position(ContextIn.Position) + , Direction(ContextIn.Direction) + , Radius(ContextIn.Radius) + , Magnitude(ContextIn.Magnitude) {} + + + const int32 Terminal; + const TArrayView& SampleIndices; + const TArrayView& Samples; + const FFieldSystem* FieldSystem; + // Node overrides + const FVector* Position; + const FVector* Direction; + const float* Radius; + const float* Magnitude; +}; + + +/** +* FieldCommand +*/ +class FFieldSystemCommand +{ +public: + FFieldSystemCommand() + : Name("none") + , Type(EFieldPhysicsType::Field_PhysicsType_Max) + , Position(FVector(0)) + , Direction(FVector(0)) + , Radius(0.f) + , Magnitude(0.f) + , MaxClusterLevel(1000) + {} + + FFieldSystemCommand(const FName NameIn, + const EFieldPhysicsType TypeIn = EFieldPhysicsType::Field_PhysicsType_Max, + const FVector PositionIn = FVector(0), const FVector DirectionIn = FVector(0), + const float RadiusIn = 0.f, const float MagnitudeIn = 0.f, const float MaxClusterLevelIn = 1000) + : Name(NameIn) + , Type(TypeIn) + , Position(PositionIn) + , Direction(DirectionIn) + , Radius(RadiusIn) + , Magnitude(MagnitudeIn) + , MaxClusterLevel(MaxClusterLevelIn) + {} + + FFieldSystemCommand(const FFieldSystemCommand & CommandIn) + : Name(CommandIn.Name) + , Type(CommandIn.Type) + , Position(CommandIn.Position) + , Direction(CommandIn.Direction) + , Radius(CommandIn.Radius) + , Magnitude(CommandIn.Magnitude) + , MaxClusterLevel(CommandIn.MaxClusterLevel) + {} + + FFieldSystemCommand &operator =(const FFieldSystemCommand & Other) { + this->Name = Other.Name; + this->Type = Other.Type; + this->Position = Other.Position; + this->Direction = Other.Direction; + this->Radius = Other.Radius; + this->Magnitude = Other.Magnitude; + this->MaxClusterLevel = Other.MaxClusterLevel; + return *this; + } + + FName Name; + EFieldPhysicsType Type; + FVector Position; + FVector Direction; + float Radius; + float Magnitude; + int MaxClusterLevel; +}; diff --git a/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/FieldSystemEngine.Build.cs b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/FieldSystemEngine.Build.cs new file mode 100644 index 000000000000..dcd9a84e3614 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/FieldSystemEngine.Build.cs @@ -0,0 +1,27 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +namespace UnrealBuildTool.Rules +{ + public class FieldSystemEngine : ModuleRules + { + public FieldSystemEngine(ReadOnlyTargetRules Target) : base(Target) + { + PublicIncludePaths.Add(ModuleDirectory + "/Public"); + + PublicDependencyModuleNames.AddRange( + new string[] + { + "Core", + "CoreUObject", + "Engine", + "RenderCore", + "RHI", + "Chaos", + "ChaosSolvers", + "FieldSystemCore", + "FieldSystemSimulationCore" + } + ); + } + } +} diff --git a/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Private/Field/FieldSystemActor.cpp b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Private/Field/FieldSystemActor.cpp new file mode 100644 index 000000000000..a2d3a519070c --- /dev/null +++ b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Private/Field/FieldSystemActor.cpp @@ -0,0 +1,22 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + + +#include "Field/FieldSystemActor.h" + +#include "Field/FieldSystemComponent.h" + +DEFINE_LOG_CATEGORY_STATIC(AFA_Log, NoLogging, All); + +AFieldSystemActor::AFieldSystemActor(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) +{ + UE_LOG(AFA_Log, Log, TEXT("AFieldSystemActor::AFieldSystemActor()")); + + FieldSystemComponent = CreateDefaultSubobject(TEXT("FieldSystemComponent")); + RootComponent = FieldSystemComponent; +} + + + + + diff --git a/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Private/Field/FieldSystemComponent.cpp b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Private/Field/FieldSystemComponent.cpp new file mode 100644 index 000000000000..7656b4b8211a --- /dev/null +++ b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Private/Field/FieldSystemComponent.cpp @@ -0,0 +1,397 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "Field/FieldSystemComponent.h" + +#include "Async/ParallelFor.h" +#include "Field/FieldSystemCoreAlgo.h" +#include "Field/FieldSystemSceneProxy.h" +#include "Misc/CoreMiscDefines.h" +#include "Physics/Experimental/PhysScene_Chaos.h" +#include "Field/FieldSystemCoreAlgo.h" +#include "Field/FieldSystemNodes.h" +#include "Modules/ModuleManager.h" +#include "ChaosSolversModule.h" + +DEFINE_LOG_CATEGORY_STATIC(FSC_Log, NoLogging, All); + +UFieldSystemComponent::UFieldSystemComponent(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) +#if INCLUDE_CHAOS + , PhysicsProxy(nullptr) + , ChaosModule(nullptr) +#endif + , bHasPhysicsState(false) +{ + UE_LOG(FSC_Log, Log, TEXT("FieldSystemComponent[%p]::UFieldSystemComponent()"),this); +} + + +FBoxSphereBounds UFieldSystemComponent::CalcBounds(const FTransform& LocalToWorldIn) const +{ + UE_LOG(FSC_Log, Log, TEXT("FieldSystemComponent[%p]::CalcBounds()[%p]"), this, FieldSystem); + return FBox(ForceInit); +} + +void UFieldSystemComponent::CreateRenderState_Concurrent() +{ + UE_LOG(FSC_Log, Log, TEXT("FieldSystemComponent[%p]::CreateRenderState_Concurrent()"), this); + + Super::CreateRenderState_Concurrent(); + + if (SceneProxy && FieldSystem ) + { + FFieldSystemSampleData * SampleData = ::new FFieldSystemSampleData; + InitSampleData(SampleData); + + // Enqueue command to send to render thread + ENQUEUE_UNIQUE_RENDER_COMMAND_TWOPARAMETER(FSendFieldSystemData, + FFieldSystemSceneProxy*, FieldSystemSceneProxy, (FFieldSystemSceneProxy*)SceneProxy, + FFieldSystemSampleData*, SampleData, SampleData, + { + //FieldSystemSceneProxy->SetSampleData_RenderThread(SampleData); + }); + } +} + + +FPrimitiveSceneProxy* UFieldSystemComponent::CreateSceneProxy() +{ + UE_LOG(FSC_Log, Log, TEXT("FieldSystemComponent[%p]::CreateSceneProxy()"), this); + + if (FieldSystem) + { + return new FFieldSystemSceneProxy(this); + } + return nullptr; +} + +void UFieldSystemComponent::InitSampleData(FFieldSystemSampleData * SampleData) +{ + UE_LOG(FSC_Log, Log, TEXT("FieldSystemComponent[%p]::InitSampleData()"), this); + + check(SampleData); + + // + // build and sample grid + // +} + +void UFieldSystemComponent::BeginPlay() +{ + Super::BeginPlay(); +} + +void UFieldSystemComponent::TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) +{ + UE_LOG(FSC_Log, Log, TEXT("FieldSystemComponent[%p]::TickComponent()"), this); + Super::TickComponent(DeltaTime, TickType, ThisTickFunction); + if (FieldSystem && FieldSystem->IsVisible() ) + { + MarkRenderDynamicDataDirty(); + } +} + +void UFieldSystemComponent::SendRenderDynamicData_Concurrent() +{ + UE_LOG(FSC_Log, Log, TEXT("FieldSystemComponent[%p]::SendRenderDynamicData_Concurrent()"), this); + Super::SendRenderDynamicData_Concurrent(); + if (SceneProxy) + { + if (FieldSystem) + { + FFieldSystemSampleData * SampleData = ::new FFieldSystemSampleData; + InitSampleData(SampleData); + + // Enqueue command to send to render thread + ENQUEUE_UNIQUE_RENDER_COMMAND_TWOPARAMETER(FSendFieldSystemData, + FFieldSystemSceneProxy*, FieldSystemSceneProxy, (FFieldSystemSceneProxy*)SceneProxy, + FFieldSystemSampleData*, SampleData, SampleData, + { + //FieldSystemSceneProxy->SetSampleData_RenderThread(SampleData); + }); + } + } +} + +void UFieldSystemComponent::OnCreatePhysicsState() +{ + UActorComponent::OnCreatePhysicsState(); + + FieldSystem = NewObject(); + + if (!FieldSystem) + { + return; + } + + // @hack(Serialization) to hard code the field system. + FieldSystemAlgo::InitDefaultFieldData(FieldSystem->GetFieldData()); + +#if INCLUDE_CHAOS + // Check we can get a suitable dispatcher + ChaosModule = FModuleManager::Get().GetModulePtr("ChaosSolvers"); + check(ChaosModule); + + PhysicsProxy = new FFieldSystemSimulationProxy(FieldSystem->GetFieldData()); + TSharedPtr Scene = FPhysScene_Chaos::GetInstance(); + Scene->AddFieldProxy(PhysicsProxy); +#endif + + bHasPhysicsState = true; + +} + +void UFieldSystemComponent::OnDestroyPhysicsState() +{ + UActorComponent::OnDestroyPhysicsState(); +#if INCLUDE_CHAOS + if (!PhysicsProxy) + { + check(!bHasPhysicsState); + return; + } + + TSharedPtr Scene = FPhysScene_Chaos::GetInstance(); + Scene->RemoveFieldProxy(PhysicsProxy); + + ChaosModule = nullptr; + PhysicsProxy = nullptr; +#endif + + bHasPhysicsState = false; + +} + +bool UFieldSystemComponent::ShouldCreatePhysicsState() const +{ + return true; +} + +bool UFieldSystemComponent::HasValidPhysicsState() const +{ + return bHasPhysicsState; +} + + +// +// +// + +void UFieldSystemComponent::ClearFieldSystem() +{ + if (FieldSystem) + { + FieldSystem->Reset(); + FieldSystemAlgo::InitDefaultFieldData(FieldSystem->GetFieldData()); + } +} + +int +UFieldSystemComponent::AddRadialIntMask(FName Name, FVector Position, float Radius, int32 InteriorValue, int32 ExteriorValue, TEnumAsByte Set) +{ + if (FieldSystem) + { + FRadialIntMask & RadialMask = FieldSystem->NewNode(Name); + RadialMask.Position = Position; + RadialMask.Radius = Radius; + RadialMask.InteriorValue = InteriorValue; + RadialMask.ExteriorValue = ExteriorValue; + RadialMask.SetMaskCondition = Set; + // ?? RecreatePhysicsState(); + return RadialMask.GetTerminalID(); + } + //ensure(false); + return FFieldNodeBase::Invalid; +} + + +int +UFieldSystemComponent::AddRadialFalloff(FName Name, float Magnitude, FVector Position, float Radius) +{ + if (FieldSystem) + { + FRadialFalloff & RadialFalloff = FieldSystem->NewNode(Name); + RadialFalloff.Position = Position; + RadialFalloff.Radius = Radius; + RadialFalloff.Magnitude = Magnitude; + // ??RecreatePhysicsState(); + return RadialFalloff.GetTerminalID(); + } + //ensure(false); + return FFieldNodeBase::Invalid; +} + + +int +UFieldSystemComponent::AddUniformVector(FName Name, float Magnitude, FVector Direction) +{ + if (FieldSystem) + { + FUniformVector & UniformVector = FieldSystem->NewNode(Name); + UniformVector.Direction = Direction; + UniformVector.Magnitude = Magnitude; + // ?? RecreatePhysicsState(); + return UniformVector.GetTerminalID(); + } + //ensure(false); + return FFieldNodeBase::Invalid; +} + + +int +UFieldSystemComponent::AddRadialVector(FName Name, float Magnitude, FVector Position) +{ + if (FieldSystem) + { + FRadialVector & RadialVector = FieldSystem->NewNode(Name); + RadialVector.Position = Position; + RadialVector.Magnitude = Magnitude; + // ?? RecreatePhysicsState(); + return RadialVector.GetTerminalID(); + } + //ensure(false); + return FFieldNodeBase::Invalid; +} + +int +UFieldSystemComponent::AddSumVector(FName Name, float Magnitude, int32 ScalarField, int32 RightVectorField, int32 LeftVectorField, EFieldOperationType Operation) +{ + if (FieldSystem) + { + FSumVector & SumVector = FieldSystem->NewNode(Name); + SumVector.Magnitude = Magnitude; + SumVector.Scalar = ScalarField; + SumVector.VectorRight = RightVectorField; + SumVector.VectorLeft = LeftVectorField; + SumVector.Operation = Operation; + // ?? RecreatePhysicsState(); + return SumVector.GetTerminalID(); + } + //ensure(false); + return FFieldNodeBase::Invalid; +} + +int +UFieldSystemComponent::AddSumScalar(FName Name, float Magnitude, int32 RightScalarField, int32 LeftScalarField, EFieldOperationType Operation) +{ + if (FieldSystem) + { + FSumScalar & SumVector = FieldSystem->NewNode(Name); + SumVector.Magnitude = Magnitude; + SumVector.ScalarRight = RightScalarField; + SumVector.ScalarLeft = LeftScalarField; + SumVector.Operation = Operation; + // ?? RecreatePhysicsState(); + return SumVector.GetTerminalID(); + } + //ensure(false); + return FFieldNodeBase::Invalid; +} + +FName FieldTypeToName(EFieldPhysicsDefaultFields InType) +{ + switch(InType) + { + case EFieldPhysicsDefaultFields::Field_RadialIntMask: + return "RadialIntMask"; + case EFieldPhysicsDefaultFields::Field_RadialFalloff: + return "RadialFalloff"; + case EFieldPhysicsDefaultFields::Field_RadialVector: + return "RadialVector"; + case EFieldPhysicsDefaultFields::Field_UniformVector: + return "UniformVector"; + case EFieldPhysicsDefaultFields::Field_RadialVectorFalloff: + return "RadialVectorFalloff"; + default: + break; + } + + return NAME_None; +} + +void UFieldSystemComponent::DispatchCommand(const FFieldSystemCommand& InCommand) +{ +#if INCLUDE_CHAOS + checkSlow(ChaosModule && PhysicsProxy && PhysicsProxy->GetCallbacks()); // Should already be checked from OnCreatePhysicsState + Chaos::IDispatcher* PhysicsDispatcher = ChaosModule->GetDispatcher(); + checkSlow(PhysicsDispatcher); // Should always have one of these + + PhysicsDispatcher->EnqueueCommand([PhysicsProxy = this->PhysicsProxy, NewCommand = InCommand]() + { + FFieldSystemSolverCallbacks* Callbacks = (FFieldSystemSolverCallbacks*)PhysicsProxy->GetCallbacks(); + Callbacks->BufferCommand(NewCommand); + }); +#endif +} + +void UFieldSystemComponent::DispatchCommand(const FName& InName, EFieldPhysicsType InType, const FVector& InPosition, const FVector& InDirection, float InRadius, float InMagnitude) +{ + DispatchCommand({InName, InType, InPosition, InDirection, InRadius, InMagnitude}); +} + +void UFieldSystemComponent::ApplyField(TEnumAsByte FieldName, TEnumAsByte Type, bool Enabled, FVector Position, FVector Direction, float Radius, float Magnitude) +{ + if (FieldSystem) + { + DispatchCommand(FieldTypeToName(FieldName), Type, Position, Direction, Radius, Magnitude); + } +} + + +void UFieldSystemComponent::ApplyLinearForce(bool Enabled, FVector Direction, float Magnitude) +{ + if (Enabled) + { + if (FieldSystem) + { + DispatchCommand("UniformVector", EFieldPhysicsType::Field_LinearForce, FVector::ZeroVector, Direction, 0.0f, Magnitude); + } + } +} + +void UFieldSystemComponent::ApplyRadialForce(bool Enabled, FVector Position, float Magnitude) +{ + if(Enabled) + { + if(FieldSystem) + { + DispatchCommand("RadialVector", EFieldPhysicsType::Field_LinearForce, Position, FVector::ZeroVector, 0.0f, Magnitude); + } + } +} + +void UFieldSystemComponent::ApplyStayDynamicField(bool Enabled, FVector Position, float Radius, int MaxLevelPerCommand) +{ + if (Enabled) + { + if (FieldSystem) + { + FFieldSystemCommand StayDynamicCommand("RadialIntMask", EFieldPhysicsType::Field_StayDynamic, Position, FVector::ZeroVector, Radius, 0.0f); + StayDynamicCommand.MaxClusterLevel = MaxLevelPerCommand; + + DispatchCommand(StayDynamicCommand); + } + } +} + +void UFieldSystemComponent::ApplyRadialVectorFalloffForce(bool Enabled, FVector Position, float Radius, float Magnitude) +{ + if (Enabled) + { + if (FieldSystem) + { + DispatchCommand("RadialVectorFalloff", EFieldPhysicsType::Field_LinearForce, Position, FVector::ZeroVector, Radius, Magnitude); + } + } +} + +void UFieldSystemComponent::ApplyUniformVectorFalloffForce(bool Enabled, FVector Position, FVector Direction, float Radius, float Magnitude) +{ + if (Enabled) + { + if (FieldSystem) + { + DispatchCommand("UniformVectorFalloff", EFieldPhysicsType::Field_LinearForce, Position, Direction, Radius, Magnitude); + } + } +} diff --git a/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Private/Field/FieldSystemSceneProxy.cpp b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Private/Field/FieldSystemSceneProxy.cpp new file mode 100644 index 000000000000..66cd6b23ff6c --- /dev/null +++ b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Private/Field/FieldSystemSceneProxy.cpp @@ -0,0 +1,19 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "Field/FieldSystemSceneProxy.h" + +#include "Async/ParallelFor.h" +#include "Engine/Engine.h" +#include "Field/FieldSystemComponent.h" + +DEFINE_LOG_CATEGORY_STATIC(FSSP_Log, NoLogging, All); + +FFieldSystemSceneProxy::FFieldSystemSceneProxy(UFieldSystemComponent* Component) + : FPrimitiveSceneProxy(Component) +{ +} + +FFieldSystemSceneProxy::~FFieldSystemSceneProxy() +{ +} + diff --git a/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Private/Field/FieldSystemSceneProxy.h b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Private/Field/FieldSystemSceneProxy.h new file mode 100644 index 000000000000..5f0ccfd78f1e --- /dev/null +++ b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Private/Field/FieldSystemSceneProxy.h @@ -0,0 +1,43 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "EngineGlobals.h" +#include "PrimitiveViewRelevance.h" +#include "PrimitiveSceneProxy.h" + +class UFieldSystemComponent; + +/** Immutable rendering data **/ +struct FFieldSystemSampleData +{ +}; + + +/*** +* FFieldSystemSceneProxy +* +*/ +class FFieldSystemSceneProxy final : public FPrimitiveSceneProxy +{ +public: + + FFieldSystemSceneProxy(UFieldSystemComponent* Component); + + /** virtual destructor */ + virtual ~FFieldSystemSceneProxy(); + + SIZE_T GetTypeHash() const override + { + static size_t UniquePointer; + return reinterpret_cast(&UniquePointer); + } + + // @todo allocated size : make this reflect internally allocated memory. + virtual uint32 GetMemoryFootprint(void) const override { return(sizeof(*this) + GetAllocatedSize()); } + + /** Size of the base class */ + uint32 GetAllocatedSize(void) const { return(FPrimitiveSceneProxy::GetAllocatedSize()); } + + +}; + diff --git a/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Private/FieldSystemEngine.cpp b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Private/FieldSystemEngine.cpp new file mode 100644 index 000000000000..fd791abc8373 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Private/FieldSystemEngine.cpp @@ -0,0 +1,6 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "CoreTypes.h" +#include "Modules/ModuleManager.h" + +IMPLEMENT_MODULE(FDefaultModuleImpl, FieldSystemEngine); \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public/Field/FieldSystemActor.h b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public/Field/FieldSystemActor.h new file mode 100644 index 000000000000..2658ab04d6d1 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public/Field/FieldSystemActor.h @@ -0,0 +1,28 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +/** This class represents an FieldSystem Actor. */ + +#include "CoreMinimal.h" +#include "GameFramework/Actor.h" +#include "Field/FieldSystem.h" +#include "Field/FieldSystemNodes.h" +#include "Field/FieldSystemComponent.h" +#include "UObject/ObjectMacros.h" + +#include "FieldSystemActor.generated.h" + + +UCLASS() +class FIELDSYSTEMENGINE_API AFieldSystemActor: public AActor +{ + GENERATED_UCLASS_BODY() + +public: + + /* FieldSystemComponent */ + UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category = Field, meta = (ExposeFunctionCategories = "Components|FieldSystem", AllowPrivateAccess = "true")) + UFieldSystemComponent* FieldSystemComponent; + UFieldSystemComponent* GetFieldSystemComponent() const { return FieldSystemComponent; } +}; \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public/Field/FieldSystemComponent.h b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public/Field/FieldSystemComponent.h new file mode 100644 index 000000000000..29445cf4246a --- /dev/null +++ b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public/Field/FieldSystemComponent.h @@ -0,0 +1,111 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "Components/PrimitiveComponent.h" +#include "Field/FieldSystem.h" +#include "Field/FieldSystemComponentTypes.h" +#include "Field/FieldSystemSimulationCoreProxy.h" + +#include "FieldSystemComponent.generated.h" + +struct FFieldSystemSampleData; + +/** +* FieldSystemComponent +*/ +UCLASS(meta = (BlueprintSpawnableComponent)) +class FIELDSYSTEMENGINE_API UFieldSystemComponent : public UPrimitiveComponent +{ + GENERATED_UCLASS_BODY() + friend class FFieldSystemEditorCommands; + +public: + + //~ Begin UActorComponent Interface. + virtual void CreateRenderState_Concurrent() override; + virtual void SendRenderDynamicData_Concurrent() override; + virtual void BeginPlay() override; + //~ Begin UActorComponent Interface. + + + //~ Begin USceneComponent Interface. + virtual FBoxSphereBounds CalcBounds(const FTransform& LocalToWorld) const override; + virtual bool HasAnySockets() const override { return false; } + virtual void TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) override; + //~ Begin USceneComponent Interface. + + + //~ Begin UPrimitiveComponent Interface. + virtual FPrimitiveSceneProxy* CreateSceneProxy() override; + //~ End UPrimitiveComponent Interface. + + /** FieldSystem */ + void SetFieldSystem(UFieldSystem * FieldSystemIn) { FieldSystem = FieldSystemIn; } + FORCEINLINE const UFieldSystem* GetFieldSystem() const { return FieldSystem; } + + UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Field") + UFieldSystem* FieldSystem; + + + //UFUNCTION(BlueprintCallable, Category = "Field") + void ClearFieldSystem(); + + //UFUNCTION(BlueprintCallable, Category = "Field") + int AddRadialIntMask(FName Name, FVector Position, float Radius, int32 InteriorValue, int32 ExteriorValue, TEnumAsByte Set); + + //UFUNCTION(BlueprintCallable, Category = "Field") + int AddRadialFalloff(FName Name, float Magnitude, FVector Position, float Radius); + + //UFUNCTION(BlueprintCallable, Category = "Field") + int AddUniformVector(FName Name, float Magnitude, FVector Direction); + + //UFUNCTION(BlueprintCallable, Category = "Field") + int AddRadialVector(FName Name, float Magnitude, FVector Position); + + //UFUNCTION(BlueprintCallable, Category = "Field") + int AddSumVector(FName Name, float Magnitude, int32 ScalarField, int32 RightVectorField, int32 LeftVectorField, EFieldOperationType Operation); + + //UFUNCTION(BlueprintCallable, Category = "Field") + int AddSumScalar(FName Name, float Magnitude, int32 RightScalarField, int32 LeftScalarField, EFieldOperationType Operation); + + //UFUNCTION(BlueprintCallable, Category = "Field") + void ApplyField(TEnumAsByte FieldName, TEnumAsByte Type, bool Enabled, FVector Position, FVector Direction, float Radius, float Magnitude); + + UFUNCTION(BlueprintCallable, Category = "Field") + void ApplyLinearForce(bool Enabled, FVector Direction, float Magnitude); + + UFUNCTION(BlueprintCallable, Category = "Field") + void ApplyRadialForce(bool Enabled, FVector Position, float Magnitude); + + UFUNCTION(BlueprintCallable, Category = "Field") + void ApplyStayDynamicField(bool Enabled, FVector Position, float Radius, int MaxLevelPerCommand); + + UFUNCTION(BlueprintCallable, Category = "Field") + void ApplyRadialVectorFalloffForce(bool Enabled, FVector Position, float Radius, float Magnitude); + + UFUNCTION(BlueprintCallable, Category = "Field") + void ApplyUniformVectorFalloffForce(bool Enabled, FVector Position, FVector Direction, float Radius, float Magnitude); + +protected: + + /** Populate the static geometry structures for the render thread. */ + void InitSampleData(FFieldSystemSampleData* SampleData); + + /** Helpers for dispatching field interaction commands safely to the physics thread */ + void DispatchCommand(const FFieldSystemCommand& InCommand); + void DispatchCommand(const FName& InName, EFieldPhysicsType InType, const FVector& InPosition, const FVector& InDirection, float InRadius, float InMagnitude); + + virtual void OnCreatePhysicsState() override; + virtual void OnDestroyPhysicsState() override; + virtual bool ShouldCreatePhysicsState() const override; + virtual bool HasValidPhysicsState() const override; + +#if INCLUDE_CHAOS + FFieldSystemSimulationProxy* PhysicsProxy; + + FChaosSolversModule* ChaosModule; +#endif + bool bHasPhysicsState; + +}; diff --git a/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public/Field/FieldSystemComponentTypes.h b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public/Field/FieldSystemComponentTypes.h new file mode 100644 index 000000000000..7b80047740bb --- /dev/null +++ b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public/Field/FieldSystemComponentTypes.h @@ -0,0 +1,3 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once +#include "UObject/ObjectMacros.h" diff --git a/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemSimulationCore/FieldSystemSimulationCore.Build.cs b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemSimulationCore/FieldSystemSimulationCore.Build.cs new file mode 100644 index 000000000000..8993288965a6 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemSimulationCore/FieldSystemSimulationCore.Build.cs @@ -0,0 +1,23 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +namespace UnrealBuildTool.Rules +{ + public class FieldSystemSimulationCore : ModuleRules + { + public FieldSystemSimulationCore(ReadOnlyTargetRules Target) : base(Target) + { + PublicIncludePaths.Add(ModuleDirectory + "/Public"); + + PublicDependencyModuleNames.AddRange( + new string[] + { + "Core", + "CoreUObject", + "ChaosSolvers", + "Chaos", + "FieldSystemCore" + } + ); + } + } +} diff --git a/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemSimulationCore/Private/Field/FieldSystemSimulationCoreAlgo.cpp b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemSimulationCore/Private/Field/FieldSystemSimulationCoreAlgo.cpp new file mode 100644 index 000000000000..e622ae2408ac --- /dev/null +++ b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemSimulationCore/Private/Field/FieldSystemSimulationCoreAlgo.cpp @@ -0,0 +1,15 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +/*============================================================================= + GeometryCollection.cpp: UGeometryCollection methods. +=============================================================================*/ + +#include "Field/FieldSystemSimulationCoreAlgo.h" +#include "Async/ParallelFor.h" + +DEFINE_LOG_CATEGORY_STATIC(FSCA_Log, Log, All); + +namespace FieldSystemAlgo +{ + +} diff --git a/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemSimulationCore/Private/Field/FieldSystemSimulationCoreCallbacks.cpp b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemSimulationCore/Private/Field/FieldSystemSimulationCoreCallbacks.cpp new file mode 100644 index 000000000000..384fb753406c --- /dev/null +++ b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemSimulationCore/Private/Field/FieldSystemSimulationCoreCallbacks.cpp @@ -0,0 +1,216 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#include "Field/FieldSystemSimulationCoreCallbacks.h" + +#if INCLUDE_CHAOS +#include "Async/ParallelFor.h" +#include "Field/FieldSystem.h" +#include "Field/FieldSystemNodes.h" +#include "Chaos/MassProperties.h" +#include "Chaos/PBDRigidClustering.h" +#include "Chaos/PBDRigidParticles.h" + +// +// This needs to be pushed down to a lower level and shared +// between the GeometryCollectionSimulationCore and this module. +enum class EObjectTypeEnum : uint8 +{ + Chaos_Object_Dynamic UMETA(DisplayName = "Dynamic"), + Chaos_Object_Kinematic UMETA(DisplayName = "Kinematic"), + Chaos_Object_Sleeping UMETA(DisplayName = "Sleeping"), + Chaos_Object_Static UMETA(DisplayName = "Static"), + // + Chaos_Max UMETA(Hidden) +}; + +DEFINE_LOG_CATEGORY_STATIC(FieldSystemSolverCallbacksLogging, NoLogging, All); + +int32 FFieldSystemSolverCallbacks::Invalid = -1; + +FFieldSystemSolverCallbacks::FFieldSystemSolverCallbacks(const FFieldSystem & System) + : FSolverFieldCallbacks(System) +{ +} + +bool FFieldSystemSolverCallbacks::IsSimulating() const +{ + return true;// Parameters.bIsActive; +} + + + +void FFieldSystemSolverCallbacks::CommandUpdateCallback(FParticlesType& Particles, \ + Chaos::TArrayCollectionArray & LinearForce, const float Time) +{ + UE_LOG(FieldSystemSolverCallbacksLogging, Verbose, TEXT("FieldSystemSolverCallbacks::CommandUpdateCallback()")); + + if (Commands.Num()) + { + Chaos::PBDRigidsSolver* CurrentSolver = GetSolver(); + const Chaos::TArrayCollectionArray & ClusterIDs = CurrentSolver->ClusterIds(); + + // @todo: This seems like a waste if we just want to get everything + TArray IndicesArray; + IndicesArray.SetNum(Particles.Size()); + for (int32 i = 0; i < IndicesArray.Num(); ++i) + { + IndicesArray[i] = i; + } + TArrayView IndexView(&(IndicesArray[0]), IndicesArray.Num()); + + FVector * tptr = &(Particles.X(0)); + TArrayView TransformView(tptr, int32(Particles.Size())); + + for (int32 CommandIndex = 0; CommandIndex < Commands.Num(); CommandIndex++) + { + + // @note(brice) - I'm not really happy with this implementation. The solver needs a + // an object type array that syncs with the collections, that would + // avoid all the initialization here. + // - Also, Fields need to know about the particles to operate on. + // This implementation will cause the floor to go active. + // - Also, an empty index array should evaluate everything + if (Commands[CommandIndex].Type == Field_StayDynamic) + { + int32 StayDynamicFieldIndex = FieldSystem.TerminalIndex(Commands[CommandIndex].Name); + if (StayDynamicFieldIndex != INDEX_NONE) + { + FFieldContext Context{ + StayDynamicFieldIndex, + IndexView, // @todo(brice) important: an empty index array should evaluate everything + TransformView, + &FieldSystem, + &Commands[CommandIndex].Position, + &Commands[CommandIndex].Direction, + &Commands[CommandIndex].Radius, + &Commands[CommandIndex].Magnitude + }; + + TArray DynamicState; + DynamicState.InsertUninitialized(0, Particles.Size()); + for (int32 i = 0; i < (int32)Particles.Size(); i++) + { + DynamicState[i] = (Particles.InvM(i) == 0 || Particles.Sleeping(i)) ? (int)EObjectTypeEnum::Chaos_Object_Kinematic : (int)EObjectTypeEnum::Chaos_Object_Dynamic; + } + TArrayView DynamicStateView(&(DynamicState[0]), DynamicState.Num()); + + if (FieldSystem.GetNode(StayDynamicFieldIndex)->Type() == FFieldNode::StaticType()) + { + FieldSystem.Evaluate(Context, DynamicStateView); + } + else if (FieldSystem.GetNode(StayDynamicFieldIndex)->Type() == FFieldNode::StaticType()) + { + TArray FloatBuffer; + FloatBuffer.SetNumUninitialized(DynamicState.Num()); + TArrayView FloatBufferView(&FloatBuffer[0], DynamicState.Num()); + FieldSystem.Evaluate(Context, FloatBufferView); + for (int i = 0; i < DynamicState.Num(); i++) + { + DynamicStateView[i] = (int32)FloatBufferView[i]; + } + } + else + { + ensureMsgf(false, TEXT("Incorrect type specified in StayKinematic terminal.")); + } + + TSet ClusterSet; + bool MadeChanges = false; + for (int32 RigidBodyIndex = 0; RigidBodyIndex < DynamicState.Num(); RigidBodyIndex++) + { + if (DynamicState[RigidBodyIndex] == (int)EObjectTypeEnum::Chaos_Object_Dynamic && + Particles.InvM(RigidBodyIndex) == 0.f) + { + // Walk up the cluster bodies, activating all the parents. + if (0 <= RigidBodyIndex && RigidBodyIndex < ClusterIDs.Num()) + { + int32 ParentID = ClusterIDs[RigidBodyIndex].Id; + while (ParentID != -1 && !ClusterSet.Contains(ParentID)) + { + ClusterSet.Add(ParentID); + DynamicState[ParentID] = (int)EObjectTypeEnum::Chaos_Object_Dynamic; + ParentID = ClusterIDs[ParentID].Id; + } + } + MadeChanges = true; + } + } + + // process levels + int32 MaxLevel = Commands[CommandIndex].MaxClusterLevel; + TArray ProcessList; + for (int32 Level = 0; Level < MaxLevel && MadeChanges; Level++) + { + ProcessList.Init(false, DynamicState.Num()); + for (int32 RigidBodyIndex = 0; RigidBodyIndex < DynamicState.Num(); RigidBodyIndex++) + { + if (!Particles.Disabled(RigidBodyIndex) && DynamicState[RigidBodyIndex] == (int)EObjectTypeEnum::Chaos_Object_Dynamic) + { + ProcessList[RigidBodyIndex] = true; + } + } + + MadeChanges = false; + for (int32 RigidBodyIndex = 0; RigidBodyIndex < DynamicState.Num(); RigidBodyIndex++) + { + if (ProcessList[RigidBodyIndex]) + { + Particles.SetSleeping(RigidBodyIndex, false); + if (ClusterSet.Contains(RigidBodyIndex)) + { + for (int32 ChildIndex : CurrentSolver->DeactivateClusterParticle((uint32)RigidBodyIndex)) + { + Particles.InvM(ChildIndex) = 1.f / Particles.M(ChildIndex); + Particles.InvI(ChildIndex) = Chaos::PMatrix( + 1.f / Particles.I(ChildIndex).M[0][0], 0.f, 0.f, + 0.f, 1.f / Particles.I(ChildIndex).M[1][1], 0.f, + 0.f, 0.f, 1.f / Particles.I(ChildIndex).M[2][2]); + } + MadeChanges = true; + } + else if (Particles.InvM(RigidBodyIndex) == 0.0 && KINDA_SMALL_NUMBER < Particles.M(RigidBodyIndex)) + { + Particles.InvM(RigidBodyIndex) = 1.f / Particles.M(RigidBodyIndex); + Particles.InvI(RigidBodyIndex) = Chaos::PMatrix( + 1.f / Particles.I(RigidBodyIndex).M[0][0], 0.f, 0.f, + 0.f, 1.f / Particles.I(RigidBodyIndex).M[1][1], 0.f, + 0.f, 0.f, 1.f / Particles.I(RigidBodyIndex).M[2][2]); + MadeChanges = true; + } + } + } + } + } + } + + if (Commands[CommandIndex].Type == Field_LinearForce ) + { + int32 ForceFieldIndex = FieldSystem.TerminalIndex(Commands[CommandIndex].Name); + if (ForceFieldIndex != INDEX_NONE) + { + FFieldContext Context{ + ForceFieldIndex, + IndexView, + TransformView, + &FieldSystem, + &Commands[CommandIndex].Position, + &Commands[CommandIndex].Direction, + &Commands[CommandIndex].Radius, + &Commands[CommandIndex].Magnitude + }; + TArrayView ForceView(&(LinearForce[0]), LinearForce.Num()); + if (FieldSystem.GetNode(ForceFieldIndex)->Type() == FFieldNode::StaticType()) + { + FieldSystem.Evaluate(Context, ForceView); + } + } + } + } + + Commands.Reset(0); + } +} + +#else +FFieldSystemSolverCallbacks::FFieldSystemSolverCallbacks() +{} +#endif diff --git a/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemSimulationCore/Private/Field/FieldSystemSimulationCorePlugin.cpp b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemSimulationCore/Private/Field/FieldSystemSimulationCorePlugin.cpp new file mode 100644 index 000000000000..d9ef92774e7f --- /dev/null +++ b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemSimulationCore/Private/Field/FieldSystemSimulationCorePlugin.cpp @@ -0,0 +1,34 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "Field/FieldSystemSimulationCorePlugin.h" + +#include "CoreMinimal.h" +#include "Modules/ModuleManager.h" + + + + +class FFieldSystemSimulationCorePlugin : public IFieldSystemSimulationCorePlugin +{ + /** IModuleInterface implementation */ + virtual void StartupModule() override; + virtual void ShutdownModule() override; +}; + +IMPLEMENT_MODULE( FFieldSystemSimulationCorePlugin, FieldSystemSimulationCore ) + + + +void FFieldSystemSimulationCorePlugin::StartupModule() +{ + +} + + +void FFieldSystemSimulationCorePlugin::ShutdownModule() +{ + +} + + + diff --git a/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemSimulationCore/Private/Field/FieldSystemSimulationCoreProxy.cpp b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemSimulationCore/Private/Field/FieldSystemSimulationCoreProxy.cpp new file mode 100644 index 000000000000..a78723444510 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemSimulationCore/Private/Field/FieldSystemSimulationCoreProxy.cpp @@ -0,0 +1,62 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#if INCLUDE_CHAOS + +#include "Field/FieldSystemSimulationCoreProxy.h" +#include "Async/ParallelFor.h" +#include "PBDRigidsSolver.h" + + +FFieldSystemSimulationProxy::FFieldSystemSimulationProxy(const FFieldSystem& InFieldSystem) : + Chaos::FPhysicsProxy() + , FieldSystem(InFieldSystem) + , Callbacks(nullptr) +{ + check(IsInGameThread()); +} + +FSolverCallbacks* FFieldSystemSimulationProxy::OnCreateCallbacks() +{ + check(IsInGameThread()); + + if (Callbacks) + { + delete Callbacks; + Callbacks = nullptr; + } + + Callbacks = new FFieldSystemSolverCallbacks(FieldSystem); + + return Callbacks; +} + +void FFieldSystemSimulationProxy::OnDestroyCallbacks(FSolverCallbacks* InCallbacks) +{ + check(InCallbacks == Callbacks); + delete InCallbacks; +} + +void FFieldSystemSimulationProxy::OnRemoveFromScene() +{ +} + +void FFieldSystemSimulationProxy::CacheResults() +{ + +} + +void FFieldSystemSimulationProxy::FlipCache() +{ + +} + +void FFieldSystemSimulationProxy::SyncToCache() +{ + +} + +void FFieldSystemSimulationProxy::SyncBeforeDestroy() +{ +} + +#endif diff --git a/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemSimulationCore/Public/Field/FieldSystemSimulationCoreAlgo.h b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemSimulationCore/Public/Field/FieldSystemSimulationCoreAlgo.h new file mode 100644 index 000000000000..12e1add61fb2 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemSimulationCore/Public/Field/FieldSystemSimulationCoreAlgo.h @@ -0,0 +1,9 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + + +namespace FieldSystemAlgo +{ + +} diff --git a/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemSimulationCore/Public/Field/FieldSystemSimulationCoreCallbacks.h b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemSimulationCore/Public/Field/FieldSystemSimulationCoreCallbacks.h new file mode 100644 index 000000000000..913daac436ba --- /dev/null +++ b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemSimulationCore/Public/Field/FieldSystemSimulationCoreCallbacks.h @@ -0,0 +1,42 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "CoreMinimal.h" +#include "UObject/ObjectMacros.h" +#include "Field/FieldSystem.h" + +#if INCLUDE_CHAOS + +#include "PBDRigidsSolver.h" + +class FIELDSYSTEMSIMULATIONCORE_API FFieldSystemSolverCallbacks : public FSolverFieldCallbacks +{ +public: + static int32 Invalid; + + FFieldSystemSolverCallbacks() = delete; + FFieldSystemSolverCallbacks(const FFieldSystem & System); + virtual ~FFieldSystemSolverCallbacks() { } + + /**/ + virtual bool IsSimulating() const override; + + /**/ + virtual void CommandUpdateCallback(FSolverCallbacks::FParticlesType& Particles, + Chaos::TArrayCollectionArray & LinearForces, const float Time) override; + + /**/ + virtual void BufferCommand(const FFieldSystemCommand& Command) { Commands.Add(Command); } + +private: + TArray Commands; +}; + +#else +// Stub solver callbacks for non Chaos builds. +class FIELDSYSTEMSIMULATIONCORE_API FFieldSystemSolverCallbacks +{ +public: + FFieldSystemSolverCallbacks(); +}; +#endif diff --git a/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemSimulationCore/Public/Field/FieldSystemSimulationCorePlugin.h b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemSimulationCore/Public/Field/FieldSystemSimulationCorePlugin.h new file mode 100644 index 000000000000..7f2b2259115d --- /dev/null +++ b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemSimulationCore/Public/Field/FieldSystemSimulationCorePlugin.h @@ -0,0 +1,39 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Modules/ModuleInterface.h" +#include "Modules/ModuleManager.h" + + +/** + * The public interface to this module + */ +class IFieldSystemSimulationCorePlugin : public IModuleInterface +{ + +public: + + /** + * Singleton-like access to this module's interface. This is just for convenience! + * Beware of calling this during the shutdown phase, though. Your module might have been unloaded already. + * + * @return Returns singleton instance, loading the module on demand if needed + */ + static inline IFieldSystemSimulationCorePlugin& Get() + { + return FModuleManager::LoadModuleChecked< IFieldSystemSimulationCorePlugin >( "FieldSystemSimulationCorePlugin" ); + } + + /** + * Checks to see if this module is loaded and ready. It is only valid to call Get() if IsAvailable() returns true. + * + * @return True if the module is loaded and ready to use + */ + static inline bool IsAvailable() + { + return FModuleManager::Get().IsModuleLoaded( "FieldSystemSimulationCorePlugin" ); + } +}; + diff --git a/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemSimulationCore/Public/Field/FieldSystemSimulationCoreProxy.h b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemSimulationCore/Public/Field/FieldSystemSimulationCoreProxy.h new file mode 100644 index 000000000000..cb74a9c441b7 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemSimulationCore/Public/Field/FieldSystemSimulationCoreProxy.h @@ -0,0 +1,40 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "Framework/PhysicsProxy.h" +#include "PBDRigidsSolver.h" + +#include "Field/FieldSystem.h" +#include "Field/FieldSystemSimulationCoreCallbacks.h" + +#if INCLUDE_CHAOS + +class UFieldSystem; +class FGeometryCollectionSolverCallbacks; +class FGeometryCollection; + +class FIELDSYSTEMSIMULATIONCORE_API FFieldSystemSimulationProxy : public Chaos::FPhysicsProxy +{ +public: + FFieldSystemSimulationProxy(const FFieldSystem& InFieldSystem); + + // FPhysicsProxy interface + virtual void SyncBeforeDestroy() override; + virtual void OnRemoveFromScene() override; + virtual void CacheResults() override; + virtual void FlipCache() override; + virtual void SyncToCache() override; + ////////////////////////////////////////////////////////////////////////// + +private: + + virtual FSolverCallbacks* OnCreateCallbacks() override; + virtual void OnDestroyCallbacks(FSolverCallbacks* InCallbacks) override; + + // input field system to copy + const FFieldSystem& FieldSystem; + + // callbacks onto the solver. + FFieldSystemSolverCallbacks * Callbacks; +}; + +#endif \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemSimulationCore/Public/Field/FieldSystemSimulationCoreTypes.h b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemSimulationCore/Public/Field/FieldSystemSimulationCoreTypes.h new file mode 100644 index 000000000000..26668d27304f --- /dev/null +++ b/Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemSimulationCore/Public/Field/FieldSystemSimulationCoreTypes.h @@ -0,0 +1,4 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once +#include "UObject/ObjectMacros.h" + diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionCore/GeometryCollectionCore.Build.cs b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/GeometryCollectionCore.Build.cs new file mode 100644 index 000000000000..e272908f1384 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/GeometryCollectionCore.Build.cs @@ -0,0 +1,22 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +namespace UnrealBuildTool.Rules +{ + public class GeometryCollectionCore : ModuleRules + { + public GeometryCollectionCore(ReadOnlyTargetRules Target) : base(Target) + { + PrivateIncludePaths.Add("Runtime/Experimental/GeometryCollectionCore/Private"); + PublicIncludePaths.Add(ModuleDirectory + "/Public"); + + PublicDependencyModuleNames.AddRange( + new string[] + { + "Core", + "CoreUObject" + } + ); + SetupModulePhysicsSupport(Target); + } + } +} diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/GeometryCollection.cpp b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/GeometryCollection.cpp new file mode 100644 index 000000000000..529f8d7b1bf5 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/GeometryCollection.cpp @@ -0,0 +1,1218 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +/*============================================================================= + GeometryCollection.cpp: FGeometryCollection methods. +=============================================================================*/ + +#include "GeometryCollection/GeometryCollection.h" + +#include "GeometryCollection/GeometryCollectionAlgo.h" +#include "GeometryCollection/GeometryCollectionUtility.h" +#include "GeometryCollection/GeometryCollectionProximityUtility.h" + +#include +#include + +DEFINE_LOG_CATEGORY_STATIC(FGeometryCollectionLogging, NoLogging, All); + +// @todo: update names +// const FName FGeometryCollection::FacesGroup = "Faces"; +// const FName FGeometryCollection::GeometryGroup = "Geometry"; +// +const FName FGeometryCollection::VerticesGroup = "Vertices"; +const FName FGeometryCollection::FacesGroup = "Geometry"; +const FName FGeometryCollection::GeometryGroup = "Structure"; +const FName FGeometryCollection::BreakingGroup = "Breaking"; +const FName FGeometryCollection::MaterialGroup = "Material"; + + +FGeometryCollection::FGeometryCollection() + : FTransformCollection() + , Vertex(new TManagedArray()) + , UV(new TManagedArray()) + , Color(new TManagedArray()) + , TangentU(new TManagedArray()) + , TangentV(new TManagedArray()) + , Normal(new TManagedArray()) + , BoneMap(new TManagedArray()) + , Indices(new TManagedArray()) + , Visible(new TManagedArray()) + , MaterialIndex(new TManagedArray()) + , MaterialID(new TManagedArray()) + , TransformIndex(new TManagedArray()) + , BoundingBox( new TManagedArray()) + , InnerRadius(new TManagedArray()) + , OuterRadius(new TManagedArray()) + , VertexStart(new TManagedArray()) + , VertexCount(new TManagedArray()) + , FaceStart(new TManagedArray()) + , FaceCount(new TManagedArray()) + , Proximity(new TManagedArray>()) + , BreakingFaceIndex(new TManagedArray()) + , BreakingSourceTransformIndex(new TManagedArray()) + , BreakingTargetTransformIndex(new TManagedArray()) + , BreakingRegionCentroid(new TManagedArray()) + , BreakingRegionNormal(new TManagedArray()) + , BreakingRegionRadius(new TManagedArray()) + , Sections(new TManagedArray()) +{ + Construct(); +} + + +FGeometryCollection::FGeometryCollection( FGeometryCollection& GeometryCollectionIn) + : FTransformCollection(GeometryCollectionIn) + , Vertex(GeometryCollectionIn.Vertex) + , UV(GeometryCollectionIn.UV) + , Color(GeometryCollectionIn.Color) + , TangentU(GeometryCollectionIn.TangentU) + , TangentV(GeometryCollectionIn.TangentV) + , Normal(GeometryCollectionIn.Normal) + , BoneMap(GeometryCollectionIn.BoneMap) + , Indices(GeometryCollectionIn.Indices) + , Visible(GeometryCollectionIn.Visible) + , MaterialIndex(GeometryCollectionIn.MaterialIndex) + , MaterialID(GeometryCollectionIn.MaterialID) + , TransformIndex(GeometryCollectionIn.TransformIndex) + , BoundingBox(GeometryCollectionIn.BoundingBox) + , InnerRadius(GeometryCollectionIn.InnerRadius) + , OuterRadius(GeometryCollectionIn.OuterRadius) + , VertexStart(GeometryCollectionIn.VertexStart) + , VertexCount(GeometryCollectionIn.VertexCount) + , FaceStart(GeometryCollectionIn.FaceStart) + , FaceCount(GeometryCollectionIn.FaceCount) + , Proximity(GeometryCollectionIn.Proximity) + , BreakingFaceIndex(GeometryCollectionIn.BreakingFaceIndex) + , BreakingSourceTransformIndex(GeometryCollectionIn.BreakingSourceTransformIndex) + , BreakingTargetTransformIndex(GeometryCollectionIn.BreakingTargetTransformIndex) + , BreakingRegionCentroid(GeometryCollectionIn.BreakingRegionCentroid) + , BreakingRegionNormal(GeometryCollectionIn.BreakingRegionNormal) + , BreakingRegionRadius(GeometryCollectionIn.BreakingRegionRadius) + , Sections(GeometryCollectionIn.Sections) +{ +} + + +void FGeometryCollection::Construct() +{ + FManagedArrayCollection::FConstructionParameters TransformDependency(FTransformCollection::TransformGroup); + FManagedArrayCollection::FConstructionParameters VerticesDependency(FGeometryCollection::VerticesGroup); + FManagedArrayCollection::FConstructionParameters FacesDependency(FGeometryCollection::FacesGroup); + FManagedArrayCollection::FConstructionParameters GeometryDependency(FGeometryCollection::GeometryGroup); + + // Vertices Group + AddAttribute("Vertex", FGeometryCollection::VerticesGroup, Vertex); + AddAttribute("Normal", FGeometryCollection::VerticesGroup, Normal); + AddAttribute("UV", FGeometryCollection::VerticesGroup, UV); + AddAttribute("Color", FGeometryCollection::VerticesGroup, Color); + AddAttribute("TangentU", FGeometryCollection::VerticesGroup, TangentU); + AddAttribute("TangentV", FGeometryCollection::VerticesGroup, TangentV); + AddAttribute("BoneMap", FGeometryCollection::VerticesGroup, BoneMap, TransformDependency); + + // Faces Group + AddAttribute("Indices", FGeometryCollection::FacesGroup, Indices, VerticesDependency); + AddAttribute("Visible", FGeometryCollection::FacesGroup, Visible); + AddAttribute("MaterialIndex", FGeometryCollection::FacesGroup, MaterialIndex); + AddAttribute("MaterialID", FGeometryCollection::FacesGroup, MaterialID); + + // Geometry Group + AddAttribute("TransformIndex", FGeometryCollection::GeometryGroup, TransformIndex, TransformDependency); + AddAttribute("BoundingBox", FGeometryCollection::GeometryGroup, BoundingBox); + AddAttribute("InnerRadius", FGeometryCollection::GeometryGroup, InnerRadius); + AddAttribute("OuterRadius", FGeometryCollection::GeometryGroup, OuterRadius); + AddAttribute("VertexStart", FGeometryCollection::GeometryGroup, VertexStart, VerticesDependency); + AddAttribute("VertexCount", FGeometryCollection::GeometryGroup, VertexCount); + AddAttribute("FaceStart", FGeometryCollection::GeometryGroup, FaceStart, FacesDependency); + AddAttribute("FaceCount", FGeometryCollection::GeometryGroup, FaceCount); + AddAttribute>("Proximity", FGeometryCollection::GeometryGroup, Proximity, GeometryDependency); + + // Breaking Group + AddAttribute("BreakingFaceIndex", FGeometryCollection::BreakingGroup, BreakingFaceIndex); + AddAttribute("BreakingSourceTransformIndex", FGeometryCollection::BreakingGroup, BreakingSourceTransformIndex); + AddAttribute("BreakingTargetTransformIndex", FGeometryCollection::BreakingGroup, BreakingTargetTransformIndex); + AddAttribute("BreakingRegionCentroid", FGeometryCollection::BreakingGroup, BreakingRegionCentroid); + AddAttribute("BreakingRegionNormal", FGeometryCollection::BreakingGroup, BreakingRegionNormal); + AddAttribute("BreakingRegionRadius", FGeometryCollection::BreakingGroup, BreakingRegionRadius); + + // Material Group + AddAttribute("Sections", FGeometryCollection::MaterialGroup, Sections, FacesDependency); +} + +int32 FGeometryCollection::AppendGeometry(const FGeometryCollection & Element) +{ + // until we support a transform hierarchy this is just one. + check(Element.NumElements(FGeometryCollection::TransformGroup) == 1); + + // This calls AddElements(1, TransformGroup) + int32 NewTransformIndex = Super::AppendTransform(Element); + + check(Element.NumElements(FGeometryCollection::FacesGroup) > 0); + check(Element.NumElements(FGeometryCollection::VerticesGroup) > 0); + + + int NumNewVertices = Element.NumElements(FGeometryCollection::VerticesGroup); + const TManagedArray& ElementVertices = *Element.Vertex; + const TManagedArray& ElementNormals = *Element.Normal; + const TManagedArray& ElementUVs = *Element.UV; + const TManagedArray& ElementColors = *Element.Color; + const TManagedArray& ElementTangentUs = *Element.TangentU; + const TManagedArray& ElementTangentVs = *Element.TangentV; + const TManagedArray& ElementBoneMap = *Element.BoneMap; + + const TManagedArray& ElementIndices = *Element.Indices; + const TManagedArray& ElementVisible = *Element.Visible; + const TManagedArray& ElementMaterialIndex = *Element.MaterialIndex; + const TManagedArray& ElementMaterialID = *Element.MaterialID; + + const TManagedArray& ElementTransformIndex = *Element.TransformIndex; + const TManagedArray& ElementBoundingBox = *Element.BoundingBox; + const TManagedArray& ElementInnerRadius = *Element.InnerRadius; + const TManagedArray& ElementOuterRadius = *Element.OuterRadius; + const TManagedArray& ElementVertexStart = *Element.VertexStart; + const TManagedArray& ElementVertexCount = *Element.VertexCount; + const TManagedArray& ElementFaceStart = *Element.FaceStart; + const TManagedArray& ElementFaceCount = *Element.FaceCount; + + const TManagedArray& ElementTransform = *Element.Transform; + const TManagedArray& ElementBoneName = *Element.BoneName; + const TManagedArray& ElementBoneHierarchy = *Element.BoneHierarchy; + + const TManagedArray& ElementSections = *Element.Sections; + + // --- VERTICES GROUP --- + + int NumVertices = NumElements(FGeometryCollection::VerticesGroup); + int VerticesIndex = AddElements(NumNewVertices, FGeometryCollection::VerticesGroup); + TManagedArray& Vertices = *Vertex; + TManagedArray& Normals = *Normal; + TManagedArray& UVs = *UV; + TManagedArray& Colors = *Color; + TManagedArray& TangentUs = *TangentU; + TManagedArray& TangentVs = *TangentV; + TManagedArray& BoneMaps = *BoneMap; + TManagedArray& FaceIndices = *Indices; + + for (int vdx = 0; vdx < NumNewVertices; vdx++) + { + Vertices[VerticesIndex + vdx] = ElementVertices[vdx]; + Normals[VerticesIndex + vdx] = ElementNormals[vdx]; + UVs[VerticesIndex + vdx] = ElementUVs[vdx]; + Colors[VerticesIndex + vdx] = ElementColors[vdx]; + TangentUs[VerticesIndex + vdx] = ElementTangentUs[vdx]; + TangentVs[VerticesIndex + vdx] = ElementTangentVs[vdx]; + BoneMaps[VerticesIndex + vdx] = NewTransformIndex; + } + + // --- FACES GROUP --- + + TManagedArray& IndicesArray = *Indices; + TManagedArray& VisibleArray = *Visible; + TManagedArray& MaterialIndexArray = *MaterialIndex; + TManagedArray& MaterialIDArray = *MaterialID; + + int NumIndices = NumElements(FGeometryCollection::FacesGroup); + int NumNewIndices = ElementIndices.Num(); + int IndicesIndex = AddElements(NumNewIndices, FGeometryCollection::FacesGroup); + for (int32 tdx = 0; tdx < NumNewIndices; tdx++) + { + IndicesArray[IndicesIndex + tdx] = FIntVector(VerticesIndex, VerticesIndex, VerticesIndex) + ElementIndices[tdx]; + VisibleArray[IndicesIndex + tdx] = ElementVisible[tdx]; + MaterialIndexArray[IndicesIndex + tdx] = ElementMaterialIndex[tdx]; + MaterialIDArray[IndicesIndex + tdx] = ElementMaterialID[tdx]; + } + + // --- GEOMETRY GROUP --- + + TManagedArray& TransformIndexArray = *TransformIndex; + TManagedArray& BoundingBoxArray = *BoundingBox; + TManagedArray& InnerRadiusArray = *InnerRadius; + TManagedArray& OuterRadiusArray = *OuterRadius; + TManagedArray& VertexStartArray = *VertexStart; + TManagedArray& VertexCountArray = *VertexCount; + TManagedArray& FaceStartArray = *FaceStart; + TManagedArray& FaceCountArray = *FaceCount; + + check(ElementTransformIndex.Num() <= 1); // until we support a transform hierarchy this is just one. + int GeometryIndex = AddElements(1, FGeometryCollection::GeometryGroup); + if (ElementTransformIndex.Num() == 1) + { + TransformIndexArray[GeometryIndex] = BoneMaps[VerticesIndex]; + BoundingBoxArray[GeometryIndex] = ElementBoundingBox[0]; + InnerRadiusArray[GeometryIndex] = ElementInnerRadius[0]; + OuterRadiusArray[GeometryIndex] = ElementOuterRadius[0]; + FaceStartArray[GeometryIndex] = NumIndices + ElementFaceStart[0]; + FaceCountArray[GeometryIndex] = ElementFaceCount[0]; + VertexStartArray[GeometryIndex] = NumVertices + ElementVertexStart[0]; + VertexCountArray[GeometryIndex] = ElementVertexCount[0]; + } + else // Element input failed to create a geometry group + { + // Compute BoundingBox + BoundingBoxArray[GeometryIndex] = FBox(ForceInitToZero); + TransformIndexArray[GeometryIndex] = BoneMaps[VerticesIndex]; + VertexStartArray[GeometryIndex] = VerticesIndex; + VertexCountArray[GeometryIndex] = NumNewVertices; + FaceStartArray[GeometryIndex] = IndicesIndex; + FaceCountArray[GeometryIndex] = NumNewIndices; + + // Bounding Box + for (int vdx = VerticesIndex; vdx < VerticesIndex+NumNewVertices; vdx++) + { + BoundingBoxArray[GeometryIndex] += Vertices[vdx]; + } + + // Find average particle + // @todo (CenterOfMass) : This need to be the center of mass instead + FVector Center(0); + for (int vdx = VerticesIndex; vdx < VerticesIndex + NumNewVertices; vdx++) + { + Center += Vertices[vdx]; + } + if (NumNewVertices) Center /= NumNewVertices; + + // + // Inner/Outer Radius + // + { + TManagedArray& InnerR = *InnerRadius; + TManagedArray& OuterR = *OuterRadius; + + // init the radius arrays + InnerR[GeometryIndex] = FLT_MAX; + OuterR[GeometryIndex] = -FLT_MAX; + + // Vertices + for (int vdx = VerticesIndex; vdx < VerticesIndex + NumNewVertices; vdx++) + { + float Delta = (Center - Vertices[vdx]).Size(); + InnerR[GeometryIndex] = FMath::Min(InnerR[GeometryIndex], Delta); + OuterR[GeometryIndex] = FMath::Max(OuterR[GeometryIndex], Delta); + } + + + // Inner/Outer centroid + for (int fdx = IndicesIndex; fdx < IndicesIndex+NumNewIndices; fdx++) + { + FVector Centroid(0); + for (int e = 0; e < 3; e++) + { + Centroid += Vertices[FaceIndices[fdx][e]]; + } + Centroid /= 3; + + float Delta = (Center - Centroid).Size(); + InnerR[GeometryIndex] = FMath::Min(InnerR[GeometryIndex], Delta); + OuterR[GeometryIndex] = FMath::Max(OuterR[GeometryIndex], Delta); + } + + // Inner/Outer edges + for (int fdx = IndicesIndex; fdx < IndicesIndex + NumNewIndices; fdx++) + { + for (int e = 0; e < 3; e++) + { + int i = e, j = (e + 1) % 3; + FVector Edge = Vertices[FaceIndices[fdx][i]] + 0.5*(Vertices[FaceIndices[fdx][j]] - Vertices[FaceIndices[fdx][i]]); + float Delta = (Center - Edge).Size(); + InnerR[GeometryIndex] = FMath::Min(InnerR[GeometryIndex], Delta); + OuterR[GeometryIndex] = FMath::Max(OuterR[GeometryIndex], Delta); + } + } + } + } + + // --- MATERIAL GROUP --- + + ReindexMaterials(); + + return NewTransformIndex; +} + +void FGeometryCollection::ReindexMaterials() +{ + // Reset current sections + for (int SectionElement = 0; SectionElement < NumElements(FGeometryCollection::MaterialGroup); SectionElement++) + { + (*Sections)[SectionElement].FirstIndex = -1; + (*Sections)[SectionElement].NumTriangles = 0; + } + + int NumFaces = NumElements(FGeometryCollection::FacesGroup); + + // count the number of triangles for each material section, adding a new section if the material ID is higher than the current number of sections + for (int FaceElement = 0; FaceElement < NumElements(FGeometryCollection::FacesGroup); FaceElement++) + { + int32 Section = (*MaterialID)[FaceElement]; + + while (Section + 1 > NumElements(FGeometryCollection::MaterialGroup)) + { + // add a new material section + int32 Element = AddElements(1, FGeometryCollection::MaterialGroup); + check(Section == Element); + (*Sections)[Element].MaterialID = Element; + (*Sections)[Element].FirstIndex = -1; + (*Sections)[Element].NumTriangles = 0; + (*Sections)[Element].MinVertexIndex = 0; + (*Sections)[Element].MaxVertexIndex = 0; + } + + (*Sections)[Section].NumTriangles++; + } + + TArray DelSections; + // fixup the section FirstIndex and MaxVertexIndex + for (int SectionElement = 0; SectionElement < NumElements(FGeometryCollection::MaterialGroup); SectionElement++) + { + if (SectionElement == 0) + { + (*Sections)[SectionElement].FirstIndex = 0; + } + else + { + // Each subsequent section has an index that starts after the last one + // note the NumTriangles*3 - this is because indices are sent to the renderer in a flat array + (*Sections)[SectionElement].FirstIndex = (*Sections)[SectionElement - 1].FirstIndex + (*Sections)[SectionElement - 1].NumTriangles * 3; + } + + (*Sections)[SectionElement].MaxVertexIndex = NumElements(FGeometryCollection::VerticesGroup) - 1; + + // if a material group no longer has any triangles in it then add material section for removal + if ((*Sections)[SectionElement].NumTriangles == 0) + { + DelSections.Push(SectionElement); + } + } + + // remap indices so the materials appear to be grouped + int Idx = 0; + for (int Section=0; Section < NumElements(FGeometryCollection::MaterialGroup); Section++) + { + for (int FaceElement = 0; FaceElement < NumElements(FGeometryCollection::FacesGroup); FaceElement++) + { + int32 ID = (*MaterialID)[FaceElement]; + + if (Section == ID) + { + (*MaterialIndex)[Idx++] = FaceElement; + } + } + } + + // delete unused material sections + if (DelSections.Num()) + { + Super::RemoveElements(FGeometryCollection::MaterialGroup, DelSections); + } +} + +void FGeometryCollection::RemoveElements(const FName & Group, const TArray& SortedDeletionList) +{ + if (SortedDeletionList.Num()) + { + if (Group == FTransformCollection::TransformGroup) + { + RemoveGeometryElements(SortedDeletionList); + } + + Super::RemoveElements(Group, SortedDeletionList); + + } +} + +void FGeometryCollection::RemoveGeometryElements(const TArray& SortedDeletionList) +{ + if (SortedDeletionList.Num()) + { + + TArray Mask; + + // + // Delete Vertices + // + TManagedArray & Bones = *BoneMap; + GeometryCollectionAlgo::BuildLookupMask(SortedDeletionList, NumElements(FGeometryCollection::TransformGroup), Mask); + + TArray DelVertices; + for (int32 Index = 0; Index < Bones.Num(); Index++) + { + if (Bones[Index] != Invalid && Bones[Index] < Mask.Num() && Mask[Bones[Index]]) + { + DelVertices.Add(Index); + } + } + DelVertices.Sort(); + + // + // Geometry + // + TManagedArray & GeoemtryTransformIndex = *TransformIndex; + + TArray DelGeometryEntries; + + for (int32 Index = 0; Index < GeoemtryTransformIndex.Num(); Index++) + { + if (GeoemtryTransformIndex[Index] != Invalid && GeoemtryTransformIndex[Index] < Mask.Num() + && Mask[GeoemtryTransformIndex[Index]]) + { + DelGeometryEntries.Add(Index); + } + } + DelGeometryEntries.Sort(); + + // + // Delete Faces + // + GeometryCollectionAlgo::BuildLookupMask(DelVertices, NumElements(FGeometryCollection::VerticesGroup), Mask); + TManagedArray & Tris = *Indices; + + TArray DelFaces; + for (int32 Index = 0; Index < Tris.Num(); Index++) + { + const FIntVector & Face = Tris[Index]; + for (int i = 0; i < 3; i++) + { + ensure(Face[i] < Mask.Num()); + if (Mask[Face[i]]) + { + DelFaces.Add(Index); + break; + } + } + } + DelFaces.Sort(); + + Super::RemoveElements(FGeometryCollection::GeometryGroup, DelGeometryEntries); + Super::RemoveElements(FGeometryCollection::VerticesGroup, DelVertices); + Super::RemoveElements(FGeometryCollection::FacesGroup, DelFaces); + + ReindexMaterials(); + } +} + +bool FGeometryCollection::HasVisibleGeometry() +{ + if (!Visible) + { + return false; + } + bool bHasVisibleGeometry = false; + TManagedArray& VisibleIndices = *Visible; + + for (int32 fdx = 0; fdx < VisibleIndices.Num(); fdx++) + { + if (VisibleIndices[fdx]) + { + bHasVisibleGeometry = true; + break; + } + } + return bHasVisibleGeometry; +} + +void FGeometryCollection::Initialize(FManagedArrayCollection & CollectionIn) +{ + Super::Initialize(CollectionIn); + BindSharedArrays(); + + // Versioning - correct assets that were saved before material sections were introduced + if (NumElements(FGeometryCollection::MaterialGroup) == 0) + { + int SectionIndex = AddElements(1, FGeometryCollection::MaterialGroup); + (*Sections)[SectionIndex].MaterialID = 0; + (*Sections)[SectionIndex].FirstIndex = 0; + (*Sections)[SectionIndex].NumTriangles = Indices->Num(); + (*Sections)[SectionIndex].MinVertexIndex = 0; + (*Sections)[SectionIndex].MaxVertexIndex = Vertex->Num(); + } +} + +void FGeometryCollection::UpdateBoundingBox() +{ + const TManagedArray& VertexArray = *Vertex; + const TManagedArray& BoneMapArray = *BoneMap; + const TManagedArray& TransformIndexArray = *TransformIndex; + TManagedArray& BoundingBoxArray = *BoundingBox; + + if (BoundingBoxArray.Num()) + { + // Initialize BoundingBox + for (int32 Idx = 0; Idx < BoundingBoxArray.Num(); ++Idx) + { + BoundingBoxArray[Idx].Init(); + } + + // Build reverse map between TransformIdx and index in the GeometryGroup + TMap GeometryGroupIndexMap; + for (int32 Idx = 0; Idx < NumElements(FGeometryCollection::GeometryGroup); ++Idx) + { + GeometryGroupIndexMap.Add(TransformIndexArray[Idx], Idx); + } + // Compute BoundingBox + for (int32 Idx = 0; Idx < VertexArray.Num(); ++Idx) + { + int32 TransformIndexValue = BoneMapArray[Idx]; + BoundingBoxArray[GeometryGroupIndexMap[TransformIndexValue]] += VertexArray[Idx]; + } + } +} + +void FGeometryCollection::Serialize(FArchive& Ar) +{ + Super::Serialize(Ar); + + if (Ar.IsLoading()) + { + BindSharedArrays(); + // @todo(BackwardsCompatibility) : remove these lines after chaos project wraps [brice] + SetDependency("BoneMap", FGeometryCollection::VerticesGroup, FTransformCollection::TransformGroup); + SetDependency("Indices", FGeometryCollection::FacesGroup, FGeometryCollection::VerticesGroup); + SetDependency("BoneHierarchy", FTransformCollection::TransformGroup, FTransformCollection::TransformGroup); + SetDependency("TransformIndex", FGeometryCollection::GeometryGroup, FTransformCollection::TransformGroup); + SetDependency("Sections", FGeometryCollection::MaterialGroup, FGeometryCollection::FacesGroup); + + TSharedPtr< TArray > GeometryIndices = GeometryCollectionAlgo::ContiguousArray(this->NumElements(FGeometryCollection::GeometryGroup)); + this->RemoveDependencyFor(FGeometryCollection::GeometryGroup); + this->RemoveElements(FGeometryCollection::GeometryGroup, *GeometryIndices); + GeometryCollection::AddGeometryProperties(this); + + GeometryCollection::MakeMaterialsContiguous(this); + // @end(BackwardsCompatibility) + } +} + +void FGeometryCollection::BindSharedArrays() +{ + Super::BindSharedArrays(); + + Vertex = ShareAttribute("Vertex", FGeometryCollection::VerticesGroup); + Normal = ShareAttribute("Normal", FGeometryCollection::VerticesGroup); + UV = ShareAttribute("UV", FGeometryCollection::VerticesGroup); + Color = ShareAttribute("Color", FGeometryCollection::VerticesGroup); + TangentU = ShareAttribute("TangentU", FGeometryCollection::VerticesGroup); + TangentV = ShareAttribute("TangentV", FGeometryCollection::VerticesGroup); + BoneMap = ShareAttribute("BoneMap", FGeometryCollection::VerticesGroup); + Indices = ShareAttribute("Indices", FGeometryCollection::FacesGroup); + Visible = ShareAttribute("Visible", FGeometryCollection::FacesGroup); + MaterialID = ShareAttribute("MaterialID", FGeometryCollection::FacesGroup); + MaterialIndex = ShareAttribute("MaterialIndex", FGeometryCollection::FacesGroup); + + TransformIndex = ShareAttribute("TransformIndex", FGeometryCollection::GeometryGroup); + BoundingBox = ShareAttribute("BoundingBox", FGeometryCollection::GeometryGroup); + InnerRadius = ShareAttribute("InnerRadius", FGeometryCollection::GeometryGroup); + OuterRadius = ShareAttribute("OuterRadius", FGeometryCollection::GeometryGroup); + VertexStart = ShareAttribute("VertexStart", FGeometryCollection::GeometryGroup); + VertexCount = ShareAttribute("VertexCount", FGeometryCollection::GeometryGroup); + FaceStart = ShareAttribute("FaceStart", FGeometryCollection::GeometryGroup); + FaceCount = ShareAttribute("FaceCount", FGeometryCollection::GeometryGroup); + Proximity = ShareAttribute>("Proximity", FGeometryCollection::GeometryGroup); + + BreakingFaceIndex = ShareAttribute("BreakingFaceIndex", FGeometryCollection::BreakingGroup); + BreakingSourceTransformIndex = ShareAttribute("BreakingSourceTransformIndex", FGeometryCollection::BreakingGroup); + BreakingTargetTransformIndex = ShareAttribute("BreakingTargetTransformIndex", FGeometryCollection::BreakingGroup); + BreakingRegionCentroid = ShareAttribute("BreakingRegionCentroid", FGeometryCollection::BreakingGroup); + BreakingRegionNormal = ShareAttribute("BreakingRegionNormal", FGeometryCollection::BreakingGroup); + BreakingRegionRadius = ShareAttribute("BreakingRegionRadius", FGeometryCollection::BreakingGroup); + + Sections = ShareAttribute("Sections", FGeometryCollection::MaterialGroup); +} + +bool FGeometryCollection::HasContiguousVertices( ) const +{ + // geometry + const TManagedArray& GeometryTransformIndex = *this->TransformIndex; + const TManagedArray& LocalVertexCount = *this->VertexCount; + const TManagedArray& LocalVertexStart = *this->VertexStart; + + // vertices + const TManagedArray & LocalBoneMap = *this->BoneMap; + + int32 NumTransforms = NumElements(FGeometryCollection::TransformGroup); + + for (int32 GeometryIndex = 0; GeometryIndex < GeometryTransformIndex.Num(); GeometryIndex++) + { // for each known geometry... + int32 TransformIDFromGeometry = GeometryTransformIndex[GeometryIndex]; + int32 StartIndex = LocalVertexStart[GeometryIndex]; + int32 NumVertices = LocalVertexCount[GeometryIndex]; + + int32 Counter = NumVertices; + for (int BoneIndex = 0; BoneIndex < LocalBoneMap.Num(); BoneIndex++) + { // for each mapping from the vertex to the transform hierarchy ... + if (StartIndex <= BoneIndex && BoneIndex < (StartIndex + NumVertices)) + { // process just the specified range + int32 TransformIDFromBoneMap = LocalBoneMap[BoneIndex]; + if (TransformIDFromBoneMap < 0 || NumTransforms <= TransformIDFromBoneMap) + { // not contiguous if index is out of range + return false; + } + if (TransformIDFromGeometry != TransformIDFromBoneMap) + { // not contiguous if indexing into a different transform + return false; + } + Counter--; + } + } + + if (Counter) + { + return false; + } + } + return true; +} + + +bool FGeometryCollection::HasContiguousFaces() const +{ + int32 TotalNumTransforms = NumElements(FGeometryCollection::TransformGroup); + + // geometry + const TManagedArray& GeometryTransformIndex = *this->TransformIndex; + const TManagedArray& LocalFaceCount = *this->FaceCount; + const TManagedArray& LocalFaceStart = *this->FaceStart; + + // faces + const TManagedArray & LocalIndices = *this->Indices; + + // vertices + int32 TotalNumVertices = NumElements(FGeometryCollection::VerticesGroup); + const TManagedArray & LocalBoneMap = *this->BoneMap; + + + for (int32 GeometryIndex = 0; GeometryIndex < GeometryTransformIndex.Num(); GeometryIndex++) + { // for each known geometry... + int32 TransformIDFromGeometry = GeometryTransformIndex[GeometryIndex]; + int32 StartIndex = LocalFaceStart[GeometryIndex]; + int32 NumFaces = LocalFaceCount[GeometryIndex]; + + int32 Counter = NumFaces; + for (int FaceIndex = 0; FaceIndex < LocalIndices.Num(); FaceIndex++) + { // for each mapping from the vertex to the transform hierarchy ... + if (StartIndex <= FaceIndex && FaceIndex < (StartIndex + NumFaces)) + { // process just the specified range + for (int32 i = 0; i < 3; i++) + { + int32 VertexIndex = LocalIndices[FaceIndex][i]; + if (VertexIndex < 0 || TotalNumVertices <= VertexIndex) + { + return false; + } + + int32 TransformIDFromBoneMap = LocalBoneMap[VertexIndex]; + + if (TransformIDFromBoneMap < 0 && TotalNumTransforms < TransformIDFromBoneMap) + { // not contiguous if index is out of range + return false; + } + if (TransformIDFromGeometry != TransformIDFromBoneMap) + { // not contiguous if indexing into a different transform + return false; + } + } + Counter--; + } + } + + if (Counter) + { + return false; + } + } + return true; +} + +bool FGeometryCollection::HasContiguousRenderFaces() const +{ + // validate all remapped indexes have their materials ID's grouped an in increasing order + int LastMaterialID = 0; + for (int IndexIdx = 0; IndexIdx < NumElements(FGeometryCollection::FacesGroup); IndexIdx++) + { + if (LastMaterialID > (*MaterialID)[(*MaterialIndex)[IndexIdx]]) + return false; + LastMaterialID = (*MaterialID)[(*MaterialIndex)[IndexIdx]]; + } + + // check sections ranges do all point to a single material + for (int MaterialIdx = 0; MaterialIdx < NumElements(FGeometryCollection::MaterialGroup); MaterialIdx++) + { + int first = (*Sections)[MaterialIdx].FirstIndex / 3; + int last = first + (*Sections)[MaterialIdx].NumTriangles; + + for (int IndexIdx = first; IndexIdx < last; IndexIdx++) + { + if ( ((*MaterialID)[(*MaterialIndex)[IndexIdx]]) != MaterialIdx ) + return false; + } + + } + + return true; +} + +FGeometryCollection* FGeometryCollection::NewGeometryCollection(const TArray& RawVertexArray, const TArray& RawIndicesArray, bool ReverseVertexOrder) +{ + + FGeometryCollection* RestCollection = new FGeometryCollection(); + + int NumNewVertices = RawVertexArray.Num() / 3; + int VerticesIndex = RestCollection->AddElements(NumNewVertices, FGeometryCollection::VerticesGroup); + TSharedRef > VerticesRef = RestCollection->GetAttribute("Vertex", FGeometryCollection::VerticesGroup); + TSharedRef > NormalsRef = RestCollection->GetAttribute("Normal", FGeometryCollection::VerticesGroup); + TSharedRef > TangentURef = RestCollection->GetAttribute("TangentU", FGeometryCollection::VerticesGroup); + TSharedRef > TangentVRef = RestCollection->GetAttribute("TangentV", FGeometryCollection::VerticesGroup); + TSharedRef > UVsRef = RestCollection->GetAttribute("UV", FGeometryCollection::VerticesGroup); + TSharedRef > ColorsRef = RestCollection->GetAttribute("Color", FGeometryCollection::VerticesGroup); + + int NumNewIndices = RawIndicesArray.Num() / 3; + int IndicesIndex = RestCollection->AddElements(NumNewIndices, FGeometryCollection::FacesGroup); + TSharedRef > IndicesRef = RestCollection->GetAttribute("Indices", FGeometryCollection::FacesGroup); + TSharedRef > VisibleRef = RestCollection->GetAttribute("Visible", FGeometryCollection::FacesGroup); + TSharedRef > MaterialIDRef = RestCollection->GetAttribute("MaterialID", FGeometryCollection::FacesGroup); + TSharedRef > MaterialIndexRef = RestCollection->GetAttribute("MaterialIndex", FGeometryCollection::FacesGroup); + + int NumNewParticles = 1; // 1 particle for this geometry structure + int ParticlesIndex = RestCollection->AddElements(NumNewParticles, FGeometryCollection::TransformGroup); + TSharedRef > TransformRef = RestCollection->GetAttribute("Transform", FGeometryCollection::TransformGroup); + + TManagedArray& Vertices = *VerticesRef; + TManagedArray& Normals = *NormalsRef; + TManagedArray& TangentU = *TangentURef; + TManagedArray& TangentV = *TangentVRef; + TManagedArray& UVs = *UVsRef; + TManagedArray& Colors = *ColorsRef; + TManagedArray& Indices = *IndicesRef; + TManagedArray& Visible = *VisibleRef; + TManagedArray& MaterialID = *MaterialIDRef; + TManagedArray& MaterialIndex = *MaterialIndexRef; + TManagedArray& Transform = *TransformRef; + + // set the vertex information + FVector TempVertices(0.f, 0.f, 0.f); + for (int32 Idx = 0; Idx < NumNewVertices; ++Idx) + { + Vertices[Idx] = FVector(RawVertexArray[3 * Idx], RawVertexArray[3 * Idx + 1], RawVertexArray[3 * Idx + 2]); + TempVertices += Vertices[Idx]; + + UVs[Idx] = FVector2D(0, 0); + Colors[Idx] = FLinearColor::White; + } + + // set the particle information + TempVertices /= (float)NumNewVertices; + Transform[0] = FTransform(TempVertices); + Transform[0].NormalizeRotation(); + + // set the index information + TArray FaceNormals; + FaceNormals.SetNum(NumNewIndices); + for (int32 Idx = 0; Idx < NumNewIndices; ++Idx) + { + int32 VertexIdx1, VertexIdx2, VertexIdx3; + if (!ReverseVertexOrder) + { + VertexIdx1 = RawIndicesArray[3 * Idx]; + VertexIdx2 = RawIndicesArray[3 * Idx + 1]; + VertexIdx3 = RawIndicesArray[3 * Idx + 2]; + } + else + { + VertexIdx1 = RawIndicesArray[3 * Idx]; + VertexIdx2 = RawIndicesArray[3 * Idx + 2]; + VertexIdx3 = RawIndicesArray[3 * Idx + 1]; + } + + Indices[Idx] = FIntVector(VertexIdx1, VertexIdx2, VertexIdx3); + Visible[Idx] = true; + MaterialID[Idx] = 0; + MaterialIndex[Idx] = Idx; + + const FVector Edge1 = Vertices[VertexIdx1] - Vertices[VertexIdx2]; + const FVector Edge2 = Vertices[VertexIdx1] - Vertices[VertexIdx3]; + FaceNormals[Idx] = (Edge2 ^ Edge1).GetSafeNormal(); + } + + // Compute vertexNormals + TArray VertexNormals; + VertexNormals.SetNum(NumNewVertices); + for (int32 Idx = 0; Idx < NumNewVertices; ++Idx) + { + VertexNormals[Idx] = FVector(0.f, 0.f, 0.f); + } + + for (int32 Idx = 0; Idx < NumNewIndices; ++Idx) + { + VertexNormals[Indices[Idx][0]] += FaceNormals[Idx]; + VertexNormals[Indices[Idx][1]] += FaceNormals[Idx]; + VertexNormals[Indices[Idx][2]] += FaceNormals[Idx]; + } + + for (int32 Idx = 0; Idx < NumNewVertices; ++Idx) + { + Normals[Idx] = (VertexNormals[Idx] / 3.f).GetSafeNormal(); + } + + for (int IndexIdx = 0; IndexIdx < NumNewIndices; IndexIdx++) + { + FIntVector Tri = Indices[IndexIdx]; + for (int idx = 0; idx < 3; idx++) + { + const FVector Normal = Normals[Tri[idx]]; + const FVector Edge = (Vertices[Tri[(idx + 1) % 3]] - Vertices[Tri[idx]]); + TangentU[Tri[idx]] = (Edge ^ Normal).GetSafeNormal(); + TangentV[Tri[idx]] = (Normal ^ TangentU[Tri[idx]]).GetSafeNormal(); + } + } + + // Build the Geometry Group + GeometryCollection::AddGeometryProperties(RestCollection); + + // add a material section + TSharedRef > SectionsRef = RestCollection->GetAttribute("Sections", FGeometryCollection::MaterialGroup); + TManagedArray& Sections = *SectionsRef; + int Element = RestCollection->AddElements(1, FGeometryCollection::MaterialGroup); + Sections[Element].MaterialID = 0; + Sections[Element].FirstIndex = 0; + Sections[Element].NumTriangles = Indices.Num(); + Sections[Element].MinVertexIndex = 0; + Sections[Element].MaxVertexIndex = Vertices.Num() - 1; + + return RestCollection; +} + +void FGeometryCollection::WriteDataToHeaderFile(const FString &Name, const FString &Path) +{ + using namespace std; + + static const FString DataFilePath = "D:"; + FString FullPath = (Path.IsEmpty() || Path.Equals(TEXT("None"))) ? DataFilePath : Path; + FullPath.RemoveFromEnd("\\"); + FullPath += "\\" + Name + ".h"; + + ofstream DataFile; + DataFile.open(string(TCHAR_TO_UTF8(*FullPath))); + DataFile << "// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved." << endl << endl; + DataFile << "#pragma once" << endl << endl; + DataFile << "class " << TCHAR_TO_UTF8(*Name) << endl; + DataFile << "{" << endl; + DataFile << "public:" << endl; + DataFile << " " << TCHAR_TO_UTF8(*Name) << "();" << endl; + DataFile << " ~" << TCHAR_TO_UTF8(*Name) << "() {};" << endl << endl; + DataFile << " static const TArray RawVertexArray;" << endl; + DataFile << " static const TArray RawIndicesArray;" << endl; + DataFile << " static const TArray RawBoneMapArray;" << endl; + DataFile << " static const TArray RawTransformArray;" << endl; + DataFile << " static const TArray RawBoneHierarchyArray;" << endl; + DataFile << "};" << endl << endl; + DataFile << "const TArray " << TCHAR_TO_UTF8(*Name) << "::RawVertexArray = {" << endl; + + int32 NumVertices = NumElements(FGeometryCollection::VerticesGroup); + const TManagedArray& VertexArray = *Vertex; + for (int32 IdxVertex = 0; IdxVertex < NumVertices; ++IdxVertex) + { + DataFile << " " << + VertexArray[IdxVertex].X << ", " << + VertexArray[IdxVertex].Y << ", " << + VertexArray[IdxVertex].Z << ", " << endl; + } + DataFile << "};" << endl << endl; + DataFile << "const TArray " << TCHAR_TO_UTF8(*Name) << "::RawIndicesArray = {" << endl; + + int32 NumFaces = NumElements(FGeometryCollection::FacesGroup); + const TManagedArray& IndicesArray = *Indices; + for (int32 IdxFace = 0; IdxFace < NumFaces; ++IdxFace) + { + DataFile << " " << + IndicesArray[IdxFace].X << ", " << + IndicesArray[IdxFace].Y << ", " << + IndicesArray[IdxFace].Z << ", " << endl; + } + + DataFile << "};" << endl << endl; + DataFile << "const TArray " << TCHAR_TO_UTF8(*Name) << "::RawBoneMapArray = {" << endl; + + const TManagedArray& BoneMapArray = *BoneMap; + for (int32 IdxVertex = 0; IdxVertex < NumVertices; ++IdxVertex) + { + DataFile << " " << + BoneMapArray[IdxVertex] << ", " << endl; + } + DataFile << "};" << endl << endl; + + DataFile << "const TArray " << TCHAR_TO_UTF8(*Name) << "::RawTransformArray = {" << endl; + + int32 NumTransforms = NumElements(FGeometryCollection::TransformGroup); + const TManagedArray& TransformArray = *Transform; + for (int32 IdxTransform = 0; IdxTransform < NumTransforms; ++IdxTransform) + { + FQuat Rotation = TransformArray[IdxTransform].GetRotation(); + FVector Translation = TransformArray[IdxTransform].GetTranslation(); + FVector Scale3D = TransformArray[IdxTransform].GetScale3D(); + + DataFile << " FTransform(FQuat(" << + Rotation.X << ", " << + Rotation.Y << ", " << + Rotation.Z << ", " << + Rotation.W << "), " << + "FVector(" << + Translation.X << ", " << + Translation.Y << ", " << + Translation.Z << "), " << + "FVector(" << + Scale3D.X << ", " << + Scale3D.Y << ", " << + Scale3D.Z << ")), " << endl; + } + DataFile << "};" << endl << endl; + + // Write BoneHierarchy array + DataFile << "const TArray " << TCHAR_TO_UTF8(*Name) << "::RawBoneHierarchyArray = {" << endl; + + const TManagedArray& BoneHierarchyArray = *BoneHierarchy; + for (int32 IdxTransform = 0; IdxTransform < NumTransforms; ++IdxTransform) + { + DataFile << " FGeometryCollectionBoneNode(" << + BoneHierarchyArray[IdxTransform].Level << ", " << + BoneHierarchyArray[IdxTransform].Parent << ", " << + BoneHierarchyArray[IdxTransform].StatusFlags << "), " << endl; + } + DataFile << "};" << endl << endl; + DataFile.close(); +} + +void FGeometryCollection::WriteDataToOBJFile(const FString &Name, const FString &Path, const bool WriteTopology, const bool WriteAuxStructures) +{ + using namespace std; + + static const FString DataFilePath = "D:"; + + int32 NumVertices = NumElements(FGeometryCollection::VerticesGroup); + int32 NumFaces = NumElements(FGeometryCollection::FacesGroup); + + TArray GlobalTransformArray; + GeometryCollectionAlgo::GlobalMatrices(this, GlobalTransformArray); + + TArray VertexInWorldArray; + VertexInWorldArray.SetNum(NumVertices); + + const TManagedArray& BoneMapArray = *BoneMap; + const TManagedArray& VertexArray = *Vertex; + const TManagedArray& IndicesArray = *Indices; + + for (int32 IdxVertex = 0; IdxVertex < NumVertices; ++IdxVertex) + { + FTransform LocalTransform = GlobalTransformArray[BoneMapArray[IdxVertex]]; + FVector VertexInWorld = LocalTransform.TransformPosition(VertexArray[IdxVertex]); + + VertexInWorldArray[IdxVertex] = VertexInWorld; + } + + ofstream DataFile; + if (WriteTopology) + { + FString FullPath = (Path.IsEmpty() || Path.Equals(TEXT("None"))) ? DataFilePath : Path; + FullPath.RemoveFromEnd("\\"); + FullPath += "\\" + Name + ".obj"; + + DataFile.open(string(TCHAR_TO_UTF8(*FullPath))); + + DataFile << "# File exported from UE4" << endl; + DataFile << "# " << NumVertices << " points" << endl; + DataFile << "# " << NumVertices * 3 << " vertices" << endl; + DataFile << "# " << NumFaces << " primitives" << endl; + DataFile << "g" << endl; + for (int32 IdxVertex = 0; IdxVertex < NumVertices; ++IdxVertex) + { + DataFile << "v " << VertexInWorldArray[IdxVertex].X << " " << + VertexInWorldArray[IdxVertex].Y << " " << + VertexInWorldArray[IdxVertex].Z << endl; + } + DataFile << "g" << endl; + + // FaceIndex in the OBJ format starts with 1 + for (int32 IdxFace = 0; IdxFace < NumFaces; ++IdxFace) + { + DataFile << "f " << IndicesArray[IdxFace].X + 1 << " " << + IndicesArray[IdxFace].Z + 1 << " " << + IndicesArray[IdxFace].Y + 1 << endl; + } + DataFile << endl; + DataFile.close(); + } + if(WriteAuxStructures && HasAttribute("VertexVisibility", FGeometryCollection::VerticesGroup)) + { + FString FullPath = (Path.IsEmpty() || Path.Equals(TEXT("None"))) ? DataFilePath : Path; + FullPath.RemoveFromEnd("\\"); + FullPath += "\\" + Name + "_VertexVisibility.obj"; + + DataFile.open(string(TCHAR_TO_UTF8(*FullPath))); + DataFile << "# Vertex Visibility - vertices whose visibility flag are true" << endl; + + TSharedRef > VertexVisibility = + GetAttribute("VertexVisibility", FGeometryCollection::VerticesGroup); + int num = 0; + for (int32 IdxVertex = 0; IdxVertex < NumVertices; ++IdxVertex) + { + if ((*VertexVisibility)[IdxVertex]) + num++; + } + DataFile << "# " << num << " Vertices" << endl; + + DataFile << "g" << endl; + for (int32 IdxVertex = 0; IdxVertex < NumVertices; ++IdxVertex) + { + if((*VertexVisibility)[IdxVertex]) + { + DataFile << "v " + << VertexInWorldArray[IdxVertex].X << " " + << VertexInWorldArray[IdxVertex].Y << " " + << VertexInWorldArray[IdxVertex].Z << endl; + } + } + DataFile << endl; + DataFile.close(); + } +} + +FGeometryCollection* FGeometryCollection::NewGeometryCollection(const TArray& RawVertexArray, + const TArray& RawIndicesArray, + const TArray& RawBoneMapArray, + const TArray& RawTransformArray, + const TManagedArray& RawBoneHierarchyArray) +{ + FGeometryCollection* RestCollection = new FGeometryCollection(); + + int NumNewVertices = RawVertexArray.Num() / 3; + int VerticesIndex = RestCollection->AddElements(NumNewVertices, FGeometryCollection::VerticesGroup); + TSharedRef > VerticesRef = RestCollection->GetAttribute("Vertex", FGeometryCollection::VerticesGroup); + TSharedRef > NormalsRef = RestCollection->GetAttribute("Normal", FGeometryCollection::VerticesGroup); + TSharedRef > TangentURef = RestCollection->GetAttribute("TangentU", FGeometryCollection::VerticesGroup); + TSharedRef > TangentVRef = RestCollection->GetAttribute("TangentV", FGeometryCollection::VerticesGroup); + TSharedRef > UVsRef = RestCollection->GetAttribute("UV", FGeometryCollection::VerticesGroup); + TSharedRef > ColorsRef = RestCollection->GetAttribute("Color", FGeometryCollection::VerticesGroup); + TSharedRef > BoneMapRef = RestCollection->GetAttribute("BoneMap", FGeometryCollection::VerticesGroup); + + int NumNewIndices = RawIndicesArray.Num() / 3; + int IndicesIndex = RestCollection->AddElements(NumNewIndices, FGeometryCollection::FacesGroup); + TSharedRef > IndicesRef = RestCollection->GetAttribute("Indices", FGeometryCollection::FacesGroup); + TSharedRef > VisibleRef = RestCollection->GetAttribute("Visible", FGeometryCollection::FacesGroup); + TSharedRef > MaterialIDRef = RestCollection->GetAttribute("MaterialID", FGeometryCollection::FacesGroup); + TSharedRef > MaterialIndexRef = RestCollection->GetAttribute("MaterialIndex", FGeometryCollection::FacesGroup); + + TSharedRef > TransformRef = RestCollection->GetAttribute("Transform", FGeometryCollection::TransformGroup); + TSharedRef > BoneHierarchyRef = RestCollection->GetAttribute("BoneHierarchy", FGeometryCollection::TransformGroup); + + TManagedArray& Vertices = *VerticesRef; + TManagedArray& Normals = *NormalsRef; + TManagedArray& TangentU = *TangentURef; + TManagedArray& TangentV = *TangentVRef; + TManagedArray& UVs = *UVsRef; + TManagedArray& Colors = *ColorsRef; + TManagedArray& BoneMap = *BoneMapRef; + TManagedArray& Indices = *IndicesRef; + TManagedArray& Visible = *VisibleRef; + TManagedArray& MaterialID = *MaterialIDRef; + TManagedArray& MaterialIndex = *MaterialIndexRef; + TManagedArray& Transform = *TransformRef; + TManagedArray& BoneHierarchy = *BoneHierarchyRef; + + + // set the vertex information + for (int32 Idx = 0; Idx < NumNewVertices; ++Idx) + { + Vertices[Idx] = FVector(RawVertexArray[3 * Idx], RawVertexArray[3 * Idx + 1], RawVertexArray[3 * Idx + 2]); + BoneMap[Idx] = RawBoneMapArray[Idx]; + + UVs[Idx] = FVector2D(0, 0); + Colors[Idx] = FLinearColor::White; + } + + // Transforms + int NumNewTransforms = RawTransformArray.Num(); // 1 particle for this geometry structure + int TransformIndex = RestCollection->AddElements(NumNewTransforms, FGeometryCollection::TransformGroup); + + for (int32 Idx = 0; Idx < NumNewTransforms; ++Idx) + { + Transform[Idx] = RawTransformArray[Idx]; + Transform[Idx].NormalizeRotation(); + + BoneHierarchy[Idx] = RawBoneHierarchyArray[Idx]; + for (int32 Idx1 = 0; Idx1 < NumNewTransforms; ++Idx1) + { + if (RawBoneHierarchyArray[Idx1].Parent == Idx) + { + BoneHierarchy[Idx].Children.Add(Idx1); + } + } + + } + + // set the index information + TArray FaceNormals; + FaceNormals.SetNum(NumNewIndices); + for (int32 Idx = 0; Idx < NumNewIndices; ++Idx) + { + int32 VertexIdx1, VertexIdx2, VertexIdx3; + VertexIdx1 = RawIndicesArray[3 * Idx]; + VertexIdx2 = RawIndicesArray[3 * Idx + 1]; + VertexIdx3 = RawIndicesArray[3 * Idx + 2]; + + Indices[Idx] = FIntVector(VertexIdx1, VertexIdx2, VertexIdx3); + Visible[Idx] = true; + MaterialID[Idx] = 0; + MaterialIndex[Idx] = Idx; + + const FVector Edge1 = Vertices[VertexIdx1] - Vertices[VertexIdx2]; + const FVector Edge2 = Vertices[VertexIdx1] - Vertices[VertexIdx3]; + FaceNormals[Idx] = (Edge2 ^ Edge1).GetSafeNormal(); + } + + // Compute vertexNormals + TArray VertexNormals; + VertexNormals.SetNum(NumNewVertices); + for (int32 Idx = 0; Idx < NumNewVertices; ++Idx) + { + VertexNormals[Idx] = FVector(0.f, 0.f, 0.f); + } + + for (int32 Idx = 0; Idx < NumNewIndices; ++Idx) + { + VertexNormals[Indices[Idx][0]] += FaceNormals[Idx]; + VertexNormals[Indices[Idx][1]] += FaceNormals[Idx]; + VertexNormals[Indices[Idx][2]] += FaceNormals[Idx]; + } + + for (int32 Idx = 0; Idx < NumNewVertices; ++Idx) + { + Normals[Idx] = (VertexNormals[Idx] / 3.f).GetSafeNormal(); + } + + for (int IndexIdx = 0; IndexIdx < NumNewIndices; IndexIdx++) + { + FIntVector Tri = Indices[IndexIdx]; + for (int idx = 0; idx < 3; idx++) + { + const FVector Normal = Normals[Tri[idx]]; + const FVector Edge = (Vertices[Tri[(idx + 1) % 3]] - Vertices[Tri[idx]]); + TangentU[Tri[idx]] = (Edge ^ Normal).GetSafeNormal(); + TangentV[Tri[idx]] = (Normal ^ TangentU[Tri[idx]]).GetSafeNormal(); + } + } + + // Build the Geometry Group + GeometryCollection::AddGeometryProperties(RestCollection); + + FGeometryCollectionProximityUtility::UpdateProximity(RestCollection); + + // add a material section + TSharedRef > SectionsRef = RestCollection->GetAttribute("Sections", FGeometryCollection::MaterialGroup); + TManagedArray& Sections = *SectionsRef; + int Element = RestCollection->AddElements(1, FGeometryCollection::MaterialGroup); + Sections[Element].MaterialID = 0; + Sections[Element].FirstIndex = 0; + Sections[Element].NumTriangles = Indices.Num(); + Sections[Element].MinVertexIndex = 0; + Sections[Element].MaxVertexIndex = Vertices.Num() - 1; + + return RestCollection; +} + + + diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/GeometryCollectionAlgo.cpp b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/GeometryCollectionAlgo.cpp new file mode 100644 index 000000000000..01e397a2e384 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/GeometryCollectionAlgo.cpp @@ -0,0 +1,595 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +/*============================================================================= + GeometryCollection.cpp: FGeometryCollection methods. +=============================================================================*/ + +#include "GeometryCollection/GeometryCollectionAlgo.h" +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionBoneNode.h" +#include "GeometryCollection/RecordedTransformTrack.h" +#include "Async/ParallelFor.h" + +DEFINE_LOG_CATEGORY_STATIC(GeometryCollectionAlgoLog, Log, All); + +namespace GeometryCollectionAlgo +{ + + void PrintParentHierarchyRecursive(int32 Index + , const TManagedArray& Transform + , const TManagedArray& Hierarchy + , const TManagedArray& BoneName + , int8 Tab = 0 + ) + { + check(Index >= 0); + check(Index < Transform.Num()); + FString Buffer; + Buffer += FString::Printf(TEXT("(%+6.2f,%+6.2f,%+6.2f)"), Transform[Index].GetTranslation().X, + Transform[Index].GetTranslation().Y, Transform[Index].GetTranslation().Z); + for (int Tdx = 0; Tdx < Tab; Tdx++) + Buffer += " "; + Buffer += FString::Printf(TEXT("[%d] Name : '%s' %s"), Index, *BoneName[Index], *Hierarchy[Index].ToString()); + + UE_LOG(GeometryCollectionAlgoLog, Verbose, TEXT("%s"), *Buffer); + + for (auto& ChildIndex : Hierarchy[Index].Children) + { + PrintParentHierarchyRecursive(ChildIndex, Transform, Hierarchy, BoneName, Tab + 3); + } + } + + + void PrintParentHierarchy(const FGeometryCollection * Collection) + { + check(Collection); + + const TSharedRef< TManagedArray > TransformArray = Collection->GetAttribute("Transform", FGeometryCollection::TransformGroup); + const TManagedArray& Transform = *TransformArray; + + const TSharedRef > BoneNamesArray = Collection->GetAttribute("BoneName", FGeometryCollection::TransformGroup); + const TManagedArray& BoneName = *BoneNamesArray; + + const TSharedRef > HierarchyArray = Collection->GetAttribute("BoneHierarchy", FGeometryCollection::TransformGroup); + const TManagedArray& Hierarchy = *HierarchyArray; + + int32 NumParticles = Collection->NumElements(FGeometryCollection::TransformGroup); + for (int32 Index = 0; Index < NumParticles; Index++) + { + if (Hierarchy[Index].Parent == FGeometryCollectionBoneNode::InvalidBone) + { + PrintParentHierarchyRecursive(Index, Transform, Hierarchy, BoneName); + } + } + } + + TSharedRef > ContiguousArray(int32 Length) + { + TArray * Array = new TArray(); + Array->SetNumUninitialized(Length); + ParallelFor(Length, [&](int32 Idx) + { + Array->operator[](Idx) = Idx; + }); + return TSharedRef >(Array); + } + + void BuildIncrementMask(const TArray & SortedDeletionList, const int32 & Size, TArray & Mask) + { + Mask.SetNumUninitialized(Size); + for (int Index = 0, DelIndex = 0; Index < Size; Index++) + { + if (DelIndex < SortedDeletionList.Num() && Index == SortedDeletionList[DelIndex]) + { + DelIndex++; + } + Mask[Index] = DelIndex; + } + } + + void BuildLookupMask(const TArray & SortedDeletionList, const int32 & Size, TArray & Mask) + { + Mask.Init(false, Size); + for (int Index = 0; Index < SortedDeletionList.Num(); Index++) + { + if (SortedDeletionList[Index] < Size) + Mask[SortedDeletionList[Index]] = true; + else + break; + } + } + + + void BuildTransformGroupToGeometryGroupMap(const FGeometryCollection& GeometryCollection, TArray & TransformToGeometry) + { + int32 NumGeometryGroup = GeometryCollection.NumElements(FGeometryCollection::GeometryGroup); + const TManagedArray& TransformIndex = *GeometryCollection.TransformIndex; + TransformToGeometry.Init(FGeometryCollection::Invalid, GeometryCollection.NumElements(FGeometryCollection::TransformGroup)); + for (int32 i = 0; i < NumGeometryGroup; i++) + { + check(TransformIndex[i] != FGeometryCollection::Invalid); + TransformToGeometry[TransformIndex[i]] = i; + } + } + + + void BuildFaceGroupToGeometryGroupMap(const FGeometryCollection& GeometryCollection, const TArray& TransformToGeometryMap, TArray & FaceToGeometry) + { + check(TransformToGeometryMap.Num() == GeometryCollection.NumElements(FGeometryCollection::TransformGroup)); + const TManagedArray& Indices = *GeometryCollection.Indices; + const TManagedArray& BoneMap = *GeometryCollection.BoneMap; + + int32 NumTransforms = TransformToGeometryMap.Num(); + int32 NumFaces = GeometryCollection.NumElements(FGeometryCollection::FacesGroup); + FaceToGeometry.Init(FGeometryCollection::Invalid, NumFaces); + for (int32 i = 0; i < NumFaces; i++) + { + check(0 <= Indices[i][0] && Indices[i][0] < TransformToGeometryMap.Num()); + FaceToGeometry[i] = TransformToGeometryMap[Indices[i][0]]; + } + } + + + void ValidateSortedList(const TArray&SortedDeletionList, const int32 & ListSize) + { + int32 PreviousValue = -1; + int32 DeletionListSize = SortedDeletionList.Num(); + if (DeletionListSize) + { + ensureMsgf(DeletionListSize != 0, TEXT("TManagedArray::NewCopy( DeletionList ) DeletionList empty")); + ensureMsgf(DeletionListSize <= ListSize, TEXT("TManagedArray::NewCopy( DeletionList ) DeletionList larger than array")); + for (int32 Index = 0; Index < SortedDeletionList.Num(); Index++) + { + ensureMsgf(PreviousValue < SortedDeletionList[Index], TEXT("TManagedArray::NewCopy( DeletionList ) DeletionList not sorted")); + ensureMsgf(0 <= SortedDeletionList[Index] && SortedDeletionList[Index] < ListSize, TEXT("TManagedArray::NewCopy( DeletionList ) Index out of range")); + PreviousValue = SortedDeletionList[Index]; + } + } + } + + + FVector AveragePosition(FGeometryCollection* Collection, const TArray& Indices) + { + TManagedArray& Transform = *Collection->Transform; + int32 NumIndices = Indices.Num(); + + FVector Translation(0); + for (int32 Index = 0; Index < NumIndices; Index++) + { + Translation += Transform[Indices[Index]].GetTranslation(); + } + if (NumIndices > 1) + { + Translation /= NumIndices; + } + return Translation; + } + + bool HasMultipleRoots(FGeometryCollection * Collection) + { + int32 ParentCount = 0; + TManagedArray& BoneHierarchy = *Collection->BoneHierarchy; + for (int32 i = 0; i < BoneHierarchy.Num(); i++) + { + if (BoneHierarchy[i].Parent == FGeometryCollectionBoneNode::InvalidBone) ParentCount++; + if (ParentCount > 1) return true; + } + return false; + } + + bool HasCycleRec(TManagedArray & Hierarchy, int32 Node, TArray Visited) + { + ensure(0 <= Node && Node < Visited.Num()); + + if (Visited[Node]) + return true; + Visited[Node] = true; + + if (Hierarchy[Node].Parent != FGeometryCollection::Invalid) + { + return HasCycleRec(Hierarchy, Hierarchy[Node].Parent, Visited); + } + return false; + } + bool HasCycle(TManagedArray & Hierarchy, int32 Node) + { + TArray Visited; + Visited.Init(false, Hierarchy.Num()); + return HasCycleRec(Hierarchy, Node, Visited); + } + bool HasCycle(TManagedArray & Hierarchy, const TArray& SelectedBones) + { + bool result = false; + TArray Visited; + Visited.Init(false, Hierarchy.Num()); + for (int32 Index = 0; Index < SelectedBones.Num(); Index++) + { + result |= HasCycleRec(Hierarchy, SelectedBones[Index], Visited); + } + return result; + } + + void ParentTransform(FGeometryCollection* GeometryCollection, const int32 TransformIndex, const int32 ChildIndex) + { + TArray SelectedBones; + SelectedBones.Add(ChildIndex); + ParentTransforms(GeometryCollection, TransformIndex, SelectedBones); + } + + void ParentTransforms(FGeometryCollection* GeometryCollection, const int32 TransformIndex, + const TArray& SelectedBones) + { + check(GeometryCollection != nullptr); + + TManagedArray& Transform = *GeometryCollection->Transform; + TManagedArray& Hierarchy = *GeometryCollection->BoneHierarchy; + + if (ensure(-1 <= TransformIndex && TransformIndex < Hierarchy.Num())) + { + // pre calculate global positions + TArray GlobalTransform; + GeometryCollectionAlgo::GlobalMatrices(GeometryCollection, GlobalTransform); + + // append children + for (int32 Index = 0; Index < SelectedBones.Num(); Index++) + { + int32 BoneIndex = SelectedBones[Index]; + if (ensure(0 <= BoneIndex && BoneIndex < Hierarchy.Num())) + { + // remove entry in previous parent + int32 ParentIndex = Hierarchy[BoneIndex].Parent; + if (ParentIndex != FGeometryCollectionBoneNode::InvalidBone) + { + if (ensure(0 <= ParentIndex && ParentIndex < Hierarchy.Num())) + { + Hierarchy[ParentIndex].Children.Remove(BoneIndex); + } + } + + // set new parent + Hierarchy[BoneIndex].Parent = TransformIndex; + } + } + + FTransform ParentInverse = FTransform::Identity; + if (TransformIndex != FGeometryCollection::Invalid) + { + Hierarchy[TransformIndex].Children.Append(SelectedBones); + ParentInverse = GlobalTransform[TransformIndex].Inverse(); + } + + // move the children to the local space of the transform. + for (int32 Index = 0; Index < SelectedBones.Num(); Index++) + { + int32 BoneIndex = SelectedBones[Index]; + Transform[BoneIndex] = GlobalTransform[BoneIndex] * ParentInverse; + } + + } + + // error check for circular dependencies + ensure(!HasCycle(Hierarchy, TransformIndex)); + ensure(!HasCycle(Hierarchy, SelectedBones)); + } + + struct CacheElement + { + CacheElement() :Processed(false), Global() {} + bool Processed; + FTransform Global; + }; + + FTransform GlobalMatricesRecursive(const int32 & Index, const TManagedArray& Hierarchy, const TManagedArray& Transform, TArray& AccelerationStructure) + { + if (AccelerationStructure[Index].Processed) + return AccelerationStructure[Index].Global; + + FTransform Result = Transform[Index]; + if (Hierarchy[Index].Parent != FGeometryCollectionBoneNode::InvalidBone) + Result = Result * GlobalMatricesRecursive(Hierarchy[Index].Parent, Hierarchy, Transform, AccelerationStructure); + + AccelerationStructure[Index].Global = Result; + AccelerationStructure[Index].Processed = true; + return AccelerationStructure[Index].Global; + } + + FTransform GlobalMatrix(const FTransformCollection* TransformCollection, int32 Index) + { + FTransform Transform = FTransform::Identity; + + TManagedArray& Transforms = *TransformCollection->Transform; + if (0 <= Index && Index < Transforms.Num()) + { + TManagedArray& Hierarchy = *TransformCollection->BoneHierarchy; + + while (Index != FGeometryCollection::Invalid) + { + Transform = Transforms[Index] * Transform; + Index = Hierarchy[Index].Parent; + } + } + return Transform; + } + + void GlobalMatrices(const FTransformCollection* TransformCollection, const TArray& Indices, TArray & Transforms) + { + TArray AccelerationStructures; + AccelerationStructures.AddDefaulted(TransformCollection->NumElements(FGeometryCollection::TransformGroup)); + + TManagedArray& Hierarchy = *TransformCollection->BoneHierarchy; + TManagedArray& Transform = *TransformCollection->Transform; + + Transforms.SetNumUninitialized(Indices.Num(), false); + for( int Idx=0; Idx & Transforms) + { + TArray AccelerationStructures; + AccelerationStructures.AddDefaulted(TransformCollection->NumElements(FGeometryCollection::TransformGroup)); + + TManagedArray& Hierarchy = *TransformCollection->BoneHierarchy; + TManagedArray& Transform = *TransformCollection->Transform; + + Transforms.SetNumUninitialized(Transform.Num(), false); + for(int Index=0; Index& CoincidentVerticesMap, TSet& VertexToDeleteSet) + { + check(GeometryCollection); + + const TManagedArray& VertexArray = *GeometryCollection->Vertex; + const TManagedArray& BoneMapArray = *GeometryCollection->BoneMap; + const TManagedArray& TransformIndexArray = *GeometryCollection->TransformIndex; + int32 NumVertices = GeometryCollection->NumElements(FGeometryCollection::VerticesGroup); + int32 NumGeometries = GeometryCollection->NumElements(FGeometryCollection::GeometryGroup); + + for (int32 IdxGeometry = 0; IdxGeometry < NumGeometries; ++IdxGeometry) + { + int32 TransformIndex = TransformIndexArray[IdxGeometry]; + for (int32 IdxVertex = 0; IdxVertex < NumVertices; ++IdxVertex) + { + if (BoneMapArray[IdxVertex] == TransformIndex) + { + if (!VertexToDeleteSet.Contains(IdxVertex)) + { + FVector Vertex = VertexArray[IdxVertex]; + for (int32 IdxOtherVertex = 0; IdxOtherVertex < NumVertices; ++IdxOtherVertex) + { + if (BoneMapArray[IdxOtherVertex] == TransformIndex) + { + if (!VertexToDeleteSet.Contains(IdxOtherVertex) && (IdxVertex != IdxOtherVertex)) + { + FVector OtherVertex = VertexArray[IdxOtherVertex]; + if ((Vertex - OtherVertex).Size() < Tolerance) + { + VertexToDeleteSet.Add(IdxOtherVertex); + CoincidentVerticesMap.Add(IdxOtherVertex, IdxVertex); + } + } + } + } + } + } + } + } + } + + void DeleteCoincidentVertices(FGeometryCollection* GeometryCollection, float Tolerance) + { + check(GeometryCollection); + + TSet VertexToDeleteSet; + TMap CoincidentVerticesMap; + ComputeCoincidentVertices(GeometryCollection, Tolerance, CoincidentVerticesMap, VertexToDeleteSet); + + // Swap VertexIndex in Indices array + TManagedArray& IndicesArray = *GeometryCollection->Indices; + int32 NumFaces = GeometryCollection->NumElements(FGeometryCollection::FacesGroup); + for (int32 IdxFace = 0; IdxFace < NumFaces; ++IdxFace) + { + if (CoincidentVerticesMap.Contains(IndicesArray[IdxFace].X)) + { + IndicesArray[IdxFace].X = CoincidentVerticesMap[IndicesArray[IdxFace].X]; + } + if (CoincidentVerticesMap.Contains(IndicesArray[IdxFace].Y)) + { + IndicesArray[IdxFace].Y = CoincidentVerticesMap[IndicesArray[IdxFace].Y]; + } + if (CoincidentVerticesMap.Contains(IndicesArray[IdxFace].Z)) + { + IndicesArray[IdxFace].Z = CoincidentVerticesMap[IndicesArray[IdxFace].Z]; + } + } + + // Delete vertices + TArray DelList = VertexToDeleteSet.Array(); + DelList.Sort(); + GeometryCollection->RemoveElements(FGeometryCollection::VerticesGroup, DelList); + } + + void ComputeZeroAreaFaces(const FGeometryCollection* GeometryCollection, const float Tolerance, TSet& FaceToDeleteSet) + { + check(GeometryCollection); + + const TManagedArray& VertexArray = *GeometryCollection->Vertex; + const TManagedArray& IndicesArray = *GeometryCollection->Indices; + const TManagedArray& BoneHierarchyArray = *GeometryCollection->BoneHierarchy; + const TManagedArray& BoneMapArray = *GeometryCollection->BoneMap; + + int32 NumVertices = GeometryCollection->NumElements(FGeometryCollection::VerticesGroup); + int32 NumFaces = GeometryCollection->NumElements(FGeometryCollection::FacesGroup); + + for (int32 IdxFace = 0; IdxFace < NumFaces; ++IdxFace) + { + int32 TransformIndex = BoneMapArray[IndicesArray[IdxFace][0]]; + if (BoneHierarchyArray[TransformIndex].IsGeometry() && !BoneHierarchyArray[TransformIndex].IsClustered()) + { + FVector Vertex0 = VertexArray[IndicesArray[IdxFace][0]]; + FVector Vertex1 = VertexArray[IndicesArray[IdxFace][1]]; + FVector Vertex2 = VertexArray[IndicesArray[IdxFace][2]]; + + float Area = 0.5f * ((Vertex0 - Vertex1) ^ (Vertex0 - Vertex2)).Size(); + if (Area < Tolerance) + { + FaceToDeleteSet.Add(IdxFace); + } + } + } + } + + void DeleteZeroAreaFaces(FGeometryCollection* GeometryCollection, float Tolerance) + { + check(GeometryCollection); + + TSet FaceToDeleteSet; + ComputeZeroAreaFaces(GeometryCollection, Tolerance, FaceToDeleteSet); + + TArray DelList = FaceToDeleteSet.Array(); + DelList.Sort(); + GeometryCollection->RemoveElements(FGeometryCollection::FacesGroup, DelList); + } + + void ComputeHiddenFaces(const FGeometryCollection* GeometryCollection, TSet& FaceToDeleteSet) + { + check(GeometryCollection); + + const TManagedArray& IndicesArray = *GeometryCollection->Indices; + const TManagedArray& VisibleArray = *GeometryCollection->Visible; + const TManagedArray& BoneHierarchyArray = *GeometryCollection->BoneHierarchy; + const TManagedArray& BoneMapArray = *GeometryCollection->BoneMap; + + int32 NumFaces = GeometryCollection->NumElements(FGeometryCollection::FacesGroup); + + for (int32 IdxFace = 0; IdxFace < NumFaces; ++IdxFace) + { + int32 TransformIndex = BoneMapArray[IndicesArray[IdxFace][0]]; + if (BoneHierarchyArray[TransformIndex].IsGeometry() && !BoneHierarchyArray[TransformIndex].IsClustered()) + { + if (!VisibleArray[IdxFace]) + { + FaceToDeleteSet.Add(IdxFace); + } + } + } + } + + void DeleteHiddenFaces(FGeometryCollection* GeometryCollection) + { + check(GeometryCollection); + + TSet FaceToDeleteSet; + ComputeHiddenFaces(GeometryCollection, FaceToDeleteSet); + + TArray DelList = FaceToDeleteSet.Array(); + DelList.Sort(); + GeometryCollection->RemoveElements(FGeometryCollection::FacesGroup, DelList); + } + + void ComputeStaleVertices(const FGeometryCollection* GeometryCollection, TSet& VertexToDeleteSet) + { + check(GeometryCollection); + + const TManagedArray& VertexArray = *GeometryCollection->Vertex; + const TManagedArray& BoneMapArray = *GeometryCollection->BoneMap; + const TManagedArray& TransformIndexArray = *GeometryCollection->TransformIndex; + const TManagedArray& IndicesArray = *GeometryCollection->Indices; + const TManagedArray& BoneHierarchyArray = *GeometryCollection->BoneHierarchy; + + int32 NumVertices = GeometryCollection->NumElements(FGeometryCollection::VerticesGroup); + int32 NumFaces = GeometryCollection->NumElements(FGeometryCollection::FacesGroup); + + TArray VertexInFaceArray; + VertexInFaceArray.Init(0, NumVertices); + for (int32 IdxFace = 0; IdxFace < NumFaces; ++IdxFace) + { + VertexInFaceArray[IndicesArray[IdxFace].X]++; + VertexInFaceArray[IndicesArray[IdxFace].Y]++; + VertexInFaceArray[IndicesArray[IdxFace].Z]++; + } + + for (int32 IdxVertex = 0; IdxVertex < NumVertices; ++IdxVertex) + { + if (VertexInFaceArray[IdxVertex] == 0) + { + VertexToDeleteSet.Add(IdxVertex); + } + } + } + + void DeleteStaleVertices(FGeometryCollection* GeometryCollection) + { + check(GeometryCollection); + + TSet VertexToDeleteSet; + ComputeStaleVertices(GeometryCollection, VertexToDeleteSet); + + TArray DelList = VertexToDeleteSet.Array(); + DelList.Sort(); + GeometryCollection->RemoveElements(FGeometryCollection::VerticesGroup, DelList); + } + + void ComputeEdgeInFaces(const FGeometryCollection* GeometryCollection, TMap& FaceEdgeMap) + { + check(GeometryCollection); + + const TManagedArray& IndicesArray = *GeometryCollection->Indices; + + int32 NumFaces = GeometryCollection->NumElements(FGeometryCollection::FacesGroup); + + for (int32 IdxFace = 0; IdxFace < NumFaces; ++IdxFace) + { + for (int32 Idx = 0; Idx < 3; Idx++) + { + int32 VertexIndex1 = IndicesArray[IdxFace][Idx]; + int32 VertexIndex2 = IndicesArray[IdxFace][(Idx + 1) % 3]; + FFaceEdge Edge{ FMath::Min(VertexIndex1, VertexIndex2), + FMath::Max(VertexIndex1, VertexIndex2) }; + if (FaceEdgeMap.Contains(Edge)) + { + FaceEdgeMap[Edge]++; + } + else + { + FaceEdgeMap.Add(Edge, 1); + } + } + } + } + + void PrintStatistics(const FGeometryCollection* GeometryCollection) + { + check(GeometryCollection); + + int32 NumVertices = GeometryCollection->NumElements(FGeometryCollection::VerticesGroup); + int32 NumFaces = GeometryCollection->NumElements(FGeometryCollection::FacesGroup); + int32 NumGeometries = GeometryCollection->NumElements(FGeometryCollection::GeometryGroup); + int32 NumTransforms = GeometryCollection->NumElements(FGeometryCollection::TransformGroup); + int32 NumBreakings = GeometryCollection->NumElements(FGeometryCollection::BreakingGroup); + + FString Buffer; + Buffer += FString::Printf(TEXT("\n\n")); + Buffer += FString::Printf(TEXT("------------------------------------------------------------\n")); + Buffer += FString::Printf(TEXT("Number of transforms = %d\n"), NumTransforms); + Buffer += FString::Printf(TEXT("Number of vertices = %d\n"), NumVertices); + Buffer += FString::Printf(TEXT("Number of faces = %d\n"), NumFaces); + Buffer += FString::Printf(TEXT("Number of geometries = %d\n"), NumGeometries); + Buffer += FString::Printf(TEXT("Number of breakings = %d\n"), NumBreakings); + Buffer += FString::Printf(TEXT("------------------------------------------------------------\n\n")); + UE_LOG(LogGeoemtryCollectionClean, Log, TEXT("%s"), *Buffer); + } +} \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/GeometryCollectionClusteringUtility.cpp b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/GeometryCollectionClusteringUtility.cpp new file mode 100644 index 000000000000..30297f3e2fad --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/GeometryCollectionClusteringUtility.cpp @@ -0,0 +1,835 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionClusteringUtility.h" +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionAlgo.h" +#include "Containers/Set.h" +#include "Async/ParallelFor.h" + +void FGeometryCollectionClusteringUtility::ClusterBonesUnderNewNode(FGeometryCollection* GeometryCollection, const int32 InsertAtIndex, const TArray& SelectedBones, bool CalcNewLocalTransform) +{ + check(GeometryCollection); + + + TManagedArray& Hierarchy = *GeometryCollection->BoneHierarchy; + TManagedArray& Transforms = *GeometryCollection->Transform; + TManagedArray& BoneNames = *GeometryCollection->BoneName; + + + // insert a new node between the selected bones and their shared parent + int NewBoneIndex = GeometryCollection->AddElements(1, FGeometryCollection::TransformGroup); + + // New Bone Setup takes level/parent from the first of the Selected Bones + int32 SourceBoneIndex = InsertAtIndex; + int32 OriginalParentIndex = Hierarchy[SourceBoneIndex].Parent; + BoneNames[NewBoneIndex] = BoneNames[SourceBoneIndex]; + Hierarchy[NewBoneIndex].Level = Hierarchy[SourceBoneIndex].Level; + Hierarchy[NewBoneIndex].Parent = Hierarchy[SourceBoneIndex].Parent; + Hierarchy[NewBoneIndex].Children = TSet(SelectedBones); + Hierarchy[NewBoneIndex].ClearFlags(FGeometryCollectionBoneNode::ENodeFlags::FS_Geometry); + + Transforms[NewBoneIndex] = FTransform::Identity; + + if (GeometryCollection->HasAttribute("ExplodedVector", FGeometryCollection::TransformGroup) && + GeometryCollection->HasAttribute("ExplodedTransform", FGeometryCollection::TransformGroup)) + { + TSharedRef > ExplodedVectorsArray = GeometryCollection->GetAttribute("ExplodedVector", FGeometryCollection::TransformGroup); + TManagedArray& ExplodedVectors = *ExplodedVectorsArray; + + TSharedRef > ExplodedTransformsArray = GeometryCollection->GetAttribute("ExplodedTransform", FGeometryCollection::TransformGroup); + TManagedArray& ExplodedTransforms = *ExplodedTransformsArray; + + ExplodedTransforms[NewBoneIndex] = Transforms[NewBoneIndex]; + ResetSliderTransforms(ExplodedTransforms, Transforms); + + // Selected Bone Setup + FVector SumOfOffsets(0, 0, 0); + for (int32 SelectedBoneIndex : SelectedBones) + { + ExplodedTransforms[SelectedBoneIndex] = Transforms[SelectedBoneIndex]; + SumOfOffsets += ExplodedVectors[SelectedBoneIndex]; + } + + // This bones offset is the average of all the selected bones + ExplodedVectors[NewBoneIndex] = SumOfOffsets / SelectedBones.Num(); + } + + // re-parent all the geometry nodes under the new shared bone + GeometryCollectionAlgo::ParentTransforms(GeometryCollection, NewBoneIndex, SelectedBones); + + + RecursivelyUpdateHierarchyLevelOfChildren(Hierarchy, NewBoneIndex); + + // Parent Bone Fixup of Children - add the new node under the first bone selected + // #todo: might want to add it to the one closest to the root in the hierarchy + if (OriginalParentIndex != FGeometryCollectionBoneNode::InvalidBone) + { + Hierarchy[OriginalParentIndex].Children.Add(NewBoneIndex); + } + + // update all the bone names from here on down the tree to the leaves + if (Hierarchy[NewBoneIndex].Parent != FGeometryCollectionBoneNode::InvalidBone) + { + RecursivelyUpdateChildBoneNames(Hierarchy[NewBoneIndex].Parent, Hierarchy, BoneNames); + } + else + { + // #todo: how should we get the appropriate actor's name or invent a name here? + BoneNames[NewBoneIndex] = "ClusterBone"; + RecursivelyUpdateChildBoneNames(NewBoneIndex, Hierarchy, BoneNames); + } + + // + // determine original parents of moved nodes so we can update their childrens names + // + TArray ParentsToUpdateNames; + for (int32 SourceElement : SelectedBones) + { + ParentsToUpdateNames.AddUnique(Hierarchy[SourceElement].Parent); + } + for (int32 NodeIndex : ParentsToUpdateNames) + { + RecursivelyUpdateChildBoneNames(NodeIndex, Hierarchy, BoneNames); + } + + ValidateResults(GeometryCollection); +} + +void FGeometryCollectionClusteringUtility::ClusterAllBonesUnderNewRoot(FGeometryCollection* GeometryCollection) +{ + check(GeometryCollection); + bool CalcNewLocalTransform = true; + + TManagedArray& Hierarchy = *GeometryCollection->BoneHierarchy; + TManagedArray& Transforms = *GeometryCollection->Transform; + TManagedArray& BoneNames = *GeometryCollection->BoneName; + + TArray ChildBones; + for (int ChildIndex = 0; ChildIndex < Hierarchy.Num(); ChildIndex++) + { + ChildBones.Push(ChildIndex); + } + + // insert a new Root node + int RootNoneIndex = GeometryCollection->AddElements(1, FGeometryCollection::TransformGroup); + + // New Bone Setup takes level/parent from the first of the Selected Bones + BoneNames[RootNoneIndex] = "ClusterBone"; + Hierarchy[RootNoneIndex].Level = 0; + Hierarchy[RootNoneIndex].Parent = FGeometryCollectionBoneNode::InvalidBone; + Hierarchy[RootNoneIndex].Children = TSet(ChildBones); + Hierarchy[RootNoneIndex].StatusFlags = 0; // Not a Geometry Node + check(Hierarchy[RootNoneIndex].IsTransform()); + + if (GeometryCollection->HasAttribute("ExplodedVector", FGeometryCollection::TransformGroup) && + GeometryCollection->HasAttribute("ExplodedTransform", FGeometryCollection::TransformGroup) ) + { + + TSharedRef > ExplodedVectorsArray = GeometryCollection->GetAttribute("ExplodedVector", FGeometryCollection::TransformGroup); + TManagedArray& ExplodedVectors = *ExplodedVectorsArray; + + TSharedRef > ExplodedTransformsArray = GeometryCollection->GetAttribute("ExplodedTransform", FGeometryCollection::TransformGroup); + TManagedArray& ExplodedTransforms = *ExplodedTransformsArray; + + FVector SumOfOffsets(0, 0, 0); + for (int32 ChildBoneIndex : ChildBones) + { + check(Hierarchy[ChildBoneIndex].IsGeometry()); + ExplodedVectors[ChildBoneIndex] = Transforms[ChildBoneIndex].GetLocation(); + ExplodedTransforms[ChildBoneIndex] = Transforms[ChildBoneIndex]; + SumOfOffsets += ExplodedVectors[ChildBoneIndex]; + } + ExplodedTransforms[RootNoneIndex] = Transforms[RootNoneIndex]; + // This bones offset is the average of all the selected bones + ExplodedVectors[RootNoneIndex] = SumOfOffsets / ChildBones.Num(); + } + + // Selected Bone Setup + for (int32 ChildBoneIndex : ChildBones) + { + Hierarchy[ChildBoneIndex].Level = 1; + Hierarchy[ChildBoneIndex].Parent = RootNoneIndex; + Hierarchy[ChildBoneIndex].SetFlags(FGeometryCollectionBoneNode::FS_Geometry | FGeometryCollectionBoneNode::FS_Clustered); + check(Hierarchy[ChildBoneIndex].IsGeometry()); + + } + + Transforms[RootNoneIndex] = FTransform::Identity; + + + RecursivelyUpdateChildBoneNames(RootNoneIndex, Hierarchy, BoneNames); + + ValidateResults(GeometryCollection); +} + + +void FGeometryCollectionClusteringUtility::ClusterBonesUnderExistingRoot(FGeometryCollection* GeometryCollection, TArray& SourceElements) +{ + check(GeometryCollection); + bool CalcNewLocalTransform = true; + + TSharedRef > ExplodedVectorsArray = GeometryCollection->GetAttribute("ExplodedVector", FGeometryCollection::TransformGroup); + TSharedRef > ExplodedTransformsArray = GeometryCollection->GetAttribute("ExplodedTransform", FGeometryCollection::TransformGroup); + + TManagedArray& Hierarchy = *GeometryCollection->BoneHierarchy; + TManagedArray& Transforms = *GeometryCollection->Transform; + TManagedArray& BoneNames = *GeometryCollection->BoneName; + TManagedArray& ExplodedTransforms = *ExplodedTransformsArray; + TManagedArray& ExplodedVectors = *ExplodedVectorsArray; + + TArray RootBonesOut; + GetRootBones(GeometryCollection, RootBonesOut); + check(RootBonesOut.Num() == 1); // only expecting a single root node + int32 RootBoneElement = RootBonesOut[0]; + check(Hierarchy[RootBoneElement].Level == 0); + check(Hierarchy[RootBoneElement].Parent == FGeometryCollectionBoneNode::InvalidBone); + + ResetSliderTransforms(ExplodedTransforms, Transforms); + + // re-parent all the geometry nodes under the root node + GeometryCollectionAlgo::ParentTransforms(GeometryCollection, RootBoneElement, SourceElements); + + // update source levels and transforms in our custom attributes + for (int32 Element : SourceElements) + { + Hierarchy[Element].Level = 1; + ExplodedTransforms[Element] = Transforms[Element]; + ExplodedVectors[Element] = Transforms[Element].GetLocation(); + } + + // delete all the redundant transform nodes that we no longer use + TArray NodesToDelete; + for (int Element = 0; Element < Hierarchy.Num(); Element++) + { + const FGeometryCollectionBoneNode& Node = Hierarchy[Element]; + if (Element != RootBoneElement && Node.IsTransform()) + { + NodesToDelete.Add(Element); + } + } + + if (NodesToDelete.Num() > 0) + { + DeleteNodesInHierarchy(GeometryCollection, NodesToDelete); + } + + RecursivelyUpdateChildBoneNames(RootBoneElement, Hierarchy, BoneNames); + + ValidateResults(GeometryCollection); +} + +void FGeometryCollectionClusteringUtility::ClusterBonesUnderExistingNode(FGeometryCollection* GeometryCollection, const TArray& SourceElements) +{ + int32 MergeNode = PickBestNodeToMergeTo(GeometryCollection, SourceElements); + ClusterBonesUnderExistingNode(GeometryCollection, MergeNode, SourceElements); + +} + +void FGeometryCollectionClusteringUtility::ClusterBonesUnderExistingNode(FGeometryCollection* GeometryCollection, int32 MergeNode, const TArray& SourceElementsIn) +{ + check(GeometryCollection); + bool CalcNewLocalTransform = true; + + TSharedRef > ExplodedVectorsArray = GeometryCollection->GetAttribute("ExplodedVector", FGeometryCollection::TransformGroup); + TSharedRef > ExplodedTransformsArray = GeometryCollection->GetAttribute("ExplodedTransform", FGeometryCollection::TransformGroup); + + TManagedArray& Hierarchy = *GeometryCollection->BoneHierarchy; + TManagedArray& Transforms = *GeometryCollection->Transform; + TManagedArray& BoneNames = *GeometryCollection->BoneName; + TManagedArray& ExplodedTransforms = *ExplodedTransformsArray; + TManagedArray& ExplodedVectors = *ExplodedVectorsArray; + + // remove Merge Node if it's in the list - happens due to the way selection works + TArray SourceElements; + for (int32 Element : SourceElementsIn) + { + if (Element != MergeNode) + { + SourceElements.Push(Element); + } + } + + if (MergeNode != FGeometryCollectionBoneNode::InvalidBone) + { + bool IllegalOperation = false; + for (int32 SourceElement : SourceElements) + { + if (NodeExistsOnThisBranch(GeometryCollection, MergeNode, SourceElement)) + { + IllegalOperation = true; + break; + } + } + + if (!IllegalOperation) + { + TArray ParentsToUpdateNames; + // determine original parents of moved nodes so we can update their childrens names + for (int32 SourceElement : SourceElementsIn) + { + ParentsToUpdateNames.AddUnique(Hierarchy[SourceElement].Parent); + } + + ResetSliderTransforms(ExplodedTransforms, Transforms); + + // re-parent all the geometry nodes under existing merge node + GeometryCollectionAlgo::ParentTransforms(GeometryCollection, MergeNode, SourceElements); + + // update source levels and transforms in our custom attributes + for (int32 Element : SourceElements) + { + ExplodedTransforms[Element] = Transforms[Element]; + ExplodedVectors[Element] = Transforms[Element].GetLocation(); + } + + RecursivelyUpdateHierarchyLevelOfChildren(Hierarchy, MergeNode); + + RecursivelyUpdateChildBoneNames(MergeNode, Hierarchy, BoneNames); + + for (int32 NodeIndex : ParentsToUpdateNames) + { + RecursivelyUpdateChildBoneNames(NodeIndex, Hierarchy, BoneNames); + } + } + } + + // add common root node if multiple roots found + if (FGeometryCollectionClusteringUtility::ContainsMultipleRootBones(GeometryCollection)) + { + FGeometryCollectionClusteringUtility::ClusterAllBonesUnderNewRoot(GeometryCollection); + } + + ValidateResults(GeometryCollection); +} + +void FGeometryCollectionClusteringUtility::ClusterBonesByContext(FGeometryCollection* GeometryCollection, int32 MergeNode, const TArray& SourceElementsIn) +{ + TManagedArray& Hierarchy = *GeometryCollection->BoneHierarchy; + if (Hierarchy[MergeNode].IsTransform()) + { + ClusterBonesUnderExistingNode(GeometryCollection, MergeNode, SourceElementsIn); + } + else + { + TArray SourceElements = SourceElementsIn; + SourceElements.Push(MergeNode); + ClusterBonesUnderNewNode(GeometryCollection, MergeNode, SourceElements, true); + } +} + +void FGeometryCollectionClusteringUtility::CollapseHierarchyOneLevel(FGeometryCollection* GeometryCollection, TArray& SourceElements) +{ + check(GeometryCollection); + bool CalcNewLocalTransform = true; + + TSharedRef > ExplodedVectorsArray = GeometryCollection->GetAttribute("ExplodedVector", FGeometryCollection::TransformGroup); + TSharedRef > ExplodedTransformsArray = GeometryCollection->GetAttribute("ExplodedTransform", FGeometryCollection::TransformGroup); + + TManagedArray& Hierarchy = *GeometryCollection->BoneHierarchy; + TManagedArray& Transforms = *GeometryCollection->Transform; + TManagedArray& BoneNames = *GeometryCollection->BoneName; + TManagedArray& ExplodedTransforms = *ExplodedTransformsArray; + TManagedArray& ExplodedVectors = *ExplodedVectorsArray; + + for (int32 SourceElement : SourceElements) + { + int32 DeletedNode = SourceElement; + if (DeletedNode != FGeometryCollectionBoneNode::InvalidBone) + { + int32 NewParentElement = Hierarchy[DeletedNode].Parent; + + if (NewParentElement != FGeometryCollectionBoneNode::InvalidBone) + { + for (int32 ChildElement : Hierarchy[DeletedNode].Children) + { + Hierarchy[NewParentElement].Children.Add(ChildElement); + + Hierarchy[ChildElement].Level -= 1; + Hierarchy[ChildElement].Parent = NewParentElement; + Hierarchy[ChildElement].ClearFlags(FGeometryCollectionBoneNode::FS_Clustered); + } + } + } + } + + DeleteNodesInHierarchy(GeometryCollection, SourceElements); + TArray Roots; + GetRootBones(GeometryCollection, Roots); + RecursivelyUpdateChildBoneNames(Roots[0], Hierarchy, BoneNames); + + ValidateResults(GeometryCollection); +} + + +bool FGeometryCollectionClusteringUtility::NodeExistsOnThisBranch(const FGeometryCollection* GeometryCollection, int32 TestNode, int32 TreeElement) +{ + TManagedArray& Hierarchy = *GeometryCollection->BoneHierarchy; + + if (TestNode == TreeElement) + return true; + + if (Hierarchy[TreeElement].Children.Num() > 0) + { + for (int32 ChildIndex : Hierarchy[TreeElement].Children) + { + if (NodeExistsOnThisBranch(GeometryCollection, TestNode, ChildIndex)) + return true; + } + } + + return false; + +} + +void FGeometryCollectionClusteringUtility::RenameBone(FGeometryCollection* GeometryCollection, int32 BoneIndex, const FString& NewName, bool UpdateChildren /* = true */) +{ + TManagedArray& BoneNames = *GeometryCollection->BoneName; + TManagedArray& Hierarchy = *GeometryCollection->BoneHierarchy; + + BoneNames[BoneIndex] = NewName; + + if (UpdateChildren) + { + FGeometryCollectionClusteringUtility::RecursivelyUpdateChildBoneNames(BoneIndex, Hierarchy, BoneNames, true); + } +} + +int32 FGeometryCollectionClusteringUtility::PickBestNodeToMergeTo(const FGeometryCollection* GeometryCollection, const TArray& SourceElements) +{ + TManagedArray& Hierarchy = *GeometryCollection->BoneHierarchy; + + // which of the source elements is the most significant, closest to the root that has children (is a cluster) + int32 ElementClosestToRoot = -1; + int32 LevelClosestToRoot = -1; + + for (int32 Element : SourceElements) + { + if (Hierarchy[Element].Children.Num() > 0 && (Hierarchy[Element].Level < LevelClosestToRoot || LevelClosestToRoot == -1)) + { + LevelClosestToRoot = Hierarchy[Element].Level; + ElementClosestToRoot = Element; + } + } + + return ElementClosestToRoot; +} + +void FGeometryCollectionClusteringUtility::ResetSliderTransforms(TManagedArray& ExplodedTransforms, TManagedArray& Transforms) +{ + for (int Element = 0; Element < Transforms.Num(); Element++) + { + Transforms[Element] = ExplodedTransforms[Element]; + } +} + +void FGeometryCollectionClusteringUtility::DeleteNodesInHierarchy(FGeometryCollection* GeometryCollection, TArray& NodesToDelete) +{ + check(GeometryCollection); + check(NodesToDelete.Num() > 0); + TManagedArray& Hierarchy = *GeometryCollection->BoneHierarchy; + TManagedArray& Transforms = *GeometryCollection->Transform; + TManagedArray& BoneMap = *GeometryCollection->BoneMap; + + TSharedRef > ExplodedVectorsArray = GeometryCollection->GetAttribute("ExplodedVector", FGeometryCollection::TransformGroup); + TSharedRef > ExplodedTransformsArray = GeometryCollection->GetAttribute("ExplodedTransform", FGeometryCollection::TransformGroup); + TManagedArray& ExplodedVectors = *ExplodedVectorsArray; + TManagedArray& ExplodedTransforms = *ExplodedTransformsArray; + + // need to start deleting from the bottom, don't want to swap something to the top that is also to be deleted + NodesToDelete.Sort(); + int32 OriginalSize = Hierarchy.Num(); + int32 DeletedNumber = 0; + for (int32 Index = NodesToDelete.Num()-1; Index >= 0; Index--) + { + int32 Element = NodesToDelete[Index]; + // should never be deleting a node that contains geometry + if (Hierarchy[Element].IsGeometry()) + continue; + + DeletedNumber++; + int32 SwapElement = OriginalSize - DeletedNumber; + int32 ParentElement = Hierarchy[SwapElement].Parent; + + if (ParentElement != FGeometryCollectionBoneNode::InvalidBone) + { + // remove parents reference to this child + Hierarchy[ParentElement].Children.Remove(SwapElement); + // add child at new swapped position + Hierarchy[ParentElement].Children.Add(Element); + } + + if (SwapElement != Element) + { + // move data so deleted are at bottom of element list + Hierarchy[Element] = Hierarchy[SwapElement]; + Transforms[Element] = Transforms[SwapElement]; + ExplodedVectors[Element] = ExplodedVectors[SwapElement]; + ExplodedTransforms[Element] = ExplodedTransforms[SwapElement]; + + // sort out parent references of children that are being re-parented + ParallelFor(Hierarchy.Num(), [&](int32 i) + { + if (Hierarchy[i].Parent == SwapElement) + { + Hierarchy[i].Parent = Element; + } + }); + + ParallelFor(BoneMap.Num(), [&](int32 i) + { + if (BoneMap[i] == SwapElement) + BoneMap[i] = Element; + }); + } + + } + + if (DeletedNumber > 0) + { + // now resize the Transform group + int NewSize = OriginalSize - DeletedNumber; + + TArray ElementList; + for (int32 i = NewSize; i < OriginalSize; i++) + { + ElementList.Push(i); + } + + GeometryCollection->RemoveElements(FGeometryCollection::TransformGroup, ElementList); + } + +} + +bool FGeometryCollectionClusteringUtility::ContainsMultipleRootBones(FGeometryCollection* GeometryCollection) +{ + check(GeometryCollection); + const TSharedRef > HierarchyArray = GeometryCollection->GetAttribute("BoneHierarchy", FGeometryCollection::TransformGroup); + const TManagedArray& Hierarchy = *HierarchyArray; + + // never assume the root bone is always index 0 in the particle group + int NumRootBones = 0; + for (int i = 0; i < Hierarchy.Num(); i++) + { + if (Hierarchy[i].Parent == FGeometryCollectionBoneNode::InvalidBone) + { + NumRootBones++; + if (NumRootBones > 1) + { + return true; + } + } + } + return false; +} + + +void FGeometryCollectionClusteringUtility::GetRootBones(const FGeometryCollection* GeometryCollection, TArray& RootBonesOut) +{ + check(GeometryCollection); + const TManagedArray& Hierarchy = *GeometryCollection->BoneHierarchy; + + // never assume the root bone is always index 0 in the particle group + for (int i = 0; i < Hierarchy.Num(); i++) + { + if (Hierarchy[i].Parent == FGeometryCollectionBoneNode::InvalidBone) + { + RootBonesOut.AddUnique(i); + } + } +} + +bool FGeometryCollectionClusteringUtility::IsARootBone(const FGeometryCollection* GeometryCollection, int32 InBone) +{ + check(GeometryCollection); + const TManagedArray& Hierarchy = *GeometryCollection->BoneHierarchy; + + return (Hierarchy[InBone].Parent == FGeometryCollectionBoneNode::InvalidBone); +} + +void FGeometryCollectionClusteringUtility::GetClusteredBonesWithCommonParent(const FGeometryCollection* GeometryCollection, int32 SourceBone, TArray& BonesOut) +{ + check(GeometryCollection); + const TSharedRef > HierarchyArray = GeometryCollection->GetAttribute("BoneHierarchy", FGeometryCollection::TransformGroup); + const TManagedArray& Hierarchy = *HierarchyArray; + + // then see if this bone as any other bones clustered to it + if (Hierarchy[SourceBone].StatusFlags & FGeometryCollectionBoneNode::ENodeFlags::FS_Clustered) + { + int32 SourceParent = Hierarchy[SourceBone].Parent; + + for (int i = 0; i < Hierarchy.Num(); i++) + { + if (SourceParent == Hierarchy[i].Parent && (Hierarchy[i].StatusFlags & FGeometryCollectionBoneNode::ENodeFlags::FS_Clustered)) + BonesOut.AddUnique(i); + } + } + +} + +void FGeometryCollectionClusteringUtility::GetChildBonesFromLevel(const FGeometryCollection* GeometryCollection, int32 SourceBone, int32 Level, TArray& BonesOut) +{ + check(GeometryCollection); + const TSharedRef > HierarchyArray = GeometryCollection->GetAttribute("BoneHierarchy", FGeometryCollection::TransformGroup); + const TManagedArray& Hierarchy = *HierarchyArray; + + if (SourceBone >= 0) + { + int32 SourceParent = SourceBone; + while (Hierarchy[SourceParent].Level > Level) + { + if (Hierarchy[SourceParent].Parent == -1) + break; + + SourceParent = Hierarchy[SourceParent].Parent; + } + + RecursiveAddAllChildren(Hierarchy, SourceParent, BonesOut); + } + +} + +void FGeometryCollectionClusteringUtility::RecursiveAddAllChildren(const TManagedArray& Hierarchy, int32 SourceBone, TArray& BonesOut) +{ + BonesOut.AddUnique(SourceBone); + for (int32 Child : Hierarchy[SourceBone].Children) + { + RecursiveAddAllChildren(Hierarchy, Child, BonesOut); + } + +} + +int32 FGeometryCollectionClusteringUtility::GetParentOfBoneAtSpecifiedLevel(const FGeometryCollection* GeometryCollection, int32 SourceBone, int32 Level) +{ + check(GeometryCollection); + const TSharedRef > HierarchyArray = GeometryCollection->GetAttribute("BoneHierarchy", FGeometryCollection::TransformGroup); + const TManagedArray& Hierarchy = *HierarchyArray; + + if (SourceBone >= 0) + { + int32 SourceParent = SourceBone; + while (Hierarchy[SourceParent].Level > Level) + { + if (Hierarchy[SourceParent].Parent == -1) + break; + + SourceParent = Hierarchy[SourceParent].Parent; + } + + return SourceParent; + } + + return FGeometryCollectionBoneNode::InvalidBone; +} + +void FGeometryCollectionClusteringUtility::RecursivelyUpdateChildBoneNames(int32 BoneIndex, const TManagedArray& Hierarchy, TManagedArray& BoneNames, bool OverrideBoneNames /*= false*/) +{ + check(BoneIndex < Hierarchy.Num()); + + if (Hierarchy[BoneIndex].Children.Num() > 0) + { + const FString& ParentName = BoneNames[BoneIndex]; + int DisplayIndex = 1; + for (int32 ChildIndex : Hierarchy[BoneIndex].Children) + { + TCHAR ChunkNumberStr[5] = { 0 }; + FString NewName; + int32 FoundIndex=0; + FCString::Sprintf(ChunkNumberStr, TEXT("_%03d"), DisplayIndex++); + + // enable this if we don't want to override the child names with parent names + bool HasExistingName = BoneNames[ChildIndex].FindChar('_', FoundIndex); + + if (!OverrideBoneNames && HasExistingName && FoundIndex > 0) + { + FString CurrentName = BoneNames[ChildIndex].Left(FoundIndex); + + int32 FoundNumberIndex = 0; + bool ParentHasNumbers = ParentName.FindChar('_', FoundNumberIndex); + if (ParentHasNumbers && FoundNumberIndex > 0) + { + FString ParentNumbers = ParentName.Right(ParentName.Len() - FoundNumberIndex); + NewName = CurrentName + ParentNumbers + ChunkNumberStr; + } + else + { + NewName = CurrentName + ChunkNumberStr; + } + } + else + { + NewName = ParentName + ChunkNumberStr; + } + BoneNames[ChildIndex] = NewName; + RecursivelyUpdateChildBoneNames(ChildIndex, Hierarchy, BoneNames, OverrideBoneNames); + } + } +} + +void FGeometryCollectionClusteringUtility::RecursivelyUpdateHierarchyLevelOfChildren(TManagedArray& Hierarchy, int32 ParentElement) +{ + check(ParentElement < Hierarchy.Num()); + + for (int32 Element : Hierarchy[ParentElement].Children) + { + Hierarchy[Element].Level = Hierarchy[ParentElement].Level + 1; + RecursivelyUpdateHierarchyLevelOfChildren(Hierarchy, Element); + } + +} + +void FGeometryCollectionClusteringUtility::CollapseLevelHierarchy(int8 Level, FGeometryCollection* GeometryCollection) +{ + check(GeometryCollection); + TSharedRef > HierarchyArray = GeometryCollection->GetAttribute("BoneHierarchy", FGeometryCollection::TransformGroup); + TManagedArray& Hierarchy = *HierarchyArray; + + TArray Elements; + + if (Level == -1) // AllLevels + { + + for (int Element = 0; Element < Hierarchy.Num(); Element++) + { + const FGeometryCollectionBoneNode& Node = Hierarchy[Element]; + if (Node.IsGeometry()) + { + Elements.Add(Element); + } + } + + if (Elements.Num() > 0) + { + ClusterBonesUnderExistingRoot(GeometryCollection, Elements); + } + } + else + { + for (int Element = 0; Element < Hierarchy.Num(); Element++) + { + const FGeometryCollectionBoneNode& Node = Hierarchy[Element]; + + // if matches selected level then re-parent this node to the root + if (Node.Level == Level) + { + Elements.Add(Element); + } + } + if (Elements.Num() > 0) + { + CollapseHierarchyOneLevel(GeometryCollection, Elements); + } + } + +} + +void FGeometryCollectionClusteringUtility::CollapseSelectedHierarchy(int8 Level, const TArray& SelectedBones, FGeometryCollection* GeometryCollection) +{ + check(GeometryCollection); + TManagedArray& Hierarchy = *(GeometryCollection->BoneHierarchy); + + // can't collapse root node away and doesn't make sense to operate when AllLevels selected + if (Level > 0) + { + TArray Elements; + for (int Element = 0; Element < SelectedBones.Num(); Element++) + { + FGeometryCollectionBoneNode& Node = Hierarchy[SelectedBones[Element]]; + + // if matches selected level then re-parent this node to the root if it's not a leaf node + if (Node.Level == Level && Node.Children.Num() > 0) + { + Elements.Add(SelectedBones[Element]); + } + } + + if (Elements.Num() > 0) + { + CollapseHierarchyOneLevel(GeometryCollection, Elements); + } + } + +} + +void FGeometryCollectionClusteringUtility::ValidateResults(FGeometryCollection* GeometryCollection) +{ + const TManagedArray& Hierarchy = *GeometryCollection->BoneHierarchy; + const TManagedArray& BoneNames = *GeometryCollection->BoneName; + + // there should only ever be one root node + int NumRootNodes = 0; + for (int i = 0; i < Hierarchy.Num(); i++) + { + if (Hierarchy[i].Parent == FGeometryCollectionBoneNode::InvalidBone) + { + NumRootNodes++; + } + } + check(NumRootNodes == 1); + + // only leaf nodes should be marked as geometry nodes and all others are marked as transform nodes + for (int BoneIndex = 0; BoneIndex < Hierarchy.Num(); BoneIndex++) + { + check((Hierarchy[BoneIndex].Children.Num() > 0) == Hierarchy[BoneIndex].IsTransform()); + } + +} + +void FGeometryCollectionClusteringUtility::ContextBasedClusterSelection( + FGeometryCollection* GeometryCollection, + int ViewLevel, + const TArray& SelectedComponentBonesIn, + TArray& SelectedComponentBonesOut, + TArray& HighlightedComponentBonesOut) +{ + HighlightedComponentBonesOut.Empty(); + SelectedComponentBonesOut.Empty(); + + for (int32 BoneIndex : SelectedComponentBonesIn) + { + TArray SelectionHighlightedBones; + if (ViewLevel == -1) + { + SelectionHighlightedBones.AddUnique(BoneIndex); + SelectedComponentBonesOut.AddUnique(BoneIndex); + } + else + { + // select all children under bone as selected hierarchy level + int32 ParentBoneIndex = GetParentOfBoneAtSpecifiedLevel(GeometryCollection, BoneIndex, ViewLevel); + if (ParentBoneIndex != FGeometryCollectionBoneNode::InvalidBone) + { + SelectedComponentBonesOut.AddUnique(ParentBoneIndex); + } + else + { + SelectedComponentBonesOut.AddUnique(BoneIndex); + } + + for (int32 Bone : SelectedComponentBonesOut) + { + GetChildBonesFromLevel(GeometryCollection, Bone, ViewLevel, SelectionHighlightedBones); + } + } + + HighlightedComponentBonesOut.Append(SelectionHighlightedBones); + } + +} + +void FGeometryCollectionClusteringUtility::GetLeafBones(FGeometryCollection* GeometryCollection, int BoneIndex, TArray& LeafBonesOut) +{ + const TManagedArray& Hierarchy = *GeometryCollection->BoneHierarchy; + if (Hierarchy[BoneIndex].Children.Num() > 0) + { + for (int32 ChildElement : Hierarchy[BoneIndex].Children) + { + GetLeafBones(GeometryCollection, ChildElement, LeafBonesOut); + } + } + else + { + LeafBonesOut.Push(BoneIndex); + } + +} + diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/GeometryCollectionPlugin.cpp b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/GeometryCollectionPlugin.cpp new file mode 100644 index 000000000000..5c2c00f4ec2e --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/GeometryCollectionPlugin.cpp @@ -0,0 +1,34 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionPlugin.h" + +#include "CoreMinimal.h" +#include "Modules/ModuleManager.h" + + + + +class FGeometryCollectionPlugin : public IGeometryCollectionPlugin +{ + /** IModuleInterface implementation */ + virtual void StartupModule() override; + virtual void ShutdownModule() override; +}; + +IMPLEMENT_MODULE( FGeometryCollectionPlugin, GeometryCollection ) + + + +void FGeometryCollectionPlugin::StartupModule() +{ + +} + + +void FGeometryCollectionPlugin::ShutdownModule() +{ + +} + + + diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/GeometryCollectionProximityUtility.cpp b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/GeometryCollectionProximityUtility.cpp new file mode 100644 index 000000000000..e036f722a56b --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/GeometryCollectionProximityUtility.cpp @@ -0,0 +1,396 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionProximityUtility.h" + +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionAlgo.h" + +DEFINE_LOG_CATEGORY_STATIC(LogChaosProximity, Verbose, All); + +bool FGeometryCollectionProximityUtility::IsPointInsideOfTriangle(const FVector& P, const FVector& Vertex0, const FVector& Vertex1, const FVector& Vertex2, float Threshold) +{ + float FaceArea = 0.5f * ((Vertex1 - Vertex0) ^ (Vertex2 - Vertex0)).Size(); + float Face1Area = 0.5f * ((Vertex0 - P) ^ (Vertex2 - P)).Size(); + float Face2Area = 0.5f * ((Vertex0 - P) ^ (Vertex1 - P)).Size(); + float Face3Area = 0.5f * ((Vertex2 - P) ^ (Vertex1 - P)).Size(); + + return (FMath::Abs(Face1Area + Face2Area + Face3Area - FaceArea) < Threshold); +} + +void FGeometryCollectionProximityUtility::UpdateProximity(FGeometryCollection* GeometryCollection) +{ + check(GeometryCollection); + + const TManagedArray& VertexArray = *GeometryCollection->Vertex; + const TManagedArray& BoneMapArray = *GeometryCollection->BoneMap; + const TManagedArray& IndicesArray = *GeometryCollection->Indices; + const TManagedArray& TransformIndexArray = *GeometryCollection->TransformIndex; + const TManagedArray& BoneHierarchyArray = *GeometryCollection->BoneHierarchy; + + TManagedArray>& ProximityArray = *GeometryCollection->Proximity; + TManagedArray& BreakingFaceIndexArray = *GeometryCollection->BreakingFaceIndex; + TManagedArray& BreakingSourceTransformIndexArray = *GeometryCollection->BreakingSourceTransformIndex; + TManagedArray& BreakingTargetTransformIndexArray = *GeometryCollection->BreakingTargetTransformIndex; + TManagedArray& BreakingRegionCentroidArray = *GeometryCollection->BreakingRegionCentroid; + TManagedArray& BreakingRegionNormalArray = *GeometryCollection->BreakingRegionNormal; + TManagedArray& BreakingRegionRadiusArray = *GeometryCollection->BreakingRegionRadius; + + float DistanceThreshold = 1e-2; + TArray FaceTransformDataArray; + FaceTransformDataArray.Empty(); + + // + // Create a FaceTransformDataArray for fast NumElements(FGeometryCollection::FacesGroup); + for (int32 IdxFace = 0; IdxFace < NumFaces; ++IdxFace) + { + int32 TransformIndex = BoneMapArray[IndicesArray[IdxFace][0]]; + + // UE_LOG(LogChaosProximity, Log, TEXT("IdxFace = %d, TransformIndex = %d>"), IdxFace, TransformIndex); + + if (BoneHierarchyArray[TransformIndex].IsGeometry() && !BoneHierarchyArray[TransformIndex].IsClustered()) + { + // UE_LOG(LogChaosProximity, Log, TEXT("ADDING TO FACETRANSFORMDATAARRAY")); + + FFaceTransformData FaceData{ IdxFace, + TransformIndex + }; + FaceTransformDataArray.Add(FaceData); + } + // else + // { + // UE_LOG(LogChaosProximity, Log, TEXT("NOT VALID")); + // } + } + NumFaces = FaceTransformDataArray.Num(); + + // Build reverse map between TransformIdx and GeometryGroup index + TMap GeometryGroupIndexMap; + int32 NumGeometries = GeometryCollection->NumElements(FGeometryCollection::GeometryGroup); + for (int32 Idx = 0; Idx < NumGeometries; ++Idx) + { + GeometryGroupIndexMap.Add(TransformIndexArray[Idx], Idx); + } + + // Transform vertices into world space + TArray GlobalTransformArray; + GeometryCollectionAlgo::GlobalMatrices(GeometryCollection, GlobalTransformArray); + + TArray VertexInWorldArray; + int32 NumVertices = GeometryCollection->NumElements(FGeometryCollection::VerticesGroup); + VertexInWorldArray.SetNum(NumVertices); + + for (int32 IdxVertex = 0; IdxVertex < NumVertices; ++IdxVertex) + { + FTransform Transform = GlobalTransformArray[BoneMapArray[IdxVertex]]; + FVector VertexInWorld = Transform.TransformPosition(VertexArray[IdxVertex]); + + VertexInWorldArray[IdxVertex] = VertexInWorld; + } + + TSet OverlappingFacePairSet; + int32 IdxFace, IdxOtherFace; + for (auto& FaceTransformData : FaceTransformDataArray) + { + IdxFace = FaceTransformData.FaceIdx; + for (auto& OtherFaceTransformData : FaceTransformDataArray) + { + IdxOtherFace = OtherFaceTransformData.FaceIdx; + + if (FaceTransformData.TransformIndex != OtherFaceTransformData.TransformIndex) + { + // + // Vertex coincidence test + // + bool VertexCoincidenceTestFoundOverlappingFaces = false; + { + TArray VertexPairArray; + VertexPairArray.Add({ VertexInWorldArray[IndicesArray[IdxFace][0]], VertexInWorldArray[IndicesArray[IdxOtherFace][0]] }); // 0 + VertexPairArray.Add({ VertexInWorldArray[IndicesArray[IdxFace][0]], VertexInWorldArray[IndicesArray[IdxOtherFace][1]] }); // 1 + VertexPairArray.Add({ VertexInWorldArray[IndicesArray[IdxFace][0]], VertexInWorldArray[IndicesArray[IdxOtherFace][2]] }); // 2 + + VertexPairArray.Add({ VertexInWorldArray[IndicesArray[IdxFace][1]], VertexInWorldArray[IndicesArray[IdxOtherFace][0]] }); // 3 + VertexPairArray.Add({ VertexInWorldArray[IndicesArray[IdxFace][1]], VertexInWorldArray[IndicesArray[IdxOtherFace][1]] }); // 4 + VertexPairArray.Add({ VertexInWorldArray[IndicesArray[IdxFace][1]], VertexInWorldArray[IndicesArray[IdxOtherFace][2]] }); // 5 + + VertexPairArray.Add({ VertexInWorldArray[IndicesArray[IdxFace][2]], VertexInWorldArray[IndicesArray[IdxOtherFace][0]] }); // 6 + VertexPairArray.Add({ VertexInWorldArray[IndicesArray[IdxFace][2]], VertexInWorldArray[IndicesArray[IdxOtherFace][1]] }); // 7 + VertexPairArray.Add({ VertexInWorldArray[IndicesArray[IdxFace][2]], VertexInWorldArray[IndicesArray[IdxOtherFace][2]] }); // 8 + + int32 NumCoincideVertices = 0; + for (int32 Idx = 0; Idx < VertexPairArray.Num(); ++Idx) + { + if (VertexPairArray[Idx].Distance() < DistanceThreshold) + { + NumCoincideVertices++; + } + } + + if (NumCoincideVertices >= 3) + { + VertexCoincidenceTestFoundOverlappingFaces = true; + + if (!OverlappingFacePairSet.Contains(FOverlappingFacePair{ FMath::Min(IdxFace, IdxOtherFace), FMath::Max(IdxFace, IdxOtherFace) })) + { + OverlappingFacePairSet.Add(FOverlappingFacePair{ FMath::Min(IdxFace, IdxOtherFace), FMath::Max(IdxFace, IdxOtherFace) }); + } + } + } + + // + // FaceN and OtherFaceN are parallel and points of Face are in OtherFace test + // + if (!VertexCoincidenceTestFoundOverlappingFaces) + { + FVector Edge1 = (VertexInWorldArray[IndicesArray[IdxFace][1]] - VertexInWorldArray[IndicesArray[IdxFace][0]]); + FVector Edge2 = (VertexInWorldArray[IndicesArray[IdxFace][2]] - VertexInWorldArray[IndicesArray[IdxFace][0]]); + FVector FaceN = Edge1 ^ Edge2; + + FVector OtherEdge1 = (VertexInWorldArray[IndicesArray[IdxOtherFace][1]] - VertexInWorldArray[IndicesArray[IdxOtherFace][0]]); + FVector OtherEdge2 = (VertexInWorldArray[IndicesArray[IdxOtherFace][2]] - VertexInWorldArray[IndicesArray[IdxOtherFace][0]]); + FVector OtherFaceN = OtherEdge1 ^ OtherEdge2; + + if (FVector::Parallel(FaceN, OtherFaceN, 1e-1)) + { + FVector FaceCenter = (VertexInWorldArray[IndicesArray[IdxFace][0]] + VertexInWorldArray[IndicesArray[IdxFace][1]] + VertexInWorldArray[IndicesArray[IdxFace][2]]) / 3.f; + FVector PointInFace1 = (VertexInWorldArray[IndicesArray[IdxFace][0]] + FaceCenter) / 2.f; + FVector PointInFace2 = (VertexInWorldArray[IndicesArray[IdxFace][1]] + FaceCenter) / 2.f; + FVector PointInFace3 = (VertexInWorldArray[IndicesArray[IdxFace][2]] + FaceCenter) / 2.f; + + // Check if points in Face are in OtherFace + if (IsPointInsideOfTriangle(FaceCenter, VertexInWorldArray[IndicesArray[IdxOtherFace][0]], VertexInWorldArray[IndicesArray[IdxOtherFace][1]], VertexInWorldArray[IndicesArray[IdxOtherFace][2]], 1e-1) || + IsPointInsideOfTriangle(PointInFace1, VertexInWorldArray[IndicesArray[IdxOtherFace][0]], VertexInWorldArray[IndicesArray[IdxOtherFace][1]], VertexInWorldArray[IndicesArray[IdxOtherFace][2]], 1e-1) || + IsPointInsideOfTriangle(PointInFace2, VertexInWorldArray[IndicesArray[IdxOtherFace][0]], VertexInWorldArray[IndicesArray[IdxOtherFace][1]], VertexInWorldArray[IndicesArray[IdxOtherFace][2]], 1e-1) || + IsPointInsideOfTriangle(PointInFace3, VertexInWorldArray[IndicesArray[IdxOtherFace][0]], VertexInWorldArray[IndicesArray[IdxOtherFace][1]], VertexInWorldArray[IndicesArray[IdxOtherFace][2]], 1e-1)) + { + if (!OverlappingFacePairSet.Contains(FOverlappingFacePair{ FMath::Min(IdxFace, IdxOtherFace), FMath::Max(IdxFace, IdxOtherFace) })) + { + OverlappingFacePairSet.Add(FOverlappingFacePair{ FMath::Min(IdxFace, IdxOtherFace), FMath::Max(IdxFace, IdxOtherFace) }); + } + } + else + { + FVector OtherFaceCenter = (VertexInWorldArray[IndicesArray[IdxOtherFace][0]] + VertexInWorldArray[IndicesArray[IdxOtherFace][1]] + VertexInWorldArray[IndicesArray[IdxOtherFace][2]]) / 3.f; + PointInFace1 = (VertexInWorldArray[IndicesArray[IdxOtherFace][0]] + OtherFaceCenter) / 2.f; + PointInFace2 = (VertexInWorldArray[IndicesArray[IdxOtherFace][1]] + OtherFaceCenter) / 2.f; + PointInFace3 = (VertexInWorldArray[IndicesArray[IdxOtherFace][2]] + OtherFaceCenter) / 2.f; + + // Check if points in OtherFace are in Face + if (IsPointInsideOfTriangle(OtherFaceCenter, VertexInWorldArray[IndicesArray[IdxFace][0]], VertexInWorldArray[IndicesArray[IdxFace][1]], VertexInWorldArray[IndicesArray[IdxFace][2]], 1e-1) || + IsPointInsideOfTriangle(PointInFace1, VertexInWorldArray[IndicesArray[IdxFace][0]], VertexInWorldArray[IndicesArray[IdxFace][1]], VertexInWorldArray[IndicesArray[IdxFace][2]], 1e-1) || + IsPointInsideOfTriangle(PointInFace2, VertexInWorldArray[IndicesArray[IdxFace][0]], VertexInWorldArray[IndicesArray[IdxFace][1]], VertexInWorldArray[IndicesArray[IdxFace][2]], 1e-1) || + IsPointInsideOfTriangle(PointInFace3, VertexInWorldArray[IndicesArray[IdxFace][0]], VertexInWorldArray[IndicesArray[IdxFace][1]], VertexInWorldArray[IndicesArray[IdxFace][2]], 1e-1)) + { + if (!OverlappingFacePairSet.Contains(FOverlappingFacePair{ FMath::Min(IdxFace, IdxOtherFace), FMath::Max(IdxFace, IdxOtherFace) })) + { + OverlappingFacePairSet.Add(FOverlappingFacePair{ FMath::Min(IdxFace, IdxOtherFace), FMath::Max(IdxFace, IdxOtherFace) }); + } + } + } + } + } + } + } + } + + if (!OverlappingFacePairSet.Num()) + { + return; + } + + // Populate Proximity, BreakingFaceIndex, BreakingSourceTransformIndex, BreakingTargetTransformIndex structures + for (int32 IdxGeometry = 0; IdxGeometry < NumGeometries; ++IdxGeometry) + { + ProximityArray[IdxGeometry].Empty(); + } + + TArray AllBreakingFaceIndexArray; + TArray AllBreakingSourceTransformIndexArray; + TArray AllBreakingTargetTransformIndexArray; + + int32 NewArraySize = 2 * OverlappingFacePairSet.Num(); + AllBreakingFaceIndexArray.SetNum(NewArraySize); + AllBreakingSourceTransformIndexArray.SetNum(NewArraySize); + AllBreakingTargetTransformIndexArray.SetNum(NewArraySize); + + // + // Create the {BreakingSourceTransformIndex, BreakingTargetTransformIndex} <-> FaceIndex data in the + // AllBreakingFaceIndexArray, AllBreakingSourceTransformIndexArray, AllBreakingTargetTransformIndexArray arrays + // This contains every connected face pairs, a lot of data + // + int32 IdxBreak = 0; + for (auto& OverlappingFacePair : OverlappingFacePairSet) + { + int32 TransformIndex1 = BoneMapArray[IndicesArray[OverlappingFacePair.FaceIdx1][0]]; + int32 TransformIndex2 = BoneMapArray[IndicesArray[OverlappingFacePair.FaceIdx2][0]]; + + check(BoneHierarchyArray[TransformIndex1].IsGeometry() && !BoneHierarchyArray[TransformIndex1].IsClustered()); + check(BoneHierarchyArray[TransformIndex2].IsGeometry() && !BoneHierarchyArray[TransformIndex2].IsClustered()); + +// if (!ProximityArray[GeometryGroupIndexMap[TransformIndex1]].Contains(TransformIndex2)) +// { +// ProximityArray[GeometryGroupIndexMap[TransformIndex1]].Add(TransformIndex2); +// } + if (!ProximityArray[GeometryGroupIndexMap[TransformIndex1]].Contains(GeometryGroupIndexMap[TransformIndex2])) + { + ProximityArray[GeometryGroupIndexMap[TransformIndex1]].Add(GeometryGroupIndexMap[TransformIndex2]); + } + + AllBreakingFaceIndexArray[IdxBreak] = OverlappingFacePair.FaceIdx1; + AllBreakingSourceTransformIndexArray[IdxBreak] = TransformIndex1; + AllBreakingTargetTransformIndexArray[IdxBreak] = TransformIndex2; + IdxBreak++; + +// if (!ProximityArray[GeometryGroupIndexMap[TransformIndex2]].Contains(TransformIndex1)) +// { +// ProximityArray[GeometryGroupIndexMap[TransformIndex2]].Add(TransformIndex1); +// } + if (!ProximityArray[GeometryGroupIndexMap[TransformIndex2]].Contains(GeometryGroupIndexMap[TransformIndex1])) + { + ProximityArray[GeometryGroupIndexMap[TransformIndex2]].Add(GeometryGroupIndexMap[TransformIndex1]); + } + + AllBreakingFaceIndexArray[IdxBreak] = OverlappingFacePair.FaceIdx2; + AllBreakingSourceTransformIndexArray[IdxBreak] = TransformIndex2; + AllBreakingTargetTransformIndexArray[IdxBreak] = TransformIndex1; + IdxBreak++; + } + + // + // Store the data as a MultiMap<{BreakingSourceTransformIndex, BreakingTargetTransformIndex}, FaceIndex> + // + TMultiMap FaceByConnectedTransformsMap; + if (AllBreakingFaceIndexArray.Num()) + { + for (int32 Idx = 0; Idx < AllBreakingFaceIndexArray.Num(); ++Idx) + { + FaceByConnectedTransformsMap.Add(FOverlappingFacePairTransformIndex{ AllBreakingSourceTransformIndexArray[Idx], AllBreakingTargetTransformIndexArray[Idx] }, + AllBreakingFaceIndexArray[Idx]); + } + } + + // + // Get all the keys from the MultiMap + // + TArray FaceByConnectedTransformsMapKeys; + FaceByConnectedTransformsMap.GenerateKeyArray(FaceByConnectedTransformsMapKeys); + + // + // Delete all the duplicates + // + TSet FaceByConnectedTransformsMapKeysSet; + for (int32 Idx = 0; Idx < FaceByConnectedTransformsMapKeys.Num(); ++Idx) + { + if (!FaceByConnectedTransformsMapKeysSet.Contains(FaceByConnectedTransformsMapKeys[Idx])) + { + FaceByConnectedTransformsMapKeysSet.Add(FaceByConnectedTransformsMapKeys[Idx]); + } + } + + int LastIndex = GeometryCollection->AddElements(FaceByConnectedTransformsMapKeysSet.Num() - BreakingFaceIndexArray.Num(), FGeometryCollection::BreakingGroup); + + // + // Get one Face for every {BreakingSourceTransformIndex, BreakingTargetTransformIndex} pair and store the data in + // BreakingFaceIndexArray, BreakingSourceTransformIndexArray, BreakingTargetTransformIndexArray + // + IdxBreak = 0; + for (auto& Elem : FaceByConnectedTransformsMapKeysSet) + { + TArray FaceIndexArray; + FaceByConnectedTransformsMap.MultiFind(Elem, FaceIndexArray); + + // Find the centroid of the region and save it into BreakingRegionCentroidArray + FVector Centroid = FVector(0.f); + float TotalArea = 0.f; + for (int32 LocalIdxFace = 0; LocalIdxFace < FaceIndexArray.Num(); ++LocalIdxFace) + { + FVector Vertex0 = VertexArray[IndicesArray[FaceIndexArray[LocalIdxFace]][0]]; + FVector Vertex1 = VertexArray[IndicesArray[FaceIndexArray[LocalIdxFace]][1]]; + FVector Vertex2 = VertexArray[IndicesArray[FaceIndexArray[LocalIdxFace]][2]]; + + FVector FaceCentroid = (Vertex0 + Vertex1 + Vertex2) / 3.f; + float FaceArea = 0.5f * ((Vertex1 - Vertex0) ^ (Vertex2 - Vertex0)).Size(); + + Centroid = (TotalArea * Centroid + FaceArea * FaceCentroid) / (TotalArea + FaceArea); + + TotalArea += FaceArea; + } + BreakingRegionCentroidArray[IdxBreak] = Centroid; + + // Find the inner radius of the region and save it into BreakingRegionRadiusArray + float RadiusMin = FLT_MAX; + float RadiusMax = FLT_MIN; + + // We test all the points and half points on the boundary edges of the region + /* + TMap FaceEdgeMap; + for (int32 IdxFace = 0; IdxFace < FaceIndexArray.Num(); ++IdxFace) + { + for (int32 Idx = 0; Idx < 3; Idx++) + { + int32 VertexIndex1 = IndicesArray[FaceIndexArray[IdxFace]][Idx]; + int32 VertexIndex2 = IndicesArray[FaceIndexArray[IdxFace]][(Idx + 1) % 3]; + FFaceEdge Edge{ FMath::Min(VertexIndex1, VertexIndex2), + FMath::Max(VertexIndex1, VertexIndex2) }; + if (FaceEdgeMap.Contains(Edge)) + { + FaceEdgeMap[Edge]++; + } + else + { + FaceEdgeMap.Add(Edge, 1); + } + } + } + + TArray TestPoints; + for (auto& Edge : FaceEdgeMap) + { + if (FaceEdgeMap[Edge.Key] == 1) + { + TestPoints.Add(VertexArray[Edge.Key.VertexIdx1]); + TestPoints.Add(VertexArray[Edge.Key.VertexIdx2]); +// TestPoints.Add((VertexArray[Edge.Key.VertexIdx1] + VertexArray[Edge.Key.VertexIdx2]) / 2.f); + } + } + */ + + TArray TestPoints; + for (int32 LocalIdxFace = 0; LocalIdxFace < FaceIndexArray.Num(); ++LocalIdxFace) + { + for (int32 Idx = 0; Idx < 3; Idx++) + { + TestPoints.Add(VertexArray[IndicesArray[FaceIndexArray[LocalIdxFace]][Idx]]); + } + } + + for (int32 IdxPoint = 0; IdxPoint < TestPoints.Num(); ++IdxPoint) + { + float Distance = (Centroid - TestPoints[IdxPoint]).Size(); + if (Distance < RadiusMin) + { + RadiusMin = Distance; + } + if (Distance > RadiusMax) + { + RadiusMax = Distance; + } + } + BreakingRegionRadiusArray[IdxBreak] = RadiusMin; + + // Normal + FVector VertexA = VertexArray[IndicesArray[FaceIndexArray[0]][0]]; + FVector VertexB = VertexArray[IndicesArray[FaceIndexArray[0]][1]]; + FVector VertexC = VertexArray[IndicesArray[FaceIndexArray[0]][2]]; + BreakingRegionNormalArray[IdxBreak] = ((VertexA - VertexB) ^ (VertexC - VertexB)).GetSafeNormal(); + + // grab the first face from the region and save it into BreakingFaceIndexArray + BreakingFaceIndexArray[IdxBreak] = FaceIndexArray[0]; + BreakingSourceTransformIndexArray[IdxBreak] = Elem.TransformIdx1; + BreakingTargetTransformIndexArray[IdxBreak] = Elem.TransformIdx2; + IdxBreak++; + } +} + diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/GeometryCollectionSection.cpp b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/GeometryCollectionSection.cpp new file mode 100644 index 000000000000..bd55f455f016 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/GeometryCollectionSection.cpp @@ -0,0 +1,3 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionSection.h" \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/GeometryCollectionUtility.cpp b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/GeometryCollectionUtility.cpp new file mode 100644 index 000000000000..78a2c1b64c67 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/GeometryCollectionUtility.cpp @@ -0,0 +1,454 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +/*============================================================================= + GeometryCollection->cpp: FGeometryCollection methods. +=============================================================================*/ + +#include "GeometryCollection/GeometryCollectionUtility.h" +#include "GeometryCollection/GeometryCollectionAlgo.h" + +#include "CoreMinimal.h" +#include "Templates/SharedPointer.h" + +DEFINE_LOG_CATEGORY_STATIC(FGeometryCollectionUtilityLogging, Log, All); + +namespace GeometryCollection +{ + TSharedPtr MakeCubeElement(const FTransform& center, FVector Scale) + { + FGeometryCollection * RestCollection = new FGeometryCollection(); + + int NumNewVertices = 8; // 8 vertices per cube + int VerticesIndex = RestCollection->AddElements(NumNewVertices, FGeometryCollection::VerticesGroup); + TSharedRef > VerticesRef = RestCollection->GetAttribute("Vertex", FGeometryCollection::VerticesGroup); + TSharedRef > NormalsRef = RestCollection->GetAttribute("Normal", FGeometryCollection::VerticesGroup); + TSharedRef > TangentURef = RestCollection->GetAttribute("TangentU", FGeometryCollection::VerticesGroup); + TSharedRef > TangentVRef = RestCollection->GetAttribute("TangentV", FGeometryCollection::VerticesGroup); + TSharedRef > UVsRef = RestCollection->GetAttribute("UV", FGeometryCollection::VerticesGroup); + TSharedRef > ColorsRef = RestCollection->GetAttribute("Color", FGeometryCollection::VerticesGroup); + + int NumNewIndices = 2 * 6; // two triangles per face + int IndicesIndex = RestCollection->AddElements(NumNewIndices, FGeometryCollection::FacesGroup); + TSharedRef > IndicesRef = RestCollection->GetAttribute("Indices", FGeometryCollection::FacesGroup); + TSharedRef > VisibleRef = RestCollection->GetAttribute("Visible", FGeometryCollection::FacesGroup); + TSharedRef > MaterialIndexRef = RestCollection->GetAttribute("MaterialIndex", FGeometryCollection::FacesGroup); + TSharedRef > MaterialIDRef = RestCollection->GetAttribute("MaterialID", FGeometryCollection::FacesGroup); + + int NumNewParticles = 1; // 1 particle for this geometry structure + int ParticlesIndex = RestCollection->AddElements(NumNewParticles, FGeometryCollection::TransformGroup); + TSharedRef > TransformRef = RestCollection->GetAttribute("Transform", FGeometryCollection::TransformGroup); + + TManagedArray& Vertices = *VerticesRef; + TManagedArray& Normals = *NormalsRef; + TManagedArray& TangentU = *TangentURef; + TManagedArray& TangentV = *TangentVRef; + TManagedArray& UVs = *UVsRef; + TManagedArray& Colors = *ColorsRef; + TManagedArray& Indices = *IndicesRef; + TManagedArray& Visible = *VisibleRef; + TManagedArray& MaterialIndex = *MaterialIndexRef; + TManagedArray& MaterialID = *MaterialIDRef; + TManagedArray& Transform= *TransformRef; + + // set the particle information + Transform[0] = center; + Transform[0].NormalizeRotation(); + + // set the vertex information + int32 Index = 0; + Vertices[0] = FVector(-Scale.X / 2.f, -Scale.Y / 2.f, -Scale.Z / 2.f); + Vertices[1] = FVector(+Scale.X / 2.f, -Scale.Y / 2.f, -Scale.Z / 2.f); + Vertices[2] = FVector(-Scale.X / 2.f, +Scale.Y / 2.f, -Scale.Z / 2.f); + Vertices[3] = FVector(+Scale.X / 2.f, +Scale.Y / 2.f, -Scale.Z / 2.f); + Vertices[4] = FVector(-Scale.X / 2.f, -Scale.Y / 2.f, +Scale.Z / 2.f); + Vertices[5] = FVector(+Scale.X / 2.f, -Scale.Y / 2.f, +Scale.Z / 2.f); + Vertices[6] = FVector(-Scale.X / 2.f, +Scale.Y / 2.f, +Scale.Z / 2.f); + Vertices[7] = FVector(+Scale.X / 2.f, +Scale.Y / 2.f, +Scale.Z / 2.f); + + Normals[0] = FVector(-1.f, -1.f, -1.f).GetSafeNormal(); + Normals[1] = FVector(1.f, -1.f, -1.f).GetSafeNormal(); + Normals[2] = FVector(-1.f, 1.f, -1.f).GetSafeNormal(); + Normals[3] = FVector(1.f, 1.f, -1.f).GetSafeNormal(); + Normals[4] = FVector(-1.f, -1.f, 1.f).GetSafeNormal(); + Normals[5] = FVector(1.f, -1.f, 1.f).GetSafeNormal(); + Normals[6] = FVector(-1.f, 1.f, 1.f).GetSafeNormal(); + Normals[7] = FVector(1.f, 1.f, 1.f).GetSafeNormal(); + + UVs[0] = FVector2D(0, 0); + UVs[1] = FVector2D(1, 0); + UVs[2] = FVector2D(0, 1); + UVs[3] = FVector2D(1, 1); + UVs[4] = FVector2D(0, 0); + UVs[5] = FVector2D(1, 0); + UVs[6] = FVector2D(0, 1); + UVs[7] = FVector2D(1, 1); + + Colors[0] = FLinearColor::White; + Colors[1] = FLinearColor::White; + Colors[2] = FLinearColor::White; + Colors[3] = FLinearColor::White; + Colors[4] = FLinearColor::White; + Colors[5] = FLinearColor::White; + Colors[6] = FLinearColor::White; + Colors[7] = FLinearColor::White; + + + // set the index information + + // Bottom: Y = -1 + Indices[0] = FIntVector(Index + 5,Index + 1,Index); + Indices[1] = FIntVector(Index,Index + 4,Index + 5); + // Top: Y = 1 + Indices[2] = FIntVector(Index + 2,Index + 3,Index + 7); + Indices[3] = FIntVector(Index + 7,Index + 6,Index + 2); + // Back: Z = -1 + Indices[4] = FIntVector(Index + 3,Index + 2,Index); + Indices[5] = FIntVector(Index,Index + 1,Index + 3); + // Front: Z = 1 + Indices[6] = FIntVector(Index + 4,Index + 6,Index + 7); + Indices[7] = FIntVector(Index + 7,Index + 5,Index + 4); + // Left: X = -1 + Indices[8] = FIntVector(Index, Index + 2,Index + 6); + Indices[9] = FIntVector(Index + 6,Index + 4,Index); + // Right: X = 1 + Indices[10] = FIntVector(Index + 7,Index + 3,Index + 1); + Indices[11] = FIntVector(Index + 1,Index + 5,Index + 7); + + for (int i = 0; i < 12;i++) + { + Visible[i] = true; + + // first 6 triangles are material 0 and the next material 1 + MaterialIndex[i] = i; + MaterialID[i] = i < 6 ? 0 : 1; + } + + for (int IndexIdx = 0; IndexIdx < 12; IndexIdx++) + { + FIntVector Tri = Indices[IndexIdx]; + for (int idx = 0; idx < 3; idx++) + { + const FVector Normal = Normals[Tri[idx]]; + const FVector Edge = (Vertices[Tri[(idx + 1) % 3]] - Vertices[Tri[idx]]); + TangentU[Tri[idx]] = (Edge ^ Normal).GetSafeNormal(); + TangentV[Tri[idx]] = (Normal ^ TangentU[Tri[idx]]).GetSafeNormal(); + } + } + + // GeometryGroup + GeometryCollection::AddGeometryProperties(RestCollection); + + // add 2 material sections to simulate 2 materials on the object + TSharedRef > SectionsRef = RestCollection->GetAttribute("Sections", FGeometryCollection::MaterialGroup); + TManagedArray& Sections = *SectionsRef; + // the first 6 indices are material 0 + int Element = RestCollection->AddElements(1, FGeometryCollection::MaterialGroup); + Sections[Element].MaterialID = 0; + Sections[Element].FirstIndex = 0; + Sections[Element].NumTriangles = 6; + Sections[Element].MinVertexIndex = 0; + Sections[Element].MaxVertexIndex = Vertices.Num() - 1; + + // the second 6 indices are material 1 + Element = RestCollection->AddElements(1, FGeometryCollection::MaterialGroup); + Sections[Element].MaterialID = 1; + Sections[Element].FirstIndex = 6 * 3; + Sections[Element].NumTriangles = 6; + Sections[Element].MinVertexIndex = 0; + Sections[Element].MaxVertexIndex = Vertices.Num() - 1; + + return TSharedPtr(RestCollection); + } + + + void SetupCubeGridExample(TSharedPtr RestCollectionIn) + { + check(RestCollectionIn.IsValid()); + + float domain = 10; + FVector Stack(domain); + float numElements = powf(domain, 3); + + float Length = 50.f; + float Seperation = .2f; + float Expansion = 1.f + Seperation; + + FVector Stackf((float)Stack[0], (float)Stack[1], (float)Stack[2]); + FVector MinCorner = -Length * Expansion / 2.f * Stackf; + + + for (int32 i = 0; i < Stack[0]; ++i) + { + for (int32 j = 0; j < Stack[1]; ++j) + { + for (int32 k = 0; k < Stack[2]; ++k) + { + FVector Delta(j % 2 == 1 ? Length / 2.f : 0.f, 0.f, j % 2 == 1 ? Length / 2.f : 0.f); + FVector CenterOfMass = FVector(MinCorner[0] + Expansion * Length * i + Length * (Expansion / 2.f), + MinCorner[0] + Expansion * Length * j + Length * (Expansion / 2.f), + MinCorner[0] + Expansion * Length * k + Length * (Expansion / 2.f)) + Delta; + TSharedPtr Element = MakeCubeElement(FTransform(CenterOfMass), FVector(Length) ); + RestCollectionIn->AppendGeometry(*Element); + } + } + } + } + + void SetupTwoClusteredCubesCollection(FGeometryCollection * Collection) + { + int32 ParentIndex = Collection->AddElements(1, FGeometryCollection::TransformGroup); + int32 TransformIndex0 = Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0, 0, 0.)), FVector(9, 0, 0)), FVector(1.0))); + int32 TransformIndex1 = Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0, 0, 0.)), FVector(-9, 0, 0)), FVector(1.0))); + + TManagedArray& VertexCount = *Collection->VertexCount; + TManagedArray& VertexStart = *Collection->VertexStart; + TManagedArray & Vertex = *Collection->Vertex; + + TArray ReverseMap; + GeometryCollectionAlgo::BuildTransformGroupToGeometryGroupMap(*Collection, ReverseMap); + + for (int32 i = VertexStart[ReverseMap[TransformIndex0]]; i < VertexStart[ReverseMap[TransformIndex0]] + VertexCount[ReverseMap[TransformIndex0]]; i++) + { + Vertex[i] += FVector(1, 0, 0); + } + for (int32 i = VertexStart[ReverseMap[TransformIndex1]]; i < VertexStart[ReverseMap[TransformIndex1]] + VertexCount[ReverseMap[TransformIndex1]]; i++) + { + Vertex[i] -= FVector(1, 0, 0); + } + + TManagedArray & Names = *Collection->BoneName; + Names[ParentIndex] = "Root"; + Names[TransformIndex0] = "RGB1"; + Names[TransformIndex1] = "RGB2"; + + (*Collection->BoneHierarchy)[ParentIndex].Parent = FGeometryCollection::Invalid; + (*Collection->BoneHierarchy)[ParentIndex].Children.Add(TransformIndex0); + (*Collection->BoneHierarchy)[ParentIndex].Children.Add(TransformIndex1); + (*Collection->BoneHierarchy)[TransformIndex0].Parent = ParentIndex; + (*Collection->BoneHierarchy)[TransformIndex1].Parent = ParentIndex; + } + + + void SetupNestedBoneCollection(FGeometryCollection* Collection) + { + int32 TransformIndex0 = Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0, 0, 90.)), FVector(0, 10, 0)), FVector(1.0))); + int32 TransformIndex1 = Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0, 0, 45.)), FVector(0, 10, 0)), FVector(1.0))); + int32 TransformIndex2 = Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(0, 0, 45.)), FVector(0, 10, 0)), FVector(1.0))); + int32 TransformIndex3 = Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(90.,0., 0)), FVector(0, 10, 0)), FVector(1.0))); + int32 TransformIndex4 = Collection->AppendGeometry(*GeometryCollection::MakeCubeElement(FTransform(FQuat::MakeFromEuler(FVector(45.,45., 45.)), FVector(0, 10, 0)), FVector(1.0))); + + // 0 + // ...1 + // ......2 + // .........3 + // ............4 + (*Collection->BoneHierarchy)[TransformIndex0].Parent = FGeometryCollection::Invalid; + (*Collection->BoneHierarchy)[TransformIndex0].Children.Add(TransformIndex1); + (*Collection->BoneHierarchy)[TransformIndex1].Parent = TransformIndex0; + (*Collection->BoneHierarchy)[TransformIndex1].Children.Add(TransformIndex2); + (*Collection->BoneHierarchy)[TransformIndex2].Parent = TransformIndex1; + (*Collection->BoneHierarchy)[TransformIndex2].Children.Add(TransformIndex3); + (*Collection->BoneHierarchy)[TransformIndex3].Parent = TransformIndex2; + (*Collection->BoneHierarchy)[TransformIndex3].Children.Add(TransformIndex4); + (*Collection->BoneHierarchy)[TransformIndex4].Parent = TransformIndex3; + } + + void AddGeometryProperties(FGeometryCollection * Collection) + { + if (Collection) + { + if (!Collection->NumElements(FGeometryCollection::GeometryGroup)) + { + int32 NumVertices = Collection->Vertex->Num(); + if (NumVertices) + { + // transforms group + TManagedArray& Transform = *Collection->Transform; + // vertices group + TManagedArray & BoneMap = *Collection->BoneMap; + TManagedArray & Vertex = *Collection->Vertex; + // faces + TManagedArray & FaceIndices = *Collection->Indices; + + // geometry group + TManagedArray& TransformIndex = *Collection->TransformIndex; + TManagedArray& BoundingBox = *Collection->BoundingBox; + TManagedArray& InnerRadius = *Collection->InnerRadius; + TManagedArray& OuterRadius = *Collection->OuterRadius; + TManagedArray& VertexCount = *Collection->VertexCount; + TManagedArray& VertexStart = *Collection->VertexStart; + TManagedArray& FaceCount = *Collection->FaceCount; + TManagedArray& FaceStart = *Collection->FaceStart; + + // gather unique geometries + TSet TransformIndexOfGeometry; + for (int32 BoneIdx = 0; BoneIdx < BoneMap.Num(); BoneIdx++) + { + TransformIndexOfGeometry.Add(BoneMap[BoneIdx]); + } + + // reverse map + TArray ReverseMap; + ReverseMap.Init(FGeometryCollection::Invalid, Transform.Num()); + + Collection->AddElements(TransformIndexOfGeometry.Num(), FGeometryCollection::GeometryGroup); + TArray GeometryIndices = TransformIndexOfGeometry.Array(); + for (int32 Index = 0; Index < GeometryIndices.Num(); Index++) + { + ReverseMap[GeometryIndices[Index]] = Index; + + TransformIndex[Index] = GeometryIndices[Index]; + BoundingBox[Index].Init(); + InnerRadius[Index] = FLT_MAX; + OuterRadius[Index] = -FLT_MAX; + VertexStart[Index] = FGeometryCollection::Invalid; + VertexCount[Index] = 0; + FaceStart[Index] = FGeometryCollection::Invalid; + FaceCount[Index] = 0; + } + + // build vertex summary information + TArray Center; + Center.Init(FVector(0), GeometryIndices.Num()); + int CurrentParticleIndex = FGeometryCollection::Invalid; + for (int vdx = 0; vdx < Vertex.Num(); vdx++) + { + int32 ParticleIndex = BoneMap[vdx]; + check(ReverseMap[ParticleIndex] != FGeometryCollection::Invalid); + int32 GeometryIndex = ReverseMap[ParticleIndex]; + + if (VertexStart[GeometryIndex] == FGeometryCollection::Invalid) + { + // @todo(ContigiousVertices) : Files on disk are not contiguous, so until they are fixed just use the first set of vertices. + //ensureMsgf(VertexCount[GeometryIndex] == 0, TEXT("Expected empty vertex count.")); + + VertexStart[GeometryIndex] = vdx; + CurrentParticleIndex = ParticleIndex; + } + if (ParticleIndex == CurrentParticleIndex) + { + VertexCount[GeometryIndex]++; + BoundingBox[GeometryIndex] += Vertex[vdx]; + } + // ensure contiguous particle indices + // @todo(ContigiousVertices) : Files on disk are not contiguous, so until they are fixed just use the first set of vertices. + // ensureMsgf(ParticleIndex == CurrentParticleIndex, TEXT("Expected contiguous particle indices in rigid body creation.")); + + Center[GeometryIndex] += Vertex[vdx]; + } + + // build vertex centers + for (int GeometryIndex = 0; GeometryIndex < GeometryIndices.Num(); GeometryIndex++) + { + if (VertexCount[GeometryIndex]) + { + Center[GeometryIndex] / VertexCount[GeometryIndex]; + } + } + + + // build face summary information + CurrentParticleIndex = FGeometryCollection::Invalid; + for (int fdx = 0; fdx < FaceIndices.Num(); fdx++) + { + int32 vdx = FaceIndices[fdx][0]; + int32 ParticleIndex = BoneMap[vdx]; + check(ReverseMap[ParticleIndex] != FGeometryCollection::Invalid); + int32 GeometryIndex = ReverseMap[ParticleIndex]; + + if (FaceStart[GeometryIndex] == FGeometryCollection::Invalid) + { + // @todo(ContigiousVertices) : Files on disk are not contiguous, so until they are fixed just use the first set of vertices. + //ensureMsgf(FaceCount[GeometryIndex] == 0, TEXT("Expected empty face count.")); + + FaceStart[GeometryIndex] = fdx; + CurrentParticleIndex = ParticleIndex; + } + if (ParticleIndex == CurrentParticleIndex) + { + FaceCount[GeometryIndex]++; + } + // ensure contiguous particle indices + // @todo(ContigiousVertices) : Files on disk are not contiguous, so until they are fixed just use the first set of vertices. + //ensureMsgf(ParticleIndex == CurrentParticleIndex, TEXT("Expected contiguous particle indices in rigid body creation.")); + } + + // find the inner and outer radius + for (int vdx = 0; vdx < Vertex.Num(); vdx++) + { + int32 GeometryIndex = ReverseMap[BoneMap[vdx]]; // double indexing safe due to check in previous loop. + float Delta = (Center[GeometryIndex] - Vertex[vdx]).Size(); + InnerRadius[GeometryIndex] = FMath::Min(InnerRadius[GeometryIndex], Delta); + OuterRadius[GeometryIndex] = FMath::Max(OuterRadius[GeometryIndex], Delta); + } + + // Inner/Outer centroid + for (int fdx = 0; fdx NumElements(FGeometryCollection::FacesGroup) + && (*Collection->MaterialIndex)[0] == (*Collection->MaterialIndex)[1] && (*Collection->MaterialIndex)[0] == 0) + { + int NumVisited = 0; + // fill in the material IDs + TManagedArray& Section = *Collection->Sections; + TManagedArray& MaterialID = *Collection->MaterialID; + for (int i = 0; i < Section.Num(); i++) + { + int first = Section[i].FirstIndex / 3; + int last = first + Section[i].NumTriangles; + + for (int FaceIdx = first; FaceIdx < last; FaceIdx++) + { + MaterialID[FaceIdx] = Section[i].MaterialID; + NumVisited++; + } + + } + + check(NumVisited == Collection->NumElements(FGeometryCollection::FacesGroup)); + + // Reindex will update everything else that is required + Collection->ReindexMaterials(); + } + } + +} + + diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/ManagedArrayCollection.cpp b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/ManagedArrayCollection.cpp new file mode 100644 index 000000000000..48639b328e83 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/ManagedArrayCollection.cpp @@ -0,0 +1,274 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/ManagedArrayCollection.h" + +#include "GeometryCollection/GeometryCollectionAlgo.h" + +DEFINE_LOG_CATEGORY_STATIC(FManagedArrayCollectionLogging, NoLogging, All); + +int8 FManagedArrayCollection::Invalid = -1; + + +FManagedArrayCollection::FManagedArrayCollection() +{ +} + +void FManagedArrayCollection::Initialize(FManagedArrayCollection & CollectionIn) +{ + this->Map = CollectionIn.Map; + this->GroupInfo = CollectionIn.GroupInfo; +} + +void FManagedArrayCollection::AddGroup(FName Group) +{ + ensure(!GroupInfo.Contains(Group)); + FGroupInfo info { + 0 + }; + GroupInfo.Add(Group, info); +} + +void FManagedArrayCollection::RemoveElements(const FName & Group, const TArray & SortedDeletionList) +{ + if (SortedDeletionList.Num()) + { + int32 GroupSize = NumElements(Group); + int32 DelListNum = SortedDeletionList.Num(); + GeometryCollectionAlgo::ValidateSortedList(SortedDeletionList, GroupSize); + ensure(GroupSize >= DelListNum); + + TArray Offsets; + GeometryCollectionAlgo::BuildIncrementMask(SortedDeletionList, GroupSize, Offsets); + + for (const TTuple& Entry : Map) + { + // + // Reindex attributes dependent on the group being resized + // + if (Entry.Value.GroupIndexDependency == Group) + { + Entry.Value.Value->Reindex(Offsets, GroupSize - DelListNum, SortedDeletionList); + } + + // + // Resize the array and clobber deletion indices + // + if (Entry.Key.Get<1>() == Group) + { + FManagedArrayBase* NewArray = Entry.Value.Value->NewCopy(SortedDeletionList); + Map[Entry.Key].Value->Init(*NewArray); + delete NewArray; + } + + } + GroupInfo[Group].Size -= DelListNum; + } +} + + +TArray FManagedArrayCollection::GroupNames() const +{ + TArray keys; + if (GroupInfo.Num()) + { + GroupInfo.GetKeys(keys); + } + return keys; +} + +bool FManagedArrayCollection::HasAttribute(FName Name, FName Group) const +{ + bool bReturnValue = false; + for (const TTuple& Entry : Map) + { + if (Entry.Key.Get<0>() == Name && Entry.Key.Get<1>() == Group) + { + bReturnValue = true; + break; + } + } + return bReturnValue; +} + +TArray FManagedArrayCollection::AttributeNames(FName Group) const +{ + TArray AttributeNames; + for (const TTuple& Entry : Map) + { + if (Entry.Key.Get<1>() == Group) + { + AttributeNames.Add(Entry.Key.Get<0>()); + } + } + return AttributeNames; +} + +int32 FManagedArrayCollection::NumElements(FName Group) const +{ + int32 Num = 0; + if (GroupInfo.Contains(Group)) + { + Num = GroupInfo[Group].Size; + } + return Num; +} + +int32 FManagedArrayCollection::AddElements(int32 NumberElements, FName Group) +{ + int32 StartSize = 0; + if (!GroupInfo.Contains(Group)) + { + AddGroup(Group); + } + + StartSize = GroupInfo[Group].Size; + for (TTuple& Entry : Map) + { + if (Entry.Key.Get<1>() == Group) + { + Entry.Value.Value->Resize(StartSize + NumberElements); + } + } + GroupInfo[Group].Size += NumberElements; + return StartSize; +} + +void FManagedArrayCollection::LocalizeAttribute(FName Name, FName Group) +{ + ensure(HasAttribute(Name, Group)); + FKeyType key = FManagedArrayCollection::MakeMapKey(Name, Group); + + TSharedPtr ManagedArrayPtr = TSharedPtr(Map[key].Value->NewCopy()); + EArrayType ArrayType = Map[key].ArrayType; + + Map.Add(key, FValueType(ArrayType, ManagedArrayPtr)); + BindSharedArrays(); +} + +void FManagedArrayCollection::RemoveAttribute(FName Name, FName Group) +{ + for (const TTuple& Entry : Map) + { + if (Entry.Key.Get<0>() == Name && Entry.Key.Get<1>() == Group) + { + Map.Remove(Entry.Key); + return; + } + } +} + +void FManagedArrayCollection::Resize(int32 Size, FName Group) +{ + ensure(HasGroup(Group)); + ensureMsgf(Size > NumElements(Group),TEXT("Use RemoveElements to shrink a group.")); + GroupInfo[Group].Size = Size; + for (TTuple& Entry : Map) + { + if (Entry.Key.Get<1>() == Group) + { + Entry.Value.Value->Resize(Size); + } + } +} + +void FManagedArrayCollection::SetDependency(FName Name, FName Group, FName DependencyGroup) +{ + ensure(HasAttribute(Name, Group)); + FKeyType Key = FManagedArrayCollection::MakeMapKey(Name, Group); + Map[Key].GroupIndexDependency = DependencyGroup; +} + +void FManagedArrayCollection::RemoveDependencyFor(FName Group) +{ + ensure(HasGroup(Group)); + for (TTuple& Entry : Map) + { + if (Entry.Value.GroupIndexDependency == Group) + { + Entry.Value.GroupIndexDependency = ""; + } + } + +} + + +#include +#include +FString FManagedArrayCollection::ToString() const +{ + FString Buffer(""); + for (FName GroupName : GroupNames()) + { + Buffer += GroupName.ToString() + "\n"; + for (FName AttributeName : AttributeNames(GroupName)) + { + FKeyType Key = FManagedArrayCollection::MakeMapKey(AttributeName, GroupName); + FValueType Value = Map[Key]; + + const void * PointerAddress = static_cast(Value.Value.Get()); + std::stringstream AddressStream; + AddressStream << PointerAddress; + + Buffer += GroupName.ToString() + ":" + AttributeName.ToString() + " ["+ FString(AddressStream.str().c_str()) +"]\n"; + } + } + return Buffer; +} + +void FManagedArrayCollection::SetArrayScopes(EArrayScope ArrayScope) +{ + for(TTuple& Elem : Map) + { + Elem.Value.ArrayScope = ArrayScope; + } +} + + + +void FManagedArrayCollection::Serialize(FArchive& Ar) +{ + int Version = 3; + Ar << Version; + + Ar << GroupInfo << Map; +} + +FArchive& operator<<(FArchive& Ar, FManagedArrayCollection::FGroupInfo& GroupInfo) +{ + int Version = 3; + Ar << Version; + + Ar << GroupInfo.Size; + return Ar; +} + +FArchive& operator<<(FArchive& Ar, FManagedArrayCollection::FValueType& ValueIn) +{ + int Version = 3; + Ar << Version; + + int ArrayTypeAsInt = static_cast(ValueIn.ArrayType); + Ar << ArrayTypeAsInt; + ValueIn.ArrayType = static_cast(ArrayTypeAsInt); + + int ArrayScopeAsInt = static_cast(ValueIn.ArrayScope); + Ar << ArrayScopeAsInt; + ValueIn.ArrayScope = static_cast(ArrayScopeAsInt); + + if (Version >= 2) + { + Ar << ValueIn.GroupIndexDependency; + Ar << ValueIn.Saved; + } + + if (!ValueIn.Value.IsValid()) + { + ValueIn.Value = NewManagedTypedArray(ValueIn.ArrayType); + } + + if ( ValueIn.Saved ) + { + ValueIn.Value->Serialize(Ar); + } + return Ar; +} diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/RecordedTransformTrack.cpp b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/RecordedTransformTrack.cpp new file mode 100644 index 000000000000..ef6bdcee1bd8 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/RecordedTransformTrack.cpp @@ -0,0 +1,120 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/RecordedTransformTrack.h" + +DEFINE_LOG_CATEGORY_STATIC(LogGeometryCollectionCache, Log, All); + +TAutoConsoleVariable CVarLogCacheReduction(TEXT("p.gc.logcachereduction"), 0, TEXT("Logs amount of data removed from a cache after processing")); + + +FRecordedTransformTrack FRecordedTransformTrack::ProcessRawRecordedData(const FRecordedTransformTrack& InCache) +{ + FRecordedTransformTrack RecordedData = InCache; + + FArchiveCountMem BeforeAr(nullptr); + + if (CVarLogCacheReduction.GetValueOnAnyThread() != 0) + { + UScriptStruct* RecordedTrackStructType = FRecordedTransformTrack::StaticStruct(); + RecordedTrackStructType->SerializeTaggedProperties(BeforeAr, (uint8*)&RecordedData, RecordedTrackStructType, nullptr); + } + + int32 NumRemovedParticles = 0; + int32 NumTotalParticles = 0; + + const int32 NumRecords = RecordedData.Records.Num(); + + for (int32 FrameIndex = NumRecords - 1; FrameIndex >= 0; --FrameIndex) + { + FRecordedFrame& CurrFrame = RecordedData.Records[FrameIndex]; + + // Previously disabled particles might get uninitialized transforms set. + // Resolve this here - setting them to identity. + for (int32 TransformIndex = 0; TransformIndex < CurrFrame.Transforms.Num(); ++TransformIndex) + { + FTransform& TM = CurrFrame.Transforms[TransformIndex]; + if (!TM.IsRotationNormalized() && !CurrFrame.DisabledFlags[TransformIndex]) + { + TM = FTransform::Identity; + } + } + + const int32 NumRawEntries = CurrFrame.Transforms.Num(); + CurrFrame.TransformIndices.Reset(NumRawEntries); + CurrFrame.TransformIndices.AddUninitialized(NumRawEntries); + + NumTotalParticles += NumRawEntries; + + for (int32 ParticleIndex = 0; ParticleIndex < NumRawEntries; ++ParticleIndex) + { + CurrFrame.TransformIndices[ParticleIndex] = ParticleIndex; + } + + // First frame doesn't need to handle dataset reduction as it needs all the transforms + if (FrameIndex != 0) + { + // Otherwise we strip transforms if they haven't changed since last frame, or if the particle is disabled + FRecordedFrame& PrevFrame = RecordedData.Records[FrameIndex - 1]; + + for (int32 ParticleIndex = NumRawEntries - 1; ParticleIndex >= 0; --ParticleIndex) + { + if (CurrFrame.DisabledFlags[ParticleIndex] || CurrFrame.Transforms[ParticleIndex].Equals(PrevFrame.Transforms[ParticleIndex])) + { + ++NumRemovedParticles; + CurrFrame.Transforms.RemoveAt(ParticleIndex, 1, false); + CurrFrame.TransformIndices.RemoveAt(ParticleIndex, 1, false); + } + } + + // Get rid of the extra memory we've freed up + CurrFrame.Transforms.Shrink(); + CurrFrame.TransformIndices.Shrink(); + } + + // Next we map each transform in frames after the first back to their previous transform + // which is required for playback + if (FrameIndex < (NumRecords - 1)) + { + FRecordedFrame& NextFrame = RecordedData.Records[FrameIndex + 1]; + + const int32 NumNextActiveIndices = NextFrame.TransformIndices.Num(); + NextFrame.PreviousTransformIndices.Reset(NumNextActiveIndices); + NextFrame.PreviousTransformIndices.AddUninitialized(NumNextActiveIndices); + for (int32 Index = NumNextActiveIndices - 1; Index >= 0; --Index) + { + int32& NextActiveIndex = NextFrame.TransformIndices[Index]; + + CurrFrame.TransformIndices.Find(NextActiveIndex, NextFrame.PreviousTransformIndices[Index]); + } + } + } + + FArchiveCountMem AfterAr(nullptr); + + if (CVarLogCacheReduction.GetValueOnAnyThread() != 0) + { + UScriptStruct* RecordedTrackStructType = FRecordedTransformTrack::StaticStruct(); + RecordedTrackStructType->SerializeTaggedProperties(AfterAr, (uint8*)&RecordedData, RecordedTrackStructType, nullptr); + + const int32 ArchiveBeforeSize = BeforeAr.GetNum(); + const int32 ArchiveAfterSize = AfterAr.GetNum(); + + // Dump data reduction stats. + FNumberFormattingOptions Opts; + Opts.SetUseGrouping(true); + Opts.SetMinimumFractionalDigits(2); + Opts.SetMaximumFractionalDigits(2); + UE_LOG(LogGeometryCollectionCache, Log, TEXT("Geometry Collection - Processed Raw Capture")); + UE_LOG(LogGeometryCollectionCache, Log, TEXT(" Begin : %d Particles"), NumTotalParticles); + UE_LOG(LogGeometryCollectionCache, Log, TEXT(" End : %d Particles"), NumTotalParticles - NumRemovedParticles); + UE_LOG(LogGeometryCollectionCache, Log, TEXT(" Removed : %d Particles"), NumRemovedParticles); + UE_LOG(LogGeometryCollectionCache, Log, TEXT(" Size Before : %s KB"), *FText::AsNumber(ArchiveBeforeSize / 1024, &Opts).ToString()); + UE_LOG(LogGeometryCollectionCache, Log, TEXT(" Size After : %s KB"), *FText::AsNumber(ArchiveAfterSize / 1024, &Opts).ToString()); + UE_LOG(LogGeometryCollectionCache, Log, TEXT(" Saved : %s KB"), *FText::AsNumber((ArchiveBeforeSize - ArchiveAfterSize) / 1024, &Opts).ToString()); + UE_LOG(LogGeometryCollectionCache, Log, TEXT(" On average %.3f removed per tick."), (float)NumRemovedParticles / (float)NumRecords); + UE_LOG(LogGeometryCollectionCache, Log, TEXT("-------------------------------------------")); + } + + return RecordedData; +} + \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/TransformCollection.cpp b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/TransformCollection.cpp new file mode 100644 index 000000000000..a8416996a835 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/TransformCollection.cpp @@ -0,0 +1,150 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +/*============================================================================= + GeometryCollection.cpp: FTransformCollection methods. +=============================================================================*/ + +#include "GeometryCollection/TransformCollection.h" +#include "GeometryCollection/GeometryCollectionAlgo.h" + +DEFINE_LOG_CATEGORY_STATIC(FTransformCollectionLogging, NoLogging, All); +const FName FTransformCollection::TransformGroup = "Transform"; + +FTransformCollection::FTransformCollection() + : FManagedArrayCollection() + , Transform(new TManagedArray()) + , BoneName(new TManagedArray()) + , BoneHierarchy(new TManagedArray()) + , BoneColor(new TManagedArray()) +{ + Construct(); +} + +FTransformCollection::FTransformCollection(FTransformCollection& TransformCollectionIn) + : FManagedArrayCollection(TransformCollectionIn) + , Transform(TransformCollectionIn.Transform) + , BoneName(TransformCollectionIn.BoneName) + , BoneHierarchy(TransformCollectionIn.BoneHierarchy) + , BoneColor(TransformCollectionIn.BoneColor) +{ +} + +void FTransformCollection::Construct() +{ + FManagedArrayCollection::FConstructionParameters TransformDependency(FTransformCollection::TransformGroup); + + // Hierarchy Group + AddAttribute("Transform", FTransformCollection::TransformGroup, Transform); + AddAttribute("BoneName", FTransformCollection::TransformGroup, BoneName); + AddAttribute("BoneColor", FTransformCollection::TransformGroup, BoneColor); + AddAttribute("BoneHierarchy", FTransformCollection::TransformGroup, BoneHierarchy, TransformDependency); +} + +int32 FTransformCollection::AppendTransform(const FTransformCollection & Element) +{ + check(Element.NumElements(FTransformCollection::TransformGroup) == 1); + const TManagedArray& ElementTransform = *Element.Transform; + const TManagedArray& ElementBoneName = *Element.BoneName; + const TManagedArray& ElementBoneColor = *Element.BoneColor; + const TManagedArray& ElementBoneHierarchy = *Element.BoneHierarchy; + + + // we are adding just one new piece of geometry, @todo - add general append support ? + int ParticleIndex = AddElements(1, FTransformCollection::TransformGroup); + TManagedArray& Transforms = *Transform; + Transforms[ParticleIndex] = ElementTransform[0]; + TManagedArray& BoneNames = *BoneName; + BoneNames[ParticleIndex] = ElementBoneName[0]; + TManagedArray& BoneColors = *BoneColor; + BoneColors[ParticleIndex] = ElementBoneColor[0]; + TManagedArray & BoneHierarchys = *BoneHierarchy; + BoneHierarchys[ParticleIndex] = ElementBoneHierarchy[0]; + return NumElements(FTransformCollection::TransformGroup) - 1; +} + +void FTransformCollection::RelativeTransformation( const int32& Index, const FTransform& LocalOffset) +{ + if (ensureMsgf(Index < NumElements(FTransformCollection::TransformGroup), TEXT("Index out of range."))) + { + TManagedArray& Hierarchy = *BoneHierarchy; + TManagedArray& TransformArray = *Transform; + + if (Hierarchy[Index].Children.Num()) + { + FTransform LocalOffsetInverse = LocalOffset.Inverse(); + for (int32 Child : Hierarchy[Index].Children) + { + TransformArray[Child] = TransformArray[Child] * LocalOffset.Inverse(); + } + } + TransformArray[Index] = LocalOffset * TransformArray[Index]; + } +} + +void FTransformCollection::RemoveElements(const FName & Group, const TArray & SortedDeletionList) +{ + if (SortedDeletionList.Num()) + { + GeometryCollectionAlgo::ValidateSortedList(SortedDeletionList, NumElements(Group)); + if (Group == FTransformCollection::TransformGroup) + { + TArray Mask; + int32 MaskSize = NumElements(FTransformCollection::TransformGroup); + GeometryCollectionAlgo::BuildIncrementMask(SortedDeletionList, MaskSize, Mask); + + TManagedArray& Bones = *BoneHierarchy; + TManagedArray& LocalTransform = *Transform; + for (int32 sdx = 0; sdx < SortedDeletionList.Num(); sdx++) + { + TArray GlobalTransform; + GeometryCollectionAlgo::GlobalMatrices(this, GlobalTransform); + + int32 Index = SortedDeletionList[sdx]; + ensure(0 <= Index && Index < Bones.Num()); + + FGeometryCollectionBoneNode & Node = Bones[Index]; + int32 ParentID = Node.Parent; + ensure(ParentID < Bones.Num()); + + for (int32 ChildID : Node.Children) + { + FTransform ParentTransform = FTransform::Identity; + + Bones[ChildID].Parent = Node.Parent; + if (ParentID >= 0) + { + ensure(!Bones[ParentID].Children.Find(ChildID)); + Bones[ParentID].Children.Add(ChildID); + ParentTransform = GlobalTransform[ParentID].Inverse(); + } + + LocalTransform[ChildID] = ParentTransform * GlobalTransform[ChildID]; + } + + if (0 <= ParentID) + { + Bones[ParentID].Children.Remove(Index); + } + } + } + + Super::RemoveElements(Group, SortedDeletionList); + } +} + + +void FTransformCollection::Initialize(FManagedArrayCollection & CollectionIn) +{ + Super::Initialize(CollectionIn); +} + +void FTransformCollection::BindSharedArrays() +{ + Super::BindSharedArrays(); + + Transform = ShareAttribute("Transform", TransformGroup); + BoneName = ShareAttribute("BoneName", TransformGroup); + BoneColor = ShareAttribute("BoneColor", TransformGroup); + BoneHierarchy = ShareAttribute("BoneHierarchy", TransformGroup); +} + diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/GeometryCollection.h b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/GeometryCollection.h new file mode 100644 index 000000000000..42c30a6c0a30 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/GeometryCollection.h @@ -0,0 +1,237 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "TransformCollection.h" +#include "Misc/Crc.h" + +/** +* FGeometryCollection (FTransformCollection) +* +* Stores the TArray groups necessary to process simulation geometry. +* For example: +* + int32 NumVertices = 100; + int32 NumParticles = 200; + FGeometryCollection GeometryCollection; + + // Build Geometry Vertex Information + GeometryCollection.AddAttribute("Vertex", FGeometryCollection::VerticesGroup); + int VerticesIndex = GeometryCollection.AddElements(NumVertices, FGeometryCollection::VerticesGroup); + check(NumVertices == GeometryCollection.NumElements(FGeometryCollection::VerticesGroup)); + + TSharedRef< TManagedArray > VerticesArray = GeometryCollection.GetAttribute("Vertex", FGeometryCollection::VerticesGroup); + TManagedArray& Vertices = *VerticesArray; + for (int32 Index = VerticesIndex; Index < NumVertices; Index++) + { + //Vertices[Index] = Something ... + } + + // Build a generic particle array + GeometryCollection.AddAttribute("Transform", FGeometryCollection::TransformGroup); + GeometryCollection.AddAttribute("Velocity", FGeometryCollection::TransformGroup); + int ParticleIndex = GeometryCollection.AddElements(NumParticles, FGeometryCollection::TransformGroup); + check(NumParticles == GeometryCollection.NumElements(FGeometryCollection::TransformGroup)); + + TSharedRef< TManagedArray > TransformArray = GeometryCollection.GetAttribute("Transform", FGeometryCollection::TransformGroup); + TSharedRef< TManagedArray > VelocityArray = GeometryCollection.GetAttribute("Velocity", FGeometryCollection::TransformGroup); + + TManagedArray& Transform = *TransformArray; + TManagedArray& Velocity = *VelocityArray; + for (int32 Index = ParticleIndex; Index < NumParticles; Index++) + { + //Transform[Index] = Something... + } +* +* +* +* +* +* @see FGeometryCollectionComponent +*/ +class GEOMETRYCOLLECTIONCORE_API FGeometryCollection : public FTransformCollection +{ + +public: + FGeometryCollection(); + ~FGeometryCollection() {}; + FGeometryCollection( FGeometryCollection & ); + + typedef FTransformCollection Super; + /*** + * Attribute Groups + * + * These attribute groups are predefined data member of the FGeometryCollection. + * + * VerticesGroup ("Vertices") + * + * FVectorArray Vertex = GetAttribute("Vertex", VerticesGroup) + * FInt32Array BoneMap = GetAttribute("BoneMap", VerticesGroup, {"Transform"}) + * FVectorArray Normal = GetAttribute("Normal", MaterialGroup) + * FVector2DArray UV = GetAttribute("UV", MaterialGroup) + * FVectorArray TangentU = GetAttribute("TangentU", MaterialGroup) + * FVectorArray TangentV = GetAttribute("TangentV", MaterialGroup) + * FLinearColorArray Color = GetAttribute("Color", MaterialGroup) + * + * The VerticesGroup will store per-vertex information about the geometry. For + * example, the "Position" attribute stores a FVector array for the relative + * offset of a vertex from the geometries geometric center, and the "BoneMap" + * attribute stores an index in to the TransformGroups Transform array so that + * the local space vertices may be mapped in to world space positions. + * + * FacesGroup ("Faces") + * Default Attributes : + * + * FIntVectorArray Indices = GetAttribute("Indices", FacesGroup, {"Faces"}) + * FBoolArray Visible = GetAttribute("Visible", FacesGroup) + * FInt32Array MaterialIndex = GetAttribute("MaterialIndex", FacesGroup) + * FInt32Array MaterialID = GetAttribute("MaterialID", FacesGroup) + * + * The FacesGroup will store the triangulated face data, and any other information + * that is associated with the faces of the geometry. The "Triangle" attribute is + * stored as Vector, and represents the vertices of a individual triangle. + * + * GeometryGroup ("Geometry") + * Default Attributes : + * + * FInt32Array TransformIndex = GetAttribute("TransformIndex", GeometryGroup, {"Transform"}) + * FBoxArray BoundingBox = GetAttribute("BoundingBox", GeometryGroup) + * FIntArray FaceStart = GetAttribute("FaceStart", GeometryGroup) + * FIntArray FaceCount = GetAttribute("FaceCount", GeometryGroup) + * FIntArray VertexStart = GetAttribute("VertexStart", GeometryGroup) + * FIntArray VertexCount = GetAttribute("VertexCount", GeometryGroup) + * + * The GeometryGroup will store the transform indices, bounding boxes and any other information + * that is associated with the geometry. + * + * MaterialGroup ("Material") + * Default Attributes : + * + * FGeometryCollectionSection Sections = GetAttribute("Sections", MaterialGroup) + * + * The set of triangles which are rendered with the same material + */ + static const FName VerticesGroup; // Vertices + static const FName FacesGroup; // Faces + static const FName GeometryGroup; // Geometry + static const FName BreakingGroup; // Breaking + static const FName MaterialGroup; // Materials + + /** Append a single geometric object to a FGeometryCollection */ + int32 AppendGeometry(const FGeometryCollection & GeometryCollection); + + + /** + * Remove Geometry and update dependent elements + */ + virtual void RemoveElements(const FName & Group, const TArray& SortedDeletionList) override; + + /** + * Remove Geometry elements i.e. verts, faces, etc, leaving the transform nodes intact + */ + void RemoveGeometryElements(const TArray& SortedDeletionList); + + /** + * Reindex sections to keep polys with same materials together to reduce the number of draw calls + */ + void ReindexMaterials(); + + /** + * Connect the Geometry Collection to the users arrays. + */ + virtual void BindSharedArrays() override; + + /** Returns true if there is anything to render */ + bool HasVisibleGeometry(); + + /** Returns true if the vertices are contiguous*/ + bool HasContiguousVertices() const; + + /** Returns true if the faces are contiguous*/ + bool HasContiguousFaces() const; + + /** Returns true if the render faces are contiguous*/ + bool HasContiguousRenderFaces() const; + + /** + * Setup collection based on input collection, resulting arrays are shared. + * @param CollectionIn : Input collection to share + */ + virtual void Initialize(FManagedArrayCollection & CollectionIn) override; + + /**/ + void UpdateBoundingBox(); + + /* Builds the connectivity data in the GeometryGroup (Proximity array) */ +// void UpdateProximity(); + + /** Serialize */ + void Serialize(FArchive& Ar); + + /* + * + */ + void WriteDataToHeaderFile(const FString &Name, const FString &Path); + + /* + * + */ + void WriteDataToOBJFile(const FString &Name, const FString &Path, const bool WriteTopology=true, const bool WriteAuxStructures=true); + + /** + * Create a GeometryCollection from Vertex and Indices arrays + */ + static FGeometryCollection* NewGeometryCollection(const TArray& RawVertexArray, const TArray& RawIndicesArray, bool ReverseVertexOrder = true); + + /** + * Create a GeometryCollection from Vertex, Indices, BoneMap, Transform, BoneHierarchy arrays + */ + static FGeometryCollection* NewGeometryCollection(const TArray& RawVertexArray, + const TArray& RawIndicesArray, + const TArray& RawBoneMapArray, + const TArray& RawTransformArray, + const TManagedArray& RawBoneHierarchyArray); + + // Vertices Group + TSharedPtr< TManagedArray > Vertex; + TSharedPtr< TManagedArray > UV; + TSharedPtr< TManagedArray > Color; + TSharedPtr< TManagedArray > TangentU; + TSharedPtr< TManagedArray > TangentV; + TSharedPtr< TManagedArray > Normal; + TSharedPtr< TManagedArray > BoneMap; + + // Faces Group + TSharedPtr< TManagedArray > Indices; + TSharedPtr< TManagedArray > Visible; + TSharedPtr< TManagedArray > MaterialIndex; + TSharedPtr< TManagedArray > MaterialID; + + // Geometry Group + TSharedPtr< TManagedArray > TransformIndex; + TSharedPtr< TManagedArray > BoundingBox; + TSharedPtr< TManagedArray > InnerRadius; + TSharedPtr< TManagedArray > OuterRadius; + TSharedPtr< TManagedArray > VertexStart; + TSharedPtr< TManagedArray > VertexCount; + TSharedPtr< TManagedArray > FaceStart; + TSharedPtr< TManagedArray > FaceCount; + TSharedPtr< TManagedArray> > Proximity; + + // Breaking Group + TSharedPtr< TManagedArray > BreakingFaceIndex; + TSharedPtr< TManagedArray > BreakingSourceTransformIndex; + TSharedPtr< TManagedArray > BreakingTargetTransformIndex; + TSharedPtr< TManagedArray > BreakingRegionCentroid; + TSharedPtr< TManagedArray > BreakingRegionNormal; + TSharedPtr< TManagedArray > BreakingRegionRadius; + + // Material Group + TSharedPtr< TManagedArray> Sections; + +protected: + void Construct(); +}; + + diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/GeometryCollectionAlgo.h b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/GeometryCollectionAlgo.h new file mode 100644 index 000000000000..6a8a5c340b4e --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/GeometryCollectionAlgo.h @@ -0,0 +1,192 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "ManagedArray.h" + +class FTransformCollection; +class FGeometryCollection; + +namespace GeometryCollectionAlgo +{ + struct FFaceEdge + { + int32 VertexIdx1; + int32 VertexIdx2; + + friend inline uint32 GetTypeHash(const FFaceEdge& Other) + { + return HashCombine(::GetTypeHash(Other.VertexIdx1), ::GetTypeHash(Other.VertexIdx2)); + } + + friend bool operator==(const FFaceEdge& A, const FFaceEdge& B) + { + return A.VertexIdx1 == B.VertexIdx1 && A.VertexIdx2 == B.VertexIdx2; + } + }; + + /* + * Print the parent hierarchy of the collection. + */ + void + GEOMETRYCOLLECTIONCORE_API + PrintParentHierarchy(const FGeometryCollection * Collection); + + /* + * Generate a contiguous array of int32's from 0 to Length-1 + */ + TSharedRef > + GEOMETRYCOLLECTIONCORE_API + ContiguousArray(int32 Length); + + /** + * Offset list for re-incrementing deleted elements. + */ + void + GEOMETRYCOLLECTIONCORE_API + BuildIncrementMask(const TArray & SortedDeletionList, const int32 & Size, TArray & Mask); + + /** + * + */ + void + GEOMETRYCOLLECTIONCORE_API + BuildLookupMask(const TArray & SortedDeletionList, const int32 & Size, TArray & Mask); + + + /* + * + */ + void + GEOMETRYCOLLECTIONCORE_API + BuildTransformGroupToGeometryGroupMap(const FGeometryCollection& GeometryCollection, TArray & TransformToGeometry); + + + /* + * + */ + void + GEOMETRYCOLLECTIONCORE_API + BuildFaceGroupToGeometryGroupMap(const FGeometryCollection& GeometryCollection, const TArray& TransformToGeometryMap, TArray & FaceToGeometry); + + + /** + * Make sure the deletion list if correctly formed. + */ + void + GEOMETRYCOLLECTIONCORE_API + ValidateSortedList(const TArray&SortedDeletionList, const int32 & ListSize); + + /* + * Check if the Collection has multiple transform roots. + */ + bool + GEOMETRYCOLLECTIONCORE_API + HasMultipleRoots(FGeometryCollection * Collection); + + /* + * + */ + bool + GEOMETRYCOLLECTIONCORE_API + HasCycle(TManagedArray & Hierarchy, int32 Node); + + /* + * + */ + bool + GEOMETRYCOLLECTIONCORE_API + HasCycle(TManagedArray & Hierarchy, const TArray& SelectedBones); + + /* + * Parent a single transform + */ + void + GEOMETRYCOLLECTIONCORE_API + ParentTransform(FGeometryCollection* GeometryCollection, const int32 TransformIndex, const int32 ChildIndex); + + /* + * Parent the list of transforms to the selected index. + */ + void + GEOMETRYCOLLECTIONCORE_API + ParentTransforms(FGeometryCollection* GeometryCollection, const int32 TransformIndex, const TArray& SelectedBones); + + /* + * Find the average position of the transforms. + */ + FVector + GEOMETRYCOLLECTIONCORE_API + AveragePosition(FGeometryCollection* Collection, const TArray& Indices); + + + /* + * Global Matrices of the specified index. + */ + FTransform + GEOMETRYCOLLECTIONCORE_API + GlobalMatrix(const FTransformCollection* TransformCollection, int32 Index); + + + /* + * Global Matrices of the collection based on list of indices + */ + void + GEOMETRYCOLLECTIONCORE_API + GlobalMatrices(const FTransformCollection* TransformCollection, const TArray& Indices, TArray & Transforms); + + /* + * Global Matrices of the collection, transforms will be resized to fit + */ + void + GEOMETRYCOLLECTIONCORE_API + GlobalMatrices(const FTransformCollection* TransformCollection, TArray & Transforms); + + /* + * Perpare for simulation moves the geometry to center of mass aligned, with option to re-center bones around origin of actor + */ + void + GEOMETRYCOLLECTIONCORE_API + PrepareForSimulation(FGeometryCollection* GeometryCollection, bool CenterAtOrigin=true); + + void + GEOMETRYCOLLECTIONCORE_API + ComputeCoincidentVertices(const FGeometryCollection* GeometryCollection, const float Tolerance, TMap& CoincidentVerticesMap, TSet& VertexToDeleteSet); + + void + GEOMETRYCOLLECTIONCORE_API + DeleteCoincidentVertices(FGeometryCollection* GeometryCollection, float Tolerance = 1e-2); + + void + GEOMETRYCOLLECTIONCORE_API + ComputeZeroAreaFaces(const FGeometryCollection* GeometryCollection, const float Tolerance, TSet& FaceToDeleteSet); + + void + GEOMETRYCOLLECTIONCORE_API + DeleteZeroAreaFaces(FGeometryCollection* GeometryCollection, float Tolerance = 1e-4); + + void + GEOMETRYCOLLECTIONCORE_API + ComputeHiddenFaces(const FGeometryCollection* GeometryCollection, TSet& FaceToDeleteSet); + + void + GEOMETRYCOLLECTIONCORE_API + DeleteHiddenFaces(FGeometryCollection* GeometryCollection); + + void + GEOMETRYCOLLECTIONCORE_API + ComputeStaleVertices(const FGeometryCollection* GeometryCollection, TSet& VertexToDeleteSet); + + void + GEOMETRYCOLLECTIONCORE_API + DeleteStaleVertices(FGeometryCollection* GeometryCollection); + + void + GEOMETRYCOLLECTIONCORE_API + ComputeEdgeInFaces(const FGeometryCollection* GeometryCollection, TMap& FaceEdgeMap); + + void + GEOMETRYCOLLECTIONCORE_API + PrintStatistics(const FGeometryCollection* GeometryCollection); +} diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/GeometryCollectionBoneNode.h b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/GeometryCollectionBoneNode.h similarity index 83% rename from Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/GeometryCollectionBoneNode.h rename to Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/GeometryCollectionBoneNode.h index 734c5f61a92f..6f0ea1338030 100644 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/GeometryCollectionBoneNode.h +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/GeometryCollectionBoneNode.h @@ -1,7 +1,8 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Containers/Set.h" +#include "CoreMinimal.h" struct FGeometryCollectionBoneNode { @@ -17,7 +18,15 @@ struct FGeometryCollectionBoneNode FS_Clustered = 0x00000002, }; - FGeometryCollectionBoneNode() + FGeometryCollectionBoneNode(int32 LevelIn, int32 ParentIn, uint32 StatusFlagsIn) + { + Level = LevelIn; + Parent = ParentIn; + StatusFlags = StatusFlagsIn; + Children.Reset(); + } + + FGeometryCollectionBoneNode() : Level(InvalidLevel) , Parent(InvalidBone) , StatusFlags(ENodeFlags::FS_Geometry) @@ -36,7 +45,8 @@ struct FGeometryCollectionBoneNode StatusFlags = Other.StatusFlags; } - FORCEINLINE bool IsGeometry() const { return (StatusFlags & FS_Geometry); } + FORCEINLINE bool IsGeometry() const { return !!(StatusFlags & FS_Geometry); } + FORCEINLINE bool IsClustered() const { return !!(StatusFlags & FS_Clustered); } FORCEINLINE bool IsTransform() const { return !IsGeometry(); } FORCEINLINE void SetFlags(uint32 InFlags) { StatusFlags |= InFlags; } FORCEINLINE void ClearFlags(uint32 InFlags) { StatusFlags = StatusFlags & ~InFlags; } diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/GeometryCollectionClusteringUtility.h b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/GeometryCollectionClusteringUtility.h new file mode 100644 index 000000000000..129e7d267d60 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/GeometryCollectionClusteringUtility.h @@ -0,0 +1,119 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "GeometryCollection/ManagedArrayCollection.h" + +class FGeometryCollection; + +class GEOMETRYCOLLECTIONCORE_API FGeometryCollectionClusteringUtility +{ +public: + /** + * Creates a cluster in the node hierarchy by re-parenting the Selected Bones off a new node in the hierarchy + * It makes more sense to think that the Selected Bones are all at the same level in the hierarchy however + * it will re-parent multiple levels at the InsertAtIndex location bone + * + * e.g. if you have a flat chunk hierarchy after performing Voronoi fracturing + * L0 Root + * | + * ---------- + * | | | | + * L1 A B C D + * + * Cluster A & B at insertion point A, results in + * L0 Root + * | + * ---------- + * | | | + * L1 E C D + * | + * ---- + * | | + * L2 A B + * + * Node E has no geometry of its own, only a transform by which to control A & B as a single unit + */ + static void ClusterBonesUnderNewNode(FGeometryCollection* GeometryCollection, int32 InsertAtIndex, const TArray& SelectedBones, bool CalcNewLocalTransform); + + /** Cluster all existing bones under a new root node, so there is now only one root node and a completely flat hierarchy underneath it */ + static void ClusterAllBonesUnderNewRoot(FGeometryCollection* GeometryCollection); + + /** Cluster all source bones under an existing node, algorithm chooses best node to add to 'closest to root' */ + static void ClusterBonesUnderExistingNode(FGeometryCollection* GeometryCollection, const TArray& SourceElements); + + /** Cluster all source bones under an existing node, existing node is specifiedas MergeNode */ + static void ClusterBonesUnderExistingNode(FGeometryCollection* GeometryCollection, int32 MergeNode, const TArray& SourceElements); + + /** Clusters using one of ClusterBonesUnderNewNode or ClusterBonesUnderExistingNode based on the context of what is being clustered */ + static void ClusterBonesByContext(FGeometryCollection* GeometryCollection, int32 MergeNode, const TArray& SourceElementsIn); + + /** Delete specified nodes from the geometry collection hierarchy */ + static void DeleteNodesInHierarchy(FGeometryCollection* GeometryCollection, TArray& NodesToDelete); + + /** Returns true if bone hierarchy contains more than one root node */ + static bool ContainsMultipleRootBones(FGeometryCollection* GeometryCollection); + + /** Finds the root bone in the hierarchy, the one with an invalid parent bone index */ + static void GetRootBones(const FGeometryCollection* GeometryCollection, TArray& RootBonesOut); + + /** Return true if the specified bone is a root bone */ + static bool IsARootBone(const FGeometryCollection* GeometryCollection, int32 InBone); + + /** Finds all Bones in same cluster as the one specified */ + static void GetClusteredBonesWithCommonParent(const FGeometryCollection* GeometryCollection, int32 SourceBone, TArray& BonesOut); + + /** Get list of child bones down from the source bone below the specified hierarchy level */ + static void GetChildBonesFromLevel(const FGeometryCollection* GeometryCollection, int32 SourceBone, int32 Level, TArray& BonesOut); + + /** Recursively Add all children to output bone list from source bone down to the leaf nodes */ + static void RecursiveAddAllChildren(const TManagedArray& Hierarchy, int32 SourceBone, TArray& BonesOut); + + /** Search hierarchy for the parent of the specified bone, where the parent exists at the given level in the hierarchy */ + static int32 GetParentOfBoneAtSpecifiedLevel(const FGeometryCollection* GeometryCollection, int32 SourceBone, int32 Level); + + /** + * Maintains the bone naming convention of + * Root "Name" + * Level 1 "Name_001", "Name_0002", ... + * Level 2 children of "Name_0001" are "Name_0001_0001", "Name_0001_0002",.. etc + * from the given bone index down through the hierarchy to the leaf nodes + */ + static void RecursivelyUpdateChildBoneNames(int32 BoneIndex, const TManagedArray& Hierarchy, TManagedArray& BoneNames, bool OverrideBoneNames = false); + + /** Recursively update the hierarchy level of all the children below this bone */ + static void RecursivelyUpdateHierarchyLevelOfChildren(TManagedArray& Hierarchy, int32 ParentElement); + + /** Collapse hierarchy at specified level */ + static void CollapseLevelHierarchy(int8 Level, FGeometryCollection* GeometryCollection); + + /** Collapse hierarchy of selected bones at specified level */ + static void CollapseSelectedHierarchy(int8 Level, const TArray& SelectedBones, FGeometryCollection* GeometryCollection); + + /** reparent source bones under root bone */ + static void ClusterBonesUnderExistingRoot(FGeometryCollection* GeometryCollection, TArray& SourceElements); + + /** moved the selected bones closer to the root */ + static void CollapseHierarchyOneLevel(FGeometryCollection* GeometryCollection, TArray& SourceElements); + + /** return true of Test Node exists on tree branch specified by TreeElement Node*/ + static bool NodeExistsOnThisBranch(const FGeometryCollection* GeometryCollection, int32 TestNode, int32 TreeElement); + + /** Rename a bone node, will automatically update all child node names if requested (current default) */ + static void RenameBone(FGeometryCollection* GeometryCollection, int32 BoneIndex, const FString& NewName, bool UpdateChildren = true); + + /** Make logical editor selections based on the current selected hierarchy view level */ + static void ContextBasedClusterSelection(FGeometryCollection* GeometryCollection, int ViewLevel, const TArray& SelectedComponentBonesIn, TArray& SelectedComponentBonesOut, TArray& HighlightedComponentBonesOut); + + /** return an array of all child leaf nodes below the specified node */ + static void GetLeafBones(FGeometryCollection* GeometryCollection, int BoneIndex, TArray& LeafBonesOut); + +private: + static int32 PickBestNodeToMergeTo(const FGeometryCollection* GeometryCollection, const TArray& SourceElements); + // #todo: intend to remove reliance on custom attributes for slider by making use of Rest/Dynamic collections + static void ResetSliderTransforms(TManagedArray& ExplodedTransforms, TManagedArray& Transforms); + + static void ValidateResults(FGeometryCollection* GeometryCollection); + +}; diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/GeometryCollectionPlugin.h b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/GeometryCollectionPlugin.h new file mode 100644 index 000000000000..5da7abb49fe0 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/GeometryCollectionPlugin.h @@ -0,0 +1,39 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Modules/ModuleInterface.h" +#include "Modules/ModuleManager.h" + + +/** + * The public interface to this module + */ +class IGeometryCollectionPlugin : public IModuleInterface +{ + +public: + + /** + * Singleton-like access to this module's interface. This is just for convenience! + * Beware of calling this during the shutdown phase, though. Your module might have been unloaded already. + * + * @return Returns singleton instance, loading the module on demand if needed + */ + static inline IGeometryCollectionPlugin& Get() + { + return FModuleManager::LoadModuleChecked< IGeometryCollectionPlugin >( "GeometryCollectionPlugin" ); + } + + /** + * Checks to see if this module is loaded and ready. It is only valid to call Get() if IsAvailable() returns true. + * + * @return True if the module is loaded and ready to use + */ + static inline bool IsAvailable() + { + return FModuleManager::Get().IsModuleLoaded( "GeometryCollectionPlugin" ); + } +}; + diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/GeometryCollectionProximityUtility.h b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/GeometryCollectionProximityUtility.h new file mode 100644 index 000000000000..bb669d6def90 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/GeometryCollectionProximityUtility.h @@ -0,0 +1,83 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +//#include "GeometryCollection/ManagedArrayCollection.h" + +class FGeometryCollection; + + + +class GEOMETRYCOLLECTIONCORE_API FGeometryCollectionProximityUtility +{ +public: + + struct FFaceTransformData { + int32 FaceIdx; + int32 TransformIndex; + }; + + struct FVertexPair + { + FVector Vertex1, Vertex2; + float Distance() { return (Vertex1 - Vertex2).Size(); } + }; + + struct FOverlappingFacePair + { + int32 FaceIdx1; + int32 FaceIdx2; + + friend inline uint32 GetTypeHash(const FOverlappingFacePair& Other) + { + return HashCombine(GetTypeHash(Other.FaceIdx1), GetTypeHash(Other.FaceIdx2)); + } + + friend bool operator==(const FOverlappingFacePair& A, const FOverlappingFacePair& B) + { + return A.FaceIdx1 == B.FaceIdx1 && A.FaceIdx2 == B.FaceIdx2; + } + }; + + struct FOverlappingFacePairTransformIndex + { + int32 TransformIdx1; + int32 TransformIdx2; + + friend inline uint32 GetTypeHash(const FOverlappingFacePairTransformIndex& Other) + { + return HashCombine(GetTypeHash(Other.TransformIdx1), GetTypeHash(Other.TransformIdx2)); + } + + friend bool operator==(const FOverlappingFacePairTransformIndex& A, const FOverlappingFacePairTransformIndex& B) + { + return A.TransformIdx1 == B.TransformIdx1 && A.TransformIdx2 == B.TransformIdx2; + } + }; + + struct FFaceEdge + { + int32 VertexIdx1; + int32 VertexIdx2; + + friend inline uint32 GetTypeHash(const FFaceEdge& Other) + { + return HashCombine(GetTypeHash(Other.VertexIdx1), GetTypeHash(Other.VertexIdx2)); + } + + friend bool operator==(const FFaceEdge& A, const FFaceEdge& B) + { + return A.VertexIdx1 == B.VertexIdx1 && A.VertexIdx2 == B.VertexIdx2; + } + }; + + // + // Builds the connectivity data in the GeometryGroup (Proximity array) + // and builds all the data in the BreakingGroup + static void UpdateProximity(FGeometryCollection* GeometryCollection); + + static bool IsPointInsideOfTriangle(const FVector& P, const FVector& Vertex0, const FVector& Vertex1, const FVector& Vertex2, float Threshold); + +private: +}; diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/GeometryCollectionSection.h b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/GeometryCollectionSection.h new file mode 100644 index 000000000000..ea1383902608 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/GeometryCollectionSection.h @@ -0,0 +1,42 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once +#include "Containers/Set.h" + +/** +* A set of triangles which are rendered with the same material. +*/ +struct FGeometryCollectionSection +{ + /** Constructor. */ + FGeometryCollectionSection() + : MaterialID(0) + , FirstIndex(0) + , NumTriangles(0) + , MinVertexIndex(0) + , MaxVertexIndex(0) + { } + + /** Serializer. */ + friend FArchive& operator<<(FArchive& Ar, FGeometryCollectionSection& Section) + { + return Ar << Section.MaterialID << Section.FirstIndex << Section.NumTriangles << Section.MinVertexIndex << Section.MaxVertexIndex; + } + + bool Serialize(FArchive& Ar) + { + Ar << *this; + return true; + } + + /** The index of the material with which to render this section. */ + int32 MaterialID; + + /** Range of vertices and indices used when rendering this section. */ + int32 FirstIndex; + int32 NumTriangles; + int32 MinVertexIndex; + int32 MaxVertexIndex; + + static const int InvalidIndex = -1; +}; \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/GeometryCollectionUtility.h b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/GeometryCollectionUtility.h new file mode 100644 index 000000000000..71691047aa83 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/GeometryCollectionUtility.h @@ -0,0 +1,59 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "GeometryCollection/GeometryCollection.h" +#include "Templates/SharedPointer.h" + +namespace GeometryCollection +{ + + /**** + * MakeCubeElement + * Utility to create a triangulated unit cube using the FGeometryCollection format. + */ + TSharedPtr + GEOMETRYCOLLECTIONCORE_API + MakeCubeElement(const FTransform& center, FVector Scale); + + /**** + * SetupCubeGridExample + * Utility to create a grid (10x10x10) of triangulated unit cube using the FGeometryCollection format. + */ + void + GEOMETRYCOLLECTIONCORE_API + SetupCubeGridExample(TSharedPtr GeometryCollection); + + + /**** + * Setup Nested Hierarchy Example + */ + void + GEOMETRYCOLLECTIONCORE_API + SetupNestedBoneCollection(FGeometryCollection * Collection); + + /**** + * Setup Two Clustered Cubes : + * ... geometry { (-9,0,0) && (9,0,0)} + * ... center of mass { (-10,0,0) && (10,0,0)} + */ + void + GEOMETRYCOLLECTIONCORE_API + SetupTwoClusteredCubesCollection(FGeometryCollection * Collection); + + + /*** + * Add the geometry group to a collection. Mostly for backwards compatibility with older files. + */ + void + GEOMETRYCOLLECTIONCORE_API + AddGeometryProperties(FGeometryCollection * Collection); + + /*** + * Ensure Material indices are setup correctly. Mostly for backwards compatibility with older files. + */ + void + GEOMETRYCOLLECTIONCORE_API + MakeMaterialsContiguous(FGeometryCollection * Collection); +}; diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/ManagedArray.h b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/ManagedArray.h new file mode 100644 index 000000000000..f2be1b62faa4 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/ManagedArray.h @@ -0,0 +1,473 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once +#include "Containers/Array.h" +#include "GeometryCollection/GeometryCollectionBoneNode.h" +#include "GeometryCollection/GeometryCollectionSection.h" +#include "Templates/SharedPointer.h" +#include "Templates/UnrealTemplate.h" + +class FManagedArrayCollection; +DEFINE_LOG_CATEGORY_STATIC(UManagedArrayLogging, NoLogging, All); + +/*** +* Managed Array Base +* +* The ManagedArrayBase allows a common base class for the +* the template class ManagedArray. (see ManagedArray) +* +*/ +class FManagedArrayBase : public FNoncopyable +{ + friend FManagedArrayCollection; +protected: + /** + * Protected access to array resizing. Only the managers of the Array + * are allowed to perform a resize. (see friend list above). + */ + virtual void Resize(const int32 Num) {}; + + /** + * Init from a predefined Array + */ + virtual void Init(const FManagedArrayBase& ) {}; + +public: + + virtual ~FManagedArrayBase() {} + + /** Return unmanaged copy of array. */ + virtual FManagedArrayBase * NewCopy() + { + check(false); + return nullptr; + } + + /** Return unmanaged copy of array with input indices. */ + virtual FManagedArrayBase * NewCopy(const TArray & DeletionList) + { + check(false); + return nullptr; + } + + /** The length of the array.*/ + virtual int32 Num() const + { + return 0; + }; + + /** Serialization */ + virtual void Serialize(FArchive& Ar) + { + check(false); + } + + /** TypeSize */ + virtual size_t GetTypeSize() const + { + return 0; + } + + /** + * Reindex - Adjust index dependent elements. + * Offsets is the size of the dependent group; + * Final is post resize of dependent group used for bounds checking on remapped indices. + */ + virtual void Reindex(const TArray & Offsets, const int32 & FinalSize, const TArray & SortedDeletionList) { } + +}; + + +/*** +* Managed Array +* +* Restricts clients ability to resize the array external to the containing manager. +*/ +template +class TManagedArrayBase : public FManagedArrayBase +{ + +public: + + using ElementType = InElementType; + + /** + * Constructor (default) Build an empty shared array + * + */ + FORCEINLINE TManagedArrayBase() + {} + + /** + * Constructor (TArray) + * + */ + FORCEINLINE TManagedArrayBase(const TArray& Other) + : Array(Other) + {} + + /** + * Copy Constructor (default) + */ + FORCEINLINE TManagedArrayBase(const TManagedArrayBase& Other) = delete; + + /** + * Move Constructor + */ + FORCEINLINE TManagedArrayBase(TManagedArrayBase&& Other) = delete; + + /** + * Assignment operator + */ + FORCEINLINE TManagedArrayBase& operator=(TManagedArrayBase&& Other) = delete; + + + /** + * Virtual Destructor + * + */ + virtual ~TManagedArrayBase() + {} + + /** + * Return a copy of the ManagedArray. + */ + virtual FManagedArrayBase * NewCopy() override + { + return new TManagedArrayBase(Array); + } + + virtual FManagedArrayBase * NewCopy(const TArray & SortedDeletionList) override + { + int32 ArraySize = Array.Num(); + int32 DeletionListSize = SortedDeletionList.Num(); + TManagedArrayBase* BaseArray = new TManagedArrayBase(); + BaseArray->Resize(ArraySize - DeletionListSize); + + // walk the old array skipping the deleted indices + int32 IndexA = 0, IndexB = 0, DelIndex = 0; + for (; DelIndex < DeletionListSize; DelIndex++, IndexA++) + { + while (IndexA < SortedDeletionList[DelIndex]) + { + BaseArray->operator[](IndexB++) = Array[IndexA++]; + } + } + for (int32 Index = IndexA; Index < ArraySize && IndexBNum(); Index++) + { + BaseArray->operator[](IndexB++) = Array[Index]; + } + return BaseArray; + } + + /** + * Init from a predefined Array of matching type + */ + virtual void Init(const FManagedArrayBase& NewArray) override + { + ensureMsgf(NewArray.GetTypeSize() == GetTypeSize(),TEXT("TManagedArrayBase::Init : Invalid array types.")); + const TManagedArrayBase & NewTypedArray = static_cast< const TManagedArrayBase& >(NewArray); + int32 Size = NewTypedArray.Num(); + + Resize(Size); + for (int32 Index = 0; Index < Size; Index++) + { + Array[Index] = NewTypedArray[Index]; + } + }; + + /** + * Returning a reference to the element at index. + * + * @returns Array element reference + */ + FORCEINLINE ElementType & operator[](int Index) + { + // @todo : optimization + // TArray->operator(Index) will perform checks against the + // the array. It might be worth implementing the memory + // management directly on the ManagedArray, to avoid the + // overhead of the TArray. + return Array[Index]; + } + FORCEINLINE const ElementType & operator[](int Index) const + { + return Array[Index]; + } + + /** + * Helper function for returning a typed pointer to the first array entry. + * + * @returns Pointer to first array entry or nullptr if ArrayMax == 0. + */ + FORCEINLINE const ElementType * GetData() const + { + return &Array.operator[](0); + } + + /** + * Helper function returning the size of the inner type. + * + * @returns Size in bytes of array type. + */ + FORCEINLINE size_t GetTypeSize() const override + { + return sizeof(ElementType); + } + + /** + * Returning the size of the array + * + * @returns Array size + */ + FORCEINLINE int32 Num() const override + { + return Array.Num(); + } + + /** + * Find first index of the element + */ + int32 Find(const ElementType& Item) const + { + return Array.Find(Item); + } + + + /** + * Checks if index is in array range. + * + * @param Index Index to check. + */ + FORCEINLINE void RangeCheck(int32 Index) const + { + checkf((Index >= 0) & (Index < Array.Num()), TEXT("Array index out of bounds: %i from an array of size %i"), Index, Array.Num()); + } + + /** + * Serialization Support + * + * @param FArchive& Ar + */ + virtual void Serialize(FArchive& Ar) + { + int Version = 1; + Ar << Version; + Ar << Array; + } + + // @todo Add RangedFor support. + +private: + + /** + * Protected Resize to prevent external resizing of the array + * + * @param New array size. + */ + void Resize(const int32 Size) + { + Array.SetNum(Size,true); + } + + TArray Array; + +}; + +template +class TManagedArray : public TManagedArrayBase +{ +public: + FORCEINLINE TManagedArray() + {} + + FORCEINLINE TManagedArray(const TArray& Other) + : TManagedArrayBase(Other) + {} + + FORCEINLINE TManagedArray(const TManagedArray& Other) = delete; + FORCEINLINE TManagedArray(TManagedArray&& Other) = delete; + FORCEINLINE TManagedArray& operator=(TManagedArray&& Other) = delete; + + virtual ~TManagedArray() + {} +}; + +template<> +class TManagedArray : public TManagedArrayBase +{ +public: + using TManagedArrayBase::Num; + + FORCEINLINE TManagedArray() + {} + + FORCEINLINE TManagedArray(const TArray& Other) + : TManagedArrayBase(Other) + {} + + FORCEINLINE TManagedArray(const TManagedArray& Other) = delete; + FORCEINLINE TManagedArray(TManagedArray&& Other) = delete; + FORCEINLINE TManagedArray& operator=(TManagedArray&& Other) = delete; + + virtual ~TManagedArray() + {} + + virtual void Reindex(const TArray & Offsets, const int32 & FinalSize, const TArray & SortedDeletionList) override + { + UE_LOG(UManagedArrayLogging, Log, TEXT("TManagedArray[%p]::Reindex()"),this); + + int32 ArraySize = Num(), MaskSize = Offsets.Num(); + for (int32 Index = 0; Index < ArraySize; Index++) + { + int32 RemapVal = this->operator[](Index); + if (0 <= RemapVal) + { + ensure(RemapVal < MaskSize); + this->operator[](Index) -= Offsets[RemapVal]; + ensure(-1 <= this->operator[](Index) && this->operator[](Index) < FinalSize); + } + } + } +}; + + +template<> +class TManagedArray> : public TManagedArrayBase> +{ +public: + using TManagedArrayBase>::Num; + + FORCEINLINE TManagedArray() + {} + + FORCEINLINE TManagedArray(const TArray>& Other) + : TManagedArrayBase< TSet >(Other) + {} + + FORCEINLINE TManagedArray(const TManagedArray>& Other) = delete; + FORCEINLINE TManagedArray(TManagedArray>&& Other) = delete; + FORCEINLINE TManagedArray& operator=(TManagedArray>&& Other) = delete; + + virtual ~TManagedArray() + {} + + virtual void Reindex(const TArray & Offsets, const int32 & FinalSize, const TArray & SortedDeletionList) override + { + UE_LOG(UManagedArrayLogging, Log, TEXT("TManagedArray>[%p]::Reindex()"), this); + + int32 ArraySize = Num(), MaskSize = Offsets.Num(); + TSet SortedDeletionSet(SortedDeletionList); + + for (int32 Index = 0; Index < ArraySize; Index++) + { + TSet& RemapVal = this->operator[](Index); + + RemapVal = RemapVal.Difference(RemapVal.Intersect(SortedDeletionSet)); + + for (int i = 0; i < RemapVal.Num(); i++) + { + FSetElementId Id = RemapVal.FindId(RemapVal.Array()[i]); + ensure(Id.IsValidId()); + if (0 <= RemapVal[Id]) + { + ensure(RemapVal[Id] < MaskSize); + this->operator[](Index)[Id] -= Offsets[RemapVal[Id]]; + ensure(-1 <= this->operator[](Index)[Id] && this->operator[](Index)[Id] < FinalSize); + } + } + } + + } +}; + +template<> +class TManagedArray : public TManagedArrayBase +{ +public: + using TManagedArrayBase::Num; + + FORCEINLINE TManagedArray() + {} + + FORCEINLINE TManagedArray(const TArray& Other) + : TManagedArrayBase(Other) + {} + + FORCEINLINE TManagedArray(const TManagedArray& Other) = delete; + FORCEINLINE TManagedArray(TManagedArray&& Other) = delete; + FORCEINLINE TManagedArray& operator=(TManagedArray&& Other) = delete; + + virtual ~TManagedArray() + {} + + virtual void Reindex(const TArray & Offsets, const int32 & FinalSize, const TArray & SortedDeletionList) override + { + UE_LOG(UManagedArrayLogging, Log, TEXT("TManagedArray[%p]::Reindex()"), this); + int32 ArraySize = Num(), MaskSize = Offsets.Num(); + for (int32 Index = 0; Index < ArraySize; Index++) + { + const FIntVector & RemapVal = this->operator[](Index); + for (int i = 0; i < 3; i++) + { + if (0 <= RemapVal[i]) + { + ensure(RemapVal[i] < MaskSize); + this->operator[](Index)[i] -= Offsets[RemapVal[i]]; + ensure(-1 <= this->operator[](Index)[i] && this->operator[](Index)[i] < FinalSize); + } + } + } + } +}; + +template<> +class TManagedArray : public TManagedArrayBase +{ +public: + using TManagedArrayBase::Num; + + FORCEINLINE TManagedArray() + {} + + FORCEINLINE TManagedArray(const TArray& Other) + : TManagedArrayBase(Other) + {} + + FORCEINLINE TManagedArray(const TManagedArray& Other) = delete; + FORCEINLINE TManagedArray(TManagedArray&& Other) = delete; + FORCEINLINE TManagedArray& operator=(TManagedArray&& Other) = delete; + + virtual ~TManagedArray() + {} + + virtual void Reindex(const TArray & Offsets, const int32 & FinalSize, const TArray & SortedDeletionList) override + { + UE_LOG(UManagedArrayLogging, Log, TEXT("TManagedArray[%p]::Reindex()"), this); + + int32 ArraySize = Num(), OffsetsSize = Offsets.Num(); + for (int32 Index = 0; Index < ArraySize; Index++) + { + FGeometryCollectionBoneNode & Node = this->operator[](Index); + + // remap the parents (-1 === Invalid ) + if (Node.Parent != -1) + Node.Parent -= Offsets[Node.Parent]; + ensure(-1 <= Node.Parent && Node.Parent < FinalSize); + + // remap children + TSet Children = Node.Children; + Node.Children.Empty(); + for (int32 ChildID : Children) + { + if (0 <= ChildID && ChildID < OffsetsSize) + { + int32 NewChildID = ChildID - Offsets[ChildID]; + if (0 <= NewChildID && NewChildID < FinalSize) + { + Node.Children.Add(NewChildID); + } + } + } + } + } +}; diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/ManagedArrayCollection.h b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/ManagedArrayCollection.h similarity index 69% rename from Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/ManagedArrayCollection.h rename to Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/ManagedArrayCollection.h index 84d95158a44e..3e87269f56f3 100644 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/ManagedArrayCollection.h +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/ManagedArrayCollection.h @@ -1,25 +1,25 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once -#include "ManagedArray.h" -#include "ManagedArrayTypes.h" +#include "GeometryCollection/ManagedArray.h" +#include "GeometryCollection/ManagedArrayTypes.h" #include "UObject/Object.h" #include "UObject/ObjectMacros.h" -#include "GeometryCollectionBoneNode.h" - -#include "ManagedArrayCollection.generated.h" +#include "GeometryCollection/GeometryCollectionBoneNode.h" +#include "GeometryCollection/GeometryCollectionSection.h" /** -* ManagedArrayCollection (UObject) +* ManagedArrayCollection * -* ManagedArrayCollection will store groups of TArray attributes, where each group is constrained to the same length. -* The collection will make use of the TManagedArray class, that provides access to the TArray attributes Resizing of -* the groups is performed by the ManagedArrayCollection. +* The ManagedArrayCollection is an entity system that implements a homogeneous, dynamically allocated, manager of +* primitive TArray structures. The collection stores groups of TArray attributes, where each attribute within a +* group is the same length. The collection will make use of the TManagedArray class, providing limited interaction +* with the underlying TArray. * * For example: * - UManagedArrayCollection* Collection(NewObject()); + FManagedArrayCollection* Collection(NewObject()); Collection->AddElements(10, "GroupBar"); // Create a group GroupBar and add 10 elements. Collection->AddAttribute("AttributeFoo", "GroupBar"); // Add a FVector array named AttributeFoo to GroupBar. TSharedPtr< TManagedArray > FooArray = Collection->GetAttribute("AttributeFoo", "GroupBar"); // Get AttributeFoo @@ -32,11 +32,14 @@ * * */ -UCLASS() -class GEOMETRYCOLLECTIONCOMPONENT_API UManagedArrayCollection : public UObject +class GEOMETRYCOLLECTIONCORE_API FManagedArrayCollection { - GENERATED_UCLASS_BODY() +public: + FManagedArrayCollection(); + virtual ~FManagedArrayCollection() {} + + static int8 Invalid; typedef EManagedArrayType EArrayType; /** @@ -51,6 +54,23 @@ class GEOMETRYCOLLECTIONCOMPONENT_API UManagedArrayCollection : public UObject FScopeLocal }; + /** + * + */ + struct FConstructionParameters { + + FConstructionParameters(FName GroupIndexDependencyIn = "" + , EArrayScope ArrayScopeIn = EArrayScope::FScopeLocal + , bool SavedIn = true) + : GroupIndexDependency(GroupIndexDependencyIn) + , ArrayScope(ArrayScopeIn) + , Saved(SavedIn) + {} + + FName GroupIndexDependency; + EArrayScope ArrayScope; + bool Saved; + }; private: @@ -84,16 +104,24 @@ private: { EArrayType ArrayType; EArrayScope ArrayScope; + FName GroupIndexDependency; + bool Saved; TSharedPtr Value; - FValueType() : ArrayType(EArrayType::FNoneType),ArrayScope(EArrayScope::FScopeShared), Value() {}; + FValueType() + : ArrayType(EArrayType::FNoneType) + , ArrayScope(EArrayScope::FScopeShared) + , GroupIndexDependency("") + , Saved(true) + , Value() {}; - FValueType(EArrayType ArrayTypeIn, TSharedPtr In) : - ArrayType(ArrayTypeIn) + FValueType(EArrayType ArrayTypeIn, TSharedPtr In) + : ArrayType(ArrayTypeIn) , ArrayScope(EArrayScope::FScopeLocal) - , Value(In) - {}; + , GroupIndexDependency("") + , Saved(true) + , Value(In) {}; }; template @@ -104,6 +132,7 @@ private: TMap< FKeyType, FValueType> Map; TMap< FName, FGroupInfo> GroupInfo; + bool bDirty; protected: @@ -123,7 +152,7 @@ protected: { AddAttribute(Name, Group); } - FKeyType key = UManagedArrayCollection::MakeMapKey(Name, Group); + FKeyType key = FManagedArrayCollection::MakeMapKey(Name, Group); return StaticCastSharedPtr< TManagedArray >(Map[key].Value).ToSharedRef(); }; @@ -137,7 +166,7 @@ public: * @return reference to the stored ManagedArray */ template - TSharedRef< TManagedArray > AddAttribute(FName Name, FName Group, TSharedPtr ValueIn) + TSharedRef< TManagedArray > AddAttribute(FName Name, FName Group, TSharedPtr ValueIn, FConstructionParameters Parameters = FConstructionParameters()) { check(ValueIn.IsValid()); check(!HasAttribute(Name, Group)); @@ -147,7 +176,10 @@ public: FValueType Value = FValueType(ManagedArrayType(), ValueIn); Value.Value->Resize(NumElements(Group)); - Map.Add(UManagedArrayCollection::MakeMapKey(Name, Group), Value); + Value.Saved = Parameters.Saved; + Value.ArrayScope = Parameters.ArrayScope; + Value.GroupIndexDependency = Parameters.GroupIndexDependency; + Map.Add(FManagedArrayCollection::MakeMapKey(Name, Group), Value); return StaticCastSharedPtr< TManagedArray >(Value.Value).ToSharedRef(); }; @@ -159,16 +191,19 @@ public: * @return reference to the created ManagedArray */ template - TSharedRef< TManagedArray > AddAttribute(FName Name, FName Group) + TSharedRef< TManagedArray > AddAttribute(FName Name, FName Group, FConstructionParameters Parameters = FConstructionParameters()) { if (!HasAttribute(Name, Group)) { if (!HasGroup(Group)) AddGroup(Group); - FValueType Value = UManagedArrayCollection::MakeMapValue(); + FValueType Value = FManagedArrayCollection::MakeMapValue(); Value.Value->Resize(NumElements(Group)); - Map.Add(UManagedArrayCollection::MakeMapKey(Name, Group), Value); + Value.Saved = Parameters.Saved; + Value.ArrayScope = Parameters.ArrayScope; + Value.GroupIndexDependency = Parameters.GroupIndexDependency; + Map.Add(FManagedArrayCollection::MakeMapKey(Name, Group), Value); } return GetAttribute(Name, Group); }; @@ -205,7 +240,7 @@ public: { if (HasAttribute(Name, Group)) { - FKeyType key = UManagedArrayCollection::MakeMapKey(Name, Group); + FKeyType key = FManagedArrayCollection::MakeMapKey(Name, Group); return StaticCastSharedPtr< TManagedArray >(Map[key].Value); } return TSharedPtr >(0); @@ -221,7 +256,7 @@ public: TSharedRef< TManagedArray > GetAttribute(FName Name, FName Group) { check(HasAttribute(Name, Group)) - FKeyType key = UManagedArrayCollection::MakeMapKey(Name, Group); + FKeyType key = FManagedArrayCollection::MakeMapKey(Name, Group); return StaticCastSharedPtr< TManagedArray >(Map[key].Value).ToSharedRef(); }; @@ -229,10 +264,23 @@ public: const TSharedRef< TManagedArray > GetAttribute(FName Name, FName Group) const { check(HasAttribute(Name, Group)) - FKeyType key = UManagedArrayCollection::MakeMapKey(Name, Group); + FKeyType key = FManagedArrayCollection::MakeMapKey(Name, Group); return StaticCastSharedPtr< TManagedArray >(Map[key].Value).ToSharedRef(); }; + /** + * Remove the element at index and reindex the dependent arrays + */ + virtual void RemoveElements(const FName & Group, const TArray & SortedDeletionList); + + + /** + * Remove the attribute from the collection. + * @param Name - The name of the attribute + * @param Group - The group that manages the attribute + */ + void RemoveAttribute(FName Name, FName Group); + /** * List all the group names. */ @@ -251,11 +299,22 @@ public: */ FORCEINLINE bool HasGroup(FName Group) const { return GroupInfo.Contains(Group); } + /** + * + */ + void SetDependency(FName Name, FName Group, FName DependencyGroup); + + /** + * + */ + void RemoveDependencyFor(FName Group); + + /** * Setup collection based on input collection, resulting arrays are shared. * @param CollectionIn : Input collection to share */ - virtual void Initialize(UManagedArrayCollection & CollectionIn); + virtual void Initialize(FManagedArrayCollection & CollectionIn); /** * Copy the shared reference, removing the connection to any shared attributes. @@ -277,10 +336,17 @@ public: */ void Resize(int32 Size, FName Group); + /** + * Updated for Render ( Mark it dirty ) + */ + void MakeDirty() { bDirty = true; } + void MakeClean() { bDirty = false; } + bool IsDirty() { return bDirty; } + /** * Serialize */ - virtual void Serialize(FArchive& Ar) override; + virtual void Serialize(FArchive& Ar); /** * Set the managed arrays scope. Assets that share their state with others diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/ManagedArrayTypeValues.inl b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/ManagedArrayTypeValues.inl similarity index 68% rename from Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/ManagedArrayTypeValues.inl rename to Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/ManagedArrayTypeValues.inl index 5cdac2e6135f..790fe6b4e27e 100644 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/ManagedArrayTypeValues.inl +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/ManagedArrayTypeValues.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // usage // @@ -8,6 +8,8 @@ #error MANAGED_ARRAY_TYPE macro is undefined. #endif +// NOTE: new types must be added at the bottom to keep serialization from breaking + MANAGED_ARRAY_TYPE(FVector, Vector) MANAGED_ARRAY_TYPE(FIntVector, IntVector) MANAGED_ARRAY_TYPE(FVector2D, Vector2D) @@ -19,5 +21,8 @@ MANAGED_ARRAY_TYPE(FString, String) MANAGED_ARRAY_TYPE(float, Float) MANAGED_ARRAY_TYPE(FQuat, Quat) MANAGED_ARRAY_TYPE(FGeometryCollectionBoneNode, BoneNode) +MANAGED_ARRAY_TYPE(FGeometryCollectionSection, MeshSection) +MANAGED_ARRAY_TYPE(FBox, Box) +MANAGED_ARRAY_TYPE(TSet, IntArray) #undef MANAGED_ARRAY_TYPE diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/ManagedArrayTypes.h b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/ManagedArrayTypes.h similarity index 88% rename from Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/ManagedArrayTypes.h rename to Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/ManagedArrayTypes.h index 5c77238756e4..3a10302601c9 100644 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/ManagedArrayTypes.h +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/ManagedArrayTypes.h @@ -1,13 +1,15 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Containers/UnrealString.h" -#include "GeometryCollectionBoneNode.h" +#include "GeometryCollection/GeometryCollectionBoneNode.h" +#include "GeometryCollection/GeometryCollectionSection.h" #include "Math/Color.h" #include "Math/IntVector.h" #include "Math/Quat.h" #include "Math/Transform.h" #include "Math/Vector.h" #include "Math/Vector2D.h" +#include "Math/Box.h" // --------------------------------------------------------- diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/RecordedTransformTrack.h b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/RecordedTransformTrack.h new file mode 100644 index 000000000000..99e40948e04b --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/RecordedTransformTrack.h @@ -0,0 +1,408 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "UObject/ObjectMacros.h" +#include "HAL/IConsoleManager.h" +#include "Serialization/ArchiveCountMem.h" +#include "Features/IModularFeatures.h" + +#include "RecordedTransformTrack.generated.h" + +USTRUCT() +struct FSolverCollisionData +{ + GENERATED_BODY() + + float Time; + FVector Location; + FVector AccumulatedImpulse; + FVector Normal; + FVector Velocity1, Velocity2; + float Mass1, Mass2; + int32 ParticleIndex, LevelsetIndex; +}; + +USTRUCT() +struct FSolverTrailingData +{ + GENERATED_BODY() + + float TimeTrailingStarted; + FVector Location; + float ExtentMin; + float ExtentMax; + FVector Velocity; + FVector AngularVelocity; + float Mass; + int32 ParticleIndex; + + friend inline uint32 GetTypeHash(const FSolverTrailingData& Other) + { + return ::GetTypeHash(Other.ParticleIndex); + } + + friend bool operator==(const FSolverTrailingData& A, const FSolverTrailingData& B) + { + return A.ParticleIndex == B.ParticleIndex; + } +}; + +UENUM() +enum class EGeometryCollectionCacheType : uint8 +{ + None, + Record, + Play, + RecordAndPlay +}; + +/** + * Structure describing necessary data to record the results of a physics simulation for rigids. + * Primarily for recording the results of a geometry collection simulation for later playback + */ +USTRUCT() +struct FRecordedFrame +{ + GENERATED_BODY() + + /** + * List of transforms recorded for this frame. + * During execution maps one-to-one with the number of particles. This is handed off for processing when written back to the collection. + * This processing will remove redundant transforms and populate the indices in FRecordedFrame to handle the remapping + */ + UPROPERTY() + TArray Transforms; + + /** + * After processing, this will map a transform index within this frame out to a body/particle index for the component. + * This will map back to where the transform was before processing. + */ + UPROPERTY() + TArray TransformIndices; + + /** + * Maps to the position in the Transforms array of the *previous* frame that this entry existed. They can move around as particles + * either become disabled/enabled or if a particle didn't move since the last frame. This allows us to pick up previous positions + * for velocities etc. + */ + UPROPERTY() + TArray PreviousTransformIndices; + + /** + * Per-particle list of whether or not they were disabled on this frame. + * #BGallagher change this to be event based - expensive on memory and beginframe iterations + */ + UPROPERTY() + TArray DisabledFlags; + + UPROPERTY() + TArray Collisions; + + UPROPERTY() + TArray Trailings; + + UPROPERTY() + float Timestamp; + + void Reset(int32 InNum = 0) + { + Transforms.Reset(InNum); + DisabledFlags.Reset(InNum); + + if(InNum > 0) + { + Transforms.AddDefaulted(InNum); + DisabledFlags.AddDefaulted(InNum); + } + + Timestamp = -MAX_flt; + } +}; + +USTRUCT() +struct GEOMETRYCOLLECTIONCORE_API FRecordedTransformTrack +{ + GENERATED_BODY() + + UPROPERTY() + TArray Records; + + int32 GetLastTime() const + { + return Records.Num() > 1 ? Records.Last().Timestamp : 0; + } + + /** + * Validates that the time is within the track timestamp bounds (inclusive) + */ + bool IsTimeValid(float InTime) const + { + if(Records.Num() > 1) + { + const FRecordedFrame& First = Records[0]; + const FRecordedFrame& Last = Records.Last(); + + return First.Timestamp <= InTime && InTime <= Last.Timestamp; + } + + return false; + } + + /** + * Finds the index of the key immediately before the provided time. Or the exact + * frame in the case of an exact time match + */ + int32 FindLastKeyBefore(float InTime) const + { + const int32 NumKeys = Records.Num(); + if(NumKeys > 0) + { + float FirstKeyTime = Records[0].Timestamp; + float LastKeyTime = Records[NumKeys - 1].Timestamp; + + if(LastKeyTime <= InTime) + { + // Past the end of the records + return NumKeys - 1; + } + + if(FirstKeyTime >= InTime) + { + // Before the beginning of the records + return 0; + } + + // Linear search + // #BG TODO Do something else, binary search + for(int32 KeyIndex = 1; KeyIndex < NumKeys; ++KeyIndex) + { + const float CurrTime = Records[KeyIndex].Timestamp; + if(CurrTime > InTime) + { + // Just passed over the specified time, last record is before + return KeyIndex - 1; + } + } + } + + return INDEX_NONE; + } + + /** + * Find a frame at InTime if available within a specified tolarance of the timestamp + */ + const FRecordedFrame* FindRecordedFrame(float InTime, float InTolerance = SMALL_NUMBER) const + { + for(const FRecordedFrame& Frame : Records) + { + if(FMath::IsNearlyEqual(Frame.Timestamp, InTime, InTolerance)) + { + return &Frame; + } + } + + return nullptr; + } + + /** + * Find a frame at InTime if available within a specified tolarance of the timestamp + */ + FRecordedFrame* FindRecordedFrame(float InTime, float InTolerance = SMALL_NUMBER) + { + for(FRecordedFrame& Frame : Records) + { + if(FMath::IsNearlyEqual(Frame.Timestamp, InTime, InTolerance)) + { + return &Frame; + } + } + + return nullptr; + } + + /** + * Find a frame index at InTime if available within a specified tolarance of the timestamp + */ + int32 FindRecordedFrameIndex(float InTime, float InTolerance = SMALL_NUMBER) const + { + const int32 NumFrames = Records.Num(); + for(int32 FrameIndex = 0; FrameIndex < NumFrames; ++FrameIndex) + { + const FRecordedFrame& Frame = Records[FrameIndex]; + if(FMath::IsNearlyEqual(Frame.Timestamp, InTime, InTolerance)) + { + return FrameIndex; + } + } + + return INDEX_NONE; + } + + /** + * Given a time, return either one or two frames. If InTime is exactly on a frame then only that frame is returned. + * If we are beyond the end of the track only the last is returned. For times in the middle of the track that are + * not exactly on a frame then the frame before and after the time are returned. + */ + void GetFramesForTime(float InTime, const FRecordedFrame*& OutFirst, const FRecordedFrame*& OutSecond) const + { + // If we're exactly on a frame, just return that + if(const FRecordedFrame* ExactFrame = FindRecordedFrame(InTime)) + { + OutFirst = ExactFrame; + OutSecond = nullptr; + + return; + } + + const int32 KeyBeforeIndex = FindLastKeyBefore(InTime); + const int32 KeyAfterIndex = KeyBeforeIndex + 1; + + // Past then end, just return the last frame + if(KeyBeforeIndex == Records.Num() - 1) + { + OutFirst = &Records.Last(); + OutSecond = nullptr; + + return; + } + + // Somewhere in the middle, return both + OutFirst = &Records[KeyBeforeIndex]; + OutSecond = &Records[KeyAfterIndex]; + } + + /** + * Given a time, get an interpolated transform from the track for a provided particle + */ + FTransform GetTransformAtTime(int32 InIndex, float InTime) const + { + // If we're exactly on a frame, just return that + if(const FRecordedFrame* ExactFrame = FindRecordedFrame(InTime)) + { + return ExactFrame->Transforms[InIndex]; + } + + // Otherwise interpolate + const int32 KeyBeforeIndex = FindLastKeyBefore(InTime); + const int32 KeyAfterIndex = KeyBeforeIndex + 1; + + if(KeyBeforeIndex == Records.Num() - 1) + { + return Records.Last().Transforms[InIndex]; + } + + const FRecordedFrame& BeforeFrame = Records[KeyBeforeIndex]; + const FRecordedFrame& AfterFrame = Records[KeyAfterIndex]; + + const float BeforeTime = BeforeFrame.Timestamp; + const float AfterTime = AfterFrame.Timestamp; + const float Alpha = (InTime - BeforeTime) / (AfterTime - BeforeTime); + + FTransform Result; + Result.Blend(BeforeFrame.Transforms[InIndex], AfterFrame.Transforms[InIndex], Alpha); + + return Result; + } + + /** + * Get whether a particle is disabled at a provided time + */ + bool GetDisabledAtTime(int32 InIndex, float InTime) const + { + // If we're exactly on a frame, just return that + if(const FRecordedFrame* ExactFrame = FindRecordedFrame(InTime)) + { + return ExactFrame->DisabledFlags[InIndex]; + } + + const int32 KeyBeforeIndex = FindLastKeyBefore(InTime); + return Records[KeyBeforeIndex].DisabledFlags[InIndex]; + } + + /** + * Given two times, find out if the provided particle was ever active within them + */ + bool GetWasActiveInWindow(int32 InIndex, float InBeginTime, float InEndTime) const + { + if(InBeginTime == InEndTime) + { + return !GetDisabledAtTime(InIndex, InBeginTime); + } + + if(InBeginTime > InEndTime) + { + Swap(InBeginTime, InEndTime); + } + + const int32 KeyBeforeBeginIndex = FindLastKeyBefore(InBeginTime); + const int32 KeyBeforeEndIndex = FindLastKeyBefore(InEndTime); + const int32 Offset = KeyBeforeEndIndex - KeyBeforeBeginIndex; + + if(Offset < 2) + { + return !Records[KeyBeforeBeginIndex].DisabledFlags[InIndex]; + } + + for(int32 WindowKeyIndex = 0; WindowKeyIndex < Offset; ++WindowKeyIndex) + { + if(!Records[KeyBeforeBeginIndex + WindowKeyIndex].DisabledFlags[InIndex]) + { + return true; + } + } + + return false; + } + + /** + * Get an interpolated linear velocity for the specified particle at the provided time - using SampleWidth to pick out a window of interpolation + */ + FVector GetLinearVelocityAtTime(int32 InIndex, float InTime, float SampleWidth = 1.0f / 120.0f) const + { + if(Records.Num() == 0) + { + return FVector::ZeroVector; + } + // We're at the beginning of the cache, zero velocity (also guarantees we have at least SampleWidth before InTime) + if(FMath::Abs(InTime - Records[0].Timestamp) <= (SampleWidth + SMALL_NUMBER)) + { + return FVector::ZeroVector; + } + + FTransform Prev = GetTransformAtTime(InIndex, InTime - SampleWidth); + FTransform Curr = GetTransformAtTime(InIndex, InTime); + + return (Curr.GetTranslation() - Prev.GetTranslation()) / SampleWidth; + } + + /** + * Get an interpolated angular velocity for the specified particle at the provided time - using SampleWidth to pick out a window of interpolation + */ + FVector GetAngularVelocityAtTime(int32 InIndex, float InTime, float SampleWidth = 1.0f / 120.0f) const + { + if(Records.Num() == 0) + { + return FVector::ZeroVector; + } + // We're at the beginning of the cache, zero velocity (also guarantees we have at least SampleWidth before InTime) + if(FMath::Abs(InTime - Records[0].Timestamp) <= (SampleWidth + SMALL_NUMBER)) + { + return FVector::ZeroVector; + } + + FTransform Prev = GetTransformAtTime(InIndex, InTime - SampleWidth); + FTransform Curr = GetTransformAtTime(InIndex, InTime); + + FQuat Delta = Curr.GetRotation() * Prev.GetRotation().Inverse(); + FVector Axis; + float Angle; + Delta.ToAxisAndAngle(Axis, Angle); + + return (Axis * Angle) / SampleWidth; + } + + static FRecordedTransformTrack ProcessRawRecordedData(const FRecordedTransformTrack& InCache); + +}; diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/TransformCollection.h b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/TransformCollection.h similarity index 58% rename from Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/TransformCollection.h rename to Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/TransformCollection.h index 3504a7a5cb2f..8397af5bf9e0 100644 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/TransformCollection.h +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/TransformCollection.h @@ -1,37 +1,31 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" -#include "EngineDefines.h" -#include "Engine/EngineTypes.h" -#include "ManagedArrayCollection.h" +#include "GeometryCollection/ManagedArrayCollection.h" #include "Misc/Crc.h" -#include "TransformCollection.generated.h" - /** -* TransformCollection (UObject) +* TransformCollection (ManagedArrayCollection) * * Stores the TArray groups necessary to process transform hierarchies. * -* @see UTransformCollectionComponent +* @see FTransformCollectionComponent */ -UCLASS(customconstructor) -class GEOMETRYCOLLECTIONCOMPONENT_API UTransformCollection - : public UManagedArrayCollection +class GEOMETRYCOLLECTIONCORE_API FTransformCollection : public FManagedArrayCollection { - GENERATED_UCLASS_BODY() - public: + typedef FManagedArrayCollection Super; - UTransformCollection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); - + FTransformCollection(); + ~FTransformCollection() {}; + FTransformCollection( FTransformCollection & ); /*** * Attribute Groups * - * These attribute groups are predefined data member of the UTransformCollection. + * These attribute groups are predefined data member of the FTransformCollection. * * TransformGroup ("Transform") * Default Attributes : @@ -47,8 +41,21 @@ public: */ static const FName TransformGroup; - /** Append a single geometric object to a UTransformCollection */ - int32 AppendTransform(const UTransformCollection & GeometryCollection); + /** Append a single geometric object to a FTransformCollection */ + int32 AppendTransform(const FTransformCollection & GeometryCollection); + + + /* + * + */ + void RelativeTransformation(const int32& Index, const FTransform& LocalOffset); + + + /** + * Remove elements from the transform collection + */ + virtual void RemoveElements(const FName & Group, const TArray & SortedDeletionList) override; + /** Connect the Geometry Collection to the users arrays.*/ virtual void BindSharedArrays() override; @@ -57,13 +64,19 @@ public: * Setup collection based on input collection, resulting arrays are shared. * @param CollectionIn : Input collection to share */ - virtual void Initialize(UManagedArrayCollection & CollectionIn) override; + virtual void Initialize(FManagedArrayCollection & CollectionIn) override; // Transform Group TSharedPtr< TManagedArray > Transform; TSharedPtr< TManagedArray > BoneName; TSharedPtr< TManagedArray > BoneHierarchy; + TSharedPtr< TManagedArray > BoneColor; + +protected: + + /** Construct */ + void Construct(); }; diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/GeometryCollectionEngine.Build.cs b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/GeometryCollectionEngine.Build.cs new file mode 100644 index 000000000000..e527d4b15d5e --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/GeometryCollectionEngine.Build.cs @@ -0,0 +1,38 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +namespace UnrealBuildTool.Rules +{ + public class GeometryCollectionEngine : ModuleRules + { + public GeometryCollectionEngine(ReadOnlyTargetRules Target) : base(Target) + { + PrivateIncludePaths.Add("Runtime/Experimental/GeometryCollectionEngine/Private"); + PublicIncludePaths.Add(ModuleDirectory + "/Public"); + + PublicDependencyModuleNames.AddRange( + new string[] + { + "Core", + "CoreUObject", + "Engine", + "RenderCore", + "RHI", + "Chaos", + "ChaosSolvers", + "PhysX", + "APEX", + "FieldSystemCore", + "FieldSystemEngine", + "GeometryCollectionCore", + "GeometryCollectionSimulationCore", + "ChaosSolverEngine" + } + ); + + if(Target.bBuildEditor) + { + PrivateDependencyModuleNames.Add("UnrealEd"); + } + } + } +} diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionActor.cpp b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionActor.cpp new file mode 100644 index 000000000000..eb29b6ea7a1e --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionActor.cpp @@ -0,0 +1,126 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +/*============================================================================= +GeometryCollectionActor.cpp: AGeometryCollectionActor methods. +=============================================================================*/ + +#if INCLUDE_CHAOS + +#include "GeometryCollection/GeometryCollectionActor.h" + +#include "Chaos/Utilities.h" +#include "Chaos/Plane.h" +#include "Chaos/Box.h" +#include "Chaos/Sphere.h" +#include "Chaos/PerParticleGravity.h" +#include "Chaos/ImplicitObject.h" +#include "Engine/SkeletalMesh.h" +#include "GeometryCollection/GeometryCollectionAlgo.h" +#include "GeometryCollection/GeometryCollectionComponent.h" +#include "GeometryCollection/GeometryCollectionUtility.h" +#include "GeometryCollection/GeometryCollectionBoneNode.h" +#include "Math/Box.h" +#include "Physics/PhysicsInterfaceCore.h" + + +DEFINE_LOG_CATEGORY_STATIC(AGeometryCollectionActorLogging, Log, All); + +AGeometryCollectionActor::AGeometryCollectionActor(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) +{ + UE_LOG(AGeometryCollectionActorLogging, Verbose, TEXT("AGeometryCollectionActor::AGeometryCollectionActor()")); + + GeometryCollectionComponent = CreateDefaultSubobject(TEXT("GeometryCollectionComponent0")); + RootComponent = GeometryCollectionComponent; + +#if GEOMETRYCOLLECTION_DEBUG_DRAW + GeometryCollectionDebugDrawComponent = CreateDefaultSubobject(TEXT("GeometryCollectionDrawComponent0")); + GeometryCollectionDebugDrawComponent->GeometryCollectionComponent = GeometryCollectionComponent; +#else + GeometryCollectionDebugDrawComponent = nullptr; +#endif + + PrimaryActorTick.bCanEverTick = true; + SetActorTickEnabled(true); +} + + +void AGeometryCollectionActor::Tick(float DeltaTime) +{ + UE_LOG(AGeometryCollectionActorLogging, Verbose, TEXT("AGeometryCollectionActor::Tick()")); + if (GeometryCollectionComponent) + { + GeometryCollectionComponent->SetRenderStateDirty(); + } +} + + +const Chaos::PBDRigidsSolver* GetSolver(const AGeometryCollectionActor& GeomCollectionActor) +{ + return GeomCollectionActor.GetGeometryCollectionComponent()->ChaosSolverActor != nullptr ? GeomCollectionActor.GetGeometryCollectionComponent()->ChaosSolverActor->GetSolver() : FPhysScene_Chaos::GetInstance()->GetSolver(); +} + + +bool LowLevelRaycastImp(const Chaos::TVector& Start, const Chaos::TVector& Dir, float DeltaMag, const AGeometryCollectionActor& GeomCollectionActor, FHitResult& OutHit) +{ + using namespace Chaos; + //todo(ocohen): need to add thread safety / lock semantics + const TManagedArray& RigidBodyIdArray = GeomCollectionActor.GetGeometryCollectionComponent()->GetRigidBodyIdArray(); + const TSharedPtr Scene = GeomCollectionActor.GetGeometryCollectionComponent()->GetPhysicsScene(); + ensure(Scene); + + const Chaos::PBDRigidsSolver* Solver = GetSolver(GeomCollectionActor); + ensure(Solver); + + const TPBDRigidParticles& Particles = Solver->GetRigidParticles(); //todo(ocohen): should these just get passed in instead of hopping through scene? + + for (int32 Idx = 0; Idx < RigidBodyIdArray.Num(); ++Idx) + { + const int32 RigidBodyIdx = RigidBodyIdArray[Idx]; + const TRigidTransform TM(Particles.X(RigidBodyIdx), Particles.R(RigidBodyIdx)); + const TVector StartLocal = TM.InverseTransformPositionNoScale(Start); + const TVector DirLocal = TM.InverseTransformVectorNoScale(Dir); + const TVector EndLocal = StartLocal + DirLocal * DeltaMag; //todo(ocohen): apeiron just undoes this later, we should fix the API + + const TImplicitObject* Object = Particles.Geometry(RigidBodyIdx); //todo(ocohen): can this ever be null? + Pair, bool> Result = Object->FindClosestIntersection(StartLocal, EndLocal, /*Thickness=*/0.f); + if (Result.Second) //todo(ocohen): once we do more than just a bool we need to get the closest point + { + const float Distance = (Result.First - StartLocal).Size(); + OutHit.Actor = const_cast(&GeomCollectionActor); + OutHit.Component = GeomCollectionActor.GetGeometryCollectionComponent(); + OutHit.bBlockingHit = true; + OutHit.Distance = Distance; + OutHit.Time = Distance / (EndLocal - StartLocal).Size(); + OutHit.Location = TM.TransformPositionNoScale(Result.First); + OutHit.ImpactPoint = OutHit.Location; + const TVector LocalNormal = Object->Normal(Result.First); + OutHit.ImpactNormal = TM.TransformVectorNoScale(LocalNormal); + OutHit.Normal = OutHit.ImpactNormal; + + return true; + } + } + + return false; +} + +bool AGeometryCollectionActor::RaycastSingle(FVector Start, FVector End, FHitResult& OutHit) const +{ + if (GeometryCollectionComponent) + { + OutHit = FHitResult(); + OutHit.TraceStart = Start; + OutHit.TraceEnd = End; + const FVector Delta = (End - Start); + const float DeltaMag = Delta.Size(); + if (DeltaMag > KINDA_SMALL_NUMBER) + { + const FVector Dir = Delta / DeltaMag; + return LowLevelRaycastImp(Start, Dir, DeltaMag, *this, OutHit); + } + } + return false; +} + +#endif diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionActor_ImmediateImpl.cpp b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionActor_ImmediateImpl.cpp new file mode 100644 index 000000000000..65820ac3be9b --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionActor_ImmediateImpl.cpp @@ -0,0 +1,217 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +/*============================================================================= +GeometryCollectionActor.cpp: AGeometryCollectionActor methods. +=============================================================================*/ + +#include "GeometryCollection/GeometryCollectionActor.h" + +#if !INCLUDE_CHAOS + +#include "GeometryCollection/GeometryCollectionAlgo.h" +#include "GeometryCollection/GeometryCollectionComponent.h" +#include "GeometryCollection/GeometryCollectionUtility.h" +#include "GeometryCollection/GeometryCollectionBoneNode.h" +#include "GeometryCollection/GeometryCollectionObject.h" +#include "Engine/SkeletalMesh.h" +#include "Math/Box.h" + +#include "Physics/PhysicsInterfaceCore.h" +#include "Physics/ImmediatePhysics/ImmediatePhysicsActorHandle.h" +#include "Chaos/Utilities.h" +#include "Chaos/Plane.h" +#include "Chaos/Box.h" +#include "Chaos/Sphere.h" + +DEFINE_LOG_CATEGORY_STATIC(AGeometryCollectionActorLogging, Log, All); + +FTransform TransformMatrix(const FTransform& A, const FTransform& B) { return B * A; } + +AGeometryCollectionActor::AGeometryCollectionActor(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) + , bInitializedState(false) + , RigidBodyIdArray(new TManagedArray()) + , CenterOfMassArray(new TManagedArray()) +{ + GeometryCollectionComponent = CreateDefaultSubobject(TEXT("GeometryCollectionComponent0")); + RootComponent = GeometryCollectionComponent; + AGeometryCollectionActor::bInitializedState = false; + + PrimaryActorTick.bCanEverTick = true; + SetActorTickEnabled(true); +} + +void AGeometryCollectionActor::Tick(float DeltaTime) +{ + UE_LOG(AGeometryCollectionActorLogging, Verbose, TEXT("AGeometryCollectionActor::Tick()")); + + UGeometryCollection* Collection = GeometryCollectionComponent->GetDynamicCollection(); + if (Collection && !AGeometryCollectionActor::bInitializedState) + { + Collection->GetGeometryCollection()->AddAttribute("RigidBodyID", FGeometryCollection::TransformGroup, RigidBodyIdArray); + Collection->GetGeometryCollection()->AddAttribute("CenterOfMass", FGeometryCollection::TransformGroup, CenterOfMassArray); + + Scene.SetKinematicUpdateFunction([this](FSolverCallbacks::FParticlesType& Particles, const float Dt, const float Time, const int32 Index) { + + }); + + Scene.SetStartFrameFunction([this](const float StartFrame) { + StartFrameCallback(StartFrame); + }); + + Scene.SetEndFrameFunction([this](const float EndFrame) { + EndFrameCallback(EndFrame); + }); + + Scene.SetCreateBodiesFunction([this](FSolverCallbacks::FParticlesType& Particles) { + CreateRigidBodyCallback(Particles); + }); + + Scene.SetParameterUpdateFunction([this](FSolverCallbacks::FParticlesType& Particles, const float, const int32 Index) { + + }); + + Scene.SetDisableCollisionsUpdateFunction([this](TSet>&) { + }); + + Scene.AddPBDConstraintFunction([this](FSolverCallbacks::FParticlesType&, const float) { + }); + + Scene.AddForceFunction([this](FSolverCallbacks::FParticlesType& Particles, const float, const int32 Index) { + Particles[Index]->AddForce(FVector(0, 0, -980.f)); + }); + + bInitializedState = true; + + Scene.Init(); +#if INCLUDE_CHAOS + UGeometryCollection* RestCollection = const_cast(GeometryCollectionComponent->GetRestCollection()); + if (GeometryCollectionComponent->bClearCache) + { + RestCollection->RecordedTracks.Records.Reset(); + } +#endif + } + + int32 NumTimeSteps = 1.f; + float dt = GWorld->DeltaTimeSeconds / (float)NumTimeSteps; + for (int i = 0; i < NumTimeSteps; i++) + { + Scene.Tick(dt); + } +} + +void AGeometryCollectionActor::StartFrameCallback(float EndFrame) +{ + UE_LOG(AGeometryCollectionActorLogging, Verbose, TEXT("AGeometryCollectionActor::StartFrameCallback()")); + UGeometryCollection* Collection = GeometryCollectionComponent->GetDynamicCollection(); + if (!Scene.GetSimulation()->NumActors() && Collection->GetGeometryCollection()->HasAttribute("RigidBodyID", FGeometryCollection::TransformGroup)) + { + TManagedArray & RigidBodyId = *RigidBodyIdArray; + TManagedArray & CenterOfMass = *CenterOfMassArray; + + TManagedArray & Transform = *Collection->GetGeometryCollection()->Transform; + TManagedArray & BoneMap = *Collection->GetGeometryCollection()->BoneMap; + TManagedArray & Vertex = *Collection->GetGeometryCollection()->Vertex; + + PxMaterial* NewMaterial = GPhysXSDK->createMaterial(0, 0, 0); + + // floor + FTransform FloorTransform; + PxRigidStatic* FloorActor = GPhysXSDK->createRigidStatic(U2PTransform(FTransform::Identity)); + PxShape* FloorShape = PxRigidActorExt::createExclusiveShape(*FloorActor, PxBoxGeometry(U2PVector(FVector(10000.f, 10000.f, 10.f))), *NewMaterial); + // This breaks threading correctness in a general sense but is needed until we can call this in create rigid bodies + const_cast(Scene.GetSimulation())->CreateStaticActor(FloorActor, FloorTransform); + + FVector Scale = GeometryCollectionComponent->GetComponentTransform().GetScale3D(); + + TArray Bounds; + Bounds.AddZeroed(Collection->GetGeometryCollection()->NumElements(FGeometryCollection::TransformGroup)); + + TArray SurfaceParticlesCount; + SurfaceParticlesCount.AddZeroed(Collection->GetGeometryCollection()->NumElements(FGeometryCollection::TransformGroup)); + + TArray SumOfMass; + SumOfMass.AddZeroed(Collection->GetGeometryCollection()->NumElements(FGeometryCollection::TransformGroup)); + + for (int i = 0; i < Vertex.Num(); i++) + { + FVector ScaledVertex = Scale * Vertex[i]; + int32 ParticleIndex = BoneMap[i]; + Bounds[ParticleIndex] += ScaledVertex; + SurfaceParticlesCount[ParticleIndex]++; + SumOfMass[ParticleIndex] += ScaledVertex; + } + + + for (int32 i = 0; i < Collection->GetGeometryCollection()->Transform->Num(); ++i) + { + if (SurfaceParticlesCount[i] && 0.f < Bounds[i].GetSize().SizeSquared()) + { + CenterOfMass[i] = SumOfMass[i] / SurfaceParticlesCount[i]; + Bounds[i] = Bounds[i].InverseTransformBy(FTransform(CenterOfMass[i])); + + RigidBodyId[i] = i; + int32 RigidBodyIndex = RigidBodyId[i]; + + FTransform NewTransform = TransformMatrix(GeometryCollectionComponent->GetComponentTransform(), Transform[i]); + float SideSquared = Bounds[i].GetSize()[0] * Bounds[i].GetSize()[0] / 6.f; + + PxRigidDynamic* NewActor = GPhysXSDK->createRigidDynamic(U2PTransform(FTransform::Identity)); + NewActor->setLinearVelocity(U2PVector(FVector(0.f, 0.f, 0.f))); + NewActor->setAngularVelocity(U2PVector(FVector(0.f, 0.f, 0.f))); + NewActor->setMass(1.f); + NewActor->setMassSpaceInertiaTensor(U2PVector(FVector(SideSquared, SideSquared, SideSquared))); + PxShape* NewShape = PxRigidActorExt::createExclusiveShape(*NewActor, PxBoxGeometry(U2PVector((Bounds[i].Max - Bounds[i].Min) / 2.f)), *NewMaterial); + const_cast(Scene.GetSimulation())->CreateDynamicActor(NewActor, NewTransform); + } + } + } +} + +void AGeometryCollectionActor::CreateRigidBodyCallback(FSolverCallbacks::FParticlesType& Particles) +{ +} + +void AGeometryCollectionActor::EndFrameCallback(float EndFrame) +{ + UE_LOG(AGeometryCollectionActorLogging, Log, TEXT("AGeometryCollectionActor::EndFrameFunction()")); + UGeometryCollection* Collection = GeometryCollectionComponent->GetDynamicCollection(); + if (Collection->GetGeometryCollection()->HasAttribute("RigidBodyID", FGeometryCollection::TransformGroup)) + { + TManagedArray & RigidBodyId = *RigidBodyIdArray; + TManagedArray & CenterOfMass = *CenterOfMassArray; + TManagedArray & Transform = *Collection->GetGeometryCollection()->Transform; + + const TArray& Actors = Scene.GetSimulation()->GetActorHandles(); + + FTransform InverseComponentTransform = GeometryCollectionComponent->GetComponentTransform().Inverse(); + for (int i = 0; i < Collection->GetGeometryCollection()->NumElements(FGeometryCollection::TransformGroup); i++) + { + int32 RigidBodyIndex = RigidBodyId[i]; + Transform[i] = TransformMatrix(InverseComponentTransform, Actors[RigidBodyIndex]->GetWorldTransform()); + } + + GeometryCollectionComponent->SetRenderStateDirty(); + } +} + +bool AGeometryCollectionActor::RaycastSingle(FVector Start, FVector End, FHitResult& OutHit) const +{ + OutHit = FHitResult(); + OutHit.TraceStart = Start; + OutHit.TraceEnd = End; + return false; +} + +void AGeometryCollectionActor::UpdateKinematicBodiesCallback(FSolverCallbacks::FParticlesType& Particles, const float Dt, const float Time, const int32 Index) {} + +void AGeometryCollectionActor::ParameterUpdateCallback(FSolverCallbacks::FParticlesType& Particles, const float Time) {} + +void AGeometryCollectionActor::DisableCollisionsCallback(TSet>& CollisionPairs) {} + +void AGeometryCollectionActor::AddConstraintCallback(FSolverCallbacks::FParticlesType& Particles, const float Time) {} + +void AGeometryCollectionActor::AddForceCallback(FSolverCallbacks::FParticlesType& Particles, const float Dt, const int32 Index) {} + +#endif diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionCache.cpp b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionCache.cpp new file mode 100644 index 000000000000..f2f32befdd8a --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionCache.cpp @@ -0,0 +1,71 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionCache.h" +#include "GeometryCollection/GeometryCollectionObject.h" +#include "HAL/IConsoleManager.h" +#include "Serialization/ArchiveCountMem.h" +#include "Features/IModularFeatures.h" + +DEFINE_LOG_CATEGORY(LogGeometryCollectionCache); + +FName UGeometryCollectionCache::TagName_Name = FName("CollectionName"); +FName UGeometryCollectionCache::TagName_IdGuid = FName("CollectionIdGuid"); +FName UGeometryCollectionCache::TagName_StateGuid = FName("CollectionStateGuid"); + +void UGeometryCollectionCache::SetFromRawTrack(const FRecordedTransformTrack& InTrack) +{ + ProcessRawRecordedDataInternal(InTrack); + CompatibleCollectionState = SupportedCollection ? SupportedCollection->GetStateGuid() : FGuid(); +} + +void UGeometryCollectionCache::SetFromTrack(const FRecordedTransformTrack& InTrack) +{ + RecordedData = InTrack; + CompatibleCollectionState = SupportedCollection ? SupportedCollection->GetStateGuid() : FGuid(); +} + +void UGeometryCollectionCache::SetSupportedCollection(UGeometryCollection* InCollection) +{ + if(InCollection != SupportedCollection) + { + // New collection. Set it and then clear out recorded data + SupportedCollection = InCollection; + RecordedData.Records.Reset(); + } +} + +void UGeometryCollectionCache::GetAssetRegistryTags(TArray& OutTags) const +{ + OutTags.Add(FAssetRegistryTag(TagName_Name, SupportedCollection ? SupportedCollection->GetName() : FString(TEXT("None")), FAssetRegistryTag::TT_Alphabetical)); + OutTags.Add(FAssetRegistryTag(TagName_IdGuid, SupportedCollection ? SupportedCollection->GetIdGuid().ToString() : FString(TEXT("INVALID")), FAssetRegistryTag::TT_Hidden)); + OutTags.Add(FAssetRegistryTag(TagName_StateGuid, SupportedCollection ? CompatibleCollectionState.ToString() : FString(TEXT("INVALID")), FAssetRegistryTag::TT_Hidden)); +} + +UGeometryCollectionCache* UGeometryCollectionCache::CreateCacheForCollection(UGeometryCollection* InCollection) +{ + UGeometryCollectionCache* ResultCache = nullptr; + + if(InCollection) + { + IModularFeatures& ModularFeatures = IModularFeatures::Get(); + if(ModularFeatures.IsModularFeatureAvailable(ITargetCacheProvider::GetFeatureName())) + { + ITargetCacheProvider* Provider = &ModularFeatures.GetModularFeature(ITargetCacheProvider::GetFeatureName()); + check(Provider); + + ResultCache = Provider->GetCacheForCollection(InCollection); + + if(ResultCache) + { + ResultCache->SetSupportedCollection(InCollection); + } + } + } + + return ResultCache; +} + +void UGeometryCollectionCache::ProcessRawRecordedDataInternal(const FRecordedTransformTrack& InTrack) +{ + RecordedData = FRecordedTransformTrack::ProcessRawRecordedData(InTrack); +} diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionComponent.cpp b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionComponent.cpp new file mode 100644 index 000000000000..0d63ef01030f --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionComponent.cpp @@ -0,0 +1,1008 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionComponent.h" + +#include "Async/ParallelFor.h" +#include "Components/BoxComponent.h" +#include "GeometryCollection/GeometryCollectionObject.h" +#include "GeometryCollection/GeometryCollectionAlgo.h" +#include "GeometryCollection/GeometryCollectionComponentPluginPrivate.h" +#include "GeometryCollection/GeometryCollectionSceneProxy.h" +#include "GeometryCollection/GeometryCollectionSQAccelerator.h" +#include "GeometryCollection/GeometryCollectionUtility.h" +#include "GeometryCollection/GeometryCollectionClusteringUtility.h" +#include "GeometryCollection/GeometryCollectionPhysicsProxy.h" +#include "GeometryCollection/GeometryCollectionCache.h" +#include "Physics/Experimental/PhysScene_Chaos.h" +#include "Chaos/DebugDrawQueue.h" +#include "DrawDebugHelpers.h" +#include "Modules/ModuleManager.h" +#include "ChaosSolversModule.h" +#include "ChaosStats.h" + +#if WITH_EDITOR +#include "AssetToolsModule.h" +#include "Editor.h" +#endif + + +DEFINE_LOG_CATEGORY_STATIC(UGCC_LOG, NoLogging, All); + +#if INCLUDE_CHAOS && WITH_PHYSX +FGeometryCollectionSQAccelerator GlobalGeomCollectionAccelerator; //todo(ocohen): proper lifetime management needed + +void HackRegisterGeomAccelerator(UGeometryCollectionComponent& Component) +{ + if (UWorld* World = Component.GetWorld()) + { + if (FPhysScene* PhysScene = World->GetPhysicsScene()) + { + PhysScene->GetSQAcceleratorUnion()->AddSQAccelerator(&GlobalGeomCollectionAccelerator); + } + } +} +#endif + +FGeomComponentCacheParameters::FGeomComponentCacheParameters() + : CacheMode(EGeometryCollectionCacheType::None) + , TargetCache(nullptr) + , ReverseCacheBeginTime(0.0f) + , SaveCollisionData(false) + , CollisionDataMaxSize(1024) + , DoCollisionDataSpatialHash(true) + , SpatialHashRadius(15.f) + , MaxCollisionPerCell(1) + , SaveTrailingData(false) + , TrailingDataSizeMax(1024) + , TrailingMinSpeedThreshold(100.f) + , TrailingMinVolumeThreshold(10000.f) +{ + +} + +UGeometryCollectionComponent::UGeometryCollectionComponent(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) + , ChaosSolverActor(nullptr) + , Simulating(true) + , ObjectType(EObjectTypeEnum::Chaos_Object_Dynamic) + , EnableClustering(true) + , MaxClusterLevel(100) + , DamageThreshold({250.0}) + , CollisionType(ECollisionTypeEnum::Chaos_Surface_Volumetric) + , ImplicitType(EImplicitTypeEnum::Chaos_Implicit_Cube) + , MinLevelSetResolution(5) + , MaxLevelSetResolution(10) + , MassAsDensity(false) + , Mass(1.0) + , MinimumMassClamp(0.1) + , CollisionParticlesFraction(1.0) + , Friction(0.8) + , Bouncyness(0.0) + , LinearSleepingThreshold(1.f) + , AngularSleepingThreshold(1.f) + , InitialVelocityType(EInitialVelocityTypeEnum::Chaos_Initial_Velocity_User_Defined) + , InitialLinearVelocity(0.f, 0.f, 0.f) + , InitialAngularVelocity(0.f, 0.f, 0.f) + , bRenderStateDirty(true) + , ShowBoneColors(false) + , ShowSelectedBones(false) + , ViewLevel(-1) + , PhysicsProxy(nullptr) +#if WITH_EDITOR && WITH_EDITORONLY_DATA + , EditorActor(nullptr) +#endif +{ + PrimaryComponentTick.bCanEverTick = true; + bTickInEditor = true; + bAutoActivate = true; + + DummyBoxComponent = CreateDefaultSubobject(TEXT("DummyBoxComponent")); //TODO(ocohen):this is just a placeholder for now so we can keep using physx API for SQ + DummyBoxComponent->SetCollisionEnabled(ECollisionEnabled::QueryOnly); + DummyBoxComponent->SetCollisionResponseToAllChannels(ECR_Block); + DummyBoxComponent->SetWorldLocation(FVector(0.f, 0.f, -9999999.f)); //we rely on the shape's collision filter so we need to hide this thing. All of this needs to go away when refactor is finished + //DummyBoxComponent->AttachToComponent(this, FAttachmentTransformRules::KeepRelativeTransform); +} + +#if INCLUDE_CHAOS +Chaos::PBDRigidsSolver* GetSolver(const UGeometryCollectionComponent& GeometryCollectionComponent) +{ + return GeometryCollectionComponent.ChaosSolverActor != nullptr ? GeometryCollectionComponent.ChaosSolverActor->GetSolver() : FPhysScene_Chaos::GetInstance()->GetSolver(); +} +#endif + +void UGeometryCollectionComponent::BeginPlay() +{ + Super::BeginPlay(); +#if INCLUDE_CHAOS +#if WITH_PHYSX + GlobalGeomCollectionAccelerator.AddComponent(this); + HackRegisterGeomAccelerator(*this); +#endif + + if (DynamicCollection) + { + ////////////////////////////////////////////////////////////////////////// + // Commenting out these callbacks for now due to the threading model. The callbacks here + // expect the rest collection to be mutable which is not the case when running in multiple + // threads. Ideally we have some separate animation collection or track that we cache to + // without affecting the data we've dispatched to the physics thread + ////////////////////////////////////////////////////////////////////////// + // ---------- SolverCallbacks->SetResetAnimationCacheFunction([&]() + // ---------- { + // ---------- FGeometryCollectionEdit Edit = EditRestCollection(); + // ---------- Edit.GetRestCollection()->RecordedData.SetNum(0); + // ---------- }); + // ---------- SolverCallbacks->SetUpdateTransformsFunction([&](const TArrayView&) + // ---------- { + // ---------- // todo : Move the update to the array passed here... + // ---------- }); + // ---------- + // ---------- SolverCallbacks->SetUpdateRestStateFunction([&](const int32 & CurrentFrame, const TManagedArray & RigidBodyID, const TManagedArray& Hierarchy, const FSolverCallbacks::FParticlesType& Particles) + // ---------- { + // ---------- FGeometryCollectionEdit Edit = EditRestCollection(); + // ---------- UGeometryCollection * RestCollection = Edit.GetRestCollection(); + // ---------- check(RestCollection); + // ---------- + // ---------- if (CurrentFrame >= RestCollection->RecordedData.Num()) + // ---------- { + // ---------- RestCollection->RecordedData.SetNum(CurrentFrame + 1); + // ---------- RestCollection->RecordedData[CurrentFrame].SetNum(RigidBodyID.Num()); + // ---------- ParallelFor(RigidBodyID.Num(), [&](int32 i) + // ---------- { + // ---------- if (!Hierarchy[i].Children.Num()) + // ---------- { + // ---------- RestCollection->RecordedData[CurrentFrame][i].SetTranslation(Particles.X(RigidBodyID[i])); + // ---------- RestCollection->RecordedData[CurrentFrame][i].SetRotation(Particles.R(RigidBodyID[i])); + // ---------- } + // ---------- else + // ---------- { + // ---------- RestCollection->RecordedData[CurrentFrame][i].SetTranslation(FVector::ZeroVector); + // ---------- RestCollection->RecordedData[CurrentFrame][i].SetRotation(FQuat::Identity); + // ---------- } + // ---------- }); + // ---------- } + // ---------- }); + ////////////////////////////////////////////////////////////////////////// + + // #BG TODO - Find a better place for this - something that gets hit once on scene begin. + FChaosSolversModule* ChaosModule = FModuleManager::Get().GetModulePtr("ChaosSolvers"); + Chaos::PBDRigidsSolver* Solver = GetSolver(*this); + ensure(Solver); + + ChaosModule->GetDispatcher()->EnqueueCommand(Solver, + [ InFriction = Friction + , InRestitution = Bouncyness + , InLinearSleepThreshold = LinearSleepingThreshold + , InAngularSleepThreshold = AngularSleepingThreshold + , InDtMultiplier = ChaosSolverActor != nullptr ? ChaosSolverActor->TimeStepMultiplier : 1.f + , InCollisionIters = ChaosSolverActor != nullptr ? ChaosSolverActor->CollisionIterations : 5 + , InPushOutIters = ChaosSolverActor != nullptr ? ChaosSolverActor->PushOutIterations : 1 + , InPushOutPairIters = ChaosSolverActor != nullptr ? ChaosSolverActor->PushOutPairIterations : 1 + , InCollisionDataSizeMax = ChaosSolverActor != nullptr ? ChaosSolverActor->CollisionDataSizeMax : 1024 + , InCollisionDataTimeWindow = ChaosSolverActor != nullptr ? ChaosSolverActor->CollisionDataTimeWindow : 0.1f + , InDoCollisionDataSpatialHash = ChaosSolverActor != nullptr ? ChaosSolverActor->DoCollisionDataSpatialHash : true + , InCollisionDataSpatialHashRadius = ChaosSolverActor != nullptr ? ChaosSolverActor->CollisionDataSpatialHashRadius : 15.f + , InMaxCollisionPerCell = ChaosSolverActor != nullptr ? ChaosSolverActor->MaxCollisionPerCell : 1 + , InTrailingDataSizeMax = ChaosSolverActor != nullptr ? ChaosSolverActor->TrailingDataSizeMax : 1024 + , InTrailingDataTimeWindow = ChaosSolverActor != nullptr ? ChaosSolverActor->TrailingDataTimeWindow : 0.1f + , InTrailingMinSpeedThreshold = ChaosSolverActor != nullptr ? ChaosSolverActor->TrailingMinSpeedThreshold : 100.f + , InTrailingMinVolumeThreshold = ChaosSolverActor != nullptr ? ChaosSolverActor->TrailingMinVolumeThreshold : 10000.f + , InHasFloor = ChaosSolverActor != nullptr ? ChaosSolverActor->HasFloor : true + , InFloorHeight = ChaosSolverActor != nullptr ? ChaosSolverActor->FloorHeight : 0.f] + (Chaos::PBDRigidsSolver* InSolver) + { + InSolver->SetFriction(InFriction); + InSolver->SetRestitution(InRestitution); + InSolver->SetSleepThresholds(InLinearSleepThreshold, InAngularSleepThreshold); + InSolver->SetTimeStepMultiplier(InDtMultiplier); + InSolver->SetIterations(InCollisionIters); + InSolver->SetPushOutIterations(InPushOutIters); + InSolver->SetPushOutPairIterations(InPushOutPairIters); + InSolver->SetMaxCollisionDataSize(InCollisionDataSizeMax); + InSolver->SetCollisionDataTimeWindow(InCollisionDataTimeWindow); + InSolver->SetDoCollisionDataSpatialHash(InDoCollisionDataSpatialHash); + InSolver->SetCollisionDataSpatialHashRadius(InCollisionDataSpatialHashRadius); + InSolver->SetMaxCollisionPerCell(InMaxCollisionPerCell); + InSolver->SetMaxTrailingDataSize(InTrailingDataSizeMax); + InSolver->SetTrailingDataTimeWindow(InTrailingDataTimeWindow); + InSolver->SetTrailingMinSpeedThreshold(InTrailingMinSpeedThreshold); + InSolver->SetTrailingMinVolumeThreshold(InTrailingMinVolumeThreshold); + InSolver->SetHasFloor(InHasFloor); + InSolver->SetFloorHeight(InFloorHeight); + InSolver->SetEnabled(true); + }); + } +#endif +} + + +void UGeometryCollectionComponent::EndPlay(EEndPlayReason::Type ReasonEnd) +{ +#if INCLUDE_CHAOS +#if WITH_PHYSX + GlobalGeomCollectionAccelerator.RemoveComponent(this); +#endif + + Chaos::PBDRigidsSolver* Solver = GetSolver(*this); + ensure(Solver); + + FChaosSolversModule* ChaosModule = FModuleManager::Get().GetModulePtr("ChaosSolvers"); + ChaosModule->GetDispatcher()->EnqueueCommand(Solver, [](Chaos::PBDRigidsSolver* InSolver) + { + InSolver->Reset(); + }); + +#endif + +#if WITH_EDITOR && WITH_EDITORONLY_DATA + // Track our editor component if needed for syncing simulations back from PIE on shutdown + EditorActor = EditorUtilities::GetEditorWorldCounterpartActor(GetTypedOuter()); +#endif + + Super::EndPlay(ReasonEnd); +} + +FBoxSphereBounds UGeometryCollectionComponent::CalcBounds(const FTransform& LocalToWorldIn) const +{ + SCOPE_CYCLE_COUNTER(STAT_GCUpdateBounds); + + if (DynamicCollection && DynamicCollection->HasVisibleGeometry()) + { + FGeometryCollection* Collection = DynamicCollection->GetGeometryCollection().Get(); + check(Collection); + + FBox BoundingBox(ForceInit); + + const TManagedArray& BoundingBoxes = *Collection->BoundingBox; + const TManagedArray& TransformIndices = *Collection->TransformIndex; + const TManagedArray& BoneHierarchyArray = *Collection->BoneHierarchy; + + TArray Transforms; + GeometryCollectionAlgo::GlobalMatrices(Collection, Transforms); + + const int32 NumBoxes = BoundingBoxes.Num(); + for(int32 BoxIdx = 0; BoxIdx < NumBoxes; ++BoxIdx) + { + int32 TransformIndex = TransformIndices[BoxIdx]; + + if(BoneHierarchyArray[TransformIndex].IsGeometry()) + { + BoundingBox += BoundingBoxes[BoxIdx].TransformBy(Transforms[TransformIndices[BoxIdx]] * LocalToWorldIn); + } + } + + return FBoxSphereBounds(BoundingBox); + } + return FBoxSphereBounds(ForceInitToZero); +} + +void UGeometryCollectionComponent::CreateRenderState_Concurrent() +{ + Super::CreateRenderState_Concurrent(); + + if (SceneProxy && DynamicCollection && DynamicCollection->HasVisibleGeometry()) + { + FGeometryCollectionConstantData * ConstantData = ::new FGeometryCollectionConstantData; + InitConstantData(ConstantData); + + FGeometryCollectionDynamicData * DynamicData = ::new FGeometryCollectionDynamicData; + InitDynamicData(DynamicData); + + // Enqueue command to send to render thread + ENQUEUE_UNIQUE_RENDER_COMMAND_THREEPARAMETER(FSendGeometryCollectionData, + FGeometryCollectionSceneProxy*, GeometryCollectionSceneProxy, (FGeometryCollectionSceneProxy*)SceneProxy, + FGeometryCollectionConstantData*, ConstantData, ConstantData, + FGeometryCollectionDynamicData*, DynamicData, DynamicData, + { + GeometryCollectionSceneProxy->SetConstantData_RenderThread(ConstantData); + GeometryCollectionSceneProxy->SetDynamicData_RenderThread(DynamicData); + }); + } +} + + +FPrimitiveSceneProxy* UGeometryCollectionComponent::CreateSceneProxy() +{ + if (DynamicCollection) + { + return new FGeometryCollectionSceneProxy(this); + } + return nullptr; +} + +bool UGeometryCollectionComponent::ShouldCreatePhysicsState() const +{ + // Geometry collections always create physics state, not relying on the + // underlying implementation that requires the body instance to decide + return true; +} + +bool UGeometryCollectionComponent::HasValidPhysicsState() const +{ + return PhysicsProxy != nullptr; +} + +void UGeometryCollectionComponent::InitConstantData(FGeometryCollectionConstantData * ConstantData) +{ + check(ConstantData); + check(DynamicCollection); + FGeometryCollection* Collection = DynamicCollection->GetGeometryCollection().Get(); + check(Collection); + + int32 NumPoints = Collection->NumElements(FGeometryCollection::VerticesGroup); + TManagedArray& Vertex = *Collection->Vertex; + TManagedArray& BoneMap = *Collection->BoneMap; + TManagedArray& TangentU = *Collection->TangentU; + TManagedArray& TangentV = *Collection->TangentV; + TManagedArray& Normal = *Collection->Normal; + TManagedArray& UV = *Collection->UV; + TManagedArray& Color = *Collection->Color; + TManagedArray& BoneHierarchy = *Collection->BoneHierarchy; + TManagedArray& BoneColors = *Collection->BoneColor; + + ConstantData->Vertices.AddUninitialized(NumPoints); + ConstantData->BoneMap.AddUninitialized(NumPoints); + ConstantData->TangentU.AddUninitialized(NumPoints); + ConstantData->TangentV.AddUninitialized(NumPoints); + ConstantData->Normals.AddUninitialized(NumPoints); + ConstantData->UVs.AddUninitialized(NumPoints); + ConstantData->Colors.AddUninitialized(NumPoints); + ConstantData->BoneColors.AddUninitialized(NumPoints); + + ParallelFor(NumPoints, [&](int32 PointIdx) + { + ConstantData->Vertices[PointIdx] = Vertex[PointIdx]; + ConstantData->BoneMap[PointIdx] = BoneMap[PointIdx]; + ConstantData->TangentU[PointIdx] = TangentU[PointIdx]; + ConstantData->TangentV[PointIdx] = TangentV[PointIdx]; + ConstantData->Normals[PointIdx] = Normal[PointIdx]; + ConstantData->UVs[PointIdx] = UV[PointIdx]; + ConstantData->Colors[PointIdx] = Color[PointIdx]; + int32 BoneIndex = ConstantData->BoneMap[PointIdx]; + ConstantData->BoneColors[PointIdx] = BoneColors[BoneIndex]; + }); + + int32 NumIndices = 0; + TManagedArray& Indices = *Collection->Indices; + TManagedArray& Visible = *Collection->Visible; + TManagedArray& MaterialIndex = *Collection->MaterialIndex; + for (int vdx = 0; vdx < Collection->NumElements(FGeometryCollection::FacesGroup); vdx++) + { + NumIndices += static_cast(Visible[vdx]); + } + + ConstantData->Indices.AddUninitialized(NumIndices); + for (int IndexIdx = 0, cdx = 0; IndexIdx < Collection->NumElements(FGeometryCollection::FacesGroup); IndexIdx++) + { + if (Visible[ MaterialIndex[IndexIdx] ]) + { + ConstantData->Indices[cdx++] = Indices[ MaterialIndex[IndexIdx] ]; + } + } + + // We need to correct the section index start point & number of triangles since only the visible ones have been copied across in the code above + int32 NumMaterialSections = Collection->NumElements(FGeometryCollection::MaterialGroup); + ConstantData->Sections.AddUninitialized(NumMaterialSections); + TManagedArray& Sections = *Collection->Sections; + for (int sdx = 0; sdx < NumMaterialSections; sdx++) + { + FGeometryCollectionSection Section = Sections[sdx]; // deliberate copy + + for (int32 TriangleIndex = 0; TriangleIndex < Sections[sdx].FirstIndex / 3; TriangleIndex++) + { + if (!Visible[MaterialIndex[TriangleIndex]]) + Section.FirstIndex-=3; + } + + for (int32 TriangleIndex = 0; TriangleIndex < Sections[sdx].NumTriangles; TriangleIndex++) + { + if (!Visible[MaterialIndex[Sections[sdx].FirstIndex / 3 + TriangleIndex]]) + Section.NumTriangles--; + } + + ConstantData->Sections[sdx] = Section; + } + +} + +void UGeometryCollectionComponent::InitDynamicData(FGeometryCollectionDynamicData * DynamicData) +{ + check(DynamicData); + check(DynamicCollection); + FGeometryCollection* Collection = DynamicCollection->GetGeometryCollection().Get(); + check(Collection); + + TArray GlobalMatrices; + GeometryCollectionAlgo::GlobalMatrices(Collection, GlobalMatrices); + + int32 NumTransforms = Collection->NumElements(FGeometryCollection::TransformGroup); + DynamicData->Transforms.AddUninitialized(NumTransforms); + + check(GlobalMatrices.Num() == NumTransforms); + //ParallelFor(NumTransforms, [&](int32 MatrixIdx) + for(int MatrixIdx=0;MatrixIdxTransforms[MatrixIdx] = GlobalMatrices[MatrixIdx].ToMatrixWithScale(); + UE_LOG(UGCC_LOG, Log, TEXT("GeometryCollectionComponent::InitDynamicData::[%p][%d](%s)(%s)"), Collection, MatrixIdx, + *GlobalMatrices[MatrixIdx].GetTranslation().ToString(), *GlobalMatrices[MatrixIdx].GetRotation().ToString()); + }//); +} + +void UGeometryCollectionComponent::ForceInitRenderData() +{ + // Reset SceneProxy state to reflect the change in visible geometry + FGeometryCollectionConstantData * ConstantData = ::new FGeometryCollectionConstantData; + InitConstantData(ConstantData); + + FGeometryCollectionDynamicData * DynamicData = ::new FGeometryCollectionDynamicData; + InitDynamicData(DynamicData); + + // Enqueue command to send to render thread + ENQUEUE_UNIQUE_RENDER_COMMAND_THREEPARAMETER(FSendGeometryCollectionData, + FGeometryCollectionSceneProxy*, GeometryCollectionSceneProxy, (FGeometryCollectionSceneProxy*)SceneProxy, + FGeometryCollectionConstantData*, ConstantData, ConstantData, + FGeometryCollectionDynamicData*, DynamicData, DynamicData, + { + GeometryCollectionSceneProxy->SetConstantData_RenderThread(ConstantData, true); + GeometryCollectionSceneProxy->SetDynamicData_RenderThread(DynamicData); + }); +} + + +#if CHAOS_DEBUG_DRAW +void DebugDrawChaos(UWorld* World) +{ + if (!World->IsGameWorld()) + { + return; + } + + using namespace Chaos; + TArray LatenetDrawCommands; + + FDebugDrawQueue::GetInstance().ExtractAllElements(LatenetDrawCommands); + for (const FLatentDrawCommand& Command : LatenetDrawCommands) + { + switch (Command.Type) + { + case FLatentDrawCommand::EDrawType::Point: + { + DrawDebugPoint(World, Command.LineStart, Command.Thickness, Command.Color, Command.bPersistentLines, Command.LifeTime, Command.DepthPriority); + break; + } + case FLatentDrawCommand::EDrawType::Line: + { + DrawDebugLine(World, Command.LineStart, Command.LineEnd, Command.Color, Command.bPersistentLines, Command.LifeTime, Command.DepthPriority, Command.Thickness); + break; + } + case FLatentDrawCommand::EDrawType::DirectionalArrow: + { + DrawDebugDirectionalArrow(World, Command.LineStart, Command.LineEnd, Command.ArrowSize, Command.Color, Command.bPersistentLines, Command.LifeTime, Command.DepthPriority, Command.Thickness); + break; + } + case FLatentDrawCommand::EDrawType::Sphere: + { + DrawDebugSphere(World, Command.LineStart, Command.Radius, Command.Segments, Command.Color, Command.bPersistentLines, Command.LifeTime, Command.DepthPriority, Command.Thickness); + break; + } + case FLatentDrawCommand::EDrawType::Box: + { + DrawDebugBox(World, Command.Center, Command.Extent, Command.Rotation, Command.Color, Command.bPersistentLines, Command.LifeTime, Command.DepthPriority, Command.Thickness); + break; + } + default: + break; + } + } +} +#endif + +void UGeometryCollectionComponent::TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) +{ + //UE_LOG(UGCC_LOG, Log, TEXT("GeometryCollectionComponent[%p]::TickComponent()"), this); + Super::TickComponent(DeltaTime, TickType, ThisTickFunction); + if (bRenderStateDirty && DynamicCollection) + { + check(DynamicCollection->GetGeometryCollection()); + if (DynamicCollection->HasVisibleGeometry() || DynamicCollection->GetGeometryCollection()->IsDirty()) + { + // #BGallagher below is required for dynamic bounds update but + // it's too slow on large components currently, re-enable when faster + //MarkRenderTransformDirty(); + MarkRenderDynamicDataDirty(); + bRenderStateDirty = false; + DynamicCollection->GetGeometryCollection()->MakeClean(); + } + } + +#if CHAOS_DEBUG_DRAW + using namespace Chaos; + + // General debug drawing + if (FDebugDrawQueue::EnableDebugDrawing) + { + if (UWorld* World = GetWorld()) + { + DebugDrawChaos(World); + } + } +#endif +} + +void UGeometryCollectionComponent::OnRegister() +{ + //UE_LOG(UGCC_LOG, Log, TEXT("GeometryCollectionComponent[%p]::OnRegister()[%p]"), this,RestCollection ); + Super::OnRegister(); + ResetDynamicCollection(); +} + +void UGeometryCollectionComponent::ResetDynamicCollection() +{ + //UE_LOG(UGCC_LOG, Log, TEXT("GeometryCollectionComponent[%p]::ResetDynamicCollection()"), static_cast(this)); + if (RestCollection) + { + DynamicCollection = NewObject(this); + DynamicCollection->Initialize(*RestCollection->GetGeometryCollection()); + DynamicCollection->GetGeometryCollection()->LocalizeAttribute("Transform", FGeometryCollection::TransformGroup); + DynamicCollection->GetGeometryCollection()->LocalizeAttribute("BoneHierarchy", FGeometryCollection::TransformGroup); + SetRenderStateDirty(); + } +} + +void UGeometryCollectionComponent::OnCreatePhysicsState() +{ + // Skip the chain - don't care about body instance setup + UActorComponent::OnCreatePhysicsState(); + +#if WITH_EDITOR && WITH_EDITORONLY_DATA + EditorActor = nullptr; +#endif + +#if INCLUDE_CHAOS + const bool bValidWorld = GetWorld() && GetWorld()->IsGameWorld(); + const bool bValidCollection = DynamicCollection && DynamicCollection->GetGeometryCollection().Get()->Transform->Num() > 0; + if(bValidWorld && bValidCollection) + { + auto InitFunc = [this](FSimulationParameters& InParams, FFieldSystem& InFieldSystem) + { + InParams.RestCollection = GetRestCollection()->GetGeometryCollection().Get(); + InParams.Simulating = Simulating; + InParams.WorldTransform = GetComponentToWorld(); + InParams.ObjectType = ObjectType; + InParams.CollisionType = CollisionType; + InParams.ImplicitType = ImplicitType; + InParams.MinLevelSetResolution = MinLevelSetResolution; + InParams.MaxLevelSetResolution = MaxLevelSetResolution; + InParams.EnableClustering = EnableClustering; + InParams.MaxClusterLevel = MaxClusterLevel; + InParams.DamageThreshold = DamageThreshold; + InParams.MassAsDensity = MassAsDensity; + InParams.Mass = Mass; + InParams.MinimumMassClamp = MinimumMassClamp; + InParams.CollisionParticlesFraction = CollisionParticlesFraction; + InParams.Friction = Friction; + InParams.Bouncyness = Bouncyness; + InParams.InitialVelocityType = InitialVelocityType; + InParams.InitialLinearVelocity = InitialLinearVelocity; + InParams.InitialAngularVelocity = InitialAngularVelocity; + InParams.bClearCache = true; + InParams.CacheType = CacheParameters.CacheMode; + InParams.ReverseCacheBeginTime = CacheParameters.ReverseCacheBeginTime; + InParams.SaveCollisionData = CacheParameters.SaveCollisionData; + InParams.CollisionDataMaxSize = CacheParameters.CollisionDataMaxSize; + InParams.DoCollisionDataSpatialHash = CacheParameters.DoCollisionDataSpatialHash; + InParams.SpatialHashRadius = CacheParameters.SpatialHashRadius; + InParams.MaxCollisionPerCell = CacheParameters.MaxCollisionPerCell; + InParams.SaveTrailingData = CacheParameters.SaveTrailingData; + InParams.TrailingDataSizeMax = CacheParameters.TrailingDataSizeMax; + InParams.TrailingMinSpeedThreshold = CacheParameters.TrailingMinSpeedThreshold; + InParams.TrailingMinVolumeThreshold = CacheParameters.TrailingMinVolumeThreshold; + + InParams.RecordedTrack = (InParams.IsCachePlaying() && CacheParameters.TargetCache) ? CacheParameters.TargetCache->GetData() : nullptr; + + if(FieldSystem && FieldSystem->GetFieldSystemComponent() + && FieldSystem->GetFieldSystemComponent()->GetFieldSystem() ) + { + InFieldSystem.BuildFrom(FieldSystem->GetFieldSystemComponent()->GetFieldSystem()->GetFieldData()); + } + }; + + auto CacheSyncFunc = [this](const TManagedArray& BodyIds) + { + RigidBodyIds.Init(BodyIds); + }; + + auto FinalSyncFunc = [this](const FRecordedTransformTrack& InTrack) + { +#if WITH_EDITOR && WITH_EDITORONLY_DATA + if(CacheParameters.CacheMode == EGeometryCollectionCacheType::Record && InTrack.Records.Num() > 0) + { + Modify(); + if(!CacheParameters.TargetCache) + { + CacheParameters.TargetCache = UGeometryCollectionCache::CreateCacheForCollection(RestCollection); + } + + if(CacheParameters.TargetCache) + { + // Queue this up to be dirtied after PIE ends + TSharedPtr Scene = GetPhysicsScene(); + + CacheParameters.TargetCache->PreEditChange(nullptr); + CacheParameters.TargetCache->Modify(); + CacheParameters.TargetCache->SetFromRawTrack(InTrack); + CacheParameters.TargetCache->PostEditChange(); + + Scene->AddPieModifiedObject(CacheParameters.TargetCache); + + if(EditorActor) + { + UGeometryCollectionComponent* EditorComponent = Cast(EditorUtilities::FindMatchingComponentInstance(this, EditorActor)); + + if(EditorComponent) + { + EditorComponent->PreEditChange(FindField(EditorComponent->GetClass(), GET_MEMBER_NAME_CHECKED(UGeometryCollectionComponent, CacheParameters))); + EditorComponent->Modify(); + + EditorComponent->CacheParameters.TargetCache = CacheParameters.TargetCache; + + EditorComponent->PostEditChange(); + + Scene->AddPieModifiedObject(EditorComponent); + Scene->AddPieModifiedObject(EditorActor); + } + + EditorActor = nullptr; + } + } + } +#endif + }; + + PhysicsProxy = new FGeometryCollectionPhysicsProxy(DynamicCollection->GetGeometryCollection().Get(), InitFunc, CacheSyncFunc, FinalSyncFunc); + + TSharedPtr Scene = GetPhysicsScene(); + Scene->AddProxy(PhysicsProxy); + } +#endif +} + +void UGeometryCollectionComponent::OnDestroyPhysicsState() +{ + UActorComponent::OnDestroyPhysicsState(); +#if INCLUDE_CHAOS + if(PhysicsProxy) + { + // Handle scene remove, right now we rely on the reset of EndPlay to clean up + TSharedPtr Scene = GetPhysicsScene(); + Scene->RemoveProxy(PhysicsProxy); + + // Discard the pointer + PhysicsProxy = nullptr; + } +#endif +} + +void UGeometryCollectionComponent::SendRenderDynamicData_Concurrent() +{ + //UE_LOG(UGCC_LOG, Log, TEXT("GeometryCollectionComponent[%p]::SendRenderDynamicData_Concurrent()"), this); + Super::SendRenderDynamicData_Concurrent(); + if (SceneProxy) + { + if (DynamicCollection) + { + FGeometryCollectionDynamicData * DynamicData = ::new FGeometryCollectionDynamicData; + InitDynamicData(DynamicData); + + // Enqueue command to send to render thread + ENQUEUE_UNIQUE_RENDER_COMMAND_TWOPARAMETER(FSendGeometryCollectionData, + FGeometryCollectionSceneProxy*, GeometryCollectionSceneProxy, (FGeometryCollectionSceneProxy*)SceneProxy, + FGeometryCollectionDynamicData*, DynamicData, DynamicData, + { + GeometryCollectionSceneProxy->SetDynamicData_RenderThread(DynamicData); + }); + } + } +} + +void UGeometryCollectionComponent::SetRestCollection(UGeometryCollection * RestCollectionIn) +{ + //UE_LOG(UGCC_LOG, Log, TEXT("GeometryCollectionComponent[%p]::SetRestCollection()"), this); + if (RestCollectionIn) + { + RestCollection = RestCollectionIn; + + // All rest states are shared across components and will have a AssetScope. + RestCollection->GetGeometryCollection()->SetArrayScopes(FManagedArrayCollection::EArrayScope::FScopeShared); + ResetDynamicCollection(); + RestCollection->Modify(); + } +} + +FGeometryCollectionEdit::FGeometryCollectionEdit(UGeometryCollectionComponent * InComponent, bool InUpdate /*= true*/) + : Component(InComponent) + , bUpdate(InUpdate) +{ + bHadPhysicsState = Component->HasValidPhysicsState(); + if(bUpdate && bHadPhysicsState) + { + Component->DestroyPhysicsState(); + } +} + +FGeometryCollectionEdit::~FGeometryCollectionEdit() +{ + if (bUpdate) + { + Component->ResetDynamicCollection(); + if (GetRestCollection()) + { + GetRestCollection()->Modify(); + } + + if(bHadPhysicsState) + { + Component->RecreatePhysicsState(); + } + } +} + +UGeometryCollection* FGeometryCollectionEdit::GetRestCollection() +{ + if (Component) + { + return Component->RestCollection; + } + return nullptr; +} + + +TArray FScopedColorEdit::RandomColors; + +FScopedColorEdit::FScopedColorEdit(UGeometryCollectionComponent* InComponent) : Component(InComponent) +{ + if (RandomColors.Num() == 0) + { + for (int i = 0; i < 100; i++) + { + const FColor Color(FMath::Rand() % 100 + 5, FMath::Rand() % 100 + 5, FMath::Rand() % 100 + 5, 255); + RandomColors.Push(FLinearColor(Color)); + } + } +} + +FScopedColorEdit::~FScopedColorEdit() +{ + UpdateBoneColors(); +} +void FScopedColorEdit::SetShowBoneColors(bool ShowBoneColorsIn) +{ + Component->ShowBoneColors = ShowBoneColorsIn; +} + +bool FScopedColorEdit::GetShowBoneColors() const +{ + return Component->ShowBoneColors; +} + +void FScopedColorEdit::SetShowSelectedBones(bool ShowSelectedBonesIn) +{ + Component->ShowSelectedBones = ShowSelectedBonesIn; +} + +bool FScopedColorEdit::GetShowSelectedBones() const +{ + return Component->ShowSelectedBones; +} + +bool FScopedColorEdit::IsBoneSelected(int BoneIndex) const +{ + return Component->SelectedBones.Contains(BoneIndex); +} + +void FScopedColorEdit::SetSelectedBones(const TArray& SelectedBonesIn) +{ + Component->SelectedBones = SelectedBonesIn; +} + +void FScopedColorEdit::AppendSelectedBones(const TArray& SelectedBonesIn) +{ + Component->SelectedBones.Append(SelectedBonesIn); +} + +void FScopedColorEdit::AddSelectedBone(int32 BoneIndex) +{ + Component->SelectedBones.Push(BoneIndex); +} + +void FScopedColorEdit::ClearSelectedBone(int32 BoneIndex) +{ + Component->SelectedBones.Remove(BoneIndex); +} + +const TArray& FScopedColorEdit::GetSelectedBones() const +{ + return Component->GetSelectedBones(); +} + +void FScopedColorEdit::ResetBoneSelection() +{ + Component->SelectedBones.Empty(); +} + +void FScopedColorEdit::SelectBones(GeometryCollection::ESelectionMode SelectionMode) +{ + check(Component); + const UGeometryCollection* GeometryCollection = Component->GetRestCollection(); + if (GeometryCollection) + { + TSharedPtr GeometryCollectionPtr = GeometryCollection->GetGeometryCollection(); + + switch (SelectionMode) + { + case GeometryCollection::ESelectionMode::None: + ResetBoneSelection(); + break; + + case GeometryCollection::ESelectionMode::AllGeometry: + { + TArray Roots; + FGeometryCollectionClusteringUtility::GetRootBones(GeometryCollectionPtr.Get(), Roots); + ResetBoneSelection(); + for (int32 RootElement : Roots) + { + TArray LeafBones; + FGeometryCollectionClusteringUtility::GetLeafBones(GeometryCollectionPtr.Get(), RootElement, LeafBones); + AppendSelectedBones(LeafBones); + } + + } + break; + + case GeometryCollection::ESelectionMode::InverseGeometry: + { + TArray Roots; + FGeometryCollectionClusteringUtility::GetRootBones(GeometryCollectionPtr.Get(), Roots); + TArray NewSelection; + for (int32 RootElement : Roots) + { + TArray LeafBones; + FGeometryCollectionClusteringUtility::GetLeafBones(GeometryCollectionPtr.Get(), RootElement, LeafBones); + + for (int32 Element : LeafBones) + { + if (!IsBoneSelected(Element)) + { + NewSelection.Push(Element); + } + } + } + ResetBoneSelection(); + AppendSelectedBones(NewSelection); + } + break; + + default: + check(false); // unexpected selection mode + break; + } + + const TArray SelectedBones = GetSelectedBones(); + SetHighlightedBones(SelectedBones); + } +} + +bool FScopedColorEdit::IsBoneHighlighted(int BoneIndex) const +{ + return Component->HighlightedBones.Contains(BoneIndex); +} + +void FScopedColorEdit::SetHighlightedBones(const TArray& HighlightedBonesIn) +{ + Component->HighlightedBones = HighlightedBonesIn; +} + +void FScopedColorEdit::AddHighlightedBone(int32 BoneIndex) +{ + Component->HighlightedBones.Push(BoneIndex); +} + +const TArray& FScopedColorEdit::GetHighlightedBones() const +{ + return Component->GetHighlightedBones(); +} + +void FScopedColorEdit::ResetHighlightedBones() +{ + Component->HighlightedBones.Empty(); +} + +void FScopedColorEdit::SetLevelViewMode(int ViewLevelIn) +{ + Component->ViewLevel = ViewLevelIn; +} + +int FScopedColorEdit::GetViewLevel() +{ + return Component->ViewLevel; +} + +void FScopedColorEdit::UpdateBoneColors() +{ + FGeometryCollectionEdit GeometryCollectionEdit = Component->EditRestCollection(); + UGeometryCollection* GeometryCollection = GeometryCollectionEdit.GetRestCollection(); + FGeometryCollection* Collection = GeometryCollection->GetGeometryCollection().Get(); + + FLinearColor BlankColor(FColor(80, 80, 80, 50)); + + const TManagedArray& BoneHierarchy = *Collection->BoneHierarchy; + TManagedArray& BoneColors = *Collection->BoneColor; + + for (int BoneIndex = 0; BoneIndex < BoneHierarchy.Num(); BoneIndex++) + { + FLinearColor BoneColor = FLinearColor(FColor::Black); + if (IsBoneHighlighted(BoneIndex)) + { + BoneColor = FLinearColor(FColor::White); + } + else + { + if (Component->ViewLevel == -1) + { + BoneColor = RandomColors[BoneIndex % RandomColors.Num()]; + } + else + { + if (BoneHierarchy[BoneIndex].Level >= Component->ViewLevel) + { + // go up until we find parent at the required ViewLevel + int32 Bone = BoneIndex; + while (Bone != -1 && BoneHierarchy[Bone].Level > Component->ViewLevel) + { + Bone = BoneHierarchy[Bone].Parent; + } + + int32 ColorIndex = Bone + 1; // parent can be -1 for root, range [-1..n] + BoneColor = RandomColors[ColorIndex % RandomColors.Num()]; + } + else + { + BoneColor = BlankColor; + } + } + } + + BoneColors[BoneIndex] = BoneColor; + } + + Component->MarkRenderStateDirty(); + Component->MarkRenderDynamicDataDirty(); +} + +void UGeometryCollectionComponent::InitializeMaterials(const TArray &Materials, int32 InteriorMaterialIndex, int32 BoneSelectedMaterialIndex) +{ + // We assume that we are resetting all material slots on this component to belong to this array + int CurrIndex = 0; + for (UMaterialInterface *CurrMaterial : Materials) + { + SetMaterial(CurrIndex++, CurrMaterial); + } + + InteriorMaterialID = InteriorMaterialIndex; + BoneSelectedMaterialID = BoneSelectedMaterialIndex; +} + +#if INCLUDE_CHAOS +const TSharedPtr UGeometryCollectionComponent::GetPhysicsScene() const +{ + if (ChaosSolverActor) + { + return ChaosSolverActor->GetPhysicsScene(); + } + else + { + return FPhysScene_Chaos::GetInstance(); + } +} + +#endif diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollectionComponentPlugin.cpp b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionComponentPlugin.cpp similarity index 79% rename from Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollectionComponentPlugin.cpp rename to Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionComponentPlugin.cpp index eb7f59bb8260..74265b35c39f 100644 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollectionComponentPlugin.cpp +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionComponentPlugin.cpp @@ -1,6 +1,6 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. -#include "GeometryCollectionComponentPlugin.h" +#include "GeometryCollection/GeometryCollectionComponentPlugin.h" #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollectionComponentPluginPrivate.h b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionComponentPluginPrivate.h similarity index 85% rename from Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollectionComponentPluginPrivate.h rename to Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionComponentPluginPrivate.h index aabd2268c6f0..f3641b7eeed7 100644 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollectionComponentPluginPrivate.h +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionComponentPluginPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionDebugDrawActor.cpp b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionDebugDrawActor.cpp new file mode 100644 index 000000000000..d8e5dd45d5c3 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionDebugDrawActor.cpp @@ -0,0 +1,693 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionDebugDrawActor.h" +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionAlgo.h" + +#include "DrawDebugHelpers.h" +#include "GameFramework/Actor.h" +#include "HAL/IConsoleManager.h" + +DEFINE_LOG_CATEGORY_STATIC(GeometryCollectionDrawLog, Log, All); + +namespace GeomCollectionDebugDrawActorConstants +{ + // Constants + static const bool bPersistent = true; // Debug draw needs persistency to work well within the editor. + static const float LifeTime = -1.0f; // Lifetime is infinite. + static const uint8 DepthPriority = 0; + static const uint32 CircleSegments = 32; + static const bool bDrawCircleAxis = true; + + // Defaults + static const float PointThicknessDefault = 6.0f; + static const float LineThicknessDefault = 0.5f; + static const int32 TextShadowDefault = 0; // Draw shadows under debug text, easier to read but slower to render. + static const float TextScaleDefault = 1.0f; + static const float NormalScaleDefault = 10.0f; + static const float TransformScaleDefault = 20.0f; + static const float ArrowScaleDefault = 2.5f; +} + +// Console variables, also exposed as settings in this actor +static TAutoConsoleVariable CVarPointThickness(TEXT("p.gc.PointThickness"), GeomCollectionDebugDrawActorConstants::PointThicknessDefault, TEXT("Geometry Collection debug draw, point thickness.\nDefault = 6."), ECVF_Cheat); +static TAutoConsoleVariable CVarLineThickness (TEXT("p.gc.LineThickness" ), GeomCollectionDebugDrawActorConstants::LineThicknessDefault , TEXT("Geometry Collection debug draw, line thickness.\nDefault = 0.5."), ECVF_Cheat); +static TAutoConsoleVariable CVarTextShadow (TEXT("p.gc.TextShadow" ), GeomCollectionDebugDrawActorConstants::TextShadowDefault , TEXT("Geometry Collection debug draw, text shadow under indices for better readability.\nDefault = 0."), ECVF_Cheat); +static TAutoConsoleVariable CVarTextScale (TEXT("p.gc.TextScale" ), GeomCollectionDebugDrawActorConstants::TextScaleDefault , TEXT("Geometry Collection debug draw, text scale.\nDefault = 1."), ECVF_Cheat); +static TAutoConsoleVariable CVarNormalScale (TEXT("p.gc.NormalScale" ), GeomCollectionDebugDrawActorConstants::NormalScaleDefault , TEXT("Geometry Collection debug draw, normal size.\nDefault = 10."), ECVF_Cheat); +static TAutoConsoleVariable CVarTransformScale(TEXT("p.gc.TransformScale"), GeomCollectionDebugDrawActorConstants::TransformScaleDefault, TEXT("Geometry Collection debug draw, normal size.\nDefault = 10."), ECVF_Cheat); +static TAutoConsoleVariable CVarArrowScale (TEXT("p.gc.ArrowScale" ), GeomCollectionDebugDrawActorConstants::ArrowScaleDefault , TEXT("Geometry Collection debug draw, arrow size for normals.\nDefault = 2.5."), ECVF_Cheat); + +AGeometryCollectionDebugDrawActor::AGeometryCollectionDebugDrawActor(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) + , PointThickness() + , LineThickness() + , bTextShadow() + , TextScale() + , NormalScale() + , TransformScale() + , ArrowScale() +{ + // Set the console variables' callback + const FConsoleVariableDelegate FloatConsoleVariableDelegate = FConsoleVariableDelegate::CreateUObject(this, &AGeometryCollectionDebugDrawActor::OnFloatPropertyChange); + const FConsoleVariableDelegate BoolConsoleVariableDelegate = FConsoleVariableDelegate::CreateUObject(this, &AGeometryCollectionDebugDrawActor::OnBoolPropertyChange); + CVarPointThickness->SetOnChangedCallback(FloatConsoleVariableDelegate); + CVarLineThickness->SetOnChangedCallback(FloatConsoleVariableDelegate); + CVarTextShadow->SetOnChangedCallback(BoolConsoleVariableDelegate); + CVarTextScale->SetOnChangedCallback(FloatConsoleVariableDelegate); + CVarNormalScale->SetOnChangedCallback(FloatConsoleVariableDelegate); + CVarTransformScale->SetOnChangedCallback(FloatConsoleVariableDelegate); + CVarArrowScale->SetOnChangedCallback(FloatConsoleVariableDelegate); + + // Initialize properties from console variables + OnFloatPropertyChange(CVarPointThickness.AsVariable()); + OnFloatPropertyChange(CVarLineThickness.AsVariable()); + OnBoolPropertyChange(CVarTextShadow.AsVariable()); + OnFloatPropertyChange(CVarTextScale.AsVariable()); + OnFloatPropertyChange(CVarNormalScale.AsVariable()); + OnFloatPropertyChange(CVarTransformScale.AsVariable()); + OnFloatPropertyChange(CVarArrowScale.AsVariable()); + + // Enable game tick calls + PrimaryActorTick.bCanEverTick = true; + SetActorTickEnabled(true); +} + +void AGeometryCollectionDebugDrawActor::BeginDestroy() +{ + CVarPointThickness->SetOnChangedCallback(FConsoleVariableDelegate()); + Super::BeginDestroy(); +} + +void AGeometryCollectionDebugDrawActor::Tick(float DeltaSeconds) +{ + Super::Tick(DeltaSeconds); + + // Clear all persistent strings and debug lines. + Flush(); +} + +#if WITH_EDITOR +void AGeometryCollectionDebugDrawActor::PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) +{ + // Synchronize the command variables to this Actor's properties if the property name matches. + static const EConsoleVariableFlags SetBy = ECVF_SetByConsole; // Can't use the default ECVF_SetByCode as otherwise changing the UI won't update the global console variable. + const FName PropertyName = PropertyChangedEvent.Property ? PropertyChangedEvent.Property->GetFName(): NAME_None; + if (PropertyName == GET_MEMBER_NAME_CHECKED(AGeometryCollectionDebugDrawActor, PointThickness)) { CVarPointThickness->Set(PointThickness, SetBy); } + else if (PropertyName == GET_MEMBER_NAME_CHECKED(AGeometryCollectionDebugDrawActor, LineThickness)) { CVarLineThickness->Set(LineThickness, SetBy); } + else if (PropertyName == GET_MEMBER_NAME_CHECKED(AGeometryCollectionDebugDrawActor, bTextShadow)) { CVarTextShadow->Set(int32(bTextShadow), SetBy); } + else if (PropertyName == GET_MEMBER_NAME_CHECKED(AGeometryCollectionDebugDrawActor, TextScale)) { CVarTextScale->Set(TextScale, SetBy); } + else if (PropertyName == GET_MEMBER_NAME_CHECKED(AGeometryCollectionDebugDrawActor, NormalScale)) { CVarNormalScale->Set(NormalScale, SetBy); } + else if (PropertyName == GET_MEMBER_NAME_CHECKED(AGeometryCollectionDebugDrawActor, TransformScale)) { CVarTransformScale->Set(TransformScale, SetBy); } + else if (PropertyName == GET_MEMBER_NAME_CHECKED(AGeometryCollectionDebugDrawActor, ArrowScale)) { CVarArrowScale->Set(ArrowScale, SetBy); } + Super::PostEditChangeProperty(PropertyChangedEvent); +} +#endif + +void AGeometryCollectionDebugDrawActor::DrawVertices(FGeometryCollection* Collection, const AActor* Actor, const FColor& Color) +{ +#if ENABLE_DRAW_DEBUG + const UWorld* const World = GetWorld(); + check(World); + + TArray Transforms; + GeometryCollectionAlgo::GlobalMatrices(Collection, Transforms); + + const FTransform TransformActor = Actor->GetTransform(); + + const TManagedArray& BoneHierarchyArray = *Collection->BoneHierarchy; + const TManagedArray& VertexArray = *Collection->Vertex; + const TManagedArray& BoneMapArray = *Collection->BoneMap; + + const int32 NumVertices = Collection->NumElements(FGeometryCollection::VerticesGroup); + + for (int32 IdxVertex = 0; IdxVertex < NumVertices; ++IdxVertex) + { + const int32 TransformIndex = BoneMapArray[IdxVertex]; + if (BoneHierarchyArray[TransformIndex].IsGeometry() && !BoneHierarchyArray[TransformIndex].IsClustered()) + { + const FTransform Transform = Transforms[TransformIndex] * TransformActor; + + const FVector Position = Transform.TransformPosition(VertexArray[IdxVertex]); + + DrawDebugPoint(World, Position, PointThickness, Color, GeomCollectionDebugDrawActorConstants::bPersistent, GeomCollectionDebugDrawActorConstants::LifeTime, GeomCollectionDebugDrawActorConstants::DepthPriority); + } + } +#endif +} + +void AGeometryCollectionDebugDrawActor::DrawVertexIndices(FGeometryCollection* Collection, AActor* Actor, const FColor& Color) +{ +#if ENABLE_DRAW_DEBUG + const UWorld* const World = GetWorld(); + check(World); + + TArray Transforms; + GeometryCollectionAlgo::GlobalMatrices(Collection, Transforms); + + const FTransform TransformActor = Actor->GetTransform(); + const FVector ActorLocation = Actor->GetActorLocation(); // Actor->GetActorLocation() can return different location than Actor->GetTransform().GetLocation() + + const TManagedArray& BoneHierarchyArray = *Collection->BoneHierarchy; + const TManagedArray& VertexArray = *Collection->Vertex; + const TManagedArray& BoneMapArray = *Collection->BoneMap; + + const int32 NumVertices = Collection->NumElements(FGeometryCollection::VerticesGroup); + + for (int32 IdxVertex = 0; IdxVertex < NumVertices; ++IdxVertex) + { + const int32 TransformIndex = BoneMapArray[IdxVertex]; + if (BoneHierarchyArray[TransformIndex].IsGeometry() && !BoneHierarchyArray[TransformIndex].IsClustered()) + { + const FTransform Transform = Transforms[TransformIndex] * TransformActor; + + const FVector Position = Transform.TransformPosition(VertexArray[IdxVertex]); + const FVector TextPosition = Position - ActorLocation; + + const FString Text = FString::Printf(TEXT("%d"), IdxVertex); + + DrawDebugString(World, TextPosition, Text, Actor, Color, GeomCollectionDebugDrawActorConstants::LifeTime, bTextShadow, TextScale); + } + } +#endif +} + +void AGeometryCollectionDebugDrawActor::DrawVertexNormals(FGeometryCollection* Collection, const AActor* Actor, const FColor& Color) +{ +#if ENABLE_DRAW_DEBUG + const UWorld* const World = GetWorld(); + check(World); + + TArray Transforms; + GeometryCollectionAlgo::GlobalMatrices(Collection, Transforms); + + const FTransform TransformActor = Actor->GetTransform(); + + const TManagedArray& BoneHierarchyArray = *Collection->BoneHierarchy; + const TManagedArray& VertexArray = *Collection->Vertex; + const TManagedArray& BoneMapArray = *Collection->BoneMap; + const TManagedArray& NormalArray = *Collection->Normal; + + const int32 NumVertices = Collection->NumElements(FGeometryCollection::VerticesGroup); + + for (int32 IdxVertex = 0; IdxVertex < NumVertices; ++IdxVertex) + { + const int32 TransformIndex = BoneMapArray[IdxVertex]; + if (BoneHierarchyArray[TransformIndex].IsGeometry() && !BoneHierarchyArray[TransformIndex].IsClustered()) + { + const FTransform Transform = Transforms[BoneMapArray[IdxVertex]] * TransformActor; + + const FVector LineStart = Transform.TransformPosition(VertexArray[IdxVertex]); + const FVector VertexNormal = Transform.TransformVector(NormalArray[IdxVertex]).GetSafeNormal(); + const FVector LineEnd = LineStart + VertexNormal * NormalScale; + + DrawDebugDirectionalArrow(World, LineStart, LineEnd, ArrowScale, Color, GeomCollectionDebugDrawActorConstants::bPersistent, GeomCollectionDebugDrawActorConstants::LifeTime, GeomCollectionDebugDrawActorConstants::DepthPriority, LineThickness); + } + } +#endif +} + +void AGeometryCollectionDebugDrawActor::DrawFaces(FGeometryCollection* Collection, const AActor* Actor, const FColor& Color) +{ +#if ENABLE_DRAW_DEBUG + const UWorld* const World = GetWorld(); + check(World); + + TArray Transforms; + GeometryCollectionAlgo::GlobalMatrices(Collection, Transforms); + + const FTransform TransformActor = Actor->GetTransform(); + + const TManagedArray& BoneHierarchyArray = *Collection->BoneHierarchy; + const TManagedArray& VertexArray = *Collection->Vertex; + const TManagedArray& BoneMapArray = *Collection->BoneMap; + const TManagedArray& IndicesArray = *Collection->Indices; + + const int32 NumFaces = Collection->NumElements(FGeometryCollection::FacesGroup); + + for (int32 IdxFace = 0; IdxFace < NumFaces; ++IdxFace) + { + const int32 TransformIndex = BoneMapArray[IndicesArray[IdxFace][0]]; + if (BoneHierarchyArray[TransformIndex].IsGeometry() && !BoneHierarchyArray[TransformIndex].IsClustered()) + { + const FTransform Transform = Transforms[BoneMapArray[IndicesArray[IdxFace][0]]] * TransformActor; + + const FVector Vertex0 = Transform.TransformPosition(VertexArray[IndicesArray[IdxFace][0]]); + const FVector Vertex1 = Transform.TransformPosition(VertexArray[IndicesArray[IdxFace][1]]); + const FVector Vertex2 = Transform.TransformPosition(VertexArray[IndicesArray[IdxFace][2]]); + + DrawDebugLine(World, Vertex0, Vertex1, Color, GeomCollectionDebugDrawActorConstants::bPersistent, GeomCollectionDebugDrawActorConstants::LifeTime, GeomCollectionDebugDrawActorConstants::DepthPriority, LineThickness); + DrawDebugLine(World, Vertex0, Vertex2, Color, GeomCollectionDebugDrawActorConstants::bPersistent, GeomCollectionDebugDrawActorConstants::LifeTime, GeomCollectionDebugDrawActorConstants::DepthPriority, LineThickness); + DrawDebugLine(World, Vertex1, Vertex2, Color, GeomCollectionDebugDrawActorConstants::bPersistent, GeomCollectionDebugDrawActorConstants::LifeTime, GeomCollectionDebugDrawActorConstants::DepthPriority, LineThickness); + } + } +#endif +} + +void AGeometryCollectionDebugDrawActor::DrawFaceIndices(FGeometryCollection* Collection, AActor* Actor, const FColor& Color) +{ +#if ENABLE_DRAW_DEBUG + const UWorld* const World = GetWorld(); + check(World); + + TArray Transforms; + GeometryCollectionAlgo::GlobalMatrices(Collection, Transforms); + + const FTransform TransformActor = Actor->GetTransform(); + const FVector ActorLocation = Actor->GetActorLocation(); // Actor->GetActorLocation() can return different location than Actor->GetTransform().GetLocation() + + const TManagedArray& BoneHierarchyArray = *Collection->BoneHierarchy; + const TManagedArray& VertexArray = *Collection->Vertex; + const TManagedArray& BoneMapArray = *Collection->BoneMap; + const TManagedArray& IndicesArray = *Collection->Indices; + + const int32 NumFaces = Collection->NumElements(FGeometryCollection::FacesGroup); + + for (int32 IdxFace = 0; IdxFace < NumFaces; ++IdxFace) + { + const int32 TransformIndex = BoneMapArray[IndicesArray[IdxFace][0]]; + if (BoneHierarchyArray[TransformIndex].IsGeometry() && !BoneHierarchyArray[TransformIndex].IsClustered()) + { + const FTransform Transform = Transforms[TransformIndex] * TransformActor; + + const FVector Vertex0 = VertexArray[IndicesArray[IdxFace][0]]; + const FVector Vertex1 = VertexArray[IndicesArray[IdxFace][1]]; + const FVector Vertex2 = VertexArray[IndicesArray[IdxFace][2]]; + + const FVector FaceCenter = (Vertex0 + Vertex1 + Vertex2) / 3.f; + + const FVector Position = Transform.TransformPosition(FaceCenter); + const FVector TextPosition = Position - ActorLocation; // Actor location is added from within the DrawDebugString text position calculation, and need to be removed from the transform position if it is to be passed in world space + + const FString Text = FString::Printf(TEXT("%d"), IdxFace); + + DrawDebugString(World, TextPosition, Text, Actor, Color, GeomCollectionDebugDrawActorConstants::LifeTime, bTextShadow, TextScale); + } + } +#endif +} + +void AGeometryCollectionDebugDrawActor::DrawFaceNormals(FGeometryCollection* Collection, const AActor* Actor, const FColor& Color) +{ +#if ENABLE_DRAW_DEBUG + const UWorld* const World = GetWorld(); + check(World); + + TArray Transforms; + GeometryCollectionAlgo::GlobalMatrices(Collection, Transforms); + + const FTransform TransformActor = Actor->GetTransform(); + + const TManagedArray& BoneHierarchyArray = *Collection->BoneHierarchy; + const TManagedArray& VertexArray = *Collection->Vertex; + const TManagedArray& BoneMapArray = *Collection->BoneMap; + const TManagedArray& IndicesArray = *Collection->Indices; + + const int32 NumFaces = Collection->NumElements(FGeometryCollection::FacesGroup); + + for (int32 IdxFace = 0; IdxFace < NumFaces; ++IdxFace) + { + const int32 TransformIndex = BoneMapArray[IndicesArray[IdxFace][0]]; + if (BoneHierarchyArray[TransformIndex].IsGeometry() && !BoneHierarchyArray[TransformIndex].IsClustered()) + { + const FTransform Transform = Transforms[TransformIndex] * TransformActor; + + const FVector Vertex0 = VertexArray[IndicesArray[IdxFace][0]]; + const FVector Vertex1 = VertexArray[IndicesArray[IdxFace][1]]; + const FVector Vertex2 = VertexArray[IndicesArray[IdxFace][2]]; + + const FVector FaceCenter = (Vertex0 + Vertex1 + Vertex2) / 3.f; + + const FVector Edge1 = Vertex1 - Vertex0; + const FVector Edge2 = -(Vertex2 - Vertex1); + + const FVector FaceNormal = Transform.TransformVector(Edge1 ^ Edge2).GetSafeNormal(); + + const FVector LineStart = Transform.TransformPosition(FaceCenter); + const FVector LineEnd = LineStart + FaceNormal * NormalScale; + + DrawDebugDirectionalArrow(World, LineStart, LineEnd, ArrowScale, Color, GeomCollectionDebugDrawActorConstants::bPersistent, GeomCollectionDebugDrawActorConstants::LifeTime, GeomCollectionDebugDrawActorConstants::DepthPriority, LineThickness); + } + } +#endif +} + +void AGeometryCollectionDebugDrawActor::DrawSingleFace(FGeometryCollection* Collection, const AActor* Actor, const int32 FaceIndex, const FColor& Color) +{ +#if ENABLE_DRAW_DEBUG + const int32 NumFaces = Collection->NumElements(FGeometryCollection::FacesGroup); + if (FaceIndex < 0 || FaceIndex >= NumFaces) { return; } + + const UWorld* const World = GetWorld(); + check(World); + + TArray Transforms; + GeometryCollectionAlgo::GlobalMatrices(Collection, Transforms); + + const FTransform TransformActor = Actor->GetTransform(); + + const TManagedArray& BoneHierarchyArray = *Collection->BoneHierarchy; + const TManagedArray& VertexArray = *Collection->Vertex; + const TManagedArray& BoneMapArray = *Collection->BoneMap; + const TManagedArray& IndicesArray = *Collection->Indices; + + const int32 TransformIndex = BoneMapArray[IndicesArray[FaceIndex][0]]; + if (BoneHierarchyArray[TransformIndex].IsGeometry() && !BoneHierarchyArray[TransformIndex].IsClustered()) + { + const FTransform Transform = Transforms[BoneMapArray[IndicesArray[FaceIndex][0]]] * TransformActor; + + const FVector Vertex0 = Transform.TransformPosition(VertexArray[IndicesArray[FaceIndex][0]]); + const FVector Vertex1 = Transform.TransformPosition(VertexArray[IndicesArray[FaceIndex][1]]); + const FVector Vertex2 = Transform.TransformPosition(VertexArray[IndicesArray[FaceIndex][2]]); + + DrawDebugLine(World, Vertex0, Vertex1, Color, GeomCollectionDebugDrawActorConstants::bPersistent, GeomCollectionDebugDrawActorConstants::LifeTime, GeomCollectionDebugDrawActorConstants::DepthPriority, LineThickness); + DrawDebugLine(World, Vertex0, Vertex2, Color, GeomCollectionDebugDrawActorConstants::bPersistent, GeomCollectionDebugDrawActorConstants::LifeTime, GeomCollectionDebugDrawActorConstants::DepthPriority, LineThickness); + DrawDebugLine(World, Vertex1, Vertex2, Color, GeomCollectionDebugDrawActorConstants::bPersistent, GeomCollectionDebugDrawActorConstants::LifeTime, GeomCollectionDebugDrawActorConstants::DepthPriority, LineThickness); + } +#endif +} + +void AGeometryCollectionDebugDrawActor::DrawTransforms(FGeometryCollection* Collection, const AActor* Actor) +{ +#if ENABLE_DRAW_DEBUG + const UWorld* const World = GetWorld(); + check(World); + + TArray Transforms; + GeometryCollectionAlgo::GlobalMatrices(Collection, Transforms); + + const FTransform TransformActor = Actor->GetTransform(); + + const TManagedArray& BoneHierarchyArray = *Collection->BoneHierarchy; + const TManagedArray& BoneMapArray = *Collection->BoneMap; + const TManagedArray& TransfomIndexArray = *Collection->TransformIndex; + + const int32 NumGeometries = Collection->NumElements(FGeometryCollection::GeometryGroup); + + for (int32 IdxGeometry = 0; IdxGeometry < NumGeometries; ++IdxGeometry) + { + const int32 TransformIndex = TransfomIndexArray[IdxGeometry]; + if (BoneHierarchyArray[TransformIndex].IsGeometry() && !BoneHierarchyArray[TransformIndex].IsClustered()) + { + const FTransform Transform = Transforms[TransformIndex] * TransformActor; + + const FVector Position = Transform.GetLocation(); + const FRotator Rotator = Transform.Rotator(); + + DrawDebugCoordinateSystem(World, Position, Rotator, TransformScale, GeomCollectionDebugDrawActorConstants::bPersistent, GeomCollectionDebugDrawActorConstants::LifeTime, GeomCollectionDebugDrawActorConstants::DepthPriority, LineThickness); + } + } +#endif +} + +void AGeometryCollectionDebugDrawActor::DrawTransformIndices(FGeometryCollection* Collection, AActor* Actor, const FColor& Color) +{ +#if ENABLE_DRAW_DEBUG + const UWorld* const World = GetWorld(); + check(World); + + TArray Transforms; + GeometryCollectionAlgo::GlobalMatrices(Collection, Transforms); + + const FTransform TransformActor = Actor->GetTransform(); + const FVector ActorLocation = Actor->GetActorLocation(); // Actor->GetActorLocation() can return different location than Actor->GetTransform().GetLocation() + + const TManagedArray& BoneHierarchyArray = *Collection->BoneHierarchy; + const TManagedArray& BoneMapArray = *Collection->BoneMap; + const TManagedArray& TransfomIndexArray = *Collection->TransformIndex; + + const int32 NumGeometries = Collection->NumElements(FGeometryCollection::GeometryGroup); + + for (int32 IdxGeometry = 0; IdxGeometry < NumGeometries; ++IdxGeometry) + { + const int32 TransformIndex = TransfomIndexArray[IdxGeometry]; + if (BoneHierarchyArray[TransformIndex].IsGeometry() && !BoneHierarchyArray[TransformIndex].IsClustered()) + { + const FTransform Transform = Transforms[TransformIndex] * TransformActor; + + const FVector Position = Transform.GetLocation(); + const FVector TextPosition = Position - ActorLocation; // Actor location is added from within the DrawDebugString text position calculation, and need to be removed from the transform position if it is to be passed in World space + + const FString Text = FString::Printf(TEXT("%d"), TransformIndex); + + DrawDebugString(World, TextPosition, Text, Actor, Color, GeomCollectionDebugDrawActorConstants::LifeTime, bTextShadow, TextScale); + } + } +#endif +} + +void AGeometryCollectionDebugDrawActor::DrawBoundingBoxes(FGeometryCollection* Collection, const AActor* Actor, const FColor& Color) +{ +#if ENABLE_DRAW_DEBUG + const UWorld* const World = GetWorld(); + check(World); + + TArray Transforms; + GeometryCollectionAlgo::GlobalMatrices(Collection, Transforms); + + const FTransform TransformActor = Actor->GetTransform(); + + const TManagedArray& BoneHierarchyArray = *Collection->BoneHierarchy; + const TManagedArray& BoundingBoxArray = *Collection->BoundingBox; + const TManagedArray& TransfomIndexArray = *Collection->TransformIndex; + + const int32 NumGeometries = Collection->NumElements(FGeometryCollection::GeometryGroup); + + for (int32 IdxGeometry = 0; IdxGeometry < NumGeometries; ++IdxGeometry) + { + const int32 TransformIndex = TransfomIndexArray[IdxGeometry]; + if (BoneHierarchyArray[TransformIndex].IsGeometry() && !BoneHierarchyArray[TransformIndex].IsClustered()) + { + const FTransform Transform = Transforms[TransformIndex] * TransformActor; + + const FBox BBox = BoundingBoxArray[IdxGeometry]; + const FVector VertexMin = BBox.Min; + const FVector VertexMax = BBox.Max; + + const FVector Vertex0 = VertexMin; + const FVector Vertex1(VertexMax.X, VertexMin.Y, VertexMin.Z); + const FVector Vertex2(VertexMax.X, VertexMax.Y, VertexMin.Z); + const FVector Vertex3(VertexMin.X, VertexMax.Y, VertexMin.Z); + const FVector Vertex4(VertexMin.X, VertexMin.Y, VertexMax.Z); + const FVector Vertex5(VertexMax.X, VertexMin.Y, VertexMax.Z); + const FVector Vertex6 = VertexMax; + const FVector Vertex7(VertexMin.X, VertexMax.Y, VertexMax.Z); + + struct FEdge { + FVector Start; + FVector End; + }; + TArray EdgeArray; + EdgeArray.Add({ Vertex0, Vertex1 }); + EdgeArray.Add({ Vertex1, Vertex2 }); + EdgeArray.Add({ Vertex2, Vertex3 }); + EdgeArray.Add({ Vertex3, Vertex0 }); + EdgeArray.Add({ Vertex4, Vertex5 }); + EdgeArray.Add({ Vertex5, Vertex6 }); + EdgeArray.Add({ Vertex6, Vertex7 }); + EdgeArray.Add({ Vertex7, Vertex4 }); + EdgeArray.Add({ Vertex0, Vertex4 }); + EdgeArray.Add({ Vertex1, Vertex5 }); + EdgeArray.Add({ Vertex2, Vertex6 }); + EdgeArray.Add({ Vertex3, Vertex7 }); + + for (int32 IdxEdge = 0; IdxEdge < EdgeArray.Num(); ++IdxEdge) + { + const FVector LineStart = Transform.TransformPosition(EdgeArray[IdxEdge].Start); + const FVector LineEnd = Transform.TransformPosition(EdgeArray[IdxEdge].End); + DrawDebugLine(World, LineStart, LineEnd, Color, GeomCollectionDebugDrawActorConstants::bPersistent, GeomCollectionDebugDrawActorConstants::LifeTime, GeomCollectionDebugDrawActorConstants::DepthPriority, LineThickness); + } + } + } +#endif +} + +void AGeometryCollectionDebugDrawActor::DrawProximity(FGeometryCollection* Collection, const AActor* Actor, const FColor& Color) +{ +#if ENABLE_DRAW_DEBUG + const UWorld* const World = GetWorld(); + check(World); + + TArray Transforms; + GeometryCollectionAlgo::GlobalMatrices(Collection, Transforms); + + const FTransform TransformActor = Actor->GetTransform(); + + const TManagedArray& TransfomIndexArray = *Collection->TransformIndex; + const TManagedArray& BoneHierarchyArray = *Collection->BoneHierarchy; + const TManagedArray& VertexArray = *Collection->Vertex; + const TManagedArray& BoneMapArray = *Collection->BoneMap; + const TManagedArray>& ProximityArray = *Collection->Proximity; + + const int32 NumVertices = Collection->NumElements(FGeometryCollection::VerticesGroup); + const int32 NumGeometries = Collection->NumElements(FGeometryCollection::GeometryGroup); + + // Compute centers of geometries + TArray GeometryCenterArray; + GeometryCenterArray.SetNum(NumGeometries); + for (int32 IdxGeometry = 0; IdxGeometry < NumGeometries; ++IdxGeometry) + { + const FTransform Transform = Transforms[TransfomIndexArray[IdxGeometry]] * TransformActor; + + FVector Center = FVector(0); + int32 NumVerticesAdded = 0; + + for (int32 IdxVertex = 0; IdxVertex < NumVertices; ++IdxVertex) + { + if (BoneMapArray[IdxVertex] == TransfomIndexArray[IdxGeometry]) + { + Center += Transform.TransformPosition(VertexArray[IdxVertex]); + NumVerticesAdded++; + } + } + GeometryCenterArray[IdxGeometry] = Center / (float)NumVerticesAdded; + } + + // Build reverse map between TransformIdx and index in the GeometryGroup + TMap GeometryGroupIndexMap; + for (int32 IdxGeometry = 0; IdxGeometry < NumGeometries; ++IdxGeometry) + { + GeometryGroupIndexMap.Add(TransfomIndexArray[IdxGeometry], IdxGeometry); + } + + for (int32 IdxGeometry = 0; IdxGeometry < NumGeometries; ++IdxGeometry) + { + const int32 TransformIndex = TransfomIndexArray[IdxGeometry]; + if (BoneHierarchyArray[TransformIndex].IsGeometry() && !BoneHierarchyArray[TransformIndex].IsClustered()) + { + for (auto& OtherGeometryIndex : ProximityArray[IdxGeometry]) + { + const FVector Line1Start = GeometryCenterArray[IdxGeometry]; + const FVector Line1End = GeometryCenterArray[OtherGeometryIndex]; + DrawDebugLine(World, Line1Start, Line1End, Color, GeomCollectionDebugDrawActorConstants::bPersistent, GeomCollectionDebugDrawActorConstants::LifeTime, GeomCollectionDebugDrawActorConstants::DepthPriority, LineThickness); + } + } + } +#endif +} + +void AGeometryCollectionDebugDrawActor::DrawBreakingFaces(FGeometryCollection* Collection, const AActor* Actor, const FColor& Color) +{ +#if ENABLE_DRAW_DEBUG + const UWorld* const World = GetWorld(); + check(World); + + TArray Transforms; + GeometryCollectionAlgo::GlobalMatrices(Collection, Transforms); + + const FTransform TransformActor = Actor->GetTransform(); + + const TManagedArray& BoneHierarchyArray = *Collection->BoneHierarchy; + const TManagedArray& VertexArray = *Collection->Vertex; + const TManagedArray& BoneMapArray = *Collection->BoneMap; + const TManagedArray& IndicesArray = *Collection->Indices; + const TManagedArray& BreakingFaceIndexArray = *Collection->BreakingFaceIndex; + + const int32 NumBreakings = Collection->NumElements(FGeometryCollection::BreakingGroup); + + for (int32 IdxBreak = 0; IdxBreak < NumBreakings; ++IdxBreak) + { + const int32 TransformIndex = BoneMapArray[IndicesArray[BreakingFaceIndexArray[IdxBreak]][0]]; + if (BoneHierarchyArray[TransformIndex].IsGeometry() && !BoneHierarchyArray[TransformIndex].IsClustered()) + { + const FTransform Transform = Transforms[TransformIndex] * TransformActor; + + const FVector Vertex0 = Transform.TransformPosition(VertexArray[IndicesArray[BreakingFaceIndexArray[IdxBreak]][0]]); + const FVector Vertex1 = Transform.TransformPosition(VertexArray[IndicesArray[BreakingFaceIndexArray[IdxBreak]][1]]); + const FVector Vertex2 = Transform.TransformPosition(VertexArray[IndicesArray[BreakingFaceIndexArray[IdxBreak]][2]]); + + DrawDebugLine(World, Vertex0, Vertex1, Color, GeomCollectionDebugDrawActorConstants::bPersistent, GeomCollectionDebugDrawActorConstants::LifeTime, GeomCollectionDebugDrawActorConstants::DepthPriority, LineThickness); + DrawDebugLine(World, Vertex0, Vertex2, Color, GeomCollectionDebugDrawActorConstants::bPersistent, GeomCollectionDebugDrawActorConstants::LifeTime, GeomCollectionDebugDrawActorConstants::DepthPriority, LineThickness); + DrawDebugLine(World, Vertex1, Vertex2, Color, GeomCollectionDebugDrawActorConstants::bPersistent, GeomCollectionDebugDrawActorConstants::LifeTime, GeomCollectionDebugDrawActorConstants::DepthPriority, LineThickness); + } + } +#endif +} + +void AGeometryCollectionDebugDrawActor::DrawBreakingRegionData(FGeometryCollection* Collection, const AActor* Actor, const FColor& Color) +{ +#if ENABLE_DRAW_DEBUG + const UWorld* const World = GetWorld(); + check(World); + + TArray Transforms; + GeometryCollectionAlgo::GlobalMatrices(Collection, Transforms); + + const FTransform TransformActor = Actor->GetTransform(); + + const TManagedArray& BoneHierarchyArray = *Collection->BoneHierarchy; + const TManagedArray& BoneMapArray = *Collection->BoneMap; + const TManagedArray& VertexArray = *Collection->Vertex; + const TManagedArray& IndicesArray = *Collection->Indices; + const TManagedArray& BreakingFaceIndexArray = *Collection->BreakingFaceIndex; + const TManagedArray& BreakingRegionCentroidArray = *Collection->BreakingRegionCentroid; + const TManagedArray& BreakingRegionNormalArray = *Collection->BreakingRegionNormal; + const TManagedArray& BreakingRegionRadiusArray = *Collection->BreakingRegionRadius; + + const int32 NumVertices = Collection->NumElements(FGeometryCollection::VerticesGroup); + const int32 NumGeometries = Collection->NumElements(FGeometryCollection::GeometryGroup); + const int32 NumBreakings = Collection->NumElements(FGeometryCollection::BreakingGroup); + + for (int32 IdxBreak = 0; IdxBreak < NumBreakings; ++IdxBreak) + { + const int32 TransformIndex = BoneMapArray[IndicesArray[BreakingFaceIndexArray[IdxBreak]][0]]; + if (BoneHierarchyArray[TransformIndex].IsGeometry() && !BoneHierarchyArray[TransformIndex].IsClustered()) + { + const FTransform Transform = Transforms[TransformIndex] * TransformActor; + + const FVector Center = Transform.TransformPosition(BreakingRegionCentroidArray[IdxBreak]); + const FVector Normal = Transform.TransformVector(BreakingRegionNormalArray[IdxBreak]).GetSafeNormal(); + const FVector LineEnd = Center + Normal * 10.f; + + DrawDebugDirectionalArrow(World, Center, LineEnd, ArrowScale, FColor::Green, GeomCollectionDebugDrawActorConstants::bPersistent, GeomCollectionDebugDrawActorConstants::LifeTime, GeomCollectionDebugDrawActorConstants::DepthPriority, LineThickness); + + // Draw InnerCircle for the region + const FVector Vertex0 = Transform.TransformPosition(VertexArray[IndicesArray[BreakingFaceIndexArray[IdxBreak]][0]]); + const FVector Vertex1 = Transform.TransformPosition(VertexArray[IndicesArray[BreakingFaceIndexArray[IdxBreak]][1]]); + + const FVector YAxis = (Vertex0 - Vertex1).GetSafeNormal(); + const FVector ZAxis = (YAxis ^ Normal).GetSafeNormal(); + DrawDebugCircle(World, Center, BreakingRegionRadiusArray[IdxBreak], GeomCollectionDebugDrawActorConstants::CircleSegments, FColor::Green, GeomCollectionDebugDrawActorConstants::bPersistent, GeomCollectionDebugDrawActorConstants::LifeTime, GeomCollectionDebugDrawActorConstants::DepthPriority, LineThickness, YAxis, ZAxis, GeomCollectionDebugDrawActorConstants::bDrawCircleAxis); + } + } +#endif +} + +void AGeometryCollectionDebugDrawActor::Flush() +{ + const UWorld* const World = GetWorld(); + check(World); + FlushDebugStrings(World); + FlushPersistentDebugLines(World); +} + +void AGeometryCollectionDebugDrawActor::OnFloatPropertyChange(IConsoleVariable* CVar) +{ + const float NewFloat = CVar->GetFloat(); + float* Float = nullptr; + // Identify float property from variable + if (CVar == CVarPointThickness.AsVariable()) { Float = &PointThickness; } + else if (CVar == CVarLineThickness.AsVariable()) { Float = &LineThickness; } + else if (CVar == CVarTextScale.AsVariable()) { Float = &TextScale; } + else if (CVar == CVarNormalScale.AsVariable()) { Float = &NormalScale; } + else if (CVar == CVarTransformScale.AsVariable()) { Float = &TransformScale; } + else if (CVar == CVarArrowScale.AsVariable()) { Float = &ArrowScale; } + // Change property + if (Float && NewFloat != *Float) + { + *Float = NewFloat; + } +} + +void AGeometryCollectionDebugDrawActor::OnBoolPropertyChange(IConsoleVariable* CVar) +{ + const bool NewBool = !!CVar->GetInt(); + bool* Bool = nullptr; + // Identify int property from variable + if (CVar == CVarTextShadow.AsVariable()) { Bool = &bTextShadow; } + // Change property + if (Bool && NewBool != *Bool) + { + *Bool = NewBool; + } +} diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionDebugDrawComponent.cpp b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionDebugDrawComponent.cpp new file mode 100644 index 000000000000..cc8311695b7a --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionDebugDrawComponent.cpp @@ -0,0 +1,494 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionDebugDrawComponent.h" + +#if GEOMETRYCOLLECTION_DEBUG_DRAW +#include "GeometryCollection/GeometryCollectionRenderLevelSetActor.h" +#include "GeometryCollection/GeometryCollectionComponent.h" +#include "GeometryCollection/GeometryCollectionObject.h" +#include "GeometryCollection/GeometryCollectionAlgo.h" +#include "GeometryCollection/GeometryCollectionDebugDrawActor.h" +#include "GeometryCollection/GeometryCollectionPhysicsProxy.h" +#if INCLUDE_CHAOS +#include "PBDRigidsSolver.h" +#endif // #if INCLUDE_CHAOS +#endif // #if GEOMETRYCOLLECTION_DEBUG_DRAW +#include "EngineUtils.h" +#include "HAL/IConsoleManager.h" + +DEFINE_LOG_CATEGORY_STATIC(UGCCDD_LOG, All, All); + +// Constants +static const FLinearColor DarkerColorFactor(1.0f, 1.0f, 0.7f); // Darker HSV multiplier +static const FLinearColor LighterColorFactor(1.0f, 1.0f, 3.0f); // Lighter HSV multiplier +static const FLinearColor VertexColorDefault(0.2f, 0.4f, 0.6f, 1.0f); // Blue +static const FLinearColor FaceColorDefault(0.4f, 0.2f, 0.6f, 1.0f); // Purple +static const FLinearColor GeometryColorDefault(0.6, 0.4f, 0.2f, 1.0f); // Orange +static const FLinearColor BreakingColorDefault(0.4f, 0.6f, 0.2f, 1.0f); // Green + +UGeometryCollectionDebugDrawComponent::UGeometryCollectionDebugDrawComponent(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) + , GeometryCollectionDebugDrawActor(nullptr) + , GeometryCollectionRenderLevelSet(nullptr) + , bDebugDrawLevelSet(false) + , bRenderLevelSetAtOrigin(false) + , LevelSetIndex(0) + , bDebugDrawTransform(false) + , bDebugDrawTransformIndex(false) + , bDebugDrawBoundingBox(false) + , GeometryColor(GeometryColorDefault) + , bDebugDrawProximity(false) + , bDebugDrawBreakingFace(false) + , bDebugDrawBreakingRegionData(false) + , BreakingColor(BreakingColorDefault) + , bDebugDrawFace(false) + , bDebugDrawFaceIndex(false) + , bDebugDrawFaceNormal(false) + , bDebugDrawSingleFace(false) + , SingleFaceIdx(0) + , FaceColor(FaceColorDefault) + , bDebugDrawVertex(false) + , bDebugDrawVertexIndex(false) + , bDebugDrawVertexNormal(false) + , VertexColor(VertexColorDefault) + , GeometryCollectionComponent(nullptr) + , bLevelSetTextureDirty(false) + , LevelSetTextureTransformIndex(-1) + , BaseVisibilityArray() +{ + PrimaryComponentTick.bCanEverTick = true; + bTickInEditor = false; +} + +void UGeometryCollectionDebugDrawComponent::BeginPlay() +{ + Super::BeginPlay(); + + DebugDrawBeginPlay(); + DebugDrawLevelSetBeginPlay(); +} + +void UGeometryCollectionDebugDrawComponent::EndPlay(EEndPlayReason::Type ReasonEnd) +{ + Super::EndPlay(ReasonEnd); + + DebugDrawLevelSetEndPlay(); +} + +void UGeometryCollectionDebugDrawComponent::TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) +{ + Super::TickComponent(DeltaTime, TickType, ThisTickFunction); + + DebugDrawTick(); + DebugDrawLevelSetTick(); +} + +#if WITH_EDITOR +void UGeometryCollectionDebugDrawComponent::PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) +{ +#if GEOMETRYCOLLECTION_DEBUG_DRAW + if (GeometryCollectionComponent) + { + const FName PropertyName = PropertyChangedEvent.Property ? PropertyChangedEvent.Property->GetFName(): NAME_None; + if (PropertyName == GET_MEMBER_NAME_CHECKED(UGeometryCollectionDebugDrawComponent, SingleFaceIdx)) + { + check(GeometryCollectionComponent->DynamicCollection != nullptr); + check(GeometryCollectionComponent->DynamicCollection->GetGeometryCollection().IsValid()); + FGeometryCollection* const Collection = GeometryCollectionComponent->DynamicCollection->GetGeometryCollection().Get(); + if (Collection) + { + const int32 NumFaces = Collection->NumElements(FGeometryCollection::FacesGroup); + SingleFaceIdx = FMath::Clamp(SingleFaceIdx, 0, NumFaces - 1); + } + } + } +#endif // #if GEOMETRYCOLLECTION_DEBUG_DRAW +} +#endif // #if WITH_EDITOR + +void UGeometryCollectionDebugDrawComponent::DebugDrawLevelSetBeginPlay() +{ +#if INCLUDE_CHAOS && GEOMETRYCOLLECTION_DEBUG_DRAW + // Look out for existing render level set actor, or create one when needed + if (!GeometryCollectionRenderLevelSet) + { + UWorld* const world = GetWorld(); + check(world); + const TActorIterator ActorIterator(world); + if (ActorIterator) + { + GeometryCollectionRenderLevelSet = *ActorIterator; + } + else + { + FActorSpawnParameters SpawnInfo; + SpawnInfo.SpawnCollisionHandlingOverride = ESpawnActorCollisionHandlingMethod::AlwaysSpawn; + GeometryCollectionRenderLevelSet = world->SpawnActor(SpawnInfo); + if (GeometryCollectionRenderLevelSet) + { + GeometryCollectionRenderLevelSet->SetActorEnableCollision(false); + } + } + } + if (GeometryCollectionComponent && GeometryCollectionComponent->DynamicCollection && GeometryCollectionRenderLevelSet) + { + // For now it makes sense to always initialize our visibility arrays since a user might start with vis debug off, then turn it on + // This logic could change in the future + TManagedArray &VisibleArray = *GeometryCollectionComponent->DynamicCollection->GetGeometryCollection()->Visible; + BaseVisibilityArray = GeometryCollectionComponent->DynamicCollection->GetGeometryCollection()->AddAttribute("BaseVisibility", FGeometryCollection::FacesGroup); + (*BaseVisibilityArray).Init(VisibleArray); + + bLevelSetTextureDirty = true; + LevelSetTextureTransformIndex = -1; + } +#endif // #if INCLUDE_CHAOS && GEOMETRYCOLLECTION_DEBUG_DRAW +} + +void UGeometryCollectionDebugDrawComponent::DebugDrawLevelSetEndPlay() +{ +#if INCLUDE_CHAOS && GEOMETRYCOLLECTION_DEBUG_DRAW + if (GeometryCollectionComponent && GeometryCollectionRenderLevelSet) + { + // @note: it might be the case that the user checks and unchecks render level set multiple times, and when they exit it is off + // but we still want to reset the visibility. One solution is to always reset visibility at run time when the check box changes + if (bDebugDrawLevelSet) { + DebugDrawLevelSetResetVisiblity(); + } + + // turn off rendering + GeometryCollectionRenderLevelSet->SetEnabled(false); + + bLevelSetTextureDirty = true; + LevelSetTextureTransformIndex = -1; + } +#endif // #if INCLUDE_CHAOS && GEOMETRYCOLLECTION_DEBUG_DRAW +} + +void UGeometryCollectionDebugDrawComponent::DebugDrawLevelSetResetVisiblity() +{ +#if INCLUDE_CHAOS && GEOMETRYCOLLECTION_DEBUG_DRAW + check(GeometryCollectionComponent != nullptr); + check(GeometryCollectionComponent->DynamicCollection != nullptr); + check(GeometryCollectionComponent->DynamicCollection->GetGeometryCollection().IsValid()); + check(BaseVisibilityArray.IsValid()); + // reset visibility array + TManagedArray &VisibleArray = *GeometryCollectionComponent->DynamicCollection->GetGeometryCollection()->Visible; + VisibleArray.Init(*BaseVisibilityArray); + + // if we only have one piece, and all of the faces were hidden, then ensure we set visibility true + if (!GeometryCollectionComponent->IsVisible()) { + GeometryCollectionComponent->SetVisibility(true); + } + else + { + GeometryCollectionComponent->ForceInitRenderData(); + } +#endif // #if INCLUDE_CHAOS && GEOMETRYCOLLECTION_DEBUG_DRAW +} + +void UGeometryCollectionDebugDrawComponent::DebugDrawLevelSetTick() +{ +#if INCLUDE_CHAOS && GEOMETRYCOLLECTION_DEBUG_DRAW + if (!bDebugDrawLevelSet) + { + if (LevelSetTextureTransformIndex != -1 && GeometryCollectionRenderLevelSet && BaseVisibilityArray) + { + // in this case, the user switched from debug draw to not at run time, reset visibility + DebugDrawLevelSetResetVisiblity(); + + // turn off rendering + GeometryCollectionRenderLevelSet->SetEnabled(false); + + bLevelSetTextureDirty = true; + LevelSetTextureTransformIndex = -1; + } + } + else + { + // if the level set index has changed at run time, then reload the volume + // because someone wants to visualize another piece + if (LevelSetTextureTransformIndex != -1 && LevelSetTextureTransformIndex != LevelSetIndex) { + bLevelSetTextureDirty = true; + } + + // Error case if the level set renderer, physics proxy, or solver are null + if (!GeometryCollectionRenderLevelSet) { + UE_LOG(UGCCDD_LOG, Warning, TEXT("level set renderer: %s"), *GetFullName()); + return; + } + + if (!GeometryCollectionComponent) { + UE_LOG(UGCCDD_LOG, Warning, TEXT("no geometry component: %s"), *GetFullName()); + return; + } + + FGeometryCollectionPhysicsProxy *PhysicsProxy = GeometryCollectionComponent->GetPhysicsProxy(); + if (!GeometryCollectionRenderLevelSet || !PhysicsProxy || !PhysicsProxy->GetSolver()) { + UE_LOG(UGCCDD_LOG, Warning, TEXT("No solver context: %s"), *GetFullName()); + return; + } + + // We must have at least one body to continue + const Chaos::PBDRigidsSolver::FParticlesType &Particles = PhysicsProxy->GetSolver()->GetRigidParticles(); + if (Particles.Size() == 0) { + UE_LOG(UGCCDD_LOG, Warning, TEXT("No rbds in solver context: %s"), *GetFullName()); + return; + } + + // Map the piece index to the rbd index to extract the level set + if (GeometryCollectionComponent->RigidBodyIds.Num() == 0) { + UE_LOG(UGCCDD_LOG, Warning, TEXT("No rbd ids synced: %s"), *GetFullName()); + return; + } + + // Make sure we have a valid tranform index + if (LevelSetIndex < 0 || LevelSetIndex > GeometryCollectionComponent->RigidBodyIds.Num() - 1) { + UE_LOG(UGCCDD_LOG, Warning, TEXT("Invalid level set index: %s"), *GetFullName()); + return; + } + + // Make sure we have a valid rbd index + int32 RbdId = GeometryCollectionComponent->RigidBodyIds[LevelSetIndex]; + if (RbdId < 0) { + UE_LOG(UGCCDD_LOG, Warning, TEXT("No rbd ids synced: %s"), *GetFullName()); + return; + } + + Chaos::TImplicitObject* CollisionBase = Particles.Geometry(RbdId); + + // Make sure the actual implicit object isn't null + if (CollisionBase == NULL) { + UE_LOG(UGCCDD_LOG, Warning, TEXT("Collision is null for level set visualization: %s"), *GetFullName()); + return; + } + + // Cast to level set, make sure the type is correct + Chaos::TLevelSet* CollisionLevelSet = CollisionBase->GetObject< Chaos::TLevelSet >(); + + if (CollisionLevelSet == NULL) { + UE_LOG(UGCCDD_LOG, Warning, TEXT("Incorrect collision type for level set rendering. It must be a level set: %s"), *GetFullName()); + return; + } + + // Get the transform for the current piece + FTransform CurrTransform = FTransform::Identity; + + UGeometryCollection *DynamicCollection = GeometryCollectionComponent->DynamicCollection; + + // Update the transform if we are rendering the level set aligned with the simulated geometry + if (!bRenderLevelSetAtOrigin) { + //TManagedArray &TransformArray = DynamicCollection->GetGeometryCollection()->GetAttribute("Transform", FGeometryCollection::TransformGroup).Get(); + //CurrTransform = TransformArray[LevelSetIndex]; + + // @todo: this is slow to recompute the global matrices here. Ideally we'd grab some cached ones from the geom collection component + TArray GlobalMatrices; + GeometryCollectionAlgo::GlobalMatrices(DynamicCollection->GetGeometryCollection().Get(), GlobalMatrices); + CurrTransform = GlobalMatrices[LevelSetIndex]; + + CurrTransform *= this->GetOwner()->GetTransform(); + } + + // If we are only updating the transform, or also loading the volume + if (!bLevelSetTextureDirty) { + GeometryCollectionRenderLevelSet->SyncLevelSetTransform(CurrTransform); + } + else { + // Build the volume texture + // @note: we only want to do this once, so we have a state variable on the component to ensure that + bool success = GeometryCollectionRenderLevelSet->SetLevelSetToRender(*CollisionLevelSet, CurrTransform); + + // Error case if volume fill didn't work + if (!success) { + UE_LOG(UGCCDD_LOG, Warning, TEXT("Levelset generation failed: %s"), *GetFullName()); + return; + } + + // hide the original piece + TManagedArray &VisibleArray = *DynamicCollection->GetGeometryCollection()->Visible; + + // reset visibility to original state + // @todo: there is some logic missing here, but also GeometryCollectionComponent doesn't like + // debug rendering flags being set in simulate mode, so we don't switch piece often right now + if (LevelSetTextureTransformIndex != -1) { + VisibleArray.Init(*BaseVisibilityArray); + } + + const TManagedArray &TransformIndexArray = *DynamicCollection->GetGeometryCollection()->TransformIndex; + + const TManagedArray &FaceStartArray = *DynamicCollection->GetGeometryCollection()->FaceStart; + const TManagedArray &FaceCountArray = *DynamicCollection->GetGeometryCollection()->FaceCount; + + const TManagedArray &Indices = *DynamicCollection->GetGeometryCollection()->Indices; + const TManagedArray& MaterialIndex = *DynamicCollection->GetGeometryCollection()->MaterialIndex; + + // for each geom, check if it is the transform object + // if it is, hide all the faces + int NumHid = 0; + for (int i = 0; i < TransformIndexArray.Num(); ++i) { + const int32 currT = TransformIndexArray[i]; + + if (currT == LevelSetIndex) { + + int32 FaceStart = FaceStartArray[i]; + int32 FaceCount = FaceCountArray[i]; + + // set visibility on faces to false + for (int j = FaceStart; j < FaceStart + FaceCount; ++j) { + VisibleArray[j] = false; + } + NumHid = FaceCount; + } + } + + // if we have no visible faces, hide the geometry without changing the collection + // #todo: right now we can't send zero vertices to force the vertex buffer to be empty, + // so we just hide the component. + if (NumHid == VisibleArray.Num()) + { + GeometryCollectionComponent->SetVisibility(false); + } + else + { + // init all render data + GeometryCollectionComponent->ForceInitRenderData(); + } + + // Make sure we know not to refill the texture on subsequent frames + bLevelSetTextureDirty = false; + LevelSetTextureTransformIndex = LevelSetIndex; + + // Turn on the volume rendering + GeometryCollectionRenderLevelSet->SetEnabled(true); + } + } +#endif // #if INCLUDE_CHAOS && GEOMETRYCOLLECTION_DEBUG_DRAW +} + +void UGeometryCollectionDebugDrawComponent::DebugDrawBeginPlay() +{ +#if GEOMETRYCOLLECTION_DEBUG_DRAW + if (!GeometryCollectionDebugDrawActor) + { + // Look out for existing debug draw actor, or create one when needed + UWorld* const world = GetWorld(); + check(world); + const TActorIterator ActorIterator(world); + if (ActorIterator) + { + GeometryCollectionDebugDrawActor = *ActorIterator; + } + else + { + FActorSpawnParameters SpawnInfo; + SpawnInfo.SpawnCollisionHandlingOverride = ESpawnActorCollisionHandlingMethod::AlwaysSpawn; + GeometryCollectionDebugDrawActor = world->SpawnActor(SpawnInfo); + if (GeometryCollectionDebugDrawActor) + { + GeometryCollectionDebugDrawActor->SetActorEnableCollision(false); + } + } + } + // Make sure to tick the debug draw first, it is required to clear up the persistent lines before drawing a new frame + if (GeometryCollectionDebugDrawActor) + { + AActor* const actor = GetOwner(); + check(actor); + GeometryCollectionDebugDrawActor->AddTickPrerequisiteActor(actor); + } +#endif // #if GEOMETRYCOLLECTION_DEBUG_DRAW +} + +void UGeometryCollectionDebugDrawComponent::DebugDrawTick() +{ +#if GEOMETRYCOLLECTION_DEBUG_DRAW + check(GeometryCollectionDebugDrawActor); + // Only draw when a GeometryCollectionComponent is also attached to the actor (GeometryCollectionComponent is set by AGeometryCollectionActor::AGeometryCollectionActor()) + if (!GeometryCollectionComponent) + { + UE_LOG(UGCCDD_LOG, Warning, TEXT("Null geometry component pointer: %s"), *GetFullName()); + return; + } + if (!GeometryCollectionComponent->DynamicCollection) + { + UE_LOG(UGCCDD_LOG, Warning, TEXT("Null geometry dynamic collection pointer: %s"), *GetFullName()); + return; + } + if (!GeometryCollectionComponent->DynamicCollection->GetGeometryCollection().IsValid()) + { + UE_LOG(UGCCDD_LOG, Warning, TEXT("No valid geometry collection: %s"), *GetFullName()); + return; + } + + // Draw collection + FGeometryCollection* const Collection = GeometryCollectionComponent->DynamicCollection->GetGeometryCollection().Get(); + check(Collection); + AActor* const Actor = GetOwner(); + check(Actor); + + if (bDebugDrawVertex) + { + const FColor Color = VertexColor.ToFColor(false); + GeometryCollectionDebugDrawActor->DrawVertices(Collection, Actor, Color); + } + if (bDebugDrawVertexIndex) + { + const FColor Color = (VertexColor.LinearRGBToHSV() * LighterColorFactor).HSVToLinearRGB().ToFColor(false); + GeometryCollectionDebugDrawActor->DrawVertexIndices(Collection, Actor, Color); + } + if (bDebugDrawVertexNormal) + { + const FColor Color = (VertexColor.LinearRGBToHSV() * DarkerColorFactor).HSVToLinearRGB().ToFColor(false); + GeometryCollectionDebugDrawActor->DrawVertexNormals(Collection, Actor, Color); + } + if (bDebugDrawFace) + { + const FColor Color = FaceColor.ToFColor(false); + GeometryCollectionDebugDrawActor->DrawFaces(Collection, Actor, Color); + } + if (bDebugDrawFaceIndex) + { + const FColor Color = (FaceColor.LinearRGBToHSV() * LighterColorFactor).HSVToLinearRGB().ToFColor(false); + GeometryCollectionDebugDrawActor->DrawFaceIndices(Collection, Actor, Color); + } + if (bDebugDrawSingleFace) + { + const FColor Color = (FaceColor.LinearRGBToHSV() * LighterColorFactor).HSVToLinearRGB().ToFColor(false); + GeometryCollectionDebugDrawActor->DrawSingleFace(Collection, Actor, SingleFaceIdx, Color); + } + if (bDebugDrawFaceNormal) + { + const FColor Color = (FaceColor.LinearRGBToHSV() * DarkerColorFactor).HSVToLinearRGB().ToFColor(false); + GeometryCollectionDebugDrawActor->DrawFaceNormals(Collection, Actor, Color); + } + if (bDebugDrawTransform) + { + GeometryCollectionDebugDrawActor->DrawTransforms(Collection, Actor); + } + if (bDebugDrawTransformIndex) + { + const FColor Color = (GeometryColor.LinearRGBToHSV() * LighterColorFactor).HSVToLinearRGB().ToFColor(false); + GeometryCollectionDebugDrawActor->DrawTransformIndices(Collection, Actor, Color); + } + if (bDebugDrawBoundingBox) + { + const FColor Color = GeometryColor.ToFColor(false); + GeometryCollectionDebugDrawActor->DrawBoundingBoxes(Collection, Actor, Color); + } + if (bDebugDrawProximity) + { + const FColor Color = BreakingColor.ToFColor(false); + GeometryCollectionDebugDrawActor->DrawProximity(Collection, Actor, Color); + } + if (bDebugDrawBreakingFace) + { + const FColor Color = (BreakingColor.LinearRGBToHSV() * LighterColorFactor).HSVToLinearRGB().ToFColor(false); + GeometryCollectionDebugDrawActor->DrawBreakingFaces(Collection, Actor, Color); + } + if (bDebugDrawBreakingRegionData) + { + const FColor Color = (BreakingColor.LinearRGBToHSV() * DarkerColorFactor).HSVToLinearRGB().ToFColor(false); + GeometryCollectionDebugDrawActor->DrawBreakingRegionData(Collection, Actor, Color); + } +#endif // #if GEOMETRYCOLLECTION_DEBUG_DRAW +} + diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionEngineUtility.cpp b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionEngineUtility.cpp new file mode 100644 index 000000000000..247557e41b53 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionEngineUtility.cpp @@ -0,0 +1,219 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionEngineUtility.h" +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionCache.h" +#include "GeometryCollection/GeometryCollectionAlgo.h" + +DEFINE_LOG_CATEGORY_STATIC(LogGeoemtryCollectionClean, Verbose, All); + + +void GeometryCollectionEngineUtility::PrintDetailedStatistics(const FGeometryCollection* GeometryCollection, const UGeometryCollectionCache* InCache) +{ + check(GeometryCollection); + + TSharedPtr< TManagedArray > Transform; + TSharedPtr< TManagedArray > BoneHierarchy; + + int32 NumTransforms = GeometryCollection->NumElements(FGeometryCollection::TransformGroup); + int32 NumVertices = GeometryCollection->NumElements(FGeometryCollection::VerticesGroup); + int32 NumFaces = GeometryCollection->NumElements(FGeometryCollection::FacesGroup); + int32 NumGeometries = GeometryCollection->NumElements(FGeometryCollection::GeometryGroup); + int32 NumBreakings = GeometryCollection->NumElements(FGeometryCollection::BreakingGroup); + + const TManagedArray& VertexArray = *GeometryCollection->Vertex; + const TManagedArray& BoneMapArray = *GeometryCollection->BoneMap; + + TArray GlobalTransformArray; + GeometryCollectionAlgo::GlobalMatrices(GeometryCollection, GlobalTransformArray); + + FBox BoundingBox(ForceInitToZero); + for (int32 IdxVertex = 0; IdxVertex < NumVertices; ++IdxVertex) + { + FTransform GlobalTransform = GlobalTransformArray[BoneMapArray[IdxVertex]]; + FVector VertexInWorld = GlobalTransform.TransformPosition(VertexArray[IdxVertex]); + + BoundingBox += VertexInWorld; + } + + FString Buffer; + Buffer += FString::Printf(TEXT("\n\n")); + Buffer += FString::Printf(TEXT("------------------------------------------------------------\n")); + Buffer += FString::Printf(TEXT("TRANSFORM GROUP\n")); + Buffer += FString::Printf(TEXT("------------------------------------------------------------\n")); + Buffer += FString::Printf(TEXT("Number of transforms = %d\n"), NumTransforms); + // Print Transform array + // Print BoneHierarchy array + GeometryCollectionAlgo::PrintParentHierarchy(GeometryCollection); + Buffer += FString::Printf(TEXT("------------------------------------------------------------\n")); + Buffer += FString::Printf(TEXT("VERTICES GROUP\n")); + Buffer += FString::Printf(TEXT("------------------------------------------------------------\n")); + Buffer += FString::Printf(TEXT("Number of vertices = %d\n"), NumVertices); + Buffer += FString::Printf(TEXT("------------------------------------------------------------\n")); + Buffer += FString::Printf(TEXT("FACES GROUP\n")); + Buffer += FString::Printf(TEXT("------------------------------------------------------------\n")); + Buffer += FString::Printf(TEXT("Number of faces = %d\n"), NumFaces); + Buffer += FString::Printf(TEXT("------------------------------------------------------------\n")); + Buffer += FString::Printf(TEXT("GEOMETRY GROUP\n")); + Buffer += FString::Printf(TEXT("------------------------------------------------------------\n")); + Buffer += FString::Printf(TEXT("Number of geometries = %d\n"), NumGeometries); + // Print TransformIndex array + // Print Proximity array + Buffer += FString::Printf(TEXT("------------------------------------------------------------\n")); + Buffer += FString::Printf(TEXT("BREAKING GROUP\n")); + Buffer += FString::Printf(TEXT("------------------------------------------------------------\n")); + Buffer += FString::Printf(TEXT("Number of breakings = %d\n"), NumBreakings); + Buffer += FString::Printf(TEXT("------------------------------------------------------------\n")); + Buffer += FString::Printf(TEXT("BOUNDING BOX\n")); + Buffer += FString::Printf(TEXT("------------------------------------------------------------\n")); + Buffer += FString::Printf(TEXT("Min = (%f, %f, %f)\n"), BoundingBox.Min.X, BoundingBox.Min.Y, BoundingBox.Min.Z); + Buffer += FString::Printf(TEXT("Max = (%f, %f, %f)\n"), BoundingBox.Max.X, BoundingBox.Max.Y, BoundingBox.Max.Z); + Buffer += FString::Printf(TEXT("Center = (%f, %f, %f)\n"), BoundingBox.GetCenter().X, BoundingBox.GetCenter().Y, BoundingBox.GetCenter().Z); + Buffer += FString::Printf(TEXT("Size = (%f, %f, %f)\n"), 2.f * BoundingBox.GetExtent().X, 2.f * BoundingBox.GetExtent().Y, 2.f * BoundingBox.GetExtent().Z); + + + if(InCache && InCache->GetData()) + { + Buffer += FString::Printf(TEXT("------------------------------------------------------------\n")); + Buffer += FString::Printf(TEXT("CACHE INFO\n")); + Buffer += FString::Printf(TEXT("------------------------------------------------------------\n")); + const FRecordedTransformTrack* Track = InCache->GetData(); + int32 NumRecords = Track->Records.Num(); + if(NumRecords == 0) + { + Buffer += FString::Printf(TEXT("Cache is empty\n")); + } + else + { + float FirstRecordTimestamp = Track->Records[0].Timestamp; + float LastRecordTimestamp = Track->Records[NumRecords - 1].Timestamp; + + TMultiMap TimestampRecordMap; + for(int32 IdxRecord = 0; IdxRecord < NumRecords; ++IdxRecord) + { + TimestampRecordMap.Add(FMath::FloorToInt(Track->Records[IdxRecord].Timestamp), IdxRecord); + } + + TArray NumRecordsPerSecond; + NumRecordsPerSecond.SetNum(FMath::CeilToInt(LastRecordTimestamp)); + for(int32 Idx = 0; Idx < FMath::CeilToInt(LastRecordTimestamp); ++Idx) + { + NumRecordsPerSecond[Idx] = TimestampRecordMap.Num(Idx); + } + + int32 NumRecordsMin = INT_MAX, NumRecordsMax = INT_MIN; + float NumRecordsAverage = 0.f; + for(int32 Idx = 0; Idx < NumRecordsPerSecond.Num(); ++Idx) + { + if(NumRecordsPerSecond[Idx] < NumRecordsMin) + { + NumRecordsMin = NumRecordsPerSecond[Idx]; + } + if(NumRecordsPerSecond[Idx] > NumRecordsMax) + { + NumRecordsMax = NumRecordsPerSecond[Idx]; + } + NumRecordsAverage += (float)NumRecordsPerSecond[Idx]; + } + NumRecordsAverage /= (float)NumRecordsPerSecond.Num(); + + Buffer += FString::Printf(TEXT("Cache length [%f - %f]\n"), FirstRecordTimestamp, LastRecordTimestamp); + Buffer += FString::Printf(TEXT("Number of recorded frames = %d\n"), NumRecords); + for(int32 Idx = 0; Idx < NumRecordsPerSecond.Num(); ++Idx) + { + Buffer += FString::Printf(TEXT("Number of recorded frames at %ds = %d\n"), Idx, NumRecordsPerSecond[Idx]); + } + Buffer += FString::Printf(TEXT("Minimum number of recorded frames per second = %d\n"), NumRecordsMin); + Buffer += FString::Printf(TEXT("Maximum number of recorded frames per second = %d\n"), NumRecordsMax); + Buffer += FString::Printf(TEXT("Average number of recorded frames per second = %f\n"), NumRecordsAverage); + + TArray NumCollisionMinPerSecond; + NumCollisionMinPerSecond.Init(0, FMath::CeilToInt(LastRecordTimestamp)); + TArray NumCollisionMaxPerSecond; + NumCollisionMaxPerSecond.Init(0, FMath::CeilToInt(LastRecordTimestamp)); + TArray NumCollisionAveragePerSecond; + NumCollisionAveragePerSecond.Init(0.f, FMath::CeilToInt(LastRecordTimestamp)); + int32 NumTotalCollisions = 0; + TArray RecordIdxForOneSecond; + for(int32 IdxSeconds = 0; IdxSeconds < NumRecordsPerSecond.Num(); ++IdxSeconds) + { + RecordIdxForOneSecond.Empty(); + TimestampRecordMap.MultiFind(IdxSeconds, RecordIdxForOneSecond); + + for(int32 IdxRecord = 0; IdxRecord < RecordIdxForOneSecond.Num(); ++IdxRecord) + { + int32 NumCollisions = Track->Records[RecordIdxForOneSecond[IdxRecord]].Collisions.Num(); + if(NumCollisions > 0) + { + if(NumCollisions < NumCollisionMinPerSecond[IdxSeconds]) + { + NumCollisionMinPerSecond[IdxSeconds] = NumCollisions; + } + if(NumCollisions > NumCollisionMaxPerSecond[IdxSeconds]) + { + NumCollisionMaxPerSecond[IdxSeconds] = NumCollisions; + } + NumCollisionAveragePerSecond[IdxSeconds] += NumCollisions; + NumTotalCollisions += NumCollisions; + } + } + NumCollisionAveragePerSecond[IdxSeconds] /= (float)RecordIdxForOneSecond.Num(); + } + + Buffer += FString::Printf(TEXT("------------------------------------------------------------\n")); + for(int32 Idx = 0; Idx < NumRecordsPerSecond.Num(); ++Idx) + { + Buffer += FString::Printf(TEXT("Number of min collisions at %ds = %d\n"), Idx, NumCollisionMinPerSecond[Idx]); + Buffer += FString::Printf(TEXT("Number of max collisions at %ds = %d\n"), Idx, NumCollisionMaxPerSecond[Idx]); + Buffer += FString::Printf(TEXT("Number of average collisions at %ds = %f\n"), Idx, NumCollisionAveragePerSecond[Idx]); + } + Buffer += FString::Printf(TEXT("Number of total collisions = %d\n"), NumTotalCollisions); + } + } + + + Buffer += FString::Printf(TEXT("------------------------------------------------------------\n")); + Buffer += FString::Printf(TEXT("MESH QUALITY\n")); + Buffer += FString::Printf(TEXT("------------------------------------------------------------\n")); + + TSet VertexToDeleteSet; + TMap CoincidentVerticesMap; + GeometryCollectionAlgo::ComputeCoincidentVertices(GeometryCollection, 1e-2, CoincidentVerticesMap, VertexToDeleteSet); + int32 NumCoincidentVertices = VertexToDeleteSet.Num(); + + TSet FaceToDeleteSet; + GeometryCollectionAlgo::ComputeZeroAreaFaces(GeometryCollection, 1e-4, FaceToDeleteSet); + int32 NumZeroAreaFaces = FaceToDeleteSet.Num(); + + GeometryCollectionAlgo::ComputeHiddenFaces(GeometryCollection, FaceToDeleteSet); + int32 NumHiddenFaces = FaceToDeleteSet.Num(); + + GeometryCollectionAlgo::ComputeStaleVertices(GeometryCollection, VertexToDeleteSet); + int32 NumStaleVertices = VertexToDeleteSet.Num(); + + TMap FaceEdgeMap; + GeometryCollectionAlgo::ComputeEdgeInFaces(GeometryCollection, FaceEdgeMap); + + int32 NumBoundaryEdges = 0; + int32 NumDegenerateEdges = 0; + for (auto& Edge : FaceEdgeMap) + { + if (FaceEdgeMap[Edge.Key] == 0) + { + NumBoundaryEdges++; + } + else if (FaceEdgeMap[Edge.Key] > 2) + { + NumDegenerateEdges++; + } + } + + Buffer += FString::Printf(TEXT("Number of coincident vertices = %d\n"), NumCoincidentVertices); + Buffer += FString::Printf(TEXT("Number of zero area faces = %d\n"), NumZeroAreaFaces); + Buffer += FString::Printf(TEXT("Number of hidden faces = %d\n"), NumHiddenFaces); + Buffer += FString::Printf(TEXT("Number of stale vertices = %d\n"), NumStaleVertices); + Buffer += FString::Printf(TEXT("Number of boundary edges = %d\n"), NumBoundaryEdges); + Buffer += FString::Printf(TEXT("Number of degenerate edges (included in more than 2 faces) = %d\n"), NumDegenerateEdges); + Buffer += FString::Printf(TEXT("------------------------------------------------------------\n\n")); + UE_LOG(LogGeoemtryCollectionClean, Log, TEXT("%s"), *Buffer); +} diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionObject.cpp b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionObject.cpp new file mode 100644 index 000000000000..910ed904fca3 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionObject.cpp @@ -0,0 +1,165 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +/*============================================================================= + GeometryCollection.cpp: UGeometryCollection methods. +=============================================================================*/ +#include "GeometryCollection/GeometryCollectionObject.h" + +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionCache.h" +#include "UObject/DestructionObjectVersion.h" +#include "Serialization/ArchiveCountMem.h" +#include "HAL/IConsoleManager.h" +#include "UObject/Package.h" +#include "Materials/MaterialInstance.h" + +DEFINE_LOG_CATEGORY_STATIC(UGeometryCollectionLogging, NoLogging, All); + +UGeometryCollection::UGeometryCollection(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) + , GeometryCollection(new FGeometryCollection()) +{ + check(ObjectInitializer.GetClass() == GetClass()); + if (UGeometryCollection* InputComponent = static_cast(ObjectInitializer.GetObj())) + { + if (InputComponent->GetGeometryCollection()) + { + GeometryCollection = TSharedPtr( + new FGeometryCollection(*static_cast(ObjectInitializer.GetObj())->GetGeometryCollection())); + } + } + + PersistentGuid = FGuid::NewGuid(); + InvalidateCollection(); +} + +//** Initialize */ +void UGeometryCollection::Initialize(FManagedArrayCollection & CollectionIn) +{ + Modify(); + GeometryCollection->Initialize(CollectionIn); + InvalidateCollection(); +} + + +/** AppendGeometry */ +int32 UGeometryCollection::AppendGeometry(const UGeometryCollection & Element) +{ + Modify(); + InvalidateCollection(); + return GeometryCollection->AppendGeometry(*Element.GetGeometryCollection()); +} + +/** NumElements */ +int32 UGeometryCollection::NumElements(const FName & Group) +{ + return GeometryCollection->NumElements(Group); +} + + +/** RemoveElements */ +void UGeometryCollection::RemoveElements(const FName & Group, const TArray& SortedDeletionList) +{ + Modify(); + GeometryCollection->RemoveElements(Group, SortedDeletionList); + InvalidateCollection(); +} + + +/** ReindexMaterialSections */ +void UGeometryCollection::ReindexMaterialSections() +{ + Modify(); + GeometryCollection->ReindexMaterials(); + InvalidateCollection(); +} + +void UGeometryCollection::AppendStandardMaterials() +{ + // Second to last material is the interior material + // #todo(dmp): This will be replaced when we support multiple internal materials + UMaterialInterface* InteriorMaterial = LoadObject(NULL, TEXT("/GeometryCollectionPlugin/InMaterial.InMaterial"), NULL, LOAD_None, NULL); + InteriorMaterialIndex = Materials.Add(InteriorMaterial); + + // Last Material is the selection one + UMaterialInterface* BoneSelectedMaterial = LoadObject(NULL, TEXT("/GeometryCollectionPlugin/SelectedGeometryMaterial.SelectedGeometryMaterial"), NULL, LOAD_None, NULL); + BoneSelectedMaterialIndex = Materials.Add(BoneSelectedMaterial); +} + +/** Returns true if there is anything to render */ +bool UGeometryCollection::HasVisibleGeometry() +{ + return GeometryCollection->HasVisibleGeometry(); +} + +/** Serialize */ +void UGeometryCollection::Serialize(FArchive& Ar) +{ + Ar.UsingCustomVersion(FDestructionObjectVersion::GUID); + + GeometryCollection->Serialize(Ar); + + if(Ar.CustomVer(FDestructionObjectVersion::GUID) < FDestructionObjectVersion::AddedTimestampedGeometryComponentCache) + { + if(Ar.IsLoading()) + { + // Strip old recorded cache data + int32 DummyNumFrames; + TArray> DummyTransforms; + + Ar << DummyNumFrames; + DummyTransforms.SetNum(DummyNumFrames); + for(int32 Index = 0; Index < DummyNumFrames; ++Index) + { + Ar << DummyTransforms[Index]; + } + } + } + else + { + // Push up the chain to hit tagged properties too + // This should have always been in here but because we have saved assets + // from before this line was here it has to be gated + Super::Serialize(Ar); + } +} + +void UGeometryCollection::InvalidateCollection() +{ + StateGuid = FGuid::NewGuid(); +} + +FGuid UGeometryCollection::GetIdGuid() const +{ + return PersistentGuid; +} + +FGuid UGeometryCollection::GetStateGuid() const +{ + return StateGuid; +} + +#if WITH_EDITOR +void UGeometryCollection::PostEditChangeProperty(struct FPropertyChangedEvent& PropertyChangedEvent) +{ + InvalidateCollection(); +} +#endif + +bool UGeometryCollection::Modify(bool bAlwaysMarkDirty /*= true*/) +{ + bool bSuperResult = Super::Modify(bAlwaysMarkDirty); + + UPackage* Package = GetOutermost(); + if(Package->IsDirty()) + { + InvalidateCollection(); + } + + return bSuperResult; +} + +void UGeometryCollection::PostLoad() +{ + Super::PostLoad(); +} diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionRenderLevelSetActor.cpp b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionRenderLevelSetActor.cpp new file mode 100644 index 000000000000..0558f5bb826a --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionRenderLevelSetActor.cpp @@ -0,0 +1,164 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionRenderLevelSetActor.h" + + +#include "Chaos/ArrayND.h" +#include "Chaos/Vector.h" + +using namespace Chaos; + +DEFINE_LOG_CATEGORY_STATIC(LSR_LOG, Log, All); + +AGeometryCollectionRenderLevelSetActor::AGeometryCollectionRenderLevelSetActor(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer), SurfaceTolerance(0.01f), Isovalue(0.f), Enabled(true), RenderVolumeBoundingBox(false), DynRayMarchMaterial(NULL), StepSizeMult(1.f) +{ + PostProcessComponent = CreateDefaultSubobject(TEXT("PostProcessComponent0")); + RootComponent = PostProcessComponent; + + // set initial values + // @todo: Need to make this work based on if the module is loaded +#if 0 + TargetVolumeTexture = LoadObject(NULL, TEXT("/GeometryCollectionPlugin/VolumeVisualization/Textures/VolumeToRender"), NULL, LOAD_None, NULL); + UMaterialInterface* MaterialInterface = LoadObject(NULL, TEXT("/GeometryCollectionPlugin/VolumeVisualization/Materials/M_VolumeRenderSphereTracePP"), NULL, LOAD_None, NULL); + RayMarchMaterial = MaterialInterface ? MaterialInterface->GetBaseMaterial() : nullptr; +#else + TargetVolumeTexture = nullptr; + RayMarchMaterial = nullptr; +#endif +} + +void AGeometryCollectionRenderLevelSetActor::BeginPlay() +{ + Super::BeginPlay(); + + // make sure to set enabled on the post process + PostProcessComponent->bEnabled = Enabled; + PostProcessComponent->bUnbound = true; +} + +#if WITH_EDITOR +void AGeometryCollectionRenderLevelSetActor::PostEditChangeProperty(struct FPropertyChangedEvent& e) +{ + Super::PostEditChangeProperty(e); + + // sync all rendering properties each time a param changes. + // @todo: optimize to only update parameters when rendering-specific ones are edited + SyncMaterialParameters(); + +} +#endif + +void AGeometryCollectionRenderLevelSetActor::SyncMaterialParameters() +{ + if (!RayMarchMaterial) + { + return; + } + + // make dynamic material instance if it hasn't been created yet + if (!DynRayMarchMaterial) { + DynRayMarchMaterial = UMaterialInstanceDynamic::Create(RayMarchMaterial, this); + + // add the blendable with our post process material + PostProcessComponent->AddOrUpdateBlendable(DynRayMarchMaterial); + } + + // Sync all render parameters to our material + DynRayMarchMaterial->SetScalarParameterValue("Surface Tolerance", SurfaceTolerance); + DynRayMarchMaterial->SetScalarParameterValue("Isovalue", Isovalue); + + + DynRayMarchMaterial->SetScalarParameterValue("Step Size Mult", StepSizeMult); + DynRayMarchMaterial->SetScalarParameterValue("Voxel Size", VoxelSize); + + DynRayMarchMaterial->SetVectorParameterValue("Min Bounds", MinBBoxCorner); + DynRayMarchMaterial->SetVectorParameterValue("Max Bounds", MaxBBoxCorner); + + DynRayMarchMaterial->SetVectorParameterValue("WorldToLocalc0", FLinearColor(WorldToLocal.GetColumn(0))); + DynRayMarchMaterial->SetVectorParameterValue("WorldToLocalc1", FLinearColor(WorldToLocal.GetColumn(1))); + DynRayMarchMaterial->SetVectorParameterValue("WorldToLocalc2", FLinearColor(WorldToLocal.GetColumn(2))); + DynRayMarchMaterial->SetVectorParameterValue("WorldToLocalTranslation", FLinearColor(WorldToLocal.GetOrigin())); + + DynRayMarchMaterial->SetTextureParameterValue("Volume To Render", TargetVolumeTexture); + + DynRayMarchMaterial->SetScalarParameterValue("Debug BBox", (float) RenderVolumeBoundingBox); + + PostProcessComponent->bEnabled = Enabled; +} + +void AGeometryCollectionRenderLevelSetActor::SyncLevelSetTransform(const FTransform &LocalToWorld) +{ + if (!RayMarchMaterial) + { + return; + } + + WorldToLocal = LocalToWorld.Inverse().ToMatrixWithScale(); + DynRayMarchMaterial->SetVectorParameterValue("WorldToLocalc0", FLinearColor(WorldToLocal.GetColumn(0))); + DynRayMarchMaterial->SetVectorParameterValue("WorldToLocalc1", FLinearColor(WorldToLocal.GetColumn(1))); + DynRayMarchMaterial->SetVectorParameterValue("WorldToLocalc2", FLinearColor(WorldToLocal.GetColumn(2))); + DynRayMarchMaterial->SetVectorParameterValue("WorldToLocalTranslation", FLinearColor(WorldToLocal.GetOrigin())); +} + +bool AGeometryCollectionRenderLevelSetActor::SetLevelSetToRender(const Chaos::TLevelSet &LevelSet, const FTransform &LocalToWorld) +{ + // error case when the target volume texture isn't set + if (TargetVolumeTexture == NULL) { + UE_LOG(LSR_LOG, Warning, TEXT("Target UVolumeTexture is null on %s"), *GetFullName()); + return false; + } + + // get refs to the grid structures + const TArrayND &LevelSetPhiArray = LevelSet.GetPhiArray(); + const TArrayND, 3> &LevelSetNormalsArray = LevelSet.GetNormalsArray(); + const TUniformGrid &LevelSetGrid = LevelSet.GetGrid(); + + const TVector &Counts = LevelSetGrid.Counts(); + + // set bounding box + MinBBoxCorner = LevelSetGrid.MinCorner(); + MaxBBoxCorner = LevelSetGrid.MaxCorner(); + WorldToLocal = LocalToWorld.Inverse().ToMatrixWithScale(); + + // @todo: do we need to deal with non square voxels? + VoxelSize = LevelSetGrid.Dx().X; + + // Error case when the voxel size is sufficiently small + if (VoxelSize < 1e-5) { + UE_LOG(LSR_LOG, Warning, TEXT("Voxel size is zero on %s"), *GetFullName()); + return false; + } + + // lambda for querying the level set information + // @note: x and z swap for volume textures to match TlevelSet + // @todo: we could encode voxel ordering more nicely in the UVolumeTexture + auto QueryVoxel = [&](const int32 x, const int32 y, const int32 z, FFloat16 *ret) + { + float sd = LevelSetPhiArray(TVector(z, y, x)); + TVector n = LevelSetNormalsArray(TVector(z, y, x)); + n.Normalize(); + + // @note: x and z swap for volume textures to render correctly + ret[0] = n.X; + ret[1] = n.Y; + ret[2] = n.Z; + ret[3] = sd; + }; + + // fill volume texture from level set + // @note: we swap z and x to match level set in world space + bool success = TargetVolumeTexture->UpdateSourceFromFunction(QueryVoxel, Counts.Z, Counts.Y, Counts.X); + + if (!success) { + UE_LOG(LSR_LOG, Warning, TEXT("Couldn't create target volume texture from TLevelSet with %s"), *GetFullName()); + return false; + } + + // set all parameters on our dynamic material instance to sync state + SyncMaterialParameters(); + + UE_LOG(LSR_LOG, Log, TEXT("Volume Bounds: %s - %s -- Volume Dims: %d %d %d -- Voxel Size: %f -- World To Local: %s"), *MinBBoxCorner.ToString(), *MaxBBoxCorner.ToString(), Counts.X, Counts.Y, Counts.Z, VoxelSize, *WorldToLocal.ToString()); + + return true; +} \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionSQAccelerator.cpp b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionSQAccelerator.cpp new file mode 100644 index 000000000000..3cc1dc2a6299 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionSQAccelerator.cpp @@ -0,0 +1,119 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionSQAccelerator.h" +#include "Physics/Experimental/PhysScene_Chaos.h" +#include "Chaos/PBDRigidParticles.h" +#include "GeometryCollection/ManagedArray.h" +#include "GeometryCollection/GeometryCollectionComponent.h" +#include "GeometryCollection/GeometryCollectionActor.h" +#include "Components/BoxComponent.h" +#include "ChaosSolversModule.h" +#include "ChaosStats.h" + +#if INCLUDE_CHAOS + +bool LowLevelRaycast(const UGeometryCollectionComponent& GeomCollectionComponent, const FVector& Start, const FVector& Dir, float DeltaMag, EHitFlags OutputFlags, FHitRaycast& OutHit) +{ + using namespace Chaos; + + const TManagedArray& RigidBodyIdArray = GeomCollectionComponent.GetRigidBodyIdArray(); + bool bFound = false; + + if (const Chaos::PBDRigidsSolver* Solver = GeomCollectionComponent.ChaosSolverActor != nullptr ? GeomCollectionComponent.ChaosSolverActor->GetSolver() : FPhysScene_Chaos::GetInstance()->GetSolver()) + { + const TPBDRigidParticles& Particles = Solver->GetRigidParticles(); //todo(ocohen): should these just get passed in instead of hopping through scene? + + for (int32 Idx = 0; Idx < RigidBodyIdArray.Num(); ++Idx) + { + const int32 RigidBodyIdx = RigidBodyIdArray[Idx]; + if (RigidBodyIdx == -1) { continue; } //todo(ocohen): managed to avoid this invalid index, but need to investigate a bit more into whether we can always assume it's valid + + if (Particles.Disabled(RigidBodyIdx)) { continue; } //disabled particles can actually have stale geometry in them and are clearly not useful anyway + + if (!(ensure(!FMath::IsNaN(Particles.X(RigidBodyIdx)[0])) && ensure(!FMath::IsNaN(Particles.X(RigidBodyIdx)[1])) && ensure(!FMath::IsNaN(Particles.X(RigidBodyIdx)[2])))) + { + continue; + } + const TRigidTransform TM(Particles.X(RigidBodyIdx), Particles.R(RigidBodyIdx)); + const TVector StartLocal = TM.InverseTransformPositionNoScale(Start); + const TVector DirLocal = TM.InverseTransformVectorNoScale(Dir); + const TVector EndLocal = StartLocal + DirLocal * DeltaMag; //todo(ocohen): apeiron just undoes this later, we should fix the API + + const TImplicitObject* Object = Particles.Geometry(RigidBodyIdx); //todo(ocohen): can this ever be null? + Pair, bool> Result = Object->FindClosestIntersection(StartLocal, EndLocal, /*Thickness=*/0.f); + if (Result.Second) //todo(ocohen): once we do more than just a bool we need to get the closest point + { +#if WITH_PHYSX + //todo(ocohen): check output flags? + const float Distance = (Result.First - StartLocal).Size(); + if (!bFound || Distance < OutHit.distance) + { + OutHit.distance = Distance; //todo(ocohen): assuming physx structs for now + OutHit.position = U2PVector(TM.TransformPositionNoScale(Result.First)); + const TVector LocalNormal = Object->Normal(Result.First); + OutHit.normal = U2PVector(TM.TransformVectorNoScale(LocalNormal)); + SetFlags(OutHit, EHitFlags::Distance | EHitFlags::Normal | EHitFlags::Position); + } + bFound = true; +#endif + } + } + } + + return bFound; +} + +void FGeometryCollectionSQAccelerator::Raycast(const FVector& Start, const FVector& Dir, FPhysicsHitCallback& HitBuffer, EHitFlags OutputFlags, FQueryFlags QueryFlags, const FCollisionFilterData& QueryFilter, FCollisionQueryFilterCallback& QueryCallback) const +{ + // #BGallagher Temp lock semantics. Essentially this guarantees t or t+1 depending on which is closer by stalling + // the physics thread at the next update step so we can perform the query. Long term we want multiple methods for + // queries as t-1 can be made much cheaper for applications where immediate results don't matter. + FChaosScopedPhysicsThreadLock ThreadLock; + + SCOPE_CYCLE_COUNTER(STAT_GCRaycast); + +#if WITH_PHYSX + for (const UGeometryCollectionComponent* GeomCollectionComponent : Components) + { + FHitRaycast Hit; + if (LowLevelRaycast(*GeomCollectionComponent, Start, Dir, GetCurrentBlockTraceDistance(HitBuffer), OutputFlags, Hit)) //assume all blocking hits for now + { +#if !WITH_IMMEDIATE_PHYSX && PHYSICS_INTERFACE_PHYSX + //todo(ocohen):hack placeholder while we convert over to non physx API + const FPhysicsActorHandle& ActorHandle = GeomCollectionComponent->DummyBoxComponent->BodyInstance.GetPhysicsActorHandle(); + PxRigidActor* PRigidActor = ActorHandle.SyncActor; + uint32 PNumShapes = PRigidActor->getNbShapes(); + TArray PShapes; + PShapes.AddZeroed(PNumShapes); + PRigidActor->getShapes(PShapes.GetData(), sizeof(PShapes[0]) * PNumShapes); + SetActor(Hit, ActorHandle.SyncActor); + SetShape(Hit, PShapes[0]); +#else + check(false); //this can't actually return nullptr since higher up API assumes both shape and actor exists in the low level + SetActor(Hit, nullptr); + SetShape(Hit, nullptr); //todo(ocohen): what do we return for apeiron? +#endif + Insert(HitBuffer, Hit, true); //for now assume all blocking hits + } + } +#endif +} + +void FGeometryCollectionSQAccelerator::Sweep(const FPhysicsGeometry& QueryGeom, const FTransform& StartTM, const FVector& Dir, FPhysicsHitCallback& HitBuffer, EHitFlags OutputFlags, FQueryFlags QueryFlags, const FCollisionFilterData& QueryFilter, FCollisionQueryFilterCallback& QueryCallback) const +{ +} + +void FGeometryCollectionSQAccelerator::Overlap(const FPhysicsGeometry& QueryGeom, const FTransform& GeomPose, FPhysicsHitCallback& HitBuffer, FQueryFlags QueryFlags, const FCollisionFilterData& QueryFilter, FCollisionQueryFilterCallback& QueryCallback) const +{ +} + +void FGeometryCollectionSQAccelerator::AddComponent(UGeometryCollectionComponent* Component) +{ + Components.Add(Component); +} + +void FGeometryCollectionSQAccelerator::RemoveComponent(UGeometryCollectionComponent* Component) +{ + Components.Remove(Component); +} +#endif \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionSQAccelerator.h b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionSQAccelerator.h new file mode 100644 index 000000000000..8fdd592c2865 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionSQAccelerator.h @@ -0,0 +1,24 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "Physics/SQAccelerator.h" + +#if INCLUDE_CHAOS + +class UGeometryCollectionComponent; + +class FGeometryCollectionSQAccelerator : public ISQAccelerator +{ +public: + virtual void Raycast(const FVector& Start, const FVector& Dir, FPhysicsHitCallback& HitBuffer, EHitFlags OutputFlags, FQueryFlags QueryFlags, const FCollisionFilterData& QueryFilter, FCollisionQueryFilterCallback& QueryCallback) const override; + virtual void Sweep(const FPhysicsGeometry& QueryGeom, const FTransform& StartTM, const FVector& Dir, FPhysicsHitCallback& HitBuffer, EHitFlags OutputFlags, FQueryFlags QueryFlags, const FCollisionFilterData& QueryFilter, FCollisionQueryFilterCallback& QueryCallback) const override; + virtual void Overlap(const FPhysicsGeometry& QueryGeom, const FTransform& GeomPose, FPhysicsHitCallback& HitBuffer, FQueryFlags QueryFlags, const FCollisionFilterData& QueryFilter, FCollisionQueryFilterCallback& QueryCallback) const override; + virtual ~FGeometryCollectionSQAccelerator() {} + + void AddComponent(UGeometryCollectionComponent* Component); + void RemoveComponent(UGeometryCollectionComponent* Component); + +private: + TSet Components; +}; +#endif \ No newline at end of file diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollectionSceneProxy.cpp b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionSceneProxy.cpp similarity index 56% rename from Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollectionSceneProxy.cpp rename to Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionSceneProxy.cpp index 0d2a3ef1ad47..42a1ef193d40 100644 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollectionSceneProxy.cpp +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionSceneProxy.cpp @@ -1,28 +1,34 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. -#include "GeometryCollectionSceneProxy.h" +#include "GeometryCollection/GeometryCollectionSceneProxy.h" #include "Async/ParallelFor.h" #include "Engine/Engine.h" #include "Materials/Material.h" -#include "GeometryCollectionComponent.h" +#include "GeometryCollection/GeometryCollectionComponent.h" DEFINE_LOG_CATEGORY_STATIC(FGeometryCollectionSceneProxyLogging, Log, All); - FGeometryCollectionSceneProxy::FGeometryCollectionSceneProxy(UGeometryCollectionComponent* Component) : FPrimitiveSceneProxy(Component) - , Material(Component->GetMaterial(0)) , MaterialRelevance(Component->GetMaterialRelevance(GetScene().GetFeatureLevel())) , NumVertices(0) , NumIndices(0) , VertexFactory(GetScene().GetFeatureLevel(), "FGeometryCollectionSceneProxy") , DynamicData(nullptr) , ConstantData(nullptr) + , ShowBoneColors(Component->GetShowBoneColors()) + , ShowSelectedBones(Component->GetShowSelectedBones()) + , BoneSelectionMaterialID(Component->GetBoneSelectedMaterialID()) { - if (Material == nullptr) + Materials.Empty(); + for (int MaterialIndex = 0; MaterialIndex < Component->GetNumMaterials(); MaterialIndex++) { - Material = UMaterial::GetDefaultMaterial(MD_Surface); + Materials.Push(Component->GetMaterial(MaterialIndex)); + if (Materials[MaterialIndex] == nullptr) + { + Materials[MaterialIndex] = UMaterial::GetDefaultMaterial(MD_Surface); + } } } @@ -73,6 +79,8 @@ void FGeometryCollectionSceneProxy::BuildGeometry( const FGeometryCollectionCons FDynamicMeshVertex( ConstantDataIn->Vertices[PointIdx], ConstantDataIn->UVs[PointIdx], + ShowBoneColors||ShowSelectedBones ? + ConstantDataIn->BoneColors[PointIdx].ToFColor(true) : ConstantDataIn->Colors[PointIdx].ToFColor(true) ); OutVertices[PointIdx].SetTangents(ConstantDataIn->TangentU[PointIdx], ConstantDataIn->TangentV[PointIdx], ConstantDataIn->Normals[PointIdx]); @@ -89,7 +97,7 @@ void FGeometryCollectionSceneProxy::BuildGeometry( const FGeometryCollectionCons }); } -void FGeometryCollectionSceneProxy::SetConstantData_RenderThread(FGeometryCollectionConstantData* NewConstantData) +void FGeometryCollectionSceneProxy::SetConstantData_RenderThread(FGeometryCollectionConstantData* NewConstantData, bool ForceInit) { check(IsInRenderingThread()); check(NewConstantData); @@ -101,7 +109,7 @@ void FGeometryCollectionSceneProxy::SetConstantData_RenderThread(FGeometryCollec } ConstantData = NewConstantData; - if (ConstantData->Vertices.Num() != VertexBuffers.PositionVertexBuffer.GetNumVertices()) + if (ConstantData->Vertices.Num() != VertexBuffers.PositionVertexBuffer.GetNumVertices() || ForceInit) { ReleaseResources(); InitResources(); @@ -158,7 +166,24 @@ void FGeometryCollectionSceneProxy::SetConstantData_RenderThread(FGeometryCollec FMemory::Memcpy(IndexBufferData, &Indices[0], Indices.Num() * sizeof(int32)); RHIUnlockIndexBuffer(IndexBuffer.IndexBufferRHI); } + + Sections.Empty(); + for (FGeometryCollectionSection Section : ConstantData->Sections) + { + if (Section.NumTriangles > 0) + { + FGeometryCollectionSection NewSection; + NewSection.MaterialID = Section.MaterialID; + NewSection.FirstIndex = Section.FirstIndex; + NewSection.NumTriangles = Section.NumTriangles; + NewSection.MinVertexIndex = Section.MinVertexIndex; + NewSection.MaxVertexIndex = Section.MaxVertexIndex; + Sections.Add(NewSection); + } + } } + + } void FGeometryCollectionSceneProxy::SetDynamicData_RenderThread(FGeometryCollectionDynamicData* NewDynamicData) @@ -189,6 +214,42 @@ void FGeometryCollectionSceneProxy::SetDynamicData_RenderThread(FGeometryCollect } } +FMaterialRenderProxy* FGeometryCollectionSceneProxy::GetMaterial(FMeshElementCollector& Collector, int32 MaterialIndex) const +{ + // material for wireframe + auto WireframeMaterialInstance = new FColoredMaterialRenderProxy( + GEngine->WireframeMaterial ? GEngine->WireframeMaterial->GetRenderProxy(IsSelected()) : nullptr, + FLinearColor(0, 0.5f, 1.f) + ); + Collector.RegisterOneFrameMaterialProxy(WireframeMaterialInstance); + + // material for colored bones + UMaterial* VertexColorVisualizationMaterial = GEngine->VertexColorMaterial; + auto VertexColorVisualizationMaterialInstance = new FColoredMaterialRenderProxy( + VertexColorVisualizationMaterial->GetRenderProxy(false, false), + GetSelectionColor(FLinearColor::White, false, false) + ); + Collector.RegisterOneFrameMaterialProxy(VertexColorVisualizationMaterialInstance); + + FMaterialRenderProxy* MaterialProxy = nullptr; + + if (ShowBoneColors) + { + MaterialProxy = VertexColorVisualizationMaterialInstance; + } + else + { + MaterialProxy = Materials[MaterialIndex]->GetRenderProxy(IsSelected()); + } + + if (MaterialProxy == nullptr) + { + MaterialProxy = UMaterial::GetDefaultMaterial(MD_Surface)->GetRenderProxy(IsSelected(), IsHovered()); + } + + return MaterialProxy; +} + void FGeometryCollectionSceneProxy::GetDynamicMeshElements(const TArray& Views, const FSceneViewFamily& ViewFamily, uint32 VisibilityMap, FMeshElementCollector& Collector) const { QUICK_SCOPE_CYCLE_COUNTER(STAT_GeometryCollectionSceneProxy_GetDynamicMeshElements); @@ -196,46 +257,79 @@ void FGeometryCollectionSceneProxy::GetDynamicMeshElements(const TArrayWireframeMaterial ? GEngine->WireframeMaterial->GetRenderProxy(IsSelected()) : nullptr, - FLinearColor(0, 0.5f, 1.f) - ); - - Collector.RegisterOneFrameMaterialProxy(WireframeMaterialInstance); - - FMaterialRenderProxy* MaterialProxy = nullptr; - if (bWireframe) - { - MaterialProxy = WireframeMaterialInstance; - } - else - { - MaterialProxy = Material->GetRenderProxy(IsSelected()); - } - for (int32 ViewIndex = 0; ViewIndex < Views.Num(); ViewIndex++) { - if (VisibilityMap & (1 << ViewIndex)) + //Grab the material proxies we'll be using for each section + TArray> MaterialProxies; + for (int SectionIndex = 0; SectionIndex < Sections.Num(); SectionIndex++) { - const FSceneView* View = Views[ViewIndex]; - // Draw the mesh. - FMeshBatch& Mesh = Collector.AllocateMesh(); - FMeshBatchElement& BatchElement = Mesh.Elements[0]; - BatchElement.IndexBuffer = &IndexBuffer; - Mesh.bWireframe = bWireframe; - Mesh.VertexFactory = &VertexFactory; - Mesh.MaterialRenderProxy = MaterialProxy; - BatchElement.PrimitiveUniformBuffer = CreatePrimitiveUniformBufferImmediate(GetLocalToWorld(), GetBounds(), GetLocalBounds(), true, UseEditorDepthTest()); - BatchElement.FirstIndex = 0; - BatchElement.NumPrimitives = GetRequiredIndexCount() / 3; - BatchElement.MinVertexIndex = 0; - BatchElement.MaxVertexIndex = GetRequiredVertexCount(); - Mesh.ReverseCulling = IsLocalToWorldDeterminantNegative(); - Mesh.Type = PT_TriangleList; - Mesh.DepthPriorityGroup = SDPG_World; - Mesh.bCanApplyViewModeOverrides = false; - Collector.AddMesh(ViewIndex, Mesh); + const FGeometryCollectionSection& Section = Sections[SectionIndex]; + FMaterialRenderProxy* MaterialProxy = GetMaterial(Collector, Section.MaterialID); + MaterialProxies.Add(MaterialProxy); } + + // Render Batches + for (int SectionIndex = 0; SectionIndex < Sections.Num(); SectionIndex++) + { + const FGeometryCollectionSection& Section = Sections[SectionIndex]; + + if (VisibilityMap & (1 << ViewIndex)) + { + const FSceneView* View = Views[ViewIndex]; + // Draw the mesh. + FMeshBatch& Mesh = Collector.AllocateMesh(); + FMeshBatchElement& BatchElement = Mesh.Elements[0]; + BatchElement.IndexBuffer = &IndexBuffer; + Mesh.bWireframe = bWireframe; + Mesh.VertexFactory = &VertexFactory; + Mesh.MaterialRenderProxy = MaterialProxies[SectionIndex]; + BatchElement.PrimitiveUniformBuffer = CreatePrimitiveUniformBufferImmediate(GetLocalToWorld(), GetBounds(), GetLocalBounds(), true, UseEditorDepthTest()); + BatchElement.FirstIndex = Section.FirstIndex; + BatchElement.NumPrimitives = Section.NumTriangles; + BatchElement.MinVertexIndex = Section.MinVertexIndex; + BatchElement.MaxVertexIndex = Section.MaxVertexIndex; + Mesh.ReverseCulling = IsLocalToWorldDeterminantNegative(); + Mesh.Type = PT_TriangleList; + Mesh.DepthPriorityGroup = SDPG_World; + Mesh.bCanApplyViewModeOverrides = false; + Collector.AddMesh(ViewIndex, Mesh); + } + } + + // Highlight selected bone using specialized material - when rendering bones as colors we don't need to run this code as the + // bone selection is already contained in the rendered colors + if (ShowBoneColors||ShowSelectedBones) + { + FMaterialRenderProxy* MaterialRenderProxy = Materials[BoneSelectionMaterialID]->GetRenderProxy(IsSelected()); + + if (VisibilityMap & (1 << ViewIndex)) + { + const FSceneView* View = Views[ViewIndex]; + FMeshBatch& Mesh = Collector.AllocateMesh(); + FMeshBatchElement& BatchElement = Mesh.Elements[0]; + BatchElement.IndexBuffer = &IndexBuffer; + Mesh.bWireframe = bWireframe; + Mesh.VertexFactory = &VertexFactory; + Mesh.MaterialRenderProxy = MaterialRenderProxy; + BatchElement.PrimitiveUniformBuffer = CreatePrimitiveUniformBufferImmediate(GetLocalToWorld(), GetBounds(), GetLocalBounds(), true, UseEditorDepthTest()); + BatchElement.FirstIndex = 0; + BatchElement.NumPrimitives = GetRequiredIndexCount() / 3; + BatchElement.MinVertexIndex = 0; + BatchElement.MaxVertexIndex = GetRequiredVertexCount(); + Mesh.ReverseCulling = IsLocalToWorldDeterminantNegative(); + Mesh.Type = PT_TriangleList; + Mesh.DepthPriorityGroup = SDPG_World; + Mesh.bCanApplyViewModeOverrides = false; + Collector.AddMesh(ViewIndex, Mesh); + } + } + +#if !(UE_BUILD_SHIPPING || UE_BUILD_TEST) + if(VisibilityMap & (1 << ViewIndex)) + { + RenderBounds(Collector.GetPDI(ViewIndex), ViewFamily.EngineShowFlags, GetBounds(), IsSelected()); + } +#endif } } } @@ -248,4 +342,4 @@ FPrimitiveViewRelevance FGeometryCollectionSceneProxy::GetViewRelevance(const FS Result.bDynamicRelevance = true; MaterialRelevance.SetPrimitiveViewRelevance(Result); return Result; -} \ No newline at end of file +} diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollectionSceneProxy.h b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionSceneProxy.h similarity index 88% rename from Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollectionSceneProxy.h rename to Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionSceneProxy.h index b5d98d3997cf..31646404fb97 100644 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Private/GeometryCollectionSceneProxy.h +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionSceneProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "DynamicMeshBuilder.h" @@ -9,6 +9,7 @@ #include "Rendering/SkinWeightVertexBuffer.h" class UGeometryCollectionComponent; +struct FGeometryCollectionSection; /** Index Buffer */ class FGeometryCollectionIndexBuffer : public FIndexBuffer @@ -35,6 +36,8 @@ struct FGeometryCollectionConstantData TArray UVs; TArray Colors; TArray BoneMap; + TArray BoneColors; + TArray Sections; }; /** Mutable rendering data */ @@ -58,7 +61,8 @@ struct FGeometryCollectionDynamicData */ class FGeometryCollectionSceneProxy final : public FPrimitiveSceneProxy { - UMaterialInterface* Material; + TArray Materials; + FMaterialRelevance MaterialRelevance; int32 NumVertices; @@ -68,9 +72,15 @@ class FGeometryCollectionSceneProxy final : public FPrimitiveSceneProxy FStaticMeshVertexBuffers VertexBuffers; FGeometryCollectionIndexBuffer IndexBuffer; + TArray Sections; + FGeometryCollectionDynamicData* DynamicData; FGeometryCollectionConstantData* ConstantData; + bool ShowBoneColors; + bool ShowSelectedBones; + int BoneSelectionMaterialID; + public: SIZE_T GetTypeHash() const override { @@ -90,7 +100,7 @@ public: int32 GetRequiredIndexCount() const { return NumIndices; } /** Called on render thread to setup static geometry for rendering */ - void SetConstantData_RenderThread(FGeometryCollectionConstantData* NewConstantData); + void SetConstantData_RenderThread(FGeometryCollectionConstantData* NewConstantData, bool ForceInit = false); /** Called on render thread to setup dynamic geometry for rendering */ void SetDynamicData_RenderThread(FGeometryCollectionDynamicData* NewDynamicData); @@ -118,5 +128,7 @@ protected: /** Return the rendering buffer resources */ void ReleaseResources(); + /** Get material proxy from material ID */ + FMaterialRenderProxy* GetMaterial(FMeshElementCollector& Collector, int32 MaterialIndex) const; }; diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/StaticMeshSimulationComponent.cpp b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/StaticMeshSimulationComponent.cpp new file mode 100644 index 000000000000..339cdead4a57 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/StaticMeshSimulationComponent.cpp @@ -0,0 +1,193 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/StaticMeshSimulationComponent.h" + +#include "Async/ParallelFor.h" +#include "Components/BoxComponent.h" +#include "GeometryCollection/GeometryCollectionSimulationTypes.h" +#include "GeometryCollection/StaticMeshSolverCallbacks.h" +#include "Physics/Experimental/PhysScene_Chaos.h" +#include "Chaos/DebugDrawQueue.h" +#include "DrawDebugHelpers.h" +#include "GeometryCollection/StaticMeshSimulationComponentPhysicsProxy.h" +#include "Modules/ModuleManager.h" +#include "ChaosSolversModule.h" +#include "Components/StaticMeshComponent.h" +#include "Engine/StaticMesh.h" + + +DEFINE_LOG_CATEGORY_STATIC(UStaticMeshSimulationComponentLogging, NoLogging, All); + +UStaticMeshSimulationComponent::UStaticMeshSimulationComponent(const FObjectInitializer& ObjectInitializer) + : Super(ObjectInitializer) + , Simulating(false) + , ObjectType(EObjectTypeEnum::Chaos_Object_Dynamic) + , Mass(1.0) + , CollisionType(ECollisionTypeEnum::Chaos_Surface_Volumetric) + , InitialVelocityType(EInitialVelocityTypeEnum::Chaos_Initial_Velocity_User_Defined) + , Friction(0.8) + , Bouncyness(0.0) + , ChaosSolverActor(nullptr) +{ +} + +void UStaticMeshSimulationComponent::BeginPlay() +{ + Super::BeginPlay(); + +#if INCLUDE_CHAOS + // #BG TODO - Find a better place for this - something that gets hit once on scene begin. + FChaosSolversModule* ChaosModule = FModuleManager::Get().GetModulePtr("ChaosSolvers"); + Chaos::PBDRigidsSolver* Solver = ChaosSolverActor != nullptr ? ChaosSolverActor->GetSolver() : FPhysScene_Chaos::GetInstance()->GetSolver(); + ChaosModule->GetDispatcher()->EnqueueCommand(Solver, + [InFriction = Friction + , InRestitution = Bouncyness + , InCollisionIters = ChaosSolverActor != nullptr ? ChaosSolverActor->CollisionIterations : 5 + , InPushOutIters = ChaosSolverActor != nullptr ? ChaosSolverActor->PushOutIterations : 1 + , InPushOutPairIters = ChaosSolverActor != nullptr ? ChaosSolverActor->PushOutPairIterations : 1 + , InCollisionDataSizeMax = ChaosSolverActor != nullptr ? ChaosSolverActor->CollisionDataSizeMax : 1024 + , InCollisionDataTimeWindow = ChaosSolverActor != nullptr ? ChaosSolverActor->CollisionDataTimeWindow : 0.1 + , InHasFloor = ChaosSolverActor != nullptr ? ChaosSolverActor->HasFloor : true + , InFloorHeight = ChaosSolverActor != nullptr ? ChaosSolverActor->FloorHeight : 0.f] + (Chaos::PBDRigidsSolver* InSolver) + { + InSolver->SetFriction(InFriction); + InSolver->SetRestitution(InRestitution); + InSolver->SetIterations(InCollisionIters); + InSolver->SetPushOutIterations(InPushOutIters); + InSolver->SetPushOutPairIterations(InPushOutPairIters); + InSolver->SetMaxCollisionDataSize(InCollisionDataSizeMax); + InSolver->SetCollisionDataTimeWindow(InCollisionDataTimeWindow); + InSolver->SetHasFloor(InHasFloor); + InSolver->SetFloorHeight(InFloorHeight); + InSolver->SetEnabled(true); + }); +#endif +} + +#if INCLUDE_CHAOS +Chaos::PBDRigidsSolver* GetSolver(const UStaticMeshSimulationComponent& StaticMeshSimulationComponent) +{ + return StaticMeshSimulationComponent.ChaosSolverActor != nullptr ? StaticMeshSimulationComponent.ChaosSolverActor->GetSolver() : FPhysScene_Chaos::GetInstance()->GetSolver(); +} +#endif + +void UStaticMeshSimulationComponent::EndPlay(EEndPlayReason::Type ReasonEnd) +{ +#if INCLUDE_CHAOS + // @todo : This needs to be removed from the component. + Chaos::PBDRigidsSolver* Solver = GetSolver(*this); + ensure(Solver); + + FChaosSolversModule* ChaosModule = FModuleManager::Get().GetModulePtr("ChaosSolvers"); + ChaosModule->GetDispatcher()->EnqueueCommand(Solver, [](Chaos::PBDRigidsSolver* InSolver) + { + InSolver->Reset(); + }); +#endif + + Super::EndPlay(ReasonEnd); +} + +void UStaticMeshSimulationComponent::OnCreatePhysicsState() +{ + // Skip the chain - don't care about body instance setup + UActorComponent::OnCreatePhysicsState(); + +#if INCLUDE_CHAOS + const bool bValidWorld = GetWorld() && GetWorld()->IsGameWorld(); + + // Need to see if we actually have a target for the component + AActor* OwningActor = GetOwner(); + UStaticMeshComponent* TargetComponent = OwningActor->FindComponentByClass(); + + if(bValidWorld && TargetComponent) + { + auto InitFunc = [this, TargetComponent](FStaticMeshSolverCallbacks::Params& InParams) + { + GetPathName(this, InParams.Name); + InParams.InitialTransform = GetOwner()->GetTransform(); + if(InitialVelocityType == EInitialVelocityTypeEnum::Chaos_Initial_Velocity_User_Defined) + { + InParams.InitialLinearVelocity = InitialLinearVelocity; + InParams.InitialAngularVelocity = InitialAngularVelocity; + } + + InParams.Mass = Mass; + InParams.ObjectType = ObjectType; + + UStaticMesh* StaticMesh = TargetComponent->GetStaticMesh(); + + if(StaticMesh) + { + FStaticMeshVertexBuffers& VB = StaticMesh->RenderData->LODResources[0].VertexBuffers; + const int32 NumVerts = VB.PositionVertexBuffer.GetNumVertices(); + InParams.MeshVertexPositions.Reset(NumVerts); + + for(int32 VertexIndex = 0; VertexIndex < NumVerts; ++VertexIndex) + { + InParams.MeshVertexPositions.Add(VB.PositionVertexBuffer.VertexPosition(VertexIndex)); + } + + if(NumVerts > 0) + { + TargetComponent->SetMobility(EComponentMobility::Movable); + InParams.bSimulating = Simulating; + } + } + }; + + auto SyncFunc = [TargetComponent](const FTransform& InTransform) + { + TargetComponent->SetWorldTransform(InTransform); + }; + + PhysicsProxy = new FStaticMeshSimulationComponentPhysicsProxy(InitFunc, SyncFunc); + + TSharedPtr Scene = GetPhysicsScene(); + Scene->AddProxy(PhysicsProxy); + } +#endif +} + +void UStaticMeshSimulationComponent::OnDestroyPhysicsState() +{ + UActorComponent::OnDestroyPhysicsState(); + +#if INCLUDE_CHAOS + if(PhysicsProxy) + { + // Handle scene remove, right now we rely on the reset of EndPlay to clean up + TSharedPtr Scene = GetPhysicsScene(); + Scene->RemoveProxy(PhysicsProxy); + + // Discard the pointer + PhysicsProxy = nullptr; + } +#endif +} + +bool UStaticMeshSimulationComponent::ShouldCreatePhysicsState() const +{ + return true; +} + +bool UStaticMeshSimulationComponent::HasValidPhysicsState() const +{ + return PhysicsProxy != nullptr; +} + +#if INCLUDE_CHAOS +const TSharedPtr UStaticMeshSimulationComponent::GetPhysicsScene() const +{ + if (ChaosSolverActor) + { + return ChaosSolverActor->GetPhysicsScene(); + } + else + { + return FPhysScene_Chaos::GetInstance(); + } +} +#endif + diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionActor.h b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionActor.h new file mode 100644 index 000000000000..0c8ae1d7aaa5 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionActor.h @@ -0,0 +1,71 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +/** This class represents an GeometryCollection Actor. */ + +#include "CoreMinimal.h" +#include "GameFramework/Actor.h" +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionComponent.h" +#include "GeometryCollection/GeometryCollectionDebugDrawComponent.h" +#include "Physics/Experimental/PhysScene_Chaos.h" +#include "Physics/Experimental/PhysScene_LLImmediate.h" +#include "Physics/ImmediatePhysics/ImmediatePhysicsActorHandle.h" +#include "UObject/ObjectMacros.h" + +#include "GeometryCollectionActor.generated.h" + + + +UCLASS() +class GEOMETRYCOLLECTIONENGINE_API AGeometryCollectionActor: public AActor +{ + GENERATED_UCLASS_BODY() + +public: + + /* Game state callback */ + virtual void Tick(float DeltaSeconds) override; + + /* GeometryCollectionComponent */ + UPROPERTY(VisibleAnywhere, Category = Destruction, meta = (ExposeFunctionCategories = "Components|GeometryCollection", AllowPrivateAccess = "true")) + UGeometryCollectionComponent* GeometryCollectionComponent; + UGeometryCollectionComponent* GetGeometryCollectionComponent() const { return GeometryCollectionComponent; } + + UPROPERTY(VisibleAnywhere, Category = Destruction, meta = (ExposeFunctionCategories = "Components|GeometryCollection", AllowPrivateAccess = "true")) + UGeometryCollectionDebugDrawComponent* GeometryCollectionDebugDrawComponent; + UGeometryCollectionDebugDrawComponent* GetGeometryCollectionDebugDrawComponent() const { return GeometryCollectionDebugDrawComponent; } + + UFUNCTION(BlueprintCallable, Category = "Physics") + bool RaycastSingle(FVector Start, FVector End, FHitResult& OutHit) const; + + +#if ! INCLUDE_CHAOS + /// Stub support for Immediate mode. +public: + + void StartFrameCallback(float EndFrame); + + void CreateRigidBodyCallback(FSolverCallbacks::FParticlesType& Particles); + + void EndFrameCallback(float EndFrame); + + void UpdateKinematicBodiesCallback(FSolverCallbacks::FParticlesType& Particles, const float Dt, const float Time, const int32 Index); + + void ParameterUpdateCallback(FSolverCallbacks::FParticlesType& Particles, const float Time); + + void DisableCollisionsCallback(TSet>& CollisionPairs); + + void AddConstraintCallback(FSolverCallbacks::FParticlesType& Particles, const float Time); + + void AddForceCallback(FSolverCallbacks::FParticlesType& Particles, const float Dt, const int32 Index); +private: + FPhysScene_LLImmediate Scene; + bool bInitializedState; + TSharedRef< TManagedArray > RigidBodyIdArray; + TSharedRef< TManagedArray > CenterOfMassArray; +#endif + + +}; \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionCache.h b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionCache.h new file mode 100644 index 000000000000..5857d03ab64b --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionCache.h @@ -0,0 +1,79 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "GeometryCollection/RecordedTransformTrack.h" + +#include "GeometryCollectionCache.generated.h" + +class UGeometryCollection; + +GEOMETRYCOLLECTIONENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogGeometryCollectionCache, Log, All); + +UCLASS(Experimental) +class GEOMETRYCOLLECTIONENGINE_API UGeometryCollectionCache : public UObject +{ + GENERATED_BODY() + +public: + + /** Tagnames for asset registry tags */ + static FName TagName_Name; // Name of the cache + static FName TagName_IdGuid; // ID GUID for the cache - never changes for a given cache + static FName TagName_StateGuid; // State GUID - changes when an edit is made to + + /** + * Given a raw track with transforms per-particle on each frame record, set to this cache + * and strip out any data we don't need (transform repeats and disabled particles etc.) + */ + void SetFromRawTrack(const FRecordedTransformTrack& InTrack); + + /** Set directly from a track, does not do any data stripping. */ + void SetFromTrack(const FRecordedTransformTrack& InTrack); + + /** Sets the geometry collection that this cache supports, empties the recorded data in this cache */ + void SetSupportedCollection(UGeometryCollection* InCollection); + + /** UObject Interface */ + virtual void GetAssetRegistryTags(TArray& OutTags) const override; + /** End UObject Interface */ + + /** Access the recorded tracks */ + const FRecordedTransformTrack* GetData() const { return &RecordedData; } + + /** Given a collection, create an empty compatible cache for it */ + static UGeometryCollectionCache* CreateCacheForCollection(UGeometryCollection* InCollection); + + /** Get the GUID for the state of the supported collection when this cache was last recorded to. */ + FGuid GetCompatibleStateGuid() const { return CompatibleCollectionState; } + +private: + + void ProcessRawRecordedDataInternal(const FRecordedTransformTrack& InTrack); + + /** The recorded data from the simulation */ + UPROPERTY() + FRecordedTransformTrack RecordedData; + + /** The collection that we recorded the data from */ + UPROPERTY() + UGeometryCollection* SupportedCollection; + + /** Guid pulled from the collection when the recording was last saved */ + UPROPERTY() + FGuid CompatibleCollectionState; + +}; + +/** + * Provider for target caches when recording is requested but we don't have a target cache + * Initial purpose is to allow an opaque way to call some editor system to generate new assets + * but this could be expanded later for runtime recording and playback if the need arises + */ +class GEOMETRYCOLLECTIONENGINE_API ITargetCacheProvider : public IModularFeature +{ +public: + static FName GetFeatureName() { return "GeometryCollectionTargetCacheProvider"; } + virtual UGeometryCollectionCache* GetCacheForCollection(UGeometryCollection* InCollection) = 0; +}; diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionComponent.h b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionComponent.h new file mode 100644 index 000000000000..c7ba6c7f0d15 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionComponent.h @@ -0,0 +1,419 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "Components/MeshComponent.h" +#include "Chaos/ChaosSolverActor.h" +#include "Field/FieldSystem.h" +#include "Field/FieldSystemActor.h" +#include "GameFramework/Actor.h" +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionSimulationTypes.h" +#include "GeometryCollection/GeometryCollectionSolverCallbacks.h" +#include "Physics/Experimental/PhysScene_Chaos.h" +#include "Physics/Experimental/PhysScene_LLImmediate.h" + +#include "GeometryCollectionComponent.generated.h" + +struct FGeometryCollectionConstantData; +struct FGeometryCollectionDynamicData; +class FGeometryCollectionPhysicsProxy; +class UGeometryCollectionComponent; +class UBoxComponent; +class UGeometryCollectionCache; + +namespace GeometryCollection +{ + enum class ESelectionMode : uint8 + { + None = 0, + AllGeometry, + InverseGeometry + }; +} + +USTRUCT() +struct FGeomComponentCacheParameters +{ + GENERATED_BODY() + + FGeomComponentCacheParameters(); + + // Cache mode, whether disabled, playing or recording + UPROPERTY(EditAnywhere, Category = Cache) + EGeometryCollectionCacheType CacheMode; + + // The cache to target when recording or playing + UPROPERTY(EditAnywhere, Category = Cache) + UGeometryCollectionCache* TargetCache; + + // Cache mode, whether disabled, playing or recording + UPROPERTY(EditAnywhere, Category = Cache) + float ReverseCacheBeginTime; + + // Whether to buffer collisions during recording + UPROPERTY(EditAnywhere, Category = Cache) + bool SaveCollisionData; + + // Maximum size of the collision buffer + UPROPERTY(EditAnywhere, Category = Cache) + int32 CollisionDataMaxSize; + + // Spatial hash collision data + UPROPERTY(EditAnywhere, Category = Cache) + bool DoCollisionDataSpatialHash; + + // Spatial hash radius for collision data + UPROPERTY(EditAnywhere, Category = Cache) + float SpatialHashRadius; + + // Maximum number of collisions per cell + UPROPERTY(EditAnywhere, Category = Cache) + int32 MaxCollisionPerCell; + + // Whether to buffer trailing during recording + UPROPERTY(EditAnywhere, Category = Cache) + bool SaveTrailingData; + + // Maximum size of the trailing buffer + UPROPERTY(EditAnywhere, Category = Cache) + int32 TrailingDataSizeMax; + + // Minimum speed to record trailing + UPROPERTY(EditAnywhere, Category = Cache) + float TrailingMinSpeedThreshold; + + // Minimum volume to record trailing + UPROPERTY(EditAnywhere, Category = Cache) + float TrailingMinVolumeThreshold; +}; + +/** +* FGeometryCollectionEdit +* Structured RestCollection access where the scope +* of the object controls serialization back into the +* dynamic collection +* +* This will force any simulating geometry collection out of the +* solver so it can be edited and afterwards will recreate the proxy +*/ +class GEOMETRYCOLLECTIONENGINE_API FGeometryCollectionEdit +{ +public: + FGeometryCollectionEdit(UGeometryCollectionComponent * InComponent, bool InUpdate = true); + ~FGeometryCollectionEdit(); + + UGeometryCollection* GetRestCollection(); + +private: + UGeometryCollectionComponent * Component; + const bool bUpdate; + bool bHadPhysicsState; +}; + +class GEOMETRYCOLLECTIONENGINE_API FScopedColorEdit +{ +public: + FScopedColorEdit(UGeometryCollectionComponent* InComponent); + ~FScopedColorEdit(); + + void SetShowBoneColors(bool ShowBoneColorsIn); + bool GetShowBoneColors() const; + + void SetShowSelectedBones(bool ShowSelectedBonesIn); + bool GetShowSelectedBones() const; + + bool IsBoneSelected(int BoneIndex) const; + void SetSelectedBones(const TArray& SelectedBonesIn); + void AppendSelectedBones(const TArray& SelectedBonesIn); + void AddSelectedBone(int32 BoneIndex); + void ClearSelectedBone(int32 BoneIndex); + const TArray& GetSelectedBones() const; + void ResetBoneSelection(); + void SelectBones(GeometryCollection::ESelectionMode SelectionMode); + + bool IsBoneHighlighted(int BoneIndex) const; + void SetHighlightedBones(const TArray& HighlightedBonesIn); + void AddHighlightedBone(int32 BoneIndex); + const TArray& GetHighlightedBones() const; + void ResetHighlightedBones(); + + void SetLevelViewMode(int ViewLevel); + int GetViewLevel(); + +private: + void UpdateBoneColors(); + + UGeometryCollectionComponent * Component; + static TArray RandomColors; +}; + +/** +* GeometryCollectionComponent +*/ +UCLASS(meta = (BlueprintSpawnableComponent)) +class GEOMETRYCOLLECTIONENGINE_API UGeometryCollectionComponent : public UMeshComponent +{ + GENERATED_UCLASS_BODY() + friend class FGeometryCollectionEdit; + friend class FScopedColorEdit; + friend class FGeometryCollectionCommands; + +public: + + //~ Begin UActorComponent Interface. + virtual void CreateRenderState_Concurrent() override; + virtual void SendRenderDynamicData_Concurrent() override; + FORCEINLINE void SetRenderStateDirty() { bRenderStateDirty = true; } + virtual void BeginPlay() override; + virtual void EndPlay(EEndPlayReason::Type ReasonEnd) override; + //~ Begin UActorComponent Interface. + + + //~ Begin USceneComponent Interface. + virtual FBoxSphereBounds CalcBounds(const FTransform& LocalToWorld) const override; + virtual bool HasAnySockets() const override { return false; } + virtual void TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) override; + //~ Begin USceneComponent Interface. + + + //~ Begin UPrimitiveComponent Interface. + virtual FPrimitiveSceneProxy* CreateSceneProxy() override; + virtual void OnRegister() override; + //~ End UPrimitiveComponent Interface. + + + //~ Begin UMeshComponent Interface. + // #todo(dmp): Is OverrideMaterials the correct thing to query here? + // #todo(dmp): for backwards compatibility with existing maps, we need to have a default of 3 materials. Otherwise + // some existing test scenes will crash + FORCEINLINE virtual int32 GetNumMaterials() const override { return OverrideMaterials.Num() == 0 ? 3 : OverrideMaterials.Num(); } + //~ End UMeshComponent Interface. + + /** Chaos RBD Solver */ + UPROPERTY(EditAnywhere, Category = "ChaosPhysics", meta = (DisplayName = "Chaos Solver")) + AChaosSolverActor* ChaosSolverActor; + + /** RestCollection */ + void SetRestCollection(UGeometryCollection * RestCollectionIn); + FORCEINLINE const UGeometryCollection* GetRestCollection() const { return RestCollection; } + FORCEINLINE FGeometryCollectionEdit EditRestCollection(bool Update = true) { return FGeometryCollectionEdit(this, Update); } + FORCEINLINE FScopedColorEdit EditBoneSelection() { return FScopedColorEdit(this); } + + UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "ChaosPhysics") + UGeometryCollection* RestCollection; + + /** DynamicCollection */ + UPROPERTY(Transient, BlueprintReadOnly, Category = "ChaosPhysics") + UGeometryCollection* DynamicCollection; + FORCEINLINE UGeometryCollection* GetDynamicCollection() { return DynamicCollection; } + FORCEINLINE const UGeometryCollection* GetDynamicCollection() const { return DynamicCollection; } + + + /* FieldSystem */ + UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "ChaosPhysics") + AFieldSystemActor * FieldSystem; + + /** + * When Simulating is enabled the Component will initialize its rigid bodies within the solver. + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|General") + bool Simulating; + + /* + * ObjectType defines how to initialize the rigid objects state, Kinematic, Sleeping, Dynamic. + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|General") + EObjectTypeEnum ObjectType; + + /* + * CollisionType defines how to initialize the rigid collision structures. + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|Clustering") + bool EnableClustering; + + /** + * Maximum level for cluster breaks + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|Clustering") + int32 MaxClusterLevel; + + /** + * Damage threshold for clusters at differnet levels. + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|Clustering") + TArray DamageThreshold; + + /* + * CollisionType defines how to initialize the rigid collision structures. + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|Collisions") + ECollisionTypeEnum CollisionType; + + /* + * CollisionType defines how to initialize the rigid collision structures. + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|Collisions") + EImplicitTypeEnum ImplicitType; + + /* + * Resolution on the smallest axes for the level set. (def: 5) + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|Collisions") + int32 MinLevelSetResolution; + + /* + * Resolution on the smallest axes for the level set. (def: 10) + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|Collisions") + int32 MaxLevelSetResolution; + + /** + * Mass As Density (def:false) + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|Collisions") + bool MassAsDensity; + + /** + * Total Mass of Collection (def : 1.0) + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|Collisions") + float Mass; + + /** + * Smallest allowable mass (def:0.1) + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|Collisions") + float MinimumMassClamp; + + /** + * Number of particles on the triangulated surface to use for collisions. + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|Collisions") + float CollisionParticlesFraction; + + /** + * Uniform Friction + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|Collisions") + float Friction; + + /** + * Coefficient of Restitution (aka Bouncyness) + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|Collisions") + float Bouncyness; + + /** + * Uniform Friction + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|Collisions") + float LinearSleepingThreshold; + + /** + * Coefficient of Restitution (aka Bouncyness) + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|Collisions") + float AngularSleepingThreshold; + + /** + * + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|Initial Velocity") + EInitialVelocityTypeEnum InitialVelocityType; + + /** + * + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|Initial Velocity") + FVector InitialLinearVelocity; + + /** + * + */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|Initial Velocity") + FVector InitialAngularVelocity; + + UPROPERTY(EditAnywhere, Category = "ChaosPhysics|Caching", meta=(ShowOnlyInnerProperties)) + FGeomComponentCacheParameters CacheParameters; + + /** + * + */ + /* ---------------------------------------------------------------------------------------- */ + + void SetShowBoneColors(bool ShowBoneColorsIn); + bool GetShowBoneColors() const { return ShowBoneColors; } + bool GetShowSelectedBones() const { return ShowSelectedBones; } + + // Init the material slots on the component. Note that this will also add the slots for internal + // materials and the selection material + void InitializeMaterials(const TArray &Materials, int32 InteriorMaterialIndex, int32 BoneSelectedMaterialIndex); + + // #todo(dmp): Do we want to call these "ID" or "index". They are used differently in some places, but they + // do represent the index into the material slots array on the component + int GetInteriorMaterialID() { return InteriorMaterialID; } + int GetBoneSelectedMaterialID() { return BoneSelectedMaterialID; } + + FORCEINLINE const TArray& GetSelectedBones() const { return SelectedBones; } + FORCEINLINE const TArray& GetHighlightedBones() const { return HighlightedBones; } + + void ForceInitRenderData(); + + FGeometryCollectionPhysicsProxy* GetPhysicsProxy() { return PhysicsProxy; } + +#if INCLUDE_CHAOS + + const TSharedPtr GetPhysicsScene() const; + +#endif + + /**/ + const TManagedArray& GetRigidBodyIdArray() const { return RigidBodyIds; } + + UPROPERTY(transient) + UBoxComponent* DummyBoxComponent; + + virtual void OnCreatePhysicsState() override; + virtual void OnDestroyPhysicsState() override; + virtual bool ShouldCreatePhysicsState() const override; + virtual bool HasValidPhysicsState() const override; + + // Mirrored from the proxy on a sync + TManagedArray RigidBodyIds; + +protected: + + /** Populate the static geometry structures for the render thread. */ + void InitConstantData(FGeometryCollectionConstantData* ConstantData); + + /** Populate the dynamic particle data for the render thread. */ + void InitDynamicData(FGeometryCollectionDynamicData* ConstantData); + + /** Reset the dynamic collection from the current rest state. */ + void ResetDynamicCollection(); + +private: + bool bRenderStateDirty; + bool ShowBoneColors; + bool ShowSelectedBones; + int ViewLevel; + + UPROPERTY() + int InteriorMaterialID; + + UPROPERTY() + int BoneSelectedMaterialID; + + TArray SelectedBones; + TArray HighlightedBones; + + FGeometryCollectionPhysicsProxy* PhysicsProxy; + +#if WITH_EDITORONLY_DATA + // Tracked editor actor that owns the original component so we can write back recorded caches + // from PIE. + UPROPERTY(Transient) + AActor* EditorActor; +#endif +}; diff --git a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/GeometryCollectionComponentPlugin.h b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionComponentPlugin.h similarity index 94% rename from Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/GeometryCollectionComponentPlugin.h rename to Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionComponentPlugin.h index 68848f4c360a..48d5b5a7ae46 100644 --- a/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionComponent/Public/GeometryCollectionComponentPlugin.h +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionComponentPlugin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionDebugDrawActor.h b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionDebugDrawActor.h new file mode 100644 index 000000000000..8a91c7a2e63e --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionDebugDrawActor.h @@ -0,0 +1,163 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "GameFramework/Actor.h" + +#include "GeometryCollectionDebugDrawActor.generated.h" + +class FGeometryCollection; + +/** +* AGeometryCollectionDebugDrawActor +* An actor representing the collection of data necessary to +* visualize geometry collections' debug informations. +* Only one actor is to be used in the world, and should be +* automatically spawned by the GeometryDebugDrawComponent. +*/ +UCLASS() +class GEOMETRYCOLLECTIONENGINE_API AGeometryCollectionDebugDrawActor : public AActor +{ + GENERATED_UCLASS_BODY() +public: + + /** + * Thickness of points when visualizing vertices. + */ + UPROPERTY(EditAnywhere, Category = "Settings", meta = (ClampMin="0")) + float PointThickness; + + /** + * Thickness of lines when visualizing faces, normals, ...etc. + */ + UPROPERTY(EditAnywhere, Category = "Settings", meta = (ClampMin="0")) + float LineThickness; + + /** + * Draw text shadows when visualizing indices. + */ + UPROPERTY(EditAnywhere, Category = "Settings") + bool bTextShadow; + + /** + * Scale of font used in visualizing indices. + */ + UPROPERTY(EditAnywhere, Category = "Settings", meta = (ClampMin="0.0001")) + float TextScale; + + /** + * Scale factor used for visualizing normals. + */ + UPROPERTY(EditAnywhere, Category = "Settings", meta = (ClampMin="0.0001")) + float NormalScale; + + /** + * Scale factor used for visualizing transforms. + */ + UPROPERTY(EditAnywhere, Category = "Settings", meta = (ClampMin="0.0001")) + float TransformScale; + + /** + * Size of arrows used for visualizing normals, breaking information, ...etc. + */ + UPROPERTY(EditAnywhere, Category = "Settings", meta = (ClampMin="0.0001")) + float ArrowScale; + + /** + * Game tick callback. This tick function is required to clean up the persistent debug lines. + */ + virtual void Tick(float DeltaSeconds) override; + + /** + * Actor destruction callback. Used here to clear up the command callbacks. + */ + virtual void BeginDestroy() override; + +#if WITH_EDITOR + /** + * Property changed callback. Required to synchronize the command variables to this Actor's properties. + */ + virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override; +#endif + + /** + * Draw vertices. + */ + void DrawVertices(FGeometryCollection* Collection, const AActor* Actor, const FColor& Color); + + /** + * Draw vertex indices. + */ + void DrawVertexIndices(FGeometryCollection* Collection, AActor* Actor, const FColor& Color); + + /** + * Draw vertex normals. + */ + void DrawVertexNormals(FGeometryCollection* Collection, const AActor* Actor, const FColor& Color); + + /** + * Draw faces. + */ + void DrawFaces(FGeometryCollection* Collection, const AActor* Actor, const FColor& Color); + + /** + * Draw face indices. + */ + void DrawFaceIndices(FGeometryCollection* Collection, AActor* Actor, const FColor& Color); + + /** + * Draw face normals. + */ + void DrawFaceNormals(FGeometryCollection* Collection, const AActor* Actor, const FColor& Color); + + /** + * Draw single face. + */ + void DrawSingleFace(FGeometryCollection* Collection, const AActor* Actor, const int32 FaceIndex, const FColor& Color); + + /** + * Draw transforms. + */ + void DrawTransforms(FGeometryCollection* Collection, const AActor* Actor); + + /** + * Draw transform indices. + */ + void DrawTransformIndices(FGeometryCollection* Collection, AActor* Actor, const FColor& Color); + + /** + * Draw bounding boxes. + */ + void DrawBoundingBoxes(FGeometryCollection* Collection, const AActor* Actor, const FColor& Color); + + /** + * Draw proximity. + */ + void DrawProximity(FGeometryCollection* Collection, const AActor* Actor, const FColor& Color); + + /** + * Draw breaking faces. + */ + void DrawBreakingFaces(FGeometryCollection* Collection, const AActor* Actor, const FColor& Color); + + /** + * Draw breaking region data. + */ + void DrawBreakingRegionData(FGeometryCollection* Collection, const AActor* Actor, const FColor& Color); + + /** + * Clear all persistent strings and debug lines. + */ + void Flush(); + +private: + /** + * Console variable float callback. Allows float console variables to update this actor's float properties. + */ + void OnFloatPropertyChange(IConsoleVariable* CVar); + + /** + * Console variable bool callback. Allows int console variables to update this actor's bool properties. + */ + void OnBoolPropertyChange(IConsoleVariable* CVar); +}; diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionDebugDrawComponent.h b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionDebugDrawComponent.h new file mode 100644 index 000000000000..8803e078b3b1 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionDebugDrawComponent.h @@ -0,0 +1,192 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#ifndef GEOMETRYCOLLECTION_DEBUG_DRAW +#define GEOMETRYCOLLECTION_DEBUG_DRAW !(UE_BUILD_SHIPPING || UE_BUILD_TEST) +#endif + +#include "Components/MeshComponent.h" +#include "GeometryCollection/ManagedArray.h" + +#include "GeometryCollectionDebugDrawComponent.generated.h" + +class AGeometryCollectionRenderLevelSetActor; +class UGeometryCollectionComponent; +class AGeometryCollectionDebugDrawActor; + +// class responsible for debug drawing functionality for GeometryCollectionComponents +// @todo: formalize the idea of a "debug draw mode" in some class hierarchy to make it easy +// to implement new types of visualizations +UCLASS(meta = (BlueprintSpawnableComponent)) +class GEOMETRYCOLLECTIONENGINE_API UGeometryCollectionDebugDrawComponent : public UMeshComponent +{ + GENERATED_UCLASS_BODY() + +public: + + /** + * Singleton actor, containing the debug draw properties. Automatically populated at play time. + */ + UPROPERTY(EditAnywhere, Category = "Debug Draw|Settings") + AGeometryCollectionDebugDrawActor* GeometryCollectionDebugDrawActor; + + /** + * Level Set singleton actor, containing the Render properties. Automatically populated at play time. + */ + UPROPERTY(EditAnywhere, Category = "Debug Draw|Settings") + AGeometryCollectionRenderLevelSetActor* GeometryCollectionRenderLevelSet; + + /** + * Enable Level Set visualization. + */ + UPROPERTY(EditAnywhere, Category = "Debug Draw|Level Set") + bool bDebugDrawLevelSet; + + /** + * Enable to visualize the selected level sets at the world origin. + */ + UPROPERTY(EditAnywhere, Category = "Debug Draw|Level Set") + bool bRenderLevelSetAtOrigin; + + /** + * Transform index of the level set to visualize. + */ + UPROPERTY(EditAnywhere, Category = "Debug Draw|Level Set", meta = (ClampMin="0")) + int LevelSetIndex; + + /** + * Enable transform visualization. + */ + UPROPERTY(EditAnywhere, Category = "Debug Draw|Geometry") + bool bDebugDrawTransform; + + /** + * Enable transform indices visualization. + */ + UPROPERTY(EditAnywhere, Category = "Debug Draw|Geometry") + bool bDebugDrawTransformIndex; + + /** + * Enable bounding boxes visualization. + */ + UPROPERTY(EditAnywhere, Category = "Debug Draw|Geometry") + bool bDebugDrawBoundingBox; + + /** + * Color tint used for visualizing all geometry elements. + */ + UPROPERTY(EditAnywhere, Category = "Debug Draw|Geometry") + FLinearColor GeometryColor; + + /** + * Enable proximity visualization. + */ + UPROPERTY(EditAnywhere, Category = "Debug Draw|Breaking") + bool bDebugDrawProximity; + + /** + * Enable breaking faces visualization. + */ + UPROPERTY(EditAnywhere, Category = "Debug Draw|Breaking") + bool bDebugDrawBreakingFace; + + /** + * Enable breaking regions visualization. + */ + UPROPERTY(EditAnywhere, Category = "Debug Draw|Breaking") + bool bDebugDrawBreakingRegionData; + + /** + * Color tint for the breaking visualization. + */ + UPROPERTY(EditAnywhere, Category = "Debug Draw|Breaking") + FLinearColor BreakingColor; + + /** + * Enable face visualization. + */ + UPROPERTY(EditAnywhere, Category = "Debug Draw|Face") + bool bDebugDrawFace; + + /** + * Enable face indices visualization. + */ + UPROPERTY(EditAnywhere, Category = "Debug Draw|Face") + bool bDebugDrawFaceIndex; + + /** + * Enable face normals visualization. + */ + UPROPERTY(EditAnywhere, Category = "Debug Draw|Face") + bool bDebugDrawFaceNormal; + + /** + * Enable single face visualization. + */ + UPROPERTY(EditAnywhere, Category = "Debug Draw|Face") + bool bDebugDrawSingleFace; + + /** + * Index of the single face to visualize. + */ + UPROPERTY(EditAnywhere, Category = "Debug Draw|Face", meta = (ClampMin="0")) + int32 SingleFaceIdx; + + /** + * Color tint used for visualizing all faces elements. + */ + UPROPERTY(EditAnywhere, Category = "Debug Draw|Face") + FLinearColor FaceColor; + + /** + * Enable vertex visualization. + */ + UPROPERTY(EditAnywhere, Category = "Debug Draw|Vertex") + bool bDebugDrawVertex; + + /** + * Enable vertex indices visualization. + */ + UPROPERTY(EditAnywhere, Category = "Debug Draw|Vertex") + bool bDebugDrawVertexIndex; + + /** + * Enable vertex normals visualization. + */ + UPROPERTY(EditAnywhere, Category = "Debug Draw|Vertex") + bool bDebugDrawVertexNormal; + + /** + * Color tint used for visualizing all vertex elements. + */ + UPROPERTY(EditAnywhere, Category = "Debug Draw|Vertex") + FLinearColor VertexColor; + + UGeometryCollectionComponent* GeometryCollectionComponent; // the component we are debug rendering for, set by the GeometryCollectionActor after creation + + virtual void BeginPlay() override; + virtual void EndPlay(EEndPlayReason::Type ReasonEnd) override; + virtual void TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) override; + +#if WITH_EDITOR + /** + * Property changed callback. Used to clamp the level set and single face index properties. + */ + virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override; +#endif + +private: + void DebugDrawLevelSetBeginPlay(); + void DebugDrawLevelSetEndPlay(); + void DebugDrawLevelSetResetVisiblity(); + void DebugDrawLevelSetTick(); + + void DebugDrawBeginPlay(); + void DebugDrawTick(); + +private: + bool bLevelSetTextureDirty; + int LevelSetTextureTransformIndex; + TSharedPtr> BaseVisibilityArray; +}; diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionEngineUtility.h b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionEngineUtility.h new file mode 100644 index 000000000000..cff03334128f --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionEngineUtility.h @@ -0,0 +1,15 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" + +class FGeometryCollection; +class UGeometryCollectionCache; + +namespace GeometryCollectionEngineUtility +{ + + void GEOMETRYCOLLECTIONENGINE_API PrintDetailedStatistics(const FGeometryCollection* GeometryCollection, const UGeometryCollectionCache* InCache); + +} \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionObject.h b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionObject.h new file mode 100644 index 000000000000..e72f64ea0ce3 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionObject.h @@ -0,0 +1,100 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Misc/Crc.h" +#include "GeometryCollection/ManagedArray.h" +#include "GeometryCollectionObject.generated.h" + +class UMaterialInterface; +class UGeometryCollectionCache; +class FGeometryCollection; +class FManagedArrayCollection; +struct FGeometryCollectionSection; + +/** +* UGeometryCollectionObject (UObject) +* +* UObject wrapper for the FGeometryCollection +* +*/ +UCLASS(customconstructor) +class GEOMETRYCOLLECTIONENGINE_API UGeometryCollection : public UObject +{ + GENERATED_UCLASS_BODY() + +public: + + UGeometryCollection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); + + /** UObject Interface */ + virtual void PostLoad() override; +#if WITH_EDITOR + virtual void PostEditChangeProperty(struct FPropertyChangedEvent& PropertyChangedEvent) override; +#endif + virtual bool Modify(bool bAlwaysMarkDirty = true) override; + /** End UObject Interface */ + + void Serialize(FArchive& Ar); + + /** Accessors for internal geometry collection */ + void GetGeometryCollection(TSharedPtr GeometryCollectionIn) { GeometryCollection = GeometryCollectionIn; } + TSharedPtr GetGeometryCollection() { return GeometryCollection; } + const TSharedPtr GetGeometryCollection() const { return GeometryCollection; } + + void Initialize(FManagedArrayCollection & CollectionIn); + int32 AppendGeometry(const UGeometryCollection & Element); + int32 NumElements(const FName & Group); + void RemoveElements(const FName & Group, const TArray& SortedDeletionList); + + /** ReindexMaterialSections */ + void ReindexMaterialSections(); + + /** appends the standard materials to this uobject */ + void AppendStandardMaterials(); + + /** Returns true if there is anything to render */ + bool HasVisibleGeometry(); + + /** Invalidates this collection signaling a structural change and renders any previously recorded caches unable to play with this collection */ + void InvalidateCollection(); + + /** Accessors for the two guids used to identify this collection */ + FGuid GetIdGuid() const; + FGuid GetStateGuid() const; + + /** The editable mesh representation of this geometry collection */ + class UObject* EditableMesh; + + UPROPERTY() + TArray Materials; + + int GetInteriorMaterialIndex() { return InteriorMaterialIndex; } + + int GetBoneSelectedMaterialIndex() { return BoneSelectedMaterialIndex; } + +private: + + /** Guid created on construction of this collection. It should be used to uniquely identify this collection */ + UPROPERTY() + FGuid PersistentGuid; + + /** + * Guid that can be invalidated on demand - essentially a 'version' that should be changed when a structural change is made to + * the geometry collection. This signals to any caches that attempt to link to a geometry collection whether the collection + * is still valid (hasn't structurally changed post-recording) + */ + UPROPERTY() + FGuid StateGuid; + + UPROPERTY() + int32 InteriorMaterialIndex; + + UPROPERTY() + int32 BoneSelectedMaterialIndex; + + TSharedPtr GeometryCollection; +}; + + diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionRenderLevelSetActor.h b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionRenderLevelSetActor.h new file mode 100644 index 000000000000..1cd31db3cc2c --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionRenderLevelSetActor.h @@ -0,0 +1,105 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "GameFramework/Actor.h" +#include "GeometryCollection/GeometryCollection.h" +#include "Engine/VolumeTexture.h" +#include "Chaos/Levelset.h" +#include "Engine/StaticMesh.h" +#include "Components/PostProcessComponent.h" +#include "Materials/MaterialInstanceDynamic.h" + +#include "GeometryCollectionRenderLevelSetActor.generated.h" + + +/** +* AGeometryCollectionRenderLevelSetActor +* An actor representing the collection of data necessary to +* render volumes. This references a ray marching material, which +* is used internally by a post process component blendable. This +* is a workflow that can be improved with a deeper implementation +* in the future if we decide to. Note that behavior with multiple +* render level set actors isn't currently supported very well, +* but could be improved in the future +*/ +UCLASS() +class GEOMETRYCOLLECTIONENGINE_API AGeometryCollectionRenderLevelSetActor : public AActor +{ + GENERATED_UCLASS_BODY() +public: + + static int InstanceCount; + + // Volume texture to fill + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Volume") + UVolumeTexture *TargetVolumeTexture; + + // Material that performs ray marching. Note this must have certain parameters in order + // to work correctly + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Rendering") + UMaterial *RayMarchMaterial; + + // Surface tolerance used for rendering. When surface reconstruction is noisy, + // try tweaking this value + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Rendering") + float SurfaceTolerance; + + // Isovalue of the level set to use for surface reconstruction. Generally you want + // this to be zero, but it can be useful for exploring the distance values to make + // this negative to see the interior structure of the levelset + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Rendering") + float Isovalue; + + // Enable or disable rendering + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Rendering") + bool Enabled; + + // Enable or disable rendering + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Rendering") + bool RenderVolumeBoundingBox; + + // Load a new level set to render + bool SetLevelSetToRender(const Chaos::TLevelSet &LevelSet, const FTransform &LocalToWorld); + + // Sync level set transform to the render material + void SyncLevelSetTransform(const FTransform &LocalToWorld); + + // Some initialization happens in here + virtual void BeginPlay() override; + +#if WITH_EDITOR + // Allowed for live updates to parameters from inside the editor when ejected + virtual void PostEditChangeProperty(struct FPropertyChangedEvent& e) override; +#endif + + // set and sync enabled + void SetEnabled(bool enabled) + { + Enabled = enabled; + PostProcessComponent->bEnabled = Enabled; + } + +private: + FVector MinBBoxCorner; + FVector MaxBBoxCorner; + + FMatrix WorldToLocal; + + float VoxelSize; + + UPostProcessComponent *PostProcessComponent; + + // Dynamic material instance so we can update parameters based on volume changes + UMaterialInstanceDynamic* DynRayMarchMaterial; + + // Synchronizes the state of this actor class with the post process render material + void SyncMaterialParameters(); + + // Private for now since step size mult might not be super useful due to the current + // rendering algorithms employed in the shaders + // @todo: expose this in a meaningful way in the future if necessary + // UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Rendering") + float StepSizeMult; +}; \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/StaticMeshSimulationComponent.h b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/StaticMeshSimulationComponent.h new file mode 100644 index 000000000000..f1eff5111a0f --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/StaticMeshSimulationComponent.h @@ -0,0 +1,86 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "Components/MeshComponent.h" +#include "Chaos/ChaosSolverActor.h" +#include "GameFramework/Actor.h" +#include "Physics/Experimental/PhysScene_Chaos.h" +#include "GeometryCollection/GeometryCollectionSimulationTypes.h" + +#include "StaticMeshSimulationComponent.generated.h" + +class FStaticMeshSimulationComponentPhysicsProxy; + +/** +* UStaticMeshSimulationComponent +*/ +UCLASS(ClassGroup = Physics, Experimental, meta = (BlueprintSpawnableComponent)) +class GEOMETRYCOLLECTIONENGINE_API UStaticMeshSimulationComponent : public UActorComponent +{ + GENERATED_UCLASS_BODY() + +public: + + virtual void BeginPlay() override; + virtual void EndPlay(EEndPlayReason::Type ReasonEnd) override; + + /** When Simulating is enabled the Component will initialize its rigid bodies within the solver. */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|General") + bool Simulating; + + /** ObjectType defines how to initialize the rigid collision structures. */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|General") + EObjectTypeEnum ObjectType; + + /** Damage threshold for clusters. */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|General") + float Mass; + + /** CollisionType defines how to initialize the rigid collision structures. */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|Collisions") + ECollisionTypeEnum CollisionType; + + /** */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|Initial Velocity") + EInitialVelocityTypeEnum InitialVelocityType; + + /** */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|Initial Velocity") + FVector InitialLinearVelocity; + + /** */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|Initial Velocity") + FVector InitialAngularVelocity; + + /** Damage threshold for clusters. */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|Collisions") + float DamageThreshold; + + /** Uniform Friction */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|Collisions") + float Friction; + + /** Coefficient of Restitution (aka Bouncyness) */ + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "ChaosPhysics|Collisions") + float Bouncyness; + + /** Chaos RBD Solver */ + UPROPERTY(EditAnywhere, Category = "ChaosPhysics", meta = (DisplayName = "Chaos Solver")) + AChaosSolverActor* ChaosSolverActor; + +#if INCLUDE_CHAOS + const TSharedPtr GetPhysicsScene() const; +#endif +private : + + FStaticMeshSimulationComponentPhysicsProxy* PhysicsProxy; + +protected: + + virtual void OnCreatePhysicsState() override; + virtual void OnDestroyPhysicsState() override; + virtual bool ShouldCreatePhysicsState() const override; + virtual bool HasValidPhysicsState() const override; + +}; \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/GeometryCollectionSimulationCore.Build.cs b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/GeometryCollectionSimulationCore.Build.cs new file mode 100644 index 000000000000..d8a7dd5df9e9 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/GeometryCollectionSimulationCore.Build.cs @@ -0,0 +1,25 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +namespace UnrealBuildTool.Rules +{ + public class GeometryCollectionSimulationCore : ModuleRules + { + public GeometryCollectionSimulationCore(ReadOnlyTargetRules Target) : base(Target) + { + PrivateIncludePaths.Add("Runtime/Experimental/GeometryCollectionSimulationCore/Private"); + PublicIncludePaths.Add(ModuleDirectory + "/Public"); + + PublicDependencyModuleNames.AddRange( + new string[] + { + "Core", + "CoreUObject", + "GeometryCollectionCore", + "ChaosSolvers", + "Chaos", + "FieldSystemCore" + } + ); + } + } +} diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Private/GeometryCollection/GeometryCollectionCollisionStructureManager.cpp b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Private/GeometryCollection/GeometryCollectionCollisionStructureManager.cpp new file mode 100644 index 000000000000..c3a44cec1399 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Private/GeometryCollection/GeometryCollectionCollisionStructureManager.cpp @@ -0,0 +1,180 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#if INCLUDE_CHAOS + +#include "GeometryCollection/GeometryCollectionCollisionStructureManager.h" +#include "HAL/IConsoleManager.h" +#include "Chaos/Box.h" +#include "Chaos/Levelset.h" +#include "Chaos/Sphere.h" +#include "Chaos/Vector.h" +#include "Chaos/Particles.h" + +DEFINE_LOG_CATEGORY_STATIC(GCS_Log, NoLogging, All); + +FCollisionStructureManager::FCollisionStructureManager() +{ +} + +FCollisionStructureManager::~FCollisionStructureManager() +{ + for (const TTuple& Entry : Map) + { + delete Entry.Value.Implicit; + delete Entry.Value.Simplicial; + } + Map.Empty(); +} + +FCollisionStructureManager::FSimplicial* +FCollisionStructureManager::NewSimplicial( + const Chaos::TParticles& AllParticles, + const TManagedArray& BoneMap, + const TManagedArray& CollisionMask, + const ECollisionTypeEnum CollisionType, + Chaos::TTriangleMesh& TriMesh, + const float CollisionParticlesFraction +) +{ + const bool bEnableCollisionParticles = (CollisionType == ECollisionTypeEnum::Chaos_Surface_Volumetric); + if (bEnableCollisionParticles || true) + { + // @todo : Clean collision particles need to operate on the collision mask from the DynamicCollection, + // then transfer only the good collision particles during the initialization. + + const TArrayView> ArrayView(&AllParticles.X(0), AllParticles.Size()); + return new TArray>(Chaos::CleanCollisionParticles(TriMesh, ArrayView, CollisionParticlesFraction)); + } + return nullptr; +} + +void FCollisionStructureManager::UpdateImplicitFlags(FImplicit* Implicit, ECollisionTypeEnum CollisionType) +{ + if (Implicit && (CollisionType == ECollisionTypeEnum::Chaos_Surface_Volumetric)) + { + Implicit->IgnoreAnalyticCollisions(); + Implicit->SetConvex(false); + } +} + +Chaos::TLevelSet* FCollisionStructureManager::NewLevelset( + const Chaos::TParticles& MeshParticles, + const Chaos::TTriangleMesh& TriMesh, + const FBox& CollisionBounds, + int32 MinRes, + int32 MaxRes, + ECollisionTypeEnum CollisionType + ) +{ + Chaos::TVector Counts; + const FVector Extents = CollisionBounds.GetExtent(); + if (Extents.X < Extents.Y && Extents.X < Extents.Z) + { + Counts.X = MinRes; + Counts.Y = MinRes * static_cast(Extents.Y / Extents.X); + Counts.Z = MinRes * static_cast(Extents.Z / Extents.X); + } + else if (Extents.Y < Extents.Z) + { + Counts.X = MinRes * static_cast(Extents.X / Extents.Y); + Counts.Y = MinRes; + Counts.Z = MinRes * static_cast(Extents.Z / Extents.Y); + } + else + { + Counts.X = MinRes * static_cast(Extents.X / Extents.Z); + Counts.Y = MinRes * static_cast(Extents.Y / Extents.Z); + Counts.Z = MinRes; + } + if (Counts.X > MaxRes) + { + Counts.X = MaxRes; + } + if (Counts.Y > MaxRes) + { + Counts.Y = MaxRes; + } + if (Counts.Z > MaxRes) + { + Counts.Z = MaxRes; + } + Chaos::TUniformGrid Grid(CollisionBounds.Min, CollisionBounds.Max, Counts, 1); + Chaos::TLevelSet* Implicit = new Chaos::TLevelSet(Grid, MeshParticles, TriMesh); + UpdateImplicitFlags(Implicit, CollisionType); + return Implicit; +} + +FCollisionStructureManager::FImplicit* +FCollisionStructureManager::NewImplicit( + const Chaos::TParticles& MeshParticles, + const Chaos::TTriangleMesh& TriMesh, + const FBox& CollisionBounds, + const float Radius, + const int32 MinRes, + const int32 MaxRes, + const ECollisionTypeEnum CollisionType, + const EImplicitTypeEnum ImplicitType) +{ + Chaos::TImplicitObject* Implicit = nullptr; + if (ImplicitType == EImplicitTypeEnum::Chaos_Implicit_Cube) + { + Implicit = new Chaos::TBox(CollisionBounds.Min, CollisionBounds.Max); + } + else if (ImplicitType == EImplicitTypeEnum::Chaos_Implicit_Sphere) + { + Implicit = new Chaos::TSphere(Chaos::TVector(0), Radius); + } + else if (ImplicitType == EImplicitTypeEnum::Chaos_Implicit_LevelSet) + { + return NewLevelset(MeshParticles, TriMesh, CollisionBounds, MinRes, MaxRes, CollisionType); + } + + UpdateImplicitFlags(Implicit, CollisionType); + return Implicit; +} + +FVector +FCollisionStructureManager::CalculateUnitMassInertiaTensor( + const FBox& Bounds, + const float Radius, + const EImplicitTypeEnum ImplicitType +) +{ + FVector Tensor(1); + if (ImplicitType == EImplicitTypeEnum::Chaos_Implicit_Cube) + { + FVector Size = Bounds.GetSize(); + FVector SideSquared(Size.X * Size.X, Size.Y * Size.Y, Size.Z * Size.Z); + Tensor = FVector((SideSquared.Y + SideSquared.Z) / 12.f, (SideSquared.X + SideSquared.Z) / 12.f, (SideSquared.X + SideSquared.Y) / 12.f); + } + else if (ImplicitType == EImplicitTypeEnum::Chaos_Implicit_Sphere) + { + Tensor = FVector((2.f / 5.f)*Radius*Radius); + } + ensureMsgf(Tensor.X != 0.f && Tensor.Y != 0.f && Tensor.Z != 0.f, TEXT("Rigid bounds check failure.")); + return Tensor; +} + + +float +FCollisionStructureManager::CalculateVolume( + const FBox& Bounds, + const float Radius, + const EImplicitTypeEnum ImplicitType +) +{ + float Volume = 1.f; + if (ImplicitType == EImplicitTypeEnum::Chaos_Implicit_Cube) + { + Volume = Bounds.GetVolume(); + } + else if (ImplicitType == EImplicitTypeEnum::Chaos_Implicit_Sphere) + { + Volume = (4.f / 3.f)* 3.14159 *Radius*Radius; + } + ensureMsgf(Volume != 0.f, TEXT("Rigid volume check failure.")); + return Volume; +} + + +#endif \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Private/GeometryCollection/GeometryCollectionPhysicsFieldCommands.cpp b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Private/GeometryCollection/GeometryCollectionPhysicsFieldCommands.cpp new file mode 100644 index 000000000000..3f5a8eb1fe77 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Private/GeometryCollection/GeometryCollectionPhysicsFieldCommands.cpp @@ -0,0 +1,69 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#include "GeometryCollection/GeometryCollectionPhysicsFieldCommands.h" + +#if INCLUDE_CHAOS + +#include "PBDRigidsSolver.h" +#include "Containers/ArrayView.h" +#include "GeometryCollection/ManagedArray.h" +#include "Field/FieldSystemTypes.h" +#include "Field/FieldSystem.h" +#include "Field/FieldSystemNodes.h" +#include "GeometryCollection/GeometryCollectionAlgo.h" +#include "GeometryCollection/GeometryCollectionSimulationTypes.h" +#include "GeometryCollection/GeometryCollectionSolverCallbacks.h" + +DEFINE_LOG_CATEGORY_STATIC(FSCA_Log, Log, All); + +namespace PhysicsFieldCommand +{ + void ApplyStayDynamicField( + const FFieldSystemCommand & Command + , TSharedPtr > & DynamicStateArray + , TArray * RigidBodyIdArray + , FSolverCallbacks::FParticlesType& Particles + , const FFieldSystem* FieldSystem, int32 StayDynamicFieldIndex) + { + TManagedArray & DynamicState = *DynamicStateArray; + + // Move to a Terminal Evaluator in Field. + if (FieldSystem != nullptr && StayDynamicFieldIndex != FFieldNodeBase::Invalid) + { + + int32 * bptr = &(RigidBodyIdArray->operator[](0)); + int32 bsz = RigidBodyIdArray->Num(); + TArrayView IndexView(bptr,bsz); + FVector * tptr = &(Particles.X(0)); + TArrayView TransformView(tptr, int32(Particles.Size())); + + FFieldContext Context{ + StayDynamicFieldIndex, + IndexView, + TransformView, + FieldSystem + }; + TArrayView DynamicStateView(&(DynamicState[0]), DynamicState.Num()); + + if (FieldSystem->GetNode(StayDynamicFieldIndex)->Type() == FFieldNode::StaticType()) + { + FieldSystem->Evaluate(Context, DynamicStateView); + } + else if (FieldSystem->GetNode(StayDynamicFieldIndex)->Type() == FFieldNode::StaticType()) + { + TArray FloatBuffer; + FloatBuffer.SetNumUninitialized(DynamicState.Num()); + TArrayView FloatBufferView(&FloatBuffer[0], DynamicState.Num()); + FieldSystem->Evaluate(Context, FloatBufferView); + for (int i = 0; i < DynamicState.Num(); i++) + { + DynamicStateView[i] = (int32)FloatBufferView[i]; + } + } + else + { + ensureMsgf(false, TEXT("Incorrect type specified in StayKinematic terminal.")); + } + } + } +} +#endif \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Private/GeometryCollection/GeometryCollectionPhysicsProxy.cpp b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Private/GeometryCollection/GeometryCollectionPhysicsProxy.cpp new file mode 100644 index 000000000000..04b395f3a81d --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Private/GeometryCollection/GeometryCollectionPhysicsProxy.cpp @@ -0,0 +1,409 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#if INCLUDE_CHAOS + +#include "GeometryCollection/GeometryCollectionPhysicsProxy.h" + +#include "CoreMinimal.h" +#include "Chaos/PBDCollisionConstraintUtil.h" +#include "Async/ParallelFor.h" +#include "PBDRigidsSolver.h" +#include "GeometryCollection/GeometryCollectionSolverCallbacks.h" +#include "GeometryCollection/GeometryCollectionSimulationCoreTypes.h" +#include "GeometryCollection/RecordedTransformTrack.h" + +FGeometryCollectionResults::FGeometryCollectionResults() +{ + Transforms = MakeShared>(); + RigidBodyIds = MakeShared>(); + BoneHierarchy = MakeShared>(); +} + +void FGeometryCollectionPhysicsProxy::MergeRecordedTracks(const FRecordedTransformTrack& A, const FRecordedTransformTrack& B, FRecordedTransformTrack& Target) +{ + const int32 NumAKeys = A.Records.Num(); + const int32 NumBKeys = B.Records.Num(); + + if(NumAKeys == 0) + { + Target = B; + return; + } + + if(NumBKeys == 0) + { + Target = A; + return; + } + + // We have to copy the tracks to a local cache here because Target could point at either A or B. + FRecordedTransformTrack TempMergedTrack = A; + + // Expand to hold all the keys + TempMergedTrack.Records.Reserve(NumAKeys + NumBKeys); + + // Insert B frames into the merged set + for(int32 BKeyIndex = 0; BKeyIndex < NumBKeys; ++BKeyIndex) + { + const FRecordedFrame& BFrame = B.Records[BKeyIndex]; + int32 KeyBefore = TempMergedTrack.FindLastKeyBefore(BFrame.Timestamp); + + TempMergedTrack.Records.Insert(BFrame, KeyBefore + 1); + } + + // Copy to target + Target = TempMergedTrack; +} + +FRecordedFrame& FGeometryCollectionPhysicsProxy::InsertRecordedFrame(FRecordedTransformTrack& InTrack, float InTime) +{ + // Can't just throw on the end, might need to insert + const int32 BeforeNewIndex = InTrack.FindLastKeyBefore(InTime); + + if(BeforeNewIndex == InTrack.Records.Num() - 1) + { + InTrack.Records.AddDefaulted(); + return InTrack.Records.Last(); + } + + const int32 NewRecordIndex = InTrack.Records.Insert(FRecordedFrame(), BeforeNewIndex + 1); + return InTrack.Records[NewRecordIndex]; +} + +FGeometryCollectionPhysicsProxy::FGeometryCollectionPhysicsProxy(FGeometryCollection* InDynamicCollection, FInitFunc InInitFunc, FCacheSyncFunc InCacheSyncFunc, FFinalSyncFunc InFinalSyncFunc) + : SimulationCollection(nullptr) + , GTDynamicCollection(InDynamicCollection) + , Callbacks(nullptr) + , InitFunc(InInitFunc) + , CacheSyncFunc(InCacheSyncFunc) + , FinalSyncFunc(InFinalSyncFunc) + , LastSyncCountGT(MAX_uint32) +{ + check(IsInGameThread()); +} + +FSolverCallbacks* FGeometryCollectionPhysicsProxy::OnCreateCallbacks() +{ + check(IsInGameThread()); + + if(Callbacks) + { + delete Callbacks; + Callbacks = nullptr; + } + + Callbacks = new FGeometryCollectionSolverCallbacks(); + + SimulationCollection = new FGeometryCollection(*GTDynamicCollection); + if(IsMultithreaded()) + { + SimulationCollection->LocalizeAttribute("Transform", FGeometryCollection::TransformGroup); + } + + Callbacks->SetUpdateRecordedStateFunction([this](float SolverTime, const TManagedArray & RigidBodyID, const TManagedArray& Hierarchy, const FSolverCallbacks::FParticlesType& Particles, const FSolverCallbacks::FCollisionConstraintsType& CollisionRule) + { + UpdateRecordedState(SolverTime, RigidBodyID, Hierarchy, Particles, CollisionRule); + }); + + Callbacks->SetCommitRecordedStateFunction([this](FRecordedTransformTrack& InTrack) + { + InTrack = FRecordedTransformTrack::ProcessRawRecordedData(RecordedTracks); + }); + + FSimulationParameters Params; + + // Back to engine for setup from components + InitFunc(Params, FieldSystem); + + // Setup proxy parameters + Params.DynamicCollection = SimulationCollection; + Params.FieldSystem = FieldSystem.Num() > 0 ? &FieldSystem : nullptr; + + Callbacks->UpdateParameters(Params); + Callbacks->Initialize(); + + RecordedTracks.Records.Reset(); + + // Setup double buffer data + Results.Get(0).Transforms->Init(*SimulationCollection->Transform); + Results.Get(0).RigidBodyIds->Init(Callbacks->GetRigidBodyIdArray()); + Results.Get(1).Transforms->Init(*SimulationCollection->Transform); + Results.Get(1).RigidBodyIds->Init(Callbacks->GetRigidBodyIdArray()); + + LastSyncCountGT = 0; + + return Callbacks; +} + +void FGeometryCollectionPhysicsProxy::OnDestroyCallbacks(FSolverCallbacks* InCallbacks) +{ + check(InCallbacks == Callbacks); + delete InCallbacks; +} + +void FGeometryCollectionPhysicsProxy::UpdateRecordedState(float SolverTime, const TManagedArray & RigidBodyID, const TManagedArray& Hierarchy, const FSolverCallbacks::FParticlesType& Particles, const FSolverCallbacks::FCollisionConstraintsType& CollisionRule) +{ + FRecordedFrame* ExistingFrame = RecordedTracks.FindRecordedFrame(SolverTime); + + if (!ExistingFrame) + { + ExistingFrame = &InsertRecordedFrame(RecordedTracks, SolverTime); + } + + ExistingFrame->Reset(RigidBodyID.Num()); + ExistingFrame->Timestamp = SolverTime; + + // Build CollisionData out of CollisionRule + FSimulationParameters Params = Callbacks->GetParameters(); + + ExistingFrame->Collisions.Empty(); + if (Params.SaveCollisionData) + { + const TArray::FRigidBodyContactConstraint>& AllConstraintsArray = CollisionRule.GetAllConstraints(); + + if (AllConstraintsArray.Num() > 0) + { + // Only process the constraints with AccumulatedImpulse != 0 + TArray::FRigidBodyContactConstraint> ConstraintsArray; + FBox BoundingBox(ForceInitToZero); + for (int32 Idx = 0; Idx < AllConstraintsArray.Num(); ++Idx) + { + if (!AllConstraintsArray[Idx].AccumulatedImpulse.IsZero() && + AllConstraintsArray[Idx].Phi < 0.f) + { + ensure(FMath::IsFinite(AllConstraintsArray[Idx].Location.X) && + FMath::IsFinite(AllConstraintsArray[Idx].Location.Y) && + FMath::IsFinite(AllConstraintsArray[Idx].Location.Z)); + ConstraintsArray.Add(AllConstraintsArray[Idx]); + BoundingBox += AllConstraintsArray[Idx].Location; + } + } + + if (ConstraintsArray.Num() > 0 && + Params.SpatialHashRadius > 0.0 && + (BoundingBox.GetExtent().X > 0.0 || BoundingBox.GetExtent().Y > 0.0 || BoundingBox.GetExtent().Z > 0.0)) + + { + // Spatial hash the constraints + TMultiMap HashTableMap; + Chaos::ComputeHashTable(ConstraintsArray, BoundingBox, HashTableMap, Params.SpatialHashRadius); + + TArray UsedCellsArray; + HashTableMap.GetKeys(UsedCellsArray); + + int32 CollisionIndex = 0; + for (int32 IdxCell = 0; IdxCell < UsedCellsArray.Num(); ++IdxCell) + { + if (CollisionIndex < Params.CollisionDataMaxSize) + { + TArray ConstraintsInCellArray; + HashTableMap.MultiFind(UsedCellsArray[IdxCell], ConstraintsInCellArray); + + int32 NumConstraintsToGetFromCell = FMath::Min(Params.MaxCollisionPerCell, ConstraintsInCellArray.Num()); + + for (int32 IdxConstraint = 0; IdxConstraint < NumConstraintsToGetFromCell; ++IdxConstraint) + { + const Chaos::TPBDCollisionConstraint::FRigidBodyContactConstraint& Constraint = ConstraintsArray[ConstraintsInCellArray[IdxConstraint]]; + FSolverCollisionData Collision{ + SolverTime, + Constraint.Location, + Constraint.AccumulatedImpulse, + Constraint.Normal, + Particles.V(Constraint.ParticleIndex), Particles.V(Constraint.LevelsetIndex), + Particles.M(Constraint.ParticleIndex), Particles.M(Constraint.LevelsetIndex), + Constraint.ParticleIndex, Constraint.LevelsetIndex + }; + + ExistingFrame->Collisions.Add(Collision); + CollisionIndex++; + if (CollisionIndex == Params.CollisionDataMaxSize) + { + break; + } + } + } + else + { + break; + } + } + } + } + } + + if (Params.SaveTrailingData) + { + const float TrailingMinSpeedThresholdSquared = Params.TrailingMinSpeedThreshold * Params.TrailingMinSpeedThreshold; + + if (Particles.Size() > 0) + { + for (uint32 IdxParticle = 0; IdxParticle < Particles.Size(); ++IdxParticle) + { + if (ExistingFrame->Trailings.Num() >= Params.TrailingDataSizeMax) + { + break; + } + + if (!Particles.Disabled(IdxParticle) && + !Particles.Sleeping(IdxParticle) && + Particles.InvM(IdxParticle) != 0.f) + { + if (Particles.Geometry(IdxParticle)->HasBoundingBox()) + { + FVector Location = Particles.X(IdxParticle); + FVector Velocity = Particles.V(IdxParticle); + FVector AngularVelocity = Particles.W(IdxParticle); + float Mass = Particles.M(IdxParticle); + + if (ensure(FMath::IsFinite(Location.X) && + FMath::IsFinite(Location.Y) && + FMath::IsFinite(Location.Z) && + FMath::IsFinite(Velocity.X) && + FMath::IsFinite(Velocity.Y) && + FMath::IsFinite(Velocity.Z) && + FMath::IsFinite(AngularVelocity.X) && + FMath::IsFinite(AngularVelocity.Y) && + FMath::IsFinite(AngularVelocity.Z))) + { + Chaos::TBox BoundingBox = Particles.Geometry(IdxParticle)->BoundingBox(); + FVector Extents = BoundingBox.Extents(); + float ExtentMax = Extents[BoundingBox.LargestAxis()]; + + int32 SmallestAxis; + if (Extents[0] < Extents[1] && Extents[0] < Extents[2]) + { + SmallestAxis = 0; + } + else if (Extents[1] < Extents[2]) + { + SmallestAxis = 1; + } + else + { + SmallestAxis = 2; + } + float ExtentMin = Extents[SmallestAxis]; + float Volume = Extents[0] * Extents[1] * Extents[2]; + float SpeedSquared = Velocity.SizeSquared(); + + if (SpeedSquared > TrailingMinSpeedThresholdSquared && + Volume > Params.TrailingMinVolumeThreshold) + { + FSolverTrailingData Trailing{ + SolverTime, + Location, + ExtentMin, + ExtentMax, + Velocity, + AngularVelocity, + Mass, + (int32)IdxParticle + }; + ExistingFrame->Trailings.Add(Trailing); + } + } + } + } + } + } + } + + ParallelFor(RigidBodyID.Num(), [&](int32 Index) + { + const int32 ExternalIndex = RigidBodyID[Index]; + + if(ExternalIndex >= 0) + { + FTransform& NewTransform = ExistingFrame->Transforms[Index]; + + NewTransform.SetTranslation(Particles.P(ExternalIndex)); + NewTransform.SetRotation(Particles.Q(ExternalIndex)); + NewTransform.SetScale3D(FVector(1.0f)); + ExistingFrame->DisabledFlags[Index] = Particles.Disabled(ExternalIndex); + } + }); +} + +void FGeometryCollectionPhysicsProxy::OnRemoveFromScene() +{ + // #BG TODO This isn't great - we currently cannot handle things being removed from the solver. + // need to refactor how we handle this and actually remove the particles instead of just constantly + // growing the array. Currently everything is just tracked by index though so the solver will have + // to notify all the proxies that a chunk of data was removed - or use a sparse array (undesireable) + Chaos::PBDRigidsSolver::FParticlesType& Particles = GetSolver()->GetRigidParticles(); + + // #BG TODO Special case here because right now we reset/realloc the evolution per geom component + // in endplay which clears this out. That needs to not happen and be based on world shutdown + if(Particles.Size() == 0) + { + return; + } + + const int32 Begin = Callbacks->GetBaseParticleIndex(); + const int32 Count = Callbacks->GetNumParticles(); + + check((int32)Particles.Size() > 0 && (Begin + Count) <= (int32)Particles.Size()); + + for(int32 ParticleIndex = 0; ParticleIndex < Count; ++ParticleIndex) + { + Particles.Disabled(Begin + ParticleIndex) = true; + } + + // Rebuild internal particles from currently active particles to "remove" this proxy + GetSolver()->InitializeFromParticleData(); +} + +void FGeometryCollectionPhysicsProxy::SyncBeforeDestroy() +{ + if(FinalSyncFunc) + { + FinalSyncFunc(RecordedTracks); + } +} + +void FGeometryCollectionPhysicsProxy::CacheResults() +{ + FGeometryCollectionResults& TargetResults = Results.GetPhysicsDataForWrite(); + + TManagedArray& TransformCache = *TargetResults.Transforms; + TManagedArray& IdCache = *TargetResults.RigidBodyIds; + TManagedArray& BoneHierarchyCache = *TargetResults.BoneHierarchy; + + TransformCache.Init(*SimulationCollection->Transform); + IdCache.Init(Callbacks->GetRigidBodyIdArray()); + BoneHierarchyCache.Init(*SimulationCollection->BoneHierarchy); +} + +void FGeometryCollectionPhysicsProxy::FlipCache() +{ + Results.Flip(); +} + +void FGeometryCollectionPhysicsProxy::SyncToCache() +{ + uint32 LastSyncCountFromPhysics = Results.GetGameDataSyncCount(); + if(LastSyncCountFromPhysics != LastSyncCountGT) + { + LastSyncCountGT = LastSyncCountFromPhysics; + + FGeometryCollectionResults& TargetResult = Results.GetGameDataForWrite(); + TSharedPtr> IdCachePtr = TargetResult.RigidBodyIds; + + TSharedPtr> TempTransformPtr = GTDynamicCollection->Transform; + GTDynamicCollection->Transform = TargetResult.Transforms; + TargetResult.Transforms = TempTransformPtr; + + TSharedPtr> TempBoneHierarchyPtr = GTDynamicCollection->BoneHierarchy; + GTDynamicCollection->BoneHierarchy = TargetResult.BoneHierarchy; + TargetResult.BoneHierarchy = TempBoneHierarchyPtr; + + GTDynamicCollection->MakeDirty(); + + if(CacheSyncFunc) + { + CacheSyncFunc(*IdCachePtr); + } + } +} + +#endif diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Private/GeometryCollection/GeometryCollectionSimulationCorePlugin.cpp b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Private/GeometryCollection/GeometryCollectionSimulationCorePlugin.cpp new file mode 100644 index 000000000000..24910f31974f --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Private/GeometryCollection/GeometryCollectionSimulationCorePlugin.cpp @@ -0,0 +1,34 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/GeometryCollectionSimulationCorePlugin.h" + +#include "CoreMinimal.h" +#include "Modules/ModuleManager.h" + + + + +class FGeometryCollectionSimulationCorePlugin : public IGeometryCollectionSimulationCorePlugin +{ + /** IModuleInterface implementation */ + virtual void StartupModule() override; + virtual void ShutdownModule() override; +}; + +IMPLEMENT_MODULE( FGeometryCollectionSimulationCorePlugin, GeometryCollectionSimulationCore ) + + + +void FGeometryCollectionSimulationCorePlugin::StartupModule() +{ + +} + + +void FGeometryCollectionSimulationCorePlugin::ShutdownModule() +{ + +} + + + diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Private/GeometryCollection/GeometryCollectionSolverCallbacks.cpp b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Private/GeometryCollection/GeometryCollectionSolverCallbacks.cpp new file mode 100644 index 000000000000..d3c486ad8b32 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Private/GeometryCollection/GeometryCollectionSolverCallbacks.cpp @@ -0,0 +1,1144 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#include "GeometryCollection/GeometryCollectionSolverCallbacks.h" + +#include "CoreMinimal.h" +#include "Misc/CoreMiscDefines.h" + +#if INCLUDE_CHAOS +#include "Async/ParallelFor.h" +#include "Field/FieldSystem.h" +#include "Field/FieldSystemNodes.h" +#include "GeometryCollection/GeometryCollectionAlgo.h" +#include "GeometryCollection/GeometryCollectionPhysicsProxy.h" +#include "GeometryCollection/GeometryCollectionUtility.h" +#include "GeometryCollection/GeometryCollectionSimulationTypes.h" +#include "Chaos/MassProperties.h" +#include "ChaosStats.h" +#include "Chaos/Framework/Parallel.h" +#include "Chaos/PBDCollisionTypes.h" +#include "PBDRigidsSolver.h" + +DEFINE_LOG_CATEGORY_STATIC(GeometryCollectionSolverCallbacksLogging, NoLogging, All); + +int8 FGeometryCollectionSolverCallbacks::Invalid = -1; + +using namespace Chaos; + + +FGeometryCollectionSolverCallbacks::FGeometryCollectionSolverCallbacks() + : FSolverCallbacks() + , InitializedState(false) + , LocalToMassArray(new TManagedArray()) + , CollisionMaskArray(new TManagedArray()) + , CollisionStructureIDArray(new TManagedArray()) + , DynamicStateArray(new TManagedArray()) + , RigidBodyIdArray(new TManagedArray()) + , SolverClusterIDArray(new TManagedArray()) + , SimulatableParticlesArray(new TManagedArray()) + , VolumeArray(new TManagedArray()) + , StayDynamicFieldIndex(Invalid) + , BaseParticleIndex(INDEX_NONE) + , NumParticles(0) + , ProxySimDuration(0.0f) +{ +} + +void FGeometryCollectionSolverCallbacks::Initialize() +{ + UE_LOG(GeometryCollectionSolverCallbacksLogging, Verbose, TEXT("GeometryCollectionSolverCallbacks::InitializeSimulationData()")); + + check(Parameters.DynamicCollection); + + if (Parameters.bClearCache) + { + if (ResetAnimationCacheCallback) + { + ResetAnimationCacheCallback(); + } + } + + if (Parameters.FieldSystem != nullptr) + { + StayDynamicFieldIndex = Parameters.FieldSystem->TerminalIndex("StayDynamic"); + } + + CreateDynamicAttributes(); + + IdentifySimulatableElements(); + + InitializeCollisionStructures(); + + ProxySimDuration = 0.0f; + + InitializedState = false; +} + +void FGeometryCollectionSolverCallbacks::CreateDynamicAttributes() +{ + FGeometryCollection * DynamicCollection = Parameters.DynamicCollection; + + GeometryCollection::AddGeometryProperties(DynamicCollection); + DynamicCollection->AddAttribute("RigidBodyID", FTransformCollection::TransformGroup, RigidBodyIdArray); + DynamicCollection->AddAttribute("SolverClusterID", FTransformCollection::TransformGroup, SolverClusterIDArray); + DynamicCollection->AddAttribute("LocalToMass", FTransformCollection::TransformGroup, LocalToMassArray); + DynamicCollection->AddAttribute("DynamicState", FTransformCollection::TransformGroup, DynamicStateArray); + DynamicCollection->AddAttribute("SimulatableParticles", FTransformCollection::TransformGroup, SimulatableParticlesArray); + DynamicCollection->AddAttribute("CollisionStructureID", FTransformCollection::TransformGroup, CollisionStructureIDArray); + DynamicCollection->AddAttribute("CollisionMask", FGeometryCollection::VerticesGroup, CollisionMaskArray); + DynamicCollection->AddAttribute("Volume", FGeometryCollection::GeometryGroup, VolumeArray); + + TManagedArray& RigidBodyId = *RigidBodyIdArray; + TManagedArray& SolverClusterID = *SolverClusterIDArray; + TManagedArray& DynamicState = *DynamicStateArray; + TManagedArray& SimulatableParticles = *SimulatableParticlesArray; + TManagedArray& CollisionMask = *CollisionMaskArray; + TManagedArray& LocalOffset = *LocalToMassArray; + + + for (int32 Index = 0; Index < RigidBodyId.Num(); Index++) + { + RigidBodyId[Index] = Invalid; + SolverClusterID[Index] = Invalid; + DynamicState[Index] = (int32)Parameters.ObjectType; + SimulatableParticles[Index] = false; + LocalOffset[Index] = FTransform(FQuat::Identity, FVector(0) ); + LocalOffset[Index].NormalizeRotation(); + } + + for (int Index = 0; Index < CollisionMask.Num(); Index++) + { + CollisionMask[Index] = 1; + } +} + + + +void FGeometryCollectionSolverCallbacks::IdentifySimulatableElements() +{ + FGeometryCollection * DynamicCollection = Parameters.DynamicCollection; + + FVector Scale = Parameters.WorldTransform.GetScale3D(); + ensure(Scale.X == 1.0&&Scale.Y == 1.0&&Scale.Z == 1.0); + + // Determine which collection particles to simulate + TManagedArray& BoneHierarchy = *DynamicCollection->BoneHierarchy; + TManagedArray& BoundingBox = *DynamicCollection->BoundingBox; + TManagedArray& VertexCount = *DynamicCollection->VertexCount; + TManagedArray& SimulatableParticles = *SimulatableParticlesArray; + TManagedArray& TransformIndex = *DynamicCollection->TransformIndex; + int32 NumTransforms = BoneHierarchy.Num(); + + const int32 NumTransformMappings = TransformIndex.Num(); + + // @todo(better) : This should be flagged elsewhere, during prep for simulation instead. + // Do not simulate hidden geometry + TArray HiddenObject; + HiddenObject.Init(true, NumTransforms); + TManagedArray& Visible = *DynamicCollection->Visible; + TManagedArray& BoneMap = *DynamicCollection->BoneMap; + + TManagedArray& Indices = *DynamicCollection->Indices; + int32 PrevObject = -1; + for (int32 i = 0; i < Indices.Num(); i++) + { + if (Visible[i]) + { + int32 ObjIdx = BoneMap[Indices[i][0]]; + HiddenObject[ObjIdx] = false; + ensureMsgf(ObjIdx >= PrevObject, TEXT("Objects are not contiguous. This breaks assumptions later in the pipeline")); + PrevObject = ObjIdx; + } + } + + for (int i = 0; i < NumTransformMappings; i++) + { + int32 Tdx = TransformIndex[i]; + checkSlow(0<=Tdx&& Tdx* CreateTriangleMesh(int32 FaceCount, int32 VertexOffset, int32 StartIndex, const TManagedArray& Vertex, const TManagedArray& Visible, const TManagedArray& Indices, TSet& VertsAdded) +{ + TArray> Faces; + { + Faces.Reserve(FaceCount); + for (int j = 0; j < FaceCount; j++) + { + if (!Visible[j + StartIndex]) + { + continue; + } + + // @todo: This should never happen but seems to so we need to make sure these faces are not counted + if (Indices[j + StartIndex].X == Indices[j + StartIndex].Y || Indices[j + StartIndex].Z == Indices[j + StartIndex].Y || Indices[j + StartIndex].X == Indices[j + StartIndex].Z) + { + continue; + } + + //make sure triangle is not degenerate (above only checks indices, we need to check for co-linear etc...) + const TVector& X = Vertex[Indices[j + StartIndex].X]; + const TVector& Y = Vertex[Indices[j + StartIndex].Y]; + const TVector& Z = Vertex[Indices[j + StartIndex].Z]; + const TVector Cross = TVector::CrossProduct(Z - X, Y - X); + if (Cross.SizeSquared() >= 1e-4) + { + Faces.Add(Chaos::TVector(Indices[j + StartIndex].X, Indices[j + StartIndex].Y, Indices[j + StartIndex].Z)); + for (int Axis = 0; Axis < 3; ++Axis) + { + VertsAdded.Add(Indices[j + StartIndex][Axis]); + } + } + } + } + + return new TTriangleMesh(MoveTemp(Faces)); +} + + +void FGeometryCollectionSolverCallbacks::InitializeCollisionStructures() +{ + FGeometryCollection * DynamicCollection = Parameters.DynamicCollection; + const TManagedArray& SimulatableParticles = *SimulatableParticlesArray; + const TManagedArray& Visible = *DynamicCollection->Visible; + + // TransformGroup + TManagedArray & BoneMap = *DynamicCollection->BoneMap; + TManagedArray& BoneHierarchy = *DynamicCollection->BoneHierarchy; + TManagedArray& LocalToMass = *LocalToMassArray; + // VerticesGroup + const TManagedArray& Vertex = *DynamicCollection->Vertex; + TManagedArray& CollisionMask = *CollisionMaskArray; + // GeometryGroup + const TManagedArray& BoundingBox = *DynamicCollection->BoundingBox; //todo(ocohen): this whole thing should use a function to avoid accidentally writing to rest collection + const TManagedArray& InnerRadius = *DynamicCollection->InnerRadius; + const TManagedArray& VertexCount = *DynamicCollection->VertexCount; + const TManagedArray& VertexStart = *DynamicCollection->VertexStart; + const TManagedArray& FaceCount = *DynamicCollection->FaceCount; + const TManagedArray& FaceStart = *DynamicCollection->FaceStart; + TManagedArray& Volume = *VolumeArray; + const TManagedArray& CollisionStructureID = *CollisionStructureIDArray; + const TManagedArray& TransformIndex = *DynamicCollection->TransformIndex; + const TManagedArray& Indices = *DynamicCollection->Indices; + + TArray Transform; + GeometryCollectionAlgo::GlobalMatrices(DynamicCollection, Transform); + check(DynamicCollection->Transform->Num() == Transform.Num()); + + // @todo(ContiguousFaces) : Enable these and remove all code here that reconstructs faces and indices. + // ensure(DynamicCollection->HasContiguousFaces()); + // ensure(DynamicCollection->HasContiguousVertices()); + + // @todo: Need a better way to specify volume if we are going to use it + float TotalVolume = 0.f; + for (int32 GeometryIndex = 0; GeometryIndex < TransformIndex.Num(); GeometryIndex++) + { + Volume[GeometryIndex] = FCollisionStructureManager::CalculateVolume(BoundingBox[GeometryIndex], InnerRadius[GeometryIndex], Parameters.ImplicitType); + TotalVolume += Volume[GeometryIndex]; + } + ensureMsgf(TotalVolume != 0.f, TEXT("Volume check error.")); + + TParticles AllParticles; + AllParticles.AddParticles(Vertex.Num()); //todo(ocohen): avoid this copy + for (int32 Idx = 0; Idx < Vertex.Num(); ++Idx) + { + AllParticles.X(Idx) = Vertex[Idx]; + } + + const int32 NumGeometries = DynamicCollection->NumElements(FGeometryCollection::GeometryGroup); + + for (int32 GeometryIndex = 0; GeometryIndex < NumGeometries; GeometryIndex++) + { + int32 TransformGroupIndex = TransformIndex[GeometryIndex]; + if (SimulatableParticles[TransformGroupIndex]) + { + TSet VertsAdded; + TTriangleMesh* TriMesh = CreateTriangleMesh(FaceCount[GeometryIndex], VertexStart[GeometryIndex], FaceStart[GeometryIndex], Vertex, Visible, Indices, VertsAdded); + TMassProperties MassProperties = CalculateMassProperties(AllParticles, *TriMesh, Parameters.Mass); + if (MassProperties.Volume) + { + LocalToMass[TransformGroupIndex] = FTransform(MassProperties.RotationOfMass, MassProperties.CenterOfMass); + } + else + { + LocalToMass[TransformGroupIndex] = FTransform(Chaos::TRotation(FQuat(0, 0, 0, 1)), BoundingBox[GeometryIndex].GetCenter()); + FVector Size = BoundingBox[GeometryIndex].GetSize(); + FVector SideSquared(Size.X * Size.X, Size.Y * Size.Y, Size.Z * Size.Z); + MassProperties.InertiaTensor = Chaos::PMatrix((SideSquared.Y + SideSquared.Z) / 12.f, (SideSquared.X + SideSquared.Z) / 12.f, (SideSquared.X + SideSquared.Y) / 12.f); + MassProperties.Volume = FCollisionStructureManager::CalculateVolume(BoundingBox[GeometryIndex], InnerRadius[GeometryIndex], EImplicitTypeEnum::Chaos_Implicit_Cube); + } + + // Update vertex buffer to be in mass space so that at runtime geometry aligns properly. + FBox InstanceBoundingBox(EForceInit::ForceInitToZero); + for (int32 VertIdx = VertexStart[GeometryIndex]; VertIdx < VertexStart[GeometryIndex] + VertexCount[GeometryIndex]; ++VertIdx) + { + if (VertsAdded.Contains(VertIdx)) //only consider verts from the trimesh + { + AllParticles.X(VertIdx) = LocalToMass[TransformGroupIndex].InverseTransformPosition(AllParticles.X(VertIdx)); + InstanceBoundingBox += AllParticles.X(VertIdx); //build bounding box for visible verts in mass space + } + } + + Chaos::TVector DiagonalInertia(MassProperties.InertiaTensor.M[0][0], MassProperties.InertiaTensor.M[1][1], MassProperties.InertiaTensor.M[2][2]); + FCollisionStructureManager::FElement Element = { + FCollisionStructureManager::NewSimplicial(AllParticles, BoneMap, CollisionMask, Parameters.CollisionType, *TriMesh, Parameters.CollisionParticlesFraction), + FCollisionStructureManager::NewImplicit(AllParticles, *TriMesh, InstanceBoundingBox, InnerRadius[GeometryIndex], Parameters.MinLevelSetResolution, Parameters.MaxLevelSetResolution ,Parameters.CollisionType, Parameters.ImplicitType), + DiagonalInertia, + TriMesh, + MassProperties.Volume, + //todo: mass / volume is wrong, but for demo we already tuned it this way. See COM on clusters when fixing + Parameters.MassAsDensity ? (Parameters.Mass / MassProperties.Volume) : (Parameters.Mass * MassProperties.Volume / TotalVolume) + }; + + CollisionStructures.Map.Add(TransformGroupIndex, Element); + } + } +} + + +bool FGeometryCollectionSolverCallbacks::IsSimulating() const +{ + return Parameters.Simulating; +} + + +void FGeometryCollectionSolverCallbacks::Reset() +{ + InitializedState = false; +} + +void FGeometryCollectionSolverCallbacks::CreateRigidBodyCallback(FSolverCallbacks::FParticlesType& Particles) +{ + UE_LOG(GeometryCollectionSolverCallbacksLogging, Verbose, TEXT("GeometryCollectionSolverCallbacks::CreateRigidBodyCallback()")); + + FGeometryCollection * DynamicCollection = Parameters.DynamicCollection; + check(DynamicCollection); + + if (!InitializedState) + { + InitializedState = true; + Chaos::PBDRigidsSolver* RigidSolver = GetSolver(); + check(RigidSolver); + + TManagedArray & RigidBodyId = *RigidBodyIdArray; + TManagedArray & LocalToMass = *LocalToMassArray; + TManagedArray& VertexCount = *DynamicCollection->VertexCount; + TManagedArray& BoundingBox = *DynamicCollection->BoundingBox; + TManagedArray& SimulatableParticles = *SimulatableParticlesArray; + TManagedArray& TransformIndex = *DynamicCollection->TransformIndex; + + TManagedArray & BoneMap = *DynamicCollection->BoneMap; + TManagedArray & BoneHierarchy = *DynamicCollection->BoneHierarchy; + TManagedArray & Vertex = *DynamicCollection->Vertex; + + TArray Transform; + GeometryCollectionAlgo::GlobalMatrices(DynamicCollection, Transform); + check(DynamicCollection->Transform->Num() == Transform.Num()); + + // count particles to add + int NumSimulatedParticles = 0; + for (int32 Index = 0; Index < SimulatableParticles.Num(); Index++) + { + if (SimulatableParticles[Index] == true) + { + NumSimulatedParticles++; + } + } + + // Add entries into simulation array + int NumRigids = Particles.Size(); + BaseParticleIndex = NumRigids; + NumParticles = NumSimulatedParticles; + Particles.AddParticles(NumSimulatedParticles); + for (int32 Index = 0, NextId=0; Index < SimulatableParticles.Num(); Index++) + { + if (SimulatableParticles[Index] == true) + { + RigidBodyId[Index] = NumRigids + NextId++; + } + } + + + FVector InitialLinearVelocity(0.f), InitialAngularVelocity(0.f); + if (Parameters.InitialVelocityType == EInitialVelocityTypeEnum::Chaos_Initial_Velocity_User_Defined) + { + InitialLinearVelocity = Parameters.InitialLinearVelocity; + InitialAngularVelocity = Parameters.InitialAngularVelocity; + } + + // Add the rigid bodies + //for (int32 Index = 0; Index < TransformIndex.Num(); Index++) + const int32 NumGeometries = DynamicCollection->NumElements(FGeometryCollection::GeometryGroup); + ParallelFor(NumGeometries, [&](int32 GeometryIndex) + { + const int32 TransformGroupIndex = TransformIndex[GeometryIndex]; + if (SimulatableParticles[TransformGroupIndex] == true) + { + int32 RigidBodyIndex = RigidBodyId[TransformGroupIndex]; + + FTransform WorldTransform = LocalToMass[TransformGroupIndex] * Transform[TransformGroupIndex] * Parameters.WorldTransform; + + Particles.X(RigidBodyIndex) = WorldTransform.GetTranslation(); + Particles.V(RigidBodyIndex) = Chaos::TVector(InitialLinearVelocity); + Particles.R(RigidBodyIndex) = WorldTransform.GetRotation().GetNormalized(); + Particles.W(RigidBodyIndex) = Chaos::TVector(InitialAngularVelocity); + Particles.P(RigidBodyIndex) = Particles.X(RigidBodyIndex); + Particles.Q(RigidBodyIndex) = Particles.R(RigidBodyIndex); + + ensure(Parameters.MinimumMassClamp >= KINDA_SMALL_NUMBER); + Particles.M(RigidBodyIndex) = FMath::Clamp(Parameters.Mass, Parameters.MinimumMassClamp, FLT_MAX); + Particles.I(RigidBodyIndex) = Chaos::PMatrix(1.f, 0.f, 0.f, 0.f, 1.f, 0.f, 0.f, 0.f, 1.f); + Particles.InvM(RigidBodyIndex) = 1.f / Particles.M(RigidBodyIndex); + Particles.InvI(RigidBodyIndex) = Chaos::PMatrix(1.f, 0.f, 0.f, 0.f, 1.f, 0.f, 0.f, 0.f, 1.f); + + if (const FCollisionStructureManager::FElement* Element = CollisionStructures.Map.Find(TransformGroupIndex)) + { + Particles.M(RigidBodyIndex) = FMath::Clamp(Element->Mass, Parameters.MinimumMassClamp, FLT_MAX); + Particles.InvM(RigidBodyIndex) = 1.f / Particles.M(RigidBodyIndex); + Particles.I(RigidBodyIndex) = Chaos::PMatrix(Element->InertiaTensor[0], Element->InertiaTensor[1], Element->InertiaTensor[2]); + Particles.InvI(RigidBodyIndex) = Particles.I(RigidBodyIndex).Inverse(); + //FVector Tensor = Element.UnitMassTensor*Particles.M(RigidBodyIndex); + //Particles.I(RigidBodyIndex) = Chaos::PMatrix(Tensor.X, 0.f, 0.f, 0.f, Tensor.Y, 0.f, 0.f, 0.f, Tensor.Z); + //Particles.InvI(RigidBodyIndex) = Chaos::PMatrix(1.f / Tensor.X, 0.f, 0.f, 0.f, 1.f / Tensor.Y, 0.f, 0.f, 0.f, 1.f / Tensor.Z); + + // @important (The solver can not free this memory) + Particles.Geometry(RigidBodyIndex) = Element->Implicit; + + if(FCollisionStructureManager::FSimplicial* Simplicial = Element->Simplicial) + { + if (Simplicial->Num() == 0) + { + //UE_LOG(LogChaos, Warning, TEXT("Empty Simplicial for Index:%d"), Index); + //TODO: figure out why this happens at all + //For now make a single point simplicial so we don't fall through the world + Simplicial->Add(Chaos::TVector(0)); + } + // @todo(AnalyticSimulation) : Ability to simulate without any particles. + // We should be able to avoid this for non-clusters, but at the lower level + // we assume that if one of the objects has level set particles, they both + // do. Needed for cluster - non cluster collision + + // @important(brice) : Can we avoid this copy? + Particles.CollisionParticlesInitIfNeeded(RigidBodyIndex); + ensure(Particles.CollisionParticles(RigidBodyIndex)->Size() == 0); + Particles.CollisionParticles(RigidBodyIndex)->AddParticles(Simplicial->Num()); + for (int VertexIndex = 0; VertexIndex < Simplicial->Num(); VertexIndex++) + { + Particles.CollisionParticles(RigidBodyIndex)->X(VertexIndex) = (*Simplicial)[VertexIndex]; + } + if (Particles.CollisionParticles(RigidBodyIndex)->Size()) + { + Particles.CollisionParticles(RigidBodyIndex)->UpdateAccelerationStructures(); + } + } + } + + // + // Manage Object State + // + + // Only sleep if we're not replaying a simulation + // #BG TODO If this becomes an issue, recorded tracks should track awake state as well as transforms + if (Parameters.ObjectType == EObjectTypeEnum::Chaos_Object_Sleeping) + { + Particles.SetSleeping(RigidBodyIndex, true); + } + } + + }); + + // #BG Temporary - don't cluster when playing back. Needs to be changed when kinematics are per-proxy to support + // kinematic to dynamic transition for clusters. + if(Parameters.EnableClustering)// && Parameters.CacheType != EGeometryCollectionCacheType::Play) + { + // build clusters. + const int32 NumTransforms = Parameters.DynamicCollection->NumElements(FGeometryCollection::TransformGroup); + for(int TransformGroupIndex = 0; TransformGroupIndex < NumTransforms; TransformGroupIndex++) + { + // Clustering starts at the roots and recursively descends to the + // hierarchy to build the nested cluster bodies. + if(BoneHierarchy[TransformGroupIndex].Parent == FGeometryCollectionBoneNode::InvalidBone && BoneHierarchy[TransformGroupIndex].Children.Num() > 0) + { + InitializeClustering(TransformGroupIndex, Particles); + } + } + } + + const bool bKinematicMassOverride = Parameters.ObjectType == EObjectTypeEnum::Chaos_Object_Kinematic; + if(bKinematicMassOverride) + { + // All created particles need to be set to kinematic + const int32 CurrentNumParticles = Particles.Size(); + for(int32 Index = BaseParticleIndex; Index < CurrentNumParticles; ++Index) + { + Particles.InvM(Index) = 0.0f; + Particles.InvI(Index) = Chaos::PMatrix(0); + } + } + GetSolver()->InitializeFromParticleData(); + + // If we're recording and want to start immediately caching then we should cache the rest state + if(Parameters.IsCacheRecording() && Parameters.CacheBeginTime == 0.0f) + { + if(UpdateRecordedStateCallback) + { + UpdateRecordedStateCallback(0.0f, RigidBodyId, BoneHierarchy, Particles, GetSolver()->GetCollisionRule()); + } + } + } +} + +/**/ +void FGeometryCollectionSolverCallbacks::BindParticleCallbackMapping(const int32 & CallbackIndex, FSolverCallbacks::IntArray & ParticleCallbackMap) +{ + if (InitializedState) + { + TManagedArray & RigidBodyId = *RigidBodyIdArray; + for (int32 Index = 0; Index < RigidBodyId.Num(); Index++) + { + if (RigidBodyId[Index] != Invalid) + ParticleCallbackMap[RigidBodyId[Index]] = CallbackIndex; + } + } +} + +void FGeometryCollectionSolverCallbacks::InitializeClustering(uint32 ParentIndex, FSolverCallbacks::FParticlesType& Particles) +{ + UE_LOG(GeometryCollectionSolverCallbacksLogging, Verbose, TEXT("GeometryCollectionSolverCallbacks::InitializeClustering()")); + UE_LOG(GeometryCollectionSolverCallbacksLogging, Verbose, TEXT("GeometryCollectionSolverCallbacks::InitializeClustering()")); + + FGeometryCollection * Collection = Parameters.DynamicCollection; + check(Collection); + + TManagedArray & Bone = *Collection->BoneHierarchy; + if (Bone[ParentIndex].Children.Num()) + { + TManagedArray & RigidBodyID = *RigidBodyIdArray; + + // gather cluster arrays based on root transforms + TArray RigidChildren, CollectionChildren; + for (const auto ChildIndex : Bone[ParentIndex].Children) + { + if (Bone[ChildIndex].Children.Num()) + { + InitializeClustering(ChildIndex, Particles); + } + if (RigidBodyID[ChildIndex] != Invalid) + { + RigidChildren.Add(RigidBodyID[ChildIndex]); + CollectionChildren.Add(ChildIndex); + } + } + if (RigidChildren.Num()) + { + BuildClusters(ParentIndex, CollectionChildren, RigidChildren); + } + + } +} + + +void FGeometryCollectionSolverCallbacks::BuildClusters(uint32 CollectionClusterIndex, const TArray& CollectionChildIDs, const TArray& ChildIDs) +{ + UE_LOG(GeometryCollectionSolverCallbacksLogging, Verbose, TEXT("FChaosSolver::BuildClusters()")); + check(CollectionChildIDs.Num() == ChildIDs.Num()); + check(CollectionClusterIndex != Invalid); + check(ChildIDs.Num() != 0); + + FGeometryCollection * Collection = Parameters.DynamicCollection; + check(Collection); + + const Chaos::TPBDRigidParticles& Particles = GetSolver()->GetRigidParticles(); + TManagedArray & RigidBodyID = *RigidBodyIdArray; + TManagedArray& SolverClusterID = *SolverClusterIDArray; + TManagedArray & Bone = *Collection->BoneHierarchy; + TManagedArray & Transform = *Collection->Transform; + + int NewSolverClusterID = GetSolver()->CreateClusterParticle(ChildIDs); + + // two-way mapping + RigidBodyID[CollectionClusterIndex] = NewSolverClusterID; + + FTransform ClusterTransform(Particles.R(NewSolverClusterID), Particles.X(NewSolverClusterID)); + if (Bone[CollectionClusterIndex].Parent == Invalid) + { + Transform[CollectionClusterIndex] = ClusterTransform; + } + + int32 NumThresholds = Parameters.DamageThreshold.Num(); + int32 Level = FMath::Clamp(Bone[CollectionClusterIndex].Level, 0, INT_MAX); + float Default = NumThresholds > 0 ? Parameters.DamageThreshold[NumThresholds - 1] : 0; + float Damage = Level < NumThresholds ? Parameters.DamageThreshold[Level] : Default; + if (Level >= Parameters.MaxClusterLevel) Damage = FLT_MAX; + + GetSolver()->SetClusterStrain(NewSolverClusterID, Damage); + for (int32 idx=0;idxSetClusterStrain(ChildIDs[idx], Damage); + + int32 TransformGroupIndex = CollectionChildIDs[idx]; + SolverClusterID[TransformGroupIndex] = NewSolverClusterID; + + FTransform ConstituentTransform(Particles.R(ChildIDs[idx]), Particles.X(ChildIDs[idx])); + + if (Bone[TransformGroupIndex].Children.Num()) // clustered local transform + { + Transform[TransformGroupIndex] = ConstituentTransform.GetRelativeTransform(ClusterTransform); + } + else // rigid local transform + { + FTransform RestTransform = GeometryCollectionAlgo::GlobalMatrix(Parameters.RestCollection, TransformGroupIndex) * Parameters.WorldTransform; + Transform[TransformGroupIndex] = RestTransform.GetRelativeTransform(ClusterTransform); + } + Transform[TransformGroupIndex].NormalizeRotation(); + } + + GetSolver()->InitializeFromParticleData(); +} + + +void FGeometryCollectionSolverCallbacks::ParameterUpdateCallback(FSolverCallbacks::FParticlesType& Particles, const float Time) +{ + UE_LOG(GeometryCollectionSolverCallbacksLogging, Verbose, TEXT("GeometryCollectionSolverCallbacks::ParameterUpdateCallback()")); + + FGeometryCollection * Collection = Parameters.DynamicCollection; + check(Collection); + + if (Collection->Transform->Num()) + { + TManagedArray& RigidBodyId = *RigidBodyIdArray; + TManagedArray & DynamicState = *DynamicStateArray; + + if (Parameters.FieldSystem != nullptr && StayDynamicFieldIndex != Invalid) + { + TArrayView IndexView(&(RigidBodyIdArray->operator[](0)), RigidBodyIdArray->Num()); + FVector * tptr = &(Particles.X(0)); + TArrayView TransformView(tptr, int32(Particles.Size())); + + FFieldContext Context{ + StayDynamicFieldIndex, + IndexView, + TransformView, + Parameters.FieldSystem + }; + TArrayView DynamicStateView(&(DynamicState[0]), DynamicState.Num()); + + if (Parameters.FieldSystem->GetNode(StayDynamicFieldIndex)->Type() == FFieldNode::StaticType()) + { + Parameters.FieldSystem->Evaluate(Context, DynamicStateView); + } + else if (Parameters.FieldSystem->GetNode(StayDynamicFieldIndex)->Type() == FFieldNode::StaticType()) + { + TArray FloatBuffer; + FloatBuffer.SetNumUninitialized(DynamicState.Num()); + TArrayView FloatBufferView(&FloatBuffer[0], DynamicState.Num()); + Parameters.FieldSystem->Evaluate(Context, FloatBufferView); + for (int i = 0; i < DynamicState.Num();i++) + { + DynamicStateView[i] = (int32)FloatBufferView[i]; + } + } + else + { + ensureMsgf(false, TEXT("Incorrect type specified in StayKinematic terminal.")); + } + } + + bool MassChanged = false; + for (int32 Index = 0; Index < DynamicState.Num(); Index++) + { + if (RigidBodyId[Index] != Invalid) + { + int32 RigidBodyIndex = RigidBodyId[Index]; + if (DynamicState[Index] == int32(EObjectTypeEnum::Chaos_Object_Dynamic) + && Particles.InvM(RigidBodyIndex) == 0.0 + && FLT_EPSILON < Particles.M(RigidBodyIndex)) + { + Particles.InvM(RigidBodyIndex) = 1.f / Particles.M(RigidBodyIndex); + Particles.InvI(RigidBodyIndex) = Chaos::PMatrix( + 1.f / Particles.I(RigidBodyIndex).M[0][0], 0.f, 0.f, + 0.f, 1.f / Particles.I(RigidBodyIndex).M[1][1], 0.f, + 0.f, 0.f, 1.f / Particles.I(RigidBodyIndex).M[2][2]); + Particles.SetSleeping(RigidBodyIndex, false); + MassChanged = true; + } + } + } + + if (Parameters.RecordedTrack) + { + float ReverseTime = Parameters.RecordedTrack->GetLastTime() - Time + Parameters.ReverseCacheBeginTime; + // @todo(mlentine): We shouldn't need to do this every frame + if (Parameters.IsCacheRecording() && Time > Parameters.ReverseCacheBeginTime && Parameters.ReverseCacheBeginTime != 0 && Parameters.RecordedTrack->IsTimeValid(ReverseTime)) + { + for (int32 Index = 0; Index < RigidBodyId.Num(); Index++) + { + int32 RigidBodyIndex = RigidBodyId[Index]; + + // Check index, will be invalid for cluster parents. + if(RigidBodyIndex != INDEX_NONE) + { + Particles.InvM(RigidBodyIndex) = 0.f; + Particles.InvI(RigidBodyIndex) = Chaos::PMatrix(0.f); + } + } + } + } + /* @question : Should we tell the solver the mass has changed ? */ + } +} + +void FGeometryCollectionSolverCallbacks::DisableCollisionsCallback(TSet>& CollisionPairs) +{ + UE_LOG(GeometryCollectionSolverCallbacksLogging, Verbose, TEXT("GeometryCollectionSolverCallbacks::DisableCollisionsCallback()")); +} + + +void FGeometryCollectionSolverCallbacks::StartFrameCallback(const float Dt, const float Time) +{ + UE_LOG(GeometryCollectionSolverCallbacksLogging, Verbose, TEXT("GeometryCollectionSolverCallbacks::StartFrameCallback()")); + SCOPE_CYCLE_COUNTER(STAT_GeomBeginFrame); + + bool bIsReverseCachePlaying = Parameters.IsCacheRecording() && Parameters.ReverseCacheBeginTime != 0 && Time > Parameters.ReverseCacheBeginTime; + if(Parameters.IsCachePlaying() || bIsReverseCachePlaying) + { + // Update the enabled/disabled state for kinematic particles for the upcoming frame + Chaos::PBDRigidsSolver* ThisSolver = GetSolver(); + Chaos::PBDRigidsSolver::FParticlesType& Particles = ThisSolver->GetRigidParticles(); + TManagedArray & RigidBodyId = *RigidBodyIdArray; + + if (!Parameters.RecordedTrack) + { + if (!ensure(Parameters.CacheType == EGeometryCollectionCacheType::Record)) + { + return; + } + Parameters.RecordedTrack = new FRecordedTransformTrack(); + Parameters.bOwnsTrack = true; + } + if (Parameters.bClearCache && bIsReverseCachePlaying) + { + CommitRecordedStateCallback(*const_cast(Parameters.RecordedTrack)); + Parameters.bClearCache = false; + } + + bool bParticlesUpdated = false; + + const float ThisFrameTime = bIsReverseCachePlaying ? (Parameters.RecordedTrack->GetLastTime() - Time + Parameters.ReverseCacheBeginTime) : Time; + if (!Parameters.RecordedTrack->IsTimeValid(ThisFrameTime)) + { + // Invalid cache time, nothing to update + return; + } + + const int32 NumMappings = RigidBodyId.Num(); + Chaos::PhysicsParallelFor(NumMappings, [&](int32 InternalParticleIndex) + //for(int32 Index = 0; Index < NumMappings; ++Index) + { + const int32 ExternalParticleIndex = RigidBodyId[InternalParticleIndex]; + + if(ExternalParticleIndex == Invalid) + { + //continue; + return; + } + + if (Particles.InvM(ExternalParticleIndex) != 0) + { + return; + } + + // We need to check a window of Now - Dt to Now and see if we ever activated in that time. + // This is for short activations because if we miss one then the playback will be incorrect + bool bShouldBeDisabled = !Parameters.RecordedTrack->GetWasActiveInWindow(InternalParticleIndex, ThisFrameTime, bIsReverseCachePlaying ? (ThisFrameTime - Dt) : (ThisFrameTime + Dt)); + + bool& bDisabledNow = Particles.Disabled(ExternalParticleIndex); + if(bDisabledNow != bShouldBeDisabled) + { + bParticlesUpdated = true; + bDisabledNow = bShouldBeDisabled; + } + + }); + + // Do not add collisions if reverse + if (!bIsReverseCachePlaying) + { + const FRecordedFrame* RecordedFrame = Parameters.RecordedTrack->FindRecordedFrame(ThisFrameTime); + if (RecordedFrame == nullptr) + { + int32 Index = Parameters.RecordedTrack->FindLastKeyBefore(ThisFrameTime); + RecordedFrame = &Parameters.RecordedTrack->Records[Index]; + } + + if (RecordedFrame) + { + // Build the collisionData for the ChaosNiagara DataInterface + Chaos::PBDRigidsSolver::FCollisionData& CollisionData = ThisSolver->GetCollisionData(); + + if (ThisFrameTime == 0.f) + { + CollisionData.TimeCreated = ThisFrameTime; + CollisionData.NumCollisions = 0; + CollisionData.CollisionDataArray.SetNum(ThisSolver->GetMaxCollisionDataSize()); + } + else + { + if (ThisFrameTime - CollisionData.TimeCreated > ThisSolver->GetCollisionDataTimeWindow()) + { + CollisionData.TimeCreated = ThisFrameTime; + CollisionData.NumCollisions = 0; + CollisionData.CollisionDataArray.Empty(ThisSolver->GetMaxCollisionDataSize()); + CollisionData.CollisionDataArray.SetNum(ThisSolver->GetMaxCollisionDataSize()); + } + } + + int32 NumCollisions = RecordedFrame->Collisions.Num(); + for (int32 IdxCollision = 0; IdxCollision < RecordedFrame->Collisions.Num(); ++IdxCollision) + { + Chaos::TCollisionData CollisionDataItem{ + RecordedFrame->Collisions[IdxCollision].Time, + RecordedFrame->Collisions[IdxCollision].Location, + RecordedFrame->Collisions[IdxCollision].AccumulatedImpulse, + RecordedFrame->Collisions[IdxCollision].Normal, + RecordedFrame->Collisions[IdxCollision].Velocity1, RecordedFrame->Collisions[IdxCollision].Velocity2, + RecordedFrame->Collisions[IdxCollision].Mass1, RecordedFrame->Collisions[IdxCollision].Mass2, + RecordedFrame->Collisions[IdxCollision].ParticleIndex, RecordedFrame->Collisions[IdxCollision].LevelsetIndex + }; + + int32 Idx = CollisionData.NumCollisions % ThisSolver->GetMaxCollisionDataSize(); + CollisionData.CollisionDataArray[Idx] = CollisionDataItem; + CollisionData.NumCollisions++; + } + + // Build the trailingData for the ChaosNiagara DataInterface + Chaos::PBDRigidsSolver::FTrailingData& TrailingData = ThisSolver->GetTrailingData(); + + if (ThisFrameTime == 0.f) + { + TrailingData.TimeLastUpdated = 0.f; + TrailingData.TrailingDataSet.Empty(ThisSolver->GetMaxTrailingDataSize()); + } + else + { + if (ThisFrameTime - TrailingData.TimeLastUpdated > ThisSolver->GetTrailingDataTimeWindow()) + { + TrailingData.TimeLastUpdated = ThisFrameTime; + + TrailingData.TrailingDataSet.Empty(ThisSolver->GetMaxTrailingDataSize()); + for (int32 IdxTrailing = 0; IdxTrailing < RecordedFrame->Trailings.Num(); ++IdxTrailing) + { + Chaos::TTrailingData TrailingDataItem{ + RecordedFrame->Trailings[IdxTrailing].TimeTrailingStarted, + RecordedFrame->Trailings[IdxTrailing].Location, + RecordedFrame->Trailings[IdxTrailing].ExtentMin, + RecordedFrame->Trailings[IdxTrailing].ExtentMax, + RecordedFrame->Trailings[IdxTrailing].Velocity, + RecordedFrame->Trailings[IdxTrailing].AngularVelocity, + RecordedFrame->Trailings[IdxTrailing].Mass, + RecordedFrame->Trailings[IdxTrailing].ParticleIndex + }; + TrailingData.TrailingDataSet.Add(TrailingDataItem); + } + } + else + { + return; + } + } + } + } + + if (bParticlesUpdated) + { + ThisSolver->InitializeFromParticleData(); + } + } +} + +void FGeometryCollectionSolverCallbacks::EndFrameCallback(const float EndFrame) +{ + UE_LOG(GeometryCollectionSolverCallbacksLogging, Verbose, TEXT("GeometryCollectionSolverCallbacks::EndFrameCallback()")); + + FGeometryCollection * Collection = Parameters.DynamicCollection; + check(Collection); + + ProxySimDuration += EndFrame; + + if (Collection->HasAttribute("RigidBodyID", FGeometryCollection::TransformGroup)) + { + // + // Update transforms for the simulated transforms + // + + TManagedArray & RigidBodyID = *RigidBodyIdArray; + TManagedArray& CollectionClusterID = *SolverClusterIDArray; + TManagedArray& Transform = *Collection->Transform; + TManagedArray& Hierarchy = *Collection->BoneHierarchy; + TManagedArray& LocalToMass = *LocalToMassArray; + TManagedArray & DynamicState = *DynamicStateArray; + TManagedArray & Bone = *Collection->BoneHierarchy; + + Chaos::TPBDRigidParticles& Particles = GetSolver()->GetRigidParticles(); + Chaos::TPBDCollisionConstraint& CollisionRule = GetSolver()->GetCollisionRule(); + const Chaos::TArrayCollectionArray& ClusterID = GetSolver()->ClusterIds(); + const TArrayCollectionArray>& ClusterChildToParentMap = GetSolver()->ClusterChildToParentMap(); + const TArrayCollectionArray& InternalCluster = GetSolver()->ClusterInternalCluster(); + + //Particles X and R are aligned with center of mass and inertia principal axes. + //Renderer doesn't know about this and simply does ActorToWorld * GeomToActor * LocalSpaceVerts + //In proper math multiplication order: + //ParticleToWorld = ActorToWorld * GeomToActor * LocalToMass + //GeomToWorld = ActorToWorld * GeomToActor + //=> GeomToWorld = ParticleToWorld * LocalToMass.Inv() + //=> GeomToActor = ActorToWorld.Inv() * ParticleToWorld * LocalToMass.Inv() + int32 TransformSize = Collection->NumElements(FGeometryCollection::TransformGroup); + const FTransform& ActorToWorld = Parameters.WorldTransform; + + ParallelFor(TransformSize, [&](int32 TransformGroupIndex) + { + int32 RigidBodyIndex = RigidBodyID[TransformGroupIndex]; + if (RigidBodyIndex != Invalid) + { + // Update the transform and parent hierarchy of the active rigid bodies. Active bodies can be either + // rigid geometry defined from the leaf nodes of the collection, or cluster bodies that drive an entire + // branch of the hierarchy within the GeometryCollection. + // - Active bodies are directly driven from the global position of the corresponding + // rigid bodies within the solver ( cases where RigidBodyID[TransformGroupIndex] is not disabled ). + // - Deactivated bodies are driven from the transforms of there active parents. However the solver can + // take ownership of the parents during the simulation, so it might be necessary to force deactivated + // bodies out of the collections hierarchy during the simulation. + if (!Particles.Disabled(RigidBodyID[TransformGroupIndex])) + { + // Update the transform of the active body. The active body can be either a single rigid + // or a collection of rigidly attached geometries (Clustering). The cluster is represented as a + // single transform in the GeometryCollection, and all children are stored in the local space + // of the parent cluster. + // ... When setting cluster transforms it is expected that the LocalToMass is the identity. + // Cluster initialization will set the vertices in the MassSpace of the rigid body. + // ... When setting individual rigid bodies that are not clustered, the LocalToMass will be + // non-Identity, and will reflect the difference between the geometric center of the geometry + // and that corresponding rigid bodies center of mass. + const FTransform ParticleToWorld(Particles.R(RigidBodyIndex), Particles.X(RigidBodyIndex)); + // GeomToActor = ActorToWorld.Inv() * ParticleToWorld * LocalToMass.Inv(); + Transform[TransformGroupIndex] = LocalToMass[TransformGroupIndex].GetRelativeTransformReverse(ParticleToWorld).GetRelativeTransform(ActorToWorld); + Transform[TransformGroupIndex].NormalizeRotation(); + + // dynamic state is also updated by the solver during field interaction. + if (!Particles.Sleeping(RigidBodyIndex)) + { + DynamicState[TransformGroupIndex] = Particles.InvM(RigidBodyIndex) == 0 ? (int)EObjectTypeEnum::Chaos_Object_Kinematic : (int)EObjectTypeEnum::Chaos_Object_Dynamic; + } + + // Force all enabled rigid bodies out of the transform hierarchy + if (Hierarchy[TransformGroupIndex].Parent != Invalid) + { + int32 ParentIndex = Hierarchy[TransformGroupIndex].Parent; + Hierarchy[ParentIndex].Children.Remove(TransformGroupIndex); + Hierarchy[TransformGroupIndex].Parent = Invalid; + } + + // When a leaf node rigid body is removed from a cluster the rigid + // body will become active and needs its clusterID updated. This just + // syncs the clusterID all the time. + CollectionClusterID[TransformGroupIndex] = ClusterID[RigidBodyIndex].Id; + } + else if (Particles.Disabled(RigidBodyIndex)) + { + // The rigid body parent cluster has changed within the solver, and its + // parent body is not tracked within the geometry collection. So we need to + // pull the rigid bodies out of the transform hierarchy, and just drive + // the positions directly from the solvers cluster particle. + if (CollectionClusterID[TransformGroupIndex] != ClusterID[RigidBodyIndex].Id) + { + // Force all driven rigid bodies out of the transform hierarchy + if (Hierarchy[TransformGroupIndex].Parent != Invalid) + { + int32 ParentIndex = Hierarchy[TransformGroupIndex].Parent; + Hierarchy[ParentIndex].Children.Remove(TransformGroupIndex); + Hierarchy[TransformGroupIndex].Parent = Invalid; + } + CollectionClusterID[TransformGroupIndex] = ClusterID[RigidBodyIndex].Id; + } + + // Disabled rigid bodies that have valid cluster parents, and have been re-indexed by the + // solver ( As in, They were re-clustered outside of the geometry collection), These clusters + // will need to be rendered based on the clusters position. + int32 ClusterParentIndex = CollectionClusterID[TransformGroupIndex]; + if (ClusterParentIndex != Invalid) + { + if (InternalCluster[ClusterParentIndex]) + { + const FTransform ActorToClusterChild = ClusterChildToParentMap[RigidBodyIndex]* + FTransform(Particles.R(ClusterParentIndex), Particles.X(ClusterParentIndex)); + // GeomToActor = ActorToWorld.Inv() * ActorToClusterChild; + Transform[TransformGroupIndex] = ActorToClusterChild.GetRelativeTransform(ActorToWorld); + Transform[TransformGroupIndex].NormalizeRotation(); + } + } + } + } + }); + + // + // Set rest cache on simulated object. + // + if(Parameters.IsCacheRecording()) + { + if(UpdateRecordedStateCallback) + { + UpdateRecordedStateCallback(ProxySimDuration, *RigidBodyIdArray, Hierarchy, Particles, CollisionRule); + } + } + } +} + +// We assume this is running on the physics thread: should add checks for that +void FGeometryCollectionSolverCallbacks::UpdateKinematicBodiesCallback(const FSolverCallbacks::FParticlesType& Particles, const float Dt, const float Time, FKinematicProxy& Proxy) +{ + UE_LOG(GeometryCollectionSolverCallbacksLogging, Verbose, TEXT("GeometryCollectionSolverCallbacks::UpdateKinematicBodiesCallback()")); + + SCOPE_CYCLE_COUNTER(STAT_KinematicUpdate); + FGeometryCollection * Collection = Parameters.DynamicCollection; + TManagedArray& RigidBodyId = *RigidBodyIdArray; + check(Collection); + + bool bIsCachePlaying = Parameters.IsCachePlaying() && Parameters.RecordedTrack; + bool bIsReverseCachePlaying = Parameters.IsCacheRecording() && Parameters.ReverseCacheBeginTime != 0 && Parameters.ReverseCacheBeginTime < Time; + if (!bIsCachePlaying && !bIsReverseCachePlaying) + { + return; + } + + bool bFirst = !Proxy.Ids.Num(); + if (bFirst) + { + Proxy.Position.Reset(RigidBodyId.Num()); + Proxy.Rotation.Reset(RigidBodyId.Num()); + Proxy.NextPosition.Reset(RigidBodyId.Num()); + Proxy.NextRotation.Reset(RigidBodyId.Num()); + + Proxy.Position.AddUninitialized(RigidBodyId.Num()); + Proxy.Rotation.AddUninitialized(RigidBodyId.Num()); + Proxy.NextPosition.AddUninitialized(RigidBodyId.Num()); + Proxy.NextRotation.AddUninitialized(RigidBodyId.Num()); + + for (int32 i = 0; i < RigidBodyId.Num(); ++i) + { + Proxy.Ids.Add(RigidBodyId[i]); + + // Initialise to rest state + const int32 RbId = Proxy.Ids.Last(); + Proxy.Position[i] = RbId != INDEX_NONE ? Particles.X(RbId) : FVector::ZeroVector; + Proxy.Rotation[i] = RbId != INDEX_NONE ? Particles.R(RbId) : FQuat::Identity; + Proxy.NextPosition[i] = Proxy.Position[i]; + Proxy.NextRotation[i] = Proxy.Rotation[i]; + } + } + + if (bIsCachePlaying && !bIsReverseCachePlaying && (Time < Parameters.CacheBeginTime || !Parameters.RecordedTrack->IsTimeValid(Time))) + { + return; + } + + float ReverseTime = Parameters.RecordedTrack->GetLastTime() - Time + Parameters.ReverseCacheBeginTime; + if (bIsReverseCachePlaying && !Parameters.RecordedTrack->IsTimeValid(ReverseTime)) + { + return; + } + + const FRecordedFrame* FirstFrame = nullptr; + const FRecordedFrame* SecondFrame = nullptr; + float PlaybackTime = bIsReverseCachePlaying ? ReverseTime : Time; + Parameters.RecordedTrack->GetFramesForTime(PlaybackTime, FirstFrame, SecondFrame); + + if(FirstFrame && !SecondFrame) + { + // Only one frame to take information from (simpler case) + const int32 NumActives = FirstFrame->TransformIndices.Num(); + + // Actives + Chaos::PhysicsParallelFor(NumActives, [&](int32 Index) + { + const int32 InternalIndex = FirstFrame->TransformIndices[Index]; + const int32 ExternalIndex = RigidBodyId[InternalIndex]; + + if(ExternalIndex != INDEX_NONE && Particles.InvM(ExternalIndex) == 0.0f && !Particles.Disabled(ExternalIndex)) + { + const FTransform& ParticleTransform = FirstFrame->Transforms[Index]; + Proxy.Position[InternalIndex] = Particles.X(ExternalIndex); + Proxy.Rotation[InternalIndex] = Particles.R(ExternalIndex); + Proxy.NextPosition[InternalIndex] = ParticleTransform.GetTranslation(); + Proxy.NextRotation[InternalIndex] = ParticleTransform.GetRotation(); + } + }); + } + else if(FirstFrame) + { + // Both frames valid, second frame has all the indices we need + const int32 NumActives = SecondFrame->TransformIndices.Num(); + + const float Alpha = (PlaybackTime - FirstFrame->Timestamp) / (SecondFrame->Timestamp - FirstFrame->Timestamp); + check(0 <= Alpha && Alpha <= 1.0f); + + Chaos::PhysicsParallelFor(NumActives, [&](int32 Index) + { + const int32 InternalIndex = SecondFrame->TransformIndices[Index]; + const int32 PreviousIndexSlot = Index < SecondFrame->PreviousTransformIndices.Num() ? SecondFrame->PreviousTransformIndices[Index] : INDEX_NONE; + + const int32 ExternalIndex = RigidBodyId[InternalIndex]; + + if(ExternalIndex != INDEX_NONE && Particles.InvM(ExternalIndex) == 0.0f && !Particles.Disabled(ExternalIndex)) + { + if(PreviousIndexSlot != INDEX_NONE) + { + Proxy.Position[InternalIndex] = Proxy.NextPosition[InternalIndex]; + Proxy.Rotation[InternalIndex] = Proxy.NextRotation[InternalIndex]; + + FTransform BlendedTM; + BlendedTM.Blend(FirstFrame->Transforms[PreviousIndexSlot], SecondFrame->Transforms[Index], Alpha); + + Proxy.NextPosition[InternalIndex] = BlendedTM.GetTranslation(); + Proxy.NextRotation[InternalIndex] = BlendedTM.GetRotation(); + } + else + { + // NewActive case + Proxy.Position[InternalIndex] = Proxy.NextPosition[InternalIndex]; + Proxy.Rotation[InternalIndex] = Proxy.NextRotation[InternalIndex]; + + FTransform BlendedTM; + BlendedTM.Blend(FTransform(Particles.R(ExternalIndex), Particles.X(ExternalIndex), FVector::OneVector), SecondFrame->Transforms[Index], Alpha); + + Proxy.NextPosition[InternalIndex] = BlendedTM.GetTranslation(); + Proxy.NextRotation[InternalIndex] = BlendedTM.GetRotation(); + } + } + }); + + // #BGallagher Handle new inactives. If it's a cluster parent and it's fully disabled we'll need to decluster it here. + } +} + +void FGeometryCollectionSolverCallbacks::AddConstraintCallback(FSolverCallbacks::FParticlesType& Particles, const float Time, const int32 Island) +{ + UE_LOG(GeometryCollectionSolverCallbacksLogging, Verbose, TEXT("GeometryCollectionSolverCallbacks::AddConstraintCallback()")); + +} + + +void FGeometryCollectionSolverCallbacks::AddForceCallback(FSolverCallbacks::FParticlesType& Particles, const float Dt, const int32 Index) +{ + UE_LOG(GeometryCollectionSolverCallbacksLogging, Verbose, TEXT("GeometryCollectionSolverCallbacks::AddForceCallback()")); + // gravity forces managed directly on the solver for now +} +#else +FGeometryCollectionSolverCallbacks::FGeometryCollectionSolverCallbacks() : + RigidBodyIdArray(new TManagedArray()) +{} +#endif diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Private/GeometryCollection/StaticMeshSimulationComponentPhysicsProxy.cpp b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Private/GeometryCollection/StaticMeshSimulationComponentPhysicsProxy.cpp new file mode 100644 index 000000000000..68848ee415dd --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Private/GeometryCollection/StaticMeshSimulationComponentPhysicsProxy.cpp @@ -0,0 +1,100 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#if INCLUDE_CHAOS + +#include "GeometryCollection/StaticMeshSimulationComponentPhysicsProxy.h" +#include "GeometryCollection/StaticMeshSolverCallbacks.h" +#include "PBDRigidsSolver.h" + +FStaticMeshSimulationComponentPhysicsProxy::FStaticMeshSimulationComponentPhysicsProxy(FCallbackInitFunc InInitFunc, FSyncDynamicFunc InSyncFunc) + : Callbacks(nullptr) + , InitialiseCallbackParamsFunc(InInitFunc) + , SyncDynamicTransformFunc(InSyncFunc) +{ + check(IsInGameThread()); + + Results.Get(0) = FTransform::Identity; + Results.Get(1) = FTransform::Identity; +} + +void FStaticMeshSimulationComponentPhysicsProxy::OnRemoveFromScene() +{ + // No callbacks means we haven't got anything in the scene yet + if(!Callbacks) + { + return; + } + + // Disable the particle we added + const int32 ParticleId = Callbacks->GetRigidBodyId(); + Chaos::PBDRigidsSolver* CurrSolver = GetSolver(); + + if(CurrSolver && ParticleId != INDEX_NONE) + { + // #BG TODO Special case here because right now we reset/realloc the evolution per geom component + // in endplay which clears this out. That needs to not happen and be based on world shutdown + if(CurrSolver->GetRigidParticles().Size() == 0) + { + return; + } + + CurrSolver->GetRigidParticles().Disabled(ParticleId) = true; + CurrSolver->InitializeFromParticleData(); + } +} + +void FStaticMeshSimulationComponentPhysicsProxy::CacheResults() +{ + Results.GetPhysicsDataForWrite() = SimTransform; +} + +void FStaticMeshSimulationComponentPhysicsProxy::FlipCache() +{ + Results.Flip(); +} + +void FStaticMeshSimulationComponentPhysicsProxy::SyncToCache() +{ + const FStaticMeshSolverCallbacks::Params& CurrentParams = Callbacks->GetParameters(); + + if(CurrentParams.ObjectType == EObjectTypeEnum::Chaos_Object_Dynamic && CurrentParams.bSimulating && SyncDynamicTransformFunc) + { + // Send transform to update callable + SyncDynamicTransformFunc(Results.GetGameDataForRead()); + } +} + +FSolverCallbacks* FStaticMeshSimulationComponentPhysicsProxy::OnCreateCallbacks() +{ + check(IsInGameThread()); + + if(Callbacks) + { + delete Callbacks; + Callbacks = nullptr; + } + + // Safe here - we're not in the solver yet if we're creating callbacks + Results.Get(0) = FTransform::Identity; + Results.Get(1) = FTransform::Identity; + + FStaticMeshSolverCallbacks::Params CallbackParams; + + InitialiseCallbackParamsFunc(CallbackParams); + + CallbackParams.TargetTransform = &SimTransform; + + Callbacks = new FStaticMeshSolverCallbacks(); + Callbacks->SetParameters(CallbackParams); + Callbacks->Initialize(); + + return Callbacks; +} + +void FStaticMeshSimulationComponentPhysicsProxy::OnDestroyCallbacks(FSolverCallbacks* InCallbacks) +{ + check(Callbacks == InCallbacks); + delete InCallbacks; +} + +#endif diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Private/GeometryCollection/StaticMeshSolverCallbacks.cpp b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Private/GeometryCollection/StaticMeshSolverCallbacks.cpp new file mode 100644 index 000000000000..a3b507cc728e --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Private/GeometryCollection/StaticMeshSolverCallbacks.cpp @@ -0,0 +1,138 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#include "GeometryCollection/StaticMeshSolverCallbacks.h" + +#if INCLUDE_CHAOS + +DEFINE_LOG_CATEGORY_STATIC(GC_SC_Logging, NoLogging, All); + +int8 FStaticMeshSolverCallbacks::Invalid = -1; + +FStaticMeshSolverCallbacks::FStaticMeshSolverCallbacks() + : FSolverCallbacks() + , InitializedState(false) + , RigidBodyId(INDEX_NONE) +{ +} + +void FStaticMeshSolverCallbacks::Initialize() +{ + InitializedState = false; +} + + +bool FStaticMeshSolverCallbacks::IsSimulating() const +{ + return Parameters.bSimulating; +} + + +void FStaticMeshSolverCallbacks::Reset() +{ + InitializedState = false; +} + + +void FStaticMeshSolverCallbacks::CreateRigidBodyCallback(FSolverCallbacks::FParticlesType& Particles) +{ + if (!InitializedState && Parameters.bSimulating) + { + FTransform WorldTransform = Parameters.InitialTransform; + + FBox Bounds(ForceInitToZero); + for(const FVector& VertPosition : Parameters.MeshVertexPositions) + { + Bounds += VertPosition; + } + + Scale = WorldTransform.GetScale3D(); + CenterOfMass = Bounds.GetCenter(); + Bounds = Bounds.InverseTransformBy(FTransform(CenterOfMass)); + Bounds.Min *= Scale; + Bounds.Max *= Scale; + checkSlow((Bounds.Max + Bounds.Min).Size() < FLT_EPSILON); + + RigidBodyId = Particles.Size(); + Particles.AddParticles(1); + + Particles.InvM(RigidBodyId) = 0.f; + ensure(Parameters.Mass >= 0.f); + Particles.M(RigidBodyId) = Parameters.Mass; + if(Parameters.Mass > FLT_EPSILON) + { + Particles.InvM(RigidBodyId) = 1.f; + } + + Particles.X(RigidBodyId) = WorldTransform.TransformPosition(CenterOfMass); + Particles.V(RigidBodyId) = Chaos::TVector(Parameters.InitialLinearVelocity); + Particles.R(RigidBodyId) = WorldTransform.GetRotation().GetNormalized(); + Particles.W(RigidBodyId) = Chaos::TVector(Parameters.InitialAngularVelocity); + Particles.P(RigidBodyId) = Particles.X(RigidBodyId); + Particles.Q(RigidBodyId) = Particles.R(RigidBodyId); + + FVector SideSquared(Bounds.GetSize()[0] * Bounds.GetSize()[0], Bounds.GetSize()[1] * Bounds.GetSize()[1], Bounds.GetSize()[2] * Bounds.GetSize()[2]); + FVector Inertia((SideSquared.Y + SideSquared.Z) / 12.f, (SideSquared.X + SideSquared.Z) / 12.f, (SideSquared.X + SideSquared.Y) / 12.f); + Particles.I(RigidBodyId) = Chaos::PMatrix(Inertia.X, 0.f, 0.f, 0.f, Inertia.Y, 0.f, 0.f, 0.f, Inertia.Z); + Particles.InvI(RigidBodyId) = Chaos::PMatrix(1.f / Inertia.X, 0.f, 0.f, 0.f, 1.f / Inertia.Y, 0.f, 0.f, 0.f, 1.f / Inertia.Z); + + + if(Parameters.ObjectType == EObjectTypeEnum::Chaos_Object_Sleeping) + { + Particles.SetSleeping(RigidBodyId, true); + } + else if(Parameters.ObjectType != EObjectTypeEnum::Chaos_Object_Dynamic) + { + Particles.InvM(RigidBodyId) = 0.f; + Particles.InvI(RigidBodyId) = Chaos::PMatrix(0); + } + + Particles.Geometry(RigidBodyId) = new Chaos::TBox(Bounds.Min, Bounds.Max); + + InitializedState = true; + } +} + +/**/ +void FStaticMeshSolverCallbacks::BindParticleCallbackMapping(const int32 & CallbackIndex, FSolverCallbacks::IntArray & ParticleCallbackMap) +{ + if (RigidBodyId != Invalid) + { + ParticleCallbackMap[RigidBodyId] = CallbackIndex; + } +} + +void FStaticMeshSolverCallbacks::EndFrameCallback(const float EndFrame) +{ + bool IsControlled = Parameters.ObjectType == EObjectTypeEnum::Chaos_Object_Kinematic; + if (Parameters.bSimulating && !IsControlled && Parameters.TargetTransform) + { + const Chaos::TPBDRigidParticles& Particles = GetSolver()->GetRigidParticles(); + + Parameters.TargetTransform->SetTranslation((FVector)Particles.X(RigidBodyId)); + Parameters.TargetTransform->SetRotation((FQuat)Particles.R(RigidBodyId)); + } +} + +void FStaticMeshSolverCallbacks::UpdateKinematicBodiesCallback(const FSolverCallbacks::FParticlesType& Particles, const float Dt, const float Time, FKinematicProxy& Proxy) +{ + bool IsControlled = Parameters.ObjectType == EObjectTypeEnum::Chaos_Object_Kinematic; + if (IsControlled && Parameters.bSimulating) + { + bool bFirst = !Proxy.Ids.Num(); + if (bFirst) + { + Proxy.Ids.Add(RigidBodyId); + Proxy.Position.SetNum(1); + Proxy.NextPosition.SetNum(1); + Proxy.Rotation.SetNum(1); + Proxy.NextRotation.SetNum(1); + } + const FTransform& Transform = Parameters.InitialTransform; + Proxy.Position[0] = Chaos::TVector(Transform.GetTranslation()); + Proxy.NextPosition[0] = Proxy.Position[0] + Chaos::TVector(Parameters.InitialLinearVelocity) * Dt; + Proxy.Rotation[0] = Chaos::TRotation(Transform.GetRotation().GetNormalized()); + Proxy.NextRotation[0] = Proxy.Rotation[0]; + } +} + +#endif diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Public/GeometryCollection/GeometryCollectionCollisionStructureManager.h b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Public/GeometryCollection/GeometryCollectionCollisionStructureManager.h new file mode 100644 index 000000000000..fd8b5236ad97 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Public/GeometryCollection/GeometryCollectionCollisionStructureManager.h @@ -0,0 +1,92 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#if INCLUDE_CHAOS + +#include "CoreMinimal.h" +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionSimulationCoreTypes.h" +#include "GeometryCollection/GeometryCollectionSimulationTypes.h" +#include "UObject/ObjectMacros.h" + +#include "PBDRigidsSolver.h" + +namespace Chaos +{ + template + class TTriangleMesh; + template + class TLevelSet; + template + class TParticles; +} + +class GEOMETRYCOLLECTIONSIMULATIONCORE_API FCollisionStructureManager +{ +public: + FCollisionStructureManager(); + virtual ~FCollisionStructureManager(); + + typedef TArray> FSimplicial; + + typedef Chaos::TImplicitObject FImplicit; + + struct FElement { + FSimplicial* Simplicial; + FImplicit* Implicit; + FVector InertiaTensor; + Chaos::TTriangleMesh* TriangleMesh; + float Volume; + float Mass; + }; + + static FSimplicial * NewSimplicial( + const Chaos::TParticles& AllParticles, + const TManagedArray& BoneMap, + const TManagedArray& CollisionMask, + const ECollisionTypeEnum CollisionType, + Chaos::TTriangleMesh& TriMesh, + const float CollisionParticlesFraction + ); + + static FImplicit * NewImplicit( + const Chaos::TParticles& MeshParticles, + const Chaos::TTriangleMesh& TriMesh, + const FBox& CollisionBoundsArray, + const float Radius, + const int32 MinRes, + const int32 MaxRes, + const ECollisionTypeEnum CollisionType, + const EImplicitTypeEnum ImplicitType + ); + + static FVector CalculateUnitMassInertiaTensor( + const FBox& BoundingBox, + const float Radius, + const EImplicitTypeEnum ImplicitType + ); + + static float CalculateVolume( + const FBox& BoundingBox, + const float Radius, + const EImplicitTypeEnum ImplicitType + ); + + + static Chaos::TLevelSet* NewLevelset( + const Chaos::TParticles& MeshParticles, + const Chaos::TTriangleMesh& TriMesh, + const FBox& CollisionBounds, + int32 MinRes, + int32 MaxRes, + ECollisionTypeEnum CollisionType + ); + + static void UpdateImplicitFlags(FImplicit* Implicit, ECollisionTypeEnum CollisionType); + + + TMap Map; +}; + +#endif \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Public/GeometryCollection/GeometryCollectionPhysicsFieldCommands.h b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Public/GeometryCollection/GeometryCollectionPhysicsFieldCommands.h new file mode 100644 index 000000000000..50abfcac41be --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Public/GeometryCollection/GeometryCollectionPhysicsFieldCommands.h @@ -0,0 +1,25 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#if INCLUDE_CHAOS + +#include "PBDRigidsSolver.h" +#include "GeometryCollection/ManagedArray.h" +#include "Field/FieldSystemTypes.h" +#include "Field/FieldSystem.h" +#include "Field/FieldSystemNodes.h" +#include "GeometryCollection/GeometryCollectionAlgo.h" +#include "GeometryCollection/GeometryCollectionSimulationTypes.h" +#include "GeometryCollection/GeometryCollectionSolverCallbacks.h" + +namespace PhysicsFieldCommand +{ + + void ApplyStayDynamicField( + const FFieldSystemCommand & Command + , TSharedPtr > & DynamicStateArray + , const TArray * RigidBodyIdArray + , FSolverCallbacks::FParticlesType& Particles + , const FFieldSystem* FieldSystem, int32 StayDynamicFieldIndex); + +} + +#endif \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Public/GeometryCollection/GeometryCollectionPhysicsProxy.h b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Public/GeometryCollection/GeometryCollectionPhysicsProxy.h new file mode 100644 index 000000000000..0770c35e4d23 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Public/GeometryCollection/GeometryCollectionPhysicsProxy.h @@ -0,0 +1,88 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#if INCLUDE_CHAOS + +#include "Framework/PhysicsProxy.h" +#include "Framework/BufferedData.h" +#include "PBDRigidsSolver.h" + +#include "GeometryCollection/ManagedArray.h" +#include "GeometryCollection/GeometryCollectionSimulationCoreTypes.h" +#include "GeometryCollection/RecordedTransformTrack.h" + +#include "Field/FieldSystem.h" + +class UFieldSystem; +class FGeometryCollectionSolverCallbacks; +class FGeometryCollection; + +struct FGeometryCollectionResults +{ + FGeometryCollectionResults(); + + TSharedPtr> Transforms; + TSharedPtr> RigidBodyIds; + TSharedPtr> BoneHierarchy; +}; + +class GEOMETRYCOLLECTIONSIMULATIONCORE_API FGeometryCollectionPhysicsProxy : public Chaos::FPhysicsProxy +{ +public: + + using FInitFunc = TFunction; + using FCacheSyncFunc = TFunction&)>; + using FFinalSyncFunc = TFunction; + + FGeometryCollectionPhysicsProxy(FGeometryCollection* InDynamicCollection, FInitFunc InInitFunc, FCacheSyncFunc InCacheSyncFunc, FFinalSyncFunc InFinalSyncFunc); + + // FPhysicsProxy interface + virtual void SyncBeforeDestroy() override; + virtual void OnRemoveFromScene() override; + + virtual void CacheResults() override; + virtual void FlipCache() override; + virtual void SyncToCache() override; + ////////////////////////////////////////////////////////////////////////// + + void MergeRecordedTracks(const FRecordedTransformTrack& A, const FRecordedTransformTrack& B, FRecordedTransformTrack& Target); + FRecordedFrame& InsertRecordedFrame(FRecordedTransformTrack& InTrack, float InTime); + +private: + + virtual FSolverCallbacks* OnCreateCallbacks() override; + virtual void OnDestroyCallbacks(FSolverCallbacks* InCallbacks) override; + + void UpdateRecordedState(float SolverTime, const TManagedArray & RigidBodyID, const TManagedArray& Hierarchy, const FSolverCallbacks::FParticlesType& Particles, const FSolverCallbacks::FCollisionConstraintsType& CollisionRule); + + // Duplicated dynamic collection for use on the physics thread, copied to the game thread on sync + FGeometryCollection* SimulationCollection; + + // Dynamic collection on the game thread - used to populate the simulated collection + FGeometryCollection* GTDynamicCollection; + + // Callbacks created by this proxy to interface with the solver + FGeometryCollectionSolverCallbacks* Callbacks; + + // Storage for the recorded frame information when we're caching the geometry component results. + // Synced back to the component with SyncBeforeDestroy + FRecordedTransformTrack RecordedTracks; + + // Duplicated field system from the game thread + // #BG TODO When we get rid of the global physics scene these should be stored mapped to the world/solver/scene + // and referenced here by index instead of duplicated per-component + FFieldSystem FieldSystem; + + // Functions to handle engine-side events + FInitFunc InitFunc; + FCacheSyncFunc CacheSyncFunc; + FFinalSyncFunc FinalSyncFunc; + + // Sync frame numbers so we don't do many syncs when physics is running behind + uint32 LastSyncCountGT; + + // Double buffer of geom collection result data + Chaos::TBufferedData Results; +}; + +#endif diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Public/GeometryCollection/GeometryCollectionSimulationCorePlugin.h b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Public/GeometryCollection/GeometryCollectionSimulationCorePlugin.h new file mode 100644 index 000000000000..3469f516d36e --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Public/GeometryCollection/GeometryCollectionSimulationCorePlugin.h @@ -0,0 +1,39 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Modules/ModuleInterface.h" +#include "Modules/ModuleManager.h" + + +/** + * The public interface to this module + */ +class IGeometryCollectionSimulationCorePlugin : public IModuleInterface +{ + +public: + + /** + * Singleton-like access to this module's interface. This is just for convenience! + * Beware of calling this during the shutdown phase, though. Your module might have been unloaded already. + * + * @return Returns singleton instance, loading the module on demand if needed + */ + static inline IGeometryCollectionSimulationCorePlugin& Get() + { + return FModuleManager::LoadModuleChecked< IGeometryCollectionSimulationCorePlugin >( "GeometryCollectionSimulationCorePlugin" ); + } + + /** + * Checks to see if this module is loaded and ready. It is only valid to call Get() if IsAvailable() returns true. + * + * @return True if the module is loaded and ready to use + */ + static inline bool IsAvailable() + { + return FModuleManager::Get().IsModuleLoaded( "GeometryCollectionnSimulationCorePlugin" ); + } +}; + diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Public/GeometryCollection/GeometryCollectionSimulationCoreTypes.h b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Public/GeometryCollection/GeometryCollectionSimulationCoreTypes.h new file mode 100644 index 000000000000..fa5d015a16dc --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Public/GeometryCollection/GeometryCollectionSimulationCoreTypes.h @@ -0,0 +1,232 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "Containers/UnrealString.h" +#include "Field/FieldSystem.h" +#include "GeometryCollection/RecordedTransformTrack.h" +#include "GeometryCollectionSimulationTypes.h" +#include "GeometryCollection/GeometryCollection.h" + +/** +* Simulation Parameters +*/ +struct FSimulationParameters +{ + FSimulationParameters() + : Name("") + , RestCollection(nullptr) + , DynamicCollection(nullptr) + , RecordedTrack(nullptr) + , bOwnsTrack(false) + , Simulating(false) + , FieldSystem(nullptr) + , WorldTransform(FTransform::Identity) + , ObjectType(EObjectTypeEnum::Chaos_Object_Dynamic) + , EnableClustering(true) + , MaxClusterLevel(100) + , DamageThreshold({250.f}) + , CollisionType(ECollisionTypeEnum::Chaos_Surface_Volumetric) + , ImplicitType(EImplicitTypeEnum::Chaos_Implicit_Sphere) + , MinLevelSetResolution(5) + , MaxLevelSetResolution(10) + , MassAsDensity(false) + , Mass(1.0) + , MinimumMassClamp(0.1) + , CollisionParticlesFraction(1.0) + , Friction(0.3) + , Bouncyness(0.0) + , InitialVelocityType(EInitialVelocityTypeEnum::Chaos_Initial_Velocity_None) + , InitialLinearVelocity(FVector(0)) + , InitialAngularVelocity(FVector(0)) + , CacheType(EGeometryCollectionCacheType::None) + , CacheBeginTime(0.0f) + , ReverseCacheBeginTime(0.0f) + , bClearCache(false) + , SaveCollisionData(true) + , CollisionDataMaxSize(1024) + , DoCollisionDataSpatialHash(true) + , SpatialHashRadius(15.f) + , MaxCollisionPerCell(1) + , SaveTrailingData(true) + , TrailingDataSizeMax(1024) + , TrailingMinSpeedThreshold(100.f) + , TrailingMinVolumeThreshold(10000.f) + {} + + FSimulationParameters( + FString Name + , FGeometryCollection * RestCollectionIn + , FGeometryCollection * DynamicCollectionIn + , const FRecordedTransformTrack* InRecordedTrack + , bool OwnsTrackIn + , bool SimulatingIn + , const FFieldSystem* FieldSystemIn + , FTransform& WorldTransformIn + , EObjectTypeEnum ObjectTypeIn + , bool EnableClusteringIn + , int32 MaxClusterLevelIn + , TArray DamageThresholdIn + , ECollisionTypeEnum CollisionTypeIn + , EImplicitTypeEnum ImplicitTypeIn + , int32 MinLevelSetResolutionIn + , int32 MaxLevelSetResolutionIn + , bool MassAsDensityIn + , float MassIn + , float MinimumMassClampIn + , float CollisionParticlesFractionIn + , float FrictionIn + , float BouncynessIn + , EInitialVelocityTypeEnum InitialVelocityTypeIn + , FVector InitialLinearVelocityIn + , FVector InitialAngularVelocityIn + , bool bClearCacheIn + , bool SaveCollisionDataIn + , int32 CollisionDataMaxSizeIn + , bool DoCollisionDataSpatialHashIn + , float SpatialHashRadiusIn + , int32 MaxCollisionPerCellIn + , bool SaveTrailingDataIn + , int32 TrailingDataSizeMaxIn + , float TrailingMinSpeedThresholdIn + , float TrailingMinVolumeThresholdIn + , EGeometryCollectionCacheType InCacheType + , float InCacheBeginTime + , float InReverseCacheBeginTime) + : RestCollection(RestCollectionIn) + , DynamicCollection(DynamicCollectionIn) + , RecordedTrack(InRecordedTrack) + , bOwnsTrack(OwnsTrackIn) + , Simulating(SimulatingIn) + , FieldSystem(FieldSystemIn) + , WorldTransform(WorldTransformIn) + , ObjectType(ObjectTypeIn) + , EnableClustering(EnableClusteringIn) + , MaxClusterLevel(MaxClusterLevelIn) + , DamageThreshold(DamageThresholdIn) + , CollisionType(CollisionTypeIn) + , ImplicitType(ImplicitTypeIn) + , MinLevelSetResolution(MinLevelSetResolutionIn) + , MaxLevelSetResolution(MaxLevelSetResolutionIn) + , MassAsDensity(MassAsDensityIn) + , Mass(MassIn) + , MinimumMassClamp(MinimumMassClampIn) + , CollisionParticlesFraction(CollisionParticlesFractionIn) + , Friction(FrictionIn) + , Bouncyness(BouncynessIn) + , InitialVelocityType(InitialVelocityTypeIn) + , InitialLinearVelocity(InitialLinearVelocityIn) + , InitialAngularVelocity(InitialAngularVelocityIn) + , CacheType(InCacheType) + , CacheBeginTime(InCacheBeginTime) + , ReverseCacheBeginTime(InReverseCacheBeginTime) + , bClearCache(bClearCacheIn) + , SaveCollisionData(SaveCollisionDataIn) + , CollisionDataMaxSize(CollisionDataMaxSizeIn) + , DoCollisionDataSpatialHash(DoCollisionDataSpatialHashIn) + , SpatialHashRadius(SpatialHashRadiusIn) + , MaxCollisionPerCell(MaxCollisionPerCellIn) + , SaveTrailingData(SaveTrailingDataIn) + , TrailingDataSizeMax(TrailingDataSizeMaxIn) + , TrailingMinSpeedThreshold(TrailingMinSpeedThresholdIn) + , TrailingMinVolumeThreshold(TrailingMinVolumeThresholdIn) + {} + + FSimulationParameters(const FSimulationParameters& Other) + : RestCollection(Other.RestCollection) + , DynamicCollection(Other.DynamicCollection) + , RecordedTrack(Other.RecordedTrack) + , bOwnsTrack(false) + , Simulating(Other.Simulating) + , FieldSystem(Other.FieldSystem) + , WorldTransform(Other.WorldTransform) + , ObjectType(Other.ObjectType) + , EnableClustering(Other.EnableClustering) + , MaxClusterLevel(Other.MaxClusterLevel) + , DamageThreshold(Other.DamageThreshold) + , CollisionType(Other.CollisionType) + , ImplicitType(Other.ImplicitType) + , MinLevelSetResolution(Other.MinLevelSetResolution) + , MaxLevelSetResolution(Other.MaxLevelSetResolution) + , MassAsDensity(Other.MassAsDensity) + , Mass(Other.Mass) + , MinimumMassClamp(Other.MinimumMassClamp) + , CollisionParticlesFraction(Other.CollisionParticlesFraction) + , Friction(Other.Friction) + , Bouncyness(Other.Bouncyness) + , InitialVelocityType(Other.InitialVelocityType) + , InitialLinearVelocity(Other.InitialLinearVelocity) + , InitialAngularVelocity(Other.InitialAngularVelocity) + , CacheType(Other.CacheType) + , CacheBeginTime(Other.CacheBeginTime) + , ReverseCacheBeginTime(Other.ReverseCacheBeginTime) + , bClearCache(Other.bClearCache) + , SaveCollisionData(Other.SaveCollisionData) + , CollisionDataMaxSize(Other.CollisionDataMaxSize) + , DoCollisionDataSpatialHash(Other.DoCollisionDataSpatialHash) + , SpatialHashRadius(Other.SpatialHashRadius) + , MaxCollisionPerCell(Other.MaxCollisionPerCell) + , SaveTrailingData(Other.SaveTrailingData) + , TrailingDataSizeMax(Other.TrailingDataSizeMax) + , TrailingMinSpeedThreshold(Other.TrailingMinSpeedThreshold) + , TrailingMinVolumeThreshold(Other.TrailingMinVolumeThreshold) + {} + + ~FSimulationParameters() + { + if (bOwnsTrack) + { + delete const_cast(RecordedTrack); + } + } + + bool IsCacheRecording() { return CacheType == EGeometryCollectionCacheType::Record || CacheType == EGeometryCollectionCacheType::RecordAndPlay; } + bool IsCachePlaying() { return CacheType == EGeometryCollectionCacheType::Play || CacheType == EGeometryCollectionCacheType::RecordAndPlay; } + + FString Name; + FGeometryCollection * RestCollection; + FGeometryCollection * DynamicCollection; + const FRecordedTransformTrack* RecordedTrack; + bool bOwnsTrack; + + bool Simulating; + + const FFieldSystem* FieldSystem; + + FTransform WorldTransform; + + EObjectTypeEnum ObjectType; + + bool EnableClustering; + int32 MaxClusterLevel; + TArray DamageThreshold; + + ECollisionTypeEnum CollisionType; + EImplicitTypeEnum ImplicitType; + int32 MinLevelSetResolution; + int32 MaxLevelSetResolution; + bool MassAsDensity; + float Mass; + float MinimumMassClamp; + float CollisionParticlesFraction; + float Friction; + float Bouncyness; + + EInitialVelocityTypeEnum InitialVelocityType; + FVector InitialLinearVelocity; + FVector InitialAngularVelocity; + + EGeometryCollectionCacheType CacheType; + float CacheBeginTime; + float ReverseCacheBeginTime; + bool bClearCache; + bool SaveCollisionData; + int32 CollisionDataMaxSize; + bool DoCollisionDataSpatialHash; + float SpatialHashRadius; + int32 MaxCollisionPerCell; + bool SaveTrailingData; + int32 TrailingDataSizeMax; + float TrailingMinSpeedThreshold; + float TrailingMinVolumeThreshold; +}; \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Public/GeometryCollection/GeometryCollectionSimulationTypes.h b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Public/GeometryCollection/GeometryCollectionSimulationTypes.h new file mode 100644 index 000000000000..9234489d766d --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Public/GeometryCollection/GeometryCollectionSimulationTypes.h @@ -0,0 +1,55 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "UObject/ObjectMacros.h" + +UENUM() +enum class ECollisionTypeEnum : uint8 +{ + Chaos_Volumetric UMETA(DisplayName = "Implicit-Implicit"), + Chaos_Surface_Volumetric UMETA(DisplayName = "Particle-Implicit"), + // + Chaos_Max UMETA(Hidden) +}; + +UENUM(BlueprintType) +enum class EImplicitTypeEnum : uint8 +{ + Chaos_Implicit_Cube UMETA(DisplayName = "Cube"), + Chaos_Implicit_Sphere UMETA(DisplayName = "Sphere"), + Chaos_Implicit_LevelSet UMETA(DisplayName = "Level Set"), + // + Chaos_Max UMETA(Hidden) +}; + +UENUM(BlueprintType) +enum class EObjectTypeEnum : uint8 +{ + Chaos_Object_Dynamic UMETA(DisplayName = "Dynamic"), + Chaos_Object_Kinematic UMETA(DisplayName = "Kinematic"), + Chaos_Object_Sleeping UMETA(DisplayName = "Sleeping"), + // + Chaos_Max UMETA(Hidden) +}; + + +UENUM(BlueprintType) +enum class EInitialVelocityTypeEnum : uint8 +{ + //Chaos_Initial_Velocity_Animation UMETA(DisplayName = "Animation"), + Chaos_Initial_Velocity_User_Defined UMETA(DisplayName = "User Defined"), + //Chaos_Initial_Velocity_Field UMETA(DisplayName = "Field"), + Chaos_Initial_Velocity_None UMETA(DisplayName = "None"), + // + Chaos_Max UMETA(Hidden) +}; + + +UENUM(BlueprintType) +enum class EEmissionPatternTypeEnum : uint8 +{ + Chaos_Emission_Pattern_First_Frame UMETA(DisplayName = "First Frame"), + Chaos_Emission_Pattern_On_Demand UMETA(DisplayName = "On Demand"), + // + Chaos_Max UMETA(Hidden) +}; \ No newline at end of file diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Public/GeometryCollection/GeometryCollectionSolverCallbacks.h b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Public/GeometryCollection/GeometryCollectionSolverCallbacks.h new file mode 100644 index 000000000000..d932c370b876 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Public/GeometryCollection/GeometryCollectionSolverCallbacks.h @@ -0,0 +1,143 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "CoreMinimal.h" +#include "GeometryCollection/GeometryCollection.h" +#include "GeometryCollection/GeometryCollectionCollisionStructureManager.h" +#include "GeometryCollection/GeometryCollectionSimulationCoreTypes.h" +#include "UObject/ObjectMacros.h" +#include "Field/FieldSystem.h" + +class UGeometryCollection; +class FGeometryCollectionPhysicsProxy; + +#if INCLUDE_CHAOS +#include "PBDRigidsSolver.h" + +class GEOMETRYCOLLECTIONSIMULATIONCORE_API FGeometryCollectionSolverCallbacks : public FSolverCallbacks +{ +public: + + FGeometryCollectionSolverCallbacks( ); + virtual ~FGeometryCollectionSolverCallbacks( ) { } + + /**/ + static int8 Invalid; + + /**/ + void Initialize(); + + /**/ + void Reset(); + + /**/ + virtual bool IsSimulating() const override; + + /**/ + virtual void UpdateKinematicBodiesCallback(const FSolverCallbacks::FParticlesType& Particles, const float Dt, const float Time, FKinematicProxy& Proxy) override; + + /**/ + virtual void StartFrameCallback(const float Dt, const float Time) override; + + /**/ + virtual void EndFrameCallback(const float EndFrame) override; + + /**/ + virtual void CreateRigidBodyCallback(FSolverCallbacks::FParticlesType& Particles) override; + + /**/ + virtual void BindParticleCallbackMapping(const int32 & CallbackIndex, FSolverCallbacks::IntArray & ParticleCallbackMap); + + /**/ + virtual void ParameterUpdateCallback(FSolverCallbacks::FParticlesType& Particles, const float Time) override; + + /**/ + virtual void DisableCollisionsCallback(TSet>& CollisionPairs) override; + + /**/ + virtual void AddConstraintCallback(FSolverCallbacks::FParticlesType& Particles, const float Time, const int32 Island) override; + + /**/ + virtual void AddForceCallback(FSolverCallbacks::FParticlesType& Particles, const float Dt, const int32 Index) override; + + /**/ + void InitializeClustering(uint32 ParentIndex, FParticlesType& Particles); + + /**/ + void BuildClusters(uint32 CollectionClusterIndex, const TArray& CollectionChildIDs, const TArray& ChildIDs); + + /**/ + const TManagedArray& GetRigidBodyIdArray() const { return *RigidBodyIdArray; } + + /**/ + void UpdateParameters(const FSimulationParameters & ParametersIn) + { + Parameters = ParametersIn; + } + + const FSimulationParameters& GetParameters() + { + return Parameters; + } + + void SetResetAnimationCacheFunction(TFunction ResetAnimationCacheCallbackIn) { ResetAnimationCacheCallback = ResetAnimationCacheCallbackIn; } + void SetUpdateTransformsFunction(TFunction & )> UpdateTransformsCallbackIn) { UpdateTransformsCallback = UpdateTransformsCallbackIn; } + void SetUpdateRestStateFunction(TFunction & RigidBodyID, const TManagedArray& Hierarchy, const FSolverCallbacks::FParticlesType& Particles)> UpdateRestStateCallbackIn) { UpdateRestStateCallback = UpdateRestStateCallbackIn; } + void SetUpdateRecordedStateFunction(TFunction & RigidBodyID, const TManagedArray& Hierarchy, const FSolverCallbacks::FParticlesType& Particles, const FSolverCallbacks::FCollisionConstraintsType& CollisionRule)> InCallable) { UpdateRecordedStateCallback = InCallable; } + void SetCommitRecordedStateFunction(TFunction InCallable) { CommitRecordedStateCallback = InCallable; } + + int32 GetBaseParticleIndex() const + { + return BaseParticleIndex; + } + + int32 GetNumParticles() const + { + return NumParticles; + } + +protected: + void CreateDynamicAttributes(); + + void IdentifySimulatableElements(); + + void InitializeCollisionStructures(); + +private: + bool InitializedState; + TSharedRef< TManagedArray > LocalToMassArray; + TSharedRef< TManagedArray > CollisionMaskArray; + TSharedRef< TManagedArray > CollisionStructureIDArray; + TSharedRef< TManagedArray > DynamicStateArray; + TSharedRef< TManagedArray > RigidBodyIdArray; + TSharedRef< TManagedArray > SolverClusterIDArray; + TSharedRef< TManagedArray > SimulatableParticlesArray; + TSharedRef< TManagedArray > VolumeArray; + + int32 StayDynamicFieldIndex; + FSimulationParameters Parameters; + FCollisionStructureManager CollisionStructures; + + TFunction ResetAnimationCacheCallback; + TFunction &)> UpdateTransformsCallback; + TFunction & RigidBodyID, const TManagedArray& Hierarchy, const FSolverCallbacks::FParticlesType& Particles)> UpdateRestStateCallback; + TFunction & RigidBodyID, const TManagedArray& Hierarchy, const FSolverCallbacks::FParticlesType& Particles, const FSolverCallbacks::FCollisionConstraintsType& CollisionRule)> UpdateRecordedStateCallback; + TFunction CommitRecordedStateCallback; + + int32 BaseParticleIndex; + int32 NumParticles; + + float ProxySimDuration; +}; +#else +// Stub solver callbacks for non Chaos builds. +class GEOMETRYCOLLECTIONSIMULATIONCORE_API FGeometryCollectionSolverCallbacks +{ +public: + FGeometryCollectionSolverCallbacks(); + + TSharedRef< TManagedArray > RigidBodyIdArray; + const TManagedArray& GetRigidBodyIdArray() const { return *RigidBodyIdArray; } + +}; +#endif diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Public/GeometryCollection/StaticMeshSimulationComponentPhysicsProxy.h b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Public/GeometryCollection/StaticMeshSimulationComponentPhysicsProxy.h new file mode 100644 index 000000000000..bf31eb139963 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Public/GeometryCollection/StaticMeshSimulationComponentPhysicsProxy.h @@ -0,0 +1,48 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + +#if INCLUDE_CHAOS + +#include "Framework/PhysicsProxy.h" +#include "Framework/BufferedData.h" +#include "StaticMeshSolverCallbacks.h" + +class FSolverCallbacks; + +class GEOMETRYCOLLECTIONSIMULATIONCORE_API FStaticMeshSimulationComponentPhysicsProxy : public Chaos::FPhysicsProxy +{ +public: + + using FCallbackInitFunc = TFunction; + using FSyncDynamicFunc = TFunction; + + FStaticMeshSimulationComponentPhysicsProxy(FCallbackInitFunc InInitFunc, FSyncDynamicFunc InSyncFunc); + + virtual void OnRemoveFromScene() override; + virtual void CacheResults() override; + virtual void FlipCache() override; + virtual void SyncToCache() override; + +private: + + virtual FSolverCallbacks* OnCreateCallbacks() override; + virtual void OnDestroyCallbacks(FSolverCallbacks* InCallbacks) override; + + // Transform that the callback object will write into during simulation. + // During sync this will be pushed back to the component + FTransform SimTransform; + + // Double buffered result data + Chaos::TBufferedData Results; + + // Callback object to handle simulation events and object creation + FStaticMeshSolverCallbacks* Callbacks; + + /** + * External functions for setup and sync, called on the game thread during callback creation and syncing + */ + + FCallbackInitFunc InitialiseCallbackParamsFunc; + FSyncDynamicFunc SyncDynamicTransformFunc; +}; + +#endif diff --git a/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Public/GeometryCollection/StaticMeshSolverCallbacks.h b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Public/GeometryCollection/StaticMeshSolverCallbacks.h new file mode 100644 index 000000000000..6e37d10b9e25 --- /dev/null +++ b/Engine/Source/Runtime/Experimental/GeometryCollectionSimulationCore/Public/GeometryCollection/StaticMeshSolverCallbacks.h @@ -0,0 +1,105 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. +#pragma once + +#include "CoreMinimal.h" +#include "GeometryCollection/ManagedArray.h" + +#if INCLUDE_CHAOS + +#include "PBDRigidsSolver.h" +#include "GeometryCollection/GeometryCollectionSimulationTypes.h" + +class GEOMETRYCOLLECTIONSIMULATIONCORE_API FStaticMeshSolverCallbacks : public FSolverCallbacks +{ +public: + + struct Params + { + Params() + : Name("") + , InitialTransform(FTransform::Identity) + , InitialLinearVelocity(FVector::ZeroVector) + , InitialAngularVelocity(FVector::ZeroVector) + , ObjectType(EObjectTypeEnum::Chaos_Object_Dynamic) + , bSimulating(false) + , TargetTransform(nullptr) + , Mass(0.0f) + {} + + FString Name; + TArray MeshVertexPositions; + FTransform InitialTransform; + FVector InitialLinearVelocity; + FVector InitialAngularVelocity; + EObjectTypeEnum ObjectType; + bool bSimulating; + FTransform* TargetTransform; + float Mass; + }; + + FStaticMeshSolverCallbacks(); + virtual ~FStaticMeshSolverCallbacks() {} + + /**/ + static int8 Invalid; + + void SetParameters(Params& InParams) + { + Parameters = InParams; + } + + Params& GetParameters() { return Parameters; } + const Params& GetParameters() const { return Parameters; } + + /**/ + void Initialize(); + + /**/ + void Reset(); + + /**/ + virtual bool IsSimulating() const override; + + /**/ + virtual void CreateRigidBodyCallback(FSolverCallbacks::FParticlesType& Particles) override; + + /**/ + virtual void BindParticleCallbackMapping(const int32 & CallbackIndex, FSolverCallbacks::IntArray & ParticleCallbackMap); + + /**/ + virtual void UpdateKinematicBodiesCallback(const FSolverCallbacks::FParticlesType& Particles, const float Dt, const float Time, FKinematicProxy& Index) override; + + /**/ + virtual void StartFrameCallback(const float Dt, const float Time) override {} + + /**/ + virtual void EndFrameCallback(const float EndFrame) override; + + /**/ + virtual void ParameterUpdateCallback(FSolverCallbacks::FParticlesType& Particles, const float Time) override {} + + /**/ + virtual void DisableCollisionsCallback(TSet>& CollisionPairs) override {} + + /**/ + virtual void AddConstraintCallback(FSolverCallbacks::FParticlesType& Particles, const float Time, const int32 Island) override {} + + /**/ + virtual void AddForceCallback(FSolverCallbacks::FParticlesType& Particles, const float Dt, const int32 Index) override {} + + /**/ + int32 GetRigidBodyId() const { return RigidBodyId; } + + bool bEnableCollisionParticles; + float DamageThreshold; + +private: + + Params Parameters; + + bool InitializedState; + int32 RigidBodyId; + FVector CenterOfMass; + FVector Scale; +}; +#endif \ No newline at end of file diff --git a/Engine/Source/Runtime/EyeTracker/EyeTracker.Build.cs b/Engine/Source/Runtime/EyeTracker/EyeTracker.Build.cs index 293935fbe22e..3ea26c63cf8e 100644 --- a/Engine/Source/Runtime/EyeTracker/EyeTracker.Build.cs +++ b/Engine/Source/Runtime/EyeTracker/EyeTracker.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/EyeTracker/Private/EyeTrackerFunctionLibrary.cpp b/Engine/Source/Runtime/EyeTracker/Private/EyeTrackerFunctionLibrary.cpp index 0b1d37fcbeab..cba324e36bca 100644 --- a/Engine/Source/Runtime/EyeTracker/Private/EyeTrackerFunctionLibrary.cpp +++ b/Engine/Source/Runtime/EyeTracker/Private/EyeTrackerFunctionLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EyeTrackerFunctionLibrary.h" #include "Engine/Engine.h" diff --git a/Engine/Source/Runtime/EyeTracker/Private/EyeTrackerModule.cpp b/Engine/Source/Runtime/EyeTracker/Private/EyeTrackerModule.cpp index ae949c570e1b..8a0ea52152c4 100644 --- a/Engine/Source/Runtime/EyeTracker/Private/EyeTrackerModule.cpp +++ b/Engine/Source/Runtime/EyeTracker/Private/EyeTrackerModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IEyeTrackerModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/EyeTracker/Private/EyeTrackerTypes.cpp b/Engine/Source/Runtime/EyeTracker/Private/EyeTrackerTypes.cpp index c68decce1337..08aae8a5b871 100644 --- a/Engine/Source/Runtime/EyeTracker/Private/EyeTrackerTypes.cpp +++ b/Engine/Source/Runtime/EyeTracker/Private/EyeTrackerTypes.cpp @@ -1,3 +1,3 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EyeTrackerTypes.h" diff --git a/Engine/Source/Runtime/EyeTracker/Public/EyeTrackerFunctionLibrary.h b/Engine/Source/Runtime/EyeTracker/Public/EyeTrackerFunctionLibrary.h index f84e538ba17d..6d67983f40d6 100644 --- a/Engine/Source/Runtime/EyeTracker/Public/EyeTrackerFunctionLibrary.h +++ b/Engine/Source/Runtime/EyeTracker/Public/EyeTrackerFunctionLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/EyeTracker/Public/EyeTrackerTypes.h b/Engine/Source/Runtime/EyeTracker/Public/EyeTrackerTypes.h index 39a31412713c..b6de998136c4 100644 --- a/Engine/Source/Runtime/EyeTracker/Public/EyeTrackerTypes.h +++ b/Engine/Source/Runtime/EyeTracker/Public/EyeTrackerTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/EyeTracker/Public/IEyeTracker.h b/Engine/Source/Runtime/EyeTracker/Public/IEyeTracker.h index c4e90e21890a..f8347c2c413d 100644 --- a/Engine/Source/Runtime/EyeTracker/Public/IEyeTracker.h +++ b/Engine/Source/Runtime/EyeTracker/Public/IEyeTracker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/EyeTracker/Public/IEyeTrackerModule.h b/Engine/Source/Runtime/EyeTracker/Public/IEyeTrackerModule.h index 5a8742da2555..593f77a70e7d 100644 --- a/Engine/Source/Runtime/EyeTracker/Public/IEyeTrackerModule.h +++ b/Engine/Source/Runtime/EyeTracker/Public/IEyeTrackerModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Foliage/Foliage.Build.cs b/Engine/Source/Runtime/Foliage/Foliage.Build.cs index 3487c4bea50b..22309ef81fcd 100644 --- a/Engine/Source/Runtime/Foliage/Foliage.Build.cs +++ b/Engine/Source/Runtime/Foliage/Foliage.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/Foliage/Private/FoliageComponent.cpp b/Engine/Source/Runtime/Foliage/Private/FoliageComponent.cpp index 81f0ac392dc6..e4fa6350095b 100644 --- a/Engine/Source/Runtime/Foliage/Private/FoliageComponent.cpp +++ b/Engine/Source/Runtime/Foliage/Private/FoliageComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= FoliageComponent.cpp: Foliage rendering implementation. diff --git a/Engine/Source/Runtime/Foliage/Private/FoliageInstanceBase.cpp b/Engine/Source/Runtime/Foliage/Private/FoliageInstanceBase.cpp index bef39a95b2ae..9ba7deeed1c1 100644 --- a/Engine/Source/Runtime/Foliage/Private/FoliageInstanceBase.cpp +++ b/Engine/Source/Runtime/Foliage/Private/FoliageInstanceBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FoliageInstanceBase.h" #include "GameFramework/Actor.h" #include "Misc/PackageName.h" diff --git a/Engine/Source/Runtime/Foliage/Private/FoliageModule.cpp b/Engine/Source/Runtime/Foliage/Private/FoliageModule.cpp index 0f855e897553..973e6f38c505 100644 --- a/Engine/Source/Runtime/Foliage/Private/FoliageModule.cpp +++ b/Engine/Source/Runtime/Foliage/Private/FoliageModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FoliageModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/Foliage/Private/FoliageStatistics.cpp b/Engine/Source/Runtime/Foliage/Private/FoliageStatistics.cpp index 2ed279b2a1f5..5ce2ac4aab2c 100644 --- a/Engine/Source/Runtime/Foliage/Private/FoliageStatistics.cpp +++ b/Engine/Source/Runtime/Foliage/Private/FoliageStatistics.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FoliageStatistics.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Runtime/Foliage/Private/FoliageTypeObject.cpp b/Engine/Source/Runtime/Foliage/Private/FoliageTypeObject.cpp index 269f6ee513fe..9fd396369931 100644 --- a/Engine/Source/Runtime/Foliage/Private/FoliageTypeObject.cpp +++ b/Engine/Source/Runtime/Foliage/Private/FoliageTypeObject.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FoliageTypeObject.h" #include "UObject/Package.h" diff --git a/Engine/Source/Runtime/Foliage/Private/InstancedFoliage.cpp b/Engine/Source/Runtime/Foliage/Private/InstancedFoliage.cpp index 0c334044681c..3de62dd8792b 100644 --- a/Engine/Source/Runtime/Foliage/Private/InstancedFoliage.cpp +++ b/Engine/Source/Runtime/Foliage/Private/InstancedFoliage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= InstancedFoliage.cpp: Instanced foliage implementation. diff --git a/Engine/Source/Runtime/Foliage/Private/InteractiveFoliageActor.cpp b/Engine/Source/Runtime/Foliage/Private/InteractiveFoliageActor.cpp index 0f7ee3266289..898574254914 100644 --- a/Engine/Source/Runtime/Foliage/Private/InteractiveFoliageActor.cpp +++ b/Engine/Source/Runtime/Foliage/Private/InteractiveFoliageActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "InteractiveFoliageActor.h" #include "Components/CapsuleComponent.h" diff --git a/Engine/Source/Runtime/Foliage/Private/InteractiveFoliageComponent.h b/Engine/Source/Runtime/Foliage/Private/InteractiveFoliageComponent.h index 8f64cb9b3a9b..2a84ae4acfda 100644 --- a/Engine/Source/Runtime/Foliage/Private/InteractiveFoliageComponent.h +++ b/Engine/Source/Runtime/Foliage/Private/InteractiveFoliageComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageBlockingVolume.cpp b/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageBlockingVolume.cpp index 6b9e2733d753..d30521bb9c32 100644 --- a/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageBlockingVolume.cpp +++ b/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageBlockingVolume.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProceduralFoliageBlockingVolume.h" #include "Components/BrushComponent.h" diff --git a/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageBroadphase.cpp b/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageBroadphase.cpp index 94b545c91187..0f479117918c 100644 --- a/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageBroadphase.cpp +++ b/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageBroadphase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProceduralFoliageBroadphase.h" #include "FoliageType_InstancedStaticMesh.h" diff --git a/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageComponent.cpp b/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageComponent.cpp index a507cecbec6f..2c1adc1dbc7e 100644 --- a/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageComponent.cpp +++ b/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProceduralFoliageComponent.h" #include "Async/Future.h" diff --git a/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageInstance.cpp b/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageInstance.cpp index 3f8f72da910a..d68bc0e3d401 100644 --- a/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageInstance.cpp +++ b/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageInstance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProceduralFoliageInstance.h" #include "FoliageType_InstancedStaticMesh.h" diff --git a/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageSpawner.cpp b/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageSpawner.cpp index 780e508482f2..6fd27de86c2f 100644 --- a/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageSpawner.cpp +++ b/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageSpawner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProceduralFoliageSpawner.h" #include "ProceduralFoliageTile.h" diff --git a/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageTile.cpp b/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageTile.cpp index 311bc974b321..624d68c3e00c 100644 --- a/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageTile.cpp +++ b/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageTile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProceduralFoliageTile.h" #include "Engine/EngineTypes.h" diff --git a/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageVolume.cpp b/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageVolume.cpp index 47c8d25ee537..22161077049e 100644 --- a/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageVolume.cpp +++ b/Engine/Source/Runtime/Foliage/Private/ProceduralFoliageVolume.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProceduralFoliageVolume.h" #include "Components/BrushComponent.h" diff --git a/Engine/Source/Runtime/Foliage/Public/FoliageInstanceBase.h b/Engine/Source/Runtime/Foliage/Public/FoliageInstanceBase.h index d2965b276782..a25c9394a0ba 100644 --- a/Engine/Source/Runtime/Foliage/Public/FoliageInstanceBase.h +++ b/Engine/Source/Runtime/Foliage/Public/FoliageInstanceBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Foliage/Public/FoliageInstancedStaticMeshComponent.h b/Engine/Source/Runtime/Foliage/Public/FoliageInstancedStaticMeshComponent.h index 9893d2be5762..d4ea7d3c0bdd 100644 --- a/Engine/Source/Runtime/Foliage/Public/FoliageInstancedStaticMeshComponent.h +++ b/Engine/Source/Runtime/Foliage/Public/FoliageInstancedStaticMeshComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Foliage/Public/FoliageModule.h b/Engine/Source/Runtime/Foliage/Public/FoliageModule.h index 68f2c5d0d2c6..1fa34d5d8fd9 100644 --- a/Engine/Source/Runtime/Foliage/Public/FoliageModule.h +++ b/Engine/Source/Runtime/Foliage/Public/FoliageModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Foliage/Public/FoliageStatistics.h b/Engine/Source/Runtime/Foliage/Public/FoliageStatistics.h index 00b2710e5f4e..d6f6c6b70762 100644 --- a/Engine/Source/Runtime/Foliage/Public/FoliageStatistics.h +++ b/Engine/Source/Runtime/Foliage/Public/FoliageStatistics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Foliage/Public/FoliageType.h b/Engine/Source/Runtime/Foliage/Public/FoliageType.h index 46a3c4f15b69..023c7dea4905 100644 --- a/Engine/Source/Runtime/Foliage/Public/FoliageType.h +++ b/Engine/Source/Runtime/Foliage/Public/FoliageType.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Foliage/Public/FoliageTypeObject.h b/Engine/Source/Runtime/Foliage/Public/FoliageTypeObject.h index 012259935ecd..4ed7244f786a 100644 --- a/Engine/Source/Runtime/Foliage/Public/FoliageTypeObject.h +++ b/Engine/Source/Runtime/Foliage/Public/FoliageTypeObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Foliage/Public/FoliageType_InstancedStaticMesh.h b/Engine/Source/Runtime/Foliage/Public/FoliageType_InstancedStaticMesh.h index 5ea0081d8d2a..492edc5a32fc 100644 --- a/Engine/Source/Runtime/Foliage/Public/FoliageType_InstancedStaticMesh.h +++ b/Engine/Source/Runtime/Foliage/Public/FoliageType_InstancedStaticMesh.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Foliage/Public/InstancedFoliage.h b/Engine/Source/Runtime/Foliage/Public/InstancedFoliage.h index f48916336e8a..9d3ba8b95823 100644 --- a/Engine/Source/Runtime/Foliage/Public/InstancedFoliage.h +++ b/Engine/Source/Runtime/Foliage/Public/InstancedFoliage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= InstancedFoliage.h: Instanced foliage type definitions. diff --git a/Engine/Source/Runtime/Foliage/Public/InstancedFoliageActor.h b/Engine/Source/Runtime/Foliage/Public/InstancedFoliageActor.h index bd5096f9c17f..9de041849f47 100644 --- a/Engine/Source/Runtime/Foliage/Public/InstancedFoliageActor.h +++ b/Engine/Source/Runtime/Foliage/Public/InstancedFoliageActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Foliage/Public/InteractiveFoliageActor.h b/Engine/Source/Runtime/Foliage/Public/InteractiveFoliageActor.h index 705b5e80288f..69e474e97acc 100644 --- a/Engine/Source/Runtime/Foliage/Public/InteractiveFoliageActor.h +++ b/Engine/Source/Runtime/Foliage/Public/InteractiveFoliageActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //~============================================================================= //~============================================================================= diff --git a/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageBlockingVolume.h b/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageBlockingVolume.h index 8681ea61e7b6..f24b45a6d184 100644 --- a/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageBlockingVolume.h +++ b/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageBlockingVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageBroadphase.h b/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageBroadphase.h index ef76f671dbae..d0ceb8d46aae 100644 --- a/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageBroadphase.h +++ b/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageBroadphase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageComponent.h b/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageComponent.h index fe9af95c2a14..b8990163b830 100644 --- a/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageComponent.h +++ b/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageInstance.h b/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageInstance.h index 8a1b7c061cbc..4f0f0b57fa67 100644 --- a/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageInstance.h +++ b/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageInstance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageSpawner.h b/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageSpawner.h index 642118dd47cf..86e90d375b6c 100644 --- a/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageSpawner.h +++ b/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageSpawner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageTile.h b/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageTile.h index 79100103b800..5149b77ced08 100644 --- a/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageTile.h +++ b/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageTile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageVolume.h b/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageVolume.h index fd5d76267ecc..2685ae85a104 100644 --- a/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageVolume.h +++ b/Engine/Source/Runtime/Foliage/Public/ProceduralFoliageVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/FriendsAndChat/FriendsAndChat.Build.cs b/Engine/Source/Runtime/FriendsAndChat/FriendsAndChat.Build.cs index 34c7e938781f..241ad8503109 100644 --- a/Engine/Source/Runtime/FriendsAndChat/FriendsAndChat.Build.cs +++ b/Engine/Source/Runtime/FriendsAndChat/FriendsAndChat.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/FriendsAndChat/Private/FriendsAndChatModule.cpp b/Engine/Source/Runtime/FriendsAndChat/Private/FriendsAndChatModule.cpp index 31ab09fb28b9..538041d71a8e 100644 --- a/Engine/Source/Runtime/FriendsAndChat/Private/FriendsAndChatModule.cpp +++ b/Engine/Source/Runtime/FriendsAndChat/Private/FriendsAndChatModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/FriendsAndChat/Private/FriendsAndChatStyle.cpp b/Engine/Source/Runtime/FriendsAndChat/Private/FriendsAndChatStyle.cpp index 7ccae7078014..9a46b4b0b9b8 100644 --- a/Engine/Source/Runtime/FriendsAndChat/Private/FriendsAndChatStyle.cpp +++ b/Engine/Source/Runtime/FriendsAndChat/Private/FriendsAndChatStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FriendsAndChatStyle.h" #include "Styling/SlateStyleRegistry.h" diff --git a/Engine/Source/Runtime/FriendsAndChat/Private/FriendsChatChromeStyle.cpp b/Engine/Source/Runtime/FriendsAndChat/Private/FriendsChatChromeStyle.cpp index 0d8d0f9137ec..b92ab969a15b 100644 --- a/Engine/Source/Runtime/FriendsAndChat/Private/FriendsChatChromeStyle.cpp +++ b/Engine/Source/Runtime/FriendsAndChat/Private/FriendsChatChromeStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FriendsChatChromeStyle.h" diff --git a/Engine/Source/Runtime/FriendsAndChat/Private/FriendsChatStyle.cpp b/Engine/Source/Runtime/FriendsAndChat/Private/FriendsChatStyle.cpp index 141a59b2827e..005e999e9ed4 100644 --- a/Engine/Source/Runtime/FriendsAndChat/Private/FriendsChatStyle.cpp +++ b/Engine/Source/Runtime/FriendsAndChat/Private/FriendsChatStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FriendsChatStyle.h" diff --git a/Engine/Source/Runtime/FriendsAndChat/Private/FriendsComboStyle.cpp b/Engine/Source/Runtime/FriendsAndChat/Private/FriendsComboStyle.cpp index 2c29a2d267fa..fa313aa4a223 100644 --- a/Engine/Source/Runtime/FriendsAndChat/Private/FriendsComboStyle.cpp +++ b/Engine/Source/Runtime/FriendsAndChat/Private/FriendsComboStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FriendsComboStyle.h" diff --git a/Engine/Source/Runtime/FriendsAndChat/Private/FriendsFontStyle.cpp b/Engine/Source/Runtime/FriendsAndChat/Private/FriendsFontStyle.cpp index 7f9b270e5876..f80068b2786b 100644 --- a/Engine/Source/Runtime/FriendsAndChat/Private/FriendsFontStyle.cpp +++ b/Engine/Source/Runtime/FriendsAndChat/Private/FriendsFontStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FriendsFontStyle.h" diff --git a/Engine/Source/Runtime/FriendsAndChat/Private/FriendsListStyle.cpp b/Engine/Source/Runtime/FriendsAndChat/Private/FriendsListStyle.cpp index 6e5a1b95055a..5a4f4e37f7ad 100644 --- a/Engine/Source/Runtime/FriendsAndChat/Private/FriendsListStyle.cpp +++ b/Engine/Source/Runtime/FriendsAndChat/Private/FriendsListStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FriendsListStyle.h" diff --git a/Engine/Source/Runtime/FriendsAndChat/Private/FriendsMarkupStyle.cpp b/Engine/Source/Runtime/FriendsAndChat/Private/FriendsMarkupStyle.cpp index e15c60dcef05..374fc853cdbe 100644 --- a/Engine/Source/Runtime/FriendsAndChat/Private/FriendsMarkupStyle.cpp +++ b/Engine/Source/Runtime/FriendsAndChat/Private/FriendsMarkupStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FriendsMarkupStyle.h" diff --git a/Engine/Source/Runtime/FriendsAndChat/Public/FriendsAndChat.h b/Engine/Source/Runtime/FriendsAndChat/Public/FriendsAndChat.h index 4d22cdd511e6..5070b273d5ae 100644 --- a/Engine/Source/Runtime/FriendsAndChat/Public/FriendsAndChat.h +++ b/Engine/Source/Runtime/FriendsAndChat/Public/FriendsAndChat.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/FriendsAndChat/Public/FriendsAndChatStyle.h b/Engine/Source/Runtime/FriendsAndChat/Public/FriendsAndChatStyle.h index 316d1e0fa307..74ddd54404bd 100644 --- a/Engine/Source/Runtime/FriendsAndChat/Public/FriendsAndChatStyle.h +++ b/Engine/Source/Runtime/FriendsAndChat/Public/FriendsAndChatStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/FriendsAndChat/Public/FriendsChatChromeStyle.h b/Engine/Source/Runtime/FriendsAndChat/Public/FriendsChatChromeStyle.h index 10ca3b9c8394..b62afacae635 100644 --- a/Engine/Source/Runtime/FriendsAndChat/Public/FriendsChatChromeStyle.h +++ b/Engine/Source/Runtime/FriendsAndChat/Public/FriendsChatChromeStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/FriendsAndChat/Public/FriendsChatStyle.h b/Engine/Source/Runtime/FriendsAndChat/Public/FriendsChatStyle.h index 993057f02ee8..b849326236ab 100644 --- a/Engine/Source/Runtime/FriendsAndChat/Public/FriendsChatStyle.h +++ b/Engine/Source/Runtime/FriendsAndChat/Public/FriendsChatStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/FriendsAndChat/Public/FriendsComboStyle.h b/Engine/Source/Runtime/FriendsAndChat/Public/FriendsComboStyle.h index 1dc2584c98e9..b356343f6c86 100644 --- a/Engine/Source/Runtime/FriendsAndChat/Public/FriendsComboStyle.h +++ b/Engine/Source/Runtime/FriendsAndChat/Public/FriendsComboStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/FriendsAndChat/Public/FriendsFontStyle.h b/Engine/Source/Runtime/FriendsAndChat/Public/FriendsFontStyle.h index b5b91dcc1a15..441b09fa7dfc 100644 --- a/Engine/Source/Runtime/FriendsAndChat/Public/FriendsFontStyle.h +++ b/Engine/Source/Runtime/FriendsAndChat/Public/FriendsFontStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/FriendsAndChat/Public/FriendsListStyle.h b/Engine/Source/Runtime/FriendsAndChat/Public/FriendsListStyle.h index af1461ed0910..5130acef64b4 100644 --- a/Engine/Source/Runtime/FriendsAndChat/Public/FriendsListStyle.h +++ b/Engine/Source/Runtime/FriendsAndChat/Public/FriendsListStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/FriendsAndChat/Public/FriendsMarkupStyle.h b/Engine/Source/Runtime/FriendsAndChat/Public/FriendsMarkupStyle.h index f4ca1ba7b257..08ded2074d77 100644 --- a/Engine/Source/Runtime/FriendsAndChat/Public/FriendsMarkupStyle.h +++ b/Engine/Source/Runtime/FriendsAndChat/Public/FriendsMarkupStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/FriendsAndChat/Public/Interfaces/IFriendsAndChatModule.h b/Engine/Source/Runtime/FriendsAndChat/Public/Interfaces/IFriendsAndChatModule.h index 8ed7d5112f9d..87d5d2f3471a 100644 --- a/Engine/Source/Runtime/FriendsAndChat/Public/Interfaces/IFriendsAndChatModule.h +++ b/Engine/Source/Runtime/FriendsAndChat/Public/Interfaces/IFriendsAndChatModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/GameMenuBuilder/GameMenuBuilder.Build.cs b/Engine/Source/Runtime/GameMenuBuilder/GameMenuBuilder.Build.cs index 9eafe4b3c96f..638a203cd32a 100644 --- a/Engine/Source/Runtime/GameMenuBuilder/GameMenuBuilder.Build.cs +++ b/Engine/Source/Runtime/GameMenuBuilder/GameMenuBuilder.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/GameMenuBuilder/Private/GameMenuBuilderModule.cpp b/Engine/Source/Runtime/GameMenuBuilder/Private/GameMenuBuilderModule.cpp index 907ff4eb3ce5..a5c202eada8a 100644 --- a/Engine/Source/Runtime/GameMenuBuilder/Private/GameMenuBuilderModule.cpp +++ b/Engine/Source/Runtime/GameMenuBuilder/Private/GameMenuBuilderModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameMenuBuilderModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/GameMenuBuilder/Private/GameMenuBuilderStyle.cpp b/Engine/Source/Runtime/GameMenuBuilder/Private/GameMenuBuilderStyle.cpp index 560315980d32..5b6ff62e23ea 100644 --- a/Engine/Source/Runtime/GameMenuBuilder/Private/GameMenuBuilderStyle.cpp +++ b/Engine/Source/Runtime/GameMenuBuilder/Private/GameMenuBuilderStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameMenuBuilderStyle.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/GameMenuBuilder/Private/GameMenuItem.cpp b/Engine/Source/Runtime/GameMenuBuilder/Private/GameMenuItem.cpp index 18e640152d7b..243a0d9ad9ac 100644 --- a/Engine/Source/Runtime/GameMenuBuilder/Private/GameMenuItem.cpp +++ b/Engine/Source/Runtime/GameMenuBuilder/Private/GameMenuItem.cpp @@ -1,3 +1,3 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameMenuItem.h" diff --git a/Engine/Source/Runtime/GameMenuBuilder/Private/GameMenuPage.cpp b/Engine/Source/Runtime/GameMenuBuilder/Private/GameMenuPage.cpp index 120a0a71db5d..4fdbf09b1e05 100644 --- a/Engine/Source/Runtime/GameMenuBuilder/Private/GameMenuPage.cpp +++ b/Engine/Source/Runtime/GameMenuBuilder/Private/GameMenuPage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameMenuPage.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Runtime/GameMenuBuilder/Private/GameMenuWidgetStyle.cpp b/Engine/Source/Runtime/GameMenuBuilder/Private/GameMenuWidgetStyle.cpp index 5ea8d93e402c..64b5844c6dc4 100644 --- a/Engine/Source/Runtime/GameMenuBuilder/Private/GameMenuWidgetStyle.cpp +++ b/Engine/Source/Runtime/GameMenuBuilder/Private/GameMenuWidgetStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameMenuWidgetStyle.h" diff --git a/Engine/Source/Runtime/GameMenuBuilder/Private/SGameMenuItemWidget.cpp b/Engine/Source/Runtime/GameMenuBuilder/Private/SGameMenuItemWidget.cpp index 5e2dc4e2c5e4..454a79533049 100644 --- a/Engine/Source/Runtime/GameMenuBuilder/Private/SGameMenuItemWidget.cpp +++ b/Engine/Source/Runtime/GameMenuBuilder/Private/SGameMenuItemWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGameMenuItemWidget.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Runtime/GameMenuBuilder/Private/SGameMenuPageWidget.cpp b/Engine/Source/Runtime/GameMenuBuilder/Private/SGameMenuPageWidget.cpp index 643a15008bcb..fa829284552b 100644 --- a/Engine/Source/Runtime/GameMenuBuilder/Private/SGameMenuPageWidget.cpp +++ b/Engine/Source/Runtime/GameMenuBuilder/Private/SGameMenuPageWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SGameMenuPageWidget.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Runtime/GameMenuBuilder/Public/GameMenuBuilder.h b/Engine/Source/Runtime/GameMenuBuilder/Public/GameMenuBuilder.h index 288f585c9474..c15c1a404c32 100644 --- a/Engine/Source/Runtime/GameMenuBuilder/Public/GameMenuBuilder.h +++ b/Engine/Source/Runtime/GameMenuBuilder/Public/GameMenuBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/GameMenuBuilder/Public/GameMenuBuilderModule.h b/Engine/Source/Runtime/GameMenuBuilder/Public/GameMenuBuilderModule.h index 1126628eccb0..3a68d878b829 100644 --- a/Engine/Source/Runtime/GameMenuBuilder/Public/GameMenuBuilderModule.h +++ b/Engine/Source/Runtime/GameMenuBuilder/Public/GameMenuBuilderModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/GameMenuBuilder/Public/GameMenuBuilderStyle.h b/Engine/Source/Runtime/GameMenuBuilder/Public/GameMenuBuilderStyle.h index b4827dc86476..1ee3d2f1f96a 100644 --- a/Engine/Source/Runtime/GameMenuBuilder/Public/GameMenuBuilderStyle.h +++ b/Engine/Source/Runtime/GameMenuBuilder/Public/GameMenuBuilderStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/GameMenuBuilder/Public/GameMenuItem.h b/Engine/Source/Runtime/GameMenuBuilder/Public/GameMenuItem.h index d7187d50c237..92611ee78ce8 100644 --- a/Engine/Source/Runtime/GameMenuBuilder/Public/GameMenuItem.h +++ b/Engine/Source/Runtime/GameMenuBuilder/Public/GameMenuItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/GameMenuBuilder/Public/GameMenuPage.h b/Engine/Source/Runtime/GameMenuBuilder/Public/GameMenuPage.h index c1ae492cac30..28cfdd9c9763 100644 --- a/Engine/Source/Runtime/GameMenuBuilder/Public/GameMenuPage.h +++ b/Engine/Source/Runtime/GameMenuBuilder/Public/GameMenuPage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/GameMenuBuilder/Public/GameMenuWidgetStyle.h b/Engine/Source/Runtime/GameMenuBuilder/Public/GameMenuWidgetStyle.h index 922b45a51a24..a783014fd076 100644 --- a/Engine/Source/Runtime/GameMenuBuilder/Public/GameMenuWidgetStyle.h +++ b/Engine/Source/Runtime/GameMenuBuilder/Public/GameMenuWidgetStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/GameMenuBuilder/Public/SGameMenuItemWidget.h b/Engine/Source/Runtime/GameMenuBuilder/Public/SGameMenuItemWidget.h index 98ac40771718..0576c62b0e7a 100644 --- a/Engine/Source/Runtime/GameMenuBuilder/Public/SGameMenuItemWidget.h +++ b/Engine/Source/Runtime/GameMenuBuilder/Public/SGameMenuItemWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/GameMenuBuilder/Public/SGameMenuPageWidget.h b/Engine/Source/Runtime/GameMenuBuilder/Public/SGameMenuPageWidget.h index 61fa96cfc2a3..42bf2e14d79f 100644 --- a/Engine/Source/Runtime/GameMenuBuilder/Public/SGameMenuPageWidget.h +++ b/Engine/Source/Runtime/GameMenuBuilder/Public/SGameMenuPageWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/GameplayTags/Classes/BlueprintGameplayTagLibrary.h b/Engine/Source/Runtime/GameplayTags/Classes/BlueprintGameplayTagLibrary.h index ff2ca702b88d..19f575301afa 100644 --- a/Engine/Source/Runtime/GameplayTags/Classes/BlueprintGameplayTagLibrary.h +++ b/Engine/Source/Runtime/GameplayTags/Classes/BlueprintGameplayTagLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagAssetInterface.h b/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagAssetInterface.h index fc6f40098551..fd9950b829d5 100644 --- a/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagAssetInterface.h +++ b/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagAssetInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagContainer.h b/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagContainer.h index 8b71475169a8..022be0ab3f9d 100644 --- a/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagContainer.h +++ b/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagContainer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagsManager.h b/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagsManager.h index 885e3e13ccf9..f07a407d1643 100644 --- a/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagsManager.h +++ b/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagsManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagsSettings.h b/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagsSettings.h index a8899f7b899b..2a3f4141ceba 100644 --- a/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagsSettings.h +++ b/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagsSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/GameplayTags/GameplayTags.Build.cs b/Engine/Source/Runtime/GameplayTags/GameplayTags.Build.cs index f6c62e1d4531..6caa9290429f 100644 --- a/Engine/Source/Runtime/GameplayTags/GameplayTags.Build.cs +++ b/Engine/Source/Runtime/GameplayTags/GameplayTags.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/GameplayTags/Private/BlueprintGameplayTagLibrary.cpp b/Engine/Source/Runtime/GameplayTags/Private/BlueprintGameplayTagLibrary.cpp index 678124d756c3..e74b60f81749 100644 --- a/Engine/Source/Runtime/GameplayTags/Private/BlueprintGameplayTagLibrary.cpp +++ b/Engine/Source/Runtime/GameplayTags/Private/BlueprintGameplayTagLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlueprintGameplayTagLibrary.h" #include "GameplayTagsModule.h" diff --git a/Engine/Source/Runtime/GameplayTags/Private/GameplayTagAssetInterface.cpp b/Engine/Source/Runtime/GameplayTags/Private/GameplayTagAssetInterface.cpp index 0e3b9d91b502..5e5e82bf6021 100644 --- a/Engine/Source/Runtime/GameplayTags/Private/GameplayTagAssetInterface.cpp +++ b/Engine/Source/Runtime/GameplayTags/Private/GameplayTagAssetInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayTagAssetInterface.h" diff --git a/Engine/Source/Runtime/GameplayTags/Private/GameplayTagContainer.cpp b/Engine/Source/Runtime/GameplayTags/Private/GameplayTagContainer.cpp index 571c2d22a95e..45350987b1f2 100644 --- a/Engine/Source/Runtime/GameplayTags/Private/GameplayTagContainer.cpp +++ b/Engine/Source/Runtime/GameplayTags/Private/GameplayTagContainer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayTagContainer.h" #include "HAL/IConsoleManager.h" diff --git a/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsManager.cpp b/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsManager.cpp index f5203531da6c..2bcb5d870faa 100644 --- a/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsManager.cpp +++ b/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayTagsManager.h" diff --git a/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsModule.cpp b/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsModule.cpp index 635f5c2e5743..27b9c33892f2 100644 --- a/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsModule.cpp +++ b/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayTagsModule.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsSettings.cpp b/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsSettings.cpp index 020a74ed6e7c..ee9dae286bb7 100644 --- a/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsSettings.cpp +++ b/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayTagsSettings.h" #include "GameplayTagsModule.h" diff --git a/Engine/Source/Runtime/GameplayTags/Private/Tests/GameplayTagTests.cpp b/Engine/Source/Runtime/GameplayTags/Private/Tests/GameplayTagTests.cpp index fba0064d153d..9aed93095205 100644 --- a/Engine/Source/Runtime/GameplayTags/Private/Tests/GameplayTagTests.cpp +++ b/Engine/Source/Runtime/GameplayTags/Private/Tests/GameplayTagTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/Package.h" diff --git a/Engine/Source/Runtime/GameplayTags/Public/GameplayTags.h b/Engine/Source/Runtime/GameplayTags/Public/GameplayTags.h index 6269a4771910..c1c79e1a9ed2 100644 --- a/Engine/Source/Runtime/GameplayTags/Public/GameplayTags.h +++ b/Engine/Source/Runtime/GameplayTags/Public/GameplayTags.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/GameplayTags/Public/GameplayTagsModule.h b/Engine/Source/Runtime/GameplayTags/Public/GameplayTagsModule.h index 01685ebc2ae5..8d6222e60623 100644 --- a/Engine/Source/Runtime/GameplayTags/Public/GameplayTagsModule.h +++ b/Engine/Source/Runtime/GameplayTags/Public/GameplayTagsModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/GameplayTasks/Classes/GameplayTask.h b/Engine/Source/Runtime/GameplayTasks/Classes/GameplayTask.h index c291f07075a6..cbc7f649e32f 100644 --- a/Engine/Source/Runtime/GameplayTasks/Classes/GameplayTask.h +++ b/Engine/Source/Runtime/GameplayTasks/Classes/GameplayTask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/GameplayTasks/Classes/GameplayTaskOwnerInterface.h b/Engine/Source/Runtime/GameplayTasks/Classes/GameplayTaskOwnerInterface.h index 967091402644..40194fb7d4f6 100644 --- a/Engine/Source/Runtime/GameplayTasks/Classes/GameplayTaskOwnerInterface.h +++ b/Engine/Source/Runtime/GameplayTasks/Classes/GameplayTaskOwnerInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/GameplayTasks/Classes/GameplayTaskResource.h b/Engine/Source/Runtime/GameplayTasks/Classes/GameplayTaskResource.h index 793a620bafdd..936ce22e4e5e 100644 --- a/Engine/Source/Runtime/GameplayTasks/Classes/GameplayTaskResource.h +++ b/Engine/Source/Runtime/GameplayTasks/Classes/GameplayTaskResource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/GameplayTasks/Classes/GameplayTasksComponent.h b/Engine/Source/Runtime/GameplayTasks/Classes/GameplayTasksComponent.h index 4cef8a49b084..0a0402d6d601 100644 --- a/Engine/Source/Runtime/GameplayTasks/Classes/GameplayTasksComponent.h +++ b/Engine/Source/Runtime/GameplayTasks/Classes/GameplayTasksComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/GameplayTasks/Classes/Tasks/GameplayTask_ClaimResource.h b/Engine/Source/Runtime/GameplayTasks/Classes/Tasks/GameplayTask_ClaimResource.h index 128e907d0b06..7ab902721007 100644 --- a/Engine/Source/Runtime/GameplayTasks/Classes/Tasks/GameplayTask_ClaimResource.h +++ b/Engine/Source/Runtime/GameplayTasks/Classes/Tasks/GameplayTask_ClaimResource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/GameplayTasks/Classes/Tasks/GameplayTask_SpawnActor.h b/Engine/Source/Runtime/GameplayTasks/Classes/Tasks/GameplayTask_SpawnActor.h index 1cf16d930554..5269d173e120 100644 --- a/Engine/Source/Runtime/GameplayTasks/Classes/Tasks/GameplayTask_SpawnActor.h +++ b/Engine/Source/Runtime/GameplayTasks/Classes/Tasks/GameplayTask_SpawnActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/GameplayTasks/Classes/Tasks/GameplayTask_TimeLimitedExecution.h b/Engine/Source/Runtime/GameplayTasks/Classes/Tasks/GameplayTask_TimeLimitedExecution.h index 375887e1d25f..34b0300a3306 100644 --- a/Engine/Source/Runtime/GameplayTasks/Classes/Tasks/GameplayTask_TimeLimitedExecution.h +++ b/Engine/Source/Runtime/GameplayTasks/Classes/Tasks/GameplayTask_TimeLimitedExecution.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/GameplayTasks/Classes/Tasks/GameplayTask_WaitDelay.h b/Engine/Source/Runtime/GameplayTasks/Classes/Tasks/GameplayTask_WaitDelay.h index c160b49ce571..79e1a6d4f2a6 100644 --- a/Engine/Source/Runtime/GameplayTasks/Classes/Tasks/GameplayTask_WaitDelay.h +++ b/Engine/Source/Runtime/GameplayTasks/Classes/Tasks/GameplayTask_WaitDelay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/GameplayTasks/GameplayTasks.Build.cs b/Engine/Source/Runtime/GameplayTasks/GameplayTasks.Build.cs index b919182a34be..293b49eb80bd 100644 --- a/Engine/Source/Runtime/GameplayTasks/GameplayTasks.Build.cs +++ b/Engine/Source/Runtime/GameplayTasks/GameplayTasks.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/GameplayTasks/Private/GameplayTask.cpp b/Engine/Source/Runtime/GameplayTasks/Private/GameplayTask.cpp index ffbf584e048f..55530783e46f 100644 --- a/Engine/Source/Runtime/GameplayTasks/Private/GameplayTask.cpp +++ b/Engine/Source/Runtime/GameplayTasks/Private/GameplayTask.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayTask.h" #include "UObject/Package.h" diff --git a/Engine/Source/Runtime/GameplayTasks/Private/GameplayTaskOwnerInterface.cpp b/Engine/Source/Runtime/GameplayTasks/Private/GameplayTaskOwnerInterface.cpp index e0c60c280b0d..13aafb64ac1a 100644 --- a/Engine/Source/Runtime/GameplayTasks/Private/GameplayTaskOwnerInterface.cpp +++ b/Engine/Source/Runtime/GameplayTasks/Private/GameplayTaskOwnerInterface.cpp @@ -1,3 +1,3 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayTaskOwnerInterface.h" diff --git a/Engine/Source/Runtime/GameplayTasks/Private/GameplayTaskResource.cpp b/Engine/Source/Runtime/GameplayTasks/Private/GameplayTaskResource.cpp index 7b2daa8cb936..0e7ec71608dd 100644 --- a/Engine/Source/Runtime/GameplayTasks/Private/GameplayTaskResource.cpp +++ b/Engine/Source/Runtime/GameplayTasks/Private/GameplayTaskResource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayTaskResource.h" #include "GameplayTask.h" diff --git a/Engine/Source/Runtime/GameplayTasks/Private/GameplayTasksComponent.cpp b/Engine/Source/Runtime/GameplayTasks/Private/GameplayTasksComponent.cpp index 6fa1efd9fc19..476d73f62cc2 100644 --- a/Engine/Source/Runtime/GameplayTasks/Private/GameplayTasksComponent.cpp +++ b/Engine/Source/Runtime/GameplayTasks/Private/GameplayTasksComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayTasksComponent.h" #include "UObject/Package.h" diff --git a/Engine/Source/Runtime/GameplayTasks/Private/GameplayTasksModule.cpp b/Engine/Source/Runtime/GameplayTasks/Private/GameplayTasksModule.cpp index 1f1999ae2d3a..736e49eaa1dd 100644 --- a/Engine/Source/Runtime/GameplayTasks/Private/GameplayTasksModule.cpp +++ b/Engine/Source/Runtime/GameplayTasks/Private/GameplayTasksModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameplayTasksModule.h" #include "Stats/Stats.h" diff --git a/Engine/Source/Runtime/GameplayTasks/Private/GameplayTasksPrivate.h b/Engine/Source/Runtime/GameplayTasks/Private/GameplayTasksPrivate.h index daa0650c1ffd..f28f226f3a74 100644 --- a/Engine/Source/Runtime/GameplayTasks/Private/GameplayTasksPrivate.h +++ b/Engine/Source/Runtime/GameplayTasks/Private/GameplayTasksPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/GameplayTasks/Private/Tasks/GameplayTask_ClaimResource.cpp b/Engine/Source/Runtime/GameplayTasks/Private/Tasks/GameplayTask_ClaimResource.cpp index 4f2dc748eeed..0eb9f743f7c2 100644 --- a/Engine/Source/Runtime/GameplayTasks/Private/Tasks/GameplayTask_ClaimResource.cpp +++ b/Engine/Source/Runtime/GameplayTasks/Private/Tasks/GameplayTask_ClaimResource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tasks/GameplayTask_ClaimResource.h" diff --git a/Engine/Source/Runtime/GameplayTasks/Private/Tasks/GameplayTask_SpawnActor.cpp b/Engine/Source/Runtime/GameplayTasks/Private/Tasks/GameplayTask_SpawnActor.cpp index dcf03b1440e4..80e5329a43b0 100644 --- a/Engine/Source/Runtime/GameplayTasks/Private/Tasks/GameplayTask_SpawnActor.cpp +++ b/Engine/Source/Runtime/GameplayTasks/Private/Tasks/GameplayTask_SpawnActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tasks/GameplayTask_SpawnActor.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Runtime/GameplayTasks/Private/Tasks/GameplayTask_TimeLimitedExecution.cpp b/Engine/Source/Runtime/GameplayTasks/Private/Tasks/GameplayTask_TimeLimitedExecution.cpp index e84a2a792b3c..8a2c88f5eb22 100644 --- a/Engine/Source/Runtime/GameplayTasks/Private/Tasks/GameplayTask_TimeLimitedExecution.cpp +++ b/Engine/Source/Runtime/GameplayTasks/Private/Tasks/GameplayTask_TimeLimitedExecution.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tasks/GameplayTask_TimeLimitedExecution.h" #include "Engine/EngineTypes.h" diff --git a/Engine/Source/Runtime/GameplayTasks/Private/Tasks/GameplayTask_WaitDelay.cpp b/Engine/Source/Runtime/GameplayTasks/Private/Tasks/GameplayTask_WaitDelay.cpp index 2b48fb6bab46..f15043902ff7 100644 --- a/Engine/Source/Runtime/GameplayTasks/Private/Tasks/GameplayTask_WaitDelay.cpp +++ b/Engine/Source/Runtime/GameplayTasks/Private/Tasks/GameplayTask_WaitDelay.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tasks/GameplayTask_WaitDelay.h" #include "Engine/EngineTypes.h" diff --git a/Engine/Source/Runtime/GameplayTasks/Public/GameplayTaskTypes.h b/Engine/Source/Runtime/GameplayTasks/Public/GameplayTaskTypes.h index fc3355b68ee5..630e979769ba 100644 --- a/Engine/Source/Runtime/GameplayTasks/Public/GameplayTaskTypes.h +++ b/Engine/Source/Runtime/GameplayTasks/Public/GameplayTaskTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/GameplayTasks/Public/GameplayTasksModule.h b/Engine/Source/Runtime/GameplayTasks/Public/GameplayTasksModule.h index 19ba6ca00518..770d0deb1224 100644 --- a/Engine/Source/Runtime/GameplayTasks/Public/GameplayTasksModule.h +++ b/Engine/Source/Runtime/GameplayTasks/Public/GameplayTasksModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/HTML5/HTML5JS/HTML5JS.Build.cs b/Engine/Source/Runtime/HTML5/HTML5JS/HTML5JS.Build.cs index ea8ce5f6c29b..94573f5ea602 100644 --- a/Engine/Source/Runtime/HTML5/HTML5JS/HTML5JS.Build.cs +++ b/Engine/Source/Runtime/HTML5/HTML5JS/HTML5JS.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/HTML5/HTML5JS/Private/HTML5JavaScriptFx.cpp b/Engine/Source/Runtime/HTML5/HTML5JS/Private/HTML5JavaScriptFx.cpp index 0a2faf967f60..aba2808dafd6 100644 --- a/Engine/Source/Runtime/HTML5/HTML5JS/Private/HTML5JavaScriptFx.cpp +++ b/Engine/Source/Runtime/HTML5/HTML5JS/Private/HTML5JavaScriptFx.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HTML5JavaScriptFx.h" // make build systems happy. diff --git a/Engine/Source/Runtime/HTML5/HTML5JS/Private/HTML5JavaScriptFx.js b/Engine/Source/Runtime/HTML5/HTML5JS/Private/HTML5JavaScriptFx.js index b55e1842b39a..d8137d5062b6 100644 --- a/Engine/Source/Runtime/HTML5/HTML5JS/Private/HTML5JavaScriptFx.js +++ b/Engine/Source/Runtime/HTML5/HTML5JS/Private/HTML5JavaScriptFx.js @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. var UE_JavascriptLibrary = { UE_SendAndRecievePayLoad: function (url, indata, insize, outdataptr, outsizeptr) { diff --git a/Engine/Source/Runtime/HTML5/HTML5JS/Public/HTML5JavaScriptFx.h b/Engine/Source/Runtime/HTML5/HTML5JS/Public/HTML5JavaScriptFx.h index acc302aa1b45..801aea4090e1 100644 --- a/Engine/Source/Runtime/HTML5/HTML5JS/Public/HTML5JavaScriptFx.h +++ b/Engine/Source/Runtime/HTML5/HTML5JS/Public/HTML5JavaScriptFx.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once extern "C" { diff --git a/Engine/Source/Runtime/HTML5/HTML5PlatformFeatures/HTML5PlatformFeatures.Build.cs b/Engine/Source/Runtime/HTML5/HTML5PlatformFeatures/HTML5PlatformFeatures.Build.cs index 253874630c96..d82943433dc7 100644 --- a/Engine/Source/Runtime/HTML5/HTML5PlatformFeatures/HTML5PlatformFeatures.Build.cs +++ b/Engine/Source/Runtime/HTML5/HTML5PlatformFeatures/HTML5PlatformFeatures.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/HTML5/HTML5PlatformFeatures/Private/HTML5PlatformFeatures.cpp b/Engine/Source/Runtime/HTML5/HTML5PlatformFeatures/Private/HTML5PlatformFeatures.cpp index 31952bbd33c1..0aeb4f327790 100644 --- a/Engine/Source/Runtime/HTML5/HTML5PlatformFeatures/Private/HTML5PlatformFeatures.cpp +++ b/Engine/Source/Runtime/HTML5/HTML5PlatformFeatures/Private/HTML5PlatformFeatures.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "PlatformFeatures.h" diff --git a/Engine/Source/Runtime/HTML5/HTML5PlatformFeatures/Private/HTML5SaveGameSystem.cpp b/Engine/Source/Runtime/HTML5/HTML5PlatformFeatures/Private/HTML5SaveGameSystem.cpp index 167bcf82b2b0..09c87af5f767 100644 --- a/Engine/Source/Runtime/HTML5/HTML5PlatformFeatures/Private/HTML5SaveGameSystem.cpp +++ b/Engine/Source/Runtime/HTML5/HTML5PlatformFeatures/Private/HTML5SaveGameSystem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HTML5SaveGameSystem.h" #include "GameDelegates.h" diff --git a/Engine/Source/Runtime/HTML5/HTML5PlatformFeatures/Private/HTML5SaveGameSystem.h b/Engine/Source/Runtime/HTML5/HTML5PlatformFeatures/Private/HTML5SaveGameSystem.h index 2c1c949fa943..996013dd459f 100644 --- a/Engine/Source/Runtime/HTML5/HTML5PlatformFeatures/Private/HTML5SaveGameSystem.h +++ b/Engine/Source/Runtime/HTML5/HTML5PlatformFeatures/Private/HTML5SaveGameSystem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/HTML5/MapPakDownloader/MapPakDownloader.Build.cs b/Engine/Source/Runtime/HTML5/MapPakDownloader/MapPakDownloader.Build.cs index fb3e2ed86952..120151a86ce5 100644 --- a/Engine/Source/Runtime/HTML5/MapPakDownloader/MapPakDownloader.Build.cs +++ b/Engine/Source/Runtime/HTML5/MapPakDownloader/MapPakDownloader.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/HTML5/MapPakDownloader/Private/MapPakDownloader.cpp b/Engine/Source/Runtime/HTML5/MapPakDownloader/Private/MapPakDownloader.cpp index 468916b39e38..0588a3ca759a 100644 --- a/Engine/Source/Runtime/HTML5/MapPakDownloader/Private/MapPakDownloader.cpp +++ b/Engine/Source/Runtime/HTML5/MapPakDownloader/Private/MapPakDownloader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MapPakDownloader.h" #include "MapPakDownloaderLog.h" diff --git a/Engine/Source/Runtime/HTML5/MapPakDownloader/Private/MapPakDownloaderLog.h b/Engine/Source/Runtime/HTML5/MapPakDownloader/Private/MapPakDownloaderLog.h index b65c9b526f63..4cb2649f0302 100644 --- a/Engine/Source/Runtime/HTML5/MapPakDownloader/Private/MapPakDownloaderLog.h +++ b/Engine/Source/Runtime/HTML5/MapPakDownloader/Private/MapPakDownloaderLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/HTML5/MapPakDownloader/Private/MapPakDownloaderModule.cpp b/Engine/Source/Runtime/HTML5/MapPakDownloader/Private/MapPakDownloaderModule.cpp index 273547024c81..c6505555f26d 100644 --- a/Engine/Source/Runtime/HTML5/MapPakDownloader/Private/MapPakDownloaderModule.cpp +++ b/Engine/Source/Runtime/HTML5/MapPakDownloader/Private/MapPakDownloaderModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MapPakDownloaderModule.h" #include "MapPakDownloader.h" diff --git a/Engine/Source/Runtime/HTML5/MapPakDownloader/Public/MapPakDownloader.h b/Engine/Source/Runtime/HTML5/MapPakDownloader/Public/MapPakDownloader.h index c8ae8c341812..32807049211d 100644 --- a/Engine/Source/Runtime/HTML5/MapPakDownloader/Public/MapPakDownloader.h +++ b/Engine/Source/Runtime/HTML5/MapPakDownloader/Public/MapPakDownloader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/HTML5/MapPakDownloader/Public/MapPakDownloaderModule.h b/Engine/Source/Runtime/HTML5/MapPakDownloader/Public/MapPakDownloaderModule.h index 57a5b3c118e2..a933bd963fde 100644 --- a/Engine/Source/Runtime/HTML5/MapPakDownloader/Public/MapPakDownloaderModule.h +++ b/Engine/Source/Runtime/HTML5/MapPakDownloader/Public/MapPakDownloaderModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/HardwareSurvey/HardwareSurvey.Build.cs b/Engine/Source/Runtime/HardwareSurvey/HardwareSurvey.Build.cs index 03cf6b6fdeb5..125239bedb79 100644 --- a/Engine/Source/Runtime/HardwareSurvey/HardwareSurvey.Build.cs +++ b/Engine/Source/Runtime/HardwareSurvey/HardwareSurvey.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/HardwareSurvey/Private/HardwareSurveyModule.cpp b/Engine/Source/Runtime/HardwareSurvey/Private/HardwareSurveyModule.cpp index 3b472e8d3fa1..f38251192dc6 100644 --- a/Engine/Source/Runtime/HardwareSurvey/Private/HardwareSurveyModule.cpp +++ b/Engine/Source/Runtime/HardwareSurvey/Private/HardwareSurveyModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "GenericPlatform/GenericPlatformSurvey.h" diff --git a/Engine/Source/Runtime/HardwareSurvey/Public/HardwareSurvey.h b/Engine/Source/Runtime/HardwareSurvey/Public/HardwareSurvey.h index b2959da6e069..caa3a2eb7da2 100644 --- a/Engine/Source/Runtime/HardwareSurvey/Public/HardwareSurvey.h +++ b/Engine/Source/Runtime/HardwareSurvey/Public/HardwareSurvey.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/HardwareSurvey/Public/IHardwareSurveyModule.h b/Engine/Source/Runtime/HardwareSurvey/Public/IHardwareSurveyModule.h index f68d7eeca20b..fd2a4df3b57a 100644 --- a/Engine/Source/Runtime/HardwareSurvey/Public/IHardwareSurveyModule.h +++ b/Engine/Source/Runtime/HardwareSurvey/Public/IHardwareSurveyModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/HeadMountedDisplay/HeadMountedDisplay.Build.cs b/Engine/Source/Runtime/HeadMountedDisplay/HeadMountedDisplay.Build.cs index 7f9303b6909e..f196401b919f 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/HeadMountedDisplay.Build.cs +++ b/Engine/Source/Runtime/HeadMountedDisplay/HeadMountedDisplay.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Private/DefaultSpectatorScreenController.cpp b/Engine/Source/Runtime/HeadMountedDisplay/Private/DefaultSpectatorScreenController.cpp index 364c2a4671cf..fa5dafc68f0a 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Private/DefaultSpectatorScreenController.cpp +++ b/Engine/Source/Runtime/HeadMountedDisplay/Private/DefaultSpectatorScreenController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DefaultSpectatorScreenController.h" #include "HeadMountedDisplayTypes.h" diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Private/DefaultStereoLayers.cpp b/Engine/Source/Runtime/HeadMountedDisplay/Private/DefaultStereoLayers.cpp index b4e5e9f3b551..9ac092d821ae 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Private/DefaultStereoLayers.cpp +++ b/Engine/Source/Runtime/HeadMountedDisplay/Private/DefaultStereoLayers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DefaultStereoLayers.h" #include "HeadMountedDisplayBase.h" diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Private/DefaultXRCamera.cpp b/Engine/Source/Runtime/HeadMountedDisplay/Private/DefaultXRCamera.cpp index a9f8010c611e..5af3311858ce 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Private/DefaultXRCamera.cpp +++ b/Engine/Source/Runtime/HeadMountedDisplay/Private/DefaultXRCamera.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DefaultXRCamera.h" #include "GameFramework/PlayerController.h" diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Private/HeadMountedDisplayBase.cpp b/Engine/Source/Runtime/HeadMountedDisplay/Private/HeadMountedDisplayBase.cpp index 2dcc5bf3d3bd..da96679683cf 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Private/HeadMountedDisplayBase.cpp +++ b/Engine/Source/Runtime/HeadMountedDisplay/Private/HeadMountedDisplayBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HeadMountedDisplayBase.h" @@ -53,17 +53,28 @@ bool FHeadMountedDisplayBase::PopulateAnalyticsAttributes(TArray(GEngine); - return (!EdEngine || EdEngine->IsHMDTrackingAllowed()) && IsStereoEnabled(); + return (!EdEngine || EdEngine->IsHMDTrackingAllowed()) && bTrackingEnabled; } #endif // WITH_EDITOR - return IsStereoEnabled(); + return bTrackingEnabled; } IStereoLayers* FHeadMountedDisplayBase::GetStereoLayers() @@ -84,7 +95,9 @@ FVector2D FHeadMountedDisplayBase::GetEyeCenterPoint_RenderThread(EStereoscopicP { check(IsInRenderingThread()); - if (!IsStereoEnabled()) + // Note: IsHeadTrackingAllowed() can only be called from the game thread. + // IsStereoEnabled() and IsHeadTrackingEnforced() can be called from both the render and game threads, however. + if (IsStereoEnabled() || IsHeadTrackingEnforced()) { return FVector2D(0.5f, 0.5f); } diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Private/HeadMountedDisplayConsoleCommands.cpp b/Engine/Source/Runtime/HeadMountedDisplay/Private/HeadMountedDisplayConsoleCommands.cpp index ce04524fb300..ae86d8c9a072 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Private/HeadMountedDisplayConsoleCommands.cpp +++ b/Engine/Source/Runtime/HeadMountedDisplay/Private/HeadMountedDisplayConsoleCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // #include "HeadMountedDisplay.h" #include "Engine/Engine.h" @@ -341,7 +341,7 @@ static void HMDStatus(const TArray& Args, UWorld*, FOutputDevice& Ar) auto HMD = GEngine->XRSystem; Ar.Logf(TEXT("Position tracking status: %s\nHead tracking allowed: %s\nNumber of tracking sensors: %d"), HMD->DoesSupportPositionalTracking() ? (HMD->HasValidTrackingPosition() ? TEXT("active") : TEXT("lost")) : TEXT("not supported"), - HMD->IsHeadTrackingAllowed() ? TEXT("yes") : TEXT("no"), + HMD->IsHeadTrackingAllowed() ? (HMD->IsHeadTrackingEnforced() ? TEXT("enforced") : TEXT("yes")) : TEXT("no"), HMD->CountTrackedDevices(EXRTrackedDeviceType::TrackingReference)); } } @@ -351,6 +351,32 @@ static FAutoConsoleCommand CHMDStatusCmd( *LOCTEXT("CVarText_HMDStatus", "Reports the current status of the head tracking.").ToString(), FConsoleCommandWithWorldArgsAndOutputDeviceDelegate::CreateStatic(HMDStatus)); +static void ForceTracking(const TArray& Args, UWorld*, FOutputDevice& Ar) +{ + bool bEnable = false; + if (!GEngine || !GEngine->XRSystem.IsValid()) + { + return; + } + + if (Args.Num()) + { + bEnable = FCString::ToBool(*Args[0]); + GEngine->XRSystem->SetHeadTrackingEnforced(bEnable); + } + else + { + bEnable = GEngine->XRSystem->IsHeadTrackingEnforced(); + Ar.Logf(TEXT("Forced head tracking is %s"), bEnable ? TEXT("on") : TEXT("off")); + } +} + +static FAutoConsoleCommand CForceTrackingCmd( + TEXT("vr.HeadTracking.bEnforced"), + *LOCTEXT("CCommandText_ForceTracking", "If set, head tracking is enabled even when stereo rendering is disabled.\nMay not be supported by all XR implementations.").ToString(), + FConsoleCommandWithWorldArgsAndOutputDeviceDelegate::CreateStatic(ForceTracking)); + + static void EnableHMD(const TArray& Args, UWorld*, FOutputDevice& Ar) { bool bEnable = 0; @@ -417,6 +443,7 @@ static FAutoConsoleCommand CEnableStereoCmd( *LOCTEXT("CCommandText_EnableStereo", "Enables or disables the stereo rendering. Use 1, True, or Yes to enable, 0, False or No to disable.").ToString(), FConsoleCommandWithWorldArgsAndOutputDeviceDelegate::CreateStatic(EnableStereo)); + static void HMDVersion(const TArray& Args, UWorld*, FOutputDevice& Ar) { if (GEngine && GEngine->XRSystem.IsValid()) diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Private/HeadMountedDisplayFunctionLibrary.cpp b/Engine/Source/Runtime/HeadMountedDisplay/Private/HeadMountedDisplayFunctionLibrary.cpp index 5e6d5fab5d27..41696ad88987 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Private/HeadMountedDisplayFunctionLibrary.cpp +++ b/Engine/Source/Runtime/HeadMountedDisplay/Private/HeadMountedDisplayFunctionLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HeadMountedDisplayFunctionLibrary.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Private/HeadMountedDisplayModule.cpp b/Engine/Source/Runtime/HeadMountedDisplay/Private/HeadMountedDisplayModule.cpp index 80e542369d75..b4aee513864d 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Private/HeadMountedDisplayModule.cpp +++ b/Engine/Source/Runtime/HeadMountedDisplay/Private/HeadMountedDisplayModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/IConsoleManager.h" diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Private/HeadMountedDisplayTypes.cpp b/Engine/Source/Runtime/HeadMountedDisplay/Private/HeadMountedDisplayTypes.cpp index e049a10a036a..e5f474bb340c 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Private/HeadMountedDisplayTypes.cpp +++ b/Engine/Source/Runtime/HeadMountedDisplay/Private/HeadMountedDisplayTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HeadMountedDisplayTypes.h" #include "RendererInterface.h" diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Private/HeadMountedDisplayVulkanExtensions.cpp b/Engine/Source/Runtime/HeadMountedDisplay/Private/HeadMountedDisplayVulkanExtensions.cpp index 566fe06dc396..f0a509948831 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Private/HeadMountedDisplayVulkanExtensions.cpp +++ b/Engine/Source/Runtime/HeadMountedDisplay/Private/HeadMountedDisplayVulkanExtensions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IHeadMountedDisplayVulkanExtensions.h" #include "GeneralProjectSettings.h" diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Private/IIdentifiableXRDevice.cpp b/Engine/Source/Runtime/HeadMountedDisplay/Private/IIdentifiableXRDevice.cpp index f758d7089867..dfcab8915f50 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Private/IIdentifiableXRDevice.cpp +++ b/Engine/Source/Runtime/HeadMountedDisplay/Private/IIdentifiableXRDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IIdentifiableXRDevice.h" diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Private/LateUpdateManager.cpp b/Engine/Source/Runtime/HeadMountedDisplay/Private/LateUpdateManager.cpp index 9eefb28c0652..ab1e03d0ca53 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Private/LateUpdateManager.cpp +++ b/Engine/Source/Runtime/HeadMountedDisplay/Private/LateUpdateManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LateUpdateManager.h" #include "PrimitiveSceneProxy.h" diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Private/MotionControllerComponent.cpp b/Engine/Source/Runtime/HeadMountedDisplay/Private/MotionControllerComponent.cpp index bff1bc37c76d..662dad6e2b08 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Private/MotionControllerComponent.cpp +++ b/Engine/Source/Runtime/HeadMountedDisplay/Private/MotionControllerComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // #include "MotionControllerComponent.h" #include "GameFramework/Pawn.h" diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Private/MotionDelayBuffer.cpp b/Engine/Source/Runtime/HeadMountedDisplay/Private/MotionDelayBuffer.cpp index eba4559ece04..845df0bdd3fb 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Private/MotionDelayBuffer.cpp +++ b/Engine/Source/Runtime/HeadMountedDisplay/Private/MotionDelayBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MotionDelayBuffer.h" #include "HAL/PlatformTime.h" // for FPlatformTime::Seconds() diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Private/MotionTrackedDeviceFunctionLibrary.cpp b/Engine/Source/Runtime/HeadMountedDisplay/Private/MotionTrackedDeviceFunctionLibrary.cpp index da9c785b32d1..d03fe9c4bf1c 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Private/MotionTrackedDeviceFunctionLibrary.cpp +++ b/Engine/Source/Runtime/HeadMountedDisplay/Private/MotionTrackedDeviceFunctionLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MotionTrackedDeviceFunctionLibrary.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Private/StereoLayerManager.cpp b/Engine/Source/Runtime/HeadMountedDisplay/Private/StereoLayerManager.cpp index 8e143c8bfadc..9646eba4494e 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Private/StereoLayerManager.cpp +++ b/Engine/Source/Runtime/HeadMountedDisplay/Private/StereoLayerManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StereoLayerManager.h" diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Private/VRNotificationsComponent.cpp b/Engine/Source/Runtime/HeadMountedDisplay/Private/VRNotificationsComponent.cpp index 8937425f6db2..2e90285e4e01 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Private/VRNotificationsComponent.cpp +++ b/Engine/Source/Runtime/HeadMountedDisplay/Private/VRNotificationsComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // VRNotificationsComponent.cpp: Component to handle receiving notifications from VR HMD #include "VRNotificationsComponent.h" diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Private/XRAssetFunctionLibrary.cpp b/Engine/Source/Runtime/HeadMountedDisplay/Private/XRAssetFunctionLibrary.cpp index e841cb0e74f4..15a2f0943afe 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Private/XRAssetFunctionLibrary.cpp +++ b/Engine/Source/Runtime/HeadMountedDisplay/Private/XRAssetFunctionLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XRAssetFunctionLibrary.h" #include "HeadMountedDisplayTypes.h" // for LogHMD diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Private/XRMotionControllerBase.cpp b/Engine/Source/Runtime/HeadMountedDisplay/Private/XRMotionControllerBase.cpp index 9bbdf16e171a..a130f8063169 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Private/XRMotionControllerBase.cpp +++ b/Engine/Source/Runtime/HeadMountedDisplay/Private/XRMotionControllerBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XRMotionControllerBase.h" #include "UObject/UObjectGlobals.h" // for FindObject<> diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Private/XRRenderBridge.cpp b/Engine/Source/Runtime/HeadMountedDisplay/Private/XRRenderBridge.cpp index 25f99256e9fe..fbbb0d7d0d79 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Private/XRRenderBridge.cpp +++ b/Engine/Source/Runtime/HeadMountedDisplay/Private/XRRenderBridge.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XRRenderBridge.h" diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Private/XRRenderTargetManager.cpp b/Engine/Source/Runtime/HeadMountedDisplay/Private/XRRenderTargetManager.cpp index dc1105a1d376..8f3418528ce8 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Private/XRRenderTargetManager.cpp +++ b/Engine/Source/Runtime/HeadMountedDisplay/Private/XRRenderTargetManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XRRenderTargetManager.h" #include "Slate/SceneViewport.h" diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Private/XRThreadUtils.cpp b/Engine/Source/Runtime/HeadMountedDisplay/Private/XRThreadUtils.cpp index 5478439b8b63..e455ef06428f 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Private/XRThreadUtils.cpp +++ b/Engine/Source/Runtime/HeadMountedDisplay/Private/XRThreadUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XRThreadUtils.h" #include "RenderingThread.h" diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Private/XRTrackingSystemBase.cpp b/Engine/Source/Runtime/HeadMountedDisplay/Private/XRTrackingSystemBase.cpp index 8796ea43eced..af421fafaa26 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Private/XRTrackingSystemBase.cpp +++ b/Engine/Source/Runtime/HeadMountedDisplay/Private/XRTrackingSystemBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XRTrackingSystemBase.h" #include "DefaultXRCamera.h" diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Public/DefaultSpectatorScreenController.h b/Engine/Source/Runtime/HeadMountedDisplay/Public/DefaultSpectatorScreenController.h index a5bb7102fb26..1898f1c47e92 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Public/DefaultSpectatorScreenController.h +++ b/Engine/Source/Runtime/HeadMountedDisplay/Public/DefaultSpectatorScreenController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Public/DefaultStereoLayers.h b/Engine/Source/Runtime/HeadMountedDisplay/Public/DefaultStereoLayers.h index 0b6954ea30c6..2d457da7e22a 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Public/DefaultStereoLayers.h +++ b/Engine/Source/Runtime/HeadMountedDisplay/Public/DefaultStereoLayers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "StereoLayerManager.h" diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Public/DefaultXRCamera.h b/Engine/Source/Runtime/HeadMountedDisplay/Public/DefaultXRCamera.h index 9777410b5427..fae32d3c398d 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Public/DefaultXRCamera.h +++ b/Engine/Source/Runtime/HeadMountedDisplay/Public/DefaultXRCamera.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Public/HeadMountedDisplay.h b/Engine/Source/Runtime/HeadMountedDisplay/Public/HeadMountedDisplay.h index 7eb5b30ec5a6..bade09a83dad 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Public/HeadMountedDisplay.h +++ b/Engine/Source/Runtime/HeadMountedDisplay/Public/HeadMountedDisplay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Public/HeadMountedDisplayBase.h b/Engine/Source/Runtime/HeadMountedDisplay/Public/HeadMountedDisplayBase.h index 47eee4ac7636..3d7618a7d20a 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Public/HeadMountedDisplayBase.h +++ b/Engine/Source/Runtime/HeadMountedDisplay/Public/HeadMountedDisplayBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -15,6 +15,10 @@ class HEADMOUNTEDDISPLAY_API FHeadMountedDisplayBase : public FXRTrackingSystemB { public: + FHeadMountedDisplayBase() + : bHeadTrackingEnforced(false) + {} + virtual ~FHeadMountedDisplayBase() {} /** @@ -27,6 +31,11 @@ public: */ virtual bool IsHeadTrackingAllowed() const override; + /** Optional IXRTrackingSystem methods. + */ + virtual bool IsHeadTrackingEnforced() const override; + virtual void SetHeadTrackingEnforced(bool bEnabled) override; + /** * Default stereo layer implementation */ @@ -59,7 +68,7 @@ protected: */ virtual bool PopulateAnalyticsAttributes(TArray& EventAttributes); - /** + /** * Implement this method to provide an alternate render target for head locked stereo layer rendering, when using the default Stereo Layers implementation. * * Return a FTexture2DRHIRef pointing to a texture that can be composed on top of each eye without applying reprojection to it. @@ -88,4 +97,7 @@ protected: */ static void CVarSinkHandler(); static FAutoConsoleVariableSink CVarSink; + +private: + bool bHeadTrackingEnforced; }; diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Public/HeadMountedDisplayFunctionLibrary.h b/Engine/Source/Runtime/HeadMountedDisplay/Public/HeadMountedDisplayFunctionLibrary.h index cac36505ec1e..156b6ee33273 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Public/HeadMountedDisplayFunctionLibrary.h +++ b/Engine/Source/Runtime/HeadMountedDisplay/Public/HeadMountedDisplayFunctionLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Public/HeadMountedDisplayTypes.h b/Engine/Source/Runtime/HeadMountedDisplay/Public/HeadMountedDisplayTypes.h index c2aa21dfe906..1144092a5047 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Public/HeadMountedDisplayTypes.h +++ b/Engine/Source/Runtime/HeadMountedDisplay/Public/HeadMountedDisplayTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Public/IHeadMountedDisplay.h b/Engine/Source/Runtime/HeadMountedDisplay/Public/IHeadMountedDisplay.h index 3f2102b55520..b78bfd589aee 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Public/IHeadMountedDisplay.h +++ b/Engine/Source/Runtime/HeadMountedDisplay/Public/IHeadMountedDisplay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Public/IHeadMountedDisplayModule.h b/Engine/Source/Runtime/HeadMountedDisplay/Public/IHeadMountedDisplayModule.h index 40983cd7aea0..3e2537874780 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Public/IHeadMountedDisplayModule.h +++ b/Engine/Source/Runtime/HeadMountedDisplay/Public/IHeadMountedDisplayModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Public/IHeadMountedDisplayVulkanExtensions.h b/Engine/Source/Runtime/HeadMountedDisplay/Public/IHeadMountedDisplayVulkanExtensions.h index 5953e86dd16d..486fc8ca75ad 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Public/IHeadMountedDisplayVulkanExtensions.h +++ b/Engine/Source/Runtime/HeadMountedDisplay/Public/IHeadMountedDisplayVulkanExtensions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Public/IIdentifiableXRDevice.h b/Engine/Source/Runtime/HeadMountedDisplay/Public/IIdentifiableXRDevice.h index 12a951cc6760..e55549183fc1 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Public/IIdentifiableXRDevice.h +++ b/Engine/Source/Runtime/HeadMountedDisplay/Public/IIdentifiableXRDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Public/IMotionController.h b/Engine/Source/Runtime/HeadMountedDisplay/Public/IMotionController.h index 665f2a2b9894..fd33dba59800 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Public/IMotionController.h +++ b/Engine/Source/Runtime/HeadMountedDisplay/Public/IMotionController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Public/IMotionTrackingSystemManagement.h b/Engine/Source/Runtime/HeadMountedDisplay/Public/IMotionTrackingSystemManagement.h index 27c23daeda00..cecad48a0c56 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Public/IMotionTrackingSystemManagement.h +++ b/Engine/Source/Runtime/HeadMountedDisplay/Public/IMotionTrackingSystemManagement.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Public/ISpectatorScreenController.h b/Engine/Source/Runtime/HeadMountedDisplay/Public/ISpectatorScreenController.h index 33ae47932539..7bf75dcdcc9e 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Public/ISpectatorScreenController.h +++ b/Engine/Source/Runtime/HeadMountedDisplay/Public/ISpectatorScreenController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Public/IXRCamera.h b/Engine/Source/Runtime/HeadMountedDisplay/Public/IXRCamera.h index 131e954bb133..f7c2227ec2d2 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Public/IXRCamera.h +++ b/Engine/Source/Runtime/HeadMountedDisplay/Public/IXRCamera.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Public/IXRInput.h b/Engine/Source/Runtime/HeadMountedDisplay/Public/IXRInput.h index 04dc4ae4e9ab..ecd92e3e1522 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Public/IXRInput.h +++ b/Engine/Source/Runtime/HeadMountedDisplay/Public/IXRInput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Public/IXRSystemAssets.h b/Engine/Source/Runtime/HeadMountedDisplay/Public/IXRSystemAssets.h index 55ab88a8a544..1d288452643d 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Public/IXRSystemAssets.h +++ b/Engine/Source/Runtime/HeadMountedDisplay/Public/IXRSystemAssets.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Public/IXRTrackingSystem.h b/Engine/Source/Runtime/HeadMountedDisplay/Public/IXRTrackingSystem.h index 5a370bb40719..5096f28b9267 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Public/IXRTrackingSystem.h +++ b/Engine/Source/Runtime/HeadMountedDisplay/Public/IXRTrackingSystem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -299,7 +299,7 @@ public: */ virtual IXRInput* GetXRInput() { return nullptr; } - /*** XR System related methods moved from IHeadMontedDisplay ***/ + /*** XR System related methods moved from IHeadMountedDisplay ***/ /** * Returns true, if head tracking is allowed. Most common case: it returns true when GEngine->IsStereoscopic3D() is true, @@ -307,6 +307,20 @@ public: */ virtual bool IsHeadTrackingAllowed() const = 0; + /** + * Can be used to enforce tracking even when stereo rendering is disabled. + * The default implementation does not allow enforcing tracking and always returns false. + * This method is called both from the game and render threads. + */ + virtual bool IsHeadTrackingEnforced() const { return false; } + + /** + * Can be used to enforce tracking even when stereo rendering is disabled. + * The default implementation does not allow enforcing tracking and ignores the argument. + */ + virtual void SetHeadTrackingEnforced(bool bEnabled) {}; + + /** * This method is called when playing begins. Useful to reset all runtime values stored in the plugin. */ diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Public/LateUpdateManager.h b/Engine/Source/Runtime/HeadMountedDisplay/Public/LateUpdateManager.h index 5292bee638b6..ad3ec1493616 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Public/LateUpdateManager.h +++ b/Engine/Source/Runtime/HeadMountedDisplay/Public/LateUpdateManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Public/MotionControllerComponent.h b/Engine/Source/Runtime/HeadMountedDisplay/Public/MotionControllerComponent.h index a6dcc522a6a8..10f67b7e199a 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Public/MotionControllerComponent.h +++ b/Engine/Source/Runtime/HeadMountedDisplay/Public/MotionControllerComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Public/MotionDelayBuffer.h b/Engine/Source/Runtime/HeadMountedDisplay/Public/MotionDelayBuffer.h index 757615c505d4..690984256a90 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Public/MotionDelayBuffer.h +++ b/Engine/Source/Runtime/HeadMountedDisplay/Public/MotionDelayBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Public/MotionDelayBuffer.inl b/Engine/Source/Runtime/HeadMountedDisplay/Public/MotionDelayBuffer.inl index 0463e3e0d43b..7aa836cf4c15 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Public/MotionDelayBuffer.inl +++ b/Engine/Source/Runtime/HeadMountedDisplay/Public/MotionDelayBuffer.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once template diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Public/MotionTrackedDeviceFunctionLibrary.h b/Engine/Source/Runtime/HeadMountedDisplay/Public/MotionTrackedDeviceFunctionLibrary.h index 69cacc702518..f29ab542a968 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Public/MotionTrackedDeviceFunctionLibrary.h +++ b/Engine/Source/Runtime/HeadMountedDisplay/Public/MotionTrackedDeviceFunctionLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Public/StereoLayerManager.h b/Engine/Source/Runtime/HeadMountedDisplay/Public/StereoLayerManager.h index 2d995be3d0b6..466c2917af20 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Public/StereoLayerManager.h +++ b/Engine/Source/Runtime/HeadMountedDisplay/Public/StereoLayerManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Public/VRNotificationsComponent.h b/Engine/Source/Runtime/HeadMountedDisplay/Public/VRNotificationsComponent.h index 623eb0c8cd7d..e077514f0c6f 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Public/VRNotificationsComponent.h +++ b/Engine/Source/Runtime/HeadMountedDisplay/Public/VRNotificationsComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // VRNotificationsComponent.h: Component to handle receiving notifications from VR HMD #pragma once diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Public/XRAssetFunctionLibrary.h b/Engine/Source/Runtime/HeadMountedDisplay/Public/XRAssetFunctionLibrary.h index fa30380e9a64..72380da63de3 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Public/XRAssetFunctionLibrary.h +++ b/Engine/Source/Runtime/HeadMountedDisplay/Public/XRAssetFunctionLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Public/XRMotionControllerBase.h b/Engine/Source/Runtime/HeadMountedDisplay/Public/XRMotionControllerBase.h index 8a58f19af03e..bf912f85a4d9 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Public/XRMotionControllerBase.h +++ b/Engine/Source/Runtime/HeadMountedDisplay/Public/XRMotionControllerBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Public/XRRenderBridge.h b/Engine/Source/Runtime/HeadMountedDisplay/Public/XRRenderBridge.h index a3f0a466fb67..9d15574c468a 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Public/XRRenderBridge.h +++ b/Engine/Source/Runtime/HeadMountedDisplay/Public/XRRenderBridge.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Public/XRRenderTargetManager.h b/Engine/Source/Runtime/HeadMountedDisplay/Public/XRRenderTargetManager.h index 9196003be63e..5b5df276e68a 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Public/XRRenderTargetManager.h +++ b/Engine/Source/Runtime/HeadMountedDisplay/Public/XRRenderTargetManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "StereoRenderTargetManager.h" diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Public/XRThreadUtils.h b/Engine/Source/Runtime/HeadMountedDisplay/Public/XRThreadUtils.h index 3565fcd4acbf..f65bd8d82ded 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Public/XRThreadUtils.h +++ b/Engine/Source/Runtime/HeadMountedDisplay/Public/XRThreadUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/HeadMountedDisplay/Public/XRTrackingSystemBase.h b/Engine/Source/Runtime/HeadMountedDisplay/Public/XRTrackingSystemBase.h index f095a24686f2..ea562b775d9f 100644 --- a/Engine/Source/Runtime/HeadMountedDisplay/Public/XRTrackingSystemBase.h +++ b/Engine/Source/Runtime/HeadMountedDisplay/Public/XRTrackingSystemBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/IOS/IOSAudio/IOSAudio.Build.cs b/Engine/Source/Runtime/IOS/IOSAudio/IOSAudio.Build.cs index e1ab682cb862..453558e788c8 100644 --- a/Engine/Source/Runtime/IOS/IOSAudio/IOSAudio.Build.cs +++ b/Engine/Source/Runtime/IOS/IOSAudio/IOSAudio.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/IOS/IOSAudio/Private/IOSAudioBuffer.cpp b/Engine/Source/Runtime/IOS/IOSAudio/Private/IOSAudioBuffer.cpp index dd072d5837e4..c0a20eb3cfa1 100644 --- a/Engine/Source/Runtime/IOS/IOSAudio/Private/IOSAudioBuffer.cpp +++ b/Engine/Source/Runtime/IOS/IOSAudio/Private/IOSAudioBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IOSAudioBuffer.cpp: Unreal IOSAudio buffer interface object. diff --git a/Engine/Source/Runtime/IOS/IOSAudio/Private/IOSAudioDevice.cpp b/Engine/Source/Runtime/IOS/IOSAudio/Private/IOSAudioDevice.cpp index 39492b09b19f..b52b2af786ff 100644 --- a/Engine/Source/Runtime/IOS/IOSAudio/Private/IOSAudioDevice.cpp +++ b/Engine/Source/Runtime/IOS/IOSAudio/Private/IOSAudioDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IOSAudioDevice.cpp: Unreal IOSAudio audio interface object. diff --git a/Engine/Source/Runtime/IOS/IOSAudio/Private/IOSAudioSession.cpp b/Engine/Source/Runtime/IOS/IOSAudio/Private/IOSAudioSession.cpp index 581e46269689..7bc6840bbdf9 100644 --- a/Engine/Source/Runtime/IOS/IOSAudio/Private/IOSAudioSession.cpp +++ b/Engine/Source/Runtime/IOS/IOSAudio/Private/IOSAudioSession.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IOSAudioSession.mm: Unreal IOSAudio audio session functionality. diff --git a/Engine/Source/Runtime/IOS/IOSAudio/Private/IOSAudioSource.cpp b/Engine/Source/Runtime/IOS/IOSAudio/Private/IOSAudioSource.cpp index 714b69d12ec2..91ffa801c684 100644 --- a/Engine/Source/Runtime/IOS/IOSAudio/Private/IOSAudioSource.cpp +++ b/Engine/Source/Runtime/IOS/IOSAudio/Private/IOSAudioSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IOSAudioSource.cpp: Unreal IOSAudio source interface object. diff --git a/Engine/Source/Runtime/IOS/IOSAudio/Public/IOSAudioDevice.h b/Engine/Source/Runtime/IOS/IOSAudio/Public/IOSAudioDevice.h index 5311bff64dfd..363d1fc055b4 100644 --- a/Engine/Source/Runtime/IOS/IOSAudio/Public/IOSAudioDevice.h +++ b/Engine/Source/Runtime/IOS/IOSAudio/Public/IOSAudioDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IOSAudioDevice.h: Unreal IOSAudio audio interface object. diff --git a/Engine/Source/Runtime/IOS/IOSLocalNotification/IOSLocalNotification.Build.cs b/Engine/Source/Runtime/IOS/IOSLocalNotification/IOSLocalNotification.Build.cs index 66b6e7a06177..3cc4e8630f0b 100644 --- a/Engine/Source/Runtime/IOS/IOSLocalNotification/IOSLocalNotification.Build.cs +++ b/Engine/Source/Runtime/IOS/IOSLocalNotification/IOSLocalNotification.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/IOS/IOSLocalNotification/Private/IOSLocalNotification.cpp b/Engine/Source/Runtime/IOS/IOSLocalNotification/Private/IOSLocalNotification.cpp index ab174e642546..c2a075e05b51 100644 --- a/Engine/Source/Runtime/IOS/IOSLocalNotification/Private/IOSLocalNotification.cpp +++ b/Engine/Source/Runtime/IOS/IOSLocalNotification/Private/IOSLocalNotification.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IOSLocalNotification.cpp: Unreal IOSLocalNotification service interface object. diff --git a/Engine/Source/Runtime/IOS/IOSLocalNotification/Public/IOSLocalNotification.h b/Engine/Source/Runtime/IOS/IOSLocalNotification/Public/IOSLocalNotification.h index 71be8f7ac54e..21a1386fb84a 100644 --- a/Engine/Source/Runtime/IOS/IOSLocalNotification/Public/IOSLocalNotification.h +++ b/Engine/Source/Runtime/IOS/IOSLocalNotification/Public/IOSLocalNotification.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IOSLocalNotification.h: Unreal IOS local notification interface object. diff --git a/Engine/Source/Runtime/IOS/IOSRuntimeSettings/Classes/IOSRuntimeSettings.h b/Engine/Source/Runtime/IOS/IOSRuntimeSettings/Classes/IOSRuntimeSettings.h index 6384c4b8b38d..2bec6a70a36c 100644 --- a/Engine/Source/Runtime/IOS/IOSRuntimeSettings/Classes/IOSRuntimeSettings.h +++ b/Engine/Source/Runtime/IOS/IOSRuntimeSettings/Classes/IOSRuntimeSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/IOS/IOSRuntimeSettings/IOSRuntimeSettings.Build.cs b/Engine/Source/Runtime/IOS/IOSRuntimeSettings/IOSRuntimeSettings.Build.cs index aaf081620a22..ba71e0443d60 100644 --- a/Engine/Source/Runtime/IOS/IOSRuntimeSettings/IOSRuntimeSettings.Build.cs +++ b/Engine/Source/Runtime/IOS/IOSRuntimeSettings/IOSRuntimeSettings.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/IOS/IOSRuntimeSettings/Private/IOSRuntimeSettings.cpp b/Engine/Source/Runtime/IOS/IOSRuntimeSettings/Private/IOSRuntimeSettings.cpp index 11043da5e0f6..8fe5bf487b82 100644 --- a/Engine/Source/Runtime/IOS/IOSRuntimeSettings/Private/IOSRuntimeSettings.cpp +++ b/Engine/Source/Runtime/IOS/IOSRuntimeSettings/Private/IOSRuntimeSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOSRuntimeSettings.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Runtime/IOS/IOSRuntimeSettings/Private/IOSRuntimeSettingsModule.cpp b/Engine/Source/Runtime/IOS/IOSRuntimeSettings/Private/IOSRuntimeSettingsModule.cpp index af6fb825005b..d11e9887346d 100644 --- a/Engine/Source/Runtime/IOS/IOSRuntimeSettings/Private/IOSRuntimeSettingsModule.cpp +++ b/Engine/Source/Runtime/IOS/IOSRuntimeSettings/Private/IOSRuntimeSettingsModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/IOS/LaunchDaemonMessages/Classes/IOSMessageProtocol.h b/Engine/Source/Runtime/IOS/LaunchDaemonMessages/Classes/IOSMessageProtocol.h index 734bf791ab86..21aabf9d8d3a 100644 --- a/Engine/Source/Runtime/IOS/LaunchDaemonMessages/Classes/IOSMessageProtocol.h +++ b/Engine/Source/Runtime/IOS/LaunchDaemonMessages/Classes/IOSMessageProtocol.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/IOS/LaunchDaemonMessages/LaunchDaemonMessages.Build.cs b/Engine/Source/Runtime/IOS/LaunchDaemonMessages/LaunchDaemonMessages.Build.cs index c196ab5d52b2..f6777a293d8b 100644 --- a/Engine/Source/Runtime/IOS/LaunchDaemonMessages/LaunchDaemonMessages.Build.cs +++ b/Engine/Source/Runtime/IOS/LaunchDaemonMessages/LaunchDaemonMessages.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/IOS/LaunchDaemonMessages/Private/LaunchDaemonMessagesModule.cpp b/Engine/Source/Runtime/IOS/LaunchDaemonMessages/Private/LaunchDaemonMessagesModule.cpp index 2b9c6210804d..695e94b34e16 100644 --- a/Engine/Source/Runtime/IOS/LaunchDaemonMessages/Private/LaunchDaemonMessagesModule.cpp +++ b/Engine/Source/Runtime/IOS/LaunchDaemonMessages/Private/LaunchDaemonMessagesModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/IOS/LaunchDaemonMessages/Public/LaunchDaemonMessages.h b/Engine/Source/Runtime/IOS/LaunchDaemonMessages/Public/LaunchDaemonMessages.h index 11325be4409b..3b10392dd7c4 100644 --- a/Engine/Source/Runtime/IOS/LaunchDaemonMessages/Public/LaunchDaemonMessages.h +++ b/Engine/Source/Runtime/IOS/LaunchDaemonMessages/Public/LaunchDaemonMessages.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/IPC/IPC.Build.cs b/Engine/Source/Runtime/IPC/IPC.Build.cs index f5ff9607591b..d07ceff16309 100644 --- a/Engine/Source/Runtime/IPC/IPC.Build.cs +++ b/Engine/Source/Runtime/IPC/IPC.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/IPC/Private/IPCModule.cpp b/Engine/Source/Runtime/IPC/Private/IPCModule.cpp index 5c044afb9bad..c1e0549f2917 100644 --- a/Engine/Source/Runtime/IPC/Private/IPCModule.cpp +++ b/Engine/Source/Runtime/IPC/Private/IPCModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IPCModule.h" diff --git a/Engine/Source/Runtime/IPC/Public/IPC.h b/Engine/Source/Runtime/IPC/Public/IPC.h index 2ef02d73ee91..1397601595ed 100644 --- a/Engine/Source/Runtime/IPC/Public/IPC.h +++ b/Engine/Source/Runtime/IPC/Public/IPC.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================== IPC.h: Public interface for inteprocess communication module diff --git a/Engine/Source/Runtime/IPC/Public/IPCModule.h b/Engine/Source/Runtime/IPC/Public/IPCModule.h index a3010c2a8d0b..e64769bc8f31 100644 --- a/Engine/Source/Runtime/IPC/Public/IPCModule.h +++ b/Engine/Source/Runtime/IPC/Public/IPCModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ImageCore/ImageCore.Build.cs b/Engine/Source/Runtime/ImageCore/ImageCore.Build.cs index 0b81709d4df8..17d0270ee487 100644 --- a/Engine/Source/Runtime/ImageCore/ImageCore.Build.cs +++ b/Engine/Source/Runtime/ImageCore/ImageCore.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/ImageCore/Private/ImageCore.cpp b/Engine/Source/Runtime/ImageCore/Private/ImageCore.cpp index 1fb1d53dff28..216dbbec04f8 100644 --- a/Engine/Source/Runtime/ImageCore/Private/ImageCore.cpp +++ b/Engine/Source/Runtime/ImageCore/Private/ImageCore.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ImageCore.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/ImageCore/Public/ImageCore.h b/Engine/Source/Runtime/ImageCore/Public/ImageCore.h index 6a27f883af0a..d4b1665fcaf7 100644 --- a/Engine/Source/Runtime/ImageCore/Public/ImageCore.h +++ b/Engine/Source/Runtime/ImageCore/Public/ImageCore.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ImageWrapper/ImageWrapper.Build.cs b/Engine/Source/Runtime/ImageWrapper/ImageWrapper.Build.cs index 802de2311b8d..b4694740fde2 100644 --- a/Engine/Source/Runtime/ImageWrapper/ImageWrapper.Build.cs +++ b/Engine/Source/Runtime/ImageWrapper/ImageWrapper.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/ImageWrapper/Private/Formats/BmpImageWrapper.cpp b/Engine/Source/Runtime/ImageWrapper/Private/Formats/BmpImageWrapper.cpp index 27cac2f69ac4..31827be2a94e 100644 --- a/Engine/Source/Runtime/ImageWrapper/Private/Formats/BmpImageWrapper.cpp +++ b/Engine/Source/Runtime/ImageWrapper/Private/Formats/BmpImageWrapper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BmpImageWrapper.h" #include "ImageWrapperPrivate.h" diff --git a/Engine/Source/Runtime/ImageWrapper/Private/Formats/BmpImageWrapper.h b/Engine/Source/Runtime/ImageWrapper/Private/Formats/BmpImageWrapper.h index 18c6fa0b246a..431bee720012 100644 --- a/Engine/Source/Runtime/ImageWrapper/Private/Formats/BmpImageWrapper.h +++ b/Engine/Source/Runtime/ImageWrapper/Private/Formats/BmpImageWrapper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ImageWrapper/Private/Formats/ExrImageWrapper.cpp b/Engine/Source/Runtime/ImageWrapper/Private/Formats/ExrImageWrapper.cpp index e7b19154eb07..38d2af24d2b3 100644 --- a/Engine/Source/Runtime/ImageWrapper/Private/Formats/ExrImageWrapper.cpp +++ b/Engine/Source/Runtime/ImageWrapper/Private/Formats/ExrImageWrapper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ExrImageWrapper.h" #include "ImageWrapperPrivate.h" diff --git a/Engine/Source/Runtime/ImageWrapper/Private/Formats/ExrImageWrapper.h b/Engine/Source/Runtime/ImageWrapper/Private/Formats/ExrImageWrapper.h index 83e9b8d30dbe..80b4850c3906 100644 --- a/Engine/Source/Runtime/ImageWrapper/Private/Formats/ExrImageWrapper.h +++ b/Engine/Source/Runtime/ImageWrapper/Private/Formats/ExrImageWrapper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ImageWrapper/Private/Formats/IcnsImageWrapper.cpp b/Engine/Source/Runtime/ImageWrapper/Private/Formats/IcnsImageWrapper.cpp index 70051b4b949a..ff9e218406f0 100644 --- a/Engine/Source/Runtime/ImageWrapper/Private/Formats/IcnsImageWrapper.cpp +++ b/Engine/Source/Runtime/ImageWrapper/Private/Formats/IcnsImageWrapper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IcnsImageWrapper.h" diff --git a/Engine/Source/Runtime/ImageWrapper/Private/Formats/IcnsImageWrapper.h b/Engine/Source/Runtime/ImageWrapper/Private/Formats/IcnsImageWrapper.h index 073c7fdf3187..45d937805628 100644 --- a/Engine/Source/Runtime/ImageWrapper/Private/Formats/IcnsImageWrapper.h +++ b/Engine/Source/Runtime/ImageWrapper/Private/Formats/IcnsImageWrapper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ImageWrapper/Private/Formats/IcoImageWrapper.cpp b/Engine/Source/Runtime/ImageWrapper/Private/Formats/IcoImageWrapper.cpp index 3b6a5ac6717f..91432334f13a 100644 --- a/Engine/Source/Runtime/ImageWrapper/Private/Formats/IcoImageWrapper.cpp +++ b/Engine/Source/Runtime/ImageWrapper/Private/Formats/IcoImageWrapper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IcoImageWrapper.h" diff --git a/Engine/Source/Runtime/ImageWrapper/Private/Formats/IcoImageWrapper.h b/Engine/Source/Runtime/ImageWrapper/Private/Formats/IcoImageWrapper.h index 68f082d5775a..28e37012abb5 100644 --- a/Engine/Source/Runtime/ImageWrapper/Private/Formats/IcoImageWrapper.h +++ b/Engine/Source/Runtime/ImageWrapper/Private/Formats/IcoImageWrapper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ImageWrapper/Private/Formats/JpegImageWrapper.cpp b/Engine/Source/Runtime/ImageWrapper/Private/Formats/JpegImageWrapper.cpp index a0bacf00247f..1a4c5f6c603a 100644 --- a/Engine/Source/Runtime/ImageWrapper/Private/Formats/JpegImageWrapper.cpp +++ b/Engine/Source/Runtime/ImageWrapper/Private/Formats/JpegImageWrapper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "JpegImageWrapper.h" diff --git a/Engine/Source/Runtime/ImageWrapper/Private/Formats/JpegImageWrapper.h b/Engine/Source/Runtime/ImageWrapper/Private/Formats/JpegImageWrapper.h index b47b6b78fc64..5702a8897297 100644 --- a/Engine/Source/Runtime/ImageWrapper/Private/Formats/JpegImageWrapper.h +++ b/Engine/Source/Runtime/ImageWrapper/Private/Formats/JpegImageWrapper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ImageWrapper/Private/Formats/PngImageWrapper.cpp b/Engine/Source/Runtime/ImageWrapper/Private/Formats/PngImageWrapper.cpp index 8beebf34f295..7e0b6e7c27f1 100644 --- a/Engine/Source/Runtime/ImageWrapper/Private/Formats/PngImageWrapper.cpp +++ b/Engine/Source/Runtime/ImageWrapper/Private/Formats/PngImageWrapper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PngImageWrapper.h" #include "ImageWrapperPrivate.h" diff --git a/Engine/Source/Runtime/ImageWrapper/Private/Formats/PngImageWrapper.h b/Engine/Source/Runtime/ImageWrapper/Private/Formats/PngImageWrapper.h index ea951c906fff..c32dc95f01f8 100644 --- a/Engine/Source/Runtime/ImageWrapper/Private/Formats/PngImageWrapper.h +++ b/Engine/Source/Runtime/ImageWrapper/Private/Formats/PngImageWrapper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ImageWrapper/Private/ImageWrapperBase.cpp b/Engine/Source/Runtime/ImageWrapper/Private/ImageWrapperBase.cpp index 7b7efc237ca2..a40771db431d 100644 --- a/Engine/Source/Runtime/ImageWrapper/Private/ImageWrapperBase.cpp +++ b/Engine/Source/Runtime/ImageWrapper/Private/ImageWrapperBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ImageWrapperBase.h" diff --git a/Engine/Source/Runtime/ImageWrapper/Private/ImageWrapperBase.h b/Engine/Source/Runtime/ImageWrapper/Private/ImageWrapperBase.h index 1c6fd4eb4ed4..668c70677365 100644 --- a/Engine/Source/Runtime/ImageWrapper/Private/ImageWrapperBase.h +++ b/Engine/Source/Runtime/ImageWrapper/Private/ImageWrapperBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ImageWrapper/Private/ImageWrapperModule.cpp b/Engine/Source/Runtime/ImageWrapper/Private/ImageWrapperModule.cpp index 309d9c649bb4..7d16112f9c37 100644 --- a/Engine/Source/Runtime/ImageWrapper/Private/ImageWrapperModule.cpp +++ b/Engine/Source/Runtime/ImageWrapper/Private/ImageWrapperModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ImageWrapperPrivate.h" diff --git a/Engine/Source/Runtime/ImageWrapper/Private/ImageWrapperPrivate.h b/Engine/Source/Runtime/ImageWrapper/Private/ImageWrapperPrivate.h index 8f505f5e07ef..cd6893aeab2d 100644 --- a/Engine/Source/Runtime/ImageWrapper/Private/ImageWrapperPrivate.h +++ b/Engine/Source/Runtime/ImageWrapper/Private/ImageWrapperPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ImageWrapper/Public/BmpImageSupport.h b/Engine/Source/Runtime/ImageWrapper/Public/BmpImageSupport.h index 2d5766c7cf0b..c56442b47a10 100644 --- a/Engine/Source/Runtime/ImageWrapper/Public/BmpImageSupport.h +++ b/Engine/Source/Runtime/ImageWrapper/Public/BmpImageSupport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ImageWrapper/Public/IImageWrapper.h b/Engine/Source/Runtime/ImageWrapper/Public/IImageWrapper.h index babc4cf29e37..338d9598f916 100644 --- a/Engine/Source/Runtime/ImageWrapper/Public/IImageWrapper.h +++ b/Engine/Source/Runtime/ImageWrapper/Public/IImageWrapper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ImageWrapper/Public/IImageWrapperModule.h b/Engine/Source/Runtime/ImageWrapper/Public/IImageWrapperModule.h index 4eb45fbd04a9..cbb740dd4b3f 100644 --- a/Engine/Source/Runtime/ImageWrapper/Public/IImageWrapperModule.h +++ b/Engine/Source/Runtime/ImageWrapper/Public/IImageWrapperModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ImageWriteQueue/ImageWriteQueue.Build.cs b/Engine/Source/Runtime/ImageWriteQueue/ImageWriteQueue.Build.cs index d475fbabc67d..71561f6e4d1f 100644 --- a/Engine/Source/Runtime/ImageWriteQueue/ImageWriteQueue.Build.cs +++ b/Engine/Source/Runtime/ImageWriteQueue/ImageWriteQueue.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/ImageWriteQueue/Private/ImageWriteBlueprintLibrary.cpp b/Engine/Source/Runtime/ImageWriteQueue/Private/ImageWriteBlueprintLibrary.cpp index ee7cd26a17f4..0b24facbe613 100644 --- a/Engine/Source/Runtime/ImageWriteQueue/Private/ImageWriteBlueprintLibrary.cpp +++ b/Engine/Source/Runtime/ImageWriteQueue/Private/ImageWriteBlueprintLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ImageWriteBlueprintLibrary.h" #include "Engine/Texture.h" diff --git a/Engine/Source/Runtime/ImageWriteQueue/Private/ImageWriteQueue.cpp b/Engine/Source/Runtime/ImageWriteQueue/Private/ImageWriteQueue.cpp index 68adab5581e7..74c2351837a2 100644 --- a/Engine/Source/Runtime/ImageWriteQueue/Private/ImageWriteQueue.cpp +++ b/Engine/Source/Runtime/ImageWriteQueue/Private/ImageWriteQueue.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ImageWriteQueue.h" #include "HAL/IConsoleManager.h" diff --git a/Engine/Source/Runtime/ImageWriteQueue/Private/ImageWriteStream.cpp b/Engine/Source/Runtime/ImageWriteQueue/Private/ImageWriteStream.cpp index 56f93fdb03e6..2eb4f94fe039 100644 --- a/Engine/Source/Runtime/ImageWriteQueue/Private/ImageWriteStream.cpp +++ b/Engine/Source/Runtime/ImageWriteQueue/Private/ImageWriteStream.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ImageWriteStream.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Source/Runtime/ImageWriteQueue/Private/ImageWriteTask.cpp b/Engine/Source/Runtime/ImageWriteQueue/Private/ImageWriteTask.cpp index a6edd4280924..6aa30fa08c42 100644 --- a/Engine/Source/Runtime/ImageWriteQueue/Private/ImageWriteTask.cpp +++ b/Engine/Source/Runtime/ImageWriteQueue/Private/ImageWriteTask.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ImageWriteTask.h" #include "ImageWriteQueue.h" diff --git a/Engine/Source/Runtime/ImageWriteQueue/Public/ImagePixelData.h b/Engine/Source/Runtime/ImageWriteQueue/Public/ImagePixelData.h index cd8306710792..63975de0e7a1 100644 --- a/Engine/Source/Runtime/ImageWriteQueue/Public/ImagePixelData.h +++ b/Engine/Source/Runtime/ImageWriteQueue/Public/ImagePixelData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ImageWriteQueue/Public/ImageWriteBlueprintLibrary.h b/Engine/Source/Runtime/ImageWriteQueue/Public/ImageWriteBlueprintLibrary.h index ad3784aab2d4..b89115ffcbd9 100644 --- a/Engine/Source/Runtime/ImageWriteQueue/Public/ImageWriteBlueprintLibrary.h +++ b/Engine/Source/Runtime/ImageWriteQueue/Public/ImageWriteBlueprintLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ImageWriteQueue/Public/ImageWriteQueue.h b/Engine/Source/Runtime/ImageWriteQueue/Public/ImageWriteQueue.h index 61247a1867c4..ca4b223ff4fd 100644 --- a/Engine/Source/Runtime/ImageWriteQueue/Public/ImageWriteQueue.h +++ b/Engine/Source/Runtime/ImageWriteQueue/Public/ImageWriteQueue.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ImageWriteQueue/Public/ImageWriteStream.h b/Engine/Source/Runtime/ImageWriteQueue/Public/ImageWriteStream.h index f9e3e25bdeb0..2c767cdc4b0b 100644 --- a/Engine/Source/Runtime/ImageWriteQueue/Public/ImageWriteStream.h +++ b/Engine/Source/Runtime/ImageWriteQueue/Public/ImageWriteStream.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ImageWriteQueue/Public/ImageWriteTask.h b/Engine/Source/Runtime/ImageWriteQueue/Public/ImageWriteTask.h index 3ed7f5946a0a..ac4abf2b888d 100644 --- a/Engine/Source/Runtime/ImageWriteQueue/Public/ImageWriteTask.h +++ b/Engine/Source/Runtime/ImageWriteQueue/Public/ImageWriteTask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/ImageWriteQueue/Public/ImageWriteTypes.h b/Engine/Source/Runtime/ImageWriteQueue/Public/ImageWriteTypes.h index 12a76d080702..8676c8fc58e2 100644 --- a/Engine/Source/Runtime/ImageWriteQueue/Public/ImageWriteTypes.h +++ b/Engine/Source/Runtime/ImageWriteQueue/Public/ImageWriteTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/InputCore/Classes/InputCoreTypes.h b/Engine/Source/Runtime/InputCore/Classes/InputCoreTypes.h index 9b391a6b7342..002747cf1f6d 100644 --- a/Engine/Source/Runtime/InputCore/Classes/InputCoreTypes.h +++ b/Engine/Source/Runtime/InputCore/Classes/InputCoreTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/InputCore/InputCore.Build.cs b/Engine/Source/Runtime/InputCore/InputCore.Build.cs index 6aa9df2ab271..ab56bfe4dec7 100644 --- a/Engine/Source/Runtime/InputCore/InputCore.Build.cs +++ b/Engine/Source/Runtime/InputCore/InputCore.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/InputCore/Private/Android/AndroidPlatformInput.cpp b/Engine/Source/Runtime/InputCore/Private/Android/AndroidPlatformInput.cpp index 4e499228e41d..814ea3d6b19b 100644 --- a/Engine/Source/Runtime/InputCore/Private/Android/AndroidPlatformInput.cpp +++ b/Engine/Source/Runtime/InputCore/Private/Android/AndroidPlatformInput.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Android/AndroidPlatformInput.h" #if USE_ANDROID_INPUT diff --git a/Engine/Source/Runtime/InputCore/Private/GenericPlatform/GenericPlatformInput.cpp b/Engine/Source/Runtime/InputCore/Private/GenericPlatform/GenericPlatformInput.cpp index 9f88744dad63..8cdc44475b43 100644 --- a/Engine/Source/Runtime/InputCore/Private/GenericPlatform/GenericPlatformInput.cpp +++ b/Engine/Source/Runtime/InputCore/Private/GenericPlatform/GenericPlatformInput.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericPlatform/GenericPlatformInput.h" diff --git a/Engine/Source/Runtime/InputCore/Private/HTML5/HTML5PlatformInput.cpp b/Engine/Source/Runtime/InputCore/Private/HTML5/HTML5PlatformInput.cpp index 7153320aab2d..7fc5b17c601f 100644 --- a/Engine/Source/Runtime/InputCore/Private/HTML5/HTML5PlatformInput.cpp +++ b/Engine/Source/Runtime/InputCore/Private/HTML5/HTML5PlatformInput.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HTML5/HTML5PlatformInput.h" diff --git a/Engine/Source/Runtime/InputCore/Private/IOS/IOSPlatformInput.cpp b/Engine/Source/Runtime/InputCore/Private/IOS/IOSPlatformInput.cpp index d8b89502f535..46e24549e0f5 100644 --- a/Engine/Source/Runtime/InputCore/Private/IOS/IOSPlatformInput.cpp +++ b/Engine/Source/Runtime/InputCore/Private/IOS/IOSPlatformInput.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOS/IOSPlatformInput.h" #include "IOS/IOSInputInterface.h" diff --git a/Engine/Source/Runtime/InputCore/Private/InputCore.cpp b/Engine/Source/Runtime/InputCore/Private/InputCore.cpp index e7fdfd938b17..0edf992d009a 100644 --- a/Engine/Source/Runtime/InputCore/Private/InputCore.cpp +++ b/Engine/Source/Runtime/InputCore/Private/InputCore.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "InputCore.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/InputCore/Private/InputCoreModule.cpp b/Engine/Source/Runtime/InputCore/Private/InputCoreModule.cpp index 4bd5e2e01e0f..6f26b95a58f7 100644 --- a/Engine/Source/Runtime/InputCore/Private/InputCoreModule.cpp +++ b/Engine/Source/Runtime/InputCore/Private/InputCoreModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "InputCoreModule.h" diff --git a/Engine/Source/Runtime/InputCore/Private/InputCoreTypes.cpp b/Engine/Source/Runtime/InputCore/Private/InputCoreTypes.cpp index 14c0a2719461..1accddcaa0de 100644 --- a/Engine/Source/Runtime/InputCore/Private/InputCoreTypes.cpp +++ b/Engine/Source/Runtime/InputCore/Private/InputCoreTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "InputCoreTypes.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Runtime/InputCore/Private/Linux/LinuxPlatformInput.cpp b/Engine/Source/Runtime/InputCore/Private/Linux/LinuxPlatformInput.cpp index dd9e1a070618..f6618f6ec7c4 100644 --- a/Engine/Source/Runtime/InputCore/Private/Linux/LinuxPlatformInput.cpp +++ b/Engine/Source/Runtime/InputCore/Private/Linux/LinuxPlatformInput.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Linux/LinuxPlatformInput.h" diff --git a/Engine/Source/Runtime/InputCore/Private/Lumin/LuminPlatformInput.cpp b/Engine/Source/Runtime/InputCore/Private/Lumin/LuminPlatformInput.cpp index a0a5b4ef3246..f13243f7dc90 100644 --- a/Engine/Source/Runtime/InputCore/Private/Lumin/LuminPlatformInput.cpp +++ b/Engine/Source/Runtime/InputCore/Private/Lumin/LuminPlatformInput.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Lumin/LuminPlatformInput.h" #include diff --git a/Engine/Source/Runtime/InputCore/Private/Mac/MacPlatformInput.cpp b/Engine/Source/Runtime/InputCore/Private/Mac/MacPlatformInput.cpp index 3f7a46a31684..8f6d78aae84f 100644 --- a/Engine/Source/Runtime/InputCore/Private/Mac/MacPlatformInput.cpp +++ b/Engine/Source/Runtime/InputCore/Private/Mac/MacPlatformInput.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Mac/MacPlatformInput.h" diff --git a/Engine/Source/Runtime/InputCore/Private/Windows/WindowsPlatformInput.cpp b/Engine/Source/Runtime/InputCore/Private/Windows/WindowsPlatformInput.cpp index 7a162974ab30..9f7569dd4f85 100644 --- a/Engine/Source/Runtime/InputCore/Private/Windows/WindowsPlatformInput.cpp +++ b/Engine/Source/Runtime/InputCore/Private/Windows/WindowsPlatformInput.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/WindowsPlatformInput.h" #include "Windows/WindowsHWrapper.h" diff --git a/Engine/Source/Runtime/InputCore/Public/Android/AndroidPlatformInput.h b/Engine/Source/Runtime/InputCore/Public/Android/AndroidPlatformInput.h index 5bcbb4bd19cd..5b4b1dd2b08d 100644 --- a/Engine/Source/Runtime/InputCore/Public/Android/AndroidPlatformInput.h +++ b/Engine/Source/Runtime/InputCore/Public/Android/AndroidPlatformInput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/InputCore/Public/GenericPlatform/GenericPlatformInput.h b/Engine/Source/Runtime/InputCore/Public/GenericPlatform/GenericPlatformInput.h index 8732ca23f254..feb96503aed6 100644 --- a/Engine/Source/Runtime/InputCore/Public/GenericPlatform/GenericPlatformInput.h +++ b/Engine/Source/Runtime/InputCore/Public/GenericPlatform/GenericPlatformInput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/InputCore/Public/HAL/PlatformInput.h b/Engine/Source/Runtime/InputCore/Public/HAL/PlatformInput.h index 2bef3b95948c..0d115569d808 100644 --- a/Engine/Source/Runtime/InputCore/Public/HAL/PlatformInput.h +++ b/Engine/Source/Runtime/InputCore/Public/HAL/PlatformInput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/InputCore/Public/HTML5/HTML5PlatformInput.h b/Engine/Source/Runtime/InputCore/Public/HTML5/HTML5PlatformInput.h index b5b9ced4b72b..2a1d2e504789 100644 --- a/Engine/Source/Runtime/InputCore/Public/HTML5/HTML5PlatformInput.h +++ b/Engine/Source/Runtime/InputCore/Public/HTML5/HTML5PlatformInput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/InputCore/Public/IOS/IOSPlatformInput.h b/Engine/Source/Runtime/InputCore/Public/IOS/IOSPlatformInput.h index 9f752d03b60c..8602994a6eae 100644 --- a/Engine/Source/Runtime/InputCore/Public/IOS/IOSPlatformInput.h +++ b/Engine/Source/Runtime/InputCore/Public/IOS/IOSPlatformInput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/InputCore/Public/InputCore.h b/Engine/Source/Runtime/InputCore/Public/InputCore.h index ccd696611431..67f27ea75d34 100644 --- a/Engine/Source/Runtime/InputCore/Public/InputCore.h +++ b/Engine/Source/Runtime/InputCore/Public/InputCore.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/InputCore/Public/InputCoreModule.h b/Engine/Source/Runtime/InputCore/Public/InputCoreModule.h index 7f10770270a2..c972fda5f3d3 100644 --- a/Engine/Source/Runtime/InputCore/Public/InputCoreModule.h +++ b/Engine/Source/Runtime/InputCore/Public/InputCoreModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/InputCore/Public/Linux/LinuxPlatformInput.h b/Engine/Source/Runtime/InputCore/Public/Linux/LinuxPlatformInput.h index 580d00dde31a..8f4694652a09 100644 --- a/Engine/Source/Runtime/InputCore/Public/Linux/LinuxPlatformInput.h +++ b/Engine/Source/Runtime/InputCore/Public/Linux/LinuxPlatformInput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/InputCore/Public/Lumin/LuminPlatformInput.h b/Engine/Source/Runtime/InputCore/Public/Lumin/LuminPlatformInput.h index ac89bf55ab94..3a005f70f9bd 100644 --- a/Engine/Source/Runtime/InputCore/Public/Lumin/LuminPlatformInput.h +++ b/Engine/Source/Runtime/InputCore/Public/Lumin/LuminPlatformInput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/InputCore/Public/Mac/MacPlatformInput.h b/Engine/Source/Runtime/InputCore/Public/Mac/MacPlatformInput.h index 4ed7c78f7ed5..2cd63d0d4a90 100644 --- a/Engine/Source/Runtime/InputCore/Public/Mac/MacPlatformInput.h +++ b/Engine/Source/Runtime/InputCore/Public/Mac/MacPlatformInput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/InputCore/Public/Windows/WindowsPlatformInput.h b/Engine/Source/Runtime/InputCore/Public/Windows/WindowsPlatformInput.h index f8a12eb98613..614a68ba8bf3 100644 --- a/Engine/Source/Runtime/InputCore/Public/Windows/WindowsPlatformInput.h +++ b/Engine/Source/Runtime/InputCore/Public/Windows/WindowsPlatformInput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/InputDevice/InputDevice.Build.cs b/Engine/Source/Runtime/InputDevice/InputDevice.Build.cs index 1e61c7c12078..5b149f3f6d73 100644 --- a/Engine/Source/Runtime/InputDevice/InputDevice.Build.cs +++ b/Engine/Source/Runtime/InputDevice/InputDevice.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/InputDevice/Private/InputDeviceModule.cpp b/Engine/Source/Runtime/InputDevice/Private/InputDeviceModule.cpp index 496a2c11101d..6014bf89e0d5 100644 --- a/Engine/Source/Runtime/InputDevice/Private/InputDeviceModule.cpp +++ b/Engine/Source/Runtime/InputDevice/Private/InputDeviceModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/InputDevice/Public/IHapticDevice.h b/Engine/Source/Runtime/InputDevice/Public/IHapticDevice.h index 462474961f0a..bd3744edd6b6 100644 --- a/Engine/Source/Runtime/InputDevice/Public/IHapticDevice.h +++ b/Engine/Source/Runtime/InputDevice/Public/IHapticDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/InputDevice/Public/IInputDevice.h b/Engine/Source/Runtime/InputDevice/Public/IInputDevice.h index bbd9d190b33f..2296f0167775 100644 --- a/Engine/Source/Runtime/InputDevice/Public/IInputDevice.h +++ b/Engine/Source/Runtime/InputDevice/Public/IInputDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/InputDevice/Public/IInputDeviceModule.h b/Engine/Source/Runtime/InputDevice/Public/IInputDeviceModule.h index 2edb629bf961..245a1944fd87 100644 --- a/Engine/Source/Runtime/InputDevice/Public/IInputDeviceModule.h +++ b/Engine/Source/Runtime/InputDevice/Public/IInputDeviceModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/InputDevice/Public/InputDevice.h b/Engine/Source/Runtime/InputDevice/Public/InputDevice.h index 31e5968dc707..6bfb71cedd9c 100644 --- a/Engine/Source/Runtime/InputDevice/Public/InputDevice.h +++ b/Engine/Source/Runtime/InputDevice/Public/InputDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Json/Json.Build.cs b/Engine/Source/Runtime/Json/Json.Build.cs index 852f63d1b0ff..43619961ab15 100644 --- a/Engine/Source/Runtime/Json/Json.Build.cs +++ b/Engine/Source/Runtime/Json/Json.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/Json/Private/Dom/JsonObject.cpp b/Engine/Source/Runtime/Json/Private/Dom/JsonObject.cpp index 5a732252ca89..6ea18585bfe0 100644 --- a/Engine/Source/Runtime/Json/Private/Dom/JsonObject.cpp +++ b/Engine/Source/Runtime/Json/Private/Dom/JsonObject.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Dom/JsonObject.h" diff --git a/Engine/Source/Runtime/Json/Private/Dom/JsonValue.cpp b/Engine/Source/Runtime/Json/Private/Dom/JsonValue.cpp index c39055f0a723..6c0d9b8882f3 100644 --- a/Engine/Source/Runtime/Json/Private/Dom/JsonValue.cpp +++ b/Engine/Source/Runtime/Json/Private/Dom/JsonValue.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Dom/JsonValue.h" #include "Dom/JsonObject.h" diff --git a/Engine/Source/Runtime/Json/Private/JsonModule.cpp b/Engine/Source/Runtime/Json/Private/JsonModule.cpp index 80f876f6026a..5df23aa4467a 100644 --- a/Engine/Source/Runtime/Json/Private/JsonModule.cpp +++ b/Engine/Source/Runtime/Json/Private/JsonModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "JsonGlobals.h" diff --git a/Engine/Source/Runtime/Json/Private/Tests/JsonTests.cpp b/Engine/Source/Runtime/Json/Private/Tests/JsonTests.cpp index 3c2b28f86dea..daf75cd97b39 100644 --- a/Engine/Source/Runtime/Json/Private/Tests/JsonTests.cpp +++ b/Engine/Source/Runtime/Json/Private/Tests/JsonTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Source/Runtime/Json/Public/Dom/JsonObject.h b/Engine/Source/Runtime/Json/Public/Dom/JsonObject.h index aea30b1d51d2..47e8d45bbf81 100644 --- a/Engine/Source/Runtime/Json/Public/Dom/JsonObject.h +++ b/Engine/Source/Runtime/Json/Public/Dom/JsonObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Json/Public/Dom/JsonValue.h b/Engine/Source/Runtime/Json/Public/Dom/JsonValue.h index 3850d442693c..85974a44d390 100644 --- a/Engine/Source/Runtime/Json/Public/Dom/JsonValue.h +++ b/Engine/Source/Runtime/Json/Public/Dom/JsonValue.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Json/Public/Json.h b/Engine/Source/Runtime/Json/Public/Json.h index 591be64bbbb8..dce8bd3bc40a 100644 --- a/Engine/Source/Runtime/Json/Public/Json.h +++ b/Engine/Source/Runtime/Json/Public/Json.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Json/Public/JsonGlobals.h b/Engine/Source/Runtime/Json/Public/JsonGlobals.h index 852ea0db1fcc..756c7992b7da 100644 --- a/Engine/Source/Runtime/Json/Public/JsonGlobals.h +++ b/Engine/Source/Runtime/Json/Public/JsonGlobals.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Json/Public/Policies/CondensedJsonPrintPolicy.h b/Engine/Source/Runtime/Json/Public/Policies/CondensedJsonPrintPolicy.h index 68fdbed34ce7..e7631b4af2f7 100644 --- a/Engine/Source/Runtime/Json/Public/Policies/CondensedJsonPrintPolicy.h +++ b/Engine/Source/Runtime/Json/Public/Policies/CondensedJsonPrintPolicy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Json/Public/Policies/JsonPrintPolicy.h b/Engine/Source/Runtime/Json/Public/Policies/JsonPrintPolicy.h index 43e69ab3066c..98781ab70b6a 100644 --- a/Engine/Source/Runtime/Json/Public/Policies/JsonPrintPolicy.h +++ b/Engine/Source/Runtime/Json/Public/Policies/JsonPrintPolicy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Json/Public/Policies/PrettyJsonPrintPolicy.h b/Engine/Source/Runtime/Json/Public/Policies/PrettyJsonPrintPolicy.h index ef860f1e18f9..05bbf540a950 100644 --- a/Engine/Source/Runtime/Json/Public/Policies/PrettyJsonPrintPolicy.h +++ b/Engine/Source/Runtime/Json/Public/Policies/PrettyJsonPrintPolicy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Json/Public/Serialization/JsonReader.h b/Engine/Source/Runtime/Json/Public/Serialization/JsonReader.h index cd7b5ab57913..3a4c966d3d93 100644 --- a/Engine/Source/Runtime/Json/Public/Serialization/JsonReader.h +++ b/Engine/Source/Runtime/Json/Public/Serialization/JsonReader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Json/Public/Serialization/JsonSerializer.h b/Engine/Source/Runtime/Json/Public/Serialization/JsonSerializer.h index 420b552ba2fd..c8824ee5c954 100644 --- a/Engine/Source/Runtime/Json/Public/Serialization/JsonSerializer.h +++ b/Engine/Source/Runtime/Json/Public/Serialization/JsonSerializer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Json/Public/Serialization/JsonSerializerMacros.h b/Engine/Source/Runtime/Json/Public/Serialization/JsonSerializerMacros.h index 27a2794f3cf8..8f00e9f64573 100644 --- a/Engine/Source/Runtime/Json/Public/Serialization/JsonSerializerMacros.h +++ b/Engine/Source/Runtime/Json/Public/Serialization/JsonSerializerMacros.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Json/Public/Serialization/JsonTypes.h b/Engine/Source/Runtime/Json/Public/Serialization/JsonTypes.h index eb784dc3d466..848170668b83 100644 --- a/Engine/Source/Runtime/Json/Public/Serialization/JsonTypes.h +++ b/Engine/Source/Runtime/Json/Public/Serialization/JsonTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Json/Public/Serialization/JsonWriter.h b/Engine/Source/Runtime/Json/Public/Serialization/JsonWriter.h index 7a39bcbb2c5f..594812ed5c92 100644 --- a/Engine/Source/Runtime/Json/Public/Serialization/JsonWriter.h +++ b/Engine/Source/Runtime/Json/Public/Serialization/JsonWriter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/JsonUtilities/JsonUtilities.Build.cs b/Engine/Source/Runtime/JsonUtilities/JsonUtilities.Build.cs index 065641f3b77d..077b25a4417b 100644 --- a/Engine/Source/Runtime/JsonUtilities/JsonUtilities.Build.cs +++ b/Engine/Source/Runtime/JsonUtilities/JsonUtilities.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/JsonUtilities/Private/JsonObjectConverter.cpp b/Engine/Source/Runtime/JsonUtilities/Private/JsonObjectConverter.cpp index 8b356241cfcc..bbd9105cbe7f 100644 --- a/Engine/Source/Runtime/JsonUtilities/Private/JsonObjectConverter.cpp +++ b/Engine/Source/Runtime/JsonUtilities/Private/JsonObjectConverter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "JsonObjectConverter.h" #include "Internationalization/Culture.h" diff --git a/Engine/Source/Runtime/JsonUtilities/Private/JsonObjectWrapper.cpp b/Engine/Source/Runtime/JsonUtilities/Private/JsonObjectWrapper.cpp index b38a86cb20dc..75b69a4113c7 100644 --- a/Engine/Source/Runtime/JsonUtilities/Private/JsonObjectWrapper.cpp +++ b/Engine/Source/Runtime/JsonUtilities/Private/JsonObjectWrapper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "JsonObjectWrapper.h" #include "Policies/CondensedJsonPrintPolicy.h" diff --git a/Engine/Source/Runtime/JsonUtilities/Private/JsonUtilitiesModule.cpp b/Engine/Source/Runtime/JsonUtilities/Private/JsonUtilitiesModule.cpp index a844749f15fc..25a2ab18537e 100644 --- a/Engine/Source/Runtime/JsonUtilities/Private/JsonUtilitiesModule.cpp +++ b/Engine/Source/Runtime/JsonUtilities/Private/JsonUtilitiesModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/JsonUtilities/Public/JsonDomBuilder.h b/Engine/Source/Runtime/JsonUtilities/Public/JsonDomBuilder.h index 5e8d0abda196..50c411b4c2ca 100644 --- a/Engine/Source/Runtime/JsonUtilities/Public/JsonDomBuilder.h +++ b/Engine/Source/Runtime/JsonUtilities/Public/JsonDomBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/JsonUtilities/Public/JsonObjectConverter.h b/Engine/Source/Runtime/JsonUtilities/Public/JsonObjectConverter.h index 193e6f381e37..7b512728dead 100644 --- a/Engine/Source/Runtime/JsonUtilities/Public/JsonObjectConverter.h +++ b/Engine/Source/Runtime/JsonUtilities/Public/JsonObjectConverter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/JsonUtilities/Public/JsonObjectWrapper.h b/Engine/Source/Runtime/JsonUtilities/Public/JsonObjectWrapper.h index 3880ffdd9d8d..7bbf159fa7fa 100644 --- a/Engine/Source/Runtime/JsonUtilities/Public/JsonObjectWrapper.h +++ b/Engine/Source/Runtime/JsonUtilities/Public/JsonObjectWrapper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/JsonUtilities/Public/JsonUtilities.h b/Engine/Source/Runtime/JsonUtilities/Public/JsonUtilities.h index 2f810334edea..40210bb2ac6d 100644 --- a/Engine/Source/Runtime/JsonUtilities/Public/JsonUtilities.h +++ b/Engine/Source/Runtime/JsonUtilities/Public/JsonUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Classes/ControlPointMeshComponent.h b/Engine/Source/Runtime/Landscape/Classes/ControlPointMeshComponent.h index 97f14ea037a5..7c45c06e6649 100644 --- a/Engine/Source/Runtime/Landscape/Classes/ControlPointMeshComponent.h +++ b/Engine/Source/Runtime/Landscape/Classes/ControlPointMeshComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Classes/Landscape.h b/Engine/Source/Runtime/Landscape/Classes/Landscape.h index 2186c5c3227f..219825b6dfed 100644 --- a/Engine/Source/Runtime/Landscape/Classes/Landscape.h +++ b/Engine/Source/Runtime/Landscape/Classes/Landscape.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h b/Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h index 3eba78c5ae8f..cdcc60983bf4 100644 --- a/Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h +++ b/Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Classes/LandscapeGizmoActiveActor.h b/Engine/Source/Runtime/Landscape/Classes/LandscapeGizmoActiveActor.h index 89d2aa038981..4770dc675623 100644 --- a/Engine/Source/Runtime/Landscape/Classes/LandscapeGizmoActiveActor.h +++ b/Engine/Source/Runtime/Landscape/Classes/LandscapeGizmoActiveActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Classes/LandscapeGizmoActor.h b/Engine/Source/Runtime/Landscape/Classes/LandscapeGizmoActor.h index 022e280d9c1b..3dbffe05f837 100644 --- a/Engine/Source/Runtime/Landscape/Classes/LandscapeGizmoActor.h +++ b/Engine/Source/Runtime/Landscape/Classes/LandscapeGizmoActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Classes/LandscapeGizmoRenderComponent.h b/Engine/Source/Runtime/Landscape/Classes/LandscapeGizmoRenderComponent.h index 4b57da779119..5273ee642d16 100644 --- a/Engine/Source/Runtime/Landscape/Classes/LandscapeGizmoRenderComponent.h +++ b/Engine/Source/Runtime/Landscape/Classes/LandscapeGizmoRenderComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Classes/LandscapeGrassType.h b/Engine/Source/Runtime/Landscape/Classes/LandscapeGrassType.h index c591c83045bb..29f90f1edf35 100644 --- a/Engine/Source/Runtime/Landscape/Classes/LandscapeGrassType.h +++ b/Engine/Source/Runtime/Landscape/Classes/LandscapeGrassType.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Classes/LandscapeHeightfieldCollisionComponent.h b/Engine/Source/Runtime/Landscape/Classes/LandscapeHeightfieldCollisionComponent.h index c9917f8141e9..85d274b5ab9b 100644 --- a/Engine/Source/Runtime/Landscape/Classes/LandscapeHeightfieldCollisionComponent.h +++ b/Engine/Source/Runtime/Landscape/Classes/LandscapeHeightfieldCollisionComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Classes/LandscapeInfo.h b/Engine/Source/Runtime/Landscape/Classes/LandscapeInfo.h index d8840af7594d..1ce7b81db7fe 100644 --- a/Engine/Source/Runtime/Landscape/Classes/LandscapeInfo.h +++ b/Engine/Source/Runtime/Landscape/Classes/LandscapeInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Classes/LandscapeInfoMap.h b/Engine/Source/Runtime/Landscape/Classes/LandscapeInfoMap.h index 4ded4380c25c..3221dd465e38 100644 --- a/Engine/Source/Runtime/Landscape/Classes/LandscapeInfoMap.h +++ b/Engine/Source/Runtime/Landscape/Classes/LandscapeInfoMap.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Classes/LandscapeLayerInfoObject.h b/Engine/Source/Runtime/Landscape/Classes/LandscapeLayerInfoObject.h index 47ca158afa2b..082757131eda 100644 --- a/Engine/Source/Runtime/Landscape/Classes/LandscapeLayerInfoObject.h +++ b/Engine/Source/Runtime/Landscape/Classes/LandscapeLayerInfoObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Classes/LandscapeMaterialInstanceConstant.h b/Engine/Source/Runtime/Landscape/Classes/LandscapeMaterialInstanceConstant.h index 4d72002f44eb..a2a710b13cc9 100644 --- a/Engine/Source/Runtime/Landscape/Classes/LandscapeMaterialInstanceConstant.h +++ b/Engine/Source/Runtime/Landscape/Classes/LandscapeMaterialInstanceConstant.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Classes/LandscapeMeshCollisionComponent.h b/Engine/Source/Runtime/Landscape/Classes/LandscapeMeshCollisionComponent.h index 5cb7d399477a..dd1080ba8544 100644 --- a/Engine/Source/Runtime/Landscape/Classes/LandscapeMeshCollisionComponent.h +++ b/Engine/Source/Runtime/Landscape/Classes/LandscapeMeshCollisionComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Classes/LandscapeMeshProxyActor.h b/Engine/Source/Runtime/Landscape/Classes/LandscapeMeshProxyActor.h index 64da5c1cbc70..4f9673f11f34 100644 --- a/Engine/Source/Runtime/Landscape/Classes/LandscapeMeshProxyActor.h +++ b/Engine/Source/Runtime/Landscape/Classes/LandscapeMeshProxyActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Classes/LandscapeMeshProxyComponent.h b/Engine/Source/Runtime/Landscape/Classes/LandscapeMeshProxyComponent.h index d8d1eac999e6..afa4058ec2ea 100644 --- a/Engine/Source/Runtime/Landscape/Classes/LandscapeMeshProxyComponent.h +++ b/Engine/Source/Runtime/Landscape/Classes/LandscapeMeshProxyComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Classes/LandscapeProxy.h b/Engine/Source/Runtime/Landscape/Classes/LandscapeProxy.h index 771c632e5ce1..9e33831ce6ff 100644 --- a/Engine/Source/Runtime/Landscape/Classes/LandscapeProxy.h +++ b/Engine/Source/Runtime/Landscape/Classes/LandscapeProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Classes/LandscapeSplineControlPoint.h b/Engine/Source/Runtime/Landscape/Classes/LandscapeSplineControlPoint.h index 2d9ea0e6ec3e..6cb059b517ee 100644 --- a/Engine/Source/Runtime/Landscape/Classes/LandscapeSplineControlPoint.h +++ b/Engine/Source/Runtime/Landscape/Classes/LandscapeSplineControlPoint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Classes/LandscapeSplineSegment.h b/Engine/Source/Runtime/Landscape/Classes/LandscapeSplineSegment.h index ac4d702ff7f4..467475cd1d84 100644 --- a/Engine/Source/Runtime/Landscape/Classes/LandscapeSplineSegment.h +++ b/Engine/Source/Runtime/Landscape/Classes/LandscapeSplineSegment.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Classes/LandscapeSplinesComponent.h b/Engine/Source/Runtime/Landscape/Classes/LandscapeSplinesComponent.h index 20a1d33196a8..96bb76b3292a 100644 --- a/Engine/Source/Runtime/Landscape/Classes/LandscapeSplinesComponent.h +++ b/Engine/Source/Runtime/Landscape/Classes/LandscapeSplinesComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Classes/LandscapeStreamingProxy.h b/Engine/Source/Runtime/Landscape/Classes/LandscapeStreamingProxy.h index 84ed9a057d02..10a4ec9865e4 100644 --- a/Engine/Source/Runtime/Landscape/Classes/LandscapeStreamingProxy.h +++ b/Engine/Source/Runtime/Landscape/Classes/LandscapeStreamingProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeGrassOutput.h b/Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeGrassOutput.h index 0afe650f6add..99cbdd30d7e6 100644 --- a/Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeGrassOutput.h +++ b/Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeGrassOutput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeLayerBlend.h b/Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeLayerBlend.h index a384a390dc3a..dc3dba86093b 100644 --- a/Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeLayerBlend.h +++ b/Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeLayerBlend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeLayerCoords.h b/Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeLayerCoords.h index 6e112ac47c93..862c8d7cd4ec 100644 --- a/Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeLayerCoords.h +++ b/Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeLayerCoords.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeLayerSample.h b/Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeLayerSample.h index 8e8da40d91d0..9e8bae3050ca 100644 --- a/Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeLayerSample.h +++ b/Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeLayerSample.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeLayerSwitch.h b/Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeLayerSwitch.h index a348e798ae06..95054977f86b 100644 --- a/Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeLayerSwitch.h +++ b/Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeLayerSwitch.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeLayerWeight.h b/Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeLayerWeight.h index 547964c7dfc6..9780e03abc3d 100644 --- a/Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeLayerWeight.h +++ b/Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeLayerWeight.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeVisibilityMask.h b/Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeVisibilityMask.h index e0541d172d51..cb27c151374d 100644 --- a/Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeVisibilityMask.h +++ b/Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeVisibilityMask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Landscape.Build.cs b/Engine/Source/Runtime/Landscape/Landscape.Build.cs index 8464fcb34ec2..8cf066dc3576 100644 --- a/Engine/Source/Runtime/Landscape/Landscape.Build.cs +++ b/Engine/Source/Runtime/Landscape/Landscape.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Runtime/Landscape/Private/Landscape.cpp b/Engine/Source/Runtime/Landscape/Private/Landscape.cpp index d1d134d192e2..d9ca9a23431a 100644 --- a/Engine/Source/Runtime/Landscape/Private/Landscape.cpp +++ b/Engine/Source/Runtime/Landscape/Private/Landscape.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Landscape.cpp: Terrain rendering diff --git a/Engine/Source/Runtime/Landscape/Private/LandscapeBlueprintSupport.cpp b/Engine/Source/Runtime/Landscape/Private/LandscapeBlueprintSupport.cpp index e4c0bc1e09fd..fdd10c090f29 100644 --- a/Engine/Source/Runtime/Landscape/Private/LandscapeBlueprintSupport.cpp +++ b/Engine/Source/Runtime/Landscape/Private/LandscapeBlueprintSupport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LandscapeBlueprintSupport.cpp: Landscape blueprint functions diff --git a/Engine/Source/Runtime/Landscape/Private/LandscapeCollision.cpp b/Engine/Source/Runtime/Landscape/Private/LandscapeCollision.cpp index cae89de3e0ee..a5c35f2d2d41 100644 --- a/Engine/Source/Runtime/Landscape/Private/LandscapeCollision.cpp +++ b/Engine/Source/Runtime/Landscape/Private/LandscapeCollision.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "GenericPlatform/GenericPlatformStackWalk.h" @@ -281,7 +281,7 @@ void ULandscapeHeightfieldCollisionComponent::OnCreatePhysicsState() PxHeightFieldGeometry LandscapeComponentGeomEd(HeightfieldRef->RBHeightfieldEd, PxMeshGeometryFlags(), LandscapeScale.Z * LANDSCAPE_ZSCALE, LandscapeScale.Y * CollisionScale, LandscapeScale.X * CollisionScale); if (LandscapeComponentGeomEd.isValid()) { -#if WITH_APEIRON || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE +#if WITH_CHAOS || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE ensure(false); #else FPhysicsMaterialHandle_PhysX MaterialHandle = GEngine->DefaultPhysMaterial->GetPhysicsMaterial(); @@ -310,79 +310,20 @@ void ULandscapeHeightfieldCollisionComponent::OnCreatePhysicsState() FPhysScene* PhysScene = GetWorld()->GetPhysicsScene(); - PxRigidStatic* HeightFieldActorAsync = nullptr; - bool bHasAsyncScene = PhysScene->HasAsyncScene(); - if (bHasAsyncScene) - { - // Create the async scene actor - HeightFieldActorAsync = GPhysXSDK->createRigidStatic(PhysXLandscapeComponentTransform); - PxShape* HeightFieldShapeAsync = GPhysXSDK->createShape(LandscapeComponentGeom, HeightfieldRef->UsedPhysicalMaterialArray.GetData(), HeightfieldRef->UsedPhysicalMaterialArray.Num(), true); - - HeightFieldShapeAsync->setQueryFilterData(U2PFilterData(QueryFilterData)); - HeightFieldShapeAsync->setSimulationFilterData(U2PFilterData(SimFilterData)); - // Only perform scene queries in the synchronous scene for static shapes - HeightFieldShapeAsync->setFlag(PxShapeFlag::eSCENE_QUERY_SHAPE, false); - HeightFieldShapeAsync->setFlag(PxShapeFlag::eSIMULATION_SHAPE, true); - HeightFieldShapeAsync->setFlag(PxShapeFlag::eVISUALIZATION, true); - - HeightFieldActorAsync->attachShape(*HeightFieldShapeAsync); - - // attachShape holds its own ref(), so release this here. - HeightFieldShapeAsync->release(); - - if (bCreateSimpleCollision) - { - PxHeightFieldGeometry LandscapeComponentGeomSimple(HeightfieldRef->RBHeightfieldSimple, PxMeshGeometryFlags(), LandscapeScale.Z * LANDSCAPE_ZSCALE, LandscapeScale.Y * SimpleCollisionScale, LandscapeScale.X * SimpleCollisionScale); - check(LandscapeComponentGeomSimple.isValid()); - PxShape* HeightFieldShapeSimpleAsync = GPhysXSDK->createShape(LandscapeComponentGeomSimple, HeightfieldRef->UsedPhysicalMaterialArray.GetData(), HeightfieldRef->UsedPhysicalMaterialArray.Num(), true); - check(HeightFieldShapeSimpleAsync); - - // Setup filtering - FCollisionFilterData QueryFilterDataSimple = QueryFilterData; - FCollisionFilterData SimFilterDataSimple = SimFilterData; - QueryFilterDataSimple.Word3 = (QueryFilterDataSimple.Word3 & ~EPDF_ComplexCollision) | EPDF_SimpleCollision; - SimFilterDataSimple.Word3 = (SimFilterDataSimple.Word3 & ~EPDF_ComplexCollision) | EPDF_SimpleCollision; - HeightFieldShapeSimpleAsync->setQueryFilterData(U2PFilterData(QueryFilterDataSimple)); - HeightFieldShapeSimpleAsync->setSimulationFilterData(U2PFilterData(SimFilterDataSimple)); - // Only perform scene queries in the synchronous scene for static shapes - HeightFieldShapeSimpleAsync->setFlag(PxShapeFlag::eSCENE_QUERY_SHAPE, false); - HeightFieldShapeSimpleAsync->setFlag(PxShapeFlag::eSIMULATION_SHAPE, true); - HeightFieldShapeSimpleAsync->setFlag(PxShapeFlag::eVISUALIZATION, true); - - HeightFieldActorAsync->attachShape(*HeightFieldShapeSimpleAsync); - - // attachShape holds its own ref(), so release this here. - HeightFieldShapeSimpleAsync->release(); - } - } - // Set body instance data BodyInstance.PhysxUserData = FPhysxUserData(&BodyInstance); BodyInstance.OwnerComponent = this; -#if WITH_APEIRON || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE +#if WITH_CHAOS || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE ensure(false); #else BodyInstance.ActorHandle.SyncActor = HeightFieldActorSync; - BodyInstance.ActorHandle.AsyncActor = HeightFieldActorAsync; HeightFieldActorSync->userData = &BodyInstance.PhysxUserData; - if (bHasAsyncScene) - { - HeightFieldActorAsync->userData = &BodyInstance.PhysxUserData; - } // Add to scenes - PxScene* SyncScene = PhysScene->GetPxScene(PST_Sync); + PxScene* SyncScene = PhysScene->GetPxScene(); SCOPED_SCENE_WRITE_LOCK(SyncScene); SyncScene->addActor(*HeightFieldActorSync); - - if (bHasAsyncScene) - { - PxScene* AsyncScene = PhysScene->GetPxScene(PST_Async); - - SCOPED_SCENE_WRITE_LOCK(AsyncScene); - AsyncScene->addActor(*HeightFieldActorAsync); - } #endif } } @@ -460,7 +401,7 @@ void ULandscapeHeightfieldCollisionComponent::CreateCollisionObject() for (UPhysicalMaterial* PhysicalMaterial : CookedPhysicalMaterials) { -#if WITH_APEIRON || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE +#if WITH_CHAOS || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE ensure(false); #else const FPhysicsMaterialHandle_PhysX& MaterialHandle = PhysicalMaterial->GetPhysicsMaterial(); @@ -962,7 +903,7 @@ void ULandscapeMeshCollisionComponent::CreateCollisionObject() for (UPhysicalMaterial* PhysicalMaterial : CookedPhysicalMaterials) { -#if WITH_APEIRON || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE +#if WITH_CHAOS || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE ensure(false); #else MeshRef->UsedPhysicalMaterialArray.Add(PhysicalMaterial->GetPhysicsMaterial().Material); @@ -1054,26 +995,6 @@ void ULandscapeMeshCollisionComponent::OnCreatePhysicsState() FPhysScene* PhysScene = GetWorld()->GetPhysicsScene(); - PxRigidStatic* MeshActorAsync = nullptr; - bool bHasAsyncScene = PhysScene->HasAsyncScene(); - if (bHasAsyncScene) - { - // Create the async scene actor - MeshActorAsync = GPhysXSDK->createRigidStatic(PhysXLandscapeComponentTransform); - PxShape* MeshShapeAsync = GPhysXSDK->createShape(PTriMeshGeom, MeshRef->UsedPhysicalMaterialArray.GetData(), MeshRef->UsedPhysicalMaterialArray.Num(), true); - check(MeshShapeAsync); - - MeshShapeAsync->setQueryFilterData(U2PFilterData(QueryFilterData)); - MeshShapeAsync->setSimulationFilterData(U2PFilterData(SimFilterData)); - // Only perform scene queries in the synchronous scene for static shapes - MeshShapeAsync->setFlag(PxShapeFlag::eSCENE_QUERY_SHAPE, false); - MeshShapeAsync->setFlag(PxShapeFlag::eSIMULATION_SHAPE, true); - MeshShapeAsync->setFlag(PxShapeFlag::eVISUALIZATION, true); // Setting visualization flag, in case we visualize only the async scene - - MeshActorAsync->attachShape(*MeshShapeAsync); - MeshShapeAsync->release(); - } - #if WITH_EDITOR // Create a shape for a mesh which is used only by the landscape editor if (!GetWorld()->IsGameWorld()) @@ -1085,7 +1006,7 @@ void ULandscapeMeshCollisionComponent::OnCreatePhysicsState() PTriMeshGeomEd.scale.scale.z = LandscapeScale.Z; if (PTriMeshGeomEd.isValid()) { -#if WITH_APEIRON || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE +#if WITH_CHAOS || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE ensure(false); #else PxMaterial* PDefaultMat = GEngine->DefaultPhysMaterial->GetPhysicsMaterial().Material; @@ -1113,29 +1034,16 @@ void ULandscapeMeshCollisionComponent::OnCreatePhysicsState() BodyInstance.PhysxUserData = FPhysxUserData(&BodyInstance); BodyInstance.OwnerComponent = this; -#if WITH_APEIRON || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE +#if WITH_CHAOS || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE ensure(false); #else BodyInstance.ActorHandle.SyncActor = MeshActorSync; - BodyInstance.ActorHandle.AsyncActor = MeshActorAsync; MeshActorSync->userData = &BodyInstance.PhysxUserData; - if (bHasAsyncScene) - { - MeshActorAsync->userData = &BodyInstance.PhysxUserData; - } // Add to scenes - PxScene* SyncScene = PhysScene->GetPxScene(PST_Sync); + PxScene* SyncScene = PhysScene->GetPxScene(); SCOPED_SCENE_WRITE_LOCK(SyncScene); SyncScene->addActor(*MeshActorSync); - - if (bHasAsyncScene) - { - PxScene* AsyncScene = PhysScene->GetPxScene(PST_Async); - - SCOPED_SCENE_WRITE_LOCK(AsyncScene); - AsyncScene->addActor(*MeshActorAsync); - } #endif } else @@ -1181,7 +1089,7 @@ void ULandscapeHeightfieldCollisionComponent::UpdateHeightfieldRegion(int32 Comp return; } -#if WITH_APEIRON || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE +#if WITH_CHAOS || WITH_IMMEDIATE_PHYSX || PHYSICS_INTERFACE_LLIMMEDIATE ensure(false); #else if (BodyInstance.ActorHandle.SyncActor == NULL) @@ -1253,7 +1161,7 @@ void ULandscapeHeightfieldCollisionComponent::UpdateHeightfieldRegion(int32 Comp { FInlineShapeArray PShapes; -#if WITH_APEIRON +#if WITH_CHAOS ensure(false); const int32 NumShapes = 0; #else diff --git a/Engine/Source/Runtime/Landscape/Private/LandscapeComponent.cpp b/Engine/Source/Runtime/Landscape/Private/LandscapeComponent.cpp index d13a2a94d039..b447bc7d9dee 100644 --- a/Engine/Source/Runtime/Landscape/Private/LandscapeComponent.cpp +++ b/Engine/Source/Runtime/Landscape/Private/LandscapeComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LandscapeComponent.h" #include "LandscapeLayerInfoObject.h" diff --git a/Engine/Source/Runtime/Landscape/Private/LandscapeDataAccess.cpp b/Engine/Source/Runtime/Landscape/Private/LandscapeDataAccess.cpp index 36d8c73f602d..f75434cd5ae1 100644 --- a/Engine/Source/Runtime/Landscape/Private/LandscapeDataAccess.cpp +++ b/Engine/Source/Runtime/Landscape/Private/LandscapeDataAccess.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LandscapeDataAccess.h" #include "LandscapeComponent.h" diff --git a/Engine/Source/Runtime/Landscape/Private/LandscapeEdit.cpp b/Engine/Source/Runtime/Landscape/Private/LandscapeEdit.cpp index d4918eaffdb0..06ffee231e2b 100644 --- a/Engine/Source/Runtime/Landscape/Private/LandscapeEdit.cpp +++ b/Engine/Source/Runtime/Landscape/Private/LandscapeEdit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LandscapeEdit.cpp: Landscape editing diff --git a/Engine/Source/Runtime/Landscape/Private/LandscapeEditInterface.cpp b/Engine/Source/Runtime/Landscape/Private/LandscapeEditInterface.cpp index c64eabf4cd23..504433b6651a 100644 --- a/Engine/Source/Runtime/Landscape/Private/LandscapeEditInterface.cpp +++ b/Engine/Source/Runtime/Landscape/Private/LandscapeEditInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LandscapeEditInterface.cpp: Landscape editing interface diff --git a/Engine/Source/Runtime/Landscape/Private/LandscapeGizmoActor.cpp b/Engine/Source/Runtime/Landscape/Private/LandscapeGizmoActor.cpp index cdfc6043a0f4..ab273c7e6c71 100644 --- a/Engine/Source/Runtime/Landscape/Private/LandscapeGizmoActor.cpp +++ b/Engine/Source/Runtime/Landscape/Private/LandscapeGizmoActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LandscapeGizmoActor.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Runtime/Landscape/Private/LandscapeGrass.cpp b/Engine/Source/Runtime/Landscape/Private/LandscapeGrass.cpp index 7014ab8f7c5d..2188ec85f0ef 100644 --- a/Engine/Source/Runtime/Landscape/Private/LandscapeGrass.cpp +++ b/Engine/Source/Runtime/Landscape/Private/LandscapeGrass.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "GenericPlatform/GenericPlatformStackWalk.h" diff --git a/Engine/Source/Runtime/Landscape/Private/LandscapeInfo.cpp b/Engine/Source/Runtime/Landscape/Private/LandscapeInfo.cpp index b8881db9018f..27135820546a 100644 --- a/Engine/Source/Runtime/Landscape/Private/LandscapeInfo.cpp +++ b/Engine/Source/Runtime/Landscape/Private/LandscapeInfo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LandscapeInfo.h" #include "LandscapeLayerInfoObject.h" diff --git a/Engine/Source/Runtime/Landscape/Private/LandscapeInfoMap.cpp b/Engine/Source/Runtime/Landscape/Private/LandscapeInfoMap.cpp index edd989228c52..5432fbc306f1 100644 --- a/Engine/Source/Runtime/Landscape/Private/LandscapeInfoMap.cpp +++ b/Engine/Source/Runtime/Landscape/Private/LandscapeInfoMap.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LandscapeInfoMap.h" #include "Engine/World.h" diff --git a/Engine/Source/Runtime/Landscape/Private/LandscapeLight.cpp b/Engine/Source/Runtime/Landscape/Private/LandscapeLight.cpp index b99beb34f39c..e071b1d23841 100644 --- a/Engine/Source/Runtime/Landscape/Private/LandscapeLight.cpp +++ b/Engine/Source/Runtime/Landscape/Private/LandscapeLight.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LandscapeLight.cpp: Static lighting for LandscapeComponents diff --git a/Engine/Source/Runtime/Landscape/Private/LandscapeModule.cpp b/Engine/Source/Runtime/Landscape/Private/LandscapeModule.cpp index 7315b8be2107..aaef92a144d8 100644 --- a/Engine/Source/Runtime/Landscape/Private/LandscapeModule.cpp +++ b/Engine/Source/Runtime/Landscape/Private/LandscapeModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LandscapeModule.h" #include "Serialization/CustomVersion.h" diff --git a/Engine/Source/Runtime/Landscape/Private/LandscapePrivate.h b/Engine/Source/Runtime/Landscape/Private/LandscapePrivate.h index e98fd68d8feb..9d65d07d8e9b 100644 --- a/Engine/Source/Runtime/Landscape/Private/LandscapePrivate.h +++ b/Engine/Source/Runtime/Landscape/Private/LandscapePrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Private/LandscapeProxy.cpp b/Engine/Source/Runtime/Landscape/Private/LandscapeProxy.cpp index e0b0d9f86bcd..5e6d8a99c5ad 100644 --- a/Engine/Source/Runtime/Landscape/Private/LandscapeProxy.cpp +++ b/Engine/Source/Runtime/Landscape/Private/LandscapeProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LandscapeProxy.h" #include "LandscapeInfo.h" diff --git a/Engine/Source/Runtime/Landscape/Private/LandscapeRender.cpp b/Engine/Source/Runtime/Landscape/Private/LandscapeRender.cpp index afa825a2e3ea..75b632ef3039 100644 --- a/Engine/Source/Runtime/Landscape/Private/LandscapeRender.cpp +++ b/Engine/Source/Runtime/Landscape/Private/LandscapeRender.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LandscapeRender.cpp: New terrain rendering diff --git a/Engine/Source/Runtime/Landscape/Private/LandscapeRenderMobile.cpp b/Engine/Source/Runtime/Landscape/Private/LandscapeRenderMobile.cpp index 145d949b46b0..1c4d815d3f8b 100644 --- a/Engine/Source/Runtime/Landscape/Private/LandscapeRenderMobile.cpp +++ b/Engine/Source/Runtime/Landscape/Private/LandscapeRenderMobile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LandscapeRenderMobile.cpp: Landscape Rendering without using vertex texture fetch diff --git a/Engine/Source/Runtime/Landscape/Private/LandscapeSplineProxies.cpp b/Engine/Source/Runtime/Landscape/Private/LandscapeSplineProxies.cpp index 60737eb7d5b1..2d1eabcb4c08 100644 --- a/Engine/Source/Runtime/Landscape/Private/LandscapeSplineProxies.cpp +++ b/Engine/Source/Runtime/Landscape/Private/LandscapeSplineProxies.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LandscapeSplineProxies.h" #include "LandscapeSplineSegment.h" diff --git a/Engine/Source/Runtime/Landscape/Private/LandscapeSplineRaster.cpp b/Engine/Source/Runtime/Landscape/Private/LandscapeSplineRaster.cpp index 2c7e1921c865..d15a590d8041 100644 --- a/Engine/Source/Runtime/Landscape/Private/LandscapeSplineRaster.cpp +++ b/Engine/Source/Runtime/Landscape/Private/LandscapeSplineRaster.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LandscapeSplineRaster.cpp: diff --git a/Engine/Source/Runtime/Landscape/Private/LandscapeSplineRaster.h b/Engine/Source/Runtime/Landscape/Private/LandscapeSplineRaster.h index a4ca0d78079b..ddd0ebf3a184 100644 --- a/Engine/Source/Runtime/Landscape/Private/LandscapeSplineRaster.h +++ b/Engine/Source/Runtime/Landscape/Private/LandscapeSplineRaster.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Private/LandscapeSplines.cpp b/Engine/Source/Runtime/Landscape/Private/LandscapeSplines.cpp index 45974fd11a21..f21db155aabb 100644 --- a/Engine/Source/Runtime/Landscape/Private/LandscapeSplines.cpp +++ b/Engine/Source/Runtime/Landscape/Private/LandscapeSplines.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LandscapeSpline.cpp diff --git a/Engine/Source/Runtime/Landscape/Private/LandscapeVersion.h b/Engine/Source/Runtime/Landscape/Private/LandscapeVersion.h index fdbf9ed3afba..b092f7d883f3 100644 --- a/Engine/Source/Runtime/Landscape/Private/LandscapeVersion.h +++ b/Engine/Source/Runtime/Landscape/Private/LandscapeVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Private/Materials/MaterialExpressionLandscapeLayerBlend.cpp b/Engine/Source/Runtime/Landscape/Private/Materials/MaterialExpressionLandscapeLayerBlend.cpp index 5ec971c729c3..611158cf483a 100644 --- a/Engine/Source/Runtime/Landscape/Private/Materials/MaterialExpressionLandscapeLayerBlend.cpp +++ b/Engine/Source/Runtime/Landscape/Private/Materials/MaterialExpressionLandscapeLayerBlend.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Materials/MaterialExpressionLandscapeLayerBlend.h" #include "Engine/Engine.h" diff --git a/Engine/Source/Runtime/Landscape/Private/Materials/MaterialExpressionLandscapeLayerCoords.cpp b/Engine/Source/Runtime/Landscape/Private/Materials/MaterialExpressionLandscapeLayerCoords.cpp index 7e0ef9749e13..e4873eb92647 100644 --- a/Engine/Source/Runtime/Landscape/Private/Materials/MaterialExpressionLandscapeLayerCoords.cpp +++ b/Engine/Source/Runtime/Landscape/Private/Materials/MaterialExpressionLandscapeLayerCoords.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Materials/MaterialExpressionLandscapeLayerCoords.h" #include "LandscapePrivate.h" diff --git a/Engine/Source/Runtime/Landscape/Private/Materials/MaterialExpressionLandscapeLayerSample.cpp b/Engine/Source/Runtime/Landscape/Private/Materials/MaterialExpressionLandscapeLayerSample.cpp index 1bd3ee6d0499..1813d75a0a34 100644 --- a/Engine/Source/Runtime/Landscape/Private/Materials/MaterialExpressionLandscapeLayerSample.cpp +++ b/Engine/Source/Runtime/Landscape/Private/Materials/MaterialExpressionLandscapeLayerSample.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Materials/MaterialExpressionLandscapeLayerSample.h" #include "Engine/Engine.h" diff --git a/Engine/Source/Runtime/Landscape/Private/Materials/MaterialExpressionLandscapeLayerSwitch.cpp b/Engine/Source/Runtime/Landscape/Private/Materials/MaterialExpressionLandscapeLayerSwitch.cpp index 59a152d2128d..e902227a0a63 100644 --- a/Engine/Source/Runtime/Landscape/Private/Materials/MaterialExpressionLandscapeLayerSwitch.cpp +++ b/Engine/Source/Runtime/Landscape/Private/Materials/MaterialExpressionLandscapeLayerSwitch.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Materials/MaterialExpressionLandscapeLayerSwitch.h" #include "Engine/Engine.h" diff --git a/Engine/Source/Runtime/Landscape/Private/Materials/MaterialExpressionLandscapeLayerWeight.cpp b/Engine/Source/Runtime/Landscape/Private/Materials/MaterialExpressionLandscapeLayerWeight.cpp index 3e3d2a68699a..8d0a4d7f2950 100644 --- a/Engine/Source/Runtime/Landscape/Private/Materials/MaterialExpressionLandscapeLayerWeight.cpp +++ b/Engine/Source/Runtime/Landscape/Private/Materials/MaterialExpressionLandscapeLayerWeight.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Materials/MaterialExpressionLandscapeLayerWeight.h" #include "Engine/Engine.h" diff --git a/Engine/Source/Runtime/Landscape/Private/Materials/MaterialExpressionLandscapeVisibilityMask.cpp b/Engine/Source/Runtime/Landscape/Private/Materials/MaterialExpressionLandscapeVisibilityMask.cpp index 7cc263d0a125..ef418395568c 100644 --- a/Engine/Source/Runtime/Landscape/Private/Materials/MaterialExpressionLandscapeVisibilityMask.cpp +++ b/Engine/Source/Runtime/Landscape/Private/Materials/MaterialExpressionLandscapeVisibilityMask.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Materials/MaterialExpressionLandscapeVisibilityMask.h" #include "Engine/Engine.h" diff --git a/Engine/Source/Runtime/Landscape/Public/LandscapeDataAccess.h b/Engine/Source/Runtime/Landscape/Public/LandscapeDataAccess.h index f4d47ca3608d..fa7c743dc1d6 100644 --- a/Engine/Source/Runtime/Landscape/Public/LandscapeDataAccess.h +++ b/Engine/Source/Runtime/Landscape/Public/LandscapeDataAccess.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LandscapeDataAccess.h: Classes for the editor to access to Landscape data diff --git a/Engine/Source/Runtime/Landscape/Public/LandscapeEdit.h b/Engine/Source/Runtime/Landscape/Public/LandscapeEdit.h index 5d65c87f4a42..d95b4a0ae2ad 100644 --- a/Engine/Source/Runtime/Landscape/Public/LandscapeEdit.h +++ b/Engine/Source/Runtime/Landscape/Public/LandscapeEdit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LandscapeEdit.h: Classes for the editor to access to Landscape data diff --git a/Engine/Source/Runtime/Landscape/Public/LandscapeLight.h b/Engine/Source/Runtime/Landscape/Public/LandscapeLight.h index a17a4c23c6ee..f13295610dde 100644 --- a/Engine/Source/Runtime/Landscape/Public/LandscapeLight.h +++ b/Engine/Source/Runtime/Landscape/Public/LandscapeLight.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LandscapeLight.h: Static lighting for LandscapeComponents diff --git a/Engine/Source/Runtime/Landscape/Public/LandscapeModule.h b/Engine/Source/Runtime/Landscape/Public/LandscapeModule.h index ccd0bde8ff25..8461de3c2796 100644 --- a/Engine/Source/Runtime/Landscape/Public/LandscapeModule.h +++ b/Engine/Source/Runtime/Landscape/Public/LandscapeModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Landscape/Public/LandscapeRender.h b/Engine/Source/Runtime/Landscape/Public/LandscapeRender.h index 4c791798c79f..3a50e35a3600 100644 --- a/Engine/Source/Runtime/Landscape/Public/LandscapeRender.h +++ b/Engine/Source/Runtime/Landscape/Public/LandscapeRender.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LandscapeRender.h: New terrain rendering diff --git a/Engine/Source/Runtime/Landscape/Public/LandscapeRenderMobile.h b/Engine/Source/Runtime/Landscape/Public/LandscapeRenderMobile.h index 7318672eb7a4..b84b9e22b85c 100644 --- a/Engine/Source/Runtime/Landscape/Public/LandscapeRenderMobile.h +++ b/Engine/Source/Runtime/Landscape/Public/LandscapeRenderMobile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LandscapeRenderMobile.h: Mobile landscape rendering diff --git a/Engine/Source/Runtime/Landscape/Public/LandscapeSplineProxies.h b/Engine/Source/Runtime/Landscape/Public/LandscapeSplineProxies.h index f409b593b6b5..517ed2a5faf0 100644 --- a/Engine/Source/Runtime/Landscape/Public/LandscapeSplineProxies.h +++ b/Engine/Source/Runtime/Landscape/Public/LandscapeSplineProxies.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Launch/Launch.Build.cs b/Engine/Source/Runtime/Launch/Launch.Build.cs index 340670168138..d128c17509bf 100644 --- a/Engine/Source/Runtime/Launch/Launch.Build.cs +++ b/Engine/Source/Runtime/Launch/Launch.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Runtime/Launch/Private/Android/AndroidEventManager.cpp b/Engine/Source/Runtime/Launch/Private/Android/AndroidEventManager.cpp index 6a1928e7fc50..6f2aeccc5494 100644 --- a/Engine/Source/Runtime/Launch/Private/Android/AndroidEventManager.cpp +++ b/Engine/Source/Runtime/Launch/Private/Android/AndroidEventManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Android/AndroidEventManager.h" diff --git a/Engine/Source/Runtime/Launch/Private/Android/AndroidJNI.cpp b/Engine/Source/Runtime/Launch/Private/Android/AndroidJNI.cpp index d284c31c880a..ebfb8060a46a 100644 --- a/Engine/Source/Runtime/Launch/Private/Android/AndroidJNI.cpp +++ b/Engine/Source/Runtime/Launch/Private/Android/AndroidJNI.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Android/AndroidJNI.h" diff --git a/Engine/Source/Runtime/Launch/Private/Android/LaunchAndroid.cpp b/Engine/Source/Runtime/Launch/Private/Android/LaunchAndroid.cpp index aaf9c5d5d018..afc2a116893a 100644 --- a/Engine/Source/Runtime/Launch/Private/Android/LaunchAndroid.cpp +++ b/Engine/Source/Runtime/Launch/Private/Android/LaunchAndroid.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #if USE_ANDROID_LAUNCH diff --git a/Engine/Source/Runtime/Launch/Private/HTML5/LaunchHTML5.cpp b/Engine/Source/Runtime/Launch/Private/HTML5/LaunchHTML5.cpp index 8090da91c1e8..b5cc98c0f453 100644 --- a/Engine/Source/Runtime/Launch/Private/HTML5/LaunchHTML5.cpp +++ b/Engine/Source/Runtime/Launch/Private/HTML5/LaunchHTML5.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/App.h" diff --git a/Engine/Source/Runtime/Launch/Private/IOS/GameLaunchDaemonMessageHandler.cpp b/Engine/Source/Runtime/Launch/Private/IOS/GameLaunchDaemonMessageHandler.cpp index d6cd9a766814..155de6ff93f1 100644 --- a/Engine/Source/Runtime/Launch/Private/IOS/GameLaunchDaemonMessageHandler.cpp +++ b/Engine/Source/Runtime/Launch/Private/IOS/GameLaunchDaemonMessageHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GameLaunchDaemonMessageHandler.h" diff --git a/Engine/Source/Runtime/Launch/Private/IOS/GameLaunchDaemonMessageHandler.h b/Engine/Source/Runtime/Launch/Private/IOS/GameLaunchDaemonMessageHandler.h index 34b80de6d2dc..41bf10981064 100644 --- a/Engine/Source/Runtime/Launch/Private/IOS/GameLaunchDaemonMessageHandler.h +++ b/Engine/Source/Runtime/Launch/Private/IOS/GameLaunchDaemonMessageHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Launch/Private/IOS/IOSAppDelegateConsoleHandling.cpp b/Engine/Source/Runtime/Launch/Private/IOS/IOSAppDelegateConsoleHandling.cpp index b141db70a415..6c80ac325076 100644 --- a/Engine/Source/Runtime/Launch/Private/IOS/IOSAppDelegateConsoleHandling.cpp +++ b/Engine/Source/Runtime/Launch/Private/IOS/IOSAppDelegateConsoleHandling.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOSAppDelegateConsoleHandling.h" #include "Engine/Engine.h" diff --git a/Engine/Source/Runtime/Launch/Private/IOS/IOSAppDelegateConsoleHandling.h b/Engine/Source/Runtime/Launch/Private/IOS/IOSAppDelegateConsoleHandling.h index c9f351ab7de5..8d5bb4e2ee8a 100644 --- a/Engine/Source/Runtime/Launch/Private/IOS/IOSAppDelegateConsoleHandling.h +++ b/Engine/Source/Runtime/Launch/Private/IOS/IOSAppDelegateConsoleHandling.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Launch/Private/IOS/LaunchIOS.cpp b/Engine/Source/Runtime/Launch/Private/IOS/LaunchIOS.cpp index bda8e1c51345..229f2fbcfa90 100644 --- a/Engine/Source/Runtime/Launch/Private/IOS/LaunchIOS.cpp +++ b/Engine/Source/Runtime/Launch/Private/IOS/LaunchIOS.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #import diff --git a/Engine/Source/Runtime/Launch/Private/Launch.cpp b/Engine/Source/Runtime/Launch/Private/Launch.cpp index ca054d41c875..ea31332dd29e 100644 --- a/Engine/Source/Runtime/Launch/Private/Launch.cpp +++ b/Engine/Source/Runtime/Launch/Private/Launch.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/CommandLine.h" diff --git a/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp b/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp index 19699583a6db..bda3f4a8679c 100644 --- a/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp +++ b/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LaunchEngineLoop.h" diff --git a/Engine/Source/Runtime/Launch/Private/Lumin/LaunchLumin.cpp b/Engine/Source/Runtime/Launch/Private/Lumin/LaunchLumin.cpp index 15c36511bbb6..90328848ca1c 100644 --- a/Engine/Source/Runtime/Launch/Private/Lumin/LaunchLumin.cpp +++ b/Engine/Source/Runtime/Launch/Private/Lumin/LaunchLumin.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Copyright 2016 Magic Leap, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Launch/Private/Mac/LaunchMac.cpp b/Engine/Source/Runtime/Launch/Private/Mac/LaunchMac.cpp index b68dfe497c68..ec395bf631aa 100644 --- a/Engine/Source/Runtime/Launch/Private/Mac/LaunchMac.cpp +++ b/Engine/Source/Runtime/Launch/Private/Mac/LaunchMac.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/App.h" diff --git a/Engine/Source/Runtime/Launch/Private/Unix/LaunchUnix.cpp b/Engine/Source/Runtime/Launch/Private/Unix/LaunchUnix.cpp index e94e1dcd703f..1f0dd7574ac7 100644 --- a/Engine/Source/Runtime/Launch/Private/Unix/LaunchUnix.cpp +++ b/Engine/Source/Runtime/Launch/Private/Unix/LaunchUnix.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "LaunchEngineLoop.h" diff --git a/Engine/Source/Runtime/Launch/Private/Windows/LaunchWindows.cpp b/Engine/Source/Runtime/Launch/Private/Windows/LaunchWindows.cpp index 3134b1b5dfce..3967aac65544 100644 --- a/Engine/Source/Runtime/Launch/Private/Windows/LaunchWindows.cpp +++ b/Engine/Source/Runtime/Launch/Private/Windows/LaunchWindows.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/App.h" diff --git a/Engine/Source/Runtime/Launch/Public/Android/AndroidEventManager.h b/Engine/Source/Runtime/Launch/Public/Android/AndroidEventManager.h index c3677a38fe0e..d6e3fe73f28a 100644 --- a/Engine/Source/Runtime/Launch/Public/Android/AndroidEventManager.h +++ b/Engine/Source/Runtime/Launch/Public/Android/AndroidEventManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Launch/Public/Android/AndroidJNI.h b/Engine/Source/Runtime/Launch/Public/Android/AndroidJNI.h index dbcdb6d3e90c..d330bd0aeaea 100644 --- a/Engine/Source/Runtime/Launch/Public/Android/AndroidJNI.h +++ b/Engine/Source/Runtime/Launch/Public/Android/AndroidJNI.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Launch/Public/LaunchEngineLoop.h b/Engine/Source/Runtime/Launch/Public/LaunchEngineLoop.h index ac78fbdc12db..d71099983e2c 100644 --- a/Engine/Source/Runtime/Launch/Public/LaunchEngineLoop.h +++ b/Engine/Source/Runtime/Launch/Public/LaunchEngineLoop.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Launch/Public/RequiredProgramMainCPPInclude.h b/Engine/Source/Runtime/Launch/Public/RequiredProgramMainCPPInclude.h index 4e09f9c77d84..f291c094007a 100644 --- a/Engine/Source/Runtime/Launch/Public/RequiredProgramMainCPPInclude.h +++ b/Engine/Source/Runtime/Launch/Public/RequiredProgramMainCPPInclude.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Launch/Resources/Version.h b/Engine/Source/Runtime/Launch/Resources/Version.h index 309f60029c31..104d56d745e1 100644 --- a/Engine/Source/Runtime/Launch/Resources/Version.h +++ b/Engine/Source/Runtime/Launch/Resources/Version.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once @@ -65,7 +65,7 @@ // Various strings used for engine resources #define EPIC_COMPANY_NAME "Epic Games, Inc." -#define EPIC_COPYRIGHT_STRING "Copyright 1998-2018 Epic Games, Inc. All Rights Reserved." +#define EPIC_COPYRIGHT_STRING "Copyright 1998-2019 Epic Games, Inc. All Rights Reserved." #define EPIC_PRODUCT_NAME "Unreal Engine" #define EPIC_PRODUCT_IDENTIFIER "UnrealEngine" diff --git a/Engine/Source/Runtime/Launch/Resources/Windows/PCLaunch.rc2 b/Engine/Source/Runtime/Launch/Resources/Windows/PCLaunch.rc2 index aa9e28bbe1d8..015fb447fa4b 100644 --- a/Engine/Source/Runtime/Launch/Resources/Windows/PCLaunch.rc2 +++ b/Engine/Source/Runtime/Launch/Resources/Windows/PCLaunch.rc2 @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // // This file contains resources which are edited by hand, and cannot be loaded/saved by the Visual Studio resource editor. diff --git a/Engine/Source/Runtime/Launch/Resources/Windows/resource.h b/Engine/Source/Runtime/Launch/Resources/Windows/resource.h index 25da1e88d4c8..ba54f2a1a126 100644 --- a/Engine/Source/Runtime/Launch/Resources/Windows/resource.h +++ b/Engine/Source/Runtime/Launch/Resources/Windows/resource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. //{{NO_DEPENDENCIES}} // Microsoft Visual C++ generated include file. diff --git a/Engine/Source/Runtime/LevelSequence/LevelSequence.Build.cs b/Engine/Source/Runtime/LevelSequence/LevelSequence.Build.cs index 9714d48c9a72..f0e120ebc0b3 100644 --- a/Engine/Source/Runtime/LevelSequence/LevelSequence.Build.cs +++ b/Engine/Source/Runtime/LevelSequence/LevelSequence.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/LevelSequence/Private/LevelSequence.cpp b/Engine/Source/Runtime/LevelSequence/Private/LevelSequence.cpp index 4b507bcd5ce7..8cf283d0ee80 100644 --- a/Engine/Source/Runtime/LevelSequence/Private/LevelSequence.cpp +++ b/Engine/Source/Runtime/LevelSequence/Private/LevelSequence.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelSequence.h" #include "Engine/EngineTypes.h" diff --git a/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceActor.cpp b/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceActor.cpp index 97bc13afe375..30f1caec915f 100644 --- a/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceActor.cpp +++ b/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelSequenceActor.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceActorSpawner.cpp b/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceActorSpawner.cpp index 9b988af9d9c0..79db54bbeeb6 100644 --- a/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceActorSpawner.cpp +++ b/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceActorSpawner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelSequenceActorSpawner.h" #include "MovieSceneSpawnable.h" diff --git a/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceBindingReference.cpp b/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceBindingReference.cpp index 86738c42eacb..4a724f3d995b 100644 --- a/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceBindingReference.cpp +++ b/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceBindingReference.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelSequenceBindingReference.h" #include "LevelSequenceLegacyObjectReference.h" diff --git a/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceBurnIn.cpp b/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceBurnIn.cpp index cb9fe1f05283..cb5e0637e2e0 100644 --- a/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceBurnIn.cpp +++ b/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceBurnIn.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelSequenceBurnIn.h" diff --git a/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceDirector.cpp b/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceDirector.cpp index 2c1ab8f34b23..bf3076803598 100644 --- a/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceDirector.cpp +++ b/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceDirector.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelSequenceDirector.h" #include "Engine/World.h" diff --git a/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceModule.cpp b/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceModule.cpp index 9c46b2c48f6a..89feca625075 100644 --- a/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceModule.cpp +++ b/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelSequenceModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceModule.h b/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceModule.h index 6064fd5ff3e7..8ffc733162d5 100644 --- a/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceModule.h +++ b/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceObject.cpp b/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceObject.cpp index 3767bedffc4b..909de5b2e89e 100644 --- a/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceObject.cpp +++ b/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceObject.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelSequenceObject.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/LevelSequence/Private/LevelSequencePlayer.cpp b/Engine/Source/Runtime/LevelSequence/Private/LevelSequencePlayer.cpp index e93b7bae997a..f14527418e84 100644 --- a/Engine/Source/Runtime/LevelSequence/Private/LevelSequencePlayer.cpp +++ b/Engine/Source/Runtime/LevelSequence/Private/LevelSequencePlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelSequencePlayer.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceSpawnRegister.cpp b/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceSpawnRegister.cpp index c98c5e548cd0..aa3a01a855f5 100644 --- a/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceSpawnRegister.cpp +++ b/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceSpawnRegister.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelSequenceSpawnRegister.h" #include "Engine/EngineTypes.h" diff --git a/Engine/Source/Runtime/LevelSequence/Public/DefaultLevelSequenceInstanceData.h b/Engine/Source/Runtime/LevelSequence/Public/DefaultLevelSequenceInstanceData.h index 383e66be876c..d6535cee80b7 100644 --- a/Engine/Source/Runtime/LevelSequence/Public/DefaultLevelSequenceInstanceData.h +++ b/Engine/Source/Runtime/LevelSequence/Public/DefaultLevelSequenceInstanceData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/LevelSequence/Public/ILevelSequenceModule.h b/Engine/Source/Runtime/LevelSequence/Public/ILevelSequenceModule.h index 7709f1ddecea..aad46738b687 100644 --- a/Engine/Source/Runtime/LevelSequence/Public/ILevelSequenceModule.h +++ b/Engine/Source/Runtime/LevelSequence/Public/ILevelSequenceModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/LevelSequence/Public/LevelSequence.h b/Engine/Source/Runtime/LevelSequence/Public/LevelSequence.h index 8af777f21623..588784f0982d 100644 --- a/Engine/Source/Runtime/LevelSequence/Public/LevelSequence.h +++ b/Engine/Source/Runtime/LevelSequence/Public/LevelSequence.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceActor.h b/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceActor.h index cdc7d6091ab5..1198ec3adaac 100644 --- a/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceActor.h +++ b/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceActorSpawner.h b/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceActorSpawner.h index 3dd2eb5240b5..1a82d13016bb 100644 --- a/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceActorSpawner.h +++ b/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceActorSpawner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceBindingReference.h b/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceBindingReference.h index d1cc887b7d76..69ffbb040c8b 100644 --- a/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceBindingReference.h +++ b/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceBindingReference.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceBurnIn.h b/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceBurnIn.h index f0ec16a47930..493480b771a0 100644 --- a/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceBurnIn.h +++ b/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceBurnIn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceDirector.h b/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceDirector.h index c0e59a537817..588e15550e26 100644 --- a/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceDirector.h +++ b/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceDirector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceLegacyObjectReference.h b/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceLegacyObjectReference.h index 41f3268d4e66..0dc83b58f4a9 100644 --- a/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceLegacyObjectReference.h +++ b/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceLegacyObjectReference.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceObject.h b/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceObject.h index 75ecc49434e9..51dfad227e14 100644 --- a/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceObject.h +++ b/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/LevelSequence/Public/LevelSequencePlayer.h b/Engine/Source/Runtime/LevelSequence/Public/LevelSequencePlayer.h index 32eae0c2ec19..bccc0f519008 100644 --- a/Engine/Source/Runtime/LevelSequence/Public/LevelSequencePlayer.h +++ b/Engine/Source/Runtime/LevelSequence/Public/LevelSequencePlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceSpawnRegister.h b/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceSpawnRegister.h index 6c77e194ecfb..a5cae3752080 100644 --- a/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceSpawnRegister.h +++ b/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceSpawnRegister.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Linux/AudioMixerSDL/AudioMixerSDL.Build.cs b/Engine/Source/Runtime/Linux/AudioMixerSDL/AudioMixerSDL.Build.cs index f3823976d8b0..567242196daa 100644 --- a/Engine/Source/Runtime/Linux/AudioMixerSDL/AudioMixerSDL.Build.cs +++ b/Engine/Source/Runtime/Linux/AudioMixerSDL/AudioMixerSDL.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/Linux/AudioMixerSDL/Private/AudioMixerPlatformSDL.cpp b/Engine/Source/Runtime/Linux/AudioMixerSDL/Private/AudioMixerPlatformSDL.cpp index e374d8e2d1d6..2fc17d948c75 100644 --- a/Engine/Source/Runtime/Linux/AudioMixerSDL/Private/AudioMixerPlatformSDL.cpp +++ b/Engine/Source/Runtime/Linux/AudioMixerSDL/Private/AudioMixerPlatformSDL.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioMixerPlatformSDL.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/Linux/AudioMixerSDL/Private/AudioMixerPlatformSDL.h b/Engine/Source/Runtime/Linux/AudioMixerSDL/Private/AudioMixerPlatformSDL.h index f32932cbf00e..ce98ad9a3302 100644 --- a/Engine/Source/Runtime/Linux/AudioMixerSDL/Private/AudioMixerPlatformSDL.h +++ b/Engine/Source/Runtime/Linux/AudioMixerSDL/Private/AudioMixerPlatformSDL.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Linux/AudioMixerSDL/Private/AudioMixerSDL.cpp b/Engine/Source/Runtime/Linux/AudioMixerSDL/Private/AudioMixerSDL.cpp index cb266dab47ec..d2d59e51e7ac 100644 --- a/Engine/Source/Runtime/Linux/AudioMixerSDL/Private/AudioMixerSDL.cpp +++ b/Engine/Source/Runtime/Linux/AudioMixerSDL/Private/AudioMixerSDL.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Runtime/LiveLinkInterface/LiveLinkInterface.Build.cs b/Engine/Source/Runtime/LiveLinkInterface/LiveLinkInterface.Build.cs index f879ec4716fa..141a146d5f73 100644 --- a/Engine/Source/Runtime/LiveLinkInterface/LiveLinkInterface.Build.cs +++ b/Engine/Source/Runtime/LiveLinkInterface/LiveLinkInterface.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/LiveLinkInterface/Private/LiveLinkInterfaceModule.cpp b/Engine/Source/Runtime/LiveLinkInterface/Private/LiveLinkInterfaceModule.cpp index 36e941e325d2..5c3d2326081f 100644 --- a/Engine/Source/Runtime/LiveLinkInterface/Private/LiveLinkInterfaceModule.cpp +++ b/Engine/Source/Runtime/LiveLinkInterface/Private/LiveLinkInterfaceModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ILiveLinkInterfaceModule.h" #include "ILiveLinkClient.h" diff --git a/Engine/Source/Runtime/LiveLinkInterface/Private/LiveLinkSourceFactory.cpp b/Engine/Source/Runtime/LiveLinkInterface/Private/LiveLinkSourceFactory.cpp index 7173413e84ff..f6447497cd9f 100644 --- a/Engine/Source/Runtime/LiveLinkInterface/Private/LiveLinkSourceFactory.cpp +++ b/Engine/Source/Runtime/LiveLinkInterface/Private/LiveLinkSourceFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LiveLinkSourceFactory.h" diff --git a/Engine/Source/Runtime/LiveLinkInterface/Private/LiveLinkSourceSettings.cpp b/Engine/Source/Runtime/LiveLinkInterface/Private/LiveLinkSourceSettings.cpp index 93c881c84de7..c1057abe917e 100644 --- a/Engine/Source/Runtime/LiveLinkInterface/Private/LiveLinkSourceSettings.cpp +++ b/Engine/Source/Runtime/LiveLinkInterface/Private/LiveLinkSourceSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LiveLinkSourceSettings.h" #include "UObject/EnterpriseObjectVersion.h" diff --git a/Engine/Source/Runtime/LiveLinkInterface/Private/LiveLinkTypes.cpp b/Engine/Source/Runtime/LiveLinkInterface/Private/LiveLinkTypes.cpp index 2157f2c6e51f..524806e6a053 100644 --- a/Engine/Source/Runtime/LiveLinkInterface/Private/LiveLinkTypes.cpp +++ b/Engine/Source/Runtime/LiveLinkInterface/Private/LiveLinkTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LiveLinkTypes.h" diff --git a/Engine/Source/Runtime/LiveLinkInterface/Public/ILiveLinkClient.h b/Engine/Source/Runtime/LiveLinkInterface/Public/ILiveLinkClient.h index d3fb384693da..d233dc169013 100644 --- a/Engine/Source/Runtime/LiveLinkInterface/Public/ILiveLinkClient.h +++ b/Engine/Source/Runtime/LiveLinkInterface/Public/ILiveLinkClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/LiveLinkInterface/Public/ILiveLinkInterfaceModule.h b/Engine/Source/Runtime/LiveLinkInterface/Public/ILiveLinkInterfaceModule.h index ceb219b329bd..8f314f82fcc4 100644 --- a/Engine/Source/Runtime/LiveLinkInterface/Public/ILiveLinkInterfaceModule.h +++ b/Engine/Source/Runtime/LiveLinkInterface/Public/ILiveLinkInterfaceModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/LiveLinkInterface/Public/ILiveLinkSource.h b/Engine/Source/Runtime/LiveLinkInterface/Public/ILiveLinkSource.h index a8010b2a73df..0c5ce1a4254d 100644 --- a/Engine/Source/Runtime/LiveLinkInterface/Public/ILiveLinkSource.h +++ b/Engine/Source/Runtime/LiveLinkInterface/Public/ILiveLinkSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkRefSkeleton.h b/Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkRefSkeleton.h index f0de5c0b7821..c013bae26d64 100644 --- a/Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkRefSkeleton.h +++ b/Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkRefSkeleton.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkSourceFactory.h b/Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkSourceFactory.h index 1359e3ee0820..ecf823df19c5 100644 --- a/Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkSourceFactory.h +++ b/Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkSourceFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkSourceSettings.h b/Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkSourceSettings.h index ddf0e151beaf..bc507802a88e 100644 --- a/Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkSourceSettings.h +++ b/Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkSourceSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkTypes.h b/Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkTypes.h index dc78fa95f13a..a74a4bcbe88e 100644 --- a/Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkTypes.h +++ b/Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/LiveLinkMessageBusFramework/LiveLinkMessageBusFramework.Build.cs b/Engine/Source/Runtime/LiveLinkMessageBusFramework/LiveLinkMessageBusFramework.Build.cs index 5eec7b0afd37..35b233905def 100644 --- a/Engine/Source/Runtime/LiveLinkMessageBusFramework/LiveLinkMessageBusFramework.Build.cs +++ b/Engine/Source/Runtime/LiveLinkMessageBusFramework/LiveLinkMessageBusFramework.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/LiveLinkMessageBusFramework/Private/LiveLinkMessageBusFrameworkModule.cpp b/Engine/Source/Runtime/LiveLinkMessageBusFramework/Private/LiveLinkMessageBusFrameworkModule.cpp index 2cd5ac8482e4..efe233d389ce 100644 --- a/Engine/Source/Runtime/LiveLinkMessageBusFramework/Private/LiveLinkMessageBusFrameworkModule.cpp +++ b/Engine/Source/Runtime/LiveLinkMessageBusFramework/Private/LiveLinkMessageBusFrameworkModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/LiveLinkMessageBusFramework/Private/LiveLinkProvider.cpp b/Engine/Source/Runtime/LiveLinkMessageBusFramework/Private/LiveLinkProvider.cpp index 9122025176bd..cae5dac13679 100644 --- a/Engine/Source/Runtime/LiveLinkMessageBusFramework/Private/LiveLinkProvider.cpp +++ b/Engine/Source/Runtime/LiveLinkMessageBusFramework/Private/LiveLinkProvider.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LiveLinkProvider.h" #include "IMessageContext.h" diff --git a/Engine/Source/Runtime/LiveLinkMessageBusFramework/Public/LiveLinkMessages.h b/Engine/Source/Runtime/LiveLinkMessageBusFramework/Public/LiveLinkMessages.h index 0135d9d1e0e3..5357dc22f91d 100644 --- a/Engine/Source/Runtime/LiveLinkMessageBusFramework/Public/LiveLinkMessages.h +++ b/Engine/Source/Runtime/LiveLinkMessageBusFramework/Public/LiveLinkMessages.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "UObject/Object.h" diff --git a/Engine/Source/Runtime/LiveLinkMessageBusFramework/Public/LiveLinkProvider.h b/Engine/Source/Runtime/LiveLinkMessageBusFramework/Public/LiveLinkProvider.h index 4a9c3d41dd3d..92a4bc59d4c1 100644 --- a/Engine/Source/Runtime/LiveLinkMessageBusFramework/Public/LiveLinkProvider.h +++ b/Engine/Source/Runtime/LiveLinkMessageBusFramework/Public/LiveLinkProvider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Lumin/LuminRuntimeSettings/Classes/LuminRuntimeSettings.h b/Engine/Source/Runtime/Lumin/LuminRuntimeSettings/Classes/LuminRuntimeSettings.h index 84938b7fa3e0..8293e5990111 100644 --- a/Engine/Source/Runtime/Lumin/LuminRuntimeSettings/Classes/LuminRuntimeSettings.h +++ b/Engine/Source/Runtime/Lumin/LuminRuntimeSettings/Classes/LuminRuntimeSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Lumin/LuminRuntimeSettings/LuminRuntimeSettings.Build.cs b/Engine/Source/Runtime/Lumin/LuminRuntimeSettings/LuminRuntimeSettings.Build.cs index 8e4840671ad6..0c869da9a872 100644 --- a/Engine/Source/Runtime/Lumin/LuminRuntimeSettings/LuminRuntimeSettings.Build.cs +++ b/Engine/Source/Runtime/Lumin/LuminRuntimeSettings/LuminRuntimeSettings.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/Lumin/LuminRuntimeSettings/Private/LuminRuntimeSettings.cpp b/Engine/Source/Runtime/Lumin/LuminRuntimeSettings/Private/LuminRuntimeSettings.cpp index b48aa1db21de..5c0a84dae97c 100644 --- a/Engine/Source/Runtime/Lumin/LuminRuntimeSettings/Private/LuminRuntimeSettings.cpp +++ b/Engine/Source/Runtime/Lumin/LuminRuntimeSettings/Private/LuminRuntimeSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LuminRuntimeSettings.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Runtime/Lumin/LuminRuntimeSettings/Private/LuminRuntimeSettingsModule.cpp b/Engine/Source/Runtime/Lumin/LuminRuntimeSettings/Private/LuminRuntimeSettingsModule.cpp index 65277d53e36b..747ecfb114f7 100644 --- a/Engine/Source/Runtime/Lumin/LuminRuntimeSettings/Private/LuminRuntimeSettingsModule.cpp +++ b/Engine/Source/Runtime/Lumin/LuminRuntimeSettings/Private/LuminRuntimeSettingsModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/MRMesh/MRMesh.build.cs b/Engine/Source/Runtime/MRMesh/MRMesh.build.cs index 888464526d18..1cab19acaad6 100644 --- a/Engine/Source/Runtime/MRMesh/MRMesh.build.cs +++ b/Engine/Source/Runtime/MRMesh/MRMesh.build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/MRMesh/Private/MRMeshComponent.cpp b/Engine/Source/Runtime/MRMesh/Private/MRMeshComponent.cpp index a6d34b4aead7..6e48708e99cd 100644 --- a/Engine/Source/Runtime/MRMesh/Private/MRMeshComponent.cpp +++ b/Engine/Source/Runtime/MRMesh/Private/MRMeshComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MRMeshComponent.h" #include "PrimitiveSceneProxy.h" diff --git a/Engine/Source/Runtime/MRMesh/Private/MRMeshModule.cpp b/Engine/Source/Runtime/MRMesh/Private/MRMeshModule.cpp index 600e16e2bbe8..96ad6bfb5040 100644 --- a/Engine/Source/Runtime/MRMesh/Private/MRMeshModule.cpp +++ b/Engine/Source/Runtime/MRMesh/Private/MRMeshModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MRMeshModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/MRMesh/Public/BaseMeshReconstructorModule.h b/Engine/Source/Runtime/MRMesh/Public/BaseMeshReconstructorModule.h index 0605acf67c34..58785ec80648 100644 --- a/Engine/Source/Runtime/MRMesh/Public/BaseMeshReconstructorModule.h +++ b/Engine/Source/Runtime/MRMesh/Public/BaseMeshReconstructorModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MRMesh/Public/MRMeshComponent.h b/Engine/Source/Runtime/MRMesh/Public/MRMeshComponent.h index 3ebea49cb467..e57d162fd206 100644 --- a/Engine/Source/Runtime/MRMesh/Public/MRMeshComponent.h +++ b/Engine/Source/Runtime/MRMesh/Public/MRMeshComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MRMesh/Public/MRMeshModule.h b/Engine/Source/Runtime/MRMesh/Public/MRMeshModule.h index f7723d1ee30e..31cbfbb5a007 100644 --- a/Engine/Source/Runtime/MRMesh/Public/MRMeshModule.h +++ b/Engine/Source/Runtime/MRMesh/Public/MRMeshModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MRMesh/Public/MeshReconstructorBase.cpp b/Engine/Source/Runtime/MRMesh/Public/MeshReconstructorBase.cpp index 31d9b7c713a7..cef495c50b53 100644 --- a/Engine/Source/Runtime/MRMesh/Public/MeshReconstructorBase.cpp +++ b/Engine/Source/Runtime/MRMesh/Public/MeshReconstructorBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshReconstructorBase.h" diff --git a/Engine/Source/Runtime/MRMesh/Public/MeshReconstructorBase.h b/Engine/Source/Runtime/MRMesh/Public/MeshReconstructorBase.h index ea1818485560..04594e25c738 100644 --- a/Engine/Source/Runtime/MRMesh/Public/MeshReconstructorBase.h +++ b/Engine/Source/Runtime/MRMesh/Public/MeshReconstructorBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Mac/CoreAudio/CoreAudio.Build.cs b/Engine/Source/Runtime/Mac/CoreAudio/CoreAudio.Build.cs index b0fb58c481c3..9a09e5871d48 100644 --- a/Engine/Source/Runtime/Mac/CoreAudio/CoreAudio.Build.cs +++ b/Engine/Source/Runtime/Mac/CoreAudio/CoreAudio.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Runtime/Mac/CoreAudio/Private/CoreAudioBuffer.cpp b/Engine/Source/Runtime/Mac/CoreAudio/Private/CoreAudioBuffer.cpp index a318ada95750..eedbcb76a8b3 100644 --- a/Engine/Source/Runtime/Mac/CoreAudio/Private/CoreAudioBuffer.cpp +++ b/Engine/Source/Runtime/Mac/CoreAudio/Private/CoreAudioBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CoreAudioBuffer.cpp: Unreal CoreAudio buffer interface object. diff --git a/Engine/Source/Runtime/Mac/CoreAudio/Private/CoreAudioDevice.cpp b/Engine/Source/Runtime/Mac/CoreAudio/Private/CoreAudioDevice.cpp index 7bdff06a605a..180acf2909c0 100644 --- a/Engine/Source/Runtime/Mac/CoreAudio/Private/CoreAudioDevice.cpp +++ b/Engine/Source/Runtime/Mac/CoreAudio/Private/CoreAudioDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CoreAudioDevice.cpp: Unreal CoreAudio audio interface object. diff --git a/Engine/Source/Runtime/Mac/CoreAudio/Private/CoreAudioEffects.cpp b/Engine/Source/Runtime/Mac/CoreAudio/Private/CoreAudioEffects.cpp index a8e3f09277ee..ab8c7d9beff8 100644 --- a/Engine/Source/Runtime/Mac/CoreAudio/Private/CoreAudioEffects.cpp +++ b/Engine/Source/Runtime/Mac/CoreAudio/Private/CoreAudioEffects.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CodeAudioEffects.cpp: Unreal CoreAudio audio effects interface object. diff --git a/Engine/Source/Runtime/Mac/CoreAudio/Private/CoreAudioSource.cpp b/Engine/Source/Runtime/Mac/CoreAudio/Private/CoreAudioSource.cpp index ba3881314b62..f7e0020d2db0 100644 --- a/Engine/Source/Runtime/Mac/CoreAudio/Private/CoreAudioSource.cpp +++ b/Engine/Source/Runtime/Mac/CoreAudio/Private/CoreAudioSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CoreAudioSource.cpp: Unreal CoreAudio source interface object. diff --git a/Engine/Source/Runtime/Mac/CoreAudio/Public/CoreAudioDevice.h b/Engine/Source/Runtime/Mac/CoreAudio/Public/CoreAudioDevice.h index 6b02c3d66ed5..fb06e2485c99 100644 --- a/Engine/Source/Runtime/Mac/CoreAudio/Public/CoreAudioDevice.h +++ b/Engine/Source/Runtime/Mac/CoreAudio/Public/CoreAudioDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CoreAudioDevice.h: Unreal CoreAudio audio interface object. diff --git a/Engine/Source/Runtime/Mac/CoreAudio/Public/CoreAudioEffects.h b/Engine/Source/Runtime/Mac/CoreAudio/Public/CoreAudioEffects.h index 704ca81c26ac..b8182e504e4d 100644 --- a/Engine/Source/Runtime/Mac/CoreAudio/Public/CoreAudioEffects.h +++ b/Engine/Source/Runtime/Mac/CoreAudio/Public/CoreAudioEffects.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CodeAudioEffects.h: Unreal CoreAudio audio effects interface object. diff --git a/Engine/Source/Runtime/Mac/UnrealAudioCoreAudio/Private/UnrealAudioCoreAudio.cpp b/Engine/Source/Runtime/Mac/UnrealAudioCoreAudio/Private/UnrealAudioCoreAudio.cpp index ce53516d784e..5f5cdfe2cc04 100644 --- a/Engine/Source/Runtime/Mac/UnrealAudioCoreAudio/Private/UnrealAudioCoreAudio.cpp +++ b/Engine/Source/Runtime/Mac/UnrealAudioCoreAudio/Private/UnrealAudioCoreAudio.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** Implementation of IAudioDevice for CoreAudio diff --git a/Engine/Source/Runtime/Mac/UnrealAudioCoreAudio/UnrealAudioCoreAudio.Build.cs b/Engine/Source/Runtime/Mac/UnrealAudioCoreAudio/UnrealAudioCoreAudio.Build.cs index 3da713511a87..9a5d4fcc77f6 100644 --- a/Engine/Source/Runtime/Mac/UnrealAudioCoreAudio/UnrealAudioCoreAudio.Build.cs +++ b/Engine/Source/Runtime/Mac/UnrealAudioCoreAudio/UnrealAudioCoreAudio.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/MaterialShaderQualitySettings/Classes/MaterialShaderQualitySettings.h b/Engine/Source/Runtime/MaterialShaderQualitySettings/Classes/MaterialShaderQualitySettings.h index 68680cf379e8..61b06aef7141 100644 --- a/Engine/Source/Runtime/MaterialShaderQualitySettings/Classes/MaterialShaderQualitySettings.h +++ b/Engine/Source/Runtime/MaterialShaderQualitySettings/Classes/MaterialShaderQualitySettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MaterialShaderQualitySettings/Classes/MaterialShaderQualitySettingsCustomization.h b/Engine/Source/Runtime/MaterialShaderQualitySettings/Classes/MaterialShaderQualitySettingsCustomization.h index 82dd7fb2084d..d2790399acc4 100644 --- a/Engine/Source/Runtime/MaterialShaderQualitySettings/Classes/MaterialShaderQualitySettingsCustomization.h +++ b/Engine/Source/Runtime/MaterialShaderQualitySettings/Classes/MaterialShaderQualitySettingsCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MaterialShaderQualitySettings/Classes/ShaderPlatformQualitySettings.h b/Engine/Source/Runtime/MaterialShaderQualitySettings/Classes/ShaderPlatformQualitySettings.h index 1a509f355817..ef4272c129d0 100644 --- a/Engine/Source/Runtime/MaterialShaderQualitySettings/Classes/ShaderPlatformQualitySettings.h +++ b/Engine/Source/Runtime/MaterialShaderQualitySettings/Classes/ShaderPlatformQualitySettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MaterialShaderQualitySettings/MaterialShaderQualitySettings.Build.cs b/Engine/Source/Runtime/MaterialShaderQualitySettings/MaterialShaderQualitySettings.Build.cs index f5dd66c27d09..2164a3638060 100644 --- a/Engine/Source/Runtime/MaterialShaderQualitySettings/MaterialShaderQualitySettings.Build.cs +++ b/Engine/Source/Runtime/MaterialShaderQualitySettings/MaterialShaderQualitySettings.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/MaterialShaderQualitySettings/Private/MaterialShaderQualitySettings.cpp b/Engine/Source/Runtime/MaterialShaderQualitySettings/Private/MaterialShaderQualitySettings.cpp index 174e61a3420a..d8dccc040410 100644 --- a/Engine/Source/Runtime/MaterialShaderQualitySettings/Private/MaterialShaderQualitySettings.cpp +++ b/Engine/Source/Runtime/MaterialShaderQualitySettings/Private/MaterialShaderQualitySettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialShaderQualitySettings.h" #include "UObject/Package.h" diff --git a/Engine/Source/Runtime/MaterialShaderQualitySettings/Private/MaterialShaderQualitySettingsCustomization.cpp b/Engine/Source/Runtime/MaterialShaderQualitySettings/Private/MaterialShaderQualitySettingsCustomization.cpp index e8b43beac8c2..7b1d5009603a 100644 --- a/Engine/Source/Runtime/MaterialShaderQualitySettings/Private/MaterialShaderQualitySettingsCustomization.cpp +++ b/Engine/Source/Runtime/MaterialShaderQualitySettings/Private/MaterialShaderQualitySettingsCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MaterialShaderQualitySettingsCustomization.h" diff --git a/Engine/Source/Runtime/MaterialShaderQualitySettings/Private/MaterialShaderQualitySettingsModule.cpp b/Engine/Source/Runtime/MaterialShaderQualitySettings/Private/MaterialShaderQualitySettingsModule.cpp index f36943a6a66e..184d3b5491b8 100644 --- a/Engine/Source/Runtime/MaterialShaderQualitySettings/Private/MaterialShaderQualitySettingsModule.cpp +++ b/Engine/Source/Runtime/MaterialShaderQualitySettings/Private/MaterialShaderQualitySettingsModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/MaterialShaderQualitySettings/Private/ShaderQualityOverridesListItem.h b/Engine/Source/Runtime/MaterialShaderQualitySettings/Private/ShaderQualityOverridesListItem.h index 3d129e8b986a..de94b690247a 100644 --- a/Engine/Source/Runtime/MaterialShaderQualitySettings/Private/ShaderQualityOverridesListItem.h +++ b/Engine/Source/Runtime/MaterialShaderQualitySettings/Private/ShaderQualityOverridesListItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Media/Media.Build.cs b/Engine/Source/Runtime/Media/Media.Build.cs index 9b5e8b7efeb2..2f4043c3e4f9 100644 --- a/Engine/Source/Runtime/Media/Media.Build.cs +++ b/Engine/Source/Runtime/Media/Media.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/Media/Private/IMediaTextureSample.cpp b/Engine/Source/Runtime/Media/Private/IMediaTextureSample.cpp index fc53dcc8e3de..9cfc1aef845a 100644 --- a/Engine/Source/Runtime/Media/Private/IMediaTextureSample.cpp +++ b/Engine/Source/Runtime/Media/Private/IMediaTextureSample.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IMediaTextureSample.h" diff --git a/Engine/Source/Runtime/Media/Private/MediaClock.cpp b/Engine/Source/Runtime/Media/Private/MediaClock.cpp index 23bdf5f60778..750dfe4d8e2d 100644 --- a/Engine/Source/Runtime/Media/Private/MediaClock.cpp +++ b/Engine/Source/Runtime/Media/Private/MediaClock.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaClock.h" diff --git a/Engine/Source/Runtime/Media/Private/MediaClock.h b/Engine/Source/Runtime/Media/Private/MediaClock.h index 7d9226fa9572..e42825ae3403 100644 --- a/Engine/Source/Runtime/Media/Private/MediaClock.h +++ b/Engine/Source/Runtime/Media/Private/MediaClock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Media/Private/MediaModule.cpp b/Engine/Source/Runtime/Media/Private/MediaModule.cpp index 73221b8c0dc4..1909ceb2f9a5 100644 --- a/Engine/Source/Runtime/Media/Private/MediaModule.cpp +++ b/Engine/Source/Runtime/Media/Private/MediaModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IMediaModule.h" diff --git a/Engine/Source/Runtime/Media/Private/MediaTicker.cpp b/Engine/Source/Runtime/Media/Private/MediaTicker.cpp index 5d4488c0dca6..cc01ec72c76e 100644 --- a/Engine/Source/Runtime/Media/Private/MediaTicker.cpp +++ b/Engine/Source/Runtime/Media/Private/MediaTicker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaTicker.h" diff --git a/Engine/Source/Runtime/Media/Private/MediaTicker.h b/Engine/Source/Runtime/Media/Private/MediaTicker.h index 4c1cb9153f4b..e7d1eac63732 100644 --- a/Engine/Source/Runtime/Media/Private/MediaTicker.h +++ b/Engine/Source/Runtime/Media/Private/MediaTicker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Media/Public/IMediaAudioSample.h b/Engine/Source/Runtime/Media/Public/IMediaAudioSample.h index f4251e28b80a..d75108813f38 100644 --- a/Engine/Source/Runtime/Media/Public/IMediaAudioSample.h +++ b/Engine/Source/Runtime/Media/Public/IMediaAudioSample.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Media/Public/IMediaBinarySample.h b/Engine/Source/Runtime/Media/Public/IMediaBinarySample.h index 1d11e65a9a0c..7e5a535da99d 100644 --- a/Engine/Source/Runtime/Media/Public/IMediaBinarySample.h +++ b/Engine/Source/Runtime/Media/Public/IMediaBinarySample.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Media/Public/IMediaCache.h b/Engine/Source/Runtime/Media/Public/IMediaCache.h index 8e2c845ef433..cde4eefadee0 100644 --- a/Engine/Source/Runtime/Media/Public/IMediaCache.h +++ b/Engine/Source/Runtime/Media/Public/IMediaCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Media/Public/IMediaCaptureSupport.h b/Engine/Source/Runtime/Media/Public/IMediaCaptureSupport.h index 610cb3cca915..8c9764a81ba7 100644 --- a/Engine/Source/Runtime/Media/Public/IMediaCaptureSupport.h +++ b/Engine/Source/Runtime/Media/Public/IMediaCaptureSupport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Media/Public/IMediaClock.h b/Engine/Source/Runtime/Media/Public/IMediaClock.h index 20573a10f7f2..73c39ab3300d 100644 --- a/Engine/Source/Runtime/Media/Public/IMediaClock.h +++ b/Engine/Source/Runtime/Media/Public/IMediaClock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Media/Public/IMediaClockSink.h b/Engine/Source/Runtime/Media/Public/IMediaClockSink.h index 88c53cc1132c..e432a037b122 100644 --- a/Engine/Source/Runtime/Media/Public/IMediaClockSink.h +++ b/Engine/Source/Runtime/Media/Public/IMediaClockSink.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Media/Public/IMediaControls.h b/Engine/Source/Runtime/Media/Public/IMediaControls.h index 9032fcca7616..e61ab1c2b553 100644 --- a/Engine/Source/Runtime/Media/Public/IMediaControls.h +++ b/Engine/Source/Runtime/Media/Public/IMediaControls.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Media/Public/IMediaEventSink.h b/Engine/Source/Runtime/Media/Public/IMediaEventSink.h index a140a41dec27..2ce5216589df 100644 --- a/Engine/Source/Runtime/Media/Public/IMediaEventSink.h +++ b/Engine/Source/Runtime/Media/Public/IMediaEventSink.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Media/Public/IMediaModule.h b/Engine/Source/Runtime/Media/Public/IMediaModule.h index 794a19bc7dda..ad46df2ff645 100644 --- a/Engine/Source/Runtime/Media/Public/IMediaModule.h +++ b/Engine/Source/Runtime/Media/Public/IMediaModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Media/Public/IMediaOptions.h b/Engine/Source/Runtime/Media/Public/IMediaOptions.h index 91520e599722..c7dbebbb9002 100644 --- a/Engine/Source/Runtime/Media/Public/IMediaOptions.h +++ b/Engine/Source/Runtime/Media/Public/IMediaOptions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Media/Public/IMediaOverlaySample.h b/Engine/Source/Runtime/Media/Public/IMediaOverlaySample.h index e2f01a14ab28..093bab076a7c 100644 --- a/Engine/Source/Runtime/Media/Public/IMediaOverlaySample.h +++ b/Engine/Source/Runtime/Media/Public/IMediaOverlaySample.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Media/Public/IMediaPlayer.h b/Engine/Source/Runtime/Media/Public/IMediaPlayer.h index 0d19fc0c2e98..09d2bdb0ac43 100644 --- a/Engine/Source/Runtime/Media/Public/IMediaPlayer.h +++ b/Engine/Source/Runtime/Media/Public/IMediaPlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Media/Public/IMediaPlayerFactory.h b/Engine/Source/Runtime/Media/Public/IMediaPlayerFactory.h index 24d862c85a52..e0fba094c5b1 100644 --- a/Engine/Source/Runtime/Media/Public/IMediaPlayerFactory.h +++ b/Engine/Source/Runtime/Media/Public/IMediaPlayerFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Media/Public/IMediaSamples.h b/Engine/Source/Runtime/Media/Public/IMediaSamples.h index bc36276ebc91..5977a79ada41 100644 --- a/Engine/Source/Runtime/Media/Public/IMediaSamples.h +++ b/Engine/Source/Runtime/Media/Public/IMediaSamples.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Media/Public/IMediaTextureSample.h b/Engine/Source/Runtime/Media/Public/IMediaTextureSample.h index 9f0050b53cf5..4f647f00a614 100644 --- a/Engine/Source/Runtime/Media/Public/IMediaTextureSample.h +++ b/Engine/Source/Runtime/Media/Public/IMediaTextureSample.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Media/Public/IMediaTickable.h b/Engine/Source/Runtime/Media/Public/IMediaTickable.h index 0f4a9892e6f6..58394264ff9c 100644 --- a/Engine/Source/Runtime/Media/Public/IMediaTickable.h +++ b/Engine/Source/Runtime/Media/Public/IMediaTickable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Media/Public/IMediaTicker.h b/Engine/Source/Runtime/Media/Public/IMediaTicker.h index 21402fdb7991..a23b18e4c2c7 100644 --- a/Engine/Source/Runtime/Media/Public/IMediaTicker.h +++ b/Engine/Source/Runtime/Media/Public/IMediaTicker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Media/Public/IMediaTimeSource.h b/Engine/Source/Runtime/Media/Public/IMediaTimeSource.h index 0b3cb8ac98a6..6fe6a810ab71 100644 --- a/Engine/Source/Runtime/Media/Public/IMediaTimeSource.h +++ b/Engine/Source/Runtime/Media/Public/IMediaTimeSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Media/Public/IMediaTracks.h b/Engine/Source/Runtime/Media/Public/IMediaTracks.h index cb8acba37f86..3c1c248eb7f6 100644 --- a/Engine/Source/Runtime/Media/Public/IMediaTracks.h +++ b/Engine/Source/Runtime/Media/Public/IMediaTracks.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Media/Public/IMediaView.h b/Engine/Source/Runtime/Media/Public/IMediaView.h index d5297d101402..0c56b4ce41c1 100644 --- a/Engine/Source/Runtime/Media/Public/IMediaView.h +++ b/Engine/Source/Runtime/Media/Public/IMediaView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MediaAssets/MediaAssets.Build.cs b/Engine/Source/Runtime/MediaAssets/MediaAssets.Build.cs index d6045f2675c4..b4ed5f52a879 100644 --- a/Engine/Source/Runtime/MediaAssets/MediaAssets.Build.cs +++ b/Engine/Source/Runtime/MediaAssets/MediaAssets.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/MediaAssets/Private/Assets/BaseMediaSource.cpp b/Engine/Source/Runtime/MediaAssets/Private/Assets/BaseMediaSource.cpp index cb6eb1cb7450..7a80b139ccd7 100644 --- a/Engine/Source/Runtime/MediaAssets/Private/Assets/BaseMediaSource.cpp +++ b/Engine/Source/Runtime/MediaAssets/Private/Assets/BaseMediaSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BaseMediaSource.h" #include "UObject/SequencerObjectVersion.h" diff --git a/Engine/Source/Runtime/MediaAssets/Private/Assets/FileMediaSource.cpp b/Engine/Source/Runtime/MediaAssets/Private/Assets/FileMediaSource.cpp index 38ff2ec1e39c..5ff62d7e0250 100644 --- a/Engine/Source/Runtime/MediaAssets/Private/Assets/FileMediaSource.cpp +++ b/Engine/Source/Runtime/MediaAssets/Private/Assets/FileMediaSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FileMediaSource.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Runtime/MediaAssets/Private/Assets/MediaPlayer.cpp b/Engine/Source/Runtime/MediaAssets/Private/Assets/MediaPlayer.cpp index 6ac4cd688f08..28493188deaa 100644 --- a/Engine/Source/Runtime/MediaAssets/Private/Assets/MediaPlayer.cpp +++ b/Engine/Source/Runtime/MediaAssets/Private/Assets/MediaPlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaPlayer.h" #include "MediaAssetsPrivate.h" diff --git a/Engine/Source/Runtime/MediaAssets/Private/Assets/MediaPlaylist.cpp b/Engine/Source/Runtime/MediaAssets/Private/Assets/MediaPlaylist.cpp index 587da83f5383..1434f2460767 100644 --- a/Engine/Source/Runtime/MediaAssets/Private/Assets/MediaPlaylist.cpp +++ b/Engine/Source/Runtime/MediaAssets/Private/Assets/MediaPlaylist.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaPlaylist.h" #include "MediaAssetsPrivate.h" diff --git a/Engine/Source/Runtime/MediaAssets/Private/Assets/MediaSoundComponent.cpp b/Engine/Source/Runtime/MediaAssets/Private/Assets/MediaSoundComponent.cpp index bee2d1c3f5da..0fd6eca64147 100644 --- a/Engine/Source/Runtime/MediaAssets/Private/Assets/MediaSoundComponent.cpp +++ b/Engine/Source/Runtime/MediaAssets/Private/Assets/MediaSoundComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaSoundComponent.h" #include "MediaAssetsPrivate.h" diff --git a/Engine/Source/Runtime/MediaAssets/Private/Assets/MediaSource.cpp b/Engine/Source/Runtime/MediaAssets/Private/Assets/MediaSource.cpp index 9e515f28c493..559383406422 100644 --- a/Engine/Source/Runtime/MediaAssets/Private/Assets/MediaSource.cpp +++ b/Engine/Source/Runtime/MediaAssets/Private/Assets/MediaSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaSource.h" diff --git a/Engine/Source/Runtime/MediaAssets/Private/Assets/MediaTexture.cpp b/Engine/Source/Runtime/MediaAssets/Private/Assets/MediaTexture.cpp index fe2aad9500ce..5fe4ea28e90a 100644 --- a/Engine/Source/Runtime/MediaAssets/Private/Assets/MediaTexture.cpp +++ b/Engine/Source/Runtime/MediaAssets/Private/Assets/MediaTexture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaTexture.h" #include "MediaAssetsPrivate.h" diff --git a/Engine/Source/Runtime/MediaAssets/Private/Assets/PlatformMediaSource.cpp b/Engine/Source/Runtime/MediaAssets/Private/Assets/PlatformMediaSource.cpp index 1e83499103e4..6731f78e800d 100644 --- a/Engine/Source/Runtime/MediaAssets/Private/Assets/PlatformMediaSource.cpp +++ b/Engine/Source/Runtime/MediaAssets/Private/Assets/PlatformMediaSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PlatformMediaSource.h" #include "UObject/SequencerObjectVersion.h" diff --git a/Engine/Source/Runtime/MediaAssets/Private/Assets/StreamMediaSource.cpp b/Engine/Source/Runtime/MediaAssets/Private/Assets/StreamMediaSource.cpp index 07318791f77c..d91170d6841e 100644 --- a/Engine/Source/Runtime/MediaAssets/Private/Assets/StreamMediaSource.cpp +++ b/Engine/Source/Runtime/MediaAssets/Private/Assets/StreamMediaSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StreamMediaSource.h" diff --git a/Engine/Source/Runtime/MediaAssets/Private/Assets/TimeSynchronizableMediaSource.cpp b/Engine/Source/Runtime/MediaAssets/Private/Assets/TimeSynchronizableMediaSource.cpp index c406c37303c4..7fa29eec85f0 100644 --- a/Engine/Source/Runtime/MediaAssets/Private/Assets/TimeSynchronizableMediaSource.cpp +++ b/Engine/Source/Runtime/MediaAssets/Private/Assets/TimeSynchronizableMediaSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TimeSynchronizableMediaSource.h" diff --git a/Engine/Source/Runtime/MediaAssets/Private/MediaAssetsModule.cpp b/Engine/Source/Runtime/MediaAssets/Private/MediaAssetsModule.cpp index e852cd89507d..a31a352c86ec 100644 --- a/Engine/Source/Runtime/MediaAssets/Private/MediaAssetsModule.cpp +++ b/Engine/Source/Runtime/MediaAssets/Private/MediaAssetsModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaAssetsPrivate.h" diff --git a/Engine/Source/Runtime/MediaAssets/Private/MediaAssetsPrivate.h b/Engine/Source/Runtime/MediaAssets/Private/MediaAssetsPrivate.h index 09d596ec7edb..477367fb3524 100644 --- a/Engine/Source/Runtime/MediaAssets/Private/MediaAssetsPrivate.h +++ b/Engine/Source/Runtime/MediaAssets/Private/MediaAssetsPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MediaAssets/Private/Misc/MediaBlueprintFunctionLibrary.cpp b/Engine/Source/Runtime/MediaAssets/Private/Misc/MediaBlueprintFunctionLibrary.cpp index d0120145a3cd..fbdaa6b95d1d 100644 --- a/Engine/Source/Runtime/MediaAssets/Private/Misc/MediaBlueprintFunctionLibrary.cpp +++ b/Engine/Source/Runtime/MediaAssets/Private/Misc/MediaBlueprintFunctionLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/MediaBlueprintFunctionLibrary.h" diff --git a/Engine/Source/Runtime/MediaAssets/Private/Misc/MediaTextureResource.cpp b/Engine/Source/Runtime/MediaAssets/Private/Misc/MediaTextureResource.cpp index b435b89dfcc1..6bf37ddd0f1c 100644 --- a/Engine/Source/Runtime/MediaAssets/Private/Misc/MediaTextureResource.cpp +++ b/Engine/Source/Runtime/MediaAssets/Private/Misc/MediaTextureResource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/MediaTextureResource.h" #include "MediaAssetsPrivate.h" diff --git a/Engine/Source/Runtime/MediaAssets/Private/Misc/MediaTextureResource.h b/Engine/Source/Runtime/MediaAssets/Private/Misc/MediaTextureResource.h index 5a6bd0eac501..2f43d397bf3a 100644 --- a/Engine/Source/Runtime/MediaAssets/Private/Misc/MediaTextureResource.h +++ b/Engine/Source/Runtime/MediaAssets/Private/Misc/MediaTextureResource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MediaAssets/Private/Tests/MediaPlaylistTest.cpp b/Engine/Source/Runtime/MediaAssets/Private/Tests/MediaPlaylistTest.cpp index ed30185cb972..c98ab0415405 100644 --- a/Engine/Source/Runtime/MediaAssets/Private/Tests/MediaPlaylistTest.cpp +++ b/Engine/Source/Runtime/MediaAssets/Private/Tests/MediaPlaylistTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "MediaPlaylist.h" diff --git a/Engine/Source/Runtime/MediaAssets/Public/BaseMediaSource.h b/Engine/Source/Runtime/MediaAssets/Public/BaseMediaSource.h index 9931065ade92..0b3ce0523a3d 100644 --- a/Engine/Source/Runtime/MediaAssets/Public/BaseMediaSource.h +++ b/Engine/Source/Runtime/MediaAssets/Public/BaseMediaSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MediaAssets/Public/FileMediaSource.h b/Engine/Source/Runtime/MediaAssets/Public/FileMediaSource.h index 856b0d7448e0..c51b98cd408a 100644 --- a/Engine/Source/Runtime/MediaAssets/Public/FileMediaSource.h +++ b/Engine/Source/Runtime/MediaAssets/Public/FileMediaSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MediaAssets/Public/MediaPlayer.h b/Engine/Source/Runtime/MediaAssets/Public/MediaPlayer.h index 9298a5814389..466d2ce552db 100644 --- a/Engine/Source/Runtime/MediaAssets/Public/MediaPlayer.h +++ b/Engine/Source/Runtime/MediaAssets/Public/MediaPlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MediaAssets/Public/MediaPlaylist.h b/Engine/Source/Runtime/MediaAssets/Public/MediaPlaylist.h index 733dccc4493e..0b8864e158ba 100644 --- a/Engine/Source/Runtime/MediaAssets/Public/MediaPlaylist.h +++ b/Engine/Source/Runtime/MediaAssets/Public/MediaPlaylist.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MediaAssets/Public/MediaSoundComponent.h b/Engine/Source/Runtime/MediaAssets/Public/MediaSoundComponent.h index be2fd6b3e98c..d156cf5f90cc 100644 --- a/Engine/Source/Runtime/MediaAssets/Public/MediaSoundComponent.h +++ b/Engine/Source/Runtime/MediaAssets/Public/MediaSoundComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MediaAssets/Public/MediaSource.h b/Engine/Source/Runtime/MediaAssets/Public/MediaSource.h index 491c4100fdf1..449bf6db137a 100644 --- a/Engine/Source/Runtime/MediaAssets/Public/MediaSource.h +++ b/Engine/Source/Runtime/MediaAssets/Public/MediaSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MediaAssets/Public/MediaTexture.h b/Engine/Source/Runtime/MediaAssets/Public/MediaTexture.h index c546e736a71d..92456ddb9847 100644 --- a/Engine/Source/Runtime/MediaAssets/Public/MediaTexture.h +++ b/Engine/Source/Runtime/MediaAssets/Public/MediaTexture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MediaAssets/Public/Misc/MediaBlueprintFunctionLibrary.h b/Engine/Source/Runtime/MediaAssets/Public/Misc/MediaBlueprintFunctionLibrary.h index 9f884bb34f37..6b5909087b23 100644 --- a/Engine/Source/Runtime/MediaAssets/Public/Misc/MediaBlueprintFunctionLibrary.h +++ b/Engine/Source/Runtime/MediaAssets/Public/Misc/MediaBlueprintFunctionLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MediaAssets/Public/PlatformMediaSource.h b/Engine/Source/Runtime/MediaAssets/Public/PlatformMediaSource.h index 87834c2d93e4..49cd81c40192 100644 --- a/Engine/Source/Runtime/MediaAssets/Public/PlatformMediaSource.h +++ b/Engine/Source/Runtime/MediaAssets/Public/PlatformMediaSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MediaAssets/Public/StreamMediaSource.h b/Engine/Source/Runtime/MediaAssets/Public/StreamMediaSource.h index 19cdb0f228fc..c052f3495004 100644 --- a/Engine/Source/Runtime/MediaAssets/Public/StreamMediaSource.h +++ b/Engine/Source/Runtime/MediaAssets/Public/StreamMediaSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MediaAssets/Public/TimeSynchronizableMediaSource.h b/Engine/Source/Runtime/MediaAssets/Public/TimeSynchronizableMediaSource.h index 4ced2686c541..846b8082a711 100644 --- a/Engine/Source/Runtime/MediaAssets/Public/TimeSynchronizableMediaSource.h +++ b/Engine/Source/Runtime/MediaAssets/Public/TimeSynchronizableMediaSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MediaUtils/MediaUtils.Build.cs b/Engine/Source/Runtime/MediaUtils/MediaUtils.Build.cs index 6b7e0e236ba5..45ec7754a848 100644 --- a/Engine/Source/Runtime/MediaUtils/MediaUtils.Build.cs +++ b/Engine/Source/Runtime/MediaUtils/MediaUtils.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/MediaUtils/Private/AppMediaTimeSource.cpp b/Engine/Source/Runtime/MediaUtils/Private/AppMediaTimeSource.cpp index 954b567d155f..67023165a58c 100644 --- a/Engine/Source/Runtime/MediaUtils/Private/AppMediaTimeSource.cpp +++ b/Engine/Source/Runtime/MediaUtils/Private/AppMediaTimeSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AppMediaTimeSource.h" #include "MediaUtilsPrivate.h" diff --git a/Engine/Source/Runtime/MediaUtils/Private/LinearEase.h b/Engine/Source/Runtime/MediaUtils/Private/LinearEase.h index 10572e8e9d00..e2f4606a54f8 100644 --- a/Engine/Source/Runtime/MediaUtils/Private/LinearEase.h +++ b/Engine/Source/Runtime/MediaUtils/Private/LinearEase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MediaUtils/Private/MediaAudioResampler.cpp b/Engine/Source/Runtime/MediaUtils/Private/MediaAudioResampler.cpp index f9acaa3ef3d1..84044a883620 100644 --- a/Engine/Source/Runtime/MediaUtils/Private/MediaAudioResampler.cpp +++ b/Engine/Source/Runtime/MediaUtils/Private/MediaAudioResampler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaAudioResampler.h" #include "MediaUtilsPrivate.h" diff --git a/Engine/Source/Runtime/MediaUtils/Private/MediaCaptureSupport.cpp b/Engine/Source/Runtime/MediaUtils/Private/MediaCaptureSupport.cpp index 79c8bbf020b2..834248c88a4f 100644 --- a/Engine/Source/Runtime/MediaUtils/Private/MediaCaptureSupport.cpp +++ b/Engine/Source/Runtime/MediaUtils/Private/MediaCaptureSupport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaCaptureSupport.h" diff --git a/Engine/Source/Runtime/MediaUtils/Private/MediaHelpers.cpp b/Engine/Source/Runtime/MediaUtils/Private/MediaHelpers.cpp index 09be371441b1..eca48ad2f02e 100644 --- a/Engine/Source/Runtime/MediaUtils/Private/MediaHelpers.cpp +++ b/Engine/Source/Runtime/MediaUtils/Private/MediaHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaHelpers.h" diff --git a/Engine/Source/Runtime/MediaUtils/Private/MediaPlayerFacade.cpp b/Engine/Source/Runtime/MediaUtils/Private/MediaPlayerFacade.cpp index e2429b1e4b37..8538a2459b2e 100644 --- a/Engine/Source/Runtime/MediaUtils/Private/MediaPlayerFacade.cpp +++ b/Engine/Source/Runtime/MediaUtils/Private/MediaPlayerFacade.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaPlayerFacade.h" #include "MediaUtilsPrivate.h" diff --git a/Engine/Source/Runtime/MediaUtils/Private/MediaSampleCache.cpp b/Engine/Source/Runtime/MediaUtils/Private/MediaSampleCache.cpp index 767eb5a1cfd7..461f87556bb9 100644 --- a/Engine/Source/Runtime/MediaUtils/Private/MediaSampleCache.cpp +++ b/Engine/Source/Runtime/MediaUtils/Private/MediaSampleCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaSampleCache.h" #include "MediaUtilsPrivate.h" diff --git a/Engine/Source/Runtime/MediaUtils/Private/MediaSamples.cpp b/Engine/Source/Runtime/MediaUtils/Private/MediaSamples.cpp index d64dca6c42d2..3ec9e3317af2 100644 --- a/Engine/Source/Runtime/MediaUtils/Private/MediaSamples.cpp +++ b/Engine/Source/Runtime/MediaUtils/Private/MediaSamples.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaSamples.h" diff --git a/Engine/Source/Runtime/MediaUtils/Private/MediaUtilsModule.cpp b/Engine/Source/Runtime/MediaUtils/Private/MediaUtilsModule.cpp index 4a8d49254e8c..6b653cb9fdee 100644 --- a/Engine/Source/Runtime/MediaUtils/Private/MediaUtilsModule.cpp +++ b/Engine/Source/Runtime/MediaUtils/Private/MediaUtilsModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaUtilsPrivate.h" diff --git a/Engine/Source/Runtime/MediaUtils/Private/MediaUtilsPrivate.h b/Engine/Source/Runtime/MediaUtils/Private/MediaUtilsPrivate.h index 0eb08bdd8a41..b9d54a5fa21d 100644 --- a/Engine/Source/Runtime/MediaUtils/Private/MediaUtilsPrivate.h +++ b/Engine/Source/Runtime/MediaUtils/Private/MediaUtilsPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MediaUtils/Public/AppMediaTimeSource.h b/Engine/Source/Runtime/MediaUtils/Public/AppMediaTimeSource.h index 6e28fa657070..b7426e4f01b8 100644 --- a/Engine/Source/Runtime/MediaUtils/Public/AppMediaTimeSource.h +++ b/Engine/Source/Runtime/MediaUtils/Public/AppMediaTimeSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MediaUtils/Public/MediaAudioResampler.h b/Engine/Source/Runtime/MediaUtils/Public/MediaAudioResampler.h index cb282ae1987d..08c91547b586 100644 --- a/Engine/Source/Runtime/MediaUtils/Public/MediaAudioResampler.h +++ b/Engine/Source/Runtime/MediaUtils/Public/MediaAudioResampler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MediaUtils/Public/MediaCaptureSupport.h b/Engine/Source/Runtime/MediaUtils/Public/MediaCaptureSupport.h index 6e7d2112a42b..4618f8a56ecc 100644 --- a/Engine/Source/Runtime/MediaUtils/Public/MediaCaptureSupport.h +++ b/Engine/Source/Runtime/MediaUtils/Public/MediaCaptureSupport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MediaUtils/Public/MediaHelpers.h b/Engine/Source/Runtime/MediaUtils/Public/MediaHelpers.h index 3c64ab470ce9..0e39af8fdd40 100644 --- a/Engine/Source/Runtime/MediaUtils/Public/MediaHelpers.h +++ b/Engine/Source/Runtime/MediaUtils/Public/MediaHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MediaUtils/Public/MediaObjectPool.h b/Engine/Source/Runtime/MediaUtils/Public/MediaObjectPool.h index 8f7a2c74a2c9..efe9b9916981 100644 --- a/Engine/Source/Runtime/MediaUtils/Public/MediaObjectPool.h +++ b/Engine/Source/Runtime/MediaUtils/Public/MediaObjectPool.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MediaUtils/Public/MediaPlayerFacade.h b/Engine/Source/Runtime/MediaUtils/Public/MediaPlayerFacade.h index 3ef1e994aacf..4d0cb883e888 100644 --- a/Engine/Source/Runtime/MediaUtils/Public/MediaPlayerFacade.h +++ b/Engine/Source/Runtime/MediaUtils/Public/MediaPlayerFacade.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MediaUtils/Public/MediaPlayerOptions.h b/Engine/Source/Runtime/MediaUtils/Public/MediaPlayerOptions.h index 91459673a0c1..c9128445549d 100644 --- a/Engine/Source/Runtime/MediaUtils/Public/MediaPlayerOptions.h +++ b/Engine/Source/Runtime/MediaUtils/Public/MediaPlayerOptions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MediaUtils/Public/MediaRecorder.cpp b/Engine/Source/Runtime/MediaUtils/Public/MediaRecorder.cpp index 99c50c857650..30b225f76c98 100644 --- a/Engine/Source/Runtime/MediaUtils/Public/MediaRecorder.cpp +++ b/Engine/Source/Runtime/MediaUtils/Public/MediaRecorder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaRecorder.h" diff --git a/Engine/Source/Runtime/MediaUtils/Public/MediaRecorder.h b/Engine/Source/Runtime/MediaUtils/Public/MediaRecorder.h index aaa40d514ed6..8ecae740dc14 100644 --- a/Engine/Source/Runtime/MediaUtils/Public/MediaRecorder.h +++ b/Engine/Source/Runtime/MediaUtils/Public/MediaRecorder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MediaUtils/Public/MediaSampleCache.h b/Engine/Source/Runtime/MediaUtils/Public/MediaSampleCache.h index 63cd37df0662..2870719a3d10 100644 --- a/Engine/Source/Runtime/MediaUtils/Public/MediaSampleCache.h +++ b/Engine/Source/Runtime/MediaUtils/Public/MediaSampleCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MediaUtils/Public/MediaSampleQueue.h b/Engine/Source/Runtime/MediaUtils/Public/MediaSampleQueue.h index f70527b0056b..7053fc3f0e11 100644 --- a/Engine/Source/Runtime/MediaUtils/Public/MediaSampleQueue.h +++ b/Engine/Source/Runtime/MediaUtils/Public/MediaSampleQueue.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MediaUtils/Public/MediaSampleQueueDepths.h b/Engine/Source/Runtime/MediaUtils/Public/MediaSampleQueueDepths.h index 145dff723e7f..fbcd5a388bce 100644 --- a/Engine/Source/Runtime/MediaUtils/Public/MediaSampleQueueDepths.h +++ b/Engine/Source/Runtime/MediaUtils/Public/MediaSampleQueueDepths.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MediaUtils/Public/MediaSampleSink.h b/Engine/Source/Runtime/MediaUtils/Public/MediaSampleSink.h index 6fb800114b3d..75bc2ee4b888 100644 --- a/Engine/Source/Runtime/MediaUtils/Public/MediaSampleSink.h +++ b/Engine/Source/Runtime/MediaUtils/Public/MediaSampleSink.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MediaUtils/Public/MediaSampleSinks.h b/Engine/Source/Runtime/MediaUtils/Public/MediaSampleSinks.h index b8f235b18549..d8e68ebaa7ce 100644 --- a/Engine/Source/Runtime/MediaUtils/Public/MediaSampleSinks.h +++ b/Engine/Source/Runtime/MediaUtils/Public/MediaSampleSinks.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MediaUtils/Public/MediaSampleSource.h b/Engine/Source/Runtime/MediaUtils/Public/MediaSampleSource.h index 1aa7de74e52b..e3398966b261 100644 --- a/Engine/Source/Runtime/MediaUtils/Public/MediaSampleSource.h +++ b/Engine/Source/Runtime/MediaUtils/Public/MediaSampleSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MediaUtils/Public/MediaSamples.h b/Engine/Source/Runtime/MediaUtils/Public/MediaSamples.h index 3c9c0597a084..e1af05cf492e 100644 --- a/Engine/Source/Runtime/MediaUtils/Public/MediaSamples.h +++ b/Engine/Source/Runtime/MediaUtils/Public/MediaSamples.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MeshDescription/MeshDescription.Build.cs b/Engine/Source/Runtime/MeshDescription/MeshDescription.Build.cs index 86bae9ce6133..2ab11da9b4ed 100644 --- a/Engine/Source/Runtime/MeshDescription/MeshDescription.Build.cs +++ b/Engine/Source/Runtime/MeshDescription/MeshDescription.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/MeshDescription/Private/MeshAttributeArray.cpp b/Engine/Source/Runtime/MeshDescription/Private/MeshAttributeArray.cpp index 8440d5bf6785..22547936fcf4 100644 --- a/Engine/Source/Runtime/MeshDescription/Private/MeshAttributeArray.cpp +++ b/Engine/Source/Runtime/MeshDescription/Private/MeshAttributeArray.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshAttributeArray.h" #include "UObject/EditorObjectVersion.h" diff --git a/Engine/Source/Runtime/MeshDescription/Private/MeshAttributes.cpp b/Engine/Source/Runtime/MeshDescription/Private/MeshAttributes.cpp index 4498e8ed764f..42e3202ef27c 100644 --- a/Engine/Source/Runtime/MeshDescription/Private/MeshAttributes.cpp +++ b/Engine/Source/Runtime/MeshDescription/Private/MeshAttributes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshAttributes.h" diff --git a/Engine/Source/Runtime/MeshDescription/Private/MeshDescription.cpp b/Engine/Source/Runtime/MeshDescription/Private/MeshDescription.cpp index 57cb23d4ac84..5082940c87ac 100644 --- a/Engine/Source/Runtime/MeshDescription/Private/MeshDescription.cpp +++ b/Engine/Source/Runtime/MeshDescription/Private/MeshDescription.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshDescription.h" #include "MeshAttributes.h" diff --git a/Engine/Source/Runtime/MeshDescription/Private/MeshDescriptionModule.cpp b/Engine/Source/Runtime/MeshDescription/Private/MeshDescriptionModule.cpp index cdc599b5d930..7f402b2af661 100644 --- a/Engine/Source/Runtime/MeshDescription/Private/MeshDescriptionModule.cpp +++ b/Engine/Source/Runtime/MeshDescription/Private/MeshDescriptionModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IMeshDescriptionModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/MeshDescription/Private/MeshTypes.cpp b/Engine/Source/Runtime/MeshDescription/Private/MeshTypes.cpp index 1c9b0341744e..1d7067dca0fd 100644 --- a/Engine/Source/Runtime/MeshDescription/Private/MeshTypes.cpp +++ b/Engine/Source/Runtime/MeshDescription/Private/MeshTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MeshTypes.h" diff --git a/Engine/Source/Runtime/MeshDescription/Public/IMeshDescriptionModule.h b/Engine/Source/Runtime/MeshDescription/Public/IMeshDescriptionModule.h index 7ef476fb0323..332e95f8fc3c 100644 --- a/Engine/Source/Runtime/MeshDescription/Public/IMeshDescriptionModule.h +++ b/Engine/Source/Runtime/MeshDescription/Public/IMeshDescriptionModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MeshDescription/Public/MeshAttributeArray.h b/Engine/Source/Runtime/MeshDescription/Public/MeshAttributeArray.h index 242f0943b648..223ed3925675 100644 --- a/Engine/Source/Runtime/MeshDescription/Public/MeshAttributeArray.h +++ b/Engine/Source/Runtime/MeshDescription/Public/MeshAttributeArray.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MeshDescription/Public/MeshAttributes.h b/Engine/Source/Runtime/MeshDescription/Public/MeshAttributes.h index 78ab90f226de..1e8fcee70d40 100644 --- a/Engine/Source/Runtime/MeshDescription/Public/MeshAttributes.h +++ b/Engine/Source/Runtime/MeshDescription/Public/MeshAttributes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MeshDescription/Public/MeshDescription.h b/Engine/Source/Runtime/MeshDescription/Public/MeshDescription.h index 39e21cd2ccfb..1d7dcb15889d 100644 --- a/Engine/Source/Runtime/MeshDescription/Public/MeshDescription.h +++ b/Engine/Source/Runtime/MeshDescription/Public/MeshDescription.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MeshDescription/Public/MeshElementArray.h b/Engine/Source/Runtime/MeshDescription/Public/MeshElementArray.h index 115b499a7cc5..376c89d49ac2 100644 --- a/Engine/Source/Runtime/MeshDescription/Public/MeshElementArray.h +++ b/Engine/Source/Runtime/MeshDescription/Public/MeshElementArray.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MeshDescription/Public/MeshElementRemappings.h b/Engine/Source/Runtime/MeshDescription/Public/MeshElementRemappings.h index d790e8e794a7..1b81abf38c44 100644 --- a/Engine/Source/Runtime/MeshDescription/Public/MeshElementRemappings.h +++ b/Engine/Source/Runtime/MeshDescription/Public/MeshElementRemappings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MeshDescription/Public/MeshTypes.h b/Engine/Source/Runtime/MeshDescription/Public/MeshTypes.h index 421251f6fc99..3db6774064b2 100644 --- a/Engine/Source/Runtime/MeshDescription/Public/MeshTypes.h +++ b/Engine/Source/Runtime/MeshDescription/Public/MeshTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Messaging/Messaging.Build.cs b/Engine/Source/Runtime/Messaging/Messaging.Build.cs index 80c4a27ea535..bbeb0ce5394e 100644 --- a/Engine/Source/Runtime/Messaging/Messaging.Build.cs +++ b/Engine/Source/Runtime/Messaging/Messaging.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/Messaging/Private/Bridge/MessageAddressBook.h b/Engine/Source/Runtime/Messaging/Private/Bridge/MessageAddressBook.h index 9c3c11d9d6d9..ce4a5e36391c 100644 --- a/Engine/Source/Runtime/Messaging/Private/Bridge/MessageAddressBook.h +++ b/Engine/Source/Runtime/Messaging/Private/Bridge/MessageAddressBook.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Messaging/Private/Bridge/MessageBridge.cpp b/Engine/Source/Runtime/Messaging/Private/Bridge/MessageBridge.cpp index 353c9baddaf3..f7735df751a0 100644 --- a/Engine/Source/Runtime/Messaging/Private/Bridge/MessageBridge.cpp +++ b/Engine/Source/Runtime/Messaging/Private/Bridge/MessageBridge.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Bridge/MessageBridge.h" diff --git a/Engine/Source/Runtime/Messaging/Private/Bridge/MessageBridge.h b/Engine/Source/Runtime/Messaging/Private/Bridge/MessageBridge.h index f8f55e161995..7691fa04ef57 100644 --- a/Engine/Source/Runtime/Messaging/Private/Bridge/MessageBridge.h +++ b/Engine/Source/Runtime/Messaging/Private/Bridge/MessageBridge.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Messaging/Private/Bus/MessageBus.cpp b/Engine/Source/Runtime/Messaging/Private/Bus/MessageBus.cpp index 1217cbd08108..be59f75f2c07 100644 --- a/Engine/Source/Runtime/Messaging/Private/Bus/MessageBus.cpp +++ b/Engine/Source/Runtime/Messaging/Private/Bus/MessageBus.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Bus/MessageBus.h" #include "HAL/RunnableThread.h" diff --git a/Engine/Source/Runtime/Messaging/Private/Bus/MessageBus.h b/Engine/Source/Runtime/Messaging/Private/Bus/MessageBus.h index 54370dbc3e2e..bd6523f05481 100644 --- a/Engine/Source/Runtime/Messaging/Private/Bus/MessageBus.h +++ b/Engine/Source/Runtime/Messaging/Private/Bus/MessageBus.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Messaging/Private/Bus/MessageContext.cpp b/Engine/Source/Runtime/Messaging/Private/Bus/MessageContext.cpp index e39d1d519e22..c78625395acb 100644 --- a/Engine/Source/Runtime/Messaging/Private/Bus/MessageContext.cpp +++ b/Engine/Source/Runtime/Messaging/Private/Bus/MessageContext.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Bus/MessageContext.h" diff --git a/Engine/Source/Runtime/Messaging/Private/Bus/MessageContext.h b/Engine/Source/Runtime/Messaging/Private/Bus/MessageContext.h index 3e1b91747565..cc2f8fe602c5 100644 --- a/Engine/Source/Runtime/Messaging/Private/Bus/MessageContext.h +++ b/Engine/Source/Runtime/Messaging/Private/Bus/MessageContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Messaging/Private/Bus/MessageDispatchTask.cpp b/Engine/Source/Runtime/Messaging/Private/Bus/MessageDispatchTask.cpp index c2230f52216e..3d771e3af83a 100644 --- a/Engine/Source/Runtime/Messaging/Private/Bus/MessageDispatchTask.cpp +++ b/Engine/Source/Runtime/Messaging/Private/Bus/MessageDispatchTask.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Bus/MessageDispatchTask.h" #include "IMessageReceiver.h" diff --git a/Engine/Source/Runtime/Messaging/Private/Bus/MessageDispatchTask.h b/Engine/Source/Runtime/Messaging/Private/Bus/MessageDispatchTask.h index 1262ded3ebee..6de9c423c687 100644 --- a/Engine/Source/Runtime/Messaging/Private/Bus/MessageDispatchTask.h +++ b/Engine/Source/Runtime/Messaging/Private/Bus/MessageDispatchTask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Messaging/Private/Bus/MessageRouter.cpp b/Engine/Source/Runtime/Messaging/Private/Bus/MessageRouter.cpp index 1215218335a5..1d57f386cda9 100644 --- a/Engine/Source/Runtime/Messaging/Private/Bus/MessageRouter.cpp +++ b/Engine/Source/Runtime/Messaging/Private/Bus/MessageRouter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Bus/MessageRouter.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Source/Runtime/Messaging/Private/Bus/MessageRouter.h b/Engine/Source/Runtime/Messaging/Private/Bus/MessageRouter.h index 45d5d584dd02..a54d8ba205dd 100644 --- a/Engine/Source/Runtime/Messaging/Private/Bus/MessageRouter.h +++ b/Engine/Source/Runtime/Messaging/Private/Bus/MessageRouter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Messaging/Private/Bus/MessageSubscription.h b/Engine/Source/Runtime/Messaging/Private/Bus/MessageSubscription.h index e0e6a3f78371..81b1da31df34 100644 --- a/Engine/Source/Runtime/Messaging/Private/Bus/MessageSubscription.h +++ b/Engine/Source/Runtime/Messaging/Private/Bus/MessageSubscription.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Messaging/Private/Bus/MessageTracer.cpp b/Engine/Source/Runtime/Messaging/Private/Bus/MessageTracer.cpp index af2191f7dc56..cc49eea65b36 100644 --- a/Engine/Source/Runtime/Messaging/Private/Bus/MessageTracer.cpp +++ b/Engine/Source/Runtime/Messaging/Private/Bus/MessageTracer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Bus/MessageTracer.h" #include "Containers/Ticker.h" diff --git a/Engine/Source/Runtime/Messaging/Private/Bus/MessageTracer.h b/Engine/Source/Runtime/Messaging/Private/Bus/MessageTracer.h index ff51213181a4..3e2a59405390 100644 --- a/Engine/Source/Runtime/Messaging/Private/Bus/MessageTracer.h +++ b/Engine/Source/Runtime/Messaging/Private/Bus/MessageTracer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Messaging/Private/MessagingModule.cpp b/Engine/Source/Runtime/Messaging/Private/MessagingModule.cpp index 244a61a4fb0f..1043d7524a4c 100644 --- a/Engine/Source/Runtime/Messaging/Private/MessagingModule.cpp +++ b/Engine/Source/Runtime/Messaging/Private/MessagingModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Source/Runtime/Messaging/Public/IAuthorizeMessageRecipients.h b/Engine/Source/Runtime/Messaging/Public/IAuthorizeMessageRecipients.h index 68e5a6dcf9d0..1856feb674df 100644 --- a/Engine/Source/Runtime/Messaging/Public/IAuthorizeMessageRecipients.h +++ b/Engine/Source/Runtime/Messaging/Public/IAuthorizeMessageRecipients.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Messaging/Public/IMessageAttachment.h b/Engine/Source/Runtime/Messaging/Public/IMessageAttachment.h index 034cf45c8b92..0a0c82157a84 100644 --- a/Engine/Source/Runtime/Messaging/Public/IMessageAttachment.h +++ b/Engine/Source/Runtime/Messaging/Public/IMessageAttachment.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Messaging/Public/IMessageBridge.h b/Engine/Source/Runtime/Messaging/Public/IMessageBridge.h index 23ba3fbb898c..a2b6fa62fcf6 100644 --- a/Engine/Source/Runtime/Messaging/Public/IMessageBridge.h +++ b/Engine/Source/Runtime/Messaging/Public/IMessageBridge.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Messaging/Public/IMessageBus.h b/Engine/Source/Runtime/Messaging/Public/IMessageBus.h index c4419040bc4a..4e1633f7ae4d 100644 --- a/Engine/Source/Runtime/Messaging/Public/IMessageBus.h +++ b/Engine/Source/Runtime/Messaging/Public/IMessageBus.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Messaging/Public/IMessageContext.h b/Engine/Source/Runtime/Messaging/Public/IMessageContext.h index 06c0ed392665..f99ebd33908a 100644 --- a/Engine/Source/Runtime/Messaging/Public/IMessageContext.h +++ b/Engine/Source/Runtime/Messaging/Public/IMessageContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Messaging/Public/IMessageHandler.h b/Engine/Source/Runtime/Messaging/Public/IMessageHandler.h index d50d46eea2c3..5738934ab091 100644 --- a/Engine/Source/Runtime/Messaging/Public/IMessageHandler.h +++ b/Engine/Source/Runtime/Messaging/Public/IMessageHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Messaging/Public/IMessageInterceptor.h b/Engine/Source/Runtime/Messaging/Public/IMessageInterceptor.h index 06eb34cf5d6a..5407a7755dde 100644 --- a/Engine/Source/Runtime/Messaging/Public/IMessageInterceptor.h +++ b/Engine/Source/Runtime/Messaging/Public/IMessageInterceptor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Messaging/Public/IMessageReceiver.h b/Engine/Source/Runtime/Messaging/Public/IMessageReceiver.h index 86524f4e06f0..dd2d8e7f4cb1 100644 --- a/Engine/Source/Runtime/Messaging/Public/IMessageReceiver.h +++ b/Engine/Source/Runtime/Messaging/Public/IMessageReceiver.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Messaging/Public/IMessageSender.h b/Engine/Source/Runtime/Messaging/Public/IMessageSender.h index 3373b196e120..fa78da110c1f 100644 --- a/Engine/Source/Runtime/Messaging/Public/IMessageSender.h +++ b/Engine/Source/Runtime/Messaging/Public/IMessageSender.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Messaging/Public/IMessageSubscription.h b/Engine/Source/Runtime/Messaging/Public/IMessageSubscription.h index 99fc5050ddac..674f4afbaf73 100644 --- a/Engine/Source/Runtime/Messaging/Public/IMessageSubscription.h +++ b/Engine/Source/Runtime/Messaging/Public/IMessageSubscription.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Messaging/Public/IMessageTracer.h b/Engine/Source/Runtime/Messaging/Public/IMessageTracer.h index e1ec26d9f56e..ae9e45837f25 100644 --- a/Engine/Source/Runtime/Messaging/Public/IMessageTracer.h +++ b/Engine/Source/Runtime/Messaging/Public/IMessageTracer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Messaging/Public/IMessageTracerBreakpoint.h b/Engine/Source/Runtime/Messaging/Public/IMessageTracerBreakpoint.h index 665456d8746b..b1459b12b610 100644 --- a/Engine/Source/Runtime/Messaging/Public/IMessageTracerBreakpoint.h +++ b/Engine/Source/Runtime/Messaging/Public/IMessageTracerBreakpoint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Messaging/Public/IMessageTransport.h b/Engine/Source/Runtime/Messaging/Public/IMessageTransport.h index 10c4307575cf..848e076ff63a 100644 --- a/Engine/Source/Runtime/Messaging/Public/IMessageTransport.h +++ b/Engine/Source/Runtime/Messaging/Public/IMessageTransport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Messaging/Public/IMessageTransportHandler.h b/Engine/Source/Runtime/Messaging/Public/IMessageTransportHandler.h index e630d56fd53c..9bda9c789e81 100644 --- a/Engine/Source/Runtime/Messaging/Public/IMessageTransportHandler.h +++ b/Engine/Source/Runtime/Messaging/Public/IMessageTransportHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Messaging/Public/IMessagingModule.h b/Engine/Source/Runtime/Messaging/Public/IMessagingModule.h index 6dc24fd2eea7..182d27c2ad01 100644 --- a/Engine/Source/Runtime/Messaging/Public/IMessagingModule.h +++ b/Engine/Source/Runtime/Messaging/Public/IMessagingModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Messaging/Public/IMutableMessageContext.h b/Engine/Source/Runtime/Messaging/Public/IMutableMessageContext.h index 85633ad029db..38fc46ad4519 100644 --- a/Engine/Source/Runtime/Messaging/Public/IMutableMessageContext.h +++ b/Engine/Source/Runtime/Messaging/Public/IMutableMessageContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MessagingCommon/MessagingCommon.Build.cs b/Engine/Source/Runtime/MessagingCommon/MessagingCommon.Build.cs index fbcd5014fa21..3b4f363b0013 100644 --- a/Engine/Source/Runtime/MessagingCommon/MessagingCommon.Build.cs +++ b/Engine/Source/Runtime/MessagingCommon/MessagingCommon.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/MessagingCommon/Private/MessagingCommonModule.cpp b/Engine/Source/Runtime/MessagingCommon/Private/MessagingCommonModule.cpp index 6c0922c07dc8..2d39edbfa8f0 100644 --- a/Engine/Source/Runtime/MessagingCommon/Private/MessagingCommonModule.cpp +++ b/Engine/Source/Runtime/MessagingCommon/Private/MessagingCommonModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/MessagingCommon/Public/FileMessageAttachment.h b/Engine/Source/Runtime/MessagingCommon/Public/FileMessageAttachment.h index 5b7c4352cdfb..8ef35a7d88bf 100644 --- a/Engine/Source/Runtime/MessagingCommon/Public/FileMessageAttachment.h +++ b/Engine/Source/Runtime/MessagingCommon/Public/FileMessageAttachment.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MessagingCommon/Public/MessageBridgeBuilder.h b/Engine/Source/Runtime/MessagingCommon/Public/MessageBridgeBuilder.h index 19fe3d258068..593b291fb11f 100644 --- a/Engine/Source/Runtime/MessagingCommon/Public/MessageBridgeBuilder.h +++ b/Engine/Source/Runtime/MessagingCommon/Public/MessageBridgeBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MessagingCommon/Public/MessageEndpoint.h b/Engine/Source/Runtime/MessagingCommon/Public/MessageEndpoint.h index 5061be4cf896..21d8ff1bf95d 100644 --- a/Engine/Source/Runtime/MessagingCommon/Public/MessageEndpoint.h +++ b/Engine/Source/Runtime/MessagingCommon/Public/MessageEndpoint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MessagingCommon/Public/MessageEndpointBuilder.h b/Engine/Source/Runtime/MessagingCommon/Public/MessageEndpointBuilder.h index 809037e72f80..a80ab927e434 100644 --- a/Engine/Source/Runtime/MessagingCommon/Public/MessageEndpointBuilder.h +++ b/Engine/Source/Runtime/MessagingCommon/Public/MessageEndpointBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MessagingCommon/Public/MessageHandlers.h b/Engine/Source/Runtime/MessagingCommon/Public/MessageHandlers.h index e2238e1601a6..8f97a3ae8c0f 100644 --- a/Engine/Source/Runtime/MessagingCommon/Public/MessageHandlers.h +++ b/Engine/Source/Runtime/MessagingCommon/Public/MessageHandlers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MessagingRpc/MessagingRpc.Build.cs b/Engine/Source/Runtime/MessagingRpc/MessagingRpc.Build.cs index 28511b1697e3..16ee89aa8f45 100644 --- a/Engine/Source/Runtime/MessagingRpc/MessagingRpc.Build.cs +++ b/Engine/Source/Runtime/MessagingRpc/MessagingRpc.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/MessagingRpc/Private/MessageRpcClient.cpp b/Engine/Source/Runtime/MessagingRpc/Private/MessageRpcClient.cpp index 785746b483c1..2f3fde07eedf 100644 --- a/Engine/Source/Runtime/MessagingRpc/Private/MessageRpcClient.cpp +++ b/Engine/Source/Runtime/MessagingRpc/Private/MessageRpcClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MessageRpcClient.h" diff --git a/Engine/Source/Runtime/MessagingRpc/Private/MessageRpcClient.h b/Engine/Source/Runtime/MessagingRpc/Private/MessageRpcClient.h index 31047a394dfa..3faff42a3b40 100644 --- a/Engine/Source/Runtime/MessagingRpc/Private/MessageRpcClient.h +++ b/Engine/Source/Runtime/MessagingRpc/Private/MessageRpcClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MessagingRpc/Private/MessageRpcDefines.h b/Engine/Source/Runtime/MessagingRpc/Private/MessageRpcDefines.h index 3c8d44b93e83..a006ed83816c 100644 --- a/Engine/Source/Runtime/MessagingRpc/Private/MessageRpcDefines.h +++ b/Engine/Source/Runtime/MessagingRpc/Private/MessageRpcDefines.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MessagingRpc/Private/MessageRpcServer.cpp b/Engine/Source/Runtime/MessagingRpc/Private/MessageRpcServer.cpp index 04e806814817..1f3b893e0cb9 100644 --- a/Engine/Source/Runtime/MessagingRpc/Private/MessageRpcServer.cpp +++ b/Engine/Source/Runtime/MessagingRpc/Private/MessageRpcServer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MessageRpcServer.h" diff --git a/Engine/Source/Runtime/MessagingRpc/Private/MessagingRpcModule.cpp b/Engine/Source/Runtime/MessagingRpc/Private/MessagingRpcModule.cpp index 9c96081cb8ce..bb3f3e0c63a4 100644 --- a/Engine/Source/Runtime/MessagingRpc/Private/MessagingRpcModule.cpp +++ b/Engine/Source/Runtime/MessagingRpc/Private/MessagingRpcModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IMessagingRpcModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/MessagingRpc/Public/IMessageRpcCall.h b/Engine/Source/Runtime/MessagingRpc/Public/IMessageRpcCall.h index d4636169acfc..0ce7413ce57a 100644 --- a/Engine/Source/Runtime/MessagingRpc/Public/IMessageRpcCall.h +++ b/Engine/Source/Runtime/MessagingRpc/Public/IMessageRpcCall.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MessagingRpc/Public/IMessageRpcClient.h b/Engine/Source/Runtime/MessagingRpc/Public/IMessageRpcClient.h index ca9ada611b37..c5a12cb8f6bb 100644 --- a/Engine/Source/Runtime/MessagingRpc/Public/IMessageRpcClient.h +++ b/Engine/Source/Runtime/MessagingRpc/Public/IMessageRpcClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MessagingRpc/Public/IMessageRpcHandler.h b/Engine/Source/Runtime/MessagingRpc/Public/IMessageRpcHandler.h index 9b4560fe2330..9969d09189f4 100644 --- a/Engine/Source/Runtime/MessagingRpc/Public/IMessageRpcHandler.h +++ b/Engine/Source/Runtime/MessagingRpc/Public/IMessageRpcHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MessagingRpc/Public/IMessageRpcReturn.h b/Engine/Source/Runtime/MessagingRpc/Public/IMessageRpcReturn.h index f5733ee3c7ee..1a907b51a71c 100644 --- a/Engine/Source/Runtime/MessagingRpc/Public/IMessageRpcReturn.h +++ b/Engine/Source/Runtime/MessagingRpc/Public/IMessageRpcReturn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MessagingRpc/Public/IMessageRpcServer.h b/Engine/Source/Runtime/MessagingRpc/Public/IMessageRpcServer.h index 457164a43ae0..b8cc057445e1 100644 --- a/Engine/Source/Runtime/MessagingRpc/Public/IMessageRpcServer.h +++ b/Engine/Source/Runtime/MessagingRpc/Public/IMessageRpcServer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/MessagingRpc/Public/IMessagingRpcModule.h b/Engine/Source/Runtime/MessagingRpc/Public/IMessagingRpcModule.h index 54392ac01a4d..6d4c1cecb2b9 100644 --- a/Engine/Source/Runtime/MessagingRpc/Public/IMessagingRpcModule.h +++ b/Engine/Source/Runtime/MessagingRpc/Public/IMessagingRpcModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MessagingRpc/Public/MessageRpcMessages.h b/Engine/Source/Runtime/MessagingRpc/Public/MessageRpcMessages.h index fc3c655ce41d..4d6c9438829e 100644 --- a/Engine/Source/Runtime/MessagingRpc/Public/MessageRpcMessages.h +++ b/Engine/Source/Runtime/MessagingRpc/Public/MessageRpcMessages.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MessagingRpc/Public/MessageRpcServer.h b/Engine/Source/Runtime/MessagingRpc/Public/MessageRpcServer.h index 50094562fcca..ee0abe8c1554 100644 --- a/Engine/Source/Runtime/MessagingRpc/Public/MessageRpcServer.h +++ b/Engine/Source/Runtime/MessagingRpc/Public/MessageRpcServer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/MessagingRpc/Public/RpcMessage.h b/Engine/Source/Runtime/MessagingRpc/Public/RpcMessage.h index 957ebea0bca7..2a8be1a51396 100644 --- a/Engine/Source/Runtime/MessagingRpc/Public/RpcMessage.h +++ b/Engine/Source/Runtime/MessagingRpc/Public/RpcMessage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MoviePlayer/MoviePlayer.Build.cs b/Engine/Source/Runtime/MoviePlayer/MoviePlayer.Build.cs index 0a190a077993..0ed80acf4384 100644 --- a/Engine/Source/Runtime/MoviePlayer/MoviePlayer.Build.cs +++ b/Engine/Source/Runtime/MoviePlayer/MoviePlayer.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/MoviePlayer/Private/DefaultGameMoviePlayer.cpp b/Engine/Source/Runtime/MoviePlayer/Private/DefaultGameMoviePlayer.cpp index e89af2411397..6ff2b623292b 100644 --- a/Engine/Source/Runtime/MoviePlayer/Private/DefaultGameMoviePlayer.cpp +++ b/Engine/Source/Runtime/MoviePlayer/Private/DefaultGameMoviePlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DefaultGameMoviePlayer.h" #include "HAL/PlatformSplash.h" diff --git a/Engine/Source/Runtime/MoviePlayer/Private/DefaultGameMoviePlayer.h b/Engine/Source/Runtime/MoviePlayer/Private/DefaultGameMoviePlayer.h index 7845b81ab1e1..7301e46ded0d 100644 --- a/Engine/Source/Runtime/MoviePlayer/Private/DefaultGameMoviePlayer.h +++ b/Engine/Source/Runtime/MoviePlayer/Private/DefaultGameMoviePlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MoviePlayer/Private/MoviePlayer.cpp b/Engine/Source/Runtime/MoviePlayer/Private/MoviePlayer.cpp index a315df461ce9..e8c0dc30c6a5 100644 --- a/Engine/Source/Runtime/MoviePlayer/Private/MoviePlayer.cpp +++ b/Engine/Source/Runtime/MoviePlayer/Private/MoviePlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MoviePlayer.h" #include "Misc/CommandLine.h" diff --git a/Engine/Source/Runtime/MoviePlayer/Private/MoviePlayerSettings.cpp b/Engine/Source/Runtime/MoviePlayer/Private/MoviePlayerSettings.cpp index 10eedee5d091..8218e088d4cf 100644 --- a/Engine/Source/Runtime/MoviePlayer/Private/MoviePlayerSettings.cpp +++ b/Engine/Source/Runtime/MoviePlayer/Private/MoviePlayerSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MoviePlayerSettings.h" diff --git a/Engine/Source/Runtime/MoviePlayer/Private/MoviePlayerThreading.cpp b/Engine/Source/Runtime/MoviePlayer/Private/MoviePlayerThreading.cpp index 1cab5bc2975d..85b7f2536137 100644 --- a/Engine/Source/Runtime/MoviePlayer/Private/MoviePlayerThreading.cpp +++ b/Engine/Source/Runtime/MoviePlayer/Private/MoviePlayerThreading.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MoviePlayerThreading.h" #include "HAL/Runnable.h" diff --git a/Engine/Source/Runtime/MoviePlayer/Private/MoviePlayerThreading.h b/Engine/Source/Runtime/MoviePlayer/Private/MoviePlayerThreading.h index c4a843dcf62b..5cee1a9101d5 100644 --- a/Engine/Source/Runtime/MoviePlayer/Private/MoviePlayerThreading.h +++ b/Engine/Source/Runtime/MoviePlayer/Private/MoviePlayerThreading.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MoviePlayer/Private/NullMoviePlayer.cpp b/Engine/Source/Runtime/MoviePlayer/Private/NullMoviePlayer.cpp index f62f89830330..c39feab33063 100644 --- a/Engine/Source/Runtime/MoviePlayer/Private/NullMoviePlayer.cpp +++ b/Engine/Source/Runtime/MoviePlayer/Private/NullMoviePlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NullMoviePlayer.h" diff --git a/Engine/Source/Runtime/MoviePlayer/Private/NullMoviePlayer.h b/Engine/Source/Runtime/MoviePlayer/Private/NullMoviePlayer.h index c070b6f374f5..696ea80e99ff 100644 --- a/Engine/Source/Runtime/MoviePlayer/Private/NullMoviePlayer.h +++ b/Engine/Source/Runtime/MoviePlayer/Private/NullMoviePlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MoviePlayer/Public/MoviePlayer.h b/Engine/Source/Runtime/MoviePlayer/Public/MoviePlayer.h index 1fdf5d0f49f8..6cf25fe529e0 100644 --- a/Engine/Source/Runtime/MoviePlayer/Public/MoviePlayer.h +++ b/Engine/Source/Runtime/MoviePlayer/Public/MoviePlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MoviePlayer/Public/MoviePlayerSettings.h b/Engine/Source/Runtime/MoviePlayer/Public/MoviePlayerSettings.h index c6a7955ee423..fb1d7d14d5bb 100644 --- a/Engine/Source/Runtime/MoviePlayer/Public/MoviePlayerSettings.h +++ b/Engine/Source/Runtime/MoviePlayer/Public/MoviePlayerSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/MovieScene.Build.cs b/Engine/Source/Runtime/MovieScene/MovieScene.Build.cs index af6ec8b27067..330a29763cc0 100644 --- a/Engine/Source/Runtime/MovieScene/MovieScene.Build.cs +++ b/Engine/Source/Runtime/MovieScene/MovieScene.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneBoolChannel.cpp b/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneBoolChannel.cpp index f2ee0d6e6855..c7a832b8c14f 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneBoolChannel.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneBoolChannel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Channels/MovieSceneBoolChannel.h" #include "Channels/MovieSceneChannelProxy.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneByteChannel.cpp b/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneByteChannel.cpp index 1a65eaca0d5a..0bb3609d335b 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneByteChannel.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneByteChannel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Channels/MovieSceneByteChannel.h" #include "Channels/MovieSceneChannelProxy.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneChannel.cpp b/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneChannel.cpp index 4268e405a4f1..0ee89866bff3 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneChannel.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneChannel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Channels/MovieSceneChannel.h" #include "Curves/KeyHandle.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneChannelData.cpp b/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneChannelData.cpp index 053758444751..f0a57dbd305c 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneChannelData.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneChannelData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Channels/MovieSceneChannelData.h" #include "Misc/FrameRate.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneChannelEditorData.cpp b/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneChannelEditorData.cpp index 74f848c4498c..8ee79f8520db 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneChannelEditorData.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneChannelEditorData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Channels/MovieSceneChannelEditorData.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneChannelHandle.cpp b/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneChannelHandle.cpp index d43c708b3865..fa68fa3acabc 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneChannelHandle.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneChannelHandle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Channels/MovieSceneChannelHandle.h" #include "Channels/MovieSceneChannelProxy.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneChannelProxy.cpp b/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneChannelProxy.cpp index 7e3bcc2e5a54..171f5765046b 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneChannelProxy.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneChannelProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Channels/MovieSceneChannelProxy.h" #include "Algo/BinarySearch.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneFloatChannel.cpp b/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneFloatChannel.cpp index 1fd574eb4569..0e7821a19644 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneFloatChannel.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneFloatChannel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Channels/MovieSceneFloatChannel.h" #include "MovieSceneFwd.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneIntegerChannel.cpp b/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneIntegerChannel.cpp index 8c1861c035ce..11f481ed6149 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneIntegerChannel.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneIntegerChannel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Channels/MovieSceneIntegerChannel.h" #include "Channels/MovieSceneChannelProxy.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneObjectPathChannel.cpp b/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneObjectPathChannel.cpp index 94f9841d2064..c394941247e6 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneObjectPathChannel.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneObjectPathChannel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Channels/MovieSceneObjectPathChannel.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Compilation/MovieSceneCompiler.cpp b/Engine/Source/Runtime/MovieScene/Private/Compilation/MovieSceneCompiler.cpp index 5c7c701ff203..085206f7cf9b 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Compilation/MovieSceneCompiler.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Compilation/MovieSceneCompiler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Compilation/MovieSceneCompiler.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Compilation/MovieSceneEvaluationTemplateGenerator.cpp b/Engine/Source/Runtime/MovieScene/Private/Compilation/MovieSceneEvaluationTemplateGenerator.cpp index 77e787f5ac34..5ad8b197cef8 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Compilation/MovieSceneEvaluationTemplateGenerator.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Compilation/MovieSceneEvaluationTemplateGenerator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Compilation/MovieSceneEvaluationTemplateGenerator.h" #include "MovieSceneSequence.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Compilation/MovieSceneSegmentCompiler.cpp b/Engine/Source/Runtime/MovieScene/Private/Compilation/MovieSceneSegmentCompiler.cpp index 26f48a689b5f..30f928a6f3e4 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Compilation/MovieSceneSegmentCompiler.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Compilation/MovieSceneSegmentCompiler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Compilation/MovieSceneSegmentCompiler.h" #include "Compilation/MovieSceneCompilerRules.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Evaluation/Blending/MovieSceneAccumulatedBlendState.cpp b/Engine/Source/Runtime/MovieScene/Private/Evaluation/Blending/MovieSceneAccumulatedBlendState.cpp index ab77a65f8ec5..90c0d8a04cc7 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Evaluation/Blending/MovieSceneAccumulatedBlendState.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Evaluation/Blending/MovieSceneAccumulatedBlendState.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/Blending/MovieSceneAccumulatedBlendState.h" #include "IMovieScenePlayer.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Evaluation/Blending/MovieSceneBlendType.cpp b/Engine/Source/Runtime/MovieScene/Private/Evaluation/Blending/MovieSceneBlendType.cpp index f9a92fd35bc5..41f2ff595f09 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Evaluation/Blending/MovieSceneBlendType.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Evaluation/Blending/MovieSceneBlendType.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/Blending/MovieSceneBlendType.h" #include "Misc/EnumClassFlags.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Evaluation/Blending/MovieSceneBlendingAccumulator.cpp b/Engine/Source/Runtime/MovieScene/Private/Evaluation/Blending/MovieSceneBlendingAccumulator.cpp index aa540bdb99f0..c420b6cfef43 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Evaluation/Blending/MovieSceneBlendingAccumulator.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Evaluation/Blending/MovieSceneBlendingAccumulator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/Blending/MovieSceneBlendingAccumulator.h" #include "Compilation/MovieSceneTemplateInterrogation.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Evaluation/Blending/MovieSceneInitialValueStore.cpp b/Engine/Source/Runtime/MovieScene/Private/Evaluation/Blending/MovieSceneInitialValueStore.cpp index be47f5c36202..868166de6c90 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Evaluation/Blending/MovieSceneInitialValueStore.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Evaluation/Blending/MovieSceneInitialValueStore.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/Blending/MovieSceneInitialValueStore.h" #include "Evaluation/Blending/MovieSceneBlendingActuator.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Evaluation/Blending/MovieSceneMultiChannelBlending.cpp b/Engine/Source/Runtime/MovieScene/Private/Evaluation/Blending/MovieSceneMultiChannelBlending.cpp index dd84be6ad5a7..21335d6f269c 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Evaluation/Blending/MovieSceneMultiChannelBlending.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Evaluation/Blending/MovieSceneMultiChannelBlending.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/Blending/MovieSceneMultiChannelBlending.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneAnimTypeID.cpp b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneAnimTypeID.cpp index 5d2e0fc17cff..3697c3d56dc0 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneAnimTypeID.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneAnimTypeID.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneAnimTypeID.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvalTemplate.cpp b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvalTemplate.cpp index de6f17ae3af8..f7d57ddc8cf1 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvalTemplate.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvalTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneEvalTemplate.h" #include "Evaluation/MovieSceneEvalTemplateSerializer.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvalTemplateSerializer.h b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvalTemplateSerializer.h index ccae7e6137c5..03db5542407c 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvalTemplateSerializer.h +++ b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvalTemplateSerializer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationCustomVersion.cpp b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationCustomVersion.cpp index d843c44285a6..33dede1c6fb5 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationCustomVersion.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationCustomVersion.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneEvaluationCustomVersion.h" #include "Serialization/CustomVersion.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationField.cpp b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationField.cpp index cf56d719b865..0e515a8722d2 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationField.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationField.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneEvaluationField.h" #include "Evaluation/MovieSceneEvaluationTemplateInstance.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationState.cpp b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationState.cpp index 5120b2db66df..9f690ec37982 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationState.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationState.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneEvaluationState.h" #include "MovieSceneSequence.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationTemplate.cpp b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationTemplate.cpp index f6e374d70274..db8d0f6f3a71 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationTemplate.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneEvaluationTemplate.h" #include "MovieSceneSequence.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationTemplateInstance.cpp b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationTemplateInstance.cpp index 3b1a2981e79b..50f49b61c294 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationTemplateInstance.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationTemplateInstance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneEvaluationTemplateInstance.h" #include "Containers/SortedMap.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationTrack.cpp b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationTrack.cpp index 9fb71027ba32..718f510616d7 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationTrack.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneEvaluationTrack.h" #include "Evaluation/MovieSceneExecutionTokens.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationTree.cpp b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationTree.cpp index cc7e156b13b8..865a2c91edec 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationTree.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationTree.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneEvaluationTree.h" #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneExecutionTokens.cpp b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneExecutionTokens.cpp index 3995960ce8fa..71b98d65e71f 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneExecutionTokens.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneExecutionTokens.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneExecutionTokens.h" #include "IMovieScenePlayer.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieScenePlayback.cpp b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieScenePlayback.cpp index 0879c8ae3ce0..b6ebff84589d 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieScenePlayback.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieScenePlayback.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieScenePlayback.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieScenePreAnimatedState.cpp b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieScenePreAnimatedState.cpp index f66140a2395d..179072f88726 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieScenePreAnimatedState.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieScenePreAnimatedState.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieScenePreAnimatedState.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieScenePropertyTemplate.cpp b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieScenePropertyTemplate.cpp index f5a904ac5607..440ae400e86f 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieScenePropertyTemplate.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieScenePropertyTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieScenePropertyTemplate.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneRootOverridePath.cpp b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneRootOverridePath.cpp index 6d7ce8b47333..4ab27da959e3 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneRootOverridePath.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneRootOverridePath.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneRootOverridePath.h" #include "Evaluation/MovieSceneSequenceHierarchy.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneSequenceHierarchy.cpp b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneSequenceHierarchy.cpp index f226cd6a1566..ed472f333f6e 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneSequenceHierarchy.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneSequenceHierarchy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneSequenceHierarchy.h" #include "Sections/MovieSceneSubSection.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneSequenceTemplateStore.cpp b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneSequenceTemplateStore.cpp index e5f81f3c2646..db1ee38f976e 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneSequenceTemplateStore.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneSequenceTemplateStore.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneSequenceTemplateStore.h" #include "MovieSceneSequence.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneTrackImplementation.cpp b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneTrackImplementation.cpp index 74366af531e6..c26a50f0d42e 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneTrackImplementation.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneTrackImplementation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneTrackImplementation.h" #include "Evaluation/MovieSceneEvalTemplate.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Evaluation/PersistentEvaluationData.cpp b/Engine/Source/Runtime/MovieScene/Private/Evaluation/PersistentEvaluationData.cpp index 2e3d21fc05d0..138d54d245f0 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Evaluation/PersistentEvaluationData.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Evaluation/PersistentEvaluationData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/PersistentEvaluationData.h" #include "IMovieScenePlayer.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Generators/MovieSceneEasingCurves.cpp b/Engine/Source/Runtime/MovieScene/Private/Generators/MovieSceneEasingCurves.cpp index 943baca7f84b..c295e22529ec 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Generators/MovieSceneEasingCurves.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Generators/MovieSceneEasingCurves.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Generators/MovieSceneEasingCurves.h" #include "Curves/CurveFloat.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/MovieScene.cpp b/Engine/Source/Runtime/MovieScene/Private/MovieScene.cpp index 2aa867557fe4..efd7003068fa 100644 --- a/Engine/Source/Runtime/MovieScene/Private/MovieScene.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/MovieScene.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieScene.h" #include "MovieSceneTrack.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/MovieSceneBinding.cpp b/Engine/Source/Runtime/MovieScene/Private/MovieSceneBinding.cpp index 3c7bbf3013b4..ba6a7b755aa8 100644 --- a/Engine/Source/Runtime/MovieScene/Private/MovieSceneBinding.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/MovieSceneBinding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneBinding.h" #include "MovieSceneTrack.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/MovieSceneBindingOverrides.cpp b/Engine/Source/Runtime/MovieScene/Private/MovieSceneBindingOverrides.cpp index 7b4e63015809..c9d2e05ff912 100644 --- a/Engine/Source/Runtime/MovieScene/Private/MovieSceneBindingOverrides.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/MovieSceneBindingOverrides.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneBindingOverrides.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/MovieSceneClipboard.cpp b/Engine/Source/Runtime/MovieScene/Private/MovieSceneClipboard.cpp index b0154d60dbed..cff9c21b871e 100644 --- a/Engine/Source/Runtime/MovieScene/Private/MovieSceneClipboard.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/MovieSceneClipboard.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneClipboard.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/MovieSceneCommonHelpers.cpp b/Engine/Source/Runtime/MovieScene/Private/MovieSceneCommonHelpers.cpp index 4bdae8cd8370..8dd9237ab354 100644 --- a/Engine/Source/Runtime/MovieScene/Private/MovieSceneCommonHelpers.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/MovieSceneCommonHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneCommonHelpers.h" #include "Components/SceneComponent.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/MovieSceneFolder.cpp b/Engine/Source/Runtime/MovieScene/Private/MovieSceneFolder.cpp index 5df8249f2f7e..da04fb2b5b35 100644 --- a/Engine/Source/Runtime/MovieScene/Private/MovieSceneFolder.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/MovieSceneFolder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneFolder.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/MovieSceneFrameMigration.cpp b/Engine/Source/Runtime/MovieScene/Private/MovieSceneFrameMigration.cpp index 8d966d2caf0f..153971934b93 100644 --- a/Engine/Source/Runtime/MovieScene/Private/MovieSceneFrameMigration.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/MovieSceneFrameMigration.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneFrameMigration.h" #include "UObject/PropertyPortFlags.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/MovieSceneKeyStructHelper.cpp b/Engine/Source/Runtime/MovieScene/Private/MovieSceneKeyStructHelper.cpp index a20100ee3385..c04b878cd354 100644 --- a/Engine/Source/Runtime/MovieScene/Private/MovieSceneKeyStructHelper.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/MovieSceneKeyStructHelper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneKeyStructHelper.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/MovieSceneModule.cpp b/Engine/Source/Runtime/MovieScene/Private/MovieSceneModule.cpp index c939d0e3a413..b8a05fdfec89 100644 --- a/Engine/Source/Runtime/MovieScene/Private/MovieSceneModule.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/MovieSceneModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/MovieSceneNameableTrack.cpp b/Engine/Source/Runtime/MovieScene/Private/MovieSceneNameableTrack.cpp index f4a5174c2350..c7445cc8c32b 100644 --- a/Engine/Source/Runtime/MovieScene/Private/MovieSceneNameableTrack.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/MovieSceneNameableTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneNameableTrack.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/MovieSceneObjectBindingID.cpp b/Engine/Source/Runtime/MovieScene/Private/MovieSceneObjectBindingID.cpp index 7ee38ca88485..fa6af7218567 100644 --- a/Engine/Source/Runtime/MovieScene/Private/MovieSceneObjectBindingID.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/MovieSceneObjectBindingID.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneObjectBindingID.h" #include "Evaluation/MovieSceneSequenceHierarchy.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/MovieScenePlayer.cpp b/Engine/Source/Runtime/MovieScene/Private/MovieScenePlayer.cpp index 5676bed160fe..b29bed5d6f7b 100644 --- a/Engine/Source/Runtime/MovieScene/Private/MovieScenePlayer.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/MovieScenePlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "IMovieScenePlayer.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/MovieSceneSection.cpp b/Engine/Source/Runtime/MovieScene/Private/MovieSceneSection.cpp index c05661e3f9c7..bc544e5d76a5 100644 --- a/Engine/Source/Runtime/MovieScene/Private/MovieSceneSection.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/MovieSceneSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneSection.h" #include "MovieSceneTrack.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/MovieSceneSequence.cpp b/Engine/Source/Runtime/MovieScene/Private/MovieSceneSequence.cpp index 237ff8dd09de..4a9dd0ef809c 100644 --- a/Engine/Source/Runtime/MovieScene/Private/MovieSceneSequence.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/MovieSceneSequence.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneSequence.h" #include "Evaluation/MovieSceneEvaluationCustomVersion.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/MovieSceneSequenceInstanceData.cpp b/Engine/Source/Runtime/MovieScene/Private/MovieSceneSequenceInstanceData.cpp index e5944b82ec23..0b4acba23872 100644 --- a/Engine/Source/Runtime/MovieScene/Private/MovieSceneSequenceInstanceData.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/MovieSceneSequenceInstanceData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneSequenceInstanceData.h" #include "Evaluation/MovieSceneEvalTemplateBase.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/MovieSceneSequencePlayer.cpp b/Engine/Source/Runtime/MovieScene/Private/MovieSceneSequencePlayer.cpp index 789d5d1d9078..7fa7c15b58bf 100644 --- a/Engine/Source/Runtime/MovieScene/Private/MovieSceneSequencePlayer.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/MovieSceneSequencePlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneSequencePlayer.h" #include "MovieScene.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/MovieSceneSignedObject.cpp b/Engine/Source/Runtime/MovieScene/Private/MovieSceneSignedObject.cpp index aafe9dafe460..4ed30a2d511e 100644 --- a/Engine/Source/Runtime/MovieScene/Private/MovieSceneSignedObject.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/MovieSceneSignedObject.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneSignedObject.h" #include "Templates/Casts.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/MovieSceneSpawnRegister.cpp b/Engine/Source/Runtime/MovieScene/Private/MovieSceneSpawnRegister.cpp index e0e01b95e5c3..dea630cb749d 100644 --- a/Engine/Source/Runtime/MovieScene/Private/MovieSceneSpawnRegister.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/MovieSceneSpawnRegister.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneSpawnRegister.h" #include "MovieScene.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/MovieSceneSpawnable.cpp b/Engine/Source/Runtime/MovieScene/Private/MovieSceneSpawnable.cpp index 97d475f95275..734eee84cc44 100644 --- a/Engine/Source/Runtime/MovieScene/Private/MovieSceneSpawnable.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/MovieSceneSpawnable.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneSpawnable.h" #include "UObject/UObjectAnnotation.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/MovieSceneSpawnableAnnotation.cpp b/Engine/Source/Runtime/MovieScene/Private/MovieSceneSpawnableAnnotation.cpp index 3a7c1d26b5c0..cdb2c51fe836 100644 --- a/Engine/Source/Runtime/MovieScene/Private/MovieSceneSpawnableAnnotation.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/MovieSceneSpawnableAnnotation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneSpawnableAnnotation.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/MovieSceneTemplateInterrogation.cpp b/Engine/Source/Runtime/MovieScene/Private/MovieSceneTemplateInterrogation.cpp index 247d5a6c01f4..cc4c5418a5e4 100644 --- a/Engine/Source/Runtime/MovieScene/Private/MovieSceneTemplateInterrogation.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/MovieSceneTemplateInterrogation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Compilation/MovieSceneTemplateInterrogation.h" #include "Evaluation/Blending/MovieSceneBlendingAccumulator.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/MovieSceneTimeController.cpp b/Engine/Source/Runtime/MovieScene/Private/MovieSceneTimeController.cpp index 1a3bc96fd382..e400a44fab21 100644 --- a/Engine/Source/Runtime/MovieScene/Private/MovieSceneTimeController.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/MovieSceneTimeController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneTimeController.h" #include "Engine/World.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/MovieSceneTrack.cpp b/Engine/Source/Runtime/MovieScene/Private/MovieSceneTrack.cpp index a4a431f4a651..6cad3f29df20 100644 --- a/Engine/Source/Runtime/MovieScene/Private/MovieSceneTrack.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/MovieSceneTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneTrack.h" #include "MovieScene.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Sections/MovieSceneSubSection.cpp b/Engine/Source/Runtime/MovieScene/Private/Sections/MovieSceneSubSection.cpp index 6a2736ce2b40..e69b824e1da1 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Sections/MovieSceneSubSection.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Sections/MovieSceneSubSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieSceneSubSection.h" #include "MovieScene.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Tests/MovieSceneBlendingTests.cpp b/Engine/Source/Runtime/MovieScene/Private/Tests/MovieSceneBlendingTests.cpp index f9cbccf3bc19..bda267a620eb 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Tests/MovieSceneBlendingTests.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Tests/MovieSceneBlendingTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Tests/MovieSceneCompilerTests.cpp b/Engine/Source/Runtime/MovieScene/Private/Tests/MovieSceneCompilerTests.cpp index 4137751c8601..e4474eba88de 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Tests/MovieSceneCompilerTests.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Tests/MovieSceneCompilerTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneTestObjects.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Tests/MovieScenePreAnimatedStateTests.cpp b/Engine/Source/Runtime/MovieScene/Private/Tests/MovieScenePreAnimatedStateTests.cpp index 0d999dff46ae..e9d1a3570b07 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Tests/MovieScenePreAnimatedStateTests.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Tests/MovieScenePreAnimatedStateTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Tests/MovieSceneSegmentCompilerTests.cpp b/Engine/Source/Runtime/MovieScene/Private/Tests/MovieSceneSegmentCompilerTests.cpp index 01e0479670d7..84c9ba96b3d3 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Tests/MovieSceneSegmentCompilerTests.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Tests/MovieSceneSegmentCompilerTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneTestObjects.h" #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Tests/MovieSceneTestObjects.h b/Engine/Source/Runtime/MovieScene/Private/Tests/MovieSceneTestObjects.h index fc574e1801ff..ca186a7c1986 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Tests/MovieSceneTestObjects.h +++ b/Engine/Source/Runtime/MovieScene/Private/Tests/MovieSceneTestObjects.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Private/Tests/MovieSceneTestsCommon.h b/Engine/Source/Runtime/MovieScene/Private/Tests/MovieSceneTestsCommon.h index 5d464333a189..38cbb1b073bb 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Tests/MovieSceneTestsCommon.h +++ b/Engine/Source/Runtime/MovieScene/Private/Tests/MovieSceneTestsCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Private/Tests/MovieSceneTransformTests.cpp b/Engine/Source/Runtime/MovieScene/Private/Tests/MovieSceneTransformTests.cpp index d2b09fb42f79..861e177cca0f 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Tests/MovieSceneTransformTests.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Tests/MovieSceneTransformTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Evaluation/MovieSceneSequenceTransform.h" diff --git a/Engine/Source/Runtime/MovieScene/Private/Tracks/MovieSceneSubTrack.cpp b/Engine/Source/Runtime/MovieScene/Private/Tracks/MovieSceneSubTrack.cpp index e3d40d228ab8..ff7f31d22476 100644 --- a/Engine/Source/Runtime/MovieScene/Private/Tracks/MovieSceneSubTrack.cpp +++ b/Engine/Source/Runtime/MovieScene/Private/Tracks/MovieSceneSubTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieSceneSubTrack.h" #include "Evaluation/MovieSceneEvaluationField.h" diff --git a/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneBoolChannel.h b/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneBoolChannel.h index c6ff62a914e1..a309d127167c 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneBoolChannel.h +++ b/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneBoolChannel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneByteChannel.h b/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneByteChannel.h index 54096f0f3fa3..8907ee3a857f 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneByteChannel.h +++ b/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneByteChannel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannel.h b/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannel.h index ad4939d84f56..7457551fad2d 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannel.h +++ b/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelData.h b/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelData.h index 85735517e6ca..5d99874026dd 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelData.h +++ b/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelEditorData.h b/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelEditorData.h index 4228301640c9..4d9381bd03ab 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelEditorData.h +++ b/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelEditorData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelEditorDataEntry.h b/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelEditorDataEntry.h index 0fda5abb5ae8..ba9a68659282 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelEditorDataEntry.h +++ b/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelEditorDataEntry.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelHandle.h b/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelHandle.h index 8762151a82bc..2f2ad356cf6e 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelHandle.h +++ b/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelHandle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelProxy.h b/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelProxy.h index f6605c4ee324..2d05af132dee 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelProxy.h +++ b/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelTraits.h b/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelTraits.h index 2ffce6b5df3a..7ffe0e42b4b3 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelTraits.h +++ b/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelTraits.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneFloatChannel.h b/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneFloatChannel.h index a0ecd6fd6144..9377049ba30c 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneFloatChannel.h +++ b/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneFloatChannel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneIntegerChannel.h b/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneIntegerChannel.h index c343c6106da7..f69db35fd5c1 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneIntegerChannel.h +++ b/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneIntegerChannel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneObjectPathChannel.h b/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneObjectPathChannel.h index bded48e73c1a..146c2bf2d048 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneObjectPathChannel.h +++ b/Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneObjectPathChannel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Compilation/IMovieSceneTemplateGenerator.h b/Engine/Source/Runtime/MovieScene/Public/Compilation/IMovieSceneTemplateGenerator.h index 3b7ea17976a0..6d45f100f74a 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Compilation/IMovieSceneTemplateGenerator.h +++ b/Engine/Source/Runtime/MovieScene/Public/Compilation/IMovieSceneTemplateGenerator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneCompiler.h b/Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneCompiler.h index d96fe1112cf9..f3bde947c352 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneCompiler.h +++ b/Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneCompiler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneCompilerRules.h b/Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneCompilerRules.h index 6d387bd6460b..4ac7234cba3e 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneCompilerRules.h +++ b/Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneCompilerRules.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneEvaluationTemplateGenerator.h b/Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneEvaluationTemplateGenerator.h index fdf45366d399..fb126ce6e879 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneEvaluationTemplateGenerator.h +++ b/Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneEvaluationTemplateGenerator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneSegmentCompiler.h b/Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneSegmentCompiler.h index dd1997d1e94b..2a556392aaf9 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneSegmentCompiler.h +++ b/Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneSegmentCompiler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneTemplateInterrogation.h b/Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneTemplateInterrogation.h index de9468f72818..85532ad85c22 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneTemplateInterrogation.h +++ b/Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneTemplateInterrogation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/BlendableToken.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/BlendableToken.h index efc9c7ca0a2f..c88bfbec6075 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/BlendableToken.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/BlendableToken.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/BlendableTokenStack.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/BlendableTokenStack.h index 5c94641bef02..2c4138b41911 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/BlendableTokenStack.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/BlendableTokenStack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneAccumulatedBlendState.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneAccumulatedBlendState.h index d9d57bd6df5d..4156161180a3 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneAccumulatedBlendState.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneAccumulatedBlendState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendType.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendType.h index ca12046d4800..d08f121ab1df 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendType.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendType.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendingAccumulator.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendingAccumulator.h index ca0df361fdcc..dff4949f9cd9 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendingAccumulator.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendingAccumulator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendingAccumulator.inl b/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendingAccumulator.inl index df80e9fad4e3..016107857a02 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendingAccumulator.inl +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendingAccumulator.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Compilation/MovieSceneTemplateInterrogation.h" diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendingActuator.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendingActuator.h index 3ed76c2d9c66..be3303ac1eb9 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendingActuator.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendingActuator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendingActuatorID.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendingActuatorID.h index 603daa41337c..80b994249ca2 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendingActuatorID.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendingActuatorID.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneInitialValueStore.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneInitialValueStore.h index 211e08335011..22b4d3eb14cc 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneInitialValueStore.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneInitialValueStore.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneMultiChannelBlending.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneMultiChannelBlending.h index b9b440564ce7..cad43a133662 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneMultiChannelBlending.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneMultiChannelBlending.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneAnimTypeID.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneAnimTypeID.h index 648fec2b1341..1b6f5ea4b9dc 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneAnimTypeID.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneAnimTypeID.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvalTemplate.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvalTemplate.h index 1e0c47efdd5c..bc05ad9caa85 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvalTemplate.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvalTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvalTemplateBase.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvalTemplateBase.h index dbbdbcddb807..1ece886a8b34 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvalTemplateBase.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvalTemplateBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluation.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluation.h index 5ee047736976..8666a7bb2a16 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluation.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationCustomVersion.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationCustomVersion.h index 34d0542097a0..21d59a230e32 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationCustomVersion.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationCustomVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationField.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationField.h index 5bf0eb05ef8a..d689805306b7 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationField.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationField.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationKey.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationKey.h index 50bab11d392a..0ae691eb5971 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationKey.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationKey.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationOperand.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationOperand.h index 432b3e4df847..b2d6cbbac4a3 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationOperand.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationOperand.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationScope.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationScope.h index 35b6e925b79b..deb3d9dd139c 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationScope.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationScope.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationState.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationState.h index 44fb63b44e3d..07b2b0df94e5 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationState.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTemplate.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTemplate.h index 3f6a57d5dd21..c54251314a68 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTemplate.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTemplateInstance.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTemplateInstance.h index 97d234cfa613..6effd0df88a0 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTemplateInstance.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTemplateInstance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTrack.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTrack.h index d0dc6389ffc4..f573e6ed3d4b 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTrack.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTree.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTree.h index 0c1eb8c98129..ce212e787c8f 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTree.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTree.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneExecutionTokens.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneExecutionTokens.h index c459768e38cd..8f9249ba5ab6 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneExecutionTokens.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneExecutionTokens.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePlayback.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePlayback.h index c0f79f389ba9..670332df2aec 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePlayback.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePlayback.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePreAnimatedState.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePreAnimatedState.h index aaef64a79faf..2149f92ed5dd 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePreAnimatedState.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePreAnimatedState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePropertyTemplate.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePropertyTemplate.h index 31a150613923..54aabc207d15 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePropertyTemplate.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePropertyTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneRootOverridePath.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneRootOverridePath.h index 0613500929b6..a1c224eb7ec5 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneRootOverridePath.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneRootOverridePath.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSectionParameters.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSectionParameters.h index 15c5ecb9aba3..60e10d15651a 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSectionParameters.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSectionParameters.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSegment.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSegment.h index aca2fc30875f..2a242853ab7e 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSegment.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSegment.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceHierarchy.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceHierarchy.h index e7d77fd16d01..d89aece15470 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceHierarchy.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceHierarchy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceInstanceData.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceInstanceData.h index 3d8bd73f543e..30c505bd40f8 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceInstanceData.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceInstanceData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceTemplateStore.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceTemplateStore.h index 071d3f2751ac..30a38e0bdc8e 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceTemplateStore.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceTemplateStore.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceTransform.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceTransform.h index d2c9ee26f5c1..b867b03580f6 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceTransform.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceTransform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneTrackIdentifier.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneTrackIdentifier.h index 18d93a92b70c..5967d629ccc7 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneTrackIdentifier.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneTrackIdentifier.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneTrackImplementation.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneTrackImplementation.h index 24bd83016a42..d2ae1d51f4e6 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneTrackImplementation.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneTrackImplementation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Evaluation/PersistentEvaluationData.h b/Engine/Source/Runtime/MovieScene/Public/Evaluation/PersistentEvaluationData.h index 3d98ee6134b1..e9727d284fe2 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Evaluation/PersistentEvaluationData.h +++ b/Engine/Source/Runtime/MovieScene/Public/Evaluation/PersistentEvaluationData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Generators/MovieSceneEasingCurves.h b/Engine/Source/Runtime/MovieScene/Public/Generators/MovieSceneEasingCurves.h index bb6176a8e12a..bcc3f2b671a4 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Generators/MovieSceneEasingCurves.h +++ b/Engine/Source/Runtime/MovieScene/Public/Generators/MovieSceneEasingCurves.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Generators/MovieSceneEasingFunction.h b/Engine/Source/Runtime/MovieScene/Public/Generators/MovieSceneEasingFunction.h index bd5f91134830..a150d33bb35e 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Generators/MovieSceneEasingFunction.h +++ b/Engine/Source/Runtime/MovieScene/Public/Generators/MovieSceneEasingFunction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/IMovieSceneModule.h b/Engine/Source/Runtime/MovieScene/Public/IMovieSceneModule.h index 34007e5fcef8..43e851c83fd0 100644 --- a/Engine/Source/Runtime/MovieScene/Public/IMovieSceneModule.h +++ b/Engine/Source/Runtime/MovieScene/Public/IMovieSceneModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/IMovieSceneObjectSpawner.h b/Engine/Source/Runtime/MovieScene/Public/IMovieSceneObjectSpawner.h index 46511bf51a79..5c914dec2d34 100644 --- a/Engine/Source/Runtime/MovieScene/Public/IMovieSceneObjectSpawner.h +++ b/Engine/Source/Runtime/MovieScene/Public/IMovieSceneObjectSpawner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/IMovieScenePlaybackClient.h b/Engine/Source/Runtime/MovieScene/Public/IMovieScenePlaybackClient.h index ec86b4e7d7da..99c306f0f1e4 100644 --- a/Engine/Source/Runtime/MovieScene/Public/IMovieScenePlaybackClient.h +++ b/Engine/Source/Runtime/MovieScene/Public/IMovieScenePlaybackClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/IMovieScenePlayer.h b/Engine/Source/Runtime/MovieScene/Public/IMovieScenePlayer.h index 641fbb65d87c..a5154717e631 100644 --- a/Engine/Source/Runtime/MovieScene/Public/IMovieScenePlayer.h +++ b/Engine/Source/Runtime/MovieScene/Public/IMovieScenePlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/IMovieSceneTrackInstance.h b/Engine/Source/Runtime/MovieScene/Public/IMovieSceneTrackInstance.h index 90882d5ac522..96166639d88d 100644 --- a/Engine/Source/Runtime/MovieScene/Public/IMovieSceneTrackInstance.h +++ b/Engine/Source/Runtime/MovieScene/Public/IMovieSceneTrackInstance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/KeyParams.h b/Engine/Source/Runtime/MovieScene/Public/KeyParams.h index 0808f26771b8..eb5256b45f42 100644 --- a/Engine/Source/Runtime/MovieScene/Public/KeyParams.h +++ b/Engine/Source/Runtime/MovieScene/Public/KeyParams.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/MovieScene.h b/Engine/Source/Runtime/MovieScene/Public/MovieScene.h index fa6cf9041a5b..f812766bf762 100644 --- a/Engine/Source/Runtime/MovieScene/Public/MovieScene.h +++ b/Engine/Source/Runtime/MovieScene/Public/MovieScene.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/MovieSceneBinding.h b/Engine/Source/Runtime/MovieScene/Public/MovieSceneBinding.h index 82d847d9b3ba..e617c626ce93 100644 --- a/Engine/Source/Runtime/MovieScene/Public/MovieSceneBinding.h +++ b/Engine/Source/Runtime/MovieScene/Public/MovieSceneBinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/MovieSceneBindingOverrides.h b/Engine/Source/Runtime/MovieScene/Public/MovieSceneBindingOverrides.h index afcd604dbdda..60e8a3678a6a 100644 --- a/Engine/Source/Runtime/MovieScene/Public/MovieSceneBindingOverrides.h +++ b/Engine/Source/Runtime/MovieScene/Public/MovieSceneBindingOverrides.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/MovieSceneBindingOwnerInterface.h b/Engine/Source/Runtime/MovieScene/Public/MovieSceneBindingOwnerInterface.h index 19dcab3090d9..f0b6004c1c56 100644 --- a/Engine/Source/Runtime/MovieScene/Public/MovieSceneBindingOwnerInterface.h +++ b/Engine/Source/Runtime/MovieScene/Public/MovieSceneBindingOwnerInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/MovieSceneClipboard.h b/Engine/Source/Runtime/MovieScene/Public/MovieSceneClipboard.h index fa008f09ef05..729abac70a7c 100644 --- a/Engine/Source/Runtime/MovieScene/Public/MovieSceneClipboard.h +++ b/Engine/Source/Runtime/MovieScene/Public/MovieSceneClipboard.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/MovieSceneCommonHelpers.h b/Engine/Source/Runtime/MovieScene/Public/MovieSceneCommonHelpers.h index a0be290b0276..87892d6dbdc6 100644 --- a/Engine/Source/Runtime/MovieScene/Public/MovieSceneCommonHelpers.h +++ b/Engine/Source/Runtime/MovieScene/Public/MovieSceneCommonHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/MovieSceneExecutionToken.h b/Engine/Source/Runtime/MovieScene/Public/MovieSceneExecutionToken.h index b45d4ed20729..005657976b9f 100644 --- a/Engine/Source/Runtime/MovieScene/Public/MovieSceneExecutionToken.h +++ b/Engine/Source/Runtime/MovieScene/Public/MovieSceneExecutionToken.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/MovieSceneFolder.h b/Engine/Source/Runtime/MovieScene/Public/MovieSceneFolder.h index 790cd7ddc5ef..3e2b90e4459d 100644 --- a/Engine/Source/Runtime/MovieScene/Public/MovieSceneFolder.h +++ b/Engine/Source/Runtime/MovieScene/Public/MovieSceneFolder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/MovieSceneFrameMigration.h b/Engine/Source/Runtime/MovieScene/Public/MovieSceneFrameMigration.h index 737bb3a0b0f0..07d02889abf2 100644 --- a/Engine/Source/Runtime/MovieScene/Public/MovieSceneFrameMigration.h +++ b/Engine/Source/Runtime/MovieScene/Public/MovieSceneFrameMigration.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/MovieSceneFwd.h b/Engine/Source/Runtime/MovieScene/Public/MovieSceneFwd.h index 037b219cec3d..8670a64286ed 100644 --- a/Engine/Source/Runtime/MovieScene/Public/MovieSceneFwd.h +++ b/Engine/Source/Runtime/MovieScene/Public/MovieSceneFwd.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/MovieSceneKeyProxy.h b/Engine/Source/Runtime/MovieScene/Public/MovieSceneKeyProxy.h index 03f4dd9e8ff8..7c90218c0c1b 100644 --- a/Engine/Source/Runtime/MovieScene/Public/MovieSceneKeyProxy.h +++ b/Engine/Source/Runtime/MovieScene/Public/MovieSceneKeyProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/MovieSceneKeyStruct.h b/Engine/Source/Runtime/MovieScene/Public/MovieSceneKeyStruct.h index 298b4c51b200..13db2b02af71 100644 --- a/Engine/Source/Runtime/MovieScene/Public/MovieSceneKeyStruct.h +++ b/Engine/Source/Runtime/MovieScene/Public/MovieSceneKeyStruct.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/MovieSceneKeyStructHelper.h b/Engine/Source/Runtime/MovieScene/Public/MovieSceneKeyStructHelper.h index df5703377bf1..d0cc64c83415 100644 --- a/Engine/Source/Runtime/MovieScene/Public/MovieSceneKeyStructHelper.h +++ b/Engine/Source/Runtime/MovieScene/Public/MovieSceneKeyStructHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/MovieSceneNameableTrack.h b/Engine/Source/Runtime/MovieScene/Public/MovieSceneNameableTrack.h index 870b02188143..8d7381f7c544 100644 --- a/Engine/Source/Runtime/MovieScene/Public/MovieSceneNameableTrack.h +++ b/Engine/Source/Runtime/MovieScene/Public/MovieSceneNameableTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/MovieSceneObjectBindingID.h b/Engine/Source/Runtime/MovieScene/Public/MovieSceneObjectBindingID.h index 7e7f6dbd2cd3..f359a607639f 100644 --- a/Engine/Source/Runtime/MovieScene/Public/MovieSceneObjectBindingID.h +++ b/Engine/Source/Runtime/MovieScene/Public/MovieSceneObjectBindingID.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/MovieScenePossessable.h b/Engine/Source/Runtime/MovieScene/Public/MovieScenePossessable.h index 836378e7b86c..34268121a416 100644 --- a/Engine/Source/Runtime/MovieScene/Public/MovieScenePossessable.h +++ b/Engine/Source/Runtime/MovieScene/Public/MovieScenePossessable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/MovieSceneSection.h b/Engine/Source/Runtime/MovieScene/Public/MovieSceneSection.h index 325897c1969a..f392956c6ee6 100644 --- a/Engine/Source/Runtime/MovieScene/Public/MovieSceneSection.h +++ b/Engine/Source/Runtime/MovieScene/Public/MovieSceneSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/MovieSceneSequence.h b/Engine/Source/Runtime/MovieScene/Public/MovieSceneSequence.h index 5247cc65edcc..daf5f9fd9e52 100644 --- a/Engine/Source/Runtime/MovieScene/Public/MovieSceneSequence.h +++ b/Engine/Source/Runtime/MovieScene/Public/MovieSceneSequence.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/MovieSceneSequenceID.h b/Engine/Source/Runtime/MovieScene/Public/MovieSceneSequenceID.h index b9366f936bd3..f9e4fb08831d 100644 --- a/Engine/Source/Runtime/MovieScene/Public/MovieSceneSequenceID.h +++ b/Engine/Source/Runtime/MovieScene/Public/MovieSceneSequenceID.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/MovieSceneSequencePlayer.h b/Engine/Source/Runtime/MovieScene/Public/MovieSceneSequencePlayer.h index 6e3124cecf40..f673881a6b05 100644 --- a/Engine/Source/Runtime/MovieScene/Public/MovieSceneSequencePlayer.h +++ b/Engine/Source/Runtime/MovieScene/Public/MovieSceneSequencePlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/MovieSceneSignedObject.h b/Engine/Source/Runtime/MovieScene/Public/MovieSceneSignedObject.h index 4bdcc6e8bf42..8909daf19de5 100644 --- a/Engine/Source/Runtime/MovieScene/Public/MovieSceneSignedObject.h +++ b/Engine/Source/Runtime/MovieScene/Public/MovieSceneSignedObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/MovieSceneSpawnRegister.h b/Engine/Source/Runtime/MovieScene/Public/MovieSceneSpawnRegister.h index be8a726a4c44..db2d0173aeb5 100644 --- a/Engine/Source/Runtime/MovieScene/Public/MovieSceneSpawnRegister.h +++ b/Engine/Source/Runtime/MovieScene/Public/MovieSceneSpawnRegister.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/MovieSceneSpawnable.h b/Engine/Source/Runtime/MovieScene/Public/MovieSceneSpawnable.h index ef1c49cb6324..2c6ae8904152 100644 --- a/Engine/Source/Runtime/MovieScene/Public/MovieSceneSpawnable.h +++ b/Engine/Source/Runtime/MovieScene/Public/MovieSceneSpawnable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/MovieSceneSpawnableAnnotation.h b/Engine/Source/Runtime/MovieScene/Public/MovieSceneSpawnableAnnotation.h index 5e56bf37c43b..8144e2885357 100644 --- a/Engine/Source/Runtime/MovieScene/Public/MovieSceneSpawnableAnnotation.h +++ b/Engine/Source/Runtime/MovieScene/Public/MovieSceneSpawnableAnnotation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/MovieSceneTimeController.h b/Engine/Source/Runtime/MovieScene/Public/MovieSceneTimeController.h index 7ed595aa47db..8c3f61eb740a 100644 --- a/Engine/Source/Runtime/MovieScene/Public/MovieSceneTimeController.h +++ b/Engine/Source/Runtime/MovieScene/Public/MovieSceneTimeController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/MovieSceneTimeHelpers.h b/Engine/Source/Runtime/MovieScene/Public/MovieSceneTimeHelpers.h index 6ff0e1fec200..7bcd9c918323 100644 --- a/Engine/Source/Runtime/MovieScene/Public/MovieSceneTimeHelpers.h +++ b/Engine/Source/Runtime/MovieScene/Public/MovieSceneTimeHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/MovieSceneTrack.h b/Engine/Source/Runtime/MovieScene/Public/MovieSceneTrack.h index 844e62f0e12d..afc84fb49ec1 100644 --- a/Engine/Source/Runtime/MovieScene/Public/MovieSceneTrack.h +++ b/Engine/Source/Runtime/MovieScene/Public/MovieSceneTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Sections/MovieSceneSubSection.h b/Engine/Source/Runtime/MovieScene/Public/Sections/MovieSceneSubSection.h index affae899406e..1f0680c8c850 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Sections/MovieSceneSubSection.h +++ b/Engine/Source/Runtime/MovieScene/Public/Sections/MovieSceneSubSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieScene/Public/Tracks/MovieSceneSubTrack.h b/Engine/Source/Runtime/MovieScene/Public/Tracks/MovieSceneSubTrack.h index ec72165f85c1..d853c19b4017 100644 --- a/Engine/Source/Runtime/MovieScene/Public/Tracks/MovieSceneSubTrack.h +++ b/Engine/Source/Runtime/MovieScene/Public/Tracks/MovieSceneSubTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneCapture/MovieSceneCapture.Build.cs b/Engine/Source/Runtime/MovieSceneCapture/MovieSceneCapture.Build.cs index c8d1ebce6a68..08c3ed78c9de 100644 --- a/Engine/Source/Runtime/MovieSceneCapture/MovieSceneCapture.Build.cs +++ b/Engine/Source/Runtime/MovieSceneCapture/MovieSceneCapture.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/MovieSceneCapture/Private/ActiveMovieSceneCaptures.cpp b/Engine/Source/Runtime/MovieSceneCapture/Private/ActiveMovieSceneCaptures.cpp index 2b7421d8023a..0ab6f36336b4 100644 --- a/Engine/Source/Runtime/MovieSceneCapture/Private/ActiveMovieSceneCaptures.cpp +++ b/Engine/Source/Runtime/MovieSceneCapture/Private/ActiveMovieSceneCaptures.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ActiveMovieSceneCaptures.h" diff --git a/Engine/Source/Runtime/MovieSceneCapture/Private/ActiveMovieSceneCaptures.h b/Engine/Source/Runtime/MovieSceneCapture/Private/ActiveMovieSceneCaptures.h index bded1d3880aa..5542d3f29e1b 100644 --- a/Engine/Source/Runtime/MovieSceneCapture/Private/ActiveMovieSceneCaptures.h +++ b/Engine/Source/Runtime/MovieSceneCapture/Private/ActiveMovieSceneCaptures.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneCapture/Private/CompositionGraphCaptureProtocol.cpp b/Engine/Source/Runtime/MovieSceneCapture/Private/CompositionGraphCaptureProtocol.cpp index 6ef01a203883..4b6679ceb426 100644 --- a/Engine/Source/Runtime/MovieSceneCapture/Private/CompositionGraphCaptureProtocol.cpp +++ b/Engine/Source/Runtime/MovieSceneCapture/Private/CompositionGraphCaptureProtocol.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Protocols/CompositionGraphCaptureProtocol.h" #include "Misc/CommandLine.h" diff --git a/Engine/Source/Runtime/MovieSceneCapture/Private/FrameGrabber.cpp b/Engine/Source/Runtime/MovieSceneCapture/Private/FrameGrabber.cpp index cbcdfd89f080..9341da16862d 100644 --- a/Engine/Source/Runtime/MovieSceneCapture/Private/FrameGrabber.cpp +++ b/Engine/Source/Runtime/MovieSceneCapture/Private/FrameGrabber.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FrameGrabber.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Source/Runtime/MovieSceneCapture/Private/FrameGrabberProtocol.cpp b/Engine/Source/Runtime/MovieSceneCapture/Private/FrameGrabberProtocol.cpp index c89e959cfbad..70c41ff9e290 100644 --- a/Engine/Source/Runtime/MovieSceneCapture/Private/FrameGrabberProtocol.cpp +++ b/Engine/Source/Runtime/MovieSceneCapture/Private/FrameGrabberProtocol.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Protocols/FrameGrabberProtocol.h" #include "Templates/Casts.h" diff --git a/Engine/Source/Runtime/MovieSceneCapture/Private/ImageSequenceProtocol.cpp b/Engine/Source/Runtime/MovieSceneCapture/Private/ImageSequenceProtocol.cpp index a699897cffd1..5f6aa9ecd2e9 100644 --- a/Engine/Source/Runtime/MovieSceneCapture/Private/ImageSequenceProtocol.cpp +++ b/Engine/Source/Runtime/MovieSceneCapture/Private/ImageSequenceProtocol.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Protocols/ImageSequenceProtocol.h" diff --git a/Engine/Source/Runtime/MovieSceneCapture/Private/LevelCapture.cpp b/Engine/Source/Runtime/MovieSceneCapture/Private/LevelCapture.cpp index c5d20f7600f7..47d40d330796 100644 --- a/Engine/Source/Runtime/MovieSceneCapture/Private/LevelCapture.cpp +++ b/Engine/Source/Runtime/MovieSceneCapture/Private/LevelCapture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LevelCapture.h" #include "UObject/LazyObjectPtr.h" diff --git a/Engine/Source/Runtime/MovieSceneCapture/Private/MovieSceneCapture.cpp b/Engine/Source/Runtime/MovieSceneCapture/Private/MovieSceneCapture.cpp index cb4791890b5b..45dbe2ba903f 100644 --- a/Engine/Source/Runtime/MovieSceneCapture/Private/MovieSceneCapture.cpp +++ b/Engine/Source/Runtime/MovieSceneCapture/Private/MovieSceneCapture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneCapture.h" #include "Dom/JsonValue.h" diff --git a/Engine/Source/Runtime/MovieSceneCapture/Private/MovieSceneCaptureEnvironment.cpp b/Engine/Source/Runtime/MovieSceneCapture/Private/MovieSceneCaptureEnvironment.cpp index 285c247c44ca..f0073c7f0ff3 100644 --- a/Engine/Source/Runtime/MovieSceneCapture/Private/MovieSceneCaptureEnvironment.cpp +++ b/Engine/Source/Runtime/MovieSceneCapture/Private/MovieSceneCaptureEnvironment.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneCaptureEnvironment.h" #include "MovieSceneCapture.h" diff --git a/Engine/Source/Runtime/MovieSceneCapture/Private/MovieSceneCaptureModule.cpp b/Engine/Source/Runtime/MovieSceneCapture/Private/MovieSceneCaptureModule.cpp index 9d19f6d4ddb5..3d3580c8e730 100644 --- a/Engine/Source/Runtime/MovieSceneCapture/Private/MovieSceneCaptureModule.cpp +++ b/Engine/Source/Runtime/MovieSceneCapture/Private/MovieSceneCaptureModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneCaptureModule.h" #include "Misc/CoreDelegates.h" diff --git a/Engine/Source/Runtime/MovieSceneCapture/Private/MovieSceneCaptureProtocolBase.cpp b/Engine/Source/Runtime/MovieSceneCapture/Private/MovieSceneCaptureProtocolBase.cpp index 77ccf48bb521..4c6aad497ec8 100644 --- a/Engine/Source/Runtime/MovieSceneCapture/Private/MovieSceneCaptureProtocolBase.cpp +++ b/Engine/Source/Runtime/MovieSceneCapture/Private/MovieSceneCaptureProtocolBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneCaptureProtocolBase.h" #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/MovieSceneCapture/Private/UserDefinedCaptureProtocol.cpp b/Engine/Source/Runtime/MovieSceneCapture/Private/UserDefinedCaptureProtocol.cpp index fde2ca7eb7e5..fbf6362d8207 100644 --- a/Engine/Source/Runtime/MovieSceneCapture/Private/UserDefinedCaptureProtocol.cpp +++ b/Engine/Source/Runtime/MovieSceneCapture/Private/UserDefinedCaptureProtocol.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Protocols/UserDefinedCaptureProtocol.h" #include "ImageWriteQueue.h" diff --git a/Engine/Source/Runtime/MovieSceneCapture/Private/VideoCaptureProtocol.cpp b/Engine/Source/Runtime/MovieSceneCapture/Private/VideoCaptureProtocol.cpp index 2ed4c9ab60dc..75342865564b 100644 --- a/Engine/Source/Runtime/MovieSceneCapture/Private/VideoCaptureProtocol.cpp +++ b/Engine/Source/Runtime/MovieSceneCapture/Private/VideoCaptureProtocol.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Protocols/VideoCaptureProtocol.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Runtime/MovieSceneCapture/Public/ErrorCodes.h b/Engine/Source/Runtime/MovieSceneCapture/Public/ErrorCodes.h index 06811638cfe9..efce977ab6cb 100644 --- a/Engine/Source/Runtime/MovieSceneCapture/Public/ErrorCodes.h +++ b/Engine/Source/Runtime/MovieSceneCapture/Public/ErrorCodes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneCapture/Public/FrameGrabber.h b/Engine/Source/Runtime/MovieSceneCapture/Public/FrameGrabber.h index 56905af762eb..41a4747a739e 100644 --- a/Engine/Source/Runtime/MovieSceneCapture/Public/FrameGrabber.h +++ b/Engine/Source/Runtime/MovieSceneCapture/Public/FrameGrabber.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneCapture/Public/IMovieSceneCapture.h b/Engine/Source/Runtime/MovieSceneCapture/Public/IMovieSceneCapture.h index 0f0e1b14380c..ec6dc66ca6e4 100644 --- a/Engine/Source/Runtime/MovieSceneCapture/Public/IMovieSceneCapture.h +++ b/Engine/Source/Runtime/MovieSceneCapture/Public/IMovieSceneCapture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneCapture/Public/LevelCapture.h b/Engine/Source/Runtime/MovieSceneCapture/Public/LevelCapture.h index c6860fb4679b..7282dca5e3d0 100644 --- a/Engine/Source/Runtime/MovieSceneCapture/Public/LevelCapture.h +++ b/Engine/Source/Runtime/MovieSceneCapture/Public/LevelCapture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCapture.h b/Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCapture.h index 7ee3534b70b1..1c4e6b869e08 100644 --- a/Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCapture.h +++ b/Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCapture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureEnvironment.h b/Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureEnvironment.h index 62e6f00adfb1..69650da9b13d 100644 --- a/Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureEnvironment.h +++ b/Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureEnvironment.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureHandle.h b/Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureHandle.h index 03765605950f..31cff9806d30 100644 --- a/Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureHandle.h +++ b/Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureHandle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureModule.h b/Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureModule.h index 5cc1bbd1dd27..8508abcc7552 100644 --- a/Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureModule.h +++ b/Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureProtocolBase.h b/Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureProtocolBase.h index e88dd6e0a666..a539632dd1ce 100644 --- a/Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureProtocolBase.h +++ b/Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureProtocolBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureSettings.h b/Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureSettings.h index 63db15d6d091..fbf7388ea783 100644 --- a/Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureSettings.h +++ b/Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/AudioCaptureProtocol.h b/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/AudioCaptureProtocol.h index 266c74748d2b..c94d474d409d 100644 --- a/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/AudioCaptureProtocol.h +++ b/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/AudioCaptureProtocol.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/CompositionGraphCaptureProtocol.h b/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/CompositionGraphCaptureProtocol.h index fb1d839c0505..aac70b54a014 100644 --- a/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/CompositionGraphCaptureProtocol.h +++ b/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/CompositionGraphCaptureProtocol.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/FrameGrabberProtocol.h b/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/FrameGrabberProtocol.h index 627babcbc48f..a2c7ba6ae6e2 100644 --- a/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/FrameGrabberProtocol.h +++ b/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/FrameGrabberProtocol.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/ImageSequenceProtocol.h b/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/ImageSequenceProtocol.h index c86751fec758..f10de8226ae1 100644 --- a/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/ImageSequenceProtocol.h +++ b/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/ImageSequenceProtocol.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/UserDefinedCaptureProtocol.h b/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/UserDefinedCaptureProtocol.h index 61f1df73111b..4ef628587022 100644 --- a/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/UserDefinedCaptureProtocol.h +++ b/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/UserDefinedCaptureProtocol.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/VideoCaptureProtocol.h b/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/VideoCaptureProtocol.h index 4e6b57fec704..0624066d6690 100644 --- a/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/VideoCaptureProtocol.h +++ b/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/VideoCaptureProtocol.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/MovieSceneTracks.Build.cs b/Engine/Source/Runtime/MovieSceneTracks/MovieSceneTracks.Build.cs index d8698a7db970..7eabd9976a07 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/MovieSceneTracks.Build.cs +++ b/Engine/Source/Runtime/MovieSceneTracks/MovieSceneTracks.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Channels/MovieSceneEvent.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Channels/MovieSceneEvent.cpp index b75a3b8d58d3..8e46106f14dd 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Channels/MovieSceneEvent.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Channels/MovieSceneEvent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Channels/MovieSceneEvent.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Channels/MovieSceneEventChannel.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Channels/MovieSceneEventChannel.cpp index b2964c05297a..3d7eb3950345 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Channels/MovieSceneEventChannel.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Channels/MovieSceneEventChannel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Channels/MovieSceneEventChannel.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScene3DAttachTemplate.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScene3DAttachTemplate.cpp index 9a9d03328a49..157c20ba61d6 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScene3DAttachTemplate.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScene3DAttachTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieScene3DAttachTemplate.h" #include "Sections/MovieScene3DAttachSection.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScene3DAttachTemplate.h b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScene3DAttachTemplate.h index f6478ff72916..02aea34ca44b 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScene3DAttachTemplate.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScene3DAttachTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScene3DPathTemplate.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScene3DPathTemplate.cpp index 7c31fb996b61..d19620e804c4 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScene3DPathTemplate.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScene3DPathTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieScene3DPathTemplate.h" #include "Evaluation/MovieSceneTemplateCommon.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScene3DPathTemplate.h b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScene3DPathTemplate.h index 2e1284f45534..d6583581a4d6 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScene3DPathTemplate.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScene3DPathTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScene3DTransformTemplate.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScene3DTransformTemplate.cpp index 97a9bb1ea00d..0137f7b8dc17 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScene3DTransformTemplate.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScene3DTransformTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieScene3DTransformTemplate.h" #include "Tracks/MovieScene3DTransformTrack.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneActorReferenceTemplate.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneActorReferenceTemplate.cpp index c47140da8529..752c3af6385a 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneActorReferenceTemplate.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneActorReferenceTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneActorReferenceTemplate.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneActorReferenceTemplate.h b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneActorReferenceTemplate.h index a930de9452ac..93da9baa506f 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneActorReferenceTemplate.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneActorReferenceTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneAudioTemplate.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneAudioTemplate.cpp index db2260f4ab24..b99ad1e72e12 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneAudioTemplate.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneAudioTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneAudioTemplate.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneAudioTemplate.h b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneAudioTemplate.h index bc62387939ae..9945b8478f06 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneAudioTemplate.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneAudioTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneCameraAnimTemplate.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneCameraAnimTemplate.cpp index f1f7827da28d..e737ab62cd87 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneCameraAnimTemplate.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneCameraAnimTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneCameraAnimTemplate.h" #include "Camera/CameraComponent.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneCameraAnimTemplate.h b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneCameraAnimTemplate.h index 7494b7636170..cc8b4df56756 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneCameraAnimTemplate.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneCameraAnimTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneCameraCutTemplate.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneCameraCutTemplate.cpp index 6d246ee8c9af..ea14112e48aa 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneCameraCutTemplate.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneCameraCutTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneCameraCutTemplate.h" #include "Sections/MovieSceneCameraCutSection.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneCameraCutTemplate.h b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneCameraCutTemplate.h index 07ff6b2f7001..239461b58d72 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneCameraCutTemplate.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneCameraCutTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneColorTemplate.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneColorTemplate.cpp index fb4149a3f72d..c2ca265d2588 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneColorTemplate.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneColorTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneColorTemplate.h" #include "Sections/MovieSceneColorSection.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneColorTemplate.h b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneColorTemplate.h index 87fa82811e8f..7ac3fe22f0c7 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneColorTemplate.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneColorTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneEventTemplate.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneEventTemplate.cpp index 4ceba59cbc36..ca5558c5ac02 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneEventTemplate.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneEventTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneEventTemplate.h" #include "Tracks/MovieSceneEventTrack.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneEventTemplate.h b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneEventTemplate.h index 3caafbde5c96..fea3cfa4f802 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneEventTemplate.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneEventTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneFadeTemplate.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneFadeTemplate.cpp index 49730591d639..d803b8a0ffb6 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneFadeTemplate.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneFadeTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneFadeTemplate.h" #include "Tracks/MovieSceneFadeTrack.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneFadeTemplate.h b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneFadeTemplate.h index dd1280f44c8a..80bcc4f5fe63 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneFadeTemplate.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneFadeTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneLevelVisibilityTemplate.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneLevelVisibilityTemplate.cpp index 70f97729f394..1e8a7ebdbe14 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneLevelVisibilityTemplate.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneLevelVisibilityTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneLevelVisibilityTemplate.h" #include "Engine/LevelStreaming.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneLevelVisibilityTemplate.h b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneLevelVisibilityTemplate.h index e0048423d72a..23930d062718 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneLevelVisibilityTemplate.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneLevelVisibilityTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneMaterialParameterCollectionTemplate.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneMaterialParameterCollectionTemplate.cpp index fe84c79e63bd..af95a1eed96c 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneMaterialParameterCollectionTemplate.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneMaterialParameterCollectionTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneMaterialParameterCollectionTemplate.h" #include "Evaluation/MovieSceneEvaluationTemplateInstance.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneMaterialParameterCollectionTemplate.h b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneMaterialParameterCollectionTemplate.h index 27200b3d1a49..02ba5f2a3d4e 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneMaterialParameterCollectionTemplate.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneMaterialParameterCollectionTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneObjectPropertyTemplate.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneObjectPropertyTemplate.cpp index 19efaf70ec2c..77ecd7060173 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneObjectPropertyTemplate.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneObjectPropertyTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneObjectPropertyTemplate.h" #include "Tracks/MovieSceneObjectPropertyTrack.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneObjectPropertyTemplate.h b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneObjectPropertyTemplate.h index 8a399ca0ad80..51b95f7d3adb 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneObjectPropertyTemplate.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneObjectPropertyTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneParameterTemplate.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneParameterTemplate.cpp index 3f91b966e2e5..cceff8b66cb6 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneParameterTemplate.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneParameterTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneParameterTemplate.h" #include "Tracks/MovieSceneMaterialTrack.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneParticleParameterTemplate.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneParticleParameterTemplate.cpp index 09c47ede68d6..586b12d0c378 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneParticleParameterTemplate.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneParticleParameterTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneParticleParameterTemplate.h" #include "Tracks/MovieSceneParticleParameterTrack.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneParticleParameterTemplate.h b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneParticleParameterTemplate.h index e9f67dce99a6..cfc0e07b4f82 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneParticleParameterTemplate.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneParticleParameterTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneParticleTemplate.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneParticleTemplate.cpp index 9087a1a7e0eb..810f0d2bf681 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneParticleTemplate.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneParticleTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneParticleTemplate.h" #include "Sections/MovieSceneParticleSection.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneParticleTemplate.h b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneParticleTemplate.h index f1dff5c46715..865fdd45f570 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneParticleTemplate.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneParticleTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScenePrimitiveMaterialTemplate.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScenePrimitiveMaterialTemplate.cpp index b91ffa52b664..62ccf17e02fe 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScenePrimitiveMaterialTemplate.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScenePrimitiveMaterialTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieScenePrimitiveMaterialTemplate.h" #include "Tracks/MovieScenePrimitiveMaterialTrack.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScenePrimitiveMaterialTemplate.h b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScenePrimitiveMaterialTemplate.h index f74affa98ee4..4588d8c06c27 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScenePrimitiveMaterialTemplate.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScenePrimitiveMaterialTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScenePropertyTemplates.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScenePropertyTemplates.cpp index 3dae0cac28c7..524d5ef0d1e5 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScenePropertyTemplates.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScenePropertyTemplates.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieScenePropertyTemplates.h" #include "Sections/MovieSceneBoolSection.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScenePropertyTemplates.h b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScenePropertyTemplates.h index d9e1849d129d..8955275a65a7 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScenePropertyTemplates.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieScenePropertyTemplates.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneSkeletalAnimationTemplate.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneSkeletalAnimationTemplate.cpp index 6a02fe7c1b84..ffc6fb31eb6e 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneSkeletalAnimationTemplate.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneSkeletalAnimationTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneSkeletalAnimationTemplate.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneSkeletalAnimationTemplate.h b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneSkeletalAnimationTemplate.h index 02e56dd6169b..c0b1a52dcbf1 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneSkeletalAnimationTemplate.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneSkeletalAnimationTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneSlomoTemplate.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneSlomoTemplate.cpp index d6d333c5b4fc..7e2e8d10b590 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneSlomoTemplate.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneSlomoTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneSlomoTemplate.h" #include "Tracks/MovieSceneSlomoTrack.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneSlomoTemplate.h b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneSlomoTemplate.h index 54d4410d9142..7ad6f8e8e0bd 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneSlomoTemplate.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneSlomoTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneSpawnTemplate.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneSpawnTemplate.cpp index 2b1a0ec64f26..6fca2aa829f4 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneSpawnTemplate.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneSpawnTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneSpawnTemplate.h" #include "MovieSceneSequence.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneTemplateCommon.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneTemplateCommon.cpp index 75957e105e35..caea91fa7858 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneTemplateCommon.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneTemplateCommon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneTemplateCommon.h" #include "Components/SceneComponent.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneTemplateCommon.h b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneTemplateCommon.h index 8ee76723b04a..6f1ea15c1b13 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneTemplateCommon.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneTemplateCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneVisibilityTemplate.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneVisibilityTemplate.cpp index e6298d282d64..d30690ea943f 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneVisibilityTemplate.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneVisibilityTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Evaluation/MovieSceneVisibilityTemplate.h" #include "Sections/MovieSceneBoolSection.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneVisibilityTemplate.h b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneVisibilityTemplate.h index cbb58d23e2db..8483af5bafda 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneVisibilityTemplate.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Evaluation/MovieSceneVisibilityTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/MovieSceneHitProxy.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/MovieSceneHitProxy.cpp index f6da1dd8b3e5..f1d70836a1b3 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/MovieSceneHitProxy.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/MovieSceneHitProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MovieSceneHitProxy.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/MovieSceneTracksModule.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/MovieSceneTracksModule.cpp index 6524ccf0306e..fbb6494194f1 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/MovieSceneTracksModule.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/MovieSceneTracksModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieScene3DAttachSection.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieScene3DAttachSection.cpp index aeb7fc3bcd27..86203f017313 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieScene3DAttachSection.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieScene3DAttachSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieScene3DAttachSection.h" #include "UObject/SequencerObjectVersion.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieScene3DConstraintSection.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieScene3DConstraintSection.cpp index c8a98b950450..56195cacbc59 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieScene3DConstraintSection.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieScene3DConstraintSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieScene3DConstraintSection.h" #include "MovieSceneObjectBindingID.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieScene3DPathSection.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieScene3DPathSection.cpp index ee8c99746792..df103d304936 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieScene3DPathSection.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieScene3DPathSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieScene3DPathSection.h" #include "Components/SplineComponent.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieScene3DTransformSection.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieScene3DTransformSection.cpp index d15ad7110cff..5d764994583d 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieScene3DTransformSection.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieScene3DTransformSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieScene3DTransformSection.h" #include "UObject/StructOnScope.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneActorReferenceSection.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneActorReferenceSection.cpp index 3acca351ebb5..bc5a3713df5f 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneActorReferenceSection.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneActorReferenceSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieSceneActorReferenceSection.h" #include "Channels/MovieSceneChannelProxy.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneAudioSection.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneAudioSection.cpp index e678af4c935e..7e148791be91 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneAudioSection.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneAudioSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieSceneAudioSection.h" #include "Sound/SoundBase.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneBoolSection.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneBoolSection.cpp index 36a54b0d7722..0fbb6b466c9e 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneBoolSection.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneBoolSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieSceneBoolSection.h" #include "UObject/SequencerObjectVersion.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneByteSection.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneByteSection.cpp index 1eadbe911969..1a1f798108a6 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneByteSection.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneByteSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieSceneByteSection.h" #include "Evaluation/MovieScenePropertyTemplates.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneCameraAnimSection.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneCameraAnimSection.cpp index ab63a76f6a96..f2c753bd1ec9 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneCameraAnimSection.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneCameraAnimSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieSceneCameraAnimSection.h" #include "Evaluation/MovieSceneCameraAnimTemplate.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneCameraCutSection.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneCameraCutSection.cpp index a656731fad6e..dd02e77a651c 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneCameraCutSection.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneCameraCutSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieSceneCameraCutSection.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneCameraShakeSection.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneCameraShakeSection.cpp index c14f02a8bcec..ae218f99bebd 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneCameraShakeSection.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneCameraShakeSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieSceneCameraShakeSection.h" #include "Tracks/MovieSceneCameraShakeTrack.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneCinematicShotSection.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneCinematicShotSection.cpp index 9b6acb8de72f..4a965138448c 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneCinematicShotSection.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneCinematicShotSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieSceneCinematicShotSection.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneColorSection.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneColorSection.cpp index 649938e640f3..dcd3d55c0323 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneColorSection.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneColorSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieSceneColorSection.h" #include "UObject/StructOnScope.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneEnumSection.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneEnumSection.cpp index 961bed16736c..c80ab6af0023 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneEnumSection.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneEnumSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieSceneEnumSection.h" #include "UObject/SequencerObjectVersion.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneEventRepeaterSection.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneEventRepeaterSection.cpp index 6ff9e938d478..3e54eb2b506f 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneEventRepeaterSection.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneEventRepeaterSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieSceneEventRepeaterSection.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneEventSection.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneEventSection.cpp index dfe0b0efc5b0..fd7284a7c514 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneEventSection.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneEventSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieSceneEventSection.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneEventSectionBase.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneEventSectionBase.cpp index 47702d137a98..a80d10cad016 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneEventSectionBase.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneEventSectionBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieSceneEventSectionBase.h" #include "Engine/Blueprint.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneEventTriggerSection.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneEventTriggerSection.cpp index 75d0d5cc4d7e..ad504afcab59 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneEventTriggerSection.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneEventTriggerSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieSceneEventTriggerSection.h" #include "Channels/MovieSceneChannelProxy.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneFadeSection.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneFadeSection.cpp index cbe93caa8f00..80c82e5a1d3b 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneFadeSection.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneFadeSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieSceneFadeSection.h" #include "UObject/SequencerObjectVersion.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneFloatSection.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneFloatSection.cpp index 0b53f1297cd7..58e980cdae02 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneFloatSection.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneFloatSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieSceneFloatSection.h" #include "UObject/SequencerObjectVersion.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneIntegerSection.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneIntegerSection.cpp index cc82d36daebd..316b0916eaad 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneIntegerSection.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneIntegerSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieSceneIntegerSection.h" #include "UObject/SequencerObjectVersion.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneLevelVisibilitySection.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneLevelVisibilitySection.cpp index 4b60a894665b..36a84ba3f340 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneLevelVisibilitySection.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneLevelVisibilitySection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieSceneLevelVisibilitySection.h" #include "Evaluation/MovieSceneLevelVisibilityTemplate.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneObjectPropertySection.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneObjectPropertySection.cpp index 35ede1bcd43c..2a6a80d1af3d 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneObjectPropertySection.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneObjectPropertySection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieSceneObjectPropertySection.h" #include "Channels/MovieSceneChannelProxy.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneParameterSection.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneParameterSection.cpp index a195f9549581..d80e4fb4f322 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneParameterSection.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneParameterSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieSceneParameterSection.h" #include "UObject/SequencerObjectVersion.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneParticleSection.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneParticleSection.cpp index 027b7571c4df..ac3cc9f308fa 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneParticleSection.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneParticleSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieSceneParticleSection.h" #include "Evaluation/MovieSceneParticleTemplate.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieScenePrimitiveMaterialSection.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieScenePrimitiveMaterialSection.cpp index 5648391ece7f..3cac7b7d5f56 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieScenePrimitiveMaterialSection.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieScenePrimitiveMaterialSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieScenePrimitiveMaterialSection.h" #include "Channels/MovieSceneChannelProxy.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneSkeletalAnimationSection.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneSkeletalAnimationSection.cpp index 9a1eab6c2add..a940a87b1ba7 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneSkeletalAnimationSection.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneSkeletalAnimationSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieSceneSkeletalAnimationSection.h" #include "Channels/MovieSceneChannelProxy.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneSlomoSection.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneSlomoSection.cpp index 0bce497e935a..1003939c1f6d 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneSlomoSection.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneSlomoSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieSceneSlomoSection.h" #include "UObject/SequencerObjectVersion.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneSpawnSection.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneSpawnSection.cpp index 7f5810c7dca9..d155a42012b8 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneSpawnSection.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneSpawnSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieSceneSpawnSection.h" #include "UObject/SequencerObjectVersion.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneStringChannel.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneStringChannel.cpp index 59326c4faaec..31ae64125c9c 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneStringChannel.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneStringChannel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieSceneStringChannel.h" #include "Curves/StringCurve.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneStringSection.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneStringSection.cpp index 21d7605ff231..0a1edd08b558 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneStringSection.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneStringSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieSceneStringSection.h" #include "UObject/SequencerObjectVersion.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneVectorSection.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneVectorSection.cpp index a11b5cc831da..20e041b00596 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneVectorSection.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneVectorSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sections/MovieSceneVectorSection.h" #include "UObject/StructOnScope.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieScene3DAttachTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieScene3DAttachTrack.cpp index f00e222b8210..d56f668ef2f4 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieScene3DAttachTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieScene3DAttachTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieScene3DAttachTrack.h" #include "Sections/MovieScene3DAttachSection.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieScene3DConstraintTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieScene3DConstraintTrack.cpp index f7608d1764e5..90dd3f2daf4b 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieScene3DConstraintTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieScene3DConstraintTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieScene3DConstraintTrack.h" #include "Sections/MovieScene3DConstraintSection.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieScene3DPathTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieScene3DPathTrack.cpp index 2b648fad6617..9d78f059adcc 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieScene3DPathTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieScene3DPathTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieScene3DPathTrack.h" #include "Sections/MovieScene3DPathSection.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieScene3DTransformTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieScene3DTransformTrack.cpp index 216db86c1cc1..37f83b5a4b25 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieScene3DTransformTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieScene3DTransformTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieScene3DTransformTrack.h" #include "Sections/MovieScene3DTransformSection.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneActorReferenceTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneActorReferenceTrack.cpp index 14a7c807eb41..e7d8401a1dac 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneActorReferenceTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneActorReferenceTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieSceneActorReferenceTrack.h" #include "Sections/MovieSceneActorReferenceSection.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneAudioTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneAudioTrack.cpp index 7de2c7406fb9..4b3931c0c17f 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneAudioTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneAudioTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieSceneAudioTrack.h" #include "Audio.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneBoolTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneBoolTrack.cpp index f09a54d0dd4d..bb4c05d6ced1 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneBoolTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneBoolTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieSceneBoolTrack.h" #include "MovieSceneCommonHelpers.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneByteTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneByteTrack.cpp index 8a4264b15520..64291dc8b1a8 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneByteTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneByteTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieSceneByteTrack.h" #include "Sections/MovieSceneByteSection.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneCameraAnimTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneCameraAnimTrack.cpp index 60910949a5a8..11fdda45ce46 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneCameraAnimTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneCameraAnimTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieSceneCameraAnimTrack.h" #include "Sections/MovieSceneCameraAnimSection.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneCameraCutTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneCameraCutTrack.cpp index 3a06eace58c3..1679553f7b49 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneCameraCutTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneCameraCutTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieSceneCameraCutTrack.h" #include "MovieScene.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneCameraShakeTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneCameraShakeTrack.cpp index f8253185dbfb..dd96294b3a79 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneCameraShakeTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneCameraShakeTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieSceneCameraShakeTrack.h" #include "Sections/MovieSceneCameraShakeSection.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneCinematicShotTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneCinematicShotTrack.cpp index 4701d3391112..190db14fb750 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneCinematicShotTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneCinematicShotTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieSceneCinematicShotTrack.h" #include "MovieSceneSequence.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneColorTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneColorTrack.cpp index ba46844adc9b..cd074975199f 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneColorTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneColorTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieSceneColorTrack.h" #include "MovieSceneCommonHelpers.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneEnumTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneEnumTrack.cpp index 7468b76cb399..3eb7e6f1d99a 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneEnumTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneEnumTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieSceneEnumTrack.h" #include "Sections/MovieSceneEnumSection.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneEulerTransformTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneEulerTransformTrack.cpp index 6990b3d31178..93e1aaa3b587 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneEulerTransformTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneEulerTransformTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieSceneEulerTransformTrack.h" #include "MovieSceneCommonHelpers.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneEventTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneEventTrack.cpp index 2c4e56c975da..ffb5a89a9ffb 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneEventTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneEventTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieSceneEventTrack.h" #include "MovieSceneCommonHelpers.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneFadeTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneFadeTrack.cpp index 5e0f9dd095b2..b3aeeeac27c6 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneFadeTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneFadeTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieSceneFadeTrack.h" #include "Sections/MovieSceneFadeSection.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneFloatTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneFloatTrack.cpp index ed1f1927d458..545eda4d2132 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneFloatTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneFloatTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieSceneFloatTrack.h" #include "MovieSceneCommonHelpers.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneIntegerTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneIntegerTrack.cpp index 0245691e778e..2a83cd8e23d6 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneIntegerTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneIntegerTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieSceneIntegerTrack.h" #include "Sections/MovieSceneIntegerSection.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneLevelVisibilityTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneLevelVisibilityTrack.cpp index 059d75b2f85e..2a16f5b03e54 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneLevelVisibilityTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneLevelVisibilityTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieSceneLevelVisibilityTrack.h" #include "Sections/MovieSceneLevelVisibilitySection.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneMaterialParameterCollectionTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneMaterialParameterCollectionTrack.cpp index cad04f9c93a6..aa4935597c2e 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneMaterialParameterCollectionTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneMaterialParameterCollectionTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieSceneMaterialParameterCollectionTrack.h" #include "Materials/MaterialParameterCollection.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneMaterialTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneMaterialTrack.cpp index 13c876fb7895..f78a11fb7e85 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneMaterialTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneMaterialTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieSceneMaterialTrack.h" #include "MovieSceneCommonHelpers.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneObjectPropertyTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneObjectPropertyTrack.cpp index 34ce91d64577..24316a4967d5 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneObjectPropertyTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneObjectPropertyTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieSceneObjectPropertyTrack.h" #include "Sections/MovieSceneObjectPropertySection.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneParticleParameterTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneParticleParameterTrack.cpp index 4f76558aedfe..8ec5824b5a1e 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneParticleParameterTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneParticleParameterTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieSceneParticleParameterTrack.h" #include "MovieSceneCommonHelpers.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneParticleTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneParticleTrack.cpp index c2c6e11ea7fe..59e7bc42e46c 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneParticleTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneParticleTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieSceneParticleTrack.h" #include "MovieSceneCommonHelpers.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieScenePrimitiveMaterialTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieScenePrimitiveMaterialTrack.cpp index 75e5a71e5818..808dbd0b990d 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieScenePrimitiveMaterialTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieScenePrimitiveMaterialTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieScenePrimitiveMaterialTrack.h" #include "Sections/MovieScenePrimitiveMaterialSection.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieScenePropertyTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieScenePropertyTrack.cpp index 47494732612c..a75f9b033a51 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieScenePropertyTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieScenePropertyTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieScenePropertyTrack.h" #include "MovieSceneCommonHelpers.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneSkeletalAnimationTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneSkeletalAnimationTrack.cpp index adbfc220c5e5..00d93c32fa2f 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneSkeletalAnimationTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneSkeletalAnimationTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieSceneSkeletalAnimationTrack.h" #include "Evaluation/MovieSceneEvaluationCustomVersion.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneSlomoTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneSlomoTrack.cpp index c77d9618a794..56ebe780d953 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneSlomoTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneSlomoTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieSceneSlomoTrack.h" #include "Sections/MovieSceneSlomoSection.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneSpawnTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneSpawnTrack.cpp index edd60852225a..82e2d63f79b9 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneSpawnTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneSpawnTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieSceneSpawnTrack.h" #include "MovieSceneCommonHelpers.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneStringTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneStringTrack.cpp index 64c9d7a38878..a59d7d5cc82c 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneStringTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneStringTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieSceneStringTrack.h" #include "MovieSceneCommonHelpers.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneTransformTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneTransformTrack.cpp index afb6a216eea2..0451d9e74311 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneTransformTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneTransformTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieSceneTransformTrack.h" #include "MovieSceneCommonHelpers.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneVectorTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneVectorTrack.cpp index fb2073f9b73b..344727ce6d0a 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneVectorTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneVectorTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieSceneVectorTrack.h" #include "Sections/MovieSceneVectorSection.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneVisibilityTrack.cpp b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneVisibilityTrack.cpp index 8a60ed9e5ab1..79b568d82143 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneVisibilityTrack.cpp +++ b/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneVisibilityTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tracks/MovieSceneVisibilityTrack.h" #include "Sections/MovieSceneBoolSection.h" diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Channels/MovieSceneEvent.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Channels/MovieSceneEvent.h index bf1ec237eca6..d9acbc2fee3f 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Channels/MovieSceneEvent.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Channels/MovieSceneEvent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Channels/MovieSceneEventChannel.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Channels/MovieSceneEventChannel.h index acf4a19fab11..eb3b6212acca 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Channels/MovieSceneEventChannel.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Channels/MovieSceneEventChannel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Evaluation/MovieScene3DTransformTemplate.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Evaluation/MovieScene3DTransformTemplate.h index c5e6dd802446..7020e24fc611 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Evaluation/MovieScene3DTransformTemplate.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Evaluation/MovieScene3DTransformTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Evaluation/MovieSceneParameterTemplate.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Evaluation/MovieSceneParameterTemplate.h index e419b154a296..deb9daaf8aa1 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Evaluation/MovieSceneParameterTemplate.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Evaluation/MovieSceneParameterTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Evaluation/MovieSceneSpawnTemplate.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Evaluation/MovieSceneSpawnTemplate.h index b4f1826b0f3f..da68f62cbe36 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Evaluation/MovieSceneSpawnTemplate.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Evaluation/MovieSceneSpawnTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/IMovieSceneTracksModule.h b/Engine/Source/Runtime/MovieSceneTracks/Public/IMovieSceneTracksModule.h index e701c6b0e3a1..f192a73be0fe 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/IMovieSceneTracksModule.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/IMovieSceneTracksModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/MovieSceneHitProxy.h b/Engine/Source/Runtime/MovieSceneTracks/Public/MovieSceneHitProxy.h index 89c7f44a97bb..be12ad5499c5 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/MovieSceneHitProxy.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/MovieSceneHitProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieScene3DAttachSection.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieScene3DAttachSection.h index 66c70a7f8cc7..f93a5daf47c2 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieScene3DAttachSection.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieScene3DAttachSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieScene3DConstraintSection.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieScene3DConstraintSection.h index b34cdc7288fd..83523f67f720 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieScene3DConstraintSection.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieScene3DConstraintSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieScene3DPathSection.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieScene3DPathSection.h index 007677e97009..89284f9a5924 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieScene3DPathSection.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieScene3DPathSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieScene3DTransformSection.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieScene3DTransformSection.h index 5c294f903b9a..f47a2bcee598 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieScene3DTransformSection.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieScene3DTransformSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneActorReferenceSection.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneActorReferenceSection.h index 6dc82e878845..512029c03e70 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneActorReferenceSection.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneActorReferenceSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneAudioSection.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneAudioSection.h index 9944d2e8b16c..895d092af420 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneAudioSection.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneAudioSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneBoolSection.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneBoolSection.h index 2badabd4a1e9..338abbb2bcba 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneBoolSection.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneBoolSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneByteSection.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneByteSection.h index 9f1b3066d0b6..69721e4e9926 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneByteSection.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneByteSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneCameraAnimSection.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneCameraAnimSection.h index e3c20cdb94e6..a12c0c21297b 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneCameraAnimSection.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneCameraAnimSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneCameraCutSection.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneCameraCutSection.h index eba8f869d9ab..593cb73f4310 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneCameraCutSection.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneCameraCutSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneCameraShakeSection.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneCameraShakeSection.h index 85e749f10eea..957b36fba8c7 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneCameraShakeSection.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneCameraShakeSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneCinematicShotSection.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneCinematicShotSection.h index 78f4b1116d81..df21e7173705 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneCinematicShotSection.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneCinematicShotSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneColorSection.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneColorSection.h index 0d0ee9c9c455..80cc70cebab3 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneColorSection.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneColorSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneEnumSection.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneEnumSection.h index cc54eeffb1de..65a2238c6540 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneEnumSection.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneEnumSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneEventRepeaterSection.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneEventRepeaterSection.h index 978148cf4021..ca0f07a94076 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneEventRepeaterSection.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneEventRepeaterSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneEventSection.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneEventSection.h index 3feedd225864..456978fa678b 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneEventSection.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneEventSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneEventSectionBase.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneEventSectionBase.h index 32f89e5cb056..f2cbf8a4fdb2 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneEventSectionBase.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneEventSectionBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneEventTriggerSection.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneEventTriggerSection.h index bdd3cf06cea1..7eb27a206ca0 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneEventTriggerSection.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneEventTriggerSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneFadeSection.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneFadeSection.h index ae184938fc61..996bb6b0f601 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneFadeSection.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneFadeSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneFloatSection.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneFloatSection.h index 045849ddc1e5..aff3ed64bcef 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneFloatSection.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneFloatSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneIntegerSection.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneIntegerSection.h index 9f9b6bbb84a8..12eae84d18b2 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneIntegerSection.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneIntegerSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneLevelVisibilitySection.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneLevelVisibilitySection.h index 156bd2935acb..51adabb394b1 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneLevelVisibilitySection.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneLevelVisibilitySection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneObjectPropertySection.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneObjectPropertySection.h index 70bcd5ace520..8406c5643866 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneObjectPropertySection.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneObjectPropertySection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneParameterSection.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneParameterSection.h index 8dd518415f14..da22cf86e4d6 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneParameterSection.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneParameterSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneParticleSection.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneParticleSection.h index 178683dd4ae9..6f192fbcb2fa 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneParticleSection.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneParticleSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieScenePrimitiveMaterialSection.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieScenePrimitiveMaterialSection.h index 82ccdf1d2dd2..f729410023c9 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieScenePrimitiveMaterialSection.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieScenePrimitiveMaterialSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneSkeletalAnimationSection.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneSkeletalAnimationSection.h index e6c103a386be..d3e7d7bacf8a 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneSkeletalAnimationSection.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneSkeletalAnimationSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneSlomoSection.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneSlomoSection.h index d55d5f51cc9c..5abf5178956e 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneSlomoSection.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneSlomoSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneSpawnSection.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneSpawnSection.h index 281afdc0f02e..27015e5faa71 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneSpawnSection.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneSpawnSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneStringChannel.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneStringChannel.h index 4d03a5c2057b..78b09bd13a83 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneStringChannel.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneStringChannel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneStringSection.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneStringSection.h index 637db08a369a..28a4d3a12e3c 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneStringSection.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneStringSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneVectorSection.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneVectorSection.h index 922203847d4f..6b6258cf50e3 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneVectorSection.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneVectorSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/IMovieSceneTransformOrigin.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/IMovieSceneTransformOrigin.h index bdb3793d5651..499002ca9fbc 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/IMovieSceneTransformOrigin.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/IMovieSceneTransformOrigin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieScene3DAttachTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieScene3DAttachTrack.h index d903dde197e9..884c3c874f21 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieScene3DAttachTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieScene3DAttachTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieScene3DConstraintTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieScene3DConstraintTrack.h index 42fb1efcbcaf..fc65436d8e2f 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieScene3DConstraintTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieScene3DConstraintTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieScene3DPathTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieScene3DPathTrack.h index 8ac59fa5e958..097a3aace4ea 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieScene3DPathTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieScene3DPathTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieScene3DTransformTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieScene3DTransformTrack.h index 0cb8169dbb69..406d15cab57c 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieScene3DTransformTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieScene3DTransformTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneActorReferenceTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneActorReferenceTrack.h index 665edb832f57..3add734a5dce 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneActorReferenceTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneActorReferenceTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneAudioTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneAudioTrack.h index 6900291b47a0..a518d549f9ff 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneAudioTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneAudioTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneBoolTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneBoolTrack.h index c7937ef2f6bf..841a7975c3e7 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneBoolTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneBoolTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneByteTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneByteTrack.h index 898c2520aa00..35a997b2fb41 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneByteTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneByteTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneCameraAnimTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneCameraAnimTrack.h index 094883485563..db9ae1694101 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneCameraAnimTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneCameraAnimTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneCameraCutTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneCameraCutTrack.h index 5c184a28e824..792fb8b117da 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneCameraCutTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneCameraCutTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneCameraShakeTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneCameraShakeTrack.h index 6fa8fa6a150f..5cacaf8b1af2 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneCameraShakeTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneCameraShakeTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneCinematicShotTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneCinematicShotTrack.h index 48df08f0f62c..9e0bbf3591ab 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneCinematicShotTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneCinematicShotTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneColorTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneColorTrack.h index b29204e67553..aae5f7e16625 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneColorTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneColorTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneEnumTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneEnumTrack.h index 4b4a8cfcdf21..2694b40a0f99 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneEnumTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneEnumTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneEulerTransformTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneEulerTransformTrack.h index a401fbc3b2e1..64cd1be03547 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneEulerTransformTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneEulerTransformTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneEventTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneEventTrack.h index e19a34e34b04..5897eb2a13d8 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneEventTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneEventTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneFadeTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneFadeTrack.h index 791c977cdfff..ebebf1f50365 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneFadeTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneFadeTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneFloatTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneFloatTrack.h index 68aeb86e41cd..3959697659e6 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneFloatTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneFloatTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneIntegerTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneIntegerTrack.h index 82a12e8eb9fc..083d77b89288 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneIntegerTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneIntegerTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneLevelVisibilityTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneLevelVisibilityTrack.h index e2172930d5cd..fdcc32df3748 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneLevelVisibilityTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneLevelVisibilityTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneMaterialParameterCollectionTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneMaterialParameterCollectionTrack.h index 218654a97867..5808fd44338e 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneMaterialParameterCollectionTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneMaterialParameterCollectionTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneMaterialTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneMaterialTrack.h index 7e379a433191..d9b75e2a4b38 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneMaterialTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneMaterialTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneObjectPropertyTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneObjectPropertyTrack.h index 8c4660a6eb1a..d8529045a9de 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneObjectPropertyTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneObjectPropertyTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneParticleParameterTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneParticleParameterTrack.h index 0bc5cda5c739..960a3dd6f9e4 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneParticleParameterTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneParticleParameterTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneParticleTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneParticleTrack.h index e211b99fc41c..247c93aee865 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneParticleTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneParticleTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieScenePrimitiveMaterialTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieScenePrimitiveMaterialTrack.h index 62645e245b84..5af7a2d95d3a 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieScenePrimitiveMaterialTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieScenePrimitiveMaterialTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieScenePropertyTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieScenePropertyTrack.h index 920ec9787e18..d28dbb66490f 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieScenePropertyTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieScenePropertyTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneSkeletalAnimationTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneSkeletalAnimationTrack.h index e0a6c664f106..69b8c4ed3dee 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneSkeletalAnimationTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneSkeletalAnimationTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneSlomoTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneSlomoTrack.h index d05d4db11b97..7d8454b50277 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneSlomoTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneSlomoTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneSpawnTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneSpawnTrack.h index cf5bfca1a834..b5ac7079d7f1 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneSpawnTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneSpawnTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneStringTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneStringTrack.h index 1d99f80c17aa..4f65e12c5305 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneStringTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneStringTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneTransformTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneTransformTrack.h index 57b9418ce67e..7d855de83c6d 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneTransformTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneTransformTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneVectorTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneVectorTrack.h index e5cba2527068..41df51c98be2 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneVectorTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneVectorTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneVisibilityTrack.h b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneVisibilityTrack.h index 6038f29a727d..b5a034e9a226 100644 --- a/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneVisibilityTrack.h +++ b/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneVisibilityTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/NavigationSystem.Build.cs b/Engine/Source/Runtime/NavigationSystem/NavigationSystem.Build.cs index 92235334e09f..45d04e24df47 100644 --- a/Engine/Source/Runtime/NavigationSystem/NavigationSystem.Build.cs +++ b/Engine/Source/Runtime/NavigationSystem/NavigationSystem.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/NavigationSystem/Private/AbstractNavData.cpp b/Engine/Source/Runtime/NavigationSystem/Private/AbstractNavData.cpp index 875baf50171d..4821062b6fa5 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/AbstractNavData.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/AbstractNavData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AbstractNavData.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavAreas/NavArea.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavAreas/NavArea.cpp index 1d53c1e323fe..6fdd6616fb37 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavAreas/NavArea.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavAreas/NavArea.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavAreas/NavArea.h" #include "NavigationSystem.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavAreas/NavAreaMeta.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavAreas/NavAreaMeta.cpp index 5efa4145e3b5..6d433dbd74d2 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavAreas/NavAreaMeta.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavAreas/NavAreaMeta.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavAreas/NavAreaMeta.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavAreas/NavAreaMeta_SwitchByAgent.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavAreas/NavAreaMeta_SwitchByAgent.cpp index 89958cb6cf1b..72bd96793179 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavAreas/NavAreaMeta_SwitchByAgent.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavAreas/NavAreaMeta_SwitchByAgent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavAreas/NavAreaMeta_SwitchByAgent.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavAreas/NavArea_Default.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavAreas/NavArea_Default.cpp index e63ff3544194..b94a7f3e1157 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavAreas/NavArea_Default.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavAreas/NavArea_Default.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavAreas/NavArea_Default.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavAreas/NavArea_LowHeight.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavAreas/NavArea_LowHeight.cpp index 22a3a7a64150..a8590cec1198 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavAreas/NavArea_LowHeight.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavAreas/NavArea_LowHeight.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavAreas/NavArea_LowHeight.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavAreas/NavArea_Null.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavAreas/NavArea_Null.cpp index 88f346233d04..6094ccb2dbf9 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavAreas/NavArea_Null.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavAreas/NavArea_Null.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavAreas/NavArea_Null.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavAreas/NavArea_Obstacle.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavAreas/NavArea_Obstacle.cpp index 4a068b8bef30..a6ad8426e9f3 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavAreas/NavArea_Obstacle.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavAreas/NavArea_Obstacle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavAreas/NavArea_Obstacle.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavCollision.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavCollision.cpp index 9f502d72247b..5407ca8519c5 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavCollision.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavCollision.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavCollision.h" #include "Serialization/MemoryWriter.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavFilters/NavigationQueryFilter.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavFilters/NavigationQueryFilter.cpp index 01a7084ea50f..d92defb76284 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavFilters/NavigationQueryFilter.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavFilters/NavigationQueryFilter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavFilters/NavigationQueryFilter.h" #include "NavigationSystem.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavFilters/RecastFilter_UseDefaultArea.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavFilters/RecastFilter_UseDefaultArea.cpp index cf90020e7021..b1641e5a1d58 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavFilters/RecastFilter_UseDefaultArea.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavFilters/RecastFilter_UseDefaultArea.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavFilters/RecastFilter_UseDefaultArea.h" #include "Templates/Casts.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavGraph/NavGraphGenerator.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavGraph/NavGraphGenerator.cpp index beac32613541..61fc3c510a29 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavGraph/NavGraphGenerator.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavGraph/NavGraphGenerator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavGraph/NavGraphGenerator.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavGraph/NavGraphGenerator.h b/Engine/Source/Runtime/NavigationSystem/Private/NavGraph/NavGraphGenerator.h index b68e77458d98..ea57012c5700 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavGraph/NavGraphGenerator.h +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavGraph/NavGraphGenerator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavGraph/NavigationGraph.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavGraph/NavigationGraph.cpp index 78805bb75085..06758880283e 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavGraph/NavigationGraph.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavGraph/NavigationGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavGraph/NavigationGraph.h" #include "EngineUtils.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavLinkComponent.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavLinkComponent.cpp index 6c2db8321595..b602cb9b5fe8 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavLinkComponent.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavLinkComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavLinkComponent.h" #include "NavLinkRenderingProxy.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavLinkCustomComponent.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavLinkCustomComponent.cpp index 6dd779868bd9..bae1d44a5af0 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavLinkCustomComponent.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavLinkCustomComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavLinkCustomComponent.h" #include "TimerManager.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavLinkRenderingComponent.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavLinkRenderingComponent.cpp index f5a16efbdaf8..0b01729159ed 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavLinkRenderingComponent.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavLinkRenderingComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavLinkRenderingComponent.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/NavMeshBoundsVolume.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/NavMeshBoundsVolume.cpp index b40483cd2c20..67ab3a07bc84 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/NavMeshBoundsVolume.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/NavMeshBoundsVolume.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavMesh/NavMeshBoundsVolume.h" #include "NavigationSystem.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/NavMeshPath.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/NavMeshPath.cpp index 2a4bae554fb5..c32a30084e97 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/NavMeshPath.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/NavMeshPath.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavMesh/NavMeshPath.h" #include "EngineStats.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/NavMeshRenderingComponent.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/NavMeshRenderingComponent.cpp index 73ee332194df..0cb8dfe140ed 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/NavMeshRenderingComponent.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/NavMeshRenderingComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= NavMeshRenderingComponent.cpp: A component that renders a nav mesh. diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/NavTestRenderingComponent.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/NavTestRenderingComponent.cpp index b519996fa9fa..32a60b789752 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/NavTestRenderingComponent.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/NavTestRenderingComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavMesh/NavTestRenderingComponent.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/PImplRecastNavMesh.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/PImplRecastNavMesh.cpp index 646b99b60346..b972299bbcf2 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/PImplRecastNavMesh.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/PImplRecastNavMesh.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavMesh/PImplRecastNavMesh.h" #include "NavigationSystem.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/RecastHelpers.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/RecastHelpers.cpp index 716d53e85ec2..6f5560f644b5 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/RecastHelpers.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/RecastHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavMesh/RecastHelpers.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/RecastNavMesh.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/RecastNavMesh.cpp index dd4564a33e6b..cde451a16c3f 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/RecastNavMesh.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/RecastNavMesh.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavMesh/RecastNavMesh.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/RecastNavMeshDataChunk.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/RecastNavMeshDataChunk.cpp index 924c62b088a4..3f95979ad6c2 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/RecastNavMeshDataChunk.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/RecastNavMeshDataChunk.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavMesh/RecastNavMeshDataChunk.h" #include "Engine/World.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/RecastNavMeshGenerator.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/RecastNavMeshGenerator.cpp index 7bf8112db294..d98eb2fcb047 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/RecastNavMeshGenerator.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/RecastNavMeshGenerator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavMesh/RecastNavMeshGenerator.h" #include "AI/Navigation/NavRelevantInterface.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavModifierComponent.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavModifierComponent.cpp index 3431673aa840..005a958aec89 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavModifierComponent.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavModifierComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavModifierComponent.h" #include "GameFramework/Actor.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavModifierVolume.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavModifierVolume.cpp index adb166a4c694..76da1229957e 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavModifierVolume.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavModifierVolume.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavModifierVolume.h" #include "NavigationSystem.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavRelevantComponent.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavRelevantComponent.cpp index 43149131d18e..93f57261d183 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavRelevantComponent.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavRelevantComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavRelevantComponent.h" #include "NavigationSystem.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavSystemConfigOverride.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavSystemConfigOverride.cpp index 265bc138c02e..4c0db3405000 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavSystemConfigOverride.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavSystemConfigOverride.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavSystemConfigOverride.h" #include "Engine/World.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavigationData.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavigationData.cpp index f634d9ba3b2a..14f7ddd24129 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavigationData.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavigationData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavigationData.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavigationInterfaces.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavigationInterfaces.cpp index 7b7a3da7bf73..048108247a0c 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavigationInterfaces.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavigationInterfaces.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavNodeInterface.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavigationInvokerComponent.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavigationInvokerComponent.cpp index 50db3b456290..1edef03fc2d9 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavigationInvokerComponent.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavigationInvokerComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavigationInvokerComponent.h" #include "NavigationSystem.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavigationOctree.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavigationOctree.cpp index 26c204ab3815..5ac6db7bbab0 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavigationOctree.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavigationOctree.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavigationOctree.h" #include "AI/Navigation/NavRelevantInterface.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavigationPath.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavigationPath.cpp index b39dde8ab515..b1612fc55f77 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavigationPath.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavigationPath.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavigationPath.h" #include "EngineStats.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavigationSystem.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavigationSystem.cpp index 9d2404184459..eb40ee143565 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavigationSystem.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavigationSystem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavigationSystem.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavigationSystemModule.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavigationSystemModule.cpp index 1cb95b624fff..4fb14379963c 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavigationSystemModule.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavigationSystemModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavigationSystemModule.h" #include "EngineDefines.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavigationSystemTypes.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavigationSystemTypes.cpp index 33438d8d9520..9812fda5c500 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavigationSystemTypes.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavigationSystemTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavigationSystemTypes.h" #include "NavLinkCustomInterface.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Private/NavigationTestingActor.cpp b/Engine/Source/Runtime/NavigationSystem/Private/NavigationTestingActor.cpp index 35ee650d0310..f64512f5e366 100644 --- a/Engine/Source/Runtime/NavigationSystem/Private/NavigationTestingActor.cpp +++ b/Engine/Source/Runtime/NavigationSystem/Private/NavigationTestingActor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NavigationTestingActor.h" #include "NavigationSystem.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Public/AbstractNavData.h b/Engine/Source/Runtime/NavigationSystem/Public/AbstractNavData.h index e57b6452480d..1b91ce109f5c 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/AbstractNavData.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/AbstractNavData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/CrowdManagerBase.h b/Engine/Source/Runtime/NavigationSystem/Public/CrowdManagerBase.h index fc2cf398b81d..45337dc955e8 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/CrowdManagerBase.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/CrowdManagerBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavAreas/NavArea.h b/Engine/Source/Runtime/NavigationSystem/Public/NavAreas/NavArea.h index 1a7502e16336..0a5614b5de3b 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavAreas/NavArea.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavAreas/NavArea.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavAreas/NavAreaMeta.h b/Engine/Source/Runtime/NavigationSystem/Public/NavAreas/NavAreaMeta.h index 107fa09fe153..05d82801881b 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavAreas/NavAreaMeta.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavAreas/NavAreaMeta.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavAreas/NavAreaMeta_SwitchByAgent.h b/Engine/Source/Runtime/NavigationSystem/Public/NavAreas/NavAreaMeta_SwitchByAgent.h index d2ddb8d9697a..b44be826c085 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavAreas/NavAreaMeta_SwitchByAgent.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavAreas/NavAreaMeta_SwitchByAgent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavAreas/NavArea_Default.h b/Engine/Source/Runtime/NavigationSystem/Public/NavAreas/NavArea_Default.h index 0e9a0320a5c3..6dad6dddbf03 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavAreas/NavArea_Default.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavAreas/NavArea_Default.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavAreas/NavArea_LowHeight.h b/Engine/Source/Runtime/NavigationSystem/Public/NavAreas/NavArea_LowHeight.h index 9464c07027d0..2ee986723994 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavAreas/NavArea_LowHeight.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavAreas/NavArea_LowHeight.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavAreas/NavArea_Null.h b/Engine/Source/Runtime/NavigationSystem/Public/NavAreas/NavArea_Null.h index d91b8375e2fd..87a281add72e 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavAreas/NavArea_Null.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavAreas/NavArea_Null.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavAreas/NavArea_Obstacle.h b/Engine/Source/Runtime/NavigationSystem/Public/NavAreas/NavArea_Obstacle.h index ce437099e12c..8d8005908c1f 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavAreas/NavArea_Obstacle.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavAreas/NavArea_Obstacle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavCollision.h b/Engine/Source/Runtime/NavigationSystem/Public/NavCollision.h index 7c2948a3e2d3..eaf691aa48f4 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavCollision.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavCollision.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavFilters/NavigationQueryFilter.h b/Engine/Source/Runtime/NavigationSystem/Public/NavFilters/NavigationQueryFilter.h index f11e4ecb98f8..0abdeea61fc1 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavFilters/NavigationQueryFilter.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavFilters/NavigationQueryFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavFilters/RecastFilter_UseDefaultArea.h b/Engine/Source/Runtime/NavigationSystem/Public/NavFilters/RecastFilter_UseDefaultArea.h index 9652d2e10b22..fee7177faf74 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavFilters/RecastFilter_UseDefaultArea.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavFilters/RecastFilter_UseDefaultArea.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavGraph/NavigationGraph.h b/Engine/Source/Runtime/NavigationSystem/Public/NavGraph/NavigationGraph.h index a77f7a2c6b6a..bfd91a17c8e2 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavGraph/NavigationGraph.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavGraph/NavigationGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavGraph/NavigationGraphNode.h b/Engine/Source/Runtime/NavigationSystem/Public/NavGraph/NavigationGraphNode.h index c1260a65749d..f26a5a5c3397 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavGraph/NavigationGraphNode.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavGraph/NavigationGraphNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavGraph/NavigationGraphNodeComponent.h b/Engine/Source/Runtime/NavigationSystem/Public/NavGraph/NavigationGraphNodeComponent.h index 0fd5a9049b68..79d19ac72f8a 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavGraph/NavigationGraphNodeComponent.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavGraph/NavigationGraphNodeComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavLinkComponent.h b/Engine/Source/Runtime/NavigationSystem/Public/NavLinkComponent.h index 18477b991734..902e93922f10 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavLinkComponent.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavLinkComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavLinkCustomComponent.h b/Engine/Source/Runtime/NavigationSystem/Public/NavLinkCustomComponent.h index 56e2b3f4d928..2bc427692b89 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavLinkCustomComponent.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavLinkCustomComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavLinkCustomInterface.h b/Engine/Source/Runtime/NavigationSystem/Public/NavLinkCustomInterface.h index 720fd47e309f..5add03b0695e 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavLinkCustomInterface.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavLinkCustomInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavLinkHostInterface.h b/Engine/Source/Runtime/NavigationSystem/Public/NavLinkHostInterface.h index f63959d36aa2..b9926fdf3927 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavLinkHostInterface.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavLinkHostInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavLinkRenderingComponent.h b/Engine/Source/Runtime/NavigationSystem/Public/NavLinkRenderingComponent.h index 4c9ee6a0140a..c57c5058c864 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavLinkRenderingComponent.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavLinkRenderingComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavLinkRenderingProxy.h b/Engine/Source/Runtime/NavigationSystem/Public/NavLinkRenderingProxy.h index c1e56adfa4d2..94de26474427 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavLinkRenderingProxy.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavLinkRenderingProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavLinkTrivial.h b/Engine/Source/Runtime/NavigationSystem/Public/NavLinkTrivial.h index 38f2b9cf416f..a8a086ff7285 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavLinkTrivial.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavLinkTrivial.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavMeshBoundsVolume.h b/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavMeshBoundsVolume.h index 3604e9035391..2d0bea802708 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavMeshBoundsVolume.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavMeshBoundsVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * this volume only blocks the path builder - it has no gameplay collision diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavMeshPath.h b/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavMeshPath.h index c5621bc3c51d..e7f583f55568 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavMeshPath.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavMeshPath.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavMeshRenderingComponent.h b/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavMeshRenderingComponent.h index b1ea8eb4c092..916767f4aa69 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavMeshRenderingComponent.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavMeshRenderingComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavTestRenderingComponent.h b/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavTestRenderingComponent.h index 38af471373d6..56a4c7aee659 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavTestRenderingComponent.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavTestRenderingComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/PImplRecastNavMesh.h b/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/PImplRecastNavMesh.h index 5bc13b879324..9d3f91ec44a1 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/PImplRecastNavMesh.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/PImplRecastNavMesh.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // // Private implementation for communication with Recast library diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastHelpers.h b/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastHelpers.h index b3efceaa4dab..99b83c76f8fe 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastHelpers.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Coord system utilities diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastNavMesh.h b/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastNavMesh.h index 91f42410f567..3783c77d090d 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastNavMesh.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastNavMesh.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastNavMeshDataChunk.h b/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastNavMeshDataChunk.h index 53b80aaaf1f6..77989d597225 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastNavMeshDataChunk.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastNavMeshDataChunk.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastNavMeshGenerator.h b/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastNavMeshGenerator.h index 1f98fab2004d..171088d14f1d 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastNavMeshGenerator.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastNavMeshGenerator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastQueryFilter.h b/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastQueryFilter.h index 2eeda3ee281c..44881eaafa22 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastQueryFilter.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastQueryFilter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastVersion.h b/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastVersion.h index 9481c2ce6c4f..71eb66183b3a 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastVersion.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastVersion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavModifierComponent.h b/Engine/Source/Runtime/NavigationSystem/Public/NavModifierComponent.h index eef6f9c066a0..ce1e8235b160 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavModifierComponent.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavModifierComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavModifierVolume.h b/Engine/Source/Runtime/NavigationSystem/Public/NavModifierVolume.h index 107c516eedb1..b431ba6c4fdd 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavModifierVolume.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavModifierVolume.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavNodeInterface.h b/Engine/Source/Runtime/NavigationSystem/Public/NavNodeInterface.h index 43d824d7e68a..d642ab130b64 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavNodeInterface.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavNodeInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavRelevantComponent.h b/Engine/Source/Runtime/NavigationSystem/Public/NavRelevantComponent.h index f3e287dba39e..c495f8f8dea2 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavRelevantComponent.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavRelevantComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavSystemConfigOverride.h b/Engine/Source/Runtime/NavigationSystem/Public/NavSystemConfigOverride.h index 7d7cf58edc14..cb873f6492fe 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavSystemConfigOverride.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavSystemConfigOverride.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavigationData.h b/Engine/Source/Runtime/NavigationSystem/Public/NavigationData.h index cf604702fbe6..bc169596d288 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavigationData.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavigationData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavigationInvokerComponent.h b/Engine/Source/Runtime/NavigationSystem/Public/NavigationInvokerComponent.h index 44d6d8a91d5b..8ff8cc63d0b8 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavigationInvokerComponent.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavigationInvokerComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavigationOctree.h b/Engine/Source/Runtime/NavigationSystem/Public/NavigationOctree.h index 1a611b4aafbc..b0f016a98ce3 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavigationOctree.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavigationOctree.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavigationPath.h b/Engine/Source/Runtime/NavigationSystem/Public/NavigationPath.h index c19927aa27ee..e3981bb08121 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavigationPath.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavigationPath.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavigationPathGenerator.h b/Engine/Source/Runtime/NavigationSystem/Public/NavigationPathGenerator.h index 5a280de972cf..1d9944b90cf9 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavigationPathGenerator.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavigationPathGenerator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavigationSystem.h b/Engine/Source/Runtime/NavigationSystem/Public/NavigationSystem.h index aa3655199349..621a774d372f 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavigationSystem.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavigationSystem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavigationSystemModule.h b/Engine/Source/Runtime/NavigationSystem/Public/NavigationSystemModule.h index b3dc9710a685..5bbb357fd7f8 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavigationSystemModule.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavigationSystemModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavigationSystemTypes.h b/Engine/Source/Runtime/NavigationSystem/Public/NavigationSystemTypes.h index 3cefbc463da5..7c1a98cb5150 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavigationSystemTypes.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavigationSystemTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NavigationSystem/Public/NavigationTestingActor.h b/Engine/Source/Runtime/NavigationSystem/Public/NavigationTestingActor.h index 96c2f1402dfd..0f443827abec 100644 --- a/Engine/Source/Runtime/NavigationSystem/Public/NavigationTestingActor.h +++ b/Engine/Source/Runtime/NavigationSystem/Public/NavigationTestingActor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Navmesh/Navmesh.Build.cs b/Engine/Source/Runtime/Navmesh/Navmesh.Build.cs index b908f0fa2411..2ef8616723d1 100644 --- a/Engine/Source/Runtime/Navmesh/Navmesh.Build.cs +++ b/Engine/Source/Runtime/Navmesh/Navmesh.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/Navmesh/Private/DebugUtils/DebugDraw.cpp b/Engine/Source/Runtime/Navmesh/Private/DebugUtils/DebugDraw.cpp index bde6dd30503d..5bfe5eee90a4 100644 --- a/Engine/Source/Runtime/Navmesh/Private/DebugUtils/DebugDraw.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/DebugUtils/DebugDraw.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Private/DebugUtils/DetourDebugDraw.cpp b/Engine/Source/Runtime/Navmesh/Private/DebugUtils/DetourDebugDraw.cpp index 35ad08506018..9380d08d621d 100644 --- a/Engine/Source/Runtime/Navmesh/Private/DebugUtils/DetourDebugDraw.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/DebugUtils/DetourDebugDraw.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Private/DebugUtils/RecastDebugDraw.cpp b/Engine/Source/Runtime/Navmesh/Private/DebugUtils/RecastDebugDraw.cpp index 94985d5aa5ce..b89ddb193438 100644 --- a/Engine/Source/Runtime/Navmesh/Private/DebugUtils/RecastDebugDraw.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/DebugUtils/RecastDebugDraw.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Private/DebugUtils/RecastDump.cpp b/Engine/Source/Runtime/Navmesh/Private/DebugUtils/RecastDump.cpp index b5787dbd2512..79f75595224c 100644 --- a/Engine/Source/Runtime/Navmesh/Private/DebugUtils/RecastDump.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/DebugUtils/RecastDump.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Private/Detour/DetourAlloc.cpp b/Engine/Source/Runtime/Navmesh/Private/Detour/DetourAlloc.cpp index 878f231c9b44..7d441f5630d7 100644 --- a/Engine/Source/Runtime/Navmesh/Private/Detour/DetourAlloc.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/Detour/DetourAlloc.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Private/Detour/DetourCommon.cpp b/Engine/Source/Runtime/Navmesh/Private/Detour/DetourCommon.cpp index 8a38f853afaa..ddbfbefa76de 100644 --- a/Engine/Source/Runtime/Navmesh/Private/Detour/DetourCommon.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/Detour/DetourCommon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Private/Detour/DetourNavMesh.cpp b/Engine/Source/Runtime/Navmesh/Private/Detour/DetourNavMesh.cpp index ca8ce01a339d..368bbd9b42c3 100644 --- a/Engine/Source/Runtime/Navmesh/Private/Detour/DetourNavMesh.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/Detour/DetourNavMesh.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Private/Detour/DetourNavMeshBuilder.cpp b/Engine/Source/Runtime/Navmesh/Private/Detour/DetourNavMeshBuilder.cpp index fad5acf0cbb9..cb461ef1a0d7 100644 --- a/Engine/Source/Runtime/Navmesh/Private/Detour/DetourNavMeshBuilder.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/Detour/DetourNavMeshBuilder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Private/Detour/DetourNavMeshQuery.cpp b/Engine/Source/Runtime/Navmesh/Private/Detour/DetourNavMeshQuery.cpp index f73345deab9d..57121ec10499 100644 --- a/Engine/Source/Runtime/Navmesh/Private/Detour/DetourNavMeshQuery.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/Detour/DetourNavMeshQuery.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Private/Detour/DetourNode.cpp b/Engine/Source/Runtime/Navmesh/Private/Detour/DetourNode.cpp index bb1187edd909..080faa540b7c 100644 --- a/Engine/Source/Runtime/Navmesh/Private/Detour/DetourNode.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/Detour/DetourNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourCrowd.cpp b/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourCrowd.cpp index 7a42794ae326..51dbd1cf4e9d 100644 --- a/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourCrowd.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourCrowd.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourLocalBoundary.cpp b/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourLocalBoundary.cpp index 0ce79eb47a90..0cb7f02f7632 100644 --- a/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourLocalBoundary.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourLocalBoundary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourObstacleAvoidance.cpp b/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourObstacleAvoidance.cpp index e94fee4f656a..397a67e204b5 100644 --- a/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourObstacleAvoidance.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourObstacleAvoidance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourPathCorridor.cpp b/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourPathCorridor.cpp index 2088146a672b..cc9126082e9d 100644 --- a/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourPathCorridor.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourPathCorridor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourPathQueue.cpp b/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourPathQueue.cpp index bd218162cdca..af8f522d62ae 100644 --- a/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourPathQueue.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourPathQueue.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourProximityGrid.cpp b/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourProximityGrid.cpp index a2beace80964..3f8897cdc91d 100644 --- a/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourProximityGrid.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourProximityGrid.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourSharedBoundary.cpp b/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourSharedBoundary.cpp index 0f0d6637e3ee..079b58585594 100644 --- a/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourSharedBoundary.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourSharedBoundary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DetourCrowd/DetourSharedBoundary.h" diff --git a/Engine/Source/Runtime/Navmesh/Private/DetourTileCache/DetourTileCache.cpp b/Engine/Source/Runtime/Navmesh/Private/DetourTileCache/DetourTileCache.cpp index e41ac5a4cb5c..9dc63dccb684 100644 --- a/Engine/Source/Runtime/Navmesh/Private/DetourTileCache/DetourTileCache.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/DetourTileCache/DetourTileCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Private/DetourTileCache/DetourTileCacheBuilder.cpp b/Engine/Source/Runtime/Navmesh/Private/DetourTileCache/DetourTileCacheBuilder.cpp index 3f1d400303cd..134ea45f5872 100644 --- a/Engine/Source/Runtime/Navmesh/Private/DetourTileCache/DetourTileCacheBuilder.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/DetourTileCache/DetourTileCacheBuilder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Private/DetourTileCache/DetourTileCacheDetail.cpp b/Engine/Source/Runtime/Navmesh/Private/DetourTileCache/DetourTileCacheDetail.cpp index 6fedf65b3c52..9baefe1cfc45 100644 --- a/Engine/Source/Runtime/Navmesh/Private/DetourTileCache/DetourTileCacheDetail.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/DetourTileCache/DetourTileCacheDetail.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Private/DetourTileCache/DetourTileCacheRegion.cpp b/Engine/Source/Runtime/Navmesh/Private/DetourTileCache/DetourTileCacheRegion.cpp index ebe8b7a06ed8..be87fe8bdbc4 100644 --- a/Engine/Source/Runtime/Navmesh/Private/DetourTileCache/DetourTileCacheRegion.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/DetourTileCache/DetourTileCacheRegion.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Private/NavmeshModule.cpp b/Engine/Source/Runtime/Navmesh/Private/NavmeshModule.cpp index 9649e252260b..ac09b5d8b809 100644 --- a/Engine/Source/Runtime/Navmesh/Private/NavmeshModule.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/NavmeshModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/Navmesh/Private/Recast/Recast.cpp b/Engine/Source/Runtime/Navmesh/Private/Recast/Recast.cpp index 203bf60d37de..78c3936adb19 100644 --- a/Engine/Source/Runtime/Navmesh/Private/Recast/Recast.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/Recast/Recast.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Private/Recast/RecastAlloc.cpp b/Engine/Source/Runtime/Navmesh/Private/Recast/RecastAlloc.cpp index 6c141102c048..3acce7d1a9ec 100644 --- a/Engine/Source/Runtime/Navmesh/Private/Recast/RecastAlloc.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/Recast/RecastAlloc.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Private/Recast/RecastArea.cpp b/Engine/Source/Runtime/Navmesh/Private/Recast/RecastArea.cpp index bad3681d6a02..f7b1b8b1e852 100644 --- a/Engine/Source/Runtime/Navmesh/Private/Recast/RecastArea.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/Recast/RecastArea.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Private/Recast/RecastContour.cpp b/Engine/Source/Runtime/Navmesh/Private/Recast/RecastContour.cpp index 950ef09838e2..17ac91a197a2 100644 --- a/Engine/Source/Runtime/Navmesh/Private/Recast/RecastContour.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/Recast/RecastContour.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Private/Recast/RecastFilter.cpp b/Engine/Source/Runtime/Navmesh/Private/Recast/RecastFilter.cpp index 015b5f04ae6f..77db9980a829 100644 --- a/Engine/Source/Runtime/Navmesh/Private/Recast/RecastFilter.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/Recast/RecastFilter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Private/Recast/RecastLayers.cpp b/Engine/Source/Runtime/Navmesh/Private/Recast/RecastLayers.cpp index e820454d6787..e16c0105b996 100644 --- a/Engine/Source/Runtime/Navmesh/Private/Recast/RecastLayers.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/Recast/RecastLayers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Private/Recast/RecastMesh.cpp b/Engine/Source/Runtime/Navmesh/Private/Recast/RecastMesh.cpp index a89d0c4ec1a4..5a223690d4c0 100644 --- a/Engine/Source/Runtime/Navmesh/Private/Recast/RecastMesh.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/Recast/RecastMesh.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Private/Recast/RecastMeshDetail.cpp b/Engine/Source/Runtime/Navmesh/Private/Recast/RecastMeshDetail.cpp index 07a3351449f4..36d564dcde9f 100644 --- a/Engine/Source/Runtime/Navmesh/Private/Recast/RecastMeshDetail.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/Recast/RecastMeshDetail.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Private/Recast/RecastRasterization.cpp b/Engine/Source/Runtime/Navmesh/Private/Recast/RecastRasterization.cpp index 71dec043ee3a..f13e8b0aadcb 100644 --- a/Engine/Source/Runtime/Navmesh/Private/Recast/RecastRasterization.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/Recast/RecastRasterization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Private/Recast/RecastRegion.cpp b/Engine/Source/Runtime/Navmesh/Private/Recast/RecastRegion.cpp index f541dd0d0760..28b6bab52a3f 100644 --- a/Engine/Source/Runtime/Navmesh/Private/Recast/RecastRegion.cpp +++ b/Engine/Source/Runtime/Navmesh/Private/Recast/RecastRegion.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Public/DebugUtils/DebugDraw.h b/Engine/Source/Runtime/Navmesh/Public/DebugUtils/DebugDraw.h index 3d7404b11cd6..4e8df7124134 100644 --- a/Engine/Source/Runtime/Navmesh/Public/DebugUtils/DebugDraw.h +++ b/Engine/Source/Runtime/Navmesh/Public/DebugUtils/DebugDraw.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Public/DebugUtils/DetourDebugDraw.h b/Engine/Source/Runtime/Navmesh/Public/DebugUtils/DetourDebugDraw.h index ac54edff4173..765932ef809a 100644 --- a/Engine/Source/Runtime/Navmesh/Public/DebugUtils/DetourDebugDraw.h +++ b/Engine/Source/Runtime/Navmesh/Public/DebugUtils/DetourDebugDraw.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Public/DebugUtils/RecastDebugDraw.h b/Engine/Source/Runtime/Navmesh/Public/DebugUtils/RecastDebugDraw.h index a0c7ebb415ce..811849b75434 100644 --- a/Engine/Source/Runtime/Navmesh/Public/DebugUtils/RecastDebugDraw.h +++ b/Engine/Source/Runtime/Navmesh/Public/DebugUtils/RecastDebugDraw.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Public/DebugUtils/RecastDump.h b/Engine/Source/Runtime/Navmesh/Public/DebugUtils/RecastDump.h index a2dccc0a6d19..56af41e95361 100644 --- a/Engine/Source/Runtime/Navmesh/Public/DebugUtils/RecastDump.h +++ b/Engine/Source/Runtime/Navmesh/Public/DebugUtils/RecastDump.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Public/Detour/DetourAlloc.h b/Engine/Source/Runtime/Navmesh/Public/Detour/DetourAlloc.h index 5fdeed23b60e..8eecb56f4e75 100644 --- a/Engine/Source/Runtime/Navmesh/Public/Detour/DetourAlloc.h +++ b/Engine/Source/Runtime/Navmesh/Public/Detour/DetourAlloc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Public/Detour/DetourAssert.h b/Engine/Source/Runtime/Navmesh/Public/Detour/DetourAssert.h index 78980d039c7b..7d9891436b7b 100644 --- a/Engine/Source/Runtime/Navmesh/Public/Detour/DetourAssert.h +++ b/Engine/Source/Runtime/Navmesh/Public/Detour/DetourAssert.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Public/Detour/DetourCommon.h b/Engine/Source/Runtime/Navmesh/Public/Detour/DetourCommon.h index be58a2094344..57650b54428d 100644 --- a/Engine/Source/Runtime/Navmesh/Public/Detour/DetourCommon.h +++ b/Engine/Source/Runtime/Navmesh/Public/Detour/DetourCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Public/Detour/DetourNavMesh.h b/Engine/Source/Runtime/Navmesh/Public/Detour/DetourNavMesh.h index a59e132a0751..a0b0914dd076 100644 --- a/Engine/Source/Runtime/Navmesh/Public/Detour/DetourNavMesh.h +++ b/Engine/Source/Runtime/Navmesh/Public/Detour/DetourNavMesh.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Public/Detour/DetourNavMeshBuilder.h b/Engine/Source/Runtime/Navmesh/Public/Detour/DetourNavMeshBuilder.h index f9218bf70626..a4d9961d8fda 100644 --- a/Engine/Source/Runtime/Navmesh/Public/Detour/DetourNavMeshBuilder.h +++ b/Engine/Source/Runtime/Navmesh/Public/Detour/DetourNavMeshBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Public/Detour/DetourNavMeshQuery.h b/Engine/Source/Runtime/Navmesh/Public/Detour/DetourNavMeshQuery.h index cdff80069065..4c1d6f0ccb00 100644 --- a/Engine/Source/Runtime/Navmesh/Public/Detour/DetourNavMeshQuery.h +++ b/Engine/Source/Runtime/Navmesh/Public/Detour/DetourNavMeshQuery.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Public/Detour/DetourNode.h b/Engine/Source/Runtime/Navmesh/Public/Detour/DetourNode.h index 9888972550cb..f9b5b78d9a4f 100644 --- a/Engine/Source/Runtime/Navmesh/Public/Detour/DetourNode.h +++ b/Engine/Source/Runtime/Navmesh/Public/Detour/DetourNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Public/Detour/DetourStatus.h b/Engine/Source/Runtime/Navmesh/Public/Detour/DetourStatus.h index a7fc3cea5f60..e3bf1fac254c 100644 --- a/Engine/Source/Runtime/Navmesh/Public/Detour/DetourStatus.h +++ b/Engine/Source/Runtime/Navmesh/Public/Detour/DetourStatus.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourCrowd.h b/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourCrowd.h index 1cec90e73ae3..ddc334c4b44b 100644 --- a/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourCrowd.h +++ b/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourCrowd.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourLocalBoundary.h b/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourLocalBoundary.h index 9be9029575e5..1268ffff67be 100644 --- a/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourLocalBoundary.h +++ b/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourLocalBoundary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourObstacleAvoidance.h b/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourObstacleAvoidance.h index e14fa9bbdf25..86b16fdd04a2 100644 --- a/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourObstacleAvoidance.h +++ b/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourObstacleAvoidance.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourPathCorridor.h b/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourPathCorridor.h index 7b98681ead32..a209dcf7bc50 100644 --- a/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourPathCorridor.h +++ b/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourPathCorridor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourPathQueue.h b/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourPathQueue.h index 39fcdb7ab975..97562b89735f 100644 --- a/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourPathQueue.h +++ b/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourPathQueue.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourProximityGrid.h b/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourProximityGrid.h index bdf1d4b38acd..b3273771dc40 100644 --- a/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourProximityGrid.h +++ b/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourProximityGrid.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourSharedBoundary.h b/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourSharedBoundary.h index 70abea9a9b61..5abea6e71e89 100644 --- a/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourSharedBoundary.h +++ b/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourSharedBoundary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Navmesh/Public/DetourTileCache/DetourTileCache.h b/Engine/Source/Runtime/Navmesh/Public/DetourTileCache/DetourTileCache.h index 3ccad2bb314e..945b384c704f 100644 --- a/Engine/Source/Runtime/Navmesh/Public/DetourTileCache/DetourTileCache.h +++ b/Engine/Source/Runtime/Navmesh/Public/DetourTileCache/DetourTileCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Public/DetourTileCache/DetourTileCacheBuilder.h b/Engine/Source/Runtime/Navmesh/Public/DetourTileCache/DetourTileCacheBuilder.h index 1ad1d48d581a..21f124706935 100644 --- a/Engine/Source/Runtime/Navmesh/Public/DetourTileCache/DetourTileCacheBuilder.h +++ b/Engine/Source/Runtime/Navmesh/Public/DetourTileCache/DetourTileCacheBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Public/Recast/Recast.h b/Engine/Source/Runtime/Navmesh/Public/Recast/Recast.h index 2232a0a751d2..ecb572f4f4ef 100644 --- a/Engine/Source/Runtime/Navmesh/Public/Recast/Recast.h +++ b/Engine/Source/Runtime/Navmesh/Public/Recast/Recast.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Public/Recast/RecastAlloc.h b/Engine/Source/Runtime/Navmesh/Public/Recast/RecastAlloc.h index f3dd85df642d..553216c40ce9 100644 --- a/Engine/Source/Runtime/Navmesh/Public/Recast/RecastAlloc.h +++ b/Engine/Source/Runtime/Navmesh/Public/Recast/RecastAlloc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/Navmesh/Public/Recast/RecastAssert.h b/Engine/Source/Runtime/Navmesh/Public/Recast/RecastAssert.h index 9278a45311ef..4c018337e026 100644 --- a/Engine/Source/Runtime/Navmesh/Public/Recast/RecastAssert.h +++ b/Engine/Source/Runtime/Navmesh/Public/Recast/RecastAssert.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // diff --git a/Engine/Source/Runtime/NetworkFile/NetworkFile.Build.cs b/Engine/Source/Runtime/NetworkFile/NetworkFile.Build.cs index 48072b1fd118..cb95e339c5ce 100644 --- a/Engine/Source/Runtime/NetworkFile/NetworkFile.Build.cs +++ b/Engine/Source/Runtime/NetworkFile/NetworkFile.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/NetworkFile/Private/HTTPTransport.cpp b/Engine/Source/Runtime/NetworkFile/Private/HTTPTransport.cpp index 2ceb70df7894..59a21df52740 100644 --- a/Engine/Source/Runtime/NetworkFile/Private/HTTPTransport.cpp +++ b/Engine/Source/Runtime/NetworkFile/Private/HTTPTransport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HTTPTransport.h" diff --git a/Engine/Source/Runtime/NetworkFile/Private/HTTPTransport.h b/Engine/Source/Runtime/NetworkFile/Private/HTTPTransport.h index 7a9255e505db..4702288f46ba 100644 --- a/Engine/Source/Runtime/NetworkFile/Private/HTTPTransport.h +++ b/Engine/Source/Runtime/NetworkFile/Private/HTTPTransport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/NetworkFile/Private/ITransport.h b/Engine/Source/Runtime/NetworkFile/Private/ITransport.h index 7cc0273ebd4a..f2fe967097c1 100644 --- a/Engine/Source/Runtime/NetworkFile/Private/ITransport.h +++ b/Engine/Source/Runtime/NetworkFile/Private/ITransport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Interface for providing different Transports for the Network File System ( client ) diff --git a/Engine/Source/Runtime/NetworkFile/Private/NetworkPlatformFile.cpp b/Engine/Source/Runtime/NetworkFile/Private/NetworkPlatformFile.cpp index cdbbbad0bc7c..f52b8c05ad1f 100644 --- a/Engine/Source/Runtime/NetworkFile/Private/NetworkPlatformFile.cpp +++ b/Engine/Source/Runtime/NetworkFile/Private/NetworkPlatformFile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NetworkPlatformFile.h" #include "Templates/ScopedPointer.h" diff --git a/Engine/Source/Runtime/NetworkFile/Private/TCPTransport.cpp b/Engine/Source/Runtime/NetworkFile/Private/TCPTransport.cpp index cf8aa106d029..6c4e5a9f4b26 100644 --- a/Engine/Source/Runtime/NetworkFile/Private/TCPTransport.cpp +++ b/Engine/Source/Runtime/NetworkFile/Private/TCPTransport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TCPTransport.h" #include "NetworkMessage.h" diff --git a/Engine/Source/Runtime/NetworkFile/Private/TCPTransport.h b/Engine/Source/Runtime/NetworkFile/Private/TCPTransport.h index 4fa3a7dbd77b..ca0dfe920651 100644 --- a/Engine/Source/Runtime/NetworkFile/Private/TCPTransport.h +++ b/Engine/Source/Runtime/NetworkFile/Private/TCPTransport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NetworkFile/Public/NetworkPlatformFile.h b/Engine/Source/Runtime/NetworkFile/Public/NetworkPlatformFile.h index 23cf2210bd2c..ec89bc33d7a5 100644 --- a/Engine/Source/Runtime/NetworkFile/Public/NetworkPlatformFile.h +++ b/Engine/Source/Runtime/NetworkFile/Public/NetworkPlatformFile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NetworkFileSystem/NetworkFileSystem.Build.cs b/Engine/Source/Runtime/NetworkFileSystem/NetworkFileSystem.Build.cs index be03fd9e9031..68456f81b8ed 100644 --- a/Engine/Source/Runtime/NetworkFileSystem/NetworkFileSystem.Build.cs +++ b/Engine/Source/Runtime/NetworkFileSystem/NetworkFileSystem.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileServer.cpp b/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileServer.cpp index ba02ffd70f00..e25b953cedb9 100644 --- a/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileServer.cpp +++ b/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileServer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NetworkFileServer.h" #include "HAL/RunnableThread.h" diff --git a/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileServer.h b/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileServer.h index 9271441c2cd6..215b9383b7af 100644 --- a/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileServer.h +++ b/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileServer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileServerConnection.cpp b/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileServerConnection.cpp index 7f7e53ef9679..f79c452e12f2 100644 --- a/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileServerConnection.cpp +++ b/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileServerConnection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NetworkFileServerConnection.h" #include "HAL/PlatformFilemanager.h" diff --git a/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileServerConnection.h b/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileServerConnection.h index 571d61eb3e6c..c39ad9c50ebf 100644 --- a/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileServerConnection.h +++ b/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileServerConnection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileServerHttp.cpp b/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileServerHttp.cpp index ec5625ecefc9..19cfec570460 100644 --- a/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileServerHttp.cpp +++ b/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileServerHttp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NetworkFileServerHttp.h" #include "NetworkFileServerConnection.h" diff --git a/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileServerHttp.h b/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileServerHttp.h index 1628ca5fe771..43bb38dc3d06 100644 --- a/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileServerHttp.h +++ b/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileServerHttp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileSystemLog.h b/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileSystemLog.h index a32443ba92e4..27c173d8713a 100644 --- a/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileSystemLog.h +++ b/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileSystemLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileSystemModule.cpp b/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileSystemModule.cpp index c533aa0c6976..b7daf959039d 100644 --- a/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileSystemModule.cpp +++ b/Engine/Source/Runtime/NetworkFileSystem/Private/NetworkFileSystemModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/CommandLine.h" diff --git a/Engine/Source/Runtime/NetworkFileSystem/Public/INetworkFileServer.h b/Engine/Source/Runtime/NetworkFileSystem/Public/INetworkFileServer.h index 1d1298cd4912..14fc530d0cb1 100644 --- a/Engine/Source/Runtime/NetworkFileSystem/Public/INetworkFileServer.h +++ b/Engine/Source/Runtime/NetworkFileSystem/Public/INetworkFileServer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NetworkFileSystem/Public/INetworkFileSystemModule.h b/Engine/Source/Runtime/NetworkFileSystem/Public/INetworkFileSystemModule.h index 463744a432af..d87f112e626d 100644 --- a/Engine/Source/Runtime/NetworkFileSystem/Public/INetworkFileSystemModule.h +++ b/Engine/Source/Runtime/NetworkFileSystem/Public/INetworkFileSystemModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NetworkReplayStreaming/HttpNetworkReplayStreaming/HttpNetworkReplayStreaming.Build.cs b/Engine/Source/Runtime/NetworkReplayStreaming/HttpNetworkReplayStreaming/HttpNetworkReplayStreaming.Build.cs index 2b123d5c1b9a..4b64b7121a63 100644 --- a/Engine/Source/Runtime/NetworkReplayStreaming/HttpNetworkReplayStreaming/HttpNetworkReplayStreaming.Build.cs +++ b/Engine/Source/Runtime/NetworkReplayStreaming/HttpNetworkReplayStreaming/HttpNetworkReplayStreaming.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/NetworkReplayStreaming/HttpNetworkReplayStreaming/Private/HttpNetworkReplayStreaming.cpp b/Engine/Source/Runtime/NetworkReplayStreaming/HttpNetworkReplayStreaming/Private/HttpNetworkReplayStreaming.cpp index 6e4baaa839d0..734c9fd1dd5e 100644 --- a/Engine/Source/Runtime/NetworkReplayStreaming/HttpNetworkReplayStreaming/Private/HttpNetworkReplayStreaming.cpp +++ b/Engine/Source/Runtime/NetworkReplayStreaming/HttpNetworkReplayStreaming/Private/HttpNetworkReplayStreaming.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HttpNetworkReplayStreaming.h" #include "HAL/IConsoleManager.h" diff --git a/Engine/Source/Runtime/NetworkReplayStreaming/HttpNetworkReplayStreaming/Public/HttpNetworkReplayStreaming.h b/Engine/Source/Runtime/NetworkReplayStreaming/HttpNetworkReplayStreaming/Public/HttpNetworkReplayStreaming.h index 497bc0780451..f8b85cd8c973 100644 --- a/Engine/Source/Runtime/NetworkReplayStreaming/HttpNetworkReplayStreaming/Public/HttpNetworkReplayStreaming.h +++ b/Engine/Source/Runtime/NetworkReplayStreaming/HttpNetworkReplayStreaming/Public/HttpNetworkReplayStreaming.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/NetworkReplayStreaming/InMemoryNetworkReplayStreaming/InMemoryNetworkReplayStreaming.build.cs b/Engine/Source/Runtime/NetworkReplayStreaming/InMemoryNetworkReplayStreaming/InMemoryNetworkReplayStreaming.build.cs index 306178a3f926..1b0ffe1e6118 100644 --- a/Engine/Source/Runtime/NetworkReplayStreaming/InMemoryNetworkReplayStreaming/InMemoryNetworkReplayStreaming.build.cs +++ b/Engine/Source/Runtime/NetworkReplayStreaming/InMemoryNetworkReplayStreaming/InMemoryNetworkReplayStreaming.build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/NetworkReplayStreaming/InMemoryNetworkReplayStreaming/Private/InMemoryNetworkReplayStreaming.cpp b/Engine/Source/Runtime/NetworkReplayStreaming/InMemoryNetworkReplayStreaming/Private/InMemoryNetworkReplayStreaming.cpp index d6aa68067b0a..b362296781e9 100644 --- a/Engine/Source/Runtime/NetworkReplayStreaming/InMemoryNetworkReplayStreaming/Private/InMemoryNetworkReplayStreaming.cpp +++ b/Engine/Source/Runtime/NetworkReplayStreaming/InMemoryNetworkReplayStreaming/Private/InMemoryNetworkReplayStreaming.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "InMemoryNetworkReplayStreaming.h" #include "Serialization/MemoryReader.h" diff --git a/Engine/Source/Runtime/NetworkReplayStreaming/InMemoryNetworkReplayStreaming/Public/InMemoryNetworkReplayStreaming.h b/Engine/Source/Runtime/NetworkReplayStreaming/InMemoryNetworkReplayStreaming/Public/InMemoryNetworkReplayStreaming.h index 2f2e493dee50..24c9a8d893a6 100644 --- a/Engine/Source/Runtime/NetworkReplayStreaming/InMemoryNetworkReplayStreaming/Public/InMemoryNetworkReplayStreaming.h +++ b/Engine/Source/Runtime/NetworkReplayStreaming/InMemoryNetworkReplayStreaming/Public/InMemoryNetworkReplayStreaming.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NetworkReplayStreaming/LocalFileNetworkReplayStreaming/LocalFileNetworkReplayStreaming.Build.cs b/Engine/Source/Runtime/NetworkReplayStreaming/LocalFileNetworkReplayStreaming/LocalFileNetworkReplayStreaming.Build.cs index 550f1b7534c8..c2c77011b29c 100644 --- a/Engine/Source/Runtime/NetworkReplayStreaming/LocalFileNetworkReplayStreaming/LocalFileNetworkReplayStreaming.Build.cs +++ b/Engine/Source/Runtime/NetworkReplayStreaming/LocalFileNetworkReplayStreaming/LocalFileNetworkReplayStreaming.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/NetworkReplayStreaming/LocalFileNetworkReplayStreaming/Private/LocalFileNetworkReplayStreaming.cpp b/Engine/Source/Runtime/NetworkReplayStreaming/LocalFileNetworkReplayStreaming/Private/LocalFileNetworkReplayStreaming.cpp index a1731f893769..4fbdf9ebd542 100644 --- a/Engine/Source/Runtime/NetworkReplayStreaming/LocalFileNetworkReplayStreaming/Private/LocalFileNetworkReplayStreaming.cpp +++ b/Engine/Source/Runtime/NetworkReplayStreaming/LocalFileNetworkReplayStreaming/Private/LocalFileNetworkReplayStreaming.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LocalFileNetworkReplayStreaming.h" #include "Misc/NetworkVersion.h" diff --git a/Engine/Source/Runtime/NetworkReplayStreaming/LocalFileNetworkReplayStreaming/Public/LocalFileNetworkReplayStreaming.h b/Engine/Source/Runtime/NetworkReplayStreaming/LocalFileNetworkReplayStreaming/Public/LocalFileNetworkReplayStreaming.h index bc6b7016a33f..c6aa3dd286f5 100644 --- a/Engine/Source/Runtime/NetworkReplayStreaming/LocalFileNetworkReplayStreaming/Public/LocalFileNetworkReplayStreaming.h +++ b/Engine/Source/Runtime/NetworkReplayStreaming/LocalFileNetworkReplayStreaming/Public/LocalFileNetworkReplayStreaming.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NetworkReplayStreaming/NetworkReplayStreaming/NetworkReplayStreaming.Build.cs b/Engine/Source/Runtime/NetworkReplayStreaming/NetworkReplayStreaming/NetworkReplayStreaming.Build.cs index 4447b0d7e21e..28858c3110dc 100644 --- a/Engine/Source/Runtime/NetworkReplayStreaming/NetworkReplayStreaming/NetworkReplayStreaming.Build.cs +++ b/Engine/Source/Runtime/NetworkReplayStreaming/NetworkReplayStreaming/NetworkReplayStreaming.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/NetworkReplayStreaming/NetworkReplayStreaming/Private/NetworkReplayStreaming.cpp b/Engine/Source/Runtime/NetworkReplayStreaming/NetworkReplayStreaming/Private/NetworkReplayStreaming.cpp index cc04313520bd..9fe92f31be90 100644 --- a/Engine/Source/Runtime/NetworkReplayStreaming/NetworkReplayStreaming/Private/NetworkReplayStreaming.cpp +++ b/Engine/Source/Runtime/NetworkReplayStreaming/NetworkReplayStreaming/Private/NetworkReplayStreaming.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NetworkReplayStreaming.h" #include "Misc/CommandLine.h" diff --git a/Engine/Source/Runtime/NetworkReplayStreaming/NetworkReplayStreaming/Public/NetworkReplayStreaming.h b/Engine/Source/Runtime/NetworkReplayStreaming/NetworkReplayStreaming/Public/NetworkReplayStreaming.h index e15576aeb11b..13a2a0886f77 100644 --- a/Engine/Source/Runtime/NetworkReplayStreaming/NetworkReplayStreaming/Public/NetworkReplayStreaming.h +++ b/Engine/Source/Runtime/NetworkReplayStreaming/NetworkReplayStreaming/Public/NetworkReplayStreaming.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NetworkReplayStreaming/NullNetworkReplayStreaming/NullNetworkReplayStreaming.build.cs b/Engine/Source/Runtime/NetworkReplayStreaming/NullNetworkReplayStreaming/NullNetworkReplayStreaming.build.cs index d72afbd725cc..22f0821c30e6 100644 --- a/Engine/Source/Runtime/NetworkReplayStreaming/NullNetworkReplayStreaming/NullNetworkReplayStreaming.build.cs +++ b/Engine/Source/Runtime/NetworkReplayStreaming/NullNetworkReplayStreaming/NullNetworkReplayStreaming.build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/NetworkReplayStreaming/NullNetworkReplayStreaming/Private/NullNetworkReplayStreaming.cpp b/Engine/Source/Runtime/NetworkReplayStreaming/NullNetworkReplayStreaming/Private/NullNetworkReplayStreaming.cpp index b975549c0f7b..72e8b57417d7 100644 --- a/Engine/Source/Runtime/NetworkReplayStreaming/NullNetworkReplayStreaming/Private/NullNetworkReplayStreaming.cpp +++ b/Engine/Source/Runtime/NetworkReplayStreaming/NullNetworkReplayStreaming/Private/NullNetworkReplayStreaming.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NullNetworkReplayStreaming.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Runtime/NetworkReplayStreaming/NullNetworkReplayStreaming/Public/NullNetworkReplayStreaming.h b/Engine/Source/Runtime/NetworkReplayStreaming/NullNetworkReplayStreaming/Public/NullNetworkReplayStreaming.h index 0413ce70d031..cbcf3c4951ee 100644 --- a/Engine/Source/Runtime/NetworkReplayStreaming/NullNetworkReplayStreaming/Public/NullNetworkReplayStreaming.h +++ b/Engine/Source/Runtime/NetworkReplayStreaming/NullNetworkReplayStreaming/Public/NullNetworkReplayStreaming.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NetworkReplayStreaming/SaveGameNetworkReplayStreaming/Private/SaveGameNetworkReplayStreaming.cpp b/Engine/Source/Runtime/NetworkReplayStreaming/SaveGameNetworkReplayStreaming/Private/SaveGameNetworkReplayStreaming.cpp index a6de2ea7c787..ae9e9cdd1ba8 100644 --- a/Engine/Source/Runtime/NetworkReplayStreaming/SaveGameNetworkReplayStreaming/Private/SaveGameNetworkReplayStreaming.cpp +++ b/Engine/Source/Runtime/NetworkReplayStreaming/SaveGameNetworkReplayStreaming/Private/SaveGameNetworkReplayStreaming.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SaveGameNetworkReplayStreaming.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Runtime/NetworkReplayStreaming/SaveGameNetworkReplayStreaming/Public/SaveGameNetworkReplayStreaming.h b/Engine/Source/Runtime/NetworkReplayStreaming/SaveGameNetworkReplayStreaming/Public/SaveGameNetworkReplayStreaming.h index ef77f6223538..b4b02d00cb3a 100644 --- a/Engine/Source/Runtime/NetworkReplayStreaming/SaveGameNetworkReplayStreaming/Public/SaveGameNetworkReplayStreaming.h +++ b/Engine/Source/Runtime/NetworkReplayStreaming/SaveGameNetworkReplayStreaming/Public/SaveGameNetworkReplayStreaming.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NetworkReplayStreaming/SaveGameNetworkReplayStreaming/SaveGameNetworkReplayStreaming.Build.cs b/Engine/Source/Runtime/NetworkReplayStreaming/SaveGameNetworkReplayStreaming/SaveGameNetworkReplayStreaming.Build.cs index e82205e4d88c..80e48ee9a7c7 100644 --- a/Engine/Source/Runtime/NetworkReplayStreaming/SaveGameNetworkReplayStreaming/SaveGameNetworkReplayStreaming.Build.cs +++ b/Engine/Source/Runtime/NetworkReplayStreaming/SaveGameNetworkReplayStreaming/SaveGameNetworkReplayStreaming.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/Networking/Networking.Build.cs b/Engine/Source/Runtime/Networking/Networking.Build.cs index f9e948289fbd..df5a4f36ebf9 100644 --- a/Engine/Source/Runtime/Networking/Networking.Build.cs +++ b/Engine/Source/Runtime/Networking/Networking.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/Networking/Private/IPv4/IPv4Address.cpp b/Engine/Source/Runtime/Networking/Private/IPv4/IPv4Address.cpp index 75eaa08686ec..0f62f972a624 100644 --- a/Engine/Source/Runtime/Networking/Private/IPv4/IPv4Address.cpp +++ b/Engine/Source/Runtime/Networking/Private/IPv4/IPv4Address.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Interfaces/IPv4/IPv4Address.h" diff --git a/Engine/Source/Runtime/Networking/Private/IPv4/IPv4Endpoint.cpp b/Engine/Source/Runtime/Networking/Private/IPv4/IPv4Endpoint.cpp index 821a2cb28c5b..70d8df301380 100644 --- a/Engine/Source/Runtime/Networking/Private/IPv4/IPv4Endpoint.cpp +++ b/Engine/Source/Runtime/Networking/Private/IPv4/IPv4Endpoint.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Interfaces/IPv4/IPv4Endpoint.h" diff --git a/Engine/Source/Runtime/Networking/Private/IPv4/IPv4Subnet.cpp b/Engine/Source/Runtime/Networking/Private/IPv4/IPv4Subnet.cpp index 2dac18f13704..be1228fba4a1 100644 --- a/Engine/Source/Runtime/Networking/Private/IPv4/IPv4Subnet.cpp +++ b/Engine/Source/Runtime/Networking/Private/IPv4/IPv4Subnet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Interfaces/IPv4/IPv4Subnet.h" diff --git a/Engine/Source/Runtime/Networking/Private/IPv4/IPv4SubnetMask.cpp b/Engine/Source/Runtime/Networking/Private/IPv4/IPv4SubnetMask.cpp index a1695f6261ed..568dee8cbabc 100644 --- a/Engine/Source/Runtime/Networking/Private/IPv4/IPv4SubnetMask.cpp +++ b/Engine/Source/Runtime/Networking/Private/IPv4/IPv4SubnetMask.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Interfaces/IPv4/IPv4SubnetMask.h" diff --git a/Engine/Source/Runtime/Networking/Private/NetworkingModule.cpp b/Engine/Source/Runtime/Networking/Private/NetworkingModule.cpp index 1b0dafab384c..37fbe1fd3b9f 100644 --- a/Engine/Source/Runtime/Networking/Private/NetworkingModule.cpp +++ b/Engine/Source/Runtime/Networking/Private/NetworkingModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NetworkingModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/Networking/Private/NetworkingModule.h b/Engine/Source/Runtime/Networking/Private/NetworkingModule.h index 614c2461dc81..2777666e157b 100644 --- a/Engine/Source/Runtime/Networking/Private/NetworkingModule.h +++ b/Engine/Source/Runtime/Networking/Private/NetworkingModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Networking/Private/Steam/SteamEndpoint.cpp b/Engine/Source/Runtime/Networking/Private/Steam/SteamEndpoint.cpp index c7ad2aa90745..75bed228fb50 100644 --- a/Engine/Source/Runtime/Networking/Private/Steam/SteamEndpoint.cpp +++ b/Engine/Source/Runtime/Networking/Private/Steam/SteamEndpoint.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Interfaces/Steam/SteamEndpoint.h" diff --git a/Engine/Source/Runtime/Networking/Private/Tests/IPv4AddressTest.cpp b/Engine/Source/Runtime/Networking/Private/Tests/IPv4AddressTest.cpp index a8e1e5d2f16b..04ad633a2e80 100644 --- a/Engine/Source/Runtime/Networking/Private/Tests/IPv4AddressTest.cpp +++ b/Engine/Source/Runtime/Networking/Private/Tests/IPv4AddressTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Source/Runtime/Networking/Public/Common/TcpListener.h b/Engine/Source/Runtime/Networking/Public/Common/TcpListener.h index 5680fca057d3..5b84ef1b4682 100644 --- a/Engine/Source/Runtime/Networking/Public/Common/TcpListener.h +++ b/Engine/Source/Runtime/Networking/Public/Common/TcpListener.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Networking/Public/Common/TcpSocketBuilder.h b/Engine/Source/Runtime/Networking/Public/Common/TcpSocketBuilder.h index 5ffc77015494..c52804a98490 100644 --- a/Engine/Source/Runtime/Networking/Public/Common/TcpSocketBuilder.h +++ b/Engine/Source/Runtime/Networking/Public/Common/TcpSocketBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Networking/Public/Common/UdpSocketBuilder.h b/Engine/Source/Runtime/Networking/Public/Common/UdpSocketBuilder.h index e17bdab10863..26a772616260 100644 --- a/Engine/Source/Runtime/Networking/Public/Common/UdpSocketBuilder.h +++ b/Engine/Source/Runtime/Networking/Public/Common/UdpSocketBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Networking/Public/Common/UdpSocketReceiver.h b/Engine/Source/Runtime/Networking/Public/Common/UdpSocketReceiver.h index 64455d042db6..4b16577206aa 100644 --- a/Engine/Source/Runtime/Networking/Public/Common/UdpSocketReceiver.h +++ b/Engine/Source/Runtime/Networking/Public/Common/UdpSocketReceiver.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Networking/Public/Common/UdpSocketSender.h b/Engine/Source/Runtime/Networking/Public/Common/UdpSocketSender.h index c2181b9e4af2..0e38be843ea1 100644 --- a/Engine/Source/Runtime/Networking/Public/Common/UdpSocketSender.h +++ b/Engine/Source/Runtime/Networking/Public/Common/UdpSocketSender.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Networking/Public/Interfaces/INetworkingModule.h b/Engine/Source/Runtime/Networking/Public/Interfaces/INetworkingModule.h index bb4f09867823..313a014334e5 100644 --- a/Engine/Source/Runtime/Networking/Public/Interfaces/INetworkingModule.h +++ b/Engine/Source/Runtime/Networking/Public/Interfaces/INetworkingModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Networking/Public/Interfaces/IPv4/IPv4Address.h b/Engine/Source/Runtime/Networking/Public/Interfaces/IPv4/IPv4Address.h index 4234e6b9c4bd..8de925697392 100644 --- a/Engine/Source/Runtime/Networking/Public/Interfaces/IPv4/IPv4Address.h +++ b/Engine/Source/Runtime/Networking/Public/Interfaces/IPv4/IPv4Address.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Networking/Public/Interfaces/IPv4/IPv4Endpoint.h b/Engine/Source/Runtime/Networking/Public/Interfaces/IPv4/IPv4Endpoint.h index c05f48a99049..517749ceb94d 100644 --- a/Engine/Source/Runtime/Networking/Public/Interfaces/IPv4/IPv4Endpoint.h +++ b/Engine/Source/Runtime/Networking/Public/Interfaces/IPv4/IPv4Endpoint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Networking/Public/Interfaces/IPv4/IPv4Subnet.h b/Engine/Source/Runtime/Networking/Public/Interfaces/IPv4/IPv4Subnet.h index 8ee529153b7e..46205a81e794 100644 --- a/Engine/Source/Runtime/Networking/Public/Interfaces/IPv4/IPv4Subnet.h +++ b/Engine/Source/Runtime/Networking/Public/Interfaces/IPv4/IPv4Subnet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Networking/Public/Interfaces/IPv4/IPv4SubnetMask.h b/Engine/Source/Runtime/Networking/Public/Interfaces/IPv4/IPv4SubnetMask.h index a554aeff8bd9..98a7df813f31 100644 --- a/Engine/Source/Runtime/Networking/Public/Interfaces/IPv4/IPv4SubnetMask.h +++ b/Engine/Source/Runtime/Networking/Public/Interfaces/IPv4/IPv4SubnetMask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Networking/Public/Interfaces/Steam/SteamEndpoint.h b/Engine/Source/Runtime/Networking/Public/Interfaces/Steam/SteamEndpoint.h index dde632ab8c10..d0fb9e102784 100644 --- a/Engine/Source/Runtime/Networking/Public/Interfaces/Steam/SteamEndpoint.h +++ b/Engine/Source/Runtime/Networking/Public/Interfaces/Steam/SteamEndpoint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Networking/Public/Networking.h b/Engine/Source/Runtime/Networking/Public/Networking.h index b11bac129c56..76e8ec65cfb0 100644 --- a/Engine/Source/Runtime/Networking/Public/Networking.h +++ b/Engine/Source/Runtime/Networking/Public/Networking.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NullDrv/NullDrv.Build.cs b/Engine/Source/Runtime/NullDrv/NullDrv.Build.cs index e79dbc6fff65..4e9a5184cb11 100644 --- a/Engine/Source/Runtime/NullDrv/NullDrv.Build.cs +++ b/Engine/Source/Runtime/NullDrv/NullDrv.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/NullDrv/Private/NullDrv.cpp b/Engine/Source/Runtime/NullDrv/Private/NullDrv.cpp index 2e23fdfa6270..067d05b53685 100644 --- a/Engine/Source/Runtime/NullDrv/Private/NullDrv.cpp +++ b/Engine/Source/Runtime/NullDrv/Private/NullDrv.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NullDrv.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/NullDrv/Private/NullRHI.cpp b/Engine/Source/Runtime/NullDrv/Private/NullRHI.cpp index fd3c3f00020b..f1f45c4b2049 100644 --- a/Engine/Source/Runtime/NullDrv/Private/NullRHI.cpp +++ b/Engine/Source/Runtime/NullDrv/Private/NullRHI.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NullRHI.h" #include "Misc/CoreMisc.h" diff --git a/Engine/Source/Runtime/NullDrv/Public/NullDrv.h b/Engine/Source/Runtime/NullDrv/Public/NullDrv.h index 2b5bc6dd6263..bfe4e6d864b7 100644 --- a/Engine/Source/Runtime/NullDrv/Public/NullDrv.h +++ b/Engine/Source/Runtime/NullDrv/Public/NullDrv.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/NullDrv/Public/NullRHI.h b/Engine/Source/Runtime/NullDrv/Public/NullRHI.h index eeec37868429..8fcb5bb16664 100644 --- a/Engine/Source/Runtime/NullDrv/Public/NullRHI.h +++ b/Engine/Source/Runtime/NullDrv/Public/NullRHI.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/BuildPatchServices.Build.cs b/Engine/Source/Runtime/Online/BuildPatchServices/BuildPatchServices.Build.cs index 474a9e787e2f..96b6d0c85d0e 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/BuildPatchServices.Build.cs +++ b/Engine/Source/Runtime/Online/BuildPatchServices/BuildPatchServices.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchCompactifier.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchCompactifier.cpp index 0100dd3d0d3b..52a4536cc7b5 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchCompactifier.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchCompactifier.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BuildPatchCompactifier.cpp: Implements the classes that clean up chunk and file diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchCompactifier.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchCompactifier.h index 4101196d70f6..dc3f2fadcb6b 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchCompactifier.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchCompactifier.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*================================================================================= BuildPatchCompactifier.h: Declares classes involved with compactifying build data. diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchDataEnumeration.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchDataEnumeration.cpp index ddb1c08da980..8b6471e10481 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchDataEnumeration.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchDataEnumeration.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BuildPatchDataEnumeration.h" #include "Misc/FileHelper.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchDataEnumeration.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchDataEnumeration.h index e65a5d7b6460..df7a71232bfe 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchDataEnumeration.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchDataEnumeration.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchDiffManifests.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchDiffManifests.cpp index 92c8ad2a314d..ae86f2c1e240 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchDiffManifests.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchDiffManifests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BuildPatchDiffManifests.h" #include "Misc/FileHelper.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchDiffManifests.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchDiffManifests.h index 17564364f5f4..3302a19b258f 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchDiffManifests.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchDiffManifests.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchFeatureLevel.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchFeatureLevel.cpp index 716ceffb2d76..14e8ad8244d0 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchFeatureLevel.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchFeatureLevel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BuildPatchFeatureLevel.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchFileConstructor.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchFileConstructor.cpp index 6ea15c36781e..4f6502f289ec 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchFileConstructor.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchFileConstructor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BuildPatchFileConstructor.cpp: Implements the BuildPatchFileConstructor class diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchFileConstructor.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchFileConstructor.h index 92494e4e09e9..6ec3d2ac7958 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchFileConstructor.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchFileConstructor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BuildPatchFileConstructor.h: Declares the BuildPatchFileConstructor class diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchGeneration.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchGeneration.cpp index 822c2f134791..31970386fb10 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchGeneration.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchGeneration.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BuildPatchGeneration.h" #include "Templates/ScopedPointer.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchGeneration.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchGeneration.h index 6c575ee51bc2..ecc296293cf5 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchGeneration.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchGeneration.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchHash.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchHash.cpp index b1434a52cf95..5ad3179dd742 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchHash.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchHash.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BuildPatchHash.cpp: Implements the static struct FRollingHashConst diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchHash.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchHash.h index 778254a98d48..99c177bffa70 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchHash.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchHash.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchInstaller.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchInstaller.cpp index e2550204fa2d..f085d9acefce 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchInstaller.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchInstaller.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BuildPatchInstaller.cpp: Implements the FBuildPatchInstaller class which diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchInstaller.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchInstaller.h index 58d7bd34a567..e002c43deaf2 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchInstaller.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchInstaller.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BuildPatchInstaller.h: Declares the FBuildPatchInstaller class which diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchManifest.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchManifest.cpp index 63853107cdc3..9cd4ac2e9e7a 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchManifest.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchManifest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BuildPatchManifest.cpp: Implements the manifest classes. diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchManifest.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchManifest.h index 74c81032b72c..8bb640b75e17 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchManifest.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchManifest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BuildPatchManifest.h: Declares the manifest classes. diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchMergeManifests.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchMergeManifests.cpp index 406b122b3730..d5480203099e 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchMergeManifests.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchMergeManifests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BuildPatchMergeManifests.h" #include "HAL/ThreadSafeBool.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchMergeManifests.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchMergeManifests.h index adab73540278..d7754b86899a 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchMergeManifests.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchMergeManifests.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchPackageChunkData.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchPackageChunkData.cpp index f404e99abb92..639452365e58 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchPackageChunkData.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchPackageChunkData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BuildPatchPackageChunkData.h" #include "BuildPatchManifest.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchPackageChunkData.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchPackageChunkData.h index fa686f6c5cc2..6f4d45831a81 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchPackageChunkData.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchPackageChunkData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchProgress.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchProgress.cpp index d30019ab1c5d..6dd949b0aff0 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchProgress.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchProgress.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BuildPatchProgress.cpp: Implements classes involved with tracking the patch diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchProgress.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchProgress.h index 87ca23f10aeb..4ccf3cdcb599 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchProgress.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchProgress.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BuildPatchProgress.h: Declares classes involved with tracking the patch diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchServicesModule.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchServicesModule.cpp index 2a6010a37f4f..bd2aec413178 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchServicesModule.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchServicesModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BuildPatchServicesModule.cpp: Implements the FBuildPatchServicesModule class. diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchServicesModule.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchServicesModule.h index 71fe5cbdefc9..57149d860eba 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchServicesModule.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchServicesModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchServicesPrivate.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchServicesPrivate.h index 6e19f89e2e69..b20c8e2b2b75 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchServicesPrivate.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchServicesPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchServicesSingleton.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchServicesSingleton.cpp index 718dcc78a567..30045c94446e 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchServicesSingleton.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchServicesSingleton.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BuildPatchServicesSingleton.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchSettings.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchSettings.cpp index 0c145f86a4b0..9a99f6ac73dc 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchSettings.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BuildPatchSettings.h" #include "Misc/App.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchState.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchState.cpp index daac4e12a961..82541881ef8d 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchState.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchState.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BuildPatchState.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchUtil.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchUtil.cpp index 6b584f96d12f..82e4dfb690c8 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchUtil.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchUtil.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BuildPatchUtil.cpp: Implements miscellaneous utility functions. diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchUtil.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchUtil.h index 68e4744c467c..31bcac8319d9 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchUtil.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchUtil.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BuildPatchUtil.h: Declares miscellaneous utility functions. diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchVerifyChunkData.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchVerifyChunkData.cpp index 885fb63c7337..2c27276e80fa 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchVerifyChunkData.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchVerifyChunkData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BuildPatchVerifyChunkData.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchVerifyChunkData.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchVerifyChunkData.h index 4e1f417f8c71..9ef1d88888ad 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchVerifyChunkData.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchVerifyChunkData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/ChunkDataSizeProvider.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/ChunkDataSizeProvider.cpp index 2db7884c6c89..4036924c8c2a 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/ChunkDataSizeProvider.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/ChunkDataSizeProvider.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Common/ChunkDataSizeProvider.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/ChunkDataSizeProvider.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/ChunkDataSizeProvider.h index 646b0eed9021..aaa22b79d974 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/ChunkDataSizeProvider.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/ChunkDataSizeProvider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Common/DataSizeProvider.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/DataSizeProvider.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/DataSizeProvider.h index dd440bd39a9a..70129dbc9522 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/DataSizeProvider.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/DataSizeProvider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/FileSystem.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/FileSystem.cpp index b7947c2681f8..6c2853e744ea 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/FileSystem.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/FileSystem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Common/FileSystem.h" #include "Containers/StringConv.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/FileSystem.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/FileSystem.h index 2a7ee9f367cc..a08e7846f5c9 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/FileSystem.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/FileSystem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Misc/EnumClassFlags.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/HttpManager.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/HttpManager.cpp index fd931164fac5..7ae52c9a682f 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/HttpManager.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/HttpManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Common/HttpManager.h" #include "HttpModule.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/HttpManager.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/HttpManager.h index c3c4d22e21ec..a5b2f4e72f09 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/HttpManager.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/HttpManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/SpeedRecorder.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/SpeedRecorder.cpp index a05da27d22fa..7a50cd358db1 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/SpeedRecorder.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/SpeedRecorder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Common/SpeedRecorder.h" #include "Algo/Sort.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/SpeedRecorder.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/SpeedRecorder.h index b2f2ba55f941..990fec23fa76 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/SpeedRecorder.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/SpeedRecorder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/StatsCollector.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/StatsCollector.cpp index aaa8279a3969..1001038aa920 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/StatsCollector.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/StatsCollector.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Common/StatsCollector.h" #include "HAL/PlatformTime.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/StatsCollector.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/StatsCollector.h index 1491a780fa48..268326ab3e4e 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/StatsCollector.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Common/StatsCollector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/AsyncHelpers.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/AsyncHelpers.h index 7aa609441b40..6cbe26ae6325 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/AsyncHelpers.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/AsyncHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/BlockData.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/BlockData.h index 81e70b820dc5..4b9130f1c83a 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/BlockData.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/BlockData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Containers/Array.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/BlockRange.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/BlockRange.h index 28e28ed109b5..af6765c71d59 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/BlockRange.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/BlockRange.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/BlockStructure.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/BlockStructure.cpp index bd749a958c18..5d1a49bd6f35 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/BlockStructure.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/BlockStructure.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Core/BlockStructure.h" namespace BuildPatchServices diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/BlockStructure.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/BlockStructure.h index bef962581906..12b2c7ecd358 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/BlockStructure.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/BlockStructure.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/Platform.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/Platform.h index 8e42940ccdf9..56cbf8c56d36 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/Platform.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/Platform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/ProcessTimer.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/ProcessTimer.h index 33a952e1a900..80fd56c1c257 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/ProcessTimer.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/ProcessTimer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Misc/ScopeLock.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/RingBuffer.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/RingBuffer.h index 8d0bc5e0b808..7f67bab58844 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/RingBuffer.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Core/RingBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Data/ChunkData.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Data/ChunkData.cpp index c629b16c3eb0..1cd6bb661f47 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Data/ChunkData.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Data/ChunkData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Data/ChunkData.h" #include "Serialization/MemoryReader.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Data/ChunkData.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Data/ChunkData.h index 980a21bf086d..50a70a5c4500 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Data/ChunkData.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Data/ChunkData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Misc/SecureHash.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Data/ManifestData.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Data/ManifestData.cpp index 0550df604a9c..a4b59256adf5 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Data/ManifestData.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Data/ManifestData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Data/ManifestData.h" #include "Misc/EnumClassFlags.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Data/ManifestData.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Data/ManifestData.h index 41a25a1ab823..5d171de32b48 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Data/ManifestData.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Data/ManifestData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Data/ManifestUObject.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Data/ManifestUObject.cpp index 059bdc619765..7755946ec64c 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Data/ManifestUObject.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Data/ManifestUObject.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Data/ManifestUObject.h" #include "Serialization/Archive.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Data/ManifestUObject.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Data/ManifestUObject.h index a04df5c4477c..0d2037b78afb 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Data/ManifestUObject.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Data/ManifestUObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/BuildStreamer.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/BuildStreamer.cpp index 0c2ac229245f..f92f9a603c86 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/BuildStreamer.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/BuildStreamer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Generation/BuildStreamer.h" #include "Misc/FileHelper.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/BuildStreamer.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/BuildStreamer.h index cbd9e5383acc..c850671e04d2 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/BuildStreamer.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/BuildStreamer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ChunkDatabaseWriter.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ChunkDatabaseWriter.cpp index d68aee97db6a..b2d91f254916 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ChunkDatabaseWriter.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ChunkDatabaseWriter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Generation/ChunkDatabaseWriter.h" #include "HAL/ThreadSafeBool.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ChunkDatabaseWriter.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ChunkDatabaseWriter.h index 42de3f59a086..be7c969d7a4d 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ChunkDatabaseWriter.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ChunkDatabaseWriter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ChunkMatchProcessor.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ChunkMatchProcessor.cpp index 83bbc4cd83d2..6b4266861f9c 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ChunkMatchProcessor.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ChunkMatchProcessor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Generation/ChunkMatchProcessor.h" #include "Templates/Tuple.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ChunkMatchProcessor.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ChunkMatchProcessor.h index 996ec6ad8c7e..e29c0b449d79 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ChunkMatchProcessor.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ChunkMatchProcessor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ChunkWriter.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ChunkWriter.cpp index 71b3d637d63a..1ade241f0c9f 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ChunkWriter.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ChunkWriter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Generation/ChunkWriter.h" #include "Logging/LogMacros.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ChunkWriter.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ChunkWriter.h index a57dbb40685e..bad2608e9488 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ChunkWriter.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ChunkWriter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/CloudEnumeration.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/CloudEnumeration.cpp index 83987692dd9a..d34c4f765d49 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/CloudEnumeration.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/CloudEnumeration.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Generation/CloudEnumeration.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/CloudEnumeration.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/CloudEnumeration.h index 936159e665b4..33bde248f352 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/CloudEnumeration.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/CloudEnumeration.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/DataScanner.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/DataScanner.cpp index 3468f6f7d2b8..ad784b5bf03a 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/DataScanner.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/DataScanner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Generation/DataScanner.h" #include "HAL/ThreadSafeBool.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/DataScanner.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/DataScanner.h index fc039f7e7cac..5dd44266c526 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/DataScanner.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/DataScanner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/FileAttributesParser.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/FileAttributesParser.cpp index 8ad73b9e5789..7838b94b7fe4 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/FileAttributesParser.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/FileAttributesParser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Generation/FileAttributesParser.h" #include "Templates/ScopedPointer.h" #include "Misc/FileHelper.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/FileAttributesParser.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/FileAttributesParser.h index c7385e949589..338c88409424 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/FileAttributesParser.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/FileAttributesParser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ManifestBuilder.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ManifestBuilder.cpp index a50230bc763a..388afe076100 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ManifestBuilder.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ManifestBuilder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Generation/ManifestBuilder.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ManifestBuilder.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ManifestBuilder.h index 6e72392b6ac3..39d075cc4003 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ManifestBuilder.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Generation/ManifestBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/BuildStatistics.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/BuildStatistics.cpp index 21777bd54fd4..9fc2b18dc981 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/BuildStatistics.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/BuildStatistics.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Installer/BuildStatistics.h" #include "Installer/Statistics/FileOperationTracker.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/BuildStatistics.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/BuildStatistics.h index 416f43f130b5..a6587c61dd54 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/BuildStatistics.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/BuildStatistics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Interfaces/IBuildStatistics.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChainedChunkSource.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChainedChunkSource.cpp index 4ab49d26000b..52a0987ec400 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChainedChunkSource.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChainedChunkSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Installer/ChainedChunkSource.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChainedChunkSource.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChainedChunkSource.h index 783ec2f65d73..af697ad9a3eb 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChainedChunkSource.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChainedChunkSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Installer/ChunkSource.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkDbChunkSource.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkDbChunkSource.cpp index 6b4d6fdb2c14..d1b71c15c2e2 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkDbChunkSource.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkDbChunkSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Installer/ChunkDbChunkSource.h" #include "Misc/Guid.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkDbChunkSource.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkDbChunkSource.h index d39125fe48cd..77a550169f80 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkDbChunkSource.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkDbChunkSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Installer/ChunkSource.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkEvictionPolicy.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkEvictionPolicy.cpp index 704db160f11d..36ae60912037 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkEvictionPolicy.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkEvictionPolicy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Installer/ChunkEvictionPolicy.h" #include "Installer/ChunkReferenceTracker.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkEvictionPolicy.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkEvictionPolicy.h index 7a69e1b4dc01..8433c147807e 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkEvictionPolicy.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkEvictionPolicy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkReferenceTracker.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkReferenceTracker.cpp index 8f41f5279c63..f459de2f96aa 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkReferenceTracker.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkReferenceTracker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Installer/ChunkReferenceTracker.h" #include "Templates/Greater.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkReferenceTracker.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkReferenceTracker.h index 005c5268e9a3..4f49871d6b7f 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkReferenceTracker.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkReferenceTracker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkSource.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkSource.h index 812205f1c5eb..60185ccbd412 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkSource.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Templates/Function.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkStore.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkStore.h index 7b8e0ac24429..5444d5ad54df 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkStore.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/ChunkStore.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/CloudChunkSource.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/CloudChunkSource.cpp index fb1d24094680..f1f653679970 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/CloudChunkSource.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/CloudChunkSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Installer/CloudChunkSource.h" #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/CloudChunkSource.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/CloudChunkSource.h index ccf931d9257a..9c885e00a454 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/CloudChunkSource.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/CloudChunkSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Installer/ChunkSource.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Controllable.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Controllable.h index efcaf43b1f78..351cb730be54 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Controllable.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Controllable.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once namespace BuildPatchServices diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/DiskChunkStore.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/DiskChunkStore.cpp index 188dc88e547c..bcb3e28d2383 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/DiskChunkStore.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/DiskChunkStore.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Installer/DiskChunkStore.h" #include "HAL/ThreadSafeBool.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/DiskChunkStore.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/DiskChunkStore.h index 9d8a66e371f8..d9d8a707f2f2 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/DiskChunkStore.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/DiskChunkStore.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Installer/ChunkStore.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/DownloadService.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/DownloadService.cpp index d86c70311656..d544e9a4d953 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/DownloadService.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/DownloadService.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Installer/DownloadService.h" #include "HAL/ThreadSafeBool.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/DownloadService.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/DownloadService.h index ba005e973769..a01c2f2da24d 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/DownloadService.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/DownloadService.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/FileAttribution.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/FileAttribution.cpp index 2fed62eee09f..5e90fad1f30b 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/FileAttribution.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/FileAttribution.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Installer/FileAttribution.h" #include "Common/FileSystem.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/FileAttribution.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/FileAttribution.h index 6921b0fc3cee..95a3bd66892d 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/FileAttribution.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/FileAttribution.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/InstallChunkSource.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/InstallChunkSource.cpp index 126e0cf571e9..64e30a7f9ccd 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/InstallChunkSource.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/InstallChunkSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Installer/InstallChunkSource.h" #include "HAL/ThreadSafeBool.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/InstallChunkSource.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/InstallChunkSource.h index 389642da12e6..ddf7ec35e1ee 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/InstallChunkSource.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/InstallChunkSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Installer/ChunkSource.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/InstallerAnalytics.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/InstallerAnalytics.cpp index 283bf813c8c4..e8f05c4c9ceb 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/InstallerAnalytics.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/InstallerAnalytics.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Installer/InstallerAnalytics.h" #include "HttpServiceTracker.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/InstallerAnalytics.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/InstallerAnalytics.h index 70c0e9675410..cf08b4c06afe 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/InstallerAnalytics.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/InstallerAnalytics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/InstallerError.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/InstallerError.cpp index 5f0819bb88ab..2696c088570d 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/InstallerError.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/InstallerError.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Installer/InstallerError.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/InstallerError.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/InstallerError.h index 282755c95f50..1b132f977902 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/InstallerError.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/InstallerError.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/MachineConfig.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/MachineConfig.cpp index 96cd8b770b72..8bdd58924ca5 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/MachineConfig.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/MachineConfig.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Installer/MachineConfig.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/MachineConfig.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/MachineConfig.h index 238e2c4c8fbf..4d9e3f86bfba 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/MachineConfig.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/MachineConfig.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/MemoryChunkStore.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/MemoryChunkStore.cpp index 3bdc9e485433..963cb67c7f1e 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/MemoryChunkStore.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/MemoryChunkStore.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Installer/MemoryChunkStore.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/MemoryChunkStore.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/MemoryChunkStore.h index 1b160add92da..e93de60a970e 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/MemoryChunkStore.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/MemoryChunkStore.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Installer/ChunkStore.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/MessagePump.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/MessagePump.cpp index 1b52967b8be9..150278495e6c 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/MessagePump.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/MessagePump.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Installer/MessagePump.h" #include "Containers/Union.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/MessagePump.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/MessagePump.h index e14766acc937..56c7531e6342 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/MessagePump.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/MessagePump.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Prerequisites.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Prerequisites.cpp index 938767c68ece..b39a69a8c230 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Prerequisites.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Prerequisites.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Installer/Prerequisites.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Prerequisites.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Prerequisites.h index f57dbcb2dd7f..f19b84afcd39 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Prerequisites.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Prerequisites.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/ChunkDbChunkSourceStatistics.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/ChunkDbChunkSourceStatistics.cpp index 2f5ba3e3f65f..05b061e4cc8d 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/ChunkDbChunkSourceStatistics.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/ChunkDbChunkSourceStatistics.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Installer/Statistics/ChunkDbChunkSourceStatistics.h" #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/ChunkDbChunkSourceStatistics.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/ChunkDbChunkSourceStatistics.h index 4571288d5b26..20a31861b2c8 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/ChunkDbChunkSourceStatistics.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/ChunkDbChunkSourceStatistics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Installer/ChunkDbChunkSource.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/CloudChunkSourceStatistics.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/CloudChunkSourceStatistics.cpp index bda564b24003..5611a8d144b9 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/CloudChunkSourceStatistics.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/CloudChunkSourceStatistics.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Installer/Statistics/CloudChunkSourceStatistics.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/CloudChunkSourceStatistics.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/CloudChunkSourceStatistics.h index 6e6ad91ae738..a9cb9d929d90 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/CloudChunkSourceStatistics.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/CloudChunkSourceStatistics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Installer/CloudChunkSource.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/DiskChunkStoreStatistics.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/DiskChunkStoreStatistics.cpp index 4943c4d946d6..bb908c5fe593 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/DiskChunkStoreStatistics.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/DiskChunkStoreStatistics.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Installer/Statistics/DiskChunkStoreStatistics.h" #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/DiskChunkStoreStatistics.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/DiskChunkStoreStatistics.h index ee61cc8f0145..938ea8b5ea5b 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/DiskChunkStoreStatistics.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/DiskChunkStoreStatistics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Installer/DiskChunkStore.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/DownloadServiceStatistics.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/DownloadServiceStatistics.cpp index f5bdcf6bce39..ecb8aa8de287 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/DownloadServiceStatistics.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/DownloadServiceStatistics.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Installer/Statistics/DownloadServiceStatistics.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/DownloadServiceStatistics.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/DownloadServiceStatistics.h index e2e311d5065e..8d7d38ea2d7d 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/DownloadServiceStatistics.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/DownloadServiceStatistics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Installer/DownloadService.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/FileConstructorStatistics.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/FileConstructorStatistics.cpp index 9a2161d35690..73df13ecb639 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/FileConstructorStatistics.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/FileConstructorStatistics.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Installer/Statistics/FileConstructorStatistics.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/FileConstructorStatistics.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/FileConstructorStatistics.h index fc8029fb4e53..4dfcdfd9f1f1 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/FileConstructorStatistics.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/FileConstructorStatistics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "BuildPatchFileConstructor.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/FileOperationTracker.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/FileOperationTracker.cpp index 302e1b5ee953..3ea0a9523c6f 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/FileOperationTracker.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/FileOperationTracker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Installer/Statistics/FileOperationTracker.h" #include "Templates/Tuple.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/FileOperationTracker.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/FileOperationTracker.h index 16e81b5edac0..bfba45ed6a87 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/FileOperationTracker.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/FileOperationTracker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/InstallChunkSourceStatistics.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/InstallChunkSourceStatistics.cpp index 4e740a8c0771..eaf0465dd392 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/InstallChunkSourceStatistics.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/InstallChunkSourceStatistics.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Installer/Statistics/InstallChunkSourceStatistics.h" #include "HAL/ThreadSafeBool.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/InstallChunkSourceStatistics.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/InstallChunkSourceStatistics.h index 430906099a89..778ea4fbf6c3 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/InstallChunkSourceStatistics.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/InstallChunkSourceStatistics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Installer/InstallChunkSource.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/MemoryChunkStoreStatistics.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/MemoryChunkStoreStatistics.cpp index b07376c44f8c..e00a0cab2c52 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/MemoryChunkStoreStatistics.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/MemoryChunkStoreStatistics.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Installer/Statistics/MemoryChunkStoreStatistics.h" #include "Misc/Guid.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/MemoryChunkStoreStatistics.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/MemoryChunkStoreStatistics.h index 21e3e2677528..04359fb5ca99 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/MemoryChunkStoreStatistics.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/MemoryChunkStoreStatistics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Installer/MemoryChunkStore.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/VerifierStatistics.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/VerifierStatistics.cpp index 54eaf465ed67..377486b9589c 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/VerifierStatistics.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/VerifierStatistics.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Installer/Statistics/VerifierStatistics.h" #include "HAL/ThreadSafeBool.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/VerifierStatistics.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/VerifierStatistics.h index ad53bf1984d1..52fb13fb685d 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/VerifierStatistics.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Statistics/VerifierStatistics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Installer/Verifier.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Verifier.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Verifier.cpp index 773ff4455164..61d960334672 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Verifier.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Verifier.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Installer/Verifier.h" #include "HAL/ThreadSafeBool.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Verifier.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Verifier.h index a9a7f8f24f33..68d82afb40e9 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Verifier.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Installer/Verifier.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Installer/Controllable.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/ChunkDataAccess.fake.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/ChunkDataAccess.fake.h index 6b7f2f3d42c4..58b604304dd9 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/ChunkDataAccess.fake.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/ChunkDataAccess.fake.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Data/ChunkData.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/ChunkDataSerialization.fake.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/ChunkDataSerialization.fake.h index 5e79899a880c..2bf1437c8952 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/ChunkDataSerialization.fake.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/ChunkDataSerialization.fake.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Tests/Mock/ChunkDataSerialization.mock.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/ChunkReferenceTracker.fake.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/ChunkReferenceTracker.fake.h index 62e94e7f537d..ed9d33073a03 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/ChunkReferenceTracker.fake.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/ChunkReferenceTracker.fake.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Installer/ChunkReferenceTracker.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/ChunkSource.fake.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/ChunkSource.fake.h index 361de910039d..8e348f37eae3 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/ChunkSource.fake.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/ChunkSource.fake.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Installer/ChunkSource.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/ChunkStore.fake.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/ChunkStore.fake.h index 4a701b58a5d8..dd89af21c69a 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/ChunkStore.fake.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/ChunkStore.fake.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Tests/Mock/ChunkStore.mock.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/DownloadService.fake.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/DownloadService.fake.h index d219a12b4ff9..62c3c79b699b 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/DownloadService.fake.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/DownloadService.fake.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Tests/Mock/DownloadService.mock.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/FileSystem.fake.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/FileSystem.fake.h index 2aeaac88bac3..2298d7354f49 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/FileSystem.fake.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/FileSystem.fake.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Tests/Mock/FileSystem.mock.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/HttpManager.fake.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/HttpManager.fake.h index 731469f27521..5bcd72997100 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/HttpManager.fake.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/HttpManager.fake.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Containers/Ticker.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/InstallerError.fake.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/InstallerError.fake.h index 56d6c01a8694..528fcb5b8648 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/InstallerError.fake.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Fake/InstallerError.fake.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Installer/InstallerError.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/BuildPatchProgress.mock.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/BuildPatchProgress.mock.h index 2ba1887faed2..813072b5fe7c 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/BuildPatchProgress.mock.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/BuildPatchProgress.mock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "BuildPatchProgress.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/ChunkDataSerialization.mock.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/ChunkDataSerialization.mock.h index 741dc9b8f0c4..3661078761b3 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/ChunkDataSerialization.mock.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/ChunkDataSerialization.mock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Data/ChunkData.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/ChunkEvictionPolicy.mock.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/ChunkEvictionPolicy.mock.h index c230a632358b..6695299eb9f3 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/ChunkEvictionPolicy.mock.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/ChunkEvictionPolicy.mock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Installer/ChunkEvictionPolicy.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/ChunkStore.mock.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/ChunkStore.mock.h index fa229e057c6b..5a4b5a8abf73 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/ChunkStore.mock.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/ChunkStore.mock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Installer/ChunkStore.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/CloudChunkSourceStat.mock.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/CloudChunkSourceStat.mock.h index b5447c24a68c..e648b6e0ef77 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/CloudChunkSourceStat.mock.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/CloudChunkSourceStat.mock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Installer/CloudChunkSource.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/CyclesProvider.mock.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/CyclesProvider.mock.h index 53fffee2758b..8ab8cd1de690 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/CyclesProvider.mock.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/CyclesProvider.mock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Common/StatsCollector.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/DiskChunkStoreStat.mock.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/DiskChunkStoreStat.mock.h index e6457b2778aa..7629e32cdd9c 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/DiskChunkStoreStat.mock.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/DiskChunkStoreStat.mock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Installer/DiskChunkStore.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/Download.mock.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/Download.mock.h index 9208fdedf861..c5586ec255c0 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/Download.mock.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/Download.mock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Installer/DownloadService.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/DownloadService.mock.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/DownloadService.mock.h index 316cc667d36a..556e52c8229a 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/DownloadService.mock.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/DownloadService.mock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Installer/DownloadService.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/DownloadServiceStat.mock.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/DownloadServiceStat.mock.h index b4c107a6dd89..a914f8aea021 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/DownloadServiceStat.mock.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/DownloadServiceStat.mock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Installer/DownloadService.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/FileConstructorStat.mock.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/FileConstructorStat.mock.h index 4ed7d9ef4feb..cadb17ec82ff 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/FileConstructorStat.mock.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/FileConstructorStat.mock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "BuildPatchFileConstructor.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/FileSystem.mock.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/FileSystem.mock.h index d7f670a8fe6f..599c596d159b 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/FileSystem.mock.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/FileSystem.mock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Common/FileSystem.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/HttpManager.mock.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/HttpManager.mock.h index 5d313198735d..463a3413acab 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/HttpManager.mock.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/HttpManager.mock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Common/HttpManager.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/HttpRequest.mock.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/HttpRequest.mock.h index 3b9435c69d1e..ee8eb1d424aa 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/HttpRequest.mock.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/HttpRequest.mock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Interfaces/IHttpRequest.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/HttpResponse.mock.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/HttpResponse.mock.h index e0003a133d74..91db3d83c01d 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/HttpResponse.mock.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/HttpResponse.mock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Interfaces/IHttpResponse.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/InstallChunkSourceStat.mock.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/InstallChunkSourceStat.mock.h index 10c2484092f0..bcc6cf241099 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/InstallChunkSourceStat.mock.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/InstallChunkSourceStat.mock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Installer/InstallChunkSource.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/InstallerAnalytics.mock.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/InstallerAnalytics.mock.h index f1645a8ff259..6e0c16900c0c 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/InstallerAnalytics.mock.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/InstallerAnalytics.mock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Installer/InstallerAnalytics.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/Manifest.mock.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/Manifest.mock.h index 23695547efad..8d535119b542 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/Manifest.mock.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/Manifest.mock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Interfaces/IBuildManifest.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/ManifestField.mock.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/ManifestField.mock.h index 3cd63ef5a3f6..b90a8de60dac 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/ManifestField.mock.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/ManifestField.mock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Interfaces/IBuildManifest.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/MemoryChunkStoreStat.mock.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/MemoryChunkStoreStat.mock.h index 3aeef92ca263..aadcb63d0655 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/MemoryChunkStoreStat.mock.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/MemoryChunkStoreStat.mock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Installer/MemoryChunkStore.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/MessagePump.mock.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/MessagePump.mock.h index 3dd6ef5946dc..c0690250d52e 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/MessagePump.mock.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/MessagePump.mock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Installer/MessagePump.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/PlatformMisc.mock.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/PlatformMisc.mock.h index f3290726959f..8585b43a60b4 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/PlatformMisc.mock.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/PlatformMisc.mock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #if WITH_DEV_AUTOMATION_TESTS diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/PlatformProcess.mock.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/PlatformProcess.mock.h index 52e83d1e3e47..61ac4a55e5a3 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/PlatformProcess.mock.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/PlatformProcess.mock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #if WITH_DEV_AUTOMATION_TESTS diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/VerifierStat.mock.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/VerifierStat.mock.h index 7da0aba21991..96fd168ccf60 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/VerifierStat.mock.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Mock/VerifierStat.mock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Installer/Verifier.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/TestHelpers.h b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/TestHelpers.h index 14cbc0e217d6..69d0638f734c 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/TestHelpers.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/TestHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "BuildPatchServicesPrivate.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/BlockStructure.spec.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/BlockStructure.spec.cpp index 0fe50f8ee364..862c7f1d0b2b 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/BlockStructure.spec.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/BlockStructure.spec.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/AutomationTest.h" #include "Tests/TestHelpers.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/ChainedChunkSource.spec.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/ChainedChunkSource.spec.cpp index a6ea8a6dbfea..4160ce18a19c 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/ChainedChunkSource.spec.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/ChainedChunkSource.spec.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/AutomationTest.h" #include "Tests/TestHelpers.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/ChunkEvictionPolicy.spec.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/ChunkEvictionPolicy.spec.cpp index 4772475576cb..eb38baea14cf 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/ChunkEvictionPolicy.spec.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/ChunkEvictionPolicy.spec.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/AutomationTest.h" #include "Tests/TestHelpers.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/ChunkReferenceTracker.spec.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/ChunkReferenceTracker.spec.cpp index b65fbed153ae..a616a574b427 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/ChunkReferenceTracker.spec.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/ChunkReferenceTracker.spec.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/AutomationTest.h" #include "Tests/TestHelpers.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/CloudChunkSource.spec.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/CloudChunkSource.spec.cpp index f512d310e26d..add3b7b15ab4 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/CloudChunkSource.spec.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/CloudChunkSource.spec.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/AutomationTest.h" #include "Misc/OutputDeviceRedirector.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/DiskChunkStore.spec.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/DiskChunkStore.spec.cpp index 80d989b3e58c..da96055bc899 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/DiskChunkStore.spec.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/DiskChunkStore.spec.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/AutomationTest.h" #include "Tests/TestHelpers.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/DownloadService.spec.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/DownloadService.spec.cpp index ae4bf20ab86b..75e32f04bd20 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/DownloadService.spec.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/DownloadService.spec.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/AutomationTest.h" #include "Tests/TestHelpers.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/FileAttribution.spec.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/FileAttribution.spec.cpp index d3aa55c59fb2..8c3a91f90ed8 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/FileAttribution.spec.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/FileAttribution.spec.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/AutomationTest.h" #include "Algo/Accumulate.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/InstallChunkSource.spec.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/InstallChunkSource.spec.cpp index 084593901cab..5f2bd11da9de 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/InstallChunkSource.spec.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/InstallChunkSource.spec.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/AutomationTest.h" #include "Tests/TestHelpers.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/MemoryChunkStore.spec.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/MemoryChunkStore.spec.cpp index 6f27907f6f68..8f02fce9c6aa 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/MemoryChunkStore.spec.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/MemoryChunkStore.spec.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/AutomationTest.h" #include "Installer/MemoryChunkStore.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/ProcessTimer.spec.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/ProcessTimer.spec.cpp index ad8da1cfa1c6..e90967e1bd01 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/ProcessTimer.spec.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/ProcessTimer.spec.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/AutomationTest.h" #include "Tests/TestHelpers.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/Verifier.spec.cpp b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/Verifier.spec.cpp index 61fd33d31da2..33aaa2fca1c9 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/Verifier.spec.cpp +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Private/Tests/Unit/Verifier.spec.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/AutomationTest.h" #include "Misc/SecureHash.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchFeatureLevel.h b/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchFeatureLevel.h index 5108e8331421..94642de0e002 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchFeatureLevel.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchFeatureLevel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchInstall.h b/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchInstall.h index 64d046810f97..313774a683da 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchInstall.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchInstall.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchMessage.h b/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchMessage.h index c0c3dd7525ff..95ddf8301cc0 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchMessage.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchMessage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once namespace BuildPatchServices diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchServices.h b/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchServices.h index fa5e600d6483..c4198c260e56 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchServices.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchServices.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BuildPatchServices.h: BuildPatchServices module public header file. diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchServicesSingleton.h b/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchServicesSingleton.h index d2cc898c72a9..95245d475f21 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchServicesSingleton.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchServicesSingleton.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchSettings.h b/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchSettings.h index d166737c4fe1..11e91054ff53 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchSettings.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchState.h b/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchState.h index 9d41273ec5b5..4f81c224a43a 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchState.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchVerify.h b/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchVerify.h index 7267b5a6fecb..492c0bc1eb67 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchVerify.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchVerify.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Public/Interfaces/IBuildInstaller.h b/Engine/Source/Runtime/Online/BuildPatchServices/Public/Interfaces/IBuildInstaller.h index 7cf89a524bf5..ecb34340bc61 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Public/Interfaces/IBuildInstaller.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Public/Interfaces/IBuildInstaller.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IBuildInstaller.h: Declares the IBuildInstaller interface. diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Public/Interfaces/IBuildManifest.h b/Engine/Source/Runtime/Online/BuildPatchServices/Public/Interfaces/IBuildManifest.h index 8ed54d62a947..8e300a489932 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Public/Interfaces/IBuildManifest.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Public/Interfaces/IBuildManifest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IBuildManifest.h: Declares the IBuildManifest and IManifestField interfaces. diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Public/Interfaces/IBuildPatchServicesModule.h b/Engine/Source/Runtime/Online/BuildPatchServices/Public/Interfaces/IBuildPatchServicesModule.h index e3cb76a8fc93..e55ec0d2fca6 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Public/Interfaces/IBuildPatchServicesModule.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Public/Interfaces/IBuildPatchServicesModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/BuildPatchServices/Public/Interfaces/IBuildStatistics.h b/Engine/Source/Runtime/Online/BuildPatchServices/Public/Interfaces/IBuildStatistics.h index 530bb4748c61..818332ea8988 100644 --- a/Engine/Source/Runtime/Online/BuildPatchServices/Public/Interfaces/IBuildStatistics.h +++ b/Engine/Source/Runtime/Online/BuildPatchServices/Public/Interfaces/IBuildStatistics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/HTTP/HTTP.Build.cs b/Engine/Source/Runtime/Online/HTTP/HTTP.Build.cs index 01d01bc3bbac..590d0181a700 100644 --- a/Engine/Source/Runtime/Online/HTTP/HTTP.Build.cs +++ b/Engine/Source/Runtime/Online/HTTP/HTTP.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/Online/HTTP/Private/Android/AndroidHttp.cpp b/Engine/Source/Runtime/Online/HTTP/Private/Android/AndroidHttp.cpp index 396529b8e2ca..aa8a88134504 100644 --- a/Engine/Source/Runtime/Online/HTTP/Private/Android/AndroidHttp.cpp +++ b/Engine/Source/Runtime/Online/HTTP/Private/Android/AndroidHttp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Android/AndroidHttp.h" #include "Curl/CurlHttp.h" diff --git a/Engine/Source/Runtime/Online/HTTP/Private/Apple/AppleHTTP.cpp b/Engine/Source/Runtime/Online/HTTP/Private/Apple/AppleHTTP.cpp index 7d2d6d0783cd..c2879d4715b9 100644 --- a/Engine/Source/Runtime/Online/HTTP/Private/Apple/AppleHTTP.cpp +++ b/Engine/Source/Runtime/Online/HTTP/Private/Apple/AppleHTTP.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AppleHTTP.h" diff --git a/Engine/Source/Runtime/Online/HTTP/Private/Apple/AppleHTTP.h b/Engine/Source/Runtime/Online/HTTP/Private/Apple/AppleHTTP.h index b31ec2d05e20..4727c9a9393e 100644 --- a/Engine/Source/Runtime/Online/HTTP/Private/Apple/AppleHTTP.h +++ b/Engine/Source/Runtime/Online/HTTP/Private/Apple/AppleHTTP.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/HTTP/Private/Apple/ApplePlatformHttp.cpp b/Engine/Source/Runtime/Online/HTTP/Private/Apple/ApplePlatformHttp.cpp index c2e50f0a1f1d..da3c9487061f 100644 --- a/Engine/Source/Runtime/Online/HTTP/Private/Apple/ApplePlatformHttp.cpp +++ b/Engine/Source/Runtime/Online/HTTP/Private/Apple/ApplePlatformHttp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Apple/ApplePlatformHttp.h" #include "AppleHTTP.h" diff --git a/Engine/Source/Runtime/Online/HTTP/Private/Curl/CurlHttp.cpp b/Engine/Source/Runtime/Online/HTTP/Private/Curl/CurlHttp.cpp index 8b1b6f02cb98..9321ffb4b4b1 100644 --- a/Engine/Source/Runtime/Online/HTTP/Private/Curl/CurlHttp.cpp +++ b/Engine/Source/Runtime/Online/HTTP/Private/Curl/CurlHttp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Curl/CurlHttp.h" #include "Stats/Stats.h" diff --git a/Engine/Source/Runtime/Online/HTTP/Private/Curl/CurlHttp.h b/Engine/Source/Runtime/Online/HTTP/Private/Curl/CurlHttp.h index 8bace5450bb4..b9b1614bd7fe 100644 --- a/Engine/Source/Runtime/Online/HTTP/Private/Curl/CurlHttp.h +++ b/Engine/Source/Runtime/Online/HTTP/Private/Curl/CurlHttp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/HTTP/Private/Curl/CurlHttpManager.cpp b/Engine/Source/Runtime/Online/HTTP/Private/Curl/CurlHttpManager.cpp index e1967c9bb357..3b4c045022bc 100644 --- a/Engine/Source/Runtime/Online/HTTP/Private/Curl/CurlHttpManager.cpp +++ b/Engine/Source/Runtime/Online/HTTP/Private/Curl/CurlHttpManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Curl/CurlHttpManager.h" diff --git a/Engine/Source/Runtime/Online/HTTP/Private/Curl/CurlHttpManager.h b/Engine/Source/Runtime/Online/HTTP/Private/Curl/CurlHttpManager.h index 010f3bf2cd5b..81900d57145e 100644 --- a/Engine/Source/Runtime/Online/HTTP/Private/Curl/CurlHttpManager.h +++ b/Engine/Source/Runtime/Online/HTTP/Private/Curl/CurlHttpManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/HTTP/Private/Curl/CurlHttpThread.cpp b/Engine/Source/Runtime/Online/HTTP/Private/Curl/CurlHttpThread.cpp index 08887ba6c4fc..8032707714ea 100644 --- a/Engine/Source/Runtime/Online/HTTP/Private/Curl/CurlHttpThread.cpp +++ b/Engine/Source/Runtime/Online/HTTP/Private/Curl/CurlHttpThread.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Curl/CurlHttpThread.h" #include "Stats/Stats.h" diff --git a/Engine/Source/Runtime/Online/HTTP/Private/Curl/CurlHttpThread.h b/Engine/Source/Runtime/Online/HTTP/Private/Curl/CurlHttpThread.h index fcb026803452..662059f23cc1 100644 --- a/Engine/Source/Runtime/Online/HTTP/Private/Curl/CurlHttpThread.h +++ b/Engine/Source/Runtime/Online/HTTP/Private/Curl/CurlHttpThread.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/HTTP/Private/GenericPlatform/GenericPlatformHttp.cpp b/Engine/Source/Runtime/Online/HTTP/Private/GenericPlatform/GenericPlatformHttp.cpp index ca962d8f9cfe..abdfda666c1a 100644 --- a/Engine/Source/Runtime/Online/HTTP/Private/GenericPlatform/GenericPlatformHttp.cpp +++ b/Engine/Source/Runtime/Online/HTTP/Private/GenericPlatform/GenericPlatformHttp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericPlatform/GenericPlatformHttp.h" #include "GenericPlatform/HttpRequestImpl.h" diff --git a/Engine/Source/Runtime/Online/HTTP/Private/GenericPlatform/HttpRequestImpl.cpp b/Engine/Source/Runtime/Online/HTTP/Private/GenericPlatform/HttpRequestImpl.cpp index 55f86f7d6315..6435af166e1c 100644 --- a/Engine/Source/Runtime/Online/HTTP/Private/GenericPlatform/HttpRequestImpl.cpp +++ b/Engine/Source/Runtime/Online/HTTP/Private/GenericPlatform/HttpRequestImpl.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GenericPlatform/HttpRequestImpl.h" #include "Http.h" diff --git a/Engine/Source/Runtime/Online/HTTP/Private/HTML5/HTML5HTTP.cpp b/Engine/Source/Runtime/Online/HTTP/Private/HTML5/HTML5HTTP.cpp index 8d0d37a3ebc3..3d313741bdb9 100644 --- a/Engine/Source/Runtime/Online/HTTP/Private/HTML5/HTML5HTTP.cpp +++ b/Engine/Source/Runtime/Online/HTTP/Private/HTML5/HTML5HTTP.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HTML5HTTP.h" #include "Misc/EngineVersion.h" diff --git a/Engine/Source/Runtime/Online/HTTP/Private/HTML5/HTML5HTTP.h b/Engine/Source/Runtime/Online/HTTP/Private/HTML5/HTML5HTTP.h index 0cfb10a75104..04957f7645f1 100644 --- a/Engine/Source/Runtime/Online/HTTP/Private/HTML5/HTML5HTTP.h +++ b/Engine/Source/Runtime/Online/HTTP/Private/HTML5/HTML5HTTP.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/HTTP/Private/HTML5/HTML5PlatformHttp.cpp b/Engine/Source/Runtime/Online/HTTP/Private/HTML5/HTML5PlatformHttp.cpp index 181ffdc67087..0d40f48d68d2 100644 --- a/Engine/Source/Runtime/Online/HTTP/Private/HTML5/HTML5PlatformHttp.cpp +++ b/Engine/Source/Runtime/Online/HTTP/Private/HTML5/HTML5PlatformHttp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HTML5/HTML5PlatformHttp.h" #include "HTML5HTTP.h" diff --git a/Engine/Source/Runtime/Online/HTTP/Private/HttpManager.cpp b/Engine/Source/Runtime/Online/HTTP/Private/HttpManager.cpp index 718208e38eb1..bf831c092ec5 100644 --- a/Engine/Source/Runtime/Online/HTTP/Private/HttpManager.cpp +++ b/Engine/Source/Runtime/Online/HTTP/Private/HttpManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HttpManager.h" #include "HttpModule.h" diff --git a/Engine/Source/Runtime/Online/HTTP/Private/HttpModule.cpp b/Engine/Source/Runtime/Online/HTTP/Private/HttpModule.cpp index c7afcb14bcf3..fdea54ceb18e 100644 --- a/Engine/Source/Runtime/Online/HTTP/Private/HttpModule.cpp +++ b/Engine/Source/Runtime/Online/HTTP/Private/HttpModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HttpModule.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Runtime/Online/HTTP/Private/HttpPrivate.h b/Engine/Source/Runtime/Online/HTTP/Private/HttpPrivate.h index 50502e859273..eafb9ad51bea 100644 --- a/Engine/Source/Runtime/Online/HTTP/Private/HttpPrivate.h +++ b/Engine/Source/Runtime/Online/HTTP/Private/HttpPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/HTTP/Private/HttpRetrySystem.cpp b/Engine/Source/Runtime/Online/HTTP/Private/HttpRetrySystem.cpp index e0ecb48b57be..d83288a65931 100644 --- a/Engine/Source/Runtime/Online/HTTP/Private/HttpRetrySystem.cpp +++ b/Engine/Source/Runtime/Online/HTTP/Private/HttpRetrySystem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HttpRetrySystem.h" #include "HAL/PlatformTime.h" diff --git a/Engine/Source/Runtime/Online/HTTP/Private/HttpTests.cpp b/Engine/Source/Runtime/Online/HTTP/Private/HttpTests.cpp index 22d31185d55b..49f20b39dc67 100644 --- a/Engine/Source/Runtime/Online/HTTP/Private/HttpTests.cpp +++ b/Engine/Source/Runtime/Online/HTTP/Private/HttpTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HttpTests.h" #include "HttpModule.h" diff --git a/Engine/Source/Runtime/Online/HTTP/Private/HttpTests.h b/Engine/Source/Runtime/Online/HTTP/Private/HttpTests.h index e1d153370c5c..77e1790dc18e 100644 --- a/Engine/Source/Runtime/Online/HTTP/Private/HttpTests.h +++ b/Engine/Source/Runtime/Online/HTTP/Private/HttpTests.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/HTTP/Private/HttpThread.cpp b/Engine/Source/Runtime/Online/HTTP/Private/HttpThread.cpp index 43262d9b46df..22646928b257 100644 --- a/Engine/Source/Runtime/Online/HTTP/Private/HttpThread.cpp +++ b/Engine/Source/Runtime/Online/HTTP/Private/HttpThread.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HttpThread.h" #include "IHttpThreadedRequest.h" diff --git a/Engine/Source/Runtime/Online/HTTP/Private/HttpThread.h b/Engine/Source/Runtime/Online/HTTP/Private/HttpThread.h index cfacf265eb32..f129095f651b 100644 --- a/Engine/Source/Runtime/Online/HTTP/Private/HttpThread.h +++ b/Engine/Source/Runtime/Online/HTTP/Private/HttpThread.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/HTTP/Private/IHttpThreadedRequest.h b/Engine/Source/Runtime/Online/HTTP/Private/IHttpThreadedRequest.h index daee6b15203c..b98bb42a0e51 100644 --- a/Engine/Source/Runtime/Online/HTTP/Private/IHttpThreadedRequest.h +++ b/Engine/Source/Runtime/Online/HTTP/Private/IHttpThreadedRequest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/HTTP/Private/NullHttp.cpp b/Engine/Source/Runtime/Online/HTTP/Private/NullHttp.cpp index 800d9c669198..77e6eb9d0f95 100644 --- a/Engine/Source/Runtime/Online/HTTP/Private/NullHttp.cpp +++ b/Engine/Source/Runtime/Online/HTTP/Private/NullHttp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NullHttp.h" #include "HttpManager.h" diff --git a/Engine/Source/Runtime/Online/HTTP/Private/NullHttp.h b/Engine/Source/Runtime/Online/HTTP/Private/NullHttp.h index ca85ad7a0dfc..64d4101633a1 100644 --- a/Engine/Source/Runtime/Online/HTTP/Private/NullHttp.h +++ b/Engine/Source/Runtime/Online/HTTP/Private/NullHttp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/HTTP/Private/Unix/UnixPlatformHttp.cpp b/Engine/Source/Runtime/Online/HTTP/Private/Unix/UnixPlatformHttp.cpp index 1d4b63dd6ecb..5288a63b793c 100644 --- a/Engine/Source/Runtime/Online/HTTP/Private/Unix/UnixPlatformHttp.cpp +++ b/Engine/Source/Runtime/Online/HTTP/Private/Unix/UnixPlatformHttp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Unix/UnixPlatformHttp.h" #include "Curl/CurlHttp.h" diff --git a/Engine/Source/Runtime/Online/HTTP/Private/Windows/WindowsPlatformHttp.cpp b/Engine/Source/Runtime/Online/HTTP/Private/Windows/WindowsPlatformHttp.cpp index 835500991783..e6dd3cda4ff2 100644 --- a/Engine/Source/Runtime/Online/HTTP/Private/Windows/WindowsPlatformHttp.cpp +++ b/Engine/Source/Runtime/Online/HTTP/Private/Windows/WindowsPlatformHttp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Windows/WindowsPlatformHttp.h" #include "Misc/CommandLine.h" diff --git a/Engine/Source/Runtime/Online/HTTP/Public/Android/AndroidHttp.h b/Engine/Source/Runtime/Online/HTTP/Public/Android/AndroidHttp.h index ff86ba544fd1..cad1bdbee8d3 100644 --- a/Engine/Source/Runtime/Online/HTTP/Public/Android/AndroidHttp.h +++ b/Engine/Source/Runtime/Online/HTTP/Public/Android/AndroidHttp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "GenericPlatform/GenericPlatformHttp.h" diff --git a/Engine/Source/Runtime/Online/HTTP/Public/Apple/ApplePlatformHttp.h b/Engine/Source/Runtime/Online/HTTP/Public/Apple/ApplePlatformHttp.h index ff8172aabac7..a5411ba9d007 100644 --- a/Engine/Source/Runtime/Online/HTTP/Public/Apple/ApplePlatformHttp.h +++ b/Engine/Source/Runtime/Online/HTTP/Public/Apple/ApplePlatformHttp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "GenericPlatform/GenericPlatformHttp.h" diff --git a/Engine/Source/Runtime/Online/HTTP/Public/GenericPlatform/GenericPlatformHttp.h b/Engine/Source/Runtime/Online/HTTP/Public/GenericPlatform/GenericPlatformHttp.h index b29e93045f0e..6b17bd498dee 100644 --- a/Engine/Source/Runtime/Online/HTTP/Public/GenericPlatform/GenericPlatformHttp.h +++ b/Engine/Source/Runtime/Online/HTTP/Public/GenericPlatform/GenericPlatformHttp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/HTTP/Public/GenericPlatform/HttpRequestImpl.h b/Engine/Source/Runtime/Online/HTTP/Public/GenericPlatform/HttpRequestImpl.h index b84a8d88d727..303507aceb77 100644 --- a/Engine/Source/Runtime/Online/HTTP/Public/GenericPlatform/HttpRequestImpl.h +++ b/Engine/Source/Runtime/Online/HTTP/Public/GenericPlatform/HttpRequestImpl.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/HTTP/Public/HTML5/HTML5PlatformHttp.h b/Engine/Source/Runtime/Online/HTTP/Public/HTML5/HTML5PlatformHttp.h index 0e273ca1c64e..66f0a1b9ba69 100644 --- a/Engine/Source/Runtime/Online/HTTP/Public/HTML5/HTML5PlatformHttp.h +++ b/Engine/Source/Runtime/Online/HTTP/Public/HTML5/HTML5PlatformHttp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "GenericPlatform/GenericPlatformHttp.h" diff --git a/Engine/Source/Runtime/Online/HTTP/Public/Http.h b/Engine/Source/Runtime/Online/HTTP/Public/Http.h index 572edc226459..7aa1e1315df3 100644 --- a/Engine/Source/Runtime/Online/HTTP/Public/Http.h +++ b/Engine/Source/Runtime/Online/HTTP/Public/Http.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/HTTP/Public/HttpManager.h b/Engine/Source/Runtime/Online/HTTP/Public/HttpManager.h index 5d9f9afed386..c87e478396c2 100644 --- a/Engine/Source/Runtime/Online/HTTP/Public/HttpManager.h +++ b/Engine/Source/Runtime/Online/HTTP/Public/HttpManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/HTTP/Public/HttpModule.h b/Engine/Source/Runtime/Online/HTTP/Public/HttpModule.h index 1517b1136c80..c5a1d4c48061 100644 --- a/Engine/Source/Runtime/Online/HTTP/Public/HttpModule.h +++ b/Engine/Source/Runtime/Online/HTTP/Public/HttpModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/HTTP/Public/HttpPackage.h b/Engine/Source/Runtime/Online/HTTP/Public/HttpPackage.h index 9528b918bb8a..c3f52fc9c7b3 100644 --- a/Engine/Source/Runtime/Online/HTTP/Public/HttpPackage.h +++ b/Engine/Source/Runtime/Online/HTTP/Public/HttpPackage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Can't be #pragma once because other modules may define PACKAGE_SCOPE diff --git a/Engine/Source/Runtime/Online/HTTP/Public/HttpRequestAdapter.h b/Engine/Source/Runtime/Online/HTTP/Public/HttpRequestAdapter.h index 59c8322966bd..5cb7f6266165 100644 --- a/Engine/Source/Runtime/Online/HTTP/Public/HttpRequestAdapter.h +++ b/Engine/Source/Runtime/Online/HTTP/Public/HttpRequestAdapter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/HTTP/Public/HttpRetrySystem.h b/Engine/Source/Runtime/Online/HTTP/Public/HttpRetrySystem.h index b737a82caf8d..75cf98107de7 100644 --- a/Engine/Source/Runtime/Online/HTTP/Public/HttpRetrySystem.h +++ b/Engine/Source/Runtime/Online/HTTP/Public/HttpRetrySystem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/HTTP/Public/Interfaces/IHttpBase.h b/Engine/Source/Runtime/Online/HTTP/Public/Interfaces/IHttpBase.h index b3a956cb1965..4a6a1ffdedf0 100644 --- a/Engine/Source/Runtime/Online/HTTP/Public/Interfaces/IHttpBase.h +++ b/Engine/Source/Runtime/Online/HTTP/Public/Interfaces/IHttpBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/HTTP/Public/Interfaces/IHttpRequest.h b/Engine/Source/Runtime/Online/HTTP/Public/Interfaces/IHttpRequest.h index 1b0e11bb2a3a..91cb8441974d 100644 --- a/Engine/Source/Runtime/Online/HTTP/Public/Interfaces/IHttpRequest.h +++ b/Engine/Source/Runtime/Online/HTTP/Public/Interfaces/IHttpRequest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/HTTP/Public/Interfaces/IHttpResponse.h b/Engine/Source/Runtime/Online/HTTP/Public/Interfaces/IHttpResponse.h index 6cc09311968c..1c27c83b100c 100644 --- a/Engine/Source/Runtime/Online/HTTP/Public/Interfaces/IHttpResponse.h +++ b/Engine/Source/Runtime/Online/HTTP/Public/Interfaces/IHttpResponse.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/HTTP/Public/PlatformHttp.h b/Engine/Source/Runtime/Online/HTTP/Public/PlatformHttp.h index 3be1eff1e07a..2f4c75521ad1 100644 --- a/Engine/Source/Runtime/Online/HTTP/Public/PlatformHttp.h +++ b/Engine/Source/Runtime/Online/HTTP/Public/PlatformHttp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/HTTP/Public/Unix/UnixPlatformHttp.h b/Engine/Source/Runtime/Online/HTTP/Public/Unix/UnixPlatformHttp.h index 225ceccd384a..1f94553ddb9d 100644 --- a/Engine/Source/Runtime/Online/HTTP/Public/Unix/UnixPlatformHttp.h +++ b/Engine/Source/Runtime/Online/HTTP/Public/Unix/UnixPlatformHttp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/HTTP/Public/Windows/WindowsPlatformHttp.h b/Engine/Source/Runtime/Online/HTTP/Public/Windows/WindowsPlatformHttp.h index 0b0bb81e3103..4d97f9dffc25 100644 --- a/Engine/Source/Runtime/Online/HTTP/Public/Windows/WindowsPlatformHttp.h +++ b/Engine/Source/Runtime/Online/HTTP/Public/Windows/WindowsPlatformHttp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/ICMP/Icmp.Build.cs b/Engine/Source/Runtime/Online/ICMP/Icmp.Build.cs index 47b153303451..02708bf0babc 100644 --- a/Engine/Source/Runtime/Online/ICMP/Icmp.Build.cs +++ b/Engine/Source/Runtime/Online/ICMP/Icmp.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/Online/ICMP/Private/IOS/IcmpIOS.cpp b/Engine/Source/Runtime/Online/ICMP/Private/IOS/IcmpIOS.cpp index d8b7199f8ba3..7f1d76466843 100644 --- a/Engine/Source/Runtime/Online/ICMP/Private/IOS/IcmpIOS.cpp +++ b/Engine/Source/Runtime/Online/ICMP/Private/IOS/IcmpIOS.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Icmp.h" #include "IcmpModule.h" diff --git a/Engine/Source/Runtime/Online/ICMP/Private/Icmp.cpp b/Engine/Source/Runtime/Online/ICMP/Private/Icmp.cpp index 52913900b392..99bb8abe6ef0 100644 --- a/Engine/Source/Runtime/Online/ICMP/Private/Icmp.cpp +++ b/Engine/Source/Runtime/Online/ICMP/Private/Icmp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Icmp.h" #include "HAL/ThreadSafeBool.h" diff --git a/Engine/Source/Runtime/Online/ICMP/Private/IcmpModule.cpp b/Engine/Source/Runtime/Online/ICMP/Private/IcmpModule.cpp index 75da6b5952f7..d8d4382d0f8f 100644 --- a/Engine/Source/Runtime/Online/ICMP/Private/IcmpModule.cpp +++ b/Engine/Source/Runtime/Online/ICMP/Private/IcmpModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IcmpModule.h" diff --git a/Engine/Source/Runtime/Online/ICMP/Private/IcmpPosix.cpp b/Engine/Source/Runtime/Online/ICMP/Private/IcmpPosix.cpp index ef2009791396..12da6db61ca1 100644 --- a/Engine/Source/Runtime/Online/ICMP/Private/IcmpPosix.cpp +++ b/Engine/Source/Runtime/Online/ICMP/Private/IcmpPosix.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/PlatformTime.h" diff --git a/Engine/Source/Runtime/Online/ICMP/Private/IcmpPrivate.h b/Engine/Source/Runtime/Online/ICMP/Private/IcmpPrivate.h index 700993a8f990..e156a4941489 100644 --- a/Engine/Source/Runtime/Online/ICMP/Private/IcmpPrivate.h +++ b/Engine/Source/Runtime/Online/ICMP/Private/IcmpPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/ICMP/Private/UDPPing.cpp b/Engine/Source/Runtime/Online/ICMP/Private/UDPPing.cpp index 99c6602f1794..d05f8e1342be 100644 --- a/Engine/Source/Runtime/Online/ICMP/Private/UDPPing.cpp +++ b/Engine/Source/Runtime/Online/ICMP/Private/UDPPing.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Runtime/Online/ICMP/Private/Windows/IcmpWindows.cpp b/Engine/Source/Runtime/Online/ICMP/Private/Windows/IcmpWindows.cpp index 1bedaeff372c..3ab70f664332 100644 --- a/Engine/Source/Runtime/Online/ICMP/Private/Windows/IcmpWindows.cpp +++ b/Engine/Source/Runtime/Online/ICMP/Private/Windows/IcmpWindows.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Icmp.h" #include "IcmpPrivate.h" diff --git a/Engine/Source/Runtime/Online/ICMP/Public/Icmp.h b/Engine/Source/Runtime/Online/ICMP/Public/Icmp.h index 5645fcd59567..bda56518c06c 100644 --- a/Engine/Source/Runtime/Online/ICMP/Public/Icmp.h +++ b/Engine/Source/Runtime/Online/ICMP/Public/Icmp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/ICMP/Public/IcmpModule.h b/Engine/Source/Runtime/Online/ICMP/Public/IcmpModule.h index 79603c72e539..10dcf54f9f60 100644 --- a/Engine/Source/Runtime/Online/ICMP/Public/IcmpModule.h +++ b/Engine/Source/Runtime/Online/ICMP/Public/IcmpModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/ImageDownload/ImageDownload.Build.cs b/Engine/Source/Runtime/Online/ImageDownload/ImageDownload.Build.cs index bc15ea954ed4..ade9d785e8ea 100644 --- a/Engine/Source/Runtime/Online/ImageDownload/ImageDownload.Build.cs +++ b/Engine/Source/Runtime/Online/ImageDownload/ImageDownload.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/Online/ImageDownload/Private/ImageDownloadModule.cpp b/Engine/Source/Runtime/Online/ImageDownload/Private/ImageDownloadModule.cpp index ff9ab2299383..a641ca0d4a47 100644 --- a/Engine/Source/Runtime/Online/ImageDownload/Private/ImageDownloadModule.cpp +++ b/Engine/Source/Runtime/Online/ImageDownload/Private/ImageDownloadModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "ImageDownloadPrivate.h" diff --git a/Engine/Source/Runtime/Online/ImageDownload/Private/ImageDownloadPrivate.h b/Engine/Source/Runtime/Online/ImageDownload/Private/ImageDownloadPrivate.h index 956bfba67df5..56f91a4699a4 100644 --- a/Engine/Source/Runtime/Online/ImageDownload/Private/ImageDownloadPrivate.h +++ b/Engine/Source/Runtime/Online/ImageDownload/Private/ImageDownloadPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/ImageDownload/Private/WebImage.cpp b/Engine/Source/Runtime/Online/ImageDownload/Private/WebImage.cpp index ab3935f06c86..e4add8f780f3 100644 --- a/Engine/Source/Runtime/Online/ImageDownload/Private/WebImage.cpp +++ b/Engine/Source/Runtime/Online/ImageDownload/Private/WebImage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebImage.h" diff --git a/Engine/Source/Runtime/Online/ImageDownload/Private/WebImageCache.cpp b/Engine/Source/Runtime/Online/ImageDownload/Private/WebImageCache.cpp index 8d69780e1fc9..4ed17472156b 100644 --- a/Engine/Source/Runtime/Online/ImageDownload/Private/WebImageCache.cpp +++ b/Engine/Source/Runtime/Online/ImageDownload/Private/WebImageCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebImageCache.h" #include "Styling/CoreStyle.h" diff --git a/Engine/Source/Runtime/Online/ImageDownload/Public/WebImage.h b/Engine/Source/Runtime/Online/ImageDownload/Public/WebImage.h index 8555606781ba..688959ac85e3 100644 --- a/Engine/Source/Runtime/Online/ImageDownload/Public/WebImage.h +++ b/Engine/Source/Runtime/Online/ImageDownload/Public/WebImage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/ImageDownload/Public/WebImageCache.h b/Engine/Source/Runtime/Online/ImageDownload/Public/WebImageCache.h index 88101ef4721b..a8fe7fcded7b 100644 --- a/Engine/Source/Runtime/Online/ImageDownload/Public/WebImageCache.h +++ b/Engine/Source/Runtime/Online/ImageDownload/Public/WebImageCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/SSL/Private/Android/AndroidPlatformSslCertificateManager.cpp b/Engine/Source/Runtime/Online/SSL/Private/Android/AndroidPlatformSslCertificateManager.cpp index f02ea6faba2f..b25e04e75801 100644 --- a/Engine/Source/Runtime/Online/SSL/Private/Android/AndroidPlatformSslCertificateManager.cpp +++ b/Engine/Source/Runtime/Online/SSL/Private/Android/AndroidPlatformSslCertificateManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AndroidPlatformSslCertificateManager.h" diff --git a/Engine/Source/Runtime/Online/SSL/Private/Android/AndroidPlatformSslCertificateManager.h b/Engine/Source/Runtime/Online/SSL/Private/Android/AndroidPlatformSslCertificateManager.h index cafd6561b383..fd423f460932 100644 --- a/Engine/Source/Runtime/Online/SSL/Private/Android/AndroidPlatformSslCertificateManager.h +++ b/Engine/Source/Runtime/Online/SSL/Private/Android/AndroidPlatformSslCertificateManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/SSL/Private/PlatformSslCertificateManager.h b/Engine/Source/Runtime/Online/SSL/Private/PlatformSslCertificateManager.h index 8477115ed572..f6fefe6a5b95 100644 --- a/Engine/Source/Runtime/Online/SSL/Private/PlatformSslCertificateManager.h +++ b/Engine/Source/Runtime/Online/SSL/Private/PlatformSslCertificateManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/SSL/Private/SslCertificateManager.cpp b/Engine/Source/Runtime/Online/SSL/Private/SslCertificateManager.cpp index a23c7be14f19..2244e37ab0e7 100644 --- a/Engine/Source/Runtime/Online/SSL/Private/SslCertificateManager.cpp +++ b/Engine/Source/Runtime/Online/SSL/Private/SslCertificateManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SslCertificateManager.h" #include "Ssl.h" diff --git a/Engine/Source/Runtime/Online/SSL/Private/SslCertificateManager.h b/Engine/Source/Runtime/Online/SSL/Private/SslCertificateManager.h index 221450a0e04f..31299e115cc4 100644 --- a/Engine/Source/Runtime/Online/SSL/Private/SslCertificateManager.h +++ b/Engine/Source/Runtime/Online/SSL/Private/SslCertificateManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/SSL/Private/SslError.cpp b/Engine/Source/Runtime/Online/SSL/Private/SslError.cpp index e5c7bbfc2cd6..d639273bd225 100644 --- a/Engine/Source/Runtime/Online/SSL/Private/SslError.cpp +++ b/Engine/Source/Runtime/Online/SSL/Private/SslError.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SslError.h" diff --git a/Engine/Source/Runtime/Online/SSL/Private/SslError.h b/Engine/Source/Runtime/Online/SSL/Private/SslError.h index 071f0f71e512..117e67c07fac 100644 --- a/Engine/Source/Runtime/Online/SSL/Private/SslError.h +++ b/Engine/Source/Runtime/Online/SSL/Private/SslError.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/SSL/Private/SslManager.cpp b/Engine/Source/Runtime/Online/SSL/Private/SslManager.cpp index f41139e54415..ee91534b416b 100644 --- a/Engine/Source/Runtime/Online/SSL/Private/SslManager.cpp +++ b/Engine/Source/Runtime/Online/SSL/Private/SslManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SslManager.h" #include "Ssl.h" diff --git a/Engine/Source/Runtime/Online/SSL/Private/SslManager.h b/Engine/Source/Runtime/Online/SSL/Private/SslManager.h index 0997a38bcb89..63072459113f 100644 --- a/Engine/Source/Runtime/Online/SSL/Private/SslManager.h +++ b/Engine/Source/Runtime/Online/SSL/Private/SslManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/SSL/Private/SslModule.cpp b/Engine/Source/Runtime/Online/SSL/Private/SslModule.cpp index 488afbffc2c2..ed088511dff0 100644 --- a/Engine/Source/Runtime/Online/SSL/Private/SslModule.cpp +++ b/Engine/Source/Runtime/Online/SSL/Private/SslModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SslModule.h" #include "PlatformSslCertificateManager.h" diff --git a/Engine/Source/Runtime/Online/SSL/Private/Unix/UnixPlatformSslCertificateManager.cpp b/Engine/Source/Runtime/Online/SSL/Private/Unix/UnixPlatformSslCertificateManager.cpp index b6db702c5ee4..f34dd93b2f79 100644 --- a/Engine/Source/Runtime/Online/SSL/Private/Unix/UnixPlatformSslCertificateManager.cpp +++ b/Engine/Source/Runtime/Online/SSL/Private/Unix/UnixPlatformSslCertificateManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnixPlatformSslCertificateManager.h" diff --git a/Engine/Source/Runtime/Online/SSL/Private/Unix/UnixPlatformSslCertificateManager.h b/Engine/Source/Runtime/Online/SSL/Private/Unix/UnixPlatformSslCertificateManager.h index f3c663fdee99..eb0c23ee4762 100644 --- a/Engine/Source/Runtime/Online/SSL/Private/Unix/UnixPlatformSslCertificateManager.h +++ b/Engine/Source/Runtime/Online/SSL/Private/Unix/UnixPlatformSslCertificateManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/SSL/Private/Windows/WindowsPlatformSslCertificateManager.cpp b/Engine/Source/Runtime/Online/SSL/Private/Windows/WindowsPlatformSslCertificateManager.cpp index 50876fec1cf3..22356f7b708d 100644 --- a/Engine/Source/Runtime/Online/SSL/Private/Windows/WindowsPlatformSslCertificateManager.cpp +++ b/Engine/Source/Runtime/Online/SSL/Private/Windows/WindowsPlatformSslCertificateManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WindowsPlatformSslCertificateManager.h" diff --git a/Engine/Source/Runtime/Online/SSL/Private/Windows/WindowsPlatformSslCertificateManager.h b/Engine/Source/Runtime/Online/SSL/Private/Windows/WindowsPlatformSslCertificateManager.h index 826e3188b18c..8366e21b8b01 100644 --- a/Engine/Source/Runtime/Online/SSL/Private/Windows/WindowsPlatformSslCertificateManager.h +++ b/Engine/Source/Runtime/Online/SSL/Private/Windows/WindowsPlatformSslCertificateManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/SSL/Public/Interfaces/ISslCertificateManager.h b/Engine/Source/Runtime/Online/SSL/Public/Interfaces/ISslCertificateManager.h index cc7a48278006..8f700221a175 100644 --- a/Engine/Source/Runtime/Online/SSL/Public/Interfaces/ISslCertificateManager.h +++ b/Engine/Source/Runtime/Online/SSL/Public/Interfaces/ISslCertificateManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/SSL/Public/Interfaces/ISslManager.h b/Engine/Source/Runtime/Online/SSL/Public/Interfaces/ISslManager.h index d19b20f0fbae..a86f155f0b1b 100644 --- a/Engine/Source/Runtime/Online/SSL/Public/Interfaces/ISslManager.h +++ b/Engine/Source/Runtime/Online/SSL/Public/Interfaces/ISslManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/SSL/Public/Ssl.h b/Engine/Source/Runtime/Online/SSL/Public/Ssl.h index 2b19df13dc99..a0c7c66a509b 100644 --- a/Engine/Source/Runtime/Online/SSL/Public/Ssl.h +++ b/Engine/Source/Runtime/Online/SSL/Public/Ssl.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/SSL/Public/SslModule.h b/Engine/Source/Runtime/Online/SSL/Public/SslModule.h index d088c79528a2..e671af460491 100644 --- a/Engine/Source/Runtime/Online/SSL/Public/SslModule.h +++ b/Engine/Source/Runtime/Online/SSL/Public/SslModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/SSL/SSL.Build.cs b/Engine/Source/Runtime/Online/SSL/SSL.Build.cs index 3da0adfdeb58..dae21c7efccc 100644 --- a/Engine/Source/Runtime/Online/SSL/SSL.Build.cs +++ b/Engine/Source/Runtime/Online/SSL/SSL.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/Online/Stomp/Private/StompClient.cpp b/Engine/Source/Runtime/Online/Stomp/Private/StompClient.cpp index f4278e060388..fddba0b75efa 100644 --- a/Engine/Source/Runtime/Online/Stomp/Private/StompClient.cpp +++ b/Engine/Source/Runtime/Online/Stomp/Private/StompClient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StompClient.h" #include "StompLog.h" diff --git a/Engine/Source/Runtime/Online/Stomp/Private/StompClient.h b/Engine/Source/Runtime/Online/Stomp/Private/StompClient.h index e1d18e3ce55c..7894e4d4ca3b 100644 --- a/Engine/Source/Runtime/Online/Stomp/Private/StompClient.h +++ b/Engine/Source/Runtime/Online/Stomp/Private/StompClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/Stomp/Private/StompCommand.cpp b/Engine/Source/Runtime/Online/Stomp/Private/StompCommand.cpp index 0055a00c3b08..6e6db192b6ad 100644 --- a/Engine/Source/Runtime/Online/Stomp/Private/StompCommand.cpp +++ b/Engine/Source/Runtime/Online/Stomp/Private/StompCommand.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StompCommand.h" diff --git a/Engine/Source/Runtime/Online/Stomp/Private/StompCommand.h b/Engine/Source/Runtime/Online/Stomp/Private/StompCommand.h index 78c6fbe89367..469e316a8a0f 100644 --- a/Engine/Source/Runtime/Online/Stomp/Private/StompCommand.h +++ b/Engine/Source/Runtime/Online/Stomp/Private/StompCommand.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/Stomp/Private/StompFrame.cpp b/Engine/Source/Runtime/Online/Stomp/Private/StompFrame.cpp index 5eaf9dcfe5e7..bc8711308bcb 100644 --- a/Engine/Source/Runtime/Online/Stomp/Private/StompFrame.cpp +++ b/Engine/Source/Runtime/Online/Stomp/Private/StompFrame.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StompFrame.h" #include "GenericPlatform/GenericPlatformStackWalk.h" diff --git a/Engine/Source/Runtime/Online/Stomp/Private/StompFrame.h b/Engine/Source/Runtime/Online/Stomp/Private/StompFrame.h index fabc663df00e..1c74882b628b 100644 --- a/Engine/Source/Runtime/Online/Stomp/Private/StompFrame.h +++ b/Engine/Source/Runtime/Online/Stomp/Private/StompFrame.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/Stomp/Private/StompLog.h b/Engine/Source/Runtime/Online/Stomp/Private/StompLog.h index 7a8241e54c24..5b0cfdeade49 100644 --- a/Engine/Source/Runtime/Online/Stomp/Private/StompLog.h +++ b/Engine/Source/Runtime/Online/Stomp/Private/StompLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/Stomp/Private/StompMessage.cpp b/Engine/Source/Runtime/Online/Stomp/Private/StompMessage.cpp index d9cafef03b0b..fa5b0e02b43d 100644 --- a/Engine/Source/Runtime/Online/Stomp/Private/StompMessage.cpp +++ b/Engine/Source/Runtime/Online/Stomp/Private/StompMessage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StompMessage.h" #include "StompClient.h" diff --git a/Engine/Source/Runtime/Online/Stomp/Private/StompMessage.h b/Engine/Source/Runtime/Online/Stomp/Private/StompMessage.h index e4dd4f16ae1e..393b325cb540 100644 --- a/Engine/Source/Runtime/Online/Stomp/Private/StompMessage.h +++ b/Engine/Source/Runtime/Online/Stomp/Private/StompMessage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/Stomp/Private/StompModule.cpp b/Engine/Source/Runtime/Online/Stomp/Private/StompModule.cpp index 38e60a7dfcd0..b057cc97c16b 100644 --- a/Engine/Source/Runtime/Online/Stomp/Private/StompModule.cpp +++ b/Engine/Source/Runtime/Online/Stomp/Private/StompModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StompModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/Online/Stomp/Public/IStompClient.h b/Engine/Source/Runtime/Online/Stomp/Public/IStompClient.h index 1ae3920a4207..4ee8fd731334 100644 --- a/Engine/Source/Runtime/Online/Stomp/Public/IStompClient.h +++ b/Engine/Source/Runtime/Online/Stomp/Public/IStompClient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/Stomp/Public/IStompMessage.h b/Engine/Source/Runtime/Online/Stomp/Public/IStompMessage.h index 120f9df7320e..3c2ef4360585 100644 --- a/Engine/Source/Runtime/Online/Stomp/Public/IStompMessage.h +++ b/Engine/Source/Runtime/Online/Stomp/Public/IStompMessage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/Stomp/Public/StompModule.h b/Engine/Source/Runtime/Online/Stomp/Public/StompModule.h index a7d401339e47..973ec231afe2 100644 --- a/Engine/Source/Runtime/Online/Stomp/Public/StompModule.h +++ b/Engine/Source/Runtime/Online/Stomp/Public/StompModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/Stomp/Stomp.Build.cs b/Engine/Source/Runtime/Online/Stomp/Stomp.Build.cs index 46a350d5ed1a..762dc9b3dff6 100644 --- a/Engine/Source/Runtime/Online/Stomp/Stomp.Build.cs +++ b/Engine/Source/Runtime/Online/Stomp/Stomp.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/Online/Voice/Private/Android/VoiceModuleAndroid.cpp b/Engine/Source/Runtime/Online/Voice/Private/Android/VoiceModuleAndroid.cpp index d1a834c3e39f..94d978e105f5 100644 --- a/Engine/Source/Runtime/Online/Voice/Private/Android/VoiceModuleAndroid.cpp +++ b/Engine/Source/Runtime/Online/Voice/Private/Android/VoiceModuleAndroid.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /* opensl_io.c: diff --git a/Engine/Source/Runtime/Online/Voice/Private/Linux/VoiceModuleLinux.cpp b/Engine/Source/Runtime/Online/Voice/Private/Linux/VoiceModuleLinux.cpp index e9f4e06387ce..48a125a03b6d 100644 --- a/Engine/Source/Runtime/Online/Voice/Private/Linux/VoiceModuleLinux.cpp +++ b/Engine/Source/Runtime/Online/Voice/Private/Linux/VoiceModuleLinux.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/Voice/Private/Mac/VoiceModuleMac.cpp b/Engine/Source/Runtime/Online/Voice/Private/Mac/VoiceModuleMac.cpp index 867427e37e02..25cb4760b944 100644 --- a/Engine/Source/Runtime/Online/Voice/Private/Mac/VoiceModuleMac.cpp +++ b/Engine/Source/Runtime/Online/Voice/Private/Mac/VoiceModuleMac.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VoiceCodecOpus.h" #include "Voice.h" diff --git a/Engine/Source/Runtime/Online/Voice/Private/VoiceCodecOpus.cpp b/Engine/Source/Runtime/Online/Voice/Private/VoiceCodecOpus.cpp index 3be053aae423..1b360ec734bb 100644 --- a/Engine/Source/Runtime/Online/Voice/Private/VoiceCodecOpus.cpp +++ b/Engine/Source/Runtime/Online/Voice/Private/VoiceCodecOpus.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VoiceCodecOpus.h" #include "VoiceModule.h" diff --git a/Engine/Source/Runtime/Online/Voice/Private/VoiceCodecOpus.h b/Engine/Source/Runtime/Online/Voice/Private/VoiceCodecOpus.h index 555c2f4fa000..c3c9936266a9 100644 --- a/Engine/Source/Runtime/Online/Voice/Private/VoiceCodecOpus.h +++ b/Engine/Source/Runtime/Online/Voice/Private/VoiceCodecOpus.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/Voice/Private/VoiceDelayBuffer.h b/Engine/Source/Runtime/Online/Voice/Private/VoiceDelayBuffer.h index 36225ba3f666..1e58855c967f 100644 --- a/Engine/Source/Runtime/Online/Voice/Private/VoiceDelayBuffer.h +++ b/Engine/Source/Runtime/Online/Voice/Private/VoiceDelayBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/Voice/Private/VoiceModule.cpp b/Engine/Source/Runtime/Online/Voice/Private/VoiceModule.cpp index e2f3353d31cc..c93877dfa93d 100644 --- a/Engine/Source/Runtime/Online/Voice/Private/VoiceModule.cpp +++ b/Engine/Source/Runtime/Online/Voice/Private/VoiceModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VoiceModule.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Runtime/Online/Voice/Private/VoicePrivate.h b/Engine/Source/Runtime/Online/Voice/Private/VoicePrivate.h index 46453d7ed896..d5a3c1c70db8 100644 --- a/Engine/Source/Runtime/Online/Voice/Private/VoicePrivate.h +++ b/Engine/Source/Runtime/Online/Voice/Private/VoicePrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/Voice/Private/Windows/VoiceCaptureWindows.cpp b/Engine/Source/Runtime/Online/Voice/Private/Windows/VoiceCaptureWindows.cpp index 9ad41263e7ba..dd10e607fdc7 100644 --- a/Engine/Source/Runtime/Online/Voice/Private/Windows/VoiceCaptureWindows.cpp +++ b/Engine/Source/Runtime/Online/Voice/Private/Windows/VoiceCaptureWindows.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VoiceCaptureWindows.h" #include "VoicePrivate.h" diff --git a/Engine/Source/Runtime/Online/Voice/Private/Windows/VoiceCaptureWindows.h b/Engine/Source/Runtime/Online/Voice/Private/Windows/VoiceCaptureWindows.h index e351696b6295..17d0d6ffbe29 100644 --- a/Engine/Source/Runtime/Online/Voice/Private/Windows/VoiceCaptureWindows.h +++ b/Engine/Source/Runtime/Online/Voice/Private/Windows/VoiceCaptureWindows.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/Voice/Private/Windows/VoiceModuleWindows.cpp b/Engine/Source/Runtime/Online/Voice/Private/Windows/VoiceModuleWindows.cpp index e03884c17231..617b3c7e9fb5 100644 --- a/Engine/Source/Runtime/Online/Voice/Private/Windows/VoiceModuleWindows.cpp +++ b/Engine/Source/Runtime/Online/Voice/Private/Windows/VoiceModuleWindows.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VoiceModule.h" #include "VoicePrivate.h" diff --git a/Engine/Source/Runtime/Online/Voice/Public/Interfaces/VoiceCapture.h b/Engine/Source/Runtime/Online/Voice/Public/Interfaces/VoiceCapture.h index d6ddc239d8d5..014bd3e85ced 100644 --- a/Engine/Source/Runtime/Online/Voice/Public/Interfaces/VoiceCapture.h +++ b/Engine/Source/Runtime/Online/Voice/Public/Interfaces/VoiceCapture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/Voice/Public/Interfaces/VoiceCodec.h b/Engine/Source/Runtime/Online/Voice/Public/Interfaces/VoiceCodec.h index 69e2641f4e97..e38a4e6cbf75 100644 --- a/Engine/Source/Runtime/Online/Voice/Public/Interfaces/VoiceCodec.h +++ b/Engine/Source/Runtime/Online/Voice/Public/Interfaces/VoiceCodec.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/Voice/Public/Voice.h b/Engine/Source/Runtime/Online/Voice/Public/Voice.h index 2765f05b471f..7613d5c84b37 100644 --- a/Engine/Source/Runtime/Online/Voice/Public/Voice.h +++ b/Engine/Source/Runtime/Online/Voice/Public/Voice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/Voice/Public/VoiceModule.h b/Engine/Source/Runtime/Online/Voice/Public/VoiceModule.h index 3266766c528f..099267306350 100644 --- a/Engine/Source/Runtime/Online/Voice/Public/VoiceModule.h +++ b/Engine/Source/Runtime/Online/Voice/Public/VoiceModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/Voice/Public/VoicePackage.h b/Engine/Source/Runtime/Online/Voice/Public/VoicePackage.h index 674b95958f76..1807d4b80f14 100644 --- a/Engine/Source/Runtime/Online/Voice/Public/VoicePackage.h +++ b/Engine/Source/Runtime/Online/Voice/Public/VoicePackage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Can't be #pragma once because other modules may define PACKAGE_SCOPE diff --git a/Engine/Source/Runtime/Online/Voice/Voice.Build.cs b/Engine/Source/Runtime/Online/Voice/Voice.Build.cs index 0217318fd672..df0b263fffc0 100644 --- a/Engine/Source/Runtime/Online/Voice/Voice.Build.cs +++ b/Engine/Source/Runtime/Online/Voice/Voice.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Runtime/Online/WebSockets/Private/Lws/LwsWebSocket.cpp b/Engine/Source/Runtime/Online/WebSockets/Private/Lws/LwsWebSocket.cpp index 2e9955ea6119..e3165b22f896 100644 --- a/Engine/Source/Runtime/Online/WebSockets/Private/Lws/LwsWebSocket.cpp +++ b/Engine/Source/Runtime/Online/WebSockets/Private/Lws/LwsWebSocket.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LwsWebSocket.h" diff --git a/Engine/Source/Runtime/Online/WebSockets/Private/Lws/LwsWebSocket.h b/Engine/Source/Runtime/Online/WebSockets/Private/Lws/LwsWebSocket.h index be92a6791d7b..13a05fdf4ead 100644 --- a/Engine/Source/Runtime/Online/WebSockets/Private/Lws/LwsWebSocket.h +++ b/Engine/Source/Runtime/Online/WebSockets/Private/Lws/LwsWebSocket.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/WebSockets/Private/Lws/LwsWebSocketsManager.cpp b/Engine/Source/Runtime/Online/WebSockets/Private/Lws/LwsWebSocketsManager.cpp index 5204e57e2bac..756210f53618 100644 --- a/Engine/Source/Runtime/Online/WebSockets/Private/Lws/LwsWebSocketsManager.cpp +++ b/Engine/Source/Runtime/Online/WebSockets/Private/Lws/LwsWebSocketsManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LwsWebSocketsManager.h" diff --git a/Engine/Source/Runtime/Online/WebSockets/Private/Lws/LwsWebSocketsManager.h b/Engine/Source/Runtime/Online/WebSockets/Private/Lws/LwsWebSocketsManager.h index c729998ec5de..d5d6e83096c4 100644 --- a/Engine/Source/Runtime/Online/WebSockets/Private/Lws/LwsWebSocketsManager.h +++ b/Engine/Source/Runtime/Online/WebSockets/Private/Lws/LwsWebSocketsManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/WebSockets/Private/PlatformWebSocket.h b/Engine/Source/Runtime/Online/WebSockets/Private/PlatformWebSocket.h index 9ef988b4b8e2..b4ea41c0acc9 100644 --- a/Engine/Source/Runtime/Online/WebSockets/Private/PlatformWebSocket.h +++ b/Engine/Source/Runtime/Online/WebSockets/Private/PlatformWebSocket.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/WebSockets/Private/WebSocketsLog.h b/Engine/Source/Runtime/Online/WebSockets/Private/WebSocketsLog.h index 9b2dfe80051f..b779cdee6dd8 100644 --- a/Engine/Source/Runtime/Online/WebSockets/Private/WebSocketsLog.h +++ b/Engine/Source/Runtime/Online/WebSockets/Private/WebSocketsLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/WebSockets/Private/WebSocketsModule.cpp b/Engine/Source/Runtime/Online/WebSockets/Private/WebSocketsModule.cpp index f7400569307c..daeec71cab8a 100644 --- a/Engine/Source/Runtime/Online/WebSockets/Private/WebSocketsModule.cpp +++ b/Engine/Source/Runtime/Online/WebSockets/Private/WebSocketsModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebSocketsModule.h" #include "WebSocketsLog.h" diff --git a/Engine/Source/Runtime/Online/WebSockets/Public/IWebSocket.h b/Engine/Source/Runtime/Online/WebSockets/Public/IWebSocket.h index 3a41a147dd0a..86ed506e1905 100644 --- a/Engine/Source/Runtime/Online/WebSockets/Public/IWebSocket.h +++ b/Engine/Source/Runtime/Online/WebSockets/Public/IWebSocket.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Online/WebSockets/Public/IWebSocketsManager.h b/Engine/Source/Runtime/Online/WebSockets/Public/IWebSocketsManager.h index 85bff770ce46..cf99f849f767 100644 --- a/Engine/Source/Runtime/Online/WebSockets/Public/IWebSocketsManager.h +++ b/Engine/Source/Runtime/Online/WebSockets/Public/IWebSocketsManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/WebSockets/Public/WebSocketsModule.h b/Engine/Source/Runtime/Online/WebSockets/Public/WebSocketsModule.h index 21843d0c6762..8e26a9cfe357 100644 --- a/Engine/Source/Runtime/Online/WebSockets/Public/WebSocketsModule.h +++ b/Engine/Source/Runtime/Online/WebSockets/Public/WebSocketsModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/WebSockets/WebSockets.Build.cs b/Engine/Source/Runtime/Online/WebSockets/WebSockets.Build.cs index 1f123415281a..6eb44ebbac27 100644 --- a/Engine/Source/Runtime/Online/WebSockets/WebSockets.Build.cs +++ b/Engine/Source/Runtime/Online/WebSockets/WebSockets.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppConnection.cpp b/Engine/Source/Runtime/Online/XMPP/Private/XmppConnection.cpp index 18938cfe20b2..67bdf45fc047 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppConnection.cpp +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppConnection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XmppConnection.h" #include "Misc/Guid.h" diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppChatJingle.cpp b/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppChatJingle.cpp index 127ae581f8b3..419946ba8a3f 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppChatJingle.cpp +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppChatJingle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XmppJingle/XmppChatJingle.h" #include "XmppJingle/XmppConnectionJingle.h" diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppChatJingle.h b/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppChatJingle.h index 42e9a30aca91..5df30a459720 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppChatJingle.h +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppChatJingle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppConnectionJingle.cpp b/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppConnectionJingle.cpp index 7e6786311c9b..5f07277ad5df 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppConnectionJingle.cpp +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppConnectionJingle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XmppJingle/XmppConnectionJingle.h" #include "HAL/Runnable.h" diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppConnectionJingle.h b/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppConnectionJingle.h index acaa32f1545b..956f27ab4f16 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppConnectionJingle.h +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppConnectionJingle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppJingle.cpp b/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppJingle.cpp index 701565fa934a..5799228f7055 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppJingle.cpp +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppJingle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XmppJingle/XmppJingle.h" #include "XmppLog.h" diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppJingle.h b/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppJingle.h index 7c1f1151f6b4..350decf85788 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppJingle.h +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppJingle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppMessagesJingle.cpp b/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppMessagesJingle.cpp index 9d0008922dc6..249bb98ccf56 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppMessagesJingle.cpp +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppMessagesJingle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XmppJingle/XmppMessagesJingle.h" #include "XmppJingle/XmppConnectionJingle.h" diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppMessagesJingle.h b/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppMessagesJingle.h index dd89888ee69b..2e9aebe21f7f 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppMessagesJingle.h +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppMessagesJingle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppMultiUserChatJingle.cpp b/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppMultiUserChatJingle.cpp index b57f203c1e09..2ae3b88b9ab1 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppMultiUserChatJingle.cpp +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppMultiUserChatJingle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XmppJingle/XmppMultiUserChatJingle.h" #include "XmppLog.h" diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppMultiUserChatJingle.h b/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppMultiUserChatJingle.h index b32d8ad7357b..c7c1ba2811d1 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppMultiUserChatJingle.h +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppMultiUserChatJingle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppPresenceJingle.cpp b/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppPresenceJingle.cpp index 1da22f4b1a55..f66e72719179 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppPresenceJingle.cpp +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppPresenceJingle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XmppJingle/XmppPresenceJingle.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppPresenceJingle.h b/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppPresenceJingle.h index d109a8f5ddb0..bed7b1fc4049 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppPresenceJingle.h +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppPresenceJingle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppPubSubJingle.cpp b/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppPubSubJingle.cpp index 4b03f8f4b8e4..464864c16632 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppPubSubJingle.cpp +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppPubSubJingle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XmppJingle/XmppPubSubJingle.h" #include "XmppJingle/XmppConnectionJingle.h" diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppPubSubJingle.h b/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppPubSubJingle.h index ed84d13e1a1d..6b2fd44e5aa6 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppPubSubJingle.h +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppJingle/XmppPubSubJingle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppLog.h b/Engine/Source/Runtime/Online/XMPP/Private/XmppLog.h index 881a2d160068..3d566457a26d 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppLog.h +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppModule.cpp b/Engine/Source/Runtime/Online/XMPP/Private/XmppModule.cpp index 88f0783bf078..a555783f35ec 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppModule.cpp +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XmppModule.h" #include "Misc/CommandLine.h" diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppNull.cpp b/Engine/Source/Runtime/Online/XMPP/Private/XmppNull.cpp index ce189fe61f57..dc964cf5dd39 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppNull.cpp +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppNull.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XmppNull.h" #include "XmppConnection.h" diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppNull.h b/Engine/Source/Runtime/Online/XMPP/Private/XmppNull.h index 3ab89e605c31..735d456873af 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppNull.h +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppNull.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheConnection.cpp b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheConnection.cpp index 0fd71067089c..66003ff1144f 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheConnection.cpp +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheConnection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XmppStrophe/StropheConnection.h" #include "XmppStrophe/StropheContext.h" diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheConnection.h b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheConnection.h index 4057a52f0836..b025c2d08cb1 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheConnection.h +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheConnection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheContext.cpp b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheContext.cpp index ac58198382ed..3f34032d4321 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheContext.cpp +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheContext.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XmppStrophe/StropheContext.h" #include "XmppLog.h" diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheContext.h b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheContext.h index 70deb4d532d7..038fbcb5830c 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheContext.h +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheError.cpp b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheError.cpp index e0e390710f8f..25f43a4374ff 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheError.cpp +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheError.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XmppStrophe/StropheError.h" diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheError.h b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheError.h index 5eca5e72fb19..72a0fdf4f8b4 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheError.h +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheError.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheStanza.cpp b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheStanza.cpp index 1173d02a408c..a5d665f37123 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheStanza.cpp +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheStanza.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XmppStrophe/StropheStanza.h" #include "XmppStrophe/StropheContext.h" diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheStanza.h b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheStanza.h index d07ba3ee1ee4..c1c6c858984d 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheStanza.h +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheStanza.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheStanzaConstants.h b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheStanzaConstants.h index 6dbb8a9f22c1..89fff45ce83a 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheStanzaConstants.h +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheStanzaConstants.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheWebsocketConnection.cpp b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheWebsocketConnection.cpp index 3ebb178c6030..fb24d15f3b62 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheWebsocketConnection.cpp +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheWebsocketConnection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XmppStrophe/StropheWebsocketConnection.h" diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheWebsocketConnection.h b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheWebsocketConnection.h index caf5b6df6718..4a9a4328a553 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheWebsocketConnection.h +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/StropheWebsocketConnection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppConnectionStrophe.cpp b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppConnectionStrophe.cpp index ddd4bf035386..8bd9ee9e108b 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppConnectionStrophe.cpp +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppConnectionStrophe.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XmppStrophe/XmppConnectionStrophe.h" #include "XmppStrophe/XmppMessagesStrophe.h" diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppConnectionStrophe.h b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppConnectionStrophe.h index b2cab562b025..1798efa14ef2 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppConnectionStrophe.h +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppConnectionStrophe.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppMessagesStrophe.cpp b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppMessagesStrophe.cpp index 6468dbd76f3a..eaa8664c4d3d 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppMessagesStrophe.cpp +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppMessagesStrophe.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XmppStrophe/XmppMessagesStrophe.h" #include "XmppStrophe/XmppConnectionStrophe.h" diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppMessagesStrophe.h b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppMessagesStrophe.h index 473bc19af014..140a50349c39 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppMessagesStrophe.h +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppMessagesStrophe.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppMultiUserChatStrophe.cpp b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppMultiUserChatStrophe.cpp index 5bc547d5c2b3..3d26f422edcf 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppMultiUserChatStrophe.cpp +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppMultiUserChatStrophe.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XmppStrophe/XmppMultiUserChatStrophe.h" #include "XmppStrophe/XmppConnectionStrophe.h" diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppMultiUserChatStrophe.h b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppMultiUserChatStrophe.h index 8175c2f81100..91d0c334178c 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppMultiUserChatStrophe.h +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppMultiUserChatStrophe.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPingStrophe.cpp b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPingStrophe.cpp index 37fc1e7e6caf..36f363517986 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPingStrophe.cpp +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPingStrophe.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XmppStrophe/XmppPingStrophe.h" #include "XmppStrophe/StropheStanza.h" diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPingStrophe.h b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPingStrophe.h index e0d29f7e6e99..c07e57e9af3e 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPingStrophe.h +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPingStrophe.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPresenceStrophe.cpp b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPresenceStrophe.cpp index e5cc8f5f5149..6c8ebc1cb1da 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPresenceStrophe.cpp +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPresenceStrophe.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XmppStrophe/XmppPresenceStrophe.h" #include "XmppStrophe/XmppConnectionStrophe.h" diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPresenceStrophe.h b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPresenceStrophe.h index 81d353397de9..9365e2c5ad24 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPresenceStrophe.h +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPresenceStrophe.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPrivateChatStrophe.cpp b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPrivateChatStrophe.cpp index c55a1898b66f..d4396f1e2bb1 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPrivateChatStrophe.cpp +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPrivateChatStrophe.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XmppStrophe/XmppPrivateChatStrophe.h" #include "XmppStrophe/XmppConnectionStrophe.h" diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPrivateChatStrophe.h b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPrivateChatStrophe.h index fda4b83cafc4..7f304fc4c3ad 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPrivateChatStrophe.h +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPrivateChatStrophe.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPubSubStrophe.cpp b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPubSubStrophe.cpp index be0f791ce259..1e5a522d09fc 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPubSubStrophe.cpp +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPubSubStrophe.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XmppPubSubStrophe.h" #include "XmppConnectionStrophe.h" diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPubSubStrophe.h b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPubSubStrophe.h index 3c7a27404ee4..12972ac48da7 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPubSubStrophe.h +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppPubSubStrophe.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppStrophe.cpp b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppStrophe.cpp index 1e532a7ced16..92382148a491 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppStrophe.cpp +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppStrophe.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XmppStrophe/XmppStrophe.h" #include "XmppStrophe/XmppConnectionStrophe.h" diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppStrophe.h b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppStrophe.h index 6f48b3302f43..183ac9bc2558 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppStrophe.h +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppStrophe.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppStropheThread.cpp b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppStropheThread.cpp index c76a4910170a..d9f0a5bbf454 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppStropheThread.cpp +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppStropheThread.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XmppStrophe/XmppStropheThread.h" #include "XmppStrophe/XmppConnectionStrophe.h" diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppStropheThread.h b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppStropheThread.h index a526778a1526..fd8b929d16a9 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppStropheThread.h +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppStrophe/XmppStropheThread.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppTests.cpp b/Engine/Source/Runtime/Online/XMPP/Private/XmppTests.cpp index b81c84f96a3c..fd14d51c019d 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppTests.cpp +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XmppTests.h" #include "XmppPresence.h" diff --git a/Engine/Source/Runtime/Online/XMPP/Private/XmppTests.h b/Engine/Source/Runtime/Online/XMPP/Private/XmppTests.h index 78c538c3967f..c797c1f411df 100644 --- a/Engine/Source/Runtime/Online/XMPP/Private/XmppTests.h +++ b/Engine/Source/Runtime/Online/XMPP/Private/XmppTests.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Public/Xmpp.h b/Engine/Source/Runtime/Online/XMPP/Public/Xmpp.h index ed11bcf4a8f4..228e7442dd83 100644 --- a/Engine/Source/Runtime/Online/XMPP/Public/Xmpp.h +++ b/Engine/Source/Runtime/Online/XMPP/Public/Xmpp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Public/XmppChat.h b/Engine/Source/Runtime/Online/XMPP/Public/XmppChat.h index d4974cff8536..5826e57177dd 100644 --- a/Engine/Source/Runtime/Online/XMPP/Public/XmppChat.h +++ b/Engine/Source/Runtime/Online/XMPP/Public/XmppChat.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Public/XmppConnection.h b/Engine/Source/Runtime/Online/XMPP/Public/XmppConnection.h index ac3e833921e3..c54d4fccfe8c 100644 --- a/Engine/Source/Runtime/Online/XMPP/Public/XmppConnection.h +++ b/Engine/Source/Runtime/Online/XMPP/Public/XmppConnection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Public/XmppMessages.h b/Engine/Source/Runtime/Online/XMPP/Public/XmppMessages.h index 4b4e23248334..9756207e1a7d 100644 --- a/Engine/Source/Runtime/Online/XMPP/Public/XmppMessages.h +++ b/Engine/Source/Runtime/Online/XMPP/Public/XmppMessages.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Public/XmppModule.h b/Engine/Source/Runtime/Online/XMPP/Public/XmppModule.h index 67baa79c8c01..b79903b05eeb 100644 --- a/Engine/Source/Runtime/Online/XMPP/Public/XmppModule.h +++ b/Engine/Source/Runtime/Online/XMPP/Public/XmppModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Public/XmppMultiUserChat.h b/Engine/Source/Runtime/Online/XMPP/Public/XmppMultiUserChat.h index 0da9496c734c..9fcb9eeb6941 100644 --- a/Engine/Source/Runtime/Online/XMPP/Public/XmppMultiUserChat.h +++ b/Engine/Source/Runtime/Online/XMPP/Public/XmppMultiUserChat.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Public/XmppPackage.h b/Engine/Source/Runtime/Online/XMPP/Public/XmppPackage.h index 5c13fd47bcee..850ab55eb5b6 100644 --- a/Engine/Source/Runtime/Online/XMPP/Public/XmppPackage.h +++ b/Engine/Source/Runtime/Online/XMPP/Public/XmppPackage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Can't be #pragma once because other modules may define PACKAGE_SCOPE diff --git a/Engine/Source/Runtime/Online/XMPP/Public/XmppPresence.h b/Engine/Source/Runtime/Online/XMPP/Public/XmppPresence.h index c0361eb93deb..10d8dab0dfa2 100644 --- a/Engine/Source/Runtime/Online/XMPP/Public/XmppPresence.h +++ b/Engine/Source/Runtime/Online/XMPP/Public/XmppPresence.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/Public/XmppPubSub.h b/Engine/Source/Runtime/Online/XMPP/Public/XmppPubSub.h index d2d59613c371..c9fd12e8a505 100644 --- a/Engine/Source/Runtime/Online/XMPP/Public/XmppPubSub.h +++ b/Engine/Source/Runtime/Online/XMPP/Public/XmppPubSub.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Online/XMPP/XMPP.Build.cs b/Engine/Source/Runtime/Online/XMPP/XMPP.Build.cs index 9fb3aa42ac15..2904937b18e5 100644 --- a/Engine/Source/Runtime/Online/XMPP/XMPP.Build.cs +++ b/Engine/Source/Runtime/Online/XMPP/XMPP.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/OpenGLDrv/OpenGLDrv.Build.cs b/Engine/Source/Runtime/OpenGLDrv/OpenGLDrv.Build.cs index a84e6213e614..05aaa2495ecd 100644 --- a/Engine/Source/Runtime/OpenGLDrv/OpenGLDrv.Build.cs +++ b/Engine/Source/Runtime/OpenGLDrv/OpenGLDrv.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/Android/AndroidEGL.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/Android/AndroidEGL.cpp index fd2b0e7319fd..5920aedd7d01 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/Android/AndroidEGL.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/Android/AndroidEGL.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Android/AndroidPlatform.h" diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/Android/AndroidEGL.h b/Engine/Source/Runtime/OpenGLDrv/Private/Android/AndroidEGL.h index 10c5106a50aa..4b979376908a 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/Android/AndroidEGL.h +++ b/Engine/Source/Runtime/OpenGLDrv/Private/Android/AndroidEGL.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AndroidEGL.h: Private EGL definitions for Android-specific functionality diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/Android/AndroidESDeferredOpenGL.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/Android/AndroidESDeferredOpenGL.cpp index fd5c20870b31..9c82ea548502 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/Android/AndroidESDeferredOpenGL.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/Android/AndroidESDeferredOpenGL.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Android/AndroidPlatform.h" diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/Android/AndroidESDeferredOpenGL.h b/Engine/Source/Runtime/OpenGLDrv/Private/Android/AndroidESDeferredOpenGL.h index 9fcb2acedab2..6c19759890b3 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/Android/AndroidESDeferredOpenGL.h +++ b/Engine/Source/Runtime/OpenGLDrv/Private/Android/AndroidESDeferredOpenGL.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/Android/AndroidOpenGL.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/Android/AndroidOpenGL.cpp index 4a40f5e834fc..8d7580c39a87 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/Android/AndroidOpenGL.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/Android/AndroidOpenGL.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Android/AndroidPlatform.h" diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/Android/AndroidOpenGL.h b/Engine/Source/Runtime/OpenGLDrv/Private/Android/AndroidOpenGL.h index 363fdd974709..3bdbd3a3f94e 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/Android/AndroidOpenGL.h +++ b/Engine/Source/Runtime/OpenGLDrv/Private/Android/AndroidOpenGL.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AndroidOpenGL.h: Public OpenGL ES definitions for Android-specific functionality diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/Android/AndroidOpenGLPrivate.h b/Engine/Source/Runtime/OpenGLDrv/Private/Android/AndroidOpenGLPrivate.h index bc876a153c77..c583fdc26e89 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/Android/AndroidOpenGLPrivate.h +++ b/Engine/Source/Runtime/OpenGLDrv/Private/Android/AndroidOpenGLPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AndroidOpenGLPrivate.h: Code shared betweeen AndroidOpenGL and AndroidESDeferredOpenGL diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/HTML5/HTML5OpenGL.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/HTML5/HTML5OpenGL.cpp index 0153b3dabb3c..2182ea322ed3 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/HTML5/HTML5OpenGL.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/HTML5/HTML5OpenGL.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OpenGLDrvPrivate.h" THIRD_PARTY_INCLUDES_START diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/HTML5/HTML5OpenGL.h b/Engine/Source/Runtime/OpenGLDrv/Private/HTML5/HTML5OpenGL.h index ac4dc87c5d39..f80704b2c846 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/HTML5/HTML5OpenGL.h +++ b/Engine/Source/Runtime/OpenGLDrv/Private/HTML5/HTML5OpenGL.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HTML5OpenGL.h: Public OpenGL ES 2.0 definitions for HTML5-specific functionality diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/IOS/IOSOpenGL.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/IOS/IOSOpenGL.cpp index 712f52328133..7a09b6cd98df 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/IOS/IOSOpenGL.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/IOS/IOSOpenGL.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OpenGLDrvPrivate.h" #include "IOS/IOSAppDelegate.h" diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/IOS/IOSOpenGL.h b/Engine/Source/Runtime/OpenGLDrv/Private/IOS/IOSOpenGL.h index 28ef4bef7552..28c1e0fb4ef9 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/IOS/IOSOpenGL.h +++ b/Engine/Source/Runtime/OpenGLDrv/Private/IOS/IOSOpenGL.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= IOSOpenGL.h: Public OpenGL ES 2.0 definitions for iOS-specific functionality diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/Linux/OpenGLLinux.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/Linux/OpenGLLinux.cpp index e7b182894ef5..672774715a33 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/Linux/OpenGLLinux.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/Linux/OpenGLLinux.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGLLinux.cpp: OpenGL context management on Linux diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/Linux/OpenGLLinux.h b/Engine/Source/Runtime/OpenGLDrv/Private/Linux/OpenGLLinux.h index 9096f9bef1e8..23ef87fb2571 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/Linux/OpenGLLinux.h +++ b/Engine/Source/Runtime/OpenGLDrv/Private/Linux/OpenGLLinux.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGLWindows.h: Manual loading of OpenGL functions from DLL. diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminEGL.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminEGL.cpp index 006827847bb0..9f7e3be24d48 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminEGL.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminEGL.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #if !PLATFORM_LUMINGL4 diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminEGL.h b/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminEGL.h index 3736bd315536..87d5f1cf0554 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminEGL.h +++ b/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminEGL.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LuminEGL.h: Private EGL definitions for Lumin-specific functionality diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminESDeferredOpenGL.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminESDeferredOpenGL.cpp index c26beaae3ad9..eb0bf32e9473 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminESDeferredOpenGL.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminESDeferredOpenGL.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminESDeferredOpenGL.h b/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminESDeferredOpenGL.h index 38684ff462f6..9c5ea529fe24 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminESDeferredOpenGL.h +++ b/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminESDeferredOpenGL.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #if PLATFORM_ANDROIDESDEFERRED diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminGL4.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminGL4.cpp index 18dba8bd1c3f..d716c9e86580 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminGL4.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminGL4.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #if PLATFORM_LUMINGL4 diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminGL4.h b/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminGL4.h index 82937a3661ad..68ce6c1bb9c5 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminGL4.h +++ b/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminGL4.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGLWindows.h: Manual loading of OpenGL functions from DLL. diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminOpenGL.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminOpenGL.cpp index b6da449227d7..88ae2b0641b2 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminOpenGL.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminOpenGL.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminOpenGL.h b/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminOpenGL.h index 577aa195b67a..676ad4fc12d8 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminOpenGL.h +++ b/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminOpenGL.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #if !PLATFORM_LUMINGL4 diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGL3.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGL3.cpp index 9104f0d23394..2045d8b69f52 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGL3.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGL3.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGL3.cpp: OpenGL 3.2 implementation. diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGL4.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGL4.cpp index d4b4444905ef..786e06dce5ae 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGL4.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGL4.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGL4.cpp: OpenGL 4.3 implementation. diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLCommands.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLCommands.cpp index 70b6b1b28946..959c1f40e3bc 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLCommands.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGLCommands.cpp: OpenGL RHI commands implementation. diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLDebugFrameDump.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLDebugFrameDump.cpp index 97c559c9d4e4..229aee0dcb65 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLDebugFrameDump.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLDebugFrameDump.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLDevice.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLDevice.cpp index d0b424dbbccc..76257c22f026 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLDevice.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGLDevice.cpp: OpenGL device RHI implementation. diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLDrv.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLDrv.cpp index dfaa08c4ea28..828e47c1b897 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLDrv.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLDrv.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGLDrv.cpp: Unreal OpenGL RHI library implementation. diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLDrvPrivate.h b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLDrvPrivate.h index ea2618d1a8d3..607a5a943385 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLDrvPrivate.h +++ b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLDrvPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGLDrvPrivate.h: Private OpenGL RHI definitions. diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLES2.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLES2.cpp index 332fd2cbd9fb..871da135a449 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLES2.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLES2.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGLES2.cpp: OpenGL ES2 implementation. diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLESDeferred.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLESDeferred.cpp index f8a448bc70a3..293f105df08a 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLESDeferred.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLESDeferred.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGL3.cpp: OpenGL 3.2 implementation. diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLIndexBuffer.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLIndexBuffer.cpp index 82ad602751e6..1931bc2ff5d0 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLIndexBuffer.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLIndexBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGLIndexBuffer.cpp: OpenGL Index buffer RHI implementation. diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLQuery.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLQuery.cpp index 3b2ae6127a72..1caf918bc4b4 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLQuery.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLQuery.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGLQuery.cpp: OpenGL query RHI implementation. diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLRenderTarget.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLRenderTarget.cpp index 8803f668a916..2c09185fc4d0 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLRenderTarget.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLRenderTarget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGLRenderTarget.cpp: OpenGL render target implementation. diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLShaders.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLShaders.cpp index 77ce96aee0da..40564bff1ffb 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLShaders.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLShaders.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGLShaders.cpp: OpenGL shader RHI implementation. diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLState.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLState.cpp index 806ffcf8663f..c38ea68f581c 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLState.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLState.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGLState.cpp: OpenGL state implementation. diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLStructuredBuffer.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLStructuredBuffer.cpp index cc498cf91784..f4bbdf43336e 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLStructuredBuffer.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLStructuredBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGLStructuredBuffer.cpp: OpenGL Index buffer RHI implementation. diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLTexture.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLTexture.cpp index 18ee3b3a242c..f1ebcdf1a632 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLTexture.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLTexture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGLVertexBuffer.cpp: OpenGL texture RHI implementation. diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLUAV.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLUAV.cpp index e07cd2f41b79..a1d13003f3fb 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLUAV.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLUAV.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLUniformBuffer.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLUniformBuffer.cpp index 1d6185b387e2..54ff90731381 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLUniformBuffer.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLUniformBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGLUniformBuffer.cpp: OpenGL Uniform buffer RHI implementation. diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLUtil.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLUtil.cpp index ac1d78d95fb6..35f46ba05f4c 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLUtil.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLUtil.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGLUtil.h: OpenGL RHI utility implementation. diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLVertexBuffer.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLVertexBuffer.cpp index d913843248bd..b18eb8dfd35f 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLVertexBuffer.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLVertexBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGLVertexBuffer.cpp: OpenGL vertex buffer RHI implementation. diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLVertexDeclaration.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLVertexDeclaration.cpp index f272e89d3688..3b3d8c489d9f 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLVertexDeclaration.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLVertexDeclaration.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGLVertexDeclaration.cpp: OpenGL vertex declaration RHI implementation. diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLViewport.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLViewport.cpp index 8a5746ed3ea4..b32a77b284b0 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLViewport.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLViewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGLViewport.cpp: OpenGL viewport RHI implementation. diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/Windows/OpenGLWindows.cpp b/Engine/Source/Runtime/OpenGLDrv/Private/Windows/OpenGLWindows.cpp index 67b60307ebe6..a4db19866c10 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/Windows/OpenGLWindows.cpp +++ b/Engine/Source/Runtime/OpenGLDrv/Private/Windows/OpenGLWindows.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGLWindowsLoader.cpp: Manual loading of OpenGL functions from DLL. diff --git a/Engine/Source/Runtime/OpenGLDrv/Private/Windows/OpenGLWindows.h b/Engine/Source/Runtime/OpenGLDrv/Private/Windows/OpenGLWindows.h index cdd3a0a8c8d1..497cb43efb23 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Private/Windows/OpenGLWindows.h +++ b/Engine/Source/Runtime/OpenGLDrv/Private/Windows/OpenGLWindows.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGLWindows.h: Manual loading of OpenGL functions from DLL. diff --git a/Engine/Source/Runtime/OpenGLDrv/Public/OpenGL.h b/Engine/Source/Runtime/OpenGLDrv/Public/OpenGL.h index 49c7a139b96b..ea5b2a455d21 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Public/OpenGL.h +++ b/Engine/Source/Runtime/OpenGLDrv/Public/OpenGL.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGL.h: Public OpenGL base definitions for non-common functionality diff --git a/Engine/Source/Runtime/OpenGLDrv/Public/OpenGL3.h b/Engine/Source/Runtime/OpenGLDrv/Public/OpenGL3.h index e63b5ad03f00..871cd065f760 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Public/OpenGL3.h +++ b/Engine/Source/Runtime/OpenGLDrv/Public/OpenGL3.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGL3.h: Public OpenGL 3.2 definitions for non-common functionality diff --git a/Engine/Source/Runtime/OpenGLDrv/Public/OpenGL4.h b/Engine/Source/Runtime/OpenGLDrv/Public/OpenGL4.h index 7794834fbe05..14952e3536df 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Public/OpenGL4.h +++ b/Engine/Source/Runtime/OpenGLDrv/Public/OpenGL4.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGL4.h: Public OpenGL 4.3 definitions for non-common functionality diff --git a/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLDrv.h b/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLDrv.h index 77c5de31f39f..dc45c9750b73 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLDrv.h +++ b/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLDrv.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGLDrv.h: Public OpenGL RHI definitions. diff --git a/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLES2.h b/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLES2.h index 19d53b6d9e06..8f056d1c573f 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLES2.h +++ b/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLES2.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGLES2.h: Public OpenGL ES 2.0 definitions for non-common functionality diff --git a/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLESDeferred.h b/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLESDeferred.h index c19a591ac105..dff01781253d 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLESDeferred.h +++ b/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLESDeferred.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGL3.h: Public OpenGL 3.2 definitions for non-common functionality diff --git a/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLResources.h b/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLResources.h index 3540c5b33450..3af8701b856d 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLResources.h +++ b/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLResources.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGLResources.h: OpenGL resource RHI definitions. diff --git a/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLShaderResources.h b/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLShaderResources.h index 2c927b857835..cac2db62bd6f 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLShaderResources.h +++ b/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLShaderResources.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGLShaderResources.h: OpenGL shader resource RHI definitions. diff --git a/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLShaders.h b/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLShaders.h index 5484fba7998d..4e672de9673d 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLShaders.h +++ b/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLShaders.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGLShaders.h: OpenGL shader RHI declaration. diff --git a/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLState.h b/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLState.h index 167e931d3baf..859773ff6257 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLState.h +++ b/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGLState.h: OpenGL state definitions. diff --git a/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLUtil.h b/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLUtil.h index f8a5ef698a73..23fde9044662 100644 --- a/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLUtil.h +++ b/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLUtil.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= OpenGLUtil.h: OpenGL RHI utility definitions. diff --git a/Engine/Source/Runtime/Overlay/Overlay.Build.cs b/Engine/Source/Runtime/Overlay/Overlay.Build.cs index 83060b6aaae5..b056298569fa 100644 --- a/Engine/Source/Runtime/Overlay/Overlay.Build.cs +++ b/Engine/Source/Runtime/Overlay/Overlay.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/Overlay/Private/Assets/BasicOverlays.cpp b/Engine/Source/Runtime/Overlay/Private/Assets/BasicOverlays.cpp index 73650320326b..3b27bdc8260d 100644 --- a/Engine/Source/Runtime/Overlay/Private/Assets/BasicOverlays.cpp +++ b/Engine/Source/Runtime/Overlay/Private/Assets/BasicOverlays.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BasicOverlays.h" diff --git a/Engine/Source/Runtime/Overlay/Private/Assets/LocalizedOverlays.cpp b/Engine/Source/Runtime/Overlay/Private/Assets/LocalizedOverlays.cpp index 015892edd1a7..1ba5b5319cfd 100644 --- a/Engine/Source/Runtime/Overlay/Private/Assets/LocalizedOverlays.cpp +++ b/Engine/Source/Runtime/Overlay/Private/Assets/LocalizedOverlays.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LocalizedOverlays.h" diff --git a/Engine/Source/Runtime/Overlay/Private/Factories/OverlaysImporter.cpp b/Engine/Source/Runtime/Overlay/Private/Factories/OverlaysImporter.cpp index a275b59d3645..bbfcd2fc322f 100644 --- a/Engine/Source/Runtime/Overlay/Private/Factories/OverlaysImporter.cpp +++ b/Engine/Source/Runtime/Overlay/Private/Factories/OverlaysImporter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OverlaysImporter.h" diff --git a/Engine/Source/Runtime/Overlay/Private/OverlayModule.cpp b/Engine/Source/Runtime/Overlay/Private/OverlayModule.cpp index 5200916601e3..0ab4a5aa8c54 100644 --- a/Engine/Source/Runtime/Overlay/Private/OverlayModule.cpp +++ b/Engine/Source/Runtime/Overlay/Private/OverlayModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/Overlay/Private/OverlayPrivate.h b/Engine/Source/Runtime/Overlay/Private/OverlayPrivate.h index d3be295d862f..fc2b139239d3 100644 --- a/Engine/Source/Runtime/Overlay/Private/OverlayPrivate.h +++ b/Engine/Source/Runtime/Overlay/Private/OverlayPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Overlay/Public/BasicOverlays.h b/Engine/Source/Runtime/Overlay/Public/BasicOverlays.h index 04932f893b7c..e619385d6453 100644 --- a/Engine/Source/Runtime/Overlay/Public/BasicOverlays.h +++ b/Engine/Source/Runtime/Overlay/Public/BasicOverlays.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Overlay/Public/IOverlayModule.h b/Engine/Source/Runtime/Overlay/Public/IOverlayModule.h index 0cc63e2354b8..f10179374256 100644 --- a/Engine/Source/Runtime/Overlay/Public/IOverlayModule.h +++ b/Engine/Source/Runtime/Overlay/Public/IOverlayModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Overlay/Public/LocalizedOverlays.h b/Engine/Source/Runtime/Overlay/Public/LocalizedOverlays.h index 3acdadca27b4..82cbf6211cc9 100644 --- a/Engine/Source/Runtime/Overlay/Public/LocalizedOverlays.h +++ b/Engine/Source/Runtime/Overlay/Public/LocalizedOverlays.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Overlay/Public/Overlays.h b/Engine/Source/Runtime/Overlay/Public/Overlays.h index d901f0c155e9..33b9d7e2ed4a 100644 --- a/Engine/Source/Runtime/Overlay/Public/Overlays.h +++ b/Engine/Source/Runtime/Overlay/Public/Overlays.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Overlay/Public/OverlaysImporter.h b/Engine/Source/Runtime/Overlay/Public/OverlaysImporter.h index 95dab1e63121..5d014787020b 100644 --- a/Engine/Source/Runtime/Overlay/Public/OverlaysImporter.h +++ b/Engine/Source/Runtime/Overlay/Public/OverlaysImporter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/AsymmetricEncryption/RSAEncryptionHandlerComponent/Private/RSAEncryptionHandlerComponent.cpp b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/AsymmetricEncryption/RSAEncryptionHandlerComponent/Private/RSAEncryptionHandlerComponent.cpp index d2f05ebf75b3..f8ebbf164d6a 100644 --- a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/AsymmetricEncryption/RSAEncryptionHandlerComponent/Private/RSAEncryptionHandlerComponent.cpp +++ b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/AsymmetricEncryption/RSAEncryptionHandlerComponent/Private/RSAEncryptionHandlerComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RSAEncryptionHandlerComponent.h" diff --git a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/AsymmetricEncryption/RSAEncryptionHandlerComponent/Public/RSAEncryptionHandlerComponent.h b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/AsymmetricEncryption/RSAEncryptionHandlerComponent/Public/RSAEncryptionHandlerComponent.h index 541bdfb5762b..b4cd29ff52a2 100644 --- a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/AsymmetricEncryption/RSAEncryptionHandlerComponent/Public/RSAEncryptionHandlerComponent.h +++ b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/AsymmetricEncryption/RSAEncryptionHandlerComponent/Public/RSAEncryptionHandlerComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/AsymmetricEncryption/RSAEncryptionHandlerComponent/RSAEncryptionHandlerComponent.Build.cs b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/AsymmetricEncryption/RSAEncryptionHandlerComponent/RSAEncryptionHandlerComponent.Build.cs index b45dad1ae8dc..a3f8d15c1866 100644 --- a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/AsymmetricEncryption/RSAEncryptionHandlerComponent/RSAEncryptionHandlerComponent.Build.cs +++ b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/AsymmetricEncryption/RSAEncryptionHandlerComponent/RSAEncryptionHandlerComponent.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/EncryptionHandlerComponent/EncryptionHandlerComponent.Build.cs b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/EncryptionHandlerComponent/EncryptionHandlerComponent.Build.cs index 955503b43412..9fb7d0277d55 100644 --- a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/EncryptionHandlerComponent/EncryptionHandlerComponent.Build.cs +++ b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/EncryptionHandlerComponent/EncryptionHandlerComponent.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/EncryptionHandlerComponent/Private/EncryptionHandlerComponent.cpp b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/EncryptionHandlerComponent/Private/EncryptionHandlerComponent.cpp index e2a5c7f52f99..859999533e34 100644 --- a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/EncryptionHandlerComponent/Private/EncryptionHandlerComponent.cpp +++ b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/EncryptionHandlerComponent/Private/EncryptionHandlerComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "EncryptionHandlerComponent.h" #include "BlockEncryptionHandlerComponent.h" diff --git a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/EncryptionHandlerComponent/Public/EncryptionHandlerComponent.h b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/EncryptionHandlerComponent/Public/EncryptionHandlerComponent.h index 824bb3c769bf..83972db676f4 100644 --- a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/EncryptionHandlerComponent/Public/EncryptionHandlerComponent.h +++ b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/EncryptionHandlerComponent/Public/EncryptionHandlerComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/RSAKeyAESEncryption/Private/RSAKeyAESEncryptionHandlerComponent.cpp b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/RSAKeyAESEncryption/Private/RSAKeyAESEncryptionHandlerComponent.cpp index d5d80766d591..7e1df092a083 100644 --- a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/RSAKeyAESEncryption/Private/RSAKeyAESEncryptionHandlerComponent.cpp +++ b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/RSAKeyAESEncryption/Private/RSAKeyAESEncryptionHandlerComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RSAKeyAESEncryptionHandlerComponent.h" diff --git a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/RSAKeyAESEncryption/Public/RSAKeyAESEncryptionHandlerComponent.h b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/RSAKeyAESEncryption/Public/RSAKeyAESEncryptionHandlerComponent.h index 0b9e51f9ae03..dcd6e0f66578 100644 --- a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/RSAKeyAESEncryption/Public/RSAKeyAESEncryptionHandlerComponent.h +++ b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/RSAKeyAESEncryption/Public/RSAKeyAESEncryptionHandlerComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/RSAKeyAESEncryption/RSAKeyAESEncryption.Build.cs b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/RSAKeyAESEncryption/RSAKeyAESEncryption.Build.cs index 7f9f71be2763..b3e26d8fcd55 100644 --- a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/RSAKeyAESEncryption/RSAKeyAESEncryption.Build.cs +++ b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/RSAKeyAESEncryption/RSAKeyAESEncryption.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/AESBlockEncryptor/AESBlockEncryptor.Build.cs b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/AESBlockEncryptor/AESBlockEncryptor.Build.cs index c5ef6ca16631..8b771a7a5a2e 100644 --- a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/AESBlockEncryptor/AESBlockEncryptor.Build.cs +++ b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/AESBlockEncryptor/AESBlockEncryptor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/AESBlockEncryptor/Private/AESBlockEncryptor.cpp b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/AESBlockEncryptor/Private/AESBlockEncryptor.cpp index daa381bb3160..eb6eff76df21 100644 --- a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/AESBlockEncryptor/Private/AESBlockEncryptor.cpp +++ b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/AESBlockEncryptor/Private/AESBlockEncryptor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AESBlockEncryptor.h" diff --git a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/AESBlockEncryptor/Public/AESBlockEncryptor.h b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/AESBlockEncryptor/Public/AESBlockEncryptor.h index ea74cc2be439..08b2e33ef413 100644 --- a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/AESBlockEncryptor/Public/AESBlockEncryptor.h +++ b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/AESBlockEncryptor/Public/AESBlockEncryptor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/BlockEncryptionHandlerComponent/BlockEncryptionHandlerComponent.Build.cs b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/BlockEncryptionHandlerComponent/BlockEncryptionHandlerComponent.Build.cs index ff5f7d965e22..779779f7937f 100644 --- a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/BlockEncryptionHandlerComponent/BlockEncryptionHandlerComponent.Build.cs +++ b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/BlockEncryptionHandlerComponent/BlockEncryptionHandlerComponent.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/BlockEncryptionHandlerComponent/Private/BlockEncryptionHandlerComponent.cpp b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/BlockEncryptionHandlerComponent/Private/BlockEncryptionHandlerComponent.cpp index b752a016130f..20982e295228 100644 --- a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/BlockEncryptionHandlerComponent/Private/BlockEncryptionHandlerComponent.cpp +++ b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/BlockEncryptionHandlerComponent/Private/BlockEncryptionHandlerComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlockEncryptionHandlerComponent.h" #include "XORBlockEncryptor.h" diff --git a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/BlockEncryptionHandlerComponent/Public/BlockEncryptionHandlerComponent.h b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/BlockEncryptionHandlerComponent/Public/BlockEncryptionHandlerComponent.h index 94f743c7111a..e3a851b5880a 100644 --- a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/BlockEncryptionHandlerComponent/Public/BlockEncryptionHandlerComponent.h +++ b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/BlockEncryptionHandlerComponent/Public/BlockEncryptionHandlerComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/BlowFishBlockEncryptor/BlowFishBlockEncryptor.Build.cs b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/BlowFishBlockEncryptor/BlowFishBlockEncryptor.Build.cs index f9c0f47110f0..2a18247ed38d 100644 --- a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/BlowFishBlockEncryptor/BlowFishBlockEncryptor.Build.cs +++ b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/BlowFishBlockEncryptor/BlowFishBlockEncryptor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/BlowFishBlockEncryptor/Private/BlowFishBlockEncryptor.cpp b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/BlowFishBlockEncryptor/Private/BlowFishBlockEncryptor.cpp index cb9cfce97c06..0ffa8ce7934c 100644 --- a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/BlowFishBlockEncryptor/Private/BlowFishBlockEncryptor.cpp +++ b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/BlowFishBlockEncryptor/Private/BlowFishBlockEncryptor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BlowFishBlockEncryptor.h" diff --git a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/BlowFishBlockEncryptor/Public/BlowFishBlockEncryptor.h b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/BlowFishBlockEncryptor/Public/BlowFishBlockEncryptor.h index ae12d08ece71..57417080d614 100644 --- a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/BlowFishBlockEncryptor/Public/BlowFishBlockEncryptor.h +++ b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/BlowFishBlockEncryptor/Public/BlowFishBlockEncryptor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/TwoFishBlockEncryptor/Private/TwoFishBlockEncryptor.cpp b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/TwoFishBlockEncryptor/Private/TwoFishBlockEncryptor.cpp index fd0935b974cc..d86e9847afb8 100644 --- a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/TwoFishBlockEncryptor/Private/TwoFishBlockEncryptor.cpp +++ b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/TwoFishBlockEncryptor/Private/TwoFishBlockEncryptor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TwoFishBlockEncryptor.h" diff --git a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/TwoFishBlockEncryptor/Public/TwoFishBlockEncryptor.h b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/TwoFishBlockEncryptor/Public/TwoFishBlockEncryptor.h index bac4b3a620e2..ff6addf00670 100644 --- a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/TwoFishBlockEncryptor/Public/TwoFishBlockEncryptor.h +++ b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/TwoFishBlockEncryptor/Public/TwoFishBlockEncryptor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/TwoFishBlockEncryptor/TwoFishBlockEncryptor.Build.cs b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/TwoFishBlockEncryptor/TwoFishBlockEncryptor.Build.cs index 2fd61d7488a4..adc1b85a8edc 100644 --- a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/TwoFishBlockEncryptor/TwoFishBlockEncryptor.Build.cs +++ b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/TwoFishBlockEncryptor/TwoFishBlockEncryptor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/XORBlockEncryptor/Private/XORBlockEncryptor.cpp b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/XORBlockEncryptor/Private/XORBlockEncryptor.cpp index 6d5df562fb26..3af1a49af520 100644 --- a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/XORBlockEncryptor/Private/XORBlockEncryptor.cpp +++ b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/XORBlockEncryptor/Private/XORBlockEncryptor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XORBlockEncryptor.h" diff --git a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/XORBlockEncryptor/Public/XORBlockEncryptor.h b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/XORBlockEncryptor/Public/XORBlockEncryptor.h index 68abe1fb65ed..2da301df3115 100644 --- a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/XORBlockEncryptor/Public/XORBlockEncryptor.h +++ b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/XORBlockEncryptor/Public/XORBlockEncryptor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/XORBlockEncryptor/XORBlockEncryptor.Build.cs b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/XORBlockEncryptor/XORBlockEncryptor.Build.cs index b4e76b9318e6..019992c6b6c1 100644 --- a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/XORBlockEncryptor/XORBlockEncryptor.Build.cs +++ b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/BlockEncryption/XORBlockEncryptor/XORBlockEncryptor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/StreamEncryption/StreamEncryptionHandlerComponent/Private/StreamEncryptionHandlerComponent.cpp b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/StreamEncryption/StreamEncryptionHandlerComponent/Private/StreamEncryptionHandlerComponent.cpp index d505d0972ede..63a6575d6317 100644 --- a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/StreamEncryption/StreamEncryptionHandlerComponent/Private/StreamEncryptionHandlerComponent.cpp +++ b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/StreamEncryption/StreamEncryptionHandlerComponent/Private/StreamEncryptionHandlerComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StreamEncryptionHandlerComponent.h" #include "XORStreamEncryptor.h" diff --git a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/StreamEncryption/StreamEncryptionHandlerComponent/Public/StreamEncryptionHandlerComponent.h b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/StreamEncryption/StreamEncryptionHandlerComponent/Public/StreamEncryptionHandlerComponent.h index 41dd88fc433f..488943bb22ca 100644 --- a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/StreamEncryption/StreamEncryptionHandlerComponent/Public/StreamEncryptionHandlerComponent.h +++ b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/StreamEncryption/StreamEncryptionHandlerComponent/Public/StreamEncryptionHandlerComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/StreamEncryption/StreamEncryptionHandlerComponent/StreamEncryptionHandlerComponent.Build.cs b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/StreamEncryption/StreamEncryptionHandlerComponent/StreamEncryptionHandlerComponent.Build.cs index d14df3250f23..e60436b25720 100644 --- a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/StreamEncryption/StreamEncryptionHandlerComponent/StreamEncryptionHandlerComponent.Build.cs +++ b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/StreamEncryption/StreamEncryptionHandlerComponent/StreamEncryptionHandlerComponent.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/StreamEncryption/XORStreamEncryptor/Private/XORStreamEncryptor.cpp b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/StreamEncryption/XORStreamEncryptor/Private/XORStreamEncryptor.cpp index 71bb569811d3..ccc05ee75b29 100644 --- a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/StreamEncryption/XORStreamEncryptor/Private/XORStreamEncryptor.cpp +++ b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/StreamEncryption/XORStreamEncryptor/Private/XORStreamEncryptor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XORStreamEncryptor.h" diff --git a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/StreamEncryption/XORStreamEncryptor/Public/XORStreamEncryptor.h b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/StreamEncryption/XORStreamEncryptor/Public/XORStreamEncryptor.h index c641bcca51e7..9f66c1d59751 100644 --- a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/StreamEncryption/XORStreamEncryptor/Public/XORStreamEncryptor.h +++ b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/StreamEncryption/XORStreamEncryptor/Public/XORStreamEncryptor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StreamEncryptionHandlerComponent.h" diff --git a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/StreamEncryption/XORStreamEncryptor/XORStreamEncryptor.Build.cs b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/StreamEncryption/XORStreamEncryptor/XORStreamEncryptor.Build.cs index 41fc47e81c06..90a398d8d176 100644 --- a/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/StreamEncryption/XORStreamEncryptor/XORStreamEncryptor.Build.cs +++ b/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/SymmetricEncryption/StreamEncryption/XORStreamEncryptor/XORStreamEncryptor.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Runtime/PacketHandlers/PacketHandler/Classes/HandlerComponentFactory.h b/Engine/Source/Runtime/PacketHandlers/PacketHandler/Classes/HandlerComponentFactory.h index e9d06e618a4f..3102f67637de 100644 --- a/Engine/Source/Runtime/PacketHandlers/PacketHandler/Classes/HandlerComponentFactory.h +++ b/Engine/Source/Runtime/PacketHandlers/PacketHandler/Classes/HandlerComponentFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PacketHandlers/PacketHandler/Classes/NetAnalyticsAggregatorConfig.h b/Engine/Source/Runtime/PacketHandlers/PacketHandler/Classes/NetAnalyticsAggregatorConfig.h index 92b3d7a31713..62ec0fe625db 100644 --- a/Engine/Source/Runtime/PacketHandlers/PacketHandler/Classes/NetAnalyticsAggregatorConfig.h +++ b/Engine/Source/Runtime/PacketHandlers/PacketHandler/Classes/NetAnalyticsAggregatorConfig.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PacketHandlers/PacketHandler/PacketHandler.Build.cs b/Engine/Source/Runtime/PacketHandlers/PacketHandler/PacketHandler.Build.cs index fa35f0a00fe5..27c9c5887a02 100644 --- a/Engine/Source/Runtime/PacketHandlers/PacketHandler/PacketHandler.Build.cs +++ b/Engine/Source/Runtime/PacketHandlers/PacketHandler/PacketHandler.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Runtime/PacketHandlers/PacketHandler/Private/DDoSDetection.cpp b/Engine/Source/Runtime/PacketHandlers/PacketHandler/Private/DDoSDetection.cpp index b6082864c147..c50271bc94e3 100644 --- a/Engine/Source/Runtime/PacketHandlers/PacketHandler/Private/DDoSDetection.cpp +++ b/Engine/Source/Runtime/PacketHandlers/PacketHandler/Private/DDoSDetection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Includes diff --git a/Engine/Source/Runtime/PacketHandlers/PacketHandler/Private/HandlerComponentFactory.cpp b/Engine/Source/Runtime/PacketHandlers/PacketHandler/Private/HandlerComponentFactory.cpp index 42246351831c..b4f946ea3bbd 100644 --- a/Engine/Source/Runtime/PacketHandlers/PacketHandler/Private/HandlerComponentFactory.cpp +++ b/Engine/Source/Runtime/PacketHandlers/PacketHandler/Private/HandlerComponentFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HandlerComponentFactory.h" diff --git a/Engine/Source/Runtime/PacketHandlers/PacketHandler/Private/NetAnalytics.cpp b/Engine/Source/Runtime/PacketHandlers/PacketHandler/Private/NetAnalytics.cpp index 2649aa23d506..0a1823db6418 100644 --- a/Engine/Source/Runtime/PacketHandlers/PacketHandler/Private/NetAnalytics.cpp +++ b/Engine/Source/Runtime/PacketHandlers/PacketHandler/Private/NetAnalytics.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Includes #include "NetAnalytics.h" diff --git a/Engine/Source/Runtime/PacketHandlers/PacketHandler/Private/NetAnalyticsAggregatorConfig.cpp b/Engine/Source/Runtime/PacketHandlers/PacketHandler/Private/NetAnalyticsAggregatorConfig.cpp index 7383f6736e2a..18ce7407f91f 100644 --- a/Engine/Source/Runtime/PacketHandlers/PacketHandler/Private/NetAnalyticsAggregatorConfig.cpp +++ b/Engine/Source/Runtime/PacketHandlers/PacketHandler/Private/NetAnalyticsAggregatorConfig.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NetAnalyticsAggregatorConfig.h" diff --git a/Engine/Source/Runtime/PacketHandlers/PacketHandler/Private/PacketAudit.cpp b/Engine/Source/Runtime/PacketHandlers/PacketHandler/Private/PacketAudit.cpp index 6a73317502ae..1e5e6428e446 100644 --- a/Engine/Source/Runtime/PacketHandlers/PacketHandler/Private/PacketAudit.cpp +++ b/Engine/Source/Runtime/PacketHandlers/PacketHandler/Private/PacketAudit.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Includes diff --git a/Engine/Source/Runtime/PacketHandlers/PacketHandler/Private/PacketHandler.cpp b/Engine/Source/Runtime/PacketHandlers/PacketHandler/Private/PacketHandler.cpp index 9a9ea89ab305..c59c8074a939 100644 --- a/Engine/Source/Runtime/PacketHandlers/PacketHandler/Private/PacketHandler.cpp +++ b/Engine/Source/Runtime/PacketHandlers/PacketHandler/Private/PacketHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PacketHandler.h" #include "PacketAudit.h" diff --git a/Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/DDoSDetection.h b/Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/DDoSDetection.h index 92c656addaa8..e623c5fcb99b 100644 --- a/Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/DDoSDetection.h +++ b/Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/DDoSDetection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/EncryptionComponent.h b/Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/EncryptionComponent.h index afdf1d76db8d..40d2cd0ac0be 100644 --- a/Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/EncryptionComponent.h +++ b/Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/EncryptionComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/NetAnalytics.h b/Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/NetAnalytics.h index 2d9f538171c2..69fe4b185432 100644 --- a/Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/NetAnalytics.h +++ b/Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/NetAnalytics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/PacketAudit.h b/Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/PacketAudit.h index bdd59b4e1059..eb4d43c2b57e 100644 --- a/Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/PacketAudit.h +++ b/Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/PacketAudit.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/PacketHandler.h b/Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/PacketHandler.h index 4538e59aa99b..bb87a00afd38 100644 --- a/Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/PacketHandler.h +++ b/Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/PacketHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/PacketTraits.h b/Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/PacketTraits.h index e6c401435f7c..4b416c2044f9 100644 --- a/Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/PacketTraits.h +++ b/Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/PacketTraits.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PacketHandlers/ReliabilityHandlerComponent/Private/ReliabilityHandlerComponent.cpp b/Engine/Source/Runtime/PacketHandlers/ReliabilityHandlerComponent/Private/ReliabilityHandlerComponent.cpp index 8a7fea250cd3..75a0485ff724 100644 --- a/Engine/Source/Runtime/PacketHandlers/ReliabilityHandlerComponent/Private/ReliabilityHandlerComponent.cpp +++ b/Engine/Source/Runtime/PacketHandlers/ReliabilityHandlerComponent/Private/ReliabilityHandlerComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ReliabilityHandlerComponent.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/PacketHandlers/ReliabilityHandlerComponent/Public/ReliabilityHandlerComponent.h b/Engine/Source/Runtime/PacketHandlers/ReliabilityHandlerComponent/Public/ReliabilityHandlerComponent.h index 1330cb5b6513..aabe55232661 100644 --- a/Engine/Source/Runtime/PacketHandlers/ReliabilityHandlerComponent/Public/ReliabilityHandlerComponent.h +++ b/Engine/Source/Runtime/PacketHandlers/ReliabilityHandlerComponent/Public/ReliabilityHandlerComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PacketHandlers/ReliabilityHandlerComponent/ReliabilityHandlerComponent.Build.cs b/Engine/Source/Runtime/PacketHandlers/ReliabilityHandlerComponent/ReliabilityHandlerComponent.Build.cs index b2ed1c960984..faa240cc6f50 100644 --- a/Engine/Source/Runtime/PacketHandlers/ReliabilityHandlerComponent/ReliabilityHandlerComponent.Build.cs +++ b/Engine/Source/Runtime/PacketHandlers/ReliabilityHandlerComponent/ReliabilityHandlerComponent.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Runtime/PakFile/PakFile.Build.cs b/Engine/Source/Runtime/PakFile/PakFile.Build.cs index 8978422c3ad2..ce3793c01c5e 100644 --- a/Engine/Source/Runtime/PakFile/PakFile.Build.cs +++ b/Engine/Source/Runtime/PakFile/PakFile.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/PakFile/Private/IPlatformFilePak.cpp b/Engine/Source/Runtime/PakFile/Private/IPlatformFilePak.cpp index a9775880851a..a8c6832e0585 100644 --- a/Engine/Source/Runtime/PakFile/Private/IPlatformFilePak.cpp +++ b/Engine/Source/Runtime/PakFile/Private/IPlatformFilePak.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IPlatformFilePak.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Runtime/PakFile/Private/SignedArchiveReader.cpp b/Engine/Source/Runtime/PakFile/Private/SignedArchiveReader.cpp index 51b90a3acb9c..5830ae44b217 100644 --- a/Engine/Source/Runtime/PakFile/Private/SignedArchiveReader.cpp +++ b/Engine/Source/Runtime/PakFile/Private/SignedArchiveReader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SignedArchiveReader.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Runtime/PakFile/Private/SignedArchiveReader.h b/Engine/Source/Runtime/PakFile/Private/SignedArchiveReader.h index fffda5ac5c11..2826cbc52509 100644 --- a/Engine/Source/Runtime/PakFile/Private/SignedArchiveReader.h +++ b/Engine/Source/Runtime/PakFile/Private/SignedArchiveReader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PakFile/Public/IPlatformFilePak.h b/Engine/Source/Runtime/PakFile/Public/IPlatformFilePak.h index 0a2a68c3a793..cc87f93b3fcd 100644 --- a/Engine/Source/Runtime/PakFile/Public/IPlatformFilePak.h +++ b/Engine/Source/Runtime/PakFile/Public/IPlatformFilePak.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PerfCounters/PerfCounters.Build.cs b/Engine/Source/Runtime/PerfCounters/PerfCounters.Build.cs index edc6dd33aeb5..9296824fd422 100644 --- a/Engine/Source/Runtime/PerfCounters/PerfCounters.Build.cs +++ b/Engine/Source/Runtime/PerfCounters/PerfCounters.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/PerfCounters/Private/PerfCounters.cpp b/Engine/Source/Runtime/PerfCounters/Private/PerfCounters.cpp index 5c167236b96f..4c9c8448cd14 100644 --- a/Engine/Source/Runtime/PerfCounters/Private/PerfCounters.cpp +++ b/Engine/Source/Runtime/PerfCounters/Private/PerfCounters.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PerfCounters.h" #include "GenericPlatform/GenericPlatformTime.h" diff --git a/Engine/Source/Runtime/PerfCounters/Private/PerfCounters.h b/Engine/Source/Runtime/PerfCounters/Private/PerfCounters.h index bbc433e0120a..e9200100283d 100644 --- a/Engine/Source/Runtime/PerfCounters/Private/PerfCounters.h +++ b/Engine/Source/Runtime/PerfCounters/Private/PerfCounters.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PerfCounters/Private/PerfCountersModule.cpp b/Engine/Source/Runtime/PerfCounters/Private/PerfCountersModule.cpp index 4610ab290163..5edfc69b710f 100644 --- a/Engine/Source/Runtime/PerfCounters/Private/PerfCountersModule.cpp +++ b/Engine/Source/Runtime/PerfCounters/Private/PerfCountersModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PerfCountersModule.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Source/Runtime/PerfCounters/Private/ZeroLoad.cpp b/Engine/Source/Runtime/PerfCounters/Private/ZeroLoad.cpp index cc6d6734d7d4..ad415c0c0476 100644 --- a/Engine/Source/Runtime/PerfCounters/Private/ZeroLoad.cpp +++ b/Engine/Source/Runtime/PerfCounters/Private/ZeroLoad.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ZeroLoad.h" #include "HAL/PlatformTime.h" diff --git a/Engine/Source/Runtime/PerfCounters/Private/ZeroLoad.h b/Engine/Source/Runtime/PerfCounters/Private/ZeroLoad.h index c75024edb39c..64ff48e0aaee 100644 --- a/Engine/Source/Runtime/PerfCounters/Private/ZeroLoad.h +++ b/Engine/Source/Runtime/PerfCounters/Private/ZeroLoad.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PerfCounters/Public/PerfCountersModule.h b/Engine/Source/Runtime/PerfCounters/Public/PerfCountersModule.h index b53e929fd638..eb37c89cf819 100644 --- a/Engine/Source/Runtime/PerfCounters/Public/PerfCountersModule.h +++ b/Engine/Source/Runtime/PerfCounters/Public/PerfCountersModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PhysXCooking/PhysXCooking.Build.cs b/Engine/Source/Runtime/PhysXCooking/PhysXCooking.Build.cs index 0eee8374a39a..4c0dcddd1602 100644 --- a/Engine/Source/Runtime/PhysXCooking/PhysXCooking.Build.cs +++ b/Engine/Source/Runtime/PhysXCooking/PhysXCooking.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Runtime/PhysXCooking/Private/PhysXCooking.cpp b/Engine/Source/Runtime/PhysXCooking/Private/PhysXCooking.cpp index 963c59d61e97..466d346f87b7 100644 --- a/Engine/Source/Runtime/PhysXCooking/Private/PhysXCooking.cpp +++ b/Engine/Source/Runtime/PhysXCooking/Private/PhysXCooking.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PhysXCooking.h" #include "Serialization/MemoryWriter.h" diff --git a/Engine/Source/Runtime/PhysXCooking/Public/PhysXCooking.h b/Engine/Source/Runtime/PhysXCooking/Public/PhysXCooking.h index 2c83c0de77bd..bd32bfafafd6 100644 --- a/Engine/Source/Runtime/PhysXCooking/Public/PhysXCooking.h +++ b/Engine/Source/Runtime/PhysXCooking/Public/PhysXCooking.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Portal/LauncherCheck/LauncherCheck.Build.cs b/Engine/Source/Runtime/Portal/LauncherCheck/LauncherCheck.Build.cs index 63ece308a580..2cdff32fc500 100644 --- a/Engine/Source/Runtime/Portal/LauncherCheck/LauncherCheck.Build.cs +++ b/Engine/Source/Runtime/Portal/LauncherCheck/LauncherCheck.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/Portal/LauncherCheck/Private/LauncherCheckModule.cpp b/Engine/Source/Runtime/Portal/LauncherCheck/Private/LauncherCheckModule.cpp index caad1adfafe7..b49b9fb02edd 100644 --- a/Engine/Source/Runtime/Portal/LauncherCheck/Private/LauncherCheckModule.cpp +++ b/Engine/Source/Runtime/Portal/LauncherCheck/Private/LauncherCheckModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Templates/UnrealTemplate.h" diff --git a/Engine/Source/Runtime/Portal/LauncherCheck/Public/ILauncherCheckModule.h b/Engine/Source/Runtime/Portal/LauncherCheck/Public/ILauncherCheckModule.h index 34a2d86533e6..e7a859dfc155 100644 --- a/Engine/Source/Runtime/Portal/LauncherCheck/Public/ILauncherCheckModule.h +++ b/Engine/Source/Runtime/Portal/LauncherCheck/Public/ILauncherCheckModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Portal/LauncherPlatform/LauncherPlatform.Build.cs b/Engine/Source/Runtime/Portal/LauncherPlatform/LauncherPlatform.Build.cs index aa2cab940936..4ac82debe416 100644 --- a/Engine/Source/Runtime/Portal/LauncherPlatform/LauncherPlatform.Build.cs +++ b/Engine/Source/Runtime/Portal/LauncherPlatform/LauncherPlatform.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/Portal/LauncherPlatform/Private/LauncherPlatformModule.cpp b/Engine/Source/Runtime/Portal/LauncherPlatform/Private/LauncherPlatformModule.cpp index 2fb05ef951f8..5d3981341041 100644 --- a/Engine/Source/Runtime/Portal/LauncherPlatform/Private/LauncherPlatformModule.cpp +++ b/Engine/Source/Runtime/Portal/LauncherPlatform/Private/LauncherPlatformModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LauncherPlatformModule.h" #if PLATFORM_WINDOWS diff --git a/Engine/Source/Runtime/Portal/LauncherPlatform/Private/LauncherPlatformPrivatePCH.h b/Engine/Source/Runtime/Portal/LauncherPlatform/Private/LauncherPlatformPrivatePCH.h index 7ba9712b0cea..c7deb6f38362 100644 --- a/Engine/Source/Runtime/Portal/LauncherPlatform/Private/LauncherPlatformPrivatePCH.h +++ b/Engine/Source/Runtime/Portal/LauncherPlatform/Private/LauncherPlatformPrivatePCH.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Portal/LauncherPlatform/Private/Linux/LauncherPlatformLinux.cpp b/Engine/Source/Runtime/Portal/LauncherPlatform/Private/Linux/LauncherPlatformLinux.cpp index 883db0c27aea..5d7ad03e5d55 100644 --- a/Engine/Source/Runtime/Portal/LauncherPlatform/Private/Linux/LauncherPlatformLinux.cpp +++ b/Engine/Source/Runtime/Portal/LauncherPlatform/Private/Linux/LauncherPlatformLinux.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LauncherPlatformLinux.h" diff --git a/Engine/Source/Runtime/Portal/LauncherPlatform/Private/Linux/LauncherPlatformLinux.h b/Engine/Source/Runtime/Portal/LauncherPlatform/Private/Linux/LauncherPlatformLinux.h index 73f99e89ec92..b0241dc5d6a7 100644 --- a/Engine/Source/Runtime/Portal/LauncherPlatform/Private/Linux/LauncherPlatformLinux.h +++ b/Engine/Source/Runtime/Portal/LauncherPlatform/Private/Linux/LauncherPlatformLinux.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Portal/LauncherPlatform/Private/Mac/LauncherPlatformMac.cpp b/Engine/Source/Runtime/Portal/LauncherPlatform/Private/Mac/LauncherPlatformMac.cpp index 5038b65d4aa9..8ead6b284495 100644 --- a/Engine/Source/Runtime/Portal/LauncherPlatform/Private/Mac/LauncherPlatformMac.cpp +++ b/Engine/Source/Runtime/Portal/LauncherPlatform/Private/Mac/LauncherPlatformMac.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LauncherPlatformMac.h" #include "Mac/MacPlatformProcess.h" diff --git a/Engine/Source/Runtime/Portal/LauncherPlatform/Private/Mac/LauncherPlatformMac.h b/Engine/Source/Runtime/Portal/LauncherPlatform/Private/Mac/LauncherPlatformMac.h index ae54d3a671b5..56c5fdcf9c85 100644 --- a/Engine/Source/Runtime/Portal/LauncherPlatform/Private/Mac/LauncherPlatformMac.h +++ b/Engine/Source/Runtime/Portal/LauncherPlatform/Private/Mac/LauncherPlatformMac.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Portal/LauncherPlatform/Private/Windows/LauncherPlatformWindows.cpp b/Engine/Source/Runtime/Portal/LauncherPlatform/Private/Windows/LauncherPlatformWindows.cpp index 06442f48c36f..a885a6b9571f 100644 --- a/Engine/Source/Runtime/Portal/LauncherPlatform/Private/Windows/LauncherPlatformWindows.cpp +++ b/Engine/Source/Runtime/Portal/LauncherPlatform/Private/Windows/LauncherPlatformWindows.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LauncherPlatformWindows.h" #include "LauncherPlatformModule.h" diff --git a/Engine/Source/Runtime/Portal/LauncherPlatform/Private/Windows/LauncherPlatformWindows.h b/Engine/Source/Runtime/Portal/LauncherPlatform/Private/Windows/LauncherPlatformWindows.h index b4acd01f2ba7..c2a460005486 100644 --- a/Engine/Source/Runtime/Portal/LauncherPlatform/Private/Windows/LauncherPlatformWindows.h +++ b/Engine/Source/Runtime/Portal/LauncherPlatform/Private/Windows/LauncherPlatformWindows.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Portal/LauncherPlatform/Public/ILauncherPlatform.h b/Engine/Source/Runtime/Portal/LauncherPlatform/Public/ILauncherPlatform.h index d41f7619d717..079c4cc4a645 100644 --- a/Engine/Source/Runtime/Portal/LauncherPlatform/Public/ILauncherPlatform.h +++ b/Engine/Source/Runtime/Portal/LauncherPlatform/Public/ILauncherPlatform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Portal/LauncherPlatform/Public/LauncherPlatformModule.h b/Engine/Source/Runtime/Portal/LauncherPlatform/Public/LauncherPlatformModule.h index dde606f79040..f239e822ab9a 100644 --- a/Engine/Source/Runtime/Portal/LauncherPlatform/Public/LauncherPlatformModule.h +++ b/Engine/Source/Runtime/Portal/LauncherPlatform/Public/LauncherPlatformModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Portal/Messages/PortalMessages.Build.cs b/Engine/Source/Runtime/Portal/Messages/PortalMessages.Build.cs index 268fc63b4140..e2c0a1fd1f79 100644 --- a/Engine/Source/Runtime/Portal/Messages/PortalMessages.Build.cs +++ b/Engine/Source/Runtime/Portal/Messages/PortalMessages.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/Portal/Messages/Private/PortalMessagesModule.cpp b/Engine/Source/Runtime/Portal/Messages/Private/PortalMessagesModule.cpp index 6a86f4f6c4e7..4f10070954f5 100644 --- a/Engine/Source/Runtime/Portal/Messages/Private/PortalMessagesModule.cpp +++ b/Engine/Source/Runtime/Portal/Messages/Private/PortalMessagesModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/Portal/Messages/Public/PortalApplicationWindowMessages.h b/Engine/Source/Runtime/Portal/Messages/Public/PortalApplicationWindowMessages.h index c663cfd4cfa2..4ff4480bef36 100644 --- a/Engine/Source/Runtime/Portal/Messages/Public/PortalApplicationWindowMessages.h +++ b/Engine/Source/Runtime/Portal/Messages/Public/PortalApplicationWindowMessages.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Portal/Messages/Public/PortalPackageInstallerMessages.h b/Engine/Source/Runtime/Portal/Messages/Public/PortalPackageInstallerMessages.h index 6fda5d7f572e..9667657fcf6c 100644 --- a/Engine/Source/Runtime/Portal/Messages/Public/PortalPackageInstallerMessages.h +++ b/Engine/Source/Runtime/Portal/Messages/Public/PortalPackageInstallerMessages.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Portal/Messages/Public/PortalUserLoginMessages.h b/Engine/Source/Runtime/Portal/Messages/Public/PortalUserLoginMessages.h index 91aa7f65437f..fdd07034f3e5 100644 --- a/Engine/Source/Runtime/Portal/Messages/Public/PortalUserLoginMessages.h +++ b/Engine/Source/Runtime/Portal/Messages/Public/PortalUserLoginMessages.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Portal/Messages/Public/PortalUserMessages.h b/Engine/Source/Runtime/Portal/Messages/Public/PortalUserMessages.h index ca9b9df7b69c..c1f5773bb57a 100644 --- a/Engine/Source/Runtime/Portal/Messages/Public/PortalUserMessages.h +++ b/Engine/Source/Runtime/Portal/Messages/Public/PortalUserMessages.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Portal/Proxies/PortalProxies.Build.cs b/Engine/Source/Runtime/Portal/Proxies/PortalProxies.Build.cs index 330a1cfecfda..3374e52790b9 100644 --- a/Engine/Source/Runtime/Portal/Proxies/PortalProxies.Build.cs +++ b/Engine/Source/Runtime/Portal/Proxies/PortalProxies.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/Portal/Proxies/Private/Account/PortalUserLoginProxy.cpp b/Engine/Source/Runtime/Portal/Proxies/Private/Account/PortalUserLoginProxy.cpp index d59608a62376..e5cb544b9b8d 100644 --- a/Engine/Source/Runtime/Portal/Proxies/Private/Account/PortalUserLoginProxy.cpp +++ b/Engine/Source/Runtime/Portal/Proxies/Private/Account/PortalUserLoginProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Account/PortalUserLoginProxy.h" #include "Account/IPortalUserLogin.h" diff --git a/Engine/Source/Runtime/Portal/Proxies/Private/Account/PortalUserLoginProxy.h b/Engine/Source/Runtime/Portal/Proxies/Private/Account/PortalUserLoginProxy.h index e548a584ae6c..5b2e7708657f 100644 --- a/Engine/Source/Runtime/Portal/Proxies/Private/Account/PortalUserLoginProxy.h +++ b/Engine/Source/Runtime/Portal/Proxies/Private/Account/PortalUserLoginProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Portal/Proxies/Private/Account/PortalUserProxy.cpp b/Engine/Source/Runtime/Portal/Proxies/Private/Account/PortalUserProxy.cpp index 055b7d7ed0b2..1a616dea6764 100644 --- a/Engine/Source/Runtime/Portal/Proxies/Private/Account/PortalUserProxy.cpp +++ b/Engine/Source/Runtime/Portal/Proxies/Private/Account/PortalUserProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Account/PortalUserProxy.h" #include "Account/IPortalUser.h" diff --git a/Engine/Source/Runtime/Portal/Proxies/Private/Account/PortalUserProxy.h b/Engine/Source/Runtime/Portal/Proxies/Private/Account/PortalUserProxy.h index 8304e227e70c..61cd4f067e2c 100644 --- a/Engine/Source/Runtime/Portal/Proxies/Private/Account/PortalUserProxy.h +++ b/Engine/Source/Runtime/Portal/Proxies/Private/Account/PortalUserProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Portal/Proxies/Private/Application/PortalApplicationWindowProxy.cpp b/Engine/Source/Runtime/Portal/Proxies/Private/Application/PortalApplicationWindowProxy.cpp index 5a64d063616b..7a15a926e474 100644 --- a/Engine/Source/Runtime/Portal/Proxies/Private/Application/PortalApplicationWindowProxy.cpp +++ b/Engine/Source/Runtime/Portal/Proxies/Private/Application/PortalApplicationWindowProxy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Application/PortalApplicationWindowProxy.h" #include "Application/IPortalApplicationWindow.h" diff --git a/Engine/Source/Runtime/Portal/Proxies/Private/Application/PortalApplicationWindowProxy.h b/Engine/Source/Runtime/Portal/Proxies/Private/Application/PortalApplicationWindowProxy.h index c9c4cdb6532b..affc9005f3ef 100644 --- a/Engine/Source/Runtime/Portal/Proxies/Private/Application/PortalApplicationWindowProxy.h +++ b/Engine/Source/Runtime/Portal/Proxies/Private/Application/PortalApplicationWindowProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Portal/Proxies/Private/Package/PortalPackageInstallerProxy.h b/Engine/Source/Runtime/Portal/Proxies/Private/Package/PortalPackageInstallerProxy.h index bc3b93876dc7..b7b44e04b236 100644 --- a/Engine/Source/Runtime/Portal/Proxies/Private/Package/PortalPackageInstallerProxy.h +++ b/Engine/Source/Runtime/Portal/Proxies/Private/Package/PortalPackageInstallerProxy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Portal/Proxies/Private/PortalProxiesModule.cpp b/Engine/Source/Runtime/Portal/Proxies/Private/PortalProxiesModule.cpp index 318796ff297a..2b40f97d0c2d 100644 --- a/Engine/Source/Runtime/Portal/Proxies/Private/PortalProxiesModule.cpp +++ b/Engine/Source/Runtime/Portal/Proxies/Private/PortalProxiesModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/Portal/Rpc/PortalRpc.Build.cs b/Engine/Source/Runtime/Portal/Rpc/PortalRpc.Build.cs index af40191cbaf2..ddf06722f03e 100644 --- a/Engine/Source/Runtime/Portal/Rpc/PortalRpc.Build.cs +++ b/Engine/Source/Runtime/Portal/Rpc/PortalRpc.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcDefines.h b/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcDefines.h index 57b9e8c74509..071f6cb5d807 100644 --- a/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcDefines.h +++ b/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcDefines.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcLocator.cpp b/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcLocator.cpp index 3be701642ec3..219374e9c3a2 100644 --- a/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcLocator.cpp +++ b/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcLocator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PortalRpcLocator.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcLocator.h b/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcLocator.h index d8c622d92e31..96ff84eef09b 100644 --- a/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcLocator.h +++ b/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcLocator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcMessages.h b/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcMessages.h index 30861f07ce21..8854bfc07bc3 100644 --- a/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcMessages.h +++ b/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcMessages.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcModule.cpp b/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcModule.cpp index 5e61cc35c7ae..0b37d38d23f1 100644 --- a/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcModule.cpp +++ b/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcResponder.cpp b/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcResponder.cpp index 648de93ddfcd..e51fe85dbeaa 100644 --- a/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcResponder.cpp +++ b/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcResponder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PortalRpcResponder.h" #include "IMessageContext.h" diff --git a/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcResponder.h b/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcResponder.h index 5b418ac2cdd5..63924b302ee1 100644 --- a/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcResponder.h +++ b/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcResponder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcServer.cpp b/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcServer.cpp index 368089c1a85b..f0618999d100 100644 --- a/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcServer.cpp +++ b/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcServer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PortalRpcServer.h" #include "IPortalRpcServer.h" diff --git a/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcServer.h b/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcServer.h index 34b7fbdd77e6..a8ac83139333 100644 --- a/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcServer.h +++ b/Engine/Source/Runtime/Portal/Rpc/Private/PortalRpcServer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Portal/Rpc/Public/IPortalRpcLocator.h b/Engine/Source/Runtime/Portal/Rpc/Public/IPortalRpcLocator.h index 72ba4a9bcac2..5b2f84f1f8f1 100644 --- a/Engine/Source/Runtime/Portal/Rpc/Public/IPortalRpcLocator.h +++ b/Engine/Source/Runtime/Portal/Rpc/Public/IPortalRpcLocator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Portal/Rpc/Public/IPortalRpcModule.h b/Engine/Source/Runtime/Portal/Rpc/Public/IPortalRpcModule.h index a0eb9035f581..a4b9c7ed0d4e 100644 --- a/Engine/Source/Runtime/Portal/Rpc/Public/IPortalRpcModule.h +++ b/Engine/Source/Runtime/Portal/Rpc/Public/IPortalRpcModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Portal/Rpc/Public/IPortalRpcResponder.h b/Engine/Source/Runtime/Portal/Rpc/Public/IPortalRpcResponder.h index 640148afb403..e941afd98511 100644 --- a/Engine/Source/Runtime/Portal/Rpc/Public/IPortalRpcResponder.h +++ b/Engine/Source/Runtime/Portal/Rpc/Public/IPortalRpcResponder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Portal/Rpc/Public/IPortalRpcServer.h b/Engine/Source/Runtime/Portal/Rpc/Public/IPortalRpcServer.h index de60c98df814..0de21ca9d3a6 100644 --- a/Engine/Source/Runtime/Portal/Rpc/Public/IPortalRpcServer.h +++ b/Engine/Source/Runtime/Portal/Rpc/Public/IPortalRpcServer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Portal/Services/PortalServices.Build.cs b/Engine/Source/Runtime/Portal/Services/PortalServices.Build.cs index aa23f2c6731c..e61cdb0dbbda 100644 --- a/Engine/Source/Runtime/Portal/Services/PortalServices.Build.cs +++ b/Engine/Source/Runtime/Portal/Services/PortalServices.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/Portal/Services/Private/PortalServiceLocator.cpp b/Engine/Source/Runtime/Portal/Services/Private/PortalServiceLocator.cpp index 90cda8bfd525..8713c8fe8bdc 100644 --- a/Engine/Source/Runtime/Portal/Services/Private/PortalServiceLocator.cpp +++ b/Engine/Source/Runtime/Portal/Services/Private/PortalServiceLocator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PortalServiceLocator.h" #include "Misc/WildcardString.h" diff --git a/Engine/Source/Runtime/Portal/Services/Private/PortalServiceLocator.h b/Engine/Source/Runtime/Portal/Services/Private/PortalServiceLocator.h index 3e4e0c137e05..c190da76b346 100644 --- a/Engine/Source/Runtime/Portal/Services/Private/PortalServiceLocator.h +++ b/Engine/Source/Runtime/Portal/Services/Private/PortalServiceLocator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Portal/Services/Private/PortalServicesModule.cpp b/Engine/Source/Runtime/Portal/Services/Private/PortalServicesModule.cpp index 7a75ce69e21d..d27d875f4a71 100644 --- a/Engine/Source/Runtime/Portal/Services/Private/PortalServicesModule.cpp +++ b/Engine/Source/Runtime/Portal/Services/Private/PortalServicesModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/Portal/Services/Public/Account/IPortalUser.h b/Engine/Source/Runtime/Portal/Services/Public/Account/IPortalUser.h index 37e2247191fb..e8b8f9fb5cb2 100644 --- a/Engine/Source/Runtime/Portal/Services/Public/Account/IPortalUser.h +++ b/Engine/Source/Runtime/Portal/Services/Public/Account/IPortalUser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Portal/Services/Public/Account/IPortalUserLogin.h b/Engine/Source/Runtime/Portal/Services/Public/Account/IPortalUserLogin.h index 0d99eb05b894..ad794368cab5 100644 --- a/Engine/Source/Runtime/Portal/Services/Public/Account/IPortalUserLogin.h +++ b/Engine/Source/Runtime/Portal/Services/Public/Account/IPortalUserLogin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Portal/Services/Public/Application/IPortalApplicationWindow.h b/Engine/Source/Runtime/Portal/Services/Public/Application/IPortalApplicationWindow.h index 370e79ce28e6..4bd32b6f96dd 100644 --- a/Engine/Source/Runtime/Portal/Services/Public/Application/IPortalApplicationWindow.h +++ b/Engine/Source/Runtime/Portal/Services/Public/Application/IPortalApplicationWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Portal/Services/Public/IPortalService.h b/Engine/Source/Runtime/Portal/Services/Public/IPortalService.h index a96fcd4b153e..4c2635fa82e4 100644 --- a/Engine/Source/Runtime/Portal/Services/Public/IPortalService.h +++ b/Engine/Source/Runtime/Portal/Services/Public/IPortalService.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Portal/Services/Public/IPortalServiceLocator.h b/Engine/Source/Runtime/Portal/Services/Public/IPortalServiceLocator.h index 9c635f2475e4..377941a9c2c7 100644 --- a/Engine/Source/Runtime/Portal/Services/Public/IPortalServiceLocator.h +++ b/Engine/Source/Runtime/Portal/Services/Public/IPortalServiceLocator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Portal/Services/Public/IPortalServiceProvider.h b/Engine/Source/Runtime/Portal/Services/Public/IPortalServiceProvider.h index 0d3ece2dbe4f..75fe502e477c 100644 --- a/Engine/Source/Runtime/Portal/Services/Public/IPortalServiceProvider.h +++ b/Engine/Source/Runtime/Portal/Services/Public/IPortalServiceProvider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Portal/Services/Public/IPortalServicesModule.h b/Engine/Source/Runtime/Portal/Services/Public/IPortalServicesModule.h index 04d16b93f3aa..b96a97420290 100644 --- a/Engine/Source/Runtime/Portal/Services/Public/IPortalServicesModule.h +++ b/Engine/Source/Runtime/Portal/Services/Public/IPortalServicesModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Portal/Services/Public/Package/IPortalPackageInstaller.h b/Engine/Source/Runtime/Portal/Services/Public/Package/IPortalPackageInstaller.h index 713f46c5b6da..41b91118bfdf 100644 --- a/Engine/Source/Runtime/Portal/Services/Public/Package/IPortalPackageInstaller.h +++ b/Engine/Source/Runtime/Portal/Services/Public/Package/IPortalPackageInstaller.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PreLoadScreen/PreLoadScreen.Build.cs b/Engine/Source/Runtime/PreLoadScreen/PreLoadScreen.Build.cs index 2ecdef36e99c..b2a9623da8d0 100644 --- a/Engine/Source/Runtime/PreLoadScreen/PreLoadScreen.Build.cs +++ b/Engine/Source/Runtime/PreLoadScreen/PreLoadScreen.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/PreLoadScreen/Private/BuildPatchServicesPreLoadManager.cpp b/Engine/Source/Runtime/PreLoadScreen/Private/BuildPatchServicesPreLoadManager.cpp index 99b999ed0365..c246f1236e75 100644 --- a/Engine/Source/Runtime/PreLoadScreen/Private/BuildPatchServicesPreLoadManager.cpp +++ b/Engine/Source/Runtime/PreLoadScreen/Private/BuildPatchServicesPreLoadManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BuildPatchServicesPreLoadManager.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/PreLoadScreen/Private/PreLoadScreenBase.cpp b/Engine/Source/Runtime/PreLoadScreen/Private/PreLoadScreenBase.cpp index d3019c95618a..1f27dfa0dc6e 100644 --- a/Engine/Source/Runtime/PreLoadScreen/Private/PreLoadScreenBase.cpp +++ b/Engine/Source/Runtime/PreLoadScreen/Private/PreLoadScreenBase.cpp @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #include "PreLoadScreenBase.h" #include "Interfaces/IPluginManager.h" diff --git a/Engine/Source/Runtime/PreLoadScreen/Private/PreLoadScreenManager.cpp b/Engine/Source/Runtime/PreLoadScreen/Private/PreLoadScreenManager.cpp index 56f9b5cc6e60..502b29ff139d 100644 --- a/Engine/Source/Runtime/PreLoadScreen/Private/PreLoadScreenManager.cpp +++ b/Engine/Source/Runtime/PreLoadScreen/Private/PreLoadScreenManager.cpp @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #include "PreLoadScreenManager.h" #include "Engine/GameEngine.h" diff --git a/Engine/Source/Runtime/PreLoadScreen/Private/PreLoadSettingsContainer.cpp b/Engine/Source/Runtime/PreLoadScreen/Private/PreLoadSettingsContainer.cpp index 099112e8e98e..2504dcebfd5e 100644 --- a/Engine/Source/Runtime/PreLoadScreen/Private/PreLoadSettingsContainer.cpp +++ b/Engine/Source/Runtime/PreLoadScreen/Private/PreLoadSettingsContainer.cpp @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #include "PreLoadSettingsContainer.h" #include "Brushes/SlateDynamicImageBrush.h" diff --git a/Engine/Source/Runtime/PreLoadScreen/Private/PreLoadSlateThreading.cpp b/Engine/Source/Runtime/PreLoadScreen/Private/PreLoadSlateThreading.cpp index d002afb1b8af..24e3bfb831cc 100644 --- a/Engine/Source/Runtime/PreLoadScreen/Private/PreLoadSlateThreading.cpp +++ b/Engine/Source/Runtime/PreLoadScreen/Private/PreLoadSlateThreading.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PreLoadSlateThreading.h" #include "HAL/Runnable.h" diff --git a/Engine/Source/Runtime/PreLoadScreen/Private/SimplePreLoadScreenWidget.cpp b/Engine/Source/Runtime/PreLoadScreen/Private/SimplePreLoadScreenWidget.cpp index ceb277d5c76b..109809d8d0bc 100644 --- a/Engine/Source/Runtime/PreLoadScreen/Private/SimplePreLoadScreenWidget.cpp +++ b/Engine/Source/Runtime/PreLoadScreen/Private/SimplePreLoadScreenWidget.cpp @@ -1,3 +1,5 @@ +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. + #include "SimplePreLoadScreenWidget.h" #include "PreLoadSettingsContainer.h" diff --git a/Engine/Source/Runtime/PreLoadScreen/Public/BuildPatchServicesPreLoadManager.h b/Engine/Source/Runtime/PreLoadScreen/Public/BuildPatchServicesPreLoadManager.h index 9fb275e40400..bb2c94dc1b3d 100644 --- a/Engine/Source/Runtime/PreLoadScreen/Public/BuildPatchServicesPreLoadManager.h +++ b/Engine/Source/Runtime/PreLoadScreen/Public/BuildPatchServicesPreLoadManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PreLoadScreen/Public/PreLoadScreen.h b/Engine/Source/Runtime/PreLoadScreen/Public/PreLoadScreen.h index 299cd117dad0..0ec9bd1259e7 100644 --- a/Engine/Source/Runtime/PreLoadScreen/Public/PreLoadScreen.h +++ b/Engine/Source/Runtime/PreLoadScreen/Public/PreLoadScreen.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PreLoadScreen/Public/PreLoadScreenBase.h b/Engine/Source/Runtime/PreLoadScreen/Public/PreLoadScreenBase.h index 9fac90364100..2b5477329e80 100644 --- a/Engine/Source/Runtime/PreLoadScreen/Public/PreLoadScreenBase.h +++ b/Engine/Source/Runtime/PreLoadScreen/Public/PreLoadScreenBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PreLoadScreen/Public/PreLoadScreenManager.h b/Engine/Source/Runtime/PreLoadScreen/Public/PreLoadScreenManager.h index 870a15b53836..f174641ddc68 100644 --- a/Engine/Source/Runtime/PreLoadScreen/Public/PreLoadScreenManager.h +++ b/Engine/Source/Runtime/PreLoadScreen/Public/PreLoadScreenManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PreLoadScreen/Public/PreLoadSettingsContainer.h b/Engine/Source/Runtime/PreLoadScreen/Public/PreLoadSettingsContainer.h index 9c18bede6051..809616436d4e 100644 --- a/Engine/Source/Runtime/PreLoadScreen/Public/PreLoadSettingsContainer.h +++ b/Engine/Source/Runtime/PreLoadScreen/Public/PreLoadSettingsContainer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PreLoadScreen/Public/PreLoadSlateThreading.h b/Engine/Source/Runtime/PreLoadScreen/Public/PreLoadSlateThreading.h index 071a8ecf9430..16b115b63cae 100644 --- a/Engine/Source/Runtime/PreLoadScreen/Public/PreLoadSlateThreading.h +++ b/Engine/Source/Runtime/PreLoadScreen/Public/PreLoadSlateThreading.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PreLoadScreen/Public/SimplePreLoadScreenWidget.h b/Engine/Source/Runtime/PreLoadScreen/Public/SimplePreLoadScreenWidget.h index 1ecd084eb371..7b72cfff6f28 100644 --- a/Engine/Source/Runtime/PreLoadScreen/Public/SimplePreLoadScreenWidget.h +++ b/Engine/Source/Runtime/PreLoadScreen/Public/SimplePreLoadScreenWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Projects/Private/CustomBuildSteps.cpp b/Engine/Source/Runtime/Projects/Private/CustomBuildSteps.cpp index ac14baf2908f..153dc6e90574 100644 --- a/Engine/Source/Runtime/Projects/Private/CustomBuildSteps.cpp +++ b/Engine/Source/Runtime/Projects/Private/CustomBuildSteps.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CustomBuildSteps.h" #include "Dom/JsonObject.h" diff --git a/Engine/Source/Runtime/Projects/Private/LocalizationDescriptor.cpp b/Engine/Source/Runtime/Projects/Private/LocalizationDescriptor.cpp index cff40556d5b0..6b6902fc5dbc 100644 --- a/Engine/Source/Runtime/Projects/Private/LocalizationDescriptor.cpp +++ b/Engine/Source/Runtime/Projects/Private/LocalizationDescriptor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LocalizationDescriptor.h" #include "Misc/App.h" diff --git a/Engine/Source/Runtime/Projects/Private/ModuleDescriptor.cpp b/Engine/Source/Runtime/Projects/Private/ModuleDescriptor.cpp index 11678241f201..add2f2100186 100644 --- a/Engine/Source/Runtime/Projects/Private/ModuleDescriptor.cpp +++ b/Engine/Source/Runtime/Projects/Private/ModuleDescriptor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ModuleDescriptor.h" #include "Misc/App.h" diff --git a/Engine/Source/Runtime/Projects/Private/PluginDescriptor.cpp b/Engine/Source/Runtime/Projects/Private/PluginDescriptor.cpp index 4e73b4e5359b..9a80a312744d 100644 --- a/Engine/Source/Runtime/Projects/Private/PluginDescriptor.cpp +++ b/Engine/Source/Runtime/Projects/Private/PluginDescriptor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PluginDescriptor.h" #include "Misc/FileHelper.h" diff --git a/Engine/Source/Runtime/Projects/Private/PluginManager.cpp b/Engine/Source/Runtime/Projects/Private/PluginManager.cpp index 9d77a91992df..ffb9bf7f624c 100644 --- a/Engine/Source/Runtime/Projects/Private/PluginManager.cpp +++ b/Engine/Source/Runtime/Projects/Private/PluginManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PluginManager.h" #include "GenericPlatform/GenericPlatformFile.h" diff --git a/Engine/Source/Runtime/Projects/Private/PluginManager.h b/Engine/Source/Runtime/Projects/Private/PluginManager.h index 822f07578b7b..4b74171875e7 100644 --- a/Engine/Source/Runtime/Projects/Private/PluginManager.h +++ b/Engine/Source/Runtime/Projects/Private/PluginManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Projects/Private/PluginManifest.cpp b/Engine/Source/Runtime/Projects/Private/PluginManifest.cpp index 9c162d34dd42..4ea3c030c595 100644 --- a/Engine/Source/Runtime/Projects/Private/PluginManifest.cpp +++ b/Engine/Source/Runtime/Projects/Private/PluginManifest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PluginManifest.h" #include "Misc/FileHelper.h" diff --git a/Engine/Source/Runtime/Projects/Private/PluginReferenceDescriptor.cpp b/Engine/Source/Runtime/Projects/Private/PluginReferenceDescriptor.cpp index 97d046c76349..dae2cf4dc4ca 100644 --- a/Engine/Source/Runtime/Projects/Private/PluginReferenceDescriptor.cpp +++ b/Engine/Source/Runtime/Projects/Private/PluginReferenceDescriptor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PluginReferenceDescriptor.h" #include "Misc/FileHelper.h" diff --git a/Engine/Source/Runtime/Projects/Private/ProjectDescriptor.cpp b/Engine/Source/Runtime/Projects/Private/ProjectDescriptor.cpp index 29292d5187e5..a6aee43bd2c8 100644 --- a/Engine/Source/Runtime/Projects/Private/ProjectDescriptor.cpp +++ b/Engine/Source/Runtime/Projects/Private/ProjectDescriptor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProjectDescriptor.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Runtime/Projects/Private/ProjectManager.cpp b/Engine/Source/Runtime/Projects/Private/ProjectManager.cpp index a738ae6a411f..eb1267a57fce 100644 --- a/Engine/Source/Runtime/Projects/Private/ProjectManager.cpp +++ b/Engine/Source/Runtime/Projects/Private/ProjectManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ProjectManager.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Runtime/Projects/Private/ProjectManager.h b/Engine/Source/Runtime/Projects/Private/ProjectManager.h index 0339f81c3f93..085db227b254 100644 --- a/Engine/Source/Runtime/Projects/Private/ProjectManager.h +++ b/Engine/Source/Runtime/Projects/Private/ProjectManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Projects/Private/ProjectsModule.cpp b/Engine/Source/Runtime/Projects/Private/ProjectsModule.cpp index 738025c2480d..26ce390f3a12 100644 --- a/Engine/Source/Runtime/Projects/Private/ProjectsModule.cpp +++ b/Engine/Source/Runtime/Projects/Private/ProjectsModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ProjectsModule.cpp: Implements the FProjectsModule class. diff --git a/Engine/Source/Runtime/Projects/Projects.Build.cs b/Engine/Source/Runtime/Projects/Projects.Build.cs index 32aa8eddccc2..bc7fcf7a5134 100644 --- a/Engine/Source/Runtime/Projects/Projects.Build.cs +++ b/Engine/Source/Runtime/Projects/Projects.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; diff --git a/Engine/Source/Runtime/Projects/Public/CustomBuildSteps.h b/Engine/Source/Runtime/Projects/Public/CustomBuildSteps.h index 78b37bcade7a..4ec88af441e1 100644 --- a/Engine/Source/Runtime/Projects/Public/CustomBuildSteps.h +++ b/Engine/Source/Runtime/Projects/Public/CustomBuildSteps.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Projects/Public/Interfaces/IPluginManager.h b/Engine/Source/Runtime/Projects/Public/Interfaces/IPluginManager.h index 630839beb614..2916f0e24ec0 100644 --- a/Engine/Source/Runtime/Projects/Public/Interfaces/IPluginManager.h +++ b/Engine/Source/Runtime/Projects/Public/Interfaces/IPluginManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Projects/Public/Interfaces/IProjectManager.h b/Engine/Source/Runtime/Projects/Public/Interfaces/IProjectManager.h index c50b13e3a51f..41202c79276e 100644 --- a/Engine/Source/Runtime/Projects/Public/Interfaces/IProjectManager.h +++ b/Engine/Source/Runtime/Projects/Public/Interfaces/IProjectManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Projects/Public/LocalizationDescriptor.h b/Engine/Source/Runtime/Projects/Public/LocalizationDescriptor.h index 6d3df1e4e180..0724f2e12a1e 100644 --- a/Engine/Source/Runtime/Projects/Public/LocalizationDescriptor.h +++ b/Engine/Source/Runtime/Projects/Public/LocalizationDescriptor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Projects/Public/ModuleDescriptor.h b/Engine/Source/Runtime/Projects/Public/ModuleDescriptor.h index e8f8afc7843d..54a132db5860 100644 --- a/Engine/Source/Runtime/Projects/Public/ModuleDescriptor.h +++ b/Engine/Source/Runtime/Projects/Public/ModuleDescriptor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Projects/Public/PluginDescriptor.h b/Engine/Source/Runtime/Projects/Public/PluginDescriptor.h index b277b4ad3ece..ef13157b7a6d 100644 --- a/Engine/Source/Runtime/Projects/Public/PluginDescriptor.h +++ b/Engine/Source/Runtime/Projects/Public/PluginDescriptor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Projects/Public/PluginManifest.h b/Engine/Source/Runtime/Projects/Public/PluginManifest.h index 266080ffb6f2..66843a217c38 100644 --- a/Engine/Source/Runtime/Projects/Public/PluginManifest.h +++ b/Engine/Source/Runtime/Projects/Public/PluginManifest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Projects/Public/PluginReferenceDescriptor.h b/Engine/Source/Runtime/Projects/Public/PluginReferenceDescriptor.h index 50841694052a..2d5fdac7ce37 100644 --- a/Engine/Source/Runtime/Projects/Public/PluginReferenceDescriptor.h +++ b/Engine/Source/Runtime/Projects/Public/PluginReferenceDescriptor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Projects/Public/ProjectDescriptor.h b/Engine/Source/Runtime/Projects/Public/ProjectDescriptor.h index f30612d69df1..7547869321cd 100644 --- a/Engine/Source/Runtime/Projects/Public/ProjectDescriptor.h +++ b/Engine/Source/Runtime/Projects/Public/ProjectDescriptor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Projects/Public/Projects.h b/Engine/Source/Runtime/Projects/Public/Projects.h index d7b91fd17574..d401f100e900 100644 --- a/Engine/Source/Runtime/Projects/Public/Projects.h +++ b/Engine/Source/Runtime/Projects/Public/Projects.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PropertyPath/Private/PropertyPathHelpers.cpp b/Engine/Source/Runtime/PropertyPath/Private/PropertyPathHelpers.cpp index 6d108bbdb970..b2f653686103 100644 --- a/Engine/Source/Runtime/PropertyPath/Private/PropertyPathHelpers.cpp +++ b/Engine/Source/Runtime/PropertyPath/Private/PropertyPathHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PropertyPathHelpers.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Runtime/PropertyPath/Private/PropertyPathModule.cpp b/Engine/Source/Runtime/PropertyPath/Private/PropertyPathModule.cpp index 12bf4173ad78..b7a85f4a6e54 100644 --- a/Engine/Source/Runtime/PropertyPath/Private/PropertyPathModule.cpp +++ b/Engine/Source/Runtime/PropertyPath/Private/PropertyPathModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleInterface.h" diff --git a/Engine/Source/Runtime/PropertyPath/PropertyPath.Build.cs b/Engine/Source/Runtime/PropertyPath/PropertyPath.Build.cs index 8fc2742d7206..24b5d0590a50 100644 --- a/Engine/Source/Runtime/PropertyPath/PropertyPath.Build.cs +++ b/Engine/Source/Runtime/PropertyPath/PropertyPath.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/PropertyPath/Public/PropertyPathHelpers.h b/Engine/Source/Runtime/PropertyPath/Public/PropertyPathHelpers.h index 8a3a4ac0c930..38761a289499 100644 --- a/Engine/Source/Runtime/PropertyPath/Public/PropertyPathHelpers.h +++ b/Engine/Source/Runtime/PropertyPath/Public/PropertyPathHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/PropertyPath/Public/PropertyTypeCompatibility.h b/Engine/Source/Runtime/PropertyPath/Public/PropertyTypeCompatibility.h index c1d4e3323e7c..a7133f2aa981 100644 --- a/Engine/Source/Runtime/PropertyPath/Public/PropertyTypeCompatibility.h +++ b/Engine/Source/Runtime/PropertyPath/Public/PropertyTypeCompatibility.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/RHI/Private/Android/AndroidDynamicRHI.cpp b/Engine/Source/Runtime/RHI/Private/Android/AndroidDynamicRHI.cpp index 814a273cf3ec..d4a5375dc119 100644 --- a/Engine/Source/Runtime/RHI/Private/Android/AndroidDynamicRHI.cpp +++ b/Engine/Source/Runtime/RHI/Private/Android/AndroidDynamicRHI.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RHI.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/RHI/Private/Apple/AppleDynamicRHI.cpp b/Engine/Source/Runtime/RHI/Private/Apple/AppleDynamicRHI.cpp index dc61b1ce76bb..312d99185cdf 100644 --- a/Engine/Source/Runtime/RHI/Private/Apple/AppleDynamicRHI.cpp +++ b/Engine/Source/Runtime/RHI/Private/Apple/AppleDynamicRHI.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RHI.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Runtime/RHI/Private/BoundShaderStateCache.cpp b/Engine/Source/Runtime/RHI/Private/BoundShaderStateCache.cpp index aa7ae84a1455..9f8db0a3961b 100644 --- a/Engine/Source/Runtime/RHI/Private/BoundShaderStateCache.cpp +++ b/Engine/Source/Runtime/RHI/Private/BoundShaderStateCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BoundShaderStateCache.cpp: Bound shader state cache implementation. diff --git a/Engine/Source/Runtime/RHI/Private/DynamicRHI.cpp b/Engine/Source/Runtime/RHI/Private/DynamicRHI.cpp index 0a2cbbd2899f..eed2fd3cf159 100644 --- a/Engine/Source/Runtime/RHI/Private/DynamicRHI.cpp +++ b/Engine/Source/Runtime/RHI/Private/DynamicRHI.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DynamicRHI.cpp: Dynamically bound Render Hardware Interface implementation. diff --git a/Engine/Source/Runtime/RHI/Private/GPUDefragAllocator.cpp b/Engine/Source/Runtime/RHI/Private/GPUDefragAllocator.cpp index bb53406b6863..90eab3172975 100644 --- a/Engine/Source/Runtime/RHI/Private/GPUDefragAllocator.cpp +++ b/Engine/Source/Runtime/RHI/Private/GPUDefragAllocator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GPUDefragAllocator.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Runtime/RHI/Private/GPUProfiler.cpp b/Engine/Source/Runtime/RHI/Private/GPUProfiler.cpp index 482fc193d365..ab783e0750ab 100644 --- a/Engine/Source/Runtime/RHI/Private/GPUProfiler.cpp +++ b/Engine/Source/Runtime/RHI/Private/GPUProfiler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GPUProfiler.h: Hierarchical GPU Profiler Implementation. diff --git a/Engine/Source/Runtime/RHI/Private/HTML5/HTML5DynamicRHI.cpp b/Engine/Source/Runtime/RHI/Private/HTML5/HTML5DynamicRHI.cpp index bfe61f9349dd..fd5288b74ebd 100644 --- a/Engine/Source/Runtime/RHI/Private/HTML5/HTML5DynamicRHI.cpp +++ b/Engine/Source/Runtime/RHI/Private/HTML5/HTML5DynamicRHI.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RHI.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/RHI/Private/Linux/LinuxDynamicRHI.cpp b/Engine/Source/Runtime/RHI/Private/Linux/LinuxDynamicRHI.cpp index 8b3246f74fcb..d928be5b874b 100644 --- a/Engine/Source/Runtime/RHI/Private/Linux/LinuxDynamicRHI.cpp +++ b/Engine/Source/Runtime/RHI/Private/Linux/LinuxDynamicRHI.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/MessageDialog.h" diff --git a/Engine/Source/Runtime/RHI/Private/MultiGPU.cpp b/Engine/Source/Runtime/RHI/Private/MultiGPU.cpp index e2c8f7b0a38a..e4ed94f6c95c 100644 --- a/Engine/Source/Runtime/RHI/Private/MultiGPU.cpp +++ b/Engine/Source/Runtime/RHI/Private/MultiGPU.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MultiGPU.cpp: Multi-GPU support diff --git a/Engine/Source/Runtime/RHI/Private/PipelineFileCache.cpp b/Engine/Source/Runtime/RHI/Private/PipelineFileCache.cpp index cbc03f78850f..8d9a6b7041bc 100644 --- a/Engine/Source/Runtime/RHI/Private/PipelineFileCache.cpp +++ b/Engine/Source/Runtime/RHI/Private/PipelineFileCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PipelineFileCache.cpp: Pipeline state cache implementation. diff --git a/Engine/Source/Runtime/RHI/Private/PipelineStateCache.cpp b/Engine/Source/Runtime/RHI/Private/PipelineStateCache.cpp index abe4c5711772..fddc3a1754fa 100644 --- a/Engine/Source/Runtime/RHI/Private/PipelineStateCache.cpp +++ b/Engine/Source/Runtime/RHI/Private/PipelineStateCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PipelineStateCache.cpp: Pipeline state cache implementation. diff --git a/Engine/Source/Runtime/RHI/Private/RHI.cpp b/Engine/Source/Runtime/RHI/Private/RHI.cpp index bfbcf6aab1b5..a873f8a8d2bd 100644 --- a/Engine/Source/Runtime/RHI/Private/RHI.cpp +++ b/Engine/Source/Runtime/RHI/Private/RHI.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RHI.cpp: Render Hardware Interface implementation. diff --git a/Engine/Source/Runtime/RHI/Private/RHICommandList.cpp b/Engine/Source/Runtime/RHI/Private/RHICommandList.cpp index 97b8b5017c1f..6d9f521de864 100644 --- a/Engine/Source/Runtime/RHI/Private/RHICommandList.cpp +++ b/Engine/Source/Runtime/RHI/Private/RHICommandList.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/RHI/Private/RHIGPUReadback.cpp b/Engine/Source/Runtime/RHI/Private/RHIGPUReadback.cpp index 79883c2d46c8..229004619b4e 100644 --- a/Engine/Source/Runtime/RHI/Private/RHIGPUReadback.cpp +++ b/Engine/Source/Runtime/RHI/Private/RHIGPUReadback.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RHIGPUReadback.cpp: Convenience function implementations for async GPU diff --git a/Engine/Source/Runtime/RHI/Private/RHIUtilities.cpp b/Engine/Source/Runtime/RHI/Private/RHIUtilities.cpp index 560edd2668de..5ebca0359ac0 100644 --- a/Engine/Source/Runtime/RHI/Private/RHIUtilities.cpp +++ b/Engine/Source/Runtime/RHI/Private/RHIUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RHIUtilities.cpp: diff --git a/Engine/Source/Runtime/RHI/Private/Windows/WindowsDynamicRHI.cpp b/Engine/Source/Runtime/RHI/Private/Windows/WindowsDynamicRHI.cpp index a10fd8d1cdf1..f492c53b3e70 100644 --- a/Engine/Source/Runtime/RHI/Private/Windows/WindowsDynamicRHI.cpp +++ b/Engine/Source/Runtime/RHI/Private/Windows/WindowsDynamicRHI.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RHI.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/RHI/Public/BoundShaderStateCache.h b/Engine/Source/Runtime/RHI/Public/BoundShaderStateCache.h index 95e4c15c0b8a..7cbe7f1bb2b6 100644 --- a/Engine/Source/Runtime/RHI/Public/BoundShaderStateCache.h +++ b/Engine/Source/Runtime/RHI/Public/BoundShaderStateCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BoundShaderStateCache.h: Bound shader state cache definition. diff --git a/Engine/Source/Runtime/RHI/Public/DynamicRHI.h b/Engine/Source/Runtime/RHI/Public/DynamicRHI.h index aa363d9e2d97..fd45ee4630a3 100644 --- a/Engine/Source/Runtime/RHI/Public/DynamicRHI.h +++ b/Engine/Source/Runtime/RHI/Public/DynamicRHI.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DynamicRHI.h: Dynamically bound Render Hardware Interface definitions. diff --git a/Engine/Source/Runtime/RHI/Public/GPUDefragAllocator.h b/Engine/Source/Runtime/RHI/Public/GPUDefragAllocator.h index ee2937df95f1..bb33994ae32c 100644 --- a/Engine/Source/Runtime/RHI/Public/GPUDefragAllocator.h +++ b/Engine/Source/Runtime/RHI/Public/GPUDefragAllocator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/RHI/Public/GPUProfiler.h b/Engine/Source/Runtime/RHI/Public/GPUProfiler.h index 97d0aa0fbff9..91ca9e5879af 100644 --- a/Engine/Source/Runtime/RHI/Public/GPUProfiler.h +++ b/Engine/Source/Runtime/RHI/Public/GPUProfiler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GPUProfiler.h: Hierarchical GPU Profiler. diff --git a/Engine/Source/Runtime/RHI/Public/MultiGPU.h b/Engine/Source/Runtime/RHI/Public/MultiGPU.h index 63b44481b992..29df3c509e38 100644 --- a/Engine/Source/Runtime/RHI/Public/MultiGPU.h +++ b/Engine/Source/Runtime/RHI/Public/MultiGPU.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MultiGPU.h: Multi-GPU support diff --git a/Engine/Source/Runtime/RHI/Public/PipelineFileCache.h b/Engine/Source/Runtime/RHI/Public/PipelineFileCache.h index 6c3b93ec772c..73c561d1a9c7 100644 --- a/Engine/Source/Runtime/RHI/Public/PipelineFileCache.h +++ b/Engine/Source/Runtime/RHI/Public/PipelineFileCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/RHI/Public/PipelineStateCache.h b/Engine/Source/Runtime/RHI/Public/PipelineStateCache.h index 5f6e65023a69..2bfab76ecfdd 100644 --- a/Engine/Source/Runtime/RHI/Public/PipelineStateCache.h +++ b/Engine/Source/Runtime/RHI/Public/PipelineStateCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PipelineStateCache.h: Pipeline state cache definition. diff --git a/Engine/Source/Runtime/RHI/Public/PsoLruCache.h b/Engine/Source/Runtime/RHI/Public/PsoLruCache.h index acac2105d5a3..6bcbb8ef5753 100644 --- a/Engine/Source/Runtime/RHI/Public/PsoLruCache.h +++ b/Engine/Source/Runtime/RHI/Public/PsoLruCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/RHI/Public/RHI.h b/Engine/Source/Runtime/RHI/Public/RHI.h index 0919fab9c9c8..4f049b78e641 100644 --- a/Engine/Source/Runtime/RHI/Public/RHI.h +++ b/Engine/Source/Runtime/RHI/Public/RHI.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RHI.h: Render Hardware Interface definitions. diff --git a/Engine/Source/Runtime/RHI/Public/RHICommandList.h b/Engine/Source/Runtime/RHI/Public/RHICommandList.h index a471df9fac94..45ea61e6b74d 100644 --- a/Engine/Source/Runtime/RHI/Public/RHICommandList.h +++ b/Engine/Source/Runtime/RHI/Public/RHICommandList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RHICommandList.h: RHI Command List definitions for queueing up & executing later. diff --git a/Engine/Source/Runtime/RHI/Public/RHICommandList.inl b/Engine/Source/Runtime/RHI/Public/RHICommandList.inl index 36ea91968632..e3862195006e 100644 --- a/Engine/Source/Runtime/RHI/Public/RHICommandList.inl +++ b/Engine/Source/Runtime/RHI/Public/RHICommandList.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RHICommandList.inl: RHI Command List inline definitions. diff --git a/Engine/Source/Runtime/RHI/Public/RHICommandListCommandExecutes.inl b/Engine/Source/Runtime/RHI/Public/RHICommandListCommandExecutes.inl index a99991fa7359..8e3ad494a0c3 100644 --- a/Engine/Source/Runtime/RHI/Public/RHICommandListCommandExecutes.inl +++ b/Engine/Source/Runtime/RHI/Public/RHICommandListCommandExecutes.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RHICommandListCommandExecutes.inl: RHI Command List execute functions. diff --git a/Engine/Source/Runtime/RHI/Public/RHIContext.h b/Engine/Source/Runtime/RHI/Public/RHIContext.h index 8e73d3f8ec22..3ad346780e0e 100644 --- a/Engine/Source/Runtime/RHI/Public/RHIContext.h +++ b/Engine/Source/Runtime/RHI/Public/RHIContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RHIContext.h: Interface for RHI Contexts diff --git a/Engine/Source/Runtime/RHI/Public/RHIDefinitions.h b/Engine/Source/Runtime/RHI/Public/RHIDefinitions.h index 81a130bfca67..6db1fec044ab 100644 --- a/Engine/Source/Runtime/RHI/Public/RHIDefinitions.h +++ b/Engine/Source/Runtime/RHI/Public/RHIDefinitions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RHIDefinitions.h: Render Hardware Interface definitions diff --git a/Engine/Source/Runtime/RHI/Public/RHIGPUReadback.h b/Engine/Source/Runtime/RHI/Public/RHIGPUReadback.h index c670d0a722d6..08fca9e59e8e 100644 --- a/Engine/Source/Runtime/RHI/Public/RHIGPUReadback.h +++ b/Engine/Source/Runtime/RHI/Public/RHIGPUReadback.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RHIGPUReadback.h: classes for managing fences and staging buffers for diff --git a/Engine/Source/Runtime/RHI/Public/RHIResources.h b/Engine/Source/Runtime/RHI/Public/RHIResources.h index e45dd47bc8d0..2cddd4add424 100644 --- a/Engine/Source/Runtime/RHI/Public/RHIResources.h +++ b/Engine/Source/Runtime/RHI/Public/RHIResources.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/RHI/Public/RHIShaderFormatDefinitions.inl b/Engine/Source/Runtime/RHI/Public/RHIShaderFormatDefinitions.inl index 5f2395200256..136884e157c2 100644 --- a/Engine/Source/Runtime/RHI/Public/RHIShaderFormatDefinitions.inl +++ b/Engine/Source/Runtime/RHI/Public/RHIShaderFormatDefinitions.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RHIShaderFormatDefinitions.h: Names for Shader Formats diff --git a/Engine/Source/Runtime/RHI/Public/RHIStaticStates.h b/Engine/Source/Runtime/RHI/Public/RHIStaticStates.h index 2eeea66dd4a8..2d6ef7d04918 100644 --- a/Engine/Source/Runtime/RHI/Public/RHIStaticStates.h +++ b/Engine/Source/Runtime/RHI/Public/RHIStaticStates.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RHIStaticStates.h: RHI static state template definition. diff --git a/Engine/Source/Runtime/RHI/Public/RHIUtilities.h b/Engine/Source/Runtime/RHI/Public/RHIUtilities.h index ea6a5990ec0a..1f0230a3640f 100644 --- a/Engine/Source/Runtime/RHI/Public/RHIUtilities.h +++ b/Engine/Source/Runtime/RHI/Public/RHIUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/RHI/RHI.Build.cs b/Engine/Source/Runtime/RHI/RHI.Build.cs index 43a94ed149b2..e00149d13764 100644 --- a/Engine/Source/Runtime/RHI/RHI.Build.cs +++ b/Engine/Source/Runtime/RHI/RHI.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System; diff --git a/Engine/Source/Runtime/RenderCore/Private/CommonRenderResources.cpp b/Engine/Source/Runtime/RenderCore/Private/CommonRenderResources.cpp index 32676a7fb2d7..dd873dae86f3 100644 --- a/Engine/Source/Runtime/RenderCore/Private/CommonRenderResources.cpp +++ b/Engine/Source/Runtime/RenderCore/Private/CommonRenderResources.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DummyRenderResources.cpp: Implementations of frequently used render resources. diff --git a/Engine/Source/Runtime/RenderCore/Private/GlobalShader.cpp b/Engine/Source/Runtime/RenderCore/Private/GlobalShader.cpp index 76597c87170e..aa8a45f4953c 100644 --- a/Engine/Source/Runtime/RenderCore/Private/GlobalShader.cpp +++ b/Engine/Source/Runtime/RenderCore/Private/GlobalShader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GlobalShader.cpp: Global shader implementation. diff --git a/Engine/Source/Runtime/RenderCore/Private/PixelShaderUtils.cpp b/Engine/Source/Runtime/RenderCore/Private/PixelShaderUtils.cpp index a631ad1c1fc3..6bdf799eeada 100644 --- a/Engine/Source/Runtime/RenderCore/Private/PixelShaderUtils.cpp +++ b/Engine/Source/Runtime/RenderCore/Private/PixelShaderUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PixelShaderUtils.cpp: Implementations of utilities for pixel shaders. diff --git a/Engine/Source/Runtime/RenderCore/Private/RenderCore.cpp b/Engine/Source/Runtime/RenderCore/Private/RenderCore.cpp index 16ebb3c472cf..11ae7cbe9d55 100644 --- a/Engine/Source/Runtime/RenderCore/Private/RenderCore.cpp +++ b/Engine/Source/Runtime/RenderCore/Private/RenderCore.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RenderCore.h: Render core module implementation. diff --git a/Engine/Source/Runtime/RenderCore/Private/RenderGraphBuilder.cpp b/Engine/Source/Runtime/RenderCore/Private/RenderGraphBuilder.cpp index 52f4812750ec..6a72f468a524 100644 --- a/Engine/Source/Runtime/RenderCore/Private/RenderGraphBuilder.cpp +++ b/Engine/Source/Runtime/RenderCore/Private/RenderGraphBuilder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RenderGraphBuilder.h" #include "RenderCore.h" diff --git a/Engine/Source/Runtime/RenderCore/Private/RenderGraphResourcePool.cpp b/Engine/Source/Runtime/RenderCore/Private/RenderGraphResourcePool.cpp index a63c26270f24..98e1b6906b46 100644 --- a/Engine/Source/Runtime/RenderCore/Private/RenderGraphResourcePool.cpp +++ b/Engine/Source/Runtime/RenderCore/Private/RenderGraphResourcePool.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RenderTargetPool.cpp: Scene render target pool manager. diff --git a/Engine/Source/Runtime/RenderCore/Private/RenderGraphResourcePool.h b/Engine/Source/Runtime/RenderCore/Private/RenderGraphResourcePool.h index 248d27fb561d..d26b006080c4 100644 --- a/Engine/Source/Runtime/RenderCore/Private/RenderGraphResourcePool.h +++ b/Engine/Source/Runtime/RenderCore/Private/RenderGraphResourcePool.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RenderTargetPool.h: Scene render target pool manager. diff --git a/Engine/Source/Runtime/RenderCore/Private/RenderGraphUtils.cpp b/Engine/Source/Runtime/RenderCore/Private/RenderGraphUtils.cpp index 9fb7d3a41c21..75be6828ced9 100644 --- a/Engine/Source/Runtime/RenderCore/Private/RenderGraphUtils.cpp +++ b/Engine/Source/Runtime/RenderCore/Private/RenderGraphUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RenderGraphUtils.h" diff --git a/Engine/Source/Runtime/RenderCore/Private/RenderResource.cpp b/Engine/Source/Runtime/RenderCore/Private/RenderResource.cpp index cb3638826e33..866d3496537f 100644 --- a/Engine/Source/Runtime/RenderCore/Private/RenderResource.cpp +++ b/Engine/Source/Runtime/RenderCore/Private/RenderResource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RenderResource.cpp: Render resource implementation. diff --git a/Engine/Source/Runtime/RenderCore/Private/RenderTargetPool.cpp b/Engine/Source/Runtime/RenderCore/Private/RenderTargetPool.cpp index 25cd71b39f8e..ffa4ecb0469e 100644 --- a/Engine/Source/Runtime/RenderCore/Private/RenderTargetPool.cpp +++ b/Engine/Source/Runtime/RenderCore/Private/RenderTargetPool.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RenderTargetPool.cpp: Scene render target pool manager. diff --git a/Engine/Source/Runtime/RenderCore/Private/RenderUtils.cpp b/Engine/Source/Runtime/RenderCore/Private/RenderUtils.cpp index 4064b54ec39f..6c70770e7f78 100644 --- a/Engine/Source/Runtime/RenderCore/Private/RenderUtils.cpp +++ b/Engine/Source/Runtime/RenderCore/Private/RenderUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RenderUtils.h" #include "Containers/ResourceArray.h" diff --git a/Engine/Source/Runtime/RenderCore/Private/RenderingThread.cpp b/Engine/Source/Runtime/RenderCore/Private/RenderingThread.cpp index 551beeeba478..a8d7b725653e 100644 --- a/Engine/Source/Runtime/RenderCore/Private/RenderingThread.cpp +++ b/Engine/Source/Runtime/RenderCore/Private/RenderingThread.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RenderingThread.cpp: Rendering thread implementation. diff --git a/Engine/Source/Runtime/RenderCore/Private/Shader.cpp b/Engine/Source/Runtime/RenderCore/Private/Shader.cpp index f5f695f029c1..53e6a9152009 100644 --- a/Engine/Source/Runtime/RenderCore/Private/Shader.cpp +++ b/Engine/Source/Runtime/RenderCore/Private/Shader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Shader.cpp: Shader implementation. diff --git a/Engine/Source/Runtime/RenderCore/Private/ShaderCodeLibrary.cpp b/Engine/Source/Runtime/RenderCore/Private/ShaderCodeLibrary.cpp index 70b1a26b6373..509c181c298a 100644 --- a/Engine/Source/Runtime/RenderCore/Private/ShaderCodeLibrary.cpp +++ b/Engine/Source/Runtime/RenderCore/Private/ShaderCodeLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShaderCodeLibrary.cpp: Bound shader state cache implementation. diff --git a/Engine/Source/Runtime/RenderCore/Private/ShaderCore.cpp b/Engine/Source/Runtime/RenderCore/Private/ShaderCore.cpp index 5ab1a3427832..2c8529b95eeb 100644 --- a/Engine/Source/Runtime/RenderCore/Private/ShaderCore.cpp +++ b/Engine/Source/Runtime/RenderCore/Private/ShaderCore.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShaderCore.h: Shader core module implementation. diff --git a/Engine/Source/Runtime/RenderCore/Private/ShaderParameterMetadata.cpp b/Engine/Source/Runtime/RenderCore/Private/ShaderParameterMetadata.cpp index b6c333e228ff..04d85537321a 100644 --- a/Engine/Source/Runtime/RenderCore/Private/ShaderParameterMetadata.cpp +++ b/Engine/Source/Runtime/RenderCore/Private/ShaderParameterMetadata.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShaderParameterMetadata.cpp: Shader parameter metadata implementations. diff --git a/Engine/Source/Runtime/RenderCore/Private/ShaderParameterStruct.cpp b/Engine/Source/Runtime/RenderCore/Private/ShaderParameterStruct.cpp index 4efddfe86fbf..8dce7032a3ad 100644 --- a/Engine/Source/Runtime/RenderCore/Private/ShaderParameterStruct.cpp +++ b/Engine/Source/Runtime/RenderCore/Private/ShaderParameterStruct.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShaderParameterStruct.cpp: Shader parameter struct implementations. diff --git a/Engine/Source/Runtime/RenderCore/Private/ShaderParameters.cpp b/Engine/Source/Runtime/RenderCore/Private/ShaderParameters.cpp index 87eb33a123ff..68a1df274dfc 100644 --- a/Engine/Source/Runtime/RenderCore/Private/ShaderParameters.cpp +++ b/Engine/Source/Runtime/RenderCore/Private/ShaderParameters.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShaderParameters.cpp: Shader parameter implementation. diff --git a/Engine/Source/Runtime/RenderCore/Private/ShaderPipelineCache.cpp b/Engine/Source/Runtime/RenderCore/Private/ShaderPipelineCache.cpp index 2ed42b3efa44..0ae0a4fd5069 100644 --- a/Engine/Source/Runtime/RenderCore/Private/ShaderPipelineCache.cpp +++ b/Engine/Source/Runtime/RenderCore/Private/ShaderPipelineCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Shader Pipeline Precompilation Cache diff --git a/Engine/Source/Runtime/RenderCore/Private/StaticBoundShaderState.cpp b/Engine/Source/Runtime/RenderCore/Private/StaticBoundShaderState.cpp index a897913c2449..71d356bf75b8 100644 --- a/Engine/Source/Runtime/RenderCore/Private/StaticBoundShaderState.cpp +++ b/Engine/Source/Runtime/RenderCore/Private/StaticBoundShaderState.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= StaticBoundShaderState.cpp: Static bound shader state implementation. diff --git a/Engine/Source/Runtime/RenderCore/Private/VertexFactory.cpp b/Engine/Source/Runtime/RenderCore/Private/VertexFactory.cpp index 84a6698fddce..15289b5b9377 100644 --- a/Engine/Source/Runtime/RenderCore/Private/VertexFactory.cpp +++ b/Engine/Source/Runtime/RenderCore/Private/VertexFactory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VertexFactory.cpp: Vertex factory implementation diff --git a/Engine/Source/Runtime/RenderCore/Private/VisualizeTexture.cpp b/Engine/Source/Runtime/RenderCore/Private/VisualizeTexture.cpp index df1bb3aa2655..b49bec4bb36c 100644 --- a/Engine/Source/Runtime/RenderCore/Private/VisualizeTexture.cpp +++ b/Engine/Source/Runtime/RenderCore/Private/VisualizeTexture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VisualizeTexture.cpp: Post processing visualize texture. diff --git a/Engine/Source/Runtime/RenderCore/Public/CommonRenderResources.h b/Engine/Source/Runtime/RenderCore/Public/CommonRenderResources.h index 572789692382..ec7be37efea8 100644 --- a/Engine/Source/Runtime/RenderCore/Public/CommonRenderResources.h +++ b/Engine/Source/Runtime/RenderCore/Public/CommonRenderResources.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DummyRenderResource.h: Frequently used rendering resources diff --git a/Engine/Source/Runtime/RenderCore/Public/CrossCompilerCommon.h b/Engine/Source/Runtime/RenderCore/Public/CrossCompilerCommon.h index be2bb9a700a9..003516df5c63 100644 --- a/Engine/Source/Runtime/RenderCore/Public/CrossCompilerCommon.h +++ b/Engine/Source/Runtime/RenderCore/Public/CrossCompilerCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CrossCompilerCommon.h: Common functionality between compiler & runtime. diff --git a/Engine/Source/Runtime/RenderCore/Public/GlobalShader.h b/Engine/Source/Runtime/RenderCore/Public/GlobalShader.h index dbf6f0497f4b..6a9f127144e9 100644 --- a/Engine/Source/Runtime/RenderCore/Public/GlobalShader.h +++ b/Engine/Source/Runtime/RenderCore/Public/GlobalShader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GlobalShader.h: Shader manager definitions. diff --git a/Engine/Source/Runtime/RenderCore/Public/PackedNormal.h b/Engine/Source/Runtime/RenderCore/Public/PackedNormal.h index c5b3097a4c88..c48008cde000 100644 --- a/Engine/Source/Runtime/RenderCore/Public/PackedNormal.h +++ b/Engine/Source/Runtime/RenderCore/Public/PackedNormal.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/RenderCore/Public/PixelShaderUtils.h b/Engine/Source/Runtime/RenderCore/Public/PixelShaderUtils.h index 911349fe04ac..185d0864f523 100644 --- a/Engine/Source/Runtime/RenderCore/Public/PixelShaderUtils.h +++ b/Engine/Source/Runtime/RenderCore/Public/PixelShaderUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PixelShaderUtils.h: Utilities for pixel shaders. diff --git a/Engine/Source/Runtime/RenderCore/Public/RenderCommandFence.h b/Engine/Source/Runtime/RenderCore/Public/RenderCommandFence.h index 0825de475431..b0794842e0e1 100644 --- a/Engine/Source/Runtime/RenderCore/Public/RenderCommandFence.h +++ b/Engine/Source/Runtime/RenderCore/Public/RenderCommandFence.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/RenderCore/Public/RenderCore.h b/Engine/Source/Runtime/RenderCore/Public/RenderCore.h index b67d91391cf2..279abb6afd4d 100644 --- a/Engine/Source/Runtime/RenderCore/Public/RenderCore.h +++ b/Engine/Source/Runtime/RenderCore/Public/RenderCore.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RenderCore.h: Render core module definitions. diff --git a/Engine/Source/Runtime/RenderCore/Public/RenderGraph.h b/Engine/Source/Runtime/RenderCore/Public/RenderGraph.h index 8b424bd34dda..44b2e4a7b38d 100644 --- a/Engine/Source/Runtime/RenderCore/Public/RenderGraph.h +++ b/Engine/Source/Runtime/RenderCore/Public/RenderGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/RenderCore/Public/RenderGraphBuilder.h b/Engine/Source/Runtime/RenderCore/Public/RenderGraphBuilder.h index f20f2f96356b..1877540ac85e 100644 --- a/Engine/Source/Runtime/RenderCore/Public/RenderGraphBuilder.h +++ b/Engine/Source/Runtime/RenderCore/Public/RenderGraphBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h b/Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h index ebeb58dd6eea..501b34b0699b 100644 --- a/Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h +++ b/Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/RenderCore/Public/RenderGraphUtils.h b/Engine/Source/Runtime/RenderCore/Public/RenderGraphUtils.h index 1d3ab97ed327..b768dfcf2b9a 100644 --- a/Engine/Source/Runtime/RenderCore/Public/RenderGraphUtils.h +++ b/Engine/Source/Runtime/RenderCore/Public/RenderGraphUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/RenderCore/Public/RenderResource.h b/Engine/Source/Runtime/RenderCore/Public/RenderResource.h index 8bde2aa3657b..5b00c02d3c2a 100644 --- a/Engine/Source/Runtime/RenderCore/Public/RenderResource.h +++ b/Engine/Source/Runtime/RenderCore/Public/RenderResource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RenderResource.h: Render resource definitions. diff --git a/Engine/Source/Runtime/RenderCore/Public/RenderTargetPool.h b/Engine/Source/Runtime/RenderCore/Public/RenderTargetPool.h index dac562433268..4b14d5bd657d 100644 --- a/Engine/Source/Runtime/RenderCore/Public/RenderTargetPool.h +++ b/Engine/Source/Runtime/RenderCore/Public/RenderTargetPool.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RenderTargetPool.h: Scene render target pool manager. diff --git a/Engine/Source/Runtime/RenderCore/Public/RenderUtils.h b/Engine/Source/Runtime/RenderCore/Public/RenderUtils.h index a79e7c7a9894..01ba635f8543 100644 --- a/Engine/Source/Runtime/RenderCore/Public/RenderUtils.h +++ b/Engine/Source/Runtime/RenderCore/Public/RenderUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/RenderCore/Public/RendererInterface.h b/Engine/Source/Runtime/RenderCore/Public/RendererInterface.h index aeb6fb902763..791047ddbc6e 100644 --- a/Engine/Source/Runtime/RenderCore/Public/RendererInterface.h +++ b/Engine/Source/Runtime/RenderCore/Public/RendererInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RendererInterface.h: Renderer interface definition. diff --git a/Engine/Source/Runtime/RenderCore/Public/RenderingThread.h b/Engine/Source/Runtime/RenderCore/Public/RenderingThread.h index 501dfcee3f93..1c82559a7e27 100644 --- a/Engine/Source/Runtime/RenderCore/Public/RenderingThread.h +++ b/Engine/Source/Runtime/RenderCore/Public/RenderingThread.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RenderingThread.h: Rendering thread definitions. diff --git a/Engine/Source/Runtime/RenderCore/Public/Shader.h b/Engine/Source/Runtime/RenderCore/Public/Shader.h index 6eeca92029b0..6bf2904205c3 100644 --- a/Engine/Source/Runtime/RenderCore/Public/Shader.h +++ b/Engine/Source/Runtime/RenderCore/Public/Shader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Shader.h: Shader definitions. diff --git a/Engine/Source/Runtime/RenderCore/Public/ShaderCodeLibrary.h b/Engine/Source/Runtime/RenderCore/Public/ShaderCodeLibrary.h index c33539e2bdc0..bb9d74d23a20 100644 --- a/Engine/Source/Runtime/RenderCore/Public/ShaderCodeLibrary.h +++ b/Engine/Source/Runtime/RenderCore/Public/ShaderCodeLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShaderCodeLibrary.h: diff --git a/Engine/Source/Runtime/RenderCore/Public/ShaderCore.h b/Engine/Source/Runtime/RenderCore/Public/ShaderCore.h index fb8e7124c2f8..370f3c8cfbec 100644 --- a/Engine/Source/Runtime/RenderCore/Public/ShaderCore.h +++ b/Engine/Source/Runtime/RenderCore/Public/ShaderCore.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShaderCore.h: Shader core module definitions. diff --git a/Engine/Source/Runtime/RenderCore/Public/ShaderParameterMacros.h b/Engine/Source/Runtime/RenderCore/Public/ShaderParameterMacros.h index 7ac3e7bfc66d..e512070a92e9 100644 --- a/Engine/Source/Runtime/RenderCore/Public/ShaderParameterMacros.h +++ b/Engine/Source/Runtime/RenderCore/Public/ShaderParameterMacros.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShaderParameterMacros.h: Macros to builds shader parameter structures and diff --git a/Engine/Source/Runtime/RenderCore/Public/ShaderParameterMetadata.h b/Engine/Source/Runtime/RenderCore/Public/ShaderParameterMetadata.h index 6332fd953a30..f38d40b0d7cf 100644 --- a/Engine/Source/Runtime/RenderCore/Public/ShaderParameterMetadata.h +++ b/Engine/Source/Runtime/RenderCore/Public/ShaderParameterMetadata.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShaderParameterMetadata.h: Meta data about shader parameter structures diff --git a/Engine/Source/Runtime/RenderCore/Public/ShaderParameterStruct.h b/Engine/Source/Runtime/RenderCore/Public/ShaderParameterStruct.h index f52e71a3cc3d..bdcc5b4ac0bd 100644 --- a/Engine/Source/Runtime/RenderCore/Public/ShaderParameterStruct.h +++ b/Engine/Source/Runtime/RenderCore/Public/ShaderParameterStruct.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShaderParameterStruct.h: API to submit all shader parameters in single function call. diff --git a/Engine/Source/Runtime/RenderCore/Public/ShaderParameterUtils.h b/Engine/Source/Runtime/RenderCore/Public/ShaderParameterUtils.h index 55187c0d50e1..cb688016ceb8 100644 --- a/Engine/Source/Runtime/RenderCore/Public/ShaderParameterUtils.h +++ b/Engine/Source/Runtime/RenderCore/Public/ShaderParameterUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShaderParameters.h: Shader parameter inline definitions. diff --git a/Engine/Source/Runtime/RenderCore/Public/ShaderParameters.h b/Engine/Source/Runtime/RenderCore/Public/ShaderParameters.h index 6b8477ce4793..f7d782b9e2c2 100644 --- a/Engine/Source/Runtime/RenderCore/Public/ShaderParameters.h +++ b/Engine/Source/Runtime/RenderCore/Public/ShaderParameters.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShaderParameters.h: Shader parameter definitions. diff --git a/Engine/Source/Runtime/RenderCore/Public/ShaderPermutation.h b/Engine/Source/Runtime/RenderCore/Public/ShaderPermutation.h index 9d3da3992c09..686ce4ec976c 100644 --- a/Engine/Source/Runtime/RenderCore/Public/ShaderPermutation.h +++ b/Engine/Source/Runtime/RenderCore/Public/ShaderPermutation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShaderPermutation.h: All shader permutation's compile time API. diff --git a/Engine/Source/Runtime/RenderCore/Public/ShaderPipelineCache.h b/Engine/Source/Runtime/RenderCore/Public/ShaderPipelineCache.h index 3d595b61fd18..603daa60ccb7 100644 --- a/Engine/Source/Runtime/RenderCore/Public/ShaderPipelineCache.h +++ b/Engine/Source/Runtime/RenderCore/Public/ShaderPipelineCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** * Shader Pipeline Precompilation Cache diff --git a/Engine/Source/Runtime/RenderCore/Public/StaticBoundShaderState.h b/Engine/Source/Runtime/RenderCore/Public/StaticBoundShaderState.h index d01f540e016c..a6cbab8d300a 100644 --- a/Engine/Source/Runtime/RenderCore/Public/StaticBoundShaderState.h +++ b/Engine/Source/Runtime/RenderCore/Public/StaticBoundShaderState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= StaticBoundShaderState.h: Static bound shader state definitions. diff --git a/Engine/Source/Runtime/RenderCore/Public/TickableObjectRenderThread.h b/Engine/Source/Runtime/RenderCore/Public/TickableObjectRenderThread.h index 98fb1ce143a1..300e3d8960fb 100644 --- a/Engine/Source/Runtime/RenderCore/Public/TickableObjectRenderThread.h +++ b/Engine/Source/Runtime/RenderCore/Public/TickableObjectRenderThread.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TickableObjectRenderThread.h: Rendering thread tickable object definition. diff --git a/Engine/Source/Runtime/RenderCore/Public/UniformBuffer.h b/Engine/Source/Runtime/RenderCore/Public/UniformBuffer.h index 741c7c7f5cec..15e43ea640c5 100644 --- a/Engine/Source/Runtime/RenderCore/Public/UniformBuffer.h +++ b/Engine/Source/Runtime/RenderCore/Public/UniformBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= UniformBuffer.h: Uniform buffer declarations. diff --git a/Engine/Source/Runtime/RenderCore/Public/VertexFactory.h b/Engine/Source/Runtime/RenderCore/Public/VertexFactory.h index 8c097a9b09c2..29937a4029ef 100644 --- a/Engine/Source/Runtime/RenderCore/Public/VertexFactory.h +++ b/Engine/Source/Runtime/RenderCore/Public/VertexFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VertexFactory.h: Vertex factory definitions. diff --git a/Engine/Source/Runtime/RenderCore/Public/VisualizeTexture.h b/Engine/Source/Runtime/RenderCore/Public/VisualizeTexture.h index 837cad33c467..cd5be83b53ba 100644 --- a/Engine/Source/Runtime/RenderCore/Public/VisualizeTexture.h +++ b/Engine/Source/Runtime/RenderCore/Public/VisualizeTexture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VisualizeTexture.h: Post processing visualize texture. diff --git a/Engine/Source/Runtime/RenderCore/RenderCore.Build.cs b/Engine/Source/Runtime/RenderCore/RenderCore.Build.cs index 91acf650177a..08c467a4fd81 100644 --- a/Engine/Source/Runtime/RenderCore/RenderCore.Build.cs +++ b/Engine/Source/Runtime/RenderCore/RenderCore.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/Renderer/Private/AmbientCubemapParameters.h b/Engine/Source/Runtime/Renderer/Private/AmbientCubemapParameters.h index b1b388507993..1ad98ce5e57e 100644 --- a/Engine/Source/Runtime/Renderer/Private/AmbientCubemapParameters.h +++ b/Engine/Source/Runtime/Renderer/Private/AmbientCubemapParameters.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AmbientCubemapParameters.h: Shared shader parameters for ambient cubemap diff --git a/Engine/Source/Runtime/Renderer/Private/AtmosphereRendering.cpp b/Engine/Source/Runtime/Renderer/Private/AtmosphereRendering.cpp index a75f6a2a2678..4be9d4e18f73 100644 --- a/Engine/Source/Runtime/Renderer/Private/AtmosphereRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/AtmosphereRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AtmosphereRendering.cpp: Fog rendering implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/AtmosphereRendering.h b/Engine/Source/Runtime/Renderer/Private/AtmosphereRendering.h index 547a0191c658..3fc379451b8c 100644 --- a/Engine/Source/Runtime/Renderer/Private/AtmosphereRendering.h +++ b/Engine/Source/Runtime/Renderer/Private/AtmosphereRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AtmosphereRendering.h: Fog rendering diff --git a/Engine/Source/Runtime/Renderer/Private/AtmosphereTextures.cpp b/Engine/Source/Runtime/Renderer/Private/AtmosphereTextures.cpp index 4cba65e1b24f..ebafe26cfa32 100644 --- a/Engine/Source/Runtime/Renderer/Private/AtmosphereTextures.cpp +++ b/Engine/Source/Runtime/Renderer/Private/AtmosphereTextures.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SystemTextures.cpp: System textures implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/AtmosphereTextures.h b/Engine/Source/Runtime/Renderer/Private/AtmosphereTextures.h index b4ea425eebb7..de1c24863ff3 100644 --- a/Engine/Source/Runtime/Renderer/Private/AtmosphereTextures.h +++ b/Engine/Source/Runtime/Renderer/Private/AtmosphereTextures.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AtmosphereTextures.h: System textures definitions. diff --git a/Engine/Source/Runtime/Renderer/Private/BasePassRendering.cpp b/Engine/Source/Runtime/Renderer/Private/BasePassRendering.cpp index 8dc9673e67d5..497f8dbefcba 100644 --- a/Engine/Source/Runtime/Renderer/Private/BasePassRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/BasePassRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BasePassRendering.cpp: Base pass rendering implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/BasePassRendering.h b/Engine/Source/Runtime/Renderer/Private/BasePassRendering.h index 02a4ec05de8b..4ee01ee7b568 100644 --- a/Engine/Source/Runtime/Renderer/Private/BasePassRendering.h +++ b/Engine/Source/Runtime/Renderer/Private/BasePassRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BasePassRendering.h: Base pass rendering definitions. diff --git a/Engine/Source/Runtime/Renderer/Private/BasePassRendering.inl b/Engine/Source/Runtime/Renderer/Private/BasePassRendering.inl index d1ebe7f7c1f2..5c62cc16490c 100644 --- a/Engine/Source/Runtime/Renderer/Private/BasePassRendering.inl +++ b/Engine/Source/Runtime/Renderer/Private/BasePassRendering.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= BasePassRendering.inl: Base pass rendering implementations. diff --git a/Engine/Source/Runtime/Renderer/Private/ByteBuffer.cpp b/Engine/Source/Runtime/Renderer/Private/ByteBuffer.cpp index 6ec208d44e21..60cc535f91a1 100644 --- a/Engine/Source/Runtime/Renderer/Private/ByteBuffer.cpp +++ b/Engine/Source/Runtime/Renderer/Private/ByteBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ByteBuffer.h" #include "RHI.h" diff --git a/Engine/Source/Runtime/Renderer/Private/ByteBuffer.h b/Engine/Source/Runtime/Renderer/Private/ByteBuffer.h index 9af4c9826bb0..8bf8eecd0fff 100644 --- a/Engine/Source/Runtime/Renderer/Private/ByteBuffer.h +++ b/Engine/Source/Runtime/Renderer/Private/ByteBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Renderer/Private/CapsuleShadowRendering.cpp b/Engine/Source/Runtime/Renderer/Private/CapsuleShadowRendering.cpp index b6e0a3d21765..2c786d461b48 100644 --- a/Engine/Source/Runtime/Renderer/Private/CapsuleShadowRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/CapsuleShadowRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CapsuleShadowRendering.cpp: Functionality for rendering shadows from capsules diff --git a/Engine/Source/Runtime/Renderer/Private/CapsuleShadowRendering.h b/Engine/Source/Runtime/Renderer/Private/CapsuleShadowRendering.h index 27b5a0280c22..d0e68089a94b 100644 --- a/Engine/Source/Runtime/Renderer/Private/CapsuleShadowRendering.h +++ b/Engine/Source/Runtime/Renderer/Private/CapsuleShadowRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CapsuleShadowRendering.h diff --git a/Engine/Source/Runtime/Renderer/Private/CompositionLighting/CompositionLighting.cpp b/Engine/Source/Runtime/Renderer/Private/CompositionLighting/CompositionLighting.cpp index aae5a6107850..61189c5917fd 100644 --- a/Engine/Source/Runtime/Renderer/Private/CompositionLighting/CompositionLighting.cpp +++ b/Engine/Source/Runtime/Renderer/Private/CompositionLighting/CompositionLighting.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CompositionLighting.cpp: The center for all deferred lighting activities. diff --git a/Engine/Source/Runtime/Renderer/Private/CompositionLighting/CompositionLighting.h b/Engine/Source/Runtime/Renderer/Private/CompositionLighting/CompositionLighting.h index 943c6ef4d99f..6a3f8db1f789 100644 --- a/Engine/Source/Runtime/Renderer/Private/CompositionLighting/CompositionLighting.h +++ b/Engine/Source/Runtime/Renderer/Private/CompositionLighting/CompositionLighting.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CompositionLighting.h: The center for all deferred lighting activities. diff --git a/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessAmbient.cpp b/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessAmbient.cpp index 0ff0450a510a..87cfe7218ac9 100644 --- a/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessAmbient.cpp +++ b/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessAmbient.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessAmbient.cpp: Post processing ambient implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessAmbient.h b/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessAmbient.h index b1f0b55c9a41..ff9638f1fea6 100644 --- a/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessAmbient.h +++ b/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessAmbient.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessAmbient.h: Post processing ambient implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessAmbientOcclusion.cpp b/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessAmbientOcclusion.cpp index ed6f57641d1d..446e5da93bc0 100644 --- a/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessAmbientOcclusion.cpp +++ b/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessAmbientOcclusion.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessAmbientOcclusion.cpp: Post processing ambient occlusion implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessAmbientOcclusion.h b/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessAmbientOcclusion.h index 96c3fec216eb..48d5a3e1143a 100644 --- a/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessAmbientOcclusion.h +++ b/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessAmbientOcclusion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessAmbientOcclusion.h: Post processing ambient occlusion implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessDeferredDecals.cpp b/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessDeferredDecals.cpp index 581a067640c0..9706997e9669 100644 --- a/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessDeferredDecals.cpp +++ b/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessDeferredDecals.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessDeferredDecals.cpp: Deferred Decals implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessDeferredDecals.h b/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessDeferredDecals.h index 301cbb33387f..2278e68d34b8 100644 --- a/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessDeferredDecals.h +++ b/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessDeferredDecals.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessDeferredDecals.h: Deferred Decals implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessMeshDecals.cpp b/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessMeshDecals.cpp index 74eccbba605e..5f8dc2df4256 100644 --- a/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessMeshDecals.cpp +++ b/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessMeshDecals.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessDeferredMeshDecals.cpp: Deferred Decals implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessPassThrough.cpp b/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessPassThrough.cpp index fd13f9658ed9..65c144312928 100644 --- a/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessPassThrough.cpp +++ b/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessPassThrough.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessPassThrough.cpp: Post processing pass through implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessPassThrough.h b/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessPassThrough.h index 576b66419ec5..fa75fcb0ee88 100644 --- a/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessPassThrough.h +++ b/Engine/Source/Runtime/Renderer/Private/CompositionLighting/PostProcessPassThrough.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessPassThrough.h: Post processing pass through implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/ConvertToUniformMesh.cpp b/Engine/Source/Runtime/Renderer/Private/ConvertToUniformMesh.cpp index a631e0d256db..e3e73382fdca 100644 --- a/Engine/Source/Runtime/Renderer/Private/ConvertToUniformMesh.cpp +++ b/Engine/Source/Runtime/Renderer/Private/ConvertToUniformMesh.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ConvertToUniformMesh.cpp diff --git a/Engine/Source/Runtime/Renderer/Private/CustomDepthRendering.cpp b/Engine/Source/Runtime/Renderer/Private/CustomDepthRendering.cpp index b1b966c971d1..5742163a21e6 100644 --- a/Engine/Source/Runtime/Renderer/Private/CustomDepthRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/CustomDepthRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CustomDepthRendering.cpp: CustomDepth rendering implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/CustomDepthRendering.h b/Engine/Source/Runtime/Renderer/Private/CustomDepthRendering.h index b88abb294936..ba13f308832c 100644 --- a/Engine/Source/Runtime/Renderer/Private/CustomDepthRendering.h +++ b/Engine/Source/Runtime/Renderer/Private/CustomDepthRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= CustomDepthRendering.h: CustomDepth rendering implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/DebugViewModeRendering.cpp b/Engine/Source/Runtime/Renderer/Private/DebugViewModeRendering.cpp index 28b70a80ff59..4ba840da4a3b 100644 --- a/Engine/Source/Runtime/Renderer/Private/DebugViewModeRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/DebugViewModeRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DebugViewModeRendering.cpp: Contains definitions for rendering debug viewmodes. diff --git a/Engine/Source/Runtime/Renderer/Private/DebugViewModeRendering.h b/Engine/Source/Runtime/Renderer/Private/DebugViewModeRendering.h index c885b7183e2b..b397cb67eb6e 100644 --- a/Engine/Source/Runtime/Renderer/Private/DebugViewModeRendering.h +++ b/Engine/Source/Runtime/Renderer/Private/DebugViewModeRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DebugViewModeRendering.h: Contains definitions for rendering debug viewmodes. diff --git a/Engine/Source/Runtime/Renderer/Private/DecalRenderingShared.cpp b/Engine/Source/Runtime/Renderer/Private/DecalRenderingShared.cpp index 42761ea1013d..9873af0ee37f 100644 --- a/Engine/Source/Runtime/Renderer/Private/DecalRenderingShared.cpp +++ b/Engine/Source/Runtime/Renderer/Private/DecalRenderingShared.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DecalRenderingShared.cpp diff --git a/Engine/Source/Runtime/Renderer/Private/DecalRenderingShared.h b/Engine/Source/Runtime/Renderer/Private/DecalRenderingShared.h index c45b15a42ef9..428d8cc052af 100644 --- a/Engine/Source/Runtime/Renderer/Private/DecalRenderingShared.h +++ b/Engine/Source/Runtime/Renderer/Private/DecalRenderingShared.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DecalRenderingShared.h diff --git a/Engine/Source/Runtime/Renderer/Private/DeferredShadingRenderer.cpp b/Engine/Source/Runtime/Renderer/Private/DeferredShadingRenderer.cpp index 37d3fb26e816..f7494d723ee9 100644 --- a/Engine/Source/Runtime/Renderer/Private/DeferredShadingRenderer.cpp +++ b/Engine/Source/Runtime/Renderer/Private/DeferredShadingRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DeferredShadingRenderer.cpp: Top level rendering loop for deferred shading diff --git a/Engine/Source/Runtime/Renderer/Private/DeferredShadingRenderer.h b/Engine/Source/Runtime/Renderer/Private/DeferredShadingRenderer.h index 323f7080617d..f1231fc20432 100644 --- a/Engine/Source/Runtime/Renderer/Private/DeferredShadingRenderer.h +++ b/Engine/Source/Runtime/Renderer/Private/DeferredShadingRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DeferredShadingRenderer.h: Scene rendering definitions. diff --git a/Engine/Source/Runtime/Renderer/Private/DepthRendering.cpp b/Engine/Source/Runtime/Renderer/Private/DepthRendering.cpp index e15485331bcd..ff454121d860 100644 --- a/Engine/Source/Runtime/Renderer/Private/DepthRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/DepthRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DepthRendering.cpp: Depth rendering implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/DepthRendering.h b/Engine/Source/Runtime/Renderer/Private/DepthRendering.h index 6c121ce1df14..5cf287b69893 100644 --- a/Engine/Source/Runtime/Renderer/Private/DepthRendering.h +++ b/Engine/Source/Runtime/Renderer/Private/DepthRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DepthRendering.h: Depth rendering definitions. diff --git a/Engine/Source/Runtime/Renderer/Private/DistanceFieldAmbientOcclusion.cpp b/Engine/Source/Runtime/Renderer/Private/DistanceFieldAmbientOcclusion.cpp index e31dc012c75d..7e1cad2cec82 100644 --- a/Engine/Source/Runtime/Renderer/Private/DistanceFieldAmbientOcclusion.cpp +++ b/Engine/Source/Runtime/Renderer/Private/DistanceFieldAmbientOcclusion.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DistanceFieldAmbientOcclusion.cpp diff --git a/Engine/Source/Runtime/Renderer/Private/DistanceFieldAmbientOcclusion.h b/Engine/Source/Runtime/Renderer/Private/DistanceFieldAmbientOcclusion.h index f17e613a1fe3..2e8d64711375 100644 --- a/Engine/Source/Runtime/Renderer/Private/DistanceFieldAmbientOcclusion.h +++ b/Engine/Source/Runtime/Renderer/Private/DistanceFieldAmbientOcclusion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DistanceFieldAmbientOcclusion.h diff --git a/Engine/Source/Runtime/Renderer/Private/DistanceFieldGlobalIllumination.cpp b/Engine/Source/Runtime/Renderer/Private/DistanceFieldGlobalIllumination.cpp index 8bf4b0ffc91f..8054378810b1 100644 --- a/Engine/Source/Runtime/Renderer/Private/DistanceFieldGlobalIllumination.cpp +++ b/Engine/Source/Runtime/Renderer/Private/DistanceFieldGlobalIllumination.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DistanceFieldGlobalIllumination.cpp diff --git a/Engine/Source/Runtime/Renderer/Private/DistanceFieldGlobalIllumination.h b/Engine/Source/Runtime/Renderer/Private/DistanceFieldGlobalIllumination.h index 0a9022e8675f..ab3825596e03 100644 --- a/Engine/Source/Runtime/Renderer/Private/DistanceFieldGlobalIllumination.h +++ b/Engine/Source/Runtime/Renderer/Private/DistanceFieldGlobalIllumination.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DistanceFieldGlobalIllumination.h diff --git a/Engine/Source/Runtime/Renderer/Private/DistanceFieldLightingPost.cpp b/Engine/Source/Runtime/Renderer/Private/DistanceFieldLightingPost.cpp index 8d657c27fa0a..77374770b5e5 100644 --- a/Engine/Source/Runtime/Renderer/Private/DistanceFieldLightingPost.cpp +++ b/Engine/Source/Runtime/Renderer/Private/DistanceFieldLightingPost.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DistanceFieldLightingPost.cpp diff --git a/Engine/Source/Runtime/Renderer/Private/DistanceFieldLightingPost.h b/Engine/Source/Runtime/Renderer/Private/DistanceFieldLightingPost.h index d4836e7b96e3..f95c5f44de42 100644 --- a/Engine/Source/Runtime/Renderer/Private/DistanceFieldLightingPost.h +++ b/Engine/Source/Runtime/Renderer/Private/DistanceFieldLightingPost.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DistanceFieldLightingPost.h diff --git a/Engine/Source/Runtime/Renderer/Private/DistanceFieldLightingShared.h b/Engine/Source/Runtime/Renderer/Private/DistanceFieldLightingShared.h index 717358734d90..5dfc66401e99 100644 --- a/Engine/Source/Runtime/Renderer/Private/DistanceFieldLightingShared.h +++ b/Engine/Source/Runtime/Renderer/Private/DistanceFieldLightingShared.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DistanceFieldLightingShared.h diff --git a/Engine/Source/Runtime/Renderer/Private/DistanceFieldObjectCulling.cpp b/Engine/Source/Runtime/Renderer/Private/DistanceFieldObjectCulling.cpp index fe23351d6893..536b0db650a2 100644 --- a/Engine/Source/Runtime/Renderer/Private/DistanceFieldObjectCulling.cpp +++ b/Engine/Source/Runtime/Renderer/Private/DistanceFieldObjectCulling.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DistanceFieldObjectCulling.cpp diff --git a/Engine/Source/Runtime/Renderer/Private/DistanceFieldObjectManagement.cpp b/Engine/Source/Runtime/Renderer/Private/DistanceFieldObjectManagement.cpp index 34fb5d21eedc..c84803f9f64b 100644 --- a/Engine/Source/Runtime/Renderer/Private/DistanceFieldObjectManagement.cpp +++ b/Engine/Source/Runtime/Renderer/Private/DistanceFieldObjectManagement.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DistanceFieldObjectManagement.cpp diff --git a/Engine/Source/Runtime/Renderer/Private/DistanceFieldScreenGridLighting.cpp b/Engine/Source/Runtime/Renderer/Private/DistanceFieldScreenGridLighting.cpp index 8d965843ad69..a38f09ab7999 100644 --- a/Engine/Source/Runtime/Renderer/Private/DistanceFieldScreenGridLighting.cpp +++ b/Engine/Source/Runtime/Renderer/Private/DistanceFieldScreenGridLighting.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DistanceFieldScreenGridLighting.cpp diff --git a/Engine/Source/Runtime/Renderer/Private/DistanceFieldShadowing.cpp b/Engine/Source/Runtime/Renderer/Private/DistanceFieldShadowing.cpp index b0d900d5065a..ed4d0b3ca5a5 100644 --- a/Engine/Source/Runtime/Renderer/Private/DistanceFieldShadowing.cpp +++ b/Engine/Source/Runtime/Renderer/Private/DistanceFieldShadowing.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DistanceFieldShadowing.cpp diff --git a/Engine/Source/Runtime/Renderer/Private/DistanceFieldVisualization.cpp b/Engine/Source/Runtime/Renderer/Private/DistanceFieldVisualization.cpp index 63304f58cc0f..9d27e585e395 100644 --- a/Engine/Source/Runtime/Renderer/Private/DistanceFieldVisualization.cpp +++ b/Engine/Source/Runtime/Renderer/Private/DistanceFieldVisualization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DistanceFieldVisualization.cpp diff --git a/Engine/Source/Runtime/Renderer/Private/DistortionRendering.cpp b/Engine/Source/Runtime/Renderer/Private/DistortionRendering.cpp index eb068d591676..4f64e266f70d 100644 --- a/Engine/Source/Runtime/Renderer/Private/DistortionRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/DistortionRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DistortionRendering.cpp: Distortion rendering implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/DistortionRendering.h b/Engine/Source/Runtime/Renderer/Private/DistortionRendering.h index 22f5301afa8c..353d8571c5fc 100644 --- a/Engine/Source/Runtime/Renderer/Private/DistortionRendering.h +++ b/Engine/Source/Runtime/Renderer/Private/DistortionRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DistortionRendering.h: Distortion rendering implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/DrawingPolicy.cpp b/Engine/Source/Runtime/Renderer/Private/DrawingPolicy.cpp index a7efdc825119..0268a244b6c1 100644 --- a/Engine/Source/Runtime/Renderer/Private/DrawingPolicy.cpp +++ b/Engine/Source/Runtime/Renderer/Private/DrawingPolicy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DrawingPolicy.cpp: Base drawing policy implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/DynamicPrimitiveDrawing.h b/Engine/Source/Runtime/Renderer/Private/DynamicPrimitiveDrawing.h index 00b2e3d7df68..371e4a00a4af 100644 --- a/Engine/Source/Runtime/Renderer/Private/DynamicPrimitiveDrawing.h +++ b/Engine/Source/Runtime/Renderer/Private/DynamicPrimitiveDrawing.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DynamicPrimitiveDrawing.h: Dynamic primitive drawing definitions. diff --git a/Engine/Source/Runtime/Renderer/Private/DynamicPrimitiveDrawing.inl b/Engine/Source/Runtime/Renderer/Private/DynamicPrimitiveDrawing.inl index 8b7ac190ff89..acf60c074ed7 100644 --- a/Engine/Source/Runtime/Renderer/Private/DynamicPrimitiveDrawing.inl +++ b/Engine/Source/Runtime/Renderer/Private/DynamicPrimitiveDrawing.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DynamicPrimitiveDrawing.inl: Dynamic primitive drawing implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/DynamicShadowMapChannelBindingHelper.cpp b/Engine/Source/Runtime/Renderer/Private/DynamicShadowMapChannelBindingHelper.cpp index 8a27c5ca47fe..9d4699926dd2 100644 --- a/Engine/Source/Runtime/Renderer/Private/DynamicShadowMapChannelBindingHelper.cpp +++ b/Engine/Source/Runtime/Renderer/Private/DynamicShadowMapChannelBindingHelper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "DynamicShadowMapChannelBindingHelper.h" #include "LightSceneInfo.h" diff --git a/Engine/Source/Runtime/Renderer/Private/DynamicShadowMapChannelBindingHelper.h b/Engine/Source/Runtime/Renderer/Private/DynamicShadowMapChannelBindingHelper.h index 7fc48ed40949..86eda562c625 100644 --- a/Engine/Source/Runtime/Renderer/Private/DynamicShadowMapChannelBindingHelper.h +++ b/Engine/Source/Runtime/Renderer/Private/DynamicShadowMapChannelBindingHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DynamicShadowMapChannelBindingHelper.h: diff --git a/Engine/Source/Runtime/Renderer/Private/FogRendering.cpp b/Engine/Source/Runtime/Renderer/Private/FogRendering.cpp index 70e81d5c2863..f090afe71113 100644 --- a/Engine/Source/Runtime/Renderer/Private/FogRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/FogRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= FogRendering.cpp: Fog rendering implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/FogRendering.h b/Engine/Source/Runtime/Renderer/Private/FogRendering.h index 033fe8a4bb81..55d9ca344f29 100644 --- a/Engine/Source/Runtime/Renderer/Private/FogRendering.h +++ b/Engine/Source/Runtime/Renderer/Private/FogRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= FogRendering.h: diff --git a/Engine/Source/Runtime/Renderer/Private/GPUBenchmark.cpp b/Engine/Source/Runtime/Renderer/Private/GPUBenchmark.cpp index 0ff8f5ac5237..83f1bf62f66b 100644 --- a/Engine/Source/Runtime/Renderer/Private/GPUBenchmark.cpp +++ b/Engine/Source/Runtime/Renderer/Private/GPUBenchmark.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GPUBenchmark.cpp: GPUBenchmark to compute performance index to set video options automatically diff --git a/Engine/Source/Runtime/Renderer/Private/GPUBenchmark.h b/Engine/Source/Runtime/Renderer/Private/GPUBenchmark.h index d199dfed0922..f9c9000ce06e 100644 --- a/Engine/Source/Runtime/Renderer/Private/GPUBenchmark.h +++ b/Engine/Source/Runtime/Renderer/Private/GPUBenchmark.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GPUBenchmark.h: GPUBenchmark to compute performance index to set video options automatically diff --git a/Engine/Source/Runtime/Renderer/Private/GPUFastFourierTransform.cpp b/Engine/Source/Runtime/Renderer/Private/GPUFastFourierTransform.cpp index 06a10b0e902a..c28853e288cf 100644 --- a/Engine/Source/Runtime/Renderer/Private/GPUFastFourierTransform.cpp +++ b/Engine/Source/Runtime/Renderer/Private/GPUFastFourierTransform.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "GPUFastFourierTransform.h" #include "SceneUtils.h" diff --git a/Engine/Source/Runtime/Renderer/Private/GPUFastFourierTransform.h b/Engine/Source/Runtime/Renderer/Private/GPUFastFourierTransform.h index 04700b73d112..958685dcce18 100644 --- a/Engine/Source/Runtime/Renderer/Private/GPUFastFourierTransform.h +++ b/Engine/Source/Runtime/Renderer/Private/GPUFastFourierTransform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GPUFastFourierTransform.h: Interface for Fast Fourier Transform (FFT) on GPU. diff --git a/Engine/Source/Runtime/Renderer/Private/GammaCorrection.cpp b/Engine/Source/Runtime/Renderer/Private/GammaCorrection.cpp index a64734b9d304..db368a655b8b 100644 --- a/Engine/Source/Runtime/Renderer/Private/GammaCorrection.cpp +++ b/Engine/Source/Runtime/Renderer/Private/GammaCorrection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GammaCorrection.cpp diff --git a/Engine/Source/Runtime/Renderer/Private/GlobalDistanceField.cpp b/Engine/Source/Runtime/Renderer/Private/GlobalDistanceField.cpp index 833ecef3cbd4..6a8dafa68f1c 100644 --- a/Engine/Source/Runtime/Renderer/Private/GlobalDistanceField.cpp +++ b/Engine/Source/Runtime/Renderer/Private/GlobalDistanceField.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GlobalDistanceField.cpp diff --git a/Engine/Source/Runtime/Renderer/Private/GlobalDistanceField.h b/Engine/Source/Runtime/Renderer/Private/GlobalDistanceField.h index 0f3279d5a9aa..da4d5b5c4efa 100644 --- a/Engine/Source/Runtime/Renderer/Private/GlobalDistanceField.h +++ b/Engine/Source/Runtime/Renderer/Private/GlobalDistanceField.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GlobalDistanceField.h diff --git a/Engine/Source/Runtime/Renderer/Private/HdrCustomResolveShaders.cpp b/Engine/Source/Runtime/Renderer/Private/HdrCustomResolveShaders.cpp index 00274421671b..4fd7d7fbad79 100644 --- a/Engine/Source/Runtime/Renderer/Private/HdrCustomResolveShaders.cpp +++ b/Engine/Source/Runtime/Renderer/Private/HdrCustomResolveShaders.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "HdrCustomResolveShaders.h" diff --git a/Engine/Source/Runtime/Renderer/Private/HeightfieldLighting.cpp b/Engine/Source/Runtime/Renderer/Private/HeightfieldLighting.cpp index c0a4b00d20b8..b775e02f9b0b 100644 --- a/Engine/Source/Runtime/Renderer/Private/HeightfieldLighting.cpp +++ b/Engine/Source/Runtime/Renderer/Private/HeightfieldLighting.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HeightfieldLighting.cpp diff --git a/Engine/Source/Runtime/Renderer/Private/HeightfieldLighting.h b/Engine/Source/Runtime/Renderer/Private/HeightfieldLighting.h index 841202bb0c86..cef962456e83 100644 --- a/Engine/Source/Runtime/Renderer/Private/HeightfieldLighting.h +++ b/Engine/Source/Runtime/Renderer/Private/HeightfieldLighting.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= HeightfieldLighting.h diff --git a/Engine/Source/Runtime/Renderer/Private/IndirectLightingCache.cpp b/Engine/Source/Runtime/Renderer/Private/IndirectLightingCache.cpp index 09d7f75544a4..ac27b1fec685 100644 --- a/Engine/Source/Runtime/Renderer/Private/IndirectLightingCache.cpp +++ b/Engine/Source/Runtime/Renderer/Private/IndirectLightingCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Implements a volume texture atlas for caching indirect lighting on a per-object basis diff --git a/Engine/Source/Runtime/Renderer/Private/LightFunctionRendering.cpp b/Engine/Source/Runtime/Renderer/Private/LightFunctionRendering.cpp index 2a91604c1d9a..2b386a031990 100644 --- a/Engine/Source/Runtime/Renderer/Private/LightFunctionRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/LightFunctionRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LightFunctionRendering.cpp: Implementation for rendering light functions. diff --git a/Engine/Source/Runtime/Renderer/Private/LightGridInjection.cpp b/Engine/Source/Runtime/Renderer/Private/LightGridInjection.cpp index bcc673e54000..46b990c825fb 100644 --- a/Engine/Source/Runtime/Renderer/Private/LightGridInjection.cpp +++ b/Engine/Source/Runtime/Renderer/Private/LightGridInjection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LightGridInjection.cpp diff --git a/Engine/Source/Runtime/Renderer/Private/LightMapDensityRendering.cpp b/Engine/Source/Runtime/Renderer/Private/LightMapDensityRendering.cpp index c94e906f10d7..c8228ff71cee 100644 --- a/Engine/Source/Runtime/Renderer/Private/LightMapDensityRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/LightMapDensityRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LightMapDensityRendering.cpp: Implementation for rendering lightmap density. diff --git a/Engine/Source/Runtime/Renderer/Private/LightMapDensityRendering.h b/Engine/Source/Runtime/Renderer/Private/LightMapDensityRendering.h index 14b187911551..129a12c4ab15 100644 --- a/Engine/Source/Runtime/Renderer/Private/LightMapDensityRendering.h +++ b/Engine/Source/Runtime/Renderer/Private/LightMapDensityRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LightMapDensityRendering.h: Definitions for rendering lightmap density. diff --git a/Engine/Source/Runtime/Renderer/Private/LightMapHelpers.cpp b/Engine/Source/Runtime/Renderer/Private/LightMapHelpers.cpp index 119b7ade73d9..a206d4aa63f3 100644 --- a/Engine/Source/Runtime/Renderer/Private/LightMapHelpers.cpp +++ b/Engine/Source/Runtime/Renderer/Private/LightMapHelpers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LightMapHelpers.h" #include "LightMapRendering.h" diff --git a/Engine/Source/Runtime/Renderer/Private/LightMapRendering.cpp b/Engine/Source/Runtime/Renderer/Private/LightMapRendering.cpp index 2ce1af0e36c6..14dc681713a6 100644 --- a/Engine/Source/Runtime/Renderer/Private/LightMapRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/LightMapRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LightMapRendering.cpp: Light map rendering implementations. diff --git a/Engine/Source/Runtime/Renderer/Private/LightMapRendering.h b/Engine/Source/Runtime/Renderer/Private/LightMapRendering.h index 17e20e402ac9..3145ad39e78d 100644 --- a/Engine/Source/Runtime/Renderer/Private/LightMapRendering.h +++ b/Engine/Source/Runtime/Renderer/Private/LightMapRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LightMapRendering.h: Light map rendering definitions. diff --git a/Engine/Source/Runtime/Renderer/Private/LightRendering.cpp b/Engine/Source/Runtime/Renderer/Private/LightRendering.cpp index de048102edc6..8291c129f7ad 100644 --- a/Engine/Source/Runtime/Renderer/Private/LightRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/LightRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LightRendering.cpp: Light rendering implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/LightRendering.h b/Engine/Source/Runtime/Renderer/Private/LightRendering.h index 52e69a68ddd7..6dba684e4ae4 100644 --- a/Engine/Source/Runtime/Renderer/Private/LightRendering.h +++ b/Engine/Source/Runtime/Renderer/Private/LightRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LightRendering.h: Light rendering declarations. diff --git a/Engine/Source/Runtime/Renderer/Private/LightSceneInfo.cpp b/Engine/Source/Runtime/Renderer/Private/LightSceneInfo.cpp index 900edbea0d25..1a2258714945 100644 --- a/Engine/Source/Runtime/Renderer/Private/LightSceneInfo.cpp +++ b/Engine/Source/Runtime/Renderer/Private/LightSceneInfo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LightSceneInfo.cpp: Light scene info implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/LightSceneInfo.h b/Engine/Source/Runtime/Renderer/Private/LightSceneInfo.h index 33b2a8c12d5f..04aa8a122231 100644 --- a/Engine/Source/Runtime/Renderer/Private/LightSceneInfo.h +++ b/Engine/Source/Runtime/Renderer/Private/LightSceneInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= LightSceneInfo.h: Light scene info definitions. diff --git a/Engine/Source/Runtime/Renderer/Private/LightShaftRendering.cpp b/Engine/Source/Runtime/Renderer/Private/LightShaftRendering.cpp index 02f642c8cc2b..6d022a7faa4b 100644 --- a/Engine/Source/Runtime/Renderer/Private/LightShaftRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/LightShaftRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= FogRendering.cpp: Fog rendering implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/MaterialTexCoordScalesRendering.cpp b/Engine/Source/Runtime/Renderer/Private/MaterialTexCoordScalesRendering.cpp index 49bf44d9c098..8755f7b57864 100644 --- a/Engine/Source/Runtime/Renderer/Private/MaterialTexCoordScalesRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/MaterialTexCoordScalesRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MaterialTexCoordScalesRendering.cpp: Contains definitions for rendering the viewmode. diff --git a/Engine/Source/Runtime/Renderer/Private/MaterialTexCoordScalesRendering.h b/Engine/Source/Runtime/Renderer/Private/MaterialTexCoordScalesRendering.h index 35e5f9a93b3e..9adfa55c0bca 100644 --- a/Engine/Source/Runtime/Renderer/Private/MaterialTexCoordScalesRendering.h +++ b/Engine/Source/Runtime/Renderer/Private/MaterialTexCoordScalesRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MaterialTexCoordScalesRendering.h: Declarations used for the viewmode. diff --git a/Engine/Source/Runtime/Renderer/Private/MeshTexCoordSizeAccuracyRendering.cpp b/Engine/Source/Runtime/Renderer/Private/MeshTexCoordSizeAccuracyRendering.cpp index 59986a39d92f..f1e5bbbb7243 100644 --- a/Engine/Source/Runtime/Renderer/Private/MeshTexCoordSizeAccuracyRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/MeshTexCoordSizeAccuracyRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MeshTexCoordSizeAccuracyRendering.cpp: Contains definitions for rendering the viewmode. diff --git a/Engine/Source/Runtime/Renderer/Private/MeshTexCoordSizeAccuracyRendering.h b/Engine/Source/Runtime/Renderer/Private/MeshTexCoordSizeAccuracyRendering.h index 31aa2ab63f67..da46b922f64b 100644 --- a/Engine/Source/Runtime/Renderer/Private/MeshTexCoordSizeAccuracyRendering.h +++ b/Engine/Source/Runtime/Renderer/Private/MeshTexCoordSizeAccuracyRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MeshTexCoordSizeAccuracyRendering.h: Declarations used for the viewmode. diff --git a/Engine/Source/Runtime/Renderer/Private/MobileBasePassRendering.cpp b/Engine/Source/Runtime/Renderer/Private/MobileBasePassRendering.cpp index ca6c681ea26c..a386d5ee6e2c 100644 --- a/Engine/Source/Runtime/Renderer/Private/MobileBasePassRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/MobileBasePassRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MobileBasePassRendering.cpp: Base pass rendering implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/MobileBasePassRendering.h b/Engine/Source/Runtime/Renderer/Private/MobileBasePassRendering.h index cbbd10204232..f6e501cb50cb 100644 --- a/Engine/Source/Runtime/Renderer/Private/MobileBasePassRendering.h +++ b/Engine/Source/Runtime/Renderer/Private/MobileBasePassRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MobileBasePassRendering.h: base pass rendering definitions. diff --git a/Engine/Source/Runtime/Renderer/Private/MobileDecalRendering.cpp b/Engine/Source/Runtime/Renderer/Private/MobileDecalRendering.cpp index 09b37123b0c5..4b53a17777bc 100644 --- a/Engine/Source/Runtime/Renderer/Private/MobileDecalRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/MobileDecalRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MobileDecalRendering.cpp: Decals for mobile renderer diff --git a/Engine/Source/Runtime/Renderer/Private/MobileDistortionPass.cpp b/Engine/Source/Runtime/Renderer/Private/MobileDistortionPass.cpp index ebb055d56821..3a117c6f7978 100644 --- a/Engine/Source/Runtime/Renderer/Private/MobileDistortionPass.cpp +++ b/Engine/Source/Runtime/Renderer/Private/MobileDistortionPass.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MobileDistortionPass.cpp - Mobile specific rendering of primtives with refraction diff --git a/Engine/Source/Runtime/Renderer/Private/MobileDistortionPass.h b/Engine/Source/Runtime/Renderer/Private/MobileDistortionPass.h index b8951a12bcb8..264d153f4aed 100644 --- a/Engine/Source/Runtime/Renderer/Private/MobileDistortionPass.h +++ b/Engine/Source/Runtime/Renderer/Private/MobileDistortionPass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc.All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc.All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Renderer/Private/MobileReflectionEnvironmentCapture.cpp b/Engine/Source/Runtime/Renderer/Private/MobileReflectionEnvironmentCapture.cpp index d3266ca46542..4cb02bc93331 100644 --- a/Engine/Source/Runtime/Renderer/Private/MobileReflectionEnvironmentCapture.cpp +++ b/Engine/Source/Runtime/Renderer/Private/MobileReflectionEnvironmentCapture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= diff --git a/Engine/Source/Runtime/Renderer/Private/MobileReflectionEnvironmentCapture.h b/Engine/Source/Runtime/Renderer/Private/MobileReflectionEnvironmentCapture.h index e57bc5657e87..0bf5be11748f 100644 --- a/Engine/Source/Runtime/Renderer/Private/MobileReflectionEnvironmentCapture.h +++ b/Engine/Source/Runtime/Renderer/Private/MobileReflectionEnvironmentCapture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= diff --git a/Engine/Source/Runtime/Renderer/Private/MobileSceneCaptureRendering.cpp b/Engine/Source/Runtime/Renderer/Private/MobileSceneCaptureRendering.cpp index e4bb21748bc5..e4aa5f949589 100644 --- a/Engine/Source/Runtime/Renderer/Private/MobileSceneCaptureRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/MobileSceneCaptureRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MobileSceneCaptureRendering.cpp - Mobile specific scene capture code. diff --git a/Engine/Source/Runtime/Renderer/Private/MobileSceneCaptureRendering.h b/Engine/Source/Runtime/Renderer/Private/MobileSceneCaptureRendering.h index bf7c0d98c0e2..3f5a8ac6c603 100644 --- a/Engine/Source/Runtime/Renderer/Private/MobileSceneCaptureRendering.h +++ b/Engine/Source/Runtime/Renderer/Private/MobileSceneCaptureRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc.All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc.All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Renderer/Private/MobileSeparateTranslucencyPass.cpp b/Engine/Source/Runtime/Renderer/Private/MobileSeparateTranslucencyPass.cpp index 41bdb84235ad..2ca8e21c2065 100644 --- a/Engine/Source/Runtime/Renderer/Private/MobileSeparateTranslucencyPass.cpp +++ b/Engine/Source/Runtime/Renderer/Private/MobileSeparateTranslucencyPass.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MobileSeparateTranslucencyPass.cpp - Mobile specific separate translucensy pass diff --git a/Engine/Source/Runtime/Renderer/Private/MobileSeparateTranslucencyPass.h b/Engine/Source/Runtime/Renderer/Private/MobileSeparateTranslucencyPass.h index 72ae7998f029..a464d793eb61 100644 --- a/Engine/Source/Runtime/Renderer/Private/MobileSeparateTranslucencyPass.h +++ b/Engine/Source/Runtime/Renderer/Private/MobileSeparateTranslucencyPass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc.All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc.All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Renderer/Private/MobileShadingRenderer.cpp b/Engine/Source/Runtime/Renderer/Private/MobileShadingRenderer.cpp index fe4e2832e601..bb2729a3930c 100644 --- a/Engine/Source/Runtime/Renderer/Private/MobileShadingRenderer.cpp +++ b/Engine/Source/Runtime/Renderer/Private/MobileShadingRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MobileShadingRenderer.cpp: Scene rendering code for the ES2 feature level. diff --git a/Engine/Source/Runtime/Renderer/Private/MobileTranslucentRendering.cpp b/Engine/Source/Runtime/Renderer/Private/MobileTranslucentRendering.cpp index 98a6f3bcc94b..aa5023862ed4 100644 --- a/Engine/Source/Runtime/Renderer/Private/MobileTranslucentRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/MobileTranslucentRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MobileTranslucentRendering.cpp: translucent rendering implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/MonoscopicFarFieldRendering.cpp b/Engine/Source/Runtime/Renderer/Private/MonoscopicFarFieldRendering.cpp index 0d2fb60e3381..fd1192f13498 100644 --- a/Engine/Source/Runtime/Renderer/Private/MonoscopicFarFieldRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/MonoscopicFarFieldRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MonoscopicFarFieldRendering.cpp: Monoscopic far field rendering implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PlanarReflectionRendering.cpp b/Engine/Source/Runtime/Renderer/Private/PlanarReflectionRendering.cpp index b05bacb731b5..9e448591b880 100644 --- a/Engine/Source/Runtime/Renderer/Private/PlanarReflectionRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PlanarReflectionRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PlanarReflectionRendering.cpp diff --git a/Engine/Source/Runtime/Renderer/Private/PlanarReflectionRendering.h b/Engine/Source/Runtime/Renderer/Private/PlanarReflectionRendering.h index 30608dae09c9..8f427bd37836 100644 --- a/Engine/Source/Runtime/Renderer/Private/PlanarReflectionRendering.h +++ b/Engine/Source/Runtime/Renderer/Private/PlanarReflectionRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PlanarReflectionRendering.h: shared planar reflection rendering declarations. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/DiaphragmDOF.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/DiaphragmDOF.h index ef90181572ee..ed3458f40297 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/DiaphragmDOF.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/DiaphragmDOF.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessDOF.h: Post process Depth of Field implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/DiaphragmDOFGraph.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/DiaphragmDOFGraph.cpp index 2fad9744c0e5..805667dff906 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/DiaphragmDOFGraph.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/DiaphragmDOFGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DiaphragmDOFGraph.cpp: Wire diaphragm DOF's passes together to convolve diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/DiaphragmDOFPasses.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/DiaphragmDOFPasses.cpp index 8435b768ca80..9a732c5938f2 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/DiaphragmDOFPasses.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/DiaphragmDOFPasses.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DiaphragmDOFPasses.cpp: Implementations of all diaphragm DOF's passes. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/DiaphragmDOFPasses.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/DiaphragmDOFPasses.h index 9dd2578adddc..4496fa6792e6 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/DiaphragmDOFPasses.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/DiaphragmDOFPasses.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DiaphragmDOFPasses.h: Passes of diaphragm DOF. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/DiaphragmDOFUtils.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/DiaphragmDOFUtils.cpp index c8973e070dba..005464a14454 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/DiaphragmDOFUtils.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/DiaphragmDOFUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessDOF.cpp: Post process Depth of Field implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessAA.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessAA.cpp index ecbd9abc6a0b..ee921a1b7c98 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessAA.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessAA.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessAA.cpp: Post processing anti aliasing implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessAA.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessAA.h index 4f8e7e779559..a0d4153b538b 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessAA.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessAA.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessAA.h: Post processing anti aliasing implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBloomSetup.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBloomSetup.cpp index 54f09242f879..855198e73a77 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBloomSetup.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBloomSetup.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessBloomSetup.cpp: Post processing bloom threshold pass implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBloomSetup.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBloomSetup.h index 597a720ad843..c19c1ab4c370 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBloomSetup.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBloomSetup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessBloomSetup.h: Post processing bloom threshold pass implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBlurGBuffer.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBlurGBuffer.h index 636086cb4231..44d07bb41ea6 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBlurGBuffer.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBlurGBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessBlurGBuffer.h: Post processing tone mapping implementation, can add bloom. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBokehDOF.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBokehDOF.cpp index 2c37788288c5..89945e4f2e7f 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBokehDOF.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBokehDOF.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessBokehDOF.cpp: Post processing lens blur implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBokehDOF.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBokehDOF.h index 2ca0ad3aa069..4908822e3c9d 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBokehDOF.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBokehDOF.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessBokehDOF.h: Post processing lens blur implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBokehDOFRecombine.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBokehDOFRecombine.cpp index c4413de1dc1d..7f8b77f15d4f 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBokehDOFRecombine.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBokehDOFRecombine.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessBokehDOFRecombine.cpp: Post processing lens blur implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBokehDOFRecombine.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBokehDOFRecombine.h index a9b19e3ccd2e..556eb4f1fc30 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBokehDOFRecombine.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBokehDOFRecombine.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessBokehDOFRecombine.h: Post processing lens blur implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBufferInspector.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBufferInspector.cpp index ad53c7e9df1e..cce92483c35d 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBufferInspector.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBufferInspector.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessVisualizeBuffer.cpp: Post processing VisualizeBuffer implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBufferInspector.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBufferInspector.h index 670910eaebdc..d5810fdb31c4 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBufferInspector.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBufferInspector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessBufferInspector.h: Post processing pixel inspector diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBusyWait.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBusyWait.cpp index da0357313047..2ccd38f1231a 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBusyWait.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBusyWait.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessBusyWait.cpp: Post processing busy wait implementation. For Debugging GPU timing. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBusyWait.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBusyWait.h index 21b293fba632..827e0e9d02d7 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBusyWait.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessBusyWait.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessBusyWait.h: Post processing busy wait implementation. For Debugging GPU timing. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessCircleDOF.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessCircleDOF.cpp index 1f80667f5458..1525ce791a58 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessCircleDOF.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessCircleDOF.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessDOF.cpp: Post process Depth of Field implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessCircleDOF.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessCircleDOF.h index dda2f561d7b8..5a5ec8b4fe9f 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessCircleDOF.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessCircleDOF.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessDOF.h: Post process Depth of Field implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessCombineLUTs.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessCombineLUTs.cpp index d69b2bb0182c..d132393cde6a 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessCombineLUTs.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessCombineLUTs.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessCombineLUTs.cpp: Post processing tone mapping implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessCombineLUTs.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessCombineLUTs.h index e0ab6fb501a5..9c6321b0c573 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessCombineLUTs.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessCombineLUTs.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessCombineLUTs.h: Post processing tone mapping implementation, can add bloom. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessCompositeEditorPrimitives.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessCompositeEditorPrimitives.cpp index d44af7cb9d71..7dbe3f05b1ce 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessCompositeEditorPrimitives.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessCompositeEditorPrimitives.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PostProcess/PostProcessCompositeEditorPrimitives.h" diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessCompositeEditorPrimitives.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessCompositeEditorPrimitives.h index a5774f7afeed..f7da824cda63 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessCompositeEditorPrimitives.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessCompositeEditorPrimitives.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessDOF.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessDOF.cpp index 2a754c846b0f..e487ce83aa96 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessDOF.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessDOF.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessDOF.cpp: Post process Depth of Field implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessDOF.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessDOF.h index 00d06c51f881..e67f6d556af1 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessDOF.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessDOF.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessDOF.h: Post process Depth of Field implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessDownsample.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessDownsample.cpp index 36ee621b91d1..6e8a797c059c 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessDownsample.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessDownsample.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessDownsample.cpp: Post processing down sample implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessDownsample.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessDownsample.h index 642aa8237993..bddd5f887917 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessDownsample.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessDownsample.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessDownsample.h: Post processing down sample implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessEyeAdaptation.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessEyeAdaptation.cpp index 61f827e67954..23f78900d95c 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessEyeAdaptation.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessEyeAdaptation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessEyeAdaptation.cpp: Post processing eye adaptation implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessEyeAdaptation.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessEyeAdaptation.h index 0cb8232b0594..61bf47f95edd 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessEyeAdaptation.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessEyeAdaptation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessEyeAdaptation.h: Post processing eye adaptation implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessFFTBloom.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessFFTBloom.cpp index 547882e33111..a4349784d410 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessFFTBloom.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessFFTBloom.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessFFTBlooom.cpp: Post processing blom using an FFT-based convolution. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessFFTBloom.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessFFTBloom.h index e65d7b4cc204..ef411a6a17af 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessFFTBloom.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessFFTBloom.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessFFTBloom.h: Post processing bloom using FFT convolution diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessGBufferHints.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessGBufferHints.cpp index 9ebb5fe7a77d..0ca4c432871d 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessGBufferHints.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessGBufferHints.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessGBufferHints.cpp: Post processing GBufferHints implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessGBufferHints.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessGBufferHints.h index 36b5580ca427..b06221b92422 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessGBufferHints.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessGBufferHints.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessGBufferHints.h: Post processing GBufferHints implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHMD.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHMD.cpp index 399c45a24257..7f17895b784b 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHMD.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHMD.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessHMD.cpp: Post processing for HMD devices. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHMD.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHMD.h index 6205efe2a0e3..0733af581d19 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHMD.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHMD.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessHMD.h: Post processing for HMD devices diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHierarchical.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHierarchical.cpp index 6e7dccee0918..bf85f2ea4f58 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHierarchical.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHierarchical.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessHierarchical.cpp: Post processing Screen Space Reflections implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHierarchical.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHierarchical.h index 78d4c6e78166..900add5d4f74 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHierarchical.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHierarchical.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessHierarchical.h: Build hierarchical buffers diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHistogram.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHistogram.cpp index 1e1f2ddd9e79..7c9cd7355791 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHistogram.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHistogram.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessHistogram.cpp: Post processing histogram implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHistogram.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHistogram.h index afaf74348035..4fe897920c1d 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHistogram.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHistogram.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessHistogram.h: Post processing histogram implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHistogramReduce.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHistogramReduce.cpp index 0f8a369a5884..2dbfc4a3cc6c 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHistogramReduce.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHistogramReduce.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessHistogramReduce.cpp: Post processing histogram reduce implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHistogramReduce.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHistogramReduce.h index 10835a9ee3f6..2e95b4316a11 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHistogramReduce.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHistogramReduce.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessHistogramReduce.h: Post processing histogram reduce implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessInput.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessInput.cpp index 22d2fa4d69a7..8d817ffd1374 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessInput.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessInput.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessAA.cpp: Post processing input implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessInput.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessInput.h index 4bd195b8d37a..ca0cf62da185 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessInput.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessInput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessAA.h: Post processing input implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessLensBlur.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessLensBlur.cpp index e6017417b5a5..5c937fdf5ed6 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessLensBlur.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessLensBlur.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessLensBlur.cpp: Post processing lens blur implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessLensBlur.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessLensBlur.h index a16f1cb00709..471972f6c99e 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessLensBlur.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessLensBlur.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessLensBlur.h: Post processing lens blur implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessLensFlares.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessLensFlares.cpp index 0d844cf11817..94cae38a2e0e 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessLensFlares.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessLensFlares.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessLensFlares.cpp: Post processing lens fares implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessLensFlares.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessLensFlares.h index 6c1752ae2542..1329f728e1ff 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessLensFlares.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessLensFlares.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessLensFlares.h: Post processing lens flares implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMaterial.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMaterial.cpp index 3c61eb8f0364..edc630b16deb 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMaterial.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMaterial.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessMaterial.cpp: Post processing Material implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMaterial.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMaterial.h index d2fea2ee1c3e..9a294dbf2662 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMaterial.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMaterial.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessMaterial.h: Post processing Material diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMobile.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMobile.cpp index 5a6b3e68def4..d01edf5f6ff9 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMobile.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMobile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessMobile.cpp: Uber post for mobile implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMobile.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMobile.h index 5da5cbdad389..f801bebd138d 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMobile.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMobile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessMobile.h: Mobile uber post processing. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMorpheus.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMorpheus.cpp index 8646001b1ccc..c224599aca04 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMorpheus.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMorpheus.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessMorpheus.cpp: Post processing for Sony Morpheus HMD device. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMorpheus.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMorpheus.h index e8fded8e5bff..c3a2f2e35b22 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMorpheus.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMorpheus.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessMorpheus.h: Post processing for Sony Morpheus HMD device diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMotionBlur.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMotionBlur.cpp index e5cda4c300c6..fc79375fd04d 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMotionBlur.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMotionBlur.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessMotionBlur.cpp: Post process MotionBlur implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMotionBlur.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMotionBlur.h index e98281e1e9f6..cc3476b15861 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMotionBlur.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessMotionBlur.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessMotionBlur.h: Post process MotionBlur implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessNoiseBlur.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessNoiseBlur.cpp index e8c62fefcb72..02c6aaba4c04 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessNoiseBlur.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessNoiseBlur.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessNoiseBlur.cpp: Post processing down sample implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessNoiseBlur.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessNoiseBlur.h index bfe63fd87001..7675f37c1795 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessNoiseBlur.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessNoiseBlur.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessNoiseBlur.h: Post processing down sample implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessOutput.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessOutput.cpp index 1e9d484ca420..3033886a5d18 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessOutput.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessOutput.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "PostProcess/PostProcessOutput.h" diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessOutput.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessOutput.h index cced526a7680..07beac0343c7 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessOutput.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessOutput.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessSelectionOutline.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessSelectionOutline.cpp index 8b8179ebe100..f28c8bc1eae9 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessSelectionOutline.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessSelectionOutline.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessSelectionOutline.cpp: Post processing outline effect. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessSelectionOutline.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessSelectionOutline.h index db9460ae28de..a5ca2e2019fb 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessSelectionOutline.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessSelectionOutline.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessSelectionOutline.h: Post processing outline effect. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessStreamingAccuracyLegend.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessStreamingAccuracyLegend.cpp index 66ae26dff5b1..908961b47208 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessStreamingAccuracyLegend.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessStreamingAccuracyLegend.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessVisualizeComplexity.cpp: Contains definitions for complexity viewmode. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessStreamingAccuracyLegend.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessStreamingAccuracyLegend.h index 0618a51b6db0..f4d6635be892 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessStreamingAccuracyLegend.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessStreamingAccuracyLegend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessStreamingAccuracyLegend.h: PP to apply the streaming accuracy legend diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessSubsurface.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessSubsurface.cpp index 57de7b713f01..20330dc981d1 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessSubsurface.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessSubsurface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessSubsurface.cpp: Screenspace subsurface scattering implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessSubsurface.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessSubsurface.h index 678b7bf87f2c..a038d27f58e9 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessSubsurface.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessSubsurface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessSubsurface.h: Screenspace subsurface scattering implementation diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessTemporalAA.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessTemporalAA.cpp index b311f7f7442a..33da49d819dc 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessTemporalAA.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessTemporalAA.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessTemporalAA.cpp: Post process MotionBlur implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessTemporalAA.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessTemporalAA.h index fac0e852d7ec..0e47366ba8dc 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessTemporalAA.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessTemporalAA.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessTemporalAA.h: Post process MotionBlur implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessTestImage.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessTestImage.cpp index c873f9e4cc1c..cf19176983cd 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessTestImage.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessTestImage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessTestImage.cpp: Post processing TestImage implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessTestImage.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessTestImage.h index b528cf618d63..423e7817b4dd 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessTestImage.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessTestImage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessTestImage.h: Post processing TestImage implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessTonemap.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessTonemap.cpp index 39dc282cb393..85a95878aa6a 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessTonemap.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessTonemap.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessTonemap.cpp: Post processing tone mapping implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessTonemap.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessTonemap.h index c9b828a5effb..4419976f5656 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessTonemap.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessTonemap.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessTonemap.h: Post processing tone mapping implementation, can add bloom. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessUpscale.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessUpscale.cpp index d7d9045a0465..bd48d4ddf643 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessUpscale.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessUpscale.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessUpscale.cpp: Post processing Upscale implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessUpscale.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessUpscale.h index 2f7e84e9997f..1d21919251a6 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessUpscale.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessUpscale.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessUpscale.h: Post processing Upscale implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessVisualizeBuffer.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessVisualizeBuffer.cpp index 9e56d9449f50..3e3428f8e067 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessVisualizeBuffer.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessVisualizeBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessVisualizeBuffer.cpp: Post processing VisualizeBuffer implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessVisualizeBuffer.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessVisualizeBuffer.h index 863fa08e0e6a..39aaf55b388f 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessVisualizeBuffer.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessVisualizeBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessVisualizeBuffer.h: Post processing buffer visualization diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessVisualizeComplexity.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessVisualizeComplexity.cpp index c19b85536796..90354b75f1d8 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessVisualizeComplexity.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessVisualizeComplexity.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessVisualizeComplexity.cpp: Contains definitions for complexity viewmode. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessVisualizeComplexity.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessVisualizeComplexity.h index bf9594671df8..0bbfb41fb4d9 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessVisualizeComplexity.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessVisualizeComplexity.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessVisualizeComplexity.h: PP pass used when visualizing complexity, maps scene color complexity value to colors diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessVisualizeHDR.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessVisualizeHDR.cpp index 46de852f29e2..c3be310c16aa 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessVisualizeHDR.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessVisualizeHDR.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessVisualizeHDR.cpp: Post processing VisualizeHDR implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessVisualizeHDR.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessVisualizeHDR.h index 1996b2c68869..c59368f1b054 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessVisualizeHDR.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessVisualizeHDR.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessVisualizeHDR.h: Post processing VisualizeHDR implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessWeightedSampleSum.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessWeightedSampleSum.cpp index cbf4e3926ed0..63894971839b 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessWeightedSampleSum.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessWeightedSampleSum.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessWeightedSampleSum.cpp: Post processing weight sample sum implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessWeightedSampleSum.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessWeightedSampleSum.h index 44d41fc928ed..c35d47a3096f 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessWeightedSampleSum.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessWeightedSampleSum.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessWeightedSampleSum.h: Post processing weight sample sum implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessing.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessing.cpp index 7bcc1856704a..d0b0061d055f 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessing.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessing.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessing.cpp: The center for all post processing activities. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessing.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessing.h index d95daa451e1a..ace6dc75619e 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessing.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessing.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessing.h: The center for all post processing activities. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/RenderingCompositionGraph.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/RenderingCompositionGraph.cpp index 849ac7b62ea7..5b0dc3e37e8a 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/RenderingCompositionGraph.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/RenderingCompositionGraph.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RenderingCompositionGraph.cpp: Scene pass order and dependency system. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/RenderingCompositionGraph.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/RenderingCompositionGraph.h index d5a148bab4bf..6eb5ded82737 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/RenderingCompositionGraph.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/RenderingCompositionGraph.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RenderingCompositionGraph.h: Scene pass order and dependency system. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/SceneFilterRendering.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/SceneFilterRendering.cpp index ff612f98a427..0f6c4901e735 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/SceneFilterRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/SceneFilterRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SceneFilterRendering.cpp: Filter rendering implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/SceneFilterRendering.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/SceneFilterRendering.h index 62713e56fa33..8667ff803992 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/SceneFilterRendering.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/SceneFilterRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SceneFilterRendering.h: Filter rendering definitions. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/SceneRenderTargets.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/SceneRenderTargets.cpp index 453331fd5f99..36ce72094102 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/SceneRenderTargets.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/SceneRenderTargets.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SceneRenderTargets.cpp: Scene render target implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/SceneRenderTargets.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/SceneRenderTargets.h index 090bd1caf610..864d0a25a0d5 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/SceneRenderTargets.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/SceneRenderTargets.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SceneRenderTargets.h: Scene render target definitions. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/ScreenSpaceReflections.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/ScreenSpaceReflections.cpp index 5fb71b28b351..d8efd7121f46 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/ScreenSpaceReflections.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/ScreenSpaceReflections.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ScreenSpaceReflections.cpp: Post processing Screen Space Reflections implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/ScreenSpaceReflections.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/ScreenSpaceReflections.h index 83d8900659a3..d6bc881994b3 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/ScreenSpaceReflections.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/ScreenSpaceReflections.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ScreenSpaceReflections.h: Post processing Screen Space Reflections implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/VisualizeShadingModels.cpp b/Engine/Source/Runtime/Renderer/Private/PostProcess/VisualizeShadingModels.cpp index 0e26db53f38c..81f21208f971 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/VisualizeShadingModels.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/VisualizeShadingModels.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessVisualizeShadingModels.cpp: Post processing VisualizeShadingModels implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PostProcess/VisualizeShadingModels.h b/Engine/Source/Runtime/Renderer/Private/PostProcess/VisualizeShadingModels.h index 4111b60ffec9..790f654247f8 100644 --- a/Engine/Source/Runtime/Renderer/Private/PostProcess/VisualizeShadingModels.h +++ b/Engine/Source/Runtime/Renderer/Private/PostProcess/VisualizeShadingModels.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessVisualizeShadingModels.h: Post processing VisualizeShadingModels implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/PrimitiveDistanceAccuracyRendering.cpp b/Engine/Source/Runtime/Renderer/Private/PrimitiveDistanceAccuracyRendering.cpp index e3f5276014c0..a00a48b948f5 100644 --- a/Engine/Source/Runtime/Renderer/Private/PrimitiveDistanceAccuracyRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PrimitiveDistanceAccuracyRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PrimitiveDistanceAccuracyRendering.cpp: Contains definitions for rendering the viewmode. diff --git a/Engine/Source/Runtime/Renderer/Private/PrimitiveDistanceAccuracyRendering.h b/Engine/Source/Runtime/Renderer/Private/PrimitiveDistanceAccuracyRendering.h index ff334156e0d6..dee79044715c 100644 --- a/Engine/Source/Runtime/Renderer/Private/PrimitiveDistanceAccuracyRendering.h +++ b/Engine/Source/Runtime/Renderer/Private/PrimitiveDistanceAccuracyRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PrimitiveDistanceAccuracyRendering.h: Declarations used for the viewmode. diff --git a/Engine/Source/Runtime/Renderer/Private/PrimitiveSceneInfo.cpp b/Engine/Source/Runtime/Renderer/Private/PrimitiveSceneInfo.cpp index 1e7ace80c93b..b7f88dc1c593 100644 --- a/Engine/Source/Runtime/Renderer/Private/PrimitiveSceneInfo.cpp +++ b/Engine/Source/Runtime/Renderer/Private/PrimitiveSceneInfo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PrimitiveSceneInfo.cpp: Primitive scene info implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/ReflectionEnvironment.cpp b/Engine/Source/Runtime/Renderer/Private/ReflectionEnvironment.cpp index 82fb88c7986c..2b7eb0be0308 100644 --- a/Engine/Source/Runtime/Renderer/Private/ReflectionEnvironment.cpp +++ b/Engine/Source/Runtime/Renderer/Private/ReflectionEnvironment.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Reflection Environment - feature that provides HDR glossy reflections on any surfaces, leveraging precomputation to prefilter cubemaps of the scene diff --git a/Engine/Source/Runtime/Renderer/Private/ReflectionEnvironment.h b/Engine/Source/Runtime/Renderer/Private/ReflectionEnvironment.h index 11294bcecf70..8f3348bd185b 100644 --- a/Engine/Source/Runtime/Renderer/Private/ReflectionEnvironment.h +++ b/Engine/Source/Runtime/Renderer/Private/ReflectionEnvironment.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Reflection Environment common declarations diff --git a/Engine/Source/Runtime/Renderer/Private/ReflectionEnvironmentCapture.cpp b/Engine/Source/Runtime/Renderer/Private/ReflectionEnvironmentCapture.cpp index 105bbf2d6c83..592f93771df8 100644 --- a/Engine/Source/Runtime/Renderer/Private/ReflectionEnvironmentCapture.cpp +++ b/Engine/Source/Runtime/Renderer/Private/ReflectionEnvironmentCapture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Functionality for capturing the scene into reflection capture cubemaps, and prefiltering @@ -66,6 +66,13 @@ static TAutoConsoleVariable CVarReflectionCaptureGPUArrayCopy( TEXT(" 0 is off, 1 is on (default)"), ECVF_ReadOnly); +// Chaos addition +static TAutoConsoleVariable CVarReflectionCaptureStaticSceneOnly( + TEXT("r.chaos.ReflectionCaptureStaticSceneOnly"), + 1, + TEXT("") + TEXT(" 0 is off, 1 is on (default)"), + ECVF_ReadOnly); bool DoGPUArrayCopy() { @@ -1396,6 +1403,8 @@ void CopyToSceneArray(FRHICommandListImmediate& RHICmdList, FScene* Scene, FRefl } } + + /** * Updates the contents of the given reflection capture by rendering the scene. * This must be called on the game thread. @@ -1467,7 +1476,8 @@ void FScene::CaptureOrUploadReflectionCapture(UReflectionCaptureComponent* Captu if (CaptureComponent->ReflectionSourceType == EReflectionSourceType::CapturedScene) { - CaptureSceneIntoScratchCubemap(this, CaptureComponent->GetComponentLocation() + CaptureComponent->CaptureOffset, ReflectionCaptureSize, false, true, 0, false, false, FLinearColor()); + bool const bCaptureStaticSceneOnly = CVarReflectionCaptureStaticSceneOnly.GetValueOnGameThread() != 0; + CaptureSceneIntoScratchCubemap(this, CaptureComponent->GetComponentLocation() + CaptureComponent->CaptureOffset, ReflectionCaptureSize, false, bCaptureStaticSceneOnly, 0, false, false, FLinearColor()); } else if (CaptureComponent->ReflectionSourceType == EReflectionSourceType::SpecifiedCubemap) { diff --git a/Engine/Source/Runtime/Renderer/Private/ReflectionEnvironmentCapture.h b/Engine/Source/Runtime/Renderer/Private/ReflectionEnvironmentCapture.h index 13b1b799e2f9..8dd32857b990 100644 --- a/Engine/Source/Runtime/Renderer/Private/ReflectionEnvironmentCapture.h +++ b/Engine/Source/Runtime/Renderer/Private/ReflectionEnvironmentCapture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Functionality for capturing the scene into reflection capture cubemaps, and prefiltering diff --git a/Engine/Source/Runtime/Renderer/Private/ReflectionEnvironmentDiffuseIrradiance.cpp b/Engine/Source/Runtime/Renderer/Private/ReflectionEnvironmentDiffuseIrradiance.cpp index 59b687845335..5aa060e94b79 100644 --- a/Engine/Source/Runtime/Renderer/Private/ReflectionEnvironmentDiffuseIrradiance.cpp +++ b/Engine/Source/Runtime/Renderer/Private/ReflectionEnvironmentDiffuseIrradiance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Functionality for computing SH diffuse irradiance from a cubemap diff --git a/Engine/Source/Runtime/Renderer/Private/RenderTargetTemp.h b/Engine/Source/Runtime/Renderer/Private/RenderTargetTemp.h index eb888a91927f..133540b8155c 100644 --- a/Engine/Source/Runtime/Renderer/Private/RenderTargetTemp.h +++ b/Engine/Source/Runtime/Renderer/Private/RenderTargetTemp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc.All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc.All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Renderer/Private/Renderer.cpp b/Engine/Source/Runtime/Renderer/Private/Renderer.cpp index 85b6c1774874..a1bca769215f 100644 --- a/Engine/Source/Runtime/Renderer/Private/Renderer.cpp +++ b/Engine/Source/Runtime/Renderer/Private/Renderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Renderer.cpp: Renderer module implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/RendererModule.h b/Engine/Source/Runtime/Renderer/Private/RendererModule.h index 6007dc1dc464..f6e33ab1de7f 100644 --- a/Engine/Source/Runtime/Renderer/Private/RendererModule.h +++ b/Engine/Source/Runtime/Renderer/Private/RendererModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RendererPrivate.h: Renderer interface private definitions. diff --git a/Engine/Source/Runtime/Renderer/Private/RendererPrivate.h b/Engine/Source/Runtime/Renderer/Private/RendererPrivate.h index 4886ed2d1b04..fad956a71f12 100644 --- a/Engine/Source/Runtime/Renderer/Private/RendererPrivate.h +++ b/Engine/Source/Runtime/Renderer/Private/RendererPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RendererPrivate.h: Renderer interface private definitions. diff --git a/Engine/Source/Runtime/Renderer/Private/RendererScene.cpp b/Engine/Source/Runtime/Renderer/Private/RendererScene.cpp index ed6970fe1980..05bb8faed980 100644 --- a/Engine/Source/Runtime/Renderer/Private/RendererScene.cpp +++ b/Engine/Source/Runtime/Renderer/Private/RendererScene.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= Scene.cpp: Scene manager implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/RequiredTextureResolutionRendering.cpp b/Engine/Source/Runtime/Renderer/Private/RequiredTextureResolutionRendering.cpp index 6d930698f83a..ea3fd0e1447c 100644 --- a/Engine/Source/Runtime/Renderer/Private/RequiredTextureResolutionRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/RequiredTextureResolutionRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RequiredTextureResolutionRendering.cpp: Contains definitions for rendering the viewmode. diff --git a/Engine/Source/Runtime/Renderer/Private/RequiredTextureResolutionRendering.h b/Engine/Source/Runtime/Renderer/Private/RequiredTextureResolutionRendering.h index 9d3677b31bf9..7517bcb9fa6c 100644 --- a/Engine/Source/Runtime/Renderer/Private/RequiredTextureResolutionRendering.h +++ b/Engine/Source/Runtime/Renderer/Private/RequiredTextureResolutionRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= RequiredTextureResolutionRendering.h: Declarations used for the viewmode. diff --git a/Engine/Source/Runtime/Renderer/Private/SceneCaptureRendering.cpp b/Engine/Source/Runtime/Renderer/Private/SceneCaptureRendering.cpp index d1c8412266a6..edc6d927b295 100644 --- a/Engine/Source/Runtime/Renderer/Private/SceneCaptureRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/SceneCaptureRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= diff --git a/Engine/Source/Runtime/Renderer/Private/SceneCore.cpp b/Engine/Source/Runtime/Renderer/Private/SceneCore.cpp index 6d9621b59edc..bb698a31b307 100644 --- a/Engine/Source/Runtime/Renderer/Private/SceneCore.cpp +++ b/Engine/Source/Runtime/Renderer/Private/SceneCore.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SceneCore.cpp: Core scene implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/SceneCore.h b/Engine/Source/Runtime/Renderer/Private/SceneCore.h index df88c9df041f..dbd378a7e65b 100644 --- a/Engine/Source/Runtime/Renderer/Private/SceneCore.h +++ b/Engine/Source/Runtime/Renderer/Private/SceneCore.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SceneCore.h: Core scene definitions. diff --git a/Engine/Source/Runtime/Renderer/Private/SceneHitProxyRendering.cpp b/Engine/Source/Runtime/Renderer/Private/SceneHitProxyRendering.cpp index 9ff40cca0dcd..e42811c7cd5d 100644 --- a/Engine/Source/Runtime/Renderer/Private/SceneHitProxyRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/SceneHitProxyRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SceneHitProxyRendering.cpp: Scene hit proxy rendering. diff --git a/Engine/Source/Runtime/Renderer/Private/SceneHitProxyRendering.h b/Engine/Source/Runtime/Renderer/Private/SceneHitProxyRendering.h index 8eea9f3b043f..1157cb1bb023 100644 --- a/Engine/Source/Runtime/Renderer/Private/SceneHitProxyRendering.h +++ b/Engine/Source/Runtime/Renderer/Private/SceneHitProxyRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SceneHitProxyRendering.h: Scene hit proxy rendering. diff --git a/Engine/Source/Runtime/Renderer/Private/SceneOcclusion.cpp b/Engine/Source/Runtime/Renderer/Private/SceneOcclusion.cpp index cfe795f766c0..9973926d69ec 100644 --- a/Engine/Source/Runtime/Renderer/Private/SceneOcclusion.cpp +++ b/Engine/Source/Runtime/Renderer/Private/SceneOcclusion.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SceneRendering.cpp: Scene rendering. diff --git a/Engine/Source/Runtime/Renderer/Private/SceneOcclusion.h b/Engine/Source/Runtime/Renderer/Private/SceneOcclusion.h index 0bac184c68d5..89235517a1f4 100644 --- a/Engine/Source/Runtime/Renderer/Private/SceneOcclusion.h +++ b/Engine/Source/Runtime/Renderer/Private/SceneOcclusion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Renderer/Private/ScenePrivate.h b/Engine/Source/Runtime/Renderer/Private/ScenePrivate.h index 0fc9066c429c..869ae692d47c 100644 --- a/Engine/Source/Runtime/Renderer/Private/ScenePrivate.h +++ b/Engine/Source/Runtime/Renderer/Private/ScenePrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ScenePrivate.h: Private scene manager definitions. diff --git a/Engine/Source/Runtime/Renderer/Private/ScenePrivateBase.h b/Engine/Source/Runtime/Renderer/Private/ScenePrivateBase.h index 6096601cef74..beaefc65a1ba 100644 --- a/Engine/Source/Runtime/Renderer/Private/ScenePrivateBase.h +++ b/Engine/Source/Runtime/Renderer/Private/ScenePrivateBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ScenePrivate.h: Private scene manager definitions. diff --git a/Engine/Source/Runtime/Renderer/Private/SceneRendering.cpp b/Engine/Source/Runtime/Renderer/Private/SceneRendering.cpp index 9c0f45418fe4..ed5a6ff41f96 100644 --- a/Engine/Source/Runtime/Renderer/Private/SceneRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/SceneRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SceneRendering.cpp: Scene rendering. diff --git a/Engine/Source/Runtime/Renderer/Private/SceneRendering.h b/Engine/Source/Runtime/Renderer/Private/SceneRendering.h index 660a2ef7635c..7e5139031137 100644 --- a/Engine/Source/Runtime/Renderer/Private/SceneRendering.h +++ b/Engine/Source/Runtime/Renderer/Private/SceneRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SceneRendering.h: Scene rendering definitions. diff --git a/Engine/Source/Runtime/Renderer/Private/SceneSoftwareOcclusion.cpp b/Engine/Source/Runtime/Renderer/Private/SceneSoftwareOcclusion.cpp index f2f5c5388be3..00a1c782c0cc 100644 --- a/Engine/Source/Runtime/Renderer/Private/SceneSoftwareOcclusion.cpp +++ b/Engine/Source/Runtime/Renderer/Private/SceneSoftwareOcclusion.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SceneSoftwareOcclusion.cpp diff --git a/Engine/Source/Runtime/Renderer/Private/SceneSoftwareOcclusion.h b/Engine/Source/Runtime/Renderer/Private/SceneSoftwareOcclusion.h index af8e19f7693c..9bdc8b2d50c5 100644 --- a/Engine/Source/Runtime/Renderer/Private/SceneSoftwareOcclusion.h +++ b/Engine/Source/Runtime/Renderer/Private/SceneSoftwareOcclusion.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Renderer/Private/SceneVisibility.cpp b/Engine/Source/Runtime/Renderer/Private/SceneVisibility.cpp index 792917d6b8ae..db0a6b157923 100644 --- a/Engine/Source/Runtime/Renderer/Private/SceneVisibility.cpp +++ b/Engine/Source/Runtime/Renderer/Private/SceneVisibility.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SceneVisibility.cpp: Scene visibility determination. diff --git a/Engine/Source/Runtime/Renderer/Private/ShaderBaseClasses.cpp b/Engine/Source/Runtime/Renderer/Private/ShaderBaseClasses.cpp index 8305780cb4a1..3c43957ac42e 100644 --- a/Engine/Source/Runtime/Renderer/Private/ShaderBaseClasses.cpp +++ b/Engine/Source/Runtime/Renderer/Private/ShaderBaseClasses.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShaderBaseClasses.cpp: Shader base classes diff --git a/Engine/Source/Runtime/Renderer/Private/ShaderBaseClasses.h b/Engine/Source/Runtime/Renderer/Private/ShaderBaseClasses.h index a9beafe4085c..9dbe7905f7a4 100644 --- a/Engine/Source/Runtime/Renderer/Private/ShaderBaseClasses.h +++ b/Engine/Source/Runtime/Renderer/Private/ShaderBaseClasses.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShaderBaseClasses.h: Shader base classes diff --git a/Engine/Source/Runtime/Renderer/Private/ShaderComplexityRendering.cpp b/Engine/Source/Runtime/Renderer/Private/ShaderComplexityRendering.cpp index 27b08e02e0b9..1e4ed4999f6c 100644 --- a/Engine/Source/Runtime/Renderer/Private/ShaderComplexityRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/ShaderComplexityRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShaderComplexityRendering.cpp: Contains definitions for rendering the shader complexity viewmode. diff --git a/Engine/Source/Runtime/Renderer/Private/ShaderComplexityRendering.h b/Engine/Source/Runtime/Renderer/Private/ShaderComplexityRendering.h index d98c9c8c9b7b..83dc181e12aa 100644 --- a/Engine/Source/Runtime/Renderer/Private/ShaderComplexityRendering.h +++ b/Engine/Source/Runtime/Renderer/Private/ShaderComplexityRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShaderComplexityRendering.h: Declarations used for the shader complexity viewmode. diff --git a/Engine/Source/Runtime/Renderer/Private/ShadowDepthRendering.cpp b/Engine/Source/Runtime/Renderer/Private/ShadowDepthRendering.cpp index b6b2cde574e6..37b1c0e1a970 100644 --- a/Engine/Source/Runtime/Renderer/Private/ShadowDepthRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/ShadowDepthRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShadowDepthRendering.cpp: Shadow depth rendering implementation diff --git a/Engine/Source/Runtime/Renderer/Private/ShadowRendering.cpp b/Engine/Source/Runtime/Renderer/Private/ShadowRendering.cpp index b73cf8fdc99b..5a93b2d1ba82 100644 --- a/Engine/Source/Runtime/Renderer/Private/ShadowRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/ShadowRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShadowRendering.cpp: Shadow rendering implementation diff --git a/Engine/Source/Runtime/Renderer/Private/ShadowRendering.h b/Engine/Source/Runtime/Renderer/Private/ShadowRendering.h index 7382a142feec..b1a3da9d1185 100644 --- a/Engine/Source/Runtime/Renderer/Private/ShadowRendering.h +++ b/Engine/Source/Runtime/Renderer/Private/ShadowRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShadowRendering.h: Shadow rendering definitions. diff --git a/Engine/Source/Runtime/Renderer/Private/ShadowSetup.cpp b/Engine/Source/Runtime/Renderer/Private/ShadowSetup.cpp index c9b47840e8f8..315f45127297 100644 --- a/Engine/Source/Runtime/Renderer/Private/ShadowSetup.cpp +++ b/Engine/Source/Runtime/Renderer/Private/ShadowSetup.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShadowSetup.cpp: Dynamic shadow setup implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/ShadowSetupMobile.cpp b/Engine/Source/Runtime/Renderer/Private/ShadowSetupMobile.cpp index b12eb43124b4..1d4b2316edab 100644 --- a/Engine/Source/Runtime/Renderer/Private/ShadowSetupMobile.cpp +++ b/Engine/Source/Runtime/Renderer/Private/ShadowSetupMobile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= ShadowSetupMobile.cpp: Shadow setup implementation for mobile specific features. diff --git a/Engine/Source/Runtime/Renderer/Private/SpriteIndexBuffer.h b/Engine/Source/Runtime/Renderer/Private/SpriteIndexBuffer.h index a48684431d14..d855f377a373 100644 --- a/Engine/Source/Runtime/Renderer/Private/SpriteIndexBuffer.h +++ b/Engine/Source/Runtime/Renderer/Private/SpriteIndexBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Renderer/Private/StaticMeshDrawList.h b/Engine/Source/Runtime/Renderer/Private/StaticMeshDrawList.h index fc4d940073e3..60d83eb530ea 100644 --- a/Engine/Source/Runtime/Renderer/Private/StaticMeshDrawList.h +++ b/Engine/Source/Runtime/Renderer/Private/StaticMeshDrawList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= StaticMeshDrawList.h: Static mesh draw list definition. diff --git a/Engine/Source/Runtime/Renderer/Private/StaticMeshDrawList.inl b/Engine/Source/Runtime/Renderer/Private/StaticMeshDrawList.inl index 492cb9064b79..d71cb4a28f88 100644 --- a/Engine/Source/Runtime/Renderer/Private/StaticMeshDrawList.inl +++ b/Engine/Source/Runtime/Renderer/Private/StaticMeshDrawList.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= StaticMeshDrawList.inl: Static mesh draw list implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/SurfelTree.cpp b/Engine/Source/Runtime/Renderer/Private/SurfelTree.cpp index d1c3615ff837..837cfab9a06c 100644 --- a/Engine/Source/Runtime/Renderer/Private/SurfelTree.cpp +++ b/Engine/Source/Runtime/Renderer/Private/SurfelTree.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SurfelTree.cpp diff --git a/Engine/Source/Runtime/Renderer/Private/SystemTextures.cpp b/Engine/Source/Runtime/Renderer/Private/SystemTextures.cpp index fc95d5282eb6..d8e4d7dabd9e 100644 --- a/Engine/Source/Runtime/Renderer/Private/SystemTextures.cpp +++ b/Engine/Source/Runtime/Renderer/Private/SystemTextures.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SystemTextures.cpp: System textures implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/SystemTextures.h b/Engine/Source/Runtime/Renderer/Private/SystemTextures.h index 556e6967c98d..16f20072a843 100644 --- a/Engine/Source/Runtime/Renderer/Private/SystemTextures.h +++ b/Engine/Source/Runtime/Renderer/Private/SystemTextures.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SystemTextures.h: System textures definitions. diff --git a/Engine/Source/Runtime/Renderer/Private/TiledDeferredLightRendering.cpp b/Engine/Source/Runtime/Renderer/Private/TiledDeferredLightRendering.cpp index 4a6c9f302328..8b3bb03e835d 100644 --- a/Engine/Source/Runtime/Renderer/Private/TiledDeferredLightRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/TiledDeferredLightRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TiledDeferredLightRendering.cpp: Implementation of tiled deferred shading diff --git a/Engine/Source/Runtime/Renderer/Private/TranslucentLighting.cpp b/Engine/Source/Runtime/Renderer/Private/TranslucentLighting.cpp index 3aecee31d5c7..7041e90c23bb 100644 --- a/Engine/Source/Runtime/Renderer/Private/TranslucentLighting.cpp +++ b/Engine/Source/Runtime/Renderer/Private/TranslucentLighting.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TranslucentLighting.cpp: Translucent lighting implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/TranslucentRendering.cpp b/Engine/Source/Runtime/Renderer/Private/TranslucentRendering.cpp index 94e160aea1be..2f54ae0b89ee 100644 --- a/Engine/Source/Runtime/Renderer/Private/TranslucentRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/TranslucentRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TranslucentRendering.cpp: Translucent rendering implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/TranslucentRendering.h b/Engine/Source/Runtime/Renderer/Private/TranslucentRendering.h index e9857ce59204..c38a85e2684d 100644 --- a/Engine/Source/Runtime/Renderer/Private/TranslucentRendering.h +++ b/Engine/Source/Runtime/Renderer/Private/TranslucentRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= TranslucentRendering.h: Translucent rendering definitions. diff --git a/Engine/Source/Runtime/Renderer/Private/VT/TexturePagePool.cpp b/Engine/Source/Runtime/Renderer/Private/VT/TexturePagePool.cpp index a5626a1609fd..53571719e621 100644 --- a/Engine/Source/Runtime/Renderer/Private/VT/TexturePagePool.cpp +++ b/Engine/Source/Runtime/Renderer/Private/VT/TexturePagePool.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TexturePagePool.h" diff --git a/Engine/Source/Runtime/Renderer/Private/VT/TexturePagePool.h b/Engine/Source/Runtime/Renderer/Private/VT/TexturePagePool.h index 91c4dcd2b9e7..9a92a8985c29 100644 --- a/Engine/Source/Runtime/Renderer/Private/VT/TexturePagePool.h +++ b/Engine/Source/Runtime/Renderer/Private/VT/TexturePagePool.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Renderer/Private/VT/UniquePageList.h b/Engine/Source/Runtime/Renderer/Private/VT/UniquePageList.h index a9c8669738e2..99578211f6e2 100644 --- a/Engine/Source/Runtime/Renderer/Private/VT/UniquePageList.h +++ b/Engine/Source/Runtime/Renderer/Private/VT/UniquePageList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Renderer/Private/VT/VirtualTexture.h b/Engine/Source/Runtime/Renderer/Private/VT/VirtualTexture.h index 2e6e245702fe..9749ec9671a6 100644 --- a/Engine/Source/Runtime/Renderer/Private/VT/VirtualTexture.h +++ b/Engine/Source/Runtime/Renderer/Private/VT/VirtualTexture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureAllocator.cpp b/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureAllocator.cpp index 6d4ee83096d0..9b249e2dd7de 100644 --- a/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureAllocator.cpp +++ b/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureAllocator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VirtualTextureAllocator.h" diff --git a/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureAllocator.h b/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureAllocator.h index 6395a01209b1..ce76fdfe6593 100644 --- a/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureAllocator.h +++ b/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureAllocator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureFeedback.cpp b/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureFeedback.cpp index f8f9e5eaed5c..aec54fb3f1b6 100644 --- a/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureFeedback.cpp +++ b/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureFeedback.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VirtualTextureFeedback.h" #include "VisualizeTexture.h" diff --git a/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureFeedback.h b/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureFeedback.h index 22d5044427f2..2f310a12063b 100644 --- a/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureFeedback.h +++ b/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureFeedback.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureShared.h b/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureShared.h index 2277bcddb303..99c10b44c1aa 100644 --- a/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureShared.h +++ b/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureShared.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureSpace.cpp b/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureSpace.cpp index dfc08b301f2c..fbee9b09a914 100644 --- a/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureSpace.cpp +++ b/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureSpace.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VirtualTextureSpace.h" diff --git a/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureSpace.h b/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureSpace.h index 580ba93d851b..37267b720e8d 100644 --- a/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureSpace.h +++ b/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureSpace.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureSystem.cpp b/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureSystem.cpp index 447246d4c1f0..866ca1eee4ff 100644 --- a/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureSystem.cpp +++ b/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureSystem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VirtualTextureSystem.h" diff --git a/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureSystem.h b/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureSystem.h index 92cc13eb3e04..048cf1d9d259 100644 --- a/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureSystem.h +++ b/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureSystem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureTest.cpp b/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureTest.cpp index ac218b5dfdc3..5603d2c7794e 100644 --- a/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureTest.cpp +++ b/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VirtualTextureTest.h" diff --git a/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureTest.h b/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureTest.h index 18cd8f170f0e..1bf0adc94b06 100644 --- a/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureTest.h +++ b/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureTest.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Renderer/Private/VT/VirtualTexturing.cpp b/Engine/Source/Runtime/Renderer/Private/VT/VirtualTexturing.cpp index f7d20d3fe832..99bab02ac1db 100644 --- a/Engine/Source/Runtime/Renderer/Private/VT/VirtualTexturing.cpp +++ b/Engine/Source/Runtime/Renderer/Private/VT/VirtualTexturing.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VirtualTexturing.h" #include "VirtualTextureSpace.h" diff --git a/Engine/Source/Runtime/Renderer/Private/VelocityRendering.cpp b/Engine/Source/Runtime/Renderer/Private/VelocityRendering.cpp index fb1047cbb785..ef258ed8a7a4 100644 --- a/Engine/Source/Runtime/Renderer/Private/VelocityRendering.cpp +++ b/Engine/Source/Runtime/Renderer/Private/VelocityRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VelocityRendering.cpp: Velocity rendering implementation. diff --git a/Engine/Source/Runtime/Renderer/Private/VelocityRendering.h b/Engine/Source/Runtime/Renderer/Private/VelocityRendering.h index 2fba92c275cc..1620d1aaa7be 100644 --- a/Engine/Source/Runtime/Renderer/Private/VelocityRendering.h +++ b/Engine/Source/Runtime/Renderer/Private/VelocityRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VelocityRendering.h: Velocity rendering definitions. diff --git a/Engine/Source/Runtime/Renderer/Private/VisualizeTexturePresent.cpp b/Engine/Source/Runtime/Renderer/Private/VisualizeTexturePresent.cpp index 5deff7235de5..e53807f7fff7 100644 --- a/Engine/Source/Runtime/Renderer/Private/VisualizeTexturePresent.cpp +++ b/Engine/Source/Runtime/Renderer/Private/VisualizeTexturePresent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VisualizeTexture.cpp: Post processing visualize texture. diff --git a/Engine/Source/Runtime/Renderer/Private/VisualizeTexturePresent.h b/Engine/Source/Runtime/Renderer/Private/VisualizeTexturePresent.h index 794b1d8ec1c4..1164e83fba59 100644 --- a/Engine/Source/Runtime/Renderer/Private/VisualizeTexturePresent.h +++ b/Engine/Source/Runtime/Renderer/Private/VisualizeTexturePresent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VisualizeTexturePresent.h: Display texture visualization on screen. diff --git a/Engine/Source/Runtime/Renderer/Private/VisualizeVolumetricLightmap.cpp b/Engine/Source/Runtime/Renderer/Private/VisualizeVolumetricLightmap.cpp index 4afa83c8a2da..54753565ecb8 100644 --- a/Engine/Source/Runtime/Renderer/Private/VisualizeVolumetricLightmap.cpp +++ b/Engine/Source/Runtime/Renderer/Private/VisualizeVolumetricLightmap.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VolumetricLightmap.cpp diff --git a/Engine/Source/Runtime/Renderer/Private/VolumeLighting.h b/Engine/Source/Runtime/Renderer/Private/VolumeLighting.h index cef6bd1e1077..990336327e9f 100644 --- a/Engine/Source/Runtime/Renderer/Private/VolumeLighting.h +++ b/Engine/Source/Runtime/Renderer/Private/VolumeLighting.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VolumeLighting.h diff --git a/Engine/Source/Runtime/Renderer/Private/VolumetricFog.cpp b/Engine/Source/Runtime/Renderer/Private/VolumetricFog.cpp index b6589cc813e5..df4580e49818 100644 --- a/Engine/Source/Runtime/Renderer/Private/VolumetricFog.cpp +++ b/Engine/Source/Runtime/Renderer/Private/VolumetricFog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VolumetricFog.cpp diff --git a/Engine/Source/Runtime/Renderer/Private/VolumetricFog.h b/Engine/Source/Runtime/Renderer/Private/VolumetricFog.h index 6a02a53b0661..8ab085c9199b 100644 --- a/Engine/Source/Runtime/Renderer/Private/VolumetricFog.h +++ b/Engine/Source/Runtime/Renderer/Private/VolumetricFog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VolumetricFog.h diff --git a/Engine/Source/Runtime/Renderer/Private/VolumetricFogLightFunction.cpp b/Engine/Source/Runtime/Renderer/Private/VolumetricFogLightFunction.cpp index 5e861a7a1ac0..639492611125 100644 --- a/Engine/Source/Runtime/Renderer/Private/VolumetricFogLightFunction.cpp +++ b/Engine/Source/Runtime/Renderer/Private/VolumetricFogLightFunction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VolumetricFogLightFunction.cpp diff --git a/Engine/Source/Runtime/Renderer/Private/VolumetricFogShared.h b/Engine/Source/Runtime/Renderer/Private/VolumetricFogShared.h index 4b1a047eefa7..10e610e0d511 100644 --- a/Engine/Source/Runtime/Renderer/Private/VolumetricFogShared.h +++ b/Engine/Source/Runtime/Renderer/Private/VolumetricFogShared.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VolumetricFogShared.h diff --git a/Engine/Source/Runtime/Renderer/Private/VolumetricFogVoxelization.cpp b/Engine/Source/Runtime/Renderer/Private/VolumetricFogVoxelization.cpp index 70bcfe15bcd4..aebe9f2a9efe 100644 --- a/Engine/Source/Runtime/Renderer/Private/VolumetricFogVoxelization.cpp +++ b/Engine/Source/Runtime/Renderer/Private/VolumetricFogVoxelization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VolumetricFogVoxelization.cpp diff --git a/Engine/Source/Runtime/Renderer/Private/WideCustomResolveShaders.cpp b/Engine/Source/Runtime/Renderer/Private/WideCustomResolveShaders.cpp index 9d83dbdbb6d1..ad7b4d6d90f3 100644 --- a/Engine/Source/Runtime/Renderer/Private/WideCustomResolveShaders.cpp +++ b/Engine/Source/Runtime/Renderer/Private/WideCustomResolveShaders.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WideCustomResolveShaders.h" #include "StaticBoundShaderState.h" diff --git a/Engine/Source/Runtime/Renderer/Private/WideCustomResolveShaders.h b/Engine/Source/Runtime/Renderer/Private/WideCustomResolveShaders.h index f8209dad6823..73a67206164c 100644 --- a/Engine/Source/Runtime/Renderer/Private/WideCustomResolveShaders.h +++ b/Engine/Source/Runtime/Renderer/Private/WideCustomResolveShaders.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Renderer/Public/AtmosphereTextureParameters.h b/Engine/Source/Runtime/Renderer/Public/AtmosphereTextureParameters.h index 78c6c43a7152..cfcdff916faf 100644 --- a/Engine/Source/Runtime/Renderer/Public/AtmosphereTextureParameters.h +++ b/Engine/Source/Runtime/Renderer/Public/AtmosphereTextureParameters.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= AtmosphereTextureParameters.h: Shader base classes diff --git a/Engine/Source/Runtime/Renderer/Public/DecalRenderingCommon.h b/Engine/Source/Runtime/Renderer/Public/DecalRenderingCommon.h index 7e13b9cba925..94b03975fa3f 100644 --- a/Engine/Source/Runtime/Renderer/Public/DecalRenderingCommon.h +++ b/Engine/Source/Runtime/Renderer/Public/DecalRenderingCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DecalRenderingShared.h diff --git a/Engine/Source/Runtime/Renderer/Public/DrawingPolicy.h b/Engine/Source/Runtime/Renderer/Public/DrawingPolicy.h index 8e2735e2f614..455e10ca843b 100644 --- a/Engine/Source/Runtime/Renderer/Public/DrawingPolicy.h +++ b/Engine/Source/Runtime/Renderer/Public/DrawingPolicy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= DrawingPolicy.h: Drawing policy definitions. diff --git a/Engine/Source/Runtime/Renderer/Public/GlobalDistanceFieldParameters.h b/Engine/Source/Runtime/Renderer/Public/GlobalDistanceFieldParameters.h index 0d2ed1027a77..c45ebe870385 100644 --- a/Engine/Source/Runtime/Renderer/Public/GlobalDistanceFieldParameters.h +++ b/Engine/Source/Runtime/Renderer/Public/GlobalDistanceFieldParameters.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= GlobalDistanceFieldParameters.h diff --git a/Engine/Source/Runtime/Renderer/Public/HdrCustomResolveShaders.h b/Engine/Source/Runtime/Renderer/Public/HdrCustomResolveShaders.h index 7773ed99dc88..a09b88c814f7 100644 --- a/Engine/Source/Runtime/Renderer/Public/HdrCustomResolveShaders.h +++ b/Engine/Source/Runtime/Renderer/Public/HdrCustomResolveShaders.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Renderer/Public/LightMapHelpers.h b/Engine/Source/Runtime/Renderer/Public/LightMapHelpers.h index d11f60db4d9c..b9da824cdc2a 100644 --- a/Engine/Source/Runtime/Renderer/Public/LightMapHelpers.h +++ b/Engine/Source/Runtime/Renderer/Public/LightMapHelpers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Renderer/Public/LightPropagationVolumeSettings.h b/Engine/Source/Runtime/Renderer/Public/LightPropagationVolumeSettings.h index 9734e7472d20..ec9382075ee4 100644 --- a/Engine/Source/Runtime/Renderer/Public/LightPropagationVolumeSettings.h +++ b/Engine/Source/Runtime/Renderer/Public/LightPropagationVolumeSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Renderer/Public/MaterialShader.h b/Engine/Source/Runtime/Renderer/Public/MaterialShader.h index 46e2a69e709d..64e5812bed56 100644 --- a/Engine/Source/Runtime/Renderer/Public/MaterialShader.h +++ b/Engine/Source/Runtime/Renderer/Public/MaterialShader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MaterialShader.h: Shader base classes diff --git a/Engine/Source/Runtime/Renderer/Public/MeshMaterialShader.h b/Engine/Source/Runtime/Renderer/Public/MeshMaterialShader.h index c61bcec8202a..c24498ed762b 100644 --- a/Engine/Source/Runtime/Renderer/Public/MeshMaterialShader.h +++ b/Engine/Source/Runtime/Renderer/Public/MeshMaterialShader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= MeshMaterialShader.h: Shader base classes diff --git a/Engine/Source/Runtime/Renderer/Public/PostProcessParameters.h b/Engine/Source/Runtime/Renderer/Public/PostProcessParameters.h index 922b8a49678b..d365e0830371 100644 --- a/Engine/Source/Runtime/Renderer/Public/PostProcessParameters.h +++ b/Engine/Source/Runtime/Renderer/Public/PostProcessParameters.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessParameters.h: Shader base classes diff --git a/Engine/Source/Runtime/Renderer/Public/PrimitiveSceneInfo.h b/Engine/Source/Runtime/Renderer/Public/PrimitiveSceneInfo.h index ab4601f5c33c..e094d84038c4 100644 --- a/Engine/Source/Runtime/Renderer/Public/PrimitiveSceneInfo.h +++ b/Engine/Source/Runtime/Renderer/Public/PrimitiveSceneInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= PrimitiveSceneInfo.h: Primitive scene info definitions. diff --git a/Engine/Source/Runtime/Renderer/Public/SceneRenderTargetParameters.h b/Engine/Source/Runtime/Renderer/Public/SceneRenderTargetParameters.h index b4b804029fe7..cdef1c0b0ab9 100644 --- a/Engine/Source/Runtime/Renderer/Public/SceneRenderTargetParameters.h +++ b/Engine/Source/Runtime/Renderer/Public/SceneRenderTargetParameters.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SceneRenderTargetParameters.h: Shader base classes diff --git a/Engine/Source/Runtime/Renderer/Public/VirtualTexturing.h b/Engine/Source/Runtime/Renderer/Public/VirtualTexturing.h index afdde92725a1..b0729822a5d2 100644 --- a/Engine/Source/Runtime/Renderer/Public/VirtualTexturing.h +++ b/Engine/Source/Runtime/Renderer/Public/VirtualTexturing.h @@ -1,5 +1,4 @@ - -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Renderer/Public/VolumeRendering.h b/Engine/Source/Runtime/Renderer/Public/VolumeRendering.h index 880673c665fc..ec1240970852 100644 --- a/Engine/Source/Runtime/Renderer/Public/VolumeRendering.h +++ b/Engine/Source/Runtime/Renderer/Public/VolumeRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VolumeRendering.h: Volume rendering definitions. diff --git a/Engine/Source/Runtime/Renderer/Renderer.Build.cs b/Engine/Source/Runtime/Renderer/Renderer.Build.cs index ec089bca2ea5..8e925910e9ec 100644 --- a/Engine/Source/Runtime/Renderer/Renderer.Build.cs +++ b/Engine/Source/Runtime/Renderer/Renderer.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCache.cpp b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCache.cpp index d80f9915760e..f6fc0a471608 100644 --- a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCache.cpp +++ b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RuntimeAssetCache.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCache.h b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCache.h index 552b1f4cf281..7427c5e74cb5 100644 --- a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCache.h +++ b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheAsyncWorker.cpp b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheAsyncWorker.cpp index 239660dfe6d4..222d47030ad2 100644 --- a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheAsyncWorker.cpp +++ b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheAsyncWorker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RuntimeAssetCacheAsyncWorker.h" #include "RuntimeAssetCachePluginInterface.h" diff --git a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheAsyncWorker.h b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheAsyncWorker.h index f383a5c7bb85..5d23a62879bf 100644 --- a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheAsyncWorker.h +++ b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheAsyncWorker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheBPHooks.cpp b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheBPHooks.cpp index 89c77de1dc1c..34e1c7e98fd1 100644 --- a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheBPHooks.cpp +++ b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheBPHooks.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RuntimeAssetCacheBPHooks.h" #include "RuntimeAssetCachePluginInterface.h" diff --git a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheBackend.cpp b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheBackend.cpp index fcd328fd0048..8f8fac679ce4 100644 --- a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheBackend.cpp +++ b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheBackend.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RuntimeAssetCacheBackend.h" #include "RuntimeAssetCacheFilesystemBackend.h" diff --git a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheBackend.h b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheBackend.h index 37a8b5420534..84dbd10ddea5 100644 --- a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheBackend.h +++ b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheBackend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheBucket.cpp b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheBucket.cpp index b19e76b87ca1..3836e8ae818f 100644 --- a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheBucket.cpp +++ b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheBucket.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RuntimeAssetCacheBucket.h" #include "Misc/DateTime.h" diff --git a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheBucket.h b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheBucket.h index 98cbd7648251..19a7e0279d86 100644 --- a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheBucket.h +++ b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheBucket.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheBucketScopeLock.h b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheBucketScopeLock.h index 7292f5feec8d..ea13d4c14d6c 100644 --- a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheBucketScopeLock.h +++ b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheBucketScopeLock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheBuilders.cpp b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheBuilders.cpp index 10803e2d1b7e..8b2fcecfbb2d 100644 --- a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheBuilders.cpp +++ b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheBuilders.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RuntimeAssetCacheBuilders.h" #include "Serialization/LargeMemoryWriter.h" diff --git a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheEntryMetadata.h b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheEntryMetadata.h index f04db7689b29..d77e714ef018 100644 --- a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheEntryMetadata.h +++ b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheEntryMetadata.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheFilesystemBackend.cpp b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheFilesystemBackend.cpp index 82c41af2449e..92e14a67e962 100644 --- a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheFilesystemBackend.cpp +++ b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheFilesystemBackend.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RuntimeAssetCacheFilesystemBackend.h" #include "GenericPlatform/GenericPlatformFile.h" diff --git a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheFilesystemBackend.h b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheFilesystemBackend.h index 363b14b95bbc..090c60e38b5f 100644 --- a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheFilesystemBackend.h +++ b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheFilesystemBackend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheModule.cpp b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheModule.cpp index 356891ffd9ec..d77c54e2e797 100644 --- a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheModule.cpp +++ b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCacheModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RuntimeAssetCacheModule.h" #include "Logging/LogMacros.h" diff --git a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCachePrivate.h b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCachePrivate.h index 0a9a92449786..b2b1a048cb95 100644 --- a/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCachePrivate.h +++ b/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCachePrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/RuntimeAssetCache/Public/RuntimeAssetCacheBPHooks.h b/Engine/Source/Runtime/RuntimeAssetCache/Public/RuntimeAssetCacheBPHooks.h index f50ee8e2d44e..261a2f255690 100644 --- a/Engine/Source/Runtime/RuntimeAssetCache/Public/RuntimeAssetCacheBPHooks.h +++ b/Engine/Source/Runtime/RuntimeAssetCache/Public/RuntimeAssetCacheBPHooks.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/RuntimeAssetCache/Public/RuntimeAssetCacheBuilders.h b/Engine/Source/Runtime/RuntimeAssetCache/Public/RuntimeAssetCacheBuilders.h index 0f26f5f7a56e..0026c549a1f8 100644 --- a/Engine/Source/Runtime/RuntimeAssetCache/Public/RuntimeAssetCacheBuilders.h +++ b/Engine/Source/Runtime/RuntimeAssetCache/Public/RuntimeAssetCacheBuilders.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/RuntimeAssetCache/Public/RuntimeAssetCacheInterface.h b/Engine/Source/Runtime/RuntimeAssetCache/Public/RuntimeAssetCacheInterface.h index 65f4f170afc8..0495852af25b 100644 --- a/Engine/Source/Runtime/RuntimeAssetCache/Public/RuntimeAssetCacheInterface.h +++ b/Engine/Source/Runtime/RuntimeAssetCache/Public/RuntimeAssetCacheInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/RuntimeAssetCache/Public/RuntimeAssetCacheModule.h b/Engine/Source/Runtime/RuntimeAssetCache/Public/RuntimeAssetCacheModule.h index cf8a0bd195cd..c85cf8df3039 100644 --- a/Engine/Source/Runtime/RuntimeAssetCache/Public/RuntimeAssetCacheModule.h +++ b/Engine/Source/Runtime/RuntimeAssetCache/Public/RuntimeAssetCacheModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/RuntimeAssetCache/Public/RuntimeAssetCachePluginInterface.h b/Engine/Source/Runtime/RuntimeAssetCache/Public/RuntimeAssetCachePluginInterface.h index b0148e37fbca..51bcb93ab29f 100644 --- a/Engine/Source/Runtime/RuntimeAssetCache/Public/RuntimeAssetCachePluginInterface.h +++ b/Engine/Source/Runtime/RuntimeAssetCache/Public/RuntimeAssetCachePluginInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/RuntimeAssetCache/RuntimeAssetCache.Build.cs b/Engine/Source/Runtime/RuntimeAssetCache/RuntimeAssetCache.Build.cs index c04a4caaf480..7996300aefdb 100644 --- a/Engine/Source/Runtime/RuntimeAssetCache/RuntimeAssetCache.Build.cs +++ b/Engine/Source/Runtime/RuntimeAssetCache/RuntimeAssetCache.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Runtime/SQLiteSupport/Private/SQLiteDatabaseConnection.cpp b/Engine/Source/Runtime/SQLiteSupport/Private/SQLiteDatabaseConnection.cpp index 678e70238642..36aab99a2573 100644 --- a/Engine/Source/Runtime/SQLiteSupport/Private/SQLiteDatabaseConnection.cpp +++ b/Engine/Source/Runtime/SQLiteSupport/Private/SQLiteDatabaseConnection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SQLiteDatabaseConnection.h" THIRD_PARTY_INCLUDES_START diff --git a/Engine/Source/Runtime/SQLiteSupport/Private/SQLiteResultSet.cpp b/Engine/Source/Runtime/SQLiteSupport/Private/SQLiteResultSet.cpp index ee5ce1b02164..5e69cf5e9fc6 100644 --- a/Engine/Source/Runtime/SQLiteSupport/Private/SQLiteResultSet.cpp +++ b/Engine/Source/Runtime/SQLiteSupport/Private/SQLiteResultSet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SQLiteResultSet.h" THIRD_PARTY_INCLUDES_START diff --git a/Engine/Source/Runtime/SQLiteSupport/Private/SQLiteSupport.cpp b/Engine/Source/Runtime/SQLiteSupport/Private/SQLiteSupport.cpp index fdaf0d8addda..26a6474ba909 100644 --- a/Engine/Source/Runtime/SQLiteSupport/Private/SQLiteSupport.cpp +++ b/Engine/Source/Runtime/SQLiteSupport/Private/SQLiteSupport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SQLiteSupport.h" diff --git a/Engine/Source/Runtime/SQLiteSupport/Public/SQLiteDatabaseConnection.h b/Engine/Source/Runtime/SQLiteSupport/Public/SQLiteDatabaseConnection.h index ca06b3f82aea..53bb18c8ca65 100644 --- a/Engine/Source/Runtime/SQLiteSupport/Public/SQLiteDatabaseConnection.h +++ b/Engine/Source/Runtime/SQLiteSupport/Public/SQLiteDatabaseConnection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SQLiteSupport/Public/SQLiteResultSet.h b/Engine/Source/Runtime/SQLiteSupport/Public/SQLiteResultSet.h index d3e889758120..0b7c086de90d 100644 --- a/Engine/Source/Runtime/SQLiteSupport/Public/SQLiteResultSet.h +++ b/Engine/Source/Runtime/SQLiteSupport/Public/SQLiteResultSet.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SQLiteSupport/Public/SQLiteSupport.h b/Engine/Source/Runtime/SQLiteSupport/Public/SQLiteSupport.h index e5d059895385..ecf324531417 100644 --- a/Engine/Source/Runtime/SQLiteSupport/Public/SQLiteSupport.h +++ b/Engine/Source/Runtime/SQLiteSupport/Public/SQLiteSupport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SQLiteSupport/SQLiteSupport.Build.cs b/Engine/Source/Runtime/SQLiteSupport/SQLiteSupport.Build.cs index d6d738b09d1a..f021f44cb8be 100644 --- a/Engine/Source/Runtime/SQLiteSupport/SQLiteSupport.Build.cs +++ b/Engine/Source/Runtime/SQLiteSupport/SQLiteSupport.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; diff --git a/Engine/Source/Runtime/SandboxFile/Private/IPlatformFileSandboxWrapper.cpp b/Engine/Source/Runtime/SandboxFile/Private/IPlatformFileSandboxWrapper.cpp index 8fefe8c7d66e..018af0cea904 100644 --- a/Engine/Source/Runtime/SandboxFile/Private/IPlatformFileSandboxWrapper.cpp +++ b/Engine/Source/Runtime/SandboxFile/Private/IPlatformFileSandboxWrapper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IPlatformFileSandboxWrapper.h" #include "HAL/PlatformFilemanager.h" diff --git a/Engine/Source/Runtime/SandboxFile/Public/IPlatformFileSandboxWrapper.h b/Engine/Source/Runtime/SandboxFile/Public/IPlatformFileSandboxWrapper.h index 64f40871d1a7..58a7725e243e 100644 --- a/Engine/Source/Runtime/SandboxFile/Public/IPlatformFileSandboxWrapper.h +++ b/Engine/Source/Runtime/SandboxFile/Public/IPlatformFileSandboxWrapper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SandboxFile/SandboxFile.Build.cs b/Engine/Source/Runtime/SandboxFile/SandboxFile.Build.cs index f4c744b5d050..3588050f17f2 100644 --- a/Engine/Source/Runtime/SandboxFile/SandboxFile.Build.cs +++ b/Engine/Source/Runtime/SandboxFile/SandboxFile.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/Serialization/Private/Backends/CborStructDeserializerBackend.cpp b/Engine/Source/Runtime/Serialization/Private/Backends/CborStructDeserializerBackend.cpp index ecdb98d92f84..92d20f9d649f 100644 --- a/Engine/Source/Runtime/Serialization/Private/Backends/CborStructDeserializerBackend.cpp +++ b/Engine/Source/Runtime/Serialization/Private/Backends/CborStructDeserializerBackend.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Backends/CborStructDeserializerBackend.h" #include "Backends/StructDeserializerBackendUtilities.h" diff --git a/Engine/Source/Runtime/Serialization/Private/Backends/CborStructSerializerBackend.cpp b/Engine/Source/Runtime/Serialization/Private/Backends/CborStructSerializerBackend.cpp index 83eb602d7131..77c3f4cb98f4 100644 --- a/Engine/Source/Runtime/Serialization/Private/Backends/CborStructSerializerBackend.cpp +++ b/Engine/Source/Runtime/Serialization/Private/Backends/CborStructSerializerBackend.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Backends/CborStructSerializerBackend.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Runtime/Serialization/Private/Backends/JsonStructDeserializerBackend.cpp b/Engine/Source/Runtime/Serialization/Private/Backends/JsonStructDeserializerBackend.cpp index 2057b03464aa..e8ffea4bf280 100644 --- a/Engine/Source/Runtime/Serialization/Private/Backends/JsonStructDeserializerBackend.cpp +++ b/Engine/Source/Runtime/Serialization/Private/Backends/JsonStructDeserializerBackend.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Backends/JsonStructDeserializerBackend.h" #include "Backends/StructDeserializerBackendUtilities.h" diff --git a/Engine/Source/Runtime/Serialization/Private/Backends/JsonStructSerializerBackend.cpp b/Engine/Source/Runtime/Serialization/Private/Backends/JsonStructSerializerBackend.cpp index 5241b7eac2a0..bdad2a001ea8 100644 --- a/Engine/Source/Runtime/Serialization/Private/Backends/JsonStructSerializerBackend.cpp +++ b/Engine/Source/Runtime/Serialization/Private/Backends/JsonStructSerializerBackend.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Backends/JsonStructSerializerBackend.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Runtime/Serialization/Private/Backends/StructDeserializerBackendUtilities.h b/Engine/Source/Runtime/Serialization/Private/Backends/StructDeserializerBackendUtilities.h index 28bee27dc0ab..f1ccb07639c7 100644 --- a/Engine/Source/Runtime/Serialization/Private/Backends/StructDeserializerBackendUtilities.h +++ b/Engine/Source/Runtime/Serialization/Private/Backends/StructDeserializerBackendUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Serialization/Private/SerializationModule.cpp b/Engine/Source/Runtime/Serialization/Private/SerializationModule.cpp index 3252a29aa1ba..d4b6fa5ed30d 100644 --- a/Engine/Source/Runtime/Serialization/Private/SerializationModule.cpp +++ b/Engine/Source/Runtime/Serialization/Private/SerializationModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/Serialization/Private/StructDeserializer.cpp b/Engine/Source/Runtime/Serialization/Private/StructDeserializer.cpp index 993496bf40f4..509b78cce9ff 100644 --- a/Engine/Source/Runtime/Serialization/Private/StructDeserializer.cpp +++ b/Engine/Source/Runtime/Serialization/Private/StructDeserializer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StructDeserializer.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Runtime/Serialization/Private/StructSerializer.cpp b/Engine/Source/Runtime/Serialization/Private/StructSerializer.cpp index d6cc44cd51d8..ae65da258c5a 100644 --- a/Engine/Source/Runtime/Serialization/Private/StructSerializer.cpp +++ b/Engine/Source/Runtime/Serialization/Private/StructSerializer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StructSerializer.h" #include "UObject/UnrealType.h" diff --git a/Engine/Source/Runtime/Serialization/Private/Tests/StructSerializerTest.cpp b/Engine/Source/Runtime/Serialization/Private/Tests/StructSerializerTest.cpp index cc8f42a5aaba..447c54246897 100644 --- a/Engine/Source/Runtime/Serialization/Private/Tests/StructSerializerTest.cpp +++ b/Engine/Source/Runtime/Serialization/Private/Tests/StructSerializerTest.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/Guid.h" diff --git a/Engine/Source/Runtime/Serialization/Private/Tests/StructSerializerTestTypes.h b/Engine/Source/Runtime/Serialization/Private/Tests/StructSerializerTestTypes.h index 037acbf9bfd7..b116bb40ebde 100644 --- a/Engine/Source/Runtime/Serialization/Private/Tests/StructSerializerTestTypes.h +++ b/Engine/Source/Runtime/Serialization/Private/Tests/StructSerializerTestTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Serialization/Public/Backends/CborStructDeserializerBackend.h b/Engine/Source/Runtime/Serialization/Public/Backends/CborStructDeserializerBackend.h index ee76982f35cc..e248c808d0c0 100644 --- a/Engine/Source/Runtime/Serialization/Public/Backends/CborStructDeserializerBackend.h +++ b/Engine/Source/Runtime/Serialization/Public/Backends/CborStructDeserializerBackend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Serialization/Public/Backends/CborStructSerializerBackend.h b/Engine/Source/Runtime/Serialization/Public/Backends/CborStructSerializerBackend.h index 2f4f51aa2923..2ec40c12d90a 100644 --- a/Engine/Source/Runtime/Serialization/Public/Backends/CborStructSerializerBackend.h +++ b/Engine/Source/Runtime/Serialization/Public/Backends/CborStructSerializerBackend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Serialization/Public/Backends/JsonStructDeserializerBackend.h b/Engine/Source/Runtime/Serialization/Public/Backends/JsonStructDeserializerBackend.h index 406c670b15c1..028dbd20fd5f 100644 --- a/Engine/Source/Runtime/Serialization/Public/Backends/JsonStructDeserializerBackend.h +++ b/Engine/Source/Runtime/Serialization/Public/Backends/JsonStructDeserializerBackend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Serialization/Public/Backends/JsonStructSerializerBackend.h b/Engine/Source/Runtime/Serialization/Public/Backends/JsonStructSerializerBackend.h index 639cb65100f6..dd148e9e2112 100644 --- a/Engine/Source/Runtime/Serialization/Public/Backends/JsonStructSerializerBackend.h +++ b/Engine/Source/Runtime/Serialization/Public/Backends/JsonStructSerializerBackend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Serialization/Public/IStructDeserializerBackend.h b/Engine/Source/Runtime/Serialization/Public/IStructDeserializerBackend.h index 196ed1e85688..4330c8e07faa 100644 --- a/Engine/Source/Runtime/Serialization/Public/IStructDeserializerBackend.h +++ b/Engine/Source/Runtime/Serialization/Public/IStructDeserializerBackend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Serialization/Public/IStructSerializerBackend.h b/Engine/Source/Runtime/Serialization/Public/IStructSerializerBackend.h index d8b4371bfe03..8cac666c328e 100644 --- a/Engine/Source/Runtime/Serialization/Public/IStructSerializerBackend.h +++ b/Engine/Source/Runtime/Serialization/Public/IStructSerializerBackend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Serialization/Public/StructDeserializer.h b/Engine/Source/Runtime/Serialization/Public/StructDeserializer.h index 76b1baafef73..955ed144ed2b 100644 --- a/Engine/Source/Runtime/Serialization/Public/StructDeserializer.h +++ b/Engine/Source/Runtime/Serialization/Public/StructDeserializer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Serialization/Public/StructSerializer.h b/Engine/Source/Runtime/Serialization/Public/StructSerializer.h index 73517ee4f986..a701091ec13a 100644 --- a/Engine/Source/Runtime/Serialization/Public/StructSerializer.h +++ b/Engine/Source/Runtime/Serialization/Public/StructSerializer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Serialization/Serialization.Build.cs b/Engine/Source/Runtime/Serialization/Serialization.Build.cs index 3634fe31975d..47f2894da347 100644 --- a/Engine/Source/Runtime/Serialization/Serialization.Build.cs +++ b/Engine/Source/Runtime/Serialization/Serialization.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/SessionMessages/Private/SessionMessagesModule.cpp b/Engine/Source/Runtime/SessionMessages/Private/SessionMessagesModule.cpp index 23c502830390..63a48f0c0a11 100644 --- a/Engine/Source/Runtime/SessionMessages/Private/SessionMessagesModule.cpp +++ b/Engine/Source/Runtime/SessionMessages/Private/SessionMessagesModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/SessionMessages/Public/SessionServiceMessages.h b/Engine/Source/Runtime/SessionMessages/Public/SessionServiceMessages.h index f5fc817c0c40..b571be13e329 100644 --- a/Engine/Source/Runtime/SessionMessages/Public/SessionServiceMessages.h +++ b/Engine/Source/Runtime/SessionMessages/Public/SessionServiceMessages.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SessionMessages/SessionMessages.Build.cs b/Engine/Source/Runtime/SessionMessages/SessionMessages.Build.cs index 6e6d05c3b706..cc931a285e1c 100644 --- a/Engine/Source/Runtime/SessionMessages/SessionMessages.Build.cs +++ b/Engine/Source/Runtime/SessionMessages/SessionMessages.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/SessionServices/Private/SessionInfo.cpp b/Engine/Source/Runtime/SessionServices/Private/SessionInfo.cpp index 10c2566f1048..215f9ece5c23 100644 --- a/Engine/Source/Runtime/SessionServices/Private/SessionInfo.cpp +++ b/Engine/Source/Runtime/SessionServices/Private/SessionInfo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SessionInfo.h" #include "EngineServiceMessages.h" diff --git a/Engine/Source/Runtime/SessionServices/Private/SessionInfo.h b/Engine/Source/Runtime/SessionServices/Private/SessionInfo.h index fbd96aa03e01..918cf3b6f88b 100644 --- a/Engine/Source/Runtime/SessionServices/Private/SessionInfo.h +++ b/Engine/Source/Runtime/SessionServices/Private/SessionInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SessionServices/Private/SessionInstanceInfo.cpp b/Engine/Source/Runtime/SessionServices/Private/SessionInstanceInfo.cpp index 739a86ca26f8..31a2ff1d5ca0 100644 --- a/Engine/Source/Runtime/SessionServices/Private/SessionInstanceInfo.cpp +++ b/Engine/Source/Runtime/SessionServices/Private/SessionInstanceInfo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SessionInstanceInfo.h" diff --git a/Engine/Source/Runtime/SessionServices/Private/SessionInstanceInfo.h b/Engine/Source/Runtime/SessionServices/Private/SessionInstanceInfo.h index 11e54b144ba3..fb3a23229400 100644 --- a/Engine/Source/Runtime/SessionServices/Private/SessionInstanceInfo.h +++ b/Engine/Source/Runtime/SessionServices/Private/SessionInstanceInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SessionServices/Private/SessionManager.cpp b/Engine/Source/Runtime/SessionServices/Private/SessionManager.cpp index cdfb44315e91..183060091e9f 100644 --- a/Engine/Source/Runtime/SessionServices/Private/SessionManager.cpp +++ b/Engine/Source/Runtime/SessionServices/Private/SessionManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SessionManager.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Source/Runtime/SessionServices/Private/SessionManager.h b/Engine/Source/Runtime/SessionServices/Private/SessionManager.h index e1a807f9c6af..6095b29f110e 100644 --- a/Engine/Source/Runtime/SessionServices/Private/SessionManager.h +++ b/Engine/Source/Runtime/SessionServices/Private/SessionManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SessionServices/Private/SessionService.cpp b/Engine/Source/Runtime/SessionServices/Private/SessionService.cpp index 5f7343fcf3df..a78add96fc13 100644 --- a/Engine/Source/Runtime/SessionServices/Private/SessionService.cpp +++ b/Engine/Source/Runtime/SessionServices/Private/SessionService.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SessionService.h" #include "MessageEndpointBuilder.h" diff --git a/Engine/Source/Runtime/SessionServices/Private/SessionService.h b/Engine/Source/Runtime/SessionServices/Private/SessionService.h index 1e8b02816725..ce125e6ab2c0 100644 --- a/Engine/Source/Runtime/SessionServices/Private/SessionService.h +++ b/Engine/Source/Runtime/SessionServices/Private/SessionService.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SessionServices/Private/SessionServicesModule.cpp b/Engine/Source/Runtime/SessionServices/Private/SessionServicesModule.cpp index e8eaab1498f2..316bb5a1e8da 100644 --- a/Engine/Source/Runtime/SessionServices/Private/SessionServicesModule.cpp +++ b/Engine/Source/Runtime/SessionServices/Private/SessionServicesModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/CoreMisc.h" diff --git a/Engine/Source/Runtime/SessionServices/Public/ISessionInfo.h b/Engine/Source/Runtime/SessionServices/Public/ISessionInfo.h index 058a0f846e9d..d722ad7d2d83 100644 --- a/Engine/Source/Runtime/SessionServices/Public/ISessionInfo.h +++ b/Engine/Source/Runtime/SessionServices/Public/ISessionInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SessionServices/Public/ISessionInstanceInfo.h b/Engine/Source/Runtime/SessionServices/Public/ISessionInstanceInfo.h index 9249ef5dde70..5935cd51e13e 100644 --- a/Engine/Source/Runtime/SessionServices/Public/ISessionInstanceInfo.h +++ b/Engine/Source/Runtime/SessionServices/Public/ISessionInstanceInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SessionServices/Public/ISessionManager.h b/Engine/Source/Runtime/SessionServices/Public/ISessionManager.h index f1e40739ee4f..fe219cd378fa 100644 --- a/Engine/Source/Runtime/SessionServices/Public/ISessionManager.h +++ b/Engine/Source/Runtime/SessionServices/Public/ISessionManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SessionServices/Public/ISessionService.h b/Engine/Source/Runtime/SessionServices/Public/ISessionService.h index 9d5a6011480c..d4f06d9775c1 100644 --- a/Engine/Source/Runtime/SessionServices/Public/ISessionService.h +++ b/Engine/Source/Runtime/SessionServices/Public/ISessionService.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SessionServices/Public/ISessionServicesModule.h b/Engine/Source/Runtime/SessionServices/Public/ISessionServicesModule.h index d64f31f65f3e..a5576dbb6287 100644 --- a/Engine/Source/Runtime/SessionServices/Public/ISessionServicesModule.h +++ b/Engine/Source/Runtime/SessionServices/Public/ISessionServicesModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SessionServices/Public/SessionLogMessage.h b/Engine/Source/Runtime/SessionServices/Public/SessionLogMessage.h index 59939d7cf1ef..fb9711de5b08 100644 --- a/Engine/Source/Runtime/SessionServices/Public/SessionLogMessage.h +++ b/Engine/Source/Runtime/SessionServices/Public/SessionLogMessage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SessionServices/SessionServices.Build.cs b/Engine/Source/Runtime/SessionServices/SessionServices.Build.cs index db60c466276d..069444c2b27a 100644 --- a/Engine/Source/Runtime/SessionServices/SessionServices.Build.cs +++ b/Engine/Source/Runtime/SessionServices/SessionServices.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Application/AnalogCursor.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Application/AnalogCursor.cpp index fb862a1977f5..7a14f50403be 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Application/AnalogCursor.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Application/AnalogCursor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Application/AnalogCursor.h" #include "InputCoreTypes.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Application/GestureDetector.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Application/GestureDetector.cpp index 0de887f2fd60..d8fbcba80606 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Application/GestureDetector.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Application/GestureDetector.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Application/GestureDetector.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Application/HardwareCursor.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Application/HardwareCursor.cpp index ed69dae8e901..cd476776fbec 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Application/HardwareCursor.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Application/HardwareCursor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Application/HardwareCursor.h" #include "HAL/PlatformProcess.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Application/IPlatformTextField.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Application/IPlatformTextField.cpp index 04a75d0d8012..541b02ff0d66 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Application/IPlatformTextField.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Application/IPlatformTextField.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Application/IPlatformTextField.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Application/Menu.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Application/Menu.cpp index 7fc151f3bf8a..6ffa66c51aa7 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Application/Menu.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Application/Menu.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Application/Menu.h" #include "Widgets/SWidget.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Application/Menu.h b/Engine/Source/Runtime/Slate/Private/Framework/Application/Menu.h index 752f7a6623be..5a50346fee56 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Application/Menu.h +++ b/Engine/Source/Runtime/Slate/Private/Framework/Application/Menu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Application/MenuStack.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Application/MenuStack.cpp index fdbeda0eabd9..cf9ef0642454 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Application/MenuStack.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Application/MenuStack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Application/MenuStack.h" #include "Layout/LayoutUtils.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Application/NavigationConfig.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Application/NavigationConfig.cpp index 99af3bc1f741..c3d1ec4a26a7 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Application/NavigationConfig.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Application/NavigationConfig.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Application/NavigationConfig.h" #include "Types/SlateEnums.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Application/SlateApplication.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Application/SlateApplication.cpp index fa9b38038ce3..b950564e78ed 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Application/SlateApplication.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Application/SlateApplication.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Application/SlateApplication.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Application/SlateSettings.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Application/SlateSettings.cpp index e85d0a926499..55d386359e6d 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Application/SlateSettings.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Application/SlateSettings.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SlateSettings.cpp: Project configurable Slate settings diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Commands/Commands.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Commands/Commands.cpp index d1f12b4f525c..f5ebfa79d1ae 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Commands/Commands.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Commands/Commands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Commands/Commands.h" #include "Styling/ISlateStyle.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Commands/GenericCommands.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Commands/GenericCommands.cpp index 971d548f8f07..10e19408e0a9 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Commands/GenericCommands.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Commands/GenericCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Commands/GenericCommands.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Commands/InputBindingManager.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Commands/InputBindingManager.cpp index d0257840fbb0..a1ab90a3e996 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Commands/InputBindingManager.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Commands/InputBindingManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Commands/InputBindingManager.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Commands/InputChord.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Commands/InputChord.cpp index 1c95a042b15c..bb5d12ef8ec4 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Commands/InputChord.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Commands/InputChord.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Commands/InputChord.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Commands/UIAction.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Commands/UIAction.cpp index a5a9c47c3982..a20b97c08ce9 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Commands/UIAction.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Commands/UIAction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Commands/UIAction.h" #include "Framework/Application/SlateApplication.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Commands/UICommandDragDropOp.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Commands/UICommandDragDropOp.cpp index f622e76e9618..e433631e46cb 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Commands/UICommandDragDropOp.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Commands/UICommandDragDropOp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Commands/UICommandDragDropOp.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Commands/UICommandInfo.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Commands/UICommandInfo.cpp index ad60d2cd4c86..29cb61bb0681 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Commands/UICommandInfo.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Commands/UICommandInfo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Commands/UICommandInfo.h" #include "Styling/SlateColor.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Commands/UICommandList.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Commands/UICommandList.cpp index ee4040362f89..a95ed04729c1 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Commands/UICommandList.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Commands/UICommandList.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Commands/UICommandList.h" #include "Framework/Application/SlateApplication.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Docking/FDockingDragOperation.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Docking/FDockingDragOperation.cpp index 20434882705f..92d1e6619a96 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Docking/FDockingDragOperation.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Docking/FDockingDragOperation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Docking/FDockingDragOperation.h" #include "Framework/Application/SlateApplication.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Docking/FDockingDragOperation.h b/Engine/Source/Runtime/Slate/Private/Framework/Docking/FDockingDragOperation.h index 06c3b294e23f..29326080e230 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Docking/FDockingDragOperation.h +++ b/Engine/Source/Runtime/Slate/Private/Framework/Docking/FDockingDragOperation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Docking/LayoutService.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Docking/LayoutService.cpp index 9f9720849255..70500a8f49b0 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Docking/LayoutService.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Docking/LayoutService.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Docking/LayoutService.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockTabStack.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockTabStack.cpp index a3043c4746e9..e93b91d8b62f 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockTabStack.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockTabStack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Docking/SDockTabStack.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingArea.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingArea.cpp index 275626731307..8b59579305e0 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingArea.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingArea.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Docking/SDockingArea.h" #include "Framework/Application/SlateApplication.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingArea.h b/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingArea.h index 21e293f8b66b..a1e554a5818b 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingArea.h +++ b/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingArea.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingCross.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingCross.cpp index ed186b94383f..56bb2111a6a3 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingCross.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingCross.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Docking/SDockingCross.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingCross.h b/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingCross.h index e947ac163fb0..80f07d09be96 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingCross.h +++ b/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingCross.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingNode.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingNode.cpp index 5b7484525929..be094af4123b 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingNode.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Docking/SDockingNode.h" #include "Framework/Docking/SDockingArea.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingNode.h b/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingNode.h index 5c26a766f892..2d84330a0562 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingNode.h +++ b/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingSplitter.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingSplitter.cpp index 056168e6db9a..c943e2b7e252 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingSplitter.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingSplitter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Docking/SDockingSplitter.h" #include "Widgets/Docking/SDockTab.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingSplitter.h b/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingSplitter.h index 8e1113df44fa..f2c719850067 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingSplitter.h +++ b/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingSplitter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingTabStack.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingTabStack.cpp index 7fe49a732769..8d79ad1d137f 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingTabStack.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingTabStack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Docking/SDockingTabStack.h" #include "Framework/Commands/UIAction.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingTabStack.h b/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingTabStack.h index 8b39109fd537..5d6fbe4eb8da 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingTabStack.h +++ b/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingTabStack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingTabWell.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingTabWell.cpp index 9c728be7eb90..615500e2cd2a 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingTabWell.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingTabWell.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Docking/SDockingTabWell.h" #include "Types/PaintArgs.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingTabWell.h b/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingTabWell.h index 7cdedeb67b68..f48aa3f65d79 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingTabWell.h +++ b/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingTabWell.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingTarget.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingTarget.cpp index 5f039d13caf2..afa975622c0d 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingTarget.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingTarget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Docking/SDockingTarget.h" #include "Widgets/Images/SImage.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingTarget.h b/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingTarget.h index a906fd758a74..15cdfd5cc247 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingTarget.h +++ b/Engine/Source/Runtime/Slate/Private/Framework/Docking/SDockingTarget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Docking/TabCommands.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Docking/TabCommands.cpp index d3e2f781e01e..93f5bbc4e99c 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Docking/TabCommands.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Docking/TabCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Docking/TabCommands.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Docking/TabManager.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Docking/TabManager.cpp index 582c665364a5..6e1c072741dc 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Docking/TabManager.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Docking/TabManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Docking/TabManager.h" #include "Dom/JsonValue.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Layout/InertialScrollManager.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Layout/InertialScrollManager.cpp index 5c16f113a1d3..27ca1e6bad22 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Layout/InertialScrollManager.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Layout/InertialScrollManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Layout/InertialScrollManager.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Layout/Overscroll.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Layout/Overscroll.cpp index 57033c7738e6..473df17bad98 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Layout/Overscroll.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Layout/Overscroll.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Layout/Overscroll.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Layout/ScrollyZoomy.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Layout/ScrollyZoomy.cpp index abf0a7a715dc..e960f0abfaba 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Layout/ScrollyZoomy.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Layout/ScrollyZoomy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Layout/ScrollyZoomy.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/MetaData/DriverMetaData.cpp b/Engine/Source/Runtime/Slate/Private/Framework/MetaData/DriverMetaData.cpp index 9a6420212c1c..ee3c5b8c24fc 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/MetaData/DriverMetaData.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/MetaData/DriverMetaData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/MetaData/DriverMetaData.h" #include "Framework/MetaData/DriverIdMetaData.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/Mac/MacMenu.cpp b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/Mac/MacMenu.cpp index 77540a3af6cd..d00b7d082857 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/Mac/MacMenu.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/Mac/MacMenu.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MacMenu.h" #include "Framework/Application/SlateApplication.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/Mac/MacMenu.h b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/Mac/MacMenu.h index 07d1d2a6f567..c8097f9fe3db 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/Mac/MacMenu.h +++ b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/Mac/MacMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/MultiBox.cpp b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/MultiBox.cpp index 6ba85c9cc47d..2b621aaba205 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/MultiBox.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/MultiBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/MultiBox/MultiBox.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/MultiBoxBuilder.cpp b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/MultiBoxBuilder.cpp index f8af5969905e..bb098d0ef2cf 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/MultiBoxBuilder.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/MultiBoxBuilder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/MultiBox/MultiBoxBuilder.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/MultiBoxCustomization.cpp b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/MultiBoxCustomization.cpp index cd320fb05c92..2d381f52e8b2 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/MultiBoxCustomization.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/MultiBoxCustomization.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/MultiBox/MultiBoxCustomization.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/MultiBoxCustomization.h b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/MultiBoxCustomization.h index 104f7eac07c0..b6c642cef780 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/MultiBoxCustomization.h +++ b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/MultiBoxCustomization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/MultiBoxExtender.cpp b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/MultiBoxExtender.cpp index 09dbc4f4d021..7ac483def18f 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/MultiBoxExtender.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/MultiBoxExtender.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/MultiBox/MultiBoxExtender.h" #include "Framework/MultiBox/MultiBoxBuilder.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SButtonRowBlock.cpp b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SButtonRowBlock.cpp index 6587e579ce2d..894c24e2d7da 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SButtonRowBlock.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SButtonRowBlock.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/MultiBox/SButtonRowBlock.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SButtonRowBlock.h b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SButtonRowBlock.h index 5d00909b1b78..dcdcbe9b02cd 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SButtonRowBlock.h +++ b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SButtonRowBlock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SClippingHorizontalBox.cpp b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SClippingHorizontalBox.cpp index 81e0fd8e051c..ffe4da128522 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SClippingHorizontalBox.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SClippingHorizontalBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/MultiBox/SClippingHorizontalBox.h" #include "Layout/ArrangedChildren.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SClippingHorizontalBox.h b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SClippingHorizontalBox.h index 0222b3eb365f..34f88f7d715c 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SClippingHorizontalBox.h +++ b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SClippingHorizontalBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SEditableTextBlock.cpp b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SEditableTextBlock.cpp index c6583c890368..eee2a80191bb 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SEditableTextBlock.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SEditableTextBlock.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/MultiBox/SEditableTextBlock.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SEditableTextBlock.h b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SEditableTextBlock.h index df4018314a7d..38676f8c83fc 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SEditableTextBlock.h +++ b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SEditableTextBlock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SGroupMarkerBlock.cpp b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SGroupMarkerBlock.cpp index 6ce1558a3eab..6ed05848e43c 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SGroupMarkerBlock.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SGroupMarkerBlock.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/MultiBox/SGroupMarkerBlock.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SGroupMarkerBlock.h b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SGroupMarkerBlock.h index 26bbe6a80c5b..c10f634e8915 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SGroupMarkerBlock.h +++ b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SGroupMarkerBlock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SHeadingBlock.cpp b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SHeadingBlock.cpp index 8ee4a136a49a..c1882697cce1 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SHeadingBlock.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SHeadingBlock.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/MultiBox/SHeadingBlock.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SHeadingBlock.h b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SHeadingBlock.h index 68086eb1ba01..924bb091617b 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SHeadingBlock.h +++ b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SHeadingBlock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SMenuEntryBlock.cpp b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SMenuEntryBlock.cpp index 93221b19c198..c92fc0bddde1 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SMenuEntryBlock.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SMenuEntryBlock.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/MultiBox/SMenuEntryBlock.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SMenuEntryBlock.h b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SMenuEntryBlock.h index 77f94760af34..f8bc515ab008 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SMenuEntryBlock.h +++ b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SMenuEntryBlock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SMenuSeparatorBlock.cpp b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SMenuSeparatorBlock.cpp index 5396759933dd..76601099e43d 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SMenuSeparatorBlock.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SMenuSeparatorBlock.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/MultiBox/SMenuSeparatorBlock.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SMenuSeparatorBlock.h b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SMenuSeparatorBlock.h index 4bfb63589975..687924a4e1c8 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SMenuSeparatorBlock.h +++ b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SMenuSeparatorBlock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SToolBarButtonBlock.cpp b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SToolBarButtonBlock.cpp index 25b40a62a8ea..e7ce4e63eb66 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SToolBarButtonBlock.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SToolBarButtonBlock.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/MultiBox/SToolBarButtonBlock.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SToolBarComboButtonBlock.cpp b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SToolBarComboButtonBlock.cpp index 24bc9f7bcc53..08b00064613f 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SToolBarComboButtonBlock.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SToolBarComboButtonBlock.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/MultiBox/SToolBarComboButtonBlock.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SToolBarSeparatorBlock.cpp b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SToolBarSeparatorBlock.cpp index b23fe7ab40fb..c1ac1cd0f07a 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SToolBarSeparatorBlock.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SToolBarSeparatorBlock.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/MultiBox/SToolBarSeparatorBlock.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SToolBarSeparatorBlock.h b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SToolBarSeparatorBlock.h index 3e0a3ea08a78..fcc99adfcf4f 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SToolBarSeparatorBlock.h +++ b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SToolBarSeparatorBlock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SWidgetBlock.cpp b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SWidgetBlock.cpp index 766336673d7a..db0097c4f544 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SWidgetBlock.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SWidgetBlock.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/MultiBox/SWidgetBlock.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SWidgetBlock.h b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SWidgetBlock.h index b40b9d3efe4e..a2bac782fe33 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SWidgetBlock.h +++ b/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SWidgetBlock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Notifications/NotificationManager.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Notifications/NotificationManager.cpp index ac684ee4f316..9ead259a0f37 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Notifications/NotificationManager.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Notifications/NotificationManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Notifications/NotificationManager.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Styling/ButtonWidgetStyle.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Styling/ButtonWidgetStyle.cpp index 7039f91ad9e9..02873aadefa2 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Styling/ButtonWidgetStyle.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Styling/ButtonWidgetStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Styling/ButtonWidgetStyle.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Styling/CheckBoxWidgetStyle.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Styling/CheckBoxWidgetStyle.cpp index 8d4b31ad38ee..5f454a5eb214 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Styling/CheckBoxWidgetStyle.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Styling/CheckBoxWidgetStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Styling/CheckBoxWidgetStyle.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Styling/ComboBoxWidgetStyle.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Styling/ComboBoxWidgetStyle.cpp index f604e0cc97a8..a8e018881f51 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Styling/ComboBoxWidgetStyle.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Styling/ComboBoxWidgetStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Styling/ComboBoxWidgetStyle.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Styling/ComboButtonWidgetStyle.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Styling/ComboButtonWidgetStyle.cpp index d26d15614ec5..bcf1675b9440 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Styling/ComboButtonWidgetStyle.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Styling/ComboButtonWidgetStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Styling/ComboButtonWidgetStyle.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Styling/EditableTextBoxWidgetStyle.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Styling/EditableTextBoxWidgetStyle.cpp index 5400d994df0a..8564429ee7e3 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Styling/EditableTextBoxWidgetStyle.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Styling/EditableTextBoxWidgetStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Styling/EditableTextBoxWidgetStyle.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Styling/EditableTextWidgetStyle.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Styling/EditableTextWidgetStyle.cpp index b03a68b2cb3d..6c364a45b5b8 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Styling/EditableTextWidgetStyle.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Styling/EditableTextWidgetStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Styling/EditableTextWidgetStyle.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Styling/ProgressWidgetStyle.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Styling/ProgressWidgetStyle.cpp index d799880d00ac..e7fcc99740dc 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Styling/ProgressWidgetStyle.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Styling/ProgressWidgetStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Styling/ProgressWidgetStyle.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Styling/ScrollBarWidgetStyle.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Styling/ScrollBarWidgetStyle.cpp index a65e26e7282e..ef76acd23af5 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Styling/ScrollBarWidgetStyle.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Styling/ScrollBarWidgetStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Styling/ScrollBarWidgetStyle.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Styling/ScrollBoxWidgetStyle.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Styling/ScrollBoxWidgetStyle.cpp index b6d682f7a23c..e83d64323909 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Styling/ScrollBoxWidgetStyle.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Styling/ScrollBoxWidgetStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Styling/ScrollBoxWidgetStyle.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Styling/SpinBoxWidgetStyle.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Styling/SpinBoxWidgetStyle.cpp index c95eafb63f13..4ce59bd555d9 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Styling/SpinBoxWidgetStyle.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Styling/SpinBoxWidgetStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Styling/SpinBoxWidgetStyle.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Styling/TextBlockWidgetStyle.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Styling/TextBlockWidgetStyle.cpp index 42eb4a0d05e0..caa3addb867b 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Styling/TextBlockWidgetStyle.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Styling/TextBlockWidgetStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Styling/TextBlockWidgetStyle.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Text/Android/AndroidPlatformTextField.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Text/Android/AndroidPlatformTextField.cpp index 4717316d4a11..91abe0e3353c 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Text/Android/AndroidPlatformTextField.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Text/Android/AndroidPlatformTextField.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Text/Android/AndroidPlatformTextField.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Text/IOS/IOSPlatformTextField.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Text/IOS/IOSPlatformTextField.cpp index 82f82e540025..c09e56afda14 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Text/IOS/IOSPlatformTextField.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Text/IOS/IOSPlatformTextField.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Text/IOS/IOSPlatformTextField.h" #include "IOS/IOSAppDelegate.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Text/PlainTextLayoutMarshaller.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Text/PlainTextLayoutMarshaller.cpp index ad80ca0e7af3..639a1b29b0b9 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Text/PlainTextLayoutMarshaller.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Text/PlainTextLayoutMarshaller.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Text/PlainTextLayoutMarshaller.h" #include "Framework/Text/TextRange.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Text/RichTextLayoutMarshaller.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Text/RichTextLayoutMarshaller.cpp index 9c003d6b02b0..07be2fe44d59 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Text/RichTextLayoutMarshaller.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Text/RichTextLayoutMarshaller.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Text/RichTextLayoutMarshaller.h" #include "Styling/ISlateStyle.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Text/RichTextMarkupProcessing.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Text/RichTextMarkupProcessing.cpp index 02a1987449cd..07ca5c022d56 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Text/RichTextMarkupProcessing.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Text/RichTextMarkupProcessing.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Text/RichTextMarkupProcessing.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Text/RunUtils.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Text/RunUtils.cpp index 9e81c52a6ebb..89734a036da8 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Text/RunUtils.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Text/RunUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Text/RunUtils.h" #include "Framework/Text/TextHitPoint.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Text/ShapedTextCache.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Text/ShapedTextCache.cpp index e81d8ca1d04a..55cdf841c980 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Text/ShapedTextCache.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Text/ShapedTextCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Text/ShapedTextCache.h" #include "Fonts/FontCache.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Text/SlateHyperlinkRun.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Text/SlateHyperlinkRun.cpp index 09c8ce1526f6..87523a35b7f8 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Text/SlateHyperlinkRun.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Text/SlateHyperlinkRun.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Text/SlateHyperlinkRun.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Text/SlateImageRun.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Text/SlateImageRun.cpp index 0d15fa774b40..6433776e1ff9 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Text/SlateImageRun.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Text/SlateImageRun.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Text/SlateImageRun.h" #include "Styling/StyleDefaults.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Text/SlatePasswordRun.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Text/SlatePasswordRun.cpp index ba32aa79d028..f7344cfd1822 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Text/SlatePasswordRun.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Text/SlatePasswordRun.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Text/SlatePasswordRun.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Text/SlateTextHighlightRunRenderer.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Text/SlateTextHighlightRunRenderer.cpp index ce80f6e153c9..94d5829fc90b 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Text/SlateTextHighlightRunRenderer.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Text/SlateTextHighlightRunRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Text/SlateTextHighlightRunRenderer.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Text/SlateTextLayout.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Text/SlateTextLayout.cpp index ad205f4cca61..2aaeffea0170 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Text/SlateTextLayout.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Text/SlateTextLayout.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Text/SlateTextLayout.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Text/SlateTextRun.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Text/SlateTextRun.cpp index e0c56ef1f4e2..39bbe819a104 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Text/SlateTextRun.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Text/SlateTextRun.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Text/SlateTextRun.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Text/SlateTextUnderlineLineHighlighter.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Text/SlateTextUnderlineLineHighlighter.cpp index c813c909fc42..fae443a72485 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Text/SlateTextUnderlineLineHighlighter.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Text/SlateTextUnderlineLineHighlighter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Text/SlateTextUnderlineLineHighlighter.h" #include "Rendering/SlateLayoutTransform.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Text/SlateWidgetRun.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Text/SlateWidgetRun.cpp index a0a87f92bc7b..f2dd268a80fc 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Text/SlateWidgetRun.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Text/SlateWidgetRun.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Text/SlateWidgetRun.h" #include "Layout/ArrangedChildren.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Text/SyntaxHighlighterTextLayoutMarshaller.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Text/SyntaxHighlighterTextLayoutMarshaller.cpp index 2df62e5a2764..542e260963b7 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Text/SyntaxHighlighterTextLayoutMarshaller.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Text/SyntaxHighlighterTextLayoutMarshaller.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Text/SyntaxHighlighterTextLayoutMarshaller.h" #include "Framework/Text/TextLineHighlight.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Text/SyntaxTokenizer.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Text/SyntaxTokenizer.cpp index f343c57f9ebd..3fc46079dbe3 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Text/SyntaxTokenizer.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Text/SyntaxTokenizer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Text/SyntaxTokenizer.h" #include "Internationalization/IBreakIterator.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Text/TextDecorators.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Text/TextDecorators.cpp index e9a35c36257d..b70696b894b7 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Text/TextDecorators.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Text/TextDecorators.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Text/TextDecorators.h" #include "Styling/CoreStyle.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Text/TextEditHelper.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Text/TextEditHelper.cpp index 63790c8867e8..2055a873c8ed 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Text/TextEditHelper.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Text/TextEditHelper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Text/TextEditHelper.h" #include "Fonts/FontMeasure.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Text/TextEditHelper.h b/Engine/Source/Runtime/Slate/Private/Framework/Text/TextEditHelper.h index d0585b8fa773..e3b24353528d 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Text/TextEditHelper.h +++ b/Engine/Source/Runtime/Slate/Private/Framework/Text/TextEditHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Text/TextLayout.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Text/TextLayout.cpp index 80a496c7c0c5..f7622a1d8289 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Text/TextLayout.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Text/TextLayout.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Text/TextLayout.h" #include "Fonts/FontCache.h" diff --git a/Engine/Source/Runtime/Slate/Private/Framework/Text/TextRange.cpp b/Engine/Source/Runtime/Slate/Private/Framework/Text/TextRange.cpp index 9af8d88bce3d..3b3fa56567a7 100644 --- a/Engine/Source/Runtime/Slate/Private/Framework/Text/TextRange.cpp +++ b/Engine/Source/Runtime/Slate/Private/Framework/Text/TextRange.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Framework/Text/TextRange.h" diff --git a/Engine/Source/Runtime/Slate/Private/SlateModule.cpp b/Engine/Source/Runtime/Slate/Private/SlateModule.cpp index 80e59719bd49..38c3d393d7f9 100644 --- a/Engine/Source/Runtime/Slate/Private/SlateModule.cpp +++ b/Engine/Source/Runtime/Slate/Private/SlateModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Colors/SColorBlock.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Colors/SColorBlock.cpp index cfbbb6ac5e39..2fb831d81d0f 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Colors/SColorBlock.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Colors/SColorBlock.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Colors/SColorBlock.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Colors/SColorGradingWheel.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Colors/SColorGradingWheel.cpp index 318fb411a0ff..23f674c5dcb3 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Colors/SColorGradingWheel.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Colors/SColorGradingWheel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Colors/SColorGradingWheel.h" #include "Styling/CoreStyle.h" #include "Rendering/RenderingCommon.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Colors/SColorSpectrum.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Colors/SColorSpectrum.cpp index 415e7bad0ffa..4ebeace4cff3 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Colors/SColorSpectrum.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Colors/SColorSpectrum.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Colors/SColorSpectrum.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Colors/SColorWheel.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Colors/SColorWheel.cpp index f016cae2e43f..8f93c1cb3137 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Colors/SColorWheel.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Colors/SColorWheel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Colors/SColorWheel.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Docking/SDockTab.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Docking/SDockTab.cpp index 052c6f4b11ed..ef2718554763 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Docking/SDockTab.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Docking/SDockTab.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Docking/SDockTab.h" #include "Widgets/Images/SImage.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Docking/SDockableTab.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Docking/SDockableTab.cpp index 77b6ebcefd7b..6f8f59e6e4c8 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Docking/SDockableTab.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Docking/SDockableTab.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Docking/SDockableTab.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Images/SImage.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Images/SImage.cpp index 40ed0fc44738..403400359b73 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Images/SImage.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Images/SImage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Images/SImage.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Images/SSpinningImage.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Images/SSpinningImage.cpp index 13166787a1fe..adfba1c06ca8 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Images/SSpinningImage.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Images/SSpinningImage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Images/SSpinningImage.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Images/SThrobber.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Images/SThrobber.cpp index f5970da6033e..39474bdfefd9 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Images/SThrobber.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Images/SThrobber.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Images/SThrobber.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SButton.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SButton.cpp index 82201acdb64d..ad9632b33630 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SButton.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SButton.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Input/SButton.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SCheckBox.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SCheckBox.cpp index 894ab1b1976d..d287f0740a27 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SCheckBox.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SCheckBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Input/SCheckBox.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SComboButton.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SComboButton.cpp index 34c03faa3257..60ad47653edb 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SComboButton.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SComboButton.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Input/SComboButton.h" #include "Widgets/Layout/SBorder.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SEditableLabel.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SEditableLabel.cpp index f29b28056e6d..df7cbd96b861 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SEditableLabel.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SEditableLabel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Input/SEditableLabel.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SEditableText.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SEditableText.cpp index 5193c2dd7438..8047c13827ef 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SEditableText.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SEditableText.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Input/SEditableText.h" #include "Framework/Text/TextEditHelper.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SEditableTextBox.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SEditableTextBox.cpp index d888e8378dc9..fed0a9655870 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SEditableTextBox.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SEditableTextBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Input/SEditableTextBox.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SExpandableButton.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SExpandableButton.cpp index 7b223280f2ae..b81548f65e1b 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SExpandableButton.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SExpandableButton.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Input/SExpandableButton.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SInputKeySelector.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SInputKeySelector.cpp index 9c59617ed227..475b0a5a06a0 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SInputKeySelector.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SInputKeySelector.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Input/SInputKeySelector.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SMenuAnchor.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SMenuAnchor.cpp index c3bf55bfcd6e..559f57cb29a7 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SMenuAnchor.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SMenuAnchor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Input/SMenuAnchor.h" #include "Layout/ArrangedChildren.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SMultiLineEditableTextBox.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SMultiLineEditableTextBox.cpp index 5fd2c8d4013d..e7b84c92e9d6 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SMultiLineEditableTextBox.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SMultiLineEditableTextBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Input/SMultiLineEditableTextBox.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SRotatorInputBox.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SRotatorInputBox.cpp index e92e56b60881..a9959ce4e275 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SRotatorInputBox.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SRotatorInputBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Input/SRotatorInputBox.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SSearchBox.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SSearchBox.cpp index dac76ffaf485..971c884f1932 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SSearchBox.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SSearchBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Input/SSearchBox.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SSlider.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SSlider.cpp index 7428844e5ebb..98b2595679ba 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SSlider.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SSlider.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Input/SSlider.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SSpinBox.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SSpinBox.cpp index f75134d0f123..b7dd69461829 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SSpinBox.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SSpinBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Input/SSpinBox.h" //#include "SlatePrivatePCH.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SSubMenuHandler.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SSubMenuHandler.cpp index 93c2cf1b1995..d1dcb69cfc21 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SSubMenuHandler.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SSubMenuHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Input/SSubMenuHandler.h" #include "Framework/MultiBox/MultiBox.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SSuggestionTextBox.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SSuggestionTextBox.cpp index 0ec18a89e7ea..40880710dae6 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SSuggestionTextBox.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SSuggestionTextBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Input/SSuggestionTextBox.h" #include "Layout/WidgetPath.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Input/STextComboBox.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Input/STextComboBox.cpp index 41533acd8e97..5c0b1b5ca8a7 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Input/STextComboBox.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Input/STextComboBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Input/STextComboBox.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Input/STextComboPopup.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Input/STextComboPopup.cpp index 397bd062872d..216ea513d200 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Input/STextComboPopup.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Input/STextComboPopup.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Input/STextComboPopup.h" #include "Widgets/Input/SButton.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Input/STextEntryPopup.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Input/STextEntryPopup.cpp index bacd336e710c..cc9574a89602 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Input/STextEntryPopup.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Input/STextEntryPopup.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Input/STextEntryPopup.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SVectorInputBox.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SVectorInputBox.cpp index e2869cdab99b..209ae6601d40 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SVectorInputBox.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SVectorInputBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Input/SVectorInputBox.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SVirtualJoystick.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SVirtualJoystick.cpp index 994432308c9c..5dcba4610891 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SVirtualJoystick.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SVirtualJoystick.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Input/SVirtualJoystick.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SVirtualKeyboardEntry.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SVirtualKeyboardEntry.cpp index d01a143b873a..f13ccac31b6b 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SVirtualKeyboardEntry.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SVirtualKeyboardEntry.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Input/SVirtualKeyboardEntry.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SVolumeControl.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SVolumeControl.cpp index 8d27f87a1d46..78d638a57ef2 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Input/SVolumeControl.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Input/SVolumeControl.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Input/SVolumeControl.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/LayerManager/SLayerManager.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/LayerManager/SLayerManager.cpp index d6a2677eaaa8..e51e84284f9b 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/LayerManager/SLayerManager.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/LayerManager/SLayerManager.cpp @@ -1,2 +1,2 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/LayerManager/STooltipPresenter.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/LayerManager/STooltipPresenter.cpp index 48b79e371f5d..c9f10c003d46 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/LayerManager/STooltipPresenter.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/LayerManager/STooltipPresenter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/LayerManager/STooltipPresenter.h" #include "Layout/LayoutUtils.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SBackgroundBlur.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SBackgroundBlur.cpp index eac7aea00f41..fc11ddad15ca 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SBackgroundBlur.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SBackgroundBlur.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Layout/SBackgroundBlur.h" #include "Rendering/DrawElements.h" #include "HAL/IConsoleManager.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SBorder.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SBorder.cpp index dc30e4fda135..5a03c9987b21 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SBorder.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SBorder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Layout/SBorder.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SBox.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SBox.cpp index 0c88b05a3768..026aea0dc145 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SBox.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Layout/SBox.h" #include "Types/PaintArgs.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SConstraintCanvas.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SConstraintCanvas.cpp index 40bd925e7cc5..f4738109ff82 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SConstraintCanvas.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SConstraintCanvas.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Layout/SConstraintCanvas.h" #include "Types/PaintArgs.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SDPIScaler.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SDPIScaler.cpp index fd78b485b673..a0f26285ad70 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SDPIScaler.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SDPIScaler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Layout/SDPIScaler.h" #include "Layout/ArrangedChildren.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SExpandableArea.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SExpandableArea.cpp index 866635ef2ac2..c70867389d58 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SExpandableArea.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SExpandableArea.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Layout/SExpandableArea.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SFxWidget.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SFxWidget.cpp index ba7eb2fcedf1..c44c3fe6e53d 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SFxWidget.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SFxWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Layout/SFxWidget.h" #include "Types/PaintArgs.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SGridPanel.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SGridPanel.cpp index e4fbc8aeaa91..18adf299bcf7 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SGridPanel.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SGridPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Layout/SGridPanel.h" #include "Types/PaintArgs.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SHeader.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SHeader.cpp index 2efc5c9b8c0e..98e2b221a9aa 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SHeader.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SHeader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Layout/SHeader.h" #include "Styling/CoreStyle.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SMenuOwner.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SMenuOwner.cpp index 12930b40290d..3131e2e81579 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SMenuOwner.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SMenuOwner.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Layout/SMenuOwner.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SMissingWidget.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SMissingWidget.cpp index 3295b0deafb9..ec7bd229035b 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SMissingWidget.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SMissingWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Layout/SMissingWidget.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SPopup.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SPopup.cpp index 8168bd611e0f..7bf206981468 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SPopup.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SPopup.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Layout/SPopup.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SResponsiveGridPanel.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SResponsiveGridPanel.cpp index df771d965187..a6cf3c231b9d 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SResponsiveGridPanel.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SResponsiveGridPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Layout/SResponsiveGridPanel.h" #include "Types/PaintArgs.h" #include "Layout/ArrangedChildren.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SSafeZone.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SSafeZone.cpp index fb6842e3fd24..e06f4ad539ae 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SSafeZone.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SSafeZone.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Layout/SSafeZone.h" #include "Layout/LayoutUtils.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SScaleBox.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SScaleBox.cpp index b403a9c997ef..b137d3a816b6 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SScaleBox.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SScaleBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Layout/SScaleBox.h" #include "Layout/LayoutUtils.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SScissorRectBox.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SScissorRectBox.cpp index ff341b75dc38..958d5504e9f2 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SScissorRectBox.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SScissorRectBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Layout/SScissorRectBox.h" #include "Types/PaintArgs.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SScrollBar.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SScrollBar.cpp index f3979dae8f50..8802cf561f99 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SScrollBar.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SScrollBar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Layout/SScrollBar.h" #include "Widgets/Layout/SScrollBarTrack.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SScrollBarTrack.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SScrollBarTrack.cpp index 0fc0864b9fa3..a7d74b6f4e43 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SScrollBarTrack.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SScrollBarTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Layout/SScrollBarTrack.h" #include "Layout/ArrangedChildren.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SScrollBorder.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SScrollBorder.cpp index ff10b07279aa..495d6dce26a2 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SScrollBorder.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SScrollBorder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Layout/SScrollBorder.h" #include "Widgets/SOverlay.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SScrollBox.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SScrollBox.cpp index c4ce35d8a92a..0e98840a818a 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SScrollBox.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SScrollBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Layout/SScrollBox.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SSeparator.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SSeparator.cpp index 0e4dc1f8c7ae..5bccf88d09f0 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SSeparator.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SSeparator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Layout/SSeparator.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SSpacer.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SSpacer.cpp index da86af70a263..9376487161b5 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SSpacer.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SSpacer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Layout/SSpacer.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SSplitter.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SSplitter.cpp index 67f3c2927529..276411044f22 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SSplitter.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SSplitter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Layout/SSplitter.h" #include "Layout/ArrangedChildren.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SUniformGridPanel.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SUniformGridPanel.cpp index b69137044c6b..9448d352c3b1 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SUniformGridPanel.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SUniformGridPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Layout/SUniformGridPanel.h" #include "Layout/LayoutUtils.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SWidgetSwitcher.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SWidgetSwitcher.cpp index 5755c9772b2d..f6d0ce74983c 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SWidgetSwitcher.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SWidgetSwitcher.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Layout/SWidgetSwitcher.h" #include "Layout/LayoutUtils.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SWindowTitleBarArea.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SWindowTitleBarArea.cpp index e3ffb7b7ba97..b483f925cd00 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SWindowTitleBarArea.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SWindowTitleBarArea.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Layout/SWindowTitleBarArea.h" #include "Types/PaintArgs.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SWrapBox.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SWrapBox.cpp index 3b3043a4b435..503ea05ff4e6 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SWrapBox.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Layout/SWrapBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Layout/SWrapBox.h" #include "Layout/LayoutUtils.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Notifications/GlobalNotification.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Notifications/GlobalNotification.cpp index 4426951aa51a..2391600fc433 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Notifications/GlobalNotification.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Notifications/GlobalNotification.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Notifications/GlobalNotification.h" #include "Layout/Visibility.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Notifications/SErrorHint.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Notifications/SErrorHint.cpp index 863265fc837e..cbd718e4cf89 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Notifications/SErrorHint.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Notifications/SErrorHint.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Notifications/SErrorHint.h" #include "Widgets/Images/SImage.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Notifications/SErrorText.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Notifications/SErrorText.cpp index 91420378197e..f9eeb67aac77 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Notifications/SErrorText.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Notifications/SErrorText.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Notifications/SErrorText.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Notifications/SNotificationList.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Notifications/SNotificationList.cpp index 3a4ad462f020..d4410c930621 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Notifications/SNotificationList.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Notifications/SNotificationList.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Notifications/SNotificationList.h" #include "Animation/CurveHandle.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Notifications/SPopUpErrorText.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Notifications/SPopUpErrorText.cpp index 5dc0240c0938..4fb309461d24 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Notifications/SPopUpErrorText.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Notifications/SPopUpErrorText.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Notifications/SPopUpErrorText.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Notifications/SProgressBar.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Notifications/SProgressBar.cpp index 37d367dab46e..742a9d7d3a27 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Notifications/SProgressBar.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Notifications/SProgressBar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Notifications/SProgressBar.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/SCanvas.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/SCanvas.cpp index b2eae3df3156..56f8edc03e45 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/SCanvas.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/SCanvas.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SCanvas.h" #include "Types/PaintArgs.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/SInvalidationPanel.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/SInvalidationPanel.cpp index bfed4e6745a0..fd15f7c75fd4 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/SInvalidationPanel.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/SInvalidationPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SInvalidationPanel.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/SToolTip.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/SToolTip.cpp index 5fb5bde3339e..b55a3c1a2d74 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/SToolTip.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/SToolTip.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SToolTip.h" #include "HAL/IConsoleManager.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/SViewport.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/SViewport.cpp index a7e0d3b46b66..0c8c745ef921 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/SViewport.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/SViewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SViewport.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/SVirtualWindow.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/SVirtualWindow.cpp index d2b82939f819..7593488f961a 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/SVirtualWindow.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/SVirtualWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SVirtualWindow.h" #include "Layout/ArrangedChildren.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/SWeakWidget.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/SWeakWidget.cpp index f21a92689d7f..da1e8c20db08 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/SWeakWidget.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/SWeakWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SWeakWidget.h" #include "Types/PaintArgs.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Text/ISlateEditableTextWidget.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Text/ISlateEditableTextWidget.cpp index 9013503967f8..45f05e95ca62 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Text/ISlateEditableTextWidget.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Text/ISlateEditableTextWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Text/ISlateEditableTextWidget.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Text/SInlineEditableTextBlock.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Text/SInlineEditableTextBlock.cpp index 2059f1175871..4f05cb3698e7 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Text/SInlineEditableTextBlock.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Text/SInlineEditableTextBlock.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Text/SInlineEditableTextBlock.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Text/SMultiLineEditableText.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Text/SMultiLineEditableText.cpp index 5b92130e4388..c70b5bcfaa14 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Text/SMultiLineEditableText.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Text/SMultiLineEditableText.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Text/SMultiLineEditableText.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Text/SRichTextBlock.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Text/SRichTextBlock.cpp index ac844cae9d30..c6422eb050b3 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Text/SRichTextBlock.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Text/SRichTextBlock.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Text/SRichTextBlock.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Text/STextBlock.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Text/STextBlock.cpp index 7c9ce0069a68..586597c9eb5d 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Text/STextBlock.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Text/STextBlock.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Text/STextBlock.h" #include "SlateGlobals.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Text/SlateEditableTextLayout.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Text/SlateEditableTextLayout.cpp index c4007f224da7..891f1606036a 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Text/SlateEditableTextLayout.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Text/SlateEditableTextLayout.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Text/SlateEditableTextLayout.h" #include "Styling/CoreStyle.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Text/SlateEditableTextTypes.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Text/SlateEditableTextTypes.cpp index ed8d05d33fc2..d680488412fe 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Text/SlateEditableTextTypes.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Text/SlateEditableTextTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Text/SlateEditableTextTypes.h" #include "Rendering/SlateLayoutTransform.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Text/SlateTextBlockLayout.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Text/SlateTextBlockLayout.cpp index 9187abeecc80..563bf38f28e8 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Text/SlateTextBlockLayout.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Text/SlateTextBlockLayout.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Text/SlateTextBlockLayout.h" #include "Fonts/FontCache.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Views/SExpanderArrow.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Views/SExpanderArrow.cpp index 24a15ff0a414..eb7172331604 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Views/SExpanderArrow.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Views/SExpanderArrow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Views/SExpanderArrow.h" #include "Framework/Application/SlateApplication.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Views/SHeaderRow.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Views/SHeaderRow.cpp index fa9bd830f3d1..fb2dc8d9799b 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Views/SHeaderRow.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Views/SHeaderRow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Views/SHeaderRow.h" #include "Widgets/Layout/SSplitter.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Views/SListPanel.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Views/SListPanel.cpp index 1d4ee52477cb..cddf722b935f 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Views/SListPanel.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Views/SListPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Views/SListPanel.h" #include "Layout/ArrangedChildren.h" diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Views/SListPanel.h b/Engine/Source/Runtime/Slate/Private/Widgets/Views/SListPanel.h index b510682909bf..c67d07d26d66 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Views/SListPanel.h +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Views/SListPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Private/Widgets/Views/STableViewBase.cpp b/Engine/Source/Runtime/Slate/Private/Widgets/Views/STableViewBase.cpp index 162f6bdafe48..12d23ff798d7 100644 --- a/Engine/Source/Runtime/Slate/Private/Widgets/Views/STableViewBase.cpp +++ b/Engine/Source/Runtime/Slate/Private/Widgets/Views/STableViewBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/Views/STableViewBase.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Application/AnalogCursor.h b/Engine/Source/Runtime/Slate/Public/Framework/Application/AnalogCursor.h index 52f3fb84f860..f3c660265f30 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Application/AnalogCursor.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Application/AnalogCursor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Application/GestureDetector.h b/Engine/Source/Runtime/Slate/Public/Framework/Application/GestureDetector.h index 21a2a0d52f13..f219d2f58b79 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Application/GestureDetector.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Application/GestureDetector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "InputCoreTypes.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Application/HardwareCursor.h b/Engine/Source/Runtime/Slate/Public/Framework/Application/HardwareCursor.h index 3210c1f148dc..b3da8c56e357 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Application/HardwareCursor.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Application/HardwareCursor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Application/IInputProcessor.h b/Engine/Source/Runtime/Slate/Public/Framework/Application/IInputProcessor.h index 1f7ccf986401..bc7bf0a400a2 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Application/IInputProcessor.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Application/IInputProcessor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Application/IMenu.h b/Engine/Source/Runtime/Slate/Public/Framework/Application/IMenu.h index 67a72fbf331a..b646041cf76c 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Application/IMenu.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Application/IMenu.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Application/IPlatformTextField.h b/Engine/Source/Runtime/Slate/Public/Framework/Application/IPlatformTextField.h index f745e9a810d6..5bf39ad6f749 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Application/IPlatformTextField.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Application/IPlatformTextField.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Application/IWidgetReflector.h b/Engine/Source/Runtime/Slate/Public/Framework/Application/IWidgetReflector.h index 3a7a2afa3afd..4f11baac5814 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Application/IWidgetReflector.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Application/IWidgetReflector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Application/MenuStack.h b/Engine/Source/Runtime/Slate/Public/Framework/Application/MenuStack.h index 38ec71306f2f..0b462f59772b 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Application/MenuStack.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Application/MenuStack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Application/NavigationConfig.h b/Engine/Source/Runtime/Slate/Public/Framework/Application/NavigationConfig.h index 40bd10115c9f..97170a450d6c 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Application/NavigationConfig.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Application/NavigationConfig.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Application/SWindowTitleBar.h b/Engine/Source/Runtime/Slate/Public/Framework/Application/SWindowTitleBar.h index 3e61b474f9b3..55d394f0cc25 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Application/SWindowTitleBar.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Application/SWindowTitleBar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Application/SlateApplication.h b/Engine/Source/Runtime/Slate/Public/Framework/Application/SlateApplication.h index d831da570f26..6c6a0e1ee9c0 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Application/SlateApplication.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Application/SlateApplication.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Commands/Commands.h b/Engine/Source/Runtime/Slate/Public/Framework/Commands/Commands.h index 0463cbe2dc7d..d7ede7fe01f1 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Commands/Commands.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Commands/Commands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Commands/GenericCommands.h b/Engine/Source/Runtime/Slate/Public/Framework/Commands/GenericCommands.h index c0a57251c0f7..b68e3854c343 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Commands/GenericCommands.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Commands/GenericCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Commands/InputBindingManager.h b/Engine/Source/Runtime/Slate/Public/Framework/Commands/InputBindingManager.h index efec9cfb64ca..f96f00aef0e3 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Commands/InputBindingManager.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Commands/InputBindingManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Commands/InputChord.h b/Engine/Source/Runtime/Slate/Public/Framework/Commands/InputChord.h index cebf1eaaee74..b9e2ec549aa7 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Commands/InputChord.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Commands/InputChord.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Commands/UIAction.h b/Engine/Source/Runtime/Slate/Public/Framework/Commands/UIAction.h index 043aa62ca1df..cfd2fcf315da 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Commands/UIAction.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Commands/UIAction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Commands/UICommandDragDropOp.h b/Engine/Source/Runtime/Slate/Public/Framework/Commands/UICommandDragDropOp.h index 5e5be59e34ee..31dde9888c1b 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Commands/UICommandDragDropOp.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Commands/UICommandDragDropOp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Commands/UICommandInfo.h b/Engine/Source/Runtime/Slate/Public/Framework/Commands/UICommandInfo.h index 32bea34c130b..bcd056ff8dea 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Commands/UICommandInfo.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Commands/UICommandInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Commands/UICommandList.h b/Engine/Source/Runtime/Slate/Public/Framework/Commands/UICommandList.h index 88f0f3fa9229..91589e35c260 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Commands/UICommandList.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Commands/UICommandList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/DelayedDrag.h b/Engine/Source/Runtime/Slate/Public/Framework/DelayedDrag.h index ffadd50d584b..3aa6b4d5932d 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/DelayedDrag.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/DelayedDrag.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Docking/LayoutExtender.h b/Engine/Source/Runtime/Slate/Public/Framework/Docking/LayoutExtender.h index d6c31395420f..2d1b152e7ce7 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Docking/LayoutExtender.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Docking/LayoutExtender.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Docking/LayoutService.h b/Engine/Source/Runtime/Slate/Public/Framework/Docking/LayoutService.h index ff945777e696..99f1d9cd5be1 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Docking/LayoutService.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Docking/LayoutService.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Docking/TabCommands.h b/Engine/Source/Runtime/Slate/Public/Framework/Docking/TabCommands.h index 887178cb2f0e..9a64ead58bcf 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Docking/TabCommands.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Docking/TabCommands.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Docking/TabManager.h b/Engine/Source/Runtime/Slate/Public/Framework/Docking/TabManager.h index 84ef510efa81..906a07bdb776 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Docking/TabManager.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Docking/TabManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Docking/WorkspaceItem.h b/Engine/Source/Runtime/Slate/Public/Framework/Docking/WorkspaceItem.h index b5d4e8bb571c..33375439c5b8 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Docking/WorkspaceItem.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Docking/WorkspaceItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Layout/IScrollableWidget.h b/Engine/Source/Runtime/Slate/Public/Framework/Layout/IScrollableWidget.h index 2900e82a852f..5e9a8bc6822e 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Layout/IScrollableWidget.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Layout/IScrollableWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Layout/InertialScrollManager.h b/Engine/Source/Runtime/Slate/Public/Framework/Layout/InertialScrollManager.h index f4c74b684c63..a4e9a10bfe05 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Layout/InertialScrollManager.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Layout/InertialScrollManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Layout/Overscroll.h b/Engine/Source/Runtime/Slate/Public/Framework/Layout/Overscroll.h index 340ccb110035..01122abb4cec 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Layout/Overscroll.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Layout/Overscroll.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Layout/ScrollyZoomy.h b/Engine/Source/Runtime/Slate/Public/Framework/Layout/ScrollyZoomy.h index cc3e4efbfe7b..f9b388c6af5e 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Layout/ScrollyZoomy.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Layout/ScrollyZoomy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Layout/SlateScrollHelper.h b/Engine/Source/Runtime/Slate/Public/Framework/Layout/SlateScrollHelper.h index ed11a978ecd5..61487d221eb0 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Layout/SlateScrollHelper.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Layout/SlateScrollHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/MarqueeRect.h b/Engine/Source/Runtime/Slate/Public/Framework/MarqueeRect.h index 2cd282f80a6e..5def75fb03fd 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/MarqueeRect.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/MarqueeRect.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/MetaData/DriverIdMetaData.h b/Engine/Source/Runtime/Slate/Public/Framework/MetaData/DriverIdMetaData.h index d479adaef532..f5dc754fc5b0 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/MetaData/DriverIdMetaData.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/MetaData/DriverIdMetaData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Types/ISlateMetaData.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/MetaData/DriverMetaData.h b/Engine/Source/Runtime/Slate/Public/Framework/MetaData/DriverMetaData.h index 7f94df98cc40..1a81d9159699 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/MetaData/DriverMetaData.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/MetaData/DriverMetaData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/MultiBox/MultiBox.h b/Engine/Source/Runtime/Slate/Public/Framework/MultiBox/MultiBox.h index c004116e5977..cdc52a781821 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/MultiBox/MultiBox.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/MultiBox/MultiBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/MultiBox/MultiBoxBuilder.h b/Engine/Source/Runtime/Slate/Public/Framework/MultiBox/MultiBoxBuilder.h index c3bca0d01384..b439f72f7086 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/MultiBox/MultiBoxBuilder.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/MultiBox/MultiBoxBuilder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/MultiBox/MultiBoxDefs.h b/Engine/Source/Runtime/Slate/Public/Framework/MultiBox/MultiBoxDefs.h index 5c7f0fa7620e..cd8101bbae6a 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/MultiBox/MultiBoxDefs.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/MultiBox/MultiBoxDefs.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/MultiBox/MultiBoxExtender.h b/Engine/Source/Runtime/Slate/Public/Framework/MultiBox/MultiBoxExtender.h index cca371810645..72786ef65b8d 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/MultiBox/MultiBoxExtender.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/MultiBox/MultiBoxExtender.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/MultiBox/SToolBarButtonBlock.h b/Engine/Source/Runtime/Slate/Public/Framework/MultiBox/SToolBarButtonBlock.h index c2abb4b491fd..f42d6583700d 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/MultiBox/SToolBarButtonBlock.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/MultiBox/SToolBarButtonBlock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/MultiBox/SToolBarComboButtonBlock.h b/Engine/Source/Runtime/Slate/Public/Framework/MultiBox/SToolBarComboButtonBlock.h index 68d580eaa04b..2cea8690c052 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/MultiBox/SToolBarComboButtonBlock.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/MultiBox/SToolBarComboButtonBlock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Notifications/NotificationManager.h b/Engine/Source/Runtime/Slate/Public/Framework/Notifications/NotificationManager.h index 3c7dc43b9847..282e6430cb84 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Notifications/NotificationManager.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Notifications/NotificationManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/SlateDelegates.h b/Engine/Source/Runtime/Slate/Public/Framework/SlateDelegates.h index 7443b7beca98..74209f302cf1 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/SlateDelegates.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/SlateDelegates.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Styling/ButtonWidgetStyle.h b/Engine/Source/Runtime/Slate/Public/Framework/Styling/ButtonWidgetStyle.h index 820d454743b9..bfd913e9825e 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Styling/ButtonWidgetStyle.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Styling/ButtonWidgetStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Styling/CheckBoxWidgetStyle.h b/Engine/Source/Runtime/Slate/Public/Framework/Styling/CheckBoxWidgetStyle.h index 543259cef67b..51da45ce7a19 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Styling/CheckBoxWidgetStyle.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Styling/CheckBoxWidgetStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Styling/ComboBoxWidgetStyle.h b/Engine/Source/Runtime/Slate/Public/Framework/Styling/ComboBoxWidgetStyle.h index 34b7d5072fe2..e06b6b3d8952 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Styling/ComboBoxWidgetStyle.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Styling/ComboBoxWidgetStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Styling/ComboButtonWidgetStyle.h b/Engine/Source/Runtime/Slate/Public/Framework/Styling/ComboButtonWidgetStyle.h index 0d455b8d47c0..db06d518be4f 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Styling/ComboButtonWidgetStyle.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Styling/ComboButtonWidgetStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Styling/EditableTextBoxWidgetStyle.h b/Engine/Source/Runtime/Slate/Public/Framework/Styling/EditableTextBoxWidgetStyle.h index 225387fd0751..022c54e6e7d3 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Styling/EditableTextBoxWidgetStyle.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Styling/EditableTextBoxWidgetStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Styling/EditableTextWidgetStyle.h b/Engine/Source/Runtime/Slate/Public/Framework/Styling/EditableTextWidgetStyle.h index c3adafd559cb..63cc0f5b3145 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Styling/EditableTextWidgetStyle.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Styling/EditableTextWidgetStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Styling/ProgressWidgetStyle.h b/Engine/Source/Runtime/Slate/Public/Framework/Styling/ProgressWidgetStyle.h index 18a648c6a03b..caea57773647 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Styling/ProgressWidgetStyle.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Styling/ProgressWidgetStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Styling/ScrollBarWidgetStyle.h b/Engine/Source/Runtime/Slate/Public/Framework/Styling/ScrollBarWidgetStyle.h index 2f7544c88c4f..3cae14ee42ff 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Styling/ScrollBarWidgetStyle.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Styling/ScrollBarWidgetStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Styling/ScrollBoxWidgetStyle.h b/Engine/Source/Runtime/Slate/Public/Framework/Styling/ScrollBoxWidgetStyle.h index e04fcb7ffafe..e931d5ef6a12 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Styling/ScrollBoxWidgetStyle.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Styling/ScrollBoxWidgetStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Styling/SpinBoxWidgetStyle.h b/Engine/Source/Runtime/Slate/Public/Framework/Styling/SpinBoxWidgetStyle.h index 37a1555c1e97..7266544561f6 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Styling/SpinBoxWidgetStyle.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Styling/SpinBoxWidgetStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Styling/TextBlockWidgetStyle.h b/Engine/Source/Runtime/Slate/Public/Framework/Styling/TextBlockWidgetStyle.h index 7b64cabdbac1..4d95152a515f 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Styling/TextBlockWidgetStyle.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Styling/TextBlockWidgetStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/Android/AndroidPlatformTextField.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/Android/AndroidPlatformTextField.h index f9e3e2fcdb2d..8516847625de 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/Android/AndroidPlatformTextField.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/Android/AndroidPlatformTextField.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/BaseTextLayoutMarshaller.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/BaseTextLayoutMarshaller.h index edd776c58d77..fc180489dc2f 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/BaseTextLayoutMarshaller.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/BaseTextLayoutMarshaller.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/DefaultLayoutBlock.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/DefaultLayoutBlock.h index 180a60f9758c..9f9c644f40bf 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/DefaultLayoutBlock.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/DefaultLayoutBlock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/GenericPlatformTextField.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/GenericPlatformTextField.h index 7161cca03ddb..22ab101c81b3 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/GenericPlatformTextField.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/GenericPlatformTextField.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/ILayoutBlock.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/ILayoutBlock.h index 101fb9d5b547..4ae31219b8a8 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/ILayoutBlock.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/ILayoutBlock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/ILineHighlighter.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/ILineHighlighter.h index 880e92679639..af9c7fd4076f 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/ILineHighlighter.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/ILineHighlighter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/IOS/IOSPlatformTextField.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/IOS/IOSPlatformTextField.h index 40366e7f6f00..0cd1488d2cec 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/IOS/IOSPlatformTextField.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/IOS/IOSPlatformTextField.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/IRichTextMarkupParser.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/IRichTextMarkupParser.h index 23ad5ac16604..651a738cbee4 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/IRichTextMarkupParser.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/IRichTextMarkupParser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/IRichTextMarkupWriter.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/IRichTextMarkupWriter.h index 4a861174e605..e551ddb4564f 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/IRichTextMarkupWriter.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/IRichTextMarkupWriter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/IRun.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/IRun.h index b5866301f5eb..33549d372797 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/IRun.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/IRun.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/IRunRenderer.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/IRunRenderer.h index d21419c0adb6..8fc00e3f4fee 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/IRunRenderer.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/IRunRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/ISlateLineHighlighter.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/ISlateLineHighlighter.h index 8a40591c711c..c2647a66b2e3 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/ISlateLineHighlighter.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/ISlateLineHighlighter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/ISlateRun.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/ISlateRun.h index f272666accaf..6db6ec868cc7 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/ISlateRun.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/ISlateRun.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/ISlateRunRenderer.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/ISlateRunRenderer.h index 1ab209cf91f9..7754bc4dfe62 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/ISlateRunRenderer.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/ISlateRunRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/ITextDecorator.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/ITextDecorator.h index 567c6cc0f751..f26d15376fba 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/ITextDecorator.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/ITextDecorator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/ITextLayoutMarshaller.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/ITextLayoutMarshaller.h index 67e9bdff030d..77d6452d31a3 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/ITextLayoutMarshaller.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/ITextLayoutMarshaller.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/PlainTextLayoutMarshaller.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/PlainTextLayoutMarshaller.h index 4850f8d2dea7..3f29f7a3860f 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/PlainTextLayoutMarshaller.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/PlainTextLayoutMarshaller.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/PlatformTextField.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/PlatformTextField.h index 8ac360518400..5449d212a5b6 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/PlatformTextField.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/PlatformTextField.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/RichTextLayoutMarshaller.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/RichTextLayoutMarshaller.h index fef47fe2b51f..f94fa0aabdab 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/RichTextLayoutMarshaller.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/RichTextLayoutMarshaller.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/RichTextMarkupProcessing.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/RichTextMarkupProcessing.h index 8ab0840ce271..bf6c2e7ba1f9 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/RichTextMarkupProcessing.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/RichTextMarkupProcessing.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/RunUtils.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/RunUtils.h index 24e919ae2b68..5fb5471f7472 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/RunUtils.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/RunUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/ShapedTextCache.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/ShapedTextCache.h index 5b6d41eb6e74..d4f6a50fb260 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/ShapedTextCache.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/ShapedTextCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/ShapedTextCacheFwd.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/ShapedTextCacheFwd.h index 5a12d8f214b9..fedd2bc3be36 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/ShapedTextCacheFwd.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/ShapedTextCacheFwd.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateHyperlinkRun.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateHyperlinkRun.h index fd623b2ace77..f48c02b60e9a 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateHyperlinkRun.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateHyperlinkRun.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateImageRun.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateImageRun.h index 9da16e631335..ddd491bd8720 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateImageRun.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateImageRun.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/SlatePasswordRun.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/SlatePasswordRun.h index 88dbd8aded42..c6f2fa30b190 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/SlatePasswordRun.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/SlatePasswordRun.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateTextHighlightRunRenderer.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateTextHighlightRunRenderer.h index 89eafcfca39d..eb236aa0445c 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateTextHighlightRunRenderer.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateTextHighlightRunRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateTextLayout.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateTextLayout.h index 4285b6f79ccc..cd057d85f93f 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateTextLayout.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateTextLayout.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateTextLayoutFactory.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateTextLayoutFactory.h index 36118da81b3b..7ec7fe6e57f5 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateTextLayoutFactory.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateTextLayoutFactory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateTextRun.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateTextRun.h index d77870642265..76fb92680294 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateTextRun.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateTextRun.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateTextUnderlineLineHighlighter.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateTextUnderlineLineHighlighter.h index 6084752ffbbe..d73b758540a3 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateTextUnderlineLineHighlighter.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateTextUnderlineLineHighlighter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateWidgetRun.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateWidgetRun.h index 22089065b4b7..5b7ef6f2385f 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateWidgetRun.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/SlateWidgetRun.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/SyntaxHighlighterTextLayoutMarshaller.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/SyntaxHighlighterTextLayoutMarshaller.h index bc54121275b6..8ffb3ef08e95 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/SyntaxHighlighterTextLayoutMarshaller.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/SyntaxHighlighterTextLayoutMarshaller.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/SyntaxTokenizer.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/SyntaxTokenizer.h index 75bb3140d254..3f880a87cd3b 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/SyntaxTokenizer.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/SyntaxTokenizer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/TextDecorators.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/TextDecorators.h index 8532f3356ea5..7e4fa1a09767 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/TextDecorators.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/TextDecorators.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/TextHitPoint.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/TextHitPoint.h index 32366f2b6986..299329be7fdd 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/TextHitPoint.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/TextHitPoint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/TextLayout.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/TextLayout.h index 954293c8a376..d7bd3328b30b 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/TextLayout.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/TextLayout.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/TextLayoutEngine.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/TextLayoutEngine.h index 225c2102dd6d..d21cdfc50211 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/TextLayoutEngine.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/TextLayoutEngine.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "Misc/MonolithicHeaderBoilerplate.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/TextLayoutFactory.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/TextLayoutFactory.h index d6a2677eaaa8..e51e84284f9b 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/TextLayoutFactory.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/TextLayoutFactory.h @@ -1,2 +1,2 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/TextLine.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/TextLine.h index d6a2677eaaa8..e51e84284f9b 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/TextLine.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/TextLine.h @@ -1,2 +1,2 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/TextLineHighlight.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/TextLineHighlight.h index ca403dde0c8b..2d9a03be747e 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/TextLineHighlight.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/TextLineHighlight.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/TextRange.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/TextRange.h index 728519f577ad..f6f6d7710ac6 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/TextRange.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/TextRange.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/TextRunRenderer.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/TextRunRenderer.h index 83f031e9f7c4..fdf82e361834 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/TextRunRenderer.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/TextRunRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Text/WidgetLayoutBlock.h b/Engine/Source/Runtime/Slate/Public/Framework/Text/WidgetLayoutBlock.h index ed5a4bd6db9a..9aaff1a13516 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Text/WidgetLayoutBlock.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Text/WidgetLayoutBlock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Views/ITypedTableView.h b/Engine/Source/Runtime/Slate/Public/Framework/Views/ITypedTableView.h index 6b07246637af..781420901a08 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Views/ITypedTableView.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Views/ITypedTableView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Views/TableViewTypeTraits.h b/Engine/Source/Runtime/Slate/Public/Framework/Views/TableViewTypeTraits.h index e5595c5fb7fa..d5a69a382019 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Views/TableViewTypeTraits.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Views/TableViewTypeTraits.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Framework/Views/TreeFilterHandler.h b/Engine/Source/Runtime/Slate/Public/Framework/Views/TreeFilterHandler.h index 18df127f9756..961ae0d07385 100644 --- a/Engine/Source/Runtime/Slate/Public/Framework/Views/TreeFilterHandler.h +++ b/Engine/Source/Runtime/Slate/Public/Framework/Views/TreeFilterHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Slate.h b/Engine/Source/Runtime/Slate/Public/Slate.h index 93f05caa8d9c..d2ea71aa923d 100644 --- a/Engine/Source/Runtime/Slate/Public/Slate.h +++ b/Engine/Source/Runtime/Slate/Public/Slate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/SlateBasics.h b/Engine/Source/Runtime/Slate/Public/SlateBasics.h index 2a5bb9dc7779..9b75603372b4 100644 --- a/Engine/Source/Runtime/Slate/Public/SlateBasics.h +++ b/Engine/Source/Runtime/Slate/Public/SlateBasics.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/SlateExtras.h b/Engine/Source/Runtime/Slate/Public/SlateExtras.h index 90a6e0e25f4c..50fd3b81e4b7 100644 --- a/Engine/Source/Runtime/Slate/Public/SlateExtras.h +++ b/Engine/Source/Runtime/Slate/Public/SlateExtras.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/SlateFwd.h b/Engine/Source/Runtime/Slate/Public/SlateFwd.h index 01042ea01719..91f15f7c325c 100644 --- a/Engine/Source/Runtime/Slate/Public/SlateFwd.h +++ b/Engine/Source/Runtime/Slate/Public/SlateFwd.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/SlateMaterialBrush.h b/Engine/Source/Runtime/Slate/Public/SlateMaterialBrush.h index 5c4ed7510b89..c07a48029b21 100644 --- a/Engine/Source/Runtime/Slate/Public/SlateMaterialBrush.h +++ b/Engine/Source/Runtime/Slate/Public/SlateMaterialBrush.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/SlateOptMacros.h b/Engine/Source/Runtime/Slate/Public/SlateOptMacros.h index 9f723799c362..f0e1d4fa34c8 100644 --- a/Engine/Source/Runtime/Slate/Public/SlateOptMacros.h +++ b/Engine/Source/Runtime/Slate/Public/SlateOptMacros.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/SlateSettings.h b/Engine/Source/Runtime/Slate/Public/SlateSettings.h index 5dcdcd636f4f..8ad8bee30e27 100644 --- a/Engine/Source/Runtime/Slate/Public/SlateSettings.h +++ b/Engine/Source/Runtime/Slate/Public/SlateSettings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/SlateSharedPCH.h b/Engine/Source/Runtime/Slate/Public/SlateSharedPCH.h index 83909426c2a7..311510c6ac40 100644 --- a/Engine/Source/Runtime/Slate/Public/SlateSharedPCH.h +++ b/Engine/Source/Runtime/Slate/Public/SlateSharedPCH.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Colors/SColorBlock.h b/Engine/Source/Runtime/Slate/Public/Widgets/Colors/SColorBlock.h index d163ee301f15..99e9b91f8000 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Colors/SColorBlock.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Colors/SColorBlock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Colors/SColorGradingWheel.h b/Engine/Source/Runtime/Slate/Public/Widgets/Colors/SColorGradingWheel.h index bce8d979c007..fcfd4895f50c 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Colors/SColorGradingWheel.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Colors/SColorGradingWheel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Colors/SColorSpectrum.h b/Engine/Source/Runtime/Slate/Public/Widgets/Colors/SColorSpectrum.h index 5ebf9f228268..bffeeee6549d 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Colors/SColorSpectrum.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Colors/SColorSpectrum.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Colors/SColorWheel.h b/Engine/Source/Runtime/Slate/Public/Widgets/Colors/SColorWheel.h index 941e3896d98c..fde61ab84de8 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Colors/SColorWheel.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Colors/SColorWheel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Docking/SDockTab.h b/Engine/Source/Runtime/Slate/Public/Widgets/Docking/SDockTab.h index 84bd92991ea1..def015d1d54c 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Docking/SDockTab.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Docking/SDockTab.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Docking/SDockTabStack.h b/Engine/Source/Runtime/Slate/Public/Widgets/Docking/SDockTabStack.h index f6415552512a..953319c61700 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Docking/SDockTabStack.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Docking/SDockTabStack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Docking/SDockableTab.h b/Engine/Source/Runtime/Slate/Public/Widgets/Docking/SDockableTab.h index 095935baed92..90ffe9a05230 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Docking/SDockableTab.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Docking/SDockableTab.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Images/SImage.h b/Engine/Source/Runtime/Slate/Public/Widgets/Images/SImage.h index dc0b1bbc93d1..a92aca5c6eff 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Images/SImage.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Images/SImage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Images/SSpinningImage.h b/Engine/Source/Runtime/Slate/Public/Widgets/Images/SSpinningImage.h index e04246f86ad2..722635daa0a5 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Images/SSpinningImage.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Images/SSpinningImage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Images/SThrobber.h b/Engine/Source/Runtime/Slate/Public/Widgets/Images/SThrobber.h index 8b0dff4b5618..589610a82fd1 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Images/SThrobber.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Images/SThrobber.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/IVirtualKeyboardEntry.h b/Engine/Source/Runtime/Slate/Public/Widgets/Input/IVirtualKeyboardEntry.h index 5527f9909dba..fa7748041378 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/IVirtualKeyboardEntry.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/IVirtualKeyboardEntry.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/NumericTypeInterface.h b/Engine/Source/Runtime/Slate/Public/Widgets/Input/NumericTypeInterface.h index 16cc95c030f0..9e48560bd32d 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/NumericTypeInterface.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/NumericTypeInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/NumericUnitTypeInterface.inl b/Engine/Source/Runtime/Slate/Public/Widgets/Input/NumericUnitTypeInterface.inl index fed217831d15..627e181a9d9d 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/NumericUnitTypeInterface.inl +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/NumericUnitTypeInterface.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SButton.h b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SButton.h index 1387f70144ff..dc247f4a3878 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SButton.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SButton.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SCheckBox.h b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SCheckBox.h index ae299b5db681..02e48654b5a2 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SCheckBox.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SCheckBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SComboBox.h b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SComboBox.h index fee35342622b..2b58d24ab2f2 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SComboBox.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SComboBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SComboButton.h b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SComboButton.h index b5dc7bfcc738..0d2c1a5defac 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SComboButton.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SComboButton.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableComboBox.h b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableComboBox.h index c5a2b633043e..c0953e592f1c 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableComboBox.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableComboBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableLabel.h b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableLabel.h index ecc6b0bfb7f2..dff239afb44c 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableLabel.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableLabel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h index d4c748d1eddc..157566709094 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableText.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h index 5719fefbea7b..db47457db14d 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SEditableTextBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SExpandableButton.h b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SExpandableButton.h index 5cca55f97e75..1fcd8501b7d5 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SExpandableButton.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SExpandableButton.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SHyperlink.h b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SHyperlink.h index be7b13586ea8..67134cd5c690 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SHyperlink.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SHyperlink.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SInputKeySelector.h b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SInputKeySelector.h index 48b8abf12bc2..f8b9084beb34 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SInputKeySelector.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SInputKeySelector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SMenuAnchor.h b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SMenuAnchor.h index 0d6a446221ee..8be64556c3bc 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SMenuAnchor.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SMenuAnchor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SMultiLineEditableTextBox.h b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SMultiLineEditableTextBox.h index f15bee0ce072..c7ff239a5a4d 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SMultiLineEditableTextBox.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SMultiLineEditableTextBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SNumericDropDown.h b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SNumericDropDown.h index 3b66cbae5f85..c39b0b5dbcec 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SNumericDropDown.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SNumericDropDown.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SNumericEntryBox.h b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SNumericEntryBox.h index 01573c035092..680ee294f244 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SNumericEntryBox.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SNumericEntryBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SRichTextHyperlink.h b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SRichTextHyperlink.h index 80db96e2a69e..2127b2312ab2 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SRichTextHyperlink.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SRichTextHyperlink.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SRotatorInputBox.h b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SRotatorInputBox.h index 5581298d7833..6bc6551ef453 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SRotatorInputBox.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SRotatorInputBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SSearchBox.h b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SSearchBox.h index 33e9b0aa47c5..db44fc38e686 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SSearchBox.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SSearchBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SSlider.h b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SSlider.h index 73e04b9610c0..a516411aa879 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SSlider.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SSlider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SSpinBox.h b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SSpinBox.h index 164a8aa3ef1d..cd9c8cd82c8d 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SSpinBox.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SSpinBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SSubMenuHandler.h b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SSubMenuHandler.h index 7418dbb5fb6c..1b442b967b0e 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SSubMenuHandler.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SSubMenuHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SSuggestionTextBox.h b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SSuggestionTextBox.h index 7295d9c8f44c..2eb4b143b57a 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SSuggestionTextBox.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SSuggestionTextBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/STextComboBox.h b/Engine/Source/Runtime/Slate/Public/Widgets/Input/STextComboBox.h index 221986d15bbe..6f18a23cdd93 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/STextComboBox.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/STextComboBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/STextComboPopup.h b/Engine/Source/Runtime/Slate/Public/Widgets/Input/STextComboPopup.h index 6a51b9e5dacd..80bbd14ebd28 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/STextComboPopup.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/STextComboPopup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/STextEntryPopup.h b/Engine/Source/Runtime/Slate/Public/Widgets/Input/STextEntryPopup.h index 0ca281c8720b..b53761f1aa42 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/STextEntryPopup.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/STextEntryPopup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SVectorInputBox.h b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SVectorInputBox.h index 83bbd9b12b2d..91ec7482c0e3 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SVectorInputBox.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SVectorInputBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h index 0f8dd872c835..c41511d2d754 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h index c4e5ac37ccf4..ae3d2759d310 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SVolumeControl.h b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SVolumeControl.h index f054f78196bd..9bb6fa17a3f3 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Input/SVolumeControl.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Input/SVolumeControl.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/LayerManager/SLayerManager.h b/Engine/Source/Runtime/Slate/Public/Widgets/LayerManager/SLayerManager.h index 50f70cbf24ee..7dec347915c3 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/LayerManager/SLayerManager.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/LayerManager/SLayerManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/LayerManager/STooltipPresenter.h b/Engine/Source/Runtime/Slate/Public/Widgets/LayerManager/STooltipPresenter.h index 24bd09ab1207..46029f177182 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/LayerManager/STooltipPresenter.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/LayerManager/STooltipPresenter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/Anchors.h b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/Anchors.h index 822537f97f74..fb27ca8e7420 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/Anchors.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/Anchors.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SBackgroundBlur.h b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SBackgroundBlur.h index 76d0877c15c0..b218ea9168f3 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SBackgroundBlur.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SBackgroundBlur.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SBorder.h b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SBorder.h index 971230eaf740..ac1fe2dee920 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SBorder.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SBorder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SBox.h b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SBox.h index afddf1a93424..ec18c5a0d7c6 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SBox.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SConstraintCanvas.h b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SConstraintCanvas.h index fb4e4c37c74d..104f967b9402 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SConstraintCanvas.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SConstraintCanvas.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SDPIScaler.h b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SDPIScaler.h index d3da66c5059b..83c899b521b7 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SDPIScaler.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SDPIScaler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SEnableBox.h b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SEnableBox.h index b8d961feda25..96d7860e8b96 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SEnableBox.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SEnableBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SExpandableArea.h b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SExpandableArea.h index 5bd071e10a0a..b1fba588a6be 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SExpandableArea.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SExpandableArea.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SFxWidget.h b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SFxWidget.h index 964c79a272d1..4c3347dfff7d 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SFxWidget.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SFxWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SGridPanel.h b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SGridPanel.h index 6225934f83b2..7c30f7bda700 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SGridPanel.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SGridPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SHeader.h b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SHeader.h index 43ecbf2006ff..69c687640983 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SHeader.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SHeader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SMenuOwner.h b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SMenuOwner.h index 440058117568..11edbd784663 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SMenuOwner.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SMenuOwner.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SMissingWidget.h b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SMissingWidget.h index 623bfb12a065..7ee80cba176c 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SMissingWidget.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SMissingWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SPopup.h b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SPopup.h index e8a225f3e40b..abafc21c4405 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SPopup.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SPopup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SResponsiveGridPanel.h b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SResponsiveGridPanel.h index 76938ec06ac3..a7984acd5715 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SResponsiveGridPanel.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SResponsiveGridPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SSafeZone.h b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SSafeZone.h index 66b201d083f2..aad31c9fbf6d 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SSafeZone.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SSafeZone.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h index 819207ce3f74..5d28243474a7 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScaleBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScissorRectBox.h b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScissorRectBox.h index 10ba9f3cc215..f3f01c8fd2e6 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScissorRectBox.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScissorRectBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h index 6e0d829db20c..18e7cfda3343 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h index 84270779796f..c32d0b05ae07 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBarTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBorder.h b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBorder.h index 1dba481af424..6c416e71c0bd 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBorder.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBorder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h index d6c062af0b77..a13f2de4f88a 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SScrollBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SSeparator.h b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SSeparator.h index 988c47d5a623..216763c54dd9 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SSeparator.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SSeparator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SSpacer.h b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SSpacer.h index 591ead4fdd5e..16d6ffae43c5 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SSpacer.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SSpacer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SSplitter.h b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SSplitter.h index 1f2d64f7fc24..028f6b388dc5 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SSplitter.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SSplitter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SUniformGridPanel.h b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SUniformGridPanel.h index bd6053c7b790..f5c9dadee437 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SUniformGridPanel.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SUniformGridPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SWidgetSwitcher.h b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SWidgetSwitcher.h index 932be06b7077..e368f69fcc55 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SWidgetSwitcher.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SWidgetSwitcher.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SWindowTitleBarArea.h b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SWindowTitleBarArea.h index 8d5b962b9ed5..e73afea0e105 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SWindowTitleBarArea.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SWindowTitleBarArea.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SWrapBox.h b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SWrapBox.h index 97bcf1dd734f..249a2145ff25 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SWrapBox.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Layout/SWrapBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Navigation/SBreadcrumbTrail.h b/Engine/Source/Runtime/Slate/Public/Widgets/Navigation/SBreadcrumbTrail.h index 97c975d93adf..45c59b8a1558 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Navigation/SBreadcrumbTrail.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Navigation/SBreadcrumbTrail.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Notifications/GlobalNotification.h b/Engine/Source/Runtime/Slate/Public/Widgets/Notifications/GlobalNotification.h index 50971e59c536..c231ad9dbfd9 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Notifications/GlobalNotification.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Notifications/GlobalNotification.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Notifications/INotificationWidget.h b/Engine/Source/Runtime/Slate/Public/Widgets/Notifications/INotificationWidget.h index a19f7bae356d..1d9f2c95eef5 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Notifications/INotificationWidget.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Notifications/INotificationWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Notifications/SErrorHint.h b/Engine/Source/Runtime/Slate/Public/Widgets/Notifications/SErrorHint.h index 68146bd088b7..dc6dcfe6c683 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Notifications/SErrorHint.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Notifications/SErrorHint.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Notifications/SErrorText.h b/Engine/Source/Runtime/Slate/Public/Widgets/Notifications/SErrorText.h index bdff224ba2d4..ece780bae49d 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Notifications/SErrorText.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Notifications/SErrorText.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Notifications/SNotificationList.h b/Engine/Source/Runtime/Slate/Public/Widgets/Notifications/SNotificationList.h index 565f933a459a..6834c9db1ed1 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Notifications/SNotificationList.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Notifications/SNotificationList.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Notifications/SPopUpErrorText.h b/Engine/Source/Runtime/Slate/Public/Widgets/Notifications/SPopUpErrorText.h index 4b26fbe4f631..b738e4e900ee 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Notifications/SPopUpErrorText.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Notifications/SPopUpErrorText.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Notifications/SProgressBar.h b/Engine/Source/Runtime/Slate/Public/Widgets/Notifications/SProgressBar.h index b22a1f12f2fb..d30d3a1d7b37 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Notifications/SProgressBar.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Notifications/SProgressBar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/SCanvas.h b/Engine/Source/Runtime/Slate/Public/Widgets/SCanvas.h index 1e7081b4f4d6..50dd379bea32 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/SCanvas.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/SCanvas.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/SInvalidationPanel.h b/Engine/Source/Runtime/Slate/Public/Widgets/SInvalidationPanel.h index 0fd83c946289..479a146ed540 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/SInvalidationPanel.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/SInvalidationPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/SToolTip.h b/Engine/Source/Runtime/Slate/Public/Widgets/SToolTip.h index 11e24cf95e6d..77dee48ad8cf 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/SToolTip.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/SToolTip.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h b/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h index da1695b9c155..69be124d0293 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/SVirtualWindow.h b/Engine/Source/Runtime/Slate/Public/Widgets/SVirtualWindow.h index ba5cf6304537..5522b8af882d 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/SVirtualWindow.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/SVirtualWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/SWeakWidget.h b/Engine/Source/Runtime/Slate/Public/Widgets/SWeakWidget.h index 6ee7f75c3c10..570945f918b7 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/SWeakWidget.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/SWeakWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Text/ISlateEditableTextWidget.h b/Engine/Source/Runtime/Slate/Public/Widgets/Text/ISlateEditableTextWidget.h index af24d5205607..4a4f0058cff1 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Text/ISlateEditableTextWidget.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Text/ISlateEditableTextWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Text/SInlineEditableTextBlock.h b/Engine/Source/Runtime/Slate/Public/Widgets/Text/SInlineEditableTextBlock.h index d6f73899541f..df019228dc2e 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Text/SInlineEditableTextBlock.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Text/SInlineEditableTextBlock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Text/SMultiLineEditableText.h b/Engine/Source/Runtime/Slate/Public/Widgets/Text/SMultiLineEditableText.h index 734c52febed9..39eabbeec35f 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Text/SMultiLineEditableText.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Text/SMultiLineEditableText.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Text/SRichTextBlock.h b/Engine/Source/Runtime/Slate/Public/Widgets/Text/SRichTextBlock.h index 8369032d88f4..f68076d6dd59 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Text/SRichTextBlock.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Text/SRichTextBlock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Text/STextBlock.h b/Engine/Source/Runtime/Slate/Public/Widgets/Text/STextBlock.h index 130a4cc5b909..9155457ae4c0 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Text/STextBlock.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Text/STextBlock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Text/SlateEditableTextLayout.h b/Engine/Source/Runtime/Slate/Public/Widgets/Text/SlateEditableTextLayout.h index 680e622ed464..0626a95a2346 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Text/SlateEditableTextLayout.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Text/SlateEditableTextLayout.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Text/SlateEditableTextTypes.h b/Engine/Source/Runtime/Slate/Public/Widgets/Text/SlateEditableTextTypes.h index dafc6050f219..5c4e7a1f4fd3 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Text/SlateEditableTextTypes.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Text/SlateEditableTextTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Text/SlateTextBlockLayout.h b/Engine/Source/Runtime/Slate/Public/Widgets/Text/SlateTextBlockLayout.h index 0e2717692959..95ded09ecbe2 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Text/SlateTextBlockLayout.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Text/SlateTextBlockLayout.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Views/SExpanderArrow.h b/Engine/Source/Runtime/Slate/Public/Widgets/Views/SExpanderArrow.h index ccdc4562c439..c25abfa99a80 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Views/SExpanderArrow.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Views/SExpanderArrow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Views/SHeaderRow.h b/Engine/Source/Runtime/Slate/Public/Widgets/Views/SHeaderRow.h index fd1c3eb667f0..896ae5f2a78c 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Views/SHeaderRow.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Views/SHeaderRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Views/SListView.h b/Engine/Source/Runtime/Slate/Public/Widgets/Views/SListView.h index b99f62e1a3b2..5a968f8eb46b 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Views/SListView.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Views/SListView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Views/STableRow.h b/Engine/Source/Runtime/Slate/Public/Widgets/Views/STableRow.h index f56f4a4a4531..89318957b61f 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Views/STableRow.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Views/STableRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Views/STableViewBase.h b/Engine/Source/Runtime/Slate/Public/Widgets/Views/STableViewBase.h index 98d44f1f401e..289603f72064 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Views/STableViewBase.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Views/STableViewBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Views/STileView.h b/Engine/Source/Runtime/Slate/Public/Widgets/Views/STileView.h index 972ec3a5737c..2e03b070e355 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Views/STileView.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Views/STileView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Public/Widgets/Views/STreeView.h b/Engine/Source/Runtime/Slate/Public/Widgets/Views/STreeView.h index 52bd80297d5c..759d85316c0d 100644 --- a/Engine/Source/Runtime/Slate/Public/Widgets/Views/STreeView.h +++ b/Engine/Source/Runtime/Slate/Public/Widgets/Views/STreeView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Slate/Slate.Build.cs b/Engine/Source/Runtime/Slate/Slate.Build.cs index cd15742b2358..73ca436f19cc 100644 --- a/Engine/Source/Runtime/Slate/Slate.Build.cs +++ b/Engine/Source/Runtime/Slate/Slate.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/SlateCore/Private/Animation/CurveHandle.cpp b/Engine/Source/Runtime/SlateCore/Private/Animation/CurveHandle.cpp index b6ec45a4e90f..464a82b1f5ca 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Animation/CurveHandle.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Animation/CurveHandle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/CurveHandle.h" #include "Animation/CurveSequence.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Animation/CurveSequence.cpp b/Engine/Source/Runtime/SlateCore/Private/Animation/CurveSequence.cpp index 779d8c172c73..0c859e00bf77 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Animation/CurveSequence.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Animation/CurveSequence.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/CurveSequence.h" #include "Types/SlateEnums.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Application/ActiveTimerHandle.cpp b/Engine/Source/Runtime/SlateCore/Private/Application/ActiveTimerHandle.cpp index 8c28f2fea6e0..b63ed5c5e4b0 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Application/ActiveTimerHandle.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Application/ActiveTimerHandle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Application/ActiveTimerHandle.h" #include "Types/SlateEnums.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Application/ActiveTimerHandle.h b/Engine/Source/Runtime/SlateCore/Private/Application/ActiveTimerHandle.h index 9e4fbea50223..98ae7151593e 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Application/ActiveTimerHandle.h +++ b/Engine/Source/Runtime/SlateCore/Private/Application/ActiveTimerHandle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Private/Application/SlateApplicationBase.cpp b/Engine/Source/Runtime/SlateCore/Private/Application/SlateApplicationBase.cpp index 981045e2eccb..86bf5bb317e7 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Application/SlateApplicationBase.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Application/SlateApplicationBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Application/SlateApplicationBase.h" #include "Widgets/SWindow.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Application/SlateWindowHelper.cpp b/Engine/Source/Runtime/SlateCore/Private/Application/SlateWindowHelper.cpp index f9f84a832d3d..b505e2bf68cc 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Application/SlateWindowHelper.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Application/SlateWindowHelper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Application/SlateWindowHelper.h" #include "Layout/ArrangedChildren.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Application/ThrottleManager.cpp b/Engine/Source/Runtime/SlateCore/Private/Application/ThrottleManager.cpp index 7fc6f46b8bea..b362a4abd924 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Application/ThrottleManager.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Application/ThrottleManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Application/ThrottleManager.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Brushes/SlateDynamicImageBrush.cpp b/Engine/Source/Runtime/SlateCore/Private/Brushes/SlateDynamicImageBrush.cpp index 42d87965b534..fe978d132ab2 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Brushes/SlateDynamicImageBrush.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Brushes/SlateDynamicImageBrush.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Brushes/SlateDynamicImageBrush.h" #include "Application/SlateApplicationBase.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Children.cpp b/Engine/Source/Runtime/SlateCore/Private/Children.cpp index eadaea093e9a..ee41d96d410a 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Children.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Children.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Layout/Children.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Debugging/SlateDebugging.cpp b/Engine/Source/Runtime/SlateCore/Private/Debugging/SlateDebugging.cpp index c44211c6793b..fbbf0964ba94 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Debugging/SlateDebugging.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Debugging/SlateDebugging.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Debugging/SlateDebugging.h" #include "SlateGlobals.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Fonts/CompositeFont.cpp b/Engine/Source/Runtime/SlateCore/Private/Fonts/CompositeFont.cpp index 01ee4ef43e1d..88615ca9a139 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Fonts/CompositeFont.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Fonts/CompositeFont.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Fonts/CompositeFont.h" #include "SlateGlobals.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Fonts/FontBulkData.cpp b/Engine/Source/Runtime/SlateCore/Private/Fonts/FontBulkData.cpp index cc6119940881..0a48bc619c7e 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Fonts/FontBulkData.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Fonts/FontBulkData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Fonts/FontBulkData.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCache.cpp b/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCache.cpp index 5b103061a799..b33ead368604 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCache.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Fonts/FontCache.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCacheCompositeFont.cpp b/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCacheCompositeFont.cpp index e819f3177151..ef16841bd585 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCacheCompositeFont.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCacheCompositeFont.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Fonts/FontCacheCompositeFont.h" #include "Fonts/FontCacheFreeType.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCacheCompositeFont.h b/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCacheCompositeFont.h index 133712b38807..1f76fee8d948 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCacheCompositeFont.h +++ b/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCacheCompositeFont.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCacheFreeType.cpp b/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCacheFreeType.cpp index 150ccdaa58e3..80daaa4bc1a7 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCacheFreeType.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCacheFreeType.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Fonts/FontCacheFreeType.h" #include "SlateGlobals.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCacheFreeType.h b/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCacheFreeType.h index ee9855945325..a33d788f6c67 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCacheFreeType.h +++ b/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCacheFreeType.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCacheHarfBuzz.cpp b/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCacheHarfBuzz.cpp index 34dfd6342d0d..030252498a84 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCacheHarfBuzz.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCacheHarfBuzz.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Fonts/FontCacheHarfBuzz.h" #include "Fonts/FontCache.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCacheHarfBuzz.h b/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCacheHarfBuzz.h index f666020e44b5..fa2196899a04 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCacheHarfBuzz.h +++ b/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCacheHarfBuzz.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCacheUtils.h b/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCacheUtils.h index 536015fe8b78..60d8894aecff 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCacheUtils.h +++ b/Engine/Source/Runtime/SlateCore/Private/Fonts/FontCacheUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Private/Fonts/FontFaceInterface.cpp b/Engine/Source/Runtime/SlateCore/Private/Fonts/FontFaceInterface.cpp index c71ebad93cc6..d109ac920fb4 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Fonts/FontFaceInterface.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Fonts/FontFaceInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Fonts/FontFaceInterface.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Fonts/FontMeasure.cpp b/Engine/Source/Runtime/SlateCore/Private/Fonts/FontMeasure.cpp index 240162f6b8fa..005515cb1016 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Fonts/FontMeasure.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Fonts/FontMeasure.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Fonts/FontMeasure.h" #include "Fonts/FontCache.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Fonts/FontProviderInterface.cpp b/Engine/Source/Runtime/SlateCore/Private/Fonts/FontProviderInterface.cpp index 8a37bc5a694f..dd4ff5f5a23f 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Fonts/FontProviderInterface.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Fonts/FontProviderInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Fonts/FontProviderInterface.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Fonts/FontTypes.cpp b/Engine/Source/Runtime/SlateCore/Private/Fonts/FontTypes.cpp index 2dace9045f31..3e0386dd58c5 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Fonts/FontTypes.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Fonts/FontTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Fonts/FontTypes.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Fonts/LegacySlateFontInfoCache.cpp b/Engine/Source/Runtime/SlateCore/Private/Fonts/LegacySlateFontInfoCache.cpp index 874410a364c2..40257e06a307 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Fonts/LegacySlateFontInfoCache.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Fonts/LegacySlateFontInfoCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Fonts/LegacySlateFontInfoCache.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Fonts/LegacySlateFontInfoCache.h b/Engine/Source/Runtime/SlateCore/Private/Fonts/LegacySlateFontInfoCache.h index 3c7b20f44b5c..a9cfd916f886 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Fonts/LegacySlateFontInfoCache.h +++ b/Engine/Source/Runtime/SlateCore/Private/Fonts/LegacySlateFontInfoCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Private/Fonts/SlateFontInfo.cpp b/Engine/Source/Runtime/SlateCore/Private/Fonts/SlateFontInfo.cpp index 4fcdfc49c62f..3a5de8a503b3 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Fonts/SlateFontInfo.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Fonts/SlateFontInfo.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Fonts/SlateFontInfo.h" #include "Templates/Casts.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Fonts/SlateFontRenderer.cpp b/Engine/Source/Runtime/SlateCore/Private/Fonts/SlateFontRenderer.cpp index b7a6f1607d7c..562ce2fd5c5c 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Fonts/SlateFontRenderer.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Fonts/SlateFontRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Fonts/SlateFontRenderer.h" #include "Fonts/FontCacheCompositeFont.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Fonts/SlateFontRenderer.h b/Engine/Source/Runtime/SlateCore/Private/Fonts/SlateFontRenderer.h index 48e8543608a2..c2f610067b75 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Fonts/SlateFontRenderer.h +++ b/Engine/Source/Runtime/SlateCore/Private/Fonts/SlateFontRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Private/Fonts/SlateTextShaper.cpp b/Engine/Source/Runtime/SlateCore/Private/Fonts/SlateTextShaper.cpp index eaa9fee9b3e8..72d4c00b0d9b 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Fonts/SlateTextShaper.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Fonts/SlateTextShaper.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Fonts/SlateTextShaper.h" #include "Fonts/FontCacheCompositeFont.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Fonts/SlateTextShaper.h b/Engine/Source/Runtime/SlateCore/Private/Fonts/SlateTextShaper.h index 7c3d6879d4d9..221ec979729a 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Fonts/SlateTextShaper.h +++ b/Engine/Source/Runtime/SlateCore/Private/Fonts/SlateTextShaper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Private/Fonts/UnicodeBlockRange.cpp b/Engine/Source/Runtime/SlateCore/Private/Fonts/UnicodeBlockRange.cpp index 38766e5e51b7..8921e5ce046e 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Fonts/UnicodeBlockRange.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Fonts/UnicodeBlockRange.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Fonts/UnicodeBlockRange.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Input/DragAndDrop.cpp b/Engine/Source/Runtime/SlateCore/Private/Input/DragAndDrop.cpp index a4303902d99f..78f74b6fd0fd 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Input/DragAndDrop.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Input/DragAndDrop.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Input/DragAndDrop.h" #include "Layout/Visibility.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Input/Events.cpp b/Engine/Source/Runtime/SlateCore/Private/Input/Events.cpp index 88bd6232f7ec..fd27254cc6c1 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Input/Events.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Input/Events.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Input/Events.h" #include "Layout/ArrangedWidget.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Input/HittestGrid.cpp b/Engine/Source/Runtime/SlateCore/Private/Input/HittestGrid.cpp index 45bd3526a549..71fdf34eb43c 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Input/HittestGrid.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Input/HittestGrid.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Input/HittestGrid.h" #include "Rendering/RenderingCommon.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Input/Reply.cpp b/Engine/Source/Runtime/SlateCore/Private/Input/Reply.cpp index d4a6055be079..a77f08c8f86e 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Input/Reply.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Input/Reply.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Input/Reply.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Layout/ArrangedChildren.cpp b/Engine/Source/Runtime/SlateCore/Private/Layout/ArrangedChildren.cpp index e36dcd8031c5..55348d1776e3 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Layout/ArrangedChildren.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Layout/ArrangedChildren.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Layout/ArrangedChildren.h" #include "Widgets/SWidget.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Layout/ArrangedWidget.cpp b/Engine/Source/Runtime/SlateCore/Private/Layout/ArrangedWidget.cpp index 6da71b5c9ea1..7932ef7c826d 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Layout/ArrangedWidget.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Layout/ArrangedWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Layout/ArrangedWidget.h" #include "Widgets/SNullWidget.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Layout/Clipping.cpp b/Engine/Source/Runtime/SlateCore/Private/Layout/Clipping.cpp index 88a5857ef1c7..f632465c4b26 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Layout/Clipping.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Layout/Clipping.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Layout/Clipping.h" #include "Misc/AssertionMacros.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Layout/Geometry.cpp b/Engine/Source/Runtime/SlateCore/Private/Layout/Geometry.cpp index 1192a56e85a7..948f192b7aed 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Layout/Geometry.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Layout/Geometry.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Layout/Geometry.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Layout/LayoutUtils.cpp b/Engine/Source/Runtime/SlateCore/Private/Layout/LayoutUtils.cpp index 6d53aaafba28..dd93432c0ea9 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Layout/LayoutUtils.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Layout/LayoutUtils.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Layout/LayoutUtils.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Layout/SlateRect.cpp b/Engine/Source/Runtime/SlateCore/Private/Layout/SlateRect.cpp index a1c3e9e9f40d..a28c478dd4ef 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Layout/SlateRect.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Layout/SlateRect.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Layout/SlateRect.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Layout/SlateRotatedRect.cpp b/Engine/Source/Runtime/SlateCore/Private/Layout/SlateRotatedRect.cpp index e04afa9e5039..50a353edad6b 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Layout/SlateRotatedRect.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Layout/SlateRotatedRect.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Layout/SlateRotatedRect.h" #include "Math/TransformCalculus2D.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Layout/Visibility.cpp b/Engine/Source/Runtime/SlateCore/Private/Layout/Visibility.cpp index 86c98d317155..3a6630397537 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Layout/Visibility.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Layout/Visibility.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Layout/Visibility.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Layout/WidgetCaching.cpp b/Engine/Source/Runtime/SlateCore/Private/Layout/WidgetCaching.cpp index 1cea969b3e79..5610a0785618 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Layout/WidgetCaching.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Layout/WidgetCaching.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Layout/WidgetCaching.h" #include "Types/PaintArgs.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Layout/WidgetPath.cpp b/Engine/Source/Runtime/SlateCore/Private/Layout/WidgetPath.cpp index b9bf3a924b93..e4dd07e25765 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Layout/WidgetPath.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Layout/WidgetPath.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Layout/WidgetPath.h" #include "SlateGlobals.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Rendering/DrawElements.cpp b/Engine/Source/Runtime/SlateCore/Private/Rendering/DrawElements.cpp index 105a46622e22..5da3f2b87472 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Rendering/DrawElements.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Rendering/DrawElements.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Rendering/DrawElements.h" #include "Application/SlateApplicationBase.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Rendering/ElementBatcher.cpp b/Engine/Source/Runtime/SlateCore/Private/Rendering/ElementBatcher.cpp index 50c0c85c3c41..ed9d00f655ac 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Rendering/ElementBatcher.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Rendering/ElementBatcher.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Rendering/ElementBatcher.h" #include "Fonts/SlateFontInfo.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Rendering/RenderingPolicy.cpp b/Engine/Source/Runtime/SlateCore/Private/Rendering/RenderingPolicy.cpp index bbeed4136bc3..9449e56b8fb8 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Rendering/RenderingPolicy.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Rendering/RenderingPolicy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Rendering/RenderingPolicy.h" #include "Rendering/SlateRenderer.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Rendering/ShaderResourceManager.cpp b/Engine/Source/Runtime/SlateCore/Private/Rendering/ShaderResourceManager.cpp index 4eee4a1f7643..873690ad33cd 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Rendering/ShaderResourceManager.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Rendering/ShaderResourceManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Rendering/ShaderResourceManager.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Rendering/SlateDrawBuffer.cpp b/Engine/Source/Runtime/SlateCore/Private/Rendering/SlateDrawBuffer.cpp index 6a3a8251c248..4f44338de1cb 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Rendering/SlateDrawBuffer.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Rendering/SlateDrawBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Rendering/SlateDrawBuffer.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Rendering/SlateRenderer.cpp b/Engine/Source/Runtime/SlateCore/Private/Rendering/SlateRenderer.cpp index 117c892286c8..041af17df1e9 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Rendering/SlateRenderer.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Rendering/SlateRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Rendering/SlateRenderer.h" #include "Textures/TextureAtlas.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/SlateCoreClasses.cpp b/Engine/Source/Runtime/SlateCore/Private/SlateCoreClasses.cpp index 49fe319f1acb..4d459e4ccf98 100644 --- a/Engine/Source/Runtime/SlateCore/Private/SlateCoreClasses.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/SlateCoreClasses.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "SlateGlobals.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/SlateCoreModule.cpp b/Engine/Source/Runtime/SlateCore/Private/SlateCoreModule.cpp index 65e60332ab63..99b7b41d5c4c 100644 --- a/Engine/Source/Runtime/SlateCore/Private/SlateCoreModule.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/SlateCoreModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleInterface.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/SlotBase.cpp b/Engine/Source/Runtime/SlateCore/Private/SlotBase.cpp index ae67586fe1e3..2ec3f8552f6a 100644 --- a/Engine/Source/Runtime/SlateCore/Private/SlotBase.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/SlotBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlotBase.h" #include "Widgets/SWidget.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Sound/NullSlateSoundDevice.cpp b/Engine/Source/Runtime/SlateCore/Private/Sound/NullSlateSoundDevice.cpp index 69bab42dcf35..7b6087ad5451 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Sound/NullSlateSoundDevice.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Sound/NullSlateSoundDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/NullSlateSoundDevice.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Sound/SlateSound.cpp b/Engine/Source/Runtime/SlateCore/Private/Sound/SlateSound.cpp index b8d98b0aa838..c7ace34ad9af 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Sound/SlateSound.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Sound/SlateSound.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sound/SlateSound.h" #include "UObject/PropertyTag.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Styling/CoreStyle.cpp b/Engine/Source/Runtime/SlateCore/Private/Styling/CoreStyle.cpp index 6ab273a6ac13..03fdfca13844 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Styling/CoreStyle.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Styling/CoreStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Styling/CoreStyle.h" #include "SlateGlobals.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Styling/SlateBrush.cpp b/Engine/Source/Runtime/SlateCore/Private/Styling/SlateBrush.cpp index 3e88b3d0d2fe..82cd4f40d716 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Styling/SlateBrush.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Styling/SlateBrush.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Styling/SlateBrush.h" #include "SlateGlobals.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Styling/SlateColor.cpp b/Engine/Source/Runtime/SlateCore/Private/Styling/SlateColor.cpp index a88e0e44ac23..aeb58f39c7b1 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Styling/SlateColor.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Styling/SlateColor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Styling/SlateColor.h" #include "UObject/PropertyTag.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Styling/SlateIconFinder.cpp b/Engine/Source/Runtime/SlateCore/Private/Styling/SlateIconFinder.cpp index 871e580b856c..7f332a476630 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Styling/SlateIconFinder.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Styling/SlateIconFinder.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Styling/SlateIconFinder.h" #include "Styling/ISlateStyle.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Styling/SlateStyleRegistry.cpp b/Engine/Source/Runtime/SlateCore/Private/Styling/SlateStyleRegistry.cpp index dc7d9eb0651b..b4e64d2d5064 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Styling/SlateStyleRegistry.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Styling/SlateStyleRegistry.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Styling/SlateStyleRegistry.h" #include "Styling/ISlateStyle.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Styling/SlateStyleSet.cpp b/Engine/Source/Runtime/SlateCore/Private/Styling/SlateStyleSet.cpp index dac317026380..eb5949ae6f9e 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Styling/SlateStyleSet.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Styling/SlateStyleSet.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Styling/SlateTypes.cpp b/Engine/Source/Runtime/SlateCore/Private/Styling/SlateTypes.cpp index 1d363fe2689c..bf6c80ec91af 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Styling/SlateTypes.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Styling/SlateTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Styling/SlateTypes.h" #include "Brushes/SlateNoResource.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Styling/SlateWidgetStyleContainerBase.cpp b/Engine/Source/Runtime/SlateCore/Private/Styling/SlateWidgetStyleContainerBase.cpp index e2fcc9449060..c0920f35b269 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Styling/SlateWidgetStyleContainerBase.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Styling/SlateWidgetStyleContainerBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Styling/SlateWidgetStyleContainerBase.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Styling/SlateWidgetStyleContainerInterface.cpp b/Engine/Source/Runtime/SlateCore/Private/Styling/SlateWidgetStyleContainerInterface.cpp index 56240fb48a33..195c61aa9cbb 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Styling/SlateWidgetStyleContainerInterface.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Styling/SlateWidgetStyleContainerInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Styling/SlateWidgetStyleContainerInterface.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Styling/StyleDefaults.cpp b/Engine/Source/Runtime/SlateCore/Private/Styling/StyleDefaults.cpp index 24083407d4a5..381c52c365a0 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Styling/StyleDefaults.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Styling/StyleDefaults.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Styling/StyleDefaults.h" #include "Fonts/LegacySlateFontInfoCache.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Textures/SlateIcon.cpp b/Engine/Source/Runtime/SlateCore/Private/Textures/SlateIcon.cpp index 9ac4cc74a373..ecf2320d201b 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Textures/SlateIcon.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Textures/SlateIcon.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Textures/SlateIcon.h" #include "Styling/StyleDefaults.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Textures/TextureAtlas.cpp b/Engine/Source/Runtime/SlateCore/Private/Textures/TextureAtlas.cpp index d721513f1d1f..b7b4bff04c91 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Textures/TextureAtlas.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Textures/TextureAtlas.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Textures/TextureAtlas.h" #include "Stats/Stats.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Types/PaintArgs.cpp b/Engine/Source/Runtime/SlateCore/Private/Types/PaintArgs.cpp index ca7fb18f99fb..7f8a620ef106 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Types/PaintArgs.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Types/PaintArgs.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Types/PaintArgs.h" #include "Layout/ArrangedWidget.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Types/ReflectionMetadata.cpp b/Engine/Source/Runtime/SlateCore/Private/Types/ReflectionMetadata.cpp index e0dc98890897..97980cde8284 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Types/ReflectionMetadata.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Types/ReflectionMetadata.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Types/ReflectionMetadata.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Types/WidgetStyle.cpp b/Engine/Source/Runtime/SlateCore/Private/Types/WidgetStyle.cpp index 12f180de9a7a..b77ad8bf7cc4 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Types/WidgetStyle.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Types/WidgetStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Styling/WidgetStyle.h" #include "Misc/Attribute.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Widgets/SBoxPanel.cpp b/Engine/Source/Runtime/SlateCore/Private/Widgets/SBoxPanel.cpp index 5848d8e08f8e..6a0f654bc9cd 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Widgets/SBoxPanel.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Widgets/SBoxPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SBoxPanel.h" #include "Layout/LayoutUtils.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Widgets/SCompoundWidget.cpp b/Engine/Source/Runtime/SlateCore/Private/Widgets/SCompoundWidget.cpp index 5dce59e16112..44b473ef98b2 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Widgets/SCompoundWidget.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Widgets/SCompoundWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SCompoundWidget.h" #include "Types/PaintArgs.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Widgets/SLeafWidget.cpp b/Engine/Source/Runtime/SlateCore/Private/Widgets/SLeafWidget.cpp index 92b4ebc1444e..06825fc76954 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Widgets/SLeafWidget.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Widgets/SLeafWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SLeafWidget.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Widgets/SNullWidget.cpp b/Engine/Source/Runtime/SlateCore/Private/Widgets/SNullWidget.cpp index 13dab5a88a67..125994d57c65 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Widgets/SNullWidget.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Widgets/SNullWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SNullWidget.h" #include "Layout/Visibility.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Widgets/SOverlay.cpp b/Engine/Source/Runtime/SlateCore/Private/Widgets/SOverlay.cpp index c2fe158109f3..21003a90fa66 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Widgets/SOverlay.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Widgets/SOverlay.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SOverlay.h" #include "Types/PaintArgs.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Widgets/SPanel.cpp b/Engine/Source/Runtime/SlateCore/Private/Widgets/SPanel.cpp index 318aa4db4156..82e2f084ff87 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Widgets/SPanel.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Widgets/SPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SPanel.h" #include "Types/PaintArgs.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Widgets/SWidget.cpp b/Engine/Source/Runtime/SlateCore/Private/Widgets/SWidget.cpp index 0d9a73cab88a..e1a2ac2ce22f 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Widgets/SWidget.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Widgets/SWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SWidget.h" #include "Types/PaintArgs.h" diff --git a/Engine/Source/Runtime/SlateCore/Private/Widgets/SWindow.cpp b/Engine/Source/Runtime/SlateCore/Private/Widgets/SWindow.cpp index a599198db9af..07d0e6b3a8a5 100644 --- a/Engine/Source/Runtime/SlateCore/Private/Widgets/SWindow.cpp +++ b/Engine/Source/Runtime/SlateCore/Private/Widgets/SWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SWindow.h" #include "Application/SlateWindowHelper.h" diff --git a/Engine/Source/Runtime/SlateCore/Public/Animation/CurveHandle.h b/Engine/Source/Runtime/SlateCore/Public/Animation/CurveHandle.h index 3310310c58b1..04a46d4a0cd6 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Animation/CurveHandle.h +++ b/Engine/Source/Runtime/SlateCore/Public/Animation/CurveHandle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h b/Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h index 6085c1ecb5d7..5ed778fba3c9 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h +++ b/Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Animation/SlateSprings.h b/Engine/Source/Runtime/SlateCore/Public/Animation/SlateSprings.h index cc6342df2d54..3f2977909164 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Animation/SlateSprings.h +++ b/Engine/Source/Runtime/SlateCore/Public/Animation/SlateSprings.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h b/Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h index ef4ac91ec365..e4d63b935146 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h +++ b/Engine/Source/Runtime/SlateCore/Public/Application/SlateApplicationBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Application/SlateWindowHelper.h b/Engine/Source/Runtime/SlateCore/Public/Application/SlateWindowHelper.h index b17196f1f48c..8205ab71ff8e 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Application/SlateWindowHelper.h +++ b/Engine/Source/Runtime/SlateCore/Public/Application/SlateWindowHelper.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Application/ThrottleManager.h b/Engine/Source/Runtime/SlateCore/Public/Application/ThrottleManager.h index 9ad46ac6a8bc..59ee0d5210ac 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Application/ThrottleManager.h +++ b/Engine/Source/Runtime/SlateCore/Public/Application/ThrottleManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBorderBrush.h b/Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBorderBrush.h index 19725cf4c50f..c8842d330ecd 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBorderBrush.h +++ b/Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBorderBrush.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBoxBrush.h b/Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBoxBrush.h index fda25b296e1d..b67419ea33f7 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBoxBrush.h +++ b/Engine/Source/Runtime/SlateCore/Public/Brushes/SlateBoxBrush.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Brushes/SlateColorBrush.h b/Engine/Source/Runtime/SlateCore/Public/Brushes/SlateColorBrush.h index d5cedf311e18..cdcbf46414f0 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Brushes/SlateColorBrush.h +++ b/Engine/Source/Runtime/SlateCore/Public/Brushes/SlateColorBrush.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Brushes/SlateDynamicImageBrush.h b/Engine/Source/Runtime/SlateCore/Public/Brushes/SlateDynamicImageBrush.h index 53c46d857cc4..0f279b85d2cf 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Brushes/SlateDynamicImageBrush.h +++ b/Engine/Source/Runtime/SlateCore/Public/Brushes/SlateDynamicImageBrush.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Brushes/SlateImageBrush.h b/Engine/Source/Runtime/SlateCore/Public/Brushes/SlateImageBrush.h index 4cb8cf174aec..e7657e7f1ef4 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Brushes/SlateImageBrush.h +++ b/Engine/Source/Runtime/SlateCore/Public/Brushes/SlateImageBrush.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Brushes/SlateNoResource.h b/Engine/Source/Runtime/SlateCore/Public/Brushes/SlateNoResource.h index 49a456079018..0e0ecbd00ec2 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Brushes/SlateNoResource.h +++ b/Engine/Source/Runtime/SlateCore/Public/Brushes/SlateNoResource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Debugging/SlateDebugging.h b/Engine/Source/Runtime/SlateCore/Public/Debugging/SlateDebugging.h index f48e87377949..eb7356c44415 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Debugging/SlateDebugging.h +++ b/Engine/Source/Runtime/SlateCore/Public/Debugging/SlateDebugging.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Fonts/CompositeFont.h b/Engine/Source/Runtime/SlateCore/Public/Fonts/CompositeFont.h index e4c7fc6c17c2..5fcf37110ed3 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Fonts/CompositeFont.h +++ b/Engine/Source/Runtime/SlateCore/Public/Fonts/CompositeFont.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Fonts/FontBulkData.h b/Engine/Source/Runtime/SlateCore/Public/Fonts/FontBulkData.h index 3f29b13786f0..6948081b5773 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Fonts/FontBulkData.h +++ b/Engine/Source/Runtime/SlateCore/Public/Fonts/FontBulkData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Fonts/FontCache.h b/Engine/Source/Runtime/SlateCore/Public/Fonts/FontCache.h index 750ad4d2ee24..60dad3160fae 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Fonts/FontCache.h +++ b/Engine/Source/Runtime/SlateCore/Public/Fonts/FontCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Fonts/FontFaceInterface.h b/Engine/Source/Runtime/SlateCore/Public/Fonts/FontFaceInterface.h index 406a135e4e3e..3a217f32aae7 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Fonts/FontFaceInterface.h +++ b/Engine/Source/Runtime/SlateCore/Public/Fonts/FontFaceInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Fonts/FontMeasure.h b/Engine/Source/Runtime/SlateCore/Public/Fonts/FontMeasure.h index 5c499e42ca9a..7753dc348e9e 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Fonts/FontMeasure.h +++ b/Engine/Source/Runtime/SlateCore/Public/Fonts/FontMeasure.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/SlateCore/Public/Fonts/FontProviderInterface.h b/Engine/Source/Runtime/SlateCore/Public/Fonts/FontProviderInterface.h index 6fb85f79cdc5..e6e6c304df9d 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Fonts/FontProviderInterface.h +++ b/Engine/Source/Runtime/SlateCore/Public/Fonts/FontProviderInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Fonts/FontTypes.h b/Engine/Source/Runtime/SlateCore/Public/Fonts/FontTypes.h index ff3fce956eb2..12ef813dc0d9 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Fonts/FontTypes.h +++ b/Engine/Source/Runtime/SlateCore/Public/Fonts/FontTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/SlateCore/Public/Fonts/ShapedTextFwd.h b/Engine/Source/Runtime/SlateCore/Public/Fonts/ShapedTextFwd.h index 10ae44e7ea89..e60693ffc4db 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Fonts/ShapedTextFwd.h +++ b/Engine/Source/Runtime/SlateCore/Public/Fonts/ShapedTextFwd.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Fonts/SlateFontInfo.h b/Engine/Source/Runtime/SlateCore/Public/Fonts/SlateFontInfo.h index f08bd9479cee..23b1fa14ac09 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Fonts/SlateFontInfo.h +++ b/Engine/Source/Runtime/SlateCore/Public/Fonts/SlateFontInfo.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Fonts/UnicodeBlockRange.h b/Engine/Source/Runtime/SlateCore/Public/Fonts/UnicodeBlockRange.h index 23aceeae19a8..09bd5943c02b 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Fonts/UnicodeBlockRange.h +++ b/Engine/Source/Runtime/SlateCore/Public/Fonts/UnicodeBlockRange.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Fonts/UnicodeBlockRange.inl b/Engine/Source/Runtime/SlateCore/Public/Fonts/UnicodeBlockRange.inl index 23132bb3c7d3..3e5eb19879ac 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Fonts/UnicodeBlockRange.inl +++ b/Engine/Source/Runtime/SlateCore/Public/Fonts/UnicodeBlockRange.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // XMacro header // #define REGISTER_UNICODE_BLOCK_RANGE(LOWERBOUND, UPPERBOUND, SYMBOLNAME, DISPLAYNAME) before including this header diff --git a/Engine/Source/Runtime/SlateCore/Public/Input/CursorReply.h b/Engine/Source/Runtime/SlateCore/Public/Input/CursorReply.h index 7e1c038db35d..c56a409d7861 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Input/CursorReply.h +++ b/Engine/Source/Runtime/SlateCore/Public/Input/CursorReply.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Input/DragAndDrop.h b/Engine/Source/Runtime/SlateCore/Public/Input/DragAndDrop.h index 9664b21ca50c..9d9682e3bf25 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Input/DragAndDrop.h +++ b/Engine/Source/Runtime/SlateCore/Public/Input/DragAndDrop.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Input/DragAndDrop.inl b/Engine/Source/Runtime/SlateCore/Public/Input/DragAndDrop.inl index b8d0c5cfc846..fb995bab7c48 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Input/DragAndDrop.inl +++ b/Engine/Source/Runtime/SlateCore/Public/Input/DragAndDrop.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Input/Events.h b/Engine/Source/Runtime/SlateCore/Public/Input/Events.h index 1487a1f598c9..cf22ac68b3d0 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Input/Events.h +++ b/Engine/Source/Runtime/SlateCore/Public/Input/Events.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Input/HittestGrid.h b/Engine/Source/Runtime/SlateCore/Public/Input/HittestGrid.h index 6dd783a52b3a..e672ac196951 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Input/HittestGrid.h +++ b/Engine/Source/Runtime/SlateCore/Public/Input/HittestGrid.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Input/NavigationReply.h b/Engine/Source/Runtime/SlateCore/Public/Input/NavigationReply.h index d0fd8498f91a..f4a5a7ba1438 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Input/NavigationReply.h +++ b/Engine/Source/Runtime/SlateCore/Public/Input/NavigationReply.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Input/PopupMethodReply.h b/Engine/Source/Runtime/SlateCore/Public/Input/PopupMethodReply.h index 7660b2f6ffad..b34c3b544219 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Input/PopupMethodReply.h +++ b/Engine/Source/Runtime/SlateCore/Public/Input/PopupMethodReply.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Input/Reply.h b/Engine/Source/Runtime/SlateCore/Public/Input/Reply.h index 927965038323..f68f731f723d 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Input/Reply.h +++ b/Engine/Source/Runtime/SlateCore/Public/Input/Reply.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Input/ReplyBase.h b/Engine/Source/Runtime/SlateCore/Public/Input/ReplyBase.h index 279475b133d0..1d6ee6f9e77b 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Input/ReplyBase.h +++ b/Engine/Source/Runtime/SlateCore/Public/Input/ReplyBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Layout/ArrangedChildren.h b/Engine/Source/Runtime/SlateCore/Public/Layout/ArrangedChildren.h index eb7cf7c00bbb..3a8c7d041584 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Layout/ArrangedChildren.h +++ b/Engine/Source/Runtime/SlateCore/Public/Layout/ArrangedChildren.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Layout/ArrangedWidget.h b/Engine/Source/Runtime/SlateCore/Public/Layout/ArrangedWidget.h index b7ca45f574f1..8a614b36d9d8 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Layout/ArrangedWidget.h +++ b/Engine/Source/Runtime/SlateCore/Public/Layout/ArrangedWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h b/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h index 077b7c1ddb61..15db60c766a0 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h +++ b/Engine/Source/Runtime/SlateCore/Public/Layout/Children.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Layout/Clipping.h b/Engine/Source/Runtime/SlateCore/Public/Layout/Clipping.h index 178410e92a35..e417a79a18a4 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Layout/Clipping.h +++ b/Engine/Source/Runtime/SlateCore/Public/Layout/Clipping.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Layout/Geometry.h b/Engine/Source/Runtime/SlateCore/Public/Layout/Geometry.h index 0488eaa11e24..4ecc39cdcb67 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Layout/Geometry.h +++ b/Engine/Source/Runtime/SlateCore/Public/Layout/Geometry.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Layout/LayoutGeometry.h b/Engine/Source/Runtime/SlateCore/Public/Layout/LayoutGeometry.h index f57a56e2f2df..8548538c7735 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Layout/LayoutGeometry.h +++ b/Engine/Source/Runtime/SlateCore/Public/Layout/LayoutGeometry.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Layout/LayoutUtils.h b/Engine/Source/Runtime/SlateCore/Public/Layout/LayoutUtils.h index 21580d651d0f..da3def02b83c 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Layout/LayoutUtils.h +++ b/Engine/Source/Runtime/SlateCore/Public/Layout/LayoutUtils.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Layout/Margin.h b/Engine/Source/Runtime/SlateCore/Public/Layout/Margin.h index b05aa2ab7053..55fe6c44dfa1 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Layout/Margin.h +++ b/Engine/Source/Runtime/SlateCore/Public/Layout/Margin.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Layout/PaintGeometry.h b/Engine/Source/Runtime/SlateCore/Public/Layout/PaintGeometry.h index d8be6ccd9846..18e84efecc33 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Layout/PaintGeometry.h +++ b/Engine/Source/Runtime/SlateCore/Public/Layout/PaintGeometry.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Layout/SlateRect.h b/Engine/Source/Runtime/SlateCore/Public/Layout/SlateRect.h index 76666968560b..ec0ebb4ba323 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Layout/SlateRect.h +++ b/Engine/Source/Runtime/SlateCore/Public/Layout/SlateRect.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Layout/SlateRotatedRect.h b/Engine/Source/Runtime/SlateCore/Public/Layout/SlateRotatedRect.h index a8595ddc5871..4a75d61c29f7 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Layout/SlateRotatedRect.h +++ b/Engine/Source/Runtime/SlateCore/Public/Layout/SlateRotatedRect.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Layout/Visibility.h b/Engine/Source/Runtime/SlateCore/Public/Layout/Visibility.h index d2c3d97bb8e6..dfbfaa9a0e67 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Layout/Visibility.h +++ b/Engine/Source/Runtime/SlateCore/Public/Layout/Visibility.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Layout/WidgetCaching.h b/Engine/Source/Runtime/SlateCore/Public/Layout/WidgetCaching.h index bbfe45c6ab40..1e05fc69e456 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Layout/WidgetCaching.h +++ b/Engine/Source/Runtime/SlateCore/Public/Layout/WidgetCaching.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h b/Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h index 4ae4c3891630..99a6ff0ef489 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h +++ b/Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.inl b/Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.inl index 7387e75e4c08..9ee1ca73f656 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.inl +++ b/Engine/Source/Runtime/SlateCore/Public/Layout/WidgetPath.inl @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h b/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h index 9c24502e8c57..8e97741e04dc 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h +++ b/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Rendering/ElementBatcher.h b/Engine/Source/Runtime/SlateCore/Public/Rendering/ElementBatcher.h index 458d4a4adcda..7fda04b33477 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Rendering/ElementBatcher.h +++ b/Engine/Source/Runtime/SlateCore/Public/Rendering/ElementBatcher.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingCommon.h b/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingCommon.h index 1ddc1ca82cc8..8d28f7f7e6d8 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingCommon.h +++ b/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingPolicy.h b/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingPolicy.h index b812e3c5307b..d5066991a2a4 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingPolicy.h +++ b/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingPolicy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Rendering/ShaderResourceManager.h b/Engine/Source/Runtime/SlateCore/Public/Rendering/ShaderResourceManager.h index e110ac924eeb..df0ae1a797b3 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Rendering/ShaderResourceManager.h +++ b/Engine/Source/Runtime/SlateCore/Public/Rendering/ShaderResourceManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateDrawBuffer.h b/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateDrawBuffer.h index 1c2fd9741e78..2bf772b10426 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateDrawBuffer.h +++ b/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateDrawBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateLayoutTransform.h b/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateLayoutTransform.h index f7c3d5e77f6f..ac00981cb102 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateLayoutTransform.h +++ b/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateLayoutTransform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateObjectReferenceCollector.h b/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateObjectReferenceCollector.h index 34fc27bf0fa1..8357c44b9895 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateObjectReferenceCollector.h +++ b/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateObjectReferenceCollector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateRenderTransform.h b/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateRenderTransform.h index aa169de3cbb2..42e9a6b81c7c 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateRenderTransform.h +++ b/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateRenderTransform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateRenderer.h b/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateRenderer.h index 05cb21730e15..483684f632ca 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateRenderer.h +++ b/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/SlateCore.h b/Engine/Source/Runtime/SlateCore/Public/SlateCore.h index 5c253ffc5c93..1ea9bde3e6a5 100644 --- a/Engine/Source/Runtime/SlateCore/Public/SlateCore.h +++ b/Engine/Source/Runtime/SlateCore/Public/SlateCore.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/SlateGlobals.h b/Engine/Source/Runtime/SlateCore/Public/SlateGlobals.h index c46a91788425..89cc8a50aebf 100644 --- a/Engine/Source/Runtime/SlateCore/Public/SlateGlobals.h +++ b/Engine/Source/Runtime/SlateCore/Public/SlateGlobals.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/SlotBase.h b/Engine/Source/Runtime/SlateCore/Public/SlotBase.h index 07c6ab3d59a7..de4d3ee8a014 100644 --- a/Engine/Source/Runtime/SlateCore/Public/SlotBase.h +++ b/Engine/Source/Runtime/SlateCore/Public/SlotBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Sound/ISlateSoundDevice.h b/Engine/Source/Runtime/SlateCore/Public/Sound/ISlateSoundDevice.h index e1608a40d573..040ce9cdacd1 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Sound/ISlateSoundDevice.h +++ b/Engine/Source/Runtime/SlateCore/Public/Sound/ISlateSoundDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/SlateCore/Public/Sound/NullSlateSoundDevice.h b/Engine/Source/Runtime/SlateCore/Public/Sound/NullSlateSoundDevice.h index cb2e2ca8dfcb..33a8b37be950 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Sound/NullSlateSoundDevice.h +++ b/Engine/Source/Runtime/SlateCore/Public/Sound/NullSlateSoundDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Sound/SlateSound.h b/Engine/Source/Runtime/SlateCore/Public/Sound/SlateSound.h index ec30c23cbaca..4da1424b21aa 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Sound/SlateSound.h +++ b/Engine/Source/Runtime/SlateCore/Public/Sound/SlateSound.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Styling/CoreStyle.h b/Engine/Source/Runtime/SlateCore/Public/Styling/CoreStyle.h index 71e175ff5351..99a5f1ea736c 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Styling/CoreStyle.h +++ b/Engine/Source/Runtime/SlateCore/Public/Styling/CoreStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Styling/ISlateStyle.h b/Engine/Source/Runtime/SlateCore/Public/Styling/ISlateStyle.h index 55189ff678e7..992efd7d001d 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Styling/ISlateStyle.h +++ b/Engine/Source/Runtime/SlateCore/Public/Styling/ISlateStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/SlateCore/Public/Styling/SlateBrush.h b/Engine/Source/Runtime/SlateCore/Public/Styling/SlateBrush.h index 31b318849348..f3cf83aa62dc 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Styling/SlateBrush.h +++ b/Engine/Source/Runtime/SlateCore/Public/Styling/SlateBrush.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Styling/SlateColor.h b/Engine/Source/Runtime/SlateCore/Public/Styling/SlateColor.h index 430f6efdc356..354c344acd46 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Styling/SlateColor.h +++ b/Engine/Source/Runtime/SlateCore/Public/Styling/SlateColor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Styling/SlateIconFinder.h b/Engine/Source/Runtime/SlateCore/Public/Styling/SlateIconFinder.h index 85cf62ef7a64..38ba5f322479 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Styling/SlateIconFinder.h +++ b/Engine/Source/Runtime/SlateCore/Public/Styling/SlateIconFinder.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Styling/SlateStyle.h b/Engine/Source/Runtime/SlateCore/Public/Styling/SlateStyle.h index ccb64d052136..f534f16edf33 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Styling/SlateStyle.h +++ b/Engine/Source/Runtime/SlateCore/Public/Styling/SlateStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Styling/SlateStyleRegistry.h b/Engine/Source/Runtime/SlateCore/Public/Styling/SlateStyleRegistry.h index 3cc7141f7ad2..c658f84a419e 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Styling/SlateStyleRegistry.h +++ b/Engine/Source/Runtime/SlateCore/Public/Styling/SlateStyleRegistry.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Styling/SlateTypes.h b/Engine/Source/Runtime/SlateCore/Public/Styling/SlateTypes.h index beed547f5054..669ffccd3bee 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Styling/SlateTypes.h +++ b/Engine/Source/Runtime/SlateCore/Public/Styling/SlateTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Styling/SlateWidgetStyle.h b/Engine/Source/Runtime/SlateCore/Public/Styling/SlateWidgetStyle.h index 270cd873c686..d5fd450f7cd7 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Styling/SlateWidgetStyle.h +++ b/Engine/Source/Runtime/SlateCore/Public/Styling/SlateWidgetStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Styling/SlateWidgetStyleAsset.h b/Engine/Source/Runtime/SlateCore/Public/Styling/SlateWidgetStyleAsset.h index ae36c8b2756e..1651dea1bd1f 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Styling/SlateWidgetStyleAsset.h +++ b/Engine/Source/Runtime/SlateCore/Public/Styling/SlateWidgetStyleAsset.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/SlateCore/Public/Styling/SlateWidgetStyleContainerBase.h b/Engine/Source/Runtime/SlateCore/Public/Styling/SlateWidgetStyleContainerBase.h index 2579420b20a9..dd9698bb8010 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Styling/SlateWidgetStyleContainerBase.h +++ b/Engine/Source/Runtime/SlateCore/Public/Styling/SlateWidgetStyleContainerBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Styling/SlateWidgetStyleContainerInterface.h b/Engine/Source/Runtime/SlateCore/Public/Styling/SlateWidgetStyleContainerInterface.h index 271cc320cf44..11421b2caed9 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Styling/SlateWidgetStyleContainerInterface.h +++ b/Engine/Source/Runtime/SlateCore/Public/Styling/SlateWidgetStyleContainerInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Styling/StyleDefaults.h b/Engine/Source/Runtime/SlateCore/Public/Styling/StyleDefaults.h index 0bbaee5d839c..4b8a58f19ae3 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Styling/StyleDefaults.h +++ b/Engine/Source/Runtime/SlateCore/Public/Styling/StyleDefaults.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/SlateCore/Public/Styling/WidgetStyle.h b/Engine/Source/Runtime/SlateCore/Public/Styling/WidgetStyle.h index 40fb3d48b9d6..1f2cf096bd5f 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Styling/WidgetStyle.h +++ b/Engine/Source/Runtime/SlateCore/Public/Styling/WidgetStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Textures/SlateIcon.h b/Engine/Source/Runtime/SlateCore/Public/Textures/SlateIcon.h index 7491019e2ad4..3852ac4c4b2e 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Textures/SlateIcon.h +++ b/Engine/Source/Runtime/SlateCore/Public/Textures/SlateIcon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Textures/SlateShaderResource.h b/Engine/Source/Runtime/SlateCore/Public/Textures/SlateShaderResource.h index d46edda617fb..170d4ca2424c 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Textures/SlateShaderResource.h +++ b/Engine/Source/Runtime/SlateCore/Public/Textures/SlateShaderResource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Textures/SlateTextureData.h b/Engine/Source/Runtime/SlateCore/Public/Textures/SlateTextureData.h index ec75f65b3eaf..ce022a7307fe 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Textures/SlateTextureData.h +++ b/Engine/Source/Runtime/SlateCore/Public/Textures/SlateTextureData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Textures/SlateUpdatableTexture.h b/Engine/Source/Runtime/SlateCore/Public/Textures/SlateUpdatableTexture.h index a3a1e1a0b3a8..17672004e2ec 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Textures/SlateUpdatableTexture.h +++ b/Engine/Source/Runtime/SlateCore/Public/Textures/SlateUpdatableTexture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Textures/TextureAtlas.h b/Engine/Source/Runtime/SlateCore/Public/Textures/TextureAtlas.h index 2d3d34ec45a8..62cda37356e8 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Textures/TextureAtlas.h +++ b/Engine/Source/Runtime/SlateCore/Public/Textures/TextureAtlas.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Types/ISlateMetaData.h b/Engine/Source/Runtime/SlateCore/Public/Types/ISlateMetaData.h index 7b7f3cfd06bc..29dcb4677948 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Types/ISlateMetaData.h +++ b/Engine/Source/Runtime/SlateCore/Public/Types/ISlateMetaData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Types/NavigationMetaData.h b/Engine/Source/Runtime/SlateCore/Public/Types/NavigationMetaData.h index f6e633d5db15..2cb1d7f44f74 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Types/NavigationMetaData.h +++ b/Engine/Source/Runtime/SlateCore/Public/Types/NavigationMetaData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Types/PaintArgs.h b/Engine/Source/Runtime/SlateCore/Public/Types/PaintArgs.h index e563cdffda1b..545df59482de 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Types/PaintArgs.h +++ b/Engine/Source/Runtime/SlateCore/Public/Types/PaintArgs.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Types/ReflectionMetadata.h b/Engine/Source/Runtime/SlateCore/Public/Types/ReflectionMetadata.h index 4ce2bbcf21d5..0111c9d973ee 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Types/ReflectionMetadata.h +++ b/Engine/Source/Runtime/SlateCore/Public/Types/ReflectionMetadata.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Types/SlateConstants.h b/Engine/Source/Runtime/SlateCore/Public/Types/SlateConstants.h index 47708100daf1..4f30152610a4 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Types/SlateConstants.h +++ b/Engine/Source/Runtime/SlateCore/Public/Types/SlateConstants.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Types/SlateEnums.h b/Engine/Source/Runtime/SlateCore/Public/Types/SlateEnums.h index 238f988f2eb3..7c059fc4a5b1 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Types/SlateEnums.h +++ b/Engine/Source/Runtime/SlateCore/Public/Types/SlateEnums.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Types/SlateStructs.h b/Engine/Source/Runtime/SlateCore/Public/Types/SlateStructs.h index e33e6d37f4b1..d3a8cec1cfe4 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Types/SlateStructs.h +++ b/Engine/Source/Runtime/SlateCore/Public/Types/SlateStructs.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Types/WidgetActiveTimerDelegate.h b/Engine/Source/Runtime/SlateCore/Public/Types/WidgetActiveTimerDelegate.h index bcea6c0c3f4f..30d1e547c849 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Types/WidgetActiveTimerDelegate.h +++ b/Engine/Source/Runtime/SlateCore/Public/Types/WidgetActiveTimerDelegate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Widgets/DeclarativeSyntaxSupport.h b/Engine/Source/Runtime/SlateCore/Public/Widgets/DeclarativeSyntaxSupport.h index 039fb8bc0737..09a4e5745cd5 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Widgets/DeclarativeSyntaxSupport.h +++ b/Engine/Source/Runtime/SlateCore/Public/Widgets/DeclarativeSyntaxSupport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Widgets/IToolTip.h b/Engine/Source/Runtime/SlateCore/Public/Widgets/IToolTip.h index e1f8a05797a2..4babdc347561 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Widgets/IToolTip.h +++ b/Engine/Source/Runtime/SlateCore/Public/Widgets/IToolTip.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h b/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h index e6ee3765540c..2c1c3f50a1b8 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h +++ b/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Widgets/SCompoundWidget.h b/Engine/Source/Runtime/SlateCore/Public/Widgets/SCompoundWidget.h index 96e893c86757..80334dce713e 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Widgets/SCompoundWidget.h +++ b/Engine/Source/Runtime/SlateCore/Public/Widgets/SCompoundWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Widgets/SLeafWidget.h b/Engine/Source/Runtime/SlateCore/Public/Widgets/SLeafWidget.h index c79f76af7ce5..be3438212202 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Widgets/SLeafWidget.h +++ b/Engine/Source/Runtime/SlateCore/Public/Widgets/SLeafWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Widgets/SNullWidget.h b/Engine/Source/Runtime/SlateCore/Public/Widgets/SNullWidget.h index 6b2ebe06427c..b047a0c5f646 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Widgets/SNullWidget.h +++ b/Engine/Source/Runtime/SlateCore/Public/Widgets/SNullWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h b/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h index 312f5fb68733..ab137ecffd41 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h +++ b/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Widgets/SPanel.h b/Engine/Source/Runtime/SlateCore/Public/Widgets/SPanel.h index 3e4313cd9a4d..a032726db35f 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Widgets/SPanel.h +++ b/Engine/Source/Runtime/SlateCore/Public/Widgets/SPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Widgets/SUserWidget.h b/Engine/Source/Runtime/SlateCore/Public/Widgets/SUserWidget.h index 75ff98f7e7a8..4132769c9e48 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Widgets/SUserWidget.h +++ b/Engine/Source/Runtime/SlateCore/Public/Widgets/SUserWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Widgets/SWidget.h b/Engine/Source/Runtime/SlateCore/Public/Widgets/SWidget.h index 9b42bc79b492..39b3924f774e 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Widgets/SWidget.h +++ b/Engine/Source/Runtime/SlateCore/Public/Widgets/SWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/Public/Widgets/SWindow.h b/Engine/Source/Runtime/SlateCore/Public/Widgets/SWindow.h index b89808cbf21a..104b8d5004dd 100644 --- a/Engine/Source/Runtime/SlateCore/Public/Widgets/SWindow.h +++ b/Engine/Source/Runtime/SlateCore/Public/Widgets/SWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateCore/SlateCore.Build.cs b/Engine/Source/Runtime/SlateCore/SlateCore.Build.cs index 68fd95360d5b..aa27ef5b5562 100644 --- a/Engine/Source/Runtime/SlateCore/SlateCore.Build.cs +++ b/Engine/Source/Runtime/SlateCore/SlateCore.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/SlateNullRenderer/Private/SlateNullRenderer.cpp b/Engine/Source/Runtime/SlateNullRenderer/Private/SlateNullRenderer.cpp index 17295002ed42..6819c8f88efd 100644 --- a/Engine/Source/Runtime/SlateNullRenderer/Private/SlateNullRenderer.cpp +++ b/Engine/Source/Runtime/SlateNullRenderer/Private/SlateNullRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlateNullRenderer.h" #include "Rendering/SlateDrawBuffer.h" diff --git a/Engine/Source/Runtime/SlateNullRenderer/Private/SlateNullRenderer.h b/Engine/Source/Runtime/SlateNullRenderer/Private/SlateNullRenderer.h index 612df046f010..364bb17b3eba 100644 --- a/Engine/Source/Runtime/SlateNullRenderer/Private/SlateNullRenderer.h +++ b/Engine/Source/Runtime/SlateNullRenderer/Private/SlateNullRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateNullRenderer/Private/SlateNullRendererModule.cpp b/Engine/Source/Runtime/SlateNullRenderer/Private/SlateNullRendererModule.cpp index 6c46bada470a..1973a642de2d 100644 --- a/Engine/Source/Runtime/SlateNullRenderer/Private/SlateNullRendererModule.cpp +++ b/Engine/Source/Runtime/SlateNullRenderer/Private/SlateNullRendererModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/SlateNullRenderer/Private/SlateNullRendererPrivate.h b/Engine/Source/Runtime/SlateNullRenderer/Private/SlateNullRendererPrivate.h index 577f05566b3e..78605edaab71 100644 --- a/Engine/Source/Runtime/SlateNullRenderer/Private/SlateNullRendererPrivate.h +++ b/Engine/Source/Runtime/SlateNullRenderer/Private/SlateNullRendererPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateNullRenderer/Public/Interfaces/ISlateNullRendererModule.h b/Engine/Source/Runtime/SlateNullRenderer/Public/Interfaces/ISlateNullRendererModule.h index dc75c3d80845..19d0e5d25b53 100644 --- a/Engine/Source/Runtime/SlateNullRenderer/Public/Interfaces/ISlateNullRendererModule.h +++ b/Engine/Source/Runtime/SlateNullRenderer/Public/Interfaces/ISlateNullRendererModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateNullRenderer/SlateNullRenderer.Build.cs b/Engine/Source/Runtime/SlateNullRenderer/SlateNullRenderer.Build.cs index 2efc6a6aef42..1dc57cde1d41 100644 --- a/Engine/Source/Runtime/SlateNullRenderer/SlateNullRenderer.Build.cs +++ b/Engine/Source/Runtime/SlateNullRenderer/SlateNullRenderer.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/Slate3DRenderer.cpp b/Engine/Source/Runtime/SlateRHIRenderer/Private/Slate3DRenderer.cpp index cdc662859684..19c10120e536 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/Slate3DRenderer.cpp +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/Slate3DRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Slate3DRenderer.h" #include "Fonts/FontCache.h" diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/Slate3DRenderer.h b/Engine/Source/Runtime/SlateRHIRenderer/Private/Slate3DRenderer.h index 5763a53e86c4..b27950b96159 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/Slate3DRenderer.h +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/Slate3DRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateAtlasedTextureResource.cpp b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateAtlasedTextureResource.cpp index 28776b2a4fba..efe381ca1838 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateAtlasedTextureResource.cpp +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateAtlasedTextureResource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlateAtlasedTextureResource.h" #include "Slate/SlateTextureAtlasInterface.h" diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateAtlasedTextureResource.h b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateAtlasedTextureResource.h index 012b8bf37828..754157baebdf 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateAtlasedTextureResource.h +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateAtlasedTextureResource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateElementIndexBuffer.cpp b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateElementIndexBuffer.cpp index de8f24bf5350..fa306f5ec8bd 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateElementIndexBuffer.cpp +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateElementIndexBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlateElementIndexBuffer.h" #include "SlateGlobals.h" diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateElementIndexBuffer.h b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateElementIndexBuffer.h index b509f9d093c4..f050a646bd8b 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateElementIndexBuffer.h +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateElementIndexBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateElementVertexBuffer.cpp b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateElementVertexBuffer.cpp index 203a226b4666..ae8481cfa80e 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateElementVertexBuffer.cpp +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateElementVertexBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlateElementVertexBuffer.h" diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateElementVertexBuffer.h b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateElementVertexBuffer.h index 9039fae7dca7..4c35a224bf7e 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateElementVertexBuffer.h +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateElementVertexBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateMaterialResource.cpp b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateMaterialResource.cpp index 7556f212d498..b9ffca63f039 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateMaterialResource.cpp +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateMaterialResource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlateMaterialResource.h" #include "Materials/MaterialInstanceDynamic.h" diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateMaterialResource.h b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateMaterialResource.h index 7b8b02291dea..64ec88963443 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateMaterialResource.h +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateMaterialResource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateMaterialShader.cpp b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateMaterialShader.cpp index 850d8eee4bc1..470e12e5eb83 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateMaterialShader.cpp +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateMaterialShader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlateMaterialShader.h" #include "Materials/Material.h" diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateMaterialShader.h b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateMaterialShader.h index e9ccbfeb715f..4cb56f7bb1c4 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateMaterialShader.h +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateMaterialShader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateNativeTextureResource.cpp b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateNativeTextureResource.cpp index 19c54226c77d..0b83b7f1b0e3 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateNativeTextureResource.cpp +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateNativeTextureResource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlateNativeTextureResource.h" #include "Textures/SlateShaderResource.h" diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateNativeTextureResource.h b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateNativeTextureResource.h index 06087b2a91f2..170c9d869cbc 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateNativeTextureResource.h +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateNativeTextureResource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlatePostProcessResource.cpp b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlatePostProcessResource.cpp index 0f09988caef3..78131549ce8c 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlatePostProcessResource.cpp +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlatePostProcessResource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlatePostProcessResource.h" #include "RenderUtils.h" diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlatePostProcessResource.h b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlatePostProcessResource.h index b357aa4734a4..72730f03963b 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlatePostProcessResource.h +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlatePostProcessResource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlatePostProcessor.cpp b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlatePostProcessor.cpp index 1c1149256bdf..f208e0e7bd2c 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlatePostProcessor.cpp +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlatePostProcessor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlatePostProcessor.h" #include "SlatePostProcessResource.h" diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlatePostProcessor.h b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlatePostProcessor.h index 36e06358983e..36cc50a80b6d 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlatePostProcessor.h +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlatePostProcessor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIFontTexture.cpp b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIFontTexture.cpp index 2da1e3dbfd11..8a3c539c4cc1 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIFontTexture.cpp +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIFontTexture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlateRHIFontTexture.h" #include "Rendering/SlateRenderer.h" diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIFontTexture.h b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIFontTexture.h index e74d3bcb6c21..d90904242aeb 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIFontTexture.h +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIFontTexture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIRenderer.cpp b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIRenderer.cpp index 54ce60e2f745..afb4996be338 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIRenderer.cpp +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlateRHIRenderer.h" #include "Fonts/FontCache.h" diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIRenderer.h b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIRenderer.h index 8b4d152fb69c..42198c56bcff 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIRenderer.h +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIRendererModule.cpp b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIRendererModule.cpp index d70e44c54748..b2fecb02e128 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIRendererModule.cpp +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIRendererModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIRenderingPolicy.cpp b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIRenderingPolicy.cpp index 67f85776403b..232c46d658bb 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIRenderingPolicy.cpp +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIRenderingPolicy.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlateRHIRenderingPolicy.h" #include "UniformBuffer.h" diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIRenderingPolicy.h b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIRenderingPolicy.h index 4663940bbad1..17a52249a82d 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIRenderingPolicy.h +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIRenderingPolicy.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIResourceManager.cpp b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIResourceManager.cpp index 627de2ad5b1c..87c2c272c891 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIResourceManager.cpp +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIResourceManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlateRHIResourceManager.h" #include "RenderingThread.h" diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIResourceManager.h b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIResourceManager.h index 35b2d5ae2eb4..ab4ced2b0555 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIResourceManager.h +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIResourceManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHITextureAtlas.cpp b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHITextureAtlas.cpp index 7ad3db29d249..70f4b3375ed5 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHITextureAtlas.cpp +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHITextureAtlas.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlateRHITextureAtlas.h" #include "Textures/SlateTextureData.h" diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHITextureAtlas.h b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHITextureAtlas.h index b604c0132ec6..b898625197a7 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHITextureAtlas.h +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHITextureAtlas.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateShaders.cpp b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateShaders.cpp index b5b4af8f3558..c27ed7f12356 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateShaders.cpp +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateShaders.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlateShaders.h" #include "Rendering/RenderingCommon.h" diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateShaders.h b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateShaders.h index f02d45da8971..e5bc336bece3 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateShaders.h +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateShaders.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateUTextureResource.cpp b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateUTextureResource.cpp index e19246196e1b..8385675805a3 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateUTextureResource.cpp +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateUTextureResource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlateUTextureResource.h" diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateUTextureResource.h b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateUTextureResource.h index a51590f603cb..489f225a5375 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateUTextureResource.h +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateUTextureResource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateUpdatableBuffer.cpp b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateUpdatableBuffer.cpp index 2288d9816be5..845dbb9354d2 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateUpdatableBuffer.cpp +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateUpdatableBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SlateUpdatableBuffer.h" #include "RenderingThread.h" diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateUpdatableBuffer.h b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateUpdatableBuffer.h index ce29dd57dabf..41a3b50df939 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateUpdatableBuffer.h +++ b/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateUpdatableBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Public/Interfaces/ISlate3DRenderer.h b/Engine/Source/Runtime/SlateRHIRenderer/Public/Interfaces/ISlate3DRenderer.h index 9e91a3645022..acb9ec4eff7a 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Public/Interfaces/ISlate3DRenderer.h +++ b/Engine/Source/Runtime/SlateRHIRenderer/Public/Interfaces/ISlate3DRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateRHIRenderer/Public/Interfaces/ISlateRHIRendererModule.h b/Engine/Source/Runtime/SlateRHIRenderer/Public/Interfaces/ISlateRHIRendererModule.h index 64e025d73c98..6c6bc1d79934 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/Public/Interfaces/ISlateRHIRendererModule.h +++ b/Engine/Source/Runtime/SlateRHIRenderer/Public/Interfaces/ISlateRHIRendererModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SlateRHIRenderer/SlateRHIRenderer.Build.cs b/Engine/Source/Runtime/SlateRHIRenderer/SlateRHIRenderer.Build.cs index 3b8904587e6c..8508f73d9821 100644 --- a/Engine/Source/Runtime/SlateRHIRenderer/SlateRHIRenderer.Build.cs +++ b/Engine/Source/Runtime/SlateRHIRenderer/SlateRHIRenderer.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/Sockets/Private/Android/SocketSubsystemAndroid.cpp b/Engine/Source/Runtime/Sockets/Private/Android/SocketSubsystemAndroid.cpp index 7257dd00b3b8..091ea5028bb0 100644 --- a/Engine/Source/Runtime/Sockets/Private/Android/SocketSubsystemAndroid.cpp +++ b/Engine/Source/Runtime/Sockets/Private/Android/SocketSubsystemAndroid.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SocketSubsystemAndroid.h" #include "SocketSubsystemModule.h" diff --git a/Engine/Source/Runtime/Sockets/Private/Android/SocketSubsystemAndroid.h b/Engine/Source/Runtime/Sockets/Private/Android/SocketSubsystemAndroid.h index c76dd81c174c..5f8e29270f06 100644 --- a/Engine/Source/Runtime/Sockets/Private/Android/SocketSubsystemAndroid.h +++ b/Engine/Source/Runtime/Sockets/Private/Android/SocketSubsystemAndroid.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Sockets/Private/BSDIPv6Sockets/IPAddressBSDIPv6.cpp b/Engine/Source/Runtime/Sockets/Private/BSDIPv6Sockets/IPAddressBSDIPv6.cpp index ba668e1ca6da..c7616ebc8a51 100644 --- a/Engine/Source/Runtime/Sockets/Private/BSDIPv6Sockets/IPAddressBSDIPv6.cpp +++ b/Engine/Source/Runtime/Sockets/Private/BSDIPv6Sockets/IPAddressBSDIPv6.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IPAddressBSDIPv6.h" diff --git a/Engine/Source/Runtime/Sockets/Private/BSDIPv6Sockets/IPAddressBSDIPv6.h b/Engine/Source/Runtime/Sockets/Private/BSDIPv6Sockets/IPAddressBSDIPv6.h index 2c5616fbd720..b029b79cf689 100644 --- a/Engine/Source/Runtime/Sockets/Private/BSDIPv6Sockets/IPAddressBSDIPv6.h +++ b/Engine/Source/Runtime/Sockets/Private/BSDIPv6Sockets/IPAddressBSDIPv6.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Sockets/Private/BSDIPv6Sockets/SocketSubsystemBSDIPv6.cpp b/Engine/Source/Runtime/Sockets/Private/BSDIPv6Sockets/SocketSubsystemBSDIPv6.cpp index d0fd2d38a483..e7e72f31d95f 100644 --- a/Engine/Source/Runtime/Sockets/Private/BSDIPv6Sockets/SocketSubsystemBSDIPv6.cpp +++ b/Engine/Source/Runtime/Sockets/Private/BSDIPv6Sockets/SocketSubsystemBSDIPv6.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BSDIPv6Sockets/SocketSubsystemBSDIPv6.h" #include "Misc/ScopeLock.h" diff --git a/Engine/Source/Runtime/Sockets/Private/BSDIPv6Sockets/SocketSubsystemBSDIPv6.h b/Engine/Source/Runtime/Sockets/Private/BSDIPv6Sockets/SocketSubsystemBSDIPv6.h index 3cd3157f3aea..007d80a0b979 100644 --- a/Engine/Source/Runtime/Sockets/Private/BSDIPv6Sockets/SocketSubsystemBSDIPv6.h +++ b/Engine/Source/Runtime/Sockets/Private/BSDIPv6Sockets/SocketSubsystemBSDIPv6.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Sockets/Private/BSDIPv6Sockets/SocketsBSDIPv6.cpp b/Engine/Source/Runtime/Sockets/Private/BSDIPv6Sockets/SocketsBSDIPv6.cpp index 5d9814f638f8..19d7036c4333 100644 --- a/Engine/Source/Runtime/Sockets/Private/BSDIPv6Sockets/SocketsBSDIPv6.cpp +++ b/Engine/Source/Runtime/Sockets/Private/BSDIPv6Sockets/SocketsBSDIPv6.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BSDIPv6Sockets/SocketsBSDIPv6.h" diff --git a/Engine/Source/Runtime/Sockets/Private/BSDIPv6Sockets/SocketsBSDIPv6.h b/Engine/Source/Runtime/Sockets/Private/BSDIPv6Sockets/SocketsBSDIPv6.h index 2d93b5e7be48..182f7a6148db 100644 --- a/Engine/Source/Runtime/Sockets/Private/BSDIPv6Sockets/SocketsBSDIPv6.h +++ b/Engine/Source/Runtime/Sockets/Private/BSDIPv6Sockets/SocketsBSDIPv6.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Sockets/Private/BSDSockets/IPAddressBSD.cpp b/Engine/Source/Runtime/Sockets/Private/BSDSockets/IPAddressBSD.cpp index cfade6b71b35..5a5085702a91 100644 --- a/Engine/Source/Runtime/Sockets/Private/BSDSockets/IPAddressBSD.cpp +++ b/Engine/Source/Runtime/Sockets/Private/BSDSockets/IPAddressBSD.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IPAddressBSD.h" #include "SocketSubsystemBSD.h" diff --git a/Engine/Source/Runtime/Sockets/Private/BSDSockets/IPAddressBSD.h b/Engine/Source/Runtime/Sockets/Private/BSDSockets/IPAddressBSD.h index 05588e9d72fa..329302eaf472 100644 --- a/Engine/Source/Runtime/Sockets/Private/BSDSockets/IPAddressBSD.h +++ b/Engine/Source/Runtime/Sockets/Private/BSDSockets/IPAddressBSD.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Sockets/Private/BSDSockets/SocketSubsystemBSD.cpp b/Engine/Source/Runtime/Sockets/Private/BSDSockets/SocketSubsystemBSD.cpp index 8b20f34804ed..24657d67a6e4 100644 --- a/Engine/Source/Runtime/Sockets/Private/BSDSockets/SocketSubsystemBSD.cpp +++ b/Engine/Source/Runtime/Sockets/Private/BSDSockets/SocketSubsystemBSD.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BSDSockets/SocketSubsystemBSD.h" diff --git a/Engine/Source/Runtime/Sockets/Private/BSDSockets/SocketSubsystemBSD.h b/Engine/Source/Runtime/Sockets/Private/BSDSockets/SocketSubsystemBSD.h index fdd3e0c4b152..4a43ed4fc590 100644 --- a/Engine/Source/Runtime/Sockets/Private/BSDSockets/SocketSubsystemBSD.h +++ b/Engine/Source/Runtime/Sockets/Private/BSDSockets/SocketSubsystemBSD.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Sockets/Private/BSDSockets/SocketSubsystemBSDPrivate.h b/Engine/Source/Runtime/Sockets/Private/BSDSockets/SocketSubsystemBSDPrivate.h index bab30ceed8ed..8916b4c586c3 100644 --- a/Engine/Source/Runtime/Sockets/Private/BSDSockets/SocketSubsystemBSDPrivate.h +++ b/Engine/Source/Runtime/Sockets/Private/BSDSockets/SocketSubsystemBSDPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Sockets/Private/BSDSockets/SocketsBSD.cpp b/Engine/Source/Runtime/Sockets/Private/BSDSockets/SocketsBSD.cpp index 0c02f4e5e0c3..d8526e1b9c56 100644 --- a/Engine/Source/Runtime/Sockets/Private/BSDSockets/SocketsBSD.cpp +++ b/Engine/Source/Runtime/Sockets/Private/BSDSockets/SocketsBSD.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "BSDSockets/SocketsBSD.h" diff --git a/Engine/Source/Runtime/Sockets/Private/BSDSockets/SocketsBSD.h b/Engine/Source/Runtime/Sockets/Private/BSDSockets/SocketsBSD.h index 760f4735a3c6..d642ee9bab06 100644 --- a/Engine/Source/Runtime/Sockets/Private/BSDSockets/SocketsBSD.h +++ b/Engine/Source/Runtime/Sockets/Private/BSDSockets/SocketsBSD.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Sockets/Private/HTML5/Device/SocketSubsystemHTML5.cpp b/Engine/Source/Runtime/Sockets/Private/HTML5/Device/SocketSubsystemHTML5.cpp index 85587167fddb..8dde5bae791e 100644 --- a/Engine/Source/Runtime/Sockets/Private/HTML5/Device/SocketSubsystemHTML5.cpp +++ b/Engine/Source/Runtime/Sockets/Private/HTML5/Device/SocketSubsystemHTML5.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SocketSubsystemHTML5.h" #include "SocketSubsystemModule.h" diff --git a/Engine/Source/Runtime/Sockets/Private/HTML5/Device/SocketSubsystemHTML5.h b/Engine/Source/Runtime/Sockets/Private/HTML5/Device/SocketSubsystemHTML5.h index 28ea8f916515..4367bbc30dd7 100644 --- a/Engine/Source/Runtime/Sockets/Private/HTML5/Device/SocketSubsystemHTML5.h +++ b/Engine/Source/Runtime/Sockets/Private/HTML5/Device/SocketSubsystemHTML5.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Sockets/Private/IOS/IPAddressBSDIOS.h b/Engine/Source/Runtime/Sockets/Private/IOS/IPAddressBSDIOS.h index cdb73b3c2c9f..5410c05c10ff 100644 --- a/Engine/Source/Runtime/Sockets/Private/IOS/IPAddressBSDIOS.h +++ b/Engine/Source/Runtime/Sockets/Private/IOS/IPAddressBSDIOS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Sockets/Private/IOS/SocketSubsystemIOS.cpp b/Engine/Source/Runtime/Sockets/Private/IOS/SocketSubsystemIOS.cpp index f2a3d777036b..f85ff1a61b89 100644 --- a/Engine/Source/Runtime/Sockets/Private/IOS/SocketSubsystemIOS.cpp +++ b/Engine/Source/Runtime/Sockets/Private/IOS/SocketSubsystemIOS.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SocketSubsystemIOS.h" #include "SocketSubsystemModule.h" diff --git a/Engine/Source/Runtime/Sockets/Private/IOS/SocketSubsystemIOS.h b/Engine/Source/Runtime/Sockets/Private/IOS/SocketSubsystemIOS.h index 7d51cc103edc..b7da98cf0b89 100644 --- a/Engine/Source/Runtime/Sockets/Private/IOS/SocketSubsystemIOS.h +++ b/Engine/Source/Runtime/Sockets/Private/IOS/SocketSubsystemIOS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Sockets/Private/IOS/SocketsBSDIOS.h b/Engine/Source/Runtime/Sockets/Private/IOS/SocketsBSDIOS.h index cb4f98afe54c..ece902695831 100644 --- a/Engine/Source/Runtime/Sockets/Private/IOS/SocketsBSDIOS.h +++ b/Engine/Source/Runtime/Sockets/Private/IOS/SocketsBSDIOS.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Sockets/Private/IPAddress.cpp b/Engine/Source/Runtime/Sockets/Private/IPAddress.cpp index 3fcb5f208b06..a5df6242d1c0 100644 --- a/Engine/Source/Runtime/Sockets/Private/IPAddress.cpp +++ b/Engine/Source/Runtime/Sockets/Private/IPAddress.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IPAddress.h" #include "SocketSubsystem.h" diff --git a/Engine/Source/Runtime/Sockets/Private/Mac/SocketSubsystemMac.cpp b/Engine/Source/Runtime/Sockets/Private/Mac/SocketSubsystemMac.cpp index 84cd703384af..f5bc51eb7b8b 100644 --- a/Engine/Source/Runtime/Sockets/Private/Mac/SocketSubsystemMac.cpp +++ b/Engine/Source/Runtime/Sockets/Private/Mac/SocketSubsystemMac.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SocketSubsystemMac.h" #include "SocketSubsystemModule.h" diff --git a/Engine/Source/Runtime/Sockets/Private/Mac/SocketSubsystemMac.h b/Engine/Source/Runtime/Sockets/Private/Mac/SocketSubsystemMac.h index b242c3f4b7be..af1a1a2fb6bc 100644 --- a/Engine/Source/Runtime/Sockets/Private/Mac/SocketSubsystemMac.h +++ b/Engine/Source/Runtime/Sockets/Private/Mac/SocketSubsystemMac.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Sockets/Private/MultichannelTcpGlobals.cpp b/Engine/Source/Runtime/Sockets/Private/MultichannelTcpGlobals.cpp index e96106737d06..4b54291f3695 100644 --- a/Engine/Source/Runtime/Sockets/Private/MultichannelTcpGlobals.cpp +++ b/Engine/Source/Runtime/Sockets/Private/MultichannelTcpGlobals.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MultichannelTcpGlobals.h" diff --git a/Engine/Source/Runtime/Sockets/Private/NetworkMessage.cpp b/Engine/Source/Runtime/Sockets/Private/NetworkMessage.cpp index 87de9ea8c184..95c7b7992e19 100644 --- a/Engine/Source/Runtime/Sockets/Private/NetworkMessage.cpp +++ b/Engine/Source/Runtime/Sockets/Private/NetworkMessage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "NetworkMessage.h" #include "SocketSubsystem.h" diff --git a/Engine/Source/Runtime/Sockets/Private/ServerTOC.cpp b/Engine/Source/Runtime/Sockets/Private/ServerTOC.cpp index 885739c6ac46..7432e4ed164c 100644 --- a/Engine/Source/Runtime/Sockets/Private/ServerTOC.cpp +++ b/Engine/Source/Runtime/Sockets/Private/ServerTOC.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ServerTOC.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Runtime/Sockets/Private/SocketSubsystem.cpp b/Engine/Source/Runtime/Sockets/Private/SocketSubsystem.cpp index fb67be664e1f..7a083b913fbd 100644 --- a/Engine/Source/Runtime/Sockets/Private/SocketSubsystem.cpp +++ b/Engine/Source/Runtime/Sockets/Private/SocketSubsystem.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SocketSubsystem.h" #include "Misc/CommandLine.h" diff --git a/Engine/Source/Runtime/Sockets/Private/Sockets.cpp b/Engine/Source/Runtime/Sockets/Private/Sockets.cpp index 1a8d3cfc0313..6cbc310e745b 100644 --- a/Engine/Source/Runtime/Sockets/Private/Sockets.cpp +++ b/Engine/Source/Runtime/Sockets/Private/Sockets.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Sockets.h" #include "SocketSubsystem.h" diff --git a/Engine/Source/Runtime/Sockets/Private/SocketsPrivate.h b/Engine/Source/Runtime/Sockets/Private/SocketsPrivate.h index 50502e859273..eafb9ad51bea 100644 --- a/Engine/Source/Runtime/Sockets/Private/SocketsPrivate.h +++ b/Engine/Source/Runtime/Sockets/Private/SocketsPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Sockets/Private/Unix/SocketSubsystemUnix.cpp b/Engine/Source/Runtime/Sockets/Private/Unix/SocketSubsystemUnix.cpp index 2df04d5e1fd3..b278933ab99b 100644 --- a/Engine/Source/Runtime/Sockets/Private/Unix/SocketSubsystemUnix.cpp +++ b/Engine/Source/Runtime/Sockets/Private/Unix/SocketSubsystemUnix.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Unix/SocketSubsystemUnix.h" #include "Misc/CommandLine.h" diff --git a/Engine/Source/Runtime/Sockets/Private/Unix/SocketSubsystemUnix.h b/Engine/Source/Runtime/Sockets/Private/Unix/SocketSubsystemUnix.h index 8aee4a5bfaa4..2dae1cadeedd 100644 --- a/Engine/Source/Runtime/Sockets/Private/Unix/SocketSubsystemUnix.h +++ b/Engine/Source/Runtime/Sockets/Private/Unix/SocketSubsystemUnix.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Sockets/Private/Windows/SocketSubsystemWindows.cpp b/Engine/Source/Runtime/Sockets/Private/Windows/SocketSubsystemWindows.cpp index 5016b0a7ff1e..2734ba0b8e90 100644 --- a/Engine/Source/Runtime/Sockets/Private/Windows/SocketSubsystemWindows.cpp +++ b/Engine/Source/Runtime/Sockets/Private/Windows/SocketSubsystemWindows.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SocketSubsystemWindows.h" #include "SocketSubsystemModule.h" diff --git a/Engine/Source/Runtime/Sockets/Private/Windows/SocketSubsystemWindows.h b/Engine/Source/Runtime/Sockets/Private/Windows/SocketSubsystemWindows.h index b452597ad2e5..25bf2b25fcf2 100644 --- a/Engine/Source/Runtime/Sockets/Private/Windows/SocketSubsystemWindows.h +++ b/Engine/Source/Runtime/Sockets/Private/Windows/SocketSubsystemWindows.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Sockets/Public/AddressInfoTypes.h b/Engine/Source/Runtime/Sockets/Public/AddressInfoTypes.h index 9ae5fbc023e5..c53fcc652ce4 100644 --- a/Engine/Source/Runtime/Sockets/Public/AddressInfoTypes.h +++ b/Engine/Source/Runtime/Sockets/Public/AddressInfoTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Sockets/Public/IPAddress.h b/Engine/Source/Runtime/Sockets/Public/IPAddress.h index 0ac85c1887f5..9a5fc35a898d 100644 --- a/Engine/Source/Runtime/Sockets/Public/IPAddress.h +++ b/Engine/Source/Runtime/Sockets/Public/IPAddress.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Sockets/Public/MultichannelTCP.h b/Engine/Source/Runtime/Sockets/Public/MultichannelTCP.h index 1761eddb6188..cbe590d8773d 100644 --- a/Engine/Source/Runtime/Sockets/Public/MultichannelTCP.h +++ b/Engine/Source/Runtime/Sockets/Public/MultichannelTCP.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Sockets/Public/MultichannelTcpGlobals.h b/Engine/Source/Runtime/Sockets/Public/MultichannelTcpGlobals.h index 16da8ba9ee99..9d8814b28ff4 100644 --- a/Engine/Source/Runtime/Sockets/Public/MultichannelTcpGlobals.h +++ b/Engine/Source/Runtime/Sockets/Public/MultichannelTcpGlobals.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Sockets/Public/MultichannelTcpReceiver.h b/Engine/Source/Runtime/Sockets/Public/MultichannelTcpReceiver.h index 190fb32d16c0..c5efb2691d92 100644 --- a/Engine/Source/Runtime/Sockets/Public/MultichannelTcpReceiver.h +++ b/Engine/Source/Runtime/Sockets/Public/MultichannelTcpReceiver.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Sockets/Public/MultichannelTcpSender.h b/Engine/Source/Runtime/Sockets/Public/MultichannelTcpSender.h index cc26c366cccb..224426e0efcb 100644 --- a/Engine/Source/Runtime/Sockets/Public/MultichannelTcpSender.h +++ b/Engine/Source/Runtime/Sockets/Public/MultichannelTcpSender.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Sockets/Public/MultichannelTcpSocket.h b/Engine/Source/Runtime/Sockets/Public/MultichannelTcpSocket.h index 7184165d07c8..4fc8a8e73f9b 100644 --- a/Engine/Source/Runtime/Sockets/Public/MultichannelTcpSocket.h +++ b/Engine/Source/Runtime/Sockets/Public/MultichannelTcpSocket.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Sockets/Public/NetworkMessage.h b/Engine/Source/Runtime/Sockets/Public/NetworkMessage.h index efc5554c0349..fe4fe96cd868 100644 --- a/Engine/Source/Runtime/Sockets/Public/NetworkMessage.h +++ b/Engine/Source/Runtime/Sockets/Public/NetworkMessage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Sockets/Public/ServerTOC.h b/Engine/Source/Runtime/Sockets/Public/ServerTOC.h index eaf45252f6aa..cd04cf30ee71 100644 --- a/Engine/Source/Runtime/Sockets/Public/ServerTOC.h +++ b/Engine/Source/Runtime/Sockets/Public/ServerTOC.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Sockets/Public/SocketSubsystem.h b/Engine/Source/Runtime/Sockets/Public/SocketSubsystem.h index 88b902a6dbc4..a533895a7a43 100644 --- a/Engine/Source/Runtime/Sockets/Public/SocketSubsystem.h +++ b/Engine/Source/Runtime/Sockets/Public/SocketSubsystem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Sockets/Public/SocketSubsystemModule.h b/Engine/Source/Runtime/Sockets/Public/SocketSubsystemModule.h index 0204f5f1d15d..10df222ff4a8 100644 --- a/Engine/Source/Runtime/Sockets/Public/SocketSubsystemModule.h +++ b/Engine/Source/Runtime/Sockets/Public/SocketSubsystemModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Sockets/Public/SocketSubsystemPackage.h b/Engine/Source/Runtime/Sockets/Public/SocketSubsystemPackage.h index 668be6049f4c..157be930904b 100644 --- a/Engine/Source/Runtime/Sockets/Public/SocketSubsystemPackage.h +++ b/Engine/Source/Runtime/Sockets/Public/SocketSubsystemPackage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Can't be #pragma once because other modules may define PACKAGE_SCOPE diff --git a/Engine/Source/Runtime/Sockets/Public/SocketTypes.h b/Engine/Source/Runtime/Sockets/Public/SocketTypes.h index 76f88fa1b935..3eca2be5d014 100644 --- a/Engine/Source/Runtime/Sockets/Public/SocketTypes.h +++ b/Engine/Source/Runtime/Sockets/Public/SocketTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Sockets/Public/Sockets.h b/Engine/Source/Runtime/Sockets/Public/Sockets.h index a7af737a4544..05dbed0ee111 100644 --- a/Engine/Source/Runtime/Sockets/Public/Sockets.h +++ b/Engine/Source/Runtime/Sockets/Public/Sockets.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Sockets/Sockets.Build.cs b/Engine/Source/Runtime/Sockets/Sockets.Build.cs index cea6892ec84c..d9e21ed3c5b2 100644 --- a/Engine/Source/Runtime/Sockets/Sockets.Build.cs +++ b/Engine/Source/Runtime/Sockets/Sockets.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/StreamingFile/Private/StreamingNetworkPlatformFile.cpp b/Engine/Source/Runtime/StreamingFile/Private/StreamingNetworkPlatformFile.cpp index 1fe7f2aa0b9f..50a47a1b6a49 100644 --- a/Engine/Source/Runtime/StreamingFile/Private/StreamingNetworkPlatformFile.cpp +++ b/Engine/Source/Runtime/StreamingFile/Private/StreamingNetworkPlatformFile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StreamingNetworkPlatformFile.h" #include "Templates/ScopedPointer.h" diff --git a/Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h b/Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h index 69a4ada16557..40e4e4de0ed0 100644 --- a/Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h +++ b/Engine/Source/Runtime/StreamingFile/Public/StreamingNetworkPlatformFile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/StreamingFile/StreamingFile.Build.cs b/Engine/Source/Runtime/StreamingFile/StreamingFile.Build.cs index bc4a4172a91d..0b775c9e1c20 100644 --- a/Engine/Source/Runtime/StreamingFile/StreamingFile.Build.cs +++ b/Engine/Source/Runtime/StreamingFile/StreamingFile.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/StreamingPauseRendering/Private/StreamingPauseRendering.cpp b/Engine/Source/Runtime/StreamingPauseRendering/Private/StreamingPauseRendering.cpp index c31258c3ff7e..f0313cc4363a 100644 --- a/Engine/Source/Runtime/StreamingPauseRendering/Private/StreamingPauseRendering.cpp +++ b/Engine/Source/Runtime/StreamingPauseRendering/Private/StreamingPauseRendering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "StreamingPauseRendering.h" #include "Layout/Margin.h" diff --git a/Engine/Source/Runtime/StreamingPauseRendering/Public/StreamingPauseRendering.h b/Engine/Source/Runtime/StreamingPauseRendering/Public/StreamingPauseRendering.h index 5e8c726adcaf..f653aac23e75 100644 --- a/Engine/Source/Runtime/StreamingPauseRendering/Public/StreamingPauseRendering.h +++ b/Engine/Source/Runtime/StreamingPauseRendering/Public/StreamingPauseRendering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/StreamingPauseRendering/StreamingPauseRendering.Build.cs b/Engine/Source/Runtime/StreamingPauseRendering/StreamingPauseRendering.Build.cs index 2df78bcc3d61..ca549a3858f7 100644 --- a/Engine/Source/Runtime/StreamingPauseRendering/StreamingPauseRendering.Build.cs +++ b/Engine/Source/Runtime/StreamingPauseRendering/StreamingPauseRendering.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/SynthBenchmark/Private/FractalBenchmark.cpp b/Engine/Source/Runtime/SynthBenchmark/Private/FractalBenchmark.cpp index c35674c8c3fa..9ef66462ee58 100644 --- a/Engine/Source/Runtime/SynthBenchmark/Private/FractalBenchmark.cpp +++ b/Engine/Source/Runtime/SynthBenchmark/Private/FractalBenchmark.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Math/UnrealMathUtility.h" diff --git a/Engine/Source/Runtime/SynthBenchmark/Private/RayIntersectBenchmark.cpp b/Engine/Source/Runtime/SynthBenchmark/Private/RayIntersectBenchmark.cpp index 9e2d4f1c6545..5c041d1302ac 100644 --- a/Engine/Source/Runtime/SynthBenchmark/Private/RayIntersectBenchmark.cpp +++ b/Engine/Source/Runtime/SynthBenchmark/Private/RayIntersectBenchmark.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Math/Vector.h" diff --git a/Engine/Source/Runtime/SynthBenchmark/Private/SynthBenchmarkPrivate.cpp b/Engine/Source/Runtime/SynthBenchmark/Private/SynthBenchmarkPrivate.cpp index 938d5ded8c72..20ee2930de9a 100644 --- a/Engine/Source/Runtime/SynthBenchmark/Private/SynthBenchmarkPrivate.cpp +++ b/Engine/Source/Runtime/SynthBenchmark/Private/SynthBenchmarkPrivate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "GenericPlatform/GenericPlatformSurvey.h" diff --git a/Engine/Source/Runtime/SynthBenchmark/Public/SynthBenchmark.h b/Engine/Source/Runtime/SynthBenchmark/Public/SynthBenchmark.h index 7350e99b14aa..82c8629ee975 100644 --- a/Engine/Source/Runtime/SynthBenchmark/Public/SynthBenchmark.h +++ b/Engine/Source/Runtime/SynthBenchmark/Public/SynthBenchmark.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/SynthBenchmark/SynthBenchmark.Build.cs b/Engine/Source/Runtime/SynthBenchmark/SynthBenchmark.Build.cs index 0ab3b30ca598..595877087a77 100644 --- a/Engine/Source/Runtime/SynthBenchmark/SynthBenchmark.Build.cs +++ b/Engine/Source/Runtime/SynthBenchmark/SynthBenchmark.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { diff --git a/Engine/Source/Runtime/TimeManagement/Private/CommonFrameRates.cpp b/Engine/Source/Runtime/TimeManagement/Private/CommonFrameRates.cpp index 9675dc56ca9b..b91c9c2d3b69 100644 --- a/Engine/Source/Runtime/TimeManagement/Private/CommonFrameRates.cpp +++ b/Engine/Source/Runtime/TimeManagement/Private/CommonFrameRates.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CommonFrameRates.h" #include "Algo/Find.h" diff --git a/Engine/Source/Runtime/TimeManagement/Private/FixedFrameRateCustomTimeStep.cpp b/Engine/Source/Runtime/TimeManagement/Private/FixedFrameRateCustomTimeStep.cpp index c097af136bd6..7133f7485443 100644 --- a/Engine/Source/Runtime/TimeManagement/Private/FixedFrameRateCustomTimeStep.cpp +++ b/Engine/Source/Runtime/TimeManagement/Private/FixedFrameRateCustomTimeStep.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FixedFrameRateCustomTimeStep.h" diff --git a/Engine/Source/Runtime/TimeManagement/Private/FrameNumberTimeEvaluator.cpp b/Engine/Source/Runtime/TimeManagement/Private/FrameNumberTimeEvaluator.cpp index a18ffbc96365..124eaeb8a3e0 100644 --- a/Engine/Source/Runtime/TimeManagement/Private/FrameNumberTimeEvaluator.cpp +++ b/Engine/Source/Runtime/TimeManagement/Private/FrameNumberTimeEvaluator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FrameNumberTimeEvaluator.h" #include "Misc/ExpressionParser.h" diff --git a/Engine/Source/Runtime/TimeManagement/Private/TimeManagementBlueprintLibrary.cpp b/Engine/Source/Runtime/TimeManagement/Private/TimeManagementBlueprintLibrary.cpp index 2ad754aeeb09..bddfd6106103 100644 --- a/Engine/Source/Runtime/TimeManagement/Private/TimeManagementBlueprintLibrary.cpp +++ b/Engine/Source/Runtime/TimeManagement/Private/TimeManagementBlueprintLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TimeManagementBlueprintLibrary.h" diff --git a/Engine/Source/Runtime/TimeManagement/Private/TimeManagementModule.cpp b/Engine/Source/Runtime/TimeManagement/Private/TimeManagementModule.cpp index d5797363191b..4c78a61ef6cc 100644 --- a/Engine/Source/Runtime/TimeManagement/Private/TimeManagementModule.cpp +++ b/Engine/Source/Runtime/TimeManagement/Private/TimeManagementModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ITimeManagementModule.h" diff --git a/Engine/Source/Runtime/TimeManagement/Private/TimeManagementTests.cpp b/Engine/Source/Runtime/TimeManagement/Private/TimeManagementTests.cpp index 83da7bbb05b0..7fa698867f86 100644 --- a/Engine/Source/Runtime/TimeManagement/Private/TimeManagementTests.cpp +++ b/Engine/Source/Runtime/TimeManagement/Private/TimeManagementTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Misc/AutomationTest.h" diff --git a/Engine/Source/Runtime/TimeManagement/Private/TimeSynchronizationSource.cpp b/Engine/Source/Runtime/TimeManagement/Private/TimeSynchronizationSource.cpp index b21ce024491d..4110174e3144 100644 --- a/Engine/Source/Runtime/TimeManagement/Private/TimeSynchronizationSource.cpp +++ b/Engine/Source/Runtime/TimeManagement/Private/TimeSynchronizationSource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TimeSynchronizationSource.h" diff --git a/Engine/Source/Runtime/TimeManagement/Private/Widgets/SFrameRateEntryBox.cpp b/Engine/Source/Runtime/TimeManagement/Private/Widgets/SFrameRateEntryBox.cpp index de0ecd69e9a2..42f58959c802 100644 --- a/Engine/Source/Runtime/TimeManagement/Private/Widgets/SFrameRateEntryBox.cpp +++ b/Engine/Source/Runtime/TimeManagement/Private/Widgets/SFrameRateEntryBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SFrameRateEntryBox.h" #include "Math/BasicMathExpressionEvaluator.h" diff --git a/Engine/Source/Runtime/TimeManagement/Private/Widgets/SFrameRatePicker.cpp b/Engine/Source/Runtime/TimeManagement/Private/Widgets/SFrameRatePicker.cpp index 65ff8f772786..6558aad73bf9 100644 --- a/Engine/Source/Runtime/TimeManagement/Private/Widgets/SFrameRatePicker.cpp +++ b/Engine/Source/Runtime/TimeManagement/Private/Widgets/SFrameRatePicker.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/SFrameRatePicker.h" #include "CommonFrameRates.h" diff --git a/Engine/Source/Runtime/TimeManagement/Private/Widgets/STimecode.cpp b/Engine/Source/Runtime/TimeManagement/Private/Widgets/STimecode.cpp index 988d79337c70..a5c1f2c74dc6 100644 --- a/Engine/Source/Runtime/TimeManagement/Private/Widgets/STimecode.cpp +++ b/Engine/Source/Runtime/TimeManagement/Private/Widgets/STimecode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Widgets/STimecode.h" diff --git a/Engine/Source/Runtime/TimeManagement/Public/CommonFrameRates.h b/Engine/Source/Runtime/TimeManagement/Public/CommonFrameRates.h index 34e948fa3142..514cef533da9 100644 --- a/Engine/Source/Runtime/TimeManagement/Public/CommonFrameRates.h +++ b/Engine/Source/Runtime/TimeManagement/Public/CommonFrameRates.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/TimeManagement/Public/FixedFrameRateCustomTimeStep.h b/Engine/Source/Runtime/TimeManagement/Public/FixedFrameRateCustomTimeStep.h index 7c3871c49682..25aa9495190d 100644 --- a/Engine/Source/Runtime/TimeManagement/Public/FixedFrameRateCustomTimeStep.h +++ b/Engine/Source/Runtime/TimeManagement/Public/FixedFrameRateCustomTimeStep.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/TimeManagement/Public/FrameNumberDisplayFormat.h b/Engine/Source/Runtime/TimeManagement/Public/FrameNumberDisplayFormat.h index a8563b55bdf9..12537eee38d2 100644 --- a/Engine/Source/Runtime/TimeManagement/Public/FrameNumberDisplayFormat.h +++ b/Engine/Source/Runtime/TimeManagement/Public/FrameNumberDisplayFormat.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/TimeManagement/Public/FrameNumberNumericInterface.h b/Engine/Source/Runtime/TimeManagement/Public/FrameNumberNumericInterface.h index dd77f55bb3bd..cae82615e695 100644 --- a/Engine/Source/Runtime/TimeManagement/Public/FrameNumberNumericInterface.h +++ b/Engine/Source/Runtime/TimeManagement/Public/FrameNumberNumericInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/TimeManagement/Public/FrameNumberTimeEvaluator.h b/Engine/Source/Runtime/TimeManagement/Public/FrameNumberTimeEvaluator.h index 135bb3924e0e..3a0918c0746f 100644 --- a/Engine/Source/Runtime/TimeManagement/Public/FrameNumberTimeEvaluator.h +++ b/Engine/Source/Runtime/TimeManagement/Public/FrameNumberTimeEvaluator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/TimeManagement/Public/ITimeManagementModule.h b/Engine/Source/Runtime/TimeManagement/Public/ITimeManagementModule.h index b1c88963c3fa..e29eb9b9a836 100644 --- a/Engine/Source/Runtime/TimeManagement/Public/ITimeManagementModule.h +++ b/Engine/Source/Runtime/TimeManagement/Public/ITimeManagementModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/TimeManagement/Public/TimeManagementBlueprintLibrary.h b/Engine/Source/Runtime/TimeManagement/Public/TimeManagementBlueprintLibrary.h index de81bb1e6b3f..b694c12fac70 100644 --- a/Engine/Source/Runtime/TimeManagement/Public/TimeManagementBlueprintLibrary.h +++ b/Engine/Source/Runtime/TimeManagement/Public/TimeManagementBlueprintLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/TimeManagement/Public/TimeSynchronizationSource.h b/Engine/Source/Runtime/TimeManagement/Public/TimeSynchronizationSource.h index 292cb66a8a1b..b2b88bdf6602 100644 --- a/Engine/Source/Runtime/TimeManagement/Public/TimeSynchronizationSource.h +++ b/Engine/Source/Runtime/TimeManagement/Public/TimeSynchronizationSource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRateEntryBox.h b/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRateEntryBox.h index 9d6ffd7d673c..40ca580ae424 100644 --- a/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRateEntryBox.h +++ b/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRateEntryBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRatePicker.h b/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRatePicker.h index a68daed2d67a..e3aca7cb41dd 100644 --- a/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRatePicker.h +++ b/Engine/Source/Runtime/TimeManagement/Public/Widgets/SFrameRatePicker.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/TimeManagement/Public/Widgets/STimecode.h b/Engine/Source/Runtime/TimeManagement/Public/Widgets/STimecode.h index a11645fdc711..f76aa52a7951 100644 --- a/Engine/Source/Runtime/TimeManagement/Public/Widgets/STimecode.h +++ b/Engine/Source/Runtime/TimeManagement/Public/Widgets/STimecode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/TimeManagement/TimeManagement.Build.cs b/Engine/Source/Runtime/TimeManagement/TimeManagement.Build.cs index 7eecc0e2c348..4d38e1a29356 100644 --- a/Engine/Source/Runtime/TimeManagement/TimeManagement.Build.cs +++ b/Engine/Source/Runtime/TimeManagement/TimeManagement.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/Toolbox/Private/ToolboxModule.cpp b/Engine/Source/Runtime/Toolbox/Private/ToolboxModule.cpp index 58d917bedab8..4c4b36dbb640 100644 --- a/Engine/Source/Runtime/Toolbox/Private/ToolboxModule.cpp +++ b/Engine/Source/Runtime/Toolbox/Private/ToolboxModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ToolboxModule.h" #include "Textures/SlateIcon.h" diff --git a/Engine/Source/Runtime/Toolbox/Public/ToolboxModule.h b/Engine/Source/Runtime/Toolbox/Public/ToolboxModule.h index 2bedf8342839..c970d76a0363 100644 --- a/Engine/Source/Runtime/Toolbox/Public/ToolboxModule.h +++ b/Engine/Source/Runtime/Toolbox/Public/ToolboxModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Toolbox/Toolbox.Build.cs b/Engine/Source/Runtime/Toolbox/Toolbox.Build.cs index 7f4381f0efd5..063d3e9fc12a 100644 --- a/Engine/Source/Runtime/Toolbox/Toolbox.Build.cs +++ b/Engine/Source/Runtime/Toolbox/Toolbox.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/UE4Game/Private/UE4Game.cpp b/Engine/Source/Runtime/UE4Game/Private/UE4Game.cpp index 9e365f39be5e..a85c1c870eb5 100644 --- a/Engine/Source/Runtime/UE4Game/Private/UE4Game.cpp +++ b/Engine/Source/Runtime/UE4Game/Private/UE4Game.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Modules/Boilerplate/ModuleBoilerplate.h" diff --git a/Engine/Source/Runtime/UE4Game/UE4Game.Build.cs b/Engine/Source/Runtime/UE4Game/UE4Game.Build.cs index 37fad04c9ab4..8e4b2c053cc5 100644 --- a/Engine/Source/Runtime/UE4Game/UE4Game.Build.cs +++ b/Engine/Source/Runtime/UE4Game/UE4Game.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/UMG/Private/Animation/MovieScene2DTransformSection.cpp b/Engine/Source/Runtime/UMG/Private/Animation/MovieScene2DTransformSection.cpp index ae118d4cc7a9..bbf1b03a6428 100644 --- a/Engine/Source/Runtime/UMG/Private/Animation/MovieScene2DTransformSection.cpp +++ b/Engine/Source/Runtime/UMG/Private/Animation/MovieScene2DTransformSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/MovieScene2DTransformSection.h" #include "UObject/SequencerObjectVersion.h" diff --git a/Engine/Source/Runtime/UMG/Private/Animation/MovieScene2DTransformTemplate.cpp b/Engine/Source/Runtime/UMG/Private/Animation/MovieScene2DTransformTemplate.cpp index 89c03e9ac507..6510c9250fe2 100644 --- a/Engine/Source/Runtime/UMG/Private/Animation/MovieScene2DTransformTemplate.cpp +++ b/Engine/Source/Runtime/UMG/Private/Animation/MovieScene2DTransformTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/MovieScene2DTransformTemplate.h" #include "Animation/MovieScene2DTransformSection.h" diff --git a/Engine/Source/Runtime/UMG/Private/Animation/MovieScene2DTransformTemplate.h b/Engine/Source/Runtime/UMG/Private/Animation/MovieScene2DTransformTemplate.h index 4a5fcb1ea9ed..c9bd64b4d50d 100644 --- a/Engine/Source/Runtime/UMG/Private/Animation/MovieScene2DTransformTemplate.h +++ b/Engine/Source/Runtime/UMG/Private/Animation/MovieScene2DTransformTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Private/Animation/MovieScene2DTransformTrack.cpp b/Engine/Source/Runtime/UMG/Private/Animation/MovieScene2DTransformTrack.cpp index fe8f67d741a5..fc90353ef7a8 100644 --- a/Engine/Source/Runtime/UMG/Private/Animation/MovieScene2DTransformTrack.cpp +++ b/Engine/Source/Runtime/UMG/Private/Animation/MovieScene2DTransformTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/MovieScene2DTransformTrack.h" #include "Animation/MovieScene2DTransformSection.h" diff --git a/Engine/Source/Runtime/UMG/Private/Animation/MovieSceneMarginSection.cpp b/Engine/Source/Runtime/UMG/Private/Animation/MovieSceneMarginSection.cpp index 0f3bf87d56e2..dac3eec7a977 100644 --- a/Engine/Source/Runtime/UMG/Private/Animation/MovieSceneMarginSection.cpp +++ b/Engine/Source/Runtime/UMG/Private/Animation/MovieSceneMarginSection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/MovieSceneMarginSection.h" #include "Channels/MovieSceneChannelProxy.h" diff --git a/Engine/Source/Runtime/UMG/Private/Animation/MovieSceneMarginTemplate.cpp b/Engine/Source/Runtime/UMG/Private/Animation/MovieSceneMarginTemplate.cpp index f9a60c979211..bace32f7dbee 100644 --- a/Engine/Source/Runtime/UMG/Private/Animation/MovieSceneMarginTemplate.cpp +++ b/Engine/Source/Runtime/UMG/Private/Animation/MovieSceneMarginTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/MovieSceneMarginTemplate.h" diff --git a/Engine/Source/Runtime/UMG/Private/Animation/MovieSceneMarginTemplate.h b/Engine/Source/Runtime/UMG/Private/Animation/MovieSceneMarginTemplate.h index 667dcc3ea2a8..cf6e14f31eb2 100644 --- a/Engine/Source/Runtime/UMG/Private/Animation/MovieSceneMarginTemplate.h +++ b/Engine/Source/Runtime/UMG/Private/Animation/MovieSceneMarginTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Private/Animation/MovieSceneMarginTrack.cpp b/Engine/Source/Runtime/UMG/Private/Animation/MovieSceneMarginTrack.cpp index 02371f164125..c18439e8aaf4 100644 --- a/Engine/Source/Runtime/UMG/Private/Animation/MovieSceneMarginTrack.cpp +++ b/Engine/Source/Runtime/UMG/Private/Animation/MovieSceneMarginTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/MovieSceneMarginTrack.h" #include "Animation/MovieSceneMarginSection.h" diff --git a/Engine/Source/Runtime/UMG/Private/Animation/MovieSceneWidgetMaterialTemplate.cpp b/Engine/Source/Runtime/UMG/Private/Animation/MovieSceneWidgetMaterialTemplate.cpp index e3aca6905aa4..31aa0583cf26 100644 --- a/Engine/Source/Runtime/UMG/Private/Animation/MovieSceneWidgetMaterialTemplate.cpp +++ b/Engine/Source/Runtime/UMG/Private/Animation/MovieSceneWidgetMaterialTemplate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/MovieSceneWidgetMaterialTemplate.h" #include "Animation/WidgetMaterialTrackUtilities.h" diff --git a/Engine/Source/Runtime/UMG/Private/Animation/MovieSceneWidgetMaterialTemplate.h b/Engine/Source/Runtime/UMG/Private/Animation/MovieSceneWidgetMaterialTemplate.h index 72642f51a97a..1cf71bbc12b6 100644 --- a/Engine/Source/Runtime/UMG/Private/Animation/MovieSceneWidgetMaterialTemplate.h +++ b/Engine/Source/Runtime/UMG/Private/Animation/MovieSceneWidgetMaterialTemplate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Private/Animation/MovieSceneWidgetMaterialTrack.cpp b/Engine/Source/Runtime/UMG/Private/Animation/MovieSceneWidgetMaterialTrack.cpp index 2831fbb40269..e84cbb438e0c 100644 --- a/Engine/Source/Runtime/UMG/Private/Animation/MovieSceneWidgetMaterialTrack.cpp +++ b/Engine/Source/Runtime/UMG/Private/Animation/MovieSceneWidgetMaterialTrack.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/MovieSceneWidgetMaterialTrack.h" #include "Animation/WidgetMaterialTrackUtilities.h" diff --git a/Engine/Source/Runtime/UMG/Private/Animation/UMGSequencePlayer.cpp b/Engine/Source/Runtime/UMG/Private/Animation/UMGSequencePlayer.cpp index 78f9d2f939c6..5bd066b370b6 100644 --- a/Engine/Source/Runtime/UMG/Private/Animation/UMGSequencePlayer.cpp +++ b/Engine/Source/Runtime/UMG/Private/Animation/UMGSequencePlayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/UMGSequencePlayer.h" #include "MovieScene.h" diff --git a/Engine/Source/Runtime/UMG/Private/Animation/WidgetAnimation.cpp b/Engine/Source/Runtime/UMG/Private/Animation/WidgetAnimation.cpp index 446d9e81f6a0..5e7438046b22 100644 --- a/Engine/Source/Runtime/UMG/Private/Animation/WidgetAnimation.cpp +++ b/Engine/Source/Runtime/UMG/Private/Animation/WidgetAnimation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/WidgetAnimation.h" #include "UObject/Package.h" diff --git a/Engine/Source/Runtime/UMG/Private/Animation/WidgetAnimationBinding.cpp b/Engine/Source/Runtime/UMG/Private/Animation/WidgetAnimationBinding.cpp index 1061c6d04633..f8e5161fba91 100644 --- a/Engine/Source/Runtime/UMG/Private/Animation/WidgetAnimationBinding.cpp +++ b/Engine/Source/Runtime/UMG/Private/Animation/WidgetAnimationBinding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/WidgetAnimationBinding.h" #include "UObject/Object.h" diff --git a/Engine/Source/Runtime/UMG/Private/Animation/WidgetAnimationDelegateBinding.cpp b/Engine/Source/Runtime/UMG/Private/Animation/WidgetAnimationDelegateBinding.cpp index 14364d599209..1039db7a031e 100644 --- a/Engine/Source/Runtime/UMG/Private/Animation/WidgetAnimationDelegateBinding.cpp +++ b/Engine/Source/Runtime/UMG/Private/Animation/WidgetAnimationDelegateBinding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/WidgetAnimationDelegateBinding.h" #include "UMGPrivate.h" diff --git a/Engine/Source/Runtime/UMG/Private/Animation/WidgetMaterialTrackUtilities.cpp b/Engine/Source/Runtime/UMG/Private/Animation/WidgetMaterialTrackUtilities.cpp index 3d2a867189bd..05166fd1bb03 100644 --- a/Engine/Source/Runtime/UMG/Private/Animation/WidgetMaterialTrackUtilities.cpp +++ b/Engine/Source/Runtime/UMG/Private/Animation/WidgetMaterialTrackUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Animation/WidgetMaterialTrackUtilities.h" diff --git a/Engine/Source/Runtime/UMG/Private/Binding/BoolBinding.cpp b/Engine/Source/Runtime/UMG/Private/Binding/BoolBinding.cpp index f351a2af1f14..5328943d0f7b 100644 --- a/Engine/Source/Runtime/UMG/Private/Binding/BoolBinding.cpp +++ b/Engine/Source/Runtime/UMG/Private/Binding/BoolBinding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Binding/BoolBinding.h" diff --git a/Engine/Source/Runtime/UMG/Private/Binding/BrushBinding.cpp b/Engine/Source/Runtime/UMG/Private/Binding/BrushBinding.cpp index b159da0728c4..c864fd237dd3 100644 --- a/Engine/Source/Runtime/UMG/Private/Binding/BrushBinding.cpp +++ b/Engine/Source/Runtime/UMG/Private/Binding/BrushBinding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Binding/BrushBinding.h" #include "Engine/Texture2D.h" diff --git a/Engine/Source/Runtime/UMG/Private/Binding/CheckedStateBinding.cpp b/Engine/Source/Runtime/UMG/Private/Binding/CheckedStateBinding.cpp index e5ddfad3bcda..83430e036a98 100644 --- a/Engine/Source/Runtime/UMG/Private/Binding/CheckedStateBinding.cpp +++ b/Engine/Source/Runtime/UMG/Private/Binding/CheckedStateBinding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Binding/CheckedStateBinding.h" #include "Styling/SlateTypes.h" diff --git a/Engine/Source/Runtime/UMG/Private/Binding/ColorBinding.cpp b/Engine/Source/Runtime/UMG/Private/Binding/ColorBinding.cpp index 97304ee0e1a2..33f27c6ead89 100644 --- a/Engine/Source/Runtime/UMG/Private/Binding/ColorBinding.cpp +++ b/Engine/Source/Runtime/UMG/Private/Binding/ColorBinding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Binding/ColorBinding.h" diff --git a/Engine/Source/Runtime/UMG/Private/Binding/DynamicPropertyPath.cpp b/Engine/Source/Runtime/UMG/Private/Binding/DynamicPropertyPath.cpp index 41c43191a1e3..44f4c14d29c6 100644 --- a/Engine/Source/Runtime/UMG/Private/Binding/DynamicPropertyPath.cpp +++ b/Engine/Source/Runtime/UMG/Private/Binding/DynamicPropertyPath.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Binding/DynamicPropertyPath.h" #include "PropertyPathHelpers.h" diff --git a/Engine/Source/Runtime/UMG/Private/Binding/FloatBinding.cpp b/Engine/Source/Runtime/UMG/Private/Binding/FloatBinding.cpp index 4875f25b475d..94ffe4a5dc45 100644 --- a/Engine/Source/Runtime/UMG/Private/Binding/FloatBinding.cpp +++ b/Engine/Source/Runtime/UMG/Private/Binding/FloatBinding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Binding/FloatBinding.h" diff --git a/Engine/Source/Runtime/UMG/Private/Binding/Int32Binding.cpp b/Engine/Source/Runtime/UMG/Private/Binding/Int32Binding.cpp index 21f000764893..2848a2b5f49c 100644 --- a/Engine/Source/Runtime/UMG/Private/Binding/Int32Binding.cpp +++ b/Engine/Source/Runtime/UMG/Private/Binding/Int32Binding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Binding/Int32Binding.h" diff --git a/Engine/Source/Runtime/UMG/Private/Binding/MouseCursorBinding.cpp b/Engine/Source/Runtime/UMG/Private/Binding/MouseCursorBinding.cpp index 41255e00c2c2..c3d6f16ae019 100644 --- a/Engine/Source/Runtime/UMG/Private/Binding/MouseCursorBinding.cpp +++ b/Engine/Source/Runtime/UMG/Private/Binding/MouseCursorBinding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Binding/MouseCursorBinding.h" diff --git a/Engine/Source/Runtime/UMG/Private/Binding/PropertyBinding.cpp b/Engine/Source/Runtime/UMG/Private/Binding/PropertyBinding.cpp index e2c6cfa17b51..4c797d897e21 100644 --- a/Engine/Source/Runtime/UMG/Private/Binding/PropertyBinding.cpp +++ b/Engine/Source/Runtime/UMG/Private/Binding/PropertyBinding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Binding/PropertyBinding.h" diff --git a/Engine/Source/Runtime/UMG/Private/Binding/TextBinding.cpp b/Engine/Source/Runtime/UMG/Private/Binding/TextBinding.cpp index 67aada7c309a..06f16de3a2ef 100644 --- a/Engine/Source/Runtime/UMG/Private/Binding/TextBinding.cpp +++ b/Engine/Source/Runtime/UMG/Private/Binding/TextBinding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Binding/TextBinding.h" diff --git a/Engine/Source/Runtime/UMG/Private/Binding/VisibilityBinding.cpp b/Engine/Source/Runtime/UMG/Private/Binding/VisibilityBinding.cpp index 49aaed98aaf7..be3920442162 100644 --- a/Engine/Source/Runtime/UMG/Private/Binding/VisibilityBinding.cpp +++ b/Engine/Source/Runtime/UMG/Private/Binding/VisibilityBinding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Binding/VisibilityBinding.h" #include "Components/SlateWrapperTypes.h" diff --git a/Engine/Source/Runtime/UMG/Private/Binding/WidgetBinding.cpp b/Engine/Source/Runtime/UMG/Private/Binding/WidgetBinding.cpp index f1045c99a31a..05c182cdab53 100644 --- a/Engine/Source/Runtime/UMG/Private/Binding/WidgetBinding.cpp +++ b/Engine/Source/Runtime/UMG/Private/Binding/WidgetBinding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Binding/WidgetBinding.h" #include "Components/Widget.h" diff --git a/Engine/Source/Runtime/UMG/Private/Blueprint/AsyncTaskDownloadImage.cpp b/Engine/Source/Runtime/UMG/Private/Blueprint/AsyncTaskDownloadImage.cpp index 14f6f42a9290..1a889e85c389 100644 --- a/Engine/Source/Runtime/UMG/Private/Blueprint/AsyncTaskDownloadImage.cpp +++ b/Engine/Source/Runtime/UMG/Private/Blueprint/AsyncTaskDownloadImage.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Blueprint/AsyncTaskDownloadImage.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/UMG/Private/Blueprint/IUserListEntry.cpp b/Engine/Source/Runtime/UMG/Private/Blueprint/IUserListEntry.cpp index be0c648b932b..b9f819f15723 100644 --- a/Engine/Source/Runtime/UMG/Private/Blueprint/IUserListEntry.cpp +++ b/Engine/Source/Runtime/UMG/Private/Blueprint/IUserListEntry.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Blueprint/IUserListEntry.h" #include "Slate/SObjectTableRow.h" diff --git a/Engine/Source/Runtime/UMG/Private/Blueprint/IUserObjectListEntry.cpp b/Engine/Source/Runtime/UMG/Private/Blueprint/IUserObjectListEntry.cpp index d1f190137f3e..29684fdeca82 100644 --- a/Engine/Source/Runtime/UMG/Private/Blueprint/IUserObjectListEntry.cpp +++ b/Engine/Source/Runtime/UMG/Private/Blueprint/IUserObjectListEntry.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Blueprint/IUserObjectListEntry.h" #include "Blueprint/UserWidget.h" diff --git a/Engine/Source/Runtime/UMG/Private/Blueprint/ListViewDesignerPreviewItem.h b/Engine/Source/Runtime/UMG/Private/Blueprint/ListViewDesignerPreviewItem.h index 1a6b35603207..d1ea39747e0c 100644 --- a/Engine/Source/Runtime/UMG/Private/Blueprint/ListViewDesignerPreviewItem.h +++ b/Engine/Source/Runtime/UMG/Private/Blueprint/ListViewDesignerPreviewItem.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Private/Blueprint/UserWidgetPool.cpp b/Engine/Source/Runtime/UMG/Private/Blueprint/UserWidgetPool.cpp index 75f0e4e6c3b5..8c48367c9100 100644 --- a/Engine/Source/Runtime/UMG/Private/Blueprint/UserWidgetPool.cpp +++ b/Engine/Source/Runtime/UMG/Private/Blueprint/UserWidgetPool.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Blueprint/UserWidgetPool.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/BackgroundBlur.cpp b/Engine/Source/Runtime/UMG/Private/Components/BackgroundBlur.cpp index 281ce43d872d..34c13e8ac718 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/BackgroundBlur.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/BackgroundBlur.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/BackgroundBlur.h" #include "HAL/IConsoleManager.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/BackgroundBlurSlot.cpp b/Engine/Source/Runtime/UMG/Private/Components/BackgroundBlurSlot.cpp index 109122f604da..6012354c044c 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/BackgroundBlurSlot.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/BackgroundBlurSlot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/BackgroundBlurSlot.h" #include "ObjectEditorUtils.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/Border.cpp b/Engine/Source/Runtime/UMG/Private/Components/Border.cpp index 4e49ff31c3a2..7620ab153152 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/Border.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/Border.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/Border.h" #include "Slate/SlateBrushAsset.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/BorderSlot.cpp b/Engine/Source/Runtime/UMG/Private/Components/BorderSlot.cpp index 94ef4e25d9f5..6afb4008046e 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/BorderSlot.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/BorderSlot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/BorderSlot.h" #include "Widgets/SNullWidget.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/Button.cpp b/Engine/Source/Runtime/UMG/Private/Components/Button.cpp index 2e43c1381691..64e6b360bcd1 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/Button.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/Button.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/Button.h" #include "Widgets/SNullWidget.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/ButtonSlot.cpp b/Engine/Source/Runtime/UMG/Private/Components/ButtonSlot.cpp index b271aeb6a750..9698df3e1c43 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/ButtonSlot.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/ButtonSlot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/ButtonSlot.h" #include "Widgets/SNullWidget.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/CanvasPanel.cpp b/Engine/Source/Runtime/UMG/Private/Components/CanvasPanel.cpp index 7f331b505afd..719b60416ff9 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/CanvasPanel.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/CanvasPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/CanvasPanel.h" #include "Layout/ArrangedChildren.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/CanvasPanelSlot.cpp b/Engine/Source/Runtime/UMG/Private/Components/CanvasPanelSlot.cpp index 9561c6ac9187..2bf0784ca670 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/CanvasPanelSlot.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/CanvasPanelSlot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/CanvasPanelSlot.h" #include "Components/CanvasPanel.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/CheckBox.cpp b/Engine/Source/Runtime/UMG/Private/Components/CheckBox.cpp index 1f4f7dfd5e55..ace3df1f7f38 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/CheckBox.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/CheckBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/CheckBox.h" #include "Widgets/SNullWidget.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/CircularThrobber.cpp b/Engine/Source/Runtime/UMG/Private/Components/CircularThrobber.cpp index 94860df677c6..e642bbf5c021 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/CircularThrobber.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/CircularThrobber.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/CircularThrobber.h" #include "Slate/SlateBrushAsset.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/ComboBox.cpp b/Engine/Source/Runtime/UMG/Private/Components/ComboBox.cpp index 7637746aba89..a41ff4946464 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/ComboBox.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/ComboBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/ComboBox.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/ComboBoxString.cpp b/Engine/Source/Runtime/UMG/Private/Components/ComboBoxString.cpp index b18fe664a9bf..5e8921fa8732 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/ComboBoxString.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/ComboBoxString.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/ComboBoxString.h" #include "UObject/EditorObjectVersion.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/ContentWidget.cpp b/Engine/Source/Runtime/UMG/Private/Components/ContentWidget.cpp index af0296ee3902..1ae9d265d8e5 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/ContentWidget.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/ContentWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/ContentWidget.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/DynamicEntryBox.cpp b/Engine/Source/Runtime/UMG/Private/Components/DynamicEntryBox.cpp index df2c013a9593..a2d5be644ae0 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/DynamicEntryBox.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/DynamicEntryBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/DynamicEntryBox.h" #include "UMGPrivate.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/EditableText.cpp b/Engine/Source/Runtime/UMG/Private/Components/EditableText.cpp index 54e7b16f84fa..7b759043afc9 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/EditableText.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/EditableText.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/EditableText.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/EditableTextBox.cpp b/Engine/Source/Runtime/UMG/Private/Components/EditableTextBox.cpp index f4d0514ae958..354dfa9a8772 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/EditableTextBox.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/EditableTextBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/EditableTextBox.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/ExpandableArea.cpp b/Engine/Source/Runtime/UMG/Private/Components/ExpandableArea.cpp index 16917867f24a..d801f6b76f5f 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/ExpandableArea.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/ExpandableArea.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/ExpandableArea.h" #include "Widgets/SNullWidget.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/GridPanel.cpp b/Engine/Source/Runtime/UMG/Private/Components/GridPanel.cpp index c762424cbdb6..825df454f189 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/GridPanel.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/GridPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/GridPanel.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/GridSlot.cpp b/Engine/Source/Runtime/UMG/Private/Components/GridSlot.cpp index 6561978aca1d..565e057e7ffe 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/GridSlot.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/GridSlot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/GridSlot.h" #include "Components/Widget.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/HorizontalBox.cpp b/Engine/Source/Runtime/UMG/Private/Components/HorizontalBox.cpp index f125b9d72a33..f45bbbb3cba3 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/HorizontalBox.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/HorizontalBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/HorizontalBox.h" #include "Components/HorizontalBoxSlot.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/HorizontalBoxSlot.cpp b/Engine/Source/Runtime/UMG/Private/Components/HorizontalBoxSlot.cpp index 9c2abc862a2a..f255e7b390fa 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/HorizontalBoxSlot.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/HorizontalBoxSlot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/HorizontalBoxSlot.h" #include "Components/Widget.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/Image.cpp b/Engine/Source/Runtime/UMG/Private/Components/Image.cpp index 26d052cd468d..0f78033a2e99 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/Image.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/Image.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/Image.h" #include "Slate/SlateBrushAsset.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/InputKeySelector.cpp b/Engine/Source/Runtime/UMG/Private/Components/InputKeySelector.cpp index 4878ba76db1f..10c8e4510ffb 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/InputKeySelector.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/InputKeySelector.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/InputKeySelector.h" #include "Engine/Font.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/InvalidationBox.cpp b/Engine/Source/Runtime/UMG/Private/Components/InvalidationBox.cpp index 3538ef82e9a9..7157573c151f 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/InvalidationBox.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/InvalidationBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/InvalidationBox.h" #include "Widgets/SNullWidget.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/ListView.cpp b/Engine/Source/Runtime/UMG/Private/Components/ListView.cpp index 245bb1ed5120..15d8e565fc36 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/ListView.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/ListView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/ListView.h" #include "Widgets/Views/SListView.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/ListViewBase.cpp b/Engine/Source/Runtime/UMG/Private/Components/ListViewBase.cpp index a5060feb29a8..67e105ba3f8d 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/ListViewBase.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/ListViewBase.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/ListViewBase.h" #include "UMGPrivate.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/MenuAnchor.cpp b/Engine/Source/Runtime/UMG/Private/Components/MenuAnchor.cpp index b4878ffec8ff..eb9a72cc5824 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/MenuAnchor.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/MenuAnchor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/MenuAnchor.h" #include "Widgets/SNullWidget.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/MultiLineEditableText.cpp b/Engine/Source/Runtime/UMG/Private/Components/MultiLineEditableText.cpp index 1cad1d10168f..af5d1dbb990e 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/MultiLineEditableText.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/MultiLineEditableText.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/MultiLineEditableText.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/MultiLineEditableTextBox.cpp b/Engine/Source/Runtime/UMG/Private/Components/MultiLineEditableTextBox.cpp index 0b873409bc8d..55100bab1d50 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/MultiLineEditableTextBox.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/MultiLineEditableTextBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/MultiLineEditableTextBox.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/NamedSlot.cpp b/Engine/Source/Runtime/UMG/Private/Components/NamedSlot.cpp index f7dc781699bc..ca251d3ed682 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/NamedSlot.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/NamedSlot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/NamedSlot.h" #include "Widgets/SNullWidget.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/NamedSlotInterface.cpp b/Engine/Source/Runtime/UMG/Private/Components/NamedSlotInterface.cpp index 49efe2205f82..76452a7228ea 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/NamedSlotInterface.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/NamedSlotInterface.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/NamedSlotInterface.h" #include "Components/Widget.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/NativeWidgetHost.cpp b/Engine/Source/Runtime/UMG/Private/Components/NativeWidgetHost.cpp index b1d310a29d79..37323f889384 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/NativeWidgetHost.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/NativeWidgetHost.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/NativeWidgetHost.h" #include "Widgets/SNullWidget.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/Overlay.cpp b/Engine/Source/Runtime/UMG/Private/Components/Overlay.cpp index 425e67ce42ba..ab361eb678db 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/Overlay.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/Overlay.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/Overlay.h" #include "Components/OverlaySlot.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/OverlaySlot.cpp b/Engine/Source/Runtime/UMG/Private/Components/OverlaySlot.cpp index bea58a22478e..f87e16a3d7e8 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/OverlaySlot.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/OverlaySlot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/OverlaySlot.h" #include "Components/Widget.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/PanelSlot.cpp b/Engine/Source/Runtime/UMG/Private/Components/PanelSlot.cpp index 76f9c3477855..27677688f36a 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/PanelSlot.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/PanelSlot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/PanelSlot.h" #include "Components/PanelWidget.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/PanelWidget.cpp b/Engine/Source/Runtime/UMG/Private/Components/PanelWidget.cpp index d8b2dbba6cf5..72aded661ffb 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/PanelWidget.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/PanelWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/PanelWidget.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/ProgressBar.cpp b/Engine/Source/Runtime/UMG/Private/Components/ProgressBar.cpp index 98146a1f7cb1..275097135a3a 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/ProgressBar.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/ProgressBar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/ProgressBar.h" #include "Slate/SlateBrushAsset.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/RetainerBox.cpp b/Engine/Source/Runtime/UMG/Private/Components/RetainerBox.cpp index 1ffec347eef2..f5ee84549c8c 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/RetainerBox.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/RetainerBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/RetainerBox.h" #include "Widgets/SNullWidget.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/RichTextBlock.cpp b/Engine/Source/Runtime/UMG/Private/Components/RichTextBlock.cpp index 675550a8ed50..57813c07a1f7 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/RichTextBlock.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/RichTextBlock.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/RichTextBlock.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/RichTextBlockDecorator.cpp b/Engine/Source/Runtime/UMG/Private/Components/RichTextBlockDecorator.cpp index 924cfac1dcf1..ead382d78d28 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/RichTextBlockDecorator.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/RichTextBlockDecorator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/RichTextBlockDecorator.h" #include "UObject/SoftObjectPtr.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/RichTextBlockImageDecorator.cpp b/Engine/Source/Runtime/UMG/Private/Components/RichTextBlockImageDecorator.cpp index cc76707289d2..5f2ba0555279 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/RichTextBlockImageDecorator.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/RichTextBlockImageDecorator.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/RichTextBlockImageDecorator.h" #include "UObject/SoftObjectPtr.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/SafeZone.cpp b/Engine/Source/Runtime/UMG/Private/Components/SafeZone.cpp index a71d18015e54..e821abd98c83 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/SafeZone.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/SafeZone.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/SafeZone.h" #include "SlateFwd.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/SafeZoneSlot.cpp b/Engine/Source/Runtime/UMG/Private/Components/SafeZoneSlot.cpp index 8146348e224e..f1146d647988 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/SafeZoneSlot.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/SafeZoneSlot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/SafeZoneSlot.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/ScaleBox.cpp b/Engine/Source/Runtime/UMG/Private/Components/ScaleBox.cpp index 851126c06e4b..93ea706ac020 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/ScaleBox.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/ScaleBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/ScaleBox.h" #include "Components/ScaleBoxSlot.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/ScaleBoxSlot.cpp b/Engine/Source/Runtime/UMG/Private/Components/ScaleBoxSlot.cpp index d10e9ea1b6b4..8f16a01af415 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/ScaleBoxSlot.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/ScaleBoxSlot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/ScaleBoxSlot.h" #include "Widgets/SNullWidget.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/ScrollBar.cpp b/Engine/Source/Runtime/UMG/Private/Components/ScrollBar.cpp index 803011a028fe..5a3da09ef84f 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/ScrollBar.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/ScrollBar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/ScrollBar.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/ScrollBox.cpp b/Engine/Source/Runtime/UMG/Private/Components/ScrollBox.cpp index c69caf7705e2..4f4fc3fa38b2 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/ScrollBox.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/ScrollBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/ScrollBox.h" #include "Containers/Ticker.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/ScrollBoxSlot.cpp b/Engine/Source/Runtime/UMG/Private/Components/ScrollBoxSlot.cpp index 5fe23a2c4223..be32bddfe595 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/ScrollBoxSlot.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/ScrollBoxSlot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/ScrollBoxSlot.h" #include "Components/Widget.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/SizeBox.cpp b/Engine/Source/Runtime/UMG/Private/Components/SizeBox.cpp index 7bdb3ba4e558..221caeee44a9 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/SizeBox.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/SizeBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/SizeBox.h" #include "Widgets/SNullWidget.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/SizeBoxSlot.cpp b/Engine/Source/Runtime/UMG/Private/Components/SizeBoxSlot.cpp index f2967193941b..129b19f10a97 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/SizeBoxSlot.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/SizeBoxSlot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/SizeBoxSlot.h" #include "Widgets/SNullWidget.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/Slider.cpp b/Engine/Source/Runtime/UMG/Private/Components/Slider.cpp index 73a2f12d9612..ee38620fcd85 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/Slider.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/Slider.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/Slider.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/Spacer.cpp b/Engine/Source/Runtime/UMG/Private/Components/Spacer.cpp index ecbecbbceee7..bb0f5a28cb89 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/Spacer.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/Spacer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/Spacer.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/SpinBox.cpp b/Engine/Source/Runtime/UMG/Private/Components/SpinBox.cpp index 0843776bb7f3..a61a58c96bf8 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/SpinBox.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/SpinBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/SpinBox.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/TextBlock.cpp b/Engine/Source/Runtime/UMG/Private/Components/TextBlock.cpp index 9eb8ced20250..7d6b70d4b8ef 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/TextBlock.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/TextBlock.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/TextBlock.h" #include "UObject/ConstructorHelpers.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/TextWidgetTypes.cpp b/Engine/Source/Runtime/UMG/Private/Components/TextWidgetTypes.cpp index 3fd9ae16fd50..d4182dc5e774 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/TextWidgetTypes.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/TextWidgetTypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/TextWidgetTypes.h" #include "Fonts/FontCache.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/Throbber.cpp b/Engine/Source/Runtime/UMG/Private/Components/Throbber.cpp index 7887f8817b64..356dd9fd32fd 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/Throbber.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/Throbber.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/Throbber.h" #include "SlateFwd.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/TileView.cpp b/Engine/Source/Runtime/UMG/Private/Components/TileView.cpp index d465ef1951a4..3ea48e3c8afd 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/TileView.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/TileView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/TileView.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/TreeView.cpp b/Engine/Source/Runtime/UMG/Private/Components/TreeView.cpp index 76479325e2f3..62d92196a048 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/TreeView.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/TreeView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/TreeView.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/UniformGridPanel.cpp b/Engine/Source/Runtime/UMG/Private/Components/UniformGridPanel.cpp index bcc829f19410..4003665ba711 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/UniformGridPanel.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/UniformGridPanel.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/UniformGridPanel.h" #include "Widgets/DeclarativeSyntaxSupport.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/UniformGridSlot.cpp b/Engine/Source/Runtime/UMG/Private/Components/UniformGridSlot.cpp index c846c4017d40..7961cb188342 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/UniformGridSlot.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/UniformGridSlot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/UniformGridSlot.h" #include "Components/Widget.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/VerticalBox.cpp b/Engine/Source/Runtime/UMG/Private/Components/VerticalBox.cpp index a6c14ac808f0..63dc4f27fe28 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/VerticalBox.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/VerticalBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/VerticalBox.h" #include "Components/VerticalBoxSlot.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/VerticalBoxSlot.cpp b/Engine/Source/Runtime/UMG/Private/Components/VerticalBoxSlot.cpp index 82e5a194e1d1..7c4d60cb49ec 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/VerticalBoxSlot.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/VerticalBoxSlot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/VerticalBoxSlot.h" #include "Components/Widget.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/Viewport.cpp b/Engine/Source/Runtime/UMG/Private/Components/Viewport.cpp index 50a3ee292936..0635ffb8760b 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/Viewport.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/Viewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/Viewport.h" #include "Misc/App.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/Visual.cpp b/Engine/Source/Runtime/UMG/Private/Components/Visual.cpp index ae88daacf6c6..817cead47df5 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/Visual.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/Visual.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/Visual.h" #include "Engine/UserInterfaceSettings.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/Widget.cpp b/Engine/Source/Runtime/UMG/Private/Components/Widget.cpp index 7320ea184f48..f2e8692af20f 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/Widget.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/Widget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/Widget.h" #include "Misc/ConfigCacheIni.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/WidgetComponent.cpp b/Engine/Source/Runtime/UMG/Private/Components/WidgetComponent.cpp index 9b6ab5f78663..f998fa19aaac 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/WidgetComponent.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/WidgetComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/WidgetComponent.h" #include "PrimitiveViewRelevance.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/WidgetInteractionComponent.cpp b/Engine/Source/Runtime/UMG/Private/Components/WidgetInteractionComponent.cpp index 0d38830a2388..d0232e052552 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/WidgetInteractionComponent.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/WidgetInteractionComponent.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/WidgetInteractionComponent.h" #include "CollisionQueryParams.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/WidgetSwitcher.cpp b/Engine/Source/Runtime/UMG/Private/Components/WidgetSwitcher.cpp index 029f2d6f7695..171b2d9d004f 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/WidgetSwitcher.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/WidgetSwitcher.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/WidgetSwitcher.h" #include "SlateFwd.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/WidgetSwitcherSlot.cpp b/Engine/Source/Runtime/UMG/Private/Components/WidgetSwitcherSlot.cpp index 6bc438b0c46d..95e4ce9fe382 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/WidgetSwitcherSlot.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/WidgetSwitcherSlot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/WidgetSwitcherSlot.h" #include "SlateFwd.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/WindowTitleBarArea.cpp b/Engine/Source/Runtime/UMG/Private/Components/WindowTitleBarArea.cpp index 125bed59f7e7..56ca3fa617d2 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/WindowTitleBarArea.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/WindowTitleBarArea.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/WindowTitleBarArea.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/WindowTitleBarAreaSlot.cpp b/Engine/Source/Runtime/UMG/Private/Components/WindowTitleBarAreaSlot.cpp index 24691b457f42..625d6487ad13 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/WindowTitleBarAreaSlot.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/WindowTitleBarAreaSlot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/WindowTitleBarAreaSlot.h" #include "Widgets/SNullWidget.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/WrapBox.cpp b/Engine/Source/Runtime/UMG/Private/Components/WrapBox.cpp index e1a6d99c4ca7..7d63712f1ec6 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/WrapBox.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/WrapBox.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/WrapBox.h" #include "Components/WrapBoxSlot.h" diff --git a/Engine/Source/Runtime/UMG/Private/Components/WrapBoxSlot.cpp b/Engine/Source/Runtime/UMG/Private/Components/WrapBoxSlot.cpp index 1668704d60dc..cfd3cf35bde8 100644 --- a/Engine/Source/Runtime/UMG/Private/Components/WrapBoxSlot.cpp +++ b/Engine/Source/Runtime/UMG/Private/Components/WrapBoxSlot.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Components/WrapBoxSlot.h" #include "Components/Widget.h" diff --git a/Engine/Source/Runtime/UMG/Private/DragDropOperation.cpp b/Engine/Source/Runtime/UMG/Private/DragDropOperation.cpp index 86762728e49d..eb2df9dd1e64 100644 --- a/Engine/Source/Runtime/UMG/Private/DragDropOperation.cpp +++ b/Engine/Source/Runtime/UMG/Private/DragDropOperation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Blueprint/DragDropOperation.h" diff --git a/Engine/Source/Runtime/UMG/Private/Slate/SMeshWidget.cpp b/Engine/Source/Runtime/UMG/Private/Slate/SMeshWidget.cpp index 2572c6d260e7..dc0e7b31c925 100644 --- a/Engine/Source/Runtime/UMG/Private/Slate/SMeshWidget.cpp +++ b/Engine/Source/Runtime/UMG/Private/Slate/SMeshWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Slate/SMeshWidget.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Runtime/UMG/Private/Slate/SObjectWidget.cpp b/Engine/Source/Runtime/UMG/Private/Slate/SObjectWidget.cpp index 0eba32bf8b11..d9198f65e152 100644 --- a/Engine/Source/Runtime/UMG/Private/Slate/SObjectWidget.cpp +++ b/Engine/Source/Runtime/UMG/Private/Slate/SObjectWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Slate/SObjectWidget.h" diff --git a/Engine/Source/Runtime/UMG/Private/Slate/SRetainerWidget.cpp b/Engine/Source/Runtime/UMG/Private/Slate/SRetainerWidget.cpp index 6dec8ee50e00..c9fb3119b0f6 100644 --- a/Engine/Source/Runtime/UMG/Private/Slate/SRetainerWidget.cpp +++ b/Engine/Source/Runtime/UMG/Private/Slate/SRetainerWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Slate/SRetainerWidget.h" #include "Misc/App.h" diff --git a/Engine/Source/Runtime/UMG/Private/Slate/SWorldWidgetScreenLayer.cpp b/Engine/Source/Runtime/UMG/Private/Slate/SWorldWidgetScreenLayer.cpp index 92f21a51c85e..b2598066d733 100644 --- a/Engine/Source/Runtime/UMG/Private/Slate/SWorldWidgetScreenLayer.cpp +++ b/Engine/Source/Runtime/UMG/Private/Slate/SWorldWidgetScreenLayer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Slate/SWorldWidgetScreenLayer.h" #include "Widgets/Layout/SBox.h" diff --git a/Engine/Source/Runtime/UMG/Private/Slate/SlateVectorArtData.cpp b/Engine/Source/Runtime/UMG/Private/Slate/SlateVectorArtData.cpp index b03e6151c59b..2e3cfdb87b72 100644 --- a/Engine/Source/Runtime/UMG/Private/Slate/SlateVectorArtData.cpp +++ b/Engine/Source/Runtime/UMG/Private/Slate/SlateVectorArtData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Slate/SlateVectorArtData.h" #include "RawIndexBuffer.h" diff --git a/Engine/Source/Runtime/UMG/Private/Slate/SlateVectorArtInstanceData.cpp b/Engine/Source/Runtime/UMG/Private/Slate/SlateVectorArtInstanceData.cpp index 2b7e072959b1..524e3f75cc4b 100644 --- a/Engine/Source/Runtime/UMG/Private/Slate/SlateVectorArtInstanceData.cpp +++ b/Engine/Source/Runtime/UMG/Private/Slate/SlateVectorArtInstanceData.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Slate/SlateVectorArtInstanceData.h" diff --git a/Engine/Source/Runtime/UMG/Private/Slate/UMGDragDropOp.cpp b/Engine/Source/Runtime/UMG/Private/Slate/UMGDragDropOp.cpp index 3464dcc8693c..0f350cc0a2b4 100644 --- a/Engine/Source/Runtime/UMG/Private/Slate/UMGDragDropOp.cpp +++ b/Engine/Source/Runtime/UMG/Private/Slate/UMGDragDropOp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Slate/UMGDragDropOp.h" #include "Application/SlateApplicationBase.h" diff --git a/Engine/Source/Runtime/UMG/Private/Slate/WidgetRenderer.cpp b/Engine/Source/Runtime/UMG/Private/Slate/WidgetRenderer.cpp index c4c4bdbc7793..d8b376dc4d1d 100644 --- a/Engine/Source/Runtime/UMG/Private/Slate/WidgetRenderer.cpp +++ b/Engine/Source/Runtime/UMG/Private/Slate/WidgetRenderer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Slate/WidgetRenderer.h" #include "TextureResource.h" diff --git a/Engine/Source/Runtime/UMG/Private/SlateBlueprintLibrary.cpp b/Engine/Source/Runtime/UMG/Private/SlateBlueprintLibrary.cpp index 9218a9045063..0a8272d70b52 100644 --- a/Engine/Source/Runtime/UMG/Private/SlateBlueprintLibrary.cpp +++ b/Engine/Source/Runtime/UMG/Private/SlateBlueprintLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Blueprint/SlateBlueprintLibrary.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Runtime/UMG/Private/UMGModule.cpp b/Engine/Source/Runtime/UMG/Private/UMGModule.cpp index 66fc98946079..130cf85cd43d 100644 --- a/Engine/Source/Runtime/UMG/Private/UMGModule.cpp +++ b/Engine/Source/Runtime/UMG/Private/UMGModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/UMG/Private/UMGPrivate.h b/Engine/Source/Runtime/UMG/Private/UMGPrivate.h index 87e6cdd38bac..e0f6a11614ec 100644 --- a/Engine/Source/Runtime/UMG/Private/UMGPrivate.h +++ b/Engine/Source/Runtime/UMG/Private/UMGPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Private/UMGStyle.cpp b/Engine/Source/Runtime/UMG/Private/UMGStyle.cpp index 7a837e1741e0..c4cfb0b24ae3 100644 --- a/Engine/Source/Runtime/UMG/Private/UMGStyle.cpp +++ b/Engine/Source/Runtime/UMG/Private/UMGStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UMGStyle.h" #include "Styling/SlateStyleRegistry.h" diff --git a/Engine/Source/Runtime/UMG/Private/UWidgetNavigation.cpp b/Engine/Source/Runtime/UMG/Private/UWidgetNavigation.cpp index fdd80303e8ba..420b5f87beed 100644 --- a/Engine/Source/Runtime/UMG/Private/UWidgetNavigation.cpp +++ b/Engine/Source/Runtime/UMG/Private/UWidgetNavigation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Types/SlateEnums.h" diff --git a/Engine/Source/Runtime/UMG/Private/UserWidget.cpp b/Engine/Source/Runtime/UMG/Private/UserWidget.cpp index dc5af89b941c..640babb074e0 100644 --- a/Engine/Source/Runtime/UMG/Private/UserWidget.cpp +++ b/Engine/Source/Runtime/UMG/Private/UserWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Blueprint/UserWidget.h" #include "Rendering/DrawElements.h" diff --git a/Engine/Source/Runtime/UMG/Private/WidgetBlueprintGeneratedClass.cpp b/Engine/Source/Runtime/UMG/Private/WidgetBlueprintGeneratedClass.cpp index b3df6160f96e..a2ace14899f3 100644 --- a/Engine/Source/Runtime/UMG/Private/WidgetBlueprintGeneratedClass.cpp +++ b/Engine/Source/Runtime/UMG/Private/WidgetBlueprintGeneratedClass.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Blueprint/WidgetBlueprintGeneratedClass.h" #include "Blueprint/WidgetNavigation.h" diff --git a/Engine/Source/Runtime/UMG/Private/WidgetBlueprintLibrary.cpp b/Engine/Source/Runtime/UMG/Private/WidgetBlueprintLibrary.cpp index ca5ca6bf18bc..6625c534130b 100644 --- a/Engine/Source/Runtime/UMG/Private/WidgetBlueprintLibrary.cpp +++ b/Engine/Source/Runtime/UMG/Private/WidgetBlueprintLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Blueprint/WidgetBlueprintLibrary.h" #include "Materials/MaterialInterface.h" diff --git a/Engine/Source/Runtime/UMG/Private/WidgetLayoutLibrary.cpp b/Engine/Source/Runtime/UMG/Private/WidgetLayoutLibrary.cpp index fb2dc5f948ba..bac8b9ecab18 100644 --- a/Engine/Source/Runtime/UMG/Private/WidgetLayoutLibrary.cpp +++ b/Engine/Source/Runtime/UMG/Private/WidgetLayoutLibrary.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Blueprint/WidgetLayoutLibrary.h" #include "EngineGlobals.h" diff --git a/Engine/Source/Runtime/UMG/Private/WidgetTree.cpp b/Engine/Source/Runtime/UMG/Private/WidgetTree.cpp index 49e1d2505052..72e8d02aecec 100644 --- a/Engine/Source/Runtime/UMG/Private/WidgetTree.cpp +++ b/Engine/Source/Runtime/UMG/Private/WidgetTree.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Blueprint/WidgetTree.h" #include "Components/Visual.h" diff --git a/Engine/Source/Runtime/UMG/Public/Animation/MovieScene2DTransformSection.h b/Engine/Source/Runtime/UMG/Public/Animation/MovieScene2DTransformSection.h index 49ac4a24cb44..c2d2fd788c5a 100644 --- a/Engine/Source/Runtime/UMG/Public/Animation/MovieScene2DTransformSection.h +++ b/Engine/Source/Runtime/UMG/Public/Animation/MovieScene2DTransformSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Animation/MovieScene2DTransformTrack.h b/Engine/Source/Runtime/UMG/Public/Animation/MovieScene2DTransformTrack.h index 0cbc6732e9d6..afa842b384fa 100644 --- a/Engine/Source/Runtime/UMG/Public/Animation/MovieScene2DTransformTrack.h +++ b/Engine/Source/Runtime/UMG/Public/Animation/MovieScene2DTransformTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Animation/MovieSceneMarginSection.h b/Engine/Source/Runtime/UMG/Public/Animation/MovieSceneMarginSection.h index 9557a3527cc9..6a87efb585ac 100644 --- a/Engine/Source/Runtime/UMG/Public/Animation/MovieSceneMarginSection.h +++ b/Engine/Source/Runtime/UMG/Public/Animation/MovieSceneMarginSection.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Animation/MovieSceneMarginTrack.h b/Engine/Source/Runtime/UMG/Public/Animation/MovieSceneMarginTrack.h index fc6cf23fac87..09fbe8ffa870 100644 --- a/Engine/Source/Runtime/UMG/Public/Animation/MovieSceneMarginTrack.h +++ b/Engine/Source/Runtime/UMG/Public/Animation/MovieSceneMarginTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Animation/MovieSceneWidgetMaterialTrack.h b/Engine/Source/Runtime/UMG/Public/Animation/MovieSceneWidgetMaterialTrack.h index 177515ae6e91..cc7b71dac5d9 100644 --- a/Engine/Source/Runtime/UMG/Public/Animation/MovieSceneWidgetMaterialTrack.h +++ b/Engine/Source/Runtime/UMG/Public/Animation/MovieSceneWidgetMaterialTrack.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Animation/UMGSequencePlayer.h b/Engine/Source/Runtime/UMG/Public/Animation/UMGSequencePlayer.h index 1a3feaec1bfc..023ea939f7fc 100644 --- a/Engine/Source/Runtime/UMG/Public/Animation/UMGSequencePlayer.h +++ b/Engine/Source/Runtime/UMG/Public/Animation/UMGSequencePlayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Animation/WidgetAnimation.h b/Engine/Source/Runtime/UMG/Public/Animation/WidgetAnimation.h index d915434e4960..8f7ba19665d6 100644 --- a/Engine/Source/Runtime/UMG/Public/Animation/WidgetAnimation.h +++ b/Engine/Source/Runtime/UMG/Public/Animation/WidgetAnimation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Animation/WidgetAnimationBinding.h b/Engine/Source/Runtime/UMG/Public/Animation/WidgetAnimationBinding.h index 76a14bf76aba..3e2ecbf578ad 100644 --- a/Engine/Source/Runtime/UMG/Public/Animation/WidgetAnimationBinding.h +++ b/Engine/Source/Runtime/UMG/Public/Animation/WidgetAnimationBinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Animation/WidgetAnimationDelegateBinding.h b/Engine/Source/Runtime/UMG/Public/Animation/WidgetAnimationDelegateBinding.h index a446da3b281e..063a9b4e0140 100644 --- a/Engine/Source/Runtime/UMG/Public/Animation/WidgetAnimationDelegateBinding.h +++ b/Engine/Source/Runtime/UMG/Public/Animation/WidgetAnimationDelegateBinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Animation/WidgetMaterialTrackUtilities.h b/Engine/Source/Runtime/UMG/Public/Animation/WidgetMaterialTrackUtilities.h index 92091d1f1b0a..e77fb482cbe3 100644 --- a/Engine/Source/Runtime/UMG/Public/Animation/WidgetMaterialTrackUtilities.h +++ b/Engine/Source/Runtime/UMG/Public/Animation/WidgetMaterialTrackUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Binding/BoolBinding.h b/Engine/Source/Runtime/UMG/Public/Binding/BoolBinding.h index fa4845c7a723..af1541f697f5 100644 --- a/Engine/Source/Runtime/UMG/Public/Binding/BoolBinding.h +++ b/Engine/Source/Runtime/UMG/Public/Binding/BoolBinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Binding/BrushBinding.h b/Engine/Source/Runtime/UMG/Public/Binding/BrushBinding.h index 0236c9f9881a..bc2c3a8cbe4e 100644 --- a/Engine/Source/Runtime/UMG/Public/Binding/BrushBinding.h +++ b/Engine/Source/Runtime/UMG/Public/Binding/BrushBinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Binding/CheckedStateBinding.h b/Engine/Source/Runtime/UMG/Public/Binding/CheckedStateBinding.h index 1e5a0d0d0ee8..31484e9e75ee 100644 --- a/Engine/Source/Runtime/UMG/Public/Binding/CheckedStateBinding.h +++ b/Engine/Source/Runtime/UMG/Public/Binding/CheckedStateBinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Binding/ColorBinding.h b/Engine/Source/Runtime/UMG/Public/Binding/ColorBinding.h index df7fcfa9abd6..fb6092753c1c 100644 --- a/Engine/Source/Runtime/UMG/Public/Binding/ColorBinding.h +++ b/Engine/Source/Runtime/UMG/Public/Binding/ColorBinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Binding/DynamicPropertyPath.h b/Engine/Source/Runtime/UMG/Public/Binding/DynamicPropertyPath.h index 5892ed878523..9e2add689914 100644 --- a/Engine/Source/Runtime/UMG/Public/Binding/DynamicPropertyPath.h +++ b/Engine/Source/Runtime/UMG/Public/Binding/DynamicPropertyPath.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Binding/FloatBinding.h b/Engine/Source/Runtime/UMG/Public/Binding/FloatBinding.h index 56f532415f1f..3254e75772ba 100644 --- a/Engine/Source/Runtime/UMG/Public/Binding/FloatBinding.h +++ b/Engine/Source/Runtime/UMG/Public/Binding/FloatBinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Binding/Int32Binding.h b/Engine/Source/Runtime/UMG/Public/Binding/Int32Binding.h index b029b1fb5469..745c025133e4 100644 --- a/Engine/Source/Runtime/UMG/Public/Binding/Int32Binding.h +++ b/Engine/Source/Runtime/UMG/Public/Binding/Int32Binding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Binding/MouseCursorBinding.h b/Engine/Source/Runtime/UMG/Public/Binding/MouseCursorBinding.h index 1f347fa08b35..e9ece8a84d6b 100644 --- a/Engine/Source/Runtime/UMG/Public/Binding/MouseCursorBinding.h +++ b/Engine/Source/Runtime/UMG/Public/Binding/MouseCursorBinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Binding/PropertyBinding.h b/Engine/Source/Runtime/UMG/Public/Binding/PropertyBinding.h index d3843d9081f8..3657cccf7187 100644 --- a/Engine/Source/Runtime/UMG/Public/Binding/PropertyBinding.h +++ b/Engine/Source/Runtime/UMG/Public/Binding/PropertyBinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Binding/TextBinding.h b/Engine/Source/Runtime/UMG/Public/Binding/TextBinding.h index a09ba8d7eaab..12f89a6a7d34 100644 --- a/Engine/Source/Runtime/UMG/Public/Binding/TextBinding.h +++ b/Engine/Source/Runtime/UMG/Public/Binding/TextBinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Binding/VisibilityBinding.h b/Engine/Source/Runtime/UMG/Public/Binding/VisibilityBinding.h index 1700cb45617d..cb75ff53a9db 100644 --- a/Engine/Source/Runtime/UMG/Public/Binding/VisibilityBinding.h +++ b/Engine/Source/Runtime/UMG/Public/Binding/VisibilityBinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Binding/WidgetBinding.h b/Engine/Source/Runtime/UMG/Public/Binding/WidgetBinding.h index 72ba16ea6f47..182753280f92 100644 --- a/Engine/Source/Runtime/UMG/Public/Binding/WidgetBinding.h +++ b/Engine/Source/Runtime/UMG/Public/Binding/WidgetBinding.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Blueprint/AsyncTaskDownloadImage.h b/Engine/Source/Runtime/UMG/Public/Blueprint/AsyncTaskDownloadImage.h index d0b6c85144a1..e63713a57fda 100644 --- a/Engine/Source/Runtime/UMG/Public/Blueprint/AsyncTaskDownloadImage.h +++ b/Engine/Source/Runtime/UMG/Public/Blueprint/AsyncTaskDownloadImage.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Blueprint/DragDropOperation.h b/Engine/Source/Runtime/UMG/Public/Blueprint/DragDropOperation.h index 62960381ff79..2b9161e4af8c 100644 --- a/Engine/Source/Runtime/UMG/Public/Blueprint/DragDropOperation.h +++ b/Engine/Source/Runtime/UMG/Public/Blueprint/DragDropOperation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Blueprint/IUserListEntry.h b/Engine/Source/Runtime/UMG/Public/Blueprint/IUserListEntry.h index 11f16ca0d709..d614de03dde0 100644 --- a/Engine/Source/Runtime/UMG/Public/Blueprint/IUserListEntry.h +++ b/Engine/Source/Runtime/UMG/Public/Blueprint/IUserListEntry.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Blueprint/IUserObjectListEntry.h b/Engine/Source/Runtime/UMG/Public/Blueprint/IUserObjectListEntry.h index 6050acb580a7..537d739d7d90 100644 --- a/Engine/Source/Runtime/UMG/Public/Blueprint/IUserObjectListEntry.h +++ b/Engine/Source/Runtime/UMG/Public/Blueprint/IUserObjectListEntry.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Blueprint/SlateBlueprintLibrary.h b/Engine/Source/Runtime/UMG/Public/Blueprint/SlateBlueprintLibrary.h index 4a094f676b88..e8d2b2ee8df0 100644 --- a/Engine/Source/Runtime/UMG/Public/Blueprint/SlateBlueprintLibrary.h +++ b/Engine/Source/Runtime/UMG/Public/Blueprint/SlateBlueprintLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h b/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h index 1aa9f8ad5f21..00288c6432bf 100644 --- a/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h +++ b/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidgetPool.h b/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidgetPool.h index 6b5c6c61341c..c0857a4d5c88 100644 --- a/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidgetPool.h +++ b/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidgetPool.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetBlueprintGeneratedClass.h b/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetBlueprintGeneratedClass.h index 2a05edef8914..2961b5aa680d 100644 --- a/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetBlueprintGeneratedClass.h +++ b/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetBlueprintGeneratedClass.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetBlueprintLibrary.h b/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetBlueprintLibrary.h index 4525a7d8a0a0..50c7a618ac87 100644 --- a/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetBlueprintLibrary.h +++ b/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetBlueprintLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetLayoutLibrary.h b/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetLayoutLibrary.h index 49cfc52797cf..72cb9d95a49b 100644 --- a/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetLayoutLibrary.h +++ b/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetLayoutLibrary.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetNavigation.h b/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetNavigation.h index 4fe24ae39c8e..a623835c92aa 100644 --- a/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetNavigation.h +++ b/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetNavigation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetTree.h b/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetTree.h index 08adb00270d6..31d62cdd7f36 100644 --- a/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetTree.h +++ b/Engine/Source/Runtime/UMG/Public/Blueprint/WidgetTree.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h b/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h index 8d7f40923b9e..41c45215fa54 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h +++ b/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlurSlot.h b/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlurSlot.h index 26c710a8b078..5ad8802e3cd5 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlurSlot.h +++ b/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlurSlot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/Border.h b/Engine/Source/Runtime/UMG/Public/Components/Border.h index 50392c04a572..ea057f9a980d 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/Border.h +++ b/Engine/Source/Runtime/UMG/Public/Components/Border.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/BorderSlot.h b/Engine/Source/Runtime/UMG/Public/Components/BorderSlot.h index cce2cba954f1..a63b4da87e70 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/BorderSlot.h +++ b/Engine/Source/Runtime/UMG/Public/Components/BorderSlot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/Button.h b/Engine/Source/Runtime/UMG/Public/Components/Button.h index fc92b2711227..7271e66c34d4 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/Button.h +++ b/Engine/Source/Runtime/UMG/Public/Components/Button.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/ButtonSlot.h b/Engine/Source/Runtime/UMG/Public/Components/ButtonSlot.h index 22fc7084cfd9..c84e7a135ecb 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/ButtonSlot.h +++ b/Engine/Source/Runtime/UMG/Public/Components/ButtonSlot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/CanvasPanel.h b/Engine/Source/Runtime/UMG/Public/Components/CanvasPanel.h index 914b98038ee2..9793c62f2374 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/CanvasPanel.h +++ b/Engine/Source/Runtime/UMG/Public/Components/CanvasPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/CanvasPanelSlot.h b/Engine/Source/Runtime/UMG/Public/Components/CanvasPanelSlot.h index 013d9c573f92..4387ba56b584 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/CanvasPanelSlot.h +++ b/Engine/Source/Runtime/UMG/Public/Components/CanvasPanelSlot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/CheckBox.h b/Engine/Source/Runtime/UMG/Public/Components/CheckBox.h index 909a449d30c4..34ffac2cae2f 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/CheckBox.h +++ b/Engine/Source/Runtime/UMG/Public/Components/CheckBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/CircularThrobber.h b/Engine/Source/Runtime/UMG/Public/Components/CircularThrobber.h index 3463a87ea369..b50a82dfd09d 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/CircularThrobber.h +++ b/Engine/Source/Runtime/UMG/Public/Components/CircularThrobber.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/ComboBox.h b/Engine/Source/Runtime/UMG/Public/Components/ComboBox.h index 4f60e561557b..d865afad032d 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/ComboBox.h +++ b/Engine/Source/Runtime/UMG/Public/Components/ComboBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/ComboBoxString.h b/Engine/Source/Runtime/UMG/Public/Components/ComboBoxString.h index e56971a19168..749d2ff76898 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/ComboBoxString.h +++ b/Engine/Source/Runtime/UMG/Public/Components/ComboBoxString.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/ContentWidget.h b/Engine/Source/Runtime/UMG/Public/Components/ContentWidget.h index 8990a16c24bc..3fe04eb73d96 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/ContentWidget.h +++ b/Engine/Source/Runtime/UMG/Public/Components/ContentWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/DynamicEntryBox.h b/Engine/Source/Runtime/UMG/Public/Components/DynamicEntryBox.h index ba1651794a94..fc9de50b3e40 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/DynamicEntryBox.h +++ b/Engine/Source/Runtime/UMG/Public/Components/DynamicEntryBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/EditableText.h b/Engine/Source/Runtime/UMG/Public/Components/EditableText.h index cafc3d7c46eb..be5eea41a731 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/EditableText.h +++ b/Engine/Source/Runtime/UMG/Public/Components/EditableText.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h b/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h index fefd7c75137a..c1eaa0357131 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h +++ b/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h b/Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h index 4c984b7f275a..6111c96ba31d 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h +++ b/Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/GridPanel.h b/Engine/Source/Runtime/UMG/Public/Components/GridPanel.h index 7890d51bc966..88f73e353649 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/GridPanel.h +++ b/Engine/Source/Runtime/UMG/Public/Components/GridPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/GridSlot.h b/Engine/Source/Runtime/UMG/Public/Components/GridSlot.h index 1b50528e1769..77a5e732c1f0 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/GridSlot.h +++ b/Engine/Source/Runtime/UMG/Public/Components/GridSlot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/HorizontalBox.h b/Engine/Source/Runtime/UMG/Public/Components/HorizontalBox.h index 846638de8aa5..81500e9e5f72 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/HorizontalBox.h +++ b/Engine/Source/Runtime/UMG/Public/Components/HorizontalBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/HorizontalBoxSlot.h b/Engine/Source/Runtime/UMG/Public/Components/HorizontalBoxSlot.h index 76d8fc540955..30805f1652f6 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/HorizontalBoxSlot.h +++ b/Engine/Source/Runtime/UMG/Public/Components/HorizontalBoxSlot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/Image.h b/Engine/Source/Runtime/UMG/Public/Components/Image.h index de5e690ad723..87ba705fa906 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/Image.h +++ b/Engine/Source/Runtime/UMG/Public/Components/Image.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/InputKeySelector.h b/Engine/Source/Runtime/UMG/Public/Components/InputKeySelector.h index c86ac1134c24..052a5f63b37c 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/InputKeySelector.h +++ b/Engine/Source/Runtime/UMG/Public/Components/InputKeySelector.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/InvalidationBox.h b/Engine/Source/Runtime/UMG/Public/Components/InvalidationBox.h index 4b694ca3fdf5..78553ef5db79 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/InvalidationBox.h +++ b/Engine/Source/Runtime/UMG/Public/Components/InvalidationBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/ListView.h b/Engine/Source/Runtime/UMG/Public/Components/ListView.h index 6ef7e430bc4d..740ee8835da4 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/ListView.h +++ b/Engine/Source/Runtime/UMG/Public/Components/ListView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h b/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h index 523cd7d7f360..462fbae77763 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h +++ b/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/MenuAnchor.h b/Engine/Source/Runtime/UMG/Public/Components/MenuAnchor.h index b0aad2cef9f4..9ce33568ecbc 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/MenuAnchor.h +++ b/Engine/Source/Runtime/UMG/Public/Components/MenuAnchor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/MultiLineEditableText.h b/Engine/Source/Runtime/UMG/Public/Components/MultiLineEditableText.h index fb29aa765ad4..b2b0d15b2976 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/MultiLineEditableText.h +++ b/Engine/Source/Runtime/UMG/Public/Components/MultiLineEditableText.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/MultiLineEditableTextBox.h b/Engine/Source/Runtime/UMG/Public/Components/MultiLineEditableTextBox.h index 4e21e1d82673..6a2be14cb9bc 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/MultiLineEditableTextBox.h +++ b/Engine/Source/Runtime/UMG/Public/Components/MultiLineEditableTextBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/NamedSlot.h b/Engine/Source/Runtime/UMG/Public/Components/NamedSlot.h index 48077b2c2516..b60db7ba4174 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/NamedSlot.h +++ b/Engine/Source/Runtime/UMG/Public/Components/NamedSlot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/NamedSlotInterface.h b/Engine/Source/Runtime/UMG/Public/Components/NamedSlotInterface.h index 3235d1e983b3..ebee41229cd5 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/NamedSlotInterface.h +++ b/Engine/Source/Runtime/UMG/Public/Components/NamedSlotInterface.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/NativeWidgetHost.h b/Engine/Source/Runtime/UMG/Public/Components/NativeWidgetHost.h index 833efedc8ca3..1e3e4c8dfaf1 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/NativeWidgetHost.h +++ b/Engine/Source/Runtime/UMG/Public/Components/NativeWidgetHost.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/Overlay.h b/Engine/Source/Runtime/UMG/Public/Components/Overlay.h index b5986c164dde..012c1cb96910 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/Overlay.h +++ b/Engine/Source/Runtime/UMG/Public/Components/Overlay.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/OverlaySlot.h b/Engine/Source/Runtime/UMG/Public/Components/OverlaySlot.h index c40764778722..c24dd38dea68 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/OverlaySlot.h +++ b/Engine/Source/Runtime/UMG/Public/Components/OverlaySlot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/PanelSlot.h b/Engine/Source/Runtime/UMG/Public/Components/PanelSlot.h index ae7bea1f26ed..61af229801b9 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/PanelSlot.h +++ b/Engine/Source/Runtime/UMG/Public/Components/PanelSlot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/PanelWidget.h b/Engine/Source/Runtime/UMG/Public/Components/PanelWidget.h index a6cb27cc6f24..fcdd1f916186 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/PanelWidget.h +++ b/Engine/Source/Runtime/UMG/Public/Components/PanelWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/ProgressBar.h b/Engine/Source/Runtime/UMG/Public/Components/ProgressBar.h index eaca4ff1dc87..ec86d5a1ca36 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/ProgressBar.h +++ b/Engine/Source/Runtime/UMG/Public/Components/ProgressBar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/RetainerBox.h b/Engine/Source/Runtime/UMG/Public/Components/RetainerBox.h index 05d8dd90e738..08ca1a33cadc 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/RetainerBox.h +++ b/Engine/Source/Runtime/UMG/Public/Components/RetainerBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/RichTextBlock.h b/Engine/Source/Runtime/UMG/Public/Components/RichTextBlock.h index e5ab33b5bade..b8db83b7c769 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/RichTextBlock.h +++ b/Engine/Source/Runtime/UMG/Public/Components/RichTextBlock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/RichTextBlockDecorator.h b/Engine/Source/Runtime/UMG/Public/Components/RichTextBlockDecorator.h index 289788bf68d1..2a259fb0894f 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/RichTextBlockDecorator.h +++ b/Engine/Source/Runtime/UMG/Public/Components/RichTextBlockDecorator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/RichTextBlockImageDecorator.h b/Engine/Source/Runtime/UMG/Public/Components/RichTextBlockImageDecorator.h index b4395c054d15..8693083c1b61 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/RichTextBlockImageDecorator.h +++ b/Engine/Source/Runtime/UMG/Public/Components/RichTextBlockImageDecorator.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/SafeZone.h b/Engine/Source/Runtime/UMG/Public/Components/SafeZone.h index 59cfb6d2094f..efce1b661740 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/SafeZone.h +++ b/Engine/Source/Runtime/UMG/Public/Components/SafeZone.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/SafeZoneSlot.h b/Engine/Source/Runtime/UMG/Public/Components/SafeZoneSlot.h index 2cf6e59e150f..7aa051d7b8bc 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/SafeZoneSlot.h +++ b/Engine/Source/Runtime/UMG/Public/Components/SafeZoneSlot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/ScaleBox.h b/Engine/Source/Runtime/UMG/Public/Components/ScaleBox.h index 003ea1402d53..5e9f82ee63c5 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/ScaleBox.h +++ b/Engine/Source/Runtime/UMG/Public/Components/ScaleBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/ScaleBoxSlot.h b/Engine/Source/Runtime/UMG/Public/Components/ScaleBoxSlot.h index c9b07aeef456..8fa1fad676b8 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/ScaleBoxSlot.h +++ b/Engine/Source/Runtime/UMG/Public/Components/ScaleBoxSlot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/ScrollBar.h b/Engine/Source/Runtime/UMG/Public/Components/ScrollBar.h index 272ff16eaa4f..bcdce0309ccf 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/ScrollBar.h +++ b/Engine/Source/Runtime/UMG/Public/Components/ScrollBar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/ScrollBox.h b/Engine/Source/Runtime/UMG/Public/Components/ScrollBox.h index 02cd6fb83c2c..6aa4c829c3f0 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/ScrollBox.h +++ b/Engine/Source/Runtime/UMG/Public/Components/ScrollBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/ScrollBoxSlot.h b/Engine/Source/Runtime/UMG/Public/Components/ScrollBoxSlot.h index ed9aa45ea4ea..abb61eea75e7 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/ScrollBoxSlot.h +++ b/Engine/Source/Runtime/UMG/Public/Components/ScrollBoxSlot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h b/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h index 066f621ea123..66bae10e1680 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h +++ b/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/SizeBoxSlot.h b/Engine/Source/Runtime/UMG/Public/Components/SizeBoxSlot.h index c9bb906a7e23..dcb81776e7c2 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/SizeBoxSlot.h +++ b/Engine/Source/Runtime/UMG/Public/Components/SizeBoxSlot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/SlateWrapperTypes.h b/Engine/Source/Runtime/UMG/Public/Components/SlateWrapperTypes.h index 1685d1d25e69..39bf2865013a 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/SlateWrapperTypes.h +++ b/Engine/Source/Runtime/UMG/Public/Components/SlateWrapperTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/Slider.h b/Engine/Source/Runtime/UMG/Public/Components/Slider.h index 6ddf0c6028e3..0e1cd5a857aa 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/Slider.h +++ b/Engine/Source/Runtime/UMG/Public/Components/Slider.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/Spacer.h b/Engine/Source/Runtime/UMG/Public/Components/Spacer.h index 001679e99367..99c0fb52de8a 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/Spacer.h +++ b/Engine/Source/Runtime/UMG/Public/Components/Spacer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h b/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h index 4844c189ad54..2103849f53f4 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h +++ b/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/TextBlock.h b/Engine/Source/Runtime/UMG/Public/Components/TextBlock.h index 7db182a3c4a5..b801ac8105f7 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/TextBlock.h +++ b/Engine/Source/Runtime/UMG/Public/Components/TextBlock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/TextWidgetTypes.h b/Engine/Source/Runtime/UMG/Public/Components/TextWidgetTypes.h index cd5d86a27764..3cf7915d7994 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/TextWidgetTypes.h +++ b/Engine/Source/Runtime/UMG/Public/Components/TextWidgetTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/Throbber.h b/Engine/Source/Runtime/UMG/Public/Components/Throbber.h index 22449625670b..aea3bb430de2 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/Throbber.h +++ b/Engine/Source/Runtime/UMG/Public/Components/Throbber.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/TileView.h b/Engine/Source/Runtime/UMG/Public/Components/TileView.h index b9ddf2935fbd..0b235b235acd 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/TileView.h +++ b/Engine/Source/Runtime/UMG/Public/Components/TileView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/TreeView.h b/Engine/Source/Runtime/UMG/Public/Components/TreeView.h index 7da485a08ed0..c961305097ca 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/TreeView.h +++ b/Engine/Source/Runtime/UMG/Public/Components/TreeView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/UniformGridPanel.h b/Engine/Source/Runtime/UMG/Public/Components/UniformGridPanel.h index 5c2e8f09be03..4089d0e498aa 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/UniformGridPanel.h +++ b/Engine/Source/Runtime/UMG/Public/Components/UniformGridPanel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/UniformGridSlot.h b/Engine/Source/Runtime/UMG/Public/Components/UniformGridSlot.h index 14c11206c483..c2d022c3d831 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/UniformGridSlot.h +++ b/Engine/Source/Runtime/UMG/Public/Components/UniformGridSlot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/VerticalBox.h b/Engine/Source/Runtime/UMG/Public/Components/VerticalBox.h index 85c33ad5e305..961d1220c899 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/VerticalBox.h +++ b/Engine/Source/Runtime/UMG/Public/Components/VerticalBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/VerticalBoxSlot.h b/Engine/Source/Runtime/UMG/Public/Components/VerticalBoxSlot.h index 1591f06513e6..23a01a4b68e3 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/VerticalBoxSlot.h +++ b/Engine/Source/Runtime/UMG/Public/Components/VerticalBoxSlot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/Viewport.h b/Engine/Source/Runtime/UMG/Public/Components/Viewport.h index f23a0a57d3bf..9a8786c17cbb 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/Viewport.h +++ b/Engine/Source/Runtime/UMG/Public/Components/Viewport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/Visual.h b/Engine/Source/Runtime/UMG/Public/Components/Visual.h index b77ca2f42a6a..9eefdcad815f 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/Visual.h +++ b/Engine/Source/Runtime/UMG/Public/Components/Visual.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/Widget.h b/Engine/Source/Runtime/UMG/Public/Components/Widget.h index 6778eb8fefc8..aab2d2866a47 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/Widget.h +++ b/Engine/Source/Runtime/UMG/Public/Components/Widget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/WidgetComponent.h b/Engine/Source/Runtime/UMG/Public/Components/WidgetComponent.h index ebda5f3c47af..646c34a319f2 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/WidgetComponent.h +++ b/Engine/Source/Runtime/UMG/Public/Components/WidgetComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/WidgetInteractionComponent.h b/Engine/Source/Runtime/UMG/Public/Components/WidgetInteractionComponent.h index 1bdb9121c522..13f3d9d23cd0 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/WidgetInteractionComponent.h +++ b/Engine/Source/Runtime/UMG/Public/Components/WidgetInteractionComponent.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/WidgetSwitcher.h b/Engine/Source/Runtime/UMG/Public/Components/WidgetSwitcher.h index 7802f09ffc0f..f5f793aba315 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/WidgetSwitcher.h +++ b/Engine/Source/Runtime/UMG/Public/Components/WidgetSwitcher.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/WidgetSwitcherSlot.h b/Engine/Source/Runtime/UMG/Public/Components/WidgetSwitcherSlot.h index b2357f423adf..475c3b527b69 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/WidgetSwitcherSlot.h +++ b/Engine/Source/Runtime/UMG/Public/Components/WidgetSwitcherSlot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarArea.h b/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarArea.h index d803bf3f8ec6..30a375a332ad 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarArea.h +++ b/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarArea.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarAreaSlot.h b/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarAreaSlot.h index 8900c409ea18..d056ceb609fd 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarAreaSlot.h +++ b/Engine/Source/Runtime/UMG/Public/Components/WindowTitleBarAreaSlot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/WrapBox.h b/Engine/Source/Runtime/UMG/Public/Components/WrapBox.h index b33136ad9cc8..bc39c077f425 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/WrapBox.h +++ b/Engine/Source/Runtime/UMG/Public/Components/WrapBox.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Components/WrapBoxSlot.h b/Engine/Source/Runtime/UMG/Public/Components/WrapBoxSlot.h index 38dfcd2f2e80..345073fb6d70 100644 --- a/Engine/Source/Runtime/UMG/Public/Components/WrapBoxSlot.h +++ b/Engine/Source/Runtime/UMG/Public/Components/WrapBoxSlot.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/IUMGModule.h b/Engine/Source/Runtime/UMG/Public/IUMGModule.h index 66dd02529c72..8cfc7e939a89 100644 --- a/Engine/Source/Runtime/UMG/Public/IUMGModule.h +++ b/Engine/Source/Runtime/UMG/Public/IUMGModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Slate/SMeshWidget.h b/Engine/Source/Runtime/UMG/Public/Slate/SMeshWidget.h index b7b5419639c3..1ed693e814fb 100644 --- a/Engine/Source/Runtime/UMG/Public/Slate/SMeshWidget.h +++ b/Engine/Source/Runtime/UMG/Public/Slate/SMeshWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Slate/SObjectTableRow.h b/Engine/Source/Runtime/UMG/Public/Slate/SObjectTableRow.h index 35065f81f2e5..aaba9cb69565 100644 --- a/Engine/Source/Runtime/UMG/Public/Slate/SObjectTableRow.h +++ b/Engine/Source/Runtime/UMG/Public/Slate/SObjectTableRow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Slate/SObjectWidget.h b/Engine/Source/Runtime/UMG/Public/Slate/SObjectWidget.h index 615e5701ccc7..aafdf1bc9016 100644 --- a/Engine/Source/Runtime/UMG/Public/Slate/SObjectWidget.h +++ b/Engine/Source/Runtime/UMG/Public/Slate/SObjectWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Slate/SRetainerWidget.h b/Engine/Source/Runtime/UMG/Public/Slate/SRetainerWidget.h index 7f25c2700cf1..b57a1473225a 100644 --- a/Engine/Source/Runtime/UMG/Public/Slate/SRetainerWidget.h +++ b/Engine/Source/Runtime/UMG/Public/Slate/SRetainerWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Slate/SWorldWidgetScreenLayer.h b/Engine/Source/Runtime/UMG/Public/Slate/SWorldWidgetScreenLayer.h index aeb543f05d79..77094f808328 100644 --- a/Engine/Source/Runtime/UMG/Public/Slate/SWorldWidgetScreenLayer.h +++ b/Engine/Source/Runtime/UMG/Public/Slate/SWorldWidgetScreenLayer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Slate/SlateVectorArtData.h b/Engine/Source/Runtime/UMG/Public/Slate/SlateVectorArtData.h index ec96f2d2722e..6c46cc1da4f8 100644 --- a/Engine/Source/Runtime/UMG/Public/Slate/SlateVectorArtData.h +++ b/Engine/Source/Runtime/UMG/Public/Slate/SlateVectorArtData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Slate/SlateVectorArtInstanceData.h b/Engine/Source/Runtime/UMG/Public/Slate/SlateVectorArtInstanceData.h index 4dd909406c11..52722c1b7c8c 100644 --- a/Engine/Source/Runtime/UMG/Public/Slate/SlateVectorArtInstanceData.h +++ b/Engine/Source/Runtime/UMG/Public/Slate/SlateVectorArtInstanceData.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Slate/UMGDragDropOp.h b/Engine/Source/Runtime/UMG/Public/Slate/UMGDragDropOp.h index 38025be90f01..c09bee1ddfb8 100644 --- a/Engine/Source/Runtime/UMG/Public/Slate/UMGDragDropOp.h +++ b/Engine/Source/Runtime/UMG/Public/Slate/UMGDragDropOp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Slate/WidgetRenderer.h b/Engine/Source/Runtime/UMG/Public/Slate/WidgetRenderer.h index bb3f7577a919..610cf818023c 100644 --- a/Engine/Source/Runtime/UMG/Public/Slate/WidgetRenderer.h +++ b/Engine/Source/Runtime/UMG/Public/Slate/WidgetRenderer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/Slate/WidgetTransform.h b/Engine/Source/Runtime/UMG/Public/Slate/WidgetTransform.h index 86a6409157a7..a87efd8d8eef 100644 --- a/Engine/Source/Runtime/UMG/Public/Slate/WidgetTransform.h +++ b/Engine/Source/Runtime/UMG/Public/Slate/WidgetTransform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/UMG.h b/Engine/Source/Runtime/UMG/Public/UMG.h index db3f8cfa8e79..de534808ceb6 100644 --- a/Engine/Source/Runtime/UMG/Public/UMG.h +++ b/Engine/Source/Runtime/UMG/Public/UMG.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/Public/UMGStyle.h b/Engine/Source/Runtime/UMG/Public/UMGStyle.h index 51253dbf9646..c1e4e90ef09e 100644 --- a/Engine/Source/Runtime/UMG/Public/UMGStyle.h +++ b/Engine/Source/Runtime/UMG/Public/UMGStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UMG/UMG.Build.cs b/Engine/Source/Runtime/UMG/UMG.Build.cs index d826f5c39d89..ecc13eed50e2 100644 --- a/Engine/Source/Runtime/UMG/UMG.Build.cs +++ b/Engine/Source/Runtime/UMG/UMG.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp b/Engine/Source/Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp index 3fda0f3337a9..66ff35a8b147 100644 --- a/Engine/Source/Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp +++ b/Engine/Source/Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnixCommonStartup.h" #include "Misc/OutputDeviceRedirector.h" diff --git a/Engine/Source/Runtime/Unix/UnixCommonStartup/Public/UnixCommonStartup.h b/Engine/Source/Runtime/Unix/UnixCommonStartup/Public/UnixCommonStartup.h index d226bc338388..1e253a464e16 100644 --- a/Engine/Source/Runtime/Unix/UnixCommonStartup/Public/UnixCommonStartup.h +++ b/Engine/Source/Runtime/Unix/UnixCommonStartup/Public/UnixCommonStartup.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Unix/UnixCommonStartup/UnixCommonStartup.Build.cs b/Engine/Source/Runtime/Unix/UnixCommonStartup/UnixCommonStartup.Build.cs index f0dbe7ec2be8..9de19eea2135 100644 --- a/Engine/Source/Runtime/Unix/UnixCommonStartup/UnixCommonStartup.Build.cs +++ b/Engine/Source/Runtime/Unix/UnixCommonStartup/UnixCommonStartup.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Runtime/UnrealAudio/Private/Tests/UnrealAudioDeviceTests.cpp b/Engine/Source/Runtime/UnrealAudio/Private/Tests/UnrealAudioDeviceTests.cpp index 7825350fadc2..3731125fd974 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/Tests/UnrealAudioDeviceTests.cpp +++ b/Engine/Source/Runtime/UnrealAudio/Private/Tests/UnrealAudioDeviceTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/PlatformFilemanager.h" diff --git a/Engine/Source/Runtime/UnrealAudio/Private/Tests/UnrealAudioSystemTests.cpp b/Engine/Source/Runtime/UnrealAudio/Private/Tests/UnrealAudioSystemTests.cpp index 149c2acb6c58..acaaab1c55d9 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/Tests/UnrealAudioSystemTests.cpp +++ b/Engine/Source/Runtime/UnrealAudio/Private/Tests/UnrealAudioSystemTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Runtime/UnrealAudio/Private/Tests/UnrealAudioTestGenerators.cpp b/Engine/Source/Runtime/UnrealAudio/Private/Tests/UnrealAudioTestGenerators.cpp index 14e8bff6170d..7f66612b7cad 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/Tests/UnrealAudioTestGenerators.cpp +++ b/Engine/Source/Runtime/UnrealAudio/Private/Tests/UnrealAudioTestGenerators.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Tests/UnrealAudioTestGenerators.h" diff --git a/Engine/Source/Runtime/UnrealAudio/Private/Tests/UnrealAudioTestGenerators.h b/Engine/Source/Runtime/UnrealAudio/Private/Tests/UnrealAudioTestGenerators.h index 91a181185583..0cdab99da3fb 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/Tests/UnrealAudioTestGenerators.h +++ b/Engine/Source/Runtime/UnrealAudio/Private/Tests/UnrealAudioTestGenerators.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudio.cpp b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudio.cpp index b39b6f156199..96f817711671 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudio.cpp +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudio.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "HAL/RunnableThread.h" diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioBuffer.cpp b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioBuffer.cpp index cb2ebcccb80a..6cb8605e9aea 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioBuffer.cpp +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealAudioBuffer.h" #include "UnrealAudioPrivate.h" diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioBuffer.h b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioBuffer.h index 422d29d733e3..a80115a1fd60 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioBuffer.h +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioDecode.cpp b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioDecode.cpp index 2146e7e35345..8dcd0ea5421c 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioDecode.cpp +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioDecode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealAudioDecode.h" #include "HAL/RunnableThread.h" diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioDecode.h b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioDecode.h index 456531cd51e1..e58c946683ce 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioDecode.h +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioDecode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioDevice.cpp b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioDevice.cpp index 9f08c9a601f1..17685cdc1657 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioDevice.cpp +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UnrealAudioTypes.h" diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioDeviceFormat.cpp b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioDeviceFormat.cpp index 1a8e97e5cf42..6633558023f3 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioDeviceFormat.cpp +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioDeviceFormat.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealAudioDeviceFormat.h" #include "UnrealAudioPrivate.h" diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioDeviceFormat.h b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioDeviceFormat.h index 87169bccbe52..4fa13e171381 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioDeviceFormat.h +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioDeviceFormat.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioEmitter.cpp b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioEmitter.cpp index 120cf9fa52be..fb002c250deb 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioEmitter.cpp +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioEmitter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealAudioEmitter.h" #include "UnrealAudioPrivate.h" diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioEmitterInternal.h b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioEmitterInternal.h index 839e84cb067c..647cdae352fb 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioEmitterInternal.h +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioEmitterInternal.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioEmitterManager.cpp b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioEmitterManager.cpp index eefe98e6ba43..696b7340ccd8 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioEmitterManager.cpp +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioEmitterManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealAudioEmitterManager.h" #include "UnrealAudioPrivate.h" diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioEmitterManager.h b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioEmitterManager.h index d6bdf53eeeec..5afa40733c47 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioEmitterManager.h +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioEmitterManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioEntityManager.h b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioEntityManager.h index e12ea2c3623f..975e7c016db6 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioEntityManager.h +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioEntityManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioHandles.h b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioHandles.h index 0858861f8efc..708be5b95e19 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioHandles.h +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioHandles.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioPitchManager.cpp b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioPitchManager.cpp index 2729f2b5d0eb..42c22b371cf0 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioPitchManager.cpp +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioPitchManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealAudioPitchManager.h" #include "UnrealAudioPrivate.h" diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioPitchManager.h b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioPitchManager.h index 5ac200dc6ac8..f7417937f791 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioPitchManager.h +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioPitchManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioPrivate.h b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioPrivate.h index 600ec8af09e3..624c33832f92 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioPrivate.h +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSampleRateConverter.cpp b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSampleRateConverter.cpp index eb179a1c0386..4ab11d8224ed 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSampleRateConverter.cpp +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSampleRateConverter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealAudioSampleRateConverter.h" #include "UnrealAudioUtilities.h" diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSampleRateConverter.h b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSampleRateConverter.h index f1738862cc7d..51f4c53806dd 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSampleRateConverter.h +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSampleRateConverter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSoundFile.cpp b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSoundFile.cpp index 232767d260f9..3dc540e0ab46 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSoundFile.cpp +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSoundFile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealAudioSoundFile.h" #include "HAL/FileManager.h" diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSoundFileConvert.cpp b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSoundFileConvert.cpp index f9f0c8dc7cc0..f11ac8c03593 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSoundFileConvert.cpp +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSoundFileConvert.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/FileHelper.h" diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSoundFileInternal.h b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSoundFileInternal.h index 78c2259ef085..ddb9a8c9be91 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSoundFileInternal.h +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSoundFileInternal.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSoundFileManager.cpp b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSoundFileManager.cpp index 4d892e8b530d..194fd5557133 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSoundFileManager.cpp +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSoundFileManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealAudioSoundFileManager.h" #include "UnrealAudioPrivate.h" diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSoundFileManager.h b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSoundFileManager.h index db0a8dabf122..a83a28e0b328 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSoundFileManager.h +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSoundFileManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSoundFileReader.cpp b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSoundFileReader.cpp index dea5f0aef559..f4eeafdca0bf 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSoundFileReader.cpp +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioSoundFileReader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/FileHelper.h" diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioThread.h b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioThread.h index 508264a5e0e8..394eef129767 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioThread.h +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioThread.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioUtilities.cpp b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioUtilities.cpp index 96f2467b6341..2879c5600fdb 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioUtilities.cpp +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioUtilities.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealAudioUtilities.h" #include "UnrealAudioPrivate.h" diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioUtilities.h b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioUtilities.h index 75bea07c1d47..7dfca8d9d409 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioUtilities.h +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioUtilities.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVoice.cpp b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVoice.cpp index f510a5fb19c9..9715b2b07c18 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVoice.cpp +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVoice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealAudioVoice.h" #include "UnrealAudioUtilities.h" diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVoiceInternal.h b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVoiceInternal.h index c5a079a32963..89f54df519cc 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVoiceInternal.h +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVoiceInternal.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVoiceManager.cpp b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVoiceManager.cpp index 407126e6699a..4eed6442bebd 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVoiceManager.cpp +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVoiceManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealAudioVoiceManager.h" #include "UnrealAudioPrivate.h" diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVoiceManager.h b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVoiceManager.h index 9bc503de1cbc..7de166bf394b 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVoiceManager.h +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVoiceManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVoiceMixer.cpp b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVoiceMixer.cpp index 9a81983463a3..770636fb64c9 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVoiceMixer.cpp +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVoiceMixer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealAudioVoiceMixer.h" #include "UnrealAudioVoiceManager.h" diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVoiceMixer.h b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVoiceMixer.h index 458037ddba69..9fda8f60cb05 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVoiceMixer.h +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVoiceMixer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVolumeManager.cpp b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVolumeManager.cpp index cb0653c8db58..c6368fc1ecd3 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVolumeManager.cpp +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVolumeManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "UnrealAudioVolumeManager.h" #include "UnrealAudioPrivate.h" diff --git a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVolumeManager.h b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVolumeManager.h index a31716c19824..74fc6f77dc49 100644 --- a/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVolumeManager.h +++ b/Engine/Source/Runtime/UnrealAudio/Private/UnrealAudioVolumeManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioDeviceModule.h b/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioDeviceModule.h index 31ba0c9aca46..965d4543146b 100644 --- a/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioDeviceModule.h +++ b/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioDeviceModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioEmitter.h b/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioEmitter.h index cb46be0a464d..d2150dfc1742 100644 --- a/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioEmitter.h +++ b/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioEmitter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioModule.h b/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioModule.h index e8046f627175..c29e63e81b4d 100644 --- a/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioModule.h +++ b/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioSoundFile.h b/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioSoundFile.h index eeffc7537210..d243df1730bf 100644 --- a/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioSoundFile.h +++ b/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioSoundFile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioTests.h b/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioTests.h index c40d267e6193..3e9c9e3de40d 100644 --- a/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioTests.h +++ b/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioTests.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioTypes.h b/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioTypes.h index 8dcc8855dc2e..3dec10183d6d 100644 --- a/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioTypes.h +++ b/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioTypes.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioVoice.h b/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioVoice.h index 0905065347e2..77e872b86127 100644 --- a/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioVoice.h +++ b/Engine/Source/Runtime/UnrealAudio/Public/UnrealAudioVoice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UnrealAudio/UnrealAudio.Build.cs b/Engine/Source/Runtime/UnrealAudio/UnrealAudio.Build.cs index 3048b97d13d3..69963d2bbd93 100644 --- a/Engine/Source/Runtime/UnrealAudio/UnrealAudio.Build.cs +++ b/Engine/Source/Runtime/UnrealAudio/UnrealAudio.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/UtilityShaders/Private/ClearQuad.cpp b/Engine/Source/Runtime/UtilityShaders/Private/ClearQuad.cpp index 9d17e1e0a0de..e2c44449d1f3 100644 --- a/Engine/Source/Runtime/UtilityShaders/Private/ClearQuad.cpp +++ b/Engine/Source/Runtime/UtilityShaders/Private/ClearQuad.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClearQuad.h" #include "Shader.h" diff --git a/Engine/Source/Runtime/UtilityShaders/Private/ClearReplacementShaders.cpp b/Engine/Source/Runtime/UtilityShaders/Private/ClearReplacementShaders.cpp index 670338bcb3b2..fe024d794696 100644 --- a/Engine/Source/Runtime/UtilityShaders/Private/ClearReplacementShaders.cpp +++ b/Engine/Source/Runtime/UtilityShaders/Private/ClearReplacementShaders.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ClearReplacementShaders.h" diff --git a/Engine/Source/Runtime/UtilityShaders/Private/LongGPUTask.cpp b/Engine/Source/Runtime/UtilityShaders/Private/LongGPUTask.cpp index fe7963876b7c..1b3ff0c27d55 100644 --- a/Engine/Source/Runtime/UtilityShaders/Private/LongGPUTask.cpp +++ b/Engine/Source/Runtime/UtilityShaders/Private/LongGPUTask.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LongGPUTask.h" #include "OneColorShader.h" diff --git a/Engine/Source/Runtime/UtilityShaders/Private/MediaShaders.cpp b/Engine/Source/Runtime/UtilityShaders/Private/MediaShaders.cpp index cf75801dd599..3d18f04b3b5e 100644 --- a/Engine/Source/Runtime/UtilityShaders/Private/MediaShaders.cpp +++ b/Engine/Source/Runtime/UtilityShaders/Private/MediaShaders.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MediaShaders.h" #include "ShaderParameterUtils.h" diff --git a/Engine/Source/Runtime/UtilityShaders/Private/OculusShaders.cpp b/Engine/Source/Runtime/UtilityShaders/Private/OculusShaders.cpp index 9b93830a278f..f900d0349388 100644 --- a/Engine/Source/Runtime/UtilityShaders/Private/OculusShaders.cpp +++ b/Engine/Source/Runtime/UtilityShaders/Private/OculusShaders.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OculusShaders.h" diff --git a/Engine/Source/Runtime/UtilityShaders/Private/OneColorShader.cpp b/Engine/Source/Runtime/UtilityShaders/Private/OneColorShader.cpp index 451b317895f7..2b75b0a27f86 100644 --- a/Engine/Source/Runtime/UtilityShaders/Private/OneColorShader.cpp +++ b/Engine/Source/Runtime/UtilityShaders/Private/OneColorShader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "OneColorShader.h" diff --git a/Engine/Source/Runtime/UtilityShaders/Private/RGBAToYUV420Shader.cpp b/Engine/Source/Runtime/UtilityShaders/Private/RGBAToYUV420Shader.cpp index 50daa402dda5..a038c27c0476 100644 --- a/Engine/Source/Runtime/UtilityShaders/Private/RGBAToYUV420Shader.cpp +++ b/Engine/Source/Runtime/UtilityShaders/Private/RGBAToYUV420Shader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "RGBAToYUV420Shader.h" #include "ShaderParameterUtils.h" diff --git a/Engine/Source/Runtime/UtilityShaders/Private/ResolveShader.cpp b/Engine/Source/Runtime/UtilityShaders/Private/ResolveShader.cpp index 06f93ce57b5e..0de1162b3aba 100644 --- a/Engine/Source/Runtime/UtilityShaders/Private/ResolveShader.cpp +++ b/Engine/Source/Runtime/UtilityShaders/Private/ResolveShader.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ResolveShader.h" diff --git a/Engine/Source/Runtime/UtilityShaders/Private/UtilityShaders.cpp b/Engine/Source/Runtime/UtilityShaders/Private/UtilityShaders.cpp index 3bfc12bee997..477eecb27e5b 100644 --- a/Engine/Source/Runtime/UtilityShaders/Private/UtilityShaders.cpp +++ b/Engine/Source/Runtime/UtilityShaders/Private/UtilityShaders.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/UtilityShaders/Public/ClearQuad.h b/Engine/Source/Runtime/UtilityShaders/Public/ClearQuad.h index 6ff86ba3405b..0c92428b815c 100644 --- a/Engine/Source/Runtime/UtilityShaders/Public/ClearQuad.h +++ b/Engine/Source/Runtime/UtilityShaders/Public/ClearQuad.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UtilityShaders/Public/ClearReplacementShaders.h b/Engine/Source/Runtime/UtilityShaders/Public/ClearReplacementShaders.h index c83b60049aa2..2b699c562592 100644 --- a/Engine/Source/Runtime/UtilityShaders/Public/ClearReplacementShaders.h +++ b/Engine/Source/Runtime/UtilityShaders/Public/ClearReplacementShaders.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UtilityShaders/Public/LongGPUTask.h b/Engine/Source/Runtime/UtilityShaders/Public/LongGPUTask.h index 5fa549a2b3e0..8b118f972be1 100644 --- a/Engine/Source/Runtime/UtilityShaders/Public/LongGPUTask.h +++ b/Engine/Source/Runtime/UtilityShaders/Public/LongGPUTask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UtilityShaders/Public/MediaShaders.h b/Engine/Source/Runtime/UtilityShaders/Public/MediaShaders.h index 584eeb95cfdf..fc68f676031a 100644 --- a/Engine/Source/Runtime/UtilityShaders/Public/MediaShaders.h +++ b/Engine/Source/Runtime/UtilityShaders/Public/MediaShaders.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UtilityShaders/Public/OculusShaders.h b/Engine/Source/Runtime/UtilityShaders/Public/OculusShaders.h index cece6f44f884..2233a0fb6dbb 100644 --- a/Engine/Source/Runtime/UtilityShaders/Public/OculusShaders.h +++ b/Engine/Source/Runtime/UtilityShaders/Public/OculusShaders.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UtilityShaders/Public/OneColorShader.h b/Engine/Source/Runtime/UtilityShaders/Public/OneColorShader.h index 7ee68641bc72..798931c537ad 100644 --- a/Engine/Source/Runtime/UtilityShaders/Public/OneColorShader.h +++ b/Engine/Source/Runtime/UtilityShaders/Public/OneColorShader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UtilityShaders/Public/RGBAToYUV420Shader.h b/Engine/Source/Runtime/UtilityShaders/Public/RGBAToYUV420Shader.h index e259cd2904d4..8f763b3fdedc 100644 --- a/Engine/Source/Runtime/UtilityShaders/Public/RGBAToYUV420Shader.h +++ b/Engine/Source/Runtime/UtilityShaders/Public/RGBAToYUV420Shader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UtilityShaders/Public/ResolveShader.h b/Engine/Source/Runtime/UtilityShaders/Public/ResolveShader.h index 0232d7feb30f..87c2275755b0 100644 --- a/Engine/Source/Runtime/UtilityShaders/Public/ResolveShader.h +++ b/Engine/Source/Runtime/UtilityShaders/Public/ResolveShader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/UtilityShaders/UtilityShaders.Build.cs b/Engine/Source/Runtime/UtilityShaders/UtilityShaders.Build.cs index 76cb90b0ef73..4852e10bd7eb 100644 --- a/Engine/Source/Runtime/UtilityShaders/UtilityShaders.Build.cs +++ b/Engine/Source/Runtime/UtilityShaders/UtilityShaders.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/VectorVM/Private/Tests/VectorVMTests.cpp b/Engine/Source/Runtime/VectorVM/Private/Tests/VectorVMTests.cpp index 8a15decf32cc..9b32a959341d 100644 --- a/Engine/Source/Runtime/VectorVM/Private/Tests/VectorVMTests.cpp +++ b/Engine/Source/Runtime/VectorVM/Private/Tests/VectorVMTests.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "Misc/AutomationTest.h" diff --git a/Engine/Source/Runtime/VectorVM/Private/VectorVM.cpp b/Engine/Source/Runtime/VectorVM/Private/VectorVM.cpp index 547a95d10c71..1233b20c30f8 100644 --- a/Engine/Source/Runtime/VectorVM/Private/VectorVM.cpp +++ b/Engine/Source/Runtime/VectorVM/Private/VectorVM.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VectorVM.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/VectorVM/Private/VectorVMPrivate.h b/Engine/Source/Runtime/VectorVM/Private/VectorVMPrivate.h index 8984f3a5dd36..c40d3a23a1b2 100644 --- a/Engine/Source/Runtime/VectorVM/Private/VectorVMPrivate.h +++ b/Engine/Source/Runtime/VectorVM/Private/VectorVMPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/VectorVM/Public/VectorVM.h b/Engine/Source/Runtime/VectorVM/Public/VectorVM.h index a6d4a83b1e34..99a50e559997 100644 --- a/Engine/Source/Runtime/VectorVM/Public/VectorVM.h +++ b/Engine/Source/Runtime/VectorVM/Public/VectorVM.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/VectorVM/Public/VectorVMDataObject.h b/Engine/Source/Runtime/VectorVM/Public/VectorVMDataObject.h index d4ea8b344351..593e0af04fb9 100644 --- a/Engine/Source/Runtime/VectorVM/Public/VectorVMDataObject.h +++ b/Engine/Source/Runtime/VectorVM/Public/VectorVMDataObject.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "VectorVMDataObject.generated.h" diff --git a/Engine/Source/Runtime/VectorVM/VectorVM.Build.cs b/Engine/Source/Runtime/VectorVM/VectorVM.Build.cs index a94431803c6e..5bf1ce6d64ee 100644 --- a/Engine/Source/Runtime/VectorVM/VectorVM.Build.cs +++ b/Engine/Source/Runtime/VectorVM/VectorVM.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/VulkanRHI/Private/Android/VulkanAndroidPlatform.cpp b/Engine/Source/Runtime/VulkanRHI/Private/Android/VulkanAndroidPlatform.cpp index 8f4931394625..82d0e4a800b6 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/Android/VulkanAndroidPlatform.cpp +++ b/Engine/Source/Runtime/VulkanRHI/Private/Android/VulkanAndroidPlatform.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef PLATFORM_LUMIN #define PLATFORM_LUMIN 0 diff --git a/Engine/Source/Runtime/VulkanRHI/Private/Android/VulkanAndroidPlatform.h b/Engine/Source/Runtime/VulkanRHI/Private/Android/VulkanAndroidPlatform.h index 4d331da65078..a6c777161733 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/Android/VulkanAndroidPlatform.h +++ b/Engine/Source/Runtime/VulkanRHI/Private/Android/VulkanAndroidPlatform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/VulkanRHI/Private/Android/VulkanPlatformDefines.h b/Engine/Source/Runtime/VulkanRHI/Private/Android/VulkanPlatformDefines.h index 359a6ccdd914..faf7d60b596a 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/Android/VulkanPlatformDefines.h +++ b/Engine/Source/Runtime/VulkanRHI/Private/Android/VulkanPlatformDefines.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/VulkanRHI/Private/Linux/VulkanLinuxPlatform.cpp b/Engine/Source/Runtime/VulkanRHI/Private/Linux/VulkanLinuxPlatform.cpp index 857e1a36f95e..8ce088f093e3 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/Linux/VulkanLinuxPlatform.cpp +++ b/Engine/Source/Runtime/VulkanRHI/Private/Linux/VulkanLinuxPlatform.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VulkanLinuxPlatform.h" #include "../VulkanRHIPrivate.h" diff --git a/Engine/Source/Runtime/VulkanRHI/Private/Linux/VulkanLinuxPlatform.h b/Engine/Source/Runtime/VulkanRHI/Private/Linux/VulkanLinuxPlatform.h index f918a28d0d5c..e60b4d668547 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/Linux/VulkanLinuxPlatform.h +++ b/Engine/Source/Runtime/VulkanRHI/Private/Linux/VulkanLinuxPlatform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/VulkanRHI/Private/Linux/VulkanPlatformDefines.h b/Engine/Source/Runtime/VulkanRHI/Private/Linux/VulkanPlatformDefines.h index c4e6940bcc78..85a0afb6a8e8 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/Linux/VulkanPlatformDefines.h +++ b/Engine/Source/Runtime/VulkanRHI/Private/Linux/VulkanPlatformDefines.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/VulkanRHI/Private/Lumin/VulkanLuminPlatform.cpp b/Engine/Source/Runtime/VulkanRHI/Private/Lumin/VulkanLuminPlatform.cpp index c84f18669b54..45789681557c 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/Lumin/VulkanLuminPlatform.cpp +++ b/Engine/Source/Runtime/VulkanRHI/Private/Lumin/VulkanLuminPlatform.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VulkanLuminPlatform.h" #include "../VulkanRHIPrivate.h" diff --git a/Engine/Source/Runtime/VulkanRHI/Private/Lumin/VulkanLuminPlatform.h b/Engine/Source/Runtime/VulkanRHI/Private/Lumin/VulkanLuminPlatform.h index df7c6ae2b5a3..6cabc65a11b1 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/Lumin/VulkanLuminPlatform.h +++ b/Engine/Source/Runtime/VulkanRHI/Private/Lumin/VulkanLuminPlatform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/VulkanRHI/Private/Lumin/VulkanPlatformDefines.h b/Engine/Source/Runtime/VulkanRHI/Private/Lumin/VulkanPlatformDefines.h index 6105ecd9d214..490d59a8ad90 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/Lumin/VulkanPlatformDefines.h +++ b/Engine/Source/Runtime/VulkanRHI/Private/Lumin/VulkanPlatformDefines.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/VulkanRHI/Private/Mac/VulkanPlatformDefines.h b/Engine/Source/Runtime/VulkanRHI/Private/Mac/VulkanPlatformDefines.h index 9055376c0592..47bbef811c43 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/Mac/VulkanPlatformDefines.h +++ b/Engine/Source/Runtime/VulkanRHI/Private/Mac/VulkanPlatformDefines.h @@ -1,3 +1,3 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanCommandBuffer.cpp b/Engine/Source/Runtime/VulkanRHI/Private/VulkanCommandBuffer.cpp index 1462d1b2abf5..036302d4df17 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanCommandBuffer.cpp +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanCommandBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanCommandBuffer.cpp: Vulkan device RHI implementation. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanCommandBuffer.h b/Engine/Source/Runtime/VulkanRHI/Private/VulkanCommandBuffer.h index c7ba758ada00..1e34877b6762 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanCommandBuffer.h +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanCommandBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.. /*============================================================================= VulkanCommandBuffer.h: Private Vulkan RHI definitions. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanCommandWrappers.h b/Engine/Source/Runtime/VulkanRHI/Private/VulkanCommandWrappers.h index ffb1a768c99e..53af486b9d9f 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanCommandWrappers.h +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanCommandWrappers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanCommandWrappers.h: Wrap all Vulkan API functions so we can add our own 'layers' diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanCommands.cpp b/Engine/Source/Runtime/VulkanRHI/Private/VulkanCommands.cpp index 4bf6c1c12b26..09bec6d2db05 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanCommands.cpp +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanCommands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanCommands.cpp: Vulkan RHI commands implementation. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanCommandsDirect.h b/Engine/Source/Runtime/VulkanRHI/Private/VulkanCommandsDirect.h index 36d62b88dcda..5e22581c718e 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanCommandsDirect.h +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanCommandsDirect.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanCommandsDirect.h: Enumerate the VulkanDynamicAPI. Doing this in a header to avoid static analysis warnings. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanDebug.cpp b/Engine/Source/Runtime/VulkanRHI/Private/VulkanDebug.cpp index 861e40d4f54f..76056bd2440b 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanDebug.cpp +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanDebug.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanDebug.cpp: Vulkan device RHI implementation. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanDescriptorSets.h b/Engine/Source/Runtime/VulkanRHI/Private/VulkanDescriptorSets.h index 931deb08e4df..7f4c3fc45192 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanDescriptorSets.h +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanDescriptorSets.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanPipelineState.h: Vulkan pipeline state definitions. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanDevice.cpp b/Engine/Source/Runtime/VulkanRHI/Private/VulkanDevice.cpp index 9d59eb459e29..eb1a2158aa02 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanDevice.cpp +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanDevice.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanDevice.cpp: Vulkan device RHI implementation. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanDevice.h b/Engine/Source/Runtime/VulkanRHI/Private/VulkanDevice.h index cc0f0d0972db..8d090192930b 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanDevice.h +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanDevice.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.. /*============================================================================= VulkanDevice.h: Private Vulkan RHI definitions. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanGenericPlatform.h b/Engine/Source/Runtime/VulkanRHI/Private/VulkanGenericPlatform.h index 49c6d009f232..bd86ba39a346 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanGenericPlatform.h +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanGenericPlatform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanGlobalUniformBuffer.h b/Engine/Source/Runtime/VulkanRHI/Private/VulkanGlobalUniformBuffer.h index af6300152566..9a4186eef56d 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanGlobalUniformBuffer.h +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanGlobalUniformBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanGlobalUniformBuffer.h: Vulkan Global uniform definitions. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanIndexBuffer.cpp b/Engine/Source/Runtime/VulkanRHI/Private/VulkanIndexBuffer.cpp index c36939bfa1f0..5621d3b530b0 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanIndexBuffer.cpp +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanIndexBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanIndexBuffer.cpp: Vulkan Index buffer RHI implementation. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanLLM.cpp b/Engine/Source/Runtime/VulkanRHI/Private/VulkanLLM.cpp index 0c5463983752..8e83bf9ce947 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanLLM.cpp +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanLLM.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanLLM.cpp: Vulkan LLM implementation. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanLayers.cpp b/Engine/Source/Runtime/VulkanRHI/Private/VulkanLayers.cpp index 527ee7438c85..96a5950c2bae 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanLayers.cpp +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanLayers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanLayers.cpp: Vulkan device layers implementation. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanLoader.h b/Engine/Source/Runtime/VulkanRHI/Private/VulkanLoader.h index a4094dff0d24..44392ae71ee3 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanLoader.h +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanLoader.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanMemory.cpp b/Engine/Source/Runtime/VulkanRHI/Private/VulkanMemory.cpp index 88d19e36a8a0..c8f2435f45bc 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanMemory.cpp +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanMemory.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanMemory.cpp: Vulkan memory RHI implementation. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanPendingState.cpp b/Engine/Source/Runtime/VulkanRHI/Private/VulkanPendingState.cpp index 8288dec77beb..8ce9fa76ff6c 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanPendingState.cpp +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanPendingState.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.. /*============================================================================= VulkanPendingState.cpp: Private VulkanPendingState function definitions. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanPendingState.h b/Engine/Source/Runtime/VulkanRHI/Private/VulkanPendingState.h index 71320c66a710..6501e2d72def 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanPendingState.h +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanPendingState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.. /*============================================================================= VulkanPendingState.h: Private VulkanPendingState definitions. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanPipeline.cpp b/Engine/Source/Runtime/VulkanRHI/Private/VulkanPipeline.cpp index 8d76d051bf8d..ec0fee7b3092 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanPipeline.cpp +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanPipeline.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanPipeline.cpp: Vulkan device RHI implementation. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanPipeline.h b/Engine/Source/Runtime/VulkanRHI/Private/VulkanPipeline.h index afff35f711bd..edfe1c97d541 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanPipeline.h +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanPipeline.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.. /*============================================================================= VulkanPipeline.h: Private Vulkan RHI definitions. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanPipelineState.cpp b/Engine/Source/Runtime/VulkanRHI/Private/VulkanPipelineState.cpp index ea07eda59077..2ae777bbbaf7 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanPipelineState.cpp +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanPipelineState.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanStatePipeline.cpp: Vulkan pipeline state implementation. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanPipelineState.h b/Engine/Source/Runtime/VulkanRHI/Private/VulkanPipelineState.h index 32b03b15085d..7ec658453f9b 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanPipelineState.h +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanPipelineState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanPipelineState.h: Vulkan pipeline state definitions. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanPlatform.h b/Engine/Source/Runtime/VulkanRHI/Private/VulkanPlatform.h index 88610077b0b3..efa0d00e29ca 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanPlatform.h +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanPlatform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanQuery.cpp b/Engine/Source/Runtime/VulkanRHI/Private/VulkanQuery.cpp index ad2e3d582bed..988f40c3f1a6 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanQuery.cpp +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanQuery.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanQuery.cpp: Vulkan query RHI implementation. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanQueue.cpp b/Engine/Source/Runtime/VulkanRHI/Private/VulkanQueue.cpp index cf1f337b82ef..45eed90e39fa 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanQueue.cpp +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanQueue.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanQueue.cpp: Vulkan Queue implementation. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanQueue.h b/Engine/Source/Runtime/VulkanRHI/Private/VulkanQueue.h index 595173bade53..15aea8bb4d00 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanQueue.h +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanQueue.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.. /*============================================================================= VulkanQueue.h: Private Vulkan RHI definitions. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanRHI.cpp b/Engine/Source/Runtime/VulkanRHI/Private/VulkanRHI.cpp index f749dac9a1ef..46eb4f378929 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanRHI.cpp +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanRHI.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanRHI.cpp: Vulkan device RHI implementation. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanRHIPrivate.h b/Engine/Source/Runtime/VulkanRHI/Private/VulkanRHIPrivate.h index 5bbe45ac6ec6..338ceb0149d7 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanRHIPrivate.h +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanRHIPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.. /*============================================================================= VulkanRHIPrivate.h: Private Vulkan RHI definitions. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanRenderTarget.cpp b/Engine/Source/Runtime/VulkanRHI/Private/VulkanRenderTarget.cpp index 4d2d82517b6d..1b3388ae6697 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanRenderTarget.cpp +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanRenderTarget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanRenderTarget.cpp: Vulkan render target implementation. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanShaders.cpp b/Engine/Source/Runtime/VulkanRHI/Private/VulkanShaders.cpp index df72731d1be1..be983f7e3684 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanShaders.cpp +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanShaders.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanShaders.cpp: Vulkan shader RHI implementation. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanState.cpp b/Engine/Source/Runtime/VulkanRHI/Private/VulkanState.cpp index 56e26f84afc2..144078f42ec4 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanState.cpp +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanState.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanState.cpp: Vulkan state implementation. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanStructuredBuffer.cpp b/Engine/Source/Runtime/VulkanRHI/Private/VulkanStructuredBuffer.cpp index b7d0d126be7f..f8164ae544e5 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanStructuredBuffer.cpp +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanStructuredBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VulkanRHIPrivate.h" diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanSwapChain.cpp b/Engine/Source/Runtime/VulkanRHI/Private/VulkanSwapChain.cpp index 760dc51b2840..1b5cc01258a9 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanSwapChain.cpp +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanSwapChain.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanSwapChain.h: Vulkan viewport RHI definitions. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanSwapChain.h b/Engine/Source/Runtime/VulkanRHI/Private/VulkanSwapChain.h index b26495bd5b4e..07fa1f9e3c21 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanSwapChain.h +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanSwapChain.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanSwapChain.h: Vulkan viewport RHI definitions. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanTexture.cpp b/Engine/Source/Runtime/VulkanRHI/Private/VulkanTexture.cpp index ee3a6b9d8dbb..be9cfe53e60e 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanTexture.cpp +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanTexture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanTexture.cpp: Vulkan texture RHI implementation. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanUAV.cpp b/Engine/Source/Runtime/VulkanRHI/Private/VulkanUAV.cpp index 6b031d091d00..f14bef1ebc62 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanUAV.cpp +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanUAV.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VulkanRHIPrivate.h" #include "VulkanContext.h" diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanUniformBuffer.cpp b/Engine/Source/Runtime/VulkanRHI/Private/VulkanUniformBuffer.cpp index 8c098e2322c4..e24bb2914754 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanUniformBuffer.cpp +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanUniformBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanUniformBuffer.cpp: Vulkan Constant buffer implementation. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanUtil.cpp b/Engine/Source/Runtime/VulkanRHI/Private/VulkanUtil.cpp index c188193413eb..2a6e4bc9eae1 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanUtil.cpp +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanUtil.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanUtil.cpp: Vulkan Utility implementation. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanVertexBuffer.cpp b/Engine/Source/Runtime/VulkanRHI/Private/VulkanVertexBuffer.cpp index 6bc9c3374818..9287933a0667 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanVertexBuffer.cpp +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanVertexBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanVertexBuffer.cpp: Vulkan vertex buffer RHI implementation. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanVertexDeclaration.cpp b/Engine/Source/Runtime/VulkanRHI/Private/VulkanVertexDeclaration.cpp index 48570694b266..63608be61a61 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanVertexDeclaration.cpp +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanVertexDeclaration.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanVertexDeclaration.cpp: Vulkan vertex declaration RHI implementation. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/VulkanViewport.cpp b/Engine/Source/Runtime/VulkanRHI/Private/VulkanViewport.cpp index 3a89821787f1..1fccc7cc22e9 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/VulkanViewport.cpp +++ b/Engine/Source/Runtime/VulkanRHI/Private/VulkanViewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanViewport.cpp: Vulkan viewport RHI implementation. diff --git a/Engine/Source/Runtime/VulkanRHI/Private/Windows/VulkanPlatformDefines.h b/Engine/Source/Runtime/VulkanRHI/Private/Windows/VulkanPlatformDefines.h index a9626b2b7033..15dc9ae47ead 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/Windows/VulkanPlatformDefines.h +++ b/Engine/Source/Runtime/VulkanRHI/Private/Windows/VulkanPlatformDefines.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/VulkanRHI/Private/Windows/VulkanWindowsPlatform.cpp b/Engine/Source/Runtime/VulkanRHI/Private/Windows/VulkanWindowsPlatform.cpp index bf1d2009a832..aad22d24c488 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/Windows/VulkanWindowsPlatform.cpp +++ b/Engine/Source/Runtime/VulkanRHI/Private/Windows/VulkanWindowsPlatform.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "VulkanWindowsPlatform.h" #include "../VulkanRHIPrivate.h" diff --git a/Engine/Source/Runtime/VulkanRHI/Private/Windows/VulkanWindowsPlatform.h b/Engine/Source/Runtime/VulkanRHI/Private/Windows/VulkanWindowsPlatform.h index 9bdc831b2fa8..e6429cef97bd 100644 --- a/Engine/Source/Runtime/VulkanRHI/Private/Windows/VulkanWindowsPlatform.h +++ b/Engine/Source/Runtime/VulkanRHI/Private/Windows/VulkanWindowsPlatform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/VulkanRHI/Public/VulkanCommon.h b/Engine/Source/Runtime/VulkanRHI/Public/VulkanCommon.h index 933343956808..c7a6a75abb94 100644 --- a/Engine/Source/Runtime/VulkanRHI/Public/VulkanCommon.h +++ b/Engine/Source/Runtime/VulkanRHI/Public/VulkanCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanCommon.h: Common definitions used for both runtime and compiling shaders. diff --git a/Engine/Source/Runtime/VulkanRHI/Public/VulkanConfiguration.h b/Engine/Source/Runtime/VulkanRHI/Public/VulkanConfiguration.h index a9766de8a0a7..25169adbf3d6 100644 --- a/Engine/Source/Runtime/VulkanRHI/Public/VulkanConfiguration.h +++ b/Engine/Source/Runtime/VulkanRHI/Public/VulkanConfiguration.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanConfiguration.h: Control compilation of the runtime RHI. diff --git a/Engine/Source/Runtime/VulkanRHI/Public/VulkanContext.h b/Engine/Source/Runtime/VulkanRHI/Public/VulkanContext.h index 8d06366e57de..6ce2006693c5 100644 --- a/Engine/Source/Runtime/VulkanRHI/Public/VulkanContext.h +++ b/Engine/Source/Runtime/VulkanRHI/Public/VulkanContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanContext.h: Class to generate Vulkan command buffers from RHI CommandLists diff --git a/Engine/Source/Runtime/VulkanRHI/Public/VulkanDynamicRHI.h b/Engine/Source/Runtime/VulkanRHI/Public/VulkanDynamicRHI.h index fb7e28678d05..226bbe581253 100644 --- a/Engine/Source/Runtime/VulkanRHI/Public/VulkanDynamicRHI.h +++ b/Engine/Source/Runtime/VulkanRHI/Public/VulkanDynamicRHI.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanRHI.h: Public Vulkan RHI definitions. diff --git a/Engine/Source/Runtime/VulkanRHI/Public/VulkanGlobals.h b/Engine/Source/Runtime/VulkanRHI/Public/VulkanGlobals.h index 0b8fc3372996..a7f398f17d66 100644 --- a/Engine/Source/Runtime/VulkanRHI/Public/VulkanGlobals.h +++ b/Engine/Source/Runtime/VulkanRHI/Public/VulkanGlobals.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanGlobals.h: Global Vulkan RHI definitions. diff --git a/Engine/Source/Runtime/VulkanRHI/Public/VulkanLLM.h b/Engine/Source/Runtime/VulkanRHI/Public/VulkanLLM.h index e5d08f555204..3e8e0f196d10 100644 --- a/Engine/Source/Runtime/VulkanRHI/Public/VulkanLLM.h +++ b/Engine/Source/Runtime/VulkanRHI/Public/VulkanLLM.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanLLM.h: Vulkan LLM definitions. diff --git a/Engine/Source/Runtime/VulkanRHI/Public/VulkanMemory.h b/Engine/Source/Runtime/VulkanRHI/Public/VulkanMemory.h index 2b8f658687ba..d8fe099376eb 100644 --- a/Engine/Source/Runtime/VulkanRHI/Public/VulkanMemory.h +++ b/Engine/Source/Runtime/VulkanRHI/Public/VulkanMemory.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanMemory.h: Vulkan Memory RHI definitions. diff --git a/Engine/Source/Runtime/VulkanRHI/Public/VulkanRHI.h b/Engine/Source/Runtime/VulkanRHI/Public/VulkanRHI.h index 5662440bf67c..c95e206f84d4 100644 --- a/Engine/Source/Runtime/VulkanRHI/Public/VulkanRHI.h +++ b/Engine/Source/Runtime/VulkanRHI/Public/VulkanRHI.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanRHI.h: Public Vulkan RHI definitions. diff --git a/Engine/Source/Runtime/VulkanRHI/Public/VulkanRHIBridge.h b/Engine/Source/Runtime/VulkanRHI/Public/VulkanRHIBridge.h index 4136f4269f97..fb3b0ae1ba9e 100644 --- a/Engine/Source/Runtime/VulkanRHI/Public/VulkanRHIBridge.h +++ b/Engine/Source/Runtime/VulkanRHI/Public/VulkanRHIBridge.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanRHIBridge.h: Utils to interact with the inner RHI. diff --git a/Engine/Source/Runtime/VulkanRHI/Public/VulkanResources.h b/Engine/Source/Runtime/VulkanRHI/Public/VulkanResources.h index 842c3ffc392e..5f528f69738d 100644 --- a/Engine/Source/Runtime/VulkanRHI/Public/VulkanResources.h +++ b/Engine/Source/Runtime/VulkanRHI/Public/VulkanResources.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanResources.h: Vulkan resource RHI definitions. diff --git a/Engine/Source/Runtime/VulkanRHI/Public/VulkanShaderResources.h b/Engine/Source/Runtime/VulkanRHI/Public/VulkanShaderResources.h index 6189c339ff52..45c1320a9027 100644 --- a/Engine/Source/Runtime/VulkanRHI/Public/VulkanShaderResources.h +++ b/Engine/Source/Runtime/VulkanRHI/Public/VulkanShaderResources.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanResources.h: Vulkan resource RHI definitions. diff --git a/Engine/Source/Runtime/VulkanRHI/Public/VulkanState.h b/Engine/Source/Runtime/VulkanRHI/Public/VulkanState.h index 72c74d2b72d5..342e2d84d5e1 100644 --- a/Engine/Source/Runtime/VulkanRHI/Public/VulkanState.h +++ b/Engine/Source/Runtime/VulkanRHI/Public/VulkanState.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanState.h: Vulkan state definitions. diff --git a/Engine/Source/Runtime/VulkanRHI/Public/VulkanUtil.h b/Engine/Source/Runtime/VulkanRHI/Public/VulkanUtil.h index 590ec2d11082..5ba875ed79ea 100644 --- a/Engine/Source/Runtime/VulkanRHI/Public/VulkanUtil.h +++ b/Engine/Source/Runtime/VulkanRHI/Public/VulkanUtil.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanUtil.h: Vulkan Utility definitions. diff --git a/Engine/Source/Runtime/VulkanRHI/Public/VulkanViewport.h b/Engine/Source/Runtime/VulkanRHI/Public/VulkanViewport.h index f369a7549a36..e8c936774aeb 100644 --- a/Engine/Source/Runtime/VulkanRHI/Public/VulkanViewport.h +++ b/Engine/Source/Runtime/VulkanRHI/Public/VulkanViewport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= VulkanViewport.h: Vulkan viewport RHI definitions. diff --git a/Engine/Source/Runtime/VulkanRHI/VulkanRHI.Build.cs b/Engine/Source/Runtime/VulkanRHI/VulkanRHI.Build.cs index 299f63cb559a..d8e141b295a3 100644 --- a/Engine/Source/Runtime/VulkanRHI/VulkanRHI.Build.cs +++ b/Engine/Source/Runtime/VulkanRHI/VulkanRHI.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System; diff --git a/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidJavaWebBrowser.cpp b/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidJavaWebBrowser.cpp index e506926336a1..0270f23573b9 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidJavaWebBrowser.cpp +++ b/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidJavaWebBrowser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AndroidJavaWebBrowser.h" diff --git a/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidJavaWebBrowser.h b/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidJavaWebBrowser.h index e480eace6c68..d802be55fe00 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidJavaWebBrowser.h +++ b/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidJavaWebBrowser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidWebBrowserDialog.cpp b/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidWebBrowserDialog.cpp index 0eb8c14babfb..265db050012e 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidWebBrowserDialog.cpp +++ b/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidWebBrowserDialog.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AndroidWebBrowserDialog.h" diff --git a/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidWebBrowserDialog.h b/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidWebBrowserDialog.h index 6d50f0d8708b..c9d02b0b2c30 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidWebBrowserDialog.h +++ b/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidWebBrowserDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidWebBrowserWidget.cpp b/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidWebBrowserWidget.cpp index fcff652270ed..e23055e2b959 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidWebBrowserWidget.cpp +++ b/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidWebBrowserWidget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AndroidWebBrowserWidget.h" diff --git a/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidWebBrowserWidget.h b/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidWebBrowserWidget.h index 09e50f8c2c5c..b57e659c16ee 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidWebBrowserWidget.h +++ b/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidWebBrowserWidget.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidWebBrowserWindow.cpp b/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidWebBrowserWindow.cpp index 26ee5592f4be..35aed001ca52 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidWebBrowserWindow.cpp +++ b/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidWebBrowserWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AndroidWebBrowserWindow.h" diff --git a/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidWebBrowserWindow.h b/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidWebBrowserWindow.h index 3011cac64756..fc65e7c5b525 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidWebBrowserWindow.h +++ b/Engine/Source/Runtime/WebBrowser/Private/Android/AndroidWebBrowserWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserApp.cpp b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserApp.cpp index eba616e00901..2680b40d1e58 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserApp.cpp +++ b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserApp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CEF/CEFBrowserApp.h" diff --git a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserApp.h b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserApp.h index 5ec9ee2b3742..2c1700d42f15 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserApp.h +++ b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserApp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserByteResource.cpp b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserByteResource.cpp index 0284898e5923..664ceb25d90a 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserByteResource.cpp +++ b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserByteResource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CEF/CEFBrowserByteResource.h" diff --git a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserByteResource.h b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserByteResource.h index a8355461d4b0..9a0745919632 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserByteResource.h +++ b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserByteResource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserClosureTask.h b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserClosureTask.h index 608efc113611..6d9f46ac181a 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserClosureTask.h +++ b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserClosureTask.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserHandler.cpp b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserHandler.cpp index 4faabfbfe625..80bcbcaeef3e 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserHandler.cpp +++ b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CEF/CEFBrowserHandler.h" #include "HAL/PlatformApplicationMisc.h" diff --git a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserHandler.h b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserHandler.h index 1e861734e59b..bb3ad18606ff 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserHandler.h +++ b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserPopupFeatures.cpp b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserPopupFeatures.cpp index c8612bc64f56..9406428668a7 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserPopupFeatures.cpp +++ b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserPopupFeatures.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CEF/CEFBrowserPopupFeatures.h" diff --git a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserPopupFeatures.h b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserPopupFeatures.h index bab98f0de4f6..64217249647e 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserPopupFeatures.h +++ b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserPopupFeatures.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFCookieManager.cpp b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFCookieManager.cpp index b13642fda2df..c1cb05aada50 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFCookieManager.cpp +++ b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFCookieManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Containers/ContainersFwd.h" diff --git a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFImeHandler.cpp b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFImeHandler.cpp index 044c4338878c..21c7be5b36e6 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFImeHandler.cpp +++ b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFImeHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CEF/CEFImeHandler.h" diff --git a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFImeHandler.h b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFImeHandler.h index 54cc16fbf75f..1659a21ec005 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFImeHandler.h +++ b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFImeHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFJSScripting.cpp b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFJSScripting.cpp index 0af28b408b9d..fb647388bfd3 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFJSScripting.cpp +++ b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFJSScripting.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CEF/CEFJSScripting.h" diff --git a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFJSScripting.h b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFJSScripting.h index 8b0a43e3e449..980ae691ceff 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFJSScripting.h +++ b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFJSScripting.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFJSStructDeserializerBackend.cpp b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFJSStructDeserializerBackend.cpp index 5a32145386af..b2dd6ebcc024 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFJSStructDeserializerBackend.cpp +++ b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFJSStructDeserializerBackend.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CEF/CEFJSStructDeserializerBackend.h" #if WITH_CEF3 diff --git a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFJSStructDeserializerBackend.h b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFJSStructDeserializerBackend.h index 9471117f3699..1227626226b3 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFJSStructDeserializerBackend.h +++ b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFJSStructDeserializerBackend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFJSStructSerializerBackend.cpp b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFJSStructSerializerBackend.cpp index ef64caf913b8..16c6903af4a2 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFJSStructSerializerBackend.cpp +++ b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFJSStructSerializerBackend.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CEF/CEFJSStructSerializerBackend.h" #if WITH_CEF3 diff --git a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFJSStructSerializerBackend.h b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFJSStructSerializerBackend.h index eea02a670f4a..44e4130a6259 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFJSStructSerializerBackend.h +++ b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFJSStructSerializerBackend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFSchemeHandler.cpp b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFSchemeHandler.cpp index 2929c654e762..4110b1c6c0e6 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFSchemeHandler.cpp +++ b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFSchemeHandler.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CEF/CEFSchemeHandler.h" #include "Misc/FileHelper.h" diff --git a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFSchemeHandler.h b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFSchemeHandler.h index 9dc51776579a..7b7cfc7a313d 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFSchemeHandler.h +++ b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFSchemeHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFTextInputMethodContext.cpp b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFTextInputMethodContext.cpp index de4ea9672c75..e1db0c63ca6e 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFTextInputMethodContext.cpp +++ b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFTextInputMethodContext.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CEF/CEFTextInputMethodContext.h" diff --git a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFTextInputMethodContext.h b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFTextInputMethodContext.h index cd917a23494a..d40aca866996 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFTextInputMethodContext.h +++ b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFTextInputMethodContext.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFWebBrowserDialog.h b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFWebBrowserDialog.h index 521cd4041e9c..5fc27e0a4ec3 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFWebBrowserDialog.h +++ b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFWebBrowserDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFWebBrowserWindow.cpp b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFWebBrowserWindow.cpp index f14eb8bbc01d..5152aa1746a6 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFWebBrowserWindow.cpp +++ b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFWebBrowserWindow.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CEF/CEFWebBrowserWindow.h" #include "IWebBrowserDialog.h" diff --git a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFWebBrowserWindow.h b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFWebBrowserWindow.h index 700fad99d9e8..f0422c8b8f7b 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFWebBrowserWindow.h +++ b/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFWebBrowserWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/Private/IOS/IOSCookieManager.cpp b/Engine/Source/Runtime/WebBrowser/Private/IOS/IOSCookieManager.cpp index 289b8757df9e..5e9eeb465cd1 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/IOS/IOSCookieManager.cpp +++ b/Engine/Source/Runtime/WebBrowser/Private/IOS/IOSCookieManager.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOSCookieManager.h" diff --git a/Engine/Source/Runtime/WebBrowser/Private/IOS/IOSCookieManager.h b/Engine/Source/Runtime/WebBrowser/Private/IOS/IOSCookieManager.h index 1e350b90db5a..f2fdb2a680ed 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/IOS/IOSCookieManager.h +++ b/Engine/Source/Runtime/WebBrowser/Private/IOS/IOSCookieManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/Private/IOS/IOSPlatformWebBrowser.cpp b/Engine/Source/Runtime/WebBrowser/Private/IOS/IOSPlatformWebBrowser.cpp index 830d1d4db50c..d1305c817838 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/IOS/IOSPlatformWebBrowser.cpp +++ b/Engine/Source/Runtime/WebBrowser/Private/IOS/IOSPlatformWebBrowser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "IOSPlatformWebBrowser.h" diff --git a/Engine/Source/Runtime/WebBrowser/Private/IOS/IOSPlatformWebBrowser.h b/Engine/Source/Runtime/WebBrowser/Private/IOS/IOSPlatformWebBrowser.h index 3d728b3ddf24..93dd6804e7d6 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/IOS/IOSPlatformWebBrowser.h +++ b/Engine/Source/Runtime/WebBrowser/Private/IOS/IOSPlatformWebBrowser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/Private/MobileJS/MobileJSScripting.cpp b/Engine/Source/Runtime/WebBrowser/Private/MobileJS/MobileJSScripting.cpp index 2e38ccea5642..8d6578736d79 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/MobileJS/MobileJSScripting.cpp +++ b/Engine/Source/Runtime/WebBrowser/Private/MobileJS/MobileJSScripting.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MobileJSScripting.h" diff --git a/Engine/Source/Runtime/WebBrowser/Private/MobileJS/MobileJSScripting.h b/Engine/Source/Runtime/WebBrowser/Private/MobileJS/MobileJSScripting.h index b9b59a06018e..52aad98b685b 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/MobileJS/MobileJSScripting.h +++ b/Engine/Source/Runtime/WebBrowser/Private/MobileJS/MobileJSScripting.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/WebBrowser/Private/MobileJS/MobileJSStructDeserializerBackend.cpp b/Engine/Source/Runtime/WebBrowser/Private/MobileJS/MobileJSStructDeserializerBackend.cpp index d3823295b458..50870fc7a334 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/MobileJS/MobileJSStructDeserializerBackend.cpp +++ b/Engine/Source/Runtime/WebBrowser/Private/MobileJS/MobileJSStructDeserializerBackend.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MobileJSStructDeserializerBackend.h" diff --git a/Engine/Source/Runtime/WebBrowser/Private/MobileJS/MobileJSStructDeserializerBackend.h b/Engine/Source/Runtime/WebBrowser/Private/MobileJS/MobileJSStructDeserializerBackend.h index ee7ab6164374..ee2101dd3148 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/MobileJS/MobileJSStructDeserializerBackend.h +++ b/Engine/Source/Runtime/WebBrowser/Private/MobileJS/MobileJSStructDeserializerBackend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/Private/MobileJS/MobileJSStructSerializerBackend.cpp b/Engine/Source/Runtime/WebBrowser/Private/MobileJS/MobileJSStructSerializerBackend.cpp index 942e59f0de6b..46f6afe3f648 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/MobileJS/MobileJSStructSerializerBackend.cpp +++ b/Engine/Source/Runtime/WebBrowser/Private/MobileJS/MobileJSStructSerializerBackend.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "MobileJSStructSerializerBackend.h" diff --git a/Engine/Source/Runtime/WebBrowser/Private/MobileJS/MobileJSStructSerializerBackend.h b/Engine/Source/Runtime/WebBrowser/Private/MobileJS/MobileJSStructSerializerBackend.h index 60aeeac85e23..218fff73fc92 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/MobileJS/MobileJSStructSerializerBackend.h +++ b/Engine/Source/Runtime/WebBrowser/Private/MobileJS/MobileJSStructSerializerBackend.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/Private/SWebBrowser.cpp b/Engine/Source/Runtime/WebBrowser/Private/SWebBrowser.cpp index 91eff2cc43b1..7cff4f6f86fb 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/SWebBrowser.cpp +++ b/Engine/Source/Runtime/WebBrowser/Private/SWebBrowser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SWebBrowser.h" #include "Widgets/Text/STextBlock.h" diff --git a/Engine/Source/Runtime/WebBrowser/Private/SWebBrowserView.cpp b/Engine/Source/Runtime/WebBrowser/Private/SWebBrowserView.cpp index bdafd2e76ce0..f1d5043592f6 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/SWebBrowserView.cpp +++ b/Engine/Source/Runtime/WebBrowser/Private/SWebBrowserView.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SWebBrowserView.h" #include "Misc/CommandLine.h" diff --git a/Engine/Source/Runtime/WebBrowser/Private/WebBrowserAdapter.cpp b/Engine/Source/Runtime/WebBrowser/Private/WebBrowserAdapter.cpp index 2984d7f46fe3..5efb2ccfd0ee 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/WebBrowserAdapter.cpp +++ b/Engine/Source/Runtime/WebBrowser/Private/WebBrowserAdapter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "UObject/GCObject.h" diff --git a/Engine/Source/Runtime/WebBrowser/Private/WebBrowserLog.h b/Engine/Source/Runtime/WebBrowser/Private/WebBrowserLog.h index 36eb328522cb..6462639add59 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/WebBrowserLog.h +++ b/Engine/Source/Runtime/WebBrowser/Private/WebBrowserLog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/Private/WebBrowserModule.cpp b/Engine/Source/Runtime/WebBrowser/Private/WebBrowserModule.cpp index ac9ba35616f0..6dc623a5eff0 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/WebBrowserModule.cpp +++ b/Engine/Source/Runtime/WebBrowser/Private/WebBrowserModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebBrowserModule.h" #include "WebBrowserLog.h" diff --git a/Engine/Source/Runtime/WebBrowser/Private/WebBrowserSingleton.cpp b/Engine/Source/Runtime/WebBrowser/Private/WebBrowserSingleton.cpp index 3e5d6c5d784e..31b8b030df89 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/WebBrowserSingleton.cpp +++ b/Engine/Source/Runtime/WebBrowser/Private/WebBrowserSingleton.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebBrowserSingleton.h" #include "Misc/Paths.h" diff --git a/Engine/Source/Runtime/WebBrowser/Private/WebBrowserSingleton.h b/Engine/Source/Runtime/WebBrowser/Private/WebBrowserSingleton.h index fe2b2ec9fdc2..f7f034b2a73d 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/WebBrowserSingleton.h +++ b/Engine/Source/Runtime/WebBrowser/Private/WebBrowserSingleton.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/Private/WebBrowserViewport.cpp b/Engine/Source/Runtime/WebBrowser/Private/WebBrowserViewport.cpp index 979c9b49ddae..c6d806ff3fc6 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/WebBrowserViewport.cpp +++ b/Engine/Source/Runtime/WebBrowser/Private/WebBrowserViewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebBrowserViewport.h" #include "Textures/SlateShaderResource.h" diff --git a/Engine/Source/Runtime/WebBrowser/Private/WebJSFunction.cpp b/Engine/Source/Runtime/WebBrowser/Private/WebJSFunction.cpp index 620e09495372..b48ab389e4c0 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/WebJSFunction.cpp +++ b/Engine/Source/Runtime/WebBrowser/Private/WebJSFunction.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebJSFunction.h" #include "WebJSScripting.h" diff --git a/Engine/Source/Runtime/WebBrowser/Private/WebJSScripting.h b/Engine/Source/Runtime/WebBrowser/Private/WebJSScripting.h index 6ade5817e812..a47e4611ff80 100644 --- a/Engine/Source/Runtime/WebBrowser/Private/WebJSScripting.h +++ b/Engine/Source/Runtime/WebBrowser/Private/WebJSScripting.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/Public/IWebBrowserAdapter.h b/Engine/Source/Runtime/WebBrowser/Public/IWebBrowserAdapter.h index 8dc348816419..34d71b59343c 100644 --- a/Engine/Source/Runtime/WebBrowser/Public/IWebBrowserAdapter.h +++ b/Engine/Source/Runtime/WebBrowser/Public/IWebBrowserAdapter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/WebBrowser/Public/IWebBrowserCookieManager.h b/Engine/Source/Runtime/WebBrowser/Public/IWebBrowserCookieManager.h index 3933a4e32aca..f12f8a28ac7c 100644 --- a/Engine/Source/Runtime/WebBrowser/Public/IWebBrowserCookieManager.h +++ b/Engine/Source/Runtime/WebBrowser/Public/IWebBrowserCookieManager.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/WebBrowser/Public/IWebBrowserDialog.h b/Engine/Source/Runtime/WebBrowser/Public/IWebBrowserDialog.h index 7583757e627e..b09482e885b0 100644 --- a/Engine/Source/Runtime/WebBrowser/Public/IWebBrowserDialog.h +++ b/Engine/Source/Runtime/WebBrowser/Public/IWebBrowserDialog.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/Public/IWebBrowserPopupFeatures.h b/Engine/Source/Runtime/WebBrowser/Public/IWebBrowserPopupFeatures.h index 730fbbc86454..a5d6b6b1883c 100644 --- a/Engine/Source/Runtime/WebBrowser/Public/IWebBrowserPopupFeatures.h +++ b/Engine/Source/Runtime/WebBrowser/Public/IWebBrowserPopupFeatures.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/Public/IWebBrowserSchemeHandler.h b/Engine/Source/Runtime/WebBrowser/Public/IWebBrowserSchemeHandler.h index b9929e1e491d..c7b834d5b0ff 100644 --- a/Engine/Source/Runtime/WebBrowser/Public/IWebBrowserSchemeHandler.h +++ b/Engine/Source/Runtime/WebBrowser/Public/IWebBrowserSchemeHandler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/WebBrowser/Public/IWebBrowserSingleton.h b/Engine/Source/Runtime/WebBrowser/Public/IWebBrowserSingleton.h index 597cffb2ac3f..b4b7ca272f28 100644 --- a/Engine/Source/Runtime/WebBrowser/Public/IWebBrowserSingleton.h +++ b/Engine/Source/Runtime/WebBrowser/Public/IWebBrowserSingleton.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/Public/IWebBrowserWindow.h b/Engine/Source/Runtime/WebBrowser/Public/IWebBrowserWindow.h index 56829bb0aea8..6dbc3be0498d 100644 --- a/Engine/Source/Runtime/WebBrowser/Public/IWebBrowserWindow.h +++ b/Engine/Source/Runtime/WebBrowser/Public/IWebBrowserWindow.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/Public/SWebBrowser.h b/Engine/Source/Runtime/WebBrowser/Public/SWebBrowser.h index b7b981c0a2f5..b606ac226bc0 100644 --- a/Engine/Source/Runtime/WebBrowser/Public/SWebBrowser.h +++ b/Engine/Source/Runtime/WebBrowser/Public/SWebBrowser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/Public/SWebBrowserView.h b/Engine/Source/Runtime/WebBrowser/Public/SWebBrowserView.h index 68044adada07..76f40c166d9f 100644 --- a/Engine/Source/Runtime/WebBrowser/Public/SWebBrowserView.h +++ b/Engine/Source/Runtime/WebBrowser/Public/SWebBrowserView.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/WebBrowser/Public/WebBrowserModule.h b/Engine/Source/Runtime/WebBrowser/Public/WebBrowserModule.h index 38c36d4b120c..c81b2597bfce 100644 --- a/Engine/Source/Runtime/WebBrowser/Public/WebBrowserModule.h +++ b/Engine/Source/Runtime/WebBrowser/Public/WebBrowserModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/Public/WebBrowserViewport.h b/Engine/Source/Runtime/WebBrowser/Public/WebBrowserViewport.h index 0abc0948ec01..2643877eb835 100644 --- a/Engine/Source/Runtime/WebBrowser/Public/WebBrowserViewport.h +++ b/Engine/Source/Runtime/WebBrowser/Public/WebBrowserViewport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/Public/WebJSFunction.h b/Engine/Source/Runtime/WebBrowser/Public/WebJSFunction.h index bf0167679da6..e1465cd4ba4f 100644 --- a/Engine/Source/Runtime/WebBrowser/Public/WebJSFunction.h +++ b/Engine/Source/Runtime/WebBrowser/Public/WebJSFunction.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowser/WebBrowser.Build.cs b/Engine/Source/Runtime/WebBrowser/WebBrowser.Build.cs index c84152888bcc..8609183755f9 100644 --- a/Engine/Source/Runtime/WebBrowser/WebBrowser.Build.cs +++ b/Engine/Source/Runtime/WebBrowser/WebBrowser.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Runtime/WebBrowserTexture/Private/WebBrowserTexture.cpp b/Engine/Source/Runtime/WebBrowserTexture/Private/WebBrowserTexture.cpp index 25346136d8d2..4b3f598350ce 100644 --- a/Engine/Source/Runtime/WebBrowserTexture/Private/WebBrowserTexture.cpp +++ b/Engine/Source/Runtime/WebBrowserTexture/Private/WebBrowserTexture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebBrowserTexture.h" diff --git a/Engine/Source/Runtime/WebBrowserTexture/Private/WebBrowserTextureModule.cpp b/Engine/Source/Runtime/WebBrowserTexture/Private/WebBrowserTextureModule.cpp index 8a9353bb5527..58c60187bd4d 100644 --- a/Engine/Source/Runtime/WebBrowserTexture/Private/WebBrowserTextureModule.cpp +++ b/Engine/Source/Runtime/WebBrowserTexture/Private/WebBrowserTextureModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebBrowserTextureModule.h" diff --git a/Engine/Source/Runtime/WebBrowserTexture/Private/WebBrowserTextureResource.cpp b/Engine/Source/Runtime/WebBrowserTexture/Private/WebBrowserTextureResource.cpp index a4f61b53baf7..5a1d9edfcc6b 100644 --- a/Engine/Source/Runtime/WebBrowserTexture/Private/WebBrowserTextureResource.cpp +++ b/Engine/Source/Runtime/WebBrowserTexture/Private/WebBrowserTextureResource.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WebBrowserTextureResource.h" diff --git a/Engine/Source/Runtime/WebBrowserTexture/Public/WebBrowserTexture.h b/Engine/Source/Runtime/WebBrowserTexture/Public/WebBrowserTexture.h index 3a86487c83b6..47da03dcb157 100644 --- a/Engine/Source/Runtime/WebBrowserTexture/Public/WebBrowserTexture.h +++ b/Engine/Source/Runtime/WebBrowserTexture/Public/WebBrowserTexture.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowserTexture/Public/WebBrowserTextureModule.h b/Engine/Source/Runtime/WebBrowserTexture/Public/WebBrowserTextureModule.h index bf002c834840..6bf1c6cc6e4c 100644 --- a/Engine/Source/Runtime/WebBrowserTexture/Public/WebBrowserTextureModule.h +++ b/Engine/Source/Runtime/WebBrowserTexture/Public/WebBrowserTextureModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowserTexture/Public/WebBrowserTextureResource.h b/Engine/Source/Runtime/WebBrowserTexture/Public/WebBrowserTextureResource.h index d99216672b9f..c9408da67f1b 100644 --- a/Engine/Source/Runtime/WebBrowserTexture/Public/WebBrowserTextureResource.h +++ b/Engine/Source/Runtime/WebBrowserTexture/Public/WebBrowserTextureResource.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowserTexture/Public/WebBrowserTextureSample.h b/Engine/Source/Runtime/WebBrowserTexture/Public/WebBrowserTextureSample.h index 3b8aca6df29b..17637c6c9ca0 100644 --- a/Engine/Source/Runtime/WebBrowserTexture/Public/WebBrowserTextureSample.h +++ b/Engine/Source/Runtime/WebBrowserTexture/Public/WebBrowserTextureSample.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WebBrowserTexture/WebBrowserTexture.Build.cs b/Engine/Source/Runtime/WebBrowserTexture/WebBrowserTexture.Build.cs index 4ee06e518abd..800b3d00695d 100644 --- a/Engine/Source/Runtime/WebBrowserTexture/WebBrowserTexture.Build.cs +++ b/Engine/Source/Runtime/WebBrowserTexture/WebBrowserTexture.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/Runtime/WidgetCarousel/Private/SCarouselNavigationBar.cpp b/Engine/Source/Runtime/WidgetCarousel/Private/SCarouselNavigationBar.cpp index e2de5d61d830..69af963d92a0 100644 --- a/Engine/Source/Runtime/WidgetCarousel/Private/SCarouselNavigationBar.cpp +++ b/Engine/Source/Runtime/WidgetCarousel/Private/SCarouselNavigationBar.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "SCarouselNavigationBar.h" #include "Widgets/SBoxPanel.h" diff --git a/Engine/Source/Runtime/WidgetCarousel/Private/WidgetCarouselModule.cpp b/Engine/Source/Runtime/WidgetCarousel/Private/WidgetCarouselModule.cpp index d7b10d63cb1d..309684bc966a 100644 --- a/Engine/Source/Runtime/WidgetCarousel/Private/WidgetCarouselModule.cpp +++ b/Engine/Source/Runtime/WidgetCarousel/Private/WidgetCarouselModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WidgetCarouselModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/WidgetCarousel/Private/WidgetCarouselStyle.cpp b/Engine/Source/Runtime/WidgetCarousel/Private/WidgetCarouselStyle.cpp index db3ed73f356c..423a1e3c95c3 100644 --- a/Engine/Source/Runtime/WidgetCarousel/Private/WidgetCarouselStyle.cpp +++ b/Engine/Source/Runtime/WidgetCarousel/Private/WidgetCarouselStyle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "WidgetCarouselStyle.h" #include "Styling/SlateStyleRegistry.h" diff --git a/Engine/Source/Runtime/WidgetCarousel/Public/SCarouselNavigationBar.h b/Engine/Source/Runtime/WidgetCarousel/Public/SCarouselNavigationBar.h index 88810a9b32b7..b8fc3b7c0937 100644 --- a/Engine/Source/Runtime/WidgetCarousel/Public/SCarouselNavigationBar.h +++ b/Engine/Source/Runtime/WidgetCarousel/Public/SCarouselNavigationBar.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/WidgetCarousel/Public/SCarouselNavigationButton.h b/Engine/Source/Runtime/WidgetCarousel/Public/SCarouselNavigationButton.h index cfb4754403ec..00d62d042561 100644 --- a/Engine/Source/Runtime/WidgetCarousel/Public/SCarouselNavigationButton.h +++ b/Engine/Source/Runtime/WidgetCarousel/Public/SCarouselNavigationButton.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarousel.h b/Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarousel.h index bcf3a76a9409..aac499827722 100644 --- a/Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarousel.h +++ b/Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarousel.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= SWidgetCarousel.h: Declares the SWidgetCarousel class. diff --git a/Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarouselWithNavigation.h b/Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarouselWithNavigation.h index 96e055012ab3..4c61d2bbacf6 100644 --- a/Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarouselWithNavigation.h +++ b/Engine/Source/Runtime/WidgetCarousel/Public/SWidgetCarouselWithNavigation.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WidgetCarousel/Public/WidgetCarouselModule.h b/Engine/Source/Runtime/WidgetCarousel/Public/WidgetCarouselModule.h index 723a0b87ea7b..e1fe0cd62fa8 100644 --- a/Engine/Source/Runtime/WidgetCarousel/Public/WidgetCarouselModule.h +++ b/Engine/Source/Runtime/WidgetCarousel/Public/WidgetCarouselModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Engine/Source/Runtime/WidgetCarousel/Public/WidgetCarouselStyle.h b/Engine/Source/Runtime/WidgetCarousel/Public/WidgetCarouselStyle.h index a189c7208e82..613f22b2eb77 100644 --- a/Engine/Source/Runtime/WidgetCarousel/Public/WidgetCarouselStyle.h +++ b/Engine/Source/Runtime/WidgetCarousel/Public/WidgetCarouselStyle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/WidgetCarousel/WidgetCarousel.Build.cs b/Engine/Source/Runtime/WidgetCarousel/WidgetCarousel.Build.cs index 69cbf2e61fdd..4cc783d6d302 100644 --- a/Engine/Source/Runtime/WidgetCarousel/WidgetCarousel.Build.cs +++ b/Engine/Source/Runtime/WidgetCarousel/WidgetCarousel.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/Windows/AudioMixerXAudio2/AudioMixerXAudio2.Build.cs b/Engine/Source/Runtime/Windows/AudioMixerXAudio2/AudioMixerXAudio2.Build.cs index 16f122b653a1..38be712ff808 100644 --- a/Engine/Source/Runtime/Windows/AudioMixerXAudio2/AudioMixerXAudio2.Build.cs +++ b/Engine/Source/Runtime/Windows/AudioMixerXAudio2/AudioMixerXAudio2.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/Windows/AudioMixerXAudio2/Private/AudioMixerPlatformWindows.cpp b/Engine/Source/Runtime/Windows/AudioMixerXAudio2/Private/AudioMixerPlatformWindows.cpp index c815e7252716..71283f558347 100644 --- a/Engine/Source/Runtime/Windows/AudioMixerXAudio2/Private/AudioMixerPlatformWindows.cpp +++ b/Engine/Source/Runtime/Windows/AudioMixerXAudio2/Private/AudioMixerPlatformWindows.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** Concrete implementation of FAudioDevice for XAudio2 diff --git a/Engine/Source/Runtime/Windows/AudioMixerXAudio2/Private/AudioMixerPlatformXAudio2.cpp b/Engine/Source/Runtime/Windows/AudioMixerXAudio2/Private/AudioMixerPlatformXAudio2.cpp index 056bd57c3b51..00e32a1e59c9 100644 --- a/Engine/Source/Runtime/Windows/AudioMixerXAudio2/Private/AudioMixerPlatformXAudio2.cpp +++ b/Engine/Source/Runtime/Windows/AudioMixerXAudio2/Private/AudioMixerPlatformXAudio2.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** Concrete implementation of FAudioDevice for XAudio2 diff --git a/Engine/Source/Runtime/Windows/AudioMixerXAudio2/Private/AudioMixerPlatformXAudio2.h b/Engine/Source/Runtime/Windows/AudioMixerXAudio2/Private/AudioMixerPlatformXAudio2.h index 2f45a6e674fc..d94ff2c62de6 100644 --- a/Engine/Source/Runtime/Windows/AudioMixerXAudio2/Private/AudioMixerPlatformXAudio2.h +++ b/Engine/Source/Runtime/Windows/AudioMixerXAudio2/Private/AudioMixerPlatformXAudio2.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/Windows/AudioMixerXAudio2/Private/AudioMixerXAudio2.cpp b/Engine/Source/Runtime/Windows/AudioMixerXAudio2/Private/AudioMixerXAudio2.cpp index ad6359235f6b..ca1ec4dcef76 100644 --- a/Engine/Source/Runtime/Windows/AudioMixerXAudio2/Private/AudioMixerXAudio2.cpp +++ b/Engine/Source/Runtime/Windows/AudioMixerXAudio2/Private/AudioMixerXAudio2.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "AudioMixer.h" #include "AudioMixerDevice.h" diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/D3D11RHI.Build.cs b/Engine/Source/Runtime/Windows/D3D11RHI/D3D11RHI.Build.cs index 119d73b788e5..39efb55031bf 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/D3D11RHI.Build.cs +++ b/Engine/Source/Runtime/Windows/D3D11RHI/D3D11RHI.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Commands.cpp b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Commands.cpp index fef85945c77e..c283dc3fa178 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Commands.cpp +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Commands.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D11Commands.cpp: D3D RHI commands implementation. diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11ConstantBuffer.cpp b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11ConstantBuffer.cpp index a9e644bdc8a9..7a9e296fc5f4 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11ConstantBuffer.cpp +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11ConstantBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D11ConstantBuffer.cpp: D3D Constant buffer RHI implementation. diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Device.cpp b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Device.cpp index f3263bbe5e88..d55e82e0c60b 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Device.cpp +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Device.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D11Device.cpp: D3D device RHI implementation. diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11IndexBuffer.cpp b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11IndexBuffer.cpp index c1d12a20baa9..645d431b6d8a 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11IndexBuffer.cpp +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11IndexBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D11IndexBuffer.cpp: D3D Index buffer RHI implementation. diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Query.cpp b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Query.cpp index 688468db9a7e..a1e628cec530 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Query.cpp +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Query.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D11Query.cpp: D3D query RHI implementation. diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11RHI.cpp b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11RHI.cpp index 5408a0a07a29..b40444177b7b 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11RHI.cpp +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11RHI.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D11RHI.cpp: Unreal D3D RHI library implementation. diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11RHIPrivate.h b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11RHIPrivate.h index 99def1e02cc2..2f90e6d49cfc 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11RHIPrivate.h +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11RHIPrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D11RHIPrivate.h: Private D3D RHI definitions. diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11RenderTarget.cpp b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11RenderTarget.cpp index 517bb43df4be..b06fe6cee5c6 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11RenderTarget.cpp +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11RenderTarget.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D11RenderTarget.cpp: D3D render target implementation. diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Shaders.cpp b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Shaders.cpp index 92adfaa489ce..bf026b026988 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Shaders.cpp +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Shaders.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D11Shaders.cpp: D3D shader RHI implementation. diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11State.cpp b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11State.cpp index dd30d64d63ec..dab11500cf43 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11State.cpp +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11State.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D11State.cpp: D3D state implementation. diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11StateCache.cpp b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11StateCache.cpp index 901014ec0fb3..0af40fbb7b46 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11StateCache.cpp +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11StateCache.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Implementation of Device Context State Caching to improve draw // thread performance by removing redundant device context calls. diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11StateCachePrivate.h b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11StateCachePrivate.h index 473a180e3ac3..f9947f483c77 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11StateCachePrivate.h +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11StateCachePrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Implementation of Device Context State Caching to improve draw // thread performance by removing redundant device context calls. diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11StructuredBuffer.cpp b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11StructuredBuffer.cpp index 7625f3a92eaa..7c85a328db70 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11StructuredBuffer.cpp +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11StructuredBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "D3D11RHIPrivate.h" diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Texture.cpp b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Texture.cpp index 00f5f2299ce9..3f64aff8b171 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Texture.cpp +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Texture.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D11VertexBuffer.cpp: D3D texture RHI implementation. diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11UAV.cpp b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11UAV.cpp index 001c05e60986..4348afd69768 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11UAV.cpp +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11UAV.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "D3D11RHIPrivate.h" diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11UniformBuffer.cpp b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11UniformBuffer.cpp index 37f13c1af3b5..8bdad46ad258 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11UniformBuffer.cpp +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11UniformBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D11UniformBuffer.cpp: D3D uniform buffer RHI implementation. diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Util.cpp b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Util.cpp index 134f2e2531be..3dd1ef07403e 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Util.cpp +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Util.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D11Util.h: D3D RHI utility implementation. diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11VertexBuffer.cpp b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11VertexBuffer.cpp index ccb35aa9d736..12bd48df570d 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11VertexBuffer.cpp +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11VertexBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D11VertexBuffer.cpp: D3D vertex buffer RHI implementation. diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11VertexDeclaration.cpp b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11VertexDeclaration.cpp index 86f19f693e0d..875de9972387 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11VertexDeclaration.cpp +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11VertexDeclaration.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D11VertexDeclaration.cpp: D3D vertex declaration RHI implementation. diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Viewport.cpp b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Viewport.cpp index 88a873482cf8..d99c2fb05079 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Viewport.cpp +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Viewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D11Viewport.cpp: D3D viewport RHI implementation. diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Private/Windows/D3D11RHIBasePrivate.h b/Engine/Source/Runtime/Windows/D3D11RHI/Private/Windows/D3D11RHIBasePrivate.h index 7ffc066402ef..241e30b497d7 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Private/Windows/D3D11RHIBasePrivate.h +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Private/Windows/D3D11RHIBasePrivate.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D11BaseRHIPrivate.h: Private D3D RHI definitions for Windows. diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Private/Windows/D3D11RHIPrivateUtil.h b/Engine/Source/Runtime/Windows/D3D11RHI/Private/Windows/D3D11RHIPrivateUtil.h index 7fafdb1a17c6..48f2b6209ba6 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Private/Windows/D3D11RHIPrivateUtil.h +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Private/Windows/D3D11RHIPrivateUtil.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D11RHIPrivateUtil.h: Private D3D RHI Utility definitions for Windows. diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Private/Windows/D3D11StateCache.h b/Engine/Source/Runtime/Windows/D3D11RHI/Private/Windows/D3D11StateCache.h index 729c7c91f5f5..f232c34b98dd 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Private/Windows/D3D11StateCache.h +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Private/Windows/D3D11StateCache.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Implementation of Device Context State Caching to improve draw // thread performance by removing redundant device context calls. diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Private/Windows/WindowsD3D11ConstantBuffer.cpp b/Engine/Source/Runtime/Windows/D3D11RHI/Private/Windows/WindowsD3D11ConstantBuffer.cpp index 71205a6a1f21..b3d26ac55af2 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Private/Windows/WindowsD3D11ConstantBuffer.cpp +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Private/Windows/WindowsD3D11ConstantBuffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= WindowsD3D11ConstantBuffer.cpp: D3D Constant Buffer functions diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Private/Windows/WindowsD3D11ConstantBuffer.h b/Engine/Source/Runtime/Windows/D3D11RHI/Private/Windows/WindowsD3D11ConstantBuffer.h index fe7ae874587c..c8690390ea67 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Private/Windows/WindowsD3D11ConstantBuffer.h +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Private/Windows/WindowsD3D11ConstantBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= WindowsD3D11ConstantBuffer.h: D3D Constant Buffer functions diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Private/Windows/WindowsD3D11Device.cpp b/Engine/Source/Runtime/Windows/D3D11RHI/Private/Windows/WindowsD3D11Device.cpp index c15ebcf6dcaf..8dfdcc28543b 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Private/Windows/WindowsD3D11Device.cpp +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Private/Windows/WindowsD3D11Device.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= WindowsD3D11Device.cpp: Windows D3D device RHI implementation. diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Private/Windows/WindowsD3D11Viewport.cpp b/Engine/Source/Runtime/Windows/D3D11RHI/Private/Windows/WindowsD3D11Viewport.cpp index 2427750421e0..f841b9d574df 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Private/Windows/WindowsD3D11Viewport.cpp +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Private/Windows/WindowsD3D11Viewport.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D11Viewport.cpp: D3D viewport RHI implementation. diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Public/D3D11ConstantBuffer.h b/Engine/Source/Runtime/Windows/D3D11RHI/Public/D3D11ConstantBuffer.h index c98def21bc8e..58a2422f38aa 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Public/D3D11ConstantBuffer.h +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Public/D3D11ConstantBuffer.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D11ConstantBuffer.h: Public D3D Constant Buffer definitions. diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Public/D3D11RHI.h b/Engine/Source/Runtime/Windows/D3D11RHI/Public/D3D11RHI.h index 786e72ad090c..00a5f10353d5 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Public/D3D11RHI.h +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Public/D3D11RHI.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D11RHI.h: Public D3D RHI definitions. diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Public/D3D11Resources.h b/Engine/Source/Runtime/Windows/D3D11RHI/Public/D3D11Resources.h index fda670eb31da..b06af891ee6c 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Public/D3D11Resources.h +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Public/D3D11Resources.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D11Resources.h: D3D resource RHI definitions. diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Public/D3D11ShaderResources.h b/Engine/Source/Runtime/Windows/D3D11RHI/Public/D3D11ShaderResources.h index 8fd4badd66aa..abc123c47319 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Public/D3D11ShaderResources.h +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Public/D3D11ShaderResources.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D11Resources.h: D3D resource RHI definitions. diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Public/D3D11State.h b/Engine/Source/Runtime/Windows/D3D11RHI/Public/D3D11State.h index 7a38307e694c..41d2001ae42e 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Public/D3D11State.h +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Public/D3D11State.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D11State.h: D3D state definitions. diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Public/D3D11Util.h b/Engine/Source/Runtime/Windows/D3D11RHI/Public/D3D11Util.h index a8bbd4adf77a..9b774f3b503a 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Public/D3D11Util.h +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Public/D3D11Util.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D11Util.h: D3D RHI utility definitions. diff --git a/Engine/Source/Runtime/Windows/D3D11RHI/Public/D3D11Viewport.h b/Engine/Source/Runtime/Windows/D3D11RHI/Public/D3D11Viewport.h index f6d5ef27a85c..a4d1980f5982 100644 --- a/Engine/Source/Runtime/Windows/D3D11RHI/Public/D3D11Viewport.h +++ b/Engine/Source/Runtime/Windows/D3D11RHI/Public/D3D11Viewport.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= D3D11Viewport.h: D3D viewport RHI definitions. diff --git a/Engine/Source/Runtime/Windows/UnrealAudioWasapi/Private/UnrealAudioDeviceWasapi.cpp b/Engine/Source/Runtime/Windows/UnrealAudioWasapi/Private/UnrealAudioDeviceWasapi.cpp index 50446f87bee7..5f8a886b358d 100644 --- a/Engine/Source/Runtime/Windows/UnrealAudioWasapi/Private/UnrealAudioDeviceWasapi.cpp +++ b/Engine/Source/Runtime/Windows/UnrealAudioWasapi/Private/UnrealAudioDeviceWasapi.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** Concrete implementation of IAudioDevice for WASAPI (Windows Audio Session API) diff --git a/Engine/Source/Runtime/Windows/UnrealAudioWasapi/UnrealAudioWasapi.Build.cs b/Engine/Source/Runtime/Windows/UnrealAudioWasapi/UnrealAudioWasapi.Build.cs index 86e83206cf9f..e3ffa8674cec 100644 --- a/Engine/Source/Runtime/Windows/UnrealAudioWasapi/UnrealAudioWasapi.Build.cs +++ b/Engine/Source/Runtime/Windows/UnrealAudioWasapi/UnrealAudioWasapi.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/Windows/UnrealAudioXAudio2/Private/UnrealAudioDeviceXAudio2.cpp b/Engine/Source/Runtime/Windows/UnrealAudioXAudio2/Private/UnrealAudioDeviceXAudio2.cpp index cc16388c2117..2553405d1a89 100644 --- a/Engine/Source/Runtime/Windows/UnrealAudioXAudio2/Private/UnrealAudioDeviceXAudio2.cpp +++ b/Engine/Source/Runtime/Windows/UnrealAudioXAudio2/Private/UnrealAudioDeviceXAudio2.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /** Concrete implementation of IAudioDevice for XAudio2 diff --git a/Engine/Source/Runtime/Windows/UnrealAudioXAudio2/UnrealAudioXAudio2.Build.cs b/Engine/Source/Runtime/Windows/UnrealAudioXAudio2/UnrealAudioXAudio2.Build.cs index e31c33c145b5..66bc61d670b3 100644 --- a/Engine/Source/Runtime/Windows/UnrealAudioXAudio2/UnrealAudioXAudio2.Build.cs +++ b/Engine/Source/Runtime/Windows/UnrealAudioXAudio2/UnrealAudioXAudio2.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/Windows/XAudio2/Private/XAudio2Buffer.cpp b/Engine/Source/Runtime/Windows/XAudio2/Private/XAudio2Buffer.cpp index 309882610c21..714af05d1b51 100644 --- a/Engine/Source/Runtime/Windows/XAudio2/Private/XAudio2Buffer.cpp +++ b/Engine/Source/Runtime/Windows/XAudio2/Private/XAudio2Buffer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= XeAudioDevice.cpp: Unreal XAudio2 Audio interface object. diff --git a/Engine/Source/Runtime/Windows/XAudio2/Private/XAudio2Device.cpp b/Engine/Source/Runtime/Windows/XAudio2/Private/XAudio2Device.cpp index 1037d1138a71..ebfbf97339ca 100644 --- a/Engine/Source/Runtime/Windows/XAudio2/Private/XAudio2Device.cpp +++ b/Engine/Source/Runtime/Windows/XAudio2/Private/XAudio2Device.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= XeAudioDevice.cpp: Unreal XAudio2 Audio interface object. diff --git a/Engine/Source/Runtime/Windows/XAudio2/Private/XAudio2Effects.cpp b/Engine/Source/Runtime/Windows/XAudio2/Private/XAudio2Effects.cpp index bf44bc9fcf51..a31afb509cab 100644 --- a/Engine/Source/Runtime/Windows/XAudio2/Private/XAudio2Effects.cpp +++ b/Engine/Source/Runtime/Windows/XAudio2/Private/XAudio2Effects.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= XeAudioDevice.cpp: Unreal XAudio2 Audio interface object. @@ -295,7 +295,7 @@ XAPO_REGISTRATION_PROPERTIES FXAudio2RadioEffect::Registration = { __uuidof( FXAudio2RadioEffect ), TEXT( "FXAudio2RadioEffect" ), - TEXT( "Copyright 1998-2018 Epic Games, Inc. All Rights Reserved." ), + TEXT( "Copyright 1998-2019 Epic Games, Inc. All Rights Reserved." ), 1, 0, XAPO_FLAG_INPLACE_REQUIRED | XAPO_FLAG_CHANNELS_MUST_MATCH | XAPO_FLAG_FRAMERATE_MUST_MATCH diff --git a/Engine/Source/Runtime/Windows/XAudio2/Private/XAudio2Source.cpp b/Engine/Source/Runtime/Windows/XAudio2/Private/XAudio2Source.cpp index 6c2c3a300a90..dcb8e73f7358 100644 --- a/Engine/Source/Runtime/Windows/XAudio2/Private/XAudio2Source.cpp +++ b/Engine/Source/Runtime/Windows/XAudio2/Private/XAudio2Source.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= XeAudioDevice.cpp: Unreal XAudio2 Audio interface object. diff --git a/Engine/Source/Runtime/Windows/XAudio2/Private/XAudio2Support.h b/Engine/Source/Runtime/Windows/XAudio2/Private/XAudio2Support.h index 108e271ab19b..7cb07f382c50 100644 --- a/Engine/Source/Runtime/Windows/XAudio2/Private/XAudio2Support.h +++ b/Engine/Source/Runtime/Windows/XAudio2/Private/XAudio2Support.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= XAudio2Support.h: XAudio2 specific structures. diff --git a/Engine/Source/Runtime/Windows/XAudio2/Public/XAudio2Device.h b/Engine/Source/Runtime/Windows/XAudio2/Public/XAudio2Device.h index 83b61ec97d56..81a0afb67e1f 100644 --- a/Engine/Source/Runtime/Windows/XAudio2/Public/XAudio2Device.h +++ b/Engine/Source/Runtime/Windows/XAudio2/Public/XAudio2Device.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= XAudio2Device.h: Unreal XAudio2 audio interface object. diff --git a/Engine/Source/Runtime/Windows/XAudio2/Public/XAudio2Effects.h b/Engine/Source/Runtime/Windows/XAudio2/Public/XAudio2Effects.h index 629042abfac7..969dd0afb694 100644 --- a/Engine/Source/Runtime/Windows/XAudio2/Public/XAudio2Effects.h +++ b/Engine/Source/Runtime/Windows/XAudio2/Public/XAudio2Effects.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*============================================================================= XAudio2Effects.h: Unreal XAudio2 audio effects interface object. diff --git a/Engine/Source/Runtime/Windows/XAudio2/XAudio2.Build.cs b/Engine/Source/Runtime/Windows/XAudio2/XAudio2.Build.cs index b13e3c23d3b4..a2b8fa074210 100644 --- a/Engine/Source/Runtime/Windows/XAudio2/XAudio2.Build.cs +++ b/Engine/Source/Runtime/Windows/XAudio2/XAudio2.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/Runtime/XmlParser/Private/FastXml.cpp b/Engine/Source/Runtime/XmlParser/Private/FastXml.cpp index 4f14136ba04f..0d39f0167fff 100644 --- a/Engine/Source/Runtime/XmlParser/Private/FastXml.cpp +++ b/Engine/Source/Runtime/XmlParser/Private/FastXml.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FastXml.h" #include "HAL/PlatformFilemanager.h" diff --git a/Engine/Source/Runtime/XmlParser/Private/XmlFile.cpp b/Engine/Source/Runtime/XmlParser/Private/XmlFile.cpp index 36092cab36d0..97b242a723fa 100644 --- a/Engine/Source/Runtime/XmlParser/Private/XmlFile.cpp +++ b/Engine/Source/Runtime/XmlParser/Private/XmlFile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XmlFile.h" #include "Misc/FileHelper.h" diff --git a/Engine/Source/Runtime/XmlParser/Private/XmlNode.cpp b/Engine/Source/Runtime/XmlParser/Private/XmlNode.cpp index 9be74bbc5236..3bd490c7e3f8 100644 --- a/Engine/Source/Runtime/XmlParser/Private/XmlNode.cpp +++ b/Engine/Source/Runtime/XmlParser/Private/XmlNode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XmlNode.h" diff --git a/Engine/Source/Runtime/XmlParser/Private/XmlParser.cpp b/Engine/Source/Runtime/XmlParser/Private/XmlParser.cpp index 4cd6ff6495b0..fd362b7c9a40 100644 --- a/Engine/Source/Runtime/XmlParser/Private/XmlParser.cpp +++ b/Engine/Source/Runtime/XmlParser/Private/XmlParser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "XmlParser.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/Runtime/XmlParser/Public/FastXml.h b/Engine/Source/Runtime/XmlParser/Public/FastXml.h index 28a9695a7ebb..898542ec59b1 100644 --- a/Engine/Source/Runtime/XmlParser/Public/FastXml.h +++ b/Engine/Source/Runtime/XmlParser/Public/FastXml.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/XmlParser/Public/XmlFile.h b/Engine/Source/Runtime/XmlParser/Public/XmlFile.h index f78bf560c9be..903db0269977 100644 --- a/Engine/Source/Runtime/XmlParser/Public/XmlFile.h +++ b/Engine/Source/Runtime/XmlParser/Public/XmlFile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/XmlParser/Public/XmlNode.h b/Engine/Source/Runtime/XmlParser/Public/XmlNode.h index 95fb556dba8d..01e3aba14b88 100644 --- a/Engine/Source/Runtime/XmlParser/Public/XmlNode.h +++ b/Engine/Source/Runtime/XmlParser/Public/XmlNode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/XmlParser/Public/XmlParser.h b/Engine/Source/Runtime/XmlParser/Public/XmlParser.h index 350d27034fc8..98116d6924c5 100644 --- a/Engine/Source/Runtime/XmlParser/Public/XmlParser.h +++ b/Engine/Source/Runtime/XmlParser/Public/XmlParser.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/Runtime/XmlParser/XmlParser.Build.cs b/Engine/Source/Runtime/XmlParser/XmlParser.Build.cs index eab78dcceb9c..a12fc2d7e4d5 100644 --- a/Engine/Source/Runtime/XmlParser/XmlParser.Build.cs +++ b/Engine/Source/Runtime/XmlParser/XmlParser.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/ADO/ADO.Build.cs b/Engine/Source/ThirdParty/ADO/ADO.Build.cs index 879ce81d4030..911c6c70c9dd 100644 --- a/Engine/Source/ThirdParty/ADO/ADO.Build.cs +++ b/Engine/Source/ThirdParty/ADO/ADO.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/AMD/AMD_AGS/AMD_AGS.Build.cs b/Engine/Source/ThirdParty/AMD/AMD_AGS/AMD_AGS.Build.cs index b682f1086f18..9b94edf6da10 100644 --- a/Engine/Source/ThirdParty/AMD/AMD_AGS/AMD_AGS.Build.cs +++ b/Engine/Source/ThirdParty/AMD/AMD_AGS/AMD_AGS.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class AMD_AGS : ModuleRules diff --git a/Engine/Source/ThirdParty/ANGLE/ANGLE.Build.cs b/Engine/Source/ThirdParty/ANGLE/ANGLE.Build.cs index 60634e4f8ddb..283e0686a682 100644 --- a/Engine/Source/ThirdParty/ANGLE/ANGLE.Build.cs +++ b/Engine/Source/ThirdParty/ANGLE/ANGLE.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class ANGLE : ModuleRules diff --git a/Engine/Source/ThirdParty/Android/cxa_demangle/cxademangle.Build.cs b/Engine/Source/ThirdParty/Android/cxa_demangle/cxademangle.Build.cs index 9b9cd8f898af..a87b7a77ac83 100644 --- a/Engine/Source/ThirdParty/Android/cxa_demangle/cxademangle.Build.cs +++ b/Engine/Source/ThirdParty/Android/cxa_demangle/cxademangle.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class cxademangle : ModuleRules diff --git a/Engine/Source/ThirdParty/Android/detex/detex.Build.cs b/Engine/Source/ThirdParty/Android/detex/detex.Build.cs index 9f0b8fae119b..07ae77645933 100644 --- a/Engine/Source/ThirdParty/Android/detex/detex.Build.cs +++ b/Engine/Source/ThirdParty/Android/detex/detex.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class detex : ModuleRules diff --git a/Engine/Source/ThirdParty/CEF3/CEF3.build.cs b/Engine/Source/ThirdParty/CEF3/CEF3.build.cs index bf7954bb56e4..a92c094e7720 100644 --- a/Engine/Source/ThirdParty/CEF3/CEF3.build.cs +++ b/Engine/Source/ThirdParty/CEF3/CEF3.build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/ThirdParty/Crunch/Crunch.Build.cs b/Engine/Source/ThirdParty/Crunch/Crunch.Build.cs index 79638e6c2b5e..f0c61e74f706 100644 --- a/Engine/Source/ThirdParty/Crunch/Crunch.Build.cs +++ b/Engine/Source/ThirdParty/Crunch/Crunch.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/CryptoPP/CryptoPP.Build.cs b/Engine/Source/ThirdParty/CryptoPP/CryptoPP.Build.cs index 0528e6fd6fce..e9ae5d62db32 100644 --- a/Engine/Source/ThirdParty/CryptoPP/CryptoPP.Build.cs +++ b/Engine/Source/ThirdParty/CryptoPP/CryptoPP.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/DirectShow/DirectShow.Build.cs b/Engine/Source/ThirdParty/DirectShow/DirectShow.Build.cs index bfea660efc28..a62787147c7d 100644 --- a/Engine/Source/ThirdParty/DirectShow/DirectShow.Build.cs +++ b/Engine/Source/ThirdParty/DirectShow/DirectShow.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class DirectShow : ModuleRules diff --git a/Engine/Source/ThirdParty/Expat/Expat.Build.cs b/Engine/Source/ThirdParty/Expat/Expat.Build.cs index adbb07a66f59..bcdd80a5b995 100644 --- a/Engine/Source/ThirdParty/Expat/Expat.Build.cs +++ b/Engine/Source/ThirdParty/Expat/Expat.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/ThirdParty/FBX/FBX.Build.cs b/Engine/Source/ThirdParty/FBX/FBX.Build.cs index e5dd6e680564..181d3ff8a473 100644 --- a/Engine/Source/ThirdParty/FBX/FBX.Build.cs +++ b/Engine/Source/ThirdParty/FBX/FBX.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/Facebook/Facebook.Build.cs b/Engine/Source/ThirdParty/Facebook/Facebook.Build.cs index 788915824a4a..37a2567e7f30 100644 --- a/Engine/Source/ThirdParty/Facebook/Facebook.Build.cs +++ b/Engine/Source/ThirdParty/Facebook/Facebook.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/FakeIt/FakeIt.Build.cs b/Engine/Source/ThirdParty/FakeIt/FakeIt.Build.cs index b3fc0aca1fb8..3cf26f3e838f 100644 --- a/Engine/Source/ThirdParty/FakeIt/FakeIt.Build.cs +++ b/Engine/Source/ThirdParty/FakeIt/FakeIt.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System; using System.IO; diff --git a/Engine/Source/ThirdParty/ForsythTriOO/ForsythTriOptimizer.Build.cs b/Engine/Source/ThirdParty/ForsythTriOO/ForsythTriOptimizer.Build.cs index db5c737c0b03..65ab6f336352 100644 --- a/Engine/Source/ThirdParty/ForsythTriOO/ForsythTriOptimizer.Build.cs +++ b/Engine/Source/ThirdParty/ForsythTriOO/ForsythTriOptimizer.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/FreeType2/FreeType2.Build.cs b/Engine/Source/ThirdParty/FreeType2/FreeType2.Build.cs index 0b604eaa76a0..045d7242ab70 100644 --- a/Engine/Source/ThirdParty/FreeType2/FreeType2.Build.cs +++ b/Engine/Source/ThirdParty/FreeType2/FreeType2.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/GoogleARCore/GoogleARCoreSDK.build.cs b/Engine/Source/ThirdParty/GoogleARCore/GoogleARCoreSDK.build.cs index 5d8de12102ed..6f6f420e00a9 100644 --- a/Engine/Source/ThirdParty/GoogleARCore/GoogleARCoreSDK.build.cs +++ b/Engine/Source/ThirdParty/GoogleARCore/GoogleARCoreSDK.build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v2.3/GpgCppSDK.Build.cs b/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v2.3/GpgCppSDK.Build.cs index 09c8119703fc..70ddeeb08985 100644 --- a/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v2.3/GpgCppSDK.Build.cs +++ b/Engine/Source/ThirdParty/GooglePlay/gpg-cpp-sdk.v2.3/GpgCppSDK.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/ThirdParty/GoogleTest/GoogleTest.Build.cs b/Engine/Source/ThirdParty/GoogleTest/GoogleTest.Build.cs index ba724c882687..aa25556798f1 100644 --- a/Engine/Source/ThirdParty/GoogleTest/GoogleTest.Build.cs +++ b/Engine/Source/ThirdParty/GoogleTest/GoogleTest.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System; using System.IO; diff --git a/Engine/Source/ThirdParty/GoogleVR/GoogleVR.Build.cs b/Engine/Source/ThirdParty/GoogleVR/GoogleVR.Build.cs index b12e99b7bd11..126c5ae6bc9e 100644 --- a/Engine/Source/ThirdParty/GoogleVR/GoogleVR.Build.cs +++ b/Engine/Source/ThirdParty/GoogleVR/GoogleVR.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/HarfBuzz/HarfBuzz.Build.cs b/Engine/Source/ThirdParty/HarfBuzz/HarfBuzz.Build.cs index 11ed8bcedb1d..89d9ab9268da 100644 --- a/Engine/Source/ThirdParty/HarfBuzz/HarfBuzz.Build.cs +++ b/Engine/Source/ThirdParty/HarfBuzz/HarfBuzz.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System; using System.IO; diff --git a/Engine/Source/ThirdParty/HarfBuzz/harfbuzz-1.2.4/BuildForUE/CMakeLists.txt b/Engine/Source/ThirdParty/HarfBuzz/harfbuzz-1.2.4/BuildForUE/CMakeLists.txt index 834412f33e3d..c391caeacd6c 100644 --- a/Engine/Source/ThirdParty/HarfBuzz/harfbuzz-1.2.4/BuildForUE/CMakeLists.txt +++ b/Engine/Source/ThirdParty/HarfBuzz/harfbuzz-1.2.4/BuildForUE/CMakeLists.txt @@ -1,4 +1,4 @@ -# Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +# Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. cmake_minimum_required(VERSION 2.8.11) # CMake script build HarfBuzz for using our pre-built third-party libraries diff --git a/Engine/Source/ThirdParty/HarfBuzz/harfbuzz-1.2.4/BuildForUE/HTML5/BuildForHTML5.sh b/Engine/Source/ThirdParty/HarfBuzz/harfbuzz-1.2.4/BuildForUE/HTML5/BuildForHTML5.sh index 7349408a6a42..381c541afaac 100755 --- a/Engine/Source/ThirdParty/HarfBuzz/harfbuzz-1.2.4/BuildForUE/HTML5/BuildForHTML5.sh +++ b/Engine/Source/ThirdParty/HarfBuzz/harfbuzz-1.2.4/BuildForUE/HTML5/BuildForHTML5.sh @@ -1,5 +1,5 @@ #!/bin/bash -# Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +# Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. HARFBUZZ_HTML5=$(pwd) cd ../../../../HTML5/ diff --git a/Engine/Source/ThirdParty/HarfBuzz/harfbuzz-1.2.4/BuildForUE/IOS/BuildForIOS.command b/Engine/Source/ThirdParty/HarfBuzz/harfbuzz-1.2.4/BuildForUE/IOS/BuildForIOS.command index 859f5342fbac..ff4c445cd339 100755 --- a/Engine/Source/ThirdParty/HarfBuzz/harfbuzz-1.2.4/BuildForUE/IOS/BuildForIOS.command +++ b/Engine/Source/ThirdParty/HarfBuzz/harfbuzz-1.2.4/BuildForUE/IOS/BuildForIOS.command @@ -1,5 +1,5 @@ #!/bin/sh -# Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +# Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. CUR_PATH=$(dirname "$0") PATH_TO_CMAKE_FILE="$CUR_PATH/.." diff --git a/Engine/Source/ThirdParty/HarfBuzz/harfbuzz-1.2.4/BuildForUE/Mac/BuildForMac.command b/Engine/Source/ThirdParty/HarfBuzz/harfbuzz-1.2.4/BuildForUE/Mac/BuildForMac.command index c57bac1c483f..f71e232bd2be 100755 --- a/Engine/Source/ThirdParty/HarfBuzz/harfbuzz-1.2.4/BuildForUE/Mac/BuildForMac.command +++ b/Engine/Source/ThirdParty/HarfBuzz/harfbuzz-1.2.4/BuildForUE/Mac/BuildForMac.command @@ -1,5 +1,5 @@ #!/bin/sh -# Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +# Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. CUR_PATH=$(dirname "$0") PATH_TO_CMAKE_FILE="$CUR_PATH/../" diff --git a/Engine/Source/ThirdParty/HarfBuzz/harfbuzz-1.2.4/BuildForUE/src/config.h b/Engine/Source/ThirdParty/HarfBuzz/harfbuzz-1.2.4/BuildForUE/src/config.h index 44a87f3de18f..a7b00e006654 100644 --- a/Engine/Source/ThirdParty/HarfBuzz/harfbuzz-1.2.4/BuildForUE/src/config.h +++ b/Engine/Source/ThirdParty/HarfBuzz/harfbuzz-1.2.4/BuildForUE/src/config.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifdef HAVE_STUB_GETENV // Stub out getenv as not all platforms support it diff --git a/Engine/Source/ThirdParty/ICU/ICU.Build.cs b/Engine/Source/ThirdParty/ICU/ICU.Build.cs index 7cbf3c2cc7ec..4c2af4bc3b24 100644 --- a/Engine/Source/ThirdParty/ICU/ICU.Build.cs +++ b/Engine/Source/ThirdParty/ICU/ICU.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System; using System.IO; diff --git a/Engine/Source/ThirdParty/IOS/Bolts/Bolts.Build.cs b/Engine/Source/ThirdParty/IOS/Bolts/Bolts.Build.cs index afe2e8040abf..cf76747bb93b 100644 --- a/Engine/Source/ThirdParty/IOS/Bolts/Bolts.Build.cs +++ b/Engine/Source/ThirdParty/IOS/Bolts/Bolts.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/IOS/SoundSwitch/SoundSwitch.Build.cs b/Engine/Source/ThirdParty/IOS/SoundSwitch/SoundSwitch.Build.cs index 88279daf34f0..cc6bbf0ad4b3 100644 --- a/Engine/Source/ThirdParty/IOS/SoundSwitch/SoundSwitch.Build.cs +++ b/Engine/Source/ThirdParty/IOS/SoundSwitch/SoundSwitch.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class SoundSwitch : ModuleRules diff --git a/Engine/Source/ThirdParty/IntelISPCTexComp/IntelISPCTexComp.Build.cs b/Engine/Source/ThirdParty/IntelISPCTexComp/IntelISPCTexComp.Build.cs index 656bb7d8072a..e900fe7d81ac 100644 --- a/Engine/Source/ThirdParty/IntelISPCTexComp/IntelISPCTexComp.Build.cs +++ b/Engine/Source/ThirdParty/IntelISPCTexComp/IntelISPCTexComp.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/IntelMetricsDiscovery/IntelMetricsDiscovery.Build.cs b/Engine/Source/ThirdParty/IntelMetricsDiscovery/IntelMetricsDiscovery.Build.cs index 5cac5e8e7d99..88bc6c0740e4 100644 --- a/Engine/Source/ThirdParty/IntelMetricsDiscovery/IntelMetricsDiscovery.Build.cs +++ b/Engine/Source/ThirdParty/IntelMetricsDiscovery/IntelMetricsDiscovery.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/IntelTBB/IntelTBB.Build.cs b/Engine/Source/ThirdParty/IntelTBB/IntelTBB.Build.cs index 8772278d496c..9d5de3188c96 100644 --- a/Engine/Source/ThirdParty/IntelTBB/IntelTBB.Build.cs +++ b/Engine/Source/ThirdParty/IntelTBB/IntelTBB.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/IntelVTune/IntelVTune.Build.cs b/Engine/Source/ThirdParty/IntelVTune/IntelVTune.Build.cs index 61162b9f1b6b..957e3ba64164 100644 --- a/Engine/Source/ThirdParty/IntelVTune/IntelVTune.Build.cs +++ b/Engine/Source/ThirdParty/IntelVTune/IntelVTune.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/Kiss_FFT/Kiss_FFT.Build.cs b/Engine/Source/ThirdParty/Kiss_FFT/Kiss_FFT.Build.cs index 39c5f38d6f93..8e3dc0413abe 100644 --- a/Engine/Source/ThirdParty/Kiss_FFT/Kiss_FFT.Build.cs +++ b/Engine/Source/ThirdParty/Kiss_FFT/Kiss_FFT.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/Leap/Leap.Build.cs b/Engine/Source/ThirdParty/Leap/Leap.Build.cs index c3b1cc6e0731..c925a3583d44 100644 --- a/Engine/Source/ThirdParty/Leap/Leap.Build.cs +++ b/Engine/Source/ThirdParty/Leap/Leap.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/MCPP/BuildLinux.sh b/Engine/Source/ThirdParty/MCPP/BuildLinux.sh index ccdcacd79db8..e1233c4e37b9 100755 --- a/Engine/Source/ThirdParty/MCPP/BuildLinux.sh +++ b/Engine/Source/ThirdParty/MCPP/BuildLinux.sh @@ -1,5 +1,5 @@ #!/bin/sh -# Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +# Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. cd mcpp-2.7.2 CFLAGS="-O2 -fPIC -g0" CPPFLAGS="-fPIC -g0" ./configure --enable-mcpplib diff --git a/Engine/Source/ThirdParty/MCPP/BuildMcpp.command b/Engine/Source/ThirdParty/MCPP/BuildMcpp.command index 2ae224ee8b20..1104181c5476 100755 --- a/Engine/Source/ThirdParty/MCPP/BuildMcpp.command +++ b/Engine/Source/ThirdParty/MCPP/BuildMcpp.command @@ -1,5 +1,5 @@ #!/bin/sh -# Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +# Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. # # Simple shell file to build mcpp on macOS systems diff --git a/Engine/Source/ThirdParty/MCPP/MCPP.Build.cs b/Engine/Source/ThirdParty/MCPP/MCPP.Build.cs index ce262bc3c04f..af6cc6c404f8 100644 --- a/Engine/Source/ThirdParty/MCPP/MCPP.Build.cs +++ b/Engine/Source/ThirdParty/MCPP/MCPP.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/MCPP/mcpp-2.7.2/LICENSE b/Engine/Source/ThirdParty/MCPP/mcpp-2.7.2/LICENSE index 5022a92b68b4..b706bda7e696 100755 --- a/Engine/Source/ThirdParty/MCPP/mcpp-2.7.2/LICENSE +++ b/Engine/Source/ThirdParty/MCPP/mcpp-2.7.2/LICENSE @@ -1,6 +1,6 @@ /*- * Copyright (c) 1998, 2002-2008 Kiyoshi Matsui - * Modifications copyright (c) 2014-2018 Epic Games, Inc. All rights reserved. + * Modifications copyright (c) 2014-2019 Epic Games, Inc. All rights reserved. * All rights reserved. * * This software including the files in this directory is provided under diff --git a/Engine/Source/ThirdParty/MikkTSpace/MikkTSpace.build.cs b/Engine/Source/ThirdParty/MikkTSpace/MikkTSpace.build.cs index d1a65e259f96..508c44e78076 100644 --- a/Engine/Source/ThirdParty/MikkTSpace/MikkTSpace.build.cs +++ b/Engine/Source/ThirdParty/MikkTSpace/MikkTSpace.build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class MikkTSpace : ModuleRules diff --git a/Engine/Source/ThirdParty/NVIDIA/NVaftermath/NVaftermath.Build.cs b/Engine/Source/ThirdParty/NVIDIA/NVaftermath/NVaftermath.Build.cs index 678ea376125a..b30dbae68adc 100644 --- a/Engine/Source/ThirdParty/NVIDIA/NVaftermath/NVaftermath.Build.cs +++ b/Engine/Source/ThirdParty/NVIDIA/NVaftermath/NVaftermath.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System; public class NVAftermath : ModuleRules diff --git a/Engine/Source/ThirdParty/NVIDIA/nvapi/NVAPI.Build.cs b/Engine/Source/ThirdParty/NVIDIA/nvapi/NVAPI.Build.cs index 2a637a4c1a10..75a4d2f09374 100644 --- a/Engine/Source/ThirdParty/NVIDIA/nvapi/NVAPI.Build.cs +++ b/Engine/Source/ThirdParty/NVIDIA/nvapi/NVAPI.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class NVAPI : ModuleRules diff --git a/Engine/Source/ThirdParty/Oculus/LibOVRAudio/LibOVRAudio.build.cs b/Engine/Source/ThirdParty/Oculus/LibOVRAudio/LibOVRAudio.build.cs index 04e1a4734094..a5778b1e27cb 100644 --- a/Engine/Source/ThirdParty/Oculus/LibOVRAudio/LibOVRAudio.build.cs +++ b/Engine/Source/ThirdParty/Oculus/LibOVRAudio/LibOVRAudio.build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/Oculus/LibOVRAvatar/LibOVRAvatar.build.cs b/Engine/Source/ThirdParty/Oculus/LibOVRAvatar/LibOVRAvatar.build.cs index c881ec4e256f..61f31753cef3 100644 --- a/Engine/Source/ThirdParty/Oculus/LibOVRAvatar/LibOVRAvatar.build.cs +++ b/Engine/Source/ThirdParty/Oculus/LibOVRAvatar/LibOVRAvatar.build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/ThirdParty/Oculus/LibOVRPlatform/LibOVRPlatform.build.cs b/Engine/Source/ThirdParty/Oculus/LibOVRPlatform/LibOVRPlatform.build.cs index 32bec9e00e12..cacc1bf72f6e 100644 --- a/Engine/Source/ThirdParty/Oculus/LibOVRPlatform/LibOVRPlatform.build.cs +++ b/Engine/Source/ThirdParty/Oculus/LibOVRPlatform/LibOVRPlatform.build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/ThirdParty/Oculus/OVRPlugin/OVRPlugin.build.cs b/Engine/Source/ThirdParty/Oculus/OVRPlugin/OVRPlugin.build.cs index 53efd1e72ac0..bb41e9ebb31c 100644 --- a/Engine/Source/ThirdParty/Oculus/OVRPlugin/OVRPlugin.build.cs +++ b/Engine/Source/ThirdParty/Oculus/OVRPlugin/OVRPlugin.build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/Ogg/UEOgg.Build.cs b/Engine/Source/ThirdParty/Ogg/UEOgg.Build.cs index be9a2068cd87..5da524cf6e8e 100644 --- a/Engine/Source/ThirdParty/Ogg/UEOgg.Build.cs +++ b/Engine/Source/ThirdParty/Ogg/UEOgg.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/Ogg/libogg-1.2.2/WinRT/VS2012/libogg.rc b/Engine/Source/ThirdParty/Ogg/libogg-1.2.2/WinRT/VS2012/libogg.rc index 37e016b7fea4..bae4dced5182 100644 Binary files a/Engine/Source/ThirdParty/Ogg/libogg-1.2.2/WinRT/VS2012/libogg.rc and b/Engine/Source/ThirdParty/Ogg/libogg-1.2.2/WinRT/VS2012/libogg.rc differ diff --git a/Engine/Source/ThirdParty/Ogg/libogg-1.2.2/build/VS2015/libogg.rc b/Engine/Source/ThirdParty/Ogg/libogg-1.2.2/build/VS2015/libogg.rc index 236a9ec2daa3..fca68ce71205 100644 Binary files a/Engine/Source/ThirdParty/Ogg/libogg-1.2.2/build/VS2015/libogg.rc and b/Engine/Source/ThirdParty/Ogg/libogg-1.2.2/build/VS2015/libogg.rc differ diff --git a/Engine/Source/ThirdParty/OpenAL/OpenAL.build.cs b/Engine/Source/ThirdParty/OpenAL/OpenAL.build.cs index 819baebaf8f9..bb26ce8c2086 100644 --- a/Engine/Source/ThirdParty/OpenAL/OpenAL.build.cs +++ b/Engine/Source/ThirdParty/OpenAL/OpenAL.build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; using System.Diagnostics; diff --git a/Engine/Source/ThirdParty/OpenGL/OpenGL.Build.cs b/Engine/Source/ThirdParty/OpenGL/OpenGL.Build.cs index beb90536cee1..23e0da33c660 100644 --- a/Engine/Source/ThirdParty/OpenGL/OpenGL.Build.cs +++ b/Engine/Source/ThirdParty/OpenGL/OpenGL.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class OpenGL : ModuleRules diff --git a/Engine/Source/ThirdParty/OpenSSL/OpenSSL.Build.cs b/Engine/Source/ThirdParty/OpenSSL/OpenSSL.Build.cs index c9b447b76356..1897b96f1aa5 100644 --- a/Engine/Source/ThirdParty/OpenSSL/OpenSSL.Build.cs +++ b/Engine/Source/ThirdParty/OpenSSL/OpenSSL.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/ThirdParty/OpenSubdiv/OpenSubdiv.Build.cs b/Engine/Source/ThirdParty/OpenSubdiv/OpenSubdiv.Build.cs index 260e6ab014c7..582c78e79e83 100644 --- a/Engine/Source/ThirdParty/OpenSubdiv/OpenSubdiv.Build.cs +++ b/Engine/Source/ThirdParty/OpenSubdiv/OpenSubdiv.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/OpenVR/OpenVR.build.cs b/Engine/Source/ThirdParty/OpenVR/OpenVR.build.cs index 2e57e9ed8ee8..a928695bce73 100644 --- a/Engine/Source/ThirdParty/OpenVR/OpenVR.build.cs +++ b/Engine/Source/ThirdParty/OpenVR/OpenVR.build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.IO; diff --git a/Engine/Source/ThirdParty/PLCrashReporter/PLCrashReporter.Build.cs b/Engine/Source/ThirdParty/PLCrashReporter/PLCrashReporter.Build.cs index 6b38fe219875..c617af8fab90 100644 --- a/Engine/Source/ThirdParty/PLCrashReporter/PLCrashReporter.Build.cs +++ b/Engine/Source/ThirdParty/PLCrashReporter/PLCrashReporter.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class PLCrashReporter : ModuleRules diff --git a/Engine/Source/ThirdParty/Perforce/Perforce.Build.cs b/Engine/Source/ThirdParty/Perforce/Perforce.Build.cs index b42373a967f5..ea8c034736d8 100644 --- a/Engine/Source/ThirdParty/Perforce/Perforce.Build.cs +++ b/Engine/Source/ThirdParty/Perforce/Perforce.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/PhysX3/APEX.Build.cs b/Engine/Source/ThirdParty/PhysX3/APEX.Build.cs index 299efa51ac87..23b84ead0b55 100644 --- a/Engine/Source/ThirdParty/PhysX3/APEX.Build.cs +++ b/Engine/Source/ThirdParty/PhysX3/APEX.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System; diff --git a/Engine/Source/ThirdParty/PhysX3/NvCloth.Build.cs b/Engine/Source/ThirdParty/PhysX3/NvCloth.Build.cs index aa3d75db3232..7f591ee13117 100644 --- a/Engine/Source/ThirdParty/PhysX3/NvCloth.Build.cs +++ b/Engine/Source/ThirdParty/PhysX3/NvCloth.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System; diff --git a/Engine/Source/ThirdParty/PhysX3/PhysX.Build.cs b/Engine/Source/ThirdParty/PhysX3/PhysX.Build.cs index 129d6c0de908..6346577673e8 100644 --- a/Engine/Source/ThirdParty/PhysX3/PhysX.Build.cs +++ b/Engine/Source/ThirdParty/PhysX3/PhysX.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System; diff --git a/Engine/Source/ThirdParty/PhysX3/PhysXCookingLib.Build.cs b/Engine/Source/ThirdParty/PhysX3/PhysXCookingLib.Build.cs index a0bbfb5cc916..57b6b7ea1b30 100644 --- a/Engine/Source/ThirdParty/PhysX3/PhysXCookingLib.Build.cs +++ b/Engine/Source/ThirdParty/PhysX3/PhysXCookingLib.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System; diff --git a/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/compiler/cmake/html5/BuildForHTML5.sh b/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/compiler/cmake/html5/BuildForHTML5.sh index da7f11a8af2f..bae10090b48e 100755 --- a/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/compiler/cmake/html5/BuildForHTML5.sh +++ b/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/compiler/cmake/html5/BuildForHTML5.sh @@ -1,5 +1,5 @@ #!/bin/bash -# Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +# Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. # WARNING: connot build libs if absolute paths contains any space -- will revisit this in the future... diff --git a/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/compiler/cmake/ios/CMakeLists.txt b/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/compiler/cmake/ios/CMakeLists.txt index 283621fb456b..d2454366e945 100644 --- a/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/compiler/cmake/ios/CMakeLists.txt +++ b/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/compiler/cmake/ios/CMakeLists.txt @@ -14,7 +14,7 @@ IF (NOT ${TARGET_BUILD_PLATFORM} IN_LIST PLATFORM_LIST) MESSAGE(FATAL_ERROR "Invalid platform:" ${TARGET_BUILD_PLATFORM}) ENDIF() -SET(CMAKE_CXX_FLAGS "-std=c++11 -fno-rtti -fno-exceptions -ffast-math -ffunction-sections -fdata-sections -Werror -ferror-limit=0 -Wall -Wextra -fstrict-aliasing -Wstrict-aliasing=2 -Weverything -Wno-documentation-deprecated-sync -Wno-documentation-unknown-command -Wno-float-equal -Wno-padded -Wno-weak-vtables -Wno-cast-align -Wno-conversion -Wno-missing-noreturn -Wno-missing-variable-declarations -Wno-shift-sign-overflow -Wno-covered-switch-default -Wno-exit-time-destructors -Wno-global-constructors -Wno-missing-prototypes -Wno-unreachable-code -Wno-unused-macros -Wno-unused-member-function -Wno-used-but-marked-unused -Wno-weak-template-vtables -Wno-deprecated -Wno-non-virtual-dtor -Wno-invalid-noreturn -Wno-return-type-c-linkage -Wno-reserved-id-macro -Wno-c++98-compat-pedantic -Wno-unused-local-typedef -Wno-old-style-cast -Wno-newline-eof -Wno-unused-private-field -Wno-undefined-reinterpret-cast -Wno-invalid-offsetof -Wno-zero-as-null-pointer-constant -Wno-shadow-field -Wno-unused-template -Wno-c++2a-compat -gdwarf-2") +SET(CMAKE_CXX_FLAGS "-std=c++11 -fno-rtti -fno-exceptions -ffast-math -ffunction-sections -fdata-sections -Werror -ferror-limit=0 -Wall -Wextra -fstrict-aliasing -Wstrict-aliasing=2 -Weverything -Wno-documentation-deprecated-sync -Wno-documentation-unknown-command -Wno-float-equal -Wno-padded -Wno-weak-vtables -Wno-cast-align -Wno-conversion -Wno-missing-noreturn -Wno-missing-variable-declarations -Wno-shift-sign-overflow -Wno-covered-switch-default -Wno-exit-time-destructors -Wno-global-constructors -Wno-missing-prototypes -Wno-unreachable-code -Wno-unused-macros -Wno-unused-member-function -Wno-used-but-marked-unused -Wno-weak-template-vtables -Wno-deprecated -Wno-non-virtual-dtor -Wno-invalid-noreturn -Wno-return-type-c-linkage -Wno-reserved-id-macro -Wno-c++98-compat-pedantic -Wno-unused-local-typedef -Wno-old-style-cast -Wno-newline-eof -Wno-unused-private-field -Wno-undefined-reinterpret-cast -Wno-invalid-offsetof -Wno-zero-as-null-pointer-constant -Wno-shadow-field -Wno-unused-template -Wno-c++2a-compat -Wno-unknown-warning-option -gdwarf-2") SET(CMAKE_SHARED_LINKER_FLAGS "") diff --git a/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/compiler/cmake/mac/CMakeLists.txt b/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/compiler/cmake/mac/CMakeLists.txt index 888e06c6beed..94951d23d4de 100644 --- a/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/compiler/cmake/mac/CMakeLists.txt +++ b/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/compiler/cmake/mac/CMakeLists.txt @@ -12,7 +12,7 @@ IF (NOT ${TARGET_BUILD_PLATFORM} IN_LIST PLATFORM_LIST) MESSAGE(FATAL_ERROR "Invalid platform:" ${TARGET_BUILD_PLATFORM}) ENDIF() -SET(CMAKE_CXX_FLAGS "-msse2 -std=c++11 -fno-rtti -fno-exceptions -ffunction-sections -fdata-sections -Werror -ferror-limit=0 -Wall -Wextra -fstrict-aliasing -Wstrict-aliasing=2 -Weverything -Wno-documentation-deprecated-sync -Wno-documentation-unknown-command -Wno-float-equal -Wno-padded -Wno-weak-vtables -Wno-cast-align -Wno-conversion -Wno-missing-noreturn -Wno-missing-variable-declarations -Wno-shift-sign-overflow -Wno-covered-switch-default -Wno-exit-time-destructors -Wno-global-constructors -Wno-missing-prototypes -Wno-unreachable-code -Wno-unused-macros -Wno-unused-member-function -Wno-used-but-marked-unused -Wno-weak-template-vtables -Wno-deprecated -Wno-non-virtual-dtor -Wno-invalid-noreturn -Wno-return-type-c-linkage -Wno-reserved-id-macro -Wno-c++98-compat-pedantic -Wno-unused-local-typedef -Wno-old-style-cast -Wno-newline-eof -Wno-unused-private-field -Wno-undefined-reinterpret-cast -Wno-invalid-offsetof -Wno-zero-as-null-pointer-constant -Wno-shadow-field -Wno-unused-template -Wno-c++2a-compat -gdwarf-2") +SET(CMAKE_CXX_FLAGS "-msse2 -std=c++11 -fno-rtti -fno-exceptions -ffunction-sections -fdata-sections -Werror -ferror-limit=0 -Wall -Wextra -fstrict-aliasing -Wstrict-aliasing=2 -Weverything -Wno-documentation-deprecated-sync -Wno-documentation-unknown-command -Wno-float-equal -Wno-padded -Wno-weak-vtables -Wno-cast-align -Wno-conversion -Wno-missing-noreturn -Wno-missing-variable-declarations -Wno-shift-sign-overflow -Wno-covered-switch-default -Wno-exit-time-destructors -Wno-global-constructors -Wno-missing-prototypes -Wno-unreachable-code -Wno-unused-macros -Wno-unused-member-function -Wno-used-but-marked-unused -Wno-weak-template-vtables -Wno-deprecated -Wno-non-virtual-dtor -Wno-invalid-noreturn -Wno-return-type-c-linkage -Wno-reserved-id-macro -Wno-c++98-compat-pedantic -Wno-unused-local-typedef -Wno-old-style-cast -Wno-newline-eof -Wno-unused-private-field -Wno-undefined-reinterpret-cast -Wno-invalid-offsetof -Wno-zero-as-null-pointer-constant -Wno-shadow-field -Wno-unused-template -Wno-c++2a-compat -Wno-unknown-warning-option -gdwarf-2") IF (DEFINED PX_32BIT) SET(CMAKE_CXX_FLAGS "-arch i386 ${CMAKE_CXX_FLAGS}") diff --git a/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/compiler/cmake/tvos/CMakeLists.txt b/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/compiler/cmake/tvos/CMakeLists.txt index d281bf9a8033..816fb1cf77c6 100644 --- a/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/compiler/cmake/tvos/CMakeLists.txt +++ b/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/compiler/cmake/tvos/CMakeLists.txt @@ -14,7 +14,7 @@ IF (NOT ${TARGET_BUILD_PLATFORM} IN_LIST PLATFORM_LIST) MESSAGE(FATAL_ERROR "Invalid platform:" ${TARGET_BUILD_PLATFORM}) ENDIF() -SET(CMAKE_CXX_FLAGS "-std=c++11 -fno-rtti -fno-exceptions -ffast-math -ffunction-sections -fdata-sections -Werror -ferror-limit=0 -Wall -Wextra -fstrict-aliasing -Wstrict-aliasing=2 -Weverything -Wno-documentation-deprecated-sync -Wno-documentation-unknown-command -Wno-float-equal -Wno-padded -Wno-weak-vtables -Wno-cast-align -Wno-conversion -Wno-missing-noreturn -Wno-missing-variable-declarations -Wno-shift-sign-overflow -Wno-covered-switch-default -Wno-exit-time-destructors -Wno-global-constructors -Wno-missing-prototypes -Wno-unreachable-code -Wno-unused-macros -Wno-unused-member-function -Wno-used-but-marked-unused -Wno-weak-template-vtables -Wno-deprecated -Wno-non-virtual-dtor -Wno-invalid-noreturn -Wno-return-type-c-linkage -Wno-reserved-id-macro -Wno-c++98-compat-pedantic -Wno-unused-local-typedef -Wno-old-style-cast -Wno-newline-eof -Wno-unused-private-field -Wno-undefined-reinterpret-cast -Wno-zero-as-null-pointer-constant -Wno-shadow-field -Wno-unused-template -Wno-c++2a-compat -gdwarf-2") +SET(CMAKE_CXX_FLAGS "-std=c++11 -fno-rtti -fno-exceptions -ffast-math -ffunction-sections -fdata-sections -Werror -ferror-limit=0 -Wall -Wextra -fstrict-aliasing -Wstrict-aliasing=2 -Weverything -Wno-documentation-deprecated-sync -Wno-documentation-unknown-command -Wno-float-equal -Wno-padded -Wno-weak-vtables -Wno-cast-align -Wno-conversion -Wno-missing-noreturn -Wno-missing-variable-declarations -Wno-shift-sign-overflow -Wno-covered-switch-default -Wno-exit-time-destructors -Wno-global-constructors -Wno-missing-prototypes -Wno-unreachable-code -Wno-unused-macros -Wno-unused-member-function -Wno-used-but-marked-unused -Wno-weak-template-vtables -Wno-deprecated -Wno-non-virtual-dtor -Wno-invalid-noreturn -Wno-return-type-c-linkage -Wno-reserved-id-macro -Wno-c++98-compat-pedantic -Wno-unused-local-typedef -Wno-old-style-cast -Wno-newline-eof -Wno-unused-private-field -Wno-undefined-reinterpret-cast -Wno-zero-as-null-pointer-constant -Wno-shadow-field -Wno-unused-template -Wno-c++2a-compat -Wno-unknown-warning-option -gdwarf-2") SET(CMAKE_SHARED_LINKER_FLAGS "") diff --git a/Engine/Source/ThirdParty/Python/Python.Build.cs b/Engine/Source/ThirdParty/Python/Python.Build.cs index ba09f957f705..f0593b31531d 100644 --- a/Engine/Source/ThirdParty/Python/Python.Build.cs +++ b/Engine/Source/ThirdParty/Python/Python.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System.IO; using System.Diagnostics; using System.Collections.Generic; diff --git a/Engine/Source/ThirdParty/Qualcomm/TextureConverter/QualcommTextureConverter.build.cs b/Engine/Source/ThirdParty/Qualcomm/TextureConverter/QualcommTextureConverter.build.cs index 46c45de63886..d2ff3f578f55 100644 --- a/Engine/Source/ThirdParty/Qualcomm/TextureConverter/QualcommTextureConverter.build.cs +++ b/Engine/Source/ThirdParty/Qualcomm/TextureConverter/QualcommTextureConverter.build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/RenderDoc/RenderDoc.Build.cs b/Engine/Source/ThirdParty/RenderDoc/RenderDoc.Build.cs index 4e1490814f3d..5944089fa9fa 100644 --- a/Engine/Source/ThirdParty/RenderDoc/RenderDoc.Build.cs +++ b/Engine/Source/ThirdParty/RenderDoc/RenderDoc.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/SDL2/SDL2.Build.cs b/Engine/Source/ThirdParty/SDL2/SDL2.Build.cs index c7e264b5c01a..960ac8398821 100644 --- a/Engine/Source/ThirdParty/SDL2/SDL2.Build.cs +++ b/Engine/Source/ThirdParty/SDL2/SDL2.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class SDL2 : ModuleRules diff --git a/Engine/Source/ThirdParty/SPL/SPL.Build.cs b/Engine/Source/ThirdParty/SPL/SPL.Build.cs index 854c56b63ad6..2dcdb4274afa 100644 --- a/Engine/Source/ThirdParty/SPL/SPL.Build.cs +++ b/Engine/Source/ThirdParty/SPL/SPL.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class SPL : ModuleRules diff --git a/Engine/Source/ThirdParty/SSF/SSF.Build.cs b/Engine/Source/ThirdParty/SSF/SSF.Build.cs index 59e008213697..a3b2b286a434 100644 --- a/Engine/Source/ThirdParty/SSF/SSF.Build.cs +++ b/Engine/Source/ThirdParty/SSF/SSF.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class SSF : ModuleRules diff --git a/Engine/Source/ThirdParty/Simplygon/Simplygon.Build.cs b/Engine/Source/ThirdParty/Simplygon/Simplygon.Build.cs index bf2d02a6ada4..a3621522fc29 100644 --- a/Engine/Source/ThirdParty/Simplygon/Simplygon.Build.cs +++ b/Engine/Source/ThirdParty/Simplygon/Simplygon.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/ThirdParty/SpeedTree/SpeedTree.Build.cs b/Engine/Source/ThirdParty/SpeedTree/SpeedTree.Build.cs index 495bd07d9d41..22de283a21ec 100644 --- a/Engine/Source/ThirdParty/SpeedTree/SpeedTree.Build.cs +++ b/Engine/Source/ThirdParty/SpeedTree/SpeedTree.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/ThirdParty/Steamworks/Steamworks.build.cs b/Engine/Source/ThirdParty/Steamworks/Steamworks.build.cs index 5d1da7361ea5..9d9a64e2eccc 100644 --- a/Engine/Source/ThirdParty/Steamworks/Steamworks.build.cs +++ b/Engine/Source/ThirdParty/Steamworks/Steamworks.build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using System; using System.IO; diff --git a/Engine/Source/ThirdParty/VHACD/VHACD.Build.cs b/Engine/Source/ThirdParty/VHACD/VHACD.Build.cs index fd05bf00709a..8d91867b2ed3 100644 --- a/Engine/Source/ThirdParty/VHACD/VHACD.Build.cs +++ b/Engine/Source/ThirdParty/VHACD/VHACD.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class VHACD : ModuleRules diff --git a/Engine/Source/ThirdParty/VHACD/build/Linux/Makefile b/Engine/Source/ThirdParty/VHACD/build/Linux/Makefile index 6a5608ec9560..fb0e3dbc1ec4 100644 --- a/Engine/Source/ThirdParty/VHACD/build/Linux/Makefile +++ b/Engine/Source/ThirdParty/VHACD/build/Linux/Makefile @@ -1,4 +1,4 @@ -# Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +# Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. # # Makefile for building VHACD on Linux (or Cygwin, if cross-building) # diff --git a/Engine/Source/ThirdParty/Vorbis/Vorbis.Build.cs b/Engine/Source/ThirdParty/Vorbis/Vorbis.Build.cs index 8f443437ac2e..8df393cc1b12 100644 --- a/Engine/Source/ThirdParty/Vorbis/Vorbis.Build.cs +++ b/Engine/Source/ThirdParty/Vorbis/Vorbis.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class Vorbis : ModuleRules diff --git a/Engine/Source/ThirdParty/Vorbis/VorbisFile.Build.cs b/Engine/Source/ThirdParty/Vorbis/VorbisFile.Build.cs index c2e60f70675c..4391f71887b5 100644 --- a/Engine/Source/ThirdParty/Vorbis/VorbisFile.Build.cs +++ b/Engine/Source/ThirdParty/Vorbis/VorbisFile.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class VorbisFile : ModuleRules diff --git a/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/WinRT/VS2012/libvorbis/Resources.rc b/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/WinRT/VS2012/libvorbis/Resources.rc index 41894f1615f9..f03aec199d3e 100644 Binary files a/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/WinRT/VS2012/libvorbis/Resources.rc and b/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/WinRT/VS2012/libvorbis/Resources.rc differ diff --git a/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/WinRT/VS2012/libvorbisfile/libvorbisfile.rc b/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/WinRT/VS2012/libvorbisfile/libvorbisfile.rc index 58ad622932f1..f6363dfc8644 100644 Binary files a/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/WinRT/VS2012/libvorbisfile/libvorbisfile.rc and b/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/WinRT/VS2012/libvorbisfile/libvorbisfile.rc differ diff --git a/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/build/VS2015/libvorbis/Resources.rc b/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/build/VS2015/libvorbis/Resources.rc index 56240c713ea4..b6f579277b3a 100644 Binary files a/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/build/VS2015/libvorbis/Resources.rc and b/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/build/VS2015/libvorbis/Resources.rc differ diff --git a/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/build/VS2015/libvorbisfile/libvorbisfile.rc b/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/build/VS2015/libvorbisfile/libvorbisfile.rc index b5c72bcabef6..9191ce38ba16 100644 Binary files a/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/build/VS2015/libvorbisfile/libvorbisfile.rc and b/Engine/Source/ThirdParty/Vorbis/libvorbis-1.3.2/build/VS2015/libvorbisfile/libvorbisfile.rc differ diff --git a/Engine/Source/ThirdParty/Vulkan/Vulkan.Build.cs b/Engine/Source/ThirdParty/Vulkan/Vulkan.Build.cs index 126b56c1a53d..a2e4a379caa7 100644 --- a/Engine/Source/ThirdParty/Vulkan/Vulkan.Build.cs +++ b/Engine/Source/ThirdParty/Vulkan/Vulkan.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System; diff --git a/Engine/Source/ThirdParty/WebRTC/WebRTC.Build.cs b/Engine/Source/ThirdParty/WebRTC/WebRTC.Build.cs index 50da5c21a7e2..c38a20bcbfa8 100644 --- a/Engine/Source/ThirdParty/WebRTC/WebRTC.Build.cs +++ b/Engine/Source/ThirdParty/WebRTC/WebRTC.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/ThirdParty/Windows/DX11/DX11.Build.cs b/Engine/Source/ThirdParty/Windows/DX11/DX11.Build.cs index 10444906f7cb..31cdd6ab69e2 100644 --- a/Engine/Source/ThirdParty/Windows/DX11/DX11.Build.cs +++ b/Engine/Source/ThirdParty/Windows/DX11/DX11.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class DX11 : ModuleRules diff --git a/Engine/Source/ThirdParty/Windows/DX11/DX11Audio.Build.cs b/Engine/Source/ThirdParty/Windows/DX11/DX11Audio.Build.cs index 80fa4cdc54e9..b981a785d34c 100644 --- a/Engine/Source/ThirdParty/Windows/DX11/DX11Audio.Build.cs +++ b/Engine/Source/ThirdParty/Windows/DX11/DX11Audio.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class DX11Audio : ModuleRules diff --git a/Engine/Source/ThirdParty/Windows/DX11/DX11Input.Build.cs b/Engine/Source/ThirdParty/Windows/DX11/DX11Input.Build.cs index 6213e38172a8..5d2b62bd3f00 100644 --- a/Engine/Source/ThirdParty/Windows/DX11/DX11Input.Build.cs +++ b/Engine/Source/ThirdParty/Windows/DX11/DX11Input.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class DX11Input : ModuleRules diff --git a/Engine/Source/ThirdParty/Windows/DX12/DX12.Build.cs b/Engine/Source/ThirdParty/Windows/DX12/DX12.Build.cs index 573a566a733b..f83cad786257 100644 --- a/Engine/Source/ThirdParty/Windows/DX12/DX12.Build.cs +++ b/Engine/Source/ThirdParty/Windows/DX12/DX12.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class DX12 : ModuleRules diff --git a/Engine/Source/ThirdParty/Windows/DX9/DX9.Build.cs b/Engine/Source/ThirdParty/Windows/DX9/DX9.Build.cs index 771827da4c25..9c64e2342845 100644 --- a/Engine/Source/ThirdParty/Windows/DX9/DX9.Build.cs +++ b/Engine/Source/ThirdParty/Windows/DX9/DX9.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class DX9 : ModuleRules diff --git a/Engine/Source/ThirdParty/Windows/DirectSound/DirectSound.Build.cs b/Engine/Source/ThirdParty/Windows/DirectSound/DirectSound.Build.cs index 634192682aeb..19b6be3ebebe 100644 --- a/Engine/Source/ThirdParty/Windows/DirectSound/DirectSound.Build.cs +++ b/Engine/Source/ThirdParty/Windows/DirectSound/DirectSound.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class DirectSound : ModuleRules diff --git a/Engine/Source/ThirdParty/Windows/WinHttp/WinHttp.Build.cs b/Engine/Source/ThirdParty/Windows/WinHttp/WinHttp.Build.cs index a5442a0d10c5..27f9c29e45a6 100644 --- a/Engine/Source/ThirdParty/Windows/WinHttp/WinHttp.Build.cs +++ b/Engine/Source/ThirdParty/Windows/WinHttp/WinHttp.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/Windows/WinInet/WinInet.Build.cs b/Engine/Source/ThirdParty/Windows/WinInet/WinInet.Build.cs index 1e02861f234d..57b9b1f201fa 100644 --- a/Engine/Source/ThirdParty/Windows/WinInet/WinInet.Build.cs +++ b/Engine/Source/ThirdParty/Windows/WinInet/WinInet.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/Windows/XInput/XInput.Build.cs b/Engine/Source/ThirdParty/Windows/XInput/XInput.Build.cs index e3d0c3956201..a14530aed0ab 100644 --- a/Engine/Source/ThirdParty/Windows/XInput/XInput.Build.cs +++ b/Engine/Source/ThirdParty/Windows/XInput/XInput.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class XInput : ModuleRules diff --git a/Engine/Source/ThirdParty/coremod/coremod-4.2.6/src/common.h b/Engine/Source/ThirdParty/coremod/coremod-4.2.6/src/common.h index bc43f836c3b1..3872e9929f11 100644 --- a/Engine/Source/ThirdParty/coremod/coremod-4.2.6/src/common.h +++ b/Engine/Source/ThirdParty/coremod/coremod-4.2.6/src/common.h @@ -1,4 +1,4 @@ -/* Modifications copyright (c) 2014-2018 Epic Games, Inc. All rights reserved. */ +/* Modifications copyright (c) 2014-2019 Epic Games, Inc. All rights reserved. */ #ifndef LIBXMP_COMMON_H #define LIBXMP_COMMON_H diff --git a/Engine/Source/ThirdParty/coremod/coremod.Build.cs b/Engine/Source/ThirdParty/coremod/coremod.Build.cs index e468198a470c..7d73d9cfc462 100644 --- a/Engine/Source/ThirdParty/coremod/coremod.Build.cs +++ b/Engine/Source/ThirdParty/coremod/coremod.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/glslang/GlsLang.Build.cs b/Engine/Source/ThirdParty/glslang/GlsLang.Build.cs index 4c3076ca178b..6d3c2b6edfc9 100644 --- a/Engine/Source/ThirdParty/glslang/GlsLang.Build.cs +++ b/Engine/Source/ThirdParty/glslang/GlsLang.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/hlslcc/HLSLCC.Build.cs b/Engine/Source/ThirdParty/hlslcc/HLSLCC.Build.cs index 76c9ee3e2e54..4a46e82f3df5 100644 --- a/Engine/Source/ThirdParty/hlslcc/HLSLCC.Build.cs +++ b/Engine/Source/ThirdParty/hlslcc/HLSLCC.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/GenerateParsers.command b/Engine/Source/ThirdParty/hlslcc/hlslcc/GenerateParsers.command index 7a81b1f9f996..5073d177ee22 100755 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/GenerateParsers.command +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/GenerateParsers.command @@ -1,5 +1,5 @@ #!/bin/sh -# Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +# Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. # # Simple wrapper around GenerateParsers.sh using the # .command extension enables it to be run from the OSX Finder. diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/GenerateParsers.sh b/Engine/Source/ThirdParty/hlslcc/hlslcc/GenerateParsers.sh index b0bd1befc894..404a0aa2bc15 100755 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/GenerateParsers.sh +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/GenerateParsers.sh @@ -1,5 +1,5 @@ #!/bin/sh -# Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +# Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. cd .. diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/projects/Linux/Makefile b/Engine/Source/ThirdParty/hlslcc/hlslcc/projects/Linux/Makefile index 326b7693bc2e..6c9c75f89b81 100755 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/projects/Linux/Makefile +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/projects/Linux/Makefile @@ -1,4 +1,4 @@ -# Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +# Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. # # Makefile for building hlslcc on Linux. # diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_exe/main.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_exe/main.cpp index 2c4317f2f379..5f1f7133645d 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_exe/main.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_exe/main.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include #include diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/HlslccDefinitions.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/HlslccDefinitions.h index aa117d6962e5..fe2b7b3fbb40 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/HlslccDefinitions.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/HlslccDefinitions.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // Enums used in both hlslcc and the common shader compiler modules in the Engine. #pragma once diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/IRDump.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/IRDump.cpp index 25c76bf01613..38e215e6f92d 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/IRDump.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/IRDump.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is largely based on that in ir_print_glsl_visitor.cpp from // glsl-optimizer. diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/IRDump.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/IRDump.h index feef24a56c28..3efb15276f13 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/IRDump.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/IRDump.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef IRDUMP_H #define IRDUMP_H diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/LanguageSpec.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/LanguageSpec.h index a4409b3aacf2..8a2436318979 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/LanguageSpec.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/LanguageSpec.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/OptValueNumbering.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/OptValueNumbering.cpp index 4f8353f9b695..0fbddfced6ec 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/OptValueNumbering.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/OptValueNumbering.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ShaderCompilerCommon.h" #include "glsl_parser_extras.h" diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/OptValueNumbering.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/OptValueNumbering.h index 453de8c05989..368c8c4f8069 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/OptValueNumbering.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/OptValueNumbering.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef OPTVALUENUMBERING_H #define OPTVALUENUMBERING_H diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/PackUniformBuffers.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/PackUniformBuffers.cpp index 86048f784a31..107c9932d624 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/PackUniformBuffers.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/PackUniformBuffers.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ShaderCompilerCommon.h" #include "glsl_parser_extras.h" diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/PackUniformBuffers.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/PackUniformBuffers.h index b519445e299b..2f9be534a8f2 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/PackUniformBuffers.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/PackUniformBuffers.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // See bottom of the file for a brief explanation of Packing UB methods/options diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ShaderCompilerCommon.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ShaderCompilerCommon.cpp index eebb48473e91..637803c31a55 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ShaderCompilerCommon.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ShaderCompilerCommon.cpp @@ -1,3 +1,3 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ShaderCompilerCommon.h" diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ShaderCompilerCommon.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ShaderCompilerCommon.h index ac9d080bc0e1..5c47601ede99 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ShaderCompilerCommon.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ShaderCompilerCommon.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ast.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ast.h index a59b908f6955..1a50a974f4cf 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ast.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ast.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ast_expr.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ast_expr.cpp index 79eeb52ba62e..f1577ec5bf99 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ast_expr.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ast_expr.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ast_function.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ast_function.cpp index a800a63d56e0..f3a88cac3c64 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ast_function.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ast_function.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ast_to_hir.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ast_to_hir.cpp index d224336f0f78..ad21fca17d98 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ast_to_hir.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ast_to_hir.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ast_type.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ast_type.cpp index 87b81fe8ec44..8e3a876e13eb 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ast_type.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ast_type.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/builtin_stubs.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/builtin_stubs.cpp index ecc7c9a8513a..76b597a79ade 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/builtin_stubs.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/builtin_stubs.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/builtin_types.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/builtin_types.h index f4623fa76495..49aceb8ed43b 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/builtin_types.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/builtin_types.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/cclist.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/cclist.h index d00b91be6a6d..a690c8d6a7f7 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/cclist.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/cclist.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/compiler.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/compiler.h index c6b49a3b1433..872767b5b2d6 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/compiler.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/compiler.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glcpp-lex.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glcpp-lex.cpp index ed128faacd82..45ffcecb9d0e 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glcpp-lex.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glcpp-lex.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // glccp-lex.cpp: Wraps the Flex generated file for the C preprocessor diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glcpp-lex.inl b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glcpp-lex.inl index 9648f91ef1da..9f44c48a8e13 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glcpp-lex.inl +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glcpp-lex.inl @@ -578,7 +578,7 @@ goto find_rule; \ #define YY_RESTORE_YY_MORE_OFFSET #line 1 "../../../Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glcpp-lex.l" #line 2 "../../../Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glcpp-lex.l" -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glcpp-parse.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glcpp-parse.cpp index 631d83fe5c8d..ff8d94a2ae2d 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glcpp-parse.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glcpp-parse.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // glccp-parse.cpp: Wraps the Bison generated file for the C preprocessor diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glcpp-parse.inl b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glcpp-parse.inl index 25806242e086..38c92524b228 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glcpp-parse.inl +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glcpp-parse.inl @@ -68,7 +68,7 @@ /* Line 268 of yacc.c */ #line 1 "../../../Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glcpp-parse.y" -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glcpp.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glcpp.h index 6b758b42a245..61f3957f16c3 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glcpp.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glcpp.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glsl_parser_extras.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glsl_parser_extras.cpp index d8844ed4658d..5810f56d0457 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glsl_parser_extras.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glsl_parser_extras.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glsl_parser_extras.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glsl_parser_extras.h index 9347f5f1e15e..e55f4217d338 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glsl_parser_extras.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glsl_parser_extras.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glsl_symbol_table.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glsl_symbol_table.cpp index 791b5116e217..e198a74b4acd 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glsl_symbol_table.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glsl_symbol_table.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glsl_symbol_table.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glsl_symbol_table.h index baafaa764493..02f7fc9d5612 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glsl_symbol_table.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glsl_symbol_table.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glsl_types.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glsl_types.cpp index 9c2bf3b72236..b8d0046030f3 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glsl_types.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glsl_types.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glsl_types.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glsl_types.h index 68c41d394d6e..661f52201bbb 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glsl_types.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/glsl_types.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hash_table.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hash_table.cpp index 291ef3ae5145..740e2f7592bd 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hash_table.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hash_table.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hash_table.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hash_table.h index 6ce6570bb76a..0a0a8052e360 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hash_table.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hash_table.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hir_field_selection.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hir_field_selection.cpp index b5e0fb95f68d..8ffa9182c3a4 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hir_field_selection.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hir_field_selection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlsl_lexer.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlsl_lexer.cpp index de406522156e..6de3d9a19785 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlsl_lexer.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlsl_lexer.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // hlsl_lexer.cpp: Wraps the Flex generated file for the HLSL parser diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlsl_lexer.inl b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlsl_lexer.inl index c86ebc63a65c..1293d4333140 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlsl_lexer.inl +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlsl_lexer.inl @@ -1059,7 +1059,7 @@ static yyconst flex_int16_t yy_chk[1392] = #define YY_RESTORE_YY_MORE_OFFSET #line 1 "../../../Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlsl_lexer.ll" #line 2 "../../../Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlsl_lexer.ll" -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlsl_parser.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlsl_parser.cpp index 83d7222c64d2..d7f8485fb926 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlsl_parser.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlsl_parser.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // hlsl_parser.cpp: Wraps the Bison generated file for the HLSL parser diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlsl_parser.inl b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlsl_parser.inl index 45274b710b79..223ad42f56f8 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlsl_parser.inl +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlsl_parser.inl @@ -76,7 +76,7 @@ /* Line 268 of yacc.c */ #line 1 "../../../Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlsl_parser.yy" -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlslcc.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlslcc.cpp index 69c444d711fa..47383f2d9d36 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlslcc.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlslcc.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "ShaderCompilerCommon.h" #include "hlslcc.h" diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlslcc.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlslcc.h index 28f8165e1c69..91a4ebb4a8fc 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlslcc.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlslcc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlslcc_private.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlslcc_private.h index 0a14e6715e50..d9c1bd9d641d 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlslcc_private.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/hlslcc_private.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/imports.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/imports.h index 11e78e8be638..9532610dad36 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/imports.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/imports.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir.cpp index 2db55745e210..a7acae833625 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir.h index 22c62b4d8ef9..ebc6a3153ff9 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_basic_block.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_basic_block.cpp index bb0edc8a4411..ba347115a7a4 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_basic_block.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_basic_block.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_basic_block.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_basic_block.h index e6642d87519a..96505c83b57c 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_basic_block.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_basic_block.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_clone.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_clone.cpp index 12bbb89aa646..7091aef188e1 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_clone.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_clone.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_constant_expression.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_constant_expression.cpp index 4571e4dac83a..7f385902ca30 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_constant_expression.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_constant_expression.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_expression_flattening.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_expression_flattening.cpp index 767bf060f77d..61cca478bcb2 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_expression_flattening.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_expression_flattening.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_expression_flattening.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_expression_flattening.h index 0873af28de48..c2f840e00d91 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_expression_flattening.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_expression_flattening.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_function.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_function.cpp index 2474f2003e22..3b1ee93a20e6 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_function.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_function.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_function_can_inline.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_function_can_inline.cpp index e268ed5f7a83..3a4e9b27488a 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_function_can_inline.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_function_can_inline.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_function_detect_recursion.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_function_detect_recursion.cpp index 1fea8ea47256..0794171b5dee 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_function_detect_recursion.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_function_detect_recursion.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_function_inlining.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_function_inlining.h index 7c267e807621..21bfb493a7e2 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_function_inlining.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_function_inlining.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_hierarchical_visitor.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_hierarchical_visitor.cpp index ea8757126848..9665928f68cf 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_hierarchical_visitor.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_hierarchical_visitor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_hierarchical_visitor.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_hierarchical_visitor.h index bbfc83ee8196..521526002ccb 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_hierarchical_visitor.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_hierarchical_visitor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_hv_accept.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_hv_accept.cpp index 5f7ea6454c83..b60c457ce1c9 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_hv_accept.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_hv_accept.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_import_prototypes.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_import_prototypes.cpp index e505a6d37573..5353cfdfe8d5 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_import_prototypes.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_import_prototypes.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_optimization.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_optimization.h index 556592a85e24..6da76efdbd39 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_optimization.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_optimization.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_print_visitor.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_print_visitor.cpp index 1da8f6bff188..7c91a842b661 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_print_visitor.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_print_visitor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_print_visitor.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_print_visitor.h index 54de9f914052..0de2ba6c3e13 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_print_visitor.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_print_visitor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_rvalue_visitor.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_rvalue_visitor.cpp index f09bd296bd9b..ccbf26ff82a9 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_rvalue_visitor.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_rvalue_visitor.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_rvalue_visitor.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_rvalue_visitor.h index a5a37f26d672..38d6b8baa811 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_rvalue_visitor.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_rvalue_visitor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_track_image_access.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_track_image_access.cpp index a99842a22f99..7d5f474b0536 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_track_image_access.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_track_image_access.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // ir_track_image_access.cpp: Utility functions diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_track_image_access.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_track_image_access.h index c4800e87fa42..17d59fe5cbee 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_track_image_access.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_track_image_access.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_uniform.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_uniform.h index cf34d4a64533..548beb621713 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_uniform.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_uniform.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_unused_structs.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_unused_structs.cpp index 476557482161..3a9aec749e60 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_unused_structs.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_unused_structs.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_unused_structs.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_unused_structs.h index 311851ecbe8f..d08d8b67aaf0 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_unused_structs.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_unused_structs.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_validate.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_validate.cpp index a2a622905a1a..4797a36c27d6 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_validate.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_validate.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_variable_refcount.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_variable_refcount.cpp index 91732df473ff..c647b1709551 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_variable_refcount.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_variable_refcount.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_variable_refcount.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_variable_refcount.h index 5b67a03cb210..01cbd664ff79 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_variable_refcount.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_variable_refcount.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_visitor.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_visitor.h index 8506e49f10aa..a7f2856d6908 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_visitor.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ir_visitor.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/loop_analysis.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/loop_analysis.cpp index 5c5469d2b3b8..b2df36f88a8f 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/loop_analysis.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/loop_analysis.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/loop_analysis.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/loop_analysis.h index 414652261904..dd0f57c7f6e2 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/loop_analysis.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/loop_analysis.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/loop_controls.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/loop_controls.cpp index 8d2259b2b518..cc586006c08b 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/loop_controls.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/loop_controls.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/loop_unroll.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/loop_unroll.cpp index 9785adcb55f7..846fed6e7118 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/loop_unroll.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/loop_unroll.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_clip_distance.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_clip_distance.cpp index 28d76708518a..f327e76a2caf 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_clip_distance.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_clip_distance.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_discard.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_discard.cpp index 6e820a689f46..ed557eb9acf8 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_discard.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_discard.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_if_to_cond_assign.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_if_to_cond_assign.cpp index dbf02c03d539..8d4e0b72069f 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_if_to_cond_assign.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_if_to_cond_assign.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_instructions.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_instructions.cpp index 017ea2f51c5a..c41aa5cd8aae 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_instructions.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_instructions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_jumps.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_jumps.cpp index 8a2525e1b17d..26dca69ff161 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_jumps.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_jumps.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_mat_op_to_vec.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_mat_op_to_vec.cpp index 0a5617d73c24..41c856efe99f 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_mat_op_to_vec.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_mat_op_to_vec.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_noise.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_noise.cpp index ee5e71c0014c..51f3a7589a4a 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_noise.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_noise.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_output_reads.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_output_reads.cpp index a0e833fb89cf..058af85ab73c 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_output_reads.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_output_reads.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_texture_projection.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_texture_projection.cpp index 99db38fb3e4c..6f82b6c5f5f8 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_texture_projection.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_texture_projection.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_variable_index_to_cond_assign.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_variable_index_to_cond_assign.cpp index dd24d9ca42cd..e9dfd3a813f1 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_variable_index_to_cond_assign.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_variable_index_to_cond_assign.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_vec_index_to_cond_assign.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_vec_index_to_cond_assign.cpp index 539123653b4a..7518023c9d4a 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_vec_index_to_cond_assign.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_vec_index_to_cond_assign.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_vec_index_to_swizzle.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_vec_index_to_swizzle.cpp index 2b7fc9b2ba5f..1a362f257602 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_vec_index_to_swizzle.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_vec_index_to_swizzle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_vector.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_vector.cpp index cbf1a60a47ae..18cb2596ff43 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_vector.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/lower_vector.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/macros.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/macros.h index 99cfffc411cf..01a7bd6ea051 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/macros.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/macros.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_algebraic.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_algebraic.cpp index 4b4517dd83ab..a47327fab933 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_algebraic.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_algebraic.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_array_splitting.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_array_splitting.cpp index 1770277e00ab..dadfbc1bcaa4 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_array_splitting.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_array_splitting.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_constant_folding.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_constant_folding.cpp index 66485f304e7b..ea7a7be0a379 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_constant_folding.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_constant_folding.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_constant_propagation.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_constant_propagation.cpp index e3d1c41c2f6f..6f316030551f 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_constant_propagation.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_constant_propagation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_constant_variable.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_constant_variable.cpp index e4f57888bb55..82c4ff79246e 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_constant_variable.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_constant_variable.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_copy_propagation.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_copy_propagation.cpp index ad03c1a69bd4..65d6dd4edae6 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_copy_propagation.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_copy_propagation.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_copy_propagation_elements.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_copy_propagation_elements.cpp index 253d53b92d04..b5c312f6d28a 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_copy_propagation_elements.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_copy_propagation_elements.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_dead_code.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_dead_code.cpp index 80eb1b895f00..3e4422944e38 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_dead_code.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_dead_code.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_dead_code_local.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_dead_code_local.cpp index 89a6f874e9f1..490530c96226 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_dead_code_local.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_dead_code_local.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_dead_functions.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_dead_functions.cpp index ddb96f370ace..69bf21e23c5f 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_dead_functions.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_dead_functions.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_discard_simplification.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_discard_simplification.cpp index 2f29217495ee..3cf8572d0850 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_discard_simplification.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_discard_simplification.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_function_inlining.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_function_inlining.cpp index 43910359b4e5..a38598d04734 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_function_inlining.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_function_inlining.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_if_simplification.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_if_simplification.cpp index f3817baa22f7..4f199382a805 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_if_simplification.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_if_simplification.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_noop_swizzle.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_noop_swizzle.cpp index e6fa4d7897f9..8a88fff2037f 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_noop_swizzle.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_noop_swizzle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_redundant_jumps.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_redundant_jumps.cpp index f37a4744488c..21422e1ca7d4 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_redundant_jumps.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_redundant_jumps.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_structure_splitting.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_structure_splitting.cpp index ba47b9069cc5..ffa6d93ce6bf 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_structure_splitting.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_structure_splitting.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_swizzle_swizzle.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_swizzle_swizzle.cpp index f3cded2702b5..79c89a6f8a0a 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_swizzle_swizzle.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_swizzle_swizzle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_tree_grafting.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_tree_grafting.cpp index 416b410c7dd0..16fc88ac5743 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_tree_grafting.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/opt_tree_grafting.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/pp.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/pp.cpp index dacfbccfe56f..b9b7395765cb 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/pp.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/pp.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ralloc.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ralloc.cpp index 1209c97d204c..cae132477620 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ralloc.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ralloc.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ralloc.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ralloc.h index 01447c43189e..70c98ae61714 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ralloc.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/ralloc.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/simple_list.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/simple_list.h index d887a2c2a305..e716d2272fa7 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/simple_list.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/simple_list.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/strtod.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/strtod.cpp index b3e0cadc496f..9eae155de01c 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/strtod.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/strtod.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/strtod.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/strtod.h index 7ed01f8e2578..ae24d190a027 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/strtod.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/strtod.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/symbol_table.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/symbol_table.cpp index c0fd818c0bd4..5b54c23f8320 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/symbol_table.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/symbol_table.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/symbol_table.h b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/symbol_table.h index 2e63c4d91e1b..b2fec8a4109d 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/symbol_table.h +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/symbol_table.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. // This code is modified from that in the Mesa3D Graphics library available at // http://mesa3d.org/ diff --git a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_test/main.cpp b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_test/main.cpp index 25bd58cf9312..664b9ec4db18 100644 --- a/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_test/main.cpp +++ b/Engine/Source/ThirdParty/hlslcc/hlslcc/src/hlslcc_test/main.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include #include diff --git a/Engine/Source/ThirdParty/jemalloc/jemalloc.Build.cs b/Engine/Source/ThirdParty/jemalloc/jemalloc.Build.cs index e3a7e0c6d5f0..00aadd1a1244 100644 --- a/Engine/Source/ThirdParty/jemalloc/jemalloc.Build.cs +++ b/Engine/Source/ThirdParty/jemalloc/jemalloc.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/libJPG/UElibJPG.Build.cs b/Engine/Source/ThirdParty/libJPG/UElibJPG.Build.cs index 7b69106d0475..be3d6d1e635d 100644 --- a/Engine/Source/ThirdParty/libJPG/UElibJPG.Build.cs +++ b/Engine/Source/ThirdParty/libJPG/UElibJPG.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/libOpus/libOpus.build.cs b/Engine/Source/ThirdParty/libOpus/libOpus.build.cs index d4b0ef2b549f..8a6a565c7b20 100644 --- a/Engine/Source/ThirdParty/libOpus/libOpus.build.cs +++ b/Engine/Source/ThirdParty/libOpus/libOpus.build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/ThirdParty/libPNG/UElibPNG.Build.cs b/Engine/Source/ThirdParty/libPNG/UElibPNG.Build.cs index a81ad810e582..39ce4678bd3a 100644 --- a/Engine/Source/ThirdParty/libPNG/UElibPNG.Build.cs +++ b/Engine/Source/ThirdParty/libPNG/UElibPNG.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/libSampleRate/Private/LibSampleRateModule.cpp b/Engine/Source/ThirdParty/libSampleRate/Private/LibSampleRateModule.cpp index a75f7d010d62..7fba612e6501 100644 --- a/Engine/Source/ThirdParty/libSampleRate/Private/LibSampleRateModule.cpp +++ b/Engine/Source/ThirdParty/libSampleRate/Private/LibSampleRateModule.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "LibSampleRateModule.h" #include "Modules/ModuleManager.h" diff --git a/Engine/Source/ThirdParty/libSampleRate/Public/LibSampleRateModule.h b/Engine/Source/ThirdParty/libSampleRate/Public/LibSampleRateModule.h index 5479c3c4db7e..fa2d90428c14 100644 --- a/Engine/Source/ThirdParty/libSampleRate/Public/LibSampleRateModule.h +++ b/Engine/Source/ThirdParty/libSampleRate/Public/LibSampleRateModule.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/ThirdParty/libSampleRate/UElibSampleRate.Build.cs b/Engine/Source/ThirdParty/libSampleRate/UElibSampleRate.Build.cs index 6fd409338208..aa2d0eda8c21 100644 --- a/Engine/Source/ThirdParty/libSampleRate/UElibSampleRate.Build.cs +++ b/Engine/Source/ThirdParty/libSampleRate/UElibSampleRate.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/libWebSockets/libWebSockets.Build.cs b/Engine/Source/ThirdParty/libWebSockets/libWebSockets.Build.cs index 55900d9e6d97..7212efa25dd8 100644 --- a/Engine/Source/ThirdParty/libWebSockets/libWebSockets.Build.cs +++ b/Engine/Source/ThirdParty/libWebSockets/libWebSockets.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/ThirdParty/libcurl/libcurl.Build.cs b/Engine/Source/ThirdParty/libcurl/libcurl.Build.cs index 81dae9d62579..a1f087d79c5f 100644 --- a/Engine/Source/ThirdParty/libcurl/libcurl.Build.cs +++ b/Engine/Source/ThirdParty/libcurl/libcurl.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/libstrophe/libstrophe-0.9.1/src/tls_unreal.c b/Engine/Source/ThirdParty/libstrophe/libstrophe-0.9.1/src/tls_unreal.c index a42ddd7ab87a..b497f4d49d99 100644 --- a/Engine/Source/ThirdParty/libstrophe/libstrophe-0.9.1/src/tls_unreal.c +++ b/Engine/Source/ThirdParty/libstrophe/libstrophe-0.9.1/src/tls_unreal.c @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /* tls_unreal.c ** strophe XMPP client library -- TLS abstraction unreal ssl impl. ** diff --git a/Engine/Source/ThirdParty/libstrophe/libstrophe.Build.cs b/Engine/Source/ThirdParty/libstrophe/libstrophe.Build.cs index 7c97d95d5ddd..2ed4b53c0ad1 100644 --- a/Engine/Source/ThirdParty/libstrophe/libstrophe.Build.cs +++ b/Engine/Source/ThirdParty/libstrophe/libstrophe.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/ThirdParty/llvm/llvm.Build.cs b/Engine/Source/ThirdParty/llvm/llvm.Build.cs index c57836bb8671..239d7793d5f8 100644 --- a/Engine/Source/ThirdParty/llvm/llvm.Build.cs +++ b/Engine/Source/ThirdParty/llvm/llvm.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/examples/ue4_airdiff.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/examples/ue4_airdiff.mm index 8fed59e3eaff..22a00ca9e107 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/examples/ue4_airdiff.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/examples/ue4_airdiff.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "../src/mtlpp.hpp" diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/examples/ue4_denorm.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/examples/ue4_denorm.mm index 692e48b6457c..1f1e37a83c33 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/examples/ue4_denorm.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/examples/ue4_denorm.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "../src/mtlpp.hpp" #include "window.hpp" diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/examples/ue4_mtlpp.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/examples/ue4_mtlpp.mm index d96b68381422..4abb7b63b34b 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/examples/ue4_mtlpp.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/examples/ue4_mtlpp.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "../src/mtlpp.hpp" #include diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIArgumentEncoder.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIArgumentEncoder.hpp index 9b3c5fc8a433..9a2d6a9c86b4 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIArgumentEncoder.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIArgumentEncoder.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef MTIArgumentEncoder_hpp #define MTIArgumentEncoder_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIArgumentEncoder.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIArgumentEncoder.mm index 40013e6af16f..d0c5345461fc 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIArgumentEncoder.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIArgumentEncoder.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #import #include "MTIArgumentEncoder.hpp" diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIBlitCommandEncoder.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIBlitCommandEncoder.hpp index 0eacda5058b5..b5391fdac0d2 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIBlitCommandEncoder.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIBlitCommandEncoder.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef MTIBlitCommandEncoder_hpp #define MTIBlitCommandEncoder_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIBlitCommandEncoder.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIBlitCommandEncoder.mm index cc37dff1fcc2..8b3996cb9e20 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIBlitCommandEncoder.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIBlitCommandEncoder.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #import #include "MTIBlitCommandEncoder.hpp" diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIBuffer.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIBuffer.hpp index 00855872c190..29cd8286f4a5 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIBuffer.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIBuffer.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef MTIBuffer_hpp #define MTIBuffer_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIBuffer.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIBuffer.mm index fb0bb371e534..6956446f6ae6 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIBuffer.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIBuffer.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #import #include "MTIBuffer.hpp" diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICaptureManager.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICaptureManager.hpp index ec10cbdebc4b..e0986406fa1e 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICaptureManager.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICaptureManager.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef MTICaptureManager_hpp #define MTICaptureManager_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICaptureManager.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICaptureManager.mm index d1d52f912f2e..0757e53ad8db 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICaptureManager.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICaptureManager.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #import #include "MTICaptureManager.hpp" diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICaptureScope.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICaptureScope.hpp index 6ad2a7ab898a..a73571f2eb7f 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICaptureScope.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICaptureScope.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef MTICaptureScope_hpp #define MTICaptureScope_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICaptureScope.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICaptureScope.mm index d915fa792fc8..6daae80cc2c8 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICaptureScope.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICaptureScope.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #import #include "MTICaptureScope.hpp" diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICommandBuffer.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICommandBuffer.hpp index 30fcc1cb9f61..38fed89d432e 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICommandBuffer.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICommandBuffer.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef MTICommandBuffer_hpp #define MTICommandBuffer_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICommandBuffer.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICommandBuffer.mm index d6d3413a6260..b92d3ffe5099 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICommandBuffer.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICommandBuffer.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #import #include "MTICommandBuffer.hpp" diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICommandEncoder.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICommandEncoder.hpp index 2bd83e371c5f..7aaf1277e73b 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICommandEncoder.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICommandEncoder.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef MTICommandEncoder_hpp #define MTICommandEncoder_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICommandEncoder.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICommandEncoder.mm index fb29c1c886a3..c29200d94008 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICommandEncoder.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICommandEncoder.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #import #include "MTICommandEncoder.hpp" diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICommandQueue.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICommandQueue.hpp index 1ea7a218d55c..bb97b5eaff8a 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICommandQueue.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICommandQueue.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef MTICommandQueue_hpp #define MTICommandQueue_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICommandQueue.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICommandQueue.mm index c76cdfbd795c..cf812a7b5247 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICommandQueue.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTICommandQueue.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #import #include "MTICommandQueue.hpp" diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIComputeCommandEncoder.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIComputeCommandEncoder.hpp index 843217808496..40f788b73f4d 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIComputeCommandEncoder.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIComputeCommandEncoder.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef MTIComputeCommandEncoder_hpp #define MTIComputeCommandEncoder_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIComputeCommandEncoder.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIComputeCommandEncoder.mm index 08feecf9e145..622abc21c531 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIComputeCommandEncoder.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIComputeCommandEncoder.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #import #include "MTIComputeCommandEncoder.hpp" diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIComputePipeline.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIComputePipeline.hpp index a67d6ecbc303..218875d8d88b 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIComputePipeline.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIComputePipeline.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef MTIComputePipeline_hpp #define MTIComputePipeline_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIComputePipeline.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIComputePipeline.mm index 9e757438bc59..411c665d22b0 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIComputePipeline.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIComputePipeline.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #import #include "MTIComputePipeline.hpp" diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIDepthStencil.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIDepthStencil.hpp index f201b6ac7052..21f5713a9c97 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIDepthStencil.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIDepthStencil.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef MTIDepthStencil_hpp #define MTIDepthStencil_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIDepthStencil.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIDepthStencil.mm index 8f15cffaff23..6216ff135796 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIDepthStencil.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIDepthStencil.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #import #include "MTIDepthStencil.hpp" diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIDevice.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIDevice.hpp index d79737a6d9ee..43c892c8dffc 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIDevice.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIDevice.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef MTIDevice_hpp #define MTIDevice_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIDevice.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIDevice.mm index 90ee05d3b40a..59be0e63a373 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIDevice.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIDevice.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #import #import diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIDrawable.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIDrawable.hpp index 8359c110c54e..db8f69794197 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIDrawable.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIDrawable.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef MTIDrawable_hpp #define MTIDrawable_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIDrawable.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIDrawable.mm index 3e8b541bc8e8..0b338b157e7e 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIDrawable.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIDrawable.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #import #include "MTIDrawable.hpp" diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIFence.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIFence.hpp index ad5e880c71ed..f6297dca10b6 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIFence.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIFence.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef MTIFence_hpp #define MTIFence_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIFence.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIFence.mm index aaff89bbf6ed..c42328463cd2 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIFence.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIFence.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #import #include "MTIFence.hpp" diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIHeap.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIHeap.hpp index 2899a1cc7dd7..b3bd0fe56547 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIHeap.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIHeap.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef MTIHeap_hpp #define MTIHeap_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIHeap.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIHeap.mm index 710f75295a2d..a7713fbfb69d 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIHeap.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIHeap.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #import #include "MTIHeap.hpp" diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTILibrary.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTILibrary.hpp index 14ba2e17c321..65a8965f829a 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTILibrary.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTILibrary.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef MTILibrary_hpp #define MTILibrary_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTILibrary.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTILibrary.mm index f39a5167c7cd..1755ced9c02e 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTILibrary.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTILibrary.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #import #include "MTILibrary.hpp" diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIObject.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIObject.hpp index 63775a3b2aeb..d70698a3b366 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIObject.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIObject.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef MTIObject_hpp #define MTIObject_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIObject.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIObject.mm index 1f1c357b3f38..ddeb31d3a370 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIObject.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIObject.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include #include "MTIObject.hpp" diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIParallelRenderCommandEncoder.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIParallelRenderCommandEncoder.hpp index bff71f3bb2c8..a4858e58e271 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIParallelRenderCommandEncoder.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIParallelRenderCommandEncoder.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef MTIParallelRenderCommandEncoder_hpp #define MTIParallelRenderCommandEncoder_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIParallelRenderCommandEncoder.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIParallelRenderCommandEncoder.mm index 9e861455a677..ec8a7e913b4f 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIParallelRenderCommandEncoder.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIParallelRenderCommandEncoder.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #import #include "MTIParallelRenderCommandEncoder.hpp" diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIRenderCommandEncoder.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIRenderCommandEncoder.hpp index a3c7e6122158..5ea09e309cd4 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIRenderCommandEncoder.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIRenderCommandEncoder.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef MTIRenderCommandEncoder_hpp #define MTIRenderCommandEncoder_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIRenderCommandEncoder.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIRenderCommandEncoder.mm index 75cd5b190fa0..c7b64932ccbd 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIRenderCommandEncoder.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIRenderCommandEncoder.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #import #include "MTIRenderCommandEncoder.hpp" diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIRenderPipeline.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIRenderPipeline.hpp index 029f49b7145c..ddf7001d426b 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIRenderPipeline.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIRenderPipeline.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef MTIRenderPipeline_hpp #define MTIRenderPipeline_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIRenderPipeline.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIRenderPipeline.mm index 4467acb0934f..d0bc5cb73b51 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIRenderPipeline.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIRenderPipeline.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #import #include "MTIRenderPipeline.hpp" diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIResource.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIResource.hpp index 40735242174f..5b339fa494b4 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIResource.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIResource.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef MTIResource_hpp #define MTIResource_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIResource.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIResource.mm index 1c3810524617..f7eb6a1ae24f 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIResource.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTIResource.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #import #include "MTIResource.hpp" diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTISampler.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTISampler.hpp index d628be1f292e..9104bb4d8000 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTISampler.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTISampler.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef MTISampler_hpp #define MTISampler_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTISampler.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTISampler.mm index b6ada509a24a..3d349a50f2de 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTISampler.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTISampler.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #import #include "MTISampler.hpp" diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTITexture.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTITexture.hpp index 77149cf0ec81..f84c7e4d0ee7 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTITexture.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTITexture.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef MTITexture_hpp #define MTITexture_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTITexture.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTITexture.mm index 31f84f4ad503..a678384ce389 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTITexture.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/interpose/MTITexture.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #import #include "MTITexture.hpp" diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/argument_encoder.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/argument_encoder.hpp index 82fc12b9ea6e..11d853a4b675 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/argument_encoder.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/argument_encoder.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/argument_encoder.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/argument_encoder.mm index 7305f631b6a1..7af397e7612a 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/argument_encoder.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/argument_encoder.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include #include diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/capture_manager.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/capture_manager.hpp index f558166f8125..6c440bf5f5e6 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/capture_manager.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/capture_manager.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/capture_manager.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/capture_manager.mm index 7bed741f8501..b4f98da627ad 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/capture_manager.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/capture_manager.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include #include diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/capture_scope.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/capture_scope.hpp index 5ceca1c64ee8..397eb101ed91 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/capture_scope.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/capture_scope.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/capture_scope.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/capture_scope.mm index 7a1cf19f4f59..68fcec3e7e87 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/capture_scope.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/capture_scope.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include #include diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/debugger.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/debugger.hpp index 23acd47f9bb5..d2d53e5dfac9 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/debugger.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/debugger.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef debugger_hpp #define debugger_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/debugger.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/debugger.mm index f3bfba9a1ed4..18586b5f6598 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/debugger.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/debugger.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include #include "debugger.hpp" diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/declare.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/declare.hpp index 5aabec3b17a2..b58085a49bf8 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/declare.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/declare.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef declare_h #define declare_h diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_ArgumentEncoder.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_ArgumentEncoder.hpp index 39a6b0ab2f3d..56b0fcc4abef 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_ArgumentEncoder.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_ArgumentEncoder.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef imp_ArgumentEncoder_hpp #define imp_ArgumentEncoder_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_BlitCommandEncoder.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_BlitCommandEncoder.hpp index b2c113cbd5dc..8a3568599428 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_BlitCommandEncoder.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_BlitCommandEncoder.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef imp_BlitCommandEncoder_hpp #define imp_BlitCommandEncoder_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Buffer.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Buffer.hpp index 4cdaf87a606e..936db4cd12a2 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Buffer.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Buffer.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef imp_Buffer_hpp #define imp_Buffer_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_CaptureManager.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_CaptureManager.hpp index d006842699db..a3ac231fb299 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_CaptureManager.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_CaptureManager.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef imp_CaptureManager_hpp #define imp_CaptureManager_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_CaptureScope.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_CaptureScope.hpp index 41e37e5d3ebd..dc1a9d71c1ba 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_CaptureScope.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_CaptureScope.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef imp_CaptureScope_hpp #define imp_CaptureScope_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_CommandBuffer.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_CommandBuffer.hpp index d41cabaa2d56..b27fd395534c 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_CommandBuffer.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_CommandBuffer.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef imp_CommandBuffer_hpp #define imp_CommandBuffer_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_CommandEncoder.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_CommandEncoder.hpp index 00ad992e1af4..b8fcf22fc899 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_CommandEncoder.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_CommandEncoder.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef imp_CommandEncoder_hpp #define imp_CommandEncoder_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_CommandQueue.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_CommandQueue.hpp index 22d3506cb0f3..3bf95667b8cb 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_CommandQueue.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_CommandQueue.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef imp_CommandQueue_hpp #define imp_CommandQueue_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_ComputeCommandEncoder.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_ComputeCommandEncoder.hpp index a774a064b2dd..911bfc151952 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_ComputeCommandEncoder.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_ComputeCommandEncoder.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef imp_ComputeCommandEncoder_hpp #define imp_ComputeCommandEncoder_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_ComputePipeline.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_ComputePipeline.hpp index c4837b79122e..7bf59571692b 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_ComputePipeline.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_ComputePipeline.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef imp_ComputePipeline_hpp #define imp_ComputePipeline_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_DepthStencil.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_DepthStencil.hpp index 433cf751a298..b2cdde9b8254 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_DepthStencil.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_DepthStencil.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef imp_DepthStencil_hpp #define imp_DepthStencil_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Device.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Device.hpp index efa50f1a92bc..d3b7b85df016 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Device.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Device.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef imp_Device_hpp #define imp_Device_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Drawable.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Drawable.hpp index ce48a927ee99..740675290976 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Drawable.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Drawable.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef imp_Drawable_hpp #define imp_Drawable_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Fence.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Fence.hpp index 7796450f3193..27345a2234c2 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Fence.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Fence.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef imp_Fence_hpp #define imp_Fence_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Heap.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Heap.hpp index c16ab07b86ad..c641664bcb5e 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Heap.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Heap.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef imp_Heap_hpp #define imp_Heap_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Library.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Library.hpp index 118ff49b8c59..71e0f5a7773f 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Library.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Library.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef imp_Library_hpp #define imp_Library_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Object.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Object.hpp index 95d8dc03bfa5..b78d0aca3028 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Object.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Object.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef imp_Object_hpp #define imp_Object_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_ParallelRenderCommandEncoder.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_ParallelRenderCommandEncoder.hpp index 3750c04bf9bf..2189c0b03d83 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_ParallelRenderCommandEncoder.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_ParallelRenderCommandEncoder.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef imp_ParallelRenderCommandEncoder_hpp #define imp_ParallelRenderCommandEncoder_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_RenderCommandEncoder.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_RenderCommandEncoder.hpp index 6abda7ec698c..3a8159705794 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_RenderCommandEncoder.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_RenderCommandEncoder.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef imp_RenderCommandEncoder_hpp #define imp_RenderCommandEncoder_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_RenderPass.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_RenderPass.hpp index 2e9560f139be..ccf5b35330b4 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_RenderPass.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_RenderPass.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef imp_RenderPass_hpp #define imp_RenderPass_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_RenderPipeline.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_RenderPipeline.hpp index edbd2268251b..7cbca7316425 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_RenderPipeline.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_RenderPipeline.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef imp_RenderPipeline_hpp #define imp_RenderPipeline_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Resource.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Resource.hpp index 2e78d6e4099e..0b7ccdca0a2e 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Resource.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Resource.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef imp_Resource_hpp #define imp_Resource_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Sampler.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Sampler.hpp index 8be0965c896a..373c63536ea2 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Sampler.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Sampler.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef imp_Sampler_hpp #define imp_Sampler_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_SelectorCache.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_SelectorCache.hpp index e35d28af6a13..6b014128d41d 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_SelectorCache.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_SelectorCache.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef imp_SelectorCache_hpp #define imp_SelectorCache_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_SelectorCache.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_SelectorCache.mm index 2349dc117cca..ba3e8dd447aa 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_SelectorCache.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_SelectorCache.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_StageInputOutputDescriptor.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_StageInputOutputDescriptor.hpp index 93f9d64fb4b6..b0659d32f993 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_StageInputOutputDescriptor.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_StageInputOutputDescriptor.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef imp_StageInputOutputDescriptor_hpp #define imp_StageInputOutputDescriptor_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_State.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_State.hpp index 03358c13b329..d7f3fe7ceabc 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_State.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_State.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef imp_State_hpp #define imp_State_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Texture.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Texture.hpp index 5de472ce74a5..4ff89b1c9df3 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Texture.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_Texture.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef imp_Texture_hpp #define imp_Texture_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_VertexDesc.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_VertexDesc.hpp index 1d13ca08ee19..63a8827bd0f9 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_VertexDesc.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_VertexDesc.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #ifndef imp_VertexDesc_hpp #define imp_VertexDesc_hpp diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_cache.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_cache.hpp index d836fc9e721e..00ef7613d02c 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_cache.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_cache.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_cache.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_cache.mm index 6e2401afaf73..5febdf7aab6b 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_cache.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/imp_cache.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "imp_cache.hpp" #include "device.hpp" diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/pipeline.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/pipeline.hpp index f3ac560a183a..3a21c36cc728 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/pipeline.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/pipeline.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/pipeline.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/pipeline.mm index d539a6a0b025..1dbc958ade62 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/pipeline.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/pipeline.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include #include "pipeline.hpp" diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/tools.hpp b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/tools.hpp index c45428bd34a2..6f1616fa43db 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/tools.hpp +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/tools.hpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/tools.mm b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/tools.mm index 2a2c1460dcaf..3d30a2c05690 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/tools.mm +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp-master-7efad47/src/tools.mm @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include #include diff --git a/Engine/Source/ThirdParty/mtlpp/mtlpp.Build.cs b/Engine/Source/ThirdParty/mtlpp/mtlpp.Build.cs index 74fba5e2a715..3a48a21c430f 100644 --- a/Engine/Source/ThirdParty/mtlpp/mtlpp.Build.cs +++ b/Engine/Source/ThirdParty/mtlpp/mtlpp.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class MTLPP : ModuleRules diff --git a/Engine/Source/ThirdParty/nvTextureTools/nvTextureTools-2.0.8/src/src/nvcore/Memory.h b/Engine/Source/ThirdParty/nvTextureTools/nvTextureTools-2.0.8/src/src/nvcore/Memory.h index 2e8f04afe64c..9159a1bc0e8b 100644 --- a/Engine/Source/ThirdParty/nvTextureTools/nvTextureTools-2.0.8/src/src/nvcore/Memory.h +++ b/Engine/Source/ThirdParty/nvTextureTools/nvTextureTools-2.0.8/src/src/nvcore/Memory.h @@ -1,5 +1,5 @@ // This code is in the public domain -- castanyo@yahoo.es -// Modifications copyright 2014-2018 Epic Games, Inc. +// Modifications copyright 2014-2019 Epic Games, Inc. #ifndef NV_CORE_MEMORY_H #define NV_CORE_MEMORY_H diff --git a/Engine/Source/ThirdParty/nvTextureTools/nvTextureTools-2.0.8/src/src/nvimage/ImageIO.cpp b/Engine/Source/ThirdParty/nvTextureTools/nvTextureTools-2.0.8/src/src/nvimage/ImageIO.cpp index ade59fd1fb29..1dec16f86856 100644 --- a/Engine/Source/ThirdParty/nvTextureTools/nvTextureTools-2.0.8/src/src/nvimage/ImageIO.cpp +++ b/Engine/Source/ThirdParty/nvTextureTools/nvTextureTools-2.0.8/src/src/nvimage/ImageIO.cpp @@ -1,5 +1,5 @@ // This code is in the public domain -- castanyo@yahoo.es -// Modifications copyright 2014-2018 Epic Games, Inc. +// Modifications copyright 2014-2019 Epic Games, Inc. #include #include diff --git a/Engine/Source/ThirdParty/nvTextureTools/nvTextureTools.Build.cs b/Engine/Source/ThirdParty/nvTextureTools/nvTextureTools.Build.cs index db332565554c..a83a91504d18 100644 --- a/Engine/Source/ThirdParty/nvTextureTools/nvTextureTools.Build.cs +++ b/Engine/Source/ThirdParty/nvTextureTools/nvTextureTools.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/nvTriStrip/nvTriStrip.Build.cs b/Engine/Source/ThirdParty/nvTriStrip/nvTriStrip.Build.cs index f14105e92e79..77b753ff70dd 100644 --- a/Engine/Source/ThirdParty/nvTriStrip/nvTriStrip.Build.cs +++ b/Engine/Source/ThirdParty/nvTriStrip/nvTriStrip.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/nvtesslib/inc/nvtess.h b/Engine/Source/ThirdParty/nvtesslib/inc/nvtess.h index 7a78a63be9be..6ccab731f24b 100644 --- a/Engine/Source/ThirdParty/nvtesslib/inc/nvtess.h +++ b/Engine/Source/ThirdParty/nvtesslib/inc/nvtess.h @@ -1,4 +1,4 @@ -// Modifications copyright 2014-2018 Epic Games, Inc. All rights reserved. +// Modifications copyright 2014-2019 Epic Games, Inc. All rights reserved. #ifndef NVTESS_H #define NVTESS_H diff --git a/Engine/Source/ThirdParty/nvtesslib/nvTessLib.Build.cs b/Engine/Source/ThirdParty/nvtesslib/nvTessLib.Build.cs index d9ee642bfb25..d478f57ba075 100644 --- a/Engine/Source/ThirdParty/nvtesslib/nvTessLib.Build.cs +++ b/Engine/Source/ThirdParty/nvtesslib/nvTessLib.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class nvTessLib : ModuleRules diff --git a/Engine/Source/ThirdParty/nvtesslib/src/LICENSE b/Engine/Source/ThirdParty/nvtesslib/src/LICENSE index cd9663fd6d96..2463d3792153 100755 --- a/Engine/Source/ThirdParty/nvtesslib/src/LICENSE +++ b/Engine/Source/ThirdParty/nvtesslib/src/LICENSE @@ -1,6 +1,6 @@ Copyright (c) 2010 NVIDIA Corporation. -Modifications copyright (c) 2014-2018 Epic Games, Inc. All rights reserved. +Modifications copyright (c) 2014-2019 Epic Games, Inc. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal diff --git a/Engine/Source/ThirdParty/openexr/UEOpenExr.Build.cs b/Engine/Source/ThirdParty/openexr/UEOpenExr.Build.cs index 89514bc608f0..64a46712bf79 100644 --- a/Engine/Source/ThirdParty/openexr/UEOpenExr.Build.cs +++ b/Engine/Source/ThirdParty/openexr/UEOpenExr.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/portmidi/portmidi.Build.cs b/Engine/Source/ThirdParty/portmidi/portmidi.Build.cs index 25623f87c622..6ed1efd40745 100644 --- a/Engine/Source/ThirdParty/portmidi/portmidi.Build.cs +++ b/Engine/Source/ThirdParty/portmidi/portmidi.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Engine/Source/ThirdParty/rd_route/rd_route.Build.cs b/Engine/Source/ThirdParty/rd_route/rd_route.Build.cs index 56050a4326d7..8c7e8699438d 100644 --- a/Engine/Source/ThirdParty/rd_route/rd_route.Build.cs +++ b/Engine/Source/ThirdParty/rd_route/rd_route.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class rd_route : ModuleRules diff --git a/Engine/Source/ThirdParty/zlib/zlib.Build.cs b/Engine/Source/ThirdParty/zlib/zlib.Build.cs index 31d7e285fcaf..f1e6e5181438 100644 --- a/Engine/Source/ThirdParty/zlib/zlib.Build.cs +++ b/Engine/Source/ThirdParty/zlib/zlib.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class zlib : ModuleRules diff --git a/Engine/Source/UE4Client.Target.cs b/Engine/Source/UE4Client.Target.cs index 3f2858afc7c2..c05bb6dd7b2a 100644 --- a/Engine/Source/UE4Client.Target.cs +++ b/Engine/Source/UE4Client.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Engine/Source/UE4Editor.Target.cs b/Engine/Source/UE4Editor.Target.cs index 981668557c28..a23dfc148962 100644 --- a/Engine/Source/UE4Editor.Target.cs +++ b/Engine/Source/UE4Editor.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Engine/Source/UE4Game.Target.cs b/Engine/Source/UE4Game.Target.cs index b720a1f05f4e..9d8dadbb4399 100644 --- a/Engine/Source/UE4Game.Target.cs +++ b/Engine/Source/UE4Game.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Engine/Source/UE4Server.Target.cs b/Engine/Source/UE4Server.Target.cs index ce02a1406291..d178b397514e 100644 --- a/Engine/Source/UE4Server.Target.cs +++ b/Engine/Source/UE4Server.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/GenerateProjectFiles.command b/GenerateProjectFiles.command index d1c2366cc356..1d0be1498e7e 100755 --- a/GenerateProjectFiles.command +++ b/GenerateProjectFiles.command @@ -1,5 +1,5 @@ #!/bin/sh -# Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +# Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. # # Simple wrapper around GenerateProjectFiles.sh using the # .command extension enables it to be run from the OSX Finder. diff --git a/GenerateProjectFiles.sh b/GenerateProjectFiles.sh index 1f6b586d5928..68ebcd29f17e 100755 --- a/GenerateProjectFiles.sh +++ b/GenerateProjectFiles.sh @@ -1,5 +1,5 @@ #!/bin/sh -# Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +# Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. set -e diff --git a/Setup.command b/Setup.command index 8de4c76b4559..5d55ff879c4d 100755 --- a/Setup.command +++ b/Setup.command @@ -1,5 +1,5 @@ #!/bin/sh -# Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +# Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. # # Simple wrapper around Setup.sh using the # .command extension enables it to be run from the OSX Finder. diff --git a/Setup.sh b/Setup.sh index 1854e1e40b36..94eab3d2357b 100755 --- a/Setup.sh +++ b/Setup.sh @@ -1,5 +1,5 @@ #!/bin/bash -# Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +# Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. set -e diff --git a/Templates/FP_FirstPerson/Source/FP_FirstPerson.Target.cs b/Templates/FP_FirstPerson/Source/FP_FirstPerson.Target.cs index 8969e179365d..79861ff90fc1 100644 --- a/Templates/FP_FirstPerson/Source/FP_FirstPerson.Target.cs +++ b/Templates/FP_FirstPerson/Source/FP_FirstPerson.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPerson.Build.cs b/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPerson.Build.cs index 01d05ee3c53b..af5b1052acd2 100644 --- a/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPerson.Build.cs +++ b/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPerson.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPerson.cpp b/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPerson.cpp index a000b0c52532..e1c103cadd0c 100644 --- a/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPerson.cpp +++ b/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPerson.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FP_FirstPerson.h" #include "ModuleManager.h" diff --git a/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPerson.h b/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPerson.h index 577f05566b3e..78605edaab71 100644 --- a/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPerson.h +++ b/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPerson.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPersonCharacter.cpp b/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPersonCharacter.cpp index 09040e1ebbc9..ac8d337b0eaa 100644 --- a/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPersonCharacter.cpp +++ b/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPersonCharacter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FP_FirstPersonCharacter.h" #include "Animation/AnimInstance.h" @@ -247,7 +247,6 @@ FHitResult AFP_FirstPersonCharacter::WeaponTrace(const FVector& StartTrace, cons { // Perform trace to retrieve hit info FCollisionQueryParams TraceParams(SCENE_QUERY_STAT(WeaponTrace), true, Instigator); - TraceParams.bTraceAsyncScene = true; TraceParams.bReturnPhysicalMaterial = true; FHitResult Hit(ForceInit); diff --git a/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPersonCharacter.h b/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPersonCharacter.h index ba4496bcb381..a005c12ef3cb 100644 --- a/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPersonCharacter.h +++ b/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPersonCharacter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPersonGameMode.cpp b/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPersonGameMode.cpp index c6b62b4934de..e5fa4250d158 100644 --- a/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPersonGameMode.cpp +++ b/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPersonGameMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FP_FirstPersonGameMode.h" #include "FP_FirstPersonHUD.h" diff --git a/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPersonGameMode.h b/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPersonGameMode.h index b58b8b6a08e9..cb054eb3ff3e 100644 --- a/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPersonGameMode.h +++ b/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPersonGameMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPersonHUD.cpp b/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPersonHUD.cpp index ec4b3575404e..3a6972125540 100644 --- a/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPersonHUD.cpp +++ b/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPersonHUD.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "FP_FirstPersonHUD.h" #include "Engine/Canvas.h" diff --git a/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPersonHUD.h b/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPersonHUD.h index c69395d213e7..58077dd4bafb 100644 --- a/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPersonHUD.h +++ b/Templates/FP_FirstPerson/Source/FP_FirstPerson/FP_FirstPersonHUD.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/FP_FirstPerson/Source/FP_FirstPersonEditor.Target.cs b/Templates/FP_FirstPerson/Source/FP_FirstPersonEditor.Target.cs index 4e60abec1d09..18eb0e4dc3ab 100644 --- a/Templates/FP_FirstPerson/Source/FP_FirstPersonEditor.Target.cs +++ b/Templates/FP_FirstPerson/Source/FP_FirstPersonEditor.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Templates/TP_2DSideScroller/Source/TP_2DSideScroller.Target.cs b/Templates/TP_2DSideScroller/Source/TP_2DSideScroller.Target.cs index d3125de9417b..5a5e82088c9d 100644 --- a/Templates/TP_2DSideScroller/Source/TP_2DSideScroller.Target.cs +++ b/Templates/TP_2DSideScroller/Source/TP_2DSideScroller.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Templates/TP_2DSideScroller/Source/TP_2DSideScroller/TP_2DSideScroller.Build.cs b/Templates/TP_2DSideScroller/Source/TP_2DSideScroller/TP_2DSideScroller.Build.cs index e824e1a2d842..18365aed94af 100644 --- a/Templates/TP_2DSideScroller/Source/TP_2DSideScroller/TP_2DSideScroller.Build.cs +++ b/Templates/TP_2DSideScroller/Source/TP_2DSideScroller/TP_2DSideScroller.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Templates/TP_2DSideScroller/Source/TP_2DSideScroller/TP_2DSideScroller.cpp b/Templates/TP_2DSideScroller/Source/TP_2DSideScroller/TP_2DSideScroller.cpp index 7ea12681b268..3e41068cef3f 100644 --- a/Templates/TP_2DSideScroller/Source/TP_2DSideScroller/TP_2DSideScroller.cpp +++ b/Templates/TP_2DSideScroller/Source/TP_2DSideScroller/TP_2DSideScroller.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_2DSideScroller.h" #include "Modules/ModuleManager.h" diff --git a/Templates/TP_2DSideScroller/Source/TP_2DSideScroller/TP_2DSideScroller.h b/Templates/TP_2DSideScroller/Source/TP_2DSideScroller/TP_2DSideScroller.h index 577f05566b3e..78605edaab71 100644 --- a/Templates/TP_2DSideScroller/Source/TP_2DSideScroller/TP_2DSideScroller.h +++ b/Templates/TP_2DSideScroller/Source/TP_2DSideScroller/TP_2DSideScroller.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_2DSideScroller/Source/TP_2DSideScroller/TP_2DSideScrollerCharacter.cpp b/Templates/TP_2DSideScroller/Source/TP_2DSideScroller/TP_2DSideScrollerCharacter.cpp index 71c99e10ddf5..97d65cf921af 100644 --- a/Templates/TP_2DSideScroller/Source/TP_2DSideScroller/TP_2DSideScrollerCharacter.cpp +++ b/Templates/TP_2DSideScroller/Source/TP_2DSideScroller/TP_2DSideScrollerCharacter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_2DSideScrollerCharacter.h" #include "PaperFlipbookComponent.h" diff --git a/Templates/TP_2DSideScroller/Source/TP_2DSideScroller/TP_2DSideScrollerCharacter.h b/Templates/TP_2DSideScroller/Source/TP_2DSideScroller/TP_2DSideScrollerCharacter.h index b788bc7be0d3..c38fbc0ec7a6 100644 --- a/Templates/TP_2DSideScroller/Source/TP_2DSideScroller/TP_2DSideScrollerCharacter.h +++ b/Templates/TP_2DSideScroller/Source/TP_2DSideScroller/TP_2DSideScrollerCharacter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_2DSideScroller/Source/TP_2DSideScroller/TP_2DSideScrollerGameMode.cpp b/Templates/TP_2DSideScroller/Source/TP_2DSideScroller/TP_2DSideScrollerGameMode.cpp index 8a1b808d96b4..0e8e9d809df4 100644 --- a/Templates/TP_2DSideScroller/Source/TP_2DSideScroller/TP_2DSideScrollerGameMode.cpp +++ b/Templates/TP_2DSideScroller/Source/TP_2DSideScroller/TP_2DSideScrollerGameMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_2DSideScrollerGameMode.h" #include "TP_2DSideScrollerCharacter.h" diff --git a/Templates/TP_2DSideScroller/Source/TP_2DSideScroller/TP_2DSideScrollerGameMode.h b/Templates/TP_2DSideScroller/Source/TP_2DSideScroller/TP_2DSideScrollerGameMode.h index 8841a6f56db2..817f2b2d2932 100644 --- a/Templates/TP_2DSideScroller/Source/TP_2DSideScroller/TP_2DSideScrollerGameMode.h +++ b/Templates/TP_2DSideScroller/Source/TP_2DSideScroller/TP_2DSideScrollerGameMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_2DSideScroller/Source/TP_2DSideScrollerEditor.Target.cs b/Templates/TP_2DSideScroller/Source/TP_2DSideScrollerEditor.Target.cs index 79fbfc7fbc38..6f3a5dab5caf 100644 --- a/Templates/TP_2DSideScroller/Source/TP_2DSideScrollerEditor.Target.cs +++ b/Templates/TP_2DSideScroller/Source/TP_2DSideScrollerEditor.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Templates/TP_FirstPerson/Source/TP_FirstPerson.Target.cs b/Templates/TP_FirstPerson/Source/TP_FirstPerson.Target.cs index 20c344fe4a39..c36aeb60d0f1 100644 --- a/Templates/TP_FirstPerson/Source/TP_FirstPerson.Target.cs +++ b/Templates/TP_FirstPerson/Source/TP_FirstPerson.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPerson.Build.cs b/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPerson.Build.cs index 40255006ac9e..54d333fe3c00 100644 --- a/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPerson.Build.cs +++ b/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPerson.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPerson.cpp b/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPerson.cpp index a46cfacf43f2..bc9e357606b4 100644 --- a/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPerson.cpp +++ b/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPerson.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_FirstPerson.h" #include "Modules/ModuleManager.h" diff --git a/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPerson.h b/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPerson.h index 577f05566b3e..78605edaab71 100644 --- a/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPerson.h +++ b/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPerson.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonCharacter.cpp b/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonCharacter.cpp index 8fa751b1ec6e..e7742967d49e 100644 --- a/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonCharacter.cpp +++ b/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonCharacter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_FirstPersonCharacter.h" #include "TP_FirstPersonProjectile.h" diff --git a/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonCharacter.h b/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonCharacter.h index 0650de751713..e903bc2fa959 100644 --- a/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonCharacter.h +++ b/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonCharacter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonGameMode.cpp b/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonGameMode.cpp index dc32ee804ffa..6a6fb037df4b 100644 --- a/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonGameMode.cpp +++ b/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonGameMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_FirstPersonGameMode.h" #include "TP_FirstPersonHUD.h" diff --git a/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonGameMode.h b/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonGameMode.h index 8a31d2fdf215..8281b4580c71 100644 --- a/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonGameMode.h +++ b/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonGameMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonHUD.cpp b/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonHUD.cpp index 1fcf1160ac7e..e3de27d4ae32 100644 --- a/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonHUD.cpp +++ b/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonHUD.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_FirstPersonHUD.h" #include "Engine/Canvas.h" diff --git a/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonHUD.h b/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonHUD.h index 783cbf7a70b9..f42ab4dd774a 100644 --- a/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonHUD.h +++ b/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonHUD.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonProjectile.cpp b/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonProjectile.cpp index 0d0f94227740..fd9594590425 100644 --- a/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonProjectile.cpp +++ b/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonProjectile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_FirstPersonProjectile.h" #include "GameFramework/ProjectileMovementComponent.h" diff --git a/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonProjectile.h b/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonProjectile.h index 428c5fd2466a..5b707b036db0 100644 --- a/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonProjectile.h +++ b/Templates/TP_FirstPerson/Source/TP_FirstPerson/TP_FirstPersonProjectile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_FirstPerson/Source/TP_FirstPersonEditor.Target.cs b/Templates/TP_FirstPerson/Source/TP_FirstPersonEditor.Target.cs index 413b188b090e..624aaa0f8c0f 100644 --- a/Templates/TP_FirstPerson/Source/TP_FirstPersonEditor.Target.cs +++ b/Templates/TP_FirstPerson/Source/TP_FirstPersonEditor.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Templates/TP_Flying/Source/TP_Flying.Target.cs b/Templates/TP_Flying/Source/TP_Flying.Target.cs index 5a93a538fe2d..73693fc22d5b 100644 --- a/Templates/TP_Flying/Source/TP_Flying.Target.cs +++ b/Templates/TP_Flying/Source/TP_Flying.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Templates/TP_Flying/Source/TP_Flying/TP_Flying.Build.cs b/Templates/TP_Flying/Source/TP_Flying/TP_Flying.Build.cs index bcd000c0fed2..cae98ac8afbd 100644 --- a/Templates/TP_Flying/Source/TP_Flying/TP_Flying.Build.cs +++ b/Templates/TP_Flying/Source/TP_Flying/TP_Flying.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Templates/TP_Flying/Source/TP_Flying/TP_Flying.cpp b/Templates/TP_Flying/Source/TP_Flying/TP_Flying.cpp index 6eaa730172bc..5c4aa90ab8ef 100644 --- a/Templates/TP_Flying/Source/TP_Flying/TP_Flying.cpp +++ b/Templates/TP_Flying/Source/TP_Flying/TP_Flying.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_Flying.h" #include "Modules/ModuleManager.h" diff --git a/Templates/TP_Flying/Source/TP_Flying/TP_Flying.h b/Templates/TP_Flying/Source/TP_Flying/TP_Flying.h index affc7bba042b..50ad8ca4242c 100644 --- a/Templates/TP_Flying/Source/TP_Flying/TP_Flying.h +++ b/Templates/TP_Flying/Source/TP_Flying/TP_Flying.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_Flying/Source/TP_Flying/TP_FlyingGameMode.cpp b/Templates/TP_Flying/Source/TP_Flying/TP_FlyingGameMode.cpp index 45a9f24057d2..c763a6203484 100644 --- a/Templates/TP_Flying/Source/TP_Flying/TP_FlyingGameMode.cpp +++ b/Templates/TP_Flying/Source/TP_Flying/TP_FlyingGameMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_FlyingGameMode.h" #include "TP_FlyingPawn.h" diff --git a/Templates/TP_Flying/Source/TP_Flying/TP_FlyingGameMode.h b/Templates/TP_Flying/Source/TP_Flying/TP_FlyingGameMode.h index 4e989b727b01..0a8dbc45f05e 100644 --- a/Templates/TP_Flying/Source/TP_Flying/TP_FlyingGameMode.h +++ b/Templates/TP_Flying/Source/TP_Flying/TP_FlyingGameMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_Flying/Source/TP_Flying/TP_FlyingPawn.cpp b/Templates/TP_Flying/Source/TP_Flying/TP_FlyingPawn.cpp index a7e372972538..4c0445a9b852 100644 --- a/Templates/TP_Flying/Source/TP_Flying/TP_FlyingPawn.cpp +++ b/Templates/TP_Flying/Source/TP_Flying/TP_FlyingPawn.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_FlyingPawn.h" #include "UObject/ConstructorHelpers.h" diff --git a/Templates/TP_Flying/Source/TP_Flying/TP_FlyingPawn.h b/Templates/TP_Flying/Source/TP_Flying/TP_FlyingPawn.h index 227f4377440a..1cccf544e34a 100644 --- a/Templates/TP_Flying/Source/TP_Flying/TP_FlyingPawn.h +++ b/Templates/TP_Flying/Source/TP_Flying/TP_FlyingPawn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" diff --git a/Templates/TP_Flying/Source/TP_FlyingEditor.Target.cs b/Templates/TP_Flying/Source/TP_FlyingEditor.Target.cs index 72af1b4683e3..6365f18f8718 100644 --- a/Templates/TP_Flying/Source/TP_FlyingEditor.Target.cs +++ b/Templates/TP_Flying/Source/TP_FlyingEditor.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Templates/TP_Puzzle/Source/TP_Puzzle.Target.cs b/Templates/TP_Puzzle/Source/TP_Puzzle.Target.cs index 2f9526a8b3b1..2587c05fe953 100644 --- a/Templates/TP_Puzzle/Source/TP_Puzzle.Target.cs +++ b/Templates/TP_Puzzle/Source/TP_Puzzle.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Templates/TP_Puzzle/Source/TP_Puzzle/TP_Puzzle.Build.cs b/Templates/TP_Puzzle/Source/TP_Puzzle/TP_Puzzle.Build.cs index 316e1a3caf65..e429e2bd1a12 100644 --- a/Templates/TP_Puzzle/Source/TP_Puzzle/TP_Puzzle.Build.cs +++ b/Templates/TP_Puzzle/Source/TP_Puzzle/TP_Puzzle.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Templates/TP_Puzzle/Source/TP_Puzzle/TP_Puzzle.cpp b/Templates/TP_Puzzle/Source/TP_Puzzle/TP_Puzzle.cpp index 56b937449696..f63524b7be77 100644 --- a/Templates/TP_Puzzle/Source/TP_Puzzle/TP_Puzzle.cpp +++ b/Templates/TP_Puzzle/Source/TP_Puzzle/TP_Puzzle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_Puzzle.h" #include "Modules/ModuleManager.h" diff --git a/Templates/TP_Puzzle/Source/TP_Puzzle/TP_Puzzle.h b/Templates/TP_Puzzle/Source/TP_Puzzle/TP_Puzzle.h index 577f05566b3e..78605edaab71 100644 --- a/Templates/TP_Puzzle/Source/TP_Puzzle/TP_Puzzle.h +++ b/Templates/TP_Puzzle/Source/TP_Puzzle/TP_Puzzle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzleBlock.cpp b/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzleBlock.cpp index 302785b36b1c..407c192f46c3 100644 --- a/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzleBlock.cpp +++ b/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzleBlock.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_PuzzleBlock.h" #include "TP_PuzzleBlockGrid.h" diff --git a/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzleBlock.h b/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzleBlock.h index f8e44b8e6b9b..dba45f7379f8 100644 --- a/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzleBlock.h +++ b/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzleBlock.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzleBlockGrid.cpp b/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzleBlockGrid.cpp index 9212ed9e4472..ed365df161a9 100644 --- a/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzleBlockGrid.cpp +++ b/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzleBlockGrid.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_PuzzleBlockGrid.h" #include "TP_PuzzleBlock.h" diff --git a/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzleBlockGrid.h b/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzleBlockGrid.h index 1778fad10b83..1c0ab530b888 100644 --- a/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzleBlockGrid.h +++ b/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzleBlockGrid.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzleGameMode.cpp b/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzleGameMode.cpp index ece892ebb50c..1c8bafe00c71 100644 --- a/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzleGameMode.cpp +++ b/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzleGameMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_PuzzleGameMode.h" #include "TP_PuzzlePlayerController.h" diff --git a/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzleGameMode.h b/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzleGameMode.h index c7cd311abf67..36f9ab1be12d 100644 --- a/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzleGameMode.h +++ b/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzleGameMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzlePawn.cpp b/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzlePawn.cpp index e1f60794c03e..825a722c27df 100644 --- a/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzlePawn.cpp +++ b/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzlePawn.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_PuzzlePawn.h" #include "TP_PuzzleBlock.h" diff --git a/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzlePawn.h b/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzlePawn.h index 2ac0c9c9bcf0..d82f065bae24 100644 --- a/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzlePawn.h +++ b/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzlePawn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzlePlayerController.cpp b/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzlePlayerController.cpp index 2f1e1f93bdd9..503340312817 100644 --- a/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzlePlayerController.cpp +++ b/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzlePlayerController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_PuzzlePlayerController.h" diff --git a/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzlePlayerController.h b/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzlePlayerController.h index 6c1df610306f..0885c05c26e2 100644 --- a/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzlePlayerController.h +++ b/Templates/TP_Puzzle/Source/TP_Puzzle/TP_PuzzlePlayerController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_Puzzle/Source/TP_PuzzleEditor.Target.cs b/Templates/TP_Puzzle/Source/TP_PuzzleEditor.Target.cs index 5e294d7d1c01..4e138b924df4 100644 --- a/Templates/TP_Puzzle/Source/TP_PuzzleEditor.Target.cs +++ b/Templates/TP_Puzzle/Source/TP_PuzzleEditor.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Templates/TP_Rolling/Source/TP_Rolling.Target.cs b/Templates/TP_Rolling/Source/TP_Rolling.Target.cs index dee2dd9e20e7..6a6758aa3a21 100644 --- a/Templates/TP_Rolling/Source/TP_Rolling.Target.cs +++ b/Templates/TP_Rolling/Source/TP_Rolling.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Templates/TP_Rolling/Source/TP_Rolling/TP_Rolling.Build.cs b/Templates/TP_Rolling/Source/TP_Rolling/TP_Rolling.Build.cs index b11793222b74..7ab2cf87c07e 100644 --- a/Templates/TP_Rolling/Source/TP_Rolling/TP_Rolling.Build.cs +++ b/Templates/TP_Rolling/Source/TP_Rolling/TP_Rolling.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Templates/TP_Rolling/Source/TP_Rolling/TP_Rolling.cpp b/Templates/TP_Rolling/Source/TP_Rolling/TP_Rolling.cpp index e1ace348f2bd..5c83d2582306 100644 --- a/Templates/TP_Rolling/Source/TP_Rolling/TP_Rolling.cpp +++ b/Templates/TP_Rolling/Source/TP_Rolling/TP_Rolling.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_Rolling.h" #include "Modules/ModuleManager.h" diff --git a/Templates/TP_Rolling/Source/TP_Rolling/TP_Rolling.h b/Templates/TP_Rolling/Source/TP_Rolling/TP_Rolling.h index 577f05566b3e..78605edaab71 100644 --- a/Templates/TP_Rolling/Source/TP_Rolling/TP_Rolling.h +++ b/Templates/TP_Rolling/Source/TP_Rolling/TP_Rolling.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_Rolling/Source/TP_Rolling/TP_RollingBall.cpp b/Templates/TP_Rolling/Source/TP_Rolling/TP_RollingBall.cpp index 5a286976f93f..171bb069399e 100644 --- a/Templates/TP_Rolling/Source/TP_Rolling/TP_RollingBall.cpp +++ b/Templates/TP_Rolling/Source/TP_Rolling/TP_RollingBall.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_RollingBall.h" #include "UObject/ConstructorHelpers.h" diff --git a/Templates/TP_Rolling/Source/TP_Rolling/TP_RollingBall.h b/Templates/TP_Rolling/Source/TP_Rolling/TP_RollingBall.h index 7901bc7b7b4e..c9afb07f5130 100644 --- a/Templates/TP_Rolling/Source/TP_Rolling/TP_RollingBall.h +++ b/Templates/TP_Rolling/Source/TP_Rolling/TP_RollingBall.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_Rolling/Source/TP_Rolling/TP_RollingGameMode.cpp b/Templates/TP_Rolling/Source/TP_Rolling/TP_RollingGameMode.cpp index 5d92367efd96..ee97952956c8 100644 --- a/Templates/TP_Rolling/Source/TP_Rolling/TP_RollingGameMode.cpp +++ b/Templates/TP_Rolling/Source/TP_Rolling/TP_RollingGameMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_RollingGameMode.h" #include "TP_RollingBall.h" diff --git a/Templates/TP_Rolling/Source/TP_Rolling/TP_RollingGameMode.h b/Templates/TP_Rolling/Source/TP_Rolling/TP_RollingGameMode.h index a2b2e02ff2f9..c7bce62d1c60 100644 --- a/Templates/TP_Rolling/Source/TP_Rolling/TP_RollingGameMode.h +++ b/Templates/TP_Rolling/Source/TP_Rolling/TP_RollingGameMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_Rolling/Source/TP_RollingEditor.Target.cs b/Templates/TP_Rolling/Source/TP_RollingEditor.Target.cs index 4418d8d46f16..d2fcf092189d 100644 --- a/Templates/TP_Rolling/Source/TP_RollingEditor.Target.cs +++ b/Templates/TP_Rolling/Source/TP_RollingEditor.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Templates/TP_SideScroller/Source/TP_SideScroller.Target.cs b/Templates/TP_SideScroller/Source/TP_SideScroller.Target.cs index b77988b5af8e..75ece1d8b292 100644 --- a/Templates/TP_SideScroller/Source/TP_SideScroller.Target.cs +++ b/Templates/TP_SideScroller/Source/TP_SideScroller.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Templates/TP_SideScroller/Source/TP_SideScroller/TP_SideScroller.Build.cs b/Templates/TP_SideScroller/Source/TP_SideScroller/TP_SideScroller.Build.cs index b4b95c77be6a..22e7b59b317c 100644 --- a/Templates/TP_SideScroller/Source/TP_SideScroller/TP_SideScroller.Build.cs +++ b/Templates/TP_SideScroller/Source/TP_SideScroller/TP_SideScroller.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Templates/TP_SideScroller/Source/TP_SideScroller/TP_SideScroller.cpp b/Templates/TP_SideScroller/Source/TP_SideScroller/TP_SideScroller.cpp index 6999a27669aa..3dfb0665d735 100644 --- a/Templates/TP_SideScroller/Source/TP_SideScroller/TP_SideScroller.cpp +++ b/Templates/TP_SideScroller/Source/TP_SideScroller/TP_SideScroller.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_SideScroller.h" #include "Modules/ModuleManager.h" diff --git a/Templates/TP_SideScroller/Source/TP_SideScroller/TP_SideScroller.h b/Templates/TP_SideScroller/Source/TP_SideScroller/TP_SideScroller.h index 577f05566b3e..78605edaab71 100644 --- a/Templates/TP_SideScroller/Source/TP_SideScroller/TP_SideScroller.h +++ b/Templates/TP_SideScroller/Source/TP_SideScroller/TP_SideScroller.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_SideScroller/Source/TP_SideScroller/TP_SideScrollerCharacter.cpp b/Templates/TP_SideScroller/Source/TP_SideScroller/TP_SideScrollerCharacter.cpp index 727774bd5879..2db6d665237c 100644 --- a/Templates/TP_SideScroller/Source/TP_SideScroller/TP_SideScrollerCharacter.cpp +++ b/Templates/TP_SideScroller/Source/TP_SideScroller/TP_SideScrollerCharacter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_SideScrollerCharacter.h" #include "Camera/CameraComponent.h" diff --git a/Templates/TP_SideScroller/Source/TP_SideScroller/TP_SideScrollerCharacter.h b/Templates/TP_SideScroller/Source/TP_SideScroller/TP_SideScrollerCharacter.h index 85a3d33bb257..21c578db576e 100644 --- a/Templates/TP_SideScroller/Source/TP_SideScroller/TP_SideScrollerCharacter.h +++ b/Templates/TP_SideScroller/Source/TP_SideScroller/TP_SideScrollerCharacter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_SideScroller/Source/TP_SideScroller/TP_SideScrollerGameMode.cpp b/Templates/TP_SideScroller/Source/TP_SideScroller/TP_SideScrollerGameMode.cpp index 7064be209f36..535f764da8ec 100644 --- a/Templates/TP_SideScroller/Source/TP_SideScroller/TP_SideScrollerGameMode.cpp +++ b/Templates/TP_SideScroller/Source/TP_SideScroller/TP_SideScrollerGameMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_SideScrollerGameMode.h" #include "TP_SideScrollerCharacter.h" diff --git a/Templates/TP_SideScroller/Source/TP_SideScroller/TP_SideScrollerGameMode.h b/Templates/TP_SideScroller/Source/TP_SideScroller/TP_SideScrollerGameMode.h index 16687ed9f0d6..07da62283039 100644 --- a/Templates/TP_SideScroller/Source/TP_SideScroller/TP_SideScrollerGameMode.h +++ b/Templates/TP_SideScroller/Source/TP_SideScroller/TP_SideScrollerGameMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_SideScroller/Source/TP_SideScrollerEditor.Target.cs b/Templates/TP_SideScroller/Source/TP_SideScrollerEditor.Target.cs index 7ad6062bad31..5c69d03e0cda 100644 --- a/Templates/TP_SideScroller/Source/TP_SideScrollerEditor.Target.cs +++ b/Templates/TP_SideScroller/Source/TP_SideScrollerEditor.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Templates/TP_ThirdPerson/Source/TP_ThirdPerson.Target.cs b/Templates/TP_ThirdPerson/Source/TP_ThirdPerson.Target.cs index b017bc44af75..bde1a9e3405f 100644 --- a/Templates/TP_ThirdPerson/Source/TP_ThirdPerson.Target.cs +++ b/Templates/TP_ThirdPerson/Source/TP_ThirdPerson.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Templates/TP_ThirdPerson/Source/TP_ThirdPerson/TP_ThirdPerson.Build.cs b/Templates/TP_ThirdPerson/Source/TP_ThirdPerson/TP_ThirdPerson.Build.cs index f7e75d781742..1772544d24ca 100644 --- a/Templates/TP_ThirdPerson/Source/TP_ThirdPerson/TP_ThirdPerson.Build.cs +++ b/Templates/TP_ThirdPerson/Source/TP_ThirdPerson/TP_ThirdPerson.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Templates/TP_ThirdPerson/Source/TP_ThirdPerson/TP_ThirdPerson.cpp b/Templates/TP_ThirdPerson/Source/TP_ThirdPerson/TP_ThirdPerson.cpp index b6cd483c3858..13f09a27f7e4 100644 --- a/Templates/TP_ThirdPerson/Source/TP_ThirdPerson/TP_ThirdPerson.cpp +++ b/Templates/TP_ThirdPerson/Source/TP_ThirdPerson/TP_ThirdPerson.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_ThirdPerson.h" #include "Modules/ModuleManager.h" diff --git a/Templates/TP_ThirdPerson/Source/TP_ThirdPerson/TP_ThirdPerson.h b/Templates/TP_ThirdPerson/Source/TP_ThirdPerson/TP_ThirdPerson.h index 577f05566b3e..78605edaab71 100644 --- a/Templates/TP_ThirdPerson/Source/TP_ThirdPerson/TP_ThirdPerson.h +++ b/Templates/TP_ThirdPerson/Source/TP_ThirdPerson/TP_ThirdPerson.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_ThirdPerson/Source/TP_ThirdPerson/TP_ThirdPersonCharacter.cpp b/Templates/TP_ThirdPerson/Source/TP_ThirdPerson/TP_ThirdPersonCharacter.cpp index ee8b10755a54..e182adfe78ae 100644 --- a/Templates/TP_ThirdPerson/Source/TP_ThirdPerson/TP_ThirdPersonCharacter.cpp +++ b/Templates/TP_ThirdPerson/Source/TP_ThirdPerson/TP_ThirdPersonCharacter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_ThirdPersonCharacter.h" #include "HeadMountedDisplayFunctionLibrary.h" diff --git a/Templates/TP_ThirdPerson/Source/TP_ThirdPerson/TP_ThirdPersonCharacter.h b/Templates/TP_ThirdPerson/Source/TP_ThirdPerson/TP_ThirdPersonCharacter.h index f80d0cc15f0e..dc60a4d8f9d6 100644 --- a/Templates/TP_ThirdPerson/Source/TP_ThirdPerson/TP_ThirdPersonCharacter.h +++ b/Templates/TP_ThirdPerson/Source/TP_ThirdPerson/TP_ThirdPersonCharacter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_ThirdPerson/Source/TP_ThirdPerson/TP_ThirdPersonGameMode.cpp b/Templates/TP_ThirdPerson/Source/TP_ThirdPerson/TP_ThirdPersonGameMode.cpp index 8e1b324e449d..3c9bc3bd02b9 100644 --- a/Templates/TP_ThirdPerson/Source/TP_ThirdPerson/TP_ThirdPersonGameMode.cpp +++ b/Templates/TP_ThirdPerson/Source/TP_ThirdPerson/TP_ThirdPersonGameMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_ThirdPersonGameMode.h" #include "TP_ThirdPersonCharacter.h" diff --git a/Templates/TP_ThirdPerson/Source/TP_ThirdPerson/TP_ThirdPersonGameMode.h b/Templates/TP_ThirdPerson/Source/TP_ThirdPerson/TP_ThirdPersonGameMode.h index 180faf2c54ee..32f946090531 100644 --- a/Templates/TP_ThirdPerson/Source/TP_ThirdPerson/TP_ThirdPersonGameMode.h +++ b/Templates/TP_ThirdPerson/Source/TP_ThirdPerson/TP_ThirdPersonGameMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_ThirdPerson/Source/TP_ThirdPersonEditor.Target.cs b/Templates/TP_ThirdPerson/Source/TP_ThirdPersonEditor.Target.cs index 4fa843f23060..223f396f8ca1 100644 --- a/Templates/TP_ThirdPerson/Source/TP_ThirdPersonEditor.Target.cs +++ b/Templates/TP_ThirdPerson/Source/TP_ThirdPersonEditor.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Templates/TP_TopDown/Source/TP_TopDown.Target.cs b/Templates/TP_TopDown/Source/TP_TopDown.Target.cs index 266e131ce22e..c6a491752632 100644 --- a/Templates/TP_TopDown/Source/TP_TopDown.Target.cs +++ b/Templates/TP_TopDown/Source/TP_TopDown.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDown.Build.cs b/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDown.Build.cs index 462a433a86cb..0536fab7a050 100644 --- a/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDown.Build.cs +++ b/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDown.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDown.cpp b/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDown.cpp index 640d66b96fe8..cc4f6005e1c0 100644 --- a/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDown.cpp +++ b/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDown.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_TopDown.h" #include "Modules/ModuleManager.h" diff --git a/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDown.h b/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDown.h index 15c16f90ff3a..e3fbb2ab0379 100644 --- a/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDown.h +++ b/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDown.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDownCharacter.cpp b/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDownCharacter.cpp index 9d120b97f70d..538b329f82e2 100644 --- a/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDownCharacter.cpp +++ b/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDownCharacter.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_TopDownCharacter.h" #include "UObject/ConstructorHelpers.h" diff --git a/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDownCharacter.h b/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDownCharacter.h index 501644c84d3c..a9779469dc34 100644 --- a/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDownCharacter.h +++ b/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDownCharacter.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDownGameMode.cpp b/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDownGameMode.cpp index cd9947e0817e..86ea4b20294a 100644 --- a/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDownGameMode.cpp +++ b/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDownGameMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_TopDownGameMode.h" #include "TP_TopDownPlayerController.h" diff --git a/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDownGameMode.h b/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDownGameMode.h index 450ea1f4150c..39ddc5ac3f38 100644 --- a/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDownGameMode.h +++ b/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDownGameMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDownPlayerController.cpp b/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDownPlayerController.cpp index 0baf1be76ae5..e8b6597dc011 100644 --- a/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDownPlayerController.cpp +++ b/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDownPlayerController.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_TopDownPlayerController.h" #include "Blueprint/AIBlueprintHelperLibrary.h" diff --git a/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDownPlayerController.h b/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDownPlayerController.h index cb143391196f..efdb75997fff 100644 --- a/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDownPlayerController.h +++ b/Templates/TP_TopDown/Source/TP_TopDown/TP_TopDownPlayerController.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_TopDown/Source/TP_TopDownEditor.Target.cs b/Templates/TP_TopDown/Source/TP_TopDownEditor.Target.cs index bfb27dd8f04f..6171fd555f30 100644 --- a/Templates/TP_TopDown/Source/TP_TopDownEditor.Target.cs +++ b/Templates/TP_TopDown/Source/TP_TopDownEditor.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Templates/TP_TwinStick/Source/TP_TwinStick.Target.cs b/Templates/TP_TwinStick/Source/TP_TwinStick.Target.cs index 1f860b7b0f6d..07eebe19ed13 100644 --- a/Templates/TP_TwinStick/Source/TP_TwinStick.Target.cs +++ b/Templates/TP_TwinStick/Source/TP_TwinStick.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStick.Build.cs b/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStick.Build.cs index 00f3456f8b86..b5650ceb1f50 100644 --- a/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStick.Build.cs +++ b/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStick.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStick.cpp b/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStick.cpp index b66d057df3d0..6a3512dc5367 100644 --- a/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStick.cpp +++ b/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStick.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_TwinStick.h" #include "Modules/ModuleManager.h" diff --git a/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStick.h b/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStick.h index b771fafb0eb3..557d801792f8 100644 --- a/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStick.h +++ b/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStick.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStickGameMode.cpp b/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStickGameMode.cpp index 96acc1d889c3..c43d21788426 100644 --- a/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStickGameMode.cpp +++ b/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStickGameMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_TwinStickGameMode.h" #include "TP_TwinStickPawn.h" diff --git a/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStickGameMode.h b/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStickGameMode.h index 9be01be99c21..fdf6b97c5d7f 100644 --- a/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStickGameMode.h +++ b/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStickGameMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStickPawn.cpp b/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStickPawn.cpp index e40e8b29c1e3..18f38f708b4d 100644 --- a/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStickPawn.cpp +++ b/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStickPawn.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_TwinStickPawn.h" #include "TP_TwinStickProjectile.h" diff --git a/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStickPawn.h b/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStickPawn.h index d913babd2d87..92fc0d7c06cd 100644 --- a/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStickPawn.h +++ b/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStickPawn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStickProjectile.cpp b/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStickProjectile.cpp index 076c986c0231..63ad01b3a83e 100644 --- a/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStickProjectile.cpp +++ b/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStickProjectile.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserve +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserve #include "TP_TwinStickProjectile.h" #include "GameFramework/ProjectileMovementComponent.h" diff --git a/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStickProjectile.h b/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStickProjectile.h index 645b150f9e65..acdf0b8f1e94 100644 --- a/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStickProjectile.h +++ b/Templates/TP_TwinStick/Source/TP_TwinStick/TP_TwinStickProjectile.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_TwinStick/Source/TP_TwinStickEditor.Target.cs b/Templates/TP_TwinStick/Source/TP_TwinStickEditor.Target.cs index f67b7b165e64..492634307deb 100644 --- a/Templates/TP_TwinStick/Source/TP_TwinStickEditor.Target.cs +++ b/Templates/TP_TwinStick/Source/TP_TwinStickEditor.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Templates/TP_Vehicle/Source/TP_Vehicle.Target.cs b/Templates/TP_Vehicle/Source/TP_Vehicle.Target.cs index 55506132928a..c770f80ca188 100644 --- a/Templates/TP_Vehicle/Source/TP_Vehicle.Target.cs +++ b/Templates/TP_Vehicle/Source/TP_Vehicle.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Templates/TP_Vehicle/Source/TP_Vehicle/TP_Vehicle.Build.cs b/Templates/TP_Vehicle/Source/TP_Vehicle/TP_Vehicle.Build.cs index d35c5287b882..3d597fdd6490 100644 --- a/Templates/TP_Vehicle/Source/TP_Vehicle/TP_Vehicle.Build.cs +++ b/Templates/TP_Vehicle/Source/TP_Vehicle/TP_Vehicle.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Templates/TP_Vehicle/Source/TP_Vehicle/TP_Vehicle.cpp b/Templates/TP_Vehicle/Source/TP_Vehicle/TP_Vehicle.cpp index fe200db5d9c9..46233a7ae657 100644 --- a/Templates/TP_Vehicle/Source/TP_Vehicle/TP_Vehicle.cpp +++ b/Templates/TP_Vehicle/Source/TP_Vehicle/TP_Vehicle.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_Vehicle.h" #include "Modules/ModuleManager.h" diff --git a/Templates/TP_Vehicle/Source/TP_Vehicle/TP_Vehicle.h b/Templates/TP_Vehicle/Source/TP_Vehicle/TP_Vehicle.h index 7b61300cb715..f818eb0e9444 100644 --- a/Templates/TP_Vehicle/Source/TP_Vehicle/TP_Vehicle.h +++ b/Templates/TP_Vehicle/Source/TP_Vehicle/TP_Vehicle.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleGameMode.cpp b/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleGameMode.cpp index babc7124ec82..db806ab01a25 100644 --- a/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleGameMode.cpp +++ b/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleGameMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_VehicleGameMode.h" #include "TP_VehiclePawn.h" diff --git a/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleGameMode.h b/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleGameMode.h index 6576f4967be5..b6718aece47d 100644 --- a/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleGameMode.h +++ b/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleGameMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "GameFramework/GameModeBase.h" #include "TP_VehicleGameMode.generated.h" diff --git a/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleHud.cpp b/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleHud.cpp index 0c43aac96c5a..b05e47a2e85a 100644 --- a/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleHud.cpp +++ b/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleHud.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_VehicleHud.h" #include "TP_VehiclePawn.h" diff --git a/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleHud.h b/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleHud.h index 3d3ea3eb3049..0ca4dd980efa 100644 --- a/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleHud.h +++ b/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleHud.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once #include "GameFramework/HUD.h" #include "TP_VehicleHud.generated.h" diff --git a/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehiclePawn.cpp b/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehiclePawn.cpp index f5a3f0b59da5..c064f5346f88 100644 --- a/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehiclePawn.cpp +++ b/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehiclePawn.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_VehiclePawn.h" #include "TP_VehicleWheelFront.h" diff --git a/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehiclePawn.h b/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehiclePawn.h index a6eef1d068c5..84bd8555a23d 100644 --- a/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehiclePawn.h +++ b/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehiclePawn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleWheelFront.cpp b/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleWheelFront.cpp index bb9fd09103dc..385aa5f74543 100644 --- a/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleWheelFront.cpp +++ b/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleWheelFront.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_VehicleWheelFront.h" diff --git a/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleWheelFront.h b/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleWheelFront.h index 61cf5ffecae7..ede9646522e5 100644 --- a/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleWheelFront.h +++ b/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleWheelFront.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleWheelRear.cpp b/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleWheelRear.cpp index bb9930083127..7e51b7c67539 100644 --- a/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleWheelRear.cpp +++ b/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleWheelRear.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_VehicleWheelRear.h" diff --git a/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleWheelRear.h b/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleWheelRear.h index 7e3101833854..fbd2b8a537e9 100644 --- a/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleWheelRear.h +++ b/Templates/TP_Vehicle/Source/TP_Vehicle/TP_VehicleWheelRear.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_Vehicle/Source/TP_VehicleEditor.Target.cs b/Templates/TP_Vehicle/Source/TP_VehicleEditor.Target.cs index 5f96841cc6dc..1d93f43d6e28 100644 --- a/Templates/TP_Vehicle/Source/TP_VehicleEditor.Target.cs +++ b/Templates/TP_Vehicle/Source/TP_VehicleEditor.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Templates/TP_VehicleAdv/Source/TP_VehicleAdv.Target.cs b/Templates/TP_VehicleAdv/Source/TP_VehicleAdv.Target.cs index 4b59b03f527a..bb6c2c982a6c 100644 --- a/Templates/TP_VehicleAdv/Source/TP_VehicleAdv.Target.cs +++ b/Templates/TP_VehicleAdv/Source/TP_VehicleAdv.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; diff --git a/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdv.Build.cs b/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdv.Build.cs index 195fe5b69d06..95ed9e1fae1c 100644 --- a/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdv.Build.cs +++ b/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdv.Build.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdv.cpp b/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdv.cpp index f5b6010e8c74..39f6f2cc0cce 100644 --- a/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdv.cpp +++ b/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdv.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_VehicleAdv.h" #include "Modules/ModuleManager.h" diff --git a/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdv.h b/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdv.h index 577f05566b3e..78605edaab71 100644 --- a/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdv.h +++ b/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdv.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvGameMode.cpp b/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvGameMode.cpp index 42c40221ed10..ebf635531413 100644 --- a/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvGameMode.cpp +++ b/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvGameMode.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_VehicleAdvGameMode.h" #include "TP_VehicleAdvPawn.h" diff --git a/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvGameMode.h b/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvGameMode.h index 620e327ef307..41095c81defa 100644 --- a/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvGameMode.h +++ b/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvGameMode.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvHud.cpp b/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvHud.cpp index 0a3acc160885..8eb5d4d8d847 100644 --- a/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvHud.cpp +++ b/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvHud.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_VehicleAdvHud.h" #include "TP_VehicleAdvPawn.h" diff --git a/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvHud.h b/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvHud.h index 1dc4f3155ea6..c59c40e320fd 100644 --- a/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvHud.h +++ b/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvHud.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvPawn.cpp b/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvPawn.cpp index 11d5ad022146..67d6bc8ff6fe 100644 --- a/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvPawn.cpp +++ b/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvPawn.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_VehicleAdvPawn.h" #include "TP_VehicleAdvWheelFront.h" diff --git a/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvPawn.h b/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvPawn.h index 60397a51288b..57e6c08ac994 100644 --- a/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvPawn.h +++ b/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvPawn.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvWheelFront.cpp b/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvWheelFront.cpp index 4bd0a882b2b8..1c83257e480c 100644 --- a/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvWheelFront.cpp +++ b/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvWheelFront.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_VehicleAdvWheelFront.h" #include "TireConfig.h" diff --git a/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvWheelFront.h b/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvWheelFront.h index 9aefd1f9a1d8..1ad3bec81f0f 100644 --- a/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvWheelFront.h +++ b/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvWheelFront.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvWheelRear.cpp b/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvWheelRear.cpp index e58c7568e5c2..89ad94745568 100644 --- a/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvWheelRear.cpp +++ b/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvWheelRear.cpp @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #include "TP_VehicleAdvWheelRear.h" #include "TireConfig.h" diff --git a/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvWheelRear.h b/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvWheelRear.h index 511873d4fc72..c142ac1aa3ec 100644 --- a/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvWheelRear.h +++ b/Templates/TP_VehicleAdv/Source/TP_VehicleAdv/TP_VehicleAdvWheelRear.h @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. #pragma once diff --git a/Templates/TP_VehicleAdv/Source/TP_VehicleAdvEditor.Target.cs b/Templates/TP_VehicleAdv/Source/TP_VehicleAdvEditor.Target.cs index 4c2e60dca434..1d87a84b3942 100644 --- a/Templates/TP_VehicleAdv/Source/TP_VehicleAdvEditor.Target.cs +++ b/Templates/TP_VehicleAdv/Source/TP_VehicleAdvEditor.Target.cs @@ -1,4 +1,4 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. +// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic;